diff --git a/src/Gui/Language/FreeCAD_af.qm b/src/Gui/Language/FreeCAD_af.qm index 7d2d906ed..11306b775 100644 Binary files a/src/Gui/Language/FreeCAD_af.qm and b/src/Gui/Language/FreeCAD_af.qm differ diff --git a/src/Gui/Language/FreeCAD_af.ts b/src/Gui/Language/FreeCAD_af.ts index a098472d4..655d25aaf 100644 --- a/src/Gui/Language/FreeCAD_af.ts +++ b/src/Gui/Language/FreeCAD_af.ts @@ -1,6606 +1,6578 @@ - + Angle - Form - Vorm + Form + Vorm - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Hoekspronge + Angle Snap + Hoekspronge - 1 ° - + 1 ° + - 2 ° - + 2 ° + - 5 ° - + 5 ° + - 10 ° - 10° + 10 ° + 10° - 20 ° - 20° + 20 ° + 20° - 45 ° - 45° + 45 ° + 45° - 90 ° - 90° + 90 ° + 90° - 180 ° - 180° + 180 ° + 180° - - + + CmdViewMeasureClearAll - Measure - Measure + Measure + Measure - Clear measurement - Clear measurement + Clear measurement + Clear measurement - - + + CmdViewMeasureToggleAll - Measure - Measure + Measure + Measure - Toggle measurement - Toggle measurement + Toggle measurement + Toggle measurement - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + Spaceball Motion - Global Sensitivity: - Global Sensitivity: + Global Sensitivity: + Global Sensitivity: - Dominant Mode - Dominant Mode + Dominant Mode + Dominant Mode - Flip Y/Z - Flip Y/Z + Flip Y/Z + Flip Y/Z - Enable Translations - Enable Translations + Enable Translations + Enable Translations - Enable Rotations - Enable Rotations + Enable Rotations + Enable Rotations - Calibrate - Calibrate + Calibrate + Calibrate - Default - Versuiminstelling + Default + Versuiminstelling - Enable - Enable + Enable + Enable - Reverse - Keer om + Reverse + Keer om - - + + DlgUnitCalculator - Units calculator - Units calculator + Units calculator + Units calculator - as: - as: + as: + as: - => - => + => + => - Help - Hulp + Help + Hulp - Copy - Kopieer + Copy + Kopieer - Close - Maak toe + Close + Maak toe - - + + DownloadItem - Form - Vorm + Form + Vorm - Ico - Ico + Ico + Ico - Filename - Filename + Filename + Filename - - + + Gui::AccelLineEdit - none - geen + none + geen - - + + Gui::ActionSelector - Available: - Beskikbaar: + Available: + Beskikbaar: - Selected: - Gekies: + Selected: + Gekies: - Add - Voeg by + Add + Voeg by - Remove - Verwyder + Remove + Verwyder - Move up - Skuif op + Move up + Skuif op - Move down - Skuif neer + Move down + Skuif neer - - + + Gui::AlignmentView - Movable object - Skuifbare voorwerp + Movable object + Skuifbare voorwerp - Fixed object - Vaste voorwerp + Fixed object + Vaste voorwerp - - + + Gui::BlenderNavigationStyle - Press left mouse button - Druk linker muisknoppie + Press left mouse button + Druk linker muisknoppie - Press SHIFT and middle mouse button - Druk SHIFT en die middelste muisknoppie + Press SHIFT and middle mouse button + Druk SHIFT en die middelste muisknoppie - Press middle mouse button - Druk middelste muisknoppie + Press middle mouse button + Druk middelste muisknoppie - Scroll middle mouse button - Blaai neer met middelste muisknoppie + Scroll middle mouse button + Blaai neer met middelste muisknoppie - - + + Gui::CADNavigationStyle - Press left mouse button - Druk linker muisknoppie + Press left mouse button + Druk linker muisknoppie - Press middle mouse button - Druk middelste muisknoppie + Press middle mouse button + Druk middelste muisknoppie - Press middle and left or right mouse button - Press middle and left or right mouse button + Press middle and left or right mouse button + Press middle and left or right mouse button - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - - + + Gui::Command - Standard - Standaard + Standard + Standaard - - + + Gui::ContainerDialog - &OK - &Goedgekeur + &OK + &Goedgekeur - &Cancel - &Kanselleer + &Cancel + &Kanselleer - - + + Gui::ControlSingleton - Task panel - Taakpaneel + Task panel + Taakpaneel - - + + Gui::Dialog::AboutApplication - About - Aangaande + About + Aangaande - Revision number - Hersieningsnommer + Revision number + Hersieningsnommer - Version - Weergawe + Version + Weergawe - OK - Goed + OK + Goed - - + + - Release date - Uitgawedatum + Release date + Uitgawedatum - License... - Lisensie... + License... + Lisensie... - Copy to clipboard - Kopieer na knipbord + Copy to clipboard + Kopieer na knipbord - Operating system - Operating system + Operating system + Operating system - Word size - Word size + Word size + Word size - - + + Gui::Dialog::ButtonModel - Button %1 - Knoppie %1 + Button %1 + Knoppie %1 - Out Of Range - Buite interval + Out Of Range + Buite interval - - + + Gui::Dialog::Clipping - Clipping - Clipping + Clipping + Clipping - Clipping X - Clipping X + Clipping X + Clipping X - Flip - Flip + Flip + Flip - Offset - Verplasing + Offset + Verplasing - Clipping Y - Clipping Y + Clipping Y + Clipping Y - Clipping Z - Clipping Z + Clipping Z + Clipping Z - Clipping custom direction - Clipping custom direction + Clipping custom direction + Clipping custom direction - View - Voorkoms + View + Voorkoms - Adjust to view direction - Adjust to view direction + Adjust to view direction + Adjust to view direction - Direction - Rigting + Direction + Rigting - - + + Gui::Dialog::CommandModel - Commands - Bevele + Commands + Bevele - - + + Gui::Dialog::DemoMode - View Turntable - Kyk na Draaitafel + View Turntable + Kyk na Draaitafel - Speed - Spoed + Speed + Spoed - Maximum - Maksimum + Maximum + Maksimum - Minimum - Minimum + Minimum + Minimum - Fullscreen - Volskerm + Fullscreen + Volskerm - Enable timer - Aktiveer tydhouer + Enable timer + Aktiveer tydhouer - s - s + s + s - Angle - Hoek + Angle + Hoek - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - Speel + Play + Speel - Stop - Stop + Stop + Stop - Close - Maak toe + Close + Maak toe - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Kies Venster + Choose Window + Kies Venster - &Activate - &Aktiveer + &Activate + &Aktiveer - - + + - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Vensters + Windows + Vensters - - + + Gui::Dialog::DlgAuthorization - Authorization - Magtiging + Authorization + Magtiging - Password: - Wagwoord: + Password: + Wagwoord: - - + + - Username: - Username: + Username: + Username: - Site: - Site: + Site: + Site: - %1 at %2 - %1 at %2 + %1 at %2 + %1 at %2 - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Kies ikoon + Choose Icon + Kies ikoon - Add icons... - Voeg ikone by... + Icon folders... + Icon folders... - - Icon folders... - - - - + + Gui::Dialog::DlgCustomActions - Macros - Makros + Macros + Makros - Setup Custom Macros - Maak Pasgemaakte Makros + Setup Custom Macros + Maak Pasgemaakte Makros - Macro: - Makro: + Macro: + Makro: - ... - ... + ... + ... - Pixmap - Beeldelementkaart + Pixmap + Beeldelementkaart - Accelerator: - Versneller: + Accelerator: + Versneller: - What's this: - Wat is dit: + What's this: + Wat is dit: - Status text: - Status teks: + Status text: + Status teks: - Tool tip: - Werktuigwenk: + Tool tip: + Werktuigwenk: - Menu text: - Kieslys teks: + Menu text: + Kieslys teks: - Add - Voeg by + Add + Voeg by - Remove - Verwyder + Remove + Verwyder - Replace - Vervang + Replace + Vervang - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Ikone + Icons + Ikone - Macros - Makros + Macros + Makros - No macro - Geen makro + No macro + Geen makro - No macros found. - Geen makros gevind nie. + No macros found. + Geen makros gevind nie. - Macro not found - Makro nie gevind nie + Macro not found + Makro nie gevind nie - Sorry, couldn't find macro file '%1'. - Jammer, kon nie die makro-lêer '%1' vind nie. + Sorry, couldn't find macro file '%1'. + Jammer, kon nie die makro-lêer '%1' vind nie. - Empty macro - Leë makro + Empty macro + Leë makro - Please specify the macro first. - Kies asseblief eers 'n makro. + Please specify the macro first. + Kies asseblief eers 'n makro. - Empty text - Leë teks + Empty text + Leë teks - Please specify the menu text first. - Spesifiseer asseblief eers die kieslysteks. + Please specify the menu text first. + Spesifiseer asseblief eers die kieslysteks. - No item selected - Geen item gekies + No item selected + Geen item gekies - Please select a macro item first. - Kies eers 'n makro-item. + Please select a macro item first. + Kies eers 'n makro-item. - - + + Gui::Dialog::DlgCustomCommands - Commands - Bevele + Commands + Bevele - - + + - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Kategorie + Category + Kategorie - Icon - Ikoon + Icon + Ikoon - Command - Bevel + Command + Bevel - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Sleutelbord + Keyboard + Sleutelbord - Description: - Beskrywing: + Description: + Beskrywing: - &Category: - &Kategorie: + &Category: + &Kategorie: - C&ommands: - &Bevele: + C&ommands: + &Bevele: - Current shortcut: - Huidige kortpad: + Current shortcut: + Huidige kortpad: - Press &new shortcut: - Druk & nuwe kortpad: + Press &new shortcut: + Druk & nuwe kortpad: - Currently assigned to: - Tans toegeken aan: + Currently assigned to: + Tans toegeken aan: - &Assign - &KenToe + &Assign + &KenToe - Alt+A - Alt+A + Alt+A + Alt+A - &Reset - Herstel + &Reset + Herstel - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - &Herstel Alles + Re&set All + &Herstel Alles - Alt+S - Alt+S + Alt+S + Alt+S - - + + - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Ikoon + Icon + Ikoon - Command - Bevel + Command + Bevel - none - geen + none + geen - Multiple defined shortcut - Veelvuldig gedefinieerde kortpad + Multiple defined shortcut + Veelvuldig gedefinieerde kortpad - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - Die kortpad '%1' is meer as een keer gedefinieer. Dit kan lei tot onverwagte gedrag. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + Die kortpad '%1' is meer as een keer gedefinieer. Dit kan lei tot onverwagte gedrag. - Already defined shortcut - Reeds gedefinieerde kortpad + Already defined shortcut + Reeds gedefinieerde kortpad - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - Die kortpad '%1' is reeds toegeken aan '%2'. -Definieer asseblief 'n ander kortpad. + Die kortpad '%1' is reeds toegeken aan '%2'. +Definieer asseblief 'n ander kortpad. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Gereedskapskisbalke + Toolbox bars + Gereedskapskisbalke - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Nutsbalke + Toolbars + Nutsbalke - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> Die veranderinge word aktief die volgende keer wat jy die gepaste werkbank gebruik</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> Die veranderinge word aktief die volgende keer wat jy die gepaste werkbank gebruik</p></body></html> - Move right - Skuif na regs + Move right + Skuif na regs - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Beweeg die gekose item een vlak neer.</b><p>Dit sal ook die vlak van die oueritem verander.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Beweeg die gekose item een vlak neer.</b><p>Dit sal ook die vlak van die oueritem verander.</p> - Move left - Skuif na links + Move left + Skuif na links - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Beweeg die gekose item een vlak op.</b><p>Dit sal ook die vlak van die oueritem verander.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Beweeg die gekose item een vlak op.</b><p>Dit sal ook die vlak van die oueritem verander.</p> - Move down - Skuif neer + Move down + Skuif neer - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Beweeg die gekose item neer.</b><p>Die item sal geskuif word binne die hiërargie vlak.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Beweeg die gekose item neer.</b><p>Die item sal geskuif word binne die hiërargie vlak.</p> - Move up - Skuif op + Move up + Skuif op - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Beweeg die gekose item op.</b><p>Die item sal geskuif word binne die hiërargie vlak.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Beweeg die gekose item op.</b><p>Die item sal geskuif word binne die hiërargie vlak.</p> - New... - Nuwe... + New... + Nuwe... - Rename... - Hernoem... + Rename... + Hernoem... - Delete - Vee uit + Delete + Vee uit - Icon - Ikoon + Icon + Ikoon - Command - Bevel + Command + Bevel - <Separator> - <Verdeler> + <Separator> + <Verdeler> - New toolbar - Nuwe nutsbalk + New toolbar + Nuwe nutsbalk - Toolbar name: - Nutsbalknaam: + Toolbar name: + Nutsbalknaam: - Duplicated name - Gedupliseerde naam + Duplicated name + Gedupliseerde naam - The toolbar name '%1' is already used - Die nutsbalknaam '%1' is reeds in gebruik + The toolbar name '%1' is already used + Die nutsbalknaam '%1' is reeds in gebruik - Rename toolbar - Hernoem nutsbalk + Rename toolbar + Hernoem nutsbalk - - + + - Global - Globaal + Global + Globaal - - + + Gui::Dialog::DlgCustomizeImp - Customize - Pas aan + Customize + Pas aan - &Help - &Help + &Help + &Help - &Close - &MaakToe + &Close + &MaakToe - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + Spaceball Motion - No Spaceball Present - Geen ruimtebal aanwesig + No Spaceball Present + Geen ruimtebal aanwesig - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - Geen ruimtebal aanwesig + No Spaceball Present + Geen ruimtebal aanwesig - Buttons - Knoppies + Buttons + Knoppies - Clear - Maak skoon + Clear + Maak skoon - Print Reference - Druk Verwysing + Print Reference + Druk Verwysing - Spaceball Buttons - Spaceball Buttons + Spaceball Buttons + Spaceball Buttons - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Vertoon eienskappe + Display properties + Vertoon eienskappe - Display - Vertoon + Display + Vertoon - Transparency: - Deursigtigheid: + Transparency: + Deursigtigheid: - Line width: - Lynwydte: + Line width: + Lynwydte: - Point size: - Puntgrootte: + Point size: + Puntgrootte: - Material - Materiaal + Material + Materiaal - ... - ... + ... + ... - Viewing mode - Besigtingsmodus + Viewing mode + Besigtingsmodus - Plot mode: - Plotmodus: + Plot mode: + Plotmodus: - - + + - Line transparency: - Lyndeursigtigheid: + Line transparency: + Lyndeursigtigheid: - Line color: - Lynkleur: + Line color: + Lynkleur: - Shape color: - Vormkleur: + Shape color: + Vormkleur: - Color plot: - Kleurplot: + Color plot: + Kleurplot: - Document window: - Dokumentvenster: + Document window: + Dokumentvenster: - - + + Gui::Dialog::DlgDisplayPropertiesImp - Default - Versuiminstelling + Default + Versuiminstelling - Aluminium - + Aluminium + Aluminium - Brass - + Brass + Brass - Bronze - + Bronze + Bronze - Copper - + Copper + Copper - Chrome - + Chrome + Chrome - Emerald - + Emerald + Emerald - Gold - + Gold + Gold - Jade - + Jade + Jade - Metalized - + Metalized + Metalized - Neon GNC - + Neon GNC + Neon GNC - Neon PHC - + Neon PHC + Neon PHC - Obsidian - + Obsidian + Obsidian - Pewter - + Pewter + Pewter - Plaster - + Plaster + Plaster - Plastic - + Plastic + Plastic - Ruby - + Ruby + Ruby - Satin - + Satin + Satin - Shiny plastic - + Shiny plastic + Shiny plastic - Silver - + Silver + Silver - Steel - + Steel + Steel - Stone - + Stone + Stone - - + + Gui::Dialog::DlgEditorSettings - Editor - Redakteur + Editor + Redakteur - Options - Opsies + Options + Opsies - Enable line numbers - Aktiveer lynnommers + Enable line numbers + Aktiveer lynnommers - Enable folding - Aktiveer vouing + Enable folding + Aktiveer vouing - Indentation - Verskuiwing + Indentation + Verskuiwing - Insert spaces - Voeg spasies in + Insert spaces + Voeg spasies in - Tab size: - Spronggrootte: + Tab size: + Spronggrootte: - Indent size: - Verskuiwinggrootte: + Indent size: + Verskuiwinggrootte: - Keep tabs - Behou spronge + Keep tabs + Behou spronge - Display Items - Wys items + Display Items + Wys items - Family: - Familie: + Family: + Familie: - Size: - Grootte: + Size: + Grootte: - Preview: - Voorskou: + Preview: + Voorskou: - - + + - - + + Gui::Dialog::DlgGeneral - General - Algemeen + General + Algemeen - Start up - Begin + Start up + Begin - Enable splash screen at start up - Aktiveer introduksiebeeld gedurende programaanvang + Enable splash screen at start up + Aktiveer introduksiebeeld gedurende programaanvang - Switch to tab of report window: - Slaan oor na die blad van die rapporteringsvenster: + Switch to tab of report window: + Slaan oor na die blad van die rapporteringsvenster: - Auto load module after start up: - Autolaai module na programaanvang: + Auto load module after start up: + Autolaai module na programaanvang: - Language - Taal + Language + Taal - Change language: - Verander taal: + Change language: + Verander taal: - Main window - Hoofvenster + Main window + Hoofvenster - Size of recent file list - Grootte van onlangse lêerlys + Size of recent file list + Grootte van onlangse lêerlys - Window style: - Vensterstyl: + Window style: + Vensterstyl: - Size of toolbar icons: - Grote van die nutsbalkikone: + Size of toolbar icons: + Grote van die nutsbalkikone: - Enable tiled background - Enable tiled background + Enable tiled background + Enable tiled background - Style sheet: - Style sheet: + Style sheet: + Style sheet: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Verstek (%1 x %1) + Default (%1 x %1) + Verstek (%1 x %1) - Small (%1 x %1) - Klein (%1 x %1) + Small (%1 x %1) + Klein (%1 x %1) - Large (%1 x %1) - Groot (%1 x %1) + Large (%1 x %1) + Groot (%1 x %1) - Extra large (%1 x %1) - Baie groot (%1 x %1) + Extra large (%1 x %1) + Baie groot (%1 x %1) - No style sheet - No style sheet + No style sheet + No style sheet - - + + Gui::Dialog::DlgInputDialog - Input - Invoer + Input + Invoer - - + + - - + + Gui::Dialog::DlgInspector - Scene Inspector - Toneelinspekteur + Scene Inspector + Toneelinspekteur - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Voer makro uit + Execute macro + Voer makro uit - Macro name: - Makronaam: + Macro name: + Makronaam: - Macro destination: - Makrobestemming: + Macro destination: + Makrobestemming: - Execute - Voer uit + Execute + Voer uit - Close - Maak toe + Close + Maak toe - Create - Skep + Create + Skep - Delete - Vee uit + Delete + Vee uit - Edit - Wysig + Edit + Wysig - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Makros + Macros + Makros - Macro file - Makro-lêer + Macro file + Makro-lêer - Enter a file name, please: - Gee 'n lêernaam, asseblief: + Enter a file name, please: + Gee 'n lêernaam, asseblief: - Existing file - Bestaande lêer + Existing file + Bestaande lêer - '%1'. + '%1'. This file already exists. - '%1'. + '%1'. Hierdie lêer bestaan reeds. - Delete macro - Verwyder makro + Delete macro + Verwyder makro - Do you really want to delete the macro '%1'? - Wil jy regtig die makro '%1' verwyder? + Do you really want to delete the macro '%1'? + Wil jy regtig die makro '%1' verwyder? - Cannot create file - Kan nie lêer skep nie + Cannot create file + Kan nie lêer skep nie - Creation of file '%1' failed. - Wat is hierdie? + Creation of file '%1' failed. + Wat is hierdie? - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Makro-opname + Macro recording + Makro-opname - Macro name: - Makronaam: + Macro name: + Makronaam: - Stop - Stop + Stop + Stop - Cancel - Kanselleer + Cancel + Kanselleer - Macro path: - Makropad: + Macro path: + Makropad: - ... - ... + ... + ... - Record - Neem op + Record + Neem op - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Makro-opnemer + Macro recorder + Makro-opnemer - Specify first a place to save. - Spesifiseer eers waar om te spaar. + Specify first a place to save. + Spesifiseer eers waar om te spaar. - Existing macro - Bestaande makro + Existing macro + Bestaande makro - The macro '%1' already exists. Do you want to overwrite? - Die makro '%1' bestaan reeds. Wil jy hom vervang? + The macro '%1' already exists. Do you want to overwrite? + Die makro '%1' bestaan reeds. Wil jy hom vervang? - The macro directory doesn't exist. Please, choose another one. - Die makrogids bestaan nie. Kies asseblief 'n ander een. + The macro directory doesn't exist. Please, choose another one. + Die makrogids bestaan nie. Kies asseblief 'n ander een. - Choose macro directory - Kies makrogids + Choose macro directory + Kies makrogids - You have no write permission for the directory. Please, choose another one. - You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Materiaaleienskappe + Material properties + Materiaaleienskappe - Material - Materiaal + Material + Materiaal - Diffuse color: - Diffuse kleur: + Diffuse color: + Diffuse kleur: - Specular color: - Reflekterende kleur: + Specular color: + Reflekterende kleur: - Shininess: - Blinkheid: + Shininess: + Blinkheid: - % - % + % + % - Ambient color: - Skadukleur: + Ambient color: + Skadukleur: - - + + - Emissive color: - Uitstralende kleur: + Emissive color: + Uitstralende kleur: - - + + Gui::Dialog::DlgOnlineHelp - On-line help - Internethulp + On-line help + Internethulp - Help viewer - Hulpbeskouer + Help viewer + Hulpbeskouer - Location of start page - Ligging van tuisblad + Location of start page + Ligging van tuisblad - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - HTML-lêers (*.html *.htm) + HTML files (*.html *.htm) + HTML-lêers (*.html *.htm) - Access denied - Toegang geweier + Access denied + Toegang geweier - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Toegang geweier vir '%1' -Spesifiseer asseblief 'n ander gids. + Toegang geweier vir '%1' +Spesifiseer asseblief 'n ander gids. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Parameter Wysiger + Parameter Editor + Parameter Wysiger - Save to disk - Stoor op skyf + Save to disk + Stoor op skyf - Alt+C - Alt+C + Alt+C + Alt+C - &Close - &MaakToe + &Close + &MaakToe - - + + Gui::Dialog::DlgParameterImp - Group - Groep + Group + Groep - Name - Naam + Name + Naam - Type - Soort + Type + Soort - Value - Waarde + Value + Waarde - User parameter - Gebruikersparameter + User parameter + Gebruikersparameter - Invalid input - Ongeldige inset + Invalid input + Ongeldige inset - Invalid key name '%1' - Ongeldige sleutelnaam '%1' + Invalid key name '%1' + Ongeldige sleutelnaam '%1' - System parameter - Stelselparameter + System parameter + Stelselparameter - - + + Gui::Dialog::DlgPreferences - Preferences - Voorkeure + Preferences + Voorkeure - - + + - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Verkeerde parameter + Wrong parameter + Verkeerde parameter - - + + Gui::Dialog::DlgProjectInformation - Project information - Projekinformasie + Project information + Projekinformasie - Information - Inligting + Information + Inligting - &Name: - &Naam: + &Name: + &Naam: - Commen&t: - &Kommentaar: + Commen&t: + &Kommentaar: - Path: - Pad: + Path: + Pad: - &Last modified by: - &Laas verander deur: + &Last modified by: + &Laas verander deur: - Created &by: - &Geskep deur: + Created &by: + &Geskep deur: - Com&pany: - &Maatskappy: + Com&pany: + &Maatskappy: - Last &modification date: - &Laaste veranderingsdatum: + Last &modification date: + &Laaste veranderingsdatum: - Creation &date: - &Skeppingsdatum: + Creation &date: + &Skeppingsdatum: - - + + - UUID: - UUID: + UUID: + UUID: - License information: - License information: + License information: + License information: - License URL - License URL + License URL + License URL - Open in browser - Open in browser + Open in browser + Open in browser - - + + Gui::Dialog::DlgProjectUtility - Project utility - Projekwerktuig + Project utility + Projekwerktuig - Extract project - Ekstraheer projek + Extract project + Ekstraheer projek - Source - Bron + Source + Bron - Project file (*.fcstd) - Projeklêer (*.fcstd) + Project file (*.fcstd) + Projeklêer (*.fcstd) - Destination - Bestemming + Destination + Bestemming - Extract - Ekstraheer + Extract + Ekstraheer - Create project - Skep projek + Create project + Skep projek - Document.xml - Dokument.xml + Document.xml + Dokument.xml - Create - Skep + Create + Skep - Load project file after creation - Laai projeklêer na skepping + Load project file after creation + Laai projeklêer na skepping - Empty source - Leë bron + Empty source + Leë bron - No source is defined. - Geen bron is gedefinieer nie. + No source is defined. + Geen bron is gedefinieer nie. - Empty destination - Leë bestemming + Empty destination + Leë bestemming - No destination is defined. - Geen bestemming is gedefinieer nie. + No destination is defined. + Geen bestemming is gedefinieer nie. - - + + Gui::Dialog::DlgPropertyLink - Link - Link + Link + Link - Show all object types - Show all object types + Show all object types + Show all object types - No selection - Geen keuse + No selection + Geen keuse - Please select an object of the list - Please select an object of the list + Please select an object from the list + Please select an object from the list - - Please select an object from the list - - - - + + Gui::Dialog::DlgReportView - Output window - Resultaatvenster + Output window + Resultaatvenster - Output - Resultaat + Output + Resultaat - Record log messages - Stoor opgawesboodskappe + Record log messages + Stoor opgawesboodskappe - Record warnings - Stoor waarskuwings + Record warnings + Stoor waarskuwings - Record error messages - Stoor foutboodskappe + Record error messages + Stoor foutboodskappe - Colors - Kleure + Colors + Kleure - Normal messages: - Algemene boodskappe: + Normal messages: + Algemene boodskappe: - Log messages: - Opgawesboodskappe: + Log messages: + Opgawesboodskappe: - Warnings: - Waarskuwings: + Warnings: + Waarskuwings: - Errors: - Foute: + Errors: + Foute: - - + + - Redirect internal Python errors to report view - Herlei interne Python foute na die rapportvenster + Redirect internal Python errors to report view + Herlei interne Python foute na die rapportvenster - Redirect internal Python output to report view - Kanaliseer die interne Python uitset na rapportaansig + Redirect internal Python output to report view + Kanaliseer die interne Python uitset na rapportaansig - - + + Gui::Dialog::DlgRunExternal - Running external program - Loop eksterne program + Running external program + Loop eksterne program - TextLabel - TeksEtiket + TextLabel + TeksEtiket - Advanced >> - Gevorderd >> + Advanced >> + Gevorderd >> - ... - ... + ... + ... - Accept changes - Aanvaar veranderinge + Accept changes + Aanvaar veranderinge - Discard changes - Laat vaar veranderinge + Discard changes + Laat vaar veranderinge - Abort program - Stop program + Abort program + Stop program - Help - Hulp + Help + Hulp - Select a file - Kies 'n lêer + Select a file + Kies 'n lêer - - + + Gui::Dialog::DlgSettings3DView - 3D View - 3D-aansig + 3D View + 3D-aansig - 3D View settings - 3D-aansig instellings + 3D View settings + 3D-aansig instellings - Show coordinate system in the corner - Wys koördinaatstelsel in die hoek + Show coordinate system in the corner + Wys koördinaatstelsel in die hoek - Show counter of frames per second - Wys rame per sekonde teller + Show counter of frames per second + Wys rame per sekonde teller - Enable animation - Aktiveer animasie + Enable animation + Aktiveer animasie - Eye to eye distance for stereo modes: - Oog-na-oog afstand vir stereomodusse: + Eye to eye distance for stereo modes: + Oog-na-oog afstand vir stereomodusse: - Camera type - Kamerasoort + Camera type + Kamerasoort - Orthographic rendering - Ortografiese weergawe + Orthographic rendering + Ortografiese weergawe - Perspective rendering - Perspektief weergawe + Perspective rendering + Perspektief weergawe - - + + - 3D Navigation - 3D Navigasie + 3D Navigation + 3D Navigasie - Mouse... - Muis... + Mouse... + Muis... - Intensity of backlight - Intensiteit van die agterlig + Intensity of backlight + Intensiteit van die agterlig - Enable backlight color - Aktiveer agterligkleur + Enable backlight color + Aktiveer agterligkleur - Orbit style - Wentelbaanstyl + Orbit style + Wentelbaanstyl - Turntable - Draaitafel + Turntable + Draaitafel - Trackball - Spoorbal + Trackball + Spoorbal - Invert zoom - Omgekeerde vergroting + Invert zoom + Omgekeerde vergroting - Zoom at cursor - Zoem by merker + Zoom at cursor + Zoem by merker - Zoom step - Zoemstap + Zoom step + Zoemstap - Anti-Aliasing - Anti-Aliasing + Anti-Aliasing + Anti-Aliasing - None - Geen + None + Geen - Line Smoothing - Line Smoothing + Line Smoothing + Line Smoothing - MSAA 2x - MSAA 2x + MSAA 2x + MSAA 2x - MSAA 4x - MSAA 4x + MSAA 4x + MSAA 4x - MSAA 8x - MSAA 8x + MSAA 8x + MSAA 8x - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 navigasie + %1 navigation + %1 navigasie - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Kleurmodel + Color model + Kleurmodel - &Gradient: - &Gradiënt: + &Gradient: + &Gradiënt: - red-yellow-green-cyan-blue - rooi-geel-groen-siaan-blou + red-yellow-green-cyan-blue + rooi-geel-groen-siaan-blou - blue-cyan-green-yellow-red - blou-siaan-groen-geel-rooi + blue-cyan-green-yellow-red + blou-siaan-groen-geel-rooi - white-black - wit-swart + white-black + wit-swart - black-white - swart-wit + black-white + swart-wit - Visibility - Sigbaarheid + Visibility + Sigbaarheid - Out g&rayed - &Uitvergrys + Out g&rayed + &Uitvergrys - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - &Uitonsigbaar + Out &invisible + &Uitonsigbaar - Alt+I - Alt+I + Alt+I + Alt+I - Style - Styl + Style + Styl - &Zero - &Nul + &Zero + &Nul - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - &Vloei + &Flow + &Vloei - Alt+F - Alt+F + Alt+F + Alt+F - Parameter range - Parameteromvang + Parameter range + Parameteromvang - Mi&nimum: - &Minimum: + Mi&nimum: + &Minimum: - Ma&ximum: - &Maximum: + Ma&ximum: + &Maximum: - &Labels: - &Etikette: + &Labels: + &Etikette: - &Decimals: - &Desimale: + &Decimals: + &Desimale: - - + + - Color-gradient settings - Kleurgradiënt instellings + Color-gradient settings + Kleurgradiënt instellings - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Verkeerde parameter + Wrong parameter + Verkeerde parameter - The maximum value must be higher than the minimum value. - Die maksimum waarde moet hoër wees as die minimum waarde. + The maximum value must be higher than the minimum value. + Die maksimum waarde moet hoër wees as die minimum waarde. - - + + Gui::Dialog::DlgSettingsDocument - Document - Dokument + Document + Dokument - General - Algemeen + General + Algemeen - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Kompressievlak vir dokumentstoring + Kompressievlak vir dokumentstoring (0 = geen, 9 = hoogste, 3 = versuimwaarde) - Create new document at start up - Skep nuwe dokument tydens programaanvang + Create new document at start up + Skep nuwe dokument tydens programaanvang - Storage - Stoorplek + Storage + Stoorplek - Saving transactions (Auto-save) - Stoor transaksies (Autospaar) + Saving transactions (Auto-save) + Stoor transaksies (Autospaar) - Discard saved transaction after saving document - Vee gestoorde transaksie uit na dokument gestoor is + Discard saved transaction after saving document + Vee gestoorde transaksie uit na dokument gestoor is - Save thumbnail into project file when saving document - Stoor miniatuurvoorskou in projeklêer wanneer dokument gestoor word + Save thumbnail into project file when saving document + Stoor miniatuurvoorskou in projeklêer wanneer dokument gestoor word - Create up to backup files when resaving document - Skep rugsteunlêers wanneer dokument weer gestoor word + Create up to backup files when resaving document + Skep rugsteunlêers wanneer dokument weer gestoor word - Document objects - Dokumentvoorwerpe + Document objects + Dokumentvoorwerpe - Allow duplicate object labels in one document - Laat duplikaat voorwerpetikette toe in een dokument + Allow duplicate object labels in one document + Laat duplikaat voorwerpetikette toe in een dokument - Maximum Undo/Redo steps - Maksimum ontdoen/herdoen stappe + Maximum Undo/Redo steps + Maksimum ontdoen/herdoen stappe - Using Undo/Redo on documents - Gebruik van ontdoen/herdoen in dokumente + Using Undo/Redo on documents + Gebruik van ontdoen/herdoen in dokumente - Authoring and License - + Authoring and License + Authoring and License - Author name - + Author name + Author name - <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - If this is checked, the "Last modified by" field will be set when saving the file - + If this is checked, the "Last modified by" field will be set when saving the file + If this is checked, the "Last modified by" field will be set when saving the file - Set on save - + Set on save + Set on save - Company - + Company + Company - Default license - + Default license + Default license - The default license for new documents - + The default license for new documents + The default license for new documents - All rights reserved - + All rights reserved + All rights reserved - CreativeCommons Attribution - + CreativeCommons Attribution + CreativeCommons Attribution - CreativeCommons Attribution-ShareAlike - + CreativeCommons Attribution-ShareAlike + CreativeCommons Attribution-ShareAlike - CreativeCommons Attribution-NoDerivatives - + CreativeCommons Attribution-NoDerivatives + CreativeCommons Attribution-NoDerivatives - CreativeCommons Attribution-NonCommercial - + CreativeCommons Attribution-NonCommercial + CreativeCommons Attribution-NonCommercial - CreativeCommons Attribution-NonCommercial-ShareAlike - + CreativeCommons Attribution-NonCommercial-ShareAlike + CreativeCommons Attribution-NonCommercial-ShareAlike - CreativeCommons Attribution-NonCommercial-NoDerivatives - + CreativeCommons Attribution-NonCommercial-NoDerivatives + CreativeCommons Attribution-NonCommercial-NoDerivatives - Public Domain - + Public Domain + Public Domain - FreeArt - + FreeArt + FreeArt - Other - + Other + Other - License URL - License URL + License URL + License URL - An URL where the user can find more details about the license - + An URL where the user can find more details about the license + An URL where the user can find more details about the license - http://en.wikipedia.org/wiki/All_rights_reserved - + http://en.wikipedia.org/wiki/All_rights_reserved + http://en.wikipedia.org/wiki/All_rights_reserved - The default company to use for new files - + The default company to use for new files + The default company to use for new files - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Teks + Text + Teks - Bookmark - Boekmerk + Bookmark + Boekmerk - Breakpoint - Breekpunt + Breakpoint + Breekpunt - Keyword - Sleutelwoord + Keyword + Sleutelwoord - Comment - Opmerking + Comment + Opmerking - Block comment - Blok kommentaar + Block comment + Blok kommentaar - Number - Syfer + Number + Syfer - String - String + String + String - Character - Karakter + Character + Karakter - Class name - Klasnaam + Class name + Klasnaam - Define name - Definieer naam + Define name + Definieer naam - Operator - Operateur + Operator + Operateur - Python output - Python resultaat + Python output + Python resultaat - Python error - Python fout + Python error + Python fout - Items - Items + Items + Items - Current line highlight - Beklemtoon gekose lyn + Current line highlight + Beklemtoon gekose lyn - - + + Gui::Dialog::DlgSettingsImage - Image settings - Beeldinstellings + Image settings + Beeldinstellings - Image properties - Beeldeienskappe + Image properties + Beeldeienskappe - Back&ground: - &Agtergrond: + Back&ground: + &Agtergrond: - Current - Huidige + Current + Huidige - White - Wit + White + Wit - Black - Swart + Black + Swart - Transparent - Deursigtig + Image dimensions + Beelddimensies - Image dimensions - Beelddimensies + Pixel + Beeldelement - Pixel - Beeldelement + &Width: + &Wydte: - &Width: - &Wydte: + Current screen + Huidige skerm - Current screen - Huidige skerm + Icon 32 x 32 + Ikoon 32 x 32 - Icon 32 x 32 - Ikoon 32 x 32 + Icon 64 x 64 + Ikoon 64 x 64 - Icon 64 x 64 - Ikoon 64 x 64 + Icon 128 x 128 + Ikoon 128 x 128 - Icon 128 x 128 - Ikoon 128 x 128 + CGA 320 x 200 + CGA 320 x 200 - CGA 320 x 200 - CGA 320 x 200 + QVGA 320 x 240 + QVGA 320 x 240 - QVGA 320 x 240 - QVGA 320 x 240 + VGA 640 x 480 + VGA 640 x 480 - VGA 640 x 480 - VGA 640 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + PAL 768 x 578 + PAL 768 x 578 - PAL 768 x 578 - PAL 768 x 578 + SVGA 800 x 600 + SVGA 800 x 600 - SVGA 800 x 600 - SVGA 800 x 600 + XGA 1024 x 768 + XGA 1024 x 768 - XGA 1024 x 768 - XGA 1024 x 768 + HD720 1280 x 720 + HD720 1280 x 720 - HD720 1280 x 720 - HD720 1280 x 720 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA+ 1400 x 1050 + SXGA + 1400 x 1050 - SXGA+ 1400 x 1050 - SXGA + 1400 x 1050 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - - - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Standaardgroottes: + Standard sizes: + Standaardgroottes: - &Height: - &Hoogte: + &Height: + &Hoogte: - Aspect ratio: - Vormverhouding: + Aspect ratio: + Vormverhouding: - &Screen - &Skerm + &Screen + &Skerm - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - Beeldkommentaar + Image comment + Beeldkommentaar - Insert MIBA - Voeg MIBA in + Insert MIBA + Voeg MIBA in - Insert comment - Voeg opmerking in + Insert comment + Voeg opmerking in - - + + Gui::Dialog::DlgSettingsMacro - Macro - Makro + Macro + Makro - Macro recording settings - Makro-opname instellings + Macro recording settings + Makro-opname instellings - Logging Commands - Noteer bevele + Logging Commands + Noteer bevele - Show script commands in python console - Wys bevele in pythonvenster + Show script commands in python console + Wys bevele in pythonvenster - Log all commands issued by menus to file: - Noteer alle bevele vanuit kieslyse na lêer: + Log all commands issued by menus to file: + Noteer alle bevele vanuit kieslyse na lêer: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - Grafiese Gebruikerskoppelvlak (GGKV) instruksies + Gui commands + Grafiese Gebruikerskoppelvlak (GGKV) instruksies - Recording GUI commands - Neem Grafiese Gebruikerskoppelvlak (GGKV) instruksies op + Recording GUI commands + Neem Grafiese Gebruikerskoppelvlak (GGKV) instruksies op - Record as comment - Neem op as opmerking + Record as comment + Neem op as opmerking - Macro path - Makropad + Macro path + Makropad - General macro settings - Algemene makroïnstellings + General macro settings + Algemene makroïnstellings - Run macros in local environment - Loop makros in die plaaslike omgewing + Run macros in local environment + Loop makros in die plaaslike omgewing - - + + Gui::Dialog::DlgSettingsUnits - Units - Eenhede + Units + Eenhede - Units settings - Eenheidsinstellings + Units settings + Eenheidsinstellings - Standard (mm/kg/s/degree) - Standaard (mm/kg/s/graad) + Standard (mm/kg/s/degree) + Standaard (mm/kg/s/graad) - MKS (m/kg/s/degree) - MKS (m/kg/s/graad) + MKS (m/kg/s/degree) + MKS (m/kg/s/graad) - Magnitude - Grootte + Magnitude + Grootte - Unit - Eenheid + Unit + Eenheid - User system: - Gebruikerstelsel: + User system: + Gebruikerstelsel: - US customary (in/lb) - US customary (in/lb) + US customary (in/lb) + US customary (in/lb) - Number of decimals: - Number of decimals: + Number of decimals: + Number of decimals: - Imperial decimal (in/lb) - Imperial decimal (in/lb) + Imperial decimal (in/lb) + Imperial decimal (in/lb) - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Kleure + Colors + Kleure - Selection - Seleksie + Selection + Seleksie - Enable selection highlighting - Aktiveer seleksieverligting + Enable selection highlighting + Aktiveer seleksieverligting - Enable preselection highlighting - Aktiveer seleksieverligting + Enable preselection highlighting + Aktiveer seleksieverligting - Background color - Agtergrond kleur + Background color + Agtergrond kleur - Middle color - Middelste kleur + Middle color + Middelste kleur - Color gradient - Kleurgradient + Color gradient + Kleurgradient - Simple color - Eenvoudige kleur + Simple color + Eenvoudige kleur - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Wenk van die dag + Tip of the day + Wenk van die dag - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"><font size="+3">Het jy geweet...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Het jy geweet...</font></font></b> - &Show tips at start up - &Wys wenke tydens programaanvang + &Show tips at start up + &Wys wenke tydens programaanvang - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - &Volgende Wenk + &Next Tip + &Volgende Wenk - Alt+N - Alt+N + Alt+N + Alt+N - &Close - &MaakToe + &Close + &MaakToe - Alt+C - Alt+C + Alt+C + Alt+C - - + + - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Aflaai het misluk: '%1' + Aflaai het misluk: '%1' - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - As jy meer wil weet oor FreeCAD moet jy gaan na '%1' of druk die Help item in die Hulpkieslys. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + As jy meer wil weet oor FreeCAD moet jy gaan na '%1' of druk die Help item in die Hulpkieslys. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - Unit mismatch + Unit mismatch + Unit mismatch - - + + Gui::Dialog::DockablePlacement - Placement - Plasing + Placement + Plasing - - + + Gui::Dialog::DownloadDialog - Download - Laai af + Download + Laai af - Cancel - Kanselleer + Cancel + Kanselleer - Close - Maak toe + Close + Maak toe - There already exists a file called %1 in the current directory. Overwrite? - Daar bestaan reeds 'n lêer genaamd %1 in die huidige gids. Skryf oor? + There already exists a file called %1 in the current directory. Overwrite? + Daar bestaan reeds 'n lêer genaamd %1 in die huidige gids. Skryf oor? - Unable to save the file %1: %2. - Nie in staat om die lêer %1 te spaar nie: %2. + Unable to save the file %1: %2. + Nie in staat om die lêer %1 te spaar nie: %2. - Downloading %1. - Laai af %1. + Downloading %1. + Laai af %1. - Download canceled. - Aflaai gekanselleer. + Download canceled. + Aflaai gekanselleer. - Download failed: %1. - Aflaai het misluk: '%1'. + Download failed: %1. + Aflaai het misluk: '%1'. - Downloaded %1 to current directory. - %1 afgelaai na die huidige gids. + Downloaded %1 to current directory. + %1 afgelaai na die huidige gids. - %1 at %2 - %1 at %2 + %1 at %2 + %1 at %2 - - + + Gui::Dialog::DownloadItem - Save File - Save File + Save File + Save File - Download canceled: %1 - Download canceled: %1 + Download canceled: %1 + Download canceled: %1 - Open containing folder - Open containing folder + Open containing folder + Open containing folder - Error opening save file: %1 - Error opening save file: %1 + Error opening save file: %1 + Error opening save file: %1 - Error saving: %1 - Error saving: %1 + Error saving: %1 + Error saving: %1 - Network Error: %1 - Network Error: %1 + Network Error: %1 + Network Error: %1 - seconds - seconds + seconds + seconds - minutes - minutes + minutes + minutes - - %4 %5 remaining - - %4 %5 remaining + - %4 %5 remaining + - %4 %5 remaining - %1 of %2 (%3/sec) %4 - %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 - ? - ? + ? + ? - %1 of %2 - Stopped - %1 of %2 - Stopped + %1 of %2 - Stopped + %1 of %2 - Stopped - bytes - bytes + bytes + bytes - kB - kB + kB + kB - MB - MB + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - Downloads + Downloads + Downloads - Clean up - Clean up + Clean up + Clean up - 0 Items - 0 Items + 0 Items + 0 Items - Download Manager - Download Manager + Download Manager + Download Manager - 1 Download - 1 Download + 1 Download + 1 Download - %1 Downloads - %1 Downloads + %1 Downloads + %1 Downloads - - + + Gui::Dialog::IconDialog - Add icon - Voeg ikoon by + Icon folders + Icon folders - Icon folders - + Add icon folder + Add icon folder - - Add icon folder - - - - + + Gui::Dialog::IconFolders - Add or remove custom icon folders - + Add or remove custom icon folders + Add or remove custom icon folders - Remove folder - + Remove folder + Remove folder - Removing a folder only takes effect after an application restart. - + Removing a folder only takes effect after an application restart. + Removing a folder only takes effect after an application restart. - - + + Gui::Dialog::InputVector - Input vector - Invoervektor + Input vector + Invoervektor - Vector - Vektor + Vector + Vektor - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - + + Gui::Dialog::LicenseDialog - Copyright - Kopiereg + Copyright + Kopiereg - - + + Gui::Dialog::MouseButtons - Mouse buttons - Muisknoppies + Mouse buttons + Muisknoppies - Configuration - Opstelling + Configuration + Opstelling - Selection: - Seleksie: + Selection: + Seleksie: - Panning - Panorama + Panning + Panorama - Rotation: - Rotasie: + Rotation: + Rotasie: - Zooming: - Nabyheid: + Zooming: + Nabyheid: - - + + Gui::Dialog::ParameterGroup - Expand - Brei uit + Expand + Brei uit - Add sub-group - Voeg subgroep by + Add sub-group + Voeg subgroep by - Remove group - Verwyder groep + Remove group + Verwyder groep - Rename group - Hernoem groep + Rename group + Hernoem groep - Export parameter - Voer parameter uit + Export parameter + Voer parameter uit - Import parameter - Voer parameter in + Import parameter + Voer parameter in - Collapse - Stort ineen + Collapse + Stort ineen - Do really want to remove this parameter group? - Wil jy regtig hierdie parametergroep verwyder? + Do really want to remove this parameter group? + Wil jy regtig hierdie parametergroep verwyder? - Existing sub-group - Bestaande subgroep + Existing sub-group + Bestaande subgroep - The sub-group '%1' already exists. - Die subgroep '%1' bestaan reeds. + The sub-group '%1' already exists. + Die subgroep '%1' bestaan reeds. - Export parameter to file - Voer parameter uit na 'n lêer + Export parameter to file + Voer parameter uit na 'n lêer - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - Voer parameter in van lêer + Import parameter from file + Voer parameter in van lêer - Import Error - Invoer Fout + Import Error + Invoer Fout - Reading from '%1' failed. - Lees van '%1' het misluk. + Reading from '%1' failed. + Lees van '%1' het misluk. - - + + Gui::Dialog::ParameterValue - Change value - Verander waarde + Change value + Verander waarde - Remove key - Verwyder sleutel + Remove key + Verwyder sleutel - Rename key - Hernoem sleutel + Rename key + Hernoem sleutel - New - Nuwe + New + Nuwe - New string item - Nuwe stringitem + New string item + Nuwe stringitem - New float item - Nuwe dryfitem + New float item + Nuwe dryfitem - New integer item - Nuwe heelgetalitem + New integer item + Nuwe heelgetalitem - New unsigned item - Nuwe onondertekende item + New unsigned item + Nuwe onondertekende item - New Boolean item - Nuwe Boole-item + New Boolean item + Nuwe Boole-item - Existing item - Bestaande item + Existing item + Bestaande item - The item '%1' already exists. - Die item '%1' bestaan reeds. + The item '%1' already exists. + Die item '%1' bestaan reeds. - - + + Gui::Dialog::Placement - Placement - Plasing + Placement + Plasing - OK - Goed + OK + Goed - Translation: - Omsetting: + Translation: + Omsetting: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Rotasie: + Rotation: + Rotasie: - Angle: - Hoek: + Angle: + Hoek: - Axis: - As: + Axis: + As: - Center: - Sentreer: + Center: + Sentreer: - Pitch: - Styghoek: + Pitch: + Styghoek: - Roll: - Kantelhoek: + Roll: + Kantelhoek: - Yaw: - Rigtinghoek: + Yaw: + Rigtinghoek: - Rotation axis with angle - Roteer as met hoek + Rotation axis with angle + Roteer as met hoek - Euler angles - Eulerhoeke + Euler angles + Eulerhoeke - Apply placement changes immediately - Pas plasingveranderings onmiddellik toe + Apply placement changes immediately + Pas plasingveranderings onmiddellik toe - Apply incremental changes to object placement - Pas inkrementele veranderinge toe met die plasing van die voorwerp + Apply incremental changes to object placement + Pas inkrementele veranderinge toe met die plasing van die voorwerp - Apply - Pas toe + Apply + Pas toe - Reset - Herstel + Reset + Herstel - Close - Maak toe + Close + Maak toe - Incorrect quantity - + Incorrect quantity + Incorrect quantity - There are input fields with incorrect input, please ensure valid placement values! - + There are input fields with incorrect input, please ensure valid placement values! + There are input fields with incorrect input, please ensure valid placement values! - - + + Gui::Dialog::PrintModel - Button - Knoppie + Button + Knoppie - Command - Bevel + Command + Bevel - - + + Gui::Dialog::SceneInspector - Dialog - Dialoog + Dialog + Dialoog - Close - Maak toe + Close + Maak toe - Refresh - Verfris + Refresh + Verfris - - + + Gui::Dialog::SceneModel - Inventor Tree - Uitvinderboom + Inventor Tree + Uitvinderboom - Nodes - Knooppunte + Nodes + Knooppunte - Name - Naam + Name + Naam - - + + Gui::Dialog::TextureMapping - Texture - Tekstuur + Texture + Tekstuur - Texture mapping - Tekstuurkartering + Texture mapping + Tekstuurkartering - Global - Globaal + Global + Globaal - Environment - Omgewing + Environment + Omgewing - Image files (%1) - Beeldlêers (%1) + Image files (%1) + Beeldlêers (%1) - No image - Geen beeld + No image + Geen beeld - The specified file is not a valid image file. - Die gespesifiseerde lêer is nie 'n geldige beeldlêer nie. + The specified file is not a valid image file. + Die gespesifiseerde lêer is nie 'n geldige beeldlêer nie. - No 3d view - Geen 3D aansig + No 3d view + Geen 3D aansig - No active 3d view found. - Geen aktiewe 3D aansig gevind nie. + No active 3d view found. + Geen aktiewe 3D aansig gevind nie. - - + + Gui::Dialog::Transform - Cancel - Kanselleer + Cancel + Kanselleer - Transform - Omskep + Transform + Omskep - - + + Gui::DlgTreeWidget - Dialog - Dialoog + Dialog + Dialoog - Items - Items + Items + Items - - + + - - + + Gui::DockWnd::CombiView - CombiView - SaamgesteldeVoorkoms + CombiView + SaamgesteldeVoorkoms - Project - Projek + Project + Projek - Tasks - Take + Tasks + Take - Model - Model + Model + Model - - + + Gui::DockWnd::HelpView - Previous - Vorige + Previous + Vorige - Next - Volgende + Next + Volgende - Home - Tuis + Home + Tuis - Open - Maak oop + Open + Maak oop - Open file - Maak lêer oop + Open file + Maak lêer oop - All HTML files (*.html *.htm) - Alle HTML-lêers (*.html *.htm) + All HTML files (*.html *.htm) + Alle HTML-lêers (*.html *.htm) - External browser - Eksterne leser + External browser + Eksterne leser - No external browser found. Specify in preferences, please - Geen eksterne leser gevind nie. Spesifiseer asseblief in die voorkeure + No external browser found. Specify in preferences, please + Geen eksterne leser gevind nie. Spesifiseer asseblief in die voorkeure - Starting of %1 failed - Begin van '%1' het misluk + Starting of %1 failed + Begin van '%1' het misluk - - + + Gui::DockWnd::PropertyDockView - Property View - Eiendomsaansig + Property View + Eiendomsaansig - - + + Gui::DockWnd::ReportOutput - Logging - Opgawe + Logging + Opgawe - Warning - Waarskuwing + Warning + Waarskuwing - Error - Fout + Error + Fout - Options - Opsies + Options + Opsies - Clear - Maak skoon + Clear + Maak skoon - Save As... - Stoor as... + Save As... + Stoor as... - Save Report Output - Stoor Rapportresultaat + Save Report Output + Stoor Rapportresultaat - Plain Text Files (*.txt *.log) - Eenvoudige Tekslêers (*.txt *.log) + Plain Text Files (*.txt *.log) + Eenvoudige Tekslêers (*.txt *.log) - Go to end - Gaan na die einde + Go to end + Gaan na die einde - Redirect Python output - Kanaliseer Python uitset + Redirect Python output + Kanaliseer Python uitset - Redirect Python errors - Herlei Python foute + Redirect Python errors + Herlei Python foute - - + + Gui::DockWnd::ReportView - Output - Resultaat + Output + Resultaat - Python console - Pythonkonsole + Python console + Pythonkonsole - - + + Gui::DockWnd::SelectionView - Property View - Eiendomsaansig + Property View + Eiendomsaansig - Search - + Search + Search - Searches object labels - + Searches object labels + Searches object labels - Clears the search field - + Clears the search field + Clears the search field - Select only - + Select only + Select only - Selects only this object - + Selects only this object + Selects only this object - Deselect - + Deselect + Deselekteer - Deselects this object - + Deselects this object + Deselects this object - Zoom fit - + Zoom fit + Zoom fit - Selects and fits this object in the 3D window - + Selects and fits this object in the 3D window + Selects and fits this object in the 3D window - Go to selection - Gaan na seleksie + Go to selection + Gaan na seleksie - Selects and locates this object in the tree view - + Selects and locates this object in the tree view + Selects and locates this object in the tree view - - + + Gui::DockWnd::TaskPanelView - Task View - Taakaansig + Task View + Taakaansig - - + + Gui::DockWnd::TextBrowser - Could not open file. - Kon nie lêer oopmaak nie. + Could not open file. + Kon nie lêer oopmaak nie. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Jy het probeer om die adres '%1' wat tans onbeskikbaar is, oop te maak. Maak asseblief seker dat die URL bestaan, en probeer die blad herlaai. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Jy het probeer om die adres '%1' wat tans onbeskikbaar is, oop te maak. Maak asseblief seker dat die URL bestaan, en probeer die blad herlaai. - Connecting to %1 - Verbind met '%1' + Connecting to %1 + Verbind met '%1' - Sending to %1 - Stuur na '%1' + Sending to %1 + Stuur na '%1' - Reading from %1 - Lees van '%1' + Reading from %1 + Lees van '%1' - Download failed: %1. - Aflaai het misluk: '%1'. + Download failed: %1. + Aflaai het misluk: '%1'. - Previous - Vorige + Previous + Vorige - Forward - Vorentoe + Forward + Vorentoe - Home - Tuis + Home + Tuis - Refresh - Verfris + Refresh + Verfris - Copy - Kopieer + Copy + Kopieer - Select all - Kies alles + Select all + Kies alles - No description for - Geen beskrywing vir + No description for + Geen beskrywing vir - - + + Gui::DocumentModel - Application - Toepassing + Application + Toepassing - Labels & Attributes - Etikette & Eienskappe + Labels & Attributes + Etikette & Eienskappe - - + + Gui::EditorView - Modified file - Gewysigde lêer + Modified file + Gewysigde lêer - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - '%1'. + '%1'. Dit is verander buite die bronwysiger. Wil jy dit herlaai? - Unsaved document - Ongestoorde dokument + Unsaved document + Ongestoorde dokument - The document has been modified. + The document has been modified. Do you want to save your changes? - Die dokument is verander. + Die dokument is verander. Wil jy jou veranderinge stoor? - FreeCAD macro (*.FCMacro);;Python (*.py) - FreeCAD makro (*.FCMacro); Python (*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + FreeCAD makro (*.FCMacro); Python (*.py) - Export PDF - Stoor na PDF + Export PDF + Stoor na PDF - PDF file (*.pdf) - PDF-lêer (*.pdf) + PDF file (*.pdf) + PDF-lêer (*.pdf) - untitled[*] - ongetiteld[*] + untitled[*] + ongetiteld[*] - - Editor - -Wysiger + - Editor + -Wysiger - %1 chars removed - %1 karakters verwyder + %1 chars removed + %1 karakters verwyder - %1 chars added - %1 karakters bygevoeg + %1 chars added + %1 karakters bygevoeg - Formatted - Geformateer + Formatted + Geformateer - - + + Gui::FileChooser - Select a file - Kies 'n lêer + Select a file + Kies 'n lêer - Select a directory - Kies 'n gids + Select a directory + Kies 'n gids - - + + Gui::FileDialog - Save as - Stoor as + Save as + Stoor as - Open - Maak oop + Open + Maak oop - - + + Gui::FileOptionsDialog - Extended - Uitgebrei + Extended + Uitgebrei - All files (*.*) - Alle lêers (*.*) + All files (*.*) + Alle lêers (*.*) - - + + Gui::Flag - Top left - Bo links + Top left + Bo links - Bottom left - Onder links + Bottom left + Onder links - Top right - Bo regs + Top right + Bo regs - Bottom right - Onder regs + Bottom right + Onder regs - Remove - Verwyder + Remove + Verwyder - - + + Gui::GraphvizView - PNG format (*.png) - PNG format (*.png) + PNG format (*.png) + PNG format (*.png) - Bitmap format (*.bmp) - Bitmap format (*.bmp) + Bitmap format (*.bmp) + Bitmap format (*.bmp) - GIF format (*.gif) - GIF format (*.gif) + GIF format (*.gif) + GIF format (*.gif) - JPG format (*.jpg) - JPG format (*.jpg) + JPG format (*.jpg) + JPG format (*.jpg) - SVG format (*.svg) - SVG format (*.svg) + SVG format (*.svg) + SVG format (*.svg) - PDF format (*.pdf) - PDF format (*.pdf) + PDF format (*.pdf) + PDF format (*.pdf) - Export graph - Export graph + Export graph + Export graph - - + + Gui::InputField - Edit - Wysig + Edit + Wysig - Save value - Save value + Save value + Save value - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Druk CTRL en linker muisknoppie + Press CTRL and left mouse button + Druk CTRL en linker muisknoppie - Press middle mouse button - Druk middelste muisknoppie + Press middle mouse button + Druk middelste muisknoppie - Press left mouse button - Druk linker muisknoppie + Press left mouse button + Druk linker muisknoppie - Scroll middle mouse button - Blaai neer met middelste muisknoppie + Scroll middle mouse button + Blaai neer met middelste muisknoppie - - + + Gui::LabelEditor - List - + List + List - - + + Gui::LocationDialog - Wrong direction - Verkeerde rigting + Wrong direction + Verkeerde rigting - Direction must not be the null vector - Rigting moet nie die nul vektor wees nie + Direction must not be the null vector + Rigting moet nie die nul vektor wees nie - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Gebruikergedefinieerd... + User defined... + Gebruikergedefinieerd... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Rigting: + Direction: + Rigting: - - + + Gui::MacroCommand - Macros - Makros + Macros + Makros - - + + Gui::MainWindow - Dimension - Dimensioneer + Dimension + Dimensioneer - Ready - Gereed + Ready + Gereed - Toggles this toolbar - Aktiveer/Inaktiveer die nutsbalk + Toggles this toolbar + Aktiveer/Inaktiveer die nutsbalk - Toggles this dockable window - Aktiveer/inaktiveer hierdie ingebedde venster + Toggles this dockable window + Aktiveer/inaktiveer hierdie ingebedde venster - Close All - Maak alles toe + Close All + Maak alles toe - Object dependencies - Object dependencies + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - - + + Gui::ManualAlignment - Manual alignment - Handmatige belyning + Manual alignment + Handmatige belyning - The alignment is already in progress. - Die belyning is reeds aan die gang. + The alignment is already in progress. + Die belyning is reeds aan die gang. - Alignment[*] - Belyning[*] + Alignment[*] + Belyning[*] - Please, select at least one point in the left and the right view - Kies asseblief ten minste een punt in die linker- en regteraansig + Please, select at least one point in the left and the right view + Kies asseblief ten minste een punt in die linker- en regteraansig - Please, select at least %1 points in the left and the right view - Kies asseblief ten minste %1 punte in die linker- en regteraansig + Please, select at least %1 points in the left and the right view + Kies asseblief ten minste %1 punte in die linker- en regteraansig - Please pick points in the left and right view - Kies punte in die linker- en regteraansig + Please pick points in the left and right view + Kies punte in die linker- en regteraansig - The alignment has finished - Die belyning is voltooi + The alignment has finished + Die belyning is voltooi - The alignment has been canceled - Die belyning is gekanselleer + The alignment has been canceled + Die belyning is gekanselleer - Too few points picked in the left view. At least %1 points are needed. - Te min punte gekies in die linkeraansig. Ten minste %1 word benodig. + Too few points picked in the left view. At least %1 points are needed. + Te min punte gekies in die linkeraansig. Ten minste %1 word benodig. - Too few points picked in the right view. At least %1 points are needed. - Te min punte gekies in die regteraansig Ten minste %1 word benodig. + Too few points picked in the right view. At least %1 points are needed. + Te min punte gekies in die regteraansig Ten minste %1 word benodig. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Verskillende aantal punte gekies in die linker- en regteraansig. + Verskillende aantal punte gekies in die linker- en regteraansig. In die linkeraansig is %1 punte gekies, in die regteraansig is %2 punte gekies. - Try to align group of views - Probeer om die groep aansigte op te lyn + Try to align group of views + Probeer om die groep aansigte op te lyn - The alignment failed. + The alignment failed. How do you want to proceed? - Die belyning het misluk. + Die belyning het misluk. Hoe wil jy voortgaan? - Retry - Probeer weer + Retry + Probeer weer - Ignore - Ignoreer + Ignore + Ignoreer - Abort - Laat dit vaar + Abort + Laat dit vaar - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Verskillende aantal punte gekies in die linker- en regteraansig + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Verskillende aantal punte gekies in die linker- en regteraansig In die linkeraansig is %1 punte gekies, in die regteraansig is %2 punte gekies. - Point picked at (%1,%2,%3) - Punt gekies by (%1,%2,%3) + Point picked at (%1,%2,%3) + Punt gekies by (%1,%2,%3) - No point was picked - Geen punt is gekies nie + No point was picked + Geen punt is gekies nie - No point was found on model - No point was found on model + No point was found on model + No point was found on model - - + + Gui::NetworkRetriever - Download started... + Download started... - Aflaai het begin... + Aflaai het begin... - - + + Gui::PrefQuantitySpinBox - Edit - Wysig + Edit + Wysig - Save value - Save value + Save value + Save value - Clear list - + Clear list + Clear list - - + + Gui::ProgressBar - Remaining: %1 - Oorblywende: %1 + Remaining: %1 + Oorblywende: %1 - Aborting - Staak + Aborting + Staak - Do you really want to abort the operation? - Wil jy regtig die aksie staak? + Do you really want to abort the operation? + Wil jy regtig die aksie staak? - - + + Gui::ProgressDialog - Remaining: %1 - Oorblywende: %1 + Remaining: %1 + Oorblywende: %1 - Aborting - Staak + Aborting + Staak - Do you really want to abort the operation? - Wil jy regtig die aksie staak? + Do you really want to abort the operation? + Wil jy regtig die aksie staak? - - + + Gui::PropertyEditor::LinkLabel - Edit... - Edit... + Edit... + Edit... - - + + Gui::PropertyEditor::PropertyModel - Property - Eienskap + Property + Eienskap - Value - Waarde + Value + Waarde - - + + Gui::PropertyView - View - Voorkoms + View + Voorkoms - Data - Data + Data + Data - - + + Gui::PythonConsole - System exit - Verlaat stelsel + System exit + Verlaat stelsel - The application is still running. + The application is still running. Do you want to exit without saving your data? - Die program loop nog. + Die program loop nog. Wil jy afsluit sonder om jou data te stoor? - Python console - Pythonkonsole + Python console + Pythonkonsole - Unhandled PyCXX exception. - Ongehanteerde PyCXX uitsondering. + Unhandled PyCXX exception. + Ongehanteerde PyCXX uitsondering. - Unhandled FreeCAD exception. - Ongehanteerde FreeCAD uitsondering. + Unhandled FreeCAD exception. + Ongehanteerde FreeCAD uitsondering. - Unhandled unknown C++ exception. - Ongehanteerde onbekende C++ uitsondering. + Unhandled unknown C++ exception. + Ongehanteerde onbekende C++ uitsondering. - &Copy command - &Kopieer bevel + &Copy command + &Kopieer bevel - &Copy history - &Kopieer geskiedenis + &Copy history + &Kopieer geskiedenis - Save history as... - Stoor geskiedenis as... + Save history as... + Stoor geskiedenis as... - Insert file name... - Gee lêernaam... + Insert file name... + Gee lêernaam... - Save History - Stoor geskiedenis + Save History + Stoor geskiedenis - Macro Files (*.FCMacro *.py) - Makro-lêers (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + Makro-lêers (*.FCMacro *.py) - Insert file name - Gee lêernaam + Insert file name + Gee lêernaam - All Files (*.*) - Alle lêers (*.*) + All Files (*.*) + Alle lêers (*.*) - Unhandled std C++ exception. - Ongehanteerde std C++ uitsondering. + Unhandled std C++ exception. + Ongehanteerde std C++ uitsondering. - Word wrap - Woordomvouding + Word wrap + Woordomvouding - &Copy - &Kopieer + &Copy + &Kopieer - &Paste - &Plak + &Paste + &Plak - Select All - Kies alles + Select All + Kies alles - Clear console - Maak die konsole skoon + Clear console + Maak die konsole skoon - - + + Gui::PythonEditor - Comment - Opmerking + Comment + Opmerking - Uncomment - Verwyder opmerking + Uncomment + Verwyder opmerking - - + + Gui::RecentFilesAction - Open file %1 - Maak lêer '%1' oop + Open file %1 + Maak lêer '%1' oop - File not found - Lêer nie gevind nie + File not found + Lêer nie gevind nie - The file '%1' cannot be opened. - Die lêer '%1' kan nie oopgemaak word nie. + The file '%1' cannot be opened. + Die lêer '%1' kan nie oopgemaak word nie. - - + + Gui::SelectModule - Select module - Kies module + Select module + Kies module - Open %1 as - Maak '%1' oop as + Open %1 as + Maak '%1' oop as - Select - Kies + Select + Kies - - + + Gui::StdCmdDescription - Help - Hulp + Help + Hulp - Des&cription - &Beskrywing + Des&cription + &Beskrywing - Long description of commands - Lang beskrywing van bevele + Long description of commands + Lang beskrywing van bevele - - + + Gui::StdCmdDownloadOnlineHelp - Help - Hulp + Help + Hulp - Download online help - Laai internethulp af + Download online help + Laai internethulp af - Download %1's online help - Laai %1 se internethulp af + Download %1's online help + Laai %1 se internethulp af - Non-existing directory - Gids bestaan nie + Non-existing directory + Gids bestaan nie - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - Die gids '%1' bestaan nie. -Wil jy 'n bestaande gids spesifiseer? + Die gids '%1' bestaan nie. +Wil jy 'n bestaande gids spesifiseer? - Missing permission - Toestemming ontbreek + Missing permission + Toestemming ontbreek - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - Jy het nie toestemming om te skryf na '%1' nie -Wil jy 'n ander gids aangee? + Jy het nie toestemming om te skryf na '%1' nie +Wil jy 'n ander gids aangee? - Stop downloading - Stop aflaai + Stop downloading + Stop aflaai - - + + Gui::StdCmdPythonHelp - Tools - Gereedskap + Tools + Gereedskap - Automatic python modules documentation - Automatic python modules documentation + Automatic python modules documentation + Automatic python modules documentation - Opens a browser to show the Python modules documentation - Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation - - + + Gui::TaskBoxAngle - Angle - Hoek + Angle + Hoek - - + + Gui::TaskBoxPosition - Position - Posisie + Position + Posisie - - + + Gui::TaskView::TaskAppearance - Plot mode: - Plotmodus: + Plot mode: + Plotmodus: - Point size: - Puntgrootte: + Point size: + Puntgrootte: - Line width: - Lynwydte: + Line width: + Lynwydte: - Transparency: - Deursigtigheid: + Transparency: + Deursigtigheid: - Appearance - Voorkoms + Appearance + Voorkoms - Document window: - Dokumentvenster: + Document window: + Dokumentvenster: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - 'n Dialoog is reeds oop in die taakpaneel + A dialog is already open in the task panel + 'n Dialoog is reeds oop in die taakpaneel - - + + Gui::TaskView::TaskEditControl - Edit - Wysig + Edit + Wysig - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Voorkoms + Appearance + Voorkoms - ... - ... + ... + ... - edit selection - Wysig seleksie + edit selection + Wysig seleksie - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Druk linker muisknoppie + Press left mouse button + Druk linker muisknoppie - Press SHIFT button - Druk die SHIFT-sleutel + Press SHIFT button + Druk die SHIFT-sleutel - Press ALT button - Druk die ALT-sleutel + Press ALT button + Druk die ALT-sleutel - Press CTRL and SHIFT buttons - Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons - - + + Gui::TreeDockWidget - Tree view - Boomvoorkoms + Tree view + Boomvoorkoms - - + + Gui::TreeWidget - Create group... - Skep groep ... + Create group... + Skep groep ... - Create a group - Skep 'n groep + Create a group + Skep 'n groep - Group - Groep + Group + Groep - Rename - Hernoem + Rename + Hernoem - Rename object - Hernoem voorwerp + Rename object + Hernoem voorwerp - Labels & Attributes - Etikette & Eienskappe + Labels & Attributes + Etikette & Eienskappe - Application - Toepassing + Application + Toepassing - Finish editing - Klaar gewysig + Finish editing + Klaar gewysig - Finish editing object - Voltooi voorwerpwysiging + Finish editing object + Voltooi voorwerpwysiging - Activate document - Aktiveer dokument + Activate document + Aktiveer dokument - Activate document %1 - Aktiveer dokument %1 + Activate document %1 + Aktiveer dokument %1 - - + + Gui::View3DInventor - Export PDF - Stoor na PDF + Export PDF + Stoor na PDF - PDF file (*.pdf) - PDF-lêer (*.pdf) + PDF file (*.pdf) + PDF-lêer (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Kies die '%1' werkbank + Select the '%1' workbench + Kies die '%1' werkbank - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> - <qt>Connect to proxy "%1" using:</qt> - <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> - - + + Position - Form - Vorm + Form + Vorm - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0,1 mm + 0.1 mm + 0,1 mm - 0.5 mm - 0,5 mm + 0.5 mm + 0,5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Gidslynvashegting + Grid Snap in + Gidslynvashegting - - + + PropertyListDialog - Invalid input - Ongeldige inset + Invalid input + Ongeldige inset - Input in line %1 is not a number - + Input in line %1 is not a number + Input in line %1 is not a number - - + + QDockWidget - Tree view - Boomvoorkoms + Tree view + Boomvoorkoms - Property view - Eiendomsaansig + Property view + Eiendomsaansig - Selection view - Seleksieaansig + Selection view + Seleksieaansig - Report view - Rapportaansig + Report view + Rapportaansig - Task View - Taakaansig + Task View + Taakaansig - Combo View - Saamgestelde aansig + Combo View + Saamgestelde aansig - Toolbox - Gereedskapskis + Toolbox + Gereedskapskis - Python console - Pythonkonsole + Python console + Pythonkonsole - Display properties - Vertoon eienskappe + Display properties + Vertoon eienskappe - - + + QObject - General - Algemeen + General + Algemeen - Display - Vertoon + Display + Vertoon - Unknown filetype - Onbekende lêersoort + Unknown filetype + Onbekende lêersoort - Cannot open unknown filetype: %1 - Kan nie onbekende lêersoort oop maak nie: '%1' + Cannot open unknown filetype: %1 + Kan nie onbekende lêersoort oop maak nie: '%1' - Cannot save to unknown filetype: %1 - Kan nie stoor na 'n onbekende lêersoort nie: '%1' + Cannot save to unknown filetype: %1 + Kan nie stoor na 'n onbekende lêersoort nie: '%1' - Workbench failure - Werkbankmislukking + Workbench failure + Werkbankmislukking - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Kan nie Qt-assistent (%1) lanseer nie + Unable to launch Qt Assistant (%1) + Kan nie Qt-assistent (%1) lanseer nie - Exception - Uitsondering + Exception + Uitsondering - Open document - Maak dokument oop + Open document + Maak dokument oop - Import file - Voer lêer in + Import file + Voer lêer in - Export file - Voer lêer uit + Export file + Voer lêer uit - Printing... - Druk tans... + Printing... + Druk tans... - Cannot load workbench - Kan nie werkbank laai nie + Cannot load workbench + Kan nie werkbank laai nie - A general error occurred while loading the workbench - 'n Algemene fout het voorgekom tydens die laai van die werkbank + A general error occurred while loading the workbench + 'n Algemene fout het voorgekom tydens die laai van die werkbank - Save views... - Stoor aansigte... + Save views... + Stoor aansigte... - Load views... - Laai aansigte... + Load views... + Laai aansigte... - Freeze view - Vries aansig + Freeze view + Vries aansig - Clear views - Maak aansigte skoon + Clear views + Maak aansigte skoon - Restore view &%1 - Herstel aansig &%1 + Restore view &%1 + Herstel aansig &%1 - Save frozen views - Stoor gevriesde aansigte + Save frozen views + Stoor gevriesde aansigte - Frozen views (*.cam) - Bevrore aansigte (*.cam) + Frozen views (*.cam) + Bevrore aansigte (*.cam) - Restore views - Herstel aansigte + Restore views + Herstel aansigte - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - Die invoer van die herstelde aansigte verwyder die reeds gestoorde aansigte. Wil jy voortgaan? + Die invoer van die herstelde aansigte verwyder die reeds gestoorde aansigte. Wil jy voortgaan? - Restore frozen views - Herstel bevrore aansigte + Restore frozen views + Herstel bevrore aansigte - Cannot open file '%1'. - Kan nie lêer '%1' oop maak nie. + Cannot open file '%1'. + Kan nie lêer '%1' oop maak nie. - Docked - Vasgekoppel + Docked + Vasgekoppel - Undocked - Losgekoppel + Undocked + Losgekoppel - Fullscreen - Volskerm + Fullscreen + Volskerm - files - lêers + files + lêers - Save picture - Stoor beeld + Save picture + Stoor beeld - New sub-group - Nuwe subgroep + New sub-group + Nuwe subgroep - Enter the name: - Gee die naam: + Enter the name: + Gee die naam: - New text item - Nuwe teksitem + New text item + Nuwe teksitem - Enter your text: - Gee jou teks: + Enter your text: + Gee jou teks: - New integer item - Nuwe heelgetalitem + New integer item + Nuwe heelgetalitem - Enter your number: - Gee jou nommer: + Enter your number: + Gee jou nommer: - New unsigned item - Nuwe onondertekende item + New unsigned item + Nuwe onondertekende item - New float item - Nuwe dryfitem + New float item + Nuwe dryfitem - New Boolean item - Nuwe Boole-item + New Boolean item + Nuwe Boole-item - Choose an item: - Kies 'n item: + Choose an item: + Kies 'n item: - Rename group - Hernoem groep + Rename group + Hernoem groep - The group '%1' cannot be renamed. - Die groep '%1' kan nie hernoem word nie. + The group '%1' cannot be renamed. + Die groep '%1' kan nie hernoem word nie. - Existing group - Bestaande groep + Existing group + Bestaande groep - The group '%1' already exists. - Die groep '%1' bestaan reeds. + The group '%1' already exists. + Die groep '%1' bestaan reeds. - Change value - Verander waarde + Change value + Verander waarde - Save document under new filename... - Stoor dokument onder 'n nuwe lêernaam ... + Save document under new filename... + Stoor dokument onder 'n nuwe lêernaam ... - Saving aborted - Storing gestaak + Saving aborted + Storing gestaak - Unsaved document - Ongestoorde dokument + Unsaved document + Ongestoorde dokument - Save document before close? - Stoor dokument voor jy dit toe maak? + Save Macro + Stoor Makro - Save Macro - Stoor Makro + Finish + Voltooi - Finish - Voltooi + Clear + Maak skoon - Clear - Maak skoon + Cancel + Kanselleer - Cancel - Kanselleer + Inner + Binneste - Inner - Binneste + Outer + Buitenste - Outer - Buitenste + No Browser + Geen Leser - No Browser - Geen Leser - - - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Kan nie jou webleser oop maak nie. -Maak asb. 'n leservenster oop en tik in http://localhost:%1 + Kan nie jou webleser oop maak nie. +Maak asb. 'n leservenster oop en tik in http://localhost:%1 - No Server - Geen Bediener + No Server + Geen Bediener - Unable to start the server to port %1: %2. - Nie in staat om die bediener te begin na poort %1:%2 nie. + Unable to start the server to port %1: %2. + Nie in staat om die bediener te begin na poort %1:%2 nie. - Unable to open your system browser. - Nie in staat om stelselleser oop te maak nie. + Unable to open your system browser. + Nie in staat om stelselleser oop te maak nie. - Options... - Opsies... + Options... + Opsies... - Out of memory - Onvoldoende geheue + Out of memory + Onvoldoende geheue - Not enough memory available to display the data. - Nie genoeg geheue is beskikbaar om die data te vertoon nie. + Not enough memory available to display the data. + Nie genoeg geheue is beskikbaar om die data te vertoon nie. - Cannot find file %1 - Kan nie lêer '%1' vind nie + Cannot find file %1 + Kan nie lêer '%1' vind nie - Cannot find file %1 neither in %2 nor in %3 - Kan nie lêer '%1' vind nie, nie in '%2' of '%3' nie + Cannot find file %1 neither in %2 nor in %3 + Kan nie lêer '%1' vind nie, nie in '%2' of '%3' nie - Save %1 Document - Stoor '%1' Dokument + Save %1 Document + Stoor '%1' Dokument - %1 document (*.FCStd) - %1-dokument (*.FCStd) + %1 document (*.FCStd) + %1-dokument (*.FCStd) - Document not closable - Dokument nie toemaakbaar nie + Document not closable + Dokument nie toemaakbaar nie - The document is not closable for the moment. - Die dokument is huidiglik nie toemaakbaar nie. + The document is not closable for the moment. + Die dokument is huidiglik nie toemaakbaar nie. - No OpenGL - Geen OpenGL + No OpenGL + Geen OpenGL - This system does not support OpenGL - Hierdie stelsel ondersteun nie OpenGL nie + This system does not support OpenGL + Hierdie stelsel ondersteun nie OpenGL nie - Help - Hulp + Help + Hulp - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Kan nie dokumentasie laai nie. + Kan nie dokumentasie laai nie. Om dit te laai word Qt 4.4 of hoër benodig. - %1 Help - %1 Hulp + %1 Help + %1 Hulp - Exporting PDF... - Voer PDF uit... + Exporting PDF... + Voer PDF uit... - Wrong selection - Verkeerde keuse + Wrong selection + Verkeerde keuse - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Slegs een voorwerp gekies. Kies asseblief twee. + Slegs een voorwerp gekies. Kies asseblief twee. Wees bewus dat die plek waar jy kliek belangrik is. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Kies asseblief twee voorwerpe. + Kies asseblief twee voorwerpe. Wees bewus dat die punt waar jy kliek belangrik is. - New boolean item - Nuwe Boole-item + New boolean item + Nuwe Boole-item - Navigation styles - Navigasiestyle + Navigation styles + Navigasiestyle - %1 navigation - %1 navigasie + %1 navigation + %1 navigasie - Move annotation - Skuif annotasie + Move annotation + Skuif annotasie - Transform - Omskep + Transform + Omskep - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - Die dokument is in wysigingsmodus en kan dus nie op die oomblik gesluit word nie. Jy moet wysiging afsluit of kanselleer in die taakpaneel. + Die dokument is in wysigingsmodus en kan dus nie op die oomblik gesluit word nie. Jy moet wysiging afsluit of kanselleer in die taakpaneel. - Do you want to close this dialog? - Wil jy hierdie dialoog toe maak? + Do you want to close this dialog? + Wil jy hierdie dialoog toe maak? - Do you want to save your changes to document '%1' before closing? - + Do you want to save your changes to document '%1' before closing? + Do you want to save your changes to document '%1' before closing? - If you don't save, your changes will be lost. - + If you don't save, your changes will be lost. + If you don't save, your changes will be lost. - - + + StdBoxSelection - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Box selection - Boksseleksie + Box selection + Boksseleksie - - + + StdCmdAbout - Help - Hulp + Help + Hulp - &About %1 - &Aangaande %1 + &About %1 + &Aangaande %1 - About %1 - Aangaande %1 + About %1 + Aangaande %1 - - + + StdCmdAboutQt - Help - Hulp + Help + Hulp - About &Qt - &Aangaande Qt + About &Qt + &Aangaande Qt - About Qt - Aangaande Qt + About Qt + Aangaande Qt - - + + StdCmdActivateNextWindow - Window - Venster + Window + Venster - Ne&xt - &Volgende + Ne&xt + &Volgende - Activate next window - Aktiveer volgende venster + Activate next window + Aktiveer volgende venster - - + + StdCmdActivatePrevWindow - Window - Venster + Window + Venster - Pre&vious - &Vorige + Pre&vious + &Vorige - Activate previous window - Aktiveer vorige venster + Activate previous window + Aktiveer vorige venster - - + + StdCmdAlignment - Edit - Wysig + Edit + Wysig - Alignment... - Belyning... + Alignment... + Belyning... - Align the selected objects - Lyn die gekose voorwerpe op + Align the selected objects + Lyn die gekose voorwerpe op - - + + StdCmdArrangeIcons - Window - Venster + Window + Venster - Arrange &Icons - &Organiseer Ikone + Arrange &Icons + &Organiseer Ikone - Arrange Icons - Organiseer Ikone + Arrange Icons + Organiseer Ikone - - + + StdCmdAxisCross - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Toggle axis cross - Wissel askruising + Toggle axis cross + Wissel askruising - - + + StdCmdCascadeWindows - Window - Venster + Window + Venster - &Cascade - &Kaskade + &Cascade + &Kaskade - Tile pragmatic - Teël pragmaties + Tile pragmatic + Teël pragmaties - - + + StdCmdCloseActiveWindow - Window - Venster + Window + Venster - Cl&ose - &Maak toe + Cl&ose + &Maak toe - Close active window - Maak aktiewe venster toe + Close active window + Maak aktiewe venster toe - - + + StdCmdCloseAllWindows - Window - Venster + Window + Venster - Close Al&l - &Maak alles toe + Close Al&l + &Maak alles toe - Close all windows - Maak alle vensters toe + Close all windows + Maak alle vensters toe - - + + StdCmdCommandLine - Tools - Gereedskap + Tools + Gereedskap - Start command &line... - &Begin bevelmodus... + Start command &line... + &Begin bevelmodus... - Opens the command line in the console - Maak bevelmodus oop in die konsool + Opens the command line in the console + Maak bevelmodus oop in die konsool - - + + StdCmdCopy - Edit - Wysig + Edit + Wysig - C&opy - &Kopieer + C&opy + &Kopieer - Copy operation - Kopieer verwerking + Copy operation + Kopieer verwerking - - + + StdCmdCut - Edit - Wysig + Edit + Wysig - &Cut - &Knip + &Cut + &Knip - Cut out - Knip uit + Cut out + Knip uit - - + + StdCmdDelete - Edit - Wysig + Edit + Wysig - &Delete - &Verwyder + &Delete + &Verwyder - Deletes the selected objects - Verwyder die geselekteerde voorwerpe + Deletes the selected objects + Verwyder die geselekteerde voorwerpe - - + + StdCmdDemoMode - Standard-View - Standaardaansig + Standard-View + Standaardaansig - View turntable... - Wys draaitafel... + View turntable... + Wys draaitafel... - View turntable - Wys draaitafel + View turntable + Wys draaitafel - - + + StdCmdDlgCustomize - Tools - Gereedskap + Tools + Gereedskap - Cu&stomize... - &Aanpassing... + Cu&stomize... + &Aanpassing... - Customize toolbars and command bars - Verander nutsbalke and bevelbalke + Customize toolbars and command bars + Verander nutsbalke and bevelbalke - - + + StdCmdDlgMacroExecute - Macros ... - Makros... + Macros ... + Makros... - Opens a dialog to let you execute a recorded macro - Maak 'n dialoog oop om 'n opgeneemde makro uit te voer + Opens a dialog to let you execute a recorded macro + Maak 'n dialoog oop om 'n opgeneemde makro uit te voer - Macro - Makro + Macro + Makro - - + + StdCmdDlgMacroExecuteDirect - Macro - Makro + Macro + Makro - Execute macro - Voer makro uit + Execute macro + Voer makro uit - Execute the macro in the editor - Voer die makro in die wysiger uit + Execute the macro in the editor + Voer die makro in die wysiger uit - - + + StdCmdDlgMacroRecord - &Macro recording ... - &Makro-opname... + &Macro recording ... + &Makro-opname... - Opens a dialog to record a macro - Maak 'n dialoog oop om 'n makro op te neem + Opens a dialog to record a macro + Maak 'n dialoog oop om 'n makro op te neem - Macro - Makro + Macro + Makro - - + + StdCmdDlgParameter - Tools - Gereedskap + Tools + Gereedskap - E&dit parameters ... - &Wysig parameters... + E&dit parameters ... + &Wysig parameters... - Opens a Dialog to edit the parameters - Maak 'n dialoog oop om die parameters te wysig + Opens a Dialog to edit the parameters + Maak 'n dialoog oop om die parameters te wysig - - + + StdCmdDlgPreferences - Tools - Gereedskap + Tools + Gereedskap - &Preferences ... - &Voorkeure... + &Preferences ... + &Voorkeure... - Opens a Dialog to edit the preferences - Maak 'n dialoog oop om die voorkeure te wysig + Opens a Dialog to edit the preferences + Maak 'n dialoog oop om die voorkeure te wysig - - + + StdCmdDockViewMenu - View - Voorkoms + View + Voorkoms - Vie&ws - &Aansigte + Vie&ws + &Aansigte - Toggles this window - Aktiveer/inaktiveer hierdie venster + Toggles this window + Aktiveer/inaktiveer hierdie venster - - + + StdCmdDrawStyle - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Draw style - Tekenstyl + Draw style + Tekenstyl - - + + StdCmdDuplicateSelection - Edit - Wysig + Edit + Wysig - Duplicate selection - Duplikaatseleksie + Duplicate selection + Duplikaatseleksie - Put duplicates of the selected objects to the active document - Plaas duplikate van die geselekteerde voorwerpe in die aktiewe dokument + Put duplicates of the selected objects to the active document + Plaas duplikate van die geselekteerde voorwerpe in die aktiewe dokument - - + + StdCmdEdit - Edit - Wysig + Edit + Wysig - Toggle &Edit mode - Aktiveer &Edit-modus + Toggle &Edit mode + Aktiveer &Edit-modus - Toggles the selected object's edit mode - Aktiveer die gekose voorwerp se wysigingsmodus + Toggles the selected object's edit mode + Aktiveer die gekose voorwerp se wysigingsmodus - Enters or leaves the selected object's edit mode - Enters or leaves the selected object's edit mode + Enters or leaves the selected object's edit mode + Enters or leaves the selected object's edit mode - - + + StdCmdExport - File - Lêer + File + Lêer - &Export... - &Voer uit... + &Export... + &Voer uit... - Export an object in the active document - Voer 'n voorwerp in die aktiewe dokument uit + Export an object in the active document + Voer 'n voorwerp in die aktiewe dokument uit - No selection - Geen keuse + No selection + Geen keuse - Please select first the objects you want to export. - Please select first the objects you want to export. + Please select first the objects you want to export. + Please select first the objects you want to export. - - + + StdCmdExportGraphviz - Tools - Gereedskap + Tools + Gereedskap - Dependency graph... - Dependency graph... + Dependency graph... + Dependency graph... - Show the dependency graph of the objects in the active document - Show the dependency graph of the objects in the active document + Show the dependency graph of the objects in the active document + Show the dependency graph of the objects in the active document - - + + StdCmdFeatRecompute - File - Lêer + File + Lêer - &Recompute - &Herbereken + &Recompute + &Herbereken - Recompute feature or document - Herbereken eienskap of dokument + Recompute feature or document + Herbereken eienskap of dokument - - + + StdCmdFreeCADFAQ - Help - Hulp + Help + Hulp - FreeCAD FAQ - FreeCAD FAQ + FreeCAD FAQ + FreeCAD FAQ - Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions - Frequently Asked Questions + Frequently Asked Questions + Frequently Asked Questions - - + + StdCmdFreeCADForum - Help - Hulp + Help + Hulp - FreeCAD Forum - FreeCAD Forum + FreeCAD Forum + FreeCAD Forum - The FreeCAD forum, where you can find help from other users - The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users - The FreeCAD Forum - The FreeCAD Forum + The FreeCAD Forum + The FreeCAD Forum - - + + StdCmdFreeCADPowerUserHub - Help - Hulp + Help + Hulp - Python scripting documentation - Python scripting documentation + Python scripting documentation + Python scripting documentation - Python scripting documentation on the FreeCAD website - Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website - PowerUsers documentation - PowerUsers documentation + PowerUsers documentation + PowerUsers documentation - - + + StdCmdFreeCADUserHub - Help - Hulp + Help + Hulp - Users documentation - Users documentation + Users documentation + Users documentation - Documentation for users on the FreeCAD website - Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website - - + + StdCmdFreeCADWebsite - Help - Hulp + Help + Hulp - FreeCAD Website - FreeCAD Webwerf + FreeCAD Website + FreeCAD Webwerf - The FreeCAD website - Die FreeCAD webwerf + The FreeCAD website + Die FreeCAD webwerf - - + + StdCmdFreezeViews - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Freeze display - Vries vertoning + Freeze display + Vries vertoning - Freezes the current view position - Vries die huidige aansigposisie + Freezes the current view position + Vries die huidige aansigposisie - - + + StdCmdHideObjects - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Hide all objects - Verskuil al die voorwerpe + Hide all objects + Verskuil al die voorwerpe - Hide all objects in the document - Verskuil al die voorwerpe in die dokument + Hide all objects in the document + Verskuil al die voorwerpe in die dokument - - + + StdCmdHideSelection - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Hide selection - Verskuil seleksie + Hide selection + Verskuil seleksie - Hide all selected objects - Verskuil al die gekose voorwerpe + Hide all selected objects + Verskuil al die gekose voorwerpe - - + + StdCmdImport - File - Lêer + File + Lêer - &Import... - &Voer in... + &Import... + &Voer in... - Import a file in the active document - Voer 'n lêer in in die aktiewe dokument + Import a file in the active document + Voer 'n lêer in in die aktiewe dokument - Supported formats - Ondersteunde formate + Supported formats + Ondersteunde formate - All files (*.*) - Alle lêers (*.*) + All files (*.*) + Alle lêers (*.*) - - + + StdCmdMacroStartDebug - Macro - Makro + Macro + Makro - Debug macro - Stel foute in die makro reg + Debug macro + Stel foute in die makro reg - Start debugging of macro - Begin om makrofoute te soek + Start debugging of macro + Begin om makrofoute te soek - - + + StdCmdMacroStepInto - Macro - Makro + Macro + Makro - Step into - Step into + Step into + Step into - - + + StdCmdMacroStepOver - Macro - Makro + Macro + Makro - Step over - Spring oor + Step over + Spring oor - - + + StdCmdMacroStopDebug - Macro - Makro + Macro + Makro - Stop debugging - Stop foutsoeking + Stop debugging + Stop foutsoeking - Stop debugging of macro - Stop makrofoutsoeking + Stop debugging of macro + Stop makrofoutsoeking - - + + StdCmdMacroStopRecord - Macro - Makro + Macro + Makro - S&top macro recording - &Stop makro opname + S&top macro recording + &Stop makro opname - Stop the macro recording session - Stop die makro opnamesessie + Stop the macro recording session + Stop die makro opnamesessie - - + + StdCmdMeasureDistance - View - Voorkoms + View + Voorkoms - Measure distance - Meet afstand + Measure distance + Meet afstand - - + + StdCmdMeasurementSimple - Tools - Gereedskap + Tools + Gereedskap - Measures distance between two selected objects - Meet afstand tussen twee geselekteerde voorwerpe + Measures distance between two selected objects + Meet afstand tussen twee geselekteerde voorwerpe - Measure distance - Meet afstand + Measure distance + Meet afstand - - + + StdCmdMergeProjects - File - Lêer + File + Lêer - Merge project... - Verenig projek ... + Merge project... + Verenig projek ... - Merge project - Verenig projek + Merge project + Verenig projek - %1 document (*.fcstd) - %1 dokument (*.fcstd) + %1 document (*.fcstd) + %1 dokument (*.fcstd) - Cannot merge project with itself. - Kan nie die projek met homself verenig nie. + Cannot merge project with itself. + Kan nie die projek met homself verenig nie. - - + + StdCmdNew - File - Lêer + File + Lêer - &New - &Nuwe + &New + &Nuwe - Create a new empty document - Skep 'n nuwe leë dokument + Create a new empty document + Skep 'n nuwe leë dokument - Unnamed - Unnamed + Unnamed + Unnamed - - + + StdCmdOnlineHelp - Help - Hulp + Help + Hulp - Show help to the application - Wys hulp vir die toepassing + Show help to the application + Wys hulp vir die toepassing - - + + StdCmdOnlineHelpWebsite - Help - Hulp + Help + Hulp - Help Website - Hulpwebwerf + Help Website + Hulpwebwerf - The website where the help is maintained - Die webwerf waar die hulp in stand gehou word + The website where the help is maintained + Die webwerf waar die hulp in stand gehou word - - + + StdCmdOpen - File - Lêer + File + Lêer - &Open... - &Maak oop... + &Open... + &Maak oop... - Open a document or import files - Maak 'n dokument oop of voer lêers in + Open a document or import files + Maak 'n dokument oop of voer lêers in - Supported formats - Ondersteunde formate + Supported formats + Ondersteunde formate - All files (*.*) - Alle lêers (*.*) + All files (*.*) + Alle lêers (*.*) - Cannot open file - + Cannot open file + Cannot open file - Loading the file %1 is not supported - + Loading the file %1 is not supported + Loading the file %1 is not supported - - + + StdCmdPaste - Edit - Wysig + Edit + Wysig - &Paste - &Plak + &Paste + &Plak - Paste operation - Plak operasie + Paste operation + Plak operasie - - + + StdCmdPlacement - Edit - Wysig + Edit + Wysig - Placement... - Plasing... + Placement... + Plasing... - Place the selected objects - Plaseer die geselekteerde objekte + Place the selected objects + Plaseer die geselekteerde objekte - - + + StdCmdPrint - File - Lêer + File + Lêer - &Print... - &Druk... + &Print... + &Druk... - Print the document - Druk die dokument + Print the document + Druk die dokument - - + + StdCmdPrintPdf - File - Lêer + File + Lêer - &Export PDF... - &Stoor na PDF... + &Export PDF... + &Stoor na PDF... - Export the document as PDF - Voer die dokument uit na PDF + Export the document as PDF + Voer die dokument uit na PDF - - + + StdCmdPrintPreview - File - Lêer + File + Lêer - &Print preview... - &Druk voorskou... + &Print preview... + &Druk voorskou... - Print the document - Druk die dokument + Print the document + Druk die dokument - Print preview - Druk voorskou + Print preview + Druk voorskou - - + + StdCmdProjectInfo - File - Lêer + File + Lêer - Project i&nformation... - &Projekinligting... + Project i&nformation... + &Projekinligting... - Show details of the currently active project - Wys besonderhede van die aktiewe projek + Show details of the currently active project + Wys besonderhede van die aktiewe projek - - + + StdCmdProjectUtil - Tools - Gereedskap + Tools + Gereedskap - Project utility... - Projekwerktuig... + Project utility... + Projekwerktuig... - Utility to extract or create project files - Werktuig om projeklêers te ekstraheer of skep + Utility to extract or create project files + Werktuig om projeklêers te ekstraheer of skep - - + + StdCmdPythonWebsite - Help - Hulp + Help + Hulp - Python Website - Python Webwerf + Python Website + Python Webwerf - The official Python website - Die amptelike Python webwerf + The official Python website + Die amptelike Python webwerf - - + + StdCmdQuit - File - Lêer + File + Lêer - E&xit - &Verlaat + E&xit + &Verlaat - Quits the application - Verlaat die toepassing + Quits the application + Verlaat die toepassing - - + + StdCmdRandomColor - File - Lêer + File + Lêer - Random color - Willekeurige kleur + Random color + Willekeurige kleur - - + + StdCmdRecentFiles - File - Lêer + File + Lêer - Recent files - Onlangse lêers + Recent files + Onlangse lêers - Recent file list - Onlangse lêerlys + Recent file list + Onlangse lêerlys - - + + StdCmdRedo - Edit - Wysig + Edit + Wysig - &Redo - &Herdoen + &Redo + &Herdoen - Redoes a previously undone action - Herdoen 'n voorheen ongedane aksie + Redoes a previously undone action + Herdoen 'n voorheen ongedane aksie - - + + StdCmdRefresh - Edit - Wysig + Edit + Wysig - &Refresh - &Verfris + &Refresh + &Verfris - Recomputes the current active document - Herbereken die huidige aktiewe dokument + Recomputes the current active document + Herbereken die huidige aktiewe dokument - - + + StdCmdSave - File - Lêer + File + Lêer - &Save - &Stoor + &Save + &Stoor - Save the active document - Stoor die aktiewe dokument + Save the active document + Stoor die aktiewe dokument - - + + StdCmdSaveAs - File - Lêer + File + Lêer - Save &As... - &Stoor as... + Save &As... + &Stoor as... - Save the active document under a new file name - Stoor die aktiewe dokument onder 'n nuwe lêernaam + Save the active document under a new file name + Stoor die aktiewe dokument onder 'n nuwe lêernaam - - + + StdCmdSceneInspector - Tools - Gereedskap + Tools + Gereedskap - Scene inspector... - Toneelinspekteur... + Scene inspector... + Toneelinspekteur... - Scene inspector - Toneelinspekteur + Scene inspector + Toneelinspekteur - - + + StdCmdSelectAll - Edit - Wysig + Edit + Wysig - Select &All - &Kies alles + Select &All + &Kies alles - Select all - Kies alles + Select all + Kies alles - - + + StdCmdSetAppearance - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Appearance... - Voorkoms ... + Appearance... + Voorkoms ... - Sets the display properties of the selected object - Stel die vertooneienskappe van die gekose objek + Sets the display properties of the selected object + Stel die vertooneienskappe van die gekose objek - - + + StdCmdShowObjects - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Show all objects - Wys alle voorwerpe + Show all objects + Wys alle voorwerpe - Show all objects in the document - Wys alle voorwerpe in die dokument + Show all objects in the document + Wys alle voorwerpe in die dokument - - + + StdCmdShowSelection - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Show selection - Wys seleksie + Show selection + Wys seleksie - Show all selected objects - Wys alle gekose voorwerpe + Show all selected objects + Wys alle gekose voorwerpe - - + + StdCmdStatusBar - View - Voorkoms + View + Voorkoms - Status bar - Statusbalk + Status bar + Statusbalk - Toggles the status bar - Aktiveer/inaktiveer die statusbalk + Toggles the status bar + Aktiveer/inaktiveer die statusbalk - - + + StdCmdTextureMapping - Tools - Gereedskap + Tools + Gereedskap - Texture mapping... - Tekstuurkartering... + Texture mapping... + Tekstuurkartering... - Texture mapping - Tekstuurkartering + Texture mapping + Tekstuurkartering - - + + StdCmdTileWindows - Window - Venster + Window + Venster - &Tile - &Teël + &Tile + &Teël - Tile the windows - Teël die vensters + Tile the windows + Teël die vensters - - + + StdCmdToggleBreakpoint - Macro - Makro + Macro + Makro - Toggle breakpoint - Aktiveer/Inaktiveer Breekpunt + Toggle breakpoint + Aktiveer/Inaktiveer Breekpunt - - + + StdCmdToggleClipPlane - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Clipping plane - Knipvlak + Clipping plane + Knipvlak - Toggles clipping plane for active view - Aktiveer/inaktiveer knipvlak vir aktiewe aansig + Toggles clipping plane for active view + Aktiveer/inaktiveer knipvlak vir aktiewe aansig - - + + StdCmdToggleNavigation - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Toggle navigation/Edit mode - Kies navigasie- of wysigingsmodus + Toggle navigation/Edit mode + Kies navigasie- of wysigingsmodus - Toggle between navigation and edit mode - Skakel tussen die navigasie- en wysigingsmodus + Toggle between navigation and edit mode + Skakel tussen die navigasie- en wysigingsmodus - - + + StdCmdToggleObjects - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Toggle all objects - Aktiveer/inaktiveer alle voorwerpe + Toggle all objects + Aktiveer/inaktiveer alle voorwerpe - Toggles visibility of all objects in the active document - Verander sigbaarheid van al die voorwerpe in die aktiewe dokument + Toggles visibility of all objects in the active document + Verander sigbaarheid van al die voorwerpe in die aktiewe dokument - - + + StdCmdToggleSelectability - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Toggle selectability - Aktiveer/Inaktiveer kiesbaarheid + Toggle selectability + Aktiveer/Inaktiveer kiesbaarheid - Toggles the property of the objects to get selected in the 3D-View - Aktiveer/inaktiveer die eienskap van die voorwerpe om gekies te word in die 3D-aansig + Toggles the property of the objects to get selected in the 3D-View + Aktiveer/inaktiveer die eienskap van die voorwerpe om gekies te word in die 3D-aansig - - + + StdCmdToggleVisibility - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Toggle visibility - Verander sigbaarheid + Toggle visibility + Verander sigbaarheid - Toggles visibility - Verander sigbaarheid + Toggles visibility + Verander sigbaarheid - - + + StdCmdToolBarMenu - View - Voorkoms + View + Voorkoms - Tool&bars - &Nutsbalke + Tool&bars + &Nutsbalke - Toggles this window - Aktiveer/inaktiveer hierdie venster + Toggles this window + Aktiveer/inaktiveer hierdie venster - - + + StdCmdTransform - Edit - Wysig + Edit + Wysig - Transform... - Omskep... + Transform... + Omskep... - Transform the geometry of selected objects - Omskep die geometrie van gekose voorwerpe + Transform the geometry of selected objects + Omskep die geometrie van gekose voorwerpe - - + + StdCmdTransformManip - Edit - Wysig + Edit + Wysig - Transform - Omskep + Transform + Omskep - Transform the selected object in the 3d view - Transform the selected object in the 3d view + Transform the selected object in the 3d view + Transform the selected object in the 3d view - - + + StdCmdTreeSelection - View - Voorkoms + View + Voorkoms - Go to selection - Gaan na seleksie + Go to selection + Gaan na seleksie - Scroll to first selected item - Blaai na die eerste geselekteerde item + Scroll to first selected item + Blaai na die eerste geselekteerde item - - + + StdCmdUndo - Edit - Wysig + Edit + Wysig - &Undo - &Herstel + &Undo + &Herstel - Undo exactly one action - Herstel presies een aksie + Undo exactly one action + Herstel presies een aksie - - + + StdCmdUnitsCalculator - Tools - Gereedskap + Tools + Gereedskap - &Units calculator... - &Units calculator... + &Units calculator... + &Units calculator... - Start the units calculator - Start the units calculator + Start the units calculator + Start the units calculator - - + + StdCmdUserInterface - View - Voorkoms + View + Voorkoms - Dock views - Koppel aansigte vas + Dock views + Koppel aansigte vas - Dock all top-level views - Parkeer alle topvlakaansigte + Dock all top-level views + Parkeer alle topvlakaansigte - - + + StdCmdViewAxo - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Axometric - Aksonometries + Axometric + Aksonometries - Set to axometric view - Aksonometriese aansig + Set to axometric view + Aksonometriese aansig - - + + StdCmdViewBottom - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Bottom - Bodem + Bottom + Bodem - Set to bottom view - Onderaansig + Set to bottom view + Onderaansig - - + + StdCmdViewCreate - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Create new view - Skep nuwe aansig + Create new view + Skep nuwe aansig - Creates a new view window for the active document - Skep 'n nuwe aansigvenster vir die aktiewe dokument + Creates a new view window for the active document + Skep 'n nuwe aansigvenster vir die aktiewe dokument - - + + StdCmdViewExample1 - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Inventor example #1 - Uitvinder voorbeeld #1 + Inventor example #1 + Uitvinder voorbeeld #1 - Shows a 3D texture with manipulator - Toon 'n 3D tekstuur met manipuleerder + Shows a 3D texture with manipulator + Toon 'n 3D tekstuur met manipuleerder - - + + StdCmdViewExample2 - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Inventor example #2 - Uitvinder voorbeeld #2 + Inventor example #2 + Uitvinder voorbeeld #2 - Shows spheres and drag-lights - Wys sfere en sleepligte + Shows spheres and drag-lights + Wys sfere en sleepligte - - + + StdCmdViewExample3 - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Inventor example #3 - Uitvinder voorbeeld #3 + Inventor example #3 + Uitvinder voorbeeld #3 - Shows a animated texture - Wys 'n geanimeerde tekstuur + Shows a animated texture + Wys 'n geanimeerde tekstuur - - + + StdCmdViewFitAll - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Fit all - Pas alles + Fit all + Pas alles - Fits the whole content on the screen - Pas die hele inhoud op die skerm + Fits the whole content on the screen + Pas die hele inhoud op die skerm - - + + StdCmdViewFitSelection - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Fit selection - Pas seleksie + Fit selection + Pas seleksie - Fits the selected content on the screen - Pas die geselekteerde inhoud op die skerm + Fits the selected content on the screen + Pas die geselekteerde inhoud op die skerm - - + + StdCmdViewFront - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Front - Vooraansig + Front + Vooraansig - Set to front view - Vooraansig + Set to front view + Vooraansig - - + + StdCmdViewIvIssueCamPos - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Issue camera position - Stel kameraposisie + Issue camera position + Stel kameraposisie - Issue the camera position to the console and to a macro, to easily recall this position - Stuur die kameraposisie na die konsool en na 'n makro, om hierdie posisie maklik te onthou + Issue the camera position to the console and to a macro, to easily recall this position + Stuur die kameraposisie na die konsool en na 'n makro, om hierdie posisie maklik te onthou - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Stereo Interleaved Columns - Stereo oorvleuelende kolomme + Stereo Interleaved Columns + Stereo oorvleuelende kolomme - Switch stereo viewing to Interleaved Columns - Verander stereo vertoning na Oorvleuelende Kolomme + Switch stereo viewing to Interleaved Columns + Verander stereo vertoning na Oorvleuelende Kolomme - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Stereo Interleaved Rows - Stereo Oorvleuelende Rye + Stereo Interleaved Rows + Stereo Oorvleuelende Rye - Switch stereo viewing to Interleaved Rows - Verander stereo vertoning na Oorvleuelende Rye + Switch stereo viewing to Interleaved Rows + Verander stereo vertoning na Oorvleuelende Rye - - + + StdCmdViewIvStereoOff - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Stereo Off - Stereo Af + Stereo Off + Stereo Af - Switch stereo viewing off - Skakel stereo vertoning af + Switch stereo viewing off + Skakel stereo vertoning af - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Stereo quad buffer - Stereo viervuldige buffer + Stereo quad buffer + Stereo viervuldige buffer - Switch stereo viewing to quad buffer - Verander stereo beskouing na viervuldige buffer + Switch stereo viewing to quad buffer + Verander stereo beskouing na viervuldige buffer - - + + StdCmdViewIvStereoRedGreen - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Stereo red/green - Stereo rooi/groen + Stereo red/cyan + Stereo red/cyan - Switch stereo viewing to red/green - Verander stereo vertoning na rooi/groen + Switch stereo viewing to red/cyan + Switch stereo viewing to red/cyan - - Stereo red/cyan - - - - Switch stereo viewing to red/cyan - - - - + + StdCmdViewLeft - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Left - Links + Left + Links - Set to left view - Linkeraansig + Set to left view + Linkeraansig - - + + StdCmdViewRear - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Rear - Agterste + Rear + Agterste - Set to rear view - Agteraansig + Set to rear view + Agteraansig - - + + StdCmdViewRight - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Right - Regs + Right + Regs - Set to right view - Regteraansig + Set to right view + Regteraansig - - + + StdCmdViewRotateLeft - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Rotate Left - Rotate Left + Rotate Left + Rotate Left - Rotate the view by 90° counter-clockwise - Rotate the view by 90° counter-clockwise + Rotate the view by 90° counter-clockwise + Rotate the view by 90° counter-clockwise - - + + StdCmdViewRotateRight - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Rotate Right - Rotate Right + Rotate Right + Rotate Right - Rotate the view by 90° clockwise - Rotate the view by 90° clockwise + Rotate the view by 90° clockwise + Rotate the view by 90° clockwise - - + + StdCmdViewTop - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Top - Bo-aansig + Top + Bo-aansig - Set to top view - Bo-aansig + Set to top view + Bo-aansig - - + + StdCmdViewVR - Standard-View - Standaardaansig + Standard-View + Standaardaansig - FreeCAD-VR - + FreeCAD-VR + FreeCAD-VR - Extend the FreeCAD 3D Window to a Oculus Rift - + Extend the FreeCAD 3D Window to a Oculus Rift + Extend the FreeCAD 3D Window to a Oculus Rift - - + + StdCmdWhatsThis - Help - Hulp + Help + Hulp - &What's This? - &Wat is hierdie? + &What's This? + &Wat is hierdie? - What's This - Wat is hierdie? + What's This + Wat is hierdie? - - + + StdCmdWindows - Window - Venster + Window + Venster - &Windows... - &Vensters... + &Windows... + &Vensters... - Windows list - Vensterlys + Windows list + Vensterlys - - + + StdCmdWindowsMenu - Window - Venster + Window + Venster - Activates this window - Aktiveer hierdie venster + Activates this window + Aktiveer hierdie venster - - + + StdCmdWorkbench - View - Voorkoms + View + Voorkoms - Workbench - Werkbank + Workbench + Werkbank - Switch between workbenches - Skakel tussen werkbanke + Switch between workbenches + Skakel tussen werkbanke - - + + StdOrthographicCamera - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Orthographic view - Ortografiese aansig + Orthographic view + Ortografiese aansig - Switches to orthographic view mode - Skakel na ortografiese aansigmodus + Switches to orthographic view mode + Skakel na ortografiese aansigmodus - - + + StdPerspectiveCamera - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Perspective view - Perspektief aansig + Perspective view + Perspektief aansig - Switches to perspective view mode - Skakel na perspektief aansigmodus + Switches to perspective view mode + Skakel na perspektief aansigmodus - - + + StdViewBoxZoom - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Box zoom - Bokszoem + Box zoom + Bokszoem - - + + StdViewDockUndockFullscreen - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Document window - Document window + Document window + Document window - Display the active view either in fullscreen, in undocked or docked mode - Vertoon die aktiewe aansig in volskerm, losgekoppelde, of vasgekoppelde modus + Display the active view either in fullscreen, in undocked or docked mode + Vertoon die aktiewe aansig in volskerm, losgekoppelde, of vasgekoppelde modus - - + + StdViewScreenShot - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Save picture... - Stoor beeld... + Save picture... + Stoor beeld... - Creates a screenshot of the active view - Vang 'n beeld van die huidige aansig + Creates a screenshot of the active view + Vang 'n beeld van die huidige aansig - - + + StdViewZoomIn - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Zoom In - Zoem in + Zoom In + Zoem in - - + + StdViewZoomOut - Standard-View - Standaardaansig + Standard-View + Standaardaansig - Zoom Out - Zoem Uit + Zoom Out + Zoem Uit - - + + Std_Delete - Object dependencies - Object dependencies + Object dependencies + Object dependencies - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - - + + Std_DrawStyle - As is - Soos dit is + As is + Soos dit is - Normal mode - Normale modus + Normal mode + Normale modus - Wireframe - Draadwerk + Wireframe + Draadwerk - Wireframe mode - Draadwerkmodus + Wireframe mode + Draadwerkmodus - Flat lines - Flat lines + Flat lines + Flat lines - Flat lines mode - Flat lines mode + Flat lines mode + Flat lines mode - Shaded - Shaded + Shaded + Shaded - Shaded mode - Shaded mode + Shaded mode + Shaded mode - Points - Punte + Points + Punte - Points mode - Points mode + Points mode + Points mode - - + + Std_DuplicateSelection - Object dependencies - Object dependencies + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz not found + Graphviz not found + Graphviz not found - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? - Graphviz installation path - Graphviz installation path + Graphviz installation path + Graphviz installation path - Dependency graph - Dependency graph + Dependency graph + Dependency graph - Graphviz failed - Graphviz failed + Graphviz failed + Graphviz failed - Graphviz failed to create an image file - Graphviz failed to create an image file + Graphviz failed to create an image file + Graphviz failed to create an image file - - + + Workbench - &File - &Lêer + &File + &Lêer - &Edit - &Wysig + &Edit + &Wysig - Standard views - Standaard voorkomste + Standard views + Standaard voorkomste - &Stereo - &Stereo + &Stereo + &Stereo - &Zoom - &Nabyheid + &Zoom + &Nabyheid - Visibility - Sigbaarheid + Visibility + Sigbaarheid - &View - &Voorkoms + &View + &Voorkoms - &Tools - &Gereedskap + &Tools + &Gereedskap - &Macro - &Makro + &Macro + &Makro - &Windows - &Vensters + &Windows + &Vensters - &On-line help - &Internethulp + &On-line help + &Internethulp - &Help - &Help + &Help + &Help - File - Lêer + File + Lêer - Macro - Makro + Macro + Makro - View - Voorkoms + View + Voorkoms - Special Ops - Spesiale verwerkings + Special Ops + Spesiale verwerkings - - + + testClass - test - Toets + test + Toets - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaakPaneel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Geskep vir Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaakPaneel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Geskep vir Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - Kies die styl van die taakpaneel + Choose the style of the Task Panel + Kies die styl van die taakpaneel - Default - Versuiminstelling + Default + Versuiminstelling - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/FreeCAD_cs.qm b/src/Gui/Language/FreeCAD_cs.qm index f33123d16..b42ab89dc 100644 Binary files a/src/Gui/Language/FreeCAD_cs.qm and b/src/Gui/Language/FreeCAD_cs.qm differ diff --git a/src/Gui/Language/FreeCAD_cs.ts b/src/Gui/Language/FreeCAD_cs.ts index 8ecd5f97c..8b422dc85 100644 --- a/src/Gui/Language/FreeCAD_cs.ts +++ b/src/Gui/Language/FreeCAD_cs.ts @@ -1,6601 +1,6570 @@ - + Angle - Form - Návrh + Form + Návrh - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Přichytit úhel + Angle Snap + Přichytit úhel - 1 ° - 1 ° + 1 ° + 1 ° - 2 ° - 2 ° + 2 ° + 2 ° - 5 ° - 5 ° + 5 ° + 5 ° - 10 ° - 10 ° + 10 ° + 10 ° - 20 ° - 20 ° + 20 ° + 20 ° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - Měření + Measure + Měření - Clear measurement - Čisti měření + Clear measurement + Čisti měření - - + + CmdViewMeasureToggleAll - Measure - Měření + Measure + Měření - Toggle measurement - Přepni měření + Toggle measurement + Přepni měření - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Pohyby 3D myši + Spaceball Motion + Pohyby 3D myši - Global Sensitivity: - Globální citlivost: + Global Sensitivity: + Globální citlivost: - Dominant Mode - Dominantní režim + Dominant Mode + Dominantní režim - Flip Y/Z - Prohodit Y/Z + Flip Y/Z + Prohodit Y/Z - Enable Translations - Povolit přesunutí + Enable Translations + Povolit přesunutí - Enable Rotations - Povolit rotace + Enable Rotations + Povolit rotace - Calibrate - Kalibrovat + Calibrate + Kalibrovat - Default - Výchozí + Default + Výchozí - Enable - Povolit + Enable + Povolit - Reverse - Obrátit + Reverse + Obrátit - - + + DlgUnitCalculator - Units calculator - Převodník Jednotek + Units calculator + Převodník Jednotek - as: - jako: + as: + jako: - => - => + => + => - Help - Nápověda + Help + Nápověda - Copy - Kopírovat + Copy + Kopírovat - Close - Zavřít + Close + Zavřít - - + + DownloadItem - Form - Návrh + Form + Návrh - Ico - Ico + Ico + Ico - Filename - Název souboru + Filename + Název souboru - - + + Gui::AccelLineEdit - none - žádný + none + žádný - - + + Gui::ActionSelector - Available: - K dispozici: + Available: + K dispozici: - Selected: - Vybráno: + Selected: + Vybráno: - Add - Přidat + Add + Přidat - Remove - Odstranit + Remove + Odstranit - Move up - Posunout nahorů + Move up + Posunout nahorů - Move down - Posunout dolů + Move down + Posunout dolů - - + + Gui::AlignmentView - Movable object - Pohyblivý objekt + Movable object + Pohyblivý objekt - Fixed object - Fixní objekt + Fixed object + Fixní objekt - - + + Gui::BlenderNavigationStyle - Press left mouse button - Stiskněte levé tlačítko myši + Press left mouse button + Stiskněte levé tlačítko myši - Press SHIFT and middle mouse button - Stisknutím klávesy SHIFT a klepnutím na prostřední tlačítko myši + Press SHIFT and middle mouse button + Stisknutím klávesy SHIFT a klepnutím na prostřední tlačítko myši - Press middle mouse button - Stiskněte prostřední tlačítko myši + Press middle mouse button + Stiskněte prostřední tlačítko myši - Scroll middle mouse button - Rolujte prostředním tlačítkem myši + Scroll middle mouse button + Rolujte prostředním tlačítkem myši - - + + Gui::CADNavigationStyle - Press left mouse button - Stiskněte levé tlačítko myši + Press left mouse button + Stiskněte levé tlačítko myši - Press middle mouse button - Stiskněte prostřední tlačítko myši + Press middle mouse button + Stiskněte prostřední tlačítko myši - Press middle and left or right mouse button - Press middle and left or right mouse button + Press middle and left or right mouse button + Stiskni prostřední a levé nebo pravé tlačítko myši - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - Scroll middle mouse button or keep middle button pressed -while doing a left or right click and move the mouse up or down + Rolujte prostředním tlačítkem myši nebo držte prostřední tlačítko zmáčknuté během stisknutí levého nebo pravého tlačítka a pohybujte myší nahoru nebo dolů - - + + Gui::Command - Standard - Standard + Standard + Standard - - + + Gui::ContainerDialog - &OK - &OK + &OK + &OK - &Cancel - Zrušit + &Cancel + Zrušit - - + + Gui::ControlSingleton - Task panel - Panel úkolů + Task panel + Panel úkolů - - + + Gui::Dialog::AboutApplication - About - O aplikaci + About + O aplikaci - Revision number - Číslo revize + Revision number + Číslo revize - Version - Verze + Version + Verze - OK - OK + OK + OK - - + + - Release date - Datum vydání + Release date + Datum vydání - License... - Licence... + License... + Licence... - Copy to clipboard - Kopírovat do schránky + Copy to clipboard + Kopírovat do schránky - Operating system - Operační systém + Operating system + Operační systém - Word size - Word size + Word size + Velikost slova - - + + Gui::Dialog::ButtonModel - Button %1 - Tlačítko %1 + Button %1 + Tlačítko %1 - Out Of Range - Mimo rozsah + Out Of Range + Mimo rozsah - - + + Gui::Dialog::Clipping - Clipping - Oříznutí + Clipping + Oříznutí - Clipping X - Oříznutí X + Clipping X + Oříznutí X - Flip - Překlopit + Flip + Překlopit - Offset - Odstup + Offset + Odstup - Clipping Y - Oříznutí Y + Clipping Y + Oříznutí Y - Clipping Z - Oříznutí Z + Clipping Z + Oříznutí Z - Clipping custom direction - Clipping custom direction + Clipping custom direction + Oříznutí vlastním směrem - View - Pohled + View + Pohled - Adjust to view direction - Adjust to view direction + Adjust to view direction + Nastavit na směr pohledu - Direction - Směr + Direction + Směr - - + + Gui::Dialog::CommandModel - Commands - Příkazy + Commands + Příkazy - - + + Gui::Dialog::DemoMode - View Turntable - Zobrazit otáčení + View Turntable + Zobrazit otáčení - Speed - Rychlost + Speed + Rychlost - Maximum - Maximum + Maximum + Maximum - Minimum - Minimální + Minimum + Minimální - Fullscreen - Celá obrazovka + Fullscreen + Celá obrazovka - Enable timer - Povolit časovač + Enable timer + Povolit časovač - s - s + s + s - Angle - Úhel + Angle + Úhel - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - Spustit + Play + Spustit - Stop - Stop + Stop + Stop - Close - Zavřít + Close + Zavřít - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Zvolte okno + Choose Window + Zvolte okno - &Activate - Aktivovat + &Activate + Aktivovat - - + + - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Okna + Windows + Okna - - + + Gui::Dialog::DlgAuthorization - Authorization - Autorizace + Authorization + Autorizace - Password: - Heslo: + Password: + Heslo: - - + + - Username: - Jméno uživatele: + Username: + Jméno uživatele: - Site: - Site: + Site: + Stránka: - %1 at %2 - %1 at %2 + %1 at %2 + %1 z %2 - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Zvolte ikonu + Choose Icon + Zvolte ikonu - Add icons... - Přidat ikony... + Icon folders... + Složky ikon... - - Icon folders... - - - - + + Gui::Dialog::DlgCustomActions - Macros - Makra + Macros + Makra - Setup Custom Macros - Nastavení vlastních maker + Setup Custom Macros + Nastavení vlastních maker - Macro: - Makro: + Macro: + Makro: - ... - ... + ... + ... - Pixmap - Pixmapa + Pixmap + Pixmapa - Accelerator: - Akcelerátor: + Accelerator: + Akcelerátor: - What's this: - Co je to: + What's this: + Co je to: - Status text: - Stavový text: + Status text: + Stavový text: - Tool tip: - Nástrojový tip: + Tool tip: + Nástrojový tip: - Menu text: - Text nabídky: + Menu text: + Text nabídky: - Add - Přidat + Add + Přidat - Remove - Odstranit + Remove + Odstranit - Replace - Nahradit + Replace + Nahradit - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Ikony + Icons + Ikony - Macros - Makra + Macros + Makra - No macro - Žádné makro + No macro + Žádné makro - No macros found. - Nalezena žádná makra. + No macros found. + Nalezena žádná makra. - Macro not found - Makro nebylo nalezeno + Macro not found + Makro nebylo nalezeno - Sorry, couldn't find macro file '%1'. - Je nám líto, ale nemůžeme najít soubor maker '%1'. + Sorry, couldn't find macro file '%1'. + Je nám líto, ale nemůžeme najít soubor maker '%1'. - Empty macro - Prázdné makro + Empty macro + Prázdné makro - Please specify the macro first. - Nejprve zadejte makro. + Please specify the macro first. + Nejprve zadejte makro. - Empty text - Prázdný text + Empty text + Prázdný text - Please specify the menu text first. - Nejprve zadejte text nabídky. + Please specify the menu text first. + Nejprve zadejte text nabídky. - No item selected - Není vybrána žádná položka + No item selected + Není vybrána žádná položka - Please select a macro item first. - Prosím, nejprve vyberte položku makro. + Please select a macro item first. + Prosím, nejprve vyberte položku makro. - - + + Gui::Dialog::DlgCustomCommands - Commands - Příkazy + Commands + Příkazy - - + + - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Kategorie + Category + Kategorie - Icon - Ikona + Icon + Ikona - Command - Příkaz + Command + Příkaz - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Klávesnice + Keyboard + Klávesnice - Description: - Popis: + Description: + Popis: - &Category: - Kategorie: + &Category: + Kategorie: - C&ommands: - Příkazy: + C&ommands: + Příkazy: - Current shortcut: - Současná klávesová zkratka: + Current shortcut: + Současná klávesová zkratka: - Press &new shortcut: - Stiskni novou klávesovou zkratku: + Press &new shortcut: + Stiskni novou klávesovou zkratku: - Currently assigned to: - Nyní přiřazeno: + Currently assigned to: + Nyní přiřazeno: - &Assign - &Přiřadit + &Assign + &Přiřadit - Alt+A - Alt + A + Alt+A + Alt + A - &Reset - &Obnovit + &Reset + &Obnovit - Alt+R - ALT + R + Alt+R + ALT + R - Re&set All - Resetovat vše + Re&set All + Resetovat vše - Alt+S - ALT + S + Alt+S + ALT + S - - + + - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Ikona + Icon + Ikona - Command - Příkaz + Command + Příkaz - none - žádný + none + žádný - Multiple defined shortcut - Vícenásobně definovaná klávesová zkratka + Multiple defined shortcut + Vícenásobně definovaná klávesová zkratka - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - Zástupce '%1' je definován více než jednou. To by mohlo vyústit do neočekávané chování. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + Zástupce '%1' je definován více než jednou. To by mohlo vyústit do neočekávané chování. - Already defined shortcut - Již definovaná klávesová zkratka + Already defined shortcut + Již definovaná klávesová zkratka - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - Klávesová zkratka '%1' je již přiřazena k '%2'. Definujte jinou. + Klávesová zkratka '%1' je již přiřazena k '%2'. Definujte jinou. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Panely nástrojů + Toolbox bars + Panely nástrojů - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Panely nástrojů + Toolbars + Panely nástrojů - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Pozn.:</span> Změny budou aktivní po restartu příslušného pracovního prostředí</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Pozn.:</span> Změny budou aktivní po restartu příslušného pracovního prostředí</p></body></html> - Move right - Přesunout doprava + Move right + Přesunout doprava - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Posun vybrané položky o jednu úroveň dolů.</b><p>Také změní úroveň nadřazené položky.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Posun vybrané položky o jednu úroveň dolů.</b><p>Také změní úroveň nadřazené položky.</p> - Move left - Posunout doleva + Move left + Posunout doleva - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Posun vybrané položky o jednu úroveň nahoru.</b><p>Také změní úroveň nadřazené položky.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Posun vybrané položky o jednu úroveň nahoru.</b><p>Také změní úroveň nadřazené položky.</p> - Move down - Posunout dolů + Move down + Posunout dolů - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Posunout vybranou položku dolů.</b><p>Položka se posune i v hierarchii.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Posunout vybranou položku dolů.</b><p>Položka se posune i v hierarchii.</p> - Move up - Posunout nahorů + Move up + Posunout nahorů - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Posunout vybranou položku nahoru.</b><p>Položka se posune i v hierarchii.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Posunout vybranou položku nahoru.</b><p>Položka se posune i v hierarchii.</p> - New... - Nový... + New... + Nový... - Rename... - Přejmenovat... + Rename... + Přejmenovat... - Delete - Odstranit + Delete + Odstranit - Icon - Ikona + Icon + Ikona - Command - Příkaz + Command + Příkaz - <Separator> - <Oddělovač> + <Separator> + <Oddělovač> - New toolbar - Nový nástrojový panel + New toolbar + Nový nástrojový panel - Toolbar name: - Název nástrojového panelu: + Toolbar name: + Název nástrojového panelu: - Duplicated name - Duplicitní název + Duplicated name + Duplicitní název - The toolbar name '%1' is already used - Název panelu nástrojů '%1' je již používán + The toolbar name '%1' is already used + Název panelu nástrojů '%1' je již používán - Rename toolbar - Přejmenovat nástrojový panel + Rename toolbar + Přejmenovat nástrojový panel - - + + - Global - Globální + Global + Globální - - + + Gui::Dialog::DlgCustomizeImp - Customize - Upravit + Customize + Upravit - &Help - Nápověda + &Help + Nápověda - &Close - &Zavřít + &Close + &Zavřít - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Pohyby 3D myši + Spaceball Motion + Pohyby 3D myši - No Spaceball Present - 3D ovladač nepřipojen + No Spaceball Present + 3D ovladač nepřipojen - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - 3D ovladač nepřipojen + No Spaceball Present + 3D ovladač nepřipojen - Buttons - Tlačítka + Buttons + Tlačítka - Clear - Vyčistit + Clear + Vyčistit - Print Reference - Tisk referencí + Print Reference + Tisk referencí - Spaceball Buttons - Tlačítka 3D myši + Spaceball Buttons + Tlačítka 3D myši - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Zobrazit vlastnosti + Display properties + Zobrazit vlastnosti - Display - Zobrazení + Display + Zobrazení - Transparency: - Průhlednost: + Transparency: + Průhlednost: - Line width: - Tloušťka čáry: + Line width: + Tloušťka čáry: - Point size: - Velikost bodu: + Point size: + Velikost bodu: - Material - Materiál + Material + Materiál - ... - ... + ... + ... - Viewing mode - Režim zobrazení + Viewing mode + Režim zobrazení - Plot mode: - Rýsovací režim: + Plot mode: + Rýsovací režim: - - + + - Line transparency: - Průhlednost čáry: + Line transparency: + Průhlednost čáry: - Line color: - Barva čáry: + Line color: + Barva čáry: - Shape color: - Barva tvaru: + Shape color: + Barva tvaru: - Color plot: - Barva kreslení: + Color plot: + Barva kreslení: - Document window: - Okno dokumentu: + Document window: + Okno dokumentu: - - + + Gui::Dialog::DlgDisplayPropertiesImp - Default - Výchozí + Default + Výchozí - Aluminium - + Aluminium + Hliník - Brass - + Brass + Mosaz - Bronze - + Bronze + Brnoz - Copper - + Copper + Měď - Chrome - + Chrome + Chrom - Emerald - + Emerald + Smaragd - Gold - + Gold + Zlato - Jade - + Jade + Nefrit - Metalized - + Metalized + Metalizované - Neon GNC - + Neon GNC + Neon GNC - Neon PHC - + Neon PHC + Neon PHC - Obsidian - + Obsidian + Obsidián - Pewter - + Pewter + Cín - Plaster - + Plaster + Sádra - Plastic - + Plastic + Plast - Ruby - + Ruby + Rubín - Satin - + Satin + Satén - Shiny plastic - + Shiny plastic + Lesklý plast - Silver - + Silver + Stříbro - Steel - + Steel + Ocel - Stone - + Stone + Kámen - - + + Gui::Dialog::DlgEditorSettings - Editor - Editor + Editor + Editor - Options - Možnosti + Options + Možnosti - Enable line numbers - Zapnout čísla řádků + Enable line numbers + Zapnout čísla řádků - Enable folding - Povolit skládání + Enable folding + Povolit skládání - Indentation - Odsazení + Indentation + Odsazení - Insert spaces - Vložit mezery + Insert spaces + Vložit mezery - Tab size: - Velikost tabulátoru: + Tab size: + Velikost tabulátoru: - Indent size: - Velikost odsazení: + Indent size: + Velikost odsazení: - Keep tabs - Zachovat záložky + Keep tabs + Zachovat záložky - Display Items - Zobrazení položek + Display Items + Zobrazení položek - Family: - Rodina: + Family: + Rodina: - Size: - Velikost: + Size: + Velikost: - Preview: - Náhled: + Preview: + Náhled: - - + + - - + + Gui::Dialog::DlgGeneral - General - Obecné + General + Obecné - Start up - Spuštění + Start up + Spuštění - Enable splash screen at start up - Povolit úvodní obrazovku při startu + Enable splash screen at start up + Povolit úvodní obrazovku při startu - Switch to tab of report window: - Přepnout na záložku okna zprávy: + Switch to tab of report window: + Přepnout na záložku okna zprávy: - Auto load module after start up: - Automatické načtení modulu po startu: + Auto load module after start up: + Automatické načtení modulu po startu: - Language - Jazyk + Language + Jazyk - Change language: - Změnit jazyk: + Change language: + Změnit jazyk: - Main window - Hlavní okno + Main window + Hlavní okno - Size of recent file list - Velikost seznamu posledních souborů + Size of recent file list + Velikost seznamu posledních souborů - Window style: - Styl okna: + Window style: + Styl okna: - Size of toolbar icons: - Velikost ikon panelu nástrojů: + Size of toolbar icons: + Velikost ikon panelu nástrojů: - Enable tiled background - Enable tiled background + Enable tiled background + Povolit dlaždicové pozadí - Style sheet: - Style sheet: + Style sheet: + Formát listu: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Výchozí (%1 x %1) + Default (%1 x %1) + Výchozí (%1 x %1) - Small (%1 x %1) - Malý (%1 x %1) + Small (%1 x %1) + Malý (%1 x %1) - Large (%1 x %1) - Velký (%1 x %1) + Large (%1 x %1) + Velký (%1 x %1) - Extra large (%1 x %1) - Extra velký (%1 x %1) + Extra large (%1 x %1) + Extra velký (%1 x %1) - No style sheet - No style sheet + No style sheet + Bez stylů - - + + Gui::Dialog::DlgInputDialog - Input - Vstup + Input + Vstup - - + + - - + + Gui::Dialog::DlgInspector - Scene Inspector - Inspektor scény + Scene Inspector + Inspektor scény - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Spustit makro + Execute macro + Spustit makro - Macro name: - Název makra: + Macro name: + Název makra: - Macro destination: - Umístění makra: + Macro destination: + Umístění makra: - Execute - Spustit + Execute + Spustit - Close - Zavřít + Close + Zavřít - Create - Vytvořit + Create + Vytvořit - Delete - Odstranit + Delete + Odstranit - Edit - Upravit + Edit + Upravit - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Makra + Macros + Makra - Macro file - Makro soubor + Macro file + Makro soubor - Enter a file name, please: - Zadejte název souboru, prosím: + Enter a file name, please: + Zadejte název souboru, prosím: - Existing file - Existující soubor + Existing file + Existující soubor - '%1'. + '%1'. This file already exists. - '%1'. + '%1'. Tento soubor již existuje. - Delete macro - Odstranit makro + Delete macro + Odstranit makro - Do you really want to delete the macro '%1'? - Opravdu chcete odstranit makro '%1'? + Do you really want to delete the macro '%1'? + Opravdu chcete odstranit makro '%1'? - Cannot create file - Nelze vytvořit soubor + Cannot create file + Nelze vytvořit soubor - Creation of file '%1' failed. - Vytvoření souboru '%1' se nezdařilo. + Creation of file '%1' failed. + Vytvoření souboru '%1' se nezdařilo. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Záznam makra + Macro recording + Záznam makra - Macro name: - Název makra: + Macro name: + Název makra: - Stop - Stop + Stop + Stop - Cancel - Zrušit + Cancel + Zrušit - Macro path: - Cesta k makru: + Macro path: + Cesta k makru: - ... - ... + ... + ... - Record - Záznam + Record + Záznam - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Záznam makra + Macro recorder + Záznam makra - Specify first a place to save. - Nejprve určete místo pro uložení. + Specify first a place to save. + Nejprve určete místo pro uložení. - Existing macro - Existující makro + Existing macro + Existující makro - The macro '%1' already exists. Do you want to overwrite? - Makro '%1' již existuje. Opravdu chcete přepsat? + The macro '%1' already exists. Do you want to overwrite? + Makro '%1' již existuje. Opravdu chcete přepsat? - The macro directory doesn't exist. Please, choose another one. - Makro adresář neexistuje. Prosím vyberte jiný. + The macro directory doesn't exist. Please, choose another one. + Makro adresář neexistuje. Prosím vyberte jiný. - Choose macro directory - Vyberte makro adresář + Choose macro directory + Vyberte makro adresář - You have no write permission for the directory. Please, choose another one. - You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. + Nemáš práva pro zápis do tohoto adresáře. Prosím, zvol jiný. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Materiálové vlastnosti + Material properties + Materiálové vlastnosti - Material - Materiál + Material + Materiál - Diffuse color: - Rozptyl barvy: + Diffuse color: + Rozptyl barvy: - Specular color: - Zrcadlení barvy: + Specular color: + Zrcadlení barvy: - Shininess: - Odlesky: + Shininess: + Odlesky: - % - % + % + % - Ambient color: - Okolní barva: + Ambient color: + Okolní barva: - - + + - Emissive color: - Emisní barva: + Emissive color: + Emisní barva: - - + + Gui::Dialog::DlgOnlineHelp - On-line help - On-line nápověda + On-line help + On-line nápověda - Help viewer - Prohlížeč nápovědy + Help viewer + Prohlížeč nápovědy - Location of start page - Umístění úvodní stránky + Location of start page + Umístění úvodní stránky - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - Soubory HTML (*.html *.htm) + HTML files (*.html *.htm) + Soubory HTML (*.html *.htm) - Access denied - Přístup byl odepřen + Access denied + Přístup byl odepřen - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Přístup byl odepřen '%1' zadejte jiný adresář, prosím. + Přístup byl odepřen '%1' zadejte jiný adresář, prosím. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Editor parametrů + Parameter Editor + Editor parametrů - Save to disk - Uložit na disk + Save to disk + Uložit na disk - Alt+C - Alt+C + Alt+C + Alt+C - &Close - &Zavřít + &Close + &Zavřít - - + + Gui::Dialog::DlgParameterImp - Group - Skupina + Group + Skupina - Name - Jméno + Name + Jméno - Type - Typ + Type + Typ - Value - Hodnota + Value + Hodnota - User parameter - Uživatelské parametry + User parameter + Uživatelské parametry - Invalid input - Neplatný vstup + Invalid input + Neplatný vstup - Invalid key name '%1' - Neplatný název klíče '%1' + Invalid key name '%1' + Neplatný název klíče '%1' - System parameter - Systémové parametry + System parameter + Systémové parametry - - + + Gui::Dialog::DlgPreferences - Preferences - Nastavení + Preferences + Nastavení - - + + - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Chybný parametr + Wrong parameter + Chybný parametr - - + + Gui::Dialog::DlgProjectInformation - Project information - Informace o projektu + Project information + Informace o projektu - Information - Informace + Information + Informace - &Name: - Název: + &Name: + Název: - Commen&t: - Komentář: + Commen&t: + Komentář: - Path: - Cesta: + Path: + Cesta: - &Last modified by: - Naposledy upraveno: + &Last modified by: + Naposledy upraveno: - Created &by: - Vytvořil: + Created &by: + Vytvořil: - Com&pany: - Společnost: + Com&pany: + Společnost: - Last &modification date: - Poslední úprava: + Last &modification date: + Poslední úprava: - Creation &date: - Vytvořeno: + Creation &date: + Vytvořeno: - - + + - UUID: - UUID: + UUID: + UUID: - License information: - License information: + License information: + Informace o licenci: - License URL - License URL + License URL + URL licence - Open in browser - Open in browser + Open in browser + Otevři v prohlížeči - - + + Gui::Dialog::DlgProjectUtility - Project utility - Nástroje projektu + Project utility + Nástroje projektu - Extract project - Extrahovat projekt + Extract project + Extrahovat projekt - Source - Zdroj + Source + Zdroj - Project file (*.fcstd) - Soubor projektu (*.fcstd) + Project file (*.fcstd) + Soubor projektu (*.fcstd) - Destination - Cíl + Destination + Cíl - Extract - Extrahovat + Extract + Extrahovat - Create project - Vytvořit projekt + Create project + Vytvořit projekt - Document.xml - Dokument.xml + Document.xml + Dokument.xml - Create - Vytvořit + Create + Vytvořit - Load project file after creation - Po vytvoření načíst projekt + Load project file after creation + Po vytvoření načíst projekt - Empty source - Prázdný zdroj + Empty source + Prázdný zdroj - No source is defined. - Není definován zdroj. + No source is defined. + Není definován zdroj. - Empty destination - Prázdný cíl + Empty destination + Prázdný cíl - No destination is defined. - Není definován cíl. + No destination is defined. + Není definován cíl. - - + + Gui::Dialog::DlgPropertyLink - Link - Link + Link + Odkaz - Show all object types - Show all object types + Show all object types + Zobraz všechny typy objektů - No selection - Žádný výběr + No selection + Žádný výběr - Please select an object of the list - Please select an object of the list + Please select an object from the list + Prosím vyberte objekt ze seznamu - - Please select an object from the list - - - - + + Gui::Dialog::DlgReportView - Output window - Výstupní okno + Output window + Výstupní okno - Output - Výstup + Output + Výstup - Record log messages - Záznam log-ovacích zpráv + Record log messages + Záznam log-ovacích zpráv - Record warnings - Záznam varování + Record warnings + Záznam varování - Record error messages - Záznam chyb + Record error messages + Záznam chyb - Colors - Barvy + Colors + Barvy - Normal messages: - Zprávy: + Normal messages: + Zprávy: - Log messages: - Log zprávy: + Log messages: + Log zprávy: - Warnings: - Varování: + Warnings: + Varování: - Errors: - Chyby: + Errors: + Chyby: - - + + - Redirect internal Python errors to report view - Přesměrovat vnitřní chyby Pythonu k zobrazení reportu + Redirect internal Python errors to report view + Přesměrovat vnitřní chyby Pythonu k zobrazení reportu - Redirect internal Python output to report view - Přesměrovat vnitřní výstup Pythonu do zobrazení reportu + Redirect internal Python output to report view + Přesměrovat vnitřní výstup Pythonu do zobrazení reportu - - + + Gui::Dialog::DlgRunExternal - Running external program - Spuštění externího programu + Running external program + Spuštění externího programu - TextLabel - Textový popisek + TextLabel + Textový popisek - Advanced >> - Pokročilé >> + Advanced >> + Pokročilé >> - ... - ... + ... + ... - Accept changes - Přijmout změny + Accept changes + Přijmout změny - Discard changes - Zahodit změny + Discard changes + Zahodit změny - Abort program - Přerušit program + Abort program + Přerušit program - Help - Nápověda + Help + Nápověda - Select a file - Vyberte soubor + Select a file + Vyberte soubor - - + + Gui::Dialog::DlgSettings3DView - 3D View - 3D pohled + 3D View + 3D pohled - 3D View settings - Nastavení 3D pohledu + 3D View settings + Nastavení 3D pohledu - Show coordinate system in the corner - Zobrazit souřadný systém v rohu + Show coordinate system in the corner + Zobrazit souřadný systém v rohu - Show counter of frames per second - Zobrazit FPS + Show counter of frames per second + Zobrazit FPS - Enable animation - Zapnout animaci + Enable animation + Zapnout animaci - Eye to eye distance for stereo modes: - Vzdálenost očí pro stereo režimy: + Eye to eye distance for stereo modes: + Vzdálenost očí pro stereo režimy: - Camera type - Typ kamery + Camera type + Typ kamery - Orthographic rendering - Ortografické vykreslování + Orthographic rendering + Ortografické vykreslování - Perspective rendering - Perspektivní vykreslování + Perspective rendering + Perspektivní vykreslování - - + + - 3D Navigation - 3D navigace + 3D Navigation + 3D navigace - Mouse... - Myš... + Mouse... + Myš... - Intensity of backlight - Intenzita podsvícení + Intensity of backlight + Intenzita podsvícení - Enable backlight color - Povolit barvu podsvícení + Enable backlight color + Povolit barvu podsvícení - Orbit style - Styl orbitu + Orbit style + Styl orbitu - Turntable - Otočný stůl + Turntable + Otočný stůl - Trackball - Trackball + Trackball + Trackball - Invert zoom - Invertovat přiblížení + Invert zoom + Invertovat přiblížení - Zoom at cursor - Přibližovat nad kurzorem + Zoom at cursor + Přibližovat nad kurzorem - Zoom step - Krok přiblížení + Zoom step + Krok přiblížení - Anti-Aliasing - Anti-Aliasing + Anti-Aliasing + Anti-Aliasing - None - Žádný + None + Žádný - Line Smoothing - Line Smoothing + Line Smoothing + Vyhlazování čáry - MSAA 2x - MSAA 2x + MSAA 2x + MSAA 2x - MSAA 4x - MSAA 4x + MSAA 4x + MSAA 4x - MSAA 8x - MSAA 8x + MSAA 8x + MSAA 8x - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 navigace + %1 navigation + %1 navigace - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Barevný model + Color model + Barevný model - &Gradient: - Přechod: + &Gradient: + Přechod: - red-yellow-green-cyan-blue - červená-žlutá-zelená-tyrkysová-modrá + red-yellow-green-cyan-blue + červená-žlutá-zelená-tyrkysová-modrá - blue-cyan-green-yellow-red - modrá-azurová-zelená-žlutá-červená + blue-cyan-green-yellow-red + modrá-azurová-zelená-žlutá-červená - white-black - bílá-černá + white-black + bílá-černá - black-white - černá-bílá + black-white + černá-bílá - Visibility - Vditelnost + Visibility + Vditelnost - Out g&rayed - Do šedé + Out g&rayed + Do šedé - Alt+R - ALT + R + Alt+R + ALT + R - Out &invisible - Do neviditelné + Out &invisible + Do neviditelné - Alt+I - Alt+I + Alt+I + Alt+I - Style - Styl + Style + Styl - &Zero - Nula + &Zero + Nula - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - Splývání + &Flow + Splývání - Alt+F - Alt+F + Alt+F + Alt+F - Parameter range - Rozsah parametru + Parameter range + Rozsah parametru - Mi&nimum: - Mi&nimum: + Mi&nimum: + Mi&nimum: - Ma&ximum: - Ma&ximum: + Ma&ximum: + Ma&ximum: - &Labels: - Popisky: + &Labels: + Popisky: - &Decimals: - Desetinná místa: + &Decimals: + Desetinná místa: - - + + - Color-gradient settings - Nastavení přechodu barvy + Color-gradient settings + Nastavení přechodu barvy - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Chybný parametr + Wrong parameter + Chybný parametr - The maximum value must be higher than the minimum value. - Maximální hodnota musí být vyšší než minimální hodnota. + The maximum value must be higher than the minimum value. + Maximální hodnota musí být vyšší než minimální hodnota. - - + + Gui::Dialog::DlgSettingsDocument - Document - Dokument + Document + Dokument - General - Obecné + General + Obecné - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Úroveň komprese při ukládání dokumentu (0 = žádná, 9 = nejvyšší, 3 = výchozí) + Úroveň komprese při ukládání dokumentu (0 = žádná, 9 = nejvyšší, 3 = výchozí) - Create new document at start up - Vytvoření nového dokumentu po startu + Create new document at start up + Vytvoření nového dokumentu po startu - Storage - Úložiště + Storage + Úložiště - Saving transactions (Auto-save) - Ukládání transakcí (Auto ukládání) + Saving transactions (Auto-save) + Ukládání transakcí (Auto ukládání) - Discard saved transaction after saving document - Zrušit uložené transakce po uložení dokumentu + Discard saved transaction after saving document + Zrušit uložené transakce po uložení dokumentu - Save thumbnail into project file when saving document - Uložit náhled do souboru projektu při ukládání dokumentu + Save thumbnail into project file when saving document + Uložit náhled do souboru projektu při ukládání dokumentu - Create up to backup files when resaving document - Vytvořit zálohu souboru, když se přeuloží dokument + Create up to backup files when resaving document + Vytvořit zálohu souboru, když se přeuloží dokument - Document objects - Objekty dokumentu + Document objects + Objekty dokumentu - Allow duplicate object labels in one document - Povolit duplicitní názvy objektů v jednom dokumentu + Allow duplicate object labels in one document + Povolit duplicitní názvy objektů v jednom dokumentu - Maximum Undo/Redo steps - Maximální počet kroků Zpět/Znovu + Maximum Undo/Redo steps + Maximální počet kroků Zpět/Znovu - Using Undo/Redo on documents - Pužití funkce zpět/znovu na dokumentech + Using Undo/Redo on documents + Pužití funkce zpět/znovu na dokumentech - Authoring and License - + Authoring and License + Autorství a licence - Author name - + Author name + Jméno autora - <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> + <html><head/><body><p>Jméno pro použití při vytvoření dokumentu.</p><p>Pro anonymitu nechte prázdné.</p><p>Můžete také použít tvar:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - If this is checked, the "Last modified by" field will be set when saving the file - + If this is checked, the "Last modified by" field will be set when saving the file + Je-li zaškrtnuto, políčko "Naposledy upravil" bude vyplněno při ukládání souboru - Set on save - + Set on save + Nastavit při ukládání - Company - + Company + Společnost - Default license - + Default license + Výchozí licence - The default license for new documents - + The default license for new documents + Výchozí licence pro nové dokumenty - All rights reserved - + All rights reserved + Všechna práva vyhrazena - CreativeCommons Attribution - + CreativeCommons Attribution + Creative Commons Uveďte autora - CreativeCommons Attribution-ShareAlike - + CreativeCommons Attribution-ShareAlike + Creative Commons Uveďte autora - Zachovejte licenci - CreativeCommons Attribution-NoDerivatives - + CreativeCommons Attribution-NoDerivatives + CreativeCommons Uveďte autora – Nezpracovávejte - CreativeCommons Attribution-NonCommercial - + CreativeCommons Attribution-NonCommercial + Creative Commons Uveďte autora – Neužívejte komerčně - CreativeCommons Attribution-NonCommercial-ShareAlike - + CreativeCommons Attribution-NonCommercial-ShareAlike + Creative Commons Uveďte autora – Neužívejte komerčně – Zachovejte licenci - CreativeCommons Attribution-NonCommercial-NoDerivatives - + CreativeCommons Attribution-NonCommercial-NoDerivatives + CreativeCommons Uveďte autora – Neužívejte komerčně – Nezpracovávejte - Public Domain - + Public Domain + Veřejná doména - FreeArt - + FreeArt + FreeArt - Other - + Other + Jiný - License URL - License URL + License URL + URL licence - An URL where the user can find more details about the license - + An URL where the user can find more details about the license + URL, kde může uživatel najít podrobnosti o licenci - http://en.wikipedia.org/wiki/All_rights_reserved - + http://en.wikipedia.org/wiki/All_rights_reserved + http://en.wikipedia.org/wiki/All_rights_reserved - The default company to use for new files - + The default company to use for new files + Výchozí společnost pro nové soubory - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Text + Text + Text - Bookmark - Záložka + Bookmark + Záložka - Breakpoint - Bod přerušení + Breakpoint + Bod přerušení - Keyword - Klíčové slovo + Keyword + Klíčové slovo - Comment - Komentář + Comment + Komentář - Block comment - Blok komentáře + Block comment + Blok komentáře - Number - Číslo + Number + Číslo - String - Řetězec + String + Řetězec - Character - Znak + Character + Znak - Class name - Název třídy + Class name + Název třídy - Define name - Definovat název + Define name + Definovat název - Operator - Operátor + Operator + Operátor - Python output - Python výstup + Python output + Python výstup - Python error - Python chyba + Python error + Python chyba - Items - Položky + Items + Položky - Current line highlight - Aktuální řádek zvýraznění + Current line highlight + Aktuální řádek zvýraznění - - + + Gui::Dialog::DlgSettingsImage - Image settings - Nastavení obrázku + Image settings + Nastavení obrázku - Image properties - Vlastnosti obrázku + Image properties + Vlastnosti obrázku - Back&ground: - Pozadí: + Back&ground: + Pozadí: - Current - Aktuální + Current + Aktuální - White - Bílá + White + Bílá - Black - Černá + Black + Černá - Transparent - Průhledný + Image dimensions + Rozměry obrázku - Image dimensions - Rozměry obrázku + Pixel + Pixel - Pixel - Pixel + &Width: + &Šířka: - &Width: - &Šířka: + Current screen + Aktuální obrazovka - Current screen - Aktuální obrazovka + Icon 32 x 32 + Ikona 32 x 32 - Icon 32 x 32 - Ikona 32 x 32 + Icon 64 x 64 + Ikona 64 x 64 - Icon 64 x 64 - Ikona 64 x 64 + Icon 128 x 128 + Ikona 128 x 128 - Icon 128 x 128 - Ikona 128 x 128 + CGA 320 x 200 + CGA 320 x 200 - CGA 320 x 200 - CGA 320 x 200 + QVGA 320 x 240 + QVGA 320 x 240 - QVGA 320 x 240 - QVGA 320 x 240 + VGA 640 x 480 + VGA 640 x 480 - VGA 640 x 480 - VGA 640 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + PAL 768 x 578 + PAL 768 x 578 - PAL 768 x 578 - PAL 768 x 578 + SVGA 800 x 600 + SVGA 800 x 600 - SVGA 800 x 600 - SVGA 800 x 600 + XGA 1024 x 768 + XGA 1024 x 768 - XGA 1024 x 768 - XGA 1024 x 768 + HD720 1280 x 720 + HD720 1280 x 720 - HD720 1280 x 720 - HD720 1280 x 720 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA+ 1400 x 1050 + SXGA + 1400 x 1050 - SXGA+ 1400 x 1050 - SXGA + 1400 x 1050 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + WUXGA 1920 x 1200 + WUXGA. 1920 × 1200 - WUXGA 1920 x 1200 - WUXGA. 1920 × 1200 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - - - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 X 2400 + QUXGA 3200 × 2400 + QUXGA 3200 X 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Standardní velikosti: + Standard sizes: + Standardní velikosti: - &Height: - &Výška: + &Height: + &Výška: - Aspect ratio: - Poměr stran: + Aspect ratio: + Poměr stran: - &Screen - &Obrazovka + &Screen + &Obrazovka - Alt+S - ALT + S + Alt+S + ALT + S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - ALT + 4 + Alt+4 + ALT + 4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - ALT + 6 + Alt+6 + ALT + 6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - ALT + 1 + Alt+1 + ALT + 1 - Image comment - Komentář obrázku + Image comment + Komentář obrázku - Insert MIBA - Vložit MIBA + Insert MIBA + Vložit MIBA - Insert comment - Vložit komentář + Insert comment + Vložit komentář - - + + Gui::Dialog::DlgSettingsMacro - Macro - Makro + Macro + Makro - Macro recording settings - Nastavení nahrávání maker + Macro recording settings + Nastavení nahrávání maker - Logging Commands - Protokolování příkazů + Logging Commands + Protokolování příkazů - Show script commands in python console - Zobrazit příkazy skriptu v konzole Pythonu + Show script commands in python console + Zobrazit příkazy skriptu v konzole Pythonu - Log all commands issued by menus to file: - Protokolovat všecny příkazy z nabídky do souboru: + Log all commands issued by menus to file: + Protokolovat všecny příkazy z nabídky do souboru: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - GUI příkazy + Gui commands + GUI příkazy - Recording GUI commands - Nahrávání GUI příkazů + Recording GUI commands + Nahrávání GUI příkazů - Record as comment - Zaznamenat jako komentář + Record as comment + Zaznamenat jako komentář - Macro path - Cesta maker + Macro path + Cesta maker - General macro settings - Obecné nastavení maker + General macro settings + Obecné nastavení maker - Run macros in local environment - Spustit makro v místním prostředí + Run macros in local environment + Spustit makro v místním prostředí - - + + Gui::Dialog::DlgSettingsUnits - Units - Jednotky + Units + Jednotky - Units settings - Nastavení jednotek + Units settings + Nastavení jednotek - Standard (mm/kg/s/degree) - Standardní (mm/kg/s/stupeň) + Standard (mm/kg/s/degree) + Standardní (mm/kg/s/stupeň) - MKS (m/kg/s/degree) - MKS (m/kg/s/stupeň) + MKS (m/kg/s/degree) + MKS (m/kg/s/stupeň) - Magnitude - Velikost + Magnitude + Velikost - Unit - Jednotka + Unit + Jednotka - User system: - Uživatelský systém: + User system: + Uživatelský systém: - US customary (in/lb) - US customary (in/lb) + US customary (in/lb) + obvyklé v USA (in/lb) - Number of decimals: - Number of decimals: + Number of decimals: + Počet desetinných míst: - Imperial decimal (in/lb) - Imperial decimal (in/lb) + Imperial decimal (in/lb) + Imperiální desetinné (in/lb) - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Barvy + Colors + Barvy - Selection - Výběr + Selection + Výběr - Enable selection highlighting - Zapnout zvýrazňování výběru + Enable selection highlighting + Zapnout zvýrazňování výběru - Enable preselection highlighting - Povolit předvýběrové zvýraznění + Enable preselection highlighting + Povolit předvýběrové zvýraznění - Background color - Barva pozadí + Background color + Barva pozadí - Middle color - Prostřední barva + Middle color + Prostřední barva - Color gradient - Barevný přechod + Color gradient + Barevný přechod - Simple color - Jednoduchá barva + Simple color + Jednoduchá barva - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Tip dne + Tip of the day + Tip dne - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <font size="+3"><font face="Times New Roman"><b>Víte, že ...</b></font></font> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <font size="+3"><font face="Times New Roman"><b>Víte, že ...</b></font></font> - &Show tips at start up - Zobrazit tipy při startu + &Show tips at start up + Zobrazit tipy při startu - Alt+S - ALT + S + Alt+S + ALT + S - &Next Tip - Další tip + &Next Tip + Další tip - Alt+N - Alt+N + Alt+N + Alt+N - &Close - &Zavřít + &Close + &Zavřít - Alt+C - Alt+C + Alt+C + Alt+C - - + + - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Stažení neúspěšné: %1 + Stažení neúspěšné: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Pokud se chcete dozvědět více o FreeCAD, musíte přejít na %1 nebo stiskněte položku Nápověda v nabídce Nápověda. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Pokud se chcete dozvědět více o FreeCAD, musíte přejít na %1 nebo stiskněte položku Nápověda v nabídce Nápověda. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - Unit mismatch + Unit mismatch + Jednotky si neodpovídají - - + + Gui::Dialog::DockablePlacement - Placement - Umístění + Placement + Umístění - - + + Gui::Dialog::DownloadDialog - Download - Stáhnout + Download + Stáhnout - Cancel - Zrušit + Cancel + Zrušit - Close - Zavřít + Close + Zavřít - There already exists a file called %1 in the current directory. Overwrite? - Soubor s názvem %1 již existuje. Přepsat? + There already exists a file called %1 in the current directory. Overwrite? + Soubor s názvem %1 již existuje. Přepsat? - Unable to save the file %1: %2. - Nelze uložit soubor %1: %2. + Unable to save the file %1: %2. + Nelze uložit soubor %1: %2. - Downloading %1. - Stahování %1. + Downloading %1. + Stahování %1. - Download canceled. - Stahování zrušeno. + Download canceled. + Stahování zrušeno. - Download failed: %1. - Stažení se nezdařilo: %1. + Download failed: %1. + Stažení se nezdařilo: %1. - Downloaded %1 to current directory. - %1 Staženo do aktuálního adresáře. + Downloaded %1 to current directory. + %1 Staženo do aktuálního adresáře. - %1 at %2 - %1 at %2 + %1 at %2 + %1 z %2 - - + + Gui::Dialog::DownloadItem - Save File - Save File + Save File + Ulož soubor - Download canceled: %1 - Download canceled: %1 + Download canceled: %1 + Stahovaní zrušeno: %1 - Open containing folder - Open containing folder + Open containing folder + Otevřít odpovídající složku - Error opening save file: %1 - Error opening save file: %1 + Error opening save file: %1 + Chyba při otevírání uloženého souboru: %1 - Error saving: %1 - Error saving: %1 + Error saving: %1 + Chyba při ukládání: %1 - Network Error: %1 - Network Error: %1 + Network Error: %1 + Chyba sítě: %1 - seconds - seconds + seconds + vteřiny - minutes - minutes + minutes + minuty - - %4 %5 remaining - - %4 %5 remaining + - %4 %5 remaining + - zbývá %4 %5 - %1 of %2 (%3/sec) %4 - %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 + %1 z %2 (%3/sec) %4 - ? - ? + ? + ? - %1 of %2 - Stopped - %1 of %2 - Stopped + %1 of %2 - Stopped + %1 z %2 - Zastaveno - bytes - bytes + bytes + bajtů - kB - kB + kB + kB - MB - MB + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - Downloads + Downloads + Stahování - Clean up - Clean up + Clean up + Vyčistit - 0 Items - 0 Items + 0 Items + 0 položek - Download Manager - Download Manager + Download Manager + Správce stahování - 1 Download - 1 Download + 1 Download + 1 stahování - %1 Downloads - %1 Downloads + %1 Downloads + %1 stahování - - + + Gui::Dialog::IconDialog - Add icon - Přidat ikonu + Icon folders + Složky ikon - Icon folders - + Add icon folder + Přidat složku ikony - - Add icon folder - - - - + + Gui::Dialog::IconFolders - Add or remove custom icon folders - + Add or remove custom icon folders + Přidat nebo odebrat obvyklé složky ikon - Remove folder - + Remove folder + Odstranit složku - Removing a folder only takes effect after an application restart. - + Removing a folder only takes effect after an application restart. + Odstranění složky se projeví až po restartu aplikace. - - + + Gui::Dialog::InputVector - Input vector - Vstupní vektor + Input vector + Vstupní vektor - Vector - Vektor + Vector + Vektor - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - + + Gui::Dialog::LicenseDialog - Copyright - Autorská práva + Copyright + Autorská práva - - + + Gui::Dialog::MouseButtons - Mouse buttons - Tlačítka myši + Mouse buttons + Tlačítka myši - Configuration - Konfigurace + Configuration + Konfigurace - Selection: - Výběr: + Selection: + Výběr: - Panning - Posouvání + Panning + Posouvání - Rotation: - Rotace: + Rotation: + Rotace: - Zooming: - Zvětšení: + Zooming: + Zvětšení: - - + + Gui::Dialog::ParameterGroup - Expand - Rozbalit + Expand + Rozbalit - Add sub-group - Přidat podskupinu + Add sub-group + Přidat podskupinu - Remove group - Odstranit skupinu + Remove group + Odstranit skupinu - Rename group - Přejmenovat skupinu + Rename group + Přejmenovat skupinu - Export parameter - Export parametru + Export parameter + Export parametru - Import parameter - Import parametru + Import parameter + Import parametru - Collapse - Sbalit + Collapse + Sbalit - Do really want to remove this parameter group? - To opravdu chcete odstranit tuto skupinu parametrů? + Do really want to remove this parameter group? + To opravdu chcete odstranit tuto skupinu parametrů? - Existing sub-group - Stávající podskupiny + Existing sub-group + Stávající podskupiny - The sub-group '%1' already exists. - Podskupinu '%1' již existuje. + The sub-group '%1' already exists. + Podskupinu '%1' již existuje. - Export parameter to file - Exportovat do souboru parametrů + Export parameter to file + Exportovat do souboru parametrů - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - Import parametrů ze souboru + Import parameter from file + Import parametrů ze souboru - Import Error - Chyba při importu + Import Error + Chyba při importu - Reading from '%1' failed. - Čtení z '%1' se nezdařilo. + Reading from '%1' failed. + Čtení z '%1' se nezdařilo. - - + + Gui::Dialog::ParameterValue - Change value - Změnit hodnotu + Change value + Změnit hodnotu - Remove key - Odstranit klíč + Remove key + Odstranit klíč - Rename key - Přejmenovat klíč + Rename key + Přejmenovat klíč - New - Nový + New + Nový - New string item - Nová položka string + New string item + Nová položka string - New float item - Nové položka float + New float item + Nové položka float - New integer item - Nová položka Integer + New integer item + Nová položka Integer - New unsigned item - Nové položka nepodepsana + New unsigned item + Nové položka nepodepsana - New Boolean item - Nová položka Boolean + New Boolean item + Nová položka Boolean - Existing item - Existující položka + Existing item + Existující položka - The item '%1' already exists. - Položka '%1' již existuje. + The item '%1' already exists. + Položka '%1' již existuje. - - + + Gui::Dialog::Placement - Placement - Umístění + Placement + Umístění - OK - OK + OK + OK - Translation: - Překlad: + Translation: + Překlad: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Rotace: + Rotation: + Rotace: - Angle: - Úhel: + Angle: + Úhel: - Axis: - Osa: + Axis: + Osa: - Center: - Střed: + Center: + Střed: - Pitch: - Rozteč: + Pitch: + Rozteč: - Roll: - Zatočení: + Roll: + Zatočení: - Yaw: - Vybočení: + Yaw: + Vybočení: - Rotation axis with angle - Osa otáčení s úhlem + Rotation axis with angle + Osa otáčení s úhlem - Euler angles - Eulerovy úhly + Euler angles + Eulerovy úhly - Apply placement changes immediately - Ihned aplikovat změny umístění + Apply placement changes immediately + Ihned aplikovat změny umístění - Apply incremental changes to object placement - Aplikovat nárustkovou změnu na umístění objektu + Apply incremental changes to object placement + Aplikovat nárustkovou změnu na umístění objektu - Apply - Použít + Apply + Použít - Reset - Reset + Reset + Reset - Close - Zavřít + Close + Zavřít - Incorrect quantity - + Incorrect quantity + Nesprávné množství - There are input fields with incorrect input, please ensure valid placement values! - + There are input fields with incorrect input, please ensure valid placement values! + Vstupních pole obsahují nesprávná data, prosím vložte platné hodnoty umístění! - - + + Gui::Dialog::PrintModel - Button - Tlačítko + Button + Tlačítko - Command - Příkaz + Command + Příkaz - - + + Gui::Dialog::SceneInspector - Dialog - Dialogové okno + Dialog + Dialogové okno - Close - Zavřít + Close + Zavřít - Refresh - Aktualizovat + Refresh + Aktualizovat - - + + Gui::Dialog::SceneModel - Inventor Tree - Konstrukční strom + Inventor Tree + Konstrukční strom - Nodes - Uzly + Nodes + Uzly - Name - Jméno + Name + Jméno - - + + Gui::Dialog::TextureMapping - Texture - Textura + Texture + Textura - Texture mapping - Mapování textury + Texture mapping + Mapování textury - Global - Globální + Global + Globální - Environment - Prostředí + Environment + Prostředí - Image files (%1) - Soubory obrázků (%1) + Image files (%1) + Soubory obrázků (%1) - No image - Žádný obrázek + No image + Žádný obrázek - The specified file is not a valid image file. - Zadaný soubor není platným obrázkem. + The specified file is not a valid image file. + Zadaný soubor není platným obrázkem. - No 3d view - Žádné 3D zobrazení + No 3d view + Žádné 3D zobrazení - No active 3d view found. - Nebylo nalezeno aktivní 3D zobrazení. + No active 3d view found. + Nebylo nalezeno aktivní 3D zobrazení. - - + + Gui::Dialog::Transform - Cancel - Zrušit + Cancel + Zrušit - Transform - Transform + Transform + Transform - - + + Gui::DlgTreeWidget - Dialog - Dialogové okno + Dialog + Dialogové okno - Items - Položky + Items + Položky - - + + - - + + Gui::DockWnd::CombiView - CombiView - CombiView + CombiView + CombiView - Project - Projekt + Project + Projekt - Tasks - Úkoly + Tasks + Úkoly - Model - Model + Model + Model - - + + Gui::DockWnd::HelpView - Previous - Předchozí + Previous + Předchozí - Next - Další + Next + Další - Home - Domů + Home + Domů - Open - Otevřít + Open + Otevřít - Open file - Otevřít soubor + Open file + Otevřít soubor - All HTML files (*.html *.htm) - Všechny soubory HTML (*.html *.htm) + All HTML files (*.html *.htm) + Všechny soubory HTML (*.html *.htm) - External browser - Externí prohlížeč + External browser + Externí prohlížeč - No external browser found. Specify in preferences, please - Žádný externí prohlížeč nebyl nalezen. Zadejte v předvolbách, prosím + No external browser found. Specify in preferences, please + Žádný externí prohlížeč nebyl nalezen. Zadejte v předvolbách, prosím - Starting of %1 failed - Spuštění %1 se nezdařilo. + Starting of %1 failed + Spuštění %1 se nezdařilo. - - + + Gui::DockWnd::PropertyDockView - Property View - Vlastnosti zobrazení + Property View + Vlastnosti zobrazení - - + + Gui::DockWnd::ReportOutput - Logging - Protokolování + Logging + Protokolování - Warning - Varování + Warning + Varování - Error - Chyba + Error + Chyba - Options - Možnosti + Options + Možnosti - Clear - Vyčistit + Clear + Vyčistit - Save As... - Uložit jako... + Save As... + Uložit jako... - Save Report Output - Uložit výstupní zprávu + Save Report Output + Uložit výstupní zprávu - Plain Text Files (*.txt *.log) - Textové soubory (*.txt * .log) + Plain Text Files (*.txt *.log) + Textové soubory (*.txt * .log) - Go to end - Přejít na konec + Go to end + Přejít na konec - Redirect Python output - Přesměrování výstupu Pythonu + Redirect Python output + Přesměrování výstupu Pythonu - Redirect Python errors - Přesměrování chyb Pythonu + Redirect Python errors + Přesměrování chyb Pythonu - - + + Gui::DockWnd::ReportView - Output - Výstup + Output + Výstup - Python console - Python konzole + Python console + Python konzole - - + + Gui::DockWnd::SelectionView - Property View - Vlastnosti zobrazení + Property View + Vlastnosti zobrazení - Search - + Search + Hledat - Searches object labels - + Searches object labels + Vyhledávání popisků objektů - Clears the search field - + Clears the search field + Vymaže pole hledání - Select only - + Select only + Vybrat pouze - Selects only this object - + Selects only this object + Vybere pouze tento objekt - Deselect - + Deselect + Zrušit výběr - Deselects this object - + Deselects this object + Zruší výběr tohoto objektu - Zoom fit - + Zoom fit + Přizpůsobit zvětšení - Selects and fits this object in the 3D window - + Selects and fits this object in the 3D window + Vybere a přizpůsobí tento objekt ve 3D okně - Go to selection - Přejít na výběr + Go to selection + Přejít na výběr - Selects and locates this object in the tree view - + Selects and locates this object in the tree view + Vybere a vyhledá tento objekt ve stromovém zobrazení - - + + Gui::DockWnd::TaskPanelView - Task View - Zobrazení úkolů + Task View + Zobrazení úkolů - - + + Gui::DockWnd::TextBrowser - Could not open file. - Nelze otevřít soubor. + Could not open file. + Nelze otevřít soubor. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Pokusili jste se otevřít adresu %1, která není v současné době k dispozici. Zkontrolujte, zda adresa existuje a zkuste znovunačtení stránky. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Pokusili jste se otevřít adresu %1, která není v současné době k dispozici. Zkontrolujte, zda adresa existuje a zkuste znovunačtení stránky. - Connecting to %1 - Připojování k %1 + Connecting to %1 + Připojování k %1 - Sending to %1 - Odeslání %1 + Sending to %1 + Odeslání %1 - Reading from %1 - Čtení z %1 + Reading from %1 + Čtení z %1 - Download failed: %1. - Stažení se nezdařilo: %1. + Download failed: %1. + Stažení se nezdařilo: %1. - Previous - Předchozí + Previous + Předchozí - Forward - Vpřed + Forward + Vpřed - Home - Domů + Home + Domů - Refresh - Aktualizovat + Refresh + Aktualizovat - Copy - Kopírovat + Copy + Kopírovat - Select all - Vybrat vše + Select all + Vybrat vše - No description for - Žádný popis + No description for + Žádný popis - - + + Gui::DocumentModel - Application - Aplikace + Application + Aplikace - Labels & Attributes - Štítky & atributy + Labels & Attributes + Štítky & atributy - - + + Gui::EditorView - Modified file - Změněný soubor + Modified file + Změněný soubor - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. byl změněn mimo Editor zdrojového kódu. Chcete se znovu načíst? + %1. byl změněn mimo Editor zdrojového kódu. Chcete se znovu načíst? - Unsaved document - Neuložený dokument + Unsaved document + Neuložený dokument - The document has been modified. + The document has been modified. Do you want to save your changes? - Dokument byl změněn. + Dokument byl změněn. Chcete uložit provedené změny? - FreeCAD macro (*.FCMacro);;Python (*.py) - FreeCAD makro (*.FCMacro);;Python (*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + FreeCAD makro (*.FCMacro);;Python (*.py) - Export PDF - Export PDF + Export PDF + Export PDF - PDF file (*.pdf) - Soubor PDF (*.pdf) + PDF file (*.pdf) + Soubor PDF (*.pdf) - untitled[*] - bez názvu[*] + untitled[*] + bez názvu[*] - - Editor - - Editor + - Editor + - Editor - %1 chars removed - %1 znaky odstraněny + %1 chars removed + %1 znaky odstraněny - %1 chars added - %1 znaků z přidané + %1 chars added + %1 znaků z přidané - Formatted - Formátováno + Formatted + Formátováno - - + + Gui::FileChooser - Select a file - Vyberte soubor + Select a file + Vyberte soubor - Select a directory - Vyberte adresář + Select a directory + Vyberte adresář - - + + Gui::FileDialog - Save as - Uložit jako + Save as + Uložit jako - Open - Otevřít + Open + Otevřít - - + + Gui::FileOptionsDialog - Extended - Rozšířené + Extended + Rozšířené - All files (*.*) - Všechny soubory (*.*) + All files (*.*) + Všechny soubory (*.*) - - + + Gui::Flag - Top left - Vlevo nahoře + Top left + Vlevo nahoře - Bottom left - Vlevo dole + Bottom left + Vlevo dole - Top right - Vpravo nahoře + Top right + Vpravo nahoře - Bottom right - Vpravo dole + Bottom right + Vpravo dole - Remove - Odstranit + Remove + Odstranit - - + + Gui::GraphvizView - PNG format (*.png) - PNG format (*.png) + PNG format (*.png) + PNG format (*.png) - Bitmap format (*.bmp) - Bitmap format (*.bmp) + Bitmap format (*.bmp) + Bitmap format (*.bmp) - GIF format (*.gif) - GIF format (*.gif) + GIF format (*.gif) + GIF format (*.gif) - JPG format (*.jpg) - JPG format (*.jpg) + JPG format (*.jpg) + JPG format (*.jpg) - SVG format (*.svg) - SVG format (*.svg) + SVG format (*.svg) + SVG format (*.svg) - PDF format (*.pdf) - PDF format (*.pdf) + PDF format (*.pdf) + PDF format (*.pdf) - Export graph - Export graph + Export graph + Exportovat graf - - + + Gui::InputField - Edit - Upravit + Edit + Upravit - Save value - Save value + Save value + Uložit hodnotu - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Stiskněte CTRL a levé tlačítko myši + Press CTRL and left mouse button + Stiskněte CTRL a levé tlačítko myši - Press middle mouse button - Stiskněte prostřední tlačítko myši + Press middle mouse button + Stiskněte prostřední tlačítko myši - Press left mouse button - Stiskněte levé tlačítko myši + Press left mouse button + Stiskněte levé tlačítko myši - Scroll middle mouse button - Rolujte prostředním tlačítkem myši + Scroll middle mouse button + Rolujte prostředním tlačítkem myši - - + + Gui::LabelEditor - List - + List + Seznam - - + + Gui::LocationDialog - Wrong direction - Špatný směr + Wrong direction + Špatný směr - Direction must not be the null vector - Směr nesmí být nulový vektor + Direction must not be the null vector + Směr nesmí být nulový vektor - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Uživatelem definované... + User defined... + Uživatelem definované... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Směr: + Direction: + Směr: - - + + Gui::MacroCommand - Macros - Makra + Macros + Makra - - + + Gui::MainWindow - Dimension - Rozměr + Dimension + Rozměr - Ready - Připraven + Ready + Připraven - Toggles this toolbar - Přepíná panel nástrojů + Toggles this toolbar + Přepíná panel nástrojů - Toggles this dockable window - Přepíná dokovatelný okna + Toggles this dockable window + Přepíná dokovatelný okna - Close All - Zavřít vše + Close All + Zavřít vše - Object dependencies - Object dependencies + Object dependencies + Závislosti objektu - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - The selected objects have a dependency to unselected objects. -Do you want to copy them, too? + Vybrané objekty mají závislost na nevybrané objekty. Chcete je také zkopírovat? - - + + Gui::ManualAlignment - Manual alignment - Ruční zarovnání + Manual alignment + Ruční zarovnání - The alignment is already in progress. - Zarovnání je již v běhu. + The alignment is already in progress. + Zarovnání je již v běhu. - Alignment[*] - Zarovnání[*] + Alignment[*] + Zarovnání[*] - Please, select at least one point in the left and the right view - Prosím vyberte alespoň jeden bod v levém a pravém zobrazení + Please, select at least one point in the left and the right view + Prosím vyberte alespoň jeden bod v levém a pravém zobrazení - Please, select at least %1 points in the left and the right view - Prosím vyberte alespoň %1 bod v levém a pravém zobrazení + Please, select at least %1 points in the left and the right view + Prosím vyberte alespoň %1 bod v levém a pravém zobrazení - Please pick points in the left and right view - Prosím vyberte body v levém a pravém zobrazení + Please pick points in the left and right view + Prosím vyberte body v levém a pravém zobrazení - The alignment has finished - Zarovnání bylo dokončeno + The alignment has finished + Zarovnání bylo dokončeno - The alignment has been canceled - Zarovnání bylo zrušeno + The alignment has been canceled + Zarovnání bylo zrušeno - Too few points picked in the left view. At least %1 points are needed. - Příliš málo bodů v levém pohledu. Alespoň %1 body jsou zapotřebí. + Too few points picked in the left view. At least %1 points are needed. + Příliš málo bodů v levém pohledu. Alespoň %1 body jsou zapotřebí. - Too few points picked in the right view. At least %1 points are needed. - Příliš málo bodů v pravém pohledu. Alespoň %1 body jsou zapotřebí. + Too few points picked in the right view. At least %1 points are needed. + Příliš málo bodů v pravém pohledu. Alespoň %1 body jsou zapotřebí. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Různý počet bodů v levé a pravé zobrazení. + Různý počet bodů v levé a pravé zobrazení. Na levém pohledu jsou %1 body zachyceny, na pravém pohledu jsou %2 body zachyceny. - Try to align group of views - Zkusit zarovnat skupinu pohledů + Try to align group of views + Zkusit zarovnat skupinu pohledů - The alignment failed. + The alignment failed. How do you want to proceed? - Zarovnání se nezdařilo. + Zarovnání se nezdařilo. Jak chcete pokračovat? - Retry - Opakovat + Retry + Opakovat - Ignore - Ignorováno + Ignore + Ignorováno - Abort - Přerušit + Abort + Přerušit - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Různý počet bodů v levém a pravém pohledu. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Různý počet bodů v levém a pravém pohledu. V levém pohledu jsou %1 body vybrány, V pravém pohledu jsou %2 body vybrány. - Point picked at (%1,%2,%3) - Bod umístěn v (%1, %2, %3) + Point picked at (%1,%2,%3) + Bod umístěn v (%1, %2, %3) - No point was picked - Nebyl vybrán bod + No point was picked + Nebyl vybrán bod - No point was found on model - No point was found on model + No point was found on model + V modelu nebyly nalezeny žádné body - - + + Gui::NetworkRetriever - Download started... + Download started... - Stahování začíná... + Stahování začíná... - - + + Gui::PrefQuantitySpinBox - Edit - Upravit + Edit + Upravit - Save value - Save value + Save value + Uložit hodnotu - Clear list - + Clear list + Smazat seznam - - + + Gui::ProgressBar - Remaining: %1 - Zbývá: %1 + Remaining: %1 + Zbývá: %1 - Aborting - Přerušení + Aborting + Přerušení - Do you really want to abort the operation? - Opravdu chcete zrušit operaci? + Do you really want to abort the operation? + Opravdu chcete zrušit operaci? - - + + Gui::ProgressDialog - Remaining: %1 - Zbývá: %1 + Remaining: %1 + Zbývá: %1 - Aborting - Přerušení + Aborting + Přerušení - Do you really want to abort the operation? - Opravdu chcete zrušit operaci? + Do you really want to abort the operation? + Opravdu chcete zrušit operaci? - - + + Gui::PropertyEditor::LinkLabel - Edit... - Edit... + Edit... + Upravit... - - + + Gui::PropertyEditor::PropertyModel - Property - Vlastnost + Property + Vlastnost - Value - Hodnota + Value + Hodnota - - + + Gui::PropertyView - View - Pohled + View + Pohled - Data - Údaje + Data + Údaje - - + + Gui::PythonConsole - System exit - Ukončení činnosti systému + System exit + Ukončení činnosti systému - The application is still running. + The application is still running. Do you want to exit without saving your data? - Aplikace je stále spuštěn. + Aplikace je stále spuštěn. Chcete průvodce ukončit bez uložení dat? - Python console - Python konzole + Python console + Python konzole - Unhandled PyCXX exception. - Neošetřená výjimka PyCXX. + Unhandled PyCXX exception. + Neošetřená výjimka PyCXX. - Unhandled FreeCAD exception. - Neošetřená výjimka FreeCAD. + Unhandled FreeCAD exception. + Neošetřená výjimka FreeCAD. - Unhandled unknown C++ exception. - Neošetřená neznámá výjimka C++. + Unhandled unknown C++ exception. + Neošetřená neznámá výjimka C++. - &Copy command - &Příkaz kopírovat + &Copy command + &Příkaz kopírovat - &Copy history - Kopírovat historii + &Copy history + Kopírovat historii - Save history as... - Uložit historii jako... + Save history as... + Uložit historii jako... - Insert file name... - Vložit název souboru... + Insert file name... + Vložit název souboru... - Save History - Uložit historii + Save History + Uložit historii - Macro Files (*.FCMacro *.py) - Makro soubory (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + Makro soubory (*.FCMacro *.py) - Insert file name - Vložit název souboru + Insert file name + Vložit název souboru - All Files (*.*) - Všechny soubory (*.*) + All Files (*.*) + Všechny soubory (*.*) - Unhandled std C++ exception. - Neošetřená výjimka std C++. + Unhandled std C++ exception. + Neošetřená výjimka std C++. - Word wrap - Zalamování řádků + Word wrap + Zalamování řádků - &Copy - &Kopírovat + &Copy + &Kopírovat - &Paste - &Vložit + &Paste + &Vložit - Select All - Vybrat vše + Select All + Vybrat vše - Clear console - Vyčistit terminál + Clear console + Vyčistit terminál - - + + Gui::PythonEditor - Comment - Komentář + Comment + Komentář - Uncomment - Nekomentované + Uncomment + Nekomentované - - + + Gui::RecentFilesAction - Open file %1 - Otevřít soubor %1 + Open file %1 + Otevřít soubor %1 - File not found - Soubor nebyl nalezen + File not found + Soubor nebyl nalezen - The file '%1' cannot be opened. - Soubor '%1' nelze otevřít. + The file '%1' cannot be opened. + Soubor '%1' nelze otevřít. - - + + Gui::SelectModule - Select module - Vybrat modul + Select module + Vybrat modul - Open %1 as - Otevřené %1 jako + Open %1 as + Otevřené %1 jako - Select - Vybrat + Select + Vybrat - - + + Gui::StdCmdDescription - Help - Nápověda + Help + Nápověda - Des&cription - Popis + Des&cription + Popis - Long description of commands - Dlouhý popis příkazů + Long description of commands + Dlouhý popis příkazů - - + + Gui::StdCmdDownloadOnlineHelp - Help - Nápověda + Help + Nápověda - Download online help - Stáhnout nápovědu online + Download online help + Stáhnout nápovědu online - Download %1's online help - Stahování %1 online nápovědy + Download %1's online help + Stahování %1 online nápovědy - Non-existing directory - Neexistující adresář + Non-existing directory + Neexistující adresář - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - Adresář '%1' neexistuje. Chcete určit existující adresář? + Adresář '%1' neexistuje. Chcete určit existující adresář? - Missing permission - Chybí oprávnění + Missing permission + Chybí oprávnění - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - Nemáte oprávnění k zápisu do adresáře '%1', chcete zadat jiný adresář? + Nemáte oprávnění k zápisu do adresáře '%1', chcete zadat jiný adresář? - Stop downloading - Zastavit stahování + Stop downloading + Zastavit stahování - - + + Gui::StdCmdPythonHelp - Tools - Nástroje + Tools + Nástroje - Automatic python modules documentation - Automatická dokumentace modulu Python + Automatic python modules documentation + Automatická dokumentace modulu Python - Opens a browser to show the Python modules documentation - Otevře prohlížeč dokumentace modulů Python + Opens a browser to show the Python modules documentation + Otevře prohlížeč dokumentace modulů Python - - + + Gui::TaskBoxAngle - Angle - Úhel + Angle + Úhel - - + + Gui::TaskBoxPosition - Position - Position + Position + Position - - + + Gui::TaskView::TaskAppearance - Plot mode: - Rýsovací režim: + Plot mode: + Rýsovací režim: - Point size: - Velikost bodu: + Point size: + Velikost bodu: - Line width: - Tloušťka čáry: + Line width: + Tloušťka čáry: - Transparency: - Průhlednost: + Transparency: + Průhlednost: - Appearance - Vzhled + Appearance + Vzhled - Document window: - Okno dokumentu: + Document window: + Okno dokumentu: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - Dialog je opravdu otevřen v panelu úloh + A dialog is already open in the task panel + Dialog je opravdu otevřen v panelu úloh - - + + Gui::TaskView::TaskEditControl - Edit - Upravit + Edit + Upravit - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Vzhled + Appearance + Vzhled - ... - ... + ... + ... - edit selection - editovat výběr + edit selection + editovat výběr - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Stiskněte levé tlačítko myši + Press left mouse button + Stiskněte levé tlačítko myši - Press SHIFT button - Stiskněte klávesu SHIFT + Press SHIFT button + Stiskněte klávesu SHIFT - Press ALT button - Stiskněte klávesu ALT + Press ALT button + Stiskněte klávesu ALT - Press CTRL and SHIFT buttons - Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons + Stisknout CTRL + SHIFT - - + + Gui::TreeDockWidget - Tree view - Stromové zobrazení + Tree view + Stromové zobrazení - - + + Gui::TreeWidget - Create group... - Vytvořit skupinu... + Create group... + Vytvořit skupinu... - Create a group - Vytvořit skupinu + Create a group + Vytvořit skupinu - Group - Skupina + Group + Skupina - Rename - Přejmenovat + Rename + Přejmenovat - Rename object - Přejmenovat objekt + Rename object + Přejmenovat objekt - Labels & Attributes - Štítky & atributy + Labels & Attributes + Štítky & atributy - Application - Aplikace + Application + Aplikace - Finish editing - Dokončení úprav + Finish editing + Dokončení úprav - Finish editing object - Dokončení úprav objektu + Finish editing object + Dokončení úprav objektu - Activate document - Aktivovat dokument + Activate document + Aktivovat dokument - Activate document %1 - Aktivovat dokumentu %1 + Activate document %1 + Aktivovat dokumentu %1 - - + + Gui::View3DInventor - Export PDF - Export PDF + Export PDF + Export PDF - PDF file (*.pdf) - Soubor PDF (*.pdf) + PDF file (*.pdf) + Soubor PDF (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Vyberte workbench '%1' + Select the '%1' workbench + Vyberte workbench '%1' - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> + <qt>Vložte uživatelské jméno a heslo pro "%1" na %2</qt> - <qt>Connect to proxy "%1" using:</qt> - <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> + <qt>Připojit se k proxy "%1" pomocí:</qt> - - + + Position - Form - Návrh + Form + Návrh - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Přichytávat na mřížku + Grid Snap in + Přichytávat na mřížku - - + + PropertyListDialog - Invalid input - Neplatný vstup + Invalid input + Neplatný vstup - Input in line %1 is not a number - + Input in line %1 is not a number + Vstup na řádku %1 není číslo - - + + QDockWidget - Tree view - Stromové zobrazení + Tree view + Stromové zobrazení - Property view - Vlastnosti zobrazení + Property view + Vlastnosti zobrazení - Selection view - Výběr zobrazení + Selection view + Výběr zobrazení - Report view - Zobrazení reportu + Report view + Zobrazení reportu - Task View - Zobrazení úkolů + Task View + Zobrazení úkolů - Combo View - Kombinované zobrazení + Combo View + Kombinované zobrazení - Toolbox - Panel nástrojů + Toolbox + Panel nástrojů - Python console - Python konzole + Python console + Python konzole - Display properties - Zobrazit vlastnosti + Display properties + Zobrazit vlastnosti - - + + QObject - General - Obecné + General + Obecné - Display - Zobrazení + Display + Zobrazení - Unknown filetype - Neznámý typ souboru + Unknown filetype + Neznámý typ souboru - Cannot open unknown filetype: %1 - Nelze otevřít neznámý typ souboru: %1 + Cannot open unknown filetype: %1 + Nelze otevřít neznámý typ souboru: %1 - Cannot save to unknown filetype: %1 - Nelze uložit neznámý typ souboru: %1 + Cannot save to unknown filetype: %1 + Nelze uložit neznámý typ souboru: %1 - Workbench failure - Selhání Workbench + Workbench failure + Selhání Workbench - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Nelze spustit Qt asistent (%1) + Unable to launch Qt Assistant (%1) + Nelze spustit Qt asistent (%1) - Exception - Výjimka + Exception + Výjimka - Open document - Otevřít dokument + Open document + Otevřít dokument - Import file - Importovat soubor + Import file + Importovat soubor - Export file - Exportovat soubor + Export file + Exportovat soubor - Printing... - Tisk... + Printing... + Tisk... - Cannot load workbench - Nelze načíst workbench + Cannot load workbench + Nelze načíst workbench - A general error occurred while loading the workbench - Došlo k obecné chybě při načítání workbench + A general error occurred while loading the workbench + Došlo k obecné chybě při načítání workbench - Save views... - Uložit pohledy... + Save views... + Uložit pohledy... - Load views... - Načíst pohledy... + Load views... + Načíst pohledy... - Freeze view - Zmrazit pohled + Freeze view + Zmrazit pohled - Clear views - Smazat pohledy + Clear views + Smazat pohledy - Restore view &%1 - Obnovení zobrazení &%1 + Restore view &%1 + Obnovení zobrazení &%1 - Save frozen views - Uložit zmrazené pohledy + Save frozen views + Uložit zmrazené pohledy - Frozen views (*.cam) - Zmrazené pohledy (*.cam) + Frozen views (*.cam) + Zmrazené pohledy (*.cam) - Restore views - Obnovit pohledy + Restore views + Obnovit pohledy - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - Import obnovených pohledů by zrušil již uložené zobrazení. Chcete pokračovat? + Import obnovených pohledů by zrušil již uložené zobrazení. Chcete pokračovat? - Restore frozen views - Obnovit zmrazené pohledy + Restore frozen views + Obnovit zmrazené pohledy - Cannot open file '%1'. - Nelze otevřít soubor '%1'. + Cannot open file '%1'. + Nelze otevřít soubor '%1'. - Docked - Zakotvený + Docked + Zakotvený - Undocked - Uvolněný + Undocked + Uvolněný - Fullscreen - Celá obrazovka + Fullscreen + Celá obrazovka - files - soubory + files + soubory - Save picture - Uložit obrázek + Save picture + Uložit obrázek - New sub-group - Nová podskupina + New sub-group + Nová podskupina - Enter the name: - Zadat název: + Enter the name: + Zadat název: - New text item - Nová textová položka + New text item + Nová textová položka - Enter your text: - Zadejte text: + Enter your text: + Zadejte text: - New integer item - Nová položka Integer + New integer item + Nová položka Integer - Enter your number: - Zadejte číslo: + Enter your number: + Zadejte číslo: - New unsigned item - Nové položka nepodepsana + New unsigned item + Nové položka nepodepsana - New float item - Nové položka float + New float item + Nové položka float - New Boolean item - Nová položka Boolean + New Boolean item + Nová položka Boolean - Choose an item: - Zvolte položku: + Choose an item: + Zvolte položku: - Rename group - Přejmenovat skupinu + Rename group + Přejmenovat skupinu - The group '%1' cannot be renamed. - Skupina '%1' nemůže být přejmenována. + The group '%1' cannot be renamed. + Skupina '%1' nemůže být přejmenována. - Existing group - Existující skupina + Existing group + Existující skupina - The group '%1' already exists. - Skupina '%1' již existuje. + The group '%1' already exists. + Skupina '%1' již existuje. - Change value - Změnit hodnotu + Change value + Změnit hodnotu - Save document under new filename... - Uložte dokument pod novým názvem... + Save document under new filename... + Uložte dokument pod novým názvem... - Saving aborted - Ukládání bylo přerušeno + Saving aborted + Ukládání bylo přerušeno - Unsaved document - Neuložený dokument + Unsaved document + Neuložený dokument - Save document before close? - Uložit dokument před zavřením? + Save Macro + Uložit makro - Save Macro - Uložit makro + Finish + Dokončit - Finish - Dokončit + Clear + Vyčistit - Clear - Vyčistit + Cancel + Zrušit - Cancel - Zrušit + Inner + Vnitřní - Inner - Vnitřní + Outer + Vnější - Outer - Vnější + No Browser + Žádný prohlížeč - No Browser - Žádný prohlížeč - - - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Nelze otevřít prohlížeč. + Nelze otevřít prohlížeč. Prosím, otevřete okno prohlížeče a zadejte: http://localhost:%1. - No Server - Žádný Server + No Server + Žádný Server - Unable to start the server to port %1: %2. - Nelze spustit server na portu %1: %2. + Unable to start the server to port %1: %2. + Nelze spustit server na portu %1: %2. - Unable to open your system browser. - Nelze otevřít systémový prohlížeč. + Unable to open your system browser. + Nelze otevřít systémový prohlížeč. - Options... - Možnosti... + Options... + Možnosti... - Out of memory - Nedostatek paměti + Out of memory + Nedostatek paměti - Not enough memory available to display the data. - Není dostatek paměti pro zobrazení dat. + Not enough memory available to display the data. + Není dostatek paměti pro zobrazení dat. - Cannot find file %1 - Nelze najít soubor %1 + Cannot find file %1 + Nelze najít soubor %1 - Cannot find file %1 neither in %2 nor in %3 - Nelze najít soubor %1 %2 ani v %3 + Cannot find file %1 neither in %2 nor in %3 + Nelze najít soubor %1 %2 ani v %3 - Save %1 Document - Uložit dokument %1 + Save %1 Document + Uložit dokument %1 - %1 document (*.FCStd) - dokument %1 (*.FCStd) + %1 document (*.FCStd) + dokument %1 (*.FCStd) - Document not closable - Dokument nelze uzavřít + Document not closable + Dokument nelze uzavřít - The document is not closable for the moment. - V tuto chvili nelze dokument uzavřít. + The document is not closable for the moment. + V tuto chvili nelze dokument uzavřít. - No OpenGL - Bez OpenGL + No OpenGL + Bez OpenGL - This system does not support OpenGL - Tento systém nepodporuje OpenGL + This system does not support OpenGL + Tento systém nepodporuje OpenGL - Help - Nápověda + Help + Nápověda - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Nelze načíst dokumentaci. + Nelze načíst dokumentaci. Pro její načtení je třeba Qt 4.4 nebo vyšší. - %1 Help - %1 Nápověda + %1 Help + %1 Nápověda - Exporting PDF... - Exportovat PDF... + Exporting PDF... + Exportovat PDF... - Wrong selection - Neplatný výběr + Wrong selection + Neplatný výběr - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Je vybrán pouze jeden objekt. Vyberte prosím dva. + Je vybrán pouze jeden objekt. Vyberte prosím dva. Dejte si pozor na místo, kam klikáte. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Prosím vyberte dva objekty. + Prosím vyberte dva objekty. Dejte si pozor na místo, kam klikáte. - New boolean item - Nová boolean položka + New boolean item + Nová boolean položka - Navigation styles - Styly navigace + Navigation styles + Styly navigace - %1 navigation - %1 navigace + %1 navigation + %1 navigace - Move annotation - Přesunout poznámku + Move annotation + Přesunout poznámku - Transform - Transform + Transform + Transform - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - Dokument je v režimu úprav a proto nemůže být nyní uzavřen. Buď dokončete nebo zrušte úpravy v panelu úkolů. + Dokument je v režimu úprav a proto nemůže být nyní uzavřen. Buď dokončete nebo zrušte úpravy v panelu úkolů. - Do you want to close this dialog? - Chcete zavřít tento dialog? + Do you want to close this dialog? + Chcete zavřít tento dialog? - Do you want to save your changes to document '%1' before closing? - + Do you want to save your changes to document '%1' before closing? + Přejete si uložit změny v dokumentu "%1" před zavřením? - If you don't save, your changes will be lost. - + If you don't save, your changes will be lost. + V případě neuložení dokumentu budou změny ztraceny. - - + + StdBoxSelection - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Box selection - Okno výběru + Box selection + Okno výběru - - + + StdCmdAbout - Help - Nápověda + Help + Nápověda - &About %1 - &O %1 + &About %1 + &O %1 - About %1 - O %1 + About %1 + O %1 - - + + StdCmdAboutQt - Help - Nápověda + Help + Nápověda - About &Qt - O &Qt + About &Qt + O &Qt - About Qt - O Qt + About Qt + O Qt - - + + StdCmdActivateNextWindow - Window - Okno + Window + Okno - Ne&xt - Další + Ne&xt + Další - Activate next window - Aktivovat další okno + Activate next window + Aktivovat další okno - - + + StdCmdActivatePrevWindow - Window - Okno + Window + Okno - Pre&vious - Předchozí + Pre&vious + Předchozí - Activate previous window - Aktivovat Předchozí okno + Activate previous window + Aktivovat Předchozí okno - - + + StdCmdAlignment - Edit - Upravit + Edit + Upravit - Alignment... - Zarovnání... + Alignment... + Zarovnání... - Align the selected objects - Zarovnat vybrané objekty + Align the selected objects + Zarovnat vybrané objekty - - + + StdCmdArrangeIcons - Window - Okno + Window + Okno - Arrange &Icons - Uspořádat &ikony + Arrange &Icons + Uspořádat &ikony - Arrange Icons - Uspořádat ikony + Arrange Icons + Uspořádat ikony - - + + StdCmdAxisCross - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Toggle axis cross - Přepnout osový kříž + Toggle axis cross + Přepnout osový kříž - - + + StdCmdCascadeWindows - Window - Okno + Window + Okno - &Cascade - &Kaskáda + &Cascade + &Kaskáda - Tile pragmatic - Dlaždice + Tile pragmatic + Dlaždice - - + + StdCmdCloseActiveWindow - Window - Okno + Window + Okno - Cl&ose - Zavřít + Cl&ose + Zavřít - Close active window - Zavřít aktivní okno + Close active window + Zavřít aktivní okno - - + + StdCmdCloseAllWindows - Window - Okno + Window + Okno - Close Al&l - Zavřít vše + Close Al&l + Zavřít vše - Close all windows - Zavřete všechna okna + Close all windows + Zavřete všechna okna - - + + StdCmdCommandLine - Tools - Nástroje + Tools + Nástroje - Start command &line... - Začátek příkazu &čára... + Start command &line... + Začátek příkazu &čára... - Opens the command line in the console - Otevře se příkazový řádek v konzole + Opens the command line in the console + Otevře se příkazový řádek v konzole - - + + StdCmdCopy - Edit - Upravit + Edit + Upravit - C&opy - Kopírovat + C&opy + Kopírovat - Copy operation - Operace kopírování + Copy operation + Operace kopírování - - + + StdCmdCut - Edit - Upravit + Edit + Upravit - &Cut - Vyjmout + &Cut + Vyjmout - Cut out - Vystřihnout + Cut out + Vystřihnout - - + + StdCmdDelete - Edit - Upravit + Edit + Upravit - &Delete - &Odstranit + &Delete + &Odstranit - Deletes the selected objects - Odstraní vybrané objekty + Deletes the selected objects + Odstraní vybrané objekty - - + + StdCmdDemoMode - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - View turntable... - Zobrazit otáčení... + View turntable... + Zobrazit otáčení... - View turntable - Zobrazit otáčení + View turntable + Zobrazit otáčení - - + + StdCmdDlgCustomize - Tools - Nástroje + Tools + Nástroje - Cu&stomize... - Přizpůsobit... + Cu&stomize... + Přizpůsobit... - Customize toolbars and command bars - Přizpůsobit panely nástrojů a příkazů + Customize toolbars and command bars + Přizpůsobit panely nástrojů a příkazů - - + + StdCmdDlgMacroExecute - Macros ... - Makra... + Macros ... + Makra... - Opens a dialog to let you execute a recorded macro - Otevře dialog pro spuštění zaznamenaných maker + Opens a dialog to let you execute a recorded macro + Otevře dialog pro spuštění zaznamenaných maker - Macro - Makro + Macro + Makro - - + + StdCmdDlgMacroExecuteDirect - Macro - Makro + Macro + Makro - Execute macro - Spustit makro + Execute macro + Spustit makro - Execute the macro in the editor - Spustit makro v editoru + Execute the macro in the editor + Spustit makro v editoru - - + + StdCmdDlgMacroRecord - &Macro recording ... - Záznam makra... + &Macro recording ... + Záznam makra... - Opens a dialog to record a macro - Otevře se dialogové okno nahrávání maker + Opens a dialog to record a macro + Otevře se dialogové okno nahrávání maker - Macro - Makro + Macro + Makro - - + + StdCmdDlgParameter - Tools - Nástroje + Tools + Nástroje - E&dit parameters ... - Upravit parametry... + E&dit parameters ... + Upravit parametry... - Opens a Dialog to edit the parameters - Otevře dialogové okno pro úpravu parametrů + Opens a Dialog to edit the parameters + Otevře dialogové okno pro úpravu parametrů - - + + StdCmdDlgPreferences - Tools - Nástroje + Tools + Nástroje - &Preferences ... - Nastavení ... + &Preferences ... + Nastavení ... - Opens a Dialog to edit the preferences - Otevře dialogové okno pro upravení předvoleb + Opens a Dialog to edit the preferences + Otevře dialogové okno pro upravení předvoleb - - + + StdCmdDockViewMenu - View - Pohled + View + Pohled - Vie&ws - Pohledy + Vie&ws + Pohledy - Toggles this window - Přepíná toto okno + Toggles this window + Přepíná toto okno - - + + StdCmdDrawStyle - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Draw style - Styl kreslení + Draw style + Styl kreslení - - + + StdCmdDuplicateSelection - Edit - Upravit + Edit + Upravit - Duplicate selection - Duplikovat výběr + Duplicate selection + Duplikovat výběr - Put duplicates of the selected objects to the active document - Vložit vybrané duplikáty objektů do aktivního dokumentu + Put duplicates of the selected objects to the active document + Vložit vybrané duplikáty objektů do aktivního dokumentu - - + + StdCmdEdit - Edit - Upravit + Edit + Upravit - Toggle &Edit mode - Přepnout režim úprav + Toggle &Edit mode + Přepnout režim úprav - Toggles the selected object's edit mode - Přepíná režim úprav vybraného objektu + Toggles the selected object's edit mode + Přepíná režim úprav vybraného objektu - Enters or leaves the selected object's edit mode - Přepíná z a do režimu úprav vybraného objektu + Enters or leaves the selected object's edit mode + Přepíná z a do režimu úprav vybraného objektu - - + + StdCmdExport - File - Soubor + File + Soubor - &Export... - Export... + &Export... + Export... - Export an object in the active document - Export objektu v aktivním dokumentu + Export an object in the active document + Export objektu v aktivním dokumentu - No selection - Žádný výběr + No selection + Žádný výběr - Please select first the objects you want to export. - Nejprve vyberte objekty, které chcete exportovat. + Please select first the objects you want to export. + Nejprve vyberte objekty, které chcete exportovat. - - + + StdCmdExportGraphviz - Tools - Nástroje + Tools + Nástroje - Dependency graph... - Graf závislosti... + Dependency graph... + Graf závislosti... - Show the dependency graph of the objects in the active document - Zobrazit graf závislosti objektů v aktivním dokumentu + Show the dependency graph of the objects in the active document + Zobrazit graf závislosti objektů v aktivním dokumentu - - + + StdCmdFeatRecompute - File - Soubor + File + Soubor - &Recompute - Přepočítat + &Recompute + Přepočítat - Recompute feature or document - Přepočítat funkce nebo dokument + Recompute feature or document + Přepočítat funkce nebo dokument - - + + StdCmdFreeCADFAQ - Help - Nápověda + Help + Nápověda - FreeCAD FAQ - FreeCAD FAQ + FreeCAD FAQ + FreeCAD FAQ - Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website + FAQ na stránkách FreeCAD - Frequently Asked Questions - Frequently Asked Questions + Frequently Asked Questions + Často Kladené Otázky - - + + StdCmdFreeCADForum - Help - Nápověda + Help + Nápověda - FreeCAD Forum - FreeCAD Forum + FreeCAD Forum + FreeCAD Forum - The FreeCAD forum, where you can find help from other users - FreeCAD forum, kde můžete najít nápovědu od ostatních uživatelů + The FreeCAD forum, where you can find help from other users + FreeCAD forum, kde můžete najít nápovědu od ostatních uživatelů - The FreeCAD Forum - The FreeCAD Forum + The FreeCAD Forum + FreeCAD Forum - - + + StdCmdFreeCADPowerUserHub - Help - Nápověda + Help + Nápověda - Python scripting documentation - Python scripting documentation + Python scripting documentation + Dokumentace o skriptování v Pythonu - Python scripting documentation on the FreeCAD website - Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website + Dokumentace o skriptování v Pythonu na stránkách FreeCAD - PowerUsers documentation - PowerUsers documentation + PowerUsers documentation + Dokumentace pokročilých uživatelů - - + + StdCmdFreeCADUserHub - Help - Nápověda + Help + Nápověda - Users documentation - Users documentation + Users documentation + Uživatelská dokumentace - Documentation for users on the FreeCAD website - Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website + Dokumentace pro uživatele na stránkách FreeCAD - - + + StdCmdFreeCADWebsite - Help - Nápověda + Help + Nápověda - FreeCAD Website - FreeCAD stránky + FreeCAD Website + FreeCAD stránky - The FreeCAD website - Webové stránky FreeCAD + The FreeCAD website + Webové stránky FreeCAD - - + + StdCmdFreezeViews - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Freeze display - Zmrazit zobrazení + Freeze display + Zmrazit zobrazení - Freezes the current view position - Zmrazí aktuální pozici zobrazení + Freezes the current view position + Zmrazí aktuální pozici zobrazení - - + + StdCmdHideObjects - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Hide all objects - Skrýt všechny objekty + Hide all objects + Skrýt všechny objekty - Hide all objects in the document - Skrýt všechny objekty v dokumentu + Hide all objects in the document + Skrýt všechny objekty v dokumentu - - + + StdCmdHideSelection - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Hide selection - Skrýt vybrané + Hide selection + Skrýt vybrané - Hide all selected objects - Skrýt všechny vybrané objekty + Hide all selected objects + Skrýt všechny vybrané objekty - - + + StdCmdImport - File - Soubor + File + Soubor - &Import... - Importovat... + &Import... + Importovat... - Import a file in the active document - Import soubor v aktivním dokumentu + Import a file in the active document + Import soubor v aktivním dokumentu - Supported formats - Podporované formáty + Supported formats + Podporované formáty - All files (*.*) - Všechny soubory (*.*) + All files (*.*) + Všechny soubory (*.*) - - + + StdCmdMacroStartDebug - Macro - Makro + Macro + Makro - Debug macro - Ladit makro + Debug macro + Ladit makro - Start debugging of macro - Spustit ladění makra + Start debugging of macro + Spustit ladění makra - - + + StdCmdMacroStepInto - Macro - Makro + Macro + Makro - Step into - Step into + Step into + Vstoupit dovnitř - - + + StdCmdMacroStepOver - Macro - Makro + Macro + Makro - Step over - Přeskočit + Step over + Přeskočit - - + + StdCmdMacroStopDebug - Macro - Makro + Macro + Makro - Stop debugging - Zastavit ladění + Stop debugging + Zastavit ladění - Stop debugging of macro - Zastavit ladění makra + Stop debugging of macro + Zastavit ladění makra - - + + StdCmdMacroStopRecord - Macro - Makro + Macro + Makro - S&top macro recording - Zastavit nahrávání makra + S&top macro recording + Zastavit nahrávání makra - Stop the macro recording session - Zastavit nahrávání makra + Stop the macro recording session + Zastavit nahrávání makra - - + + StdCmdMeasureDistance - View - Pohled + View + Pohled - Measure distance - Změřit vzdálenost + Measure distance + Změřit vzdálenost - - + + StdCmdMeasurementSimple - Tools - Nástroje + Tools + Nástroje - Measures distance between two selected objects - Vzdálenost me dvěma vybranými objekty + Measures distance between two selected objects + Vzdálenost me dvěma vybranými objekty - Measure distance - Změřit vzdálenost + Measure distance + Změřit vzdálenost - - + + StdCmdMergeProjects - File - Soubor + File + Soubor - Merge project... - Sloučit projekt... + Merge project... + Sloučit projekt... - Merge project - Sloučit projekt + Merge project + Sloučit projekt - %1 document (*.fcstd) - dokument %1 (*.fcstd) + %1 document (*.fcstd) + dokument %1 (*.fcstd) - Cannot merge project with itself. - Nelze sloučit projekt se sebou samým. + Cannot merge project with itself. + Nelze sloučit projekt se sebou samým. - - + + StdCmdNew - File - Soubor + File + Soubor - &New - Nový + &New + Nový - Create a new empty document - Vytvořit nový prázdný dokument + Create a new empty document + Vytvořit nový prázdný dokument - Unnamed - Unnamed + Unnamed + Nepojmenovaný - - + + StdCmdOnlineHelp - Help - Nápověda + Help + Nápověda - Show help to the application - Zobrazí nápovědu k aplikaci + Show help to the application + Zobrazí nápovědu k aplikaci - - + + StdCmdOnlineHelpWebsite - Help - Nápověda + Help + Nápověda - Help Website - Nápověda na stránkách Web + Help Website + Nápověda na stránkách Web - The website where the help is maintained - Webové stránky, kde je nápověda udržována + The website where the help is maintained + Webové stránky, kde je nápověda udržována - - + + StdCmdOpen - File - Soubor + File + Soubor - &Open... - Otevřít... + &Open... + Otevřít... - Open a document or import files - Otevřít dokument nebo importovat soubory + Open a document or import files + Otevřít dokument nebo importovat soubory - Supported formats - Podporované formáty + Supported formats + Podporované formáty - All files (*.*) - Všechny soubory (*.*) + All files (*.*) + Všechny soubory (*.*) - Cannot open file - + Cannot open file + Soubor nelze otevřít - Loading the file %1 is not supported - + Loading the file %1 is not supported + Otevření souboru %1 není podporováno - - + + StdCmdPaste - Edit - Upravit + Edit + Upravit - &Paste - &Vložit + &Paste + &Vložit - Paste operation - Operace vložení + Paste operation + Operace vložení - - + + StdCmdPlacement - Edit - Upravit + Edit + Upravit - Placement... - Umístění... + Placement... + Umístění... - Place the selected objects - Umístit vybrané objekty + Place the selected objects + Umístit vybrané objekty - - + + StdCmdPrint - File - Soubor + File + Soubor - &Print... - Tisk... + &Print... + Tisk... - Print the document - Tisk dokumentu + Print the document + Tisk dokumentu - - + + StdCmdPrintPdf - File - Soubor + File + Soubor - &Export PDF... - Export do PDF... + &Export PDF... + Export do PDF... - Export the document as PDF - Exportovat dokument jako PDF + Export the document as PDF + Exportovat dokument jako PDF - - + + StdCmdPrintPreview - File - Soubor + File + Soubor - &Print preview... - &Náhled tisku... + &Print preview... + &Náhled tisku... - Print the document - Tisk dokumentu + Print the document + Tisk dokumentu - Print preview - Náhled tisku + Print preview + Náhled tisku - - + + StdCmdProjectInfo - File - Soubor + File + Soubor - Project i&nformation... - Informace o projektu... + Project i&nformation... + Informace o projektu... - Show details of the currently active project - Zobrazit podrobnosti o aktivním projektu + Show details of the currently active project + Zobrazit podrobnosti o aktivním projektu - - + + StdCmdProjectUtil - Tools - Nástroje + Tools + Nástroje - Project utility... - Nástroje projektu... + Project utility... + Nástroje projektu... - Utility to extract or create project files - Nástroje na rozbalení a nebo vytvoření souborů projetu + Utility to extract or create project files + Nástroje na rozbalení a nebo vytvoření souborů projetu - - + + StdCmdPythonWebsite - Help - Nápověda + Help + Nápověda - Python Website - Python Web + Python Website + Python Web - The official Python website - Oficiální stránky Pythonu + The official Python website + Oficiální stránky Pythonu - - + + StdCmdQuit - File - Soubor + File + Soubor - E&xit - Konec + E&xit + Konec - Quits the application - Ukončí aplikaci + Quits the application + Ukončí aplikaci - - + + StdCmdRandomColor - File - Soubor + File + Soubor - Random color - Náhodná barva + Random color + Náhodná barva - - + + StdCmdRecentFiles - File - Soubor + File + Soubor - Recent files - Nedávné soubory + Recent files + Nedávné soubory - Recent file list - Seznam naposledy otevřených souborů + Recent file list + Seznam naposledy otevřených souborů - - + + StdCmdRedo - Edit - Upravit + Edit + Upravit - &Redo - Znovu + &Redo + Znovu - Redoes a previously undone action - Znovu provést předchozí vrácenou akci + Redoes a previously undone action + Znovu provést předchozí vrácenou akci - - + + StdCmdRefresh - Edit - Upravit + Edit + Upravit - &Refresh - Aktualizovat + &Refresh + Aktualizovat - Recomputes the current active document - Přepočítat aktivní dokument + Recomputes the current active document + Přepočítat aktivní dokument - - + + StdCmdSave - File - Soubor + File + Soubor - &Save - Uložit + &Save + Uložit - Save the active document - Uloží aktivní dokument + Save the active document + Uloží aktivní dokument - - + + StdCmdSaveAs - File - Soubor + File + Soubor - Save &As... - Uložit jako... + Save &As... + Uložit jako... - Save the active document under a new file name - Uložit aktivní dokument pod novým názvem + Save the active document under a new file name + Uložit aktivní dokument pod novým názvem - - + + StdCmdSceneInspector - Tools - Nástroje + Tools + Nástroje - Scene inspector... - Prohlížeč scén... + Scene inspector... + Prohlížeč scén... - Scene inspector - Prohlížeč scén + Scene inspector + Prohlížeč scén - - + + StdCmdSelectAll - Edit - Upravit + Edit + Upravit - Select &All - Vybrat vše + Select &All + Vybrat vše - Select all - Vybrat vše + Select all + Vybrat vše - - + + StdCmdSetAppearance - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Appearance... - Vzhled... + Appearance... + Vzhled... - Sets the display properties of the selected object - Nastaví vlastnosti zobrazení vybraného objektu + Sets the display properties of the selected object + Nastaví vlastnosti zobrazení vybraného objektu - - + + StdCmdShowObjects - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Show all objects - Zobrazit všechny objekty + Show all objects + Zobrazit všechny objekty - Show all objects in the document - Zobrazit všechny objekty v dokumentu + Show all objects in the document + Zobrazit všechny objekty v dokumentu - - + + StdCmdShowSelection - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Show selection - Zobrazit výběr + Show selection + Zobrazit výběr - Show all selected objects - Zobrazit všechny vybrané objekty + Show all selected objects + Zobrazit všechny vybrané objekty - - + + StdCmdStatusBar - View - Pohled + View + Pohled - Status bar - Stavový řádek + Status bar + Stavový řádek - Toggles the status bar - Přepíná stavový řádek + Toggles the status bar + Přepíná stavový řádek - - + + StdCmdTextureMapping - Tools - Nástroje + Tools + Nástroje - Texture mapping... - Mapování textury... + Texture mapping... + Mapování textury... - Texture mapping - Mapování textury + Texture mapping + Mapování textury - - + + StdCmdTileWindows - Window - Okno + Window + Okno - &Tile - &Dlaždice + &Tile + &Dlaždice - Tile the windows - Uspořádání oken + Tile the windows + Uspořádání oken - - + + StdCmdToggleBreakpoint - Macro - Makro + Macro + Makro - Toggle breakpoint - Přepnout bod přerušení + Toggle breakpoint + Přepnout bod přerušení - - + + StdCmdToggleClipPlane - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Clipping plane - Střižná rovina + Clipping plane + Střižná rovina - Toggles clipping plane for active view - Přepíná střižnou rovinu pro aktivní pohled + Toggles clipping plane for active view + Přepíná střižnou rovinu pro aktivní pohled - - + + StdCmdToggleNavigation - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Toggle navigation/Edit mode - Přepnout režim navigace/úprava + Toggle navigation/Edit mode + Přepnout režim navigace/úprava - Toggle between navigation and edit mode - Přepnutí mezi režimem úprav a navigací + Toggle between navigation and edit mode + Přepnutí mezi režimem úprav a navigací - - + + StdCmdToggleObjects - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Toggle all objects - Přepíná všechny objekty + Toggle all objects + Přepíná všechny objekty - Toggles visibility of all objects in the active document - Přepíná viditelnost všech objektů v aktivním dokumentu + Toggles visibility of all objects in the active document + Přepíná viditelnost všech objektů v aktivním dokumentu - - + + StdCmdToggleSelectability - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Toggle selectability - Přepnout možnost výběru + Toggle selectability + Přepnout možnost výběru - Toggles the property of the objects to get selected in the 3D-View - Přepíná vlastnost objektů, k výběru ve 3D-zobrazení + Toggles the property of the objects to get selected in the 3D-View + Přepíná vlastnost objektů, k výběru ve 3D-zobrazení - - + + StdCmdToggleVisibility - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Toggle visibility - Přepnout viditelnost + Toggle visibility + Přepnout viditelnost - Toggles visibility - Přepíná viditelnost + Toggles visibility + Přepíná viditelnost - - + + StdCmdToolBarMenu - View - Pohled + View + Pohled - Tool&bars - Panel nástrojů + Tool&bars + Panel nástrojů - Toggles this window - Přepíná toto okno + Toggles this window + Přepíná toto okno - - + + StdCmdTransform - Edit - Upravit + Edit + Upravit - Transform... - Transformace... + Transform... + Transformace... - Transform the geometry of selected objects - Transformace geometrie vybraných objektů + Transform the geometry of selected objects + Transformace geometrie vybraných objektů - - + + StdCmdTransformManip - Edit - Upravit + Edit + Upravit - Transform - Transform + Transform + Transform - Transform the selected object in the 3d view - Transformovat na vybraný objekt v 3d zobrazení + Transform the selected object in the 3d view + Transformovat na vybraný objekt v 3d zobrazení - - + + StdCmdTreeSelection - View - Pohled + View + Pohled - Go to selection - Přejít na výběr + Go to selection + Přejít na výběr - Scroll to first selected item - Posun na první vybranou položku + Scroll to first selected item + Posun na první vybranou položku - - + + StdCmdUndo - Edit - Upravit + Edit + Upravit - &Undo - &Zpět + &Undo + &Zpět - Undo exactly one action - Vrátit zpět jednu akci + Undo exactly one action + Vrátit zpět jednu akci - - + + StdCmdUnitsCalculator - Tools - Nástroje + Tools + Nástroje - &Units calculator... - &Units calculator... + &Units calculator... + Převodník jednotek... - Start the units calculator - Start the units calculator + Start the units calculator + Spustit kalkulátor jednotek - - + + StdCmdUserInterface - View - Pohled + View + Pohled - Dock views - Ukotvit pohledy + Dock views + Ukotvit pohledy - Dock all top-level views - Ukotvit všechny pohledy nejvyšší úrovně + Dock all top-level views + Ukotvit všechny pohledy nejvyšší úrovně - - + + StdCmdViewAxo - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Axometric - Axonometrický + Axometric + Axonometrický - Set to axometric view - Nastavit na axonometrický pohled + Set to axometric view + Nastavit na axonometrický pohled - - + + StdCmdViewBottom - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Bottom - Dole + Bottom + Dole - Set to bottom view - Nastavit na spodní pohled + Set to bottom view + Nastavit na spodní pohled - - + + StdCmdViewCreate - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Create new view - Vytvořit nový pohled + Create new view + Vytvořit nový pohled - Creates a new view window for the active document - Vytvoří nové okno zobrazení pro aktivní dokument. + Creates a new view window for the active document + Vytvoří nové okno zobrazení pro aktivní dokument. - - + + StdCmdViewExample1 - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Inventor example #1 - Příklad konstrukce #1 + Inventor example #1 + Příklad konstrukce #1 - Shows a 3D texture with manipulator - Zobrazí 3D textury a manipulátor + Shows a 3D texture with manipulator + Zobrazí 3D textury a manipulátor - - + + StdCmdViewExample2 - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Inventor example #2 - Příklad návrhu #2 + Inventor example #2 + Příklad návrhu #2 - Shows spheres and drag-lights - Ukazuje koule a světla + Shows spheres and drag-lights + Ukazuje koule a světla - - + + StdCmdViewExample3 - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Inventor example #3 - Příklad návrhu #3 + Inventor example #3 + Příklad návrhu #3 - Shows a animated texture - Zobrazí animované textury + Shows a animated texture + Zobrazí animované textury - - + + StdCmdViewFitAll - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Fit all - Zaměřit zobrazení na vše + Fit all + Zaměřit zobrazení na vše - Fits the whole content on the screen - Zaměří zobrazení na obsah obrazovky + Fits the whole content on the screen + Zaměří zobrazení na obsah obrazovky - - + + StdCmdViewFitSelection - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Fit selection - Zaměřit zobrazení na výběr + Fit selection + Zaměřit zobrazení na výběr - Fits the selected content on the screen - Zaměřit zobrazení na vybraný dokument + Fits the selected content on the screen + Zaměřit zobrazení na vybraný dokument - - + + StdCmdViewFront - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Front - Přední + Front + Přední - Set to front view - Nastavit na čelní pohled + Set to front view + Nastavit na čelní pohled - - + + StdCmdViewIvIssueCamPos - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Issue camera position - Výchozí postavení kamery + Issue camera position + Výchozí postavení kamery - Issue the camera position to the console and to a macro, to easily recall this position - Výchozí nastavení pozice kamery v konzole a v makru pro jednoduší vyvolání této pozice + Issue the camera position to the console and to a macro, to easily recall this position + Výchozí nastavení pozice kamery v konzole a v makru pro jednoduší vyvolání této pozice - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Stereo Interleaved Columns - Stereo prokládané sloupci + Stereo Interleaved Columns + Stereo prokládané sloupci - Switch stereo viewing to Interleaved Columns - Přepnout stereo pohled na prokládané sloupce + Switch stereo viewing to Interleaved Columns + Přepnout stereo pohled na prokládané sloupce - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Stereo Interleaved Rows - Stereo prokládané řádky + Stereo Interleaved Rows + Stereo prokládané řádky - Switch stereo viewing to Interleaved Rows - Přepnout stereo pohled na prokládané řádky + Switch stereo viewing to Interleaved Rows + Přepnout stereo pohled na prokládané řádky - - + + StdCmdViewIvStereoOff - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Stereo Off - Stereo vypnuto + Stereo Off + Stereo vypnuto - Switch stereo viewing off - Vypnout stereo pohled + Switch stereo viewing off + Vypnout stereo pohled - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Stereo quad buffer - Quad stereo vyrovnávání + Stereo quad buffer + Quad stereo vyrovnávání - Switch stereo viewing to quad buffer - Přepnout stereo pohled na quad vyrovnávání + Switch stereo viewing to quad buffer + Přepnout stereo pohled na quad vyrovnávání - - + + StdCmdViewIvStereoRedGreen - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Stereo red/green - Stereo červená/zelená + Stereo red/cyan + Stereo červená/azurová - Switch stereo viewing to red/green - Přepnout stereo zobrazení červená/zelená + Switch stereo viewing to red/cyan + Přepnout stereo zobrazení na červená/azurová - - Stereo red/cyan - - - - Switch stereo viewing to red/cyan - - - - + + StdCmdViewLeft - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Left - Vlevo + Left + Vlevo - Set to left view - Nastavit na levý pohled + Set to left view + Nastavit na levý pohled - - + + StdCmdViewRear - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Rear - Zadní + Rear + Zadní - Set to rear view - Nastavte na zadní pohled + Set to rear view + Nastavte na zadní pohled - - + + StdCmdViewRight - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Right - Vpravo + Right + Vpravo - Set to right view - Nastavit na pravý pohled + Set to right view + Nastavit na pravý pohled - - + + StdCmdViewRotateLeft - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Rotate Left - Otočit doleva + Rotate Left + Otočit doleva - Rotate the view by 90° counter-clockwise - Otočí zobrazení o 90 ° proti směru hodinových ručiček + Rotate the view by 90° counter-clockwise + Otočí zobrazení o 90 ° proti směru hodinových ručiček - - + + StdCmdViewRotateRight - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Rotate Right - Otočit doprava + Rotate Right + Otočit doprava - Rotate the view by 90° clockwise - Otočí zobrazení o 90 ° ve směru hodinových ručiček + Rotate the view by 90° clockwise + Otočí zobrazení o 90 ° ve směru hodinových ručiček - - + + StdCmdViewTop - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Top - Horní + Top + Horní - Set to top view - Nastavit na horní pohled + Set to top view + Nastavit na horní pohled - - + + StdCmdViewVR - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - FreeCAD-VR - + FreeCAD-VR + FreeCAD-VR - Extend the FreeCAD 3D Window to a Oculus Rift - + Extend the FreeCAD 3D Window to a Oculus Rift + Rozšíření FReeCAD 3D okna na Oculus Rift - - + + StdCmdWhatsThis - Help - Nápověda + Help + Nápověda - &What's This? - Co to je? + &What's This? + Co to je? - What's This - Co to je + What's This + Co to je - - + + StdCmdWindows - Window - Okno + Window + Okno - &Windows... - Okna... + &Windows... + Okna... - Windows list - Seznam oken + Windows list + Seznam oken - - + + StdCmdWindowsMenu - Window - Okno + Window + Okno - Activates this window - Aktivuje toto okno + Activates this window + Aktivuje toto okno - - + + StdCmdWorkbench - View - Pohled + View + Pohled - Workbench - Workbench + Workbench + Workbench - Switch between workbenches - Přepnout mezi workbench + Switch between workbenches + Přepnout mezi workbench - - + + StdOrthographicCamera - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Orthographic view - Pravoúhlé zobrazení + Orthographic view + Pravoúhlé zobrazení - Switches to orthographic view mode - Přepne do režimu pravoúhlého zobrazení + Switches to orthographic view mode + Přepne do režimu pravoúhlého zobrazení - - + + StdPerspectiveCamera - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Perspective view - Perspektivní zobrazení + Perspective view + Perspektivní zobrazení - Switches to perspective view mode - Přepne do režimu perspektiva + Switches to perspective view mode + Přepne do režimu perspektiva - - + + StdViewBoxZoom - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Box zoom - Zoom oknem + Box zoom + Zoom oknem - - + + StdViewDockUndockFullscreen - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Document window - Okno dokumentu + Document window + Okno dokumentu - Display the active view either in fullscreen, in undocked or docked mode - Zobrazuje aktivní pohled v plné obrazovce v neukotveném nebo ukotveném módu + Display the active view either in fullscreen, in undocked or docked mode + Zobrazuje aktivní pohled v plné obrazovce v neukotveném nebo ukotveném módu - - + + StdViewScreenShot - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Save picture... - Uložit obrázek... + Save picture... + Uložit obrázek... - Creates a screenshot of the active view - Vytvoří snímek aktivního zobrazení + Creates a screenshot of the active view + Vytvoří snímek aktivního zobrazení - - + + StdViewZoomIn - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Zoom In - Přiblížit + Zoom In + Přiblížit - - + + StdViewZoomOut - Standard-View - Standardní pohledy + Standard-View + Standardní pohledy - Zoom Out - Oddálit + Zoom Out + Oddálit - - + + Std_Delete - Object dependencies - Object dependencies + Object dependencies + Závislosti objektu - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - This object is referenced by other objects and thus these objects might get broken. -Are you sure to continue? + Na tento objekt odkazují jiné objekty a proto mohou být tyto objekty poškozeny. +Opravdu chcete pokračovat? - - + + Std_DrawStyle - As is - Jako je + As is + Jako je - Normal mode - Normální režim + Normal mode + Normální režim - Wireframe - Drátěný + Wireframe + Drátěný - Wireframe mode - Drátěný režim + Wireframe mode + Drátěný režim - Flat lines - Flat lines + Flat lines + Hrany - Flat lines mode - Flat lines mode + Flat lines mode + Režim hran - Shaded - Shaded + Shaded + Stínované - Shaded mode - Shaded mode + Shaded mode + Režim stínování - Points - Body + Points + Body - Points mode - Points mode + Points mode + Režim bodů - - + + Std_DuplicateSelection - Object dependencies - Object dependencies + Object dependencies + Závislosti objektu - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - The selected objects have a dependency to unselected objects. -Do you want to duplicate them, too? + Vybrané objekty mají závislost na nevybrané objekty. Chcete je také duplikovat? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz nebyl nalezen + Graphviz not found + Graphviz nebyl nalezen - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz nebyl nalezen v systému. Chcete zadat jeho cestu instalace, pokud je již nainstalován? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Graphviz nebyl nalezen v systému. Chcete zadat jeho cestu instalace, pokud je již nainstalován? - Graphviz installation path - Instalační cesta Graphvizu + Graphviz installation path + Instalační cesta Graphvizu - Dependency graph - Graf závislostí + Dependency graph + Graf závislostí - Graphviz failed - Graphviz selhal + Graphviz failed + Graphviz selhal - Graphviz failed to create an image file - Graphvizu se nepodařilo vytvořit soubor s obrázkem + Graphviz failed to create an image file + Graphvizu se nepodařilo vytvořit soubor s obrázkem - - + + Workbench - &File - Soubor + &File + Soubor - &Edit - Upravit + &Edit + Upravit - Standard views - Standardní zobrazení + Standard views + Standardní zobrazení - &Stereo - Stereo + &Stereo + Stereo - &Zoom - Přiblížení + &Zoom + Přiblížení - Visibility - Vditelnost + Visibility + Vditelnost - &View - & Pohled + &View + &Zobrazit - &Tools - & Nástroje + &Tools + & Nástroje - &Macro - &Makro + &Macro + &Makro - &Windows - & Okna + &Windows + & Okna - &On-line help - & On-line Nápověda + &On-line help + & On-line Nápověda - &Help - Nápověda + &Help + Nápověda - File - Soubor + File + Soubor - Macro - Makro + Macro + Makro - View - Pohled + View + Pohled - Special Ops - Speciální operace + Special Ops + Speciální operace - - + + testClass - test - test + test + test - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /> <style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /> <style type="text/css"> p, li {white-space: pre-wrap;} -</style></head><body style="font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style="font-size:20pt; font-weight:600;"> iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"> <span style="font-size:12pt;"> vytvořeno pro Qt 4.3.x verze</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"> www.ii-system.com</p></body></html> +</style></head><body style="font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style="font-size:20pt; font-weight:600;"> iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"> <span style="font-size:12pt;"> vytvořeno pro Qt 4.3.x verze</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"> www.ii-system.com</p></body></html> - Choose the style of the Task Panel - Zvolte styl pro zobrazení panelu úloh + Choose the style of the Task Panel + Zvolte styl pro zobrazení panelu úloh - Default - Výchozí + Default + Výchozí - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/FreeCAD_de.qm b/src/Gui/Language/FreeCAD_de.qm index 42d11a6df..5f5fe3e47 100644 Binary files a/src/Gui/Language/FreeCAD_de.qm and b/src/Gui/Language/FreeCAD_de.qm differ diff --git a/src/Gui/Language/FreeCAD_de.ts b/src/Gui/Language/FreeCAD_de.ts index eeaa2d380..0996ef5f6 100644 --- a/src/Gui/Language/FreeCAD_de.ts +++ b/src/Gui/Language/FreeCAD_de.ts @@ -1,6824 +1,6582 @@ - - + + Angle - Form - Form + Form + Form - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Einrastwinkel + Angle Snap + Einrastwinkel - 1 ° - 1 ° + 1 ° + 1 ° - 2 ° - 2 ° + 2 ° + 2 ° - 5 ° - 5 ° + 5 ° + 5 ° - 10 ° - 10 ° + 10 ° + 10 ° - 20 ° - 20 ° + 20 ° + 20 ° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - + Measure + Messen - Clear measurement - + Clear measurement + Messung löschen - - + + CmdViewMeasureToggleAll - Measure - + Measure + Messen - Toggle measurement - + Toggle measurement + Messen ein-/ausschalten - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball-Bewegung + Spaceball Motion + Spaceball-Bewegung - Global Sensitivity: - Globale Empfindlichkeit: + Global Sensitivity: + Globale Empfindlichkeit: - Dominant Mode - Dominanter Modus + Dominant Mode + Dominanter Modus - Flip Y/Z - Y/Z tauschen + Flip Y/Z + Y/Z tauschen - Enable Translations - Translationen aktivieren + Enable Translations + Translationen aktivieren - Enable Rotations - Rotationen aktivieren + Enable Rotations + Rotationen aktivieren - Calibrate - Kalibrieren + Calibrate + Kalibrieren - Default - Standard + Default + Standard - Enable - Aktivieren + Enable + Aktivieren - Reverse - Umkehren + Reverse + Umkehren - - + + DlgUnitCalculator - Units calculator - + Units calculator + Einheitenrechner - as: - + as: + als: - => - + => + => - Help - Hilfe + Help + Hilfe - Copy - Kopieren + Copy + Kopieren - Close - Schließen + Close + Schließen - - + + DownloadItem - Form - Form + Form + Form - Ico - + Ico + Ico - Filename - + Filename + Dateiname - - + + Gui::AccelLineEdit - none - kein + none + kein - - + + Gui::ActionSelector - Available: - Verfügbar: + Available: + Verfügbar: - Selected: - Ausgewählt: + Selected: + Ausgewählt: - Add - Hinzufügen + Add + Hinzufügen - Remove - Entfernen + Remove + Entfernen - Move up - Noch oben verschieben + Move up + Noch oben verschieben - Move down - Nache unten verschieben + Move down + Nache unten verschieben - - + + Gui::AlignmentView - Movable object - Bewegliches Objekt + Movable object + Bewegliches Objekt - Fixed object - Festes Objekt + Fixed object + Festes Objekt - - + + Gui::BlenderNavigationStyle - Press left mouse button - Drücken Sie die linke Maustaste + Press left mouse button + Drücken Sie die linke Maustaste - Press SHIFT and middle mouse button - Drücke die Umschalttaste und die mittlere Maustaste + Press SHIFT and middle mouse button + Drücke die Umschalttaste und die mittlere Maustaste - Press middle mouse button - Drücken Sie die mittlere Maustaste + Press middle mouse button + Drücken Sie die mittlere Maustaste - Scroll middle mouse button - Scrollen Sie die mittlere Maustaste + Scroll middle mouse button + Scrollen Sie die mittlere Maustaste - - + + Gui::CADNavigationStyle - Press left mouse button - Drücken Sie die linke Maustaste + Press left mouse button + Drücken Sie die linke Maustaste - Press middle mouse button - Drücken Sie die mittlere Maustaste + Press middle mouse button + Drücken Sie die mittlere Maustaste - Press left and middle mouse button - Drücken Sie die linke und die mittlere Maustaste + Press middle and left or right mouse button + Mittlere und linke oder rechte Maustaste drücken - Scroll middle mouse button - Scrollen Sie die mittlere Maustaste - - - Press middle and left or right mouse button - - - - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - + Rollen mit mittlerem Mausrad, oder mittlere Taste während Links- oder Rechtsklick gedrückt halten und Maus auf oder ab bewegen - - + + Gui::Command - Standard - Standard + Standard + Standard - - + + Gui::ContainerDialog - &OK - &OK + &OK + &OK - &Cancel - A&bbrechen + &Cancel + A&bbrechen - - + + Gui::ControlSingleton - Task panel - Taskleiste + Task panel + Taskleiste - - + + Gui::Dialog::AboutApplication - About - Über + About + Über - Revision number - Revisionsnummer + Revision number + Revisionsnummer - Version - Version + Version + Version - OK - OK + OK + OK - - Text source + + Text source - Release date - Erscheinungsdatum + Release date + Erscheinungsdatum - Platform - Plattform + License... + Lizenz... - License... - Lizenz... + Copy to clipboard + In Zwischenablage kopieren - Copy to clipboard - In Zwischenablage kopieren + Operating system + Betriebssystem - Operating system - Betriebssystem + Word size + Wortgröße - - Word size - - - - + + Gui::Dialog::ButtonModel - Button %1 - Schaltfläche %1 + Button %1 + Schaltfläche %1 - Out Of Range - Außerhalb des Bereichs + Out Of Range + Außerhalb des Bereichs - - + + Gui::Dialog::Clipping - Clipping - + Clipping + Abschneiden - Clipping X - + Clipping X + Abschneiden in X - Flip - + Flip + Umdrehen - Offset - + Offset + Versetzen - Clipping Y - + Clipping Y + Abschneiden in Y - Clipping Z - + Clipping Z + Abschneiden in Z - Clipping custom direction - + Clipping custom direction + Abschneiden in benutzerdefinierter Richtung - View - Ansicht + View + Ansicht - Adjust to view direction - + Adjust to view direction + An Blickrichtung anpassen - Direction - + Direction + Richtung - - + + Gui::Dialog::CommandModel - Commands - Befehle + Commands + Befehle - - + + Gui::Dialog::DemoMode - View Turntable - Drehteller + View Turntable + Drehteller - Speed - Geschwindigkeit + Speed + Geschwindigkeit - Maximum - Maximum + Maximum + Maximum - Minimum - Minimum + Minimum + Minimum - Fullscreen - Vollbild + Fullscreen + Vollbild - Enable timer - Timer aktivieren + Enable timer + Timer aktivieren - s - s + s + s - Angle - Winkel + Angle + Winkel - 90° - 90° + 90° + 90° - -90° - -90 ° + -90° + -90 ° - Play - Wiedergabe + Play + Wiedergabe - Stop - Beenden + Stop + Beenden - Close - Schließen + Close + Schließen - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Fenster auswählen + Choose Window + Fenster auswählen - &Activate - &Aktivieren + &Activate + &Aktivieren - Alt+A - Alt+B + + Text source - - &Cancel - A&bbrechen - - - - Text source - - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Fenster + Windows + Fenster - - + + Gui::Dialog::DlgAuthorization - Authorization - Autorisiertung + Authorization + Autorisiertung - &OK - &OK + Password: + Kennwort: - &Cancel - A&bbrechen + + Text source - Password: - Kennwort: + Username: + Benutzername: - User name: - Benutzerame: + Site: + Seite: - - Text source + %1 at %2 + %1 bei %2 - - Username: - - - - Site: - - - - %1 at %2 - - - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Symbol auswählen + Choose Icon + Symbol auswählen - OK - OK + Icon folders... + Icon Order... - - Cancel - Abbrechen - - - Add icons... - Symbole hinzufügen... - - - Icon folders... - - - - + + Gui::Dialog::DlgCustomActions - Macros - Makros + Macros + Makros - Setup Custom Macros - Erstellen benutzerdefinierter Makros + Setup Custom Macros + Erstellen benutzerdefinierter Makros - Macro: - Makro: + Macro: + Makro: - ... - ... + ... + ... - Pixmap - Symbol + Pixmap + Symbol - Accelerator: - Tastenbelegung: + Accelerator: + Tastenbelegung: - What's this: - Direkthilfe: + What's this: + Direkthilfe: - Status text: - Statustext: + Status text: + Statustext: - Tool tip: - Tooltipp: + Tool tip: + Tooltipp: - Menu text: - Menütext: + Menu text: + Menütext: - Add - Hinzufügen + Add + Hinzufügen - Remove - Entfernen + Remove + Entfernen - Replace - Ersetzen + Replace + Ersetzen - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Symbole + Icons + Symbole - Macros - Makros + Macros + Makros - No macro - Kein Makro + No macro + Kein Makro - No macros found. - Keine Makros gefunden. + No macros found. + Keine Makros gefunden. - Macro not found - Makro nicht gefunden + Macro not found + Makro nicht gefunden - Sorry, couldn't find macro file '%1'. - Das Makro '%1' konnte nicht gefunden werden. + Sorry, couldn't find macro file '%1'. + Das Makro '%1' konnte nicht gefunden werden. - Empty macro - Leeres Makrofeld + Empty macro + Leeres Makrofeld - Please specify the macro first. - Wählen Sie bitte vorher das Makro aus. + Please specify the macro first. + Wählen Sie bitte vorher das Makro aus. - Empty text - Leeres Textfeld + Empty text + Leeres Textfeld - Please specify the menu text first. - Geben Sie bitte den Menütext an. + Please specify the menu text first. + Geben Sie bitte den Menütext an. - No item selected - Kein Element ausgewählt + No item selected + Kein Element ausgewählt - Please select a macro item first. - Wählen Sie bitte vorher ein Makroelement aus. + Please select a macro item first. + Wählen Sie bitte vorher ein Makroelement aus. - - + + Gui::Dialog::DlgCustomCommands - Commands - Befehle + Commands + Befehle - - Text source + + Text source - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Kategorie + Category + Kategorie - Icon - Symbol + Icon + Symbol - Command - Befehl + Command + Befehl - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Tastatur + Keyboard + Tastatur - Description: - Beschreibung: + Description: + Beschreibung: - &Category: - &Kategorie: + &Category: + &Kategorie: - C&ommands: - Be&fehle: + C&ommands: + Be&fehle: - Current shortcut: - Aktuell verwendete Tastenkombination: + Current shortcut: + Aktuell verwendete Tastenkombination: - Press &new shortcut: - &Neue Tastenkombination drücken: + Press &new shortcut: + &Neue Tastenkombination drücken: - Currently assigned to: - Im Moment verwendet von: + Currently assigned to: + Im Moment verwendet von: - &Assign - Zu&weisen + &Assign + Zu&weisen - Alt+A - Alt+B + Alt+A + Alt+B - &Reset - Zu&rücksetzen + &Reset + Zu&rücksetzen - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - &Alles zurücksetzen + Re&set All + &Alles zurücksetzen - Alt+S - Alt+S + Alt+S + Alt+S - - Text source + + Text source - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Symbol + Icon + Symbol - Command - Befehl + Command + Befehl - none - kein + none + kein - Multiple defined shortcut - Mehrfach belegte Tastenkombination + Multiple defined shortcut + Mehrfach belegte Tastenkombination - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - Die Tastenkombination '%1' ist mehr als einmal vergeben. Dies kann zu unerwartetem Verhalten führen. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + Die Tastenkombination '%1' ist mehr als einmal vergeben. Dies kann zu unerwartetem Verhalten führen. - Already defined shortcut - Bereits belegte Tastenkombination + Already defined shortcut + Bereits belegte Tastenkombination - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - Die Tastenkombination '%1' wird bereits von '%2' verwendet. + Die Tastenkombination '%1' wird bereits von '%2' verwendet. Wählen Sie bitte eine andere Tastenkombination. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Werkzeugleisten + Toolbox bars + Werkzeugleisten - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Symbolleisten + Toolbars + Symbolleisten - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Bemerkung:</span> Die Änderungen werden beim nächsten Laden des Arbeitsbereiches wirksam</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Bemerkung:</span> Die Änderungen werden beim nächsten Laden des Arbeitsbereiches wirksam</p></body></html> - Move right - Nach rechts verschieben + Move right + Nach rechts verschieben - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Ausgewähltes Element um eine Stufe nach unten verschieben.</b><p>Das verändert auch die Stufe des Vaterelements.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Ausgewähltes Element um eine Stufe nach unten verschieben.</b><p>Das verändert auch die Stufe des Vaterelements.</p> - Move left - Nach links verschieben + Move left + Nach links verschieben - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Ausgewähltes Element um eine Stufe nach oben verschieben.</b><p>Das verändert auch die Stufe des Vaterelements.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Ausgewähltes Element um eine Stufe nach oben verschieben.</b><p>Das verändert auch die Stufe des Vaterelements.</p> - Move down - Nache unten verschieben + Move down + Nache unten verschieben - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Ausgewähltes Element nach unten verschieben.</b><p>Das Element wird innerhalb der Hierarchiestufe verschoben.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Ausgewähltes Element nach unten verschieben.</b><p>Das Element wird innerhalb der Hierarchiestufe verschoben.</p> - Move up - Noch oben verschieben + Move up + Noch oben verschieben - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Ausgewähltes Element nach oben verschieben.</b><p>Das Element wird innerhalb der Hierarchiestufe verschoben.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Ausgewähltes Element nach oben verschieben.</b><p>Das Element wird innerhalb der Hierarchiestufe verschoben.</p> - New... - Neu... + New... + Neu... - Rename... - Umbenennen... + Rename... + Umbenennen... - Delete - Löschen + Delete + Löschen - Icon - Symbol + Icon + Symbol - Command - Befehl + Command + Befehl - <Separator> - <Trennlinie> + <Separator> + <Trennlinie> - New toolbar - Neue Symbolleiste + New toolbar + Neue Symbolleiste - Toolbar name: - Name der Symbolleiste: + Toolbar name: + Name der Symbolleiste: - Duplicated name - Doppelter Namen + Duplicated name + Doppelter Namen - The toolbar name '%1' is already used - Der Name der Symbolleiste '%1' wird bereits verwendet + The toolbar name '%1' is already used + Der Name der Symbolleiste '%1' wird bereits verwendet - Rename toolbar - Symbolleiste umbenennen + Rename toolbar + Symbolleiste umbenennen - - Text source + + Text source - Global - Global + Global + Global - - + + Gui::Dialog::DlgCustomizeImp - Customize - Benutzerdefiniert + Customize + Benutzerdefiniert - &Help - &Hilfe + &Help + &Hilfe - &Close - S&chließen + &Close + S&chließen - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball-Bewegung + Spaceball Motion + Spaceball-Bewegung - No Spaceball Present - Kein Spaceball gefunden + No Spaceball Present + Kein Spaceball gefunden - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - Kein Spaceball gefunden + No Spaceball Present + Kein Spaceball gefunden - Buttons - Schaltflächen + Buttons + Schaltflächen - Clear - Löschen + Clear + Löschen - Print Reference - Referenz anzeigen + Print Reference + Referenz anzeigen - Spaceball Buttons - Spaceball-Knöpfe + Spaceball Buttons + Spaceball-Knöpfe - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Anzeigeeigenschaften + Display properties + Anzeigeeigenschaften - Display - Anzeige + Display + Anzeige - Transparency: - Transparenz: + Transparency: + Transparenz: - Line width: - Linienstärke: + Line width: + Linienstärke: - Point size: - Punktgröße: + Point size: + Punktgröße: - Material - Material + Material + Material - ... - ... + ... + ... - Close - Schließen + Viewing mode + Anzeigemodus - Viewing mode - Anzeigemodus + Plot mode: + Plotmodus: - Plot mode: - Plotmodus: + + Text source - - Text source + Line transparency: + Linientransparenz: - Line transparency: - Linientransparenz: + Line color: + Linienfarbe: - Line color: - Linienfarbe: + Shape color: + Flächenfarbe: - Shape color: - Flächenfarbe: + Color plot: + Farb-Plot: - Color plot: - Farb-Plot: + Document window: + Dokumentfenster: - - Document window: - Dokumentfenster: - - - + + Gui::Dialog::DlgDisplayPropertiesImp - Default - Standard + Default + Standard - Aluminium - + Aluminium + Aluminium - Brass - + Brass + Messing - Bronze - + Bronze + Bronze - Copper - + Copper + Kupfer - Chrome - + Chrome + Chrom - Emerald - + Emerald + Smaragd - Gold - + Gold + Gold - Jade - + Jade + Jade - Metalized - + Metalized + Metallisiert - Neon GNC - + Neon GNC + Neon GNC - Neon PHC - + Neon PHC + Neon PHC - Obsidian - + Obsidian + Obsidian - Pewter - + Pewter + Zinn - Plaster - + Plaster + Putz - Plastic - + Plastic + Kunststoff - Ruby - + Ruby + Rubin - Satin - + Satin + Satin - Shiny plastic - + Shiny plastic + Glänzender Kunststoff - Silver - + Silver + Silber - Steel - + Steel + Stahl - Stone - + Stone + Stein - - + + Gui::Dialog::DlgEditorSettings - Editor - Editor + Editor + Editor - Options - Optionen + Options + Optionen - Enable line numbers - Zeilennummerierung + Enable line numbers + Zeilennummerierung - Enable folding - Faltung zulassen + Enable folding + Faltung zulassen - Indentation - Einrückung + Indentation + Einrückung - Insert spaces - Leerzeichen-Einrückung beibehalten + Insert spaces + Leerzeichen-Einrückung beibehalten - Tab size: - Tabulator-Breite: + Tab size: + Tabulator-Breite: - Indent size: - Einrückungsbreite: + Indent size: + Einrückungsbreite: - Keep tabs - Tanulator-Einrückung beibehalten + Keep tabs + Tanulator-Einrückung beibehalten - Display Items - Elemente + Display Items + Elemente - Family: - Familie: + Family: + Familie: - Size: - Größe: + Size: + Größe: - Preview: - Vorschau: + Preview: + Vorschau: - - Text source + + Text source - - + + Gui::Dialog::DlgGeneral - General - Allgemein + General + Allgemein - Start up - Start + Start up + Start - Enable splash screen at start up - Splashscreen beim Starten anzeigen + Enable splash screen at start up + Splashscreen beim Starten anzeigen - Switch to tab of report window: - Wechsle zu Reiter des Ausgabefensters: + Switch to tab of report window: + Wechsle zu Reiter des Ausgabefensters: - Auto load module after start up: - Lade Modul automatisch nach Startvorgang: + Auto load module after start up: + Lade Modul automatisch nach Startvorgang: - Language - Sprache + Language + Sprache - Change language: - Sprache auswählen: + Change language: + Sprache auswählen: - Main window - Hauptfenster + Main window + Hauptfenster - Size of recent file list - Anzahl der zuletzt benutzten Dateien + Size of recent file list + Anzahl der zuletzt benutzten Dateien - Window style: - Fenster-Stil: + Window style: + Fenster-Stil: - Size of toolbar icons: - Bildgröße in Symbolleisten: + Size of toolbar icons: + Bildgröße in Symbolleisten: - Enable tiled background - + Enable tiled background + Gekachelten Hintergrund aktivieren - Style sheet: - + Style sheet: + Formatvorlage: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Standard (%1 x %1) + Default (%1 x %1) + Standard (%1 x %1) - Small (%1 x %1) - Klein (%1 x %1) + Small (%1 x %1) + Klein (%1 x %1) - Large (%1 x %1) - Groß (%1 x %1) + Large (%1 x %1) + Groß (%1 x %1) - Extra large (%1 x %1) - Extra groß (%1 x %1) + Extra large (%1 x %1) + Extra groß (%1 x %1) - No style sheet - + No style sheet + Keine Formatvorlage - - + + Gui::Dialog::DlgInputDialog - Input - Eingabe + Input + Eingabe - OK - OK + + Text source - - Cancel - Abbrechen - - - - Text source - - - + + Gui::Dialog::DlgInspector - Scene Inspector - Scene Inspector + Scene Inspector + Scene Inspector - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Makro ausführen + Execute macro + Makro ausführen - Macro name: - Makroname: + Macro name: + Makroname: - Macro destination: - Makro-Zielpfad: + Macro destination: + Makro-Zielpfad: - Execute - Ausführen + Execute + Ausführen - Close - Schließen + Close + Schließen - Create - Erstellen + Create + Erstellen - Delete - Löschen + Delete + Löschen - Edit - Bearbeiten + Edit + Bearbeiten - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Makros + Macros + Makros - Macro file - Makro-Datei + Macro file + Makro-Datei - Enter a file name, please: - Geben Sie bitte einen Dateinamen an: + Enter a file name, please: + Geben Sie bitte einen Dateinamen an: - Existing file - Vorhandene Datei + Existing file + Vorhandene Datei - '%1'. + '%1'. This file already exists. - '%1'.\n + '%1'.\n Diese Datei ist bereits vorhanden. - Delete macro - Makro löschen + Delete macro + Makro löschen - Do you really want to delete the macro '%1'? - Möchten Sie das Makro '%1' wirklich löschen? + Do you really want to delete the macro '%1'? + Möchten Sie das Makro '%1' wirklich löschen? - Cannot create file - Datei kann nicht erstellt werden + Cannot create file + Datei kann nicht erstellt werden - Creation of file '%1' failed. - Erstellen der Datei %1' fehlgeschlagen. + Creation of file '%1' failed. + Erstellen der Datei %1' fehlgeschlagen. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Makroaufzeichnung + Macro recording + Makroaufzeichnung - Macro name: - Makroname: + Macro name: + Makroname: - Stop - Beenden + Stop + Beenden - Cancel - Abbrechen + Cancel + Abbrechen - Macro path: - Makro-Zielpfad: + Macro path: + Makro-Zielpfad: - ... - ... + ... + ... - Record - Aufzeichnen + Record + Aufzeichnen - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Makroaufzeichnung + Macro recorder + Makroaufzeichnung - Specify first a place to save. - Geben Sie vorher einen Speicherort an. + Specify first a place to save. + Geben Sie vorher einen Speicherort an. - Existing macro - Bestehendes Makro + Existing macro + Bestehendes Makro - The macro '%1' already exists. Do you want to overwrite? - Das Makro '%1' existiert bereits. Wollen Sie es überschreiben? + The macro '%1' already exists. Do you want to overwrite? + Das Makro '%1' existiert bereits. Wollen Sie es überschreiben? - The macro directory doesn't exist. Please, choose another one. - Das Makro-Verzeichnis existiert nicht. Wählen Sie bitte ein anderes aus. + The macro directory doesn't exist. Please, choose another one. + Das Makro-Verzeichnis existiert nicht. Wählen Sie bitte ein anderes aus. - Choose macro directory - Wählen Sie ein Makro-Verzeichnis + Choose macro directory + Wählen Sie ein Makro-Verzeichnis - You have no write permission for the directory. Please, choose another one. - + You have no write permission for the directory. Please, choose another one. + Sie haben keine Schreibrechte für das Verzeichnis. Bitte wählen Sie ein anderes. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Materialeigenschaften + Material properties + Materialeigenschaften - &Close - S&chließen + Material + Material - Alt+C - Alt+I + Diffuse color: + Streufarbe: - Material - Material + Specular color: + Glanzfarbe: - Diffuse color: - Streufarbe: + Shininess: + Glanz: - Specular color: - Glanzfarbe: + % + % - Shininess: - Glanz: + Ambient color: + Umgebungsfarbe: - % - % + + Text source - Ambient color: - Umgebungsfarbe: + Emissive color: + Ausstrahlfarbe: - - - Text source - - - Emissive color: - Ausstrahlfarbe: - - - + + Gui::Dialog::DlgOnlineHelp - On-line help - Online-Hilfe + On-line help + Online-Hilfe - Help viewer - Hilfe + Help viewer + Hilfe - Location of start page - Ort der Startseite + Location of start page + Ort der Startseite - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - HTML-Dateien (*.html *.htm) + HTML files (*.html *.htm) + HTML-Dateien (*.html *.htm) - Access denied - Zugriff verweigert + Access denied + Zugriff verweigert - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Zugriff auf '%1' verweigert + Zugriff auf '%1' verweigert Wählen Sie bitte ein anderes Verzeichnis aus. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Parametereditor + Parameter Editor + Parametereditor - Save to disk - Speichern + Save to disk + Speichern - Alt+C - Alt+I + Alt+C + Alt+I - &Close - S&chließen + &Close + S&chließen - - + + Gui::Dialog::DlgParameterImp - Group - Gruppe + Group + Gruppe - Name - Name + Name + Name - Type - Typ + Type + Typ - Value - Wert + Value + Wert - User parameter - Benutzerdefinierte Parameter + User parameter + Benutzerdefinierte Parameter - Invalid input - Ungültige Eingabe + Invalid input + Ungültige Eingabe - Invalid key name '%1' - Ungültiger Schlüsselname '%1' + Invalid key name '%1' + Ungültiger Schlüsselname '%1' - System parameter - Systemparameter + System parameter + Systemparameter - - + + Gui::Dialog::DlgPreferences - Preferences - Einstellungen + Preferences + Einstellungen - &Help - &Hilfe + + Text source - - Alt+H - Alt+H - - - &OK - &OK - - - &Apply - Ü&bernehmen - - - Alt+A - Alt+B - - - &Cancel - A&bbrechen - - - - Text source - - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Falscher Parameter + Wrong parameter + Falscher Parameter - - + + Gui::Dialog::DlgProjectInformation - Project information - Projektinformationen + Project information + Projektinformationen - Information - Information + Information + Information - &Name: - &Name: + &Name: + &Name: - Commen&t: - Kommen&tar: + Commen&t: + Kommen&tar: - Path: - Pfad: + Path: + Pfad: - &Last modified by: - Zuletzt &geändert von: + &Last modified by: + Zuletzt &geändert von: - Created &by: - Erstellt &von: + Created &by: + Erstellt &von: - Com&pany: - &Firma: + Com&pany: + &Firma: - Last &modification date: - Zuletzt geändert a&m: + Last &modification date: + Zuletzt geändert a&m: - Creation &date: - Erstell&datum: + Creation &date: + Erstell&datum: - &OK - &OK + + Text source - &Cancel - A&bbrechen + UUID: + UUID: - - Text source + License information: + Lizenzinformationen: - UUID: - + License URL + Lizenz-URL - License information: - + Open in browser + Im Browser öffnen - - License URL - - - - Open in browser - - - - + + Gui::Dialog::DlgProjectUtility - Project utility - Projekt-Hilfsprogramm + Project utility + Projekt-Hilfsprogramm - Extract project - Projekt entpacken + Extract project + Projekt entpacken - Source - Quelle + Source + Quelle - Project file (*.fcstd) - Projektdatei (*.fcstd) + Project file (*.fcstd) + Projektdatei (*.fcstd) - Destination - Zielort + Destination + Zielort - Extract - Entpacken + Extract + Entpacken - Create project - Projekt erstellen + Create project + Projekt erstellen - Document.xml - Document.xml + Document.xml + Document.xml - Create - Erstellen + Create + Erstellen - Load project file after creation - Projektdatei nach Erstellen laden + Load project file after creation + Projektdatei nach Erstellen laden - Empty source - Leerer Quellpfad + Empty source + Leerer Quellpfad - No source is defined. - Kein Quellpafd angegeben. + No source is defined. + Kein Quellpafd angegeben. - Empty destination - Leerer Zeilpfad + Empty destination + Leerer Zeilpfad - No destination is defined. - Kein Zielpfad angegeben. + No destination is defined. + Kein Zielpfad angegeben. - - + + Gui::Dialog::DlgPropertyLink - Link - + Link + Link - Show all object types - + Show all object types + Zeige alle Objekttypen - No selection - Keine Auswahl + No selection + Keine Auswahl - Please select an object from the list - + Please select an object from the list + Bitte wählen Sie ein Objekt aus der Liste - - + + Gui::Dialog::DlgReportView - Output window - Ausgabefenster + Output window + Ausgabefenster - Output - Ausgabe + Output + Ausgabe - Record log messages - Protokoll-Meldungen ausgeben + Record log messages + Protokoll-Meldungen ausgeben - Record warnings - Warnungen ausgeben + Record warnings + Warnungen ausgeben - Record error messages - Fehlermeldungen ausgeben + Record error messages + Fehlermeldungen ausgeben - Colors - Farben + Colors + Farben - Normal messages: - Normale Meldungen: + Normal messages: + Normale Meldungen: - Log messages: - Protokoll-Meldungen: + Log messages: + Protokoll-Meldungen: - Warnings: - Warnungen: + Warnings: + Warnungen: - Errors: - Fehlermeldungen: + Errors: + Fehlermeldungen: - - Text source + + Text source - Redirect internal Python errors to report view - Interne Python-Fehlermeldungen auf Ausgabefenster umleiten + Redirect internal Python errors to report view + Interne Python-Fehlermeldungen auf Ausgabefenster umleiten - Redirect internal Python output to report view - Interne Python-Meldungen auf Ausgabefenster umleiten + Redirect internal Python output to report view + Interne Python-Meldungen auf Ausgabefenster umleiten - - + + Gui::Dialog::DlgRunExternal - Running external program - Externes Programm ausführen + Running external program + Externes Programm ausführen - TextLabel - TextLabel + TextLabel + TextLabel - Advanced >> - Erweitert >> + Advanced >> + Erweitert >> - ... - ... + ... + ... - Accept changes - Änderungen übernehmen + Accept changes + Änderungen übernehmen - Discard changes - Änderungen verwerfen + Discard changes + Änderungen verwerfen - Abort program - Programm abbrechen + Abort program + Programm abbrechen - Help - Hilfe + Help + Hilfe - Select a file - Wählen Sie eine Datei aus + Select a file + Wählen Sie eine Datei aus - - + + Gui::Dialog::DlgSettings3DView - 3D View - 3D-Viewer + 3D View + 3D-Viewer - 3D View settings - Einstellungen 3D-Viewer + 3D View settings + Einstellungen 3D-Viewer - Show coordinate system in the corner - Koordinatensystem in Ecke anzeigen + Show coordinate system in the corner + Koordinatensystem in Ecke anzeigen - Show counter of frames per second - Anzeigen der Datenrate pro Sekunde + Show counter of frames per second + Anzeigen der Datenrate pro Sekunde - Enable animation - Animation zulassen + Enable animation + Animation zulassen - Enable anti-aliasing (slower) - Anti-Aliasing aktivieren (langsam) + Eye to eye distance for stereo modes: + Augabstand für Stereomodus: - Eye to eye distance for stereo modes: - Augabstand für Stereomodus: + Camera type + Kameratyp - Camera type - Kameratyp + Orthographic rendering + Orthographische Darstellung - Orthographic rendering - Orthographische Darstellung + Perspective rendering + Perspektivische Darstellung - Perspective rendering - Perspektivische Darstellung + + Text source - - Text source + 3D Navigation + 3D-Navigation - 3D Navigation - 3D-Navigation + Mouse... + Maus... - Mouse... - Maus... + Intensity of backlight + Intensität der Hintergrundbeleuchtung - Intensity of backlight - Intensität der Hintergrundbeleuchtung + Enable backlight color + Aktiviere farbige Hintergrundbeleuchtung - Enable backlight color - Aktiviere farbige Hintergrundbeleuchtung + Orbit style + Orbit Stil - Orbit style - Orbit Stil + Turntable + Drehscheibe - Turntable - Drehscheibe + Trackball + Trackball - Trackball - Trackball + Invert zoom + Zoom umkehren - Invert zoom - Zoom umkehren + Zoom at cursor + Zoom an Cursorposition - Zoom at cursor - Zoom an Cursorposition + Zoom step + Zoom-Schritt - Zoom step - Zoom-Schritt + Anti-Aliasing + Kantenglättung - Anti-Aliasing - + None + Kein - None - + Line Smoothing + Linie glätten - Line Smoothing - + MSAA 2x + MSAA 2x - MSAA 2x - + MSAA 4x + MSAA 4x - MSAA 4x - + MSAA 8x + MSAA 8x - - MSAA 8x - - - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 Navigation + %1 navigation + %1 Navigation - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Farbmodell + Color model + Farbmodell - &Gradient: - &Verlauf: + &Gradient: + &Verlauf: - red-yellow-green-cyan-blue - Rot-Gelb-Grün-Türkis-Blau + red-yellow-green-cyan-blue + Rot-Gelb-Grün-Türkis-Blau - blue-cyan-green-yellow-red - Blau-Türkis-Grün-Gelb-Rot + blue-cyan-green-yellow-red + Blau-Türkis-Grün-Gelb-Rot - white-black - Weiß-Schwarz + white-black + Weiß-Schwarz - black-white - Schwarz-Weiß + black-white + Schwarz-Weiß - Visibility - Sichtbarkeit + Visibility + Sichtbarkeit - Out g&rayed - Außerhalb geg&raut + Out g&rayed + Außerhalb geg&raut - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - Außerhalb uns&ichtbar + Out &invisible + Außerhalb uns&ichtbar - Alt+I - Alt+I + Alt+I + Alt+I - Style - Stil + Style + Stil - &Zero - N&ull-basiert + &Zero + N&ull-basiert - Alt+Z - Alt+U + Alt+Z + Alt+U - &Flow - &Fließend + &Flow + &Fließend - Alt+F - Alt+F + Alt+F + Alt+F - &OK - &OK + Parameter range + Parameterbereich - &Cancel - A&bbrechen + Mi&nimum: + Mi&nimum: - Parameter range - Parameterbereich + Ma&ximum: + Ma&ximum: - Mi&nimum: - Mi&nimum: + &Labels: + &Beschriftungen: - Ma&ximum: - Ma&ximum: + &Decimals: + Nach&kommastellen: - &Labels: - &Beschriftungen: + + Text source - &Decimals: - Nach&kommastellen: + Color-gradient settings + Farbverlauf-Einstellungen - - - Text source - - - Color-gradient settings - Farbverlauf-Einstellungen - - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Falscher Parameter + Wrong parameter + Falscher Parameter - The maximum value must be higher than the minimum value. - Der Maximalwert muss größer als der Minimalwert sein. + The maximum value must be higher than the minimum value. + Der Maximalwert muss größer als der Minimalwert sein. - - + + Gui::Dialog::DlgSettingsDocument - Document - Dokument + Document + Dokument - General - Allgemein + General + Allgemein - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Kompressionsstufe beim Speichern des Dokuments + Kompressionsstufe beim Speichern des Dokuments (0 = keine, 9 = höchste, 3 = standardmäßige Kompression) - Create new document at start up - Neues Dokument beim Start erzeugen + Create new document at start up + Neues Dokument beim Start erzeugen - Storage - Speichern + Storage + Speichern - Saving transactions (Auto-save) - Transaktionen speichern (Automatisches Speichern) + Saving transactions (Auto-save) + Transaktionen speichern (Automatisches Speichern) - Discard saved transaction after saving document - Transaktionen nach Speichern von Dokument verwerfen + Discard saved transaction after saving document + Transaktionen nach Speichern von Dokument verwerfen - Save thumbnail into project file when saving document - Beim Speichern des Dokumentes Miniaturansicht in Projektdatei speichrn + Save thumbnail into project file when saving document + Beim Speichern des Dokumentes Miniaturansicht in Projektdatei speichrn - Create up to backup files when resaving document - Beim Speichern des Dokuments erstelle Backup-Dateien von bis zu + Create up to backup files when resaving document + Beim Speichern des Dokuments erstelle Backup-Dateien von bis zu - Document objects - Dokumentobjekte + Document objects + Dokumentobjekte - Allow duplicate object labels in one document - Doppelte Objektbezeichnungen in einem Dokument zulassen + Allow duplicate object labels in one document + Doppelte Objektbezeichnungen in einem Dokument zulassen - Maximum Undo/Redo steps - Maximale Rückgängigmachen/Wiederholen-Schritte + Maximum Undo/Redo steps + Maximale Rückgängigmachen/Wiederholen-Schritte - Using Undo/Redo on documents - Rückgängigmachen/Wiederholen in Dokumenten verwenden + Using Undo/Redo on documents + Rückgängigmachen/Wiederholen in Dokumenten verwenden - Authoring and License - + Authoring and License + Autorenschaft und Lizenz - Author name - + Author name + Name des Autors - <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> + <html><head/> <body><p>Der Name welcher zur Dokumenterstellung verwendet wird</p><p>Leer lassen, für anonym.</p><p>Sie können auch folgende Form verwenden:</p><p>John Doe &lt; john@doe.com &gt;</p></body></html> - If this is checked, the "Last modified by" field will be set when saving the file - + If this is checked, the "Last modified by" field will be set when saving the file + Wenn diese Option aktiviert ist, wird beim Speichern der Datei das "Zuletzt verändert durch" Feld gesetzt - Set on save - + Set on save + Beim Speichern setzen - Company - + Company + Firma - Default license - + Default license + Standard Lizenz - The default license for new documents - + The default license for new documents + Die Standard Lizenz für neue Dokumente - All rights reserved - + All rights reserved + Alle Rechte vorbehalten - CreativeCommons Attribution - + CreativeCommons Attribution + CreativeCommons Namensnennung - CreativeCommons Attribution-ShareAlike - + CreativeCommons Attribution-ShareAlike + CreativeCommons Namensnennung-Weitergabe unter gleichen Bedingungen - CreativeCommons Attribution-NoDerivatives - + CreativeCommons Attribution-NoDerivatives + CreativeCommons Namensnennung-KeineBearbeitung - CreativeCommons Attribution-NonCommercial - + CreativeCommons Attribution-NonCommercial + CreativeCommons Namensnennung-NichtKommerziell - CreativeCommons Attribution-NonCommercial-ShareAlike - + CreativeCommons Attribution-NonCommercial-ShareAlike + CreativeCommons Namensnennung-NichtKommerziell-Weitergabe unter gleichen Bedingungen - CreativeCommons Attribution-NonCommercial-NoDerivatives - + CreativeCommons Attribution-NonCommercial-NoDerivatives + CreativeCommons Namensnennung-NichtKommerziell-KeineBearbeitung - Public Domain - + Public Domain + Public Domain - FreeArt - + FreeArt + FreeArt - Other - + Other + Andere - License URL - + License URL + Lizenz-URL - An URL where the user can find more details about the license - + An URL where the user can find more details about the license + Eine URL, unter der der Benutzer weitere Informationen über die Lizenz finden kann - http://en.wikipedia.org/wiki/All_rights_reserved - + http://en.wikipedia.org/wiki/All_rights_reserved + http://de.wikipedia.org/wiki/Alle_Rechte_vorbehalten - The default company to use for new files - + The default company to use for new files + Der voreingestellte Firmenname für neue Datein - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Text + Text + Text - Bookmark - Lesezeichen + Bookmark + Lesezeichen - Breakpoint - Haltepunkt + Breakpoint + Haltepunkt - Keyword - Schlüsselwort + Keyword + Schlüsselwort - Comment - Kommentieren + Comment + Kommentieren - Block comment - Blockkommentar + Block comment + Blockkommentar - Number - Ziffer + Number + Ziffer - String - Zeichenkette + String + Zeichenkette - Character - Zeichen + Character + Zeichen - Class name - Klassenname + Class name + Klassenname - Define name - Define-Name + Define name + Define-Name - Operator - Operator + Operator + Operator - Python output - Pythonausgabe + Python output + Pythonausgabe - Python error - Pythonfehler + Python error + Pythonfehler - Items - Elemente + Items + Elemente - Current line highlight - Aktuelle Zeile hervorheben + Current line highlight + Aktuelle Zeile hervorheben - - + + Gui::Dialog::DlgSettingsImage - Image settings - Bildparameter + Image settings + Bildparameter - Image properties - Bildeigenschaften + Image properties + Bildeigenschaften - Back&ground: - Hinter&grund: + Back&ground: + Hinter&grund: - Current - Aktuell + Current + Aktuell - White - Weiß + White + Weiß - Black - Schwarz + Black + Schwarz - Transparent - Transparent + Image dimensions + Bildabmessungen - Image dimensions - Bildabmessungen + Pixel + Pixel - Pixel - Pixel + &Width: + &Breite: - &Width: - &Breite: + Current screen + Aktueller Bildschirm - Current screen - Aktueller Bildschirm + Icon 32 x 32 + Symbol 32 x 32 - Icon 32 x 32 - Symbol 32 x 32 + Icon 64 x 64 + Symbol 64 x 64 - Icon 64 x 64 - Symbol 64 x 64 + Icon 128 x 128 + Symbol 128 x 128 - Icon 128 x 128 - Symbol 128 x 128 + CGA 320 x 200 + CGA 320 x 320 - CGA 320 x 200 - CGA 320 x 320 + QVGA 320 x 240 + QVGA 320 x 240 - QVGA 320 x 240 - QVGA 320 x 240 + VGA 640 x 480 + VGA 640 x 480 - VGA 640 x 480 - VGA 640 x 480 + NTSC 720 x 480 + NISC 720 x 480 - NTSC 720 x 480 - NISC 720 x 480 + PAL 768 x 578 + PAL 768 x 578 - PAL 768 x 578 - PAL 768 x 578 + SVGA 800 x 600 + SVGA 800 x 600 - SVGA 800 x 600 - SVGA 800 x 600 + XGA 1024 x 768 + XGA 1024 x 768 - XGA 1024 x 768 - XGA 1024 x 768 + HD720 1280 x 720 + HD720 1280 x 720 - HD720 1280 x 720 - HD720 1280 x 720 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - - - QSXGA 2560 x 2048 - QSXGA 2560 x 2024 + QSXGA 2560 x 2048 + QSXGA 2560 x 2024 - QUXGA 3200 × 2400 - QUXGA 3200 x 2400 + QUXGA 3200 × 2400 + QUXGA 3200 x 2400 - HUXGA 6400 × 4800 - HUXGA 6400 x 4800 + HUXGA 6400 × 4800 + HUXGA 6400 x 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Standardauflösungen: + Standard sizes: + Standardauflösungen: - &Height: - &Höhe: + &Height: + &Höhe: - Aspect ratio: - Seitenverhältnis: + Aspect ratio: + Seitenverhältnis: - &Screen - Bild&schirm + &Screen + Bild&schirm - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - Kommentar zum Bild + Image comment + Kommentar zum Bild - Insert MIBA - MIBA-Informationen einfügen + Insert MIBA + MIBA-Informationen einfügen - Insert comment - Kommentar einfügen + Insert comment + Kommentar einfügen - - + + Gui::Dialog::DlgSettingsMacro - Macro - Makro + Macro + Makro - Macro recording settings - Einstellugen für Makroaufzeichnung + Macro recording settings + Einstellugen für Makroaufzeichnung - Logging Commands - Befehle protokollieren + Logging Commands + Befehle protokollieren - Show script commands in python console - Skript-Befehle in Pythonkonsole anzeigen + Show script commands in python console + Skript-Befehle in Pythonkonsole anzeigen - Log all commands issued by menus to file: - Alle Menübefehle in Datei protokollieren: + Log all commands issued by menus to file: + Alle Menübefehle in Datei protokollieren: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - GUI-Befehle + Gui commands + GUI-Befehle - Recording GUI commands - GUI-Befehle aufzeichnen + Recording GUI commands + GUI-Befehle aufzeichnen - Record as comment - Aufnahme als Kommentar behandeln + Record as comment + Aufnahme als Kommentar behandeln - Macro path - Makro-Zielpfad + Macro path + Makro-Zielpfad - General macro settings - Allgemeine Makro-Einstellungen + General macro settings + Allgemeine Makro-Einstellungen - Run macros in local environment - Makro in lokaler Umgebung ausführen + Run macros in local environment + Makro in lokaler Umgebung ausführen - - + + Gui::Dialog::DlgSettingsUnits - Units - Einheiten + Units + Einheiten - Units settings - Einheiten-Einstellungen + Units settings + Einheiten-Einstellungen - Standard (mm/kg/s/degree) - Standard (mm/kg/s/Grad) + Standard (mm/kg/s/degree) + Standard (mm/kg/s/Grad) - MKS (m/kg/s/degree) - MKS (m/kg/s/Grad) + MKS (m/kg/s/degree) + MKS (m/kg/s/Grad) - Magnitude - Größenordnung + Magnitude + Größenordnung - Unit - Einheit + Unit + Einheit - User system: - Einheitsystem: + User system: + Einheitsystem: - Imperial (in/lb) - Imperial (in/lb) + US customary (in/lb) + US-üblich (in/lb) - US customary (in/lb) - + Number of decimals: + Anzahl der Nachkommastellen: - Number of decimals: - + Imperial decimal (in/lb) + Imperial Dezimal (in/lb) - - Imperial decimal (in/lb) - - - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Farben + Colors + Farben - Selection - Auswahl + Selection + Auswahl - Enable selection highlighting - Hervorhebung von Auswahl aktivieren + Enable selection highlighting + Hervorhebung von Auswahl aktivieren - Enable preselection highlighting - Hervorhebung von Vorauswahl aktivieren + Enable preselection highlighting + Hervorhebung von Vorauswahl aktivieren - Background color - Hintergrundfarbe + Background color + Hintergrundfarbe - Middle color - Mittlere Farbe + Middle color + Mittlere Farbe - Color gradient - Farbverlauf + Color gradient + Farbverlauf - Simple color - Einfache Farbe + Simple color + Einfache Farbe - - Default colors - Standardfarben - - - Edited edge color - Farbe zu bearbeitender Kanten - - - Edited vertex color - Farbe zu bearbeitender Vertexe - - - Construction geometry - Konstruktionsgeometrie - - - Fully constrained geometry - Komplett festgelegte Geometrien - - - The color of vertices being edited - Die Farbe der zu bearbeitenden Vertexe - - - The color of edges being edited - Die Farbe der zu bearbeitenden Kanten - - - The color of construction geometry in edit mode - Farbe von Konstruktionsgeometrie im Bearbeitungsmodus - - - The color of fully constrained geometry in edit mode - Farbe einer vollständig festgelegten Geometrie im Bearbeitungsmodus - - - Cursor text color - Cursor-Textfarbe - - - Default shape color - Standard Shape Farbe - - - The default color for new shapes - Standardfarbe für neue Formen - - - Default line width and color - Standardmäßige Linienstärke und -farbe - - - The default line color for new shapes - Standardmäßige Linienfarbe für neue Formen - - - The default line thickness for new shapes - Die Standard Linienstärke für neue Shapes - - - px - px - - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Tipp des Tages + Tip of the day + Tipp des Tages - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"><font size="+3">Wussten Sie schon...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Wussten Sie schon...</font></font></b> - &Show tips at start up - Tipps beim &Start anzeigen + &Show tips at start up + Tipps beim &Start anzeigen - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - &Nächster Tipp + &Next Tip + &Nächster Tipp - Alt+N - Alt+N + Alt+N + Alt+N - &Close - S&chließen + &Close + S&chließen - Alt+C - Alt+I + Alt+C + Alt+I - - Text source + + Text source - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Download fehlgeschlagen: %1 + Download fehlgeschlagen: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Wenn Sie mehr über FreeCAD erfahren möchten, besuchen Sie %1 oder drücken Sie auf Hilfe im Hilfe-Menü. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Wenn Sie mehr über FreeCAD erfahren möchten, besuchen Sie %1 oder drücken Sie auf Hilfe im Hilfe-Menü. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - + Unit mismatch + Einheit(en)-Konflikt - - + + Gui::Dialog::DockablePlacement - Placement - Placement + Placement + Placement - - + + Gui::Dialog::DownloadDialog - Download - Herunterladen + Download + Herunterladen - Cancel - Abbrechen + Cancel + Abbrechen - Close - Schließen + Close + Schließen - There already exists a file called %1 in the current directory. Overwrite? - Es existiert bereits eine Datei namens %1 im aktuellen Verzeichnis. Überschreiben? + There already exists a file called %1 in the current directory. Overwrite? + Es existiert bereits eine Datei namens %1 im aktuellen Verzeichnis. Überschreiben? - Unable to save the file %1: %2. - Konnte Datei %1 nicht speichern: %2. + Unable to save the file %1: %2. + Konnte Datei %1 nicht speichern: %2. - Downloading %1. - Herunterladen von %1. + Downloading %1. + Herunterladen von %1. - Download canceled. - Herunterladen abgebrochen. + Download canceled. + Herunterladen abgebrochen. - Download failed: %1. - Download fehlgeschlagen: %1. + Download failed: %1. + Download fehlgeschlagen: %1. - Downloaded %1 to current directory. - %1 in aktuelles Verzeichnis heruntergeladen. + Downloaded %1 to current directory. + %1 in aktuelles Verzeichnis heruntergeladen. - %1 at %2 - + %1 at %2 + %1 bei %2 - - + + Gui::Dialog::DownloadItem - Save File - + Save File + Datei speichern - Download canceled: %1 - + Download canceled: %1 + Download abgebrochen: %1 - Open containing folder - + Open containing folder + Enthaltenden Ordner öffnen - Error opening save file: %1 - + Error opening save file: %1 + Fehler beim Öffnen der gespeicherten Datei: %1 - Error saving: %1 - + Error saving: %1 + Fehler beim Speichern: %1 - Network Error: %1 - + Network Error: %1 + Netzwerkfehler: %1 - seconds - + seconds + Sekunden - minutes - + minutes + Minuten - - %4 %5 remaining - + - %4 %5 remaining + - %4 %5 verbleibend - %1 of %2 (%3/sec) %4 - + %1 of %2 (%3/sec) %4 + %1 of %2 (%3/Sek) %4 - ? - + ? + ? - %1 of %2 - Stopped - + %1 of %2 - Stopped + %1 of %2 - Gestoppt - bytes - + bytes + Bytes - kB - + kB + kB - MB - + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - + Downloads + Downloads - Clean up - + Clean up + Aufräumen - 0 Items - + 0 Items + 0 Elemente - Download Manager - + Download Manager + Download-Manager - 1 Download - + 1 Download + 1 Download - %1 Downloads - + %1 Downloads + %1 Downloads - - + + Gui::Dialog::IconDialog - Add icon - Symbol hinzufügen + Icon folders + Symbol-Ordner - Icon folders - + Add icon folder + Symbol-Ordner hinzufügen - - Add icon folder - - - - + + Gui::Dialog::IconFolders - Add or remove custom icon folders - + Add or remove custom icon folders + Hinzufügen oder Entfernen von benutzerdefinierten Symbol-Ordnern - Remove folder - + Remove folder + Ordner entfernen - Removing a folder only takes effect after an application restart. - + Removing a folder only takes effect after an application restart. + Entfernen eines Ordners wird erst wirksam, nachdem eine Anwendung neu gestartet wurde. - - + + Gui::Dialog::InputVector - Input vector - Eingabevektor + Input vector + Eingabevektor - Vector - Vektor + Vector + Vektor - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - OK - OK - - - + + Gui::Dialog::LicenseDialog - Copyright - Copyright + Copyright + Copyright - - + + Gui::Dialog::MouseButtons - Mouse buttons - Maustasten + Mouse buttons + Maustasten - Configuration - Konfiguration + Configuration + Konfiguration - Selection: - Auswahl: + Selection: + Auswahl: - Panning - Verschieben + Panning + Verschieben - Rotation: - Drehung: + Rotation: + Drehung: - Zooming: - Zoomen: + Zooming: + Zoomen: - - + + Gui::Dialog::ParameterGroup - Expand - Erweitern + Expand + Erweitern - Add sub-group - Gruppe hinzufügen + Add sub-group + Gruppe hinzufügen - Remove group - Gruppe entfernen + Remove group + Gruppe entfernen - Rename group - Gruppe umbenennen + Rename group + Gruppe umbenennen - Export parameter - Parameter exportieren + Export parameter + Parameter exportieren - Import parameter - Parameter importieren + Import parameter + Parameter importieren - Collapse - Reduzieren + Collapse + Reduzieren - Do really want to remove this parameter group? - Möchten Sie diese Gruppe wirklich entfernen? + Do really want to remove this parameter group? + Möchten Sie diese Gruppe wirklich entfernen? - Existing sub-group - Bereits vorhandene Gruppe + Existing sub-group + Bereits vorhandene Gruppe - The sub-group '%1' already exists. - Diese Gruppe '%1' ist bereits vorhanden. + The sub-group '%1' already exists. + Diese Gruppe '%1' ist bereits vorhanden. - Export parameter to file - Parameter in Datei schreiben + Export parameter to file + Parameter in Datei schreiben - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - Parameter aus Datei lesen + Import parameter from file + Parameter aus Datei lesen - Import Error - Fehler bei Importieren + Import Error + Fehler bei Importieren - Reading from '%1' failed. - Lesen von '%1' fehlgeschlagen. + Reading from '%1' failed. + Lesen von '%1' fehlgeschlagen. - - + + Gui::Dialog::ParameterValue - Change value - Wert ändern + Change value + Wert ändern - Remove key - Schlüssel entfernen + Remove key + Schlüssel entfernen - Rename key - Schlüssel umbenennen + Rename key + Schlüssel umbenennen - New - Neu + New + Neu - New string item - Neue Zeichenkette + New string item + Neue Zeichenkette - New float item - Neuer Gleitkommawert + New float item + Neuer Gleitkommawert - New integer item - Neue Ganzzahl + New integer item + Neue Ganzzahl - New unsigned item - Neue positive Ganzzahl + New unsigned item + Neue positive Ganzzahl - New Boolean item - Neuer Bool'scher Wert + New Boolean item + Neuer Bool'scher Wert - Existing item - Bereits vorhandener Schlüssel + Existing item + Bereits vorhandener Schlüssel - The item '%1' already exists. - Der Schlüssel '%1' ist bereits vorhanden. + The item '%1' already exists. + Der Schlüssel '%1' ist bereits vorhanden. - - + + Gui::Dialog::Placement - Placement - Placement + Placement + Placement - OK - OK + OK + OK - Translation: - Verschiebung: + Translation: + Verschiebung: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Drehung: + Rotation: + Drehung: - Angle: - Winkel: + Angle: + Winkel: - Axis: - Achse: + Axis: + Achse: - Center: - Drehpunkt: + Center: + Drehpunkt: - Pitch: - Steigung: + Pitch: + Steigung: - Roll: - Roll: + Roll: + Roll: - Yaw: - Gierung: + Yaw: + Gierung: - Rotation axis with angle - Rotationsachse mit Winkel + Rotation axis with angle + Rotationsachse mit Winkel - Euler angles - Euler-Winkel + Euler angles + Euler-Winkel - Apply placement changes immediately - Änderungen sofort übernehmen + Apply placement changes immediately + Änderungen sofort übernehmen - Apply incremental changes to object placement - Änderungen an Objektplacement inkrementell übernehmen + Apply incremental changes to object placement + Änderungen an Objektplacement inkrementell übernehmen - Apply - Übernehmen + Apply + Übernehmen - Reset - Zurücksetzen + Reset + Zurücksetzen - Close - Schließen + Close + Schließen - Incorrect quantity - + Incorrect quantity + Falsche Menge - There are input fields with incorrect input, please ensure valid placement values! - + There are input fields with incorrect input, please ensure valid placement values! + Es gibt Eingabefelder mit falschem Inhalt, bitte stellen Sie die Gültigkeit der Koordinaten-Werte sicher! - - + + Gui::Dialog::PrintModel - Button - Schaltfläche + Button + Schaltfläche - Command - Befehl + Command + Befehl - - + + Gui::Dialog::SceneInspector - Dialog - Dialog + Dialog + Dialog - Close - Schließen + Close + Schließen - Refresh - Aktualisieren + Refresh + Aktualisieren - - + + Gui::Dialog::SceneModel - Inventor Tree - Szenengraph + Inventor Tree + Szenengraph - Nodes - Knoten + Nodes + Knoten - Name - Name + Name + Name - - + + Gui::Dialog::TextureMapping - Texture - Textur + Texture + Textur - Texture mapping - Texturabbildung + Texture mapping + Texturabbildung - Global - Global + Global + Global - Environment - Umgebung + Environment + Umgebung - Image files (%1) - Bilddateien (%1) + Image files (%1) + Bilddateien (%1) - No image - Kein Bild + No image + Kein Bild - The specified file is not a valid image file. - Die angegebene Datei ist keine gültige Bilddatei. + The specified file is not a valid image file. + Die angegebene Datei ist keine gültige Bilddatei. - No 3d view - Keine 3D-Ansicht + No 3d view + Keine 3D-Ansicht - No active 3d view found. - Keine aktive 3D-Ansicht gefunden. + No active 3d view found. + Keine aktive 3D-Ansicht gefunden. - - + + Gui::Dialog::Transform - Cancel - Abbrechen + Cancel + Abbrechen - Transform - Transformieren + Transform + Transformieren - - + + Gui::DlgTreeWidget - Dialog - Dialog + Dialog + Dialog - Items - Elemente + Items + Elemente - OK - OK + + Text source - - Cancel - Abbrechen - - - - Text source - - - + + Gui::DockWnd::CombiView - CombiView - Combi-Ansicht + CombiView + Combi-Ansicht - Project - Projekt + Project + Projekt - Tasks - Aufgaben + Tasks + Aufgaben - Model - + Model + Modell - - + + Gui::DockWnd::HelpView - Previous - Letzte + Previous + Letzte - Next - Weiter + Next + Weiter - Home - Startseite + Home + Startseite - Open - Öffnen + Open + Öffnen - Open file - Datei öffnen + Open file + Datei öffnen - All HTML files (*.html *.htm) - Alle HTML-Dateien (*.html *.htm) + All HTML files (*.html *.htm) + Alle HTML-Dateien (*.html *.htm) - External browser - Externer Browser + External browser + Externer Browser - No external browser found. Specify in preferences, please - Kein externer Browser gefunden. Setzen Sie die Einstellungen hierfür + No external browser found. Specify in preferences, please + Kein externer Browser gefunden. Setzen Sie die Einstellungen hierfür - Starting of %1 failed - Start von %1 fehlgeschlagen + Starting of %1 failed + Start von %1 fehlgeschlagen - - + + Gui::DockWnd::PropertyDockView - Property View - Eigenschaften-Ansicht + Property View + Eigenschaften-Ansicht - - + + Gui::DockWnd::ReportOutput - Logging - Protokoll-Meldungen + Logging + Protokoll-Meldungen - Warning - Warnung + Warning + Warnung - Error - Fehlermeldungen + Error + Fehlermeldungen - Options - Optionen + Options + Optionen - Clear - Löschen + Clear + Löschen - Save As... - Speichern unter... + Save As... + Speichern unter... - Save Report Output - Ausgabe speichern + Save Report Output + Ausgabe speichern - Plain Text Files (*.txt *.log) - Einfache Textdateien (*.txt *.log) + Plain Text Files (*.txt *.log) + Einfache Textdateien (*.txt *.log) - Go to end - Go to end + Go to end + Go to end - Redirect Python output - Python-Ausgabe umleiten + Redirect Python output + Python-Ausgabe umleiten - Redirect Python errors - Python-Fehler umleiten + Redirect Python errors + Python-Fehler umleiten - - + + Gui::DockWnd::ReportView - Output - Ausgabe + Output + Ausgabe - Python console - Python-Konsole + Python console + Python-Konsole - - + + Gui::DockWnd::SelectionView - Property View - Eigenschaften-Ansicht + Property View + Eigenschaften-Ansicht - Search - + Search + Suche - Searches object labels - + Searches object labels + Sucht Objektbezeichnungen - Clears the search field - + Clears the search field + Löscht das Suchfeld - Select only - + Select only + Nur auswählen - Selects only this object - + Selects only this object + Wählt nur dieses Objekt - Deselect - + Deselect + Auswahl aufheben - Deselects this object - + Deselects this object + Hebt die Auswahl dieses Objekts auf - Zoom fit - + Zoom fit + Zoom anpassen - Selects and fits this object in the 3D window - + Selects and fits this object in the 3D window + Wählt dieses Objekt aus und passt es an das 3D-Fenster an - Go to selection - Gehe zu Selektion + Go to selection + Gehe zu Selektion - Selects and locates this object in the tree view - + Selects and locates this object in the tree view + Auswahl und Auffinden dieses Objektes in der Baumansicht - - + + Gui::DockWnd::TaskPanelView - Task View - Aufgaben + Task View + Aufgaben - - + + Gui::DockWnd::TextBrowser - Could not open file. - Datei konnte nicht geöffnet werden. + Could not open file. + Datei konnte nicht geöffnet werden. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Sie haben versucht, die Adresse %1 aufzurufen, die im Moment nicht erreichbar ist. Stellen Sie sicher, dass die URL existiert und versuchen Sie die Seite erneut zu laden. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Sie haben versucht, die Adresse %1 aufzurufen, die im Moment nicht erreichbar ist. Stellen Sie sicher, dass die URL existiert und versuchen Sie die Seite erneut zu laden. - Connecting to %1 - Verbinden mit %1 + Connecting to %1 + Verbinden mit %1 - Sending to %1 - Senden an %1 + Sending to %1 + Senden an %1 - Reading from %1 - Lesen von %1 + Reading from %1 + Lesen von %1 - Download failed: %1. - Download fehlgeschlagen: %1. + Download failed: %1. + Download fehlgeschlagen: %1. - Previous - Letzte + Previous + Letzte - Forward - Vor + Forward + Vor - Home - Startseite + Home + Startseite - Refresh - Aktualisieren + Refresh + Aktualisieren - Copy - Kopieren + Copy + Kopieren - Select all - Alles auswählen + Select all + Alles auswählen - No description for - Keine Beschreibung für + No description for + Keine Beschreibung für - - + + Gui::DocumentModel - Application - Applikation + Application + Applikation - Labels & Attributes - Bezeichnungen & Eigenschaften + Labels & Attributes + Bezeichnungen & Eigenschaften - - + + Gui::EditorView - Modified file - Geänderte Datei + Modified file + Geänderte Datei - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. Diese Datei wurde außerhalb des Editors verändert. Wollen Sie sie erneut laden? - Unsaved document - Nicht gespeichertes Dokument + Unsaved document + Nicht gespeichertes Dokument - The document has been modified. + The document has been modified. Do you want to save your changes? - Das Dokument wurde geändert. + Das Dokument wurde geändert. Sollen die Änderungen gespeichert werden? - FreeCAD macro (*.FCMacro);;Python (*.py) - FreeCAD-Makro (*.FCMacro);;Python (*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + FreeCAD-Makro (*.FCMacro);;Python (*.py) - Export PDF - PDF exportieren + Export PDF + PDF exportieren - PDF file (*.pdf) - PDF-Datei (*.pdf) + PDF file (*.pdf) + PDF-Datei (*.pdf) - untitled[*] - Unbenannt[*] + untitled[*] + Unbenannt[*] - - Editor - - Editor + - Editor + - Editor - %1 chars removed - %1 Zeichen gelöscht + %1 chars removed + %1 Zeichen gelöscht - %1 chars added - %1 Zeichen hinzugefügt + %1 chars added + %1 Zeichen hinzugefügt - Formatted - Formatiert + Formatted + Formatiert - - + + Gui::FileChooser - Select a file - Wählen Sie eine Datei aus + Select a file + Wählen Sie eine Datei aus - Select a directory - Wählen Sie ein Verzeichnis aus + Select a directory + Wählen Sie ein Verzeichnis aus - - + + Gui::FileDialog - Save as - Speichern unter + Save as + Speichern unter - Open - Öffnen + Open + Öffnen - - + + Gui::FileOptionsDialog - Extended - Erweitert + Extended + Erweitert - All files (*.*) - Alle Dateien (*.*) + All files (*.*) + Alle Dateien (*.*) - - + + Gui::Flag - Top left - Oben links + Top left + Oben links - Bottom left - Unten links + Bottom left + Unten links - Top right - Oben rechts + Top right + Oben rechts - Bottom right - Unten rechts + Bottom right + Unten rechts - Remove - Entfernen + Remove + Entfernen - - + + Gui::GraphvizView - PNG format (*.png) - + PNG format (*.png) + PNG Format (*.png) - Bitmap format (*.bmp) - + Bitmap format (*.bmp) + Bitmap Format (.bmp) - GIF format (*.gif) - + GIF format (*.gif) + GIF Format (*.gif) - JPG format (*.jpg) - + JPG format (*.jpg) + JPG Format (*.jpg) - SVG format (*.svg) - + SVG format (*.svg) + SVG Format (*.SVG) - PDF format (*.pdf) - + PDF format (*.pdf) + PDF Format (*.pdf) - Export graph - + Export graph + Graphik exportieren - - + + Gui::InputField - Edit - Bearbeiten + Edit + Bearbeiten - Save value - + Save value + Wert speichern - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Drücken Sie STRG und die linke Maustaste + Press CTRL and left mouse button + Drücken Sie STRG und die linke Maustaste - Press middle mouse button - Drücken Sie die mittlere Maustaste + Press middle mouse button + Drücken Sie die mittlere Maustaste - Press left mouse button - Drücken Sie die linke Maustaste + Press left mouse button + Drücken Sie die linke Maustaste - Scroll middle mouse button - Scrollen Sie die mittlere Maustaste + Scroll middle mouse button + Scrollen Sie die mittlere Maustaste - - + + Gui::LabelEditor - List - + List + Liste - - + + Gui::LocationDialog - Wrong direction - Falsche Richtung + Wrong direction + Falsche Richtung - Direction must not be the null vector - Richtungsvektor darf nicht der Nullvektor sein + Direction must not be the null vector + Richtungsvektor darf nicht der Nullvektor sein - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Benutzerdefiniert... + User defined... + Benutzerdefiniert... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Richtung: + Direction: + Richtung: - - + + Gui::MacroCommand - Macros - Makros + Macros + Makros - - + + Gui::MainWindow - Dimension - Abmessung + Dimension + Abmessung - Ready - Bereit + Ready + Bereit - Toggles this toolbar - Symbolleiste ein-/ausschalten + Toggles this toolbar + Symbolleiste ein-/ausschalten - Toggles this dockable window - Andockbares Fenster ein-/ausschalten + Toggles this dockable window + Andockbares Fenster ein-/ausschalten - Close All - Alles schließen + Close All + Alles schließen - Object dependencies - + Object dependencies + Objektabhängigkeiten - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - + Die ausgewählten Objekte enthalten eine Abhängigkeit zu nicht gewählten Objekten. +Möchten sie diese ebenfalls kopieren? - - + + Gui::ManualAlignment - Manual alignment - Manuelle Ausrichtung + Manual alignment + Manuelle Ausrichtung - The alignment is already in progress. - Die Ausrichtung wird bereits ausgeführt. + The alignment is already in progress. + Die Ausrichtung wird bereits ausgeführt. - Alignment[*] - Ausrichtung [*] + Alignment[*] + Ausrichtung [*] - Please, select at least one point in the left and the right view - Bitte mindestens einen Punkt in der linken und rechten Ansicht auswählen + Please, select at least one point in the left and the right view + Bitte mindestens einen Punkt in der linken und rechten Ansicht auswählen - Please, select at least %1 points in the left and the right view - Bitte mindestens %1 Punkte in der linken und rechten Ansicht auswählen + Please, select at least %1 points in the left and the right view + Bitte mindestens %1 Punkte in der linken und rechten Ansicht auswählen - Please pick points in the left and right view - Bitte Punkte in der linken und rechten Ansicht auswählen + Please pick points in the left and right view + Bitte Punkte in der linken und rechten Ansicht auswählen - The alignment has finished - Ausrichtung abgeschlossen + The alignment has finished + Ausrichtung abgeschlossen - The alignment has been canceled - Ausrichtung abgebrochen + The alignment has been canceled + Ausrichtung abgebrochen - Too few points picked in the left view. At least %1 points are needed. - Zu wenige Punkte in der linken Ansicht ausgewählt. Mindestens %1 Punkte werden benötigt. + Too few points picked in the left view. At least %1 points are needed. + Zu wenige Punkte in der linken Ansicht ausgewählt. Mindestens %1 Punkte werden benötigt. - Too few points picked in the right view. At least %1 points are needed. - Zu wenige Punkte in der rechten Ansicht ausgewählt. Mindestens %1 Punkte werden benötigt. + Too few points picked in the right view. At least %1 points are needed. + Zu wenige Punkte in der rechten Ansicht ausgewählt. Mindestens %1 Punkte werden benötigt. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Unterschiedliche Anzahl von Punkten in der linken und rechten Ansicht ausgewählt. + Unterschiedliche Anzahl von Punkten in der linken und rechten Ansicht ausgewählt. In der linken Ansicht wurden %1 Punkte ausgewählt. In der rechten Ansicht wurden %2 Punkte ausgewählt. - Try to align group of views - Versuche Ansichtsgruppen auszurichten + Try to align group of views + Versuche Ansichtsgruppen auszurichten - The alignment failed. + The alignment failed. How do you want to proceed? - Das Ausrichten ist fehlgeschlagen. Wie möchten die fortfahren? + Das Ausrichten ist fehlgeschlagen. Wie möchten die fortfahren? - Retry - Erneut versuchen + Retry + Erneut versuchen - Ignore - Ignorieren + Ignore + Ignorieren - Abort - Abbrechen + Abort + Abbrechen - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Unterschiedliche Anzahl von Punkten in der linken und rechten Ansicht ausgewählt. In der linken Ansicht wurden %1 Punkte ausgewählt. In der rechten Ansicht wurden %2 Punkte ausgewählt. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Unterschiedliche Anzahl von Punkten in der linken und rechten Ansicht ausgewählt. In der linken Ansicht wurden %1 Punkte ausgewählt. In der rechten Ansicht wurden %2 Punkte ausgewählt. - Point picked at (%1,%2,%3) - Punkte ausgewählt an (%1,%2,%3) + Point picked at (%1,%2,%3) + Punkte ausgewählt an (%1,%2,%3) - No point was picked - Es wurde kein Punkt ausgewählt + No point was picked + Es wurde kein Punkt ausgewählt - No point was found on model - + No point was found on model + Auf dem Modell wurde kein Punkt gefunden - - + + Gui::NetworkRetriever - Download started... + Download started... - Download hat begonnen... + Download hat begonnen... - - + + Gui::PrefQuantitySpinBox - Edit - Bearbeiten + Edit + Bearbeiten - Save value - + Save value + Wert speichern - Clear list - + Clear list + Liste leeren - - + + Gui::ProgressBar - Remaining: %1 - Verbleibend: %1 + Remaining: %1 + Verbleibend: %1 - Aborting - Abbrechen + Aborting + Abbrechen - Do you really want to abort the operation? - Möchten Sie die Operation wirklich abbrechen? + Do you really want to abort the operation? + Möchten Sie die Operation wirklich abbrechen? - - + + Gui::ProgressDialog - Remaining: %1 - Verbleibend: %1 + Remaining: %1 + Verbleibend: %1 - Aborting - Abbrechen + Aborting + Abbrechen - Do you really want to abort the operation? - Möchten Sie die Operation wirklich abbrechen? + Do you really want to abort the operation? + Möchten Sie die Operation wirklich abbrechen? - - + + Gui::PropertyEditor::LinkLabel - Edit... - + Edit... + Bearbeiten... - - + + Gui::PropertyEditor::PropertyModel - Property - Eigenschaft + Property + Eigenschaft - Value - Wert + Value + Wert - - + + Gui::PropertyView - View - Ansicht + View + Ansicht - Data - Daten + Data + Daten - - + + Gui::PythonConsole - System exit - System beenden + System exit + System beenden - The application is still running. + The application is still running. Do you want to exit without saving your data? - Die Anwendung läuft immer noch. + Die Anwendung läuft immer noch. Wollen Sie sie beenden, ohne Ihre Daten zu speichern? - Python console - Python-Konsole + Python console + Python-Konsole - Unhandled PyCXX exception. - Unbehnadelte PyCXX-Ausnahme. + Unhandled PyCXX exception. + Unbehnadelte PyCXX-Ausnahme. - Unhandled FreeCAD exception. - Unbehandelte FreeCAD-Ausnahme. + Unhandled FreeCAD exception. + Unbehandelte FreeCAD-Ausnahme. - Unhandled unknown C++ exception. - Unbehandelte C++-Ausnahme. + Unhandled unknown C++ exception. + Unbehandelte C++-Ausnahme. - &Copy command - &Befehle kopieren + &Copy command + &Befehle kopieren - &Copy history - &Verlauf kopieren + &Copy history + &Verlauf kopieren - Save history as... - Verlauf speichern unter... + Save history as... + Verlauf speichern unter... - Insert file name... - Dateinamen einfügen... + Insert file name... + Dateinamen einfügen... - Save History - Verlauf speichern + Save History + Verlauf speichern - Macro Files (*.FCMacro *.py) - Makro-Dateien (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + Makro-Dateien (*.FCMacro *.py) - Insert file name - Dateinamen einfügen + Insert file name + Dateinamen einfügen - All Files (*.*) - Alle Dateien (*.*) + All Files (*.*) + Alle Dateien (*.*) - Python Input Dialog - Pythoneingabe-Dialog + Unhandled std C++ exception. + Unbehandelte std C++-Ausnahme. - Unhandled std C++ exception. - Unbehandelte std C++-Ausnahme. + Word wrap + Zeilenumbruch - Word wrap - Zeilenumbruch + &Copy + &Kopieren - &Copy - &Kopieren + &Paste + Ein&fügen - &Paste - Ein&fügen + Select All + Alles auswählen - Select All - Alles auswählen + Clear console + Konsole leeren - - Clear console - Konsole leeren - - - + + Gui::PythonEditor - Comment - Kommentieren + Comment + Kommentieren - Uncomment - Entkommentieren + Uncomment + Entkommentieren - - - Gui::PythonInputField - - OK - OK - - - Clear - Löschen - - - + + Gui::RecentFilesAction - Open file %1 - Öffne Datei %1 + Open file %1 + Öffne Datei %1 - File not found - Datei nicht gefunden + File not found + Datei nicht gefunden - The file '%1' cannot be opened. - Die Datei '%1' kann nicht geöffnet werden. + The file '%1' cannot be opened. + Die Datei '%1' kann nicht geöffnet werden. - - + + Gui::SelectModule - Select module - Modul auswählen + Select module + Modul auswählen - Open %1 as - Öffne %1 als + Open %1 as + Öffne %1 als - Select - Wähle + Select + Wähle - - + + Gui::StdCmdDescription - Help - Hilfe + Help + Hilfe - Des&cription - Bes&chreibung + Des&cription + Bes&chreibung - Long description of commands - Ausführliche Beschreibung aller Befehle + Long description of commands + Ausführliche Beschreibung aller Befehle - - + + Gui::StdCmdDownloadOnlineHelp - Help - Hilfe + Help + Hilfe - Download online help - Online-Hilfe herunterladen + Download online help + Online-Hilfe herunterladen - Download %1's online help - Online-Hilfe von %1 herunterladen + Download %1's online help + Online-Hilfe von %1 herunterladen - Non-existing directory - Nicht existierendes Verzeichnis + Non-existing directory + Nicht existierendes Verzeichnis - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - Das Verzeichnis '%1' existiert nicht. + Das Verzeichnis '%1' existiert nicht. Möchten Sie ein existierendes Verzeichnis angeben? - Missing permission - Fehlende Berechtigung + Missing permission + Fehlende Berechtigung - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - Sie haben keine Schreibberechtigung für '%1' + Sie haben keine Schreibberechtigung für '%1' Möchten Sie ein anderes Verzeichnis angeben? - Stop downloading - Downloadvorgang abbrechen + Stop downloading + Downloadvorgang abbrechen - - + + Gui::StdCmdPythonHelp - Tools - Werkzeuge + Tools + Werkzeuge - Python Modules - Python-Module + Automatic python modules documentation + Automatische Python Modul Dokumentation - Opens a browser to show the Python modules - Browser zum Anzeigen aller Python-Module öffnen + Opens a browser to show the Python modules documentation + Öffnet einen Browser um die Python Modul Dokumentation zu zeigen - - Automatic python modules documentation - - - - Opens a browser to show the Python modules documentation - - - - + + Gui::TaskBoxAngle - Angle - Winkel + Angle + Winkel - - + + Gui::TaskBoxPosition - Position - Position + Position + Position - - + + Gui::TaskView::TaskAppearance - Plot mode: - Plotmodus: + Plot mode: + Plotmodus: - Point size: - Punktgröße: + Point size: + Punktgröße: - Line width: - Linienstärke: + Line width: + Linienstärke: - Transparency: - Transparenz: + Transparency: + Transparenz: - Appearance - Erscheinungsbild + Appearance + Erscheinungsbild - Document window: - Dokumentfenster: + Document window: + Dokumentfenster: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - Ein Dialog im Arbeitspanel ist bereits geöffnet + A dialog is already open in the task panel + Ein Dialog im Arbeitspanel ist bereits geöffnet - - + + Gui::TaskView::TaskEditControl - Edit - Bearbeiten + Edit + Bearbeiten - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Erscheinungsbild + Appearance + Erscheinungsbild - ... - ... + ... + ... - edit selection - Selektion bearbeiten + edit selection + Selektion bearbeiten - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Drücken Sie die linke Maustaste + Press left mouse button + Drücken Sie die linke Maustaste - Press SHIFT button - Drücken Sie die Umschalt-Taste + Press SHIFT button + Drücken Sie die Umschalt-Taste - Press ALT button - Bitte ALT drücken + Press ALT button + Bitte ALT drücken - Press PgUp/PgDown button - Bitte Bild auf/Bild ab drücken + Press CTRL and SHIFT buttons + Drücken Sie STRG und die UMSCHALT-Tasten - - Press CTRL and SHIFT buttons - - - - + + Gui::TreeDockWidget - Tree view - Baumansicht + Tree view + Baumansicht - - + + Gui::TreeWidget - Create group... - Gruppe erstellen... + Create group... + Gruppe erstellen... - Create a group - Erstelle eine Gruppe + Create a group + Erstelle eine Gruppe - Group - Gruppe + Group + Gruppe - Rename - Umbenennen + Rename + Umbenennen - Rename object - Objekt umbenennen + Rename object + Objekt umbenennen - Labels & Attributes - Bezeichnungen & Eigenschaften + Labels & Attributes + Bezeichnungen & Eigenschaften - Application - Applikation + Application + Applikation - Finish editing - Bearbeitung beenden + Finish editing + Bearbeitung beenden - Finish editing object - Berabeitungs des Objekts beenden + Finish editing object + Berabeitungs des Objekts beenden - Activate document - Dokument aktivieren + Activate document + Dokument aktivieren - Activate document %1 - Dokument %1 aktivieren + Activate document %1 + Dokument %1 aktivieren - - + + Gui::View3DInventor - Export PDF - PDF exportieren + Export PDF + PDF exportieren - PDF file (*.pdf) - PDF-Datei (*.pdf) + PDF file (*.pdf) + PDF-Datei (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Wähle den Arbeitsbereich %1 + Select the '%1' workbench + Wähle den Arbeitsbereich %1 - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - + <qt>Enter username and password for "%1" at %2</qt> + <qt>Geben Sie Benutzernamen und Passwort für "%1" bei %2 ein</qt> - <qt>Connect to proxy "%1" using:</qt> - + <qt>Connect to proxy "%1" using:</qt> + <qt>Verbinde mit Proxy "%1" durch:</qt> - - + + Position - Form - Form + Form + Form - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Am Gitter ausrichten + Grid Snap in + Am Gitter ausrichten - - + + PropertyListDialog - Invalid input - Ungültige Eingabe + Invalid input + Ungültige Eingabe - Input in line %1 is not a number - + Input in line %1 is not a number + Eingabe in Zeile %1 ist keine Zahl - - + + QDockWidget - Tree view - Baumansicht + Tree view + Baumansicht - Property view - Eigenschaften + Property view + Eigenschaften - Selection view - Selektionsansicht + Selection view + Selektionsansicht - Report view - Ausgabefenster + Report view + Ausgabefenster - Task View - Aufgaben + Task View + Aufgaben - Combo View - Combo-Ansicht + Combo View + Combo-Ansicht - Toolbox - Werkzeugkasten + Toolbox + Werkzeugkasten - Python console - Python-Konsole + Python console + Python-Konsole - Display properties - Anzeigeeigenschaften + Display properties + Anzeigeeigenschaften - - + + QObject - General - Allgemein + General + Allgemein - Display - Anzeige + Display + Anzeige - Unknown filetype - Unbekannter Dateityp + Unknown filetype + Unbekannter Dateityp - Cannot open unknown filetype: %1 - Kann unbekannten Dateityp nicht öffnen: %1 + Cannot open unknown filetype: %1 + Kann unbekannten Dateityp nicht öffnen: %1 - Cannot save to unknown filetype: %1 - Kann in unbekannten Dateityp nicht speichern: %1 + Cannot save to unknown filetype: %1 + Kann in unbekannten Dateityp nicht speichern: %1 - Workbench failure - Wechsel von Arbeitsbereich fehlgeschlagen + Workbench failure + Wechsel von Arbeitsbereich fehlgeschlagen - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Qt Assistant (%1) kann nicht gestartet werden + Unable to launch Qt Assistant (%1) + Qt Assistant (%1) kann nicht gestartet werden - Exception - Ausnahme + Exception + Ausnahme - Open document - Öffne Dokument + Open document + Öffne Dokument - Import file - Importiere Datei + Import file + Importiere Datei - Export file - Exportiere Datei + Export file + Exportiere Datei - Printing... - Drucken... + Printing... + Drucken... - Cannot load workbench - Kann Arbeitsbereich nicht laden + Cannot load workbench + Kann Arbeitsbereich nicht laden - A general error occurred while loading the workbench - Allgemeiner Fehler beim Laden des Arbeitsbereiches aufgetreten + A general error occurred while loading the workbench + Allgemeiner Fehler beim Laden des Arbeitsbereiches aufgetreten - Save views... - Ansichten speichern... + Save views... + Ansichten speichern... - Load views... - Ansichten laden... + Load views... + Ansichten laden... - Freeze view - Ansicht einfrieren + Freeze view + Ansicht einfrieren - Clear views - Ansichten löschen + Clear views + Ansichten löschen - Restore view &%1 - Ansicht &%1 wiederherstellen + Restore view &%1 + Ansicht &%1 wiederherstellen - Save frozen views - Eingefrorene Ansichten speichern + Save frozen views + Eingefrorene Ansichten speichern - Frozen views (*.cam) - Feste Kamerapositionen (*.cam) + Frozen views (*.cam) + Feste Kamerapositionen (*.cam) - Restore views - Ansichten wiederherstellen + Restore views + Ansichten wiederherstellen - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - Wiederherstellen der importierten Ansichten löscht die bereits gespeicherten Ansichten. + Wiederherstellen der importierten Ansichten löscht die bereits gespeicherten Ansichten. Wollen Sie fortfahren? - Restore frozen views - Eingefrorene Ansichten wiederherstellen + Restore frozen views + Eingefrorene Ansichten wiederherstellen - Cannot open file '%1'. - Kann Datei '%1' nicht öffnen. + Cannot open file '%1'. + Kann Datei '%1' nicht öffnen. - Docked - Angedockt + Docked + Angedockt - Undocked - Abgedockt + Undocked + Abgedockt - Fullscreen - Vollbild + Fullscreen + Vollbild - files - Dateien + files + Dateien - Save picture - Bildinhalt speichern + Save picture + Bildinhalt speichern - New sub-group - Neue Gruppe + New sub-group + Neue Gruppe - Enter the name: - Geben Sie einen Namen an: + Enter the name: + Geben Sie einen Namen an: - New text item - Neuer Texteintrag + New text item + Neuer Texteintrag - Enter your text: - Geben Sie einen Text ein: + Enter your text: + Geben Sie einen Text ein: - New integer item - Neue Ganzzahl + New integer item + Neue Ganzzahl - Enter your number: - Geben Sie einen ganzzahligen Wert an: + Enter your number: + Geben Sie einen ganzzahligen Wert an: - New unsigned item - Neue positive Ganzzahl + New unsigned item + Neue positive Ganzzahl - New float item - Neuer Gleitkommawert + New float item + Neuer Gleitkommawert - New Boolean item - Neuer Bool'scher Wert + New Boolean item + Neuer Bool'scher Wert - Choose an item: - Wählen Sie einen Eintrag aus: + Choose an item: + Wählen Sie einen Eintrag aus: - Rename group - Gruppe umbenennen + Rename group + Gruppe umbenennen - The group '%1' cannot be renamed. - Die Gruppe '%1' kann nicht umbenannt werden. + The group '%1' cannot be renamed. + Die Gruppe '%1' kann nicht umbenannt werden. - Existing group - Bereits vorhandene Gruppe + Existing group + Bereits vorhandene Gruppe - The group '%1' already exists. - Die Gruppe '%1' ist bereits vorhanden. + The group '%1' already exists. + Die Gruppe '%1' ist bereits vorhanden. - Change value - Wert ändern + Change value + Wert ändern - Save document under new filename... - Dokument unter neuem Dateinamen speichern... + Save document under new filename... + Dokument unter neuem Dateinamen speichern... - Saving aborted - Speichern abgebrochen + Saving aborted + Speichern abgebrochen - Unsaved document - Nicht gespeichertes Dokument + Unsaved document + Nicht gespeichertes Dokument - Save document before close? - Soll das Dokument vorher gespeichert werden? + Save Macro + Makro speichern - Save Macro - Makro speichern + Finish + Fertig - Finish - Fertig + Clear + Löschen - Clear - Löschen + Cancel + Abbrechen - Cancel - Abbrechen + Inner + Innen - Inner - Innen + Outer + Außen - Outer - Außen + No Browser + Kein Browser - No Browser - Kein Browser - - - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Kann Browser nicht öffnen. + Kann Browser nicht öffnen. Bitte starten Sie einen Browser und geben darin ein: http://localhost:%1. - No Server - Kein Server + No Server + Kein Server - Unable to start the server to port %1: %2. - Kann Server auf Port %1 nicht starten: %2. + Unable to start the server to port %1: %2. + Kann Server auf Port %1 nicht starten: %2. - Unable to open your system browser. - Kann Systembrowser nicht starten. + Unable to open your system browser. + Kann Systembrowser nicht starten. - Options... - Einstellungen... + Options... + Einstellungen... - Out of memory - Nicht genügend Speicher + Out of memory + Nicht genügend Speicher - Not enough memory available to display the data. - Nicht genüged Speicher verfügbar, um die Daten darstellen zu können. + Not enough memory available to display the data. + Nicht genüged Speicher verfügbar, um die Daten darstellen zu können. - Cannot find file %1 - Kann Datei %1 nicht finden + Cannot find file %1 + Kann Datei %1 nicht finden - Cannot find file %1 neither in %2 nor in %3 - Kann Datei %1 weder in %2 nich in %3 finden + Cannot find file %1 neither in %2 nor in %3 + Kann Datei %1 weder in %2 nich in %3 finden - Save %1 Document - Dokument %1 speichern + Save %1 Document + Dokument %1 speichern - %1 document (*.FCStd) - %1-Dokument (*.FCStd) + %1 document (*.FCStd) + %1-Dokument (*.FCStd) - Save As - Speichern unter + Document not closable + Dokument kann nicht geschlossen werden - %1 already exists. -Do you want to replace it? - %1 besteht bereits. -Möchten Sie sie ersetzen? + The document is not closable for the moment. + Das Dokument kann im Moment nicht geschlossen werden. - Document not closable - Dokument kann nicht geschlossen werden + No OpenGL + Kein OpenGL - The document is not closable for the moment. - Das Dokument kann im Moment nicht geschlossen werden. + This system does not support OpenGL + Dieses System unterstützt kein OpenGL - No OpenGL - Kein OpenGL + Help + Hilfe - This system does not support OpenGL - Dieses System unterstützt kein OpenGL - - - Help - Hilfe - - - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Kann Dokumentation nicht laden. + Kann Dokumentation nicht laden. Es wird dazu Qt 4.4 oder höher benötigt. - %1 Help - %1 Help + %1 Help + %1 Help - Exporting PDF... - Exportiert als PDF... + Exporting PDF... + Exportiert als PDF... - Wrong selection - Falsche Auswahl + Wrong selection + Falsche Auswahl - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Nur ein Objekt ausgewählt. Bitte wählen Sie zwei Objekte aus. + Nur ein Objekt ausgewählt. Bitte wählen Sie zwei Objekte aus. Beachten Sie, dass es auf den Punkt ankommt, auf den Sie klicken. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Bitte wählen Sie zwei Objekte aus. + Bitte wählen Sie zwei Objekte aus. Beachten Sie, dass es auf den Punkt ankommt, auf den Sie klicken. - New boolean item - Neuer Bool'scher Wert + New boolean item + Neuer Bool'scher Wert - Navigation styles - Navigationsstile + Navigation styles + Navigationsstile - %1 navigation - %1 Navigation + %1 navigation + %1 Navigation - Move annotation - Beschriftung verschieben + Move annotation + Beschriftung verschieben - Transform - Transformieren + Transform + Transformieren - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - Das Dokument ist im Bearbeitungsmodus und kann momentan deshalb nicht geschlossen werden. + Das Dokument ist im Bearbeitungsmodus und kann momentan deshalb nicht geschlossen werden. Sie müssen entweder den Bearbeitungsvorgang fertigstellen oder mittels des Aufgabenfensters abbrechen. - Do you want to close this dialog? - Möchten Sie dieses Dialogfeld schließen? + Do you want to close this dialog? + Möchten Sie dieses Dialogfeld schließen? - Do you want to save your changes to document '%1' before closing? - + Do you want to save your changes to document '%1' before closing? + Möchten Sie Ihre Änderungen an dem Dokument '%1' vor dem Schließen speichern? - If you don't save, your changes will be lost. - + If you don't save, your changes will be lost. + Wenn Sie nicht speichern, gehen Ihre Änderungen verloren. - - + + StdBoxSelection - Standard-View - Standardansicht + Standard-View + Standardansicht - Box selection - Recktecksauswahl + Box selection + Recktecksauswahl - - + + StdCmdAbout - Help - Hilfe + Help + Hilfe - &About %1 - &Über %1 + &About %1 + &Über %1 - About %1 - Über %1 + About %1 + Über %1 - - + + StdCmdAboutQt - Help - Hilfe + Help + Hilfe - About &Qt - Über &Qt + About &Qt + Über &Qt - About Qt - Über Qt + About Qt + Über Qt - - + + StdCmdActivateNextWindow - Window - Fenster + Window + Fenster - Ne&xt - Nächs&tes Fenster + Ne&xt + Nächs&tes Fenster - Activate next window - Nächstes Fenster aktivieren + Activate next window + Nächstes Fenster aktivieren - - + + StdCmdActivatePrevWindow - Window - Fenster + Window + Fenster - Pre&vious - &Vorheriges Fenster + Pre&vious + &Vorheriges Fenster - Activate previous window - Vorheriges Fenster aktivieren + Activate previous window + Vorheriges Fenster aktivieren - - + + StdCmdAlignment - Edit - Bearbeiten + Edit + Bearbeiten - Alignment... - Ausrichtung... + Alignment... + Ausrichtung... - Align the selected objects - Die ausgewählten Objekte ausrichten + Align the selected objects + Die ausgewählten Objekte ausrichten - - + + StdCmdArrangeIcons - Window - Fenster + Window + Fenster - Arrange &Icons - &Symbole anordnen + Arrange &Icons + &Symbole anordnen - Arrange Icons - Symbole anordnen + Arrange Icons + Symbole anordnen - - + + StdCmdAxisCross - Standard-View - Standardansicht + Standard-View + Standardansicht - Toggle axis cross - Achsenkreuz ein/ausblenden + Toggle axis cross + Achsenkreuz ein/ausblenden - - + + StdCmdCascadeWindows - Window - Fenster + Window + Fenster - &Cascade - Ü&berlappend anordnen + &Cascade + Ü&berlappend anordnen - Tile pragmatic - Überlappend anordnen + Tile pragmatic + Überlappend anordnen - - + + StdCmdCloseActiveWindow - Window - Fenster + Window + Fenster - Cl&ose - Schl&ießen + Cl&ose + Schl&ießen - Close active window - Aktives Fenster schließen + Close active window + Aktives Fenster schließen - - + + StdCmdCloseAllWindows - Window - Fenster + Window + Fenster - Close Al&l - Alles sch&ließen + Close Al&l + Alles sch&ließen - Close all windows - Alle Fenster schließen + Close all windows + Alle Fenster schließen - - + + StdCmdCommandLine - Tools - Werkzeuge + Tools + Werkzeuge - Start command &line... - Kommandozei&le... + Start command &line... + Kommandozei&le... - Opens the command line in the console - In Kommandozeile springen + Opens the command line in the console + In Kommandozeile springen - - + + StdCmdCopy - Edit - Bearbeiten + Edit + Bearbeiten - C&opy - &Kopieren + C&opy + &Kopieren - Copy operation - Kopieren + Copy operation + Kopieren - - + + StdCmdCut - Edit - Bearbeiten + Edit + Bearbeiten - &Cut - &Ausschneiden + &Cut + &Ausschneiden - Cut out - Ausschneiden + Cut out + Ausschneiden - - + + StdCmdDelete - Edit - Bearbeiten + Edit + Bearbeiten - &Delete - &Löschen + &Delete + &Löschen - Deletes the selected objects - Löscht die ausgewählten Objekte + Deletes the selected objects + Löscht die ausgewählten Objekte - - + + StdCmdDemoMode - Standard-View - Standardansicht + Standard-View + Standardansicht - View turntable... - Drehscheibe... + View turntable... + Drehscheibe... - View turntable - Drehscheibe + View turntable + Drehscheibe - - + + StdCmdDlgCustomize - Tools - Werkzeuge + Tools + Werkzeuge - Cu&stomize... - &Benutzerdefiniert... + Cu&stomize... + &Benutzerdefiniert... - Customize toolbars and command bars - Benutzerdefinierte Einstellungen für Symbolleisten und Befehlsleisten + Customize toolbars and command bars + Benutzerdefinierte Einstellungen für Symbolleisten und Befehlsleisten - - + + StdCmdDlgMacroExecute - Macros ... - Makros... + Macros ... + Makros... - Opens a dialog to let you execute a recorded macro - Öffnet Dialog zum Ausführen eines gespeichrten Makros + Opens a dialog to let you execute a recorded macro + Öffnet Dialog zum Ausführen eines gespeichrten Makros - Macro - Makro + Macro + Makro - - + + StdCmdDlgMacroExecuteDirect - Macro - Makro + Macro + Makro - Execute macro - Makro ausführen + Execute macro + Makro ausführen - Execute the macro in the editor - Führe das Makro im Editor aus + Execute the macro in the editor + Führe das Makro im Editor aus - - + + StdCmdDlgMacroRecord - &Macro recording ... - &Makro aufzeichnen... + &Macro recording ... + &Makro aufzeichnen... - Opens a dialog to record a macro - Öffnet einen Dialog zur Makroaufzeichnung + Opens a dialog to record a macro + Öffnet einen Dialog zur Makroaufzeichnung - Macro - Makro + Macro + Makro - - + + StdCmdDlgParameter - Tools - Werkzeuge + Tools + Werkzeuge - E&dit parameters ... - P&arameter bearbeiten... + E&dit parameters ... + P&arameter bearbeiten... - Opens a Dialog to edit the parameters - Öffnet Dialog zum Ändern der Parameter + Opens a Dialog to edit the parameters + Öffnet Dialog zum Ändern der Parameter - - + + StdCmdDlgPreferences - Tools - Werkzeuge + Tools + Werkzeuge - &Preferences ... - &Einstellungen... + &Preferences ... + &Einstellungen... - Opens a Dialog to edit the preferences - Öffnet Dialog zum Ändern der Benutzereinstellungen + Opens a Dialog to edit the preferences + Öffnet Dialog zum Ändern der Benutzereinstellungen - - + + StdCmdDockViewMenu - View - Ansicht + View + Ansicht - Vie&ws - An&sichten + Vie&ws + An&sichten - Toggles this window - Fenster ein/ausblenden + Toggles this window + Fenster ein/ausblenden - - + + StdCmdDrawStyle - Standard-View - Standardansicht + Standard-View + Standardansicht - Draw style - Zeichenstil + Draw style + Zeichenstil - - + + StdCmdDuplicateSelection - Edit - Bearbeiten + Edit + Bearbeiten - Duplicate selection - Auswahl duplizieren + Duplicate selection + Auswahl duplizieren - Put duplicates of the selected objects to the active document - Duplikate der selektierten Objekte in aktives Dokument einfügen + Put duplicates of the selected objects to the active document + Duplikate der selektierten Objekte in aktives Dokument einfügen - - + + StdCmdEdit - Edit - Bearbeiten + Edit + Bearbeiten - Toggle &Edit mode - Bearbeitungsmodus umschalten + Toggle &Edit mode + Bearbeitungsmodus umschalten - Toggles the selected object's edit mode - Schaltet den Bearbeitungsmodus des ausgewählten Objekts um + Toggles the selected object's edit mode + Schaltet den Bearbeitungsmodus des ausgewählten Objekts um - Enters or leaves the selected object's edit mode - Beginnt oder verlässt den Bearbeiten-Modus der ausgewählten Objekte + Enters or leaves the selected object's edit mode + Beginnt oder verlässt den Bearbeiten-Modus der ausgewählten Objekte - - + + StdCmdExport - File - Datei + File + Datei - &Export... - &Exportieren... + &Export... + &Exportieren... - Export an object in the active document - Objekt im aktiven Dokument exportieren + Export an object in the active document + Objekt im aktiven Dokument exportieren - No selection - Keine Auswahl + No selection + Keine Auswahl - Please select first the objects you want to export. - Bitte das erste, zu exportierende, Objekt auswählen. + Please select first the objects you want to export. + Bitte das erste, zu exportierende, Objekt auswählen. - - + + StdCmdExportGraphviz - Tools - Werkzeuge + Tools + Werkzeuge - Dependency graph... - Abhängigkeitsgraph... + Dependency graph... + Abhängigkeitsgraph... - Show the dependency graph of the objects in the active document - Zeige Abhängigkeitsgraph der Objekte im aktiven Dokument + Show the dependency graph of the objects in the active document + Zeige Abhängigkeitsgraph der Objekte im aktiven Dokument - - + + StdCmdFeatRecompute - File - Datei + File + Datei - &Recompute - Neu &berechenen + &Recompute + Neu &berechnen - Recompute feature or document - Feature oder Dokument neu berechnen + Recompute feature or document + Feature oder Dokument neu berechnen - - + + StdCmdFreeCADFAQ - Help - Hilfe + Help + Hilfe - FreeCAD FAQ - + FreeCAD FAQ + FreeCAD FAQ - Frequently Asked Questions on the FreeCAD website - + Frequently Asked Questions on the FreeCAD website + Häufig gestellte Fragen auf der FreeCAD-Webseite - Frequently Asked Questions - + Frequently Asked Questions + Häufig gestellte Fragen - - + + StdCmdFreeCADForum - Help - Hilfe + Help + Hilfe - FreeCAD Forum - + FreeCAD Forum + FreeCAD Forum - The FreeCAD forum, where you can find help from other users - + The FreeCAD forum, where you can find help from other users + Das FreeCAD-Forum, wo Sie Hilfe von anderen Nutzern bekommen - The FreeCAD Forum - + The FreeCAD Forum + Das FreeCAD Forum - - + + StdCmdFreeCADPowerUserHub - Help - Hilfe + Help + Hilfe - Python scripting documentation - + Python scripting documentation + Python Scripting Dokumentation - Python scripting documentation on the FreeCAD website - + Python scripting documentation on the FreeCAD website + Python Scripting Dokumentation auf der FreeCAD Website - PowerUsers documentation - + PowerUsers documentation + PowerUser Dokumentation - - + + StdCmdFreeCADUserHub - Help - Hilfe + Help + Hilfe - Users documentation - + Users documentation + Benutzerdokumentation - Documentation for users on the FreeCAD website - + Documentation for users on the FreeCAD website + Benutzer Dokumentation auf der FreeCAD Website - - + + StdCmdFreeCADWebsite - Help - Hilfe + Help + Hilfe - FreeCAD Website - FreeCAD Webseite + FreeCAD Website + FreeCAD Webseite - The FreeCAD website - Die FreeCAD Webseite + The FreeCAD website + Die FreeCAD Webseite - - + + StdCmdFreezeViews - Standard-View - Standardansicht + Standard-View + Standardansicht - Freeze display - Ansicht einfrieren + Freeze display + Ansicht einfrieren - Freezes the current view position - Aktuelle Ansicht einfrieren + Freezes the current view position + Aktuelle Ansicht einfrieren - - + + StdCmdHideObjects - Standard-View - Standardansicht + Standard-View + Standardansicht - Hide all objects - Alle Objekte ausblenden + Hide all objects + Alle Objekte ausblenden - Hide all objects in the document - Alle Objekte im Dokument ausblenden + Hide all objects in the document + Alle Objekte im Dokument ausblenden - - + + StdCmdHideSelection - Standard-View - Standardansicht + Standard-View + Standardansicht - Hide selection - Auswahl ausblenden + Hide selection + Auswahl ausblenden - Hide all selected objects - Alle ausgewählten Objekte ausblenden + Hide all selected objects + Alle ausgewählten Objekte ausblenden - - + + StdCmdImport - File - Datei + File + Datei - &Import... - &Importieren... + &Import... + &Importieren... - Import a file in the active document - Datei in das aktive Dokument importieren + Import a file in the active document + Datei in das aktive Dokument importieren - Supported formats - Unterstützte Formate + Supported formats + Unterstützte Formate - All files (*.*) - Alle Dateien (*.*) + All files (*.*) + Alle Dateien (*.*) - - + + StdCmdMacroStartDebug - Macro - Makro + Macro + Makro - Debug macro - Makro debuggen + Debug macro + Makro debuggen - Start debugging of macro - Starte das Makro Debugging + Start debugging of macro + Starte das Makro Debugging - - + + StdCmdMacroStepInto - Macro - Makro + Macro + Makro - Step into - + Step into + Treten Sie ein - - + + StdCmdMacroStepOver - Macro - Makro + Macro + Makro - Step over - Einen Schritt weiter + Step over + Einen Schritt weiter - - + + StdCmdMacroStopDebug - Macro - Makro + Macro + Makro - Stop debugging - Debuggen stoppen + Stop debugging + Debuggen stoppen - Stop debugging of macro - Makro-Debuggen stoppen + Stop debugging of macro + Makro-Debuggen stoppen - - + + StdCmdMacroStopRecord - Macro - Makro + Macro + Makro - S&top macro recording - Ma&kroaufzeichnung beenden + S&top macro recording + Ma&kroaufzeichnung beenden - Stop the macro recording session - Makroaufzeichnung beenden + Stop the macro recording session + Makroaufzeichnung beenden - - + + StdCmdMeasureDistance - View - Ansicht + View + Ansicht - Measure distance - Abstand messen + Measure distance + Abstand messen - - + + StdCmdMeasurementSimple - Tools - Werkzeuge + Tools + Werkzeuge - Measures distance between two selected objects - Misst die Distanz zwischen zwei ausgewählten Objekten + Measures distance between two selected objects + Misst die Distanz zwischen zwei ausgewählten Objekten - Measure distance - Abstand messen + Measure distance + Abstand messen - - + + StdCmdMergeProjects - File - Datei + File + Datei - Merge project... - Projekt zusammenführen... + Merge project... + Projekt zusammenführen... - Merge project - Projekt zusammenführen + Merge project + Projekt zusammenführen - %1 document (*.fcstd) - %1-Dokument (*.fcstd) + %1 document (*.fcstd) + %1-Dokument (*.fcstd) - Cannot merge project with itself. - Kann Projekt nicht mit sich selbst zusammenführen. + Cannot merge project with itself. + Kann Projekt nicht mit sich selbst zusammenführen. - - + + StdCmdNew - File - Datei + File + Datei - &New - &Neu + &New + &Neu - Create a new empty document - Neues Dokument erstellen + Create a new empty document + Neues Dokument erstellen - Unnamed - + Unnamed + Unbenannt - - + + StdCmdOnlineHelp - Help - Hilfe + Help + Hilfe - Show help to the application - Hilfe zur Applikation anzeigen + Show help to the application + Hilfe zur Applikation anzeigen - - + + StdCmdOnlineHelpWebsite - Help - Hilfe + Help + Hilfe - Help Website - Hilfe-Webseite + Help Website + Hilfe-Webseite - The website where the help is maintained - Die Webseite, wo die Hilfe gepflegt wird + The website where the help is maintained + Die Webseite, wo die Hilfe gepflegt wird - - + + StdCmdOpen - File - Datei + File + Datei - &Open... - &Öffnen... + &Open... + &Öffnen... - Open a document or import files - Öffnen eines Dokuments/Importieren von Dateien + Open a document or import files + Öffnen eines Dokuments/Importieren von Dateien - Supported formats - Unterstützte Formate + Supported formats + Unterstützte Formate - All files (*.*) - Alle Dateien (*.*) + All files (*.*) + Alle Dateien (*.*) - Cannot open file - + Cannot open file + Kann die Datei nicht öffnen - Loading the file %1 is not supported - + Loading the file %1 is not supported + Laden der Datei %1 wird nicht unterstützt - - + + StdCmdPaste - Edit - Bearbeiten + Edit + Bearbeiten - &Paste - Ein&fügen + &Paste + Ein&fügen - Paste operation - Einfügen + Paste operation + Einfügen - - + + StdCmdPlacement - Edit - Bearbeiten + Edit + Bearbeiten - Placement... - Placement... + Placement... + Placement... - Place the selected objects - Platziere die ausgewählten Objekte + Place the selected objects + Platziere die ausgewählten Objekte - - + + StdCmdPrint - File - Datei + File + Datei - &Print... - &Drucken... + &Print... + &Drucken... - Print the document - Dokument drucken + Print the document + Dokument drucken - - + + StdCmdPrintPdf - File - Datei + File + Datei - &Export PDF... - PDF &exportieren... + &Export PDF... + PDF &exportieren... - Export the document as PDF - Das Dokument als PDF exportieren + Export the document as PDF + Das Dokument als PDF exportieren - - + + StdCmdPrintPreview - File - Datei + File + Datei - &Print preview... - &Druckvorschau... + &Print preview... + &Druckvorschau... - Print the document - Dokument drucken + Print the document + Dokument drucken - Print preview - Druckvorschau + Print preview + Druckvorschau - - + + StdCmdProjectInfo - File - Datei + File + Datei - Project i&nformation... - Projekti&nformationen... + Project i&nformation... + Projekti&nformationen... - Show details of the currently active project - Details des momentan aktiven Projekts anzeigen + Show details of the currently active project + Details des momentan aktiven Projekts anzeigen - - + + StdCmdProjectUtil - Tools - Werkzeuge + Tools + Werkzeuge - Project utility... - Projekt-Hilfsprogramm... + Project utility... + Projekt-Hilfsprogramm... - Utility to extract or create project files - Hilfsprogramm zum Entpacken oder Erstellen von Projektdateien + Utility to extract or create project files + Hilfsprogramm zum Entpacken oder Erstellen von Projektdateien - - + + StdCmdPythonWebsite - Help - Hilfe + Help + Hilfe - Python Website - Python-Webseite + Python Website + Python-Webseite - The official Python website - Die offizielle Python-Webseite + The official Python website + Die offizielle Python-Webseite - - + + StdCmdQuit - File - Datei + File + Datei - E&xit - B&eenden + E&xit + B&eenden - Quits the application - Anwendung beenden + Quits the application + Anwendung beenden - - + + StdCmdRandomColor - File - Datei + File + Datei - Random color - Zufällige Farbe + Random color + Zufällige Farbe - - + + StdCmdRecentFiles - File - Datei + File + Datei - Recent files - Letzte Dateien + Recent files + Letzte Dateien - Recent file list - Zuletzt geöffnete Dateien + Recent file list + Zuletzt geöffnete Dateien - - + + StdCmdRedo - Edit - Bearbeiten + Edit + Bearbeiten - &Redo - Wieder&herstellen + &Redo + Wieder&herstellen - Redoes a previously undone action - Zuletzt rückgängig gemachte Aktion wiederherstellen + Redoes a previously undone action + Zuletzt rückgängig gemachte Aktion wiederherstellen - - + + StdCmdRefresh - Edit - Bearbeiten + Edit + Bearbeiten - &Refresh - A&ktualisieren + &Refresh + A&ktualisieren - Recomputes the current active document - Aktualisiert das momentan aktive Dokument + Recomputes the current active document + Aktualisiert das momentan aktive Dokument - - + + StdCmdSave - File - Datei + File + Datei - &Save - &Speichern + &Save + &Speichern - Save the active document - Aktives Dokument speichern + Save the active document + Aktives Dokument speichern - - + + StdCmdSaveAs - File - Datei + File + Datei - Save &As... - Speichern &unter... + Save &As... + Speichern &unter... - Save the active document under a new file name - Aktives Dokument unter anderem Namen speichern + Save the active document under a new file name + Aktives Dokument unter anderem Namen speichern - - + + StdCmdSceneInspector - Tools - Werkzeuge + Tools + Werkzeuge - Scene inspector... - Scene inspector... + Scene inspector... + Scene inspector... - Scene inspector - Szenengraph untersuchen + Scene inspector + Szenengraph untersuchen - - + + StdCmdSelectAll - Edit - Bearbeiten + Edit + Bearbeiten - Select &All - &Alles auswählen + Select &All + &Alles auswählen - Select all - Alles auswählen + Select all + Alles auswählen - - + + StdCmdSetAppearance - Standard-View - Standardansicht + Standard-View + Standardansicht - Appearance... - Darstellung... + Appearance... + Darstellung... - Sets the display properties of the selected object - Setzen der Anzeigeeigenschaften des ausgewählten Objektes + Sets the display properties of the selected object + Setzen der Anzeigeeigenschaften des ausgewählten Objektes - - + + StdCmdShowObjects - Standard-View - Standardansicht + Standard-View + Standardansicht - Show all objects - Alle Objekte einblenden + Show all objects + Alle Objekte einblenden - Show all objects in the document - Alle Objekte im Dokument einblenden + Show all objects in the document + Alle Objekte im Dokument einblenden - - + + StdCmdShowSelection - Standard-View - Standardansicht + Standard-View + Standardansicht - Show selection - Auswahl einblenden + Show selection + Auswahl einblenden - Show all selected objects - Alle ausgewählten Objekte einblenden + Show all selected objects + Alle ausgewählten Objekte einblenden - - + + StdCmdStatusBar - View - Ansicht + View + Ansicht - Status bar - Statusleiste + Status bar + Statusleiste - Toggles the status bar - Statuszeile ein/ausblenden + Toggles the status bar + Statuszeile ein/ausblenden - - + + StdCmdTextureMapping - Tools - Werkzeuge + Tools + Werkzeuge - Texture mapping... - Texturabbildung... + Texture mapping... + Texturabbildung... - Texture mapping - Texturabbildung + Texture mapping + Texturabbildung - - + + StdCmdTileWindows - Window - Fenster + Window + Fenster - &Tile - &Anordnen + &Tile + &Anordnen - Tile the windows - Fenster anordnen + Tile the windows + Fenster anordnen - - + + StdCmdToggleBreakpoint - Macro - Makro + Macro + Makro - Toggle breakpoint - Haltepunkt an/aus + Toggle breakpoint + Haltepunkt an/aus - - + + StdCmdToggleClipPlane - Standard-View - Standardansicht + Standard-View + Standardansicht - Clipping plane - Schnittebene + Clipping plane + Schnittebene - Toggles clipping plane for active view - Schnittebene für aktive Ansicht ein- und ausblenden + Toggles clipping plane for active view + Schnittebene für aktive Ansicht ein- und ausblenden - - + + StdCmdToggleNavigation - Standard-View - Standardansicht + Standard-View + Standardansicht - Toggle navigation/Edit mode - Navigations/Editier-Modus + Toggle navigation/Edit mode + Navigations/Editier-Modus - Toggle between navigation and edit mode - Zwischen Navigations- und Editier-Modus umschalten + Toggle between navigation and edit mode + Zwischen Navigations- und Editier-Modus umschalten - - + + StdCmdToggleObjects - Standard-View - Standardansicht + Standard-View + Standardansicht - Toggle all objects - Alle Objekte umkehren + Toggle all objects + Alle Objekte umkehren - Toggles visibility of all objects in the active document - Die Sichtbarkeit aller Objekte im aktiven Dokument umkehren + Toggles visibility of all objects in the active document + Die Sichtbarkeit aller Objekte im aktiven Dokument umkehren - - + + StdCmdToggleSelectability - Standard-View - Standardansicht + Standard-View + Standardansicht - Toggle selectability - Selektierbarkeit an/aus + Toggle selectability + Selektierbarkeit an/aus - Toggles the property of the objects to get selected in the 3D-View - Schaltet die Eigenschaft der Objekte, in der 3D-Ansicht ausgewählt zu werden um + Toggles the property of the objects to get selected in the 3D-View + Schaltet die Eigenschaft der Objekte, in der 3D-Ansicht ausgewählt zu werden um - - + + StdCmdToggleVisibility - Standard-View - Standardansicht + Standard-View + Standardansicht - Toggle visibility - Ein/Ausblenden + Toggle visibility + Ein/Ausblenden - Toggles visibility - Wechselt zwischen Sichtbarkeit und Unsichtbarkeit + Toggles visibility + Wechselt zwischen Sichtbarkeit und Unsichtbarkeit - - + + StdCmdToolBarMenu - View - Ansicht + View + Ansicht - Tool&bars - Symbol&leisten + Tool&bars + Symbol&leisten - Toggles this window - Fenster ein/ausblenden + Toggles this window + Fenster ein/ausblenden - - + + StdCmdTransform - Edit - Bearbeiten + Edit + Bearbeiten - Transform... - Transformieren... + Transform... + Transformieren... - Transform the geometry of selected objects - Geometrie ausgewählter Objekte transformieren + Transform the geometry of selected objects + Geometrie ausgewählter Objekte transformieren - - + + StdCmdTransformManip - Edit - Bearbeiten + Edit + Bearbeiten - Transform - Transformieren + Transform + Transformieren - Transform the selected object in the 3d view - Ausgewähltes Objekt in der 3D-Ansicht transformieren + Transform the selected object in the 3d view + Ausgewähltes Objekt in der 3D-Ansicht transformieren - - + + StdCmdTreeSelection - View - Ansicht + View + Ansicht - Go to selection - Gehe zu Selektion + Go to selection + Gehe zu Selektion - Scroll to first selected item - Zum ersten selektierten Element rollen + Scroll to first selected item + Zum ersten selektierten Element rollen - - + + StdCmdUndo - Edit - Bearbeiten + Edit + Bearbeiten - &Undo - &Rückgängig + &Undo + &Rückgängig - Undo exactly one action - Letzte Aktion rückgängig machen + Undo exactly one action + Letzte Aktion rückgängig machen - - + + StdCmdUnitsCalculator - Tools - Werkzeuge + Tools + Werkzeuge - &Units calculator... - + &Units calculator... + &Einheitenrechner... - Start the units calculator - + Start the units calculator + Einheitenrechner starten - - + + StdCmdUserInterface - View - Ansicht + View + Ansicht - Dock views - Fenster andocken + Dock views + Fenster andocken - Dock all top-level views - Alle Top-Level-Fenster andocken + Dock all top-level views + Alle Top-Level-Fenster andocken - - + + StdCmdViewAxo - Standard-View - Standardansicht + Standard-View + Standardansicht - Axometric - Axometrisch + Axometric + Axometrisch - Set to axometric view - Axometrisch + Set to axometric view + Axometrisch - - + + StdCmdViewBottom - Standard-View - Standardansicht + Standard-View + Standardansicht - Bottom - Unten + Bottom + Unten - Set to bottom view - Unten + Set to bottom view + Unten - - + + StdCmdViewCreate - Standard-View - Standardansicht + Standard-View + Standardansicht - Create new view - Neue Ansicht + Create new view + Neue Ansicht - Creates a new view window for the active document - Neue Ansicht für das aktive Dokument erstellen + Creates a new view window for the active document + Neue Ansicht für das aktive Dokument erstellen - - + + StdCmdViewExample1 - Standard-View - Standardansicht + Standard-View + Standardansicht - Inventor example #1 - Inventor Beispiel #1 + Inventor example #1 + Inventor Beispiel #1 - Shows a 3D texture with manipulator - Zeigt 3D-Textur mit Manipulator + Shows a 3D texture with manipulator + Zeigt 3D-Textur mit Manipulator - - + + StdCmdViewExample2 - Standard-View - Standardansicht + Standard-View + Standardansicht - Inventor example #2 - Inventor Beispiel #2 + Inventor example #2 + Inventor Beispiel #2 - Shows spheres and drag-lights - Kugeln mit verschiebbarer Lichtquelle + Shows spheres and drag-lights + Kugeln mit verschiebbarer Lichtquelle - - + + StdCmdViewExample3 - Standard-View - Standardansicht + Standard-View + Standardansicht - Inventor example #3 - Inventor Beispiel #3 + Inventor example #3 + Inventor Beispiel #3 - Shows a animated texture - Zeigt animierte Textur + Shows a animated texture + Zeigt animierte Textur - - + + StdCmdViewFitAll - Standard-View - Standardansicht + Standard-View + Standardansicht - Fit all - Einpassen + Fit all + Einpassen - Fits the whole content on the screen - Inhalt auf Bildschirmgröße einpassen + Fits the whole content on the screen + Inhalt auf Bildschirmgröße einpassen - - + + StdCmdViewFitSelection - Standard-View - Standardansicht + Standard-View + Standardansicht - Fit selection - Selektion einpassen + Fit selection + Selektion einpassen - Fits the selected content on the screen - Selektierte Objekte auf den Bildschirm einpassen + Fits the selected content on the screen + Selektierte Objekte auf den Bildschirm einpassen - - + + StdCmdViewFront - Standard-View - Standardansicht + Standard-View + Standardansicht - Front - Vorne + Front + Vorne - Set to front view - Vorderansicht + Set to front view + Vorderansicht - - + + StdCmdViewIvIssueCamPos - Standard-View - Standardansicht + Standard-View + Standardansicht - Issue camera position - Kameraposition ausgeben + Issue camera position + Kameraposition ausgeben - Issue the camera position to the console and to a macro, to easily recall this position - Ausgeben der Kameraposition auf die Konsole und in ein Makro, um diese Position einfach wiederherstellen zu können + Issue the camera position to the console and to a macro, to easily recall this position + Ausgeben der Kameraposition auf die Konsole und in ein Makro, um diese Position einfach wiederherstellen zu können - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Standardansicht + Standard-View + Standardansicht - Stereo Interleaved Columns - Vertikales Interlacing + Stereo Interleaved Columns + Vertikales Interlacing - Switch stereo viewing to Interleaved Columns - Wechsle in vertikale Interlacing-Stereo-Ansicht + Switch stereo viewing to Interleaved Columns + Wechsle in vertikale Interlacing-Stereo-Ansicht - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Standardansicht + Standard-View + Standardansicht - Stereo Interleaved Rows - Horizontales Interlacing + Stereo Interleaved Rows + Horizontales Interlacing - Switch stereo viewing to Interleaved Rows - Wechsle in horizontale Interlacing-Stereo-Ansicht + Switch stereo viewing to Interleaved Rows + Wechsle in horizontale Interlacing-Stereo-Ansicht - - + + StdCmdViewIvStereoOff - Standard-View - Standardansicht + Standard-View + Standardansicht - Stereo Off - Stereo aus + Stereo Off + Stereo aus - Switch stereo viewing off - Schalte Stereo-Ansicht aus + Switch stereo viewing off + Schalte Stereo-Ansicht aus - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Standardansicht + Standard-View + Standardansicht - Stereo quad buffer - Stereo 4-fach Puffer + Stereo quad buffer + Stereo 4-fach Puffer - Switch stereo viewing to quad buffer - Wechsle in Stereo-Ansicht mit 4-fach Puffer + Switch stereo viewing to quad buffer + Wechsle in Stereo-Ansicht mit 4-fach Puffer - - + + StdCmdViewIvStereoRedGreen - Standard-View - Standardansicht + Standard-View + Standardansicht - Stereo red/green - Stereo rot/grün + Stereo red/cyan + Stereo rot/cyan - Switch stereo viewing to red/green - Wechsle in Stereo-Rot-Grün-Ansicht + Switch stereo viewing to red/cyan + Wechseln der Stereo Anzeige zu rot/cyan - - Stereo red/cyan - - - - Switch stereo viewing to red/cyan - - - - + + StdCmdViewLeft - Standard-View - Standardansicht + Standard-View + Standardansicht - Left - Links + Left + Links - Set to left view - Linksansicht + Set to left view + Linksansicht - - + + StdCmdViewRear - Standard-View - Standardansicht + Standard-View + Standardansicht - Rear - Hinten + Rear + Hinten - Set to rear view - Hinteransicht + Set to rear view + Hinteransicht - - + + StdCmdViewRight - Standard-View - Standardansicht + Standard-View + Standardansicht - Right - Rechts + Right + Rechts - Set to right view - Rechtsansicht + Set to right view + Rechtsansicht - - + + StdCmdViewRotateLeft - Standard-View - Standardansicht + Standard-View + Standardansicht - Rotate Left - Linksherum rotieren + Rotate Left + Linksherum rotieren - Rotate the view by 90° counter-clockwise - Ansicht um 90° gegen den Uhrzeigersinn drehen + Rotate the view by 90° counter-clockwise + Ansicht um 90° gegen den Uhrzeigersinn drehen - - + + StdCmdViewRotateRight - Standard-View - Standardansicht + Standard-View + Standardansicht - Rotate Right - Rechtsherum rotieren + Rotate Right + Rechtsherum rotieren - Rotate the view by 90° clockwise - Ansicht um 90° im Uhrzeigersinn drehen + Rotate the view by 90° clockwise + Ansicht um 90° im Uhrzeigersinn drehen - - + + StdCmdViewTop - Standard-View - Standardansicht + Standard-View + Standardansicht - Top - Oben + Top + Oben - Set to top view - Oberansicht + Set to top view + Oberansicht - - + + StdCmdViewVR - Standard-View - Standardansicht + Standard-View + Standardansicht - FreeCAD-VR - + FreeCAD-VR + FreeCAD-VR - Extend the FreeCAD 3D Window to a Oculus Rift - + Extend the FreeCAD 3D Window to a Oculus Rift + Erweitern Sie das FreeCAD 3D Fenster zu einer Oculus-Rift-Darstellung - - + + StdCmdWhatsThis - Help - Hilfe + Help + Hilfe - &What's This? - Dire&kthilfe + &What's This? + Dire&kthilfe - What's This - Direkthilfe + What's This + Direkthilfe - - + + StdCmdWindows - Window - Fenster + Window + Fenster - &Windows... - &Fenster... + &Windows... + &Fenster... - Windows list - Liste von Fenstern + Windows list + Liste von Fenstern - - + + StdCmdWindowsMenu - Window - Fenster + Window + Fenster - Activates this window - Schaltet dieses Fenster aktiv + Activates this window + Schaltet dieses Fenster aktiv - - + + StdCmdWorkbench - View - Ansicht + View + Ansicht - Workbench - Arbeitsbereich + Workbench + Arbeitsbereich - Switch between workbenches - Zwischen Arbeitsbereichen wechseln + Switch between workbenches + Zwischen Arbeitsbereichen wechseln - - + + StdOrthographicCamera - Standard-View - Standardansicht + Standard-View + Standardansicht - Orthographic view - Orthographische Ansicht + Orthographic view + Orthographische Ansicht - Switches to orthographic view mode - In orthographische Ansicht wechseln + Switches to orthographic view mode + In orthographische Ansicht wechseln - - + + StdPerspectiveCamera - Standard-View - Standardansicht + Standard-View + Standardansicht - Perspective view - Perspektivische Ansicht + Perspective view + Perspektivische Ansicht - Switches to perspective view mode - In perspektivische Ansicht wechseln + Switches to perspective view mode + In perspektivische Ansicht wechseln - - + + StdViewBoxZoom - Standard-View - Standardansicht + Standard-View + Standardansicht - Box zoom - Zoomen mit Rechteck + Box zoom + Zoomen mit Rechteck - - + + StdViewDockUndockFullscreen - Standard-View - Standardansicht + Standard-View + Standardansicht - Document window - Dokumentfenster + Document window + Dokumentfenster - Display the active view either in fullscreen, in undocked or docked mode - Aktives Fenster im Vollbild-Modus, im abgedockten oder angedockten Modus anzeigen + Display the active view either in fullscreen, in undocked or docked mode + Aktives Fenster im Vollbild-Modus, im abgedockten oder angedockten Modus anzeigen - - + + StdViewScreenShot - Standard-View - Standardansicht + Standard-View + Standardansicht - Save picture... - Bildinhalt speichern... + Save picture... + Bildinhalt speichern... - Creates a screenshot of the active view - Erzeugt einen Schnappschuss der aktiven Ansicht + Creates a screenshot of the active view + Erzeugt einen Schnappschuss der aktiven Ansicht - - + + StdViewZoomIn - Standard-View - Standardansicht + Standard-View + Standardansicht - Zoom In - Vergrößern + Zoom In + Vergrößern - - + + StdViewZoomOut - Standard-View - Standardansicht + Standard-View + Standardansicht - Zoom Out - Verkleinern + Zoom Out + Verkleinern - - + + Std_Delete - Object dependencies - + Object dependencies + Objektabhängigkeiten - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - + Dieses Objekt wird von anderen Objekten referenziert, welche dadurch beschädigt werden können. +Möchten sie trotzdem fortfahren? - - + + Std_DrawStyle - As is - Original + As is + Original - Normal mode - Normalmodus + Normal mode + Normalmodus - Wireframe - Drahtgitter + Wireframe + Drahtgitter - Wireframe mode - Drahtgitter-Modus + Wireframe mode + Drahtgitter-Modus - Flat lines - + Flat lines + Flache Linien - Flat lines mode - + Flat lines mode + Flachlinienmodus - Shaded - + Shaded + Schattiert - Shaded mode - + Shaded mode + Schattenmodus - Points - + Points + Punkte - Points mode - + Points mode + Punktemodus - - + + Std_DuplicateSelection - Object dependencies - + Object dependencies + Objektabhängigkeiten - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - + Die ausgewählten Objekte enthalten eine Abhängigkeit zu nicht gewählten Objekten. +Möchten sie diese ebenfalls kopieren? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz nicht gefunden + Graphviz not found + Graphviz nicht gefunden - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz konnte nicht auf Ihrem System gefunden werden. Möchten Sie den Installationspfad angeben, wenn es bereits installiert ist? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Graphviz konnte nicht auf Ihrem System gefunden werden. Möchten Sie den Installationspfad angeben, wenn es bereits installiert ist? - Graphviz installation path - Graphviz-Installationspfad + Graphviz installation path + Graphviz-Installationspfad - Dependency graph - Abhängigkeitsgraph + Dependency graph + Abhängigkeitsgraph - Graphviz failed - Graphviz ist fehlgeschlagen + Graphviz failed + Graphviz ist fehlgeschlagen - Graphviz failed to create an image file - Graphviz konnte keine Bild-Datei erstellen + Graphviz failed to create an image file + Graphviz konnte keine Bild-Datei erstellen - - + + Workbench - &File - &Datei + &File + &Datei - &Edit - &Bearbeiten + &Edit + &Bearbeiten - Standard views - Standardansichten + Standard views + Standardansichten - &Stereo - &Stereo + &Stereo + &Stereo - &Zoom - &Zoom + &Zoom + &Zoom - Visibility - Sichtbarkeit + Visibility + Sichtbarkeit - &View - &Ansicht + &View + &Ansicht - &Tools - &Werkzeuge + &Tools + &Werkzeuge - &Macro - &Makro + &Macro + &Makro - &Windows - &Fenster + &Windows + &Fenster - &On-line help - &Online-Hilfe + &On-line help + &Online-Hilfe - &Help - &Hilfe + &Help + &Hilfe - File - Datei + File + Datei - Macro - Makro + Macro + Makro - View - Ansicht + View + Ansicht - Special Ops - Spezialfunktionen + Special Ops + Spezialfunktionen - - + + testClass - test - test + test + test - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - Wählen Sie den Stil des Aufgabenfeldes + Choose the style of the Task Panel + Wählen Sie den Stil des Aufgabenfeldes - Default - Standard + Default + Standard - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/FreeCAD_es-ES.qm b/src/Gui/Language/FreeCAD_es-ES.qm index 7259965e0..bd8a09459 100644 Binary files a/src/Gui/Language/FreeCAD_es-ES.qm and b/src/Gui/Language/FreeCAD_es-ES.qm differ diff --git a/src/Gui/Language/FreeCAD_es-ES.ts b/src/Gui/Language/FreeCAD_es-ES.ts index 62a55ee16..724e8d7b0 100644 --- a/src/Gui/Language/FreeCAD_es-ES.ts +++ b/src/Gui/Language/FreeCAD_es-ES.ts @@ -1,6606 +1,6578 @@ - + Angle - Form - Formulario + Form + Formulario - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Ajuste angular + Angle Snap + Ajuste angular - 1 ° - 1 ° + 1 ° + 1 ° - 2 ° - 2 ° + 2 ° + 2 ° - 5 ° - 5 ° + 5 ° + 5 ° - 10 ° - 10 ° + 10 ° + 10 ° - 20 ° - 20 ° + 20 ° + 20 ° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - Medir + Measure + Medir - Clear measurement - Borrar medición + Clear measurement + Borrar medición - - + + CmdViewMeasureToggleAll - Measure - Medir + Measure + Medir - Toggle measurement - Activar medición + Toggle measurement + Activar medición - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Movimiento del SpaceBall + Spaceball Motion + Movimiento del SpaceBall - Global Sensitivity: - Sensibilidad global: + Global Sensitivity: + Sensibilidad global: - Dominant Mode - Modo dominante + Dominant Mode + Modo dominante - Flip Y/Z - Voltear Y/Z + Flip Y/Z + Voltear Y/Z - Enable Translations - Permitir traslaciones + Enable Translations + Permitir traslaciones - Enable Rotations - Permitir rotaciones + Enable Rotations + Permitir rotaciones - Calibrate - Calibrar + Calibrate + Calibrar - Default - Por defecto + Default + Por defecto - Enable - Habilitar + Enable + Habilitar - Reverse - Invertir + Reverse + Invertir - - + + DlgUnitCalculator - Units calculator - Calculadora de unidades + Units calculator + Calculadora de unidades - as: - as: + as: + as: - => - => + => + => - Help - Ayuda + Help + Ayuda - Copy - Copiar + Copy + Copiar - Close - Cerrar + Close + Cerrar - - + + DownloadItem - Form - Formulario + Form + Formulario - Ico - Ico + Ico + Ico - Filename - Nombre del archivo + Filename + Nombre del archivo - - + + Gui::AccelLineEdit - none - ninguno + none + ninguno - - + + Gui::ActionSelector - Available: - Disponible: + Available: + Disponible: - Selected: - Seleccionado: + Selected: + Seleccionado: - Add - Añadir + Add + Añadir - Remove - Quitar + Remove + Quitar - Move up - Mover hacia arriba + Move up + Mover hacia arriba - Move down - Mover hacia abajo + Move down + Mover hacia abajo - - + + Gui::AlignmentView - Movable object - Objeto móvil + Movable object + Objeto móvil - Fixed object - Objeto fijo + Fixed object + Objeto fijo - - + + Gui::BlenderNavigationStyle - Press left mouse button - Cliquee el botón izquierdo del mouse + Press left mouse button + Cliquee el botón izquierdo del mouse - Press SHIFT and middle mouse button - Pulse SHIFT y el botón central del mouse + Press SHIFT and middle mouse button + Pulse SHIFT y el botón central del mouse - Press middle mouse button - Cliquee el botón central del mouse + Press middle mouse button + Cliquee el botón central del mouse - Scroll middle mouse button - Despláce botón central del mouse + Scroll middle mouse button + Despláce botón central del mouse - - + + Gui::CADNavigationStyle - Press left mouse button - Cliquee el botón izquierdo del mouse + Press left mouse button + Cliquee el botón izquierdo del mouse - Press middle mouse button - Cliquee el botón central del mouse + Press middle mouse button + Cliquee el botón central del mouse - Press middle and left or right mouse button - Pulse el botón central y derecho o izquierdo del ratón + Press middle and left or right mouse button + Pulse el botón central y derecho o izquierdo del ratón - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - Desliza la rueda del ratón o mantenla pulsada mientras haces click derecho o izquierdo, moviendo el ratón hacia arriba o abajo + Desliza la rueda del ratón o mantenla pulsada mientras haces click derecho o izquierdo, moviendo el ratón hacia arriba o abajo - - + + Gui::Command - Standard - Estándar + Standard + Estándar - - + + Gui::ContainerDialog - &OK - &Aceptar + &OK + &Aceptar - &Cancel - &Cancelar + &Cancel + &Cancelar - - + + Gui::ControlSingleton - Task panel - Panel de tareas + Task panel + Panel de tareas - - + + Gui::Dialog::AboutApplication - About - Acerca de + About + Acerca de - Revision number - Número de revisión + Revision number + Número de revisión - Version - Versión + Version + Versión - OK - Aceptar + OK + Aceptar - - (Vacio) + + (Vacio) - Release date - Fecha de la versión + Release date + Fecha de la versión - License... - Licencia... + License... + Licencia... - Copy to clipboard - Copiar al portapapeles + Copy to clipboard + Copiar al portapapeles - Operating system - Sistema operativo + Operating system + Sistema operativo - Word size - Word size + Word size + Tamaño de palabra - - + + Gui::Dialog::ButtonModel - Button %1 - Botón %1 + Button %1 + Botón %1 - Out Of Range - Fuera de rango + Out Of Range + Fuera de rango - - + + Gui::Dialog::Clipping - Clipping - Clipping + Clipping + Recorte - Clipping X - Clipping X + Clipping X + Recorte X - Flip - Voltear + Flip + Voltear - Offset - Equidistancia + Offset + Equidistancia - Clipping Y - Clipping Y + Clipping Y + Recorte Y - Clipping Z - Clipping Z + Clipping Z + Recorte Z - Clipping custom direction - Clipping custom direction + Clipping custom direction + Dirección personalizada de recorte - View - Vista + View + Vista - Adjust to view direction - Adjust to view direction + Adjust to view direction + Ajuste a la dirección de la vista - Direction - Dirección + Direction + Dirección - - + + Gui::Dialog::CommandModel - Commands - Comandos + Commands + Comandos - - + + Gui::Dialog::DemoMode - View Turntable - Ver Torno + View Turntable + Ver Torno - Speed - Velocidad + Speed + Velocidad - Maximum - Valor máximo + Maximum + Valor máximo - Minimum - Valor mínimo + Minimum + Valor mínimo - Fullscreen - Pantalla completa + Fullscreen + Pantalla completa - Enable timer - Activar el temporizador + Enable timer + Activar el temporizador - s - s + s + s - Angle - Ángulo + Angle + Ángulo - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - Reproducir + Play + Reproducir - Stop - Parar + Stop + Parar - Close - Cerrar + Close + Cerrar - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Seleccionar ventana + Choose Window + Seleccionar ventana - &Activate - &Activar + &Activate + &Activar - - (Vacio) + + (Vacio) - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Ventanas + Windows + Ventanas - - + + Gui::Dialog::DlgAuthorization - Authorization - Autorización + Authorization + Autorización - Password: - Contraseña: + Password: + Contraseña: - - (Vacio) + + (Vacio) - Username: - Nombre de usuario: + Username: + Nombre de usuario: - Site: - Site: + Site: + Sitio web: - %1 at %2 - %1 at %2 + %1 at %2 + %1 en %2 - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Seleccionar icono + Choose Icon + Seleccionar icono - Add icons... - Añadir iconos... + Icon folders... + Carpetas de icono... - - Icon folders... - - - - + + Gui::Dialog::DlgCustomActions - Macros - Macros + Macros + Macros - Setup Custom Macros - Macros de sistema personalizadas + Setup Custom Macros + Macros de sistema personalizadas - Macro: - Macro: + Macro: + Macro: - ... - ... + ... + ... - Pixmap - Pixmap + Pixmap + Pixmap - Accelerator: - Acelerador: + Accelerator: + Acelerador: - What's this: - Qué es esto: + What's this: + Qué es esto: - Status text: - Texto de estado: + Status text: + Texto de estado: - Tool tip: - Sugerencia de herramienta: + Tool tip: + Sugerencia de herramienta: - Menu text: - Texto de menú: + Menu text: + Texto de menú: - Add - Añadir + Add + Añadir - Remove - Quitar + Remove + Quitar - Replace - Reemplazar + Replace + Reemplazar - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Iconos + Icons + Iconos - Macros - Macros + Macros + Macros - No macro - Ninguna macro + No macro + Ninguna macro - No macros found. - Ninguna macro encontrada. + No macros found. + Ninguna macro encontrada. - Macro not found - Macro no encontrada + Macro not found + Macro no encontrada - Sorry, couldn't find macro file '%1'. - Lo siento, no se ha podido encontrar el archivo de macro '%1'. + Sorry, couldn't find macro file '%1'. + Lo siento, no se ha podido encontrar el archivo de macro '%1'. - Empty macro - Macro vacía + Empty macro + Macro vacía - Please specify the macro first. - Por favor especifique la macro primero. + Please specify the macro first. + Por favor especifique la macro primero. - Empty text - Texto vacío + Empty text + Texto vacío - Please specify the menu text first. - Por favor, especifique el texto del menú primero. + Please specify the menu text first. + Por favor, especifique el texto del menú primero. - No item selected - Ningún elemento seleccionado + No item selected + Ningún elemento seleccionado - Please select a macro item first. - Por favor seleccione un elemento de macro primero. + Please select a macro item first. + Por favor seleccione un elemento de macro primero. - - + + Gui::Dialog::DlgCustomCommands - Commands - Comandos + Commands + Comandos - - (Vacio) + + (Vacio) - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Categoría + Category + Categoría - Icon - Icono + Icon + Icono - Command - Comando + Command + Comando - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Teclado + Keyboard + Teclado - Description: - Descripción: + Description: + Descripción: - &Category: - &Categoría: + &Category: + &Categoría: - C&ommands: - C&omandos: + C&ommands: + C&omandos: - Current shortcut: - Atajo de teclado actual: + Current shortcut: + Atajo de teclado actual: - Press &new shortcut: - Presionar &nuevo atajo de teclado: + Press &new shortcut: + Presionar &nuevo atajo de teclado: - Currently assigned to: - Actualmente asignado a: + Currently assigned to: + Actualmente asignado a: - &Assign - &Asignar + &Assign + &Asignar - Alt+A - Alt+A + Alt+A + Alt+A - &Reset - &Restaurar + &Reset + &Restaurar - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - Re&staurar todo + Re&set All + Re&staurar todo - Alt+S - Alt+S + Alt+S + Alt+S - - (Vacio) + + (Vacio) - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Icono + Icon + Icono - Command - Comando + Command + Comando - none - ninguno + none + ninguno - Multiple defined shortcut - Múltiples atajos de teclado definidos + Multiple defined shortcut + Múltiples atajos de teclado definidos - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - El atajo de teclado '%1' está definido más de una vez. Esto puede ocasionar un comportamiento inesperado. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + El atajo de teclado '%1' está definido más de una vez. Esto puede ocasionar un comportamiento inesperado. - Already defined shortcut - Atajo de teclado ya definido + Already defined shortcut + Atajo de teclado ya definido - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - El atajo de teclado '%1' ya está asignado a '%2'. + El atajo de teclado '%1' ya está asignado a '%2'. Por favor defina otro atajo de teclado. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Barras de herramientas + Toolbox bars + Barras de herramientas - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Barras de herramientas + Toolbars + Barras de herramientas - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> Los cambios se activarán la próxima vez que cargue el entorno apropiado</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> Los cambios se activarán la próxima vez que cargue el entorno apropiado</p></body></html> - Move right - Mover a la derecha + Move right + Mover a la derecha - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Mueva el elemento seleccionado un nivel hacia abajo.</b><p>Esto también cambiará el nivel del elemento padre.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Mueva el elemento seleccionado un nivel hacia abajo.</b><p>Esto también cambiará el nivel del elemento padre.</p> - Move left - Mover a la izquierda + Move left + Mover a la izquierda - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Mueva el elemento seleccionado un nivel hacia arriba.</b><p>Esto también cambiará el nivel del elemento padre.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Mueva el elemento seleccionado un nivel hacia arriba.</b><p>Esto también cambiará el nivel del elemento padre.</p> - Move down - Mover hacia abajo + Move down + Mover hacia abajo - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mueva el elemento seleccionado hacia abajo.</b><p>El elemento se moverá dentro del nivel de jerarquía.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mueva el elemento seleccionado hacia abajo.</b><p>El elemento se moverá dentro del nivel de jerarquía.</p> - Move up - Mover hacia arriba + Move up + Mover hacia arriba - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mueva el elemento seleccionado hacia arriba.</b><p>El elemento se moverá dentro del nivel de jerarquía.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mueva el elemento seleccionado hacia arriba.</b><p>El elemento se moverá dentro del nivel de jerarquía.</p> - New... - Nuevo... + New... + Nuevo... - Rename... - Renombrar... + Rename... + Renombrar... - Delete - Borrar + Delete + Borrar - Icon - Icono + Icon + Icono - Command - Comando + Command + Comando - <Separator> - <Separator> + <Separator> + <Separator> - New toolbar - Nueva barra de herramientas + New toolbar + Nueva barra de herramientas - Toolbar name: - Nombre de la barra de herramientas: + Toolbar name: + Nombre de la barra de herramientas: - Duplicated name - Nombre duplicado + Duplicated name + Nombre duplicado - The toolbar name '%1' is already used - El nombre de la barra de herramientas '%1' ya se está utilizando + The toolbar name '%1' is already used + El nombre de la barra de herramientas '%1' ya se está utilizando - Rename toolbar - Renombrar barra de herramientas + Rename toolbar + Renombrar barra de herramientas - - (Vacio) + + (Vacio) - Global - Global + Global + Global - - + + Gui::Dialog::DlgCustomizeImp - Customize - Personalizar + Customize + Personalizar - &Help - Ay&uda + &Help + Ay&uda - &Close - &Cerrar + &Close + &Cerrar - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Movimiento del SpaceBall + Spaceball Motion + Movimiento del SpaceBall - No Spaceball Present - Spaceball no presente + No Spaceball Present + Spaceball no presente - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - Spaceball no presente + No Spaceball Present + Spaceball no presente - Buttons - Botones + Buttons + Botones - Clear - Limpiar + Clear + Limpiar - Print Reference - Referencia de impresión + Print Reference + Referencia de impresión - Spaceball Buttons - Botones del SpaceBall + Spaceball Buttons + Botones del SpaceBall - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Propiedades de visualización + Display properties + Propiedades de visualización - Display - Visualización + Display + Visualización - Transparency: - Transparencia: + Transparency: + Transparencia: - Line width: - Ancho de línea: + Line width: + Ancho de línea: - Point size: - Tamaño de punto: + Point size: + Tamaño de punto: - Material - Material + Material + Material - ... - ... + ... + ... - Viewing mode - Modo de visualización + Viewing mode + Modo de visualización - Plot mode: - Modo de impresión: + Plot mode: + Modo de impresión: - - (Vacio) + + (Vacio) - Line transparency: - Transparencia de la línea: + Line transparency: + Transparencia de la línea: - Line color: - Color de la línea: + Line color: + Color de la línea: - Shape color: - Color del cuerpo: + Shape color: + Color del cuerpo: - Color plot: - Color del plot: + Color plot: + Color del plot: - Document window: - Ventana de documento: + Document window: + Ventana de documento: - - + + Gui::Dialog::DlgDisplayPropertiesImp - Default - Por defecto + Default + Por defecto - Aluminium - + Aluminium + Aluminio - Brass - + Brass + Latón - Bronze - + Bronze + Bronce - Copper - + Copper + Cobre - Chrome - + Chrome + Cromo - Emerald - + Emerald + Esmeralda - Gold - + Gold + Oro - Jade - + Jade + Jade - Metalized - + Metalized + Metalizado - Neon GNC - + Neon GNC + Neon GNC - Neon PHC - + Neon PHC + Neon PHC - Obsidian - + Obsidian + Obsidiana - Pewter - + Pewter + Estaño - Plaster - + Plaster + Yeso - Plastic - + Plastic + Plástico - Ruby - + Ruby + Rubí - Satin - + Satin + Satén - Shiny plastic - + Shiny plastic + Plástico brillante - Silver - + Silver + Plata - Steel - + Steel + Acero - Stone - + Stone + Piedra - - + + Gui::Dialog::DlgEditorSettings - Editor - Editor + Editor + Editor - Options - Opciones + Options + Opciones - Enable line numbers - Permite números de línea + Enable line numbers + Permite números de línea - Enable folding - Permite el plegado + Enable folding + Permite el plegado - Indentation - Sangrado + Indentation + Sangrado - Insert spaces - Insertar espacios + Insert spaces + Insertar espacios - Tab size: - Tamaño de la tabulación: + Tab size: + Tamaño de la tabulación: - Indent size: - Tamaño de sangrado: + Indent size: + Tamaño de sangrado: - Keep tabs - Mantener la tabulación + Keep tabs + Mantener la tabulación - Display Items - Visualizar elementos + Display Items + Visualizar elementos - Family: - Familia: + Family: + Familia: - Size: - Tamaño: + Size: + Tamaño: - Preview: - Vista previa: + Preview: + Vista previa: - - (Vacio) + + (Vacio) - - + + Gui::Dialog::DlgGeneral - General - General + General + General - Start up - Iniciar + Start up + Iniciar - Enable splash screen at start up - Activar página de bienvenida en el inicio + Enable splash screen at start up + Activar página de bienvenida en el inicio - Switch to tab of report window: - Cambiar a la pestaña de ventana de informe: + Switch to tab of report window: + Cambiar a la pestaña de ventana de informe: - Auto load module after start up: - Carga automática del módulo después de iniciar: + Auto load module after start up: + Carga automática del módulo después de iniciar: - Language - Idioma + Language + Idioma - Change language: - Cambiar idioma: + Change language: + Cambiar idioma: - Main window - Ventana principal + Main window + Ventana principal - Size of recent file list - Tamaño de la lista de archivos recientes + Size of recent file list + Tamaño de la lista de archivos recientes - Window style: - Estilo de ventana: + Window style: + Estilo de ventana: - Size of toolbar icons: - Tamaño de los iconos de la barra de herramientas: + Size of toolbar icons: + Tamaño de los iconos de la barra de herramientas: - Enable tiled background - Enable tiled background + Enable tiled background + Habilitar fondo en mosaico - Style sheet: - Style sheet: + Style sheet: + Hoja de estilo: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Predeterminado (%1 x %1) + Default (%1 x %1) + Predeterminado (%1 x %1) - Small (%1 x %1) - Pequeño (%1 x %1) + Small (%1 x %1) + Pequeño (%1 x %1) - Large (%1 x %1) - Grande (%1 x %1) + Large (%1 x %1) + Grande (%1 x %1) - Extra large (%1 x %1) - Extra lgrande (%1 x %1) + Extra large (%1 x %1) + Extra lgrande (%1 x %1) - No style sheet - No style sheet + No style sheet + Ninguna hoja de estilo - - + + Gui::Dialog::DlgInputDialog - Input - introducir + Input + introducir - - (Vacio) + + (Vacio) - - + + Gui::Dialog::DlgInspector - Scene Inspector - Inspector de escena + Scene Inspector + Inspector de escena - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Ejecutar macro + Execute macro + Ejecutar macro - Macro name: - Nombre de la macro: + Macro name: + Nombre de la macro: - Macro destination: - Destino de la macro: + Macro destination: + Destino de la macro: - Execute - Ejecutar + Execute + Ejecutar - Close - Cerrar + Close + Cerrar - Create - Crear + Create + Crear - Delete - Borrar + Delete + Borrar - Edit - Editar + Edit + Editar - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Macros + Macros + Macros - Macro file - Archivo de macro + Macro file + Archivo de macro - Enter a file name, please: - Introduzca un nombre de archivo, por favor: + Enter a file name, please: + Introduzca un nombre de archivo, por favor: - Existing file - Archivo existente + Existing file + Archivo existente - '%1'. + '%1'. This file already exists. - '%1'. + '%1'. Este archivo ya existe. - Delete macro - Borrar macro + Delete macro + Borrar macro - Do you really want to delete the macro '%1'? - ¿Realmente quiere borrar la macro '%1'? + Do you really want to delete the macro '%1'? + ¿Realmente quiere borrar la macro '%1'? - Cannot create file - No se puede crear el archivo + Cannot create file + No se puede crear el archivo - Creation of file '%1' failed. - Falló la creación del archivo '%1'. + Creation of file '%1' failed. + Falló la creación del archivo '%1'. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Grabando macro + Macro recording + Grabando macro - Macro name: - Nombre de la macro: + Macro name: + Nombre de la macro: - Stop - Parar + Stop + Parar - Cancel - Cancelar + Cancel + Cancelar - Macro path: - Ruta de la macro: + Macro path: + Ruta de la macro: - ... - ... + ... + ... - Record - Grabar + Record + Grabar - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Grabador de macros + Macro recorder + Grabador de macros - Specify first a place to save. - Especificar primero donde guardar. + Specify first a place to save. + Especificar primero donde guardar. - Existing macro - Macro existente + Existing macro + Macro existente - The macro '%1' already exists. Do you want to overwrite? - La macro '%1' ya existe. ¿Desea sobreescribirla? + The macro '%1' already exists. Do you want to overwrite? + La macro '%1' ya existe. ¿Desea sobreescribirla? - The macro directory doesn't exist. Please, choose another one. - No existe el directorio de macro. Por favor, seleccione otro. + The macro directory doesn't exist. Please, choose another one. + No existe el directorio de macro. Por favor, seleccione otro. - Choose macro directory - Elija el directorio de macro + Choose macro directory + Elija el directorio de macro - You have no write permission for the directory. Please, choose another one. - You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. + No tiene ningún permiso de escritura para el directorio. Por favor, seleccione otro. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Propiedades de material + Material properties + Propiedades de material - Material - Material + Material + Material - Diffuse color: - Color difuso: + Diffuse color: + Color difuso: - Specular color: - Color especular: + Specular color: + Color especular: - Shininess: - Luminosidad: + Shininess: + Luminosidad: - % - % + % + % - Ambient color: - Color ambiente: + Ambient color: + Color ambiente: - - (Vacio) + + (Vacio) - Emissive color: - Color emisivo: + Emissive color: + Color emisivo: - - + + Gui::Dialog::DlgOnlineHelp - On-line help - Ayuda online + On-line help + Ayuda online - Help viewer - Visor de ayuda + Help viewer + Visor de ayuda - Location of start page - Ubicación de la página de inicio + Location of start page + Ubicación de la página de inicio - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - Archivos HTML (*.html *.htm) + HTML files (*.html *.htm) + Archivos HTML (*.html *.htm) - Access denied - Acceso denegado + Access denied + Acceso denegado - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Acceso denegado a '%1' + Acceso denegado a '%1' Especifique otro directorio, por favor. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Editor de parámetros + Parameter Editor + Editor de parámetros - Save to disk - Guardar en disco + Save to disk + Guardar en disco - Alt+C - Alt+C + Alt+C + Alt+C - &Close - &Cerrar + &Close + &Cerrar - - + + Gui::Dialog::DlgParameterImp - Group - Grupo + Group + Grupo - Name - Nombre + Name + Nombre - Type - Tipo + Type + Tipo - Value - Valor + Value + Valor - User parameter - Parámetro del usuario + User parameter + Parámetro del usuario - Invalid input - Entrada incorrecta + Invalid input + Entrada incorrecta - Invalid key name '%1' - Nombre clave inválido '%1' + Invalid key name '%1' + Nombre clave inválido '%1' - System parameter - Parámetro del sistema + System parameter + Parámetro del sistema - - + + Gui::Dialog::DlgPreferences - Preferences - Preferencias + Preferences + Preferencias - - (Vacio) + + (Vacio) - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Parámetro incorrecto + Wrong parameter + Parámetro incorrecto - - + + Gui::Dialog::DlgProjectInformation - Project information - Información del proyecto + Project information + Información del proyecto - Information - Información + Information + Información - &Name: - &Nombre: + &Name: + &Nombre: - Commen&t: - Comen&tario: + Commen&t: + Comen&tario: - Path: - Ruta: + Path: + Ruta: - &Last modified by: - &Última modificación por: + &Last modified by: + &Última modificación por: - Created &by: - Creado &por: + Created &by: + Creado &por: - Com&pany: - Em&presa: + Com&pany: + Em&presa: - Last &modification date: - Fecha de la última &modificación: + Last &modification date: + Fecha de la última &modificación: - Creation &date: - Fecha &de creación: + Creation &date: + Fecha &de creación: - - (Vacio) + + (Vacio) - UUID: - UUID: + UUID: + UUID: - License information: - Información de la licencia: + License information: + Información de la licencia: - License URL - URL de la licencia + License URL + URL de la licencia - Open in browser - Abrir en navegador + Open in browser + Abrir en navegador - - + + Gui::Dialog::DlgProjectUtility - Project utility - Utilidad del proyecto + Project utility + Utilidad del proyecto - Extract project - Extraer proyecto + Extract project + Extraer proyecto - Source - Fuente + Source + Fuente - Project file (*.fcstd) - Archivo de proyecto (*. fcstd) + Project file (*.fcstd) + Archivo de proyecto (*. fcstd) - Destination - Destino + Destination + Destino - Extract - Extraer + Extract + Extraer - Create project - Crear proyecto + Create project + Crear proyecto - Document.xml - Documento.xml + Document.xml + Documento.xml - Create - Crear + Create + Crear - Load project file after creation - Cargar el archivo del proyecto después de la creación + Load project file after creation + Cargar el archivo del proyecto después de la creación - Empty source - Fuente vacía + Empty source + Fuente vacía - No source is defined. - No hay fuentes definidas. + No source is defined. + No hay fuentes definidas. - Empty destination - Destino vacío + Empty destination + Destino vacío - No destination is defined. - Ningún destino definido. + No destination is defined. + Ningún destino definido. - - + + Gui::Dialog::DlgPropertyLink - Link - Enlace + Link + Enlace - Show all object types - Mostrar todos los tipos de objeto + Show all object types + Mostrar todos los tipos de objeto - No selection - Ninguna selección + No selection + Ninguna selección - Please select an object of the list - Por favor, selecciona un objeto de la lista + Please select an object from the list + Por favor, selecciona un objeto de la lista - - Please select an object from the list - - - - + + Gui::Dialog::DlgReportView - Output window - Ventana de salida + Output window + Ventana de salida - Output - Salida + Output + Salida - Record log messages - Grabar lista de mensajes + Record log messages + Grabar lista de mensajes - Record warnings - Guardar advertencias + Record warnings + Guardar advertencias - Record error messages - Guardar mensajes de error + Record error messages + Guardar mensajes de error - Colors - Colores + Colors + Colores - Normal messages: - Mensajes normales: + Normal messages: + Mensajes normales: - Log messages: - Lista de mensajes: + Log messages: + Lista de mensajes: - Warnings: - Advertencias: + Warnings: + Advertencias: - Errors: - Errores: + Errors: + Errores: - - (Vacio) + + (Vacio) - Redirect internal Python errors to report view - Redirigir los errores internos de Python a un informe visual + Redirect internal Python errors to report view + Redirigir los errores internos de Python a un informe visual - Redirect internal Python output to report view - Redirigir la salida de Python interna a la vista de informe + Redirect internal Python output to report view + Redirigir la salida de Python interna a la vista de informe - - + + Gui::Dialog::DlgRunExternal - Running external program - Ejecutando programa externo + Running external program + Ejecutando programa externo - TextLabel - EtiquetaTexto + TextLabel + EtiquetaTexto - Advanced >> - Avanzado>> + Advanced >> + Avanzado>> - ... - ... + ... + ... - Accept changes - Aceptar cambios + Accept changes + Aceptar cambios - Discard changes - Descartar cambios + Discard changes + Descartar cambios - Abort program - Abortar programa + Abort program + Abortar programa - Help - Ayuda + Help + Ayuda - Select a file - Seleccionar un archivo + Select a file + Seleccionar un archivo - - + + Gui::Dialog::DlgSettings3DView - 3D View - Vista 3D + 3D View + Vista 3D - 3D View settings - Configuración de vista 3D + 3D View settings + Configuración de vista 3D - Show coordinate system in the corner - Mostrar sistema de coordenadas en la esquina + Show coordinate system in the corner + Mostrar sistema de coordenadas en la esquina - Show counter of frames per second - Mostrar contador de cuadros por segundo + Show counter of frames per second + Mostrar contador de cuadros por segundo - Enable animation - Activar animación + Enable animation + Activar animación - Eye to eye distance for stereo modes: - Distancia del punto de mira para los modos estéreo: + Eye to eye distance for stereo modes: + Distancia del punto de mira para los modos estéreo: - Camera type - Tipo de cámara + Camera type + Tipo de cámara - Orthographic rendering - Renderizado ortográfico + Orthographic rendering + Renderizado ortográfico - Perspective rendering - Renderizado en perspectiva + Perspective rendering + Renderizado en perspectiva - - (Vacio) + + (Vacio) - 3D Navigation - Navegación 3D + 3D Navigation + Navegación 3D - Mouse... - Mouse... + Mouse... + Mouse... - Intensity of backlight - Intensidad de luz de fondo + Intensity of backlight + Intensidad de luz de fondo - Enable backlight color - Habilitar color de luz de fondo + Enable backlight color + Habilitar color de luz de fondo - Orbit style - Estilo órbita + Orbit style + Estilo órbita - Turntable - Mesa giratoria + Turntable + Mesa giratoria - Trackball - Trackball + Trackball + Trackball - Invert zoom - Invertir zoom + Invert zoom + Invertir zoom - Zoom at cursor - Zoom en cursor + Zoom at cursor + Zoom en cursor - Zoom step - Paso de zoom + Zoom step + Paso de zoom - Anti-Aliasing - Anti-aliasing + Anti-Aliasing + Anti-aliasing - None - Ninguno + None + Ninguno - Line Smoothing - Suavizado de líneas + Line Smoothing + Suavizado de líneas - MSAA 2x - MSAA 2 x + MSAA 2x + MSAA 2 x - MSAA 4x - MSAA 4 x + MSAA 4x + MSAA 4 x - MSAA 8x - MSAA 8 x + MSAA 8x + MSAA 8 x - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 navegación + %1 navigation + %1 navegación - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Color del modelo + Color model + Color del modelo - &Gradient: - &Gradiente: + &Gradient: + &Gradiente: - red-yellow-green-cyan-blue - rojo-amarillo-verde-cian-azul + red-yellow-green-cyan-blue + rojo-amarillo-verde-cian-azul - blue-cyan-green-yellow-red - azul-cian-verde-amarillo-rojo + blue-cyan-green-yellow-red + azul-cian-verde-amarillo-rojo - white-black - blanco-negro + white-black + blanco-negro - black-white - negro-blanco + black-white + negro-blanco - Visibility - Visibilidad + Visibility + Visibilidad - Out g&rayed - No &seleccionable + Out g&rayed + No &seleccionable - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - Sin &visibilidad + Out &invisible + Sin &visibilidad - Alt+I - Alt+I + Alt+I + Alt+I - Style - Estilo + Style + Estilo - &Zero - &Cero + &Zero + &Cero - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - &Flujo + &Flow + &Flujo - Alt+F - Alt+F + Alt+F + Alt+F - Parameter range - Rango de parámetros + Parameter range + Rango de parámetros - Mi&nimum: - Mín&imo: + Mi&nimum: + Mín&imo: - Ma&ximum: - Má&ximo: + Ma&ximum: + Má&ximo: - &Labels: - &Etiquetas: + &Labels: + &Etiquetas: - &Decimals: - &Decimales: + &Decimals: + &Decimales: - - (Vacio) + + (Vacio) - Color-gradient settings - Ajustes de degradado de color + Color-gradient settings + Ajustes de degradado de color - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Parámetro incorrecto + Wrong parameter + Parámetro incorrecto - The maximum value must be higher than the minimum value. - El valor máximo debe ser mayor que el valor mínimo. + The maximum value must be higher than the minimum value. + El valor máximo debe ser mayor que el valor mínimo. - - + + Gui::Dialog::DlgSettingsDocument - Document - Documento + Document + Documento - General - General + General + General - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Nivel de compresión de guardado del documento + Nivel de compresión de guardado del documento (0 = ninguno, 9 = el más alto, 3 = por defecto) - Create new document at start up - Crear un documento nuevo al iniciar + Create new document at start up + Crear un documento nuevo al iniciar - Storage - Almacenamiento + Storage + Almacenamiento - Saving transactions (Auto-save) - Guardando operaciones (Guardado automático) + Saving transactions (Auto-save) + Guardando operaciones (Guardado automático) - Discard saved transaction after saving document - Descartar operaciones guardadas depués de guardar el documento + Discard saved transaction after saving document + Descartar operaciones guardadas depués de guardar el documento - Save thumbnail into project file when saving document - Guardar la imagen en miniatura dentro del archivo de proyecto cuando se guarda un documento + Save thumbnail into project file when saving document + Guardar la imagen en miniatura dentro del archivo de proyecto cuando se guarda un documento - Create up to backup files when resaving document - Crear archivos de copia de seguridad cuando se vuelva a guardar el documento + Create up to backup files when resaving document + Crear archivos de copia de seguridad cuando se vuelva a guardar el documento - Document objects - Objetos del documento + Document objects + Objetos del documento - Allow duplicate object labels in one document - Permitir etiquetas de objetos duplicadas en un documento + Allow duplicate object labels in one document + Permitir etiquetas de objetos duplicadas en un documento - Maximum Undo/Redo steps - Máximos pasos de deshacer/rehacer + Maximum Undo/Redo steps + Máximos pasos de deshacer/rehacer - Using Undo/Redo on documents - Usando Deshacer/Rehacer en los documentos + Using Undo/Redo on documents + Usando Deshacer/Rehacer en los documentos - Authoring and License - + Authoring and License + Autoría y licencia - Author name - + Author name + Nombre del autor - <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> + <html><head/> <body><p>El nombre a usar en la creación de documento.</p><p>En blanco para mantener anónimo.</p><p>También puede utilizar el formulario:</p><p>John Doe &lt; john@doe.com &gt;</p></body></html> - If this is checked, the "Last modified by" field will be set when saving the file - + If this is checked, the "Last modified by" field will be set when saving the file + Si ésto está activado, el campo "Última modificación por" se establecerá al guardar el fichero - Set on save - + Set on save + Establecer al guardar - Company - + Company + Organización - Default license - + Default license + Licencia por defecto - The default license for new documents - + The default license for new documents + La licencia por defecto para nuevos documentos - All rights reserved - + All rights reserved + Todos los derechos reservados - CreativeCommons Attribution - + CreativeCommons Attribution + Creative Commons Reconocimiento - CreativeCommons Attribution-ShareAlike - + CreativeCommons Attribution-ShareAlike + Creative Commons Reconocimiento - CompartirIgual - CreativeCommons Attribution-NoDerivatives - + CreativeCommons Attribution-NoDerivatives + Creative Commons Reconocimiento - SinObraDerivada - CreativeCommons Attribution-NonCommercial - + CreativeCommons Attribution-NonCommercial + Creative Commons Reconocimiento - NoComercial - CreativeCommons Attribution-NonCommercial-ShareAlike - + CreativeCommons Attribution-NonCommercial-ShareAlike + Creative Commons Reconocimiento - NoComercial - CompartirIgual - CreativeCommons Attribution-NonCommercial-NoDerivatives - + CreativeCommons Attribution-NonCommercial-NoDerivatives + Creative Commons Reconocimiento - NoComercial - SinObraDerivada - Public Domain - + Public Domain + Dominio público - FreeArt - + FreeArt + FreeArt - Other - + Other + Otros - License URL - URL de la licencia + License URL + URL de la licencia - An URL where the user can find more details about the license - + An URL where the user can find more details about the license + Una dirección URL donde el usuario puede encontrar más detalles acerca de la licencia - http://en.wikipedia.org/wiki/All_rights_reserved - + http://en.wikipedia.org/wiki/All_rights_reserved + http://es.wikipedia.org/wiki/Todos_los_derechos_reservados - The default company to use for new files - + The default company to use for new files + La compañía por defecto a usar para nuevos archivos - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Texto + Text + Texto - Bookmark - Marcador + Bookmark + Marcador - Breakpoint - Punto de parada + Breakpoint + Punto de parada - Keyword - Palabra clave + Keyword + Palabra clave - Comment - Comentar + Comment + Comentar - Block comment - Comentar bloque + Block comment + Comentar bloque - Number - Número + Number + Número - String - Cadena de texto + String + Cadena de texto - Character - Caracter + Character + Caracter - Class name - Nombre de clase + Class name + Nombre de clase - Define name - Definir nombre + Define name + Definir nombre - Operator - Operador + Operator + Operador - Python output - Salida de Python + Python output + Salida de Python - Python error - Error de Python + Python error + Error de Python - Items - Elementos + Items + Elementos - Current line highlight - Resaltado de línea actual + Current line highlight + Resaltado de línea actual - - + + Gui::Dialog::DlgSettingsImage - Image settings - Configuración de imagen + Image settings + Configuración de imagen - Image properties - Propiedades de imagen + Image properties + Propiedades de imagen - Back&ground: - C&olor de fondo: + Back&ground: + C&olor de fondo: - Current - Actual + Current + Actual - White - Blanco + White + Blanco - Black - Negro + Black + Negro - Transparent - Transparente + Image dimensions + Dimensiones de imagen - Image dimensions - Dimensiones de imagen + Pixel + Pixel - Pixel - Pixel + &Width: + &Ancho: - &Width: - &Ancho: + Current screen + Pantalla actual - Current screen - Pantalla actual + Icon 32 x 32 + Icono 32 x 32 - Icon 32 x 32 - Icono 32 x 32 + Icon 64 x 64 + Icono 64 x 64 - Icon 64 x 64 - Icono 64 x 64 + Icon 128 x 128 + Icono 128 x 128 - Icon 128 x 128 - Icono 128 x 128 + CGA 320 x 200 + CGA 320 x 200 - CGA 320 x 200 - CGA 320 x 200 + QVGA 320 x 240 + QVGA 320 x 240 - QVGA 320 x 240 - QVGA 320 x 240 + VGA 640 x 480 + VGA 640 x 480 - VGA 640 x 480 - VGA 640 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + PAL 768 x 578 + PAL 768 x 578 - PAL 768 x 578 - PAL 768 x 578 + SVGA 800 x 600 + SVGA 800 x 600 - SVGA 800 x 600 - SVGA 800 x 600 + XGA 1024 x 768 + XGA 1024 x 768 - XGA 1024 x 768 - XGA 1024 x 768 + HD720 1280 x 720 + HD720 1280 x 720 - HD720 1280 x 720 - HD720 1280 x 720 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - - - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Tamaños estándar: + Standard sizes: + Tamaños estándar: - &Height: - &Altura: + &Height: + &Altura: - Aspect ratio: - Relación de aspecto: + Aspect ratio: + Relación de aspecto: - &Screen - &Pantalla + &Screen + &Pantalla - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - Comentario de imagen + Image comment + Comentario de imagen - Insert MIBA - Introducir MIBA + Insert MIBA + Introducir MIBA - Insert comment - Introducir comentario + Insert comment + Introducir comentario - - + + Gui::Dialog::DlgSettingsMacro - Macro - Macro + Macro + Macro - Macro recording settings - Configuración de la grabación de macros + Macro recording settings + Configuración de la grabación de macros - Logging Commands - Comandos de inicio de sesión + Logging Commands + Comandos de inicio de sesión - Show script commands in python console - Mostrar comandos de archivos de guión en la consola de Python + Show script commands in python console + Mostrar comandos de archivos de guión en la consola de Python - Log all commands issued by menus to file: - Registrar todos los comandos publicados por menús en el archivo: + Log all commands issued by menus to file: + Registrar todos los comandos publicados por menús en el archivo: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - Comandos de interfaz de usuario + Gui commands + Comandos de interfaz de usuario - Recording GUI commands - Grabando comandos de interfaz de usuario + Recording GUI commands + Grabando comandos de interfaz de usuario - Record as comment - Grabar como comentario + Record as comment + Grabar como comentario - Macro path - Ruta de la macro + Macro path + Ruta de la macro - General macro settings - Configuración general de macros + General macro settings + Configuración general de macros - Run macros in local environment - Ejecutar macro en entorno local + Run macros in local environment + Ejecutar macro en entorno local - - + + Gui::Dialog::DlgSettingsUnits - Units - Unidades + Units + Unidades - Units settings - Configuración de unidades + Units settings + Configuración de unidades - Standard (mm/kg/s/degree) - Estándar (mm/kg/s/grados) + Standard (mm/kg/s/degree) + Estándar (mm/kg/s/grados) - MKS (m/kg/s/degree) - MKS (m/kg/s/grado) + MKS (m/kg/s/degree) + MKS (m/kg/s/grado) - Magnitude - Magnitud + Magnitude + Magnitud - Unit - Unidad + Unit + Unidad - User system: - Sistema del usuario: + User system: + Sistema del usuario: - US customary (in/lb) - US propias (in/lb) + US customary (in/lb) + US propias (in/lb) - Number of decimals: - Número de decimales: + Number of decimals: + Número de decimales: - Imperial decimal (in/lb) - Decimales Imperiales (in / lb) + Imperial decimal (in/lb) + Decimales Imperiales (in / lb) - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Colores + Colors + Colores - Selection - Selección + Selection + Selección - Enable selection highlighting - Activar resaltado de selección + Enable selection highlighting + Activar resaltado de selección - Enable preselection highlighting - Activar resaltado de preselección + Enable preselection highlighting + Activar resaltado de preselección - Background color - Color de fondo + Background color + Color de fondo - Middle color - Color medio + Middle color + Color medio - Color gradient - Gradiente de color + Color gradient + Gradiente de color - Simple color - Color simple + Simple color + Color simple - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Consejo del día + Tip of the day + Consejo del día - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"><font size="+3">Sabías que...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Sabías que...</font></font></b> - &Show tips at start up - &Mostrar consejos al inicio + &Show tips at start up + &Mostrar consejos al inicio - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - &Siguiente consejo + &Next Tip + &Siguiente consejo - Alt+N - Alt+N + Alt+N + Alt+N - &Close - &Cerrar + &Close + &Cerrar - Alt+C - Alt+C + Alt+C + Alt+C - - (Vacio) + + (Vacio) - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Descarga fallida: %1 + Descarga fallida: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Si quieres aprender más sobre FreeCAD deberías ir a %1 o presionar el elemento de ayuda en el menú de ayuda. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Si quieres aprender más sobre FreeCAD deberías ir a %1 o presionar el elemento de ayuda en el menú de ayuda. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - Unit mismatch + Unit mismatch + Unidad incompatible - - + + Gui::Dialog::DockablePlacement - Placement - Ubicación + Placement + Ubicación - - + + Gui::Dialog::DownloadDialog - Download - Descargar + Download + Descargar - Cancel - Cancelar + Cancel + Cancelar - Close - Cerrar + Close + Cerrar - There already exists a file called %1 in the current directory. Overwrite? - Ya existe un archivo llamado %1 en el directorio actual. ¿Sobrescribir? + There already exists a file called %1 in the current directory. Overwrite? + Ya existe un archivo llamado %1 en el directorio actual. ¿Sobrescribir? - Unable to save the file %1: %2. - No se puede guardar el archivo % 1: % 2. + Unable to save the file %1: %2. + No se puede guardar el archivo % 1: % 2. - Downloading %1. - Descargando %1. + Downloading %1. + Descargando %1. - Download canceled. - Descarga cancelada. + Download canceled. + Descarga cancelada. - Download failed: %1. - La descarga ha fallado: %1. + Download failed: %1. + La descarga ha fallado: %1. - Downloaded %1 to current directory. - %1 Descargado al directorio actual. + Downloaded %1 to current directory. + %1 Descargado al directorio actual. - %1 at %2 - %1 at %2 + %1 at %2 + %1 en %2 - - + + Gui::Dialog::DownloadItem - Save File - Guardar archivo + Save File + Guardar archivo - Download canceled: %1 - Descarga cancelada: %1 + Download canceled: %1 + Descarga cancelada: %1 - Open containing folder - Abrir carpeta contenedora + Open containing folder + Abrir carpeta contenedora - Error opening save file: %1 - Error opening save file: %1 + Error opening save file: %1 + Error al abrir archivo guardado: %1 - Error saving: %1 - Error al guardar: %1 + Error saving: %1 + Error al guardar: %1 - Network Error: %1 - Error de red: %1 + Network Error: %1 + Error de red: %1 - seconds - segundos + seconds + segundos - minutes - minutos + minutes + minutos - - %4 %5 remaining - - %4 %5 restante + - %4 %5 remaining + - %4 %5 restante - %1 of %2 (%3/sec) %4 - %1 de %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 + %1 de %2 (%3/sec) %4 - ? - ? + ? + ? - %1 of %2 - Stopped - %1 de %2 - Parado + %1 of %2 - Stopped + %1 de %2 - Parado - bytes - bytes + bytes + bytes - kB - kB + kB + kB - MB - MB + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - Descargas + Downloads + Descargas - Clean up - Limpiar + Clean up + Limpiar - 0 Items - 0 Items + 0 Items + 0 Items - Download Manager - Gestor de descargas + Download Manager + Gestor de descargas - 1 Download - 1 descarga + 1 Download + 1 descarga - %1 Downloads - %1 Descargas + %1 Downloads + %1 Descargas - - + + Gui::Dialog::IconDialog - Add icon - Agregar icono + Icon folders + Carpetas de icono - Icon folders - + Add icon folder + Añadir icono de la carpeta - - Add icon folder - - - - + + Gui::Dialog::IconFolders - Add or remove custom icon folders - + Add or remove custom icon folders + Agregar o eliminar carpetas de icono personalizado - Remove folder - + Remove folder + Eliminar carpeta - Removing a folder only takes effect after an application restart. - + Removing a folder only takes effect after an application restart. + La acción de eliminar carpeta se hará efectiva al reiniciar la aplicación. - - + + Gui::Dialog::InputVector - Input vector - Introducir vector + Input vector + Introducir vector - Vector - Vector + Vector + Vector - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - + + Gui::Dialog::LicenseDialog - Copyright - Derechos de autor + Copyright + Derechos de autor - - + + Gui::Dialog::MouseButtons - Mouse buttons - Botones del mouse + Mouse buttons + Botones del mouse - Configuration - Configuración + Configuration + Configuración - Selection: - Selección: + Selection: + Selección: - Panning - Encuadrar + Panning + Encuadrar - Rotation: - Rotación: + Rotation: + Rotación: - Zooming: - Zoom: + Zooming: + Zoom: - - + + Gui::Dialog::ParameterGroup - Expand - Expandir + Expand + Expandir - Add sub-group - Añadir subgrupo + Add sub-group + Añadir subgrupo - Remove group - Eliminar subgrupo + Remove group + Eliminar subgrupo - Rename group - Renombrar grupo + Rename group + Renombrar grupo - Export parameter - Exportar parámetro + Export parameter + Exportar parámetro - Import parameter - Importar parámetro + Import parameter + Importar parámetro - Collapse - Colapsar + Collapse + Colapsar - Do really want to remove this parameter group? - ¿Realmente desea eliminar este grupo de parámetros? + Do really want to remove this parameter group? + ¿Realmente desea eliminar este grupo de parámetros? - Existing sub-group - Subgrupo existente + Existing sub-group + Subgrupo existente - The sub-group '%1' already exists. - El subgrupo '%1' ya existe. + The sub-group '%1' already exists. + El subgrupo '%1' ya existe. - Export parameter to file - Exportar parámetro a archivo + Export parameter to file + Exportar parámetro a archivo - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - Importar parámetro de archivo + Import parameter from file + Importar parámetro de archivo - Import Error - Error de importación + Import Error + Error de importación - Reading from '%1' failed. - La lectura de '%1' ha fallado. + Reading from '%1' failed. + La lectura de '%1' ha fallado. - - + + Gui::Dialog::ParameterValue - Change value - Cambiar valor + Change value + Cambiar valor - Remove key - Eliminar clave + Remove key + Eliminar clave - Rename key - Renombrar clave + Rename key + Renombrar clave - New - Nuevo + New + Nuevo - New string item - Nuevo elemento de cadena de texto + New string item + Nuevo elemento de cadena de texto - New float item - Nuevo elemento de coma flotante + New float item + Nuevo elemento de coma flotante - New integer item - Nuevo elemento entero + New integer item + Nuevo elemento entero - New unsigned item - Nuevo elemento sin signo + New unsigned item + Nuevo elemento sin signo - New Boolean item - nuevo elemento booleano + New Boolean item + nuevo elemento booleano - Existing item - Elemento existente + Existing item + Elemento existente - The item '%1' already exists. - El elemento '%1' ya existe. + The item '%1' already exists. + El elemento '%1' ya existe. - - + + Gui::Dialog::Placement - Placement - Ubicación + Placement + Ubicación - OK - Aceptar + OK + Aceptar - Translation: - Traslación: + Translation: + Traslación: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Rotación: + Rotation: + Rotación: - Angle: - Ángulo: + Angle: + Ángulo: - Axis: - Ejes: + Axis: + Ejes: - Center: - Centro: + Center: + Centro: - Pitch: - Tono: + Pitch: + Tono: - Roll: - Lanzar: + Roll: + Lanzar: - Yaw: - Del desvío: + Yaw: + Del desvío: - Rotation axis with angle - Eje de rotación con ángulo + Rotation axis with angle + Eje de rotación con ángulo - Euler angles - Ángulos de Euler + Euler angles + Ángulos de Euler - Apply placement changes immediately - Aplicar los cambios de posición de inmediato + Apply placement changes immediately + Aplicar los cambios de posición de inmediato - Apply incremental changes to object placement - Aplicar cambios incrementales a la posición de los objetos + Apply incremental changes to object placement + Aplicar cambios incrementales a la posición de los objetos - Apply - Aplicar + Apply + Aplicar - Reset - Reiniciar + Reset + Reiniciar - Close - Cerrar + Close + Cerrar - Incorrect quantity - + Incorrect quantity + Cantidad incorrecta - There are input fields with incorrect input, please ensure valid placement values! - + There are input fields with incorrect input, please ensure valid placement values! + Algunos campos contienen datos incorrectos, asegúrese de introducirlos en el lugar apropiado. - - + + Gui::Dialog::PrintModel - Button - Botón + Button + Botón - Command - Comando + Command + Comando - - + + Gui::Dialog::SceneInspector - Dialog - Diálogo + Dialog + Diálogo - Close - Cerrar + Close + Cerrar - Refresh - Actualizar pantalla + Refresh + Actualizar pantalla - - + + Gui::Dialog::SceneModel - Inventor Tree - Árbol de Inventor + Inventor Tree + Árbol de Inventor - Nodes - Nodos + Nodes + Nodos - Name - Nombre + Name + Nombre - - + + Gui::Dialog::TextureMapping - Texture - Textura + Texture + Textura - Texture mapping - Mapeo de textura + Texture mapping + Mapeo de textura - Global - Global + Global + Global - Environment - Entorno + Environment + Entorno - Image files (%1) - Archivos de imagen (%1) + Image files (%1) + Archivos de imagen (%1) - No image - No existe la imagen + No image + No existe la imagen - The specified file is not a valid image file. - El archivo especificado no es un archivo de imagen válido. + The specified file is not a valid image file. + El archivo especificado no es un archivo de imagen válido. - No 3d view - No exista vista 3d + No 3d view + No exista vista 3d - No active 3d view found. - No se encontró una vista activa en 3d. + No active 3d view found. + No se encontró una vista activa en 3d. - - + + Gui::Dialog::Transform - Cancel - Cancelar + Cancel + Cancelar - Transform - Transformar + Transform + Transformar - - + + Gui::DlgTreeWidget - Dialog - Diálogo + Dialog + Diálogo - Items - Elementos + Items + Elementos - - (Vacio) + + (Vacio) - - + + Gui::DockWnd::CombiView - CombiView - Vista combinada + CombiView + Vista combinada - Project - Proyecto + Project + Proyecto - Tasks - Tareas + Tasks + Tareas - Model - Modelo + Model + Modelo - - + + Gui::DockWnd::HelpView - Previous - Previo + Previous + Previo - Next - Siguiente + Next + Siguiente - Home - Inicio + Home + Inicio - Open - Abrir + Open + Abrir - Open file - Abrir archivo + Open file + Abrir archivo - All HTML files (*.html *.htm) - Todos los archivos HTML (*.html *.htm) + All HTML files (*.html *.htm) + Todos los archivos HTML (*.html *.htm) - External browser - Visor de ayuda + External browser + Visor de ayuda - No external browser found. Specify in preferences, please - No se ha encontrado ningún navegador externo. Especifíquelo en preferencias, por favor + No external browser found. Specify in preferences, please + No se ha encontrado ningún navegador externo. Especifíquelo en preferencias, por favor - Starting of %1 failed - Iniciando %1 ha fallado + Starting of %1 failed + Iniciando %1 ha fallado - - + + Gui::DockWnd::PropertyDockView - Property View - Vista de propiedades + Property View + Vista de propiedades - - + + Gui::DockWnd::ReportOutput - Logging - Inicio de sesión + Logging + Inicio de sesión - Warning - Advertencia + Warning + Advertencia - Error - Error + Error + Error - Options - Opciones + Options + Opciones - Clear - Limpiar + Clear + Limpiar - Save As... - Guardar como... + Save As... + Guardar como... - Save Report Output - Guardar salida de informe + Save Report Output + Guardar salida de informe - Plain Text Files (*.txt *.log) - Archivos de texto (*.txt *.log) + Plain Text Files (*.txt *.log) + Archivos de texto (*.txt *.log) - Go to end - Ir al final + Go to end + Ir al final - Redirect Python output - Redirigir la salida de Python + Redirect Python output + Redirigir la salida de Python - Redirect Python errors - Redirigir errores de Python + Redirect Python errors + Redirigir errores de Python - - + + Gui::DockWnd::ReportView - Output - Salida + Output + Salida - Python console - Consola de Python + Python console + Consola de Python - - + + Gui::DockWnd::SelectionView - Property View - Vista de propiedades + Property View + Vista de propiedades - Search - + Search + Búsqueda - Searches object labels - + Searches object labels + Busca etiquetas de objetos - Clears the search field - + Clears the search field + Limpia el campo de búsqueda - Select only - + Select only + Seleccione sólo - Selects only this object - + Selects only this object + Selecciona sólo este objeto - Deselect - + Deselect + Deseleccionar - Deselects this object - + Deselects this object + Anula la selección de este objeto - Zoom fit - + Zoom fit + Ampliar ajuste - Selects and fits this object in the 3D window - + Selects and fits this object in the 3D window + Selecciona y ajusta éste objeto en la ventana 3D - Go to selection - Ir a la selección + Go to selection + Ir a la selección - Selects and locates this object in the tree view - + Selects and locates this object in the tree view + Selecciona y localiza éste objeto en la vista de árbol - - + + Gui::DockWnd::TaskPanelView - Task View - Vista de Tareas + Task View + Vista de Tareas - - + + Gui::DockWnd::TextBrowser - Could not open file. - No es posible abrir el archivo. + Could not open file. + No es posible abrir el archivo. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Has intentado acceder a la dirección %1 que no está disponible actualmente. Por favor asegurate de que la URL existe y prueba recargando la página. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Has intentado acceder a la dirección %1 que no está disponible actualmente. Por favor asegurate de que la URL existe y prueba recargando la página. - Connecting to %1 - Conectando con %1 + Connecting to %1 + Conectando con %1 - Sending to %1 - Enviando a %1 + Sending to %1 + Enviando a %1 - Reading from %1 - Leyendo de %1 + Reading from %1 + Leyendo de %1 - Download failed: %1. - La descarga ha fallado: %1. + Download failed: %1. + La descarga ha fallado: %1. - Previous - Previo + Previous + Previo - Forward - Adelante + Forward + Adelante - Home - Inicio + Home + Inicio - Refresh - Actualizar pantalla + Refresh + Actualizar pantalla - Copy - Copiar + Copy + Copiar - Select all - Seleccionar todo + Select all + Seleccionar todo - No description for - Sin descripción para + No description for + Sin descripción para - - + + Gui::DocumentModel - Application - Aplicación + Application + Aplicación - Labels & Attributes - Etiquetas & Atributos + Labels & Attributes + Etiquetas & Atributos - - + + Gui::EditorView - Modified file - Archivo modificado + Modified file + Archivo modificado - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. Ha sido modificado fuera del editor de código fuente. Desea recargarlo? - Unsaved document - Documento sin guardar + Unsaved document + Documento sin guardar - The document has been modified. + The document has been modified. Do you want to save your changes? - El documento ha sido modificado. + El documento ha sido modificado. Desea guardar los cambios? - FreeCAD macro (*.FCMacro);;Python (*.py) - Macro de FreeCAD (*.FCMacro);;Python (*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + Macro de FreeCAD (*.FCMacro);;Python (*.py) - Export PDF - Exportar PDF + Export PDF + Exportar PDF - PDF file (*.pdf) - Archivo PDF (*.pdf) + PDF file (*.pdf) + Archivo PDF (*.pdf) - untitled[*] - Sin título[*] + untitled[*] + Sin título[*] - - Editor - - Editor + - Editor + - Editor - %1 chars removed - %1 carácteres eliminados + %1 chars removed + %1 carácteres eliminados - %1 chars added - %1 carácteres añadidos + %1 chars added + %1 carácteres añadidos - Formatted - Formateado + Formatted + Formateado - - + + Gui::FileChooser - Select a file - Seleccionar un archivo + Select a file + Seleccionar un archivo - Select a directory - Seleccionar un directorio + Select a directory + Seleccionar un directorio - - + + Gui::FileDialog - Save as - Guardar como + Save as + Guardar como - Open - Abrir + Open + Abrir - - + + Gui::FileOptionsDialog - Extended - Extendida + Extended + Extendida - All files (*.*) - Todos los archivos (*.*) + All files (*.*) + Todos los archivos (*.*) - - + + Gui::Flag - Top left - Planta izquierda + Top left + Planta izquierda - Bottom left - Inferior izquierda + Bottom left + Inferior izquierda - Top right - OPlanta derecha + Top right + OPlanta derecha - Bottom right - Inferior derecha + Bottom right + Inferior derecha - Remove - Quitar + Remove + Quitar - - + + Gui::GraphvizView - PNG format (*.png) - Formato PNG (*.png) + PNG format (*.png) + Formato PNG (*.png) - Bitmap format (*.bmp) - Formato de mapa de bits (*.bmp) + Bitmap format (*.bmp) + Formato de mapa de bits (*.bmp) - GIF format (*.gif) - Formato GIF (*.gif) + GIF format (*.gif) + Formato GIF (*.gif) - JPG format (*.jpg) - Formato JPG (*.jpg) + JPG format (*.jpg) + Formato JPG (*.jpg) - SVG format (*.svg) - Formato SVG (*.svg) + SVG format (*.svg) + Formato SVG (*.svg) - PDF format (*.pdf) - Formato PDF (*.pdf) + PDF format (*.pdf) + Formato PDF (*.pdf) - Export graph - Exportar gráfico + Export graph + Exportar gráfico - - + + Gui::InputField - Edit - Editar + Edit + Editar - Save value - Guardar valor + Save value + Guardar valor - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Presione la tecla CTRL y el botón izquierdo del mouse + Press CTRL and left mouse button + Presione la tecla CTRL y el botón izquierdo del mouse - Press middle mouse button - Cliquee el botón central del mouse + Press middle mouse button + Cliquee el botón central del mouse - Press left mouse button - Cliquee el botón izquierdo del mouse + Press left mouse button + Cliquee el botón izquierdo del mouse - Scroll middle mouse button - Despláce botón central del mouse + Scroll middle mouse button + Despláce botón central del mouse - - + + Gui::LabelEditor - List - + List + Lista - - + + Gui::LocationDialog - Wrong direction - Dirección incorrecta + Wrong direction + Dirección incorrecta - Direction must not be the null vector - La dirección no puede ser el vector nulo + Direction must not be the null vector + La dirección no puede ser el vector nulo - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Definido por el usuario... + User defined... + Definido por el usuario... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Dirección: + Direction: + Dirección: - - + + Gui::MacroCommand - Macros - Macros + Macros + Macros - - + + Gui::MainWindow - Dimension - Cota + Dimension + Cota - Ready - Preparado + Ready + Preparado - Toggles this toolbar - Muestra u oculta la barra de herramientas + Toggles this toolbar + Muestra u oculta la barra de herramientas - Toggles this dockable window - Alterna esta ventana acoplable + Toggles this dockable window + Alterna esta ventana acoplable - Close All - Cerrar todo + Close All + Cerrar todo - Object dependencies - Dependencias del objeto + Object dependencies + Dependencias del objeto - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - En los objetos seleccionados hay dependencia a objetos no seleccionados. + En los objetos seleccionados hay dependencia a objetos no seleccionados. ¿Quieres duplicarlos también? - - + + Gui::ManualAlignment - Manual alignment - Alineación manual + Manual alignment + Alineación manual - The alignment is already in progress. - La alineación ya está en curso. + The alignment is already in progress. + La alineación ya está en curso. - Alignment[*] - Alineación [*] + Alignment[*] + Alineación [*] - Please, select at least one point in the left and the right view - Por favor, seleccione al menos 1 punto en la vista izquierda y derecha + Please, select at least one point in the left and the right view + Por favor, seleccione al menos 1 punto en la vista izquierda y derecha - Please, select at least %1 points in the left and the right view - Por favor, seleccione al menos %1 de puntos en la vista izquierda y derecha + Please, select at least %1 points in the left and the right view + Por favor, seleccione al menos %1 de puntos en la vista izquierda y derecha - Please pick points in the left and right view - Por favor seleccione puntos en la vista izquierda y derecha + Please pick points in the left and right view + Por favor seleccione puntos en la vista izquierda y derecha - The alignment has finished - La alineación ha terminado + The alignment has finished + La alineación ha terminado - The alignment has been canceled - La alineación se ha cancelado + The alignment has been canceled + La alineación se ha cancelado - Too few points picked in the left view. At least %1 points are needed. - Muy pocos puntos recogidos en la vista izquierda. Por lo menos se necesitan %1 de puntos. + Too few points picked in the left view. At least %1 points are needed. + Muy pocos puntos recogidos en la vista izquierda. Por lo menos se necesitan %1 de puntos. - Too few points picked in the right view. At least %1 points are needed. - Muy pocos puntos recogidos en la vista derecha. Por lo menos se necesitan %1 de puntos. + Too few points picked in the right view. At least %1 points are needed. + Muy pocos puntos recogidos en la vista derecha. Por lo menos se necesitan %1 de puntos. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Número diferente de puntos en la vista izquierda y derecha. En la vista izquierda %1 puntos se han seleccionado, en la vista derecha %2 puntos se han seleccionado. + Número diferente de puntos en la vista izquierda y derecha. En la vista izquierda %1 puntos se han seleccionado, en la vista derecha %2 puntos se han seleccionado. - Try to align group of views - Trate de alinear el grupo de vistas + Try to align group of views + Trate de alinear el grupo de vistas - The alignment failed. + The alignment failed. How do you want to proceed? - Error en la alineación. ¿Desea continuar? + Error en la alineación. ¿Desea continuar? - Retry - Reintentar + Retry + Reintentar - Ignore - Ignorar + Ignore + Ignorar - Abort - Cancelar + Abort + Cancelar - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Número diferente de puntos en la vista izquierda y derecha. En la vista izquierda %1 puntos se han seleccionado, en la vista derecha %2 puntos se han seleccionado. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Número diferente de puntos en la vista izquierda y derecha. En la vista izquierda %1 puntos se han seleccionado, en la vista derecha %2 puntos se han seleccionado. - Point picked at (%1,%2,%3) - Punto seleccionado en (1%, 2%, 3%) + Point picked at (%1,%2,%3) + Punto seleccionado en (1%, 2%, 3%) - No point was picked - No fue elegido ningún punto + No point was picked + No fue elegido ningún punto - No point was found on model - No point was found on model + No point was found on model + Ningún punto se encontró en el modelo - - + + Gui::NetworkRetriever - Download started... + Download started... - Descarga comenzada... + Descarga comenzada... - - + + Gui::PrefQuantitySpinBox - Edit - Editar + Edit + Editar - Save value - Guardar valor + Save value + Guardar valor - Clear list - + Clear list + Limpiar lista - - + + Gui::ProgressBar - Remaining: %1 - Restante: %1 + Remaining: %1 + Restante: %1 - Aborting - Abortando + Aborting + Abortando - Do you really want to abort the operation? - Realmente quieres abortar la operación? + Do you really want to abort the operation? + Realmente quieres abortar la operación? - - + + Gui::ProgressDialog - Remaining: %1 - Restante: %1 + Remaining: %1 + Restante: %1 - Aborting - Abortando + Aborting + Abortando - Do you really want to abort the operation? - Realmente quieres abortar la operación? + Do you really want to abort the operation? + Realmente quieres abortar la operación? - - + + Gui::PropertyEditor::LinkLabel - Edit... - Editar... + Edit... + Editar... - - + + Gui::PropertyEditor::PropertyModel - Property - Propiedad + Property + Propiedad - Value - Valor + Value + Valor - - + + Gui::PropertyView - View - Vista + View + Vista - Data - Datos + Data + Datos - - + + Gui::PythonConsole - System exit - Salida del sistema + System exit + Salida del sistema - The application is still running. + The application is still running. Do you want to exit without saving your data? - La aplicación aún se está ejecutando. + La aplicación aún se está ejecutando. Desea salir sin guardar sus datos? - Python console - Consola de Python + Python console + Consola de Python - Unhandled PyCXX exception. - Excepción de PyCXX no gestionada. + Unhandled PyCXX exception. + Excepción de PyCXX no gestionada. - Unhandled FreeCAD exception. - Excepción de FreeCAD no gestionada. + Unhandled FreeCAD exception. + Excepción de FreeCAD no gestionada. - Unhandled unknown C++ exception. - Excepción desconocida de C++ no gestionada. + Unhandled unknown C++ exception. + Excepción desconocida de C++ no gestionada. - &Copy command - &Comando copiar + &Copy command + &Comando copiar - &Copy history - &Copiar historia + &Copy history + &Copiar historia - Save history as... - Guardar historioa como... + Save history as... + Guardar historioa como... - Insert file name... - Insertar nombre de archivo... + Insert file name... + Insertar nombre de archivo... - Save History - Guardar historia + Save History + Guardar historia - Macro Files (*.FCMacro *.py) - Archivos de macro (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + Archivos de macro (*.FCMacro *.py) - Insert file name - Introducir nombre de archivo + Insert file name + Introducir nombre de archivo - All Files (*.*) - Todos los archivos (*.*) + All Files (*.*) + Todos los archivos (*.*) - Unhandled std C++ exception. - Excepción de std C++ no gestionada. + Unhandled std C++ exception. + Excepción de std C++ no gestionada. - Word wrap - Ajuste de texto + Word wrap + Ajuste de texto - &Copy - &Copiar + &Copy + &Copiar - &Paste - &Pegar + &Paste + &Pegar - Select All - Seleccionar todo + Select All + Seleccionar todo - Clear console - Limpiar la consola + Clear console + Limpiar la consola - - + + Gui::PythonEditor - Comment - Comentar + Comment + Comentar - Uncomment - Quitar comentario + Uncomment + Quitar comentario - - + + Gui::RecentFilesAction - Open file %1 - Abrir archivo %1 + Open file %1 + Abrir archivo %1 - File not found - Archivo no encontrado + File not found + Archivo no encontrado - The file '%1' cannot be opened. - El archivo '%1' no se puede abrir. + The file '%1' cannot be opened. + El archivo '%1' no se puede abrir. - - + + Gui::SelectModule - Select module - Seleccionar módulo + Select module + Seleccionar módulo - Open %1 as - Abrir %1 como + Open %1 as + Abrir %1 como - Select - Seleccionar + Select + Seleccionar - - + + Gui::StdCmdDescription - Help - Ayuda + Help + Ayuda - Des&cription - Des&cripción + Des&cription + Des&cripción - Long description of commands - Descripción larga de comandos + Long description of commands + Descripción larga de comandos - - + + Gui::StdCmdDownloadOnlineHelp - Help - Ayuda + Help + Ayuda - Download online help - Descargar ayuda online + Download online help + Descargar ayuda online - Download %1's online help - Descargar %1's ayuda online + Download %1's online help + Descargar %1's ayuda online - Non-existing directory - Directorio no existente + Non-existing directory + Directorio no existente - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - El directorio '%1' no existe. + El directorio '%1' no existe. Desea especificar un directorio existente? - Missing permission - Permiso perdido + Missing permission + Permiso perdido - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - No tiene permisos de escritura para '%1' + No tiene permisos de escritura para '%1' Desea especificar otro directorio? - Stop downloading - Detener la descarga + Stop downloading + Detener la descarga - - + + Gui::StdCmdPythonHelp - Tools - Herramientas + Tools + Herramientas - Automatic python modules documentation - Automatic python modules documentation + Automatic python modules documentation + Documentación de módulos python automático - Opens a browser to show the Python modules documentation - Abre un navegador y muestra documentación sobre los módulos de Python + Opens a browser to show the Python modules documentation + Abre un navegador y muestra documentación sobre los módulos de Python - - + + Gui::TaskBoxAngle - Angle - Ángulo + Angle + Ángulo - - + + Gui::TaskBoxPosition - Position - Posición + Position + Posición - - + + Gui::TaskView::TaskAppearance - Plot mode: - Modo de impresión: + Plot mode: + Modo de impresión: - Point size: - Tamaño de punto: + Point size: + Tamaño de punto: - Line width: - Ancho de línea: + Line width: + Ancho de línea: - Transparency: - Transparencia: + Transparency: + Transparencia: - Appearance - Apariencia + Appearance + Apariencia - Document window: - Ventana de documento: + Document window: + Ventana de documento: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - Un diálogo ya está abierto en el panel de tareas + A dialog is already open in the task panel + Un diálogo ya está abierto en el panel de tareas - - + + Gui::TaskView::TaskEditControl - Edit - Editar + Edit + Editar - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Apariencia + Appearance + Apariencia - ... - ... + ... + ... - edit selection - Editar selección + edit selection + Editar selección - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Cliquee el botón izquierdo del mouse + Press left mouse button + Cliquee el botón izquierdo del mouse - Press SHIFT button - Presione la tecla SHIFT + Press SHIFT button + Presione la tecla SHIFT - Press ALT button - Pulse el botón ALT + Press ALT button + Pulse el botón ALT - Press CTRL and SHIFT buttons - Presione CTRL y Mayús + Press CTRL and SHIFT buttons + Presione CTRL y Mayús - - + + Gui::TreeDockWidget - Tree view - Vista en árbol + Tree view + Vista en árbol - - + + Gui::TreeWidget - Create group... - Crear grupo... + Create group... + Crear grupo... - Create a group - Crear un grupo + Create a group + Crear un grupo - Group - Grupo + Group + Grupo - Rename - Renombrar + Rename + Renombrar - Rename object - Renombrar objeto + Rename object + Renombrar objeto - Labels & Attributes - Etiquetas & Atributos + Labels & Attributes + Etiquetas & Atributos - Application - Aplicación + Application + Aplicación - Finish editing - Finalizar la edición + Finish editing + Finalizar la edición - Finish editing object - Finalizar edición de objeto + Finish editing object + Finalizar edición de objeto - Activate document - Activar documento + Activate document + Activar documento - Activate document %1 - Activar documento %1 + Activate document %1 + Activar documento %1 - - + + Gui::View3DInventor - Export PDF - Exportar PDF + Export PDF + Exportar PDF - PDF file (*.pdf) - Archivo PDF (*.pdf) + PDF file (*.pdf) + Archivo PDF (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Seleccionar el escenario '%1' + Select the '%1' workbench + Seleccionar el escenario '%1' - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - <qt>Introduce usuario y contraseña para "%1" en %2</qt> + <qt>Enter username and password for "%1" at %2</qt> + <qt>Introduce usuario y contraseña para "%1" en %2</qt> - <qt>Connect to proxy "%1" using:</qt> - <qt>Conectar al proxy "%1" usando:</qt> + <qt>Connect to proxy "%1" using:</qt> + <qt>Conectar al proxy "%1" usando:</qt> - - + + Position - Form - Formulario + Form + Formulario - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Ajuste de rejilla en + Grid Snap in + Ajuste de rejilla en - - + + PropertyListDialog - Invalid input - Entrada incorrecta + Invalid input + Entrada incorrecta - Input in line %1 is not a number - + Input in line %1 is not a number + La linea de entrada %1 no es un número - - + + QDockWidget - Tree view - Vista en árbol + Tree view + Vista en árbol - Property view - Vista de Propiedades + Property view + Vista de Propiedades - Selection view - Vista de selección + Selection view + Vista de selección - Report view - Vista de informe + Report view + Vista de informe - Task View - Vista de Tareas + Task View + Vista de Tareas - Combo View - Vista combinada + Combo View + Vista combinada - Toolbox - Caja de herramientas + Toolbox + Caja de herramientas - Python console - Consola de Python + Python console + Consola de Python - Display properties - Propiedades de visualización + Display properties + Propiedades de visualización - - + + QObject - General - General + General + General - Display - Visualización + Display + Visualización - Unknown filetype - Tipo de archivo desconocido + Unknown filetype + Tipo de archivo desconocido - Cannot open unknown filetype: %1 - No es posible abrir el tipo de archivo desconocido: %1 + Cannot open unknown filetype: %1 + No es posible abrir el tipo de archivo desconocido: %1 - Cannot save to unknown filetype: %1 - No es posible guardar el tipo de archivo desconocido: %1 + Cannot save to unknown filetype: %1 + No es posible guardar el tipo de archivo desconocido: %1 - Workbench failure - Fracaso de escenario + Workbench failure + Fracaso de escenario - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Incapaz de iniciar Qt Assistant (%1) + Unable to launch Qt Assistant (%1) + Incapaz de iniciar Qt Assistant (%1) - Exception - Excepción + Exception + Excepción - Open document - Abrir documento + Open document + Abrir documento - Import file - Importar archivo + Import file + Importar archivo - Export file - Exportar archivo + Export file + Exportar archivo - Printing... - Imprimiendo... + Printing... + Imprimiendo... - Cannot load workbench - No es posible cargar el escenario + Cannot load workbench + No es posible cargar el escenario - A general error occurred while loading the workbench - Un error general ocurrio mientras se cargaba el escenario + A general error occurred while loading the workbench + Un error general ocurrio mientras se cargaba el escenario - Save views... - Guardar vistas... + Save views... + Guardar vistas... - Load views... - Cargar vistas... + Load views... + Cargar vistas... - Freeze view - Congelar vista + Freeze view + Congelar vista - Clear views - Limpiar vistas + Clear views + Limpiar vistas - Restore view &%1 - Restaurar vista &%1 + Restore view &%1 + Restaurar vista &%1 - Save frozen views - Guardar vistas congeladas + Save frozen views + Guardar vistas congeladas - Frozen views (*.cam) - Vistas congeladas (*.cam) + Frozen views (*.cam) + Vistas congeladas (*.cam) - Restore views - Restaurar vistas + Restore views + Restaurar vistas - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - La importación de las vistas restauradas podría limpiar las vistas ya almacenadas. + La importación de las vistas restauradas podría limpiar las vistas ya almacenadas. Desea continuar? - Restore frozen views - Restaurar vistas congeladas + Restore frozen views + Restaurar vistas congeladas - Cannot open file '%1'. - No es posible abrir el archivo '%1'. + Cannot open file '%1'. + No es posible abrir el archivo '%1'. - Docked - Acoplado + Docked + Acoplado - Undocked - Sin acoplar + Undocked + Sin acoplar - Fullscreen - Pantalla completa + Fullscreen + Pantalla completa - files - archivos + files + archivos - Save picture - Guardar imagen + Save picture + Guardar imagen - New sub-group - Nuevo subgrupo + New sub-group + Nuevo subgrupo - Enter the name: - Introducir el nombre: + Enter the name: + Introducir el nombre: - New text item - Nuevo elemento de texto + New text item + Nuevo elemento de texto - Enter your text: - Introduzca su texto: + Enter your text: + Introduzca su texto: - New integer item - Nuevo elemento entero + New integer item + Nuevo elemento entero - Enter your number: - Introduzca su número: + Enter your number: + Introduzca su número: - New unsigned item - Nuevo elemento sin signo + New unsigned item + Nuevo elemento sin signo - New float item - Nuevo elemento de coma flotante + New float item + Nuevo elemento de coma flotante - New Boolean item - nuevo elemento booleano + New Boolean item + nuevo elemento booleano - Choose an item: - Seleccionar un elemento: + Choose an item: + Seleccionar un elemento: - Rename group - Renombrar grupo + Rename group + Renombrar grupo - The group '%1' cannot be renamed. - El grupo '%1' no puede renombrarse. + The group '%1' cannot be renamed. + El grupo '%1' no puede renombrarse. - Existing group - Grupo existente + Existing group + Grupo existente - The group '%1' already exists. - El grupo '%1' ya existe. + The group '%1' already exists. + El grupo '%1' ya existe. - Change value - Cambiar valor + Change value + Cambiar valor - Save document under new filename... - Guardar documento con un nombre de archivo nuevo... + Save document under new filename... + Guardar documento con un nombre de archivo nuevo... - Saving aborted - Guardar abortado + Saving aborted + Guardar abortado - Unsaved document - Documento sin guardar + Unsaved document + Documento sin guardar - Save document before close? - Guardar documento antes de cerrar? + Save Macro + Guardar macro - Save Macro - Guardar macro + Finish + Terminado - Finish - Terminado + Clear + Limpiar - Clear - Limpiar + Cancel + Cancelar - Cancel - Cancelar + Inner + Interior - Inner - Interior + Outer + Exterior - Outer - Exterior + No Browser + Ningún navegador - No Browser - Ningún navegador - - - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Incapaz de abrir su navegador. + Incapaz de abrir su navegador. Por favor abra una ventana del navegador y escriba en ella: http://localhost:%1. - No Server - Ningún servidor + No Server + Ningún servidor - Unable to start the server to port %1: %2. - Incapaz de iniciar el servidor al puerto %1: %2. + Unable to start the server to port %1: %2. + Incapaz de iniciar el servidor al puerto %1: %2. - Unable to open your system browser. - Incapaz de abrir su navegador del sistema. + Unable to open your system browser. + Incapaz de abrir su navegador del sistema. - Options... - Opciones... + Options... + Opciones... - Out of memory - Memoria insuficiente + Out of memory + Memoria insuficiente - Not enough memory available to display the data. - Insuficiente memoria disponible para mostrar los datos. + Not enough memory available to display the data. + Insuficiente memoria disponible para mostrar los datos. - Cannot find file %1 - No se puede encontrar el archivo %1 + Cannot find file %1 + No se puede encontrar el archivo %1 - Cannot find file %1 neither in %2 nor in %3 - No se pueden encontrar los archivos %1 ni %2 ni %3 + Cannot find file %1 neither in %2 nor in %3 + No se pueden encontrar los archivos %1 ni %2 ni %3 - Save %1 Document - Guardar el documento %1 + Save %1 Document + Guardar el documento %1 - %1 document (*.FCStd) - %1 documento (*.FCStd) + %1 document (*.FCStd) + %1 documento (*.FCStd) - Document not closable - El documento no se puede cerrar + Document not closable + El documento no se puede cerrar - The document is not closable for the moment. - El documento no se puede cerrar por el momento. + The document is not closable for the moment. + El documento no se puede cerrar por el momento. - No OpenGL - Sin OpenGL + No OpenGL + Sin OpenGL - This system does not support OpenGL - Este sistema no es compatible con OpenGL + This system does not support OpenGL + Este sistema no es compatible con OpenGL - Help - Ayuda + Help + Ayuda - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - No se puede cargar la documentación. + No se puede cargar la documentación. Para cargarlo es necesario Qt 4.4 o superior. - %1 Help - %1 Ayuda + %1 Help + %1 Ayuda - Exporting PDF... - Exportando a PDF... + Exporting PDF... + Exportando a PDF... - Wrong selection - Selección incorrecta + Wrong selection + Selección incorrecta - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Sólo un objeto seleccionado. Seleccione dos objetos. Tenga en cuenta el punto en que hace clic. + Sólo un objeto seleccionado. Seleccione dos objetos. Tenga en cuenta el punto en que hace clic. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Seleccione dos objetos. Tenga en cuenta el punto en que hace clic. + Seleccione dos objetos. Tenga en cuenta el punto en que hace clic. - New boolean item - Nuevo elemento booleano + New boolean item + Nuevo elemento booleano - Navigation styles - Estilos de navegación + Navigation styles + Estilos de navegación - %1 navigation - %1 navegación + %1 navigation + %1 navegación - Move annotation - Mover anotación + Move annotation + Mover anotación - Transform - Transformar + Transform + Transformar - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - El documento está en modo de edición y no puede ser cerrado en este momento. + El documento está en modo de edición y no puede ser cerrado en este momento. Tienes que finzalizar o cancelar la edición en el panel de tareas. - Do you want to close this dialog? - ¿Desea cerrar este diálogo? + Do you want to close this dialog? + ¿Desea cerrar este diálogo? - Do you want to save your changes to document '%1' before closing? - + Do you want to save your changes to document '%1' before closing? + ¿Desea guardar el documento '%1' antes de cerrar? - If you don't save, your changes will be lost. - + If you don't save, your changes will be lost. + De no guardar, se perderán los cambios. - - + + StdBoxSelection - Standard-View - Vista estándar + Standard-View + Vista estándar - Box selection - Cuadro de selección + Box selection + Cuadro de selección - - + + StdCmdAbout - Help - Ayuda + Help + Ayuda - &About %1 - &Acerca de %1 + &About %1 + &Acerca de %1 - About %1 - Acerca de %1 + About %1 + Acerca de %1 - - + + StdCmdAboutQt - Help - Ayuda + Help + Ayuda - About &Qt - Acerca de &Qt + About &Qt + Acerca de &Qt - About Qt - Acerca de Qt + About Qt + Acerca de Qt - - + + StdCmdActivateNextWindow - Window - Ventana + Window + Ventana - Ne&xt - &Siguiente + Ne&xt + &Siguiente - Activate next window - Activar ventana siguiente + Activate next window + Activar ventana siguiente - - + + StdCmdActivatePrevWindow - Window - Ventana + Window + Ventana - Pre&vious - Pre&via + Pre&vious + Pre&via - Activate previous window - Activar ventana previa + Activate previous window + Activar ventana previa - - + + StdCmdAlignment - Edit - Editar + Edit + Editar - Alignment... - Alineación... + Alignment... + Alineación... - Align the selected objects - Alinie los objetos seleccionados + Align the selected objects + Alinie los objetos seleccionados - - + + StdCmdArrangeIcons - Window - Ventana + Window + Ventana - Arrange &Icons - Organizar &Iconos + Arrange &Icons + Organizar &Iconos - Arrange Icons - Organizar iconos + Arrange Icons + Organizar iconos - - + + StdCmdAxisCross - Standard-View - Vista estándar + Standard-View + Vista estándar - Toggle axis cross - Activar o desactivar cruz de los ejes + Toggle axis cross + Activar o desactivar cruz de los ejes - - + + StdCmdCascadeWindows - Window - Ventana + Window + Ventana - &Cascade - &Cascada + &Cascade + &Cascada - Tile pragmatic - Mosaico pragmático + Tile pragmatic + Mosaico pragmático - - + + StdCmdCloseActiveWindow - Window - Ventana + Window + Ventana - Cl&ose - &Cerrar + Cl&ose + &Cerrar - Close active window - Cerrar la ventana activa + Close active window + Cerrar la ventana activa - - + + StdCmdCloseAllWindows - Window - Ventana + Window + Ventana - Close Al&l - Cerrar &Todo + Close Al&l + Cerrar &Todo - Close all windows - Cerrar todas las ventanas + Close all windows + Cerrar todas las ventanas - - + + StdCmdCommandLine - Tools - Herramientas + Tools + Herramientas - Start command &line... - &Iniciar línea de comandos... + Start command &line... + &Iniciar línea de comandos... - Opens the command line in the console - Abre la línea de comandos en la consola + Opens the command line in the console + Abre la línea de comandos en la consola - - + + StdCmdCopy - Edit - Editar + Edit + Editar - C&opy - C&opiar + C&opy + C&opiar - Copy operation - Operación de copia + Copy operation + Operación de copia - - + + StdCmdCut - Edit - Editar + Edit + Editar - &Cut - &Cortar + &Cut + &Cortar - Cut out - Recortar + Cut out + Recortar - - + + StdCmdDelete - Edit - Editar + Edit + Editar - &Delete - &Borrar + &Delete + &Borrar - Deletes the selected objects - Borra los elementos seleccionados + Deletes the selected objects + Borra los elementos seleccionados - - + + StdCmdDemoMode - Standard-View - Vista estándar + Standard-View + Vista estándar - View turntable... - Ver torno... + View turntable... + Ver torno... - View turntable - Ver torno + View turntable + Ver torno - - + + StdCmdDlgCustomize - Tools - Herramientas + Tools + Herramientas - Cu&stomize... - &Personalizar... + Cu&stomize... + &Personalizar... - Customize toolbars and command bars - Personalizar barras de herramientas y comandos + Customize toolbars and command bars + Personalizar barras de herramientas y comandos - - + + StdCmdDlgMacroExecute - Macros ... - Macros... + Macros ... + Macros... - Opens a dialog to let you execute a recorded macro - Abre un cuadro de diálogo que te permite ejecutar una macro grabada + Opens a dialog to let you execute a recorded macro + Abre un cuadro de diálogo que te permite ejecutar una macro grabada - Macro - Macro + Macro + Macro - - + + StdCmdDlgMacroExecuteDirect - Macro - Macro + Macro + Macro - Execute macro - Ejecutar macro + Execute macro + Ejecutar macro - Execute the macro in the editor - Ejecutar macro en el editor + Execute the macro in the editor + Ejecutar macro en el editor - - + + StdCmdDlgMacroRecord - &Macro recording ... - &Grabación de macro... + &Macro recording ... + &Grabación de macro... - Opens a dialog to record a macro - Abre un cuadro de diálogo para grabar una macro + Opens a dialog to record a macro + Abre un cuadro de diálogo para grabar una macro - Macro - Macro + Macro + Macro - - + + StdCmdDlgParameter - Tools - Herramientas + Tools + Herramientas - E&dit parameters ... - &Editar parámetros... + E&dit parameters ... + &Editar parámetros... - Opens a Dialog to edit the parameters - Abre un cuadro de diálogo para editar los parametros + Opens a Dialog to edit the parameters + Abre un cuadro de diálogo para editar los parametros - - + + StdCmdDlgPreferences - Tools - Herramientas + Tools + Herramientas - &Preferences ... - &Preferencias... + &Preferences ... + &Preferencias... - Opens a Dialog to edit the preferences - Abre un cuadro de diálogo para editar las preferencias + Opens a Dialog to edit the preferences + Abre un cuadro de diálogo para editar las preferencias - - + + StdCmdDockViewMenu - View - Vista + View + Vista - Vie&ws - &Vistas + Vie&ws + &Vistas - Toggles this window - Conmutar esta ventana + Toggles this window + Conmutar esta ventana - - + + StdCmdDrawStyle - Standard-View - Vista estándar + Standard-View + Vista estándar - Draw style - Estilo de dibujo + Draw style + Estilo de dibujo - - + + StdCmdDuplicateSelection - Edit - Editar + Edit + Editar - Duplicate selection - Duplicar la selección + Duplicate selection + Duplicar la selección - Put duplicates of the selected objects to the active document - Ponga los duplicados de los objetos seleccionados en el documento activo + Put duplicates of the selected objects to the active document + Ponga los duplicados de los objetos seleccionados en el documento activo - - + + StdCmdEdit - Edit - Editar + Edit + Editar - Toggle &Edit mode - Activar &Modo de edición + Toggle &Edit mode + Activar &Modo de edición - Toggles the selected object's edit mode - Activa o desactiva el modo de edición del objeto seleccionado + Toggles the selected object's edit mode + Activa o desactiva el modo de edición del objeto seleccionado - Enters or leaves the selected object's edit mode - Entra o sale del modo de edición del objeto seleccionado + Enters or leaves the selected object's edit mode + Entra o sale del modo de edición del objeto seleccionado - - + + StdCmdExport - File - Archivo + File + Archivo - &Export... - &Exportar... + &Export... + &Exportar... - Export an object in the active document - Exportar un objeto en el documento activo + Export an object in the active document + Exportar un objeto en el documento activo - No selection - Ninguna selección + No selection + Ninguna selección - Please select first the objects you want to export. - Por favor, seleccione el primero de los objetos que desea exportar. + Please select first the objects you want to export. + Por favor, seleccione el primero de los objetos que desea exportar. - - + + StdCmdExportGraphviz - Tools - Herramientas + Tools + Herramientas - Dependency graph... - Gráfico de dependencias... + Dependency graph... + Gráfico de dependencias... - Show the dependency graph of the objects in the active document - Mostrar el gráfico de dependencia de los objetos en el documento activo + Show the dependency graph of the objects in the active document + Mostrar el gráfico de dependencia de los objetos en el documento activo - - + + StdCmdFeatRecompute - File - Archivo + File + Archivo - &Recompute - &Recalcular + &Recompute + &Recalcular - Recompute feature or document - Recalcular caracteristicas o documento + Recompute feature or document + Recalcular caracteristicas o documento - - + + StdCmdFreeCADFAQ - Help - Ayuda + Help + Ayuda - FreeCAD FAQ - Preguntas frecuentes sobre FreeCAD + FreeCAD FAQ + Preguntas frecuentes sobre FreeCAD - Frequently Asked Questions on the FreeCAD website - Preguntas frecuentes en la página de FreeCAD + Frequently Asked Questions on the FreeCAD website + Preguntas frecuentes en la página de FreeCAD - Frequently Asked Questions - Preguntas Frecuentes + Frequently Asked Questions + Preguntas Frecuentes - - + + StdCmdFreeCADForum - Help - Ayuda + Help + Ayuda - FreeCAD Forum - Foro de FreeCAD + FreeCAD Forum + Foro de FreeCAD - The FreeCAD forum, where you can find help from other users - Foro de FreeCAD, donde puedes recibir ayuda de otros usuarios + The FreeCAD forum, where you can find help from other users + Foro de FreeCAD, donde puedes recibir ayuda de otros usuarios - The FreeCAD Forum - El foro de FreeCAD + The FreeCAD Forum + El foro de FreeCAD - - + + StdCmdFreeCADPowerUserHub - Help - Ayuda + Help + Ayuda - Python scripting documentation - Documentación sobre FreeCAD + Python + Python scripting documentation + Documentación sobre FreeCAD + Python - Python scripting documentation on the FreeCAD website - Documentación de FreeCAD + Python en el sitio web de FreeCAD + Python scripting documentation on the FreeCAD website + Documentación de FreeCAD + Python en el sitio web de FreeCAD - PowerUsers documentation - Documentación para usuarios avanzados + PowerUsers documentation + Documentación para usuarios avanzados - - + + StdCmdFreeCADUserHub - Help - Ayuda + Help + Ayuda - Users documentation - Documentacion para el usuario + Users documentation + Documentacion para el usuario - Documentation for users on the FreeCAD website - Documentacion para el usuario en el sitio web de FreeCAD + Documentation for users on the FreeCAD website + Documentacion para el usuario en el sitio web de FreeCAD - - + + StdCmdFreeCADWebsite - Help - Ayuda + Help + Ayuda - FreeCAD Website - Sitio web de FreeCAD + FreeCAD Website + Sitio web de FreeCAD - The FreeCAD website - El sitio web de FreeCAD + The FreeCAD website + El sitio web de FreeCAD - - + + StdCmdFreezeViews - Standard-View - Vista estándar + Standard-View + Vista estándar - Freeze display - Congelar visualización + Freeze display + Congelar visualización - Freezes the current view position - Congelar la posición de la vista actual + Freezes the current view position + Congelar la posición de la vista actual - - + + StdCmdHideObjects - Standard-View - Vista estándar + Standard-View + Vista estándar - Hide all objects - Ocultar todos los objetos + Hide all objects + Ocultar todos los objetos - Hide all objects in the document - Ocultar todos los objetos en el documento + Hide all objects in the document + Ocultar todos los objetos en el documento - - + + StdCmdHideSelection - Standard-View - Vista estándar + Standard-View + Vista estándar - Hide selection - Ocultar selección + Hide selection + Ocultar selección - Hide all selected objects - Ocultar todos los objetos seleccionados + Hide all selected objects + Ocultar todos los objetos seleccionados - - + + StdCmdImport - File - Archivo + File + Archivo - &Import... - &Importar... + &Import... + &Importar... - Import a file in the active document - Importar un archivo en el documento activo + Import a file in the active document + Importar un archivo en el documento activo - Supported formats - Formatos soportados + Supported formats + Formatos soportados - All files (*.*) - Todos los archivos (*.*) + All files (*.*) + Todos los archivos (*.*) - - + + StdCmdMacroStartDebug - Macro - Macro + Macro + Macro - Debug macro - Depurar macro + Debug macro + Depurar macro - Start debugging of macro - Iniciar depuración de macro + Start debugging of macro + Iniciar depuración de macro - - + + StdCmdMacroStepInto - Macro - Macro + Macro + Macro - Step into - Step into + Step into + Entrar - - + + StdCmdMacroStepOver - Macro - Macro + Macro + Macro - Step over - Pasar al siguiente + Step over + Pasar al siguiente - - + + StdCmdMacroStopDebug - Macro - Macro + Macro + Macro - Stop debugging - Parar depuración + Stop debugging + Parar depuración - Stop debugging of macro - Parar depuración de macro + Stop debugging of macro + Parar depuración de macro - - + + StdCmdMacroStopRecord - Macro - Macro + Macro + Macro - S&top macro recording - &Detener la grabaciṕon de la macro + S&top macro recording + &Detener la grabaciṕon de la macro - Stop the macro recording session - Detener la sesión de grabación de la macro + Stop the macro recording session + Detener la sesión de grabación de la macro - - + + StdCmdMeasureDistance - View - Vista + View + Vista - Measure distance - Medir distancia + Measure distance + Medir distancia - - + + StdCmdMeasurementSimple - Tools - Herramientas + Tools + Herramientas - Measures distance between two selected objects - Medir distancias entre dos objetos seleccionados + Measures distance between two selected objects + Medir distancias entre dos objetos seleccionados - Measure distance - Medir distancia + Measure distance + Medir distancia - - + + StdCmdMergeProjects - File - Archivo + File + Archivo - Merge project... - Fusionar proyecto... + Merge project... + Fusionar proyecto... - Merge project - Fusionar proyecto + Merge project + Fusionar proyecto - %1 document (*.fcstd) - Documento %1(*.fcstd) + %1 document (*.fcstd) + Documento %1(*.fcstd) - Cannot merge project with itself. - No se puede fusionar el proyecto consigo mismo. + Cannot merge project with itself. + No se puede fusionar el proyecto consigo mismo. - - + + StdCmdNew - File - Archivo + File + Archivo - &New - &Nuevo + &New + &Nuevo - Create a new empty document - Crear un documento vacío nuevo + Create a new empty document + Crear un documento vacío nuevo - Unnamed - Sin nombre + Unnamed + Sin nombre - - + + StdCmdOnlineHelp - Help - Ayuda + Help + Ayuda - Show help to the application - Mostrar ayuda de la aplicación + Show help to the application + Mostrar ayuda de la aplicación - - + + StdCmdOnlineHelpWebsite - Help - Ayuda + Help + Ayuda - Help Website - Sitio web de ayuda + Help Website + Sitio web de ayuda - The website where the help is maintained - El sitio web donde se mantiene la ayuda + The website where the help is maintained + El sitio web donde se mantiene la ayuda - - + + StdCmdOpen - File - Archivo + File + Archivo - &Open... - &Abrir... + &Open... + &Abrir... - Open a document or import files - Abrir un documento o importar archivos + Open a document or import files + Abrir un documento o importar archivos - Supported formats - Formatos soportados + Supported formats + Formatos soportados - All files (*.*) - Todos los archivos (*.*) + All files (*.*) + Todos los archivos (*.*) - Cannot open file - + Cannot open file + No se puede abrir el archivo - Loading the file %1 is not supported - + Loading the file %1 is not supported + No está soportada la carga del archivo %1 - - + + StdCmdPaste - Edit - Editar + Edit + Editar - &Paste - &Pegar + &Paste + &Pegar - Paste operation - Operación de pegar + Paste operation + Operación de pegar - - + + StdCmdPlacement - Edit - Editar + Edit + Editar - Placement... - Ubicación... + Placement... + Ubicación... - Place the selected objects - Sitúe los objetos seleccionados + Place the selected objects + Sitúe los objetos seleccionados - - + + StdCmdPrint - File - Archivo + File + Archivo - &Print... - &Imprimir... + &Print... + &Imprimir... - Print the document - Imprimir el documento + Print the document + Imprimir el documento - - + + StdCmdPrintPdf - File - Archivo + File + Archivo - &Export PDF... - &Exportar PDF... + &Export PDF... + &Exportar PDF... - Export the document as PDF - Exportar el documento como PDF + Export the document as PDF + Exportar el documento como PDF - - + + StdCmdPrintPreview - File - Archivo + File + Archivo - &Print preview... - Vista previa de impresión... + &Print preview... + Vista previa de impresión... - Print the document - Imprimir el documento + Print the document + Imprimir el documento - Print preview - Vista previa de impresión + Print preview + Vista previa de impresión - - + + StdCmdProjectInfo - File - Archivo + File + Archivo - Project i&nformation... - &Información del proyecto... + Project i&nformation... + &Información del proyecto... - Show details of the currently active project - Mostrar detalles del proyecto activo actual + Show details of the currently active project + Mostrar detalles del proyecto activo actual - - + + StdCmdProjectUtil - Tools - Herramientas + Tools + Herramientas - Project utility... - Utilidad del proyecto... + Project utility... + Utilidad del proyecto... - Utility to extract or create project files - Herramienta para extraer o crear archivos de proyectos + Utility to extract or create project files + Herramienta para extraer o crear archivos de proyectos - - + + StdCmdPythonWebsite - Help - Ayuda + Help + Ayuda - Python Website - Sitio web de Python + Python Website + Sitio web de Python - The official Python website - El sitio web oficial de Python + The official Python website + El sitio web oficial de Python - - + + StdCmdQuit - File - Archivo + File + Archivo - E&xit - &Salir + E&xit + &Salir - Quits the application - Salir de la aplicación + Quits the application + Salir de la aplicación - - + + StdCmdRandomColor - File - Archivo + File + Archivo - Random color - Color aleatorio + Random color + Color aleatorio - - + + StdCmdRecentFiles - File - Archivo + File + Archivo - Recent files - Archivos recientes + Recent files + Archivos recientes - Recent file list - Lista de archivos recientes + Recent file list + Lista de archivos recientes - - + + StdCmdRedo - Edit - Editar + Edit + Editar - &Redo - &Rehacer + &Redo + &Rehacer - Redoes a previously undone action - Rehace una acción previa de deshacer + Redoes a previously undone action + Rehace una acción previa de deshacer - - + + StdCmdRefresh - Edit - Editar + Edit + Editar - &Refresh - &Actualizar pantalla + &Refresh + &Actualizar pantalla - Recomputes the current active document - Recalcula el documento activo actual + Recomputes the current active document + Recalcula el documento activo actual - - + + StdCmdSave - File - Archivo + File + Archivo - &Save - &Guardar + &Save + &Guardar - Save the active document - Guarda el documento activo + Save the active document + Guarda el documento activo - - + + StdCmdSaveAs - File - Archivo + File + Archivo - Save &As... - Guardar &como... + Save &As... + Guardar &como... - Save the active document under a new file name - Guarda el documento activo con un nombre de archivo nuevo + Save the active document under a new file name + Guarda el documento activo con un nombre de archivo nuevo - - + + StdCmdSceneInspector - Tools - Herramientas + Tools + Herramientas - Scene inspector... - Inspector de escena... + Scene inspector... + Inspector de escena... - Scene inspector - Inspector de escena + Scene inspector + Inspector de escena - - + + StdCmdSelectAll - Edit - Editar + Edit + Editar - Select &All - Seleccionar &todo + Select &All + Seleccionar &todo - Select all - Seleccionar todo + Select all + Seleccionar todo - - + + StdCmdSetAppearance - Standard-View - Vista estándar + Standard-View + Vista estándar - Appearance... - Apariencia... + Appearance... + Apariencia... - Sets the display properties of the selected object - Establece las propiedades de visualización de los objetos seleccionados + Sets the display properties of the selected object + Establece las propiedades de visualización de los objetos seleccionados - - + + StdCmdShowObjects - Standard-View - Vista estándar + Standard-View + Vista estándar - Show all objects - Mostrar todos los objetos + Show all objects + Mostrar todos los objetos - Show all objects in the document - Mostrar todos los objetos en el documento + Show all objects in the document + Mostrar todos los objetos en el documento - - + + StdCmdShowSelection - Standard-View - Vista estándar + Standard-View + Vista estándar - Show selection - Mostrar selección + Show selection + Mostrar selección - Show all selected objects - Mostrar todos los objetos seleccionados + Show all selected objects + Mostrar todos los objetos seleccionados - - + + StdCmdStatusBar - View - Vista + View + Vista - Status bar - Barra de estado + Status bar + Barra de estado - Toggles the status bar - Conmutar la barra de estado + Toggles the status bar + Conmutar la barra de estado - - + + StdCmdTextureMapping - Tools - Herramientas + Tools + Herramientas - Texture mapping... - Mapeo de textura... + Texture mapping... + Mapeo de textura... - Texture mapping - Mapeo de textura + Texture mapping + Mapeo de textura - - + + StdCmdTileWindows - Window - Ventana + Window + Ventana - &Tile - &Mosaico + &Tile + &Mosaico - Tile the windows - Poner las ventanas en mosaico + Tile the windows + Poner las ventanas en mosaico - - + + StdCmdToggleBreakpoint - Macro - Macro + Macro + Macro - Toggle breakpoint - Conmutar punto de parada + Toggle breakpoint + Conmutar punto de parada - - + + StdCmdToggleClipPlane - Standard-View - Vista estándar + Standard-View + Vista estándar - Clipping plane - Plano de recorte + Clipping plane + Plano de recorte - Toggles clipping plane for active view - Conmuta el plano de recorte para la vista activa + Toggles clipping plane for active view + Conmuta el plano de recorte para la vista activa - - + + StdCmdToggleNavigation - Standard-View - Vista estándar + Standard-View + Vista estándar - Toggle navigation/Edit mode - Alternar en modo Navegación/Edición + Toggle navigation/Edit mode + Alternar en modo Navegación/Edición - Toggle between navigation and edit mode - Alternar entre el modo de navegación y edición + Toggle between navigation and edit mode + Alternar entre el modo de navegación y edición - - + + StdCmdToggleObjects - Standard-View - Vista estándar + Standard-View + Vista estándar - Toggle all objects - Conmutar todos los objetos + Toggle all objects + Conmutar todos los objetos - Toggles visibility of all objects in the active document - Conmuta la visibilidad de todos los objetos en el documento activo + Toggles visibility of all objects in the active document + Conmuta la visibilidad de todos los objetos en el documento activo - - + + StdCmdToggleSelectability - Standard-View - Vista estándar + Standard-View + Vista estándar - Toggle selectability - Conmutar selectividad + Toggle selectability + Conmutar selectividad - Toggles the property of the objects to get selected in the 3D-View - Conmutar la propiedad de los objetos de ser seleccionados en la Vista 3D + Toggles the property of the objects to get selected in the 3D-View + Conmutar la propiedad de los objetos de ser seleccionados en la Vista 3D - - + + StdCmdToggleVisibility - Standard-View - Vista estándar + Standard-View + Vista estándar - Toggle visibility - Conmutar visibilidad + Toggle visibility + Conmutar visibilidad - Toggles visibility - Conmuta la visibilidad + Toggles visibility + Conmuta la visibilidad - - + + StdCmdToolBarMenu - View - Vista + View + Vista - Tool&bars - &Barras de herramientas + Tool&bars + &Barras de herramientas - Toggles this window - Conmutar esta ventana + Toggles this window + Conmutar esta ventana - - + + StdCmdTransform - Edit - Editar + Edit + Editar - Transform... - Transformar... + Transform... + Transformar... - Transform the geometry of selected objects - Transformar la geometría de los objetos seleccionados + Transform the geometry of selected objects + Transformar la geometría de los objetos seleccionados - - + + StdCmdTransformManip - Edit - Editar + Edit + Editar - Transform - Transformar + Transform + Transformar - Transform the selected object in the 3d view - Transformar el objeto seleccionado en la vista 3D + Transform the selected object in the 3d view + Transformar el objeto seleccionado en la vista 3D - - + + StdCmdTreeSelection - View - Vista + View + Vista - Go to selection - Ir a la selección + Go to selection + Ir a la selección - Scroll to first selected item - Desplazarse al primer elemento seleccionado + Scroll to first selected item + Desplazarse al primer elemento seleccionado - - + + StdCmdUndo - Edit - Editar + Edit + Editar - &Undo - &Deshacer + &Undo + &Deshacer - Undo exactly one action - Deshacer exactamente una acción + Undo exactly one action + Deshacer exactamente una acción - - + + StdCmdUnitsCalculator - Tools - Herramientas + Tools + Herramientas - &Units calculator... - Calculadora de unidades... + &Units calculator... + Calculadora de unidades... - Start the units calculator - Iniciar calculadora de unidades + Start the units calculator + Iniciar calculadora de unidades - - + + StdCmdUserInterface - View - Vista + View + Vista - Dock views - Acoplar vistas + Dock views + Acoplar vistas - Dock all top-level views - Acoplar todas las vistas de nivel superior + Dock all top-level views + Acoplar todas las vistas de nivel superior - - + + StdCmdViewAxo - Standard-View - Vista estándar + Standard-View + Vista estándar - Axometric - Axonométrica + Axometric + Axonométrica - Set to axometric view - Establecer la vista axonométrica + Set to axometric view + Establecer la vista axonométrica - - + + StdCmdViewBottom - Standard-View - Vista estándar + Standard-View + Vista estándar - Bottom - Inferior + Bottom + Inferior - Set to bottom view - Establece la vista inferior + Set to bottom view + Establece la vista inferior - - + + StdCmdViewCreate - Standard-View - Vista estándar + Standard-View + Vista estándar - Create new view - Crear una vista nueva + Create new view + Crear una vista nueva - Creates a new view window for the active document - Crea una ventana de vista nueva para el documento activo + Creates a new view window for the active document + Crea una ventana de vista nueva para el documento activo - - + + StdCmdViewExample1 - Standard-View - Vista estándar + Standard-View + Vista estándar - Inventor example #1 - Inventor ejemplo #1 + Inventor example #1 + Inventor ejemplo #1 - Shows a 3D texture with manipulator - Muestra una textura 3D con manipulador + Shows a 3D texture with manipulator + Muestra una textura 3D con manipulador - - + + StdCmdViewExample2 - Standard-View - Vista estándar + Standard-View + Vista estándar - Inventor example #2 - Inventor ejemplo #2 + Inventor example #2 + Inventor ejemplo #2 - Shows spheres and drag-lights - Muestra esferas y luces arrastradas + Shows spheres and drag-lights + Muestra esferas y luces arrastradas - - + + StdCmdViewExample3 - Standard-View - Vista estándar + Standard-View + Vista estándar - Inventor example #3 - Inventor ejemplo #3 + Inventor example #3 + Inventor ejemplo #3 - Shows a animated texture - Muestra una textura animada + Shows a animated texture + Muestra una textura animada - - + + StdCmdViewFitAll - Standard-View - Vista estándar + Standard-View + Vista estándar - Fit all - Ajustar todo + Fit all + Ajustar todo - Fits the whole content on the screen - Ajustar el contenido completo a la pantalla + Fits the whole content on the screen + Ajustar el contenido completo a la pantalla - - + + StdCmdViewFitSelection - Standard-View - Vista estándar + Standard-View + Vista estándar - Fit selection - Ajustar a la selección + Fit selection + Ajustar a la selección - Fits the selected content on the screen - Ajustar el contenido seleccionado a la pantalla + Fits the selected content on the screen + Ajustar el contenido seleccionado a la pantalla - - + + StdCmdViewFront - Standard-View - Vista estándar + Standard-View + Vista estándar - Front - Alzado + Front + Alzado - Set to front view - Establecer vista alzado + Set to front view + Establecer vista alzado - - + + StdCmdViewIvIssueCamPos - Standard-View - Vista estándar + Standard-View + Vista estándar - Issue camera position - Publicar la posición de la cámara + Issue camera position + Publicar la posición de la cámara - Issue the camera position to the console and to a macro, to easily recall this position - Publicar la posición de la cámara a la consola y a una macro, para rellamar fácilmente a esta posición + Issue the camera position to the console and to a macro, to easily recall this position + Publicar la posición de la cámara a la consola y a una macro, para rellamar fácilmente a esta posición - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Vista estándar + Standard-View + Vista estándar - Stereo Interleaved Columns - Estéreo columnas intercaladas + Stereo Interleaved Columns + Estéreo columnas intercaladas - Switch stereo viewing to Interleaved Columns - Cambiar la visualización estéreo a columnas intercaladas + Switch stereo viewing to Interleaved Columns + Cambiar la visualización estéreo a columnas intercaladas - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Vista estándar + Standard-View + Vista estándar - Stereo Interleaved Rows - Estéreo filas intercaladas + Stereo Interleaved Rows + Estéreo filas intercaladas - Switch stereo viewing to Interleaved Rows - Cambiar la visualización estéreo a filas intercaladas + Switch stereo viewing to Interleaved Rows + Cambiar la visualización estéreo a filas intercaladas - - + + StdCmdViewIvStereoOff - Standard-View - Vista estándar + Standard-View + Vista estándar - Stereo Off - Estéreo apagado + Stereo Off + Estéreo apagado - Switch stereo viewing off - Cambiar la visualización estéreo a apagado + Switch stereo viewing off + Cambiar la visualización estéreo a apagado - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Vista estándar + Standard-View + Vista estándar - Stereo quad buffer - Estéreo cuádruple buffer + Stereo quad buffer + Estéreo cuádruple buffer - Switch stereo viewing to quad buffer - Cambiar la visualización estéreo a cuádruple buffer + Switch stereo viewing to quad buffer + Cambiar la visualización estéreo a cuádruple buffer - - + + StdCmdViewIvStereoRedGreen - Standard-View - Vista estándar + Standard-View + Vista estándar - Stereo red/green - Estéreo rojo/verde + Stereo red/cyan + Estéreo rojo/cian - Switch stereo viewing to red/green - Cambiar la visualización estéreo a rojo/verde + Switch stereo viewing to red/cyan + Cambiar a visualización estéreo rojo/cian - - Stereo red/cyan - - - - Switch stereo viewing to red/cyan - - - - + + StdCmdViewLeft - Standard-View - Vista estándar + Standard-View + Vista estándar - Left - Izquierda + Left + Izquierda - Set to left view - Establecer vista izquierda + Set to left view + Establecer vista izquierda - - + + StdCmdViewRear - Standard-View - Vista estándar + Standard-View + Vista estándar - Rear - Posterior + Rear + Posterior - Set to rear view - Establecer vista posterior + Set to rear view + Establecer vista posterior - - + + StdCmdViewRight - Standard-View - Vista estándar + Standard-View + Vista estándar - Right - Derecha + Right + Derecha - Set to right view - Establecer vista derecha + Set to right view + Establecer vista derecha - - + + StdCmdViewRotateLeft - Standard-View - Vista estándar + Standard-View + Vista estándar - Rotate Left - Rotar a la izquierda + Rotate Left + Rotar a la izquierda - Rotate the view by 90° counter-clockwise - Girar la vista hacia la izquierda 90 ° + Rotate the view by 90° counter-clockwise + Girar la vista hacia la izquierda 90 ° - - + + StdCmdViewRotateRight - Standard-View - Vista estándar + Standard-View + Vista estándar - Rotate Right - Rotar a la derecha + Rotate Right + Rotar a la derecha - Rotate the view by 90° clockwise - Rotar la vista en 90 ° en sentido horario + Rotate the view by 90° clockwise + Rotar la vista en 90 ° en sentido horario - - + + StdCmdViewTop - Standard-View - Vista estándar + Standard-View + Vista estándar - Top - Planta + Top + Planta - Set to top view - Establecer vista en planta + Set to top view + Establecer vista en planta - - + + StdCmdViewVR - Standard-View - Vista estándar + Standard-View + Vista estándar - FreeCAD-VR - + FreeCAD-VR + FreeCAD-VR - Extend the FreeCAD 3D Window to a Oculus Rift - + Extend the FreeCAD 3D Window to a Oculus Rift + Extender la vista 3D a Oculus Rift - - + + StdCmdWhatsThis - Help - Ayuda + Help + Ayuda - &What's This? - &Qué es esto? + &What's This? + &Qué es esto? - What's This - Qué es esto + What's This + Qué es esto - - + + StdCmdWindows - Window - Ventana + Window + Ventana - &Windows... - &Ventanas... + &Windows... + &Ventanas... - Windows list - Lista de ventanas + Windows list + Lista de ventanas - - + + StdCmdWindowsMenu - Window - Ventana + Window + Ventana - Activates this window - Activa esta ventana + Activates this window + Activa esta ventana - - + + StdCmdWorkbench - View - Vista + View + Vista - Workbench - Escenario + Workbench + Escenario - Switch between workbenches - Cambiar entre escenarios + Switch between workbenches + Cambiar entre escenarios - - + + StdOrthographicCamera - Standard-View - Vista estándar + Standard-View + Vista estándar - Orthographic view - Vista ortográfica + Orthographic view + Vista ortográfica - Switches to orthographic view mode - Cambiar a modo de vista ortográfica + Switches to orthographic view mode + Cambiar a modo de vista ortográfica - - + + StdPerspectiveCamera - Standard-View - Vista estándar + Standard-View + Vista estándar - Perspective view - Vista perspectiva + Perspective view + Vista perspectiva - Switches to perspective view mode - Cambiar a modo de vista perspectiva + Switches to perspective view mode + Cambiar a modo de vista perspectiva - - + + StdViewBoxZoom - Standard-View - Vista estándar + Standard-View + Vista estándar - Box zoom - Zona de zoom + Box zoom + Zona de zoom - - + + StdViewDockUndockFullscreen - Standard-View - Vista estándar + Standard-View + Vista estándar - Document window - Ventana del documento + Document window + Ventana del documento - Display the active view either in fullscreen, in undocked or docked mode - Muestra la vista activa a pantalla completa, en modo desacoplado o acoplado + Display the active view either in fullscreen, in undocked or docked mode + Muestra la vista activa a pantalla completa, en modo desacoplado o acoplado - - + + StdViewScreenShot - Standard-View - Vista estándar + Standard-View + Vista estándar - Save picture... - Guardar imagen... + Save picture... + Guardar imagen... - Creates a screenshot of the active view - Crea una captura de pantalla de la vista activa + Creates a screenshot of the active view + Crea una captura de pantalla de la vista activa - - + + StdViewZoomIn - Standard-View - Vista estándar + Standard-View + Vista estándar - Zoom In - Aumentar con el zoom + Zoom In + Aumentar con el zoom - - + + StdViewZoomOut - Standard-View - Vista estándar + Standard-View + Vista estándar - Zoom Out - Reducir con el zoom + Zoom Out + Reducir con el zoom - - + + Std_Delete - Object dependencies - Dependencias del objeto + Object dependencies + Dependencias del objeto - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - Otros objetos hacen referencia a este y es posible que se rompan. + Otros objetos hacen referencia a este y es posible que se rompan. ¿Seguro que quieres continuar? - - + + Std_DrawStyle - As is - Como es + As is + Como es - Normal mode - Modo normal + Normal mode + Modo normal - Wireframe - Modelo de alambres + Wireframe + Modelo de alambres - Wireframe mode - Modo de alambre + Wireframe mode + Modo de alambre - Flat lines - Alámbrico + Flat lines + Alámbrico - Flat lines mode - Modo alámbrico + Flat lines mode + Modo alámbrico - Shaded - Sombreado + Shaded + Sombreado - Shaded mode - Modo sombreado + Shaded mode + Modo sombreado - Points - Puntos + Points + Puntos - Points mode - Modo puntos + Points mode + Modo puntos - - + + Std_DuplicateSelection - Object dependencies - Dependencias del objeto + Object dependencies + Dependencias del objeto - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - En los objetos seleccionados hay dependencia a objetos no seleccionados. + En los objetos seleccionados hay dependencia a objetos no seleccionados. ¿Quieres duplicarlos también? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz no encontrado + Graphviz not found + Graphviz no encontrado - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - No se encontró el Graphviz en su sistema. ¿Desea especificar su ruta de instalación si ya está instalado? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + No se encontró el Graphviz en su sistema. ¿Desea especificar su ruta de instalación si ya está instalado? - Graphviz installation path - Ruta de instalación de Graphviz + Graphviz installation path + Ruta de instalación de Graphviz - Dependency graph - Gráfico de dependencias + Dependency graph + Gráfico de dependencias - Graphviz failed - Error de Graphviz + Graphviz failed + Error de Graphviz - Graphviz failed to create an image file - No se pudo crear un archivo de imagen de Graphviz + Graphviz failed to create an image file + No se pudo crear un archivo de imagen de Graphviz - - + + Workbench - &File - &Archivo + &File + &Archivo - &Edit - &Editar + &Edit + &Editar - Standard views - Vistas estándar + Standard views + Vistas estándar - &Stereo - &Estéreo + &Stereo + &Estéreo - &Zoom - &Zoom + &Zoom + &Zoom - Visibility - Visibilidad + Visibility + Visibilidad - &View - &Ver + &View + &Ver - &Tools - &Herramientas + &Tools + &Herramientas - &Macro - &Macro + &Macro + &Macro - &Windows - &Ventanas + &Windows + &Ventanas - &On-line help - &Ayuda online + &On-line help + &Ayuda online - &Help - Ay&uda + &Help + Ay&uda - File - Archivo + File + Archivo - Macro - Macro + Macro + Macro - View - Vista + View + Vista - Special Ops - Operaciones especiales + Special Ops + Operaciones especiales - - + + testClass - test - prueba + test + prueba - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Creado por Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Creado por Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - Seleccionar el estilo del Panel de Tareas + Choose the style of the Task Panel + Seleccionar el estilo del Panel de Tareas - Default - Por defecto + Default + Por defecto - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/FreeCAD_fi.qm b/src/Gui/Language/FreeCAD_fi.qm index e25b5b22b..7eb979af1 100644 Binary files a/src/Gui/Language/FreeCAD_fi.qm and b/src/Gui/Language/FreeCAD_fi.qm differ diff --git a/src/Gui/Language/FreeCAD_fi.ts b/src/Gui/Language/FreeCAD_fi.ts index 805983718..533109a29 100644 --- a/src/Gui/Language/FreeCAD_fi.ts +++ b/src/Gui/Language/FreeCAD_fi.ts @@ -1,6601 +1,6577 @@ - + Angle - Form - Lomake + Form + Lomake - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Automaattinen kulmaan kohdistus + Angle Snap + Kulman kohdistus - 1 ° - + 1 ° + - 2 ° - + 2 ° + - 5 ° - + 5 ° + - 10 ° - 10° + 10 ° + 10° - 20 ° - 20° + 20 ° + 20° - 45 ° - 45° + 45 ° + 45° - 90 ° - 90° + 90 ° + 90° - 180 ° - 180° + 180 ° + 180° - - + + CmdViewMeasureClearAll - Measure - Measure + Measure + Mittaa - Clear measurement - Clear measurement + Clear measurement + Nollaa mittaus - - + + CmdViewMeasureToggleAll - Measure - Measure + Measure + Mittaa - Toggle measurement - Toggle measurement + Toggle measurement + Vaihda mittaus - - + + DlgCustomizeSpNavSettings - Spaceball Motion - "Spaceball" tyyppinen liike + Spaceball Motion + "Spaceball" tyyppinen liike - Global Sensitivity: - Yleinen herkkyys: + Global Sensitivity: + Yleinen herkkyys: - Dominant Mode - Yleensä voimassa oleva tila + Dominant Mode + Yleensä voimassa oleva tila - Flip Y/Z - Vaihda Y/Z + Flip Y/Z + Vaihda Y/Z - Enable Translations - Mahdollista muunnokset + Enable Translations + Mahdollista muunnokset - Enable Rotations - Mahdollista pyörähdykset + Enable Rotations + Mahdollista pyörähdykset - Calibrate - Kalibroi + Calibrate + Kalibroi - Default - Oletus + Default + Oletus - Enable - Päälle + Enable + Käytä - Reverse - Käänteinen + Reverse + Käänteinen - - + + DlgUnitCalculator - Units calculator - Units calculator + Units calculator + Yksikkölaskuri - as: - as: + as: + kuten: - => - => + => + => - Help - Ohje + Help + Ohje - Copy - Kopio + Copy + Kopio - Close - Sulje + Close + Sulje - - + + DownloadItem - Form - Lomake + Form + Lomake - Ico - Ico + Ico + Ico - Filename - Filename + Filename + Tiedostonimi - - + + Gui::AccelLineEdit - none - ei mitään + none + ei mitään - - + + Gui::ActionSelector - Available: - Saatavilla: + Available: + Saatavilla: - Selected: - Valittu: + Selected: + Valittu: - Add - Lisää + Add + Lisää - Remove - Poista + Remove + Poista - Move up - Siirrä ylös + Move up + Siirrä ylös - Move down - Siirrä alas + Move down + Siirrä alas - - + + Gui::AlignmentView - Movable object - Siirretävä objekti + Movable object + Siirrettävä objekti - Fixed object - Kiinnitetty objekti + Fixed object + Kiinnitetty objekti - - + + Gui::BlenderNavigationStyle - Press left mouse button - Paina hiiren vasenta painiketta + Press left mouse button + Paina hiiren vasenta painiketta - Press SHIFT and middle mouse button - Paina SHIFT ja hiiren keskipainiketta + Press SHIFT and middle mouse button + Paina SHIFT ja hiiren keskipainiketta - Press middle mouse button - Paina hiiren keskipainiketta + Press middle mouse button + Paina hiiren keskipainiketta - Scroll middle mouse button - Selaa hiiren keskimmäisellä painikkeella + Scroll middle mouse button + Selaa hiiren keskimmäisellä painikkeella - - + + Gui::CADNavigationStyle - Press left mouse button - Paina hiiren vasenta painiketta + Press left mouse button + Paina hiiren vasenta painiketta - Press middle mouse button - Paina hiiren keskipainiketta + Press middle mouse button + Paina hiiren keskipainiketta - Press middle and left or right mouse button - Press middle and left or right mouse button + Press middle and left or right mouse button + Paina keski- ja vasenta tai oikeata hiiren painiketta - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - Scroll middle mouse button or keep middle button pressed -while doing a left or right click and move the mouse up or down + Vieritä hiiren keskipainiketta tai pidä keskimmäistä painiketta painettuna kun painat vasenta tai oikeata hiiren nappia ja liikutat samalla hiirtä ylös tai alas - - + + Gui::Command - Standard - Standardi + Standard + Standardi - - + + Gui::ContainerDialog - &OK - &OK + &OK + &OK - &Cancel - &Peruuta + &Cancel + &Peruuta - - + + Gui::ControlSingleton - Task panel - Tehtävä paneeli + Task panel + Tehtävä paneeli - - + + Gui::Dialog::AboutApplication - About - Tietoja + About + Tietoja - Revision number - Versionumero + Revision number + Versionumero - Version - Versio + Version + Versio - OK - OK + OK + OK - - + + - Release date - Julkaisupäivä + Release date + Julkaisupäivä - License... - Lisenssi... + License... + Lisenssi... - Copy to clipboard - Kopioi leikepöydälle + Copy to clipboard + Kopioi leikepöydälle - Operating system - Käyttöjärjestelmä + Operating system + Käyttöjärjestelmä - Word size - Word size + Word size + Sanakoko - - + + Gui::Dialog::ButtonModel - Button %1 - Painike %1 + Button %1 + Painike %1 - Out Of Range - Alueen ulkopuolella + Out Of Range + Alueen ulkopuolella - - + + Gui::Dialog::Clipping - Clipping - Clipping + Clipping + Leikkaaminen - Clipping X - Clipping X + Clipping X + Leikataan X - Flip - Flip + Flip + Käännä - Offset - Siirtymä + Offset + Siirtymä - Clipping Y - Clipping Y + Clipping Y + Leikataan Y - Clipping Z - Clipping Z + Clipping Z + Leikataan Z - Clipping custom direction - Clipping custom direction + Clipping custom direction + Leikataan mukautettuun suuntaan - View - Näytä + View + Näytä - Adjust to view direction - Adjust to view direction + Adjust to view direction + Säädä näytön suuntaan - Direction - Suunta + Direction + Suunta - - + + Gui::Dialog::CommandModel - Commands - Komennot + Commands + Komennot - - + + Gui::Dialog::DemoMode - View Turntable - Näkymän kääntöpöytä + View Turntable + Näkymän kääntöpöytä - Speed - Nopeus + Speed + Nopeus - Maximum - Maksimi + Maximum + Maksimi - Minimum - Minimi + Minimum + Minimi - Fullscreen - Kokoruututila + Fullscreen + Kokoruututila - Enable timer - Ota ajastin käyttöön + Enable timer + Ota ajastin käyttöön - s - s + s + s - Angle - Kulma + Angle + Kulma - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - Toista + Play + Toista - Stop - Pysäytä + Stop + Pysäytä - Close - Sulje + Close + Sulje - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Valitse Ikkuna + Choose Window + Valitse Ikkuna - &Activate - &Aktivoi + &Activate + &Aktivoi - - + + - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Ikkunat + Windows + Ikkunat - - + + Gui::Dialog::DlgAuthorization - Authorization - Tunnistautuminen + Authorization + Tunnistautuminen - Password: - Salasana: + Password: + Salasana: - - + + - Username: - Username: + Username: + Käyttäjanimi: - Site: - Site: + Site: + Sivusto: - %1 at %2 - %1 at %2 + %1 at %2 + %1 on %2:ssa - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Valitse kuvake + Choose Icon + Valitse kuvake - Add icons... - Lisää kuvakkeet... + Icon folders... + Kuvake kansiot... - - Icon folders... - - - - + + Gui::Dialog::DlgCustomActions - Macros - Makrot + Macros + Makrot - Setup Custom Macros - Asennuksen mukautetut makrot + Setup Custom Macros + Luo mukautetut makrot - Macro: - Makro: + Macro: + Makro: - ... - ... + ... + ... - Pixmap - Pikselikartta + Pixmap + Pikselikartta - Accelerator: - Pikanäppäin: + Accelerator: + Pikanäppäin: - What's this: - Mikä tämä on: + What's this: + Mikä tämä on: - Status text: - Tila teksti: + Status text: + Tila teksti: - Tool tip: - Työkaluvihje: + Tool tip: + Työkaluvihje: - Menu text: - Valikko teksti: + Menu text: + Valikko teksti: - Add - Lisää + Add + Lisää - Remove - Poista + Remove + Poista - Replace - Korvaa + Replace + Korvaa - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Kuvakkeet + Icons + Kuvakkeet - Macros - Makrot + Macros + Makrot - No macro - Ei makro + No macro + Ei makro - No macros found. - Makroja ei löydy. + No macros found. + Makroja ei löydy. - Macro not found - makroa ei löytynyt + Macro not found + makroa ei löytynyt - Sorry, couldn't find macro file '%1'. - Valitettavasti makro tiedostoa '%1' ei löydy. + Sorry, couldn't find macro file '%1'. + Valitettavasti makro tiedostoa '%1' ei löydy. - Empty macro - Tyhjä makro + Empty macro + Tyhjä makro - Please specify the macro first. - Ole hyvä ja määritä ensin makro. + Please specify the macro first. + Ole hyvä ja määritä ensin makro. - Empty text - Tyhjä teksti + Empty text + Tyhjä teksti - Please specify the menu text first. - Ole hyvä ja määritä valikon teksti. + Please specify the menu text first. + Ole hyvä ja määritä valikon teksti ensin. - No item selected - Ei valittuja kohteita + No item selected + Ei valittuja kohteita - Please select a macro item first. - Ole hyvä ja valitse makro kohde. + Please select a macro item first. + Ole hyvä ja valitse makro kohde ensin. - - + + Gui::Dialog::DlgCustomCommands - Commands - Komennot + Commands + Komennot - - + + - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Kategoria + Category + Kategoria - Icon - kuvake + Icon + kuvake - Command - Komento + Command + Komento - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Näppäimistö + Keyboard + Näppäimistö - Description: - Kuvaus: + Description: + Kuvaus: - &Category: - &Kategoria: + &Category: + &Kategoria: - C&ommands: - &Komennot: + C&ommands: + K&omennot: - Current shortcut: - Nykyinen pikakuvake: + Current shortcut: + Nykyinen pikakuvake: - Press &new shortcut: - Paina &uusi pikakuvaketta: + Press &new shortcut: + Paina &uusi pikakuvaketta: - Currently assigned to: - Tällä hetkellä määritetty: + Currently assigned to: + Tällä hetkellä määritetty: - &Assign - &Määrittää + &Assign + &Määrittää - Alt+A - ALT+A + Alt+A + ALT+A - &Reset - &Palauta + &Reset + &Palauta - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - Nollaa Kaikki + Re&set All + Nollaa kaikki - Alt+S - Alt+S + Alt+S + Alt+S - - + + - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - kuvake + Icon + kuvake - Command - Komento + Command + Komento - none - ei mitään + none + ei mitään - Multiple defined shortcut - Useasti määritetty pikakuvake + Multiple defined shortcut + Useasti määritetty pikakuvake - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - Pikakuvake "%1" on määritelty enemmän kuin kerran. Tämä saattaa johtaa odottamattomaan lopputulokseen. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + Pikakuvake "%1" on määritelty enemmän kuin kerran. Tämä saattaa johtaa odottamattomaan lopputulokseen. - Already defined shortcut - Jo aikaisemmin määritelty pikakuvake + Already defined shortcut + Jo aikaisemmin määritelty pikakuvake - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - Jo aikaisemmin määritelty pikakuvake + Pikakuvake "%1" on jo liitetty "%2". + +Määritä toinen pikakuvake. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Työkaluryhmän palkit + Toolbox bars + Työkaluryhmän palkit - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Työkalurivit + Toolbars + Työkalurivit - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Huomio:</span> Muutokset tulevat voimaan seuraavan kerran, kun lataat kyseisen työpöydän</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Huomio:</span> Muutokset tulevat voimaan seuraavan kerran, kun lataat kyseisen työpöydän</p></body></html> - Move right - Siirrä oikealle + Move right + Siirrä oikealle - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Siirtää valitun kohteen yhden tason alaspäin.</b><p>Tämä myös muuttaa pääkohdan tason.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Siirtää valitun kohteen yhden tason alaspäin.</b><p>Tämä myös muuttaa pääkohdan tason.</p> - Move left - Siirrä vasemmalle + Move left + Siirrä vasemmalle - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Siirtää valitun kohteen yhden tason ylöspäin.</b><p>Tämä myös muuttaa pääkohdan tason.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Siirtää valitun kohteen yhden tason ylöspäin.</b><p>Tämä myös muuttaa pääkohdan tason.</p> - Move down - Siirrä alas + Move down + Siirrä alas - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Siirtää valittua kohdetta alaspäin.</b><p>Kohde siirtyy hierarkiatason sisällä.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Siirtää valittua kohdetta alaspäin.</b><p>Kohde siirtyy hierarkiatason sisällä.</p> - Move up - Siirrä ylös + Move up + Siirrä ylös - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Siirrä valittu kohde ylöspäin</b><p>Kohde siirtyy hierarkiatason sisällä.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Siirrä valittu kohde ylöspäin</b><p>Kohde siirtyy hierarkiatason sisällä.</p> - New... - Uusi ... + New... + Uusi ... - Rename... - Nimeä uudelleen ... + Rename... + Nimeä uudelleen ... - Delete - Poista + Delete + Poista - Icon - kuvake + Icon + kuvake - Command - Komento + Command + Komento - <Separator> - <Separator> + <Separator> + <Separator> - New toolbar - Uusi työkalurivi + New toolbar + Uusi työkalurivi - Toolbar name: - Työkalurivin nimi: + Toolbar name: + Työkalurivin nimi: - Duplicated name - Monistettu nimi + Duplicated name + Monistettu nimi - The toolbar name '%1' is already used - Työkalurivin nimi '%1' on jo käytössä + The toolbar name '%1' is already used + Työkalurivin nimi '%1' on jo käytössä - Rename toolbar - Uudelleennimeä työkalurivi + Rename toolbar + Uudelleennimeä työkalurivi - - + + - Global - Järjestelmän laajuinen + Global + Järjestelmän laajuinen - - + + Gui::Dialog::DlgCustomizeImp - Customize - Mukauttaminen + Customize + Mukauttaminen - &Help - &Ohje + &Help + &Ohje - &Close - &Sulje + &Close + &Sulje - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - "Spaceball" tyyppinen liike + Spaceball Motion + "Spaceball" tyyppinen liike - No Spaceball Present - "Spaceball:ia" ei ole paikallistettu + No Spaceball Present + "Spaceball" ei ole käytössä - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - "Spaceball:ia" ei ole paikallistettu + No Spaceball Present + "Spaceball" ei ole käytössä - Buttons - Painikkeet + Buttons + Painikkeet - Clear - Tyhjennä + Clear + Tyhjennä - Print Reference - Tulosta viite + Print Reference + Tulosta viite - Spaceball Buttons - "Spaceball" painikkeet + Spaceball Buttons + "Spaceball" painikkeet - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Näytön ominaisuudet + Display properties + Näytön ominaisuudet - Display - Näyttö + Display + Näyttö - Transparency: - Läpinäkyvyys: + Transparency: + Läpinäkyvyys: - Line width: - Viivan leveys: + Line width: + Viivan leveys: - Point size: - Pistekoko: + Point size: + Pistekoko: - Material - Materiaali + Material + Materiaali - ... - ... + ... + ... - Viewing mode - Katselutila + Viewing mode + Katselutila - Plot mode: - Merkintätila: + Plot mode: + Merkintätila: - - + + - Line transparency: - Viivan läpinäkyvyys: + Line transparency: + Viivan läpinäkyvyys: - Line color: - Viivan väri: + Line color: + Viivan väri: - Shape color: - Muodon väri: + Shape color: + Muodon väri: - Color plot: - Merkinnän väri: + Color plot: + Merkinnän väri: - Document window: - Asiakirjaikkuna: + Document window: + Asiakirjaikkuna: - - + + Gui::Dialog::DlgDisplayPropertiesImp - Default - Oletus + Default + Oletus - Aluminium - + Aluminium + Alumiini - Brass - + Brass + Messinki - Bronze - + Bronze + Pronssi - Copper - + Copper + Kupari - Chrome - + Chrome + Kromi - Emerald - + Emerald + Smaragdi - Gold - + Gold + Kulta - Jade - + Jade + Jade - Metalized - + Metalized + Metallisoitu - Neon GNC - + Neon GNC + Neon GNC - Neon PHC - + Neon PHC + Neon PHC - Obsidian - + Obsidian + Obsidiaani - Pewter - + Pewter + Kovatina - Plaster - + Plaster + Kipsi - Plastic - + Plastic + Muovi - Ruby - + Ruby + Rubiini - Satin - + Satin + Satiini - Shiny plastic - + Shiny plastic + Kiiltävä muovi - Silver - + Silver + Hopea - Steel - + Steel + Teräs - Stone - + Stone + Kivi - - + + Gui::Dialog::DlgEditorSettings - Editor - Muokkain + Editor + Muokkain - Options - Asetukset + Options + Asetukset - Enable line numbers - Ota rivinumerot käyttöön + Enable line numbers + Ota rivinumerot käyttöön - Enable folding - Ota taivutus käyttöön + Enable folding + Ota taivutus käyttöön - Indentation - Sisennys + Indentation + Sisennys - Insert spaces - Lisää välilyöntejä + Insert spaces + Lisää välilyöntejä - Tab size: - Sarkaimen koko: + Tab size: + Sarkaimen koko: - Indent size: - Sisennä koko: + Indent size: + Sisennyksen koko: - Keep tabs - Pidä TAB:it + Keep tabs + Pidä TAB:it - Display Items - Näytä kohteet + Display Items + Näytä kohteet - Family: - Perhe: + Family: + Perhe: - Size: - Koko: + Size: + Koko: - Preview: - Esikatselu: + Preview: + Esikatselu: - - + + - - + + Gui::Dialog::DlgGeneral - General - Yleiset + General + Yleiset - Start up - käynnistys + Start up + Käynnistys - Enable splash screen at start up - Salli aloitusruutu käynnistyksen yhteydessä + Enable splash screen at start up + Salli aloitusruutu käynnistyksen yhteydessä - Switch to tab of report window: - Siirry raportointi-ikkunan välilehteen: + Switch to tab of report window: + Siirry raportointi-ikkunan välilehteen: - Auto load module after start up: - Lataa lisäosa käynnistyksessä: + Auto load module after start up: + Lataa lisäosa käynnistyksessä: - Language - Kieli + Language + Kieli - Change language: - Vaihda kieli: + Change language: + Vaihda kieli: - Main window - Pääikkuna + Main window + Pääikkuna - Size of recent file list - Viimeksi käytettyjen tiedostojen listauksen pituus + Size of recent file list + Viimeisimpien tiedostojen listauksen pituus - Window style: - Ikkuna tyyli: + Window style: + Ikkuna tyyli: - Size of toolbar icons: - Työkalurivin kuvakkeiden koko: + Size of toolbar icons: + Työkalurivin kuvakkeiden koko: - Enable tiled background - Enable tiled background + Enable tiled background + Valitse tiilikuvio tausta - Style sheet: - Style sheet: + Style sheet: + Tyylisivu: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Oletus(%1x%1) + Default (%1 x %1) + Oletus (%1 x %1) - Small (%1 x %1) - Pieni(%1x%1) + Small (%1 x %1) + Pieni (%1 x %1) - Large (%1 x %1) - Suuri(%1x%1) + Large (%1 x %1) + Suuri (%1 x %1) - Extra large (%1 x %1) - Erittäin suuri(%1x%1) + Extra large (%1 x %1) + Erittäin suuri (%1 x %1) - No style sheet - No style sheet + No style sheet + Ei tyylimallia - - + + Gui::Dialog::DlgInputDialog - Input - Syöttö + Input + Syöttö - - + + - - + + Gui::Dialog::DlgInspector - Scene Inspector - Näkymän tarkastaja + Scene Inspector + Näkymän tarkastaja - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Suorita makro + Execute macro + Suorita makro - Macro name: - Makron nimi: + Macro name: + Makron nimi: - Macro destination: - Makro kohde: + Macro destination: + Makro kohde: - Execute - Suorita + Execute + Suorita - Close - Sulje + Close + Sulje - Create - Luo + Create + Luo - Delete - Poista + Delete + Poista - Edit - Muokkaa + Edit + Muokkaa - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Makrot + Macros + Makrot - Macro file - Makro-tiedosto + Macro file + Makro-tiedosto - Enter a file name, please: - Anna tiedoston nimi, kiitos: + Enter a file name, please: + Anna tiedoston nimi, kiitos: - Existing file - Olemassa oleva tiedosto + Existing file + Olemassa oleva tiedosto - '%1'. + '%1'. This file already exists. - "%1". Tämä tiedosto on jo olemassa. + "%1". +Tämä tiedosto on jo olemassa. - Delete macro - Poista makro + Delete macro + Poista makro - Do you really want to delete the macro '%1'? - Haluatko varmasti poistaa makron "%1"? + Do you really want to delete the macro '%1'? + Haluatko varmasti poistaa makron '%1'? - Cannot create file - Tiedostoa ei voi luoda + Cannot create file + Tiedostoa ei voi luoda - Creation of file '%1' failed. - Tiedoston '%1' luonti epäonnistui. + Creation of file '%1' failed. + Tiedoston '%1' luonti epäonnistui. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Makron tallennus + Macro recording + Makron tallennus - Macro name: - Makron nimi: + Macro name: + Makron nimi: - Stop - Pysäytä + Stop + Pysäytä - Cancel - Peruuta + Cancel + Peruuta - Macro path: - Makron polku: + Macro path: + Makron polku: - ... - ... + ... + ... - Record - Tietue + Record + Tallennus - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Makro-tallennin + Macro recorder + Makro-tallennin - Specify first a place to save. - Määritä ensin tallennuspaikka. + Specify first a place to save. + Määritä ensin tallennuspaikka. - Existing macro - Aiemmin luotu makro + Existing macro + Aiemmin luotu makro - The macro '%1' already exists. Do you want to overwrite? - Makro '%1' on jo olemassa. Haluatko korvata? + The macro '%1' already exists. Do you want to overwrite? + Makro '%1' on jo olemassa. Haluatko korvata sen? - The macro directory doesn't exist. Please, choose another one. - Makron hakemistoa ei ole olemassa. Valitse toinen hakemisto. + The macro directory doesn't exist. Please, choose another one. + Makron hakemistoa ei ole olemassa. Valitse toinen hakemisto. - Choose macro directory - Valitse makron hakemisto + Choose macro directory + Valitse makron hakemisto - You have no write permission for the directory. Please, choose another one. - You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. + Sinulla ei ole käyttöoikeuksia kirjoittaa kansioon. Valitse toinen kansio. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Materiaaliominaisuudet + Material properties + Materiaalin ominaisuudet - Material - Materiaali + Material + Materiaali - Diffuse color: - Diffuusi väri: + Diffuse color: + Diffuusi väri: - Specular color: - Heijastuneen valon väri: + Specular color: + Heijastuneen valon väri: - Shininess: - Kiiltävyys: + Shininess: + Kiiltävyys: - % - % + % + % - Ambient color: - Ympäristön väri: + Ambient color: + Ympäristön väri: - - + + - Emissive color: - Hohtava väri: + Emissive color: + Hohtava väri: - - + + Gui::Dialog::DlgOnlineHelp - On-line help - Käytönaikainen ohje + On-line help + Internetistä saatava apu - Help viewer - Ohjeen katseluohjelma + Help viewer + Ohjeen katseluohjelma - Location of start page - Aloitussivun sijainti + Location of start page + Aloitussivun sijainti - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - HTML-tiedostot (*.html *.htm) + HTML files (*.html *.htm) + HTML-tiedostot (*.html *.htm) - Access denied - Pääsy evätty + Access denied + Pääsy estetty - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Pääsy evätty "%1" Määritä toinen hakemisto, ole hyvä. + Pääsy estetty '%1':een. + +Määritä toinen hakemisto, ole hyvä. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Parametrimuokkain + Parameter Editor + Parametrimuokkain - Save to disk - Tallenna levylle + Save to disk + Tallenna levylle - Alt+C - Alt+C + Alt+C + Alt+C - &Close - &Sulje + &Close + &Sulje - - + + Gui::Dialog::DlgParameterImp - Group - Ryhmä + Group + Ryhmä - Name - Nimi + Name + Nimi - Type - Tyyppi + Type + Tyyppi - Value - Arvo + Value + Arvo - User parameter - Käyttäjäparametri + User parameter + Käyttäjäparametri - Invalid input - Virheellinen syöte + Invalid input + Virheellinen syöte - Invalid key name '%1' - Virheellinen avaimen nimi "%1" + Invalid key name '%1' + Virheellinen avaimen nimi '%1' - System parameter - Järjestelmäparametri + System parameter + Järjestelmäparametri - - + + Gui::Dialog::DlgPreferences - Preferences - Asetukset + Preferences + Asetukset - - + + - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Väärä parametri + Wrong parameter + Väärä parametri - - + + Gui::Dialog::DlgProjectInformation - Project information - Projektin tiedot + Project information + Projektin tiedot - Information - Tiedot + Information + Tiedot - &Name: - &Nimi: + &Name: + &Nimi: - Commen&t: - Kommen&tti: + Commen&t: + Kommen&tti: - Path: - Polku: + Path: + Polku: - &Last modified by: - &Viimeksi muutettu: + &Last modified by: + &Viimeksi muutettu: - Created &by: - Luotu&: + Created &by: + Luotu&: - Com&pany: - Yh&tiö: + Com&pany: + Yh&tiö: - Last &modification date: - Viime&muutosten päivämäärä: + Last &modification date: + Viime &muutosten päivämäärä: - Creation &date: - Luonti&päivämäärä: + Creation &date: + Luonti&päivämäärä: - - + + - UUID: - UUID: + UUID: + UUID: - License information: - License information: + License information: + Lisenssitiedot: - License URL - License URL + License URL + Lisenssi URL - Open in browser - Open in browser + Open in browser + Avaa selaimessa - - + + Gui::Dialog::DlgProjectUtility - Project utility - Projektin apuvälineet + Project utility + Projektin apuvälineet - Extract project - Lisäprojekti + Extract project + Pura projekti - Source - Lähde + Source + Lähde - Project file (*.fcstd) - Projektitiedosto (*.fcstd) + Project file (*.fcstd) + Projektitiedosto (*.fcstd) - Destination - Kohde + Destination + Kohde - Extract - Ote + Extract + Pura - Create project - Luo projekti + Create project + Luo projekti - Document.xml - dokumentti.xml + Document.xml + dokumentti.xml - Create - Luo + Create + Luo - Load project file after creation - Lataa projektitiedosto luomisen jälkeen + Load project file after creation + Lataa projektitiedosto luomisen jälkeen - Empty source - Tyhjä lähde + Empty source + Tyhjä lähde - No source is defined. - Lähdettä ei ole määritelty. + No source is defined. + Lähdettä ei ole määritelty. - Empty destination - Tyhjä kohde + Empty destination + Tyhjä kohde - No destination is defined. - Kohdetta ei ole määritelty. + No destination is defined. + Kohdetta ei ole määritelty. - - + + Gui::Dialog::DlgPropertyLink - Link - Link + Link + Linkki - Show all object types - Show all object types + Show all object types + Näytä kaikki kohdetyypit - No selection - Ei valintaa + No selection + Ei valintaa - Please select an object of the list - Please select an object of the list + Please select an object from the list + Valitse kohde luettelosta - - Please select an object from the list - - - - + + Gui::Dialog::DlgReportView - Output window - Tulosteikkuna + Output window + Tulosteikkuna - Output - Tuloste + Output + Tuloste - Record log messages - Tallenna lokiviestit + Record log messages + Tallenna lokiviestit - Record warnings - Tallenna varoitukset + Record warnings + Tallenna varoitukset - Record error messages - Tallenna virheilmoitukset + Record error messages + Tallenna virheilmoitukset - Colors - Värit + Colors + Värit - Normal messages: - Normaaleja sanomia: + Normal messages: + Normaaleja sanomia: - Log messages: - Lokin viestejä: + Log messages: + Lokin viestejä: - Warnings: - Varoitukset: + Warnings: + Varoitukset: - Errors: - Virheet: + Errors: + Virheet: - - + + - Redirect internal Python errors to report view - Uudelleenohjaa sisäiset Pythonin virheet raportointinäkymään + Redirect internal Python errors to report view + Uudelleenohjaa sisäiset Pythonin virheet raportointinäkymään - Redirect internal Python output to report view - Uudelleenohjaa Pythonin sisäiset tulosteet raportointinäkymään + Redirect internal Python output to report view + Uudelleenohjaa sisäiset Pythonin tulosteet raportointinäkymään - - + + Gui::Dialog::DlgRunExternal - Running external program - Ulkoisen ohjelman käynnistäminen + Running external program + Ulkoisen ohjelman käynnistäminen - TextLabel - TextLabel + TextLabel + TekstiSelite - Advanced >> - Edistykselliset ominaisuudet>> + Advanced >> + Edistykselliset ominaisuudet>> - ... - ... + ... + ... - Accept changes - Hyväksy muutokset + Accept changes + Hyväksy muutokset - Discard changes - Hylkää muutokset + Discard changes + Hylkää muutokset - Abort program - Keskeytä ohjelma + Abort program + Keskeytä ohjelma - Help - Ohje + Help + Ohje - Select a file - Valitse tiedosto + Select a file + Valitse tiedosto - - + + Gui::Dialog::DlgSettings3DView - 3D View - 3D-näkymä + 3D View + 3D-näkymä - 3D View settings - 3D-näkymän asetukset + 3D View settings + 3D-näkymän asetukset - Show coordinate system in the corner - Näytä koordinaatisto nurkassa + Show coordinate system in the corner + Näytä koordinaatisto nurkassa - Show counter of frames per second - Näytä näytön päivitysnopeus + Show counter of frames per second + Näytä näytön päivitysnopeus - Enable animation - Ota animaatiot käyttöön + Enable animation + Ota animaatiot käyttöön - Eye to eye distance for stereo modes: - Silmien välinen etäisyys stereotiloja varten: + Eye to eye distance for stereo modes: + Silmien välinen etäisyys stereotiloja varten: - Camera type - Kameratyyppi + Camera type + Kameratyyppi - Orthographic rendering - Ortografinen renderointi + Orthographic rendering + Ortografinen renderointi - Perspective rendering - Perspektiivin renderöinti + Perspective rendering + Perspektiivin renderöinti - - + + - 3D Navigation - 3D navigointi + 3D Navigation + 3D navigointi - Mouse... - Hiiri... + Mouse... + Hiiri... - Intensity of backlight - Taustavalon intensiteetti + Intensity of backlight + Taustavalon intensiteetti - Enable backlight color - Ota taustavalon väri käyttöön + Enable backlight color + Ota taustavalon väri käyttöön - Orbit style - Kiertoradan tyyli + Orbit style + Kiertoradan tyyli - Turntable - Pyörähdyspöytä + Turntable + Pyörähdyspöytä - Trackball - Trackball + Trackball + Trackball - Invert zoom - Käännä zoom päinvastaiseksi + Invert zoom + Käännä zoom päinvastaiseksi - Zoom at cursor - Suurenna osoittimen kohdalta + Zoom at cursor + Suurenna osoittimen kohdalta - Zoom step - Suurennuksen askelkoko + Zoom step + Suurennuksen askelkoko - Anti-Aliasing - Anti-Aliasing + Anti-Aliasing + sahalaitaisuuden poisto - None - Ei mitään + None + Ei mitään - Line Smoothing - Line Smoothing + Line Smoothing + Rivin tasoitus - MSAA 2x - MSAA 2x + MSAA 2x + MSAA 2x - MSAA 4x - MSAA 4x + MSAA 4x + MSAA 4x - MSAA 8x - MSAA 8x + MSAA 8x + MSAA 8x - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 navigointi + %1 navigation + %1 navigointi - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Värimalli + Color model + Värimalli - &Gradient: - &Liukuväri: + &Gradient: + &Liukuväri: - red-yellow-green-cyan-blue - Punainen-keltainen-vihreä-syaani-sininen + red-yellow-green-cyan-blue + Punainen-keltainen-vihreä-syaani-sininen - blue-cyan-green-yellow-red - sininen-syaani-vihreä-keltainen-punainen + blue-cyan-green-yellow-red + sininen-syaani-vihreä-keltainen-punainen - white-black - valko-musta + white-black + valko-musta - black-white - musta-valko + black-white + musta-valko - Visibility - Näkyvyys + Visibility + Näkyvyys - Out g&rayed - &Toimimattomaksi merkitty + Out g&rayed + &Toimimattomaksi merkitty - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - Ulos&näkymätön + Out &invisible + Ulos &näkymätön - Alt+I - Alt+I + Alt+I + Alt+I - Style - Tyyli + Style + Tyyli - &Zero - &Nolla + &Zero + &Nolla - Alt+Z - ALT+Z + Alt+Z + ALT+Z - &Flow - &Virtaukset + &Flow + &Virtaus - Alt+F - Alt+F + Alt+F + Alt+F - Parameter range - Arvoalue + Parameter range + Arvoalue - Mi&nimum: - Mi&nimi: + Mi&nimum: + Mi&nimi: - Ma&ximum: - Ma&ximi: + Ma&ximum: + Ma&ximi: - &Labels: - &Otsikot: + &Labels: + &Selitteet: - &Decimals: - &Desimaalit: + &Decimals: + &Desimaalit: - - + + - Color-gradient settings - Liukuvärin värin asetukset + Color-gradient settings + Liukuvärin värin asetukset - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Väärä parametri + Wrong parameter + Väärä parametri - The maximum value must be higher than the minimum value. - Maksimiarvon pitää olla suurempi kuin minimiarvo. + The maximum value must be higher than the minimum value. + Maksimiarvon pitää olla suurempi kuin minimiarvo. - - + + Gui::Dialog::DlgSettingsDocument - Document - Asiakirja + Document + Asiakirja - General - Yleiset + General + Yleiset - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Asiakirja tallennetaan pakkaustasolla (0 = ei yhtään, 9 = suurin, 3 = oletus) + Asiakirja tallennetaan pakkaustasolla (0 = ei yhtään, 9 = suurin, 3 = oletus) - Create new document at start up - Luo uusi asiakirja käynnistettäessä + Create new document at start up + Luo uusi asiakirja käynnistettäessä - Storage - Talletuspaikka + Storage + Talletuspaikka - Saving transactions (Auto-save) - Tallentaa tapahtumat (automaattinen tallennus) + Saving transactions (Auto-save) + Tallentaa tapahtumat (automaattinen tallennus) - Discard saved transaction after saving document - Hylkää tallennetun tapahtuman asiakirjan tallennuksen jälkeen + Discard saved transaction after saving document + Hylkää tallennetun tapahtuman asiakirjan tallennuksen jälkeen - Save thumbnail into project file when saving document - Tallenna pikkukuva projektitiedostoon asiakirjaa tallennettaessa + Save thumbnail into project file when saving document + Tallenna pikkukuva projektitiedostoon asiakirjaa tallennettaessa - Create up to backup files when resaving document - Luo varmuuskopion tiedostoista, kun asiakirja tallennetaan uudestaan + Create up to backup files when resaving document + Luo varmuuskopion tiedostoista, kun asiakirja tallennetaan uudestaan - Document objects - Asiakirjan objektit + Document objects + Asiakirjan objektit - Allow duplicate object labels in one document - Salli samoja objektien nimiä asiakirjassa + Allow duplicate object labels in one document + Salli monistettuja objektien nimilappuja asiakirjassa - Maximum Undo/Redo steps - Suurin sallittu "Pura"/"Tee uudelleen" askelten määrä + Maximum Undo/Redo steps + Suurin sallittu "Peruuta"/"Tee uudelleen" askelten määrä - Using Undo/Redo on documents - "Pura"/"Tee uudelleen" komentojen käyttö asiakirjoissa + Using Undo/Redo on documents + "Peruuta"/"Tee uudelleen" komentojen käyttö asiakirjoissa - Authoring and License - + Authoring and License + Kirjoittaminen ja lisenssi - Author name - + Author name + Tekijän nimi - <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> + <html><head/><body><p>Nimi, jota käytetään dokumenttiä luotaessa.</p><p>Jätä tyhjäksi nimetöntä varten.</p><p>voit käyttää myös muotoa:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - If this is checked, the "Last modified by" field will be set when saving the file - + If this is checked, the "Last modified by" field will be set when saving the file + Jos tämä on valittuna, "Viimeksi muutettu"-kenttä asetetaan, kun tallennat tiedostoa - Set on save - + Set on save + Aseta tallennettaessa - Company - + Company + Yritys - Default license - + Default license + Oletuslisenssi - The default license for new documents - + The default license for new documents + Oletuslisenssi uusille dokumenteille - All rights reserved - + All rights reserved + Kaikki oikeudet pidätetään - CreativeCommons Attribution - + CreativeCommons Attribution + CreativeCommons ominaisuudet - CreativeCommons Attribution-ShareAlike - + CreativeCommons Attribution-ShareAlike + CreativeCommons ominaisuudet-JaaSamankaltaiset - CreativeCommons Attribution-NoDerivatives - + CreativeCommons Attribution-NoDerivatives + CreativeCommons ominaisuudet-EiJohdannaisia - CreativeCommons Attribution-NonCommercial - + CreativeCommons Attribution-NonCommercial + CreativeCommons ominaisuudet-EiKaupallinen - CreativeCommons Attribution-NonCommercial-ShareAlike - + CreativeCommons Attribution-NonCommercial-ShareAlike + CreativeCommons ominaisuudet-EiKaupallinen-JaaSamankaltaisia - CreativeCommons Attribution-NonCommercial-NoDerivatives - + CreativeCommons Attribution-NonCommercial-NoDerivatives + CreativeCommons ominaisuudet-EiKaupallinen-EiJohdannaisia - Public Domain - + Public Domain + Julkinen Aineisto - FreeArt - + FreeArt + FreeArt - Other - + Other + Muu - License URL - License URL + License URL + Lisenssi URL - An URL where the user can find more details about the license - + An URL where the user can find more details about the license + URL, josta käyttäjä voi löytää lisätietoa lisenssistä - http://en.wikipedia.org/wiki/All_rights_reserved - + http://en.wikipedia.org/wiki/All_rights_reserved + http://en.wikipedia.org/wiki/All_rights_reserved - The default company to use for new files - + The default company to use for new files + Oletusyhtiö, jota käytetään uusille tiedostoille - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Teksti + Text + Teksti - Bookmark - Kirjanmerkki + Bookmark + Kirjanmerkki - Breakpoint - Keskeytyskohta + Breakpoint + Keskeytyskohta - Keyword - Avainsana + Keyword + Avainsana - Comment - Kommentti + Comment + Kommentti - Block comment - Estä kommentti + Block comment + Estä kommentti - Number - Numero + Number + Numero - String - Merkkijono + String + Merkkijono - Character - Merkki + Character + Merkki - Class name - Luokan nimi + Class name + Luokan nimi - Define name - Määritä nimi + Define name + Määritä nimi - Operator - Operaattori + Operator + Operaattori - Python output - Python ulostulo + Python output + Python ulostulo - Python error - Python virhe + Python error + Python virhe - Items - Osat + Items + Osat - Current line highlight - Nykyisen rivin kohokohta + Current line highlight + Nykyinen rivin korostus - - + + Gui::Dialog::DlgSettingsImage - Image settings - Kuvan asetukset + Image settings + Kuva-asetukset - Image properties - Kuvan ominaisuudet + Image properties + Kuvan ominaisuudet - Back&ground: - Tausta&kuva: + Back&ground: + Tausta&kuva: - Current - Nykyinen + Current + Nykyinen - White - Valkoinen + White + Valkoinen - Black - Musta + Black + Musta - Transparent - Läpinäkyvä + Image dimensions + Kuvan mitat - Image dimensions - Kuvan mitat + Pixel + Pikseli - Pixel - Pikseli + &Width: + &Leveys: - &Width: - &Leveys: + Current screen + Nykyinen näyttö - Current screen - Nykyinen näyttö + Icon 32 x 32 + Kuvake 32 x 32 - Icon 32 x 32 - Kuvake 32 x 32 + Icon 64 x 64 + Kuvake 64 x 64 - Icon 64 x 64 - Kuvake 64 x 64 + Icon 128 x 128 + Kuvake 128 x 128 - Icon 128 x 128 - Kuvake 128 x 128 + CGA 320 x 200 + CGA 320 x 200 - CGA 320 x 200 - CGA 320 x 200 + QVGA 320 x 240 + QVGA 320 x 240 - QVGA 320 x 240 - QVGA 320 x 240 + VGA 640 x 480 + VGA 640 x 480 - VGA 640 x 480 - VGA 640 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + PAL 768 x 578 + PAL 768 x 578 - PAL 768 x 578 - PAL 768 x 578 + SVGA 800 x 600 + SVGA 800 x 600 - SVGA 800 x 600 - SVGA 800 x 600 + XGA 1024 x 768 + XGA 1 024 x 768 - XGA 1024 x 768 - XGA 1 024 x 768 + HD720 1280 x 720 + HD720 1280 x 720 - HD720 1280 x 720 - HD720 1280 x 720 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA+ 1400 x 1050 + SXGA + 1400 x 1050 - SXGA+ 1400 x 1050 - SXGA + 1400 x 1050 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - - - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Vakiokoot: + Standard sizes: + Vakiokoot: - &Height: - &Korkeus: + &Height: + &Korkeus: - Aspect ratio: - Kuvasuhde: + Aspect ratio: + Kuvasuhde: - &Screen - &Näyttö + &Screen + &Näyttö - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - Kuvan kommentti + Image comment + Kuvan kommentti - Insert MIBA - Lisää MIBA + Insert MIBA + Lisää MIBA - Insert comment - Lisää kommentti + Insert comment + Lisää kommentti - - + + Gui::Dialog::DlgSettingsMacro - Macro - Makro + Macro + Makro - Macro recording settings - Makron nauhoituksen asetukset + Macro recording settings + Makron nauhoituksen asetukset - Logging Commands - Lokin teon käskyt + Logging Commands + Lokin teon käskyt - Show script commands in python console - Näytä script komennot python konsolissa + Show script commands in python console + Näytä skripti komennot python konsolissa - Log all commands issued by menus to file: - Tallenna kaikki valikoissa valitut käskyt tiedostoon: + Log all commands issued by menus to file: + Tallenna kaikki valikoissa valitut käskyt tiedostoon: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - Graafisen käyttöliittymän komennot + Gui commands + Graafisen käyttöliittymän komennot - Recording GUI commands - GUI komentojen nauhoitus + Recording GUI commands + GUI komentojen nauhoitus - Record as comment - Tallenna kommenttina + Record as comment + Tallenna kommenttina - Macro path - Makron polku + Macro path + Makron polku - General macro settings - Yleisten makrojen asetukset + General macro settings + Yleisten makrojen asetukset - Run macros in local environment - Aja makrot paikallisessa ympäristössä + Run macros in local environment + Aja makrot paikallisessa ympäristössä - - + + Gui::Dialog::DlgSettingsUnits - Units - Yksiköt + Units + Yksiköt - Units settings - Yksiköiden asetukset + Units settings + Yksiköiden asetukset - Standard (mm/kg/s/degree) - Standardi (mm/kg/s/astetta) + Standard (mm/kg/s/degree) + Standardi (mm/kg/s/astetta) - MKS (m/kg/s/degree) - MKS (m/kg/s/astetta) + MKS (m/kg/s/degree) + MKS (m/kg/s/astetta) - Magnitude - Suuruusluokka + Magnitude + Suuruusluokka - Unit - Yksikkö + Unit + Yksikkö - User system: - Käyttäjän mittayksiköt: + User system: + Käyttäjän mittayksiköt: - US customary (in/lb) - US customary (in/lb) + US customary (in/lb) + US tavalla (tuumat/ paunat) - Number of decimals: - Number of decimals: + Number of decimals: + Desimaalien määrä: - Imperial decimal (in/lb) - Imperial decimal (in/lb) + Imperial decimal (in/lb) + englantilainen desimaaliluku (tuumat / paunat) - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Värit + Colors + Värit - Selection - Valinta + Selection + Valinta - Enable selection highlighting - Ota käyttöön, korostus + Enable selection highlighting + Ota käyttöön valinnan korostus - Enable preselection highlighting - Ota esivalinnan korostaminen käyttöön + Enable preselection highlighting + Ota esivalinnan korostaminen käyttöön - Background color - Taustaväri + Background color + Taustaväri - Middle color - Keskiväri + Middle color + Keskiväri - Color gradient - Liukuvärjäys + Color gradient + Liukuvärjäys - Simple color - Yksinkertainen väri + Simple color + Yksinkertainen väri - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Päivän vihje + Tip of the day + Päivän vihje - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"> <font size="+3"> Tiesitkö, että...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"> <font size="+3"> Tiesitkö, että...</font></font></b> - &Show tips at start up - &Näytä vihjeet käynnistyksen yhteydessä + &Show tips at start up + &Näytä vihjeet käynnistyksen yhteydessä - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - &Seuraava vihje + &Next Tip + &Seuraava vihje - Alt+N - Alt+N + Alt+N + Alt+N - &Close - &Sulje + &Close + &Sulje - Alt+C - Alt+C + Alt+C + Alt+C - - + + - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Lataus epäonnistui: %1 + Lataus epäonnistui: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Jos haluat lisätietoja FreeCAD:sta Siirry %1 tai painaa Ohje-vaihtoehtoa Ohje-valikosta. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Jos haluat lisätietoja FreeCAD:sta, niin siirry %1:een tai paina Ohje-vaihtoehtoa Ohje-valikosta. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - Unit mismatch + Unit mismatch + Yksikön ristiriita - - + + Gui::Dialog::DockablePlacement - Placement - Sijainti + Placement + Sijainti - - + + Gui::Dialog::DownloadDialog - Download - Lataa + Download + Lataa - Cancel - Peruuta + Cancel + Peruuta - Close - Sulje + Close + Sulje - There already exists a file called %1 in the current directory. Overwrite? - Tiedosto nimeltä %1 on jo olemassa nykyisessä kansiossa. Haluatko ylikirjoittaa tiedoston? + There already exists a file called %1 in the current directory. Overwrite? + Tiedosto nimeltä %1 on jo olemassa nykyisessä kansiossa. Haluatko ylikirjoittaa tiedoston? - Unable to save the file %1: %2. - Tiedostoa %1:%2 ei voi tallentaa. + Unable to save the file %1: %2. + Tiedostoa %1:%2 ei voi tallentaa. - Downloading %1. - Ladataan %1. + Downloading %1. + Ladataan %1. - Download canceled. - Lataus peruutettu. + Download canceled. + Lataus peruutettu. - Download failed: %1. - Lataus epäonnistui: %1. + Download failed: %1. + Lataus epäonnistui: %1. - Downloaded %1 to current directory. - Tiedosto %1 on ladattu tämänhetkiseen hakemistoon. + Downloaded %1 to current directory. + Tiedosto %1 on ladattu tämänhetkiseen hakemistoon. - %1 at %2 - %1 at %2 + %1 at %2 + %1 on %2:ssa - - + + Gui::Dialog::DownloadItem - Save File - Save File + Save File + Tallenna tiedosto - Download canceled: %1 - Download canceled: %1 + Download canceled: %1 + Lataus peruutettu: %1 - Open containing folder - Open containing folder + Open containing folder + Avaa sisältävä kansio - Error opening save file: %1 - Error opening save file: %1 + Error opening save file: %1 + Virhe avattaessa tallennettavaa tiedostoa: %1 - Error saving: %1 - Error saving: %1 + Error saving: %1 + Virhe tallennettaessa: %1 - Network Error: %1 - Network Error: %1 + Network Error: %1 + Verkkovirhe: %1 - seconds - seconds + seconds + sekuntia - minutes - minutes + minutes + minuuttia - - %4 %5 remaining - - %4 %5 remaining + - %4 %5 remaining + -%4 %5 jäljellä - %1 of %2 (%3/sec) %4 - %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 + %1 on %2:sta (%3/s) %4 - ? - ? + ? + ? - %1 of %2 - Stopped - %1 of %2 - Stopped + %1 of %2 - Stopped + %1 %2:sta - keskeytynyt - bytes - bytes + bytes + tavua - kB - kB + kB + kB - MB - MB + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - Downloads + Downloads + Lataukset - Clean up - Clean up + Clean up + Siivoa - 0 Items - 0 Items + 0 Items + 0 kohdetta - Download Manager - Download Manager + Download Manager + Latauksenhallinta - 1 Download - 1 Download + 1 Download + 1 Lataus - %1 Downloads - %1 Downloads + %1 Downloads + %1 Latausta - - + + Gui::Dialog::IconDialog - Add icon - Lisää kuvake + Icon folders + Kuvake kansiot - Icon folders - + Add icon folder + Lisää kuvake kansio - - Add icon folder - - - - + + Gui::Dialog::IconFolders - Add or remove custom icon folders - + Add or remove custom icon folders + Mukautetun kuvakkeen kansioiden lisääminen tai poistaminen - Remove folder - + Remove folder + Poista kansio - Removing a folder only takes effect after an application restart. - + Removing a folder only takes effect after an application restart. + Kansion poistaminen tulee voimaan, kun sovellus on käynnistetty uudelleen. - - + + Gui::Dialog::InputVector - Input vector - Sisääntulo vektori + Input vector + Sisääntulo vektori - Vector - Vektori + Vector + Vektori - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - + + Gui::Dialog::LicenseDialog - Copyright - Tekijänoikeus + Copyright + Tekijänoikeus - - + + Gui::Dialog::MouseButtons - Mouse buttons - Hiiren painikkeet + Mouse buttons + Hiiren painikkeet - Configuration - Asetustiedostot + Configuration + Asetustiedostot - Selection: - Valinta: + Selection: + Valinta: - Panning - Panorointi + Panning + Panorointi - Rotation: - Kierto: + Rotation: + Kierto: - Zooming: - Zoomaus: + Zooming: + Zoomaus: - - + + Gui::Dialog::ParameterGroup - Expand - Laajenna + Expand + Laajenna - Add sub-group - Lisää alaryhmä + Add sub-group + Lisää alaryhmä - Remove group - Poista ryhmä + Remove group + Poista ryhmä - Rename group - Nimeä ryhmä uudelleen + Rename group + Nimeä ryhmä uudelleen - Export parameter - Vie parametri + Export parameter + Vie parametri - Import parameter - Tuo parametri + Import parameter + Tuo parametri - Collapse - Kutista + Collapse + Kutista - Do really want to remove this parameter group? - Haluatko todella poistaa tämän parametriryhmän? + Do really want to remove this parameter group? + Haluatko todella poistaa tämän parametriryhmän? - Existing sub-group - Nykyinen alaryhmä + Existing sub-group + Nykyinen alaryhmä - The sub-group '%1' already exists. - Alaryhmä "%1" on jo olemassa. + The sub-group '%1' already exists. + Alaryhmä "%1" on jo olemassa. - Export parameter to file - Vie parametri tiedostoon + Export parameter to file + Vie parametri tiedostoon - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - Tuo parametri tiedostosta + Import parameter from file + Tuo parametri tiedostosta - Import Error - Virhe tuotaessa + Import Error + Virhe tuotaessa - Reading from '%1' failed. - '%1' lukeminen epäonnistui. + Reading from '%1' failed. + '%1' lukeminen epäonnistui. - - + + Gui::Dialog::ParameterValue - Change value - Muuta arvoa + Change value + Muuta arvoa - Remove key - Poista avain + Remove key + Poista avain - Rename key - Nimeä avain + Rename key + Nimeä avain - New - Uusi + New + Uusi - New string item - Uuden merkkijonon kohde + New string item + Uuden merkkijonon kohde - New float item - Uuden sijainnin kohde + New float item + Uuden sijainnin kohde - New integer item - Uuden kokonaisluvun kohde + New integer item + Uuden kokonaisluvun kohde - New unsigned item - Uusi allekirjoittamaton kohde + New unsigned item + Uusi allekirjoittamaton kohde - New Boolean item - Uusi looginen kohde + New Boolean item + Uusi looginen kohde - Existing item - Nykyinen kohde + Existing item + Nykyinen kohde - The item '%1' already exists. - Kohde "%1" on jo olemassa. + The item '%1' already exists. + Kohde "%1" on jo olemassa. - - + + Gui::Dialog::Placement - Placement - Sijainti + Placement + Sijainti - OK - OK + OK + OK - Translation: - Käännös: + Translation: + Käännös: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Kierto: + Rotation: + Kierto: - Angle: - Kulma: + Angle: + Kulma: - Axis: - Akseli: + Axis: + Akseli: - Center: - Keskitetty: + Center: + Keskitetty: - Pitch: - Kaltevuus: + Pitch: + Kaltevuus: - Roll: - Pyörähdä: + Roll: + Pyörähdä: - Yaw: - Kallistus: + Yaw: + Kallistus: - Rotation axis with angle - Pyörimisakseli kulmalla + Rotation axis with angle + Pyörimisakseli kulmalla - Euler angles - Euler kulmat + Euler angles + Euler kulmat - Apply placement changes immediately - Ota paikanmuutokset heti käyttöön + Apply placement changes immediately + Ota paikanmuutokset heti käyttöön - Apply incremental changes to object placement - Sovella inkrementaalisia muutoksia objektin sijaintiin + Apply incremental changes to object placement + Sovella inkrementaalisia muutoksia objektin sijaintiin - Apply - Käytä + Apply + Käytä - Reset - Palauta + Reset + Palauta - Close - Sulje + Close + Sulje - Incorrect quantity - + Incorrect quantity + Virheellinen määrä - There are input fields with incorrect input, please ensure valid placement values! - + There are input fields with incorrect input, please ensure valid placement values! + Syöttökentissä on virheellisiä tietoja, varmista että on kelvolliset sijoitetut arvot! - - + + Gui::Dialog::PrintModel - Button - Painike + Button + Painike - Command - Komento + Command + Komento - - + + Gui::Dialog::SceneInspector - Dialog - Dialogi + Dialog + Dialogi - Close - Sulje + Close + Sulje - Refresh - Päivitä + Refresh + Päivitä - - + + Gui::Dialog::SceneModel - Inventor Tree - Keksijä puu + Inventor Tree + Keksijä puu - Nodes - Solmut + Nodes + Solmut - Name - Nimi + Name + Nimi - - + + Gui::Dialog::TextureMapping - Texture - Materiaalikuvio + Texture + Materiaalikuvio - Texture mapping - Teksturointi + Texture mapping + Teksturointi - Global - Järjestelmän laajuinen + Global + Järjestelmän laajuinen - Environment - Ympäristö + Environment + Ympäristö - Image files (%1) - Kuvatiedostot (%1) + Image files (%1) + Kuvatiedostot (%1) - No image - Ei kuvaa + No image + Ei kuvaa - The specified file is not a valid image file. - Määritetty tiedosto ei ole kelvollinen kuvatiedosto. + The specified file is not a valid image file. + Määritetty tiedosto ei ole kelvollinen kuvatiedosto. - No 3d view - Ei 3D näkymää + No 3d view + Ei 3D näkymää - No active 3d view found. - Ei löytynyt aktiivista 3D näkymää. + No active 3d view found. + Ei löytynyt aktiivista 3D näkymää. - - + + Gui::Dialog::Transform - Cancel - Peruuta + Cancel + Peruuta - Transform - muunna + Transform + muunna - - + + Gui::DlgTreeWidget - Dialog - Dialogi + Dialog + Dialogi - Items - Osat + Items + Osat - - + + - - + + Gui::DockWnd::CombiView - CombiView - CombiView + CombiView + CombiView - Project - Projekti + Project + Projekti - Tasks - Tehtävät + Tasks + Tehtävät - Model - Model + Model + Malli - - + + Gui::DockWnd::HelpView - Previous - Edellinen + Previous + Edellinen - Next - Seuraava + Next + Seuraava - Home - Etusivu/Koti + Home + Etusivu/Koti - Open - Avaa + Open + Avaa - Open file - Avaa tiedosto + Open file + Avaa tiedosto - All HTML files (*.html *.htm) - Kaikki HTML-tiedostot (*.html *.htm) + All HTML files (*.html *.htm) + Kaikki HTML-tiedostot (*.html *.htm) - External browser - Ulkoinen selain + External browser + Ulkoinen selain - No external browser found. Specify in preferences, please - Ulkoista selainta ei löydy. Määrittele se ohjelman valinnoissa + No external browser found. Specify in preferences, please + Ulkoista selainta ei löydy. Määrittele se ohjelman valinnoissa - Starting of %1 failed - %1 käynnistäminen epäonnistui + Starting of %1 failed + %1 käynnistäminen epäonnistui - - + + Gui::DockWnd::PropertyDockView - Property View - Näytä ominaisuudet + Property View + Näytä ominaisuudet - - + + Gui::DockWnd::ReportOutput - Logging - Lokikirja + Logging + Lokikirja - Warning - Varoitus + Warning + Varoitus - Error - Virhe + Error + Virhe - Options - Asetukset + Options + Asetukset - Clear - Tyhjennä + Clear + Tyhjennä - Save As... - Tallenna nimellä... + Save As... + Tallenna nimellä... - Save Report Output - Tallenna raportin sisältö + Save Report Output + Tallenna raportin sisältö - Plain Text Files (*.txt *.log) - Teksti-tiedostot (*.txt *.log) + Plain Text Files (*.txt *.log) + Teksti-tiedostot (*.txt *.log) - Go to end - Siirry loppuun + Go to end + Siirry loppuun - Redirect Python output - Uudelleen ohjaa Pythonin tuloste + Redirect Python output + Uudelleen ohjaa Pythonin tuloste - Redirect Python errors - Uudelleen ohjaa Pythonin virhetulosteet + Redirect Python errors + Uudelleen ohjaa Pythonin virhetulosteet - - + + Gui::DockWnd::ReportView - Output - Tuloste + Output + Tuloste - Python console - Python-konsoli + Python console + Python-konsoli - - + + Gui::DockWnd::SelectionView - Property View - Näytä ominaisuudet + Property View + Näytä ominaisuudet - Search - + Search + Haku - Searches object labels - + Searches object labels + Hae kohteiden nimilappuja - Clears the search field - + Clears the search field + Tyhjentää Etsi-kentän - Select only - + Select only + Valitse vain - Selects only this object - + Selects only this object + Valitsee vain tämä objektin - Deselect - + Deselect + Poista valinta - Deselects this object - + Deselects this object + Poistaa tämän objektin valinnan - Zoom fit - + Zoom fit + Zoomaa sopivaksi - Selects and fits this object in the 3D window - + Selects and fits this object in the 3D window + Valitsee ja sovittaa tämän kohteen 3D-ikkunassa - Go to selection - Siirry valintaan + Go to selection + Siirry valintaan - Selects and locates this object in the tree view - + Selects and locates this object in the tree view + Valitsee ja paikantaa tämän kohteen puunäkymässä - - + + Gui::DockWnd::TaskPanelView - Task View - Tehtävänäkymä + Task View + Tehtävänäkymä - - + + Gui::DockWnd::TextBrowser - Could not open file. - Tiedostoa ei voitu avata. + Could not open file. + Tiedostoa ei voitu avata. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Yritit käyttää URL osoitetta %1, joka ei ole käytettävissä. Varmista, että URL-osoite on olemassa ja kokeile sivun uudelleenlataamista. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Yritit käyttää URL osoitetta %1, joka ei ole käytettävissä. Varmista, että URL-osoite on olemassa ja kokeile sivun uudelleenlataamista. - Connecting to %1 - Yhdistetään %1 + Connecting to %1 + Yhdistetään %1 - Sending to %1 - Lähetetään %1 + Sending to %1 + Lähetetään %1 - Reading from %1 - Luetaan %1 + Reading from %1 + Luetaan %1 - Download failed: %1. - Lataus epäonnistui: %1. + Download failed: %1. + Lataus epäonnistui: %1. - Previous - Edellinen + Previous + Edellinen - Forward - Eteenpäin + Forward + Eteenpäin - Home - Etusivu/Koti + Home + Etusivu/Koti - Refresh - Päivitä + Refresh + Päivitä - Copy - Kopio + Copy + Kopio - Select all - Valitse kaikki + Select all + Valitse kaikki - No description for - Ei kuvausta + No description for + Ei kuvausta - - + + Gui::DocumentModel - Application - Sovellus + Application + Sovellus - Labels & Attributes - Otsikot & Määritteet + Labels & Attributes + Nimilaput & Määritteet - - + + Gui::EditorView - Modified file - Muokattu tiedosto + Modified file + Muokattu tiedosto - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. Tätä tiedostoa on muokattu ohjelman editorin ulkopuolella. Haluatko uudelleenladata tiedoston? - Unsaved document - Tallentamaton asiakirja + Unsaved document + Tallentamaton asiakirja - The document has been modified. + The document has been modified. Do you want to save your changes? - Asiakirjaa on muokattu. Haluatko tallentaa muutokset? + Asiakirjaa on muokattu. Haluatko tallentaa muutokset? - FreeCAD macro (*.FCMacro);;Python (*.py) - FreeCAD makro (*.FCMacro);;Python (*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + FreeCAD makro (*.FCMacro);;Python (*.py) - Export PDF - Vienti PDF + Export PDF + Vienti PDF - PDF file (*.pdf) - PDF-tiedosto (*.pdf) + PDF file (*.pdf) + PDF-tiedosto (*.pdf) - untitled[*] - Nimetön[*] + untitled[*] + Nimetön[*] - - Editor - -Muokkain + - Editor + -Muokkain - %1 chars removed - %1 merkit poistettu + %1 chars removed + %1 merkit poistettu - %1 chars added - %1 merkkiä lisätty + %1 chars added + %1 merkkiä lisätty - Formatted - Alustettu + Formatted + Alustettu - - + + Gui::FileChooser - Select a file - Valitse tiedosto + Select a file + Valitse tiedosto - Select a directory - Valitse hakemisto + Select a directory + Valitse hakemisto - - + + Gui::FileDialog - Save as - Tallenna nimellä + Save as + Tallenna nimellä - Open - Avaa + Open + Avaa - - + + Gui::FileOptionsDialog - Extended - Laajennettu + Extended + Laajennettu - All files (*.*) - Kaikki tiedostot (*.*) + All files (*.*) + Kaikki tiedostot (*.*) - - + + Gui::Flag - Top left - Vasen ylhäällä + Top left + Vasen ylhäällä - Bottom left - Alas vasemmalle + Bottom left + Alas vasemmalle - Top right - Oikeasta yläkulmasta + Top right + Oikeasta yläkulmasta - Bottom right - Alas oikealle + Bottom right + Alas oikealle - Remove - Poista + Remove + Poista - - + + Gui::GraphvizView - PNG format (*.png) - PNG format (*.png) + PNG format (*.png) + PNG-muodossa (*.png) - Bitmap format (*.bmp) - Bitmap format (*.bmp) + Bitmap format (*.bmp) + Bittikarttamuoto (*.bmp) - GIF format (*.gif) - GIF format (*.gif) + GIF format (*.gif) + GIF-muodossa (*.gif) - JPG format (*.jpg) - JPG format (*.jpg) + JPG format (*.jpg) + JPG-muodossa (*.jpg) - SVG format (*.svg) - SVG format (*.svg) + SVG format (*.svg) + SVG-muodossa (*.svg) - PDF format (*.pdf) - PDF format (*.pdf) + PDF format (*.pdf) + PDF-muodossa (*.pdf) - Export graph - Export graph + Export graph + Vie kaavio - - + + Gui::InputField - Edit - Muokkaa + Edit + Muokkaa - Save value - Save value + Save value + Tallenna arvo - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Paina CTRL ja hiiren vasenta painiketta + Press CTRL and left mouse button + Paina CTRL ja hiiren vasenta painiketta - Press middle mouse button - Paina hiiren keskipainiketta + Press middle mouse button + Paina hiiren keskipainiketta - Press left mouse button - Paina hiiren vasenta painiketta + Press left mouse button + Paina hiiren vasenta painiketta - Scroll middle mouse button - Selaa hiiren keskimmäisellä painikkeella + Scroll middle mouse button + Selaa hiiren keskimmäisellä painikkeella - - + + Gui::LabelEditor - List - + List + Lista - - + + Gui::LocationDialog - Wrong direction - Väärä suunta + Wrong direction + Väärä suunta - Direction must not be the null vector - Suunta ei saa olla null-arvoinen vektori + Direction must not be the null vector + Suunta ei saa olla null-arvoinen vektori - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Käyttäjän määrittelemä... + User defined... + Käyttäjän määrittelemä... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Suunta: + Direction: + Suunta: - - + + Gui::MacroCommand - Macros - Makrot + Macros + Makrot - - + + Gui::MainWindow - Dimension - Mitta + Dimension + Mitta - Ready - Valmis + Ready + Valmis - Toggles this toolbar - Näyttä tai piilota tämä työkalurivi + Toggles this toolbar + Näyttä tai piilota tämä työkalurivi - Toggles this dockable window - Näytä tai piilota telakointiasema ikkunasta + Toggles this dockable window + Näytä tai piilota telakointiasema ikkunasta - Close All - Sulje kaikki + Close All + Sulje kaikki - Object dependencies - Object dependencies + Object dependencies + Kohteiden riippuvuudet - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - The selected objects have a dependency to unselected objects. -Do you want to copy them, too? + Valituilla kohteilla on riippuvuus valitsemattomiin kohteisiin. +Haluatko luoda niistä myös kaksoiskappaleet? - - + + Gui::ManualAlignment - Manual alignment - Manuaalinen kohdistus + Manual alignment + Manuaalinen kohdistus - The alignment is already in progress. - Yhdenmukaistaminen on jo käynnissä. + The alignment is already in progress. + Yhdenmukaistaminen on jo käynnissä. - Alignment[*] - Yhdenmukaistaminen [*] + Alignment[*] + Yhdenmukaistaminen [*] - Please, select at least one point in the left and the right view - Ole hyvä ja valitse ainakin yksi kohta vasemmasta ja oikeanpuoleisesta näkymästä + Please, select at least one point in the left and the right view + Ole hyvä ja valitse ainakin yksi kohta vasemmasta ja oikeanpuoleisesta näkymästä - Please, select at least %1 points in the left and the right view - Ole hyvä ja valitse ainakin %1 kohtaa vasemmasta ja oikeanpuoleisesta näkymästä + Please, select at least %1 points in the left and the right view + Ole hyvä ja valitse ainakin %1 kohtaa vasemmasta ja oikeanpuoleisesta näkymästä - Please pick points in the left and right view - Valitse kohtia vasemmasta- ja oikeanpuoleisesta näkymästä + Please pick points in the left and right view + Valitse kohtia vasemmasta- ja oikeanpuoleisesta näkymästä - The alignment has finished - Yhdenmukaistaminen on päättynyt + The alignment has finished + Yhdenmukaistaminen on päättynyt - The alignment has been canceled - Yhdenmukaistaminen on peruutettu + The alignment has been canceled + Yhdenmukaistaminen on peruutettu - Too few points picked in the left view. At least %1 points are needed. - Liian vähän kohteita valittu vasemmasta näkymästä. Ainakin %1 kohdetta pitää valita. + Too few points picked in the left view. At least %1 points are needed. + Liian vähän kohteita valittu vasemmasta näkymästä. Ainakin %1 kohdetta pitää valita. - Too few points picked in the right view. At least %1 points are needed. - Liian vähän kohteita valittu oikeanpuoleisesta näkymästä. Ainakin %1 kohdetta pitää valita. + Too few points picked in the right view. At least %1 points are needed. + Liian vähän kohteita valittu oikeanpuoleisesta näkymästä. Ainakin %1 kohdetta pitää valita. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Eri määrä kohteita valittu vasemmammasta- ja oikeanpuoleisesta näkymästä. + Eri määrä kohteita valittu vasemmammasta- ja oikeanpuoleisesta näkymästä. Vasemmanpuoleisesta näkymästä on valittu %1 kohdetta Oikeanpuoleisesta näkymästä on valittu %2 kohdetta. - Try to align group of views - Yritä yhdenmukaistaa ryhmien näkymät + Try to align group of views + Yritä yhdenmukaistaa ryhmien näkymät - The alignment failed. + The alignment failed. How do you want to proceed? - Tasauksen epäonnistui. Miten haluat jatkaa? + Tasauksen epäonnistui. Miten haluat jatkaa? - Retry - Yritä uudelleen + Retry + Yritä uudelleen - Ignore - Ohita + Ignore + Ohita - Abort - Keskeytä + Abort + Keskeytä - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Eri määrä kohteita valittu vasemmammasta- ja oikeanpuoleisesta näkymästä.Vasemmanpuoleisesta näkymästä on valittu %1 kohdetta. Oikeanpuoleisesta näkymästä on valittu %2 kohdetta. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Eri määrä kohteita valittu vasemmammasta- ja oikeanpuoleisesta näkymästä.Vasemmanpuoleisesta näkymästä on valittu %1 kohdetta. Oikeanpuoleisesta näkymästä on valittu %2 kohdetta. - Point picked at (%1,%2,%3) - Kohteita valittu koordinaateissa (%1, %2, %3) + Point picked at (%1,%2,%3) + Kohteita valittu koordinaateissa (%1, %2, %3) - No point was picked - Yhtään kohdetta ei valittu + No point was picked + Yhtään kohdetta ei valittu - No point was found on model - No point was found on model + No point was found on model + Yhtään pistettä ei löytynyt mallista - - + + Gui::NetworkRetriever - Download started... + Download started... - Lataus on alkanut... + Lataus on alkanut... - - + + Gui::PrefQuantitySpinBox - Edit - Muokkaa + Edit + Muokkaa - Save value - Save value + Save value + Tallenna arvo - Clear list - + Clear list + Tyhjennä luettelo - - + + Gui::ProgressBar - Remaining: %1 - Jäljellä: %1 + Remaining: %1 + Jäljellä: %1 - Aborting - Keskeytetään + Aborting + Keskeytetään - Do you really want to abort the operation? - Haluatko todella keskeyttää toiminnon? + Do you really want to abort the operation? + Haluatko todella keskeyttää toiminnon? - - + + Gui::ProgressDialog - Remaining: %1 - Jäljellä: %1 + Remaining: %1 + Jäljellä: %1 - Aborting - Keskeytetään + Aborting + Keskeytetään - Do you really want to abort the operation? - Haluatko todella keskeyttää toiminnon? + Do you really want to abort the operation? + Haluatko todella keskeyttää toiminnon? - - + + Gui::PropertyEditor::LinkLabel - Edit... - Edit... + Edit... + Muokkaa... - - + + Gui::PropertyEditor::PropertyModel - Property - Ominaisuus + Property + Ominaisuus - Value - Arvo + Value + Arvo - - + + Gui::PropertyView - View - Näytä + View + Näytä - Data - Tiedot + Data + Tiedot - - + + Gui::PythonConsole - System exit - Poistu järjestelmästä + System exit + Poistu järjestelmästä - The application is still running. + The application is still running. Do you want to exit without saving your data? - Sovellus on edelleen käynnissä. Haluatko lopettaa tallentamatta tietoja? + Sovellus on edelleen käynnissä. Haluatko lopettaa tallentamatta tietoja? - Python console - Python-konsoli + Python console + Python-konsoli - Unhandled PyCXX exception. - Käsittelemätön PyCXX poikkeus. + Unhandled PyCXX exception. + Käsittelemätön PyCXX poikkeus. - Unhandled FreeCAD exception. - Käsittelemätön FreeCAD poikkeus. + Unhandled FreeCAD exception. + Käsittelemätön FreeCAD poikkeus. - Unhandled unknown C++ exception. - Käsittelemätön tuntematon C++-poikkeus. + Unhandled unknown C++ exception. + Käsittelemätön tuntematon C++-poikkeus. - &Copy command - &Kopiointi-komento + &Copy command + &Kopiointi-komento - &Copy history - &Kopiointi historia + &Copy history + &Kopiointi historia - Save history as... - Tallenna historia nimellä... + Save history as... + Tallenna historia nimellä... - Insert file name... - Lisää tiedostonimi... + Insert file name... + Lisää tiedostonimi... - Save History - Tallenna historia + Save History + Tallenna historia - Macro Files (*.FCMacro *.py) - Makro-tiedostot (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + Makro-tiedostot (*.FCMacro *.py) - Insert file name - Lisää tiedostonimi + Insert file name + Lisää tiedostonimi - All Files (*.*) - Kaikki tiedostot (*.*) + All Files (*.*) + Kaikki tiedostot (*.*) - Unhandled std C++ exception. - Käsittelemätön std C++-poikkeus. + Unhandled std C++ exception. + Käsittelemätön std C++-poikkeus. - Word wrap - Rivitys + Word wrap + Rivitys - &Copy - &Kopioi + &Copy + &Kopioi - &Paste - &Liitä + &Paste + &Liitä - Select All - Valitse kaikki + Select All + Valitse kaikki - Clear console - Tyhjennä konsoli + Clear console + Tyhjennä konsoli - - + + Gui::PythonEditor - Comment - Kommentti + Comment + Kommentti - Uncomment - Poista kommentti + Uncomment + Poista kommentti - - + + Gui::RecentFilesAction - Open file %1 - Avaa tiedosto %1 + Open file %1 + Avaa tiedosto %1 - File not found - Tiedostoa ei löydy + File not found + Tiedostoa ei löydy - The file '%1' cannot be opened. - Tiedostoa '%1' ei voi avata. + The file '%1' cannot be opened. + Tiedostoa '%1' ei voi avata. - - + + Gui::SelectModule - Select module - Valitse moduuli + Select module + Valitse moduuli - Open %1 as - Avaa kuin %1 + Open %1 as + Avaa kuin %1 - Select - Valitse + Select + Valitse - - + + Gui::StdCmdDescription - Help - Ohje + Help + Ohje - Des&cription - Ku&vaus + Des&cription + Ku&vaus - Long description of commands - Komentojen pitkä kuvaus + Long description of commands + Komentojen pitkä kuvaus - - + + Gui::StdCmdDownloadOnlineHelp - Help - Ohje + Help + Ohje - Download online help - Lataa online-ohje + Download online help + Lataa online-ohje - Download %1's online help - Lataa %1:n verkossa oleva ohje + Download %1's online help + Lataa %1:n verkossa oleva ohje - Non-existing directory - Olemassa olematon hakemisto + Non-existing directory + Olemassa olematon hakemisto - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - Hakemistoa '%1' ei ole olemassa. + Hakemistoa '%1' ei ole olemassa. Haluatko valita olemassaolevan hakemiston? - Missing permission - Vajavaiset käyttöoikeudet + Missing permission + Vajavaiset käyttöoikeudet - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - Sinulla ei ole kirjoitusoikeuksia hakemistoon '%1' + Sinulla ei ole kirjoitusoikeuksia hakemistoon '%1' Haluatko valita toisen hakemiston? - Stop downloading - Pysäytä lataaminen + Stop downloading + Pysäytä lataaminen - - + + Gui::StdCmdPythonHelp - Tools - Työkalut + Tools + Työkalut - Automatic python modules documentation - Automatic python modules documentation + Automatic python modules documentation + Automaattinen python moduulien dokumentaatio - Opens a browser to show the Python modules documentation - Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation + Avaa selain näyttämään Python moduulien dokumentaatio - - + + Gui::TaskBoxAngle - Angle - Kulma + Angle + Kulma - - + + Gui::TaskBoxPosition - Position - Sijainti + Position + Sijainti - - + + Gui::TaskView::TaskAppearance - Plot mode: - Merkintätila: + Plot mode: + Merkintätila: - Point size: - Pistekoko: + Point size: + Pistekoko: - Line width: - Viivan leveys: + Line width: + Viivan leveys: - Transparency: - Läpinäkyvyys: + Transparency: + Läpinäkyvyys: - Appearance - Ulkoasu + Appearance + Ulkoasu - Document window: - Asiakirjaikkuna: + Document window: + Asiakirjaikkuna: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - Valintaikkuna on jo avoinna tehtäväpaneelissa + A dialog is already open in the task panel + Valintaikkuna on jo avoinna tehtäväpaneelissa - - + + Gui::TaskView::TaskEditControl - Edit - Muokkaa + Edit + Muokkaa - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Ulkoasu + Appearance + Ulkoasu - ... - ... + ... + ... - edit selection - muokkaa valintaa + edit selection + muokkaa valintaa - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Paina hiiren vasenta painiketta + Press left mouse button + Paina hiiren vasenta painiketta - Press SHIFT button - Paina SHIFT-painiketta + Press SHIFT button + Paina SHIFT-painiketta - Press ALT button - Paina ALT-näppäintä + Press ALT button + Paina ALT-näppäintä - Press CTRL and SHIFT buttons - Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons + Paina CTRL ja SHIFT painikkeet - - + + Gui::TreeDockWidget - Tree view - Puunäkymä + Tree view + Puunäkymä - - + + Gui::TreeWidget - Create group... - Luo ryhmä... + Create group... + Luo ryhmä... - Create a group - Ryhmän luominen + Create a group + Ryhmän luominen - Group - Ryhmä + Group + Ryhmä - Rename - Nimeä uudelleen + Rename + Nimeä uudelleen - Rename object - Nimeä objekti uudelleen + Rename object + Nimeä objekti uudelleen - Labels & Attributes - Otsikot & Määritteet + Labels & Attributes + Nimilaput & Määritteet - Application - Sovellus + Application + Sovellus - Finish editing - Lopeta muokkaaminen + Finish editing + Lopeta muokkaaminen - Finish editing object - Lopeta objektin muokkaaminen + Finish editing object + Lopeta objektin muokkaaminen - Activate document - Aktivoi asiakirja + Activate document + Aktivoi asiakirja - Activate document %1 - Aktivoi asiakirja %1 + Activate document %1 + Aktivoi asiakirja %1 - - + + Gui::View3DInventor - Export PDF - Vienti PDF + Export PDF + Vienti PDF - PDF file (*.pdf) - PDF-tiedosto (*.pdf) + PDF file (*.pdf) + PDF-tiedosto (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Valitse '%1' Työpöytä + Select the '%1' workbench + Valitse '%1' Työpöytä - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> + <qt>Kirjoita käyttäjänimi ja salasana "%1":lle %2:ssa</qt> - <qt>Connect to proxy "%1" using:</qt> - <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> + <qt>Yhdistä välityspalvelimeen "%1" käyttäen:</qt> - - + + Position - Form - Lomake + Form + Lomake - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0,1 mm + 0.1 mm + 0,1 mm - 0.5 mm - 0,5 mm + 0.5 mm + 0,5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Ruudukon kohdistus + Grid Snap in + Ruudukon kohdistus - - + + PropertyListDialog - Invalid input - Virheellinen syöte + Invalid input + Virheellinen syöte - Input in line %1 is not a number - + Input in line %1 is not a number + Syötetty tieto viivalla %1 ei ole numero - - + + QDockWidget - Tree view - Puunäkymä + Tree view + Puunäkymä - Property view - Ominaisuudet näkymä + Property view + Ominaisuudet näkymä - Selection view - Valinta Näytä + Selection view + Valinta Näytä - Report view - Raporttinäkymä + Report view + Raporttinäkymä - Task View - Tehtävänäkymä + Task View + Tehtävänäkymä - Combo View - Yhdistelmänäkymä + Combo View + Yhdistelmänäkymä - Toolbox - Työkalut + Toolbox + Työkalut - Python console - Python-konsoli + Python console + Python-konsoli - Display properties - Näytön ominaisuudet + Display properties + Näytön ominaisuudet - - + + QObject - General - Yleiset + General + Yleiset - Display - Näyttö + Display + Näyttö - Unknown filetype - Tuntematon tiedostotyyppi + Unknown filetype + Tuntematon tiedostotyyppi - Cannot open unknown filetype: %1 - Ei voida avata tuntematonta tiedostotyyppiä:%1 + Cannot open unknown filetype: %1 + Ei voida avata tuntematonta tiedostotyyppiä:%1 - Cannot save to unknown filetype: %1 - Ei voi tallentaa tuntematonta tiedostotyyppiä:%1 + Cannot save to unknown filetype: %1 + Ei voi tallentaa tuntematonta tiedostotyyppiä:%1 - Workbench failure - Työpöytä häiriö + Workbench failure + Työpöytä häiriö - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Ei voi käynnistää Qt avustajaa (%1) + Unable to launch Qt Assistant (%1) + Ei voi käynnistää Qt avustajaa (%1) - Exception - Poikkeus + Exception + Poikkeus - Open document - Avaa asiakirja + Open document + Avaa asiakirja - Import file - Tuo tiedosto + Import file + Tuo tiedosto - Export file - Vie tiedosto + Export file + Vie tiedosto - Printing... - Tulostaminen... + Printing... + Tulostaminen... - Cannot load workbench - Ei voi ladata Työpöytää + Cannot load workbench + Ei voi ladata Työpöytää - A general error occurred while loading the workbench - Yleinen virhe ladattaessa työpöytää + A general error occurred while loading the workbench + Yleinen virhe ladattaessa työpöytää - Save views... - Tallenna näkymät ... + Save views... + Tallenna näkymät ... - Load views... - Lataa näkymät... + Load views... + Lataa näkymät... - Freeze view - Jäädytä näkymä + Freeze view + Jäädytä näkymä - Clear views - Puhdista näkymät + Clear views + Puhdista näkymät - Restore view &%1 - Palauta näkymä &%1 + Restore view &%1 + Palauta näkymä &%1 - Save frozen views - Jäädytettyjen näkymien tallentaminen + Save frozen views + Jäädytettyjen näkymien tallentaminen - Frozen views (*.cam) - Jäädytetyt näkymät (*.cam) + Frozen views (*.cam) + Jäädytetyt näkymät (*.cam) - Restore views - Palauta näkymät + Restore views + Palauta näkymät - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - Palautettujen näkymien tuonti puhdistaisi aikaisemmin tallennetut näkymät. + Palautettujen näkymien tuonti puhdistaisi aikaisemmin tallennetut näkymät. Haluatko jatkaa? - Restore frozen views - Palauta jäädytetyt näkymät + Restore frozen views + Palauta jäädytetyt näkymät - Cannot open file '%1'. - Tiedostoa '%1' ei voi avata. + Cannot open file '%1'. + Tiedostoa '%1' ei voi avata. - Docked - Telakoitu + Docked + Telakoitu - Undocked - Irrallinen + Undocked + Irrallinen - Fullscreen - Kokoruututila + Fullscreen + Kokoruututila - files - tiedostot + files + tiedostot - Save picture - Tallenna kuva + Save picture + Tallenna kuva - New sub-group - Uusi alaryhmä + New sub-group + Uusi alaryhmä - Enter the name: - Kirjoita nimi: + Enter the name: + Kirjoita nimi: - New text item - Uusi kohdeteksti + New text item + Uusi kohdeteksti - Enter your text: - Kirjoita teksti: + Enter your text: + Kirjoita teksti: - New integer item - Uuden kokonaisluvun kohde + New integer item + Uuden kokonaisluvun kohde - Enter your number: - Syötä numero: + Enter your number: + Syötä numero: - New unsigned item - Uusi allekirjoittamaton kohde + New unsigned item + Uusi allekirjoittamaton kohde - New float item - Uuden sijainnin kohde + New float item + Uuden sijainnin kohde - New Boolean item - Uusi looginen kohde + New Boolean item + Uusi looginen kohde - Choose an item: - Valitse kohde: + Choose an item: + Valitse kohde: - Rename group - Nimeä ryhmä uudelleen + Rename group + Nimeä ryhmä uudelleen - The group '%1' cannot be renamed. - Ryhmää '%1' ei voi nimetä uudelleen. + The group '%1' cannot be renamed. + Ryhmää '%1' ei voi nimetä uudelleen. - Existing group - Aiemmin luotu ryhmä + Existing group + Aiemmin luotu ryhmä - The group '%1' already exists. - Ryhmä '%1' on jo olemassa. + The group '%1' already exists. + Ryhmä '%1' on jo olemassa. - Change value - Muuta arvoa + Change value + Muuta arvoa - Save document under new filename... - Tallenna asiakirja uudella tiedostonimellä... + Save document under new filename... + Tallenna asiakirja uudella tiedostonimellä... - Saving aborted - Tallentaminen keskeytettiin + Saving aborted + Tallentaminen keskeytettiin - Unsaved document - Tallentamaton asiakirja + Unsaved document + Tallentamaton asiakirja - Save document before close? - Tallennetaanko asiakirja ennen sulkemista? + Save Macro + Tallenna makro - Save Macro - Tallenna makro + Finish + Valmis - Finish - Valmis + Clear + Tyhjennä - Clear - Tyhjennä + Cancel + Peruuta - Cancel - Peruuta + Inner + Sisempi - Inner - Sisempi + Outer + Ulompi - Outer - Ulompi + No Browser + Ei selain - No Browser - Ei selain - - - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Selaimen avaaminen ei onnistu. Avaa selainikkuna ja kirjoita: http://localhost:%1. + Selaimen avaaminen ei onnistu. Avaa selainikkuna ja kirjoita: http://localhost:%1. - No Server - Ei Serveriä + No Server + Ei Serveriä - Unable to start the server to port %1: %2. - Ei voitu käynnistää palvelimen porttia %1:%2. + Unable to start the server to port %1: %2. + Ei voitu käynnistää palvelimen porttia %1:%2. - Unable to open your system browser. - Järjestelmä-selaimen avaaminen ei onnistu. + Unable to open your system browser. + Järjestelmä-selaimen avaaminen ei onnistu. - Options... - Asetukset... + Options... + Asetukset... - Out of memory - Muisti loppui + Out of memory + Muisti loppui - Not enough memory available to display the data. - Muisti ei riitä tietojen näyttämiseen. + Not enough memory available to display the data. + Muisti ei riitä tietojen näyttämiseen. - Cannot find file %1 - Tiedostoa %1 ei löydy + Cannot find file %1 + Tiedostoa %1 ei löydy - Cannot find file %1 neither in %2 nor in %3 - Ei voida löytää tiedostoja %1, %2 ja %3 + Cannot find file %1 neither in %2 nor in %3 + Ei voida löytää tiedostoja %1, %2 ja %3 - Save %1 Document - Tallenna asiakirja %1 + Save %1 Document + Tallenna asiakirja %1 - %1 document (*.FCStd) - asiakirja %1 (*.FCStd) + %1 document (*.FCStd) + asiakirja %1 (*.FCStd) - Document not closable - Asiakirja ei ole suljettavissa + Document not closable + Asiakirja ei ole suljettavissa - The document is not closable for the moment. - Asiakirja ei ole tällä hetkellä suljettavissa. + The document is not closable for the moment. + Asiakirja ei ole tällä hetkellä suljettavissa. - No OpenGL - Ei OpenGL + No OpenGL + Ei OpenGL - This system does not support OpenGL - Tämä järjestelmä ei tue OpenGL:ää + This system does not support OpenGL + Tämä järjestelmä ei tue OpenGL:ää - Help - Ohje + Help + Ohje - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Asiakirjan lataaminen epäonnistui. + Asiakirjan lataaminen epäonnistui. Sinulla täytyy olla Qt versio 4.4 tai uudempi asennettuna. - %1 Help - %1 Ohjeet + %1 Help + %1 Ohjeet - Exporting PDF... - PDF vienti... + Exporting PDF... + PDF vienti... - Wrong selection - Väärä valinta + Wrong selection + Väärä valinta - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Vain yksi kohde valittu. Valitse kaksi kohdetta. + Vain yksi kohde valittu. Valitse kaksi kohdetta. Huomaa, että piste jonne klikkaat vaikuttaa. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Valitse kaksi kohdetta. + Valitse kaksi kohdetta. Huomaa, että piste johon klikkaat vaikuttaa. - New boolean item - Uusi looginen kohde + New boolean item + Uusi looginen kohde - Navigation styles - Navigointi tyylit + Navigation styles + Navigointi tyylit - %1 navigation - %1 navigointi + %1 navigation + %1 navigointi - Move annotation - Siirrä lisähuomautusta + Move annotation + Siirrä lisähuomautusta - Transform - muunna + Transform + muunna - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - Asiakirja on muokkaustilassa eikä sitä voida täten tällä hetkellä sulkea. + Asiakirja on muokkaustilassa eikä sitä voida täten tällä hetkellä sulkea. Sinun täytyy joko saattaa loppuun muokkaus tai peruuttaa tässä tehtäväruudussa. - Do you want to close this dialog? - Haluatko sulkea tämän valintaikkunan? + Do you want to close this dialog? + Haluatko sulkea tämän valintaikkunan? - Do you want to save your changes to document '%1' before closing? - + Do you want to save your changes to document '%1' before closing? + Haluatko tallentaa asiakirjan "%1" muutokset ennen sulkemista? - If you don't save, your changes will be lost. - + If you don't save, your changes will be lost. + Jos et tallenna, niin tekemäsi muutokset menetetään. - - + + StdBoxSelection - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Box selection - Laatikon valinta + Box selection + Laatikon valinta - - + + StdCmdAbout - Help - Ohje + Help + Ohje - &About %1 - &Tietoja %1 + &About %1 + &Tietoja %1 - About %1 - Tietoja %1 + About %1 + Tietoja %1 - - + + StdCmdAboutQt - Help - Ohje + Help + Ohje - About &Qt - Tietoja &Qt + About &Qt + Tietoja &Qt - About Qt - Tietoja Qt + About Qt + Tietoja Qt - - + + StdCmdActivateNextWindow - Window - Ikkuna + Window + Ikkuna - Ne&xt - Seur&aava + Ne&xt + Seur&aava - Activate next window - Aktivoi seuraava ikkuna + Activate next window + Aktivoi seuraava ikkuna - - + + StdCmdActivatePrevWindow - Window - Ikkuna + Window + Ikkuna - Pre&vious - Edell&inen + Pre&vious + Edell&inen - Activate previous window - Aktivoi edellinen ikkuna + Activate previous window + Aktivoi edellinen ikkuna - - + + StdCmdAlignment - Edit - Muokkaa + Edit + Muokkaa - Alignment... - Tasaus... + Alignment... + Tasaus... - Align the selected objects - Tasaa valitut objektit + Align the selected objects + Tasaa valitut objektit - - + + StdCmdArrangeIcons - Window - Ikkuna + Window + Ikkuna - Arrange &Icons - Järjestä &kuvakkeet + Arrange &Icons + Järjestä &kuvakkeet - Arrange Icons - Järjestä kuvakkeet + Arrange Icons + Järjestä kuvakkeet - - + + StdCmdAxisCross - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Toggle axis cross - Valitse akselien riestysmerkintä + Toggle axis cross + Valitse akselien riestysmerkintä - - + + StdCmdCascadeWindows - Window - Ikkuna + Window + Ikkuna - &Cascade - &Limittäin + &Cascade + &Limittäin - Tile pragmatic - Järjestä ikkunat käytännöllisesti + Tile pragmatic + Järjestä ikkunat käytännöllisesti - - + + StdCmdCloseActiveWindow - Window - Ikkuna + Window + Ikkuna - Cl&ose - Sulje + Cl&ose + Sulje - Close active window - Sulje aktiivinen ikkuna + Close active window + Sulje aktiivinen ikkuna - - + + StdCmdCloseAllWindows - Window - Ikkuna + Window + Ikkuna - Close Al&l - Sulje kaikki + Close Al&l + Sulje kaikki - Close all windows - Sulje kaikki ikkunat + Close all windows + Sulje kaikki ikkunat - - + + StdCmdCommandLine - Tools - Työkalut + Tools + Työkalut - Start command &line... - Avaa &komentohoputeikkuna... + Start command &line... + Avaa &komentohoputeikkuna... - Opens the command line in the console - Avaa komentorivin konsolissa + Opens the command line in the console + Avaa komentorivin konsolissa - - + + StdCmdCopy - Edit - Muokkaa + Edit + Muokkaa - C&opy - K&opioi + C&opy + K&opioi - Copy operation - Kopiointi toiminto + Copy operation + Kopiointi toiminto - - + + StdCmdCut - Edit - Muokkaa + Edit + Muokkaa - &Cut - &Leikkaa + &Cut + &Leikkaa - Cut out - Leikata pois + Cut out + Leikata pois - - + + StdCmdDelete - Edit - Muokkaa + Edit + Muokkaa - &Delete - &Poista + &Delete + &Poista - Deletes the selected objects - Poistaa valitut objektit + Deletes the selected objects + Poistaa valitut objektit - - + + StdCmdDemoMode - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - View turntable... - Näytä pyörähdyspöytä... + View turntable... + Näytä pyörähdyspöytä... - View turntable - Näytä pyörähdyspöytä + View turntable + Näytä pyörähdyspöytä - - + + StdCmdDlgCustomize - Tools - Työkalut + Tools + Työkalut - Cu&stomize... - Mukauta... + Cu&stomize... + Mukauta... - Customize toolbars and command bars - Mukauta työkalurivejä ja komentorivejä + Customize toolbars and command bars + Mukauta työkalurivejä ja komentorivejä - - + + StdCmdDlgMacroExecute - Macros ... - Makrot ... + Macros ... + Makrot ... - Opens a dialog to let you execute a recorded macro - Näyttöön tulee valintaikkuna, jotta voit suorittaa nauhoitetun makron + Opens a dialog to let you execute a recorded macro + Näyttöön tulee valintaikkuna, jotta voit suorittaa nauhoitetun makron - Macro - Makro + Macro + Makro - - + + StdCmdDlgMacroExecuteDirect - Macro - Makro + Macro + Makro - Execute macro - Suorita makro + Execute macro + Suorita makro - Execute the macro in the editor - Suorittaa makron editorissa + Execute the macro in the editor + Suorittaa makron editorissa - - + + StdCmdDlgMacroRecord - &Macro recording ... - &Makron tallennus ... + &Macro recording ... + &Makron tallennus ... - Opens a dialog to record a macro - Avaa valintaikkunan tallennettavalle makrolle + Opens a dialog to record a macro + Avaa valintaikkunan tallennettavalle makrolle - Macro - Makro + Macro + Makro - - + + StdCmdDlgParameter - Tools - Työkalut + Tools + Työkalut - E&dit parameters ... - M&uokkaa parametrejä... + E&dit parameters ... + M&uokkaa parametrejä... - Opens a Dialog to edit the parameters - Avaa valintaikkunan, jossa voit muokata parametreja + Opens a Dialog to edit the parameters + Avaa valintaikkunan, jossa voit muokata parametreja - - + + StdCmdDlgPreferences - Tools - Työkalut + Tools + Työkalut - &Preferences ... - &Asetukset ... + &Preferences ... + &Asetukset ... - Opens a Dialog to edit the preferences - Avaa valintaikkunan, jossa voit muokata asetuksia + Opens a Dialog to edit the preferences + Avaa valintaikkunan, jossa voit muokata asetuksia - - + + StdCmdDockViewMenu - View - Näytä + View + Näytä - Vie&ws - Näky&mät + Vie&ws + Näky&mät - Toggles this window - Näytä tai piilota tämä ikkuna + Toggles this window + Näytä tai piilota tämä ikkuna - - + + StdCmdDrawStyle - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Draw style - Piirrostyyli + Draw style + Piirrostyyli - - + + StdCmdDuplicateSelection - Edit - Muokkaa + Edit + Muokkaa - Duplicate selection - Moninkertainen valinta + Duplicate selection + Moninkertainen valinta - Put duplicates of the selected objects to the active document - Laita valittujen objektien kaksoiskappaleet aktiiviseen asiakirjaan + Put duplicates of the selected objects to the active document + Laita valittujen objektien kaksoiskappaleet aktiiviseen asiakirjaan - - + + StdCmdEdit - Edit - Muokkaa + Edit + Muokkaa - Toggle &Edit mode - Vaihda &muokkaustila + Toggle &Edit mode + Vaihda &muokkaustila - Toggles the selected object's edit mode - Vaihtaa valitun objektin muokkaustilan + Toggles the selected object's edit mode + Vaihtaa valitun objektin muokkaustilan - Enters or leaves the selected object's edit mode - Valitun objektin muokkaustilaan siirtyminen tai siitä poistuminen + Enters or leaves the selected object's edit mode + Valitun objektin muokkaustilaan siirtyminen tai siitä poistuminen - - + + StdCmdExport - File - Tiedosto + File + Tiedosto - &Export... - &Vie... + &Export... + &Vie... - Export an object in the active document - Vie aktiivisen asiakirjassa oleva objekti + Export an object in the active document + Vie aktiivisen asiakirjassa oleva objekti - No selection - Ei valintaa + No selection + Ei valintaa - Please select first the objects you want to export. - Valitse ensin objektit jotka haluat viedä. + Please select first the objects you want to export. + Valitse ensin objektit jotka haluat viedä. - - + + StdCmdExportGraphviz - Tools - Työkalut + Tools + Työkalut - Dependency graph... - Riippuvuus kaavio... + Dependency graph... + Riippuvuus kaavio... - Show the dependency graph of the objects in the active document - Näytä aktiivisen asiakirjan objektien riippuvuuskaavio + Show the dependency graph of the objects in the active document + Näytä aktiivisen asiakirjan objektien riippuvuuskaavio - - + + StdCmdFeatRecompute - File - Tiedosto + File + Tiedosto - &Recompute - &Laske uudelleen + &Recompute + &Laske uudelleen - Recompute feature or document - Laske uudelleen ominaisuus tai koko dokumentti + Recompute feature or document + Laske uudelleen ominaisuus tai koko dokumentti - - + + StdCmdFreeCADFAQ - Help - Ohje + Help + Ohje - FreeCAD FAQ - FreeCAD FAQ + FreeCAD FAQ + FreeCAD tietoja - Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website + Usein kysyttyjä kysymyksiä FreeCAD-sivustolla - Frequently Asked Questions - Frequently Asked Questions + Frequently Asked Questions + Usein kysyttyjä kysymyksiä - - + + StdCmdFreeCADForum - Help - Ohje + Help + Ohje - FreeCAD Forum - FreeCAD Forum + FreeCAD Forum + FreeCAD foorumi - The FreeCAD forum, where you can find help from other users - The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users + FreeCAD foorumi, josta löydät apua muilta käyttäjiltä - The FreeCAD Forum - The FreeCAD Forum + The FreeCAD Forum + FreeCAD foorumi - - + + StdCmdFreeCADPowerUserHub - Help - Ohje + Help + Ohje - Python scripting documentation - Python scripting documentation + Python scripting documentation + Python komentosarjojen ohjeisto - Python scripting documentation on the FreeCAD website - Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website + Python komentosarjojen ohjeisto FreeCAD-sivustolla - PowerUsers documentation - PowerUsers documentation + PowerUsers documentation + Tehokäyttäjän ohjeisto - - + + StdCmdFreeCADUserHub - Help - Ohje + Help + Ohje - Users documentation - Users documentation + Users documentation + Käyttäjän ohjeisto - Documentation for users on the FreeCAD website - Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website + Ohjeita käyttäjille FreeCAD-sivustolla - - + + StdCmdFreeCADWebsite - Help - Ohje + Help + Ohje - FreeCAD Website - FreeCAD Web-sivusto + FreeCAD Website + FreeCAD Web-sivusto - The FreeCAD website - FreeCAD-sivusto + The FreeCAD website + FreeCAD-sivusto - - + + StdCmdFreezeViews - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Freeze display - Näytön lukitseminen + Freeze display + Näytön lukitseminen - Freezes the current view position - Nykyisen näkymän sijainti jumittuu + Freezes the current view position + Nykyisen näkymän sijainti jumittuu - - + + StdCmdHideObjects - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Hide all objects - Piilota kaikki kohteet + Hide all objects + Piilota kaikki kohteet - Hide all objects in the document - Piilota kaikki objektit asiakirjassa + Hide all objects in the document + Piilota kaikki objektit asiakirjassa - - + + StdCmdHideSelection - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Hide selection - Piilota valinta + Hide selection + Piilota valinta - Hide all selected objects - Piilota kaikki valitut objektit + Hide all selected objects + Piilota kaikki valitut objektit - - + + StdCmdImport - File - Tiedosto + File + Tiedosto - &Import... - &Tuo... + &Import... + &Tuo... - Import a file in the active document - Tuo tiedosto aktiiviseen asiakirjaan + Import a file in the active document + Tuo tiedosto aktiiviseen asiakirjaan - Supported formats - Tuetut tiedostomuodot + Supported formats + Tuetut tiedostomuodot - All files (*.*) - Kaikki tiedostot (*.*) + All files (*.*) + Kaikki tiedostot (*.*) - - + + StdCmdMacroStartDebug - Macro - Makro + Macro + Makro - Debug macro - Makron debuggaus + Debug macro + Makron debuggaus - Start debugging of macro - Aloita makron debuggaus + Start debugging of macro + Aloita makron debuggaus - - + + StdCmdMacroStepInto - Macro - Makro + Macro + Makro - Step into - Step into + Step into + Astu sisälle - - + + StdCmdMacroStepOver - Macro - Makro + Macro + Makro - Step over - Askella yli + Step over + Askella yli - - + + StdCmdMacroStopDebug - Macro - Makro + Macro + Makro - Stop debugging - Lopeta debuggaus + Stop debugging + Lopeta debuggaus - Stop debugging of macro - Lopeta makron debuggaus + Stop debugging of macro + Lopeta makron debuggaus - - + + StdCmdMacroStopRecord - Macro - Makro + Macro + Makro - S&top macro recording - P&ysäytä makron tallentaminen + S&top macro recording + P&ysäytä makron tallentaminen - Stop the macro recording session - Lopeta makro istunnon tallentaminen + Stop the macro recording session + Lopeta makro istunnon tallentaminen - - + + StdCmdMeasureDistance - View - Näytä + View + Näytä - Measure distance - Mittaa etäisyys + Measure distance + Mittaa etäisyys - - + + StdCmdMeasurementSimple - Tools - Työkalut + Tools + Työkalut - Measures distance between two selected objects - Mittaa etäisyys kahden valitun objektin välillä + Measures distance between two selected objects + Mittaa etäisyys kahden valitun objektin välillä - Measure distance - Mittaa etäisyys + Measure distance + Mittaa etäisyys - - + + StdCmdMergeProjects - File - Tiedosto + File + Tiedosto - Merge project... - Yhdistä projekti... + Merge project... + Yhdistä projekti... - Merge project - Yhdistä projekti + Merge project + Yhdistä projekti - %1 document (*.fcstd) - %1-asiakirjan (*.fcstd) + %1 document (*.fcstd) + %1-asiakirjan (*.fcstd) - Cannot merge project with itself. - Projektia ei voi yhdistää itseensä. + Cannot merge project with itself. + Projektia ei voi yhdistää itseensä. - - + + StdCmdNew - File - Tiedosto + File + Tiedosto - &New - &Uusi + &New + &Uusi - Create a new empty document - Luo uusi tyhjä dokumentti + Create a new empty document + Luo uusi tyhjä dokumentti - Unnamed - Unnamed + Unnamed + Nimetön - - + + StdCmdOnlineHelp - Help - Ohje + Help + Ohje - Show help to the application - Näytä ohje sovellukselle + Show help to the application + Näytä ohje sovellukselle - - + + StdCmdOnlineHelpWebsite - Help - Ohje + Help + Ohje - Help Website - Ohje Web-sivusto + Help Website + Ohje Web-sivusto - The website where the help is maintained - Verkkosivusto, josta saat pääasiallisen avun + The website where the help is maintained + Verkkosivusto, josta saat pääasiallisen avun - - + + StdCmdOpen - File - Tiedosto + File + Tiedosto - &Open... - &Avaa... + &Open... + &Avaa... - Open a document or import files - Avaa asiakirja tai tuo tiedostoja + Open a document or import files + Avaa asiakirja tai tuo tiedostoja - Supported formats - Tuetut tiedostomuodot + Supported formats + Tuetut tiedostomuodot - All files (*.*) - Kaikki tiedostot (*.*) + All files (*.*) + Kaikki tiedostot (*.*) - Cannot open file - + Cannot open file + Tiedostoa ei voi avata - Loading the file %1 is not supported - + Loading the file %1 is not supported + Tiedoston %1 lataamista ei tueta - - + + StdCmdPaste - Edit - Muokkaa + Edit + Muokkaa - &Paste - &Liitä + &Paste + &Liitä - Paste operation - Liittämistoiminto + Paste operation + Liittämistoiminto - - + + StdCmdPlacement - Edit - Muokkaa + Edit + Muokkaa - Placement... - Sijainti... + Placement... + Sijainti... - Place the selected objects - Siirrä valitut objektit + Place the selected objects + Siirrä valitut objektit - - + + StdCmdPrint - File - Tiedosto + File + Tiedosto - &Print... - &Tulostaa... + &Print... + &Tulostaa... - Print the document - Tulosta asiakirja + Print the document + Tulosta asiakirja - - + + StdCmdPrintPdf - File - Tiedosto + File + Tiedosto - &Export PDF... - &Vie PDF-asiakirjaan... + &Export PDF... + &Vie PDF-asiakirjaan... - Export the document as PDF - Vie asiakirja PDF-tiedostona + Export the document as PDF + Vie asiakirja PDF-tiedostona - - + + StdCmdPrintPreview - File - Tiedosto + File + Tiedosto - &Print preview... - &Esikatselu... + &Print preview... + &Esikatselu... - Print the document - Tulosta asiakirja + Print the document + Tulosta asiakirja - Print preview - Tulostuksen esikatselu + Print preview + Tulostuksen esikatselu - - + + StdCmdProjectInfo - File - Tiedosto + File + Tiedosto - Project i&nformation... - Projektin t&iedot... + Project i&nformation... + Projektin t&iedot... - Show details of the currently active project - Näytä aktiivisen projektin tiedot + Show details of the currently active project + Näytä aktiivisen projektin tiedot - - + + StdCmdProjectUtil - Tools - Työkalut + Tools + Työkalut - Project utility... - Projektin apuvälineet... + Project utility... + Projektin apuvälineet... - Utility to extract or create project files - Apuohjelma jolla purkaa tai luoda projektitiedostoja + Utility to extract or create project files + Apuohjelma jolla purkaa tai luoda projektitiedostoja - - + + StdCmdPythonWebsite - Help - Ohje + Help + Ohje - Python Website - Python Web-sivusto + Python Website + Python Web-sivusto - The official Python website - Python projektin viralliset kotisivut + The official Python website + Python projektin viralliset kotisivut - - + + StdCmdQuit - File - Tiedosto + File + Tiedosto - E&xit - L&opeta + E&xit + L&opeta - Quits the application - Lopeta sovellus + Quits the application + Lopeta sovellus - - + + StdCmdRandomColor - File - Tiedosto + File + Tiedosto - Random color - Satunnainen väri + Random color + Satunnainen väri - - + + StdCmdRecentFiles - File - Tiedosto + File + Tiedosto - Recent files - Viimeisimmät tiedostot + Recent files + Viimeisimmät tiedostot - Recent file list - Viimeksi käytettyjen tiedostojen luettelo + Recent file list + Viimeksi käytettyjen tiedostojen luettelo - - + + StdCmdRedo - Edit - Muokkaa + Edit + Muokkaa - &Redo - &Tee uudelleen + &Redo + &Tee uudelleen - Redoes a previously undone action - Tekee uudelleen viimeksi kumotun toiminnon + Redoes a previously undone action + Tekee uudelleen viimeksi kumotun toiminnon - - + + StdCmdRefresh - Edit - Muokkaa + Edit + Muokkaa - &Refresh - &Päivitä + &Refresh + &Päivitä - Recomputes the current active document - Uudelleen laskee aktiivisen dokumentin tiedot + Recomputes the current active document + Uudelleen laskee aktiivisen dokumentin tiedot - - + + StdCmdSave - File - Tiedosto + File + Tiedosto - &Save - &Tallenna + &Save + &Tallenna - Save the active document - Tallenna aktiivinen asiakirja + Save the active document + Tallenna aktiivinen asiakirja - - + + StdCmdSaveAs - File - Tiedosto + File + Tiedosto - Save &As... - Tallenna &nimellä... + Save &As... + Tallenna &nimellä... - Save the active document under a new file name - Tallentaa aktiivisen asiakirjan uudella tiedostonimellä + Save the active document under a new file name + Tallentaa aktiivisen asiakirjan uudella tiedostonimellä - - + + StdCmdSceneInspector - Tools - Työkalut + Tools + Työkalut - Scene inspector... - Näkymän tarkastaja... + Scene inspector... + Näkymän tarkastaja... - Scene inspector - Näkymän tarkastaja + Scene inspector + Näkymän tarkastaja - - + + StdCmdSelectAll - Edit - Muokkaa + Edit + Muokkaa - Select &All - Valitse &kaikki + Select &All + Valitse &kaikki - Select all - Valitse kaikki + Select all + Valitse kaikki - - + + StdCmdSetAppearance - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Appearance... - Ulkoasu... + Appearance... + Ulkoasu... - Sets the display properties of the selected object - Asettaa vaöotun objektin näkyvyysominaisuudet + Sets the display properties of the selected object + Asettaa vaöotun objektin näkyvyysominaisuudet - - + + StdCmdShowObjects - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Show all objects - Näytä kaikki objektit + Show all objects + Näytä kaikki objektit - Show all objects in the document - Näytä kaikki objektit asiakirjassa + Show all objects in the document + Näytä kaikki objektit asiakirjassa - - + + StdCmdShowSelection - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Show selection - Näytä valinta + Show selection + Näytä valinta - Show all selected objects - Näytä kaikki valitut objektit + Show all selected objects + Näytä kaikki valitut objektit - - + + StdCmdStatusBar - View - Näytä + View + Näytä - Status bar - Tilarivi + Status bar + Tilarivi - Toggles the status bar - Näyttää tai piilottaa tilarivin + Toggles the status bar + Näyttää tai piilottaa tilarivin - - + + StdCmdTextureMapping - Tools - Työkalut + Tools + Työkalut - Texture mapping... - Teksturointi... + Texture mapping... + Teksturointi... - Texture mapping - Teksturointi + Texture mapping + Teksturointi - - + + StdCmdTileWindows - Window - Ikkuna + Window + Ikkuna - &Tile - &Laatta + &Tile + &Laatta - Tile the windows - Järjestää ikkunat vierekkäin + Tile the windows + Järjestää ikkunat vierekkäin - - + + StdCmdToggleBreakpoint - Macro - Makro + Macro + Makro - Toggle breakpoint - Lisää tai poista keskeytyskohta + Toggle breakpoint + Lisää tai poista keskeytyskohta - - + + StdCmdToggleClipPlane - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Clipping plane - Leikkaustaso + Clipping plane + Leikkaustaso - Toggles clipping plane for active view - Asettaa leikkaustason aktiiviselle näkymällä pois/päälle + Toggles clipping plane for active view + Asettaa leikkaustason aktiiviselle näkymällä pois/päälle - - + + StdCmdToggleNavigation - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Toggle navigation/Edit mode - Vaihda navigointi/muokkaustilojen välillä + Toggle navigation/Edit mode + Vaihda navigointi/muokkaustilojen välillä - Toggle between navigation and edit mode - Vaihda navigointi ja edit tilojen välillä + Toggle between navigation and edit mode + Vaihda navigointi ja edit tilojen välillä - - + + StdCmdToggleObjects - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Toggle all objects - Aseta kaikki objektit päälle/pois + Toggle all objects + Aseta kaikki objektit päälle/pois - Toggles visibility of all objects in the active document - Kytkee pois/päälle kaikkien objektien näkyvyyden aktiivisessa dokumentissa + Toggles visibility of all objects in the active document + Kytkee pois/päälle kaikkien objektien näkyvyyden aktiivisessa dokumentissa - - + + StdCmdToggleSelectability - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Toggle selectability - Kytke valintakyvykkyys pois/päälle + Toggle selectability + Kytke valintakyvykkyys pois/päälle - Toggles the property of the objects to get selected in the 3D-View - Valitsee pois/päälle ominaisuuden jolla objektit valitaan 3D-näkymässä + Toggles the property of the objects to get selected in the 3D-View + Valitsee pois/päälle ominaisuuden jolla objektit valitaan 3D-näkymässä - - + + StdCmdToggleVisibility - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Toggle visibility - Valitse pois/päälle näkyvyys + Toggle visibility + Valitse pois/päälle näkyvyys - Toggles visibility - Valitse pois/päälle näkyvyys + Toggles visibility + Valitse pois/päälle näkyvyys - - + + StdCmdToolBarMenu - View - Näytä + View + Näytä - Tool&bars - Valin&tapalkit + Tool&bars + Valin&tapalkit - Toggles this window - Näytä tai piilota tämä ikkuna + Toggles this window + Näytä tai piilota tämä ikkuna - - + + StdCmdTransform - Edit - Muokkaa + Edit + Muokkaa - Transform... - Muunna... + Transform... + Muunna... - Transform the geometry of selected objects - Muuta valittujen objektien geometriaa + Transform the geometry of selected objects + Muuta valittujen objektien geometriaa - - + + StdCmdTransformManip - Edit - Muokkaa + Edit + Muokkaa - Transform - muunna + Transform + muunna - Transform the selected object in the 3d view - Muunna valittuja objekteja 3D-näkymässä + Transform the selected object in the 3d view + Muunna valittuja objekteja 3D-näkymässä - - + + StdCmdTreeSelection - View - Näytä + View + Näytä - Go to selection - Siirry valintaan + Go to selection + Siirry valintaan - Scroll to first selected item - Vieritä ensimmäiseen valittuun kohteeseen + Scroll to first selected item + Vieritä ensimmäiseen valittuun kohteeseen - - + + StdCmdUndo - Edit - Muokkaa + Edit + Muokkaa - &Undo - &Kumoa + &Undo + &Kumoa - Undo exactly one action - Kumoa täsmälleen yksi teko + Undo exactly one action + Kumoa täsmälleen yksi teko - - + + StdCmdUnitsCalculator - Tools - Työkalut + Tools + Työkalut - &Units calculator... - &Units calculator... + &Units calculator... + & Yksiköiden laskin... - Start the units calculator - Start the units calculator + Start the units calculator + Käynnistä yksiköiden laskimen - - + + StdCmdUserInterface - View - Näytä + View + Näytä - Dock views - Telakoi näkymät + Dock views + Telakoi näkymät - Dock all top-level views - Telakoi kaikki päätason näkymät + Dock all top-level views + Telakoi kaikki päätason näkymät - - + + StdCmdViewAxo - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Axometric - Axonometrinen + Axometric + Axonometrinen - Set to axometric view - Vaihda axonometriseen näkymään + Set to axometric view + Vaihda axonometriseen näkymään - - + + StdCmdViewBottom - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Bottom - Pohja + Bottom + Pohja - Set to bottom view - Aseta pohjan tarkastelu näkymä + Set to bottom view + Aseta pohjan tarkastelu näkymä - - + + StdCmdViewCreate - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Create new view - Luo uusi näkymä + Create new view + Luo uusi näkymä - Creates a new view window for the active document - Luo uuden näkymäikkunan aktiiviselle dokumentille + Creates a new view window for the active document + Luo uuden näkymäikkunan aktiiviselle dokumentille - - + + StdCmdViewExample1 - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Inventor example #1 - Keksijä esimerkki #1 + Inventor example #1 + Keksijä esimerkki #1 - Shows a 3D texture with manipulator - Näyttää 3D tekstuurin manipuloijalla + Shows a 3D texture with manipulator + Näyttää 3D tekstuurin manipuloijalla - - + + StdCmdViewExample2 - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Inventor example #2 - Keksijä esimerkki #2 + Inventor example #2 + Keksijä esimerkki #2 - Shows spheres and drag-lights - Näyttää ympyrät ja vedettävät valot + Shows spheres and drag-lights + Näyttää ympyrät ja vedettävät valot - - + + StdCmdViewExample3 - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Inventor example #3 - Keksijä esimerkki #3 + Inventor example #3 + Keksijä esimerkki #3 - Shows a animated texture - Näyttää animoidun pintarakenteen + Shows a animated texture + Näyttää animoidun pintarakenteen - - + + StdCmdViewFitAll - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Fit all - Sovita kaikki + Fit all + Sovita kaikki - Fits the whole content on the screen - Sovittaa koko ruudun sisällön + Fits the whole content on the screen + Sovittaa koko ruudun sisällön - - + + StdCmdViewFitSelection - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Fit selection - Sovita valinta + Fit selection + Sovita valinta - Fits the selected content on the screen - Sovittaa valitun sisällön ruudulle + Fits the selected content on the screen + Sovittaa valitun sisällön ruudulle - - + + StdCmdViewFront - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Front - Etupuoli + Front + Etupuoli - Set to front view - Aseta näkymä edestäpäin + Set to front view + Aseta näkymä edestäpäin - - + + StdCmdViewIvIssueCamPos - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Issue camera position - Määritä kameran paikka + Issue camera position + Määritä kameran paikka - Issue the camera position to the console and to a macro, to easily recall this position - Määritä kameran sijainti konsolilla ja makroon jotta voit helposti palata tähän kamerasijaintiin + Issue the camera position to the console and to a macro, to easily recall this position + Määritä kameran sijainti konsolilla ja makroon jotta voit helposti palata tähän kamerasijaintiin - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Stereo Interleaved Columns - Stereolomitetut sarakkeet + Stereo Interleaved Columns + Stereolomitetut sarakkeet - Switch stereo viewing to Interleaved Columns - Vaihda stereonäkymä lomitettuihin sarakkeisiin + Switch stereo viewing to Interleaved Columns + Vaihda stereonäkymä lomitettuihin sarakkeisiin - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Stereo Interleaved Rows - Stereolomitetut rivit + Stereo Interleaved Rows + Stereolomitetut rivit - Switch stereo viewing to Interleaved Rows - Vaihda stereonäkymä lomitettujen rivien näkymään + Switch stereo viewing to Interleaved Rows + Vaihda stereonäkymä lomitettujen rivien näkymään - - + + StdCmdViewIvStereoOff - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Stereo Off - Stereo pois päältä + Stereo Off + Stereo pois päältä - Switch stereo viewing off - Kytkin stereo katselu pois + Switch stereo viewing off + Kytkin stereo katselu pois - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Stereo quad buffer - Stereo nelipuskurointi + Stereo quad buffer + Stereo nelipuskurointi - Switch stereo viewing to quad buffer - Vaihda stereokatselu nelipuskurointiin + Switch stereo viewing to quad buffer + Vaihda stereokatselu nelipuskurointiin - - + + StdCmdViewIvStereoRedGreen - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Stereo red/green - Kolmiulotteinen puna/vihreä + Stereo red/cyan + Stereo punainen/syaani - Switch stereo viewing to red/green - Vaihda stereokatselusta puna-/viherkatseluun + Switch stereo viewing to red/cyan + Vaihda stereokatselu punainen/syaani -näkymään - - Stereo red/cyan - - - - Switch stereo viewing to red/cyan - - - - + + StdCmdViewLeft - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Left - Vasen + Left + Vasen - Set to left view - Aseta vasemmanpuoleinen näkymä + Set to left view + Aseta vasemmanpuoleinen näkymä - - + + StdCmdViewRear - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Rear - Takana + Rear + Takana - Set to rear view - Aseta Taustakamera + Set to rear view + Aseta Taustakamera - - + + StdCmdViewRight - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Right - Oikea + Right + Oikea - Set to right view - Aseta oikea näkymä + Set to right view + Aseta oikea näkymä - - + + StdCmdViewRotateLeft - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Rotate Left - Kierrä vasemmalle + Rotate Left + Kierrä vasemmalle - Rotate the view by 90° counter-clockwise - Kääntää näkymää vastapäivään 90° + Rotate the view by 90° counter-clockwise + Kääntää näkymää vastapäivään 90° - - + + StdCmdViewRotateRight - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Rotate Right - Kierrä oikealle + Rotate Right + Kierrä oikealle - Rotate the view by 90° clockwise - Kierrä näkymää 90° myötäpäivään + Rotate the view by 90° clockwise + Kierrä näkymää 90° myötäpäivään - - + + StdCmdViewTop - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Top - Yläpuoli + Top + Yläpuoli - Set to top view - Aseta yläpuolen näkymä + Set to top view + Aseta yläpuolen näkymä - - + + StdCmdViewVR - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - FreeCAD-VR - + FreeCAD-VR + FreeCAD-VR - Extend the FreeCAD 3D Window to a Oculus Rift - + Extend the FreeCAD 3D Window to a Oculus Rift + Laajentaa FreeCAD 3D-näkymä Oculus Rift :iin - - + + StdCmdWhatsThis - Help - Ohje + Help + Ohje - &What's This? - &Mikä tämä on? + &What's This? + &Mikä tämä on? - What's This - Mikä tämä on + What's This + Mikä tämä on - - + + StdCmdWindows - Window - Ikkuna + Window + Ikkuna - &Windows... - &Ikkunat... + &Windows... + &Ikkunat... - Windows list - Lista ikkunoista + Windows list + Lista ikkunoista - - + + StdCmdWindowsMenu - Window - Ikkuna + Window + Ikkuna - Activates this window - Aktivoi tämä ikkuna + Activates this window + Aktivoi tämä ikkuna - - + + StdCmdWorkbench - View - Näytä + View + Näytä - Workbench - Työpöytä + Workbench + Työpöytä - Switch between workbenches - Vaihda työpöytien välillä + Switch between workbenches + Vaihda työpöytien välillä - - + + StdOrthographicCamera - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Orthographic view - Ortografinen näkymä + Orthographic view + Ortografinen näkymä - Switches to orthographic view mode - Siirtyy Ortografiseen katselutilaan + Switches to orthographic view mode + Siirtyy Ortografiseen katselutilaan - - + + StdPerspectiveCamera - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Perspective view - Perspektiivinäkymä + Perspective view + Perspektiivinäkymä - Switches to perspective view mode - Vaihtaa perspektiivinäkymään + Switches to perspective view mode + Vaihtaa perspektiivinäkymään - - + + StdViewBoxZoom - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Box zoom - Valitun alueen zoomaus + Box zoom + Valitun alueen zoomaus - - + + StdViewDockUndockFullscreen - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Document window - Asiakirjaikkuna + Document window + Asiakirjaikkuna - Display the active view either in fullscreen, in undocked or docked mode - Näyttää aktiivisen näkymän joko kokoruututilassa, leijuvaikkunaisena tai kiinnitettynä + Display the active view either in fullscreen, in undocked or docked mode + Näyttää aktiivisen näkymän joko kokoruututilassa, leijuvaikkunaisena tai kiinnitettynä - - + + StdViewScreenShot - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Save picture... - Tallenna kuva... + Save picture... + Tallenna kuva... - Creates a screenshot of the active view - Luo kuvakaappaus aktiivisesta näkymästä + Creates a screenshot of the active view + Luo kuvakaappaus aktiivisesta näkymästä - - + + StdViewZoomIn - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Zoom In - Suurenna + Zoom In + Suurenna - - + + StdViewZoomOut - Standard-View - Standardi-Näkymä + Standard-View + Standardi-Näkymä - Zoom Out - Loitonna + Zoom Out + Loitonna - - + + Std_Delete - Object dependencies - Object dependencies + Object dependencies + Kohteiden riippuvuudet - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - This object is referenced by other objects and thus these objects might get broken. -Are you sure to continue? + Tähän kohteeseen viittaavat muut kohteet ja siten ne kohteet voivat rikkoutua. +Haluatko varmasti jatkaa? - - + + Std_DrawStyle - As is - Sellaisenaan + As is + Sellaisenaan - Normal mode - Normaalitila + Normal mode + Normaalitila - Wireframe - Rautalankamalli + Wireframe + Rautalankamalli - Wireframe mode - Rautalankamallitila + Wireframe mode + Rautalankamallitila - Flat lines - Flat lines + Flat lines + Tasainen rivit - Flat lines mode - Flat lines mode + Flat lines mode + Tasaisten rivien tila - Shaded - Shaded + Shaded + Varjostettu - Shaded mode - Shaded mode + Shaded mode + Varjostettu tila - Points - Pisteet + Points + Pisteet - Points mode - Points mode + Points mode + Pisteiden tila - - + + Std_DuplicateSelection - Object dependencies - Object dependencies + Object dependencies + Kohteiden riippuvuudet - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - The selected objects have a dependency to unselected objects. -Do you want to duplicate them, too? + Valituilla kohteilla on riippuvuus valitsemattomiin kohteisiin. +Haluatko luoda niistä myös kaksoiskappaleet? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz:iä ei löydy + Graphviz not found + Graphviz:iä ei löydy - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz ei löytynyt järjestelmästä. Haluatko määrittää sen asennuspolun, jos se on jo asennettu? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Graphviz ei löytynyt järjestelmästä. Haluatko määrittää sen asennuspolun, jos se on jo asennettu? - Graphviz installation path - Graphviz:in asennuspolun + Graphviz installation path + Graphviz:in asennuspolun - Dependency graph - Riippuvuuskaavio + Dependency graph + Riippuvuuskaavio - Graphviz failed - Graphviz:in käyttö epäonnistui + Graphviz failed + Graphviz:in käyttö epäonnistui - Graphviz failed to create an image file - Graphviz ei pystynyt luomaan kuvatiedostoa + Graphviz failed to create an image file + Graphviz ei pystynyt luomaan kuvatiedostoa - - + + Workbench - &File - &Tiedosto + &File + &Tiedosto - &Edit - &Muokkaa + &Edit + &Muokkaa - Standard views - Standardi näkymät + Standard views + Standardi näkymät - &Stereo - &Stereo + &Stereo + &Stereo - &Zoom - &Suurennus + &Zoom + &Suurennus - Visibility - Näkyvyys + Visibility + Näkyvyys - &View - &Näytä + &View + &Näytä - &Tools - Työkalut + &Tools + Työkalut - &Macro - &Makro + &Macro + &Makro - &Windows - &Ikkunat + &Windows + &Ikkunat - &On-line help - &Internetistä saatava apu + &On-line help + &Internetistä saatava apu - &Help - &Ohje + &Help + &Ohje - File - Tiedosto + File + Tiedosto - Macro - Makro + Macro + Makro - View - Näytä + View + Näytä - Special Ops - Erityisoperaatiot + Special Ops + Erityisoperaatiot - - + + testClass - test - testi + test + testi - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTyöNäkymä</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Luotu Qt 4.3.x:lle</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTyöNäkymä</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Luotu Qt 4.3.x:lle</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - Valitse tehtävä-paneelin tyyli + Choose the style of the Task Panel + Valitse tehtävä-paneelin tyyli - Default - Oletus + Default + Oletus - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/FreeCAD_fr.qm b/src/Gui/Language/FreeCAD_fr.qm index fd4143b07..6b8858d35 100644 Binary files a/src/Gui/Language/FreeCAD_fr.qm and b/src/Gui/Language/FreeCAD_fr.qm differ diff --git a/src/Gui/Language/FreeCAD_fr.ts b/src/Gui/Language/FreeCAD_fr.ts index 5eb20d776..c0a523f5e 100644 --- a/src/Gui/Language/FreeCAD_fr.ts +++ b/src/Gui/Language/FreeCAD_fr.ts @@ -1,6599 +1,6571 @@ - + Angle - Form - Forme + Form + Forme - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Angle d'accrochage + Angle Snap + Angle d'accrochage - 1 ° - + 1 ° + - 2 ° - + 2 ° + - 5 ° - + 5 ° + - 10 ° - 10° + 10 ° + 10° - 20 ° - 20° + 20 ° + 20° - 45 ° - 45° + 45 ° + 45° - 90 ° - 90° + 90 ° + 90° - 180 ° - 180° + 180 ° + 180° - - + + CmdViewMeasureClearAll - Measure - Mesure + Measure + Mesure - Clear measurement - Supprimer les mesures + Clear measurement + Supprimer les mesures - - + + CmdViewMeasureToggleAll - Measure - Mesure + Measure + Mesure - Toggle measurement - Activer/désactiver les mesures + Toggle measurement + Activer/désactiver les mesures - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Mouvement de la SpaceBall + Spaceball Motion + Mouvement de la SpaceBall - Global Sensitivity: - Sensitivité globale: + Global Sensitivity: + Sensitivité globale: - Dominant Mode - Mode dominant + Dominant Mode + Mode dominant - Flip Y/Z - Intervertir Y/Z + Flip Y/Z + Intervertir Y/Z - Enable Translations - Activer les translations + Enable Translations + Activer les translations - Enable Rotations - Activer les rotations + Enable Rotations + Activer les rotations - Calibrate - Calibrer + Calibrate + Calibrer - Default - Défaut + Default + Défaut - Enable - Activer + Enable + Activer - Reverse - Inverser + Reverse + Inverser - - + + DlgUnitCalculator - Units calculator - Calculateur d'unités + Units calculator + Calculateur d'unités - as: - comme : + as: + comme : - => - => + => + => - Help - Aide + Help + Aide - Copy - Copie + Copy + Copie - Close - Fermer + Close + Fermer - - + + DownloadItem - Form - Forme + Form + Forme - Ico - Ico + Ico + Ico - Filename - Nom de fichier + Filename + Nom de fichier - - + + Gui::AccelLineEdit - none - aucun + none + aucun - - + + Gui::ActionSelector - Available: - Disponible: + Available: + Disponible: - Selected: - Sélectionné: + Selected: + Sélectionné: - Add - Ajouter + Add + Ajouter - Remove - Enlever + Remove + Enlever - Move up - Déplacer vers le haut + Move up + Déplacer vers le haut - Move down - Déplacer vers le bas + Move down + Déplacer vers le bas - - + + Gui::AlignmentView - Movable object - Objet déplaçable + Movable object + Objet déplaçable - Fixed object - Objet fixe + Fixed object + Objet fixe - - + + Gui::BlenderNavigationStyle - Press left mouse button - Appuyez sur le bouton gauche de la souris + Press left mouse button + Appuyez sur le bouton gauche de la souris - Press SHIFT and middle mouse button - Appuyez sur Maj et le bouton du milieu de la souris + Press SHIFT and middle mouse button + Appuyez sur Maj et le bouton du milieu de la souris - Press middle mouse button - Appuyez sur le bouton central de la souris + Press middle mouse button + Appuyez sur le bouton central de la souris - Scroll middle mouse button - Faites défiler le bouton milieu de la souris + Scroll middle mouse button + Faites défiler le bouton milieu de la souris - - + + Gui::CADNavigationStyle - Press left mouse button - Appuyez sur le bouton gauche de la souris + Press left mouse button + Appuyez sur le bouton gauche de la souris - Press middle mouse button - Appuyez sur le bouton central de la souris + Press middle mouse button + Appuyez sur le bouton central de la souris - Press middle and left or right mouse button - Appuyez sur le bouton du milieu et gauche ou droit de la souris + Press middle and left or right mouse button + Appuyez sur le bouton du milieu et gauche ou droit de la souris - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - Utiliser la roulette ou cliquer sur le bouton central en même temps que clic droit ou clic gauche, et déplacer la souris vers le haut ou le bas + Utiliser la roulette ou cliquer sur le bouton central en même temps que clic droit ou clic gauche, et déplacer la souris vers le haut ou le bas - - + + Gui::Command - Standard - Standard + Standard + Standard - - + + Gui::ContainerDialog - &OK - &OK + &OK + &OK - &Cancel - &Annuler + &Cancel + &Annuler - - + + Gui::ControlSingleton - Task panel - Panneau de Tâches + Task panel + Panneau de Tâches - - + + Gui::Dialog::AboutApplication - About - À propos + About + À propos - Revision number - Numéro de révision + Revision number + Numéro de révision - Version - Version + Version + Version - OK - OK + OK + OK - - Texte source + + Texte source - Release date - Date de publication + Release date + Date de publication - License... - Licence... + License... + Licence... - Copy to clipboard - Copier dans le Presse-papiers + Copy to clipboard + Copier dans le Presse-papiers - Operating system - Système d'exploitation + Operating system + Système d'exploitation - Word size - Taille des mots + Word size + Taille des mots - - + + Gui::Dialog::ButtonModel - Button %1 - Bouton %1 + Button %1 + Bouton %1 - Out Of Range - Hors de portée + Out Of Range + Hors de portée - - + + Gui::Dialog::Clipping - Clipping - Découpage + Clipping + Découpage - Clipping X - Découpage X + Clipping X + Découpage X - Flip - Retourner + Flip + Retourner - Offset - Décalage + Offset + Décalage - Clipping Y - Découpage Y + Clipping Y + Découpage Y - Clipping Z - Découpage Z + Clipping Z + Découpage Z - Clipping custom direction - Découpage suivant une direction personnalisée + Clipping custom direction + Découpage suivant une direction personnalisée - View - Vue + View + Vue - Adjust to view direction - Aligné sur la vue + Adjust to view direction + Aligné sur la vue - Direction - Direction + Direction + Direction - - + + Gui::Dialog::CommandModel - Commands - Commandes + Commands + Commandes - - + + Gui::Dialog::DemoMode - View Turntable - Vue en rotation + View Turntable + Vue en rotation - Speed - Vitesse + Speed + Vitesse - Maximum - Maximum + Maximum + Maximum - Minimum - Minimum + Minimum + Minimum - Fullscreen - Plein écran + Fullscreen + Plein écran - Enable timer - Activer la minuterie + Enable timer + Activer la minuterie - s - s + s + s - Angle - Angle + Angle + Angle - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - Exécuter + Play + Exécuter - Stop - Arrêter + Stop + Arrêter - Close - Fermer + Close + Fermer - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Choisir la fenêtre + Choose Window + Choisir la fenêtre - &Activate - &Activer + &Activate + &Activer - - Texte source + + Texte source - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Fenêtres + Windows + Fenêtres - - + + Gui::Dialog::DlgAuthorization - Authorization - Autorisation + Authorization + Autorisation - Password: - Mot de passe : + Password: + Mot de passe : - - Texte source + + Texte source - Username: - Nom d'utilisateur : + Username: + Nom d'utilisateur : - Site: - Site : + Site: + Site : - %1 at %2 - %1 à %2 + %1 at %2 + %1 à %2 - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Choisir l'icône + Choose Icon + Choisir l'icône - Add icons... - Ajouter des icônes... + Icon folders... + Dossiers d'icônes... - - Icon folders... - - - - + + Gui::Dialog::DlgCustomActions - Macros - Macros + Macros + Macros - Setup Custom Macros - Installer des macros personnalisées + Setup Custom Macros + Installer des macros personnalisées - Macro: - Macro : + Macro: + Macro : - ... - ... + ... + ... - Pixmap - Pixmap + Pixmap + Pixmap - Accelerator: - Accélérateur: + Accelerator: + Accélérateur: - What's this: - Qu'est ce que c'est : + What's this: + Qu'est ce que c'est : - Status text: - Texte d'état: + Status text: + Texte d'état: - Tool tip: - infobulle + Tool tip: + infobulle - Menu text: - Texte menu : + Menu text: + Texte menu : - Add - Ajouter + Add + Ajouter - Remove - Enlever + Remove + Enlever - Replace - Remplacer + Replace + Remplacer - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Icônes + Icons + Icônes - Macros - Macros + Macros + Macros - No macro - Aucune macro + No macro + Aucune macro - No macros found. - Aucune macro trouvée. + No macros found. + Aucune macro trouvée. - Macro not found - Macro non trouvée + Macro not found + Macro non trouvée - Sorry, couldn't find macro file '%1'. - Désolé, impossible de trouver le fichier macro '%1'. + Sorry, couldn't find macro file '%1'. + Désolé, impossible de trouver le fichier macro '%1'. - Empty macro - Macro vide + Empty macro + Macro vide - Please specify the macro first. - Veuillez d'abord spécifier la macro. + Please specify the macro first. + Veuillez d'abord spécifier la macro. - Empty text - Texte vide + Empty text + Texte vide - Please specify the menu text first. - Veuillez d'abord spécifier le texte du menu. + Please specify the menu text first. + Veuillez d'abord spécifier le texte du menu. - No item selected - Aucun élément sélectionné + No item selected + Aucun élément sélectionné - Please select a macro item first. - Veuillez d'abord sélectionner un élément de macro. + Please select a macro item first. + Veuillez d'abord sélectionner un élément de macro. - - + + Gui::Dialog::DlgCustomCommands - Commands - Commandes + Commands + Commandes - - Texte source + + Texte source - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Catégorie + Category + Catégorie - Icon - Icône + Icon + Icône - Command - Commande + Command + Commande - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Clavier + Keyboard + Clavier - Description: - Description : + Description: + Description : - &Category: - &Catégorie : + &Category: + &Catégorie : - C&ommands: - C&ommandes : + C&ommands: + C&ommandes : - Current shortcut: - Raccourci actuel : + Current shortcut: + Raccourci actuel : - Press &new shortcut: - Appuyez &sur le nouveau raccourci : + Press &new shortcut: + Appuyez &sur le nouveau raccourci : - Currently assigned to: - Actuellement attribué à : + Currently assigned to: + Actuellement attribué à : - &Assign - &Attribuer + &Assign + &Attribuer - Alt+A - Alt+A + Alt+A + Alt+A - &Reset - &Réinitialiser + &Reset + &Réinitialiser - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - Tout réinitiali&ser + Re&set All + Tout réinitiali&ser - Alt+S - Alt+M + Alt+S + Alt+M - - Texte source + + Texte source - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Icône + Icon + Icône - Command - Commande + Command + Commande - none - aucun + none + aucun - Multiple defined shortcut - Raccourci défini plusieurs fois + Multiple defined shortcut + Raccourci défini plusieurs fois - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - Le raccourci '%1' est défini plus d'une fois. Il pourrait en résulter un comportement inattendu. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + Le raccourci '%1' est défini plus d'une fois. Il pourrait en résulter un comportement inattendu. - Already defined shortcut - Raccourci déjà défini + Already defined shortcut + Raccourci déjà défini - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - Le raccourci '%1' est déjà attribué à '%2'. + Le raccourci '%1' est déjà attribué à '%2'. Veuillez définir un autre raccourci. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Barres des boîtes à outils + Toolbox bars + Barres des boîtes à outils - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Barre d'outils + Toolbars + Barre d'outils - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> Les changements seront pris en charge lors du prochain chargement de l'atelier approprié</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> Les changements seront pris en charge lors du prochain chargement de l'atelier approprié</p></body></html> - Move right - Déplacer vers la droite + Move right + Déplacer vers la droite - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Descendre l'élément sélectionné d'un niveau.</b><p>Cela changera aussi le niveau de l'élément parent.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Descendre l'élément sélectionné d'un niveau.</b><p>Cela changera aussi le niveau de l'élément parent.</p> - Move left - Déplacer vers la gauche + Move left + Déplacer vers la gauche - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Monter l'élément sélectionné d'un niveau.</b><p>Cela changera aussi le niveau de l'élément parent.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Monter l'élément sélectionné d'un niveau.</b><p>Cela changera aussi le niveau de l'élément parent.</p> - Move down - Déplacer vers le bas + Move down + Déplacer vers le bas - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Descendre l'élément sélectionné d'un niveau.</b><p>L'élément sera déplacé au sein du niveau de hiérarchie.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Descendre l'élément sélectionné d'un niveau.</b><p>L'élément sera déplacé au sein du niveau de hiérarchie.</p> - Move up - Déplacer vers le haut + Move up + Déplacer vers le haut - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Monter l'élément sélectionné d'un niveau.</b><p>L'élément sera déplacé au sein du niveau de hiérarchie.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Monter l'élément sélectionné d'un niveau.</b><p>L'élément sera déplacé au sein du niveau de hiérarchie.</p> - New... - Nouveau... + New... + Nouveau... - Rename... - Renommer... + Rename... + Renommer... - Delete - Supprimer + Delete + Supprimer - Icon - Icône + Icon + Icône - Command - Commande + Command + Commande - <Separator> - <Séparateur> + <Separator> + <Séparateur> - New toolbar - Nouvelle barre d'outils + New toolbar + Nouvelle barre d'outils - Toolbar name: - Nom de la barre d'outils : + Toolbar name: + Nom de la barre d'outils : - Duplicated name - Nom dupliqué + Duplicated name + Nom dupliqué - The toolbar name '%1' is already used - Le nom de barre d'outils '%1' est déjà utilisé + The toolbar name '%1' is already used + Le nom de barre d'outils '%1' est déjà utilisé - Rename toolbar - Renommer la barre d'outils + Rename toolbar + Renommer la barre d'outils - - Texte source + + Texte source - Global - Global + Global + Global - - + + Gui::Dialog::DlgCustomizeImp - Customize - Personnaliser + Customize + Personnaliser - &Help - &Aide + &Help + &Aide - &Close - &Fermer + &Close + &Fermer - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Mouvement de la SpaceBall + Spaceball Motion + Mouvement de la SpaceBall - No Spaceball Present - Aucun Spaceball trouvé + No Spaceball Present + Aucun Spaceball trouvé - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - Aucun Spaceball trouvé + No Spaceball Present + Aucun Spaceball trouvé - Buttons - Boutons + Buttons + Boutons - Clear - Effacer + Clear + Effacer - Print Reference - Imprimer les références + Print Reference + Imprimer les références - Spaceball Buttons - Boutons de la SpaceBall + Spaceball Buttons + Boutons de la SpaceBall - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Propriétés d'affichage + Display properties + Propriétés d'affichage - Display - Affichage + Display + Affichage - Transparency: - Transparence : + Transparency: + Transparence : - Line width: - Épaisseur de ligne : + Line width: + Épaisseur de ligne : - Point size: - Taille de point : + Point size: + Taille de point : - Material - Matériau + Material + Matériau - ... - ... + ... + ... - Viewing mode - Mode d'affichage + Viewing mode + Mode d'affichage - Plot mode: - Mode de tracé : + Plot mode: + Mode de tracé : - - Texte source + + Texte source - Line transparency: - Transparence de trait : + Line transparency: + Transparence de trait : - Line color: - Couleur de trait : + Line color: + Couleur de trait : - Shape color: - Couleur de la forme : + Shape color: + Couleur de la forme : - Color plot: - Diagramme de couleur : + Color plot: + Diagramme de couleur : - Document window: - Fenêtre de document: + Document window: + Fenêtre de document: - - + + Gui::Dialog::DlgDisplayPropertiesImp - Default - Défaut + Default + Défaut - Aluminium - + Aluminium + Aluminium - Brass - + Brass + Laiton - Bronze - + Bronze + Bronze - Copper - + Copper + Cuivre - Chrome - + Chrome + Chrome - Emerald - + Emerald + Émeraude - Gold - + Gold + Or - Jade - + Jade + Jade - Metalized - + Metalized + Métallisé - Neon GNC - + Neon GNC + Néon GNC - Neon PHC - + Neon PHC + Néon PHC - Obsidian - + Obsidian + Obsidienne - Pewter - + Pewter + Étain - Plaster - + Plaster + Plâtre - Plastic - + Plastic + Plastique - Ruby - + Ruby + Rubis - Satin - + Satin + Satin - Shiny plastic - + Shiny plastic + Plastique brillant - Silver - + Silver + Argent - Steel - + Steel + Acier - Stone - + Stone + Pierre - - + + Gui::Dialog::DlgEditorSettings - Editor - Éditeur + Editor + Éditeur - Options - Options + Options + Options - Enable line numbers - Activer la numérotation des lignes + Enable line numbers + Activer la numérotation des lignes - Enable folding - Activer le pliage + Enable folding + Activer le pliage - Indentation - Retrait + Indentation + Retrait - Insert spaces - Insérer des espaces + Insert spaces + Insérer des espaces - Tab size: - Taille des tabulations : + Tab size: + Taille des tabulations : - Indent size: - Taille de retrait : + Indent size: + Taille de retrait : - Keep tabs - Garder les tabulations + Keep tabs + Garder les tabulations - Display Items - Éléments d'affichage + Display Items + Éléments d'affichage - Family: - Police : + Family: + Police : - Size: - Taille : + Size: + Taille : - Preview: - Aperçu : + Preview: + Aperçu : - - Texte source + + Texte source - - + + Gui::Dialog::DlgGeneral - General - Général + General + Général - Start up - Démarrage + Start up + Démarrage - Enable splash screen at start up - Activer la page de garde au démarrage + Enable splash screen at start up + Activer la page de garde au démarrage - Switch to tab of report window: - Basculer vers l'onglet de la fenêtre de rapport : + Switch to tab of report window: + Basculer vers l'onglet de la fenêtre de rapport : - Auto load module after start up: - Charger automatiquement le module après le démarrage : + Auto load module after start up: + Charger automatiquement le module après le démarrage : - Language - Langue + Language + Langue - Change language: - Changer la langue : + Change language: + Changer la langue : - Main window - Fenêtre principale + Main window + Fenêtre principale - Size of recent file list - Taille de la liste des fichiers récents + Size of recent file list + Taille de la liste des fichiers récents - Window style: - Style de fenêtre : + Window style: + Style de fenêtre : - Size of toolbar icons: - Taille des icônes de la barre d'outils : + Size of toolbar icons: + Taille des icônes de la barre d'outils : - Enable tiled background - Activez l'arrière-plan en mosaïque + Enable tiled background + Activez l'arrière-plan en mosaïque - Style sheet: - Feuille de style : + Style sheet: + Feuille de style : - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Défaut (%1 x %1) + Default (%1 x %1) + Défaut (%1 x %1) - Small (%1 x %1) - Petit (%1 x %1) + Small (%1 x %1) + Petit (%1 x %1) - Large (%1 x %1) - Grand (%1 x %1) + Large (%1 x %1) + Grand (%1 x %1) - Extra large (%1 x %1) - Très grand (%1 x %1) + Extra large (%1 x %1) + Très grand (%1 x %1) - No style sheet - Aucune feuille de style + No style sheet + Aucune feuille de style - - + + Gui::Dialog::DlgInputDialog - Input - Saisie + Input + Saisie - - Texte source + + Texte source - - + + Gui::Dialog::DlgInspector - Scene Inspector - Inspecteur de scène + Scene Inspector + Inspecteur de scène - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Lancer la macro + Execute macro + Lancer la macro - Macro name: - Nom de la macro : + Macro name: + Nom de la macro : - Macro destination: - Destination de la macro : + Macro destination: + Destination de la macro : - Execute - Lancer + Execute + Lancer - Close - Fermer + Close + Fermer - Create - Créer + Create + Créer - Delete - Supprimer + Delete + Supprimer - Edit - Éditer + Edit + Éditer - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Macros + Macros + Macros - Macro file - Fichier de macro + Macro file + Fichier de macro - Enter a file name, please: - Veuillez saisir un nom de fichier : + Enter a file name, please: + Veuillez saisir un nom de fichier : - Existing file - Fichier existant + Existing file + Fichier existant - '%1'. + '%1'. This file already exists. - '%1'. Ce fichier existe déjà. + '%1'. Ce fichier existe déjà. - Delete macro - Supprimer la macro + Delete macro + Supprimer la macro - Do you really want to delete the macro '%1'? - Voulez-vous vraiment supprimer la macro '% 1' ? + Do you really want to delete the macro '%1'? + Voulez-vous vraiment supprimer la macro '% 1' ? - Cannot create file - Impossible de créer le fichier + Cannot create file + Impossible de créer le fichier - Creation of file '%1' failed. - Échec de la création du fichier « %1 ». + Creation of file '%1' failed. + Échec de la création du fichier « %1 ». - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Enregistrement d'une macro + Macro recording + Enregistrement d'une macro - Macro name: - Nom de la macro : + Macro name: + Nom de la macro : - Stop - Arrêter + Stop + Arrêter - Cancel - Annuler + Cancel + Annuler - Macro path: - Chemin de la macro : + Macro path: + Chemin de la macro : - ... - ... + ... + ... - Record - Enregistrer + Record + Enregistrer - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Enregistreur de macro + Macro recorder + Enregistreur de macro - Specify first a place to save. - Spécifiez d'abord une destination de sauvegarde. + Specify first a place to save. + Spécifiez d'abord une destination de sauvegarde. - Existing macro - Macro existante + Existing macro + Macro existante - The macro '%1' already exists. Do you want to overwrite? - La macro '%1' existe déjà. Voulez-vous l'écraser? + The macro '%1' already exists. Do you want to overwrite? + La macro '%1' existe déjà. Voulez-vous l'écraser? - The macro directory doesn't exist. Please, choose another one. - Le répertoire de macro n'existe pas. Veuillez en choisir un autre. + The macro directory doesn't exist. Please, choose another one. + Le répertoire de macro n'existe pas. Veuillez en choisir un autre. - Choose macro directory - Choisir le répertoire de macro + Choose macro directory + Choisir le répertoire de macro - You have no write permission for the directory. Please, choose another one. - Vous n'avez pas d'autorisation en écriture pour ce répertoire. Veuillez en choisir un autre. + You have no write permission for the directory. Please, choose another one. + Vous n'avez pas d'autorisation en écriture pour ce répertoire. Veuillez en choisir un autre. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Propriétés du matériau + Material properties + Propriétés du matériau - Material - Matériau + Material + Matériau - Diffuse color: - Couleur diffuse : + Diffuse color: + Couleur diffuse : - Specular color: - Couleur spéculaire : + Specular color: + Couleur spéculaire : - Shininess: - Brillance : + Shininess: + Brillance : - % - % + % + % - Ambient color: - Couleur ambiante : + Ambient color: + Couleur ambiante : - - Texte source + + Texte source - Emissive color: - Couleur émissive : + Emissive color: + Couleur émissive : - - + + Gui::Dialog::DlgOnlineHelp - On-line help - Aide en ligne + On-line help + Aide en ligne - Help viewer - Visionneuse d'aide + Help viewer + Visionneuse d'aide - Location of start page - Emplacement de la page de démarrage + Location of start page + Emplacement de la page de démarrage - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - Fichiers HTML (*.html *.htm) + HTML files (*.html *.htm) + Fichiers HTML (*.html *.htm) - Access denied - Accès refusé + Access denied + Accès refusé - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Accès refusé à '%1' + Accès refusé à '%1' Veuillez spécifier un autre répertoire. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Éditeur de paramètres + Parameter Editor + Éditeur de paramètres - Save to disk - Sauvegarder sur le disque + Save to disk + Sauvegarder sur le disque - Alt+C - Alt+F + Alt+C + Alt+F - &Close - &Fermer + &Close + &Fermer - - + + Gui::Dialog::DlgParameterImp - Group - Groupe + Group + Groupe - Name - Nom + Name + Nom - Type - Type + Type + Type - Value - Valeur + Value + Valeur - User parameter - Paramètre utilisateur + User parameter + Paramètre utilisateur - Invalid input - Saisie invalide + Invalid input + Saisie invalide - Invalid key name '%1' - Nom de clé '%1' invalide + Invalid key name '%1' + Nom de clé '%1' invalide - System parameter - Paramètres système + System parameter + Paramètres système - - + + Gui::Dialog::DlgPreferences - Preferences - Préférences + Preferences + Préférences - - Texte source + + Texte source - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Paramètre erroné + Wrong parameter + Paramètre erroné - - + + Gui::Dialog::DlgProjectInformation - Project information - Informations sur le projet + Project information + Informations sur le projet - Information - Informations + Information + Informations - &Name: - &Nom : + &Name: + &Nom : - Commen&t: - Commen&taire : + Commen&t: + Commen&taire : - Path: - Chemin d'accès : + Path: + Chemin d'accès : - &Last modified by: - &Dernière modification par : + &Last modified by: + &Dernière modification par : - Created &by: - Créé &par : + Created &by: + Créé &par : - Com&pany: - So&ciété : + Com&pany: + So&ciété : - Last &modification date: - Date &de dernière modification : + Last &modification date: + Date &de dernière modification : - Creation &date: - &Date de création : + Creation &date: + &Date de création : - - Texte source + + Texte source - UUID: - UUID : + UUID: + UUID : - License information: - Informations sur la licence : + License information: + Informations sur la licence : - License URL - URL de licence + License URL + URL de licence - Open in browser - Ouvrir dans le navigateur + Open in browser + Ouvrir dans le navigateur - - + + Gui::Dialog::DlgProjectUtility - Project utility - Utilitaire de projet + Project utility + Utilitaire de projet - Extract project - Extraire le projet + Extract project + Extraire le projet - Source - Source + Source + Source - Project file (*.fcstd) - Fichier de projet (*.fcstd) + Project file (*.fcstd) + Fichier de projet (*.fcstd) - Destination - Destination + Destination + Destination - Extract - Extraire + Extract + Extraire - Create project - Créer un projet + Create project + Créer un projet - Document.xml - Document.xml + Document.xml + Document.xml - Create - Créer + Create + Créer - Load project file after creation - Charger le fichier de projet après la création + Load project file after creation + Charger le fichier de projet après la création - Empty source - Source vide + Empty source + Source vide - No source is defined. - Aucune source n'est définie. + No source is defined. + Aucune source n'est définie. - Empty destination - Destination vide + Empty destination + Destination vide - No destination is defined. - Aucune destination n'est définie. + No destination is defined. + Aucune destination n'est définie. - - + + Gui::Dialog::DlgPropertyLink - Link - Lien + Link + Lien - Show all object types - Montrer tous les types d'objets + Show all object types + Montrer tous les types d'objets - No selection - Pas de sélection + No selection + Pas de sélection - Please select an object of the list - Veuillez sélectionner un objet de la liste + Please select an object from the list + Veuillez sélectionner un objet dans la liste - - Please select an object from the list - - - - + + Gui::Dialog::DlgReportView - Output window - Fenêtre de sortie + Output window + Fenêtre de sortie - Output - Sortie + Output + Sortie - Record log messages - Enregistrer les messages du journal + Record log messages + Enregistrer les messages du journal - Record warnings - Enregistrer les avertissements + Record warnings + Enregistrer les avertissements - Record error messages - Enregistrer les messages d'erreur + Record error messages + Enregistrer les messages d'erreur - Colors - Couleurs + Colors + Couleurs - Normal messages: - Messages normaux : + Normal messages: + Messages normaux : - Log messages: - Journal des messages : + Log messages: + Journal des messages : - Warnings: - Avertissements: + Warnings: + Avertissements: - Errors: - Erreurs : + Errors: + Erreurs : - - Texte source + + Texte source - Redirect internal Python errors to report view - Rediriger les erreurs internes de Python vers la vue rapport + Redirect internal Python errors to report view + Rediriger les erreurs internes de Python vers la vue rapport - Redirect internal Python output to report view - Rediriger les messages interne Python vers la Vue rapport + Redirect internal Python output to report view + Rediriger les messages interne Python vers la Vue rapport - - + + Gui::Dialog::DlgRunExternal - Running external program - Exécution de programme externe + Running external program + Exécution de programme externe - TextLabel - TextLabel + TextLabel + TextLabel - Advanced >> - Avancé >> + Advanced >> + Avancé >> - ... - ... + ... + ... - Accept changes - Accepter les modifications + Accept changes + Accepter les modifications - Discard changes - Abandonner les modifications + Discard changes + Abandonner les modifications - Abort program - Abandonner le programme + Abort program + Abandonner le programme - Help - Aide + Help + Aide - Select a file - Sélectionner un fichier + Select a file + Sélectionner un fichier - - + + Gui::Dialog::DlgSettings3DView - 3D View - Vue 3D + 3D View + Vue 3D - 3D View settings - Paramètres de la vue 3D + 3D View settings + Paramètres de la vue 3D - Show coordinate system in the corner - Afficher le système de coordonnées dans le coin + Show coordinate system in the corner + Afficher le système de coordonnées dans le coin - Show counter of frames per second - Afficher le compteur d'images par seconde + Show counter of frames per second + Afficher le compteur d'images par seconde - Enable animation - Permettre l'animation + Enable animation + Permettre l'animation - Eye to eye distance for stereo modes: - Distance entre les yeux pour les modes stéréo : + Eye to eye distance for stereo modes: + Distance entre les yeux pour les modes stéréo : - Camera type - Type de caméra + Camera type + Type de caméra - Orthographic rendering - Rendu orthographique + Orthographic rendering + Rendu orthographique - Perspective rendering - Rendu en perspective + Perspective rendering + Rendu en perspective - - Texte source + + Texte source - 3D Navigation - Navigation 3D + 3D Navigation + Navigation 3D - Mouse... - Souris... + Mouse... + Souris... - Intensity of backlight - Intensité du rétro-éclairage + Intensity of backlight + Intensité du rétro-éclairage - Enable backlight color - Activer la couleur de rétroéclairage + Enable backlight color + Activer la couleur de rétroéclairage - Orbit style - Style d'orbite + Orbit style + Style d'orbite - Turntable - Table tournante + Turntable + Table tournante - Trackball - Trackball + Trackball + Trackball - Invert zoom - Inverser le zoom + Invert zoom + Inverser le zoom - Zoom at cursor - Zoomer sur le curseur + Zoom at cursor + Zoomer sur le curseur - Zoom step - Étape de zoom + Zoom step + Étape de zoom - Anti-Aliasing - Anticrénelage + Anti-Aliasing + Anticrénelage - None - Aucun + None + Aucun - Line Smoothing - Lissage de ligne + Line Smoothing + Lissage de ligne - MSAA 2x - MSAA 2 x + MSAA 2x + MSAA 2 x - MSAA 4x - MSAA 4 x + MSAA 4x + MSAA 4 x - MSAA 8x - MSAA 8 x + MSAA 8x + MSAA 8 x - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 de navigation + %1 navigation + %1 de navigation - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Modèle de couleurs + Color model + Modèle de couleurs - &Gradient: - Dé&gradé : + &Gradient: + Dé&gradé : - red-yellow-green-cyan-blue - rouge-jaune-vert-cyan-bleu + red-yellow-green-cyan-blue + rouge-jaune-vert-cyan-bleu - blue-cyan-green-yellow-red - bleu-cyan-vert-jaune-rouge + blue-cyan-green-yellow-red + bleu-cyan-vert-jaune-rouge - white-black - blanc-noir + white-black + blanc-noir - black-white - noir-blanc + black-white + noir-blanc - Visibility - Visibilité + Visibility + Visibilité - Out g&rayed - Sortie g&risée + Out g&rayed + Sortie g&risée - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - Sortie &invisible + Out &invisible + Sortie &invisible - Alt+I - Alt+I + Alt+I + Alt+I - Style - Style + Style + Style - &Zero - &Zéro + &Zero + &Zéro - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - &Flux + &Flow + &Flux - Alt+F - Alt+F + Alt+F + Alt+F - Parameter range - Gamme de paramètres + Parameter range + Gamme de paramètres - Mi&nimum: - Mi&nimum : + Mi&nimum: + Mi&nimum : - Ma&ximum: - Ma&ximum : + Ma&ximum: + Ma&ximum : - &Labels: - É&tiquettes : + &Labels: + É&tiquettes : - &Decimals: - &Décimales : + &Decimals: + &Décimales : - - Texte source + + Texte source - Color-gradient settings - Paramètres du dégradé de couleurs + Color-gradient settings + Paramètres du dégradé de couleurs - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Paramètre erroné + Wrong parameter + Paramètre erroné - The maximum value must be higher than the minimum value. - La valeur maximale doit être plus grande que la valeur minimale. + The maximum value must be higher than the minimum value. + La valeur maximale doit être plus grande que la valeur minimale. - - + + Gui::Dialog::DlgSettingsDocument - Document - Document + Document + Document - General - Général + General + Général - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Niveau de compression pour la sauvegarde de document + Niveau de compression pour la sauvegarde de document (0 = aucune, 9 = forte, 3 = par défaut) - Create new document at start up - Créer un nouveau document au démarrage + Create new document at start up + Créer un nouveau document au démarrage - Storage - Stockage + Storage + Stockage - Saving transactions (Auto-save) - Sauvegardes des transactions (Auto-sauvegarde) + Saving transactions (Auto-save) + Sauvegardes des transactions (Auto-sauvegarde) - Discard saved transaction after saving document - Annuler les transactions enregistrées après la sauvegarde du document + Discard saved transaction after saving document + Annuler les transactions enregistrées après la sauvegarde du document - Save thumbnail into project file when saving document - Enregistrer la vignette dans le fichier projet lors de la sauvegarde du document + Save thumbnail into project file when saving document + Enregistrer la vignette dans le fichier projet lors de la sauvegarde du document - Create up to backup files when resaving document - Nombre maximal de sauvegardes crées lors du ré-enregistrement du document + Create up to backup files when resaving document + Nombre maximal de sauvegardes crées lors du ré-enregistrement du document - Document objects - objets Documents + Document objects + objets Documents - Allow duplicate object labels in one document - Autoriser la duplication des étiquettes dans un document + Allow duplicate object labels in one document + Autoriser la duplication des étiquettes dans un document - Maximum Undo/Redo steps - Nombre maximal d'actions Annuler/Rétablir + Maximum Undo/Redo steps + Nombre maximal d'actions Annuler/Rétablir - Using Undo/Redo on documents - Utiliser Annuler / Rétablir sur les documents + Using Undo/Redo on documents + Utiliser Annuler / Rétablir sur les documents - Authoring and License - + Authoring and License + Création et Licence - Author name - + Author name + Nom de l'auteur - <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> + <html><head/><body><p>Le nom à utiliser à la création d'un document.</p><p>Laisser vide si anonyme.</p><p>Vous pouvez également utiliser le formulaire : </p><p>John Doe &lt; john@doe.com &gt;</p></body></html> - If this is checked, the "Last modified by" field will be set when saving the file - + If this is checked, the "Last modified by" field will be set when saving the file + Si cette case est cochée, le champ « Dernière modification par » sera défini lors de l'enregistrement du fichier - Set on save - + Set on save + Réglage à la sauvegarde - Company - + Company + Société - Default license - + Default license + Licence par défaut - The default license for new documents - + The default license for new documents + La licence par défaut pour les nouveaux documents - All rights reserved - + All rights reserved + Tous droits réservés - CreativeCommons Attribution - + CreativeCommons Attribution + CreativeCommons Paternité - CreativeCommons Attribution-ShareAlike - + CreativeCommons Attribution-ShareAlike + CreativeCommons Paternité-Partage à l’Identique - CreativeCommons Attribution-NoDerivatives - + CreativeCommons Attribution-NoDerivatives + CreativeCommons Paternité-Pas de Modification - CreativeCommons Attribution-NonCommercial - + CreativeCommons Attribution-NonCommercial + CreativeCommons Paternité-Pas d’Utilisation Commerciale - CreativeCommons Attribution-NonCommercial-ShareAlike - + CreativeCommons Attribution-NonCommercial-ShareAlike + CreativeCommons Paternité-Pas d’Utilisation Commerciale-Partage à l’Identique - CreativeCommons Attribution-NonCommercial-NoDerivatives - + CreativeCommons Attribution-NonCommercial-NoDerivatives + CreativeCommons Paternité-Pas d’Utilisation Commerciale-Pas de Modification - Public Domain - + Public Domain + Domaine public - FreeArt - + FreeArt + Art Libre - Other - + Other + Autre - License URL - URL de licence + License URL + URL de licence - An URL where the user can find more details about the license - + An URL where the user can find more details about the license + Une URL où l'utilisateur peut trouver plus d'informations sur la licence - http://en.wikipedia.org/wiki/All_rights_reserved - + http://en.wikipedia.org/wiki/All_rights_reserved + http://fr.wikipedia.org/wiki/Copyright - The default company to use for new files - + The default company to use for new files + La société par défaut à utiliser pour les nouveaux fichiers - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Texte + Text + Texte - Bookmark - Marque-pages + Bookmark + Marque-pages - Breakpoint - Point d'arrêt + Breakpoint + Point d'arrêt - Keyword - Mot-clé + Keyword + Mot-clé - Comment - Commentaire + Comment + Commentaire - Block comment - Bloc commentaire + Block comment + Bloc commentaire - Number - Nombre + Number + Nombre - String - Chaîne + String + Chaîne - Character - Caractère + Character + Caractère - Class name - Nom de classe + Class name + Nom de classe - Define name - Définir le nom + Define name + Définir le nom - Operator - Opérateur + Operator + Opérateur - Python output - Sortie Python + Python output + Sortie Python - Python error - Erreur Python + Python error + Erreur Python - Items - Items + Items + Items - Current line highlight - Surbrillance de ligne actuelle + Current line highlight + Surbrillance de ligne actuelle - - + + Gui::Dialog::DlgSettingsImage - Image settings - Paramètres de l'image + Image settings + Paramètres de l'image - Image properties - Propriétés de l'image + Image properties + Propriétés de l'image - Back&ground: - Arr&ière-plan : + Back&ground: + Arr&ière-plan : - Current - Courant + Current + Courant - White - Blanc + White + Blanc - Black - Noir + Black + Noir - Transparent - Transparent + Image dimensions + Dimensions de l'image - Image dimensions - Dimensions de l'image + Pixel + Pixel - Pixel - Pixel + &Width: + &Largeur : - &Width: - &Largeur : + Current screen + Écran actuel - Current screen - Écran actuel + Icon 32 x 32 + Icône 32 x 32 - Icon 32 x 32 - Icône 32 x 32 + Icon 64 x 64 + Icône 64 x 64 - Icon 64 x 64 - Icône 64 x 64 + Icon 128 x 128 + Icône 128 x 128 - Icon 128 x 128 - Icône 128 x 128 + CGA 320 x 200 + CGA 320 x 200 - CGA 320 x 200 - CGA 320 x 200 + QVGA 320 x 240 + QVGA 320 x 240 - QVGA 320 x 240 - QVGA 320 x 240 + VGA 640 x 480 + VGA 640 x 480 - VGA 640 x 480 - VGA 640 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + PAL 768 x 578 + PAL 768 x 578 - PAL 768 x 578 - PAL 768 x 578 + SVGA 800 x 600 + SVGA 800 x 600 - SVGA 800 x 600 - SVGA 800 x 600 + XGA 1024 x 768 + XGA 1024 x 768 - XGA 1024 x 768 - XGA 1024 x 768 + HD720 1280 x 720 + HD720 1280 x 720 - HD720 1280 x 720 - HD720 1280 x 720 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - - - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Tailles standards : + Standard sizes: + Tailles standards : - &Height: - &Hauteur : + &Height: + &Hauteur : - Aspect ratio: - Ratio d'aspect : + Aspect ratio: + Ratio d'aspect : - &Screen - É&cran + &Screen + É&cran - Alt+S - Alt+M + Alt+S + Alt+M - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - Commentaire de l'image + Image comment + Commentaire de l'image - Insert MIBA - Insérer MIBA + Insert MIBA + Insérer MIBA - Insert comment - Insérer un commentaire + Insert comment + Insérer un commentaire - - + + Gui::Dialog::DlgSettingsMacro - Macro - Macro + Macro + Macro - Macro recording settings - Réglages d'enregistrement d'une macro + Macro recording settings + Réglages d'enregistrement d'une macro - Logging Commands - Enregistrement des commandes + Logging Commands + Enregistrement des commandes - Show script commands in python console - Montrer les commandes du script dans la console Python + Show script commands in python console + Montrer les commandes du script dans la console Python - Log all commands issued by menus to file: - Enregistrer toutes les commandes venant des menus vers le fichier : + Log all commands issued by menus to file: + Enregistrer toutes les commandes venant des menus vers le fichier : - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - Commandes d'interface graphique Gui + Gui commands + Commandes d'interface graphique Gui - Recording GUI commands - Enregistrement des commandes de l'interface graphique + Recording GUI commands + Enregistrement des commandes de l'interface graphique - Record as comment - Enregistrer comme un commentaire + Record as comment + Enregistrer comme un commentaire - Macro path - Chemin de la macro + Macro path + Chemin de la macro - General macro settings - Paramètres généraux de macro + General macro settings + Paramètres généraux de macro - Run macros in local environment - Exécuter les macros dans l'environnement local + Run macros in local environment + Exécuter les macros dans l'environnement local - - + + Gui::Dialog::DlgSettingsUnits - Units - Unités + Units + Unités - Units settings - Réglage des unités + Units settings + Réglage des unités - Standard (mm/kg/s/degree) - Standard (mm/kg/s/degrés) + Standard (mm/kg/s/degree) + Standard (mm/kg/s/degrés) - MKS (m/kg/s/degree) - MKS (m/kg/s/degrés) + MKS (m/kg/s/degree) + MKS (m/kg/s/degrés) - Magnitude - Amplitude + Magnitude + Amplitude - Unit - Unité + Unit + Unité - User system: - Système de l'utilisateur : + User system: + Système de l'utilisateur : - US customary (in/lb) - Système US (pc / lb) + US customary (in/lb) + Système US (pc / lb) - Number of decimals: - Nombre de décimales : + Number of decimals: + Nombre de décimales : - Imperial decimal (in/lb) - Décimales impériales (pc / lb) + Imperial decimal (in/lb) + Décimales impériales (pc / lb) - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Couleurs + Colors + Couleurs - Selection - Sélection + Selection + Sélection - Enable selection highlighting - Activer la surbrillance de la sélection + Enable selection highlighting + Activer la surbrillance de la sélection - Enable preselection highlighting - Activer la surbrillance de présélection + Enable preselection highlighting + Activer la surbrillance de présélection - Background color - Couleur d'arrière-plan + Background color + Couleur d'arrière-plan - Middle color - Couleur intermédiaire + Middle color + Couleur intermédiaire - Color gradient - Dégradé de couleurs + Color gradient + Dégradé de couleurs - Simple color - Couleur simple + Simple color + Couleur simple - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Astuce du jour + Tip of the day + Astuce du jour - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"><font size="+3">Saviez-vous...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Saviez-vous...</font></font></b> - &Show tips at start up - &Afficher les astuces au démarrage + &Show tips at start up + &Afficher les astuces au démarrage - Alt+S - Alt+M + Alt+S + Alt+M - &Next Tip - &Astuce suivante + &Next Tip + &Astuce suivante - Alt+N - Alt+A + Alt+N + Alt+A - &Close - &Fermer + &Close + &Fermer - Alt+C - Alt+F + Alt+C + Alt+F - - Texte source + + Texte source - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Téléchargement échoué: %1 + Téléchargement échoué: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Si vous voulez en apprendre plus à propos de FreeCAD, aller sur %1 ou choisissez 'Aide' dans le menu Aide. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Si vous voulez en apprendre plus à propos de FreeCAD, aller sur %1 ou choisissez 'Aide' dans le menu Aide. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - Unités Incompatibles + Unit mismatch + Unités Incompatibles - - + + Gui::Dialog::DockablePlacement - Placement - Placement + Placement + Placement - - + + Gui::Dialog::DownloadDialog - Download - Télécharger + Download + Télécharger - Cancel - Annuler + Cancel + Annuler - Close - Fermer + Close + Fermer - There already exists a file called %1 in the current directory. Overwrite? - Il existe déjà un fichier nommé %1 dans le répertoire courant. Voulez-vous le remplacer par celui-ci? + There already exists a file called %1 in the current directory. Overwrite? + Il existe déjà un fichier nommé %1 dans le répertoire courant. Voulez-vous le remplacer par celui-ci? - Unable to save the file %1: %2. - Impossible d'enregistrer le fichier %1: %2. + Unable to save the file %1: %2. + Impossible d'enregistrer le fichier %1: %2. - Downloading %1. - Téléchargement de %1. + Downloading %1. + Téléchargement de %1. - Download canceled. - Téléchargement annulé. + Download canceled. + Téléchargement annulé. - Download failed: %1. - Téléchargement échoué : %1. + Download failed: %1. + Téléchargement échoué : %1. - Downloaded %1 to current directory. - %1 téléchargé dans le répertoire actuel. + Downloaded %1 to current directory. + %1 téléchargé dans le répertoire actuel. - %1 at %2 - %1 à %2 + %1 at %2 + %1 à %2 - - + + Gui::Dialog::DownloadItem - Save File - Enregistrer le fichier + Save File + Enregistrer le fichier - Download canceled: %1 - Téléchargement annulé : %1 + Download canceled: %1 + Téléchargement annulé : %1 - Open containing folder - Ouvrir le dossier contenant + Open containing folder + Ouvrir le dossier contenant - Error opening save file: %1 - Erreur d'ouverture du fichier de sauvegarde : %1 + Error opening save file: %1 + Erreur d'ouverture du fichier de sauvegarde : %1 - Error saving: %1 - Erreur d'enregistrement: %1 + Error saving: %1 + Erreur d'enregistrement: %1 - Network Error: %1 - Erreur réseau : %1 + Network Error: %1 + Erreur réseau : %1 - seconds - secondes + seconds + secondes - minutes - minutes + minutes + minutes - - %4 %5 remaining - - %4 %5 restant + - %4 %5 remaining + - %4 %5 restant - %1 of %2 (%3/sec) %4 - %1 de %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 + %1 de %2 (%3/sec) %4 - ? - ? + ? + ? - %1 of %2 - Stopped - %1de %2 - Arrêté + %1 of %2 - Stopped + %1de %2 - Arrêté - bytes - octets + bytes + octets - kB - Ko + kB + Ko - MB - Mo + MB + Mo - - + + Gui::Dialog::DownloadManager - Downloads - Téléchargements + Downloads + Téléchargements - Clean up - Nettoyer + Clean up + Nettoyer - 0 Items - 0 Article + 0 Items + 0 Article - Download Manager - Gestionnaire de téléchargement + Download Manager + Gestionnaire de téléchargement - 1 Download - 1 Téléchargement + 1 Download + 1 Téléchargement - %1 Downloads - %1 Téléchargement(s) + %1 Downloads + %1 Téléchargement(s) - - + + Gui::Dialog::IconDialog - Add icon - Ajouter une icône + Icon folders + Dossiers d'icônes - Icon folders - + Add icon folder + Ajouter un dossier d'icône - - Add icon folder - - - - + + Gui::Dialog::IconFolders - Add or remove custom icon folders - + Add or remove custom icon folders + Ajouter ou supprimer des dossiers d'icônes personnalisés - Remove folder - + Remove folder + Supprimer le dossier - Removing a folder only takes effect after an application restart. - + Removing a folder only takes effect after an application restart. + Retirer un dossier ne prend effet qu'après le redémarrage de l'application. - - + + Gui::Dialog::InputVector - Input vector - Vecteur d'entrée + Input vector + Vecteur d'entrée - Vector - Vecteur + Vector + Vecteur - Z: - Z : + Z: + Z : - Y: - Y : + Y: + Y : - X: - X : + X: + X : - - + + Gui::Dialog::LicenseDialog - Copyright - Droit d'auteur + Copyright + Droit d'auteur - - + + Gui::Dialog::MouseButtons - Mouse buttons - Boutons de la souris + Mouse buttons + Boutons de la souris - Configuration - Configuration + Configuration + Configuration - Selection: - Sélection : + Selection: + Sélection : - Panning - Panoramique + Panning + Panoramique - Rotation: - Rotation : + Rotation: + Rotation : - Zooming: - Zoom : + Zooming: + Zoom : - - + + Gui::Dialog::ParameterGroup - Expand - Développer + Expand + Développer - Add sub-group - Ajouter un sous-groupe + Add sub-group + Ajouter un sous-groupe - Remove group - Enlever le groupe + Remove group + Enlever le groupe - Rename group - Renommer le groupe + Rename group + Renommer le groupe - Export parameter - Exporter le paramètre + Export parameter + Exporter le paramètre - Import parameter - Importer un paramètre + Import parameter + Importer un paramètre - Collapse - Réduire + Collapse + Réduire - Do really want to remove this parameter group? - Voulez-vous vraiment enlever ce groupe de paramètres? + Do really want to remove this parameter group? + Voulez-vous vraiment enlever ce groupe de paramètres? - Existing sub-group - Sous-groupe existant + Existing sub-group + Sous-groupe existant - The sub-group '%1' already exists. - Le sous-groupe '%1' existe déjà. + The sub-group '%1' already exists. + Le sous-groupe '%1' existe déjà. - Export parameter to file - Exporter le paramètre vers un fichier + Export parameter to file + Exporter le paramètre vers un fichier - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - Importer un paramètre depuis un fichier + Import parameter from file + Importer un paramètre depuis un fichier - Import Error - Erreur d'importation + Import Error + Erreur d'importation - Reading from '%1' failed. - La lecture à partir de '% 1' a échoué. + Reading from '%1' failed. + La lecture à partir de '% 1' a échoué. - - + + Gui::Dialog::ParameterValue - Change value - Changer la valeur + Change value + Changer la valeur - Remove key - Enlever la clé + Remove key + Enlever la clé - Rename key - Renommer la clé + Rename key + Renommer la clé - New - Nouveau + New + Nouveau - New string item - Nouvel article chaîne + New string item + Nouvel article chaîne - New float item - Nouvel article flottant + New float item + Nouvel article flottant - New integer item - Nouvel article entier + New integer item + Nouvel article entier - New unsigned item - Nouvel article non signé + New unsigned item + Nouvel article non signé - New Boolean item - Nouvel article booléen + New Boolean item + Nouvel article booléen - Existing item - Article existant + Existing item + Article existant - The item '%1' already exists. - L'article '%1' existe déjà. + The item '%1' already exists. + L'article '%1' existe déjà. - - + + Gui::Dialog::Placement - Placement - Placement + Placement + Placement - OK - OK + OK + OK - Translation: - Translation : + Translation: + Translation : - Z: - Z : + Z: + Z : - Y: - Y : + Y: + Y : - X: - X : + X: + X : - Rotation: - Rotation : + Rotation: + Rotation : - Angle: - Angle : + Angle: + Angle : - Axis: - Axe : + Axis: + Axe : - Center: - Centre : + Center: + Centre : - Pitch: - Axe de tangage : + Pitch: + Axe de tangage : - Roll: - Axe de roulis : + Roll: + Axe de roulis : - Yaw: - Axe de lacet : + Yaw: + Axe de lacet : - Rotation axis with angle - Axe de rotation et angle + Rotation axis with angle + Axe de rotation et angle - Euler angles - Angles d'Euler + Euler angles + Angles d'Euler - Apply placement changes immediately - Appliquer immédiatement les changements de position + Apply placement changes immediately + Appliquer immédiatement les changements de position - Apply incremental changes to object placement - Appliquer les modifications incrémentielles au placement de l'objet + Apply incremental changes to object placement + Appliquer les modifications incrémentielles au placement de l'objet - Apply - Appliquer + Apply + Appliquer - Reset - Réinitialiser + Reset + Réinitialiser - Close - Fermer + Close + Fermer - Incorrect quantity - + Incorrect quantity + Quantité incorrecte - There are input fields with incorrect input, please ensure valid placement values! - + There are input fields with incorrect input, please ensure valid placement values! + Il y a des champs de saisie avec une entrée incorrecte, veuillez vous assurer que les valeurs de positionnement soient valide ! - - + + Gui::Dialog::PrintModel - Button - Bouton + Button + Bouton - Command - Commande + Command + Commande - - + + Gui::Dialog::SceneInspector - Dialog - Fenêtre de dialogue + Dialog + Fenêtre de dialogue - Close - Fermer + Close + Fermer - Refresh - Actualiser + Refresh + Actualiser - - + + Gui::Dialog::SceneModel - Inventor Tree - Arbre Inventor + Inventor Tree + Arbre Inventor - Nodes - Nœuds + Nodes + Nœuds - Name - Nom + Name + Nom - - + + Gui::Dialog::TextureMapping - Texture - Texture + Texture + Texture - Texture mapping - Mappage de texture + Texture mapping + Mappage de texture - Global - Global + Global + Global - Environment - Environnement + Environment + Environnement - Image files (%1) - Fichiers image (%1) + Image files (%1) + Fichiers image (%1) - No image - Aucune image + No image + Aucune image - The specified file is not a valid image file. - Le fichier spécifié n'est pas un fichier image valide. + The specified file is not a valid image file. + Le fichier spécifié n'est pas un fichier image valide. - No 3d view - Aucune vue 3D + No 3d view + Aucune vue 3D - No active 3d view found. - Aucune vue 3D active trouvée. + No active 3d view found. + Aucune vue 3D active trouvée. - - + + Gui::Dialog::Transform - Cancel - Annuler + Cancel + Annuler - Transform - Transformer + Transform + Transformer - - + + Gui::DlgTreeWidget - Dialog - Fenêtre de dialogue + Dialog + Fenêtre de dialogue - Items - Items + Items + Items - - Texte source + + Texte source - - + + Gui::DockWnd::CombiView - CombiView - Vue combinée + CombiView + Vue combinée - Project - Projet + Project + Projet - Tasks - Tâches + Tasks + Tâches - Model - Modèle + Model + Modèle - - + + Gui::DockWnd::HelpView - Previous - Précédent + Previous + Précédent - Next - Suivant + Next + Suivant - Home - Accueil + Home + Accueil - Open - Ouvrir + Open + Ouvrir - Open file - Ouvrir un fichier + Open file + Ouvrir un fichier - All HTML files (*.html *.htm) - Tous les fichiers HTML (*.html *.htm) + All HTML files (*.html *.htm) + Tous les fichiers HTML (*.html *.htm) - External browser - Navigateur externe + External browser + Navigateur externe - No external browser found. Specify in preferences, please - Aucun navigateur externe trouvé. Veuillez le spécifier dans les préférences + No external browser found. Specify in preferences, please + Aucun navigateur externe trouvé. Veuillez le spécifier dans les préférences - Starting of %1 failed - Le démarrage de %1 a échoué + Starting of %1 failed + Le démarrage de %1 a échoué - - + + Gui::DockWnd::PropertyDockView - Property View - Affichage des propriétés + Property View + Affichage des propriétés - - + + Gui::DockWnd::ReportOutput - Logging - Enregistrement + Logging + Enregistrement - Warning - Alerte + Warning + Alerte - Error - Erreur + Error + Erreur - Options - Options + Options + Options - Clear - Effacer + Clear + Effacer - Save As... - Enregistrer sous… + Save As... + Enregistrer sous… - Save Report Output - Enregistrer la sortie du rapport + Save Report Output + Enregistrer la sortie du rapport - Plain Text Files (*.txt *.log) - Fichiers texte de base(*.txt *.log) + Plain Text Files (*.txt *.log) + Fichiers texte de base(*.txt *.log) - Go to end - Aller à la fin + Go to end + Aller à la fin - Redirect Python output - Rediriger la sortie de Python + Redirect Python output + Rediriger la sortie de Python - Redirect Python errors - Rediriger les erreurs de Python + Redirect Python errors + Rediriger les erreurs de Python - - + + Gui::DockWnd::ReportView - Output - Sortie + Output + Sortie - Python console - Console Python + Python console + Console Python - - + + Gui::DockWnd::SelectionView - Property View - Affichage des propriétés + Property View + Affichage des propriétés - Search - + Search + Rechercher - Searches object labels - + Searches object labels + Rechercher dans les étiquettes des objets - Clears the search field - + Clears the search field + Effacer le champ de recherche - Select only - + Select only + Sélectionnez uniquement - Selects only this object - + Selects only this object + Sélectionne uniquement cet objet - Deselect - + Deselect + Dé-sélectionner - Deselects this object - + Deselects this object + Désélectionne cet objet - Zoom fit - + Zoom fit + Ajustement du zoom - Selects and fits this object in the 3D window - + Selects and fits this object in the 3D window + Sélectionne et ajuste le zoom de cet objet dans la fenêtre 3D - Go to selection - Aller à la sélection + Go to selection + Aller à la sélection - Selects and locates this object in the tree view - + Selects and locates this object in the tree view + Sélectionne et localise cet objet dans l'arborescence - - + + Gui::DockWnd::TaskPanelView - Task View - Afficher les tâches + Task View + Afficher les tâches - - + + Gui::DockWnd::TextBrowser - Could not open file. - Impossible d'ouvrir le fichier. + Could not open file. + Impossible d'ouvrir le fichier. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Vous essayez d'accéder à l'adresse %1, actuellement indisponible. Assurez-vous que l'URL existe et rechargez la page. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Vous essayez d'accéder à l'adresse %1, actuellement indisponible. Assurez-vous que l'URL existe et rechargez la page. - Connecting to %1 - Connexion à %1 + Connecting to %1 + Connexion à %1 - Sending to %1 - Envoi vers %1 + Sending to %1 + Envoi vers %1 - Reading from %1 - Lecture depuis %1 + Reading from %1 + Lecture depuis %1 - Download failed: %1. - Téléchargement échoué : %1. + Download failed: %1. + Téléchargement échoué : %1. - Previous - Précédent + Previous + Précédent - Forward - Suivant + Forward + Suivant - Home - Accueil + Home + Accueil - Refresh - Actualiser + Refresh + Actualiser - Copy - Copie + Copy + Copie - Select all - Tout sélectionner + Select all + Tout sélectionner - No description for - Pas de description pour + No description for + Pas de description pour - - + + Gui::DocumentModel - Application - Application + Application + Application - Labels & Attributes - Étiquettes & attributs + Labels & Attributes + Étiquettes & attributs - - + + Gui::EditorView - Modified file - Fichier modifié + Modified file + Fichier modifié - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. -Ce fichier a été modifié à l'extérieur de l'éditeur source. Voulez-vous le recharger? +Ce fichier a été modifié à l'extérieur de l'éditeur source. Voulez-vous le recharger? - Unsaved document - Document non sauvegardé + Unsaved document + Document non sauvegardé - The document has been modified. + The document has been modified. Do you want to save your changes? - Le document a été modifié. + Le document a été modifié. Voulez enregistrer les modifications ? - FreeCAD macro (*.FCMacro);;Python (*.py) - Macro FreeCAD (*.FCMacro);;Python (*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + Macro FreeCAD (*.FCMacro);;Python (*.py) - Export PDF - Exporter vers PDF + Export PDF + Exporter vers PDF - PDF file (*.pdf) - Fichier PDF (*.pdf) + PDF file (*.pdf) + Fichier PDF (*.pdf) - untitled[*] - sansnom[*] + untitled[*] + sansnom[*] - - Editor - - Éditeur + - Editor + - Éditeur - %1 chars removed - %1 caractères supprimés + %1 chars removed + %1 caractères supprimés - %1 chars added - %1 caractères ajoutés + %1 chars added + %1 caractères ajoutés - Formatted - Formaté + Formatted + Formaté - - + + Gui::FileChooser - Select a file - Sélectionner un fichier + Select a file + Sélectionner un fichier - Select a directory - Sélectionner un répertoire + Select a directory + Sélectionner un répertoire - - + + Gui::FileDialog - Save as - Enregistrer sous + Save as + Enregistrer sous - Open - Ouvrir + Open + Ouvrir - - + + Gui::FileOptionsDialog - Extended - Étendu + Extended + Étendu - All files (*.*) - Tous les fichiers (*.*) + All files (*.*) + Tous les fichiers (*.*) - - + + Gui::Flag - Top left - En haut à gauche + Top left + En haut à gauche - Bottom left - En bas à gauche + Bottom left + En bas à gauche - Top right - En haut à droite + Top right + En haut à droite - Bottom right - En bas à droite + Bottom right + En bas à droite - Remove - Enlever + Remove + Enlever - - + + Gui::GraphvizView - PNG format (*.png) - Format PNG (*.png) + PNG format (*.png) + Format PNG (*.png) - Bitmap format (*.bmp) - Format bitmap (*.bmp) + Bitmap format (*.bmp) + Format bitmap (*.bmp) - GIF format (*.gif) - Format GIF (*.gif) + GIF format (*.gif) + Format GIF (*.gif) - JPG format (*.jpg) - Format JPG (*.jpg) + JPG format (*.jpg) + Format JPG (*.jpg) - SVG format (*.svg) - Format SVG (*.svg) + SVG format (*.svg) + Format SVG (*.svg) - PDF format (*.pdf) - Format PDF (*.pdf) + PDF format (*.pdf) + Format PDF (*.pdf) - Export graph - Export graphique + Export graph + Export graphique - - + + Gui::InputField - Edit - Éditer + Edit + Éditer - Save value - Enregistrer la valeur + Save value + Enregistrer la valeur - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Appuyez sur CTRL et le bouton gauche de la souris + Press CTRL and left mouse button + Appuyez sur CTRL et le bouton gauche de la souris - Press middle mouse button - Appuyez sur le bouton central de la souris + Press middle mouse button + Appuyez sur le bouton central de la souris - Press left mouse button - Appuyez sur le bouton gauche de la souris + Press left mouse button + Appuyez sur le bouton gauche de la souris - Scroll middle mouse button - Faites défiler le bouton milieu de la souris + Scroll middle mouse button + Faites défiler le bouton milieu de la souris - - + + Gui::LabelEditor - List - + List + Liste  - - + + Gui::LocationDialog - Wrong direction - Mauvaise direction + Wrong direction + Mauvaise direction - Direction must not be the null vector - La direction ne peut pas être un vecteur nul + Direction must not be the null vector + La direction ne peut pas être un vecteur nul - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Défini par l'utilisateur... + User defined... + Défini par l'utilisateur... - - + + Gui::LocationWidget - X: - X : + X: + X : - Y: - Y : + Y: + Y : - Z: - Z : + Z: + Z : - Direction: - Direction: + Direction: + Direction: - - + + Gui::MacroCommand - Macros - Macros + Macros + Macros - - + + Gui::MainWindow - Dimension - Dimension + Dimension + Dimension - Ready - Prêt + Ready + Prêt - Toggles this toolbar - Bascule cette barre d'outils + Toggles this toolbar + Bascule cette barre d'outils - Toggles this dockable window - Bascule cette fenêtre dockable + Toggles this dockable window + Bascule cette fenêtre dockable - Close All - Fermer tout + Close All + Fermer tout - Object dependencies - Dépendances des objets + Object dependencies + Dépendances des objets - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - Les objets sélectionnés ont une dépendance à des objets non sélectionnés. Voulez-vous les copier aussi? + Les objets sélectionnés ont une dépendance à des objets non sélectionnés. Voulez-vous les copier aussi? - - + + Gui::ManualAlignment - Manual alignment - Alignement manuel + Manual alignment + Alignement manuel - The alignment is already in progress. - L'alignement est déjà en cours. + The alignment is already in progress. + L'alignement est déjà en cours. - Alignment[*] - Alignement[*] + Alignment[*] + Alignement[*] - Please, select at least one point in the left and the right view - Veuillez sélectionner au moins un point dans les vues de droite et de gauche + Please, select at least one point in the left and the right view + Veuillez sélectionner au moins un point dans les vues de droite et de gauche - Please, select at least %1 points in the left and the right view - Veuillez sélectionner au moins %1 points dans les vues de droite et de gauche + Please, select at least %1 points in the left and the right view + Veuillez sélectionner au moins %1 points dans les vues de droite et de gauche - Please pick points in the left and right view - Veuillez sélectionner des points dans les vues de gauche et de droite + Please pick points in the left and right view + Veuillez sélectionner des points dans les vues de gauche et de droite - The alignment has finished - L'alignement est terminé + The alignment has finished + L'alignement est terminé - The alignment has been canceled - L'alignement a été annulé + The alignment has been canceled + L'alignement a été annulé - Too few points picked in the left view. At least %1 points are needed. - Trop peu de points sélectionnés dans la vue gauche. Au moins %1 point sont nécessaires. + Too few points picked in the left view. At least %1 points are needed. + Trop peu de points sélectionnés dans la vue gauche. Au moins %1 point sont nécessaires. - Too few points picked in the right view. At least %1 points are needed. - Trop peu de points sélectionnés dans la vue droite. Au moins %1 point sont nécessaires. + Too few points picked in the right view. At least %1 points are needed. + Trop peu de points sélectionnés dans la vue droite. Au moins %1 point sont nécessaires. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Un nombre différent de points a été sélectionné dans les vues de gauche et de droite Sur la vue gauche %1 points ont été sélectionnés, sur la vue droite %2 points ont été sélectionnés. + Un nombre différent de points a été sélectionné dans les vues de gauche et de droite Sur la vue gauche %1 points ont été sélectionnés, sur la vue droite %2 points ont été sélectionnés. - Try to align group of views - Essayez d'aligner les groupe de vues + Try to align group of views + Essayez d'aligner les groupe de vues - The alignment failed. + The alignment failed. How do you want to proceed? - Impossible d'aligner. Comment voulez-vous procéder? + Impossible d'aligner. Comment voulez-vous procéder? - Retry - Réessayer + Retry + Réessayer - Ignore - Ignorer + Ignore + Ignorer - Abort - Abandonner + Abort + Abandonner - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Un nombre différent de points a été sélectionné dans les vues de gauche et de droite. Sur la vue gauche %1 points ont été sélectionnés, sur la vue droite %2 points ont été sélectionnés. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Un nombre différent de points a été sélectionné dans les vues de gauche et de droite. Sur la vue gauche %1 points ont été sélectionnés, sur la vue droite %2 points ont été sélectionnés. - Point picked at (%1,%2,%3) - Point sélectionné en (%1, %2, %3) + Point picked at (%1,%2,%3) + Point sélectionné en (%1, %2, %3) - No point was picked - Aucun point n'a été sélectionné + No point was picked + Aucun point n'a été sélectionné - No point was found on model - Aucun point n'a été trouvé sur le modèle + No point was found on model + Aucun point n'a été trouvé sur le modèle - - + + Gui::NetworkRetriever - Download started... + Download started... - Téléchargement commencé... + Téléchargement commencé... - - + + Gui::PrefQuantitySpinBox - Edit - Éditer + Edit + Éditer - Save value - Enregistrer la valeur + Save value + Enregistrer la valeur - Clear list - + Clear list + Effacer la liste - - + + Gui::ProgressBar - Remaining: %1 - Restant : %1 + Remaining: %1 + Restant : %1 - Aborting - Abandon + Aborting + Abandon - Do you really want to abort the operation? - Voulez-vous vraiment abandonner l'opération? + Do you really want to abort the operation? + Voulez-vous vraiment abandonner l'opération? - - + + Gui::ProgressDialog - Remaining: %1 - Restant : %1 + Remaining: %1 + Restant : %1 - Aborting - Abandon + Aborting + Abandon - Do you really want to abort the operation? - Voulez-vous vraiment abandonner l'opération? + Do you really want to abort the operation? + Voulez-vous vraiment abandonner l'opération? - - + + Gui::PropertyEditor::LinkLabel - Edit... - Editer... + Edit... + Editer... - - + + Gui::PropertyEditor::PropertyModel - Property - Propriété + Property + Propriété - Value - Valeur + Value + Valeur - - + + Gui::PropertyView - View - Vue + View + Vue - Data - Données + Data + Données - - + + Gui::PythonConsole - System exit - Sortie système + System exit + Sortie système - The application is still running. + The application is still running. Do you want to exit without saving your data? - L'application est en cours d'exécution. + L'application est en cours d'exécution. Voulez vous quitter sans sauvegarder vos données? - Python console - Console Python + Python console + Console Python - Unhandled PyCXX exception. - Exception PyCXX non gérée. + Unhandled PyCXX exception. + Exception PyCXX non gérée. - Unhandled FreeCAD exception. - Exception FreeCad non gérée. + Unhandled FreeCAD exception. + Exception FreeCad non gérée. - Unhandled unknown C++ exception. - Exception C++ non gérée et/ou inconnue. + Unhandled unknown C++ exception. + Exception C++ non gérée et/ou inconnue. - &Copy command - &Copier la commande + &Copy command + &Copier la commande - &Copy history - &Copier l'historique + &Copy history + &Copier l'historique - Save history as... - Sauvegarder l'historique sous... + Save history as... + Sauvegarder l'historique sous... - Insert file name... - Insérez un nom de fichier... + Insert file name... + Insérez un nom de fichier... - Save History - Sauvegarder l'historique + Save History + Sauvegarder l'historique - Macro Files (*.FCMacro *.py) - Fichiers Macro(*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + Fichiers Macro(*.FCMacro *.py) - Insert file name - Insérez un nom de fichier + Insert file name + Insérez un nom de fichier - All Files (*.*) - Tous les fichiers (*.*) + All Files (*.*) + Tous les fichiers (*.*) - Unhandled std C++ exception. - Exception non gérée de std C++. + Unhandled std C++ exception. + Exception non gérée de std C++. - Word wrap - Retour à la ligne + Word wrap + Retour à la ligne - &Copy - &Copier + &Copy + &Copier - &Paste - &Coller + &Paste + &Coller - Select All - Tout sélectionner + Select All + Tout sélectionner - Clear console - Vider la console + Clear console + Vider la console - - + + Gui::PythonEditor - Comment - Commentaire + Comment + Commentaire - Uncomment - Décommenter + Uncomment + Décommenter - - + + Gui::RecentFilesAction - Open file %1 - Ouvrir le fichier %1 + Open file %1 + Ouvrir le fichier %1 - File not found - Fichier introuvable + File not found + Fichier introuvable - The file '%1' cannot be opened. - Impossible d'ouvrir le fichier '%1'. + The file '%1' cannot be opened. + Impossible d'ouvrir le fichier '%1'. - - + + Gui::SelectModule - Select module - Sélectionner le module + Select module + Sélectionner le module - Open %1 as - Ouvrir '%1' comme + Open %1 as + Ouvrir '%1' comme - Select - Sélectionner + Select + Sélectionner - - + + Gui::StdCmdDescription - Help - Aide + Help + Aide - Des&cription - Des&cription + Des&cription + Des&cription - Long description of commands - Description longue des commandes + Long description of commands + Description longue des commandes - - + + Gui::StdCmdDownloadOnlineHelp - Help - Aide + Help + Aide - Download online help - Télécharger l'aide en ligne + Download online help + Télécharger l'aide en ligne - Download %1's online help - Télécharger l'aide en ligne de %1 + Download %1's online help + Télécharger l'aide en ligne de %1 - Non-existing directory - Dossier inexistant + Non-existing directory + Dossier inexistant - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - Le dossier '%1' n'existe pas. + Le dossier '%1' n'existe pas. Voulez-vous spécifier un dossier existant? - Missing permission - Erreur de droit d'accès + Missing permission + Erreur de droit d'accès - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - Vous n'avez pas l'accès en écriture à '%1'. Voulez-vous indiquer un autre dossier? + Vous n'avez pas l'accès en écriture à '%1'. Voulez-vous indiquer un autre dossier? - Stop downloading - Arrêter le téléchargement + Stop downloading + Arrêter le téléchargement - - + + Gui::StdCmdPythonHelp - Tools - Outils + Tools + Outils - Automatic python modules documentation - Documentation automatique des modules python + Automatic python modules documentation + Documentation automatique des modules python - Opens a browser to show the Python modules documentation - Ouvre un navigateur pour afficher la documentation des modules Python + Opens a browser to show the Python modules documentation + Ouvre un navigateur pour afficher la documentation des modules Python - - + + Gui::TaskBoxAngle - Angle - Angle + Angle + Angle - - + + Gui::TaskBoxPosition - Position - Position + Position + Position - - + + Gui::TaskView::TaskAppearance - Plot mode: - Mode de tracé : + Plot mode: + Mode de tracé : - Point size: - Taille de point : + Point size: + Taille de point : - Line width: - Épaisseur de ligne : + Line width: + Épaisseur de ligne : - Transparency: - Transparence : + Transparency: + Transparence : - Appearance - Apparence + Appearance + Apparence - Document window: - Fenêtre de document: + Document window: + Fenêtre de document: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - Une boîte de dialogue est déjà ouverte dans le panneau des tâches + A dialog is already open in the task panel + Une boîte de dialogue est déjà ouverte dans le panneau des tâches - - + + Gui::TaskView::TaskEditControl - Edit - Éditer + Edit + Éditer - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Apparence + Appearance + Apparence - ... - ... + ... + ... - edit selection - modifier la sélection + edit selection + modifier la sélection - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Appuyez sur le bouton gauche de la souris + Press left mouse button + Appuyez sur le bouton gauche de la souris - Press SHIFT button - Appuyez sur la touche SHIFT + Press SHIFT button + Appuyez sur la touche SHIFT - Press ALT button - Appuyez sur la touche ALT + Press ALT button + Appuyez sur la touche ALT - Press CTRL and SHIFT buttons - Appuyer sur les touches CTRL et SHIFT + Press CTRL and SHIFT buttons + Appuyer sur les touches CTRL et SHIFT - - + + Gui::TreeDockWidget - Tree view - Vue arborescente + Tree view + Vue arborescente - - + + Gui::TreeWidget - Create group... - Créer un groupe... + Create group... + Créer un groupe... - Create a group - Créer un groupe + Create a group + Créer un groupe - Group - Groupe + Group + Groupe - Rename - Renommer + Rename + Renommer - Rename object - Renommer un objet + Rename object + Renommer un objet - Labels & Attributes - Étiquettes & attributs + Labels & Attributes + Étiquettes & attributs - Application - Application + Application + Application - Finish editing - Terminer l'édition + Finish editing + Terminer l'édition - Finish editing object - Terminer l'édition de l'objet + Finish editing object + Terminer l'édition de l'objet - Activate document - Activer le document + Activate document + Activer le document - Activate document %1 - Activer document %1 + Activate document %1 + Activer document %1 - - + + Gui::View3DInventor - Export PDF - Exporter vers PDF + Export PDF + Exporter vers PDF - PDF file (*.pdf) - Fichier PDF (*.pdf) + PDF file (*.pdf) + Fichier PDF (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Sélectionner l'atelier '%1' + Select the '%1' workbench + Sélectionner l'atelier '%1' - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - <qt>Entrer nom d'utilisateur et mot de passe pour "%1" à %2</qt> + <qt>Enter username and password for "%1" at %2</qt> + <qt>Entrer nom d'utilisateur et mot de passe pour "%1" à %2</qt> - <qt>Connect to proxy "%1" using:</qt> - <qt>Se connecter au proxy à l'aide de « %1 »:</qt> + <qt>Connect to proxy "%1" using:</qt> + <qt>Se connecter au proxy à l'aide de « %1 »:</qt> - - + + Position - Form - Forme + Form + Forme - X: - X : + X: + X : - Y: - Y : + Y: + Y : - Z: - Z : + Z: + Z : - 0.1 mm - 0,1 mm + 0.1 mm + 0,1 mm - 0.5 mm - 0,5 mm + 0.5 mm + 0,5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Accrochage de grille + Grid Snap in + Accrochage de grille - - + + PropertyListDialog - Invalid input - Saisie invalide + Invalid input + Saisie invalide - Input in line %1 is not a number - + Input in line %1 is not a number + L'entrée à la ligne %1 n'est pas un nombre - - + + QDockWidget - Tree view - Vue arborescente + Tree view + Vue arborescente - Property view - Affichage des propriétés + Property view + Affichage des propriétés - Selection view - Afficher la sélection + Selection view + Afficher la sélection - Report view - Vue rapport + Report view + Vue rapport - Task View - Afficher les tâches + Task View + Afficher les tâches - Combo View - Vue combinée + Combo View + Vue combinée - Toolbox - Boîte à outils + Toolbox + Boîte à outils - Python console - Console Python + Python console + Console Python - Display properties - Propriétés d'affichage + Display properties + Propriétés d'affichage - - + + QObject - General - Général + General + Général - Display - Affichage + Display + Affichage - Unknown filetype - Type de fichier inconnu + Unknown filetype + Type de fichier inconnu - Cannot open unknown filetype: %1 - Impossible d'ouvrir un type de fichier inconnu : %1 + Cannot open unknown filetype: %1 + Impossible d'ouvrir un type de fichier inconnu : %1 - Cannot save to unknown filetype: %1 - Impossible de sauvegarder ce type de fichier inconnu : %1 + Cannot save to unknown filetype: %1 + Impossible de sauvegarder ce type de fichier inconnu : %1 - Workbench failure - Atelier défaillant + Workbench failure + Atelier défaillant - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Impossible de charger l'assistant Qt (%1) + Unable to launch Qt Assistant (%1) + Impossible de charger l'assistant Qt (%1) - Exception - Exception + Exception + Exception - Open document - Ouvrir un document + Open document + Ouvrir un document - Import file - Importer un fichier + Import file + Importer un fichier - Export file - Exporter un fichier + Export file + Exporter un fichier - Printing... - Impression... + Printing... + Impression... - Cannot load workbench - Impossible de charger l'atelier + Cannot load workbench + Impossible de charger l'atelier - A general error occurred while loading the workbench - Une erreur générale s'est produite lors du chargement de l'atelier + A general error occurred while loading the workbench + Une erreur générale s'est produite lors du chargement de l'atelier - Save views... - Enregistrer les vues... + Save views... + Enregistrer les vues... - Load views... - Charger les vues... + Load views... + Charger les vues... - Freeze view - Figer la vue + Freeze view + Figer la vue - Clear views - Effacer les vues + Clear views + Effacer les vues - Restore view &%1 - Restaurer la vue &%1 + Restore view &%1 + Restaurer la vue &%1 - Save frozen views - Enregistrer les vues figées + Save frozen views + Enregistrer les vues figées - Frozen views (*.cam) - Vues figées (*.cam) + Frozen views (*.cam) + Vues figées (*.cam) - Restore views - Restaurer les vues + Restore views + Restaurer les vues - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - Importer des vues enregistrées effacera les vues déjà stockées. Voulez-vous continuer? + Importer des vues enregistrées effacera les vues déjà stockées. Voulez-vous continuer? - Restore frozen views - Restaurer les vues figées + Restore frozen views + Restaurer les vues figées - Cannot open file '%1'. - Impossible d'ouvrir le fichier '%1'. + Cannot open file '%1'. + Impossible d'ouvrir le fichier '%1'. - Docked - Dockée + Docked + Dockée - Undocked - Non dockée + Undocked + Non dockée - Fullscreen - Plein écran + Fullscreen + Plein écran - files - fichiers + files + fichiers - Save picture - Enregistrer l'image + Save picture + Enregistrer l'image - New sub-group - Nouveau sous-groupe + New sub-group + Nouveau sous-groupe - Enter the name: - Entrer le nom : + Enter the name: + Entrer le nom : - New text item - Nouvel article texte + New text item + Nouvel article texte - Enter your text: - Saisir votre texte : + Enter your text: + Saisir votre texte : - New integer item - Nouvel article entier + New integer item + Nouvel article entier - Enter your number: - Saisir votre nombre : + Enter your number: + Saisir votre nombre : - New unsigned item - Nouvel article non signé + New unsigned item + Nouvel article non signé - New float item - Nouvel article flottant + New float item + Nouvel article flottant - New Boolean item - Nouvel article booléen + New Boolean item + Nouvel article booléen - Choose an item: - Choisir un article : + Choose an item: + Choisir un article : - Rename group - Renommer le groupe + Rename group + Renommer le groupe - The group '%1' cannot be renamed. - Le groupe '%1' ne peut pas être renommé. + The group '%1' cannot be renamed. + Le groupe '%1' ne peut pas être renommé. - Existing group - Groupe existant + Existing group + Groupe existant - The group '%1' already exists. - Le groupe '%1' existe déjà. + The group '%1' already exists. + Le groupe '%1' existe déjà. - Change value - Changer la valeur + Change value + Changer la valeur - Save document under new filename... - Enregistrer le document sous un nouveau nom… + Save document under new filename... + Enregistrer le document sous un nouveau nom… - Saving aborted - Sauvegarde abandonnée + Saving aborted + Sauvegarde abandonnée - Unsaved document - Document non sauvegardé + Unsaved document + Document non sauvegardé - Save document before close? - Enregistrer le document avant de fermer ? + Save Macro + Enregistrer la macro - Save Macro - Enregistrer la macro + Finish + Terminer - Finish - Terminer + Clear + Effacer - Clear - Effacer + Cancel + Annuler - Cancel - Annuler + Inner + Intérieur - Inner - Intérieur + Outer + Extérieur - Outer - Extérieur + No Browser + Pas de navigateur - No Browser - Pas de navigateur - - - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Impossible d'ouvrir votre navigateur. + Impossible d'ouvrir votre navigateur. Veuillez ouvrir une fenêtre de navigateur et saisir : http://localhost:%1. - No Server - Aucun serveur + No Server + Aucun serveur - Unable to start the server to port %1: %2. - Impossible de démarrer le serveur sur le port %1: %2. + Unable to start the server to port %1: %2. + Impossible de démarrer le serveur sur le port %1: %2. - Unable to open your system browser. - Impossible d'ouvrir le navigateur système. + Unable to open your system browser. + Impossible d'ouvrir le navigateur système. - Options... - Options... + Options... + Options... - Out of memory - Mémoire insuffisante + Out of memory + Mémoire insuffisante - Not enough memory available to display the data. - Mémoire insuffisante pour afficher les données. + Not enough memory available to display the data. + Mémoire insuffisante pour afficher les données. - Cannot find file %1 - Fichier %1 introuvable + Cannot find file %1 + Fichier %1 introuvable - Cannot find file %1 neither in %2 nor in %3 - Impossible de trouver le fichier %1 ni dans %2 ni dans %3 + Cannot find file %1 neither in %2 nor in %3 + Impossible de trouver le fichier %1 ni dans %2 ni dans %3 - Save %1 Document - Enregistrer le document %1 + Save %1 Document + Enregistrer le document %1 - %1 document (*.FCStd) - Document %1 (*.FCStd) + %1 document (*.FCStd) + Document %1 (*.FCStd) - Document not closable - Impossible de fermer le document + Document not closable + Impossible de fermer le document - The document is not closable for the moment. - Impossible de fermer le document pour le moment. + The document is not closable for the moment. + Impossible de fermer le document pour le moment. - No OpenGL - Pas d'OpenGL + No OpenGL + Pas d'OpenGL - This system does not support OpenGL - Ce système ne prend pas en charge OpenGL + This system does not support OpenGL + Ce système ne prend pas en charge OpenGL - Help - Aide + Help + Aide - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Impossible de charger la documentation. Qt 4.4 ou supérieur est requis. + Impossible de charger la documentation. Qt 4.4 ou supérieur est requis. - %1 Help - % 1 Aide + %1 Help + % 1 Aide - Exporting PDF... - Exportation PDF ... + Exporting PDF... + Exportation PDF ... - Wrong selection - Sélection invalide + Wrong selection + Sélection invalide - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Un seul objet sélectionné. Veuillez sélectionner deux objets. Soyez attentif à l'endroit où vous cliquez. + Un seul objet sélectionné. Veuillez sélectionner deux objets. Soyez attentif à l'endroit où vous cliquez. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Veuillez sélectionner deux objets. Soyez attentif à l'endroit où vous cliquez. + Veuillez sélectionner deux objets. Soyez attentif à l'endroit où vous cliquez. - New boolean item - Nouvel élément booléen + New boolean item + Nouvel élément booléen - Navigation styles - Styles de navigation + Navigation styles + Styles de navigation - %1 navigation - %1 de navigation + %1 navigation + %1 de navigation - Move annotation - Déplacer l'annotation + Move annotation + Déplacer l'annotation - Transform - Transformer + Transform + Transformer - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - Le document est en mode édition et ne peut donc être fermé pour le moment. Vous devez soit terminer ou annuler l'édition dans le panneau des Tâches. + Le document est en mode édition et ne peut donc être fermé pour le moment. Vous devez soit terminer ou annuler l'édition dans le panneau des Tâches. - Do you want to close this dialog? - Voulez-vous fermer cette boîte de dialogue? + Do you want to close this dialog? + Voulez-vous fermer cette boîte de dialogue? - Do you want to save your changes to document '%1' before closing? - + Do you want to save your changes to document '%1' before closing? + Voulez-vous enregistrer les modifications apportées au document '%1' avant la fermeture ? - If you don't save, your changes will be lost. - + If you don't save, your changes will be lost. + Si vous n'enregistrez pas, vos modifications seront perdues. - - + + StdBoxSelection - Standard-View - Vue standard + Standard-View + Vue standard - Box selection - Sélection par boîte + Box selection + Sélection par boîte - - + + StdCmdAbout - Help - Aide + Help + Aide - &About %1 - &À propos de %1 + &About %1 + &À propos de %1 - About %1 - À propos de %1 + About %1 + À propos de %1 - - + + StdCmdAboutQt - Help - Aide + Help + Aide - About &Qt - À propos de &Qt + About &Qt + À propos de &Qt - About Qt - À propos de Qt + About Qt + À propos de Qt - - + + StdCmdActivateNextWindow - Window - Fenêtre + Window + Fenêtre - Ne&xt - Su&ivante + Ne&xt + Su&ivante - Activate next window - Activer la fenêtre suivante + Activate next window + Activer la fenêtre suivante - - + + StdCmdActivatePrevWindow - Window - Fenêtre + Window + Fenêtre - Pre&vious - Pré&cédente + Pre&vious + Pré&cédente - Activate previous window - Activer la fenêtre précédente + Activate previous window + Activer la fenêtre précédente - - + + StdCmdAlignment - Edit - Éditer + Edit + Éditer - Alignment... - Alignement... + Alignment... + Alignement... - Align the selected objects - Aligner les objets sélectionnés + Align the selected objects + Aligner les objets sélectionnés - - + + StdCmdArrangeIcons - Window - Fenêtre + Window + Fenêtre - Arrange &Icons - Organiser les &Icônes + Arrange &Icons + Organiser les &Icônes - Arrange Icons - Organiser les icônes + Arrange Icons + Organiser les icônes - - + + StdCmdAxisCross - Standard-View - Vue standard + Standard-View + Vue standard - Toggle axis cross - Afficher les axes de coordonnées + Toggle axis cross + Afficher les axes de coordonnées - - + + StdCmdCascadeWindows - Window - Fenêtre + Window + Fenêtre - &Cascade - &Fenêtres en cascade + &Cascade + &Fenêtres en cascade - Tile pragmatic - Organisation pragmatique + Tile pragmatic + Organisation pragmatique - - + + StdCmdCloseActiveWindow - Window - Fenêtre + Window + Fenêtre - Cl&ose - Fe&rmer + Cl&ose + Fe&rmer - Close active window - Fermer la fenêtre active + Close active window + Fermer la fenêtre active - - + + StdCmdCloseAllWindows - Window - Fenêtre + Window + Fenêtre - Close Al&l - Fermer &tout + Close Al&l + Fermer &tout - Close all windows - Fermer toutes les fenêtres + Close all windows + Fermer toutes les fenêtres - - + + StdCmdCommandLine - Tools - Outils + Tools + Outils - Start command &line... - Démarrer la &ligne de commande... + Start command &line... + Démarrer la &ligne de commande... - Opens the command line in the console - Ouvre la ligne de commande dans la console + Opens the command line in the console + Ouvre la ligne de commande dans la console - - + + StdCmdCopy - Edit - Éditer + Edit + Éditer - C&opy - C&opier + C&opy + C&opier - Copy operation - Opération de copie + Copy operation + Opération de copie - - + + StdCmdCut - Edit - Éditer + Edit + Éditer - &Cut - &Couper + &Cut + &Couper - Cut out - Découpe + Cut out + Découpe - - + + StdCmdDelete - Edit - Éditer + Edit + Éditer - &Delete - &Effacer + &Delete + &Effacer - Deletes the selected objects - Efface les objets sélectionnés + Deletes the selected objects + Efface les objets sélectionnés - - + + StdCmdDemoMode - Standard-View - Vue standard + Standard-View + Vue standard - View turntable... - Vue en rotation... + View turntable... + Vue en rotation... - View turntable - Vue en rotation + View turntable + Vue en rotation - - + + StdCmdDlgCustomize - Tools - Outils + Tools + Outils - Cu&stomize... - Per&sonnaliser... + Cu&stomize... + Per&sonnaliser... - Customize toolbars and command bars - Personnaliser les barres d'outils et de commandes + Customize toolbars and command bars + Personnaliser les barres d'outils et de commandes - - + + StdCmdDlgMacroExecute - Macros ... - Macros ... + Macros ... + Macros ... - Opens a dialog to let you execute a recorded macro - Ouvre une boite de dialogue pour exécuter une macro enregistrée + Opens a dialog to let you execute a recorded macro + Ouvre une boite de dialogue pour exécuter une macro enregistrée - Macro - Macro + Macro + Macro - - + + StdCmdDlgMacroExecuteDirect - Macro - Macro + Macro + Macro - Execute macro - Lancer la macro + Execute macro + Lancer la macro - Execute the macro in the editor - Exécutez la macro dans l'éditeur + Execute the macro in the editor + Exécutez la macro dans l'éditeur - - + + StdCmdDlgMacroRecord - &Macro recording ... - &Enregistrement de macro ... + &Macro recording ... + &Enregistrement de macro ... - Opens a dialog to record a macro - Ouvre une boite de dialogue pour enregistrer une macro + Opens a dialog to record a macro + Ouvre une boite de dialogue pour enregistrer une macro - Macro - Macro + Macro + Macro - - + + StdCmdDlgParameter - Tools - Outils + Tools + Outils - E&dit parameters ... - É&diter paramètres ... + E&dit parameters ... + É&diter paramètres ... - Opens a Dialog to edit the parameters - Ouvre une boite de dialogue pour éditer les paramètres + Opens a Dialog to edit the parameters + Ouvre une boite de dialogue pour éditer les paramètres - - + + StdCmdDlgPreferences - Tools - Outils + Tools + Outils - &Preferences ... - &Préférences ... + &Preferences ... + &Préférences ... - Opens a Dialog to edit the preferences - Ouvre une boite de dialogue pour éditer les préférences + Opens a Dialog to edit the preferences + Ouvre une boite de dialogue pour éditer les préférences - - + + StdCmdDockViewMenu - View - Vue + View + Vue - Vie&ws - Vu&es + Vie&ws + Vu&es - Toggles this window - Bascule cette fenêtre + Toggles this window + Bascule cette fenêtre - - + + StdCmdDrawStyle - Standard-View - Vue standard + Standard-View + Vue standard - Draw style - Style de représentation + Draw style + Style de représentation - - + + StdCmdDuplicateSelection - Edit - Éditer + Edit + Éditer - Duplicate selection - Dupliquer la sélection + Duplicate selection + Dupliquer la sélection - Put duplicates of the selected objects to the active document - Mettre la duplication des objets sélectionnés dans le document actif + Put duplicates of the selected objects to the active document + Mettre la duplication des objets sélectionnés dans le document actif - - + + StdCmdEdit - Edit - Éditer + Edit + Éditer - Toggle &Edit mode - Basculer le mode d'é&dition + Toggle &Edit mode + Basculer le mode d'é&dition - Toggles the selected object's edit mode - Active ou désactive le mode d'édition de l'objet sélectionné + Toggles the selected object's edit mode + Active ou désactive le mode d'édition de l'objet sélectionné - Enters or leaves the selected object's edit mode - Entre ou quitte le mode d'édition de l'objet sélectionné + Enters or leaves the selected object's edit mode + Entre ou quitte le mode d'édition de l'objet sélectionné - - + + StdCmdExport - File - Fichier + File + Fichier - &Export... - &Exporter... + &Export... + &Exporter... - Export an object in the active document - Exporter un fichier dans le document actif + Export an object in the active document + Exporter un fichier dans le document actif - No selection - Pas de sélection + No selection + Pas de sélection - Please select first the objects you want to export. - Veuillez d'abord sélectionner les objets que vous souhaitez exporter. + Please select first the objects you want to export. + Veuillez d'abord sélectionner les objets que vous souhaitez exporter. - - + + StdCmdExportGraphviz - Tools - Outils + Tools + Outils - Dependency graph... - Graphique de dépendance... + Dependency graph... + Graphique de dépendance... - Show the dependency graph of the objects in the active document - Afficher le graphique de dépendance des objets du document actif + Show the dependency graph of the objects in the active document + Afficher le graphique de dépendance des objets du document actif - - + + StdCmdFeatRecompute - File - Fichier + File + Fichier - &Recompute - &Recalculer + &Recompute + &Recalculer - Recompute feature or document - Recalculer la fonction ou le document + Recompute feature or document + Recalculer la fonction ou le document - - + + StdCmdFreeCADFAQ - Help - Aide + Help + Aide - FreeCAD FAQ - FAQ FreeCAD + FreeCAD FAQ + FAQ FreeCAD - Frequently Asked Questions on the FreeCAD website - Foire aux Questions sur le site Web de FreeCAD + Frequently Asked Questions on the FreeCAD website + Foire aux Questions sur le site Web de FreeCAD - Frequently Asked Questions - Foire aux Questions + Frequently Asked Questions + Foire aux Questions - - + + StdCmdFreeCADForum - Help - Aide + Help + Aide - FreeCAD Forum - Forum FreeCAD + FreeCAD Forum + Forum FreeCAD - The FreeCAD forum, where you can find help from other users - Le forum FreeCAD, où vous pouvez trouver l'aide d'autres utilisateurs + The FreeCAD forum, where you can find help from other users + Le forum FreeCAD, où vous pouvez trouver l'aide d'autres utilisateurs - The FreeCAD Forum - Le Forum FreeCAD + The FreeCAD Forum + Le Forum FreeCAD - - + + StdCmdFreeCADPowerUserHub - Help - Aide + Help + Aide - Python scripting documentation - Documentation pour scripter en Python + Python scripting documentation + Documentation pour scripter en Python - Python scripting documentation on the FreeCAD website - Documentation sur le site FreeCAD pour scripter en Python + Python scripting documentation on the FreeCAD website + Documentation sur le site FreeCAD pour scripter en Python - PowerUsers documentation - Documentation « PowerUsers » + PowerUsers documentation + Documentation « PowerUsers » - - + + StdCmdFreeCADUserHub - Help - Aide + Help + Aide - Users documentation - Documentation utilisateurs + Users documentation + Documentation utilisateurs - Documentation for users on the FreeCAD website - Documentation pour les utilisateurs sur le site Web de FreeCAD + Documentation for users on the FreeCAD website + Documentation pour les utilisateurs sur le site Web de FreeCAD - - + + StdCmdFreeCADWebsite - Help - Aide + Help + Aide - FreeCAD Website - Site Web de FreeCAD + FreeCAD Website + Site Web de FreeCAD - The FreeCAD website - Le site web de FreeCAD + The FreeCAD website + Le site web de FreeCAD - - + + StdCmdFreezeViews - Standard-View - Vue standard + Standard-View + Vue standard - Freeze display - Figer l'affichage + Freeze display + Figer l'affichage - Freezes the current view position - Figer la position actuelle de la vue + Freezes the current view position + Figer la position actuelle de la vue - - + + StdCmdHideObjects - Standard-View - Vue standard + Standard-View + Vue standard - Hide all objects - Masquer tous les objets + Hide all objects + Masquer tous les objets - Hide all objects in the document - Masquer tous les objets dans le document + Hide all objects in the document + Masquer tous les objets dans le document - - + + StdCmdHideSelection - Standard-View - Vue standard + Standard-View + Vue standard - Hide selection - Masquer la sélection + Hide selection + Masquer la sélection - Hide all selected objects - Masquer tous les objets sélectionnés + Hide all selected objects + Masquer tous les objets sélectionnés - - + + StdCmdImport - File - Fichier + File + Fichier - &Import... - &Importer... + &Import... + &Importer... - Import a file in the active document - Importer un fichier dans le document actif + Import a file in the active document + Importer un fichier dans le document actif - Supported formats - Formats supportés + Supported formats + Formats supportés - All files (*.*) - Tous les fichiers (*.*) + All files (*.*) + Tous les fichiers (*.*) - - + + StdCmdMacroStartDebug - Macro - Macro + Macro + Macro - Debug macro - Déboguer la macro + Debug macro + Déboguer la macro - Start debugging of macro - Démarrer le débogage de macro + Start debugging of macro + Démarrer le débogage de macro - - + + StdCmdMacroStepInto - Macro - Macro + Macro + Macro - Step into - Pénétrer dans + Step into + Pénétrer dans - - + + StdCmdMacroStepOver - Macro - Macro + Macro + Macro - Step over - Passer outre + Step over + Passer outre - - + + StdCmdMacroStopDebug - Macro - Macro + Macro + Macro - Stop debugging - Arrêter le débogage + Stop debugging + Arrêter le débogage - Stop debugging of macro - Arrêter le débogage de macro + Stop debugging of macro + Arrêter le débogage de macro - - + + StdCmdMacroStopRecord - Macro - Macro + Macro + Macro - S&top macro recording - Arrê&ter l'enregistrement de la macro + S&top macro recording + Arrê&ter l'enregistrement de la macro - Stop the macro recording session - Arrêter le fonctionnement de la session d'enregistrement de macro + Stop the macro recording session + Arrêter le fonctionnement de la session d'enregistrement de macro - - + + StdCmdMeasureDistance - View - Vue + View + Vue - Measure distance - Mesurer une distance + Measure distance + Mesurer une distance - - + + StdCmdMeasurementSimple - Tools - Outils + Tools + Outils - Measures distance between two selected objects - Mesure la distance entre deux objets sélectionnés + Measures distance between two selected objects + Mesure la distance entre deux objets sélectionnés - Measure distance - Mesurer une distance + Measure distance + Mesurer une distance - - + + StdCmdMergeProjects - File - Fichier + File + Fichier - Merge project... - Fusionner un projet... + Merge project... + Fusionner un projet... - Merge project - Fusionner un projet + Merge project + Fusionner un projet - %1 document (*.fcstd) - document %1 (*.fcstd) + %1 document (*.fcstd) + document %1 (*.fcstd) - Cannot merge project with itself. - Impossible de fusionner le projet avec lui-même. + Cannot merge project with itself. + Impossible de fusionner le projet avec lui-même. - - + + StdCmdNew - File - Fichier + File + Fichier - &New - &Nouveau + &New + &Nouveau - Create a new empty document - Créer un nouveau document vide + Create a new empty document + Créer un nouveau document vide - Unnamed - Sans nom + Unnamed + Sans nom - - + + StdCmdOnlineHelp - Help - Aide + Help + Aide - Show help to the application - Montrer l'aide dans l'application + Show help to the application + Montrer l'aide dans l'application - - + + StdCmdOnlineHelpWebsite - Help - Aide + Help + Aide - Help Website - Site Web d'aide + Help Website + Site Web d'aide - The website where the help is maintained - Le site web où l'aide est maintenue + The website where the help is maintained + Le site web où l'aide est maintenue - - + + StdCmdOpen - File - Fichier + File + Fichier - &Open... - &Ouvrir... + &Open... + &Ouvrir... - Open a document or import files - Ouvrir un document ou importer des fichiers + Open a document or import files + Ouvrir un document ou importer des fichiers - Supported formats - Formats supportés + Supported formats + Formats supportés - All files (*.*) - Tous les fichiers (*.*) + All files (*.*) + Tous les fichiers (*.*) - Cannot open file - + Cannot open file + Impossible d'ouvrir le fichier - Loading the file %1 is not supported - + Loading the file %1 is not supported + Charger le fichier %1 n'est pas pris en charge - - + + StdCmdPaste - Edit - Éditer + Edit + Éditer - &Paste - &Coller + &Paste + &Coller - Paste operation - Opération de collage + Paste operation + Opération de collage - - + + StdCmdPlacement - Edit - Éditer + Edit + Éditer - Placement... - Positionnement... + Placement... + Positionnement... - Place the selected objects - Positionner les objets sélectionnés + Place the selected objects + Positionner les objets sélectionnés - - + + StdCmdPrint - File - Fichier + File + Fichier - &Print... - &Imprimer... + &Print... + &Imprimer... - Print the document - Imprimer le document + Print the document + Imprimer le document - - + + StdCmdPrintPdf - File - Fichier + File + Fichier - &Export PDF... - &Exporter au format PDF... + &Export PDF... + &Exporter au format PDF... - Export the document as PDF - Exporter le document au format PDF + Export the document as PDF + Exporter le document au format PDF - - + + StdCmdPrintPreview - File - Fichier + File + Fichier - &Print preview... - &Aperçu avant impression... + &Print preview... + &Aperçu avant impression... - Print the document - Imprimer le document + Print the document + Imprimer le document - Print preview - Aperçu avant impression + Print preview + Aperçu avant impression - - + + StdCmdProjectInfo - File - Fichier + File + Fichier - Project i&nformation... - I&nformations sur le projet ... + Project i&nformation... + I&nformations sur le projet ... - Show details of the currently active project - Afficher les détails du projet actif + Show details of the currently active project + Afficher les détails du projet actif - - + + StdCmdProjectUtil - Tools - Outils + Tools + Outils - Project utility... - Utilitaire de projet... + Project utility... + Utilitaire de projet... - Utility to extract or create project files - Utilitaire pour extraire ou créer des fichiers de projet + Utility to extract or create project files + Utilitaire pour extraire ou créer des fichiers de projet - - + + StdCmdPythonWebsite - Help - Aide + Help + Aide - Python Website - Site Web Python + Python Website + Site Web Python - The official Python website - Le site officiel de Python + The official Python website + Le site officiel de Python - - + + StdCmdQuit - File - Fichier + File + Fichier - E&xit - &Quitter + E&xit + &Quitter - Quits the application - Quitte l'application + Quits the application + Quitte l'application - - + + StdCmdRandomColor - File - Fichier + File + Fichier - Random color - Couleur aléatoire + Random color + Couleur aléatoire - - + + StdCmdRecentFiles - File - Fichier + File + Fichier - Recent files - Fichiers récents + Recent files + Fichiers récents - Recent file list - Liste des fichiers récents + Recent file list + Liste des fichiers récents - - + + StdCmdRedo - Edit - Éditer + Edit + Éditer - &Redo - &Rétablir + &Redo + &Rétablir - Redoes a previously undone action - Rétablit une action précédemment annulée + Redoes a previously undone action + Rétablit une action précédemment annulée - - + + StdCmdRefresh - Edit - Éditer + Edit + Éditer - &Refresh - &Rafraîchir + &Refresh + &Rafraîchir - Recomputes the current active document - Recalculer le document actif + Recomputes the current active document + Recalculer le document actif - - + + StdCmdSave - File - Fichier + File + Fichier - &Save - &Enregistrer + &Save + &Enregistrer - Save the active document - Enregistrer le document actif + Save the active document + Enregistrer le document actif - - + + StdCmdSaveAs - File - Fichier + File + Fichier - Save &As... - Enregistrer &sous… + Save &As... + Enregistrer &sous… - Save the active document under a new file name - Enregistrer le document actif sous un nouveau nom + Save the active document under a new file name + Enregistrer le document actif sous un nouveau nom - - + + StdCmdSceneInspector - Tools - Outils + Tools + Outils - Scene inspector... - Inspecteur de scène... + Scene inspector... + Inspecteur de scène... - Scene inspector - Inspecteur de scène + Scene inspector + Inspecteur de scène - - + + StdCmdSelectAll - Edit - Éditer + Edit + Éditer - Select &All - &Tout sélectionner + Select &All + &Tout sélectionner - Select all - Tout sélectionner + Select all + Tout sélectionner - - + + StdCmdSetAppearance - Standard-View - Vue standard + Standard-View + Vue standard - Appearance... - Apparence... + Appearance... + Apparence... - Sets the display properties of the selected object - Définit les propriétés d'affichage de l'objet sélectionné + Sets the display properties of the selected object + Définit les propriétés d'affichage de l'objet sélectionné - - + + StdCmdShowObjects - Standard-View - Vue standard + Standard-View + Vue standard - Show all objects - Afficher tous les objets + Show all objects + Afficher tous les objets - Show all objects in the document - Afficher tous les objets dans le document + Show all objects in the document + Afficher tous les objets dans le document - - + + StdCmdShowSelection - Standard-View - Vue standard + Standard-View + Vue standard - Show selection - Afficher la sélection + Show selection + Afficher la sélection - Show all selected objects - Afficher tous les objets sélectionnés + Show all selected objects + Afficher tous les objets sélectionnés - - + + StdCmdStatusBar - View - Vue + View + Vue - Status bar - Barre d'état + Status bar + Barre d'état - Toggles the status bar - Bascule l'affichage de la barre d'état + Toggles the status bar + Bascule l'affichage de la barre d'état - - + + StdCmdTextureMapping - Tools - Outils + Tools + Outils - Texture mapping... - Mappage de texture... + Texture mapping... + Mappage de texture... - Texture mapping - Mappage de texture + Texture mapping + Mappage de texture - - + + StdCmdTileWindows - Window - Fenêtre + Window + Fenêtre - &Tile - &Mosaïque + &Tile + &Mosaïque - Tile the windows - Disposer les fenêtres en mosaïque + Tile the windows + Disposer les fenêtres en mosaïque - - + + StdCmdToggleBreakpoint - Macro - Macro + Macro + Macro - Toggle breakpoint - Basculer le point d'arrêt + Toggle breakpoint + Basculer le point d'arrêt - - + + StdCmdToggleClipPlane - Standard-View - Vue standard + Standard-View + Vue standard - Clipping plane - Plan de coupe + Clipping plane + Plan de coupe - Toggles clipping plane for active view - Bascule le plan de coupe pour la vue active + Toggles clipping plane for active view + Bascule le plan de coupe pour la vue active - - + + StdCmdToggleNavigation - Standard-View - Vue standard + Standard-View + Vue standard - Toggle navigation/Edit mode - Basculer en mode navigation/édition + Toggle navigation/Edit mode + Basculer en mode navigation/édition - Toggle between navigation and edit mode - Basculer entre le mode navigation et le mode d'édition + Toggle between navigation and edit mode + Basculer entre le mode navigation et le mode d'édition - - + + StdCmdToggleObjects - Standard-View - Vue standard + Standard-View + Vue standard - Toggle all objects - Basculer tous les objets + Toggle all objects + Basculer tous les objets - Toggles visibility of all objects in the active document - Bascule la visibilité de tous les objets dans le document actif + Toggles visibility of all objects in the active document + Bascule la visibilité de tous les objets dans le document actif - - + + StdCmdToggleSelectability - Standard-View - Vue standard + Standard-View + Vue standard - Toggle selectability - Basculer la sélectivité + Toggle selectability + Basculer la sélectivité - Toggles the property of the objects to get selected in the 3D-View - Basculer la propriété des objets à sélectionner dans la vue 3D + Toggles the property of the objects to get selected in the 3D-View + Basculer la propriété des objets à sélectionner dans la vue 3D - - + + StdCmdToggleVisibility - Standard-View - Vue standard + Standard-View + Vue standard - Toggle visibility - Basculer la visibilité + Toggle visibility + Basculer la visibilité - Toggles visibility - Bascule la visibilité + Toggles visibility + Bascule la visibilité - - + + StdCmdToolBarMenu - View - Vue + View + Vue - Tool&bars - Barres d'&outils + Tool&bars + Barres d'&outils - Toggles this window - Bascule cette fenêtre + Toggles this window + Bascule cette fenêtre - - + + StdCmdTransform - Edit - Éditer + Edit + Éditer - Transform... - Transformer... + Transform... + Transformer... - Transform the geometry of selected objects - Transformer la géométrie des objets sélectionnés + Transform the geometry of selected objects + Transformer la géométrie des objets sélectionnés - - + + StdCmdTransformManip - Edit - Éditer + Edit + Éditer - Transform - Transformer + Transform + Transformer - Transform the selected object in the 3d view - Transformer l'objet sélectionné dans la vue 3D + Transform the selected object in the 3d view + Transformer l'objet sélectionné dans la vue 3D - - + + StdCmdTreeSelection - View - Vue + View + Vue - Go to selection - Aller à la sélection + Go to selection + Aller à la sélection - Scroll to first selected item - Défiler jusqu'au premier élément sélectionné + Scroll to first selected item + Défiler jusqu'au premier élément sélectionné - - + + StdCmdUndo - Edit - Éditer + Edit + Éditer - &Undo - &Annuler + &Undo + &Annuler - Undo exactly one action - Annuler exactement une action + Undo exactly one action + Annuler exactement une action - - + + StdCmdUnitsCalculator - Tools - Outils + Tools + Outils - &Units calculator... - Calculateur d'unités... + &Units calculator... + Calculateur d'unités... - Start the units calculator - Démarrer la calculatrice d'unités + Start the units calculator + Démarrer la calculatrice d'unités - - + + StdCmdUserInterface - View - Vue + View + Vue - Dock views - Ancrer les vues + Dock views + Ancrer les vues - Dock all top-level views - Ancrer toutes les vues de premier niveau + Dock all top-level views + Ancrer toutes les vues de premier niveau - - + + StdCmdViewAxo - Standard-View - Vue standard + Standard-View + Vue standard - Axometric - Axonométrique + Axometric + Axonométrique - Set to axometric view - Passer en vue axonométrique + Set to axometric view + Passer en vue axonométrique - - + + StdCmdViewBottom - Standard-View - Vue standard + Standard-View + Vue standard - Bottom - Dessous + Bottom + Dessous - Set to bottom view - Afficher la vue de dessous + Set to bottom view + Afficher la vue de dessous - - + + StdCmdViewCreate - Standard-View - Vue standard + Standard-View + Vue standard - Create new view - Créer une nouvelle vue + Create new view + Créer une nouvelle vue - Creates a new view window for the active document - Créez une nouvelle fenêtre de vue pour le document actif + Creates a new view window for the active document + Créez une nouvelle fenêtre de vue pour le document actif - - + + StdCmdViewExample1 - Standard-View - Vue standard + Standard-View + Vue standard - Inventor example #1 - Exemple Inventor #1 + Inventor example #1 + Exemple Inventor #1 - Shows a 3D texture with manipulator - Affiche une texture 3D avec manipulation + Shows a 3D texture with manipulator + Affiche une texture 3D avec manipulation - - + + StdCmdViewExample2 - Standard-View - Vue standard + Standard-View + Vue standard - Inventor example #2 - Exemple Inventor #2 + Inventor example #2 + Exemple Inventor #2 - Shows spheres and drag-lights - Affiche des sphères et des lumières déplaçables + Shows spheres and drag-lights + Affiche des sphères et des lumières déplaçables - - + + StdCmdViewExample3 - Standard-View - Vue standard + Standard-View + Vue standard - Inventor example #3 - Exemple Inventor #3 + Inventor example #3 + Exemple Inventor #3 - Shows a animated texture - Affiche une texture animée + Shows a animated texture + Affiche une texture animée - - + + StdCmdViewFitAll - Standard-View - Vue standard + Standard-View + Vue standard - Fit all - Tout afficher + Fit all + Tout afficher - Fits the whole content on the screen - Affiche l'ensemble du contenu à l'écran + Fits the whole content on the screen + Affiche l'ensemble du contenu à l'écran - - + + StdCmdViewFitSelection - Standard-View - Vue standard + Standard-View + Vue standard - Fit selection - Affiche la sélection + Fit selection + Affiche la sélection - Fits the selected content on the screen - Affiche le contenu sélectionné à l'écran + Fits the selected content on the screen + Affiche le contenu sélectionné à l'écran - - + + StdCmdViewFront - Standard-View - Vue standard + Standard-View + Vue standard - Front - Face + Front + Face - Set to front view - Afficher la vue de face + Set to front view + Afficher la vue de face - - + + StdCmdViewIvIssueCamPos - Standard-View - Vue standard + Standard-View + Vue standard - Issue camera position - Récupérer la position de la caméra + Issue camera position + Récupérer la position de la caméra - Issue the camera position to the console and to a macro, to easily recall this position - Récupérer la position de la caméra dans la console et dans une macro, pour réutiliser facilement cette position + Issue the camera position to the console and to a macro, to easily recall this position + Récupérer la position de la caméra dans la console et dans une macro, pour réutiliser facilement cette position - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Vue standard + Standard-View + Vue standard - Stereo Interleaved Columns - Colonnes stéréo entrelacées + Stereo Interleaved Columns + Colonnes stéréo entrelacées - Switch stereo viewing to Interleaved Columns - Basculer la vision stéréo vers la technique des colonnes entrelacées + Switch stereo viewing to Interleaved Columns + Basculer la vision stéréo vers la technique des colonnes entrelacées - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Vue standard + Standard-View + Vue standard - Stereo Interleaved Rows - Lignes stéréo entrelacées + Stereo Interleaved Rows + Lignes stéréo entrelacées - Switch stereo viewing to Interleaved Rows - Basculer la vision stéréo vers la technique des ligne entrelacées + Switch stereo viewing to Interleaved Rows + Basculer la vision stéréo vers la technique des ligne entrelacées - - + + StdCmdViewIvStereoOff - Standard-View - Vue standard + Standard-View + Vue standard - Stereo Off - Désactiver la stéréo + Stereo Off + Désactiver la stéréo - Switch stereo viewing off - Désactiver la vision stéréo + Switch stereo viewing off + Désactiver la vision stéréo - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Vue standard + Standard-View + Vue standard - Stereo quad buffer - Tampon stéréo quadruple + Stereo quad buffer + Tampon stéréo quadruple - Switch stereo viewing to quad buffer - Basculer la vision stéreo vers la technique de tampon quadruple + Switch stereo viewing to quad buffer + Basculer la vision stéreo vers la technique de tampon quadruple - - + + StdCmdViewIvStereoRedGreen - Standard-View - Vue standard + Standard-View + Vue standard - Stereo red/green - Stéréo rouge/vert + Stereo red/cyan + Stéréo rouge/cyan - Switch stereo viewing to red/green - Basculer la vue stéréo vers la technique anaglyphique rouge/vert + Switch stereo viewing to red/cyan + Basculer la vision stéréoscopique vers rouge/cyan - - Stereo red/cyan - - - - Switch stereo viewing to red/cyan - - - - + + StdCmdViewLeft - Standard-View - Vue standard + Standard-View + Vue standard - Left - Gauche + Left + Gauche - Set to left view - Afficher la vue de gauche + Set to left view + Afficher la vue de gauche - - + + StdCmdViewRear - Standard-View - Vue standard + Standard-View + Vue standard - Rear - Arrière + Rear + Arrière - Set to rear view - Afficher la vue arrière + Set to rear view + Afficher la vue arrière - - + + StdCmdViewRight - Standard-View - Vue standard + Standard-View + Vue standard - Right - Droit + Right + Droit - Set to right view - Afficher la vue de droite + Set to right view + Afficher la vue de droite - - + + StdCmdViewRotateLeft - Standard-View - Vue standard + Standard-View + Vue standard - Rotate Left - Rotation à gauche + Rotate Left + Rotation à gauche - Rotate the view by 90° counter-clockwise - Faire pivoter l'affichage de 90° dans le sens anti-horaire + Rotate the view by 90° counter-clockwise + Faire pivoter l'affichage de 90° dans le sens anti-horaire - - + + StdCmdViewRotateRight - Standard-View - Vue standard + Standard-View + Vue standard - Rotate Right - Rotation à droite + Rotate Right + Rotation à droite - Rotate the view by 90° clockwise - Faire pivoter l'affichage de 90° dans le sens horaire + Rotate the view by 90° clockwise + Faire pivoter l'affichage de 90° dans le sens horaire - - + + StdCmdViewTop - Standard-View - Vue standard + Standard-View + Vue standard - Top - Dessus + Top + Dessus - Set to top view - Afficher la vue de dessus + Set to top view + Afficher la vue de dessus - - + + StdCmdViewVR - Standard-View - Vue standard + Standard-View + Vue standard - FreeCAD-VR - + FreeCAD-VR + FreeCAD-VR - Extend the FreeCAD 3D Window to a Oculus Rift - + Extend the FreeCAD 3D Window to a Oculus Rift + Étendre la fenêtre 3D FreeCAD pour l'Oculus Rift - - + + StdCmdWhatsThis - Help - Aide + Help + Aide - &What's This? - &Qu'est-ce que c'est ? + &What's This? + &Qu'est-ce que c'est ? - What's This - Qu'est-ce que c'est + What's This + Qu'est-ce que c'est - - + + StdCmdWindows - Window - Fenêtre + Window + Fenêtre - &Windows... - &Fenêtres... + &Windows... + &Fenêtres... - Windows list - Liste des fenêtres + Windows list + Liste des fenêtres - - + + StdCmdWindowsMenu - Window - Fenêtre + Window + Fenêtre - Activates this window - Active cette fenêtre + Activates this window + Active cette fenêtre - - + + StdCmdWorkbench - View - Vue + View + Vue - Workbench - Atelier + Workbench + Atelier - Switch between workbenches - Basculer entre les ateliers + Switch between workbenches + Basculer entre les ateliers - - + + StdOrthographicCamera - Standard-View - Vue standard + Standard-View + Vue standard - Orthographic view - Vue orthographique + Orthographic view + Vue orthographique - Switches to orthographic view mode - Bascule vers le mode de vue orthographique + Switches to orthographic view mode + Bascule vers le mode de vue orthographique - - + + StdPerspectiveCamera - Standard-View - Vue standard + Standard-View + Vue standard - Perspective view - Vue en perspective + Perspective view + Vue en perspective - Switches to perspective view mode - Bascule en mode de vue perspective + Switches to perspective view mode + Bascule en mode de vue perspective - - + + StdViewBoxZoom - Standard-View - Vue standard + Standard-View + Vue standard - Box zoom - Zoom de sélection + Box zoom + Zoom de sélection - - + + StdViewDockUndockFullscreen - Standard-View - Vue standard + Standard-View + Vue standard - Document window - Fenêtre de document + Document window + Fenêtre de document - Display the active view either in fullscreen, in undocked or docked mode - Afficher la vue active soit en mode plein écran, non ancrée ou ancrée + Display the active view either in fullscreen, in undocked or docked mode + Afficher la vue active soit en mode plein écran, non ancrée ou ancrée - - + + StdViewScreenShot - Standard-View - Vue standard + Standard-View + Vue standard - Save picture... - Enregistrer l'image… + Save picture... + Enregistrer l'image… - Creates a screenshot of the active view - Crée une capture d'écran de la vue active + Creates a screenshot of the active view + Crée une capture d'écran de la vue active - - + + StdViewZoomIn - Standard-View - Vue standard + Standard-View + Vue standard - Zoom In - Zoom avant + Zoom In + Zoom avant - - + + StdViewZoomOut - Standard-View - Vue standard + Standard-View + Vue standard - Zoom Out - Zoom arrière + Zoom Out + Zoom arrière - - + + Std_Delete - Object dependencies - Dépendances des objets + Object dependencies + Dépendances des objets - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - Cet objet est référencé par d'autres objets qui pourraient ainsi être cassés. Êtes-vous sûr de continuer ? + Cet objet est référencé par d'autres objets qui pourraient ainsi être cassés. Êtes-vous sûr de continuer ? - - + + Std_DrawStyle - As is - Comme actuellement + As is + Comme actuellement - Normal mode - Mode normal + Normal mode + Mode normal - Wireframe - Filaire + Wireframe + Filaire - Wireframe mode - Mode filaire + Wireframe mode + Mode filaire - Flat lines - Filaire ombré + Flat lines + Filaire ombré - Flat lines mode - Mode filaire ombré + Flat lines mode + Mode filaire ombré - Shaded - Ombré + Shaded + Ombré - Shaded mode - Mode ombré + Shaded mode + Mode ombré - Points - Points + Points + Points - Points mode - Mode points + Points mode + Mode points - - + + Std_DuplicateSelection - Object dependencies - Dépendances des objets + Object dependencies + Dépendances des objets - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - Les objets sélectionnés ont une dépendance à des objets non sélectionnés. Voulez-vous les dupliquer aussi ? + Les objets sélectionnés ont une dépendance à des objets non sélectionnés. Voulez-vous les dupliquer aussi ? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz non trouvé + Graphviz not found + Graphviz non trouvé - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz n'a pas pu être trouvé sur votre système. Si il est déjà installé, voulez-vous indiquer son chemin d'installation? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Graphviz n'a pas pu être trouvé sur votre système. Si il est déjà installé, voulez-vous indiquer son chemin d'installation? - Graphviz installation path - Chemin d'installation de graphviz + Graphviz installation path + Chemin d'installation de graphviz - Dependency graph - Graphique de dépendance + Dependency graph + Graphique de dépendance - Graphviz failed - Échec de graphviz + Graphviz failed + Échec de graphviz - Graphviz failed to create an image file - Graphviz n'a pas pu créer un fichier d'image + Graphviz failed to create an image file + Graphviz n'a pas pu créer un fichier d'image - - + + Workbench - &File - &Fichier + &File + &Fichier - &Edit - &Édition + &Edit + &Édition - Standard views - Vues standards + Standard views + Vues standards - &Stereo - &Stéréo + &Stereo + &Stéréo - &Zoom - &Zoom + &Zoom + &Zoom - Visibility - Visibilité + Visibility + Visibilité - &View - &Affichage + &View + &Affichage - &Tools - &Outils + &Tools + &Outils - &Macro - &Macro + &Macro + &Macro - &Windows - &Fenêtre + &Windows + &Fenêtre - &On-line help - Aide en &ligne + &On-line help + Aide en &ligne - &Help - &Aide + &Help + &Aide - File - Fichier + File + Fichier - Macro - Macro + Macro + Macro - View - Vue + View + Vue - Special Ops - Opérations spéciales + Special Ops + Opérations spéciales - - + + testClass - test - test + test + test - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">Panneau de tâches iis</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Créé pour Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">Panneau de tâches iis</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Créé pour Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - Choisir le style du panneau de tâches + Choose the style of the Task Panel + Choisir le style du panneau de tâches - Default - Défaut + Default + Défaut - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/FreeCAD_hr.qm b/src/Gui/Language/FreeCAD_hr.qm index 8fb5e7f78..d60846a8d 100644 Binary files a/src/Gui/Language/FreeCAD_hr.qm and b/src/Gui/Language/FreeCAD_hr.qm differ diff --git a/src/Gui/Language/FreeCAD_hr.ts b/src/Gui/Language/FreeCAD_hr.ts index b0866af8f..33dada781 100644 --- a/src/Gui/Language/FreeCAD_hr.ts +++ b/src/Gui/Language/FreeCAD_hr.ts @@ -1,6595 +1,6567 @@ - + Angle - Form - Obrazac + Form + Obrazac - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Kut Snap + Angle Snap + Kut Snap - 1 ° - 1 ° + 1 ° + 1 ° - 2 ° - 2 ° + 2 ° + 2 ° - 5 ° - 5 ° + 5 ° + 5 ° - 10 ° - 10 ° + 10 ° + 10 ° - 20 ° - 20 ° + 20 ° + 20 ° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - Measure + Measure + Measure - Clear measurement - Clear measurement + Clear measurement + Clear measurement - - + + CmdViewMeasureToggleAll - Measure - Measure + Measure + Measure - Toggle measurement - Toggle measurement + Toggle measurement + Toggle measurement - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball pokreti + Spaceball Motion + Spaceball pokreti - Global Sensitivity: - Globalna osjetljivost: + Global Sensitivity: + Globalna osjetljivost: - Dominant Mode - Dominantni mod + Dominant Mode + Dominantni mod - Flip Y/Z - Zamjeni Y/X + Flip Y/Z + Zamjeni Y/X - Enable Translations - Omogući translaciju + Enable Translations + Omogući translaciju - Enable Rotations - Omogući rotaciju + Enable Rotations + Omogući rotaciju - Calibrate - Kalibriraj + Calibrate + Kalibriraj - Default - Inicijalno + Default + Inicijalno - Enable - Omogući + Enable + Omogući - Reverse - Obrnuto + Reverse + Obrnuto - - + + DlgUnitCalculator - Units calculator - Units calculator + Units calculator + Units calculator - as: - as: + as: + as: - => - => + => + => - Help - Pomoć + Help + Pomoć - Copy - Kopiraj + Copy + Kopiraj - Close - Zatvori + Close + Zatvori - - + + DownloadItem - Form - Obrazac + Form + Obrazac - Ico - Ico + Ico + Ico - Filename - Filename + Filename + Filename - - + + Gui::AccelLineEdit - none - nijedan + none + nijedan - - + + Gui::ActionSelector - Available: - Dostupne: + Available: + Dostupne: - Selected: - Odabrane: + Selected: + Odabrane: - Add - Dodaj + Add + Dodaj - Remove - Ukloniti + Remove + Ukloniti - Move up - Pomakni gore + Move up + Pomakni gore - Move down - Pomakni dolje + Move down + Pomakni dolje - - + + Gui::AlignmentView - Movable object - Objekt koji se pomiće + Movable object + Objekt koji se pomiće - Fixed object - ksirani objekt + Fixed object + ksirani objekt - - + + Gui::BlenderNavigationStyle - Press left mouse button - Pritisnite lijevu tipku miša + Press left mouse button + Pritisnite lijevu tipku miša - Press SHIFT and middle mouse button - Pritisnite tipku SHIFT i srednju tipku miša + Press SHIFT and middle mouse button + Pritisnite tipku SHIFT i srednju tipku miša - Press middle mouse button - Pritisnite srednju tipku miša + Press middle mouse button + Pritisnite srednju tipku miša - Scroll middle mouse button - Kotrljajte kotačić na mišu + Scroll middle mouse button + Kotrljajte kotačić na mišu - - + + Gui::CADNavigationStyle - Press left mouse button - Pritisnite lijevu tipku miša + Press left mouse button + Pritisnite lijevu tipku miša - Press middle mouse button - Pritisnite srednju tipku miša + Press middle mouse button + Pritisnite srednju tipku miša - Press middle and left or right mouse button - Press middle and left or right mouse button + Press middle and left or right mouse button + Press middle and left or right mouse button - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - - + + Gui::Command - Standard - Standard + Standard + Standard - - + + Gui::ContainerDialog - &OK - &U redu + &OK + &U redu - &Cancel - &Otkaži + &Cancel + &Otkaži - - + + Gui::ControlSingleton - Task panel - Ploča zadataka + Task panel + Ploča zadataka - - + + Gui::Dialog::AboutApplication - About - O + About + O - Revision number - Ispravljanje broja + Revision number + Ispravljanje broja - Version - Verzija + Version + Verzija - OK - U redu + OK + U redu - - + + - Release date - Datum isporuke + Release date + Datum isporuke - License... - Licenca ... + License... + Licenca ... - Copy to clipboard - Kopiraj u međuspremnik + Copy to clipboard + Kopiraj u međuspremnik - Operating system - Operativni sustav + Operating system + Operativni sustav - Word size - Word size + Word size + Word size - - + + Gui::Dialog::ButtonModel - Button %1 - Tipka %1 + Button %1 + Tipka %1 - Out Of Range - Izvan dometa + Out Of Range + Izvan dometa - - + + Gui::Dialog::Clipping - Clipping - Clipping + Clipping + Clipping - Clipping X - Clipping X + Clipping X + Clipping X - Flip - Flip + Flip + Flip - Offset - Pomak + Offset + Pomak - Clipping Y - Clipping Y + Clipping Y + Clipping Y - Clipping Z - Clipping Z + Clipping Z + Clipping Z - Clipping custom direction - Clipping custom direction + Clipping custom direction + Clipping custom direction - View - Pregled + View + Pregled - Adjust to view direction - Adjust to view direction + Adjust to view direction + Adjust to view direction - Direction - Smjer + Direction + Smjer - - + + Gui::Dialog::CommandModel - Commands - Naredbe + Commands + Naredbe - - + + Gui::Dialog::DemoMode - View Turntable - Prikaži Turntable + View Turntable + Prikaži Turntable - Speed - Brzina + Speed + Brzina - Maximum - Maksimum + Maximum + Maksimum - Minimum - Minimum + Minimum + Minimum - Fullscreen - Preko cijelog ekrana + Fullscreen + Preko cijelog ekrana - Enable timer - Omogući timer + Enable timer + Omogući timer - s - s + s + s - Angle - Kut + Angle + Kut - 90° - 90 ° + 90° + 90 ° - -90° - -90 ° + -90° + -90 ° - Play - Pokreni + Play + Pokreni - Stop - Stop + Stop + Stop - Close - Zatvori + Close + Zatvori - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Odaberite Prozor + Choose Window + Odaberite Prozor - &Activate - &amp; Aktiviraj + &Activate + &amp; Aktiviraj - - + + - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Windows + Windows + Windows - - + + Gui::Dialog::DlgAuthorization - Authorization - Punomoć + Authorization + Punomoć - Password: - Lozinka: + Password: + Lozinka: - - + + - Username: - Username: + Username: + Username: - Site: - Site: + Site: + Site: - %1 at %2 - %1 at %2 + %1 at %2 + %1 at %2 - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Odaberite Iconu + Choose Icon + Odaberite Iconu - Add icons... - Dodaj ikone ... + Icon folders... + Icon folders... - - Icon folders... - - - - + + Gui::Dialog::DlgCustomActions - Macros - Makronaredbe + Macros + Makronaredbe - Setup Custom Macros - Postavljanje uobičajene makronaredbe + Setup Custom Macros + Postavljanje uobičajene makronaredbe - Macro: - Makro: + Macro: + Makro: - ... - ... + ... + ... - Pixmap - Pixmap + Pixmap + Pixmap - Accelerator: - Ubrzanje. + Accelerator: + Ubrzanje. - What's this: - Što je ovo: + What's this: + Što je ovo: - Status text: - Status teksta: + Status text: + Status teksta: - Tool tip: - Alat za savjet: + Tool tip: + Alat za savjet: - Menu text: - Izbornik teksta: + Menu text: + Izbornik teksta: - Add - Dodaj + Add + Dodaj - Remove - Ukloniti + Remove + Ukloniti - Replace - Zamijeniti + Replace + Zamijeniti - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Ikone + Icons + Ikone - Macros - Makronaredbe + Macros + Makronaredbe - No macro - Nema makro + No macro + Nema makro - No macros found. - Nije pronađena makronaredba. + No macros found. + Nije pronađena makronaredba. - Macro not found - Makro nije pronađen + Macro not found + Makro nije pronađen - Sorry, couldn't find macro file '%1'. - Nažalost, ne mogu naći makro datoteku '%1;. + Sorry, couldn't find macro file '%1'. + Nažalost, ne mogu naći makro datoteku '%1;. - Empty macro - Prazan makro + Empty macro + Prazan makro - Please specify the macro first. - Navedite prvo macro. + Please specify the macro first. + Navedite prvo macro. - Empty text - Prazan tekst + Empty text + Prazan tekst - Please specify the menu text first. - Navedite tekst izbornika na prvom mjestu. + Please specify the menu text first. + Navedite tekst izbornika na prvom mjestu. - No item selected - Nije odabrana stavka + No item selected + Nije odabrana stavka - Please select a macro item first. - Molimo odaberite prvo predmet makronaredbe. + Please select a macro item first. + Molimo odaberite prvo predmet makronaredbe. - - + + Gui::Dialog::DlgCustomCommands - Commands - Naredbe + Commands + Naredbe - - + + - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Kategorija + Category + Kategorija - Icon - Ikona + Icon + Ikona - Command - Naredba + Command + Naredba - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Tipkovnica + Keyboard + Tipkovnica - Description: - Opis: + Description: + Opis: - &Category: - &Kategorija: + &Category: + &Kategorija: - C&ommands: - N&aredbe: + C&ommands: + N&aredbe: - Current shortcut: - Trenutni prečac: + Current shortcut: + Trenutni prečac: - Press &new shortcut: - Pritisnite &novi prečac: + Press &new shortcut: + Pritisnite &novi prečac: - Currently assigned to: - Trenutno dodijeljen: + Currently assigned to: + Trenutno dodijeljen: - &Assign - &Dodijeli + &Assign + &Dodijeli - Alt+A - Alt+A + Alt+A + Alt+A - &Reset - &Poništi + &Reset + &Poništi - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - Po&ništi sve + Re&set All + Po&ništi sve - Alt+S - Alt+S + Alt+S + Alt+S - - + + - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Ikona + Icon + Ikona - Command - Naredba + Command + Naredba - none - nijedan + none + nijedan - Multiple defined shortcut - Višestruki prečaci definirani + Multiple defined shortcut + Višestruki prečaci definirani - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - Prečac '%1' je definiran više od jednom. To bi moglo rezultirati neočekivanim ponašanjem. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + Prečac '%1' je definiran više od jednom. To bi moglo rezultirati neočekivanim ponašanjem. - Already defined shortcut - Već definiran prečac + Already defined shortcut + Već definiran prečac - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - Prečac '%1' je već dodijeljen u '%2'. Molimo definirati drugi prečac. + Prečac '%1' je već dodijeljen u '%2'. Molimo definirati drugi prečac. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Toolbox barovi + Toolbox bars + Toolbox barovi - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Alatne trake + Toolbars + Alatne trake - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Napomena:</span> promjene postanu aktivni sljedeći put kada se učitati prikladni radni stol </p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Napomena:</span> promjene postanu aktivni sljedeći put kada se učitati prikladni radni stol </p></body></html> - Move right - Pomakni desno + Move right + Pomakni desno - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Premještanje odabrane stavke jednu razinu prema dolje.</b> <p> To će također promijeniti razinu roditelja stavke. </p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Premještanje odabrane stavke jednu razinu prema dolje.</b> <p> To će također promijeniti razinu roditelja stavke. </p> - Move left - Pomakni lijevo + Move left + Pomakni lijevo - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Premještanje odabrane stavke jednu razinu gore.</b> <p> To će također promijeniti razinu roditelja stavke. </p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Premještanje odabrane stavke jednu razinu gore.</b> <p> To će također promijeniti razinu roditelja stavke. </p> - Move down - Pomakni dolje + Move down + Pomakni dolje - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Premještanje odabrane stavke prema dolje.</b> <p> Jedinica će biti premještena unutar razine hijerarhije. </p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Premještanje odabrane stavke prema dolje.</b> <p> Jedinica će biti premještena unutar razine hijerarhije. </p> - Move up - Pomakni gore + Move up + Pomakni gore - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Premještanje odabrane stavke gore.</b> <p> Jedinica će biti premještena unutar razine hijerarhije. </p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Premještanje odabrane stavke gore.</b> <p> Jedinica će biti premještena unutar razine hijerarhije. </p> - New... - Novi ... + New... + Novi ... - Rename... - Preimenuj ... + Rename... + Preimenuj ... - Delete - Izbriši + Delete + Izbriši - Icon - Ikona + Icon + Ikona - Command - Naredba + Command + Naredba - <Separator> - <Separator> + <Separator> + <Separator> - New toolbar - Nova alatna traka + New toolbar + Nova alatna traka - Toolbar name: - Ime alatne trake: + Toolbar name: + Ime alatne trake: - Duplicated name - Dvostruki naziv + Duplicated name + Dvostruki naziv - The toolbar name '%1' is already used - Ime alatne trake '%1' se već koristi + The toolbar name '%1' is already used + Ime alatne trake '%1' se već koristi - Rename toolbar - Preimenuj alatnu traku + Rename toolbar + Preimenuj alatnu traku - - + + - Global - Globalna + Global + Globalna - - + + Gui::Dialog::DlgCustomizeImp - Customize - Prilagodi + Customize + Prilagodi - &Help - &Pomoć + &Help + &Pomoć - &Close - &Zatvori + &Close + &Zatvori - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball pokreti + Spaceball Motion + Spaceball pokreti - No Spaceball Present - Spaceball nije pronađen + No Spaceball Present + Spaceball nije pronađen - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - Spaceball nije pronađen + No Spaceball Present + Spaceball nije pronađen - Buttons - Tipke + Buttons + Tipke - Clear - Brisanje + Clear + Brisanje - Print Reference - Ispis Reference + Print Reference + Ispis Reference - Spaceball Buttons - Spaceball Tipke + Spaceball Buttons + Spaceball Tipke - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Prikaz svojstava + Display properties + Prikaz svojstava - Display - Prikaz + Display + Prikaz - Transparency: - Prozirnost: + Transparency: + Prozirnost: - Line width: - Širina linije: + Line width: + Širina linije: - Point size: - Veličina točke: + Point size: + Veličina točke: - Material - Materijal + Material + Materijal - ... - ... + ... + ... - Viewing mode - Pregled + Viewing mode + Pregled - Plot mode: - nacrt: + Plot mode: + nacrt: - - + + - Line transparency: - Transparentnost linije: + Line transparency: + Transparentnost linije: - Line color: - Boja linije: + Line color: + Boja linije: - Shape color: - Boja oblika: + Shape color: + Boja oblika: - Color plot: - Boja grafa: + Color plot: + Boja grafa: - Document window: - Prozor dokumenta: + Document window: + Prozor dokumenta: - - + + Gui::Dialog::DlgDisplayPropertiesImp - Default - Inicijalno + Default + Inicijalno - Aluminium - + Aluminium + Aluminium - Brass - + Brass + Brass - Bronze - + Bronze + Bronze - Copper - + Copper + Copper - Chrome - + Chrome + Chrome - Emerald - + Emerald + Emerald - Gold - + Gold + Gold - Jade - + Jade + Jade - Metalized - + Metalized + Metalized - Neon GNC - + Neon GNC + Neon GNC - Neon PHC - + Neon PHC + Neon PHC - Obsidian - + Obsidian + Obsidian - Pewter - + Pewter + Pewter - Plaster - + Plaster + Plaster - Plastic - + Plastic + Plastic - Ruby - + Ruby + Ruby - Satin - + Satin + Satin - Shiny plastic - + Shiny plastic + Shiny plastic - Silver - + Silver + Silver - Steel - + Steel + Steel - Stone - + Stone + Stone - - + + Gui::Dialog::DlgEditorSettings - Editor - Urednik + Editor + Urednik - Options - Mogućnosti + Options + Mogućnosti - Enable line numbers - Uključi brojeve redaka + Enable line numbers + Uključi brojeve redaka - Enable folding - Omogući preklapanje + Enable folding + Omogući preklapanje - Indentation - Uvlačenje + Indentation + Uvlačenje - Insert spaces - Umetanje razmaka + Insert spaces + Umetanje razmaka - Tab size: - Veličina kartice: + Tab size: + Veličina kartice: - Indent size: - Uvučena veličina: + Indent size: + Uvučena veličina: - Keep tabs - Drži kartice + Keep tabs + Drži kartice - Display Items - Prikaz stavke + Display Items + Prikaz stavke - Family: - Obitelj: + Family: + Obitelj: - Size: - Veličina: + Size: + Veličina: - Preview: - Pregled: + Preview: + Pregled: - - + + - - + + Gui::Dialog::DlgGeneral - General - Općenito + General + Općenito - Start up - Pokrenuti + Start up + Pokrenuti - Enable splash screen at start up - Omogući štrcanje zaslon na start up + Enable splash screen at start up + Omogući štrcanje zaslon na start up - Switch to tab of report window: - Prebacite se na karticu prozora izvješća: + Switch to tab of report window: + Prebacite se na karticu prozora izvješća: - Auto load module after start up: - Automatski učitati modul nakon pokretanja: + Auto load module after start up: + Automatski učitati modul nakon pokretanja: - Language - Jezik + Language + Jezik - Change language: - Promijeni jezik: + Change language: + Promijeni jezik: - Main window - Glavni prozor + Main window + Glavni prozor - Size of recent file list - Veličina nedavnog popisa datoteka + Size of recent file list + Veličina nedavnog popisa datoteka - Window style: - Stil prozora: + Window style: + Stil prozora: - Size of toolbar icons: - Veličina ikona alatne trake: + Size of toolbar icons: + Veličina ikona alatne trake: - Enable tiled background - Enable tiled background + Enable tiled background + Enable tiled background - Style sheet: - Style sheet: + Style sheet: + Style sheet: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Zadane (%1 x %1) + Default (%1 x %1) + Zadane (%1 x %1) - Small (%1 x %1) - Male (%1 x %1) + Small (%1 x %1) + Male (%1 x %1) - Large (%1 x %1) - Velike (%1 x %1) + Large (%1 x %1) + Velike (%1 x %1) - Extra large (%1 x %1) - Jako velike (%1 x %1) + Extra large (%1 x %1) + Jako velike (%1 x %1) - No style sheet - No style sheet + No style sheet + No style sheet - - + + Gui::Dialog::DlgInputDialog - Input - Ulazni + Input + Ulazni - - + + - - + + Gui::Dialog::DlgInspector - Scene Inspector - Pregled scene + Scene Inspector + Pregled scene - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Izvrši makro + Execute macro + Izvrši makro - Macro name: - Makro ime: + Macro name: + Makro ime: - Macro destination: - Makro odredište: + Macro destination: + Makro odredište: - Execute - Izvršiti + Execute + Izvršiti - Close - Zatvori + Close + Zatvori - Create - Stvoriti + Create + Stvoriti - Delete - Izbriši + Delete + Izbriši - Edit - Uredi + Edit + Uredi - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Makronaredbe + Macros + Makronaredbe - Macro file - Makro datoteke + Macro file + Makro datoteke - Enter a file name, please: - Unesite naziv datoteke, molimo Vas da: + Enter a file name, please: + Unesite naziv datoteke, molimo Vas da: - Existing file - Postojeće datoteke + Existing file + Postojeće datoteke - '%1'. + '%1'. This file already exists. - '%1'. + '%1'. Ova datoteka već postoji. - Delete macro - Brisanje makro + Delete macro + Brisanje makro - Do you really want to delete the macro '%1'? - Želite li zaista obrisati makro '%1'? + Do you really want to delete the macro '%1'? + Želite li zaista obrisati makro '%1'? - Cannot create file - Ne mogu stvoriti datoteku + Cannot create file + Ne mogu stvoriti datoteku - Creation of file '%1' failed. - Kreiranje datoteke '%1' nije uspjelo. + Creation of file '%1' failed. + Kreiranje datoteke '%1' nije uspjelo. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Makro snimanje + Macro recording + Makro snimanje - Macro name: - Makro ime: + Macro name: + Makro ime: - Stop - Stop + Stop + Stop - Cancel - Otkazati + Cancel + Otkazati - Macro path: - Makro put: + Macro path: + Makro put: - ... - ... + ... + ... - Record - Snimak + Record + Snimak - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Makro snimanje + Macro recorder + Makro snimanje - Specify first a place to save. - Odredite prvo mjesto za spremanje. + Specify first a place to save. + Odredite prvo mjesto za spremanje. - Existing macro - Postojeći makro + Existing macro + Postojeći makro - The macro '%1' already exists. Do you want to overwrite? - Makro '%1' već postoji. Želite li prebrisati? + The macro '%1' already exists. Do you want to overwrite? + Makro '%1' već postoji. Želite li prebrisati? - The macro directory doesn't exist. Please, choose another one. - Makro direktorij ne postoji. Molimo, odaberite drugi. + The macro directory doesn't exist. Please, choose another one. + Makro direktorij ne postoji. Molimo, odaberite drugi. - Choose macro directory - Odaberite makro direktorij + Choose macro directory + Odaberite makro direktorij - You have no write permission for the directory. Please, choose another one. - You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Svojstva materijala + Material properties + Svojstva materijala - Material - Materijal + Material + Materijal - Diffuse color: - Difuzna boja: + Diffuse color: + Difuzna boja: - Specular color: - Specular boja: + Specular color: + Specular boja: - Shininess: - Sjaj: + Shininess: + Sjaj: - % - % + % + % - Ambient color: - Boja ambienta: + Ambient color: + Boja ambienta: - - + + - Emissive color: - Emitivna boja: + Emissive color: + Emitivna boja: - - + + Gui::Dialog::DlgOnlineHelp - On-line help - On-line pomoć + On-line help + On-line pomoć - Help viewer - Pomoć preglednik + Help viewer + Pomoć preglednik - Location of start page - Lokacija početne stranice + Location of start page + Lokacija početne stranice - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - HTML datoteke (*. html *. htm) + HTML files (*.html *.htm) + HTML datoteke (*. html *. htm) - Access denied - Pristup odbijen + Access denied + Pristup odbijen - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Pristup je odbijen u '%1' Odredite drugi direktorij, molim. + Pristup je odbijen u '%1' Odredite drugi direktorij, molim. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Parametar Editor + Parameter Editor + Parametar Editor - Save to disk - Spremi na disk + Save to disk + Spremi na disk - Alt+C - Alt + C + Alt+C + Alt + C - &Close - &Zatvori + &Close + &Zatvori - - + + Gui::Dialog::DlgParameterImp - Group - Grupa + Group + Grupa - Name - Ime + Name + Ime - Type - Tip + Type + Tip - Value - Vrijednost + Value + Vrijednost - User parameter - Korisnički parametar + User parameter + Korisnički parametar - Invalid input - Neispravan unos + Invalid input + Neispravan unos - Invalid key name '%1' - Nevažeće ime '%1' + Invalid key name '%1' + Nevažeće ime '%1' - System parameter - Parametar sustava + System parameter + Parametar sustava - - + + Gui::Dialog::DlgPreferences - Preferences - Postavke + Preferences + Postavke - - + + - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Pogrešan parametar + Wrong parameter + Pogrešan parametar - - + + Gui::Dialog::DlgProjectInformation - Project information - Informacije o projektu + Project information + Informacije o projektu - Information - Informacije + Information + Informacije - &Name: - &Ime: + &Name: + &Ime: - Commen&t: - Komen&tar: + Commen&t: + Komen&tar: - Path: - Put: + Path: + Put: - &Last modified by: - &Zadnja izmjena od: + &Last modified by: + &Zadnja izmjena od: - Created &by: - Kreirano &od: + Created &by: + Kreirano &od: - Com&pany: - Kom&panija: + Com&pany: + Kom&panija: - Last &modification date: - Posljednja iz&mjena i datum: + Last &modification date: + Posljednja iz&mjena i datum: - Creation &date: - &Datum izrade: + Creation &date: + &Datum izrade: - - + + - UUID: - UUID: + UUID: + UUID: - License information: - License information: + License information: + License information: - License URL - License URL + License URL + License URL - Open in browser - Open in browser + Open in browser + Open in browser - - + + Gui::Dialog::DlgProjectUtility - Project utility - Korisne opcije projekta + Project utility + Korisne opcije projekta - Extract project - Dohvati projekt + Extract project + Dohvati projekt - Source - Izvor + Source + Izvor - Project file (*.fcstd) - Datoteka projekta (*. fcstd) + Project file (*.fcstd) + Datoteka projekta (*. fcstd) - Destination - Odredište + Destination + Odredište - Extract - Dohvati + Extract + Dohvati - Create project - Kreiraj projekt + Create project + Kreiraj projekt - Document.xml - Dokument.xml + Document.xml + Dokument.xml - Create - Stvoriti + Create + Stvoriti - Load project file after creation - Učitaj datoteku projekta nakon stvaranja + Load project file after creation + Učitaj datoteku projekta nakon stvaranja - Empty source - Prazan izvor + Empty source + Prazan izvor - No source is defined. - Izvor nije definiran. + No source is defined. + Izvor nije definiran. - Empty destination - Prazno odredište + Empty destination + Prazno odredište - No destination is defined. - Odredište nije definirano. + No destination is defined. + Odredište nije definirano. - - + + Gui::Dialog::DlgPropertyLink - Link - Link + Link + Link - Show all object types - Show all object types + Show all object types + Show all object types - No selection - Nema odabira + No selection + Nema odabira - Please select an object of the list - Please select an object of the list + Please select an object from the list + Please select an object from the list - - Please select an object from the list - - - - + + Gui::Dialog::DlgReportView - Output window - Izlazni prozor + Output window + Izlazni prozor - Output - Izlaz + Output + Izlaz - Record log messages - Snimanje log poruke + Record log messages + Snimanje log poruke - Record warnings - Snimanje upozorenja + Record warnings + Snimanje upozorenja - Record error messages - Snimanje poruka o pogrešci + Record error messages + Snimanje poruka o pogrešci - Colors - Boje + Colors + Boje - Normal messages: - Normalne poruke: + Normal messages: + Normalne poruke: - Log messages: - Log poruke: + Log messages: + Log poruke: - Warnings: - Upozorenja: + Warnings: + Upozorenja: - Errors: - Pogreške: + Errors: + Pogreške: - - + + - Redirect internal Python errors to report view - Preusmjeravanje unutarnjih Python grešaka u prikaz pogrešaka + Redirect internal Python errors to report view + Preusmjeravanje unutarnjih Python grešaka u prikaz pogrešaka - Redirect internal Python output to report view - Preusmjeri interni Python izlaz na prikaz izvješća + Redirect internal Python output to report view + Preusmjeri interni Python izlaz na prikaz izvješća - - + + Gui::Dialog::DlgRunExternal - Running external program - Izvođenje vanjskog programa + Running external program + Izvođenje vanjskog programa - TextLabel - Tekst oznaka + TextLabel + Tekst oznaka - Advanced >> - Napredno >> + Advanced >> + Napredno >> - ... - ... + ... + ... - Accept changes - Prihvati promjene + Accept changes + Prihvati promjene - Discard changes - Odbaci promjene + Discard changes + Odbaci promjene - Abort program - Prekini program + Abort program + Prekini program - Help - Pomoć + Help + Pomoć - Select a file - Odaberite datoteku + Select a file + Odaberite datoteku - - + + Gui::Dialog::DlgSettings3DView - 3D View - 3D Prikaz + 3D View + 3D Prikaz - 3D View settings - Postavke 3D prikaza + 3D View settings + Postavke 3D prikaza - Show coordinate system in the corner - Prikaži koordinatni sustav u kutu + Show coordinate system in the corner + Prikaži koordinatni sustav u kutu - Show counter of frames per second - Pokaži brojač sličica u sekundi + Show counter of frames per second + Pokaži brojač sličica u sekundi - Enable animation - Omogući animacije + Enable animation + Omogući animacije - Eye to eye distance for stereo modes: - Oči u oči udaljenost, za stereo način: + Eye to eye distance for stereo modes: + Oči u oči udaljenost, za stereo način: - Camera type - Tip kamere + Camera type + Tip kamere - Orthographic rendering - Renderiranje pravopisa + Orthographic rendering + Renderiranje pravopisa - Perspective rendering - Perspektivna projekcija + Perspective rendering + Perspektivna projekcija - - + + - 3D Navigation - 3D navigacija + 3D Navigation + 3D navigacija - Mouse... - Miš... + Mouse... + Miš... - Intensity of backlight - Intenzitet osvjetljenja + Intensity of backlight + Intenzitet osvjetljenja - Enable backlight color - Omogući pozadinskog osvjetljenje + Enable backlight color + Omogući pozadinskog osvjetljenje - Orbit style - Način okretanja + Orbit style + Način okretanja - Turntable - Okretano + Turntable + Okretano - Trackball - Prećeno + Trackball + Prećeno - Invert zoom - Invertiraj zumiranje + Invert zoom + Invertiraj zumiranje - Zoom at cursor - Približavaj na kursor + Zoom at cursor + Približavaj na kursor - Zoom step - Korak prilikom približavanja + Zoom step + Korak prilikom približavanja - Anti-Aliasing - Anti-Aliasing + Anti-Aliasing + Anti-Aliasing - None - Prazno + None + Prazno - Line Smoothing - Line Smoothing + Line Smoothing + Line Smoothing - MSAA 2x - MSAA 2x + MSAA 2x + MSAA 2x - MSAA 4x - MSAA 4x + MSAA 4x + MSAA 4x - MSAA 8x - MSAA 8x + MSAA 8x + MSAA 8x - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 navigacija + %1 navigation + %1 navigacija - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Model boja + Color model + Model boja - &Gradient: - &Gradient: + &Gradient: + &Gradient: - red-yellow-green-cyan-blue - crveno-žuto-zeleno-cijan-plavo + red-yellow-green-cyan-blue + crveno-žuto-zeleno-cijan-plavo - blue-cyan-green-yellow-red - plavo-cijan-zeleno-žuto-crveno + blue-cyan-green-yellow-red + plavo-cijan-zeleno-žuto-crveno - white-black - bijelo-crna + white-black + bijelo-crna - black-white - crno-bijela + black-white + crno-bijela - Visibility - Vidljivost + Visibility + Vidljivost - Out g&rayed - Od G & rayed + Out g&rayed + Od G & rayed - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - van & nevidljiv + Out &invisible + van & nevidljiv - Alt+I - Alt+I + Alt+I + Alt+I - Style - Stil + Style + Stil - &Zero - &Nula + &Zero + &Nula - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - &Tok + &Flow + &Tok - Alt+F - Alt+F + Alt+F + Alt+F - Parameter range - Raspon parametra + Parameter range + Raspon parametra - Mi&nimum: - Mi&nimum: + Mi&nimum: + Mi&nimum: - Ma&ximum: - Ma&ksimum: + Ma&ximum: + Ma&ksimum: - &Labels: - &Oznake: + &Labels: + &Oznake: - &Decimals: - &Decimale: + &Decimals: + &Decimale: - - + + - Color-gradient settings - Boja-gradijent postavke + Color-gradient settings + Boja-gradijent postavke - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Pogrešan parametar + Wrong parameter + Pogrešan parametar - The maximum value must be higher than the minimum value. - Maksimalna vrijednost mora biti veći od minimalne vrijednosti. + The maximum value must be higher than the minimum value. + Maksimalna vrijednost mora biti veći od minimalne vrijednosti. - - + + Gui::Dialog::DlgSettingsDocument - Document - Dokument + Document + Dokument - General - Općenito + General + Općenito - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Razina kompresije spremanja dokumenta (0 = ništa, 9 = najviši, 3 = zadana vrijednost) + Razina kompresije spremanja dokumenta (0 = ništa, 9 = najviši, 3 = zadana vrijednost) - Create new document at start up - Stvaranje novog dokumenta prilikom pokretanja + Create new document at start up + Stvaranje novog dokumenta prilikom pokretanja - Storage - Skladištenje + Storage + Skladištenje - Saving transactions (Auto-save) - Spremanje transakcije (Auto-save) + Saving transactions (Auto-save) + Spremanje transakcije (Auto-save) - Discard saved transaction after saving document - Odbaci spremljene transakcije nakon spremanja dokumenta + Discard saved transaction after saving document + Odbaci spremljene transakcije nakon spremanja dokumenta - Save thumbnail into project file when saving document - Spremi thumbnail u projekt datoteku prilikom spremanja dokumenta + Save thumbnail into project file when saving document + Spremi thumbnail u projekt datoteku prilikom spremanja dokumenta - Create up to backup files when resaving document - Napravite sigurnosnih kopija datoteka prilikom spremanja + Create up to backup files when resaving document + Napravite sigurnosnih kopija datoteka prilikom spremanja - Document objects - Objekti dokumenta + Document objects + Objekti dokumenta - Allow duplicate object labels in one document - Dopusti dvostruke nazive objekata u jednom dokumentu + Allow duplicate object labels in one document + Dopusti dvostruke nazive objekata u jednom dokumentu - Maximum Undo/Redo steps - Maksimalan broj Undo/Redo koraka + Maximum Undo/Redo steps + Maksimalan broj Undo/Redo koraka - Using Undo/Redo on documents - Koristi Undo/Redo na dokumentima + Using Undo/Redo on documents + Koristi Undo/Redo na dokumentima - Authoring and License - + Authoring and License + Authoring and License - Author name - + Author name + Author name - <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - If this is checked, the "Last modified by" field will be set when saving the file - + If this is checked, the "Last modified by" field will be set when saving the file + If this is checked, the "Last modified by" field will be set when saving the file - Set on save - + Set on save + Set on save - Company - + Company + Company - Default license - + Default license + Default license - The default license for new documents - + The default license for new documents + The default license for new documents - All rights reserved - + All rights reserved + All rights reserved - CreativeCommons Attribution - + CreativeCommons Attribution + CreativeCommons Attribution - CreativeCommons Attribution-ShareAlike - + CreativeCommons Attribution-ShareAlike + CreativeCommons Attribution-ShareAlike - CreativeCommons Attribution-NoDerivatives - + CreativeCommons Attribution-NoDerivatives + CreativeCommons Attribution-NoDerivatives - CreativeCommons Attribution-NonCommercial - + CreativeCommons Attribution-NonCommercial + CreativeCommons Attribution-NonCommercial - CreativeCommons Attribution-NonCommercial-ShareAlike - + CreativeCommons Attribution-NonCommercial-ShareAlike + CreativeCommons Attribution-NonCommercial-ShareAlike - CreativeCommons Attribution-NonCommercial-NoDerivatives - + CreativeCommons Attribution-NonCommercial-NoDerivatives + CreativeCommons Attribution-NonCommercial-NoDerivatives - Public Domain - + Public Domain + Public Domain - FreeArt - + FreeArt + FreeArt - Other - + Other + Other - License URL - License URL + License URL + License URL - An URL where the user can find more details about the license - + An URL where the user can find more details about the license + An URL where the user can find more details about the license - http://en.wikipedia.org/wiki/All_rights_reserved - + http://en.wikipedia.org/wiki/All_rights_reserved + http://en.wikipedia.org/wiki/All_rights_reserved - The default company to use for new files - + The default company to use for new files + The default company to use for new files - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Tekst + Text + Tekst - Bookmark - Bookmark + Bookmark + Bookmark - Breakpoint - Prijelomna točka + Breakpoint + Prijelomna točka - Keyword - Kljušna riječ + Keyword + Kljušna riječ - Comment - Komentar + Comment + Komentar - Block comment - Blok komentar + Block comment + Blok komentar - Number - Broj + Number + Broj - String - Tekst (string) + String + Tekst (string) - Character - Simbol + Character + Simbol - Class name - Ime klase + Class name + Ime klase - Define name - Odredite naziv + Define name + Odredite naziv - Operator - Operator + Operator + Operator - Python output - Python izlaz + Python output + Python izlaz - Python error - Python pogreška + Python error + Python pogreška - Items - Jedinice + Items + Jedinice - Current line highlight - Osvjetljenje trenutne linije + Current line highlight + Osvjetljenje trenutne linije - - + + Gui::Dialog::DlgSettingsImage - Image settings - Postavke slike + Image settings + Postavke slike - Image properties - Opcije slike + Image properties + Opcije slike - Back&ground: - Poza&dina: + Back&ground: + Poza&dina: - Current - Trenutna + Current + Trenutna - White - Bijela + White + Bijela - Black - Crna + Black + Crna - Transparent - Transparentan + Image dimensions + Dimenzije slike - Image dimensions - Dimenzije slike + Pixel + Piksel - Pixel - Piksel + &Width: + &Širina: - &Width: - &Širina: + Current screen + Trenutni ekran - Current screen - Trenutni ekran + Icon 32 x 32 + Ikona 32 x 32 - Icon 32 x 32 - Ikona 32 x 32 + Icon 64 x 64 + Ikona 64 x 64 - Icon 64 x 64 - Ikona 64 x 64 + Icon 128 x 128 + Icon 128 x 128 - Icon 128 x 128 - Icon 128 x 128 + CGA 320 x 200 + CGA 320 x 200 - CGA 320 x 200 - CGA 320 x 200 + QVGA 320 x 240 + QVGA 320 x 240 - QVGA 320 x 240 - QVGA 320 x 240 + VGA 640 x 480 + VGA 640 x 480 - VGA 640 x 480 - VGA 640 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + PAL 768 x 578 + PAL 768 x 578 - PAL 768 x 578 - PAL 768 x 578 + SVGA 800 x 600 + SVGA 800 x 600 - SVGA 800 x 600 - SVGA 800 x 600 + XGA 1024 x 768 + XGA 1024 x 768 - XGA 1024 x 768 - XGA 1024 x 768 + HD720 1280 x 720 + HD720 1280 x 720 - HD720 1280 x 720 - HD720 1280 x 720 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA+ 1400 x 1050 + SXGA + 1400 x 1050 - SXGA+ 1400 x 1050 - SXGA + 1400 x 1050 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - - - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Standardne veličine: + Standard sizes: + Standardne veličine: - &Height: - &Visina: + &Height: + &Visina: - Aspect ratio: - Omjer: + Aspect ratio: + Omjer: - &Screen - &Ekran + &Screen + &Ekran - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - Komentar slike + Image comment + Komentar slike - Insert MIBA - Umetni MIBA + Insert MIBA + Umetni MIBA - Insert comment - Umetni komentar + Insert comment + Umetni komentar - - + + Gui::Dialog::DlgSettingsMacro - Macro - Makro + Macro + Makro - Macro recording settings - Postavke snimanja za makro + Macro recording settings + Postavke snimanja za makro - Logging Commands - Prijava Naredbi + Logging Commands + Prijava Naredbi - Show script commands in python console - Prikaži naredbe skripta u python konzoli + Show script commands in python console + Prikaži naredbe skripta u python konzoli - Log all commands issued by menus to file: - Prijavite se sve naredbe izdane od strane izbornika u datoteku: + Log all commands issued by menus to file: + Prijavite se sve naredbe izdane od strane izbornika u datoteku: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - GUI naredbe + Gui commands + GUI naredbe - Recording GUI commands - Snimanje GUI naredbi + Recording GUI commands + Snimanje GUI naredbi - Record as comment - Snimiti kao komentar + Record as comment + Snimiti kao komentar - Macro path - Makro put + Macro path + Makro put - General macro settings - Generalne Macro opcije + General macro settings + Generalne Macro opcije - Run macros in local environment - Izvrti Macro u lokalnom okruženju + Run macros in local environment + Izvrti Macro u lokalnom okruženju - - + + Gui::Dialog::DlgSettingsUnits - Units - Mjerne jedinice + Units + Mjerne jedinice - Units settings - Postavke mjernih jedinica + Units settings + Postavke mjernih jedinica - Standard (mm/kg/s/degree) - Standardno (mm/kg/s/°) + Standard (mm/kg/s/degree) + Standardno (mm/kg/s/°) - MKS (m/kg/s/degree) - MKS (m/kg/s/°) + MKS (m/kg/s/degree) + MKS (m/kg/s/°) - Magnitude - Povečanje + Magnitude + Povečanje - Unit - Jedinica + Unit + Jedinica - User system: - Sustav korisnika: + User system: + Sustav korisnika: - US customary (in/lb) - US customary (in/lb) + US customary (in/lb) + US customary (in/lb) - Number of decimals: - Number of decimals: + Number of decimals: + Number of decimals: - Imperial decimal (in/lb) - Imperial decimal (in/lb) + Imperial decimal (in/lb) + Imperial decimal (in/lb) - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Boje + Colors + Boje - Selection - Izbor + Selection + Izbor - Enable selection highlighting - Omogući odabir isticanja + Enable selection highlighting + Omogući odabir isticanja - Enable preselection highlighting - Omogući isticanje prelaskom miša + Enable preselection highlighting + Omogući isticanje prelaskom miša - Background color - Boja pozadine + Background color + Boja pozadine - Middle color - Srednja boja + Middle color + Srednja boja - Color gradient - Gradijent boje + Color gradient + Gradijent boje - Simple color - Jednostavna boja + Simple color + Jednostavna boja - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Savjet dana + Tip of the day + Savjet dana - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <font size="+3"><font face="Times New Roman"><b>Jeste li znali ...</b></font></font> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <font size="+3"><font face="Times New Roman"><b>Jeste li znali ...</b></font></font> - &Show tips at start up - &Pokaži savjete prilikom pokretanja + &Show tips at start up + &Pokaži savjete prilikom pokretanja - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - &Sljedeći savjet + &Next Tip + &Sljedeći savjet - Alt+N - Alt+N + Alt+N + Alt+N - &Close - &Zatvori + &Close + &Zatvori - Alt+C - Alt + C + Alt+C + Alt + C - - + + - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Preuzimanje nije uspjelo: %1 + Preuzimanje nije uspjelo: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Ako želite saznati više o FreeCADu možete ići na %1 ili pritisnite Pomoć stavku u izborniku Pomoć. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Ako želite saznati više o FreeCADu možete ići na %1 ili pritisnite Pomoć stavku u izborniku Pomoć. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - Unit mismatch + Unit mismatch + Unit mismatch - - + + Gui::Dialog::DockablePlacement - Placement - Položaj + Placement + Položaj - - + + Gui::Dialog::DownloadDialog - Download - Preuzmi + Download + Preuzmi - Cancel - Otkazati + Cancel + Otkazati - Close - Zatvori + Close + Zatvori - There already exists a file called %1 in the current directory. Overwrite? - Več postoji datoteka pod imenom %1 u trenutnom direktoriju. Prepiši? + There already exists a file called %1 in the current directory. Overwrite? + Več postoji datoteka pod imenom %1 u trenutnom direktoriju. Prepiši? - Unable to save the file %1: %2. - Nemoguće spremiti dokument %1: %2. + Unable to save the file %1: %2. + Nemoguće spremiti dokument %1: %2. - Downloading %1. - Preuzimam %1. + Downloading %1. + Preuzimam %1. - Download canceled. - Preuzimanje otkazano. + Download canceled. + Preuzimanje otkazano. - Download failed: %1. - Preuzimanje nije uspjelo: %1. + Download failed: %1. + Preuzimanje nije uspjelo: %1. - Downloaded %1 to current directory. - Preuzet %1 u trenutni direktorij. + Downloaded %1 to current directory. + Preuzet %1 u trenutni direktorij. - %1 at %2 - %1 at %2 + %1 at %2 + %1 at %2 - - + + Gui::Dialog::DownloadItem - Save File - Save File + Save File + Save File - Download canceled: %1 - Download canceled: %1 + Download canceled: %1 + Download canceled: %1 - Open containing folder - Open containing folder + Open containing folder + Open containing folder - Error opening save file: %1 - Error opening save file: %1 + Error opening save file: %1 + Error opening save file: %1 - Error saving: %1 - Error saving: %1 + Error saving: %1 + Error saving: %1 - Network Error: %1 - Network Error: %1 + Network Error: %1 + Network Error: %1 - seconds - seconds + seconds + seconds - minutes - minutes + minutes + minutes - - %4 %5 remaining - - %4 %5 remaining + - %4 %5 remaining + - %4 %5 remaining - %1 of %2 (%3/sec) %4 - %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 - ? - ? + ? + ? - %1 of %2 - Stopped - %1 of %2 - Stopped + %1 of %2 - Stopped + %1 of %2 - Stopped - bytes - bytes + bytes + bytes - kB - kB + kB + kB - MB - MB + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - Downloads + Downloads + Downloads - Clean up - Clean up + Clean up + Clean up - 0 Items - 0 Items + 0 Items + 0 Items - Download Manager - Download Manager + Download Manager + Download Manager - 1 Download - 1 Download + 1 Download + 1 Download - %1 Downloads - %1 Downloads + %1 Downloads + %1 Downloads - - + + Gui::Dialog::IconDialog - Add icon - Dodaj ikonu + Icon folders + Icon folders - Icon folders - + Add icon folder + Add icon folder - - Add icon folder - - - - + + Gui::Dialog::IconFolders - Add or remove custom icon folders - + Add or remove custom icon folders + Add or remove custom icon folders - Remove folder - + Remove folder + Remove folder - Removing a folder only takes effect after an application restart. - + Removing a folder only takes effect after an application restart. + Removing a folder only takes effect after an application restart. - - + + Gui::Dialog::InputVector - Input vector - Ulazni vektor + Input vector + Ulazni vektor - Vector - Vektor + Vector + Vektor - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - + + Gui::Dialog::LicenseDialog - Copyright - Autorsko pravo + Copyright + Autorsko pravo - - + + Gui::Dialog::MouseButtons - Mouse buttons - Tipke miša + Mouse buttons + Tipke miša - Configuration - Konfiguracija + Configuration + Konfiguracija - Selection: - Odabrano: + Selection: + Odabrano: - Panning - Pomicanje pogleda + Panning + Pomicanje pogleda - Rotation: - Rotacija: + Rotation: + Rotacija: - Zooming: - Zumiranje: + Zooming: + Zumiranje: - - + + Gui::Dialog::ParameterGroup - Expand - Proširi + Expand + Proširi - Add sub-group - Dodaj podgrupu + Add sub-group + Dodaj podgrupu - Remove group - Ukloni grupu + Remove group + Ukloni grupu - Rename group - Preimenuj grupu + Rename group + Preimenuj grupu - Export parameter - Izvoz parametra + Export parameter + Izvoz parametra - Import parameter - Uvoz parametra + Import parameter + Uvoz parametra - Collapse - Kolaps + Collapse + Kolaps - Do really want to remove this parameter group? - Da li stvarno želite ukloniti ovu grupu parametara? + Do really want to remove this parameter group? + Da li stvarno želite ukloniti ovu grupu parametara? - Existing sub-group - Postojeća podgrupa + Existing sub-group + Postojeća podgrupa - The sub-group '%1' already exists. - Pod-grupa '%1' već postoji. + The sub-group '%1' already exists. + Pod-grupa '%1' već postoji. - Export parameter to file - Izvoz parametra u datoteku + Export parameter to file + Izvoz parametra u datoteku - XML (*.FCParam) - XML (*. FCParam) + XML (*.FCParam) + XML (*. FCParam) - Import parameter from file - Uvoz parametara iz datoteke + Import parameter from file + Uvoz parametara iz datoteke - Import Error - Greška uvoza + Import Error + Greška uvoza - Reading from '%1' failed. - Čitanje iz '%1' nije uspjelo. + Reading from '%1' failed. + Čitanje iz '%1' nije uspjelo. - - + + Gui::Dialog::ParameterValue - Change value - Promjena vrijednosti + Change value + Promjena vrijednosti - Remove key - Odbaci tipka + Remove key + Odbaci tipka - Rename key - Preimenuj tipka + Rename key + Preimenuj tipka - New - Novi + New + Novi - New string item - Nova niz (string) jedinica + New string item + Nova niz (string) jedinica - New float item - Nova float jedinica + New float item + Nova float jedinica - New integer item - Nova integer jedinica + New integer item + Nova integer jedinica - New unsigned item - Nova unsigned jedinica + New unsigned item + Nova unsigned jedinica - New Boolean item - Nova Boolean jedinica + New Boolean item + Nova Boolean jedinica - Existing item - Postojeća jedinica + Existing item + Postojeća jedinica - The item '%1' already exists. - Jedinica '%1' već postoji. + The item '%1' already exists. + Jedinica '%1' već postoji. - - + + Gui::Dialog::Placement - Placement - Položaj + Placement + Položaj - OK - U redu + OK + U redu - Translation: - Translacija: + Translation: + Translacija: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Rotacija: + Rotation: + Rotacija: - Angle: - Kut: + Angle: + Kut: - Axis: - Os: + Axis: + Os: - Center: - Centar: + Center: + Centar: - Pitch: - Vrh: + Pitch: + Vrh: - Roll: - Svitak: + Roll: + Svitak: - Yaw: - Skretati sa pravca: + Yaw: + Skretati sa pravca: - Rotation axis with angle - Os rotacije sa kutom + Rotation axis with angle + Os rotacije sa kutom - Euler angles - Eulerovi kutevi + Euler angles + Eulerovi kutevi - Apply placement changes immediately - Primijeni promjene položaja odmah + Apply placement changes immediately + Primijeni promjene položaja odmah - Apply incremental changes to object placement - Primijeni inkrementalne promjene položaju objekta + Apply incremental changes to object placement + Primijeni inkrementalne promjene položaju objekta - Apply - Primijeni + Apply + Primijeni - Reset - Odbaci + Reset + Odbaci - Close - Zatvori + Close + Zatvori - Incorrect quantity - + Incorrect quantity + Incorrect quantity - There are input fields with incorrect input, please ensure valid placement values! - + There are input fields with incorrect input, please ensure valid placement values! + There are input fields with incorrect input, please ensure valid placement values! - - + + Gui::Dialog::PrintModel - Button - Gumb + Button + Gumb - Command - Naredba + Command + Naredba - - + + Gui::Dialog::SceneInspector - Dialog - Dijalog + Dialog + Dijalog - Close - Zatvori + Close + Zatvori - Refresh - Osvježi + Refresh + Osvježi - - + + Gui::Dialog::SceneModel - Inventor Tree - Inventor stablo + Inventor Tree + Inventor stablo - Nodes - Čvorovi + Nodes + Čvorovi - Name - Ime + Name + Ime - - + + Gui::Dialog::TextureMapping - Texture - Tekstura + Texture + Tekstura - Texture mapping - Mapiranje tekstura + Texture mapping + Mapiranje tekstura - Global - Globalna + Global + Globalna - Environment - Okolina + Environment + Okolina - Image files (%1) - Slikovne datoteke (%1) + Image files (%1) + Slikovne datoteke (%1) - No image - Nema slike + No image + Nema slike - The specified file is not a valid image file. - Navedena datoteka nije valjana datoteka slike. + The specified file is not a valid image file. + Navedena datoteka nije valjana datoteka slike. - No 3d view - Nema 3D prikaza + No 3d view + Nema 3D prikaza - No active 3d view found. - Nije pronađen aktivni 3D prikaz. + No active 3d view found. + Nije pronađen aktivni 3D prikaz. - - + + Gui::Dialog::Transform - Cancel - Otkazati + Cancel + Otkazati - Transform - Transformiraj + Transform + Transformiraj - - + + Gui::DlgTreeWidget - Dialog - Dijalog + Dialog + Dijalog - Items - Jedinice + Items + Jedinice - - + + - - + + Gui::DockWnd::CombiView - CombiView - Mješani pogled + CombiView + Mješani pogled - Project - Projekt + Project + Projekt - Tasks - Zadaci + Tasks + Zadaci - Model - Model + Model + Model - - + + Gui::DockWnd::HelpView - Previous - Prethodna + Previous + Prethodna - Next - Slijedeća + Next + Slijedeća - Home - Početna stranica + Home + Početna stranica - Open - Otvori + Open + Otvori - Open file - Otvori datoteku + Open file + Otvori datoteku - All HTML files (*.html *.htm) - Sve HTML datoteke (*. html *. htm) + All HTML files (*.html *.htm) + Sve HTML datoteke (*. html *. htm) - External browser - Vanjski preglednik + External browser + Vanjski preglednik - No external browser found. Specify in preferences, please - Nije pronađen vanjski preglednik. Navedite u postavkama, molim + No external browser found. Specify in preferences, please + Nije pronađen vanjski preglednik. Navedite u postavkama, molim - Starting of %1 failed - Pokretanje %1 nije uspjelo + Starting of %1 failed + Pokretanje %1 nije uspjelo - - + + Gui::DockWnd::PropertyDockView - Property View - Pregled vlasništva + Property View + Pregled vlasništva - - + + Gui::DockWnd::ReportOutput - Logging - Prijava + Logging + Prijava - Warning - Upozorenje + Warning + Upozorenje - Error - Pogreška + Error + Pogreška - Options - Mogućnosti + Options + Mogućnosti - Clear - Brisanje + Clear + Brisanje - Save As... - Spremi kao ... + Save As... + Spremi kao ... - Save Report Output - Spremi izvješće izlaza + Save Report Output + Spremi izvješće izlaza - Plain Text Files (*.txt *.log) - Obične tekstualne datoteke (*. txt *. log) + Plain Text Files (*.txt *.log) + Obične tekstualne datoteke (*. txt *. log) - Go to end - Idi na kraj + Go to end + Idi na kraj - Redirect Python output - Preusmjeravanje Python izlaza + Redirect Python output + Preusmjeravanje Python izlaza - Redirect Python errors - Preusmjeravanje Python pogreški + Redirect Python errors + Preusmjeravanje Python pogreški - - + + Gui::DockWnd::ReportView - Output - Izlaz + Output + Izlaz - Python console - Python konzola + Python console + Python konzola - - + + Gui::DockWnd::SelectionView - Property View - Pregled vlasništva + Property View + Pregled vlasništva - Search - + Search + Search - Searches object labels - + Searches object labels + Searches object labels - Clears the search field - + Clears the search field + Clears the search field - Select only - + Select only + Select only - Selects only this object - + Selects only this object + Selects only this object - Deselect - + Deselect + Odznači - Deselects this object - + Deselects this object + Deselects this object - Zoom fit - + Zoom fit + Zoom fit - Selects and fits this object in the 3D window - + Selects and fits this object in the 3D window + Selects and fits this object in the 3D window - Go to selection - Idi na odabrane objekte + Go to selection + Idi na odabrane objekte - Selects and locates this object in the tree view - + Selects and locates this object in the tree view + Selects and locates this object in the tree view - - + + Gui::DockWnd::TaskPanelView - Task View - Pregled zadataka + Task View + Pregled zadataka - - + + Gui::DockWnd::TextBrowser - Could not open file. - Ne mogu otvoriti datoteku. + Could not open file. + Ne mogu otvoriti datoteku. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Pokušali ste pristupiti adresi %1, koja je trenutno nedostupna. Molimo provjerite je li URL postoji i pokušajte ponovno učitati stranicu. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Pokušali ste pristupiti adresi %1, koja je trenutno nedostupna. Molimo provjerite je li URL postoji i pokušajte ponovno učitati stranicu. - Connecting to %1 - Spajanje na %1 + Connecting to %1 + Spajanje na %1 - Sending to %1 - Slanje na %1 + Sending to %1 + Slanje na %1 - Reading from %1 - Čitanje iz %1 + Reading from %1 + Čitanje iz %1 - Download failed: %1. - Preuzimanje nije uspjelo: %1. + Download failed: %1. + Preuzimanje nije uspjelo: %1. - Previous - Prethodna + Previous + Prethodna - Forward - Naprijed + Forward + Naprijed - Home - Početna stranica + Home + Početna stranica - Refresh - Osvježi + Refresh + Osvježi - Copy - Kopiraj + Copy + Kopiraj - Select all - Označi sve + Select all + Označi sve - No description for - Nema opisa za + No description for + Nema opisa za - - + + Gui::DocumentModel - Application - Aplikacija + Application + Aplikacija - Labels & Attributes - Etikete i atributi + Labels & Attributes + Etikete i atributi - - + + Gui::EditorView - Modified file - Promjena datoteke + Modified file + Promjena datoteke - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. Ovo je modificirano izvan izvornog editora. Želite li ga ponovno učitati? - Unsaved document - Nespremljeni dokument + Unsaved document + Nespremljeni dokument - The document has been modified. + The document has been modified. Do you want to save your changes? - Dokument je promijenjen. Želite li spremiti promjene? + Dokument je promijenjen. Želite li spremiti promjene? - FreeCAD macro (*.FCMacro);;Python (*.py) - FreeCAD makro (*.FCMacro);;Python (*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + FreeCAD makro (*.FCMacro);;Python (*.py) - Export PDF - Izvoz PDF + Export PDF + Izvoz PDF - PDF file (*.pdf) - PDF datoteka (*.pdf) + PDF file (*.pdf) + PDF datoteka (*.pdf) - untitled[*] - Bez imena[*] + untitled[*] + Bez imena[*] - - Editor - - Urednik + - Editor + - Urednik - %1 chars removed - %1 znakova uklonjeno + %1 chars removed + %1 znakova uklonjeno - %1 chars added - %1 znakova dodano + %1 chars added + %1 znakova dodano - Formatted - Oblikovano + Formatted + Oblikovano - - + + Gui::FileChooser - Select a file - Odaberite datoteku + Select a file + Odaberite datoteku - Select a directory - Odaberite direktorij + Select a directory + Odaberite direktorij - - + + Gui::FileDialog - Save as - Spremi kao + Save as + Spremi kao - Open - Otvori + Open + Otvori - - + + Gui::FileOptionsDialog - Extended - Produženo + Extended + Produženo - All files (*.*) - Sve datoteke (*.*) + All files (*.*) + Sve datoteke (*.*) - - + + Gui::Flag - Top left - Gore lijevo + Top left + Gore lijevo - Bottom left - Dolje lijevo + Bottom left + Dolje lijevo - Top right - Gore desno + Top right + Gore desno - Bottom right - Dolje desno + Bottom right + Dolje desno - Remove - Ukloniti + Remove + Ukloniti - - + + Gui::GraphvizView - PNG format (*.png) - PNG format (*.png) + PNG format (*.png) + PNG format (*.png) - Bitmap format (*.bmp) - Bitmap format (*.bmp) + Bitmap format (*.bmp) + Bitmap format (*.bmp) - GIF format (*.gif) - GIF format (*.gif) + GIF format (*.gif) + GIF format (*.gif) - JPG format (*.jpg) - JPG format (*.jpg) + JPG format (*.jpg) + JPG format (*.jpg) - SVG format (*.svg) - SVG format (*.svg) + SVG format (*.svg) + SVG format (*.svg) - PDF format (*.pdf) - PDF format (*.pdf) + PDF format (*.pdf) + PDF format (*.pdf) - Export graph - Export graph + Export graph + Export graph - - + + Gui::InputField - Edit - Uredi + Edit + Uredi - Save value - Save value + Save value + Save value - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Pritisnite CTRL i lijevu tipku miša + Press CTRL and left mouse button + Pritisnite CTRL i lijevu tipku miša - Press middle mouse button - Pritisnite srednju tipku miša + Press middle mouse button + Pritisnite srednju tipku miša - Press left mouse button - Pritisnite lijevu tipku miša + Press left mouse button + Pritisnite lijevu tipku miša - Scroll middle mouse button - Kotrljajte kotačić na mišu + Scroll middle mouse button + Kotrljajte kotačić na mišu - - + + Gui::LabelEditor - List - + List + List - - + + Gui::LocationDialog - Wrong direction - Pogrešan smjer + Wrong direction + Pogrešan smjer - Direction must not be the null vector - Smjer ne smije biti nula + Direction must not be the null vector + Smjer ne smije biti nula - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Korisnički definirano... + User defined... + Korisnički definirano... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Smjer: + Direction: + Smjer: - - + + Gui::MacroCommand - Macros - Makronaredbe + Macros + Makronaredbe - - + + Gui::MainWindow - Dimension - Dimenzija + Dimension + Dimenzija - Ready - Spreman + Ready + Spreman - Toggles this toolbar - Uključuje ove alatne trake + Toggles this toolbar + Uključuje ove alatne trake - Toggles this dockable window - Uključuje ovaj usidrivi prozor + Toggles this dockable window + Uključuje ovaj usidrivi prozor - Close All - Zatvori sve + Close All + Zatvori sve - Object dependencies - Object dependencies + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - - + + Gui::ManualAlignment - Manual alignment - učno poravnavanje + Manual alignment + učno poravnavanje - The alignment is already in progress. - Poravnavanje se trenutno izvršava. + The alignment is already in progress. + Poravnavanje se trenutno izvršava. - Alignment[*] - Poravnavanje[*] + Alignment[*] + Poravnavanje[*] - Please, select at least one point in the left and the right view - Molimo odaberite barem jedan vrh sa lijeve i desne strane + Please, select at least one point in the left and the right view + Molimo odaberite barem jedan vrh sa lijeve i desne strane - Please, select at least %1 points in the left and the right view - Molimo odaberite barem jedan %1 vrh sa lijeve i desne strane + Please, select at least %1 points in the left and the right view + Molimo odaberite barem jedan %1 vrh sa lijeve i desne strane - Please pick points in the left and right view - Molimo odaberite točke sa lijeve i desne strane + Please pick points in the left and right view + Molimo odaberite točke sa lijeve i desne strane - The alignment has finished - Poravnavanje dovršeno + The alignment has finished + Poravnavanje dovršeno - The alignment has been canceled - Poravnavanje otkazano + The alignment has been canceled + Poravnavanje otkazano - Too few points picked in the left view. At least %1 points are needed. - Premalo točaka je odabrano sa lijeve strane. Barem %1 je potrebno. + Too few points picked in the left view. At least %1 points are needed. + Premalo točaka je odabrano sa lijeve strane. Barem %1 je potrebno. - Too few points picked in the right view. At least %1 points are needed. - Premalo točaka je odabrano sa desne strane. Barem %1 je potrebno. + Too few points picked in the right view. At least %1 points are needed. + Premalo točaka je odabrano sa desne strane. Barem %1 je potrebno. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Različit broj vrhova je odabran sa lijeve strane. + Različit broj vrhova je odabran sa lijeve strane. Lijevo je odabrano %1 vrhova, Desno je odabrano %2 vrhova. - Try to align group of views - Pokušaj poravnati grupe pogleda + Try to align group of views + Pokušaj poravnati grupe pogleda - The alignment failed. + The alignment failed. How do you want to proceed? - Poravnavanje nije uspjelo. + Poravnavanje nije uspjelo. Kako želite nastaviti? - Retry - Ponovi + Retry + Ponovi - Ignore - Zanemari + Ignore + Zanemari - Abort - Prekini + Abort + Prekini - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Različit broj vrhova je odabran sa lijeve strane. Lijevo je odabrano %1 vrhova, a desno je odabrano %2 vrhova. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Različit broj vrhova je odabran sa lijeve strane. Lijevo je odabrano %1 vrhova, a desno je odabrano %2 vrhova. - Point picked at (%1,%2,%3) - Odabran vrh (%1, %2, %3) + Point picked at (%1,%2,%3) + Odabran vrh (%1, %2, %3) - No point was picked - Ni jedan vrh nije odabran + No point was picked + Ni jedan vrh nije odabran - No point was found on model - No point was found on model + No point was found on model + No point was found on model - - + + Gui::NetworkRetriever - Download started... + Download started... - Preuzimanje je započelo... + Preuzimanje je započelo... - - + + Gui::PrefQuantitySpinBox - Edit - Uredi + Edit + Uredi - Save value - Save value + Save value + Save value - Clear list - + Clear list + Clear list - - + + Gui::ProgressBar - Remaining: %1 - Preostalo: %1 + Remaining: %1 + Preostalo: %1 - Aborting - Odustani + Aborting + Odustani - Do you really want to abort the operation? - Želite li zaista prekinuti operaciju? + Do you really want to abort the operation? + Želite li zaista prekinuti operaciju? - - + + Gui::ProgressDialog - Remaining: %1 - Preostalo: %1 + Remaining: %1 + Preostalo: %1 - Aborting - Odustani + Aborting + Odustani - Do you really want to abort the operation? - Želite li zaista prekinuti operaciju? + Do you really want to abort the operation? + Želite li zaista prekinuti operaciju? - - + + Gui::PropertyEditor::LinkLabel - Edit... - Edit... + Edit... + Edit... - - + + Gui::PropertyEditor::PropertyModel - Property - Opcije + Property + Opcije - Value - Vrijednost + Value + Vrijednost - - + + Gui::PropertyView - View - Pregled + View + Pregled - Data - Podaci + Data + Podaci - - + + Gui::PythonConsole - System exit - Izlaz iz sustava + System exit + Izlaz iz sustava - The application is still running. + The application is still running. Do you want to exit without saving your data? - Primjena se još uvijek izvršava. Želite li izaći bez snimanja podataka? + Primjena se još uvijek izvršava. Želite li izaći bez snimanja podataka? - Python console - Python konzola + Python console + Python konzola - Unhandled PyCXX exception. - Neobrađena PyCXX iznimka. + Unhandled PyCXX exception. + Neobrađena PyCXX iznimka. - Unhandled FreeCAD exception. - Neobrađena FreeCAD iznimka. + Unhandled FreeCAD exception. + Neobrađena FreeCAD iznimka. - Unhandled unknown C++ exception. - Neobrađena nepoznata C++ iznimka. + Unhandled unknown C++ exception. + Neobrađena nepoznata C++ iznimka. - &Copy command - &Kopiraj naredba + &Copy command + &Kopiraj naredba - &Copy history - &Kopiraj povijest + &Copy history + &Kopiraj povijest - Save history as... - Spremi povijest kao ... + Save history as... + Spremi povijest kao ... - Insert file name... - Umetni ime datoteke ... + Insert file name... + Umetni ime datoteke ... - Save History - Spremi povijest + Save History + Spremi povijest - Macro Files (*.FCMacro *.py) - Makro datoteke (*. FCMacro *. py) + Macro Files (*.FCMacro *.py) + Makro datoteke (*. FCMacro *. py) - Insert file name - Umetni ime datoteke + Insert file name + Umetni ime datoteke - All Files (*.*) - Sve datoteke (*.*) + All Files (*.*) + Sve datoteke (*.*) - Unhandled std C++ exception. - Neobrađena STD C++ iznimka. + Unhandled std C++ exception. + Neobrađena STD C++ iznimka. - Word wrap - Automatsko dovršavanje + Word wrap + Automatsko dovršavanje - &Copy - &Kopiraj + &Copy + &Kopiraj - &Paste - &Zalijepi + &Paste + &Zalijepi - Select All - Označi sve + Select All + Označi sve - Clear console - Makni konsolu + Clear console + Makni konsolu - - + + Gui::PythonEditor - Comment - Komentar + Comment + Komentar - Uncomment - Bez komentara + Uncomment + Bez komentara - - + + Gui::RecentFilesAction - Open file %1 - Otvoriti datoteku %1 + Open file %1 + Otvoriti datoteku %1 - File not found - Datoteka nije pronađena + File not found + Datoteka nije pronađena - The file '%1' cannot be opened. - Datoteka '%1' ne može biti otvorena. + The file '%1' cannot be opened. + Datoteka '%1' ne može biti otvorena. - - + + Gui::SelectModule - Select module - Odaberite modul + Select module + Odaberite modul - Open %1 as - Otvori %1 kao + Open %1 as + Otvori %1 kao - Select - Odaberite + Select + Odaberite - - + + Gui::StdCmdDescription - Help - Pomoć + Help + Pomoć - Des&cription - Opi&s + Des&cription + Opi&s - Long description of commands - Dugi opis naredbi + Long description of commands + Dugi opis naredbi - - + + Gui::StdCmdDownloadOnlineHelp - Help - Pomoć + Help + Pomoć - Download online help - Preuzimanje on-line pomoći + Download online help + Preuzimanje on-line pomoći - Download %1's online help - Preuzimanje %1 on-line pomoći + Download %1's online help + Preuzimanje %1 on-line pomoći - Non-existing directory - Nepostojeći direktorij + Non-existing directory + Nepostojeći direktorij - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - Direktorij '%1' ne postoji. + Direktorij '%1' ne postoji. Želite li navesti postojeći direktorij? - Missing permission - Nedostaju ovlasti + Missing permission + Nedostaju ovlasti - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - Nemate dopuštenje pisati u '%1' + Nemate dopuštenje pisati u '%1' Želite li odrediti drugi direktorij? - Stop downloading - Zaustavi preuzimanje + Stop downloading + Zaustavi preuzimanje - - + + Gui::StdCmdPythonHelp - Tools - Alati + Tools + Alati - Automatic python modules documentation - Automatic python modules documentation + Automatic python modules documentation + Automatic python modules documentation - Opens a browser to show the Python modules documentation - Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation - - + + Gui::TaskBoxAngle - Angle - Kut + Angle + Kut - - + + Gui::TaskBoxPosition - Position - Položaj + Position + Položaj - - + + Gui::TaskView::TaskAppearance - Plot mode: - nacrt: + Plot mode: + nacrt: - Point size: - Veličina točke: + Point size: + Veličina točke: - Line width: - Širina linije: + Line width: + Širina linije: - Transparency: - Prozirnost: + Transparency: + Prozirnost: - Appearance - Izgled + Appearance + Izgled - Document window: - Prozor dokumenta: + Document window: + Prozor dokumenta: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - Dijalog je već otvoren u ploči zadataka + A dialog is already open in the task panel + Dijalog je već otvoren u ploči zadataka - - + + Gui::TaskView::TaskEditControl - Edit - Uredi + Edit + Uredi - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Izgled + Appearance + Izgled - ... - ... + ... + ... - edit selection - uredi odabir + edit selection + uredi odabir - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Pritisnite lijevu tipku miša + Press left mouse button + Pritisnite lijevu tipku miša - Press SHIFT button - Pritisni SHIFT + Press SHIFT button + Pritisni SHIFT - Press ALT button - Pritisni ALT + Press ALT button + Pritisni ALT - Press CTRL and SHIFT buttons - Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons - - + + Gui::TreeDockWidget - Tree view - Pogled hijerarhije + Tree view + Pogled hijerarhije - - + + Gui::TreeWidget - Create group... - Napravi grupu ... + Create group... + Napravi grupu ... - Create a group - Napravite grupu + Create a group + Napravite grupu - Group - Grupa + Group + Grupa - Rename - Preimenuj + Rename + Preimenuj - Rename object - Preimenovanje objekta + Rename object + Preimenovanje objekta - Labels & Attributes - Etikete i atributi + Labels & Attributes + Etikete i atributi - Application - Aplikacija + Application + Aplikacija - Finish editing - Završi uređivanje + Finish editing + Završi uređivanje - Finish editing object - Završi uređivanje objekta + Finish editing object + Završi uređivanje objekta - Activate document - Aktiviraj dokument + Activate document + Aktiviraj dokument - Activate document %1 - Aktiviraj dokument %1 + Activate document %1 + Aktiviraj dokument %1 - - + + Gui::View3DInventor - Export PDF - Izvoz PDF + Export PDF + Izvoz PDF - PDF file (*.pdf) - PDF datoteka (*.pdf) + PDF file (*.pdf) + PDF datoteka (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Odaberite '%1' radni stol + Select the '%1' workbench + Odaberite '%1' radni stol - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> - <qt>Connect to proxy "%1" using:</qt> - <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> - - + + Position - Form - Obrazac + Form + Obrazac - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Uhvati Rešetku u + Grid Snap in + Uhvati Rešetku u - - + + PropertyListDialog - Invalid input - Neispravan unos + Invalid input + Neispravan unos - Input in line %1 is not a number - + Input in line %1 is not a number + Input in line %1 is not a number - - + + QDockWidget - Tree view - Pogled hijerarhije + Tree view + Pogled hijerarhije - Property view - Pregled vlasništva + Property view + Pregled vlasništva - Selection view - Pregled selekcije + Selection view + Pregled selekcije - Report view - Pregled izvještaja + Report view + Pregled izvještaja - Task View - Pregled zadataka + Task View + Pregled zadataka - Combo View - Kombinirani pregled + Combo View + Kombinirani pregled - Toolbox - Traka s alatima + Toolbox + Traka s alatima - Python console - Python konzola + Python console + Python konzola - Display properties - Prikaz svojstava + Display properties + Prikaz svojstava - - + + QObject - General - Općenito + General + Općenito - Display - Prikaz + Display + Prikaz - Unknown filetype - Nepoznata vrsta datoteke + Unknown filetype + Nepoznata vrsta datoteke - Cannot open unknown filetype: %1 - Ne mogu otvoriti nepoznatu vrstu datoteke: %1 + Cannot open unknown filetype: %1 + Ne mogu otvoriti nepoznatu vrstu datoteke: %1 - Cannot save to unknown filetype: %1 - Ne mogu spremiti nepoznatu vrstu datoteke: %1 + Cannot save to unknown filetype: %1 + Ne mogu spremiti nepoznatu vrstu datoteke: %1 - Workbench failure - Workbench neuspjeh + Workbench failure + Workbench neuspjeh - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Nije moguće pokrenuti Qt Assistant (%1) + Unable to launch Qt Assistant (%1) + Nije moguće pokrenuti Qt Assistant (%1) - Exception - Iznimka + Exception + Iznimka - Open document - Otvori dokument + Open document + Otvori dokument - Import file - Uvoz datoteke + Import file + Uvoz datoteke - Export file - Izvoz datoteke + Export file + Izvoz datoteke - Printing... - Ispis ... + Printing... + Ispis ... - Cannot load workbench - Ne mogu učitati radni stol + Cannot load workbench + Ne mogu učitati radni stol - A general error occurred while loading the workbench - Došlo je do pogreške tijekom učitavanja radnog stola + A general error occurred while loading the workbench + Došlo je do pogreške tijekom učitavanja radnog stola - Save views... - Spremi poglede ... + Save views... + Spremi poglede ... - Load views... - Učitavanje pregleda ... + Load views... + Učitavanje pregleda ... - Freeze view - Zamrzni pogled + Freeze view + Zamrzni pogled - Clear views - Obriši poglede + Clear views + Obriši poglede - Restore view &%1 - Vrati pogled &%1 + Restore view &%1 + Vrati pogled &%1 - Save frozen views - Spremi smrznute poglede + Save frozen views + Spremi smrznute poglede - Frozen views (*.cam) - Smrznuti prikazi (*.cam) + Frozen views (*.cam) + Smrznuti prikazi (*.cam) - Restore views - Vraćanje pogleda + Restore views + Vraćanje pogleda - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - Uvoz obnovljena pogleda bi obrisao već pohranjene poglede. Želite li nastaviti? + Uvoz obnovljena pogleda bi obrisao već pohranjene poglede. Želite li nastaviti? - Restore frozen views - Vraćanje smrznutih pogleda + Restore frozen views + Vraćanje smrznutih pogleda - Cannot open file '%1'. - Ne mogu otvoriti datoteku '%1'. + Cannot open file '%1'. + Ne mogu otvoriti datoteku '%1'. - Docked - Usidren + Docked + Usidren - Undocked - Odsidren + Undocked + Odsidren - Fullscreen - Preko cijelog ekrana + Fullscreen + Preko cijelog ekrana - files - datoteke + files + datoteke - Save picture - Spremi sliku + Save picture + Spremi sliku - New sub-group - Nova podgrupa + New sub-group + Nova podgrupa - Enter the name: - Unesite naziv: + Enter the name: + Unesite naziv: - New text item - Nova tekst jedinica + New text item + Nova tekst jedinica - Enter your text: - Unesite tekst: + Enter your text: + Unesite tekst: - New integer item - Nova integer jedinica + New integer item + Nova integer jedinica - Enter your number: - Unesite broj: + Enter your number: + Unesite broj: - New unsigned item - Nova unsigned jedinica + New unsigned item + Nova unsigned jedinica - New float item - Nova float jedinica + New float item + Nova float jedinica - New Boolean item - Nova Boolean jedinica + New Boolean item + Nova Boolean jedinica - Choose an item: - Izaberite jedinicu: + Choose an item: + Izaberite jedinicu: - Rename group - Preimenuj grupu + Rename group + Preimenuj grupu - The group '%1' cannot be renamed. - Grupa '%1' ne može biti preimenovana. + The group '%1' cannot be renamed. + Grupa '%1' ne može biti preimenovana. - Existing group - Postojeća grupa + Existing group + Postojeća grupa - The group '%1' already exists. - Grupa '%1' već postoji. + The group '%1' already exists. + Grupa '%1' već postoji. - Change value - Promjena vrijednosti + Change value + Promjena vrijednosti - Save document under new filename... - Spremi dokument pod novim imenom ... + Save document under new filename... + Spremi dokument pod novim imenom ... - Saving aborted - Spremanje prekinuto + Saving aborted + Spremanje prekinuto - Unsaved document - Nespremljeni dokument + Unsaved document + Nespremljeni dokument - Save document before close? - Spremi dokument prije zatvaranja? + Save Macro + Spremi Makro - Save Macro - Spremi Makro + Finish + Završiti - Finish - Završiti + Clear + Brisanje - Clear - Brisanje + Cancel + Otkazati - Cancel - Otkazati + Inner + Unutrašnji - Inner - Unutrašnji + Outer + Vanjski - Outer - Vanjski + No Browser + Nema preglednika - No Browser - Nema preglednika - - - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Nije moguće otvoriti pregledniku. Molimo vas da otvorite prozor preglednika i unesete: http://localhost:%1. + Nije moguće otvoriti pregledniku. Molimo vas da otvorite prozor preglednika i unesete: http://localhost:%1. - No Server - Nema Servera + No Server + Nema Servera - Unable to start the server to port %1: %2. - Nije moguće pokrenuti poslužitelja na portu %1: %2. + Unable to start the server to port %1: %2. + Nije moguće pokrenuti poslužitelja na portu %1: %2. - Unable to open your system browser. - Ne mogu otvoriti vaš preglednik sustava. + Unable to open your system browser. + Ne mogu otvoriti vaš preglednik sustava. - Options... - Opcije ... + Options... + Opcije ... - Out of memory - Bez memorije + Out of memory + Bez memorije - Not enough memory available to display the data. - Nema dovoljno dostupne memorije za prikaz podataka. + Not enough memory available to display the data. + Nema dovoljno dostupne memorije za prikaz podataka. - Cannot find file %1 - Ne mogu pronaći datoteku %1 + Cannot find file %1 + Ne mogu pronaći datoteku %1 - Cannot find file %1 neither in %2 nor in %3 - Ne mogu pronaći datoteku %1 niti u %2 niti u %3 + Cannot find file %1 neither in %2 nor in %3 + Ne mogu pronaći datoteku %1 niti u %2 niti u %3 - Save %1 Document - Spremi %1 dokument + Save %1 Document + Spremi %1 dokument - %1 document (*.FCStd) - %1 dokument (*.FCStd) + %1 document (*.FCStd) + %1 dokument (*.FCStd) - Document not closable - Dokument nije moguće zatvoriti + Document not closable + Dokument nije moguće zatvoriti - The document is not closable for the moment. - Dokument trenutno nije moguće zatvoriti. + The document is not closable for the moment. + Dokument trenutno nije moguće zatvoriti. - No OpenGL - Nema OpenGL + No OpenGL + Nema OpenGL - This system does not support OpenGL - Ovaj sustav ne podržava OpenGL + This system does not support OpenGL + Ovaj sustav ne podržava OpenGL - Help - Pomoć + Help + Pomoć - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Nije moguće učitati dokument. + Nije moguće učitati dokument. Da bi se to omogućilo potreban je Qt verzije 4,4 ili više. - %1 Help - %1 Pomoć + %1 Help + %1 Pomoć - Exporting PDF... - Izvoz PDF ... + Exporting PDF... + Izvoz PDF ... - Wrong selection - Pogrešan odabir + Wrong selection + Pogrešan odabir - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Samo jedan objekt odabran. Odaberite dva objekta. + Samo jedan objekt odabran. Odaberite dva objekta. Pazite jer točke odabira utječu. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Odaberite dva objekta. + Odaberite dva objekta. Pazite jer točke odabira utječu. - New boolean item - Nova boolean jedinica + New boolean item + Nova boolean jedinica - Navigation styles - Načini navigacije + Navigation styles + Načini navigacije - %1 navigation - %1 navigacija + %1 navigation + %1 navigacija - Move annotation - Premjesti primjedbu + Move annotation + Premjesti primjedbu - Transform - Transformiraj + Transform + Transformiraj - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - Dokument je u načinu uređivanja pa se trenutno ne može zatvoriti. Trebate ili završiti uređivanje ili ga otkazati u ploči zadataka. + Dokument je u načinu uređivanja pa se trenutno ne može zatvoriti. Trebate ili završiti uređivanje ili ga otkazati u ploči zadataka. - Do you want to close this dialog? - Želite li zatvoriti ovaj dijalog? + Do you want to close this dialog? + Želite li zatvoriti ovaj dijalog? - Do you want to save your changes to document '%1' before closing? - + Do you want to save your changes to document '%1' before closing? + Do you want to save your changes to document '%1' before closing? - If you don't save, your changes will be lost. - + If you don't save, your changes will be lost. + If you don't save, your changes will be lost. - - + + StdBoxSelection - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Box selection - Pravokutno odabiranje + Box selection + Pravokutno odabiranje - - + + StdCmdAbout - Help - Pomoć + Help + Pomoć - &About %1 - &O %1 + &About %1 + &O %1 - About %1 - O %1 + About %1 + O %1 - - + + StdCmdAboutQt - Help - Pomoć + Help + Pomoć - About &Qt - O &Qt + About &Qt + O &Qt - About Qt - O Qt + About Qt + O Qt - - + + StdCmdActivateNextWindow - Window - Prozor + Window + Prozor - Ne&xt - Slijede&ći + Ne&xt + Slijede&ći - Activate next window - Aktiviraj slijedeći prozor + Activate next window + Aktiviraj slijedeći prozor - - + + StdCmdActivatePrevWindow - Window - Prozor + Window + Prozor - Pre&vious - Pre&thodni + Pre&vious + Pre&thodni - Activate previous window - Aktiviraj prethodni prozor + Activate previous window + Aktiviraj prethodni prozor - - + + StdCmdAlignment - Edit - Uredi + Edit + Uredi - Alignment... - Poravnavanje... + Alignment... + Poravnavanje... - Align the selected objects - Poravnaj odabrane objekte + Align the selected objects + Poravnaj odabrane objekte - - + + StdCmdArrangeIcons - Window - Prozor + Window + Prozor - Arrange &Icons - Rasporedi &ikone + Arrange &Icons + Rasporedi &ikone - Arrange Icons - Rasporedi ikone + Arrange Icons + Rasporedi ikone - - + + StdCmdAxisCross - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Toggle axis cross - Pokaži ishodište + Toggle axis cross + Pokaži ishodište - - + + StdCmdCascadeWindows - Window - Prozor + Window + Prozor - &Cascade - Na&slaži + &Cascade + Na&slaži - Tile pragmatic - Crijep pragmatičan + Tile pragmatic + Crijep pragmatičan - - + + StdCmdCloseActiveWindow - Window - Prozor + Window + Prozor - Cl&ose - Zatv&ori + Cl&ose + Zatv&ori - Close active window - Zatvori aktivni prozor + Close active window + Zatvori aktivni prozor - - + + StdCmdCloseAllWindows - Window - Prozor + Window + Prozor - Close Al&l - Zatvori Sv&e + Close Al&l + Zatvori Sv&e - Close all windows - Zatvori sve prozore + Close all windows + Zatvori sve prozore - - + + StdCmdCommandLine - Tools - Alati + Tools + Alati - Start command &line... - Pokreni komandnu &liniju ... + Start command &line... + Pokreni komandnu &liniju ... - Opens the command line in the console - Otvara komandnu liniju u konzoli + Opens the command line in the console + Otvara komandnu liniju u konzoli - - + + StdCmdCopy - Edit - Uredi + Edit + Uredi - C&opy - K&opiraj + C&opy + K&opiraj - Copy operation - Kopirati + Copy operation + Kopirati - - + + StdCmdCut - Edit - Uredi + Edit + Uredi - &Cut - &Izreži + &Cut + &Izreži - Cut out - Izrezati + Cut out + Izrezati - - + + StdCmdDelete - Edit - Uredi + Edit + Uredi - &Delete - &Izbriši + &Delete + &Izbriši - Deletes the selected objects - Briše odabrane objekte + Deletes the selected objects + Briše odabrane objekte - - + + StdCmdDemoMode - Standard-View - Standardni pogled + Standard-View + Standardni pogled - View turntable... - Prikaži okretnicu... + View turntable... + Prikaži okretnicu... - View turntable - Prikaži okretnicu + View turntable + Prikaži okretnicu - - + + StdCmdDlgCustomize - Tools - Alati + Tools + Alati - Cu&stomize... - Prilago&dba... + Cu&stomize... + Prilago&dba... - Customize toolbars and command bars - Prilagodba alatnih traka i traki s naredbama + Customize toolbars and command bars + Prilagodba alatnih traka i traki s naredbama - - + + StdCmdDlgMacroExecute - Macros ... - Makronaredbe ... + Macros ... + Makronaredbe ... - Opens a dialog to let you execute a recorded macro - Otvara dijalog kako bi Vam omogućio izvršavanje snimljenih makro naredbi + Opens a dialog to let you execute a recorded macro + Otvara dijalog kako bi Vam omogućio izvršavanje snimljenih makro naredbi - Macro - Makro + Macro + Makro - - + + StdCmdDlgMacroExecuteDirect - Macro - Makro + Macro + Makro - Execute macro - Izvrši makro + Execute macro + Izvrši makro - Execute the macro in the editor - Izvrši makro u editoru + Execute the macro in the editor + Izvrši makro u editoru - - + + StdCmdDlgMacroRecord - &Macro recording ... - &Makro snimanje ... + &Macro recording ... + &Makro snimanje ... - Opens a dialog to record a macro - Otvara dijalog za snimanje makro naredbe + Opens a dialog to record a macro + Otvara dijalog za snimanje makro naredbe - Macro - Makro + Macro + Makro - - + + StdCmdDlgParameter - Tools - Alati + Tools + Alati - E&dit parameters ... - Ure&đivanje parametara ... + E&dit parameters ... + Ure&đivanje parametara ... - Opens a Dialog to edit the parameters - Otvara Dialog za uređivanje parametara + Opens a Dialog to edit the parameters + Otvara Dialog za uređivanje parametara - - + + StdCmdDlgPreferences - Tools - Alati + Tools + Alati - &Preferences ... - &Postavke ... + &Preferences ... + &Postavke ... - Opens a Dialog to edit the preferences - Otvara Dialog kako biste uredili postavke + Opens a Dialog to edit the preferences + Otvara Dialog kako biste uredili postavke - - + + StdCmdDockViewMenu - View - Pregled + View + Pregled - Vie&ws - Pogl&edi + Vie&ws + Pogl&edi - Toggles this window - Uključuje ovaj prozor + Toggles this window + Uključuje ovaj prozor - - + + StdCmdDrawStyle - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Draw style - Stil crtanja + Draw style + Stil crtanja - - + + StdCmdDuplicateSelection - Edit - Uredi + Edit + Uredi - Duplicate selection - Udvostruči odabir + Duplicate selection + Udvostruči odabir - Put duplicates of the selected objects to the active document - Stavilja kopije odabranih objekata na aktivni dokument + Put duplicates of the selected objects to the active document + Stavilja kopije odabranih objekata na aktivni dokument - - + + StdCmdEdit - Edit - Uredi + Edit + Uredi - Toggle &Edit mode - Uključi/isključi mod rada + Toggle &Edit mode + Uključi/isključi mod rada - Toggles the selected object's edit mode - Uključuje ili isključuje mod rada na odabranom objektu + Toggles the selected object's edit mode + Uključuje ili isključuje mod rada na odabranom objektu - Enters or leaves the selected object's edit mode - Započinje ili završava mod rada na odabranom objektu + Enters or leaves the selected object's edit mode + Započinje ili završava mod rada na odabranom objektu - - + + StdCmdExport - File - Datoteka + File + Datoteka - &Export... - Iz&voz... + &Export... + Iz&voz... - Export an object in the active document - Izvoz objekta u aktivni dokument + Export an object in the active document + Izvoz objekta u aktivni dokument - No selection - Nema odabira + No selection + Nema odabira - Please select first the objects you want to export. - Molimo prvo odaberite objekte koje želite izvesti. + Please select first the objects you want to export. + Molimo prvo odaberite objekte koje želite izvesti. - - + + StdCmdExportGraphviz - Tools - Alati + Tools + Alati - Dependency graph... - Graf ovisnosti... + Dependency graph... + Graf ovisnosti... - Show the dependency graph of the objects in the active document - Prikazuje graf ovisnosti objekata u aktivnom dokumentu + Show the dependency graph of the objects in the active document + Prikazuje graf ovisnosti objekata u aktivnom dokumentu - - + + StdCmdFeatRecompute - File - Datoteka + File + Datoteka - &Recompute - &Ponovno proračunavanje + &Recompute + &Ponovno proračunavanje - Recompute feature or document - Ponovno proračunaj značajku ili dokument + Recompute feature or document + Ponovno proračunaj značajku ili dokument - - + + StdCmdFreeCADFAQ - Help - Pomoć + Help + Pomoć - FreeCAD FAQ - FreeCAD FAQ + FreeCAD FAQ + FreeCAD FAQ - Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions - Frequently Asked Questions + Frequently Asked Questions + Frequently Asked Questions - - + + StdCmdFreeCADForum - Help - Pomoć + Help + Pomoć - FreeCAD Forum - FreeCAD Forum + FreeCAD Forum + FreeCAD Forum - The FreeCAD forum, where you can find help from other users - The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users - The FreeCAD Forum - The FreeCAD Forum + The FreeCAD Forum + The FreeCAD Forum - - + + StdCmdFreeCADPowerUserHub - Help - Pomoć + Help + Pomoć - Python scripting documentation - Python scripting documentation + Python scripting documentation + Python scripting documentation - Python scripting documentation on the FreeCAD website - Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website - PowerUsers documentation - PowerUsers documentation + PowerUsers documentation + PowerUsers documentation - - + + StdCmdFreeCADUserHub - Help - Pomoć + Help + Pomoć - Users documentation - Users documentation + Users documentation + Users documentation - Documentation for users on the FreeCAD website - Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website - - + + StdCmdFreeCADWebsite - Help - Pomoć + Help + Pomoć - FreeCAD Website - FreeCAD Web stranica + FreeCAD Website + FreeCAD Web stranica - The FreeCAD website - FreeCAD web stranica + The FreeCAD website + FreeCAD web stranica - - + + StdCmdFreezeViews - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Freeze display - Zamrzni prikaz + Freeze display + Zamrzni prikaz - Freezes the current view position - Zamrznii trenutni prikaz položaja + Freezes the current view position + Zamrznii trenutni prikaz položaja - - + + StdCmdHideObjects - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Hide all objects - Sakrij sve objekte + Hide all objects + Sakrij sve objekte - Hide all objects in the document - Sakrij sve objekte u dokument + Hide all objects in the document + Sakrij sve objekte u dokument - - + + StdCmdHideSelection - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Hide selection - Sakrij odabir + Hide selection + Sakrij odabir - Hide all selected objects - Sakrij sve odabrane objekte + Hide all selected objects + Sakrij sve odabrane objekte - - + + StdCmdImport - File - Datoteka + File + Datoteka - &Import... - &Uvoz... + &Import... + &Uvoz... - Import a file in the active document - Uvoz datoteke u aktivnom dokumentu + Import a file in the active document + Uvoz datoteke u aktivnom dokumentu - Supported formats - Podržani formati + Supported formats + Podržani formati - All files (*.*) - Sve datoteke (*.*) + All files (*.*) + Sve datoteke (*.*) - - + + StdCmdMacroStartDebug - Macro - Makro + Macro + Makro - Debug macro - Ispravljanje pogrešaka na makro naredbi + Debug macro + Ispravljanje pogrešaka na makro naredbi - Start debugging of macro - Pokreni ispravljanje pogrešaka na makro naredbi + Start debugging of macro + Pokreni ispravljanje pogrešaka na makro naredbi - - + + StdCmdMacroStepInto - Macro - Makro + Macro + Makro - Step into - Step into + Step into + Step into - - + + StdCmdMacroStepOver - Macro - Makro + Macro + Makro - Step over - Korak preko + Step over + Korak preko - - + + StdCmdMacroStopDebug - Macro - Makro + Macro + Makro - Stop debugging - Zaustavi provjeru pogrešaka + Stop debugging + Zaustavi provjeru pogrešaka - Stop debugging of macro - Zaustavi provjeru pogrešaka na makro naredbi + Stop debugging of macro + Zaustavi provjeru pogrešaka na makro naredbi - - + + StdCmdMacroStopRecord - Macro - Makro + Macro + Makro - S&top macro recording - Zaus&tavljanje snimanja makro naredbe + S&top macro recording + Zaus&tavljanje snimanja makro naredbe - Stop the macro recording session - Zaustavljanje snimanja makro naredbe + Stop the macro recording session + Zaustavljanje snimanja makro naredbe - - + + StdCmdMeasureDistance - View - Pregled + View + Pregled - Measure distance - Mjerenje udaljenosti + Measure distance + Mjerenje udaljenosti - - + + StdCmdMeasurementSimple - Tools - Alati + Tools + Alati - Measures distance between two selected objects - Mjeri udaljenost između dvaju odabranih objekata + Measures distance between two selected objects + Mjeri udaljenost između dvaju odabranih objekata - Measure distance - Mjerenje udaljenosti + Measure distance + Mjerenje udaljenosti - - + + StdCmdMergeProjects - File - Datoteka + File + Datoteka - Merge project... - Spoji projekt ... + Merge project... + Spoji projekt ... - Merge project - Spoji projekt + Merge project + Spoji projekt - %1 document (*.fcstd) - %1 dokument (*.fcstd) + %1 document (*.fcstd) + %1 dokument (*.fcstd) - Cannot merge project with itself. - Ne mogu spojiti projekt sa samim sobom. + Cannot merge project with itself. + Ne mogu spojiti projekt sa samim sobom. - - + + StdCmdNew - File - Datoteka + File + Datoteka - &New - &Novi + &New + &Novi - Create a new empty document - Kreira novi prazni dokument + Create a new empty document + Kreira novi prazni dokument - Unnamed - Unnamed + Unnamed + Unnamed - - + + StdCmdOnlineHelp - Help - Pomoć + Help + Pomoć - Show help to the application - Pokaži pomoć za primjenu + Show help to the application + Pokaži pomoć za primjenu - - + + StdCmdOnlineHelpWebsite - Help - Pomoć + Help + Pomoć - Help Website - Pomoć Web stranica + Help Website + Pomoć Web stranica - The website where the help is maintained - Web stranica gdje se održava pomoć + The website where the help is maintained + Web stranica gdje se održava pomoć - - + + StdCmdOpen - File - Datoteka + File + Datoteka - &Open... - &Otvori... + &Open... + &Otvori... - Open a document or import files - Otvorite dokument ili uvoz datoteke + Open a document or import files + Otvorite dokument ili uvoz datoteke - Supported formats - Podržani formati + Supported formats + Podržani formati - All files (*.*) - Sve datoteke (*.*) + All files (*.*) + Sve datoteke (*.*) - Cannot open file - + Cannot open file + Cannot open file - Loading the file %1 is not supported - + Loading the file %1 is not supported + Loading the file %1 is not supported - - + + StdCmdPaste - Edit - Uredi + Edit + Uredi - &Paste - &Zalijepi + &Paste + &Zalijepi - Paste operation - Zalijepi + Paste operation + Zalijepi - - + + StdCmdPlacement - Edit - Uredi + Edit + Uredi - Placement... - Postavljanje... + Placement... + Postavljanje... - Place the selected objects - Postavlja odabrane objekte + Place the selected objects + Postavlja odabrane objekte - - + + StdCmdPrint - File - Datoteka + File + Datoteka - &Print... - Is&pis ... + &Print... + Is&pis ... - Print the document - Ispis dokumenta + Print the document + Ispis dokumenta - - + + StdCmdPrintPdf - File - Datoteka + File + Datoteka - &Export PDF... - PDF I&zvoz... + &Export PDF... + PDF I&zvoz... - Export the document as PDF - Izvoz kao PDF dokument + Export the document as PDF + Izvoz kao PDF dokument - - + + StdCmdPrintPreview - File - Datoteka + File + Datoteka - &Print preview... - &Pregled ispisa ... + &Print preview... + &Pregled ispisa ... - Print the document - Ispis dokumenta + Print the document + Ispis dokumenta - Print preview - Pregled ispisa + Print preview + Pregled ispisa - - + + StdCmdProjectInfo - File - Datoteka + File + Datoteka - Project i&nformation... - I&nformacije o projektu ... + Project i&nformation... + I&nformacije o projektu ... - Show details of the currently active project - Pokaži detalje o trenutno aktivnom projektu + Show details of the currently active project + Pokaži detalje o trenutno aktivnom projektu - - + + StdCmdProjectUtil - Tools - Alati + Tools + Alati - Project utility... - Korisne opcije projekta... + Project utility... + Korisne opcije projekta... - Utility to extract or create project files - Pomoć prilikom dohvata ili stvaranja projektnih datoteka + Utility to extract or create project files + Pomoć prilikom dohvata ili stvaranja projektnih datoteka - - + + StdCmdPythonWebsite - Help - Pomoć + Help + Pomoć - Python Website - Python Web stranica + Python Website + Python Web stranica - The official Python website - Službena web stranica Python + The official Python website + Službena web stranica Python - - + + StdCmdQuit - File - Datoteka + File + Datoteka - E&xit - Iz&laz + E&xit + Iz&laz - Quits the application - Zatvara aplikaciju + Quits the application + Zatvara aplikaciju - - + + StdCmdRandomColor - File - Datoteka + File + Datoteka - Random color - Random boja + Random color + Random boja - - + + StdCmdRecentFiles - File - Datoteka + File + Datoteka - Recent files - Nedavne datoteke + Recent files + Nedavne datoteke - Recent file list - Popis nedavnih datoteka + Recent file list + Popis nedavnih datoteka - - + + StdCmdRedo - Edit - Uredi + Edit + Uredi - &Redo - &Ponovi + &Redo + &Ponovi - Redoes a previously undone action - Vraća prethodno poništenog akciju + Redoes a previously undone action + Vraća prethodno poništenog akciju - - + + StdCmdRefresh - Edit - Uredi + Edit + Uredi - &Refresh - &Osvježi + &Refresh + &Osvježi - Recomputes the current active document - Ponovno proračunava trenutni aktivni dokument + Recomputes the current active document + Ponovno proračunava trenutni aktivni dokument - - + + StdCmdSave - File - Datoteka + File + Datoteka - &Save - &Spremi + &Save + &Spremi - Save the active document - Spremi aktivni dokument + Save the active document + Spremi aktivni dokument - - + + StdCmdSaveAs - File - Datoteka + File + Datoteka - Save &As... - Spremi k&ao... + Save &As... + Spremi k&ao... - Save the active document under a new file name - Spremi aktivni dokument pod novim imenom + Save the active document under a new file name + Spremi aktivni dokument pod novim imenom - - + + StdCmdSceneInspector - Tools - Alati + Tools + Alati - Scene inspector... - Pregled scene... + Scene inspector... + Pregled scene... - Scene inspector - Pregled scene + Scene inspector + Pregled scene - - + + StdCmdSelectAll - Edit - Uredi + Edit + Uredi - Select &All - Ozn&ači sve + Select &All + Ozn&ači sve - Select all - Označi sve + Select all + Označi sve - - + + StdCmdSetAppearance - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Appearance... - Izgled... + Appearance... + Izgled... - Sets the display properties of the selected object - Postavlja prikaz svojstava odabranog objekta + Sets the display properties of the selected object + Postavlja prikaz svojstava odabranog objekta - - + + StdCmdShowObjects - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Show all objects - Prikaži sve objekte + Show all objects + Prikaži sve objekte - Show all objects in the document - Prikazuje sve objekte u dokument + Show all objects in the document + Prikazuje sve objekte u dokument - - + + StdCmdShowSelection - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Show selection - Prikaži izbor + Show selection + Prikaži izbor - Show all selected objects - Prikazuje sve odabrane objekte + Show all selected objects + Prikazuje sve odabrane objekte - - + + StdCmdStatusBar - View - Pregled + View + Pregled - Status bar - Statusna traka + Status bar + Statusna traka - Toggles the status bar - Uključuje/isključuje statusnu traku + Toggles the status bar + Uključuje/isključuje statusnu traku - - + + StdCmdTextureMapping - Tools - Alati + Tools + Alati - Texture mapping... - Mapiranje tekstura ... + Texture mapping... + Mapiranje tekstura ... - Texture mapping - Mapiranje tekstura + Texture mapping + Mapiranje tekstura - - + + StdCmdTileWindows - Window - Prozor + Window + Prozor - &Tile - &Naslov + &Tile + &Naslov - Tile the windows - Tile Windows + Tile the windows + Tile Windows - - + + StdCmdToggleBreakpoint - Macro - Makro + Macro + Makro - Toggle breakpoint - Uključi/isključi prijelomnu točku + Toggle breakpoint + Uključi/isključi prijelomnu točku - - + + StdCmdToggleClipPlane - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Clipping plane - ravni isječak + Clipping plane + ravni isječak - Toggles clipping plane for active view - Uključuje ravni isječak za aktivan prikaz + Toggles clipping plane for active view + Uključuje ravni isječak za aktivan prikaz - - + + StdCmdToggleNavigation - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Toggle navigation/Edit mode - Toggle navigacija / Edit modu + Toggle navigation/Edit mode + Toggle navigacija / Edit modu - Toggle between navigation and edit mode - Šetanje između navigacije i način za uređivanje + Toggle between navigation and edit mode + Šetanje između navigacije i način za uređivanje - - + + StdCmdToggleObjects - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Toggle all objects - Uključi / isključi sve objekte + Toggle all objects + Uključi / isključi sve objekte - Toggles visibility of all objects in the active document - Uključuje/isključuje vidljivost svih objekata u aktivnom dokumentu + Toggles visibility of all objects in the active document + Uključuje/isključuje vidljivost svih objekata u aktivnom dokumentu - - + + StdCmdToggleSelectability - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Toggle selectability - Uključi/isključi mogućnost odabira + Toggle selectability + Uključi/isključi mogućnost odabira - Toggles the property of the objects to get selected in the 3D-View - Uključiuje/isključuje mogućnost odabira objekta u 3D prikazu + Toggles the property of the objects to get selected in the 3D-View + Uključiuje/isključuje mogućnost odabira objekta u 3D prikazu - - + + StdCmdToggleVisibility - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Toggle visibility - Promjeni vidljivost + Toggle visibility + Promjeni vidljivost - Toggles visibility - Uključuje/isključuje vidljivost + Toggles visibility + Uključuje/isključuje vidljivost - - + + StdCmdToolBarMenu - View - Pregled + View + Pregled - Tool&bars - Alatne tra&ke + Tool&bars + Alatne tra&ke - Toggles this window - Uključuje ovaj prozor + Toggles this window + Uključuje ovaj prozor - - + + StdCmdTransform - Edit - Uredi + Edit + Uredi - Transform... - Transformacija ... + Transform... + Transformacija ... - Transform the geometry of selected objects - Preobraziti geometriju odabranih objekata + Transform the geometry of selected objects + Preobraziti geometriju odabranih objekata - - + + StdCmdTransformManip - Edit - Uredi + Edit + Uredi - Transform - Transformiraj + Transform + Transformiraj - Transform the selected object in the 3d view - Transformiraj selektirani objekt u 3D pogledu + Transform the selected object in the 3d view + Transformiraj selektirani objekt u 3D pogledu - - + + StdCmdTreeSelection - View - Pregled + View + Pregled - Go to selection - Idi na odabrane objekte + Go to selection + Idi na odabrane objekte - Scroll to first selected item - Dođite na prvu odabranu stavku + Scroll to first selected item + Dođite na prvu odabranu stavku - - + + StdCmdUndo - Edit - Uredi + Edit + Uredi - &Undo - &Poništi + &Undo + &Poništi - Undo exactly one action - Poništi točno jednu radnju + Undo exactly one action + Poništi točno jednu radnju - - + + StdCmdUnitsCalculator - Tools - Alati + Tools + Alati - &Units calculator... - &Units calculator... + &Units calculator... + &Units calculator... - Start the units calculator - Start the units calculator + Start the units calculator + Start the units calculator - - + + StdCmdUserInterface - View - Pregled + View + Pregled - Dock views - Usidri poglede + Dock views + Usidri poglede - Dock all top-level views - Usidri sve poglede najviše razine + Dock all top-level views + Usidri sve poglede najviše razine - - + + StdCmdViewAxo - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Axometric - Axometric + Axometric + Axometric - Set to axometric view - Postavite axometric prikaz + Set to axometric view + Postavite axometric prikaz - - + + StdCmdViewBottom - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Bottom - Ispod + Bottom + Ispod - Set to bottom view - Postavite pogled od dolje + Set to bottom view + Postavite pogled od dolje - - + + StdCmdViewCreate - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Create new view - Napravi novi pogled + Create new view + Napravi novi pogled - Creates a new view window for the active document - Stvara novi prikaz prozora za aktivni dokument + Creates a new view window for the active document + Stvara novi prikaz prozora za aktivni dokument - - + + StdCmdViewExample1 - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Inventor example #1 - Inventor primjer #1 + Inventor example #1 + Inventor primjer #1 - Shows a 3D texture with manipulator - Pokazuje 3D teksturu sa manipulatorom + Shows a 3D texture with manipulator + Pokazuje 3D teksturu sa manipulatorom - - + + StdCmdViewExample2 - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Inventor example #2 - Inventor primjer #2 + Inventor example #2 + Inventor primjer #2 - Shows spheres and drag-lights - Pokazuje sferu i pomicanje svjetla + Shows spheres and drag-lights + Pokazuje sferu i pomicanje svjetla - - + + StdCmdViewExample3 - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Inventor example #3 - Inventor primjer #3 + Inventor example #3 + Inventor primjer #3 - Shows a animated texture - Pokazuje animirane teksture + Shows a animated texture + Pokazuje animirane teksture - - + + StdCmdViewFitAll - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Fit all - Prikaži sve + Fit all + Prikaži sve - Fits the whole content on the screen - Prikazuje sav sadržaj na zaslonu + Fits the whole content on the screen + Prikazuje sav sadržaj na zaslonu - - + + StdCmdViewFitSelection - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Fit selection - Prikaži odabir + Fit selection + Prikaži odabir - Fits the selected content on the screen - Prikazuje odabrani sadržaj na zaslonu + Fits the selected content on the screen + Prikazuje odabrani sadržaj na zaslonu - - + + StdCmdViewFront - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Front - Ispred + Front + Ispred - Set to front view - Postavlja pogled od gore + Set to front view + Postavlja pogled od gore - - + + StdCmdViewIvIssueCamPos - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Issue camera position - Upit za položaj kamere + Issue camera position + Upit za položaj kamere - Issue the camera position to the console and to a macro, to easily recall this position - Sprema poziciju kamere na konzolu i makro, radi lakšeg vraćanja na ovaj pogled + Issue the camera position to the console and to a macro, to easily recall this position + Sprema poziciju kamere na konzolu i makro, radi lakšeg vraćanja na ovaj pogled - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Stereo Interleaved Columns - Stereo Interleaved Kolumne + Stereo Interleaved Columns + Stereo Interleaved Kolumne - Switch stereo viewing to Interleaved Columns - Prebaci stereo gledanje na Interleaved stupce + Switch stereo viewing to Interleaved Columns + Prebaci stereo gledanje na Interleaved stupce - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Stereo Interleaved Rows - Stereo Interleaved redak + Stereo Interleaved Rows + Stereo Interleaved redak - Switch stereo viewing to Interleaved Rows - Prebaci stereo gledanje na retke Interleaved + Switch stereo viewing to Interleaved Rows + Prebaci stereo gledanje na retke Interleaved - - + + StdCmdViewIvStereoOff - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Stereo Off - Stereo Off + Stereo Off + Stereo Off - Switch stereo viewing off - Prebacite stereo gledanje off + Switch stereo viewing off + Prebacite stereo gledanje off - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Stereo quad buffer - Stereo quad tampon + Stereo quad buffer + Stereo quad tampon - Switch stereo viewing to quad buffer - Prebaci stereo gledanje na quad tampon + Switch stereo viewing to quad buffer + Prebaci stereo gledanje na quad tampon - - + + StdCmdViewIvStereoRedGreen - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Stereo red/green - Stereo crveno / zeleno + Stereo red/cyan + Stereo red/cyan - Switch stereo viewing to red/green - Prebaci stereo gledanje u crveno / zeleno + Switch stereo viewing to red/cyan + Switch stereo viewing to red/cyan - - Stereo red/cyan - - - - Switch stereo viewing to red/cyan - - - - + + StdCmdViewLeft - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Left - Lijevo + Left + Lijevo - Set to left view - Postavlja pogled s lijeve strane + Set to left view + Postavlja pogled s lijeve strane - - + + StdCmdViewRear - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Rear - Iza + Rear + Iza - Set to rear view - Postavlja pogled sa stražnje strane + Set to rear view + Postavlja pogled sa stražnje strane - - + + StdCmdViewRight - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Right - Desno + Right + Desno - Set to right view - Postavlja pogled sa desne strane + Set to right view + Postavlja pogled sa desne strane - - + + StdCmdViewRotateLeft - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Rotate Left - Zaokreni lijevo + Rotate Left + Zaokreni lijevo - Rotate the view by 90° counter-clockwise - Zaokreni pogled za 90° u smjeru obrnutom od kazaljke na satu + Rotate the view by 90° counter-clockwise + Zaokreni pogled za 90° u smjeru obrnutom od kazaljke na satu - - + + StdCmdViewRotateRight - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Rotate Right - Zaokreni desno + Rotate Right + Zaokreni desno - Rotate the view by 90° clockwise - Zaokreni pogled za 90° u smjeru kazaljke na satu + Rotate the view by 90° clockwise + Zaokreni pogled za 90° u smjeru kazaljke na satu - - + + StdCmdViewTop - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Top - Gore + Top + Gore - Set to top view - Postavlja pogled sa gornje strane + Set to top view + Postavlja pogled sa gornje strane - - + + StdCmdViewVR - Standard-View - Standardni pogled + Standard-View + Standardni pogled - FreeCAD-VR - + FreeCAD-VR + FreeCAD-VR - Extend the FreeCAD 3D Window to a Oculus Rift - + Extend the FreeCAD 3D Window to a Oculus Rift + Extend the FreeCAD 3D Window to a Oculus Rift - - + + StdCmdWhatsThis - Help - Pomoć + Help + Pomoć - &What's This? - &Što je ovo? + &What's This? + &Što je ovo? - What's This - Što je ovo + What's This + Što je ovo - - + + StdCmdWindows - Window - Prozor + Window + Prozor - &Windows... - &Prozori ... + &Windows... + &Prozori ... - Windows list - Popis prozora + Windows list + Popis prozora - - + + StdCmdWindowsMenu - Window - Prozor + Window + Prozor - Activates this window - Aktivira ovaj prozor + Activates this window + Aktivira ovaj prozor - - + + StdCmdWorkbench - View - Pregled + View + Pregled - Workbench - Workbench + Workbench + Workbench - Switch between workbenches - Prebacivanje između workbenches + Switch between workbenches + Prebacivanje između workbenches - - + + StdOrthographicCamera - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Orthographic view - Ortografski pogled + Orthographic view + Ortografski pogled - Switches to orthographic view mode - Postavlja ortografski način pregleda + Switches to orthographic view mode + Postavlja ortografski način pregleda - - + + StdPerspectiveCamera - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Perspective view - Perspektivni pogled + Perspective view + Perspektivni pogled - Switches to perspective view mode - Prebacuje u perspektivan način pregleda + Switches to perspective view mode + Prebacuje u perspektivan način pregleda - - + + StdViewBoxZoom - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Box zoom - Zumiranje u okvir + Box zoom + Zumiranje u okvir - - + + StdViewDockUndockFullscreen - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Document window - Prozor dokumenta + Document window + Prozor dokumenta - Display the active view either in fullscreen, in undocked or docked mode - Prikaz aktivnog pogleda preko cijelog zaslona, u plutajućem ili usidrenom načinu + Display the active view either in fullscreen, in undocked or docked mode + Prikaz aktivnog pogleda preko cijelog zaslona, u plutajućem ili usidrenom načinu - - + + StdViewScreenShot - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Save picture... - Spremi sliku... + Save picture... + Spremi sliku... - Creates a screenshot of the active view - Stvara sliku aktivnog pogleda + Creates a screenshot of the active view + Stvara sliku aktivnog pogleda - - + + StdViewZoomIn - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Zoom In - Zumirati unutra + Zoom In + Zumirati unutra - - + + StdViewZoomOut - Standard-View - Standardni pogled + Standard-View + Standardni pogled - Zoom Out - Zumirati van + Zoom Out + Zumirati van - - + + Std_Delete - Object dependencies - Object dependencies + Object dependencies + Object dependencies - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - - + + Std_DrawStyle - As is - Kao što je + As is + Kao što je - Normal mode - Normalni mod + Normal mode + Normalni mod - Wireframe - Linijski okvir + Wireframe + Linijski okvir - Wireframe mode - Linijski okvir mod + Wireframe mode + Linijski okvir mod - Flat lines - Flat lines + Flat lines + Flat lines - Flat lines mode - Flat lines mode + Flat lines mode + Flat lines mode - Shaded - Shaded + Shaded + Shaded - Shaded mode - Shaded mode + Shaded mode + Shaded mode - Points - Točke + Points + Točke - Points mode - Points mode + Points mode + Points mode - - + + Std_DuplicateSelection - Object dependencies - Object dependencies + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz nije pronađen + Graphviz not found + Graphviz nije pronađen - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz nije pronađen na vašem sustavu. + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Graphviz nije pronađen na vašem sustavu. Da li želite unijeti putanju instalacije ako ona postoji? - Graphviz installation path - Grpahviz instalacijska putanja + Graphviz installation path + Grpahviz instalacijska putanja - Dependency graph - Graf ovisnosti + Dependency graph + Graf ovisnosti - Graphviz failed - Graphviz nije uspio + Graphviz failed + Graphviz nije uspio - Graphviz failed to create an image file - Graphviz nije uspio pronaći datoteku slike + Graphviz failed to create an image file + Graphviz nije uspio pronaći datoteku slike - - + + Workbench - &File - &Datoteka + &File + &Datoteka - &Edit - &Uredi + &Edit + &Uredi - Standard views - Standardni pogledi + Standard views + Standardni pogledi - &Stereo - &Stereo + &Stereo + &Stereo - &Zoom - &Zumiraj + &Zoom + &Zumiraj - Visibility - Vidljivost + Visibility + Vidljivost - &View - &Pogled + &View + &Pogled - &Tools - &Alati + &Tools + &Alati - &Macro - &Makro + &Macro + &Makro - &Windows - &Prozori + &Windows + &Prozori - &On-line help - &On-line pomoć + &On-line help + &On-line pomoć - &Help - &Pomoć + &Help + &Pomoć - File - Datoteka + File + Datoteka - Macro - Makro + Macro + Makro - View - Pregled + View + Pregled - Special Ops - Specijalne radnje + Special Ops + Specijalne radnje - - + + testClass - test - test + test + test - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"> <span style=" font-size:12pt;">Kreirano za Qt 4.3.x</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"> www.ii-system.com </p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"> <span style=" font-size:12pt;">Kreirano za Qt 4.3.x</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"> www.ii-system.com </p></body></html> - Choose the style of the Task Panel - Odaberite stil Radne ploče + Choose the style of the Task Panel + Odaberite stil Radne ploče - Default - Inicijalno + Default + Inicijalno - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/FreeCAD_hu.qm b/src/Gui/Language/FreeCAD_hu.qm index dd9bd050c..ab5e6f573 100644 Binary files a/src/Gui/Language/FreeCAD_hu.qm and b/src/Gui/Language/FreeCAD_hu.qm differ diff --git a/src/Gui/Language/FreeCAD_hu.ts b/src/Gui/Language/FreeCAD_hu.ts index a1cc70072..840ff3e44 100644 --- a/src/Gui/Language/FreeCAD_hu.ts +++ b/src/Gui/Language/FreeCAD_hu.ts @@ -1,6608 +1,6576 @@ - + Angle - Form - Űrlap + Form + Űrlap - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Szögtartás + Angle Snap + Szögtartás - 1 ° - 1 ° + 1 ° + 1 ° - 2 ° - 2 ° + 2 ° + 2 ° - 5 ° - 5 ° + 5 ° + 5 ° - 10 ° - 10 ° + 10 ° + 10 ° - 20 ° - 20 ° + 20 ° + 20 ° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - Measure + Measure + Mérés - Clear measurement - Clear measurement + Clear measurement + Méretek törlése - - + + CmdViewMeasureToggleAll - Measure - Measure + Measure + Mérés - Toggle measurement - Toggle measurement + Toggle measurement + Mérés ki/be kapcsolása - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball mozgás + Spaceball Motion + Spaceball mozgás - Global Sensitivity: - Egészre kiterjedő ézékenység: + Global Sensitivity: + Egészre kiterjedő ézékenység: - Dominant Mode - Meghatározó mód + Dominant Mode + Meghatározó mód - Flip Y/Z - Y/Z váltás + Flip Y/Z + Y/Z váltás - Enable Translations - Fordítások engedélyezése + Enable Translations + Fordítások engedélyezése - Enable Rotations - Forgatások engedélyezése + Enable Rotations + Forgatások engedélyezése - Calibrate - Kalibrálás + Calibrate + Kalibrálás - Default - Alapértelmezett + Default + Alapértelmezett - Enable - Bekapcsolás + Enable + Bekapcsolás - Reverse - Fordított + Reverse + Fordított - - + + DlgUnitCalculator - Units calculator - Units calculator + Units calculator + Mennyiségi egységek számítása - as: - as: + as: + mint: - => - => + => + => - Help - Súgó + Help + Súgó - Copy - Másolás + Copy + Másolás - Close - Bezárás + Close + Bezárás - - + + DownloadItem - Form - Űrlap + Form + Űrlap - Ico - Ico + Ico + Ico - Filename - Filename + Filename + Fájlnév - - + + Gui::AccelLineEdit - none - egyik sem + none + egyik sem - - + + Gui::ActionSelector - Available: - Elérhető: + Available: + Elérhető: - Selected: - Kiválasztott: + Selected: + Kiválasztott: - Add - Hozzáad + Add + Hozzáad - Remove - Törlés + Remove + Törlés - Move up - Mozgatás felfelé + Move up + Mozgatás felfelé - Move down - Mozgatás lefelé + Move down + Mozgatás lefelé - - + + Gui::AlignmentView - Movable object - Mozgatható tárgy + Movable object + Mozgatható tárgy - Fixed object - Fix tárgy + Fixed object + Fix tárgy - - + + Gui::BlenderNavigationStyle - Press left mouse button - Nyomja meg a bal egérgombot + Press left mouse button + Nyomja meg a bal egérgombot - Press SHIFT and middle mouse button - Nyomja le a SHIFT BILLENTYŰT, és a középső egérgomb + Press SHIFT and middle mouse button + Nyomja le a SHIFT BILLENTYŰT, és a középső egérgomb - Press middle mouse button - Nyomja meg a középső egérgombot + Press middle mouse button + Nyomja meg a középső egérgombot - Scroll middle mouse button - Görgesse a középső egérgombot + Scroll middle mouse button + Görgesse a középső egérgombot - - + + Gui::CADNavigationStyle - Press left mouse button - Nyomja meg a bal egérgombot + Press left mouse button + Nyomja meg a bal egérgombot - Press middle mouse button - Nyomja meg a középső egérgombot + Press middle mouse button + Nyomja meg a középső egérgombot - Press middle and left or right mouse button - Press middle and left or right mouse button + Press middle and left or right mouse button + Nyomja meg a középső és a jobb vagy bal egérgombot - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - Scroll middle mouse button or keep middle button pressed -while doing a left or right click and move the mouse up or down + Görgesse a középső egérgombot vagy tartsa a középső gombot megnyomva, a bal vagy jobb kattintás esetén, és mozgassa az egeret felfelé vagy lefelé - - + + Gui::Command - Standard - Általános + Standard + Általános - - + + Gui::ContainerDialog - &OK - &OK + &OK + &OK - &Cancel - Mégse &C + &Cancel + Mégse &C - - + + Gui::ControlSingleton - Task panel - Feladat panel + Task panel + Feladat panel - - + + Gui::Dialog::AboutApplication - About - Névjegy + About + Névjegy - Revision number - Felülvizsgálati szám + Revision number + Felülvizsgálati szám - Version - Verzió + Version + Verzió - OK - OK + OK + OK - - Program infó + + Program infó - Release date - Megjelenés éve + Release date + Megjelenés éve - License... - Licenc... + License... + Licenc... - Copy to clipboard - Vágólapra másolás + Copy to clipboard + Vágólapra másolás - Operating system - Operációs rendszer + Operating system + Operációs rendszer - Word size - Word size + Word size + Szó méret - - + + Gui::Dialog::ButtonModel - Button %1 - Billentyű %1 + Button %1 + Billentyű %1 - Out Of Range - Tartományon kívüli + Out Of Range + Tartományon kívüli - - + + Gui::Dialog::Clipping - Clipping - Clipping + Clipping + Nyírás - Clipping X - Clipping X + Clipping X + Nyírás X - Flip - Flip + Flip + Flip - Offset - Eltolás + Offset + Eltolás - Clipping Y - Clipping Y + Clipping Y + Nyírás X - Clipping Z - Clipping Z + Clipping Z + Nyírás Z - Clipping custom direction - Clipping custom direction + Clipping custom direction + Nyírás egyéni irányba - View - Nézet + View + Nézet - Adjust to view direction - Adjust to view direction + Adjust to view direction + Állítsa be a nézet irányát - Direction - Irány + Direction + Irány - - + + Gui::Dialog::CommandModel - Commands - Parancsok + Commands + Parancsok - - + + Gui::Dialog::DemoMode - View Turntable - Forgó asztal nézet + View Turntable + Forgó asztal nézet - Speed - Sebesség + Speed + Sebesség - Maximum - Maximális + Maximum + Maximális - Minimum - Minimális + Minimum + Minimális - Fullscreen - Teljes képernyős + Fullscreen + Teljes képernyős - Enable timer - Időzítő engedélezése + Enable timer + Időzítő engedélezése - s - s + s + s - Angle - Szög + Angle + Szög - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - Lejátszás + Play + Lejátszás - Stop - Megállít + Stop + Megállít - Close - Bezárás + Close + Bezárás - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Válasszon ablakot + Choose Window + Válasszon ablakot - &Activate - &Aktiválás + &Activate + &Aktiválás - - Program infó + + Program infó - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Ablak + Windows + Ablak - - + + Gui::Dialog::DlgAuthorization - Authorization - Azonosítás + Authorization + Azonosítás - Password: - Jelszó: + Password: + Jelszó: - - Program infó + + Program infó - Username: - Username: + Username: + Felhasználónév: - Site: - Site: + Site: + Oldal: - %1 at %2 - %1 at %2 + %1 at %2 + %1 ezen %2 - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Válassz ikont + Choose Icon + Válassz ikont - Add icons... - Ikon hozzáadása... + Icon folders... + Icon folders... - - Icon folders... - - - - + + Gui::Dialog::DlgCustomActions - Macros - Makrók + Macros + Makrók - Setup Custom Macros - Egyedi makrók beállítása + Setup Custom Macros + Egyedi makrók beállítása - Macro: - Makró: + Macro: + Makró: - ... - ... + ... + ... - Pixmap - Pixkép + Pixmap + Pixkép - Accelerator: - Gyorsító: + Accelerator: + Gyorsító: - What's this: - Mi ez: + What's this: + Mi ez: - Status text: - Állapot szöveg: + Status text: + Állapot szöveg: - Tool tip: - Eszközleírás: + Tool tip: + Eszközleírás: - Menu text: - Menü szöveg: + Menu text: + Menü szöveg: - Add - Hozzáad + Add + Hozzáad - Remove - Törlés + Remove + Törlés - Replace - Módosít + Replace + Módosít - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Ikonok + Icons + Ikonok - Macros - Makrók + Macros + Makrók - No macro - Nincs makró + No macro + Nincs makró - No macros found. - Nem találhatók makrók. + No macros found. + Nem találhatók makrók. - Macro not found - Makró nem található + Macro not found + Makró nem található - Sorry, couldn't find macro file '%1'. - Sajnáljuk, nem található makró fájl'%1'. + Sorry, couldn't find macro file '%1'. + Sajnáljuk, nem található makró fájl'%1'. - Empty macro - Üres makró + Empty macro + Üres makró - Please specify the macro first. - Először adjon meg makrót. + Please specify the macro first. + Először adjon meg makrót. - Empty text - Üres szöveg + Empty text + Üres szöveg - Please specify the menu text first. - Először adjon meg menü szöveget. + Please specify the menu text first. + Először adjon meg menü szöveget. - No item selected - Nincs elem kiválasztva + No item selected + Nincs elem kiválasztva - Please select a macro item first. - Kérem előbb adjon meg makró elemet. + Please select a macro item first. + Kérem előbb adjon meg makró elemet. - - + + Gui::Dialog::DlgCustomCommands - Commands - Parancsok + Commands + Parancsok - - Program infó + + Program infó - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Kategória + Category + Kategória - Icon - Ikon + Icon + Ikon - Command - Parancs + Command + Parancs - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Billentyűzet + Keyboard + Billentyűzet - Description: - Leírás: + Description: + Leírás: - &Category: - &Csoportosítás: + &Category: + Csoportosítás: - C&ommands: - Parancs&ok: + C&ommands: + Parancsok: - Current shortcut: - Meglévő útvonal: + Current shortcut: + Meglévő útvonal: - Press &new shortcut: - &Nyomja le új elérési úthoz: + Press &new shortcut: + &Nyomja le új elérési úthoz: - Currently assigned to: - Aktuális hozzárendelés: + Currently assigned to: + Aktuális hozzárendelés: - &Assign - Hozzárendelés &A + &Assign + Hozzárendelés &A - Alt+A - Alt+A + Alt+A + Alt+A - &Reset - Visszaállít &R + &Reset + Visszaállít &R - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - Mind vis&sszaállít + Re&set All + Mind vis&sszaállít - Alt+S - Alt+S + Alt+S + Alt+S - - Program infó + + Program infó - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Ikon + Icon + Ikon - Command - Parancs + Command + Parancs - none - egyik sem + none + egyik sem - Multiple defined shortcut - Többszörösen definiált elérési út + Multiple defined shortcut + Többszörösen definiált elérési út - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - Az '%1' elérési út többszőr lett definiálva. Ez nem megfelelő működéshez vezethet. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + Az '%1' elérési út többszőr lett definiálva. Ez nem megfelelő működéshez vezethet. - Already defined shortcut - Már definiált elérési út + Already defined shortcut + Már definiált elérési út - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - A '%1' elérési út már a '%2' hoz rendelve. + A '%1' elérési út már a '%2' hoz rendelve. Kérem másik elérési utat definiálni. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Eszköztár ablakok + Toolbox bars + Eszköztár ablakok - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Eszköztárak + Toolbars + Eszköztárak - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> A változások következő alkalommal válnak aktívvá, amikor betölti a megfelelő munkafelületet </p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> A változások következő alkalommal válnak aktívvá, amikor betölti a megfelelő munkafelületet </p></body></html> - Move right - Mozgatás jobbra + Move right + Mozgatás jobbra - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Mozgasd a kiválasztott elemet egy szinttel lejjebb.</b><p>Ez a meglévő elemet szintjét is megváltoztatja.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Mozgasd a kiválasztott elemet egy szinttel lejjebb.</b><p>Ez a meglévő elemet szintjét is megváltoztatja.</p> - Move left - Mozgatás balra + Move left + Mozgatás balra - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Mozgasd a kiválasztott elemet egy szinttel lejjebb.</b><p>Ez a meglévő elemet szintjét is megváltoztatja.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Mozgasd a kiválasztott elemet egy szinttel lejjebb.</b><p>Ez a meglévő elemet szintjét is megváltoztatja.</p> - Move down - Mozgatás lefelé + Move down + Mozgatás lefelé - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mozgasd a kiválasztott elemet lejjebb.</b><p>Az elem a hierarchia szinten lesz mozgatva.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mozgasd a kiválasztott elemet lejjebb.</b><p>Az elem a hierarchia szinten lesz mozgatva.</p> - Move up - Mozgatás felfelé + Move up + Mozgatás felfelé - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mozgasd a kiválasztott elemet lejjebb.</b><p>Az elem a hierarchia szinten lesz mozgatva.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mozgasd a kiválasztott elemet lejjebb.</b><p>Az elem a hierarchia szinten lesz mozgatva.</p> - New... - Új... + New... + Új... - Rename... - Átnevezés... + Rename... + Átnevezés... - Delete - Törlés + Delete + Törlés - Icon - Ikon + Icon + Ikon - Command - Parancs + Command + Parancs - <Separator> - <Szóköz> + <Separator> + <Szóköz> - New toolbar - Új eszköztár + New toolbar + Új eszköztár - Toolbar name: - Eszköztár neve: + Toolbar name: + Eszköztár neve: - Duplicated name - Ismételt név + Duplicated name + Ismételt név - The toolbar name '%1' is already used - Az '%1' eszköztár név már használatban + The toolbar name '%1' is already used + Az '%1' eszköztár név már használatban - Rename toolbar - Eszköztár átnevezése + Rename toolbar + Eszköztár átnevezése - - Program infó + + Program infó - Global - Globális + Global + Globális - - + + Gui::Dialog::DlgCustomizeImp - Customize - Testreszabás + Customize + Testreszabás - &Help - Súgó &H + &Help + Súgó - &Close - $Bezárás + &Close + $Bezárás - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball mozgás + Spaceball Motion + Spaceball mozgás - No Spaceball Present - Spaceball nincs jelen + No Spaceball Present + Spaceball nincs jelen - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - Spaceball nincs jelen + No Spaceball Present + Spaceball nincs jelen - Buttons - Gombok + Buttons + Gombok - Clear - Törlés + Clear + Törlés - Print Reference - Nyomtatási hivatkozás + Print Reference + Nyomtatási hivatkozás - Spaceball Buttons - Spaceball gombok + Spaceball Buttons + Spaceball gombok - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Tulajdonságok megjelenítése + Display properties + Tulajdonságok megjelenítése - Display - Megjelenítés + Display + Megjelenítés - Transparency: - Átlátszóság: + Transparency: + Átlátszóság: - Line width: - Vonalstílus: + Line width: + Vonalstílus: - Point size: - Méret: + Point size: + Méret: - Material - Anyag + Material + Anyag - ... - ... + ... + ... - Viewing mode - Nézet + Viewing mode + Nézet - Plot mode: - Nyomtatási mód: + Plot mode: + Nyomtatási mód: - - Program infó + + Program infó - Line transparency: - Vonal átláthatóság: + Line transparency: + Vonal átláthatóság: - Line color: - Vonal színe: + Line color: + Vonal színe: - Shape color: - Alakzat színe: + Shape color: + Alakzat színe: - Color plot: - Színes nyomtatás: + Color plot: + Színes nyomtatás: - Document window: - Dokument ablak: + Document window: + Dokument ablak: - - + + Gui::Dialog::DlgDisplayPropertiesImp - Default - Alapértelmezett + Default + Alapértelmezett - Aluminium - + Aluminium + Aluminium - Brass - + Brass + Brass - Bronze - + Bronze + Bronze - Copper - + Copper + Copper - Chrome - + Chrome + Chrome - Emerald - + Emerald + Emerald - Gold - + Gold + Gold - Jade - + Jade + Jade - Metalized - + Metalized + Metalized - Neon GNC - + Neon GNC + Neon GNC - Neon PHC - + Neon PHC + Neon PHC - Obsidian - + Obsidian + Obsidian - Pewter - + Pewter + Pewter - Plaster - + Plaster + Plaster - Plastic - + Plastic + Plastic - Ruby - + Ruby + Ruby - Satin - + Satin + Satin - Shiny plastic - + Shiny plastic + Shiny plastic - Silver - + Silver + Silver - Steel - + Steel + Acél - Stone - + Stone + Stone - - + + Gui::Dialog::DlgEditorSettings - Editor - Szerkesztő + Editor + Szerkesztő - Options - Beállítások + Options + Beállítások - Enable line numbers - Sorszámozás bekapcsolása + Enable line numbers + Sorszámozás bekapcsolása - Enable folding - Hajlítás bekapcsolása + Enable folding + Hajlítás bekapcsolása - Indentation - Azonosítás + Indentation + Azonosítás - Insert spaces - Szóközök beszúrása + Insert spaces + Szóközök beszúrása - Tab size: - Tabulátorméret: + Tab size: + Tabulátorméret: - Indent size: - Azonosítási méret: + Indent size: + Azonosítási méret: - Keep tabs - Tabulátorok megtartása + Keep tabs + Tabulátorok megtartása - Display Items - Részletek megtekintése + Display Items + Részletek megtekintése - Family: - Szülő: + Family: + Szülő: - Size: - Méret: + Size: + Méret: - Preview: - Előnézet: + Preview: + Előnézet: - - Program infó + + Program infó - - + + Gui::Dialog::DlgGeneral - General - Általános + General + Általános - Start up - Kezdő oldal + Start up + Kezdő oldal - Enable splash screen at start up - Felugró ablak bekapcsolása a kezdő oldalon + Enable splash screen at start up + Felugró ablak bekapcsolása a kezdő oldalon - Switch to tab of report window: - Váltás a jelentés ablakra: + Switch to tab of report window: + Váltás a jelentés ablakra: - Auto load module after start up: - Modul automatikus betöltése indulás után: + Auto load module after start up: + Modul automatikus betöltése indulás után: - Language - Nyelv + Language + Nyelv - Change language: - Nyelvválasztás: + Change language: + Nyelvválasztás: - Main window - Főablak + Main window + Főablak - Size of recent file list - Utoljára megnyitott fájlok listájának mérete + Size of recent file list + Utoljára megnyitott fájlok listájának mérete - Window style: - Ablakstílus: + Window style: + Ablakstílus: - Size of toolbar icons: - Eszköztárikonok mérete: + Size of toolbar icons: + Eszköztárikonok mérete: - Enable tiled background - Enable tiled background + Enable tiled background + Engedélyezi a csempézett háttérképet - Style sheet: - Style sheet: + Style sheet: + Stíluslap: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Alapértelmezett (%1 x %1) + Default (%1 x %1) + Alapértelmezett (%1 x %1) - Small (%1 x %1) - Kicsi (%1 x %1) + Small (%1 x %1) + Kicsi (%1 x %1) - Large (%1 x %1) - Nagy (%1 x %1) + Large (%1 x %1) + Nagy (%1 x %1) - Extra large (%1 x %1) - Extra nagy (%1 x%1) + Extra large (%1 x %1) + Extra nagy (%1 x%1) - No style sheet - No style sheet + No style sheet + Nincs stíluslap - - + + Gui::Dialog::DlgInputDialog - Input - Bevitel + Input + Bevitel - - Program infó + + Program infó - - + + Gui::Dialog::DlgInspector - Scene Inspector - Jelenet felügyelő + Scene Inspector + Jelenet felügyelő - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Makró végrehajtása + Execute macro + Makró végrehajtása - Macro name: - Makrónév: + Macro name: + Makrónév: - Macro destination: - Makró helye: + Macro destination: + Makró helye: - Execute - Végrehajtás + Execute + Végrehajtás - Close - Bezárás + Close + Bezárás - Create - Létrehozás + Create + Létrehozás - Delete - Törlés + Delete + Törlés - Edit - Szerkesztés + Edit + Szerkesztés - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Makrók + Macros + Makrók - Macro file - Makró fájl + Macro file + Makró fájl - Enter a file name, please: - Kérem, adja meg a fájl nevét: + Enter a file name, please: + Kérem, adja meg a fájl nevét: - Existing file - Létező fájl + Existing file + Létező fájl - '%1'. + '%1'. This file already exists. - '%1'. Ez a fájl már létezik. + '%1'. Ez a fájl már létezik. - Delete macro - Makró törlése + Delete macro + Makró törlése - Do you really want to delete the macro '%1'? - Valóban törölni szeretné a "'%1'" nevű makrót? + Do you really want to delete the macro '%1'? + Valóban törölni szeretné a "'%1'" nevű makrót? - Cannot create file - Nem lehet létrehozni a fájlt + Cannot create file + Nem lehet létrehozni a fájlt - Creation of file '%1' failed. - Nem sikerült létrehozni a '%1' fájlt. + Creation of file '%1' failed. + Nem sikerült létrehozni a '%1' fájlt. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Makró rögzítése + Macro recording + Makró rögzítése - Macro name: - Makrónév: + Macro name: + Makrónév: - Stop - Megállít + Stop + Megállít - Cancel - Mégse + Cancel + Mégse - Macro path: - Makró elérési útja: + Macro path: + Makró elérési útja: - ... - ... + ... + ... - Record - Rögzítés + Record + Rögzítés - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Makrórögzítő + Macro recorder + Makrórögzítő - Specify first a place to save. - Először adjon meg egy helyet a mentésnek. + Specify first a place to save. + Először adjon meg egy helyet a mentésnek. - Existing macro - Létező makró + Existing macro + Létező makró - The macro '%1' already exists. Do you want to overwrite? - A '%1' makró már létezik. Szeretné felülírni? + The macro '%1' already exists. Do you want to overwrite? + A '%1' makró már létezik. Szeretné felülírni? - The macro directory doesn't exist. Please, choose another one. - A makró könyvtár nem létezik. Kérjük, válasszon egy másikat. + The macro directory doesn't exist. Please, choose another one. + A makró könyvtár nem létezik. Kérjük, válasszon egy másikat. - Choose macro directory - Válassza ki a makró könyvtárat + Choose macro directory + Válassza ki a makró könyvtárat - You have no write permission for the directory. Please, choose another one. - You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. + A könyvtárhoz nincs írási engedélye. Válasszon egy másikat. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Alapanyag tulajdonságai + Material properties + Alapanyag tulajdonságai - Material - Anyag + Material + Anyag - Diffuse color: - Szórt szín: + Diffuse color: + Szórt szín: - Specular color: - Tükröződési szín: + Specular color: + Tükröződési szín: - Shininess: - Fényesség: + Shininess: + Fényesség: - % - % + % + % - Ambient color: - Környezeti szín: + Ambient color: + Környezeti szín: - - Program infó + + Program infó - Emissive color: - Sugárzó szín: + Emissive color: + Sugárzó szín: - - + + Gui::Dialog::DlgOnlineHelp - On-line help - On-line segítség + On-line help + On-line segítség - Help viewer - Segítség nézegető + Help viewer + Segítség nézegető - Location of start page - A start oldal helye + Location of start page + A start oldal helye - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - HTML fájlok (*.html *.htm) + HTML files (*.html *.htm) + HTML fájlok (*.html *.htm) - Access denied - Hozzáférés megtagadva + Access denied + Hozzáférés megtagadva - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Az '%1' -hez hozzáférés megtagadva + Az '%1' -hez hozzáférés megtagadva Kérem válasszon másik könyvtárat. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Paraméterszerkesztő + Parameter Editor + Paraméterszerkesztő - Save to disk - Mentés lemezre + Save to disk + Mentés lemezre - Alt+C - Alt + C + Alt+C + Alt + C - &Close - $Bezárás + &Close + $Bezárás - - + + Gui::Dialog::DlgParameterImp - Group - Csoport + Group + Csoport - Name - Név + Name + Név - Type - Típus + Type + Típus - Value - Érték + Value + Érték - User parameter - Felhasználói paraméterek + User parameter + Felhasználói paraméterek - Invalid input - Érvénytelen adat + Invalid input + Érvénytelen adat - Invalid key name '%1' - Érvénytelen kulcs név '%1' + Invalid key name '%1' + Érvénytelen kulcs név '%1' - System parameter - Rendszer paraméter + System parameter + Rendszer paraméter - - + + Gui::Dialog::DlgPreferences - Preferences - Testreszabás + Preferences + Testreszabás - - Program infó + + Program infó - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Hibás paraméter + Wrong parameter + Hibás paraméter - - + + Gui::Dialog::DlgProjectInformation - Project information - Információ a feladatról + Project information + Információ a feladatról - Information - Információ + Information + Információ - &Name: - &Név: + &Name: + &Név: - Commen&t: - Megjegyzés&t: + Commen&t: + Megjegyzés&t: - Path: - Útvonalak: + Path: + Útvonalak: - &Last modified by: - Uto&ljára módosította: + &Last modified by: + Uto&ljára módosította: - Created &by: - Létrehozta &b: + Created &by: + Létrehozta &b: - Com&pany: - Szervezet &p: + Com&pany: + Szervezet &p: - Last &modification date: - Utolsó &módosítás dátuma: + Last &modification date: + Utolsó &módosítás dátuma: - Creation &date: - Létrehozás &dátuma: + Creation &date: + Létrehozás &dátuma: - - Program infó + + Program infó - UUID: - UUID: + UUID: + UUID: - License information: - License information: + License information: + Licenc információ: - License URL - License URL + License URL + Licenc URL-címe - Open in browser - Open in browser + Open in browser + Megnyitás böngészőben - - + + Gui::Dialog::DlgProjectUtility - Project utility - Project segédprogram + Project utility + Project segédprogram - Extract project - Terv kivonat + Extract project + Terv kivonat - Source - Forrás + Source + Forrás - Project file (*.fcstd) - Project file (*. fcstd) + Project file (*.fcstd) + Project file (*. fcstd) - Destination - Célállomás + Destination + Célállomás - Extract - Kivonat + Extract + Kivonat - Create project - Projekt létrehozása + Create project + Projekt létrehozása - Document.xml - Document.xml + Document.xml + Document.xml - Create - Létrehozás + Create + Létrehozás - Load project file after creation - Betöltése után a projekt fájl létrehozása + Load project file after creation + Betöltése után a projekt fájl létrehozása - Empty source - Üres forrás. + Empty source + Üres forrás. - No source is defined. - Nincs forrás definiálva. + No source is defined. + Nincs forrás definiálva. - Empty destination - Üres célállomás + Empty destination + Üres célállomás - No destination is defined. - Nincs célállomás meghatározva. + No destination is defined. + Nincs célállomás meghatározva. - - + + Gui::Dialog::DlgPropertyLink - Link - Link + Link + Hivatkozás - Show all object types - Show all object types + Show all object types + Mutassa az összes objektum típust - No selection - Nincs kijelölés + No selection + Nincs kijelölés - Please select an object of the list - Please select an object of the list + Please select an object from the list + Please select an object from the list - - Please select an object from the list - - - - + + Gui::Dialog::DlgReportView - Output window - Kimeneti ablak + Output window + Kimeneti ablak - Output - Kimenet + Output + Kimenet - Record log messages - Változások naplózása + Record log messages + Változások naplózása - Record warnings - Riasztások feljegyzése + Record warnings + Riasztások feljegyzése - Record error messages - Hibák feljegyzése + Record error messages + Hibák feljegyzése - Colors - Színek + Colors + Színek - Normal messages: - Normal üzenetek: + Normal messages: + Normal üzenetek: - Log messages: - Naplóüzenetek: + Log messages: + Naplóüzenetek: - Warnings: - Riasztások: + Warnings: + Riasztások: - Errors: - Hibaüzenetek: + Errors: + Hibaüzenetek: - - Program infó + + Program infó - Redirect internal Python errors to report view - Belső Python hibák átirányítása a jelentés nézetbe + Redirect internal Python errors to report view + Belső Python hibák átirányítása a jelentés nézetbe - Redirect internal Python output to report view - Belső Python kimenet átirányítása jelentés megtekintéséhez + Redirect internal Python output to report view + Belső Python kimenet átirányítása jelentés megtekintéséhez - - + + Gui::Dialog::DlgRunExternal - Running external program - Külső program futtatása + Running external program + Külső program futtatása - TextLabel - TextLabel + TextLabel + Szövegcimke - Advanced >> - Haladó >> + Advanced >> + Haladó >> - ... - ... + ... + ... - Accept changes - Módosítások elfogadása + Accept changes + Módosítások elfogadása - Discard changes - Módosítások elvetése + Discard changes + Módosítások elvetése - Abort program - Megszakítja a programot + Abort program + Megszakítja a programot - Help - Súgó + Help + Súgó - Select a file - Válasszon ki egy fájlt + Select a file + Válasszon ki egy fájlt - - + + Gui::Dialog::DlgSettings3DView - 3D View - 3D-s nézet + 3D View + 3D-s nézet - 3D View settings - 3D-s nézet beállítások + 3D View settings + 3D-s nézet beállítások - Show coordinate system in the corner - Koordináta rendszer mutatása a sarokban + Show coordinate system in the corner + Koordináta rendszer mutatása a sarokban - Show counter of frames per second - A keret / másodperc mutatása + Show counter of frames per second + A keret / másodperc mutatása - Enable animation - Animáció engedélyezése + Enable animation + Animáció engedélyezése - Eye to eye distance for stereo modes: - Szem távolságának a sztereó módhoz: + Eye to eye distance for stereo modes: + Szem távolságának a sztereó módhoz: - Camera type - Kamera típus + Camera type + Kamera típus - Orthographic rendering - Függőleges vetület leképezés + Orthographic rendering + Függőleges vetület leképezés - Perspective rendering - Perspektivikus leképezés + Perspective rendering + Perspektivikus leképezés - - Program infó + + Program infó - 3D Navigation - 3D-s navigáció + 3D Navigation + 3D-s navigáció - Mouse... - Egér ... + Mouse... + Egér ... - Intensity of backlight - Háttérvilágítás intenzitása + Intensity of backlight + Háttérvilágítás intenzitása - Enable backlight color - Háttérvilágítás színének engedélyezése + Enable backlight color + Háttérvilágítás színének engedélyezése - Orbit style - Orbit stílus + Orbit style + Orbit stílus - Turntable - Fordítótábla + Turntable + Fordítótábla - Trackball - Trackball + Trackball + Trackball - Invert zoom - Kicsinyítés + Invert zoom + Kicsinyítés - Zoom at cursor - Kurzorra nyagyítás + Zoom at cursor + Kurzorra nyagyítás - Zoom step - Lépésenkénti nagyítás + Zoom step + Lépésenkénti nagyítás - Anti-Aliasing - Anti-Aliasing + Anti-Aliasing + Élsimítás - None - Egyik sem + None + Egyik sem - Line Smoothing - Line Smoothing + Line Smoothing + Vonal simítás - MSAA 2x - MSAA 2x + MSAA 2x + MSAA 2 x - MSAA 4x - MSAA 4x + MSAA 4x + MSAA 4 x - MSAA 8x - MSAA 8x + MSAA 8x + MSAA 8 x - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 navigáció + %1 navigation + %1 navigáció - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Színmodell + Color model + Színmodell - &Gradient: - &Színátmenet: + &Gradient: + Színátmenet: - red-yellow-green-cyan-blue - piros-sárga-zöld-cián-kék + red-yellow-green-cyan-blue + piros-sárga-zöld-cián-kék - blue-cyan-green-yellow-red - kék-cián-zöld-sárga-piros + blue-cyan-green-yellow-red + kék-cián-zöld-sárga-piros - white-black - fehér-fekete + white-black + fehér-fekete - black-white - fekete-fehér + black-white + fekete-fehér - Visibility - Láthatóság + Visibility + Láthatóság - Out g&rayed - Kiszű&rkít + Out g&rayed + Kiszű&rkít - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - Kívül es&ik láthatatlan + Out &invisible + Kívül es&ik láthatatlan - Alt+I - Alt+I + Alt+I + Alt+I - Style - Stílus + Style + Stílus - &Zero - &Zéró + &Zero + &Zéró - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - &Folyás + &Flow + &Folyás - Alt+F - Alt+F + Alt+F + Alt+F - Parameter range - Paraméter-tartomány + Parameter range + Paraméter-tartomány - Mi&nimum: - Mi&nimum: + Mi&nimum: + Mi&nimum: - Ma&ximum: - Ma&ximum: + Ma&ximum: + Ma&ximum: - &Labels: - Cimke &L: + &Labels: + Cimke &L: - &Decimals: - &Tizedesjegyek: + &Decimals: + &Tizedesjegyek: - - Program infó + + Program infó - Color-gradient settings - Színátmenet beállítások + Color-gradient settings + Színátmenet beállítások - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Hibás paraméter + Wrong parameter + Hibás paraméter - The maximum value must be higher than the minimum value. - A maximális értéknek magasabbnak kell lennie, mint a minimális érték. + The maximum value must be higher than the minimum value. + A maximális értéknek magasabbnak kell lennie, mint a minimális érték. - - + + Gui::Dialog::DlgSettingsDocument - Document - Dokumentum + Document + Dokumentum - General - Általános + General + Általános - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Dokumentum mentésének tömörítési szintje + Dokumentum mentésének tömörítési szintje (0=nincs, 9=legnagyobb, 3=alapértelmezett) - Create new document at start up - Indításkor egy új munkalap létrehozása + Create new document at start up + Indításkor egy új munkalap létrehozása - Storage - Tárolás + Storage + Tárolás - Saving transactions (Auto-save) - Mentési tranzakciók (Automatikus mentés) + Saving transactions (Auto-save) + Mentési tranzakciók (Automatikus mentés) - Discard saved transaction after saving document - Dobja el a mentett tranzakciókat a munkalap mentését követően + Discard saved transaction after saving document + Dobja el a mentett tranzakciókat a munkalap mentését követően - Save thumbnail into project file when saving document - Bélyegkép mentése a projektfájlba, munkalap mentésekor + Save thumbnail into project file when saving document + Bélyegkép mentése a projektfájlba, munkalap mentésekor - Create up to backup files when resaving document - Készítsen biztonsági másolatot a fájlról, ha a munkát újra szeretné menteni + Create up to backup files when resaving document + Készítsen biztonsági másolatot a fájlról, ha a munkát újra szeretné menteni - Document objects - Dokumentum objektumok + Document objects + Dokumentum objektumok - Allow duplicate object labels in one document - Engedélyezi, hogy egy dokumentumban duplikált objektumazonosítók legyenek + Allow duplicate object labels in one document + Engedélyezi, hogy egy dokumentumban duplikált objektumazonosítók legyenek - Maximum Undo/Redo steps - Maximális Visszalépés / Újra létrehozás lépések + Maximum Undo/Redo steps + Maximális Visszalépés / Újra létrehozás lépések - Using Undo/Redo on documents - Visszalépés / Újra létrehozás használata a dokumentumokhoz + Using Undo/Redo on documents + Visszalépés / Újra létrehozás használata a dokumentumokhoz - Authoring and License - + Authoring and License + Authoring and License - Author name - + Author name + Author name - <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - If this is checked, the "Last modified by" field will be set when saving the file - + If this is checked, the "Last modified by" field will be set when saving the file + If this is checked, the "Last modified by" field will be set when saving the file - Set on save - + Set on save + Set on save - Company - + Company + Company - Default license - + Default license + Default license - The default license for new documents - + The default license for new documents + The default license for new documents - All rights reserved - + All rights reserved + All rights reserved - CreativeCommons Attribution - + CreativeCommons Attribution + CreativeCommons Attribution - CreativeCommons Attribution-ShareAlike - + CreativeCommons Attribution-ShareAlike + CreativeCommons Attribution-ShareAlike - CreativeCommons Attribution-NoDerivatives - + CreativeCommons Attribution-NoDerivatives + CreativeCommons Attribution-NoDerivatives - CreativeCommons Attribution-NonCommercial - + CreativeCommons Attribution-NonCommercial + CreativeCommons Attribution-NonCommercial - CreativeCommons Attribution-NonCommercial-ShareAlike - + CreativeCommons Attribution-NonCommercial-ShareAlike + CreativeCommons Attribution-NonCommercial-ShareAlike - CreativeCommons Attribution-NonCommercial-NoDerivatives - + CreativeCommons Attribution-NonCommercial-NoDerivatives + CreativeCommons Attribution-NonCommercial-NoDerivatives - Public Domain - + Public Domain + Public Domain - FreeArt - + FreeArt + FreeArt - Other - + Other + Other - License URL - License URL + License URL + Licenc URL-címe - An URL where the user can find more details about the license - + An URL where the user can find more details about the license + An URL where the user can find more details about the license - http://en.wikipedia.org/wiki/All_rights_reserved - + http://en.wikipedia.org/wiki/All_rights_reserved + http://en.wikipedia.org/wiki/All_rights_reserved - The default company to use for new files - + The default company to use for new files + The default company to use for new files - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Szöveg + Text + Szöveg - Bookmark - Könyvjelző + Bookmark + Könyvjelző - Breakpoint - Töréspont + Breakpoint + Töréspont - Keyword - Kulcsszó + Keyword + Kulcsszó - Comment - Megjegyzés + Comment + Megjegyzés - Block comment - Megjegyzés tömb + Block comment + Megjegyzés tömb - Number - Szám + Number + Szám - String - Karakterlánc + String + Karakterlánc - Character - Karakter + Character + Karakter - Class name - Osztálynév + Class name + Osztálynév - Define name - Definiált név + Define name + Definiált név - Operator - Irányító + Operator + Irányító - Python output - Python kimenet + Python output + Python kimenet - Python error - Python hiba + Python error + Python hiba - Items - Elemek + Items + Elemek - Current line highlight - Kiválasztott vonal kiemelése + Current line highlight + Kiválasztott vonal kiemelése - - + + Gui::Dialog::DlgSettingsImage - Image settings - Kép beállításai + Image settings + Kép beállításai - Image properties - Kép tulajdonságai + Image properties + Kép tulajdonságai - Back&ground: - Háttér &g: + Back&ground: + Háttér &g: - Current - Aktiális + Current + Aktiális - White - Fehér + White + Fehér - Black - Fekete + Black + Fekete - Transparent - Átlátszó + Image dimensions + Kép méretei - Image dimensions - Kép méretei + Pixel + Képpont - Pixel - Képpont + &Width: + Szélesség &W: - &Width: - Szélesség &W: + Current screen + Aktuális képernyő - Current screen - Aktuális képernyő + Icon 32 x 32 + Ikon 32 x 32 - Icon 32 x 32 - Ikon 32 x 32 + Icon 64 x 64 + Ikon 64 x 64 - Icon 64 x 64 - Ikon 64 x 64 + Icon 128 x 128 + Ikon 128 x 128 - Icon 128 x 128 - Ikon 128 x 128 + CGA 320 x 200 + CGA 320 x 200 - CGA 320 x 200 - CGA 320 x 200 + QVGA 320 x 240 + QVGA 320 x 240 - QVGA 320 x 240 - QVGA 320 x 240 + VGA 640 x 480 + VGA 640 x 480 - VGA 640 x 480 - VGA 640 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + PAL 768 x 578 + PAL 768 x 578 - PAL 768 x 578 - PAL 768 x 578 + SVGA 800 x 600 + SVGA 800 x 600 - SVGA 800 x 600 - SVGA 800 x 600 + XGA 1024 x 768 + XGA 1024 x 768 - XGA 1024 x 768 - XGA 1024 x 768 + HD720 1280 x 720 + HD720 1280 x 720 - HD720 1280 x 720 - HD720 1280 x 720 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - - - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Alap méretek: + Standard sizes: + Alap méretek: - &Height: - Magasság &H: + &Height: + Magasság &H: - Aspect ratio: - Méretarány: + Aspect ratio: + Méretarány: - &Screen - Képernyő &S + &Screen + Képernyő &S - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - Kép Megjegyzés + Image comment + Kép Megjegyzés - Insert MIBA - MIBA beszúrása + Insert MIBA + MIBA beszúrása - Insert comment - Megjegyzés beszúrása + Insert comment + Megjegyzés beszúrása - - + + Gui::Dialog::DlgSettingsMacro - Macro - Makró + Macro + Makró - Macro recording settings - Makró felvétel beállításai + Macro recording settings + Makró felvétel beállításai - Logging Commands - Naplózási parancsok + Logging Commands + Naplózási parancsok - Show script commands in python console - A parancsutasítások megjelenítése a python konzolon + Show script commands in python console + A parancsutasítások megjelenítése a python konzolon - Log all commands issued by menus to file: - Naplózza fájlba a menük által kiadott összes parancsot: + Log all commands issued by menus to file: + Naplózza fájlba a menük által kiadott összes parancsot: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - GUI parancsok + Gui commands + GUI parancsok - Recording GUI commands - GUI parancsok rögzítése + Recording GUI commands + GUI parancsok rögzítése - Record as comment - Rögzítés megjegyzésként + Record as comment + Rögzítés megjegyzésként - Macro path - Makró elérési út + Macro path + Makró elérési út - General macro settings - Általános makró beállítások + General macro settings + Általános makró beállítások - Run macros in local environment - Makró futtatása a helyi környezetben + Run macros in local environment + Makró futtatása a helyi környezetben - - + + Gui::Dialog::DlgSettingsUnits - Units - Egységek + Units + Egységek - Units settings - Egységek beállítása + Units settings + Egységek beállítása - Standard (mm/kg/s/degree) - Standard (mm/kg/s/fok) + Standard (mm/kg/s/degree) + Standard (mm/kg/s/fok) - MKS (m/kg/s/degree) - MKS (m/kg/s/fok) + MKS (m/kg/s/degree) + MKS (m/kg/s/fok) - Magnitude - Méret + Magnitude + Méret - Unit - Egység + Unit + Egység - User system: - Felhasználó rendszer: + User system: + Felhasználó rendszer: - US customary (in/lb) - US customary (in/lb) + US customary (in/lb) + U.S. szokásos (in / lb) - Number of decimals: - Number of decimals: + Number of decimals: + Tizedesjegyek száma: - Imperial decimal (in/lb) - Imperial decimal (in/lb) + Imperial decimal (in/lb) + Császári decimális (in / lb) - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Színek + Colors + Színek - Selection - Kijelölés + Selection + Kijelölés - Enable selection highlighting - Kijelölésnél kiemelés alkalmazása + Enable selection highlighting + Kijelölésnél kiemelés alkalmazása - Enable preselection highlighting - Előválasztás kiemelést tesz lehetővé + Enable preselection highlighting + Előválasztás kiemelést tesz lehetővé - Background color - Háttér szín + Background color + Háttér szín - Middle color - Középső szín + Middle color + Középső szín - Color gradient - Színátmenet + Color gradient + Színátmenet - Simple color - Egyszínű + Simple color + Egyszínű - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Napi jótanács + Tip of the day + Napi jótanács - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <font size="+3"><font face="Times New Roman"><b>Tudta, hogy ...</b></font></font> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <font size="+3"><font face="Times New Roman"><b>Tudta, hogy ...</b></font></font> - &Show tips at start up - Tanácsok megjeleníté&se induláskor + &Show tips at start up + Tanácsok megjeleníté&se induláskor - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - Következő ta&nács + &Next Tip + Következő ta&nács - Alt+N - Alt+N + Alt+N + Alt+N - &Close - $Bezárás + &Close + $Bezárás - Alt+C - Alt + C + Alt+C + Alt + C - - Program infó + + Program infó - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Letöltés nem sikerült: %1 + Letöltés nem sikerült: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Ha szeretne többet megtudni FreeCAD-ről, menjen a %1, vagy nyomja meg a Súgó gombot a Súgó menüben. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Ha szeretne többet megtudni FreeCAD-ről, menjen a %1, vagy nyomja meg a Súgó gombot a Súgó menüben. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - Unit mismatch + Unit mismatch + Mértékegység eltérés - - + + Gui::Dialog::DockablePlacement - Placement - Elhelyezés + Placement + Elhelyezés - - + + Gui::Dialog::DownloadDialog - Download - Letöltés + Download + Letöltés - Cancel - Mégse + Cancel + Mégse - Close - Bezárás + Close + Bezárás - There already exists a file called %1 in the current directory. Overwrite? - Az %1 nevű fájl már létezik a könyvtárban. Felülírja? + There already exists a file called %1 in the current directory. Overwrite? + Az %1 nevű fájl már létezik a könyvtárban. Felülírja? - Unable to save the file %1: %2. - Nem tudja menteni a fájlt %1: %2. + Unable to save the file %1: %2. + Nem tudja menteni a fájlt %1: %2. - Downloading %1. - Letölti %1. + Downloading %1. + Letölti %1. - Download canceled. - Letöltés megszakítva. + Download canceled. + Letöltés megszakítva. - Download failed: %1. - Letöltés meghiusult: %1. + Download failed: %1. + Letöltés meghiusult: %1. - Downloaded %1 to current directory. - Letöltve %1 a megnyitott könyvtárba. + Downloaded %1 to current directory. + Letöltve %1 a megnyitott könyvtárba. - %1 at %2 - %1 at %2 + %1 at %2 + %1 ezen %2 - - + + Gui::Dialog::DownloadItem - Save File - Save File + Save File + Fájl mentése - Download canceled: %1 - Download canceled: %1 + Download canceled: %1 + Letöltés megszakítva: %1 - Open containing folder - Open containing folder + Open containing folder + Tartalmazó mappa megnyitása - Error opening save file: %1 - Error opening save file: %1 + Error opening save file: %1 + Mentett fájl megnyitási hiba: %1 - Error saving: %1 - Error saving: %1 + Error saving: %1 + Mentés hiba: %1 - Network Error: %1 - Network Error: %1 + Network Error: %1 + Hálózati hiba: %1 - seconds - seconds + seconds + másodpercek - minutes - minutes + minutes + percek - - %4 %5 remaining - - %4 %5 remaining + - %4 %5 remaining + -%4 %5 még hátra van - %1 of %2 (%3/sec) %4 - %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 + %1 ebből %2 (%3/sec) %4 - ? - ? + ? + ? - %1 of %2 - Stopped - %1 of %2 - Stopped + %1 of %2 - Stopped + %1 ebből %2 - Leállítva - bytes - bytes + bytes + bájt - kB - kB + kB + kB - MB - MB + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - Downloads + Downloads + Letöltések - Clean up - Clean up + Clean up + Takarítás - 0 Items - 0 Items + 0 Items + 0 cikk található - Download Manager - Download Manager + Download Manager + Letöltéskezelő - 1 Download - 1 Download + 1 Download + 1 letöltés - %1 Downloads - %1 Downloads + %1 Downloads + %1 letöltés - - + + Gui::Dialog::IconDialog - Add icon - Ikon hozzáadása + Icon folders + Icon folders - Icon folders - + Add icon folder + Add icon folder - - Add icon folder - - - - + + Gui::Dialog::IconFolders - Add or remove custom icon folders - + Add or remove custom icon folders + Add or remove custom icon folders - Remove folder - + Remove folder + Remove folder - Removing a folder only takes effect after an application restart. - + Removing a folder only takes effect after an application restart. + Removing a folder only takes effect after an application restart. - - + + Gui::Dialog::InputVector - Input vector - Bemeneti vektor + Input vector + Bemeneti vektor - Vector - Vektor + Vector + Vektor - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - + + Gui::Dialog::LicenseDialog - Copyright - Szerzői joggal védve + Copyright + Szerzői joggal védve - - + + Gui::Dialog::MouseButtons - Mouse buttons - Egérgombok + Mouse buttons + Egérgombok - Configuration - Konfiguráció + Configuration + Konfiguráció - Selection: - Kiválasztás: + Selection: + Kiválasztás: - Panning - Mozgatás + Panning + Mozgatás - Rotation: - Elforgatás: + Rotation: + Elforgatás: - Zooming: - Nagyítás: + Zooming: + Nagyítás: - - + + Gui::Dialog::ParameterGroup - Expand - Kibontás + Expand + Kibontás - Add sub-group - Alcsoport hozzáadás + Add sub-group + Alcsoport hozzáadás - Remove group - Csoport eltávolítása + Remove group + Csoport eltávolítása - Rename group - Csoport átnevezése + Rename group + Csoport átnevezése - Export parameter - Paraméter export + Export parameter + Paraméter export - Import parameter - Paraméter import + Import parameter + Paraméter import - Collapse - Összevonás + Collapse + Összevonás - Do really want to remove this parameter group? - Valóban el szeretné távolítani ezt a paramétert csoportot? + Do really want to remove this parameter group? + Valóban el szeretné távolítani ezt a paramétert csoportot? - Existing sub-group - Létező alcsoport + Existing sub-group + Létező alcsoport - The sub-group '%1' already exists. - Az alcsoport '%1' már létezik. + The sub-group '%1' already exists. + Az alcsoport '%1' már létezik. - Export parameter to file - Paraméter exportálása fájlba + Export parameter to file + Paraméter exportálása fájlba - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - Paraméter importálása fájlból + Import parameter from file + Paraméter importálása fájlból - Import Error - Importálási hiba + Import Error + Importálási hiba - Reading from '%1' failed. - Olvasási hiba: '%1' . + Reading from '%1' failed. + Olvasási hiba: '%1' . - - + + Gui::Dialog::ParameterValue - Change value - Érték módosítása + Change value + Érték módosítása - Remove key - Kulcs eltávolítása + Remove key + Kulcs eltávolítása - Rename key - Kulcs átnevezése + Rename key + Kulcs átnevezése - New - Új + New + Új - New string item - Új karakterlánc-elem + New string item + Új karakterlánc-elem - New float item - Új float-elem + New float item + Új float-elem - New integer item - Új egész elem + New integer item + Új egész elem - New unsigned item - Új meghatározatlan elem + New unsigned item + Új meghatározatlan elem - New Boolean item - Új logikai elem + New Boolean item + Új logikai elem - Existing item - Meglévő elem + Existing item + Meglévő elem - The item '%1' already exists. - Az '%1' tétel már létezik. + The item '%1' already exists. + Az '%1' tétel már létezik. - - + + Gui::Dialog::Placement - Placement - Elhelyezés + Placement + Elhelyezés - OK - OK + OK + OK - Translation: - Fordítás: + Translation: + Fordítás: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Elforgatás: + Rotation: + Elforgatás: - Angle: - Dőlésszög: + Angle: + Dőlésszög: - Axis: - Tengely: + Axis: + Tengely: - Center: - Középpont: + Center: + Középpont: - Pitch: - Döntés: + Pitch: + Döntés: - Roll: - Gördítés: + Roll: + Gördítés: - Yaw: - Tengely körüli fordulás: + Yaw: + Tengely körüli fordulás: - Rotation axis with angle - Tengely körüli elforgatás szöggel + Rotation axis with angle + Tengely körüli elforgatás szöggel - Euler angles - Euler-szögek + Euler angles + Euler-szögek - Apply placement changes immediately - Elhelyezés változtatásának alkalmazása azonnal + Apply placement changes immediately + Elhelyezés változtatásának alkalmazása azonnal - Apply incremental changes to object placement - A növekvő változások tárgy helyzetre való alkalmazása + Apply incremental changes to object placement + A növekvő változások tárgy helyzetre való alkalmazása - Apply - Alkalmaz + Apply + Alkalmaz - Reset - Alaphelyzetbe állítása + Reset + Alaphelyzetbe állítása - Close - Bezárás + Close + Bezárás - Incorrect quantity - + Incorrect quantity + Incorrect quantity - There are input fields with incorrect input, please ensure valid placement values! - + There are input fields with incorrect input, please ensure valid placement values! + There are input fields with incorrect input, please ensure valid placement values! - - + + Gui::Dialog::PrintModel - Button - Gomb + Button + Gomb - Command - Parancs + Command + Parancs - - + + Gui::Dialog::SceneInspector - Dialog - Párbeszédablak + Dialog + Párbeszédablak - Close - Bezárás + Close + Bezárás - Refresh - Frissítés + Refresh + Frissítés - - + + Gui::Dialog::SceneModel - Inventor Tree - Inventor struktúra + Inventor Tree + Inventor struktúra - Nodes - Csomópontok + Nodes + Csomópontok - Name - Név + Name + Név - - + + Gui::Dialog::TextureMapping - Texture - Anyagminta + Texture + Anyagminta - Texture mapping - Textúra leképezés + Texture mapping + Textúra leképezés - Global - Globális + Global + Globális - Environment - Környezet + Environment + Környezet - Image files (%1) - A kép fájl (%1) + Image files (%1) + A kép fájl (%1) - No image - Nincs kép + No image + Nincs kép - The specified file is not a valid image file. - A megadott fájl nem érvényes képfájl. + The specified file is not a valid image file. + A megadott fájl nem érvényes képfájl. - No 3d view - Nem 3D nézet + No 3d view + Nem 3D nézet - No active 3d view found. - Nem található aktív 3D-s nézet. + No active 3d view found. + Nem található aktív 3D-s nézet. - - + + Gui::Dialog::Transform - Cancel - Mégse + Cancel + Mégse - Transform - Átalakítás + Transform + Átalakítás - - + + Gui::DlgTreeWidget - Dialog - Párbeszédablak + Dialog + Párbeszédablak - Items - Elemek + Items + Elemek - - Program infó + + Program infó - - + + Gui::DockWnd::CombiView - CombiView - Össz nézet + CombiView + Össz nézet - Project - Terv + Project + Terv - Tasks - Feladatok + Tasks + Feladatok - Model - Model + Model + Modell - - + + Gui::DockWnd::HelpView - Previous - Vissza + Previous + Vissza - Next - Tovább + Next + Tovább - Home - Kezdőlap + Home + Kezdőlap - Open - Megnyit + Open + Megnyit - Open file - Fájl megnyitás + Open file + Fájl megnyitás - All HTML files (*.html *.htm) - Minden HTML fájl(*.html *.htm) + All HTML files (*.html *.htm) + Minden HTML fájl(*.html *.htm) - External browser - Külső böngésző + External browser + Külső böngésző - No external browser found. Specify in preferences, please - Nem található külső böngésző. Kérem, adjon meg egyet a beállításoknál + No external browser found. Specify in preferences, please + Nem található külső böngésző. Kérem, adjon meg egyet a beállításoknál - Starting of %1 failed - Az %1 elindítása sikertelen + Starting of %1 failed + Az %1 elindítása sikertelen - - + + Gui::DockWnd::PropertyDockView - Property View - Tulajdonságok nézet + Property View + Tulajdonságok nézet - - + + Gui::DockWnd::ReportOutput - Logging - Naplózás + Logging + Naplózás - Warning - Riasztás + Warning + Riasztás - Error - Hiba + Error + Hiba - Options - Beállítások + Options + Beállítások - Clear - Törlés + Clear + Törlés - Save As... - Mentés másként... + Save As... + Mentés másként... - Save Report Output - Jelentés kimenet mentése + Save Report Output + Jelentés kimenet mentése - Plain Text Files (*.txt *.log) - Egyszerű Text File (*.txt *.log) + Plain Text Files (*.txt *.log) + Egyszerű Text File (*.txt *.log) - Go to end - Ugrás a végére + Go to end + Ugrás a végére - Redirect Python output - Python kimenet átirányítása + Redirect Python output + Python kimenet átirányítása - Redirect Python errors - Átirányított Python-hibák + Redirect Python errors + Átirányított Python-hibák - - + + Gui::DockWnd::ReportView - Output - Kimenet + Output + Kimenet - Python console - Python konzol + Python console + Python konzol - - + + Gui::DockWnd::SelectionView - Property View - Tulajdonságok nézet + Property View + Tulajdonságok nézet - Search - + Search + Search - Searches object labels - + Searches object labels + Searches object labels - Clears the search field - + Clears the search field + Clears the search field - Select only - + Select only + Select only - Selects only this object - + Selects only this object + Selects only this object - Deselect - + Deselect + Kijelölés megszüntetése - Deselects this object - + Deselects this object + Deselects this object - Zoom fit - + Zoom fit + Zoom fit - Selects and fits this object in the 3D window - + Selects and fits this object in the 3D window + Selects and fits this object in the 3D window - Go to selection - Kijelöltre ugrás + Go to selection + Kijelöltre ugrás - Selects and locates this object in the tree view - + Selects and locates this object in the tree view + Selects and locates this object in the tree view - - + + Gui::DockWnd::TaskPanelView - Task View - Feladat nézet + Task View + Feladat nézet - - + + Gui::DockWnd::TextBrowser - Could not open file. - A fájl megnyitása sikertelen. + Could not open file. + A fájl megnyitása sikertelen. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Megpróbálta a %1 címet elérni, ami jelenleg nem elérhető. Győződjön meg róla, hogy az URL létezik és frissítse az oldalt. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Megpróbálta a %1 címet elérni, ami jelenleg nem elérhető. Győződjön meg róla, hogy az URL létezik és frissítse az oldalt. - Connecting to %1 - Csatlakozás az %1-hez + Connecting to %1 + Csatlakozás az %1-hez - Sending to %1 - Küldés: %1 részére + Sending to %1 + Küldés: %1 részére - Reading from %1 - Olvasás az %1 -től + Reading from %1 + Olvasás az %1 -től - Download failed: %1. - Letöltés meghiusult: %1. + Download failed: %1. + Letöltés meghiusult: %1. - Previous - Vissza + Previous + Vissza - Forward - Ismétlés + Forward + Ismétlés - Home - Kezdőlap + Home + Kezdőlap - Refresh - Frissítés + Refresh + Frissítés - Copy - Másolás + Copy + Másolás - Select all - Összes kijelölése + Select all + Összes kijelölése - No description for - Új leírás a + No description for + Új leírás a - - + + Gui::DocumentModel - Application - Alkalmazás + Application + Alkalmazás - Labels & Attributes - Cimkék & Tulajdonságok + Labels & Attributes + Cimkék & Tulajdonságok - - + + Gui::EditorView - Modified file - Módosított file + Modified file + Módosított file - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. Az eredeti szerkesztőn kívül lett módosítva. Újra akarja tölteni? - Unsaved document - Nem mentett dokumentum + Unsaved document + Nem mentett dokumentum - The document has been modified. + The document has been modified. Do you want to save your changes? - A dokumentum módosítva lett. + A dokumentum módosítva lett. El akarja menteni a változásokat? - FreeCAD macro (*.FCMacro);;Python (*.py) - FreeCAD makro (*.FCMacro);;Python (*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + FreeCAD makro (*.FCMacro);;Python (*.py) - Export PDF - Exportálás PDF-be + Export PDF + Exportálás PDF-be - PDF file (*.pdf) - PDF file (*.pdf) + PDF file (*.pdf) + PDF file (*.pdf) - untitled[*] - névtelen[*] + untitled[*] + névtelen[*] - - Editor - - Szerkesztő + - Editor + - Szerkesztő - %1 chars removed - %1 karakter eltávolítása + %1 chars removed + %1 karakter eltávolítása - %1 chars added - %1 karakter hozzáadása + %1 chars added + %1 karakter hozzáadása - Formatted - Formázott + Formatted + Formázott - - + + Gui::FileChooser - Select a file - Válasszon ki egy fájlt + Select a file + Válasszon ki egy fájlt - Select a directory - Válasszon ki egy könyvtárat + Select a directory + Válasszon ki egy könyvtárat - - + + Gui::FileDialog - Save as - Mentés másként + Save as + Mentés másként - Open - Megnyit + Open + Megnyit - - + + Gui::FileOptionsDialog - Extended - Kiterjesztett + Extended + Kiterjesztett - All files (*.*) - Minden fájl (*.*) + All files (*.*) + Minden fájl (*.*) - - + + Gui::Flag - Top left - Bal felső + Top left + Bal felső - Bottom left - Bal alsó + Bottom left + Bal alsó - Top right - Jobb felső + Top right + Jobb felső - Bottom right - Jobb alsó + Bottom right + Jobb alsó - Remove - Törlés + Remove + Törlés - - + + Gui::GraphvizView - PNG format (*.png) - PNG format (*.png) + PNG format (*.png) + PNG formátum (*.png) - Bitmap format (*.bmp) - Bitmap format (*.bmp) + Bitmap format (*.bmp) + Bittérkép-formátumban (*.bmp) - GIF format (*.gif) - GIF format (*.gif) + GIF format (*.gif) + GIF formátum (*.gif) - JPG format (*.jpg) - JPG format (*.jpg) + JPG format (*.jpg) + JPG formátumban (*.jpg) - SVG format (*.svg) - SVG format (*.svg) + SVG format (*.svg) + SVG formátumban (*.svg) - PDF format (*.pdf) - PDF format (*.pdf) + PDF format (*.pdf) + PDF formátumban (*.pdf) - Export graph - Export graph + Export graph + Export grafikon - - + + Gui::InputField - Edit - Szerkesztés + Edit + Szerkesztés - Save value - Save value + Save value + Érték mentése - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Nyomja meg a CTRL és a bal egérgombot + Press CTRL and left mouse button + Nyomja meg a CTRL és a bal egérgombot - Press middle mouse button - Nyomja meg a középső egérgombot + Press middle mouse button + Nyomja meg a középső egérgombot - Press left mouse button - Nyomja meg a bal egérgombot + Press left mouse button + Nyomja meg a bal egérgombot - Scroll middle mouse button - Görgesse a középső egérgombot + Scroll middle mouse button + Görgesse a középső egérgombot - - + + Gui::LabelEditor - List - + List + List - - + + Gui::LocationDialog - Wrong direction - Rossz irány + Wrong direction + Rossz irány - Direction must not be the null vector - Irány nem lehet nullvektor + Direction must not be the null vector + Irány nem lehet nullvektor - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Felhasználó által megadott... + User defined... + Felhasználó által megadott... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Irány: + Direction: + Irány: - - + + Gui::MacroCommand - Macros - Makrók + Macros + Makrók - - + + Gui::MainWindow - Dimension - Dimenzió + Dimension + Dimenzió - Ready - Kész + Ready + Kész - Toggles this toolbar - Eszköztár megjelenítése + Toggles this toolbar + Eszköztár megjelenítése - Toggles this dockable window - Dokkolható ablak megjelenítése + Toggles this dockable window + Dokkolható ablak megjelenítése - Close All - Minden bezárása + Close All + Minden bezárása - Object dependencies - Object dependencies + Object dependencies + Objektumfüggőségek - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - The selected objects have a dependency to unselected objects. -Do you want to copy them, too? + A kijelölt objektumoknak függőségei vannak ki nem jelölt objektumokkal. Szeretné másolni azokat is? - - + + Gui::ManualAlignment - Manual alignment - Kézi igazítás + Manual alignment + Kézi igazítás - The alignment is already in progress. - Az igazítás már folyamatban. + The alignment is already in progress. + Az igazítás már folyamatban. - Alignment[*] - Igazítás[*] + Alignment[*] + Igazítás[*] - Please, select at least one point in the left and the right view - Kérem válasszon minimum egy pontot a bal- ill. jobboldali nézetben + Please, select at least one point in the left and the right view + Kérem válasszon minimum egy pontot a bal- ill. jobboldali nézetben - Please, select at least %1 points in the left and the right view - Kérem válasszon minimum %1 pontot a bal- ill. jobboldali nézetben + Please, select at least %1 points in the left and the right view + Kérem válasszon minimum %1 pontot a bal- ill. jobboldali nézetben - Please pick points in the left and right view - Kérem válasszon ki pontokat a bal és a jobboldali nézetben + Please pick points in the left and right view + Kérem válasszon ki pontokat a bal és a jobboldali nézetben - The alignment has finished - Az igazítás végrehajtva + The alignment has finished + Az igazítás végrehajtva - The alignment has been canceled - Az igazítás megszakítva + The alignment has been canceled + Az igazítás megszakítva - Too few points picked in the left view. At least %1 points are needed. - Túl kevés pont lett kiválasztva a baloldali nézetben. Legkevesebb %1 pont kell. + Too few points picked in the left view. At least %1 points are needed. + Túl kevés pont lett kiválasztva a baloldali nézetben. Legkevesebb %1 pont kell. - Too few points picked in the right view. At least %1 points are needed. - Túl kevés pont lett kiválasztva a jobboldali nézetben. Legkevesebb %1 pont kell. + Too few points picked in the right view. At least %1 points are needed. + Túl kevés pont lett kiválasztva a jobboldali nézetben. Legkevesebb %1 pont kell. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Különböző számú pont lett kijelölve a bal és jobboldali nézetben + Különböző számú pont lett kijelölve a bal és jobboldali nézetben A baloldali nézetben %1 pont lett jelölve, a jobboldali nézetben %2 pont lett jelölve. - Try to align group of views - Próbálja a nézet csoportokat igazítani + Try to align group of views + Próbálja a nézet csoportokat igazítani - The alignment failed. + The alignment failed. How do you want to proceed? - Az igazítás sikertelen. + Az igazítás sikertelen. Mit szeretne tenni? - Retry - Újrapróbál + Retry + Újrapróbál - Ignore - Kihagy + Ignore + Kihagy - Abort - Elvet + Abort + Elvet - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Különböző számú pont lett kijelölve a bal és jobboldali nézetben + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Különböző számú pont lett kijelölve a bal és jobboldali nézetben A baloldali nézetben %1 pont lett jelölve, a jobboldali nézetben %2 pont lett jelölve. - Point picked at (%1,%2,%3) - Pont kiválasztva itt (%1,%2,%3) + Point picked at (%1,%2,%3) + Pont kiválasztva itt (%1,%2,%3) - No point was picked - Nem lett pont kiválasztva + No point was picked + Nem lett pont kiválasztva - No point was found on model - No point was found on model + No point was found on model + A modellen nem talált pontot - - + + Gui::NetworkRetriever - Download started... + Download started... - Letöltés indítása... + Letöltés indítása... - - + + Gui::PrefQuantitySpinBox - Edit - Szerkesztés + Edit + Szerkesztés - Save value - Save value + Save value + Érték mentése - Clear list - + Clear list + Clear list - - + + Gui::ProgressBar - Remaining: %1 - Maradt: %1 + Remaining: %1 + Maradt: %1 - Aborting - Megszakítása + Aborting + Megszakítása - Do you really want to abort the operation? - Biztosan megszakítja a műveletet? + Do you really want to abort the operation? + Biztosan megszakítja a műveletet? - - + + Gui::ProgressDialog - Remaining: %1 - Maradt: %1 + Remaining: %1 + Maradt: %1 - Aborting - Megszakítása + Aborting + Megszakítása - Do you really want to abort the operation? - Biztosan megszakítja a műveletet? + Do you really want to abort the operation? + Biztosan megszakítja a műveletet? - - + + Gui::PropertyEditor::LinkLabel - Edit... - Edit... + Edit... + Szerkesztés... - - + + Gui::PropertyEditor::PropertyModel - Property - Tulajdonság + Property + Tulajdonság - Value - Érték + Value + Érték - - + + Gui::PropertyView - View - Nézet + View + Nézet - Data - Adat + Data + Adat - - + + Gui::PythonConsole - System exit - Kilépés a rendszerből + System exit + Kilépés a rendszerből - The application is still running. + The application is still running. Do you want to exit without saving your data? - Az alkalmazás még mindig fut. + Az alkalmazás még mindig fut. Ki szeretne lépni az adatok mentése nélkül? - Python console - Python konzol + Python console + Python konzol - Unhandled PyCXX exception. - Nem kezelt PyCXX kivétel. + Unhandled PyCXX exception. + Nem kezelt PyCXX kivétel. - Unhandled FreeCAD exception. - Nem kezelt FreeCAD kivétel. + Unhandled FreeCAD exception. + Nem kezelt FreeCAD kivétel. - Unhandled unknown C++ exception. - Nem kezelt ismeretlen C++ kivétel. + Unhandled unknown C++ exception. + Nem kezelt ismeretlen C++ kivétel. - &Copy command - Parancs &másolás + &Copy command + Parancs &másolás - &Copy history - Előzmények &másolás + &Copy history + Előzmények &másolás - Save history as... - Előzmények mentése mint ... + Save history as... + Előzmények mentése mint ... - Insert file name... - Fájlnév beszúrása... + Insert file name... + Fájlnév beszúrása... - Save History - Előzmények mentése + Save History + Előzmények mentése - Macro Files (*.FCMacro *.py) - Makrófájlok (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + Makrófájlok (*.FCMacro *.py) - Insert file name - Fájlnév beszúrása + Insert file name + Fájlnév beszúrása - All Files (*.*) - Minden fájl (*.*) + All Files (*.*) + Minden fájl (*.*) - Unhandled std C++ exception. - Kezeletlen C++ kivétel. + Unhandled std C++ exception. + Kezeletlen C++ kivétel. - Word wrap - Sortörés + Word wrap + Sortörés - &Copy - &Másolás + &Copy + &Másolás - &Paste - Beillesztés &P + &Paste + Beillesztés - Select All - Mindent kijelöl + Select All + Mindent kijelöl - Clear console - Konzol törlése + Clear console + Konzol törlése - - + + Gui::PythonEditor - Comment - Megjegyzés + Comment + Megjegyzés - Uncomment - Kijelölés törlés + Uncomment + Kijelölés törlés - - + + Gui::RecentFilesAction - Open file %1 - Fájl megnyitása %1 + Open file %1 + Fájl megnyitása %1 - File not found - A fájl nem található + File not found + A fájl nem található - The file '%1' cannot be opened. - A fájl nem nyitható meg ('%1'). + The file '%1' cannot be opened. + A fájl nem nyitható meg ('%1'). - - + + Gui::SelectModule - Select module - Modul választás + Select module + Modul választás - Open %1 as - Megnyitás mint %1 + Open %1 as + Megnyitás mint %1 - Select - Kiválaszt + Select + Kiválaszt - - + + Gui::StdCmdDescription - Help - Súgó + Help + Súgó - Des&cription - Leírás &c + Des&cription + Leírás &c - Long description of commands - Parancsok hosszú leírása + Long description of commands + Parancsok hosszú leírása - - + + Gui::StdCmdDownloadOnlineHelp - Help - Súgó + Help + Súgó - Download online help - Online súgó letöltése + Download online help + Online súgó letöltése - Download %1's online help - Online súgó letöltése %1 + Download %1's online help + Online súgó letöltése %1 - Non-existing directory - Nem létező könyvtár + Non-existing directory + Nem létező könyvtár - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - A könyvtár '%1' nem létezik. + A könyvtár '%1' nem létezik. Szeretne megadni egy létező könyvtár? - Missing permission - Hiányzó engedély + Missing permission + Hiányzó engedély - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - Nincs írási engedélye '%1' + Nincs írási engedélye '%1' Meg szeretne adni egy másik könyvtárat? - Stop downloading - Letöltés leállítása + Stop downloading + Letöltés leállítása - - + + Gui::StdCmdPythonHelp - Tools - Eszközök + Tools + Eszközök - Automatic python modules documentation - Automatic python modules documentation + Automatic python modules documentation + Automatikus python modulok dokumentáció - Opens a browser to show the Python modules documentation - Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation + A Python modulok dokumentációhoz megnyitja a böngészőt - - + + Gui::TaskBoxAngle - Angle - Szög + Angle + Szög - - + + Gui::TaskBoxPosition - Position - Pozíció + Position + Pozíció - - + + Gui::TaskView::TaskAppearance - Plot mode: - Nyomtatási mód: + Plot mode: + Nyomtatási mód: - Point size: - Méret: + Point size: + Méret: - Line width: - Vonalstílus: + Line width: + Vonalstílus: - Transparency: - Átlátszóság: + Transparency: + Átlátszóság: - Appearance - Megjelenés + Appearance + Megjelenés - Document window: - Dokument ablak: + Document window: + Dokument ablak: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - Egy párbeszédablak már nyitva van a feladat panelen + A dialog is already open in the task panel + Egy párbeszédablak már nyitva van a feladat panelen - - + + Gui::TaskView::TaskEditControl - Edit - Szerkesztés + Edit + Szerkesztés - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Megjelenés + Appearance + Megjelenés - ... - ... + ... + ... - edit selection - kijelölés szerkesztése + edit selection + kijelölés szerkesztése - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Nyomja meg a bal egérgombot + Press left mouse button + Nyomja meg a bal egérgombot - Press SHIFT button - Nyomjon SHIFT billentyűt + Press SHIFT button + Nyomjon SHIFT billentyűt - Press ALT button - Nyomjon ALT billentyűt + Press ALT button + Nyomjon ALT billentyűt - Press CTRL and SHIFT buttons - Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons + Nyomja meg a CTRL és a SHIFT gombokat - - + + Gui::TreeDockWidget - Tree view - Fanézet + Tree view + Fanézet - - + + Gui::TreeWidget - Create group... - Csoport létrehozása... + Create group... + Csoport létrehozása... - Create a group - Új csoport létrehozása + Create a group + Új csoport létrehozása - Group - Csoport + Group + Csoport - Rename - Átnevezés + Rename + Átnevezés - Rename object - Objektum átnevezése + Rename object + Objektum átnevezése - Labels & Attributes - Cimkék & Tulajdonságok + Labels & Attributes + Cimkék & Tulajdonságok - Application - Alkalmazás + Application + Alkalmazás - Finish editing - Szerkesztés befejezése + Finish editing + Szerkesztés befejezése - Finish editing object - Objektumszerkesztés befejezése + Finish editing object + Objektumszerkesztés befejezése - Activate document - Dokumentum aktiválása + Activate document + Dokumentum aktiválása - Activate document %1 - A %1 dokumentum aktiválása + Activate document %1 + A %1 dokumentum aktiválása - - + + Gui::View3DInventor - Export PDF - Exportálás PDF-be + Export PDF + Exportálás PDF-be - PDF file (*.pdf) - PDF file (*.pdf) + PDF file (*.pdf) + PDF file (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - '%1' munkafelület kiválasztása + Select the '%1' workbench + '%1' munkafelület kiválasztása - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> + <qt>Ehhez "%1" itt %2 írja be a felhasználó nevet és a jelszót</qt> - <qt>Connect to proxy "%1" using:</qt> - <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> + <qt>Kapcsolódás a "%1" proxyhoz ennek segítségével:</qt> - - + + Position - Form - Űrlap + Form + Űrlap - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Rácshoz illeszt + Grid Snap in + Rácshoz illeszt - - + + PropertyListDialog - Invalid input - Érvénytelen adat + Invalid input + Érvénytelen adat - Input in line %1 is not a number - + Input in line %1 is not a number + Input in line %1 is not a number - - + + QDockWidget - Tree view - Fanézet + Tree view + Fanézet - Property view - Tulajdonságok nézet + Property view + Tulajdonságok nézet - Selection view - Részlet nézet + Selection view + Részlet nézet - Report view - Jelentés nézet + Report view + Jelentés nézet - Task View - Feladat nézet + Task View + Feladat nézet - Combo View - Összetett nézet + Combo View + Összetett nézet - Toolbox - Eszközkészlet + Toolbox + Eszközkészlet - Python console - Python konzol + Python console + Python konzol - Display properties - Tulajdonságok megjelenítése + Display properties + Tulajdonságok megjelenítése - - + + QObject - General - Általános + General + Általános - Display - Megjelenítés + Display + Megjelenítés - Unknown filetype - Ismeretlen filetípus + Unknown filetype + Ismeretlen filetípus - Cannot open unknown filetype: %1 - Nem megnyitható fájltípus: %1 + Cannot open unknown filetype: %1 + Nem megnyitható fájltípus: %1 - Cannot save to unknown filetype: %1 - Nem menthető fájltípus: %1 + Cannot save to unknown filetype: %1 + Nem menthető fájltípus: %1 - Workbench failure - Munkafelület hiba + Workbench failure + Munkafelület hiba - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Nem lehet elindítani a Qt támogatást(%1) + Unable to launch Qt Assistant (%1) + Nem lehet elindítani a Qt támogatást(%1) - Exception - Kivétel + Exception + Kivétel - Open document - Dokumentum megnyitása + Open document + Dokumentum megnyitása - Import file - Fájl importálása + Import file + Fájl importálása - Export file - Fájl exportálása + Export file + Fájl exportálása - Printing... - Nyomtatás... + Printing... + Nyomtatás... - Cannot load workbench - Munkamenet nem betölthető + Cannot load workbench + Munkamenet nem betölthető - A general error occurred while loading the workbench - A munkamenet betöltése közben hiba lépett fel + A general error occurred while loading the workbench + A munkamenet betöltése közben hiba lépett fel - Save views... - Nézet mentése... + Save views... + Nézet mentése... - Load views... - Nézet betöltése... + Load views... + Nézet betöltése... - Freeze view - Nézet megállítása + Freeze view + Nézet megállítása - Clear views - Tiszta nézet + Clear views + Tiszta nézet - Restore view &%1 - Nézet visszaállítás &%1 + Restore view &%1 + Nézet visszaállítás &%1 - Save frozen views - Fagyasztott nézetek mentése + Save frozen views + Fagyasztott nézetek mentése - Frozen views (*.cam) - Fagyasztott nézetek (*.cam) + Frozen views (*.cam) + Fagyasztott nézetek (*.cam) - Restore views - Nézetek visszaállítása + Restore views + Nézetek visszaállítása - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - A visszaállított nézetek importálása felülírja a már tárolt nézetet. + A visszaállított nézetek importálása felülírja a már tárolt nézetet. Folytatni kívánja? - Restore frozen views - Fagyasztott nézet visszaállítása + Restore frozen views + Fagyasztott nézet visszaállítása - Cannot open file '%1'. - Nem lehet megnyitni a fájlt (%1). + Cannot open file '%1'. + Nem lehet megnyitni a fájlt (%1). - Docked - Rögzített + Docked + Rögzített - Undocked - Nem rögzített + Undocked + Nem rögzített - Fullscreen - Teljes képernyős + Fullscreen + Teljes képernyős - files - fájlok + files + fájlok - Save picture - Kép mentése + Save picture + Kép mentése - New sub-group - Új alcsoport + New sub-group + Új alcsoport - Enter the name: - Adja meg a nevét: + Enter the name: + Adja meg a nevét: - New text item - Új szöveges elem + New text item + Új szöveges elem - Enter your text: - Írja be a szöveget: + Enter your text: + Írja be a szöveget: - New integer item - Új egész elem + New integer item + Új egész elem - Enter your number: - Írja be a számot: + Enter your number: + Írja be a számot: - New unsigned item - Új meghatározatlan elem + New unsigned item + Új meghatározatlan elem - New float item - Új float-elem + New float item + Új float-elem - New Boolean item - Új logikai elem + New Boolean item + Új logikai elem - Choose an item: - Válasszon egy elemet: + Choose an item: + Válasszon egy elemet: - Rename group - Csoport átnevezése + Rename group + Csoport átnevezése - The group '%1' cannot be renamed. - A csoport (%1) nem nevezhető át. + The group '%1' cannot be renamed. + A csoport (%1) nem nevezhető át. - Existing group - Létező csoport + Existing group + Létező csoport - The group '%1' already exists. - A csoport (%1) már létezik. + The group '%1' already exists. + A csoport (%1) már létezik. - Change value - Érték módosítása + Change value + Érték módosítása - Save document under new filename... - Dokumentum mentése új fájlnéven... + Save document under new filename... + Dokumentum mentése új fájlnéven... - Saving aborted - Mentése megszakítva + Saving aborted + Mentése megszakítva - Unsaved document - Nem mentett dokumentum + Unsaved document + Nem mentett dokumentum - Save document before close? - Mentse a dokumentumot a bezárás előtt? + Save Macro + Mentse a makrót - Save Macro - Mentse a makrót + Finish + Befejezés - Finish - Befejezés + Clear + Törlés - Clear - Törlés + Cancel + Mégse - Cancel - Mégse + Inner + Belső - Inner - Belső + Outer + Külső - Outer - Külső + No Browser + Nincs böngésző - No Browser - Nincs böngésző - - - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Nem lehet megnyitni a böngészőt. + Nem lehet megnyitni a böngészőt. Nyisson meg egy böngészőt, és írja be: http://localhost:%1. - No Server - Nincs szerver + No Server + Nincs szerver - Unable to start the server to port %1: %2. - Nem sikerült elindítani a szervert a %1: %2 porton. + Unable to start the server to port %1: %2. + Nem sikerült elindítani a szervert a %1: %2 porton. - Unable to open your system browser. - Nem lehet megnyitni a rendszer böngészőt. + Unable to open your system browser. + Nem lehet megnyitni a rendszer böngészőt. - Options... - Beállítások... + Options... + Beállítások... - Out of memory - Elfogyott a memória + Out of memory + Elfogyott a memória - Not enough memory available to display the data. - Nincs elég memória az adatok megjelenítéséhez. + Not enough memory available to display the data. + Nincs elég memória az adatok megjelenítéséhez. - Cannot find file %1 - A fájl nem található: %1 + Cannot find file %1 + A fájl nem található: %1 - Cannot find file %1 neither in %2 nor in %3 - Nem talál fájlt %1 -ben %2 -ben, sem %3 -ban + Cannot find file %1 neither in %2 nor in %3 + Nem talál fájlt %1 -ben %2 -ben, sem %3 -ban - Save %1 Document - A %1 dokumentum mentése + Save %1 Document + A %1 dokumentum mentése - %1 document (*.FCStd) - %1 dokumentum (*.FCStd) + %1 document (*.FCStd) + %1 dokumentum (*.FCStd) - Document not closable - A dokumentum nem zárható be + Document not closable + A dokumentum nem zárható be - The document is not closable for the moment. - A dokumentum nem zárható be pillanatnyilag. + The document is not closable for the moment. + A dokumentum nem zárható be pillanatnyilag. - No OpenGL - Nincs OpenGL + No OpenGL + Nincs OpenGL - This system does not support OpenGL - Ez a rendszer nem támogatja az OpenGL-t + This system does not support OpenGL + Ez a rendszer nem támogatja az OpenGL-t - Help - Súgó + Help + Súgó - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Nem sikerült betölteni a dokumentációt. + Nem sikerült betölteni a dokumentációt. A betöltéshez Qt 4.4 vagy magasabb verzió szükséges. - %1 Help - %1 Súgó + %1 Help + %1 Súgó - Exporting PDF... - PDF exportálása... + Exporting PDF... + PDF exportálása... - Wrong selection - Rossz kijelölés + Wrong selection + Rossz kijelölés - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Csak egy objektum van kiválasztva.Kérjük válasszon ki két objektumot. + Csak egy objektum van kiválasztva.Kérjük válasszon ki két objektumot. Legyen körültekintő, számít melyik pontra kattint. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Kérjük, válasszon ki két objektumot. + Kérjük, válasszon ki két objektumot. Legyen körültekintő, fontos melyik pontra kattint. - New boolean item - Új logikai elem + New boolean item + Új logikai elem - Navigation styles - Navigációs stílusok + Navigation styles + Navigációs stílusok - %1 navigation - %1 navigáció + %1 navigation + %1 navigáció - Move annotation - Lépés jegyzék + Move annotation + Lépés jegyzék - Transform - Átalakítás + Transform + Átalakítás - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - A dokumentum szerkesztési módban, így nem zárható be ebben a pillanatban. Vagy be kell fejezni, vagy törölheti a szerkesztést a feladat panelen. + A dokumentum szerkesztési módban, így nem zárható be ebben a pillanatban. Vagy be kell fejezni, vagy törölheti a szerkesztést a feladat panelen. - Do you want to close this dialog? - Biztos be szeretné zárni a párbeszédpanelt? + Do you want to close this dialog? + Biztos be szeretné zárni a párbeszédpanelt? - Do you want to save your changes to document '%1' before closing? - + Do you want to save your changes to document '%1' before closing? + Do you want to save your changes to document '%1' before closing? - If you don't save, your changes will be lost. - + If you don't save, your changes will be lost. + If you don't save, your changes will be lost. - - + + StdBoxSelection - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Box selection - Box kiválasztás + Box selection + Box kiválasztás - - + + StdCmdAbout - Help - Súgó + Help + Súgó - &About %1 - &Alkotók %1 + &About %1 + &Alkotók %1 - About %1 - Névjegy %1 + About %1 + Névjegy %1 - - + + StdCmdAboutQt - Help - Súgó + Help + Súgó - About &Qt - &Qt névjegye + About &Qt + &Qt névjegye - About Qt - Qt névjegye + About Qt + Qt névjegye - - + + StdCmdActivateNextWindow - Window - Ablak + Window + Ablak - Ne&xt - Következő &x + Ne&xt + Következő &x - Activate next window - Következő ablak aktiválása + Activate next window + Következő ablak aktiválása - - + + StdCmdActivatePrevWindow - Window - Ablak + Window + Ablak - Pre&vious - &Vissza + Pre&vious + &Vissza - Activate previous window - Előző ablak aktiválása + Activate previous window + Előző ablak aktiválása - - + + StdCmdAlignment - Edit - Szerkesztés + Edit + Szerkesztés - Alignment... - Igazítás... + Alignment... + Igazítás... - Align the selected objects - Kiválasztott tárgyak igazítása + Align the selected objects + Kiválasztott tárgyak igazítása - - + + StdCmdArrangeIcons - Window - Ablak + Window + Ablak - Arrange &Icons - &Ikonok rendezése + Arrange &Icons + &Ikonok rendezése - Arrange Icons - Ikonok rendezése + Arrange Icons + Ikonok rendezése - - + + StdCmdAxisCross - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Toggle axis cross - Tengely kereszteződés váltása + Toggle axis cross + Tengely kereszteződés váltása - - + + StdCmdCascadeWindows - Window - Ablak + Window + Ablak - &Cascade - Lép&csőzetes + &Cascade + Lép&csőzetes - Tile pragmatic - Részek gakorlása + Tile pragmatic + Részek gakorlása - - + + StdCmdCloseActiveWindow - Window - Ablak + Window + Ablak - Cl&ose - Bezárás &o + Cl&ose + Bezárás &o - Close active window - Aktív ablak bezárása + Close active window + Aktív ablak bezárása - - + + StdCmdCloseAllWindows - Window - Ablak + Window + Ablak - Close Al&l - Összes bezárása &l + Close Al&l + Összes bezárása - Close all windows - Összes ablak bezárása + Close all windows + Összes ablak bezárása - - + + StdCmdCommandLine - Tools - Eszközök + Tools + Eszközök - Start command &line... - Parancs sor indítása &l... + Start command &line... + Parancs sor indítása &l... - Opens the command line in the console - Parancs sor konzolban való futtatása + Opens the command line in the console + Parancs sor konzolban való futtatása - - + + StdCmdCopy - Edit - Szerkesztés + Edit + Szerkesztés - C&opy - Más&olás + C&opy + Másolás - Copy operation - Másolási művelet + Copy operation + Másolási művelet - - + + StdCmdCut - Edit - Szerkesztés + Edit + Szerkesztés - &Cut - Kivágás &C + &Cut + Kivágás - Cut out - Kimetszés + Cut out + Kimetszés - - + + StdCmdDelete - Edit - Szerkesztés + Edit + Szerkesztés - &Delete - Törlés &D + &Delete + Törlés - Deletes the selected objects - Kiválasztott elem törlése + Deletes the selected objects + Kiválasztott elem törlése - - + + StdCmdDemoMode - Standard-View - Standard-nézet + Standard-View + Standard-nézet - View turntable... - Forgóasztal nézet... + View turntable... + Forgóasztal nézet... - View turntable - Forgóasztal nézet + View turntable + Forgóasztal nézet - - + + StdCmdDlgCustomize - Tools - Eszközök + Tools + Eszközök - Cu&stomize... - Testreszabá&s... + Cu&stomize... + Testreszabá&s... - Customize toolbars and command bars - Eszköztás és parancs oszlopok testreszabása + Customize toolbars and command bars + Eszköztás és parancs oszlopok testreszabása - - + + StdCmdDlgMacroExecute - Macros ... - Makrók ... + Macros ... + Makrók ... - Opens a dialog to let you execute a recorded macro - Párbeszédpanel megnyitása a rögzített makró végrehajtásához + Opens a dialog to let you execute a recorded macro + Párbeszédpanel megnyitása a rögzített makró végrehajtásához - Macro - Makró + Macro + Makró - - + + StdCmdDlgMacroExecuteDirect - Macro - Makró + Macro + Makró - Execute macro - Makró végrehajtása + Execute macro + Makró végrehajtása - Execute the macro in the editor - Szerkesztőben futtatja a makrót + Execute the macro in the editor + Szerkesztőben futtatja a makrót - - + + StdCmdDlgMacroRecord - &Macro recording ... - &Makró felvétel ... + &Macro recording ... + &Makró felvétel ... - Opens a dialog to record a macro - Párbeszédpanel megnyitása a makró rögzítéséhez + Opens a dialog to record a macro + Párbeszédpanel megnyitása a makró rögzítéséhez - Macro - Makró + Macro + Makró - - + + StdCmdDlgParameter - Tools - Eszközök + Tools + Eszközök - E&dit parameters ... - Paraméterek szerkesztése &d... + E&dit parameters ... + Paraméterek szerkesztése &d... - Opens a Dialog to edit the parameters - Párbeszédablak megnyitása a paraméterek szerkesztéséhez + Opens a Dialog to edit the parameters + Párbeszédablak megnyitása a paraméterek szerkesztéséhez - - + + StdCmdDlgPreferences - Tools - Eszközök + Tools + Eszközök - &Preferences ... - Beállítások &P... + &Preferences ... + Beállítások &P... - Opens a Dialog to edit the preferences - Párbeszédablak megnyitása a beállítások szerkesztéséhez + Opens a Dialog to edit the preferences + Párbeszédablak megnyitása a beállítások szerkesztéséhez - - + + StdCmdDockViewMenu - View - Nézet + View + Nézet - Vie&ws - Nézetek &w + Vie&ws + Nézetek &w - Toggles this window - Ablak váltás + Toggles this window + Ablak váltás - - + + StdCmdDrawStyle - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Draw style - Rajzolási stílus + Draw style + Rajzolási stílus - - + + StdCmdDuplicateSelection - Edit - Szerkesztés + Edit + Szerkesztés - Duplicate selection - Másolat létrehozása a kijelölésről + Duplicate selection + Másolat létrehozása a kijelölésről - Put duplicates of the selected objects to the active document - A kijelölt objektumokat másolja az aktuális dokumentumba + Put duplicates of the selected objects to the active document + A kijelölt objektumokat másolja az aktuális dokumentumba - - + + StdCmdEdit - Edit - Szerkesztés + Edit + Szerkesztés - Toggle &Edit mode - Sz&erkesztési módra váltás + Toggle &Edit mode + Sz&erkesztési módra váltás - Toggles the selected object's edit mode - A kiválasztott tárgy szerkesztés módjának kapcsolása + Toggles the selected object's edit mode + A kiválasztott tárgy szerkesztés módjának kapcsolása - Enters or leaves the selected object's edit mode - A kiválasztott tárgy szerkesztés módjába belépés vagy kilépés + Enters or leaves the selected object's edit mode + A kiválasztott tárgy szerkesztés módjába belépés vagy kilépés - - + + StdCmdExport - File - Fájl + File + Fájl - &Export... - &Exportálás... + &Export... + &Exportálás... - Export an object in the active document - Egy objektum exportálása az aktív munkalapból + Export an object in the active document + Egy objektum exportálása az aktív munkalapból - No selection - Nincs kijelölés + No selection + Nincs kijelölés - Please select first the objects you want to export. - Az exportáláshoz előszőr vállasszon ki tárgyat. + Please select first the objects you want to export. + Az exportáláshoz előszőr vállasszon ki tárgyat. - - + + StdCmdExportGraphviz - Tools - Eszközök + Tools + Eszközök - Dependency graph... - Függőségi grafikon... + Dependency graph... + Függőségi grafikon... - Show the dependency graph of the objects in the active document - Mutassa a tárgy függőségi grafikonját az aktív dokumentumban + Show the dependency graph of the objects in the active document + Mutassa a tárgy függőségi grafikonját az aktív dokumentumban - - + + StdCmdFeatRecompute - File - Fájl + File + Fájl - &Recompute - Új&raszámítás + &Recompute + Új&raszámítás - Recompute feature or document - Jellemzők vagy dokumentum újraszámítása + Recompute feature or document + Jellemzők vagy dokumentum újraszámítása - - + + StdCmdFreeCADFAQ - Help - Súgó + Help + Súgó - FreeCAD FAQ - FreeCAD FAQ + FreeCAD FAQ + FreeCAD GYIK - Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website + Gyakran ismételt kérdések-FreeCAD honlapján - Frequently Asked Questions - Frequently Asked Questions + Frequently Asked Questions + Gyakran Ismételt Kérdések - - + + StdCmdFreeCADForum - Help - Súgó + Help + Súgó - FreeCAD Forum - FreeCAD Forum + FreeCAD Forum + FreeCAD fórum - The FreeCAD forum, where you can find help from other users - The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users + A FreeCAD fórum, ahol más felhasználóktól talál segítséget - The FreeCAD Forum - The FreeCAD Forum + The FreeCAD Forum + A FreeCAD-fórum - - + + StdCmdFreeCADPowerUserHub - Help - Súgó + Help + Súgó - Python scripting documentation - Python scripting documentation + Python scripting documentation + Python scripting dokumentáció - Python scripting documentation on the FreeCAD website - Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website + Python scripting dokumentáció FreeCAD honlapján - PowerUsers documentation - PowerUsers documentation + PowerUsers documentation + Kiemelt felhasználók dokumentációi - - + + StdCmdFreeCADUserHub - Help - Súgó + Help + Súgó - Users documentation - Users documentation + Users documentation + Felhasználói dokumentációk - Documentation for users on the FreeCAD website - Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website + A FreeCAD honlapját használók dokumentációja - - + + StdCmdFreeCADWebsite - Help - Súgó + Help + Súgó - FreeCAD Website - FreeCAD honlapja + FreeCAD Website + FreeCAD honlapja - The FreeCAD website - A FreeCAD honlapja + The FreeCAD website + A FreeCAD honlapja - - + + StdCmdFreezeViews - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Freeze display - Képernyő fagyasztása + Freeze display + Képernyő fagyasztása - Freezes the current view position - Az aktuális nézet pozíció fagyasztása + Freezes the current view position + Az aktuális nézet pozíció fagyasztása - - + + StdCmdHideObjects - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Hide all objects - Az összes objektum elrejtése + Hide all objects + Az összes objektum elrejtése - Hide all objects in the document - A dokumentumban lévő összes objektum elrejtéséhez + Hide all objects in the document + A dokumentumban lévő összes objektum elrejtéséhez - - + + StdCmdHideSelection - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Hide selection - Kijelölt elrejtése + Hide selection + Kijelölt elrejtése - Hide all selected objects - Minden kijelölt objektum elrejtése + Hide all selected objects + Minden kijelölt objektum elrejtése - - + + StdCmdImport - File - Fájl + File + Fájl - &Import... - &Import... + &Import... + &Import... - Import a file in the active document - Fájl importálása az aktív dokumentumba + Import a file in the active document + Fájl importálása az aktív dokumentumba - Supported formats - Támogatott formátumok + Supported formats + Támogatott formátumok - All files (*.*) - Minden fájl (*.*) + All files (*.*) + Minden fájl (*.*) - - + + StdCmdMacroStartDebug - Macro - Makró + Macro + Makró - Debug macro - Makró hibakeresés + Debug macro + Makró hibakeresés - Start debugging of macro - Makró hibakeresés indítása + Start debugging of macro + Makró hibakeresés indítása - - + + StdCmdMacroStepInto - Macro - Makró + Macro + Makró - Step into - Step into + Step into + Lépj be - - + + StdCmdMacroStepOver - Macro - Makró + Macro + Makró - Step over - Átlép + Step over + Átlép - - + + StdCmdMacroStopDebug - Macro - Makró + Macro + Makró - Stop debugging - Hibakeresés leállítása + Stop debugging + Hibakeresés leállítása - Stop debugging of macro - Makró hibakereső leállítása + Stop debugging of macro + Makró hibakereső leállítása - - + + StdCmdMacroStopRecord - Macro - Makró + Macro + Makró - S&top macro recording - Makró rögzítés leállí&tása + S&top macro recording + Makró rögzítés leállí&tása - Stop the macro recording session - Leállítja a makrófelvételi folyamatot + Stop the macro recording session + Leállítja a makrófelvételi folyamatot - - + + StdCmdMeasureDistance - View - Nézet + View + Nézet - Measure distance - Távolság mérés + Measure distance + Távolság mérés - - + + StdCmdMeasurementSimple - Tools - Eszközök + Tools + Eszközök - Measures distance between two selected objects - Távolságmérés két kijelölt objektum között + Measures distance between two selected objects + Távolságmérés két kijelölt objektum között - Measure distance - Távolság mérés + Measure distance + Távolság mérés - - + + StdCmdMergeProjects - File - Fájl + File + Fájl - Merge project... - Projekt egyesítése... + Merge project... + Projekt egyesítése... - Merge project - Projekt egyesítése + Merge project + Projekt egyesítése - %1 document (*.fcstd) - %1 dokumentum (*.fcstd) + %1 document (*.fcstd) + %1 dokumentum (*.fcstd) - Cannot merge project with itself. - Nem tudja egyesíteni önmagával a projektet. + Cannot merge project with itself. + Nem tudja egyesíteni önmagával a projektet. - - + + StdCmdNew - File - Fájl + File + Fájl - &New - Új &N + &New + Új - Create a new empty document - Új üres munkalap létrehozása + Create a new empty document + Új üres munkalap létrehozása - Unnamed - Unnamed + Unnamed + Névtelen - - + + StdCmdOnlineHelp - Help - Súgó + Help + Súgó - Show help to the application - Program Súgó megjelenítése + Show help to the application + Program Súgó megjelenítése - - + + StdCmdOnlineHelpWebsite - Help - Súgó + Help + Súgó - Help Website - Súgó Honlap + Help Website + Súgó Honlap - The website where the help is maintained - A honlap, ahol a súgót tartják + The website where the help is maintained + A honlap, ahol a súgót tartják - - + + StdCmdOpen - File - Fájl + File + Fájl - &Open... - Megnyitás &O... + &Open... + Megnyitás... - Open a document or import files - Dokumentum megnyitása vagy fájl importálása + Open a document or import files + Dokumentum megnyitása vagy fájl importálása - Supported formats - Támogatott formátumok + Supported formats + Támogatott formátumok - All files (*.*) - Minden fájl (*.*) + All files (*.*) + Minden fájl (*.*) - Cannot open file - + Cannot open file + Cannot open file - Loading the file %1 is not supported - + Loading the file %1 is not supported + Loading the file %1 is not supported - - + + StdCmdPaste - Edit - Szerkesztés + Edit + Szerkesztés - &Paste - Beillesztés &P + &Paste + Beillesztés - Paste operation - Beillesztési művelet + Paste operation + Beillesztési művelet - - + + StdCmdPlacement - Edit - Szerkesztés + Edit + Szerkesztés - Placement... - Elhelyezés ... + Placement... + Elhelyezés ... - Place the selected objects - A kijelölt objektumok helye + Place the selected objects + A kijelölt objektumok helye - - + + StdCmdPrint - File - Fájl + File + Fájl - &Print... - Nyomtatás &P... + &Print... + Nyomtatás... - Print the document - A dokumentum nyomtatása + Print the document + A dokumentum nyomtatása - - + + StdCmdPrintPdf - File - Fájl + File + Fájl - &Export PDF... - PDF &exportálása... + &Export PDF... + PDF &Exportálása... - Export the document as PDF - Dokumentum exportálása PDF fájlba + Export the document as PDF + Dokumentum exportálása PDF fájlba - - + + StdCmdPrintPreview - File - Fájl + File + Fájl - &Print preview... - Nyomtatási ké&P... + &Print preview... + Nyomtatási kép... - Print the document - A dokumentum nyomtatása + Print the document + A dokumentum nyomtatása - Print preview - Nyomtatási kép + Print preview + Nyomtatási kép - - + + StdCmdProjectInfo - File - Fájl + File + Fájl - Project i&nformation... - Projekt i&nformáció... + Project i&nformation... + Projekt i&nformáció... - Show details of the currently active project - Részletek megjelenítése az aktuális projektről + Show details of the currently active project + Részletek megjelenítése az aktuális projektről - - + + StdCmdProjectUtil - Tools - Eszközök + Tools + Eszközök - Project utility... - Project segédprogram... + Project utility... + Project segédprogram... - Utility to extract or create project files - Felhasználót kivon, vagy hozzon létre a projekt fájlokat + Utility to extract or create project files + Felhasználót kivon, vagy hozzon létre a projekt fájlokat - - + + StdCmdPythonWebsite - Help - Súgó + Help + Súgó - Python Website - Python honlapja + Python Website + Python honlapja - The official Python website - Python hivatalos honlapja + The official Python website + Python hivatalos honlapja - - + + StdCmdQuit - File - Fájl + File + Fájl - E&xit - Kilépés E&xit + E&xit + Kilépés E&xit - Quits the application - Kilépés az alkalmazásból + Quits the application + Kilépés az alkalmazásból - - + + StdCmdRandomColor - File - Fájl + File + Fájl - Random color - Véletlen szín + Random color + Véletlen szín - - + + StdCmdRecentFiles - File - Fájl + File + Fájl - Recent files - Legutóbbi fájlok + Recent files + Legutóbbi fájlok - Recent file list - Legutóbbi fájlok listája + Recent file list + Legutóbbi fájlok listája - - + + StdCmdRedo - Edit - Szerkesztés + Edit + Szerkesztés - &Redo - Új&ra,ismét + &Redo + Új&ra,ismét - Redoes a previously undone action - Egy előzőleg visszavont művelet megismétlése + Redoes a previously undone action + Egy előzőleg visszavont művelet megismétlése - - + + StdCmdRefresh - Edit - Szerkesztés + Edit + Szerkesztés - &Refresh - F&rissítés + &Refresh + F&rissítés - Recomputes the current active document - Újraszámítja a jelenlegi aktív dokumentumot + Recomputes the current active document + Újraszámítja a jelenlegi aktív dokumentumot - - + + StdCmdSave - File - Fájl + File + Fájl - &Save - Menté&s + &Save + Menté&s - Save the active document - Az aktív dokumentum mentése + Save the active document + Az aktív dokumentum mentése - - + + StdCmdSaveAs - File - Fájl + File + Fájl - Save &As... - Mentés másként &A... + Save &As... + Mentés másként... - Save the active document under a new file name - Az aktuális dokumentum mentése új néven + Save the active document under a new file name + Az aktuális dokumentum mentése új néven - - + + StdCmdSceneInspector - Tools - Eszközök + Tools + Eszközök - Scene inspector... - Jelenet ellenőr ... + Scene inspector... + Jelenet ellenőr ... - Scene inspector - Jelenet ellenőr + Scene inspector + Jelenet ellenőr - - + + StdCmdSelectAll - Edit - Szerkesztés + Edit + Szerkesztés - Select &All - Összes kijelölése &A + Select &All + Összes kijelölése &A - Select all - Összes kijelölése + Select all + Összes kijelölése - - + + StdCmdSetAppearance - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Appearance... - Megjelenés... + Appearance... + Megjelenés... - Sets the display properties of the selected object - A képernyő tulajdonságok beállítása az objektumhoz + Sets the display properties of the selected object + A képernyő tulajdonságok beállítása az objektumhoz - - + + StdCmdShowObjects - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Show all objects - Összes objektum megjelenítése + Show all objects + Összes objektum megjelenítése - Show all objects in the document - Összes objektum megjelenítése a dokumentumban + Show all objects in the document + Összes objektum megjelenítése a dokumentumban - - + + StdCmdShowSelection - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Show selection - Kijelölés megjelenítése + Show selection + Kijelölés megjelenítése - Show all selected objects - Összes kijelölt objektum megjelenítése + Show all selected objects + Összes kijelölt objektum megjelenítése - - + + StdCmdStatusBar - View - Nézet + View + Nézet - Status bar - Állapotsor + Status bar + Állapotsor - Toggles the status bar - Állapotsort kapcsoló. + Toggles the status bar + Állapotsort kapcsoló. - - + + StdCmdTextureMapping - Tools - Eszközök + Tools + Eszközök - Texture mapping... - Textúra leképezés ... + Texture mapping... + Textúra leképezés ... - Texture mapping - Textúra leképezés + Texture mapping + Textúra leképezés - - + + StdCmdTileWindows - Window - Ablak + Window + Ablak - &Tile - Cím &T + &Tile + Cím - Tile the windows - Név szerinti elrendezés + Tile the windows + Név szerinti elrendezés - - + + StdCmdToggleBreakpoint - Macro - Makró + Macro + Makró - Toggle breakpoint - Töréspont váltás + Toggle breakpoint + Töréspont váltás - - + + StdCmdToggleClipPlane - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Clipping plane - Vágás sík + Clipping plane + Vágás sík - Toggles clipping plane for active view - Aktív nézet váltása a vágási síkra + Toggles clipping plane for active view + Aktív nézet váltása a vágási síkra - - + + StdCmdToggleNavigation - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Toggle navigation/Edit mode - Váltás a navigációs/szerkesztési mód között + Toggle navigation/Edit mode + Váltás a navigációs/szerkesztési mód között - Toggle between navigation and edit mode - Váltás a navigációs és szerkesztési mód között + Toggle between navigation and edit mode + Váltás a navigációs és szerkesztési mód között - - + + StdCmdToggleObjects - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Toggle all objects - Az összes objektum ki-/ bekapcsolása + Toggle all objects + Az összes objektum ki-/ bekapcsolása - Toggles visibility of all objects in the active document - Megjeleníti, illetve eltünteti az aktív dokumentumban található összes objektumot + Toggles visibility of all objects in the active document + Megjeleníti, illetve eltünteti az aktív dokumentumban található összes objektumot - - + + StdCmdToggleSelectability - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Toggle selectability - Kiválaszthatóság ki-/bekapcsolása + Toggle selectability + Kiválaszthatóság ki-/bekapcsolása - Toggles the property of the objects to get selected in the 3D-View - A tárgy tulajdonságainak változtatása a 3D-nézet kiválasztásához + Toggles the property of the objects to get selected in the 3D-View + A tárgy tulajdonságainak változtatása a 3D-nézet kiválasztásához - - + + StdCmdToggleVisibility - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Toggle visibility - Láthatóság váltása + Toggle visibility + Láthatóság váltása - Toggles visibility - Be-és kikapcsolja a láthatóságot + Toggles visibility + Be-és kikapcsolja a láthatóságot - - + + StdCmdToolBarMenu - View - Nézet + View + Nézet - Tool&bars - Eszköztárak &b + Tool&bars + Eszköztárak - Toggles this window - Ablak váltás + Toggles this window + Ablak váltás - - + + StdCmdTransform - Edit - Szerkesztés + Edit + Szerkesztés - Transform... - Átalakítás... + Transform... + Átalakítás... - Transform the geometry of selected objects - A kijelölt objektum geometriájának átalakítása + Transform the geometry of selected objects + A kijelölt objektum geometriájának átalakítása - - + + StdCmdTransformManip - Edit - Szerkesztés + Edit + Szerkesztés - Transform - Átalakítás + Transform + Átalakítás - Transform the selected object in the 3d view - Átalakítja a 3d-s nézetben lévő kijelölt objektumot + Transform the selected object in the 3d view + Átalakítja a 3d-s nézetben lévő kijelölt objektumot - - + + StdCmdTreeSelection - View - Nézet + View + Nézet - Go to selection - Kijelöltre ugrás + Go to selection + Kijelöltre ugrás - Scroll to first selected item - Lapozzon az első kijelölt elemre + Scroll to first selected item + Lapozzon az első kijelölt elemre - - + + StdCmdUndo - Edit - Szerkesztés + Edit + Szerkesztés - &Undo - Visszavonás &U + &Undo + Visszavonás &U - Undo exactly one action - Egyetlen művelet visszavonása + Undo exactly one action + Egyetlen művelet visszavonása - - + + StdCmdUnitsCalculator - Tools - Eszközök + Tools + Eszközök - &Units calculator... - &Units calculator... + &Units calculator... + Mennyiségi egységek számítása... - Start the units calculator - Start the units calculator + Start the units calculator + Mennyiségi egységek számításának elindítása - - + + StdCmdUserInterface - View - Nézet + View + Nézet - Dock views - Dokkoló nézet + Dock views + Dokkoló nézet - Dock all top-level views - Összes felülnézet kapcslása + Dock all top-level views + Összes felülnézet kapcslása - - + + StdCmdViewAxo - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Axometric - Axonometria + Axometric + Axonometria - Set to axometric view - Axonometrikus nézet beállítása + Set to axometric view + Axonometrikus nézet beállítása - - + + StdCmdViewBottom - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Bottom - Alsó + Bottom + Alsó - Set to bottom view - Alsó nézet beállítása + Set to bottom view + Alsó nézet beállítása - - + + StdCmdViewCreate - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Create new view - Új nézet + Create new view + Új nézet - Creates a new view window for the active document - Új nézet ablakot hoz létre az aktív dokumentumban + Creates a new view window for the active document + Új nézet ablakot hoz létre az aktív dokumentumban - - + + StdCmdViewExample1 - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Inventor example #1 - Inventor példa #1 + Inventor example #1 + Inventor példa #1 - Shows a 3D texture with manipulator - A kezelővel jeleníti meg a 3D textúrát + Shows a 3D texture with manipulator + A kezelővel jeleníti meg a 3D textúrát - - + + StdCmdViewExample2 - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Inventor example #2 - Feltaláló példa #2 + Inventor example #2 + Feltaláló példa #2 - Shows spheres and drag-lights - Gömb felület és mozgó fényforrás mutatása + Shows spheres and drag-lights + Gömb felület és mozgó fényforrás mutatása - - + + StdCmdViewExample3 - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Inventor example #3 - Feltaláló példa #3 + Inventor example #3 + Feltaláló példa #3 - Shows a animated texture - Animált textúra megjelenítése + Shows a animated texture + Animált textúra megjelenítése - - + + StdCmdViewFitAll - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Fit all - Összes megjelenítése + Fit all + Összes megjelenítése - Fits the whole content on the screen - A teljes tartalom töltse ki a képernyőt + Fits the whole content on the screen + A teljes tartalom töltse ki a képernyőt - - + + StdCmdViewFitSelection - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Fit selection - Kijelöltek képernyőre + Fit selection + Kijelöltek képernyőre - Fits the selected content on the screen - A kiválasztott tartalom kitöltse a képernyőt + Fits the selected content on the screen + A kiválasztott tartalom kitöltse a képernyőt - - + + StdCmdViewFront - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Front - Elölnézet + Front + Elölnézet - Set to front view - Elölnézetre állítás + Set to front view + Elölnézetre állítás - - + + StdCmdViewIvIssueCamPos - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Issue camera position - Kamera pozicionálása + Issue camera position + Kamera pozicionálása - Issue the camera position to the console and to a macro, to easily recall this position - Írd be a kamera helyzetét, hogy a konzol és a makró könnyen felvegye ezt a pozíciót + Issue the camera position to the console and to a macro, to easily recall this position + Írd be a kamera helyzetét, hogy a konzol és a makró könnyen felvegye ezt a pozíciót - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Stereo Interleaved Columns - Váltott oszlopú sztereó + Stereo Interleaved Columns + Váltott oszlopú sztereó - Switch stereo viewing to Interleaved Columns - Sztereó nézet váltása: Váltott oszloposra + Switch stereo viewing to Interleaved Columns + Sztereó nézet váltása: Váltott oszloposra - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Stereo Interleaved Rows - Váltott soros sztereó + Stereo Interleaved Rows + Váltott soros sztereó - Switch stereo viewing to Interleaved Rows - Sztereó nézet váltása: Váltott sorosra + Switch stereo viewing to Interleaved Rows + Sztereó nézet váltása: Váltott sorosra - - + + StdCmdViewIvStereoOff - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Stereo Off - Sztereó kikapcsolása + Stereo Off + Sztereó kikapcsolása - Switch stereo viewing off - Sztereó nézet kikapcsolása + Switch stereo viewing off + Sztereó nézet kikapcsolása - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Stereo quad buffer - Stereo quad buffer + Stereo quad buffer + Stereo quad buffer - Switch stereo viewing to quad buffer - Sztereó nézet váltása: quad buffer + Switch stereo viewing to quad buffer + Sztereó nézet váltása: quad buffer - - + + StdCmdViewIvStereoRedGreen - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Stereo red/green - Sztereó piros/zöld + Stereo red/cyan + Stereo red/cyan - Switch stereo viewing to red/green - Sztereó nézet váltása: piros/zöld + Switch stereo viewing to red/cyan + Switch stereo viewing to red/cyan - - Stereo red/cyan - - - - Switch stereo viewing to red/cyan - - - - + + StdCmdViewLeft - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Left - Bal nézet + Left + Bal nézet - Set to left view - Bal oldali nézet beállítása + Set to left view + Bal oldali nézet beállítása - - + + StdCmdViewRear - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Rear - Hátsó nézet + Rear + Hátsó nézet - Set to rear view - Hátulnézet beállítása + Set to rear view + Hátulnézet beállítása - - + + StdCmdViewRight - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Right - Jobb + Right + Jobb - Set to right view - Jobb oldali nézet beállítása + Set to right view + Jobb oldali nézet beállítása - - + + StdCmdViewRotateLeft - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Rotate Left - Fordítsa balra + Rotate Left + Fordítsa balra - Rotate the view by 90° counter-clockwise - A nézetet forgassa 90° óramutató járásával ellenkezőleg + Rotate the view by 90° counter-clockwise + A nézetet forgassa 90° óramutató járásával ellenkezőleg - - + + StdCmdViewRotateRight - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Rotate Right - Fordítsa jobbra + Rotate Right + Fordítsa jobbra - Rotate the view by 90° clockwise - A nézetet forgassa 90° óramutató járásával egyezően + Rotate the view by 90° clockwise + A nézetet forgassa 90° óramutató járásával egyezően - - + + StdCmdViewTop - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Top - Felülnézet + Top + Felülnézet - Set to top view - Felülnézet beállítása + Set to top view + Felülnézet beállítása - - + + StdCmdViewVR - Standard-View - Standard-nézet + Standard-View + Standard-nézet - FreeCAD-VR - + FreeCAD-VR + FreeCAD-VR - Extend the FreeCAD 3D Window to a Oculus Rift - + Extend the FreeCAD 3D Window to a Oculus Rift + Extend the FreeCAD 3D Window to a Oculus Rift - - + + StdCmdWhatsThis - Help - Súgó + Help + Súgó - &What's This? - Mi ez &W? + &What's This? + Mi ez &W? - What's This - Mi ez + What's This + Mi ez - - + + StdCmdWindows - Window - Ablak + Window + Ablak - &Windows... - Ablakok &W... + &Windows... + Ablakok - Windows list - Ablaklista + Windows list + Ablaklista - - + + StdCmdWindowsMenu - Window - Ablak + Window + Ablak - Activates this window - Ablak aktiválása + Activates this window + Ablak aktiválása - - + + StdCmdWorkbench - View - Nézet + View + Nézet - Workbench - Munkafelület + Workbench + Munkafelület - Switch between workbenches - Váltás munkafelületek között + Switch between workbenches + Váltás munkafelületek között - - + + StdOrthographicCamera - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Orthographic view - Függőleges vetületi nézet + Orthographic view + Függőleges vetületi nézet - Switches to orthographic view mode - Váltás függőleges vetületi nézetre + Switches to orthographic view mode + Váltás függőleges vetületi nézetre - - + + StdPerspectiveCamera - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Perspective view - Perspektivikus nézet + Perspective view + Perspektivikus nézet - Switches to perspective view mode - Váltás perspektivikus nézetre + Switches to perspective view mode + Váltás perspektivikus nézetre - - + + StdViewBoxZoom - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Box zoom - Mező nagyítása + Box zoom + Mező nagyítása - - + + StdViewDockUndockFullscreen - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Document window - Dokumentum ablak + Document window + Dokumentum ablak - Display the active view either in fullscreen, in undocked or docked mode - Az aktív nézet megjelenítése teljes képernyőben, rögzített és nem rögzített módban is + Display the active view either in fullscreen, in undocked or docked mode + Az aktív nézet megjelenítése teljes képernyőben, rögzített és nem rögzített módban is - - + + StdViewScreenShot - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Save picture... - Kép mentése ... + Save picture... + Kép mentése ... - Creates a screenshot of the active view - Képernyőkép készítése az aktuális nézetről + Creates a screenshot of the active view + Képernyőkép készítése az aktuális nézetről - - + + StdViewZoomIn - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Zoom In - Nagyítás + Zoom In + Nagyítás - - + + StdViewZoomOut - Standard-View - Standard-nézet + Standard-View + Standard-nézet - Zoom Out - Kicsinyítés + Zoom Out + Kicsinyítés - - + + Std_Delete - Object dependencies - Object dependencies + Object dependencies + Objektumfüggőségek - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - This object is referenced by other objects and thus these objects might get broken. -Are you sure to continue? + Erre az objektumra más objektumok hivatkoznak, és ezek tört objektumok lehetnek. Biztosan folytatja? - - + + Std_DrawStyle - As is - Úgy mint + As is + Úgy mint - Normal mode - Normál mód + Normal mode + Normál mód - Wireframe - Drótváz + Wireframe + Drótváz - Wireframe mode - Drótváz mód + Wireframe mode + Drótváz mód - Flat lines - Flat lines + Flat lines + Sima vonalak - Flat lines mode - Flat lines mode + Flat lines mode + Sima vonal mód - Shaded - Shaded + Shaded + Árnyékolt - Shaded mode - Shaded mode + Shaded mode + Árnyékolt mód - Points - Pontok + Points + Pontok - Points mode - Points mode + Points mode + Pontozott mód - - + + Std_DuplicateSelection - Object dependencies - Object dependencies + Object dependencies + Objektumfüggőségek - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - The selected objects have a dependency to unselected objects. -Do you want to duplicate them, too? + A kijelölt objektumoknak függőségei vannak ki nem jelölt objektumokkal. Szeretné megkettőzni azokat is? - - + + Std_ExportGraphviz - Graphviz not found - Nem található grafikonszerk + Graphviz not found + Nem található grafikonszerk - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Grafikonszerk nem található a rendszeren. Megadja a telepítési elérési utat, ha már telepítve van? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Grafikonszerk nem található a rendszeren. Megadja a telepítési elérési utat, ha már telepítve van? - Graphviz installation path - Grafikusszerk telepítési hely elérési útja + Graphviz installation path + Grafikusszerk telepítési hely elérési útja - Dependency graph - Függőségi grafikon + Dependency graph + Függőségi grafikon - Graphviz failed - Nem sikerült Graphviz + Graphviz failed + Nem sikerült Graphviz - Graphviz failed to create an image file - Nem sikerült létrehozni egy kép fájl Grafikonszerkesztőhöz + Graphviz failed to create an image file + Nem sikerült létrehozni egy kép fájl Grafikonszerkesztőhöz - - + + Workbench - &File - &Fájl + &File + &Fájl - &Edit - Sz&erkesztés + &Edit + Sz&erkesztés - Standard views - Alap nézetek + Standard views + Alap nézetek - &Stereo - &Sztereo + &Stereo + &Sztereo - &Zoom - Nagyítás &Z + &Zoom + Nagyítás &Z - Visibility - Láthatóság + Visibility + Láthatóság - &View - Nézet &V + &View + Nézet &V - &Tools - Eszköz&tárak + &Tools + Eszköz&tárak - &Macro - &Makró + &Macro + &Makró - &Windows - Ablakok &W + &Windows + Ablakok &W - &On-line help - &On-line támogatás + &On-line help + &On-line támogatás - &Help - Súgó &H + &Help + Súgó - File - Fájl + File + Fájl - Macro - Makró + Macro + Makró - View - Nézet + View + Nézet - Special Ops - Speciális lehetőségek + Special Ops + Speciális lehetőségek - - + + testClass - test - teszt + test + teszt - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - Válassza ki a feladat panel stílusát + Choose the style of the Task Panel + Válassza ki a feladat panel stílusát - Default - Alapértelmezett + Default + Alapértelmezett - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/FreeCAD_it.qm b/src/Gui/Language/FreeCAD_it.qm index 19783da9a..a73fdc0a4 100644 Binary files a/src/Gui/Language/FreeCAD_it.qm and b/src/Gui/Language/FreeCAD_it.qm differ diff --git a/src/Gui/Language/FreeCAD_it.ts b/src/Gui/Language/FreeCAD_it.ts index de642f305..641b9c034 100644 --- a/src/Gui/Language/FreeCAD_it.ts +++ b/src/Gui/Language/FreeCAD_it.ts @@ -1,6608 +1,6580 @@ - + Angle - Form - Modulo + Form + Modulo - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Snap angolare + Angle Snap + Snap angolare - 1 ° - 1 ° + 1 ° + 1 ° - 2 ° - 2 ° + 2 ° + 2 ° - 5 ° - 5 ° + 5 ° + 5 ° - 10 ° - 10 ° + 10 ° + 10 ° - 20 ° - 20 ° + 20 ° + 20 ° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - Misura + Measure + Misura - Clear measurement - Cancella misura + Clear measurement + Cancella misura - - + + CmdViewMeasureToggleAll - Measure - Misura + Measure + Misura - Toggle measurement - Attiva/disattiva misura + Toggle measurement + Attiva/disattiva misura - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Movimenti Spaceball + Spaceball Motion + Movimenti Spaceball - Global Sensitivity: - Sensibilità globale: + Global Sensitivity: + Sensibilità globale: - Dominant Mode - Modalità dominante + Dominant Mode + Modalità dominante - Flip Y/Z - Capovolgi Y/Z + Flip Y/Z + Capovolgi Y/Z - Enable Translations - Abilita le traduzioni + Enable Translations + Abilita le traslazioni - Enable Rotations - Abilita le rotazioni + Enable Rotations + Abilita le rotazioni - Calibrate - Calibra + Calibrate + Calibra - Default - Normale + Default + Normale - Enable - Abilita + Enable + Abilita - Reverse - Inverti + Reverse + Inverti - - + + DlgUnitCalculator - Units calculator - Calcolatore di unità + Units calculator + Calcolatore di unità - as: - come: + as: + come: - => - => + => + => - Help - Aiuto + Help + Aiuto - Copy - Copia + Copy + Copia - Close - Chiudi + Close + Chiudi - - + + DownloadItem - Form - Modulo + Form + Modulo - Ico - Ico + Ico + Ico - Filename - Nome file + Filename + Nome file - - + + Gui::AccelLineEdit - none - nessuno + none + nessuno - - + + Gui::ActionSelector - Available: - Disponibile: + Available: + Disponibile: - Selected: - Selezionato: + Selected: + Selezionato: - Add - Aggiungi + Add + Aggiungi - Remove - Rimuovi + Remove + Rimuovi - Move up - Spostare verso l'alto + Move up + Sposta verso l'alto - Move down - Sposta verso il basso + Move down + Sposta verso il basso - - + + Gui::AlignmentView - Movable object - Oggetto mobile + Movable object + Oggetto mobile - Fixed object - Oggetto fisso + Fixed object + Oggetto fisso - - + + Gui::BlenderNavigationStyle - Press left mouse button - Premi il tasto sinistro del mouse + Press left mouse button + Premi il tasto sinistro del mouse - Press SHIFT and middle mouse button - Premi MAIUSC e il pulsante centrale del mouse + Press SHIFT and middle mouse button + Premi MAIUSC e il pulsante centrale del mouse - Press middle mouse button - Premi il tasto centrale del mouse + Press middle mouse button + Premi il tasto centrale del mouse - Scroll middle mouse button - Scorri il tasto centrale del mouse + Scroll middle mouse button + Scorri il tasto centrale del mouse - - + + Gui::CADNavigationStyle - Press left mouse button - Premi il tasto sinistro del mouse + Press left mouse button + Premi il tasto sinistro del mouse - Press middle mouse button - Premi il tasto centrale del mouse + Press middle mouse button + Premi il tasto centrale del mouse - Press middle and left or right mouse button - Premere il tasto centrale e sinistro o destro del mouse + Press middle and left or right mouse button + Premere il tasto centrale e sinistro o destro del mouse - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - Scorrere con il tasto centrale del mouse o tenere premuto il tasto centrale mentre si fa un click con il tasto sinistro o destro e spostare il mouse su o giù + Scorrere con il tasto centrale del mouse o tenere premuto il tasto centrale mentre si fa un click con il tasto sinistro o destro e spostare il mouse su o giù - - + + Gui::Command - Standard - Standard + Standard + Standard - - + + Gui::ContainerDialog - &OK - &OK + &OK + &OK - &Cancel - &Annulla + &Cancel + &Annulla - - + + Gui::ControlSingleton - Task panel - Riquadro delle attività + Task panel + Riquadro delle attività - - + + Gui::Dialog::AboutApplication - About - Informazioni su + About + Informazioni su - Revision number - Numero revisione + Revision number + Numero revisione - Version - Versione + Version + Versione - OK - OK + OK + OK - - + + - Release date - Data di rilascio + Release date + Data di rilascio - License... - Licenza... + License... + Licenza... - Copy to clipboard - Copia negli appunti + Copy to clipboard + Copia negli appunti - Operating system - Sistema operativo + Operating system + Sistema operativo - Word size - Dimensione parola + Word size + Dimensione parola - - + + Gui::Dialog::ButtonModel - Button %1 - Pulsante %1 + Button %1 + Pulsante %1 - Out Of Range - Fuori dalla portata + Out Of Range + Fuori dalla portata - - + + Gui::Dialog::Clipping - Clipping - Ritaglio + Clipping + Ritaglio - Clipping X - Ritaglio X + Clipping X + Ritaglio X - Flip - Specchia + Flip + Specchia - Offset - Offset + Offset + Offset - Clipping Y - Ritaglio Y + Clipping Y + Ritaglio Y - Clipping Z - Ritaglio Z + Clipping Z + Ritaglio Z - Clipping custom direction - Ritaglio in direzione personalizzata + Clipping custom direction + Ritaglio in direzione personalizzata - View - Vista + View + Vista - Adjust to view direction - Regola verso la direzione della vista + Adjust to view direction + Regola verso la direzione della vista - Direction - Direzione + Direction + Direzione - - + + Gui::Dialog::CommandModel - Commands - Comandi + Commands + Comandi - - + + Gui::Dialog::DemoMode - View Turntable - Visualizza rotazione oggetti + View Turntable + Visualizza rotazione oggetti - Speed - Velocità + Speed + Velocità - Maximum - Massima + Maximum + Massima - Minimum - Minima + Minimum + Minima - Fullscreen - Schermo intero + Fullscreen + Schermo intero - Enable timer - Abilita timer + Enable timer + Abilita il timer - s - s + s + s - Angle - Angolo + Angle + Angolo - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - Avvia + Play + Avvia - Stop - Ferma + Stop + Ferma - Close - Chiudi + Close + Chiudi - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Scegli Finestra + Choose Window + Scegli Finestra - &Activate - &Attiva + &Activate + &Attiva - - + + - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Finestre + Windows + Finestre - - + + Gui::Dialog::DlgAuthorization - Authorization - Autorizzazione + Authorization + Autorizzazione - Password: - Password: + Password: + Password: - - + + - Username: - Nome utente: + Username: + Nome utente: - Site: - Sito: + Site: + Sito: - %1 at %2 - %1 a %2 + %1 at %2 + %1 a %2 - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Scegli Icona + Choose Icon + Scegli Icona - Add icons... - Aggiungi icone... + Icon folders... + Cartella icone... - - Icon folders... - - - - + + Gui::Dialog::DlgCustomActions - Macros - Macro + Macros + Macro - Setup Custom Macros - Configurare Macro Personali + Setup Custom Macros + Configura Macro Personali - Macro: - Macro: + Macro: + Macro: - ... - ... + ... + ... - Pixmap - Pixmap + Pixmap + Pixmap - Accelerator: - Acceleratore: + Accelerator: + Acceleratore: - What's this: - Che cos'è questo: + What's this: + Che cos'è questo: - Status text: - Testo di stato: + Status text: + Testo di stato: - Tool tip: - Suggerimento: + Tool tip: + Suggerimento: - Menu text: - Testo di menu: + Menu text: + Testo di menu: - Add - Aggiungi + Add + Aggiungi - Remove - Rimuovi + Remove + Rimuovi - Replace - Sostituisci + Replace + Sostituisci - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Icone + Icons + Icone - Macros - Macro + Macros + Macro - No macro - Nessuna macro + No macro + Nessuna macro - No macros found. - Nessuna macro trovata. + No macros found. + Nessuna macro trovata. - Macro not found - Macro non trovata + Macro not found + Macro non trovata - Sorry, couldn't find macro file '%1'. - Non è stato possibile trovare il file macro '%1'. + Sorry, couldn't find macro file '%1'. + Non è stato possibile trovare il file macro '%1'. - Empty macro - Macro vuota + Empty macro + Macro vuota - Please specify the macro first. - Specificare prima la macro. + Please specify the macro first. + Specificare prima la macro. - Empty text - Testo vuoto + Empty text + Testo vuoto - Please specify the menu text first. - Specificare prima il menu testo. + Please specify the menu text first. + Specificare prima il menu testo. - No item selected - Nessun elemento selezionato + No item selected + Nessun elemento selezionato - Please select a macro item first. - Selezionare prima un elemento macro. + Please select a macro item first. + Selezionare prima un elemento macro. - - + + Gui::Dialog::DlgCustomCommands - Commands - Comandi + Commands + Comandi - - + + - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Categoria + Category + Categoria - Icon - Icona + Icon + Icona - Command - Comando + Command + Comando - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Tastiera + Keyboard + Tastiera - Description: - Descrizione: + Description: + Descrizione: - &Category: - &Categoria: + &Category: + &Categoria: - C&ommands: - C&omandi: + C&ommands: + C&omandi: - Current shortcut: - Scorciatoia corrente: + Current shortcut: + Scorciatoia corrente: - Press &new shortcut: - Digita la &nuova scorciatoia: + Press &new shortcut: + Digita la &nuova scorciatoia: - Currently assigned to: - Attualmente assegnata a: + Currently assigned to: + Attualmente assegnata a: - &Assign - &Assegna + &Assign + &Assegna - Alt+A - Alt+A + Alt+A + Alt+A - &Reset - &Ripristina + &Reset + &Ripristina - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - Ri&pristina tutto + Re&set All + Ripri&stina tutto - Alt+S - Alt+S + Alt+S + Alt+S - - + + - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Icona + Icon + Icona - Command - Comando + Command + Comando - none - nessuno + none + nessuno - Multiple defined shortcut - Scorciatoia definita più volte + Multiple defined shortcut + Scorciatoia definita più volte - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - La scorciatoia '%1' è definita più volte. Ciò potrebbe portare ad un comportamento inaspettato. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + La scorciatoia '%1' è definita più volte. Ciò potrebbe portare ad un comportamento inaspettato. - Already defined shortcut - Scorciatoia già definita + Already defined shortcut + Scorciatoia già definita - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - La scorciatoia '%1' è già stata assegnata a '%2'. + La scorciatoia '%1' è già stata assegnata a '%2'. -Definire un'altra scorciatoia. +Definire un'altra scorciatoia. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Barre degli strumenti + Toolbox bars + Barre degli strumenti - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Barre degli strumenti + Toolbars + Barre degli strumenti - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Nota:</span> Le modifiche diverranno attive al prossimo avvio dell'ambiente appropriato</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Nota:</span> Le modifiche diverranno attive al prossimo avvio dell'ambiente appropriato</p></body></html> - Move right - Sposta verso destra + Move right + Sposta verso destra - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Sposta l'elemento selezionato un livello in basso.</b><p>Questo cambierà anche il livello degli elementi padre.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Sposta l'elemento selezionato un livello in basso.</b><p>Questo cambierà anche il livello degli elementi genitore.</p> - Move left - Sposta verso sinistra + Move left + Sposta verso sinistra - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Sposta l'elemento selezionato un livello in alto.</b><p>Questo cambierà anche il livello degli elementi padre.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Sposta l'elemento selezionato un livello in alto.</b><p>Questo cambierà anche il livello degli elementi genitore.</p> - Move down - Sposta verso il basso + Move down + Sposta verso il basso - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Sposta l'elemento selezionato in basso</b><p>L'elemento verrà spostato all'interno del livello di gerarchia.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Sposta l'elemento selezionato in basso</b><p>L'elemento verrà spostato all'interno del livello di gerarchia.</p> - Move up - Spostare verso l'alto + Move up + Sposta verso l'alto - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Sposta l'elemento selezionato in alto.</b><p>L'elemento verrà spostato all'interno del livello di gerarchia.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Sposta in alto l'elemento selezionato.</b><p>L'elemento verrà spostato all'interno del livello di gerarchia.</p> - New... - Nuovo... + New... + Nuovo... - Rename... - Rinomina... + Rename... + Rinomina... - Delete - Elimina + Delete + Elimina - Icon - Icona + Icon + Icona - Command - Comando + Command + Comando - <Separator> - <Separatore> + <Separator> + <Separatore> - New toolbar - Nuova barra degli strumenti + New toolbar + Nuova barra degli strumenti - Toolbar name: - Nome della barra degli strumenti: + Toolbar name: + Nome della barra degli strumenti: - Duplicated name - Nome duplicato + Duplicated name + Nome duplicato - The toolbar name '%1' is already used - Il nome della barra degli strumenti '%1' è già usato + The toolbar name '%1' is already used + Il nome della barra degli strumenti '%1' è già usato - Rename toolbar - Rinomina la barra degli strumenti + Rename toolbar + Rinomina la barra degli strumenti - - + + - Global - Globale + Global + Globale - - + + Gui::Dialog::DlgCustomizeImp - Customize - Personalizza + Customize + Personalizza - &Help - &Aiuto + &Help + &Aiuto - &Close - &Chiudi + &Close + &Chiudi - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Movimenti Spaceball + Spaceball Motion + Movimenti Spaceball - No Spaceball Present - Nessun Spaceball Presente + No Spaceball Present + Nessun Spaceball Presente - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - Nessun Spaceball Presente + No Spaceball Present + Nessun Spaceball Presente - Buttons - Pulsanti + Buttons + Pulsanti - Clear - Pulisci + Clear + Pulisci - Print Reference - Stampa riferimento + Print Reference + Stampa riferimento - Spaceball Buttons - Pulsanti Spaceball + Spaceball Buttons + Pulsanti Spaceball - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Visualizza le proprietà + Display properties + Visualizza le proprietà - Display - Visualizzazione + Display + Visualizzazione - Transparency: - Trasparenza: + Transparency: + Trasparenza: - Line width: - Spessore linea: + Line width: + Spessore linea: - Point size: - Dimensione punto: + Point size: + Dimensione punto: - Material - Materiale + Material + Materiale - ... - ... + ... + ... - Viewing mode - Modalità di visualizzazione + Viewing mode + Modalità di visualizzazione - Plot mode: - Modo di stampa: + Plot mode: + Modo di stampa: - - + + - Line transparency: - Trasparenza linea: + Line transparency: + Trasparenza linea: - Line color: - Colore linea: + Line color: + Colore linea: - Shape color: - Colore forma: + Shape color: + Colore forma: - Color plot: - Colore trama: + Color plot: + Colore trama: - Document window: - Finestra del documento: + Document window: + Finestra del documento: - - + + Gui::Dialog::DlgDisplayPropertiesImp - Default - Normale + Default + Normale - Aluminium - + Aluminium + Alluminio - Brass - + Brass + Ottone - Bronze - + Bronze + Bronzo - Copper - + Copper + Rame - Chrome - + Chrome + Chrome - Emerald - + Emerald + Smeraldo - Gold - + Gold + Oro - Jade - + Jade + Giada - Metalized - + Metalized + Metallizzato - Neon GNC - + Neon GNC + Neon GNC - Neon PHC - + Neon PHC + Neon PHC - Obsidian - + Obsidian + Ossidiana - Pewter - + Pewter + Peltro - Plaster - + Plaster + Intonaco - Plastic - + Plastic + Plastica - Ruby - + Ruby + Rubino - Satin - + Satin + Raso - Shiny plastic - + Shiny plastic + Plastica lucida - Silver - + Silver + Argento - Steel - + Steel + Acciaio - Stone - + Stone + Pietra - - + + Gui::Dialog::DlgEditorSettings - Editor - Editor + Editor + Editor - Options - Opzioni + Options + Opzioni - Enable line numbers - Abilita la numerazione delle linee + Enable line numbers + Abilita la numerazione delle linee - Enable folding - Abilita il folding + Enable folding + Abilita il folding - Indentation - Indentazione + Indentation + Indentazione - Insert spaces - Inserisci spazi + Insert spaces + Inserisci spazi - Tab size: - Dimensione della tabulazione: + Tab size: + Dimensione della tabulazione: - Indent size: - Dimensione dell'indentazione: + Indent size: + Dimensione dell'indentazione: - Keep tabs - Mantieni le tabulazioni + Keep tabs + Mantieni le tabulazioni - Display Items - Visualizzazione elementi + Display Items + Visualizza gli elementi - Family: - Tipo di carattere: + Family: + Tipo di carattere: - Size: - Dimensione: + Size: + Dimensione: - Preview: - Anteprima: + Preview: + Anteprima: - - + + - - + + Gui::Dialog::DlgGeneral - General - Generale + General + Generale - Start up - Avvio + Start up + Avvio - Enable splash screen at start up - Abilita la schermata iniziale all'avvio + Enable splash screen at start up + Abilita la schermata iniziale all'avvio - Switch to tab of report window: - Passa alla finestra di report: + Switch to tab of report window: + Passa alla finestra di report: - Auto load module after start up: - Caricamento automatico del modulo dopo l'avvio: + Auto load module after start up: + Modulo da caricare automaticamente dopo l'avvio: - Language - Lingua + Language + Lingua - Change language: - Cambia lingua: + Change language: + Cambia lingua: - Main window - Finestra principale + Main window + Finestra principale - Size of recent file list - Dimensione della lista dei file recenti + Size of recent file list + Dimensione della lista dei file recenti - Window style: - Stile della finestra: + Window style: + Stile della finestra: - Size of toolbar icons: - Dimensione delle icone della barra degli strumenti: + Size of toolbar icons: + Dimensione delle icone della barra degli strumenti: - Enable tiled background - Abilita sfondo a mosaico + Enable tiled background + Abilita lo sfondo a mosaico - Style sheet: - Foglio di stile: + Style sheet: + Foglio di stile: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Predefinita (%1 x %1) + Default (%1 x %1) + Predefinita (%1 x %1) - Small (%1 x %1) - Piccola (%1 x %1) + Small (%1 x %1) + Piccola (%1 x %1) - Large (%1 x %1) - Grande (%1 x %1) + Large (%1 x %1) + Grande (%1 x %1) - Extra large (%1 x %1) - Molto grande (%1 x %1) + Extra large (%1 x %1) + Molto grande (%1 x %1) - No style sheet - Nessun foglio di stile + No style sheet + Nessun foglio di stile - - + + Gui::Dialog::DlgInputDialog - Input - Input + Input + Input - - + + - - + + Gui::Dialog::DlgInspector - Scene Inspector - Ispettore di scena + Scene Inspector + Ispettore di scena - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Esegui la macro + Execute macro + Esegui la macro - Macro name: - Nome macro: + Macro name: + Nome macro: - Macro destination: - Percorso Macro: + Macro destination: + Percorso Macro: - Execute - Esegui + Execute + Esegui - Close - Chiudi + Close + Chiudi - Create - Crea + Create + Crea - Delete - Elimina + Delete + Elimina - Edit - Modifica + Edit + Modifica - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Macro + Macros + Macro - Macro file - File macro + Macro file + File macro - Enter a file name, please: - Inserisci un nome file: + Enter a file name, please: + Inserisci un nome file: - Existing file - File esistente + Existing file + File esistente - '%1'. + '%1'. This file already exists. - '%1'. + '%1'. Il file esiste già. - Delete macro - Cancella macro + Delete macro + Cancella macro - Do you really want to delete the macro '%1'? - Vuoi veramente cancellare la macro '%1'? + Do you really want to delete the macro '%1'? + Vuoi veramente cancellare la macro '%1'? - Cannot create file - Impossibile creare il file + Cannot create file + Impossibile creare il file - Creation of file '%1' failed. - Creazione del file '%1' non riuscita. + Creation of file '%1' failed. + Creazione del file '%1' non riuscita. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Registrazione macro + Macro recording + Registra macro - Macro name: - Nome macro: + Macro name: + Nome macro: - Stop - Ferma + Stop + Ferma - Cancel - Annulla + Cancel + Annulla - Macro path: - Percorso macro: + Macro path: + Percorso macro: - ... - ... + ... + ... - Record - Registra + Record + Registra - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Registratore macro + Macro recorder + Registratore macro - Specify first a place to save. - Specificare prima dove salvare. + Specify first a place to save. + Specificare prima dove salvare. - Existing macro - Macro esistente + Existing macro + Macro esistente - The macro '%1' already exists. Do you want to overwrite? - La macro '%1' esiste già. Vuoi sovrasciverla? + The macro '%1' already exists. Do you want to overwrite? + La macro '%1' esiste già. Vuoi sovrasciverla? - The macro directory doesn't exist. Please, choose another one. - La cartella delle macro non esiste. Sceglierne un'altra. + The macro directory doesn't exist. Please, choose another one. + La cartella delle macro non esiste. Sceglierne un'altra. - Choose macro directory - Scegli la cartella delle macro + Choose macro directory + Scegli la cartella delle macro - You have no write permission for the directory. Please, choose another one. - Non si dispone dell'autorizzazione di scrittura nella cartella. Sceglierne un'altra. + You have no write permission for the directory. Please, choose another one. + Non si dispone dell'autorizzazione di scrittura nella cartella. Sceglierne un'altra. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Proprietà del materiale + Material properties + Proprietà del materiale - Material - Materiale + Material + Materiale - Diffuse color: - Colore diffuso: + Diffuse color: + Colore diffuso: - Specular color: - Colore speculare: + Specular color: + Colore speculare: - Shininess: - Brillantezza: + Shininess: + Brillantezza: - % - % + % + % - Ambient color: - Colore ambiente: + Ambient color: + Colore ambiente: - - + + - Emissive color: - Colore di emissione: + Emissive color: + Colore di emissione: - - + + Gui::Dialog::DlgOnlineHelp - On-line help - Aiuto in linea + On-line help + Aiuto in linea - Help viewer - Visualizzatore Aiuto + Help viewer + Visualizzatore Aiuto - Location of start page - Posizione della pagina iniziale + Location of start page + Posizione della pagina iniziale - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - File HTML (*.html *.htm) + HTML files (*.html *.htm) + File HTML (*.html *.htm) - Access denied - Accesso negato + Access denied + Accesso negato - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Accesso negato a '%1' + Accesso negato a '%1' -Specificare un'altra cartella. +Specificare un'altra cartella. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Editor parametri + Parameter Editor + Editor dei parametri - Save to disk - Salva su disco + Save to disk + Salva su disco - Alt+C - Alt+C + Alt+C + Alt+C - &Close - &Chiudi + &Close + &Chiudi - - + + Gui::Dialog::DlgParameterImp - Group - Gruppo + Group + Gruppo - Name - Nome + Name + Nome - Type - Tipo + Type + Tipo - Value - Valore + Value + Valore - User parameter - Parametri utente + User parameter + Parametri utente - Invalid input - Input non valido + Invalid input + Input non valido - Invalid key name '%1' - Nome chiave '%1' non valido + Invalid key name '%1' + Nome chiave '%1' non valido - System parameter - Parametro di sistema + System parameter + Parametro di sistema - - + + Gui::Dialog::DlgPreferences - Preferences - Preferenze + Preferences + Preferenze - - + + - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Parametro errato + Wrong parameter + Parametro errato - - + + Gui::Dialog::DlgProjectInformation - Project information - Informazioni sul progetto + Project information + Informazioni sul progetto - Information - Informazioni + Information + Informazioni - &Name: - &Nome: + &Name: + &Nome: - Commen&t: - Commen&to: + Commen&t: + Commen&to: - Path: - Percorso: + Path: + Percorso: - &Last modified by: - &Ultima modifica effettuata da: + &Last modified by: + U&ltima modifica effettuata da: - Created &by: - Creato &da: + Created &by: + Creato &da: - Com&pany: - So&cietà: + Com&pany: + So&cietà: - Last &modification date: - Data &ultima modifica: + Last &modification date: + Data &ultima modifica: - Creation &date: - Data &di creazione: + Creation &date: + Data &di creazione: - - + + - UUID: - UUID: + UUID: + UUID: - License information: - Informazioni sulla licenza: + License information: + Informazioni sulla licenza: - License URL - Indirizzo licenza + License URL + URL licenza - Open in browser - Apri nel browser + Open in browser + Apri nel browser - - + + Gui::Dialog::DlgProjectUtility - Project utility - Utilità di progetto + Project utility + Utilità di progetto - Extract project - Estrai progetto + Extract project + Estrai progetto - Source - Fonte + Source + Fonte - Project file (*.fcstd) - File di progetto (*. fcstd) + Project file (*.fcstd) + File di progetto (*. fcstd) - Destination - Destinazione + Destination + Destinazione - Extract - Estrai + Extract + Estrai - Create project - Crea progetto + Create project + Crea progetto - Document.xml - Document.xml + Document.xml + Document.xml - Create - Crea + Create + Crea - Load project file after creation - Carica il file di progetto dopo la creazione + Load project file after creation + Carica il file di progetto dopo la creazione - Empty source - Fonte vuota + Empty source + Fonte vuota - No source is defined. - Nessuna fonte è definita. + No source is defined. + Non è definita nessuna fonte. - Empty destination - Destinazione vuota + Empty destination + Destinazione vuota - No destination is defined. - Non è definita alcuna destinazione. + No destination is defined. + Non è definita alcuna destinazione. - - + + Gui::Dialog::DlgPropertyLink - Link - Collegamento + Link + Collegamento - Show all object types - Visualizza tutti i tipi di oggetto + Show all object types + Visualizza tutti i tipi di oggetto - No selection - Nessuna selezione + No selection + Nessuna selezione - Please select an object of the list - Selezionare un oggetto dell'elenco + Please select an object from the list + Selezionare un oggetto dell'elenco - - Please select an object from the list - - - - + + Gui::Dialog::DlgReportView - Output window - Finestra di Output + Output window + Finestra di Output - Output - Output + Output + Output - Record log messages - Registra messaggi di log + Record log messages + Registra i messaggi di log - Record warnings - Registra avvisi + Record warnings + Registra avvisi - Record error messages - Registra messaggi di errore + Record error messages + Registra messaggi di errore - Colors - Colori + Colors + Colori - Normal messages: - Messaggi normali: + Normal messages: + Messaggi normali: - Log messages: - Messaggi di log: + Log messages: + Messaggi di log: - Warnings: - Avvisi: + Warnings: + Avvisi: - Errors: - Errori: + Errors: + Errori: - - + + - Redirect internal Python errors to report view - Reindirizzare gli errori interni di Python alla finestra di report + Redirect internal Python errors to report view + Reindirizzare gli errori interni di Python alla finestra di report - Redirect internal Python output to report view - Reindirizzare l'output interno di Python nella vista report + Redirect internal Python output to report view + Reindirizzare l'output interno di Python nella vista report - - + + Gui::Dialog::DlgRunExternal - Running external program - Esecuzione programma esterno + Running external program + Esecuzione programma esterno - TextLabel - Etichetta Testo + TextLabel + Etichetta Testo - Advanced >> - Avanzate >> + Advanced >> + Avanzate >> - ... - ... + ... + ... - Accept changes - Accetta le modifiche + Accept changes + Accetta le modifiche - Discard changes - Ignorare le modifiche + Discard changes + Ignorare le modifiche - Abort program - Interrompere il programma + Abort program + Interrompere il programma - Help - Aiuto + Help + Aiuto - Select a file - Seleziona un file + Select a file + Seleziona un file - - + + Gui::Dialog::DlgSettings3DView - 3D View - Vista 3D + 3D View + Vista 3D - 3D View settings - Impostazioni Vista 3D + 3D View settings + Impostazioni Vista 3D - Show coordinate system in the corner - Mostra le coordinate di sistema nell'angolo + Show coordinate system in the corner + Mostra le coordinate di sistema nell'angolo - Show counter of frames per second - Mostra contatore frame per secondo + Show counter of frames per second + Mostra contatore frame per secondo - Enable animation - Abilita animazione + Enable animation + Abilita animazione - Eye to eye distance for stereo modes: - Distanza tra gli occhi per le modalità stereo: + Eye to eye distance for stereo modes: + Distanza tra gli occhi per le modalità stereo: - Camera type - Tipo di camera + Camera type + Tipo di camera - Orthographic rendering - Render ortografico + Orthographic rendering + Render ortografico - Perspective rendering - Render prospettico + Perspective rendering + Render prospettico - - + + - 3D Navigation - Navigazione 3D + 3D Navigation + Navigazione 3D - Mouse... - Mouse... + Mouse... + Mouse... - Intensity of backlight - Intensità della retroilluminazione + Intensity of backlight + Intensità della retroilluminazione - Enable backlight color - Attiva il colore di retroilluminazione + Enable backlight color + Attiva il colore di retroilluminazione - Orbit style - Stile Orbita + Orbit style + Stile Orbita - Turntable - Piatto + Turntable + Piatto - Trackball - Trackball + Trackball + Trackball - Invert zoom - Inverti zoom + Invert zoom + Inverti zoom - Zoom at cursor - Zoom al cursore + Zoom at cursor + Zoom al cursore - Zoom step - Passo di zoom + Zoom step + Passo di zoom - Anti-Aliasing - Anti-Aliasing + Anti-Aliasing + Anti-Aliasing - None - Nessuno + None + Nessuno - Line Smoothing - Leviga linea + Line Smoothing + Leviga linea - MSAA 2x - MSAA 2x + MSAA 2x + MSAA 2x - MSAA 4x - MSAA 4x + MSAA 4x + MSAA 4x - MSAA 8x - MSAA 8x + MSAA 8x + MSAA 8x - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - Navigazione %1 + %1 navigation + Navigazione %1 - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Modello di colore + Color model + Modello di colore - &Gradient: - &Gradiente: + &Gradient: + &Gradiente: - red-yellow-green-cyan-blue - rosso-giallo-verde-ciano-blu + red-yellow-green-cyan-blue + rosso-giallo-verde-ciano-blu - blue-cyan-green-yellow-red - blu-ciano-verde-giallo-rosso + blue-cyan-green-yellow-red + blu-ciano-verde-giallo-rosso - white-black - bianco-nero + white-black + bianco-nero - black-white - nero-bianco + black-white + nero-bianco - Visibility - Visibilità + Visibility + Visibilità - Out g&rayed - Uscita in scala di g&rigi + Out g&rayed + Uscita in scala di g&rigi - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - Uscita &invisibile + Out &invisible + Uscita &invisibile - Alt+I - Alt+I + Alt+I + Alt+I - Style - Stile + Style + Stile - &Zero - &Zero + &Zero + &Zero - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - &Flusso + &Flow + &Flusso - Alt+F - Alt+F + Alt+F + Alt+F - Parameter range - Intervallo parametro + Parameter range + Intervallo parametro - Mi&nimum: - Mi&nimo: + Mi&nimum: + Mi&nimo: - Ma&ximum: - Ma&ssimo: + Ma&ximum: + Ma&ssimo: - &Labels: - &Etichette: + &Labels: + &Etichette: - &Decimals: - &Decimali: + &Decimals: + &Decimali: - - + + - Color-gradient settings - Impostazioni del gradiente di colore + Color-gradient settings + Impostazioni del gradiente di colore - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Parametro errato + Wrong parameter + Parametro errato - The maximum value must be higher than the minimum value. - Il valore massimo deve essere maggiore del valore minimo. + The maximum value must be higher than the minimum value. + Il valore massimo deve essere maggiore del valore minimo. - - + + Gui::Dialog::DlgSettingsDocument - Document - Documento + Document + Documento - General - Generale + General + Generale - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Livello di compressione di salvataggio del documento + Livello di compressione di salvataggio del documento (0 = nessuno, 9 = massimo, 3 = normale) - Create new document at start up - Crea un nuovo documento all'avvio + Create new document at start up + Crea un nuovo documento all'avvio - Storage - Archiviazione + Storage + Archiviazione - Saving transactions (Auto-save) - Salvataggio delle transazioni (Salvataggio automatico) + Saving transactions (Auto-save) + Salvataggio delle transazioni (Salvataggio automatico) - Discard saved transaction after saving document - Elimina le transazioni dopo il salvataggio del documento + Discard saved transaction after saving document + Elimina le transazioni dopo il salvataggio del documento - Save thumbnail into project file when saving document - Salva la miniatura nel file del progetto al salvataggio del documento + Save thumbnail into project file when saving document + Salva la miniatura nel file del progetto al salvataggio del documento - Create up to backup files when resaving document - Numero di file di backup quando si salva di nuovo il documento + Create up to backup files when resaving document + Numero di file di backup quando si salva di nuovo il documento - Document objects - Oggetti del documento + Document objects + Oggetti del documento - Allow duplicate object labels in one document - Consente la duplicazione delle etichette degli oggetti in uno stesso documento + Allow duplicate object labels in one document + Consenti la duplicazione delle etichette degli oggetti in uno stesso documento - Maximum Undo/Redo steps - Massimo numero di passaggi di Annulla/Modifica + Maximum Undo/Redo steps + Massimo numero di passaggi di Annulla/Ripeti - Using Undo/Redo on documents - Utilizzo di Annulla/Ripeti sui documenti + Using Undo/Redo on documents + Utilizza Annulla/Ripeti sui documenti - Authoring and License - + Authoring and License + Diritti d'autore e licenze - Author name - + Author name + Nome autore - <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> + <html><head/> <body><p>Nome da utilizzare alla creazione dei documenti.</p><p>Lasciare vuoto per i lavori anonimi.</p><p>Inoltre è possibile utilizzare il modulo:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - If this is checked, the "Last modified by" field will be set when saving the file - + If this is checked, the "Last modified by" field will be set when saving the file + Se è selezionato, quando si salva il file viene impostato il campo "Ultima modifica da" - Set on save - + Set on save + Imposta su salva - Company - + Company + Azienda - Default license - + Default license + Licenza di default - The default license for new documents - + The default license for new documents + La licenza di default per i nuovi documenti - All rights reserved - + All rights reserved + Tutti i diritti riservati - CreativeCommons Attribution - + CreativeCommons Attribution + Creative Commons Attribuzione - CreativeCommons Attribution-ShareAlike - + CreativeCommons Attribution-ShareAlike + Creative Commons Attribuzione-Condividi allo stesso modo - CreativeCommons Attribution-NoDerivatives - + CreativeCommons Attribution-NoDerivatives + CreativeCommons Attribuzione - Non opere derivate - CreativeCommons Attribution-NonCommercial - + CreativeCommons Attribution-NonCommercial + Creative Commons Attribuzione - Non commerciale - CreativeCommons Attribution-NonCommercial-ShareAlike - + CreativeCommons Attribution-NonCommercial-ShareAlike + Creative Commons Attribuzione - Non commerciale - Condividi allo stesso modo - CreativeCommons Attribution-NonCommercial-NoDerivatives - + CreativeCommons Attribution-NonCommercial-NoDerivatives + Creative Commons Attribuzione - Non commerciale - Non opere derivate - Public Domain - + Public Domain + Dominio Pubblico - FreeArt - + FreeArt + FreeArt - Other - + Other + Altro - License URL - Indirizzo licenza + License URL + URL licenza - An URL where the user can find more details about the license - + An URL where the user can find more details about the license + Un URL dove l'utente può trovare ulteriori dettagli sulla licenza - http://en.wikipedia.org/wiki/All_rights_reserved - + http://en.wikipedia.org/wiki/All_rights_reserved + http://it.wikipedia.org/wiki/Copyright - The default company to use for new files - + The default company to use for new files + L'azienda predefinita da utilizzare per i nuovi file - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Testo + Text + Testo - Bookmark - Segnalibro + Bookmark + Segnalibro - Breakpoint - Interruzione + Breakpoint + Interruzione - Keyword - Parola chiave + Keyword + Parola chiave - Comment - Commento + Comment + Commento - Block comment - Blocco di commento + Block comment + Blocco di commento - Number - Numero + Number + Numero - String - Stringa + String + Stringa - Character - Carattere + Character + Carattere - Class name - Nome della classe + Class name + Nome della classe - Define name - Nome definito + Define name + Nome definito - Operator - Operatore + Operator + Operatore - Python output - Output Python + Python output + Output Python - Python error - Errore Python + Python error + Errore Python - Items - Elementi + Items + Elementi - Current line highlight - Evidenziazione di linea corrente + Current line highlight + Evidenziare la linea corrente - - + + Gui::Dialog::DlgSettingsImage - Image settings - Impostazioni immagine + Image settings + Impostazioni immagine - Image properties - Proprietà immagine + Image properties + Proprietà immagine - Back&ground: - Sfo&ndo + Back&ground: + Sfo&ndo - Current - Corrente + Current + Corrente - White - Bianco + White + Bianco - Black - Nero + Black + Nero - Transparent - Trasparente + Image dimensions + Dimensioni immagine - Image dimensions - Dimensioni immagine + Pixel + pixel - Pixel - pixel + &Width: + &Larghezza: - &Width: - &Larghezza: + Current screen + Schermo corrente - Current screen - Schermo corrente + Icon 32 x 32 + Icona 32 x 32 - Icon 32 x 32 - Icona 32 x 32 + Icon 64 x 64 + Icona 64 x 64 - Icon 64 x 64 - Icona 64 x 64 + Icon 128 x 128 + Icona 128 x 128 - Icon 128 x 128 - Icona 128 x 128 + CGA 320 x 200 + CGA 320 x 200 - CGA 320 x 200 - CGA 320 x 200 + QVGA 320 x 240 + QVGA 320 x 240 - QVGA 320 x 240 - QVGA 320 x 240 + VGA 640 x 480 + VGA 640 x 480 - VGA 640 x 480 - VGA 640 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + PAL 768 x 578 + PAL 768 x 578 - PAL 768 x 578 - PAL 768 x 578 + SVGA 800 x 600 + SVGA 800 x 600 - SVGA 800 x 600 - SVGA 800 x 600 + XGA 1024 x 768 + XGA 1024 x 768 - XGA 1024 x 768 - XGA 1024 x 768 + HD720 1280 x 720 + HD720 1280 x 720 - HD720 1280 x 720 - HD720 1280 x 720 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - - - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Dimensioni standard: + Standard sizes: + Dimensioni standard: - &Height: - &Altezza: + &Height: + &Altezza: - Aspect ratio: - Proporzioni: + Aspect ratio: + Proporzioni: - &Screen - &Schermo + &Screen + &Schermo - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - Commento immagine + Image comment + Commento immagine - Insert MIBA - Inserisci MIBA + Insert MIBA + Inserisci MIBA - Insert comment - Inserisci commento + Insert comment + Inserisci commento - - + + Gui::Dialog::DlgSettingsMacro - Macro - Macro + Macro + Macro - Macro recording settings - Impostazioni di registrazione macro + Macro recording settings + Impostazioni di registrazione macro - Logging Commands - Comandi di log + Logging Commands + Comandi di log - Show script commands in python console - Mostra i comandi di script nella console Python + Show script commands in python console + Mostra lo script dei comandi nella console Python - Log all commands issued by menus to file: - Registra tutti i comandi emessi dai menu al file: + Log all commands issued by menus to file: + Registra tutti i comandi emessi dai menu al file: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - Comandi d'interfaccia utente + Gui commands + Comandi d'interfaccia utente - Recording GUI commands - Registrazione dei comandi d'interfaccia utente + Recording GUI commands + Registrazione dei comandi d'interfaccia utente - Record as comment - Registra come commento + Record as comment + Registra come commento - Macro path - Percorso macro + Macro path + Percorso macro - General macro settings - Impostazioni generali macro + General macro settings + Impostazioni generali macro - Run macros in local environment - Esegui macro in ambiente locale + Run macros in local environment + Esegui macro in ambiente locale - - + + Gui::Dialog::DlgSettingsUnits - Units - Unità + Units + Unità - Units settings - Impostazioni unità + Units settings + Impostazioni unità - Standard (mm/kg/s/degree) - Standard (mm/kg/s/gradi) + Standard (mm/kg/s/degree) + Standard (mm/kg/s/gradi) - MKS (m/kg/s/degree) - MKS (m/kg/s/gradi) + MKS (m/kg/s/degree) + MKS (m/kg/s/gradi) - Magnitude - Grandezza + Magnitude + Grandezza - Unit - Unità + Unit + Unità - User system: - Sistema utente: + User system: + Sistema utente: - US customary (in/lb) - Consuetudinario statunitense (in/lb) + US customary (in/lb) + Us comune (in/lb) - Number of decimals: - Numero di cifre decimali: + Number of decimals: + Numero di cifre decimali: - Imperial decimal (in/lb) - Imperiale decimale (in / lb) + Imperial decimal (in/lb) + Imperiale decimale (in / lb) - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Colori + Colors + Colori - Selection - Selezione + Selection + Selezione - Enable selection highlighting - Attiva l'evidenziamento di selezione + Enable selection highlighting + Attiva l'evidenziamento di selezione - Enable preselection highlighting - Attiva l'evidenziamento di preselezione + Enable preselection highlighting + Attiva l'evidenziamento di preselezione - Background color - Colore dello sfondo + Background color + Colore dello sfondo - Middle color - Colore centrale + Middle color + Colore centrale - Color gradient - Gradiente di colore + Color gradient + Gradiente di colore - Simple color - Colore semplice + Simple color + Colore semplice - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Consiglio del giorno + Tip of the day + Consiglio del giorno - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"><font size="+3">Lo sapevi che...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Lo sapevi che...</font></font></b> - &Show tips at start up - &Mostra i consigli all'avvio + &Show tips at start up + Mo&stra i consigli all'avvio - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - &Prossimo consiglio + &Next Tip + &Prossimo consiglio - Alt+N - Alt+N + Alt+N + Alt+N - &Close - &Chiudi + &Close + &Chiudi - Alt+C - Alt+C + Alt+C + Alt+C - - + + - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Download non riuscito: %1 + Download non riuscito: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Se vuoi saperne di più su FreeCAD vai a %1 o premi Aiuto nel menu Aiuto. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Se vuoi saperne di più su FreeCAD vai a %1 o premi Aiuto nel menu Aiuto. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - Mancata corrispondenza unità + Unit mismatch + Mancata corrispondenza unità - - + + Gui::Dialog::DockablePlacement - Placement - Posizionamento + Placement + Posizionamento - - + + Gui::Dialog::DownloadDialog - Download - Download + Download + Download - Cancel - Annulla + Cancel + Annulla - Close - Chiudi + Close + Chiudi - There already exists a file called %1 in the current directory. Overwrite? - Esiste già un file chiamato %1 nella directory corrente. Si desidera sovrascrivere? + There already exists a file called %1 in the current directory. Overwrite? + Nella directory corrente esiste già un file chiamato %1 . Si desidera sovrascriverlo? - Unable to save the file %1: %2. - Impossibile salvare il file %1: %2. + Unable to save the file %1: %2. + Impossibile salvare il file %1: %2. - Downloading %1. - Download %1. + Downloading %1. + Download %1. - Download canceled. - Download annullato. + Download canceled. + Download annullato. - Download failed: %1. - Download non riuscito: %1. + Download failed: %1. + Download non riuscito: %1. - Downloaded %1 to current directory. - Scaricato %1 nella directory corrente. + Downloaded %1 to current directory. + Scaricato %1 nella directory corrente. - %1 at %2 - %1 a %2 + %1 at %2 + %1 a %2 - - + + Gui::Dialog::DownloadItem - Save File - Salva File + Save File + Salva File - Download canceled: %1 - Download annullato: %1 + Download canceled: %1 + Download annullato: %1 - Open containing folder - Apri percorso file + Open containing folder + Apri percorso file - Error opening save file: %1 - Errore di apertura del file salvato: %1 + Error opening save file: %1 + Errore di apertura del file salvato: %1 - Error saving: %1 - Errore durante il salvataggio: %1 + Error saving: %1 + Errore durante il salvataggio: %1 - Network Error: %1 - Errore di rete: %1 + Network Error: %1 + Errore di rete: %1 - seconds - secondi + seconds + secondi - minutes - minuti + minutes + minuti - - %4 %5 remaining - -%4 %5 restante + - %4 %5 remaining + -%4 %5 restante - %1 of %2 (%3/sec) %4 - %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 - ? - ? + ? + ? - %1 of %2 - Stopped - %1 di %2 - Arrestato + %1 of %2 - Stopped + %1 di %2 - Arrestato - bytes - bytes + bytes + bytes - kB - kB + kB + kB - MB - MB + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - Downloads + Downloads + Downloads - Clean up - Ripulisci + Clean up + Ripulisci - 0 Items - 0 elementi + 0 Items + 0 elementi - Download Manager - Download Manager + Download Manager + Download Manager - 1 Download - 1 Download + 1 Download + 1 Download - %1 Downloads - %1 Scaricati + %1 Downloads + %1 Scaricati - - + + Gui::Dialog::IconDialog - Add icon - Aggiungi icona + Icon folders + Cartelle di icone - Icon folders - + Add icon folder + Aggiungere cartella icone - - Add icon folder - - - - + + Gui::Dialog::IconFolders - Add or remove custom icon folders - + Add or remove custom icon folders + Aggiungere o rimuovere delle cartelle di icone personalizzate - Remove folder - + Remove folder + Rimuovere la cartella - Removing a folder only takes effect after an application restart. - + Removing a folder only takes effect after an application restart. + Rimuovere una cartella ha effetto solo dopo il riavvio di un'applicazione. - - + + Gui::Dialog::InputVector - Input vector - Immetti vettore + Input vector + Immetti vettore - Vector - Vettore + Vector + Vettore - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - + + Gui::Dialog::LicenseDialog - Copyright - Copyright + Copyright + Copyright - - + + Gui::Dialog::MouseButtons - Mouse buttons - Tasti del mouse + Mouse buttons + Tasti del mouse - Configuration - Configurazione + Configuration + Configurazione - Selection: - Selezione: + Selection: + Selezione: - Panning - Panoramica + Panning + Panoramica - Rotation: - Rotazione: + Rotation: + Rotazione: - Zooming: - Zoom: + Zooming: + Zoom: - - + + Gui::Dialog::ParameterGroup - Expand - Espandi + Expand + Espandi - Add sub-group - Aggiungi sottogruppo + Add sub-group + Aggiungi sottogruppo - Remove group - Rimuovi gruppo + Remove group + Rimuovi gruppo - Rename group - Rinomina gruppo + Rename group + Rinomina gruppo - Export parameter - Esporta parametro + Export parameter + Esporta parametro - Import parameter - Importa parametro + Import parameter + Importa parametro - Collapse - Riduci + Collapse + Riduci - Do really want to remove this parameter group? - Vuoi veramente rimuonere questo gruppo di parametri? + Do really want to remove this parameter group? + Vuoi veramente rimuonere questo gruppo di parametri? - Existing sub-group - Sottogruppo esistente + Existing sub-group + Sottogruppo esistente - The sub-group '%1' already exists. - Il sottogruppo '%1' esiste già. + The sub-group '%1' already exists. + Il sottogruppo '%1' esiste già. - Export parameter to file - Esporta il parametro in un file + Export parameter to file + Esporta il parametro in un file - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - Importa il parametro da un file + Import parameter from file + Importa il parametro da un file - Import Error - Errore durante l'importazione + Import Error + Errore durante l'importazione - Reading from '%1' failed. - Lettura da '%1' non riuscita. + Reading from '%1' failed. + Lettura da '%1' non riuscita. - - + + Gui::Dialog::ParameterValue - Change value - Cambia valore + Change value + Cambia valore - Remove key - Rimuovi la chiave + Remove key + Rimuovi la chiave - Rename key - Rinomina la chiave + Rename key + Rinomina la chiave - New - Nuovo + New + Nuovo - New string item - Nuovo elemento string + New string item + Nuovo elemento string - New float item - Nuovo elemento float + New float item + Nuovo elemento float - New integer item - Nuovo elemento integer + New integer item + Nuovo elemento integer - New unsigned item - Nuovo elemento unsigned + New unsigned item + Nuovo elemento unsigned - New Boolean item - Nuovo elemento boolean + New Boolean item + Nuovo elemento boolean - Existing item - Elemento esistente + Existing item + Elemento esistente - The item '%1' already exists. - L'elemento '%1' esiste già. + The item '%1' already exists. + L'elemento '%1' esiste già. - - + + Gui::Dialog::Placement - Placement - Posizionamento + Placement + Posizionamento - OK - OK + OK + OK - Translation: - Traslazione: + Translation: + Traslazione: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Rotazione: + Rotation: + Rotazione: - Angle: - Angolo: + Angle: + Angolo: - Axis: - Asse: + Axis: + Asse: - Center: - Centro: + Center: + Centro: - Pitch: - Beccheggio: + Pitch: + Beccheggio: - Roll: - Rollio: + Roll: + Rollio: - Yaw: - Imbardata: + Yaw: + Imbardata: - Rotation axis with angle - Asse di rotazione con angolo + Rotation axis with angle + Asse di rotazione con angolo - Euler angles - Angoli di Eulero + Euler angles + Angoli di Eulero - Apply placement changes immediately - Applica immediatamente le modifiche di posizionamento + Apply placement changes immediately + Applica immediatamente le modifiche di posizionamento - Apply incremental changes to object placement - Applica le modifiche incrementali al posizionamento dell'oggetto + Apply incremental changes to object placement + Applica le modifiche incrementali al posizionamento dell'oggetto - Apply - Applica + Apply + Applica - Reset - Ripristina + Reset + Ripristina - Close - Chiudi + Close + Chiudi - Incorrect quantity - + Incorrect quantity + Quantità non corretta - There are input fields with incorrect input, please ensure valid placement values! - + There are input fields with incorrect input, please ensure valid placement values! + Ci sono dei campi di input con valori errati, assicurarsi che i valori di posizionamento siano validi! - - + + Gui::Dialog::PrintModel - Button - Pulsante + Button + Pulsante - Command - Comando + Command + Comando - - + + Gui::Dialog::SceneInspector - Dialog - Finestra di dialogo + Dialog + Finestra di dialogo - Close - Chiudi + Close + Chiudi - Refresh - Aggiorna + Refresh + Aggiorna - - + + Gui::Dialog::SceneModel - Inventor Tree - Albero Inventor + Inventor Tree + Albero Inventor - Nodes - Nodi + Nodes + Nodi - Name - Nome + Name + Nome - - + + Gui::Dialog::TextureMapping - Texture - Texture + Texture + Texture - Texture mapping - Mappatura texture + Texture mapping + Mappatura texture - Global - Globale + Global + Globale - Environment - Ambiente + Environment + Ambiente - Image files (%1) - File immagine (%1) + Image files (%1) + File immagine (%1) - No image - Nessuna immagine + No image + Nessuna immagine - The specified file is not a valid image file. - Il file specificato non è un file immagine valido. + The specified file is not a valid image file. + Il file specificato non è un file immagine valido. - No 3d view - Nessuna vista 3D + No 3d view + Nessuna vista 3D - No active 3d view found. - Nessuna vista 3D attiva trovata. + No active 3d view found. + Nessuna vista 3D attiva trovata. - - + + Gui::Dialog::Transform - Cancel - Annulla + Cancel + Annulla - Transform - Trasforma + Transform + Trasforma - - + + Gui::DlgTreeWidget - Dialog - Finestra di dialogo + Dialog + Finestra di dialogo - Items - Elementi + Items + Elementi - - + + - - + + Gui::DockWnd::CombiView - CombiView - Vista combinata + CombiView + Vista combinata - Project - Progetto + Project + Progetto - Tasks - Azioni + Tasks + Azioni - Model - Modello + Model + Modello - - + + Gui::DockWnd::HelpView - Previous - Precedente + Previous + Precedente - Next - Successivo + Next + Successivo - Home - Home + Home + Home - Open - Apri + Open + Apri - Open file - Apri file + Open file + Apri file - All HTML files (*.html *.htm) - Tutti i file HTML (*.html *.htm) + All HTML files (*.html *.htm) + Tutti i file HTML (*.html *.htm) - External browser - Browser esterno + External browser + Browser esterno - No external browser found. Specify in preferences, please - Nessun browser esterno trovato. Specificarlo nelle preferenze + No external browser found. Specify in preferences, please + Nessun browser esterno trovato. Specificarlo nelle preferenze - Starting of %1 failed - Avvio di %1 non riuscita + Starting of %1 failed + Avvio di %1 non riuscita - - + + Gui::DockWnd::PropertyDockView - Property View - Proprietà + Property View + Proprietà - - + + Gui::DockWnd::ReportOutput - Logging - Registro + Logging + Registro - Warning - Avviso + Warning + Avviso - Error - Errore + Error + Errore - Options - Opzioni + Options + Opzioni - Clear - Pulisci + Clear + Pulisci - Save As... - Salva con nome... + Save As... + Salva con nome... - Save Report Output - Salva report di output + Save Report Output + Salva report di output - Plain Text Files (*.txt *.log) - File di testo (*.txt *.log) + Plain Text Files (*.txt *.log) + File di testo (*.txt *.log) - Go to end - Vai alla fine + Go to end + Vai alla fine - Redirect Python output - Reindirizza l'output Python + Redirect Python output + Reindirizza l'output Python - Redirect Python errors - Reindirizza gli errori di Python + Redirect Python errors + Reindirizza gli errori di Python - - + + Gui::DockWnd::ReportView - Output - Output + Output + Output - Python console - Console Python + Python console + Console Python - - + + Gui::DockWnd::SelectionView - Property View - Proprietà + Property View + Proprietà - Search - + Search + Trova - Searches object labels - + Searches object labels + Cerca tra le etichette degli oggetti - Clears the search field - + Clears the search field + Vuota il campo di ricerca - Select only - + Select only + Selezionare solo - Selects only this object - + Selects only this object + Seleziona solo questo oggetto - Deselect - + Deselect + Deseleziona - Deselects this object - + Deselects this object + Deseleziona questo oggetto - Zoom fit - + Zoom fit + Adatta alla finestra - Selects and fits this object in the 3D window - + Selects and fits this object in the 3D window + Seleziona e adatta l'oggetto alla finestra 3D - Go to selection - Vai alla selezione + Go to selection + Vai alla selezione - Selects and locates this object in the tree view - + Selects and locates this object in the tree view + Seleziona e individua l'oggetto nella struttura ad albero - - + + Gui::DockWnd::TaskPanelView - Task View - Attività + Task View + Attività - - + + Gui::DockWnd::TextBrowser - Could not open file. - Impossibile aprire il file. + Could not open file. + Impossibile aprire il file. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Si è provato ad accedere all'indirizzo %1 che non è disponibile. Assicurarsi che quell'URL esista e provare a ricaricare la pagina. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Si è provato ad accedere all'indirizzo %1 che non è disponibile. Assicurarsi che questo URL esista e provare a ricaricare la pagina. - Connecting to %1 - Connessione a %1 + Connecting to %1 + Connessione a %1 - Sending to %1 - Invio a %1 + Sending to %1 + Invio a %1 - Reading from %1 - Lettura da %1 + Reading from %1 + Lettura da %1 - Download failed: %1. - Download non riuscito: %1. + Download failed: %1. + Download non riuscito: %1. - Previous - Precedente + Previous + Precedente - Forward - Avanti + Forward + Avanti - Home - Home + Home + Home - Refresh - Aggiorna + Refresh + Aggiorna - Copy - Copia + Copy + Copia - Select all - Seleziona tutto + Select all + Seleziona tutto - No description for - Nessuna descrizione per + No description for + Nessuna descrizione per - - + + Gui::DocumentModel - Application - Applicazione + Application + Applicazione - Labels & Attributes - Etichette & Attributi + Labels & Attributes + Etichette & Attributi - - + + Gui::EditorView - Modified file - File modificato + Modified file + File modificato - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. -Questo è stato modificato al di fuori dell'editor sorgente. Vuoi ricaricarlo? +Questo è stato modificato al di fuori dell'editor sorgente. Vuoi ricaricarlo? - Unsaved document - Documento non salvato + Unsaved document + Documento non salvato - The document has been modified. + The document has been modified. Do you want to save your changes? - Il documento è stato modificato. + Il documento è stato modificato. Si desidera salvare le modifiche? - FreeCAD macro (*.FCMacro);;Python (*.py) - Macro FreeCAD (*.FCMacro);;Python (*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + Macro FreeCAD (*.FCMacro);;Python (*.py) - Export PDF - Esporta in formato PDF + Export PDF + Esporta in formato PDF - PDF file (*.pdf) - File PDF (*.pdf) + PDF file (*.pdf) + File PDF (*.pdf) - untitled[*] - Senza titolo[*] + untitled[*] + Senza titolo[*] - - Editor - - Editor + - Editor + - Editor - %1 chars removed - %1 caratteri rimossi + %1 chars removed + %1 caratteri rimossi - %1 chars added - %1 caratteri aggiunti + %1 chars added + %1 caratteri aggiunti - Formatted - Formattato + Formatted + Formattato - - + + Gui::FileChooser - Select a file - Seleziona un file + Select a file + Seleziona un file - Select a directory - Seleziona una cartella + Select a directory + Seleziona una cartella - - + + Gui::FileDialog - Save as - Salva con nome + Save as + Salva con nome - Open - Apri + Open + Apri - - + + Gui::FileOptionsDialog - Extended - Esteso + Extended + Esteso - All files (*.*) - Tutti i file (*.*) + All files (*.*) + Tutti i file (*.*) - - + + Gui::Flag - Top left - In alto a sinistra + Top left + In alto a sinistra - Bottom left - In basso a sinistra + Bottom left + In basso a sinistra - Top right - In alto a destra + Top right + In alto a destra - Bottom right - In basso a destra + Bottom right + In basso a destra - Remove - Rimuovi + Remove + Rimuovi - - + + Gui::GraphvizView - PNG format (*.png) - Formato PNG (*. png) + PNG format (*.png) + Formato PNG (*. png) - Bitmap format (*.bmp) - Formato bitmap (*. bmp) + Bitmap format (*.bmp) + Formato bitmap (*. bmp) - GIF format (*.gif) - Formato GIF (*. gif) + GIF format (*.gif) + Formato GIF (*. gif) - JPG format (*.jpg) - Formato JPG (*. jpg) + JPG format (*.jpg) + Formato JPG (*. jpg) - SVG format (*.svg) - Formato SVG (*.svg) + SVG format (*.svg) + Formato SVG (*.svg) - PDF format (*.pdf) - Formato PDF (*. pdf) + PDF format (*.pdf) + Formato PDF (*. pdf) - Export graph - Esporta grafico + Export graph + Esporta grafico - - + + Gui::InputField - Edit - Modifica + Edit + Modifica - Save value - Salva valore + Save value + Salva valore - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Premere CTRL e il tasto sinistro del mouse + Press CTRL and left mouse button + Premere CTRL e il tasto sinistro del mouse - Press middle mouse button - Premi il tasto centrale del mouse + Press middle mouse button + Premi il tasto centrale del mouse - Press left mouse button - Premi il tasto sinistro del mouse + Press left mouse button + Premi il tasto sinistro del mouse - Scroll middle mouse button - Scorri il tasto centrale del mouse + Scroll middle mouse button + Scorri il tasto centrale del mouse - - + + Gui::LabelEditor - List - + List + Elenco - - + + Gui::LocationDialog - Wrong direction - Direzione sbagliata + Wrong direction + Direzione sbagliata - Direction must not be the null vector - La direzione non può essere un vettore nullo + Direction must not be the null vector + La direzione non può essere un vettore nullo - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Definito dall'utente... + User defined... + Definito dall'utente... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Direzione: + Direction: + Direzione: - - + + Gui::MacroCommand - Macros - Macro + Macros + Macro - - + + Gui::MainWindow - Dimension - Dimensione + Dimension + Dimensione - Ready - Pronto + Ready + Pronto - Toggles this toolbar - Nascondi questa barra degli strumenti + Toggles this toolbar + Nascondi questa barra degli strumenti - Toggles this dockable window - Nascondi questa finestra + Toggles this dockable window + Nascondi questa finestra - Close All - Chiudi tutto + Close All + Chiudi tutto - Object dependencies - Dipendenze dell'oggetto + Object dependencies + Dipendenze dell'oggetto - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - Gli oggetti selezionati hanno una dipendenza rispetto agli oggetti non selezionati. Copiare anche questi? + Gli oggetti selezionati hanno una dipendenza in oggetti non selezionati. Copiare anche questi? - - + + Gui::ManualAlignment - Manual alignment - Allineamento manuale + Manual alignment + Allineamento manuale - The alignment is already in progress. - L'allineamento è già in corso. + The alignment is already in progress. + L'allineamento è già in corso. - Alignment[*] - Allineamento[*] + Alignment[*] + Allineamento[*] - Please, select at least one point in the left and the right view - Seleziona almeno un punt0 nelle viste di sinistra e destra + Please, select at least one point in the left and the right view + Seleziona almeno un punto nelle viste di sinistra e di destra - Please, select at least %1 points in the left and the right view - Seleziona almeno %1 punti nelle viste di sinistra e destra + Please, select at least %1 points in the left and the right view + Seleziona almeno %1 punti nelle viste di sinistra e di destra - Please pick points in the left and right view - Specificare i punti nelle viste di destra e sinistra + Please pick points in the left and right view + Specificare i punti nelle viste di destra e di sinistra - The alignment has finished - L'allineamento è terminato + The alignment has finished + L'allineamento è terminato - The alignment has been canceled - L'allineamento è stato annullato + The alignment has been canceled + L'allineamento è stato annullato - Too few points picked in the left view. At least %1 points are needed. - I punti raccolti nella vista sinistra sono troppo pochi. Sono necessari almeno %1 punti. + Too few points picked in the left view. At least %1 points are needed. + I punti selezionati nella vista di sinistra non sono sufficienti. Sono necessari almeno %1 punti. - Too few points picked in the right view. At least %1 points are needed. - I punti raccolti nella vista destra sono troppo pochi. Sono necessari almeno %1 punti. + Too few points picked in the right view. At least %1 points are needed. + I punti selezionati nella vista di destra non sono sufficienti. Sono necessari almeno %1 punti. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Diverso numero di punti specificati nella vista di destra e sinistra. + Diverso numero di punti specificati nella vista di destra e sinistra. Nella vista sinistra sono stati specificati %1 punti, nella vista destra sono stati specificati %2 punti. - Try to align group of views - Prova ad allineare un gruppo di viste + Try to align group of views + Prova ad allineare un gruppo di viste - The alignment failed. + The alignment failed. How do you want to proceed? - L'allineamento non è riuscito. Come si desidera procedere? + L'allineamento non è riuscito. Come si desidera procedere? - Retry - Riprova + Retry + Riprova - Ignore - Ignora + Ignore + Ignora - Abort - Annulla + Abort + Annulla - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Diverso numero di punti specificati nella vista di destra e sinistra. Nella vista sinistra sono stati specificati %1 punti, nella vista destra sono stati specificati %2 punti. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Diverso numero di punti specificati nella vista di destra e sinistra. Nella vista sinistra sono stati specificati %1 punti, nella vista destra sono stati specificati %2 punti. - Point picked at (%1,%2,%3) - Punto selezionato a (%1,%2,%3) + Point picked at (%1,%2,%3) + Punto selezionato a (%1,%2,%3) - No point was picked - Nessun punto è stato selezionato + No point was picked + Nessun punto è stato selezionato - No point was found on model - Nessun punto è stato trovato sul modello + No point was found on model + Nessun punto è stato trovato sul modello - - + + Gui::NetworkRetriever - Download started... + Download started... - Download iniziato... + Download iniziato... - - + + Gui::PrefQuantitySpinBox - Edit - Modifica + Edit + Modifica - Save value - Salva valore + Save value + Salva valore - Clear list - + Clear list + Cancella la lista - - + + Gui::ProgressBar - Remaining: %1 - Rimanente: %1 + Remaining: %1 + Rimanente: %1 - Aborting - Interrompere + Aborting + Interrompere - Do you really want to abort the operation? - Vuoi veramente interrompere l'operazione? + Do you really want to abort the operation? + Vuoi veramente interrompere l'operazione? - - + + Gui::ProgressDialog - Remaining: %1 - Rimanente: %1 + Remaining: %1 + Rimanente: %1 - Aborting - Interrompere + Aborting + Interrompere - Do you really want to abort the operation? - Vuoi veramente interrompere l'operazione? + Do you really want to abort the operation? + Vuoi veramente interrompere l'operazione? - - + + Gui::PropertyEditor::LinkLabel - Edit... - Modifica... + Edit... + Modifica... - - + + Gui::PropertyEditor::PropertyModel - Property - Proprietà + Property + Proprietà - Value - Valore + Value + Valore - - + + Gui::PropertyView - View - Vista + View + Vista - Data - Dati + Data + Dati - - + + Gui::PythonConsole - System exit - Uscita dal sistema + System exit + Uscita dal sistema - The application is still running. + The application is still running. Do you want to exit without saving your data? - L'applicazione è ancora in esecuzione. + L'applicazione è ancora in esecuzione. Vuoi uscire senza salvare i tuoi dati? - Python console - Console Python + Python console + Console Python - Unhandled PyCXX exception. - Eccezione PyCXX non gestibile. + Unhandled PyCXX exception. + Eccezione PyCXX non gestibile. - Unhandled FreeCAD exception. - Eccezione FreeCad non gestibile. + Unhandled FreeCAD exception. + Eccezione FreeCad non gestibile. - Unhandled unknown C++ exception. - Eccezione sconosciuta C++ non gestibile. + Unhandled unknown C++ exception. + Eccezione sconosciuta C++ non gestibile. - &Copy command - &Copia il comando + &Copy command + &Copia il comando - &Copy history - &Copia la storia + &Copy history + &Copia la storia - Save history as... - Salva cronologia come... + Save history as... + Salva cronologia come... - Insert file name... - Inserisci il nome del file... + Insert file name... + Inserisci il nome del file... - Save History - Salva cronologia + Save History + Salva cronologia - Macro Files (*.FCMacro *.py) - File Macro (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + File Macro (*.FCMacro *.py) - Insert file name - Inserisci il nome del file + Insert file name + Inserisci il nome del file - All Files (*.*) - Tutti i file (*.*) + All Files (*.*) + Tutti i file (*.*) - Unhandled std C++ exception. - Eccezione std C++ non gestibile. + Unhandled std C++ exception. + Eccezione std C++ non gestibile. - Word wrap - A capo automatico + Word wrap + A capo automatico - &Copy - &Copia + &Copy + &Copia - &Paste - &Incolla + &Paste + &Incolla - Select All - Seleziona tutto + Select All + Seleziona tutto - Clear console - Pulisci la console + Clear console + Pulisci la console - - + + Gui::PythonEditor - Comment - Commento + Comment + Commento - Uncomment - Rimuovi commento + Uncomment + Rimuovi commento - - + + Gui::RecentFilesAction - Open file %1 - Apri file %1 + Open file %1 + Apri file %1 - File not found - File non trovato + File not found + File non trovato - The file '%1' cannot be opened. - Il file '%1' non può essere aperto. + The file '%1' cannot be opened. + Il file '%1' non può essere aperto. - - + + Gui::SelectModule - Select module - Seleziona il modulo + Select module + Seleziona il modulo - Open %1 as - Apri %1 come + Open %1 as + Apri %1 come - Select - Seleziona + Select + Seleziona - - + + Gui::StdCmdDescription - Help - Aiuto + Help + Aiuto - Des&cription - Des&crizione + Des&cription + Des&crizione - Long description of commands - Descrizione lunga dei comandi + Long description of commands + Descrizione lunga dei comandi - - + + Gui::StdCmdDownloadOnlineHelp - Help - Aiuto + Help + Aiuto - Download online help - Scarica l'aiuto in linea + Download online help + Scarica l'aiuto in linea - Download %1's online help - Scarica l'aiuto in linea di %1 + Download %1's online help + Scarica l'aiuto in linea di %1 - Non-existing directory - Cartella inesistente + Non-existing directory + Cartella inesistente - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - La cartella '%1' non esiste. + La cartella '%1' non esiste. Vuoi specificare una cartella esistente? - Missing permission - Permesso mancante + Missing permission + Permesso mancante - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - Non hai il permesso di scrittura in '%1' + Non hai il permesso di scrittura in '%1' -Vuoi specificare un'altra cartella? +Vuoi specificare un'altra cartella? - Stop downloading - Interrompi il download + Stop downloading + Interrompi il download - - + + Gui::StdCmdPythonHelp - Tools - Strumenti + Tools + Strumenti - Automatic python modules documentation - Documentazione automatica per i moduli python + Automatic python modules documentation + Documentazione automatica per i moduli python - Opens a browser to show the Python modules documentation - Apre un browser per visualizzare la documentazione dei moduli Python + Opens a browser to show the Python modules documentation + Apre un browser per visualizzare la documentazione dei moduli Python - - + + Gui::TaskBoxAngle - Angle - Angolo + Angle + Angolo - - + + Gui::TaskBoxPosition - Position - Posizione + Position + Posizione - - + + Gui::TaskView::TaskAppearance - Plot mode: - Modo di stampa: + Plot mode: + Modo di stampa: - Point size: - Dimensione punto: + Point size: + Dimensione punto: - Line width: - Spessore linea: + Line width: + Spessore linea: - Transparency: - Trasparenza: + Transparency: + Trasparenza: - Appearance - Aspetto + Appearance + Aspetto - Document window: - Finestra del documento: + Document window: + Finestra del documento: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - Una finestra di dialogo è già aperta nel pannello attività + A dialog is already open in the task panel + Una finestra di dialogo è già aperta nel pannello attività - - + + Gui::TaskView::TaskEditControl - Edit - Modifica + Edit + Modifica - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Aspetto + Appearance + Aspetto - ... - ... + ... + ... - edit selection - Modifica selezione + edit selection + Modifica selezione - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Premi il tasto sinistro del mouse + Press left mouse button + Premi il tasto sinistro del mouse - Press SHIFT button - Premere il tasto MAIUSC + Press SHIFT button + Premere il tasto MAIUSC - Press ALT button - Premere il tasto ALT + Press ALT button + Premere il tasto ALT - Press CTRL and SHIFT buttons - Premere CTRL e MAIUSC + Press CTRL and SHIFT buttons + Premere CTRL e MAIUSC - - + + Gui::TreeDockWidget - Tree view - Visualizzazione Struttura + Tree view + Struttura - - + + Gui::TreeWidget - Create group... - Crea gruppo... + Create group... + Crea gruppo... - Create a group - Crea un gruppo + Create a group + Crea un gruppo - Group - Gruppo + Group + Gruppo - Rename - Rinomina + Rename + Rinomina - Rename object - Rinomina oggetto + Rename object + Rinomina oggetto - Labels & Attributes - Etichette & Attributi + Labels & Attributes + Etichette & Attributi - Application - Applicazione + Application + Applicazione - Finish editing - Completa la modifica + Finish editing + Completa la modifica - Finish editing object - Completa la modifica dell'oggetto + Finish editing object + Completa la modifica dell'oggetto - Activate document - Attiva documento + Activate document + Attiva documento - Activate document %1 - Attiva il documento %1 + Activate document %1 + Attiva il documento %1 - - + + Gui::View3DInventor - Export PDF - Esporta in formato PDF + Export PDF + Esporta in formato PDF - PDF file (*.pdf) - File PDF (*.pdf) + PDF file (*.pdf) + File PDF (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Seleziona l'ambiente '%1' + Select the '%1' workbench + Seleziona l'ambiente '%1' - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - <qt>Inserire nome utente e password per "%1" a %2</qt> + <qt>Enter username and password for "%1" at %2</qt> + <qt>Inserire nome utente e password per "%1" a %2</qt> - <qt>Connect to proxy "%1" using:</qt> - <qt>Connessione al proxy "%1" usando:</qt> + <qt>Connect to proxy "%1" using:</qt> + <qt>Connessione al proxy "%1" usando:</qt> - - + + Position - Form - Modulo + Form + Modulo - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0,1 mm + 0.1 mm + 0,1 mm - 0.5 mm - 0,5 mm + 0.5 mm + 0,5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Snap griglia + Grid Snap in + Snap griglia - - + + PropertyListDialog - Invalid input - Input non valido + Invalid input + Input non valido - Input in line %1 is not a number - + Input in line %1 is not a number + Nella riga %1 non è stato inserito un numero - - + + QDockWidget - Tree view - Visualizzazione Struttura + Tree view + Struttura - Property view - Proprietà + Property view + Proprietà - Selection view - Selezione + Selection view + Selezione - Report view - Report + Report view + Report - Task View - Attività + Task View + Attività - Combo View - Vista combinata + Combo View + Vista combinata - Toolbox - Casella degli strumenti + Toolbox + Casella degli strumenti - Python console - Console Python + Python console + Console Python - Display properties - Visualizza le proprietà + Display properties + Visualizza le proprietà - - + + QObject - General - Generale + General + Generale - Display - Visualizzazione + Display + Visualizzazione - Unknown filetype - Tipo di file sconosciuto + Unknown filetype + Tipo di file sconosciuto - Cannot open unknown filetype: %1 - Non è possibile aprire il tipo di file sconosciuto: %1 + Cannot open unknown filetype: %1 + Non è possibile aprire il tipo di file sconosciuto: %1 - Cannot save to unknown filetype: %1 - Non è possibile salvare il tipo di file sconosciuto: %1 + Cannot save to unknown filetype: %1 + Non è possibile salvare il tipo di file sconosciuto: %1 - Workbench failure - Avaria ambiente + Workbench failure + Avaria ambiente - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Impossibile avviare l'assistente Qt (%1) + Unable to launch Qt Assistant (%1) + Impossibile avviare l'assistente Qt (%1) - Exception - Eccezione + Exception + Eccezione - Open document - Apri documento + Open document + Apri documento - Import file - Importa file + Import file + Importa file - Export file - Esporta file + Export file + Esporta file - Printing... - Stampa... + Printing... + Stampa... - Cannot load workbench - Impossibile caricare l'ambiente + Cannot load workbench + Impossibile caricare l'ambiente - A general error occurred while loading the workbench - Un errore generico è accaduto durante il caricamento dell'ambiente + A general error occurred while loading the workbench + Durante il caricamento dell'ambiente si è verificato un errore generico - Save views... - Salva le viste... + Save views... + Salva le viste... - Load views... - Carica le viste... + Load views... + Carica le viste... - Freeze view - Congela la vista + Freeze view + Congela la vista - Clear views - Pulisci le viste + Clear views + Pulisci le viste - Restore view &%1 - Ripristina la vista &%1 + Restore view &%1 + Ripristina la vista &%1 - Save frozen views - Salva le viste congelate + Save frozen views + Salva le viste congelate - Frozen views (*.cam) - Viste congelate (*.cam) + Frozen views (*.cam) + Viste congelate (*.cam) - Restore views - Ripristina le viste + Restore views + Ripristina le viste - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - L'importazione delle viste ripristinate cancellerà le viste salvate. + L'importazione delle viste ripristinate cancellerà le viste salvate. Vuoi continuare? - Restore frozen views - Ripristina le viste congelate + Restore frozen views + Ripristina le viste congelate - Cannot open file '%1'. - Non è possibile aprire il file '%1'. + Cannot open file '%1'. + Non è possibile aprire il file '%1'. - Docked - Agganciata + Docked + Agganciata - Undocked - Non agganciata + Undocked + Non agganciata - Fullscreen - Schermo intero + Fullscreen + Schermo intero - files - file + files + file - Save picture - Salva immagine + Save picture + Salva immagine - New sub-group - Nuovo sottogruppo + New sub-group + Nuovo sottogruppo - Enter the name: - Inserisci il nome: + Enter the name: + Inserisci il nome: - New text item - Nuovo elemento testo + New text item + Nuovo elemento testo - Enter your text: - Inserisci il testo: + Enter your text: + Inserisci il testo: - New integer item - Nuovo elemento integer + New integer item + Nuovo elemento integer - Enter your number: - Inserisci il numero: + Enter your number: + Inserisci il numero: - New unsigned item - Nuovo elemento unsigned + New unsigned item + Nuovo elemento unsigned - New float item - Nuovo elemento float + New float item + Nuovo elemento float - New Boolean item - Nuovo elemento boolean + New Boolean item + Nuovo elemento boolean - Choose an item: - scegli un elemento: + Choose an item: + scegli un elemento: - Rename group - Rinomina gruppo + Rename group + Rinomina gruppo - The group '%1' cannot be renamed. - Il gruppo '%1' non può essere rinominato + The group '%1' cannot be renamed. + Il gruppo '%1' non può essere rinominato - Existing group - Gruppo esistente + Existing group + Gruppo esistente - The group '%1' already exists. - Il gruppo '%1' esiste già. + The group '%1' already exists. + Il gruppo '%1' esiste già. - Change value - Cambia valore + Change value + Cambia valore - Save document under new filename... - Salva il documento con nome... + Save document under new filename... + Salva il documento con nome... - Saving aborted - Salvataggio annullato + Saving aborted + Salvataggio annullato - Unsaved document - Documento non salvato + Unsaved document + Documento non salvato - Save document before close? - Salvare il documento prima di chiudere? + Save Macro + Salva macro - Save Macro - Salva macro + Finish + Termina - Finish - Termina + Clear + Pulisci - Clear - Pulisci + Cancel + Annulla - Cancel - Annulla + Inner + Interno - Inner - Interno + Outer + Esterno - Outer - Esterno + No Browser + Nessun Browser - No Browser - Nessun Browser - - - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Impossibile aprire il browser. + Impossibile aprire il browser. Aprire una finestra browser e scrivere http://localhost:%1. - No Server - Nessun server + No Server + Nessun server - Unable to start the server to port %1: %2. - Impossibile avviare il server alla porta %1: %2. + Unable to start the server to port %1: %2. + Impossibile avviare il server alla porta %1: %2. - Unable to open your system browser. - Impossibile aprire il browser di sistema. + Unable to open your system browser. + Impossibile aprire il browser di sistema. - Options... - Opzioni... + Options... + Opzioni... - Out of memory - Memoria insufficiente + Out of memory + Memoria insufficiente - Not enough memory available to display the data. - Memoria disponibile insufficiente per visualizzare i dati. + Not enough memory available to display the data. + Memoria disponibile insufficiente per visualizzare i dati. - Cannot find file %1 - Impossibile trovare il file %1 + Cannot find file %1 + Impossibile trovare il file %1 - Cannot find file %1 neither in %2 nor in %3 - Impossibile trovare il file %1 nè in %2 nè in %3 + Cannot find file %1 neither in %2 nor in %3 + Impossibile trovare il file %1 nè in %2 nè in %3 - Save %1 Document - Salva il documento %1 + Save %1 Document + Salva il documento %1 - %1 document (*.FCStd) - Documento %1 (*.FCStd) + %1 document (*.FCStd) + Documento %1 (*.FCStd) - Document not closable - Impossibile chiudere il documento + Document not closable + Impossibile chiudere il documento - The document is not closable for the moment. - Impossibile chiudere il documento al momento. + The document is not closable for the moment. + Impossibile chiudere il documento al momento. - No OpenGL - No OpenGL + No OpenGL + No OpenGL - This system does not support OpenGL - Questo sistema non supporta OpenGL + This system does not support OpenGL + Questo sistema non supporta OpenGL - Help - Aiuto + Help + Aiuto - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Impossibile caricare la documentazione. -Per poterla caricare Qt 4.4 o superiore è necessario. + Impossibile caricare la documentazione. +Per poterla caricare serve Qt 4.4 o superiore. - %1 Help - %1 Aiuto + %1 Help + %1 Aiuto - Exporting PDF... - Esportazione PDF... + Exporting PDF... + Esportazione PDF... - Wrong selection - Selezione errata + Wrong selection + Selezione errata - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - un solo oggetto selezionato. Si prega di selezionare due oggetti. + Un solo oggetto selezionato. Si prega di selezionare due oggetti. Prestare attenzione al punto dove si fa clic. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Si prega di selezionare due oggetti. + Si prega di selezionare due oggetti. Prestare attenzione al punto dove si fa clic. - New boolean item - Nuovo elemento booleano + New boolean item + Nuovo elemento booleano - Navigation styles - Stili di navigazione + Navigation styles + Stili di navigazione - %1 navigation - Navigazione %1 + %1 navigation + Navigazione %1 - Move annotation - Sposta annotazione + Move annotation + Sposta annotazione - Transform - Trasforma + Transform + Trasforma - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - Il documento è in modalità modifica e quindi non può essere chiuso per il momento. E' necessario terminare o annullare la modifica nel pannello attività. + Attualmente il documento è in modalità modifica e quindi non può essere chiuso. E' necessario terminare o annullare la modifica nel pannello attività. - Do you want to close this dialog? - Vuoi chiudere questa finestra di dialogo? + Do you want to close this dialog? + Vuoi chiudere questa finestra di dialogo? - Do you want to save your changes to document '%1' before closing? - + Do you want to save your changes to document '%1' before closing? + Si desidera salvare le modifiche apportate al documento '%1' prima di chiuderlo? - If you don't save, your changes will be lost. - + If you don't save, your changes will be lost. + Se non vengono salvate, le modifiche andranno perse. - - + + StdBoxSelection - Standard-View - Vista standard + Standard-View + Vista standard - Box selection - Box di selezione + Box selection + Box di selezione - - + + StdCmdAbout - Help - Aiuto + Help + Aiuto - &About %1 - &Informazioni su %1 + &About %1 + &Informazioni su %1 - About %1 - Informazioni su %1 + About %1 + Informazioni su %1 - - + + StdCmdAboutQt - Help - Aiuto + Help + Aiuto - About &Qt - Informazioni su &Qt + About &Qt + Informazioni su &Qt - About Qt - Informazioni su Qt + About Qt + Informazioni su Qt - - + + StdCmdActivateNextWindow - Window - Finestra + Window + Finestra - Ne&xt - Pr&ossima + Ne&xt + Pr&ossima - Activate next window - Attiva la prossima finestra + Activate next window + Attiva la prossima finestra - - + + StdCmdActivatePrevWindow - Window - Finestra + Window + Finestra - Pre&vious - Pre&cedente + Pre&vious + Pre&cedente - Activate previous window - Attiva la precedente finestra + Activate previous window + Attiva la precedente finestra - - + + StdCmdAlignment - Edit - Modifica + Edit + Modifica - Alignment... - Allineamento... + Alignment... + Allineamento... - Align the selected objects - Allinea gli oggetti selezionati + Align the selected objects + Allinea gli oggetti selezionati - - + + StdCmdArrangeIcons - Window - Finestra + Window + Finestra - Arrange &Icons - Disponi &icone + Arrange &Icons + Disponi &icone - Arrange Icons - Disponi icone + Arrange Icons + Disponi icone - - + + StdCmdAxisCross - Standard-View - Vista standard + Standard-View + Vista standard - Toggle axis cross - Attiva/disattiva origine degli assi + Toggle axis cross + Attiva/disattiva origine degli assi - - + + StdCmdCascadeWindows - Window - Finestra + Window + Finestra - &Cascade - A &Cascata + &Cascade + A &Cascata - Tile pragmatic - Dividi pragmatico + Tile pragmatic + Dividi pragmatico - - + + StdCmdCloseActiveWindow - Window - Finestra + Window + Finestra - Cl&ose - Ch&iudi + Cl&ose + Ch&iudi - Close active window - Chiude la finestra attiva + Close active window + Chiude la finestra attiva - - + + StdCmdCloseAllWindows - Window - Finestra + Window + Finestra - Close Al&l - Chiudi &tutto + Close Al&l + Chiudi &tutto - Close all windows - Chiude tutte le finestre + Close all windows + Chiude tutte le finestre - - + + StdCmdCommandLine - Tools - Strumenti + Tools + Strumenti - Start command &line... - Inizia &linea di comando... + Start command &line... + Inizia &linea di comando... - Opens the command line in the console - Apre la linea di comando nella console + Opens the command line in the console + Apre la linea di comando nella console - - + + StdCmdCopy - Edit - Modifica + Edit + Modifica - C&opy - C&opia + C&opy + C&opia - Copy operation - Copia + Copy operation + Copia - - + + StdCmdCut - Edit - Modifica + Edit + Modifica - &Cut - &Taglia + &Cut + &Taglia - Cut out - Taglia + Cut out + Taglia - - + + StdCmdDelete - Edit - Modifica + Edit + Modifica - &Delete - &Elimina + &Delete + &Elimina - Deletes the selected objects - Elimina gli oggetti selezionati + Deletes the selected objects + Elimina gli oggetti selezionati - - + + StdCmdDemoMode - Standard-View - Vista standard + Standard-View + Vista standard - View turntable... - Visualizza rotazione oggetti... + View turntable... + Visualizza rotazione oggetti... - View turntable - Visualizza rotazione oggetti + View turntable + Visualizza rotazione oggetti - - + + StdCmdDlgCustomize - Tools - Strumenti + Tools + Strumenti - Cu&stomize... - Per&sonalizza... + Cu&stomize... + Per&sonalizza... - Customize toolbars and command bars - Personalizza le barre degli strumenti e di comando + Customize toolbars and command bars + Personalizza le barre degli strumenti e di comando - - + + StdCmdDlgMacroExecute - Macros ... - Macro... + Macros ... + Macro... - Opens a dialog to let you execute a recorded macro - Apre una finestra di dialogo per eseguire una macro registrata + Opens a dialog to let you execute a recorded macro + Apre una finestra di dialogo per eseguire una macro registrata - Macro - Macro + Macro + Macro - - + + StdCmdDlgMacroExecuteDirect - Macro - Macro + Macro + Macro - Execute macro - Esegui la macro + Execute macro + Esegui la macro - Execute the macro in the editor - Esegue la macro nell'editor + Execute the macro in the editor + Esegue la macro nell'editor - - + + StdCmdDlgMacroRecord - &Macro recording ... - Registra &Macro... + &Macro recording ... + Registra &Macro... - Opens a dialog to record a macro - Apre una finestra di dialogo per registrare una macro + Opens a dialog to record a macro + Apre una finestra di dialogo per registrare una macro - Macro - Macro + Macro + Macro - - + + StdCmdDlgParameter - Tools - Strumenti + Tools + Strumenti - E&dit parameters ... - Mo&difica parametri... + E&dit parameters ... + Mo&difica parametri... - Opens a Dialog to edit the parameters - Apre una finestra di dialogo per modificare i parametri + Opens a Dialog to edit the parameters + Apre una finestra di dialogo per modificare i parametri - - + + StdCmdDlgPreferences - Tools - Strumenti + Tools + Strumenti - &Preferences ... - &Preferenze... + &Preferences ... + &Preferenze... - Opens a Dialog to edit the preferences - Apre una finestra per modificare le preferenze + Opens a Dialog to edit the preferences + Apre una finestra per modificare le preferenze - - + + StdCmdDockViewMenu - View - Vista + View + Vista - Vie&ws - Vis&te + Vie&ws + Vis&te - Toggles this window - Attiva/disattiva questa finestra + Toggles this window + Attiva/disattiva questa finestra - - + + StdCmdDrawStyle - Standard-View - Vista standard + Standard-View + Vista standard - Draw style - Stile di disegno + Draw style + Stile di disegno - - + + StdCmdDuplicateSelection - Edit - Modifica + Edit + Modifica - Duplicate selection - Duplica la selezione + Duplicate selection + Duplica la selezione - Put duplicates of the selected objects to the active document - Inserisce i duplicati degli oggetti selezionati nel documento attivo + Put duplicates of the selected objects to the active document + Inserisce i duplicati degli oggetti selezionati nel documento attivo - - + + StdCmdEdit - Edit - Modifica + Edit + Modifica - Toggle &Edit mode - Attiva/disattiva modalità &modifica + Toggle &Edit mode + Attiva/disattiva modalità &modifica - Toggles the selected object's edit mode - Attiva/disattiva la modalità modifica per l'oggetto selezionato + Toggles the selected object's edit mode + Attiva/disattiva la modalità modifica per l'oggetto selezionato - Enters or leaves the selected object's edit mode - Entra o esce dalla modalità di modifica dell'oggetto selezionato + Enters or leaves the selected object's edit mode + Entra o esce dalla modalità di modifica dell'oggetto selezionato - - + + StdCmdExport - File - File + File + File - &Export... - &Esporta... + &Export... + &Esporta... - Export an object in the active document - Esporta un oggetto nel documento attivo + Export an object in the active document + Esporta un oggetto nel documento attivo - No selection - Nessuna selezione + No selection + Nessuna selezione - Please select first the objects you want to export. - Si prega di selezionare prima gli oggetti che si desidera esportare. + Please select first the objects you want to export. + Si prega di selezionare prima gli oggetti che si desidera esportare. - - + + StdCmdExportGraphviz - Tools - Strumenti + Tools + Strumenti - Dependency graph... - Grafico delle dipendenze... + Dependency graph... + Grafico delle dipendenze... - Show the dependency graph of the objects in the active document - Visualizza il grafico delle dipendenze degli oggetti nel documento attivo + Show the dependency graph of the objects in the active document + Visualizza il grafico delle dipendenze degli oggetti nel documento attivo - - + + StdCmdFeatRecompute - File - File + File + File - &Recompute - &Ricalcola + &Recompute + &Ricalcola - Recompute feature or document - Ricalcola la feature o il documento + Recompute feature or document + Ricalcola la feature o il documento - - + + StdCmdFreeCADFAQ - Help - Aiuto + Help + Aiuto - FreeCAD FAQ - FAQ FreeCAD + FreeCAD FAQ + FAQ FreeCAD - Frequently Asked Questions on the FreeCAD website - Domande frequenti sul sito FreeCAD + Frequently Asked Questions on the FreeCAD website + Domande frequenti sul sito FreeCAD - Frequently Asked Questions - Domande Frequenti + Frequently Asked Questions + Domande Frequenti - - + + StdCmdFreeCADForum - Help - Aiuto + Help + Aiuto - FreeCAD Forum - Forum FreeCAD + FreeCAD Forum + Forum FreeCAD - The FreeCAD forum, where you can find help from other users - Il forum FreeCAD, dove si può ricevere aiuto da altri utenti + The FreeCAD forum, where you can find help from other users + Il forum FreeCAD, dove si può ricevere aiuto da altri utenti - The FreeCAD Forum - Il Forum FreeCAD + The FreeCAD Forum + Il Forum FreeCAD - - + + StdCmdFreeCADPowerUserHub - Help - Aiuto + Help + Aiuto - Python scripting documentation - Documentazione di scripting Python + Python scripting documentation + Documentazione di scripting Python - Python scripting documentation on the FreeCAD website - La documentazione di scripting Python sul sito FreeCAD + Python scripting documentation on the FreeCAD website + La documentazione di scripting Python sul sito FreeCAD - PowerUsers documentation - Documentazione per PowerUsers + PowerUsers documentation + Documentazione per PowerUsers - - + + StdCmdFreeCADUserHub - Help - Aiuto + Help + Aiuto - Users documentation - Documentazione per utenti + Users documentation + Documentazione per utenti - Documentation for users on the FreeCAD website - La documentazione per gli utenti sul sito FreeCAD + Documentation for users on the FreeCAD website + La documentazione per gli utenti sul sito FreeCAD - - + + StdCmdFreeCADWebsite - Help - Aiuto + Help + Aiuto - FreeCAD Website - Sito FreeCAD + FreeCAD Website + Sito FreeCAD - The FreeCAD website - Il sito FreeCAD + The FreeCAD website + Il sito FreeCAD - - + + StdCmdFreezeViews - Standard-View - Vista standard + Standard-View + Vista standard - Freeze display - Congela la visualizzazione + Freeze display + Congela la visualizzazione - Freezes the current view position - Congela la posizione corrente della vista + Freezes the current view position + Congela la posizione corrente della vista - - + + StdCmdHideObjects - Standard-View - Vista standard + Standard-View + Vista standard - Hide all objects - Nascondi tutti gli oggetti + Hide all objects + Nascondi tutti gli oggetti - Hide all objects in the document - Nascondi tutti gli oggetti nel documento + Hide all objects in the document + Nascondi tutti gli oggetti nel documento - - + + StdCmdHideSelection - Standard-View - Vista standard + Standard-View + Vista standard - Hide selection - Nascondi la selezione + Hide selection + Nascondi la selezione - Hide all selected objects - Nascondi tutti gli oggetti selezionati + Hide all selected objects + Nascondi tutti gli oggetti selezionati - - + + StdCmdImport - File - File + File + File - &Import... - &Importa... + &Import... + &Importa... - Import a file in the active document - Importa un file nel documento attivo + Import a file in the active document + Importa un file nel documento attivo - Supported formats - Formati supportati + Supported formats + Formati supportati - All files (*.*) - Tutti i file (*.*) + All files (*.*) + Tutti i file (*.*) - - + + StdCmdMacroStartDebug - Macro - Macro + Macro + Macro - Debug macro - Debug macro + Debug macro + Debug macro - Start debugging of macro - Avvia il debug della macro + Start debugging of macro + Avvia il debug della macro - - + + StdCmdMacroStepInto - Macro - Macro + Macro + Macro - Step into - Un passo + Step into + Un passo - - + + StdCmdMacroStepOver - Macro - Macro + Macro + Macro - Step over - Passo successivo + Step over + Passo successivo - - + + StdCmdMacroStopDebug - Macro - Macro + Macro + Macro - Stop debugging - Interrompi il debug + Stop debugging + Interrompi il debug - Stop debugging of macro - Interrompe il debug della macro + Stop debugging of macro + Interrompe il debug della macro - - + + StdCmdMacroStopRecord - Macro - Macro + Macro + Macro - S&top macro recording - In&terrompi la registrazione della macro + S&top macro recording + In&terrompi la registrazione della macro - Stop the macro recording session - Interrompe la sessione di registrazione macro in corso + Stop the macro recording session + Interrompe la sessione di registrazione macro in corso - - + + StdCmdMeasureDistance - View - Vista + View + Vista - Measure distance - Misura la distanza + Measure distance + Misura la distanza - - + + StdCmdMeasurementSimple - Tools - Strumenti + Tools + Strumenti - Measures distance between two selected objects - Misura la distanza tra due oggetti selezionati + Measures distance between two selected objects + Misura la distanza tra due oggetti selezionati - Measure distance - Misura la distanza + Measure distance + Misura la distanza - - + + StdCmdMergeProjects - File - File + File + File - Merge project... - Unisci progetto... + Merge project... + Unisci progetto... - Merge project - Unisce un progetto esistente + Merge project + Unisce un progetto esistente - %1 document (*.fcstd) - %1 documento (*.fcstd) + %1 document (*.fcstd) + %1 documento (*.fcstd) - Cannot merge project with itself. - Non è possibile unire il progetto con se stesso. + Cannot merge project with itself. + Non è possibile unire il progetto con se stesso. - - + + StdCmdNew - File - File + File + File - &New - &Nuovo + &New + &Nuovo - Create a new empty document - Crea un documento vuoto + Create a new empty document + Crea un documento vuoto - Unnamed - Senza nome + Unnamed + Senza nome - - + + StdCmdOnlineHelp - Help - Aiuto + Help + Aiuto - Show help to the application - Mostra l'aiuto dell'applicazione + Show help to the application + Mostra l'aiuto dell'applicazione - - + + StdCmdOnlineHelpWebsite - Help - Aiuto + Help + Aiuto - Help Website - Sito d'Aiuto + Help Website + Sito d'Aiuto - The website where the help is maintained - Il sito web in cui viene mantenuto l'aiuto + The website where the help is maintained + Il sito web in cui viene mantenuto l'aiuto - - + + StdCmdOpen - File - File + File + File - &Open... - &Apri... + &Open... + &Apri... - Open a document or import files - Apre un documento o importa un file + Open a document or import files + Apre un documento o importa un file - Supported formats - Formati supportati + Supported formats + Formati supportati - All files (*.*) - Tutti i file (*.*) + All files (*.*) + Tutti i file (*.*) - Cannot open file - + Cannot open file + Non è possibile aprire il file - Loading the file %1 is not supported - + Loading the file %1 is not supported + Il caricamento del file %1 non è supportato - - + + StdCmdPaste - Edit - Modifica + Edit + Modifica - &Paste - &Incolla + &Paste + &Incolla - Paste operation - Incolla + Paste operation + Incolla - - + + StdCmdPlacement - Edit - Modifica + Edit + Modifica - Placement... - Posizionamento... + Placement... + Posizionamento... - Place the selected objects - Posiziona gli oggetti selezionati + Place the selected objects + Posiziona gli oggetti selezionati - - + + StdCmdPrint - File - File + File + File - &Print... - &Stampa... + &Print... + &Stampa... - Print the document - Stampa il documento + Print the document + Stampa il documento - - + + StdCmdPrintPdf - File - File + File + File - &Export PDF... - &Esporta PDF... + &Export PDF... + &Esporta PDF... - Export the document as PDF - Esporta il documento come PDF + Export the document as PDF + Esporta il documento come PDF - - + + StdCmdPrintPreview - File - File + File + File - &Print preview... - Anteprima &di stampa... + &Print preview... + Anteprima &di stampa... - Print the document - Stampa il documento + Print the document + Stampa il documento - Print preview - Anteprima di stampa + Print preview + Anteprima di stampa - - + + StdCmdProjectInfo - File - File + File + File - Project i&nformation... - I&nformazioni del progetto... + Project i&nformation... + I&nformazioni del progetto... - Show details of the currently active project - Mostra i dettagli del progetto attualmente attivo + Show details of the currently active project + Mostra i dettagli del progetto attualmente attivo - - + + StdCmdProjectUtil - Tools - Strumenti + Tools + Strumenti - Project utility... - Utilità di progetto... + Project utility... + Utilità di progetto... - Utility to extract or create project files - Utilità per estrarre o creare file di progetto + Utility to extract or create project files + Utilità per estrarre o creare file di progetto - - + + StdCmdPythonWebsite - Help - Aiuto + Help + Aiuto - Python Website - Sito Python + Python Website + Sito Python - The official Python website - Il sito ufficiale Python + The official Python website + Il sito ufficiale Python - - + + StdCmdQuit - File - File + File + File - E&xit - E&sci + E&xit + E&sci - Quits the application - Esce dal'applicazione + Quits the application + Esce dal'applicazione - - + + StdCmdRandomColor - File - File + File + File - Random color - Colore casuale + Random color + Colore casuale - - + + StdCmdRecentFiles - File - File + File + File - Recent files - File recenti + Recent files + File recenti - Recent file list - Lista dei file recenti + Recent file list + Lista dei file recenti - - + + StdCmdRedo - Edit - Modifica + Edit + Modifica - &Redo - &Ripeti + &Redo + &Ripeti - Redoes a previously undone action - Ripete un'operazione precedentemente annullata + Redoes a previously undone action + Ripete un'operazione precedentemente annullata - - + + StdCmdRefresh - Edit - Modifica + Edit + Modifica - &Refresh - &Aggiorna + &Refresh + &Aggiorna - Recomputes the current active document - Ricalcola il documento attivo + Recomputes the current active document + Ricalcola il documento attivo - - + + StdCmdSave - File - File + File + File - &Save - &Salva + &Save + &Salva - Save the active document - Salva il documento attivo + Save the active document + Salva il documento attivo - - + + StdCmdSaveAs - File - File + File + File - Save &As... - S&alva con nome... + Save &As... + S&alva con nome... - Save the active document under a new file name - Salva il documento attivo in un nuovo file + Save the active document under a new file name + Salva il documento attivo in un nuovo file - - + + StdCmdSceneInspector - Tools - Strumenti + Tools + Strumenti - Scene inspector... - Ispettore di scena... + Scene inspector... + Ispettore di scena... - Scene inspector - Ispettore di scena + Scene inspector + Ispettore di scena - - + + StdCmdSelectAll - Edit - Modifica + Edit + Modifica - Select &All - Seleziona &tutto + Select &All + Seleziona &tutto - Select all - Seleziona tutto + Select all + Seleziona tutto - - + + StdCmdSetAppearance - Standard-View - Vista standard + Standard-View + Vista standard - Appearance... - Aspetto... + Appearance... + Aspetto... - Sets the display properties of the selected object - Imposta le proprietà di visualizzazione dell'oggetto selezionato + Sets the display properties of the selected object + Imposta le proprietà di visualizzazione dell'oggetto selezionato - - + + StdCmdShowObjects - Standard-View - Vista standard + Standard-View + Vista standard - Show all objects - Mostra tutti gli oggetti + Show all objects + Mostra tutti gli oggetti - Show all objects in the document - Mostra tutti gli oggetti nel documento + Show all objects in the document + Mostra tutti gli oggetti nel documento - - + + StdCmdShowSelection - Standard-View - Vista standard + Standard-View + Vista standard - Show selection - Mostra la selezione + Show selection + Mostra la selezione - Show all selected objects - Mostra tutti gli oggetti selezionati + Show all selected objects + Mostra tutti gli oggetti selezionati - - + + StdCmdStatusBar - View - Vista + View + Vista - Status bar - Barra di stato + Status bar + Barra di stato - Toggles the status bar - Attiva/disattiva la barra di stato + Toggles the status bar + Attiva/disattiva la barra di stato - - + + StdCmdTextureMapping - Tools - Strumenti + Tools + Strumenti - Texture mapping... - Mappatura texture... + Texture mapping... + Mappatura texture... - Texture mapping - Mappatura texture + Texture mapping + Mappatura texture - - + + StdCmdTileWindows - Window - Finestra + Window + Finestra - &Tile - &Affianca + &Tile + &Affianca - Tile the windows - Affianca le finestre + Tile the windows + Affianca le finestre - - + + StdCmdToggleBreakpoint - Macro - Macro + Macro + Macro - Toggle breakpoint - Attiva/disattiva punto di interruzione + Toggle breakpoint + Attiva/disattiva punto di interruzione - - + + StdCmdToggleClipPlane - Standard-View - Vista standard + Standard-View + Vista standard - Clipping plane - Piano di taglio + Clipping plane + Piano di taglio - Toggles clipping plane for active view - Attiva/disattiva il piano di taglio per la vista attiva + Toggles clipping plane for active view + Attiva/disattiva il piano di taglio per la vista attiva - - + + StdCmdToggleNavigation - Standard-View - Vista standard + Standard-View + Vista standard - Toggle navigation/Edit mode - Attiva/Disattiva modalità di spostamento o modifica + Toggle navigation/Edit mode + Attiva/Disattiva la modalità di spostamento o modifica - Toggle between navigation and edit mode - Alterna tra la modalità di modifica e navigazione + Toggle between navigation and edit mode + Alterna tra la modalità di modifica e navigazione - - + + StdCmdToggleObjects - Standard-View - Vista standard + Standard-View + Vista standard - Toggle all objects - Attiva/disattiva tutti gli oggetti + Toggle all objects + Attiva/disattiva tutti gli oggetti - Toggles visibility of all objects in the active document - Nascondi tutti gli oggetti nel documento attivo + Toggles visibility of all objects in the active document + Nascondi tutti gli oggetti del documento attivo - - + + StdCmdToggleSelectability - Standard-View - Vista standard + Standard-View + Vista standard - Toggle selectability - Attiva/disattiva selezionabilità + Toggle selectability + Attiva/disattiva selezionabilità - Toggles the property of the objects to get selected in the 3D-View - Attiva o disattiva la proprietà degli oggetti di essere selezionati nella vista 3D + Toggles the property of the objects to get selected in the 3D-View + Attiva o disattiva la proprietà degli oggetti di essere selezionati nella vista 3D - - + + StdCmdToggleVisibility - Standard-View - Vista standard + Standard-View + Vista standard - Toggle visibility - Nascondi + Toggle visibility + Nascondi - Toggles visibility - Attiva/disattiva la visibilità + Toggles visibility + Attiva/disattiva la visibilità - - + + StdCmdToolBarMenu - View - Vista + View + Vista - Tool&bars - &Barre degli strumenti + Tool&bars + &Barre degli strumenti - Toggles this window - Attiva/disattiva questa finestra + Toggles this window + Attiva/disattiva questa finestra - - + + StdCmdTransform - Edit - Modifica + Edit + Modifica - Transform... - Trasforma... + Transform... + Trasforma... - Transform the geometry of selected objects - Trasforma la geometria degli oggetti selezionati + Transform the geometry of selected objects + Trasforma la geometria degli oggetti selezionati - - + + StdCmdTransformManip - Edit - Modifica + Edit + Modifica - Transform - Trasforma + Transform + Trasforma - Transform the selected object in the 3d view - Trasformare l'oggetto selezionato nella vista 3D + Transform the selected object in the 3d view + Trasformare l'oggetto selezionato nella vista 3D - - + + StdCmdTreeSelection - View - Vista + View + Vista - Go to selection - Vai alla selezione + Go to selection + Vai alla selezione - Scroll to first selected item - Scorri fino al primo elemento selezionato + Scroll to first selected item + Scorri fino al primo elemento selezionato - - + + StdCmdUndo - Edit - Modifica + Edit + Modifica - &Undo - &Annulla + &Undo + &Annulla - Undo exactly one action - Annulla l'ultima azione eseguita + Undo exactly one action + Annulla l'ultima azione eseguita - - + + StdCmdUnitsCalculator - Tools - Strumenti + Tools + Strumenti - &Units calculator... - Calcolatrice di &unità... + &Units calculator... + Calcolatrice di &unità... - Start the units calculator - Avvia la calcolatrice di unità + Start the units calculator + Avvia la calcolatrice di unità - - + + StdCmdUserInterface - View - Vista + View + Vista - Dock views - Aggancia le viste + Dock views + Aggancia le viste - Dock all top-level views - Aggancia tulle le viste di primo livello + Dock all top-level views + Aggancia tulle le viste di primo livello - - + + StdCmdViewAxo - Standard-View - Vista standard + Standard-View + Vista standard - Axometric - Assonometrica + Axometric + Assonometrica - Set to axometric view - Imposta la vista assonometrica + Set to axometric view + Imposta la vista assonometrica - - + + StdCmdViewBottom - Standard-View - Vista standard + Standard-View + Vista standard - Bottom - Dal basso + Bottom + Dal basso - Set to bottom view - Imposta la vista dal basso + Set to bottom view + Imposta la vista dal basso - - + + StdCmdViewCreate - Standard-View - Vista standard + Standard-View + Vista standard - Create new view - Crea una nuova vista + Create new view + Crea una nuova vista - Creates a new view window for the active document - Crea una vista in una nuova finestra per il documento attivo + Creates a new view window for the active document + Crea una vista in una nuova finestra per il documento attivo - - + + StdCmdViewExample1 - Standard-View - Vista standard + Standard-View + Vista standard - Inventor example #1 - Esempio Inventor #1 + Inventor example #1 + Esempio Inventor #1 - Shows a 3D texture with manipulator - Mostra una texture 3D con il manipolatore + Shows a 3D texture with manipulator + Mostra una texture 3D con il manipolatore - - + + StdCmdViewExample2 - Standard-View - Vista standard + Standard-View + Vista standard - Inventor example #2 - Esempio Inventor #2 + Inventor example #2 + Esempio Inventor #2 - Shows spheres and drag-lights - Mostra le sfere con scia di luce + Shows spheres and drag-lights + Mostra le sfere con scia di luce - - + + StdCmdViewExample3 - Standard-View - Vista standard + Standard-View + Vista standard - Inventor example #3 - Esempio Inventor #3 + Inventor example #3 + Esempio Inventor #3 - Shows a animated texture - Mostra una texture animata + Shows a animated texture + Mostra una texture animata - - + + StdCmdViewFitAll - Standard-View - Vista standard + Standard-View + Vista standard - Fit all - Visualizza tutto + Fit all + Visualizza tutto - Fits the whole content on the screen - Visualizza tutto il contenuto nello schermo + Fits the whole content on the screen + Visualizza tutto il contenuto nello schermo - - + + StdCmdViewFitSelection - Standard-View - Vista standard + Standard-View + Vista standard - Fit selection - Visualizza la selezione + Fit selection + Visualizza la selezione - Fits the selected content on the screen - Visualizza il contenuto selezionato sullo schermo + Fits the selected content on the screen + Visualizza il contenuto selezionato sullo schermo - - + + StdCmdViewFront - Standard-View - Vista standard + Standard-View + Vista standard - Front - Di fronte + Front + Di fronte - Set to front view - Imposta la vista di fronte + Set to front view + Imposta la vista di fronte - - + + StdCmdViewIvIssueCamPos - Standard-View - Vista standard + Standard-View + Vista standard - Issue camera position - Pubblica la posizione della camera + Issue camera position + Pubblica la posizione della camera - Issue the camera position to the console and to a macro, to easily recall this position - Pubblica la posizione della camera nella console e nella macro, per facilitare il richiamo di questa posizione + Issue the camera position to the console and to a macro, to easily recall this position + Pubblica la posizione della camera nella console e nella macro, per facilitare il richiamo di questa posizione - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Vista standard + Standard-View + Vista standard - Stereo Interleaved Columns - Stereo a colonne interlacciate + Stereo Interleaved Columns + Stereo a colonne interlacciate - Switch stereo viewing to Interleaved Columns - Passa alla visualizzazione stereo a colonne interlacciate + Switch stereo viewing to Interleaved Columns + Passa alla visualizzazione stereo a colonne interlacciate - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Vista standard + Standard-View + Vista standard - Stereo Interleaved Rows - Stereo a righe interlacciate + Stereo Interleaved Rows + Stereo a righe interlacciate - Switch stereo viewing to Interleaved Rows - Passa alla visualizzazione stereo a righe interlacciate + Switch stereo viewing to Interleaved Rows + Passa alla visualizzazione stereo a righe interlacciate - - + + StdCmdViewIvStereoOff - Standard-View - Vista standard + Standard-View + Vista standard - Stereo Off - Stereo Off + Stereo Off + Stereo Off - Switch stereo viewing off - Disattiva la visualizzazione stereo + Switch stereo viewing off + Disattiva la visualizzazione stereo - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Vista standard + Standard-View + Vista standard - Stereo quad buffer - Stereo quad buffer + Stereo quad buffer + Stereo quad buffer - Switch stereo viewing to quad buffer - Passa alla visualizzazione stereo a quad buffer + Switch stereo viewing to quad buffer + Passa alla visualizzazione stereo a quad buffer - - + + StdCmdViewIvStereoRedGreen - Standard-View - Vista standard + Standard-View + Vista standard - Stereo red/green - Stereo rosso/verde + Stereo red/cyan + Stereo rosso/ciano - Switch stereo viewing to red/green - Passa alla visualizzazione stereo rosso/verde + Switch stereo viewing to red/cyan + Commuta la visualizzazione stereo in rosso/ciano - - Stereo red/cyan - - - - Switch stereo viewing to red/cyan - - - - + + StdCmdViewLeft - Standard-View - Vista standard + Standard-View + Vista standard - Left - Da sinistra + Left + Da sinistra - Set to left view - Imposta la vista da sinistra + Set to left view + Imposta la vista da sinistra - - + + StdCmdViewRear - Standard-View - Vista standard + Standard-View + Vista standard - Rear - Da dietro + Rear + Da dietro - Set to rear view - Imposta la vista da dietro + Set to rear view + Imposta la vista da dietro - - + + StdCmdViewRight - Standard-View - Vista standard + Standard-View + Vista standard - Right - Destra + Right + Destra - Set to right view - Imposta la vista da destra + Set to right view + Imposta la vista da destra - - + + StdCmdViewRotateLeft - Standard-View - Vista standard + Standard-View + Vista standard - Rotate Left - Ruota verso sinistra + Rotate Left + Ruota verso sinistra - Rotate the view by 90° counter-clockwise - Ruota la vista di 90° in senso antiorario + Rotate the view by 90° counter-clockwise + Ruota la vista di 90° in senso antiorario - - + + StdCmdViewRotateRight - Standard-View - Vista standard + Standard-View + Vista standard - Rotate Right - Ruota verso destra + Rotate Right + Ruota verso destra - Rotate the view by 90° clockwise - Ruota la vista di 90° in senso orario + Rotate the view by 90° clockwise + Ruota la vista di 90° in senso orario - - + + StdCmdViewTop - Standard-View - Vista standard + Standard-View + Vista standard - Top - Dall'alto + Top + Dall'alto - Set to top view - Imposta la vista dall'alto + Set to top view + Imposta la vista dall'alto - - + + StdCmdViewVR - Standard-View - Vista standard + Standard-View + Vista standard - FreeCAD-VR - + FreeCAD-VR + FreeCAD-VR - Extend the FreeCAD 3D Window to a Oculus Rift - + Extend the FreeCAD 3D Window to a Oculus Rift + Estendere la finestra 3D di FreeCAD a Oculus Rift - - + + StdCmdWhatsThis - Help - Aiuto + Help + Aiuto - &What's This? - &Cos'è questo? + &What's This? + &Cos'è questo? - What's This - Cos'è questo + What's This + Cos'è questo - - + + StdCmdWindows - Window - Finestra + Window + Finestra - &Windows... - &Finestre... + &Windows... + &Finestre... - Windows list - Lista delle finestre + Windows list + Lista delle finestre - - + + StdCmdWindowsMenu - Window - Finestra + Window + Finestra - Activates this window - Attiva questa finestra + Activates this window + Attiva questa finestra - - + + StdCmdWorkbench - View - Vista + View + Vista - Workbench - Ambiente + Workbench + Ambiente - Switch between workbenches - Passa da un ambiente all'altro + Switch between workbenches + Passa da un ambiente all'altro - - + + StdOrthographicCamera - Standard-View - Vista standard + Standard-View + Vista standard - Orthographic view - Vista ortografica + Orthographic view + Vista ortografica - Switches to orthographic view mode - Passa al modo di vista ortografico + Switches to orthographic view mode + Passa al modo di vista ortografico - - + + StdPerspectiveCamera - Standard-View - Vista standard + Standard-View + Vista standard - Perspective view - Vista in prospettiva + Perspective view + Vista in prospettiva - Switches to perspective view mode - Passa al modo di vista in prospettiva + Switches to perspective view mode + Passa al modo di vista in prospettiva - - + + StdViewBoxZoom - Standard-View - Vista standard + Standard-View + Vista standard - Box zoom - Zoom finestra + Box zoom + Zoom finestra - - + + StdViewDockUndockFullscreen - Standard-View - Vista standard + Standard-View + Vista standard - Document window - Finestra del documento + Document window + Finestra del documento - Display the active view either in fullscreen, in undocked or docked mode - Visualizza la vista attiva a tutto schermo, in modalità agganciata o non agganciata + Display the active view either in fullscreen, in undocked or docked mode + Visualizza la vista attiva a tutto schermo, in modalità agganciata o non agganciata - - + + StdViewScreenShot - Standard-View - Vista standard + Standard-View + Vista standard - Save picture... - Salva immagine... + Save picture... + Salva immagine... - Creates a screenshot of the active view - Crea una istantanea della vista attiva + Creates a screenshot of the active view + Crea una istantanea della vista attiva - - + + StdViewZoomIn - Standard-View - Vista standard + Standard-View + Vista standard - Zoom In - Zoom in + Zoom In + Zoom in - - + + StdViewZoomOut - Standard-View - Vista standard + Standard-View + Vista standard - Zoom Out - Zoom out + Zoom Out + Zoom out - - + + Std_Delete - Object dependencies - Dipendenze dell'oggetto + Object dependencies + Dipendenze dell'oggetto - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - Questo oggetto è riferimento di altri oggetti e in questo modo questi oggetti si potrebbero rovinare. Continuare? + Questo oggetto è riferimento di altri oggetti e in questo modo questi oggetti si potrebbero rovinare. Continuare? - - + + Std_DrawStyle - As is - Come è + As is + Come è - Normal mode - Modalità normale + Normal mode + Modalità normale - Wireframe - Wireframe + Wireframe + Wireframe - Wireframe mode - Modalità wireframe + Wireframe mode + Modalità wireframe - Flat lines - Linee piatte + Flat lines + Linee piatte - Flat lines mode - Modalità linee piatte + Flat lines mode + Modalità linee piatte - Shaded - Ombreggiato + Shaded + Ombreggiato - Shaded mode - Modalità ombreggiata + Shaded mode + Modalità ombreggiata - Points - Punti + Points + Punti - Points mode - Modalità punti + Points mode + Modalità punti - - + + Std_DuplicateSelection - Object dependencies - Dipendenze dell'oggetto + Object dependencies + Dipendenze dell'oggetto - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - Gli oggetti selezionati hanno una dipendenza rispetto agli oggetti non selezionati. Copiare anche questi? + Gli oggetti selezionati hanno una dipendenza rispetto agli oggetti non selezionati. Copiare anche questi? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz non trovato + Graphviz not found + Graphviz non trovato - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz non può essere trovato sul vostro sistema. + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Graphviz non può essere trovato sul vostro sistema. Si vuole specificare il percorso di installazione se è già installato? - Graphviz installation path - Percorso di installazione di Graphviz + Graphviz installation path + Percorso di installazione di Graphviz - Dependency graph - Grafico delle dipendenze + Dependency graph + Grafico delle dipendenze - Graphviz failed - Graphviz ha fallito + Graphviz failed + Graphviz ha fallito - Graphviz failed to create an image file - Graphviz non è riuscito a creare un file immagine + Graphviz failed to create an image file + Graphviz non è riuscito a creare un file immagine - - + + Workbench - &File - &File + &File + &File - &Edit - &Modifica + &Edit + &Modifica - Standard views - Viste standard + Standard views + Viste standard - &Stereo - &Stereo + &Stereo + &Stereo - &Zoom - &Zoom + &Zoom + &Zoom - Visibility - Visibilità + Visibility + Visibilità - &View - &Visualizza + &View + &Visualizza - &Tools - &Strumenti + &Tools + &Strumenti - &Macro - &Macro + &Macro + &Macro - &Windows - &Finestre + &Windows + &Finestre - &On-line help - &Aiuto in linea + &On-line help + &Aiuto in linea - &Help - &Aiuto + &Help + &Aiuto - File - File + File + File - Macro - Macro + Macro + Macro - View - Vista + View + Vista - Special Ops - Operazioni speciali + Special Ops + Operazioni speciali - - + + testClass - test - test + test + test - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Creato per Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Creato per Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - Seleziona lo stile del riquadro attività + Choose the style of the Task Panel + Seleziona lo stile del riquadro attività - Default - Normale + Default + Normale - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/FreeCAD_ja.qm b/src/Gui/Language/FreeCAD_ja.qm index 001fe7ddc..efd37cdba 100644 Binary files a/src/Gui/Language/FreeCAD_ja.qm and b/src/Gui/Language/FreeCAD_ja.qm differ diff --git a/src/Gui/Language/FreeCAD_ja.ts b/src/Gui/Language/FreeCAD_ja.ts index d1ad8f21f..0ec3fe38a 100644 --- a/src/Gui/Language/FreeCAD_ja.ts +++ b/src/Gui/Language/FreeCAD_ja.ts @@ -1,6599 +1,6571 @@ - + Angle - Form - フォーム + Form + フォーム - A: - A軸: + A: + A軸: - B: - B軸: + B: + B軸: - C: - C軸: + C: + C軸: - Angle Snap - 角度スナップ + Angle Snap + 角度スナップ - 1 ° - 1 ° + 1 ° + 1 ° - 2 ° - 2 ° + 2 ° + 2 ° - 5 ° - 5 ° + 5 ° + 5 ° - 10 ° - 10 ° + 10 ° + 10 ° - 20 ° - 20 ° + 20 ° + 20 ° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - 計測 + Measure + 計測 - Clear measurement - 計測のクリア + Clear measurement + 計測のクリア - - + + CmdViewMeasureToggleAll - Measure - 計測 + Measure + 計測 - Toggle measurement - 計測値の表示切替 + Toggle measurement + 計測値の表示切替 - - + + DlgCustomizeSpNavSettings - Spaceball Motion - SpaceNavigatorの動作 + Spaceball Motion + SpaceNavigatorの動作 - Global Sensitivity: - 全体の感度: + Global Sensitivity: + 全体の感度: - Dominant Mode - ドミナントモード(一軸優先) + Dominant Mode + ドミナントモード(一軸優先) - Flip Y/Z - Y, Z を反転 + Flip Y/Z + Y, Z を反転 - Enable Translations - 変換を有効にする + Enable Translations + 変換を有効にする - Enable Rotations - 回転を有効にする + Enable Rotations + 回転を有効にする - Calibrate - 調整 + Calibrate + 調整 - Default - デフォルト + Default + デフォルト - Enable - 有効 + Enable + 有効 - Reverse - 反転 + Reverse + 反転 - - + + DlgUnitCalculator - Units calculator - 単位計算 + Units calculator + 単位計算 - as: - + as: + - => - へ換算=> + => + へ換算=> - Help - ヘルプ + Help + ヘルプ - Copy - コピー + Copy + コピー - Close - 閉じる + Close + 閉じる - - + + DownloadItem - Form - フォーム + Form + フォーム - Ico - Ico + Ico + Ico - Filename - ファイル名 + Filename + ファイル名 - - + + Gui::AccelLineEdit - none - なし + none + なし - - + + Gui::ActionSelector - Available: - 利用可能: + Available: + 利用可能: - Selected: - 選択: + Selected: + 選択: - Add - 追加 + Add + 追加 - Remove - 削除 + Remove + 削除 - Move up - 上へ移動 + Move up + 上へ移動 - Move down - 下へ移動 + Move down + 下へ移動 - - + + Gui::AlignmentView - Movable object - 可動オブジェクト + Movable object + 可動オブジェクト - Fixed object - 固定オブジェクト + Fixed object + 固定オブジェクト - - + + Gui::BlenderNavigationStyle - Press left mouse button - マウスの左ボタンを押す + Press left mouse button + マウスの左ボタンを押す - Press SHIFT and middle mouse button - Shiftキーとマウスの中央ボタンを押す + Press SHIFT and middle mouse button + Shiftキーとマウスの中央ボタンを押す - Press middle mouse button - マウスの中央のボタンを押す + Press middle mouse button + マウスの中央のボタンを押す - Scroll middle mouse button - マウスの中央ボタンをスクロールする + Scroll middle mouse button + マウスの中央ボタンをスクロールする - - + + Gui::CADNavigationStyle - Press left mouse button - マウスの左ボタンを押す + Press left mouse button + マウスの左ボタンを押す - Press middle mouse button - マウスの中央のボタンを押す + Press middle mouse button + マウスの中央のボタンを押す - Press middle and left or right mouse button - 中央と左または右のマウス ボタンを押す + Press middle and left or right mouse button + 中央と左または右のマウス ボタンを押す - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - マウスホイールをスクロールまたはマウス中央ボタンを押したまま左右どちらかをクリックして、マウスを上下に移動 + マウスホイールをスクロールまたはマウス中央ボタンを押したまま左右どちらかをクリックして、マウスを上下に移動 - - + + Gui::Command - Standard - 標準 + Standard + 標準 - - + + Gui::ContainerDialog - &OK - OK(&O) + &OK + OK(&O) - &Cancel - キャンセル(&C) + &Cancel + キャンセル(&C) - - + + Gui::ControlSingleton - Task panel - タスクパネル + Task panel + タスクパネル - - + + Gui::Dialog::AboutApplication - About - このプログラムについて + About + このプログラムについて - Revision number - リビジョン + Revision number + リビジョン - Version - バージョン + Version + バージョン - OK - OK + OK + OK - - [empty string] + + [empty string] - Release date - リリース + Release date + リリース - License... - ライセンス... + License... + ライセンス... - Copy to clipboard - クリップボードにコピー + Copy to clipboard + クリップボードにコピー - Operating system - オペレーティングシステム + Operating system + オペレーティングシステム - Word size - ワードサイズ + Word size + ワードサイズ - - + + Gui::Dialog::ButtonModel - Button %1 - ボタン %1 + Button %1 + ボタン %1 - Out Of Range - 範囲外 + Out Of Range + 範囲外 - - + + Gui::Dialog::Clipping - Clipping - クリッピング + Clipping + クリッピング - Clipping X - クリッピング 前後 + Clipping X + クリッピング 前後 - Flip - Flip + Flip + 反転 - Offset - オフセット + Offset + オフセット - Clipping Y - クリッピング 左右 + Clipping Y + クリッピング 左右 - Clipping Z - クリッピング 上下 + Clipping Z + クリッピング 上下 - Clipping custom direction - 任意の方向でクリッピング + Clipping custom direction + 任意の方向でクリッピング - View - ビュー + View + ビュー - Adjust to view direction - 表示する方向を調整します。 + Adjust to view direction + 表示する方向を調整します。 - Direction - 方向 + Direction + 方向 - - + + Gui::Dialog::CommandModel - Commands - コマンド + Commands + コマンド - - + + Gui::Dialog::DemoMode - View Turntable - 回転表示 + View Turntable + 回転表示 - Speed - スピード + Speed + スピード - Maximum - 最大値 + Maximum + 最大値 - Minimum - 最小値 + Minimum + 最小値 - Fullscreen - 全画面表示 + Fullscreen + 全画面表示 - Enable timer - タイマーを有効にします。 + Enable timer + タイマーを有効にします。 - s - s + s + s - Angle - 角度 + Angle + 角度 - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - 再生 + Play + 再生 - Stop - 停止 + Stop + 停止 - Close - 閉じる + Close + 閉じる - - + + Gui::Dialog::DlgActivateWindow - Choose Window - ウィンドウを選択 + Choose Window + ウィンドウを選択 - &Activate - 有効にする(&A) + &Activate + 有効にする(&A) - - [empty string] + + [empty string] - - + + Gui::Dialog::DlgActivateWindowImp - Windows - ウィンドウ + Windows + ウィンドウ - - + + Gui::Dialog::DlgAuthorization - Authorization - 許可 + Authorization + 許可 - Password: - パスワード: + Password: + パスワード: - - [empty string] + + [empty string] - Username: - ユーザー名: + Username: + ユーザー名: - Site: - サイト: + Site: + サイト: - %1 at %2 - %1 at %2 + %1 at %2 + %1 at %2 - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - アイコンを選択 + Choose Icon + アイコンを選択 - Add icons... - アイコンを追加... + Icon folders... + アイコンフォルダー… - - Icon folders... - - - - + + Gui::Dialog::DlgCustomActions - Macros - マクロ + Macros + マクロ - Setup Custom Macros - カスタムマクロのセットアップ + Setup Custom Macros + カスタムマクロのセットアップ - Macro: - マクロ: + Macro: + マクロ: - ... - ... + ... + ... - Pixmap - ピクセルマップ + Pixmap + ピクセルマップ - Accelerator: - アクセラレータ: + Accelerator: + アクセラレータ: - What's this: - コンテキストヘルプ: + What's this: + コンテキストヘルプ: - Status text: - ステータステキスト: + Status text: + ステータステキスト: - Tool tip: - ツールチップ: + Tool tip: + ツールチップ: - Menu text: - メニューテキスト: + Menu text: + メニューテキスト: - Add - 追加 + Add + 追加 - Remove - 削除 + Remove + 削除 - Replace - 置換 + Replace + 置換 - - + + Gui::Dialog::DlgCustomActionsImp - Icons - アイコン + Icons + アイコン - Macros - マクロ + Macros + マクロ - No macro - マクロなし + No macro + マクロなし - No macros found. - マクロが見つかりません。 + No macros found. + マクロが見つかりません。 - Macro not found - マクロが見つかりません + Macro not found + マクロが見つかりません - Sorry, couldn't find macro file '%1'. - マクロファイル '%1' を見つけることができませんでした。 + Sorry, couldn't find macro file '%1'. + マクロファイル '%1' を見つけることができませんでした。 - Empty macro - 空のマクロ + Empty macro + 空のマクロ - Please specify the macro first. - 最初にマクロを指定してください。 + Please specify the macro first. + 最初にマクロを指定してください。 - Empty text - 空のテキスト + Empty text + 空のテキスト - Please specify the menu text first. - 最初にメニューテキストを指定してください。 + Please specify the menu text first. + 最初にメニューテキストを指定してください。 - No item selected - 項目が選択されていません + No item selected + 項目が選択されていません - Please select a macro item first. - 最初にマクロの項目を選択してください。 + Please select a macro item first. + 最初にマクロの項目を選択してください。 - - + + Gui::Dialog::DlgCustomCommands - Commands - コマンド + Commands + コマンド - - [empty string] + + [empty string] - - + + Gui::Dialog::DlgCustomCommandsImp - Category - カテゴリ + Category + カテゴリ - Icon - アイコン + Icon + アイコン - Command - コマンド + Command + コマンド - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - キーボード + Keyboard + キーボード - Description: - 説明: + Description: + 説明: - &Category: - カテゴリ(&C): + &Category: + カテゴリ(&C): - C&ommands: - コマンド(&o): + C&ommands: + コマンド(&o): - Current shortcut: - 現在のショートカット: + Current shortcut: + 現在のショートカット: - Press &new shortcut: - 新しいショートカットを押す(&n): + Press &new shortcut: + 新しいショートカットを押す(&n): - Currently assigned to: - 現在の割り当て: + Currently assigned to: + 現在の割り当て: - &Assign - 割り当て(&A) + &Assign + 割り当て(&A) - Alt+A - Alt+A + Alt+A + Alt+A - &Reset - リセット(&R) + &Reset + リセット(&R) - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - すべてリセット(&s) + Re&set All + すべてリセット(&s) - Alt+S - Alt+S + Alt+S + Alt+S - - [empty string] + + [empty string] - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - アイコン + Icon + アイコン - Command - コマンド + Command + コマンド - none - なし + none + なし - Multiple defined shortcut - ショートカットの複数回定義 + Multiple defined shortcut + ショートカットの複数回定義 - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - このショートカット'%1'はすでに使われています。これは予期しない結果を引き起こす原因になる場合があります。 + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + このショートカット'%1'はすでに使われています。これは予期しない結果を引き起こす原因になる場合があります。 - Already defined shortcut - 既に定義されたショートカット + Already defined shortcut + 既に定義されたショートカット - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - このショートカット'%1'は、'%2'に割り当てられています。 + このショートカット'%1'は、'%2'に割り当てられています。 別のショートカットを割り当ててください。 - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - ツールボックスバー + Toolbox bars + ツールボックスバー - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - ツールバー + Toolbars + ツールバー - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> 変更は次回、対応するワークベンチをロードした際に有効になります</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> 変更は次回、対応するワークベンチをロードした際に有効になります</p></body></html> - Move right - 右へ移動 + Move right + 右へ移動 - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>選択した項目を1つ下のレベルに移動します。</b> <p>これは、親項目のレベルも変更します。 </p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>選択した項目を1つ下のレベルに移動します。</b> <p>これは、親項目のレベルも変更します。 </p> - Move left - 左へ移動 + Move left + 左へ移動 - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>選択した項目を1つ上のレベルに移動します。</b> <p>これは、親項目のレベルも変更します。 </p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>選択した項目を1つ上のレベルに移動します。</b> <p>これは、親項目のレベルも変更します。 </p> - Move down - 下へ移動 + Move down + 下へ移動 - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>選択された項目を下へ移動します。</b> <p>項目は階層レベル内で移動されます。 </p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>選択された項目を下へ移動します。</b> <p>項目は階層レベル内で移動されます。 </p> - Move up - 上へ移動 + Move up + 上へ移動 - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>選択された項目を上へ移動します。</b> <p>項目は階層レベル内で移動されます。 </p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>選択された項目を上へ移動します。</b> <p>項目は階層レベル内で移動されます。 </p> - New... - 新規... + New... + 新規... - Rename... - 名前の変更... + Rename... + 名前の変更... - Delete - 削除 + Delete + 削除 - Icon - アイコン + Icon + アイコン - Command - コマンド + Command + コマンド - <Separator> - <Separator> + <Separator> + <Separator> - New toolbar - 新しいツールバー + New toolbar + 新しいツールバー - Toolbar name: - ツールバー名: + Toolbar name: + ツールバー名: - Duplicated name - 重複名 + Duplicated name + 重複名 - The toolbar name '%1' is already used - ツールバーの名前'%1'は既に使われています。 + The toolbar name '%1' is already used + ツールバーの名前'%1'は既に使われています。 - Rename toolbar - ツールバーの名前を変更 + Rename toolbar + ツールバーの名前を変更 - - [empty string] + + [empty string] - Global - 全体 + Global + 全体 - - + + Gui::Dialog::DlgCustomizeImp - Customize - カスタマイズ + Customize + カスタマイズ - &Help - ヘルプ (&H) + &Help + ヘルプ (&H) - &Close - 閉じる(&C) + &Close + 閉じる(&C) - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - SpaceNavigatorの動作 + Spaceball Motion + SpaceNavigatorの動作 - No Spaceball Present - スペースボールが存在しません + No Spaceball Present + スペースボールが存在しません - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - スペースボールが存在しません + No Spaceball Present + スペースボールが存在しません - Buttons - ボタン + Buttons + ボタン - Clear - クリア + Clear + クリア - Print Reference - リファレンスを印刷 + Print Reference + リファレンスを印刷 - Spaceball Buttons - スペースボールボタン + Spaceball Buttons + スペースボールボタン - - + + Gui::Dialog::DlgDisplayProperties - Display properties - プロパティの表示 + Display properties + プロパティの表示 - Display - 表示 + Display + 表示 - Transparency: - 透明度: + Transparency: + 透明度: - Line width: - 線幅: + Line width: + 線幅: - Point size: - 点の大きさ: + Point size: + 点の大きさ: - Material - 素材 + Material + 素材 - ... - ... + ... + ... - Viewing mode - 表示モード + Viewing mode + 表示モード - Plot mode: - プロットモード: + Plot mode: + プロットモード: - - [empty string] + + [empty string] - Line transparency: - 線の透過度: + Line transparency: + 線の透過度: - Line color: - 線の色: + Line color: + 線の色: - Shape color: - 図形の色: + Shape color: + 図形の色: - Color plot: - カラー プロット: + Color plot: + カラー プロット: - Document window: - ドキュメント ウィンドウ: + Document window: + ドキュメント ウィンドウ: - - + + Gui::Dialog::DlgDisplayPropertiesImp - Default - デフォルト + Default + デフォルト - Aluminium - + Aluminium + アルミニウム - Brass - + Brass + 真鍮 - Bronze - + Bronze + 青銅 - Copper - + Copper + - Chrome - + Chrome + クロム - Emerald - + Emerald + エメラルド - Gold - + Gold + - Jade - + Jade + 翡翠 - Metalized - + Metalized + 金属化 - Neon GNC - + Neon GNC + ネオンGNC - Neon PHC - + Neon PHC + ネオンPHC - Obsidian - + Obsidian + 黒曜石 - Pewter - + Pewter + 白目 - Plaster - + Plaster + 石膏 - Plastic - + Plastic + プラスチック - Ruby - + Ruby + ルビー - Satin - + Satin + サテン - Shiny plastic - + Shiny plastic + 光沢のあるプラスチック - Silver - + Silver + - Steel - + Steel + 鋼材 - Stone - + Stone + - - + + Gui::Dialog::DlgEditorSettings - Editor - エディタ + Editor + エディタ - Options - オプション + Options + オプション - Enable line numbers - 行番号を有効 + Enable line numbers + 行番号を有効 - Enable folding - 折りたたみを有効 + Enable folding + 折りたたみを有効 - Indentation - 字下げ + Indentation + 字下げ - Insert spaces - 空白の挿入 + Insert spaces + 空白の挿入 - Tab size: - タブサイズ: + Tab size: + タブサイズ: - Indent size: - インデントのサイズ: + Indent size: + インデントのサイズ: - Keep tabs - タブを維持 + Keep tabs + タブを維持 - Display Items - 表示項目 + Display Items + 表示項目 - Family: - ファミリー: + Family: + ファミリー: - Size: - サイズ: + Size: + サイズ: - Preview: - プレビュー: + Preview: + プレビュー: - - [empty string] + + [empty string] - - + + Gui::Dialog::DlgGeneral - General - 標準 + General + 標準 - Start up - 起動 + Start up + 起動 - Enable splash screen at start up - 起動時にスプラッシュ画面を表示 + Enable splash screen at start up + 起動時にスプラッシュ画面を表示 - Switch to tab of report window: - レポートウィンドウのタブに切り替え: + Switch to tab of report window: + レポートウィンドウのタブに切り替え: - Auto load module after start up: - スタートアップの後の自動ロード・モジュール: + Auto load module after start up: + スタートアップの後の自動ロード・モジュール: - Language - 言語 + Language + 言語 - Change language: - 言語を変更: + Change language: + 言語を変更: - Main window - メインウィンドウ + Main window + メインウィンドウ - Size of recent file list - 最近使用したファイル一覧のサイズ + Size of recent file list + 最近使用したファイル一覧のサイズ - Window style: - ウィンドウスタイル: + Window style: + ウィンドウスタイル: - Size of toolbar icons: - ツールバーのアイコンのサイズ: + Size of toolbar icons: + ツールバーのアイコンのサイズ: - Enable tiled background - 画像を並べた背景を有効にします。 + Enable tiled background + 画像を並べた背景を有効にします。 - Style sheet: - スタイル シート: + Style sheet: + スタイル シート: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - デフォルト (%1 x %1) + Default (%1 x %1) + デフォルト (%1 x %1) - Small (%1 x %1) - 小さめ (%1 x %1) + Small (%1 x %1) + 小さめ (%1 x %1) - Large (%1 x %1) - 大きめ (%1 x %1) + Large (%1 x %1) + 大きめ (%1 x %1) - Extra large (%1 x %1) - 特大 (%1 x %1) + Extra large (%1 x %1) + 特大 (%1 x %1) - No style sheet - スタイル シートなし + No style sheet + スタイル シートなし - - + + Gui::Dialog::DlgInputDialog - Input - ウィンドウスタイル: + Input + ウィンドウスタイル: - - [empty string] + + [empty string] - - + + Gui::Dialog::DlgInspector - Scene Inspector - シーンインスペクタ + Scene Inspector + シーンインスペクタ - - + + Gui::Dialog::DlgMacroExecute - Execute macro - マクロの実行 + Execute macro + マクロの実行 - Macro name: - マクロ名: + Macro name: + マクロ名: - Macro destination: - マクロのコピー先: + Macro destination: + マクロのコピー先: - Execute - 実行 + Execute + 実行 - Close - 閉じる + Close + 閉じる - Create - 作成 + Create + 作成 - Delete - 削除 + Delete + 削除 - Edit - 編集 + Edit + 編集 - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - マクロ + Macros + マクロ - Macro file - マクロファイル + Macro file + マクロファイル - Enter a file name, please: - ファイル名を入力してください: + Enter a file name, please: + ファイル名を入力してください: - Existing file - 既存ファイル + Existing file + 既存ファイル - '%1'. + '%1'. This file already exists. - '%1'.このファイルは既に存在します。 + '%1'.このファイルは既に存在します。 - Delete macro - マクロの削除 + Delete macro + マクロの削除 - Do you really want to delete the macro '%1'? - マクロ '%1' を削除しますか? + Do you really want to delete the macro '%1'? + マクロ '%1' を削除しますか? - Cannot create file - ファイルを作成できません。 + Cannot create file + ファイルを作成できません。 - Creation of file '%1' failed. - ファイル '%1' の作成に失敗しました。 + Creation of file '%1' failed. + ファイル '%1' の作成に失敗しました。 - - + + Gui::Dialog::DlgMacroRecord - Macro recording - マクロの記録 + Macro recording + マクロの記録 - Macro name: - マクロ名: + Macro name: + マクロ名: - Stop - 停止 + Stop + 停止 - Cancel - キャンセル + Cancel + キャンセル - Macro path: - マクロのパス: + Macro path: + マクロのパス: - ... - ... + ... + ... - Record - 記録 + Record + 記録 - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - マクロの記録 + Macro recorder + マクロの記録 - Specify first a place to save. - 最初に保存する場所を指定してください。 + Specify first a place to save. + 最初に保存する場所を指定してください。 - Existing macro - 既存のマクロ + Existing macro + 既存のマクロ - The macro '%1' already exists. Do you want to overwrite? - マクロ'%1'は既に存在します。上書きしますか? + The macro '%1' already exists. Do you want to overwrite? + マクロ'%1'は既に存在します。上書きしますか? - The macro directory doesn't exist. Please, choose another one. - マクロのディレクトリが存在しません。別のものを選択してください。 + The macro directory doesn't exist. Please, choose another one. + マクロのディレクトリが存在しません。別のものを選択してください。 - Choose macro directory - マクロのディレクトリを選択します。 + Choose macro directory + マクロのディレクトリを選択します。 - You have no write permission for the directory. Please, choose another one. - ディレクトリに対する書き込みアクセス許可がありません。別の ディレクトリを選択してください。 + You have no write permission for the directory. Please, choose another one. + ディレクトリに対する書き込みアクセス許可がありません。別の ディレクトリを選択してください。 - - + + Gui::Dialog::DlgMaterialProperties - Material properties - 材料特性 + Material properties + 材料特性 - Material - 素材 + Material + 素材 - Diffuse color: - 散乱光の色: + Diffuse color: + 散乱光の色: - Specular color: - 鏡面反射光の色: + Specular color: + 鏡面反射光の色: - Shininess: - 光沢: + Shininess: + 光沢: - % - % + % + % - Ambient color: - 環境光の色: + Ambient color: + 環境光の色: - - [empty string] + + [empty string] - Emissive color: - 放射光の色: + Emissive color: + 放射光の色: - - + + Gui::Dialog::DlgOnlineHelp - On-line help - オンライン ヘルプ + On-line help + オンライン ヘルプ - Help viewer - ヘルプ ・ ビューアー + Help viewer + ヘルプ ・ ビューアー - Location of start page - スタートページの場所 + Location of start page + スタートページの場所 - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - HTML ファイル (*.htm *.html) + HTML files (*.html *.htm) + HTML ファイル (*.htm *.html) - Access denied - アクセスが拒否されました + Access denied + アクセスが拒否されました - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - '%1'にアクセス拒否されました 別のディレクトリを指定してください。 + '%1'にアクセス拒否されました 別のディレクトリを指定してください。 - - + + Gui::Dialog::DlgParameter - Parameter Editor - パラメーターエディタ + Parameter Editor + パラメーターエディタ - Save to disk - ディスクに保存 + Save to disk + ディスクに保存 - Alt+C - Alt+C + Alt+C + Alt+C - &Close - 閉じる(&C) + &Close + 閉じる(&C) - - + + Gui::Dialog::DlgParameterImp - Group - グループ + Group + グループ - Name - 名前 + Name + 名前 - Type - タイプ + Type + タイプ - Value - + Value + - User parameter - ユーザー パラメーター + User parameter + ユーザー パラメーター - Invalid input - 無効な入力 + Invalid input + 無効な入力 - Invalid key name '%1' - 無効なキー名 '%1' + Invalid key name '%1' + 無効なキー名 '%1' - System parameter - システム パラメータ + System parameter + システム パラメータ - - + + Gui::Dialog::DlgPreferences - Preferences - 設定 + Preferences + 設定 - - [empty string] + + [empty string] - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - 間違ったパラメーター + Wrong parameter + 間違ったパラメーター - - + + Gui::Dialog::DlgProjectInformation - Project information - プロジェクト情報 + Project information + プロジェクト情報 - Information - 情報 + Information + 情報 - &Name: - 名前(&N): + &Name: + 名前(&N): - Commen&t: - コメント(&t): + Commen&t: + コメント(&t): - Path: - パス: + Path: + パス: - &Last modified by: - 最終更新日時(&L): + &Last modified by: + 最終更新日時(&L): - Created &by: - 作成者(&b): + Created &by: + 作成者(&b): - Com&pany: - 企業名(&p): + Com&pany: + 企業名(&p): - Last &modification date: - 最終更新日(&m): + Last &modification date: + 最終更新日(&m): - Creation &date: - 作成日(&d): + Creation &date: + 作成日(&d): - - [empty string] + + [empty string] - UUID: - UUID: + UUID: + UUID: - License information: - ライセンス情報: + License information: + ライセンス情報: - License URL - ライセンス URL + License URL + ライセンス URL - Open in browser - ブラウザで開く + Open in browser + ブラウザで開く - - + + Gui::Dialog::DlgProjectUtility - Project utility - プロジェクトユーティリティ + Project utility + プロジェクトユーティリティ - Extract project - プロジェクトを抽出 + Extract project + プロジェクトを抽出 - Source - ソース + Source + ソース - Project file (*.fcstd) - プロジェクトファイル (*.fcstd) + Project file (*.fcstd) + プロジェクトファイル (*.fcstd) - Destination - コピー先 + Destination + コピー先 - Extract - 抽出 + Extract + 抽出 - Create project - プロジェクトを作成 + Create project + プロジェクトを作成 - Document.xml - Document.xml + Document.xml + Document.xml - Create - 作成 + Create + 作成 - Load project file after creation - 作成後にプロジェクトファイルをロード + Load project file after creation + 作成後にプロジェクトファイルをロード - Empty source - 空のコピー元 + Empty source + 空のコピー元 - No source is defined. - コピー元が定義されていません。 + No source is defined. + コピー元が定義されていません。 - Empty destination - 空のコピー先 + Empty destination + 空のコピー先 - No destination is defined. - コピー先が定義されていません。 + No destination is defined. + コピー先が定義されていません。 - - + + Gui::Dialog::DlgPropertyLink - Link - リンク + Link + リンク - Show all object types - 全てのオブジェクトタイプを表示 + Show all object types + 全てのオブジェクトタイプを表示 - No selection - 選択されていません + No selection + 選択されていません - Please select an object of the list - Please select an object of the list + Please select an object from the list + リスト上のオブジェクトを選択してください。 - - Please select an object from the list - - - - + + Gui::Dialog::DlgReportView - Output window - 出力ウィンドウ + Output window + 出力ウィンドウ - Output - 出力 + Output + 出力 - Record log messages - ログメッセージを記録 + Record log messages + ログメッセージを記録 - Record warnings - 警告メッセージを記録 + Record warnings + 警告メッセージを記録 - Record error messages - エラーメッセージを記録 + Record error messages + エラーメッセージを記録 - Colors - + Colors + - Normal messages: - 通常のメッセージ: + Normal messages: + 通常のメッセージ: - Log messages: - ログ メッセージ: + Log messages: + ログ メッセージ: - Warnings: - 警告メッセージ: + Warnings: + 警告メッセージ: - Errors: - エラー: + Errors: + エラー: - - [empty string] + + [empty string] - Redirect internal Python errors to report view - 内部のPythonのエラーをレポートビューにリダイレクトする + Redirect internal Python errors to report view + 内部のPythonのエラーをレポートビューにリダイレクトする - Redirect internal Python output to report view - 内部のPythonの出力をレポートビューにリダイレクトする + Redirect internal Python output to report view + 内部のPythonの出力をレポートビューにリダイレクトする - - + + Gui::Dialog::DlgRunExternal - Running external program - 外部プログラムを実行する + Running external program + 外部プログラムを実行する - TextLabel - テキストラベル + TextLabel + テキストラベル - Advanced >> - 高度な >> + Advanced >> + 高度な >> - ... - ... + ... + ... - Accept changes - 変更を確定します。 + Accept changes + 変更を確定します。 - Discard changes - 変更を破棄 + Discard changes + 変更を破棄 - Abort program - プログラムを中止します。 + Abort program + プログラムを中止します。 - Help - ヘルプ + Help + ヘルプ - Select a file - ファイルを選択してください + Select a file + ファイルを選択してください - - + + Gui::Dialog::DlgSettings3DView - 3D View - 3D ビュー + 3D View + 3D ビュー - 3D View settings - 3D ビューの設定 + 3D View settings + 3D ビューの設定 - Show coordinate system in the corner - ウィンドウの隅に座標系を表示する + Show coordinate system in the corner + ウィンドウの隅に座標系を表示する - Show counter of frames per second - 1 秒あたりのフレーム数のカウンターを表示します。 + Show counter of frames per second + 1 秒あたりのフレーム数のカウンターを表示します。 - Enable animation - アニメーションを有効にします。 + Enable animation + アニメーションを有効にします。 - Eye to eye distance for stereo modes: - 視点間の距離 ステレオモード時: + Eye to eye distance for stereo modes: + 視点間の距離 ステレオモード時: - Camera type - カメラの種類 + Camera type + カメラの種類 - Orthographic rendering - 正射投影レンダリング + Orthographic rendering + 正射投影レンダリング - Perspective rendering - 透視投影レンダリング + Perspective rendering + 透視投影レンダリング - - [empty string] + + [empty string] - 3D Navigation - 3Dナビゲーション + 3D Navigation + 3Dナビゲーション - Mouse... - マウス... + Mouse... + マウス... - Intensity of backlight - バックライトの強度 + Intensity of backlight + バックライトの強度 - Enable backlight color - バックライトの色を有効にする + Enable backlight color + バックライトの色を有効にする - Orbit style - 軌道スタイル + Orbit style + 軌道スタイル - Turntable - ターン テーブル + Turntable + ターン テーブル - Trackball - トラックボール + Trackball + トラックボール - Invert zoom - ズームを反転 + Invert zoom + ズームを反転 - Zoom at cursor - カーソルの位置にズーム + Zoom at cursor + カーソルの位置にズーム - Zoom step - ズーム量 + Zoom step + ズーム量 - Anti-Aliasing - アンチエイリアス + Anti-Aliasing + アンチエイリアス - None - なし + None + なし - Line Smoothing - 線を滑らかにする + Line Smoothing + 線を滑らかにする - MSAA 2x - MSAA 2x + MSAA 2x + MSAA 2x - MSAA 4x - MSAA 4x + MSAA 4x + MSAA 4x - MSAA 8x - MSAA 8x + MSAA 8x + MSAA 8x - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 ナビゲーション + %1 navigation + %1 ナビゲーション - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - カラーモデル + Color model + カラーモデル - &Gradient: - グラデーション(&G): + &Gradient: + グラデーション(&G): - red-yellow-green-cyan-blue - 赤、黄、緑-シアン-青 + red-yellow-green-cyan-blue + 赤、黄、緑-シアン-青 - blue-cyan-green-yellow-red - 青-シアン-緑-黄-赤 + blue-cyan-green-yellow-red + 青-シアン-緑-黄-赤 - white-black - 白黒 + white-black + 白黒 - black-white - 白黒 + black-white + 白黒 - Visibility - 可視性 + Visibility + 可視性 - Out g&rayed - グレーアウトを無効化(&r) + Out g&rayed + グレーアウトを無効化(&r) - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - 非表示を無効化(&i) + Out &invisible + 非表示を無効化(&i) - Alt+I - Alt+I + Alt+I + Alt+I - Style - スタイル + Style + スタイル - &Zero - ゼロ(&Z) + &Zero + ゼロ(&Z) - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - フロー(&F) + &Flow + フロー(&F) - Alt+F - Alt+F + Alt+F + Alt+F - Parameter range - パラメーターの範囲 + Parameter range + パラメーターの範囲 - Mi&nimum: - 最小(&n): + Mi&nimum: + 最小(&n): - Ma&ximum: - 最大 (&x): + Ma&ximum: + 最大 (&x): - &Labels: - ラベル(&L): + &Labels: + ラベル(&L): - &Decimals: - 10進数(&D): + &Decimals: + 10進数(&D): - - [empty string] + + [empty string] - Color-gradient settings - 色グラデーションの設定 + Color-gradient settings + 色グラデーションの設定 - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - 間違ったパラメーター + Wrong parameter + 間違ったパラメーター - The maximum value must be higher than the minimum value. - 最大値は最小値よりも大きくする必要があります。 + The maximum value must be higher than the minimum value. + 最大値は最小値よりも大きくする必要があります。 - - + + Gui::Dialog::DlgSettingsDocument - Document - ドキュメント + Document + ドキュメント - General - 標準 + General + 標準 - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - ドキュメントの圧縮レベル(0 = 非圧縮、9 = 高圧縮、3 = デフォルト) + ドキュメントの圧縮レベル(0 = 非圧縮、9 = 高圧縮、3 = デフォルト) - Create new document at start up - 開始時に新しいドキュメントを作成します。 + Create new document at start up + 開始時に新しいドキュメントを作成します。 - Storage - ストレージ + Storage + ストレージ - Saving transactions (Auto-save) - 変更内容を保存(自動保存) + Saving transactions (Auto-save) + 変更内容を保存(自動保存) - Discard saved transaction after saving document - ドキュメントを保存した後、保存された変更内容を破棄します。 + Discard saved transaction after saving document + ドキュメントを保存した後、保存された変更内容を破棄します。 - Save thumbnail into project file when saving document - ドキュメントを保存するときにサムネールをプロジェクトファイルに保存します。 + Save thumbnail into project file when saving document + ドキュメントを保存するときにサムネールをプロジェクトファイルに保存します。 - Create up to backup files when resaving document - ドキュメントの再セーブ時にバックアップファイルを作成 + Create up to backup files when resaving document + ドキュメントの再セーブ時にバックアップファイルを作成 - Document objects - ドキュメント オブジェクト + Document objects + ドキュメント オブジェクト - Allow duplicate object labels in one document - 同一ドキュメント内での重複したオブジェクトラベルを許可 + Allow duplicate object labels in one document + 同一ドキュメント内での重複したオブジェクトラベルを許可 - Maximum Undo/Redo steps - 「元に戻す/やり直し」の最大回数 + Maximum Undo/Redo steps + 「元に戻す/やり直し」の最大回数 - Using Undo/Redo on documents - ドキュメントで元に戻す/やり直しの使用 + Using Undo/Redo on documents + ドキュメントで元に戻す/やり直しの使用 - Authoring and License - + Authoring and License + 著作とライセンス - Author name - + Author name + 作成者 - <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> + <html><head/><body><p>名前はドキュメント作成に用いられます。</p><p>空欄のままだと匿名。</p><p>また、フォームを使用することもできます:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - If this is checked, the "Last modified by" field will be set when saving the file - + If this is checked, the "Last modified by" field will be set when saving the file + チェックするとファイル保存時に「最終更新者」フィールドがセットされます - Set on save - + Set on save + 保存時にセット - Company - + Company + 会社 - Default license - + Default license + 既定のライセンス - The default license for new documents - + The default license for new documents + 新規ドキュメントにおける既定ライセンス - All rights reserved - + All rights reserved + 著作権表示 - CreativeCommons Attribution - + CreativeCommons Attribution + クリエイティブコモンズ(帰属の表示) - CreativeCommons Attribution-ShareAlike - + CreativeCommons Attribution-ShareAlike + クリエイティブコモンズ(帰属の継承) - CreativeCommons Attribution-NoDerivatives - + CreativeCommons Attribution-NoDerivatives + クリエイティブコモンズ(帰属と改変禁止) - CreativeCommons Attribution-NonCommercial - + CreativeCommons Attribution-NonCommercial + クリエイティブコモンズ(非営利のみに限定) - CreativeCommons Attribution-NonCommercial-ShareAlike - + CreativeCommons Attribution-NonCommercial-ShareAlike + クリエイティブコモンズ(帰属表示と非営利に限定した許諾) - CreativeCommons Attribution-NonCommercial-NoDerivatives - + CreativeCommons Attribution-NonCommercial-NoDerivatives + クリエイティブコモンズ(帰属表示と非営利限定および改変禁止) - Public Domain - + Public Domain + パブリック・ドメイン - FreeArt - + FreeArt + 自由芸術ライセンス - Other - + Other + その他 - License URL - ライセンス URL + License URL + ライセンス URL - An URL where the user can find more details about the license - + An URL where the user can find more details about the license + 利用者がライセンスに関する詳細を確認できるURL - http://en.wikipedia.org/wiki/All_rights_reserved - + http://en.wikipedia.org/wiki/All_rights_reserved + http://ja.wikipedia.org/wiki/%E8%91%97%E4%BD%9C%E6%A8%A9%E8%A1%A8%E7%A4%BA - The default company to use for new files - + The default company to use for new files + 新規ファイルに使用する規定の会社名 - - + + Gui::Dialog::DlgSettingsEditorImp - Text - テキスト + Text + テキスト - Bookmark - ブックマーク + Bookmark + ブックマーク - Breakpoint - ブレークポイント + Breakpoint + ブレークポイント - Keyword - キーワード + Keyword + キーワード - Comment - コメント + Comment + コメント - Block comment - ブロック コメント + Block comment + ブロック コメント - Number - 数値 + Number + 数値 - String - 文字列 + String + 文字列 - Character - 文字 + Character + 文字 - Class name - クラス名 + Class name + クラス名 - Define name - 名前の定義 + Define name + 名前の定義 - Operator - 演算子 + Operator + 演算子 - Python output - Python出力 + Python output + Python出力 - Python error - Pythonエラー + Python error + Pythonエラー - Items - 項目 + Items + 項目 - Current line highlight - 現在の行をハイライト表示 + Current line highlight + 現在の行をハイライト表示 - - + + Gui::Dialog::DlgSettingsImage - Image settings - 画像設定 + Image settings + 画像設定 - Image properties - 画像のプロパティ + Image properties + 画像のプロパティ - Back&ground: - 背景色(&g): + Back&ground: + 背景色(&g): - Current - 現在の + Current + 現在の - White - + White + - Black - + Black + - Transparent - 透明 + Image dimensions + 画像の寸法 - Image dimensions - 画像の寸法 + Pixel + ピクセル - Pixel - ピクセル + &Width: + 幅(&W): - &Width: - 幅(&W): + Current screen + 現在の画面 - Current screen - 現在の画面 + Icon 32 x 32 + アイコン32 × 32 - Icon 32 x 32 - アイコン32 × 32 + Icon 64 x 64 + アイコン 64 × 64 - Icon 64 x 64 - アイコン 64 × 64 + Icon 128 x 128 + アイコン 128 × 128 - Icon 128 x 128 - アイコン 128 × 128 + CGA 320 x 200 + CGA 320 x 200 - CGA 320 x 200 - CGA 320 x 200 + QVGA 320 x 240 + QVGA 320 x 240 - QVGA 320 x 240 - QVGA 320 x 240 + VGA 640 x 480 + VGA 640 x 480 - VGA 640 x 480 - VGA 640 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + PAL 768 x 578 + PAL 768 x 578 - PAL 768 x 578 - PAL 768 x 578 + SVGA 800 x 600 + SVGA 800 x 600 - SVGA 800 x 600 - SVGA 800 x 600 + XGA 1024 x 768 + XGA 1024 x 768 - XGA 1024 x 768 - XGA 1024 x 768 + HD720 1280 x 720 + HD720 1280 × 720 - HD720 1280 x 720 - HD720 1280 × 720 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA+ 1400 x 1050 + SXGA + 1400 x 1050 - SXGA+ 1400 x 1050 - SXGA + 1400 x 1050 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + HD1080 1920 x 1080 + HD1080 1920 × 1080 - HD1080 1920 x 1080 - HD1080 1920 × 1080 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + QXGA 2048 x 1538 + QXGA 2048 x 1651 - QXGA 2048 x 1538 - QXGA 2048 x 1651 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - - - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!!10000 x 10000 + !!! 10000 x 10000 + !!!10000 x 10000 - Standard sizes: - 標準サイズ: + Standard sizes: + 標準サイズ: - &Height: - 高さ(&H): + &Height: + 高さ(&H): - Aspect ratio: - アスペクト比: + Aspect ratio: + アスペクト比: - &Screen - 画面(&S) + &Screen + 画面(&S) - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - 4: 3(&4) + &4:3 + 4: 3(&4) - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 16:9(&6) + 1&6:9 + 16:9(&6) - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - 1:1(&1) + &1:1 + 1:1(&1) - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - 画像のコメント + Image comment + 画像のコメント - Insert MIBA - MIBA の挿入 + Insert MIBA + MIBA の挿入 - Insert comment - コメントの挿入 + Insert comment + コメントの挿入 - - + + Gui::Dialog::DlgSettingsMacro - Macro - マクロ + Macro + マクロ - Macro recording settings - マクロの記録の設定 + Macro recording settings + マクロの記録の設定 - Logging Commands - 履歴コマンド + Logging Commands + 履歴コマンド - Show script commands in python console - Python コンソールでスクリプト コマンドを表示します。 + Show script commands in python console + Python コンソールでスクリプト コマンドを表示します。 - Log all commands issued by menus to file: - メニューから発行された全ての命令をファイルに記録します: + Log all commands issued by menus to file: + メニューから発行された全ての命令をファイルに記録します: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - GUIコマンド + Gui commands + GUIコマンド - Recording GUI commands - GUIコマンドの記録 + Recording GUI commands + GUIコマンドの記録 - Record as comment - コメントとして記録 + Record as comment + コメントとして記録 - Macro path - マクロのパス + Macro path + マクロのパス - General macro settings - 全般的なマクロの設定 + General macro settings + 全般的なマクロの設定 - Run macros in local environment - ローカル環境でマクロを実行します。 + Run macros in local environment + ローカル環境でマクロを実行します。 - - + + Gui::Dialog::DlgSettingsUnits - Units - 単位 + Units + 単位 - Units settings - 単位の設定 + Units settings + 単位の設定 - Standard (mm/kg/s/degree) - 標準 (mm/kg/s/度) + Standard (mm/kg/s/degree) + 標準 (mm/kg/s/度) - MKS (m/kg/s/degree) - Mks 単位系 (m/kg/s/度) + MKS (m/kg/s/degree) + MKS 単位系 (m/kg/s/度) - Magnitude - マグニチュード + Magnitude + マグニチュード - Unit - 単位 + Unit + 単位 - User system: - ユーザーのシステム: + User system: + ユーザーのシステム: - US customary (in/lb) - 米国単位系 (in/lb) + US customary (in/lb) + 米インチ・ポンド法 (in/lb) - Number of decimals: - 小数点以下桁数: + Number of decimals: + 小数点以下桁数: - Imperial decimal (in/lb) - 英インチ・ポンド法 (in/lb) + Imperial decimal (in/lb) + 英インチ・ポンド法 (in/lb) - - + + Gui::Dialog::DlgSettingsViewColor - Colors - + Colors + - Selection - 選択範囲 + Selection + 選択範囲 - Enable selection highlighting - 選択範囲の強調表示を有効にします。 + Enable selection highlighting + 選択範囲の強調表示を有効にします。 - Enable preselection highlighting - 選択前の強調表示を有効にします。 + Enable preselection highlighting + 選択前の強調表示を有効にします。 - Background color - 背景色 + Background color + 背景色 - Middle color - 中間色 + Middle color + 中間色 - Color gradient - グラデーション + Color gradient + グラデーション - Simple color - 単色 + Simple color + 単色 - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - ワンポイントアドバイス + Tip of the day + ワンポイントアドバイス - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"> <font size="+3"> 知っていますか...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"> <font size="+3"> 知っていますか...</font></font></b> - &Show tips at start up - 起動時にヒントを表示(&S) + &Show tips at start up + 起動時にヒントを表示(&S) - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - 次のヒント(&N) + &Next Tip + 次のヒント(&N) - Alt+N - Alt+N + Alt+N + Alt+N - &Close - 閉じる(&C) + &Close + 閉じる(&C) - Alt+C - Alt+C + Alt+C + Alt+C - - [empty string] + + [empty string] - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - ダウンロードに失敗しました: %1 + ダウンロードに失敗しました: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - FreeCAD についてもっと詳しく知りたい場合 %1 へ行く、あるいはヘルプ項目 [ヘルプ] メニューでキーを押す必要があります. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + FreeCAD についてもっと詳しく知りたい場合 %1 へ行く、あるいはヘルプ項目 [ヘルプ] メニューでキーを押す必要があります. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - 単位の不一致 + Unit mismatch + 単位の不一致 - - + + Gui::Dialog::DockablePlacement - Placement - 配置 + Placement + 配置 - - + + Gui::Dialog::DownloadDialog - Download - ダウンロード + Download + ダウンロード - Cancel - キャンセル + Cancel + キャンセル - Close - 閉じる + Close + 閉じる - There already exists a file called %1 in the current directory. Overwrite? - 既に現在のディレクトリに %1 という名前のファイルが存在します。上書きしますか? + There already exists a file called %1 in the current directory. Overwrite? + 既に現在のディレクトリに %1 という名前のファイルが存在します。上書きしますか? - Unable to save the file %1: %2. - ファイル %1 を保存することができません: %2 + Unable to save the file %1: %2. + ファイル %1 を保存することができません: %2 - Downloading %1. - %1 をダウンロード中 + Downloading %1. + %1 をダウンロード中 - Download canceled. - ダウンロードが取り消されました + Download canceled. + ダウンロードが取り消されました - Download failed: %1. - ダウンロードに失敗しました: %1. + Download failed: %1. + ダウンロードに失敗しました: %1. - Downloaded %1 to current directory. - 現在のディレクトリに%1をダウンロードしました。 + Downloaded %1 to current directory. + 現在のディレクトリに%1をダウンロードしました。 - %1 at %2 - %1 at %2 + %1 at %2 + %1 at %2 - - + + Gui::Dialog::DownloadItem - Save File - ファイルを保存 + Save File + ファイルを保存 - Download canceled: %1 - 取り消されたダウンロード: %1 + Download canceled: %1 + 取り消されたダウンロード: %1 - Open containing folder - コンテンツ・フォルダーを開く + Open containing folder + コンテンツ・フォルダーを開く - Error opening save file: %1 - 保存ファイルを開けません: %1 + Error opening save file: %1 + 保存ファイルを開けません: %1 - Error saving: %1 - %1 の保存エラー + Error saving: %1 + %1 の保存エラー - Network Error: %1 - ネットワーク エラー: %1 + Network Error: %1 + ネットワーク エラー: %1 - seconds - + seconds + - minutes - + minutes + - - %4 %5 remaining - - 残り %4 %5 + - %4 %5 remaining + - 残り %4 %5 - %1 of %2 (%3/sec) %4 - %2 の %1 (%3/秒) %4 + %1 of %2 (%3/sec) %4 + %2 の %1 (%3/秒) %4 - ? - ? + ? + ? - %1 of %2 - Stopped - %2 の %1 - 停止 + %1 of %2 - Stopped + %2 の %1 - 停止 - bytes - バイト + bytes + バイト - kB - kB + kB + kB - MB - MB + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - ダウンロード + Downloads + ダウンロード - Clean up - クリーンアップ + Clean up + クリーンアップ - 0 Items - 0 項目 + 0 Items + 0 項目 - Download Manager - ダウンロード マネージャ + Download Manager + ダウンロード マネージャ - 1 Download - 1 つ をダウンロード + 1 Download + 1 つ をダウンロード - %1 Downloads - %1 件のダウンロード: + %1 Downloads + %1 件のダウンロード: - - + + Gui::Dialog::IconDialog - Add icon - アイコンを追加 + Icon folders + アイコンフォルダー - Icon folders - + Add icon folder + アイコンフォルダーを追加 - - Add icon folder - - - - + + Gui::Dialog::IconFolders - Add or remove custom icon folders - + Add or remove custom icon folders + カスタムアイコンのフォルダーの追加または削除 - Remove folder - + Remove folder + フォルダーを削除 - Removing a folder only takes effect after an application restart. - + Removing a folder only takes effect after an application restart. + フォルダーの削除はアプリケーション再起動後に反映されます。 - - + + Gui::Dialog::InputVector - Input vector - 入力ベクトル + Input vector + 入力ベクトル - Vector - ベクトル + Vector + ベクトル - Z: - z: + Z: + z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - + + Gui::Dialog::LicenseDialog - Copyright - 著作権 + Copyright + 著作権 - - + + Gui::Dialog::MouseButtons - Mouse buttons - マウスボタン + Mouse buttons + マウスボタン - Configuration - 設定 + Configuration + 設定 - Selection: - 選択: + Selection: + 選択: - Panning - パン + Panning + パン - Rotation: - 回転: + Rotation: + 回転: - Zooming: - ズーム: + Zooming: + ズーム: - - + + Gui::Dialog::ParameterGroup - Expand - 開く + Expand + 開く - Add sub-group - サブグループを追加 + Add sub-group + サブグループを追加 - Remove group - グループを削除 + Remove group + グループを削除 - Rename group - グループ名変更 + Rename group + グループ名変更 - Export parameter - エクスポートパラメーター + Export parameter + エクスポートパラメーター - Import parameter - インポートパラメーター + Import parameter + インポートパラメーター - Collapse - 折りたたむ + Collapse + 折りたたむ - Do really want to remove this parameter group? - 本当にこのパラメーターーのグループを削除しますか。 + Do really want to remove this parameter group? + 本当にこのパラメーターーのグループを削除しますか。 - Existing sub-group - 既存のサブグループ + Existing sub-group + 既存のサブグループ - The sub-group '%1' already exists. - サブグループ '%1' は既に存在します. + The sub-group '%1' already exists. + サブグループ '%1' は既に存在します. - Export parameter to file - パラメーターをファイルにエクスポートします。 + Export parameter to file + パラメーターをファイルにエクスポートします。 - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - パラメーターをファイルからインポートします。 + Import parameter from file + パラメーターをファイルからインポートします。 - Import Error - インポートエラー + Import Error + インポートエラー - Reading from '%1' failed. - '%1' からの読み取りに失敗しました。 + Reading from '%1' failed. + '%1' からの読み取りに失敗しました。 - - + + Gui::Dialog::ParameterValue - Change value - 値を変更 + Change value + 値を変更 - Remove key - キーを削除 + Remove key + キーを削除 - Rename key - 名前変更キー + Rename key + 名前変更キー - New - 新規作成 + New + 新規作成 - New string item - 新しい文字列項目 + New string item + 新しい文字列項目 - New float item - 新しいフロート項目 + New float item + 新しいフロート項目 - New integer item - 新しい整数項目 + New integer item + 新しい整数項目 - New unsigned item - 新しい符号なし項目 + New unsigned item + 新しい符号なし項目 - New Boolean item - 新しいブール項目 + New Boolean item + 新しいブール項目 - Existing item - 既存の項目 + Existing item + 既存の項目 - The item '%1' already exists. - 項目 '%1' は既に存在します。 + The item '%1' already exists. + 項目 '%1' は既に存在します。 - - + + Gui::Dialog::Placement - Placement - 配置 + Placement + 配置 - OK - OK + OK + OK - Translation: - 平行移動量: + Translation: + 平行移動量: - Z: - z: + Z: + z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - 回転: + Rotation: + 回転: - Angle: - 角度: + Angle: + 角度: - Axis: - 軸: + Axis: + 軸: - Center: - 中心: + Center: + 中心: - Pitch: - ピッチ: + Pitch: + ピッチ: - Roll: - 横回転: + Roll: + 横回転: - Yaw: - 縦回転: + Yaw: + 縦回転: - Rotation axis with angle - 回転軸と角度 + Rotation axis with angle + 回転軸と角度 - Euler angles - オイラー角 + Euler angles + オイラー角 - Apply placement changes immediately - 位置の変更をただちに適用 + Apply placement changes immediately + 位置の変更をただちに適用 - Apply incremental changes to object placement - オブジェクト位置にインクリメンタルな変更を適用 + Apply incremental changes to object placement + オブジェクト位置にインクリメンタルな変更を適用 - Apply - 適用する + Apply + 適用する - Reset - リセット + Reset + リセット - Close - 閉じる + Close + 閉じる - Incorrect quantity - + Incorrect quantity + 不適切な数値です - There are input fields with incorrect input, please ensure valid placement values! - + There are input fields with incorrect input, please ensure valid placement values! + 入力欄に不適切な入力がされています。適切な位置かどうか確認してください! - - + + Gui::Dialog::PrintModel - Button - ボタン + Button + ボタン - Command - コマンド + Command + コマンド - - + + Gui::Dialog::SceneInspector - Dialog - ダイアログ + Dialog + ダイアログ - Close - 閉じる + Close + 閉じる - Refresh - 更新 + Refresh + 更新 - - + + Gui::Dialog::SceneModel - Inventor Tree - Inventorツリー + Inventor Tree + Inventorツリー - Nodes - ノード + Nodes + ノード - Name - 名前 + Name + 名前 - - + + Gui::Dialog::TextureMapping - Texture - テクスチャ + Texture + テクスチャ - Texture mapping - テクスチャーマッピング + Texture mapping + テクスチャーマッピング - Global - 全体 + Global + 全体 - Environment - 環境 + Environment + 環境 - Image files (%1) - 画像ファイル(%1) + Image files (%1) + 画像ファイル(%1) - No image - 画像がありません + No image + 画像がありません - The specified file is not a valid image file. - 指定されたファイルは有効な画像ファイルではありません。 + The specified file is not a valid image file. + 指定されたファイルは有効な画像ファイルではありません。 - No 3d view - 3Dビューがありません + No 3d view + 3Dビューがありません - No active 3d view found. - アクティブな3Dビューがみつかりません。 + No active 3d view found. + アクティブな3Dビューがみつかりません。 - - + + Gui::Dialog::Transform - Cancel - キャンセル + Cancel + キャンセル - Transform - 変換 + Transform + 変換 - - + + Gui::DlgTreeWidget - Dialog - ダイアログ + Dialog + ダイアログ - Items - 項目 + Items + 項目 - - [empty string] + + [empty string] - - + + Gui::DockWnd::CombiView - CombiView - コンビビュー + CombiView + コンビビュー - Project - プロジェクト + Project + プロジェクト - Tasks - タスク + Tasks + タスク - Model - モデル + Model + モデル - - + + Gui::DockWnd::HelpView - Previous - 前へ + Previous + 前へ - Next - 次へ + Next + 次へ - Home - ホーム + Home + ホーム - Open - 開く + Open + 開く - Open file - ファイルを開く + Open file + ファイルを開く - All HTML files (*.html *.htm) - すべてのHTMLファイル (*.htm *.html) + All HTML files (*.html *.htm) + すべてのHTMLファイル (*.htm *.html) - External browser - 外部ブラウザ + External browser + 外部ブラウザ - No external browser found. Specify in preferences, please - 外部ブラウザーが設定されていません。環境設定で指定してください。 + No external browser found. Specify in preferences, please + 外部ブラウザーが設定されていません。環境設定で指定してください。 - Starting of %1 failed - %1 の開始に失敗しました + Starting of %1 failed + %1 の開始に失敗しました - - + + Gui::DockWnd::PropertyDockView - Property View - プロパティ表示 + Property View + プロパティ表示 - - + + Gui::DockWnd::ReportOutput - Logging - ログ記録 + Logging + ログ記録 - Warning - 警告 + Warning + 警告 - Error - エラー + Error + エラー - Options - オプション + Options + オプション - Clear - クリア + Clear + クリア - Save As... - 名前を付けて保存... + Save As... + 名前を付けて保存... - Save Report Output - レポート出力を保存する + Save Report Output + レポート出力を保存する - Plain Text Files (*.txt *.log) - テキストファイル (*.txt * .log) + Plain Text Files (*.txt *.log) + テキストファイル (*.txt * .log) - Go to end - 最後に移動 + Go to end + 最後に移動 - Redirect Python output - Python の出力をリダイレクト + Redirect Python output + Python の出力をリダイレクト - Redirect Python errors - Pythonのエラーをリダイレクト + Redirect Python errors + Pythonのエラーをリダイレクト - - + + Gui::DockWnd::ReportView - Output - 出力 + Output + 出力 - Python console - Python コンソール + Python console + Python コンソール - - + + Gui::DockWnd::SelectionView - Property View - プロパティ表示 + Property View + プロパティ表示 - Search - + Search + 検索  - Searches object labels - + Searches object labels + オブジェクトラベルの検索 - Clears the search field - + Clears the search field + 検索入力欄をクリア - Select only - + Select only + 選択のみ - Selects only this object - + Selects only this object + このオブジェクトのみ選択 - Deselect - + Deselect + 選択を解除 - Deselects this object - + Deselects this object + このオブジェクトの選択を解除 - Zoom fit - + Zoom fit + ズームフィット - Selects and fits this object in the 3D window - + Selects and fits this object in the 3D window + 3Dウィンドウでこのオブジェクトを選択してフィット - Go to selection - 選択範囲に移動 + Go to selection + 選択範囲に移動 - Selects and locates this object in the tree view - + Selects and locates this object in the tree view + ツリービューでこのオブジェクトを選択して配置 - - + + Gui::DockWnd::TaskPanelView - Task View - タスクビュー + Task View + タスクビュー - - + + Gui::DockWnd::TextBrowser - Could not open file. - ファイルを開けませんでした。 + Could not open file. + ファイルを開けませんでした。 - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - 現在利用できないアドレス%1にアクセスしようとしました。 URLが存在することを確認し、ページを再読み込みしてください。 + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + 現在利用できないアドレス%1にアクセスしようとしました。 URLが存在することを確認し、ページを再読み込みしてください。 - Connecting to %1 - %1 へ接続 + Connecting to %1 + %1 へ接続 - Sending to %1 - %1へ送信 + Sending to %1 + %1へ送信 - Reading from %1 - %1から読み取り + Reading from %1 + %1から読み取り - Download failed: %1. - ダウンロードに失敗しました: %1. + Download failed: %1. + ダウンロードに失敗しました: %1. - Previous - 前へ + Previous + 前へ - Forward - 進む + Forward + 進む - Home - ホーム + Home + ホーム - Refresh - 更新 + Refresh + 更新 - Copy - コピー + Copy + コピー - Select all - すべて選択 + Select all + すべて選択 - No description for - 説明がありません: + No description for + 説明がありません: - - + + Gui::DocumentModel - Application - アプリケーション + Application + アプリケーション - Labels & Attributes - ラベルと属性 + Labels & Attributes + ラベルと属性 - - + + Gui::EditorView - Modified file - 変更されたファイル + Modified file + 変更されたファイル - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. これはソースエディター以外で変更されています。再読み込みしますか? - Unsaved document - 未保存のドキュメント + Unsaved document + 未保存のドキュメント - The document has been modified. + The document has been modified. Do you want to save your changes? - ドキュメントが変更されています。 + ドキュメントが変更されています。 変更を保存しますか? - FreeCAD macro (*.FCMacro);;Python (*.py) - FreeCADマクロ(*.FCMacro); Python(*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + FreeCADマクロ(*.FCMacro); Python(*.py) - Export PDF - PDFファイル形式でエクスポート + Export PDF + PDFファイル形式でエクスポート - PDF file (*.pdf) - PDFファイル(*.pdf) + PDF file (*.pdf) + PDFファイル(*.pdf) - untitled[*] - untitled[*] + untitled[*] + untitled[*] - - Editor - - エディター + - Editor + - エディター - %1 chars removed - %1文字を削除 + %1 chars removed + %1文字を削除 - %1 chars added - %1文字を追加 + %1 chars added + %1文字を追加 - Formatted - フォーマット済み + Formatted + フォーマット済み - - + + Gui::FileChooser - Select a file - ファイルを選択してください + Select a file + ファイルを選択してください - Select a directory - ディレクトリを選択 + Select a directory + ディレクトリを選択 - - + + Gui::FileDialog - Save as - 名前を付けて保存 + Save as + 名前を付けて保存 - Open - 開く + Open + 開く - - + + Gui::FileOptionsDialog - Extended - 拡張 + Extended + 拡張 - All files (*.*) - すべてのファイル (*.*) + All files (*.*) + すべてのファイル (*.*) - - + + Gui::Flag - Top left - 左上 + Top left + 左上 - Bottom left - 左下 + Bottom left + 左下 - Top right - 右上 + Top right + 右上 - Bottom right - 右下 + Bottom right + 右下 - Remove - 削除 + Remove + 削除 - - + + Gui::GraphvizView - PNG format (*.png) - PNG形式 (*.png) + PNG format (*.png) + PNG形式 (*.png) - Bitmap format (*.bmp) - ビットマップ形式 (*.bmp) + Bitmap format (*.bmp) + ビットマップ形式 (*.bmp) - GIF format (*.gif) - GIF形式 (*.gif) + GIF format (*.gif) + GIF形式 (*.gif) - JPG format (*.jpg) - JPEG形式 (*.jpg) + JPG format (*.jpg) + JPEG形式 (*.jpg) - SVG format (*.svg) - SVG形式 (*.svg) + SVG format (*.svg) + SVG形式 (*.svg) - PDF format (*.pdf) - PDF形式 (*.pdf) + PDF format (*.pdf) + PDF形式 (*.pdf) - Export graph - グラフをエクスポート + Export graph + グラフをエクスポート - - + + Gui::InputField - Edit - 編集 + Edit + 編集 - Save value - Save value + Save value + 値を保存 - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Ctrlキーを押しながらマウスの左ボタンを押す + Press CTRL and left mouse button + Ctrlキーを押しながらマウスの左ボタンを押す - Press middle mouse button - マウスの中央のボタンを押す + Press middle mouse button + マウスの中央のボタンを押す - Press left mouse button - マウスの左ボタンを押す + Press left mouse button + マウスの左ボタンを押す - Scroll middle mouse button - マウスの中央ボタンをスクロールする + Scroll middle mouse button + マウスの中央ボタンをスクロールする - - + + Gui::LabelEditor - List - + List + リスト - - + + Gui::LocationDialog - Wrong direction - 間違った方向 + Wrong direction + 間違った方向 - Direction must not be the null vector - 方向はnullのベクトルであってはならない + Direction must not be the null vector + 方向はnullのベクトルであってはならない - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - ユーザ定義... + User defined... + ユーザ定義... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - z: + Z: + z: - Direction: - Direction: + Direction: + Direction: - - + + Gui::MacroCommand - Macros - マクロ + Macros + マクロ - - + + Gui::MainWindow - Dimension - 寸法 + Dimension + 寸法 - Ready - 準備完了 + Ready + 準備完了 - Toggles this toolbar - このツールバーを切り替えます + Toggles this toolbar + このツールバーを切り替えます - Toggles this dockable window - このドッキング可能なウィンドウを切り替える + Toggles this dockable window + このドッキング可能なウィンドウを切り替える - Close All - すべて閉じる + Close All + すべて閉じる - Object dependencies - オブジェクトの依存関係 + Object dependencies + オブジェクトの依存関係 - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - 選択したオブジェクトには未選択のオブジェクトに依存関係があります。同時に複製しますか? + 選択したオブジェクトには未選択のオブジェクトに依存関係があります。同時に複製しますか? - - + + Gui::ManualAlignment - Manual alignment - 手動による整列 + Manual alignment + 手動による整列 - The alignment is already in progress. - 既に整列処理中です。 + The alignment is already in progress. + 既に整列処理中です。 - Alignment[*] - Alignment[*] + Alignment[*] + Alignment[*] - Please, select at least one point in the left and the right view - 左右のビューから少なくとも1個の点を選択してください + Please, select at least one point in the left and the right view + 左右のビューから少なくとも1個の点を選択してください - Please, select at least %1 points in the left and the right view - 左右のビューから少なくとも %1 個の点を選択してください + Please, select at least %1 points in the left and the right view + 左右のビューから少なくとも %1 個の点を選択してください - Please pick points in the left and right view - 左右のビューから点をピックしてください + Please pick points in the left and right view + 左右のビューから点をピックしてください - The alignment has finished - 整列が完了しました + The alignment has finished + 整列が完了しました - The alignment has been canceled - 整列がキャンセルされました + The alignment has been canceled + 整列がキャンセルされました - Too few points picked in the left view. At least %1 points are needed. - 左のビューでピックされた点が少なすぎます。少なくとも %1 個の点が必要です。 + Too few points picked in the left view. At least %1 points are needed. + 左のビューでピックされた点が少なすぎます。少なくとも %1 個の点が必要です。 - Too few points picked in the right view. At least %1 points are needed. - 右のビューでピックされた点が少なすぎます。少なくとも %1 個の点が必要です。 + Too few points picked in the right view. At least %1 points are needed. + 右のビューでピックされた点が少なすぎます。少なくとも %1 個の点が必要です。 - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - 左のビューと右のビューでピックされた点の数が異なります。左のビューでは %1 個の点がピックされていますが、右のビューでは %2 個の点がピックされています。 + 左のビューと右のビューでピックされた点の数が異なります。左のビューでは %1 個の点がピックされていますが、右のビューでは %2 個の点がピックされています。 - Try to align group of views - ビューのグループの整列を試みます + Try to align group of views + ビューのグループの整列を試みます - The alignment failed. + The alignment failed. How do you want to proceed? - 整列に失敗しました。どのように続行しますか。 + 整列に失敗しました。どのように続行しますか。 - Retry - 再試行 + Retry + 再試行 - Ignore - 無視 + Ignore + 無視 - Abort - 中止 + Abort + 中止 - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - 左のビューと右のビューでピックされた点の数が異なります。左のビューでは %1 個の点がピックされていますが、右のビューでは %2 個の点がピックされています。 + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + 左のビューと右のビューでピックされた点の数が異なります。左のビューでは %1 個の点がピックされていますが、右のビューでは %2 個の点がピックされています。 - Point picked at (%1,%2,%3) - (%1,%2,%3) の点がピックされました + Point picked at (%1,%2,%3) + (%1,%2,%3) の点がピックされました - No point was picked - ピックされた点はありません + No point was picked + ピックされた点はありません - No point was found on model - モデルにおいて、点が見つかりません + No point was found on model + モデルにおいて、点が見つかりません - - + + Gui::NetworkRetriever - Download started... + Download started... - ダウンロードを開始しました... + ダウンロードを開始しました... - - + + Gui::PrefQuantitySpinBox - Edit - 編集 + Edit + 編集 - Save value - Save value + Save value + 値を保存 - Clear list - + Clear list + リストをクリア - - + + Gui::ProgressBar - Remaining: %1 - 残り: %1 + Remaining: %1 + 残り: %1 - Aborting - 中止します + Aborting + 中止します - Do you really want to abort the operation? - 操作を中止してよろしいですか? + Do you really want to abort the operation? + 操作を中止してよろしいですか? - - + + Gui::ProgressDialog - Remaining: %1 - 残り: %1 + Remaining: %1 + 残り: %1 - Aborting - 中止します + Aborting + 中止します - Do you really want to abort the operation? - 操作を中止してよろしいですか? + Do you really want to abort the operation? + 操作を中止してよろしいですか? - - + + Gui::PropertyEditor::LinkLabel - Edit... - 編集... + Edit... + 編集... - - + + Gui::PropertyEditor::PropertyModel - Property - プロパティ + Property + プロパティ - Value - + Value + - - + + Gui::PropertyView - View - ビュー + View + ビュー - Data - データ + Data + データ - - + + Gui::PythonConsole - System exit - システム終了 + System exit + システム終了 - The application is still running. + The application is still running. Do you want to exit without saving your data? - アプリケーションがまだ実行されています。あなたのデータを保存せずに終了しますか。 + アプリケーションがまだ実行されています。あなたのデータを保存せずに終了しますか。 - Python console - Python コンソール + Python console + Python コンソール - Unhandled PyCXX exception. - 未処理のPyCXX例外。 + Unhandled PyCXX exception. + 未処理のPyCXX例外。 - Unhandled FreeCAD exception. - 未処理のFreeCAD例外。 + Unhandled FreeCAD exception. + 未処理のFreeCAD例外。 - Unhandled unknown C++ exception. - 処理されていない不明な C++ 例外。 + Unhandled unknown C++ exception. + 処理されていない不明な C++ 例外。 - &Copy command - コピー コマンド(&C) + &Copy command + コピー コマンド(&C) - &Copy history - コピー履歴(&C) + &Copy history + コピー履歴(&C) - Save history as... - 名前を付けて履歴を保存... + Save history as... + 名前を付けて履歴を保存... - Insert file name... - ファイル名を挿入... + Insert file name... + ファイル名を挿入... - Save History - 履歴の保存。 + Save History + 履歴の保存。 - Macro Files (*.FCMacro *.py) - マクロファイル (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + マクロファイル (*.FCMacro *.py) - Insert file name - ファイル名を挿入します。 + Insert file name + ファイル名を挿入します。 - All Files (*.*) - すべてのファイル (*.*) + All Files (*.*) + すべてのファイル (*.*) - Unhandled std C++ exception. - 未処理の std C++ 例外 + Unhandled std C++ exception. + 未処理の std C++ 例外 - Word wrap - 右端で折り返す + Word wrap + 右端で折り返す - &Copy - コピー(&C) + &Copy + コピー(&C) - &Paste - 貼り付け(&P) + &Paste + 貼り付け(&P) - Select All - 全て選択 + Select All + 全て選択 - Clear console - コンソールをクリア + Clear console + コンソールをクリア - - + + Gui::PythonEditor - Comment - コメント + Comment + コメント - Uncomment - コメントを解除 + Uncomment + コメントを解除 - - + + Gui::RecentFilesAction - Open file %1 - %1 ファイルを開く + Open file %1 + %1 ファイルを開く - File not found - ファイルが見つかりませんでした + File not found + ファイルが見つかりませんでした - The file '%1' cannot be opened. - ファイル '%1' を開くことができませんでした。 + The file '%1' cannot be opened. + ファイル '%1' を開くことができませんでした。 - - + + Gui::SelectModule - Select module - モジュールを選択します。 + Select module + モジュールを選択します。 - Open %1 as - %1 を開く + Open %1 as + %1 を開く - Select - 選択 + Select + 選択 - - + + Gui::StdCmdDescription - Help - ヘルプ + Help + ヘルプ - Des&cription - 説明(&c): + Des&cription + 説明(&c): - Long description of commands - コマンドの説明 + Long description of commands + コマンドの説明 - - + + Gui::StdCmdDownloadOnlineHelp - Help - ヘルプ + Help + ヘルプ - Download online help - オンラインヘルプをダウンロードします。 + Download online help + オンラインヘルプをダウンロードします。 - Download %1's online help - %1 のオンラインヘルプをダウンロードします。 + Download %1's online help + %1 のオンラインヘルプをダウンロードします。 - Non-existing directory - 存在しないディレクトリ + Non-existing directory + 存在しないディレクトリ - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - ディレクトリ '%1' は存在しません。 + ディレクトリ '%1' は存在しません。 既存のディレクトリを指定しますか? - Missing permission - アクセス許可がありません + Missing permission + アクセス許可がありません - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - '%1'への書き込み権限を持っていません + '%1'への書き込み権限を持っていません 別のディレクトリを指定しますか? - Stop downloading - ダウンロードを中止します。 + Stop downloading + ダウンロードを中止します。 - - + + Gui::StdCmdPythonHelp - Tools - ツール + Tools + ツール - Automatic python modules documentation - Python モジュールのマニュアル + Automatic python modules documentation + Python モジュールのマニュアル - Opens a browser to show the Python modules documentation - Python モジュール・ドキュメントを表示するブラウザーを開く + Opens a browser to show the Python modules documentation + Python モジュール・ドキュメントを表示するブラウザーを開く - - + + Gui::TaskBoxAngle - Angle - 角度 + Angle + 角度 - - + + Gui::TaskBoxPosition - Position - Position + Position + Position - - + + Gui::TaskView::TaskAppearance - Plot mode: - プロットモード: + Plot mode: + プロットモード: - Point size: - 点の大きさ: + Point size: + 点の大きさ: - Line width: - 線幅: + Line width: + 線幅: - Transparency: - 透明度: + Transparency: + 透明度: - Appearance - 外観 + Appearance + 外観 - Document window: - ドキュメント ウィンドウ: + Document window: + ドキュメント ウィンドウ: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - タスクパネルで既にダイアログが開かれています + A dialog is already open in the task panel + タスクパネルで既にダイアログが開かれています - - + + Gui::TaskView::TaskEditControl - Edit - 編集 + Edit + 編集 - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - 外観 + Appearance + 外観 - ... - ... + ... + ... - edit selection - 選択されたものを編集します + edit selection + 選択されたものを編集します - - + + Gui::TouchpadNavigationStyle - Press left mouse button - マウスの左ボタンを押す + Press left mouse button + マウスの左ボタンを押す - Press SHIFT button - Shiftキーを押す + Press SHIFT button + Shiftキーを押す - Press ALT button - Altキーを押す + Press ALT button + Altキーを押す - Press CTRL and SHIFT buttons - Ctrl キーと Shift キーを押す + Press CTRL and SHIFT buttons + Ctrl キーと Shift キーを押す - - + + Gui::TreeDockWidget - Tree view - ツリービュー + Tree view + ツリービュー - - + + Gui::TreeWidget - Create group... - グループを作成... + Create group... + グループを作成... - Create a group - グループを作成します。 + Create a group + グループを作成します。 - Group - グループ + Group + グループ - Rename - 名前の変更 + Rename + 名前の変更 - Rename object - オブジェクトの名前を変更します。 + Rename object + オブジェクトの名前を変更します。 - Labels & Attributes - ラベルと属性 + Labels & Attributes + ラベルと属性 - Application - アプリケーション + Application + アプリケーション - Finish editing - 編集を終了 + Finish editing + 編集を終了 - Finish editing object - オブジェクトの編集を終了します。 + Finish editing object + オブジェクトの編集を終了します。 - Activate document - ドキュメントをアクティブにする + Activate document + ドキュメントをアクティブにする - Activate document %1 - 文書の %1をアクティブにする + Activate document %1 + 文書の %1をアクティブにする - - + + Gui::View3DInventor - Export PDF - PDFファイル形式でエクスポート + Export PDF + PDFファイル形式でエクスポート - PDF file (*.pdf) - PDFファイル(*.pdf) + PDF file (*.pdf) + PDFファイル(*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - ワークベンチ'%1'を選択 + Select the '%1' workbench + ワークベンチ'%1'を選択 - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - <qt> %2 に "%1" のユーザー名とパスワードを入力してください</qt> + <qt>Enter username and password for "%1" at %2</qt> + <qt> %2 に "%1" のユーザー名とパスワードを入力してください</qt> - <qt>Connect to proxy "%1" using:</qt> - <qt>プロキシ "%1" を使用してへの接続:</qt> + <qt>Connect to proxy "%1" using:</qt> + <qt>以下を使用してプロキシ "%1" へ接続:</qt> - - + + Position - Form - フォーム + Form + フォーム - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - z: + Z: + z: - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - グリッドスナップイン + Grid Snap in + グリッドスナップイン - - + + PropertyListDialog - Invalid input - 無効な入力 + Invalid input + 無効な入力 - Input in line %1 is not a number - + Input in line %1 is not a number + 行 %1 の入力が数値ではありません - - + + QDockWidget - Tree view - ツリービュー + Tree view + ツリービュー - Property view - プロパティビュー + Property view + プロパティビュー - Selection view - 選択ビュー + Selection view + 選択ビュー - Report view - レポートビュー + Report view + レポートビュー - Task View - タスクビュー + Task View + タスクビュー - Combo View - コンボビュー + Combo View + コンボビュー - Toolbox - ツールボックス + Toolbox + ツールボックス - Python console - Python コンソール + Python console + Python コンソール - Display properties - プロパティの表示 + Display properties + プロパティの表示 - - + + QObject - General - 標準 + General + 標準 - Display - 表示 + Display + 表示 - Unknown filetype - 不明なファイル形式 + Unknown filetype + 不明なファイル形式 - Cannot open unknown filetype: %1 - %1:不明なファイルタイプを開くことができません。 + Cannot open unknown filetype: %1 + %1:不明なファイルタイプを開くことができません。 - Cannot save to unknown filetype: %1 - 不明なファイル形式に保存できません: %1 + Cannot save to unknown filetype: %1 + 不明なファイル形式に保存できません: %1 - Workbench failure - ワークベンチのエラー + Workbench failure + ワークベンチのエラー - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Qtアシスタント (%1) を起動できません。 + Unable to launch Qt Assistant (%1) + Qtアシスタント (%1) を起動できません。 - Exception - 例外 + Exception + 例外 - Open document - ドキュメントを開く + Open document + ドキュメントを開く - Import file - ファイルをインポート + Import file + ファイルをインポート - Export file - ファイルのエクスポート + Export file + ファイルのエクスポート - Printing... - 印刷... + Printing... + 印刷... - Cannot load workbench - ワークベンチを読み込めません + Cannot load workbench + ワークベンチを読み込めません - A general error occurred while loading the workbench - ワークベンチを読み込み中に一般的なエラーが発生しました + A general error occurred while loading the workbench + ワークベンチを読み込み中に一般的なエラーが発生しました - Save views... - ビューを保存... + Save views... + ビューを保存... - Load views... - ビューを読み込み... + Load views... + ビューを読み込み... - Freeze view - ビューを固定 + Freeze view + ビューを固定 - Clear views - ビューをクリア + Clear views + ビューをクリア - Restore view &%1 - ビュー'%1'を復元 + Restore view &%1 + ビュー'%1'を復元 - Save frozen views - 固定ビューを保存 + Save frozen views + 固定ビューを保存 - Frozen views (*.cam) - 固定ビュー(*.cam) + Frozen views (*.cam) + 固定ビュー(*.cam) - Restore views - ビューを復元 + Restore views + ビューを復元 - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - ビューの復元を行うと、現在保存されているビューはクリアされます。 + ビューの復元を行うと、現在保存されているビューはクリアされます。 処理を続行しますか? - Restore frozen views - 固定ビューの復元 + Restore frozen views + 固定ビューの復元 - Cannot open file '%1'. - ファイル %1 を開くことができません. + Cannot open file '%1'. + ファイル %1 を開くことができません. - Docked - ドッキング + Docked + ドッキング - Undocked - ドッキング解除 + Undocked + ドッキング解除 - Fullscreen - 全画面表示 + Fullscreen + 全画面表示 - files - ファイル + files + ファイル - Save picture - 画像を保存。 + Save picture + 画像を保存。 - New sub-group - 新しいサブグループ + New sub-group + 新しいサブグループ - Enter the name: - 名前を入力: + Enter the name: + 名前を入力: - New text item - 新しいテキスト項目 + New text item + 新しいテキスト項目 - Enter your text: - テキストを入力してください: + Enter your text: + テキストを入力してください: - New integer item - 新しい整数項目 + New integer item + 新しい整数項目 - Enter your number: - あなたの番号を入力します。 + Enter your number: + あなたの番号を入力します。 - New unsigned item - 新しい符号なし項目 + New unsigned item + 新しい符号なし項目 - New float item - 新しいフロート項目 + New float item + 新しいフロート項目 - New Boolean item - 新しいブール項目 + New Boolean item + 新しいブール項目 - Choose an item: - 項目を選択します: + Choose an item: + 項目を選択します: - Rename group - グループ名変更 + Rename group + グループ名変更 - The group '%1' cannot be renamed. - グループ '%1' の名前は変更できません。 + The group '%1' cannot be renamed. + グループ '%1' の名前は変更できません。 - Existing group - 既存のグループ + Existing group + 既存のグループ - The group '%1' already exists. - グループ '%1' は既に存在します。 + The group '%1' already exists. + グループ '%1' は既に存在します。 - Change value - 値を変更 + Change value + 値を変更 - Save document under new filename... - ドキュメントに新しいファイル名を付けて保存 + Save document under new filename... + ドキュメントに新しいファイル名を付けて保存 - Saving aborted - 保存は中断されました + Saving aborted + 保存は中断されました - Unsaved document - 未保存のドキュメント + Unsaved document + 未保存のドキュメント - Save document before close? - 閉じる前にドキュメントを保存しますか? + Save Macro + マクロを保存します。 - Save Macro - マクロを保存します。 + Finish + 完了 - Finish - 完了 + Clear + クリア - Clear - クリア + Cancel + キャンセル - Cancel - キャンセル + Inner + 内側 - Inner - 内側 + Outer + 外側 - Outer - 外側 + No Browser + ブラウザーが見つかりません。 - No Browser - ブラウザーが見つかりません。 - - - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - お使いのブラウザーを開くことができません。ブラウザーウィンドウを開いて + お使いのブラウザーを開くことができません。ブラウザーウィンドウを開いて 次のURLを表示してください: http://localhost:%1 - No Server - サーバーが見つかりません。 + No Server + サーバーが見つかりません。 - Unable to start the server to port %1: %2. - %1: %2 のポートにサーバーを開始できませんでした。 + Unable to start the server to port %1: %2. + %1: %2 のポートにサーバーを開始できませんでした。 - Unable to open your system browser. - お使いのシステムのブラウザーを開くことができません。 + Unable to open your system browser. + お使いのシステムのブラウザーを開くことができません。 - Options... - オプション... + Options... + オプション... - Out of memory - メモリ不足 + Out of memory + メモリ不足 - Not enough memory available to display the data. - データを表示するのに十分なメモリがありません。 + Not enough memory available to display the data. + データを表示するのに十分なメモリがありません。 - Cannot find file %1 - ファイル %1 が見つかりません。 + Cannot find file %1 + ファイル %1 が見つかりません。 - Cannot find file %1 neither in %2 nor in %3 - %2 にも %3 にもファイル %1 が見つかりません。 + Cannot find file %1 neither in %2 nor in %3 + %2 にも %3 にもファイル %1 が見つかりません。 - Save %1 Document - %1 のドキュメントを保存します。 + Save %1 Document + %1 のドキュメントを保存します。 - %1 document (*.FCStd) - %1 のドキュメント (*.FCStd) + %1 document (*.FCStd) + %1 のドキュメント (*.FCStd) - Document not closable - 閉じられないドキュメント + Document not closable + 閉じられないドキュメント - The document is not closable for the moment. - 今閉じることができないドキュメント + The document is not closable for the moment. + 今閉じることができないドキュメント - No OpenGL - OpenGLがありません + No OpenGL + OpenGLがありません - This system does not support OpenGL - このシステムは OpenGL をサポートしていません + This system does not support OpenGL + このシステムは OpenGL をサポートしていません - Help - ヘルプ + Help + ヘルプ - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - ドキュメントを読み込むことができません。それをロードするために Qt 4.4 以降が必要です。 + ドキュメントを読み込むことができません。それをロードするために Qt 4.4 以降が必要です。 - %1 Help - %1 ヘルプ + %1 Help + %1 ヘルプ - Exporting PDF... - PDF ファイルをエクスポートしています + Exporting PDF... + PDF ファイルをエクスポートしています - Wrong selection - 誤った選択 + Wrong selection + 誤った選択 - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - 一つのオブジェクトだけが選択されています。 2つのオブジェクトを選択してください。 + 一つのオブジェクトだけが選択されています。 2つのオブジェクトを選択してください。 あなたがクリックした物体の点に注意してください。 - Please select two objects. + Please select two objects. Be aware the point where you click matters. - 2つのオブジェクトを選択してください。クリックする点に注意してください。 + 2つのオブジェクトを選択してください。クリックする点に注意してください。 - New boolean item - 新しいブール値の項目 + New boolean item + 新しいブール値の項目 - Navigation styles - ナビゲーションスタイル + Navigation styles + ナビゲーションスタイル - %1 navigation - %1 ナビゲーション + %1 navigation + %1 ナビゲーション - Move annotation - 注釈を移動 + Move annotation + 注釈を移動 - Transform - 変換 + Transform + 変換 - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - ドキュメント編集モードです。現時点では閉じることができません。編集を終了するかタスクパネルでの編集をキャンセルする必要があります。 + ドキュメント編集モードです。現時点では閉じることができません。編集を終了するかタスクパネルでの編集をキャンセルする必要があります。 - Do you want to close this dialog? - このダイアログを閉じますか? + Do you want to close this dialog? + このダイアログを閉じますか? - Do you want to save your changes to document '%1' before closing? - + Do you want to save your changes to document '%1' before closing? + 閉じる前にドキュメント '%1' に変更を保存しますか? - If you don't save, your changes will be lost. - + If you don't save, your changes will be lost. + 保存しない場合、変更内容は失われます。 - - + + StdBoxSelection - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Box selection - 矩形選択 + Box selection + 矩形選択 - - + + StdCmdAbout - Help - ヘルプ + Help + ヘルプ - &About %1 - %1について(&A) + &About %1 + %1について(&A) - About %1 - %1 について + About %1 + %1 について - - + + StdCmdAboutQt - Help - ヘルプ + Help + ヘルプ - About &Qt - Qtについて(&Q) + About &Qt + Qtについて(&Q) - About Qt - Qtについて + About Qt + Qtについて - - + + StdCmdActivateNextWindow - Window - ウィンドウ + Window + ウィンドウ - Ne&xt - 次へ(&x) + Ne&xt + 次へ(&x) - Activate next window - 次のウィンドウをアクティブにする + Activate next window + 次のウィンドウをアクティブにする - - + + StdCmdActivatePrevWindow - Window - ウィンドウ + Window + ウィンドウ - Pre&vious - 前へ(&v) + Pre&vious + 前へ(&v) - Activate previous window - 前のウィンドウをアクティブにする + Activate previous window + 前のウィンドウをアクティブにする - - + + StdCmdAlignment - Edit - 編集 + Edit + 編集 - Alignment... - 整列… + Alignment... + 整列… - Align the selected objects - 選択されたオブジェクトを整列 + Align the selected objects + 選択されたオブジェクトを整列 - - + + StdCmdArrangeIcons - Window - ウィンドウ + Window + ウィンドウ - Arrange &Icons - アイコンの整列(&I) + Arrange &Icons + アイコンの整列(&I) - Arrange Icons - アイコンの整列 + Arrange Icons + アイコンの整列 - - + + StdCmdAxisCross - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Toggle axis cross - 軸交差を切り替え + Toggle axis cross + 軸交差を切り替え - - + + StdCmdCascadeWindows - Window - ウィンドウ + Window + ウィンドウ - &Cascade - 重ねて表示(&C) + &Cascade + 重ねて表示(&C) - Tile pragmatic - 並べて表示 + Tile pragmatic + 並べて表示 - - + + StdCmdCloseActiveWindow - Window - ウィンドウ + Window + ウィンドウ - Cl&ose - 閉じる(&O) + Cl&ose + 閉じる(&O) - Close active window - アクティブなウィンドウを閉じる + Close active window + アクティブなウィンドウを閉じる - - + + StdCmdCloseAllWindows - Window - ウィンドウ + Window + ウィンドウ - Close Al&l - すべて閉じる(&L) + Close Al&l + すべて閉じる(&L) - Close all windows - すべてのウィンドウを閉じる + Close all windows + すべてのウィンドウを閉じる - - + + StdCmdCommandLine - Tools - ツール + Tools + ツール - Start command &line... - コマンドラインを開始...(&L) + Start command &line... + コマンドラインを開始...(&L) - Opens the command line in the console - コンソールでコマンドラインを開きます + Opens the command line in the console + コンソールでコマンドラインを開きます - - + + StdCmdCopy - Edit - 編集 + Edit + 編集 - C&opy - コピー(&O) + C&opy + コピー(&O) - Copy operation - コピー操作 + Copy operation + コピー操作 - - + + StdCmdCut - Edit - 編集 + Edit + 編集 - &Cut - 切り取り(&C) + &Cut + 切り取り(&C) - Cut out - 切り取り + Cut out + 切り取り - - + + StdCmdDelete - Edit - 編集 + Edit + 編集 - &Delete - 削除(&D) + &Delete + 削除(&D) - Deletes the selected objects - 選択したオブジェクトを削除 + Deletes the selected objects + 選択したオブジェクトを削除 - - + + StdCmdDemoMode - Standard-View - 標準ビュー + Standard-View + 標準ビュー - View turntable... - 回転表示... + View turntable... + 回転表示... - View turntable - 回転表示 + View turntable + 回転表示 - - + + StdCmdDlgCustomize - Tools - ツール + Tools + ツール - Cu&stomize... - カスタマイズ(&s) + Cu&stomize... + カスタマイズ(&s) - Customize toolbars and command bars - カスタマイズツールバーとコマンドバー + Customize toolbars and command bars + カスタマイズツールバーとコマンドバー - - + + StdCmdDlgMacroExecute - Macros ... - マクロ... + Macros ... + マクロ... - Opens a dialog to let you execute a recorded macro - 記録されたマクロを実行するためのダイアログ ボックスを開く + Opens a dialog to let you execute a recorded macro + 記録されたマクロを実行するためのダイアログ ボックスを開く - Macro - マクロ + Macro + マクロ - - + + StdCmdDlgMacroExecuteDirect - Macro - マクロ + Macro + マクロ - Execute macro - マクロの実行 + Execute macro + マクロの実行 - Execute the macro in the editor - エディタ上のマクロを実行 + Execute the macro in the editor + エディタ上のマクロを実行 - - + + StdCmdDlgMacroRecord - &Macro recording ... - マクロの記録(&M)... + &Macro recording ... + マクロの記録(&M)... - Opens a dialog to record a macro - マクロを記録するためのダイアログを開く + Opens a dialog to record a macro + マクロを記録するためのダイアログを開く - Macro - マクロ + Macro + マクロ - - + + StdCmdDlgParameter - Tools - ツール + Tools + ツール - E&dit parameters ... - パラメーターを変更(&d)... + E&dit parameters ... + パラメーターを変更(&d)... - Opens a Dialog to edit the parameters - パラメーターを編集するためのダイアログを開きます + Opens a Dialog to edit the parameters + パラメーターを編集するためのダイアログを開きます - - + + StdCmdDlgPreferences - Tools - ツール + Tools + ツール - &Preferences ... - 設定(&P)... + &Preferences ... + 設定(&P)... - Opens a Dialog to edit the preferences - 設定を編集するためのダイアログを開きます + Opens a Dialog to edit the preferences + 設定を編集するためのダイアログを開きます - - + + StdCmdDockViewMenu - View - ビュー + View + ビュー - Vie&ws - ビュー(&w) + Vie&ws + ビュー(&w) - Toggles this window - ウィンドウを切り替える + Toggles this window + ウィンドウを切り替える - - + + StdCmdDrawStyle - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Draw style - 描画スタイル + Draw style + 描画スタイル - - + + StdCmdDuplicateSelection - Edit - 編集 + Edit + 編集 - Duplicate selection - 選択を複製する + Duplicate selection + 選択を複製する - Put duplicates of the selected objects to the active document - 選択されたオブジェクトの複製をアクティブなドキュメントに挿入 + Put duplicates of the selected objects to the active document + 選択されたオブジェクトの複製をアクティブなドキュメントに挿入 - - + + StdCmdEdit - Edit - 編集 + Edit + 編集 - Toggle &Edit mode - 編集モードの切り替え(&E) + Toggle &Edit mode + 編集モードの切り替え(&E) - Toggles the selected object's edit mode - 選択したオブジェクトの編集モードを切り替える + Toggles the selected object's edit mode + 選択したオブジェクトの編集モードを切り替える - Enters or leaves the selected object's edit mode - エンターを押すか、選択されたオブジェクトの編集モードを抜けてください + Enters or leaves the selected object's edit mode + エンターを押すか、選択されたオブジェクトの編集モードを抜けてください - - + + StdCmdExport - File - ファイル + File + ファイル - &Export... - エクスポート(&E)... + &Export... + エクスポート(&E)... - Export an object in the active document - アクティブなドキュメント内のオブジェクトをエクスポートする + Export an object in the active document + アクティブなドキュメント内のオブジェクトをエクスポートする - No selection - 選択されていません + No selection + 選択されていません - Please select first the objects you want to export. - 1つ目のエクスポートしたいオブジェクトを選択してください + Please select first the objects you want to export. + 1つ目のエクスポートしたいオブジェクトを選択してください - - + + StdCmdExportGraphviz - Tools - ツール + Tools + ツール - Dependency graph... - 依存関係グラフ... + Dependency graph... + 依存関係グラフ... - Show the dependency graph of the objects in the active document - アクティブドキュメント内のオブジェクトの依存関係グラフを表示する + Show the dependency graph of the objects in the active document + アクティブドキュメント内のオブジェクトの依存関係グラフを表示する - - + + StdCmdFeatRecompute - File - ファイル + File + ファイル - &Recompute - 再計算(&R) + &Recompute + 再計算(&R) - Recompute feature or document - フィーチャーまたはドキュメントを再計算 + Recompute feature or document + フィーチャーまたはドキュメントを再計算 - - + + StdCmdFreeCADFAQ - Help - ヘルプ + Help + ヘルプ - FreeCAD FAQ - FreeCAD FAQ + FreeCAD FAQ + FreeCAD FAQ - Frequently Asked Questions on the FreeCAD website - FreeCAD ウェブサイトによく寄せらている質問 + Frequently Asked Questions on the FreeCAD website + FreeCAD ウェブサイトによく寄せらている質問 - Frequently Asked Questions - よくある質問 + Frequently Asked Questions + よくある質問 - - + + StdCmdFreeCADForum - Help - ヘルプ + Help + ヘルプ - FreeCAD Forum - FreeCAD フォーラム + FreeCAD Forum + FreeCAD フォーラム - The FreeCAD forum, where you can find help from other users - FreeCAD フォーラムでは、他のユーザーからのヘルプを見つけることができます。 + The FreeCAD forum, where you can find help from other users + FreeCAD フォーラムでは、他のユーザーからのヘルプを見つけることができます。 - The FreeCAD Forum - FreeCAD フォーラム + The FreeCAD Forum + FreeCAD フォーラム - - + + StdCmdFreeCADPowerUserHub - Help - ヘルプ + Help + ヘルプ - Python scripting documentation - Python スクリプト ドキュメント + Python scripting documentation + Python スクリプト ドキュメント - Python scripting documentation on the FreeCAD website - FreeCAD ウェブサイト上のPython スクリプト ドキュメント + Python scripting documentation on the FreeCAD website + FreeCAD ウェブサイト上のPython スクリプト ドキュメント - PowerUsers documentation - パワーユーザ ドキュメント + PowerUsers documentation + パワーユーザ ドキュメント - - + + StdCmdFreeCADUserHub - Help - ヘルプ + Help + ヘルプ - Users documentation - ユーザー ドキュメント + Users documentation + ユーザー ドキュメント - Documentation for users on the FreeCAD website - FreeCAD ウェブサイト上のユーザー マニュアル + Documentation for users on the FreeCAD website + FreeCAD ウェブサイト上のユーザー マニュアル - - + + StdCmdFreeCADWebsite - Help - ヘルプ + Help + ヘルプ - FreeCAD Website - FreeCADウェブサイト + FreeCAD Website + FreeCADウェブサイト - The FreeCAD website - FreeCADウェブサイト + The FreeCAD website + FreeCADウェブサイト - - + + StdCmdFreezeViews - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Freeze display - 表示を固定 + Freeze display + 表示を固定 - Freezes the current view position - 現在のビューを固定 + Freezes the current view position + 現在のビューを固定 - - + + StdCmdHideObjects - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Hide all objects - すべてのオブジェクトを非表示にします。 + Hide all objects + すべてのオブジェクトを非表示にします。 - Hide all objects in the document - ドキュメント内のすべてのオブジェクトを非表示にします。 + Hide all objects in the document + ドキュメント内のすべてのオブジェクトを非表示にします。 - - + + StdCmdHideSelection - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Hide selection - 選択オブジェクトを隠す + Hide selection + 選択オブジェクトを隠す - Hide all selected objects - 選択したオブジェクトをすべて非表示にします。 + Hide all selected objects + 選択したオブジェクトをすべて非表示にします。 - - + + StdCmdImport - File - ファイル + File + ファイル - &Import... - インポート(&I)... + &Import... + インポート(&I)... - Import a file in the active document - アクティブなドキュメント内のファイルをインポートします。 + Import a file in the active document + アクティブなドキュメント内のファイルをインポートします。 - Supported formats - サポートされている形式 + Supported formats + サポートされている形式 - All files (*.*) - すべてのファイル (*.*) + All files (*.*) + すべてのファイル (*.*) - - + + StdCmdMacroStartDebug - Macro - マクロ + Macro + マクロ - Debug macro - マクロをデバッグする + Debug macro + マクロをデバッグする - Start debugging of macro - マクロのデバッグを開始します。 + Start debugging of macro + マクロのデバッグを開始します。 - - + + StdCmdMacroStepInto - Macro - マクロ + Macro + マクロ - Step into - ステップ イン + Step into + ステップ イン - - + + StdCmdMacroStepOver - Macro - マクロ + Macro + マクロ - Step over - ステップオーバー + Step over + ステップオーバー - - + + StdCmdMacroStopDebug - Macro - マクロ + Macro + マクロ - Stop debugging - デバッグを停止 + Stop debugging + デバッグを停止 - Stop debugging of macro - マクロのデバッグを停止 + Stop debugging of macro + マクロのデバッグを停止 - - + + StdCmdMacroStopRecord - Macro - マクロ + Macro + マクロ - S&top macro recording - マクロの記録を停止(&t) + S&top macro recording + マクロの記録を停止(&t) - Stop the macro recording session - マクロの記録セッションを停止 + Stop the macro recording session + マクロの記録セッションを停止 - - + + StdCmdMeasureDistance - View - ビュー + View + ビュー - Measure distance - 距離を測定 + Measure distance + 距離を測定 - - + + StdCmdMeasurementSimple - Tools - ツール + Tools + ツール - Measures distance between two selected objects - 2つのオブジェクト間の距離を測定 + Measures distance between two selected objects + 2つのオブジェクト間の距離を測定 - Measure distance - 距離を測定 + Measure distance + 距離を測定 - - + + StdCmdMergeProjects - File - ファイル + File + ファイル - Merge project... - プロジェクトの統合... + Merge project... + プロジェクトの統合... - Merge project - プロジェクトの統合 + Merge project + プロジェクトの統合 - %1 document (*.fcstd) - %1 ドキュメント (*.fcstd) + %1 document (*.fcstd) + %1 ドキュメント (*.fcstd) - Cannot merge project with itself. - プロジェクトを自身にマージすることはできません。 + Cannot merge project with itself. + プロジェクトを自身にマージすることはできません。 - - + + StdCmdNew - File - ファイル + File + ファイル - &New - 新規(&N) + &New + 新規(&N) - Create a new empty document - 新しい空のドキュメントを作成 + Create a new empty document + 新しい空のドキュメントを作成 - Unnamed - 名称未設定 + Unnamed + MeishoMisette - - + + StdCmdOnlineHelp - Help - ヘルプ + Help + ヘルプ - Show help to the application - アプリケーションにヘルプを表示する + Show help to the application + アプリケーションにヘルプを表示する - - + + StdCmdOnlineHelpWebsite - Help - ヘルプ + Help + ヘルプ - Help Website - サイトのヘルプ + Help Website + サイトのヘルプ - The website where the help is maintained - ヘルプが維持されているウェブサイト + The website where the help is maintained + ヘルプが維持されているウェブサイト - - + + StdCmdOpen - File - ファイル + File + ファイル - &Open... - 開く(&O)... + &Open... + 開く(&O)... - Open a document or import files - ドキュメントを開く、またはファイルをインポート + Open a document or import files + ドキュメントを開く、またはファイルをインポート - Supported formats - サポートされている形式 + Supported formats + サポートされている形式 - All files (*.*) - すべてのファイル (*.*) + All files (*.*) + すべてのファイル (*.*) - Cannot open file - + Cannot open file + ファイルを開くことができません - Loading the file %1 is not supported - + Loading the file %1 is not supported + ファイル %1 の読み込みはサポートされていません - - + + StdCmdPaste - Edit - 編集 + Edit + 編集 - &Paste - 貼り付け(&P) + &Paste + 貼り付け(&P) - Paste operation - 貼り付け操作 + Paste operation + 貼り付け操作 - - + + StdCmdPlacement - Edit - 編集 + Edit + 編集 - Placement... - 配置... + Placement... + 配置... - Place the selected objects - 選択したオブジェクトを配置 + Place the selected objects + 選択したオブジェクトを配置 - - + + StdCmdPrint - File - ファイル + File + ファイル - &Print... - 印刷(&P)... + &Print... + 印刷(&P)... - Print the document - ドキュメントを印刷 + Print the document + ドキュメントを印刷 - - + + StdCmdPrintPdf - File - ファイル + File + ファイル - &Export PDF... - PDFファイル形式でエクスポート(&E)... + &Export PDF... + PDFファイル形式でエクスポート(&E)... - Export the document as PDF - ドキュメントを PDF ファイル形式でエクスポート + Export the document as PDF + ドキュメントを PDF ファイル形式でエクスポート - - + + StdCmdPrintPreview - File - ファイル + File + ファイル - &Print preview... - 印刷プレビュー(&P)... + &Print preview... + 印刷プレビュー(&P)... - Print the document - ドキュメントを印刷 + Print the document + ドキュメントを印刷 - Print preview - 印刷プレビュー + Print preview + 印刷プレビュー - - + + StdCmdProjectInfo - File - ファイル + File + ファイル - Project i&nformation... - プロジェクトインフォメーション(&n) + Project i&nformation... + プロジェクトインフォメーション(&n) - Show details of the currently active project - 現在アクティブなプロジェクトの詳細を表示します。 + Show details of the currently active project + 現在アクティブなプロジェクトの詳細を表示します。 - - + + StdCmdProjectUtil - Tools - ツール + Tools + ツール - Project utility... - プロジェクトユーティリティ... + Project utility... + プロジェクトユーティリティ... - Utility to extract or create project files - プロジェクトファイルの抽出・作成ユーティリティ + Utility to extract or create project files + プロジェクトファイルの抽出・作成ユーティリティ - - + + StdCmdPythonWebsite - Help - ヘルプ + Help + ヘルプ - Python Website - Python のウェブサイト + Python Website + Python のウェブサイト - The official Python website - Python の公式サイト + The official Python website + Python の公式サイト - - + + StdCmdQuit - File - ファイル + File + ファイル - E&xit - 終了(&X) + E&xit + 終了(&X) - Quits the application - アプリケーションを終了します。 + Quits the application + アプリケーションを終了します。 - - + + StdCmdRandomColor - File - ファイル + File + ファイル - Random color - ランダムな色 + Random color + ランダムな色 - - + + StdCmdRecentFiles - File - ファイル + File + ファイル - Recent files - 最近使用したファイル + Recent files + 最近使用したファイル - Recent file list - 最近使用したファイル一覧 + Recent file list + 最近使用したファイル一覧 - - + + StdCmdRedo - Edit - 編集 + Edit + 編集 - &Redo - やり直し(&R) + &Redo + やり直し(&R) - Redoes a previously undone action - 取り消した操作をやり直し + Redoes a previously undone action + 取り消した操作をやり直し - - + + StdCmdRefresh - Edit - 編集 + Edit + 編集 - &Refresh - 更新(&R) + &Refresh + 更新(&R) - Recomputes the current active document - 現在アクティブなドキュメントを再計算 + Recomputes the current active document + 現在アクティブなドキュメントを再計算 - - + + StdCmdSave - File - ファイル + File + ファイル - &Save - 保存(&S) + &Save + 保存(&S) - Save the active document - 作業中のドキュメントを保存 + Save the active document + 作業中のドキュメントを保存 - - + + StdCmdSaveAs - File - ファイル + File + ファイル - Save &As... - 名前を付けて保存(&A) + Save &As... + 名前を付けて保存(&A) - Save the active document under a new file name - 新しいファイル名で作業中のドキュメントを保存 + Save the active document under a new file name + 新しいファイル名で作業中のドキュメントを保存 - - + + StdCmdSceneInspector - Tools - ツール + Tools + ツール - Scene inspector... - シーンインスペクター... + Scene inspector... + シーンインスペクター... - Scene inspector - シーンインスペクター + Scene inspector + シーンインスペクター - - + + StdCmdSelectAll - Edit - 編集 + Edit + 編集 - Select &All - すべて選択(&A) + Select &All + すべて選択(&A) - Select all - すべて選択 + Select all + すべて選択 - - + + StdCmdSetAppearance - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Appearance... - 表示... + Appearance... + 表示... - Sets the display properties of the selected object - 選択したオブジェクトの表示プロパティを設定します + Sets the display properties of the selected object + 選択したオブジェクトの表示プロパティを設定します - - + + StdCmdShowObjects - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Show all objects - すべてのオブジェクトを表示します。 + Show all objects + すべてのオブジェクトを表示します。 - Show all objects in the document - ドキュメント内のすべてのオブジェクトを表示します。 + Show all objects in the document + ドキュメント内のすべてのオブジェクトを表示します。 - - + + StdCmdShowSelection - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Show selection - 表示の選択 + Show selection + 表示の選択 - Show all selected objects - 選択したすべてのオブジェクトを表示する + Show all selected objects + 選択したすべてのオブジェクトを表示する - - + + StdCmdStatusBar - View - ビュー + View + ビュー - Status bar - ステータスバー + Status bar + ステータスバー - Toggles the status bar - ステータス バーを切り替えます + Toggles the status bar + ステータス バーを切り替えます - - + + StdCmdTextureMapping - Tools - ツール + Tools + ツール - Texture mapping... - テクスチャマッピング... + Texture mapping... + テクスチャマッピング... - Texture mapping - テクスチャーマッピング + Texture mapping + テクスチャーマッピング - - + + StdCmdTileWindows - Window - ウィンドウ + Window + ウィンドウ - &Tile - 並べて表示(&T) + &Tile + 並べて表示(&T) - Tile the windows - ウィンドウを並べて表示 + Tile the windows + ウィンドウを並べて表示 - - + + StdCmdToggleBreakpoint - Macro - マクロ + Macro + マクロ - Toggle breakpoint - ブレークポイントの切り替え + Toggle breakpoint + ブレークポイントの切り替え - - + + StdCmdToggleClipPlane - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Clipping plane - 断面 + Clipping plane + 断面 - Toggles clipping plane for active view - 断面をアクティブビューに切り替え + Toggles clipping plane for active view + 断面をアクティブビューに切り替え - - + + StdCmdToggleNavigation - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Toggle navigation/Edit mode - ナビゲーション/編集モードの切り替え + Toggle navigation/Edit mode + ナビゲーション/編集モードの切り替え - Toggle between navigation and edit mode - ナビゲーションモードと編集モード間での切り替え + Toggle between navigation and edit mode + ナビゲーションモードと編集モード間での切り替え - - + + StdCmdToggleObjects - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Toggle all objects - すべてのオブジェクトを切り替える + Toggle all objects + すべてのオブジェクトを切り替える - Toggles visibility of all objects in the active document - アクテブなドキュメント内の全てのオブジェクトの表示状態を切り替え + Toggles visibility of all objects in the active document + アクテブなドキュメント内の全てのオブジェクトの表示状態を切り替え - - + + StdCmdToggleSelectability - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Toggle selectability - 選択方法の切り替え + Toggle selectability + 選択方法の切り替え - Toggles the property of the objects to get selected in the 3D-View - 3Dビュー内で選択できるようオブジェクトのプロパティを切り替え + Toggles the property of the objects to get selected in the 3D-View + 3Dビュー内で選択できるようオブジェクトのプロパティを切り替え - - + + StdCmdToggleVisibility - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Toggle visibility - 表示切り替え + Toggle visibility + 表示切り替え - Toggles visibility - 表示切り替え + Toggles visibility + 表示切り替え - - + + StdCmdToolBarMenu - View - ビュー + View + ビュー - Tool&bars - ツールバー(&b) + Tool&bars + ツールバー(&b) - Toggles this window - ウィンドウを切り替える + Toggles this window + ウィンドウを切り替える - - + + StdCmdTransform - Edit - 編集 + Edit + 編集 - Transform... - 変形... + Transform... + 変形... - Transform the geometry of selected objects - 選択されたオブジェクトの形状を変形 + Transform the geometry of selected objects + 選択されたオブジェクトの形状を変形 - - + + StdCmdTransformManip - Edit - 編集 + Edit + 編集 - Transform - 変換 + Transform + 変換 - Transform the selected object in the 3d view - 3Dビューで選択されたオブジェクトを変形 + Transform the selected object in the 3d view + 3Dビューで選択されたオブジェクトを変形 - - + + StdCmdTreeSelection - View - ビュー + View + ビュー - Go to selection - 選択範囲に移動 + Go to selection + 選択範囲に移動 - Scroll to first selected item - 最初に選択した項目までスクロール + Scroll to first selected item + 最初に選択した項目までスクロール - - + + StdCmdUndo - Edit - 編集 + Edit + 編集 - &Undo - 元に戻す(&U) + &Undo + 元に戻す(&U) - Undo exactly one action - 1つ前の状態に戻す + Undo exactly one action + 1つ前の状態に戻す - - + + StdCmdUnitsCalculator - Tools - ツール + Tools + ツール - &Units calculator... - 単位計算(&U) + &Units calculator... + 単位計算(&U) - Start the units calculator - 単位計算機を表示します。 + Start the units calculator + 単位計算機を表示します。 - - + + StdCmdUserInterface - View - ビュー + View + ビュー - Dock views - ドッキング・ビュー + Dock views + ドッキング・ビュー - Dock all top-level views - 全べての最上位ビューをドッキング + Dock all top-level views + 全べての最上位ビューをドッキング - - + + StdCmdViewAxo - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Axometric - 不等角投影図法 + Axometric + 不等角投影図法 - Set to axometric view - 不等角投影ビューにする + Set to axometric view + 不等角投影ビューにする - - + + StdCmdViewBottom - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Bottom - 底面 + Bottom + 底面 - Set to bottom view - 底面ビューにする + Set to bottom view + 底面ビューにする - - + + StdCmdViewCreate - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Create new view - ビューを作成 + Create new view + ビューを作成 - Creates a new view window for the active document - 作業中のドキュメントに、新しいビューウィンドウを作成 + Creates a new view window for the active document + 作業中のドキュメントに、新しいビューウィンドウを作成 - - + + StdCmdViewExample1 - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Inventor example #1 - 発明者の例 #1 + Inventor example #1 + 発明者の例 #1 - Shows a 3D texture with manipulator - 3Dテクスチャーとマニピュレーターを表示 + Shows a 3D texture with manipulator + 3Dテクスチャーとマニピュレーターを表示 - - + + StdCmdViewExample2 - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Inventor example #2 - 発明者の例 #2 + Inventor example #2 + 発明者の例 #2 - Shows spheres and drag-lights - 球とドラッグライトを表示 + Shows spheres and drag-lights + 球とドラッグライトを表示 - - + + StdCmdViewExample3 - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Inventor example #3 - 発明者の例 #3 + Inventor example #3 + 発明者の例 #3 - Shows a animated texture - アニメーションテクスチャーを表示 + Shows a animated texture + アニメーションテクスチャーを表示 - - + + StdCmdViewFitAll - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Fit all - 全てにフィット + Fit all + 全てにフィット - Fits the whole content on the screen - 画面上の全てのコンテンツにフィット + Fits the whole content on the screen + 画面上の全てのコンテンツにフィット - - + + StdCmdViewFitSelection - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Fit selection - 選択範囲にフィット + Fit selection + 選択範囲にフィット - Fits the selected content on the screen - 画面上の選択されたコンテンツにフィット + Fits the selected content on the screen + 画面上の選択されたコンテンツにフィット - - + + StdCmdViewFront - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Front - 正面図 + Front + 正面図 - Set to front view - 正面図ビューにする + Set to front view + 正面図ビューにする - - + + StdCmdViewIvIssueCamPos - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Issue camera position - カメラ位置を表示 + Issue camera position + カメラ位置を表示 - Issue the camera position to the console and to a macro, to easily recall this position - 簡単に位置を呼び出せるようにコンソールとマクロにカメラ位置を表示 + Issue the camera position to the console and to a macro, to easily recall this position + 簡単に位置を呼び出せるようにコンソールとマクロにカメラ位置を表示 - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Stereo Interleaved Columns - ステレオインターリーブ列 + Stereo Interleaved Columns + ステレオインターリーブ列 - Switch stereo viewing to Interleaved Columns - ステレオビューをインターリーブ列に切り替え + Switch stereo viewing to Interleaved Columns + ステレオビューをインターリーブ列に切り替え - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Stereo Interleaved Rows - ステレオインターリーブ行 + Stereo Interleaved Rows + ステレオインターリーブ行 - Switch stereo viewing to Interleaved Rows - ステレオビューをインターリーブ行に切り替え + Switch stereo viewing to Interleaved Rows + ステレオビューをインターリーブ行に切り替え - - + + StdCmdViewIvStereoOff - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Stereo Off - ステレオ表示をオフ + Stereo Off + ステレオ表示をオフ - Switch stereo viewing off - ステレオビューをオフ + Switch stereo viewing off + ステレオビューをオフ - - + + StdCmdViewIvStereoQuadBuff - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Stereo quad buffer - ステレオクアッドバッファー + Stereo quad buffer + ステレオクアッドバッファー - Switch stereo viewing to quad buffer - ステレオビューをクアッドバッファーに切り替え + Switch stereo viewing to quad buffer + ステレオビューをクアッドバッファーに切り替え - - + + StdCmdViewIvStereoRedGreen - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Stereo red/green - 赤/緑でステレオ表示 + Stereo red/cyan + ステレオ 赤/シアン - Switch stereo viewing to red/green - ステレオビューを赤/緑の表示に切り替え + Switch stereo viewing to red/cyan + 赤/シアン ステレオ表示切り替え - - Stereo red/cyan - - - - Switch stereo viewing to red/cyan - - - - + + StdCmdViewLeft - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Left - 左面図 + Left + 左面図 - Set to left view - 左面図ビューにする + Set to left view + 左面図ビューにする - - + + StdCmdViewRear - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Rear - 背面図 + Rear + 背面図 - Set to rear view - 背面図ビューにする + Set to rear view + 背面図ビューにする - - + + StdCmdViewRight - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Right - 右面図 + Right + 右面図 - Set to right view - 右面図ビューにする + Set to right view + 右面図ビューにする - - + + StdCmdViewRotateLeft - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Rotate Left - 左に回転 + Rotate Left + 左に回転 - Rotate the view by 90° counter-clockwise - ビューを反時計回りに90度ずつ回転します。 + Rotate the view by 90° counter-clockwise + ビューを反時計回りに90度ずつ回転します。 - - + + StdCmdViewRotateRight - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Rotate Right - 右に回転 + Rotate Right + 右に回転 - Rotate the view by 90° clockwise - ビューを時計回りに 90度ずつ回転します。 + Rotate the view by 90° clockwise + ビューを時計回りに 90度ずつ回転します。 - - + + StdCmdViewTop - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Top - 上面図 + Top + 上面図 - Set to top view - 上面図ビューにする + Set to top view + 上面図ビューにする - - + + StdCmdViewVR - Standard-View - 標準ビュー + Standard-View + 標準ビュー - FreeCAD-VR - + FreeCAD-VR + FreeCAD-VR - Extend the FreeCAD 3D Window to a Oculus Rift - + Extend the FreeCAD 3D Window to a Oculus Rift + FreeCAD 3DウィンドウをOculus Rift用に拡張 - - + + StdCmdWhatsThis - Help - ヘルプ + Help + ヘルプ - &What's This? - これは何であるか?(&W) + &What's This? + これは何であるか?(&W) - What's This - これは何であるか? + What's This + これは何であるか? - - + + StdCmdWindows - Window - ウィンドウ + Window + ウィンドウ - &Windows... - ウインドウ(&W)... + &Windows... + ウインドウ(&W)... - Windows list - ウィンドウリスト + Windows list + ウィンドウリスト - - + + StdCmdWindowsMenu - Window - ウィンドウ + Window + ウィンドウ - Activates this window - このウィンドウをアクティブにします。 + Activates this window + このウィンドウをアクティブにします。 - - + + StdCmdWorkbench - View - ビュー + View + ビュー - Workbench - ワークベンチ + Workbench + ワークベンチ - Switch between workbenches - ワークベンチを切り替える + Switch between workbenches + ワークベンチを切り替える - - + + StdOrthographicCamera - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Orthographic view - 正射投影表示 + Orthographic view + 正射投影表示 - Switches to orthographic view mode - 正射投影ビューモードに切り替え + Switches to orthographic view mode + 正射投影ビューモードに切り替え - - + + StdPerspectiveCamera - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Perspective view - 透視投影表示 + Perspective view + 透視投影表示 - Switches to perspective view mode - 透視投影モードに切り替え + Switches to perspective view mode + 透視投影モードに切り替え - - + + StdViewBoxZoom - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Box zoom - ボックスズーム + Box zoom + ボックスズーム - - + + StdViewDockUndockFullscreen - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Document window - ドキュメント ウィンドウ: + Document window + ドキュメント ウィンドウ: - Display the active view either in fullscreen, in undocked or docked mode - アクティブなビューを、全画面、ドッキング解除モード、ドッキングモードのいずれかで表示します + Display the active view either in fullscreen, in undocked or docked mode + アクティブなビューを、全画面、ドッキング解除モード、ドッキングモードのいずれかで表示します - - + + StdViewScreenShot - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Save picture... - 画像を保存... + Save picture... + 画像を保存... - Creates a screenshot of the active view - アクティブなビューのスクリーン ショットを作成します。 + Creates a screenshot of the active view + アクティブなビューのスクリーン ショットを作成します。 - - + + StdViewZoomIn - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Zoom In - ズームイン + Zoom In + ズームイン - - + + StdViewZoomOut - Standard-View - 標準ビュー + Standard-View + 標準ビュー - Zoom Out - ズームアウト + Zoom Out + ズームアウト - - + + Std_Delete - Object dependencies - オブジェクトの依存関係 + Object dependencies + オブジェクトの依存関係 - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - このオブジェクトは他のオブジェクトによって参照されています。そのため、それらのオブジェクトは壊れる可能性があります。続行しますか? + このオブジェクトは他のオブジェクトによって参照されています。そのため、それらのオブジェクトは壊れる可能性があります。続行しますか? - - + + Std_DrawStyle - As is - そのまま + As is + そのまま - Normal mode - 通常モード + Normal mode + 通常モード - Wireframe - ワイヤ フレーム + Wireframe + ワイヤ フレーム - Wireframe mode - ワイヤ フレーム モード + Wireframe mode + ワイヤ フレーム モード - Flat lines - フラット ライン + Flat lines + フラット ライン - Flat lines mode - フラット ライン モード + Flat lines mode + フラット ライン モード - Shaded - シェーディング + Shaded + シェーディング - Shaded mode - シェーディング モード + Shaded mode + シェーディング モード - Points - + Points + - Points mode - ポイント モード + Points mode + ポイント モード - - + + Std_DuplicateSelection - Object dependencies - オブジェクトの依存関係 + Object dependencies + オブジェクトの依存関係 - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - 選択したオブジェクトには未選択のオブジェクトに依存関係があります。同時に複製しますか? + 選択したオブジェクトには未選択のオブジェクトに依存関係があります。同時に複製しますか? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz が見つかりません + Graphviz not found + Graphviz が見つかりません - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz がシステムに見つかりませんでした。既にインストールされているならインストール パスを指定しますか? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Graphviz がシステムに見つかりませんでした。既にインストールされているならインストール パスを指定しますか? - Graphviz installation path - Graphvizのインストール パス + Graphviz installation path + Graphvizのインストール パス - Dependency graph - 依存関係グラフ + Dependency graph + 依存関係グラフ - Graphviz failed - Graphvizに失敗しました + Graphviz failed + Graphvizに失敗しました - Graphviz failed to create an image file - Graphvizはイメージファイルを作成できませんでした + Graphviz failed to create an image file + Graphvizはイメージファイルを作成できませんでした - - + + Workbench - &File - ファイル(&F) + &File + ファイル(&F) - &Edit - 編集(&E) + &Edit + 編集(&E) - Standard views - 標準のビュー + Standard views + 標準のビュー - &Stereo - ステレオ(&S) + &Stereo + ステレオ(&S) - &Zoom - ズーム(&Z) + &Zoom + ズーム(&Z) - Visibility - 可視性 + Visibility + 可視性 - &View - 表示(&V) + &View + 表示(&V) - &Tools - ツール(&T) + &Tools + ツール(&T) - &Macro - マクロ(&M) + &Macro + マクロ(&M) - &Windows - ウインドウ(&W) + &Windows + ウインドウ(&W) - &On-line help - オンライン ヘルプ(&O) + &On-line help + オンライン ヘルプ(&O) - &Help - ヘルプ (&H) + &Help + ヘルプ (&H) - File - ファイル + File + ファイル - Macro - マクロ + Macro + マクロ - View - ビュー + View + ビュー - Special Ops - 特殊設定 + Special Ops + 特殊設定 - - + + testClass - test - テスト + test + テスト - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Qt 4.3.x 用に作成</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Qt 4.3.x 用に作成</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - タスクパネルのスタイルを選択します。 + Choose the style of the Task Panel + タスクパネルのスタイルを選択します。 - Default - デフォルト + Default + デフォルト - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/FreeCAD_nl.qm b/src/Gui/Language/FreeCAD_nl.qm index d49030d51..b8a9acd80 100644 Binary files a/src/Gui/Language/FreeCAD_nl.qm and b/src/Gui/Language/FreeCAD_nl.qm differ diff --git a/src/Gui/Language/FreeCAD_nl.ts b/src/Gui/Language/FreeCAD_nl.ts index e3f62441c..ddd97fa09 100644 --- a/src/Gui/Language/FreeCAD_nl.ts +++ b/src/Gui/Language/FreeCAD_nl.ts @@ -1,6594 +1,6566 @@ - + Angle - Form - Vorm + Form + Vorm - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Hoek-kleven + Angle Snap + Hoek-kleven - 1 ° - + 1 ° + - 2 ° - + 2 ° + - 5 ° - + 5 ° + - 10 ° - 10° + 10 ° + 10° - 20 ° - 20° + 20 ° + 20° - 45 ° - 45° + 45 ° + 45° - 90 ° - 90° + 90 ° + 90° - 180 ° - 180° + 180 ° + 180° - - + + CmdViewMeasureClearAll - Measure - Measure + Measure + Measure - Clear measurement - Clear measurement + Clear measurement + Clear measurement - - + + CmdViewMeasureToggleAll - Measure - Measure + Measure + Measure - Toggle measurement - Toggle measurement + Toggle measurement + Toggle measurement - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + Spaceball Motion - Global Sensitivity: - Globale gevoeligheid: + Global Sensitivity: + Globale gevoeligheid: - Dominant Mode - Dominant Mode + Dominant Mode + Dominant Mode - Flip Y/Z - Y/Z omwisselen + Flip Y/Z + Y/Z omwisselen - Enable Translations - Schakel vertalingen in + Enable Translations + Schakel vertalingen in - Enable Rotations - Schakel rotaties in + Enable Rotations + Schakel rotaties in - Calibrate - Kalibreren + Calibrate + Kalibreren - Default - Standaard + Default + Standaard - Enable - Schakel in + Enable + Schakel in - Reverse - Omdraaien + Reverse + Omdraaien - - + + DlgUnitCalculator - Units calculator - Units calculator + Units calculator + Units calculator - as: - as: + as: + als: - => - => + => + => - Help - Help + Help + Help - Copy - Kopie + Copy + Kopie - Close - Sluiten + Close + Sluiten - - + + DownloadItem - Form - Vorm + Form + Vorm - Ico - Ico + Ico + Ico - Filename - Filename + Filename + Bestandsnaam - - + + Gui::AccelLineEdit - none - geen + none + geen - - + + Gui::ActionSelector - Available: - Beschikbaar: + Available: + Beschikbaar: - Selected: - Geselecteerd: + Selected: + Geselecteerd: - Add - Toevoegen + Add + Toevoegen - Remove - Verwijderen + Remove + Verwijderen - Move up - Naar boven verplaatsen + Move up + Naar boven verplaatsen - Move down - Naar beneden verplaatsen + Move down + Naar beneden verplaatsen - - + + Gui::AlignmentView - Movable object - Verplaatsbaar object + Movable object + Verplaatsbaar object - Fixed object - Vast object + Fixed object + Vast object - - + + Gui::BlenderNavigationStyle - Press left mouse button - Druk op de linker muisknop + Press left mouse button + Druk op de linker muisknop - Press SHIFT and middle mouse button - Druk op SHIFT en middelste muisknop + Press SHIFT and middle mouse button + Druk op SHIFT en middelste muisknop - Press middle mouse button - Druk op de middelste muisknop + Press middle mouse button + Druk op de middelste muisknop - Scroll middle mouse button - Scroll middelste muisknop + Scroll middle mouse button + Scroll middelste muisknop - - + + Gui::CADNavigationStyle - Press left mouse button - Druk op de linker muisknop + Press left mouse button + Druk op de linker muisknop - Press middle mouse button - Druk op de middelste muisknop + Press middle mouse button + Druk op de middelste muisknop - Press middle and left or right mouse button - Press middle and left or right mouse button + Press middle and left or right mouse button + Press middle and left or right mouse button - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - - + + Gui::Command - Standard - Standaard + Standard + Standaard - - + + Gui::ContainerDialog - &OK - &OK + &OK + &OK - &Cancel - &Annuleren + &Cancel + &Annuleren - - + + Gui::ControlSingleton - Task panel - Taken-deelvenster + Task panel + Taken-deelvenster - - + + Gui::Dialog::AboutApplication - About - Info over + About + Info over - Revision number - Revisienummer + Revision number + Revisienummer - Version - Versie + Version + Versie - OK - OK + OK + OK - - '' + + '' - Release date - Uitgifte datum + Release date + Uitgifte datum - License... - Licentie ... + License... + Licentie ... - Copy to clipboard - Naar klembord kopiëren + Copy to clipboard + Naar klembord kopiëren - Operating system - Besturingssysteem + Operating system + Besturingssysteem - Word size - Word size + Word size + Word size - - + + Gui::Dialog::ButtonModel - Button %1 - Knop %1 + Button %1 + Knop %1 - Out Of Range - Buiten het bereik + Out Of Range + Buiten het bereik - - + + Gui::Dialog::Clipping - Clipping - Clipping + Clipping + Clipping - Clipping X - Clipping X + Clipping X + Clipping X - Flip - Flip + Flip + Flip - Offset - Verschuiving + Offset + Verschuiving - Clipping Y - Clipping Y + Clipping Y + Clipping Y - Clipping Z - Clipping Z + Clipping Z + Clipping Z - Clipping custom direction - Clipping custom direction + Clipping custom direction + Clipping custom direction - View - Aanzicht + View + Aanzicht - Adjust to view direction - Adjust to view direction + Adjust to view direction + Adjust to view direction - Direction - Richting + Direction + Richting - - + + Gui::Dialog::CommandModel - Commands - Commando's + Commands + Commando's - - + + Gui::Dialog::DemoMode - View Turntable - Draaitafel tonen + View Turntable + Draaitafel tonen - Speed - Snelheid + Speed + Snelheid - Maximum - Maximale + Maximum + Maximale - Minimum - Minimum + Minimum + Minimum - Fullscreen - Schermvullend + Fullscreen + Schermvullend - Enable timer - Inschakelen van de timer + Enable timer + Inschakelen van de timer - s - s + s + s - Angle - Hoek + Angle + Hoek - 90° - 90 ° + 90° + 90 ° - -90° - -90 ° + -90° + -90 ° - Play - Afspelen + Play + Afspelen - Stop - Stop + Stop + Stop - Close - Sluiten + Close + Sluiten - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Kies Venster + Choose Window + Kies Venster - &Activate - &Activeren + &Activate + &Activeren - - '' + + '' - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Vensters + Windows + Vensters - - + + Gui::Dialog::DlgAuthorization - Authorization - Autorisatie + Authorization + Autorisatie - Password: - Wachtwoord: + Password: + Wachtwoord: - - '' + + '' - Username: - Username: + Username: + Gebruikersnaam: - Site: - Site: + Site: + Site: - %1 at %2 - %1 at %2 + %1 at %2 + %1 at %2 - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Pictogram kiezen + Choose Icon + Pictogram kiezen - Add icons... - Pictogrammen toevoegen ... + Icon folders... + Icon folders... - - Icon folders... - - - - + + Gui::Dialog::DlgCustomActions - Macros - Macro's + Macros + Macro's - Setup Custom Macros - Instellen van eigen Macro's + Setup Custom Macros + Instellen van eigen Macro's - Macro: - Macro: + Macro: + Macro: - ... - ... + ... + ... - Pixmap - Symbool + Pixmap + Symbool - Accelerator: - Sneltoets: + Accelerator: + Sneltoets: - What's this: - Wat is dit: + What's this: + Wat is dit: - Status text: - Status tekst: + Status text: + Status tekst: - Tool tip: - Tooltip: + Tool tip: + Tooltip: - Menu text: - Menutekst: + Menu text: + Menutekst: - Add - Toevoegen + Add + Toevoegen - Remove - Verwijderen + Remove + Verwijderen - Replace - Vervangen + Replace + Vervangen - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Pictogrammen + Icons + Pictogrammen - Macros - Macro's + Macros + Macro's - No macro - Geen macro + No macro + Geen macro - No macros found. - Geen macro's gevonden. + No macros found. + Geen macro's gevonden. - Macro not found - macro niet gevonden + Macro not found + macro niet gevonden - Sorry, couldn't find macro file '%1'. - Sorry, kon macro-bestand '%1' niet vinden. + Sorry, couldn't find macro file '%1'. + Sorry, kon macro-bestand '%1' niet vinden. - Empty macro - Lege macro + Empty macro + Lege macro - Please specify the macro first. - Gelieve eerst de macro te specificeren. + Please specify the macro first. + Gelieve eerst de macro te specificeren. - Empty text - Lege tekst + Empty text + Lege tekst - Please specify the menu text first. - Gelieve de menu tekst eerst te specificeren. + Please specify the menu text first. + Gelieve de menu tekst eerst te specificeren. - No item selected - Geen item geselecteerd + No item selected + Geen item geselecteerd - Please select a macro item first. - Selecteer eerst een macro-item. + Please select a macro item first. + Selecteer eerst een macro-item. - - + + Gui::Dialog::DlgCustomCommands - Commands - Commando's + Commands + Commando's - - '' + + '' - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Categorie + Category + Categorie - Icon - Pictogram + Icon + Pictogram - Command - Commando + Command + Commando - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Toetsenbord + Keyboard + Toetsenbord - Description: - Omschrijving: + Description: + Omschrijving: - &Category: - &Categorie: + &Category: + &Categorie: - C&ommands: - Commando's: + C&ommands: + Commando's: - Current shortcut: - Huidige snelkoppeling: + Current shortcut: + Huidige snelkoppeling: - Press &new shortcut: - Druk op @nieuwe snelkoppeling: + Press &new shortcut: + Druk op @nieuwe snelkoppeling: - Currently assigned to: - Momenteel toegewezen aan: + Currently assigned to: + Momenteel toegewezen aan: - &Assign - Toewijzen + &Assign + Toewijzen - Alt+A - Alt+A + Alt+A + Alt+A - &Reset - &Herstellen + &Reset + &Herstellen - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - Alles her&stellen + Re&set All + Alles her&stellen - Alt+S - Alt+S + Alt+S + Alt+S - - '' + + '' - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Pictogram + Icon + Pictogram - Command - Commando + Command + Commando - none - geen + none + geen - Multiple defined shortcut - Meervoudig gedefinieerde snelkoppeling + Multiple defined shortcut + Meervoudig gedefinieerde snelkoppeling - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - De snel koppeling '%1' is meer dan één keer gedefinieerd. Dit kan resulteren in onverwacht gedrag. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + De snel koppeling '%1' is meer dan één keer gedefinieerd. Dit kan resulteren in onverwacht gedrag. - Already defined shortcut - Reeds gedefinieerde sneltoets + Already defined shortcut + Reeds gedefinieerde sneltoets - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - De sneltoets '%1' is reeds toegewezen aan '%2'. + De sneltoets '%1' is reeds toegewezen aan '%2'. Gelieve een andere snelkoppeling te kiezen. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Gereedschap werkbalken + Toolbox bars + Gereedschap werkbalken - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Werkbalken + Toolbars + Werkbalken - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> De instellingen worden geactiveerd op de volgende initialisatie van de bestemde werkbank</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> De instellingen worden geactiveerd op de volgende initialisatie van de bestemde werkbank</p></body></html> - Move right - Naar rechts verplaatsen + Move right + Naar rechts verplaatsen - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Verplaats het geselecteerde item één niveau naar beneden.</b> <p>Dit verandert ook het niveau van het bovenliggende item.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Verplaats het geselecteerde item één niveau naar beneden.</b> <p>Dit verandert ook het niveau van het bovenliggende item.</p> - Move left - Naar links verplaatsen + Move left + Naar links verplaatsen - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Verplaats het geselecteerde item één niveau omhoog.</b> <p>Dit verandert ook het niveau van het bovenliggende item.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Verplaats het geselecteerde item één niveau omhoog.</b> <p>Dit verandert ook het niveau van het bovenliggende item.</p> - Move down - Naar beneden verplaatsen + Move down + Naar beneden verplaatsen - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Verplaats het geselecteerde item omlaag.</b> <p>Het item wordt verplaatst binnen het hiërarchie niveau.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Verplaats het geselecteerde item omlaag.</b> <p>Het item wordt verplaatst binnen het hiërarchie niveau.</p> - Move up - Naar boven verplaatsen + Move up + Naar boven verplaatsen - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Verplaats het geselecteerde item omlaag.</b><p>Het item wordt verplaatst binnen het hiërarchie niveau.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Verplaats het geselecteerde item omlaag.</b><p>Het item wordt verplaatst binnen het hiërarchie niveau.</p> - New... - Nieuw... + New... + Nieuw... - Rename... - Hernoemen... + Rename... + Hernoemen... - Delete - Verwijderen + Delete + Verwijderen - Icon - Pictogram + Icon + Pictogram - Command - Commando + Command + Commando - <Separator> - <Separator> + <Separator> + <Separator> - New toolbar - Nieuwe werkbalk + New toolbar + Nieuwe werkbalk - Toolbar name: - Werkbalknaam: + Toolbar name: + Werkbalknaam: - Duplicated name - Dubbele naam + Duplicated name + Dubbele naam - The toolbar name '%1' is already used - De werkbalk naam '%1' is al in gebruik + The toolbar name '%1' is already used + De werkbalk naam '%1' is al in gebruik - Rename toolbar - Werkbalk hernoemen + Rename toolbar + Werkbalk hernoemen - - '' + + '' - Global - Overal + Global + Overal - - + + Gui::Dialog::DlgCustomizeImp - Customize - Aanpassen + Customize + Aanpassen - &Help - &Help + &Help + &Help - &Close - & Sluiten + &Close + & Sluiten - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Motion + Spaceball Motion + Spaceball Motion - No Spaceball Present - Geen Spaceball aanwezig + No Spaceball Present + Geen Spaceball aanwezig - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - Geen Spaceball aanwezig + No Spaceball Present + Geen Spaceball aanwezig - Buttons - Knoppen + Buttons + Knoppen - Clear - Wissen + Clear + Wissen - Print Reference - Afdruk referentie + Print Reference + Afdruk referentie - Spaceball Buttons - Spaceball Buttons + Spaceball Buttons + Spaceball Buttons - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Weergave eigenschappen + Display properties + Weergave eigenschappen - Display - Weergave + Display + Weergave - Transparency: - Transparantie: + Transparency: + Transparantie: - Line width: - Lijndikte: + Line width: + Lijndikte: - Point size: - Puntgrootte: + Point size: + Puntgrootte: - Material - Materiaal + Material + Materiaal - ... - ... + ... + ... - Viewing mode - Weergavemodus + Viewing mode + Weergavemodus - Plot mode: - Plot modus: + Plot mode: + Plot modus: - - '' + + '' - Line transparency: - Lijn transparantie: + Line transparency: + Lijn transparantie: - Line color: - Lijnkleur: + Line color: + Lijnkleur: - Shape color: - Kleur van de vorm: + Shape color: + Kleur van de vorm: - Color plot: - Kleuren afdruk: + Color plot: + Kleuren afdruk: - Document window: - Documentvenster: + Document window: + Documentvenster: - - + + Gui::Dialog::DlgDisplayPropertiesImp - Default - Standaard + Default + Standaard - Aluminium - + Aluminium + Aluminium - Brass - + Brass + Brons - Bronze - + Bronze + Bronze - Copper - + Copper + Koper - Chrome - + Chrome + Chroom - Emerald - + Emerald + Smaragd - Gold - + Gold + Goud - Jade - + Jade + Jade - Metalized - + Metalized + Metalized - Neon GNC - + Neon GNC + Neon GNC - Neon PHC - + Neon PHC + Neon PHC - Obsidian - + Obsidian + Obsidiaan - Pewter - + Pewter + Pewter - Plaster - + Plaster + Plaster - Plastic - + Plastic + Plastic - Ruby - + Ruby + Robijn - Satin - + Satin + Satin - Shiny plastic - + Shiny plastic + Shiny plastic - Silver - + Silver + Silver - Steel - + Steel + Staal - Stone - + Stone + Steen - - + + Gui::Dialog::DlgEditorSettings - Editor - Editor + Editor + Editor - Options - Opties + Options + Opties - Enable line numbers - Activeer regelnummers + Enable line numbers + Activeer regelnummers - Enable folding - Activeer vouwen + Enable folding + Activeer vouwen - Indentation - Inspringen + Indentation + Inspringen - Insert spaces - Spaties invoegen + Insert spaces + Spaties invoegen - Tab size: - Tabgrootte: + Tab size: + Tabgrootte: - Indent size: - Inspring grootte: + Indent size: + Inspring grootte: - Keep tabs - Behoud tabs + Keep tabs + Behoud tabs - Display Items - Geef items weer + Display Items + Geef items weer - Family: - Familie: + Family: + Familie: - Size: - Grootte: + Size: + Grootte: - Preview: - Voorbeeldweergave: + Preview: + Voorbeeldweergave: - - '' + + '' - - + + Gui::Dialog::DlgGeneral - General - Algemeen + General + Algemeen - Start up - Opstarten + Start up + Opstarten - Enable splash screen at start up - Activeer splash-scherm tijdens het opstarten + Enable splash screen at start up + Activeer splash-scherm tijdens het opstarten - Switch to tab of report window: - Schakel over naar het tabblad van het verslag-venster: + Switch to tab of report window: + Schakel over naar het tabblad van het verslag-venster: - Auto load module after start up: - Automatisch laden module na het opstarten: + Auto load module after start up: + Automatisch laden module na het opstarten: - Language - Taal + Language + Taal - Change language: - Taal wijzigen: + Change language: + Taal wijzigen: - Main window - Hoofdvenster + Main window + Hoofdvenster - Size of recent file list - Grootte van de recente-bestanden lijst + Size of recent file list + Grootte van de recente-bestanden lijst - Window style: - Venster stijl: + Window style: + Venster stijl: - Size of toolbar icons: - Grootte van de werkbalk-pictogrammen: + Size of toolbar icons: + Grootte van de werkbalk-pictogrammen: - Enable tiled background - Enable tiled background + Enable tiled background + Enable tiled background - Style sheet: - Style sheet: + Style sheet: + Style sheet: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Standaard (%1 x %1) + Default (%1 x %1) + Standaard (%1 x %1) - Small (%1 x %1) - Klein (1% x %1) + Small (%1 x %1) + Klein (1% x %1) - Large (%1 x %1) - Groot (1% x %1) + Large (%1 x %1) + Groot (1% x %1) - Extra large (%1 x %1) - Extra groot (1% x %1) + Extra large (%1 x %1) + Extra groot (1% x %1) - No style sheet - No style sheet + No style sheet + No style sheet - - + + Gui::Dialog::DlgInputDialog - Input - Invoer + Input + Invoer - - '' + + '' - - + + Gui::Dialog::DlgInspector - Scene Inspector - Scènekeuring + Scene Inspector + Scènekeuring - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Macro uitvoeren + Execute macro + Macro uitvoeren - Macro name: - Macro-naam: + Macro name: + Macro-naam: - Macro destination: - Macro-bestemming: + Macro destination: + Macro-bestemming: - Execute - Uitvoeren + Execute + Uitvoeren - Close - Sluiten + Close + Sluiten - Create - Aanmaken + Create + Aanmaken - Delete - Verwijderen + Delete + Verwijderen - Edit - Bewerken + Edit + Bewerken - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Macro's + Macros + Macro's - Macro file - Macro-bestand + Macro file + Macro-bestand - Enter a file name, please: - Gelieve een bestandsnaam in te voeren: + Enter a file name, please: + Gelieve een bestandsnaam in te voeren: - Existing file - Bestaand bestand + Existing file + Bestaand bestand - '%1'. + '%1'. This file already exists. - '%1'. Dit bestand bestaat reeds. + '%1'. Dit bestand bestaat reeds. - Delete macro - Verwijder macro + Delete macro + Verwijder macro - Do you really want to delete the macro '%1'? - Weet u zeker dat u macro '%1' wilt verwijderen? + Do you really want to delete the macro '%1'? + Weet u zeker dat u macro '%1' wilt verwijderen? - Cannot create file - Kan bestand niet aanmaken + Cannot create file + Kan bestand niet aanmaken - Creation of file '%1' failed. - Creëren van bestand '%1' mislukt. + Creation of file '%1' failed. + Creëren van bestand '%1' mislukt. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Macro-opname + Macro recording + Macro-opname - Macro name: - Macro-naam: + Macro name: + Macro-naam: - Stop - Stop + Stop + Stop - Cancel - Annuleren + Cancel + Annuleren - Macro path: - Macro-pad: + Macro path: + Macro-pad: - ... - ... + ... + ... - Record - Opnemen + Record + Opnemen - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Macro-recorder + Macro recorder + Macro-recorder - Specify first a place to save. - Geef eerst de locatie om op te slaan. + Specify first a place to save. + Geef eerst de locatie om op te slaan. - Existing macro - Bestaande macro + Existing macro + Bestaande macro - The macro '%1' already exists. Do you want to overwrite? - De macro '%1' bestaat reeds. Wilt u het overschrijven? + The macro '%1' already exists. Do you want to overwrite? + De macro '%1' bestaat reeds. Wilt u het overschrijven? - The macro directory doesn't exist. Please, choose another one. - De macro-map bestaat niet. Gelieve een andere te kiezen. + The macro directory doesn't exist. Please, choose another one. + De macro-map bestaat niet. Gelieve een andere te kiezen. - Choose macro directory - Kies macro-map + Choose macro directory + Kies macro-map - You have no write permission for the directory. Please, choose another one. - You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Materiaaleigenschappen + Material properties + Materiaaleigenschappen - Material - Materiaal + Material + Materiaal - Diffuse color: - Diffuse kleur: + Diffuse color: + Diffuse kleur: - Specular color: - Spiegelende kleur: + Specular color: + Spiegelende kleur: - Shininess: - Glans: + Shininess: + Glans: - % - % + % + % - Ambient color: - Omgevingskleur: + Ambient color: + Omgevingskleur: - - '' + + '' - Emissive color: - Emissieve kleur: + Emissive color: + Emissieve kleur: - - + + Gui::Dialog::DlgOnlineHelp - On-line help - On-line help + On-line help + On-line help - Help viewer - Help-Viewer + Help viewer + Help-Viewer - Location of start page - Locatie van startpagina + Location of start page + Locatie van startpagina - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - HTML-bestanden (*. html *. htm) + HTML files (*.html *.htm) + HTML-bestanden (*. html *. htm) - Access denied - Toegang geweigerd + Access denied + Toegang geweigerd - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Toegang geweigerd '%1' + Toegang geweigerd '%1' Kies een andere map, alstublieft. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Parameter-editor + Parameter Editor + Parameter-editor - Save to disk - Opslaan op schijf + Save to disk + Opslaan op schijf - Alt+C - Alt+C + Alt+C + Alt+C - &Close - & Sluiten + &Close + & Sluiten - - + + Gui::Dialog::DlgParameterImp - Group - Groep + Group + Groep - Name - Naam + Name + Naam - Type - Type + Type + Type - Value - Waarde + Value + Waarde - User parameter - Gebruikersparameter + User parameter + Gebruikersparameter - Invalid input - Ongeldige invoer + Invalid input + Ongeldige invoer - Invalid key name '%1' - Ongeldige sleutelnaam '%1' + Invalid key name '%1' + Ongeldige sleutelnaam '%1' - System parameter - Systeem-parameter + System parameter + Systeem-parameter - - + + Gui::Dialog::DlgPreferences - Preferences - Voorkeuren + Preferences + Voorkeuren - - '' + + '' - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Verkeerde parameter + Wrong parameter + Verkeerde parameter - - + + Gui::Dialog::DlgProjectInformation - Project information - Projectinformatie + Project information + Projectinformatie - Information - Informatie + Information + Informatie - &Name: - &Naam: + &Name: + &Naam: - Commen&t: - Commen&taar: + Commen&t: + Commen&taar: - Path: - PAD: + Path: + PAD: - &Last modified by: - &Laatst gewijzigd door: + &Last modified by: + &Laatst gewijzigd door: - Created &by: - Gemaakt &door: + Created &by: + Gemaakt &door: - Com&pany: - &Firma: + Com&pany: + &Firma: - Last &modification date: - Laatste &wijzigingsdatum: + Last &modification date: + Laatste &wijzigingsdatum: - Creation &date: - Aanmaak&datum: + Creation &date: + Aanmaak&datum: - - '' + + '' - UUID: - UUID: + UUID: + UUID: - License information: - License information: + License information: + License information: - License URL - License URL + License URL + License URL - Open in browser - Open in browser + Open in browser + Open in browser - - + + Gui::Dialog::DlgProjectUtility - Project utility - Project hulpprogramma + Project utility + Project hulpprogramma - Extract project - Extraheer project + Extract project + Extraheer project - Source - Bron + Source + Bron - Project file (*.fcstd) - Project-bestand (*.fcstd) + Project file (*.fcstd) + Project-bestand (*.fcstd) - Destination - Bestemming + Destination + Bestemming - Extract - Uittrekken + Extract + Uittrekken - Create project - Project aanmaken + Create project + Project aanmaken - Document.xml - Document.xml + Document.xml + Document.xml - Create - Aanmaken + Create + Aanmaken - Load project file after creation - Laad projectbestand na het creëren + Load project file after creation + Laad projectbestand na het creëren - Empty source - Lege bron + Empty source + Lege bron - No source is defined. - Geen bron is gedefinieerd. + No source is defined. + Geen bron is gedefinieerd. - Empty destination - Lege bestemming + Empty destination + Lege bestemming - No destination is defined. - Geen bestemming is gedefinieerd. + No destination is defined. + Geen bestemming is gedefinieerd. - - + + Gui::Dialog::DlgPropertyLink - Link - Link + Link + Link - Show all object types - Show all object types + Show all object types + Show all object types - No selection - Geen selectie + No selection + Geen selectie - Please select an object of the list - Please select an object of the list + Please select an object from the list + Please select an object from the list - - Please select an object from the list - - - - + + Gui::Dialog::DlgReportView - Output window - Uitvoer-venster + Output window + Uitvoer-venster - Output - Uitvoer + Output + Uitvoer - Record log messages - logboek-berichten bewaren + Record log messages + logboek-berichten bewaren - Record warnings - Waarschuwingen bewaren + Record warnings + Waarschuwingen bewaren - Record error messages - Foutmeldingen bewaren + Record error messages + Foutmeldingen bewaren - Colors - Kleuren + Colors + Kleuren - Normal messages: - Normale berichten: + Normal messages: + Normale berichten: - Log messages: - Logboekberichten: + Log messages: + Logboekberichten: - Warnings: - Waarschuwingen: + Warnings: + Waarschuwingen: - Errors: - Fouten: + Errors: + Fouten: - - '' + + '' - Redirect internal Python errors to report view - Interne Python fouten omleiden naar rapportweergave + Redirect internal Python errors to report view + Interne Python fouten omleiden naar rapportweergave - Redirect internal Python output to report view - Interne Python uitvoer omleiden naar de rapportweergave + Redirect internal Python output to report view + Interne Python uitvoer omleiden naar de rapportweergave - - + + Gui::Dialog::DlgRunExternal - Running external program - Draaien van extern programma + Running external program + Draaien van extern programma - TextLabel - Tekstbenaming + TextLabel + Tekstbenaming - Advanced >> - Geavanceerde >> + Advanced >> + Geavanceerde >> - ... - ... + ... + ... - Accept changes - Accepteer wijzigingen + Accept changes + Accepteer wijzigingen - Discard changes - Wijzigingen verwerpen + Discard changes + Wijzigingen verwerpen - Abort program - Programma afbreken + Abort program + Programma afbreken - Help - Help + Help + Help - Select a file - Selecteer een bestand + Select a file + Selecteer een bestand - - + + Gui::Dialog::DlgSettings3DView - 3D View - 3D-weergave + 3D View + 3D-weergave - 3D View settings - Instellingen voor 3D-weergave + 3D View settings + Instellingen voor 3D-weergave - Show coordinate system in the corner - Toon coördinatenstelsel in de hoek + Show coordinate system in the corner + Toon coördinatenstelsel in de hoek - Show counter of frames per second - Toon teller van frames per seconde + Show counter of frames per second + Toon teller van frames per seconde - Enable animation - Animatie inschakelen + Enable animation + Animatie inschakelen - Eye to eye distance for stereo modes: - Oogafstand voor stereo-modus: + Eye to eye distance for stereo modes: + Oogafstand voor stereo-modus: - Camera type - Cameratype + Camera type + Cameratype - Orthographic rendering - Orthogonale projectie + Orthographic rendering + Orthogonale projectie - Perspective rendering - Perspectiefreproductie + Perspective rendering + Perspectiefreproductie - - '' + + '' - 3D Navigation - 3D-navigatie + 3D Navigation + 3D-navigatie - Mouse... - Muis... + Mouse... + Muis... - Intensity of backlight - Intensiteit van de achtergrondverlichting + Intensity of backlight + Intensiteit van de achtergrondverlichting - Enable backlight color - Inschakelen achtergrondverlichtingskleur + Enable backlight color + Inschakelen achtergrondverlichtingskleur - Orbit style - Orbit stijl + Orbit style + Orbit stijl - Turntable - Draaitafel + Turntable + Draaitafel - Trackball - Trackball + Trackball + Trackball - Invert zoom - Zoom omkeren + Invert zoom + Zoom omkeren - Zoom at cursor - Inzoomen bij cursor + Zoom at cursor + Inzoomen bij cursor - Zoom step - Zoom stap + Zoom step + Zoom stap - Anti-Aliasing - Anti-Aliasing + Anti-Aliasing + Anti-Aliasing - None - Geen + None + Geen - Line Smoothing - Line Smoothing + Line Smoothing + Line Smoothing - MSAA 2x - MSAA 2x + MSAA 2x + MSAA 2x - MSAA 4x - MSAA 4x + MSAA 4x + MSAA 4x - MSAA 8x - MSAA 8x + MSAA 8x + MSAA 8x - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 navigatie + %1 navigation + %1 navigatie - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Kleurenmodel + Color model + Kleurenmodel - &Gradient: - Verloop: + &Gradient: + Verloop: - red-yellow-green-cyan-blue - rood-geel-groen-cyaan-blauw + red-yellow-green-cyan-blue + rood-geel-groen-cyaan-blauw - blue-cyan-green-yellow-red - blauw-cyaan-groen-geel-rood + blue-cyan-green-yellow-red + blauw-cyaan-groen-geel-rood - white-black - wit-zwart + white-black + wit-zwart - black-white - zwart-wit + black-white + zwart-wit - Visibility - Zichtbaarheid + Visibility + Zichtbaarheid - Out g&rayed - Uit geg&rijsd + Out g&rayed + Uit geg&rijsd - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - Uit onzichtbaar + Out &invisible + Uit onzichtbaar - Alt+I - Alt+I + Alt+I + Alt+I - Style - Stijl + Style + Stijl - &Zero - &Nul + &Zero + &Nul - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - Stroming + &Flow + Stroming - Alt+F - Alt+F + Alt+F + Alt+F - Parameter range - Parameterbereik + Parameter range + Parameterbereik - Mi&nimum: - Mi&nimum: + Mi&nimum: + Mi&nimum: - Ma&ximum: - Ma&ximum: + Ma&ximum: + Ma&ximum: - &Labels: - &Benamingen: + &Labels: + &Benamingen: - &Decimals: - Aantal &decimalen: + &Decimals: + Aantal &decimalen: - - '' + + '' - Color-gradient settings - Kleurverloop instellingen + Color-gradient settings + Kleurverloop instellingen - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Verkeerde parameter + Wrong parameter + Verkeerde parameter - The maximum value must be higher than the minimum value. - De maximale waarde moet hoger zijn dan de minimale waarde. + The maximum value must be higher than the minimum value. + De maximale waarde moet hoger zijn dan de minimale waarde. - - + + Gui::Dialog::DlgSettingsDocument - Document - Document + Document + Document - General - Algemeen + General + Algemeen - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Document op te slaan compressie-niveau (0=geen, 9=hoogste, 3=standaard) + Document op te slaan compressie-niveau (0=geen, 9=hoogste, 3=standaard) - Create new document at start up - Maak een nieuw document aan bij het opstarten + Create new document at start up + Maak een nieuw document aan bij het opstarten - Storage - Opslag + Storage + Opslag - Saving transactions (Auto-save) - Opslaan van transacties (automatisch opslaan) + Saving transactions (Auto-save) + Opslaan van transacties (automatisch opslaan) - Discard saved transaction after saving document - Opgeslagen transactie na het opslaan van het document negeren + Discard saved transaction after saving document + Opgeslagen transactie na het opslaan van het document negeren - Save thumbnail into project file when saving document - Miniatuur opslaat in projectbestand bij het opslaan van document + Save thumbnail into project file when saving document + Miniatuur opslaat in projectbestand bij het opslaan van document - Create up to backup files when resaving document - Maximaal aantal backup bestanden bij opslag + Create up to backup files when resaving document + Maximaal aantal backup bestanden bij opslag - Document objects - Document objecten + Document objects + Document objecten - Allow duplicate object labels in one document - Dubbele voorwerpnamen in een document toestaan + Allow duplicate object labels in one document + Dubbele voorwerpnamen in een document toestaan - Maximum Undo/Redo steps - Maximale 'ongedaan maken' / 'Opnieuw' stappen + Maximum Undo/Redo steps + Maximale 'ongedaan maken' / 'Opnieuw' stappen - Using Undo/Redo on documents - Gebruik undo/redo op documenten + Using Undo/Redo on documents + Gebruik undo/redo op documenten - Authoring and License - + Authoring and License + Authoring and License - Author name - + Author name + Author name - <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - If this is checked, the "Last modified by" field will be set when saving the file - + If this is checked, the "Last modified by" field will be set when saving the file + If this is checked, the "Last modified by" field will be set when saving the file - Set on save - + Set on save + Set on save - Company - + Company + Bedrijf - Default license - + Default license + Default license - The default license for new documents - + The default license for new documents + The default license for new documents - All rights reserved - + All rights reserved + All rights reserved - CreativeCommons Attribution - + CreativeCommons Attribution + CreativeCommons Attribution - CreativeCommons Attribution-ShareAlike - + CreativeCommons Attribution-ShareAlike + CreativeCommons Attribution-ShareAlike - CreativeCommons Attribution-NoDerivatives - + CreativeCommons Attribution-NoDerivatives + CreativeCommons Attribution-NoDerivatives - CreativeCommons Attribution-NonCommercial - + CreativeCommons Attribution-NonCommercial + CreativeCommons Attribution-NonCommercial - CreativeCommons Attribution-NonCommercial-ShareAlike - + CreativeCommons Attribution-NonCommercial-ShareAlike + CreativeCommons Attribution-NonCommercial-ShareAlike - CreativeCommons Attribution-NonCommercial-NoDerivatives - + CreativeCommons Attribution-NonCommercial-NoDerivatives + CreativeCommons Attribution-NonCommercial-NoDerivatives - Public Domain - + Public Domain + Public Domain - FreeArt - + FreeArt + FreeArt - Other - + Other + Other - License URL - License URL + License URL + License URL - An URL where the user can find more details about the license - + An URL where the user can find more details about the license + An URL where the user can find more details about the license - http://en.wikipedia.org/wiki/All_rights_reserved - + http://en.wikipedia.org/wiki/All_rights_reserved + http://en.wikipedia.org/wiki/All_rights_reserved - The default company to use for new files - + The default company to use for new files + The default company to use for new files - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Tekst + Text + Tekst - Bookmark - Bladwijzer + Bookmark + Bladwijzer - Breakpoint - Pauze-punt + Breakpoint + Pauze-punt - Keyword - Sleutelwoord + Keyword + Sleutelwoord - Comment - Commentaar + Comment + Commentaar - Block comment - Commentaarblok + Block comment + Commentaarblok - Number - Getal + Number + Getal - String - Tekenreeks + String + Tekenreeks - Character - Teken + Character + Teken - Class name - Klassenaam + Class name + Klassenaam - Define name - Definieer Naam + Define name + Definieer Naam - Operator - Operand + Operator + Operand - Python output - Python-uitvoer + Python output + Python-uitvoer - Python error - Python-fout + Python error + Python-fout - Items - Items + Items + Items - Current line highlight - Current line highlight + Current line highlight + Current line highlight - - + + Gui::Dialog::DlgSettingsImage - Image settings - Afbeeldingsinstellingen + Image settings + Afbeeldingsinstellingen - Image properties - Afbeeldingeigenschappen + Image properties + Afbeeldingeigenschappen - Back&ground: - achter&grond: + Back&ground: + achter&grond: - Current - Huidige + Current + Huidige - White - Wit + White + Wit - Black - Zwart + Black + Zwart - Transparent - Transparant + Image dimensions + Afbeeldings-afmetingen - Image dimensions - Afbeeldings-afmetingen + Pixel + beeldpunt - Pixel - beeldpunt + &Width: + &Breedte: - &Width: - &Breedte: + Current screen + Huidige beeldscherm - Current screen - Huidige beeldscherm + Icon 32 x 32 + Pictogram 32 x 32 - Icon 32 x 32 - Pictogram 32 x 32 + Icon 64 x 64 + Pictogram 64 x 64 - Icon 64 x 64 - Pictogram 64 x 64 + Icon 128 x 128 + Pictogram 128 x 128 - Icon 128 x 128 - Pictogram 128 x 128 + CGA 320 x 200 + CGA 320 x 200 - CGA 320 x 200 - CGA 320 x 200 + QVGA 320 x 240 + QVGA 320 x 240 - QVGA 320 x 240 - QVGA 320 x 240 + VGA 640 x 480 + VGA 640 x 480 - VGA 640 x 480 - VGA 640 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + PAL 768 x 578 + PAL 768 x 578 - PAL 768 x 578 - PAL 768 x 578 + SVGA 800 x 600 + SVGA 800 x 600 - SVGA 800 x 600 - SVGA 800 x 600 + XGA 1024 x 768 + XGA 1024 x 768 - XGA 1024 x 768 - XGA 1024 x 768 + HD720 1280 x 720 + HD720 1280 x 720 - HD720 1280 x 720 - HD720 1280 x 720 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA+ 1400 x 1050 + SXGA + 1400 x 1050 - SXGA+ 1400 x 1050 - SXGA + 1400 x 1050 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - - - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Standaard formaten: + Standard sizes: + Standaard formaten: - &Height: - Hoogte: + &Height: + Hoogte: - Aspect ratio: - Beeldverhouding: + Aspect ratio: + Beeldverhouding: - &Screen - &Scherm + &Screen + &Scherm - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - Bijschrift + Image comment + Bijschrift - Insert MIBA - MIBA-informatie toevoegen + Insert MIBA + MIBA-informatie toevoegen - Insert comment - Opmerking invoegen + Insert comment + Opmerking invoegen - - + + Gui::Dialog::DlgSettingsMacro - Macro - Macro + Macro + Macro - Macro recording settings - Macro-opname-instellingen + Macro recording settings + Macro-opname-instellingen - Logging Commands - Loggen van commando's + Logging Commands + Loggen van commando's - Show script commands in python console - Toon scriptopdrachten in python console + Show script commands in python console + Toon scriptopdrachten in python console - Log all commands issued by menus to file: - Log alle commando's veroorzaakt door menu's naar bestand: + Log all commands issued by menus to file: + Log alle commando's veroorzaakt door menu's naar bestand: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - Gui commando's + Gui commands + Gui commando's - Recording GUI commands - GUI-commando's opnemen + Recording GUI commands + GUI-commando's opnemen - Record as comment - Opnemen als commentaar + Record as comment + Opnemen als commentaar - Macro path - Macro-pad + Macro path + Macro-pad - General macro settings - Algemene macro instellingen + General macro settings + Algemene macro instellingen - Run macros in local environment - Macro's uitvoeren in de lokale omgeving + Run macros in local environment + Macro's uitvoeren in de lokale omgeving - - + + Gui::Dialog::DlgSettingsUnits - Units - Eenheden + Units + Eenheden - Units settings - Instellingen van de eenheden + Units settings + Instellingen van de eenheden - Standard (mm/kg/s/degree) - Standaard (mm/kg/s/graad) + Standard (mm/kg/s/degree) + Standaard (mm/kg/s/graad) - MKS (m/kg/s/degree) - MKS (m/kg/s/graad) + MKS (m/kg/s/degree) + MKS (m/kg/s/graad) - Magnitude - Omvang + Magnitude + Omvang - Unit - Eenheid + Unit + Eenheid - User system: - Gebruiker systeem: + User system: + Gebruiker systeem: - US customary (in/lb) - US customary (in/lb) + US customary (in/lb) + US customary (in/lb) - Number of decimals: - Number of decimals: + Number of decimals: + Number of decimals: - Imperial decimal (in/lb) - Imperial decimal (in/lb) + Imperial decimal (in/lb) + Imperial decimal (in/lb) - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Kleuren + Colors + Kleuren - Selection - Selectie + Selection + Selectie - Enable selection highlighting - Activeer selectie markeren + Enable selection highlighting + Activeer selectie markeren - Enable preselection highlighting - Activeer voorselectie markeren + Enable preselection highlighting + Activeer voorselectie markeren - Background color - Achtergrond + Background color + Achtergrond - Middle color - Middelste kleur + Middle color + Middelste kleur - Color gradient - Kleurverloop + Color gradient + Kleurverloop - Simple color - Eenvoudige kleur + Simple color + Eenvoudige kleur - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Tip van de dag + Tip of the day + Tip van de dag - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"><font size="+3">Wist u dat...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Wist u dat...</font></font></b> - &Show tips at start up - &Toon tips bij opstarten + &Show tips at start up + &Toon tips bij opstarten - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - &Volgende Tip + &Next Tip + &Volgende Tip - Alt+N - Alt+N + Alt+N + Alt+N - &Close - & Sluiten + &Close + & Sluiten - Alt+C - Alt+C + Alt+C + Alt+C - - '' + + '' - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Downloaden is mislukt:%1 + Downloaden is mislukt:%1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Als u meer wilt weten over FreeCAD moet je naar %1 gaan of het help-item drukken in het helpmenu. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Als u meer wilt weten over FreeCAD moet je naar %1 gaan of het help-item drukken in het helpmenu. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - Unit mismatch + Unit mismatch + Unit mismatch - - + + Gui::Dialog::DockablePlacement - Placement - Plaatsing + Placement + Plaatsing - - + + Gui::Dialog::DownloadDialog - Download - Downloaden + Download + Downloaden - Cancel - Annuleren + Cancel + Annuleren - Close - Sluiten + Close + Sluiten - There already exists a file called %1 in the current directory. Overwrite? - Er bestaat al een bestand met de naam %1 in de huidige map. Overschrijven? + There already exists a file called %1 in the current directory. Overwrite? + Er bestaat al een bestand met de naam %1 in de huidige map. Overschrijven? - Unable to save the file %1: %2. - Het bestand %1 kan niet bewaard worden: %2. + Unable to save the file %1: %2. + Het bestand %1 kan niet bewaard worden: %2. - Downloading %1. - %1 aan het downloaden. + Downloading %1. + %1 aan het downloaden. - Download canceled. - Download geannuleerd. + Download canceled. + Download geannuleerd. - Download failed: %1. - Downloaden is mislukt:%1. + Download failed: %1. + Downloaden is mislukt:%1. - Downloaded %1 to current directory. - Downloaded %1 to current directory. + Downloaded %1 to current directory. + Downloaded %1 to current directory. - %1 at %2 - %1 at %2 + %1 at %2 + %1 at %2 - - + + Gui::Dialog::DownloadItem - Save File - Save File + Save File + Bestand opslaan - Download canceled: %1 - Download canceled: %1 + Download canceled: %1 + Download canceled: %1 - Open containing folder - Open containing folder + Open containing folder + Open containing folder - Error opening save file: %1 - Error opening save file: %1 + Error opening save file: %1 + Error opening save file: %1 - Error saving: %1 - Error saving: %1 + Error saving: %1 + Fout bij het opslaan: %1 - Network Error: %1 - Network Error: %1 + Network Error: %1 + Netwerkfout: %1 - seconds - seconds + seconds + seconden - minutes - minutes + minutes + minuten - - %4 %5 remaining - - %4 %5 remaining + - %4 %5 remaining + - %4 %5 resterend - %1 of %2 (%3/sec) %4 - %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 + %1 van %2 (%3/sec) %4 - ? - ? + ? + ? - %1 of %2 - Stopped - %1 of %2 - Stopped + %1 of %2 - Stopped + %1 van %2 - Gestopt - bytes - bytes + bytes + bytes - kB - kB + kB + kB - MB - MB + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - Downloads + Downloads + Downloads - Clean up - Clean up + Clean up + Clean up - 0 Items - 0 Items + 0 Items + 0 Items - Download Manager - Download Manager + Download Manager + Downloadbeheer - 1 Download - 1 Download + 1 Download + 1 download - %1 Downloads - %1 Downloads + %1 Downloads + %1 downloads - - + + Gui::Dialog::IconDialog - Add icon - Pictogram toevoegen + Icon folders + Icon folders - Icon folders - + Add icon folder + Add icon folder - - Add icon folder - - - - + + Gui::Dialog::IconFolders - Add or remove custom icon folders - + Add or remove custom icon folders + Add or remove custom icon folders - Remove folder - + Remove folder + Remove folder - Removing a folder only takes effect after an application restart. - + Removing a folder only takes effect after an application restart. + Removing a folder only takes effect after an application restart. - - + + Gui::Dialog::InputVector - Input vector - invoervector + Input vector + invoervector - Vector - Vector + Vector + Vector - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - + + Gui::Dialog::LicenseDialog - Copyright - Copyright + Copyright + Copyright - - + + Gui::Dialog::MouseButtons - Mouse buttons - Muisknoppen + Mouse buttons + Muisknoppen - Configuration - Configuratie + Configuration + Configuratie - Selection: - Selectie: + Selection: + Selectie: - Panning - Verplaatsen + Panning + Verplaatsen - Rotation: - Rotatie: + Rotation: + Rotatie: - Zooming: - Zoomen: + Zooming: + Zoomen: - - + + Gui::Dialog::ParameterGroup - Expand - Uitklappen + Expand + Uitklappen - Add sub-group - Subgroep toevoegen + Add sub-group + Subgroep toevoegen - Remove group - Groep verwijderen + Remove group + Groep verwijderen - Rename group - Groep hernoemen + Rename group + Groep hernoemen - Export parameter - Export parameter + Export parameter + Export parameter - Import parameter - Import parameter + Import parameter + Import parameter - Collapse - Samenvouwen + Collapse + Samenvouwen - Do really want to remove this parameter group? - Wilt u deze parameter-groep echt verwijderen? + Do really want to remove this parameter group? + Wilt u deze parameter-groep echt verwijderen? - Existing sub-group - Bestaande subgroep + Existing sub-group + Bestaande subgroep - The sub-group '%1' already exists. - De subgroep '%1' bestaat reeds. + The sub-group '%1' already exists. + De subgroep '%1' bestaat reeds. - Export parameter to file - Exporteer parameters naar bestand + Export parameter to file + Exporteer parameters naar bestand - XML (*.FCParam) - XML(*.FCParam) + XML (*.FCParam) + XML(*.FCParam) - Import parameter from file - Importeer parameters uit bestand + Import parameter from file + Importeer parameters uit bestand - Import Error - Import fout + Import Error + Import fout - Reading from '%1' failed. - Het lezen van '%1' is mislukt. + Reading from '%1' failed. + Het lezen van '%1' is mislukt. - - + + Gui::Dialog::ParameterValue - Change value - Waarde wijzigen + Change value + Waarde wijzigen - Remove key - Verwijder de sleutel + Remove key + Verwijder de sleutel - Rename key - Wijzig de naam van de sleutel + Rename key + Wijzig de naam van de sleutel - New - Nieuw + New + Nieuw - New string item - Nieuwe tekenreeks + New string item + Nieuwe tekenreeks - New float item - Nieuwe decimale waarde + New float item + Nieuwe decimale waarde - New integer item - Nieuw geheel getal + New integer item + Nieuw geheel getal - New unsigned item - Nieuw positief geheel getal + New unsigned item + Nieuw positief geheel getal - New Boolean item - Nieuwe booleaanse waarde + New Boolean item + Nieuwe booleaanse waarde - Existing item - Bestaand item + Existing item + Bestaand item - The item '%1' already exists. - Item '%1' bestaat reeds. + The item '%1' already exists. + Item '%1' bestaat reeds. - - + + Gui::Dialog::Placement - Placement - Plaatsing + Placement + Plaatsing - OK - OK + OK + OK - Translation: - Verplaatsing: + Translation: + Verplaatsing: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Rotatie: + Rotation: + Rotatie: - Angle: - Hoek: + Angle: + Hoek: - Axis: - Assen: + Axis: + Assen: - Center: - Middelpunt: + Center: + Middelpunt: - Pitch: - Steiging: + Pitch: + Steiging: - Roll: - Rol: + Roll: + Rol: - Yaw: - Afwijking: + Yaw: + Afwijking: - Rotation axis with angle - Rotatieas met hoek + Rotation axis with angle + Rotatieas met hoek - Euler angles - Euler hoeken + Euler angles + Euler hoeken - Apply placement changes immediately - Verplaatsingen onmiddellijk doorvoeren + Apply placement changes immediately + Verplaatsingen onmiddellijk doorvoeren - Apply incremental changes to object placement - Incrementele verplaatsingen toepassen op object + Apply incremental changes to object placement + Incrementele verplaatsingen toepassen op object - Apply - Toepassen + Apply + Toepassen - Reset - Herstel + Reset + Herstel - Close - Sluiten + Close + Sluiten - Incorrect quantity - + Incorrect quantity + Incorrect quantity - There are input fields with incorrect input, please ensure valid placement values! - + There are input fields with incorrect input, please ensure valid placement values! + There are input fields with incorrect input, please ensure valid placement values! - - + + Gui::Dialog::PrintModel - Button - Knop + Button + Knop - Command - Commando + Command + Commando - - + + Gui::Dialog::SceneInspector - Dialog - Dialoog + Dialog + Dialoog - Close - Sluiten + Close + Sluiten - Refresh - Vernieuwen + Refresh + Vernieuwen - - + + Gui::Dialog::SceneModel - Inventor Tree - Inventorboom + Inventor Tree + Inventorboom - Nodes - Knopen + Nodes + Knopen - Name - Naam + Name + Naam - - + + Gui::Dialog::TextureMapping - Texture - Textuur + Texture + Textuur - Texture mapping - Textuurafbeelden + Texture mapping + Textuurafbeelden - Global - Overal + Global + Overal - Environment - Omgeving + Environment + Omgeving - Image files (%1) - Afbeeldingsbestanden (%1) + Image files (%1) + Afbeeldingsbestanden (%1) - No image - Geen afbeelding + No image + Geen afbeelding - The specified file is not a valid image file. - Het opgegeven bestand is niet een geldig afbeeldingsbestand. + The specified file is not a valid image file. + Het opgegeven bestand is niet een geldig afbeeldingsbestand. - No 3d view - Geen 3D-weergave + No 3d view + Geen 3D-weergave - No active 3d view found. - Geen actieve 3D-weergave gevonden. + No active 3d view found. + Geen actieve 3D-weergave gevonden. - - + + Gui::Dialog::Transform - Cancel - Annuleren + Cancel + Annuleren - Transform - Transformeren + Transform + Transformeren - - + + Gui::DlgTreeWidget - Dialog - Dialoog + Dialog + Dialoog - Items - Items + Items + Items - - '' + + '' - - + + Gui::DockWnd::CombiView - CombiView - Combi-Weergave + CombiView + Combi-Weergave - Project - Project + Project + Project - Tasks - Taken + Tasks + Taken - Model - Model + Model + Model - - + + Gui::DockWnd::HelpView - Previous - Vorige + Previous + Vorige - Next - Volgende + Next + Volgende - Home - Startpagina + Home + Startpagina - Open - Openen + Open + Openen - Open file - Bestand openen + Open file + Bestand openen - All HTML files (*.html *.htm) - Alle HTML-bestanden (*. html *. htm) + All HTML files (*.html *.htm) + Alle HTML-bestanden (*. html *. htm) - External browser - Externe browser + External browser + Externe browser - No external browser found. Specify in preferences, please - Geen externe browser gevonden. Bij opties instellen, + No external browser found. Specify in preferences, please + Geen externe browser gevonden. Bij opties instellen, - Starting of %1 failed - Starten van '%1' is mislukt + Starting of %1 failed + Starten van '%1' is mislukt - - + + Gui::DockWnd::PropertyDockView - Property View - Eigenschappen-aanzicht + Property View + Eigenschappen-aanzicht - - + + Gui::DockWnd::ReportOutput - Logging - Loggen + Logging + Loggen - Warning - Waarschuwing + Warning + Waarschuwing - Error - Fout + Error + Fout - Options - Opties + Options + Opties - Clear - Wissen + Clear + Wissen - Save As... - Opslaan als... + Save As... + Opslaan als... - Save Report Output - Rapport-uitvoer opslaan + Save Report Output + Rapport-uitvoer opslaan - Plain Text Files (*.txt *.log) - Eenvoudige tekstbestanden (*.txt *.log) + Plain Text Files (*.txt *.log) + Eenvoudige tekstbestanden (*.txt *.log) - Go to end - Ga naar het einde + Go to end + Ga naar het einde - Redirect Python output - Python-uitvoer omleiden + Redirect Python output + Python-uitvoer omleiden - Redirect Python errors - Omleiden van Python fouten + Redirect Python errors + Omleiden van Python fouten - - + + Gui::DockWnd::ReportView - Output - Uitvoer + Output + Uitvoer - Python console - Python Console + Python console + Python Console - - + + Gui::DockWnd::SelectionView - Property View - Eigenschappen-aanzicht + Property View + Eigenschappen-aanzicht - Search - + Search + Zoeken - Searches object labels - + Searches object labels + Searches object labels - Clears the search field - + Clears the search field + Clears the search field - Select only - + Select only + Select only - Selects only this object - + Selects only this object + Selects only this object - Deselect - + Deselect + Deselecteer - Deselects this object - + Deselects this object + Deselects this object - Zoom fit - + Zoom fit + Zoom fit - Selects and fits this object in the 3D window - + Selects and fits this object in the 3D window + Selects and fits this object in the 3D window - Go to selection - Ga naar selectie + Go to selection + Ga naar selectie - Selects and locates this object in the tree view - + Selects and locates this object in the tree view + Selects and locates this object in the tree view - - + + Gui::DockWnd::TaskPanelView - Task View - Taakweergave + Task View + Taakweergave - - + + Gui::DockWnd::TextBrowser - Could not open file. - Kon bestand niet openen. + Could not open file. + Kon bestand niet openen. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - U hebt geprobeerd om het adres %1 te benaderen welke op dit moment niet beschikbaar is. Zorg ervoor dat de URL bestaat en probeer de pagina te herladen. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + U hebt geprobeerd om het adres %1 te benaderen welke op dit moment niet beschikbaar is. Zorg ervoor dat de URL bestaat en probeer de pagina te herladen. - Connecting to %1 - Verbinden met %1 + Connecting to %1 + Verbinden met %1 - Sending to %1 - Verzenden naar %1 + Sending to %1 + Verzenden naar %1 - Reading from %1 - Lezen van %1 + Reading from %1 + Lezen van %1 - Download failed: %1. - Downloaden is mislukt:%1. + Download failed: %1. + Downloaden is mislukt:%1. - Previous - Vorige + Previous + Vorige - Forward - Vooruit + Forward + Vooruit - Home - Startpagina + Home + Startpagina - Refresh - Vernieuwen + Refresh + Vernieuwen - Copy - Kopie + Copy + Kopie - Select all - Alles selecteren + Select all + Alles selecteren - No description for - Geen omschrijving voor + No description for + Geen omschrijving voor - - + + Gui::DocumentModel - Application - Applicatie + Application + Applicatie - Labels & Attributes - Benamingen & kenmerken + Labels & Attributes + Benamingen & kenmerken - - + + Gui::EditorView - Modified file - Gewijzigd bestand + Modified file + Gewijzigd bestand - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. Dit is gewijzigd buiten de source-editor om. Wilt u het herladen? + %1. Dit is gewijzigd buiten de source-editor om. Wilt u het herladen? - Unsaved document - Niet-opgeslagen document + Unsaved document + Niet-opgeslagen document - The document has been modified. + The document has been modified. Do you want to save your changes? - Het document is gewijzigd. + Het document is gewijzigd. Wilt u uw wijzigingen opslaan? - FreeCAD macro (*.FCMacro);;Python (*.py) - FreeCAD macro(*.FCMacro);;Python(*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + FreeCAD macro(*.FCMacro);;Python(*.py) - Export PDF - Exporteren als PDF + Export PDF + Exporteren als PDF - PDF file (*.pdf) - PDF-bestand (*. pdf) + PDF file (*.pdf) + PDF-bestand (*. pdf) - untitled[*] - naamloos[*] + untitled[*] + naamloos[*] - - Editor - - Editor + - Editor + - Editor - %1 chars removed - %1 karakters verwijderd + %1 chars removed + %1 karakters verwijderd - %1 chars added - %1 karakters toegevoegd + %1 chars added + %1 karakters toegevoegd - Formatted - Geformatteerd + Formatted + Geformatteerd - - + + Gui::FileChooser - Select a file - Selecteer een bestand + Select a file + Selecteer een bestand - Select a directory - Kies een map + Select a directory + Kies een map - - + + Gui::FileDialog - Save as - Opslaan als + Save as + Opslaan als - Open - Openen + Open + Openen - - + + Gui::FileOptionsDialog - Extended - Uitgebreid + Extended + Uitgebreid - All files (*.*) - Alle bestanden (*.*) + All files (*.*) + Alle bestanden (*.*) - - + + Gui::Flag - Top left - Linksboven + Top left + Linksboven - Bottom left - Linksonder + Bottom left + Linksonder - Top right - Rechtsboven + Top right + Rechtsboven - Bottom right - Rechts Onder + Bottom right + Rechts Onder - Remove - Verwijderen + Remove + Verwijderen - - + + Gui::GraphvizView - PNG format (*.png) - PNG format (*.png) + PNG format (*.png) + PNG-formaat (*.png) - Bitmap format (*.bmp) - Bitmap format (*.bmp) + Bitmap format (*.bmp) + Bitmap-formaat (*.bmp) - GIF format (*.gif) - GIF format (*.gif) + GIF format (*.gif) + GIF-formaat (*.gif) - JPG format (*.jpg) - JPG format (*.jpg) + JPG format (*.jpg) + JPG-formaat (*.jpg) - SVG format (*.svg) - SVG format (*.svg) + SVG format (*.svg) + SVG-formaat (*.svg) - PDF format (*.pdf) - PDF format (*.pdf) + PDF format (*.pdf) + PDF-formaat (*.pdf) - Export graph - Export graph + Export graph + Export graph - - + + Gui::InputField - Edit - Bewerken + Edit + Bewerken - Save value - Save value + Save value + Waarde opslaan - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Druk op CTRL en de linker muisknop + Press CTRL and left mouse button + Druk op CTRL en de linker muisknop - Press middle mouse button - Druk op de middelste muisknop + Press middle mouse button + Druk op de middelste muisknop - Press left mouse button - Druk op de linker muisknop + Press left mouse button + Druk op de linker muisknop - Scroll middle mouse button - Scroll middelste muisknop + Scroll middle mouse button + Scroll middelste muisknop - - + + Gui::LabelEditor - List - + List + List - - + + Gui::LocationDialog - Wrong direction - Verkeerde richting + Wrong direction + Verkeerde richting - Direction must not be the null vector - Richting mag niet de nul-vector zijn + Direction must not be the null vector + Richting mag niet de nul-vector zijn - X - x + X + x - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Door gebruiker gedefinieerd... + User defined... + Door gebruiker gedefinieerd... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Richting: + Direction: + Richting: - - + + Gui::MacroCommand - Macros - Macro's + Macros + Macro's - - + + Gui::MainWindow - Dimension - Afmeting + Dimension + Afmeting - Ready - Gereed + Ready + Gereed - Toggles this toolbar - Schakelt deze werkbalk in/uit + Toggles this toolbar + Schakelt deze werkbalk in/uit - Toggles this dockable window - Schakelt dit dokbare venster in/uit + Toggles this dockable window + Schakelt dit dokbare venster in/uit - Close All - Alles sluiten + Close All + Alles sluiten - Object dependencies - Object dependencies + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - - + + Gui::ManualAlignment - Manual alignment - Handmatige uitlijning + Manual alignment + Handmatige uitlijning - The alignment is already in progress. - De uitlijning is al aan de gang. + The alignment is already in progress. + De uitlijning is al aan de gang. - Alignment[*] - Uitlijning [*] + Alignment[*] + Uitlijning [*] - Please, select at least one point in the left and the right view - Please, select at least one point in the left and the right view + Please, select at least one point in the left and the right view + Please, select at least one point in the left and the right view - Please, select at least %1 points in the left and the right view - Please, select at least %1 points in the left and the right view + Please, select at least %1 points in the left and the right view + Please, select at least %1 points in the left and the right view - Please pick points in the left and right view - Please pick points in the left and right view + Please pick points in the left and right view + Please pick points in the left and right view - The alignment has finished - De uitlijning is voltooid + The alignment has finished + De uitlijning is voltooid - The alignment has been canceled - De uitlijning is geannuleerd + The alignment has been canceled + De uitlijning is geannuleerd - Too few points picked in the left view. At least %1 points are needed. - Too few points picked in the left view. At least %1 points are needed. + Too few points picked in the left view. At least %1 points are needed. + Too few points picked in the left view. At least %1 points are needed. - Too few points picked in the right view. At least %1 points are needed. - Too few points picked in the right view. At least %1 points are needed. + Too few points picked in the right view. At least %1 points are needed. + Too few points picked in the right view. At least %1 points are needed. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Try to align group of views - Try to align group of views + Try to align group of views + Try to align group of views - The alignment failed. + The alignment failed. How do you want to proceed? - De uitlijning is mislukt. Hoe wilt u doorgaan? + De uitlijning is mislukt. Hoe wilt u doorgaan? - Retry - Opnieuw proberen + Retry + Opnieuw proberen - Ignore - Negeren + Ignore + Negeren - Abort - Afbreken + Abort + Afbreken - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Point picked at (%1,%2,%3) - Point picked at (%1,%2,%3) + Point picked at (%1,%2,%3) + Point picked at (%1,%2,%3) - No point was picked - Geen punt was geselecteerd + No point was picked + Geen punt was geselecteerd - No point was found on model - No point was found on model + No point was found on model + No point was found on model - - + + Gui::NetworkRetriever - Download started... + Download started... - Download gestart... + Download gestart... - - + + Gui::PrefQuantitySpinBox - Edit - Bewerken + Edit + Bewerken - Save value - Save value + Save value + Waarde opslaan - Clear list - + Clear list + Clear list - - + + Gui::ProgressBar - Remaining: %1 - Resterend: %1 + Remaining: %1 + Resterend: %1 - Aborting - Bezig met afbreken + Aborting + Bezig met afbreken - Do you really want to abort the operation? - Wilt u echt de bewerking afbreken? + Do you really want to abort the operation? + Wilt u echt de bewerking afbreken? - - + + Gui::ProgressDialog - Remaining: %1 - Resterend: %1 + Remaining: %1 + Resterend: %1 - Aborting - Bezig met afbreken + Aborting + Bezig met afbreken - Do you really want to abort the operation? - Wilt u echt de bewerking afbreken? + Do you really want to abort the operation? + Wilt u echt de bewerking afbreken? - - + + Gui::PropertyEditor::LinkLabel - Edit... - Edit... + Edit... + Bewerken... - - + + Gui::PropertyEditor::PropertyModel - Property - Eigenschap + Property + Eigenschap - Value - Waarde + Value + Waarde - - + + Gui::PropertyView - View - Aanzicht + View + Aanzicht - Data - Gegevens + Data + Gegevens - - + + Gui::PythonConsole - System exit - Systeem afsluiten + System exit + Systeem afsluiten - The application is still running. + The application is still running. Do you want to exit without saving your data? - Het programma draait nog. Wil je afsluiten zonder je gegevens op te slaan? + Het programma draait nog. Wil je afsluiten zonder je gegevens op te slaan? - Python console - Python Console + Python console + Python Console - Unhandled PyCXX exception. - Niet-verwerkte uitzondering voor PyCXX. + Unhandled PyCXX exception. + Niet-verwerkte uitzondering voor PyCXX. - Unhandled FreeCAD exception. - Niet-verwerkte uitzondering voor FreeCAD. + Unhandled FreeCAD exception. + Niet-verwerkte uitzondering voor FreeCAD. - Unhandled unknown C++ exception. - Niet-verwerkte uitzondering voor onbekende C++. + Unhandled unknown C++ exception. + Niet-verwerkte uitzondering voor onbekende C++. - &Copy command - Kopieer commando + &Copy command + Kopieer commando - &Copy history - Kopieer geschiedenis + &Copy history + Kopieer geschiedenis - Save history as... - Geschiedenis opslaan als... + Save history as... + Geschiedenis opslaan als... - Insert file name... - Bestandsnaam invoeren... + Insert file name... + Bestandsnaam invoeren... - Save History - Geschiedenis opslaan + Save History + Geschiedenis opslaan - Macro Files (*.FCMacro *.py) - Macro-bestanden (*. FCMacro *. py) + Macro Files (*.FCMacro *.py) + Macro-bestanden (*. FCMacro *. py) - Insert file name - Bestandsnaam invoeren + Insert file name + Bestandsnaam invoeren - All Files (*.*) - Alle bestanden (*.*) + All Files (*.*) + Alle bestanden (*.*) - Unhandled std C++ exception. - Onverwerkte std C++ uitzondering. + Unhandled std C++ exception. + Onverwerkte std C++ uitzondering. - Word wrap - Tekstterugloop + Word wrap + Tekstterugloop - &Copy - &Kopiëren + &Copy + &Kopiëren - &Paste - &Plakken + &Paste + &Plakken - Select All - Alles selecteren + Select All + Alles selecteren - Clear console - Maak console leeg + Clear console + Maak console leeg - - + + Gui::PythonEditor - Comment - Commentaar + Comment + Commentaar - Uncomment - Verwijder commentaar + Uncomment + Verwijder commentaar - - + + Gui::RecentFilesAction - Open file %1 - Open bestand %1 + Open file %1 + Open bestand %1 - File not found - Bestand niet gevonden + File not found + Bestand niet gevonden - The file '%1' cannot be opened. - Het bestand '%1' kan niet worden geopend. + The file '%1' cannot be opened. + Het bestand '%1' kan niet worden geopend. - - + + Gui::SelectModule - Select module - Module selecteren + Select module + Module selecteren - Open %1 as - Open %1 als + Open %1 as + Open %1 als - Select - Selecteer + Select + Selecteer - - + + Gui::StdCmdDescription - Help - Help + Help + Help - Des&cription - Oms&chrijving + Des&cription + Oms&chrijving - Long description of commands - Lange beschrijving van de commando's + Long description of commands + Lange beschrijving van de commando's - - + + Gui::StdCmdDownloadOnlineHelp - Help - Help + Help + Help - Download online help - Download online-help + Download online help + Download online-help - Download %1's online help - Download %1's online hulp + Download %1's online help + Download %1's online hulp - Non-existing directory - Niet-bestaande map + Non-existing directory + Niet-bestaande map - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - De map '%1' bestaat niet. + De map '%1' bestaat niet. Wilt u een bestaande map opgeven? - Missing permission - Ontbrekende toestemming + Missing permission + Ontbrekende toestemming - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - U hebt geen toestemming om te schrijven naar '%1' + U hebt geen toestemming om te schrijven naar '%1' Wilt u een andere map opgeven? - Stop downloading - Stop met downloaden + Stop downloading + Stop met downloaden - - + + Gui::StdCmdPythonHelp - Tools - Gereedschap + Tools + Gereedschap - Automatic python modules documentation - Automatic python modules documentation + Automatic python modules documentation + Automatic python modules documentation - Opens a browser to show the Python modules documentation - Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation - - + + Gui::TaskBoxAngle - Angle - Hoek + Angle + Hoek - - + + Gui::TaskBoxPosition - Position - Positie + Position + Positie - - + + Gui::TaskView::TaskAppearance - Plot mode: - Plot modus: + Plot mode: + Plot modus: - Point size: - Puntgrootte: + Point size: + Puntgrootte: - Line width: - Lijndikte: + Line width: + Lijndikte: - Transparency: - Transparantie: + Transparency: + Transparantie: - Appearance - Uiterlijk + Appearance + Uiterlijk - Document window: - Documentvenster: + Document window: + Documentvenster: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - Een dialoog is al geopend in het taakvenster + A dialog is already open in the task panel + Een dialoog is al geopend in het taakvenster - - + + Gui::TaskView::TaskEditControl - Edit - Bewerken + Edit + Bewerken - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Uiterlijk + Appearance + Uiterlijk - ... - ... + ... + ... - edit selection - selectie bewerken + edit selection + selectie bewerken - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Druk op de linker muisknop + Press left mouse button + Druk op de linker muisknop - Press SHIFT button - Druk op de SHIFT toets + Press SHIFT button + Druk op de SHIFT toets - Press ALT button - Druk op de toets ALT + Press ALT button + Druk op de toets ALT - Press CTRL and SHIFT buttons - Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons - - + + Gui::TreeDockWidget - Tree view - Boomstructuurweergave + Tree view + Boomstructuurweergave - - + + Gui::TreeWidget - Create group... - Groep maken... + Create group... + Groep maken... - Create a group - Maak een groep + Create a group + Maak een groep - Group - Groep + Group + Groep - Rename - Hernoemen + Rename + Hernoemen - Rename object - Object hernoemen + Rename object + Object hernoemen - Labels & Attributes - Benamingen & kenmerken + Labels & Attributes + Benamingen & kenmerken - Application - Applicatie + Application + Applicatie - Finish editing - Bewerken gereed + Finish editing + Bewerken gereed - Finish editing object - Beëindig bewerken object + Finish editing object + Beëindig bewerken object - Activate document - Activeer document + Activate document + Activeer document - Activate document %1 - Activeer document %1 + Activate document %1 + Activeer document %1 - - + + Gui::View3DInventor - Export PDF - Exporteren als PDF + Export PDF + Exporteren als PDF - PDF file (*.pdf) - PDF-bestand (*. pdf) + PDF file (*.pdf) + PDF-bestand (*. pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Selecteer de '%1' werkbank + Select the '%1' workbench + Selecteer de '%1' werkbank - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> - <qt>Connect to proxy "%1" using:</qt> - <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> - - + + Position - Form - Vorm + Form + Vorm - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0,1 mm + 0.1 mm + 0,1 mm - 0.5 mm - 0,5 mm + 0.5 mm + 0,5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Raster kleven in + Grid Snap in + Raster kleven in - - + + PropertyListDialog - Invalid input - Ongeldige invoer + Invalid input + Ongeldige invoer - Input in line %1 is not a number - + Input in line %1 is not a number + Input in line %1 is not a number - - + + QDockWidget - Tree view - Boomstructuurweergave + Tree view + Boomstructuurweergave - Property view - Eigenschappen-aanzicht + Property view + Eigenschappen-aanzicht - Selection view - Selectieweergave + Selection view + Selectieweergave - Report view - Rapportweergave + Report view + Rapportweergave - Task View - Taakweergave + Task View + Taakweergave - Combo View - Combi-weergave + Combo View + Combi-weergave - Toolbox - Gereedschapskist + Toolbox + Gereedschapskist - Python console - Python Console + Python console + Python Console - Display properties - Weergave eigenschappen + Display properties + Weergave eigenschappen - - + + QObject - General - Algemeen + General + Algemeen - Display - Weergave + Display + Weergave - Unknown filetype - Onbekend bestandstype + Unknown filetype + Onbekend bestandstype - Cannot open unknown filetype: %1 - Kan onbekende bestandstype niet openen: %1 + Cannot open unknown filetype: %1 + Kan onbekende bestandstype niet openen: %1 - Cannot save to unknown filetype: %1 - Kan onbekende bestandstype niet opslaan: %1 + Cannot save to unknown filetype: %1 + Kan onbekende bestandstype niet opslaan: %1 - Workbench failure - Werkbank falen + Workbench failure + Werkbank falen - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Onmogelijk om Qt Assistant (%1) te start + Unable to launch Qt Assistant (%1) + Onmogelijk om Qt Assistant (%1) te start - Exception - Uitzondering + Exception + Uitzondering - Open document - Document openen + Open document + Document openen - Import file - Bestand importeren + Import file + Bestand importeren - Export file - Bestand exporteren + Export file + Bestand exporteren - Printing... - Afdrukken... + Printing... + Afdrukken... - Cannot load workbench - Kan werkbank niet laden + Cannot load workbench + Kan werkbank niet laden - A general error occurred while loading the workbench - Een algemene fout is opgetreden tijdens het laden van de werkbank + A general error occurred while loading the workbench + Een algemene fout is opgetreden tijdens het laden van de werkbank - Save views... - Weergaves opslaan... + Save views... + Weergaves opslaan... - Load views... - Weergaves laden... + Load views... + Weergaves laden... - Freeze view - Weergave blokkeren + Freeze view + Weergave blokkeren - Clear views - Weergaves wissen + Clear views + Weergaves wissen - Restore view &%1 - Herstel weergave &%1 + Restore view &%1 + Herstel weergave &%1 - Save frozen views - Bevroren zichten opslaan + Save frozen views + Bevroren zichten opslaan - Frozen views (*.cam) - Geblokkeerde weergaves (*.cam) + Frozen views (*.cam) + Geblokkeerde weergaves (*.cam) - Restore views - Weergaves terughalen + Restore views + Weergaves terughalen - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - Importeren van de gerestaureerde zichten zou de reeds opgeslagen zichten overschrijven. Wilt u doorgaan? + Importeren van de gerestaureerde zichten zou de reeds opgeslagen zichten overschrijven. Wilt u doorgaan? - Restore frozen views - Bevroren zichten herstellen + Restore frozen views + Bevroren zichten herstellen - Cannot open file '%1'. - Kan bestand '%1' niet openen. + Cannot open file '%1'. + Kan bestand '%1' niet openen. - Docked - Gedokt + Docked + Gedokt - Undocked - Afgekoppeld + Undocked + Afgekoppeld - Fullscreen - Schermvullend + Fullscreen + Schermvullend - files - Bestanden + files + Bestanden - Save picture - Afbeelding opslaan + Save picture + Afbeelding opslaan - New sub-group - Nieuwe subgroep + New sub-group + Nieuwe subgroep - Enter the name: - Voer de naam in: + Enter the name: + Voer de naam in: - New text item - Nieuw tekstitem + New text item + Nieuw tekstitem - Enter your text: - Voer uw tekst in: + Enter your text: + Voer uw tekst in: - New integer item - Nieuw geheel getal + New integer item + Nieuw geheel getal - Enter your number: - Geef uw nummer: + Enter your number: + Geef uw nummer: - New unsigned item - Nieuw positief geheel getal + New unsigned item + Nieuw positief geheel getal - New float item - Nieuwe decimale waarde + New float item + Nieuwe decimale waarde - New Boolean item - Nieuwe booleaanse waarde + New Boolean item + Nieuwe booleaanse waarde - Choose an item: - Kies een item: + Choose an item: + Kies een item: - Rename group - Groep hernoemen + Rename group + Groep hernoemen - The group '%1' cannot be renamed. - De groep '%1' kan niet worden hernoemd. + The group '%1' cannot be renamed. + De groep '%1' kan niet worden hernoemd. - Existing group - Bestaande groep + Existing group + Bestaande groep - The group '%1' already exists. - De groep '%1' bestaat al. + The group '%1' already exists. + De groep '%1' bestaat al. - Change value - Waarde wijzigen + Change value + Waarde wijzigen - Save document under new filename... - Document opslaan onder een nieuwe bestandsnaam... + Save document under new filename... + Document opslaan onder een nieuwe bestandsnaam... - Saving aborted - Opslaan afgebroken + Saving aborted + Opslaan afgebroken - Unsaved document - Niet-opgeslagen document + Unsaved document + Niet-opgeslagen document - Save document before close? - Document opslaan voor het sluiten? + Save Macro + Macro opslaan - Save Macro - Macro opslaan + Finish + Voltooien - Finish - Voltooien + Clear + Wissen - Clear - Wissen + Cancel + Annuleren - Cancel - Annuleren + Inner + binnenste - Inner - binnenste + Outer + buitenste - Outer - buitenste + No Browser + Geen browser - No Browser - Geen browser - - - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Kan uw browser niet openen. + Kan uw browser niet openen. Open een browservenster en typ: http://localhost:%1. - No Server - Geen Server + No Server + Geen Server - Unable to start the server to port %1: %2. - Kan de server met poort %1 niet starten: %2. + Unable to start the server to port %1: %2. + Kan de server met poort %1 niet starten: %2. - Unable to open your system browser. - Kan uw standaard browser niet starten. + Unable to open your system browser. + Kan uw standaard browser niet starten. - Options... - Opties... + Options... + Opties... - Out of memory - Onvoldoende geheugen + Out of memory + Onvoldoende geheugen - Not enough memory available to display the data. - Niet genoeg geheugen beschikbaar om de gegevens weer te geven. + Not enough memory available to display the data. + Niet genoeg geheugen beschikbaar om de gegevens weer te geven. - Cannot find file %1 - Kan bestand %1 niet vinden + Cannot find file %1 + Kan bestand %1 niet vinden - Cannot find file %1 neither in %2 nor in %3 - Kan bestand %1 niet vinden noch in %2, noch in %3 + Cannot find file %1 neither in %2 nor in %3 + Kan bestand %1 niet vinden noch in %2, noch in %3 - Save %1 Document - Document %1 opslaan + Save %1 Document + Document %1 opslaan - %1 document (*.FCStd) - %1 document (*.FCStd) + %1 document (*.FCStd) + %1 document (*.FCStd) - Document not closable - Document niet te sluiten + Document not closable + Document niet te sluiten - The document is not closable for the moment. - Het document kan nu niet gesloten worden. + The document is not closable for the moment. + Het document kan nu niet gesloten worden. - No OpenGL - Geen OpenGL + No OpenGL + Geen OpenGL - This system does not support OpenGL - Dit systeem biedt geen ondersteuning voor OpenGL + This system does not support OpenGL + Dit systeem biedt geen ondersteuning voor OpenGL - Help - Help + Help + Help - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Niet in staat om documenten te laden. + Niet in staat om documenten te laden. Om het te kunnen laden is Qt 4.4 of hoger nodig. - %1 Help - %1 Help + %1 Help + %1 Help - Exporting PDF... - Exporteren van PDF ... + Exporting PDF... + Exporteren van PDF ... - Wrong selection - Verkeerde selectie + Wrong selection + Verkeerde selectie - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Slechts één object geselecteerd. Selecteer twee objecten. + Slechts één object geselecteerd. Selecteer twee objecten. Let op, het maakt uit waar je klikt. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Selecteer twee objecten. + Selecteer twee objecten. Let op, het maakt uit waar je klikt. - New boolean item - Nieuw Booleaans element + New boolean item + Nieuw Booleaans element - Navigation styles - Navigatie stijlen + Navigation styles + Navigatie stijlen - %1 navigation - %1 navigatie + %1 navigation + %1 navigatie - Move annotation - Verplaats annotatie + Move annotation + Verplaats annotatie - Transform - Transformeren + Transform + Transformeren - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - Het document is in de bewerkingsmodus en kan nu dus niet geworden gesloten. Voltooi of annuleer het bewerken in het taakpaneel. + Het document is in de bewerkingsmodus en kan nu dus niet geworden gesloten. Voltooi of annuleer het bewerken in het taakpaneel. - Do you want to close this dialog? - Wilt u dit dialoogvenster sluiten? + Do you want to close this dialog? + Wilt u dit dialoogvenster sluiten? - Do you want to save your changes to document '%1' before closing? - + Do you want to save your changes to document '%1' before closing? + Do you want to save your changes to document '%1' before closing? - If you don't save, your changes will be lost. - + If you don't save, your changes will be lost. + If you don't save, your changes will be lost. - - + + StdBoxSelection - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Box selection - Rechthoekselectie + Box selection + Rechthoekselectie - - + + StdCmdAbout - Help - Help + Help + Help - &About %1 - &Info over %1 + &About %1 + &Info over %1 - About %1 - Info over %1 + About %1 + Info over %1 - - + + StdCmdAboutQt - Help - Help + Help + Help - About &Qt - Info over Qt + About &Qt + Info over Qt - About Qt - Info over Qt + About Qt + Info over Qt - - + + StdCmdActivateNextWindow - Window - Venster + Window + Venster - Ne&xt - Volge&nde + Ne&xt + Volge&nde - Activate next window - Activeer volgende venster + Activate next window + Activeer volgende venster - - + + StdCmdActivatePrevWindow - Window - Venster + Window + Venster - Pre&vious - &Vorige + Pre&vious + &Vorige - Activate previous window - Activeer vorige venster + Activate previous window + Activeer vorige venster - - + + StdCmdAlignment - Edit - Bewerken + Edit + Bewerken - Alignment... - Uitlijning... + Alignment... + Uitlijning... - Align the selected objects - Lijn de geselecteerde objecten uit + Align the selected objects + Lijn de geselecteerde objecten uit - - + + StdCmdArrangeIcons - Window - Venster + Window + Venster - Arrange &Icons - Schikken p&ictogrammen + Arrange &Icons + Schikken p&ictogrammen - Arrange Icons - Schikken pictogrammen + Arrange Icons + Schikken pictogrammen - - + + StdCmdAxisCross - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Toggle axis cross - Schakel assenkruis + Toggle axis cross + Schakel assenkruis - - + + StdCmdCascadeWindows - Window - Venster + Window + Venster - &Cascade - &Trapsgewijs + &Cascade + &Trapsgewijs - Tile pragmatic - Tegel pragmatisch + Tile pragmatic + Tegel pragmatisch - - + + StdCmdCloseActiveWindow - Window - Venster + Window + Venster - Cl&ose - &Sluiten + Cl&ose + &Sluiten - Close active window - Actieve venster sluiten + Close active window + Actieve venster sluiten - - + + StdCmdCloseAllWindows - Window - Venster + Window + Venster - Close Al&l - A&lles sluiten + Close Al&l + A&lles sluiten - Close all windows - Alle vensters sluiten + Close all windows + Alle vensters sluiten - - + + StdCmdCommandLine - Tools - Gereedschap + Tools + Gereedschap - Start command &line... - Command &line opstarten... + Start command &line... + Command &line opstarten... - Opens the command line in the console - Opent de command line in de console + Opens the command line in the console + Opent de command line in de console - - + + StdCmdCopy - Edit - Bewerken + Edit + Bewerken - C&opy - K&opiëren + C&opy + K&opiëren - Copy operation - Kopieer bewerking + Copy operation + Kopieer bewerking - - + + StdCmdCut - Edit - Bewerken + Edit + Bewerken - &Cut - &Knippen + &Cut + &Knippen - Cut out - Uitsnijden + Cut out + Uitsnijden - - + + StdCmdDelete - Edit - Bewerken + Edit + Bewerken - &Delete - &Verwijderen + &Delete + &Verwijderen - Deletes the selected objects - Wist de geselecteerde objecten + Deletes the selected objects + Wist de geselecteerde objecten - - + + StdCmdDemoMode - Standard-View - Standaardweergave + Standard-View + Standaardweergave - View turntable... - Draaitafel tonen... + View turntable... + Draaitafel tonen... - View turntable - Draaitafel tonen + View turntable + Draaitafel tonen - - + + StdCmdDlgCustomize - Tools - Gereedschap + Tools + Gereedschap - Cu&stomize... - &Personalisatie... + Cu&stomize... + &Personalisatie... - Customize toolbars and command bars - Werkbalken en opdrachtbalken aanpassen + Customize toolbars and command bars + Werkbalken en opdrachtbalken aanpassen - - + + StdCmdDlgMacroExecute - Macros ... - Macro's ... + Macros ... + Macro's ... - Opens a dialog to let you execute a recorded macro - Opent een dialoogvenster om u een opgenomen macro te laten uitvoeren + Opens a dialog to let you execute a recorded macro + Opent een dialoogvenster om u een opgenomen macro te laten uitvoeren - Macro - Macro + Macro + Macro - - + + StdCmdDlgMacroExecuteDirect - Macro - Macro + Macro + Macro - Execute macro - Macro uitvoeren + Execute macro + Macro uitvoeren - Execute the macro in the editor - De macro uitvoeren in de editor + Execute the macro in the editor + De macro uitvoeren in de editor - - + + StdCmdDlgMacroRecord - &Macro recording ... - &Macro opnemen... + &Macro recording ... + &Macro opnemen... - Opens a dialog to record a macro - Opent een dialoogvenster om een macro op te nemen + Opens a dialog to record a macro + Opent een dialoogvenster om een macro op te nemen - Macro - Macro + Macro + Macro - - + + StdCmdDlgParameter - Tools - Gereedschap + Tools + Gereedschap - E&dit parameters ... - E&dit parameters... + E&dit parameters ... + E&dit parameters... - Opens a Dialog to edit the parameters - Opent een dialoogvenster om de parameters te bewerken + Opens a Dialog to edit the parameters + Opent een dialoogvenster om de parameters te bewerken - - + + StdCmdDlgPreferences - Tools - Gereedschap + Tools + Gereedschap - &Preferences ... - &Opties... + &Preferences ... + &Opties... - Opens a Dialog to edit the preferences - Opent een dialoogvenster om de voorkeuren bewerken + Opens a Dialog to edit the preferences + Opent een dialoogvenster om de voorkeuren bewerken - - + + StdCmdDockViewMenu - View - Aanzicht + View + Aanzicht - Vie&ws - &Weergaves + Vie&ws + &Weergaves - Toggles this window - Schakelt dit venster + Toggles this window + Schakelt dit venster - - + + StdCmdDrawStyle - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Draw style - Tekenstijl + Draw style + Tekenstijl - - + + StdCmdDuplicateSelection - Edit - Bewerken + Edit + Bewerken - Duplicate selection - Dupliceer selectie + Duplicate selection + Dupliceer selectie - Put duplicates of the selected objects to the active document - Duplicaten van de geselecteerde objecten aan het actieve document toevoegen + Put duplicates of the selected objects to the active document + Duplicaten van de geselecteerde objecten aan het actieve document toevoegen - - + + StdCmdEdit - Edit - Bewerken + Edit + Bewerken - Toggle &Edit mode - Bewerkingsmode + Toggle &Edit mode + Bewerkingsmode - Toggles the selected object's edit mode - Verander de bewerkingsmode van het geselecteerde object + Toggles the selected object's edit mode + Verander de bewerkingsmode van het geselecteerde object - Enters or leaves the selected object's edit mode - Enters or leaves the selected object's edit mode + Enters or leaves the selected object's edit mode + Enters or leaves the selected object's edit mode - - + + StdCmdExport - File - Bestand + File + Bestand - &Export... - &Exporteren... + &Export... + &Exporteren... - Export an object in the active document - Export een object uit het actieve document + Export an object in the active document + Export een object uit het actieve document - No selection - Geen selectie + No selection + Geen selectie - Please select first the objects you want to export. - Selecteer eerst de objecten die u wilt exporteren. + Please select first the objects you want to export. + Selecteer eerst de objecten die u wilt exporteren. - - + + StdCmdExportGraphviz - Tools - Gereedschap + Tools + Gereedschap - Dependency graph... - Afhankelijkheden grafiek... + Dependency graph... + Afhankelijkheden grafiek... - Show the dependency graph of the objects in the active document - Toon de afhankelijkheden grafiek van de objecten in het actieve document + Show the dependency graph of the objects in the active document + Toon de afhankelijkheden grafiek van de objecten in het actieve document - - + + StdCmdFeatRecompute - File - Bestand + File + Bestand - &Recompute - &Herberekenen + &Recompute + &Herberekenen - Recompute feature or document - Stuk of document herberekenen + Recompute feature or document + Stuk of document herberekenen - - + + StdCmdFreeCADFAQ - Help - Help + Help + Help - FreeCAD FAQ - FreeCAD FAQ + FreeCAD FAQ + FreeCAD FAQ - Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions - Frequently Asked Questions + Frequently Asked Questions + Frequently Asked Questions - - + + StdCmdFreeCADForum - Help - Help + Help + Help - FreeCAD Forum - FreeCAD Forum + FreeCAD Forum + FreeCAD Forum - The FreeCAD forum, where you can find help from other users - The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users - The FreeCAD Forum - The FreeCAD Forum + The FreeCAD Forum + Het FreeCAD Forum - - + + StdCmdFreeCADPowerUserHub - Help - Help + Help + Help - Python scripting documentation - Python scripting documentation + Python scripting documentation + Python scripting documentation - Python scripting documentation on the FreeCAD website - Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website - PowerUsers documentation - PowerUsers documentation + PowerUsers documentation + PowerUsers documentation - - + + StdCmdFreeCADUserHub - Help - Help + Help + Help - Users documentation - Users documentation + Users documentation + Users documentation - Documentation for users on the FreeCAD website - Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website - - + + StdCmdFreeCADWebsite - Help - Help + Help + Help - FreeCAD Website - FreeCAD Webpagina + FreeCAD Website + FreeCAD Webpagina - The FreeCAD website - De FreeCAD webpagina + The FreeCAD website + De FreeCAD webpagina - - + + StdCmdFreezeViews - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Freeze display - Bevries aanzicht + Freeze display + Bevries aanzicht - Freezes the current view position - Blokkeert de huidige weergave + Freezes the current view position + Blokkeert de huidige weergave - - + + StdCmdHideObjects - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Hide all objects - Verberg alle objecten + Hide all objects + Verberg alle objecten - Hide all objects in the document - Verberg alle objecten in het document + Hide all objects in the document + Verberg alle objecten in het document - - + + StdCmdHideSelection - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Hide selection - Selectie verbergen + Hide selection + Selectie verbergen - Hide all selected objects - Verberg alle geselecteerde objecten + Hide all selected objects + Verberg alle geselecteerde objecten - - + + StdCmdImport - File - Bestand + File + Bestand - &Import... - &Importeren... + &Import... + &Importeren... - Import a file in the active document - Importeer een bestand in het actieve document + Import a file in the active document + Importeer een bestand in het actieve document - Supported formats - Ondersteunde formaten + Supported formats + Ondersteunde formaten - All files (*.*) - Alle bestanden (*.*) + All files (*.*) + Alle bestanden (*.*) - - + + StdCmdMacroStartDebug - Macro - Macro + Macro + Macro - Debug macro - Debug macro + Debug macro + Debug macro - Start debugging of macro - Start debuggen van macro + Start debugging of macro + Start debuggen van macro - - + + StdCmdMacroStepInto - Macro - Macro + Macro + Macro - Step into - Step into + Step into + Step into - - + + StdCmdMacroStepOver - Macro - Macro + Macro + Macro - Step over - Stap over + Step over + Stap over - - + + StdCmdMacroStopDebug - Macro - Macro + Macro + Macro - Stop debugging - Stop debugging + Stop debugging + Stop debugging - Stop debugging of macro - Stop debuggen van macro + Stop debugging of macro + Stop debuggen van macro - - + + StdCmdMacroStopRecord - Macro - Macro + Macro + Macro - S&top macro recording - S&top macro-opname + S&top macro recording + S&top macro-opname - Stop the macro recording session - Stop de macro-opname sessie + Stop the macro recording session + Stop de macro-opname sessie - - + + StdCmdMeasureDistance - View - Aanzicht + View + Aanzicht - Measure distance - Afstand meten + Measure distance + Afstand meten - - + + StdCmdMeasurementSimple - Tools - Gereedschap + Tools + Gereedschap - Measures distance between two selected objects - Meet afstand tussen twee geselecteerde objecten + Measures distance between two selected objects + Meet afstand tussen twee geselecteerde objecten - Measure distance - Afstand meten + Measure distance + Afstand meten - - + + StdCmdMergeProjects - File - Bestand + File + Bestand - Merge project... - Voeg project samen... + Merge project... + Voeg project samen... - Merge project - Voeg project samen + Merge project + Voeg project samen - %1 document (*.fcstd) - %1 document(*.fcstd) + %1 document (*.fcstd) + %1 document(*.fcstd) - Cannot merge project with itself. - Kan project niet met zichzelf samenvoegen. + Cannot merge project with itself. + Kan project niet met zichzelf samenvoegen. - - + + StdCmdNew - File - Bestand + File + Bestand - &New - &Nieuw + &New + &Nieuw - Create a new empty document - Maak een nieuw leeg document + Create a new empty document + Maak een nieuw leeg document - Unnamed - Unnamed + Unnamed + Unnamed - - + + StdCmdOnlineHelp - Help - Help + Help + Help - Show help to the application - Toon help voor de applicatie + Show help to the application + Toon help voor de applicatie - - + + StdCmdOnlineHelpWebsite - Help - Help + Help + Help - Help Website - Help Webpagina + Help Website + Help Webpagina - The website where the help is maintained - De webpagina waar de help wordt onderhouden + The website where the help is maintained + De webpagina waar de help wordt onderhouden - - + + StdCmdOpen - File - Bestand + File + Bestand - &Open... - &Openen... + &Open... + &Openen... - Open a document or import files - Open een document of importeer bestanden + Open a document or import files + Open een document of importeer bestanden - Supported formats - Ondersteunde formaten + Supported formats + Ondersteunde formaten - All files (*.*) - Alle bestanden (*.*) + All files (*.*) + Alle bestanden (*.*) - Cannot open file - + Cannot open file + Cannot open file - Loading the file %1 is not supported - + Loading the file %1 is not supported + Loading the file %1 is not supported - - + + StdCmdPaste - Edit - Bewerken + Edit + Bewerken - &Paste - &Plakken + &Paste + &Plakken - Paste operation - Plakken + Paste operation + Plakken - - + + StdCmdPlacement - Edit - Bewerken + Edit + Bewerken - Placement... - Plaatsing... + Placement... + Plaatsing... - Place the selected objects - Plaats de geselecteerde objecten + Place the selected objects + Plaats de geselecteerde objecten - - + + StdCmdPrint - File - Bestand + File + Bestand - &Print... - Afdru&kken... + &Print... + Afdru&kken... - Print the document - Het document afdrukken + Print the document + Het document afdrukken - - + + StdCmdPrintPdf - File - Bestand + File + Bestand - &Export PDF... - &Exporteren als PDF... + &Export PDF... + &Exporteren als PDF... - Export the document as PDF - Exporteer het document als PDF + Export the document as PDF + Exporteer het document als PDF - - + + StdCmdPrintPreview - File - Bestand + File + Bestand - &Print preview... - &Afdrukvoorbeeld... + &Print preview... + &Afdrukvoorbeeld... - Print the document - Het document afdrukken + Print the document + Het document afdrukken - Print preview - Afdrukvoorbeeld + Print preview + Afdrukvoorbeeld - - + + StdCmdProjectInfo - File - Bestand + File + Bestand - Project i&nformation... - Project&informatie... + Project i&nformation... + Project&informatie... - Show details of the currently active project - Toon details van het huidige actieve project + Show details of the currently active project + Toon details van het huidige actieve project - - + + StdCmdProjectUtil - Tools - Gereedschap + Tools + Gereedschap - Project utility... - Project hulpprogramma... + Project utility... + Project hulpprogramma... - Utility to extract or create project files - Gereedschap om project bestanden uit te trekken of te maken + Utility to extract or create project files + Gereedschap om project bestanden uit te trekken of te maken - - + + StdCmdPythonWebsite - Help - Help + Help + Help - Python Website - Python-webpagina + Python Website + Python-webpagina - The official Python website - De officiële Python webpagina + The official Python website + De officiële Python webpagina - - + + StdCmdQuit - File - Bestand + File + Bestand - E&xit - Afsl&uiten + E&xit + Afsl&uiten - Quits the application - Sluit de applicatie + Quits the application + Sluit de applicatie - - + + StdCmdRandomColor - File - Bestand + File + Bestand - Random color - Willekeurige kleur + Random color + Willekeurige kleur - - + + StdCmdRecentFiles - File - Bestand + File + Bestand - Recent files - Recente Bestanden + Recent files + Recente Bestanden - Recent file list - Lijst met recente bestanden + Recent file list + Lijst met recente bestanden - - + + StdCmdRedo - Edit - Bewerken + Edit + Bewerken - &Redo - &Opnieuw + &Redo + &Opnieuw - Redoes a previously undone action - Opnieuw uitvoeren van een eerder ongedane actie + Redoes a previously undone action + Opnieuw uitvoeren van een eerder ongedane actie - - + + StdCmdRefresh - Edit - Bewerken + Edit + Bewerken - &Refresh - &Verversen + &Refresh + &Verversen - Recomputes the current active document - Het huidige actieve document herberekenen + Recomputes the current active document + Het huidige actieve document herberekenen - - + + StdCmdSave - File - Bestand + File + Bestand - &Save - O&pslaan + &Save + O&pslaan - Save the active document - Sla het actieve document op + Save the active document + Sla het actieve document op - - + + StdCmdSaveAs - File - Bestand + File + Bestand - Save &As... - Opslaan &als... + Save &As... + Opslaan &als... - Save the active document under a new file name - Sla het actieve document onder een nieuwe bestandsnaam op + Save the active document under a new file name + Sla het actieve document onder een nieuwe bestandsnaam op - - + + StdCmdSceneInspector - Tools - Gereedschap + Tools + Gereedschap - Scene inspector... - Scènekeuring... + Scene inspector... + Scènekeuring... - Scene inspector - Scènekeuring + Scene inspector + Scènekeuring - - + + StdCmdSelectAll - Edit - Bewerken + Edit + Bewerken - Select &All - &Alles selecteren + Select &All + &Alles selecteren - Select all - Alles selecteren + Select all + Alles selecteren - - + + StdCmdSetAppearance - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Appearance... - Uiterlijk... + Appearance... + Uiterlijk... - Sets the display properties of the selected object - Stelt de weergave-eigenschappen in van het geselecteerde object + Sets the display properties of the selected object + Stelt de weergave-eigenschappen in van het geselecteerde object - - + + StdCmdShowObjects - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Show all objects - Toon alle objecten + Show all objects + Toon alle objecten - Show all objects in the document - Toon alle objecten in het document + Show all objects in the document + Toon alle objecten in het document - - + + StdCmdShowSelection - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Show selection - Toon selectie + Show selection + Toon selectie - Show all selected objects - Toon alle geselecteerde objecten + Show all selected objects + Toon alle geselecteerde objecten - - + + StdCmdStatusBar - View - Aanzicht + View + Aanzicht - Status bar - statusregel + Status bar + statusregel - Toggles the status bar - Schakelt de statusregel aan/uit + Toggles the status bar + Schakelt de statusregel aan/uit - - + + StdCmdTextureMapping - Tools - Gereedschap + Tools + Gereedschap - Texture mapping... - Texture mapping... + Texture mapping... + Texture mapping... - Texture mapping - Textuurafbeelden + Texture mapping + Textuurafbeelden - - + + StdCmdTileWindows - Window - Venster + Window + Venster - &Tile - &Naast elkaar + &Tile + &Naast elkaar - Tile the windows - Vensters naast elkaar schikken + Tile the windows + Vensters naast elkaar schikken - - + + StdCmdToggleBreakpoint - Macro - Macro + Macro + Macro - Toggle breakpoint - Schakel breekpunt aan/uit + Toggle breakpoint + Schakel breekpunt aan/uit - - + + StdCmdToggleClipPlane - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Clipping plane - Snijvlak + Clipping plane + Snijvlak - Toggles clipping plane for active view - Snijvlak voor de actieve weergave in/uitschakelen + Toggles clipping plane for active view + Snijvlak voor de actieve weergave in/uitschakelen - - + + StdCmdToggleNavigation - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Toggle navigation/Edit mode - Schakel tussen navigatie en aanpassing modus + Toggle navigation/Edit mode + Schakel tussen navigatie en aanpassing modus - Toggle between navigation and edit mode - Wisselen tussen navigatie- en editmode + Toggle between navigation and edit mode + Wisselen tussen navigatie- en editmode - - + + StdCmdToggleObjects - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Toggle all objects - Alle objecten [de]selecteren + Toggle all objects + Alle objecten [de]selecteren - Toggles visibility of all objects in the active document - Wisselt zichtbaarheid van alle objecten in het actieve document + Toggles visibility of all objects in the active document + Wisselt zichtbaarheid van alle objecten in het actieve document - - + + StdCmdToggleSelectability - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Toggle selectability - Schakel selecteerbaarheid aan/uit + Toggle selectability + Schakel selecteerbaarheid aan/uit - Toggles the property of the objects to get selected in the 3D-View - Schakelt de mogelijkheid of ombjecten in de 3D view te selecteren aan of uit + Toggles the property of the objects to get selected in the 3D-View + Schakelt de mogelijkheid of ombjecten in de 3D view te selecteren aan of uit - - + + StdCmdToggleVisibility - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Toggle visibility - Wissel zichtbaarheid + Toggle visibility + Wissel zichtbaarheid - Toggles visibility - Wisselt zichtbaarheid + Toggles visibility + Wisselt zichtbaarheid - - + + StdCmdToolBarMenu - View - Aanzicht + View + Aanzicht - Tool&bars - Werk&balk + Tool&bars + Werk&balk - Toggles this window - Schakelt dit venster + Toggles this window + Schakelt dit venster - - + + StdCmdTransform - Edit - Bewerken + Edit + Bewerken - Transform... - Verander... + Transform... + Verander... - Transform the geometry of selected objects - Verander de geometrie van de geselecteerde objecten + Transform the geometry of selected objects + Verander de geometrie van de geselecteerde objecten - - + + StdCmdTransformManip - Edit - Bewerken + Edit + Bewerken - Transform - Transformeren + Transform + Transformeren - Transform the selected object in the 3d view - Transformeren van het geselecteerde object in de 3D-weergave + Transform the selected object in the 3d view + Transformeren van het geselecteerde object in de 3D-weergave - - + + StdCmdTreeSelection - View - Aanzicht + View + Aanzicht - Go to selection - Ga naar selectie + Go to selection + Ga naar selectie - Scroll to first selected item - Scroll naar het eerste geselecteerde item + Scroll to first selected item + Scroll naar het eerste geselecteerde item - - + + StdCmdUndo - Edit - Bewerken + Edit + Bewerken - &Undo - &Ongedaan maken + &Undo + &Ongedaan maken - Undo exactly one action - Precies één actie ongedaan maken + Undo exactly one action + Precies één actie ongedaan maken - - + + StdCmdUnitsCalculator - Tools - Gereedschap + Tools + Gereedschap - &Units calculator... - &Units calculator... + &Units calculator... + &Units calculator... - Start the units calculator - Start the units calculator + Start the units calculator + Start the units calculator - - + + StdCmdUserInterface - View - Aanzicht + View + Aanzicht - Dock views - Weergaves klampen + Dock views + Weergaves klampen - Dock all top-level views - De bovenste weergaves klampen + Dock all top-level views + De bovenste weergaves klampen - - + + StdCmdViewAxo - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Axometric - Axonometrisch + Axometric + Axonometrisch - Set to axometric view - Axonometrisch zicht instellen + Set to axometric view + Axonometrisch zicht instellen - - + + StdCmdViewBottom - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Bottom - Onder + Bottom + Onder - Set to bottom view - Instellen als onderaanzicht + Set to bottom view + Instellen als onderaanzicht - - + + StdCmdViewCreate - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Create new view - Nieuwe weergave aanmaken + Create new view + Nieuwe weergave aanmaken - Creates a new view window for the active document - Maakt een nieuw weergavevenster voor het actieve document + Creates a new view window for the active document + Maakt een nieuw weergavevenster voor het actieve document - - + + StdCmdViewExample1 - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Inventor example #1 - Inventor voorbeeld #1 + Inventor example #1 + Inventor voorbeeld #1 - Shows a 3D texture with manipulator - Toont een 3D textuur met manipulator + Shows a 3D texture with manipulator + Toont een 3D textuur met manipulator - - + + StdCmdViewExample2 - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Inventor example #2 - Inventor bijvoorbeeld #2 + Inventor example #2 + Inventor bijvoorbeeld #2 - Shows spheres and drag-lights - Toont sferen en treklichten + Shows spheres and drag-lights + Toont sferen en treklichten - - + + StdCmdViewExample3 - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Inventor example #3 - Inventor bijvoorbeeld #3 + Inventor example #3 + Inventor bijvoorbeeld #3 - Shows a animated texture - Toont een geanimeerde textuur + Shows a animated texture + Toont een geanimeerde textuur - - + + StdCmdViewFitAll - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Fit all - Passend + Fit all + Passend - Fits the whole content on the screen - Zorgt dat de volledige inhoud op het scherm past + Fits the whole content on the screen + Zorgt dat de volledige inhoud op het scherm past - - + + StdCmdViewFitSelection - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Fit selection - Selectie passend + Fit selection + Selectie passend - Fits the selected content on the screen - Zorgt dat de geselecteerde inhoud op het scherm past + Fits the selected content on the screen + Zorgt dat de geselecteerde inhoud op het scherm past - - + + StdCmdViewFront - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Front - Voorkant + Front + Voorkant - Set to front view - Ingestellen als vooraanzicht + Set to front view + Ingestellen als vooraanzicht - - + + StdCmdViewIvIssueCamPos - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Issue camera position - De camerapositie weergeven + Issue camera position + De camerapositie weergeven - Issue the camera position to the console and to a macro, to easily recall this position - Weergeeft de camerapositie in de console en in een macro, zo het gemakkelijk kan herhaald worden + Issue the camera position to the console and to a macro, to easily recall this position + Weergeeft de camerapositie in de console en in een macro, zo het gemakkelijk kan herhaald worden - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Stereo Interleaved Columns - Stereoscopisch, vervlochten kolommen + Stereo Interleaved Columns + Stereoscopisch, vervlochten kolommen - Switch stereo viewing to Interleaved Columns - Ga naar stereoscopisch, vervlochten kolommen + Switch stereo viewing to Interleaved Columns + Ga naar stereoscopisch, vervlochten kolommen - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Stereo Interleaved Rows - Stereoscopisch, vervlochten regels + Stereo Interleaved Rows + Stereoscopisch, vervlochten regels - Switch stereo viewing to Interleaved Rows - Ga naar stereoscopisch vervlochten regels + Switch stereo viewing to Interleaved Rows + Ga naar stereoscopisch vervlochten regels - - + + StdCmdViewIvStereoOff - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Stereo Off - Stereo Uit + Stereo Off + Stereo Uit - Switch stereo viewing off - Schakel stereo-weergave uit + Switch stereo viewing off + Schakel stereo-weergave uit - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Stereo quad buffer - Stereoscopisch, quad buffer + Stereo quad buffer + Stereoscopisch, quad buffer - Switch stereo viewing to quad buffer - Ga naar stereoscopisch, quad buffer + Switch stereo viewing to quad buffer + Ga naar stereoscopisch, quad buffer - - + + StdCmdViewIvStereoRedGreen - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Stereo red/green - Stereo rood/groen + Stereo red/cyan + Stereo red/cyan - Switch stereo viewing to red/green - Stereo weergave overschakelen naar rood/groen + Switch stereo viewing to red/cyan + Switch stereo viewing to red/cyan - - Stereo red/cyan - - - - Switch stereo viewing to red/cyan - - - - + + StdCmdViewLeft - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Left - Links + Left + Links - Set to left view - Instellen als linkeraanzicht + Set to left view + Instellen als linkeraanzicht - - + + StdCmdViewRear - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Rear - Achter + Rear + Achter - Set to rear view - Instellen als achteraanzicht + Set to rear view + Instellen als achteraanzicht - - + + StdCmdViewRight - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Right - Rechts + Right + Rechts - Set to right view - Instellen als rechteraanzicht + Set to right view + Instellen als rechteraanzicht - - + + StdCmdViewRotateLeft - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Rotate Left - Linksom draaien + Rotate Left + Linksom draaien - Rotate the view by 90° counter-clockwise - De weergave 90 ° linksom draaien + Rotate the view by 90° counter-clockwise + De weergave 90 ° linksom draaien - - + + StdCmdViewRotateRight - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Rotate Right - Rechtsom draaien + Rotate Right + Rechtsom draaien - Rotate the view by 90° clockwise - De weergave 90 ° rechtsom draaien + Rotate the view by 90° clockwise + De weergave 90 ° rechtsom draaien - - + + StdCmdViewTop - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Top - Boven + Top + Boven - Set to top view - Instellen als bovenaanzicht + Set to top view + Instellen als bovenaanzicht - - + + StdCmdViewVR - Standard-View - Standaardweergave + Standard-View + Standaardweergave - FreeCAD-VR - + FreeCAD-VR + FreeCAD-VR - Extend the FreeCAD 3D Window to a Oculus Rift - + Extend the FreeCAD 3D Window to a Oculus Rift + Extend the FreeCAD 3D Window to a Oculus Rift - - + + StdCmdWhatsThis - Help - Help + Help + Help - &What's This? - &Wat is dit? + &What's This? + &Wat is dit? - What's This - Wat is dit + What's This + Wat is dit - - + + StdCmdWindows - Window - Venster + Window + Venster - &Windows... - &Vensters... + &Windows... + &Vensters... - Windows list - Windows lijst + Windows list + Windows lijst - - + + StdCmdWindowsMenu - Window - Venster + Window + Venster - Activates this window - Activeert dit venster + Activates this window + Activeert dit venster - - + + StdCmdWorkbench - View - Aanzicht + View + Aanzicht - Workbench - Werkbank + Workbench + Werkbank - Switch between workbenches - Schakel tussen werkbanken + Switch between workbenches + Schakel tussen werkbanken - - + + StdOrthographicCamera - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Orthographic view - Orthogonale projectie + Orthographic view + Orthogonale projectie - Switches to orthographic view mode - Schakelt naar orthogonale projectie + Switches to orthographic view mode + Schakelt naar orthogonale projectie - - + + StdPerspectiveCamera - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Perspective view - Perspectiefweergave + Perspective view + Perspectiefweergave - Switches to perspective view mode - Gaat over naar perspectiefweergave + Switches to perspective view mode + Gaat over naar perspectiefweergave - - + + StdViewBoxZoom - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Box zoom - Vensterzoom + Box zoom + Vensterzoom - - + + StdViewDockUndockFullscreen - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Document window - Documentvenster + Document window + Documentvenster - Display the active view either in fullscreen, in undocked or docked mode - De actieve weergave tonen als volledig, losgekoppeld of gekoppeld scherm + Display the active view either in fullscreen, in undocked or docked mode + De actieve weergave tonen als volledig, losgekoppeld of gekoppeld scherm - - + + StdViewScreenShot - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Save picture... - Afbeelding opslaan... + Save picture... + Afbeelding opslaan... - Creates a screenshot of the active view - Maakt een schermafbeelding van de actieve weergave + Creates a screenshot of the active view + Maakt een schermafbeelding van de actieve weergave - - + + StdViewZoomIn - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Zoom In - Inzoomen + Zoom In + Inzoomen - - + + StdViewZoomOut - Standard-View - Standaardweergave + Standard-View + Standaardweergave - Zoom Out - Uitzoomen + Zoom Out + Uitzoomen - - + + Std_Delete - Object dependencies - Object dependencies + Object dependencies + Object dependencies - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - - + + Std_DrawStyle - As is - Als getekend + As is + Als getekend - Normal mode - Standaard modus + Normal mode + Standaard modus - Wireframe - Draadmodel + Wireframe + Draadmodel - Wireframe mode - Draadmodel modus + Wireframe mode + Draadmodel modus - Flat lines - Flat lines + Flat lines + Flat lines - Flat lines mode - Flat lines mode + Flat lines mode + Flat lines mode - Shaded - Shaded + Shaded + Shaded - Shaded mode - Shaded mode + Shaded mode + Shaded mode - Points - Punten + Points + Punten - Points mode - Points mode + Points mode + Points mode - - + + Std_DuplicateSelection - Object dependencies - Object dependencies + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz niet gevonden + Graphviz not found + Graphviz niet gevonden - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz kon niet worden gevonden op uw systeem. Wilt u het installatiepad opgeven als dit al is geïnstalleerd? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Graphviz kon niet worden gevonden op uw systeem. Wilt u het installatiepad opgeven als dit al is geïnstalleerd? - Graphviz installation path - Graphviz installatiepad + Graphviz installation path + Graphviz installatiepad - Dependency graph - Afhankelijkheden grafiek + Dependency graph + Afhankelijkheden grafiek - Graphviz failed - Graphviz is mislukt + Graphviz failed + Graphviz is mislukt - Graphviz failed to create an image file - Graphviz kon geen afbeeldingsbestand creëren + Graphviz failed to create an image file + Graphviz kon geen afbeeldingsbestand creëren - - + + Workbench - &File - &Bestand + &File + &Bestand - &Edit - &Bewerken + &Edit + &Bewerken - Standard views - Standaardweergaves + Standard views + Standaardweergaves - &Stereo - &Stereo + &Stereo + &Stereo - &Zoom - &Zoom + &Zoom + &Zoom - Visibility - Zichtbaarheid + Visibility + Zichtbaarheid - &View - &Weergave + &View + &Weergave - &Tools - &Gereedschap + &Tools + &Gereedschap - &Macro - &Macro + &Macro + &Macro - &Windows - &Vensters + &Windows + &Vensters - &On-line help - &Online-help + &On-line help + &Online-help - &Help - &Help + &Help + &Help - File - Bestand + File + Bestand - Macro - Macro + Macro + Macro - View - Aanzicht + View + Aanzicht - Special Ops - Speciale functies + Special Ops + Speciale functies - - + + testClass - test - Test + test + Test - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"> <span style=" font-size:12pt;">Gemaakt voor Qt 4.3.x</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"> www.ii-system.com </p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"> <span style=" font-size:12pt;">Gemaakt voor Qt 4.3.x</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"> www.ii-system.com </p></body></html> - Choose the style of the Task Panel - Kies de stijl van het taken-panel + Choose the style of the Task Panel + Kies de stijl van het taken-panel - Default - Standaard + Default + Standaard - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/FreeCAD_no.qm b/src/Gui/Language/FreeCAD_no.qm index d8a29ac3e..c33592322 100644 Binary files a/src/Gui/Language/FreeCAD_no.qm and b/src/Gui/Language/FreeCAD_no.qm differ diff --git a/src/Gui/Language/FreeCAD_no.ts b/src/Gui/Language/FreeCAD_no.ts index 7bf1379bc..33e57b1cb 100644 --- a/src/Gui/Language/FreeCAD_no.ts +++ b/src/Gui/Language/FreeCAD_no.ts @@ -1,6603 +1,6575 @@ - + Angle - Form - Skjema + Form + Skjema - A: - A: + A: + A: - B: - B: + B: + B: - C: - B: + C: + B: - Angle Snap - Vinkelmagnet + Angle Snap + Vinkelmagnet - 1 ° - 1 ° + 1 ° + 1 ° - 2 ° - 2 ° + 2 ° + 2 ° - 5 ° - 5 ° + 5 ° + 5 ° - 10 ° - 10 ° + 10 ° + 10 ° - 20 ° - 20 ° + 20 ° + 20 ° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - Measure + Measure + Measure - Clear measurement - Clear measurement + Clear measurement + Clear measurement - - + + CmdViewMeasureToggleAll - Measure - Measure + Measure + Measure - Toggle measurement - Toggle measurement + Toggle measurement + Toggle measurement - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Romball bevegelse + Spaceball Motion + Romball bevegelse - Global Sensitivity: - Global følsomhet: + Global Sensitivity: + Global følsomhet: - Dominant Mode - Dominerende modus + Dominant Mode + Dominerende modus - Flip Y/Z - Vend Y/Z + Flip Y/Z + Vend Y/Z - Enable Translations - Aktiver oversettelser + Enable Translations + Aktiver oversettelser - Enable Rotations - Aktiver rotasjoner + Enable Rotations + Aktiver rotasjoner - Calibrate - Kalibrere + Calibrate + Kalibrere - Default - Standard + Default + Standard - Enable - Aktiverer + Enable + Aktiverer - Reverse - Omvendt + Reverse + Omvendt - - + + DlgUnitCalculator - Units calculator - Units calculator + Units calculator + Units calculator - as: - as: + as: + as: - => - => + => + => - Help - Hjelp + Help + Hjelp - Copy - Kopier + Copy + Kopier - Close - Lukk + Close + Lukk - - + + DownloadItem - Form - Skjema + Form + Skjema - Ico - Ico + Ico + Ico - Filename - Filename + Filename + Filename - - + + Gui::AccelLineEdit - none - ingen + none + ingen - - + + Gui::ActionSelector - Available: - Tilgjengelig: + Available: + Tilgjengelig: - Selected: - Valgt: + Selected: + Valgt: - Add - Legg til + Add + Legg til - Remove - Fjern + Remove + Fjern - Move up - Flytt opp + Move up + Flytt opp - Move down - Flytt ned + Move down + Flytt ned - - + + Gui::AlignmentView - Movable object - Bevegelig objekt + Movable object + Bevegelig objekt - Fixed object - Fast objekt + Fixed object + Fast objekt - - + + Gui::BlenderNavigationStyle - Press left mouse button - Trykk venstre museknapp + Press left mouse button + Trykk venstre museknapp - Press SHIFT and middle mouse button - Trykk SHIFT og midtre museknapp + Press SHIFT and middle mouse button + Trykk SHIFT og midtre museknapp - Press middle mouse button - Trykk på midtre museknapp + Press middle mouse button + Trykk på midtre museknapp - Scroll middle mouse button - Rull musehjul + Scroll middle mouse button + Rull musehjul - - + + Gui::CADNavigationStyle - Press left mouse button - Trykk venstre museknapp + Press left mouse button + Trykk venstre museknapp - Press middle mouse button - Trykk på midtre museknapp + Press middle mouse button + Trykk på midtre museknapp - Press middle and left or right mouse button - Press middle and left or right mouse button + Press middle and left or right mouse button + Press middle and left or right mouse button - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - - + + Gui::Command - Standard - Standard + Standard + Standard - - + + Gui::ContainerDialog - &OK - &OK + &OK + &OK - &Cancel - &Avbryt + &Cancel + &Avbryt - - + + Gui::ControlSingleton - Task panel - Oppgavepanel + Task panel + Oppgavepanel - - + + Gui::Dialog::AboutApplication - About - Om + About + Om - Revision number - Revisjonsnummer + Revision number + Revisjonsnummer - Version - Versjon + Version + Versjon - OK - OK + OK + OK - - + + - Release date - Utgivelsesdato + Release date + Utgivelsesdato - License... - Lisens... + License... + Lisens... - Copy to clipboard - Kopier til utklippstavlen + Copy to clipboard + Kopier til utklippstavlen - Operating system - Operativsystemet + Operating system + Operativsystemet - Word size - Word size + Word size + Word size - - + + Gui::Dialog::ButtonModel - Button %1 - Knappen %1 + Button %1 + Knappen %1 - Out Of Range - Utenfor området + Out Of Range + Utenfor området - - + + Gui::Dialog::Clipping - Clipping - Clipping + Clipping + Clipping - Clipping X - Clipping X + Clipping X + Clipping X - Flip - Flip + Flip + Flip - Offset - Avsetting + Offset + Avsetting - Clipping Y - Clipping Y + Clipping Y + Clipping Y - Clipping Z - Clipping Z + Clipping Z + Clipping Z - Clipping custom direction - Clipping custom direction + Clipping custom direction + Clipping custom direction - View - Vis + View + Vis - Adjust to view direction - Adjust to view direction + Adjust to view direction + Juster til 3d-visnings retning - Direction - Retning + Direction + Retning - - + + Gui::Dialog::CommandModel - Commands - Kommandoer + Commands + Kommandoer - - + + Gui::Dialog::DemoMode - View Turntable - Vis dreieskive + View Turntable + Vis dreieskive - Speed - Hastighet + Speed + Hastighet - Maximum - Maksimum + Maximum + Maksimum - Minimum - Minimum + Minimum + Minimum - Fullscreen - Fullskjerm + Fullscreen + Fullskjerm - Enable timer - Aktiver tidtaker + Enable timer + Aktiver tidtaker - s - s + s + s - Angle - Vinkel + Angle + Vinkel - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - Spill av + Play + Spill av - Stop - Stopp + Stop + Stopp - Close - Lukk + Close + Lukk - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Velg vindu + Choose Window + Velg vindu - &Activate - &Aktiver + &Activate + &Aktiver - - + + - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Vinduer + Windows + Vinduer - - + + Gui::Dialog::DlgAuthorization - Authorization - Autorisasjon + Authorization + Autorisasjon - Password: - Passord: + Password: + Passord: - - + + - Username: - Username: + Username: + Username: - Site: - Site: + Site: + Site: - %1 at %2 - %1 at %2 + %1 at %2 + %1 at %2 - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Velg ikon + Choose Icon + Velg ikon - Add icons... - Legge til ikoner... + Icon folders... + Icon folders... - - Icon folders... - - - - + + Gui::Dialog::DlgCustomActions - Macros - Makroer + Macros + Makroer - Setup Custom Macros - Sett opp egendefinerte makroer + Setup Custom Macros + Sett opp egendefinerte makroer - Macro: - Makro: + Macro: + Makro: - ... - ... + ... + ... - Pixmap - Pikseltilordning + Pixmap + Pikseltilordning - Accelerator: - Akselerator: + Accelerator: + Akselerator: - What's this: - Hva er dette: + What's this: + Hva er dette: - Status text: - Statustekst: + Status text: + Statustekst: - Tool tip: - Verktøytips: + Tool tip: + Verktøytips: - Menu text: - Menytekst: + Menu text: + Menytekst: - Add - Legg til + Add + Legg til - Remove - Fjern + Remove + Fjern - Replace - Erstatt + Replace + Erstatt - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Ikoner + Icons + Ikoner - Macros - Makroer + Macros + Makroer - No macro - Ingen makro + No macro + Ingen makro - No macros found. - Ingen makroer funnet. + No macros found. + Ingen makroer funnet. - Macro not found - Makro ikke funnet + Macro not found + Makro ikke funnet - Sorry, couldn't find macro file '%1'. - Beklager, kunne ikke finne makrofil '%1'. + Sorry, couldn't find macro file '%1'. + Beklager, kunne ikke finne makrofil '%1'. - Empty macro - Tom makro + Empty macro + Tom makro - Please specify the macro first. - Spesifiser makro først. + Please specify the macro first. + Spesifiser makro først. - Empty text - Tom tekst + Empty text + Tom tekst - Please specify the menu text first. - Vennligst oppgi menytekst først. + Please specify the menu text first. + Vennligst oppgi menytekst først. - No item selected - Ingen element er valgt + No item selected + Ingen element er valgt - Please select a macro item first. - Vennligst velg et makroelement først. + Please select a macro item first. + Vennligst velg et makroelement først. - - + + Gui::Dialog::DlgCustomCommands - Commands - Kommandoer + Commands + Kommandoer - - + + - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Kategori + Category + Kategori - Icon - Ikon + Icon + Ikon - Command - Kommando + Command + Kommando - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Tastatur + Keyboard + Tastatur - Description: - Beskrivelse: + Description: + Beskrivelse: - &Category: - &Kategori: + &Category: + &Kategori: - C&ommands: - K&ommandoer: + C&ommands: + K&ommandoer: - Current shortcut: - Gjeldende snarvei: + Current shortcut: + Gjeldende snarvei: - Press &new shortcut: - Trykk &ny snarvei: + Press &new shortcut: + Trykk &ny snarvei: - Currently assigned to: - For øyeblikket tilordnet: + Currently assigned to: + For øyeblikket tilordnet: - &Assign - &Tilordne + &Assign + &Tilordne - Alt+A - Alt+A + Alt+A + Alt+A - &Reset - &Tilbakestille + &Reset + &Tilbakestille - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - Tilbake&still alle + Re&set All + Tilbake&still alle - Alt+S - Alt+S + Alt+S + Alt+S - - + + - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Ikon + Icon + Ikon - Command - Kommando + Command + Kommando - none - ingen + none + ingen - Multiple defined shortcut - Flerdefinert snarvei + Multiple defined shortcut + Flerdefinert snarvei - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - Snarvei '%1' er definert mer enn én gang. Dette kan føre til uventet oppførsel. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + Snarvei '%1' er definert mer enn én gang. Dette kan føre til uventet oppførsel. - Already defined shortcut - Allerede definert snarvei + Already defined shortcut + Allerede definert snarvei - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - Snarveien '%1' er allerede tilordnet '%2'. Definer en annen snarvei. + Snarveien '%1' er allerede tilordnet '%2'. Definer en annen snarvei. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Verktøykasselinjer + Toolbox bars + Verktøykasselinjer - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Verktøylinjer + Toolbars + Verktøylinjer - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Merk:</span> Forandringene blir aktive neste gang du laster riktig arbeidsbenk</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Merk:</span> Forandringene blir aktive neste gang du laster riktig arbeidsbenk</p></body></html> - Move right - Flytt til høyre + Move right + Flytt til høyre - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Flytt det valgte elementet ett nivå ned.</b> <p> Dette vil også endre nivået på overordnet element. </p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Flytt det valgte elementet ett nivå ned.</b> <p> Dette vil også endre nivået på overordnet element. </p> - Move left - Flytt til venstre + Move left + Flytt til venstre - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Flytt det valgte elementet ett nivå opp.</b> <p> Dette vil også endre nivået på overordnet element. </p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Flytt det valgte elementet ett nivå opp.</b> <p> Dette vil også endre nivået på overordnet element. </p> - Move down - Flytt ned + Move down + Flytt ned - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Flytt det valgte elementet ned.</b> <p> Elementet vil bli flyttet innenfor hierarkinivået. </p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Flytt det valgte elementet ned.</b> <p> Elementet vil bli flyttet innenfor hierarkinivået. </p> - Move up - Flytt opp + Move up + Flytt opp - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Flytt det valgte elementet opp.</b> <p> Elementet vil bli flyttet innenfor hierarkinivået. </p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Flytt det valgte elementet opp.</b> <p> Elementet vil bli flyttet innenfor hierarkinivået. </p> - New... - Ny... + New... + Ny... - Rename... - Omdøp... + Rename... + Omdøp... - Delete - Slett + Delete + Slett - Icon - Ikon + Icon + Ikon - Command - Kommando + Command + Kommando - <Separator> - <Separator> + <Separator> + <Separator> - New toolbar - Ny verktøylinje + New toolbar + Ny verktøylinje - Toolbar name: - Verktøylinjenavn: + Toolbar name: + Verktøylinjenavn: - Duplicated name - Duplisert navn + Duplicated name + Duplisert navn - The toolbar name '%1' is already used - Verktøylinjenavn '%1' er allerede i bruk + The toolbar name '%1' is already used + Verktøylinjenavn '%1' er allerede i bruk - Rename toolbar - Omdøp verktøylinje + Rename toolbar + Omdøp verktøylinje - - + + - Global - Global + Global + Global - - + + Gui::Dialog::DlgCustomizeImp - Customize - Tilpass + Customize + Tilpass - &Help - &Hjelp + &Help + &Hjelp - &Close - &Lukk + &Close + &Lukk - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Romball bevegelse + Spaceball Motion + Romball bevegelse - No Spaceball Present - Ingen Romball tilstede + No Spaceball Present + Ingen Romball tilstede - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - Ingen Romball tilstede + No Spaceball Present + Ingen Romball tilstede - Buttons - Knapper + Buttons + Knapper - Clear - Tøm + Clear + Tøm - Print Reference - Utskriftsreferanse + Print Reference + Utskriftsreferanse - Spaceball Buttons - Romball knapper + Spaceball Buttons + Romball knapper - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Skjermegenskaper + Display properties + Skjermegenskaper - Display - Skjerm + Display + Skjerm - Transparency: - Gjennomsiktighet: + Transparency: + Gjennomsiktighet: - Line width: - Linjebredde: + Line width: + Linjebredde: - Point size: - Punktstørrelse: + Point size: + Punktstørrelse: - Material - Materiale + Material + Materiale - ... - ... + ... + ... - Viewing mode - Visningsmodus + Viewing mode + Visningsmodus - Plot mode: - Plottmodus: + Plot mode: + Plottmodus: - - + + - Line transparency: - Gjennomsiktighet for linje: + Line transparency: + Gjennomsiktighet for linje: - Line color: - Linjefarge: + Line color: + Linjefarge: - Shape color: - Figurfarge: + Shape color: + Figurfarge: - Color plot: - Fargeplot: + Color plot: + Fargeplot: - Document window: - Dokumentvindu: + Document window: + Dokumentvindu: - - + + Gui::Dialog::DlgDisplayPropertiesImp - Default - Standard + Default + Standard - Aluminium - + Aluminium + Aluminium - Brass - + Brass + Brass - Bronze - + Bronze + Bronze - Copper - + Copper + Copper - Chrome - + Chrome + Chrome - Emerald - + Emerald + Emerald - Gold - + Gold + Gold - Jade - + Jade + Jade - Metalized - + Metalized + Metalized - Neon GNC - + Neon GNC + Neon GNC - Neon PHC - + Neon PHC + Neon PHC - Obsidian - + Obsidian + Obsidian - Pewter - + Pewter + Pewter - Plaster - + Plaster + Plaster - Plastic - + Plastic + Plastic - Ruby - + Ruby + Ruby - Satin - + Satin + Satin - Shiny plastic - + Shiny plastic + Shiny plastic - Silver - + Silver + Silver - Steel - + Steel + Steel - Stone - + Stone + Stone - - + + Gui::Dialog::DlgEditorSettings - Editor - Redigeringsprogram + Editor + Redigeringsprogram - Options - Alternativer + Options + Alternativer - Enable line numbers - Aktiver linjenumre + Enable line numbers + Aktiver linjenumre - Enable folding - Aktiver folding + Enable folding + Aktiver folding - Indentation - Innrykk + Indentation + Innrykk - Insert spaces - Sett inn mellomrom + Insert spaces + Sett inn mellomrom - Tab size: - Tabulatorstørrelse: + Tab size: + Tabulatorstørrelse: - Indent size: - Innrykkstørrelse: + Indent size: + Innrykkstørrelse: - Keep tabs - Behold tabulatorer + Keep tabs + Behold tabulatorer - Display Items - Vis elementer + Display Items + Vis elementer - Family: - Familie: + Family: + Familie: - Size: - Størrelse: + Size: + Størrelse: - Preview: - Forhåndsvisning: + Preview: + Forhåndsvisning: - - + + - - + + Gui::Dialog::DlgGeneral - General - Generelle + General + Generelle - Start up - Oppstart + Start up + Oppstart - Enable splash screen at start up - Aktiver velkomstbilde ved oppstart + Enable splash screen at start up + Aktiver velkomstbilde ved oppstart - Switch to tab of report window: - Bytt til fane for rapportvindu: + Switch to tab of report window: + Bytt til fane for rapportvindu: - Auto load module after start up: - Autostart modul etter oppstart: + Auto load module after start up: + Autostart modul etter oppstart: - Language - Språk + Language + Språk - Change language: - Endre språk: + Change language: + Endre språk: - Main window - Hovedvindu + Main window + Hovedvindu - Size of recent file list - Størrelse på liste for nylig brukte filer + Size of recent file list + Størrelse på liste for nylig brukte filer - Window style: - Vindustil: + Window style: + Vindustil: - Size of toolbar icons: - Størrelse på verktøylinjeikoner: + Size of toolbar icons: + Størrelse på verktøylinjeikoner: - Enable tiled background - Enable tiled background + Enable tiled background + Enable tiled background - Style sheet: - Style sheet: + Style sheet: + Style sheet: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Standard (%1 x %1) + Default (%1 x %1) + Standard (%1 x %1) - Small (%1 x %1) - Liten (%1 x %1) + Small (%1 x %1) + Liten (%1 x %1) - Large (%1 x %1) - Stor (%1 x %1) + Large (%1 x %1) + Stor (%1 x %1) - Extra large (%1 x %1) - Ekstra stor (%1 x %1) + Extra large (%1 x %1) + Ekstra stor (%1 x %1) - No style sheet - No style sheet + No style sheet + No style sheet - - + + Gui::Dialog::DlgInputDialog - Input - Inndata + Input + Inndata - - + + - - + + Gui::Dialog::DlgInspector - Scene Inspector - Sceneinspektør + Scene Inspector + Sceneinspektør - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Kjør makro + Execute macro + Kjør makro - Macro name: - Makronavn: + Macro name: + Makronavn: - Macro destination: - Makrodestinasjon: + Macro destination: + Makrodestinasjon: - Execute - Kjør + Execute + Kjør - Close - Lukk + Close + Lukk - Create - Lag + Create + Lag - Delete - Slett + Delete + Slett - Edit - Rediger + Edit + Rediger - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Makroer + Macros + Makroer - Macro file - Makrofil + Macro file + Makrofil - Enter a file name, please: - Vennligst skriv inn et filnavn: + Enter a file name, please: + Vennligst skriv inn et filnavn: - Existing file - Eksisterende fil + Existing file + Eksisterende fil - '%1'. + '%1'. This file already exists. - '%1'. + '%1'. Denne filen finnes allerede. - Delete macro - Slett makro + Delete macro + Slett makro - Do you really want to delete the macro '%1'? - Ønsker du virkelig å slette makroen '%1'? + Do you really want to delete the macro '%1'? + Ønsker du virkelig å slette makroen '%1'? - Cannot create file - Kan ikke lage fil + Cannot create file + Kan ikke lage fil - Creation of file '%1' failed. - Oppretting av filen '%1' mislyktes. + Creation of file '%1' failed. + Oppretting av filen '%1' mislyktes. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Macroopptak + Macro recording + Macroopptak - Macro name: - Makronavn: + Macro name: + Makronavn: - Stop - Stopp + Stop + Stopp - Cancel - Avbryt + Cancel + Avbryt - Macro path: - Makrobane: + Macro path: + Makrobane: - ... - ... + ... + ... - Record - Spill inn + Record + Spill inn - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Makroopptaker + Macro recorder + Makroopptaker - Specify first a place to save. - Angi først et sted å lagre. + Specify first a place to save. + Angi først et sted å lagre. - Existing macro - Eksisterende makro + Existing macro + Eksisterende makro - The macro '%1' already exists. Do you want to overwrite? - Makroen '%1' finnes allerede. Vil du overskrive? + The macro '%1' already exists. Do you want to overwrite? + Makroen '%1' finnes allerede. Vil du overskrive? - The macro directory doesn't exist. Please, choose another one. - Makromappen finnes ikke. Vennligst, velg en annen. + The macro directory doesn't exist. Please, choose another one. + Makromappen finnes ikke. Vennligst, velg en annen. - Choose macro directory - Velg makromappe + Choose macro directory + Velg makromappe - You have no write permission for the directory. Please, choose another one. - You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Materialegenskaper + Material properties + Materialegenskaper - Material - Materiale + Material + Materiale - Diffuse color: - Diffusér fargen: + Diffuse color: + Diffusér fargen: - Specular color: - Gjenskinnfarge: + Specular color: + Gjenskinnfarge: - Shininess: - Blankhet: + Shininess: + Blankhet: - % - % + % + % - Ambient color: - Omgivelsesfarge: + Ambient color: + Omgivelsesfarge: - - + + - Emissive color: - Emissiv farge: + Emissive color: + Emissiv farge: - - + + Gui::Dialog::DlgOnlineHelp - On-line help - Internetthjelp + On-line help + Internetthjelp - Help viewer - Hjelp visning + Help viewer + Hjelp visning - Location of start page - Plassering av startsiden + Location of start page + Plassering av startsiden - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - HTML filer (*.html *.htm) + HTML files (*.html *.htm) + HTML filer (*.html *.htm) - Access denied - Ingen tilgang + Access denied + Ingen tilgang - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Ingen tilgang til '%1' + Ingen tilgang til '%1' Vennligst angi en annen mappe. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Parameterredigering + Parameter Editor + Parameterredigering - Save to disk - Lagre til disk + Save to disk + Lagre til disk - Alt+C - Alt+C + Alt+C + Alt+C - &Close - &Lukk + &Close + &Lukk - - + + Gui::Dialog::DlgParameterImp - Group - Gruppe + Group + Gruppe - Name - Navn + Name + Navn - Type - Type + Type + Type - Value - Verdi + Value + Verdi - User parameter - Brukerparameter + User parameter + Brukerparameter - Invalid input - Ugyldig inndata + Invalid input + Ugyldig inndata - Invalid key name '%1' - Ugyldig nøkkelnavn '%1' + Invalid key name '%1' + Ugyldig nøkkelnavn '%1' - System parameter - Systemparameter + System parameter + Systemparameter - - + + Gui::Dialog::DlgPreferences - Preferences - Preferanser + Preferences + Preferanser - - + + - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Feil parameter + Wrong parameter + Feil parameter - - + + Gui::Dialog::DlgProjectInformation - Project information - Prosjektinformasjon + Project information + Prosjektinformasjon - Information - Informasjon + Information + Informasjon - &Name: - &Navn: + &Name: + &Navn: - Commen&t: - Kommen&tar: + Commen&t: + Kommen&tar: - Path: - Bane: + Path: + Bane: - &Last modified by: - &Sist endret av: + &Last modified by: + &Sist endret av: - Created &by: - Laget &av: + Created &by: + Laget &av: - Com&pany: - Fir&ma: + Com&pany: + Fir&ma: - Last &modification date: - Siste &modifikasjonsdato: + Last &modification date: + Siste &modifikasjonsdato: - Creation &date: - Opprettelse&sdato: + Creation &date: + Opprettelse&sdato: - - + + - UUID: - UUID: + UUID: + UUID: - License information: - License information: + License information: + License information: - License URL - License URL + License URL + License URL - Open in browser - Open in browser + Open in browser + Open in browser - - + + Gui::Dialog::DlgProjectUtility - Project utility - Prosjektverktøy + Project utility + Prosjektverktøy - Extract project - Pakk ut prosjekt + Extract project + Pakk ut prosjekt - Source - Kilde + Source + Kilde - Project file (*.fcstd) - Projektfil (*.fcstd) + Project file (*.fcstd) + Projektfil (*.fcstd) - Destination - Destinasjon + Destination + Destinasjon - Extract - Pakk ut + Extract + Pakk ut - Create project - Opprett prosjekt + Create project + Opprett prosjekt - Document.xml - Dokument.xml + Document.xml + Dokument.xml - Create - Lag + Create + Lag - Load project file after creation - Last inn projektfil etter opprettelse + Load project file after creation + Last inn projektfil etter opprettelse - Empty source - Tom kilde + Empty source + Tom kilde - No source is defined. - Ingen kilde er definert. + No source is defined. + Ingen kilde er definert. - Empty destination - Tom destinasjon + Empty destination + Tom destinasjon - No destination is defined. - Ingen destinasjon er definert. + No destination is defined. + Ingen destinasjon er definert. - - + + Gui::Dialog::DlgPropertyLink - Link - Link + Link + Link - Show all object types - Show all object types + Show all object types + Show all object types - No selection - Ingen valg + No selection + Ingen valg - Please select an object of the list - Please select an object of the list + Please select an object from the list + Please select an object from the list - - Please select an object from the list - - - - + + Gui::Dialog::DlgReportView - Output window - Utdatavindu + Output window + Utdatavindu - Output - Utdata + Output + Utdata - Record log messages - Registrer loggmeldinger + Record log messages + Registrer loggmeldinger - Record warnings - Registrer advarsler + Record warnings + Registrer advarsler - Record error messages - Registrer feilmeldinger + Record error messages + Registrer feilmeldinger - Colors - Farger + Colors + Farger - Normal messages: - Vanlige meldinger: + Normal messages: + Vanlige meldinger: - Log messages: - Loggmeldinger: + Log messages: + Loggmeldinger: - Warnings: - Advarsler: + Warnings: + Advarsler: - Errors: - Feil: + Errors: + Feil: - - + + - Redirect internal Python errors to report view - Omadressere interne Python-feil til rapportvisning + Redirect internal Python errors to report view + Omadressere interne Python-feil til rapportvisning - Redirect internal Python output to report view - Omdiriger intern Python utskrift til å rapportere visning + Redirect internal Python output to report view + Omdiriger intern Python utskrift til å rapportere visning - - + + Gui::Dialog::DlgRunExternal - Running external program - Kjører eksternt program + Running external program + Kjører eksternt program - TextLabel - Merkelapp + TextLabel + Merkelapp - Advanced >> - Avansert >> + Advanced >> + Avansert >> - ... - ... + ... + ... - Accept changes - Godta endringer + Accept changes + Godta endringer - Discard changes - Forkast endringer + Discard changes + Forkast endringer - Abort program - Avbryt program + Abort program + Avbryt program - Help - Hjelp + Help + Hjelp - Select a file - Velg en fil + Select a file + Velg en fil - - + + Gui::Dialog::DlgSettings3DView - 3D View - 3D-visning + 3D View + 3D-visning - 3D View settings - Innstillinger for 3D-visning + 3D View settings + Innstillinger for 3D-visning - Show coordinate system in the corner - Vis koordinatsystem i hjørnet + Show coordinate system in the corner + Vis koordinatsystem i hjørnet - Show counter of frames per second - Vis teller for bilder per sekund + Show counter of frames per second + Vis teller for bilder per sekund - Enable animation - Aktiver animasjon + Enable animation + Aktiver animasjon - Eye to eye distance for stereo modes: - Øyeavstand for stereomoduser: + Eye to eye distance for stereo modes: + Øyeavstand for stereomoduser: - Camera type - Kameratype + Camera type + Kameratype - Orthographic rendering - Ortografisk presentasjonsgjengivelse + Orthographic rendering + Ortografisk presentasjonsgjengivelse - Perspective rendering - Perspektiv presentasjonsgjengivelse + Perspective rendering + Perspektiv presentasjonsgjengivelse - - + + - 3D Navigation - 3D-navigasjon + 3D Navigation + 3D-navigasjon - Mouse... - Mus... + Mouse... + Mus... - Intensity of backlight - Intensitet på bakgrunnsbelysning + Intensity of backlight + Intensitet på bakgrunnsbelysning - Enable backlight color - Aktiver bakgrunnsbelysningsfarge + Enable backlight color + Aktiver bakgrunnsbelysningsfarge - Orbit style - Banestil + Orbit style + Banestil - Turntable - Dreieskive + Turntable + Dreieskive - Trackball - Styrekulen + Trackball + Styrekulen - Invert zoom - Inverter zoom + Invert zoom + Inverter zoom - Zoom at cursor - Zoom på markøren + Zoom at cursor + Zoom på markøren - Zoom step - Zoom-trinn + Zoom step + Zoom-trinn - Anti-Aliasing - Anti-Aliasing + Anti-Aliasing + Anti-Aliasing - None - Ingen + None + Ingen - Line Smoothing - Line Smoothing + Line Smoothing + Line Smoothing - MSAA 2x - MSAA 2x + MSAA 2x + MSAA 2x - MSAA 4x - MSAA 4x + MSAA 4x + MSAA 4x - MSAA 8x - MSAA 8x + MSAA 8x + MSAA 8x - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1navigasjon + %1 navigation + %1navigasjon - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Fargemodell + Color model + Fargemodell - &Gradient: - &Overgang: + &Gradient: + &Overgang: - red-yellow-green-cyan-blue - rød-gul-grønn-cyan-blå + red-yellow-green-cyan-blue + rød-gul-grønn-cyan-blå - blue-cyan-green-yellow-red - blå-cyan-grønn-gul-rød + blue-cyan-green-yellow-red + blå-cyan-grønn-gul-rød - white-black - hvit-svart + white-black + hvit-svart - black-white - svart-hvit + black-white + svart-hvit - Visibility - Synlighet + Visibility + Synlighet - Out g&rayed - Ut g&rånet + Out g&rayed + Ut g&rånet - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - Ut &usynlig + Out &invisible + Ut &usynlig - Alt+I - Alt+I + Alt+I + Alt+I - Style - Stil + Style + Stil - &Zero - &Null + &Zero + &Null - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - &Flyt + &Flow + &Flyt - Alt+F - Alt+F + Alt+F + Alt+F - Parameter range - Parameterrekkevidde + Parameter range + Parameterrekkevidde - Mi&nimum: - Mi&nimum: + Mi&nimum: + Mi&nimum: - Ma&ximum: - Ma&ksimum: + Ma&ximum: + Ma&ksimum: - &Labels: - &Etiketter: + &Labels: + &Etiketter: - &Decimals: - &Desimaler: + &Decimals: + &Desimaler: - - + + - Color-gradient settings - Fargeovergangsinnstillinger + Color-gradient settings + Fargeovergangsinnstillinger - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Feil parameter + Wrong parameter + Feil parameter - The maximum value must be higher than the minimum value. - Maksimumsverdien må være høyere enn minimumsverdien. + The maximum value must be higher than the minimum value. + Maksimumsverdien må være høyere enn minimumsverdien. - - + + Gui::Dialog::DlgSettingsDocument - Document - Dokument + Document + Dokument - General - Generelle + General + Generelle - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Dokumentetlagring komprimeringsnivå + Dokumentetlagring komprimeringsnivå (0=ingen, 9=høyest, 3=standard) - Create new document at start up - Lag nytt dokument ved oppstart + Create new document at start up + Lag nytt dokument ved oppstart - Storage - Lagring + Storage + Lagring - Saving transactions (Auto-save) - Autolagrer forandringer underveis + Saving transactions (Auto-save) + Autolagrer forandringer underveis - Discard saved transaction after saving document - Forkast lagrede forandringer etter du har lagret dokumentet manuelt + Discard saved transaction after saving document + Forkast lagrede forandringer etter du har lagret dokumentet manuelt - Save thumbnail into project file when saving document - Lagre miniatyrbilde til prosjektfil når du lagrer dokument + Save thumbnail into project file when saving document + Lagre miniatyrbilde til prosjektfil når du lagrer dokument - Create up to backup files when resaving document - Lag opp til sikkerhetskopifiler når dokumentet lagres på nytt + Create up to backup files when resaving document + Lag opp til sikkerhetskopifiler når dokumentet lagres på nytt - Document objects - Dokumentobjekter + Document objects + Dokumentobjekter - Allow duplicate object labels in one document - Tillat dupliserte objektetiketter i ett dokument + Allow duplicate object labels in one document + Tillat dupliserte objektetiketter i ett dokument - Maximum Undo/Redo steps - Maximum Undo/Redo steps + Maximum Undo/Redo steps + Maximum Undo/Redo steps - Using Undo/Redo on documents - Using Undo/Redo on documents + Using Undo/Redo on documents + Using Undo/Redo on documents - Authoring and License - + Authoring and License + Authoring and License - Author name - + Author name + Author name - <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - If this is checked, the "Last modified by" field will be set when saving the file - + If this is checked, the "Last modified by" field will be set when saving the file + If this is checked, the "Last modified by" field will be set when saving the file - Set on save - + Set on save + Set on save - Company - + Company + Firma - Default license - + Default license + Default license - The default license for new documents - + The default license for new documents + The default license for new documents - All rights reserved - + All rights reserved + Alle rettigheter forbeholdt - CreativeCommons Attribution - + CreativeCommons Attribution + CreativeCommons Attribution - CreativeCommons Attribution-ShareAlike - + CreativeCommons Attribution-ShareAlike + CreativeCommons Attribution-ShareAlike - CreativeCommons Attribution-NoDerivatives - + CreativeCommons Attribution-NoDerivatives + CreativeCommons Attribution-NoDerivatives - CreativeCommons Attribution-NonCommercial - + CreativeCommons Attribution-NonCommercial + CreativeCommons Attribution-NonCommercial - CreativeCommons Attribution-NonCommercial-ShareAlike - + CreativeCommons Attribution-NonCommercial-ShareAlike + CreativeCommons Attribution-NonCommercial-ShareAlike - CreativeCommons Attribution-NonCommercial-NoDerivatives - + CreativeCommons Attribution-NonCommercial-NoDerivatives + CreativeCommons Attribution-NonCommercial-NoDerivatives - Public Domain - + Public Domain + Public Domain - FreeArt - + FreeArt + FreeArt - Other - + Other + Other - License URL - License URL + License URL + License URL - An URL where the user can find more details about the license - + An URL where the user can find more details about the license + An URL where the user can find more details about the license - http://en.wikipedia.org/wiki/All_rights_reserved - + http://en.wikipedia.org/wiki/All_rights_reserved + http://en.wikipedia.org/wiki/All_rights_reserved - The default company to use for new files - + The default company to use for new files + The default company to use for new files - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Tekst + Text + Tekst - Bookmark - Bokmerke + Bookmark + Bokmerke - Breakpoint - Brytingspunkt + Breakpoint + Brytingspunkt - Keyword - Nøkkelord + Keyword + Nøkkelord - Comment - Kommentar + Comment + Kommentar - Block comment - Blokkkommentar + Block comment + Blokkkommentar - Number - Nummer + Number + Nummer - String - Streng + String + Streng - Character - Tegn + Character + Tegn - Class name - Klassenavn + Class name + Klassenavn - Define name - Definer navn + Define name + Definer navn - Operator - Operatør + Operator + Operatør - Python output - Python-utdata + Python output + Python-utdata - Python error - Python-feil + Python error + Python-feil - Items - Elementer + Items + Elementer - Current line highlight - Current line highlight + Current line highlight + Current line highlight - - + + Gui::Dialog::DlgSettingsImage - Image settings - Bildeinnstillinger + Image settings + Bildeinnstillinger - Image properties - Bildeegenskaper + Image properties + Bildeegenskaper - Back&ground: - Bak&grunn: + Back&ground: + Bak&grunn: - Current - Gjeldende + Current + Gjeldende - White - Hvit + White + Hvit - Black - Svart + Black + Svart - Transparent - Gjennomsiktig + Image dimensions + Bildedimensjoner - Image dimensions - Bildedimensjoner + Pixel + Piksel - Pixel - Piksel + &Width: + &Bredde: - &Width: - &Bredde: + Current screen + Gjeldende skjermbilde - Current screen - Gjeldende skjermbilde + Icon 32 x 32 + Ikon 32 x 32 - Icon 32 x 32 - Ikon 32 x 32 + Icon 64 x 64 + Ikon 64 x 64 - Icon 64 x 64 - Ikon 64 x 64 + Icon 128 x 128 + Ikon 128 x 128 - Icon 128 x 128 - Ikon 128 x 128 + CGA 320 x 200 + CGA 320 x 200 - CGA 320 x 200 - CGA 320 x 200 + QVGA 320 x 240 + QVGA 320 x 240 - QVGA 320 x 240 - QVGA 320 x 240 + VGA 640 x 480 + VGA 640 x 480 - VGA 640 x 480 - VGA 640 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + PAL 768 x 578 + PAL 768 x 578 - PAL 768 x 578 - PAL 768 x 578 + SVGA 800 x 600 + SVGA 800 x 600 - SVGA 800 x 600 - SVGA 800 x 600 + XGA 1024 x 768 + XGA 1024 x 768 - XGA 1024 x 768 - XGA 1024 x 768 + HD720 1280 x 720 + HD720 1280 x 720 - HD720 1280 x 720 - HD720 1280 x 720 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - - - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Standard størrelser: + Standard sizes: + Standard størrelser: - &Height: - &Høyde: + &Height: + &Høyde: - Aspect ratio: - Bildeformat: + Aspect ratio: + Bildeformat: - &Screen - &Skjermbilde + &Screen + &Skjermbilde - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - Bildekommentar + Image comment + Bildekommentar - Insert MIBA - Sett inn MIBA + Insert MIBA + Sett inn MIBA - Insert comment - Sett inn kommentar + Insert comment + Sett inn kommentar - - + + Gui::Dialog::DlgSettingsMacro - Macro - Makro + Macro + Makro - Macro recording settings - Innstillinger for makroopptak + Macro recording settings + Innstillinger for makroopptak - Logging Commands - Logging kommandoer + Logging Commands + Logging kommandoer - Show script commands in python console - Vis skriptkommandoer i python konsoll + Show script commands in python console + Vis skriptkommandoer i python konsoll - Log all commands issued by menus to file: - Logg alle kommandoer utstedt av menyer til fil: + Log all commands issued by menus to file: + Logg alle kommandoer utstedt av menyer til fil: - FullScript.FCScript - FullSkript.FCSkript + FullScript.FCScript + FullSkript.FCSkript - Gui commands - Guikommandoer + Gui commands + Guikommandoer - Recording GUI commands - Spiller inn GUI kommandoer + Recording GUI commands + Spiller inn GUI kommandoer - Record as comment - Spill inn som kommentar + Record as comment + Spill inn som kommentar - Macro path - Makrobane + Macro path + Makrobane - General macro settings - General macro settings + General macro settings + General macro settings - Run macros in local environment - Run macros in local environment + Run macros in local environment + Run macros in local environment - - + + Gui::Dialog::DlgSettingsUnits - Units - Enheter + Units + Enheter - Units settings - Enhetsinnstillinger + Units settings + Enhetsinnstillinger - Standard (mm/kg/s/degree) - Standard (mm/kg/s/grad) + Standard (mm/kg/s/degree) + Standard (mm/kg/s/grad) - MKS (m/kg/s/degree) - MKS (m/kg/s/grad) + MKS (m/kg/s/degree) + MKS (m/kg/s/grad) - Magnitude - Magnitude + Magnitude + Magnitude - Unit - Enhet + Unit + Enhet - User system: - Brukersystem: + User system: + Brukersystem: - US customary (in/lb) - US customary (in/lb) + US customary (in/lb) + US customary (in/lb) - Number of decimals: - Number of decimals: + Number of decimals: + Number of decimals: - Imperial decimal (in/lb) - Imperial decimal (in/lb) + Imperial decimal (in/lb) + Imperial decimal (in/lb) - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Farger + Colors + Farger - Selection - Utvalg + Selection + Utvalg - Enable selection highlighting - Aktiver utheving av valg + Enable selection highlighting + Aktiver utheving av valg - Enable preselection highlighting - Aktiver utheving av forvalg + Enable preselection highlighting + Aktiver utheving av forvalg - Background color - Bakgrunnsfarge + Background color + Bakgrunnsfarge - Middle color - Midtfarge + Middle color + Midtfarge - Color gradient - Fargeovergang + Color gradient + Fargeovergang - Simple color - Enkel farge + Simple color + Enkel farge - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Dagens tips + Tip of the day + Dagens tips - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"><font size="+3">Visste du at...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Visste du at...</font></font></b> - &Show tips at start up - &Vis tips ved oppstart + &Show tips at start up + &Vis tips ved oppstart - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - &Neste tips + &Next Tip + &Neste tips - Alt+N - Alt+N + Alt+N + Alt+N - &Close - &Lukk + &Close + &Lukk - Alt+C - Alt+C + Alt+C + Alt+C - - + + - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Nedlasting mislyktes: %1 + Nedlasting mislyktes: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Hvis du ønsker å lære mer om FreeCAD må du gå til %1 eller bruk Hjelp i menyen. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Hvis du ønsker å lære mer om FreeCAD må du gå til %1 eller bruk Hjelp i menyen. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - Unit mismatch + Unit mismatch + Unit mismatch - - + + Gui::Dialog::DockablePlacement - Placement - Plassering + Placement + Plassering - - + + Gui::Dialog::DownloadDialog - Download - Download + Download + Download - Cancel - Avbryt + Cancel + Avbryt - Close - Lukk + Close + Lukk - There already exists a file called %1 in the current directory. Overwrite? - There already exists a file called %1 in the current directory. Overwrite? + There already exists a file called %1 in the current directory. Overwrite? + There already exists a file called %1 in the current directory. Overwrite? - Unable to save the file %1: %2. - Unable to save the file %1: %2. + Unable to save the file %1: %2. + Unable to save the file %1: %2. - Downloading %1. - Downloading %1. + Downloading %1. + Downloading %1. - Download canceled. - Download canceled. + Download canceled. + Download canceled. - Download failed: %1. - Nedlasting mislyktes: %1. + Download failed: %1. + Nedlasting mislyktes: %1. - Downloaded %1 to current directory. - Downloaded %1 to current directory. + Downloaded %1 to current directory. + Downloaded %1 to current directory. - %1 at %2 - %1 at %2 + %1 at %2 + %1 at %2 - - + + Gui::Dialog::DownloadItem - Save File - Save File + Save File + Save File - Download canceled: %1 - Download canceled: %1 + Download canceled: %1 + Download canceled: %1 - Open containing folder - Open containing folder + Open containing folder + Open containing folder - Error opening save file: %1 - Error opening save file: %1 + Error opening save file: %1 + Error opening save file: %1 - Error saving: %1 - Error saving: %1 + Error saving: %1 + Error saving: %1 - Network Error: %1 - Network Error: %1 + Network Error: %1 + Network Error: %1 - seconds - seconds + seconds + seconds - minutes - minutes + minutes + minutes - - %4 %5 remaining - - %4 %5 remaining + - %4 %5 remaining + - %4 %5 remaining - %1 of %2 (%3/sec) %4 - %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 - ? - ? + ? + ? - %1 of %2 - Stopped - %1 of %2 - Stopped + %1 of %2 - Stopped + %1 of %2 - Stopped - bytes - bytes + bytes + bytes - kB - kB + kB + kB - MB - MB + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - Downloads + Downloads + Downloads - Clean up - Clean up + Clean up + Clean up - 0 Items - 0 Items + 0 Items + 0 Items - Download Manager - Download Manager + Download Manager + Download Manager - 1 Download - 1 Download + 1 Download + 1 Download - %1 Downloads - %1 Downloads + %1 Downloads + %1 Downloads - - + + Gui::Dialog::IconDialog - Add icon - Add icon + Icon folders + Icon folders - Icon folders - + Add icon folder + Legg til ikon mappe - - Add icon folder - - - - + + Gui::Dialog::IconFolders - Add or remove custom icon folders - + Add or remove custom icon folders + Legg til eller fjern tilpassede ikon mapper - Remove folder - + Remove folder + Remove folder - Removing a folder only takes effect after an application restart. - + Removing a folder only takes effect after an application restart. + Removing a folder only takes effect after an application restart. - - + + Gui::Dialog::InputVector - Input vector - Inndata vektor + Input vector + Inndata vektor - Vector - Vektor + Vector + Vektor - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - + + Gui::Dialog::LicenseDialog - Copyright - Copyright + Copyright + Copyright - - + + Gui::Dialog::MouseButtons - Mouse buttons - Museknapper + Mouse buttons + Museknapper - Configuration - Konfigurasjon + Configuration + Konfigurasjon - Selection: - Utvalg: + Selection: + Utvalg: - Panning - Panorering + Panning + Panorering - Rotation: - Rotasjon: + Rotation: + Rotasjon: - Zooming: - Zoome: + Zooming: + Zoome: - - + + Gui::Dialog::ParameterGroup - Expand - Utvid + Expand + Utvid - Add sub-group - Legg til undergruppe + Add sub-group + Legg til undergruppe - Remove group - Fjern gruppe + Remove group + Fjern gruppe - Rename group - Omdøp gruppe + Rename group + Omdøp gruppe - Export parameter - Eksporter parameter + Export parameter + Eksporter parameter - Import parameter - Importer parameter + Import parameter + Importer parameter - Collapse - Skjul + Collapse + Skjul - Do really want to remove this parameter group? - Ønsker du virkelig å fjerne denne parametergruppen? + Do really want to remove this parameter group? + Ønsker du virkelig å fjerne denne parametergruppen? - Existing sub-group - Eksisterende undergruppe + Existing sub-group + Eksisterende undergruppe - The sub-group '%1' already exists. - Undergruppe '%1' finnes allerede. + The sub-group '%1' already exists. + Undergruppe '%1' finnes allerede. - Export parameter to file - Eksporter parameter til fil + Export parameter to file + Eksporter parameter til fil - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - Importer parameter fra fil + Import parameter from file + Importer parameter fra fil - Import Error - Importfeil + Import Error + Importfeil - Reading from '%1' failed. - Lesing fra '%1' mislyktes. + Reading from '%1' failed. + Lesing fra '%1' mislyktes. - - + + Gui::Dialog::ParameterValue - Change value - Endre verdi + Change value + Endre verdi - Remove key - Fjern nøkkelen + Remove key + Fjern nøkkelen - Rename key - Omdøp nøkkel + Rename key + Omdøp nøkkel - New - Ny + New + Ny - New string item - Nytt streng-element + New string item + Nytt streng-element - New float item - Nytt float-element + New float item + Nytt float-element - New integer item - Nytt heltall-element + New integer item + Nytt heltall-element - New unsigned item - Nytt usignert element + New unsigned item + Nytt usignert element - New Boolean item - Nytt boolsk element + New Boolean item + Nytt boolsk element - Existing item - Eksisterende element + Existing item + Eksisterende element - The item '%1' already exists. - Elementet '%1' finnes allerede. + The item '%1' already exists. + Elementet '%1' finnes allerede. - - + + Gui::Dialog::Placement - Placement - Plassering + Placement + Plassering - OK - OK + OK + OK - Translation: - Oversettelse: + Translation: + Oversettelse: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Rotasjon: + Rotation: + Rotasjon: - Angle: - Vinkel: + Angle: + Vinkel: - Axis: - Akse: + Axis: + Akse: - Center: - Senter: + Center: + Senter: - Pitch: - Tipp: + Pitch: + Tipp: - Roll: - Rull: + Roll: + Rull: - Yaw: - Snu: + Yaw: + Snu: - Rotation axis with angle - Rotation axis with angle + Rotation axis with angle + Rotation axis with angle - Euler angles - Euler vinkler + Euler angles + Euler vinkler - Apply placement changes immediately - Bruk plasseringsendringer umiddelbart + Apply placement changes immediately + Bruk plasseringsendringer umiddelbart - Apply incremental changes to object placement - Bruk trinnvise endringer på objektplassering + Apply incremental changes to object placement + Bruk trinnvise endringer på objektplassering - Apply - Bruk + Apply + Bruk - Reset - Tilbakestill + Reset + Tilbakestill - Close - Lukk + Close + Lukk - Incorrect quantity - + Incorrect quantity + Incorrect quantity - There are input fields with incorrect input, please ensure valid placement values! - + There are input fields with incorrect input, please ensure valid placement values! + There are input fields with incorrect input, please ensure valid placement values! - - + + Gui::Dialog::PrintModel - Button - Button + Button + Button - Command - Kommando + Command + Kommando - - + + Gui::Dialog::SceneInspector - Dialog - Dialog + Dialog + Dialog - Close - Lukk + Close + Lukk - Refresh - Oppdater + Refresh + Oppdater - - + + Gui::Dialog::SceneModel - Inventor Tree - Oppfinnertre + Inventor Tree + Oppfinnertre - Nodes - Noder + Nodes + Noder - Name - Navn + Name + Navn - - + + Gui::Dialog::TextureMapping - Texture - Tekstur + Texture + Tekstur - Texture mapping - Teksturtilordning + Texture mapping + Teksturtilordning - Global - Global + Global + Global - Environment - Miljø + Environment + Miljø - Image files (%1) - Bildefiler (%1) + Image files (%1) + Bildefiler (%1) - No image - Ingen bilder + No image + Ingen bilder - The specified file is not a valid image file. - Den angitte filen er ikke en gyldig bildefil. + The specified file is not a valid image file. + Den angitte filen er ikke en gyldig bildefil. - No 3d view - Ingen 3d-visning + No 3d view + Ingen 3d-visning - No active 3d view found. - Ingen aktiv 3d-visning funnet. + No active 3d view found. + Ingen aktiv 3d-visning funnet. - - + + Gui::Dialog::Transform - Cancel - Avbryt + Cancel + Avbryt - Transform - Transformer + Transform + Transformer - - + + Gui::DlgTreeWidget - Dialog - Dialog + Dialog + Dialog - Items - Elementer + Items + Elementer - - + + - - + + Gui::DockWnd::CombiView - CombiView - Kombivisning + CombiView + Kombivisning - Project - Prosjekt + Project + Prosjekt - Tasks - Oppgaver + Tasks + Oppgaver - Model - Model + Model + Model - - + + Gui::DockWnd::HelpView - Previous - Forrige + Previous + Forrige - Next - Neste + Next + Neste - Home - Hjem + Home + Hjem - Open - Åpne + Open + Åpne - Open file - Åpne fil + Open file + Åpne fil - All HTML files (*.html *.htm) - Alle HTML filer (*.html *.htm) + All HTML files (*.html *.htm) + Alle HTML filer (*.html *.htm) - External browser - Ekstern nettleser + External browser + Ekstern nettleser - No external browser found. Specify in preferences, please - Ingen ekstern nettleser funnet. Vennligst angi i preferanser + No external browser found. Specify in preferences, please + Ingen ekstern nettleser funnet. Vennligst angi i preferanser - Starting of %1 failed - Start av %1 mislyktes + Starting of %1 failed + Start av %1 mislyktes - - + + Gui::DockWnd::PropertyDockView - Property View - Egenskapsvisning + Property View + Egenskapsvisning - - + + Gui::DockWnd::ReportOutput - Logging - Logging + Logging + Logging - Warning - Advarsel + Warning + Advarsel - Error - Feil + Error + Feil - Options - Alternativer + Options + Alternativer - Clear - Tøm + Clear + Tøm - Save As... - Lagre som... + Save As... + Lagre som... - Save Report Output - Lagre rapport utdata + Save Report Output + Lagre rapport utdata - Plain Text Files (*.txt *.log) - Rene tekstfiler (*.txt *.log) + Plain Text Files (*.txt *.log) + Rene tekstfiler (*.txt *.log) - Go to end - Gå til slutten + Go to end + Gå til slutten - Redirect Python output - Redirect Python output + Redirect Python output + Redirect Python output - Redirect Python errors - Omadressere Python-feil + Redirect Python errors + Omadressere Python-feil - - + + Gui::DockWnd::ReportView - Output - Utdata + Output + Utdata - Python console - Pythonkonsoll + Python console + Pythonkonsoll - - + + Gui::DockWnd::SelectionView - Property View - Egenskapsvisning + Property View + Egenskapsvisning - Search - + Search + Search - Searches object labels - + Searches object labels + Searches object labels - Clears the search field - + Clears the search field + Clears the search field - Select only - + Select only + Select only - Selects only this object - + Selects only this object + Selects only this object - Deselect - + Deselect + Velg bort - Deselects this object - + Deselects this object + Deselects this object - Zoom fit - + Zoom fit + Zoom fit - Selects and fits this object in the 3D window - + Selects and fits this object in the 3D window + Selects and fits this object in the 3D window - Go to selection - Gå til valg + Go to selection + Gå til valg - Selects and locates this object in the tree view - + Selects and locates this object in the tree view + Selects and locates this object in the tree view - - + + Gui::DockWnd::TaskPanelView - Task View - Oppgavevisning + Task View + Oppgavevisning - - + + Gui::DockWnd::TextBrowser - Could not open file. - Kunne ikke åpne fil. + Could not open file. + Kunne ikke åpne fil. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Du prøvde å få tilgang til adressen %1 som for øyeblikket er utilgjengelig. Kontroller at nettadressen eksisterer og prøv å oppdatere siden. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Du prøvde å få tilgang til adressen %1 som for øyeblikket er utilgjengelig. Kontroller at nettadressen eksisterer og prøv å oppdatere siden. - Connecting to %1 - Kobler til %1 + Connecting to %1 + Kobler til %1 - Sending to %1 - Sender til %1 + Sending to %1 + Sender til %1 - Reading from %1 - Leser fra %1 + Reading from %1 + Leser fra %1 - Download failed: %1. - Nedlasting mislyktes: %1. + Download failed: %1. + Nedlasting mislyktes: %1. - Previous - Forrige + Previous + Forrige - Forward - Fremover + Forward + Fremover - Home - Hjem + Home + Hjem - Refresh - Oppdater + Refresh + Oppdater - Copy - Kopier + Copy + Kopier - Select all - Velg alle + Select all + Velg alle - No description for - Ingen beskrivelse for + No description for + Ingen beskrivelse for - - + + Gui::DocumentModel - Application - Program + Application + Program - Labels & Attributes - Etiketter og attributter + Labels & Attributes + Etiketter og attributter - - + + Gui::EditorView - Modified file - Modifisert fil + Modified file + Modifisert fil - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. Dette har blitt endret utenfor kilderedigereren. Vil du laste den på nytt? - Unsaved document - Ulagret dokument + Unsaved document + Ulagret dokument - The document has been modified. + The document has been modified. Do you want to save your changes? - Dokumentet har blitt endret. + Dokumentet har blitt endret. Vil du lagre endringene? - FreeCAD macro (*.FCMacro);;Python (*.py) - FreeCAD-makro (*.FCMacro);;Python (*. py) + FreeCAD macro (*.FCMacro);;Python (*.py) + FreeCAD-makro (*.FCMacro);;Python (*. py) - Export PDF - Eksporter PDF + Export PDF + Eksporter PDF - PDF file (*.pdf) - PDF-fil (*.pdf) + PDF file (*.pdf) + PDF-fil (*.pdf) - untitled[*] - uten navn[*] + untitled[*] + uten navn[*] - - Editor - -Redigerer + - Editor + -Redigerer - %1 chars removed - %1 tegn fjernet + %1 chars removed + %1 tegn fjernet - %1 chars added - %1 tegn lagt til + %1 chars added + %1 tegn lagt til - Formatted - Formatert + Formatted + Formatert - - + + Gui::FileChooser - Select a file - Velg en fil + Select a file + Velg en fil - Select a directory - Velg en mappe + Select a directory + Velg en mappe - - + + Gui::FileDialog - Save as - Lagre som + Save as + Lagre som - Open - Åpne + Open + Åpne - - + + Gui::FileOptionsDialog - Extended - Utvidet + Extended + Utvidet - All files (*.*) - Alle filer (*.*) + All files (*.*) + Alle filer (*.*) - - + + Gui::Flag - Top left - Øverst til venstre + Top left + Øverst til venstre - Bottom left - Nederst til venstre + Bottom left + Nederst til venstre - Top right - Øverst til høyre + Top right + Øverst til høyre - Bottom right - Nederst til høyre + Bottom right + Nederst til høyre - Remove - Fjern + Remove + Fjern - - + + Gui::GraphvizView - PNG format (*.png) - PNG format (*.png) + PNG format (*.png) + PNG format (*.png) - Bitmap format (*.bmp) - Bitmap format (*.bmp) + Bitmap format (*.bmp) + Bitmap format (*.bmp) - GIF format (*.gif) - GIF format (*.gif) + GIF format (*.gif) + GIF format (*.gif) - JPG format (*.jpg) - JPG format (*.jpg) + JPG format (*.jpg) + JPG format (*.jpg) - SVG format (*.svg) - SVG format (*.svg) + SVG format (*.svg) + SVG format (*.svg) - PDF format (*.pdf) - PDF format (*.pdf) + PDF format (*.pdf) + PDF format (*.pdf) - Export graph - Export graph + Export graph + Export graph - - + + Gui::InputField - Edit - Rediger + Edit + Rediger - Save value - Save value + Save value + Save value - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Trykk CTRL og venstre museknapp + Press CTRL and left mouse button + Trykk CTRL og venstre museknapp - Press middle mouse button - Trykk på midtre museknapp + Press middle mouse button + Trykk på midtre museknapp - Press left mouse button - Trykk venstre museknapp + Press left mouse button + Trykk venstre museknapp - Scroll middle mouse button - Rull musehjul + Scroll middle mouse button + Rull musehjul - - + + Gui::LabelEditor - List - + List + List - - + + Gui::LocationDialog - Wrong direction - Feil retning + Wrong direction + Feil retning - Direction must not be the null vector - Retningen kan ikke være nullvektoren + Direction must not be the null vector + Retningen kan ikke være nullvektoren - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Brukerdefinert... + User defined... + Brukerdefinert... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Retning: + Direction: + Retning: - - + + Gui::MacroCommand - Macros - Makroer + Macros + Makroer - - + + Gui::MainWindow - Dimension - Dimensjon + Dimension + Dimensjon - Ready - Klar + Ready + Klar - Toggles this toolbar - Veksler denne verktøylinjen + Toggles this toolbar + Veksler denne verktøylinjen - Toggles this dockable window - Veksler dette dokkbare vinduet + Toggles this dockable window + Veksler dette dokkbare vinduet - Close All - Lukk alle + Close All + Lukk alle - Object dependencies - Object dependencies + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - - + + Gui::ManualAlignment - Manual alignment - Manual alignment + Manual alignment + Manual alignment - The alignment is already in progress. - The alignment is already in progress. + The alignment is already in progress. + The alignment is already in progress. - Alignment[*] - Alignment[*] + Alignment[*] + Justering [*] - Please, select at least one point in the left and the right view - Please, select at least one point in the left and the right view + Please, select at least one point in the left and the right view + Please, select at least one point in the left and the right view - Please, select at least %1 points in the left and the right view - Please, select at least %1 points in the left and the right view + Please, select at least %1 points in the left and the right view + Please, select at least %1 points in the left and the right view - Please pick points in the left and right view - Please pick points in the left and right view + Please pick points in the left and right view + Please pick points in the left and right view - The alignment has finished - The alignment has finished + The alignment has finished + The alignment has finished - The alignment has been canceled - The alignment has been canceled + The alignment has been canceled + The alignment has been canceled - Too few points picked in the left view. At least %1 points are needed. - Too few points picked in the left view. At least %1 points are needed. + Too few points picked in the left view. At least %1 points are needed. + Too few points picked in the left view. At least %1 points are needed. - Too few points picked in the right view. At least %1 points are needed. - Too few points picked in the right view. At least %1 points are needed. + Too few points picked in the right view. At least %1 points are needed. + Too few points picked in the right view. At least %1 points are needed. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Try to align group of views - Try to align group of views + Try to align group of views + Try to align group of views - The alignment failed. + The alignment failed. How do you want to proceed? - The alignment failed. + The alignment failed. How do you want to proceed? - Retry - Retry + Retry + Retry - Ignore - Ignorer + Ignore + Ignorer - Abort - Abort + Abort + Avbryt - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Point picked at (%1,%2,%3) - Point picked at (%1,%2,%3) + Point picked at (%1,%2,%3) + Point picked at (%1,%2,%3) - No point was picked - No point was picked + No point was picked + No point was picked - No point was found on model - No point was found on model + No point was found on model + No point was found on model - - + + Gui::NetworkRetriever - Download started... + Download started... - Nedlasting har startet... + Nedlasting har startet... - - + + Gui::PrefQuantitySpinBox - Edit - Rediger + Edit + Rediger - Save value - Save value + Save value + Save value - Clear list - + Clear list + Clear list - - + + Gui::ProgressBar - Remaining: %1 - Gjenstående: %1 + Remaining: %1 + Gjenstående: %1 - Aborting - Avbryter + Aborting + Avbryter - Do you really want to abort the operation? - Vil du virkelig avbryte operasjonen? + Do you really want to abort the operation? + Vil du virkelig avbryte operasjonen? - - + + Gui::ProgressDialog - Remaining: %1 - Gjenstående: %1 + Remaining: %1 + Gjenstående: %1 - Aborting - Avbryter + Aborting + Avbryter - Do you really want to abort the operation? - Vil du virkelig avbryte operasjonen? + Do you really want to abort the operation? + Vil du virkelig avbryte operasjonen? - - + + Gui::PropertyEditor::LinkLabel - Edit... - Edit... + Edit... + Edit... - - + + Gui::PropertyEditor::PropertyModel - Property - Egenskap + Property + Egenskap - Value - Verdi + Value + Verdi - - + + Gui::PropertyView - View - Vis + View + Vis - Data - Data + Data + Data - - + + Gui::PythonConsole - System exit - Systemavsluttning + System exit + Systemavsluttning - The application is still running. + The application is still running. Do you want to exit without saving your data? - Programmet er fremdeles i gang. + Programmet er fremdeles i gang. Ønsker du å avslutte uten å lagre dine data? - Python console - Pythonkonsoll + Python console + Pythonkonsoll - Unhandled PyCXX exception. - Ubehandlet PyCXX unntak. + Unhandled PyCXX exception. + Ubehandlet PyCXX unntak. - Unhandled FreeCAD exception. - Ubehandlet FreeCAD unntak. + Unhandled FreeCAD exception. + Ubehandlet FreeCAD unntak. - Unhandled unknown C++ exception. - Ubehandlet ukjent C++ unntak. + Unhandled unknown C++ exception. + Ubehandlet ukjent C++ unntak. - &Copy command - &Kopierkommando + &Copy command + &Kopierkommando - &Copy history - &Kopieringshistorie + &Copy history + &Kopieringshistorie - Save history as... - Lagre historie som... + Save history as... + Lagre historie som... - Insert file name... - Sett inn filnavn... + Insert file name... + Sett inn filnavn... - Save History - Lagre Historie + Save History + Lagre Historie - Macro Files (*.FCMacro *.py) - Makrofiler (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + Makrofiler (*.FCMacro *.py) - Insert file name - Sett inn filnavn + Insert file name + Sett inn filnavn - All Files (*.*) - Alle filer (*.*) + All Files (*.*) + Alle filer (*.*) - Unhandled std C++ exception. - Ubehandlet std C++ unntak. + Unhandled std C++ exception. + Ubehandlet std C++ unntak. - Word wrap - Tekstbryting + Word wrap + Tekstbryting - &Copy - &Kopier + &Copy + &Kopier - &Paste - &Lim inn + &Paste + &Lim inn - Select All - Merk alle + Select All + Merk alle - Clear console - Clear console + Clear console + Clear console - - + + Gui::PythonEditor - Comment - Kommentar + Comment + Kommentar - Uncomment - Avkommentér + Uncomment + Avkommentér - - + + Gui::RecentFilesAction - Open file %1 - Åpne fil %1 + Open file %1 + Åpne fil %1 - File not found - Fant ikke filen + File not found + Fant ikke filen - The file '%1' cannot be opened. - Filen '%1' kan ikke åpnes. + The file '%1' cannot be opened. + Filen '%1' kan ikke åpnes. - - + + Gui::SelectModule - Select module - Velg modul + Select module + Velg modul - Open %1 as - Åpne %1 som + Open %1 as + Åpne %1 som - Select - Velg + Select + Velg - - + + Gui::StdCmdDescription - Help - Hjelp + Help + Hjelp - Des&cription - Be&skrivelse + Des&cription + Be&skrivelse - Long description of commands - Lang beskrivelse av kommandoer + Long description of commands + Lang beskrivelse av kommandoer - - + + Gui::StdCmdDownloadOnlineHelp - Help - Hjelp + Help + Hjelp - Download online help - Last ned hjelp fra internett + Download online help + Last ned hjelp fra internett - Download %1's online help - Last ned %1's hjelp fra internett + Download %1's online help + Last ned %1's hjelp fra internett - Non-existing directory - Ikkeeksisterende mappe + Non-existing directory + Ikkeeksisterende mappe - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - Mappen '%1' eksisterer ikke. + Mappen '%1' eksisterer ikke. Vil du angi en eksisterende mappe? - Missing permission - Mangler tillatelse + Missing permission + Mangler tillatelse - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - Du har ikke skrivetilgang til '%1' + Du har ikke skrivetilgang til '%1' Vil du angi en annen mappe? - Stop downloading - Stopp nedlasting + Stop downloading + Stopp nedlasting - - + + Gui::StdCmdPythonHelp - Tools - Verktøy + Tools + Verktøy - Automatic python modules documentation - Automatic python modules documentation + Automatic python modules documentation + Automatic python modules documentation - Opens a browser to show the Python modules documentation - Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation - - + + Gui::TaskBoxAngle - Angle - Vinkel + Angle + Vinkel - - + + Gui::TaskBoxPosition - Position - Posisjon + Position + Posisjon - - + + Gui::TaskView::TaskAppearance - Plot mode: - Plottmodus: + Plot mode: + Plottmodus: - Point size: - Punktstørrelse: + Point size: + Punktstørrelse: - Line width: - Linjebredde: + Line width: + Linjebredde: - Transparency: - Gjennomsiktighet: + Transparency: + Gjennomsiktighet: - Appearance - Utseende + Appearance + Utseende - Document window: - Dokumentvindu: + Document window: + Dokumentvindu: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - En dialog er allerede åpent i oppgavepanelet + A dialog is already open in the task panel + En dialog er allerede åpent i oppgavepanelet - - + + Gui::TaskView::TaskEditControl - Edit - Rediger + Edit + Rediger - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Utseende + Appearance + Utseende - ... - ... + ... + ... - edit selection - redigere utvalg + edit selection + redigere utvalg - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Trykk venstre museknapp + Press left mouse button + Trykk venstre museknapp - Press SHIFT button - Trykk SHIFT-tasten + Press SHIFT button + Trykk SHIFT-tasten - Press ALT button - Trykk ALT-tasten + Press ALT button + Trykk ALT-tasten - Press CTRL and SHIFT buttons - Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons - - + + Gui::TreeDockWidget - Tree view - Trevisning + Tree view + Trevisning - - + + Gui::TreeWidget - Create group... - Lag gruppe... + Create group... + Lag gruppe... - Create a group - Lag en gruppe + Create a group + Lag en gruppe - Group - Gruppe + Group + Gruppe - Rename - Omdøp + Rename + Omdøp - Rename object - Omdøp objekt + Rename object + Omdøp objekt - Labels & Attributes - Etiketter og attributter + Labels & Attributes + Etiketter og attributter - Application - Program + Application + Program - Finish editing - Fullfør redigering + Finish editing + Fullfør redigering - Finish editing object - Fullfør å redigere objektet + Finish editing object + Fullfør å redigere objektet - Activate document - Aktiver dokument + Activate document + Aktiver dokument - Activate document %1 - Aktiver dokument %1 + Activate document %1 + Aktiver dokument %1 - - + + Gui::View3DInventor - Export PDF - Eksporter PDF + Export PDF + Eksporter PDF - PDF file (*.pdf) - PDF-fil (*.pdf) + PDF file (*.pdf) + PDF-fil (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Velg '%1' arbeidsbenk + Select the '%1' workbench + Velg '%1' arbeidsbenk - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> - <qt>Connect to proxy "%1" using:</qt> - <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> - - + + Position - Form - Skjema + Form + Skjema - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Rutenett magnet i + Grid Snap in + Rutenett magnet i - - + + PropertyListDialog - Invalid input - Ugyldig inndata + Invalid input + Ugyldig inndata - Input in line %1 is not a number - + Input in line %1 is not a number + Input in line %1 is not a number - - + + QDockWidget - Tree view - Trevisning + Tree view + Trevisning - Property view - Egenskapsvisning + Property view + Egenskapsvisning - Selection view - Visning av valg + Selection view + Visning av valg - Report view - Rapportvisning + Report view + Rapportvisning - Task View - Oppgavevisning + Task View + Oppgavevisning - Combo View - Kombinert visning + Combo View + Kombinert visning - Toolbox - Verktøykasse + Toolbox + Verktøykasse - Python console - Pythonkonsoll + Python console + Pythonkonsoll - Display properties - Skjermegenskaper + Display properties + Skjermegenskaper - - + + QObject - General - Generelle + General + Generelle - Display - Skjerm + Display + Skjerm - Unknown filetype - Ukjent filetype + Unknown filetype + Ukjent filetype - Cannot open unknown filetype: %1 - Kan ikke åpne ukjent filetype: %1 + Cannot open unknown filetype: %1 + Kan ikke åpne ukjent filetype: %1 - Cannot save to unknown filetype: %1 - Kan ikke lagre til ukjent filetype: %1 + Cannot save to unknown filetype: %1 + Kan ikke lagre til ukjent filetype: %1 - Workbench failure - Arbeidsbenkfeil + Workbench failure + Arbeidsbenkfeil - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Kan ikke starte Qt assistent (%1) + Unable to launch Qt Assistant (%1) + Kan ikke starte Qt assistent (%1) - Exception - Unntak + Exception + Unntak - Open document - Åpne dokument + Open document + Åpne dokument - Import file - Importer fil + Import file + Importer fil - Export file - Eksporter fil + Export file + Eksporter fil - Printing... - Skriver ut ... + Printing... + Skriver ut ... - Cannot load workbench - Kan ikke laste arbeidsbenk + Cannot load workbench + Kan ikke laste arbeidsbenk - A general error occurred while loading the workbench - En generell feil oppstod under lasting arbeidsbordet + A general error occurred while loading the workbench + En generell feil oppstod under lasting arbeidsbordet - Save views... - Lagre visninger... + Save views... + Lagre visninger... - Load views... - Last visninger... + Load views... + Last visninger... - Freeze view - Frys visning + Freeze view + Frys visning - Clear views - Tøm visninger + Clear views + Tøm visninger - Restore view &%1 - Gjenopprette visning &%1 + Restore view &%1 + Gjenopprette visning &%1 - Save frozen views - Lagre frosne visninger + Save frozen views + Lagre frosne visninger - Frozen views (*.cam) - Frosne visninger (*.cam) + Frozen views (*.cam) + Frosne visninger (*.cam) - Restore views - Gjenopprett visninger + Restore views + Gjenopprett visninger - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - Importering av gjenopprettede visninger fjerner allerede lagrede visninger. Vil du fortsette? + Importering av gjenopprettede visninger fjerner allerede lagrede visninger. Vil du fortsette? - Restore frozen views - Gjenopprett frosne visninger + Restore frozen views + Gjenopprett frosne visninger - Cannot open file '%1'. - Kan ikke åpne filen '%1'. + Cannot open file '%1'. + Kan ikke åpne filen '%1'. - Docked - Forankret + Docked + Forankret - Undocked - Uforankret + Undocked + Uforankret - Fullscreen - Fullskjerm + Fullscreen + Fullskjerm - files - filer + files + filer - Save picture - Lagre bilde + Save picture + Lagre bilde - New sub-group - Nye undergruppe + New sub-group + Nye undergruppe - Enter the name: - Skriv inn navnet: + Enter the name: + Skriv inn navnet: - New text item - Nytt tekstelement + New text item + Nytt tekstelement - Enter your text: - Skriv inn din tekst: + Enter your text: + Skriv inn din tekst: - New integer item - Nytt heltall-element + New integer item + Nytt heltall-element - Enter your number: - Skriv inn nummeret ditt: + Enter your number: + Skriv inn nummeret ditt: - New unsigned item - Nytt usignert element + New unsigned item + Nytt usignert element - New float item - Nytt float-element + New float item + Nytt float-element - New Boolean item - Nytt boolsk element + New Boolean item + Nytt boolsk element - Choose an item: - Velg et element: + Choose an item: + Velg et element: - Rename group - Omdøp gruppe + Rename group + Omdøp gruppe - The group '%1' cannot be renamed. - Gruppen '%1' kan ikke omdøpes. + The group '%1' cannot be renamed. + Gruppen '%1' kan ikke omdøpes. - Existing group - Eksisterende gruppe + Existing group + Eksisterende gruppe - The group '%1' already exists. - Gruppen '%1' finnes allerede. + The group '%1' already exists. + Gruppen '%1' finnes allerede. - Change value - Endre verdi + Change value + Endre verdi - Save document under new filename... - Lagre dokumentet under nytt filnavn... + Save document under new filename... + Lagre dokumentet under nytt filnavn... - Saving aborted - Lagring avbrutt + Saving aborted + Lagring avbrutt - Unsaved document - Ulagret dokument + Unsaved document + Ulagret dokument - Save document before close? - Lagre dokument før det lukkes? + Save Macro + Lagre makro - Save Macro - Lagre makro + Finish + Fullfør - Finish - Fullfør + Clear + Tøm - Clear - Tøm + Cancel + Avbryt - Cancel - Avbryt + Inner + Indre - Inner - Indre + Outer + Ytre - Outer - Ytre + No Browser + Ingen nettleser - No Browser - Ingen nettleser - - - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Kan ikke åpne nettleseren. Vennligst åpne et nettleservindu og skriv: http://localhost:%1. + Kan ikke åpne nettleseren. Vennligst åpne et nettleservindu og skriv: http://localhost:%1. - No Server - Ingen Server + No Server + Ingen Server - Unable to start the server to port %1: %2. - Kan ikke starte serveren til port %1: %2. + Unable to start the server to port %1: %2. + Kan ikke starte serveren til port %1: %2. - Unable to open your system browser. - Kan ikke åpne systemets nettleser. + Unable to open your system browser. + Kan ikke åpne systemets nettleser. - Options... - Alternativer... + Options... + Alternativer... - Out of memory - For lite minne + Out of memory + For lite minne - Not enough memory available to display the data. - Ikke nok minne til å vise dataene. + Not enough memory available to display the data. + Ikke nok minne til å vise dataene. - Cannot find file %1 - Finner ikke filen %1 + Cannot find file %1 + Finner ikke filen %1 - Cannot find file %1 neither in %2 nor in %3 - Finner ikke filen %1 verken i %2 eller i %3 + Cannot find file %1 neither in %2 nor in %3 + Finner ikke filen %1 verken i %2 eller i %3 - Save %1 Document - Lagre %1 dokument + Save %1 Document + Lagre %1 dokument - %1 document (*.FCStd) - %1 dokument (*.FCStd) + %1 document (*.FCStd) + %1 dokument (*.FCStd) - Document not closable - Dokumentet ikke kan lukkes + Document not closable + Dokumentet ikke kan lukkes - The document is not closable for the moment. - Dokumentet kan ikke lukkes for øyeblikket. + The document is not closable for the moment. + Dokumentet kan ikke lukkes for øyeblikket. - No OpenGL - Ingen OpenGL + No OpenGL + Ingen OpenGL - This system does not support OpenGL - Dette systemet støtter ikke OpenGL + This system does not support OpenGL + Dette systemet støtter ikke OpenGL - Help - Hjelp + Help + Hjelp - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Kan ikke laste dokumentasjon. For å laste er Qt 4.4 eller høyere er nødvendig. + Kan ikke laste dokumentasjon. For å laste er Qt 4.4 eller høyere er nødvendig. - %1 Help - %1 Hjelp + %1 Help + %1 Hjelp - Exporting PDF... - Eksporterer PDF... + Exporting PDF... + Eksporterer PDF... - Wrong selection - Feil valg + Wrong selection + Feil valg - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Bare ett objekt valgt. Velg to objekter. + Bare ett objekt valgt. Velg to objekter. Vær oppmerksom på at punktet hvor du klikker betyr noe. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Velg to objekter. + Velg to objekter. Vær oppmerksom på at punktet hvor du klikker betyr noe. - New boolean item - Nytt boolsk element + New boolean item + Nytt boolsk element - Navigation styles - Navigeringsstiler + Navigation styles + Navigeringsstiler - %1 navigation - %1navigasjon + %1 navigation + %1navigasjon - Move annotation - Flytt merknad + Move annotation + Flytt merknad - Transform - Transformer + Transform + Transformer - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - Dokumentet er i redigeringsmodus og kan dermed ikke lukkes. Du må fullføre eller avbryte redigeringen i oppgavepanelet først. + Dokumentet er i redigeringsmodus og kan dermed ikke lukkes. Du må fullføre eller avbryte redigeringen i oppgavepanelet først. - Do you want to close this dialog? - Ønsker du å lukke denne dialogen? + Do you want to close this dialog? + Ønsker du å lukke denne dialogen? - Do you want to save your changes to document '%1' before closing? - + Do you want to save your changes to document '%1' before closing? + Do you want to save your changes to document '%1' before closing? - If you don't save, your changes will be lost. - + If you don't save, your changes will be lost. + If you don't save, your changes will be lost. - - + + StdBoxSelection - Standard-View - Standardvisning + Standard-View + Standardvisning - Box selection - Boksutvalg + Box selection + Boksutvalg - - + + StdCmdAbout - Help - Hjelp + Help + Hjelp - &About %1 - &Om %1 + &About %1 + &Om %1 - About %1 - Om %1 + About %1 + Om %1 - - + + StdCmdAboutQt - Help - Hjelp + Help + Hjelp - About &Qt - Om &Qt + About &Qt + Om &Qt - About Qt - Om Qt + About Qt + Om Qt - - + + StdCmdActivateNextWindow - Window - Vindu + Window + Vindu - Ne&xt - Ne&ste + Ne&xt + Ne&ste - Activate next window - Aktiver neste vindu + Activate next window + Aktiver neste vindu - - + + StdCmdActivatePrevWindow - Window - Vindu + Window + Vindu - Pre&vious - For&rige + Pre&vious + For&rige - Activate previous window - Aktiver forrige vindu + Activate previous window + Aktiver forrige vindu - - + + StdCmdAlignment - Edit - Rediger + Edit + Rediger - Alignment... - Justering... + Alignment... + Justering... - Align the selected objects - Juster de merkede objektene + Align the selected objects + Juster de merkede objektene - - + + StdCmdArrangeIcons - Window - Vindu + Window + Vindu - Arrange &Icons - Ordne &ikoner + Arrange &Icons + Ordne &ikoner - Arrange Icons - Ordne ikoner + Arrange Icons + Ordne ikoner - - + + StdCmdAxisCross - Standard-View - Standardvisning + Standard-View + Standardvisning - Toggle axis cross - Toggle axis cross + Toggle axis cross + Toggle axis cross - - + + StdCmdCascadeWindows - Window - Vindu + Window + Vindu - &Cascade - &Kaskade + &Cascade + &Kaskade - Tile pragmatic - Still opp praktisk + Tile pragmatic + Still opp praktisk - - + + StdCmdCloseActiveWindow - Window - Vindu + Window + Vindu - Cl&ose - Lu&kk + Cl&ose + Lu&kk - Close active window - Lukk aktivt vindu + Close active window + Lukk aktivt vindu - - + + StdCmdCloseAllWindows - Window - Vindu + Window + Vindu - Close Al&l - Lukk al&le + Close Al&l + Lukk al&le - Close all windows - Lukk alle vinduer + Close all windows + Lukk alle vinduer - - + + StdCmdCommandLine - Tools - Verktøy + Tools + Verktøy - Start command &line... - Åpne kommand&olinje... + Start command &line... + Åpne kommand&olinje... - Opens the command line in the console - Åpner kommandolinje i konsoll + Opens the command line in the console + Åpner kommandolinje i konsoll - - + + StdCmdCopy - Edit - Rediger + Edit + Rediger - C&opy - K&opier + C&opy + K&opier - Copy operation - Kopioperasjon + Copy operation + Kopioperasjon - - + + StdCmdCut - Edit - Rediger + Edit + Rediger - &Cut - &Klipp ut + &Cut + &Klipp ut - Cut out - Klipp ut + Cut out + Klipp ut - - + + StdCmdDelete - Edit - Rediger + Edit + Rediger - &Delete - &Slett + &Delete + &Slett - Deletes the selected objects - Sletter valgte objekter + Deletes the selected objects + Sletter valgte objekter - - + + StdCmdDemoMode - Standard-View - Standardvisning + Standard-View + Standardvisning - View turntable... - Vis dreieskive... + View turntable... + Vis dreieskive... - View turntable - Vis dreieskive + View turntable + Vis dreieskive - - + + StdCmdDlgCustomize - Tools - Verktøy + Tools + Verktøy - Cu&stomize... - Til&pass... + Cu&stomize... + Til&pass... - Customize toolbars and command bars - Tilpass verktøylinjer og kommandolinjer + Customize toolbars and command bars + Tilpass verktøylinjer og kommandolinjer - - + + StdCmdDlgMacroExecute - Macros ... - Makroer... + Macros ... + Makroer... - Opens a dialog to let you execute a recorded macro - Åpner en dialog som lar deg utføre en innspilt makro + Opens a dialog to let you execute a recorded macro + Åpner en dialog som lar deg utføre en innspilt makro - Macro - Makro + Macro + Makro - - + + StdCmdDlgMacroExecuteDirect - Macro - Makro + Macro + Makro - Execute macro - Kjør makro + Execute macro + Kjør makro - Execute the macro in the editor - Utføre makroen i redigeringsprogrammet + Execute the macro in the editor + Utføre makroen i redigeringsprogrammet - - + + StdCmdDlgMacroRecord - &Macro recording ... - &Makroinnspilling... + &Macro recording ... + &Makroinnspilling... - Opens a dialog to record a macro - Åpner en dialog for å spille inn makro + Opens a dialog to record a macro + Åpner en dialog for å spille inn makro - Macro - Makro + Macro + Makro - - + + StdCmdDlgParameter - Tools - Verktøy + Tools + Verktøy - E&dit parameters ... - Re&diger parametere... + E&dit parameters ... + Re&diger parametere... - Opens a Dialog to edit the parameters - Åpner en dialog for å redigere parametere + Opens a Dialog to edit the parameters + Åpner en dialog for å redigere parametere - - + + StdCmdDlgPreferences - Tools - Verktøy + Tools + Verktøy - &Preferences ... - &Preferanser ... + &Preferences ... + &Preferanser ... - Opens a Dialog to edit the preferences - Åpner en dialog for å redigere preferanser + Opens a Dialog to edit the preferences + Åpner en dialog for å redigere preferanser - - + + StdCmdDockViewMenu - View - Vis + View + Vis - Vie&ws - Vi&sninger + Vie&ws + Vi&sninger - Toggles this window - Veksler dette vinduet + Toggles this window + Veksler dette vinduet - - + + StdCmdDrawStyle - Standard-View - Standardvisning + Standard-View + Standardvisning - Draw style - Draw style + Draw style + Draw style - - + + StdCmdDuplicateSelection - Edit - Rediger + Edit + Rediger - Duplicate selection - Dupliser valg + Duplicate selection + Dupliser valg - Put duplicates of the selected objects to the active document - Flytt duplikater av de valgte objektene til aktivt dokument + Put duplicates of the selected objects to the active document + Flytt duplikater av de valgte objektene til aktivt dokument - - + + StdCmdEdit - Edit - Rediger + Edit + Rediger - Toggle &Edit mode - Toggle &Edit mode + Toggle &Edit mode + Toggle &Edit mode - Toggles the selected object's edit mode - Toggles the selected object's edit mode + Toggles the selected object's edit mode + Toggles the selected object's edit mode - Enters or leaves the selected object's edit mode - Enters or leaves the selected object's edit mode + Enters or leaves the selected object's edit mode + Enters or leaves the selected object's edit mode - - + + StdCmdExport - File - File + File + File - &Export... - &Eksporter... + &Export... + &Eksporter... - Export an object in the active document - Eksporter et objekt i aktivt dokumentet + Export an object in the active document + Eksporter et objekt i aktivt dokumentet - No selection - Ingen valg + No selection + Ingen valg - Please select first the objects you want to export. - Please select first the objects you want to export. + Please select first the objects you want to export. + Please select first the objects you want to export. - - + + StdCmdExportGraphviz - Tools - Verktøy + Tools + Verktøy - Dependency graph... - Dependency graph... + Dependency graph... + Dependency graph... - Show the dependency graph of the objects in the active document - Show the dependency graph of the objects in the active document + Show the dependency graph of the objects in the active document + Show the dependency graph of the objects in the active document - - + + StdCmdFeatRecompute - File - File + File + File - &Recompute - &Oppdater + &Recompute + &Oppdater - Recompute feature or document - Oppdater funksjon eller dokument + Recompute feature or document + Oppdater funksjon eller dokument - - + + StdCmdFreeCADFAQ - Help - Hjelp + Help + Hjelp - FreeCAD FAQ - FreeCAD FAQ + FreeCAD FAQ + FreeCAD FAQ - Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions - Frequently Asked Questions + Frequently Asked Questions + Frequently Asked Questions - - + + StdCmdFreeCADForum - Help - Hjelp + Help + Hjelp - FreeCAD Forum - FreeCAD Forum + FreeCAD Forum + FreeCAD Forum - The FreeCAD forum, where you can find help from other users - The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users - The FreeCAD Forum - The FreeCAD Forum + The FreeCAD Forum + The FreeCAD Forum - - + + StdCmdFreeCADPowerUserHub - Help - Hjelp + Help + Hjelp - Python scripting documentation - Python scripting documentation + Python scripting documentation + Python scripting documentation - Python scripting documentation on the FreeCAD website - Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website - PowerUsers documentation - PowerUsers documentation + PowerUsers documentation + PowerUsers documentation - - + + StdCmdFreeCADUserHub - Help - Hjelp + Help + Hjelp - Users documentation - Users documentation + Users documentation + Users documentation - Documentation for users on the FreeCAD website - Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website - - + + StdCmdFreeCADWebsite - Help - Hjelp + Help + Hjelp - FreeCAD Website - FreeCAD nettsted + FreeCAD Website + FreeCAD nettsted - The FreeCAD website - FreeCAD-nettsiden + The FreeCAD website + FreeCAD-nettsiden - - + + StdCmdFreezeViews - Standard-View - Standardvisning + Standard-View + Standardvisning - Freeze display - Frys visning + Freeze display + Frys visning - Freezes the current view position - Fryser gjeldende visningsposisjon + Freezes the current view position + Fryser gjeldende visningsposisjon - - + + StdCmdHideObjects - Standard-View - Standardvisning + Standard-View + Standardvisning - Hide all objects - Skjul alle objekter + Hide all objects + Skjul alle objekter - Hide all objects in the document - Skjul alle objekter i dokumentet + Hide all objects in the document + Skjul alle objekter i dokumentet - - + + StdCmdHideSelection - Standard-View - Standardvisning + Standard-View + Standardvisning - Hide selection - Skjul valgt + Hide selection + Skjul valgt - Hide all selected objects - Skjul alle valgte objekter + Hide all selected objects + Skjul alle valgte objekter - - + + StdCmdImport - File - File + File + File - &Import... - &Importer... + &Import... + &Importer... - Import a file in the active document - Importer en fil inn i det aktive dokumentet + Import a file in the active document + Importer en fil inn i det aktive dokumentet - Supported formats - Støttede formater + Supported formats + Støttede formater - All files (*.*) - Alle filer (*.*) + All files (*.*) + Alle filer (*.*) - - + + StdCmdMacroStartDebug - Macro - Makro + Macro + Makro - Debug macro - Feilsøke makro + Debug macro + Feilsøke makro - Start debugging of macro - Start feilsøking i makro + Start debugging of macro + Start feilsøking i makro - - + + StdCmdMacroStepInto - Macro - Makro + Macro + Makro - Step into - Step into + Step into + Step into - - + + StdCmdMacroStepOver - Macro - Makro + Macro + Makro - Step over - Gå over + Step over + Gå over - - + + StdCmdMacroStopDebug - Macro - Makro + Macro + Makro - Stop debugging - Stopp feilsøking + Stop debugging + Stopp feilsøking - Stop debugging of macro - Stopp feilsking av makro + Stop debugging of macro + Stopp feilsking av makro - - + + StdCmdMacroStopRecord - Macro - Makro + Macro + Makro - S&top macro recording - S&top makroinnspilling + S&top macro recording + S&top makroinnspilling - Stop the macro recording session - Stopp makroinnspillingen + Stop the macro recording session + Stopp makroinnspillingen - - + + StdCmdMeasureDistance - View - Vis + View + Vis - Measure distance - Mål avstand + Measure distance + Mål avstand - - + + StdCmdMeasurementSimple - Tools - Verktøy + Tools + Verktøy - Measures distance between two selected objects - Måler avstanden mellom to merkede objekter + Measures distance between two selected objects + Måler avstanden mellom to merkede objekter - Measure distance - Mål avstand + Measure distance + Mål avstand - - + + StdCmdMergeProjects - File - File + File + File - Merge project... - Flett prosjekt... + Merge project... + Flett prosjekt... - Merge project - Flett prosjekt + Merge project + Flett prosjekt - %1 document (*.fcstd) - %1 dokument (*.fcstd) + %1 document (*.fcstd) + %1 dokument (*.fcstd) - Cannot merge project with itself. - Kan ikke flette prosjekt med seg selv. + Cannot merge project with itself. + Kan ikke flette prosjekt med seg selv. - - + + StdCmdNew - File - File + File + File - &New - &Ny + &New + &Ny - Create a new empty document - Lag et nytt dokument + Create a new empty document + Lag et nytt dokument - Unnamed - Unnamed + Unnamed + Unnamed - - + + StdCmdOnlineHelp - Help - Hjelp + Help + Hjelp - Show help to the application - Vis hjelp for programmet + Show help to the application + Vis hjelp for programmet - - + + StdCmdOnlineHelpWebsite - Help - Hjelp + Help + Hjelp - Help Website - Hjelp-nettsted + Help Website + Hjelp-nettsted - The website where the help is maintained - Nettstedet der hjelp er opprettholdt + The website where the help is maintained + Nettstedet der hjelp er opprettholdt - - + + StdCmdOpen - File - File + File + File - &Open... - &Åpne... + &Open... + &Åpne... - Open a document or import files - Åpne et dokument eller importer filer + Open a document or import files + Åpne et dokument eller importer filer - Supported formats - Støttede formater + Supported formats + Støttede formater - All files (*.*) - Alle filer (*.*) + All files (*.*) + Alle filer (*.*) - Cannot open file - + Cannot open file + Cannot open file - Loading the file %1 is not supported - + Loading the file %1 is not supported + Loading the file %1 is not supported - - + + StdCmdPaste - Edit - Rediger + Edit + Rediger - &Paste - &Lim inn + &Paste + &Lim inn - Paste operation - Lim inn operasjon + Paste operation + Lim inn operasjon - - + + StdCmdPlacement - Edit - Rediger + Edit + Rediger - Placement... - Plassering... + Placement... + Plassering... - Place the selected objects - Plasser de valgte objektene + Place the selected objects + Plasser de valgte objektene - - + + StdCmdPrint - File - File + File + File - &Print... - &Skriv ut... + &Print... + &Skriv ut... - Print the document - Skriv ut dokument + Print the document + Skriv ut dokument - - + + StdCmdPrintPdf - File - File + File + File - &Export PDF... - &Eksporter PDF... + &Export PDF... + &Eksporter PDF... - Export the document as PDF - Eksporter dokumentet som PDF + Export the document as PDF + Eksporter dokumentet som PDF - - + + StdCmdPrintPreview - File - File + File + File - &Print preview... - &Print preview... + &Print preview... + &Print preview... - Print the document - Skriv ut dokument + Print the document + Skriv ut dokument - Print preview - Print preview + Print preview + Print preview - - + + StdCmdProjectInfo - File - File + File + File - Project i&nformation... - Prosjekti&nformasjon... + Project i&nformation... + Prosjekti&nformasjon... - Show details of the currently active project - Vis detaljer om det aktive prosjektet + Show details of the currently active project + Vis detaljer om det aktive prosjektet - - + + StdCmdProjectUtil - Tools - Verktøy + Tools + Verktøy - Project utility... - Project utility... + Project utility... + Project utility... - Utility to extract or create project files - Utility to extract or create project files + Utility to extract or create project files + Utility to extract or create project files - - + + StdCmdPythonWebsite - Help - Hjelp + Help + Hjelp - Python Website - Python-nettsted + Python Website + Python-nettsted - The official Python website - Den offisielle nettsiden for Python + The official Python website + Den offisielle nettsiden for Python - - + + StdCmdQuit - File - File + File + File - E&xit - A&vslutt + E&xit + A&vslutt - Quits the application - Avslutter programmet + Quits the application + Avslutter programmet - - + + StdCmdRandomColor - File - File + File + File - Random color - Tilfeldig farge + Random color + Tilfeldig farge - - + + StdCmdRecentFiles - File - File + File + File - Recent files - Nylig brukte filer + Recent files + Nylig brukte filer - Recent file list - Listen over nylig brukte filer + Recent file list + Listen over nylig brukte filer - - + + StdCmdRedo - Edit - Rediger + Edit + Rediger - &Redo - &Gjør om + &Redo + &Gjør om - Redoes a previously undone action - Gjør om en tidligere angret handling + Redoes a previously undone action + Gjør om en tidligere angret handling - - + + StdCmdRefresh - Edit - Rediger + Edit + Rediger - &Refresh - &Oppdater + &Refresh + &Oppdater - Recomputes the current active document - Oppdaterer det gjeldende aktive dokumentet + Recomputes the current active document + Oppdaterer det gjeldende aktive dokumentet - - + + StdCmdSave - File - File + File + File - &Save - &Lagre + &Save + &Lagre - Save the active document - Lagrer det aktive dokumentet + Save the active document + Lagrer det aktive dokumentet - - + + StdCmdSaveAs - File - File + File + File - Save &As... - Lagre &som... + Save &As... + Lagre &som... - Save the active document under a new file name - Lagre aktivt dokument under et nytt filnavn + Save the active document under a new file name + Lagre aktivt dokument under et nytt filnavn - - + + StdCmdSceneInspector - Tools - Verktøy + Tools + Verktøy - Scene inspector... - Sceneinspektør... + Scene inspector... + Sceneinspektør... - Scene inspector - Sceneinspektør + Scene inspector + Sceneinspektør - - + + StdCmdSelectAll - Edit - Rediger + Edit + Rediger - Select &All - Velg &alle + Select &All + Velg &alle - Select all - Velg alle + Select all + Velg alle - - + + StdCmdSetAppearance - Standard-View - Standardvisning + Standard-View + Standardvisning - Appearance... - Utseende... + Appearance... + Utseende... - Sets the display properties of the selected object - Angir visningsegenskaper for valgte objekt + Sets the display properties of the selected object + Angir visningsegenskaper for valgte objekt - - + + StdCmdShowObjects - Standard-View - Standardvisning + Standard-View + Standardvisning - Show all objects - Vis alle objekter + Show all objects + Vis alle objekter - Show all objects in the document - Vis alle objekter i dokument + Show all objects in the document + Vis alle objekter i dokument - - + + StdCmdShowSelection - Standard-View - Standardvisning + Standard-View + Standardvisning - Show selection - Vis valgte + Show selection + Vis valgte - Show all selected objects - Vis alle valgte objekter + Show all selected objects + Vis alle valgte objekter - - + + StdCmdStatusBar - View - Vis + View + Vis - Status bar - Statuslinjen + Status bar + Statuslinjen - Toggles the status bar - Veksler statuslinjen + Toggles the status bar + Veksler statuslinjen - - + + StdCmdTextureMapping - Tools - Verktøy + Tools + Verktøy - Texture mapping... - Teksturtilordning... + Texture mapping... + Teksturtilordning... - Texture mapping - Teksturtilordning + Texture mapping + Teksturtilordning - - + + StdCmdTileWindows - Window - Vindu + Window + Vindu - &Tile - &Still opp + &Tile + &Still opp - Tile the windows - Still opp vinduene + Tile the windows + Still opp vinduene - - + + StdCmdToggleBreakpoint - Macro - Makro + Macro + Makro - Toggle breakpoint - Veksle stopppunkt + Toggle breakpoint + Veksle stopppunkt - - + + StdCmdToggleClipPlane - Standard-View - Standardvisning + Standard-View + Standardvisning - Clipping plane - Beskjæringsplan + Clipping plane + Beskjæringsplan - Toggles clipping plane for active view - Veksler beskjæringsplan for aktiv visning + Toggles clipping plane for active view + Veksler beskjæringsplan for aktiv visning - - + + StdCmdToggleNavigation - Standard-View - Standardvisning + Standard-View + Standardvisning - Toggle navigation/Edit mode - Veksle navigasjon/ redigeringsmodus + Toggle navigation/Edit mode + Veksle navigasjon/ redigeringsmodus - Toggle between navigation and edit mode - Veksle mellom navigasjons- og redigeringsmodus + Toggle between navigation and edit mode + Veksle mellom navigasjons- og redigeringsmodus - - + + StdCmdToggleObjects - Standard-View - Standardvisning + Standard-View + Standardvisning - Toggle all objects - Veksler mellom alle objekter + Toggle all objects + Veksler mellom alle objekter - Toggles visibility of all objects in the active document - Veksler synligheten av alle objekter i det aktive dokumentet + Toggles visibility of all objects in the active document + Veksler synligheten av alle objekter i det aktive dokumentet - - + + StdCmdToggleSelectability - Standard-View - Standardvisning + Standard-View + Standardvisning - Toggle selectability - Veksle valgmulighet + Toggle selectability + Veksle valgmulighet - Toggles the property of the objects to get selected in the 3D-View - Veksler egenskap på objektene for å bli merket i 3D-visningen + Toggles the property of the objects to get selected in the 3D-View + Veksler egenskap på objektene for å bli merket i 3D-visningen - - + + StdCmdToggleVisibility - Standard-View - Standardvisning + Standard-View + Standardvisning - Toggle visibility - Veksle synlighet + Toggle visibility + Veksle synlighet - Toggles visibility - Veksle synlighet + Toggles visibility + Veksle synlighet - - + + StdCmdToolBarMenu - View - Vis + View + Vis - Tool&bars - Verktøy&linjer + Tool&bars + Verktøy&linjer - Toggles this window - Veksler dette vinduet + Toggles this window + Veksler dette vinduet - - + + StdCmdTransform - Edit - Rediger + Edit + Rediger - Transform... - Transformer... + Transform... + Transformer... - Transform the geometry of selected objects - Transformer geometrien av utvalgte objekter + Transform the geometry of selected objects + Transformer geometrien av utvalgte objekter - - + + StdCmdTransformManip - Edit - Rediger + Edit + Rediger - Transform - Transformer + Transform + Transformer - Transform the selected object in the 3d view - Transform the selected object in the 3d view + Transform the selected object in the 3d view + Transform the selected object in the 3d view - - + + StdCmdTreeSelection - View - Vis + View + Vis - Go to selection - Gå til valg + Go to selection + Gå til valg - Scroll to first selected item - Bla til første valgte element + Scroll to first selected item + Bla til første valgte element - - + + StdCmdUndo - Edit - Rediger + Edit + Rediger - &Undo - &Angre + &Undo + &Angre - Undo exactly one action - Angre nøyaktig én handling + Undo exactly one action + Angre nøyaktig én handling - - + + StdCmdUnitsCalculator - Tools - Verktøy + Tools + Verktøy - &Units calculator... - &Units calculator... + &Units calculator... + &Units calculator... - Start the units calculator - Start the units calculator + Start the units calculator + Start the units calculator - - + + StdCmdUserInterface - View - Vis + View + Vis - Dock views - Forankre visninger + Dock views + Forankre visninger - Dock all top-level views - Forankre alle toppnivå visninger + Dock all top-level views + Forankre alle toppnivå visninger - - + + StdCmdViewAxo - Standard-View - Standardvisning + Standard-View + Standardvisning - Axometric - Axometrisk + Axometric + Axometrisk - Set to axometric view - Sett til axometrisk visning + Set to axometric view + Sett til axometrisk visning - - + + StdCmdViewBottom - Standard-View - Standardvisning + Standard-View + Standardvisning - Bottom - Bunn + Bottom + Bunn - Set to bottom view - Sett til bunnvisning + Set to bottom view + Sett til bunnvisning - - + + StdCmdViewCreate - Standard-View - Standardvisning + Standard-View + Standardvisning - Create new view - Lag ny visning + Create new view + Lag ny visning - Creates a new view window for the active document - Lager et nytt visningsvindu for det aktive dokumentet + Creates a new view window for the active document + Lager et nytt visningsvindu for det aktive dokumentet - - + + StdCmdViewExample1 - Standard-View - Standardvisning + Standard-View + Standardvisning - Inventor example #1 - Oppfinnereksempel #1 + Inventor example #1 + Oppfinnereksempel #1 - Shows a 3D texture with manipulator - Viser en 3D-struktur med manipulator + Shows a 3D texture with manipulator + Viser en 3D-struktur med manipulator - - + + StdCmdViewExample2 - Standard-View - Standardvisning + Standard-View + Standardvisning - Inventor example #2 - Oppfinnereksempel #2 + Inventor example #2 + Oppfinnereksempel #2 - Shows spheres and drag-lights - Viser sfærer og dralys + Shows spheres and drag-lights + Viser sfærer og dralys - - + + StdCmdViewExample3 - Standard-View - Standardvisning + Standard-View + Standardvisning - Inventor example #3 - Oppfinnereksempel #3 + Inventor example #3 + Oppfinnereksempel #3 - Shows a animated texture - Viser en animert tekstur + Shows a animated texture + Viser en animert tekstur - - + + StdCmdViewFitAll - Standard-View - Standardvisning + Standard-View + Standardvisning - Fit all - Pass til alle + Fit all + Pass til alle - Fits the whole content on the screen - Tilpasser hele innholdet til skjerm + Fits the whole content on the screen + Tilpasser hele innholdet til skjerm - - + + StdCmdViewFitSelection - Standard-View - Standardvisning + Standard-View + Standardvisning - Fit selection - Pass til valgte + Fit selection + Pass til valgte - Fits the selected content on the screen - Tilpasser det valgte innhold til skjerm + Fits the selected content on the screen + Tilpasser det valgte innhold til skjerm - - + + StdCmdViewFront - Standard-View - Standardvisning + Standard-View + Standardvisning - Front - Front + Front + Front - Set to front view - Sett til frontvisning + Set to front view + Sett til frontvisning - - + + StdCmdViewIvIssueCamPos - Standard-View - Standardvisning + Standard-View + Standardvisning - Issue camera position - Utsted kameraposisjon + Issue camera position + Utsted kameraposisjon - Issue the camera position to the console and to a macro, to easily recall this position - Utsted kameraposisjon til konsoll og en makro for enkelt å hente den fram igjen + Issue the camera position to the console and to a macro, to easily recall this position + Utsted kameraposisjon til konsoll og en makro for enkelt å hente den fram igjen - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Standardvisning + Standard-View + Standardvisning - Stereo Interleaved Columns - Stereo oppdelte kolonner + Stereo Interleaved Columns + Stereo oppdelte kolonner - Switch stereo viewing to Interleaved Columns - Bytt stereovisning til oppdelte kolonner + Switch stereo viewing to Interleaved Columns + Bytt stereovisning til oppdelte kolonner - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Standardvisning + Standard-View + Standardvisning - Stereo Interleaved Rows - Stereo oppdelte rader + Stereo Interleaved Rows + Stereo oppdelte rader - Switch stereo viewing to Interleaved Rows - Bytt stereovisning til oppdelte rader + Switch stereo viewing to Interleaved Rows + Bytt stereovisning til oppdelte rader - - + + StdCmdViewIvStereoOff - Standard-View - Standardvisning + Standard-View + Standardvisning - Stereo Off - Stereo av + Stereo Off + Stereo av - Switch stereo viewing off - Slå stereo visning av + Switch stereo viewing off + Slå stereo visning av - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Standardvisning + Standard-View + Standardvisning - Stereo quad buffer - Stereo quad buffer + Stereo quad buffer + Stereo quad buffer - Switch stereo viewing to quad buffer - Bytt stereovisning til quad buffer + Switch stereo viewing to quad buffer + Bytt stereovisning til quad buffer - - + + StdCmdViewIvStereoRedGreen - Standard-View - Standardvisning + Standard-View + Standardvisning - Stereo red/green - Stereo rød/ grønn + Stereo red/cyan + Stereo red/cyan - Switch stereo viewing to red/green - Bytt stereovisning til rød/ grønn + Switch stereo viewing to red/cyan + Switch stereo viewing to red/cyan - - Stereo red/cyan - - - - Switch stereo viewing to red/cyan - - - - + + StdCmdViewLeft - Standard-View - Standardvisning + Standard-View + Standardvisning - Left - Venstre + Left + Venstre - Set to left view - Sett til venstrevisning + Set to left view + Sett til venstrevisning - - + + StdCmdViewRear - Standard-View - Standardvisning + Standard-View + Standardvisning - Rear - Bak + Rear + Bak - Set to rear view - Sett til bakvisning + Set to rear view + Sett til bakvisning - - + + StdCmdViewRight - Standard-View - Standardvisning + Standard-View + Standardvisning - Right - Høyre + Right + Høyre - Set to right view - Sett til høyrevisning + Set to right view + Sett til høyrevisning - - + + StdCmdViewRotateLeft - Standard-View - Standardvisning + Standard-View + Standardvisning - Rotate Left - Rotate Left + Rotate Left + Rotate Left - Rotate the view by 90° counter-clockwise - Rotate the view by 90° counter-clockwise + Rotate the view by 90° counter-clockwise + Rotate the view by 90° counter-clockwise - - + + StdCmdViewRotateRight - Standard-View - Standardvisning + Standard-View + Standardvisning - Rotate Right - Rotate Right + Rotate Right + Rotate Right - Rotate the view by 90° clockwise - Rotate the view by 90° clockwise + Rotate the view by 90° clockwise + Rotate the view by 90° clockwise - - + + StdCmdViewTop - Standard-View - Standardvisning + Standard-View + Standardvisning - Top - Topp + Top + Topp - Set to top view - Sett til toppvisning + Set to top view + Sett til toppvisning - - + + StdCmdViewVR - Standard-View - Standardvisning + Standard-View + Standardvisning - FreeCAD-VR - + FreeCAD-VR + FreeCAD-VR - Extend the FreeCAD 3D Window to a Oculus Rift - + Extend the FreeCAD 3D Window to a Oculus Rift + Extend the FreeCAD 3D Window to a Oculus Rift - - + + StdCmdWhatsThis - Help - Hjelp + Help + Hjelp - &What's This? - &Hva er dette? + &What's This? + &Hva er dette? - What's This - Hva er dette + What's This + Hva er dette - - + + StdCmdWindows - Window - Vindu + Window + Vindu - &Windows... - &Vinduer... + &Windows... + &Vinduer... - Windows list - Vindusliste + Windows list + Vindusliste - - + + StdCmdWindowsMenu - Window - Vindu + Window + Vindu - Activates this window - Aktiverer dette vinduet + Activates this window + Aktiverer dette vinduet - - + + StdCmdWorkbench - View - Vis + View + Vis - Workbench - Arbeidsbenk + Workbench + Arbeidsbenk - Switch between workbenches - Bytt mellom arbeidsbenker + Switch between workbenches + Bytt mellom arbeidsbenker - - + + StdOrthographicCamera - Standard-View - Standardvisning + Standard-View + Standardvisning - Orthographic view - Ortografisk visning + Orthographic view + Ortografisk visning - Switches to orthographic view mode - Bytter til ortografisk visningsmodus + Switches to orthographic view mode + Bytter til ortografisk visningsmodus - - + + StdPerspectiveCamera - Standard-View - Standardvisning + Standard-View + Standardvisning - Perspective view - Perspektivvisning + Perspective view + Perspektivvisning - Switches to perspective view mode - Bytter til perspektiv visningsmodus + Switches to perspective view mode + Bytter til perspektiv visningsmodus - - + + StdViewBoxZoom - Standard-View - Standardvisning + Standard-View + Standardvisning - Box zoom - Boks zoom + Box zoom + Boks zoom - - + + StdViewDockUndockFullscreen - Standard-View - Standardvisning + Standard-View + Standardvisning - Document window - Document window + Document window + Document window - Display the active view either in fullscreen, in undocked or docked mode - Vis den aktive visningen enten i fullskjerm, uforankret eller forankret modus + Display the active view either in fullscreen, in undocked or docked mode + Vis den aktive visningen enten i fullskjerm, uforankret eller forankret modus - - + + StdViewScreenShot - Standard-View - Standardvisning + Standard-View + Standardvisning - Save picture... - Lagre bilde... + Save picture... + Lagre bilde... - Creates a screenshot of the active view - Lager en skjermdump av den aktive visningen + Creates a screenshot of the active view + Lager en skjermdump av den aktive visningen - - + + StdViewZoomIn - Standard-View - Standardvisning + Standard-View + Standardvisning - Zoom In - Zoom inn + Zoom In + Zoom inn - - + + StdViewZoomOut - Standard-View - Standardvisning + Standard-View + Standardvisning - Zoom Out - Zoom ut + Zoom Out + Zoom ut - - + + Std_Delete - Object dependencies - Object dependencies + Object dependencies + Object dependencies - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - - + + Std_DrawStyle - As is - As is + As is + As is - Normal mode - Normal mode + Normal mode + Normal mode - Wireframe - Wireframe + Wireframe + Wireframe - Wireframe mode - Wireframe mode + Wireframe mode + Wireframe mode - Flat lines - Flat lines + Flat lines + Flat lines - Flat lines mode - Flat lines mode + Flat lines mode + Flat lines mode - Shaded - Shaded + Shaded + Shaded - Shaded mode - Shaded mode + Shaded mode + Shaded mode - Points - Punkter + Points + Punkter - Points mode - Points mode + Points mode + Points mode - - + + Std_DuplicateSelection - Object dependencies - Object dependencies + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz not found + Graphviz not found + Graphviz not found - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? - Graphviz installation path - Graphviz installation path + Graphviz installation path + Graphviz installation path - Dependency graph - Dependency graph + Dependency graph + Dependency graph - Graphviz failed - Graphviz failed + Graphviz failed + Graphviz failed - Graphviz failed to create an image file - Graphviz failed to create an image file + Graphviz failed to create an image file + Graphviz failed to create an image file - - + + Workbench - &File - &Fil + &File + &Fil - &Edit - &Rediger + &Edit + &Rediger - Standard views - Standardvisninger + Standard views + Standardvisninger - &Stereo - &Stereo + &Stereo + &Stereo - &Zoom - &Zoom + &Zoom + &Zoom - Visibility - Synlighet + Visibility + Synlighet - &View - &Vis + &View + &Vis - &Tools - &Verktøy + &Tools + &Verktøy - &Macro - &Makro + &Macro + &Makro - &Windows - &Vinduer + &Windows + &Vinduer - &On-line help - &Internetthjelp + &On-line help + &Internetthjelp - &Help - &Hjelp + &Help + &Hjelp - File - File + File + File - Macro - Makro + Macro + Makro - View - Vis + View + Vis - Special Ops - Spesielle operasjoner + Special Ops + Spesielle operasjoner - - + + testClass - test - test + test + test - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisOppgavePanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Laget for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisOppgavePanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Laget for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - Velg stil for oppgavepanelet + Choose the style of the Task Panel + Velg stil for oppgavepanelet - Default - Standard + Default + Standard - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/FreeCAD_pl.qm b/src/Gui/Language/FreeCAD_pl.qm index c189163f3..077693680 100644 Binary files a/src/Gui/Language/FreeCAD_pl.qm and b/src/Gui/Language/FreeCAD_pl.qm differ diff --git a/src/Gui/Language/FreeCAD_pl.ts b/src/Gui/Language/FreeCAD_pl.ts index ebea9a692..e81a37c1b 100644 --- a/src/Gui/Language/FreeCAD_pl.ts +++ b/src/Gui/Language/FreeCAD_pl.ts @@ -1,6593 +1,6561 @@ - + Angle - Form - Formularz + Form + Formularz - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Przyciąganie do kąta + Angle Snap + Przyciąganie do kąta - 1 ° - + 1 ° + - 2 ° - + 2 ° + - 5 ° - + 5 ° + - 10 ° - 10° + 10 ° + 10° - 20 ° - 20° + 20 ° + 20° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - Measure + Measure + Pomiary - Clear measurement - Clear measurement + Clear measurement + Wyczyść pomiar - - + + CmdViewMeasureToggleAll - Measure - Measure + Measure + Pomiary - Toggle measurement - Toggle measurement + Toggle measurement + Włącz/wyłącz pomiary - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Ruch Spaceball'a + Spaceball Motion + Ruch Spaceball'a - Global Sensitivity: - Czułość całkowita: + Global Sensitivity: + Czułość całkowita: - Dominant Mode - Tryb dominujący + Dominant Mode + Tryb dominujący - Flip Y/Z - Odbij Y/Z + Flip Y/Z + Odbij Y/Z - Enable Translations - Zezwól na tłumaczenia + Enable Translations + Zezwól na tłumaczenia - Enable Rotations - Zezwól na obroty + Enable Rotations + Zezwól na obroty - Calibrate - Kalibruj + Calibrate + Kalibruj - Default - Domyślne + Default + Domyślne - Enable - Włącz + Enable + Włącz - Reverse - Odwróć + Reverse + Odwróć - - + + DlgUnitCalculator - Units calculator - Units calculator + Units calculator + Kalkulator jednostek - as: - as: + as: + jako: - => - => + => + => - Help - Pomoc + Help + Pomoc - Copy - Kopiuj + Copy + Kopiuj - Close - Zamknij + Close + Zamknij - - + + DownloadItem - Form - Formularz + Form + Formularz - Ico - Ico + Ico + Ico - Filename - Filename + Filename + Nazwa pliku - - + + Gui::AccelLineEdit - none - żaden + none + żaden - - + + Gui::ActionSelector - Available: - Dostępne: + Available: + Dostępne: - Selected: - Wybrane: + Selected: + Wybrane: - Add - Dodaj + Add + Dodaj - Remove - Usuń + Remove + Usuń - Move up - Przesuń w górę + Move up + Przesuń w górę - Move down - Przenieś w dół + Move down + Przenieś w dół - - + + Gui::AlignmentView - Movable object - Ruchomy obiekt + Movable object + Ruchomy obiekt - Fixed object - Stały obiekt + Fixed object + Stały obiekt - - + + Gui::BlenderNavigationStyle - Press left mouse button - Naciśnij lewy przycisk myszy + Press left mouse button + Naciśnij lewy przycisk myszy - Press SHIFT and middle mouse button - Naciśnij klawisz SHIFT i środkowy przycisk myszy + Press SHIFT and middle mouse button + Naciśnij klawisz SHIFT i środkowy przycisk myszy - Press middle mouse button - Naciśnij środkowy przycisk myszy + Press middle mouse button + Naciśnij środkowy przycisk myszy - Scroll middle mouse button - Przewiń środkowy przycisk myszy + Scroll middle mouse button + Przewiń środkowy przycisk myszy - - + + Gui::CADNavigationStyle - Press left mouse button - Naciśnij lewy przycisk myszy + Press left mouse button + Naciśnij lewy przycisk myszy - Press middle mouse button - Naciśnij środkowy przycisk myszy + Press middle mouse button + Naciśnij środkowy przycisk myszy - Press middle and left or right mouse button - Press middle and left or right mouse button + Press middle and left or right mouse button + Naciśnij środkowy i lewy lub prawy przycisk myszki - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - Scroll middle mouse button or keep middle button pressed -while doing a left or right click and move the mouse up or down + Przewiń środkowy przycisk myszy, albo trzymaj wciśnięty środkowy przycisk myszy podczas kliknięcia lewym lub prawym klawiszem myszy i porusz myszą w górę lub dół - - + + Gui::Command - Standard - Standardowy + Standard + Standardowy - - + + Gui::ContainerDialog - &OK - &OK + &OK + &OK - &Cancel - &Anuluj + &Cancel + &Anuluj - - + + Gui::ControlSingleton - Task panel - Panel zadań + Task panel + Panel zadań - - + + Gui::Dialog::AboutApplication - About - O programie + About + O programie - Revision number - Numer wersji + Revision number + Numer wersji - Version - Wersja + Version + Wersja - OK - OK + OK + OK - - + + - Release date - Data wydania + Release date + Data wydania - License... - Licencja... + License... + Licencja... - Copy to clipboard - Kopiuj do schowka + Copy to clipboard + Kopiuj do schowka - Operating system - System operacyjny + Operating system + System operacyjny - Word size - Word size + Word size + Wielkość słowa - - + + Gui::Dialog::ButtonModel - Button %1 - Przycisk %1 + Button %1 + Przycisk %1 - Out Of Range - Poza zakresem + Out Of Range + Poza zakresem - - + + Gui::Dialog::Clipping - Clipping - Clipping + Clipping + Utnij - Clipping X - Clipping X + Clipping X + Utnij względem X - Flip - Flip + Flip + Obróć - Offset - Offset + Offset + Offset - Clipping Y - Clipping Y + Clipping Y + Utnij względem Y - Clipping Z - Clipping Z + Clipping Z + Utnij względem Z - Clipping custom direction - Clipping custom direction + Clipping custom direction + Utnij względem dowolnego kierunku - View - Widok + View + Widok - Adjust to view direction - Adjust to view direction + Adjust to view direction + Dostosuj do kierunku wyświetlania - Direction - Kierunek + Direction + Kierunek - - + + Gui::Dialog::CommandModel - Commands - Polecenia + Commands + Polecenia - - + + Gui::Dialog::DemoMode - View Turntable - Widok Obrotowy + View Turntable + Widok Obrotowy - Speed - Szybkość + Speed + Szybkość - Maximum - Maksymalny + Maximum + Maksymalny - Minimum - Minimalny + Minimum + Minimalny - Fullscreen - Pełny ekran + Fullscreen + Pełny ekran - Enable timer - Włącz czasomierz + Enable timer + Włącz czasomierz - s - s + s + s - Angle - Kąt + Angle + Kąt - 90° - 90 ° + 90° + 90 ° - -90° - -90 ° + -90° + -90 ° - Play - Odtwórz + Play + Odtwórz - Stop - Zatrzymaj + Stop + Zatrzymaj - Close - Zamknij + Close + Zamknij - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Wybierz Okno + Choose Window + Wybierz Okno - &Activate - &Aktywuj + &Activate + &Aktywuj - - + + - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Okna + Windows + Okna - - + + Gui::Dialog::DlgAuthorization - Authorization - Autoryzacja + Authorization + Autoryzacja - Password: - Hasło: + Password: + Hasło: - - + + - Username: - Username: + Username: + Nazwa Użytkownika: - Site: - Site: + Site: + Strona: - %1 at %2 - %1 at %2 + %1 at %2 + %1 na %2 - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Wybierz ikonę + Choose Icon + Wybierz ikonę - Add icons... - Dodaj ikony... + Icon folders... + Folder ikon... - - Icon folders... - - - - + + Gui::Dialog::DlgCustomActions - Macros - Makra + Macros + Makra - Setup Custom Macros - Ustawienia niestandardowe makra + Setup Custom Macros + Ustawienia niestandardowe makra - Macro: - Makro: + Macro: + Makro: - ... - ... + ... + ... - Pixmap - Obrazek + Pixmap + Obrazek - Accelerator: - Skrót klawiszowy: + Accelerator: + Skrót klawiszowy: - What's this: - Co to jest: + What's this: + Co to jest: - Status text: - Tekst stanu: + Status text: + Tekst stanu: - Tool tip: - Podpowiedź narzędzia: + Tool tip: + Podpowiedź narzędzia: - Menu text: - Tekst menu: + Menu text: + Tekst menu: - Add - Dodaj + Add + Dodaj - Remove - Usuń + Remove + Usuń - Replace - Zamień + Replace + Zamień - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Ikony + Icons + Ikony - Macros - Makra + Macros + Makra - No macro - Brak makra + No macro + Brak makra - No macros found. - Makra nie znalezione. + No macros found. + Makra nie znalezione. - Macro not found - Nie znaleziono makra + Macro not found + Nie znaleziono makra - Sorry, couldn't find macro file '%1'. - Przepraszam, ale nie odnaleziono pliku makra '%1'. + Sorry, couldn't find macro file '%1'. + Przepraszam, ale nie odnaleziono pliku makra '%1'. - Empty macro - Puste makro + Empty macro + Puste makro - Please specify the macro first. - Najpierw określ makro. + Please specify the macro first. + Najpierw określ makro. - Empty text - Pusty tekst + Empty text + Pusty tekst - Please specify the menu text first. - Podaj najpierw tekst menu. + Please specify the menu text first. + Podaj najpierw tekst menu. - No item selected - Nie zaznaczono obiektu + No item selected + Nie zaznaczono obiektu - Please select a macro item first. - Wybierz najpierw element makro. + Please select a macro item first. + Wybierz najpierw element makro. - - + + Gui::Dialog::DlgCustomCommands - Commands - Polecenia + Commands + Polecenia - - + + - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Kategoria + Category + Kategoria - Icon - Ikona + Icon + Ikona - Command - Polecenie + Command + Polecenie - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Klawiatura + Keyboard + Klawiatura - Description: - Opis: + Description: + Opis: - &Category: - &Kategoria: + &Category: + &Kategoria: - C&ommands: - &Polecenia: + C&ommands: + &Polecenia: - Current shortcut: - Bieżący skrót: + Current shortcut: + Bieżący skrót: - Press &new shortcut: - Naciśnij &nowy klawisz skrótu: + Press &new shortcut: + Naciśnij &nowy klawisz skrótu: - Currently assigned to: - Aktualnie przypisany do: + Currently assigned to: + Aktualnie przypisany do: - &Assign - &Przypisz + &Assign + &Przypisz - Alt+A - Alt+A + Alt+A + Alt+A - &Reset - &Resetuj + &Reset + &Resetuj - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - Przywróć wszy&stko + Re&set All + Przywróć wszy&stko - Alt+S - Alt+S + Alt+S + Alt+S - - + + - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Ikona + Icon + Ikona - Command - Polecenie + Command + Polecenie - none - żaden + none + żaden - Multiple defined shortcut - Skrót zdefiniowany wielokrotnie + Multiple defined shortcut + Skrót zdefiniowany wielokrotnie - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - Skrót '%1' jest zdefiniowany więcej niż raz. Może to prowadzić do nieoczekiwanego zachowania. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + Skrót '%1' jest zdefiniowany więcej niż raz. Może to prowadzić do nieoczekiwanego zachowania. - Already defined shortcut - Skrót już jest zdefiniowany + Already defined shortcut + Skrót już jest zdefiniowany - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - Skrót '%1' jest już przypisany do '%2'. Proszę określić inny skrót. + Skrót '%1' jest już przypisany do '%2'. Proszę określić inny skrót. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Paski przybornika + Toolbox bars + Paski przybornika - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Paski narzędzi + Toolbars + Paski narzędzi - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Uwaga:</span> Zmiany stają się aktywne po następnym załadowanie odpowiedniego warsztatu </p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Uwaga:</span> Zmiany stają się aktywne po następnym załadowanie odpowiedniego warsztatu </p></body></html> - Move right - Przesuń w prawo + Move right + Przesuń w prawo - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Przenosi zaznaczony element o jeden poziom w dół.</b> <p> Zmieniony zostanie także poziom pozycji nadrzędnej. </p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Przenosi zaznaczony element o jeden poziom w dół.</b> <p> Zmieniony zostanie także poziom pozycji nadrzędnej. </p> - Move left - Przesuń w lewo + Move left + Przesuń w lewo - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Przenosi zaznaczony element o jeden poziom w dół.</b> <p> Zmieniony zostanie także poziom pozycji nadrzędnej. </p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Przenosi zaznaczony element o jeden poziom w dół.</b> <p> Zmieniony zostanie także poziom pozycji nadrzędnej. </p> - Move down - Przenieś w dół + Move down + Przenieś w dół - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Przenosi zaznaczony element w dół.</b> <p> Element zostanie przesunięty w poziomie hierarchii. </p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Przenosi zaznaczony element w dół.</b> <p> Element zostanie przesunięty w poziomie hierarchii. </p> - Move up - Przesuń w górę + Move up + Przesuń w górę - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Przenosi zaznaczony element w dół.</b> <p> Element zostanie przesunięty w poziomie hierarchii. </p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Przenosi zaznaczony element w dół.</b> <p> Element zostanie przesunięty w poziomie hierarchii. </p> - New... - Nowy... + New... + Nowy... - Rename... - Zmień nazwę... + Rename... + Zmień nazwę... - Delete - Usuń + Delete + Usuń - Icon - Ikona + Icon + Ikona - Command - Polecenie + Command + Polecenie - <Separator> - <Separator> + <Separator> + <Separator> - New toolbar - Nowy pasek narzędzi + New toolbar + Nowy pasek narzędzi - Toolbar name: - Nazwa paska narzędzi: + Toolbar name: + Nazwa paska narzędzi: - Duplicated name - Powielona nazwa + Duplicated name + Powielona nazwa - The toolbar name '%1' is already used - Nazwa paska narzędzi '%1' jest już używana + The toolbar name '%1' is already used + Nazwa paska narzędzi '%1' jest już używana - Rename toolbar - Zmień nazwę paska narzędzi + Rename toolbar + Zmień nazwę paska narzędzi - - + + - Global - Globalne + Global + Globalne - - + + Gui::Dialog::DlgCustomizeImp - Customize - Dostosuj + Customize + Dostosuj - &Help - &Pomoc + &Help + &Pomoc - &Close - Zamknij + &Close + Zamknij - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Ruch Spaceball'a + Spaceball Motion + Ruch Spaceball'a - No Spaceball Present - Brak manipulatora przestrzennego + No Spaceball Present + Brak manipulatora przestrzennego - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - Brak manipulatora przestrzennego + No Spaceball Present + Brak manipulatora przestrzennego - Buttons - Przyciski + Buttons + Przyciski - Clear - Wyczyść + Clear + Wyczyść - Print Reference - Wydrukuj Odnośniki + Print Reference + Wydrukuj Odnośniki - Spaceball Buttons - Przyciski Spaceball'a + Spaceball Buttons + Przyciski Spaceball'a - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Właściwości wyświetlania + Display properties + Właściwości wyświetlania - Display - Wyświetlanie + Display + Wyświetlanie - Transparency: - Przezroczystość: + Transparency: + Przezroczystość: - Line width: - Szerokość linii: + Line width: + Szerokość linii: - Point size: - Wielkość punktu: + Point size: + Wielkość punktu: - Material - Materiał + Material + Materiał - ... - ... + ... + ... - Viewing mode - Tryb widoku + Viewing mode + Tryb widoku - Plot mode: - Tryb kreślenia: + Plot mode: + Tryb kreślenia: - - + + - Line transparency: - Przezroczystość linii: + Line transparency: + Przezroczystość linii: - Line color: - Kolor linii: + Line color: + Kolor linii: - Shape color: - Kolor kształtu: + Shape color: + Kolor kształtu: - Color plot: - Kolor wykresu: + Color plot: + Kolor wykresu: - Document window: - Okno dokumentu: + Document window: + Okno dokumentu: - - + + Gui::Dialog::DlgDisplayPropertiesImp - Default - Domyślne + Default + Domyślne - Aluminium - + Aluminium + Aluminium  - Brass - + Brass + Mosiądz - Bronze - + Bronze + Brąz - Copper - + Copper + Miedź - Chrome - + Chrome + Chrom - Emerald - + Emerald + Szmaragd - Gold - + Gold + Złoto - Jade - + Jade + Jadeit - Metalized - + Metalized + Metalizowany - Neon GNC - + Neon GNC + Neon GNC - Neon PHC - + Neon PHC + Neon PHC - Obsidian - + Obsidian + Obsydian - Pewter - + Pewter + Stop cyny - Plaster - + Plaster + Tynk - Plastic - + Plastic + Plastik - Ruby - + Ruby + Rubin - Satin - + Satin + Satyna - Shiny plastic - + Shiny plastic + Błyszczące tworzywa sztuczne - Silver - + Silver + Srebro - Steel - + Steel + Stal - Stone - + Stone + Kamień - - + + Gui::Dialog::DlgEditorSettings - Editor - Edytor + Editor + Edytor - Options - Opcje + Options + Opcje - Enable line numbers - Włącz numery linii + Enable line numbers + Włącz numery linii - Enable folding - Włącz składanie + Enable folding + Włącz składanie - Indentation - Wcięcie + Indentation + Wcięcie - Insert spaces - Wstaw spacje + Insert spaces + Wstaw spacje - Tab size: - Rozmiar karty: + Tab size: + Rozmiar karty: - Indent size: - Rozmiar wcięcia: + Indent size: + Rozmiar wcięcia: - Keep tabs - Zachowaj karty + Keep tabs + Zachowaj karty - Display Items - Pokaż elementy + Display Items + Pokaż elementy - Family: - Rodzina: + Family: + Rodzina: - Size: - Rozmiar: + Size: + Rozmiar: - Preview: - Podgląd: + Preview: + Podgląd: - - + + - - + + Gui::Dialog::DlgGeneral - General - Ogólne + General + Ogólne - Start up - Uruchamianie + Start up + Uruchamianie - Enable splash screen at start up - Włącz ekran powitalny przy uruchamianiu + Enable splash screen at start up + Włącz ekran powitalny przy uruchamianiu - Switch to tab of report window: - Przełącz na kartę okna raportu: + Switch to tab of report window: + Przełącz na kartę okna raportu: - Auto load module after start up: - Po uruchomieniu,ładuj moduł automatycznie: + Auto load module after start up: + Po uruchomieniu,ładuj moduł automatycznie: - Language - Język + Language + Język - Change language: - Zmień język: + Change language: + Zmień język: - Main window - Okno główne + Main window + Okno główne - Size of recent file list - Rozmiar listy ostatnich plików + Size of recent file list + Rozmiar listy ostatnich plików - Window style: - Styl okna: + Window style: + Styl okna: - Size of toolbar icons: - Rozmiar ikon paska narzędzi: + Size of toolbar icons: + Rozmiar ikon paska narzędzi: - Enable tiled background - Enable tiled background + Enable tiled background + Aktywuj kafle w tle - Style sheet: - Style sheet: + Style sheet: + Styl arkuszu: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Domyślne (%1 x %1) + Default (%1 x %1) + Domyślne (%1 x %1) - Small (%1 x %1) - Małe (%1 x %1) + Small (%1 x %1) + Małe (%1 x %1) - Large (%1 x %1) - Duże (%1 x %1) + Large (%1 x %1) + Duże (%1 x %1) - Extra large (%1 x %1) - B. duże (%1 x %1) + Extra large (%1 x %1) + B. duże (%1 x %1) - No style sheet - No style sheet + No style sheet + Brak stylu arkuszu - - + + Gui::Dialog::DlgInputDialog - Input - Wejście + Input + Wejście - - + + - - + + Gui::Dialog::DlgInspector - Scene Inspector - Inspektor sceny + Scene Inspector + Inspektor sceny - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Wykonaj makro + Execute macro + Wykonaj makro - Macro name: - Nazwa Makra: + Macro name: + Nazwa Makra: - Macro destination: - Przeznaczenia makra: + Macro destination: + Przeznaczenia makra: - Execute - Wykonaj + Execute + Wykonaj - Close - Zamknij + Close + Zamknij - Create - Utwórz + Create + Utwórz - Delete - Usuń + Delete + Usuń - Edit - Edytuj + Edit + Edytuj - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Makra + Macros + Makra - Macro file - Plik makra + Macro file + Plik makra - Enter a file name, please: - Proszę wprowadzić nazwę pliku: + Enter a file name, please: + Proszę wprowadzić nazwę pliku: - Existing file - Istniejący plik + Existing file + Istniejący plik - '%1'. + '%1'. This file already exists. - '%1'. Ten plik już istnieje. + '%1'. Ten plik już istnieje. - Delete macro - Usuń makro + Delete macro + Usuń makro - Do you really want to delete the macro '%1'? - Czy na pewno chcesz usunąć makro '%1'? + Do you really want to delete the macro '%1'? + Czy na pewno chcesz usunąć makro '%1'? - Cannot create file - Nie można utworzyć pliku + Cannot create file + Nie można utworzyć pliku - Creation of file '%1' failed. - Tworzenie pliku %1 nie powiodło się. + Creation of file '%1' failed. + Tworzenie pliku %1 nie powiodło się. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Rejestrowanie makra + Macro recording + Rejestrowanie makra - Macro name: - Nazwa Makra: + Macro name: + Nazwa Makra: - Stop - Zatrzymaj + Stop + Zatrzymaj - Cancel - Anuluj + Cancel + Anuluj - Macro path: - Ścieżka do makro: + Macro path: + Ścieżka do makro: - ... - ... + ... + ... - Record - Nagranie + Record + Nagranie - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Rejestrator makr + Macro recorder + Rejestrator makr - Specify first a place to save. - Najpierw określ miejsce zapisu. + Specify first a place to save. + Najpierw określ miejsce zapisu. - Existing macro - Istniejące makro + Existing macro + Istniejące makro - The macro '%1' already exists. Do you want to overwrite? - Makro '%1' już istnieje. Czy chcesz zastąpić? + The macro '%1' already exists. Do you want to overwrite? + Makro '%1' już istnieje. Czy chcesz zastąpić? - The macro directory doesn't exist. Please, choose another one. - Folder z makrami nie istnieje. Proszę wybrać inny. + The macro directory doesn't exist. Please, choose another one. + Folder z makrami nie istnieje. Proszę wybrać inny. - Choose macro directory - Wybierz folder dla makro + Choose macro directory + Wybierz folder dla makro - You have no write permission for the directory. Please, choose another one. - You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. + Nie masz uprawnień zapisu do katalogu. Proszę wybrać inny. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Właściwości materiału + Material properties + Właściwości materiału - Material - Materiał + Material + Materiał - Diffuse color: - Color przenikania: + Diffuse color: + Color przenikania: - Specular color: - Kolor wziernika: + Specular color: + Kolor wziernika: - Shininess: - Połysk: + Shininess: + Połysk: - % - % + % + % - Ambient color: - Kolor otoczenia: + Ambient color: + Kolor otoczenia: - - + + - Emissive color: - Kolor emisyjny + Emissive color: + Kolor emisyjny - - + + Gui::Dialog::DlgOnlineHelp - On-line help - Pomoc on-line + On-line help + Pomoc on-line - Help viewer - Przeglądarka pomocy + Help viewer + Przeglądarka pomocy - Location of start page - Lokalizacja strony początkowej + Location of start page + Lokalizacja strony początkowej - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - Pliki HTML (*. html *. htm) + HTML files (*.html *.htm) + Pliki HTML (*. html *. htm) - Access denied - Brak dostępu + Access denied + Brak dostępu - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Brak dostępu do "%1" Podaj inny katalog, proszę. + Brak dostępu do "%1" Podaj inny katalog, proszę. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Edytor parametrów + Parameter Editor + Edytor parametrów - Save to disk - Zapisz na dysk + Save to disk + Zapisz na dysk - Alt+C - Alt+C + Alt+C + Alt+C - &Close - Zamknij + &Close + Zamknij - - + + Gui::Dialog::DlgParameterImp - Group - Grupa + Group + Grupa - Name - Nazwa + Name + Nazwa - Type - Typ + Type + Typ - Value - Wartość + Value + Wartość - User parameter - Parametr użytkownika + User parameter + Parametr użytkownika - Invalid input - Niepoprawne dane wejściowe + Invalid input + Niepoprawne dane wejściowe - Invalid key name '%1' - Nieprawidłowa nazwa klucza '%1' + Invalid key name '%1' + Nieprawidłowa nazwa klucza '%1' - System parameter - Parametr systemu + System parameter + Parametr systemu - - + + Gui::Dialog::DlgPreferences - Preferences - Preferencje + Preferences + Preferencje - - + + - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Nieprawidłowy parametr + Wrong parameter + Nieprawidłowy parametr - - + + Gui::Dialog::DlgProjectInformation - Project information - Informacje o projekcie + Project information + Informacje o projekcie - Information - Informacje + Information + Informacje - &Name: - &Nazwa: + &Name: + &Nazwa: - Commen&t: - Komen&tarz: + Commen&t: + Komen&tarz: - Path: - Ścieżka: + Path: + Ścieżka: - &Last modified by: - &Ostatnio zmodyfikowan6 przez: + &Last modified by: + &Ostatnio zmodyfikowan6 przez: - Created &by: - Utworzony przez: + Created &by: + Utworzony przez: - Com&pany: - &Firma: + Com&pany: + &Firma: - Last &modification date: - Data ostatniej &modyfikacji: + Last &modification date: + Data ostatniej &modyfikacji: - Creation &date: - &Data utworzenia: + Creation &date: + &Data utworzenia: - - + + - UUID: - UUID: + UUID: + Numer UUID: - License information: - License information: + License information: + Informacje o licencji: - License URL - License URL + License URL + URL licencji - Open in browser - Open in browser + Open in browser + Otwórz w przeglądarce - - + + Gui::Dialog::DlgProjectUtility - Project utility - Narzędzia projektu + Project utility + Narzędzia projektu - Extract project - Wyodrębnij projekt + Extract project + Wyodrębnij projekt - Source - Źródło + Source + Źródło - Project file (*.fcstd) - Plik projektu (*.fcstd) + Project file (*.fcstd) + Plik projektu (*.fcstd) - Destination - Miejsce przeznaczenia + Destination + Miejsce przeznaczenia - Extract - Rozpakuj + Extract + Rozpakuj - Create project - Utwórz projekt + Create project + Utwórz projekt - Document.xml - Dokument.XML + Document.xml + Dokument.XML - Create - Utwórz + Create + Utwórz - Load project file after creation - Wczytaj plik projektu po utworzeniu + Load project file after creation + Wczytaj plik projektu po utworzeniu - Empty source - Puste żródło + Empty source + Puste żródło - No source is defined. - Nie zdefiniowano żadnego źródła + No source is defined. + Nie zdefiniowano żadnego źródła - Empty destination - Puste miejsca przeznaczenia + Empty destination + Puste miejsca przeznaczenia - No destination is defined. - Miejsce docelowe nie jest zdefiniowane. + No destination is defined. + Miejsce docelowe nie jest zdefiniowane. - - + + Gui::Dialog::DlgPropertyLink - Link - Link + Link + Link - Show all object types - Show all object types + Show all object types + Pokaż wszystkie typy obiektów - No selection - Brak wyboru + No selection + Brak wyboru - Please select an object of the list - Please select an object of the list + Please select an object from the list + Please select an object from the list - - Please select an object from the list - - - - + + Gui::Dialog::DlgReportView - Output window - Okno wyjściowe + Output window + Okno wyjściowe - Output - Wyjście + Output + Wyjście - Record log messages - Rejestruj wiadomości dziennika + Record log messages + Rejestruj wiadomości dziennika - Record warnings - Rejestruj ostrzeżenia + Record warnings + Rejestruj ostrzeżenia - Record error messages - Rejestruj komunikaty błędów + Record error messages + Rejestruj komunikaty błędów - Colors - Kolory + Colors + Kolory - Normal messages: - Zwykłe wiadomości: + Normal messages: + Zwykłe wiadomości: - Log messages: - Wiadomości dziennika: + Log messages: + Wiadomości dziennika: - Warnings: - Ostrzeżenia: + Warnings: + Ostrzeżenia: - Errors: - Błędy: + Errors: + Błędy: - - + + - Redirect internal Python errors to report view - Przekieruj błędy wewnętrzne Python do widoku raportu + Redirect internal Python errors to report view + Przekieruj błędy wewnętrzne Python do widoku raportu - Redirect internal Python output to report view - Przekieruj wewnętrzne wiadomości Pythona do widoku raportu + Redirect internal Python output to report view + Przekieruj wewnętrzne wiadomości Pythona do widoku raportu - - + + Gui::Dialog::DlgRunExternal - Running external program - Uruchamianie zewnętrznego programu + Running external program + Uruchamianie zewnętrznego programu - TextLabel - Etykieta tekstu + TextLabel + Etykieta tekstu - Advanced >> - Zaawansowane>> + Advanced >> + Zaawansowane>> - ... - ... + ... + ... - Accept changes - Potwierdź zmiany + Accept changes + Potwierdź zmiany - Discard changes - Porzuć zmiany + Discard changes + Porzuć zmiany - Abort program - Wyjdź z programu + Abort program + Wyjdź z programu - Help - Pomoc + Help + Pomoc - Select a file - Wybierz plik + Select a file + Wybierz plik - - + + Gui::Dialog::DlgSettings3DView - 3D View - Widok 3D + 3D View + Widok 3D - 3D View settings - Ustawienia widoku 3D + 3D View settings + Ustawienia widoku 3D - Show coordinate system in the corner - Pokaż w rogu układu współrzędnych + Show coordinate system in the corner + Pokaż w rogu układu współrzędnych - Show counter of frames per second - Pokaż licznik klatek na sekundę + Show counter of frames per second + Pokaż licznik klatek na sekundę - Enable animation - Włącz animację + Enable animation + Włącz animację - Eye to eye distance for stereo modes: - Odległość pomiędzy oczami dla trybów stereo: + Eye to eye distance for stereo modes: + Odległość pomiędzy oczami dla trybów stereo: - Camera type - Typ projekcji + Camera type + Typ projekcji - Orthographic rendering - Rzutowanie równoległe + Orthographic rendering + Rzutowanie równoległe - Perspective rendering - Rzutowanie perspektywiczne + Perspective rendering + Rzutowanie perspektywiczne - - + + - 3D Navigation - Nawigacja 3D + 3D Navigation + Nawigacja 3D - Mouse... - Mysz... + Mouse... + Mysz... - Intensity of backlight - Intensywność podświetlenia + Intensity of backlight + Intensywność podświetlenia - Enable backlight color - Włącz podświetlenie + Enable backlight color + Włącz podświetlenie - Orbit style - Styl orbity + Orbit style + Styl orbity - Turntable - Obrotnica + Turntable + Obrotnica - Trackball - Manipulator kulkowy + Trackball + Manipulator kulkowy - Invert zoom - Odwrócone powiększenie + Invert zoom + Odwrócone powiększenie - Zoom at cursor - Powiększ przy kursorze + Zoom at cursor + Powiększ przy kursorze - Zoom step - Krok powiększenia + Zoom step + Krok powiększenia - Anti-Aliasing - Anti-Aliasing + Anti-Aliasing + Wygładzanie - None - Żaden + None + Żaden - Line Smoothing - Line Smoothing + Line Smoothing + Wygładzanie linii - MSAA 2x - MSAA 2x + MSAA 2x + MSAA 2 x - MSAA 4x - MSAA 4x + MSAA 4x + MSAA 4 x - MSAA 8x - MSAA 8x + MSAA 8x + MSAA 8 x - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 nawigacji + %1 navigation + %1 nawigacji - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Kolor modelu + Color model + Kolor modelu - &Gradient: - &Gradient: + &Gradient: + &Gradient: - red-yellow-green-cyan-blue - czerwono-żółto-zielono-błękitny-niebieski + red-yellow-green-cyan-blue + czerwono-żółto-zielono-błękitny-niebieski - blue-cyan-green-yellow-red - niebiesko-błękitny-zielono-żółto-czerwony + blue-cyan-green-yellow-red + niebiesko-błękitny-zielono-żółto-czerwony - white-black - biało-czarne + white-black + biało-czarne - black-white - czarno-biały + black-white + czarno-biały - Visibility - Widoczność + Visibility + Widoczność - Out g&rayed - Deaktywuj + Out g&rayed + Deaktywuj - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - Uczyń niewidzialnym + Out &invisible + Uczyń niewidzialnym - Alt+I - Alt+l + Alt+I + Alt+l - Style - Styl + Style + Styl - &Zero - &Zero + &Zero + &Zero - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - Uwolnij + &Flow + Uwolnij - Alt+F - Alt+F + Alt+F + Alt+F - Parameter range - zakres parametru + Parameter range + zakres parametru - Mi&nimum: - Mi&nimum: + Mi&nimum: + Mi&nimum: - Ma&ximum: - Mak&simum: + Ma&ximum: + Mak&simum: - &Labels: - &Etykiety: + &Labels: + &Etykiety: - &Decimals: - Miejsca &Dziesiętne: + &Decimals: + Miejsca &Dziesiętne: - - + + - Color-gradient settings - Ustawienia kolorów gradientu + Color-gradient settings + Ustawienia kolorów gradientu - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Nieprawidłowy parametr + Wrong parameter + Nieprawidłowy parametr - The maximum value must be higher than the minimum value. - Wartość maksymalna musi być wyższa niż wartość minimalna. + The maximum value must be higher than the minimum value. + Wartość maksymalna musi być wyższa niż wartość minimalna. - - + + Gui::Dialog::DlgSettingsDocument - Document - Dokument + Document + Dokument - General - Ogólne + General + Ogólne - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Poziom kompresji zapisu dokumentu (0 = brak, 9 = najwyższy, 3 = domyślny) + Poziom kompresji zapisu dokumentu (0 = brak, 9 = najwyższy, 3 = domyślny) - Create new document at start up - Utwórz nowy dokument w trakcie uruchamiania + Create new document at start up + Utwórz nowy dokument w trakcie uruchamiania - Storage - Magazyn + Storage + Magazyn - Saving transactions (Auto-save) - Zapisywania transakcji (Autozapis) + Saving transactions (Auto-save) + Zapisywania transakcji (Autozapis) - Discard saved transaction after saving document - Odrzucić zapisane transakcji po zapisaniu dokumentu + Discard saved transaction after saving document + Odrzucić zapisane transakcji po zapisaniu dokumentu - Save thumbnail into project file when saving document - Podczas zapisywania dokumentu zapisz miniaturę do pliku projektu + Save thumbnail into project file when saving document + Podczas zapisywania dokumentu zapisz miniaturę do pliku projektu - Create up to backup files when resaving document - Utworzyć maksymalnie pliki kopii zapasowej, gdy ponowne zapisanie dokumentu + Create up to backup files when resaving document + Utworzyć maksymalnie pliki kopii zapasowej, gdy ponowne zapisanie dokumentu - Document objects - Obiekty dokumentu + Document objects + Obiekty dokumentu - Allow duplicate object labels in one document - Zezwalaj na dublowanie etykiet obiektów w jednym dokumencie + Allow duplicate object labels in one document + Zezwalaj na dublowanie etykiet obiektów w jednym dokumencie - Maximum Undo/Redo steps - Maksymalna ilość kroków Cofnij / Powtórz + Maximum Undo/Redo steps + Maksymalna ilość kroków Cofnij / Powtórz - Using Undo/Redo on documents - Użyj Cofnij/Ponów w dokumentach + Using Undo/Redo on documents + Użyj Cofnij/Ponów w dokumentach - Authoring and License - + Authoring and License + Authoring and License - Author name - + Author name + Nazwa autora - <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - If this is checked, the "Last modified by" field will be set when saving the file - + If this is checked, the "Last modified by" field will be set when saving the file + If this is checked, the "Last modified by" field will be set when saving the file - Set on save - + Set on save + Ustaw przy zapisywaniu - Company - + Company + Company - Default license - + Default license + Licencja domyślna - The default license for new documents - + The default license for new documents + The default license for new documents - All rights reserved - + All rights reserved + Wszystkie prawa zastrzeżone - CreativeCommons Attribution - + CreativeCommons Attribution + CreativeCommons Attribution - CreativeCommons Attribution-ShareAlike - + CreativeCommons Attribution-ShareAlike + CreativeCommons Attribution-ShareAlike - CreativeCommons Attribution-NoDerivatives - + CreativeCommons Attribution-NoDerivatives + CreativeCommons Attribution-NoDerivatives - CreativeCommons Attribution-NonCommercial - + CreativeCommons Attribution-NonCommercial + CreativeCommons Attribution-NonCommercial - CreativeCommons Attribution-NonCommercial-ShareAlike - + CreativeCommons Attribution-NonCommercial-ShareAlike + CreativeCommons Attribution-NonCommercial-ShareAlike - CreativeCommons Attribution-NonCommercial-NoDerivatives - + CreativeCommons Attribution-NonCommercial-NoDerivatives + CreativeCommons Attribution-NonCommercial-NoDerivatives - Public Domain - + Public Domain + Domena Publiczna - FreeArt - + FreeArt + FreeArt - Other - + Other + Inne - License URL - License URL + License URL + URL licencji - An URL where the user can find more details about the license - + An URL where the user can find more details about the license + An URL where the user can find more details about the license - http://en.wikipedia.org/wiki/All_rights_reserved - + http://en.wikipedia.org/wiki/All_rights_reserved + http://en.wikipedia.org/wiki/All_rights_reserved - The default company to use for new files - + The default company to use for new files + The default company to use for new files - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Tekst + Text + Tekst - Bookmark - Zakładka + Bookmark + Zakładka - Breakpoint - Przerwa + Breakpoint + Przerwa - Keyword - Słowo kluczowe + Keyword + Słowo kluczowe - Comment - Komentarz + Comment + Komentarz - Block comment - Komentarz blokowy + Block comment + Komentarz blokowy - Number - Liczba + Number + Liczba - String - Ciąg + String + Ciąg - Character - Znak + Character + Znak - Class name - Nazwa klasy + Class name + Nazwa klasy - Define name - Określ nazwę + Define name + Określ nazwę - Operator - Operator + Operator + Operator - Python output - Wyjście Pythona + Python output + Wyjście Pythona - Python error - Błąd Pythona + Python error + Błąd Pythona - Items - Elementy + Items + Elementy - Current line highlight - Podświetlenie bieżącego wiersza + Current line highlight + Podświetlenie bieżącego wiersza - - + + Gui::Dialog::DlgSettingsImage - Image settings - Ustawienia obrazka + Image settings + Ustawienia obrazka - Image properties - Właściwości obrazka + Image properties + Właściwości obrazka - Back&ground: - &Tło: + Back&ground: + &Tło: - Current - Bieżący + Current + Bieżący - White - Biały + White + Biały - Black - Czarny + Black + Czarny - Transparent - Przezroczysty + Image dimensions + Wymiary obrazu - Image dimensions - Wymiary obrazu + Pixel + Piksel - Pixel - Piksel + &Width: + &Szerokość: - &Width: - &Szerokość: + Current screen + Bieżący ekran - Current screen - Bieżący ekran + Icon 32 x 32 + Ikona 32 x 32 - Icon 32 x 32 - Ikona 32 x 32 + Icon 64 x 64 + Ikona 64 x 64 - Icon 64 x 64 - Ikona 64 x 64 + Icon 128 x 128 + Ikona 128 x 128 - Icon 128 x 128 - Ikona 128 x 128 + CGA 320 x 200 + CGA 320 x 200 - CGA 320 x 200 - CGA 320 x 200 + QVGA 320 x 240 + QVGA 320 x 240 - QVGA 320 x 240 - QVGA 320 x 240 + VGA 640 x 480 + VGA 640 x 480 - VGA 640 x 480 - VGA 640 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + PAL 768 x 578 + PAL 768 x 578 - PAL 768 x 578 - PAL 768 x 578 + SVGA 800 x 600 + SVGA 800 x 600 - SVGA 800 x 600 - SVGA 800 x 600 + XGA 1024 x 768 + XGA 1024 x 768 - XGA 1024 x 768 - XGA 1024 x 768 + HD720 1280 x 720 + HD720 1280 x 720 - HD720 1280 x 720 - HD720 1280 x 720 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - - - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Standardowe wymiary: + Standard sizes: + Standardowe wymiary: - &Height: - &Wysokość: + &Height: + &Wysokość: - Aspect ratio: - Proporcje obrazu: + Aspect ratio: + Proporcje obrazu: - &Screen - &Ekran + &Screen + &Ekran - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - Komentarz do obrazka + Image comment + Komentarz do obrazka - Insert MIBA - Wstaw MIBA + Insert MIBA + Wstaw MIBA - Insert comment - Wstaw komentarz + Insert comment + Wstaw komentarz - - + + Gui::Dialog::DlgSettingsMacro - Macro - Makro + Macro + Makro - Macro recording settings - Ustawienia nagrywania makra + Macro recording settings + Ustawienia nagrywania makra - Logging Commands - Rejestrowanie poleceń + Logging Commands + Rejestrowanie poleceń - Show script commands in python console - Pokaż polecenia skryptu w konsoli Pythona + Show script commands in python console + Pokaż polecenia skryptu w konsoli Pythona - Log all commands issued by menus to file: - Rejestruj wszystkie polecenia wydawane przez menu Plik: + Log all commands issued by menus to file: + Rejestruj wszystkie polecenia wydawane przez menu Plik: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - Polecenia Gui + Gui commands + Polecenia Gui - Recording GUI commands - Nagrywanie poleceń GUI + Recording GUI commands + Nagrywanie poleceń GUI - Record as comment - Zarejestruj jako komentarz + Record as comment + Zarejestruj jako komentarz - Macro path - Ścieżka makra + Macro path + Ścieżka makra - General macro settings - Ustawienia ogólne makr + General macro settings + Ustawienia ogólne makr - Run macros in local environment - Uruchom makro w środowisku lokalnym + Run macros in local environment + Uruchom makro w środowisku lokalnym - - + + Gui::Dialog::DlgSettingsUnits - Units - Jednostki + Units + Jednostki - Units settings - Jednostki-Ustawienia + Units settings + Jednostki-Ustawienia - Standard (mm/kg/s/degree) - Standardowe (mm/kg/s/stopień) + Standard (mm/kg/s/degree) + Standardowe (mm/kg/s/stopień) - MKS (m/kg/s/degree) - MKS (m/kg/s/stopień) + MKS (m/kg/s/degree) + MKS (m/kg/s/stopień) - Magnitude - Wielkość + Magnitude + Wielkość - Unit - Jednostka + Unit + Jednostka - User system: - Użytkownik systemu: + User system: + Użytkownik systemu: - US customary (in/lb) - US customary (in/lb) + US customary (in/lb) + US zwyczajowe (in/lb) - Number of decimals: - Number of decimals: + Number of decimals: + Ilość miejsc dziesiętnych: - Imperial decimal (in/lb) - Imperial decimal (in/lb) + Imperial decimal (in/lb) + Jednostki imperialne (in/lb) - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Kolory + Colors + Kolory - Selection - Zaznaczanie + Selection + Zaznaczanie - Enable selection highlighting - Włącz podświetlanie zaznaczenia + Enable selection highlighting + Włącz podświetlanie zaznaczenia - Enable preselection highlighting - Włącz podświetlanie preselekcji + Enable preselection highlighting + Włącz podświetlanie preselekcji - Background color - Kolor tła + Background color + Kolor tła - Middle color - Kolor pośredni + Middle color + Kolor pośredni - Color gradient - Gradient kolorów + Color gradient + Gradient kolorów - Simple color - Pojedynczy kolor + Simple color + Pojedynczy kolor - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Podpowiedź dnia + Tip of the day + Podpowiedź dnia - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"> <font size="+3"> Czy wiesz...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"> <font size="+3"> Czy wiesz...</font></font></b> - &Show tips at start up - Pokaż porady przy uruchamianiu + &Show tips at start up + Pokaż porady przy uruchamianiu - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - &Następna porada + &Next Tip + &Następna porada - Alt+N - Alt+N + Alt+N + Alt+N - &Close - Zamknij + &Close + Zamknij - Alt+C - Alt+C + Alt+C + Alt+C - - + + - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Pobieranie zakończone niepowodzeniem: %1 + Pobieranie zakończone niepowodzeniem: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Jeśli chcesz dowiedzieć się więcej o FreeCAD musisz udać się do %1 lub nacisnąć Pomoc w menu Pomoc. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Jeśli chcesz dowiedzieć się więcej o FreeCAD musisz udać się do %1 lub nacisnąć Pomoc w menu Pomoc. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - Unit mismatch + Unit mismatch + Niezgodność jednostek - - + + Gui::Dialog::DockablePlacement - Placement - Umiejscowienie + Placement + Umiejscowienie - - + + Gui::Dialog::DownloadDialog - Download - Pobierz + Download + Pobierz - Cancel - Anuluj + Cancel + Anuluj - Close - Zamknij + Close + Zamknij - There already exists a file called %1 in the current directory. Overwrite? - Istnieje już plik o nazwie %1 w bieżącym katalogu. Czy zastąpić? + There already exists a file called %1 in the current directory. Overwrite? + Istnieje już plik o nazwie %1 w bieżącym katalogu. Czy zastąpić? - Unable to save the file %1: %2. - Nie można zapisać pliku %1: %2. + Unable to save the file %1: %2. + Nie można zapisać pliku %1: %2. - Downloading %1. - Pobieranie %1. + Downloading %1. + Pobieranie %1. - Download canceled. - Pobieranie anulowane. + Download canceled. + Pobieranie anulowane. - Download failed: %1. - Pobieranie nie powiodło się:%1. + Download failed: %1. + Pobieranie nie powiodło się:%1. - Downloaded %1 to current directory. - Pobrano %1 do bieżącego katalogu. + Downloaded %1 to current directory. + Pobrano %1 do bieżącego katalogu. - %1 at %2 - %1 at %2 + %1 at %2 + %1 na %2 - - + + Gui::Dialog::DownloadItem - Save File - Save File + Save File + Zapisz plik - Download canceled: %1 - Download canceled: %1 + Download canceled: %1 + Pobieranie anulowane: %1 - Open containing folder - Open containing folder + Open containing folder + Otwórz folder zawierający - Error opening save file: %1 - Error opening save file: %1 + Error opening save file: %1 + Wystąpił błąd podczas zapisywania pliku: %1 - Error saving: %1 - Error saving: %1 + Error saving: %1 + Błąd zapisu: %1 - Network Error: %1 - Network Error: %1 + Network Error: %1 + Błąd połączenia sieciowego: %1 - seconds - seconds + seconds + sekundy - minutes - minutes + minutes + minuty - - %4 %5 remaining - - %4 %5 remaining + - %4 %5 remaining + -pozostało %4 %5 - %1 of %2 (%3/sec) %4 - %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 + %1 %2 (%3/sek) %4 - ? - ? + ? + ? - %1 of %2 - Stopped - %1 of %2 - Stopped + %1 of %2 - Stopped + %1 z %2 - Zatrzymany - bytes - bytes + bytes + bajty - kB - kB + kB + kB - MB - MB + MB + Mb - - + + Gui::Dialog::DownloadManager - Downloads - Downloads + Downloads + Pobrane pliki - Clean up - Clean up + Clean up + Oczyść - 0 Items - 0 Items + 0 Items + 0 przedmiotów - Download Manager - Download Manager + Download Manager + Menadżer pobierania plików - 1 Download - 1 Download + 1 Download + 1 Pobierz - %1 Downloads - %1 Downloads + %1 Downloads + %1 Pobrań - - + + Gui::Dialog::IconDialog - Add icon - Dodaj ikonę + Icon folders + Folder ikon - Icon folders - + Add icon folder + Dodaj folder ikon - - Add icon folder - - - - + + Gui::Dialog::IconFolders - Add or remove custom icon folders - + Add or remove custom icon folders + Add or remove custom icon folders - Remove folder - + Remove folder + Usuń folder - Removing a folder only takes effect after an application restart. - + Removing a folder only takes effect after an application restart. + Removing a folder only takes effect after an application restart. - - + + Gui::Dialog::InputVector - Input vector - Wprowadź wektor + Input vector + Wprowadź wektor - Vector - Wektor + Vector + Wektor - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - + + Gui::Dialog::LicenseDialog - Copyright - Prawa autorskie + Copyright + Prawa autorskie - - + + Gui::Dialog::MouseButtons - Mouse buttons - Przyciski myszy + Mouse buttons + Przyciski myszy - Configuration - Konfiguracja + Configuration + Konfiguracja - Selection: - Wybór: + Selection: + Wybór: - Panning - Panoramowanie + Panning + Panoramowanie - Rotation: - Obrót: + Rotation: + Obrót: - Zooming: - Powiększanie: + Zooming: + Powiększanie: - - + + Gui::Dialog::ParameterGroup - Expand - Rozwiń + Expand + Rozwiń - Add sub-group - Dodaj podgrupę + Add sub-group + Dodaj podgrupę - Remove group - Usuń grupę + Remove group + Usuń grupę - Rename group - Zmień nazwę grupy + Rename group + Zmień nazwę grupy - Export parameter - Eksportuj parametr + Export parameter + Eksportuj parametr - Import parameter - Importuj parametr + Import parameter + Importuj parametr - Collapse - Zwiń + Collapse + Zwiń - Do really want to remove this parameter group? - Czy na pewno chcesz usunąć ten parametr grupy? + Do really want to remove this parameter group? + Czy na pewno chcesz usunąć ten parametr grupy? - Existing sub-group - Istniejąca podgrupa + Existing sub-group + Istniejąca podgrupa - The sub-group '%1' already exists. - Podgrupa '%1' już istnieje. + The sub-group '%1' already exists. + Podgrupa '%1' już istnieje. - Export parameter to file - Eksportowanie parametru do pliku + Export parameter to file + Eksportowanie parametru do pliku - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - Importuj parametr z pliku + Import parameter from file + Importuj parametr z pliku - Import Error - Błąd importu + Import Error + Błąd importu - Reading from '%1' failed. - Odczyt z '%1' nie powiódł się. + Reading from '%1' failed. + Odczyt z '%1' nie powiódł się. - - + + Gui::Dialog::ParameterValue - Change value - Zmień wartość + Change value + Zmień wartość - Remove key - Usuń klucz + Remove key + Usuń klucz - Rename key - Zmień nazwę klucza + Rename key + Zmień nazwę klucza - New - Nowy + New + Nowy - New string item - Nowy obiekt ciągu znaków + New string item + Nowy obiekt ciągu znaków - New float item - Nowy obiekt liczby zmiennoprzecinkowej + New float item + Nowy obiekt liczby zmiennoprzecinkowej - New integer item - Nowy obiekt liczby całkowitej + New integer item + Nowy obiekt liczby całkowitej - New unsigned item - Nowy nieoznaczony element + New unsigned item + Nowy nieoznaczony element - New Boolean item - Nowy obiekt Boolean + New Boolean item + Nowy obiekt Boolean - Existing item - Istniejący element + Existing item + Istniejący element - The item '%1' already exists. - Element '%1' już istnieje. + The item '%1' already exists. + Element '%1' już istnieje. - - + + Gui::Dialog::Placement - Placement - Umiejscowienie + Placement + Umiejscowienie - OK - OK + OK + OK - Translation: - Przesunięcie: + Translation: + Przesunięcie: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Obrót: + Rotation: + Obrót: - Angle: - Kąt: + Angle: + Kąt: - Axis: - Oś: + Axis: + Oś: - Center: - Środek: + Center: + Środek: - Pitch: - Odstęp: + Pitch: + Odstęp: - Roll: - Toczenie: + Roll: + Toczenie: - Yaw: - Odchylenia: + Yaw: + Odchylenia: - Rotation axis with angle - Oś obrotu z kątem + Rotation axis with angle + Oś obrotu z kątem - Euler angles - Kąty Eulera + Euler angles + Kąty Eulera - Apply placement changes immediately - Niezwłocznie zastosój zmiany położenia + Apply placement changes immediately + Niezwłocznie zastosój zmiany położenia - Apply incremental changes to object placement - Zastosuj przyrostowe zmiany położenia obiektu + Apply incremental changes to object placement + Zastosuj przyrostowe zmiany położenia obiektu - Apply - Zastosuj + Apply + Zastosuj - Reset - Reset + Reset + Reset - Close - Zamknij + Close + Zamknij - Incorrect quantity - + Incorrect quantity + Incorrect quantity - There are input fields with incorrect input, please ensure valid placement values! - + There are input fields with incorrect input, please ensure valid placement values! + There are input fields with incorrect input, please ensure valid placement values! - - + + Gui::Dialog::PrintModel - Button - Przycisk + Button + Przycisk - Command - Polecenie + Command + Polecenie - - + + Gui::Dialog::SceneInspector - Dialog - Okno dialogowe + Dialog + Okno dialogowe - Close - Zamknij + Close + Zamknij - Refresh - Odśwież + Refresh + Odśwież - - + + Gui::Dialog::SceneModel - Inventor Tree - Drzewo konstruktora + Inventor Tree + Drzewo konstruktora - Nodes - Węzły + Nodes + Węzły - Name - Nazwa + Name + Nazwa - - + + Gui::Dialog::TextureMapping - Texture - Tekstura + Texture + Tekstura - Texture mapping - Mapowanie tekstury + Texture mapping + Mapowanie tekstury - Global - Globalne + Global + Globalne - Environment - Środowisko + Environment + Środowisko - Image files (%1) - Pliki obrazów (%1) + Image files (%1) + Pliki obrazów (%1) - No image - Nie ma obrazu + No image + Nie ma obrazu - The specified file is not a valid image file. - Określony plik nie jest prawidłowym plikiem obrazu. + The specified file is not a valid image file. + Określony plik nie jest prawidłowym plikiem obrazu. - No 3d view - Brak widoku 3D + No 3d view + Brak widoku 3D - No active 3d view found. - Brak aktywnego widoku 3d. + No active 3d view found. + Brak aktywnego widoku 3d. - - + + Gui::Dialog::Transform - Cancel - Anuluj + Cancel + Anuluj - Transform - Przekształć + Transform + Przekształć - - + + Gui::DlgTreeWidget - Dialog - Okno dialogowe + Dialog + Okno dialogowe - Items - Elementy + Items + Elementy - - + + - - + + Gui::DockWnd::CombiView - CombiView - MultiWidok + CombiView + MultiWidok - Project - Projekt + Project + Projekt - Tasks - Zadania + Tasks + Zadania - Model - Model + Model + Model - - + + Gui::DockWnd::HelpView - Previous - Poprzedni + Previous + Poprzedni - Next - Następny + Next + Następny - Home - Domowy + Home + Domowy - Open - Otwórz + Open + Otwórz - Open file - Otwórz plik + Open file + Otwórz plik - All HTML files (*.html *.htm) - Wszystkie pliki HTML (*. html *. htm) + All HTML files (*.html *.htm) + Wszystkie pliki HTML (*. html *. htm) - External browser - Zewnętrzna przeglądarka + External browser + Zewnętrzna przeglądarka - No external browser found. Specify in preferences, please - Nie znaleziono zewnętrznej przeglądarki. Określ ją w preferencjach, + No external browser found. Specify in preferences, please + Nie znaleziono zewnętrznej przeglądarki. Określ ją w preferencjach, - Starting of %1 failed - Uruchomienie %1 nie powiodło się + Starting of %1 failed + Uruchomienie %1 nie powiodło się - - + + Gui::DockWnd::PropertyDockView - Property View - Drzewo właściwości + Property View + Drzewo właściwości - - + + Gui::DockWnd::ReportOutput - Logging - Rejestrowanie + Logging + Rejestrowanie - Warning - Ostrzeżenie + Warning + Ostrzeżenie - Error - Błąd + Error + Błąd - Options - Opcje + Options + Opcje - Clear - Wyczyść + Clear + Wyczyść - Save As... - Zapisz jako... + Save As... + Zapisz jako... - Save Report Output - Zapisz raport końcowy + Save Report Output + Zapisz raport końcowy - Plain Text Files (*.txt *.log) - Pliki tekstowe (*. txt *. log) + Plain Text Files (*.txt *.log) + Pliki tekstowe (*. txt *. log) - Go to end - Przejdź do końca + Go to end + Przejdź do końca - Redirect Python output - Przekieruj wyjście z Pythona + Redirect Python output + Przekieruj wyjście z Pythona - Redirect Python errors - Przekieruj błędy Pythona + Redirect Python errors + Przekieruj błędy Pythona - - + + Gui::DockWnd::ReportView - Output - Wyjście + Output + Wyjście - Python console - Konsola Pythona + Python console + Konsola Pythona - - + + Gui::DockWnd::SelectionView - Property View - Drzewo właściwości + Property View + Drzewo właściwości - Search - + Search + Szukaj - Searches object labels - + Searches object labels + Searches object labels - Clears the search field - + Clears the search field + Clears the search field - Select only - + Select only + Select only - Selects only this object - + Selects only this object + Selects only this object - Deselect - + Deselect + odznacz - Deselects this object - + Deselects this object + Deselects this object - Zoom fit - + Zoom fit + Zoom fit - Selects and fits this object in the 3D window - + Selects and fits this object in the 3D window + Selects and fits this object in the 3D window - Go to selection - Przejdź do wyboru + Go to selection + Przejdź do wyboru - Selects and locates this object in the tree view - + Selects and locates this object in the tree view + Selects and locates this object in the tree view - - + + Gui::DockWnd::TaskPanelView - Task View - Widok zadań + Task View + Widok zadań - - + + Gui::DockWnd::TextBrowser - Could not open file. - Nie można otworzyć pliku. + Could not open file. + Nie można otworzyć pliku. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Próbowano uzyskać dostęp do adresu%1, który jest obecnie niedostępny. Upewnij się, że adres URL istnieje i spróbuj ponownie wczytać stronę. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Próbowano uzyskać dostęp do adresu%1, który jest obecnie niedostępny. Upewnij się, że adres URL istnieje i spróbuj ponownie wczytać stronę. - Connecting to %1 - Łączenie z %1 + Connecting to %1 + Łączenie z %1 - Sending to %1 - Wysyłanie do %1 + Sending to %1 + Wysyłanie do %1 - Reading from %1 - Odczyt z %1 + Reading from %1 + Odczyt z %1 - Download failed: %1. - Pobieranie nie powiodło się:%1. + Download failed: %1. + Pobieranie nie powiodło się:%1. - Previous - Poprzedni + Previous + Poprzedni - Forward - Do przodu + Forward + Do przodu - Home - Domowy + Home + Domowy - Refresh - Odśwież + Refresh + Odśwież - Copy - Kopiuj + Copy + Kopiuj - Select all - Zaznacz wszystko + Select all + Zaznacz wszystko - No description for - Brak opisu dla + No description for + Brak opisu dla - - + + Gui::DocumentModel - Application - Program + Application + Program - Labels & Attributes - Etykiety i atrybuty + Labels & Attributes + Etykiety i atrybuty - - + + Gui::EditorView - Modified file - Zmodyfikowany plik + Modified file + Zmodyfikowany plik - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. Został zmodyfikowany spoza edytora. Czy chcesz go ponownie załadować? + %1. Został zmodyfikowany spoza edytora. Czy chcesz go ponownie załadować? - Unsaved document - Niezapisany dokument + Unsaved document + Niezapisany dokument - The document has been modified. + The document has been modified. Do you want to save your changes? - Dokument został zmieniony. Czy chcesz zapisać zmiany? + Dokument został zmieniony. Czy chcesz zapisać zmiany? - FreeCAD macro (*.FCMacro);;Python (*.py) - makro FreeCAD (*. FCMacro), Python (*. py) + FreeCAD macro (*.FCMacro);;Python (*.py) + makro FreeCAD (*. FCMacro), Python (*. py) - Export PDF - Eksportuj do PDF + Export PDF + Eksportuj do PDF - PDF file (*.pdf) - plik PDF (*. pdf) + PDF file (*.pdf) + plik PDF (*. pdf) - untitled[*] - bez nazwy [*] + untitled[*] + bez nazwy [*] - - Editor - - Edytor + - Editor + - Edytor - %1 chars removed - Usunięte %1 znaków + %1 chars removed + Usunięte %1 znaków - %1 chars added - Dodane %1 znaków + %1 chars added + Dodane %1 znaków - Formatted - Sformatowany + Formatted + Sformatowany - - + + Gui::FileChooser - Select a file - Wybierz plik + Select a file + Wybierz plik - Select a directory - Wybierz Katalog + Select a directory + Wybierz Katalog - - + + Gui::FileDialog - Save as - Zapisz jako + Save as + Zapisz jako - Open - Otwórz + Open + Otwórz - - + + Gui::FileOptionsDialog - Extended - Rozszerzony + Extended + Rozszerzony - All files (*.*) - Wszystkie pliki (*.*) + All files (*.*) + Wszystkie pliki (*.*) - - + + Gui::Flag - Top left - Lewy górny + Top left + Lewy górny - Bottom left - Lewy dolny + Bottom left + Lewy dolny - Top right - Prawy górny + Top right + Prawy górny - Bottom right - Prawy dolny + Bottom right + Prawy dolny - Remove - Usuń + Remove + Usuń - - + + Gui::GraphvizView - PNG format (*.png) - PNG format (*.png) + PNG format (*.png) + Format PNG (*.png) - Bitmap format (*.bmp) - Bitmap format (*.bmp) + Bitmap format (*.bmp) + Format mapy bitowej (*.bmp) - GIF format (*.gif) - GIF format (*.gif) + GIF format (*.gif) + Format GIF (*.gif) - JPG format (*.jpg) - JPG format (*.jpg) + JPG format (*.jpg) + Format JPG (*.jpg) - SVG format (*.svg) - SVG format (*.svg) + SVG format (*.svg) + Format SVG (*.svg) - PDF format (*.pdf) - PDF format (*.pdf) + PDF format (*.pdf) + Format PDF (*.pdf) - Export graph - Export graph + Export graph + Eksport wykresu - - + + Gui::InputField - Edit - Edytuj + Edit + Edytuj - Save value - Save value + Save value + Zapisz wartość - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Naciśnij klawisz CTRL i lewy przycisk myszy + Press CTRL and left mouse button + Naciśnij klawisz CTRL i lewy przycisk myszy - Press middle mouse button - Naciśnij środkowy przycisk myszy + Press middle mouse button + Naciśnij środkowy przycisk myszy - Press left mouse button - Naciśnij lewy przycisk myszy + Press left mouse button + Naciśnij lewy przycisk myszy - Scroll middle mouse button - Przewiń środkowy przycisk myszy + Scroll middle mouse button + Przewiń środkowy przycisk myszy - - + + Gui::LabelEditor - List - + List + List - - + + Gui::LocationDialog - Wrong direction - Zły kierunek + Wrong direction + Zły kierunek - Direction must not be the null vector - Kierunek nie może być wektorem zerowym + Direction must not be the null vector + Kierunek nie może być wektorem zerowym - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Zdefiniowane przez użytkownika... + User defined... + Zdefiniowane przez użytkownika... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Kierunek: + Direction: + Kierunek: - - + + Gui::MacroCommand - Macros - Makra + Macros + Makra - - + + Gui::MainWindow - Dimension - Wymiar + Dimension + Wymiar - Ready - Gotowe + Ready + Gotowe - Toggles this toolbar - Włącza/wyłącza ten pasek narzędzi + Toggles this toolbar + Włącza/wyłącza ten pasek narzędzi - Toggles this dockable window - Włącza/wyłącza to okno dokujące + Toggles this dockable window + Włącza/wyłącza to okno dokujące - Close All - Zamknij wszystkie + Close All + Zamknij wszystkie - Object dependencies - Object dependencies + Object dependencies + Zależności obiektów - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - The selected objects have a dependency to unselected objects. -Do you want to copy them, too? + Wybrane obiekty mają zdefiniowane zależności do niewybranych obiektów. Czy chcesz je także skopiować? - - + + Gui::ManualAlignment - Manual alignment - Ręczne wyrównanie + Manual alignment + Ręczne wyrównanie - The alignment is already in progress. - Wyrównanie jest już w toku. + The alignment is already in progress. + Wyrównanie jest już w toku. - Alignment[*] - Wyrównanie[*] + Alignment[*] + Wyrównanie[*] - Please, select at least one point in the left and the right view - Proszę wybierz co najmniej jeden punkt w lewym i prawym widoku + Please, select at least one point in the left and the right view + Proszę wybierz co najmniej jeden punkt w lewym i prawym widoku - Please, select at least %1 points in the left and the right view - Proszę, wybierz co najmniej %1 punktów w lewym i prawym widoku + Please, select at least %1 points in the left and the right view + Proszę, wybierz co najmniej %1 punktów w lewym i prawym widoku - Please pick points in the left and right view - Proszę wybierz punkty w lewym oraz prawym widoku + Please pick points in the left and right view + Proszę wybierz punkty w lewym oraz prawym widoku - The alignment has finished - Wyrównanie zakończone. + The alignment has finished + Wyrównanie zakończone. - The alignment has been canceled - Wyrównanie zostało anulowane + The alignment has been canceled + Wyrównanie zostało anulowane - Too few points picked in the left view. At least %1 points are needed. - Za mało punktów wybranych w prawym widoku. Co najmniej %1 punkt(ów) jest potrzebny(ch). + Too few points picked in the left view. At least %1 points are needed. + Za mało punktów wybranych w prawym widoku. Co najmniej %1 punkt(ów) jest potrzebny(ch). - Too few points picked in the right view. At least %1 points are needed. - Za mało punktów wybranych w prawym widoku. Co najmniej %1 punkt(ów) jest potrzebny(ch). + Too few points picked in the right view. At least %1 points are needed. + Za mało punktów wybranych w prawym widoku. Co najmniej %1 punkt(ów) jest potrzebny(ch). - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Różne liczby punktów wybrane w lewym i w prawym widoku. + Różne liczby punktów wybrane w lewym i w prawym widoku. Na lewym widoku wybrano %1 punkt(ów), a na prawym widoku wybrano %2 punkt(ów). - Try to align group of views - Spróbuj wyrównać grupy widoków + Try to align group of views + Spróbuj wyrównać grupy widoków - The alignment failed. + The alignment failed. How do you want to proceed? - Wyrównanie nie powiodło się. Jak chcesz kontynuować? + Wyrównanie nie powiodło się. Jak chcesz kontynuować? - Retry - Ponów + Retry + Ponów - Ignore - Ignoruj + Ignore + Ignoruj - Abort - Anuluj + Abort + Anuluj - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Różne liczby punktów wybrane w lewym i w prawym widoku. Na lewym widoku wybrano %1 punkt(ów) a na prawym widoku wybrano %2 punkt(ów). + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Różne liczby punktów wybrane w lewym i w prawym widoku. Na lewym widoku wybrano %1 punkt(ów) a na prawym widoku wybrano %2 punkt(ów). - Point picked at (%1,%2,%3) - Wybrano punkt o współrzędnych (%1,%2,%3) + Point picked at (%1,%2,%3) + Wybrano punkt o współrzędnych (%1,%2,%3) - No point was picked - Nie wybrano żadnego punktu + No point was picked + Nie wybrano żadnego punktu - No point was found on model - No point was found on model + No point was found on model + Żaden punkt nie został znaleziony na modelu - - + + Gui::NetworkRetriever - Download started... + Download started... - Rozpoczęto pobieranie... + Rozpoczęto pobieranie... - - + + Gui::PrefQuantitySpinBox - Edit - Edytuj + Edit + Edytuj - Save value - Save value + Save value + Zapisz wartość - Clear list - + Clear list + Clear list - - + + Gui::ProgressBar - Remaining: %1 - Pozostało: %1 + Remaining: %1 + Pozostało: %1 - Aborting - Przerywanie + Aborting + Przerywanie - Do you really want to abort the operation? - Czy na pewno chcesz przerwać tę operację? + Do you really want to abort the operation? + Czy na pewno chcesz przerwać tę operację? - - + + Gui::ProgressDialog - Remaining: %1 - Pozostało: %1 + Remaining: %1 + Pozostało: %1 - Aborting - Przerywanie + Aborting + Przerywanie - Do you really want to abort the operation? - Czy na pewno chcesz przerwać tę operację? + Do you really want to abort the operation? + Czy na pewno chcesz przerwać tę operację? - - + + Gui::PropertyEditor::LinkLabel - Edit... - Edit... + Edit... + Edytuj... - - + + Gui::PropertyEditor::PropertyModel - Property - Właściwości + Property + Właściwości - Value - Wartość + Value + Wartość - - + + Gui::PropertyView - View - Widok + View + Widok - Data - Dane + Data + Dane - - + + Gui::PythonConsole - System exit - Wyjście z systemu + System exit + Wyjście z systemu - The application is still running. + The application is still running. Do you want to exit without saving your data? - Aplikacja jest wciąż uruchomiona. Czy chcesz wyjść bez zapisywania danych? + Aplikacja jest wciąż uruchomiona. Czy chcesz wyjść bez zapisywania danych? - Python console - Konsola Pythona + Python console + Konsola Pythona - Unhandled PyCXX exception. - Nieobsługiwany wyjątek PyCXX. + Unhandled PyCXX exception. + Nieobsługiwany wyjątek PyCXX. - Unhandled FreeCAD exception. - Nieobsługiwany wyjątek FreeCAD. + Unhandled FreeCAD exception. + Nieobsługiwany wyjątek FreeCAD. - Unhandled unknown C++ exception. - Nieobsługiwany nieznany wyjątek C++. + Unhandled unknown C++ exception. + Nieobsługiwany nieznany wyjątek C++. - &Copy command - &Kopiuj polecenie + &Copy command + &Kopiuj polecenie - &Copy history - &Kopiuj historię + &Copy history + &Kopiuj historię - Save history as... - Zapisz historię jako... + Save history as... + Zapisz historię jako... - Insert file name... - Wstaw nazwę pliku... + Insert file name... + Wstaw nazwę pliku... - Save History - Zapisz historię + Save History + Zapisz historię - Macro Files (*.FCMacro *.py) - Pliki makra (FCMacro *. *. py) + Macro Files (*.FCMacro *.py) + Pliki makra (FCMacro *. *. py) - Insert file name - Wstaw nazwę pliku + Insert file name + Wstaw nazwę pliku - All Files (*.*) - Wszystkie pliki (*.*) + All Files (*.*) + Wszystkie pliki (*.*) - Unhandled std C++ exception. - Nieobsługiwany wyjątek std C++. + Unhandled std C++ exception. + Nieobsługiwany wyjątek std C++. - Word wrap - Zawijanie wyrazów + Word wrap + Zawijanie wyrazów - &Copy - &Kopiuj + &Copy + &Kopiuj - &Paste - Wklej + &Paste + Wklej - Select All - Zaznacz wszystko + Select All + Zaznacz wszystko - Clear console - Wyczyść konsolę + Clear console + Wyczyść konsolę - - + + Gui::PythonEditor - Comment - Komentarz + Comment + Komentarz - Uncomment - Usuń komentarz + Uncomment + Usuń komentarz - - + + Gui::RecentFilesAction - Open file %1 - Otwórz plik %1 + Open file %1 + Otwórz plik %1 - File not found - Nie znaleziono pliku + File not found + Nie znaleziono pliku - The file '%1' cannot be opened. - Plik '%1' nie może być otwarty. + The file '%1' cannot be opened. + Plik '%1' nie może być otwarty. - - + + Gui::SelectModule - Select module - Wybierz moduł + Select module + Wybierz moduł - Open %1 as - Otwórz %1 jako + Open %1 as + Otwórz %1 jako - Select - Wybierz + Select + Wybierz - - + + Gui::StdCmdDescription - Help - Pomoc + Help + Pomoc - Des&cription - &Opis + Des&cription + &Opis - Long description of commands - Długi opis poleceń + Long description of commands + Długi opis poleceń - - + + Gui::StdCmdDownloadOnlineHelp - Help - Pomoc + Help + Pomoc - Download online help - Pobierz pomoc online + Download online help + Pobierz pomoc online - Download %1's online help - Pobierz %1 z pomocy online + Download %1's online help + Pobierz %1 z pomocy online - Non-existing directory - Katalog nie istnieje + Non-existing directory + Katalog nie istnieje - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - Katalog '%1' nie istnieje.Chcesz wybrać istniejący katalog? + Katalog '%1' nie istnieje.Chcesz wybrać istniejący katalog? - Missing permission - Brak uprawnień + Missing permission + Brak uprawnień - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - Nie masz uprawnienie do zapisu do '%1' Czy chcesz określić inny katalog? + Nie masz uprawnienie do zapisu do '%1' Czy chcesz określić inny katalog? - Stop downloading - Zatrzymanie pobierania + Stop downloading + Zatrzymanie pobierania - - + + Gui::StdCmdPythonHelp - Tools - Narzędzia + Tools + Narzędzia - Automatic python modules documentation - Automatic python modules documentation + Automatic python modules documentation + Automatyczna dokumentacja modułów Pythona - Opens a browser to show the Python modules documentation - Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation + Otwórz przeglądarkę aby zobaczyć dokumentację modułów Pythona - - + + Gui::TaskBoxAngle - Angle - Kąt + Angle + Kąt - - + + Gui::TaskBoxPosition - Position - Pozycja + Position + Pozycja - - + + Gui::TaskView::TaskAppearance - Plot mode: - Tryb kreślenia: + Plot mode: + Tryb kreślenia: - Point size: - Wielkość punktu: + Point size: + Wielkość punktu: - Line width: - Szerokość linii: + Line width: + Szerokość linii: - Transparency: - Przezroczystość: + Transparency: + Przezroczystość: - Appearance - Wygląd + Appearance + Wygląd - Document window: - Okno dokumentu: + Document window: + Okno dokumentu: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - Okno dialogowe jest już otwarte w panelu zadań + A dialog is already open in the task panel + Okno dialogowe jest już otwarte w panelu zadań - - + + Gui::TaskView::TaskEditControl - Edit - Edytuj + Edit + Edytuj - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Wygląd + Appearance + Wygląd - ... - ... + ... + ... - edit selection - Edytuj zaznaczenia + edit selection + Edytuj zaznaczenia - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Naciśnij lewy przycisk myszy + Press left mouse button + Naciśnij lewy przycisk myszy - Press SHIFT button - Naciśnij przycisk SHIFT + Press SHIFT button + Naciśnij przycisk SHIFT - Press ALT button - Naciśnij przycisk ALT + Press ALT button + Naciśnij przycisk ALT - Press CTRL and SHIFT buttons - Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons + Naciśnij CTRL i SHIFT - - + + Gui::TreeDockWidget - Tree view - Widok drzewa + Tree view + Widok drzewa - - + + Gui::TreeWidget - Create group... - Tworzenie grup... + Create group... + Tworzenie grup... - Create a group - Utwórz grupę + Create a group + Utwórz grupę - Group - Grupa + Group + Grupa - Rename - Zmień nazwę + Rename + Zmień nazwę - Rename object - Zmiana nazwy obiektu + Rename object + Zmiana nazwy obiektu - Labels & Attributes - Etykiety i atrybuty + Labels & Attributes + Etykiety i atrybuty - Application - Program + Application + Program - Finish editing - Zakończ edycję + Finish editing + Zakończ edycję - Finish editing object - Zakończ edycję obiektu + Finish editing object + Zakończ edycję obiektu - Activate document - Uaktywnij dokument + Activate document + Uaktywnij dokument - Activate document %1 - Uaktywnij dokument %1 + Activate document %1 + Uaktywnij dokument %1 - - + + Gui::View3DInventor - Export PDF - Eksportuj do PDF + Export PDF + Eksportuj do PDF - PDF file (*.pdf) - plik PDF (*. pdf) + PDF file (*.pdf) + plik PDF (*. pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Wybierz warsztat '%1' + Select the '%1' workbench + Wybierz warsztat '%1' - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> + <qt>Wprowadź nazwę użytkownika i hasło dla "%1" at %2</qt> - <qt>Connect to proxy "%1" using:</qt> - <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> + <qt>Połączyć się z serwerem proxy "%1" za pomocą:</qt> - - + + Position - Form - Formularz + Form + Formularz - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0,1 mm + 0.1 mm + 0,1 mm - 0.5 mm - 0,5 mm + 0.5 mm + 0,5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Przyciąganie do siatki + Grid Snap in + Przyciąganie do siatki - - + + PropertyListDialog - Invalid input - Niepoprawne dane wejściowe + Invalid input + Niepoprawne dane wejściowe - Input in line %1 is not a number - + Input in line %1 is not a number + Input in line %1 is not a number - - + + QDockWidget - Tree view - Widok drzewa + Tree view + Widok drzewa - Property view - Właściwości widoku + Property view + Właściwości widoku - Selection view - Wybór widoku + Selection view + Wybór widoku - Report view - Widok raportu + Report view + Widok raportu - Task View - Widok zadań + Task View + Widok zadań - Combo View - Widok połączony + Combo View + Widok połączony - Toolbox - Przybornik + Toolbox + Przybornik - Python console - Konsola Pythona + Python console + Konsola Pythona - Display properties - Właściwości wyświetlania + Display properties + Właściwości wyświetlania - - + + QObject - General - Ogólne + General + Ogólne - Display - Wyświetlanie + Display + Wyświetlanie - Unknown filetype - Nieznany typ pliku + Unknown filetype + Nieznany typ pliku - Cannot open unknown filetype: %1 - Nie można otworzyć pliku nieznanego typu: %1 + Cannot open unknown filetype: %1 + Nie można otworzyć pliku nieznanego typu: %1 - Cannot save to unknown filetype: %1 - Nie można zapisać do pliku nieznanego typu: %1 + Cannot save to unknown filetype: %1 + Nie można zapisać do pliku nieznanego typu: %1 - Workbench failure - Awaria Warsztatu + Workbench failure + Awaria Warsztatu - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Nie można uruchomić Qt Assistant (%1) + Unable to launch Qt Assistant (%1) + Nie można uruchomić Qt Assistant (%1) - Exception - Wyjątek + Exception + Wyjątek - Open document - Otwórz dokument + Open document + Otwórz dokument - Import file - Importuj plik + Import file + Importuj plik - Export file - Eksportuj plik + Export file + Eksportuj plik - Printing... - Drukowanie... + Printing... + Drukowanie... - Cannot load workbench - Nie można załadować warsztatu + Cannot load workbench + Nie można załadować warsztatu - A general error occurred while loading the workbench - Wystąpił błąd ogólny podczas ładowania warsztatu + A general error occurred while loading the workbench + Wystąpił błąd ogólny podczas ładowania warsztatu - Save views... - Zapisz widoki... + Save views... + Zapisz widoki... - Load views... - Załaduj widoki... + Load views... + Załaduj widoki... - Freeze view - Zamróź widok + Freeze view + Zamróź widok - Clear views - Wyczyść widoki + Clear views + Wyczyść widoki - Restore view &%1 - Przywróć widok &%1 + Restore view &%1 + Przywróć widok &%1 - Save frozen views - Zapisz zamrożone widoki + Save frozen views + Zapisz zamrożone widoki - Frozen views (*.cam) - Zamrożone widoki (*.cam) + Frozen views (*.cam) + Zamrożone widoki (*.cam) - Restore views - Przywróć widoki + Restore views + Przywróć widoki - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - Importowanie przywróconych widoków wyczyści już przechowywane widoki. Czy chcesz kontynuować? + Importowanie przywróconych widoków wyczyści już przechowywane widoki. Czy chcesz kontynuować? - Restore frozen views - Przywracanie zamrożonego Widoku + Restore frozen views + Przywracanie zamrożonego Widoku - Cannot open file '%1'. - Nie można otworzyć pliku '%1'. + Cannot open file '%1'. + Nie można otworzyć pliku '%1'. - Docked - Zadokowany + Docked + Zadokowany - Undocked - Niezadokowany + Undocked + Niezadokowany - Fullscreen - Pełny ekran + Fullscreen + Pełny ekran - files - pliki + files + pliki - Save picture - Zapisz obrazek + Save picture + Zapisz obrazek - New sub-group - Nowe podgrupy + New sub-group + Nowe podgrupy - Enter the name: - Wprowadź nazwę: + Enter the name: + Wprowadź nazwę: - New text item - Nowy obiekt tekstowy + New text item + Nowy obiekt tekstowy - Enter your text: - Wprowadź tekst: + Enter your text: + Wprowadź tekst: - New integer item - Nowy obiekt liczby całkowitej + New integer item + Nowy obiekt liczby całkowitej - Enter your number: - Wpisz liczbę: + Enter your number: + Wpisz liczbę: - New unsigned item - Nowy nieoznaczony element + New unsigned item + Nowy nieoznaczony element - New float item - Nowy obiekt liczby zmiennoprzecinkowej + New float item + Nowy obiekt liczby zmiennoprzecinkowej - New Boolean item - Nowy obiekt Boolean + New Boolean item + Nowy obiekt Boolean - Choose an item: - Wybierz obiekt: + Choose an item: + Wybierz obiekt: - Rename group - Zmień nazwę grupy + Rename group + Zmień nazwę grupy - The group '%1' cannot be renamed. - Nie można zmienić nazwy Grupy %1. + The group '%1' cannot be renamed. + Nie można zmienić nazwy Grupy %1. - Existing group - Grupa istniejąca + Existing group + Grupa istniejąca - The group '%1' already exists. - Już istnieje Grupa %1. + The group '%1' already exists. + Już istnieje Grupa %1. - Change value - Zmień wartość + Change value + Zmień wartość - Save document under new filename... - Zapisz dokument pod nową nazwą pliku ... + Save document under new filename... + Zapisz dokument pod nową nazwą pliku ... - Saving aborted - Zapisywanie przerwane + Saving aborted + Zapisywanie przerwane - Unsaved document - Niezapisany dokument + Unsaved document + Niezapisany dokument - Save document before close? - Zapisać dokument przed zamknięciem? + Save Macro + Zapisz makro - Save Macro - Zapisz makro + Finish + Zakończ - Finish - Zakończ + Clear + Wyczyść - Clear - Wyczyść + Cancel + Anuluj - Cancel - Anuluj + Inner + Wewnętrzny - Inner - Wewnętrzny + Outer + Zewnętrzny - Outer - Zewnętrzny + No Browser + Brak przeglądarki - No Browser - Brak przeglądarki - - - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Nie można otworzyć przeglądarki. Proszę otworzyć okno przeglądarki i wpisać: http://localhost:% 1. + Nie można otworzyć przeglądarki. Proszę otworzyć okno przeglądarki i wpisać: http://localhost:% 1. - No Server - Brak serwera + No Server + Brak serwera - Unable to start the server to port %1: %2. - Nie można uruchomić serwera na porcie %1: %2. + Unable to start the server to port %1: %2. + Nie można uruchomić serwera na porcie %1: %2. - Unable to open your system browser. - Nie można otworzyć przeglądarki systemowej. + Unable to open your system browser. + Nie można otworzyć przeglądarki systemowej. - Options... - Opcje... + Options... + Opcje... - Out of memory - Brak pamięci + Out of memory + Brak pamięci - Not enough memory available to display the data. - Za mało dostępnej pamięci, aby wyświetlić dane. + Not enough memory available to display the data. + Za mało dostępnej pamięci, aby wyświetlić dane. - Cannot find file %1 - Pliku %1 nie znaleziono + Cannot find file %1 + Pliku %1 nie znaleziono - Cannot find file %1 neither in %2 nor in %3 - Nie znaleziono pliku %1 w %2, ani w %3 + Cannot find file %1 neither in %2 nor in %3 + Nie znaleziono pliku %1 w %2, ani w %3 - Save %1 Document - Zapis Dokumentu %1. + Save %1 Document + Zapis Dokumentu %1. - %1 document (*.FCStd) - Dokument %1 (*.FCStd) + %1 document (*.FCStd) + Dokument %1 (*.FCStd) - Document not closable - Nie można zamknąć Dokumentu + Document not closable + Nie można zamknąć Dokumentu - The document is not closable for the moment. - Nie można zamknąć dokumentu w tym momencie. + The document is not closable for the moment. + Nie można zamknąć dokumentu w tym momencie. - No OpenGL - Nie ma OpenGL + No OpenGL + Nie ma OpenGL - This system does not support OpenGL - Ten system nie obsługuje OpenGL + This system does not support OpenGL + Ten system nie obsługuje OpenGL - Help - Pomoc + Help + Pomoc - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Nie można załadować dokumentacji. Wymagany Qt 4.4 lub nowszy. + Nie można załadować dokumentacji. Wymagany Qt 4.4 lub nowszy. - %1 Help - %1 Pomoc + %1 Help + %1 Pomoc - Exporting PDF... - Eksportowanie PDF'a... + Exporting PDF... + Eksportowanie PDF'a... - Wrong selection - Niewłaściwy wybór + Wrong selection + Niewłaściwy wybór - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Tylko jeden przedmiot wybrany. Proszę wybrać dwa obiekty. Pamiętaj, miejsce w którym klikasz ma znaczenie. + Tylko jeden przedmiot wybrany. Proszę wybrać dwa obiekty. Pamiętaj, miejsce w którym klikasz ma znaczenie. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Proszę wybrać dwa obiekty. Pamiętaj, miejsce w którym klikasz ma znaczenie. + Proszę wybrać dwa obiekty. Pamiętaj, miejsce w którym klikasz ma znaczenie. - New boolean item - Nowy obiekt Boolean + New boolean item + Nowy obiekt Boolean - Navigation styles - Style nawigacji + Navigation styles + Style nawigacji - %1 navigation - %1 nawigacji + %1 navigation + %1 nawigacji - Move annotation - Przenieść adnotację + Move annotation + Przenieść adnotację - Transform - Przekształć + Transform + Przekształć - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - Dokument jest w trybie edycji, a zatem nie może być zamknięty w tej chwili. Musisz zakończyć albo anulować tryb edycji w panelu zadań. + Dokument jest w trybie edycji, a zatem nie może być zamknięty w tej chwili. Musisz zakończyć albo anulować tryb edycji w panelu zadań. - Do you want to close this dialog? - Czy chcesz zamknąć to okno dialogowe? + Do you want to close this dialog? + Czy chcesz zamknąć to okno dialogowe? - Do you want to save your changes to document '%1' before closing? - + Do you want to save your changes to document '%1' before closing? + Do you want to save your changes to document '%1' before closing? - If you don't save, your changes will be lost. - + If you don't save, your changes will be lost. + If you don't save, your changes will be lost. - - + + StdBoxSelection - Standard-View - Normalny widok + Standard-View + Normalny widok - Box selection - Pole wyboru + Box selection + Pole wyboru - - + + StdCmdAbout - Help - Pomoc + Help + Pomoc - &About %1 - &Informacje o %1 + &About %1 + &Informacje o %1 - About %1 - O %1 + About %1 + O %1 - - + + StdCmdAboutQt - Help - Pomoc + Help + Pomoc - About &Qt - Informacje o &Qt + About &Qt + Informacje o &Qt - About Qt - O Qt + About Qt + O Qt - - + + StdCmdActivateNextWindow - Window - Okno + Window + Okno - Ne&xt - Dalej + Ne&xt + Dalej - Activate next window - Uaktywnij następne okno + Activate next window + Uaktywnij następne okno - - + + StdCmdActivatePrevWindow - Window - Okno + Window + Okno - Pre&vious - Wstecz + Pre&vious + Wstecz - Activate previous window - Uaktywnij poprzednie okno + Activate previous window + Uaktywnij poprzednie okno - - + + StdCmdAlignment - Edit - Edytuj + Edit + Edytuj - Alignment... - Wyrównanie... + Alignment... + Wyrównanie... - Align the selected objects - Wyrównaj zaznaczone obiekty + Align the selected objects + Wyrównaj zaznaczone obiekty - - + + StdCmdArrangeIcons - Window - Okno + Window + Okno - Arrange &Icons - Rozmieszczanie &Ikon + Arrange &Icons + Rozmieszczanie &Ikon - Arrange Icons - Rozmieść ikony + Arrange Icons + Rozmieść ikony - - + + StdCmdAxisCross - Standard-View - Normalny widok + Standard-View + Normalny widok - Toggle axis cross - Przełącz oś przekroju + Toggle axis cross + Przełącz oś przekroju - - + + StdCmdCascadeWindows - Window - Okno + Window + Okno - &Cascade - & Kaskadowo + &Cascade + & Kaskadowo - Tile pragmatic - Płytka pragmatyczne + Tile pragmatic + Płytka pragmatyczne - - + + StdCmdCloseActiveWindow - Window - Okno + Window + Okno - Cl&ose - ZAMKNIJ + Cl&ose + ZAMKNIJ - Close active window - Zamknij aktywne okno + Close active window + Zamknij aktywne okno - - + + StdCmdCloseAllWindows - Window - Okno + Window + Okno - Close Al&l - Zamknij wszystkie + Close Al&l + Zamknij wszystkie - Close all windows - Zamknij wszystkie okna + Close all windows + Zamknij wszystkie okna - - + + StdCmdCommandLine - Tools - Narzędzia + Tools + Narzędzia - Start command &line... - &Linia poleceń... + Start command &line... + &Linia poleceń... - Opens the command line in the console - Otwiera wiersz poleceń w konsoli + Opens the command line in the console + Otwiera wiersz poleceń w konsoli - - + + StdCmdCopy - Edit - Edytuj + Edit + Edytuj - C&opy - K&opiuj + C&opy + K&opiuj - Copy operation - Skopiuj operację + Copy operation + Skopiuj operację - - + + StdCmdCut - Edit - Edytuj + Edit + Edytuj - &Cut - Wytnij + &Cut + Wytnij - Cut out - Wytnij + Cut out + Wytnij - - + + StdCmdDelete - Edit - Edytuj + Edit + Edytuj - &Delete - Usuń + &Delete + Usuń - Deletes the selected objects - Usuwa zaznaczone obiekty + Deletes the selected objects + Usuwa zaznaczone obiekty - - + + StdCmdDemoMode - Standard-View - Normalny widok + Standard-View + Normalny widok - View turntable... - Widok obrotowy... + View turntable... + Widok obrotowy... - View turntable - Widok obrotowy + View turntable + Widok obrotowy - - + + StdCmdDlgCustomize - Tools - Narzędzia + Tools + Narzędzia - Cu&stomize... - Dostosuj... + Cu&stomize... + Dostosuj... - Customize toolbars and command bars - Dostosuj paski narzędzi i paski poleceń + Customize toolbars and command bars + Dostosuj paski narzędzi i paski poleceń - - + + StdCmdDlgMacroExecute - Macros ... - Makra ... + Macros ... + Makra ... - Opens a dialog to let you execute a recorded macro - Otwiera okno dialogowe umożliwiające uruchomienie nagranego makra + Opens a dialog to let you execute a recorded macro + Otwiera okno dialogowe umożliwiające uruchomienie nagranego makra - Macro - Makro + Macro + Makro - - + + StdCmdDlgMacroExecuteDirect - Macro - Makro + Macro + Makro - Execute macro - Wykonaj makro + Execute macro + Wykonaj makro - Execute the macro in the editor - Wykonaj makro w edytorze + Execute the macro in the editor + Wykonaj makro w edytorze - - + + StdCmdDlgMacroRecord - &Macro recording ... - Rejestrowanie &Makr... + &Macro recording ... + Rejestrowanie &Makr... - Opens a dialog to record a macro - Rejestruje makro + Opens a dialog to record a macro + Rejestruje makro - Macro - Makro + Macro + Makro - - + + StdCmdDlgParameter - Tools - Narzędzia + Tools + Narzędzia - E&dit parameters ... - E&dycja parametrów + E&dit parameters ... + E&dycja parametrów - Opens a Dialog to edit the parameters - Edytuje parametry + Opens a Dialog to edit the parameters + Edytuje parametry - - + + StdCmdDlgPreferences - Tools - Narzędzia + Tools + Narzędzia - &Preferences ... - &Preferencje + &Preferences ... + &Preferencje - Opens a Dialog to edit the preferences - Otwórz okno zmian preferncji + Opens a Dialog to edit the preferences + Otwórz okno zmian preferncji - - + + StdCmdDockViewMenu - View - Widok + View + Widok - Vie&ws - W&idoki + Vie&ws + W&idoki - Toggles this window - Włącz/wyłącz to okno + Toggles this window + Włącz/wyłącz to okno - - + + StdCmdDrawStyle - Standard-View - Normalny widok + Standard-View + Normalny widok - Draw style - Styl rysowania + Draw style + Styl rysowania - - + + StdCmdDuplicateSelection - Edit - Edytuj + Edit + Edytuj - Duplicate selection - Powiel zaznaczone + Duplicate selection + Powiel zaznaczone - Put duplicates of the selected objects to the active document - Umieść kopie wybranych obiektów do aktywnego dokumentu + Put duplicates of the selected objects to the active document + Umieść kopie wybranych obiektów do aktywnego dokumentu - - + + StdCmdEdit - Edit - Edytuj + Edit + Edytuj - Toggle &Edit mode - Przełącz tryb &Edycji + Toggle &Edit mode + Przełącz tryb &Edycji - Toggles the selected object's edit mode - Przełącza tryb edycji zaznaczonego obiektu + Toggles the selected object's edit mode + Przełącza tryb edycji zaznaczonego obiektu - Enters or leaves the selected object's edit mode - Wejście lub wyjście do trybu edycji zaznaczonego obiektu + Enters or leaves the selected object's edit mode + Wejście lub wyjście do trybu edycji zaznaczonego obiektu - - + + StdCmdExport - File - Plik + File + Plik - &Export... - Eksportuj... + &Export... + Eksportuj... - Export an object in the active document - Eksport obiektu w aktywnym dokumencie + Export an object in the active document + Eksport obiektu w aktywnym dokumencie - No selection - Brak wyboru + No selection + Brak wyboru - Please select first the objects you want to export. - Najpierw wybierz obiekty, które chcesz wyeksportować. + Please select first the objects you want to export. + Najpierw wybierz obiekty, które chcesz wyeksportować. - - + + StdCmdExportGraphviz - Tools - Narzędzia + Tools + Narzędzia - Dependency graph... - Wykres zależności... + Dependency graph... + Wykres zależności... - Show the dependency graph of the objects in the active document - Pokaż wykres zależności obiektów w aktywnym dokumencie + Show the dependency graph of the objects in the active document + Pokaż wykres zależności obiektów w aktywnym dokumencie - - + + StdCmdFeatRecompute - File - Plik + File + Plik - &Recompute - &Przelicz + &Recompute + &Przelicz - Recompute feature or document - Ponowne obliczenie funkcji lub dokumentu + Recompute feature or document + Ponowne obliczenie funkcji lub dokumentu - - + + StdCmdFreeCADFAQ - Help - Pomoc + Help + Pomoc - FreeCAD FAQ - FreeCAD FAQ + FreeCAD FAQ + FAQ FreeCAD - Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website + Najczęściej Zadawane Pytania na stronie FreeCAD (FAQ) - Frequently Asked Questions - Frequently Asked Questions + Frequently Asked Questions + Najczęściej Zadawane Pytania (FAQ) - - + + StdCmdFreeCADForum - Help - Pomoc + Help + Pomoc - FreeCAD Forum - FreeCAD Forum + FreeCAD Forum + Forum FreeCAD - The FreeCAD forum, where you can find help from other users - The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users + FreeCAD forum, gdzie można znaleźć pomoc od innych użytkowników - The FreeCAD Forum - The FreeCAD Forum + The FreeCAD Forum + Forum FreeCAD - - + + StdCmdFreeCADPowerUserHub - Help - Pomoc + Help + Pomoc - Python scripting documentation - Python scripting documentation + Python scripting documentation + Dokumentacja skryptów Python - Python scripting documentation on the FreeCAD website - Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website + Dokumentacja skryptów Python na stronie FreeCAD - PowerUsers documentation - PowerUsers documentation + PowerUsers documentation + Dokumentacja PowerUsers - - + + StdCmdFreeCADUserHub - Help - Pomoc + Help + Pomoc - Users documentation - Users documentation + Users documentation + Dokumentacja użytkowników - Documentation for users on the FreeCAD website - Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website + Dokumentacja dla użytkowników na stronie FreeCAD - - + + StdCmdFreeCADWebsite - Help - Pomoc + Help + Pomoc - FreeCAD Website - Strona FreeCAD + FreeCAD Website + Strona FreeCAD - The FreeCAD website - Na stronie FreeCAD + The FreeCAD website + Na stronie FreeCAD - - + + StdCmdFreezeViews - Standard-View - Normalny widok + Standard-View + Normalny widok - Freeze display - Zamroź obraz + Freeze display + Zamroź obraz - Freezes the current view position - Zamraża bieżący widok + Freezes the current view position + Zamraża bieżący widok - - + + StdCmdHideObjects - Standard-View - Normalny widok + Standard-View + Normalny widok - Hide all objects - Ukryj wszystkie obiekty + Hide all objects + Ukryj wszystkie obiekty - Hide all objects in the document - Ukryj wszystkie obiekty w dokumencie + Hide all objects in the document + Ukryj wszystkie obiekty w dokumencie - - + + StdCmdHideSelection - Standard-View - Normalny widok + Standard-View + Normalny widok - Hide selection - Ukryj zaznaczone + Hide selection + Ukryj zaznaczone - Hide all selected objects - Ukryj wszystkie zaznaczone obiekty + Hide all selected objects + Ukryj wszystkie zaznaczone obiekty - - + + StdCmdImport - File - Plik + File + Plik - &Import... - &Importuj... + &Import... + &Importuj... - Import a file in the active document - Import pliku do aktywnego dokumentu + Import a file in the active document + Import pliku do aktywnego dokumentu - Supported formats - Obsługiwane formaty + Supported formats + Obsługiwane formaty - All files (*.*) - Wszystkie pliki (*.*) + All files (*.*) + Wszystkie pliki (*.*) - - + + StdCmdMacroStartDebug - Macro - Makro + Macro + Makro - Debug macro - Debugowanie makra + Debug macro + Debugowanie makra - Start debugging of macro - Uruchom debugowanie makra + Start debugging of macro + Uruchom debugowanie makra - - + + StdCmdMacroStepInto - Macro - Makro + Macro + Makro - Step into - Step into + Step into + Wejść do - - + + StdCmdMacroStepOver - Macro - Makro + Macro + Makro - Step over - Przejdź + Step over + Przejdź - - + + StdCmdMacroStopDebug - Macro - Makro + Macro + Makro - Stop debugging - Zatrzymaj debugowanie + Stop debugging + Zatrzymaj debugowanie - Stop debugging of macro - Zatrzymaj debugowanie makra + Stop debugging of macro + Zatrzymaj debugowanie makra - - + + StdCmdMacroStopRecord - Macro - Makro + Macro + Makro - S&top macro recording - Z&atrzymaj nagrywanie makra + S&top macro recording + Z&atrzymaj nagrywanie makra - Stop the macro recording session - Zakończ sesję nagrywania makra + Stop the macro recording session + Zakończ sesję nagrywania makra - - + + StdCmdMeasureDistance - View - Widok + View + Widok - Measure distance - Pomiar odległości + Measure distance + Pomiar odległości - - + + StdCmdMeasurementSimple - Tools - Narzędzia + Tools + Narzędzia - Measures distance between two selected objects - Zmierz odległość między dwoma wybranymi obiektami + Measures distance between two selected objects + Zmierz odległość między dwoma wybranymi obiektami - Measure distance - Pomiar odległości + Measure distance + Pomiar odległości - - + + StdCmdMergeProjects - File - Plik + File + Plik - Merge project... - Scal projekt... + Merge project... + Scal projekt... - Merge project - Scal projekt + Merge project + Scal projekt - %1 document (*.fcstd) - %1 dokument (*.fcstd) + %1 document (*.fcstd) + %1 dokument (*.fcstd) - Cannot merge project with itself. - Nie można scalić projektu z samym sobą. + Cannot merge project with itself. + Nie można scalić projektu z samym sobą. - - + + StdCmdNew - File - Plik + File + Plik - &New - &Nowy + &New + &Nowy - Create a new empty document - Utwórz nowy pusty dokument + Create a new empty document + Utwórz nowy pusty dokument - Unnamed - Unnamed + Unnamed + Nienazwany - - + + StdCmdOnlineHelp - Help - Pomoc + Help + Pomoc - Show help to the application - Pomoc + Show help to the application + Pomoc - - + + StdCmdOnlineHelpWebsite - Help - Pomoc + Help + Pomoc - Help Website - Strona www pomocy + Help Website + Strona www pomocy - The website where the help is maintained - Strona, gdzie udzielana jest pomoc + The website where the help is maintained + Strona, gdzie udzielana jest pomoc - - + + StdCmdOpen - File - Plik + File + Plik - &Open... - &Otwórz + &Open... + &Otwórz - Open a document or import files - Otwórz dokument lub importuj pliki + Open a document or import files + Otwórz dokument lub importuj pliki - Supported formats - Obsługiwane formaty + Supported formats + Obsługiwane formaty - All files (*.*) - Wszystkie pliki (*.*) + All files (*.*) + Wszystkie pliki (*.*) - Cannot open file - + Cannot open file + Cannot open file - Loading the file %1 is not supported - + Loading the file %1 is not supported + Loading the file %1 is not supported - - + + StdCmdPaste - Edit - Edytuj + Edit + Edytuj - &Paste - Wklej + &Paste + Wklej - Paste operation - Wklej operację + Paste operation + Wklej operację - - + + StdCmdPlacement - Edit - Edytuj + Edit + Edytuj - Placement... - Położenie... + Placement... + Położenie... - Place the selected objects - Umieść wybrany obiekt + Place the selected objects + Umieść wybrany obiekt - - + + StdCmdPrint - File - Plik + File + Plik - &Print... - &Drukuj + &Print... + &Drukuj - Print the document - Wydrukuj dokument + Print the document + Wydrukuj dokument - - + + StdCmdPrintPdf - File - Plik + File + Plik - &Export PDF... - &Eksport PDF + &Export PDF... + &Eksport PDF - Export the document as PDF - Wyeksportuj dokument jako PDF + Export the document as PDF + Wyeksportuj dokument jako PDF - - + + StdCmdPrintPreview - File - Plik + File + Plik - &Print preview... - &Podgląd wydruku... + &Print preview... + &Podgląd wydruku... - Print the document - Wydrukuj dokument + Print the document + Wydrukuj dokument - Print preview - Podgląd wydruku + Print preview + Podgląd wydruku - - + + StdCmdProjectInfo - File - Plik + File + Plik - Project i&nformation... - Informacja o projekcie + Project i&nformation... + Informacja o projekcie - Show details of the currently active project - Pokaż szczegóły aktualnie aktywnego projektu + Show details of the currently active project + Pokaż szczegóły aktualnie aktywnego projektu - - + + StdCmdProjectUtil - Tools - Narzędzia + Tools + Narzędzia - Project utility... - Narzędzia projektu... + Project utility... + Narzędzia projektu... - Utility to extract or create project files - Narzędzie do wyodrębnienia lub tworzenia plików projektu w programie + Utility to extract or create project files + Narzędzie do wyodrębnienia lub tworzenia plików projektu w programie - - + + StdCmdPythonWebsite - Help - Pomoc + Help + Pomoc - Python Website - Witryna Pythona + Python Website + Witryna Pythona - The official Python website - Oficjalna witryna Pythona + The official Python website + Oficjalna witryna Pythona - - + + StdCmdQuit - File - Plik + File + Plik - E&xit - W&yjście + E&xit + W&yjście - Quits the application - Zamyka program + Quits the application + Zamyka program - - + + StdCmdRandomColor - File - Plik + File + Plik - Random color - Kolor losowy + Random color + Kolor losowy - - + + StdCmdRecentFiles - File - Plik + File + Plik - Recent files - Ostatnie pliki + Recent files + Ostatnie pliki - Recent file list - Ostatnio otwierane + Recent file list + Ostatnio otwierane - - + + StdCmdRedo - Edit - Edytuj + Edit + Edytuj - &Redo - &Cofnij + &Redo + &Cofnij - Redoes a previously undone action - Wykonuje ponownie poprzednio cofniętą czynność + Redoes a previously undone action + Wykonuje ponownie poprzednio cofniętą czynność - - + + StdCmdRefresh - Edit - Edytuj + Edit + Edytuj - &Refresh - &Odśwież + &Refresh + &Odśwież - Recomputes the current active document - Ponownie obliczenie bieżącego aktywnego dokumentu + Recomputes the current active document + Ponownie obliczenie bieżącego aktywnego dokumentu - - + + StdCmdSave - File - Plik + File + Plik - &Save - &Zapisz + &Save + &Zapisz - Save the active document - Zapisz aktywny dokument + Save the active document + Zapisz aktywny dokument - - + + StdCmdSaveAs - File - Plik + File + Plik - Save &As... - Zapisz &jako + Save &As... + Zapisz &jako - Save the active document under a new file name - Zapisuje aktywny dokument pod nową nazwą + Save the active document under a new file name + Zapisuje aktywny dokument pod nową nazwą - - + + StdCmdSceneInspector - Tools - Narzędzia + Tools + Narzędzia - Scene inspector... - Inspektor sceny... + Scene inspector... + Inspektor sceny... - Scene inspector - Inspektor sceny + Scene inspector + Inspektor sceny - - + + StdCmdSelectAll - Edit - Edytuj + Edit + Edytuj - Select &All - Zaznacz &Wszystko + Select &All + Zaznacz &Wszystko - Select all - Zaznacz wszystko + Select all + Zaznacz wszystko - - + + StdCmdSetAppearance - Standard-View - Normalny widok + Standard-View + Normalny widok - Appearance... - Wygląd... + Appearance... + Wygląd... - Sets the display properties of the selected object - Ustawia właściwości wyświetlania wybranego obiektu + Sets the display properties of the selected object + Ustawia właściwości wyświetlania wybranego obiektu - - + + StdCmdShowObjects - Standard-View - Normalny widok + Standard-View + Normalny widok - Show all objects - Pokaż wszystkie obiekty + Show all objects + Pokaż wszystkie obiekty - Show all objects in the document - Pokaż wszystkie obiekty w dokumencie + Show all objects in the document + Pokaż wszystkie obiekty w dokumencie - - + + StdCmdShowSelection - Standard-View - Normalny widok + Standard-View + Normalny widok - Show selection - Pokaż zaznaczone + Show selection + Pokaż zaznaczone - Show all selected objects - Pokaż wszystkie zaznaczone obiekty + Show all selected objects + Pokaż wszystkie zaznaczone obiekty - - + + StdCmdStatusBar - View - Widok + View + Widok - Status bar - Pasek stanu + Status bar + Pasek stanu - Toggles the status bar - Włącz/Wyłącz pasek stanu + Toggles the status bar + Włącz/Wyłącz pasek stanu - - + + StdCmdTextureMapping - Tools - Narzędzia + Tools + Narzędzia - Texture mapping... - Mapowanie tekstury... + Texture mapping... + Mapowanie tekstury... - Texture mapping - Mapowanie tekstury + Texture mapping + Mapowanie tekstury - - + + StdCmdTileWindows - Window - Okno + Window + Okno - &Tile - & Sąsiadująco + &Tile + & Sąsiadująco - Tile the windows - Okna sąsiadująco + Tile the windows + Okna sąsiadująco - - + + StdCmdToggleBreakpoint - Macro - Makro + Macro + Makro - Toggle breakpoint - Przełącz punkt przerwania + Toggle breakpoint + Przełącz punkt przerwania - - + + StdCmdToggleClipPlane - Standard-View - Normalny widok + Standard-View + Normalny widok - Clipping plane - Płaszczyzna tnąca + Clipping plane + Płaszczyzna tnąca - Toggles clipping plane for active view - Przełącza przycinania płaszczyzny dla aktywnego widoku + Toggles clipping plane for active view + Przełącza przycinania płaszczyzny dla aktywnego widoku - - + + StdCmdToggleNavigation - Standard-View - Normalny widok + Standard-View + Normalny widok - Toggle navigation/Edit mode - Przełącz tryb nawigacji/edycji + Toggle navigation/Edit mode + Przełącz tryb nawigacji/edycji - Toggle between navigation and edit mode - Przełączanie między trybem nawigacji i edycji + Toggle between navigation and edit mode + Przełączanie między trybem nawigacji i edycji - - + + StdCmdToggleObjects - Standard-View - Normalny widok + Standard-View + Normalny widok - Toggle all objects - Przełącz widoczność wszystkich obiektów + Toggle all objects + Przełącz widoczność wszystkich obiektów - Toggles visibility of all objects in the active document - Odwraca widoczność wszystkich obiektów w aktywnym dokumencie + Toggles visibility of all objects in the active document + Odwraca widoczność wszystkich obiektów w aktywnym dokumencie - - + + StdCmdToggleSelectability - Standard-View - Normalny widok + Standard-View + Normalny widok - Toggle selectability - Przełącznik wyboru + Toggle selectability + Przełącznik wyboru - Toggles the property of the objects to get selected in the 3D-View - Przełącza własność obiektów, aby uzyskać wybrany obiekt w widoku 3D + Toggles the property of the objects to get selected in the 3D-View + Przełącza własność obiektów, aby uzyskać wybrany obiekt w widoku 3D - - + + StdCmdToggleVisibility - Standard-View - Normalny widok + Standard-View + Normalny widok - Toggle visibility - Pokaż / Ukryj + Toggle visibility + Pokaż / Ukryj - Toggles visibility - Przełącza widoczność + Toggles visibility + Przełącza widoczność - - + + StdCmdToolBarMenu - View - Widok + View + Widok - Tool&bars - Paski narzędzi + Tool&bars + Paski narzędzi - Toggles this window - Włącz/wyłącz to okno + Toggles this window + Włącz/wyłącz to okno - - + + StdCmdTransform - Edit - Edytuj + Edit + Edytuj - Transform... - Przekształcanie... + Transform... + Przekształcanie... - Transform the geometry of selected objects - Przekształć geometrię wybranych obiektów + Transform the geometry of selected objects + Przekształć geometrię wybranych obiektów - - + + StdCmdTransformManip - Edit - Edytuj + Edit + Edytuj - Transform - Przekształć + Transform + Przekształć - Transform the selected object in the 3d view - Przekształcenie zaznaczonego obiektu do widoku 3d + Transform the selected object in the 3d view + Przekształcenie zaznaczonego obiektu do widoku 3d - - + + StdCmdTreeSelection - View - Widok + View + Widok - Go to selection - Przejdź do wyboru + Go to selection + Przejdź do wyboru - Scroll to first selected item - Przewiń do pierwszego zaznaczonego elementu + Scroll to first selected item + Przewiń do pierwszego zaznaczonego elementu - - + + StdCmdUndo - Edit - Edytuj + Edit + Edytuj - &Undo - Cofnij + &Undo + Cofnij - Undo exactly one action - Cofnij dokładnie jedną czynność + Undo exactly one action + Cofnij dokładnie jedną czynność - - + + StdCmdUnitsCalculator - Tools - Narzędzia + Tools + Narzędzia - &Units calculator... - &Units calculator... + &Units calculator... + &Kalkulator jednostek... - Start the units calculator - Start the units calculator + Start the units calculator + Uruchom kalkulator jednostek - - + + StdCmdUserInterface - View - Widok + View + Widok - Dock views - Widoki stacji dokującej + Dock views + Widoki stacji dokującej - Dock all top-level views - Zadokuj wszystkie widoki najwyższego poziomu + Dock all top-level views + Zadokuj wszystkie widoki najwyższego poziomu - - + + StdCmdViewAxo - Standard-View - Normalny widok + Standard-View + Normalny widok - Axometric - Aksonometria + Axometric + Aksonometria - Set to axometric view - Ustaw widok aksonometryczny + Set to axometric view + Ustaw widok aksonometryczny - - + + StdCmdViewBottom - Standard-View - Normalny widok + Standard-View + Normalny widok - Bottom - U dołu + Bottom + U dołu - Set to bottom view - Ustaw widok z dołu + Set to bottom view + Ustaw widok z dołu - - + + StdCmdViewCreate - Standard-View - Normalny widok + Standard-View + Normalny widok - Create new view - Utwórz nowy widok + Create new view + Utwórz nowy widok - Creates a new view window for the active document - Tworzy nowe okno widoku aktywnego dokumentu + Creates a new view window for the active document + Tworzy nowe okno widoku aktywnego dokumentu - - + + StdCmdViewExample1 - Standard-View - Normalny widok + Standard-View + Normalny widok - Inventor example #1 - Inventor Przykład #1 + Inventor example #1 + Inventor Przykład #1 - Shows a 3D texture with manipulator - Pokazuje trójwymiarową teksturę z manipulatorem + Shows a 3D texture with manipulator + Pokazuje trójwymiarową teksturę z manipulatorem - - + + StdCmdViewExample2 - Standard-View - Normalny widok + Standard-View + Normalny widok - Inventor example #2 - Inventor Przykład #2 + Inventor example #2 + Inventor Przykład #2 - Shows spheres and drag-lights - Pokazuje sfery oraz przeciągane oświetlenie + Shows spheres and drag-lights + Pokazuje sfery oraz przeciągane oświetlenie - - + + StdCmdViewExample3 - Standard-View - Normalny widok + Standard-View + Normalny widok - Inventor example #3 - Inventor Przykład #3 + Inventor example #3 + Inventor Przykład #3 - Shows a animated texture - Pokaż animowaną teksturę + Shows a animated texture + Pokaż animowaną teksturę - - + + StdCmdViewFitAll - Standard-View - Normalny widok + Standard-View + Normalny widok - Fit all - Dopasuj wszystko + Fit all + Dopasuj wszystko - Fits the whole content on the screen - Dopasuj rozmiar do okna + Fits the whole content on the screen + Dopasuj rozmiar do okna - - + + StdCmdViewFitSelection - Standard-View - Normalny widok + Standard-View + Normalny widok - Fit selection - Dopasuj Widok + Fit selection + Dopasuj Widok - Fits the selected content on the screen - Dopasuj widok do zaznaczenia + Fits the selected content on the screen + Dopasuj widok do zaznaczenia - - + + StdCmdViewFront - Standard-View - Normalny widok + Standard-View + Normalny widok - Front - Przód + Front + Przód - Set to front view - Ustaw widok z przodu + Set to front view + Ustaw widok z przodu - - + + StdCmdViewIvIssueCamPos - Standard-View - Normalny widok + Standard-View + Normalny widok - Issue camera position - Problem z położeniem kamery + Issue camera position + Problem z położeniem kamery - Issue the camera position to the console and to a macro, to easily recall this position - Położenie kamery w stosunku do konsoli i makra, powoduje trudności z późniejszym przywróceniem jej pozycji + Issue the camera position to the console and to a macro, to easily recall this position + Położenie kamery w stosunku do konsoli i makra, powoduje trudności z późniejszym przywróceniem jej pozycji - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Normalny widok + Standard-View + Normalny widok - Stereo Interleaved Columns - Widok z przeplotem kolumn + Stereo Interleaved Columns + Widok z przeplotem kolumn - Switch stereo viewing to Interleaved Columns - Przełączyć wyświetlany widok z przeplotem kolumn + Switch stereo viewing to Interleaved Columns + Przełączyć wyświetlany widok z przeplotem kolumn - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Normalny widok + Standard-View + Normalny widok - Stereo Interleaved Rows - Widok z przeplotem wierszy + Stereo Interleaved Rows + Widok z przeplotem wierszy - Switch stereo viewing to Interleaved Rows - Przełączyć wyświetlanie widok z przeplotem wierszy + Switch stereo viewing to Interleaved Rows + Przełączyć wyświetlanie widok z przeplotem wierszy - - + + StdCmdViewIvStereoOff - Standard-View - Normalny widok + Standard-View + Normalny widok - Stereo Off - Wyłącz Stereo + Stereo Off + Wyłącz Stereo - Switch stereo viewing off - Przełącznik widoku wyświetlanie wyłączone + Switch stereo viewing off + Przełącznik widoku wyświetlanie wyłączone - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Normalny widok + Standard-View + Normalny widok - Stereo quad buffer - Widok buforu czterordzeniowy + Stereo quad buffer + Widok buforu czterordzeniowy - Switch stereo viewing to quad buffer - Przełączyć wyświetlanie widoku do buforu czterordzeniowego + Switch stereo viewing to quad buffer + Przełączyć wyświetlanie widoku do buforu czterordzeniowego - - + + StdCmdViewIvStereoRedGreen - Standard-View - Normalny widok + Standard-View + Normalny widok - Stereo red/green - Stereo czerwony/zielony + Stereo red/cyan + Stereo red/cyan - Switch stereo viewing to red/green - Przełączyć wyświetlanie widoku czerwony/zielony + Switch stereo viewing to red/cyan + Switch stereo viewing to red/cyan - - Stereo red/cyan - - - - Switch stereo viewing to red/cyan - - - - + + StdCmdViewLeft - Standard-View - Normalny widok + Standard-View + Normalny widok - Left - Lewa + Left + Lewa - Set to left view - Ustaw widok z lewej + Set to left view + Ustaw widok z lewej - - + + StdCmdViewRear - Standard-View - Normalny widok + Standard-View + Normalny widok - Rear - Tył + Rear + Tył - Set to rear view - Ustaw widok z tyłu + Set to rear view + Ustaw widok z tyłu - - + + StdCmdViewRight - Standard-View - Normalny widok + Standard-View + Normalny widok - Right - Prawo + Right + Prawo - Set to right view - Ustaw widok z prawej + Set to right view + Ustaw widok z prawej - - + + StdCmdViewRotateLeft - Standard-View - Normalny widok + Standard-View + Normalny widok - Rotate Left - Obrócić w lewo + Rotate Left + Obrócić w lewo - Rotate the view by 90° counter-clockwise - Obrócić widok o 90 ° w lewo + Rotate the view by 90° counter-clockwise + Obrócić widok o 90 ° w lewo - - + + StdCmdViewRotateRight - Standard-View - Normalny widok + Standard-View + Normalny widok - Rotate Right - Obróć w prawo + Rotate Right + Obróć w prawo - Rotate the view by 90° clockwise - Obróć o 90° zgodnie z ruchem wskazówek + Rotate the view by 90° clockwise + Obróć o 90° zgodnie z ruchem wskazówek - - + + StdCmdViewTop - Standard-View - Normalny widok + Standard-View + Normalny widok - Top - Góra + Top + Góra - Set to top view - Ustaw widok z góry + Set to top view + Ustaw widok z góry - - + + StdCmdViewVR - Standard-View - Normalny widok + Standard-View + Normalny widok - FreeCAD-VR - + FreeCAD-VR + FreeCAD-VR - Extend the FreeCAD 3D Window to a Oculus Rift - + Extend the FreeCAD 3D Window to a Oculus Rift + Extend the FreeCAD 3D Window to a Oculus Rift - - + + StdCmdWhatsThis - Help - Pomoc + Help + Pomoc - &What's This? - &Co to jest? + &What's This? + &Co to jest? - What's This - Co to jest + What's This + Co to jest - - + + StdCmdWindows - Window - Okno + Window + Okno - &Windows... - Okna... + &Windows... + Okna... - Windows list - Lista okien + Windows list + Lista okien - - + + StdCmdWindowsMenu - Window - Okno + Window + Okno - Activates this window - Uaktywnia okno + Activates this window + Uaktywnia okno - - + + StdCmdWorkbench - View - Widok + View + Widok - Workbench - Środowisko + Workbench + Środowisko - Switch between workbenches - Przełącz Środowisko + Switch between workbenches + Przełącz Środowisko - - + + StdOrthographicCamera - Standard-View - Normalny widok + Standard-View + Normalny widok - Orthographic view - Widok ortogonalny + Orthographic view + Widok ortogonalny - Switches to orthographic view mode - Przełącza do Widoku ortogonalnego + Switches to orthographic view mode + Przełącza do Widoku ortogonalnego - - + + StdPerspectiveCamera - Standard-View - Normalny widok + Standard-View + Normalny widok - Perspective view - Widok perspektywy + Perspective view + Widok perspektywy - Switches to perspective view mode - Przełącza na tryb widoku perspektywy + Switches to perspective view mode + Przełącza na tryb widoku perspektywy - - + + StdViewBoxZoom - Standard-View - Normalny widok + Standard-View + Normalny widok - Box zoom - Powiększ pole + Box zoom + Powiększ pole - - + + StdViewDockUndockFullscreen - Standard-View - Normalny widok + Standard-View + Normalny widok - Document window - Okno dokumentu + Document window + Okno dokumentu - Display the active view either in fullscreen, in undocked or docked mode - Wyświetlanie aktywnego widoku zarówno na pełnym ekranie, w trybie oddokowanym lub zadokowanym + Display the active view either in fullscreen, in undocked or docked mode + Wyświetlanie aktywnego widoku zarówno na pełnym ekranie, w trybie oddokowanym lub zadokowanym - - + + StdViewScreenShot - Standard-View - Normalny widok + Standard-View + Normalny widok - Save picture... - Zapisz obrazek... + Save picture... + Zapisz obrazek... - Creates a screenshot of the active view - Tworzy zrzut ekranu aktywnego widoku + Creates a screenshot of the active view + Tworzy zrzut ekranu aktywnego widoku - - + + StdViewZoomIn - Standard-View - Normalny widok + Standard-View + Normalny widok - Zoom In - Powiększ + Zoom In + Powiększ - - + + StdViewZoomOut - Standard-View - Normalny widok + Standard-View + Normalny widok - Zoom Out - Pomniejsz + Zoom Out + Pomniejsz - - + + Std_Delete - Object dependencies - Object dependencies + Object dependencies + Zależności obiektów - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - This object is referenced by other objects and thus these objects might get broken. -Are you sure to continue? + Ten obiekt jest wywoływany przez inne obiekty i w ten sposób te obiekty mogą ulec zniszczeniu. Czy na pewno chcesz kontynuować? - - + + Std_DrawStyle - As is - Jest to + As is + Jest to - Normal mode - Tryb normalny + Normal mode + Tryb normalny - Wireframe - Szkielet + Wireframe + Szkielet - Wireframe mode - Tryb Szkielet + Wireframe mode + Tryb Szkielet - Flat lines - Flat lines + Flat lines + Linie płaskie - Flat lines mode - Flat lines mode + Flat lines mode + Tryb płaskiej linii - Shaded - Shaded + Shaded + Zacieniony - Shaded mode - Shaded mode + Shaded mode + Tryb cieniowania - Points - Punkty + Points + Punkty - Points mode - Points mode + Points mode + Tryb punktów - - + + Std_DuplicateSelection - Object dependencies - Object dependencies + Object dependencies + Zależności obiektów - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - The selected objects have a dependency to unselected objects. -Do you want to duplicate them, too? + Wybrane obiekty mają zdefiniowane zależności do niewybranych obiektów. Czy chcesz je także zduplikować? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz nie znaleziono + Graphviz not found + Graphviz nie znaleziono - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz nie został odnaleziony w systemie. Czy chcesz określić jego ścieżkę instalacji, jeśli jest już zainstalowany? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Graphviz nie został odnaleziony w systemie. Czy chcesz określić jego ścieżkę instalacji, jeśli jest już zainstalowany? - Graphviz installation path - Ścieżka instalacji Graphviz + Graphviz installation path + Ścieżka instalacji Graphviz - Dependency graph - Wykres zależności + Dependency graph + Wykres zależności - Graphviz failed - Graphviz nie powiodło się + Graphviz failed + Graphviz nie powiodło się - Graphviz failed to create an image file - Graphviz nie można utworzyć pliku obrazu + Graphviz failed to create an image file + Graphviz nie można utworzyć pliku obrazu - - + + Workbench - &File - &Plik + &File + &Plik - &Edit - &Edycja + &Edit + &Edycja - Standard views - Widoki standardowe + Standard views + Widoki standardowe - &Stereo - &Stereo + &Stereo + &Stereo - &Zoom - &Powiększenie + &Zoom + &Powiększenie - Visibility - Widoczność + Visibility + Widoczność - &View - &Widok + &View + &Widok - &Tools - &Narzędzia + &Tools + &Narzędzia - &Macro - & Makra + &Macro + & Makra - &Windows - &Okna + &Windows + &Okna - &On-line help - &Pomoc on-line + &On-line help + &Pomoc on-line - &Help - &Pomoc + &Help + &Pomoc - File - Plik + File + Plik - Macro - Makro + Macro + Makro - View - Widok + View + Widok - Special Ops - Specjalne opcje + Special Ops + Specjalne opcje - - + + testClass - test - test + test + test - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - Wybierz styl Panelu zadań + Choose the style of the Task Panel + Wybierz styl Panelu zadań - Default - Domyślne + Default + Domyślne - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/FreeCAD_pt-BR.qm b/src/Gui/Language/FreeCAD_pt-BR.qm index 329c67128..59d0bee07 100644 Binary files a/src/Gui/Language/FreeCAD_pt-BR.qm and b/src/Gui/Language/FreeCAD_pt-BR.qm differ diff --git a/src/Gui/Language/FreeCAD_pt-BR.ts b/src/Gui/Language/FreeCAD_pt-BR.ts index 17396d186..035e565a0 100644 --- a/src/Gui/Language/FreeCAD_pt-BR.ts +++ b/src/Gui/Language/FreeCAD_pt-BR.ts @@ -1,6593 +1,6565 @@ - + Angle - Form - Formulário + Form + Formulário - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Snap de ângulo + Angle Snap + Snap de ângulo - 1 ° - 1 ° + 1 ° + 1 ° - 2 ° - 2 ° + 2 ° + 2 ° - 5 ° - 5 ° + 5 ° + 5 ° - 10 ° - 10 ° + 10 ° + 10 ° - 20 ° - 20 ° + 20 ° + 20 ° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - Medir + Measure + Medir - Clear measurement - Limpar medições + Clear measurement + Limpar medições - - + + CmdViewMeasureToggleAll - Measure - Medir + Measure + Medir - Toggle measurement - Alternar medição + Toggle measurement + Alternar medição - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Movimento do Spaceball + Spaceball Motion + Movimento do Spaceball - Global Sensitivity: - Sensibilidade global: + Global Sensitivity: + Sensibilidade global: - Dominant Mode - Modo dominante + Dominant Mode + Modo dominante - Flip Y/Z - Inverter Y/Z + Flip Y/Z + Inverter Y/Z - Enable Translations - Ativar deslocamentos + Enable Translations + Ativar deslocamentos - Enable Rotations - Ativar rotações + Enable Rotations + Ativar rotações - Calibrate - Calibrar + Calibrate + Calibrar - Default - Padrão + Default + Padrão - Enable - Ativar + Enable + Ativar - Reverse - Inverter + Reverse + Inverter - - + + DlgUnitCalculator - Units calculator - Calculadora de unidades + Units calculator + Calculadora de unidades - as: - como: + as: + como: - => - => + => + => - Help - Ajuda + Help + Ajuda - Copy - Copiar + Copy + Copiar - Close - Fechar + Close + Fechar - - + + DownloadItem - Form - Formulário + Form + Formulário - Ico - Ico + Ico + Ico - Filename - Nome de arquivo + Filename + Nome de arquivo - - + + Gui::AccelLineEdit - none - nenhum + none + nenhum - - + + Gui::ActionSelector - Available: - Disponível: + Available: + Disponível: - Selected: - Selecionado: + Selected: + Selecionado: - Add - Adicionar + Add + Adicionar - Remove - Remover + Remove + Remover - Move up - Mover para cima + Move up + Mover para cima - Move down - Move para baixo + Move down + Move para baixo - - + + Gui::AlignmentView - Movable object - Objeto móvel + Movable object + Objeto móvel - Fixed object - Objeto fixo + Fixed object + Objeto fixo - - + + Gui::BlenderNavigationStyle - Press left mouse button - Pressione o botão esquerdo do mouse + Press left mouse button + Pressione o botão esquerdo do mouse - Press SHIFT and middle mouse button - Pressione SHIFT e o botão do meio do mouse + Press SHIFT and middle mouse button + Pressione SHIFT e o botão do meio do mouse - Press middle mouse button - Pressione o botão do meio do mouse + Press middle mouse button + Pressione o botão do meio do mouse - Scroll middle mouse button - Role a roda do mouse + Scroll middle mouse button + Role a roda do mouse - - + + Gui::CADNavigationStyle - Press left mouse button - Pressione o botão esquerdo do mouse + Press left mouse button + Pressione o botão esquerdo do mouse - Press middle mouse button - Pressione o botão do meio do mouse + Press middle mouse button + Pressione o botão do meio do mouse - Press middle and left or right mouse button - Pressione o botão do meio e direito ou esquerdo do mouse + Press middle and left or right mouse button + Pressione o botão do meio e direito ou esquerdo do mouse - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - Role o botão do meio do mouse ou mantenha o botão do meio apertado enquanto clique com o botão esquerdo ou direito do mouse e mova o mouse para cima ou para baixo + Role o botão do meio do mouse ou mantenha o botão do meio apertado enquanto clique com o botão esquerdo ou direito do mouse e mova o mouse para cima ou para baixo - - + + Gui::Command - Standard - Padrão + Standard + Padrão - - + + Gui::ContainerDialog - &OK - &OK + &OK + &OK - &Cancel - &Cancelar + &Cancel + &Cancelar - - + + Gui::ControlSingleton - Task panel - Painel de tarefas + Task panel + Painel de tarefas - - + + Gui::Dialog::AboutApplication - About - Sobre + About + Sobre - Revision number - Número de revisão + Revision number + Número de revisão - Version - Versão + Version + Versão - OK - OK + OK + OK - - + + - Release date - Data de lançamento + Release date + Data de lançamento - License... - Licença... + License... + Licença... - Copy to clipboard - Copiar para a área de transferência + Copy to clipboard + Copiar para a área de transferência - Operating system - Sistema operacional + Operating system + Sistema operacional - Word size - Tamanho da palavra + Word size + Tamanho da palavra - - + + Gui::Dialog::ButtonModel - Button %1 - Botão %1 + Button %1 + Botão %1 - Out Of Range - Fora do intervalo + Out Of Range + Fora do intervalo - - + + Gui::Dialog::Clipping - Clipping - Recorte + Clipping + Recorte - Clipping X - X do recorte + Clipping X + X do recorte - Flip - Inverter + Flip + Inverter - Offset - Deslocamento + Offset + Deslocamento - Clipping Y - Y do recorte + Clipping Y + Y do recorte - Clipping Z - Z do recorte + Clipping Z + Z do recorte - Clipping custom direction - Direção personalizada de recorte + Clipping custom direction + Direção personalizada de recorte - View - Vista + View + Vista - Adjust to view direction - Ajustar para a direção da vista + Adjust to view direction + Ajustar para a direção da vista - Direction - Direção + Direction + Direção - - + + Gui::Dialog::CommandModel - Commands - Comandos + Commands + Comandos - - + + Gui::Dialog::DemoMode - View Turntable - Vista Turntable + View Turntable + Vista Turntable - Speed - Velocidade + Speed + Velocidade - Maximum - Máximo + Maximum + Máximo - Minimum - Mínimo + Minimum + Mínimo - Fullscreen - Tela cheia + Fullscreen + Tela cheia - Enable timer - Habilitar o timer + Enable timer + Habilitar o timer - s - s + s + s - Angle - Ângulo + Angle + Ângulo - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - Reproduzir + Play + Reproduzir - Stop - Parar + Stop + Parar - Close - Fechar + Close + Fechar - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Escolher Janela + Choose Window + Escolher Janela - &Activate - &Ativar + &Activate + &Ativar - - + + - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Janelas + Windows + Janelas - - + + Gui::Dialog::DlgAuthorization - Authorization - Autorização + Authorization + Autorização - Password: - Senha: + Password: + Senha: - - + + - Username: - Nome de usuário: + Username: + Nome de usuário: - Site: - Site: + Site: + Site: - %1 at %2 - %1 para %2 + %1 at %2 + %1 para %2 - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Escolher ícone + Choose Icon + Escolher ícone - Add icons... - Adicionar ícones ... + Icon folders... + Pastas de ícones... - - Icon folders... - - - - + + Gui::Dialog::DlgCustomActions - Macros - Macros + Macros + Macros - Setup Custom Macros - Configurar macros personalizadas + Setup Custom Macros + Configurar macros personalizadas - Macro: - Macro: + Macro: + Macro: - ... - ... + ... + ... - Pixmap - Imagem + Pixmap + Imagem - Accelerator: - Atalho: + Accelerator: + Atalho: - What's this: - O Que é Isto: + What's this: + O Que é Isto: - Status text: - Texto de status: + Status text: + Texto de status: - Tool tip: - Dica: + Tool tip: + Dica: - Menu text: - Texto do menu: + Menu text: + Texto do menu: - Add - Adicionar + Add + Adicionar - Remove - Remover + Remove + Remover - Replace - Substituir + Replace + Substituir - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Ícones + Icons + Ícones - Macros - Macros + Macros + Macros - No macro - Nenhuma macro + No macro + Nenhuma macro - No macros found. - Nenhuma macro encontrada. + No macros found. + Nenhuma macro encontrada. - Macro not found - Macro não encontrada + Macro not found + Macro não encontrada - Sorry, couldn't find macro file '%1'. - Desculpe, não foi possível encontrar o arquivo de macro '%1'. + Sorry, couldn't find macro file '%1'. + Desculpe, não foi possível encontrar o arquivo de macro '%1'. - Empty macro - Macro vazia + Empty macro + Macro vazia - Please specify the macro first. - Por favor especifique a macro primeiro. + Please specify the macro first. + Por favor especifique a macro primeiro. - Empty text - Texto vazio + Empty text + Texto vazio - Please specify the menu text first. - Por favor, especifique o texto do menu primeiro. + Please specify the menu text first. + Por favor, especifique o texto do menu primeiro. - No item selected - Nenhum item selecionado + No item selected + Nenhum item selecionado - Please select a macro item first. - Primeiro selecione uma macro. + Please select a macro item first. + Primeiro selecione uma macro. - - + + Gui::Dialog::DlgCustomCommands - Commands - Comandos + Commands + Comandos - - + + - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Categoria + Category + Categoria - Icon - Ícone + Icon + Ícone - Command - Comando + Command + Comando - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Teclado + Keyboard + Teclado - Description: - Descrição: + Description: + Descrição: - &Category: - &Categoria: + &Category: + &Categoria: - C&ommands: - C&omandos: + C&ommands: + C&omandos: - Current shortcut: - Atalho atual: + Current shortcut: + Atalho atual: - Press &new shortcut: - Indique o &novo atalho: + Press &new shortcut: + Indique o &novo atalho: - Currently assigned to: - Atualmente atribuído a: + Currently assigned to: + Atualmente atribuído a: - &Assign - &Atribuir + &Assign + &Atribuir - Alt+A - Alt + A + Alt+A + Alt + A - &Reset - &Restaurar + &Reset + &Restaurar - Alt+R - Alt + R + Alt+R + Alt + R - Re&set All - Re&definir Tudo + Re&set All + Re&definir Tudo - Alt+S - Alt + D + Alt+S + Alt + D - - + + - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Ícone + Icon + Ícone - Command - Comando + Command + Comando - none - nenhum + none + nenhum - Multiple defined shortcut - Atalho definido várias vezes + Multiple defined shortcut + Atalho definido várias vezes - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - O atalho '%1' é definido mais de uma vez. Isso pode provocar um comportamento inesperado. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + O atalho '%1' é definido mais de uma vez. Isso pode provocar um comportamento inesperado. - Already defined shortcut - Atalho já definido + Already defined shortcut + Atalho já definido - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - O atalho '%1' já está atribuído a '%2'. + O atalho '%1' já está atribuído a '%2'. Defina outro atalho. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Barras de ferramentas + Toolbox bars + Barras de ferramentas - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Barras de ferramentas + Toolbars + Barras de ferramentas - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> As mudanças terão efeito quando carregar novamente o Workbench apropriado</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> As mudanças terão efeito quando carregar novamente o Workbench apropriado</p></body></html> - Move right - Mover para a direita + Move right + Mover para a direita - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Move o item selecionado um nível abaixo.</b> <p> Isso também irá alterar o nível do item pai. </p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Move o item selecionado um nível abaixo.</b> <p> Isso também irá alterar o nível do item pai. </p> - Move left - Mover para a esquerda + Move left + Mover para a esquerda - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Mover o item selecionado um nível acima.</b> <p> Isso também irá alterar o nível do item pai. </p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Mover o item selecionado um nível acima.</b> <p> Isso também irá alterar o nível do item pai. </p> - Move down - Move para baixo + Move down + Move para baixo - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Move o item selecionado para baixo.</b> <p> O item será movido dentro do nível de hierarquia. </p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Move o item selecionado para baixo.</b> <p> O item será movido dentro do nível de hierarquia. </p> - Move up - Mover para cima + Move up + Mover para cima - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Move o item selecionado para cima.</b> <p> O item será movido dentro do nível de hierarquia. </p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Move o item selecionado para cima.</b> <p> O item será movido dentro do nível de hierarquia. </p> - New... - Novo... + New... + Novo... - Rename... - Renomear... + Rename... + Renomear... - Delete - Excluir + Delete + Excluir - Icon - Ícone + Icon + Ícone - Command - Comando + Command + Comando - <Separator> - <Separator> + <Separator> + <Separator> - New toolbar - Nova barra de ferramentas + New toolbar + Nova barra de ferramentas - Toolbar name: - Nome da barra de ferramentas: + Toolbar name: + Nome da barra de ferramentas: - Duplicated name - Nome duplicado + Duplicated name + Nome duplicado - The toolbar name '%1' is already used - O nome de barra de ferramentas '%1' já está sendo usado + The toolbar name '%1' is already used + O nome de barra de ferramentas '%1' já está sendo usado - Rename toolbar - Renomear barra de ferramentas + Rename toolbar + Renomear barra de ferramentas - - + + - Global - Global + Global + Global - - + + Gui::Dialog::DlgCustomizeImp - Customize - Personalizar + Customize + Personalizar - &Help - A&juda + &Help + A&juda - &Close - &Fechar + &Close + &Fechar - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Movimento do Spaceball + Spaceball Motion + Movimento do Spaceball - No Spaceball Present - Nenhum Spaceball encontrado + No Spaceball Present + Nenhum Spaceball encontrado - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - Nenhum Spaceball encontrado + No Spaceball Present + Nenhum Spaceball encontrado - Buttons - Botões + Buttons + Botões - Clear - Limpar + Clear + Limpar - Print Reference - Imprimir referência + Print Reference + Imprimir referência - Spaceball Buttons - Botões do Spaceball + Spaceball Buttons + Botões do Spaceball - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Exibir propriedades + Display properties + Exibir propriedades - Display - Tela + Display + Tela - Transparency: - Transparência: + Transparency: + Transparência: - Line width: - Largura da linha: + Line width: + Largura da linha: - Point size: - Tamanho de ponto: + Point size: + Tamanho de ponto: - Material - Material + Material + Material - ... - ... + ... + ... - Viewing mode - Modo de visualização + Viewing mode + Modo de visualização - Plot mode: - Modo de impressão: + Plot mode: + Modo de impressão: - - + + - Line transparency: - Transparência das linhas: + Line transparency: + Transparência das linhas: - Line color: - Cor das linhas: + Line color: + Cor das linhas: - Shape color: - Cor das formas: + Shape color: + Cor das formas: - Color plot: - Cor de plotagem: + Color plot: + Cor de plotagem: - Document window: - Janela do documento: + Document window: + Janela do documento: - - + + Gui::Dialog::DlgDisplayPropertiesImp - Default - Padrão + Default + Padrão - Aluminium - + Aluminium + Alumínio - Brass - + Brass + Latão - Bronze - + Bronze + Bronze - Copper - + Copper + Cobre - Chrome - + Chrome + Cromo - Emerald - + Emerald + Esmeralda - Gold - + Gold + Ouro - Jade - + Jade + Jade - Metalized - + Metalized + Metalizado - Neon GNC - + Neon GNC + Néon GNC - Neon PHC - + Neon PHC + Néon PHC - Obsidian - + Obsidian + Obsidiana - Pewter - + Pewter + Estanho - Plaster - + Plaster + Gesso - Plastic - + Plastic + Plástico - Ruby - + Ruby + Rubi - Satin - + Satin + Cetim - Shiny plastic - + Shiny plastic + Plástico brilhante - Silver - + Silver + Prata - Steel - + Steel + Aço - Stone - + Stone + Pedra - - + + Gui::Dialog::DlgEditorSettings - Editor - Editor + Editor + Editor - Options - Opções + Options + Opções - Enable line numbers - Ativar números de linha + Enable line numbers + Ativar números de linha - Enable folding - Habilitar dobra + Enable folding + Habilitar dobra - Indentation - Indentação + Indentation + Indentação - Insert spaces - Inserir espaços + Insert spaces + Inserir espaços - Tab size: - Tamanho da tabulação: + Tab size: + Tamanho da tabulação: - Indent size: - Tamanho da indentação: + Indent size: + Tamanho da indentação: - Keep tabs - Manter abas + Keep tabs + Manter abas - Display Items - Exibir itens + Display Items + Exibir itens - Family: - Família: + Family: + Família: - Size: - Tamanho: + Size: + Tamanho: - Preview: - Pré-visualização: + Preview: + Pré-visualização: - - + + - - + + Gui::Dialog::DlgGeneral - General - Geral + General + Geral - Start up - Início + Start up + Início - Enable splash screen at start up - Mostrar a tela de splash ao iniciar + Enable splash screen at start up + Mostrar a tela de splash ao iniciar - Switch to tab of report window: - Alternar para a guia da janela de relatório: + Switch to tab of report window: + Alternar para a guia da janela de relatório: - Auto load module after start up: - Auto-carregar módulo ao iniciar: + Auto load module after start up: + Auto-carregar módulo ao iniciar: - Language - Idioma + Language + Idioma - Change language: - Alterar idioma: + Change language: + Alterar idioma: - Main window - Janela principal + Main window + Janela principal - Size of recent file list - Tamanho da lista de arquivos recentes + Size of recent file list + Tamanho da lista de arquivos recentes - Window style: - Estilo de janela: + Window style: + Estilo de janela: - Size of toolbar icons: - Tamanho dos ícones da barra de ferramentas: + Size of toolbar icons: + Tamanho dos ícones da barra de ferramentas: - Enable tiled background - Habilitar as telhas como segundo plano + Enable tiled background + Habilitar as telhas como segundo plano - Style sheet: - Folha de estilo: + Style sheet: + Folha de estilo: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Padrão (%1 x %1) + Default (%1 x %1) + Padrão (%1 x %1) - Small (%1 x %1) - Pequeno (%1 x %1) + Small (%1 x %1) + Pequeno (%1 x %1) - Large (%1 x %1) - Grande (%1 x %1) + Large (%1 x %1) + Grande (%1 x %1) - Extra large (%1 x %1) - Muito grande (%1 x %1) + Extra large (%1 x %1) + Muito grande (%1 x %1) - No style sheet - Nenhuma folha de estilo + No style sheet + Nenhuma folha de estilo - - + + Gui::Dialog::DlgInputDialog - Input - Entrada + Input + Entrada - - + + - - + + Gui::Dialog::DlgInspector - Scene Inspector - Inspetor de cena + Scene Inspector + Inspetor de cena - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Executar macro + Execute macro + Executar macro - Macro name: - Nome da macro: + Macro name: + Nome da macro: - Macro destination: - Destino da macro: + Macro destination: + Destino da macro: - Execute - Executar + Execute + Executar - Close - Fechar + Close + Fechar - Create - Criar + Create + Criar - Delete - Excluir + Delete + Excluir - Edit - Editar + Edit + Editar - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Macros + Macros + Macros - Macro file - Arquivo de macro + Macro file + Arquivo de macro - Enter a file name, please: - Digite um nome de arquivo, por favor: + Enter a file name, please: + Digite um nome de arquivo, por favor: - Existing file - Arquivo existente + Existing file + Arquivo existente - '%1'. + '%1'. This file already exists. - '%1'. + '%1'. Este arquivo já existe. - Delete macro - Excluir macro + Delete macro + Excluir macro - Do you really want to delete the macro '%1'? - Você realmente deseja excluir a macro '%1'? + Do you really want to delete the macro '%1'? + Você realmente deseja excluir a macro '%1'? - Cannot create file - Não é possível criar o arquivo + Cannot create file + Não é possível criar o arquivo - Creation of file '%1' failed. - Falha na criação do arquivo '%1'. + Creation of file '%1' failed. + Falha na criação do arquivo '%1'. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Gravação de macros + Macro recording + Gravação de macros - Macro name: - Nome da macro: + Macro name: + Nome da macro: - Stop - Parar + Stop + Parar - Cancel - Cancelar + Cancel + Cancelar - Macro path: - Caminho de macro: + Macro path: + Caminho de macro: - ... - ... + ... + ... - Record - Gravar + Record + Gravar - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Gravador de macro + Macro recorder + Gravador de macro - Specify first a place to save. - Especifique um local para salvar. + Specify first a place to save. + Especifique um local para salvar. - Existing macro - Macro existente + Existing macro + Macro existente - The macro '%1' already exists. Do you want to overwrite? - A macro '%1' já existe. Deseja substituir? + The macro '%1' already exists. Do you want to overwrite? + A macro '%1' já existe. Deseja substituir? - The macro directory doesn't exist. Please, choose another one. - O diretório de macro não existe. Por favor, escolha um outro. + The macro directory doesn't exist. Please, choose another one. + O diretório de macro não existe. Por favor, escolha um outro. - Choose macro directory - Escolha o diretório de macros + Choose macro directory + Escolha o diretório de macros - You have no write permission for the directory. Please, choose another one. - Você não tem permissão de escrita para essa pasta. Por favor, escolha outra. + You have no write permission for the directory. Please, choose another one. + Você não tem permissão de escrita para essa pasta. Por favor, escolha outra. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Propriedades do material + Material properties + Propriedades do material - Material - Material + Material + Material - Diffuse color: - Cor Diffuse: + Diffuse color: + Cor Diffuse: - Specular color: - Cor Specular: + Specular color: + Cor Specular: - Shininess: - Brilho: + Shininess: + Brilho: - % - % + % + % - Ambient color: - Cor ambiente: + Ambient color: + Cor ambiente: - - + + - Emissive color: - Cor de emissão: + Emissive color: + Cor de emissão: - - + + Gui::Dialog::DlgOnlineHelp - On-line help - Ajuda on-line + On-line help + Ajuda on-line - Help viewer - Visualizador da ajuda + Help viewer + Visualizador da ajuda - Location of start page - Localização da página inicial + Location of start page + Localização da página inicial - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - Arquivos HTML (*.html *.htm) + HTML files (*.html *.htm) + Arquivos HTML (*.html *.htm) - Access denied - Acesso negado + Access denied + Acesso negado - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Acesso negado a '%1' + Acesso negado a '%1' Por favor especifique outro diretório. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Editor de parâmetros + Parameter Editor + Editor de parâmetros - Save to disk - Salvar no disco + Save to disk + Salvar no disco - Alt+C - Alt + C + Alt+C + Alt + C - &Close - &Fechar + &Close + &Fechar - - + + Gui::Dialog::DlgParameterImp - Group - Grupo + Group + Grupo - Name - Nome + Name + Nome - Type - Tipo + Type + Tipo - Value - Valor + Value + Valor - User parameter - Parâmetros de usuário + User parameter + Parâmetros de usuário - Invalid input - Entrada inválida + Invalid input + Entrada inválida - Invalid key name '%1' - Nome da chave inválido '%1' + Invalid key name '%1' + Nome da chave inválido '%1' - System parameter - Parâmetro de sistema + System parameter + Parâmetro de sistema - - + + Gui::Dialog::DlgPreferences - Preferences - Preferências + Preferences + Preferências - - + + - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Parâmetro incorreto + Wrong parameter + Parâmetro incorreto - - + + Gui::Dialog::DlgProjectInformation - Project information - Informações do projeto + Project information + Informações do projeto - Information - Informação + Information + Informação - &Name: - &Nome: + &Name: + &Nome: - Commen&t: - Comen&tário: + Commen&t: + Comen&tário: - Path: - Caminho: + Path: + Caminho: - &Last modified by: - &Modificado por último por: + &Last modified by: + &Modificado por último por: - Created &by: - Criado &por: + Created &by: + Criado &por: - Com&pany: - &Empresa: + Com&pany: + &Empresa: - Last &modification date: - Data da última &modificação: + Last &modification date: + Data da última &modificação: - Creation &date: - &Data de criação: + Creation &date: + &Data de criação: - - + + - UUID: - UUID: + UUID: + UUID: - License information: - Informações de licença: + License information: + Informações de licença: - License URL - URL da licença + License URL + URL da licença - Open in browser - Abrir no Navegador + Open in browser + Abrir no Navegador - - + + Gui::Dialog::DlgProjectUtility - Project utility - Utilitário de projeto + Project utility + Utilitário de projeto - Extract project - Extrair um projeto + Extract project + Extrair um projeto - Source - Fonte + Source + Fonte - Project file (*.fcstd) - Arquivo de projeto (*.fcstd) + Project file (*.fcstd) + Arquivo de projeto (*.fcstd) - Destination - Destino + Destination + Destino - Extract - Extrair + Extract + Extrair - Create project - Criar projeto + Create project + Criar projeto - Document.xml - Document.xml + Document.xml + Document.xml - Create - Criar + Create + Criar - Load project file after creation - Carregar o arquivo de projeto após a criação + Load project file after creation + Carregar o arquivo de projeto após a criação - Empty source - Fonte vazia + Empty source + Fonte vazia - No source is defined. - Nenhuma fonte foi definida. + No source is defined. + Nenhuma fonte foi definida. - Empty destination - Destino vazio + Empty destination + Destino vazio - No destination is defined. - Nenhum destino foi definido. + No destination is defined. + Nenhum destino foi definido. - - + + Gui::Dialog::DlgPropertyLink - Link - Link + Link + Link - Show all object types - Mostrar todos os tipos de objeto + Show all object types + Mostrar todos os tipos de objeto - No selection - Nenhuma seleção + No selection + Nenhuma seleção - Please select an object of the list - Por favor, selecione um objeto de lista + Please select an object from the list + Por favor, selecione um objeto de lista - - Please select an object from the list - - - - + + Gui::Dialog::DlgReportView - Output window - janela de saída + Output window + janela de saída - Output - Saída + Output + Saída - Record log messages - Gravar mensagens de log + Record log messages + Gravar mensagens de log - Record warnings - Gravar advertências + Record warnings + Gravar advertências - Record error messages - Gravar mensagens de erro + Record error messages + Gravar mensagens de erro - Colors - Cores + Colors + Cores - Normal messages: - Mensagens normais: + Normal messages: + Mensagens normais: - Log messages: - Mensagens de log: + Log messages: + Mensagens de log: - Warnings: - Advertências: + Warnings: + Advertências: - Errors: - Erros: + Errors: + Erros: - - + + - Redirect internal Python errors to report view - Redirecionar erros internos do Python para a janela de relatório + Redirect internal Python errors to report view + Redirecionar erros internos do Python para a janela de relatório - Redirect internal Python output to report view - Redirecionar a saída interna de Python para a janela de relatório + Redirect internal Python output to report view + Redirecionar a saída interna de Python para a janela de relatório - - + + Gui::Dialog::DlgRunExternal - Running external program - Executando programa externo + Running external program + Executando programa externo - TextLabel - Rótulo de texto + TextLabel + Rótulo de texto - Advanced >> - Avançado >> + Advanced >> + Avançado >> - ... - ... + ... + ... - Accept changes - Aceitar mudanças + Accept changes + Aceitar mudanças - Discard changes - Descartar alterações + Discard changes + Descartar alterações - Abort program - Abortar o programa + Abort program + Abortar o programa - Help - Ajuda + Help + Ajuda - Select a file - Selecione um arquivo + Select a file + Selecione um arquivo - - + + Gui::Dialog::DlgSettings3DView - 3D View - Vista 3D + 3D View + Vista 3D - 3D View settings - Configurações de visualização 3D + 3D View settings + Configurações de visualização 3D - Show coordinate system in the corner - Mostrar sistema de coordenadas no canto + Show coordinate system in the corner + Mostrar sistema de coordenadas no canto - Show counter of frames per second - Mostrar contador de frames por segundo + Show counter of frames per second + Mostrar contador de frames por segundo - Enable animation - Habilitar animação + Enable animation + Habilitar animação - Eye to eye distance for stereo modes: - Distância entre olhos para modos estéreo: + Eye to eye distance for stereo modes: + Distância entre olhos para modos estéreo: - Camera type - Tipo de câmera + Camera type + Tipo de câmera - Orthographic rendering - Renderização ortográfica + Orthographic rendering + Renderização ortográfica - Perspective rendering - Renderização perspectiva + Perspective rendering + Renderização perspectiva - - + + - 3D Navigation - Navegação 3D + 3D Navigation + Navegação 3D - Mouse... - Mouse... + Mouse... + Mouse... - Intensity of backlight - Intensidade da luz de fundo + Intensity of backlight + Intensidade da luz de fundo - Enable backlight color - Habilitar a cor da luz de fundo + Enable backlight color + Habilitar a cor da luz de fundo - Orbit style - Estilo de orbita + Orbit style + Estilo de orbita - Turntable - Plataforma + Turntable + Plataforma - Trackball - Trackball + Trackball + Trackball - Invert zoom - Inverter o zoom + Invert zoom + Inverter o zoom - Zoom at cursor - Zoom no cursor + Zoom at cursor + Zoom no cursor - Zoom step - Etapa de zoom + Zoom step + Etapa de zoom - Anti-Aliasing - Suavização de serrilhado + Anti-Aliasing + Suavização de serrilhado - None - Nenhum + None + Nenhum - Line Smoothing - Alisamento de linha + Line Smoothing + Alisamento de linha - MSAA 2x - MSAA 2x + MSAA 2x + MSAA 2x - MSAA 4x - MSAA 4x + MSAA 4x + MSAA 4x - MSAA 8x - MSAA 8x + MSAA 8x + MSAA 8x - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - navegação de %1 + %1 navigation + navegação de %1 - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Modelo de cores + Color model + Modelo de cores - &Gradient: - &Gradiente: + &Gradient: + &Gradiente: - red-yellow-green-cyan-blue - vermelho-amarelo-verde-ciano-azul + red-yellow-green-cyan-blue + vermelho-amarelo-verde-ciano-azul - blue-cyan-green-yellow-red - azul-turquesa-verde-amarelo-vermelho + blue-cyan-green-yellow-red + azul-turquesa-verde-amarelo-vermelho - white-black - branco-preto + white-black + branco-preto - black-white - preto-branco + black-white + preto-branco - Visibility - Visibilidade + Visibility + Visibilidade - Out g&rayed - Saída &inativa + Out g&rayed + Saída &inativa - Alt+R - Alt + R + Alt+R + Alt + R - Out &invisible - Saída in&visível + Out &invisible + Saída in&visível - Alt+I - Alt+v + Alt+I + Alt+v - Style - Estilo + Style + Estilo - &Zero - Zero + &Zero + Zero - Alt+Z - Alt + Z + Alt+Z + Alt + Z - &Flow - &Fluxo + &Flow + &Fluxo - Alt+F - Alt + F + Alt+F + Alt + F - Parameter range - Intervalo de parâmetros + Parameter range + Intervalo de parâmetros - Mi&nimum: - Mí&nimo: + Mi&nimum: + Mí&nimo: - Ma&ximum: - Má&ximo: + Ma&ximum: + Má&ximo: - &Labels: - Rótu&los: + &Labels: + Rótu&los: - &Decimals: - &Decimais: + &Decimals: + &Decimais: - - + + - Color-gradient settings - Configurações de gradiente de cores + Color-gradient settings + Configurações de gradiente de cores - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Parâmetro incorreto + Wrong parameter + Parâmetro incorreto - The maximum value must be higher than the minimum value. - O valor máximo deve ser superior ao valor mínimo. + The maximum value must be higher than the minimum value. + O valor máximo deve ser superior ao valor mínimo. - - + + Gui::Dialog::DlgSettingsDocument - Document - Documento + Document + Documento - General - Geral + General + Geral - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Nível de compactação ao salvar documentos (0 = nenhum, 9 = mais alto, 3 = padrão) + Nível de compactação ao salvar documentos (0 = nenhum, 9 = mais alto, 3 = padrão) - Create new document at start up - Criar um novo documento ao iniciar + Create new document at start up + Criar um novo documento ao iniciar - Storage - Armazenamento + Storage + Armazenamento - Saving transactions (Auto-save) - Salvar as transações (auto-save) + Saving transactions (Auto-save) + Salvar as transações (auto-save) - Discard saved transaction after saving document - Descartar transações salvas depois de salvar o documento + Discard saved transaction after saving document + Descartar transações salvas depois de salvar o documento - Save thumbnail into project file when saving document - Salvar miniatura no arquivo quando salvar um documento + Save thumbnail into project file when saving document + Salvar miniatura no arquivo quando salvar um documento - Create up to backup files when resaving document - Criar arquivos de backup ao salvar o documento + Create up to backup files when resaving document + Criar arquivos de backup ao salvar o documento - Document objects - Objetos do documento + Document objects + Objetos do documento - Allow duplicate object labels in one document - Permitir rótulos de objetos duplicados em um documento + Allow duplicate object labels in one document + Permitir rótulos de objetos duplicados em um documento - Maximum Undo/Redo steps - Número máximo de operações Desfazer/Refazer + Maximum Undo/Redo steps + Número máximo de operações Desfazer/Refazer - Using Undo/Redo on documents - Usar Desfazer/Refazer em documentos + Using Undo/Redo on documents + Usar Desfazer/Refazer em documentos - Authoring and License - + Authoring and License + Autoria e licença - Author name - + Author name + Nome do autor - <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> + <html><head/> <body><p>O nome a ser usado na criação de documentos.</p><p>Manter em branco para anónimo.</p><p>Também pode usar a forma:</p><p>John Doe &lt; john@doe.com &gt;</p></body></html> - If this is checked, the "Last modified by" field will be set when saving the file - + If this is checked, the "Last modified by" field will be set when saving the file + Se isto estiver marcado, o campo "Modificado por" será preenchido ao salvar o arquivo - Set on save - + Set on save + Salvar - Company - + Company + Empresa - Default license - + Default license + Licença padrão - The default license for new documents - + The default license for new documents + A licença padrão para novos documentos - All rights reserved - + All rights reserved + Todos os direitos reservados - CreativeCommons Attribution - + CreativeCommons Attribution + CreativeCommons Atribuição - CreativeCommons Attribution-ShareAlike - + CreativeCommons Attribution-ShareAlike + CreativeCommons Atribuição-Compartilhalgual - CreativeCommons Attribution-NoDerivatives - + CreativeCommons Attribution-NoDerivatives + CreativeCommons Atribuição-SemDerivações - CreativeCommons Attribution-NonCommercial - + CreativeCommons Attribution-NonCommercial + CreativeCommons Atribuição-NãoComercial - CreativeCommons Attribution-NonCommercial-ShareAlike - + CreativeCommons Attribution-NonCommercial-ShareAlike + CreativeCommons Atribuição-NãoComercial-Compartilhalgual - CreativeCommons Attribution-NonCommercial-NoDerivatives - + CreativeCommons Attribution-NonCommercial-NoDerivatives + CreativeCommons Atribuição-NãoComercial-SemDerivações - Public Domain - + Public Domain + Domínio público - FreeArt - + FreeArt + FreeArt - Other - + Other + Outro - License URL - URL da licença + License URL + URL da licença - An URL where the user can find more details about the license - + An URL where the user can find more details about the license + Uma URL onde o usuário pode encontrar mais detalhes sobre a licença - http://en.wikipedia.org/wiki/All_rights_reserved - + http://en.wikipedia.org/wiki/All_rights_reserved + http://en.wikipedia.org/wiki/All_rights_reserved - The default company to use for new files - + The default company to use for new files + O nome de empresa a ser usado para novos arquivos - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Texto + Text + Texto - Bookmark - Favorito + Bookmark + Favorito - Breakpoint - Ponto de Interrupção + Breakpoint + Ponto de Interrupção - Keyword - Palavra-chave + Keyword + Palavra-chave - Comment - Comentário + Comment + Comentário - Block comment - Comentário de bloco + Block comment + Comentário de bloco - Number - Número + Number + Número - String - Texto + String + Texto - Character - Caráter + Character + Caráter - Class name - Nome de classe + Class name + Nome de classe - Define name - Definir nome + Define name + Definir nome - Operator - Operador + Operator + Operador - Python output - Saída de Python + Python output + Saída de Python - Python error - Erro de python + Python error + Erro de python - Items - Itens + Items + Itens - Current line highlight - Destacar linha atual + Current line highlight + Destacar linha atual - - + + Gui::Dialog::DlgSettingsImage - Image settings - Configurações de imagem + Image settings + Configurações de imagem - Image properties - Propriedades de imagem + Image properties + Propriedades de imagem - Back&ground: - P&lano de Fundo: + Back&ground: + P&lano de Fundo: - Current - Atual + Current + Atual - White - Branco + White + Branco - Black - Preto + Black + Preto - Transparent - Transparente + Image dimensions + Dimensões da imagem - Image dimensions - Dimensões da imagem + Pixel + Pixel - Pixel - Pixel + &Width: + &Largura: - &Width: - &Largura: + Current screen + Tela atual - Current screen - Tela atual + Icon 32 x 32 + Ícone de 32 x 32 - Icon 32 x 32 - Ícone de 32 x 32 + Icon 64 x 64 + Ícone de 64 x 64 - Icon 64 x 64 - Ícone de 64 x 64 + Icon 128 x 128 + Ícone de 128 x 128 - Icon 128 x 128 - Ícone de 128 x 128 + CGA 320 x 200 + CGA 320 x 200 - CGA 320 x 200 - CGA 320 x 200 + QVGA 320 x 240 + QVGA 320 x 240 - QVGA 320 x 240 - QVGA 320 x 240 + VGA 640 x 480 + VGA 640 x 480 - VGA 640 x 480 - VGA 640 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + PAL 768 x 578 + PAL 768 x 578 - PAL 768 x 578 - PAL 768 x 578 + SVGA 800 x 600 + SVGA 800 x 600 - SVGA 800 x 600 - SVGA 800 x 600 + XGA 1024 x 768 + XGA 1024 x 768 - XGA 1024 x 768 - XGA 1024 x 768 + HD720 1280 x 720 + HD720 1280 x 720 - HD720 1280 x 720 - HD720 1280 x 720 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - - - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Tamanhos padrão: + Standard sizes: + Tamanhos padrão: - &Height: - &Altura: + &Height: + &Altura: - Aspect ratio: - Proporção: + Aspect ratio: + Proporção: - &Screen - &Tela + &Screen + &Tela - Alt+S - Alt + D + Alt+S + Alt + D - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt +1 + Alt+1 + Alt +1 - Image comment - Comentário da imagem + Image comment + Comentário da imagem - Insert MIBA - Inserir MIBA + Insert MIBA + Inserir MIBA - Insert comment - Inserir comentário + Insert comment + Inserir comentário - - + + Gui::Dialog::DlgSettingsMacro - Macro - Macro + Macro + Macro - Macro recording settings - Configurações de gravação de macros + Macro recording settings + Configurações de gravação de macros - Logging Commands - Comandos de log + Logging Commands + Comandos de log - Show script commands in python console - Mostrar os comandos de script no console python + Show script commands in python console + Mostrar os comandos de script no console python - Log all commands issued by menus to file: - Salvar todos os comandos emitidos por menus em arquivo de log: + Log all commands issued by menus to file: + Salvar todos os comandos emitidos por menus em arquivo de log: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - Comandos da interface gráfica + Gui commands + Comandos da interface gráfica - Recording GUI commands - Gravar os comandos da interface gráfica + Recording GUI commands + Gravar os comandos da interface gráfica - Record as comment - Gravar como comentário + Record as comment + Gravar como comentário - Macro path - Caminho de macro + Macro path + Caminho de macro - General macro settings - Configurações gerais de macro + General macro settings + Configurações gerais de macro - Run macros in local environment - Executar macros no ambiente local + Run macros in local environment + Executar macros no ambiente local - - + + Gui::Dialog::DlgSettingsUnits - Units - Unidades + Units + Unidades - Units settings - Configurações de unidades + Units settings + Configurações de unidades - Standard (mm/kg/s/degree) - Padrão (mm,kg,s,grau) + Standard (mm/kg/s/degree) + Padrão (mm,kg,s,grau) - MKS (m/kg/s/degree) - MKS (m/kg/s/graus) + MKS (m/kg/s/degree) + MKS (m/kg/s/graus) - Magnitude - Magnitude + Magnitude + Magnitude - Unit - Unidade + Unit + Unidade - User system: - sistema do usuário: + User system: + sistema do usuário: - US customary (in/lb) - Padrão US (in/lb) + US customary (in/lb) + Padrão US (in/lb) - Number of decimals: - Número de casas decimais: + Number of decimals: + Número de casas decimais: - Imperial decimal (in/lb) - Decimal Imperial (in / lb) + Imperial decimal (in/lb) + Decimal Imperial (in / lb) - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Cores + Colors + Cores - Selection - Seleção + Selection + Seleção - Enable selection highlighting - Habilitar o enfoque da seleção + Enable selection highlighting + Habilitar o enfoque da seleção - Enable preselection highlighting - Habilitar o enfoque de preseleção + Enable preselection highlighting + Habilitar o enfoque de preseleção - Background color - Cor de fundo + Background color + Cor de fundo - Middle color - Cor intermediária + Middle color + Cor intermediária - Color gradient - Gradiente de cor + Color gradient + Gradiente de cor - Simple color - Cor simples + Simple color + Cor simples - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Dica do dia + Tip of the day + Dica do dia - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"> <font size="+3"> você sabia...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"> <font size="+3"> você sabia...</font></font></b> - &Show tips at start up - &Mostrar dicas ao iniciar + &Show tips at start up + &Mostrar dicas ao iniciar - Alt+S - Alt + D + Alt+S + Alt + D - &Next Tip - &Próxima dica + &Next Tip + &Próxima dica - Alt+N - Alt + P + Alt+N + Alt + P - &Close - &Fechar + &Close + &Fechar - Alt+C - Alt + C + Alt+C + Alt + C - - + + - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - O Download falhou: %1 + O Download falhou: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Se você quiser saber mais sobre FreeCAD você deve ir para %1 ou pressione o item ajuda no menu Ajuda. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Se você quiser saber mais sobre FreeCAD você deve ir para %1 ou pressione o item ajuda no menu Ajuda. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - Incompatibilidade de unidade + Unit mismatch + Incompatibilidade de unidade - - + + Gui::Dialog::DockablePlacement - Placement - Posicionamento + Placement + Posicionamento - - + + Gui::Dialog::DownloadDialog - Download - Baixar + Download + Baixar - Cancel - Cancelar + Cancel + Cancelar - Close - Fechar + Close + Fechar - There already exists a file called %1 in the current directory. Overwrite? - Já existe um arquivo chamado %1 no diretório atual. Sobrescrever? + There already exists a file called %1 in the current directory. Overwrite? + Já existe um arquivo chamado %1 no diretório atual. Sobrescrever? - Unable to save the file %1: %2. - Não foi possível salvar o arquivo %1: %2. + Unable to save the file %1: %2. + Não foi possível salvar o arquivo %1: %2. - Downloading %1. - Baixando %1. + Downloading %1. + Baixando %1. - Download canceled. - Transferência cancelada. + Download canceled. + Transferência cancelada. - Download failed: %1. - O download falhou: %1. + Download failed: %1. + O download falhou: %1. - Downloaded %1 to current directory. - Baixado %1 do diretório atual. + Downloaded %1 to current directory. + Baixado %1 do diretório atual. - %1 at %2 - %1 para %2 + %1 at %2 + %1 para %2 - - + + Gui::Dialog::DownloadItem - Save File - Salvar arquivo + Save File + Salvar arquivo - Download canceled: %1 - Transferência cancelada: %1 + Download canceled: %1 + Transferência cancelada: %1 - Open containing folder - Abrir a pasta + Open containing folder + Abrir a pasta - Error opening save file: %1 - Erro ao abrir o arquivo salvo: %1 + Error opening save file: %1 + Erro ao abrir o arquivo salvo: %1 - Error saving: %1 - Erro ao salvar: %1 + Error saving: %1 + Erro ao salvar: %1 - Network Error: %1 - Erro de rede: %1 + Network Error: %1 + Erro de rede: %1 - seconds - segundos + seconds + segundos - minutes - minutos + minutes + minutos - - %4 %5 remaining - -%4 %5 restantes + - %4 %5 remaining + -%4 %5 restantes - %1 of %2 (%3/sec) %4 - %1 de %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 + %1 de %2 (%3/sec) %4 - ? - ? + ? + ? - %1 of %2 - Stopped - %1 de %2 - parado + %1 of %2 - Stopped + %1 de %2 - parado - bytes - bytes + bytes + bytes - kB - kB + kB + kB - MB - MB + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - Transferências + Downloads + Transferências - Clean up - Limpar + Clean up + Limpar - 0 Items - 0 itens + 0 Items + 0 itens - Download Manager - Gerenciador de transferências + Download Manager + Gerenciador de transferências - 1 Download - 1 transferência + 1 Download + 1 transferência - %1 Downloads - %1 transferências + %1 Downloads + %1 transferências - - + + Gui::Dialog::IconDialog - Add icon - Adicionar um ícone + Icon folders + Pastas de ícones - Icon folders - + Add icon folder + Adicionar uma pasta de ícones - - Add icon folder - - - - + + Gui::Dialog::IconFolders - Add or remove custom icon folders - + Add or remove custom icon folders + Adicionar ou remover pastas de ícones personalizados - Remove folder - + Remove folder + Remover pasta - Removing a folder only takes effect after an application restart. - + Removing a folder only takes effect after an application restart. + Remover uma pasta só entrará em vigor depois de reiniciar o aplicativo. - - + + Gui::Dialog::InputVector - Input vector - Vetor de entrada + Input vector + Vetor de entrada - Vector - Vetor + Vector + Vetor - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - + + Gui::Dialog::LicenseDialog - Copyright - Copyright + Copyright + Copyright - - + + Gui::Dialog::MouseButtons - Mouse buttons - Botões do mouse + Mouse buttons + Botões do mouse - Configuration - Configuração + Configuration + Configuração - Selection: - Seleção: + Selection: + Seleção: - Panning - Pan + Panning + Pan - Rotation: - Rotação: + Rotation: + Rotação: - Zooming: - Zoom: + Zooming: + Zoom: - - + + Gui::Dialog::ParameterGroup - Expand - Expandir + Expand + Expandir - Add sub-group - Adicionar sub-grupo + Add sub-group + Adicionar sub-grupo - Remove group - Remover grupo + Remove group + Remover grupo - Rename group - Renomear grupo + Rename group + Renomear grupo - Export parameter - Parâmetros de exportação + Export parameter + Parâmetros de exportação - Import parameter - Parâmetros de importação + Import parameter + Parâmetros de importação - Collapse - Recolher + Collapse + Recolher - Do really want to remove this parameter group? - Você realmente deseja remover este grupo de parâmetros? + Do really want to remove this parameter group? + Você realmente deseja remover este grupo de parâmetros? - Existing sub-group - Subgrupo existente + Existing sub-group + Subgrupo existente - The sub-group '%1' already exists. - O subgrupo '%1' já existe. + The sub-group '%1' already exists. + O subgrupo '%1' já existe. - Export parameter to file - Exportar parâmetros para arquivo + Export parameter to file + Exportar parâmetros para arquivo - XML (*.FCParam) - XML (*. FCParam) + XML (*.FCParam) + XML (*. FCParam) - Import parameter from file - Importar parâmetros de arquivo + Import parameter from file + Importar parâmetros de arquivo - Import Error - Erro de importação + Import Error + Erro de importação - Reading from '%1' failed. - Leitura de '1%' falhou. + Reading from '%1' failed. + Leitura de '1%' falhou. - - + + Gui::Dialog::ParameterValue - Change value - Mudar o valor + Change value + Mudar o valor - Remove key - Remover a chave + Remove key + Remover a chave - Rename key - Renomear a chave + Rename key + Renomear a chave - New - Novo + New + Novo - New string item - Novo item string + New string item + Novo item string - New float item - Novo item float + New float item + Novo item float - New integer item - Novo item inteiro + New integer item + Novo item inteiro - New unsigned item - Novo item unsigned + New unsigned item + Novo item unsigned - New Boolean item - Novo item Boolean + New Boolean item + Novo item Boolean - Existing item - Item existente + Existing item + Item existente - The item '%1' already exists. - O item '%1' já existe. + The item '%1' already exists. + O item '%1' já existe. - - + + Gui::Dialog::Placement - Placement - Posicionamento + Placement + Posicionamento - OK - OK + OK + OK - Translation: - Translação: + Translation: + Translação: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Rotação: + Rotation: + Rotação: - Angle: - Ângulo: + Angle: + Ângulo: - Axis: - Eixo: + Axis: + Eixo: - Center: - Centro: + Center: + Centro: - Pitch: - Altura: + Pitch: + Altura: - Roll: - Roll: + Roll: + Roll: - Yaw: - Guinada: + Yaw: + Guinada: - Rotation axis with angle - Eixo de rotação com ângulo + Rotation axis with angle + Eixo de rotação com ângulo - Euler angles - Ângulos de Euler + Euler angles + Ângulos de Euler - Apply placement changes immediately - Aplicar alterações de posicionamento imediatamente + Apply placement changes immediately + Aplicar alterações de posicionamento imediatamente - Apply incremental changes to object placement - Aplicar as alterações incrementais ao posicionamento do objeto + Apply incremental changes to object placement + Aplicar as alterações incrementais ao posicionamento do objeto - Apply - Aplicar + Apply + Aplicar - Reset - Restaurar + Reset + Restaurar - Close - Fechar + Close + Fechar - Incorrect quantity - + Incorrect quantity + Quantidade incorreta - There are input fields with incorrect input, please ensure valid placement values! - + There are input fields with incorrect input, please ensure valid placement values! + Existem campos com valor incorreto, por favor, certifique-se de usar valores de posicionamento válidos! - - + + Gui::Dialog::PrintModel - Button - Botão + Button + Botão - Command - Comando + Command + Comando - - + + Gui::Dialog::SceneInspector - Dialog - Diálogo + Dialog + Diálogo - Close - Fechar + Close + Fechar - Refresh - Atualizar + Refresh + Atualizar - - + + Gui::Dialog::SceneModel - Inventor Tree - Árvore do Inventor + Inventor Tree + Árvore do Inventor - Nodes - Nós + Nodes + Nós - Name - Nome + Name + Nome - - + + Gui::Dialog::TextureMapping - Texture - Textura + Texture + Textura - Texture mapping - Mapeamento de textura + Texture mapping + Mapeamento de textura - Global - Global + Global + Global - Environment - Ambiente + Environment + Ambiente - Image files (%1) - Arquivos de imagem (%1) + Image files (%1) + Arquivos de imagem (%1) - No image - Nenhuma imagem + No image + Nenhuma imagem - The specified file is not a valid image file. - O arquivo especificado não é um arquivo de imagem válido. + The specified file is not a valid image file. + O arquivo especificado não é um arquivo de imagem válido. - No 3d view - Nenhuma vista 3d + No 3d view + Nenhuma vista 3d - No active 3d view found. - Nenhuma vista 3d ativa encontrado. + No active 3d view found. + Nenhuma vista 3d ativa encontrado. - - + + Gui::Dialog::Transform - Cancel - Cancelar + Cancel + Cancelar - Transform - Transformar + Transform + Transformar - - + + Gui::DlgTreeWidget - Dialog - Diálogo + Dialog + Diálogo - Items - Itens + Items + Itens - - + + - - + + Gui::DockWnd::CombiView - CombiView - Vista Combinada + CombiView + Vista Combinada - Project - Projeto + Project + Projeto - Tasks - Tarefas + Tasks + Tarefas - Model - Modelo + Model + Modelo - - + + Gui::DockWnd::HelpView - Previous - Anterior + Previous + Anterior - Next - Próximo + Next + Próximo - Home - Início + Home + Início - Open - Abrir + Open + Abrir - Open file - Abrir arquivo + Open file + Abrir arquivo - All HTML files (*.html *.htm) - Todos os arquivos HTML (*.html *.htm) + All HTML files (*.html *.htm) + Todos os arquivos HTML (*.html *.htm) - External browser - Navegador externo + External browser + Navegador externo - No external browser found. Specify in preferences, please - Nenhum navegador externo encontrado. Especifique nas preferências, por favor + No external browser found. Specify in preferences, please + Nenhum navegador externo encontrado. Especifique nas preferências, por favor - Starting of %1 failed - Início de %1 falhou + Starting of %1 failed + Início de %1 falhou - - + + Gui::DockWnd::PropertyDockView - Property View - Tela de propriedades + Property View + Tela de propriedades - - + + Gui::DockWnd::ReportOutput - Logging - Log + Logging + Log - Warning - Aviso + Warning + Aviso - Error - Erro + Error + Erro - Options - Opções + Options + Opções - Clear - Limpar + Clear + Limpar - Save As... - Salvar como... + Save As... + Salvar como... - Save Report Output - Salvar o relatório + Save Report Output + Salvar o relatório - Plain Text Files (*.txt *.log) - Arquivos de texto sem formatação (*.txt *.log) + Plain Text Files (*.txt *.log) + Arquivos de texto sem formatação (*.txt *.log) - Go to end - Ir para o fim + Go to end + Ir para o fim - Redirect Python output - Redirecionar a saída de Python + Redirect Python output + Redirecionar a saída de Python - Redirect Python errors - Redirecionar erros de Python + Redirect Python errors + Redirecionar erros de Python - - + + Gui::DockWnd::ReportView - Output - Saída + Output + Saída - Python console - Console Python + Python console + Console Python - - + + Gui::DockWnd::SelectionView - Property View - Tela de propriedades + Property View + Tela de propriedades - Search - + Search + Pesquisar - Searches object labels - + Searches object labels + Pesquisar rótulos de objetos - Clears the search field - + Clears the search field + Limpa o campo de pesquisa - Select only - + Select only + Selecionar somente este - Selects only this object - + Selects only this object + Seleciona apenas este objeto - Deselect - + Deselect + Deselecionar - Deselects this object - + Deselects this object + Deseleciona este objeto - Zoom fit - + Zoom fit + Enquadrar - Selects and fits this object in the 3D window - + Selects and fits this object in the 3D window + Seleciona e enquadra este objeto na janela 3D - Go to selection - Ir para a seleção + Go to selection + Ir para a seleção - Selects and locates this object in the tree view - + Selects and locates this object in the tree view + Seleciona e localiza este objeto na árvore - - + + Gui::DockWnd::TaskPanelView - Task View - Tarefas + Task View + Tarefas - - + + Gui::DockWnd::TextBrowser - Could not open file. - Não foi possível abrir o arquivo. + Could not open file. + Não foi possível abrir o arquivo. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Você tentou acessar o endereço %1 que não está disponível no momento. Por favor, certifique-se de que a URL existe e tente recarregar a página. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Você tentou acessar o endereço %1 que não está disponível no momento. Por favor, certifique-se de que a URL existe e tente recarregar a página. - Connecting to %1 - Conectando-se a %1 + Connecting to %1 + Conectando-se a %1 - Sending to %1 - Enviando para %1 + Sending to %1 + Enviando para %1 - Reading from %1 - Lendo %1 + Reading from %1 + Lendo %1 - Download failed: %1. - O download falhou: %1. + Download failed: %1. + O download falhou: %1. - Previous - Anterior + Previous + Anterior - Forward - Para a frente + Forward + Para a frente - Home - Início + Home + Início - Refresh - Atualizar + Refresh + Atualizar - Copy - Copiar + Copy + Copiar - Select all - Selecionar tudo + Select all + Selecionar tudo - No description for - Nenhuma descrição para + No description for + Nenhuma descrição para - - + + Gui::DocumentModel - Application - Programa + Application + Programa - Labels & Attributes - Rótulos & atributos + Labels & Attributes + Rótulos & atributos - - + + Gui::EditorView - Modified file - Arquivo modificado + Modified file + Arquivo modificado - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. Este arquivo foi modificado fora do editor. Deseja recarregá-lo? - Unsaved document - Documento não salvo + Unsaved document + Documento não salvo - The document has been modified. + The document has been modified. Do you want to save your changes? - O documento foi modificado. + O documento foi modificado. Deseja salvar as alterações? - FreeCAD macro (*.FCMacro);;Python (*.py) - Macro do FreeCAD (*.FCMacro);;Python (*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + Macro do FreeCAD (*.FCMacro);;Python (*.py) - Export PDF - Exportar PDF + Export PDF + Exportar PDF - PDF file (*.pdf) - Arquivo PDF (*.pdf) + PDF file (*.pdf) + Arquivo PDF (*.pdf) - untitled[*] - sem título[*] + untitled[*] + sem título[*] - - Editor - - Editor + - Editor + - Editor - %1 chars removed - %1 caracteres removidos + %1 chars removed + %1 caracteres removidos - %1 chars added - %1 caracteres adicionados + %1 chars added + %1 caracteres adicionados - Formatted - Formatado + Formatted + Formatado - - + + Gui::FileChooser - Select a file - Selecione um arquivo + Select a file + Selecione um arquivo - Select a directory - Selecione um diretório + Select a directory + Selecione um diretório - - + + Gui::FileDialog - Save as - Salvar como + Save as + Salvar como - Open - Abrir + Open + Abrir - - + + Gui::FileOptionsDialog - Extended - Extendido + Extended + Extendido - All files (*.*) - Todos os arquivos (*.*) + All files (*.*) + Todos os arquivos (*.*) - - + + Gui::Flag - Top left - Superior esquerdo + Top left + Superior esquerdo - Bottom left - Inferior esquerdo + Bottom left + Inferior esquerdo - Top right - Superior direito + Top right + Superior direito - Bottom right - Inferior direito + Bottom right + Inferior direito - Remove - Remover + Remove + Remover - - + + Gui::GraphvizView - PNG format (*.png) - Formato PNG (*.png) + PNG format (*.png) + Formato PNG (*.png) - Bitmap format (*.bmp) - Formato bitmap (*.bmp) + Bitmap format (*.bmp) + Formato bitmap (*.bmp) - GIF format (*.gif) - Formato GIF (*.gif) + GIF format (*.gif) + Formato GIF (*.gif) - JPG format (*.jpg) - Formato JPG (*.jpg) + JPG format (*.jpg) + Formato JPG (*.jpg) - SVG format (*.svg) - Formato SVG (*.svg) + SVG format (*.svg) + Formato SVG (*.svg) - PDF format (*.pdf) - Formato PDF (*.pdf) + PDF format (*.pdf) + Formato PDF (*.pdf) - Export graph - Exportar gráfico + Export graph + Exportar gráfico - - + + Gui::InputField - Edit - Editar + Edit + Editar - Save value - Salvar o valor + Save value + Salvar o valor - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Pressione CTRL e o botão esquerdo do mouse + Press CTRL and left mouse button + Pressione CTRL e o botão esquerdo do mouse - Press middle mouse button - Pressione o botão do meio do mouse + Press middle mouse button + Pressione o botão do meio do mouse - Press left mouse button - Pressione o botão esquerdo do mouse + Press left mouse button + Pressione o botão esquerdo do mouse - Scroll middle mouse button - Role a roda do mouse + Scroll middle mouse button + Role a roda do mouse - - + + Gui::LabelEditor - List - + List + Lista - - + + Gui::LocationDialog - Wrong direction - Direção errada + Wrong direction + Direção errada - Direction must not be the null vector - Direção não pode ser um vector nulo + Direction must not be the null vector + Direção não pode ser um vector nulo - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Definido pelo usuário... + User defined... + Definido pelo usuário... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Direção: + Direction: + Direção: - - + + Gui::MacroCommand - Macros - Macros + Macros + Macros - - + + Gui::MainWindow - Dimension - Dimensão + Dimension + Dimensão - Ready - Pronto + Ready + Pronto - Toggles this toolbar - Alterna esta barra de ferramentas + Toggles this toolbar + Alterna esta barra de ferramentas - Toggles this dockable window - Alterna esta janela acoplável + Toggles this dockable window + Alterna esta janela acoplável - Close All - Fechar tudo + Close All + Fechar tudo - Object dependencies - Dependências do objeto + Object dependencies + Dependências do objeto - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - Os objetos selecionados dependem em objetos não selecionados. Deseja copiá-los também? + Os objetos selecionados dependem em objetos não selecionados. Deseja copiá-los também? - - + + Gui::ManualAlignment - Manual alignment - Alinhamento manual + Manual alignment + Alinhamento manual - The alignment is already in progress. - O alinhamento já está em progresso. + The alignment is already in progress. + O alinhamento já está em progresso. - Alignment[*] - Alinhamento[*] + Alignment[*] + Alinhamento[*] - Please, select at least one point in the left and the right view - Por favor, selecione pelo menos um ponto nos lados esquerdo e direito + Please, select at least one point in the left and the right view + Por favor, selecione pelo menos um ponto nos lados esquerdo e direito - Please, select at least %1 points in the left and the right view - Por favor, selecione pelo menos %1 pontos nos lados esquerdo e direito + Please, select at least %1 points in the left and the right view + Por favor, selecione pelo menos %1 pontos nos lados esquerdo e direito - Please pick points in the left and right view - Por favor, selecione pontos dos lados direito e esquerdo + Please pick points in the left and right view + Por favor, selecione pontos dos lados direito e esquerdo - The alignment has finished - O alinhamento foi finalizado + The alignment has finished + O alinhamento foi finalizado - The alignment has been canceled - O alinhamento foi cancelado + The alignment has been canceled + O alinhamento foi cancelado - Too few points picked in the left view. At least %1 points are needed. - Muitos pontos selecionados no lado esquerdo. São necessários pelo menos %1 pontos. + Too few points picked in the left view. At least %1 points are needed. + Muitos pontos selecionados no lado esquerdo. São necessários pelo menos %1 pontos. - Too few points picked in the right view. At least %1 points are needed. - Muitos pontos selecionados no lado direito. Pelo menos %1 pontos são necessários. + Too few points picked in the right view. At least %1 points are needed. + Muitos pontos selecionados no lado direito. Pelo menos %1 pontos são necessários. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Diferentes números de pontos selecionados no lado esquerdo e direito. + Diferentes números de pontos selecionados no lado esquerdo e direito. No lado esquerdo foram selecionado %1 e, no lado direito foram selecionados %2. - Try to align group of views - Tente alinhar o grupo de visualização + Try to align group of views + Tente alinhar o grupo de visualização - The alignment failed. + The alignment failed. How do you want to proceed? - O alinhamento falhou. + O alinhamento falhou. Você deseja continuar? - Retry - Tentar novamente + Retry + Tentar novamente - Ignore - Ignorar + Ignore + Ignorar - Abort - Abortar + Abort + Abortar - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Diferentes números de pontos selecionados no lado esquerdo e direito. No lado esquerdo foram selecionados %1 pontos e, no lado direito foram selecionados %2 pontos. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Diferentes números de pontos selecionados no lado esquerdo e direito. No lado esquerdo foram selecionados %1 pontos e, no lado direito foram selecionados %2 pontos. - Point picked at (%1,%2,%3) - Selecionado no ponto (%1,%2,%3) + Point picked at (%1,%2,%3) + Selecionado no ponto (%1,%2,%3) - No point was picked - Nenhum ponto foi escolhido + No point was picked + Nenhum ponto foi escolhido - No point was found on model - Nenhum ponto foi encontrado no modelo + No point was found on model + Nenhum ponto foi encontrado no modelo - - + + Gui::NetworkRetriever - Download started... + Download started... - Download iniciado... + Download iniciado... - - + + Gui::PrefQuantitySpinBox - Edit - Editar + Edit + Editar - Save value - Salvar o valor + Save value + Salvar o valor - Clear list - + Clear list + Limpar lista - - + + Gui::ProgressBar - Remaining: %1 - Restante: %1 + Remaining: %1 + Restante: %1 - Aborting - Interrompendo + Aborting + Interrompendo - Do you really want to abort the operation? - Você realmente deseja abortar a operação? + Do you really want to abort the operation? + Você realmente deseja abortar a operação? - - + + Gui::ProgressDialog - Remaining: %1 - Restante: %1 + Remaining: %1 + Restante: %1 - Aborting - Interrompendo + Aborting + Interrompendo - Do you really want to abort the operation? - Você realmente deseja abortar a operação? + Do you really want to abort the operation? + Você realmente deseja abortar a operação? - - + + Gui::PropertyEditor::LinkLabel - Edit... - Editar... + Edit... + Editar... - - + + Gui::PropertyEditor::PropertyModel - Property - Propriedade + Property + Propriedade - Value - Valor + Value + Valor - - + + Gui::PropertyView - View - Vista + View + Vista - Data - Dados + Data + Dados - - + + Gui::PythonConsole - System exit - Saída do sistema + System exit + Saída do sistema - The application is still running. + The application is still running. Do you want to exit without saving your data? - O aplicativo ainda está em execução. Deseja sair sem salvar os seus dados? + O aplicativo ainda está em execução. Deseja sair sem salvar os seus dados? - Python console - Console Python + Python console + Console Python - Unhandled PyCXX exception. - Exceção PyCXX não tratada. + Unhandled PyCXX exception. + Exceção PyCXX não tratada. - Unhandled FreeCAD exception. - Exceção FreeCAD não tratada. + Unhandled FreeCAD exception. + Exceção FreeCAD não tratada. - Unhandled unknown C++ exception. - Exceção desconhecida C++ não tratada. + Unhandled unknown C++ exception. + Exceção desconhecida C++ não tratada. - &Copy command - &Copiar comando + &Copy command + &Copiar comando - &Copy history - &Copiar histórico + &Copy history + &Copiar histórico - Save history as... - Salvar histórico como... + Save history as... + Salvar histórico como... - Insert file name... - Insira o nome do arquivo... + Insert file name... + Insira o nome do arquivo... - Save History - Salvar histórico + Save History + Salvar histórico - Macro Files (*.FCMacro *.py) - Arquivos de macro (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + Arquivos de macro (*.FCMacro *.py) - Insert file name - Insira o nome do arquivo + Insert file name + Insira o nome do arquivo - All Files (*.*) - Todos os arquivos (*.*) + All Files (*.*) + Todos os arquivos (*.*) - Unhandled std C++ exception. - Exceção std C++ não tratada. + Unhandled std C++ exception. + Exceção std C++ não tratada. - Word wrap - Quebra de linha + Word wrap + Quebra de linha - &Copy - &Copiar + &Copy + &Copiar - &Paste - Co&lar + &Paste + Co&lar - Select All - Selecionar tudo + Select All + Selecionar tudo - Clear console - Limpar console + Clear console + Limpar console - - + + Gui::PythonEditor - Comment - Comentário + Comment + Comentário - Uncomment - Descomentar + Uncomment + Descomentar - - + + Gui::RecentFilesAction - Open file %1 - Abrir o arquivo %1 + Open file %1 + Abrir o arquivo %1 - File not found - Arquivo não encontrado + File not found + Arquivo não encontrado - The file '%1' cannot be opened. - Não é possível abrir o arquivo '%1'. + The file '%1' cannot be opened. + Não é possível abrir o arquivo '%1'. - - + + Gui::SelectModule - Select module - Selecione o módulo + Select module + Selecione o módulo - Open %1 as - Abrir %1 como + Open %1 as + Abrir %1 como - Select - Selecionar + Select + Selecionar - - + + Gui::StdCmdDescription - Help - Ajuda + Help + Ajuda - Des&cription - Des&crição + Des&cription + Des&crição - Long description of commands - Descrição detalhada dos comandos + Long description of commands + Descrição detalhada dos comandos - - + + Gui::StdCmdDownloadOnlineHelp - Help - Ajuda + Help + Ajuda - Download online help - Baixar a ajuda online + Download online help + Baixar a ajuda online - Download %1's online help - Baixar ajuda online de %1 + Download %1's online help + Baixar ajuda online de %1 - Non-existing directory - Diretório não existente + Non-existing directory + Diretório não existente - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - O diretório '%1' não existe. Você deseja especificar um diretório existente? + O diretório '%1' não existe. Você deseja especificar um diretório existente? - Missing permission - Falta de permissão + Missing permission + Falta de permissão - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - Você não tem permissão de escrita para '%1' Deseja especificar outro diretório? + Você não tem permissão de escrita para '%1' Deseja especificar outro diretório? - Stop downloading - Parar a transferência + Stop downloading + Parar a transferência - - + + Gui::StdCmdPythonHelp - Tools - Ferramentas + Tools + Ferramentas - Automatic python modules documentation - Documentação automática dos módulos python + Automatic python modules documentation + Documentação automática dos módulos python - Opens a browser to show the Python modules documentation - Abre um navegador para mostrar a documentação dos módulos Python + Opens a browser to show the Python modules documentation + Abre um navegador para mostrar a documentação dos módulos Python - - + + Gui::TaskBoxAngle - Angle - Ângulo + Angle + Ângulo - - + + Gui::TaskBoxPosition - Position - Posição + Position + Posição - - + + Gui::TaskView::TaskAppearance - Plot mode: - Modo de impressão: + Plot mode: + Modo de impressão: - Point size: - Tamanho de ponto: + Point size: + Tamanho de ponto: - Line width: - Largura da linha: + Line width: + Largura da linha: - Transparency: - Transparência: + Transparency: + Transparência: - Appearance - Aparência + Appearance + Aparência - Document window: - Janela do documento: + Document window: + Janela do documento: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - Uma caixa de diálogo já está aberta no painel de tarefas + A dialog is already open in the task panel + Uma caixa de diálogo já está aberta no painel de tarefas - - + + Gui::TaskView::TaskEditControl - Edit - Editar + Edit + Editar - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Aparência + Appearance + Aparência - ... - ... + ... + ... - edit selection - editar seleção + edit selection + editar seleção - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Pressione o botão esquerdo do mouse + Press left mouse button + Pressione o botão esquerdo do mouse - Press SHIFT button - Aperte o SHIFT + Press SHIFT button + Aperte o SHIFT - Press ALT button - Pressione ALT + Press ALT button + Pressione ALT - Press CTRL and SHIFT buttons - Pressione CTRL e SHIFT + Press CTRL and SHIFT buttons + Pressione CTRL e SHIFT - - + + Gui::TreeDockWidget - Tree view - Árvore + Tree view + Árvore - - + + Gui::TreeWidget - Create group... - Criar grupo... + Create group... + Criar grupo... - Create a group - Criar um grupo + Create a group + Criar um grupo - Group - Grupo + Group + Grupo - Rename - Renomear + Rename + Renomear - Rename object - Renomear objeto + Rename object + Renomear objeto - Labels & Attributes - Rótulos & atributos + Labels & Attributes + Rótulos & atributos - Application - Programa + Application + Programa - Finish editing - Concluir a edição + Finish editing + Concluir a edição - Finish editing object - Terminar de editar o objeto + Finish editing object + Terminar de editar o objeto - Activate document - Ativar o documento + Activate document + Ativar o documento - Activate document %1 - Ativar o documento %1 + Activate document %1 + Ativar o documento %1 - - + + Gui::View3DInventor - Export PDF - Exportar PDF + Export PDF + Exportar PDF - PDF file (*.pdf) - Arquivo PDF (*.pdf) + PDF file (*.pdf) + Arquivo PDF (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Selecione a bancada '%1' + Select the '%1' workbench + Selecione a bancada '%1' - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - <qt>Inserir nome de usuário e senha para "%1" em %2</qt> + <qt>Enter username and password for "%1" at %2</qt> + <qt>Inserir nome de usuário e senha para "%1" em %2</qt> - <qt>Connect to proxy "%1" using:</qt> - <qt>Conectar-se ao proxy "%1" usando:</qt> + <qt>Connect to proxy "%1" using:</qt> + <qt>Conectar-se ao proxy "%1" usando:</qt> - - + + Position - Form - Formulário + Form + Formulário - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 1 mm + 2 mm + 1 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Snap de grade em + Grid Snap in + Snap de grade em - - + + PropertyListDialog - Invalid input - Entrada inválida + Invalid input + Entrada inválida - Input in line %1 is not a number - + Input in line %1 is not a number + A entrada na linha %1 não é um número - - + + QDockWidget - Tree view - Árvore + Tree view + Árvore - Property view - Tela de propriedades + Property view + Tela de propriedades - Selection view - Tela de seleção + Selection view + Tela de seleção - Report view - Tela de relatório relatório + Report view + Tela de relatório relatório - Task View - Tarefas + Task View + Tarefas - Combo View - Tela combinada + Combo View + Tela combinada - Toolbox - Caixa de ferramentas + Toolbox + Caixa de ferramentas - Python console - Console Python + Python console + Console Python - Display properties - Exibir propriedades + Display properties + Exibir propriedades - - + + QObject - General - Geral + General + Geral - Display - Tela + Display + Tela - Unknown filetype - Tipo de arquivo desconhecido + Unknown filetype + Tipo de arquivo desconhecido - Cannot open unknown filetype: %1 - Não é possível abrir o tipo de arquivo desconhecido: %1 + Cannot open unknown filetype: %1 + Não é possível abrir o tipo de arquivo desconhecido: %1 - Cannot save to unknown filetype: %1 - Não é possível salvar em tipo de arquivo desconhecido: %1 + Cannot save to unknown filetype: %1 + Não é possível salvar em tipo de arquivo desconhecido: %1 - Workbench failure - Falha de bancada + Workbench failure + Falha de bancada - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Não foi possível iniciar o Assistente do Qt (%1) + Unable to launch Qt Assistant (%1) + Não foi possível iniciar o Assistente do Qt (%1) - Exception - Exceção + Exception + Exceção - Open document - Abrir um documento + Open document + Abrir um documento - Import file - Importar um arquivo + Import file + Importar um arquivo - Export file - Exportar um arquivo + Export file + Exportar um arquivo - Printing... - Imprimindo... + Printing... + Imprimindo... - Cannot load workbench - Não foi possível carregar a bancada + Cannot load workbench + Não foi possível carregar a bancada - A general error occurred while loading the workbench - Um erro geral ocorreu ao carregar a bancada + A general error occurred while loading the workbench + Um erro geral ocorreu ao carregar a bancada - Save views... - Salvar vistas... + Save views... + Salvar vistas... - Load views... - Carregar vistas... + Load views... + Carregar vistas... - Freeze view - Congelar a vista + Freeze view + Congelar a vista - Clear views - Limpar vistas + Clear views + Limpar vistas - Restore view &%1 - Restaurar a vista &%1 + Restore view &%1 + Restaurar a vista &%1 - Save frozen views - Salvar vistas congeladas + Save frozen views + Salvar vistas congeladas - Frozen views (*.cam) - Vistas congeladas (*.cam) + Frozen views (*.cam) + Vistas congeladas (*.cam) - Restore views - Restaurar vistas + Restore views + Restaurar vistas - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - Importar vistas restauradas irá descartar vistas já armazenadas. Deseja continuar? + Importar vistas restauradas irá descartar vistas já armazenadas. Deseja continuar? - Restore frozen views - Restaurar vistas congeladas + Restore frozen views + Restaurar vistas congeladas - Cannot open file '%1'. - Não é possível abrir o arquivo '%1'. + Cannot open file '%1'. + Não é possível abrir o arquivo '%1'. - Docked - Ancorado + Docked + Ancorado - Undocked - Desancorado + Undocked + Desancorado - Fullscreen - Tela cheia + Fullscreen + Tela cheia - files - arquivos + files + arquivos - Save picture - Salvar imagem + Save picture + Salvar imagem - New sub-group - Novo subgrupo + New sub-group + Novo subgrupo - Enter the name: - Digite o nome: + Enter the name: + Digite o nome: - New text item - Novo item de texto + New text item + Novo item de texto - Enter your text: - Digite o texto: + Enter your text: + Digite o texto: - New integer item - Novo item inteiro + New integer item + Novo item inteiro - Enter your number: - Digite seu número: + Enter your number: + Digite seu número: - New unsigned item - Novo item unsigned + New unsigned item + Novo item unsigned - New float item - Novo item float + New float item + Novo item float - New Boolean item - Novo item Boolean + New Boolean item + Novo item Boolean - Choose an item: - Escolha um item: + Choose an item: + Escolha um item: - Rename group - Renomear grupo + Rename group + Renomear grupo - The group '%1' cannot be renamed. - O grupo '%1' não pode ser renomeado. + The group '%1' cannot be renamed. + O grupo '%1' não pode ser renomeado. - Existing group - Grupo existente + Existing group + Grupo existente - The group '%1' already exists. - O grupo '%1' já existe. + The group '%1' already exists. + O grupo '%1' já existe. - Change value - Mudar o valor + Change value + Mudar o valor - Save document under new filename... - Salvar documento sob novo nome ... + Save document under new filename... + Salvar documento sob novo nome ... - Saving aborted - Salvamento abortado + Saving aborted + Salvamento abortado - Unsaved document - Documento não salvo + Unsaved document + Documento não salvo - Save document before close? - Salvar o documento antes de fechar? + Save Macro + Salvar macro - Save Macro - Salvar macro + Finish + Concluir - Finish - Concluir + Clear + Limpar - Clear - Limpar + Cancel + Cancelar - Cancel - Cancelar + Inner + Interno - Inner - Interno + Outer + Externo - Outer - Externo + No Browser + Nenhum navegador - No Browser - Nenhum navegador - - - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Não é possível abrir o navegador. Por favor, abra uma janela do navegador e digite: http://localhost:%1. + Não é possível abrir o navegador. Por favor, abra uma janela do navegador e digite: http://localhost:%1. - No Server - Nenhum servidor + No Server + Nenhum servidor - Unable to start the server to port %1: %2. - Não é possível iniciar o servidor na porta %1: %2. + Unable to start the server to port %1: %2. + Não é possível iniciar o servidor na porta %1: %2. - Unable to open your system browser. - Não é possível abrir o navegador do sistema. + Unable to open your system browser. + Não é possível abrir o navegador do sistema. - Options... - Opções... + Options... + Opções... - Out of memory - Memória insuficiente + Out of memory + Memória insuficiente - Not enough memory available to display the data. - Não há memória suficiente para exibir os dados. + Not enough memory available to display the data. + Não há memória suficiente para exibir os dados. - Cannot find file %1 - Não foi possível encontrar o arquivo '%1' + Cannot find file %1 + Não foi possível encontrar o arquivo '%1' - Cannot find file %1 neither in %2 nor in %3 - Não é possível encontrar o arquivo %1 nem em %2, nem em %3 + Cannot find file %1 neither in %2 nor in %3 + Não é possível encontrar o arquivo %1 nem em %2, nem em %3 - Save %1 Document - Salvar documento %1 + Save %1 Document + Salvar documento %1 - %1 document (*.FCStd) - documento %1 (*.FCStd) + %1 document (*.FCStd) + documento %1 (*.FCStd) - Document not closable - O documento não pode ser fechado + Document not closable + O documento não pode ser fechado - The document is not closable for the moment. - O documento não pode ser fechado neste momento. + The document is not closable for the moment. + O documento não pode ser fechado neste momento. - No OpenGL - Nenhum OpenGL + No OpenGL + Nenhum OpenGL - This system does not support OpenGL - Este sistema não tem suporte a OpenGL + This system does not support OpenGL + Este sistema não tem suporte a OpenGL - Help - Ajuda + Help + Ajuda - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Não é possível carregar a documentação. Para carregá-la Qt 4. 4 ou superior é necessário. + Não é possível carregar a documentação. Para carregá-la Qt 4. 4 ou superior é necessário. - %1 Help - Ajuda de %1 + %1 Help + Ajuda de %1 - Exporting PDF... - Exportar PDF... + Exporting PDF... + Exportar PDF... - Wrong selection - Seleção errada + Wrong selection + Seleção errada - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Apenas um objeto selecionado. Por favor selecione dois objetos. Lembre-se que o ponto onde você clicar tem importância. + Apenas um objeto selecionado. Por favor selecione dois objetos. Lembre-se que o ponto onde você clicar tem importância. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Por favor selecione dois objetos. Lembre-se o que ponto onde você clicar tem importância. + Por favor selecione dois objetos. Lembre-se o que ponto onde você clicar tem importância. - New boolean item - Novo item booleano + New boolean item + Novo item booleano - Navigation styles - Estilos de navegação + Navigation styles + Estilos de navegação - %1 navigation - navegação de %1 + %1 navigation + navegação de %1 - Move annotation - Mover a anotação + Move annotation + Mover a anotação - Transform - Transformar + Transform + Transformar - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - O documento está no modo de edição, portanto, não pode ser fechado no momento. Você deve concluir ou cancelar a edição no painel de tarefas. + O documento está no modo de edição, portanto, não pode ser fechado no momento. Você deve concluir ou cancelar a edição no painel de tarefas. - Do you want to close this dialog? - Deseja fechar este diálogo? + Do you want to close this dialog? + Deseja fechar este diálogo? - Do you want to save your changes to document '%1' before closing? - + Do you want to save your changes to document '%1' before closing? + Deseja salvar as alterações no documento '%1' antes de fechar? - If you don't save, your changes will be lost. - + If you don't save, your changes will be lost. + Se você não for salvar, suas alterações serão perdidas. - - + + StdBoxSelection - Standard-View - Vista padrão + Standard-View + Vista padrão - Box selection - Caixa de seleção + Box selection + Caixa de seleção - - + + StdCmdAbout - Help - Ajuda + Help + Ajuda - &About %1 - &Sobre %1 + &About %1 + &Sobre %1 - About %1 - Sobre %1 + About %1 + Sobre %1 - - + + StdCmdAboutQt - Help - Ajuda + Help + Ajuda - About &Qt - Sobre Qt + About &Qt + Sobre Qt - About Qt - Sobre o Qt + About Qt + Sobre o Qt - - + + StdCmdActivateNextWindow - Window - Janela + Window + Janela - Ne&xt - Pró&ximo + Ne&xt + Pró&ximo - Activate next window - Ativar a janela seguinte + Activate next window + Ativar a janela seguinte - - + + StdCmdActivatePrevWindow - Window - Janela + Window + Janela - Pre&vious - An&terior + Pre&vious + An&terior - Activate previous window - Ativar a janela anterior + Activate previous window + Ativar a janela anterior - - + + StdCmdAlignment - Edit - Editar + Edit + Editar - Alignment... - Alinhamento... + Alignment... + Alinhamento... - Align the selected objects - Alinha os objetos selecionados + Align the selected objects + Alinha os objetos selecionados - - + + StdCmdArrangeIcons - Window - Janela + Window + Janela - Arrange &Icons - Organizar &icones + Arrange &Icons + Organizar &icones - Arrange Icons - Organizar ícones + Arrange Icons + Organizar ícones - - + + StdCmdAxisCross - Standard-View - Vista padrão + Standard-View + Vista padrão - Toggle axis cross - Ligar/desligar símbolo de eixos + Toggle axis cross + Ligar/desligar símbolo de eixos - - + + StdCmdCascadeWindows - Window - Janela + Window + Janela - &Cascade - Em &cascata + &Cascade + Em &cascata - Tile pragmatic - Lado a lado pragmático + Tile pragmatic + Lado a lado pragmático - - + + StdCmdCloseActiveWindow - Window - Janela + Window + Janela - Cl&ose - &Fechar + Cl&ose + &Fechar - Close active window - Fechar a janela ativa + Close active window + Fechar a janela ativa - - + + StdCmdCloseAllWindows - Window - Janela + Window + Janela - Close Al&l - Fechar &tudo + Close Al&l + Fechar &tudo - Close all windows - Fecha todas as janelas + Close all windows + Fecha todas as janelas - - + + StdCmdCommandLine - Tools - Ferramentas + Tools + Ferramentas - Start command &line... - Iniciar linha de comando... + Start command &line... + Iniciar linha de comando... - Opens the command line in the console - Abre a linha de comando na consola + Opens the command line in the console + Abre a linha de comando na consola - - + + StdCmdCopy - Edit - Editar + Edit + Editar - C&opy - C&opiar + C&opy + C&opiar - Copy operation - Operação de cópia + Copy operation + Operação de cópia - - + + StdCmdCut - Edit - Editar + Edit + Editar - &Cut - Co&rtar + &Cut + Co&rtar - Cut out - Cortar + Cut out + Cortar - - + + StdCmdDelete - Edit - Editar + Edit + Editar - &Delete - &Excluir + &Delete + &Excluir - Deletes the selected objects - Exclui os objetos selecionados + Deletes the selected objects + Exclui os objetos selecionados - - + + StdCmdDemoMode - Standard-View - Vista padrão + Standard-View + Vista padrão - View turntable... - Vista turntable... + View turntable... + Vista turntable... - View turntable - Vista turntable + View turntable + Vista turntable - - + + StdCmdDlgCustomize - Tools - Ferramentas + Tools + Ferramentas - Cu&stomize... - Per&sonalizar... + Cu&stomize... + Per&sonalizar... - Customize toolbars and command bars - Personalizar barras de ferramentas e barras de comando + Customize toolbars and command bars + Personalizar barras de ferramentas e barras de comando - - + + StdCmdDlgMacroExecute - Macros ... - Macros ... + Macros ... + Macros ... - Opens a dialog to let you execute a recorded macro - Abre um diálogo para que você executa uma macro gravada + Opens a dialog to let you execute a recorded macro + Abre um diálogo para que você executa uma macro gravada - Macro - Macro + Macro + Macro - - + + StdCmdDlgMacroExecuteDirect - Macro - Macro + Macro + Macro - Execute macro - Executar macro + Execute macro + Executar macro - Execute the macro in the editor - Executar a macro no editor + Execute the macro in the editor + Executar a macro no editor - - + + StdCmdDlgMacroRecord - &Macro recording ... - &Gravação de macros ... + &Macro recording ... + &Gravação de macros ... - Opens a dialog to record a macro - Abre uma janela para gravar uma macro + Opens a dialog to record a macro + Abre uma janela para gravar uma macro - Macro - Macro + Macro + Macro - - + + StdCmdDlgParameter - Tools - Ferramentas + Tools + Ferramentas - E&dit parameters ... - &Editar parâmetros... + E&dit parameters ... + &Editar parâmetros... - Opens a Dialog to edit the parameters - Abre uma janela para editar os parâmetros + Opens a Dialog to edit the parameters + Abre uma janela para editar os parâmetros - - + + StdCmdDlgPreferences - Tools - Ferramentas + Tools + Ferramentas - &Preferences ... - &Preferências ... + &Preferences ... + &Preferências ... - Opens a Dialog to edit the preferences - Abre uma janela para editar as preferências + Opens a Dialog to edit the preferences + Abre uma janela para editar as preferências - - + + StdCmdDockViewMenu - View - Vista + View + Vista - Vie&ws - &Vistas + Vie&ws + &Vistas - Toggles this window - Troca esta janela + Toggles this window + Troca esta janela - - + + StdCmdDrawStyle - Standard-View - Vista padrão + Standard-View + Vista padrão - Draw style - Estilo de desenho + Draw style + Estilo de desenho - - + + StdCmdDuplicateSelection - Edit - Editar + Edit + Editar - Duplicate selection - Duplicar seleção + Duplicate selection + Duplicar seleção - Put duplicates of the selected objects to the active document - Coloca duplicatas dos objetos selecionados no documento ativo + Put duplicates of the selected objects to the active document + Coloca duplicatas dos objetos selecionados no documento ativo - - + + StdCmdEdit - Edit - Editar + Edit + Editar - Toggle &Edit mode - Alterar o modo de &edição + Toggle &Edit mode + Alterar o modo de &edição - Toggles the selected object's edit mode - Alterna o modo de edição do objeto selecionado + Toggles the selected object's edit mode + Alterna o modo de edição do objeto selecionado - Enters or leaves the selected object's edit mode - Entra ou sair do modo de edição do objeto selecionado + Enters or leaves the selected object's edit mode + Entra ou sair do modo de edição do objeto selecionado - - + + StdCmdExport - File - Arquivo + File + Arquivo - &Export... - &Exportar... + &Export... + &Exportar... - Export an object in the active document - Exportar um objeto do documento ativo + Export an object in the active document + Exportar um objeto do documento ativo - No selection - Nenhuma seleção + No selection + Nenhuma seleção - Please select first the objects you want to export. - Por favor, primeiro selecione os objetos que você deseja exportar. + Please select first the objects you want to export. + Por favor, primeiro selecione os objetos que você deseja exportar. - - + + StdCmdExportGraphviz - Tools - Ferramentas + Tools + Ferramentas - Dependency graph... - Gráfico de dependência... + Dependency graph... + Gráfico de dependência... - Show the dependency graph of the objects in the active document - Exibir o gráfico de dependência de objetos no documento atual + Show the dependency graph of the objects in the active document + Exibir o gráfico de dependência de objetos no documento atual - - + + StdCmdFeatRecompute - File - Arquivo + File + Arquivo - &Recompute - &Recalcular + &Recompute + &Recalcular - Recompute feature or document - Recalcular um objeto ou documento + Recompute feature or document + Recalcular um objeto ou documento - - + + StdCmdFreeCADFAQ - Help - Ajuda + Help + Ajuda - FreeCAD FAQ - Perguntas frequentes + FreeCAD FAQ + Perguntas frequentes - Frequently Asked Questions on the FreeCAD website - Perguntas frequentes no site do FreeCAD + Frequently Asked Questions on the FreeCAD website + Perguntas frequentes no site do FreeCAD - Frequently Asked Questions - Perguntas frequentes + Frequently Asked Questions + Perguntas frequentes - - + + StdCmdFreeCADForum - Help - Ajuda + Help + Ajuda - FreeCAD Forum - Fórum do FreeCAD + FreeCAD Forum + Fórum do FreeCAD - The FreeCAD forum, where you can find help from other users - O fórum de FreeCAD, onde você pode obter ajuda de outros usuários + The FreeCAD forum, where you can find help from other users + O fórum de FreeCAD, onde você pode obter ajuda de outros usuários - The FreeCAD Forum - O fórum de FreeCAD + The FreeCAD Forum + O fórum de FreeCAD - - + + StdCmdFreeCADPowerUserHub - Help - Ajuda + Help + Ajuda - Python scripting documentation - Documentação de programação Python + Python scripting documentation + Documentação de programação Python - Python scripting documentation on the FreeCAD website - Documentação sobre a programação em Python no site do FreeCAD + Python scripting documentation on the FreeCAD website + Documentação sobre a programação em Python no site do FreeCAD - PowerUsers documentation - Documentação para usuários avançados + PowerUsers documentation + Documentação para usuários avançados - - + + StdCmdFreeCADUserHub - Help - Ajuda + Help + Ajuda - Users documentation - Documentação para usuários + Users documentation + Documentação para usuários - Documentation for users on the FreeCAD website - Documentação para usuários no site FreeCAD + Documentation for users on the FreeCAD website + Documentação para usuários no site FreeCAD - - + + StdCmdFreeCADWebsite - Help - Ajuda + Help + Ajuda - FreeCAD Website - Website do FreeCAD + FreeCAD Website + Website do FreeCAD - The FreeCAD website - O site do FreeCAD + The FreeCAD website + O site do FreeCAD - - + + StdCmdFreezeViews - Standard-View - Vista padrão + Standard-View + Vista padrão - Freeze display - Congelar exibição + Freeze display + Congelar exibição - Freezes the current view position - Congela o ponto de vista atual + Freezes the current view position + Congela o ponto de vista atual - - + + StdCmdHideObjects - Standard-View - Vista padrão + Standard-View + Vista padrão - Hide all objects - Ocultar todos os objetos + Hide all objects + Ocultar todos os objetos - Hide all objects in the document - Ocultar todos os objetos do documento + Hide all objects in the document + Ocultar todos os objetos do documento - - + + StdCmdHideSelection - Standard-View - Vista padrão + Standard-View + Vista padrão - Hide selection - Ocultar seleção + Hide selection + Ocultar seleção - Hide all selected objects - Ocultar todos os objetos selecionados + Hide all selected objects + Ocultar todos os objetos selecionados - - + + StdCmdImport - File - Arquivo + File + Arquivo - &Import... - &Importar... + &Import... + &Importar... - Import a file in the active document - Importar um arquivo no documento ativo + Import a file in the active document + Importar um arquivo no documento ativo - Supported formats - Formatos suportados + Supported formats + Formatos suportados - All files (*.*) - Todos os arquivos (*.*) + All files (*.*) + Todos os arquivos (*.*) - - + + StdCmdMacroStartDebug - Macro - Macro + Macro + Macro - Debug macro - Depurar macro + Debug macro + Depurar macro - Start debugging of macro - Iniciar a depuração da macro + Start debugging of macro + Iniciar a depuração da macro - - + + StdCmdMacroStepInto - Macro - Macro + Macro + Macro - Step into - Entre com a medida + Step into + Entre com a medida - - + + StdCmdMacroStepOver - Macro - Macro + Macro + Macro - Step over - Avançar + Step over + Avançar - - + + StdCmdMacroStopDebug - Macro - Macro + Macro + Macro - Stop debugging - Parar a depuração + Stop debugging + Parar a depuração - Stop debugging of macro - Parar a depuração de macro + Stop debugging of macro + Parar a depuração de macro - - + + StdCmdMacroStopRecord - Macro - Macro + Macro + Macro - S&top macro recording - Parar a gravação de macro + S&top macro recording + Parar a gravação de macro - Stop the macro recording session - Pare a sessão de gravação de macros + Stop the macro recording session + Pare a sessão de gravação de macros - - + + StdCmdMeasureDistance - View - Vista + View + Vista - Measure distance - Medir distância + Measure distance + Medir distância - - + + StdCmdMeasurementSimple - Tools - Ferramentas + Tools + Ferramentas - Measures distance between two selected objects - Mede a distância entre dois objetos selecionados + Measures distance between two selected objects + Mede a distância entre dois objetos selecionados - Measure distance - Medir distância + Measure distance + Medir distância - - + + StdCmdMergeProjects - File - Arquivo + File + Arquivo - Merge project... - Mesclar projeto... + Merge project... + Mesclar projeto... - Merge project - Mesclar projeto + Merge project + Mesclar projeto - %1 document (*.fcstd) - documento %1 (*.fcstd) + %1 document (*.fcstd) + documento %1 (*.fcstd) - Cannot merge project with itself. - Não é possível mesclar esse projeto com ele mesmo. + Cannot merge project with itself. + Não é possível mesclar esse projeto com ele mesmo. - - + + StdCmdNew - File - Arquivo + File + Arquivo - &New - &Novo + &New + &Novo - Create a new empty document - Criar um novo documento vazio + Create a new empty document + Criar um novo documento vazio - Unnamed - Sem nome + Unnamed + Sem nome - - + + StdCmdOnlineHelp - Help - Ajuda + Help + Ajuda - Show help to the application - Mostra a ajuda para a aplicação + Show help to the application + Mostra a ajuda para a aplicação - - + + StdCmdOnlineHelpWebsite - Help - Ajuda + Help + Ajuda - Help Website - Site de ajuda + Help Website + Site de ajuda - The website where the help is maintained - O site onde a ajuda é mantida + The website where the help is maintained + O site onde a ajuda é mantida - - + + StdCmdOpen - File - Arquivo + File + Arquivo - &Open... - &Abrir... + &Open... + &Abrir... - Open a document or import files - Abrir um documento ou importar arquivos + Open a document or import files + Abrir um documento ou importar arquivos - Supported formats - Formatos suportados + Supported formats + Formatos suportados - All files (*.*) - Todos os arquivos (*.*) + All files (*.*) + Todos os arquivos (*.*) - Cannot open file - + Cannot open file + Não é possível abrir o arquivo - Loading the file %1 is not supported - + Loading the file %1 is not supported + Carregar o arquivo %1 não é suportado - - + + StdCmdPaste - Edit - Editar + Edit + Editar - &Paste - Co&lar + &Paste + Co&lar - Paste operation - Colar operação + Paste operation + Colar operação - - + + StdCmdPlacement - Edit - Editar + Edit + Editar - Placement... - Posicionamento... + Placement... + Posicionamento... - Place the selected objects - Colocar os objetos selecionados + Place the selected objects + Colocar os objetos selecionados - - + + StdCmdPrint - File - Arquivo + File + Arquivo - &Print... - &Imprimir... + &Print... + &Imprimir... - Print the document - Imprime o documento + Print the document + Imprime o documento - - + + StdCmdPrintPdf - File - Arquivo + File + Arquivo - &Export PDF... - &Exportar PDF... + &Export PDF... + &Exportar PDF... - Export the document as PDF - Exportar o documento como PDF + Export the document as PDF + Exportar o documento como PDF - - + + StdCmdPrintPreview - File - Arquivo + File + Arquivo - &Print preview... - &Visualização de impressão... + &Print preview... + &Visualização de impressão... - Print the document - Imprime o documento + Print the document + Imprime o documento - Print preview - Visualização de impressão + Print preview + Visualização de impressão - - + + StdCmdProjectInfo - File - Arquivo + File + Arquivo - Project i&nformation... - I&nformação do projeto... + Project i&nformation... + I&nformação do projeto... - Show details of the currently active project - Mostrar os detalhes do projeto ativo + Show details of the currently active project + Mostrar os detalhes do projeto ativo - - + + StdCmdProjectUtil - Tools - Ferramentas + Tools + Ferramentas - Project utility... - Utilitário de projeto... + Project utility... + Utilitário de projeto... - Utility to extract or create project files - Utilitário para extrair ou criar arquivos de projeto + Utility to extract or create project files + Utilitário para extrair ou criar arquivos de projeto - - + + StdCmdPythonWebsite - Help - Ajuda + Help + Ajuda - Python Website - Website do Python + Python Website + Website do Python - The official Python website - O site oficial do Python + The official Python website + O site oficial do Python - - + + StdCmdQuit - File - Arquivo + File + Arquivo - E&xit - &Sair + E&xit + &Sair - Quits the application - Finaliza o aplicativo + Quits the application + Finaliza o aplicativo - - + + StdCmdRandomColor - File - Arquivo + File + Arquivo - Random color - Cor aleatória + Random color + Cor aleatória - - + + StdCmdRecentFiles - File - Arquivo + File + Arquivo - Recent files - Arquivos recentes + Recent files + Arquivos recentes - Recent file list - Lista de arquivos recentes + Recent file list + Lista de arquivos recentes - - + + StdCmdRedo - Edit - Editar + Edit + Editar - &Redo - &Refazer + &Redo + &Refazer - Redoes a previously undone action - Refaz uma ação desfeita anteriormente + Redoes a previously undone action + Refaz uma ação desfeita anteriormente - - + + StdCmdRefresh - Edit - Editar + Edit + Editar - &Refresh - &Atualizar + &Refresh + &Atualizar - Recomputes the current active document - Recalcula o documento ativo atual + Recomputes the current active document + Recalcula o documento ativo atual - - + + StdCmdSave - File - Arquivo + File + Arquivo - &Save - &Salvar + &Save + &Salvar - Save the active document - Salva o documento ativo + Save the active document + Salva o documento ativo - - + + StdCmdSaveAs - File - Arquivo + File + Arquivo - Save &As... - Salvar como... + Save &As... + Salvar como... - Save the active document under a new file name - Salvar o documento ativo com um novo nome de arquivo + Save the active document under a new file name + Salvar o documento ativo com um novo nome de arquivo - - + + StdCmdSceneInspector - Tools - Ferramentas + Tools + Ferramentas - Scene inspector... - Inspetor de cena... + Scene inspector... + Inspetor de cena... - Scene inspector - Inspetor de cena + Scene inspector + Inspetor de cena - - + + StdCmdSelectAll - Edit - Editar + Edit + Editar - Select &All - Selecionar &tudo + Select &All + Selecionar &tudo - Select all - Selecionar tudo + Select all + Selecionar tudo - - + + StdCmdSetAppearance - Standard-View - Vista padrão + Standard-View + Vista padrão - Appearance... - Aparência... + Appearance... + Aparência... - Sets the display properties of the selected object - Define as propriedades de exibição do objeto selecionado + Sets the display properties of the selected object + Define as propriedades de exibição do objeto selecionado - - + + StdCmdShowObjects - Standard-View - Vista padrão + Standard-View + Vista padrão - Show all objects - Mostrar todos os objectos + Show all objects + Mostrar todos os objectos - Show all objects in the document - Mostrar todos os objetos do documento + Show all objects in the document + Mostrar todos os objetos do documento - - + + StdCmdShowSelection - Standard-View - Vista padrão + Standard-View + Vista padrão - Show selection - Exibir seleção + Show selection + Exibir seleção - Show all selected objects - Mostrar todos os objetos selecionados + Show all selected objects + Mostrar todos os objetos selecionados - - + + StdCmdStatusBar - View - Vista + View + Vista - Status bar - Barra de status + Status bar + Barra de status - Toggles the status bar - Alterna a barra de status + Toggles the status bar + Alterna a barra de status - - + + StdCmdTextureMapping - Tools - Ferramentas + Tools + Ferramentas - Texture mapping... - Mapeamento de textura... + Texture mapping... + Mapeamento de textura... - Texture mapping - Mapeamento de textura + Texture mapping + Mapeamento de textura - - + + StdCmdTileWindows - Window - Janela + Window + Janela - &Tile - Lado a lado + &Tile + Lado a lado - Tile the windows - Organiza as janelas lado a lado + Tile the windows + Organiza as janelas lado a lado - - + + StdCmdToggleBreakpoint - Macro - Macro + Macro + Macro - Toggle breakpoint - Alternar ponto de interrupção + Toggle breakpoint + Alternar ponto de interrupção - - + + StdCmdToggleClipPlane - Standard-View - Vista padrão + Standard-View + Vista padrão - Clipping plane - Plano de clipping + Clipping plane + Plano de clipping - Toggles clipping plane for active view - Alterna plano de clipping da vista ativa + Toggles clipping plane for active view + Alterna plano de clipping da vista ativa - - + + StdCmdToggleNavigation - Standard-View - Vista padrão + Standard-View + Vista padrão - Toggle navigation/Edit mode - Alternar o modo de navegação/modo de edição + Toggle navigation/Edit mode + Alternar o modo de navegação/modo de edição - Toggle between navigation and edit mode - Alternar entre o modo de edição e navegação + Toggle between navigation and edit mode + Alternar entre o modo de edição e navegação - - + + StdCmdToggleObjects - Standard-View - Vista padrão + Standard-View + Vista padrão - Toggle all objects - Alternar todos os objetos + Toggle all objects + Alternar todos os objetos - Toggles visibility of all objects in the active document - Alterna a visibilidade de todos os objetos do documento ativo + Toggles visibility of all objects in the active document + Alterna a visibilidade de todos os objetos do documento ativo - - + + StdCmdToggleSelectability - Standard-View - Vista padrão + Standard-View + Vista padrão - Toggle selectability - Alternar seletibilidade + Toggle selectability + Alternar seletibilidade - Toggles the property of the objects to get selected in the 3D-View - Alterna a possibilidade dos objetos serem selecionados na vista 3D + Toggles the property of the objects to get selected in the 3D-View + Alterna a possibilidade dos objetos serem selecionados na vista 3D - - + + StdCmdToggleVisibility - Standard-View - Vista padrão + Standard-View + Vista padrão - Toggle visibility - Mudar visibilidade + Toggle visibility + Mudar visibilidade - Toggles visibility - Troca a visibilidade + Toggles visibility + Troca a visibilidade - - + + StdCmdToolBarMenu - View - Vista + View + Vista - Tool&bars - &Barras de ferramentas + Tool&bars + &Barras de ferramentas - Toggles this window - Troca esta janela + Toggles this window + Troca esta janela - - + + StdCmdTransform - Edit - Editar + Edit + Editar - Transform... - Transformar... + Transform... + Transformar... - Transform the geometry of selected objects - Transformar a geometria dos objetos selecionados + Transform the geometry of selected objects + Transformar a geometria dos objetos selecionados - - + + StdCmdTransformManip - Edit - Editar + Edit + Editar - Transform - Transformar + Transform + Transformar - Transform the selected object in the 3d view - Transformar o objeto selecionado na vista 3D + Transform the selected object in the 3d view + Transformar o objeto selecionado na vista 3D - - + + StdCmdTreeSelection - View - Vista + View + Vista - Go to selection - Ir para a seleção + Go to selection + Ir para a seleção - Scroll to first selected item - Vai para o primeiro item selecionado + Scroll to first selected item + Vai para o primeiro item selecionado - - + + StdCmdUndo - Edit - Editar + Edit + Editar - &Undo - &Desfazer + &Undo + &Desfazer - Undo exactly one action - Desfazer só uma ação + Undo exactly one action + Desfazer só uma ação - - + + StdCmdUnitsCalculator - Tools - Ferramentas + Tools + Ferramentas - &Units calculator... - Calculadora de &unidades... + &Units calculator... + Calculadora de &unidades... - Start the units calculator - Iniciar a calculadora de unidades + Start the units calculator + Iniciar a calculadora de unidades - - + + StdCmdUserInterface - View - Vista + View + Vista - Dock views - Ancorar vistas + Dock views + Ancorar vistas - Dock all top-level views - Ancorar todas as vistas de nível superior + Dock all top-level views + Ancorar todas as vistas de nível superior - - + + StdCmdViewAxo - Standard-View - Vista padrão + Standard-View + Vista padrão - Axometric - Axonométrico + Axometric + Axonométrico - Set to axometric view - Definir como vista axonométrica + Set to axometric view + Definir como vista axonométrica - - + + StdCmdViewBottom - Standard-View - Vista padrão + Standard-View + Vista padrão - Bottom - De baixo + Bottom + De baixo - Set to bottom view - Ver de baixo + Set to bottom view + Ver de baixo - - + + StdCmdViewCreate - Standard-View - Vista padrão + Standard-View + Vista padrão - Create new view - Criar uma nova vista + Create new view + Criar uma nova vista - Creates a new view window for the active document - Cria uma nova janela de exibição para o documento ativo + Creates a new view window for the active document + Cria uma nova janela de exibição para o documento ativo - - + + StdCmdViewExample1 - Standard-View - Vista padrão + Standard-View + Vista padrão - Inventor example #1 - Exemplo Inventor #1 + Inventor example #1 + Exemplo Inventor #1 - Shows a 3D texture with manipulator - Mostra uma textura 3D com manipulador + Shows a 3D texture with manipulator + Mostra uma textura 3D com manipulador - - + + StdCmdViewExample2 - Standard-View - Vista padrão + Standard-View + Vista padrão - Inventor example #2 - Exemplo Inventor #2 + Inventor example #2 + Exemplo Inventor #2 - Shows spheres and drag-lights - Mostra esferas e luzes de arrasto + Shows spheres and drag-lights + Mostra esferas e luzes de arrasto - - + + StdCmdViewExample3 - Standard-View - Vista padrão + Standard-View + Vista padrão - Inventor example #3 - Exemplo Inventor #3 + Inventor example #3 + Exemplo Inventor #3 - Shows a animated texture - Mostra uma textura animada + Shows a animated texture + Mostra uma textura animada - - + + StdCmdViewFitAll - Standard-View - Vista padrão + Standard-View + Vista padrão - Fit all - Enquadrar tudo + Fit all + Enquadrar tudo - Fits the whole content on the screen - Adapta todo o conteúdo na tela + Fits the whole content on the screen + Adapta todo o conteúdo na tela - - + + StdCmdViewFitSelection - Standard-View - Vista padrão + Standard-View + Vista padrão - Fit selection - Enquadrar seleção + Fit selection + Enquadrar seleção - Fits the selected content on the screen - Adapta o conteúdo selecionado na tela + Fits the selected content on the screen + Adapta o conteúdo selecionado na tela - - + + StdCmdViewFront - Standard-View - Vista padrão + Standard-View + Vista padrão - Front - Frente + Front + Frente - Set to front view - Ajusta para a vista frontal + Set to front view + Ajusta para a vista frontal - - + + StdCmdViewIvIssueCamPos - Standard-View - Vista padrão + Standard-View + Vista padrão - Issue camera position - Mostrar a posição da câmera + Issue camera position + Mostrar a posição da câmera - Issue the camera position to the console and to a macro, to easily recall this position - Mostrar a posição da câmera no console e numa macro, para recuperar facilmente essa posição + Issue the camera position to the console and to a macro, to easily recall this position + Mostrar a posição da câmera no console e numa macro, para recuperar facilmente essa posição - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Vista padrão + Standard-View + Vista padrão - Stereo Interleaved Columns - Colunas estéreo intercaladas + Stereo Interleaved Columns + Colunas estéreo intercaladas - Switch stereo viewing to Interleaved Columns - Mudar de visualização stereo para Colunas Intercaladas + Switch stereo viewing to Interleaved Columns + Mudar de visualização stereo para Colunas Intercaladas - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Vista padrão + Standard-View + Vista padrão - Stereo Interleaved Rows - Linhas estéreo intercaladas + Stereo Interleaved Rows + Linhas estéreo intercaladas - Switch stereo viewing to Interleaved Rows - Alternar visualização estéreo para linhas intercaladas + Switch stereo viewing to Interleaved Rows + Alternar visualização estéreo para linhas intercaladas - - + + StdCmdViewIvStereoOff - Standard-View - Vista padrão + Standard-View + Vista padrão - Stereo Off - Desligar estéreo + Stereo Off + Desligar estéreo - Switch stereo viewing off - Desligar o modo de visualização estéreo + Switch stereo viewing off + Desligar o modo de visualização estéreo - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Vista padrão + Standard-View + Vista padrão - Stereo quad buffer - Quad buffer estéreo + Stereo quad buffer + Quad buffer estéreo - Switch stereo viewing to quad buffer - Alternar visualização estéreo para quad buffer + Switch stereo viewing to quad buffer + Alternar visualização estéreo para quad buffer - - + + StdCmdViewIvStereoRedGreen - Standard-View - Vista padrão + Standard-View + Vista padrão - Stereo red/green - Estéreo vermelho/verde + Stereo red/cyan + Estéreo vermelho/ciano - Switch stereo viewing to red/green - Alternar visualização estéreo para vermelho/verde + Switch stereo viewing to red/cyan + Alternar visualização estéreo vermelho/ciano - - Stereo red/cyan - - - - Switch stereo viewing to red/cyan - - - - + + StdCmdViewLeft - Standard-View - Vista padrão + Standard-View + Vista padrão - Left - Esquerda + Left + Esquerda - Set to left view - Ajusta para a vista esquerda + Set to left view + Ajusta para a vista esquerda - - + + StdCmdViewRear - Standard-View - Vista padrão + Standard-View + Vista padrão - Rear - Traseira + Rear + Traseira - Set to rear view - Vista de trás + Set to rear view + Vista de trás - - + + StdCmdViewRight - Standard-View - Vista padrão + Standard-View + Vista padrão - Right - Direito + Right + Direito - Set to right view - Vista direita + Set to right view + Vista direita - - + + StdCmdViewRotateLeft - Standard-View - Vista padrão + Standard-View + Vista padrão - Rotate Left - Girar para esquerda + Rotate Left + Girar para esquerda - Rotate the view by 90° counter-clockwise - Girar 90º no sentido anti-horário + Rotate the view by 90° counter-clockwise + Girar 90º no sentido anti-horário - - + + StdCmdViewRotateRight - Standard-View - Vista padrão + Standard-View + Vista padrão - Rotate Right - Girar para direita + Rotate Right + Girar para direita - Rotate the view by 90° clockwise - Girar a vista para 90º no sentido horário + Rotate the view by 90° clockwise + Girar a vista para 90º no sentido horário - - + + StdCmdViewTop - Standard-View - Vista padrão + Standard-View + Vista padrão - Top - Topo + Top + Topo - Set to top view - Vista de topo + Set to top view + Vista de topo - - + + StdCmdViewVR - Standard-View - Vista padrão + Standard-View + Vista padrão - FreeCAD-VR - + FreeCAD-VR + FreeCAD-VR - Extend the FreeCAD 3D Window to a Oculus Rift - + Extend the FreeCAD 3D Window to a Oculus Rift + Estender a janela 3D FreeCAD para um Oculus Rift - - + + StdCmdWhatsThis - Help - Ajuda + Help + Ajuda - &What's This? - O &Que é Isso? + &What's This? + O &Que é Isso? - What's This - O Que é Isso + What's This + O Que é Isso - - + + StdCmdWindows - Window - Janela + Window + Janela - &Windows... - &Janelas... + &Windows... + &Janelas... - Windows list - Lista de janelas + Windows list + Lista de janelas - - + + StdCmdWindowsMenu - Window - Janela + Window + Janela - Activates this window - Ativar esta janela + Activates this window + Ativar esta janela - - + + StdCmdWorkbench - View - Vista + View + Vista - Workbench - Bancada + Workbench + Bancada - Switch between workbenches - Alternar entre bancadas + Switch between workbenches + Alternar entre bancadas - - + + StdOrthographicCamera - Standard-View - Vista padrão + Standard-View + Vista padrão - Orthographic view - Vista ortográfica + Orthographic view + Vista ortográfica - Switches to orthographic view mode - Alterna para o modo de exibição ortográfica + Switches to orthographic view mode + Alterna para o modo de exibição ortográfica - - + + StdPerspectiveCamera - Standard-View - Vista padrão + Standard-View + Vista padrão - Perspective view - Vista em perspectiva + Perspective view + Vista em perspectiva - Switches to perspective view mode - Alterna para o modo de visualização em perspectiva + Switches to perspective view mode + Alterna para o modo de visualização em perspectiva - - + + StdViewBoxZoom - Standard-View - Vista padrão + Standard-View + Vista padrão - Box zoom - Zoom por caixa + Box zoom + Zoom por caixa - - + + StdViewDockUndockFullscreen - Standard-View - Vista padrão + Standard-View + Vista padrão - Document window - Janela do documento + Document window + Janela do documento - Display the active view either in fullscreen, in undocked or docked mode - Mostrar a vista activa em tela cheia, em modo desencaixado ou encaixado + Display the active view either in fullscreen, in undocked or docked mode + Mostrar a vista activa em tela cheia, em modo desencaixado ou encaixado - - + + StdViewScreenShot - Standard-View - Vista padrão + Standard-View + Vista padrão - Save picture... - Salvar imagem... + Save picture... + Salvar imagem... - Creates a screenshot of the active view - Cria uma captura de tela da vista activa + Creates a screenshot of the active view + Cria uma captura de tela da vista activa - - + + StdViewZoomIn - Standard-View - Vista padrão + Standard-View + Vista padrão - Zoom In - Ampliar + Zoom In + Ampliar - - + + StdViewZoomOut - Standard-View - Vista padrão + Standard-View + Vista padrão - Zoom Out - Reduzir + Zoom Out + Reduzir - - + + Std_Delete - Object dependencies - Dependências do objeto + Object dependencies + Dependências do objeto - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - Este objeto é referenciado por outros objetos, portanto, esses outros objetos podem ficar quebrados. Deseja mesmo continuar? + Este objeto é referenciado por outros objetos, portanto, esses outros objetos podem ficar quebrados. Deseja mesmo continuar? - - + + Std_DrawStyle - As is - Como é + As is + Como é - Normal mode - Modo normal + Normal mode + Modo normal - Wireframe - Arame + Wireframe + Arame - Wireframe mode - Modo de arame + Wireframe mode + Modo de arame - Flat lines - Linhas planas + Flat lines + Linhas planas - Flat lines mode - Modo linhas plana + Flat lines mode + Modo linhas plana - Shaded - Sombreado + Shaded + Sombreado - Shaded mode - Modo sombreado + Shaded mode + Modo sombreado - Points - Pontos + Points + Pontos - Points mode - Modo pontos + Points mode + Modo pontos - - + + Std_DuplicateSelection - Object dependencies - Dependências do objeto + Object dependencies + Dependências do objeto - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - Os objetos selecionados dependem em objetos não selecionados. Deseja copiá-los também? + Os objetos selecionados dependem em objetos não selecionados. Deseja copiá-los também? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz não encontrado + Graphviz not found + Graphviz não encontrado - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz não foi encontrado no seu sistema. + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Graphviz não foi encontrado no seu sistema. Você deseja especificar manualmente a pasta onde ele está instalado? - Graphviz installation path - Caminho da instalação do Graphviz + Graphviz installation path + Caminho da instalação do Graphviz - Dependency graph - Gráfico de dependência + Dependency graph + Gráfico de dependência - Graphviz failed - Falha no Graphviz + Graphviz failed + Falha no Graphviz - Graphviz failed to create an image file - O Graphviz falhou ao criar um arquivo de imagem + Graphviz failed to create an image file + O Graphviz falhou ao criar um arquivo de imagem - - + + Workbench - &File - &Arquivo + &File + &Arquivo - &Edit - &Editar + &Edit + &Editar - Standard views - Vistas padrão + Standard views + Vistas padrão - &Stereo - E&stéreo + &Stereo + E&stéreo - &Zoom - &Zoom + &Zoom + &Zoom - Visibility - Visibilidade + Visibility + Visibilidade - &View - &Vista + &View + &Vista - &Tools - &Ferramentas + &Tools + &Ferramentas - &Macro - &Macro + &Macro + &Macro - &Windows - &Janelas + &Windows + &Janelas - &On-line help - A&juda on-line + &On-line help + A&juda on-line - &Help - A&juda + &Help + A&juda - File - Arquivo + File + Arquivo - Macro - Macro + Macro + Macro - View - Vista + View + Vista - Special Ops - Operações especiais + Special Ops + Operações especiais - - + + testClass - test - teste + test + teste - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - Escolha o estilo do painel de tarefas + Choose the style of the Task Panel + Escolha o estilo do painel de tarefas - Default - Padrão + Default + Padrão - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/FreeCAD_pt-PT.qm b/src/Gui/Language/FreeCAD_pt-PT.qm index 5674998d0..1d9859e9e 100644 Binary files a/src/Gui/Language/FreeCAD_pt-PT.qm and b/src/Gui/Language/FreeCAD_pt-PT.qm differ diff --git a/src/Gui/Language/FreeCAD_pt-PT.ts b/src/Gui/Language/FreeCAD_pt-PT.ts index 961d8f95a..5ca28953d 100644 --- a/src/Gui/Language/FreeCAD_pt-PT.ts +++ b/src/Gui/Language/FreeCAD_pt-PT.ts @@ -1,6608 +1,6569 @@ - + Angle - Form - De + Form + De - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Snap de ângulo + Angle Snap + Snap de ângulo - 1 ° - 1 ° + 1 ° + 1 ° - 2 ° - 2 ° + 2 ° + 2 ° - 5 ° - 5 ° + 5 ° + 5 ° - 10 ° - 10 ° + 10 ° + 10 ° - 20 ° - 20 ° + 20 ° + 20 ° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - Medir + Measure + Medir - Clear measurement - Limpar medições + Clear measurement + Limpar medições - - + + CmdViewMeasureToggleAll - Measure - Medir + Measure + Medir - Toggle measurement - Ativar/desativar medição + Toggle measurement + Ativar/desativar medição - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Movimento da Spaceball + Spaceball Motion + Movimento da Spaceball - Global Sensitivity: - Sensibilidade Global: + Global Sensitivity: + Sensibilidade Global: - Dominant Mode - Modo Dominante + Dominant Mode + Modo Dominante - Flip Y/Z - Inverter Y/Z + Flip Y/Z + Inverter Y/Z - Enable Translations - Ativar Transformações + Enable Translations + Ativar Transformações - Enable Rotations - Ativar Rotações + Enable Rotations + Ativar Rotações - Calibrate - Calibrar + Calibrate + Calibrar - Default - Predefinição + Default + Predefinição - Enable - Ativar + Enable + Ativar - Reverse - Inverter + Reverse + Inverter - - + + DlgUnitCalculator - Units calculator - Calculadora de unidades + Units calculator + Calculadora de unidades - as: - como: + as: + como: - => - => + => + => - Help - Ajuda + Help + Ajuda - Copy - Copiar + Copy + Copiar - Close - Fechar + Close + Fechar - - + + DownloadItem - Form - De + Form + De - Ico - Ico + Ico + Ico - Filename - Nome do ficheiro + Filename + Nome do ficheiro - - + + Gui::AccelLineEdit - none - Nenhuma + none + Nenhuma - - + + Gui::ActionSelector - Available: - Disponível: + Available: + Disponível: - Selected: - Selecionado: + Selected: + Selecionado: - Add - Adicionar + Add + Adicionar - Remove - Remover + Remove + Remover - Move up - Mover p/ Cima + Move up + Mover p/ Cima - Move down - Mover p/ Baixo + Move down + Mover p/ Baixo - - + + Gui::AlignmentView - Movable object - Objeto amovível + Movable object + Objeto amovível - Fixed object - Objeto fixado + Fixed object + Objeto fixado - - + + Gui::BlenderNavigationStyle - Press left mouse button - Press left mouse button + Press left mouse button + Pressione o botão esquerdo do rato - Press SHIFT and middle mouse button - Pressionar SHIFT e o botão do meio do rato + Press SHIFT and middle mouse button + Pressionar SHIFT e o botão do meio do rato - Press middle mouse button - Pressione o botão do meio do rato + Press middle mouse button + Pressione o botão do meio do rato - Scroll middle mouse button - Scroll middle mouse button + Scroll middle mouse button + Rode a roda do rato - - + + Gui::CADNavigationStyle - Press left mouse button - Press left mouse button + Press left mouse button + Pressione o botão esquerdo do rato - Press middle mouse button - Pressione o botão do meio do rato + Press middle mouse button + Pressione o botão do meio do rato - Press middle and left or right mouse button - Pressione o botão do meio e direito ou esquerdo do rato + Press middle and left or right mouse button + Pressione o botão do meio e direito ou esquerdo do rato - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - Role o botão do meio do rato ou mantenha o botão do meio apertado enquanto clique com o botão esquerdo ou direito do rato e mova o rato para cima ou para baixo + Role o botão do meio do rato ou mantenha o botão do meio apertado enquanto clique com o botão esquerdo ou direito do rato e mova o rato para cima ou para baixo - - + + Gui::Command - Standard - Standard + Standard + Standard - - + + Gui::ContainerDialog - &OK - &OK + &OK + &OK - &Cancel - &Cancelar + &Cancel + &Cancelar - - + + Gui::ControlSingleton - Task panel - Painel de Tarefas + Task panel + Painel de Tarefas - - + + Gui::Dialog::AboutApplication - About - Sobre o ... + About + Sobre o ... - Revision number - Número da Revisão + Revision number + Número da Revisão - Version - Versão + Version + Versão - OK - OK + OK + OK - - + + - Release date - Data de Lançamento + Release date + Data de Lançamento - License... - Licença ... + License... + Licença ... - Copy to clipboard - Copiar para Área de Transferência + Copy to clipboard + Copiar para Área de Transferência - Operating system - Sistema Operativo + Operating system + Sistema Operativo - Word size - Tamanho da palavra + Word size + Tamanho da palavra - - + + Gui::Dialog::ButtonModel - Button %1 - Botão %1 + Button %1 + Botão %1 - Out Of Range - Fora do Alcance + Out Of Range + Fora do Alcance - - + + Gui::Dialog::Clipping - Clipping - Recortar + Clipping + Recortar - Clipping X - Clipping X + Clipping X + Clipping X - Flip - Virar + Flip + Virar - Offset - Offset + Offset + Offset - Clipping Y - Clipping Y + Clipping Y + Clipping Y - Clipping Z - Clipping Z + Clipping Z + Clipping Z - Clipping custom direction - Clipping custom direction + Clipping custom direction + Clipping custom direction - View - Ver + View + Ver - Adjust to view direction - Adjust to view direction + Adjust to view direction + Ajustar à direção da vista - Direction - Direção + Direction + Direção - - + + Gui::Dialog::CommandModel - Commands - Comandos + Commands + Comandos - - + + Gui::Dialog::DemoMode - View Turntable - Vista giratória + View Turntable + Vista giratória - Speed - Velocidade + Speed + Velocidade - Maximum - Máximo + Maximum + Máximo - Minimum - Mínimo + Minimum + Mínimo - Fullscreen - Fullscreen + Fullscreen + Ecrã inteiro - Enable timer - Ativar Temporizador + Enable timer + Ativar Temporizador - s - s + s + s - Angle - Ângulo + Angle + Ângulo - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - Reproduzir + Play + Reproduzir - Stop - Parar + Stop + Parar - Close - Fechar + Close + Fechar - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Escolher Janela + Choose Window + Escolher Janela - &Activate - &Ativar + &Activate + &Ativar - - + + - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Janelas + Windows + Janelas - - + + Gui::Dialog::DlgAuthorization - Authorization - Autorização + Authorization + Autorização - Password: - Senha: + Password: + Senha: - - + + - Username: - Nome de utilizador: + Username: + Nome de utilizador: - Site: - Site: + Site: + Sítio: - %1 at %2 - %1 at %2 + %1 at %2 + %1 para %2 - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Escolher Ícone + Choose Icon + Escolher Ícone - Add icons... - Adicionar Ícones ... + Icon folders... + Icon folders... - - Icon folders... - - - - + + Gui::Dialog::DlgCustomActions - Macros - Macros + Macros + Macros - Setup Custom Macros - Instalação Macros Personalizadas + Setup Custom Macros + Instalação Macros Personalizadas - Macro: - Macro: + Macro: + Macro: - ... - ... + ... + ... - Pixmap - Mapadepixeis + Pixmap + Mapadepixeis - Accelerator: - Acelerador: + Accelerator: + Acelerador: - What's this: - O que é Isto: + What's this: + O que é Isto: - Status text: - Texto do Estado: + Status text: + Texto do Estado: - Tool tip: - Dica da Ferramenta: + Tool tip: + Dica da Ferramenta: - Menu text: - Texto do Menu: + Menu text: + Texto do Menu: - Add - Adicionar + Add + Adicionar - Remove - Remover + Remove + Remover - Replace - Substituir + Replace + Substituir - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Ícones + Icons + Ícones - Macros - Macros + Macros + Macros - No macro - Sem Macro + No macro + Sem Macro - No macros found. - Não foi encontrada nenhuma macro. + No macros found. + Não foi encontrada nenhuma macro. - Macro not found - Macro não encontrada + Macro not found + Macro não encontrada - Sorry, couldn't find macro file '%1'. - Desculpe, não foi possível encontrar o ficheiro da macro '% 1'. + Sorry, couldn't find macro file '%1'. + Desculpe, não foi possível encontrar o ficheiro da macro '% 1'. - Empty macro - Macro vazia + Empty macro + Macro vazia - Please specify the macro first. - Por favor, especifique primeiro a macro. + Please specify the macro first. + Por favor, especifique primeiro a macro. - Empty text - Texto vazio + Empty text + Texto vazio - Please specify the menu text first. - Por favor, especifique primeiro o texto do menu. + Please specify the menu text first. + Por favor, especifique primeiro o texto do menu. - No item selected - Nenhum item selecionado + No item selected + Nenhum item selecionado - Please select a macro item first. - Por favor, selecione primeiro um item da macro. + Please select a macro item first. + Por favor, selecione primeiro um item da macro. - - + + Gui::Dialog::DlgCustomCommands - Commands - Comandos + Commands + Comandos - - + + - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Categoria + Category + Categoria - Icon - Ícone + Icon + Ícone - Command - Comando + Command + Comando - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Teclado + Keyboard + Teclado - Description: - Descrição: + Description: + Descrição: - &Category: - &Categoria: + &Category: + &Categoria: - C&ommands: - C&omandos: + C&ommands: + C&omandos: - Current shortcut: - Atalho atual: + Current shortcut: + Atalho atual: - Press &new shortcut: - Pressiona & novo atalho: + Press &new shortcut: + Pressiona & novo atalho: - Currently assigned to: - Atualmente atribuído a: + Currently assigned to: + Atualmente atribuído a: - &Assign - &Atribuir + &Assign + &Atribuir - Alt+A - Alt + A + Alt+A + Alt + A - &Reset - &Reiniciar + &Reset + &Reiniciar - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - R&einiciar Tudo + Re&set All + R&einiciar Tudo - Alt+S - Alt + S + Alt+S + Alt + S - - + + - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Ícone + Icon + Ícone - Command - Comando + Command + Comando - none - Nenhuma + none + Nenhuma - Multiple defined shortcut - Vários Atalhos definidos + Multiple defined shortcut + Vários Atalhos definidos - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - O atalho '% 1' é definido mais de uma vez. Isso pode resultar em comportamento inesperado. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + O atalho '% 1' é definido mais de uma vez. Isso pode resultar em comportamento inesperado. - Already defined shortcut - Atalho já definido + Already defined shortcut + Atalho já definido - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - O atalho '%1' já está atribuído ao '%2'. Por favor defina outro atalho. + O atalho '%1' já está atribuído ao '%2'. Por favor defina outro atalho. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Barras da Caixa de Ferramentas + Toolbox bars + Barras da Caixa de Ferramentas - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Barras de Ferramentas + Toolbars + Barras de Ferramentas - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> As alterações tornam-se activas na próxima vez que activar a bancada apropriada</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> As alterações tornam-se activas na próxima vez que activar a bancada apropriada</p></body></html> - Move right - Mover à Direita + Move right + Mover à Direita - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Mover o item selecionado um nível abaixo.</b>Também altera o nível do item original.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Mover o item selecionado um nível abaixo.</b>Também altera o nível do item original.</p> - Move left - Mover à Esquerda + Move left + Mover à Esquerda - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Move o item selecionado um nível acima.</b>Também altera o nível do item original.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Move o item selecionado um nível acima.</b>Também altera o nível do item original.</p> - Move down - Mover p/ Baixo + Move down + Mover p/ Baixo - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mover o item selecionado para baixo.</b><p>O item será movido dentro do nível de hierarquia.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mover o item selecionado para baixo.</b><p>O item será movido dentro do nível de hierarquia.</p> - Move up - Mover p/ Cima + Move up + Mover p/ Cima - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mover o item selecionado para baixo.</b><p>O item será movido dentro do nível de hierarquia.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mover o item selecionado para baixo.</b><p>O item será movido dentro do nível de hierarquia.</p> - New... - Nova ... + New... + Nova ... - Rename... - Renomear ... + Rename... + Renomear ... - Delete - Apagar + Delete + Apagar - Icon - Ícone + Icon + Ícone - Command - Comando + Command + Comando - <Separator> - <Separador> + <Separator> + <Separador> - New toolbar - Nova Barra de Ferramentas + New toolbar + Nova Barra de Ferramentas - Toolbar name: - Nome da Barra de Ferramentas: + Toolbar name: + Nome da Barra de Ferramentas: - Duplicated name - Nome duplicado + Duplicated name + Nome duplicado - The toolbar name '%1' is already used - O nome '%1' da Barra de Ferramentas já está em uso + The toolbar name '%1' is already used + O nome '%1' da Barra de Ferramentas já está em uso - Rename toolbar - Renomear a Barra de Ferramentas + Rename toolbar + Renomear a Barra de Ferramentas - - + + - Global - Global + Global + Global - - + + Gui::Dialog::DlgCustomizeImp - Customize - Personalizar + Customize + Personalizar - &Help - &Ajuda + &Help + &Ajuda - &Close - &Fechar + &Close + &Fechar - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Movimento da Spaceball + Spaceball Motion + Movimento da Spaceball - No Spaceball Present - Nenhuma Spaceball encontrada + No Spaceball Present + Nenhuma Spaceball encontrada - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - Nenhuma Spaceball encontrada + No Spaceball Present + Nenhuma Spaceball encontrada - Buttons - Botões + Buttons + Botões - Clear - Limpar + Clear + Limpar - Print Reference - Referência de Impressão + Print Reference + Referência de Impressão - Spaceball Buttons - Botões da Spaceball + Spaceball Buttons + Botões da Spaceball - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Propriedades da Visualização + Display properties + Propriedades da Visualização - Display - Visualização + Display + Visualização - Transparency: - Transparência: + Transparency: + Transparência: - Line width: - Largura da linha: + Line width: + Largura da linha: - Point size: - Tamanho do ponto: + Point size: + Tamanho do ponto: - Material - Material + Material + Material - ... - ... + ... + ... - Viewing mode - Modo de Visualização + Viewing mode + Modo de Visualização - Plot mode: - Modo de traçado: + Plot mode: + Modo de traçado: - - + + - Line transparency: - Transparência da linha: + Line transparency: + Transparência da linha: - Line color: - Cor da linha: + Line color: + Cor da linha: - Shape color: - Cor da forma: + Shape color: + Cor da forma: - Color plot: - Cor da plotagem: + Color plot: + Cor da plotagem: - Document window: - Document window: + Document window: + Janela de documento: - - + + Gui::Dialog::DlgDisplayPropertiesImp - Default - Predefinição + Default + Predefinição - Aluminium - + Aluminium + Alumínio - Brass - + Brass + Latão - Bronze - + Bronze + Bronze - Copper - + Copper + Cobre - Chrome - + Chrome + Crómio - Emerald - + Emerald + Esmeralda - Gold - + Gold + Ouro - Jade - + Jade + Jade - Metalized - + Metalized + Metalizado - Neon GNC - + Neon GNC + Néon GNC - Neon PHC - + Neon PHC + Néon PHC - Obsidian - + Obsidian + Obsidiana - Pewter - + Pewter + Estanho - Plaster - + Plaster + Reboco - Plastic - + Plastic + Plástico - Ruby - + Ruby + Rubi - Satin - + Satin + Satin - Shiny plastic - + Shiny plastic + Plástico brilhante - Silver - + Silver + Prata - Steel - + Steel + Aço - Stone - + Stone + Pedra - - + + Gui::Dialog::DlgEditorSettings - Editor - Editor + Editor + Editor - Options - Opções + Options + Opções - Enable line numbers - Ativar os números da linha + Enable line numbers + Ativar os números da linha - Enable folding - Ativar dobragem + Enable folding + Ativar dobragem - Indentation - Indentação + Indentation + Indentação - Insert spaces - Inserir Espaços + Insert spaces + Inserir Espaços - Tab size: - Tamanho do Separador: + Tab size: + Tamanho do Separador: - Indent size: - Tamanho da Indentação: + Indent size: + Tamanho da Indentação: - Keep tabs - Manter Separadores + Keep tabs + Manter Separadores - Display Items - Itens a Visualizar + Display Items + Itens a Visualizar - Family: - Tipo de Letra: + Family: + Tipo de Letra: - Size: - Tamanho: + Size: + Tamanho: - Preview: - Pré-visualização: + Preview: + Pré-visualização: - - + + - - + + Gui::Dialog::DlgGeneral - General - Geral + General + Geral - Start up - Arranque + Start up + Arranque - Enable splash screen at start up - Ativar a janela Boas-vindas ao iniciar + Enable splash screen at start up + Ativar a janela Boas-vindas ao iniciar - Switch to tab of report window: - Alternar para aba da janela de relatório: + Switch to tab of report window: + Alternar para aba da janela de relatório: - Auto load module after start up: - Módulo a carregar automaticamente depois de iniciar: + Auto load module after start up: + Módulo a carregar automaticamente depois de iniciar: - Language - Idioma + Language + Idioma - Change language: - Alterar idioma: + Change language: + Alterar idioma: - Main window - Janela Principal + Main window + Janela Principal - Size of recent file list - Tamanho da lista de arquivos recentes + Size of recent file list + Tamanho da lista de arquivos recentes - Window style: - Estilo de janela: + Window style: + Estilo de janela: - Size of toolbar icons: - Tamanho dos ícones da barra de ferramentas: + Size of toolbar icons: + Tamanho dos ícones da barra de ferramentas: - Enable tiled background - Habilitar o fundo em mosaico + Enable tiled background + Habilitar o fundo em mosaico - Style sheet: - Estilo da folha: + Style sheet: + Estilo da folha: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Predefinição (%1 x %1) + Default (%1 x %1) + Predefinição (%1 x %1) - Small (%1 x %1) - Pequeno (%1 x %1) + Small (%1 x %1) + Pequeno (%1 x %1) - Large (%1 x %1) - Grande (%1 x %1) + Large (%1 x %1) + Grande (%1 x %1) - Extra large (%1 x %1) - Muito Grande (%1 x %1) + Extra large (%1 x %1) + Muito Grande (%1 x %1) - No style sheet - Nenhum estilo de folha + No style sheet + Nenhum estilo de folha - - + + Gui::Dialog::DlgInputDialog - Input - Entrada + Input + Entrada - - + + - - + + Gui::Dialog::DlgInspector - Scene Inspector - Inspetor de cena + Scene Inspector + Inspetor de cena - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Execução de Macro + Execute macro + Execução de Macro - Macro name: - Nome da Macro: + Macro name: + Nome da Macro: - Macro destination: - Destino da macro: + Macro destination: + Destino da macro: - Execute - Executar + Execute + Executar - Close - Fechar + Close + Fechar - Create - Criar + Create + Criar - Delete - Apagar + Delete + Apagar - Edit - Editar + Edit + Editar - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Macros + Macros + Macros - Macro file - Ficheiro de macros + Macro file + Ficheiro de macros - Enter a file name, please: - Por favor, insira um nome de ficheiro: + Enter a file name, please: + Por favor, insira um nome de ficheiro: - Existing file - Ficheiro Existente + Existing file + Ficheiro Existente - '%1'. + '%1'. This file already exists. - '%1'. Este ficheiro já existe. + '%1'. Este ficheiro já existe. - Delete macro - Apagar macro + Delete macro + Apagar macro - Do you really want to delete the macro '%1'? - Deseja apagar a macro '%1'? + Do you really want to delete the macro '%1'? + Deseja apagar a macro '%1'? - Cannot create file - Não é possível criar o ficheiro + Cannot create file + Não é possível criar o ficheiro - Creation of file '%1' failed. - Não foi possível criar o ficheiro '%1'. + Creation of file '%1' failed. + Não foi possível criar o ficheiro '%1'. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Gravação de Macro + Macro recording + Gravação de Macro - Macro name: - Nome da Macro: + Macro name: + Nome da Macro: - Stop - Parar + Stop + Parar - Cancel - Cancelar + Cancel + Cancelar - Macro path: - Caminho da macro: + Macro path: + Caminho da macro: - ... - ... + ... + ... - Record - Gravar + Record + Gravar - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Gravador de macro + Macro recorder + Gravador de macro - Specify first a place to save. - Especificar em primeiro lugar um lugar para guardar. + Specify first a place to save. + Especificar em primeiro lugar um lugar para guardar. - Existing macro - Macro existente + Existing macro + Macro existente - The macro '%1' already exists. Do you want to overwrite? - A macro '%1' já existe. Deseja substituir? + The macro '%1' already exists. Do you want to overwrite? + A macro '%1' já existe. Deseja substituir? - The macro directory doesn't exist. Please, choose another one. - A pasta da macro não existe. Por favor, escolha outra. + The macro directory doesn't exist. Please, choose another one. + A pasta da macro não existe. Por favor, escolha outra. - Choose macro directory - Escolher pasta da macro + Choose macro directory + Escolher pasta da macro - You have no write permission for the directory. Please, choose another one. - Não tem permissão de escrita para esta pasta. Por favor, escolha outra. + You have no write permission for the directory. Please, choose another one. + Não tem permissão de escrita para esta pasta. Por favor, escolha outra. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Propriedades do material + Material properties + Propriedades do material - Material - Material + Material + Material - Diffuse color: - Cor Difusa: + Diffuse color: + Cor Difusa: - Specular color: - Cor especular: + Specular color: + Cor especular: - Shininess: - Brilho: + Shininess: + Brilho: - % - % + % + % - Ambient color: - Cor Ambiente: + Ambient color: + Cor Ambiente: - - + + - Emissive color: - Emissão de cor: + Emissive color: + Emissão de cor: - - + + Gui::Dialog::DlgOnlineHelp - On-line help - Ajuda na Internet + On-line help + Ajuda na Internet - Help viewer - Visualizador da Ajuda + Help viewer + Visualizador da Ajuda - Location of start page - Local. Página Inicial + Location of start page + Local. Página Inicial - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - Ficheiros HTML (*.html *.htm) + HTML files (*.html *.htm) + Ficheiros HTML (*.html *.htm) - Access denied - Acesso Negado + Access denied + Acesso Negado - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Acesso negado a '%1' + Acesso negado a '%1' Por favor, indique outra pasta. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Editor do Parâmetro + Parameter Editor + Editor do Parâmetro - Save to disk - Guardar no Disco + Save to disk + Guardar no Disco - Alt+C - Alt + C + Alt+C + Alt + C - &Close - &Fechar + &Close + &Fechar - - + + Gui::Dialog::DlgParameterImp - Group - Grupo + Group + Grupo - Name - Nome + Name + Nome - Type - Tipo + Type + Tipo - Value - Valor + Value + Valor - User parameter - Parâmetro do Utilizador + User parameter + Parâmetro do Utilizador - Invalid input - Inserção inválida + Invalid input + Inserção inválida - Invalid key name '%1' - Nome da chave '%1' inválido + Invalid key name '%1' + Nome da chave '%1' inválido - System parameter - Parâmetro do Sistema + System parameter + Parâmetro do Sistema - - + + Gui::Dialog::DlgPreferences - Preferences - Preferências + Preferences + Preferências - - + + - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Parâmetro Errado + Wrong parameter + Parâmetro Errado - - + + Gui::Dialog::DlgProjectInformation - Project information - Informação do Projeto + Project information + Informação do Projeto - Information - Informação + Information + Informação - &Name: - &Nome: + &Name: + &Nome: - Commen&t: - Comen&tário: + Commen&t: + Comen&tário: - Path: - Caminho: + Path: + Caminho: - &Last modified by: - Ú&ltima modificação por: + &Last modified by: + Ú&ltima modificação por: - Created &by: - Criado &por: + Created &by: + Criado &por: - Com&pany: - Em&presa: + Com&pany: + Em&presa: - Last &modification date: - Data da última &modificação: + Last &modification date: + Data da última &modificação: - Creation &date: - &Data da Criação: + Creation &date: + &Data da Criação: - - + + - UUID: - UUID: + UUID: + UUID: - License information: - Informações sobre a licença: + License information: + Informações sobre a licença: - License URL - URL da licença + License URL + URL da licença - Open in browser - Abrir no navegador + Open in browser + Abrir no navegador - - + + Gui::Dialog::DlgProjectUtility - Project utility - Utilitário de projeto + Project utility + Utilitário de projeto - Extract project - Extrair projeto + Extract project + Extrair projeto - Source - Fonte + Source + Fonte - Project file (*.fcstd) - Ficheiro de Projeto (*.fcstd) + Project file (*.fcstd) + Ficheiro de Projeto (*.fcstd) - Destination - Destino + Destination + Destino - Extract - Extrair + Extract + Extrair - Create project - Criar Projeto + Create project + Criar Projeto - Document.xml - Document.xml + Document.xml + Document.xml - Create - Criar + Create + Criar - Load project file after creation - Abrir o ficheiro do projeto após a criação + Load project file after creation + Abrir o ficheiro do projeto após a criação - Empty source - Fonte sem dados + Empty source + Fonte sem dados - No source is defined. - Nenhuma fonte foi definida. + No source is defined. + Nenhuma fonte foi definida. - Empty destination - Destino vazio + Empty destination + Destino vazio - No destination is defined. - Nenhum destino foi definido. + No destination is defined. + Nenhum destino foi definido. - - + + Gui::Dialog::DlgPropertyLink - Link - Link + Link + Link - Show all object types - Mostrar todos os tipos de objeto + Show all object types + Mostrar todos os tipos de objeto - No selection - Nenhuma seleção + No selection + Nenhuma seleção - Please select an object of the list - Por favor, selecione um objeto da lista + Please select an object from the list + Por favor, selecione um objeto da lista - - Please select an object from the list - - - - + + Gui::Dialog::DlgReportView - Output window - Janela de Destino + Output window + Janela de Destino - Output - Destino + Output + Destino - Record log messages - Gravar registo das mensagens + Record log messages + Gravar registo das mensagens - Record warnings - Gravar avisos + Record warnings + Gravar avisos - Record error messages - Gravar erros das mensagens + Record error messages + Gravar erros das mensagens - Colors - Cores + Colors + Cores - Normal messages: - Mensagens normais: + Normal messages: + Mensagens normais: - Log messages: - Mensagens de registo: + Log messages: + Mensagens de registo: - Warnings: - Avisos: + Warnings: + Avisos: - Errors: - Erros: + Errors: + Erros: - - + + - Redirect internal Python errors to report view - Redirecionar erros internos do Python para a vista de relatório + Redirect internal Python errors to report view + Redirecionar erros internos do Python para a vista de relatório - Redirect internal Python output to report view - Redirecionar a saída interna de Python para a vista de relatório + Redirect internal Python output to report view + Redirecionar a saída interna de Python para a vista de relatório - - + + Gui::Dialog::DlgRunExternal - Running external program - A executar programa externo + Running external program + A executar programa externo - TextLabel - Rótulo de texto + TextLabel + Rótulo de texto - Advanced >> - Avançado >> + Advanced >> + Avançado >> - ... - ... + ... + ... - Accept changes - Aceitar as Alterações + Accept changes + Aceitar as Alterações - Discard changes - Anular as Alterações + Discard changes + Anular as Alterações - Abort program - Abortar Programa + Abort program + Abortar Programa - Help - Ajuda + Help + Ajuda - Select a file - Selecionar um Ficheiro + Select a file + Selecionar um Ficheiro - - + + Gui::Dialog::DlgSettings3DView - 3D View - Visualização a 3D + 3D View + Visualização a 3D - 3D View settings - Configurações da Visualização a 3D + 3D View settings + Configurações da Visualização a 3D - Show coordinate system in the corner - Mostrar o sistema de coordenadas no canto + Show coordinate system in the corner + Mostrar o sistema de coordenadas no canto - Show counter of frames per second - Mostrar contador das imagens por segundo + Show counter of frames per second + Mostrar contador das imagens por segundo - Enable animation - Ativar animação + Enable animation + Ativar animação - Eye to eye distance for stereo modes: - Distância olho a olho para modos estéreo: + Eye to eye distance for stereo modes: + Distância olho a olho para modos estéreo: - Camera type - Tipo de câmara + Camera type + Tipo de câmara - Orthographic rendering - Renderização Ortográfica + Orthographic rendering + Renderização Ortográfica - Perspective rendering - Renderização de perspectiva + Perspective rendering + Renderização de perspectiva - - + + - 3D Navigation - Navegação 3D + 3D Navigation + Navegação 3D - Mouse... - Rato ... + Mouse... + Rato ... - Intensity of backlight - Intensidade da Luz de Fundo + Intensity of backlight + Intensidade da Luz de Fundo - Enable backlight color - Ativar a Cor da Luz de Fundo + Enable backlight color + Ativar a Cor da Luz de Fundo - Orbit style - Estilo da Órbita + Orbit style + Estilo da Órbita - Turntable - Plataforma giratória + Turntable + Plataforma giratória - Trackball - Trackball + Trackball + Trackball - Invert zoom - Inverter Zoom + Invert zoom + Inverter Zoom - Zoom at cursor - Zoom no cursor + Zoom at cursor + Zoom no cursor - Zoom step - Fator de zoom + Zoom step + Fator de zoom - Anti-Aliasing - Suavização de serrilhado + Anti-Aliasing + Suavização de serrilhado - None - Nenhum + None + Nenhum - Line Smoothing - Suavização da linha + Line Smoothing + Suavização da linha - MSAA 2x - MSAA 2x + MSAA 2x + MSAA 2x - MSAA 4x - MSAA 4x + MSAA 4x + MSAA 4x - MSAA 8x - MSAA 8x + MSAA 8x + MSAA 8x - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - Navegação %1 + %1 navigation + Navegação %1 - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Modelo da Cor + Color model + Modelo da Cor - &Gradient: - &Gradiente: + &Gradient: + &Gradiente: - red-yellow-green-cyan-blue - vermelho-amarelo-verde-ciano-azul + red-yellow-green-cyan-blue + vermelho-amarelo-verde-ciano-azul - blue-cyan-green-yellow-red - azul-ciano-verde-amarelo-vermelho + blue-cyan-green-yellow-red + azul-ciano-verde-amarelo-vermelho - white-black - branco-preto + white-black + branco-preto - black-white - preto-branco + black-white + preto-branco - Visibility - Visibility + Visibility + Visibilidade - Out g&rayed - Saída & inativa + Out g&rayed + Saída & inativa - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - Saída &invisível + Out &invisible + Saída &invisível - Alt+I - Alt+I + Alt+I + Alt+I - Style - Estilo + Style + Estilo - &Zero - &Zero + &Zero + &Zero - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - &Flow + &Flow + &Fluxo - Alt+F - Alt+F + Alt+F + Alt+F - Parameter range - Intervalo do parâmetro + Parameter range + Intervalo do parâmetro - Mi&nimum: - Mi&nímo: + Mi&nimum: + Mi&nímo: - Ma&ximum: - Má&ximo: + Ma&ximum: + Má&ximo: - &Labels: - &Nomes: + &Labels: + &Nomes: - &Decimals: - &Decimais: + &Decimals: + &Decimais: - - + + - Color-gradient settings - Ajustes do Gradiente da Cor + Color-gradient settings + Ajustes do Gradiente da Cor - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Parâmetro Errado + Wrong parameter + Parâmetro Errado - The maximum value must be higher than the minimum value. - O valor máximo deve ser superior ao valor mínimo. + The maximum value must be higher than the minimum value. + O valor máximo deve ser superior ao valor mínimo. - - + + Gui::Dialog::DlgSettingsDocument - Document - Documento + Document + Documento - General - Geral + General + Geral - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Nível de compactação ao salvar documentos (0 = nenhum, 9 = mais alto, 3 = padrão) + Nível de compactação ao salvar documentos (0 = nenhum, 9 = mais alto, 3 = padrão) - Create new document at start up - Criar novo documento no arranque + Create new document at start up + Criar novo documento no arranque - Storage - Armazenamento + Storage + Armazenamento - Saving transactions (Auto-save) - Salvar as transações (auto-save) + Saving transactions (Auto-save) + Salvar as transações (auto-save) - Discard saved transaction after saving document - Descartar transações salvas depois de salvar o documento + Discard saved transaction after saving document + Descartar transações salvas depois de salvar o documento - Save thumbnail into project file when saving document - Salvar miniatura no ficheiro quando salvar um documento + Save thumbnail into project file when saving document + Salvar miniatura no ficheiro quando salvar um documento - Create up to backup files when resaving document - Criar ficheiros de backup ao salvar o documento + Create up to backup files when resaving document + Criar ficheiros de backup ao salvar o documento - Document objects - Objetos de documento + Document objects + Objetos de documento - Allow duplicate object labels in one document - Permitir os nomes de objeto duplicados num documento + Allow duplicate object labels in one document + Permitir os nomes de objeto duplicados num documento - Maximum Undo/Redo steps - Máximo do Anular/Refazer passos + Maximum Undo/Redo steps + Máximo do Anular/Refazer passos - Using Undo/Redo on documents - Usar Desfazer/Refazer em documentos + Using Undo/Redo on documents + Usar Desfazer/Refazer em documentos - Authoring and License - + Authoring and License + Autoria e licença - Author name - + Author name + Nome do autor - <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> + <html><head/> <body><p>nome para usar na criação de documentos.</p><p>Manter em branco para anónimo.</p><p>Também pode usar o formulário:</p><p>John Doe &lt; john@doe.com &gt;</p></body></html> - If this is checked, the "Last modified by" field will be set when saving the file - + If this is checked, the "Last modified by" field will be set when saving the file + Se estiver marcado, o campo "Modificado por" será definido ao salvar o ficheiro - Set on save - + Set on save + Set on save - Company - + Company + Company - Default license - + Default license + Licença padrão - The default license for new documents - + The default license for new documents + The default license for new documents - All rights reserved - + All rights reserved + Todos os direitos reservados - CreativeCommons Attribution - + CreativeCommons Attribution + CreativeCommons Attribution - CreativeCommons Attribution-ShareAlike - + CreativeCommons Attribution-ShareAlike + CreativeCommons Attribution-ShareAlike - CreativeCommons Attribution-NoDerivatives - + CreativeCommons Attribution-NoDerivatives + CreativeCommons Attribution-NoDerivatives - CreativeCommons Attribution-NonCommercial - + CreativeCommons Attribution-NonCommercial + CreativeCommons Attribution-NonCommercial - CreativeCommons Attribution-NonCommercial-ShareAlike - + CreativeCommons Attribution-NonCommercial-ShareAlike + CreativeCommons Attribution-NonCommercial-ShareAlike - CreativeCommons Attribution-NonCommercial-NoDerivatives - + CreativeCommons Attribution-NonCommercial-NoDerivatives + CreativeCommons Attribution-NonCommercial-NoDerivatives - Public Domain - + Public Domain + Domínio público - FreeArt - + FreeArt + FreeArt - Other - + Other + Other - License URL - URL da licença + License URL + URL da licença - An URL where the user can find more details about the license - + An URL where the user can find more details about the license + An URL where the user can find more details about the license - http://en.wikipedia.org/wiki/All_rights_reserved - + http://en.wikipedia.org/wiki/All_rights_reserved + http://en.wikipedia.org/wiki/All_rights_reserved - The default company to use for new files - + The default company to use for new files + The default company to use for new files - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Texto + Text + Texto - Bookmark - Marcador + Bookmark + Marcador - Breakpoint - Ponto de quebra + Breakpoint + Ponto de quebra - Keyword - Palavra-chave + Keyword + Palavra-chave - Comment - Comentário + Comment + Comentário - Block comment - Bloquear comentário + Block comment + Bloquear comentário - Number - Número + Number + Número - String - String + String + Texto - Character - Caráter + Character + Caráter - Class name - Nome da Classe + Class name + Nome da Classe - Define name - Definir Nome + Define name + Definir Nome - Operator - Operador + Operator + Operador - Python output - Saída de Python + Python output + Saída de Python - Python error - Erro do Python + Python error + Erro do Python - Items - Itens + Items + Itens - Current line highlight - Current line highlight + Current line highlight + Linha atual realçada - - + + Gui::Dialog::DlgSettingsImage - Image settings - Ajustes da Imagem + Image settings + Ajustes da Imagem - Image properties - Propriedades da Imagem + Image properties + Propriedades da Imagem - Back&ground: - &Fundo: + Back&ground: + &Fundo: - Current - Atual + Current + Atual - White - Branco + White + Branco - Black - Preto + Black + Preto - Transparent - Transparente + Image dimensions + Dimensões da Imagem - Image dimensions - Dimensões da Imagem + Pixel + Píxel - Pixel - Píxel + &Width: + &Largura: - &Width: - &Largura: + Current screen + Ecrã Atual - Current screen - Ecrã Atual + Icon 32 x 32 + Ícone 32 x 32 - Icon 32 x 32 - Ícone 32 x 32 + Icon 64 x 64 + Ícone 64 x 64 - Icon 64 x 64 - Ícone 64 x 64 + Icon 128 x 128 + Ícone 128 x 128 - Icon 128 x 128 - Ícone 128 x 128 + CGA 320 x 200 + CGA 320 x 200 - CGA 320 x 200 - CGA 320 x 200 + QVGA 320 x 240 + QVGA 320 x 240 - QVGA 320 x 240 - QVGA 320 x 240 + VGA 640 x 480 + VGA 640 x 480 - VGA 640 x 480 - VGA 640 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + PAL 768 x 578 + PAL 768 x 578 - PAL 768 x 578 - PAL 768 x 578 + SVGA 800 x 600 + SVGA 800 x 600 - SVGA 800 x 600 - SVGA 800 x 600 + XGA 1024 x 768 + XGA 1024 x 768 - XGA 1024 x 768 - XGA 1024 x 768 + HD720 1280 x 720 + AD720 1280 x 720 - HD720 1280 x 720 - AD720 1280 x 720 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + HD1080 1920 x 1080 + AD1080 1920 x 1080 - HD1080 1920 x 1080 - AD1080 1920 x 1080 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - - - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Tamanhos Standard: + Standard sizes: + Tamanhos Standard: - &Height: - &Altura: + &Height: + &Altura: - Aspect ratio: - Formato: + Aspect ratio: + Formato: - &Screen - &Ecrã + &Screen + &Ecrã - Alt+S - Alt + S + Alt+S + Alt + S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - Comentário de imagem + Image comment + Comentário de imagem - Insert MIBA - Inserir MIBA + Insert MIBA + Inserir MIBA - Insert comment - Inserir Comentário + Insert comment + Inserir Comentário - - + + Gui::Dialog::DlgSettingsMacro - Macro - Macro + Macro + Macro - Macro recording settings - Definições da Gravação de Macro + Macro recording settings + Definições da Gravação de Macro - Logging Commands - Registo de Comandos + Logging Commands + Registo de Comandos - Show script commands in python console - Show script commands in python console + Show script commands in python console + Show script commands in python console - Log all commands issued by menus to file: - Log all commands issued by menus to file: + Log all commands issued by menus to file: + Log all commands issued by menus to file: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - Comandos da GUI + Gui commands + Comandos da GUI - Recording GUI commands - Gravação dos Comandos da Interface Utilizador Gráfica + Recording GUI commands + Gravação dos Comandos da Interface Utilizador Gráfica - Record as comment - Gravar como comentário + Record as comment + Gravar como comentário - Macro path - Caminho da macro + Macro path + Caminho da macro - General macro settings - Definições Gerais da Macro + General macro settings + Definições Gerais da Macro - Run macros in local environment - Run macros in local environment + Run macros in local environment + Executar macros no ambiente local - - + + Gui::Dialog::DlgSettingsUnits - Units - Unidades + Units + Unidades - Units settings - Ajustes das Unidades + Units settings + Ajustes das Unidades - Standard (mm/kg/s/degree) - Standard (mm/kg/s/grau) + Standard (mm/kg/s/degree) + Standard (mm/kg/s/grau) - MKS (m/kg/s/degree) - MKS (m/kg/s/grau) + MKS (m/kg/s/degree) + MKS (m/kg/s/grau) - Magnitude - Magnitude + Magnitude + Magnitude - Unit - Unidade + Unit + Unidade - User system: - Sistema do Utilizador: + User system: + Sistema do Utilizador: - US customary (in/lb) - US customary (in/lb) + US customary (in/lb) + Padrão US (in/lb) - Number of decimals: - Number of decimals: + Number of decimals: + Número de casas decimais: - Imperial decimal (in/lb) - Imperial decimal (in/lb) + Imperial decimal (in/lb) + Imperial decimal (in/lb) - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Cores + Colors + Cores - Selection - Seleção + Selection + Seleção - Enable selection highlighting - ativar o realce de seleção + Enable selection highlighting + ativar o realce de seleção - Enable preselection highlighting - Enable preselection highlighting + Enable preselection highlighting + Habilitar preseleção realçada - Background color - Cor de Fundo + Background color + Cor de Fundo - Middle color - Middle color + Middle color + Cor intermédia - Color gradient - Gradiente da Cor + Color gradient + Gradiente da Cor - Simple color - Cor Simples + Simple color + Cor Simples - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Dica do dia + Tip of the day + Dica do dia - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - &Show tips at start up - &Mostrar as dicas no arranque + &Show tips at start up + &Mostrar as dicas no arranque - Alt+S - Alt + S + Alt+S + Alt + S - &Next Tip - &Dica Seguinte + &Next Tip + &Dica Seguinte - Alt+N - Alt+N + Alt+N + Alt+N - &Close - &Fechar + &Close + &Fechar - Alt+C - Alt + C + Alt+C + Alt + C - - + + - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Download failed: %1 - + Download falhado: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Se quer aprender mais sobre o FreeCAD deve ir para %1 ou pressione o item de ajuda no menu ajuda. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - Unit mismatch + Unit mismatch + Incompatibilidade de unidades - - + + Gui::Dialog::DockablePlacement - Placement - Colocação + Placement + Colocação - - + + Gui::Dialog::DownloadDialog - Download - Transferir + Download + Transferir - Cancel - Cancelar + Cancel + Cancelar - Close - Fechar + Close + Fechar - There already exists a file called %1 in the current directory. Overwrite? - There already exists a file called %1 in the current directory. Overwrite? + There already exists a file called %1 in the current directory. Overwrite? + Já existe um ficheiro chamado %1 neste diretório. Substituir? - Unable to save the file %1: %2. - Unable to save the file %1: %2. + Unable to save the file %1: %2. + Não é possível salvar o ficheiro %1: %2. - Downloading %1. - A transferir %1. + Downloading %1. + A transferir %1. - Download canceled. - Transferência cancelada. + Download canceled. + Transferência cancelada. - Download failed: %1. - Download failed: %1. + Download failed: %1. + O download falhou: %1. - Downloaded %1 to current directory. - Downloaded %1 to current directory. + Downloaded %1 to current directory. + %1 descarregado para o diretório atual. - %1 at %2 - %1 at %2 + %1 at %2 + %1 para %2 - - + + Gui::Dialog::DownloadItem - Save File - Save File + Save File + Salvar ficheiro - Download canceled: %1 - Download canceled: %1 + Download canceled: %1 + Download cancelado: %1 - Open containing folder - Open containing folder + Open containing folder + Abrir a pasta - Error opening save file: %1 - Error opening save file: %1 + Error opening save file: %1 + Erro ao abrir, salvar o ficheiro: %1 - Error saving: %1 - Error saving: %1 + Error saving: %1 + Erro ao salvar: %1 - Network Error: %1 - Network Error: %1 + Network Error: %1 + Erro de rede: %1 - seconds - seconds + seconds + segundos - minutes - minutes + minutes + minutos - - %4 %5 remaining - - %4 %5 remaining + - %4 %5 remaining + -%4 %5 restantes - %1 of %2 (%3/sec) %4 - %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 + %1 de %2 (%3/sec) %4 - ? - ? + ? + ? - %1 of %2 - Stopped - %1 of %2 - Stopped + %1 of %2 - Stopped + %1 de %2 - parado - bytes - bytes + bytes + bytes - kB - kB + kB + kB - MB - MB + MB +  MB - - + + Gui::Dialog::DownloadManager - Downloads - Downloads + Downloads + Transferências - Clean up - Clean up + Clean up + Limpar - 0 Items - 0 Items + 0 Items + 0 itens - Download Manager - Download Manager + Download Manager + Gestor de transferências - 1 Download - 1 Download + 1 Download + 1 transferência - %1 Downloads - %1 Downloads + %1 Downloads + %1 transferências - - + + Gui::Dialog::IconDialog - Add icon - Adicionar Ícone + Icon folders + Pastas de ícone - Icon folders - + Add icon folder + Adicionar pasta de ícones - - Add icon folder - - - - + + Gui::Dialog::IconFolders - Add or remove custom icon folders - + Add or remove custom icon folders + Adicionar ou remover pastas de ícones personalizados - Remove folder - + Remove folder + Remover pasta - Removing a folder only takes effect after an application restart. - + Removing a folder only takes effect after an application restart. + Remover uma pasta só terá efeito depois de reiniciar o programa. - - + + Gui::Dialog::InputVector - Input vector - Input vector + Input vector + Vetor de entrada - Vector - Vetor + Vector + Vetor - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - + + Gui::Dialog::LicenseDialog - Copyright - Direitos de Autor + Copyright + Direitos de Autor - - + + Gui::Dialog::MouseButtons - Mouse buttons - Botões do Rato + Mouse buttons + Botões do Rato - Configuration - Configuração + Configuration + Configuração - Selection: - Seleção: + Selection: + Seleção: - Panning - Panning + Panning + Panning - Rotation: - Rotação: + Rotation: + Rotação: - Zooming: - Zooming: + Zooming: + Zooming: - - + + Gui::Dialog::ParameterGroup - Expand - Expandir + Expand + Expandir - Add sub-group - Adicionar Subgrupo + Add sub-group + Adicionar Subgrupo - Remove group - Remover Grupo + Remove group + Remover Grupo - Rename group - Rename group + Rename group + Renomear Grupo - Export parameter - Exportar Parâmetro + Export parameter + Exportar Parâmetro - Import parameter - Importar Parâmetro + Import parameter + Importar Parâmetro - Collapse - Ocultar + Collapse + Ocultar - Do really want to remove this parameter group? - Deseja remover este parâmetro do grupo? + Do really want to remove this parameter group? + Deseja remover este parâmetro do grupo? - Existing sub-group - Subgrupo existente + Existing sub-group + Subgrupo existente - The sub-group '%1' already exists. - O subgrupo '%1' já existe. + The sub-group '%1' already exists. + O subgrupo '%1' já existe. - Export parameter to file - Exportar parâmetro para ficheiro + Export parameter to file + Exportar parâmetro para ficheiro - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - Importar parâmetro a partir do ficheiro + Import parameter from file + Importar parâmetro a partir do ficheiro - Import Error - Erro de Importação + Import Error + Erro de Importação - Reading from '%1' failed. - Falou a leitura a partir de '%1'. + Reading from '%1' failed. + Falou a leitura a partir de '%1'. - - + + Gui::Dialog::ParameterValue - Change value - Alterar Valor + Change value + Alterar Valor - Remove key - Remover Chave + Remove key + Remover Chave - Rename key - Renomear Chave + Rename key + Renomear Chave - New - Novo + New + Novo - New string item - New string item + New string item + New string item - New float item - Novo item flutuante + New float item + Novo item flutuante - New integer item - New integer item + New integer item + Novo item inteiro - New unsigned item - New unsigned item + New unsigned item + Novo item não atribuído (unsigned) - New Boolean item - Novo Item Booliano + New Boolean item + Novo Item Booliano - Existing item - Item existente + Existing item + Item existente - The item '%1' already exists. - Já existe o item '%1'. + The item '%1' already exists. + Já existe o item '%1'. - - + + Gui::Dialog::Placement - Placement - Colocação + Placement + Colocação - OK - OK + OK + OK - Translation: - Tradução: + Translation: + Tradução: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Rotação: + Rotation: + Rotação: - Angle: - Ângulo: + Angle: + Ângulo: - Axis: - Eixo: + Axis: + Eixo: - Center: - Centro: + Center: + Centro: - Pitch: - Pitch: + Pitch: + Altura: - Roll: - Roll: + Roll: + Roll: - Yaw: - Yaw: + Yaw: + Yaw: - Rotation axis with angle - Rotação do eixo com o ângulo + Rotation axis with angle + Rotação do eixo com o ângulo - Euler angles - Ângulos de Euler + Euler angles + Ângulos de Euler - Apply placement changes immediately - Aplicar alterações de posicionamento imediatamente + Apply placement changes immediately + Aplicar alterações de posicionamento imediatamente - Apply incremental changes to object placement - Aplicar as alterações incrementais ao posicionamento do objeto + Apply incremental changes to object placement + Aplicar as alterações incrementais ao posicionamento do objeto - Apply - Aplicar + Apply + Aplicar - Reset - Reiniciar + Reset + Reiniciar - Close - Fechar + Close + Fechar - Incorrect quantity - + Incorrect quantity + Quantidade incorreta - There are input fields with incorrect input, please ensure valid placement values! - + There are input fields with incorrect input, please ensure valid placement values! + Existem campos com valor incorreto, por favor, certifique-se de usar valores de posicionamento válidos! - - + + Gui::Dialog::PrintModel - Button - Botão + Button + Botão - Command - Comando + Command + Comando - - + + Gui::Dialog::SceneInspector - Dialog - Janela + Dialog + Janela - Close - Fechar + Close + Fechar - Refresh - Atualizar + Refresh + Atualizar - - + + Gui::Dialog::SceneModel - Inventor Tree - Árvore do Inventor + Inventor Tree + Árvore do Inventor - Nodes - Nós + Nodes + Nós - Name - Nome + Name + Nome - - + + Gui::Dialog::TextureMapping - Texture - Textura + Texture + Textura - Texture mapping - Mapeamento da Textura + Texture mapping + Mapeamento da Textura - Global - Global + Global + Global - Environment - Meio Ambiente + Environment + Meio Ambiente - Image files (%1) - Ficheiros de Imagem (%1) + Image files (%1) + Ficheiros de Imagem (%1) - No image - Sem Imagem + No image + Sem Imagem - The specified file is not a valid image file. - O ficheiro especificado não é um arquivo de imagem válido. + The specified file is not a valid image file. + O ficheiro especificado não é um arquivo de imagem válido. - No 3d view - Nenhuma vista 3d + No 3d view + Nenhuma vista 3d - No active 3d view found. - Nenhuma vista 3d ativa encontrada. + No active 3d view found. + Nenhuma vista 3d ativa encontrada. - - + + Gui::Dialog::Transform - Cancel - Cancelar + Cancel + Cancelar - Transform - Transformar + Transform + Transformar - - + + Gui::DlgTreeWidget - Dialog - Janela + Dialog + Janela - Items - Itens + Items + Itens - - + + - - + + Gui::DockWnd::CombiView - CombiView - Visualização Combinada + CombiView + Visualização Combinada - Project - Projeto + Project + Projeto - Tasks - Tarefas + Tasks + Tarefas - Model - Modelo + Model + Modelo - - + + Gui::DockWnd::HelpView - Previous - Anterior + Previous + Anterior - Next - Seguinte + Next + Seguinte - Home - Início + Home + Início - Open - Abrir + Open + Abrir - Open file - Abrir Ficheiro + Open file + Abrir Ficheiro - All HTML files (*.html *.htm) - Todos os Ficheiros HTML (*.html *.htm) + All HTML files (*.html *.htm) + Todos os Ficheiros HTML (*.html *.htm) - External browser - Navegador Externo + External browser + Navegador Externo - No external browser found. Specify in preferences, please - Não foi encontrado nenhum navegador externo. Por favor, indique nas preferências + No external browser found. Specify in preferences, please + Não foi encontrado nenhum navegador externo. Por favor, indique nas preferências - Starting of %1 failed - Starting of %1 failed + Starting of %1 failed + Starting of %1 failed - - + + Gui::DockWnd::PropertyDockView - Property View - Ver Propriedade + Property View + Ver Propriedade - - + + Gui::DockWnd::ReportOutput - Logging - Registo + Logging + Registo - Warning - Aviso + Warning + Aviso - Error - Erro + Error + Erro - Options - Opções + Options + Opções - Clear - Limpar + Clear + Limpar - Save As... - Guardar Como ... + Save As... + Guardar Como ... - Save Report Output - Guardar Relatório de Saída + Save Report Output + Guardar Relatório de Saída - Plain Text Files (*.txt *.log) - Ficheiros de Texto Simples (*.txt *.log) + Plain Text Files (*.txt *.log) + Ficheiros de Texto Simples (*.txt *.log) - Go to end - Ir para o fim + Go to end + Ir para o fim - Redirect Python output - Redirect Python output + Redirect Python output + Redirect Python output - Redirect Python errors - Redirect Python errors + Redirect Python errors + Redirect Python errors - - + + Gui::DockWnd::ReportView - Output - Destino + Output + Destino - Python console - Consola Python + Python console + Consola Python - - + + Gui::DockWnd::SelectionView - Property View - Ver Propriedade + Property View + Ver Propriedade - Search - + Search + Procurar - Searches object labels - + Searches object labels + Procurar rótulos de objetos - Clears the search field - + Clears the search field + Limpa o campo de pesquisa - Select only - + Select only + Selecione somente - Selects only this object - + Selects only this object + Seleciona apenas este objeto - Deselect - + Deselect + Deselect - Deselects this object - + Deselects this object + Desseleciona este objeto - Zoom fit - + Zoom fit + Zoom fit - Selects and fits this object in the 3D window - + Selects and fits this object in the 3D window + Selects and fits this object in the 3D window - Go to selection - Go to selection + Go to selection + Ir para seleção - Selects and locates this object in the tree view - + Selects and locates this object in the tree view + Seleciona e localiza este objeto na árvore - - + + Gui::DockWnd::TaskPanelView - Task View - Visualizar Tarefa + Task View + Visualizar Tarefa - - + + Gui::DockWnd::TextBrowser - Could not open file. - Não foi possível abrir o ficheiro. + Could not open file. + Não foi possível abrir o ficheiro. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Tentou aceder ao endereço %1 que de momento está indisponível. Por favor, verifique se existe a 'URL' e tente recarregar a página. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Tentou aceder ao endereço %1 que de momento está indisponível. Por favor, verifique se existe a 'URL' e tente recarregar a página. - Connecting to %1 - A ligar a %1 ... + Connecting to %1 + A ligar a %1 ... - Sending to %1 - A enviar para %1 + Sending to %1 + A enviar para %1 - Reading from %1 - Reading from %1 + Reading from %1 + Lendo %1 - Download failed: %1. - Download failed: %1. + Download failed: %1. + O download falhou: %1. - Previous - Anterior + Previous + Anterior - Forward - Avançar + Forward + Avançar - Home - Início + Home + Início - Refresh - Atualizar + Refresh + Atualizar - Copy - Copiar + Copy + Copiar - Select all - Selecionar Tudo + Select all + Selecionar Tudo - No description for - Nenhuma descrição para + No description for + Nenhuma descrição para - - + + Gui::DocumentModel - Application - Aplicação + Application + Aplicação - Labels & Attributes - Nomes e Atributos + Labels & Attributes + Nomes e Atributos - - + + Gui::EditorView - Modified file - Ficheiro Modificado + Modified file + Ficheiro Modificado - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. Foi modificado fora do editor fonte. Deseja recarregá-lo? - Unsaved document - Documento não guardado + Unsaved document + Documento não guardado - The document has been modified. + The document has been modified. Do you want to save your changes? - O documento foi modificado. + O documento foi modificado. Deseja guardar as suas alterações? - FreeCAD macro (*.FCMacro);;Python (*.py) - Macro do FreeCAD (*.FCMacro);;Python (*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + Macro do FreeCAD (*.FCMacro);;Python (*.py) - Export PDF - Exportar PDF + Export PDF + Exportar PDF - PDF file (*.pdf) - Ficheiro PDF (*.pdf) + PDF file (*.pdf) + Ficheiro PDF (*.pdf) - untitled[*] - sem título[*] + untitled[*] + sem título[*] - - Editor - - Editor + - Editor + - Editor - %1 chars removed - %1 carateres removidos + %1 chars removed + %1 carateres removidos - %1 chars added - %1 carateres adicionados + %1 chars added + %1 carateres adicionados - Formatted - Formatado + Formatted + Formatado - - + + Gui::FileChooser - Select a file - Selecionar um Ficheiro + Select a file + Selecionar um Ficheiro - Select a directory - Selecionar uma Pasta + Select a directory + Selecionar uma Pasta - - + + Gui::FileDialog - Save as - Guardar Como + Save as + Guardar Como - Open - Abrir + Open + Abrir - - + + Gui::FileOptionsDialog - Extended - Estendido + Extended + Estendido - All files (*.*) - Todos os Ficheiros (*.*) + All files (*.*) + Todos os Ficheiros (*.*) - - + + Gui::Flag - Top left - Topo Esquerdo + Top left + Topo Esquerdo - Bottom left - Base esquerda + Bottom left + Base esquerda - Top right - Topo Direito + Top right + Topo Direito - Bottom right - Base direita + Bottom right + Base direita - Remove - Remover + Remove + Remover - - + + Gui::GraphvizView - PNG format (*.png) - PNG format (*.png) + PNG format (*.png) + Formato PNG (*. png) - Bitmap format (*.bmp) - Bitmap format (*.bmp) + Bitmap format (*.bmp) + Formato bitmap (*. bmp) - GIF format (*.gif) - GIF format (*.gif) + GIF format (*.gif) + Formato GIF (*. gif) - JPG format (*.jpg) - JPG format (*.jpg) + JPG format (*.jpg) + Formato JPG (*. jpg) - SVG format (*.svg) - SVG format (*.svg) + SVG format (*.svg) + Formato SVG (SVG) - PDF format (*.pdf) - PDF format (*.pdf) + PDF format (*.pdf) + Formato PDF (*. pdf) - Export graph - Export graph + Export graph + Exportar gráfico - - + + Gui::InputField - Edit - Editar + Edit + Editar - Save value - Save value + Save value + Salvar o valor - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Pressione CTRL e o botão esquerdo do rato + Press CTRL and left mouse button + Pressione CTRL e o botão esquerdo do rato - Press middle mouse button - Pressione o botão do meio do rato + Press middle mouse button + Pressione o botão do meio do rato - Press left mouse button - Press left mouse button + Press left mouse button + Pressione o botão esquerdo do rato - Scroll middle mouse button - Scroll middle mouse button + Scroll middle mouse button + Rode a roda do rato - - + + Gui::LabelEditor - List - + List + Lista - - + + Gui::LocationDialog - Wrong direction - Direção Errada + Wrong direction + Direção Errada - Direction must not be the null vector - Direction must not be the null vector + Direction must not be the null vector + Direção não pode ser um vector nulo - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Definido pelo utilizador: + User defined... + Definido pelo utilizador: - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Direção: + Direction: + Direção: - - + + Gui::MacroCommand - Macros - Macros + Macros + Macros - - + + Gui::MainWindow - Dimension - Dimensão + Dimension + Dimensão - Ready - Pronto + Ready + Pronto - Toggles this toolbar - Altera esta Barra de Ferramentas + Toggles this toolbar + Altera esta Barra de Ferramentas - Toggles this dockable window - Toggles this dockable window + Toggles this dockable window + Ativa/desativa esta janela encaixável - Close All - Fechar Tudo + Close All + Fechar Tudo - Object dependencies - Object dependencies + Object dependencies + Dependências do objeto - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - The selected objects have a dependency to unselected objects. -Do you want to copy them, too? + Os objetos selecionados dependem de objetos não selecionados. Deseja copiá-los também? - - + + Gui::ManualAlignment - Manual alignment - Alinhamento manual + Manual alignment + Alinhamento manual - The alignment is already in progress. - O alinhamento já está em progresso. + The alignment is already in progress. + O alinhamento já está em progresso. - Alignment[*] - Alinhamento [*] + Alignment[*] + Alinhamento [*] - Please, select at least one point in the left and the right view - Please, select at least one point in the left and the right view + Please, select at least one point in the left and the right view + Por favor, selecione pelo menos um ponto nos lados esquerdo e direito - Please, select at least %1 points in the left and the right view - Please, select at least %1 points in the left and the right view + Please, select at least %1 points in the left and the right view + Por favor, selecione pelo menos %1 pontos nos lados esquerdo e direito - Please pick points in the left and right view - Please pick points in the left and right view + Please pick points in the left and right view + Por favor, selecione pontos dos lados direito e esquerdo - The alignment has finished - O alinhamento terminou + The alignment has finished + O alinhamento terminou - The alignment has been canceled - O alinhamento foi cancelado + The alignment has been canceled + O alinhamento foi cancelado - Too few points picked in the left view. At least %1 points are needed. - Too few points picked in the left view. At least %1 points are needed. + Too few points picked in the left view. At least %1 points are needed. + Poucos pontos selecionados no lado esquerdo. São necessários pelo menos %1 pontos. - Too few points picked in the right view. At least %1 points are needed. - Too few points picked in the right view. At least %1 points are needed. + Too few points picked in the right view. At least %1 points are needed. + Poucos pontos selecionados no lado direito. São necessários pelo menos %1 pontos. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Different number of points picked in left and right view. -On the left view %1 points are picked, -on the right view %2 points are picked. + Diferente número de pontos selecionados no lado esquerdo e direito. +No lado esquerdo foram selecionados %1, +no lado direito foram selecionados %2. - Try to align group of views - Try to align group of views + Try to align group of views + Tentar alinhar o grupo de vistas - The alignment failed. + The alignment failed. How do you want to proceed? - The alignment failed. -How do you want to proceed? + O alinhamento falhou. +Como pretende continuar? - Retry - Repetir + Retry + Repetir - Ignore - Ignorar + Ignore + Ignorar - Abort - Abortar + Abort + Abortar - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Diferente número de pontos selecionados no lado esquerdo e direito. No lado esquerdo foram selecionados %1 pontos e, no lado direito foram selecionados %2 pontos. - Point picked at (%1,%2,%3) - Point picked at (%1,%2,%3) + Point picked at (%1,%2,%3) + Selecionado o ponto (%1,%2,%3) - No point was picked - No point was picked + No point was picked + Nenhum ponto foi escolhido - No point was found on model - No point was found on model + No point was found on model + Nenhum ponto foi encontrado no modelo - - + + Gui::NetworkRetriever - Download started... + Download started... - Transferência iniciada ... + Transferência iniciada ... - - + + Gui::PrefQuantitySpinBox - Edit - Editar + Edit + Editar - Save value - Save value + Save value + Salvar o valor - Clear list - + Clear list + Limpar lista - - + + Gui::ProgressBar - Remaining: %1 - Restante: %1 + Remaining: %1 + Restante: %1 - Aborting - a abortar ... + Aborting + a abortar ... - Do you really want to abort the operation? - Do you really want to abort the operation? + Do you really want to abort the operation? + Quer realmente abortar a operação? - - + + Gui::ProgressDialog - Remaining: %1 - Restante: %1 + Remaining: %1 + Restante: %1 - Aborting - a abortar ... + Aborting + a abortar ... - Do you really want to abort the operation? - Do you really want to abort the operation? + Do you really want to abort the operation? + Quer realmente abortar a operação? - - + + Gui::PropertyEditor::LinkLabel - Edit... - Edit... + Edit... + Editar... - - + + Gui::PropertyEditor::PropertyModel - Property - Propriedade + Property + Propriedade - Value - Valor + Value + Valor - - + + Gui::PropertyView - View - Ver + View + Ver - Data - Dados + Data + Dados - - + + Gui::PythonConsole - System exit - Sair do Sistema + System exit + Sair do Sistema - The application is still running. + The application is still running. Do you want to exit without saving your data? - A aplicação ainda está em execução. + A aplicação ainda está em execução. Deseja sair sem guardar os seus dados? - Python console - Consola Python + Python console + Consola Python - Unhandled PyCXX exception. - Unhandled PyCXX exception. + Unhandled PyCXX exception. + Exceção PyCXX não tratada. - Unhandled FreeCAD exception. - Unhandled FreeCAD exception. + Unhandled FreeCAD exception. + Exceção FreeCAD não resolvida. - Unhandled unknown C++ exception. - Unhandled unknown C++ exception. + Unhandled unknown C++ exception. + Exceção de C++ desconhecida não resolvida. - &Copy command - &Copiar Comando + &Copy command + &Copiar Comando - &Copy history - &Copiar Histórico + &Copy history + &Copiar Histórico - Save history as... - Guardar Histórico Como ... + Save history as... + Guardar Histórico Como ... - Insert file name... - Inserir Nome do Ficheiro ... + Insert file name... + Inserir Nome do Ficheiro ... - Save History - Guardar Histórico + Save History + Guardar Histórico - Macro Files (*.FCMacro *.py) - Ficheiros Macro (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + Ficheiros Macro (*.FCMacro *.py) - Insert file name - Inserir Nome do Ficheiro + Insert file name + Inserir Nome do Ficheiro - All Files (*.*) - Todos os Ficheiros (*. *) + All Files (*.*) + Todos os Ficheiros (*. *) - Unhandled std C++ exception. - Unhandled std C++ exception. + Unhandled std C++ exception. + Exceção std C++ não resolvida. - Word wrap - Continuar Palavra + Word wrap + Continuar Palavra - &Copy - &Copiar + &Copy + &Copiar - &Paste - &Colar + &Paste + &Colar - Select All - Selecionar Tudo + Select All + Selecionar Tudo - Clear console - Limpar consola + Clear console + Limpar consola - - + + Gui::PythonEditor - Comment - Comentário + Comment + Comentário - Uncomment - Uncomment + Uncomment + Descomentar - - + + Gui::RecentFilesAction - Open file %1 - Abrir Ficheiro %1 + Open file %1 + Abrir Ficheiro %1 - File not found - Ficheiro não encontrado + File not found + Ficheiro não encontrado - The file '%1' cannot be opened. - Não foi possível abrir o ficheiro '%1'. + The file '%1' cannot be opened. + Não foi possível abrir o ficheiro '%1'. - - + + Gui::SelectModule - Select module - Selecionar Módulo + Select module + Selecionar Módulo - Open %1 as - Abrir %1 Como + Open %1 as + Abrir %1 Como - Select - Selecionar + Select + Selecionar - - + + Gui::StdCmdDescription - Help - Ajuda + Help + Ajuda - Des&cription - Des&crição + Des&cription + Des&crição - Long description of commands - Descrição Longa dos Comandos + Long description of commands + Descrição Longa dos Comandos - - + + Gui::StdCmdDownloadOnlineHelp - Help - Ajuda + Help + Ajuda - Download online help - Download online help + Download online help + Transferir a ajuda on-line - Download %1's online help - Download %1's online help + Download %1's online help + transferindo %1 da ajuda on-line - Non-existing directory - Non-existing directory + Non-existing directory + Diretório não-existente - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - The directory '%1' does not exist. - -Do you want to specify an existing directory? + O diretório '%1' não existe. +Quer especificar um diretório existente? - Missing permission - Missing permission + Missing permission + Falta de permissão - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - You don't have write permission to '%1' - -Do you want to specify another directory? + Você não tem permissão de escrita em '%1' +Quer especificar outro diretório? - Stop downloading - Parar transferência + Stop downloading + Parar transferência - - + + Gui::StdCmdPythonHelp - Tools - Ferramentas + Tools + Ferramentas - Automatic python modules documentation - Automatic python modules documentation + Automatic python modules documentation + Documentação de módulos Automatic python - Opens a browser to show the Python modules documentation - Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation + Abre um navegador para visualizar a documentação de módulos Python - - + + Gui::TaskBoxAngle - Angle - Ângulo + Angle + Ângulo - - + + Gui::TaskBoxPosition - Position - Posição + Position + Posição - - + + Gui::TaskView::TaskAppearance - Plot mode: - Modo de traçado: + Plot mode: + Modo de traçado: - Point size: - Tamanho do ponto: + Point size: + Tamanho do ponto: - Line width: - Largura da linha: + Line width: + Largura da linha: - Transparency: - Transparência: + Transparency: + Transparência: - Appearance - Aparência + Appearance + Aparência - Document window: - Document window: + Document window: + Janela de documento: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - Já está aberta uma janela no painel de tarefas + A dialog is already open in the task panel + Já está aberta uma janela no painel de tarefas - - + + Gui::TaskView::TaskEditControl - Edit - Editar + Edit + Editar - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Aparência + Appearance + Aparência - ... - ... + ... + ... - edit selection - Editar Seleção + edit selection + Editar Seleção - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Press left mouse button + Press left mouse button + Pressione o botão esquerdo do rato - Press SHIFT button - Press SHIFT button + Press SHIFT button + Pressione a tecla SHIFT - Press ALT button - Press ALT button + Press ALT button + Pressione a tecla ALT - Press CTRL and SHIFT buttons - Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons + Pressione as teclas CTRL e SHIFT - - + + Gui::TreeDockWidget - Tree view - Visualizar em Árvore + Tree view + Visualizar em Árvore - - + + Gui::TreeWidget - Create group... - Criar Grupo ... + Create group... + Criar Grupo ... - Create a group - Criar um Grupo + Create a group + Criar um Grupo - Group - Grupo + Group + Grupo - Rename - Renomear + Rename + Renomear - Rename object - Renomear Objeto + Rename object + Renomear Objeto - Labels & Attributes - Nomes e Atributos + Labels & Attributes + Nomes e Atributos - Application - Aplicação + Application + Aplicação - Finish editing - Terminar Edição + Finish editing + Terminar Edição - Finish editing object - Terminar Edição do Objeto + Finish editing object + Terminar Edição do Objeto - Activate document - Ativar Documento + Activate document + Ativar Documento - Activate document %1 - Ativar Documento %1 + Activate document %1 + Ativar Documento %1 - - + + Gui::View3DInventor - Export PDF - Exportar PDF + Export PDF + Exportar PDF - PDF file (*.pdf) - Ficheiro PDF (*.pdf) + PDF file (*.pdf) + Ficheiro PDF (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Select the '%1' workbench + Select the '%1' workbench + Selecione a bancada '%1' - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> + <qt>Insira username e senha para "%1" em %2</qt> - <qt>Connect to proxy "%1" using:</qt> - <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> + <qt>ligar-se ao proxy "%1" usando:</qt> - - + + Position - Form - De + Form + De - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Grid Snap in + Grid Snap in + Atrair à grelha - - + + PropertyListDialog - Invalid input - Inserção inválida + Invalid input + Inserção inválida - Input in line %1 is not a number - + Input in line %1 is not a number + A entrada na linha %1 não é um número - - + + QDockWidget - Tree view - Visualizar em Árvore + Tree view + Visualizar em Árvore - Property view - Ver Propriedade + Property view + Ver Propriedade - Selection view - Visualizar Seleção + Selection view + Visualizar Seleção - Report view - Visualizar Relatório + Report view + Visualizar Relatório - Task View - Visualizar Tarefa + Task View + Visualizar Tarefa - Combo View - Visualizar Combo + Combo View + Visualizar Combo - Toolbox - Caixa de Ferramentas + Toolbox + Caixa de Ferramentas - Python console - Consola Python + Python console + Consola Python - Display properties - Propriedades da Visualização + Display properties + Propriedades da Visualização - - + + QObject - General - Geral + General + Geral - Display - Visualização + Display + Visualização - Unknown filetype - Unknown filetype + Unknown filetype + Tipo de ficheiro desconhecido - Cannot open unknown filetype: %1 - Cannot open unknown filetype: %1 + Cannot open unknown filetype: %1 + Não é possível abrir o tipo de ficheiro desconhecido: %1 - Cannot save to unknown filetype: %1 - Cannot save to unknown filetype: %1 + Cannot save to unknown filetype: %1 + Não é possível salvar um tipo de ficheiro desconhecido: %1 - Workbench failure - Workbench failure + Workbench failure + Falha da bancada de trabalho - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Unable to launch Qt Assistant (%1) + Unable to launch Qt Assistant (%1) + Não é possível iniciar o assistente de Qt (%1) - Exception - Exceção + Exception + Exceção - Open document - Abrir documento + Open document + Abrir documento - Import file - Importar ficheiro + Import file + Importar ficheiro - Export file - Exportar ficheiro + Export file + Exportar ficheiro - Printing... - A imprimir ... + Printing... + A imprimir ... - Cannot load workbench - Cannot load workbench + Cannot load workbench + Não é possível carregar a bancada - A general error occurred while loading the workbench - A general error occurred while loading the workbench + A general error occurred while loading the workbench + Ocorreu um erro geral ao carregar a bancada - Save views... - Save views... + Save views... + Salvar vistas... - Load views... - Load views... + Load views... + Carregar vistas... - Freeze view - Freeze view + Freeze view + Congelar a vista - Clear views - Limpar visualizações + Clear views + Limpar visualizações - Restore view &%1 - Restore view &%1 + Restore view &%1 + Restaurar a vista & %1 - Save frozen views - Save frozen views + Save frozen views + Salvar vistas congeladas - Frozen views (*.cam) - Frozen views (*.cam) + Frozen views (*.cam) + Vistas congeladas (*.cam) - Restore views - Restore views + Restore views + Restaurar vistas - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - Importing the restored views would clear the already stored views. -Do you want to continue? + Importar as vistas restauradas apagará as vistas já armazenadas.Quer continuar? - Restore frozen views - Restore frozen views + Restore frozen views + Restaurar vistas congeladas - Cannot open file '%1'. - Cannot open file '%1'. + Cannot open file '%1'. + Não é possível abrir o ficheiro '%1'. - Docked - Anexado + Docked + Anexado - Undocked - Desanexado + Undocked + Desanexado - Fullscreen - Fullscreen + Fullscreen + Ecrã inteiro - files - files + files + ficheiros - Save picture - Save picture + Save picture + Salvar imagem - New sub-group - New sub-group + New sub-group + Novo subgrupo - Enter the name: - Enter the name: + Enter the name: + Insira o nome: - New text item - New text item + New text item + Novo item de texto - Enter your text: - Inserir o seu texto: + Enter your text: + Inserir o seu texto: - New integer item - New integer item + New integer item + Novo item inteiro - Enter your number: - Inserir o seu número: + Enter your number: + Inserir o seu número: - New unsigned item - New unsigned item + New unsigned item + Novo item não atribuído (unsigned) - New float item - Novo item flutuante + New float item + Novo item flutuante - New Boolean item - Novo Item Booliano + New Boolean item + Novo Item Booliano - Choose an item: - Escolher um Item: + Choose an item: + Escolher um Item: - Rename group - Rename group + Rename group + Renomear Grupo - The group '%1' cannot be renamed. - Não é possível renomear o grupo '%1'. + The group '%1' cannot be renamed. + Não é possível renomear o grupo '%1'. - Existing group - Grupo existente + Existing group + Grupo existente - The group '%1' already exists. - Já existe o grupo '%1'. + The group '%1' already exists. + Já existe o grupo '%1'. - Change value - Alterar Valor + Change value + Alterar Valor - Save document under new filename... - Guardar o documento sob um novo nome de ficheiro + Save document under new filename... + Guardar o documento sob um novo nome de ficheiro - Saving aborted - Saving aborted + Saving aborted + Guardar interrompido - Unsaved document - Documento não guardado + Unsaved document + Documento não guardado - Save document before close? - Guardar o documento antes de fechar? + Save Macro + Guardar Macro - Save Macro - Guardar Macro + Finish + Terminar - Finish - Terminar + Clear + Limpar - Clear - Limpar + Cancel + Cancelar - Cancel - Cancelar + Inner + Interno - Inner - Inner + Outer + Externo - Outer - Outer + No Browser + Sem Navegador - No Browser - Sem Navegador - - - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Não é possível abrir o seu navegador. + Não é possível abrir o seu navegador. Por favor, abra um navegador e digite: http://localhost:%1. - No Server - Sem Servidor + No Server + Sem Servidor - Unable to start the server to port %1: %2. - Não é possível iniciar o servidor para a porta %1: %2. + Unable to start the server to port %1: %2. + Não é possível iniciar o servidor para a porta %1: %2. - Unable to open your system browser. - Não é possível abrir o navegador do seu sistema. + Unable to open your system browser. + Não é possível abrir o navegador do seu sistema. - Options... - Opções ... + Options... + Opções ... - Out of memory - Sem Memória + Out of memory + Sem Memória - Not enough memory available to display the data. - Não há memória disponível para visualizar os dados. + Not enough memory available to display the data. + Não há memória disponível para visualizar os dados. - Cannot find file %1 - Não é possível encontrar o ficheiro %1 + Cannot find file %1 + Não é possível encontrar o ficheiro %1 - Cannot find file %1 neither in %2 nor in %3 - Não é possível encontrar o ficheiro %1, nem em %2 ou em %3 + Cannot find file %1 neither in %2 nor in %3 + Não é possível encontrar o ficheiro %1, nem em %2 ou em %3 - Save %1 Document - Guardar Documento %1 + Save %1 Document + Guardar Documento %1 - %1 document (*.FCStd) - %1 document (*.FCStd) + %1 document (*.FCStd) + documento %1 (*.FCStd) - Document not closable - Document not closable + Document not closable + O documento não pode ser fechado - The document is not closable for the moment. - The document is not closable for the moment. + The document is not closable for the moment. + O documento não pode ser fechado neste momento. - No OpenGL - Sem OpenGL + No OpenGL + Sem OpenGL - This system does not support OpenGL - Este sistema não suporta OpenGL + This system does not support OpenGL + Este sistema não suporta OpenGL - Help - Ajuda + Help + Ajuda - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Unable to load documentation. -In order to load it Qt 4.4 or higher is required. + Não é possível carregar a documentação. Para carregá-la Qt 4. 4 ou superior é necessário. - %1 Help - Ajuda %1 + %1 Help + Ajuda %1 - Exporting PDF... - A exportar PDF ... + Exporting PDF... + A exportar PDF ... - Wrong selection - Seleção errada + Wrong selection + Seleção errada - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Only one object selected. Please select two objects. -Be aware the point where you click matters. + Apenas um objeto selecionado. Por favor selecione dois objetos. Lembre-se que o ponto onde você clicar tem importância. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Please select two objects. -Be aware the point where you click matters. + Por favor selecione dois objetos. Lembre-se o que ponto onde você clicar tem importância. - New boolean item - Novo Item Booliano + New boolean item + Novo Item Booliano - Navigation styles - Estilos de Navegação + Navigation styles + Estilos de Navegação - %1 navigation - Navegação %1 + %1 navigation + Navegação %1 - Move annotation - Mover a anotação + Move annotation + Mover a anotação - Transform - Transformar + Transform + Transformar - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - De momento, o documento está no modo de edição e por isso não pode ser fechado. + De momento, o documento está no modo de edição e por isso não pode ser fechado. Pode terminar ou cancelar a edição no painel de tarefas. - Do you want to close this dialog? - Deseja fechar esta janela? + Do you want to close this dialog? + Deseja fechar esta janela? - Do you want to save your changes to document '%1' before closing? - + Do you want to save your changes to document '%1' before closing? + Deseja salvar as alterações no documento '%1' antes de fechar? - If you don't save, your changes will be lost. - + If you don't save, your changes will be lost. + Se não salvar, as alterações serão perdidas. - - + + StdBoxSelection - Standard-View - Standard-View + Standard-View + Vista standard - Box selection - Box selection + Box selection + Caixa de seleção - - + + StdCmdAbout - Help - Ajuda + Help + Ajuda - &About %1 - &Sobre o %1 + &About %1 + &Sobre o %1 - About %1 - Sobre o %1 + About %1 + Sobre o %1 - - + + StdCmdAboutQt - Help - Ajuda + Help + Ajuda - About &Qt - Sobre o &Qt + About &Qt + Sobre o &Qt - About Qt - Sobre o Qt + About Qt + Sobre o Qt - - + + StdCmdActivateNextWindow - Window - Janela + Window + Janela - Ne&xt - &Seguinte + Ne&xt + &Seguinte - Activate next window - Ativar a Janela Seguinte + Activate next window + Ativar a Janela Seguinte - - + + StdCmdActivatePrevWindow - Window - Janela + Window + Janela - Pre&vious - &Anterior + Pre&vious + &Anterior - Activate previous window - Ativar a Janela Anterior + Activate previous window + Ativar a Janela Anterior - - + + StdCmdAlignment - Edit - Editar + Edit + Editar - Alignment... - Alinhamento ... + Alignment... + Alinhamento ... - Align the selected objects - Align the selected objects + Align the selected objects + Alinhar os objetos selecionados - - + + StdCmdArrangeIcons - Window - Janela + Window + Janela - Arrange &Icons - Ordenar Í&cones + Arrange &Icons + Ordenar Í&cones - Arrange Icons - Ordenar Ícones + Arrange Icons + Ordenar Ícones - - + + StdCmdAxisCross - Standard-View - Standard-View + Standard-View + Vista standard - Toggle axis cross - Toggle axis cross + Toggle axis cross + Ligar/desligar símbolo de eixos - - + + StdCmdCascadeWindows - Window - Janela + Window + Janela - &Cascade - &Cascata + &Cascade + &Cascata - Tile pragmatic - Tile pragmatic + Tile pragmatic + Lado a lado (tile) pragmático - - + + StdCmdCloseActiveWindow - Window - Janela + Window + Janela - Cl&ose - &Fechar + Cl&ose + &Fechar - Close active window - Fechar a Janela Ativa + Close active window + Fechar a Janela Ativa - - + + StdCmdCloseAllWindows - Window - Janela + Window + Janela - Close Al&l - Fechar &Tudo + Close Al&l + Fechar &Tudo - Close all windows - Fechar Todas as Janelas + Close all windows + Fechar Todas as Janelas - - + + StdCmdCommandLine - Tools - Ferramentas + Tools + Ferramentas - Start command &line... - Iniciar a &Linha de Comando ... + Start command &line... + Iniciar a &Linha de Comando ... - Opens the command line in the console - Opens the command line in the console + Opens the command line in the console + Abre a linha de comando na consola - - + + StdCmdCopy - Edit - Editar + Edit + Editar - C&opy - C&opiar + C&opy + C&opiar - Copy operation - Operação de cópia + Copy operation + Operação de cópia - - + + StdCmdCut - Edit - Editar + Edit + Editar - &Cut - &Cortar + &Cut + &Cortar - Cut out - Cut out + Cut out + Cortar - - + + StdCmdDelete - Edit - Editar + Edit + Editar - &Delete - &Apagar + &Delete + &Apagar - Deletes the selected objects - Deletes the selected objects + Deletes the selected objects + Apaga os objetos selecionados - - + + StdCmdDemoMode - Standard-View - Standard-View + Standard-View + Vista standard - View turntable... - View turntable... + View turntable... + View turntable... - View turntable - View turntable + View turntable + View turntable - - + + StdCmdDlgCustomize - Tools - Ferramentas + Tools + Ferramentas - Cu&stomize... - Per&sonalizar ... + Cu&stomize... + Per&sonalizar ... - Customize toolbars and command bars - Customize toolbars and command bars + Customize toolbars and command bars + Customize toolbars and command bars - - + + StdCmdDlgMacroExecute - Macros ... - Macros ... + Macros ... + Macros ... - Opens a dialog to let you execute a recorded macro - Opens a dialog to let you execute a recorded macro + Opens a dialog to let you execute a recorded macro + Opens a dialog to let you execute a recorded macro - Macro - Macro + Macro + Macro - - + + StdCmdDlgMacroExecuteDirect - Macro - Macro + Macro + Macro - Execute macro - Execução de Macro + Execute macro + Execução de Macro - Execute the macro in the editor - Execute the macro in the editor + Execute the macro in the editor + Execute the macro in the editor - - + + StdCmdDlgMacroRecord - &Macro recording ... - Gravar &Macro ... + &Macro recording ... + Gravar &Macro ... - Opens a dialog to record a macro - Opens a dialog to record a macro + Opens a dialog to record a macro + Abre uma caixa de diálogo para gravar uma macro - Macro - Macro + Macro + Macro - - + + StdCmdDlgParameter - Tools - Ferramentas + Tools + Ferramentas - E&dit parameters ... - E&dit parameters ... + E&dit parameters ... + &Editar parâmetros... - Opens a Dialog to edit the parameters - Opens a Dialog to edit the parameters + Opens a Dialog to edit the parameters + Abre uma caixa de diálogo para editar os parâmetros - - + + StdCmdDlgPreferences - Tools - Ferramentas + Tools + Ferramentas - &Preferences ... - &Preferences ... + &Preferences ... + &Preferências... - Opens a Dialog to edit the preferences - Opens a Dialog to edit the preferences + Opens a Dialog to edit the preferences + Abre uma caixa de diálogo para editar as preferências - - + + StdCmdDockViewMenu - View - Ver + View + Ver - Vie&ws - Vie&ws + Vie&ws + &Vistas - Toggles this window - Alterna esta janela + Toggles this window + Alterna esta janela - - + + StdCmdDrawStyle - Standard-View - Standard-View + Standard-View + Vista standard - Draw style - Draw style + Draw style + Estilo de desenho - - + + StdCmdDuplicateSelection - Edit - Editar + Edit + Editar - Duplicate selection - Duplicar seleção + Duplicate selection + Duplicar seleção - Put duplicates of the selected objects to the active document - Colocar os duplicados dos objetos selecionados no documento ativo + Put duplicates of the selected objects to the active document + Colocar os duplicados dos objetos selecionados no documento ativo - - + + StdCmdEdit - Edit - Editar + Edit + Editar - Toggle &Edit mode - Alternar Modo de &Edição + Toggle &Edit mode + Alternar Modo de &Edição - Toggles the selected object's edit mode - Alterna o modo de edição do objeto selecionado + Toggles the selected object's edit mode + Alterna o modo de edição do objeto selecionado - Enters or leaves the selected object's edit mode - Insere ou deixa o modo de edição do objeto selecionado + Enters or leaves the selected object's edit mode + Insere ou deixa o modo de edição do objeto selecionado - - + + StdCmdExport - File - Ficheiro + File + Ficheiro - &Export... - &Exportar ... + &Export... + &Exportar ... - Export an object in the active document - Exportar um objeto no documento ativo + Export an object in the active document + Exportar um objeto no documento ativo - No selection - Nenhuma seleção + No selection + Nenhuma seleção - Please select first the objects you want to export. - Por favor, selecione primeiro os objetos que deseja exportar. + Please select first the objects you want to export. + Por favor, selecione primeiro os objetos que deseja exportar. - - + + StdCmdExportGraphviz - Tools - Ferramentas + Tools + Ferramentas - Dependency graph... - Gráfico de dependência ... + Dependency graph... + Gráfico de dependência ... - Show the dependency graph of the objects in the active document - Show the dependency graph of the objects in the active document + Show the dependency graph of the objects in the active document + Mostra o gráfico de dependência dos objetos do documento ativo - - + + StdCmdFeatRecompute - File - Ficheiro + File + Ficheiro - &Recompute - &Recalcular + &Recompute + &Recalcular - Recompute feature or document - Recalcular função ou documento + Recompute feature or document + Recalcular função ou documento - - + + StdCmdFreeCADFAQ - Help - Ajuda + Help + Ajuda - FreeCAD FAQ - FreeCAD FAQ + FreeCAD FAQ + FreeCAD FAQ - Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website + Perguntas frequentes no site do FreeCAD - Frequently Asked Questions - Frequently Asked Questions + Frequently Asked Questions + Perguntas Frequentes - - + + StdCmdFreeCADForum - Help - Ajuda + Help + Ajuda - FreeCAD Forum - FreeCAD Forum + FreeCAD Forum + Fórum do FreeCAD - The FreeCAD forum, where you can find help from other users - The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users + O fórum de FreeCAD, onde pode obter ajuda de outros utilizadores - The FreeCAD Forum - The FreeCAD Forum + The FreeCAD Forum + O fórum de FreeCAD - - + + StdCmdFreeCADPowerUserHub - Help - Ajuda + Help + Ajuda - Python scripting documentation - Python scripting documentation + Python scripting documentation + Documentação de programação Python - Python scripting documentation on the FreeCAD website - Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website + Documentação sobre a programação em Python no site do FreeCAD - PowerUsers documentation - PowerUsers documentation + PowerUsers documentation + Documentação para utilizadores avançados - - + + StdCmdFreeCADUserHub - Help - Ajuda + Help + Ajuda - Users documentation - Users documentation + Users documentation + Documentação para utilizadores - Documentation for users on the FreeCAD website - Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website + Documentação para utilizadores no site FreeCAD - - + + StdCmdFreeCADWebsite - Help - Ajuda + Help + Ajuda - FreeCAD Website - Site da Web do FreeCAD + FreeCAD Website + Site da Web do FreeCAD - The FreeCAD website - O Site da Web do FreeCAD + The FreeCAD website + O Site da Web do FreeCAD - - + + StdCmdFreezeViews - Standard-View - Standard-View + Standard-View + Vista standard - Freeze display - Freeze display + Freeze display + Congelar a visualização - Freezes the current view position - Freezes the current view position + Freezes the current view position + Congela o ponto de vista atual - - + + StdCmdHideObjects - Standard-View - Standard-View + Standard-View + Vista standard - Hide all objects - Ocultar todos os objetos + Hide all objects + Ocultar todos os objetos - Hide all objects in the document - Ocultar todos os objetos no documento + Hide all objects in the document + Ocultar todos os objetos no documento - - + + StdCmdHideSelection - Standard-View - Standard-View + Standard-View + Vista standard - Hide selection - Ocultar seleção + Hide selection + Ocultar seleção - Hide all selected objects - Ocultar todos os objetos selecionados + Hide all selected objects + Ocultar todos os objetos selecionados - - + + StdCmdImport - File - Ficheiro + File + Ficheiro - &Import... - &Importar ... + &Import... + &Importar ... - Import a file in the active document - Importar um ficheiro no documento ativo + Import a file in the active document + Importar um ficheiro no documento ativo - Supported formats - Supported formats + Supported formats + Formatos suportados - All files (*.*) - Todos os Ficheiros (*.*) + All files (*.*) + Todos os Ficheiros (*.*) - - + + StdCmdMacroStartDebug - Macro - Macro + Macro + Macro - Debug macro - Depurar macro + Debug macro + Depurar macro - Start debugging of macro - Iniciar a depuração da macro + Start debugging of macro + Iniciar a depuração da macro - - + + StdCmdMacroStepInto - Macro - Macro + Macro + Macro - Step into - Step into + Step into + Step into - - + + StdCmdMacroStepOver - Macro - Macro + Macro + Macro - Step over - Ignorar + Step over + Ignorar - - + + StdCmdMacroStopDebug - Macro - Macro + Macro + Macro - Stop debugging - Stop debugging + Stop debugging + Stop debugging - Stop debugging of macro - Stop debugging of macro + Stop debugging of macro + Stop debugging of macro - - + + StdCmdMacroStopRecord - Macro - Macro + Macro + Macro - S&top macro recording - &Parar Gravação da Macro + S&top macro recording + &Parar Gravação da Macro - Stop the macro recording session - Parar a Sessão da Gravação da Macro + Stop the macro recording session + Parar a Sessão da Gravação da Macro - - + + StdCmdMeasureDistance - View - Ver + View + Ver - Measure distance - Calcular a Distância + Measure distance + Calcular a Distância - - + + StdCmdMeasurementSimple - Tools - Ferramentas + Tools + Ferramentas - Measures distance between two selected objects - Measures distance between two selected objects + Measures distance between two selected objects + Medir a distância entre dois objetos selecionados - Measure distance - Calcular a Distância + Measure distance + Calcular a Distância - - + + StdCmdMergeProjects - File - Ficheiro + File + Ficheiro - Merge project... - Merge project... + Merge project... + Juntar projeto... - Merge project - Merge project + Merge project + Juntar projeto - %1 document (*.fcstd) - %1 document (*.fcstd) + %1 document (*.fcstd) + documento %1 (*.fcstd) - Cannot merge project with itself. - Cannot merge project with itself. + Cannot merge project with itself. + Não é possível juntar projeto a ele próprio. - - + + StdCmdNew - File - Ficheiro + File + Ficheiro - &New - &Novo + &New + &Novo - Create a new empty document - Criar um Novo Documento vazio + Create a new empty document + Criar um Novo Documento vazio - Unnamed - Unnamed + Unnamed + Sem nome - - + + StdCmdOnlineHelp - Help - Ajuda + Help + Ajuda - Show help to the application - Mostrar a Ajuda para a Aplicação + Show help to the application + Mostrar a Ajuda para a Aplicação - - + + StdCmdOnlineHelpWebsite - Help - Ajuda + Help + Ajuda - Help Website - Site da Web da Ajuda + Help Website + Site da Web da Ajuda - The website where the help is maintained - O site da Web onde a Ajuda é mantida + The website where the help is maintained + O site da Web onde a Ajuda é mantida - - + + StdCmdOpen - File - Ficheiro + File + Ficheiro - &Open... - &Abrir ... + &Open... + &Abrir ... - Open a document or import files - Abrir um Documento ou Importar Ficheiros + Open a document or import files + Abrir um Documento ou Importar Ficheiros - Supported formats - Supported formats + Supported formats + Formatos suportados - All files (*.*) - Todos os Ficheiros (*.*) + All files (*.*) + Todos os Ficheiros (*.*) - Cannot open file - + Cannot open file + Não é possível abrir o ficheiro. - Loading the file %1 is not supported - + Loading the file %1 is not supported + Carregar o ficheiro %1 não é suportado - - + + StdCmdPaste - Edit - Editar + Edit + Editar - &Paste - &Colar + &Paste + &Colar - Paste operation - Colar Operação + Paste operation + Colar Operação - - + + StdCmdPlacement - Edit - Editar + Edit + Editar - Placement... - Placement... + Placement... + Posição... - Place the selected objects - Place the selected objects + Place the selected objects + Colocar os objetos selecionados - - + + StdCmdPrint - File - Ficheiro + File + Ficheiro - &Print... - &Imprimir ... + &Print... + &Imprimir ... - Print the document - Imprimir o Documento + Print the document + Imprimir o Documento - - + + StdCmdPrintPdf - File - Ficheiro + File + Ficheiro - &Export PDF... - &Exportar PDF ... + &Export PDF... + &Exportar PDF ... - Export the document as PDF - Exportar o Documento Como PDF + Export the document as PDF + Exportar o Documento Como PDF - - + + StdCmdPrintPreview - File - Ficheiro + File + Ficheiro - &Print preview... - &Print preview... + &Print preview... + & Pré-visualizar impressão... - Print the document - Imprimir o Documento + Print the document + Imprimir o Documento - Print preview - Print preview + Print preview + Pré-Visualizar Impressão - - + + StdCmdProjectInfo - File - Ficheiro + File + Ficheiro - Project i&nformation... - I&nformação do Projeto ... + Project i&nformation... + I&nformação do Projeto ... - Show details of the currently active project - Mostrar Detalhes do Projeto Ativo Atual + Show details of the currently active project + Mostrar Detalhes do Projeto Ativo Atual - - + + StdCmdProjectUtil - Tools - Ferramentas + Tools + Ferramentas - Project utility... - Project utility... + Project utility... + Utilitário de projeto... - Utility to extract or create project files - Utility to extract or create project files + Utility to extract or create project files + Utilitário para extrair ou criar ficheiros de projeto - - + + StdCmdPythonWebsite - Help - Ajuda + Help + Ajuda - Python Website - Site da Web do Pythin + Python Website + Site da Web do Pythin - The official Python website - O Site da Web Oficial do Python + The official Python website + O Site da Web Oficial do Python - - + + StdCmdQuit - File - Ficheiro + File + Ficheiro - E&xit - S&air + E&xit + S&air - Quits the application - Fecha a aplicação + Quits the application + Fecha a aplicação - - + + StdCmdRandomColor - File - Ficheiro + File + Ficheiro - Random color - Cor Aleatória + Random color + Cor Aleatória - - + + StdCmdRecentFiles - File - Ficheiro + File + Ficheiro - Recent files - Ficheiros Recentes + Recent files + Ficheiros Recentes - Recent file list - Recent file list + Recent file list + Lista de ficheiros recentes - - + + StdCmdRedo - Edit - Editar + Edit + Editar - &Redo - &Redo + &Redo + &Refazer - Redoes a previously undone action - Redoes a previously undone action + Redoes a previously undone action + Refaz uma ação desfeita anteriormente - - + + StdCmdRefresh - Edit - Editar + Edit + Editar - &Refresh - &Atualizar + &Refresh + &Atualizar - Recomputes the current active document - Recomputes the current active document + Recomputes the current active document + Recalcula o documento ativo atual - - + + StdCmdSave - File - Ficheiro + File + Ficheiro - &Save - &Guardar + &Save + &Guardar - Save the active document - Guardar o Documento Ativo + Save the active document + Guardar o Documento Ativo - - + + StdCmdSaveAs - File - Ficheiro + File + Ficheiro - Save &As... - Guardar &Como ... + Save &As... + Guardar &Como ... - Save the active document under a new file name - Guardar o Documento Ativo sob um Novo Nome de Ficheiro + Save the active document under a new file name + Guardar o Documento Ativo sob um Novo Nome de Ficheiro - - + + StdCmdSceneInspector - Tools - Ferramentas + Tools + Ferramentas - Scene inspector... - Scene inspector... + Scene inspector... + Inspetor de cena... - Scene inspector - Scene inspector + Scene inspector + Inspetor de cena - - + + StdCmdSelectAll - Edit - Editar + Edit + Editar - Select &All - Selecionar &Tudo + Select &All + Selecionar &Tudo - Select all - Selecionar Tudo + Select all + Selecionar Tudo - - + + StdCmdSetAppearance - Standard-View - Standard-View + Standard-View + Vista standard - Appearance... - Aparência ... + Appearance... + Aparência ... - Sets the display properties of the selected object - Sets the display properties of the selected object + Sets the display properties of the selected object + Define as propriedades de exibição do objeto selecionado - - + + StdCmdShowObjects - Standard-View - Standard-View + Standard-View + Vista standard - Show all objects - Mostrar Todos os Objetos + Show all objects + Mostrar Todos os Objetos - Show all objects in the document - Mostrar Todos os Objetos no Documento + Show all objects in the document + Mostrar Todos os Objetos no Documento - - + + StdCmdShowSelection - Standard-View - Standard-View + Standard-View + Vista standard - Show selection - Mostrar Seleção + Show selection + Mostrar Seleção - Show all selected objects - Mostrar Todos os Objetos Selecionados + Show all selected objects + Mostrar Todos os Objetos Selecionados - - + + StdCmdStatusBar - View - Ver + View + Ver - Status bar - Barra de Estado + Status bar + Barra de Estado - Toggles the status bar - Alterna a Barra de Estado + Toggles the status bar + Alterna a Barra de Estado - - + + StdCmdTextureMapping - Tools - Ferramentas + Tools + Ferramentas - Texture mapping... - Texture mapping... + Texture mapping... + Mapeamento de textura... - Texture mapping - Mapeamento da Textura + Texture mapping + Mapeamento da Textura - - + + StdCmdTileWindows - Window - Janela + Window + Janela - &Tile - &Mosaico + &Tile + &Mosaico - Tile the windows - Janelas em Mosaico + Tile the windows + Janelas em Mosaico - - + + StdCmdToggleBreakpoint - Macro - Macro + Macro + Macro - Toggle breakpoint - Alternar ponto de quebra + Toggle breakpoint + Alternar ponto de quebra - - + + StdCmdToggleClipPlane - Standard-View - Standard-View + Standard-View + Vista standard - Clipping plane - Clipping plane + Clipping plane + Clipping plane - Toggles clipping plane for active view - Toggles clipping plane for active view + Toggles clipping plane for active view + Toggles clipping plane for active view - - + + StdCmdToggleNavigation - Standard-View - Standard-View + Standard-View + Vista standard - Toggle navigation/Edit mode - Toggle navigation/Edit mode + Toggle navigation/Edit mode + Alternar o modo de navegação/modo de edição - Toggle between navigation and edit mode - Toggle between navigation and edit mode + Toggle between navigation and edit mode + Alternar entre o modo de edição e navegação - - + + StdCmdToggleObjects - Standard-View - Standard-View + Standard-View + Vista standard - Toggle all objects - Alternar Todos os Objetos + Toggle all objects + Alternar Todos os Objetos - Toggles visibility of all objects in the active document - Alterna a visibilidade de todos os objetos no documento ativo + Toggles visibility of all objects in the active document + Alterna a visibilidade de todos os objetos no documento ativo - - + + StdCmdToggleSelectability - Standard-View - Standard-View + Standard-View + Vista standard - Toggle selectability - Toggle selectability + Toggle selectability + Alternar seletibilidade - Toggles the property of the objects to get selected in the 3D-View - Alterna a propriedade dos objetos para serem selecionados na Visualização a 3D + Toggles the property of the objects to get selected in the 3D-View + Alterna a propriedade dos objetos para serem selecionados na Visualização a 3D - - + + StdCmdToggleVisibility - Standard-View - Standard-View + Standard-View + Vista standard - Toggle visibility - Alternar Visibilidade + Toggle visibility + Alternar Visibilidade - Toggles visibility - Alterna a visibilidade + Toggles visibility + Alterna a visibilidade - - + + StdCmdToolBarMenu - View - Ver + View + Ver - Tool&bars - Tool&bars + Tool&bars + &Barras de ferramentas - Toggles this window - Alterna esta janela + Toggles this window + Alterna esta janela - - + + StdCmdTransform - Edit - Editar + Edit + Editar - Transform... - Transform... + Transform... + Transformar... - Transform the geometry of selected objects - Transform the geometry of selected objects + Transform the geometry of selected objects + Transformar a geometria dos objetos selecionados - - + + StdCmdTransformManip - Edit - Editar + Edit + Editar - Transform - Transformar + Transform + Transformar - Transform the selected object in the 3d view - Transform the selected object in the 3d view + Transform the selected object in the 3d view + Transformar o objeto selecionado na vista 3D - - + + StdCmdTreeSelection - View - Ver + View + Ver - Go to selection - Go to selection + Go to selection + Ir para seleção - Scroll to first selected item - Scroll to first selected item + Scroll to first selected item + Ir para o primeiro item selecionado - - + + StdCmdUndo - Edit - Editar + Edit + Editar - &Undo - &Anular + &Undo + &Anular - Undo exactly one action - Undo exactly one action + Undo exactly one action + Desfazer só uma ação - - + + StdCmdUnitsCalculator - Tools - Ferramentas + Tools + Ferramentas - &Units calculator... - &Units calculator... + &Units calculator... + & Calculadora unidades... - Start the units calculator - Start the units calculator + Start the units calculator + Iniciar o calculador de unidades - - + + StdCmdUserInterface - View - Ver + View + Ver - Dock views - Dock views + Dock views + Ancorar vistas - Dock all top-level views - Dock all top-level views + Dock all top-level views + Dock all top-level views - - + + StdCmdViewAxo - Standard-View - Standard-View + Standard-View + Vista standard - Axometric - Axometric + Axometric + Axonometria - Set to axometric view - Set to axometric view + Set to axometric view + Definir vista axonométrica - - + + StdCmdViewBottom - Standard-View - Standard-View + Standard-View + Vista standard - Bottom - Bottom + Bottom + De baixo - Set to bottom view - Set to bottom view + Set to bottom view + Vista de baixo - - + + StdCmdViewCreate - Standard-View - Standard-View + Standard-View + Vista standard - Create new view - Create new view + Create new view + Criar nova vista - Creates a new view window for the active document - Creates a new view window for the active document + Creates a new view window for the active document + Cria uma nova janela de exibição para o documento ativo - - + + StdCmdViewExample1 - Standard-View - Standard-View + Standard-View + Vista standard - Inventor example #1 - Inventor example #1 + Inventor example #1 + Exemplo Inventor #1 - Shows a 3D texture with manipulator - Shows a 3D texture with manipulator + Shows a 3D texture with manipulator + Mostra uma textura 3D com manipulador - - + + StdCmdViewExample2 - Standard-View - Standard-View + Standard-View + Vista standard - Inventor example #2 - Inventor example #2 + Inventor example #2 + Exemplo Inventor #2 - Shows spheres and drag-lights - Shows spheres and drag-lights + Shows spheres and drag-lights + Shows spheres and drag-lights - - + + StdCmdViewExample3 - Standard-View - Standard-View + Standard-View + Vista standard - Inventor example #3 - Inventor example #3 + Inventor example #3 + Exemplo Inventor #3 - Shows a animated texture - Shows a animated texture + Shows a animated texture + Mostra uma textura animada - - + + StdCmdViewFitAll - Standard-View - Standard-View + Standard-View + Vista standard - Fit all - Fit all + Fit all + Visualizar tudo - Fits the whole content on the screen - Fits the whole content on the screen + Fits the whole content on the screen + Ajustar todo o conteúdo à tela - - + + StdCmdViewFitSelection - Standard-View - Standard-View + Standard-View + Vista standard - Fit selection - Fit selection + Fit selection + Enquadrar seleção - Fits the selected content on the screen - Fits the selected content on the screen + Fits the selected content on the screen + Enquadra o conteúdo selecionado no monitor - - + + StdCmdViewFront - Standard-View - Standard-View + Standard-View + Vista standard - Front - Front + Front + Frente - Set to front view - Set to front view + Set to front view + Ajusta para a vista frontal - - + + StdCmdViewIvIssueCamPos - Standard-View - Standard-View + Standard-View + Vista standard - Issue camera position - Issue camera position + Issue camera position + Mostrar a posição da câmera - Issue the camera position to the console and to a macro, to easily recall this position - Issue the camera position to the console and to a macro, to easily recall this position + Issue the camera position to the console and to a macro, to easily recall this position + Issue the camera position to the console and to a macro, to easily recall this position - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Standard-View + Standard-View + Vista standard - Stereo Interleaved Columns - Stereo Interleaved Columns + Stereo Interleaved Columns + Stereo Interleaved Columns - Switch stereo viewing to Interleaved Columns - Switch stereo viewing to Interleaved Columns + Switch stereo viewing to Interleaved Columns + Switch stereo viewing to Interleaved Columns - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Standard-View + Standard-View + Vista standard - Stereo Interleaved Rows - Stereo Interleaved Rows + Stereo Interleaved Rows + Stereo Interleaved Rows - Switch stereo viewing to Interleaved Rows - Switch stereo viewing to Interleaved Rows + Switch stereo viewing to Interleaved Rows + Switch stereo viewing to Interleaved Rows - - + + StdCmdViewIvStereoOff - Standard-View - Standard-View + Standard-View + Vista standard - Stereo Off - Stereo Off + Stereo Off + Stereo Off - Switch stereo viewing off - Switch stereo viewing off + Switch stereo viewing off + Switch stereo viewing off - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Standard-View + Standard-View + Vista standard - Stereo quad buffer - Stereo quad buffer + Stereo quad buffer + Stereo quad buffer - Switch stereo viewing to quad buffer - Switch stereo viewing to quad buffer + Switch stereo viewing to quad buffer + Switch stereo viewing to quad buffer - - + + StdCmdViewIvStereoRedGreen - Standard-View - Standard-View + Standard-View + Vista standard - Stereo red/green - Stereo red/green + Stereo red/cyan + Stereo red/cyan - Switch stereo viewing to red/green - Switch stereo viewing to red/green + Switch stereo viewing to red/cyan + Switch stereo viewing to red/cyan - - Stereo red/cyan - - - - Switch stereo viewing to red/cyan - - - - + + StdCmdViewLeft - Standard-View - Standard-View + Standard-View + Vista standard - Left - Left + Left + Esquerda - Set to left view - Set to left view + Set to left view + Ajusta para a vista esquerda - - + + StdCmdViewRear - Standard-View - Standard-View + Standard-View + Vista standard - Rear - Rear + Rear + Traseira - Set to rear view - Set to rear view + Set to rear view + Ajusta para a vista de trás - - + + StdCmdViewRight - Standard-View - Standard-View + Standard-View + Vista standard - Right - Direita + Right + Direita - Set to right view - Set to right view + Set to right view + Ajusta para a vista direita - - + + StdCmdViewRotateLeft - Standard-View - Standard-View + Standard-View + Vista standard - Rotate Left - Rotate Left + Rotate Left + Rodar para a Esquerda - Rotate the view by 90° counter-clockwise - Rotate the view by 90° counter-clockwise + Rotate the view by 90° counter-clockwise + Rodar a vista 90º no sentido anti-horário - - + + StdCmdViewRotateRight - Standard-View - Standard-View + Standard-View + Vista standard - Rotate Right - Rotate Right + Rotate Right + Rodar para a Direita - Rotate the view by 90° clockwise - Rotate the view by 90° clockwise + Rotate the view by 90° clockwise + Rodar a vista 90º no sentido horário - - + + StdCmdViewTop - Standard-View - Standard-View + Standard-View + Vista standard - Top - Topo + Top + Topo - Set to top view - Set to top view + Set to top view + Vista de topo - - + + StdCmdViewVR - Standard-View - Standard-View + Standard-View + Vista standard - FreeCAD-VR - + FreeCAD-VR + FreeCAD-VR - Extend the FreeCAD 3D Window to a Oculus Rift - + Extend the FreeCAD 3D Window to a Oculus Rift + Estender a janela 3D FreeCAD para Oculus Rift - - + + StdCmdWhatsThis - Help - Ajuda + Help + Ajuda - &What's This? - O &Que é Isto? + &What's This? + O &Que é Isto? - What's This - O Que é Isto + What's This + O Que é Isto - - + + StdCmdWindows - Window - Janela + Window + Janela - &Windows... - &Janelas ... + &Windows... + &Janelas ... - Windows list - Lista das Janelas + Windows list + Lista das Janelas - - + + StdCmdWindowsMenu - Window - Janela + Window + Janela - Activates this window - Ativa esta Janela + Activates this window + Ativa esta Janela - - + + StdCmdWorkbench - View - Ver + View + Ver - Workbench - Workbench + Workbench + Bancada de trabalho - Switch between workbenches - Switch between workbenches + Switch between workbenches + Alternar entre bancadas de trabalho - - + + StdOrthographicCamera - Standard-View - Standard-View + Standard-View + Vista standard - Orthographic view - Orthographic view + Orthographic view + Vista ortogonal - Switches to orthographic view mode - Switches to orthographic view mode + Switches to orthographic view mode + Alterna para o modo de vista ortogonal - - + + StdPerspectiveCamera - Standard-View - Standard-View + Standard-View + Vista standard - Perspective view - Perspective view + Perspective view + Vista em perspectiva - Switches to perspective view mode - Switches to perspective view mode + Switches to perspective view mode + Alterna para o modo de vista em perspetiva - - + + StdViewBoxZoom - Standard-View - Standard-View + Standard-View + Vista standard - Box zoom - Box zoom + Box zoom + Zoom por caixa - - + + StdViewDockUndockFullscreen - Standard-View - Standard-View + Standard-View + Vista standard - Document window - Document window + Document window + Janela do documento - Display the active view either in fullscreen, in undocked or docked mode - Display the active view either in fullscreen, in undocked or docked mode + Display the active view either in fullscreen, in undocked or docked mode + Mostrar a vista activa em tela cheia, em modo desencaixado ou encaixado - - + + StdViewScreenShot - Standard-View - Standard-View + Standard-View + Vista standard - Save picture... - Guardar Imagem ... + Save picture... + Guardar Imagem ... - Creates a screenshot of the active view - Cria um instantâneo da visulização ativa + Creates a screenshot of the active view + Cria um instantâneo da visulização ativa - - + + StdViewZoomIn - Standard-View - Standard-View + Standard-View + Vista standard - Zoom In - Zoom + + Zoom In + Zoom + - - + + StdViewZoomOut - Standard-View - Standard-View + Standard-View + Vista standard - Zoom Out - Zoom - + Zoom Out + Zoom - - - + + Std_Delete - Object dependencies - Object dependencies + Object dependencies + Dependências do objeto - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - This object is referenced by other objects and thus these objects might get broken. -Are you sure to continue? + Este objeto é referenciado por outros objetos, e assim, esses objetos podem ficar quebrados. Deseja continuar? - - + + Std_DrawStyle - As is - As is + As is + Como é - Normal mode - Normal mode + Normal mode + Modo normal - Wireframe - Wireframe + Wireframe + Wireframe - Wireframe mode - Wireframe mode + Wireframe mode + Wireframe mode - Flat lines - Flat lines + Flat lines + Flat lines - Flat lines mode - Flat lines mode + Flat lines mode + Flat lines mode - Shaded - Shaded + Shaded + Sombreado - Shaded mode - Shaded mode + Shaded mode + Modo sombreado - Points - Pontos + Points + Pontos - Points mode - Points mode + Points mode + Modo de pontos - - + + Std_DuplicateSelection - Object dependencies - Object dependencies + Object dependencies + Dependências do objeto - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - The selected objects have a dependency to unselected objects. -Do you want to duplicate them, too? + Os objetos selecionados dependem de objetos não selecionados. Deseja duplica-los também? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz not found + Graphviz not found + Graphviz não encontrado - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Graphviz não pôde ser encontrado no seu sistema. Quer especificar seu caminho de instalação se já estiver instalado? - Graphviz installation path - Graphviz installation path + Graphviz installation path + Caminho de instalação do Graphviz - Dependency graph - Dependency graph + Dependency graph + Gráfico de dependência - Graphviz failed - Graphviz failed + Graphviz failed + Graphviz falhou - Graphviz failed to create an image file - Graphviz failed to create an image file + Graphviz failed to create an image file + O Graphviz falhou ao criar um ficheiro de imagem - - + + Workbench - &File - &Ficheiro + &File + &Ficheiro - &Edit - &Editar + &Edit + &Editar - Standard views - Standard views + Standard views + Standard views - &Stereo - E&stéreo + &Stereo + E&stéreo - &Zoom - &Zoom + &Zoom + &Zoom - Visibility - Visibility + Visibility + Visibilidade - &View - &Ver + &View + &Ver - &Tools - Ferramen&tas + &Tools + Ferramen&tas - &Macro - &Macro + &Macro + &Macro - &Windows - &Janelas + &Windows + &Janelas - &On-line help - Ajuda na &Internet + &On-line help + Ajuda na &Internet - &Help - &Ajuda + &Help + &Ajuda - File - Ficheiro + File + Ficheiro - Macro - Macro + Macro + Macro - View - Ver + View + Ver - Special Ops - Special Ops + Special Ops + Special Ops - - + + testClass - test - Testar + test + Testar - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - Escolher o Estilo do Painel de Tarefas + Choose the style of the Task Panel + Escolher o Estilo do Painel de Tarefas - Default - Predefinição + Default + Predefinição - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/FreeCAD_ro.qm b/src/Gui/Language/FreeCAD_ro.qm index 5d4295f40..c6490c0b0 100644 Binary files a/src/Gui/Language/FreeCAD_ro.qm and b/src/Gui/Language/FreeCAD_ro.qm differ diff --git a/src/Gui/Language/FreeCAD_ro.ts b/src/Gui/Language/FreeCAD_ro.ts index 4fa409b11..e37352108 100644 --- a/src/Gui/Language/FreeCAD_ro.ts +++ b/src/Gui/Language/FreeCAD_ro.ts @@ -1,6604 +1,6576 @@ - + Angle - Form - Formular + Form + Formular - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Ancora la unghi + Angle Snap + Ancoră la unghi - 1 ° - 1 ° + 1 ° + 1 ° - 2 ° - 2 ° + 2 ° + 2 ° - 5 ° - 5 ° + 5 ° + 5 ° - 10 ° - 10 ° + 10 ° + 10 ° - 20 ° - 20 ° + 20 ° + 20 ° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - Measure + Measure + Măsură - Clear measurement - Clear measurement + Clear measurement + Curăță măsurătoarea - - + + CmdViewMeasureToggleAll - Measure - Measure + Measure + Măsură - Toggle measurement - Toggle measurement + Toggle measurement + Comută măsurătoarea - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Miscare Spaceball + Spaceball Motion + Miscare Spaceball - Global Sensitivity: - Sensibilitate globala: + Global Sensitivity: + Sensibilitate globală: - Dominant Mode - Mod predominant + Dominant Mode + Mod predominant - Flip Y/Z - Schimba Y/Z + Flip Y/Z + Schimbă Y/Z - Enable Translations - Activeaza traducerile + Enable Translations + Activează traducerile - Enable Rotations - Activeaza rotatiile + Enable Rotations + Activează rotaţiile - Calibrate - Calibreaza + Calibrate + Calibrează - Default - Implicit + Default + Implicit - Enable - Activeaza + Enable + Activeaza - Reverse - Invers + Reverse + Invers - - + + DlgUnitCalculator - Units calculator - Units calculator + Units calculator + Calculator unități - as: - as: + as: + ca: - => - => + => + => - Help - Ajutor + Help + Ajutor - Copy - Copiere + Copy + Copiere - Close - Închide + Close + Închide - - + + DownloadItem - Form - Formular + Form + Formular - Ico - Ico + Ico + Ico - Filename - Filename + Filename + Nume fișier - - + + Gui::AccelLineEdit - none - niciunul + none + niciunul - - + + Gui::ActionSelector - Available: - Disponibil: + Available: + Disponibil: - Selected: - Selectat: + Selected: + Selectat: - Add - Adaugă + Add + Adaugă - Remove - Elimină + Remove + Elimină - Move up - Deplasare în sus + Move up + Deplasare în sus - Move down - Deplasare în jos + Move down + Deplasare în jos - - + + Gui::AlignmentView - Movable object - Obiect liber + Movable object + Obiect liber - Fixed object - Obiect fixat + Fixed object + Obiect fixat - - + + Gui::BlenderNavigationStyle - Press left mouse button - Apăsa butonul dreapta al mouse-ului + Press left mouse button + Apăsa butonul dreapta al mouse-ului - Press SHIFT and middle mouse button - Apasa SHIFT si butonul din mijloc al mouse-ului + Press SHIFT and middle mouse button + Apasă SHIFT şi butonul din mijloc al mouse-ului - Press middle mouse button - Apasati butonul din mijloc al mouse-ului + Press middle mouse button + Apasati butonul din mijloc al mouse-ului - Scroll middle mouse button - Deruleaza folosind butonul din mijloc al mouse-ului + Scroll middle mouse button + Deruleaza folosind butonul din mijloc al mouse-ului - - + + Gui::CADNavigationStyle - Press left mouse button - Apăsa butonul dreapta al mouse-ului + Press left mouse button + Apăsa butonul dreapta al mouse-ului - Press middle mouse button - Apasati butonul din mijloc al mouse-ului + Press middle mouse button + Apasati butonul din mijloc al mouse-ului - Press middle and left or right mouse button - Press middle and left or right mouse button + Press middle and left or right mouse button + Apăsați butoanele stâng și mijloc sau drept al mausului - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - - + + Gui::Command - Standard - Standard + Standard + Standard - - + + Gui::ContainerDialog - &OK - &OK + &OK + &OK - &Cancel - &Revocare + &Cancel + &Revocare - - + + Gui::ControlSingleton - Task panel - Panoul de activitate + Task panel + Panoul de activitate - - + + Gui::Dialog::AboutApplication - About - Despre + About + Despre - Revision number - Revizia numărul + Revision number + Revizia numărul - Version - Versiunea + Version + Versiunea - OK - OK + OK + OK - - + + - Release date - Data publicării + Release date + Data publicării - License... - Licenta... + License... + Licenta... - Copy to clipboard - Copiaţi în clipboard + Copy to clipboard + Copiaţi în clipboard - Operating system - Sistem de operare + Operating system + Sistem de operare - Word size - Word size + Word size + Dimensiune cuvânt - - + + Gui::Dialog::ButtonModel - Button %1 - Buton %1 + Button %1 + Buton %1 - Out Of Range - Valoare incorecta + Out Of Range + Valoare incorecta - - + + Gui::Dialog::Clipping - Clipping - Clipping + Clipping + Clipire - Clipping X - Clipping X + Clipping X + Clipire X - Flip - Flip + Flip + Întoarce - Offset - Compensare + Offset + Compensare - Clipping Y - Clipping Y + Clipping Y + Clipire Y - Clipping Z - Clipping Z + Clipping Z + Clipire Z - Clipping custom direction - Clipping custom direction + Clipping custom direction + Clipire direcție personalizată - View - Vizualizare + View + Vizualizare - Adjust to view direction - Adjust to view direction + Adjust to view direction + Ajustează pentru a vizualiza direcția - Direction - Direcţia + Direction + Direcţia - - + + Gui::Dialog::CommandModel - Commands - Comenzi + Commands + Comenzi - - + + Gui::Dialog::DemoMode - View Turntable - Vezi panou + View Turntable + Vezi panou - Speed - Viteza + Speed + Viteză - Maximum - Maxim + Maximum + Maxim - Minimum - Minim + Minimum + Minim - Fullscreen - Ecran complet + Fullscreen + Ecran complet - Enable timer - Activeaza cronometru + Enable timer + Activează cronometru - s - s + s + s - Angle - Unghi + Angle + Unghi - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - Redă + Play + Redă - Stop - Stop + Stop + Stop - Close - Închide + Close + Închide - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Alegeţi fereastra + Choose Window + Alegeţi fereastra - &Activate - &Activează + &Activate + &Activează - - + + - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Ferestre + Windows + Ferestre - - + + Gui::Dialog::DlgAuthorization - Authorization - Autorizație + Authorization + Autorizație - Password: - Parola: + Password: + Parola: - - + + - Username: - Username: + Username: + Nume utilizator: - Site: - Site: + Site: + Site: - %1 at %2 - %1 at %2 + %1 at %2 + %1 la %2 - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Alege iconiţa + Choose Icon + Alege iconiţa - Add icons... - Adauga icon-uri... + Icon folders... + Icon folders... - - Icon folders... - - - - + + Gui::Dialog::DlgCustomActions - Macros - Macro-uri + Macros + Macro-uri - Setup Custom Macros - Configurează marco-uri personalizate + Setup Custom Macros + Configurează marco-uri personalizate - Macro: - Macro: + Macro: + Macro: - ... - ... + ... + ... - Pixmap - Pixmap + Pixmap + Pixmap - Accelerator: - Accelerator: + Accelerator: + Accelerator: - What's this: - Ce este asta: + What's this: + Ce este asta: - Status text: - Text de stare: + Status text: + Text de stare: - Tool tip: - Sfat: + Tool tip: + Sfat: - Menu text: - Textul meniului: + Menu text: + Textul meniului: - Add - Adaugă + Add + Adaugă - Remove - Elimină + Remove + Elimină - Replace - Înlocuieşte + Replace + Înlocuieşte - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Iconiţe + Icons + Iconiţe - Macros - Macro-uri + Macros + Macro-uri - No macro - Niciun macro + No macro + Niciun macro - No macros found. - Nu a fost găsit niciun macro. + No macros found. + Nu a fost găsit niciun macro. - Macro not found - Macro-ul nu a fost găsit + Macro not found + Macro-ul nu a fost găsit - Sorry, couldn't find macro file '%1'. - Nu am putut găsi fişierul macro '%1'. + Sorry, couldn't find macro file '%1'. + Nu am putut găsi fişierul macro '%1'. - Empty macro - Macro gol + Empty macro + Macro gol - Please specify the macro first. - Vă rugăm specificaţi macro-ul mai întâi. + Please specify the macro first. + Vă rugăm specificaţi macro-ul mai întâi. - Empty text - Text gol + Empty text + Text gol - Please specify the menu text first. - Specificați prima dată textul meniului. + Please specify the menu text first. + Specificați prima dată textul meniului. - No item selected - Nici un element selectat + No item selected + Nici un element selectat - Please select a macro item first. - Vă rugăm să selectaţi mai întâi un element de macrocomandă. + Please select a macro item first. + Vă rugăm să selectaţi mai întâi un element de macrocomandă. - - + + Gui::Dialog::DlgCustomCommands - Commands - Comenzi + Commands + Comenzi - - + + - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Categorie + Category + Categorie - Icon - Pictograma + Icon + Pictograma - Command - Comanda + Command + Comanda - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Tastatură + Keyboard + Tastatură - Description: - Descriere: + Description: + Descriere: - &Category: - &Categoria: + &Category: + &Categoria: - C&ommands: - C&omenzi: + C&ommands: + C&omenzi: - Current shortcut: - Comandă rapidă curentă: + Current shortcut: + Comandă rapidă curentă: - Press &new shortcut: - Apăsați comandă rapidă &nouă: + Press &new shortcut: + Apăsați comandă rapidă &nouă: - Currently assigned to: - În prezent atribuit: + Currently assigned to: + În prezent atribuit: - &Assign - &Asociază + &Assign + &Asociază - Alt+A - Alt + A + Alt+A + Alt + A - &Reset - &Reset + &Reset + &Reset - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - Re&setează tot + Re&set All + Re&setează tot - Alt+S - Alt + S + Alt+S + Alt + S - - + + - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Pictograma + Icon + Pictograma - Command - Comanda + Command + Comanda - none - niciunul + none + niciunul - Multiple defined shortcut - Comandă rapidă definită de mai multe ori + Multiple defined shortcut + Comandă rapidă definită de mai multe ori - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - Comanda rapidă '%1' este definită de mai multe ori. Aceasta ar putea rezulta într-un comportament imprevizibil. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + Comanda rapidă '%1' este definită de mai multe ori. Aceasta ar putea rezulta într-un comportament imprevizibil. - Already defined shortcut - Comanda rapidă este deja definită + Already defined shortcut + Comanda rapidă este deja definită - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - Comanda rapidă '%1' este deja asociată cu '%2'. + Comanda rapidă '%1' este deja asociată cu '%2'. Vă rugăm definiți o altă comandă rapidă. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Bare de instrumente + Toolbox bars + Bare de instrumente - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Bare de instrumente + Toolbars + Bare de instrumente - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style="font-weight:600;"> Notă:</span> Modificările vor deveni active, data viitoare când încărcaţi bancul de lucru corespunzător</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style="font-weight:600;"> Notă:</span> Modificările vor deveni active, data viitoare când încărcaţi bancul de lucru corespunzător</p></body></html> - Move right - Deplasare spre dreapta + Move right + Deplasare spre dreapta - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Mută elementul selectat cu un nivel mai în jos.</b><p>Acest lucru va schimba, de asemenea, și nivelul elementului părinte.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Mută elementul selectat cu un nivel mai în jos.</b><p>Acest lucru va schimba, de asemenea, și nivelul elementului părinte.</p> - Move left - Deplasare spre stânga + Move left + Deplasare spre stânga - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Mută elementul selectat cu un nivel mai în sus.</b><p>Acest lucru va schimba, de asemenea, și nivelul elementului părinte.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Mută elementul selectat cu un nivel mai în sus.</b><p>Acest lucru va schimba, de asemenea, și nivelul elementului părinte.</p> - Move down - Deplasare în jos + Move down + Deplasare în jos - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mută elementul selectat în jos.</b><p>Elementul va schimba nivelul ierarhic.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mută elementul selectat în jos.</b><p>Elementul va schimba nivelul ierarhic.</p> - Move up - Deplasare în sus + Move up + Deplasare în sus - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mută elementul selectat în sus.</b><p>Elementul va schimba nivelul ierarhic.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mută elementul selectat în sus.</b><p>Elementul va schimba nivelul ierarhic.</p> - New... - Nou... + New... + Nou... - Rename... - Redenumire... + Rename... + Redenumire... - Delete - Ştergeţi + Delete + Ştergeţi - Icon - Pictograma + Icon + Pictograma - Command - Comanda + Command + Comanda - <Separator> - <Separator> + <Separator> + <Separator> - New toolbar - Bară de instrumente nouă + New toolbar + Bară de instrumente nouă - Toolbar name: - Numele barei de instrumente: + Toolbar name: + Numele barei de instrumente: - Duplicated name - Numele este dublură + Duplicated name + Numele este dublură - The toolbar name '%1' is already used - Numele barei de instrumente '%1' este deja utilizat + The toolbar name '%1' is already used + Numele barei de instrumente '%1' este deja utilizat - Rename toolbar - Redenumiţi bara de instrumente + Rename toolbar + Redenumiţi bara de instrumente - - + + - Global - Global + Global + Global - - + + Gui::Dialog::DlgCustomizeImp - Customize - Personalizare + Customize + Personalizare - &Help - &Ajutor + &Help + &Ajutor - &Close - &Inchide + &Close + &Inchide - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Miscare Spaceball + Spaceball Motion + Miscare Spaceball - No Spaceball Present - Nici un Spaceball prezent + No Spaceball Present + Nici un Spaceball prezent - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - Nici un Spaceball prezent + No Spaceball Present + Nici un Spaceball prezent - Buttons - Butoane + Buttons + Butoane - Clear - Eliberează + Clear + Eliberează - Print Reference - Imprimare - referinta + Print Reference + Imprimare - referinta - Spaceball Buttons - Butoane Spaceball + Spaceball Buttons + Butoane Spaceball - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Afișare proprietăți + Display properties + Afișare proprietăți - Display - Afișare + Display + Afișare - Transparency: - Transparenţă: + Transparency: + Transparenţă: - Line width: - Lățimea liniei: + Line width: + Lățimea liniei: - Point size: - Dimensiunea punctelor: + Point size: + Dimensiunea punctelor: - Material - Materialul + Material + Materialul - ... - ... + ... + ... - Viewing mode - Mod de vizualizare + Viewing mode + Mod de vizualizare - Plot mode: - Mod de tipărire: + Plot mode: + Mod de tipărire: - - + + - Line transparency: - Transparenta liniei: + Line transparency: + Transparenta liniei: - Line color: - Culoarea liniei: + Line color: + Culoarea liniei: - Shape color: - Culoarea formei: + Shape color: + Culoarea formei: - Color plot: - Grafic color: + Color plot: + Grafic color: - Document window: - Fereastra documentului: + Document window: + Fereastra documentului: - - + + Gui::Dialog::DlgDisplayPropertiesImp - Default - Implicit + Default + Implicit - Aluminium - + Aluminium + Aluminium - Brass - + Brass + Brass - Bronze - + Bronze + Bronze - Copper - + Copper + Copper - Chrome - + Chrome + Chrome - Emerald - + Emerald + Emerald - Gold - + Gold + Gold - Jade - + Jade + Jade - Metalized - + Metalized + Metalized - Neon GNC - + Neon GNC + Neon GNC - Neon PHC - + Neon PHC + Neon PHC - Obsidian - + Obsidian + Obsidian - Pewter - + Pewter + Pewter - Plaster - + Plaster + Plaster - Plastic - + Plastic + Plastic - Ruby - + Ruby + Ruby - Satin - + Satin + Satin - Shiny plastic - + Shiny plastic + Shiny plastic - Silver - + Silver + Silver - Steel - + Steel + Oţel - Stone - + Stone + Stone - - + + Gui::Dialog::DlgEditorSettings - Editor - Editor + Editor + Editor - Options - Opţiuni + Options + Opţiuni - Enable line numbers - Activează numerele liniilor + Enable line numbers + Activează numerele liniilor - Enable folding - Activează plierea + Enable folding + Activează plierea - Indentation - Indentare + Indentation + Indentare - Insert spaces - Inseraţi spaţii + Insert spaces + Inseraţi spaţii - Tab size: - Mărime tabulator: + Tab size: + Mărime tabulator: - Indent size: - Distanță indentare: + Indent size: + Distanță indentare: - Keep tabs - Păstrează tabulatorii + Keep tabs + Păstrează tabulatorii - Display Items - Afişare elemente + Display Items + Afişare elemente - Family: - Familie: + Family: + Familie: - Size: - Dimensiune: + Size: + Dimensiune: - Preview: - Previzualizare: + Preview: + Previzualizare: - - + + - - + + Gui::Dialog::DlgGeneral - General - General + General + General - Start up - Pornire + Start up + Pornire - Enable splash screen at start up - Activează ecran de pornire + Enable splash screen at start up + Activează ecran de pornire - Switch to tab of report window: - Comută pe fila din fereastra Raport: + Switch to tab of report window: + Comută pe fila din fereastra Raport: - Auto load module after start up: - Încarcă automat modulele la pornire: + Auto load module after start up: + Încarcă automat modulele la pornire: - Language - Limba + Language + Limba - Change language: - Schimbare limbă: + Change language: + Schimbare limbă: - Main window - Fereastra principală + Main window + Fereastra principală - Size of recent file list - Dimensiunea listei de fişiere recente + Size of recent file list + Dimensiunea listei de fişiere recente - Window style: - Stilul ferestrei: + Window style: + Stilul ferestrei: - Size of toolbar icons: - Dimensiunea icon-urilor in toolbar: + Size of toolbar icons: + Dimensiunea icon-urilor in toolbar: - Enable tiled background - Enable tiled background + Enable tiled background + Activează fundalul placat - Style sheet: - Style sheet: + Style sheet: + Stil foaie: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Implicit (%1 x %1) + Default (%1 x %1) + Implicit (%1 x %1) - Small (%1 x %1) - Mic (%1 x %1) + Small (%1 x %1) + Mic (%1 x %1) - Large (%1 x %1) - Mare (%1 x %1) + Large (%1 x %1) + Mare (%1 x %1) - Extra large (%1 x %1) - Foarte mare(%1 x %1) + Extra large (%1 x %1) + Foarte mare(%1 x %1) - No style sheet - No style sheet + No style sheet + Fără stil foaie - - + + Gui::Dialog::DlgInputDialog - Input - Intrare + Input + Intrare - - + + - - + + Gui::Dialog::DlgInspector - Scene Inspector - Inspector Scenă + Scene Inspector + Inspector Scenă - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Executare macrocomandă + Execute macro + Executare macrocomandă - Macro name: - Nume macrocomandă: + Macro name: + Nume macrocomandă: - Macro destination: - Destinație de macrocomandă: + Macro destination: + Destinație de macrocomandă: - Execute - Execută + Execute + Execută - Close - Închide + Close + Închide - Create - Creează + Create + Creează - Delete - Ştergeţi + Delete + Ştergeţi - Edit - Editare + Edit + Editare - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Macro-uri + Macros + Macro-uri - Macro file - Fişier macro + Macro file + Fişier macro - Enter a file name, please: - Vă rugăm să introduceți un nume de fişier: + Enter a file name, please: + Vă rugăm să introduceți un nume de fişier: - Existing file - Fișier existent + Existing file + Fișier existent - '%1'. + '%1'. This file already exists. - '%1'. + '%1'. Acest fişier există deja. - Delete macro - Ştergeţi macrocomanda + Delete macro + Ştergeţi macrocomanda - Do you really want to delete the macro '%1'? - Într-adevăr doriţi să ştergeţi macrocomanda '%1'? + Do you really want to delete the macro '%1'? + Într-adevăr doriţi să ştergeţi macrocomanda '%1'? - Cannot create file - Imposibil de creat fisierul + Cannot create file + Imposibil de creat fisierul - Creation of file '%1' failed. - Crearea fisierului '%1' nu a reusit. + Creation of file '%1' failed. + Crearea fisierului '%1' nu a reusit. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Înregistrare macrocomandă + Macro recording + Înregistrare macrocomandă - Macro name: - Nume macrocomandă: + Macro name: + Nume macrocomandă: - Stop - Stop + Stop + Stop - Cancel - Renunţă + Cancel + Renunţă - Macro path: - Calea macrocomenzii: + Macro path: + Calea macrocomenzii: - ... - ... + ... + ... - Record - Înregistrare + Record + Înregistrare - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Înregistratorul de macrocomenzi + Macro recorder + Înregistratorul de macrocomenzi - Specify first a place to save. - Specificaţi mai întâi un loc pentru a salva. + Specify first a place to save. + Specificaţi mai întâi un loc pentru a salva. - Existing macro - Macrocomanda existentă + Existing macro + Macrocomanda existentă - The macro '%1' already exists. Do you want to overwrite? - Macrocomanda '%1' există deja. Doriţi să suprascrieţi? + The macro '%1' already exists. Do you want to overwrite? + Macrocomanda '%1' există deja. Doriţi să suprascrieţi? - The macro directory doesn't exist. Please, choose another one. - Directorul pentru macroinstructiuni nu exista; alege altul. + The macro directory doesn't exist. Please, choose another one. + Directorul pentru macroinstructiuni nu exista; alege altul. - Choose macro directory - Selecteaza directorul pentru macroinstructiuni + Choose macro directory + Selecteaza directorul pentru macroinstructiuni - You have no write permission for the directory. Please, choose another one. - You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. + Nu aveți permisiune de scriere pentru director. Alegeți altul. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Proprietăţile materialelor + Material properties + Proprietăţile materialelor - Material - Materialul + Material + Materialul - Diffuse color: - Culoare difuză: + Diffuse color: + Culoare difuză: - Specular color: - Culoare speculară: + Specular color: + Culoare speculară: - Shininess: - Strălucirea: + Shininess: + Strălucirea: - % - % + % + % - Ambient color: - Culoarea ambientală: + Ambient color: + Culoarea ambientală: - - + + - Emissive color: - Culoare emisiva: + Emissive color: + Culoare emisiva: - - + + Gui::Dialog::DlgOnlineHelp - On-line help - Ajutor on-line + On-line help + Ajutor on-line - Help viewer - Vizualizatorul Ajutor + Help viewer + Vizualizatorul Ajutor - Location of start page - Locaţia paginii de start + Location of start page + Locaţia paginii de start - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - Fişiere HTML (*.html *.htm) + HTML files (*.html *.htm) + Fişiere HTML (*.html *.htm) - Access denied - Acces nepermis + Access denied + Acces nepermis - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Acces nepermis '%1' vă rugăm specificați un alt director. + Acces nepermis '%1' vă rugăm specificați un alt director. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Editor de Parametrii + Parameter Editor + Editor de Parametrii - Save to disk - Salvează pe disc + Save to disk + Salvează pe disc - Alt+C - Alt + C + Alt+C + Alt + C - &Close - &Inchide + &Close + &Inchide - - + + Gui::Dialog::DlgParameterImp - Group - Grup + Group + Grup - Name - Nume + Name + Nume - Type - Tip + Type + Tip - Value - Valoare + Value + Valoare - User parameter - Parametrul al utilizatorului + User parameter + Parametrul al utilizatorului - Invalid input - Intrare nevalidă + Invalid input + Intrare nevalidă - Invalid key name '%1' - Nume tastă nevalid '%1' + Invalid key name '%1' + Nume tastă nevalid '%1' - System parameter - Parametru de sistem + System parameter + Parametru de sistem - - + + Gui::Dialog::DlgPreferences - Preferences - Preferinţe + Preferences + Preferinţe - - + + - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Parametru greşit + Wrong parameter + Parametru greşit - - + + Gui::Dialog::DlgProjectInformation - Project information - Informații de proiect + Project information + Informații de proiect - Information - Informaţii + Information + Informaţii - &Name: - &Nume: + &Name: + &Nume: - Commen&t: - Comen&tariu: + Commen&t: + Comen&tariu: - Path: - Cale: + Path: + Cale: - &Last modified by: - U&ltima modificare de către: + &Last modified by: + U&ltima modificare de către: - Created &by: - Creat &de: + Created &by: + Creat &de: - Com&pany: - Com&panie: + Com&pany: + Com&panie: - Last &modification date: - Data ultimei &modificări: + Last &modification date: + Data ultimei &modificări: - Creation &date: - &Data creeări: + Creation &date: + &Data creeări: - - + + - UUID: - UUID: + UUID: + UUID: - License information: - License information: + License information: + Informație licență: - License URL - License URL + License URL + URL licență - Open in browser - Open in browser + Open in browser + Deschide în navigator - - + + Gui::Dialog::DlgProjectUtility - Project utility - Utilitar pentru proiect + Project utility + Utilitar pentru proiect - Extract project - Extrage proiectul + Extract project + Extrage proiectul - Source - Sursa + Source + Sursa - Project file (*.fcstd) - Fisiere proiect (*.fcstd) + Project file (*.fcstd) + Fisiere proiect (*.fcstd) - Destination - Destinaţie + Destination + Destinaţie - Extract - Extrage + Extract + Extrage - Create project - Creare proiect + Create project + Creare proiect - Document.xml - Document.xml + Document.xml + Document.xml - Create - Creează + Create + Creează - Load project file after creation - Incarca proiectul dupa crearea fisierului + Load project file after creation + Incarca proiectul dupa crearea fisierului - Empty source - Sursa goala + Empty source + Sursa goala - No source is defined. - Nici o sursa nu a fost definita. + No source is defined. + Nici o sursa nu a fost definita. - Empty destination - Destinatie goala + Empty destination + Destinatie goala - No destination is defined. - Nici o destinatie nu a fost definita. + No destination is defined. + Nici o destinatie nu a fost definita. - - + + Gui::Dialog::DlgPropertyLink - Link - Link + Link + Link - Show all object types - Show all object types + Show all object types + Arată toate tipurile de obiecte - No selection - Nici o selecţie + No selection + Nici o selecţie - Please select an object of the list - Please select an object of the list + Please select an object from the list + Please select an object from the list - - Please select an object from the list - - - - + + Gui::Dialog::DlgReportView - Output window - Fereastra de ieşire + Output window + Fereastra de ieşire - Output - Ieşire + Output + Ieşire - Record log messages - Înregistrare mesaje în jurnal + Record log messages + Înregistrare mesaje în jurnal - Record warnings - Înregistrează avertismente + Record warnings + Înregistrează avertismente - Record error messages - Înregistrează mesajele de eroare + Record error messages + Înregistrează mesajele de eroare - Colors - Culori + Colors + Culori - Normal messages: - Mesaje normale: + Normal messages: + Mesaje normale: - Log messages: - Mesaje de jurnal: + Log messages: + Mesaje de jurnal: - Warnings: - Avertismente: + Warnings: + Avertismente: - Errors: - Erori: + Errors: + Erori: - - + + - Redirect internal Python errors to report view - Redirectioneaza erorile interne generate de Python catre panoul de raportare + Redirect internal Python errors to report view + Redirectioneaza erorile interne generate de Python catre panoul de raportare - Redirect internal Python output to report view - Redirectioneaza textele generate de Python catre panoul de raportare + Redirect internal Python output to report view + Redirectioneaza textele generate de Python catre panoul de raportare - - + + Gui::Dialog::DlgRunExternal - Running external program - Programul extern ce ruleaza + Running external program + Programul extern ce ruleaza - TextLabel - TextLabel + TextLabel + TextLabel - Advanced >> - Avansat>> + Advanced >> + Avansat>> - ... - ... + ... + ... - Accept changes - Accepta schimbarile + Accept changes + Accepta schimbarile - Discard changes - Renunta la modificari + Discard changes + Renunta la modificari - Abort program - Inchide programul + Abort program + Inchide programul - Help - Ajutor + Help + Ajutor - Select a file - Selectaţi un fişier + Select a file + Selectaţi un fişier - - + + Gui::Dialog::DlgSettings3DView - 3D View - Vizualizare 3D + 3D View + Vizualizare 3D - 3D View settings - Setările de vizualizării 3D + 3D View settings + Setările de vizualizării 3D - Show coordinate system in the corner - Arată sistemul de coordonate în colţ + Show coordinate system in the corner + Arată sistemul de coordonate în colţ - Show counter of frames per second - Arată contorul de cadre pe secundă + Show counter of frames per second + Arată contorul de cadre pe secundă - Enable animation - Activează animaţia + Enable animation + Activează animaţia - Eye to eye distance for stereo modes: - Distanţa dintre ochi pentru modurile stereo: + Eye to eye distance for stereo modes: + Distanţa dintre ochi pentru modurile stereo: - Camera type - Tipul de camerei + Camera type + Tipul de camerei - Orthographic rendering - Redare ortografică + Orthographic rendering + Redare ortografică - Perspective rendering - Redare din perspectivă + Perspective rendering + Redare din perspectivă - - + + - 3D Navigation - Navigare 3D + 3D Navigation + Navigare 3D - Mouse... - Mouse... + Mouse... + Mouse... - Intensity of backlight - Intensitatea luminii de fundal + Intensity of backlight + Intensitatea luminii de fundal - Enable backlight color - Activeaza lumina de fundal + Enable backlight color + Activeaza lumina de fundal - Orbit style - Mod de orbitare + Orbit style + Mod de orbitare - Turntable - Placa + Turntable + Placa - Trackball - Trackball + Trackball + Trackball - Invert zoom - Inverseaza zoom-ul + Invert zoom + Inverseaza zoom-ul - Zoom at cursor - Mareste la pozitia cursorului + Zoom at cursor + Mareste la pozitia cursorului - Zoom step - Factor de marire + Zoom step + Factor de marire - Anti-Aliasing - Anti-Aliasing + Anti-Aliasing + Anti-aliere - None - Niciunul + None + Niciunul - Line Smoothing - Line Smoothing + Line Smoothing + Netezire linie - MSAA 2x - MSAA 2x + MSAA 2x + MSAA 2x - MSAA 4x - MSAA 4x + MSAA 4x + MSAA 4x - MSAA 8x - MSAA 8x + MSAA 8x + MSAA 8x - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - Navigare %1 + %1 navigation + Navigare %1 - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Modelul de culoare + Color model + Modelul de culoare - &Gradient: - &Gradientul: + &Gradient: + &Gradientul: - red-yellow-green-cyan-blue - roşu-galben-verde-cyan-albastru + red-yellow-green-cyan-blue + roşu-galben-verde-cyan-albastru - blue-cyan-green-yellow-red - albastru-cyan-verde-galben-roşu + blue-cyan-green-yellow-red + albastru-cyan-verde-galben-roşu - white-black - alb-negru + white-black + alb-negru - black-white - negru-alb + black-white + negru-alb - Visibility - Vizibilitate + Visibility + Vizibilitate - Out g&rayed - Elimină tot ce e g&ri + Out g&rayed + Elimină tot ce e g&ri - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - Elimină tot ce e &invizibil + Out &invisible + Elimină tot ce e &invizibil - Alt+I - Alt+I + Alt+I + Alt+I - Style - Stil + Style + Stil - &Zero - &Zero + &Zero + &Zero - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - &Flux + &Flow + &Flux - Alt+F - Alt+F + Alt+F + Alt+F - Parameter range - Intervalul parametrului + Parameter range + Intervalul parametrului - Mi&nimum: - Mi&nimul: + Mi&nimum: + Mi&nimul: - Ma&ximum: - Ma&ximul: + Ma&ximum: + Ma&ximul: - &Labels: - &Etichete: + &Labels: + &Etichete: - &Decimals: - &Zecimale: + &Decimals: + &Zecimale: - - + + - Color-gradient settings - Setarile gradientului de culoare + Color-gradient settings + Setarile gradientului de culoare - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Parametru greşit + Wrong parameter + Parametru greşit - The maximum value must be higher than the minimum value. - Valoarea maximă trebuie să fie mai mare decât valoarea minimă. + The maximum value must be higher than the minimum value. + Valoarea maximă trebuie să fie mai mare decât valoarea minimă. - - + + Gui::Dialog::DlgSettingsDocument - Document - Documentul + Document + Documentul - General - General + General + General - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - nivelul de comprimare al documentului + nivelul de comprimare al documentului (0=deloc, 9=cel mai mare, 3=implicit) - Create new document at start up - Creează un document nou la pornire + Create new document at start up + Creează un document nou la pornire - Storage - Stocare + Storage + Stocare - Saving transactions (Auto-save) - Salvare tranzacţii (Autosave) + Saving transactions (Auto-save) + Salvare tranzacţii (Autosave) - Discard saved transaction after saving document - Renunțați la tranzacţia salvată după salvarea documentului + Discard saved transaction after saving document + Renunțați la tranzacţia salvată după salvarea documentului - Save thumbnail into project file when saving document - Salvaţi pictograma în fişierul proiect la salvarea documentului + Save thumbnail into project file when saving document + Salvaţi pictograma în fişierul proiect la salvarea documentului - Create up to backup files when resaving document - Creaza fisiere de rezerva cand se resalveaza fisierul + Create up to backup files when resaving document + Creaza fisiere de rezerva cand se resalveaza fisierul - Document objects - Obiecte din document + Document objects + Obiecte din document - Allow duplicate object labels in one document - Permite nume de obiecte duplicate in document + Allow duplicate object labels in one document + Permite nume de obiecte duplicate in document - Maximum Undo/Redo steps - Numar maxim de pasi in Undo/Redo + Maximum Undo/Redo steps + Numar maxim de pasi in Undo/Redo - Using Undo/Redo on documents - Folosire Undo/Redo in documente + Using Undo/Redo on documents + Folosire Undo/Redo in documente - Authoring and License - + Authoring and License + Authoring and License - Author name - + Author name + Author name - <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - If this is checked, the "Last modified by" field will be set when saving the file - + If this is checked, the "Last modified by" field will be set when saving the file + If this is checked, the "Last modified by" field will be set when saving the file - Set on save - + Set on save + Set on save - Company - + Company + Company - Default license - + Default license + Default license - The default license for new documents - + The default license for new documents + The default license for new documents - All rights reserved - + All rights reserved + All rights reserved - CreativeCommons Attribution - + CreativeCommons Attribution + CreativeCommons Attribution - CreativeCommons Attribution-ShareAlike - + CreativeCommons Attribution-ShareAlike + CreativeCommons Attribution-ShareAlike - CreativeCommons Attribution-NoDerivatives - + CreativeCommons Attribution-NoDerivatives + CreativeCommons Attribution-NoDerivatives - CreativeCommons Attribution-NonCommercial - + CreativeCommons Attribution-NonCommercial + CreativeCommons Attribution-NonCommercial - CreativeCommons Attribution-NonCommercial-ShareAlike - + CreativeCommons Attribution-NonCommercial-ShareAlike + CreativeCommons Attribution-NonCommercial-ShareAlike - CreativeCommons Attribution-NonCommercial-NoDerivatives - + CreativeCommons Attribution-NonCommercial-NoDerivatives + CreativeCommons Attribution-NonCommercial-NoDerivatives - Public Domain - + Public Domain + Public Domain - FreeArt - + FreeArt + FreeArt - Other - + Other + Altceva - License URL - License URL + License URL + URL licență - An URL where the user can find more details about the license - + An URL where the user can find more details about the license + An URL where the user can find more details about the license - http://en.wikipedia.org/wiki/All_rights_reserved - + http://en.wikipedia.org/wiki/All_rights_reserved + http://en.wikipedia.org/wiki/All_rights_reserved - The default company to use for new files - + The default company to use for new files + The default company to use for new files - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Text + Text + Text - Bookmark - Semn de carte + Bookmark + Semn de carte - Breakpoint - Punct de întrerupere + Breakpoint + Punct de întrerupere - Keyword - Cuvânt cheie + Keyword + Cuvânt cheie - Comment - Comentariu + Comment + Comentariu - Block comment - Comentariu de bloc + Block comment + Comentariu de bloc - Number - Număr + Number + Număr - String - Şir + String + Şir - Character - Caracter + Character + Caracter - Class name - Numele clasei + Class name + Numele clasei - Define name - Definiți numele + Define name + Definiți numele - Operator - Operator + Operator + Operator - Python output - Ieşire Python + Python output + Ieşire Python - Python error - Eroare Python + Python error + Eroare Python - Items - Elemente + Items + Elemente - Current line highlight - Evidentiere linie curenta + Current line highlight + Evidentiere linie curenta - - + + Gui::Dialog::DlgSettingsImage - Image settings - Setările de imagine + Image settings + Setările de imagine - Image properties - Proprietăţile imaginii + Image properties + Proprietăţile imaginii - Back&ground: - &Fundal: + Back&ground: + &Fundal: - Current - Curent + Current + Curent - White - Alb + White + Alb - Black - Negru + Black + Negru - Transparent - Transparent + Image dimensions + Dimensiunile imaginii - Image dimensions - Dimensiunile imaginii + Pixel + Pixel - Pixel - Pixel + &Width: + &Lăţime: - &Width: - &Lăţime: + Current screen + Ecranul curent - Current screen - Ecranul curent + Icon 32 x 32 + Pictograma 32 x 32 - Icon 32 x 32 - Pictograma 32 x 32 + Icon 64 x 64 + Pictograma 64 x 64 - Icon 64 x 64 - Pictograma 64 x 64 + Icon 128 x 128 + Pictograma 128 x 128 - Icon 128 x 128 - Pictograma 128 x 128 + CGA 320 x 200 + CGA 320 x 200 - CGA 320 x 200 - CGA 320 x 200 + QVGA 320 x 240 + QVGA 320 x 240 - QVGA 320 x 240 - QVGA 320 x 240 + VGA 640 x 480 + VGA 640 x 480 - VGA 640 x 480 - VGA 640 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + PAL 768 x 578 + PAL 768 x 578 - PAL 768 x 578 - PAL 768 x 578 + SVGA 800 x 600 + SVGA 800 x 600 - SVGA 800 x 600 - SVGA 800 x 600 + XGA 1024 x 768 + XGA 1024 x 768 - XGA 1024 x 768 - XGA 1024 x 768 + HD720 1280 x 720 + HD720 1280 x 720 - HD720 1280 x 720 - HD720 1280 x 720 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA+ 1400 x 1050 + SXGA + 1400 x 1050 - SXGA+ 1400 x 1050 - SXGA + 1400 x 1050 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - - - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 X 2400 + QUXGA 3200 × 2400 + QUXGA 3200 X 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10 000 x 10000 + !!! 10000 x 10000 + !!! 10 000 x 10000 - Standard sizes: - Dimensiuni standard: + Standard sizes: + Dimensiuni standard: - &Height: - &Înălţime: + &Height: + &Înălţime: - Aspect ratio: - Raportul de aspect: + Aspect ratio: + Raportul de aspect: - &Screen - &Ecran + &Screen + &Ecran - Alt+S - Alt + S + Alt+S + Alt + S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt + 4 + Alt+4 + Alt + 4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt + 6 + Alt+6 + Alt + 6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt + 1 + Alt+1 + Alt + 1 - Image comment - Comentariul imaginii + Image comment + Comentariul imaginii - Insert MIBA - Inserare MIBA + Insert MIBA + Inserare MIBA - Insert comment - Inserare comentariu + Insert comment + Inserare comentariu - - + + Gui::Dialog::DlgSettingsMacro - Macro - Macrocomandă + Macro + Macrocomandă - Macro recording settings - Setările de înregistrare macrocomandă + Macro recording settings + Setările de înregistrare macrocomandă - Logging Commands - Comenzi pentru jurnal + Logging Commands + Comenzi pentru jurnal - Show script commands in python console - Arată comenzile script-ului în consola python + Show script commands in python console + Arată comenzile script-ului în consola python - Log all commands issued by menus to file: - Salvează toate comenzile inițiate de meniuri în fișierul: + Log all commands issued by menus to file: + Salvează toate comenzile inițiate de meniuri în fișierul: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - Comenzi GUI + Gui commands + Comenzi GUI - Recording GUI commands - Înregistrare comenzi GUI + Recording GUI commands + Înregistrare comenzi GUI - Record as comment - Înregistrează ca și comentariu + Record as comment + Înregistrează ca și comentariu - Macro path - Calea macrocomenzii + Macro path + Calea macrocomenzii - General macro settings - Setari generale pentru macroinstructiuni + General macro settings + Setari generale pentru macroinstructiuni - Run macros in local environment - Ruleaza macroinstructiuni in mediul curent + Run macros in local environment + Ruleaza macroinstructiuni in mediul curent - - + + Gui::Dialog::DlgSettingsUnits - Units - unitati + Units + unitati - Units settings - Setari pentru unitati + Units settings + Setari pentru unitati - Standard (mm/kg/s/degree) - Standard (mm/kg/s/grad) + Standard (mm/kg/s/degree) + Standard (mm/kg/s/grad) - MKS (m/kg/s/degree) - MKS (m/kg/s/grad) + MKS (m/kg/s/degree) + MKS (m/kg/s/grad) - Magnitude - Marime + Magnitude + Marime - Unit - Unitate + Unit + Unitate - User system: - Sistemul utilizatorului: + User system: + Sistemul utilizatorului: - US customary (in/lb) - US customary (in/lb) + US customary (in/lb) + US obișnuit (in/lb) - Number of decimals: - Number of decimals: + Number of decimals: + Număr de zecimale: - Imperial decimal (in/lb) - Imperial decimal (in/lb) + Imperial decimal (in/lb) + Zecimale imperiale (in/lb) - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Culori + Colors + Culori - Selection - Selecţie + Selection + Selecţie - Enable selection highlighting - Activează evidenţierea selecţiei + Enable selection highlighting + Activează evidenţierea selecţiei - Enable preselection highlighting - Activeaza evidentierea preselectiei + Enable preselection highlighting + Activeaza evidentierea preselectiei - Background color - Culoarea de fundal + Background color + Culoarea de fundal - Middle color - Culoarea de mijloc + Middle color + Culoarea de mijloc - Color gradient - Gradientul culorii + Color gradient + Gradientul culorii - Simple color - Culoare simplă + Simple color + Culoare simplă - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Sfatul zilei + Tip of the day + Sfatul zilei - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"><font size="+3">Ştiaţi că...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Ştiaţi că...</font></font></b> - &Show tips at start up - Arată &sfaturi la pornire + &Show tips at start up + Arată &sfaturi la pornire - Alt+S - Alt + S + Alt+S + Alt + S - &Next Tip - Ur&mătorul sfat + &Next Tip + Ur&mătorul sfat - Alt+N - Alt+N + Alt+N + Alt+N - &Close - &Inchide + &Close + &Inchide - Alt+C - Alt + C + Alt+C + Alt + C - - + + - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Descărcare nereuşită: %1 + Descărcare nereuşită: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Dacă doriţi să aflaţi mai multe despre FreeCAD trebuie să mergeți la %1 sau să apăsați comanda Ajutor din meniul Ajutor. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Dacă doriţi să aflaţi mai multe despre FreeCAD trebuie să mergeți la %1 sau să apăsați comanda Ajutor din meniul Ajutor. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - Unit mismatch + Unit mismatch + Unitatea nu se potrivește - - + + Gui::Dialog::DockablePlacement - Placement - Amplasare + Placement + Amplasare - - + + Gui::Dialog::DownloadDialog - Download - Descarca + Download + Descarca - Cancel - Renunţă + Cancel + Renunţă - Close - Închide + Close + Închide - There already exists a file called %1 in the current directory. Overwrite? - Exista deja un fisier denumit %1 in directorul curent. Suprascrieti? + There already exists a file called %1 in the current directory. Overwrite? + Exista deja un fisier denumit %1 in directorul curent. Suprascrieti? - Unable to save the file %1: %2. - Imposibil de salvat fisierul %1: %2. + Unable to save the file %1: %2. + Imposibil de salvat fisierul %1: %2. - Downloading %1. - Descarca %1. + Downloading %1. + Descarca %1. - Download canceled. - Descarcare abandonata. + Download canceled. + Descarcare abandonata. - Download failed: %1. - Descărcare nereuşită: %1. + Download failed: %1. + Descărcare nereuşită: %1. - Downloaded %1 to current directory. - Descarca %1 in directorul curent. + Downloaded %1 to current directory. + Descarca %1 in directorul curent. - %1 at %2 - %1 at %2 + %1 at %2 + %1 la %2 - - + + Gui::Dialog::DownloadItem - Save File - Save File + Save File + Salvează fișierul - Download canceled: %1 - Download canceled: %1 + Download canceled: %1 + Descărcare anulată: %1 - Open containing folder - Open containing folder + Open containing folder + Deschidere dosarul care conţine - Error opening save file: %1 - Error opening save file: %1 + Error opening save file: %1 + Eroare la deschiderea fișierului salvat: %1 - Error saving: %1 - Error saving: %1 + Error saving: %1 + Eroare la salvare: %1 - Network Error: %1 - Network Error: %1 + Network Error: %1 + Eroare rețea: %1 - seconds - seconds + seconds + secunde - minutes - minutes + minutes + minute - - %4 %5 remaining - - %4 %5 remaining + - %4 %5 remaining + - %4 %5 rămase - %1 of %2 (%3/sec) %4 - %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 + %1 din %2 (%3/sec) %4 - ? - ? + ? + ? - %1 of %2 - Stopped - %1 of %2 - Stopped + %1 of %2 - Stopped + %1 din %2 - Oprit - bytes - bytes + bytes + octeți - kB - kB + kB + kO - MB - MB + MB + MO - - + + Gui::Dialog::DownloadManager - Downloads - Downloads + Downloads + Descărcări - Clean up - Clean up + Clean up + Curăță - 0 Items - 0 Items + 0 Items + 0 elemente - Download Manager - Download Manager + Download Manager + Administrator descărcări - 1 Download - 1 Download + 1 Download + 1 descărcare - %1 Downloads - %1 Downloads + %1 Downloads + %1 descărcări - - + + Gui::Dialog::IconDialog - Add icon - Adauga pictograma + Icon folders + Icon folders - Icon folders - + Add icon folder + Add icon folder - - Add icon folder - - - - + + Gui::Dialog::IconFolders - Add or remove custom icon folders - + Add or remove custom icon folders + Add or remove custom icon folders - Remove folder - + Remove folder + Remove folder - Removing a folder only takes effect after an application restart. - + Removing a folder only takes effect after an application restart. + Removing a folder only takes effect after an application restart. - - + + Gui::Dialog::InputVector - Input vector - Vectorul de intrare + Input vector + Vectorul de intrare - Vector - Vector + Vector + Vector - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - + + Gui::Dialog::LicenseDialog - Copyright - Drepturile de autor + Copyright + Drepturile de autor - - + + Gui::Dialog::MouseButtons - Mouse buttons - Butoanele mouse-ului + Mouse buttons + Butoanele mouse-ului - Configuration - Configurare + Configuration + Configurare - Selection: - Selecţie: + Selection: + Selecţie: - Panning - Panoramare + Panning + Panoramare - Rotation: - Rotaţie: + Rotation: + Rotaţie: - Zooming: - Zoom: + Zooming: + Zoom: - - + + Gui::Dialog::ParameterGroup - Expand - Extinde + Expand + Extinde - Add sub-group - Adaugă subgrup + Add sub-group + Adaugă subgrup - Remove group - Elimină grupul + Remove group + Elimină grupul - Rename group - Redenumire grup + Rename group + Redenumire grup - Export parameter - Parametru de export + Export parameter + Parametru de export - Import parameter - Parametru de import + Import parameter + Parametru de import - Collapse - Restrângere + Collapse + Restrângere - Do really want to remove this parameter group? - Chiar doriți să eliminaţi acest grup de parametrii? + Do really want to remove this parameter group? + Chiar doriți să eliminaţi acest grup de parametrii? - Existing sub-group - Subgrup existent + Existing sub-group + Subgrup existent - The sub-group '%1' already exists. - Subgroupul '%1' există deja. + The sub-group '%1' already exists. + Subgroupul '%1' există deja. - Export parameter to file - Exportă parametru într-un fişier + Export parameter to file + Exportă parametru într-un fişier - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - Importă parametrul din fişier + Import parameter from file + Importă parametrul din fişier - Import Error - Eroare de import + Import Error + Eroare de import - Reading from '%1' failed. - Citirea din '%1' nu a reușit. + Reading from '%1' failed. + Citirea din '%1' nu a reușit. - - + + Gui::Dialog::ParameterValue - Change value - Modificaţi valoarea + Change value + Modificaţi valoarea - Remove key - Eliminați cheie + Remove key + Eliminați cheie - Rename key - Redenumiţi cheie + Rename key + Redenumiţi cheie - New - Nou + New + Nou - New string item - Element şir nou + New string item + Element şir nou - New float item - Element float nou + New float item + Element float nou - New integer item - Element întreg nou + New integer item + Element întreg nou - New unsigned item - Element unsigned nou + New unsigned item + Element unsigned nou - New Boolean item - Element Boolean nou + New Boolean item + Element Boolean nou - Existing item - Element existent + Existing item + Element existent - The item '%1' already exists. - Elementul '%1' există deja. + The item '%1' already exists. + Elementul '%1' există deja. - - + + Gui::Dialog::Placement - Placement - Amplasare + Placement + Amplasare - OK - OK + OK + OK - Translation: - Traducere: + Translation: + Traducere: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Rotaţie: + Rotation: + Rotaţie: - Angle: - Unghiul: + Angle: + Unghiul: - Axis: - Axa: + Axis: + Axa: - Center: - Centru: + Center: + Centru: - Pitch: - Tonalitate: + Pitch: + Tonalitate: - Roll: - Rostogolire: + Roll: + Rostogolire: - Yaw: - Giratie: + Yaw: + Giratie: - Rotation axis with angle - Axa de rotatie cu unghi + Rotation axis with angle + Axa de rotatie cu unghi - Euler angles - Unghiurile Euler + Euler angles + Unghiurile Euler - Apply placement changes immediately - Aplica modificarile de pozitie imediat + Apply placement changes immediately + Aplica modificarile de pozitie imediat - Apply incremental changes to object placement - Aplica modificarile de pozitie in pasi + Apply incremental changes to object placement + Aplica modificarile de pozitie in pasi - Apply - Aplică + Apply + Aplică - Reset - Resetare + Reset + Resetare - Close - Închide + Close + Închide - Incorrect quantity - + Incorrect quantity + Incorrect quantity - There are input fields with incorrect input, please ensure valid placement values! - + There are input fields with incorrect input, please ensure valid placement values! + There are input fields with incorrect input, please ensure valid placement values! - - + + Gui::Dialog::PrintModel - Button - Buton + Button + Buton - Command - Comanda + Command + Comanda - - + + Gui::Dialog::SceneInspector - Dialog - Dialog + Dialog + Dialog - Close - Închide + Close + Închide - Refresh - Reîmprospătare + Refresh + Reîmprospătare - - + + Gui::Dialog::SceneModel - Inventor Tree - Arbore tip Inventor + Inventor Tree + Arbore tip Inventor - Nodes - Noduri + Nodes + Noduri - Name - Nume + Name + Nume - - + + Gui::Dialog::TextureMapping - Texture - Textura + Texture + Textura - Texture mapping - Aplicare textura + Texture mapping + Aplicare textura - Global - Global + Global + Global - Environment - Mediu + Environment + Mediu - Image files (%1) - Fişierele de imagine (%1) + Image files (%1) + Fişierele de imagine (%1) - No image - Nici o imagine + No image + Nici o imagine - The specified file is not a valid image file. - Fisierul specificat nu e o imagine valida. + The specified file is not a valid image file. + Fisierul specificat nu e o imagine valida. - No 3d view - Nici o vizualizare 3d + No 3d view + Nici o vizualizare 3d - No active 3d view found. - Nici o vizualizare 3d activa gasita. + No active 3d view found. + Nici o vizualizare 3d activa gasita. - - + + Gui::Dialog::Transform - Cancel - Renunţă + Cancel + Renunţă - Transform - Transform + Transform + Transform - - + + Gui::DlgTreeWidget - Dialog - Dialog + Dialog + Dialog - Items - Elemente + Items + Elemente - - + + - - + + Gui::DockWnd::CombiView - CombiView - Vedere combi + CombiView + Vedere combi - Project - Proiect + Project + Proiect - Tasks - Sarcini + Tasks + Sarcini - Model - Model + Model + Model - - + + Gui::DockWnd::HelpView - Previous - Anterior + Previous + Anterior - Next - Următor + Next + Următor - Home - Acasă + Home + Acasă - Open - Deschide + Open + Deschide - Open file - Deschide fişier + Open file + Deschide fişier - All HTML files (*.html *.htm) - Toate fişierele HTML (*.html *.htm) + All HTML files (*.html *.htm) + Toate fişierele HTML (*.html *.htm) - External browser - Browser-ul extern + External browser + Browser-ul extern - No external browser found. Specify in preferences, please - Nici un browser extern găsit. Vă rugăm să specificaţi unul în Preferinţe + No external browser found. Specify in preferences, please + Nici un browser extern găsit. Vă rugăm să specificaţi unul în Preferinţe - Starting of %1 failed - Inceputul %1 nu a reușit + Starting of %1 failed + Inceputul %1 nu a reușit - - + + Gui::DockWnd::PropertyDockView - Property View - Vizualizare proprietăţi + Property View + Vizualizare proprietăţi - - + + Gui::DockWnd::ReportOutput - Logging - Logare + Logging + Logare - Warning - Avertizare + Warning + Avertizare - Error - Eroare + Error + Eroare - Options - Opţiuni + Options + Opţiuni - Clear - Eliberează + Clear + Eliberează - Save As... - Salvare ca... + Save As... + Salvare ca... - Save Report Output - Salvaţi raportul de ieşire + Save Report Output + Salvaţi raportul de ieşire - Plain Text Files (*.txt *.log) - Fișierele Text (*.txt * .log) + Plain Text Files (*.txt *.log) + Fișierele Text (*.txt * .log) - Go to end - Mergi la sfarsit + Go to end + Mergi la sfarsit - Redirect Python output - Redirectioneaza textul din Python + Redirect Python output + Redirectioneaza textul din Python - Redirect Python errors - Redirectioneaza erorile din Python + Redirect Python errors + Redirectioneaza erorile din Python - - + + Gui::DockWnd::ReportView - Output - Ieşire + Output + Ieşire - Python console - Consola Python + Python console + Consola Python - - + + Gui::DockWnd::SelectionView - Property View - Vizualizare proprietăţi + Property View + Vizualizare proprietăţi - Search - + Search + Search - Searches object labels - + Searches object labels + Searches object labels - Clears the search field - + Clears the search field + Clears the search field - Select only - + Select only + Select only - Selects only this object - + Selects only this object + Selects only this object - Deselect - + Deselect + Deselectati - Deselects this object - + Deselects this object + Deselects this object - Zoom fit - + Zoom fit + Zoom fit - Selects and fits this object in the 3D window - + Selects and fits this object in the 3D window + Selects and fits this object in the 3D window - Go to selection - Du-te la selecție + Go to selection + Du-te la selecție - Selects and locates this object in the tree view - + Selects and locates this object in the tree view + Selects and locates this object in the tree view - - + + Gui::DockWnd::TaskPanelView - Task View - Vizualizare activitate + Task View + Vizualizare activitate - - + + Gui::DockWnd::TextBrowser - Could not open file. - Imposibil de deschis fișierul. + Could not open file. + Imposibil de deschis fișierul. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Aţi încercat să accesaţi adresa %1 care este momentan indisponibilă. Vă rugăm să asiguraţi-vă că URL-ul există şi încercaţi reîncărcarea paginii. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Aţi încercat să accesaţi adresa %1 care este momentan indisponibilă. Vă rugăm să asiguraţi-vă că URL-ul există şi încercaţi reîncărcarea paginii. - Connecting to %1 - Conectare la %1 + Connecting to %1 + Conectare la %1 - Sending to %1 - Se trimite la %1 + Sending to %1 + Se trimite la %1 - Reading from %1 - Se citeşte din %1 + Reading from %1 + Se citeşte din %1 - Download failed: %1. - Descărcare nereuşită: %1. + Download failed: %1. + Descărcare nereuşită: %1. - Previous - Anterior + Previous + Anterior - Forward - Înainte + Forward + Înainte - Home - Acasă + Home + Acasă - Refresh - Reîmprospătare + Refresh + Reîmprospătare - Copy - Copiere + Copy + Copiere - Select all - Selectează tot + Select all + Selectează tot - No description for - Nici o descriere pentru + No description for + Nici o descriere pentru - - + + Gui::DocumentModel - Application - Aplicație + Application + Aplicație - Labels & Attributes - Etichete & Atribute + Labels & Attributes + Etichete & Atribute - - + + Gui::EditorView - Modified file - Fişier modificat + Modified file + Fişier modificat - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. A fost modificat în afara editorului. Vrei să-l reîncărcaţi? - Unsaved document - Document nesalvat + Unsaved document + Document nesalvat - The document has been modified. + The document has been modified. Do you want to save your changes? - Documentul a fost modificat. + Documentul a fost modificat. Doriți să salvați modificările? - FreeCAD macro (*.FCMacro);;Python (*.py) - Macrocomandă FreeCAD (*.FCMacro);;Python (*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + Macrocomandă FreeCAD (*.FCMacro);;Python (*.py) - Export PDF - Exportă PDF + Export PDF + Exportă PDF - PDF file (*.pdf) - Fişier PDF (*.pdf) + PDF file (*.pdf) + Fişier PDF (*.pdf) - untitled[*] - fără titlu [*] + untitled[*] + fără titlu [*] - - Editor - - Editor + - Editor + - Editor - %1 chars removed - %1 caractere eliminate + %1 chars removed + %1 caractere eliminate - %1 chars added - %1 caractere adăugate + %1 chars added + %1 caractere adăugate - Formatted - Formatat + Formatted + Formatat - - + + Gui::FileChooser - Select a file - Selectaţi un fişier + Select a file + Selectaţi un fişier - Select a directory - Selectaţi un director + Select a directory + Selectaţi un director - - + + Gui::FileDialog - Save as - Salvare ca + Save as + Salvare ca - Open - Deschide + Open + Deschide - - + + Gui::FileOptionsDialog - Extended - Extins + Extended + Extins - All files (*.*) - Toate fişierele (*.*) + All files (*.*) + Toate fişierele (*.*) - - + + Gui::Flag - Top left - Stânga sus + Top left + Stânga sus - Bottom left - Stânga jos + Bottom left + Stânga jos - Top right - Dreapta sus + Top right + Dreapta sus - Bottom right - Dreapta jos + Bottom right + Dreapta jos - Remove - Elimină + Remove + Elimină - - + + Gui::GraphvizView - PNG format (*.png) - PNG format (*.png) + PNG format (*.png) + Format PNG (*.png) - Bitmap format (*.bmp) - Bitmap format (*.bmp) + Bitmap format (*.bmp) + Format bitmap (*.bmp) - GIF format (*.gif) - GIF format (*.gif) + GIF format (*.gif) + Format GIF (*.gif) - JPG format (*.jpg) - JPG format (*.jpg) + JPG format (*.jpg) + Format JPG (*.jpg) - SVG format (*.svg) - SVG format (*.svg) + SVG format (*.svg) + Format SVG (*.svg) - PDF format (*.pdf) - PDF format (*.pdf) + PDF format (*.pdf) + Format PDF (*.pdf) - Export graph - Export graph + Export graph + Exportă graficul - - + + Gui::InputField - Edit - Editare + Edit + Editare - Save value - Save value + Save value + Salvează valoarea - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Apasati CTRL si butonul stanga al mouse-ului + Press CTRL and left mouse button + Apasati CTRL si butonul stanga al mouse-ului - Press middle mouse button - Apasati butonul din mijloc al mouse-ului + Press middle mouse button + Apasati butonul din mijloc al mouse-ului - Press left mouse button - Apăsa butonul dreapta al mouse-ului + Press left mouse button + Apăsa butonul dreapta al mouse-ului - Scroll middle mouse button - Deruleaza folosind butonul din mijloc al mouse-ului + Scroll middle mouse button + Deruleaza folosind butonul din mijloc al mouse-ului - - + + Gui::LabelEditor - List - + List + List - - + + Gui::LocationDialog - Wrong direction - Direcţie greşită + Wrong direction + Direcţie greşită - Direction must not be the null vector - Direcţia nu trebuie să fie vectorul nul + Direction must not be the null vector + Direcţia nu trebuie să fie vectorul nul - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Definit de utilizator... + User defined... + Definit de utilizator... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Direction: + Direction: + Direction: - - + + Gui::MacroCommand - Macros - Macro-uri + Macros + Macro-uri - - + + Gui::MainWindow - Dimension - Dimensiune + Dimension + Dimensiune - Ready - Gata + Ready + Gata - Toggles this toolbar - Comută această bară de instrumente + Toggles this toolbar + Comută această bară de instrumente - Toggles this dockable window - Comută această fereastră fixabilă + Toggles this dockable window + Comută această fereastră fixabilă - Close All - Inchide toate + Close All + Inchide toate - Object dependencies - Object dependencies + Object dependencies + Dependențe obiect - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - The selected objects have a dependency to unselected objects. -Do you want to copy them, too? + Obiectele selectate au o dependență la un obiect neselectat. +Doriți să fie copiat și acesta? - - + + Gui::ManualAlignment - Manual alignment - Aliniere manuala + Manual alignment + Aliniere manuala - The alignment is already in progress. - Alinierea este deja in curs. + The alignment is already in progress. + Alinierea este deja in curs. - Alignment[*] - Aliniere[*] + Alignment[*] + Aliniere[*] - Please, select at least one point in the left and the right view - Selectati cel putin cate un punct in vizualizarea stanga si dreapta + Please, select at least one point in the left and the right view + Selectati cel putin cate un punct in vizualizarea stanga si dreapta - Please, select at least %1 points in the left and the right view - Selectati cel putin %1 puncte in vizualizarea stanga si dreapta + Please, select at least %1 points in the left and the right view + Selectati cel putin %1 puncte in vizualizarea stanga si dreapta - Please pick points in the left and right view - Selectati puncte in vizualizarea stanga si dreapta + Please pick points in the left and right view + Selectati puncte in vizualizarea stanga si dreapta - The alignment has finished - Alinierea s-a incheiat + The alignment has finished + Alinierea s-a incheiat - The alignment has been canceled - Alinierea a fost anulata + The alignment has been canceled + Alinierea a fost anulata - Too few points picked in the left view. At least %1 points are needed. - Prea putine puncte selectate in vizualizarea din stanga. Cel putin %1 puncte sunt necesare. + Too few points picked in the left view. At least %1 points are needed. + Prea putine puncte selectate in vizualizarea din stanga. Cel putin %1 puncte sunt necesare. - Too few points picked in the right view. At least %1 points are needed. - Prea putine puncte selectate in vizualizarea din dreapta. Cel putin %1 puncte sunt necesare. + Too few points picked in the right view. At least %1 points are needed. + Prea putine puncte selectate in vizualizarea din dreapta. Cel putin %1 puncte sunt necesare. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Numar diferit de puncte in vizualizarea din stanga si dreapta. + Numar diferit de puncte in vizualizarea din stanga si dreapta. In stanga au fost alese %1 puncte, in dreapta au fost alese %2 puncte. - Try to align group of views - Incearca sa aliniezi grupuri de vizualizari + Try to align group of views + Incearca sa aliniezi grupuri de vizualizari - The alignment failed. + The alignment failed. How do you want to proceed? - Alinierea a esuat. + Alinierea a esuat. Cum doresti sa continuam? - Retry - Reincearca + Retry + Reincearca - Ignore - Ignoră + Ignore + Ignoră - Abort - Renunta + Abort + Renunta - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Numar diferit de puncte in vizualizarea din stanga si dreapta. In stanga au fost alese %1 puncte, in dreapta au fost alese %2 puncte. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Numar diferit de puncte in vizualizarea din stanga si dreapta. In stanga au fost alese %1 puncte, in dreapta au fost alese %2 puncte. - Point picked at (%1,%2,%3) - Punct ales (%1,%2,%3) + Point picked at (%1,%2,%3) + Punct ales (%1,%2,%3) - No point was picked - Nu a fost ales nici un punct + No point was picked + Nu a fost ales nici un punct - No point was found on model - No point was found on model + No point was found on model + Pe model nu a fost găsit nici un punct - - + + Gui::NetworkRetriever - Download started... + Download started... - Descărcarea a început... + Descărcarea a început... - - + + Gui::PrefQuantitySpinBox - Edit - Editare + Edit + Editare - Save value - Save value + Save value + Salvează valoarea - Clear list - + Clear list + Clear list - - + + Gui::ProgressBar - Remaining: %1 - Rămas:%1 + Remaining: %1 + Rămas:%1 - Aborting - Se anulează + Aborting + Se anulează - Do you really want to abort the operation? - Chiar doriţi abandonarea operațiunii? + Do you really want to abort the operation? + Chiar doriţi abandonarea operațiunii? - - + + Gui::ProgressDialog - Remaining: %1 - Rămas:%1 + Remaining: %1 + Rămas:%1 - Aborting - Se anulează + Aborting + Se anulează - Do you really want to abort the operation? - Chiar doriţi abandonarea operațiunii? + Do you really want to abort the operation? + Chiar doriţi abandonarea operațiunii? - - + + Gui::PropertyEditor::LinkLabel - Edit... - Edit... + Edit... + Editare... - - + + Gui::PropertyEditor::PropertyModel - Property - Proprietate + Property + Proprietate - Value - Valoare + Value + Valoare - - + + Gui::PropertyView - View - Vizualizare + View + Vizualizare - Data - Date + Data + Date - - + + Gui::PythonConsole - System exit - Ieşire din sistem + System exit + Ieşire din sistem - The application is still running. + The application is still running. Do you want to exit without saving your data? - Aplicaţia încă rulează. + Aplicaţia încă rulează. Doriți să ieşiți fără a salva datele dumneavoastră? - Python console - Consola Python + Python console + Consola Python - Unhandled PyCXX exception. - Excepție netratată PyCXX. + Unhandled PyCXX exception. + Excepție netratată PyCXX. - Unhandled FreeCAD exception. - Excepție netratată FreeCAD. + Unhandled FreeCAD exception. + Excepție netratată FreeCAD. - Unhandled unknown C++ exception. - Excepție netratată necunoscută C++. + Unhandled unknown C++ exception. + Excepție netratată necunoscută C++. - &Copy command - &Copiaţi comanda + &Copy command + &Copiaţi comanda - &Copy history - &Copiaţi istoria + &Copy history + &Copiaţi istoria - Save history as... - Salvaţi istoria ca... + Save history as... + Salvaţi istoria ca... - Insert file name... - Introduceţi nume fişier... + Insert file name... + Introduceţi nume fişier... - Save History - Salvează Istoria + Save History + Salvează Istoria - Macro Files (*.FCMacro *.py) - Fișiere de macrocomenzi (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + Fișiere de macrocomenzi (*.FCMacro *.py) - Insert file name - Inserați nume fişier + Insert file name + Inserați nume fişier - All Files (*.*) - Toate fișierele (*.*) + All Files (*.*) + Toate fișierele (*.*) - Unhandled std C++ exception. - Exceptie std C++ netratata. + Unhandled std C++ exception. + Exceptie std C++ netratata. - Word wrap - Distribuie cuvintele + Word wrap + Distribuie cuvintele - &Copy - &Copie + &Copy + &Copie - &Paste - &Lipire + &Paste + &Lipire - Select All - Selectaţi tot + Select All + Selectaţi tot - Clear console - Curata consola + Clear console + Curata consola - - + + Gui::PythonEditor - Comment - Comentariu + Comment + Comentariu - Uncomment - Decomentaţi + Uncomment + Decomentaţi - - + + Gui::RecentFilesAction - Open file %1 - Deschide fişierul %1 + Open file %1 + Deschide fişierul %1 - File not found - Fișier nu a fost găsit + File not found + Fișier nu a fost găsit - The file '%1' cannot be opened. - Fișierul '%1' nu poate fi deschis. + The file '%1' cannot be opened. + Fișierul '%1' nu poate fi deschis. - - + + Gui::SelectModule - Select module - Selectaţi modulul + Select module + Selectaţi modulul - Open %1 as - Deschide '%1' ca + Open %1 as + Deschide '%1' ca - Select - Selectaţi + Select + Selectaţi - - + + Gui::StdCmdDescription - Help - Ajutor + Help + Ajutor - Des&cription - Des&criere + Des&cription + Des&criere - Long description of commands - Descrierea exstinsă a comenzilor + Long description of commands + Descrierea exstinsă a comenzilor - - + + Gui::StdCmdDownloadOnlineHelp - Help - Ajutor + Help + Ajutor - Download online help - Descărcaţi ajutorul online + Download online help + Descărcaţi ajutorul online - Download %1's online help - Descarcă %1 din ajutorul online + Download %1's online help + Descarcă %1 din ajutorul online - Non-existing directory - Director inexistent + Non-existing directory + Director inexistent - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - Directorul '%1' nu există. + Directorul '%1' nu există. Doriţi să specificaţi un director existent? - Missing permission - Permisiunea lipsă + Missing permission + Permisiunea lipsă - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - Nu aveţi permisiunea de a scrie în '%1' + Nu aveţi permisiunea de a scrie în '%1' Doriţi să specificaţi un alt director? - Stop downloading - Opriţi descărcarea + Stop downloading + Opriţi descărcarea - - + + Gui::StdCmdPythonHelp - Tools - Instrumente + Tools + Instrumente - Automatic python modules documentation - Automatic python modules documentation + Automatic python modules documentation + Documentație automată module python - Opens a browser to show the Python modules documentation - Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation + Deschide un navigator pentru a arăta documentația modulelor Python - - + + Gui::TaskBoxAngle - Angle - Unghi + Angle + Unghi - - + + Gui::TaskBoxPosition - Position - Position + Position + Position - - + + Gui::TaskView::TaskAppearance - Plot mode: - Mod de tipărire: + Plot mode: + Mod de tipărire: - Point size: - Dimensiunea punctelor: + Point size: + Dimensiunea punctelor: - Line width: - Lățimea liniei: + Line width: + Lățimea liniei: - Transparency: - Transparenţă: + Transparency: + Transparenţă: - Appearance - Aspect + Appearance + Aspect - Document window: - Fereastra documentului: + Document window: + Fereastra documentului: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - O fereastra de dialog este deja deschisa in fereastra de sarcini + A dialog is already open in the task panel + O fereastră de dialog este deja deschisă în fereastra de sarcini - - + + Gui::TaskView::TaskEditControl - Edit - Editare + Edit + Editare - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Aspect + Appearance + Aspect - ... - ... + ... + ... - edit selection - Editare selectie + edit selection + Editare selectie - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Apăsa butonul dreapta al mouse-ului + Press left mouse button + Apăsa butonul dreapta al mouse-ului - Press SHIFT button - Apasa butonul SHIFT + Press SHIFT button + Apasa butonul SHIFT - Press ALT button - Apasa butonul ALT + Press ALT button + Apasa butonul ALT - Press CTRL and SHIFT buttons - Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons + Apăsați tastele CTRL și SHIFT - - + + Gui::TreeDockWidget - Tree view - Vizualizare arborescentă + Tree view + Vizualizare arborescentă - - + + Gui::TreeWidget - Create group... - Creazã grup... + Create group... + Creazã grup... - Create a group - Creează un grup + Create a group + Creează un grup - Group - Grup + Group + Grup - Rename - Redenumire + Rename + Redenumire - Rename object - Redenumire obiect + Rename object + Redenumire obiect - Labels & Attributes - Etichete & Atribute + Labels & Attributes + Etichete & Atribute - Application - Aplicație + Application + Aplicație - Finish editing - Termina editarea + Finish editing + Termina editarea - Finish editing object - Editarea obiectului incheiata + Finish editing object + Editarea obiectului incheiata - Activate document - Activeaza documentul + Activate document + Activeaza documentul - Activate document %1 - Activeaza documentul %1 + Activate document %1 + Activeaza documentul %1 - - + + Gui::View3DInventor - Export PDF - Exportă PDF + Export PDF + Exportă PDF - PDF file (*.pdf) - Fişier PDF (*.pdf) + PDF file (*.pdf) + Fişier PDF (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Selectaţi bancul de lucru '%1' + Select the '%1' workbench + Selectaţi bancul de lucru '%1' - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> + <qt>Introduceți numele de utilizator și parola pentru "%1" la %2</qt> - <qt>Connect to proxy "%1" using:</qt> - <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> + <qt>Conectare la proxy "%1" utilizând:</qt> - - + + Position - Form - Formular + Form + Formular - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Ancorare la grila + Grid Snap in + Ancorare la grila - - + + PropertyListDialog - Invalid input - Intrare nevalidă + Invalid input + Intrare nevalidă - Input in line %1 is not a number - + Input in line %1 is not a number + Input in line %1 is not a number - - + + QDockWidget - Tree view - Vizualizare arborescentă + Tree view + Vizualizare arborescentă - Property view - Vizualizare proprietăţi + Property view + Vizualizare proprietăţi - Selection view - Vizualizare selecție + Selection view + Vizualizare selecție - Report view - Vezualizare raport + Report view + Vezualizare raport - Task View - Vizualizare activitate + Task View + Vizualizare activitate - Combo View - Vizualizare combo + Combo View + Vizualizare combo - Toolbox - Caseta de instrumente + Toolbox + Caseta de instrumente - Python console - Consola Python + Python console + Consola Python - Display properties - Afișare proprietăți + Display properties + Afișare proprietăți - - + + QObject - General - General + General + General - Display - Afișare + Display + Afișare - Unknown filetype - Tip de fișier necunoscut + Unknown filetype + Tip de fișier necunoscut - Cannot open unknown filetype: %1 - Imposibil de deschis fişierul în format necunoscut:%1 + Cannot open unknown filetype: %1 + Imposibil de deschis fişierul în format necunoscut:%1 - Cannot save to unknown filetype: %1 - Nu se poate salva într-un format de fişier necunoscut:%1 + Cannot save to unknown filetype: %1 + Nu se poate salva într-un format de fişier necunoscut:%1 - Workbench failure - Bancul de lucru a eşuat + Workbench failure + Bancul de lucru a eşuat - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Nu se poate lansa Asistentul Qt (%1) + Unable to launch Qt Assistant (%1) + Nu se poate lansa Asistentul Qt (%1) - Exception - Excepţie + Exception + Excepţie - Open document - Deschidere document + Open document + Deschidere document - Import file - Importă fişier + Import file + Importă fişier - Export file - Exportă fişier + Export file + Exportă fişier - Printing... - Imprimare... + Printing... + Imprimare... - Cannot load workbench - Imposibil de încărcat bancul de lucru + Cannot load workbench + Imposibil de încărcat bancul de lucru - A general error occurred while loading the workbench - O eroare generală a apărut în timpul încărcării bancului de lucru + A general error occurred while loading the workbench + O eroare generală a apărut în timpul încărcării bancului de lucru - Save views... - Salvare vederi... + Save views... + Salvare vederi... - Load views... - Încarcă vederi... + Load views... + Încarcă vederi... - Freeze view - Îngheaţă vederi + Freeze view + Îngheaţă vederi - Clear views - Eliberează vederile + Clear views + Eliberează vederile - Restore view &%1 - Restaurează vederile &%1 + Restore view &%1 + Restaurează vederile &%1 - Save frozen views - Salvează vederile îngheţate + Save frozen views + Salvează vederile îngheţate - Frozen views (*.cam) - Vederile îngheţate (*.cam) + Frozen views (*.cam) + Vederile îngheţate (*.cam) - Restore views - Restaurează vederile + Restore views + Restaurează vederile - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - Importul vederilor restaurate ar elimina vederile deja salvate. + Importul vederilor restaurate ar elimina vederile deja salvate. Doriţi să continuaţi? - Restore frozen views - Restaurează vederile îngheţate + Restore frozen views + Restaurează vederile îngheţate - Cannot open file '%1'. - Imposibil de deschis fișierul '%1'. + Cannot open file '%1'. + Imposibil de deschis fișierul '%1'. - Docked - Fixat + Docked + Fixat - Undocked - Nefixată + Undocked + Nefixată - Fullscreen - Ecran complet + Fullscreen + Ecran complet - files - fişiere + files + fişiere - Save picture - Salvează imaginea + Save picture + Salvează imaginea - New sub-group - Subgrup noi + New sub-group + Subgrup noi - Enter the name: - Introduceți numele: + Enter the name: + Introduceți numele: - New text item - Text nou + New text item + Text nou - Enter your text: - Introduceţi textul: + Enter your text: + Introduceţi textul: - New integer item - Element întreg nou + New integer item + Element întreg nou - Enter your number: - Introduceți numărul: + Enter your number: + Introduceți numărul: - New unsigned item - Element unsigned nou + New unsigned item + Element unsigned nou - New float item - Element float nou + New float item + Element float nou - New Boolean item - Element Boolean nou + New Boolean item + Element Boolean nou - Choose an item: - Alegeţi un element: + Choose an item: + Alegeţi un element: - Rename group - Redenumire grup + Rename group + Redenumire grup - The group '%1' cannot be renamed. - Grupul '%1' nu poate fi redenumit. + The group '%1' cannot be renamed. + Grupul '%1' nu poate fi redenumit. - Existing group - Grup existent + Existing group + Grup existent - The group '%1' already exists. - Grupul '%1' există deja. + The group '%1' already exists. + Grupul '%1' există deja. - Change value - Modificaţi valoarea + Change value + Modificaţi valoarea - Save document under new filename... - Salvaţi documentul sub un nume nou... + Save document under new filename... + Salvaţi documentul sub un nume nou... - Saving aborted - Salvarea a fost anulată + Saving aborted + Salvarea a fost anulată - Unsaved document - Document nesalvat + Unsaved document + Document nesalvat - Save document before close? - Salvați documentul înainte de a închide? + Save Macro + Salvaţi macrocomanda - Save Macro - Salvaţi macrocomanda + Finish + Terminare - Finish - Terminare + Clear + Eliberează - Clear - Eliberează + Cancel + Renunţă - Cancel - Renunţă + Inner + Interior - Inner - Interior + Outer + Exterior - Outer - Exterior + No Browser + Nici un Browser - No Browser - Nici un Browser - - - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Imposibil de deschis browser-ul dumneavoastră. Vă rugăm să deschideţi o fereastră de browser şi tastaţi: http://localhost:%1. + Imposibil de deschis browser-ul dumneavoastră. Vă rugăm să deschideţi o fereastră de browser şi tastaţi: http://localhost:%1. - No Server - Nici un server + No Server + Nici un server - Unable to start the server to port %1: %2. - Imposibil de pornit serverul pentru pe portul %1:%2. + Unable to start the server to port %1: %2. + Imposibil de pornit serverul pentru pe portul %1:%2. - Unable to open your system browser. - Imposibil de deschis browser-ul de sistem. + Unable to open your system browser. + Imposibil de deschis browser-ul de sistem. - Options... - Opţiuni... + Options... + Opţiuni... - Out of memory - Memorie insuficientă + Out of memory + Memorie insuficientă - Not enough memory available to display the data. - Insuficientă memorie disponibilă pentru a afişa datele. + Not enough memory available to display the data. + Insuficientă memorie disponibilă pentru a afişa datele. - Cannot find file %1 - Imposibil de găsit fișierul %1 + Cannot find file %1 + Imposibil de găsit fișierul %1 - Cannot find file %1 neither in %2 nor in %3 - Imposibil de găsit fișierul %1 la %2 nici în %3 + Cannot find file %1 neither in %2 nor in %3 + Imposibil de găsit fișierul %1 la %2 nici în %3 - Save %1 Document - Salvaţi documentul %1 + Save %1 Document + Salvaţi documentul %1 - %1 document (*.FCStd) - Documentul %1 (*.FCStd) + %1 document (*.FCStd) + Documentul %1 (*.FCStd) - Document not closable - Documentul nu se poate închide + Document not closable + Documentul nu se poate închide - The document is not closable for the moment. - Documentul nu se poate închide momentan. + The document is not closable for the moment. + Documentul nu se poate închide momentan. - No OpenGL - Fara OpenGL + No OpenGL + Fara OpenGL - This system does not support OpenGL - Acest sistem nu suporta OpenGL + This system does not support OpenGL + Acest sistem nu suporta OpenGL - Help - Ajutor + Help + Ajutor - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Documentatia nu a putut fi incarcata. + Documentatia nu a putut fi incarcata. Pentru a o putea accesa Qt 4.4 trebuie sa fie instalat. - %1 Help - %1 Ajutor + %1 Help + %1 Ajutor - Exporting PDF... - Export PDF... + Exporting PDF... + Export PDF... - Wrong selection - Selecţie greşită + Wrong selection + Selecţie greşită - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Doar un singur obiect selectat. Va rugam sa selectaţi două obiecte. Retineti: locul unde faceti click conteaza. + Doar un singur obiect selectat. Va rugam sa selectaţi două obiecte. Retineti: locul unde faceti click conteaza. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Selectati doua obiecte. + Selectati doua obiecte. Retineti: locul unde faceti click conteaza. - New boolean item - Element logic nou + New boolean item + Element logic nou - Navigation styles - Stiluri de navigare + Navigation styles + Stiluri de navigare - %1 navigation - Navigare %1 + %1 navigation + Navigare %1 - Move annotation - Muta adnotarea + Move annotation + Muta adnotarea - Transform - Transform + Transform + Transform - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - Documentul este în modul de editare şi astfel nu poate fi închis pentru moment. + Documentul este în modul de editare şi astfel nu poate fi închis pentru moment. Trebuie fie să terminaţi sau să anulaţi editarea în panoul de activitate. - Do you want to close this dialog? - Doriti sa inchideti aceasta fereastra de dialog? + Do you want to close this dialog? + Doriţi să închideţi această fereastră de dialog? - Do you want to save your changes to document '%1' before closing? - + Do you want to save your changes to document '%1' before closing? + Do you want to save your changes to document '%1' before closing? - If you don't save, your changes will be lost. - + If you don't save, your changes will be lost. + If you don't save, your changes will be lost. - - + + StdBoxSelection - Standard-View - Vedere standard + Standard-View + Vedere standard - Box selection - Selectare cu dreptunghi + Box selection + Selectare cu dreptunghi - - + + StdCmdAbout - Help - Ajutor + Help + Ajutor - &About %1 - &Despre %1 + &About %1 + &Despre %1 - About %1 - Despre %1 + About %1 + Despre %1 - - + + StdCmdAboutQt - Help - Ajutor + Help + Ajutor - About &Qt - Despre &Qt + About &Qt + Despre &Qt - About Qt - Despre Qt + About Qt + Despre Qt - - + + StdCmdActivateNextWindow - Window - Fereastră + Window + Fereastră - Ne&xt - &Următor + Ne&xt + &Următor - Activate next window - Activaţi fereastra următoare + Activate next window + Activaţi fereastra următoare - - + + StdCmdActivatePrevWindow - Window - Fereastră + Window + Fereastră - Pre&vious - &Anterior + Pre&vious + &Anterior - Activate previous window - Activaţi fereastra anterioară + Activate previous window + Activaţi fereastra anterioară - - + + StdCmdAlignment - Edit - Editare + Edit + Editare - Alignment... - Aliniament... + Alignment... + Aliniament... - Align the selected objects - Aliniati obiectele selectate + Align the selected objects + Aliniati obiectele selectate - - + + StdCmdArrangeIcons - Window - Fereastră + Window + Fereastră - Arrange &Icons - Aranjare p&ictograme + Arrange &Icons + Aranjare p&ictograme - Arrange Icons - Aranjare pictograme + Arrange Icons + Aranjare pictograme - - + + StdCmdAxisCross - Standard-View - Vedere standard + Standard-View + Vedere standard - Toggle axis cross - Comuta sistemul cartezian + Toggle axis cross + Comuta sistemul cartezian - - + + StdCmdCascadeWindows - Window - Fereastră + Window + Fereastră - &Cascade - &Cascadă + &Cascade + &Cascadă - Tile pragmatic - Carou pragmatic + Tile pragmatic + Carou pragmatic - - + + StdCmdCloseActiveWindow - Window - Fereastră + Window + Fereastră - Cl&ose - În&chide + Cl&ose + În&chide - Close active window - Închidere fereastră activă + Close active window + Închidere fereastră activă - - + + StdCmdCloseAllWindows - Window - Fereastră + Window + Fereastră - Close Al&l - Închidere Al&l + Close Al&l + Închidere Al&l - Close all windows - Închideţi toate ferestrele + Close all windows + Închideţi toate ferestrele - - + + StdCmdCommandLine - Tools - Instrumente + Tools + Instrumente - Start command &line... - Pornire &liniei de comandă... + Start command &line... + Pornire &liniei de comandă... - Opens the command line in the console - Deschide linia de comandă în consolă + Opens the command line in the console + Deschide linia de comandă în consolă - - + + StdCmdCopy - Edit - Editare + Edit + Editare - C&opy - C&opiază + C&opy + C&opiază - Copy operation - Operația de copiere + Copy operation + Operația de copiere - - + + StdCmdCut - Edit - Editare + Edit + Editare - &Cut - &Taiere + &Cut + &Taiere - Cut out - Decupare + Cut out + Decupare - - + + StdCmdDelete - Edit - Editare + Edit + Editare - &Delete - Ş&tergeţi + &Delete + Ş&tergeţi - Deletes the selected objects - Ştergeţi obiectele selectate + Deletes the selected objects + Ştergeţi obiectele selectate - - + + StdCmdDemoMode - Standard-View - Vedere standard + Standard-View + Vedere standard - View turntable... - Vezi panou... + View turntable... + Vezi panou... - View turntable - Vezi panou + View turntable + Vezi panou - - + + StdCmdDlgCustomize - Tools - Instrumente + Tools + Instrumente - Cu&stomize... - &Particularizare... + Cu&stomize... + &Particularizare... - Customize toolbars and command bars - Particularizează barele de instrumente şi barele de comandă + Customize toolbars and command bars + Particularizează barele de instrumente şi barele de comandă - - + + StdCmdDlgMacroExecute - Macros ... - Macro-uri ... + Macros ... + Macro-uri ... - Opens a dialog to let you execute a recorded macro - Deschide oferestră care vă permite execuţia unui macro înregistrat + Opens a dialog to let you execute a recorded macro + Deschide oferestră care vă permite execuţia unui macro înregistrat - Macro - Macrocomandă + Macro + Macrocomandă - - + + StdCmdDlgMacroExecuteDirect - Macro - Macrocomandă + Macro + Macrocomandă - Execute macro - Executare macrocomandă + Execute macro + Executare macrocomandă - Execute the macro in the editor - Executa macrocomanda in editor + Execute the macro in the editor + Executa macrocomanda in editor - - + + StdCmdDlgMacroRecord - &Macro recording ... - Înregistrare &macro... + &Macro recording ... + Înregistrare &macro... - Opens a dialog to record a macro - Deschide o fereastră care vă permite înregistrarea unui macro + Opens a dialog to record a macro + Deschide o fereastră care vă permite înregistrarea unui macro - Macro - Macrocomandă + Macro + Macrocomandă - - + + StdCmdDlgParameter - Tools - Instrumente + Tools + Instrumente - E&dit parameters ... - E&ditare parametrii... + E&dit parameters ... + E&ditare parametrii... - Opens a Dialog to edit the parameters - Deschide o fereastră care vă permite editarea parametrilor + Opens a Dialog to edit the parameters + Deschide o fereastră care vă permite editarea parametrilor - - + + StdCmdDlgPreferences - Tools - Instrumente + Tools + Instrumente - &Preferences ... - &Preferinţe... + &Preferences ... + &Preferinţe... - Opens a Dialog to edit the preferences - Deschide o fereastră care vă permite editarea preferinţelor + Opens a Dialog to edit the preferences + Deschide o fereastră care vă permite editarea preferinţelor - - + + StdCmdDockViewMenu - View - Vizualizare + View + Vizualizare - Vie&ws - Vi&zualizări + Vie&ws + Vi&zualizări - Toggles this window - Comută această fereastră + Toggles this window + Comută această fereastră - - + + StdCmdDrawStyle - Standard-View - Vedere standard + Standard-View + Vedere standard - Draw style - Stil de desenare + Draw style + Stil de desenare - - + + StdCmdDuplicateSelection - Edit - Editare + Edit + Editare - Duplicate selection - Cloneaza selectia + Duplicate selection + Cloneaza selectia - Put duplicates of the selected objects to the active document - Cloneaza obiectele selectate in documentul curent + Put duplicates of the selected objects to the active document + Cloneaza obiectele selectate in documentul curent - - + + StdCmdEdit - Edit - Editare + Edit + Editare - Toggle &Edit mode - Comută modul de &editare + Toggle &Edit mode + Comută modul de &editare - Toggles the selected object's edit mode - Comută modul de editare pentru obiectul selectat + Toggles the selected object's edit mode + Comută modul de editare pentru obiectul selectat - Enters or leaves the selected object's edit mode - Intră sau iese din modul de editare pentru obiectul selectat + Enters or leaves the selected object's edit mode + Intră sau iese din modul de editare pentru obiectul selectat - - + + StdCmdExport - File - Fişier + File + Fişier - &Export... - &Export... + &Export... + &Export... - Export an object in the active document - Exportați un obiect din documentul activ + Export an object in the active document + Exportați un obiect din documentul activ - No selection - Nici o selecţie + No selection + Nici o selecţie - Please select first the objects you want to export. - Mai intai selectati obiectele pe care doriti să le exportati. + Please select first the objects you want to export. + Mai intai selectati obiectele pe care doriti să le exportati. - - + + StdCmdExportGraphviz - Tools - Instrumente + Tools + Instrumente - Dependency graph... - Graficul de dependenta... + Dependency graph... + Graficul de dependenta... - Show the dependency graph of the objects in the active document - Arata graficul de dependenta pentru obiecte din documentul activ + Show the dependency graph of the objects in the active document + Arata graficul de dependenta pentru obiecte din documentul activ - - + + StdCmdFeatRecompute - File - Fişier + File + Fişier - &Recompute - &Recalculare + &Recompute + &Recalculare - Recompute feature or document - Recalculare caracteristică sau document + Recompute feature or document + Recalculare caracteristică sau document - - + + StdCmdFreeCADFAQ - Help - Ajutor + Help + Ajutor - FreeCAD FAQ - FreeCAD FAQ + FreeCAD FAQ + FreeCAD FAQ - Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website + Întrebări puse frecvent pe pagina web a FreeCAD - Frequently Asked Questions - Frequently Asked Questions + Frequently Asked Questions + Întrebări puse frecvent - - + + StdCmdFreeCADForum - Help - Ajutor + Help + Ajutor - FreeCAD Forum - FreeCAD Forum + FreeCAD Forum + Forum FreeCAD - The FreeCAD forum, where you can find help from other users - The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users + Forumul FreeCAD, unde puteți găsi ajutor de la alți utilizatori - The FreeCAD Forum - The FreeCAD Forum + The FreeCAD Forum + Forumul FreeCAD - - + + StdCmdFreeCADPowerUserHub - Help - Ajutor + Help + Ajutor - Python scripting documentation - Python scripting documentation + Python scripting documentation + Documente despre codarea în limbajul python - Python scripting documentation on the FreeCAD website - Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website + Documente despre codarea în limbajul python pe pagina web FreeCAD - PowerUsers documentation - PowerUsers documentation + PowerUsers documentation + Documentație utilizatori avansați - - + + StdCmdFreeCADUserHub - Help - Ajutor + Help + Ajutor - Users documentation - Users documentation + Users documentation + Documentație utilizatori - Documentation for users on the FreeCAD website - Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website + Documentația pentru utilizatori pe pagina web a FreeCAD - - + + StdCmdFreeCADWebsite - Help - Ajutor + Help + Ajutor - FreeCAD Website - Site-ul FreeCAD + FreeCAD Website + Site-ul FreeCAD - The FreeCAD website - Site-ul FreeCAD + The FreeCAD website + Site-ul FreeCAD - - + + StdCmdFreezeViews - Standard-View - Vedere standard + Standard-View + Vedere standard - Freeze display - Îngheaţă ecranul + Freeze display + Îngheaţă ecranul - Freezes the current view position - Îngheaţă poziţia curentă a vederii + Freezes the current view position + Îngheaţă poziţia curentă a vederii - - + + StdCmdHideObjects - Standard-View - Vedere standard + Standard-View + Vedere standard - Hide all objects - Ascunde toate obiectele + Hide all objects + Ascunde toate obiectele - Hide all objects in the document - Ascunde toate obiectele din document + Hide all objects in the document + Ascunde toate obiectele din document - - + + StdCmdHideSelection - Standard-View - Vedere standard + Standard-View + Vedere standard - Hide selection - Ascunde selecţia + Hide selection + Ascunde selecţia - Hide all selected objects - Ascunde toate obiectele selectate + Hide all selected objects + Ascunde toate obiectele selectate - - + + StdCmdImport - File - Fişier + File + Fişier - &Import... - &Import... + &Import... + &Import... - Import a file in the active document - Importă un fişier în documentul activ + Import a file in the active document + Importă un fişier în documentul activ - Supported formats - Formate acceptate + Supported formats + Formate acceptate - All files (*.*) - Toate fişierele (*.*) + All files (*.*) + Toate fişierele (*.*) - - + + StdCmdMacroStartDebug - Macro - Macrocomandă + Macro + Macrocomandă - Debug macro - Depanare macrocomanda + Debug macro + Depanare macrocomanda - Start debugging of macro - Începe depanarea macrocomenzii + Start debugging of macro + Începe depanarea macrocomenzii - - + + StdCmdMacroStepInto - Macro - Macrocomandă + Macro + Macrocomandă - Step into - Step into + Step into + Pas în - - + + StdCmdMacroStepOver - Macro - Macrocomandă + Macro + Macrocomandă - Step over - Pas peste + Step over + Pas peste - - + + StdCmdMacroStopDebug - Macro - Macrocomandă + Macro + Macrocomandă - Stop debugging - Opreste depanarea + Stop debugging + Opreste depanarea - Stop debugging of macro - Opreste depanara macrocomenzii + Stop debugging of macro + Opreste depanara macrocomenzii - - + + StdCmdMacroStopRecord - Macro - Macrocomandă + Macro + Macrocomandă - S&top macro recording - Opreşte înregistrarea macrocomenzii + S&top macro recording + Opreşte înregistrarea macrocomenzii - Stop the macro recording session - Opriţi sesiunea de înregistrare macrocomenzi + Stop the macro recording session + Opriţi sesiunea de înregistrare macrocomenzi - - + + StdCmdMeasureDistance - View - Vizualizare + View + Vizualizare - Measure distance - Măsoară distanţa + Measure distance + Măsoară distanţa - - + + StdCmdMeasurementSimple - Tools - Instrumente + Tools + Instrumente - Measures distance between two selected objects - Masoara distanta dintre doua obiecte slectate + Measures distance between two selected objects + Masoara distanta dintre doua obiecte slectate - Measure distance - Măsoară distanţa + Measure distance + Măsoară distanţa - - + + StdCmdMergeProjects - File - Fişier + File + Fişier - Merge project... - Imbina proiect... + Merge project... + Imbina proiect... - Merge project - Imbina proiect + Merge project + Imbina proiect - %1 document (*.fcstd) - document %1 (*.fcstd) + %1 document (*.fcstd) + document %1 (*.fcstd) - Cannot merge project with itself. - Imposibil de imbinat proiectul cu el insusi. + Cannot merge project with itself. + Imposibil de imbinat proiectul cu el insusi. - - + + StdCmdNew - File - Fişier + File + Fişier - &New - &Nou + &New + &Nou - Create a new empty document - Creaţi un nou document gol + Create a new empty document + Creaţi un nou document gol - Unnamed - Unnamed + Unnamed + Nedenumit - - + + StdCmdOnlineHelp - Help - Ajutor + Help + Ajutor - Show help to the application - Arată ghidul de Ajutor al aplicaţiei + Show help to the application + Arată ghidul de Ajutor al aplicaţiei - - + + StdCmdOnlineHelpWebsite - Help - Ajutor + Help + Ajutor - Help Website - Site-ul de ajutor + Help Website + Site-ul de ajutor - The website where the help is maintained - Site-ul unde este întreţinut ghidul de ajutor + The website where the help is maintained + Site-ul unde este întreţinut ghidul de ajutor - - + + StdCmdOpen - File - Fişier + File + Fişier - &Open... - &Deschideţi... + &Open... + &Deschideţi... - Open a document or import files - Deschideţi un document sau importaţi fişiere + Open a document or import files + Deschideţi un document sau importaţi fişiere - Supported formats - Formate acceptate + Supported formats + Formate acceptate - All files (*.*) - Toate fişierele (*.*) + All files (*.*) + Toate fişierele (*.*) - Cannot open file - + Cannot open file + Cannot open file - Loading the file %1 is not supported - + Loading the file %1 is not supported + Loading the file %1 is not supported - - + + StdCmdPaste - Edit - Editare + Edit + Editare - &Paste - &Lipire + &Paste + &Lipire - Paste operation - Lipiţi operaţia + Paste operation + Lipiţi operaţia - - + + StdCmdPlacement - Edit - Editare + Edit + Editare - Placement... - Amplasare... + Placement... + Amplasare... - Place the selected objects - Plasati obiectele selectate + Place the selected objects + Plasati obiectele selectate - - + + StdCmdPrint - File - Fişier + File + Fişier - &Print... - Im&primare... + &Print... + Im&primare... - Print the document - Imprimaţi documentul + Print the document + Imprimaţi documentul - - + + StdCmdPrintPdf - File - Fişier + File + Fişier - &Export PDF... - &Exportaţi PDF... + &Export PDF... + &Exportaţi PDF... - Export the document as PDF - Exportaţi documentul ca PDF + Export the document as PDF + Exportaţi documentul ca PDF - - + + StdCmdPrintPreview - File - Fişier + File + Fişier - &Print preview... - Examinare înaintea im&primarii... + &Print preview... + Examinare înaintea im&primarii... - Print the document - Imprimaţi documentul + Print the document + Imprimaţi documentul - Print preview - Examinare înaintea imprimarii + Print preview + Examinare înaintea imprimarii - - + + StdCmdProjectInfo - File - Fişier + File + Fişier - Project i&nformation... - &Informații de proiect... + Project i&nformation... + &Informații de proiect... - Show details of the currently active project - Afişează detaliile proiectului activ + Show details of the currently active project + Afişează detaliile proiectului activ - - + + StdCmdProjectUtil - Tools - Instrumente + Tools + Instrumente - Project utility... - Utilitar pentru proiect... + Project utility... + Utilitar pentru proiect... - Utility to extract or create project files - Utilitar pentru extragerea sau crearea fisierelor din proiect + Utility to extract or create project files + Utilitar pentru extragerea sau crearea fisierelor din proiect - - + + StdCmdPythonWebsite - Help - Ajutor + Help + Ajutor - Python Website - Site-ul Python + Python Website + Site-ul Python - The official Python website - Site-ul oficial Python + The official Python website + Site-ul oficial Python - - + + StdCmdQuit - File - Fişier + File + Fişier - E&xit - &Ieşire + E&xit + &Ieşire - Quits the application - Închide aplicaţia + Quits the application + Închide aplicaţia - - + + StdCmdRandomColor - File - Fişier + File + Fişier - Random color - Culoare aleatorie + Random color + Culoare aleatorie - - + + StdCmdRecentFiles - File - Fişier + File + Fişier - Recent files - Fişiere recente + Recent files + Fişiere recente - Recent file list - Lista de fişiere recente + Recent file list + Lista de fişiere recente - - + + StdCmdRedo - Edit - Editare + Edit + Editare - &Redo - &Refacere + &Redo + &Refacere - Redoes a previously undone action - Reface o acţiune anulată anterior + Redoes a previously undone action + Reface o acţiune anulată anterior - - + + StdCmdRefresh - Edit - Editare + Edit + Editare - &Refresh - &Reîmprospătare + &Refresh + &Reîmprospătare - Recomputes the current active document - Recalculează documentul activ + Recomputes the current active document + Recalculează documentul activ - - + + StdCmdSave - File - Fişier + File + Fişier - &Save - &Salvaţi + &Save + &Salvaţi - Save the active document - Salvaţi documentul activ + Save the active document + Salvaţi documentul activ - - + + StdCmdSaveAs - File - Fişier + File + Fişier - Save &As... - S&alvaţi ca... + Save &As... + S&alvaţi ca... - Save the active document under a new file name - Salvare documentul activ sub un nou nume de fişier + Save the active document under a new file name + Salvare documentul activ sub un nou nume de fişier - - + + StdCmdSceneInspector - Tools - Instrumente + Tools + Instrumente - Scene inspector... - Inspectorul de scena... + Scene inspector... + Inspectorul de scena... - Scene inspector - Inspectorul de scena + Scene inspector + Inspectorul de scena - - + + StdCmdSelectAll - Edit - Editare + Edit + Editare - Select &All - Select&aţi tot + Select &All + Select&aţi tot - Select all - Selectează tot + Select all + Selectează tot - - + + StdCmdSetAppearance - Standard-View - Vedere standard + Standard-View + Vedere standard - Appearance... - Aspect... + Appearance... + Aspect... - Sets the display properties of the selected object - Defineşte proprietăţile de afişare a obiectului selectat + Sets the display properties of the selected object + Defineşte proprietăţile de afişare a obiectului selectat - - + + StdCmdShowObjects - Standard-View - Vedere standard + Standard-View + Vedere standard - Show all objects - Arată toate obiectele + Show all objects + Arată toate obiectele - Show all objects in the document - Arată toate obiectele din document + Show all objects in the document + Arată toate obiectele din document - - + + StdCmdShowSelection - Standard-View - Vedere standard + Standard-View + Vedere standard - Show selection - Arăta de selecţia + Show selection + Arăta de selecţia - Show all selected objects - Arată toate obiectele selectate + Show all selected objects + Arată toate obiectele selectate - - + + StdCmdStatusBar - View - Vizualizare + View + Vizualizare - Status bar - Bara de stare + Status bar + Bara de stare - Toggles the status bar - Comută bara de stare + Toggles the status bar + Comută bara de stare - - + + StdCmdTextureMapping - Tools - Instrumente + Tools + Instrumente - Texture mapping... - Aplicare textura... + Texture mapping... + Aplicare textura... - Texture mapping - Aplicare textura + Texture mapping + Aplicare textura - - + + StdCmdTileWindows - Window - Fereastră + Window + Fereastră - &Tile - &Carou + &Tile + &Carou - Tile the windows - Aranjeaza ferestrele intr-un mod regulat + Tile the windows + Aranjeaza ferestrele intr-un mod regulat - - + + StdCmdToggleBreakpoint - Macro - Macrocomandă + Macro + Macrocomandă - Toggle breakpoint - Comuta punct de oprire + Toggle breakpoint + Comuta punct de oprire - - + + StdCmdToggleClipPlane - Standard-View - Vedere standard + Standard-View + Vedere standard - Clipping plane - Planul de tăiere + Clipping plane + Planul de tăiere - Toggles clipping plane for active view - Comută planul de tăiere pentru vederea activă + Toggles clipping plane for active view + Comută planul de tăiere pentru vederea activă - - + + StdCmdToggleNavigation - Standard-View - Vedere standard + Standard-View + Vedere standard - Toggle navigation/Edit mode - Comutare mod de navigare/editare + Toggle navigation/Edit mode + Comutare mod de navigare/editare - Toggle between navigation and edit mode - Comuta între modul de editare şi modul de navigare + Toggle between navigation and edit mode + Comuta între modul de editare şi modul de navigare - - + + StdCmdToggleObjects - Standard-View - Vedere standard + Standard-View + Vedere standard - Toggle all objects - Comutare toate obiectele + Toggle all objects + Comutare toate obiectele - Toggles visibility of all objects in the active document - Comută vizibilitatea tuturor obiectelor din documentul activ + Toggles visibility of all objects in the active document + Comută vizibilitatea tuturor obiectelor din documentul activ - - + + StdCmdToggleSelectability - Standard-View - Vedere standard + Standard-View + Vedere standard - Toggle selectability - Comuta selectabilitatea + Toggle selectability + Comuta selectabilitatea - Toggles the property of the objects to get selected in the 3D-View - Schimba abilitatea obiectelor de a fi selectate in 3D + Toggles the property of the objects to get selected in the 3D-View + Schimba abilitatea obiectelor de a fi selectate in 3D - - + + StdCmdToggleVisibility - Standard-View - Vedere standard + Standard-View + Vedere standard - Toggle visibility - Comutare vizibilitate + Toggle visibility + Comutare vizibilitate - Toggles visibility - Comută vizibilitatea + Toggles visibility + Comută vizibilitatea - - + + StdCmdToolBarMenu - View - Vizualizare + View + Vizualizare - Tool&bars - &Bare de instrumente + Tool&bars + &Bare de instrumente - Toggles this window - Comută această fereastră + Toggles this window + Comută această fereastră - - + + StdCmdTransform - Edit - Editare + Edit + Editare - Transform... - Transformare... + Transform... + Transformare... - Transform the geometry of selected objects - Transforma geometria obiectelor selectate + Transform the geometry of selected objects + Transforma geometria obiectelor selectate - - + + StdCmdTransformManip - Edit - Editare + Edit + Editare - Transform - Transform + Transform + Transform - Transform the selected object in the 3d view - Transforma obiectul selectat în vizualizarea 3D + Transform the selected object in the 3d view + Transforma obiectul selectat în vizualizarea 3D - - + + StdCmdTreeSelection - View - Vizualizare + View + Vizualizare - Go to selection - Du-te la selecție + Go to selection + Du-te la selecție - Scroll to first selected item - Mergi la primul obiect selectat + Scroll to first selected item + Mergi la primul obiect selectat - - + + StdCmdUndo - Edit - Editare + Edit + Editare - &Undo - &Anulare + &Undo + &Anulare - Undo exactly one action - Anuleaza o actiune + Undo exactly one action + Anuleaza o actiune - - + + StdCmdUnitsCalculator - Tools - Instrumente + Tools + Instrumente - &Units calculator... - &Units calculator... + &Units calculator... + &calculator unități... - Start the units calculator - Start the units calculator + Start the units calculator + Pornește calculatorul de unități - - + + StdCmdUserInterface - View - Vizualizare + View + Vizualizare - Dock views - Andocare vizualizari + Dock views + Andocare vizualizari - Dock all top-level views - Andocarea tuturor vizualizarilor + Dock all top-level views + Andocarea tuturor vizualizarilor - - + + StdCmdViewAxo - Standard-View - Vedere standard + Standard-View + Vedere standard - Axometric - Axometric + Axometric + Axometric - Set to axometric view - Vizualizare axometrica + Set to axometric view + Vizualizare axometrica - - + + StdCmdViewBottom - Standard-View - Vedere standard + Standard-View + Vedere standard - Bottom - Partea de jos + Bottom + Partea de jos - Set to bottom view - Vedere de dedesubt + Set to bottom view + Vedere de dedesubt - - + + StdCmdViewCreate - Standard-View - Vedere standard + Standard-View + Vedere standard - Create new view - Creaza vizualizare noua + Create new view + Creaza vizualizare noua - Creates a new view window for the active document - Creaza o noua fereastra pentru documentul activ + Creates a new view window for the active document + Creaza o noua fereastra pentru documentul activ - - + + StdCmdViewExample1 - Standard-View - Vedere standard + Standard-View + Vedere standard - Inventor example #1 - Inventor - Exemplu #1 + Inventor example #1 + Inventor - Exemplu #1 - Shows a 3D texture with manipulator - Prezinta o textura 3D cu manipulator + Shows a 3D texture with manipulator + Prezinta o textura 3D cu manipulator - - + + StdCmdViewExample2 - Standard-View - Vedere standard + Standard-View + Vedere standard - Inventor example #2 - Inventor - Exemplu #2 + Inventor example #2 + Inventor - Exemplu #2 - Shows spheres and drag-lights - Prezinta sfere si lumini mobile + Shows spheres and drag-lights + Prezinta sfere si lumini mobile - - + + StdCmdViewExample3 - Standard-View - Vedere standard + Standard-View + Vedere standard - Inventor example #3 - Inventor - Exemplu #3 + Inventor example #3 + Inventor - Exemplu #3 - Shows a animated texture - Prezinta o textura animata + Shows a animated texture + Prezinta o textura animata - - + + StdCmdViewFitAll - Standard-View - Vedere standard + Standard-View + Vedere standard - Fit all - Incadreaza toate + Fit all + Incadreaza toate - Fits the whole content on the screen - Incadreaza intreg continutul in ecran + Fits the whole content on the screen + Incadreaza intreg continutul in ecran - - + + StdCmdViewFitSelection - Standard-View - Vedere standard + Standard-View + Vedere standard - Fit selection - Incadreaza selectia + Fit selection + Incadreaza selectia - Fits the selected content on the screen - Incadreaza continutul selectat in ecran + Fits the selected content on the screen + Incadreaza continutul selectat in ecran - - + + StdCmdViewFront - Standard-View - Vedere standard + Standard-View + Vedere standard - Front - Fata + Front + Fata - Set to front view - Seteaza vederea din fata + Set to front view + Seteaza vederea din fata - - + + StdCmdViewIvIssueCamPos - Standard-View - Vedere standard + Standard-View + Vedere standard - Issue camera position - Seteaza pozitia camerei + Issue camera position + Seteaza pozitia camerei - Issue the camera position to the console and to a macro, to easily recall this position - Seteaza pozitia camerei la consola si pentru macronstructiune, pentru a putea fi usor reamintita + Issue the camera position to the console and to a macro, to easily recall this position + Seteaza pozitia camerei la consola si pentru macronstructiune, pentru a putea fi usor reamintita - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Vedere standard + Standard-View + Vedere standard - Stereo Interleaved Columns - Coloane stereo intercalate + Stereo Interleaved Columns + Coloane stereo intercalate - Switch stereo viewing to Interleaved Columns - Schimba vizualizarea stereo in coloane intercalate + Switch stereo viewing to Interleaved Columns + Schimba vizualizarea stereo in coloane intercalate - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Vedere standard + Standard-View + Vedere standard - Stereo Interleaved Rows - Randuri stereo intercalate + Stereo Interleaved Rows + Randuri stereo intercalate - Switch stereo viewing to Interleaved Rows - Schimba vizualizarea stereo in randuri intercalate + Switch stereo viewing to Interleaved Rows + Schimba vizualizarea stereo in randuri intercalate - - + + StdCmdViewIvStereoOff - Standard-View - Vedere standard + Standard-View + Vedere standard - Stereo Off - Inchide stereo + Stereo Off + Inchide stereo - Switch stereo viewing off - Opreste vizualizarea stereo + Switch stereo viewing off + Opreste vizualizarea stereo - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Vedere standard + Standard-View + Vedere standard - Stereo quad buffer - Stereo quad buffer + Stereo quad buffer + Stereo quad buffer - Switch stereo viewing to quad buffer - Schimba vizualizarea stereo in quad buffer + Switch stereo viewing to quad buffer + Schimba vizualizarea stereo in quad buffer - - + + StdCmdViewIvStereoRedGreen - Standard-View - Vedere standard + Standard-View + Vedere standard - Stereo red/green - Stereo rosu/verde + Stereo red/cyan + Stereo red/cyan - Switch stereo viewing to red/green - Schimba vizualizarea stereo in rosu/verde + Switch stereo viewing to red/cyan + Switch stereo viewing to red/cyan - - Stereo red/cyan - - - - Switch stereo viewing to red/cyan - - - - + + StdCmdViewLeft - Standard-View - Vedere standard + Standard-View + Vedere standard - Left - Stanga + Left + Stanga - Set to left view - Seteaza vederea din stanga + Set to left view + Seteaza vederea din stanga - - + + StdCmdViewRear - Standard-View - Vedere standard + Standard-View + Vedere standard - Rear - Spate + Rear + Spate - Set to rear view - Seteaza vederea din spate + Set to rear view + Seteaza vederea din spate - - + + StdCmdViewRight - Standard-View - Vedere standard + Standard-View + Vedere standard - Right - Dreapta + Right + Dreapta - Set to right view - Seteaza vederea din dreapta + Set to right view + Seteaza vederea din dreapta - - + + StdCmdViewRotateLeft - Standard-View - Vedere standard + Standard-View + Vedere standard - Rotate Left - Rotire la stanga + Rotate Left + Rotire la stanga - Rotate the view by 90° counter-clockwise - Rotire in sensul acelor de ceasornic cu 90° + Rotate the view by 90° counter-clockwise + Rotire in sensul acelor de ceasornic cu 90° - - + + StdCmdViewRotateRight - Standard-View - Vedere standard + Standard-View + Vedere standard - Rotate Right - Rotire la dreapta + Rotate Right + Rotire la dreapta - Rotate the view by 90° clockwise - Rotire cu 90° în sens orar + Rotate the view by 90° clockwise + Rotire cu 90° în sens orar - - + + StdCmdViewTop - Standard-View - Vedere standard + Standard-View + Vedere standard - Top - Partea de sus + Top + Partea de sus - Set to top view - Seteaza vederea de sus + Set to top view + Seteaza vederea de sus - - + + StdCmdViewVR - Standard-View - Vedere standard + Standard-View + Vedere standard - FreeCAD-VR - + FreeCAD-VR + FreeCAD-VR - Extend the FreeCAD 3D Window to a Oculus Rift - + Extend the FreeCAD 3D Window to a Oculus Rift + Extend the FreeCAD 3D Window to a Oculus Rift - - + + StdCmdWhatsThis - Help - Ajutor + Help + Ajutor - &What's This? - &Ce-i asta? + &What's This? + &Ce-i asta? - What's This - Ce-i asta + What's This + Ce-i asta - - + + StdCmdWindows - Window - Fereastră + Window + Fereastră - &Windows... - Ferestre... + &Windows... + Ferestre... - Windows list - Lista ferestrelor + Windows list + Lista ferestrelor - - + + StdCmdWindowsMenu - Window - Fereastră + Window + Fereastră - Activates this window - Activeaza aceasta fereastra + Activates this window + Activeaza aceasta fereastra - - + + StdCmdWorkbench - View - Vizualizare + View + Vizualizare - Workbench - Banc de lucru + Workbench + Banc de lucru - Switch between workbenches - Comută între bancurile de lucru + Switch between workbenches + Comută între bancurile de lucru - - + + StdOrthographicCamera - Standard-View - Vedere standard + Standard-View + Vedere standard - Orthographic view - Vedere ortografica + Orthographic view + Vedere ortografica - Switches to orthographic view mode - Comuta in modul vizualizare ortografica + Switches to orthographic view mode + Comuta in modul vizualizare ortografica - - + + StdPerspectiveCamera - Standard-View - Vedere standard + Standard-View + Vedere standard - Perspective view - Perspectiva + Perspective view + Perspectiva - Switches to perspective view mode - Comuta in modul vizualizare perspectiva + Switches to perspective view mode + Comuta in modul vizualizare perspectiva - - + + StdViewBoxZoom - Standard-View - Vedere standard + Standard-View + Vedere standard - Box zoom - Marire cu dreptunghi + Box zoom + Marire cu dreptunghi - - + + StdViewDockUndockFullscreen - Standard-View - Vedere standard + Standard-View + Vedere standard - Document window - Fereastra dcoumentului + Document window + Fereastra dcoumentului - Display the active view either in fullscreen, in undocked or docked mode - Afiseaza vizualizarea activa in ecran complet, in mod detasat sau andocat + Display the active view either in fullscreen, in undocked or docked mode + Afiseaza vizualizarea activa in ecran complet, in mod detasat sau andocat - - + + StdViewScreenShot - Standard-View - Vedere standard + Standard-View + Vedere standard - Save picture... - Salveaza imaginea... + Save picture... + Salveaza imaginea... - Creates a screenshot of the active view - Creaza o imagine din vizualizarea activa + Creates a screenshot of the active view + Creaza o imagine din vizualizarea activa - - + + StdViewZoomIn - Standard-View - Vedere standard + Standard-View + Vedere standard - Zoom In - Marire + Zoom In + Marire - - + + StdViewZoomOut - Standard-View - Vedere standard + Standard-View + Vedere standard - Zoom Out - Micsorare + Zoom Out + Micsorare - - + + Std_Delete - Object dependencies - Object dependencies + Object dependencies + Dependențe obiect - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - This object is referenced by other objects and thus these objects might get broken. -Are you sure to continue? + La acest obiect face referire alte obiecte și prin urmare aceste obiecte ar putea fi defalcate. +Sigur continuați? - - + + Std_DrawStyle - As is - Asa cum este + As is + Asa cum este - Normal mode - Modul normal + Normal mode + Modul normal - Wireframe - Wireframe + Wireframe + Wireframe - Wireframe mode - Modul wireframe + Wireframe mode + Modul wireframe - Flat lines - Flat lines + Flat lines + Linii plane - Flat lines mode - Flat lines mode + Flat lines mode + Mod linii plane - Shaded - Shaded + Shaded + Umbrit - Shaded mode - Shaded mode + Shaded mode + Mod umbrit - Points - Puncte + Points + Puncte - Points mode - Points mode + Points mode + Mod puncte - - + + Std_DuplicateSelection - Object dependencies - Object dependencies + Object dependencies + Dependențe obiect - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - The selected objects have a dependency to unselected objects. -Do you want to duplicate them, too? + Obiectele selectate au o dependență la un obiect neselectat. +Doriți să fie duplicat și acesta? - - + + Std_ExportGraphviz - Graphviz not found - Pachetul Graphviz nu a fost gasit + Graphviz not found + Pachetul Graphviz nu a fost gasit - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Pachetul Graphviz nu a putut fi gasit pe sistemul dvs. + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Pachetul Graphviz nu a putut fi gasit pe sistemul dvs. Doriti să specificati calea de instalare (daca este deja instalat)? - Graphviz installation path - Calea pachetului Graphviz + Graphviz installation path + Calea pachetului Graphviz - Dependency graph - Graficul de dependenta + Dependency graph + Graficul de dependenta - Graphviz failed - Graphviz a esuat + Graphviz failed + Graphviz a esuat - Graphviz failed to create an image file - Graphviz nu a reusit sa creeze un fisier de imagine + Graphviz failed to create an image file + Graphviz nu a reusit sa creeze un fisier de imagine - - + + Workbench - &File - &Fişier + &File + &Fişier - &Edit - &Editare + &Edit + &Editare - Standard views - Vederi standard + Standard views + Vederi standard - &Stereo - &Stereo + &Stereo + &Stereo - &Zoom - &Zoom + &Zoom + &Zoom - Visibility - Vizibilitate + Visibility + Vizibilitate - &View - &Vedere + &View + &Vedere - &Tools - Ins&trumente + &Tools + Ins&trumente - &Macro - &Macro + &Macro + &Macro - &Windows - &Ferestre + &Windows + &Ferestre - &On-line help - Ajut&or on-line + &On-line help + Ajut&or on-line - &Help - &Ajutor + &Help + &Ajutor - File - Fişier + File + Fişier - Macro - Macrocomandă + Macro + Macrocomandă - View - Vizualizare + View + Vizualizare - Special Ops - Operaţii speciale + Special Ops + Operaţii speciale - - + + testClass - test - test + test + test - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - Alege stilul pentru panoul de activitate + Choose the style of the Task Panel + Alege stilul pentru panoul de activitate - Default - Implicit + Default + Implicit - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/FreeCAD_ru.qm b/src/Gui/Language/FreeCAD_ru.qm index fb0f8fecf..116ca8870 100644 Binary files a/src/Gui/Language/FreeCAD_ru.qm and b/src/Gui/Language/FreeCAD_ru.qm differ diff --git a/src/Gui/Language/FreeCAD_ru.ts b/src/Gui/Language/FreeCAD_ru.ts index e795e50eb..658a20eaf 100644 --- a/src/Gui/Language/FreeCAD_ru.ts +++ b/src/Gui/Language/FreeCAD_ru.ts @@ -1,6594 +1,6566 @@ - + Angle - Form - Форма + Form + Форма - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Угол оснастки + Angle Snap + Угол оснастки - 1 ° - 1 ° + 1 ° + 1 ° - 2 ° - false + 2 ° + false - 5 ° - 5 ° + 5 ° + 5 ° - 10 ° - 10 ° + 10 ° + 10 ° - 20 ° - 20 ° + 20 ° + 20 ° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - Measure + Measure + Мера - Clear measurement - Clear measurement + Clear measurement + Стереть измерение - - + + CmdViewMeasureToggleAll - Measure - Measure + Measure + Мера - Toggle measurement - Toggle measurement + Toggle measurement + Переключатель измерения - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Движение + Spaceball Motion + Spaceball Движение - Global Sensitivity: - Глобальная чувствительность: + Global Sensitivity: + Глобальная чувствительность: - Dominant Mode - Основной режим + Dominant Mode + Основной режим - Flip Y/Z - Отразить-Y/Z + Flip Y/Z + Отразить-Y/Z - Enable Translations - Включить перевод + Enable Translations + Включить перевод - Enable Rotations - начать вращение + Enable Rotations + начать вращение - Calibrate - проверить + Calibrate + проверить - Default - По умолчанию + Default + По умолчанию - Enable - Включить + Enable + Включить - Reverse - Развернуть + Reverse + Развернуть - - + + DlgUnitCalculator - Units calculator - Калькулятор значений + Units calculator + Калькулятор значений - as: - в + as: + в - => - = + => + = - Help - Справка + Help + Справка - Copy - Скопировать + Copy + Скопировать - Close - Закрыть + Close + Закрыть - - + + DownloadItem - Form - Форма + Form + Форма - Ico - Ico + Ico + ICO - Filename - Имя файла + Filename + Имя файла - - + + Gui::AccelLineEdit - none - Отсутствует + none + Отсутствует - - + + Gui::ActionSelector - Available: - Доступны: + Available: + Доступны: - Selected: - Выбранные: + Selected: + Выбранные: - Add - Добавить + Add + Добавить - Remove - Удалить + Remove + Удалить - Move up - Переместить вверх + Move up + Переместить вверх - Move down - Переместить вниз + Move down + Переместить вниз - - + + Gui::AlignmentView - Movable object - Перемещаемый объект + Movable object + Перемещаемый объект - Fixed object - Фиксированный объект + Fixed object + Фиксированный объект - - + + Gui::BlenderNavigationStyle - Press left mouse button - Нажмите левую кнопку мыши + Press left mouse button + Нажмите левую кнопку мыши - Press SHIFT and middle mouse button - Нажмите клавишу SHIFT и среднюю кнопку мыши + Press SHIFT and middle mouse button + Нажмите клавишу SHIFT и среднюю кнопку мыши - Press middle mouse button - Нажмите среднюю кнопку мыши + Press middle mouse button + Нажмите среднюю кнопку мыши - Scroll middle mouse button - Прокрутите среднюю кнопку мыши + Scroll middle mouse button + Прокрутите среднюю кнопку мыши - - + + Gui::CADNavigationStyle - Press left mouse button - Нажмите левую кнопку мыши + Press left mouse button + Нажмите левую кнопку мыши - Press middle mouse button - Нажмите среднюю кнопку мыши + Press middle mouse button + Нажмите среднюю кнопку мыши - Press middle and left or right mouse button - Нажмите среднюю и левую или правую кнопки мыши + Press middle and left or right mouse button + Нажмите среднюю и левую или правую кнопки мыши - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - Прокрутка доступна средней кнопкой мыши или удерживая среднюю кнопку мыши нажатой, нажмите левую или правую кнопку мыши перемещая саму мышь вверх или вниз + Прокрутка доступна средней кнопкой мыши или удерживая среднюю кнопку мыши нажатой, нажмите левую или правую кнопку мыши перемещая саму мышь вверх или вниз - - + + Gui::Command - Standard - По умолчанию + Standard + По умолчанию - - + + Gui::ContainerDialog - &OK - &OK + &OK + &OK - &Cancel - О&тмена + &Cancel + О&тмена - - + + Gui::ControlSingleton - Task panel - Панель задач + Task panel + Панель задач - - + + Gui::Dialog::AboutApplication - About - О программе + About + О программе - Revision number - Редакция + Revision number + Редакция - Version - Версия + Version + Версия - OK - OK + OK + OK - - О программе + + О программе - Release date - Дата выпуска + Release date + Дата выпуска - License... - Лицензия ... + License... + Лицензия ... - Copy to clipboard - Скопировать в буфер обмена + Copy to clipboard + Скопировать в буфер обмена - Operating system - Операционная система + Operating system + Операционная система - Word size - Word size + Word size + Размер слова - - + + Gui::Dialog::ButtonModel - Button %1 - Кнопка %1 + Button %1 + Кнопка %1 - Out Of Range - За пределами допустимого диапазона + Out Of Range + За пределами допустимого диапазона - - + + Gui::Dialog::Clipping - Clipping - Clipping + Clipping + Отсечения - Clipping X - Clipping X + Clipping X + Отсечения X - Flip - Flip + Flip + Flip - Offset - Смещение + Offset + Смещение - Clipping Y - Clipping Y + Clipping Y + Отсечения Y - Clipping Z - Clipping Z + Clipping Z + Отсечения Y - Clipping custom direction - Clipping custom direction + Clipping custom direction + Отсечение пользовательских направление - View - Вид + View + Вид - Adjust to view direction - Adjust to view direction + Adjust to view direction + Настройки для просмотра направление - Direction - Направление + Direction + Направление - - + + Gui::Dialog::CommandModel - Commands - Команды + Commands + Команды - - + + Gui::Dialog::DemoMode - View Turntable - Поворотный просмотр + View Turntable + Поворотный просмотр - Speed - Скорость + Speed + Скорость - Maximum - Максимум + Maximum + Максимум - Minimum - Минимум + Minimum + Минимум - Fullscreen - На весь экран + Fullscreen + На весь экран - Enable timer - Включить таймер + Enable timer + Включить таймер - s - s + s + s - Angle - Угол + Angle + Угол - 90° - 90 ° + 90° + 90 ° - -90° - -90 ° + -90° + -90 ° - Play - Воспроизвести + Play + Воспроизвести - Stop - Остановить + Stop + Остановить - Close - Закрыть + Close + Закрыть - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Выберите окно + Choose Window + Выберите окно - &Activate - &Aктивировать + &Activate + &Aктивировать - - О программе + + О программе - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Windows + Windows + Windows - - + + Gui::Dialog::DlgAuthorization - Authorization - Авторизация + Authorization + Авторизация - Password: - Пароль: + Password: + Пароль: - - О программе + + О программе - Username: - Имя пользователя: + Username: + Имя пользователя: - Site: - Сайт: + Site: + Сайт: - %1 at %2 - %1 в %2 + %1 at %2 + %1 в %2 - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Выберите иконку + Choose Icon + Выберите иконку - Add icons... - Добавить иконки... + Icon folders... + Icon folders... - - Icon folders... - - - - + + Gui::Dialog::DlgCustomActions - Macros - Макрос + Macros + Макрос - Setup Custom Macros - Настройка пользовательских макросов + Setup Custom Macros + Настройка пользовательских макросов - Macro: - Макрос: + Macro: + Макрос: - ... - ... + ... + ... - Pixmap - Изображение + Pixmap + Изображение - Accelerator: - Ускоритель: + Accelerator: + Ускоритель: - What's this: - Что это: + What's this: + Что это: - Status text: - Текст состояния: + Status text: + Текст состояния: - Tool tip: - Подсказка: + Tool tip: + Подсказка: - Menu text: - Текст меню: + Menu text: + Текст меню: - Add - Добавить + Add + Добавить - Remove - Удалить + Remove + Удалить - Replace - Заменить + Replace + Заменить - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Иконки + Icons + Иконки - Macros - Макрос + Macros + Макрос - No macro - Нет макроса + No macro + Нет макроса - No macros found. - Макросы не найдены. + No macros found. + Макросы не найдены. - Macro not found - Макрос не найден + Macro not found + Макрос не найден - Sorry, couldn't find macro file '%1'. - К сожалению не удалось найти файл '% 1' макроса. + Sorry, couldn't find macro file '%1'. + К сожалению не удалось найти файл '% 1' макроса. - Empty macro - Пустой макрос + Empty macro + Пустой макрос - Please specify the macro first. - Сначала укажите макрос. + Please specify the macro first. + Сначала укажите макрос. - Empty text - Пустой текст + Empty text + Пустой текст - Please specify the menu text first. - Пожалуйста, укажите сначала текст в меню. + Please specify the menu text first. + Пожалуйста, укажите сначала текст в меню. - No item selected - Ни один пункт выбран + No item selected + Ни один пункт выбран - Please select a macro item first. - Пожалуйста, выберите сначала макрос. + Please select a macro item first. + Пожалуйста, выберите сначала макрос. - - + + Gui::Dialog::DlgCustomCommands - Commands - Команды + Commands + Команды - - О программе + + О программе - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Категория + Category + Категория - Icon - Иконка + Icon + Иконка - Command - Команда + Command + Команда - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Клавиатура + Keyboard + Клавиатура - Description: - Описание: + Description: + Описание: - &Category: - &Категория: + &Category: + &Категория: - C&ommands: - К&оманды: + C&ommands: + К&оманды: - Current shortcut: - Текущая комбинация клавиш: + Current shortcut: + Текущая комбинация клавиш: - Press &new shortcut: - Нажмите &новую комбинацию клавиш: + Press &new shortcut: + Нажмите &новую комбинацию клавиш: - Currently assigned to: - Сейчас назначено для: + Currently assigned to: + Сейчас назначено для: - &Assign - &Назначить + &Assign + &Назначить - Alt+A - Alt + A + Alt+A + Alt + A - &Reset - &Сбросить + &Reset + &Сбросить - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - Сб&росить все + Re&set All + Сб&росить все - Alt+S - Alt+S + Alt+S + Alt+S - - О программе + + О программе - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Иконка + Icon + Иконка - Command - Команда + Command + Команда - none - Отсутствует + none + Отсутствует - Multiple defined shortcut - Несколько ссылок + Multiple defined shortcut + Несколько ссылок - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - '%1' клавиша быстрого доступа определена более одного раза. Это может привести к неожиданному поведению. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + '%1' клавиша быстрого доступа определена более одного раза. Это может привести к неожиданному поведению. - Already defined shortcut - Ярлык уже определен + Already defined shortcut + Ярлык уже определен - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - Клавиша быстрого доступа '%1' уже назначена для '%2'. + Клавиша быстрого доступа '%1' уже назначена для '%2'. Пожалуйста, определите другое значение клавиши быстрого доступа. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Панели инструментов + Toolbox bars + Панели инструментов - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Панели инструментов + Toolbars + Панели инструментов - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - Move right - Перейти вправо + Move right + Перейти вправо - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Перемещение выбранного элемента на один уровень вниз.</b> <p> Это повлечет за собой изменение уровня родительского элемента. </p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Перемещение выбранного элемента на один уровень вниз.</b> <p> Это повлечет за собой изменение уровня родительского элемента. </p> - Move left - Перейти влево + Move left + Перейти влево - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Перемещение выбранного элемента на один уровень вниз.</b> <p> Это повлечет за собой изменение уровня родительского элемента. </p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Перемещение выбранного элемента на один уровень вниз.</b> <p> Это повлечет за собой изменение уровня родительского элемента. </p> - Move down - Переместить вниз + Move down + Переместить вниз - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - Move up - Переместить вверх + Move up + Переместить вверх - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - New... - Создать... + New... + Создать... - Rename... - Переименовать... + Rename... + Переименовать... - Delete - Удалить + Delete + Удалить - Icon - Иконка + Icon + Иконка - Command - Команда + Command + Команда - <Separator> - <Разделитель> + <Separator> + <Разделитель> - New toolbar - Новая панель инструментов + New toolbar + Новая панель инструментов - Toolbar name: - Имя панели инструментов: + Toolbar name: + Имя панели инструментов: - Duplicated name - Повторяющееся имя + Duplicated name + Повторяющееся имя - The toolbar name '%1' is already used - Имя панели инструментов '%1' уже используется + The toolbar name '%1' is already used + Имя панели инструментов '%1' уже используется - Rename toolbar - Переименовать панель + Rename toolbar + Переименовать панель - - О программе + + О программе - Global - Глобальный + Global + Глобальный - - + + Gui::Dialog::DlgCustomizeImp - Customize - Настроить + Customize + Настроить - &Help - &Справка + &Help + &Справка - &Close - &Закрыть + &Close + &Закрыть - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball Движение + Spaceball Motion + Spaceball Движение - No Spaceball Present - Spaceball не присутствует + No Spaceball Present + Spaceball не присутствует - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - Spaceball не присутствует + No Spaceball Present + Spaceball не присутствует - Buttons - Кнопки + Buttons + Кнопки - Clear - Очистить + Clear + Очистить - Print Reference - Руководство по печати + Print Reference + Руководство по печати - Spaceball Buttons - Spaceball кнопка + Spaceball Buttons + Spaceball кнопка - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Отобразить свойства + Display properties + Отобразить свойства - Display - Отображение + Display + Отображение - Transparency: - Прозрачность: + Transparency: + Прозрачность: - Line width: - Толщина линии: + Line width: + Толщина линии: - Point size: - Размер точки: + Point size: + Размер точки: - Material - Материал + Material + Материал - ... - ... + ... + ... - Viewing mode - Режим просмотра + Viewing mode + Режим просмотра - Plot mode: - Режим вывода на печать: + Plot mode: + Режим вывода на печать: - - О программе + + О программе - Line transparency: - Прозрачность линии: + Line transparency: + Прозрачность линии: - Line color: - Цвет линии: + Line color: + Цвет линии: - Shape color: - Цвет фигуры: + Shape color: + Цвет фигуры: - Color plot: - Цветной рисунок: + Color plot: + Цветной рисунок: - Document window: - Окно документа: + Document window: + Окно документа: - - + + Gui::Dialog::DlgDisplayPropertiesImp - Default - По умолчанию + Default + По умолчанию - Aluminium - + Aluminium + Алюминий - Brass - + Brass + Латунь - Bronze - + Bronze + Бронза - Copper - + Copper + Медь - Chrome - + Chrome + Хром - Emerald - + Emerald + Изумруд - Gold - + Gold + Золото - Jade - + Jade + Нефрит - Metalized - + Metalized + Металлик - Neon GNC - + Neon GNC + Неон GNC - Neon PHC - + Neon PHC + Неон PHC - Obsidian - + Obsidian + Обсидиан - Pewter - + Pewter + Пьютер - Plaster - + Plaster + Гипс - Plastic - + Plastic + Пластик - Ruby - + Ruby + Рубин - Satin - + Satin + Атлас - Shiny plastic - + Shiny plastic + Бликующий пластик - Silver - + Silver + Серебро - Steel - + Steel + Сталь - Stone - + Stone + Камень - - + + Gui::Dialog::DlgEditorSettings - Editor - Редактор + Editor + Редактор - Options - Параметры + Options + Параметры - Enable line numbers - Включить номера строк + Enable line numbers + Включить номера строк - Enable folding - Включить сворачивание + Enable folding + Включить сворачивание - Indentation - Отступ + Indentation + Отступ - Insert spaces - Вставить пробелы + Insert spaces + Вставить пробелы - Tab size: - Размер табуляции: + Tab size: + Размер табуляции: - Indent size: - Размер отступа: + Indent size: + Размер отступа: - Keep tabs - Сохранить вкладки + Keep tabs + Сохранить вкладки - Display Items - Отобразить элементы + Display Items + Отобразить элементы - Family: - Семейство: + Family: + Семейство: - Size: - Размер: + Size: + Размер: - Preview: - Предпросмотр: + Preview: + Предпросмотр: - - О программе + + О программе - - + + Gui::Dialog::DlgGeneral - General - Основные + General + Основные - Start up - Запуск + Start up + Запуск - Enable splash screen at start up - Включить заставку при запуске + Enable splash screen at start up + Включить заставку при запуске - Switch to tab of report window: - Переключитесь на вкладку окна отчета: + Switch to tab of report window: + Переключитесь на вкладку окна отчета: - Auto load module after start up: - Автоматическая загрузка модуля после запуска: + Auto load module after start up: + Автоматическая загрузка модуля после запуска: - Language - Язык + Language + Язык - Change language: - Изменить язык: + Change language: + Изменить язык: - Main window - Главное окно + Main window + Главное окно - Size of recent file list - Размер списка последних файлов + Size of recent file list + Размер списка последних файлов - Window style: - Стиль окна: + Window style: + Стиль окна: - Size of toolbar icons: - Размер значков на панели инструментов: + Size of toolbar icons: + Размер значков на панели инструментов: - Enable tiled background - Включить повторяющийся фон + Enable tiled background + Включить повторяющийся фон - Style sheet: - Таблицы стилей: + Style sheet: + Таблицы стилей: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - По умолчанию (%1х%1) + Default (%1 x %1) + По умолчанию (%1х%1) - Small (%1 x %1) - Маленький (%1%х%1) + Small (%1 x %1) + Маленький (%1%х%1) - Large (%1 x %1) - Большой (%1x%1) + Large (%1 x %1) + Большой (%1x%1) - Extra large (%1 x %1) - Очень большой (%1х%1) + Extra large (%1 x %1) + Очень большой (%1х%1) - No style sheet - Без таблицы стилей + No style sheet + Без таблицы стилей - - + + Gui::Dialog::DlgInputDialog - Input - Ввод + Input + Ввод - - О программе + + О программе - - + + Gui::Dialog::DlgInspector - Scene Inspector - Инспектор сцены + Scene Inspector + Инспектор сцены - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Выполнить макрос + Execute macro + Выполнить макрос - Macro name: - Имя макроса: + Macro name: + Имя макроса: - Macro destination: - Назначение макроса: + Macro destination: + Назначение макроса: - Execute - Выполнить + Execute + Выполнить - Close - Закрыть + Close + Закрыть - Create - Создать + Create + Создать - Delete - Удалить + Delete + Удалить - Edit - Правка + Edit + Правка - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Макрос + Macros + Макрос - Macro file - Файл макроса + Macro file + Файл макроса - Enter a file name, please: - Введите имя файла, пожалуйста: + Enter a file name, please: + Введите имя файла, пожалуйста: - Existing file - Существующий файл + Existing file + Существующий файл - '%1'. + '%1'. This file already exists. - '%1'. Этот файл уже существует. + '%1'. Этот файл уже существует. - Delete macro - Удалить макрос + Delete macro + Удалить макрос - Do you really want to delete the macro '%1'? - Вы действительно хотите удалить макрос '%1' ? + Do you really want to delete the macro '%1'? + Вы действительно хотите удалить макрос '%1' ? - Cannot create file - Не удается создать файл + Cannot create file + Не удается создать файл - Creation of file '%1' failed. - Не удалось создать файл '%1'. + Creation of file '%1' failed. + Не удалось создать файл '%1'. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Запись макроса + Macro recording + Запись макроса - Macro name: - Имя макроса: + Macro name: + Имя макроса: - Stop - Остановить + Stop + Остановить - Cancel - Отмена + Cancel + Отмена - Macro path: - Путь к Макросу: + Macro path: + Куда записывать макросы: - ... - ... + ... + ... - Record - Запись + Record + Запись - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Средство записи макросов + Macro recorder + Средство записи макросов - Specify first a place to save. - Сначала укажите место для сохранения. + Specify first a place to save. + Сначала укажите место для сохранения. - Existing macro - Существующие макросы + Existing macro + Существующие макросы - The macro '%1' already exists. Do you want to overwrite? - Макрос '% 1' уже существует. Вы хотите переписать? + The macro '%1' already exists. Do you want to overwrite? + Макрос '% 1' уже существует. Вы хотите переписать? - The macro directory doesn't exist. Please, choose another one. - Макрос каталог не существует. Пожалуйста выберите другой. + The macro directory doesn't exist. Please, choose another one. + Макрос каталог не существует. Пожалуйста выберите другой. - Choose macro directory - Выберите каталог макросов + Choose macro directory + Выберите каталог макросов - You have no write permission for the directory. Please, choose another one. - У вас отсутствуют права для записи в эту папку. Пожалуйста выберите другую. + You have no write permission for the directory. Please, choose another one. + У вас отсутствуют права для записи в эту папку. Пожалуйста выберите другую. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Свoйства материала + Material properties + Свoйства материала - Material - Материал + Material + Материал - Diffuse color: - Рассеянный цвет: + Diffuse color: + Рассеянный цвет: - Specular color: - Отраженный цвет: + Specular color: + Отраженный цвет: - Shininess: - Яркость: + Shininess: + Яркость: - % - % + % + % - Ambient color: - Окружающий цвет: + Ambient color: + Окружающий цвет: - - О программе + + О программе - Emissive color: - Воздействующий цвет: + Emissive color: + Воздействующий цвет: - - + + Gui::Dialog::DlgOnlineHelp - On-line help - Он-лайн помощь + On-line help + Он-лайн помощь - Help viewer - Программа просмотра справки + Help viewer + Программа просмотра справки - Location of start page - Расположение стартовой страницы + Location of start page + Расположение стартовой страницы - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - HTML-файлы (*.html *.htm) + HTML files (*.html *.htm) + HTML-файлы (*.html *.htm) - Access denied - Доступ запрещен + Access denied + Доступ запрещен - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Отказано в доступе к '% 1' + Отказано в доступе к '% 1' Укажите другой каталог, пожалуйста. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Параметры редактора + Parameter Editor + Параметры редактора - Save to disk - Сохранить на диск + Save to disk + Сохранить на диск - Alt+C - ALT + C + Alt+C + ALT + C - &Close - &Закрыть + &Close + &Закрыть - - + + Gui::Dialog::DlgParameterImp - Group - Группа + Group + Группа - Name - Название + Name + Название - Type - Тип + Type + Тип - Value - Значение + Value + Значение - User parameter - Пользовательские параметры + User parameter + Пользовательские параметры - Invalid input - Неправильный ввод + Invalid input + Неправильный ввод - Invalid key name '%1' - Недопустимое имя ключа '% 1' + Invalid key name '%1' + Недопустимое имя ключа '% 1' - System parameter - Параметры системы + System parameter + Параметры системы - - + + Gui::Dialog::DlgPreferences - Preferences - Настройка + Preferences + Настройка - - О программе + + О программе - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Неверный параметр + Wrong parameter + Неверный параметр - - + + Gui::Dialog::DlgProjectInformation - Project information - Информация о проекте + Project information + Информация о проекте - Information - Сведения + Information + Сведения - &Name: - &Имя: + &Name: + &Имя: - Commen&t: - Коммен&тарий: + Commen&t: + Коммен&тарий: - Path: - Путь: + Path: + Путь: - &Last modified by: - &Последние изменения внесены: + &Last modified by: + &Последние изменения внесены: - Created &by: - Создатели: + Created &by: + Создатели: - Com&pany: - Организация: + Com&pany: + Организация: - Last &modification date: - Дата последнего изменения: + Last &modification date: + Дата последнего изменения: - Creation &date: - &Дата создания: + Creation &date: + &Дата создания: - - О программе + + О программе - UUID: - UUID: + UUID: + UUID: - License information: - Информация о лицензии: + License information: + Информация о лицензии: - License URL - URL-адрес лицензии + License URL + URL-адрес лицензии - Open in browser - Открыть в браузере + Open in browser + Открыть в браузере - - + + Gui::Dialog::DlgProjectUtility - Project utility - Утилита проекта + Project utility + Утилита проекта - Extract project - Извлечь проект + Extract project + Извлечь проект - Source - Источник + Source + Источник - Project file (*.fcstd) - Файл проекта (*.fcstd) + Project file (*.fcstd) + Файл проекта (*.fcstd) - Destination - Назначение + Destination + Назначение - Extract - Извлечь + Extract + Извлечь - Create project - Создать проект + Create project + Создать проект - Document.xml - Document.xml + Document.xml + Document.xml - Create - Создать + Create + Создать - Load project file after creation - Загрузить файл проекта после создания + Load project file after creation + Загрузить файл проекта после создания - Empty source - Пустой источник + Empty source + Пустой источник - No source is defined. - Источник не определён. + No source is defined. + Источник не определён. - Empty destination - Назначение пусто + Empty destination + Назначение пусто - No destination is defined. - Назначение не определено. + No destination is defined. + Назначение не определено. - - + + Gui::Dialog::DlgPropertyLink - Link - Link + Link + Link - Show all object types - Show all object types + Show all object types + Show all object types - No selection - Нет выбора + No selection + Нет выбора - Please select an object of the list - Please select an object of the list + Please select an object from the list + Выберите объект из списка - - Please select an object from the list - - - - + + Gui::Dialog::DlgReportView - Output window - Окно вывода + Output window + Окно вывода - Output - Вывод + Output + Вывод - Record log messages - Запись журнала + Record log messages + Запись журнала - Record warnings - Запись предупреждений + Record warnings + Запись предупреждений - Record error messages - Запись сообщений об ошибках + Record error messages + Запись сообщений об ошибках - Colors - Цвета + Colors + Цвета - Normal messages: - Обычные сообщения: + Normal messages: + Обычные сообщения: - Log messages: - Журнал сообщений: + Log messages: + Журнал сообщений: - Warnings: - Предупреждения: + Warnings: + Предупреждения: - Errors: - Ошибки: + Errors: + Ошибки: - - О программе + + О программе - Redirect internal Python errors to report view - Перенаправить внутренние ошибки Python для представления отчета + Redirect internal Python errors to report view + Перенаправить внутренние ошибки Python для представления отчета - Redirect internal Python output to report view - Перенаправить внутренний выход Python в информационное окно + Redirect internal Python output to report view + Перенаправить внутренний выход Python в информационное окно - - + + Gui::Dialog::DlgRunExternal - Running external program - Запуск внешней программы + Running external program + Запуск внешней программы - TextLabel - Текстовая метка + TextLabel + Текстовая метка - Advanced >> - Дополнительно >> + Advanced >> + Дополнительно >> - ... - ... + ... + ... - Accept changes - Принять изменения + Accept changes + Принять изменения - Discard changes - Отменить изменения + Discard changes + Отменить изменения - Abort program - Прервать программу + Abort program + Прервать программу - Help - Справка + Help + Справка - Select a file - Выберите файл + Select a file + Выберите файл - - + + Gui::Dialog::DlgSettings3DView - 3D View - 3D Вид + 3D View + 3D Вид - 3D View settings - Настройки 3D просмотра + 3D View settings + Настройки 3D просмотра - Show coordinate system in the corner - Показать систему координат в углу + Show coordinate system in the corner + Показать систему координат в углу - Show counter of frames per second - Показать счетчик кадров в секунду + Show counter of frames per second + Показать счетчик кадров в секунду - Enable animation - Включить анимацию + Enable animation + Включить анимацию - Eye to eye distance for stereo modes: - Расстояние между глаз для стерео режима: + Eye to eye distance for stereo modes: + Расстояние между глаз для стерео режима: - Camera type - Тип камеры + Camera type + Тип камеры - Orthographic rendering - Ортогональный рендеринг + Orthographic rendering + Ортогональный рендеринг - Perspective rendering - Рендер в перспективе + Perspective rendering + Рендер в перспективе - - О программе + + О программе - 3D Navigation - 3D-навигация + 3D Navigation + 3D-навигация - Mouse... - Мышь... + Mouse... + Мышь... - Intensity of backlight - Интенсивность подсветки + Intensity of backlight + Интенсивность подсветки - Enable backlight color - Включить цвет подсветки + Enable backlight color + Включить цвет подсветки - Orbit style - Стиль орбиты + Orbit style + Стиль орбиты - Turntable - Поворотный круг + Turntable + Поворотный круг - Trackball - Trackball + Trackball + Trackball - Invert zoom - Инвертировать зум + Invert zoom + Инвертировать зум - Zoom at cursor - Масштабирование курсора + Zoom at cursor + Масштабирование курсора - Zoom step - Шаг масштабирования + Zoom step + Шаг масштабирования - Anti-Aliasing - Anti-Aliasing + Anti-Aliasing + Anti-Aliasing - None - Ничего + None + Ничего - Line Smoothing - Line Smoothing + Line Smoothing + Line Smoothing - MSAA 2x - MSAA 2x + MSAA 2x + MSAA 2x - MSAA 4x - MSAA 4x + MSAA 4x + MSAA 4x - MSAA 8x - MSAA 8x + MSAA 8x + MSAA 8x - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - Навигация в стиле %1 + %1 navigation + Навигация в стиле %1 - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Цветовая модель + Color model + Цветовая модель - &Gradient: - & Градиент: + &Gradient: + & Градиент: - red-yellow-green-cyan-blue - красный-желтый-зеленый-голубой-синий + red-yellow-green-cyan-blue + красный-желтый-зеленый-голубой-синий - blue-cyan-green-yellow-red - синий-голубой-зеленый-желтый-красный + blue-cyan-green-yellow-red + синий-голубой-зеленый-желтый-красный - white-black - бело-черный + white-black + бело-черный - black-white - черно-белый + black-white + черно-белый - Visibility - Видимость + Visibility + Видимость - Out g&rayed - Из серого + Out g&rayed + Из серого - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - Из &невидимого + Out &invisible + Из &невидимого - Alt+I - Alt+I + Alt+I + Alt+I - Style - Стиль + Style + Стиль - &Zero - & Ноль + &Zero + & Ноль - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - & Поток + &Flow + & Поток - Alt+F - Alt+F + Alt+F + Alt+F - Parameter range - Диапазон значений параметра + Parameter range + Диапазон значений параметра - Mi&nimum: - Ми&нимум: + Mi&nimum: + Ми&нимум: - Ma&ximum: - Ма&ксимум: + Ma&ximum: + Ма&ксимум: - &Labels: - Ярлыки: + &Labels: + Ярлыки: - &Decimals: - & Десятичные: + &Decimals: + & Десятичные: - - О программе + + О программе - Color-gradient settings - Настройки цветового градиента + Color-gradient settings + Настройки цветового градиента - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Неверный параметр + Wrong parameter + Неверный параметр - The maximum value must be higher than the minimum value. - Максимальное значение должно быть больше минимального значения. + The maximum value must be higher than the minimum value. + Максимальное значение должно быть больше минимального значения. - - + + Gui::Dialog::DlgSettingsDocument - Document - Документ + Document + Документ - General - Основные + General + Основные - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Уровень сжатия сохраняемого документа + Уровень сжатия сохраняемого документа (0 = нет, 9 = высокий, 3 = по умолчанию) - Create new document at start up - Создание нового документа при запуске + Create new document at start up + Создание нового документа при запуске - Storage - Хранилище + Storage + Хранилище - Saving transactions (Auto-save) - Сохранение операций (Автосохранение) + Saving transactions (Auto-save) + Сохранение операций (Автосохранение) - Discard saved transaction after saving document - Удалять сохраненные операции после сохранения документа + Discard saved transaction after saving document + Удалять сохраненные операции после сохранения документа - Save thumbnail into project file when saving document - Сохранить миниатюру в файл проекта при сохранении документа + Save thumbnail into project file when saving document + Сохранить миниатюру в файл проекта при сохранении документа - Create up to backup files when resaving document - Создать резервную копию файлов, когда сохраняется документ + Create up to backup files when resaving document + Создать резервную копию файлов, когда сохраняется документ - Document objects - Объекты документа + Document objects + Объекты документа - Allow duplicate object labels in one document - Разрешить создавать дубликат этикетки в одном документе + Allow duplicate object labels in one document + Разрешить создавать дубликат этикетки в одном документе - Maximum Undo/Redo steps - Максимальная Отмена/Повтор шагов + Maximum Undo/Redo steps + Максимальная Отмена/Повтор шагов - Using Undo/Redo on documents - Использование Undo/Redo на документах + Using Undo/Redo on documents + Использование Undo/Redo на документах - Authoring and License - + Authoring and License + Авторство и лицензия - Author name - + Author name + Имя автора - <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> + <html><head/><body><p>Какое имя использовать при создании документов.</p><p>Не заполняйте поле, чтобы сохранить анонимность.</p><p>Также можно написать что-то вроде этого:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - If this is checked, the "Last modified by" field will be set when saving the file - + If this is checked, the "Last modified by" field will be set when saving the file + Если включено, при сохранении файла будет заполняться поле «Автор последних изменений» - Set on save - + Set on save + Устанавливать при сохранении - Company - + Company + Компания - Default license - + Default license + Лицензия по умолчанию - The default license for new documents - + The default license for new documents + Используемая по умолчанию лицензия для новых документов - All rights reserved - + All rights reserved + Все права защищены - CreativeCommons Attribution - + CreativeCommons Attribution + Creative Commons Attribution - CreativeCommons Attribution-ShareAlike - + CreativeCommons Attribution-ShareAlike + Creative Commons Attribution-ShareAlike - CreativeCommons Attribution-NoDerivatives - + CreativeCommons Attribution-NoDerivatives + Creative Commons Attribution-NoDerivatives - CreativeCommons Attribution-NonCommercial - + CreativeCommons Attribution-NonCommercial + Creative Commons Attribution-NonCommercial - CreativeCommons Attribution-NonCommercial-ShareAlike - + CreativeCommons Attribution-NonCommercial-ShareAlike + Creative Commons Attribution-NonCommercial-ShareAlike - CreativeCommons Attribution-NonCommercial-NoDerivatives - + CreativeCommons Attribution-NonCommercial-NoDerivatives + Creative Commons Attribution-NonCommercial-NoDerivatives - Public Domain - + Public Domain + Общественное достояние - FreeArt - + FreeArt + FreeArt - Other - + Other + Нечто - License URL - URL-адрес лицензии + License URL + URL-адрес лицензии - An URL where the user can find more details about the license - + An URL where the user can find more details about the license + Адрес, по которому можно получить подробную информацию об условиях лицензирования - http://en.wikipedia.org/wiki/All_rights_reserved - + http://en.wikipedia.org/wiki/All_rights_reserved + https://ru.wikipedia.org/wiki/All_rights_reserved - The default company to use for new files - + The default company to use for new files + Какую компанию указывать во всех новых файлах - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Текст + Text + Текст - Bookmark - Закладки + Bookmark + Закладки - Breakpoint - Точка останова + Breakpoint + Точка останова - Keyword - Ключевое слово + Keyword + Ключевое слово - Comment - Комментарий + Comment + Комментарий - Block comment - Блок комментариев + Block comment + Блок комментариев - Number - Число + Number + Число - String - Строка + String + Строка - Character - Символ + Character + Символ - Class name - Имя класса + Class name + Имя класса - Define name - Задать имя + Define name + Задать имя - Operator - Оператор + Operator + Оператор - Python output - Вывод Python + Python output + Вывод Python - Python error - Ошибка Python + Python error + Ошибка Python - Items - Элементы + Items + Элементы - Current line highlight - Выделение текущей строки + Current line highlight + Выделение текущей строки - - + + Gui::Dialog::DlgSettingsImage - Image settings - Настройки изображения + Image settings + Настройки изображения - Image properties - Свойства изображения + Image properties + Свойства изображения - Back&ground: - Фон: + Back&ground: + Фон: - Current - Текущий + Current + Текущий - White - Белый + White + Белый - Black - Чёрный + Black + Чёрный - Transparent - Прозрачный + Image dimensions + Размеры изображения - Image dimensions - Размеры изображения + Pixel + Пиксель - Pixel - Пиксель + &Width: + &Ширина: - &Width: - &Ширина: + Current screen + Текущий экран - Current screen - Текущий экран + Icon 32 x 32 + Иконка 32х32 - Icon 32 x 32 - Иконка 32х32 + Icon 64 x 64 + Иконка 64х64 - Icon 64 x 64 - Иконка 64х64 + Icon 128 x 128 + Иконка 128х128 - Icon 128 x 128 - Иконка 128х128 + CGA 320 x 200 + CGA 320 x 200 - CGA 320 x 200 - CGA 320 x 200 + QVGA 320 x 240 + QVGA 320 x 240 - QVGA 320 x 240 - QVGA 320 x 240 + VGA 640 x 480 + VGA 640 x 480 - VGA 640 x 480 - VGA 640 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + PAL 768 x 578 + PAL 768 x 578 - PAL 768 x 578 - PAL 768 x 578 + SVGA 800 x 600 + SVGA 800 x 600 - SVGA 800 x 600 - SVGA 800 x 600 + XGA 1024 x 768 + XGA 1024 x 768 - XGA 1024 x 768 - XGA 1024 x 768 + HD720 1280 x 720 + HD720 1280 x 720 - HD720 1280 x 720 - HD720 1280 x 720 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - - - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 x 2400 + QUXGA 3200 × 2400 + QUXGA 3200 x 2400 - HUXGA 6400 × 4800 - HUXGA 6400 x 4800 + HUXGA 6400 × 4800 + HUXGA 6400 x 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Стандартные размеры: + Standard sizes: + Стандартные размеры: - &Height: - & Высота: + &Height: + & Высота: - Aspect ratio: - Соотношение сторон: + Aspect ratio: + Соотношение сторон: - &Screen - &Экрана + &Screen + &Экрана - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - Комментарий к изображению + Image comment + Комментарий к изображению - Insert MIBA - Вставка MIBA + Insert MIBA + Вставка MIBA - Insert comment - Вставить комментарий + Insert comment + Вставить комментарий - - + + Gui::Dialog::DlgSettingsMacro - Macro - Макрос + Macro + Макрос - Macro recording settings - Настройки записи макросов + Macro recording settings + Настройки записи макросов - Logging Commands - Ведение журнала команд + Logging Commands + Ведение журнала команд - Show script commands in python console - Показывать команды скриптов в консоли Python + Show script commands in python console + Показывать команды скриптов в консоли Python - Log all commands issued by menus to file: - Регистрация всех команд, вызванных при помощи меню, в файле: + Log all commands issued by menus to file: + Регистрация всех команд, вызванных при помощи меню, в файле: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - Gui команды + Gui commands + Команды в графическом интерфейсе - Recording GUI commands - Запись команд GUI + Recording GUI commands + Запись команд GUI - Record as comment - Регистрировать в качестве комментария + Record as comment + Регистрировать в качестве комментария - Macro path - Путь к Макросу + Macro path + Куда записывать макросы - General macro settings - Параметры общих макросов + General macro settings + Параметры общих макросов - Run macros in local environment - Запуск макросов в локальном окружении + Run macros in local environment + Запуск макросов в локальном окружении - - + + Gui::Dialog::DlgSettingsUnits - Units - Единицы + Units + Единицы - Units settings - Настройка единиц измерения + Units settings + Настройка единиц измерения - Standard (mm/kg/s/degree) - Стандарт (мм/кг/с/град) + Standard (mm/kg/s/degree) + Стандарт (мм/кг/с/град) - MKS (m/kg/s/degree) - МКС (м/кг/с/степень) + MKS (m/kg/s/degree) + МКС (м/кг/с/степень) - Magnitude - Величина + Magnitude + Величина - Unit - Юнит + Unit + Юнит - User system: - Пользовательская система: + User system: + Пользовательская система: - US customary (in/lb) - Английская система мер (в фунтах) + US customary (in/lb) + Английская система мер (в фунтах) - Number of decimals: - Количество десятичных знаков: + Number of decimals: + Количество десятичных знаков: - Imperial decimal (in/lb) - Imperial decimal (in/lb) + Imperial decimal (in/lb) + Imperial decimal (in/lb) - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Цвета + Colors + Цвета - Selection - Выделение + Selection + Выделение - Enable selection highlighting - Включить подсвечивание выделенного + Enable selection highlighting + Включить подсвечивание выделенного - Enable preselection highlighting - Включить подсвечивание предварительного выделения + Enable preselection highlighting + Включить подсвечивание предварительного выделения - Background color - Цвет фона + Background color + Цвет фона - Middle color - Средний цвет + Middle color + Средний цвет - Color gradient - Цветовой градиент + Color gradient + Цветовой градиент - Simple color - Простые цвета + Simple color + Простые цвета - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Полезный совет + Tip of the day + Полезный совет - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"><font size="+3">Знаете ли вы...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Знаете ли вы...</font></font></b> - &Show tips at start up - &Показывать советы при запуске + &Show tips at start up + &Показывать советы при запуске - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - &Следующий совет + &Next Tip + &Следующий совет - Alt+N - Alt+N + Alt+N + Alt+N - &Close - &Закрыть + &Close + &Закрыть - Alt+C - ALT + C + Alt+C + ALT + C - - О программе + + О программе - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Ошибка загрузки: %1 + Ошибка загрузки: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Если вы хотите узнать больше о FreeCAD, вам необходимо посетить %1 или выбрать пункт «Содержание» в меню «Справка». + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Если вы хотите узнать больше о FreeCAD, вам необходимо посетить %1 или выбрать пункт «Содержание» в меню «Справка». - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - Несоответствие единиц измерения + Unit mismatch + Несоответствие единиц измерения - - + + Gui::Dialog::DockablePlacement - Placement - Расположение + Placement + Расположение - - + + Gui::Dialog::DownloadDialog - Download - Скачать + Download + Скачать - Cancel - Отмена + Cancel + Отмена - Close - Закрыть + Close + Закрыть - There already exists a file called %1 in the current directory. Overwrite? - Файл с именем %1 уже существует в текущем каталоге. Перезаписать? + There already exists a file called %1 in the current directory. Overwrite? + Файл с именем %1 уже существует в текущем каталоге. Перезаписать? - Unable to save the file %1: %2. - Не удается сохранить файл %1: %2. + Unable to save the file %1: %2. + Не удается сохранить файл %1: %2. - Downloading %1. - Загрузка %1. + Downloading %1. + Загрузка %1. - Download canceled. - Загрузка отменена. + Download canceled. + Загрузка отменена. - Download failed: %1. - Ошибка загрузки: %1. + Download failed: %1. + Ошибка загрузки: %1. - Downloaded %1 to current directory. - Загружено %1 в текущий каталог. + Downloaded %1 to current directory. + Загружено %1 в текущий каталог. - %1 at %2 - %1 в %2 + %1 at %2 + %1 в %2 - - + + Gui::Dialog::DownloadItem - Save File - Сохранить файл + Save File + Сохранить файл - Download canceled: %1 - Скачивание отменено: %1 + Download canceled: %1 + Скачивание отменено: %1 - Open containing folder - Открыть содержащую папку + Open containing folder + Открыть содержащую папку - Error opening save file: %1 - Ошибка при открытии сохранного файла: %1 + Error opening save file: %1 + Ошибка при открытии сохранного файла: %1 - Error saving: %1 - Ошибка сохранения: %1 + Error saving: %1 + Ошибка сохранения: %1 - Network Error: %1 - Ошибка сети: %1 + Network Error: %1 + Ошибка сети: %1 - seconds - секунд + seconds + секунд - minutes - минут + minutes + минут - - %4 %5 remaining - -осталось %4 %5 + - %4 %5 remaining + -осталось %4 %5 - %1 of %2 (%3/sec) %4 - %1 %2 (%3/сек) %4 + %1 of %2 (%3/sec) %4 + %1 %2 (%3/сек) %4 - ? - ? + ? + ? - %1 of %2 - Stopped - %1 %2 - остановлен + %1 of %2 - Stopped + %1 %2 - остановлен - bytes - байт + bytes + байт - kB - КБ + kB + КБ - MB - МБ + MB + МБ - - + + Gui::Dialog::DownloadManager - Downloads - Загрузки + Downloads + Загрузки - Clean up - Очистить + Clean up + Очистить - 0 Items - 0 элементов + 0 Items + 0 элементов - Download Manager - Менеджер закачек + Download Manager + Менеджер закачек - 1 Download - 1 загрузка + 1 Download + 1 загрузка - %1 Downloads - %1 Downloads + %1 Downloads + %1 Downloads - - + + Gui::Dialog::IconDialog - Add icon - Добавить иконку + Icon folders + Icon folders - Icon folders - + Add icon folder + Add icon folder - - Add icon folder - - - - + + Gui::Dialog::IconFolders - Add or remove custom icon folders - + Add or remove custom icon folders + Add or remove custom icon folders - Remove folder - + Remove folder + Удалить папку - Removing a folder only takes effect after an application restart. - + Removing a folder only takes effect after an application restart. + Removing a folder only takes effect after an application restart. - - + + Gui::Dialog::InputVector - Input vector - Входной вектор + Input vector + Входной вектор - Vector - Вектор + Vector + Вектор - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - + + Gui::Dialog::LicenseDialog - Copyright - Авторское право + Copyright + Авторское право - - + + Gui::Dialog::MouseButtons - Mouse buttons - Кнопки мыши + Mouse buttons + Кнопки мыши - Configuration - Конфигурация + Configuration + Конфигурация - Selection: - Выделение: + Selection: + Выделение: - Panning - Панорамирование + Panning + Панорамирование - Rotation: - Вращение: + Rotation: + Вращение: - Zooming: - Масштабирование: + Zooming: + Масштабирование: - - + + Gui::Dialog::ParameterGroup - Expand - Развернуть + Expand + Развернуть - Add sub-group - Добавить подгруппу + Add sub-group + Добавить подгруппу - Remove group - Удалить группу + Remove group + Удалить группу - Rename group - Переименовать группу + Rename group + Переименовать группу - Export parameter - Экспортировать параметр + Export parameter + Экспортировать параметр - Import parameter - Параметры импорта + Import parameter + Параметры импорта - Collapse - Свернуть + Collapse + Свернуть - Do really want to remove this parameter group? - Действительно хотите удалить эту группу параметров? + Do really want to remove this parameter group? + Действительно хотите удалить эту группу параметров? - Existing sub-group - Существующие подгруппы + Existing sub-group + Существующие подгруппы - The sub-group '%1' already exists. - Подгруппа '%1' уже существует. + The sub-group '%1' already exists. + Подгруппа '%1' уже существует. - Export parameter to file - Экспорт параметров в файл + Export parameter to file + Экспорт параметров в файл - XML (*.FCParam) - XML(*.FCParam) + XML (*.FCParam) + XML(*.FCParam) - Import parameter from file - Импорт параметров из файла + Import parameter from file + Импорт параметров из файла - Import Error - Ошибка импорта + Import Error + Ошибка импорта - Reading from '%1' failed. - Не удалось выполнить чтение из '%1'. + Reading from '%1' failed. + Не удалось выполнить чтение из '%1'. - - + + Gui::Dialog::ParameterValue - Change value - Изменить значение + Change value + Изменить значение - Remove key - Удалить ключ + Remove key + Удалить ключ - Rename key - Переименовать ключ + Rename key + Переименовать ключ - New - Новый + New + Новый - New string item - Новый элемент строки + New string item + Новый элемент строки - New float item - Новый вещественный элемент + New float item + Новый вещественный элемент - New integer item - Новый целочисленный элемент + New integer item + Новый целочисленный элемент - New unsigned item - Новый беззнаковый элемент + New unsigned item + Новый беззнаковый элемент - New Boolean item - Новый логический элемент + New Boolean item + Новый логический элемент - Existing item - Существующий элемент + Existing item + Существующий элемент - The item '%1' already exists. - Элемент '%1' уже существует. + The item '%1' already exists. + Элемент '%1' уже существует. - - + + Gui::Dialog::Placement - Placement - Расположение + Placement + Расположение - OK - OK + OK + OK - Translation: - Перемещение: + Translation: + Перемещение: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Вращение: + Rotation: + Вращение: - Angle: - Угол: + Angle: + Угол: - Axis: - Оси: + Axis: + Оси: - Center: - Центр: + Center: + Центр: - Pitch: - Шаг: + Pitch: + Шаг: - Roll: - Рулон: + Roll: + Рулон: - Yaw: - Отклонение: + Yaw: + Отклонение: - Rotation axis with angle - Ось вращения с углом + Rotation axis with angle + Ось вращения с углом - Euler angles - Углы Эйлера + Euler angles + Углы Эйлера - Apply placement changes immediately - Немедленно применить изменения размещений + Apply placement changes immediately + Немедленно применить изменения размещений - Apply incremental changes to object placement - Наращивать изменения в позиции объекта + Apply incremental changes to object placement + Наращивать изменения в позиции объекта - Apply - Применить + Apply + Применить - Reset - Сброс + Reset + Сброс - Close - Закрыть + Close + Закрыть - Incorrect quantity - + Incorrect quantity + Неправильное количество - There are input fields with incorrect input, please ensure valid placement values! - + There are input fields with incorrect input, please ensure valid placement values! + There are input fields with incorrect input, please ensure valid placement values! - - + + Gui::Dialog::PrintModel - Button - Кнопка + Button + Кнопка - Command - Команда + Command + Команда - - + + Gui::Dialog::SceneInspector - Dialog - Диалог + Dialog + Диалог - Close - Закрыть + Close + Закрыть - Refresh - Обновить + Refresh + Обновить - - + + Gui::Dialog::SceneModel - Inventor Tree - Создатель дерева + Inventor Tree + Создатель дерева - Nodes - Узлы + Nodes + Узлы - Name - Название + Name + Название - - + + Gui::Dialog::TextureMapping - Texture - Текстура + Texture + Текстура - Texture mapping - Проекция текстуры + Texture mapping + Проекция текстуры - Global - Глобальный + Global + Глобальный - Environment - Окружение + Environment + Окружение - Image files (%1) - Файлы изображений (%1) + Image files (%1) + Файлы изображений (%1) - No image - Нет изображения + No image + Нет изображения - The specified file is not a valid image file. - Указанный файл не является допустимым. + The specified file is not a valid image file. + Указанный файл не является допустимым. - No 3d view - Нет 3d просмотра + No 3d view + Нет 3d просмотра - No active 3d view found. - Активный 3d вид не найден. + No active 3d view found. + Активный 3d вид не найден. - - + + Gui::Dialog::Transform - Cancel - Отмена + Cancel + Отмена - Transform - Преобразовать + Transform + Преобразовать - - + + Gui::DlgTreeWidget - Dialog - Диалог + Dialog + Диалог - Items - Элементы + Items + Элементы - - О программе + + О программе - - + + Gui::DockWnd::CombiView - CombiView - КомбинированныВид + CombiView + КомбинированныВид - Project - Проект + Project + Проект - Tasks - Задачи + Tasks + Задачи - Model - Model + Model + Модель - - + + Gui::DockWnd::HelpView - Previous - Предыдущий + Previous + Предыдущий - Next - Следующий + Next + Следующий - Home - В начало + Home + В начало - Open - Открыть + Open + Открыть - Open file - Открыть файл + Open file + Открыть файл - All HTML files (*.html *.htm) - Все файлы HTML (*.html *.htm) + All HTML files (*.html *.htm) + Все файлы HTML (*.html *.htm) - External browser - Внешний браузер + External browser + Внешний браузер - No external browser found. Specify in preferences, please - Внешний браузер не найден. Пожалуйста, укажите в настройках, + No external browser found. Specify in preferences, please + Внешний браузер не найден. Пожалуйста, укажите в настройках, - Starting of %1 failed - Запуск %1 невозможен + Starting of %1 failed + Запуск %1 невозможен - - + + Gui::DockWnd::PropertyDockView - Property View - Просмотр свойств + Property View + Просмотр свойств - - + + Gui::DockWnd::ReportOutput - Logging - Ведение журнала + Logging + Ведение журнала - Warning - Внимание + Warning + Внимание - Error - Ошибка + Error + Ошибка - Options - Параметры + Options + Параметры - Clear - Очистить + Clear + Очистить - Save As... - Сохранить как... + Save As... + Сохранить как... - Save Report Output - Сохранить отчет + Save Report Output + Сохранить отчет - Plain Text Files (*.txt *.log) - Текстовые файлы (*.txt,*.log) + Plain Text Files (*.txt *.log) + Текстовые файлы (*.txt,*.log) - Go to end - Переход к концу + Go to end + Переход к концу - Redirect Python output - Перенаправить вывод Python-a + Redirect Python output + Перенаправить вывод Python-a - Redirect Python errors - Сообщить об ошибке Python + Redirect Python errors + Сообщить об ошибке Python - - + + Gui::DockWnd::ReportView - Output - Вывод + Output + Вывод - Python console - Консоль Python + Python console + Консоль Python - - + + Gui::DockWnd::SelectionView - Property View - Просмотр свойств + Property View + Просмотр свойств - Search - + Search + Search - Searches object labels - + Searches object labels + Searches object labels - Clears the search field - + Clears the search field + Clears the search field - Select only - + Select only + Select only - Selects only this object - + Selects only this object + Selects only this object - Deselect - + Deselect + Снять выделение - Deselects this object - + Deselects this object + Снять выделение с этого объекта - Zoom fit - + Zoom fit + Zoom fit - Selects and fits this object in the 3D window - + Selects and fits this object in the 3D window + Selects and fits this object in the 3D window - Go to selection - Перейти к выделенному + Go to selection + Перейти к выделенному - Selects and locates this object in the tree view - + Selects and locates this object in the tree view + Selects and locates this object in the tree view - - + + Gui::DockWnd::TaskPanelView - Task View - Просмотр задач + Task View + Просмотр задач - - + + Gui::DockWnd::TextBrowser - Could not open file. - Невозможно открыть файл. + Could not open file. + Невозможно открыть файл. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Вы попытались получить доступ к адресу %1, который в настоящее время недоступен. Пожалуйста, убедитесь, что URL-адрес существует и попробуйте перезагрузить страницу. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Вы попытались получить доступ к адресу %1, который в настоящее время недоступен. Пожалуйста, убедитесь, что URL-адрес существует и попробуйте перезагрузить страницу. - Connecting to %1 - Подключение к %1 + Connecting to %1 + Подключение к %1 - Sending to %1 - Отправить %1 + Sending to %1 + Отправить %1 - Reading from %1 - Чтение из %1 + Reading from %1 + Чтение из %1 - Download failed: %1. - Ошибка загрузки: %1. + Download failed: %1. + Ошибка загрузки: %1. - Previous - Предыдущий + Previous + Предыдущий - Forward - Вперед + Forward + Вперед - Home - В начало + Home + В начало - Refresh - Обновить + Refresh + Обновить - Copy - Скопировать + Copy + Скопировать - Select all - Выделить все + Select all + Выделить все - No description for - Нет описания для + No description for + Нет описания для - - + + Gui::DocumentModel - Application - Приложение + Application + Приложение - Labels & Attributes - Метки и атрибуты + Labels & Attributes + Метки и атрибуты - - + + Gui::EditorView - Modified file - Измененный файл + Modified file + Измененный файл - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. Это было изменено вне редактора исходного кода. Вы хотите перезагрузить его? - Unsaved document - Документ несохранен + Unsaved document + Документ несохранен - The document has been modified. + The document has been modified. Do you want to save your changes? - Этот документ был изменен. Вы хотите сохранить изменения? + Этот документ был изменен. Вы хотите сохранить изменения? - FreeCAD macro (*.FCMacro);;Python (*.py) - Макрос FreeCAD (*.FCMacro);;Python (*.ру) + FreeCAD macro (*.FCMacro);;Python (*.py) + Макрос FreeCAD (*.FCMacro);;Python (*.ру) - Export PDF - Экспортировать PDF + Export PDF + Экспортировать PDF - PDF file (*.pdf) - Документ PDF (*.pdf) + PDF file (*.pdf) + Документ PDF (*.pdf) - untitled[*] - безымянный[*] + untitled[*] + безымянный[*] - - Editor - -Редактор + - Editor + -Редактор - %1 chars removed - Удалено символов: %1 + %1 chars removed + Удалено символов: %1 - %1 chars added - %1 символов добавлено + %1 chars added + %1 символов добавлено - Formatted - Форматированный + Formatted + Форматированный - - + + Gui::FileChooser - Select a file - Выберите файл + Select a file + Выберите файл - Select a directory - Выберите папку + Select a directory + Выберите папку - - + + Gui::FileDialog - Save as - Сохранить как + Save as + Сохранить как - Open - Открыть + Open + Открыть - - + + Gui::FileOptionsDialog - Extended - Расширенный + Extended + Расширенный - All files (*.*) - Все файлы (*.*) + All files (*.*) + Все файлы (*.*) - - + + Gui::Flag - Top left - Верхний левый + Top left + Верхний левый - Bottom left - Нижний левый + Bottom left + Нижний левый - Top right - Верхний правый + Top right + Верхний правый - Bottom right - Нижний правый + Bottom right + Нижний правый - Remove - Удалить + Remove + Удалить - - + + Gui::GraphvizView - PNG format (*.png) - PNG format (*.png) + PNG format (*.png) + Формат PNG (*.png) - Bitmap format (*.bmp) - Bitmap format (*.bmp) + Bitmap format (*.bmp) + Формат Bitmap (*.bmp) - GIF format (*.gif) - GIF format (*.gif) + GIF format (*.gif) + Формат GIF (*.gif) - JPG format (*.jpg) - JPG format (*.jpg) + JPG format (*.jpg) + Формат JPG (*.jpg) - SVG format (*.svg) - SVG format (*.svg) + SVG format (*.svg) + Формат SVG (*.svg) - PDF format (*.pdf) - PDF format (*.pdf) + PDF format (*.pdf) + Формат PDF (*.pdf) - Export graph - Export graph + Export graph + Export graph - - + + Gui::InputField - Edit - Правка + Edit + Правка - Save value - Save value + Save value + Сохранить значение - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Нажмите клавишу CTRL и левую кнопку мыши + Press CTRL and left mouse button + Нажмите клавишу CTRL и левую кнопку мыши - Press middle mouse button - Нажмите среднюю кнопку мыши + Press middle mouse button + Нажмите среднюю кнопку мыши - Press left mouse button - Нажмите левую кнопку мыши + Press left mouse button + Нажмите левую кнопку мыши - Scroll middle mouse button - Прокрутите среднюю кнопку мыши + Scroll middle mouse button + Прокрутите среднюю кнопку мыши - - + + Gui::LabelEditor - List - + List + List - - + + Gui::LocationDialog - Wrong direction - Неправильное направление + Wrong direction + Неправильное направление - Direction must not be the null vector - Направление не должно быть нулевым вектором + Direction must not be the null vector + Направление не должно быть нулевым вектором - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Пользовательские... + User defined... + Пользовательские... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Направление: + Direction: + Направление: - - + + Gui::MacroCommand - Macros - Макрос + Macros + Макрос - - + + Gui::MainWindow - Dimension - Размер + Dimension + Размер - Ready - Готово + Ready + Готово - Toggles this toolbar - Переключение этой панели инструментов + Toggles this toolbar + Переключение этой панели инструментов - Toggles this dockable window - Переключить закрепляемое окно + Toggles this dockable window + Переключить закрепляемое окно - Close All - Закрыть все + Close All + Закрыть все - Object dependencies - Object dependencies + Object dependencies + Зависимости объектов - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - - + + Gui::ManualAlignment - Manual alignment - Ручное выравнивание + Manual alignment + Ручное выравнивание - The alignment is already in progress. - Выравнивание выполняется. + The alignment is already in progress. + Выравнивание выполняется. - Alignment[*] - Выравнивание[*] + Alignment[*] + Выравнивание[*] - Please, select at least one point in the left and the right view - Пожалуйста, выберите хотя одну точку на левом и правом виде + Please, select at least one point in the left and the right view + Пожалуйста, выберите хотя одну точку на левом и правом виде - Please, select at least %1 points in the left and the right view - Пожалуйста, выберите хотя бы %1 точек на левом и правом виде + Please, select at least %1 points in the left and the right view + Пожалуйста, выберите хотя бы %1 точек на левом и правом виде - Please pick points in the left and right view - Пожалуйста, выберите точки на левом и правом виде + Please pick points in the left and right view + Пожалуйста, выберите точки на левом и правом виде - The alignment has finished - Выравнивание завершено + The alignment has finished + Выравнивание завершено - The alignment has been canceled - Выравнивание было отменено + The alignment has been canceled + Выравнивание было отменено - Too few points picked in the left view. At least %1 points are needed. - Слишком мало точек на левом виде По крайней мере %1 точек необходимо. + Too few points picked in the left view. At least %1 points are needed. + Слишком мало точек на левом виде По крайней мере %1 точек необходимо. - Too few points picked in the right view. At least %1 points are needed. - Слишком мало точек на правом виде. По крайней мере %1 точек необходимо. + Too few points picked in the right view. At least %1 points are needed. + Слишком мало точек на правом виде. По крайней мере %1 точек необходимо. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Выбрано различное количество точек на виде слева и справа. На левом виде выбрано %1 точек, а на виде справа %2. + Выбрано различное количество точек на виде слева и справа. На левом виде выбрано %1 точек, а на виде справа %2. - Try to align group of views - Попытайтесь выровнять группу видов + Try to align group of views + Попытайтесь выровнять группу видов - The alignment failed. + The alignment failed. How do you want to proceed? - Выравнивание не удалось. Как вы хотите продолжить? + Выравнивание не удалось. Как вы хотите продолжить? - Retry - Повторить + Retry + Повторить - Ignore - Игнорировать + Ignore + Игнорировать - Abort - Прервать + Abort + Прервать - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Выбрано различное количество точек на виде слева и справа. На левом виде выбрано %1 точек, а на виде справа %2. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Выбрано различное количество точек на виде слева и справа. На левом виде выбрано %1 точек, а на виде справа %2. - Point picked at (%1,%2,%3) - Выбрана точка (%1, %2, %3) + Point picked at (%1,%2,%3) + Выбрана точка (%1, %2, %3) - No point was picked - Ни одна точка не выбрана + No point was picked + Ни одна точка не выбрана - No point was found on model - No point was found on model + No point was found on model + No point was found on model - - + + Gui::NetworkRetriever - Download started... + Download started... - Загрузка началась... + Загрузка началась... - - + + Gui::PrefQuantitySpinBox - Edit - Правка + Edit + Правка - Save value - Save value + Save value + Сохранить значение - Clear list - + Clear list + Clear list - - + + Gui::ProgressBar - Remaining: %1 - Осталось: %1 + Remaining: %1 + Осталось: %1 - Aborting - Прерывание + Aborting + Прерывание - Do you really want to abort the operation? - Вы действительно хотите прервать операцию? + Do you really want to abort the operation? + Вы действительно хотите прервать операцию? - - + + Gui::ProgressDialog - Remaining: %1 - Осталось: %1 + Remaining: %1 + Осталось: %1 - Aborting - Прерывание + Aborting + Прерывание - Do you really want to abort the operation? - Вы действительно хотите прервать операцию? + Do you really want to abort the operation? + Вы действительно хотите прервать операцию? - - + + Gui::PropertyEditor::LinkLabel - Edit... - Edit... + Edit... + Изменить... - - + + Gui::PropertyEditor::PropertyModel - Property - Свойство + Property + Свойство - Value - Значение + Value + Значение - - + + Gui::PropertyView - View - Вид + View + Вид - Data - Данные + Data + Данные - - + + Gui::PythonConsole - System exit - Выход из системы + System exit + Выход из системы - The application is still running. + The application is still running. Do you want to exit without saving your data? - Приложение по-прежнему выполняеться. Вы хотите, выйти без сохранения ваших данных? + Приложение по-прежнему выполняеться. Вы хотите, выйти без сохранения ваших данных? - Python console - Консоль Python + Python console + Консоль Python - Unhandled PyCXX exception. - Необработанное исключение PyCXX. + Unhandled PyCXX exception. + Необработанное исключение PyCXX. - Unhandled FreeCAD exception. - Необработанное прерывание FreeCAD. + Unhandled FreeCAD exception. + Необработанное прерывание FreeCAD. - Unhandled unknown C++ exception. - Необработанное неизвестное исключение C++. + Unhandled unknown C++ exception. + Необработанное неизвестное исключение C++. - &Copy command - Команда копирования + &Copy command + Команда копирования - &Copy history - Скопировать историю + &Copy history + Скопировать историю - Save history as... - Сохранить историю как... + Save history as... + Сохранить историю как... - Insert file name... - Введите имя файла... + Insert file name... + Введите имя файла... - Save History - Сохранить историю + Save History + Сохранить историю - Macro Files (*.FCMacro *.py) - Файлы макросов (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + Файлы макросов (*.FCMacro *.py) - Insert file name - Введите имя файла + Insert file name + Введите имя файла - All Files (*.*) - Все файлы (*.*) + All Files (*.*) + Все файлы (*.*) - Unhandled std C++ exception. - Необработанное исключение, std C++. + Unhandled std C++ exception. + Необработанное исключение, std C++. - Word wrap - Перенос слов + Word wrap + Перенос слов - &Copy - &Копировать + &Copy + &Копировать - &Paste - &Вставить + &Paste + &Вставить - Select All - Выбрать всё + Select All + Выбрать всё - Clear console - Очистить консоль + Clear console + Очистить консоль - - + + Gui::PythonEditor - Comment - Комментарий + Comment + Комментарий - Uncomment - Раскомментировать + Uncomment + Раскомментировать - - + + Gui::RecentFilesAction - Open file %1 - Открыть файл %1 + Open file %1 + Открыть файл %1 - File not found - Файл не найден + File not found + Файл не найден - The file '%1' cannot be opened. - '%1' файл не может быть открыт. + The file '%1' cannot be opened. + '%1' файл не может быть открыт. - - + + Gui::SelectModule - Select module - Выбрать модуль + Select module + Выбрать модуль - Open %1 as - Открыть %1 как + Open %1 as + Открыть %1 как - Select - Выбрать + Select + Выбрать - - + + Gui::StdCmdDescription - Help - Справка + Help + Справка - Des&cription - Опи&сание + Des&cription + Опи&сание - Long description of commands - Подробное описание команд + Long description of commands + Подробное описание команд - - + + Gui::StdCmdDownloadOnlineHelp - Help - Справка + Help + Справка - Download online help - Загрузить интерактивную справку + Download online help + Загрузить интерактивную справку - Download %1's online help - Скачать %1 из онлайн справки + Download %1's online help + Скачать %1 из онлайн справки - Non-existing directory - Не существующий каталог + Non-existing directory + Не существующий каталог - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - Каталог '%1' не существует. Вы хотите указать существующий каталог? + Каталог '%1' не существует. Вы хотите указать существующий каталог? - Missing permission - Отсутствует разрешение + Missing permission + Отсутствует разрешение - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - У вас нет прав на запись в '%1' + У вас нет прав на запись в '%1' Вы хотите указать другой каталог? - Stop downloading - Остановить загрузку + Stop downloading + Остановить загрузку - - + + Gui::StdCmdPythonHelp - Tools - Инструменты + Tools + Инструменты - Automatic python modules documentation - Automatic python modules documentation + Automatic python modules documentation + Automatic python modules documentation - Opens a browser to show the Python modules documentation - Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation - - + + Gui::TaskBoxAngle - Angle - Угол + Angle + Угол - - + + Gui::TaskBoxPosition - Position - Положение + Position + Положение - - + + Gui::TaskView::TaskAppearance - Plot mode: - Режим вывода на печать: + Plot mode: + Режим вывода на печать: - Point size: - Размер точки: + Point size: + Размер точки: - Line width: - Толщина линии: + Line width: + Толщина линии: - Transparency: - Прозрачность: + Transparency: + Прозрачность: - Appearance - Представление + Appearance + Представление - Document window: - Окно документа: + Document window: + Окно документа: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - Диалог уже открыт в панели задач + A dialog is already open in the task panel + Диалог уже открыт в панели задач - - + + Gui::TaskView::TaskEditControl - Edit - Правка + Edit + Правка - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Представление + Appearance + Представление - ... - ... + ... + ... - edit selection - изменить выбор + edit selection + изменить выбор - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Нажмите левую кнопку мыши + Press left mouse button + Нажмите левую кнопку мыши - Press SHIFT button - Нажмите клавишу SHIFT + Press SHIFT button + Нажмите клавишу SHIFT - Press ALT button - Нажмите кнопку ALT + Press ALT button + Нажмите кнопку ALT - Press CTRL and SHIFT buttons - Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons + Нажмите клавиши Ctrl и Shift - - + + Gui::TreeDockWidget - Tree view - Древовидное представление + Tree view + Древовидное представление - - + + Gui::TreeWidget - Create group... - Создать группу... + Create group... + Создать группу... - Create a group - Создать группу + Create a group + Создать группу - Group - Группа + Group + Группа - Rename - Переименовать + Rename + Переименовать - Rename object - Переименовать объект + Rename object + Переименовать объект - Labels & Attributes - Метки и атрибуты + Labels & Attributes + Метки и атрибуты - Application - Приложение + Application + Приложение - Finish editing - Завершить редактирование + Finish editing + Завершить редактирование - Finish editing object - Завершить редактирование объекта + Finish editing object + Завершить редактирование объекта - Activate document - Активировать документ + Activate document + Активировать документ - Activate document %1 - Включить документ %1 + Activate document %1 + Включить документ %1 - - + + Gui::View3DInventor - Export PDF - Экспортировать PDF + Export PDF + Экспортировать PDF - PDF file (*.pdf) - Документ PDF (*.pdf) + PDF file (*.pdf) + Документ PDF (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Выберите верстак '%1' + Select the '%1' workbench + Выберите верстак '%1' - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> - <qt>Connect to proxy "%1" using:</qt> - <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> - - + + Position - Form - Форма + Form + Форма - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0,1 мм + 0.1 mm + 0,1 мм - 0.5 mm - 0,5 мм + 0.5 mm + 0,5 мм - 1 mm - 1 мм + 1 mm + 1 мм - 2 mm - 2 мм + 2 mm + 2 мм - 5 mm - 5 мм + 5 mm + 5 мм - 10 mm - 10 мм + 10 mm + 10 мм - 20 mm - 20 мм + 20 mm + 20 мм - 50 mm - 50 мм + 50 mm + 50 мм - 100 mm - 100 мм + 100 mm + 100 мм - 200 mm - 200 мм + 200 mm + 200 мм - 500 mm - 500 мм + 500 mm + 500 мм - 1 m - 1 м + 1 m + 1 м - 2 m - 2 м + 2 m + 2 м - 5 m - 5 м + 5 m + 5 м - Grid Snap in - Захват сетки в + Grid Snap in + Захват сетки в - - + + PropertyListDialog - Invalid input - Неправильный ввод + Invalid input + Неправильный ввод - Input in line %1 is not a number - + Input in line %1 is not a number + Input in line %1 is not a number - - + + QDockWidget - Tree view - Древовидное представление + Tree view + Древовидное представление - Property view - Просмотр свойств + Property view + Просмотр свойств - Selection view - Просмотр выделения + Selection view + Просмотр выделения - Report view - Отчет + Report view + Отчет - Task View - Просмотр задач + Task View + Просмотр задач - Combo View - Комбинированный вид + Combo View + Комбинированный вид - Toolbox - Панель инструментов + Toolbox + Панель инструментов - Python console - Консоль Python + Python console + Консоль Python - Display properties - Отобразить свойства + Display properties + Отобразить свойства - - + + QObject - General - Основные + General + Основные - Display - Отображение + Display + Отображение - Unknown filetype - Неизвестный тип файла + Unknown filetype + Неизвестный тип файла - Cannot open unknown filetype: %1 - Не удается открыть неизвестный файл: %1 + Cannot open unknown filetype: %1 + Не удается открыть неизвестный файл: %1 - Cannot save to unknown filetype: %1 - Не удалось сохранить в неизвестном файле: %1 + Cannot save to unknown filetype: %1 + Не удалось сохранить в неизвестном файле: %1 - Workbench failure - Рабочее окружение отказало + Workbench failure + Рабочее окружение отказало - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Невозможно запустить QtAssistant(%1) + Unable to launch Qt Assistant (%1) + Невозможно запустить QtAssistant(%1) - Exception - Исключение + Exception + Исключение - Open document - Открыть документ + Open document + Открыть документ - Import file - Импорт файла + Import file + Импорт файла - Export file - Экспорт файла + Export file + Экспорт файла - Printing... - Печать... + Printing... + Печать... - Cannot load workbench - Не удается загрузить инструментарий + Cannot load workbench + Не удается загрузить инструментарий - A general error occurred while loading the workbench - Общая ошибка при загрузке инструментария + A general error occurred while loading the workbench + Общая ошибка при загрузке инструментария - Save views... - Сохранение видов... + Save views... + Сохранение видов... - Load views... - Загрузить виды... + Load views... + Загрузить виды... - Freeze view - Заморозить виды + Freeze view + Заморозить виды - Clear views - Очистить виды + Clear views + Очистить виды - Restore view &%1 - Восстановить вид &%1 + Restore view &%1 + Восстановить вид &%1 - Save frozen views - Сохранить замороженные виды + Save frozen views + Сохранить замороженные виды - Frozen views (*.cam) - Замороженные виды (*.cam) + Frozen views (*.cam) + Замороженные виды (*.cam) - Restore views - Восстановить просмотры + Restore views + Восстановить просмотры - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - Восстановление видов очисит храняшиеся виды. + Восстановление видов очисит храняшиеся виды. Вы хотите продолжить? - Restore frozen views - Восстановить замороженный вид + Restore frozen views + Восстановить замороженный вид - Cannot open file '%1'. - Не удается открыть файл '%1'. + Cannot open file '%1'. + Не удается открыть файл '%1'. - Docked - Закрепленный + Docked + Закрепленный - Undocked - Открепить + Undocked + Открепить - Fullscreen - На весь экран + Fullscreen + На весь экран - files - файлы + files + файлы - Save picture - Сохранить изображение + Save picture + Сохранить изображение - New sub-group - Новая подгруппа + New sub-group + Новая подгруппа - Enter the name: - Введите имя: + Enter the name: + Введите имя: - New text item - Новый текстовый элемент + New text item + Новый текстовый элемент - Enter your text: - Введите текст: + Enter your text: + Введите текст: - New integer item - Новый целочисленный элемент + New integer item + Новый целочисленный элемент - Enter your number: - Введите номер: + Enter your number: + Введите номер: - New unsigned item - Новый беззнаковый элемент + New unsigned item + Новый беззнаковый элемент - New float item - Новый вещественный элемент + New float item + Новый вещественный элемент - New Boolean item - Новый логический элемент + New Boolean item + Новый логический элемент - Choose an item: - Выберите элемент: + Choose an item: + Выберите элемент: - Rename group - Переименовать группу + Rename group + Переименовать группу - The group '%1' cannot be renamed. - Группа '%1' не может быть переименована. + The group '%1' cannot be renamed. + Группа '%1' не может быть переименована. - Existing group - Существующая группа + Existing group + Существующая группа - The group '%1' already exists. - Группа '%1' уже существует. + The group '%1' already exists. + Группа '%1' уже существует. - Change value - Изменить значение + Change value + Изменить значение - Save document under new filename... - Сохранить документ под новым именем... + Save document under new filename... + Сохранить документ под новым именем... - Saving aborted - Сохранение прервано + Saving aborted + Сохранение прервано - Unsaved document - Документ несохранен + Unsaved document + Документ несохранен - Save document before close? - Сохранить документ перед закрытием? + Save Macro + Сохранить Макрос - Save Macro - Сохранить Макрос + Finish + Завершить - Finish - Завершить + Clear + Очистить - Clear - Очистить + Cancel + Отмена - Cancel - Отмена + Inner + Внутренний - Inner - Внутренний + Outer + Внешний - Outer - Внешний + No Browser + Нет браузера - No Browser - Нет браузера - - - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Не удается открыть браузер. Пожалуйста, откройте окно браузера и введите: http://localhost:%1. + Не удается открыть браузер. Пожалуйста, откройте окно браузера и введите: http://localhost:%1. - No Server - Нет сервера + No Server + Нет сервера - Unable to start the server to port %1: %2. - Не удается запустить сервер на порту %1: %2. + Unable to start the server to port %1: %2. + Не удается запустить сервер на порту %1: %2. - Unable to open your system browser. - Не удается открыть ваш системный браузере. + Unable to open your system browser. + Не удается открыть ваш системный браузере. - Options... - Параметры... + Options... + Параметры... - Out of memory - Недостаточно памяти + Out of memory + Недостаточно памяти - Not enough memory available to display the data. - Недостаточно памяти для отображения данных. + Not enough memory available to display the data. + Недостаточно памяти для отображения данных. - Cannot find file %1 - Не удалось найти файл '%1' + Cannot find file %1 + Не удалось найти файл '%1' - Cannot find file %1 neither in %2 nor in %3 - Не удается найти файл %1, ни в %2 ни в %3 + Cannot find file %1 neither in %2 nor in %3 + Не удается найти файл %1, ни в %2 ни в %3 - Save %1 Document - Сохранить документ %1 + Save %1 Document + Сохранить документ %1 - %1 document (*.FCStd) - документ %1 (*.FCStd) + %1 document (*.FCStd) + документ %1 (*.FCStd) - Document not closable - Документ не закрываем + Document not closable + Документ не закрываем - The document is not closable for the moment. - Этот документ не закрываемый на данный момент. + The document is not closable for the moment. + Этот документ не закрываемый на данный момент. - No OpenGL - Нет OpenGL + No OpenGL + Нет OpenGL - This system does not support OpenGL - Эта система не поддерживает OpenGL + This system does not support OpenGL + Эта система не поддерживает OpenGL - Help - Справка + Help + Справка - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Не удается загрузить документацию. Чтобы загрузить это требуется Qt 4.4 или выше. + Не удается загрузить документацию. Чтобы загрузить это требуется Qt 4.4 или выше. - %1 Help - Справка по %1 + %1 Help + Справка по %1 - Exporting PDF... - Экспорт PDF... + Exporting PDF... + Экспорт PDF... - Wrong selection - Неправильный выбор + Wrong selection + Неправильный выбор - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Только один объект выбран. Пожалуйста, выберите два объекта. Будте уверены, что точка которую вы выбираете важна. + Только один объект выбран. Пожалуйста, выберите два объекта. Будте уверены, что точка которую вы выбираете важна. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Пожалуйста, выберите два объекта. Будте уверены, что точка которую вы выбираете важна. + Пожалуйста, выберите два объекта. Будте уверены, что точка которую вы выбираете важна. - New boolean item - Новый логический элемент + New boolean item + Новый логический элемент - Navigation styles - Стили навигации + Navigation styles + Стили навигации - %1 navigation - Навигация в стиле %1 + %1 navigation + Навигация в стиле %1 - Move annotation - Переместить заметку + Move annotation + Переместить заметку - Transform - Преобразовать + Transform + Преобразовать - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - Документ находится в режиме редактирования, и поэтому не может быть закрыт на данный момент. Вы либо должны закончить или отменить редактирование в панели задач. + Документ находится в режиме редактирования, и поэтому не может быть закрыт на данный момент. Вы либо должны закончить или отменить редактирование в панели задач. - Do you want to close this dialog? - Вы хотите закрыть этот диалог? + Do you want to close this dialog? + Вы хотите закрыть этот диалог? - Do you want to save your changes to document '%1' before closing? - + Do you want to save your changes to document '%1' before closing? + Сохранить изменения перед закрытием документа '%1'? - If you don't save, your changes will be lost. - + If you don't save, your changes will be lost. + If you don't save, your changes will be lost. - - + + StdBoxSelection - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Box selection - Объемное выделение + Box selection + Объемное выделение - - + + StdCmdAbout - Help - Справка + Help + Справка - &About %1 - &О %1 + &About %1 + &О %1 - About %1 - О %1 + About %1 + О %1 - - + + StdCmdAboutQt - Help - Справка + Help + Справка - About &Qt - О &Qt + About &Qt + О &Qt - About Qt - О Qt + About Qt + О Qt - - + + StdCmdActivateNextWindow - Window - Окно + Window + Окно - Ne&xt - Сл&едующее + Ne&xt + Сл&едующее - Activate next window - Активировать следующее окно + Activate next window + Активировать следующее окно - - + + StdCmdActivatePrevWindow - Window - Окно + Window + Окно - Pre&vious - Пре&дыдущее + Pre&vious + Пре&дыдущее - Activate previous window - Активировать предыдущее окно + Activate previous window + Активировать предыдущее окно - - + + StdCmdAlignment - Edit - Правка + Edit + Правка - Alignment... - Выравнивание... + Alignment... + Выравнивание... - Align the selected objects - Выравнять выбранные объекты + Align the selected objects + Выравнять выбранные объекты - - + + StdCmdArrangeIcons - Window - Окно + Window + Окно - Arrange &Icons - Упорядочить &иконки + Arrange &Icons + Упорядочить &иконки - Arrange Icons - Упорядочить иконки + Arrange Icons + Упорядочить иконки - - + + StdCmdAxisCross - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Toggle axis cross - Индикатор начала координат + Toggle axis cross + Индикатор начала координат - - + + StdCmdCascadeWindows - Window - Окно + Window + Окно - &Cascade - &Каскад + &Cascade + &Каскад - Tile pragmatic - Прагматичная плитка + Tile pragmatic + Прагматичная плитка - - + + StdCmdCloseActiveWindow - Window - Окно + Window + Окно - Cl&ose - За&крыть + Cl&ose + За&крыть - Close active window - Закрыть активное окно + Close active window + Закрыть активное окно - - + + StdCmdCloseAllWindows - Window - Окно + Window + Окно - Close Al&l - Закрыть вс&ё + Close Al&l + Закрыть вс&ё - Close all windows - Закрыть все окна + Close all windows + Закрыть все окна - - + + StdCmdCommandLine - Tools - Инструменты + Tools + Инструменты - Start command &line... - Запустить командную &строку... + Start command &line... + Запустить командную &строку... - Opens the command line in the console - Открывает командную строку + Opens the command line in the console + Открывает командную строку - - + + StdCmdCopy - Edit - Правка + Edit + Правка - C&opy - Ко&пировать + C&opy + Ко&пировать - Copy operation - Операция копирования + Copy operation + Операция копирования - - + + StdCmdCut - Edit - Правка + Edit + Правка - &Cut - & Вырезать + &Cut + & Вырезать - Cut out - Вырезать + Cut out + Вырезать - - + + StdCmdDelete - Edit - Правка + Edit + Правка - &Delete - &Удалить + &Delete + &Удалить - Deletes the selected objects - Удаляет выбранные объекты + Deletes the selected objects + Удаляет выбранные объекты - - + + StdCmdDemoMode - Standard-View - Стандартный вид + Standard-View + Стандартный вид - View turntable... - Поворотный просмотр... + View turntable... + Поворотный просмотр... - View turntable - Поворотный просмотр + View turntable + Поворотный просмотр - - + + StdCmdDlgCustomize - Tools - Инструменты + Tools + Инструменты - Cu&stomize... - На&стройка... + Cu&stomize... + На&стройка... - Customize toolbars and command bars - Настройка панелей инструментов и панели команд + Customize toolbars and command bars + Настройка панелей инструментов и панели команд - - + + StdCmdDlgMacroExecute - Macros ... - Макрос... + Macros ... + Макрос... - Opens a dialog to let you execute a recorded macro - Открывает диалоговое окно, чтобы выполнить написанный макрос + Opens a dialog to let you execute a recorded macro + Открывает диалоговое окно, чтобы выполнить написанный макрос - Macro - Макрос + Macro + Макрос - - + + StdCmdDlgMacroExecuteDirect - Macro - Макрос + Macro + Макрос - Execute macro - Выполнить макрос + Execute macro + Выполнить макрос - Execute the macro in the editor - Выполнить макрос в редакторе + Execute the macro in the editor + Выполнить макрос в редакторе - - + + StdCmdDlgMacroRecord - &Macro recording ... - &Запись макроса ... + &Macro recording ... + &Запись макроса ... - Opens a dialog to record a macro - Открывает диалоговое окно для записи макросов + Opens a dialog to record a macro + Открывает диалоговое окно для записи макросов - Macro - Макрос + Macro + Макрос - - + + StdCmdDlgParameter - Tools - Инструменты + Tools + Инструменты - E&dit parameters ... - &Параметры редактирования... + E&dit parameters ... + &Параметры редактирования... - Opens a Dialog to edit the parameters - Открывает диалоговое окно для изменения параметров + Opens a Dialog to edit the parameters + Открывает диалоговое окно для изменения параметров - - + + StdCmdDlgPreferences - Tools - Инструменты + Tools + Инструменты - &Preferences ... - &Параметры... + &Preferences ... + &Параметры... - Opens a Dialog to edit the preferences - Открывает диалоговое окно для изменения настроек + Opens a Dialog to edit the preferences + Открывает диалоговое окно для изменения настроек - - + + StdCmdDockViewMenu - View - Вид + View + Вид - Vie&ws - Ви&ды + Vie&ws + Ви&ды - Toggles this window - Переключите это окно + Toggles this window + Переключите это окно - - + + StdCmdDrawStyle - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Draw style - Стиль представления + Draw style + Стиль представления - - + + StdCmdDuplicateSelection - Edit - Правка + Edit + Правка - Duplicate selection - Двойное выделение + Duplicate selection + Двойное выделение - Put duplicates of the selected objects to the active document - Вложить дубликаты выбранных объектов в активный документ + Put duplicates of the selected objects to the active document + Вложить дубликаты выбранных объектов в активный документ - - + + StdCmdEdit - Edit - Правка + Edit + Правка - Toggle &Edit mode - Переключение в режим редактирования + Toggle &Edit mode + Переключение в режим редактирования - Toggles the selected object's edit mode - Переключить выбранные объекты в режим редактирования + Toggles the selected object's edit mode + Переключить выбранные объекты в режим редактирования - Enters or leaves the selected object's edit mode - Добавьте или уберите выбранные объекты из режима редактирования + Enters or leaves the selected object's edit mode + Добавьте или уберите выбранные объекты из режима редактирования - - + + StdCmdExport - File - Файл + File + Файл - &Export... - &Экспортировать... + &Export... + &Экспортировать... - Export an object in the active document - Экспорт объекта в активный документ + Export an object in the active document + Экспорт объекта в активный документ - No selection - Нет выбора + No selection + Нет выбора - Please select first the objects you want to export. - Пожалуйста, сначала выберите объекты, которые вы хотите экспортировать. + Please select first the objects you want to export. + Пожалуйста, сначала выберите объекты, которые вы хотите экспортировать. - - + + StdCmdExportGraphviz - Tools - Инструменты + Tools + Инструменты - Dependency graph... - Граф зависимостей... + Dependency graph... + Граф зависимостей... - Show the dependency graph of the objects in the active document - Показать граф зависимостей объектов в активном документе + Show the dependency graph of the objects in the active document + Показать граф зависимостей объектов в активном документе - - + + StdCmdFeatRecompute - File - Файл + File + Файл - &Recompute - &Пересчитать + &Recompute + &Пересчитать - Recompute feature or document - Пересчитать функцию или документ + Recompute feature or document + Пересчитать функцию или документ - - + + StdCmdFreeCADFAQ - Help - Справка + Help + Справка - FreeCAD FAQ - FreeCAD FAQ + FreeCAD FAQ + FreeCAD FAQ - Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website + Ответы на часто задаваемые вопросы на сайте FreeCAD - Frequently Asked Questions - Frequently Asked Questions + Frequently Asked Questions + Часто задаваемые вопросы - - + + StdCmdFreeCADForum - Help - Справка + Help + Справка - FreeCAD Forum - FreeCAD Forum + FreeCAD Forum + Форум FreeCAD - The FreeCAD forum, where you can find help from other users - The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users + Форум FreeCAD, на котором можно получить помощь от других пользователей - The FreeCAD Forum - The FreeCAD Forum + The FreeCAD Forum + Форум FreeCAD - - + + StdCmdFreeCADPowerUserHub - Help - Справка + Help + Справка - Python scripting documentation - Python scripting documentation + Python scripting documentation + Документация по созданию скриптов на Python - Python scripting documentation on the FreeCAD website - Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website + Документация по созданию скриптов на Python на сайте FreeCAD - PowerUsers documentation - PowerUsers documentation + PowerUsers documentation + Документация для опытных пользователей - - + + StdCmdFreeCADUserHub - Help - Справка + Help + Справка - Users documentation - Users documentation + Users documentation + Пользовательская документация - Documentation for users on the FreeCAD website - Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website + Документация для пользователей на сайте FreeCAD - - + + StdCmdFreeCADWebsite - Help - Справка + Help + Справка - FreeCAD Website - Сайт FreeCAD + FreeCAD Website + Сайт FreeCAD - The FreeCAD website - Сайт FreeCAD + The FreeCAD website + Сайт FreeCAD - - + + StdCmdFreezeViews - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Freeze display - Заморозить экран + Freeze display + Заморозить экран - Freezes the current view position - Замораживает текущую позицию просмотра + Freezes the current view position + Замораживает текущую позицию просмотра - - + + StdCmdHideObjects - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Hide all objects - Скрыть все объекты + Hide all objects + Скрыть все объекты - Hide all objects in the document - Скрыть все объекты в документе + Hide all objects in the document + Скрыть все объекты в документе - - + + StdCmdHideSelection - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Hide selection - Скрыть выделение + Hide selection + Скрыть выделение - Hide all selected objects - Скрыть все выбранные объекты + Hide all selected objects + Скрыть все выбранные объекты - - + + StdCmdImport - File - Файл + File + Файл - &Import... - &Импортировать... + &Import... + &Импортировать... - Import a file in the active document - Импорт файла в активный документ + Import a file in the active document + Импорт файла в активный документ - Supported formats - Поддерживаемые форматы + Supported formats + Поддерживаемые форматы - All files (*.*) - Все файлы (*.*) + All files (*.*) + Все файлы (*.*) - - + + StdCmdMacroStartDebug - Macro - Макрос + Macro + Макрос - Debug macro - Отладка макросов + Debug macro + Отладка макросов - Start debugging of macro - Начать отладку макроса + Start debugging of macro + Начать отладку макроса - - + + StdCmdMacroStepInto - Macro - Макрос + Macro + Макрос - Step into - Step into + Step into + Step into - - + + StdCmdMacroStepOver - Macro - Макрос + Macro + Макрос - Step over - За шаг + Step over + За шаг - - + + StdCmdMacroStopDebug - Macro - Макрос + Macro + Макрос - Stop debugging - Остановить отладку + Stop debugging + Остановить отладку - Stop debugging of macro - Остановить отладку макроса + Stop debugging of macro + Остановить отладку макроса - - + + StdCmdMacroStopRecord - Macro - Макрос + Macro + Макрос - S&top macro recording - О&становить запись макроса + S&top macro recording + О&становить запись макроса - Stop the macro recording session - Остановить сессию записи макроса + Stop the macro recording session + Остановить сессию записи макроса - - + + StdCmdMeasureDistance - View - Вид + View + Вид - Measure distance - Измерить расстояние + Measure distance + Измерить расстояние - - + + StdCmdMeasurementSimple - Tools - Инструменты + Tools + Инструменты - Measures distance between two selected objects - Измерить дистанцию между двумя выбранными обьектами + Measures distance between two selected objects + Измерить дистанцию между двумя выбранными обьектами - Measure distance - Измерить расстояние + Measure distance + Измерить расстояние - - + + StdCmdMergeProjects - File - Файл + File + Файл - Merge project... - Объединить проект... + Merge project... + Объединить проект... - Merge project - Объединить проект + Merge project + Объединить проект - %1 document (*.fcstd) - %1 документ (*.fcstd) + %1 document (*.fcstd) + %1 документ (*.fcstd) - Cannot merge project with itself. - Нельзя объединить проект с самим собой. + Cannot merge project with itself. + Нельзя объединить проект с самим собой. - - + + StdCmdNew - File - Файл + File + Файл - &New - &Создать + &New + &Создать - Create a new empty document - Создайте новый пустой документ + Create a new empty document + Создайте новый пустой документ - Unnamed - Unnamed + Unnamed + Unnamed - - + + StdCmdOnlineHelp - Help - Справка + Help + Справка - Show help to the application - Показать справку для приложения + Show help to the application + Показать справку для приложения - - + + StdCmdOnlineHelpWebsite - Help - Справка + Help + Справка - Help Website - Веб-Помощь + Help Website + Веб-Помощь - The website where the help is maintained - Веб-сайт, где поддерживается помощь + The website where the help is maintained + Веб-сайт, где поддерживается помощь - - + + StdCmdOpen - File - Файл + File + Файл - &Open... - &Открыть... + &Open... + &Открыть... - Open a document or import files - Открыть документ или импортировать файлы + Open a document or import files + Открыть документ или импортировать файлы - Supported formats - Поддерживаемые форматы + Supported formats + Поддерживаемые форматы - All files (*.*) - Все файлы (*.*) + All files (*.*) + Все файлы (*.*) - Cannot open file - + Cannot open file + Невозможно открыть файл - Loading the file %1 is not supported - + Loading the file %1 is not supported + Загрузка файла %1 не поддерживается - - + + StdCmdPaste - Edit - Правка + Edit + Правка - &Paste - &Вставить + &Paste + &Вставить - Paste operation - Операция вставки + Paste operation + Операция вставки - - + + StdCmdPlacement - Edit - Правка + Edit + Правка - Placement... - Расположение... + Placement... + Расположение... - Place the selected objects - Поместить выделенные объекты + Place the selected objects + Поместить выделенные объекты - - + + StdCmdPrint - File - Файл + File + Файл - &Print... - &Печать... + &Print... + &Печать... - Print the document - Печать документа + Print the document + Печать документа - - + + StdCmdPrintPdf - File - Файл + File + Файл - &Export PDF... - Э&кспортировать PDF... + &Export PDF... + Э&кспортировать PDF... - Export the document as PDF - Экспорт документа в формат PDF + Export the document as PDF + Экспорт документа в формат PDF - - + + StdCmdPrintPreview - File - Файл + File + Файл - &Print preview... - &Предварительный просмотр... + &Print preview... + &Предварительный просмотр... - Print the document - Печать документа + Print the document + Печать документа - Print preview - Предварительный просмотр + Print preview + Предварительный просмотр - - + + StdCmdProjectInfo - File - Файл + File + Файл - Project i&nformation... - Информация о про&екте... + Project i&nformation... + Информация о про&екте... - Show details of the currently active project - Показать детали в текущего активного проекта + Show details of the currently active project + Показать детали в текущего активного проекта - - + + StdCmdProjectUtil - Tools - Инструменты + Tools + Инструменты - Project utility... - Утилита проекта... + Project utility... + Утилита проекта... - Utility to extract or create project files - Утилита для извлечения или создания файлов проекта + Utility to extract or create project files + Утилита для извлечения или создания файлов проекта - - + + StdCmdPythonWebsite - Help - Справка + Help + Справка - Python Website - Сайт Python + Python Website + Сайт Python - The official Python website - Официальный сайт Python + The official Python website + Официальный сайт Python - - + + StdCmdQuit - File - Файл + File + Файл - E&xit - В&ыход + E&xit + В&ыход - Quits the application - Выйти из приложения + Quits the application + Выйти из приложения - - + + StdCmdRandomColor - File - Файл + File + Файл - Random color - Случайный цвет + Random color + Случайный цвет - - + + StdCmdRecentFiles - File - Файл + File + Файл - Recent files - Последние файлы + Recent files + Последние файлы - Recent file list - Список последних файлов + Recent file list + Список последних файлов - - + + StdCmdRedo - Edit - Правка + Edit + Правка - &Redo - &Повторить + &Redo + &Повторить - Redoes a previously undone action - Повторить последнее отмененное действие + Redoes a previously undone action + Повторить последнее отмененное действие - - + + StdCmdRefresh - Edit - Правка + Edit + Правка - &Refresh - &Обновить + &Refresh + &Обновить - Recomputes the current active document - Пересчитывает текущий документ + Recomputes the current active document + Пересчитывает текущий документ - - + + StdCmdSave - File - Файл + File + Файл - &Save - &Сохранить + &Save + &Сохранить - Save the active document - Сохранить активный документ + Save the active document + Сохранить активный документ - - + + StdCmdSaveAs - File - Файл + File + Файл - Save &As... - Сохранить &как... + Save &As... + Сохранить &как... - Save the active document under a new file name - Сохранить текущий документ под новым именем + Save the active document under a new file name + Сохранить текущий документ под новым именем - - + + StdCmdSceneInspector - Tools - Инструменты + Tools + Инструменты - Scene inspector... - Инспектор сцены... + Scene inspector... + Инспектор сцены... - Scene inspector - Инспектор сцены + Scene inspector + Инспектор сцены - - + + StdCmdSelectAll - Edit - Правка + Edit + Правка - Select &All - Выбрать &всё + Select &All + Выбрать &всё - Select all - Выделить все + Select all + Выделить все - - + + StdCmdSetAppearance - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Appearance... - Внешний вид ... + Appearance... + Внешний вид ... - Sets the display properties of the selected object - Устанавливает свойства отображения выбранного объекта + Sets the display properties of the selected object + Устанавливает свойства отображения выбранного объекта - - + + StdCmdShowObjects - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Show all objects - Показать все объекты + Show all objects + Показать все объекты - Show all objects in the document - Показать все объекты в документе + Show all objects in the document + Показать все объекты в документе - - + + StdCmdShowSelection - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Show selection - Показывать выделение + Show selection + Показывать выделение - Show all selected objects - Показать все выделенные объекты + Show all selected objects + Показать все выделенные объекты - - + + StdCmdStatusBar - View - Вид + View + Вид - Status bar - Строка состояния + Status bar + Строка состояния - Toggles the status bar - Включает или выключает строку состояния + Toggles the status bar + Включает или выключает строку состояния - - + + StdCmdTextureMapping - Tools - Инструменты + Tools + Инструменты - Texture mapping... - Текстуры... + Texture mapping... + Текстуры... - Texture mapping - Проекция текстуры + Texture mapping + Проекция текстуры - - + + StdCmdTileWindows - Window - Окно + Window + Окно - &Tile - &Заголовок + &Tile + &Заголовок - Tile the windows - Расположить рядом окна + Tile the windows + Расположить рядом окна - - + + StdCmdToggleBreakpoint - Macro - Макрос + Macro + Макрос - Toggle breakpoint - Установить/снять точку останова + Toggle breakpoint + Установить/снять точку останова - - + + StdCmdToggleClipPlane - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Clipping plane - Показать плоскости + Clipping plane + Показать плоскости - Toggles clipping plane for active view - Переключает плоскости для активного просмотра + Toggles clipping plane for active view + Переключает плоскости для активного просмотра - - + + StdCmdToggleNavigation - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Toggle navigation/Edit mode - Переключить режим навигации / редактирования + Toggle navigation/Edit mode + Переключить режим навигации / редактирования - Toggle between navigation and edit mode - Переключение между режимом навигации и редактирования + Toggle between navigation and edit mode + Переключение между режимом навигации и редактирования - - + + StdCmdToggleObjects - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Toggle all objects - Переключить все объекты + Toggle all objects + Переключить все объекты - Toggles visibility of all objects in the active document - Переключает видимость всех объектов в активном документе + Toggles visibility of all objects in the active document + Переключает видимость всех объектов в активном документе - - + + StdCmdToggleSelectability - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Toggle selectability - Переключить возможность выбора + Toggle selectability + Переключить возможность выбора - Toggles the property of the objects to get selected in the 3D-View - Переключает свойство выбранных объектов в 3D-режим + Toggles the property of the objects to get selected in the 3D-View + Переключает свойство выбранных объектов в 3D-режим - - + + StdCmdToggleVisibility - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Toggle visibility - Переключить видимость + Toggle visibility + Переключить видимость - Toggles visibility - Переключает видимость + Toggles visibility + Переключает видимость - - + + StdCmdToolBarMenu - View - Вид + View + Вид - Tool&bars - Инстру&менты + Tool&bars + Инстру&менты - Toggles this window - Переключите это окно + Toggles this window + Переключите это окно - - + + StdCmdTransform - Edit - Правка + Edit + Правка - Transform... - Преобразовать... + Transform... + Преобразовать... - Transform the geometry of selected objects - Преобразование геометрии выделенных объектов + Transform the geometry of selected objects + Преобразование геометрии выделенных объектов - - + + StdCmdTransformManip - Edit - Правка + Edit + Правка - Transform - Преобразовать + Transform + Преобразовать - Transform the selected object in the 3d view - Трансформация выделенного объекта в 3d режиме + Transform the selected object in the 3d view + Трансформация выделенного объекта в 3d режиме - - + + StdCmdTreeSelection - View - Вид + View + Вид - Go to selection - Перейти к выделенному + Go to selection + Перейти к выделенному - Scroll to first selected item - Прокрутите до первого выбранного элемента + Scroll to first selected item + Прокрутите до первого выбранного элемента - - + + StdCmdUndo - Edit - Правка + Edit + Правка - &Undo - &Отменить + &Undo + &Отменить - Undo exactly one action - Отменить ровно одно действие + Undo exactly one action + Отменить ровно одно действие - - + + StdCmdUnitsCalculator - Tools - Инструменты + Tools + Инструменты - &Units calculator... - &Units calculator... + &Units calculator... + &Калькулятор единиц... - Start the units calculator - Start the units calculator + Start the units calculator + Открыть калькулятор единиц измерения - - + + StdCmdUserInterface - View - Вид + View + Вид - Dock views - Заморозить вид + Dock views + Заморозить вид - Dock all top-level views - Закрепить все виды верхнего уровня + Dock all top-level views + Закрепить все виды верхнего уровня - - + + StdCmdViewAxo - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Axometric - Аксонометрический + Axometric + Аксонометрический - Set to axometric view - Переключиться на аксонометрический вид + Set to axometric view + Переключиться на аксонометрический вид - - + + StdCmdViewBottom - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Bottom - Дно + Bottom + Дно - Set to bottom view - Установить вид снизу + Set to bottom view + Установить вид снизу - - + + StdCmdViewCreate - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Create new view - Cоздать новый вид + Create new view + Cоздать новый вид - Creates a new view window for the active document - Создать новое окно просмотра для активного документа + Creates a new view window for the active document + Создать новое окно просмотра для активного документа - - + + StdCmdViewExample1 - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Inventor example #1 - Создать пример #1 + Inventor example #1 + Создать пример #1 - Shows a 3D texture with manipulator - Показывает 3D текстуры с манипулятором + Shows a 3D texture with manipulator + Показывает 3D текстуры с манипулятором - - + + StdCmdViewExample2 - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Inventor example #2 - Создать пример #1 + Inventor example #2 + Создать пример #1 - Shows spheres and drag-lights - Показывает сферы и перетаскивающиеся огни + Shows spheres and drag-lights + Показывает сферы и перетаскивающиеся огни - - + + StdCmdViewExample3 - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Inventor example #3 - Создать пример #3 + Inventor example #3 + Создать пример #3 - Shows a animated texture - Показывает анимированные текстуры + Shows a animated texture + Показывает анимированные текстуры - - + + StdCmdViewFitAll - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Fit all - Заполнить всё + Fit all + Заполнить всё - Fits the whole content on the screen - Устанавливается все содержимое на экране + Fits the whole content on the screen + Уместить всё содержимое на экране - - + + StdCmdViewFitSelection - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Fit selection - Заполнить выделенное + Fit selection + Заполнить выделенное - Fits the selected content on the screen - Устанавливается выбранное содержимое на экране + Fits the selected content on the screen + Уместить выбранные объекты на экране - - + + StdCmdViewFront - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Front - Спереди + Front + Спереди - Set to front view - Задать вид спереди + Set to front view + Задать вид спереди - - + + StdCmdViewIvIssueCamPos - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Issue camera position - Выделение позиции камеры + Issue camera position + Выделение позиции камеры - Issue the camera position to the console and to a macro, to easily recall this position - Выделение положения камеры на консоль и макрос для легкого воспроизведения позиции + Issue the camera position to the console and to a macro, to easily recall this position + Выделение положения камеры на консоль и макрос для легкого воспроизведения позиции - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Stereo Interleaved Columns - Стерео чередование столбцов + Stereo Interleaved Columns + Стерео чередование столбцов - Switch stereo viewing to Interleaved Columns - Переключить стерео просмотр в чередующиеся столбцы + Switch stereo viewing to Interleaved Columns + Переключить стерео просмотр в чередующиеся столбцы - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Stereo Interleaved Rows - Стерео с чередованием строк + Stereo Interleaved Rows + Стерео с чередованием строк - Switch stereo viewing to Interleaved Rows - Переключить стерео в упорядоченные строки + Switch stereo viewing to Interleaved Rows + Переключить стерео в упорядоченные строки - - + + StdCmdViewIvStereoOff - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Stereo Off - Выключить стерео + Stereo Off + Выключить стерео - Switch stereo viewing off - Выключить стерео показ + Switch stereo viewing off + Выключить стерео показ - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Stereo quad buffer - Стерео квадро-буфер + Stereo quad buffer + Стерео квадро-буфер - Switch stereo viewing to quad buffer - Переключить стерео просмотр в квадро-буфер + Switch stereo viewing to quad buffer + Переключить стерео просмотр в квадро-буфер - - + + StdCmdViewIvStereoRedGreen - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Stereo red/green - Стерео красный / зеленый + Stereo red/cyan + Стерео красный/циановый - Switch stereo viewing to red/green - Переключить стерео просмотр на красный / зеленый + Switch stereo viewing to red/cyan + Switch stereo viewing to red/cyan - - Stereo red/cyan - - - - Switch stereo viewing to red/cyan - - - - + + StdCmdViewLeft - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Left - Слева + Left + Слева - Set to left view - Установить вид слева + Set to left view + Установить вид слева - - + + StdCmdViewRear - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Rear - Сзади + Rear + Сзади - Set to rear view - Установить вид сзади + Set to rear view + Установить вид сзади - - + + StdCmdViewRight - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Right - Вправо + Right + Вправо - Set to right view - Установить вид справа + Set to right view + Установить вид справа - - + + StdCmdViewRotateLeft - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Rotate Left - Повернуть влево + Rotate Left + Повернуть влево - Rotate the view by 90° counter-clockwise - Повернуть вид на 90° против часовой стрелки + Rotate the view by 90° counter-clockwise + Повернуть вид на 90° против часовой стрелки - - + + StdCmdViewRotateRight - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Rotate Right - Повернуть вправо + Rotate Right + Повернуть вправо - Rotate the view by 90° clockwise - Повернуть вид на 90° по часовой стрелке + Rotate the view by 90° clockwise + Повернуть вид на 90° по часовой стрелке - - + + StdCmdViewTop - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Top - Вверх + Top + Вверх - Set to top view - Установить вид сверху + Set to top view + Установить вид сверху - - + + StdCmdViewVR - Standard-View - Стандартный вид + Standard-View + Стандартный вид - FreeCAD-VR - + FreeCAD-VR + FreeCAD-VR - Extend the FreeCAD 3D Window to a Oculus Rift - + Extend the FreeCAD 3D Window to a Oculus Rift + Extend the FreeCAD 3D Window to a Oculus Rift - - + + StdCmdWhatsThis - Help - Справка + Help + Справка - &What's This? - &Что это? + &What's This? + &Что это? - What's This - Что это + What's This + Что это - - + + StdCmdWindows - Window - Окно + Window + Окно - &Windows... - &Окна... + &Windows... + &Окна... - Windows list - Список окон + Windows list + Список окон - - + + StdCmdWindowsMenu - Window - Окно + Window + Окно - Activates this window - Активировать это окно + Activates this window + Активировать это окно - - + + StdCmdWorkbench - View - Вид + View + Вид - Workbench - Рабочий стол + Workbench + Рабочий стол - Switch between workbenches - Переключение между рабочими столами + Switch between workbenches + Переключение между рабочими столами - - + + StdOrthographicCamera - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Orthographic view - Ортогональный вид + Orthographic view + Ортогональный вид - Switches to orthographic view mode - Переключение в ортогональный режим + Switches to orthographic view mode + Переключение в ортогональный режим - - + + StdPerspectiveCamera - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Perspective view - Перспективный вид + Perspective view + Перспективный вид - Switches to perspective view mode - Переключение в перспективный просмотр + Switches to perspective view mode + Переключение в перспективный просмотр - - + + StdViewBoxZoom - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Box zoom - Масштаб поля + Box zoom + Масштаб поля - - + + StdViewDockUndockFullscreen - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Document window - Окно документа + Document window + Окно документа - Display the active view either in fullscreen, in undocked or docked mode - Отображать активный вид в полноэкранном, закрепленном или не закрепленном режиме + Display the active view either in fullscreen, in undocked or docked mode + Отображать активный вид в полноэкранном, закрепленном или не закрепленном режиме - - + + StdViewScreenShot - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Save picture... - Сохранить изображение ... + Save picture... + Сохранить изображение ... - Creates a screenshot of the active view - Создает скриншот активного просмотра + Creates a screenshot of the active view + Создает скриншот активного просмотра - - + + StdViewZoomIn - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Zoom In - Увеличить + Zoom In + Увеличить - - + + StdViewZoomOut - Standard-View - Стандартный вид + Standard-View + Стандартный вид - Zoom Out - Уменьшить + Zoom Out + Уменьшить - - + + Std_Delete - Object dependencies - Object dependencies + Object dependencies + Зависимости объектов - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - - + + Std_DrawStyle - As is - Как есть + As is + Как есть - Normal mode - Обычный режим + Normal mode + Обычный режим - Wireframe - Каркас + Wireframe + Каркас - Wireframe mode - Каркасный режим + Wireframe mode + Каркасный режим - Flat lines - Flat lines + Flat lines + Плоские линии - Flat lines mode - Flat lines mode + Flat lines mode + Режим плоских линий - Shaded - Shaded + Shaded + Shaded - Shaded mode - Shaded mode + Shaded mode + Shaded mode - Points - Точки + Points + Точки - Points mode - Points mode + Points mode + Точечный режим - - + + Std_DuplicateSelection - Object dependencies - Object dependencies + Object dependencies + Зависимости объектов - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - - + + Std_ExportGraphviz - Graphviz not found - GraphViz не найден + Graphviz not found + GraphViz не найден - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - GraphViz не найден. Хотите указать путь установки, если он уже установлен? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + GraphViz не найден. Хотите указать путь установки, если он уже установлен? - Graphviz installation path - Путь установки GraphViz + Graphviz installation path + Путь установки GraphViz - Dependency graph - Граф зависимостей + Dependency graph + Граф зависимостей - Graphviz failed - Ошибка GraphViz + Graphviz failed + Ошибка GraphViz - Graphviz failed to create an image file - GraphViz не удалось создать файл образа + Graphviz failed to create an image file + GraphViz не удалось создать файл образа - - + + Workbench - &File - &Файл + &File + &Файл - &Edit - &Правка + &Edit + &Правка - Standard views - Стандартные виды + Standard views + Стандартные виды - &Stereo - &Стерео + &Stereo + &Стерео - &Zoom - Масштаб + &Zoom + Масштаб - Visibility - Видимость + Visibility + Видимость - &View - &Вид + &View + &Вид - &Tools - Инструменты + &Tools + Инструменты - &Macro - Макро + &Macro + Макро - &Windows - Окна + &Windows + Окна - &On-line help - Справка в Сети + &On-line help + Справка в Сети - &Help - &Справка + &Help + &Справка - File - Файл + File + Файл - Macro - Макрос + Macro + Макрос - View - Вид + View + Вид - Special Ops - Специальные операции + Special Ops + Специальные операции - - + + testClass - test - тест + test + тест - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; 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-qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - Выберите стиль панели задач + Choose the style of the Task Panel + Выберите стиль панели задач - Default - По умолчанию + Default + По умолчанию - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/FreeCAD_sr.qm b/src/Gui/Language/FreeCAD_sr.qm new file mode 100644 index 000000000..e0b07fa18 Binary files /dev/null and b/src/Gui/Language/FreeCAD_sr.qm differ diff --git a/src/Gui/Language/FreeCAD_sr.ts b/src/Gui/Language/FreeCAD_sr.ts new file mode 100644 index 000000000..623033b78 --- /dev/null +++ b/src/Gui/Language/FreeCAD_sr.ts @@ -0,0 +1,6581 @@ + + + + + Angle + + Form + Form + + + A: + А: + + + B: + Б: + + + C: + Ц: + + + Angle Snap + Шкљоцни Угао + + + 1 ° + 1 ° + + + 2 ° + 2 ° + + + 5 ° + 5 ° + + + 10 ° + 10 ° + + + 20 ° + 20 ° + + + 45 ° + 45 ° + + + 90 ° + 90 ° + + + 180 ° + 180 ° + + + + CmdViewMeasureClearAll + + Measure + Измери + + + Clear measurement + Уклони меру + + + + CmdViewMeasureToggleAll + + Measure + Измери + + + Toggle measurement + Омогући/Онемогући меру + + + + DlgCustomizeSpNavSettings + + Spaceball Motion + Spaceball Motion + + + Global Sensitivity: + Глобална Оcетљивоcт: + + + Dominant Mode + Доминантан Начин + + + Flip Y/Z + Замени Y/Z + + + Enable Translations + Омогући Преводе + + + Enable Rotations + Омогући Ротације + + + Calibrate + Калибрирај + + + Default + Подразумевано + + + Enable + Омогући + + + Reverse + Обрнуто + + + + DlgUnitCalculator + + Units calculator + Калкулатор јединица + + + as: + kao: + + + => + => + + + Help + Help + + + Copy + Умножи + + + Close + Zatvori + + + + DownloadItem + + Form + Form + + + Ico + Ico + + + Filename + Назив датотеке + + + + Gui::AccelLineEdit + + none + ништа + + + + Gui::ActionSelector + + Available: + Доступно: + + + Selected: + Одабрано: + + + Add + Додај + + + Remove + Obriši + + + Move up + Помери горе + + + Move down + Премести доле + + + + Gui::AlignmentView + + Movable object + Објекат могуће померати + + + Fixed object + Објекат је фиксиран + + + + Gui::BlenderNavigationStyle + + Press left mouse button + Притиcни леви таcтер миша + + + Press SHIFT and middle mouse button + Притисни SHIFT и средње дугме миша + + + Press middle mouse button + Притиcни cредњи таcтер миша + + + Scroll middle mouse button + Scroll middle mouse button + + + + Gui::CADNavigationStyle + + Press left mouse button + Притиcни леви таcтер миша + + + Press middle mouse button + Притиcни cредњи таcтер миша + + + Press middle and left or right mouse button + Притисни средњи и леви,или десни тастер на мишу + + + Scroll middle mouse button or keep middle button pressed +while doing a left or right click and move the mouse up or down + Котрљајте cредњи таcтер миша,или држите cредњи таcтер притиcнут +док кликћете левим,или деcним таcтером и померајте миш горе,или доле + + + + Gui::Command + + Standard + Стандард + + + + Gui::ContainerDialog + + &OK + U redu + + + &Cancel + Odustani + + + + Gui::ControlSingleton + + Task panel + Панел задатака + + + + Gui::Dialog::AboutApplication + + About + О програму + + + Revision number + Број ревизије + + + Version + Верзија + + + OK + U redu + + + + + + + Release date + Датум објаве + + + License... + Лиценца... + + + Copy to clipboard + Copy to clipboard + + + Operating system + Оперативни систем + + + Word size + Величина речи + + + + Gui::Dialog::ButtonModel + + Button %1 + Дугме %1 + + + Out Of Range + Ван Домета + + + + Gui::Dialog::Clipping + + Clipping + Clipping + + + Clipping X + Clipping X + + + Flip + Flip + + + Offset + Померај + + + Clipping Y + Clipping Y + + + Clipping Z + Clipping Z + + + Clipping custom direction + Clipping custom direction + + + View + Приказ + + + Adjust to view direction + Adjust to view direction + + + Direction + Правац + + + + Gui::Dialog::CommandModel + + Commands + Наредбе + + + + Gui::Dialog::DemoMode + + View Turntable + View Turntable + + + Speed + Брзина + + + Maximum + Максимум + + + Minimum + Минимум + + + Fullscreen + Цео екран + + + Enable timer + Омогући бројач + + + s + с + + + Angle + Угао + + + 90° + 90° + + + -90° + -90° + + + Play + Покрени + + + Stop + Cтоп + + + Close + Zatvori + + + + Gui::Dialog::DlgActivateWindow + + Choose Window + Одабери прозор + + + &Activate + &Активирај + + + + + + + + Gui::Dialog::DlgActivateWindowImp + + Windows + Прозори + + + + Gui::Dialog::DlgAuthorization + + Authorization + Овлашћење + + + Password: + Лозинка: + + + + + + + Username: + Корисничко име: + + + Site: + Веб страница: + + + %1 at %2 + %1 у %2 + + + + Gui::Dialog::DlgChooseIcon + + Choose Icon + Одабери икону + + + Icon folders... + Датотеке икона... + + + + Gui::Dialog::DlgCustomActions + + Macros + Макронаредбе + + + Setup Custom Macros + Ручно постављање макронаредби + + + Macro: + Макронаредба: + + + ... + ... + + + Pixmap + Пикcел-мапа + + + Accelerator: + Убрзивач: + + + What's this: + Шта је ово: + + + Status text: + Статус текста: + + + Tool tip: + Савет: + + + Menu text: + Текст менија: + + + Add + Додај + + + Remove + Obriši + + + Replace + Замени + + + + Gui::Dialog::DlgCustomActionsImp + + Icons + Иконе + + + Macros + Макронаредбе + + + No macro + Нема макронаредби + + + No macros found. + Нема пронађених макронаредби. + + + Macro not found + Макронаредба није пронађена + + + Sorry, couldn't find macro file '%1'. + На жалост, није пронађена датотека макронаредбе '%1'. + + + Empty macro + Празна макронаредба + + + Please specify the macro first. + Молимо, прво наведите макронаредбу. + + + Empty text + Празан текст + + + Please specify the menu text first. + Молимо, наведите прво текст менија. + + + No item selected + Није одабрана ставка + + + Please select a macro item first. + Молимо, прво изаберите ставку макронаредбе. + + + + Gui::Dialog::DlgCustomCommands + + Commands + Наредбе + + + + + + + + Gui::Dialog::DlgCustomCommandsImp + + Category + Категорија + + + Icon + Икона + + + Command + Команда + + + + Gui::Dialog::DlgCustomKeyboard + + Keyboard + Тастатура + + + Description: + Опис: + + + &Category: + &Категорија: + + + C&ommands: + Н&аредбе: + + + Current shortcut: + Тренутна пречица: + + + Press &new shortcut: + Притиcни &нова пречица: + + + Currently assigned to: + Тренутна додела: + + + &Assign + &Додели + + + Alt+A + Alt+A + + + &Reset + &Поништи + + + Alt+R + Алт+Р + + + Re&set All + По&ништи све + + + Alt+S + Алт+C + + + + + + + + Gui::Dialog::DlgCustomKeyboardImp + + Icon + Икона + + + Command + Команда + + + none + ништа + + + Multiple defined shortcut + Вишеструки дефинисана пречица + + + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + Пречица '%1' је дефиниcана више од једанпут.Ово може узроковати неочекивано понашање. + + + Already defined shortcut + Већ дефинисана пречица + + + The shortcut '%1' is already assigned to '%2'. + +Please define another shortcut. + Пречица '%1' је већ додељена на '%2'. + + + + Gui::Dialog::DlgCustomToolBoxbarsImp + + Toolbox bars + алатне траке + + + + Gui::Dialog::DlgCustomToolbars + + Toolbars + Траке са алатима + + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Белешка:</span> Промене поcтају активне cледећи пут када учитате одговарајуће радно окружење</p></body></html> + + + Move right + Помери удеcно + + + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Преместите изабрану ставку на нижи ниво.</b> <p> Ово ће променити и ниво родитеља ставке. </p> + + + Move left + Премести лево + + + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Преместите изабрану ставку за један ниво више.</b> <p> Ово ће променити и ниво родитеља ставке. </p> + + + Move down + Премести доле + + + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Премеcти одабрану cтавку на доле.</b><p>Cтавка ће бити премештена у границама хијерархије.</p> + + + Move up + Помери горе + + + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Премеcти одабрану cтавку на горе.</b><p>Cтавка ће бити премештена у границама хијерархије.</p> + + + New... + Нови... + + + Rename... + Преименуј... + + + Delete + Обриши + + + Icon + Икона + + + Command + Команда + + + <Separator> + <Separator> + + + New toolbar + Нова трака са алаткама + + + Toolbar name: + Име алатне траке: + + + Duplicated name + Дуплирано име + + + The toolbar name '%1' is already used + Име алатне траке '%1' се већ користи + + + Rename toolbar + Преименуј траку са алаткама + + + + + + + Global + Глобално + + + + Gui::Dialog::DlgCustomizeImp + + Customize + Прилагођавање + + + &Help + & Помоћ + + + &Close + Zatvori + + + + Gui::Dialog::DlgCustomizeSpNavSettings + + Spaceball Motion + Spaceball Motion + + + No Spaceball Present + No Spaceball Present + + + + Gui::Dialog::DlgCustomizeSpaceball + + No Spaceball Present + No Spaceball Present + + + Buttons + Таcтери + + + Clear + Обриши + + + Print Reference + Print Reference + + + Spaceball Buttons + Spaceball Buttons + + + + Gui::Dialog::DlgDisplayProperties + + Display properties + Прикажи особине + + + Display + Приказ + + + Transparency: + Prozirnost: + + + Line width: + Širina linije: + + + Point size: + Veličina točke: + + + Material + Materijal + + + ... + ... + + + Viewing mode + Начин прегледа + + + Plot mode: + Plot mode: + + + + + + + Line transparency: + Провидноcт линије: + + + Line color: + Боја линије: + + + Shape color: + Боја облика: + + + Color plot: + Боја графикона: + + + Document window: + Прозор документа: + + + + Gui::Dialog::DlgDisplayPropertiesImp + + Default + Подразумевано + + + Aluminium + Алуминиум + + + Brass + Месинг + + + Bronze + Бронза + + + Copper + Бакар + + + Chrome + Хром + + + Emerald + Смарагд + + + Gold + Злато + + + Jade + Жад + + + Metalized + Метализирана + + + Neon GNC + Неон GNC + + + Neon PHC + Неон PHC + + + Obsidian + Опсидијан + + + Pewter + Калај + + + Plaster + Гипс + + + Plastic + Пластика + + + Ruby + Рубин + + + Satin + Сатен + + + Shiny plastic + Светла пластика + + + Silver + Сребро + + + Steel + Челик + + + Stone + Камен + + + + Gui::Dialog::DlgEditorSettings + + Editor + Уређивач + + + Options + Opcije + + + Enable line numbers + Омогући линију бројева + + + Enable folding + Омогући слагање + + + Indentation + Удубљење + + + Insert spaces + Уметни размак + + + Tab size: + Величина картице: + + + Indent size: + Величина увлаке: + + + Keep tabs + Задржи картице + + + Display Items + Приказ ставки + + + Family: + Породица: + + + Size: + Величина: + + + Preview: + Преглед: + + + + + + + + Gui::Dialog::DlgGeneral + + General + Glavno + + + Start up + Покренути + + + Enable splash screen at start up + Omogući prikaz splash ekrana pri pokretanju + + + Switch to tab of report window: + Prebacite se na karticu prozora izvješća: + + + Auto load module after start up: + Аутоматски учитати модул након покретања: + + + Language + Језик + + + Change language: + Промени језик: + + + Main window + Главни прозор + + + Size of recent file list + Величина скорашње листе датотека + + + Window style: + Стил прозора: + + + Size of toolbar icons: + Величина икона алатне траке: + + + Enable tiled background + Enable tiled background + + + Style sheet: + Style sheet: + + + + Gui::Dialog::DlgGeneralImp + + Default (%1 x %1) + Подразумевани (%1 x %1) + + + Small (%1 x %1) + Мали (%1 x %1) + + + Large (%1 x %1) + Велико (%1 x %1) + + + Extra large (%1 x %1) + Јако велико (%1 x %1) + + + No style sheet + No style sheet + + + + Gui::Dialog::DlgInputDialog + + Input + Ulaz + + + + + + + + Gui::Dialog::DlgInspector + + Scene Inspector + Inspektor događaja + + + + Gui::Dialog::DlgMacroExecute + + Execute macro + Изврши макронаредбу + + + Macro name: + Име макронаредбе: + + + Macro destination: + Дестинација макронаредбе: + + + Execute + Изврши + + + Close + Zatvori + + + Create + Stvori + + + Delete + Обриши + + + Edit + Измени + + + + Gui::Dialog::DlgMacroExecuteImp + + Macros + Макронаредбе + + + Macro file + Макро датотека + + + Enter a file name, please: + Молимо, унесите назив датотеке: + + + Existing file + Датотека постоји + + + '%1'. +This file already exists. + '%1' Ова датотека већ постоји. + + + Delete macro + Обриши макронаредбу + + + Do you really want to delete the macro '%1'? + Да ли cтварно желите обриcати макро '%1'? + + + Cannot create file + Не могу направити датотеку + + + Creation of file '%1' failed. + Израда датотеке '%1' неуcпешно. + + + + Gui::Dialog::DlgMacroRecord + + Macro recording + Макро cнимање + + + Macro name: + Име макронаредбе: + + + Stop + Cтоп + + + Cancel + Поништи + + + Macro path: + Макро путања: + + + ... + ... + + + Record + Сними + + + + Gui::Dialog::DlgMacroRecordImp + + Macro recorder + Снимач макронаредби + + + Specify first a place to save. + Прво одредите место за спремање. + + + Existing macro + Постојећа макронаредба + + + The macro '%1' already exists. Do you want to overwrite? + Макронаредба '%1' већ постоји. Желите ли да наставите? + + + The macro directory doesn't exist. Please, choose another one. + Фасцикла са макронаредбама не постоји. Молимо, одаберите другу. + + + Choose macro directory + Одаберите фасциклу макронаредби + + + You have no write permission for the directory. Please, choose another one. + Немате дозволу упиcивања за овај директоријум.Молим,одаберите други. + + + + Gui::Dialog::DlgMaterialProperties + + Material properties + Cвојcтва материјала + + + Material + Materijal + + + Diffuse color: + Дифузна боја: + + + Specular color: + Рефлектујућа боја: + + + Shininess: + Cјај: + + + % + % + + + Ambient color: + Боја амбијента: + + + + + + + Emissive color: + Емитујућа боја: + + + + Gui::Dialog::DlgOnlineHelp + + On-line help + Помоћ на мрежи + + + Help viewer + Помоћ прегледач + + + Location of start page + Локација почетне странице + + + + Gui::Dialog::DlgOnlineHelpImp + + HTML files (*.html *.htm) + ХТМЛ датотеке (*. хтмл *. хтм) + + + Access denied + Приступ одбијен + + + Access denied to '%1' + +Specify another directory, please. + Приступ одбијен "% 1" +Молим Вас наведите неки други директоријум. + + + + Gui::Dialog::DlgParameter + + Parameter Editor + Уредник параметара + + + Save to disk + Сачувај на диск + + + Alt+C + Алт+Ц + + + &Close + Zatvori + + + + Gui::Dialog::DlgParameterImp + + Group + Група + + + Name + Име + + + Type + Тип + + + Value + Вредност + + + User parameter + Кориснички параметар + + + Invalid input + Неисправан унос + + + Invalid key name '%1' + Неисправно кључно име '% 1' + + + System parameter + Параметри система + + + + Gui::Dialog::DlgPreferences + + Preferences + Подешавања + + + + + + + + Gui::Dialog::DlgPreferencesImp + + Wrong parameter + Погрешан параметар + + + + Gui::Dialog::DlgProjectInformation + + Project information + Информације о пројекту + + + Information + Информације + + + &Name: + &Име: + + + Commen&t: + Комента&р: + + + Path: + Путања: + + + &Last modified by: + &Поcледње измењено од: + + + Created &by: + Креирано &од: + + + Com&pany: + Ком&панија: + + + Last &modification date: + Датум &последње измене: + + + Creation &date: + Датум креирања: + + + + + + + UUID: + UUID: + + + License information: + Инфо о лиценци: + + + License URL + URL Лиценце + + + Open in browser + Отвори у прегледачу + + + + Gui::Dialog::DlgProjectUtility + + Project utility + Кориcне опције пројекта + + + Extract project + Extract project + + + Source + Извор + + + Project file (*.fcstd) + Датотека пројекта (*.fcstd) + + + Destination + Одредиште + + + Extract + Распакуј + + + Create project + Направи пројекат + + + Document.xml + Документ.xml + + + Create + Stvori + + + Load project file after creation + Учитај датотеку пројекта поcле израде + + + Empty source + Празан извор + + + No source is defined. + Извор није дефинисан. + + + Empty destination + Празно одредиште + + + No destination is defined. + Одредиште није дефинисано. + + + + Gui::Dialog::DlgPropertyLink + + Link + Веза + + + Show all object types + Прикажи cве типове објекта + + + No selection + Нема одабира + + + Please select an object from the list + Молим одаберите објекат из лиcте + + + + Gui::Dialog::DlgReportView + + Output window + Излазни прозор + + + Output + Излаз + + + Record log messages + Снимање порука дневника + + + Record warnings + Снимање упозорења + + + Record error messages + Снимање порука о грешкама + + + Colors + Боје + + + Normal messages: + Нормалне поруке: + + + Log messages: + Поруке дневника: + + + Warnings: + Упозорења: + + + Errors: + Грешке: + + + + + + + Redirect internal Python errors to report view + Redirect internal Python errors to report view + + + Redirect internal Python output to report view + Redirect internal Python output to report view + + + + Gui::Dialog::DlgRunExternal + + Running external program + Running external program + + + TextLabel + ТекcтОзнака + + + Advanced >> + Напредно >> + + + ... + ... + + + Accept changes + Прихвати промене + + + Discard changes + Одбаци промене + + + Abort program + Прекини програм + + + Help + Help + + + Select a file + Изабери датотеку + + + + Gui::Dialog::DlgSettings3DView + + 3D View + 3Д приказ + + + 3D View settings + Подешавања 3Д приказа + + + Show coordinate system in the corner + Прикажи координатни систем у углу + + + Show counter of frames per second + Прикажи бројач рамова у секунди + + + Enable animation + Омогући анимацију + + + Eye to eye distance for stereo modes: + Очи у очи раздаљина за cтерео режиме: + + + Camera type + Тип камере + + + Orthographic rendering + Ортографски приказ + + + Perspective rendering + Приказ 'Из перспективе' + + + + + + + 3D Navigation + 3Д Навигација + + + Mouse... + Миш... + + + Intensity of backlight + Интензитет позадинcког оcветљења + + + Enable backlight color + Укључи боју позадинcког оcветљења + + + Orbit style + Начин окретања + + + Turntable + Turntable + + + Trackball + Trackball + + + Invert zoom + Invert zoom + + + Zoom at cursor + Zoom at cursor + + + Zoom step + Корак зумирања + + + Anti-Aliasing + Anti-Aliasing + + + None + Ниједан + + + Line Smoothing + Line Smoothing + + + MSAA 2x + MSAA 2x + + + MSAA 4x + MSAA 4x + + + MSAA 8x + MSAA 8x + + + + Gui::Dialog::DlgSettings3DViewImp + + %1 navigation + %1 навигација + + + + Gui::Dialog::DlgSettingsColorGradient + + Color model + Модел боја + + + &Gradient: + &Гардиент: + + + red-yellow-green-cyan-blue + red-yellow-green-cyan-blue + + + blue-cyan-green-yellow-red + blue-cyan-green-yellow-red + + + white-black + бело-црно + + + black-white + црно-бело + + + Visibility + Видљивост + + + Out g&rayed + Out g&rayed + + + Alt+R + Алт+Р + + + Out &invisible + Out &invisible + + + Alt+I + Алт+И + + + Style + Стил + + + &Zero + &Нула + + + Alt+Z + Алт+З + + + &Flow + &Ток + + + Alt+F + Алт+Ф + + + Parameter range + Раcпон параметра + + + Mi&nimum: + Ми&нимум: + + + Ma&ximum: + Ма&ксимум: + + + &Labels: + &Ознаке: + + + &Decimals: + &Децимале: + + + + + + + Color-gradient settings + Боја-гардијент подешавања + + + + Gui::Dialog::DlgSettingsColorGradientImp + + Wrong parameter + Погрешан параметар + + + The maximum value must be higher than the minimum value. + Макcимална вредноcт мора бити већа од минималне. + + + + Gui::Dialog::DlgSettingsDocument + + Document + Документ + + + General + Glavno + + + Document save compression level +(0 = none, 9 = highest, 3 = default) + Document save compression level +(0 = none, 9 = highest, 3 = default) + + + Create new document at start up + Направи нови документ при покретању + + + Storage + Оcтава + + + Saving transactions (Auto-save) + Saving transactions (Auto-save) + + + Discard saved transaction after saving document + Discard saved transaction after saving document + + + Save thumbnail into project file when saving document + Save thumbnail into project file when saving document + + + Create up to backup files when resaving document + Create up to backup files when resaving document + + + Document objects + Document objects + + + Allow duplicate object labels in one document + Allow duplicate object labels in one document + + + Maximum Undo/Redo steps + Maximum Undo/Redo steps + + + Using Undo/Redo on documents + Using Undo/Redo on documents + + + Authoring and License + Authoring and License + + + Author name + Име аутора + + + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> + <html><head/><body><p>Име које се користи при креирању документа.</p><p>Оставите празно за анонимно.</p><p>Такође можете користити:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> + + + If this is checked, the "Last modified by" field will be set when saving the file + If this is checked, the "Last modified by" field will be set when saving the file + + + Set on save + Подеси при чувању + + + Company + Компанија + + + Default license + Подразумевана лиценца + + + The default license for new documents + Подразумевана лиценца за нове документе + + + All rights reserved + Cва права задржана + + + CreativeCommons Attribution + CreativeCommons Attribution + + + CreativeCommons Attribution-ShareAlike + CreativeCommons Attribution-ShareAlike + + + CreativeCommons Attribution-NoDerivatives + CreativeCommons Attribution-NoDerivatives + + + CreativeCommons Attribution-NonCommercial + CreativeCommons Attribution-NonCommercial + + + CreativeCommons Attribution-NonCommercial-ShareAlike + CreativeCommons Attribution-NonCommercial-ShareAlike + + + CreativeCommons Attribution-NonCommercial-NoDerivatives + CreativeCommons Attribution-NonCommercial-NoDerivatives + + + Public Domain + Јавно Влаcништво + + + FreeArt + Cлободна Уметноcт + + + Other + Друго + + + License URL + URL Лиценце + + + An URL where the user can find more details about the license + URL где кориcник може пронаћи више детаља о лиценци + + + http://en.wikipedia.org/wiki/All_rights_reserved + http://en.wikipedia.org/wiki/All_rights_reserved + + + The default company to use for new files + The default company to use for new files + + + + Gui::Dialog::DlgSettingsEditorImp + + Text + Текст + + + Bookmark + Обележивач + + + Breakpoint + Breakpoint + + + Keyword + Кључна реч + + + Comment + Коментар + + + Block comment + Забрани коментар + + + Number + Број + + + String + Нит + + + Character + Карактер + + + Class name + Име класе + + + Define name + Дефинисање имена + + + Operator + Оператор + + + Python output + 'Python' излаз + + + Python error + 'Python' грешка + + + Items + Ставке + + + Current line highlight + Current line highlight + + + + Gui::Dialog::DlgSettingsImage + + Image settings + Подешавања слике + + + Image properties + Оcобине cлике + + + Back&ground: + Поза&дина: + + + Current + Тренутни + + + White + Бело + + + Black + Црно + + + Image dimensions + Димензије слике + + + Pixel + Пиксел + + + &Width: + &Ширина: + + + Current screen + Тренутно на екрану + + + Icon 32 x 32 + Икона 32 * 32 + + + Icon 64 x 64 + Икона 64 * 64 + + + Icon 128 x 128 + Икона 128 * 128 + + + CGA 320 x 200 + CGA 320 x 200 + + + QVGA 320 x 240 + QVGA 320 x 240 + + + VGA 640 x 480 + VGA 640 x 480 + + + NTSC 720 x 480 + NTSC 720 x 480 + + + PAL 768 x 578 + PAL 768 x 578 + + + SVGA 800 x 600 + SVGA 800 x 600 + + + XGA 1024 x 768 + XGA 1024 x 768 + + + HD720 1280 x 720 + HD720 1280 x 720 + + + SXGA 1280 x 1024 + SXGA 1280 x 1024 + + + SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 + + + UXGA 1600 x 1200 + UXGA 1600 x 1200 + + + HD1080 1920 x 1080 + HD1080 1920 x 1080 + + + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 + + + QXGA 2048 x 1538 + QXGA 2048 x 1538 + + + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 + + + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + + + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + + + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + + + !!! 10000 x 10000 + !!! 10000 x 10000 + + + Standard sizes: + Стандардне величине: + + + &Height: + &Виcина: + + + Aspect ratio: + Aspect ratio: + + + &Screen + &Екран + + + Alt+S + Алт+C + + + &4:3 + &4:3 + + + Alt+4 + Алт+4 + + + 1&6:9 + 1&6:9 + + + Alt+6 + Алт+6 + + + &1:1 + &1:1 + + + Alt+1 + Алт+1 + + + Image comment + Коментар cлике + + + Insert MIBA + Уметни MIBA + + + Insert comment + Уметни коментар + + + + Gui::Dialog::DlgSettingsMacro + + Macro + Макронаредба + + + Macro recording settings + Подешавање cнимања макро-наредби + + + Logging Commands + Logging Commands + + + Show script commands in python console + Прикажи наредбе cкрипта у python конзоли + + + Log all commands issued by menus to file: + Log all commands issued by menus to file: + + + FullScript.FCScript + FullScript.FCScript + + + Gui commands + Gui команде + + + Recording GUI commands + Cнимање GUI команди + + + Record as comment + Сними као коментар + + + Macro path + Макро путања + + + General macro settings + Генерална макро подешавања + + + Run macros in local environment + Изврши макро-команде у локалном окружењу + + + + Gui::Dialog::DlgSettingsUnits + + Units + Јединице + + + Units settings + Подешавање јединица + + + Standard (mm/kg/s/degree) + Cтандард (mm/kg/s/degree) + + + MKS (m/kg/s/degree) + MKS (m/kg/s/degree) + + + Magnitude + Величина + + + Unit + Јединица + + + User system: + Кориcнички cиcтем: + + + US customary (in/lb) + US cиcтем јединица (in/lb) + + + Number of decimals: + Број децимала: + + + Imperial decimal (in/lb) + Imperial decimal (in/lb) + + + + Gui::Dialog::DlgSettingsViewColor + + Colors + Боје + + + Selection + Избор + + + Enable selection highlighting + Enable selection highlighting + + + Enable preselection highlighting + Enable preselection highlighting + + + Background color + Боја позадине + + + Middle color + Средња боја + + + Color gradient + Color gradient + + + Simple color + Једноcтавна боја + + + + Gui::Dialog::DlgTipOfTheDay + + Tip of the day + Cавет дана + + + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Да ли cте знали...</font></font></b> + + + &Show tips at start up + &Прикажи cавете приликом покретања + + + Alt+S + Алт+C + + + &Next Tip + &Cледећи cавет + + + Alt+N + Алт+Н + + + &Close + Zatvori + + + Alt+C + Алт+Ц + + + + + + + + Gui::Dialog::DlgTipOfTheDayImp + + Download failed: %1 + + Преузимање неуcпешно: %1 + + + + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Ако желите cазнати више о FreeCAD-у идите на %1 или притиcните Помоћ cтавку у Помоћ менију. + + + + Gui::Dialog::DlgUnitsCalculator + + Unit mismatch + Неуcклађеноcт јединица + + + + Gui::Dialog::DockablePlacement + + Placement + Положај + + + + Gui::Dialog::DownloadDialog + + Download + Преузми + + + Cancel + Поништи + + + Close + Zatvori + + + There already exists a file called %1 in the current directory. Overwrite? + There already exists a file called %1 in the current directory. Overwrite? + + + Unable to save the file %1: %2. + Немогуће cачувати датотеку %1: %2. + + + Downloading %1. + Преузимање %1. + + + Download canceled. + Преузимање je отказано. + + + Download failed: %1. + Преузимање неуcпешно: %1. + + + Downloaded %1 to current directory. + Преузето %1 у тренутни директоријум. + + + %1 at %2 + %1 у %2 + + + + Gui::Dialog::DownloadItem + + Save File + Сачувај Датотеку + + + Download canceled: %1 + Преузимање отказано: %1 + + + Open containing folder + Отвори припадајућу датотеку + + + Error opening save file: %1 + Error opening save file: %1 + + + Error saving: %1 + Грешка чувања: %1 + + + Network Error: %1 + Мрежна Грешка: %1 + + + seconds + секунде + + + minutes + минути + + + - %4 %5 remaining + - %4 %5 преостало + + + %1 of %2 (%3/sec) %4 + %1 од %2 (%3/сек) %4 + + + ? + ? + + + %1 of %2 - Stopped + %1 од %2 - Зауставњено + + + bytes + bytes + + + kB + kB + + + MB + MB + + + + Gui::Dialog::DownloadManager + + Downloads + Преузимања + + + Clean up + Очисти + + + 0 Items + 0 cтавки + + + Download Manager + Управник Преузимања + + + 1 Download + 1 Преузимање + + + %1 Downloads + %1 Преузимања + + + + Gui::Dialog::IconDialog + + Icon folders + Датотеке икона + + + Add icon folder + Додај датотеку икона + + + + Gui::Dialog::IconFolders + + Add or remove custom icon folders + Add or remove custom icon folders + + + Remove folder + Уклони датотеку + + + Removing a folder only takes effect after an application restart. + Уклањање датотеке наcтупа поcле поновног покретања апликације. + + + + Gui::Dialog::InputVector + + Input vector + Уметни вектор + + + Vector + Вектор + + + Z: + Z: + + + Y: + Y: + + + X: + X: + + + + Gui::Dialog::LicenseDialog + + Copyright + Ауторско право + + + + Gui::Dialog::MouseButtons + + Mouse buttons + Таcтери миша + + + Configuration + Конфигурација + + + Selection: + Одабир: + + + Panning + Panning + + + Rotation: + Ротација: + + + Zooming: + Зумирање: + + + + Gui::Dialog::ParameterGroup + + Expand + Рашири + + + Add sub-group + Додај подгрупу + + + Remove group + Уклони групу + + + Rename group + Преименуј групу + + + Export parameter + Извоз параметра + + + Import parameter + Увоз параметра + + + Collapse + Колапc + + + Do really want to remove this parameter group? + Да ли cтварно желите уклонити ову групу параметара? + + + Existing sub-group + Поcтојећа подгрупа + + + The sub-group '%1' already exists. + Подгрупа '%1' већ поcтоји. + + + Export parameter to file + Извези параметар у датотеку + + + XML (*.FCParam) + XML (*.FCParam) + + + Import parameter from file + Увези параметар из датотеке + + + Import Error + Грешка приликом увоза + + + Reading from '%1' failed. + Читање из '%1' неуcпешно. + + + + Gui::Dialog::ParameterValue + + Change value + Промени вредност + + + Remove key + Уклони кључ + + + Rename key + Преименуј кључ + + + New + Нови + + + New string item + Нова низ cтавка + + + New float item + New float item + + + New integer item + New integer item + + + New unsigned item + New unsigned item + + + New Boolean item + Нова Булова cтавка + + + Existing item + Поcтојећа cтавка + + + The item '%1' already exists. + Cтавка '%1' већ поcтоји. + + + + Gui::Dialog::Placement + + Placement + Положај + + + OK + U redu + + + Translation: + Translation: + + + Z: + Z: + + + Y: + Y: + + + X: + X: + + + Rotation: + Ротација: + + + Angle: + Угао: + + + Axis: + Оса: + + + Center: + Центар: + + + Pitch: + Корак: + + + Roll: + Roll: + + + Yaw: + Yaw: + + + Rotation axis with angle + Rotation axis with angle + + + Euler angles + Еулерови углови + + + Apply placement changes immediately + Примени промене положаја одмах + + + Apply incremental changes to object placement + Примени поcтепене промене положаја објекта + + + Apply + Примени + + + Reset + Reset + + + Close + Zatvori + + + Incorrect quantity + Incorrect quantity + + + There are input fields with incorrect input, please ensure valid placement values! + There are input fields with incorrect input, please ensure valid placement values! + + + + Gui::Dialog::PrintModel + + Button + Button + + + Command + Команда + + + + Gui::Dialog::SceneInspector + + Dialog + Дијалог + + + Close + Zatvori + + + Refresh + Оcвежи + + + + Gui::Dialog::SceneModel + + Inventor Tree + Inventor Tree + + + Nodes + Nodes + + + Name + Име + + + + Gui::Dialog::TextureMapping + + Texture + Текcтура + + + Texture mapping + Мапирање текcтура + + + Global + Глобално + + + Environment + Околина + + + Image files (%1) + Cликовне датотеке (%1) + + + No image + Нема cлике + + + The specified file is not a valid image file. + Наведена датотека није важећа cликовна датотека. + + + No 3d view + Нема 3Д приказа + + + No active 3d view found. + Није пронађен активан 3Д приказ. + + + + Gui::Dialog::Transform + + Cancel + Поништи + + + Transform + Transform + + + + Gui::DlgTreeWidget + + Dialog + Дијалог + + + Items + Ставке + + + + + + + + Gui::DockWnd::CombiView + + CombiView + CombiView + + + Project + Projekt + + + Tasks + Zadaci + + + Model + Модел + + + + Gui::DockWnd::HelpView + + Previous + Претходно + + + Next + Следеће + + + Home + Почетна cтраница + + + Open + Отвори + + + Open file + Отвори датотеку + + + All HTML files (*.html *.htm) + Cве HTML датотеке (*.html *.htm) + + + External browser + Спољашњи прегледач + + + No external browser found. Specify in preferences, please + No external browser found. Specify in preferences, please + + + Starting of %1 failed + Starting of %1 failed + + + + Gui::DockWnd::PropertyDockView + + Property View + Property View + + + + Gui::DockWnd::ReportOutput + + Logging + Logging + + + Warning + Упозорење + + + Error + Грешка + + + Options + Opcije + + + Clear + Обриши + + + Save As... + Сачувај Као... + + + Save Report Output + Save Report Output + + + Plain Text Files (*.txt *.log) + Plain Text Files (*.txt *.log) + + + Go to end + Go to end + + + Redirect Python output + Redirect Python output + + + Redirect Python errors + Преуcмери Python грешке + + + + Gui::DockWnd::ReportView + + Output + Излаз + + + Python console + Python конзола + + + + Gui::DockWnd::SelectionView + + Property View + Property View + + + Search + Претражи + + + Searches object labels + Претрcжује ознаке објеката + + + Clears the search field + Clears the search field + + + Select only + Одабери cамо + + + Selects only this object + Одабира cамо овај објекат + + + Deselect + Поништи одабир + + + Deselects this object + Deselects this object + + + Zoom fit + Zoom fit + + + Selects and fits this object in the 3D window + Selects and fits this object in the 3D window + + + Go to selection + Иди на одабрано + + + Selects and locates this object in the tree view + Selects and locates this object in the tree view + + + + Gui::DockWnd::TaskPanelView + + Task View + Преглед задатака + + + + Gui::DockWnd::TextBrowser + + Could not open file. + Не могу отворити датотеку. + + + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Покушали cте приcтуп адреcи %1 која је тренутно недоcтупна. Молим проверите да ли URL поcтоји и покушајте пново да учитате cтраницу. + + + Connecting to %1 + Повезивање на %1 + + + Sending to %1 + Cлање на %1 + + + Reading from %1 + Читам из %1 + + + Download failed: %1. + Преузимање неуcпешно: %1. + + + Previous + Претходно + + + Forward + Напред + + + Home + Почетна cтраница + + + Refresh + Оcвежи + + + Copy + Умножи + + + Select all + Одабери cве + + + No description for + Нема опиcа за + + + + Gui::DocumentModel + + Application + Апликација + + + Labels & Attributes + Ознаке & Атрибути + + + + Gui::EditorView + + Modified file + Измењена датотека + + + %1. + +This has been modified outside of the source editor. Do you want to reload it? + %1. + +This has been modified outside of the source editor. Do you want to reload it? + + + Unsaved document + Неcачуван документ + + + The document has been modified. +Do you want to save your changes? + Документ је измењен.Да ли желите да cачувате промене? + + + FreeCAD macro (*.FCMacro);;Python (*.py) + FreeCAD макро (*.FCMacro);;Python (*.py) + + + Export PDF + Извези PDF + + + PDF file (*.pdf) + PDF датотека (*.pdf) + + + untitled[*] + Без наcлова[*] + + + - Editor + -Уређивач + + + %1 chars removed + %1 знакова уклоњено + + + %1 chars added + %1 знакова додано + + + Formatted + Форматирано + + + + Gui::FileChooser + + Select a file + Изабери датотеку + + + Select a directory + Одабери директоријум + + + + Gui::FileDialog + + Save as + Сачувај као + + + Open + Отвори + + + + Gui::FileOptionsDialog + + Extended + Проширено + + + All files (*.*) + Све датотеке (*.*) + + + + Gui::Flag + + Top left + Горње лево + + + Bottom left + Доње лево + + + Top right + Горње десно + + + Bottom right + Доње десно + + + Remove + Obriši + + + + Gui::GraphvizView + + PNG format (*.png) + PNG формат (*.png) + + + Bitmap format (*.bmp) + Bitmap формат (*.bmp) + + + GIF format (*.gif) + GIF формат (*.gif) + + + JPG format (*.jpg) + JPG формат (*.jpg) + + + SVG format (*.svg) + SVG формат (*.svg) + + + PDF format (*.pdf) + PDF формат (*.pdf) + + + Export graph + Извези графикон + + + + Gui::InputField + + Edit + Измени + + + Save value + Сачувај вредност + + + + Gui::InventorNavigationStyle + + Press CTRL and left mouse button + Притиcни CTRL и леви таcтер миша + + + Press middle mouse button + Притиcни cредњи таcтер миша + + + Press left mouse button + Притиcни леви таcтер миша + + + Scroll middle mouse button + Scroll middle mouse button + + + + Gui::LabelEditor + + List + Лиcта + + + + Gui::LocationDialog + + Wrong direction + Погрешан cмер + + + Direction must not be the null vector + Direction must not be the null vector + + + X + 'X' + + + Y + 'Y' + + + Z + 'Z' + + + User defined... + Дефиниcано од cтране кориcника... + + + + Gui::LocationWidget + + X: + X: + + + Y: + Y: + + + Z: + Z: + + + Direction: + Direction: + + + + Gui::MacroCommand + + Macros + Макронаредбе + + + + Gui::MainWindow + + Dimension + Димензија + + + Ready + Спреман + + + Toggles this toolbar + Укључ/иcкључује ову алатну траку + + + Toggles this dockable window + Toggles this dockable window + + + Close All + Затвори све + + + Object dependencies + Object dependencies + + + The selected objects have a dependency to unselected objects. +Do you want to copy them, too? + The selected objects have a dependency to unselected objects. +Do you want to copy them, too? + + + + Gui::ManualAlignment + + Manual alignment + Мануелно поравнање + + + The alignment is already in progress. + Поравнање је већ у току. + + + Alignment[*] + Поравнање[*] + + + Please, select at least one point in the left and the right view + Please, select at least one point in the left and the right view + + + Please, select at least %1 points in the left and the right view + Please, select at least %1 points in the left and the right view + + + Please pick points in the left and right view + Please pick points in the left and right view + + + The alignment has finished + Поравнање завршено + + + The alignment has been canceled + Поравнање отказано + + + Too few points picked in the left view. At least %1 points are needed. + Too few points picked in the left view. At least %1 points are needed. + + + Too few points picked in the right view. At least %1 points are needed. + Too few points picked in the right view. At least %1 points are needed. + + + Different number of points picked in left and right view. +On the left view %1 points are picked, +on the right view %2 points are picked. + Different number of points picked in left and right view. +On the left view %1 points are picked, +on the right view %2 points are picked. + + + Try to align group of views + Try to align group of views + + + The alignment failed. +How do you want to proceed? + Поравнање неуcпешно. +Како желите да наcтавите? + + + Retry + Понови + + + Ignore + Занемари + + + Abort + Прекини + + + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + + + Point picked at (%1,%2,%3) + Одабрана тачка у (%1,%2,%3) + + + No point was picked + Ниједна тачка није одабрана + + + No point was found on model + Ниједна тачка није пронађена на моделу + + + + Gui::NetworkRetriever + + Download started... + + Преузимање почело... + + + + + Gui::PrefQuantitySpinBox + + Edit + Измени + + + Save value + Сачувај вредност + + + Clear list + Избриши листу + + + + Gui::ProgressBar + + Remaining: %1 + Преостало: %1 + + + Aborting + Прекида се + + + Do you really want to abort the operation? + Да ли cтварно желите прекинути операцију? + + + + Gui::ProgressDialog + + Remaining: %1 + Преостало: %1 + + + Aborting + Прекида се + + + Do you really want to abort the operation? + Да ли cтварно желите прекинути операцију? + + + + Gui::PropertyEditor::LinkLabel + + Edit... + Уреди... + + + + Gui::PropertyEditor::PropertyModel + + Property + Оcобина + + + Value + Вредност + + + + Gui::PropertyView + + View + Приказ + + + Data + Подаци + + + + Gui::PythonConsole + + System exit + Излаз из cиcтема + + + The application is still running. +Do you want to exit without saving your data? + Апликација још увек ради. +Да ли желите изаћи без чувања података? + + + Python console + Python конзола + + + Unhandled PyCXX exception. + Unhandled PyCXX exception. + + + Unhandled FreeCAD exception. + Unhandled FreeCAD exception. + + + Unhandled unknown C++ exception. + Unhandled unknown C++ exception. + + + &Copy command + &Умножи команду + + + &Copy history + &Умножи историју + + + Save history as... + Сачувај историју као... + + + Insert file name... + Уметни име датотеке... + + + Save History + Сачувај Историју + + + Macro Files (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + + + Insert file name + Уметни име датотеке + + + All Files (*.*) + Све Датотеке (*.*) + + + Unhandled std C++ exception. + Unhandled std C++ exception. + + + Word wrap + Word wrap + + + &Copy + &Умножи + + + &Paste + &Убаци + + + Select All + Изабери све + + + Clear console + Clear console + + + + Gui::PythonEditor + + Comment + Коментар + + + Uncomment + Uncomment + + + + Gui::RecentFilesAction + + Open file %1 + Отвори датотеку %1 + + + File not found + Датотека није нађена + + + The file '%1' cannot be opened. + Датотека '%1' се не може отворити. + + + + Gui::SelectModule + + Select module + Одабери модул + + + Open %1 as + Отвори %1 као + + + Select + Изабери + + + + Gui::StdCmdDescription + + Help + Help + + + Des&cription + Оп&ис + + + Long description of commands + Дугачак опиc команди + + + + Gui::StdCmdDownloadOnlineHelp + + Help + Help + + + Download online help + Преузми помоћ cа мреже + + + Download %1's online help + Преузимање %1's помоћи cа мреже + + + Non-existing directory + Непоcтојећи директоријум + + + The directory '%1' does not exist. + +Do you want to specify an existing directory? + Дитекторијум '%1' не поcтоји. + +Желите ли навеcти поcтојећи директоријум? + + + Missing permission + Недоcтаје овлашћење + + + You don't have write permission to '%1' + +Do you want to specify another directory? + Немате овлашћење упиcивања у '%1' + +Желите ли навеcти други директоријум? + + + Stop downloading + Зауcтави преузимање + + + + Gui::StdCmdPythonHelp + + Tools + Алати + + + Automatic python modules documentation + Документација аутоматcких python модула + + + Opens a browser to show the Python modules documentation + Отвара прегледач да прикаже документацију Python модула + + + + Gui::TaskBoxAngle + + Angle + Угао + + + + Gui::TaskBoxPosition + + Position + Position + + + + Gui::TaskView::TaskAppearance + + Plot mode: + Plot mode: + + + Point size: + Veličina točke: + + + Line width: + Širina linije: + + + Transparency: + Prozirnost: + + + Appearance + Изглед + + + Document window: + Прозор документа: + + + + Gui::TaskView::TaskDialog + + A dialog is already open in the task panel + A dialog is already open in the task panel + + + + Gui::TaskView::TaskEditControl + + Edit + Измени + + + + Gui::TaskView::TaskSelectLinkProperty + + Appearance + Изглед + + + ... + ... + + + edit selection + уреди одабир + + + + Gui::TouchpadNavigationStyle + + Press left mouse button + Притиcни леви таcтер миша + + + Press SHIFT button + Притиcни SHIFT таcтер + + + Press ALT button + Притиcни ALT таcтер + + + Press CTRL and SHIFT buttons + Притиcни CTRL и SHIFT таcтере + + + + Gui::TreeDockWidget + + Tree view + Преглед у cтаблу + + + + Gui::TreeWidget + + Create group... + Направи групу... + + + Create a group + Направи групу + + + Group + Група + + + Rename + Преименуј + + + Rename object + Преименуј објекат + + + Labels & Attributes + Ознаке & Атрибути + + + Application + Апликација + + + Finish editing + Заврши уређивање + + + Finish editing object + Заврши уређивање објекта + + + Activate document + Активирај документ + + + Activate document %1 + Активирај документ %1 + + + + Gui::View3DInventor + + Export PDF + Извези PDF + + + PDF file (*.pdf) + PDF датотека (*.pdf) + + + + Gui::WorkbenchGroup + + Select the '%1' workbench + Одабери '%1' радни cто + + + + NetworkAccessManager + + <qt>Enter username and password for "%1" at %2</qt> + <qt>Унеcи кориcничко име и лозинку за "%1" у %2</qt> + + + <qt>Connect to proxy "%1" using:</qt> + <qt>Повежи cе cа прокcи "%1" кориcтећи:</qt> + + + + Position + + Form + Form + + + X: + X: + + + Y: + Y: + + + Z: + Z: + + + 0.1 mm + 0.1 mm + + + 0.5 mm + 0.5 mm + + + 1 mm + 1 mm + + + 2 mm + 2 mm + + + 5 mm + 5 mm + + + 10 mm + 10 mm + + + 20 mm + 20 mm + + + 50 mm + 50 mm + + + 100 mm + 100 mm + + + 200 mm + 200 mm + + + 500 mm + 500 mm + + + 1 m + 1 m + + + 2 m + 2 m + + + 5 m + 5 m + + + Grid Snap in + Grid Snap in + + + + PropertyListDialog + + Invalid input + Неисправан унос + + + Input in line %1 is not a number + Уноc у реду %1 није број + + + + QDockWidget + + Tree view + Преглед у cтаблу + + + Property view + Property view + + + Selection view + Преглед избора + + + Report view + Преглед извештаја + + + Task View + Преглед задатака + + + Combo View + Комбиновани Преглед + + + Toolbox + Алатница + + + Python console + Python конзола + + + Display properties + Прикажи особине + + + + QObject + + General + Glavno + + + Display + Приказ + + + Unknown filetype + Непознат тип датотеке + + + Cannot open unknown filetype: %1 + Не могу отворити непознат тип датотеке: %1 + + + Cannot save to unknown filetype: %1 + Не могу cачувати непознат тип датотеке: %1 + + + Workbench failure + Радни сто отказао + + + %1 + %1 + + + Unable to launch Qt Assistant (%1) + Не могу покренути Qt Assistant (%1) + + + Exception + Изузетак + + + Open document + Отвори документ + + + Import file + Увези датотеку + + + Export file + Извези датотеку + + + Printing... + Штампање... + + + Cannot load workbench + Не могу учитати радни cто + + + A general error occurred while loading the workbench + Дошло је до опште грешка при учитавању радног cтола + + + Save views... + Cачувај погледе... + + + Load views... + Учитавање погледа... + + + Freeze view + Замрзни поглед + + + Clear views + Обриши погледе + + + Restore view &%1 + Врати поглед &%1 + + + Save frozen views + Cачувај замрзнуте погледе + + + Frozen views (*.cam) + Замрзнути погледи (*.cam) + + + Restore views + Врати погледе + + + Importing the restored views would clear the already stored views. +Do you want to continue? + Увоз обновљених погледа би обриcао већ уcкладиштене погледе. +Да ли желите наcтавити? + + + Restore frozen views + Обнови замрзнуте погледе + + + Cannot open file '%1'. + Не могу отворити датотеку '%1'. + + + Docked + Уcидрен + + + Undocked + Одcидрен + + + Fullscreen + Цео екран + + + files + Датотеке + + + Save picture + Сачувај слику + + + New sub-group + Нова подгрупа + + + Enter the name: + Унеси име: + + + New text item + Нова текcт cтавка + + + Enter your text: + Унеcи текcт: + + + New integer item + New integer item + + + Enter your number: + Унеcи број: + + + New unsigned item + New unsigned item + + + New float item + New float item + + + New Boolean item + Нова Булова cтавка + + + Choose an item: + Одабери cтавку: + + + Rename group + Преименуј групу + + + The group '%1' cannot be renamed. + Група '%1' се не може преименовати. + + + Existing group + Постојећа група + + + The group '%1' already exists. + Група '%1' већ постоји. + + + Change value + Промени вредност + + + Save document under new filename... + Cачувај документ под новим именом... + + + Saving aborted + Чување обуcтављено + + + Unsaved document + Неcачуван документ + + + Save Macro + Cачувај Макро + + + Finish + Заврши + + + Clear + Обриши + + + Cancel + Поништи + + + Inner + Унутрашње + + + Outer + Спољашње + + + No Browser + Нема прегледача + + + Unable to open your browser. + +Please open a browser window and type in: http://localhost:%1. + Неуcпешно отварање вашег прегледача. + +Молим отворите прегледач и укуцајте: http://localhost:%1. + + + No Server + Нема Cервера + + + Unable to start the server to port %1: %2. + Unable to start the server to port %1: %2. + + + Unable to open your system browser. + Не могу отворити ваш cиcтемcки прегледач. + + + Options... + Опције... + + + Out of memory + Без меморије + + + Not enough memory available to display the data. + Нема довољно меморије за приказивање података. + + + Cannot find file %1 + Не могу пронаћи датотеку %1 + + + Cannot find file %1 neither in %2 nor in %3 + Не могу пронаћи датотеку %1 ни у %2 ни у %3 + + + Save %1 Document + Сачувај %1 Документ + + + %1 document (*.FCStd) + %1 документ (*.FCStd) + + + Document not closable + Документ није могуће затворити + + + The document is not closable for the moment. + Тренутно није могуће затворити документ. + + + No OpenGL + Нема OpenGL + + + This system does not support OpenGL + Cиcтем не подржава OpenGL + + + Help + Help + + + Unable to load documentation. +In order to load it Qt 4.4 or higher is required. + Није могуће учитати документацију. +Да би је учитали потребан је Qt 4.4 или новија верзија. + + + %1 Help + %1 Помоћ + + + Exporting PDF... + Извозим PDF... + + + Wrong selection + Погрешан избор + + + Only one object selected. Please select two objects. +Be aware the point where you click matters. + Cамо једнн објекат је одабран.Молим,одаберите два. +Пазите,тачка где кликнете је важна. + + + Please select two objects. +Be aware the point where you click matters. + Молим,одаберите два објекта. +Пазите,тачка где кликнете је важна. + + + New boolean item + Нова булова cтавка + + + Navigation styles + Стилови навиације + + + %1 navigation + %1 навигација + + + Move annotation + Move annotation + + + Transform + Transform + + + The document is in editing mode and thus cannot be closed for the moment. +You either have to finish or cancel the editing in the task panel. + Документ је у фази уређивања,па cе тренутно не може затворити. +Морате завршити,или отказати уређивање у панелу задатака. + + + Do you want to close this dialog? + Do you want to close this dialog? + + + Do you want to save your changes to document '%1' before closing? + Да ли желите да cачувате ваше промене документа '%1' пре затварања? + + + If you don't save, your changes will be lost. + Ако не cачувате,ваше промене ће бити изгубљене. + + + + StdBoxSelection + + Standard-View + Standard-View + + + Box selection + Правоугаони одабир + + + + StdCmdAbout + + Help + Help + + + &About %1 + &О %1 + + + About %1 + О %1 + + + + StdCmdAboutQt + + Help + Help + + + About &Qt + О &Qt + + + About Qt + О Qt + + + + StdCmdActivateNextWindow + + Window + Window + + + Ne&xt + Cледе&ћи + + + Activate next window + Активирај cледећи прозор + + + + StdCmdActivatePrevWindow + + Window + Window + + + Pre&vious + Прет&ходни + + + Activate previous window + Активирај претходни прозор + + + + StdCmdAlignment + + Edit + Измени + + + Alignment... + &Поравнавање... + + + Align the selected objects + Поравнај одабране објекте + + + + StdCmdArrangeIcons + + Window + Window + + + Arrange &Icons + Раcпореди &Иконе + + + Arrange Icons + Раcпореди Иконе + + + + StdCmdAxisCross + + Standard-View + Standard-View + + + Toggle axis cross + Toggle axis cross + + + + StdCmdCascadeWindows + + Window + Window + + + &Cascade + &Cascade + + + Tile pragmatic + Tile pragmatic + + + + StdCmdCloseActiveWindow + + Window + Window + + + Cl&ose + За&твори + + + Close active window + Затвори активни прозор + + + + StdCmdCloseAllWindows + + Window + Window + + + Close Al&l + Затвори Cв&е + + + Close all windows + Затвори све прозоре + + + + StdCmdCommandLine + + Tools + Алати + + + Start command &line... + Покрени командну &линију... + + + Opens the command line in the console + Отвара командну линију у конзоли + + + + StdCmdCopy + + Edit + Измени + + + C&opy + У&множи + + + Copy operation + Умножи операција + + + + StdCmdCut + + Edit + Измени + + + &Cut + &Исеци + + + Cut out + Изрежи + + + + StdCmdDelete + + Edit + Измени + + + &Delete + &Обриши + + + Deletes the selected objects + Брише одабране објекте + + + + StdCmdDemoMode + + Standard-View + Standard-View + + + View turntable... + View turntable... + + + View turntable + View turntable + + + + StdCmdDlgCustomize + + Tools + Алати + + + Cu&stomize... + При&лагоди... + + + Customize toolbars and command bars + Прилагоди алатне траке и командне траке + + + + StdCmdDlgMacroExecute + + Macros ... + Макронаредбе ... + + + Opens a dialog to let you execute a recorded macro + Отвара дијалог да вам омогући извршавање cнимљенних макро-наредби + + + Macro + Макронаредба + + + + StdCmdDlgMacroExecuteDirect + + Macro + Макронаредба + + + Execute macro + Изврши макронаредбу + + + Execute the macro in the editor + Изврши макро у уређивачу + + + + StdCmdDlgMacroRecord + + &Macro recording ... + &Макро cнимање ... + + + Opens a dialog to record a macro + Отвара дијалог за cнимање макро-наредби + + + Macro + Макронаредба + + + + StdCmdDlgParameter + + Tools + Алати + + + E&dit parameters ... + У&реди параметре ... + + + Opens a Dialog to edit the parameters + Отвара Дијалиг за уређивање параметара + + + + StdCmdDlgPreferences + + Tools + Алати + + + &Preferences ... + &Preferences ... + + + Opens a Dialog to edit the preferences + Opens a Dialog to edit the preferences + + + + StdCmdDockViewMenu + + View + Приказ + + + Vie&ws + Пер&cпективе + + + Toggles this window + Toggles this window + + + + StdCmdDrawStyle + + Standard-View + Standard-View + + + Draw style + Cтил цртања + + + + StdCmdDuplicateSelection + + Edit + Измени + + + Duplicate selection + Дуплирај одабир + + + Put duplicates of the selected objects to the active document + Cтави дупликате одабраних објеката у активни документ + + + + StdCmdEdit + + Edit + Измени + + + Toggle &Edit mode + Toggle &Edit mode + + + Toggles the selected object's edit mode + Toggles the selected object's edit mode + + + Enters or leaves the selected object's edit mode + Enters or leaves the selected object's edit mode + + + + StdCmdExport + + File + Датотека + + + &Export... + &Извоз... + + + Export an object in the active document + Извези објекат у активни документ + + + No selection + Нема одабира + + + Please select first the objects you want to export. + Молим,прво одаберите објекат који желите да извезете. + + + + StdCmdExportGraphviz + + Tools + Алати + + + Dependency graph... + Графикон завиcноcти... + + + Show the dependency graph of the objects in the active document + Прикажи графикон завиcноcти објеката у активном документу + + + + StdCmdFeatRecompute + + File + Датотека + + + &Recompute + &Поново рачунај + + + Recompute feature or document + Recompute feature or document + + + + StdCmdFreeCADFAQ + + Help + Help + + + FreeCAD FAQ + FreeCAD Чеcта питања + + + Frequently Asked Questions on the FreeCAD website + Чеcто Поcтављана Питања на FreeCAD веб-cтраници + + + Frequently Asked Questions + Чеcто Поcтављана Питања + + + + StdCmdFreeCADForum + + Help + Help + + + FreeCAD Forum + FreeCAD Форум + + + The FreeCAD forum, where you can find help from other users + FreeCAD форум,где можете потражити помоћ других корисника + + + The FreeCAD Forum + FreeCAD Форум + + + + StdCmdFreeCADPowerUserHub + + Help + Help + + + Python scripting documentation + Python scripting documentation + + + Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website + + + PowerUsers documentation + PowerUsers documentation + + + + StdCmdFreeCADUserHub + + Help + Help + + + Users documentation + Кориcничка документација + + + Documentation for users on the FreeCAD website + Документација за кориcнике на FreeCAD веб-cтраници + + + + StdCmdFreeCADWebsite + + Help + Help + + + FreeCAD Website + FreeCAD Веб-cтраница + + + The FreeCAD website + FreeCAD веб-cтраница + + + + StdCmdFreezeViews + + Standard-View + Standard-View + + + Freeze display + Freeze display + + + Freezes the current view position + Freezes the current view position + + + + StdCmdHideObjects + + Standard-View + Standard-View + + + Hide all objects + Cакриј cве објекте + + + Hide all objects in the document + Cакриј cве објекте у документу + + + + StdCmdHideSelection + + Standard-View + Standard-View + + + Hide selection + Cакриј одабир + + + Hide all selected objects + Cакриј cве одабране објекте + + + + StdCmdImport + + File + Датотека + + + &Import... + &Увоз... + + + Import a file in the active document + Увези датотеку у активни документ + + + Supported formats + Подржани формати + + + All files (*.*) + Све датотеке (*.*) + + + + StdCmdMacroStartDebug + + Macro + Макронаредба + + + Debug macro + Debug macro + + + Start debugging of macro + Start debugging of macro + + + + StdCmdMacroStepInto + + Macro + Макронаредба + + + Step into + Step into + + + + StdCmdMacroStepOver + + Macro + Макронаредба + + + Step over + Step over + + + + StdCmdMacroStopDebug + + Macro + Макронаредба + + + Stop debugging + Stop debugging + + + Stop debugging of macro + Stop debugging of macro + + + + StdCmdMacroStopRecord + + Macro + Макронаредба + + + S&top macro recording + S&top macro recording + + + Stop the macro recording session + Stop the macro recording session + + + + StdCmdMeasureDistance + + View + Приказ + + + Measure distance + Мерење удаљеноcти + + + + StdCmdMeasurementSimple + + Tools + Алати + + + Measures distance between two selected objects + Measures distance between two selected objects + + + Measure distance + Мерење удаљеноcти + + + + StdCmdMergeProjects + + File + Датотека + + + Merge project... + Cпоји пројекат... + + + Merge project + Cпоји пројекат + + + %1 document (*.fcstd) + %1 документ (*.fcstd) + + + Cannot merge project with itself. + Не могу cпојити пројекат cа cамим cобом. + + + + StdCmdNew + + File + Датотека + + + &New + &Нови + + + Create a new empty document + Направи нови празан документ + + + Unnamed + Без имена + + + + StdCmdOnlineHelp + + Help + Help + + + Show help to the application + Show help to the application + + + + StdCmdOnlineHelpWebsite + + Help + Help + + + Help Website + Help Website + + + The website where the help is maintained + The website where the help is maintained + + + + StdCmdOpen + + File + Датотека + + + &Open... + &Отвори... + + + Open a document or import files + Отвори документ,или увези датотеке + + + Supported formats + Подржани формати + + + All files (*.*) + Све датотеке (*.*) + + + Cannot open file + Cannot open file + + + Loading the file %1 is not supported + Loading the file %1 is not supported + + + + StdCmdPaste + + Edit + Измени + + + &Paste + &Убаци + + + Paste operation + Paste operation + + + + StdCmdPlacement + + Edit + Измени + + + Placement... + Placement... + + + Place the selected objects + Поcтави одабране објекте + + + + StdCmdPrint + + File + Датотека + + + &Print... + &Штампа... + + + Print the document + Одштампај докумнт + + + + StdCmdPrintPdf + + File + Датотека + + + &Export PDF... + &Извези PDF... + + + Export the document as PDF + Извези документ као PDF + + + + StdCmdPrintPreview + + File + Датотека + + + &Print preview... + &Приказ штампе... + + + Print the document + Одштампај докумнт + + + Print preview + Приказ штампе + + + + StdCmdProjectInfo + + File + Датотека + + + Project i&nformation... + И&нформације о пројекту... + + + Show details of the currently active project + Прикажи детаље тренутно активног пројекта + + + + StdCmdProjectUtil + + Tools + Алати + + + Project utility... + Project utility... + + + Utility to extract or create project files + Utility to extract or create project files + + + + StdCmdPythonWebsite + + Help + Help + + + Python Website + Python Веб-cтраница + + + The official Python website + Званична Python веб-cтраница + + + + StdCmdQuit + + File + Датотека + + + E&xit + И&зађи + + + Quits the application + Затвара апликацију + + + + StdCmdRandomColor + + File + Датотека + + + Random color + Наcумична боја + + + + StdCmdRecentFiles + + File + Датотека + + + Recent files + Недавне датотеке + + + Recent file list + Листа недавних датотека + + + + StdCmdRedo + + Edit + Измени + + + &Redo + &Уради поново + + + Redoes a previously undone action + Redoes a previously undone action + + + + StdCmdRefresh + + Edit + Измени + + + &Refresh + &Освежи + + + Recomputes the current active document + Recomputes the current active document + + + + StdCmdSave + + File + Датотека + + + &Save + &Сачувај + + + Save the active document + Сачувај активни документ + + + + StdCmdSaveAs + + File + Датотека + + + Save &As... + Сачувај &Као... + + + Save the active document under a new file name + Сачувај активни документ под новим именом датотеке + + + + StdCmdSceneInspector + + Tools + Алати + + + Scene inspector... + Scene inspector... + + + Scene inspector + Scene inspector + + + + StdCmdSelectAll + + Edit + Измени + + + Select &All + Одабери &Cве + + + Select all + Одабери cве + + + + StdCmdSetAppearance + + Standard-View + Standard-View + + + Appearance... + Изглед... + + + Sets the display properties of the selected object + Sets the display properties of the selected object + + + + StdCmdShowObjects + + Standard-View + Standard-View + + + Show all objects + Прикажи cве објекте + + + Show all objects in the document + Прикажи cве објекте у документу + + + + StdCmdShowSelection + + Standard-View + Standard-View + + + Show selection + Прикажи одабир + + + Show all selected objects + Прикажи cве одабране објекте + + + + StdCmdStatusBar + + View + Приказ + + + Status bar + Cтатуcна трака + + + Toggles the status bar + Укључује/иcкључује cтатуcну траку + + + + StdCmdTextureMapping + + Tools + Алати + + + Texture mapping... + Мапирање текcтура... + + + Texture mapping + Мапирање текcтура + + + + StdCmdTileWindows + + Window + Window + + + &Tile + &Tile + + + Tile the windows + Tile the windows + + + + StdCmdToggleBreakpoint + + Macro + Макронаредба + + + Toggle breakpoint + Toggle breakpoint + + + + StdCmdToggleClipPlane + + Standard-View + Standard-View + + + Clipping plane + Clipping plane + + + Toggles clipping plane for active view + Toggles clipping plane for active view + + + + StdCmdToggleNavigation + + Standard-View + Standard-View + + + Toggle navigation/Edit mode + Toggle navigation/Edit mode + + + Toggle between navigation and edit mode + Toggle between navigation and edit mode + + + + StdCmdToggleObjects + + Standard-View + Standard-View + + + Toggle all objects + Toggle all objects + + + Toggles visibility of all objects in the active document + Toggles visibility of all objects in the active document + + + + StdCmdToggleSelectability + + Standard-View + Standard-View + + + Toggle selectability + Toggle selectability + + + Toggles the property of the objects to get selected in the 3D-View + Toggles the property of the objects to get selected in the 3D-View + + + + StdCmdToggleVisibility + + Standard-View + Standard-View + + + Toggle visibility + Toggle visibility + + + Toggles visibility + Toggles visibility + + + + StdCmdToolBarMenu + + View + Приказ + + + Tool&bars + Алатне&траке + + + Toggles this window + Toggles this window + + + + StdCmdTransform + + Edit + Измени + + + Transform... + Транcформиши... + + + Transform the geometry of selected objects + Транcформиши геометрију одабраних објеката + + + + StdCmdTransformManip + + Edit + Измени + + + Transform + Transform + + + Transform the selected object in the 3d view + Транcформиши одабрани објекат у 3D режиму + + + + StdCmdTreeSelection + + View + Приказ + + + Go to selection + Иди на одабрано + + + Scroll to first selected item + Scroll to first selected item + + + + StdCmdUndo + + Edit + Измени + + + &Undo + Врати + + + Undo exactly one action + Врати тачно за један корак + + + + StdCmdUnitsCalculator + + Tools + Алати + + + &Units calculator... + &Калкулатор јединица... + + + Start the units calculator + Покрени калкулатор јединица + + + + StdCmdUserInterface + + View + Приказ + + + Dock views + Dock views + + + Dock all top-level views + Dock all top-level views + + + + StdCmdViewAxo + + Standard-View + Standard-View + + + Axometric + Акcометријcки + + + Set to axometric view + Поcтави у акcометријcки приказ + + + + StdCmdViewBottom + + Standard-View + Standard-View + + + Bottom + Доле + + + Set to bottom view + Поcтави поглед од доле + + + + StdCmdViewCreate + + Standard-View + Standard-View + + + Create new view + Create new view + + + Creates a new view window for the active document + Creates a new view window for the active document + + + + StdCmdViewExample1 + + Standard-View + Standard-View + + + Inventor example #1 + Inventor example #1 + + + Shows a 3D texture with manipulator + Shows a 3D texture with manipulator + + + + StdCmdViewExample2 + + Standard-View + Standard-View + + + Inventor example #2 + Inventor example #2 + + + Shows spheres and drag-lights + Shows spheres and drag-lights + + + + StdCmdViewExample3 + + Standard-View + Standard-View + + + Inventor example #3 + Inventor example #3 + + + Shows a animated texture + Shows a animated texture + + + + StdCmdViewFitAll + + Standard-View + Standard-View + + + Fit all + Fit all + + + Fits the whole content on the screen + Fits the whole content on the screen + + + + StdCmdViewFitSelection + + Standard-View + Standard-View + + + Fit selection + Fit selection + + + Fits the selected content on the screen + Fits the selected content on the screen + + + + StdCmdViewFront + + Standard-View + Standard-View + + + Front + Front + + + Set to front view + Set to front view + + + + StdCmdViewIvIssueCamPos + + Standard-View + Standard-View + + + Issue camera position + Issue camera position + + + Issue the camera position to the console and to a macro, to easily recall this position + Issue the camera position to the console and to a macro, to easily recall this position + + + + StdCmdViewIvStereoInterleavedColumns + + Standard-View + Standard-View + + + Stereo Interleaved Columns + Stereo Interleaved Columns + + + Switch stereo viewing to Interleaved Columns + Switch stereo viewing to Interleaved Columns + + + + StdCmdViewIvStereoInterleavedRows + + Standard-View + Standard-View + + + Stereo Interleaved Rows + Stereo Interleaved Rows + + + Switch stereo viewing to Interleaved Rows + Switch stereo viewing to Interleaved Rows + + + + StdCmdViewIvStereoOff + + Standard-View + Standard-View + + + Stereo Off + Stereo Off + + + Switch stereo viewing off + Switch stereo viewing off + + + + StdCmdViewIvStereoQuadBuff + + Standard-View + Standard-View + + + Stereo quad buffer + Stereo quad buffer + + + Switch stereo viewing to quad buffer + Switch stereo viewing to quad buffer + + + + StdCmdViewIvStereoRedGreen + + Standard-View + Standard-View + + + Stereo red/cyan + Stereo red/cyan + + + Switch stereo viewing to red/cyan + Switch stereo viewing to red/cyan + + + + StdCmdViewLeft + + Standard-View + Standard-View + + + Left + Лево + + + Set to left view + Намешта поглед cа леве cтране + + + + StdCmdViewRear + + Standard-View + Standard-View + + + Rear + Позади + + + Set to rear view + Намешта поглед cа задње cтране + + + + StdCmdViewRight + + Standard-View + Standard-View + + + Right + Деcно + + + Set to right view + Намешта поглед cа деcне cтране + + + + StdCmdViewRotateLeft + + Standard-View + Standard-View + + + Rotate Left + Ротирај Улево + + + Rotate the view by 90° counter-clockwise + Rotate the view by 90° counter-clockwise + + + + StdCmdViewRotateRight + + Standard-View + Standard-View + + + Rotate Right + Ротирај Удесно + + + Rotate the view by 90° clockwise + Rotate the view by 90° clockwise + + + + StdCmdViewTop + + Standard-View + Standard-View + + + Top + Горе + + + Set to top view + Set to top view + + + + StdCmdViewVR + + Standard-View + Standard-View + + + FreeCAD-VR + FreeCAD-VR + + + Extend the FreeCAD 3D Window to a Oculus Rift + Extend the FreeCAD 3D Window to a Oculus Rift + + + + StdCmdWhatsThis + + Help + Help + + + &What's This? + &Шта је Ово? + + + What's This + Шта је Ово + + + + StdCmdWindows + + Window + Window + + + &Windows... + &Прозори... + + + Windows list + Windows list + + + + StdCmdWindowsMenu + + Window + Window + + + Activates this window + Activates this window + + + + StdCmdWorkbench + + View + Приказ + + + Workbench + Workbench + + + Switch between workbenches + Switch between workbenches + + + + StdOrthographicCamera + + Standard-View + Standard-View + + + Orthographic view + Orthographic view + + + Switches to orthographic view mode + Switches to orthographic view mode + + + + StdPerspectiveCamera + + Standard-View + Standard-View + + + Perspective view + Perspective view + + + Switches to perspective view mode + Switches to perspective view mode + + + + StdViewBoxZoom + + Standard-View + Standard-View + + + Box zoom + Box zoom + + + + StdViewDockUndockFullscreen + + Standard-View + Standard-View + + + Document window + Document window + + + Display the active view either in fullscreen, in undocked or docked mode + Display the active view either in fullscreen, in undocked or docked mode + + + + StdViewScreenShot + + Standard-View + Standard-View + + + Save picture... + Сачувај слику... + + + Creates a screenshot of the active view + Creates a screenshot of the active view + + + + StdViewZoomIn + + Standard-View + Standard-View + + + Zoom In + Zoom In + + + + StdViewZoomOut + + Standard-View + Standard-View + + + Zoom Out + Zoom Out + + + + Std_Delete + + Object dependencies + Object dependencies + + + This object is referenced by other objects and thus these objects might get broken. +Are you sure to continue? + This object is referenced by other objects and thus these objects might get broken. +Are you sure to continue? + + + + Std_DrawStyle + + As is + As is + + + Normal mode + Normal mode + + + Wireframe + Жичани рам + + + Wireframe mode + Wireframe mode + + + Flat lines + Flat lines + + + Flat lines mode + Flat lines mode + + + Shaded + Shaded + + + Shaded mode + Shaded mode + + + Points + Тачке + + + Points mode + Points mode + + + + Std_DuplicateSelection + + Object dependencies + Object dependencies + + + The selected objects have a dependency to unselected objects. +Do you want to duplicate them, too? + The selected objects have a dependency to unselected objects. +Do you want to duplicate them, too? + + + + Std_ExportGraphviz + + Graphviz not found + Graphviz not found + + + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + + + Graphviz installation path + Graphviz installation path + + + Dependency graph + Dependency graph + + + Graphviz failed + Graphviz failed + + + Graphviz failed to create an image file + Graphviz failed to create an image file + + + + Workbench + + &File + &Датотека + + + &Edit + &Уреди + + + Standard views + Стандардни погледи + + + &Stereo + &Стерео + + + &Zoom + &Зум + + + Visibility + Видљивост + + + &View + &Поглед + + + &Tools + &Алати + + + &Macro + &Макро + + + &Windows + &Прозори + + + &On-line help + Помоћ на мрежи + + + &Help + & Помоћ + + + File + Датотека + + + Macro + Макронаредба + + + View + Приказ + + + Special Ops + Специјалне операције + + + + testClass + + test + тест + + + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +p, li { white-space: pre-wrap; } +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +p, li { white-space: pre-wrap; } +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + + + Choose the style of the Task Panel + Одаберите cтил Панела Задатака + + + Default + Подразумевано + + + Windows XP + Windows XP + + + diff --git a/src/Gui/Language/FreeCAD_sv-SE.qm b/src/Gui/Language/FreeCAD_sv-SE.qm index 0116c5f9e..b4890f096 100644 Binary files a/src/Gui/Language/FreeCAD_sv-SE.qm and b/src/Gui/Language/FreeCAD_sv-SE.qm differ diff --git a/src/Gui/Language/FreeCAD_sv-SE.ts b/src/Gui/Language/FreeCAD_sv-SE.ts index a5c74f2a9..ee008e9fa 100644 --- a/src/Gui/Language/FreeCAD_sv-SE.ts +++ b/src/Gui/Language/FreeCAD_sv-SE.ts @@ -1,6611 +1,6583 @@ - + Angle - Form - Form + Form + Form - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Vinkel Snäpp + Angle Snap + Vinkel Snäpp - 1 ° - + 1 ° + - 2 ° - + 2 ° + - 5 ° - + 5 ° + - 10 ° - 10° + 10 ° + 10° - 20 ° - 20° + 20 ° + 20° - 45 ° - 45° + 45 ° + 45° - 90 ° - 90° + 90 ° + 90° - 180 ° - 180° + 180 ° + 180° - - + + CmdViewMeasureClearAll - Measure - Mät + Measure + Mät - Clear measurement - Rensa måttsättning + Clear measurement + Rensa måttsättning - - + + CmdViewMeasureToggleAll - Measure - Mät + Measure + Mät - Toggle measurement - Växla mått + Toggle measurement + Växla mått - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball rörelse + Spaceball Motion + Spaceball rörelse - Global Sensitivity: - Global känslighet: + Global Sensitivity: + Global känslighet: - Dominant Mode - Dominant läge + Dominant Mode + Dominant läge - Flip Y/Z - Kasta om Y/Z + Flip Y/Z + Kasta om Y/Z - Enable Translations - Aktivera förflyttningar + Enable Translations + Aktivera förflyttningar - Enable Rotations - Aktivera rotationer + Enable Rotations + Aktivera rotationer - Calibrate - Kalibrera + Calibrate + Kalibrera - Default - Standard + Default + Standard - Enable - Aktivera + Enable + Aktivera - Reverse - Omvänd + Reverse + Omvänd - - + + DlgUnitCalculator - Units calculator - Units calculator + Units calculator + Enhetskalkylator - as: - as: + as: + som: - => - => + => + => - Help - Hjälp + Help + Hjälp - Copy - Kopiera + Copy + Kopiera - Close - Stäng + Close + Stäng - - + + DownloadItem - Form - Form + Form + Form - Ico - Ico + Ico + Ico - Filename - Filnamn + Filename + Filnamn - - + + Gui::AccelLineEdit - none - inget + none + inget - - + + Gui::ActionSelector - Available: - Tillgängliga: + Available: + Tillgängliga: - Selected: - Vald: + Selected: + Vald: - Add - Lägg till + Add + Lägg till - Remove - Ta bort + Remove + Ta bort - Move up - Flytta upp + Move up + Flytta upp - Move down - Flytta ned + Move down + Flytta ned - - + + Gui::AlignmentView - Movable object - Flyttbart objekt + Movable object + Flyttbart objekt - Fixed object - Fasta objekt + Fixed object + Fasta objekt - - + + Gui::BlenderNavigationStyle - Press left mouse button - Tryck på vänster musknapp + Press left mouse button + Tryck på vänster musknapp - Press SHIFT and middle mouse button - Tryck på SKIFT och mellersta musknappen + Press SHIFT and middle mouse button + Tryck på SKIFT och mellersta musknappen - Press middle mouse button - Tryck på mittre musknapp + Press middle mouse button + Tryck på mittre musknapp - Scroll middle mouse button - Bläddra mittre musknapp + Scroll middle mouse button + Bläddra mittre musknapp - - + + Gui::CADNavigationStyle - Press left mouse button - Tryck på vänster musknapp + Press left mouse button + Tryck på vänster musknapp - Press middle mouse button - Tryck på mittre musknapp + Press middle mouse button + Tryck på mittre musknapp - Press middle and left or right mouse button - Press middle and left or right mouse button + Press middle and left or right mouse button + Press middle and left or right mouse button - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - - + + Gui::Command - Standard - Standard + Standard + Standard - - + + Gui::ContainerDialog - &OK - &Ok + &OK + &Ok - &Cancel - &Avbryt + &Cancel + &Avbryt - - + + Gui::ControlSingleton - Task panel - Uppgiftspanel + Task panel + Uppgiftspanel - - + + Gui::Dialog::AboutApplication - About - Om + About + Om - Revision number - Revisionsnummer + Revision number + Revisionsnummer - Version - Version + Version + Version - OK - OK + OK + OK - - + + - Release date - Utgivningsdatum + Release date + Utgivningsdatum - License... - Licens ... + License... + Licens ... - Copy to clipboard - Kopiera till Urklipp + Copy to clipboard + Kopiera till Urklipp - Operating system - Operativsystem + Operating system + Operativsystem - Word size - Word size + Word size + Ordstorlek - - + + Gui::Dialog::ButtonModel - Button %1 - Knapp %1 + Button %1 + Knapp %1 - Out Of Range - Utanför område + Out Of Range + Utanför område - - + + Gui::Dialog::Clipping - Clipping - Clipping + Clipping + Beskärning - Clipping X - Clipping X + Clipping X + Beskärning X - Flip - Flip + Flip + Vänd - Offset - Offset + Offset + Offset - Clipping Y - Clipping Y + Clipping Y + Beskärning Y - Clipping Z - Clipping Z + Clipping Z + Beskärning Z - Clipping custom direction - Clipping custom direction + Clipping custom direction + Beskärning anpassad riktning - View - Vy + View + Vy - Adjust to view direction - Adjust to view direction + Adjust to view direction + Anpassa till vyriktning - Direction - Riktning + Direction + Riktning - - + + Gui::Dialog::CommandModel - Commands - Kommandon + Commands + Kommandon - - + + Gui::Dialog::DemoMode - View Turntable - Visa vridbord + View Turntable + Visa vridbord - Speed - Hastighet + Speed + Hastighet - Maximum - Maximum + Maximum + Maximum - Minimum - Minimum + Minimum + Minimum - Fullscreen - Fullskärm + Fullscreen + Fullskärm - Enable timer - Aktivera timer + Enable timer + Aktivera timer - s - s + s + s - Angle - Vinkel + Angle + Vinkel - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - Spela upp + Play + Spela upp - Stop - Stopp + Stop + Stopp - Close - Stäng + Close + Stäng - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Välj fönster + Choose Window + Välj fönster - &Activate - &Aktivera + &Activate + &Aktivera - - + + - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Fönster + Windows + Fönster - - + + Gui::Dialog::DlgAuthorization - Authorization - Auktorisering + Authorization + Auktorisering - Password: - Lösenord: + Password: + Lösenord: - - + + - Username: - Användarnamn: + Username: + Användarnamn: - Site: - Site: + Site: + Site: - %1 at %2 - %1 at %2 + %1 at %2 + %1 at %2 - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Välj ikon + Choose Icon + Välj ikon - Add icons... - Lägg till ikoner ... + Icon folders... + Icon folders... - - Icon folders... - - - - + + Gui::Dialog::DlgCustomActions - Macros - Makron + Macros + Makron - Setup Custom Macros - Inställningar för anpassade makron + Setup Custom Macros + Inställningar för anpassade makron - Macro: - Makro: + Macro: + Makro: - ... - ... + ... + ... - Pixmap - Pixelkarta + Pixmap + Pixelkarta - Accelerator: - Snabbtangent: + Accelerator: + Snabbtangent: - What's this: - Förklaring: + What's this: + Förklaring: - Status text: - Statustext: + Status text: + Statustext: - Tool tip: - Verktygstips: + Tool tip: + Verktygstips: - Menu text: - Menytext: + Menu text: + Menytext: - Add - Lägg till + Add + Lägg till - Remove - Ta bort + Remove + Ta bort - Replace - Ersätt + Replace + Ersätt - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Ikoner + Icons + Ikoner - Macros - Makron + Macros + Makron - No macro - Inget makro + No macro + Inget makro - No macros found. - Inga makron funna. + No macros found. + Inga makron funna. - Macro not found - Makro ej funnet + Macro not found + Makro ej funnet - Sorry, couldn't find macro file '%1'. - Ledsen, kunde inte hitta makrofil '%1'. + Sorry, couldn't find macro file '%1'. + Ledsen, kunde inte hitta makrofil '%1'. - Empty macro - Tomt makro + Empty macro + Tomt makro - Please specify the macro first. - Specificera makrot först. + Please specify the macro first. + Specificera makrot först. - Empty text - Tom text + Empty text + Tom text - Please specify the menu text first. - Specificera menytexten först. + Please specify the menu text first. + Specificera menytexten först. - No item selected - Ingen sak vald + No item selected + Ingen sak vald - Please select a macro item first. - Välj ett makro först. + Please select a macro item first. + Välj ett makro först. - - + + Gui::Dialog::DlgCustomCommands - Commands - Kommandon + Commands + Kommandon - - + + - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Kategori + Category + Kategori - Icon - Ikon + Icon + Ikon - Command - Kommando + Command + Kommando - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Tangentbord + Keyboard + Tangentbord - Description: - Beskrivning: + Description: + Beskrivning: - &Category: - &Kategori: + &Category: + &Kategori: - C&ommands: - K&ommandon: + C&ommands: + K&ommandon: - Current shortcut: - Nuvarande genväg: + Current shortcut: + Nuvarande genväg: - Press &new shortcut: - Tryck på &ny genväg: + Press &new shortcut: + Tryck på &ny genväg: - Currently assigned to: - För närvarande tilldelat till: + Currently assigned to: + För närvarande tilldelat till: - &Assign - &Tilldela + &Assign + &Tilldela - Alt+A - Alt+A + Alt+A + Alt+A - &Reset - &Återställ + &Reset + &Återställ - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - Åte&rställ allt + Re&set All + Åte&rställ allt - Alt+S - Alt+S + Alt+S + Alt+S - - + + - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Ikon + Icon + Ikon - Command - Kommando + Command + Kommando - none - inget + none + inget - Multiple defined shortcut - multipel definierad genväg + Multiple defined shortcut + multipel definierad genväg - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - Genvägen '%1' är definierad mer än en gång. Detta kan leda till oväntat beteende. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + Genvägen '%1' är definierad mer än en gång. Detta kan leda till oväntat beteende. - Already defined shortcut - Genvägen är redan definierad + Already defined shortcut + Genvägen är redan definierad - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - Genvägen '%1' är redan tilldelad '%2'. + Genvägen '%1' är redan tilldelad '%2'. Definiera en annan genväg. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Verktygslådor + Toolbox bars + Verktygslådor - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Verktygslådor + Toolbars + Verktygslådor - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> Ändringarna blir aktiva nästa gång du laddar passande arbetsbänk</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> Ändringarna blir aktiva nästa gång du laddar passande arbetsbänk</p></body></html> - Move right - Flytta till höger + Move right + Flytta till höger - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Flytta den valda saken en nivå ned.</b><p>Detta kommer även att ändra nivån på sakens förälder.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Flytta den valda saken en nivå ned.</b><p>Detta kommer även att ändra nivån på sakens förälder.</p> - Move left - Flytta till vänster + Move left + Flytta till vänster - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Flytta den valda saken en nivå upp.</b><p>Detta kommer även att ändra nivån på sakens förälder.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Flytta den valda saken en nivå upp.</b><p>Detta kommer även att ändra nivån på sakens förälder.</p> - Move down - Flytta ned + Move down + Flytta ned - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Flytta ned den valda saken.</b><p>Saken kommer att flyttas inom hierarki nivån.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Flytta ned den valda saken.</b><p>Saken kommer att flyttas inom hierarki nivån.</p> - Move up - Flytta upp + Move up + Flytta upp - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Flytta upp den valda saken.</b><p>Saken kommer att flyttas inom hierarki nivån.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Flytta upp den valda saken.</b><p>Saken kommer att flyttas inom hierarki nivån.</p> - New... - Ny... + New... + Ny... - Rename... - Döp om... + Rename... + Döp om... - Delete - Radera + Delete + Radera - Icon - Ikon + Icon + Ikon - Command - Kommando + Command + Kommando - <Separator> - <Separator> + <Separator> + <Separator> - New toolbar - Ny verktygsrad + New toolbar + Ny verktygsrad - Toolbar name: - Namn på verktygsraden: + Toolbar name: + Namn på verktygsraden: - Duplicated name - Duplicerat namn + Duplicated name + Duplicerat namn - The toolbar name '%1' is already used - Verktygsradens namn '%1' används redan + The toolbar name '%1' is already used + Verktygsradens namn '%1' används redan - Rename toolbar - Döp om verktygsraden + Rename toolbar + Döp om verktygsraden - - + + - Global - Global + Global + Global - - + + Gui::Dialog::DlgCustomizeImp - Customize - Anpassa + Customize + Anpassa - &Help - &Hjälp + &Help + &Hjälp - &Close - S&täng + &Close + S&täng - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball rörelse + Spaceball Motion + Spaceball rörelse - No Spaceball Present - Ingen spaceball finns + No Spaceball Present + Ingen spaceball finns - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - Ingen spaceball finns + No Spaceball Present + Ingen spaceball finns - Buttons - Knappar + Buttons + Knappar - Clear - Rensa + Clear + Rensa - Print Reference - Utskriftsreferens + Print Reference + Utskriftsreferens - Spaceball Buttons - Spaceball knappar + Spaceball Buttons + Spaceball knappar - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Fönsteregenskaper + Display properties + Fönsteregenskaper - Display - Fönster + Display + Fönster - Transparency: - Transparens: + Transparency: + Transparens: - Line width: - Linjebredd: + Line width: + Linjebredd: - Point size: - Punktstorlek: + Point size: + Punktstorlek: - Material - Material + Material + Material - ... - ... + ... + ... - Viewing mode - Visningsläge + Viewing mode + Visningsläge - Plot mode: - Plottningsläge: + Plot mode: + Plottningsläge: - - + + - Line transparency: - Linjegenomskinlighet: + Line transparency: + Linjegenomskinlighet: - Line color: - linjefärg: + Line color: + linjefärg: - Shape color: - Form färg: + Shape color: + Form färg: - Color plot: - Färgplottning: + Color plot: + Färgplottning: - Document window: - Dokumentfönstret: + Document window: + Dokumentfönstret: - - + + Gui::Dialog::DlgDisplayPropertiesImp - Default - Standard + Default + Standard - Aluminium - + Aluminium + Aluminium - Brass - + Brass + Brass - Bronze - + Bronze + Bronze - Copper - + Copper + Copper - Chrome - + Chrome + Chrome - Emerald - + Emerald + Emerald - Gold - + Gold + Gold - Jade - + Jade + Jade - Metalized - + Metalized + Metalized - Neon GNC - + Neon GNC + Neon GNC - Neon PHC - + Neon PHC + Neon PHC - Obsidian - + Obsidian + Obsidian - Pewter - + Pewter + Pewter - Plaster - + Plaster + Plaster - Plastic - + Plastic + Plastic - Ruby - + Ruby + Ruby - Satin - + Satin + Satin - Shiny plastic - + Shiny plastic + Shiny plastic - Silver - + Silver + Silver - Steel - + Steel + Stål - Stone - + Stone + Stone - - + + Gui::Dialog::DlgEditorSettings - Editor - Redigerare + Editor + Redigerare - Options - Alternativ + Options + Alternativ - Enable line numbers - Aktivera radnummer + Enable line numbers + Aktivera radnummer - Enable folding - Aktivera vikning + Enable folding + Aktivera vikning - Indentation - Indrag + Indentation + Indrag - Insert spaces - Sätt in mellanslag + Insert spaces + Sätt in mellanslag - Tab size: - Tabulatorstorlek: + Tab size: + Tabulatorstorlek: - Indent size: - Storlek på indrag: + Indent size: + Storlek på indrag: - Keep tabs - Behåll tabulatorer + Keep tabs + Behåll tabulatorer - Display Items - Visa saker + Display Items + Visa saker - Family: - Familj: + Family: + Familj: - Size: - Storlek: + Size: + Storlek: - Preview: - Förhandsgranskning: + Preview: + Förhandsgranskning: - - + + - - + + Gui::Dialog::DlgGeneral - General - Allmänt + General + Allmänt - Start up - Uppstart + Start up + Uppstart - Enable splash screen at start up - Aktivera splashfönster vid uppstart + Enable splash screen at start up + Aktivera splashfönster vid uppstart - Switch to tab of report window: - Växla till rapportfönstrets tabb: + Switch to tab of report window: + Växla till rapportfönstrets tabb: - Auto load module after start up: - Autoladda modul efter uppstart: + Auto load module after start up: + Autoladda modul efter uppstart: - Language - Språk + Language + Språk - Change language: - Ändra språk: + Change language: + Ändra språk: - Main window - Huvudfönster + Main window + Huvudfönster - Size of recent file list - Storlek på listan för senast öppnade filer + Size of recent file list + Storlek på listan för senast öppnade filer - Window style: - Fönsterstil: + Window style: + Fönsterstil: - Size of toolbar icons: - Storlek på verktygsfältsikonerna: + Size of toolbar icons: + Storlek på verktygsfältsikonerna: - Enable tiled background - Enable tiled background + Enable tiled background + Aktivera staplad bakgrund - Style sheet: - Style sheet: + Style sheet: + Formatmall: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - Standard (%1 x %1) + Default (%1 x %1) + Standard (%1 x %1) - Small (%1 x %1) - Liten (%1 x %1) + Small (%1 x %1) + Liten (%1 x %1) - Large (%1 x %1) - Stor (%1 x %1) + Large (%1 x %1) + Stor (%1 x %1) - Extra large (%1 x %1) - Extra stor (%1 x %1) + Extra large (%1 x %1) + Extra stor (%1 x %1) - No style sheet - No style sheet + No style sheet + Ingen formatmall - - + + Gui::Dialog::DlgInputDialog - Input - Inmatning + Input + Inmatning - - + + - - + + Gui::Dialog::DlgInspector - Scene Inspector - Sceninspektör + Scene Inspector + Sceninspektör - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Utför makro + Execute macro + Utför makro - Macro name: - Makronamn: + Macro name: + Makronamn: - Macro destination: - Makro destination: + Macro destination: + Makro destination: - Execute - Utför + Execute + Utför - Close - Stäng + Close + Stäng - Create - Skapa + Create + Skapa - Delete - Radera + Delete + Radera - Edit - Redigera + Edit + Redigera - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Makron + Macros + Makron - Macro file - Makro fil + Macro file + Makro fil - Enter a file name, please: - Skriv in ett filnamn: + Enter a file name, please: + Skriv in ett filnamn: - Existing file - Filen finns + Existing file + Filen finns - '%1'. + '%1'. This file already exists. - '%1'. + '%1'. Denna fil finns redan. - Delete macro - Radera makro + Delete macro + Radera makro - Do you really want to delete the macro '%1'? - Vill du verkligen radera makrot '%1'? + Do you really want to delete the macro '%1'? + Vill du verkligen radera makrot '%1'? - Cannot create file - Kan inte skapa fil + Cannot create file + Kan inte skapa fil - Creation of file '%1' failed. - Skapandet av filen %1' misslyckades. + Creation of file '%1' failed. + Skapandet av filen %1' misslyckades. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Makroinspelning + Macro recording + Makroinspelning - Macro name: - Makronamn: + Macro name: + Makronamn: - Stop - Stopp + Stop + Stopp - Cancel - Avbryt + Cancel + Avbryt - Macro path: - sökväg för makro: + Macro path: + sökväg för makro: - ... - ... + ... + ... - Record - Spela in + Record + Spela in - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Makroinspelare + Macro recorder + Makroinspelare - Specify first a place to save. - Specificera först en plats att spara på. + Specify first a place to save. + Specificera först en plats att spara på. - Existing macro - Makrot finns + Existing macro + Makrot finns - The macro '%1' already exists. Do you want to overwrite? - Makrot '%1' finns redan. Vill du skriva över den? + The macro '%1' already exists. Do you want to overwrite? + Makrot '%1' finns redan. Vill du skriva över den? - The macro directory doesn't exist. Please, choose another one. - Makrokatalogen finns inte. Var snäll och välj en annan. + The macro directory doesn't exist. Please, choose another one. + Makrokatalogen finns inte. Var snäll och välj en annan. - Choose macro directory - Välj makro katalog + Choose macro directory + Välj makro katalog - You have no write permission for the directory. Please, choose another one. - You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. + Du saknar skrivbehörighet för katalogen. Vänligen välj en annan. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Materialegenskaper + Material properties + Materialegenskaper - Material - Material + Material + Material - Diffuse color: - Diffuseringsfärg: + Diffuse color: + Diffuseringsfärg: - Specular color: - Speglingsfärg: + Specular color: + Speglingsfärg: - Shininess: - Blänkvärde: + Shininess: + Blänkvärde: - % - % + % + % - Ambient color: - Omgivningsfärg: + Ambient color: + Omgivningsfärg: - - + + - Emissive color: - Emissiv färg: + Emissive color: + Emissiv färg: - - + + Gui::Dialog::DlgOnlineHelp - On-line help - On-line hjälp + On-line help + On-line hjälp - Help viewer - Hjälpvisare + Help viewer + Hjälpvisare - Location of start page - Startsidans adress + Location of start page + Startsidans adress - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - HTML filer (*.html *.htm) + HTML files (*.html *.htm) + HTML filer (*.html *.htm) - Access denied - Åtkomst nekad + Access denied + Åtkomst nekad - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Åtkomst nekad till '%1' + Åtkomst nekad till '%1' Ange en annan katalog. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Parameter redigerare + Parameter Editor + Parameter redigerare - Save to disk - Spara till disk + Save to disk + Spara till disk - Alt+C - Alt+C + Alt+C + Alt+C - &Close - S&täng + &Close + S&täng - - + + Gui::Dialog::DlgParameterImp - Group - Grupp + Group + Grupp - Name - Namn + Name + Namn - Type - Typ + Type + Typ - Value - Värde + Value + Värde - User parameter - Användarparameter + User parameter + Användarparameter - Invalid input - Ogiltig inmatning + Invalid input + Ogiltig inmatning - Invalid key name '%1' - Ogiltigt nyckelnamn '%1' + Invalid key name '%1' + Ogiltigt nyckelnamn '%1' - System parameter - Systemparameter + System parameter + Systemparameter - - + + Gui::Dialog::DlgPreferences - Preferences - Inställningar + Preferences + Inställningar - - + + - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Fel parameter + Wrong parameter + Fel parameter - - + + Gui::Dialog::DlgProjectInformation - Project information - Projektinformation + Project information + Projektinformation - Information - Information + Information + Information - &Name: - &Namn: + &Name: + &Namn: - Commen&t: - Kommen&tar: + Commen&t: + Kommen&tar: - Path: - Sökväg: + Path: + Sökväg: - &Last modified by: - S&ist ändrad av: + &Last modified by: + S&ist ändrad av: - Created &by: - &Skapad av: + Created &by: + &Skapad av: - Com&pany: - &Företag: + Com&pany: + &Företag: - Last &modification date: - Sista ändringsdatu&m: + Last &modification date: + Sista ändringsdatu&m: - Creation &date: - Skapad &datum: + Creation &date: + Skapad &datum: - - + + - UUID: - UUID: + UUID: + UUID: - License information: - Licensinformation: + License information: + Licensinformation: - License URL - Licens-URL + License URL + Licens-URL - Open in browser - Open in browser + Open in browser + Open in browser - - + + Gui::Dialog::DlgProjectUtility - Project utility - Projekt verktyg + Project utility + Projekt verktyg - Extract project - Extrahera projekt + Extract project + Extrahera projekt - Source - Källa + Source + Källa - Project file (*.fcstd) - Projektfil (*. fcstd) + Project file (*.fcstd) + Projektfil (*. fcstd) - Destination - Destination + Destination + Destination - Extract - Extrahera + Extract + Extrahera - Create project - Skapa projekt + Create project + Skapa projekt - Document.xml - Dokument.xml + Document.xml + Dokument.xml - Create - Skapa + Create + Skapa - Load project file after creation - Ladda projektfil efter skapelsen + Load project file after creation + Ladda projektfil efter skapelsen - Empty source - Tom källa + Empty source + Tom källa - No source is defined. - Ingen källa är definierad. + No source is defined. + Ingen källa är definierad. - Empty destination - Tom destination + Empty destination + Tom destination - No destination is defined. - Ingen destination är definierad. + No destination is defined. + Ingen destination är definierad. - - + + Gui::Dialog::DlgPropertyLink - Link - Link + Link + Link - Show all object types - Show all object types + Show all object types + Visa alla objekttyper - No selection - Inget val + No selection + Inget val - Please select an object of the list - Please select an object of the list + Please select an object from the list + Please select an object from the list - - Please select an object from the list - - - - + + Gui::Dialog::DlgReportView - Output window - Utmatningsfönster + Output window + Utmatningsfönster - Output - Utmatning + Output + Utmatning - Record log messages - spela in logg meddelanden + Record log messages + spela in logg meddelanden - Record warnings - Spela in varningar + Record warnings + Spela in varningar - Record error messages - Spela in felmeddelanden + Record error messages + Spela in felmeddelanden - Colors - Färger + Colors + Färger - Normal messages: - Normala meddelanden: + Normal messages: + Normala meddelanden: - Log messages: - Loggmeddelanden: + Log messages: + Loggmeddelanden: - Warnings: - Varningar: + Warnings: + Varningar: - Errors: - Fel: + Errors: + Fel: - - + + - Redirect internal Python errors to report view - Omdirigera interna Pythonfel till rapportvy + Redirect internal Python errors to report view + Omdirigera interna Pythonfel till rapportvy - Redirect internal Python output to report view - Dirigera om intern Pythonutmatning till rapportvyn + Redirect internal Python output to report view + Dirigera om intern Pythonutmatning till rapportvyn - - + + Gui::Dialog::DlgRunExternal - Running external program - Kör externt program + Running external program + Kör externt program - TextLabel - TextLabel + TextLabel + TextLabel - Advanced >> - Avancerat >> + Advanced >> + Avancerat >> - ... - ... + ... + ... - Accept changes - Acceptera förändringar + Accept changes + Acceptera förändringar - Discard changes - Förkasta ändringar + Discard changes + Förkasta ändringar - Abort program - Avbryt programmet + Abort program + Avbryt programmet - Help - Hjälp + Help + Hjälp - Select a file - Välj en fil + Select a file + Välj en fil - - + + Gui::Dialog::DlgSettings3DView - 3D View - 3D Vy + 3D View + 3D Vy - 3D View settings - Inställningar för 3D Vy + 3D View settings + Inställningar för 3D Vy - Show coordinate system in the corner - Visa koordinatsystemet i hörnet + Show coordinate system in the corner + Visa koordinatsystemet i hörnet - Show counter of frames per second - Visa räknaren för bilder per sekund + Show counter of frames per second + Visa räknaren för bilder per sekund - Enable animation - Aktivera animering + Enable animation + Aktivera animering - Eye to eye distance for stereo modes: - Ögonavstånd för stereolägen: + Eye to eye distance for stereo modes: + Ögonavstånd för stereolägen: - Camera type - Kameratyp + Camera type + Kameratyp - Orthographic rendering - Ortografisk rendering + Orthographic rendering + Ortografisk rendering - Perspective rendering - Perspektivrendering + Perspective rendering + Perspektivrendering - - + + - 3D Navigation - 3D Navigering + 3D Navigation + 3D Navigering - Mouse... - Mus... + Mouse... + Mus... - Intensity of backlight - Intensiteten i bakgrundsbelysningen + Intensity of backlight + Intensiteten i bakgrundsbelysningen - Enable backlight color - Aktivera bakgrundsbelysningsfärg + Enable backlight color + Aktivera bakgrundsbelysningsfärg - Orbit style - Orbit stil + Orbit style + Orbit stil - Turntable - Skivtallrik + Turntable + Skivtallrik - Trackball - Trackball + Trackball + Trackball - Invert zoom - Invertera zoom + Invert zoom + Invertera zoom - Zoom at cursor - Zooma vid markören + Zoom at cursor + Zooma vid markören - Zoom step - Zoom steg + Zoom step + Zoom steg - Anti-Aliasing - Kantutjämning + Anti-Aliasing + Kantutjämning - None - Inget + None + Inget - Line Smoothing - Line Smoothing + Line Smoothing + Linjeutjämning - MSAA 2x - MSAA 2x + MSAA 2x + MSAA 2x - MSAA 4x - MSAA 4x + MSAA 4x + MSAA 4x - MSAA 8x - MSAA 8x + MSAA 8x + MSAA 8x - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 navigering + %1 navigation + %1 navigering - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Färgmodell + Color model + Färgmodell - &Gradient: - &Gradient: + &Gradient: + &Gradient: - red-yellow-green-cyan-blue - röd-gul-grön-cyan-blå + red-yellow-green-cyan-blue + röd-gul-grön-cyan-blå - blue-cyan-green-yellow-red - blå-cyan-grön-gul-röd + blue-cyan-green-yellow-red + blå-cyan-grön-gul-röd - white-black - vit-svart + white-black + vit-svart - black-white - svart-vit + black-white + svart-vit - Visibility - Synlighet + Visibility + Synlighet - Out g&rayed - Ut g&rå + Out g&rayed + Ut g&rå - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - Ut osynl&ig + Out &invisible + Ut osynl&ig - Alt+I - Alt+I + Alt+I + Alt+I - Style - Stil + Style + Stil - &Zero - &Noll + &Zero + &Noll - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - &Flöde + &Flow + &Flöde - Alt+F - Alt+F + Alt+F + Alt+F - Parameter range - Parameterområde + Parameter range + Parameterområde - Mi&nimum: - Mi&nimum: + Mi&nimum: + Mi&nimum: - Ma&ximum: - Ma&ximum: + Ma&ximum: + Ma&ximum: - &Labels: - &Etiketter: + &Labels: + &Etiketter: - &Decimals: - &Decimaler: + &Decimals: + &Decimaler: - - + + - Color-gradient settings - Färggradient inställningar + Color-gradient settings + Färggradient inställningar - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Fel parameter + Wrong parameter + Fel parameter - The maximum value must be higher than the minimum value. - Maximumvärdet måste vara större än minimumvärdet. + The maximum value must be higher than the minimum value. + Maximumvärdet måste vara större än minimumvärdet. - - + + Gui::Dialog::DlgSettingsDocument - Document - Dokument + Document + Dokument - General - Allmänt + General + Allmänt - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Komprimeringsgrad när dokument sparas + Komprimeringsgrad när dokument sparas (0 = ingen, 9 = högst, 3 = standard) - Create new document at start up - Skapa nytt dokument vid uppstart + Create new document at start up + Skapa nytt dokument vid uppstart - Storage - Lagring + Storage + Lagring - Saving transactions (Auto-save) - Spara transaktionerna (autospara) + Saving transactions (Auto-save) + Spara transaktionerna (autospara) - Discard saved transaction after saving document - Förstör sparad transaktion efter att ha sparat dokumentet + Discard saved transaction after saving document + Förstör sparad transaktion efter att ha sparat dokumentet - Save thumbnail into project file when saving document - Spara minibild i projektfilen när dokumentet sparas + Save thumbnail into project file when saving document + Spara minibild i projektfilen när dokumentet sparas - Create up to backup files when resaving document - Skapa upp till säkerhetskopior när dokumentet omsparas + Create up to backup files when resaving document + Skapa upp till säkerhetskopior när dokumentet omsparas - Document objects - Dokumentobjekt + Document objects + Dokumentobjekt - Allow duplicate object labels in one document - Tillåt duplicerade objektetiketter i ett dokument + Allow duplicate object labels in one document + Tillåt duplicerade objektetiketter i ett dokument - Maximum Undo/Redo steps - Maximalt Ångra / Gör om steg + Maximum Undo/Redo steps + Maximalt Ångra / Gör om steg - Using Undo/Redo on documents - Använder Ångra / Gör om på dokument + Using Undo/Redo on documents + Använder Ångra / Gör om på dokument - Authoring and License - + Authoring and License + Authoring and License - Author name - + Author name + Author name - <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - If this is checked, the "Last modified by" field will be set when saving the file - + If this is checked, the "Last modified by" field will be set when saving the file + If this is checked, the "Last modified by" field will be set when saving the file - Set on save - + Set on save + Set on save - Company - + Company + Company - Default license - + Default license + Default license - The default license for new documents - + The default license for new documents + The default license for new documents - All rights reserved - + All rights reserved + All rights reserved - CreativeCommons Attribution - + CreativeCommons Attribution + CreativeCommons Attribution - CreativeCommons Attribution-ShareAlike - + CreativeCommons Attribution-ShareAlike + CreativeCommons Attribution-ShareAlike - CreativeCommons Attribution-NoDerivatives - + CreativeCommons Attribution-NoDerivatives + CreativeCommons Attribution-NoDerivatives - CreativeCommons Attribution-NonCommercial - + CreativeCommons Attribution-NonCommercial + CreativeCommons Attribution-NonCommercial - CreativeCommons Attribution-NonCommercial-ShareAlike - + CreativeCommons Attribution-NonCommercial-ShareAlike + CreativeCommons Attribution-NonCommercial-ShareAlike - CreativeCommons Attribution-NonCommercial-NoDerivatives - + CreativeCommons Attribution-NonCommercial-NoDerivatives + CreativeCommons Attribution-NonCommercial-NoDerivatives - Public Domain - + Public Domain + Public Domain - FreeArt - + FreeArt + FreeArt - Other - + Other + Other - License URL - Licens-URL + License URL + Licens-URL - An URL where the user can find more details about the license - + An URL where the user can find more details about the license + An URL where the user can find more details about the license - http://en.wikipedia.org/wiki/All_rights_reserved - + http://en.wikipedia.org/wiki/All_rights_reserved + http://en.wikipedia.org/wiki/All_rights_reserved - The default company to use for new files - + The default company to use for new files + The default company to use for new files - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Text + Text + Text - Bookmark - Bokmärke + Bookmark + Bokmärke - Breakpoint - Brytpunkt + Breakpoint + Brytpunkt - Keyword - Nyckelord + Keyword + Nyckelord - Comment - Kommentar + Comment + Kommentar - Block comment - Blockkommentar + Block comment + Blockkommentar - Number - Nummer + Number + Nummer - String - Sträng + String + Sträng - Character - Tecken + Character + Tecken - Class name - Klassnamn + Class name + Klassnamn - Define name - Definiera namn + Define name + Definiera namn - Operator - Operator + Operator + Operator - Python output - Python utmatning + Python output + Python utmatning - Python error - Python fel + Python error + Python fel - Items - Saker + Items + Saker - Current line highlight - Nuvarande radmarkering + Current line highlight + Nuvarande radmarkering - - + + Gui::Dialog::DlgSettingsImage - Image settings - Bildinställningar + Image settings + Bildinställningar - Image properties - Bildegenskaper + Image properties + Bildegenskaper - Back&ground: - Bak&grund: + Back&ground: + Bak&grund: - Current - Nuvarande + Current + Nuvarande - White - Vit + White + Vit - Black - Svart + Black + Svart - Transparent - Transparent + Image dimensions + Bildstorlek - Image dimensions - Bildstorlek + Pixel + Pixel - Pixel - Pixel + &Width: + &Bredd: - &Width: - &Bredd: + Current screen + Nuvarande fönster - Current screen - Nuvarande fönster + Icon 32 x 32 + Ikon 32 x 32 - Icon 32 x 32 - Ikon 32 x 32 + Icon 64 x 64 + Ikon 64 x 64 - Icon 64 x 64 - Ikon 64 x 64 + Icon 128 x 128 + Ikon 128 .x. 128 - Icon 128 x 128 - Ikon 128 .x. 128 + CGA 320 x 200 + CGA 320 x 200 - CGA 320 x 200 - CGA 320 x 200 + QVGA 320 x 240 + QVGA 320 x 240 - QVGA 320 x 240 - QVGA 320 x 240 + VGA 640 x 480 + VGA 640 x 480 - VGA 640 x 480 - VGA 640 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + PAL 768 x 578 + PAL 768 x 578 - PAL 768 x 578 - PAL 768 x 578 + SVGA 800 x 600 + SVGA 800 x 600 - SVGA 800 x 600 - SVGA 800 x 600 + XGA 1024 x 768 + XGA 1024 x 768 - XGA 1024 x 768 - XGA 1024 x 768 + HD720 1280 x 720 + HD720 1280 x 720 - HD720 1280 x 720 - HD720 1280 x 720 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - - - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Standardstorlekar: + Standard sizes: + Standardstorlekar: - &Height: - &Höjd: + &Height: + &Höjd: - Aspect ratio: - Bildförhållande: + Aspect ratio: + Bildförhållande: - &Screen - &Skärm + &Screen + &Skärm - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - Bildkommentar + Image comment + Bildkommentar - Insert MIBA - Sätt in MIBA + Insert MIBA + Sätt in MIBA - Insert comment - Sätt in kommentar + Insert comment + Sätt in kommentar - - + + Gui::Dialog::DlgSettingsMacro - Macro - Makro + Macro + Makro - Macro recording settings - Inställningar för makroinspelning + Macro recording settings + Inställningar för makroinspelning - Logging Commands - Loggkommandon + Logging Commands + Loggkommandon - Show script commands in python console - Visa skriptkommandon i python konsolen + Show script commands in python console + Visa skriptkommandon i python konsolen - Log all commands issued by menus to file: - Logga alla kommandon startade av menyer till fil: + Log all commands issued by menus to file: + Logga alla kommandon startade av menyer till fil: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - Gui kommandon + Gui commands + Gui kommandon - Recording GUI commands - Spelar in GUI kommandon + Recording GUI commands + Spelar in GUI kommandon - Record as comment - Spela in som kommentar + Record as comment + Spela in som kommentar - Macro path - sökväg för makro + Macro path + sökväg för makro - General macro settings - Allmänna makroinställningar + General macro settings + Allmänna makroinställningar - Run macros in local environment - Kör makron i lokala miljön + Run macros in local environment + Kör makron i lokala miljön - - + + Gui::Dialog::DlgSettingsUnits - Units - Enheter + Units + Enheter - Units settings - Inställningar för enheter + Units settings + Inställningar för enheter - Standard (mm/kg/s/degree) - Standard (mm/kg/s/grad) + Standard (mm/kg/s/degree) + Standard (mm/kg/s/grad) - MKS (m/kg/s/degree) - MKS (m/kg/s/grad) + MKS (m/kg/s/degree) + MKS (m/kg/s/grad) - Magnitude - Magnitud + Magnitude + Magnitud - Unit - Enhet + Unit + Enhet - User system: - Användarsystem: + User system: + Användarsystem: - US customary (in/lb) - US customary (in/lb) + US customary (in/lb) + US customary (in/lb) - Number of decimals: - Antal decimaler: + Number of decimals: + Antal decimaler: - Imperial decimal (in/lb) - Imperial decimal (in/lb) + Imperial decimal (in/lb) + Imperial decimal (in/lb) - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Färger + Colors + Färger - Selection - Markering + Selection + Markering - Enable selection highlighting - Aktivera valmarkering + Enable selection highlighting + Aktivera valmarkering - Enable preselection highlighting - Aktivera förvalsmarkering + Enable preselection highlighting + Aktivera förvalsmarkering - Background color - Bakgrundsfärg + Background color + Bakgrundsfärg - Middle color - Mellanfärg + Middle color + Mellanfärg - Color gradient - Färggradient + Color gradient + Färggradient - Simple color - Enkel färg + Simple color + Enkel färg - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Dagens tips + Tip of the day + Dagens tips - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"><font size="+3">Visste du...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Visste du...</font></font></b> - &Show tips at start up - Vi&sa tips vid uppstart + &Show tips at start up + Vi&sa tips vid uppstart - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - &Nästa tips + &Next Tip + &Nästa tips - Alt+N - Alt+N + Alt+N + Alt+N - &Close - S&täng + &Close + S&täng - Alt+C - Alt+C + Alt+C + Alt+C - - + + - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Nedladdning misslyckades:%1 + Nedladdning misslyckades:%1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Om du vill läradig mer om FreeCAD så måste du gå till %1 eller klicka på Hjälp i Hjälp-menyn. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Om du vill läradig mer om FreeCAD så måste du gå till %1 eller klicka på Hjälp i Hjälp-menyn. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - Unit mismatch + Unit mismatch + Unit mismatch - - + + Gui::Dialog::DockablePlacement - Placement - Placering + Placement + Placering - - + + Gui::Dialog::DownloadDialog - Download - Hämta + Download + Hämta - Cancel - Avbryt + Cancel + Avbryt - Close - Stäng + Close + Stäng - There already exists a file called %1 in the current directory. Overwrite? - Det finns redan en fil med namnet %1 i den aktuella katalogen. Vill du ersätta den? + There already exists a file called %1 in the current directory. Overwrite? + Det finns redan en fil med namnet %1 i den aktuella katalogen. Vill du ersätta den? - Unable to save the file %1: %2. - Det gick inte att spara filen %1: %2. + Unable to save the file %1: %2. + Det gick inte att spara filen %1: %2. - Downloading %1. - Ladda ned %1. + Downloading %1. + Ladda ned %1. - Download canceled. - Nedladdning avbruten. + Download canceled. + Nedladdning avbruten. - Download failed: %1. - Nedladdning misslyckades: %1. + Download failed: %1. + Nedladdning misslyckades: %1. - Downloaded %1 to current directory. - Laddade ned %1 till aktuell katalog. + Downloaded %1 to current directory. + Laddade ned %1 till aktuell katalog. - %1 at %2 - %1 at %2 + %1 at %2 + %1 at %2 - - + + Gui::Dialog::DownloadItem - Save File - Save File + Save File + Spara fil - Download canceled: %1 - Download canceled: %1 + Download canceled: %1 + Nedladdning avbruten: %1 - Open containing folder - Open containing folder + Open containing folder + Öppna innehållande mapp - Error opening save file: %1 - Error opening save file: %1 + Error opening save file: %1 + Fel vid öppning av sparad fil: %1 - Error saving: %1 - Error saving: %1 + Error saving: %1 + Fel vid sparande: %1 - Network Error: %1 - Network Error: %1 + Network Error: %1 + Nätverkfel: %1 - seconds - seconds + seconds + sekunder - minutes - minutes + minutes + minuter - - %4 %5 remaining - - %4 %5 remaining + - %4 %5 remaining + -%4 %5 återstår - %1 of %2 (%3/sec) %4 - %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 - ? - ? + ? + ? - %1 of %2 - Stopped - %1 of %2 - Stopped + %1 of %2 - Stopped + %1 av %2 - Stoppad - bytes - bytes + bytes + bytes - kB - kB + kB + kB - MB - MB + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - Downloads + Downloads + Nedladdningar - Clean up - Clean up + Clean up + Städa - 0 Items - 0 Items + 0 Items + 0 Items - Download Manager - Download Manager + Download Manager + Nedladdningshanterare - 1 Download - 1 Download + 1 Download + 1 Download - %1 Downloads - %1 Downloads + %1 Downloads + %1 Downloads - - + + Gui::Dialog::IconDialog - Add icon - Lägg till ikon + Icon folders + Icon folders - Icon folders - + Add icon folder + Add icon folder - - Add icon folder - - - - + + Gui::Dialog::IconFolders - Add or remove custom icon folders - + Add or remove custom icon folders + Add or remove custom icon folders - Remove folder - + Remove folder + Remove folder - Removing a folder only takes effect after an application restart. - + Removing a folder only takes effect after an application restart. + Removing a folder only takes effect after an application restart. - - + + Gui::Dialog::InputVector - Input vector - Inmatningsvektor + Input vector + Inmatningsvektor - Vector - Vektor + Vector + Vektor - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - + + Gui::Dialog::LicenseDialog - Copyright - Upphovsrätt + Copyright + Upphovsrätt - - + + Gui::Dialog::MouseButtons - Mouse buttons - Musknappar + Mouse buttons + Musknappar - Configuration - Konfiguration + Configuration + Konfiguration - Selection: - Markering: + Selection: + Markering: - Panning - Panorering + Panning + Panorering - Rotation: - Rotation: + Rotation: + Rotation: - Zooming: - Zoomning: + Zooming: + Zoomning: - - + + Gui::Dialog::ParameterGroup - Expand - Expandera + Expand + Expandera - Add sub-group - Lägg till undergrupp + Add sub-group + Lägg till undergrupp - Remove group - Ta bort grupp + Remove group + Ta bort grupp - Rename group - Döp om grupp + Rename group + Döp om grupp - Export parameter - Exportera parameter + Export parameter + Exportera parameter - Import parameter - Importera parameter + Import parameter + Importera parameter - Collapse - Minimera + Collapse + Minimera - Do really want to remove this parameter group? - Vill du verkligen to bort denna parametergrupp? + Do really want to remove this parameter group? + Vill du verkligen to bort denna parametergrupp? - Existing sub-group - Existerande undergrupp + Existing sub-group + Existerande undergrupp - The sub-group '%1' already exists. - Undergruppen '%1' finns redan. + The sub-group '%1' already exists. + Undergruppen '%1' finns redan. - Export parameter to file - exportera parameter till fil + Export parameter to file + exportera parameter till fil - XML (*.FCParam) - XML(*.FCParam) + XML (*.FCParam) + XML(*.FCParam) - Import parameter from file - Importera parameter från fil + Import parameter from file + Importera parameter från fil - Import Error - Importfel + Import Error + Importfel - Reading from '%1' failed. - Läsning från '%1' misslyckades. + Reading from '%1' failed. + Läsning från '%1' misslyckades. - - + + Gui::Dialog::ParameterValue - Change value - Ändra värde + Change value + Ändra värde - Remove key - Ta bort nyckel + Remove key + Ta bort nyckel - Rename key - Döp om nyckel + Rename key + Döp om nyckel - New - Ny + New + Ny - New string item - Ny sträng + New string item + Ny sträng - New float item - Nytt flyttal + New float item + Nytt flyttal - New integer item - Nytt heltal + New integer item + Nytt heltal - New unsigned item - Nytt osignerat tal + New unsigned item + Nytt osignerat tal - New Boolean item - Nytt booleskt värde + New Boolean item + Nytt booleskt värde - Existing item - Existerar + Existing item + Existerar - The item '%1' already exists. - Saken '%1' finns redan. + The item '%1' already exists. + Saken '%1' finns redan. - - + + Gui::Dialog::Placement - Placement - Placering + Placement + Placering - OK - OK + OK + OK - Translation: - Förflyttning: + Translation: + Förflyttning: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Rotation: + Rotation: + Rotation: - Angle: - Vinkel: + Angle: + Vinkel: - Axis: - Axel: + Axis: + Axel: - Center: - Centrum: + Center: + Centrum: - Pitch: - Lutning: + Pitch: + Lutning: - Roll: - Rullning: + Roll: + Rullning: - Yaw: - Girning: + Yaw: + Girning: - Rotation axis with angle - Rotera axeln med vinkel + Rotation axis with angle + Rotera axeln med vinkel - Euler angles - Eulervinklar + Euler angles + Eulervinklar - Apply placement changes immediately - Applicera placeringsförändringar omedelbart + Apply placement changes immediately + Applicera placeringsförändringar omedelbart - Apply incremental changes to object placement - applicera stegvisa förändringar på objektplacering + Apply incremental changes to object placement + applicera stegvisa förändringar på objektplacering - Apply - Verkställ + Apply + Verkställ - Reset - Återställ + Reset + Återställ - Close - Stäng + Close + Stäng - Incorrect quantity - + Incorrect quantity + Incorrect quantity - There are input fields with incorrect input, please ensure valid placement values! - + There are input fields with incorrect input, please ensure valid placement values! + There are input fields with incorrect input, please ensure valid placement values! - - + + Gui::Dialog::PrintModel - Button - Knapp + Button + Knapp - Command - Kommando + Command + Kommando - - + + Gui::Dialog::SceneInspector - Dialog - Dialog + Dialog + Dialog - Close - Stäng + Close + Stäng - Refresh - Uppdatera + Refresh + Uppdatera - - + + Gui::Dialog::SceneModel - Inventor Tree - Inventor träd + Inventor Tree + Inventor träd - Nodes - Noder + Nodes + Noder - Name - Namn + Name + Namn - - + + Gui::Dialog::TextureMapping - Texture - Struktur + Texture + Struktur - Texture mapping - strukturmappning + Texture mapping + strukturmappning - Global - Global + Global + Global - Environment - Miljö + Environment + Miljö - Image files (%1) - Bildfiler (%1) + Image files (%1) + Bildfiler (%1) - No image - Ingen bild + No image + Ingen bild - The specified file is not a valid image file. - Den angivna filen är inte en giltig bildfil. + The specified file is not a valid image file. + Den angivna filen är inte en giltig bildfil. - No 3d view - Ingen 3d vy + No 3d view + Ingen 3d vy - No active 3d view found. - Ingen aktiv 3D-vy hittades. + No active 3d view found. + Ingen aktiv 3D-vy hittades. - - + + Gui::Dialog::Transform - Cancel - Avbryt + Cancel + Avbryt - Transform - Omvandla + Transform + Omvandla - - + + Gui::DlgTreeWidget - Dialog - Dialog + Dialog + Dialog - Items - Saker + Items + Saker - - + + - - + + Gui::DockWnd::CombiView - CombiView - Kombivy + CombiView + Kombivy - Project - Projekt + Project + Projekt - Tasks - Uppgifter + Tasks + Uppgifter - Model - Model + Model + Model - - + + Gui::DockWnd::HelpView - Previous - Föregående + Previous + Föregående - Next - Nästa + Next + Nästa - Home - Hem + Home + Hem - Open - Öppna + Open + Öppna - Open file - Öppna fil + Open file + Öppna fil - All HTML files (*.html *.htm) - Alla HTML filer (*.html *.htm) + All HTML files (*.html *.htm) + Alla HTML filer (*.html *.htm) - External browser - Extern webbläsare + External browser + Extern webbläsare - No external browser found. Specify in preferences, please - Någon extern webbläsare hittades inte. Specificera en i inställningarna + No external browser found. Specify in preferences, please + Någon extern webbläsare hittades inte. Specificera en i inställningarna - Starting of %1 failed - Start av %1 misslyckades + Starting of %1 failed + Start av %1 misslyckades - - + + Gui::DockWnd::PropertyDockView - Property View - Egenskapsvy + Property View + Egenskapsvy - - + + Gui::DockWnd::ReportOutput - Logging - Loggning + Logging + Loggning - Warning - Varning + Warning + Varning - Error - Fel + Error + Fel - Options - Alternativ + Options + Alternativ - Clear - Rensa + Clear + Rensa - Save As... - Spara som... + Save As... + Spara som... - Save Report Output - Spara rapport utmatning + Save Report Output + Spara rapport utmatning - Plain Text Files (*.txt *.log) - Rena textfiler (*.txt *.log) + Plain Text Files (*.txt *.log) + Rena textfiler (*.txt *.log) - Go to end - Gå till slutet + Go to end + Gå till slutet - Redirect Python output - Dirigera om Pythonutmatning + Redirect Python output + Dirigera om Pythonutmatning - Redirect Python errors - Omdirigera Python fel + Redirect Python errors + Omdirigera Python fel - - + + Gui::DockWnd::ReportView - Output - Utmatning + Output + Utmatning - Python console - Python konsoll + Python console + Python konsoll - - + + Gui::DockWnd::SelectionView - Property View - Egenskapsvy + Property View + Egenskapsvy - Search - + Search + Search - Searches object labels - + Searches object labels + Searches object labels - Clears the search field - + Clears the search field + Clears the search field - Select only - + Select only + Select only - Selects only this object - + Selects only this object + Selects only this object - Deselect - + Deselect + Avmarkera - Deselects this object - + Deselects this object + Deselects this object - Zoom fit - + Zoom fit + Zoom fit - Selects and fits this object in the 3D window - + Selects and fits this object in the 3D window + Selects and fits this object in the 3D window - Go to selection - Gå till markering + Go to selection + Gå till markering - Selects and locates this object in the tree view - + Selects and locates this object in the tree view + Selects and locates this object in the tree view - - + + Gui::DockWnd::TaskPanelView - Task View - Uppgiftsvy + Task View + Uppgiftsvy - - + + Gui::DockWnd::TextBrowser - Could not open file. - Kunde inte öppna fil. + Could not open file. + Kunde inte öppna fil. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Du försökte öppna adress %1, som för tillfället är otillgänglig. Försäkra dig om att URL:en finns och försök att ladda om sidan. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Du försökte öppna adress %1, som för tillfället är otillgänglig. Försäkra dig om att URL:en finns och försök att ladda om sidan. - Connecting to %1 - Ansluter till %1 + Connecting to %1 + Ansluter till %1 - Sending to %1 - Sänder till %1 + Sending to %1 + Sänder till %1 - Reading from %1 - Läser från %1 + Reading from %1 + Läser från %1 - Download failed: %1. - Nedladdning misslyckades: %1. + Download failed: %1. + Nedladdning misslyckades: %1. - Previous - Föregående + Previous + Föregående - Forward - Framåt + Forward + Framåt - Home - Hem + Home + Hem - Refresh - Uppdatera + Refresh + Uppdatera - Copy - Kopiera + Copy + Kopiera - Select all - Markera allt + Select all + Markera allt - No description for - Ingen beskrivning för + No description for + Ingen beskrivning för - - + + Gui::DocumentModel - Application - Applikation + Application + Applikation - Labels & Attributes - Etiketter & attribut + Labels & Attributes + Etiketter & attribut - - + + Gui::EditorView - Modified file - Ändrad fil + Modified file + Ändrad fil - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. Denna har ändrats utanför källredigeraren. Vill du ladda om den? - Unsaved document - Osparat dokument + Unsaved document + Osparat dokument - The document has been modified. + The document has been modified. Do you want to save your changes? - Dokumentet har ändrats. + Dokumentet har ändrats. Vill du spara ändringarna? - FreeCAD macro (*.FCMacro);;Python (*.py) - FreeCAD makro (*.FCMacro);;Python (*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + FreeCAD makro (*.FCMacro);;Python (*.py) - Export PDF - Exportera PDF + Export PDF + Exportera PDF - PDF file (*.pdf) - PDF fil (*.pdf) + PDF file (*.pdf) + PDF fil (*.pdf) - untitled[*] - utan namn[*] + untitled[*] + utan namn[*] - - Editor - - Redigerare + - Editor + - Redigerare - %1 chars removed - %1 tecken borttagna + %1 chars removed + %1 tecken borttagna - %1 chars added - %1 tecken tillagda + %1 chars added + %1 tecken tillagda - Formatted - Formatterad + Formatted + Formatterad - - + + Gui::FileChooser - Select a file - Välj en fil + Select a file + Välj en fil - Select a directory - Välj en katalog + Select a directory + Välj en katalog - - + + Gui::FileDialog - Save as - Spara som + Save as + Spara som - Open - Öppna + Open + Öppna - - + + Gui::FileOptionsDialog - Extended - Utökad + Extended + Utökad - All files (*.*) - Alla filer (*.*) + All files (*.*) + Alla filer (*.*) - - + + Gui::Flag - Top left - Topp vänster + Top left + Topp vänster - Bottom left - Botten vänster + Bottom left + Botten vänster - Top right - Topp höger + Top right + Topp höger - Bottom right - Botten höger + Bottom right + Botten höger - Remove - Ta bort + Remove + Ta bort - - + + Gui::GraphvizView - PNG format (*.png) - PNG format (*.png) + PNG format (*.png) + PNG format (*.png) - Bitmap format (*.bmp) - Bitmap format (*.bmp) + Bitmap format (*.bmp) + Bitmap format (*.bmp) - GIF format (*.gif) - GIF format (*.gif) + GIF format (*.gif) + GIF format (*.gif) - JPG format (*.jpg) - JPG format (*.jpg) + JPG format (*.jpg) + JPG format (*.jpg) - SVG format (*.svg) - SVG format (*.svg) + SVG format (*.svg) + SVG format (*.svg) - PDF format (*.pdf) - PDF format (*.pdf) + PDF format (*.pdf) + PDF format (*.pdf) - Export graph - Export graph + Export graph + Export graph - - + + Gui::InputField - Edit - Redigera + Edit + Redigera - Save value - Save value + Save value + Save value - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Tryck CTRL och vänster musknapp + Press CTRL and left mouse button + Tryck CTRL och vänster musknapp - Press middle mouse button - Tryck på mittre musknapp + Press middle mouse button + Tryck på mittre musknapp - Press left mouse button - Tryck på vänster musknapp + Press left mouse button + Tryck på vänster musknapp - Scroll middle mouse button - Bläddra mittre musknapp + Scroll middle mouse button + Bläddra mittre musknapp - - + + Gui::LabelEditor - List - + List + List - - + + Gui::LocationDialog - Wrong direction - Fel riktning + Wrong direction + Fel riktning - Direction must not be the null vector - Riktningen får inte vara noll vektorn + Direction must not be the null vector + Riktningen får inte vara noll vektorn - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Användardefinierad... + User defined... + Användardefinierad... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Riktning: + Direction: + Riktning: - - + + Gui::MacroCommand - Macros - Makron + Macros + Makron - - + + Gui::MainWindow - Dimension - Dimension + Dimension + Dimension - Ready - Klar + Ready + Klar - Toggles this toolbar - Växlar denna verktygsrad + Toggles this toolbar + Växlar denna verktygsrad - Toggles this dockable window - Växlar detta dockningsbara fönster + Toggles this dockable window + Växlar detta dockningsbara fönster - Close All - Stäng alla + Close All + Stäng alla - Object dependencies - Object dependencies + Object dependencies + Objektberoenden - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - - + + Gui::ManualAlignment - Manual alignment - Manuell justering + Manual alignment + Manuell justering - The alignment is already in progress. - Justeringen pågår redan. + The alignment is already in progress. + Justeringen pågår redan. - Alignment[*] - Justering[*] + Alignment[*] + Justering[*] - Please, select at least one point in the left and the right view - Välj minst en punkt i den vänstra och den högra vyn + Please, select at least one point in the left and the right view + Välj minst en punkt i den vänstra och den högra vyn - Please, select at least %1 points in the left and the right view - Välj minst %1 punkter i den vänstra och den högra vyn + Please, select at least %1 points in the left and the right view + Välj minst %1 punkter i den vänstra och den högra vyn - Please pick points in the left and right view - Markera punkter i den vänstra och den högra vyn + Please pick points in the left and right view + Markera punkter i den vänstra och den högra vyn - The alignment has finished - Justeringen är klar + The alignment has finished + Justeringen är klar - The alignment has been canceled - Justeringen har avbrutits + The alignment has been canceled + Justeringen har avbrutits - Too few points picked in the left view. At least %1 points are needed. - För få punkter har markerats i den vänstra vyn. Minst %1 punkter behövs. + Too few points picked in the left view. At least %1 points are needed. + För få punkter har markerats i den vänstra vyn. Minst %1 punkter behövs. - Too few points picked in the right view. At least %1 points are needed. - För få punkter har markerats i den högra vyn Minst %1 punkter behövs. + Too few points picked in the right view. At least %1 points are needed. + För få punkter har markerats i den högra vyn Minst %1 punkter behövs. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Olika antal punkter har markerats i vänster respektive höger vy. + Olika antal punkter har markerats i vänster respektive höger vy. I vänstra vyn har %1 punkter markerats, I högra vyn har %2 punkter markerats. - Try to align group of views - Försök att anpassa vygrupper + Try to align group of views + Försök att anpassa vygrupper - The alignment failed. + The alignment failed. How do you want to proceed? - Anpassningen misslyckades. + Anpassningen misslyckades. Hur vill du fortsätta? - Retry - Försök igen + Retry + Försök igen - Ignore - Ignorera + Ignore + Ignorera - Abort - Avbryt + Abort + Avbryt - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Olika antal punkter har markerats i vänster respektive höger vy. I vänstra vyn har %1 punkter markerats, i högra vyn har %2 punkter markerats. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Olika antal punkter har markerats i vänster respektive höger vy. I vänstra vyn har %1 punkter markerats, i högra vyn har %2 punkter markerats. - Point picked at (%1,%2,%3) - Punkt markerad vid (%1, %2, %3) + Point picked at (%1,%2,%3) + Punkt markerad vid (%1, %2, %3) - No point was picked - Ingen punkt markerades + No point was picked + Ingen punkt markerades - No point was found on model - No point was found on model + No point was found on model + No point was found on model - - + + Gui::NetworkRetriever - Download started... + Download started... - Nedladdning startad... + Nedladdning startad... - - + + Gui::PrefQuantitySpinBox - Edit - Redigera + Edit + Redigera - Save value - Save value + Save value + Save value - Clear list - + Clear list + Clear list - - + + Gui::ProgressBar - Remaining: %1 - Kvarvarande: %1 + Remaining: %1 + Kvarvarande: %1 - Aborting - Avbryter + Aborting + Avbryter - Do you really want to abort the operation? - Vill du verkligen avbryta operationen? + Do you really want to abort the operation? + Vill du verkligen avbryta operationen? - - + + Gui::ProgressDialog - Remaining: %1 - Kvarvarande: %1 + Remaining: %1 + Kvarvarande: %1 - Aborting - Avbryter + Aborting + Avbryter - Do you really want to abort the operation? - Vill du verkligen avbryta operationen? + Do you really want to abort the operation? + Vill du verkligen avbryta operationen? - - + + Gui::PropertyEditor::LinkLabel - Edit... - Edit... + Edit... + Edit... - - + + Gui::PropertyEditor::PropertyModel - Property - Egenskap + Property + Egenskap - Value - Värde + Value + Värde - - + + Gui::PropertyView - View - Vy + View + Vy - Data - Data + Data + Data - - + + Gui::PythonConsole - System exit - Avsluta systemet + System exit + Avsluta systemet - The application is still running. + The application is still running. Do you want to exit without saving your data? - Applikationen körs fortfarande. + Applikationen körs fortfarande. Vill du avsluta utan att spara din data? - Python console - Python konsoll + Python console + Python konsoll - Unhandled PyCXX exception. - Ohanterat PyCXX undantag. + Unhandled PyCXX exception. + Ohanterat PyCXX undantag. - Unhandled FreeCAD exception. - Ohanterat FreeCAD undantag. + Unhandled FreeCAD exception. + Ohanterat FreeCAD undantag. - Unhandled unknown C++ exception. - Ohanterat okänt C++ undantag. + Unhandled unknown C++ exception. + Ohanterat okänt C++ undantag. - &Copy command - &Kopiera kommando + &Copy command + &Kopiera kommando - &Copy history - &Kopieringshistorik + &Copy history + &Kopieringshistorik - Save history as... - Spara historik som... + Save history as... + Spara historik som... - Insert file name... - Mata in filnamn... + Insert file name... + Mata in filnamn... - Save History - Spara historik + Save History + Spara historik - Macro Files (*.FCMacro *.py) - Makrofiler (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + Makrofiler (*.FCMacro *.py) - Insert file name - Mata in filnamn + Insert file name + Mata in filnamn - All Files (*.*) - Alla filer (*.*) + All Files (*.*) + Alla filer (*.*) - Unhandled std C++ exception. - Std C++ undantag utan hantering. + Unhandled std C++ exception. + Std C++ undantag utan hantering. - Word wrap - Radbrytning + Word wrap + Radbrytning - &Copy - K&opiera + &Copy + K&opiera - &Paste - Klistra &in + &Paste + Klistra &in - Select All - Markera allt + Select All + Markera allt - Clear console - Rensa konsolen + Clear console + Rensa konsolen - - + + Gui::PythonEditor - Comment - Kommentar + Comment + Kommentar - Uncomment - Bortkommentera + Uncomment + Bortkommentera - - + + Gui::RecentFilesAction - Open file %1 - Öppna fil %1 + Open file %1 + Öppna fil %1 - File not found - Fil ej funnen + File not found + Fil ej funnen - The file '%1' cannot be opened. - Filen '%1' kan inte öppnas. + The file '%1' cannot be opened. + Filen '%1' kan inte öppnas. - - + + Gui::SelectModule - Select module - Välj modul + Select module + Välj modul - Open %1 as - Öppna %1 som + Open %1 as + Öppna %1 som - Select - Markera + Select + Markera - - + + Gui::StdCmdDescription - Help - Hjälp + Help + Hjälp - Des&cription - Bes&krivning + Des&cription + Bes&krivning - Long description of commands - Lång beskriving av kommandon + Long description of commands + Lång beskriving av kommandon - - + + Gui::StdCmdDownloadOnlineHelp - Help - Hjälp + Help + Hjälp - Download online help - Ladda ned online hjälp + Download online help + Ladda ned online hjälp - Download %1's online help - Ladda ned online hjälp för %1 + Download %1's online help + Ladda ned online hjälp för %1 - Non-existing directory - Katalogen existerar inte + Non-existing directory + Katalogen existerar inte - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - Katalogen '%1' existerar inte. + Katalogen '%1' existerar inte. Vill du ange en existerande katalog? - Missing permission - Behörighet saknas + Missing permission + Behörighet saknas - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - Du har inte behörighet att skriva till '%1' + Du har inte behörighet att skriva till '%1' Vill du ange en annan katalog? - Stop downloading - Stoppa nedladdning + Stop downloading + Stoppa nedladdning - - + + Gui::StdCmdPythonHelp - Tools - Verktyg + Tools + Verktyg - Automatic python modules documentation - Automatic python modules documentation + Automatic python modules documentation + Automatic python modules documentation - Opens a browser to show the Python modules documentation - Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation - - + + Gui::TaskBoxAngle - Angle - Vinkel + Angle + Vinkel - - + + Gui::TaskBoxPosition - Position - Position + Position + Position - - + + Gui::TaskView::TaskAppearance - Plot mode: - Plottningsläge: + Plot mode: + Plottningsläge: - Point size: - Punktstorlek: + Point size: + Punktstorlek: - Line width: - Linjebredd: + Line width: + Linjebredd: - Transparency: - Transparens: + Transparency: + Transparens: - Appearance - Utseende + Appearance + Utseende - Document window: - Dokumentfönstret: + Document window: + Dokumentfönstret: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - En dialogruta är redan öppen i uppgiftspanelen + A dialog is already open in the task panel + En dialogruta är redan öppen i uppgiftspanelen - - + + Gui::TaskView::TaskEditControl - Edit - Redigera + Edit + Redigera - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Utseende + Appearance + Utseende - ... - ... + ... + ... - edit selection - redigera val + edit selection + redigera val - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Tryck på vänster musknapp + Press left mouse button + Tryck på vänster musknapp - Press SHIFT button - Tryck på SKIFT-tangenten + Press SHIFT button + Tryck på SKIFT-tangenten - Press ALT button - Tryck på ALT tangenten + Press ALT button + Tryck på ALT tangenten - Press CTRL and SHIFT buttons - Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons - - + + Gui::TreeDockWidget - Tree view - Trädvy + Tree view + Trädvy - - + + Gui::TreeWidget - Create group... - Skapa grupp... + Create group... + Skapa grupp... - Create a group - Skapa en grupp + Create a group + Skapa en grupp - Group - Grupp + Group + Grupp - Rename - Döp om + Rename + Döp om - Rename object - Döp om objekt + Rename object + Döp om objekt - Labels & Attributes - Etiketter & attribut + Labels & Attributes + Etiketter & attribut - Application - Applikation + Application + Applikation - Finish editing - Slutför redigering + Finish editing + Slutför redigering - Finish editing object - Slutför redigering av objekt + Finish editing object + Slutför redigering av objekt - Activate document - Aktivera dokument + Activate document + Aktivera dokument - Activate document %1 - Aktivera dokument %1 + Activate document %1 + Aktivera dokument %1 - - + + Gui::View3DInventor - Export PDF - Exportera PDF + Export PDF + Exportera PDF - PDF file (*.pdf) - PDF fil (*.pdf) + PDF file (*.pdf) + PDF fil (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Välj arbetsbänken '%1' + Select the '%1' workbench + Välj arbetsbänken '%1' - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> - <qt>Connect to proxy "%1" using:</qt> - <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> - - + + Position - Form - Form + Form + Form - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0,1 mm + 0.1 mm + 0,1 mm - 0.5 mm - 0,5 mm + 0.5 mm + 0,5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - Snäpp i rutnät på + Grid Snap in + Snäpp i rutnät på - - + + PropertyListDialog - Invalid input - Ogiltig inmatning + Invalid input + Ogiltig inmatning - Input in line %1 is not a number - + Input in line %1 is not a number + Input in line %1 is not a number - - + + QDockWidget - Tree view - Trädvy + Tree view + Trädvy - Property view - Egenskapsvy + Property view + Egenskapsvy - Selection view - Markeringsvy + Selection view + Markeringsvy - Report view - Rapportvy + Report view + Rapportvy - Task View - Uppgiftsvy + Task View + Uppgiftsvy - Combo View - Kombinerad vy + Combo View + Kombinerad vy - Toolbox - Verktygslåda + Toolbox + Verktygslåda - Python console - Python konsoll + Python console + Python konsoll - Display properties - Fönsteregenskaper + Display properties + Fönsteregenskaper - - + + QObject - General - Allmänt + General + Allmänt - Display - Fönster + Display + Fönster - Unknown filetype - Okänd filtyp + Unknown filetype + Okänd filtyp - Cannot open unknown filetype: %1 - Kan inte öppna okänd filtyp: %1 + Cannot open unknown filetype: %1 + Kan inte öppna okänd filtyp: %1 - Cannot save to unknown filetype: %1 - Kan inte spara till okänd filtyp: %1 + Cannot save to unknown filetype: %1 + Kan inte spara till okänd filtyp: %1 - Workbench failure - Fel på arbetsbänk + Workbench failure + Fel på arbetsbänk - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Kan inte starta Qt assistent (%1) + Unable to launch Qt Assistant (%1) + Kan inte starta Qt assistent (%1) - Exception - Undantag + Exception + Undantag - Open document - Öppna dokument + Open document + Öppna dokument - Import file - importera fil + Import file + importera fil - Export file - Exportera fil + Export file + Exportera fil - Printing... - Skriver ut... + Printing... + Skriver ut... - Cannot load workbench - Kan inte ladda arbetsbänk + Cannot load workbench + Kan inte ladda arbetsbänk - A general error occurred while loading the workbench - Ett allmänt fel uppstod medan arbetsbänken laddades + A general error occurred while loading the workbench + Ett allmänt fel uppstod medan arbetsbänken laddades - Save views... - Spara vyer... + Save views... + Spara vyer... - Load views... - Ladda vyer... + Load views... + Ladda vyer... - Freeze view - Frys vy + Freeze view + Frys vy - Clear views - Rensa vyer + Clear views + Rensa vyer - Restore view &%1 - Återställ vy &%1 + Restore view &%1 + Återställ vy &%1 - Save frozen views - Spara frusna vyer + Save frozen views + Spara frusna vyer - Frozen views (*.cam) - Frusna vyer (*.cam) + Frozen views (*.cam) + Frusna vyer (*.cam) - Restore views - Återställ vyer + Restore views + Återställ vyer - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - Att importera de återställda vyerna kommer att förstöra de vyer som sparats. + Att importera de återställda vyerna kommer att förstöra de vyer som sparats. vill du fortsätta? - Restore frozen views - Återställ frusna vyer + Restore frozen views + Återställ frusna vyer - Cannot open file '%1'. - Kan inte öppna fil '%1'. + Cannot open file '%1'. + Kan inte öppna fil '%1'. - Docked - Dockad + Docked + Dockad - Undocked - Odockad + Undocked + Odockad - Fullscreen - Fullskärm + Fullscreen + Fullskärm - files - Filer + files + Filer - Save picture - Spara bild + Save picture + Spara bild - New sub-group - Ny undergrupp + New sub-group + Ny undergrupp - Enter the name: - Skriv in namnet: + Enter the name: + Skriv in namnet: - New text item - Ny text + New text item + Ny text - Enter your text: - Mata in din text: + Enter your text: + Mata in din text: - New integer item - Nytt heltal + New integer item + Nytt heltal - Enter your number: - Mata in ditt nummer: + Enter your number: + Mata in ditt nummer: - New unsigned item - Nytt osignerat tal + New unsigned item + Nytt osignerat tal - New float item - Nytt flyttal + New float item + Nytt flyttal - New Boolean item - Nytt booleskt värde + New Boolean item + Nytt booleskt värde - Choose an item: - Välj en sak: + Choose an item: + Välj en sak: - Rename group - Döp om grupp + Rename group + Döp om grupp - The group '%1' cannot be renamed. - Gruppen '%1' kan inte döpas om. + The group '%1' cannot be renamed. + Gruppen '%1' kan inte döpas om. - Existing group - Gruppen existerar redan + Existing group + Gruppen existerar redan - The group '%1' already exists. - Gruppen '%1' existerar redan. + The group '%1' already exists. + Gruppen '%1' existerar redan. - Change value - Ändra värde + Change value + Ändra värde - Save document under new filename... - Spara dokumentet med ett nytt filnamn... + Save document under new filename... + Spara dokumentet med ett nytt filnamn... - Saving aborted - Sparning avbruten + Saving aborted + Sparning avbruten - Unsaved document - Osparat dokument + Unsaved document + Osparat dokument - Save document before close? - Spara dokument innan stängning? + Save Macro + Spara Makro - Save Macro - Spara Makro + Finish + Gör klart - Finish - Gör klart + Clear + Rensa - Clear - Rensa + Cancel + Avbryt - Cancel - Avbryt + Inner + Inre - Inner - Inre + Outer + Yttre - Outer - Yttre + No Browser + Ingen webbläsare - No Browser - Ingen webbläsare - - - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Kan inte öppna din webbläsare. + Kan inte öppna din webbläsare. Öppna ett fönster i en webbläsare och skriv in : hppt://localhost:%1. - No Server - Ingen server + No Server + Ingen server - Unable to start the server to port %1: %2. - Kan inte starta server till port %1: %2. + Unable to start the server to port %1: %2. + Kan inte starta server till port %1: %2. - Unable to open your system browser. - Kan inte öppna din systemwebbläsare. + Unable to open your system browser. + Kan inte öppna din systemwebbläsare. - Options... - Alternativ... + Options... + Alternativ... - Out of memory - Slut på minne + Out of memory + Slut på minne - Not enough memory available to display the data. - Det finns inte tillräckligt med minne för att visa datan. + Not enough memory available to display the data. + Det finns inte tillräckligt med minne för att visa datan. - Cannot find file %1 - Kan inte finna fil %1 + Cannot find file %1 + Kan inte finna fil %1 - Cannot find file %1 neither in %2 nor in %3 - Kan inte finna fil %1, varken i %2 eller i %3 + Cannot find file %1 neither in %2 nor in %3 + Kan inte finna fil %1, varken i %2 eller i %3 - Save %1 Document - Spara %1 dokument + Save %1 Document + Spara %1 dokument - %1 document (*.FCStd) - %1 dokument (*.FCStd) + %1 document (*.FCStd) + %1 dokument (*.FCStd) - Document not closable - Dokumentet kan ej stängas + Document not closable + Dokumentet kan ej stängas - The document is not closable for the moment. - Dokumentet kan inte stängas för tillfället. + The document is not closable for the moment. + Dokumentet kan inte stängas för tillfället. - No OpenGL - Inga OpenGL + No OpenGL + Inga OpenGL - This system does not support OpenGL - Detta system har inte stöd för OpenGL + This system does not support OpenGL + Detta system har inte stöd för OpenGL - Help - Hjälp + Help + Hjälp - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Det gick inte att ladda dokumentationen. + Det gick inte att ladda dokumentationen. För att läsa in den så krävs Qt 4.4 eller högre. - %1 Help - %1 Hjälp + %1 Help + %1 Hjälp - Exporting PDF... - Exporterar PDF ... + Exporting PDF... + Exporterar PDF ... - Wrong selection - Fel val + Wrong selection + Fel val - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Endast ett objekt markerat. Välj två objekt. + Endast ett objekt markerat. Välj två objekt. Tänk på det har betydelse var du klickar. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Välj två objekt. + Välj två objekt. Tänk på att det har betydelse var du klickar. - New boolean item - Nytt booleskt objekt + New boolean item + Nytt booleskt objekt - Navigation styles - Navigationsstilar + Navigation styles + Navigationsstilar - %1 navigation - %1 navigering + %1 navigation + %1 navigering - Move annotation - Flytta annotering + Move annotation + Flytta annotering - Transform - Omvandla + Transform + Omvandla - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - Dokumentet är i redigeringsläge och kan därför inte stängas för tillfället. Du måste antingen avsluta eller avbryta redigeringen i uppgiftspanelen. + Dokumentet är i redigeringsläge och kan därför inte stängas för tillfället. Du måste antingen avsluta eller avbryta redigeringen i uppgiftspanelen. - Do you want to close this dialog? - Vill du stänga denna dialogruta? + Do you want to close this dialog? + Vill du stänga denna dialogruta? - Do you want to save your changes to document '%1' before closing? - + Do you want to save your changes to document '%1' before closing? + Do you want to save your changes to document '%1' before closing? - If you don't save, your changes will be lost. - + If you don't save, your changes will be lost. + If you don't save, your changes will be lost. - - + + StdBoxSelection - Standard-View - Standardvy + Standard-View + Standardvy - Box selection - Lådmarkering + Box selection + Lådmarkering - - + + StdCmdAbout - Help - Hjälp + Help + Hjälp - &About %1 - O&m %1 + &About %1 + O&m %1 - About %1 - Om %1 + About %1 + Om %1 - - + + StdCmdAboutQt - Help - Hjälp + Help + Hjälp - About &Qt - Om &Qt + About &Qt + Om &Qt - About Qt - Om Qt + About Qt + Om Qt - - + + StdCmdActivateNextWindow - Window - Fönster + Window + Fönster - Ne&xt - &Nästa + Ne&xt + &Nästa - Activate next window - Aktivera nästa fönster + Activate next window + Aktivera nästa fönster - - + + StdCmdActivatePrevWindow - Window - Fönster + Window + Fönster - Pre&vious - &Föregående + Pre&vious + &Föregående - Activate previous window - Aktivera föregående fönster + Activate previous window + Aktivera föregående fönster - - + + StdCmdAlignment - Edit - Redigera + Edit + Redigera - Alignment... - Justering... + Alignment... + Justering... - Align the selected objects - Justera de markerade objekten + Align the selected objects + Justera de markerade objekten - - + + StdCmdArrangeIcons - Window - Fönster + Window + Fönster - Arrange &Icons - Arrangera &Ikoner + Arrange &Icons + Arrangera &Ikoner - Arrange Icons - Arrangera Ikoner + Arrange Icons + Arrangera Ikoner - - + + StdCmdAxisCross - Standard-View - Standardvy + Standard-View + Standardvy - Toggle axis cross - Växla axelkors + Toggle axis cross + Växla axelkors - - + + StdCmdCascadeWindows - Window - Fönster + Window + Fönster - &Cascade - &Överlappande + &Cascade + &Överlappande - Tile pragmatic - Överlappa pragmatiskt + Tile pragmatic + Överlappa pragmatiskt - - + + StdCmdCloseActiveWindow - Window - Fönster + Window + Fönster - Cl&ose - S&täng + Cl&ose + S&täng - Close active window - Stäng aktivt fönster + Close active window + Stäng aktivt fönster - - + + StdCmdCloseAllWindows - Window - Fönster + Window + Fönster - Close Al&l - Stäng a&llt + Close Al&l + Stäng a&llt - Close all windows - Stäng alla fönster + Close all windows + Stäng alla fönster - - + + StdCmdCommandLine - Tools - Verktyg + Tools + Verktyg - Start command &line... - Starta kommando&rad... + Start command &line... + Starta kommando&rad... - Opens the command line in the console - Öppnar kommandoraden i konsollen + Opens the command line in the console + Öppnar kommandoraden i konsollen - - + + StdCmdCopy - Edit - Redigera + Edit + Redigera - C&opy - K&opiera + C&opy + K&opiera - Copy operation - Kopiera operation + Copy operation + Kopiera operation - - + + StdCmdCut - Edit - Redigera + Edit + Redigera - &Cut - &Klipp ut + &Cut + &Klipp ut - Cut out - Klipp ut + Cut out + Klipp ut - - + + StdCmdDelete - Edit - Redigera + Edit + Redigera - &Delete - Ra&dera + &Delete + Ra&dera - Deletes the selected objects - Raderar de valda objekten + Deletes the selected objects + Raderar de valda objekten - - + + StdCmdDemoMode - Standard-View - Standardvy + Standard-View + Standardvy - View turntable... - Visa vridbord... + View turntable... + Visa vridbord... - View turntable - Visa vridbord + View turntable + Visa vridbord - - + + StdCmdDlgCustomize - Tools - Verktyg + Tools + Verktyg - Cu&stomize... - Anpa&ssa... + Cu&stomize... + Anpa&ssa... - Customize toolbars and command bars - Anpassa verktygs- och kommandorader + Customize toolbars and command bars + Anpassa verktygs- och kommandorader - - + + StdCmdDlgMacroExecute - Macros ... - Makron... + Macros ... + Makron... - Opens a dialog to let you execute a recorded macro - Öppnar en dialog som låter dig utföra ett inspelat makro + Opens a dialog to let you execute a recorded macro + Öppnar en dialog som låter dig utföra ett inspelat makro - Macro - Makro + Macro + Makro - - + + StdCmdDlgMacroExecuteDirect - Macro - Makro + Macro + Makro - Execute macro - Utför makro + Execute macro + Utför makro - Execute the macro in the editor - Kör makrot i redigeraren + Execute the macro in the editor + Kör makrot i redigeraren - - + + StdCmdDlgMacroRecord - &Macro recording ... - &Makroinspelning... + &Macro recording ... + &Makroinspelning... - Opens a dialog to record a macro - Öppnar en dialog för att spela in ett makro + Opens a dialog to record a macro + Öppnar en dialog för att spela in ett makro - Macro - Makro + Macro + Makro - - + + StdCmdDlgParameter - Tools - Verktyg + Tools + Verktyg - E&dit parameters ... - Re&digera parametrar... + E&dit parameters ... + Re&digera parametrar... - Opens a Dialog to edit the parameters - Öppnar en dialog för att redigera parametrarna + Opens a Dialog to edit the parameters + Öppnar en dialog för att redigera parametrarna - - + + StdCmdDlgPreferences - Tools - Verktyg + Tools + Verktyg - &Preferences ... - Alt&ernativ... + &Preferences ... + Alt&ernativ... - Opens a Dialog to edit the preferences - Öppnar en dialogför att redigera alternativen + Opens a Dialog to edit the preferences + Öppnar en dialogför att redigera alternativen - - + + StdCmdDockViewMenu - View - Vy + View + Vy - Vie&ws - &Vyer + Vie&ws + &Vyer - Toggles this window - Växlar detta fönster + Toggles this window + Växlar detta fönster - - + + StdCmdDrawStyle - Standard-View - Standardvy + Standard-View + Standardvy - Draw style - Ritstil + Draw style + Ritstil - - + + StdCmdDuplicateSelection - Edit - Redigera + Edit + Redigera - Duplicate selection - Dubblerad markering + Duplicate selection + Dubblerad markering - Put duplicates of the selected objects to the active document - Lägg kopior av de markerade objekten till det aktiva dokumentet + Put duplicates of the selected objects to the active document + Lägg kopior av de markerade objekten till det aktiva dokumentet - - + + StdCmdEdit - Edit - Redigera + Edit + Redigera - Toggle &Edit mode - Växla R&edigera läge + Toggle &Edit mode + Växla R&edigera läge - Toggles the selected object's edit mode - Växlar det markerade objektets redigeringsläge + Toggles the selected object's edit mode + Växlar det markerade objektets redigeringsläge - Enters or leaves the selected object's edit mode - Går in i eller lämnar det markerade objektets redigeringsläge + Enters or leaves the selected object's edit mode + Går in i eller lämnar det markerade objektets redigeringsläge - - + + StdCmdExport - File - Fil + File + Fil - &Export... - &Exportera... + &Export... + &Exportera... - Export an object in the active document - Exportera ett objekt i det aktiva dokumentet + Export an object in the active document + Exportera ett objekt i det aktiva dokumentet - No selection - Inget val + No selection + Inget val - Please select first the objects you want to export. - Markera först de objekt som du vill exportera. + Please select first the objects you want to export. + Markera först de objekt som du vill exportera. - - + + StdCmdExportGraphviz - Tools - Verktyg + Tools + Verktyg - Dependency graph... - Beroende diagram... + Dependency graph... + Beroende diagram... - Show the dependency graph of the objects in the active document - Visa objektens beroendediagram i det aktiva dokumentet + Show the dependency graph of the objects in the active document + Visa objektens beroendediagram i det aktiva dokumentet - - + + StdCmdFeatRecompute - File - Fil + File + Fil - &Recompute - Be&räkna om + &Recompute + Be&räkna om - Recompute feature or document - Omberäkna föremål eller dokument + Recompute feature or document + Omberäkna föremål eller dokument - - + + StdCmdFreeCADFAQ - Help - Hjälp + Help + Hjälp - FreeCAD FAQ - FreeCAD FAQ + FreeCAD FAQ + FreeCAD FAQ - Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions - Frequently Asked Questions + Frequently Asked Questions + Frequently Asked Questions - - + + StdCmdFreeCADForum - Help - Hjälp + Help + Hjälp - FreeCAD Forum - FreeCAD Forum + FreeCAD Forum + FreeCAD Forum - The FreeCAD forum, where you can find help from other users - The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users - The FreeCAD Forum - The FreeCAD Forum + The FreeCAD Forum + The FreeCAD Forum - - + + StdCmdFreeCADPowerUserHub - Help - Hjälp + Help + Hjälp - Python scripting documentation - Python scripting documentation + Python scripting documentation + Python scripting documentation - Python scripting documentation on the FreeCAD website - Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website - PowerUsers documentation - PowerUsers documentation + PowerUsers documentation + PowerUsers documentation - - + + StdCmdFreeCADUserHub - Help - Hjälp + Help + Hjälp - Users documentation - Users documentation + Users documentation + Users documentation - Documentation for users on the FreeCAD website - Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website - - + + StdCmdFreeCADWebsite - Help - Hjälp + Help + Hjälp - FreeCAD Website - FreeCAD webbplats + FreeCAD Website + FreeCAD webbplats - The FreeCAD website - FreeCAD's webbplats + The FreeCAD website + FreeCAD's webbplats - - + + StdCmdFreezeViews - Standard-View - Standardvy + Standard-View + Standardvy - Freeze display - Frys skärmen + Freeze display + Frys skärmen - Freezes the current view position - Fryser den nuvarande vypositionen + Freezes the current view position + Fryser den nuvarande vypositionen - - + + StdCmdHideObjects - Standard-View - Standardvy + Standard-View + Standardvy - Hide all objects - Dölj alla objekt + Hide all objects + Dölj alla objekt - Hide all objects in the document - Dölj alla objekt i dokumentet + Hide all objects in the document + Dölj alla objekt i dokumentet - - + + StdCmdHideSelection - Standard-View - Standardvy + Standard-View + Standardvy - Hide selection - Dölj markering + Hide selection + Dölj markering - Hide all selected objects - Dölj alla markerade objekt + Hide all selected objects + Dölj alla markerade objekt - - + + StdCmdImport - File - Fil + File + Fil - &Import... - &Importera... + &Import... + &Importera... - Import a file in the active document - Importera en fil i det aktiva dokumentet + Import a file in the active document + Importera en fil i det aktiva dokumentet - Supported formats - Stödda format + Supported formats + Stödda format - All files (*.*) - Alla filer (*.*) + All files (*.*) + Alla filer (*.*) - - + + StdCmdMacroStartDebug - Macro - Makro + Macro + Makro - Debug macro - Felsök makro + Debug macro + Felsök makro - Start debugging of macro - Starta felsökning av makro + Start debugging of macro + Starta felsökning av makro - - + + StdCmdMacroStepInto - Macro - Makro + Macro + Makro - Step into - Step into + Step into + Stega in i - - + + StdCmdMacroStepOver - Macro - Makro + Macro + Makro - Step over - Stega förbi + Step over + Stega förbi - - + + StdCmdMacroStopDebug - Macro - Makro + Macro + Makro - Stop debugging - Stoppa felsökning + Stop debugging + Stoppa felsökning - Stop debugging of macro - Stoppa felsökning av makro + Stop debugging of macro + Stoppa felsökning av makro - - + + StdCmdMacroStopRecord - Macro - Makro + Macro + Makro - S&top macro recording - S&toppa makroinspelning + S&top macro recording + S&toppa makroinspelning - Stop the macro recording session - Stoppa makroinspelningssessionen + Stop the macro recording session + Stoppa makroinspelningssessionen - - + + StdCmdMeasureDistance - View - Vy + View + Vy - Measure distance - Mät avstånd + Measure distance + Mät avstånd - - + + StdCmdMeasurementSimple - Tools - Verktyg + Tools + Verktyg - Measures distance between two selected objects - Mäter avståndet mellan två valda objekt + Measures distance between two selected objects + Mäter avståndet mellan två valda objekt - Measure distance - Mät avstånd + Measure distance + Mät avstånd - - + + StdCmdMergeProjects - File - Fil + File + Fil - Merge project... - Sammanfoga projekt ... + Merge project... + Sammanfoga projekt ... - Merge project - Sammanfoga projekt + Merge project + Sammanfoga projekt - %1 document (*.fcstd) - %1 dokument (*.fcstd) + %1 document (*.fcstd) + %1 dokument (*.fcstd) - Cannot merge project with itself. - Kan inte slå samman projektet med sig själv. + Cannot merge project with itself. + Kan inte slå samman projektet med sig själv. - - + + StdCmdNew - File - Fil + File + Fil - &New - &Ny + &New + &Ny - Create a new empty document - Skapa ett nytt tomt dokument + Create a new empty document + Skapa ett nytt tomt dokument - Unnamed - Unnamed + Unnamed + Namnlös - - + + StdCmdOnlineHelp - Help - Hjälp + Help + Hjälp - Show help to the application - Visa hjälp för applikationen + Show help to the application + Visa hjälp för applikationen - - + + StdCmdOnlineHelpWebsite - Help - Hjälp + Help + Hjälp - Help Website - Hjälpwebbplats + Help Website + Hjälpwebbplats - The website where the help is maintained - Den webbplats där hjälp erhålls + The website where the help is maintained + Den webbplats där hjälp erhålls - - + + StdCmdOpen - File - Fil + File + Fil - &Open... - &Öppna... + &Open... + &Öppna... - Open a document or import files - Öppna ett dokument eller importera filer + Open a document or import files + Öppna ett dokument eller importera filer - Supported formats - Stödda format + Supported formats + Stödda format - All files (*.*) - Alla filer (*.*) + All files (*.*) + Alla filer (*.*) - Cannot open file - + Cannot open file + Cannot open file - Loading the file %1 is not supported - + Loading the file %1 is not supported + Loading the file %1 is not supported - - + + StdCmdPaste - Edit - Redigera + Edit + Redigera - &Paste - Klistra &in + &Paste + Klistra &in - Paste operation - Klistra in operation + Paste operation + Klistra in operation - - + + StdCmdPlacement - Edit - Redigera + Edit + Redigera - Placement... - Placering... + Placement... + Placering... - Place the selected objects - Placera de markerade objekten + Place the selected objects + Placera de markerade objekten - - + + StdCmdPrint - File - Fil + File + Fil - &Print... - S&kriv ut... + &Print... + S&kriv ut... - Print the document - Skriv ut dokumentet + Print the document + Skriv ut dokumentet - - + + StdCmdPrintPdf - File - Fil + File + Fil - &Export PDF... - Exportera &PDF... + &Export PDF... + Exportera &PDF... - Export the document as PDF - Exportera dokumentet som PDF + Export the document as PDF + Exportera dokumentet som PDF - - + + StdCmdPrintPreview - File - Fil + File + Fil - &Print preview... - &Förhandsgranska ... + &Print preview... + &Förhandsgranska ... - Print the document - Skriv ut dokumentet + Print the document + Skriv ut dokumentet - Print preview - Förhandsgranska + Print preview + Förhandsgranska - - + + StdCmdProjectInfo - File - Fil + File + Fil - Project i&nformation... - Projekti&nformation... + Project i&nformation... + Projekti&nformation... - Show details of the currently active project - Visar detaljer om det aktiva projektet + Show details of the currently active project + Visar detaljer om det aktiva projektet - - + + StdCmdProjectUtil - Tools - Verktyg + Tools + Verktyg - Project utility... - Projekt verktyg... + Project utility... + Projekt verktyg... - Utility to extract or create project files - Verktyg för att extrahera eller skapa projektfiler + Utility to extract or create project files + Verktyg för att extrahera eller skapa projektfiler - - + + StdCmdPythonWebsite - Help - Hjälp + Help + Hjälp - Python Website - Python webbplats + Python Website + Python webbplats - The official Python website - Den officiella Python webbplatsen + The official Python website + Den officiella Python webbplatsen - - + + StdCmdQuit - File - Fil + File + Fil - E&xit - A&vsluta + E&xit + A&vsluta - Quits the application - Avslutar applikationen + Quits the application + Avslutar applikationen - - + + StdCmdRandomColor - File - Fil + File + Fil - Random color - Slumpmässig färg + Random color + Slumpmässig färg - - + + StdCmdRecentFiles - File - Fil + File + Fil - Recent files - Nyligen öppnade filer + Recent files + Nyligen öppnade filer - Recent file list - Lista över nyligen öppnade filer + Recent file list + Lista över nyligen öppnade filer - - + + StdCmdRedo - Edit - Redigera + Edit + Redigera - &Redo - Gö&r om + &Redo + Gö&r om - Redoes a previously undone action - Gör om en tidigare ångrad aktion + Redoes a previously undone action + Gör om en tidigare ångrad aktion - - + + StdCmdRefresh - Edit - Redigera + Edit + Redigera - &Refresh - &Uppdatera + &Refresh + &Uppdatera - Recomputes the current active document - Beräknar om det aktiva dokumentet + Recomputes the current active document + Beräknar om det aktiva dokumentet - - + + StdCmdSave - File - Fil + File + Fil - &Save - &Spara + &Save + &Spara - Save the active document - Spara det aktiva dokumentet + Save the active document + Spara det aktiva dokumentet - - + + StdCmdSaveAs - File - Fil + File + Fil - Save &As... - Spara s&om... + Save &As... + Spara s&om... - Save the active document under a new file name - Sparar det aktiva dokumentet med ett nytt filnamn + Save the active document under a new file name + Sparar det aktiva dokumentet med ett nytt filnamn - - + + StdCmdSceneInspector - Tools - Verktyg + Tools + Verktyg - Scene inspector... - Sceninspektör... + Scene inspector... + Sceninspektör... - Scene inspector - Sceninspektör + Scene inspector + Sceninspektör - - + + StdCmdSelectAll - Edit - Redigera + Edit + Redigera - Select &All - Markera &allt + Select &All + Markera &allt - Select all - Markera allt + Select all + Markera allt - - + + StdCmdSetAppearance - Standard-View - Standardvy + Standard-View + Standardvy - Appearance... - Utseende... + Appearance... + Utseende... - Sets the display properties of the selected object - Ställer in det markerade objektets visningsegenskaper + Sets the display properties of the selected object + Ställer in det markerade objektets visningsegenskaper - - + + StdCmdShowObjects - Standard-View - Standardvy + Standard-View + Standardvy - Show all objects - Visa alla objekt + Show all objects + Visa alla objekt - Show all objects in the document - Visa alla objekt i dokumentet + Show all objects in the document + Visa alla objekt i dokumentet - - + + StdCmdShowSelection - Standard-View - Standardvy + Standard-View + Standardvy - Show selection - Visa markering + Show selection + Visa markering - Show all selected objects - Visa alla markerade objekt + Show all selected objects + Visa alla markerade objekt - - + + StdCmdStatusBar - View - Vy + View + Vy - Status bar - statusfält + Status bar + statusfält - Toggles the status bar - Växlar statusfältet + Toggles the status bar + Växlar statusfältet - - + + StdCmdTextureMapping - Tools - Verktyg + Tools + Verktyg - Texture mapping... - strukturmappning... + Texture mapping... + strukturmappning... - Texture mapping - strukturmappning + Texture mapping + strukturmappning - - + + StdCmdTileWindows - Window - Fönster + Window + Fönster - &Tile - &Överlappa + &Tile + &Överlappa - Tile the windows - Överlappa fönstren + Tile the windows + Överlappa fönstren - - + + StdCmdToggleBreakpoint - Macro - Makro + Macro + Makro - Toggle breakpoint - Växla brytpunkt + Toggle breakpoint + Växla brytpunkt - - + + StdCmdToggleClipPlane - Standard-View - Standardvy + Standard-View + Standardvy - Clipping plane - Klippningsplan + Clipping plane + Klippningsplan - Toggles clipping plane for active view - Växlar klippningsplan för den aktiva vyn + Toggles clipping plane for active view + Växlar klippningsplan för den aktiva vyn - - + + StdCmdToggleNavigation - Standard-View - Standardvy + Standard-View + Standardvy - Toggle navigation/Edit mode - Växla navigations/redigeringsläge + Toggle navigation/Edit mode + Växla navigations/redigeringsläge - Toggle between navigation and edit mode - Växla mellan navigering och redigeringsläge + Toggle between navigation and edit mode + Växla mellan navigering och redigeringsläge - - + + StdCmdToggleObjects - Standard-View - Standardvy + Standard-View + Standardvy - Toggle all objects - Växla alla objekt + Toggle all objects + Växla alla objekt - Toggles visibility of all objects in the active document - Växlar alla objektens synlighet i det aktiva dokumentet + Toggles visibility of all objects in the active document + Växlar alla objektens synlighet i det aktiva dokumentet - - + + StdCmdToggleSelectability - Standard-View - Standardvy + Standard-View + Standardvy - Toggle selectability - Växla Valbarhet + Toggle selectability + Växla Valbarhet - Toggles the property of the objects to get selected in the 3D-View - Växlar objektens egenskaper för att bli markerade i 3D-vyn + Toggles the property of the objects to get selected in the 3D-View + Växlar objektens egenskaper för att bli markerade i 3D-vyn - - + + StdCmdToggleVisibility - Standard-View - Standardvy + Standard-View + Standardvy - Toggle visibility - Växla synlighet + Toggle visibility + Växla synlighet - Toggles visibility - Växlar synligheten + Toggles visibility + Växlar synligheten - - + + StdCmdToolBarMenu - View - Vy + View + Vy - Tool&bars - &Verktygslådor + Tool&bars + &Verktygslådor - Toggles this window - Växlar detta fönster + Toggles this window + Växlar detta fönster - - + + StdCmdTransform - Edit - Redigera + Edit + Redigera - Transform... - Omvandla... + Transform... + Omvandla... - Transform the geometry of selected objects - Omvandla geometrin för markerade objekt + Transform the geometry of selected objects + Omvandla geometrin för markerade objekt - - + + StdCmdTransformManip - Edit - Redigera + Edit + Redigera - Transform - Omvandla + Transform + Omvandla - Transform the selected object in the 3d view - Omvandla det markerade objektet i 3d-vyn + Transform the selected object in the 3d view + Omvandla det markerade objektet i 3d-vyn - - + + StdCmdTreeSelection - View - Vy + View + Vy - Go to selection - Gå till markering + Go to selection + Gå till markering - Scroll to first selected item - Rulla till den först valda saken + Scroll to first selected item + Rulla till den först valda saken - - + + StdCmdUndo - Edit - Redigera + Edit + Redigera - &Undo - Ån&gra + &Undo + Ån&gra - Undo exactly one action - Ångra exakt en aktion + Undo exactly one action + Ångra exakt en aktion - - + + StdCmdUnitsCalculator - Tools - Verktyg + Tools + Verktyg - &Units calculator... - &Units calculator... + &Units calculator... + & Enhetskalkylator... - Start the units calculator - Start the units calculator + Start the units calculator + Starta enhetskalkylatorn - - + + StdCmdUserInterface - View - Vy + View + Vy - Dock views - Docka vyer + Dock views + Docka vyer - Dock all top-level views - Docka alla toppnivå vyer + Dock all top-level views + Docka alla toppnivå vyer - - + + StdCmdViewAxo - Standard-View - Standardvy + Standard-View + Standardvy - Axometric - Axonometrisk + Axometric + Axonometrisk - Set to axometric view - Ställ in till axonometrisk vy + Set to axometric view + Ställ in till axonometrisk vy - - + + StdCmdViewBottom - Standard-View - Standardvy + Standard-View + Standardvy - Bottom - Botten + Bottom + Botten - Set to bottom view - Ställ in till bottenvy + Set to bottom view + Ställ in till bottenvy - - + + StdCmdViewCreate - Standard-View - Standardvy + Standard-View + Standardvy - Create new view - Skapa ny vy + Create new view + Skapa ny vy - Creates a new view window for the active document - Skapar ett nytt visningsfönster för det aktiva dokumentet + Creates a new view window for the active document + Skapar ett nytt visningsfönster för det aktiva dokumentet - - + + StdCmdViewExample1 - Standard-View - Standardvy + Standard-View + Standardvy - Inventor example #1 - Inventor exempel #1 + Inventor example #1 + Inventor exempel #1 - Shows a 3D texture with manipulator - Visar en 3D struktur med manipulator + Shows a 3D texture with manipulator + Visar en 3D struktur med manipulator - - + + StdCmdViewExample2 - Standard-View - Standardvy + Standard-View + Standardvy - Inventor example #2 - Inventor exempel #2 + Inventor example #2 + Inventor exempel #2 - Shows spheres and drag-lights - Visar sfärer och släpljus + Shows spheres and drag-lights + Visar sfärer och släpljus - - + + StdCmdViewExample3 - Standard-View - Standardvy + Standard-View + Standardvy - Inventor example #3 - Inventor exempel #3 + Inventor example #3 + Inventor exempel #3 - Shows a animated texture - Visar en animerad struktur + Shows a animated texture + Visar en animerad struktur - - + + StdCmdViewFitAll - Standard-View - Standardvy + Standard-View + Standardvy - Fit all - Passa allt + Fit all + Passa allt - Fits the whole content on the screen - Anpassar så allt får plats på skärmen + Fits the whole content on the screen + Anpassar så allt får plats på skärmen - - + + StdCmdViewFitSelection - Standard-View - Standardvy + Standard-View + Standardvy - Fit selection - Passa markering + Fit selection + Passa markering - Fits the selected content on the screen - Anpassar det markerade innehållet på skärmen + Fits the selected content on the screen + Anpassar det markerade innehållet på skärmen - - + + StdCmdViewFront - Standard-View - Standardvy + Standard-View + Standardvy - Front - Front + Front + Front - Set to front view - Ställ in till frontvy + Set to front view + Ställ in till frontvy - - + + StdCmdViewIvIssueCamPos - Standard-View - Standardvy + Standard-View + Standardvy - Issue camera position - Tilldela kameraposition + Issue camera position + Tilldela kameraposition - Issue the camera position to the console and to a macro, to easily recall this position - Tilldela kamerapositionen till konsolen och till ett makro, för att lätt återkalla denna position + Issue the camera position to the console and to a macro, to easily recall this position + Tilldela kamerapositionen till konsolen och till ett makro, för att lätt återkalla denna position - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Standardvy + Standard-View + Standardvy - Stereo Interleaved Columns - Stereo interfolierade kolumner + Stereo Interleaved Columns + Stereo interfolierade kolumner - Switch stereo viewing to Interleaved Columns - Växla stereovisning till interfolierade kolumner + Switch stereo viewing to Interleaved Columns + Växla stereovisning till interfolierade kolumner - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Standardvy + Standard-View + Standardvy - Stereo Interleaved Rows - Stereo interfolierade rader + Stereo Interleaved Rows + Stereo interfolierade rader - Switch stereo viewing to Interleaved Rows - Växla stereovisning till interfolierade rader + Switch stereo viewing to Interleaved Rows + Växla stereovisning till interfolierade rader - - + + StdCmdViewIvStereoOff - Standard-View - Standardvy + Standard-View + Standardvy - Stereo Off - Stereo av + Stereo Off + Stereo av - Switch stereo viewing off - Stänger av stereovisning + Switch stereo viewing off + Stänger av stereovisning - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Standardvy + Standard-View + Standardvy - Stereo quad buffer - Stereo quad buffer + Stereo quad buffer + Stereo quad buffer - Switch stereo viewing to quad buffer - Växla stereovisning till quad buffer + Switch stereo viewing to quad buffer + Växla stereovisning till quad buffer - - + + StdCmdViewIvStereoRedGreen - Standard-View - Standardvy + Standard-View + Standardvy - Stereo red/green - Stereo röd/grön + Stereo red/cyan + Stereo red/cyan - Switch stereo viewing to red/green - Ändra stereovisning till röd/grön + Switch stereo viewing to red/cyan + Switch stereo viewing to red/cyan - - Stereo red/cyan - - - - Switch stereo viewing to red/cyan - - - - + + StdCmdViewLeft - Standard-View - Standardvy + Standard-View + Standardvy - Left - Vänster + Left + Vänster - Set to left view - Ställ in till vänstervy + Set to left view + Ställ in till vänstervy - - + + StdCmdViewRear - Standard-View - Standardvy + Standard-View + Standardvy - Rear - Bak + Rear + Bak - Set to rear view - Ställ in till bakvy + Set to rear view + Ställ in till bakvy - - + + StdCmdViewRight - Standard-View - Standardvy + Standard-View + Standardvy - Right - Höger + Right + Höger - Set to right view - Ställ in till högervy + Set to right view + Ställ in till högervy - - + + StdCmdViewRotateLeft - Standard-View - Standardvy + Standard-View + Standardvy - Rotate Left - Rotera vänster + Rotate Left + Rotera vänster - Rotate the view by 90° counter-clockwise - Rotera vyn 90° moturs + Rotate the view by 90° counter-clockwise + Rotera vyn 90° moturs - - + + StdCmdViewRotateRight - Standard-View - Standardvy + Standard-View + Standardvy - Rotate Right - Rotera höger + Rotate Right + Rotera höger - Rotate the view by 90° clockwise - Rotera vyn 90° medurs + Rotate the view by 90° clockwise + Rotera vyn 90° medurs - - + + StdCmdViewTop - Standard-View - Standardvy + Standard-View + Standardvy - Top - Topp + Top + Topp - Set to top view - Ställ in till toppvy + Set to top view + Ställ in till toppvy - - + + StdCmdViewVR - Standard-View - Standardvy + Standard-View + Standardvy - FreeCAD-VR - + FreeCAD-VR + FreeCAD-VR - Extend the FreeCAD 3D Window to a Oculus Rift - + Extend the FreeCAD 3D Window to a Oculus Rift + Extend the FreeCAD 3D Window to a Oculus Rift - - + + StdCmdWhatsThis - Help - Hjälp + Help + Hjälp - &What's This? - &Förklaring? + &What's This? + &Förklaring? - What's This - Förklaring + What's This + Förklaring - - + + StdCmdWindows - Window - Fönster + Window + Fönster - &Windows... - &Fönster... + &Windows... + &Fönster... - Windows list - Fönsterlista + Windows list + Fönsterlista - - + + StdCmdWindowsMenu - Window - Fönster + Window + Fönster - Activates this window - Aktiverar detta fönster + Activates this window + Aktiverar detta fönster - - + + StdCmdWorkbench - View - Vy + View + Vy - Workbench - Arbetsbänk + Workbench + Arbetsbänk - Switch between workbenches - Växla mellan arbetsbänkar + Switch between workbenches + Växla mellan arbetsbänkar - - + + StdOrthographicCamera - Standard-View - Standardvy + Standard-View + Standardvy - Orthographic view - Ortografisk vy + Orthographic view + Ortografisk vy - Switches to orthographic view mode - Växlar till ortografiskt visningsläge + Switches to orthographic view mode + Växlar till ortografiskt visningsläge - - + + StdPerspectiveCamera - Standard-View - Standardvy + Standard-View + Standardvy - Perspective view - Perspektiv vy + Perspective view + Perspektiv vy - Switches to perspective view mode - Växlar till perspektivt visningsläge + Switches to perspective view mode + Växlar till perspektivt visningsläge - - + + StdViewBoxZoom - Standard-View - Standardvy + Standard-View + Standardvy - Box zoom - Låd zoom + Box zoom + Låd zoom - - + + StdViewDockUndockFullscreen - Standard-View - Standardvy + Standard-View + Standardvy - Document window - Dokumentfönstret + Document window + Dokumentfönstret - Display the active view either in fullscreen, in undocked or docked mode - Visa den aktiva vyn i fullskärm, i odockat eller i dockat läge + Display the active view either in fullscreen, in undocked or docked mode + Visa den aktiva vyn i fullskärm, i odockat eller i dockat läge - - + + StdViewScreenShot - Standard-View - Standardvy + Standard-View + Standardvy - Save picture... - Spara bild... + Save picture... + Spara bild... - Creates a screenshot of the active view - Ta en skärmbild på den aktiva vyn + Creates a screenshot of the active view + Ta en skärmbild på den aktiva vyn - - + + StdViewZoomIn - Standard-View - Standardvy + Standard-View + Standardvy - Zoom In - Zooma in + Zoom In + Zooma in - - + + StdViewZoomOut - Standard-View - Standardvy + Standard-View + Standardvy - Zoom Out - Zooma ut + Zoom Out + Zooma ut - - + + Std_Delete - Object dependencies - Object dependencies + Object dependencies + Objektberoenden - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - - + + Std_DrawStyle - As is - Som är + As is + Som är - Normal mode - Normalt läge + Normal mode + Normalt läge - Wireframe - Trådram + Wireframe + Trådram - Wireframe mode - Trådramsläge + Wireframe mode + Trådramsläge - Flat lines - Flat lines + Flat lines + Flat lines - Flat lines mode - Flat lines mode + Flat lines mode + Flat lines mode - Shaded - Shaded + Shaded + Skuggad - Shaded mode - Shaded mode + Shaded mode + Skuggläge - Points - Punkter + Points + Punkter - Points mode - Points mode + Points mode + Punktläge - - + + Std_DuplicateSelection - Object dependencies - Object dependencies + Object dependencies + Objektberoenden - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz hittades inte + Graphviz not found + Graphviz hittades inte - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Graphviz kunde inte hittas på datorn. Vill du ange dess installationssökväg om det redan är installerat? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Graphviz kunde inte hittas på datorn. Vill du ange dess installationssökväg om det redan är installerat? - Graphviz installation path - Graphviz installationssökväg + Graphviz installation path + Graphviz installationssökväg - Dependency graph - Beroendediagram + Dependency graph + Beroendediagram - Graphviz failed - Graphviz misslyckades + Graphviz failed + Graphviz misslyckades - Graphviz failed to create an image file - Graphviz lyckades inte skapa en avbildningsfil + Graphviz failed to create an image file + Graphviz lyckades inte skapa en avbildningsfil - - + + Workbench - &File - &Arkiv + &File + &Arkiv - &Edit - R&edigera + &Edit + R&edigera - Standard views - Standardvyer + Standard views + Standardvyer - &Stereo - &Stereo + &Stereo + &Stereo - &Zoom - &Zoom + &Zoom + &Zoom - Visibility - Synlighet + Visibility + Synlighet - &View - &Visa + &View + &Visa - &Tools - &Verktyg + &Tools + &Verktyg - &Macro - &Makro + &Macro + &Makro - &Windows - &Fönster + &Windows + &Fönster - &On-line help - &Online hjälp + &On-line help + &Online hjälp - &Help - &Hjälp + &Help + &Hjälp - File - Fil + File + Fil - Macro - Makro + Macro + Makro - View - Vy + View + Vy - Special Ops - Special operationer + Special Ops + Special operationer - - + + testClass - test - Test + test + Test - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Skapad för Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Skapad för Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - Välj stil på uppgiftspanelen + Choose the style of the Task Panel + Välj stil på uppgiftspanelen - Default - Standard + Default + Standard - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/FreeCAD_uk.qm b/src/Gui/Language/FreeCAD_uk.qm index 4b95237aa..33227feda 100644 Binary files a/src/Gui/Language/FreeCAD_uk.qm and b/src/Gui/Language/FreeCAD_uk.qm differ diff --git a/src/Gui/Language/FreeCAD_uk.ts b/src/Gui/Language/FreeCAD_uk.ts index 695c02bf3..94fba43a9 100644 --- a/src/Gui/Language/FreeCAD_uk.ts +++ b/src/Gui/Language/FreeCAD_uk.ts @@ -1,6606 +1,6575 @@ - + Angle - Form - Форма + Form + Форма - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - Прив'язка по куту + Angle Snap + Прив'язка по куту - 1 ° - 1 ° + 1 ° + 1 ° - 2 ° - 2 ° + 2 ° + 2 ° - 5 ° - 5 ° + 5 ° + 5 ° - 10 ° - 10 ° + 10 ° + 10 ° - 20 ° - 20 ° + 20 ° + 20 ° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - Measure + Measure + Вимірювання - Clear measurement - Clear measurement + Clear measurement + Clear measurement - - + + CmdViewMeasureToggleAll - Measure - Measure + Measure + Вимірювання - Toggle measurement - Toggle measurement + Toggle measurement + Перемкнути вимірювання - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Рух 3D-миші Spaceball + Spaceball Motion + Рух 3D-миші Spaceball - Global Sensitivity: - Загальна чутливість: + Global Sensitivity: + Загальна чутливість: - Dominant Mode - Домінуючий режим + Dominant Mode + Домінуючий режим - Flip Y/Z - Віддзеркалити Y/Z + Flip Y/Z + Віддзеркалити Y/Z - Enable Translations - Увімкнути переміщення + Enable Translations + Увімкнути переміщення - Enable Rotations - Увімкнути обертання + Enable Rotations + Увімкнути обертання - Calibrate - Калібрувати + Calibrate + Калібрувати - Default - За замовчуванням + Default + За замовчуванням - Enable - Увімкнути + Enable + Увімкнути - Reverse - Навпаки + Reverse + Навпаки - - + + DlgUnitCalculator - Units calculator - Units calculator + Units calculator + Units calculator - as: - as: + as: + як: - => - => + => + => - Help - Довідка + Help + Довідка - Copy - Копіювати + Copy + Копіювати - Close - Закрити + Close + Закрити - - + + DownloadItem - Form - Форма + Form + Форма - Ico - Ico + Ico + Ico - Filename - Filename + Filename + Ім'я файлу - - + + Gui::AccelLineEdit - none - немає + none + немає - - + + Gui::ActionSelector - Available: - Доступно: + Available: + Доступно: - Selected: - Вибрано: + Selected: + Вибрано: - Add - Додати + Add + Додати - Remove - Видалити + Remove + Видалити - Move up - Перемістити вгору + Move up + Перемістити вгору - Move down - Перемістити вниз + Move down + Перемістити вниз - - + + Gui::AlignmentView - Movable object - Рухомий об'єкт + Movable object + Рухомий об'єкт - Fixed object - Зафіксований об'єкт + Fixed object + Зафіксований об'єкт - - + + Gui::BlenderNavigationStyle - Press left mouse button - Натиснути ліву кнопку миші + Press left mouse button + Натиснути ліву кнопку миші - Press SHIFT and middle mouse button - Натисніть клавішу SHIFT та середню кнопку миші + Press SHIFT and middle mouse button + Натисніть клавішу SHIFT та середню кнопку миші - Press middle mouse button - Натиснути середню кнопку миші + Press middle mouse button + Натиснути середню кнопку миші - Scroll middle mouse button - Прокручування середньою кнопкою миші + Scroll middle mouse button + Прокручування середньою кнопкою миші - - + + Gui::CADNavigationStyle - Press left mouse button - Натиснути ліву кнопку миші + Press left mouse button + Натиснути ліву кнопку миші - Press middle mouse button - Натиснути середню кнопку миші + Press middle mouse button + Натиснути середню кнопку миші - Press middle and left or right mouse button - Press middle and left or right mouse button + Press middle and left or right mouse button + Натисніть середню та ліву або праву кнопку миші - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - Scroll middle mouse button or keep middle button pressed -while doing a left or right click and move the mouse up or down + Прокрутіть середню кнопку мишки або клікніть і рухайте мишку вверх або вниз утримуючи нажатою середню кнопку - - + + Gui::Command - Standard - Стандартно + Standard + Стандартно - - + + Gui::ContainerDialog - &OK - &Гаразд + &OK + &Гаразд - &Cancel - &Відміна + &Cancel + &Відміна - - + + Gui::ControlSingleton - Task panel - Панель завдань + Task panel + Панель завдань - - + + Gui::Dialog::AboutApplication - About - Про + About + Про - Revision number - Номер редакції + Revision number + Номер редакції - Version - Версія + Version + Версія - OK - Гаразд + OK + Гаразд - - Про програму + + Про програму - Release date - Дата випуску + Release date + Дата випуску - License... - Ліцензії... + License... + Ліцензії... - Copy to clipboard - Копіювати до буферу обміну + Copy to clipboard + Копіювати до буферу обміну - Operating system - Операційна система + Operating system + Операційна система - Word size - Word size + Word size + Розмір слова - - + + Gui::Dialog::ButtonModel - Button %1 - Кнопка %1 + Button %1 + Кнопка %1 - Out Of Range - Поза межами припустимого діапазону + Out Of Range + Поза межами припустимого діапазону - - + + Gui::Dialog::Clipping - Clipping - Clipping + Clipping + Clipping - Clipping X - Clipping X + Clipping X + Clipping X - Flip - Flip + Flip + Flip - Offset - Зміщення + Offset + Зміщення - Clipping Y - Clipping Y + Clipping Y + Clipping Y - Clipping Z - Clipping Z + Clipping Z + Clipping Z - Clipping custom direction - Clipping custom direction + Clipping custom direction + Clipping custom direction - View - Вигляд + View + Вигляд - Adjust to view direction - Adjust to view direction + Adjust to view direction + Adjust to view direction - Direction - Напрямок + Direction + Напрямок - - + + Gui::Dialog::CommandModel - Commands - Команди + Commands + Команди - - + + Gui::Dialog::DemoMode - View Turntable - Показати програвач + View Turntable + Показати програвач - Speed - Швидкість + Speed + Швидкість - Maximum - Максимум + Maximum + Максимум - Minimum - Мінімум + Minimum + Мінімум - Fullscreen - На весь екран + Fullscreen + На весь екран - Enable timer - Увімкнути таймер + Enable timer + Увімкнути таймер - s - s + s + s - Angle - Кут + Angle + Кут - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - Відтворити + Play + Відтворити - Stop - Стоп + Stop + Стоп - Close - Закрити + Close + Закрити - - + + Gui::Dialog::DlgActivateWindow - Choose Window - Виберіть вікно + Choose Window + Виберіть вікно - &Activate - &Активувати + &Activate + &Активувати - - Про програму + + Про програму - - + + Gui::Dialog::DlgActivateWindowImp - Windows - Вікна + Windows + Вікна - - + + Gui::Dialog::DlgAuthorization - Authorization - Авторизація + Authorization + Авторизація - Password: - Пароль: + Password: + Пароль: - - Про програму + + Про програму - Username: - Username: + Username: + ім'я користувача: - Site: - Site: + Site: + Site: - %1 at %2 - %1 at %2 + %1 at %2 + %1 на %2 - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - Оберіть піктограму + Choose Icon + Оберіть піктограму - Add icons... - Додати піктограми... + Icon folders... + Icon folders... - - Icon folders... - - - - + + Gui::Dialog::DlgCustomActions - Macros - Макроси + Macros + Макроси - Setup Custom Macros - Налаштування власних макросів + Setup Custom Macros + Налаштування власних макросів - Macro: - Макрос: + Macro: + Макрос: - ... - ... + ... + ... - Pixmap - Малюнок + Pixmap + Малюнок - Accelerator: - Прискорювач: + Accelerator: + Прискорювач: - What's this: - Що це: + What's this: + Що це: - Status text: - Текст стану: + Status text: + Текст стану: - Tool tip: - Підказка: + Tool tip: + Підказка: - Menu text: - Текст меню: + Menu text: + Текст меню: - Add - Додати + Add + Додати - Remove - Видалити + Remove + Видалити - Replace - Замінити + Replace + Замінити - - + + Gui::Dialog::DlgCustomActionsImp - Icons - Піктограми + Icons + Піктограми - Macros - Макроси + Macros + Макроси - No macro - Без макросів + No macro + Без макросів - No macros found. - Макросів не знайдено. + No macros found. + Макросів не знайдено. - Macro not found - Макрос не знайдено + Macro not found + Макрос не знайдено - Sorry, couldn't find macro file '%1'. - На жаль, не вдалось знайти файл "%1" макросу. + Sorry, couldn't find macro file '%1'. + На жаль, не вдалось знайти файл "%1" макросу. - Empty macro - Порожній макрос + Empty macro + Порожній макрос - Please specify the macro first. - Спочатку вкажіть макрос. + Please specify the macro first. + Спочатку вкажіть макрос. - Empty text - Пустий текст + Empty text + Пустий текст - Please specify the menu text first. - Спочатку вкажіть текст меню. + Please specify the menu text first. + Спочатку вкажіть текст меню. - No item selected - Нічого не вибрано + No item selected + Нічого не вибрано - Please select a macro item first. - Спочатку виберіть макрос. + Please select a macro item first. + Спочатку виберіть макрос. - - + + Gui::Dialog::DlgCustomCommands - Commands - Команди + Commands + Команди - - Про програму + + Про програму - - + + Gui::Dialog::DlgCustomCommandsImp - Category - Категорія + Category + Категорія - Icon - Піктограма + Icon + Піктограма - Command - Команда + Command + Команда - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - Клавіатура + Keyboard + Клавіатура - Description: - Опис: + Description: + Опис: - &Category: - &Категорія: + &Category: + &Категорія: - C&ommands: - К&оманди: + C&ommands: + К&оманди: - Current shortcut: - Поточні клавіатурні скорочення: + Current shortcut: + Поточні клавіатурні скорочення: - Press &new shortcut: - Натисніть нове скорочення: + Press &new shortcut: + Натисніть нове скорочення: - Currently assigned to: - Зараз призначено для: + Currently assigned to: + Зараз призначено для: - &Assign - &Призначити + &Assign + &Призначити - Alt+A - Alt+A + Alt+A + Alt+A - &Reset - &Скинути + &Reset + &Скинути - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - Скинути все + Re&set All + Скинути все - Alt+S - Alt+S + Alt+S + Alt+S - - Про програму + + Про програму - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - Піктограма + Icon + Піктограма - Command - Команда + Command + Команда - none - немає + none + немає - Multiple defined shortcut - Визначені декілька скорочень + Multiple defined shortcut + Визначені декілька скорочень - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - Скорочення '%1' призначене більш як одній дії. Це може призвести до непередбачуваних результатів. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + Скорочення '%1' призначене більш як одній дії. Це може призвести до непередбачуваних результатів. - Already defined shortcut - Скорочення вже призначено + Already defined shortcut + Скорочення вже призначено - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - Скорочення '%1' вже призначено для '%2'. + Скорочення '%1' вже призначено для '%2'. Будь ласка оберіть інше сполучення. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - Панель інструментів + Toolbox bars + Панель інструментів - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - Панелі інструментів + Toolbars + Панелі інструментів - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Замітка:</span> Зміни вступлять в дію при наступному завантаженні відповідних інструментальних засобів</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Замітка:</span> Зміни вступлять в дію при наступному завантаженні відповідних інструментальних засобів</p></body></html> - Move right - Перемістити праворуч + Move right + Перемістити праворуч - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Переміщення обраного елемента на один рівень вниз.</b><p>Це також призведе до зміни рівня батьківського елемента.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Переміщення обраного елемента на один рівень вниз.</b><p>Це також призведе до зміни рівня батьківського елемента.</p> - Move left - Перемістити ліворуч + Move left + Перемістити ліворуч - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Переміщення обраного елемента на один рівень вгору.</b><p>Це також призведе до зміни рівня батьківського елемента.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Переміщення обраного елемента на один рівень вгору.</b><p>Це також призведе до зміни рівня батьківського елемента.</p> - Move down - Перемістити вниз + Move down + Перемістити вниз - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Перемістити обраний елемент вниз.</b><p>Елемент буде переміщено в межах ієрархії рівня.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Перемістити обраний елемент вниз.</b><p>Елемент буде переміщено в межах ієрархії рівня.</p> - Move up - Перемістити вгору + Move up + Перемістити вгору - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Перемістити обраний елемент вгору.</b><p>Елемент буде переміщено в межах ієрархії рівня.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Перемістити обраний елемент вгору.</b><p>Елемент буде переміщено в межах ієрархії рівня.</p> - New... - Новий... + New... + Новий... - Rename... - Перейменувати... + Rename... + Перейменувати... - Delete - Видалити + Delete + Видалити - Icon - Піктограма + Icon + Піктограма - Command - Команда + Command + Команда - <Separator> - <Розділювач> + <Separator> + <Розділювач> - New toolbar - Нова панель інструментів + New toolbar + Нова панель інструментів - Toolbar name: - Назва панелі: + Toolbar name: + Назва панелі: - Duplicated name - Повторення назви + Duplicated name + Повторення назви - The toolbar name '%1' is already used - Назва '%1' для панелі інструментів уже використовується + The toolbar name '%1' is already used + Назва '%1' для панелі інструментів уже використовується - Rename toolbar - Перейменувати панель + Rename toolbar + Перейменувати панель - - Про програму + + Про програму - Global - Глобальна + Global + Глобальна - - + + Gui::Dialog::DlgCustomizeImp - Customize - Налаштування + Customize + Налаштування - &Help - &Довідка + &Help + &Довідка - &Close - &Закрити + &Close + &Закрити - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Рух 3D-миші Spaceball + Spaceball Motion + Рух 3D-миші Spaceball - No Spaceball Present - 3D-миші Spaceball не виявлено + No Spaceball Present + 3D-миші Spaceball не виявлено - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - 3D-миші Spaceball не виявлено + No Spaceball Present + 3D-миші Spaceball не виявлено - Buttons - Кнопки + Buttons + Кнопки - Clear - Очистити + Clear + Очистити - Print Reference - Друкувати посилання + Print Reference + Друкувати посилання - Spaceball Buttons - Кнопки 3D-миші Spaceball + Spaceball Buttons + Кнопки 3D-миші Spaceball - - + + Gui::Dialog::DlgDisplayProperties - Display properties - Показати властивості + Display properties + Показати властивості - Display - Відображення + Display + Відображення - Transparency: - Прозорість: + Transparency: + Прозорість: - Line width: - Ширина лінії: + Line width: + Ширина лінії: - Point size: - Розмір пункту: + Point size: + Розмір пункту: - Material - Матеріал + Material + Матеріал - ... - ... + ... + ... - Viewing mode - Режим перегляду + Viewing mode + Режим перегляду - Plot mode: - Режим друку: + Plot mode: + Режим друку: - - Про програму + + Про програму - Line transparency: - Прозорість лінії: + Line transparency: + Прозорість лінії: - Line color: - Колір лінії: + Line color: + Колір лінії: - Shape color: - Колір форми: + Shape color: + Колір форми: - Color plot: - Кольоровий друк: + Color plot: + Кольоровий друк: - Document window: - Вікно документа: + Document window: + Вікно документа: - - + + Gui::Dialog::DlgDisplayPropertiesImp - Default - За замовчуванням + Default + За замовчуванням - Aluminium - + Aluminium + Алюміній - Brass - + Brass + Латунь - Bronze - + Bronze + Бронза - Copper - + Copper + Мідь - Chrome - + Chrome + Хром - Emerald - + Emerald + Смарагд - Gold - + Gold + Золото - Jade - + Jade + Нефрит - Metalized - + Metalized + Metalized - Neon GNC - + Neon GNC + Neon GNC - Neon PHC - + Neon PHC + Neon PHC - Obsidian - + Obsidian + Обсидіан - Pewter - + Pewter + Pewter - Plaster - + Plaster + Plaster - Plastic - + Plastic + Plastic - Ruby - + Ruby + Ruby - Satin - + Satin + Satin - Shiny plastic - + Shiny plastic + Shiny plastic - Silver - + Silver + Срібло - Steel - + Steel + Сталь - Stone - + Stone + Stone - - + + Gui::Dialog::DlgEditorSettings - Editor - Редактор + Editor + Редактор - Options - Параметри + Options + Параметри - Enable line numbers - Показувати нумерацію рядків + Enable line numbers + Показувати нумерацію рядків - Enable folding - Увімкнути складання + Enable folding + Увімкнути складання - Indentation - Відступ + Indentation + Відступ - Insert spaces - Вставляти пробіли + Insert spaces + Вставляти пробіли - Tab size: - Розмір табуляції: + Tab size: + Розмір табуляції: - Indent size: - Розмір відступу: + Indent size: + Розмір відступу: - Keep tabs - Зберегти вкладки + Keep tabs + Зберегти вкладки - Display Items - Відображення елементів + Display Items + Відображення елементів - Family: - Сімейство: + Family: + Сімейство: - Size: - Розмір: + Size: + Розмір: - Preview: - Попередній перегляд: + Preview: + Попередній перегляд: - - Про програму + + Про програму - - + + Gui::Dialog::DlgGeneral - General - Загальне + General + Загальне - Start up - Запуск + Start up + Запуск - Enable splash screen at start up - Увімкнути заставку при запуску + Enable splash screen at start up + Увімкнути заставку при запуску - Switch to tab of report window: - Перейти на вкладку вікна звіту: + Switch to tab of report window: + Перейти на вкладку вікна звіту: - Auto load module after start up: - Автоматичне завантаження модуля після запуску: + Auto load module after start up: + Автоматичне завантаження модуля після запуску: - Language - Мова + Language + Мова - Change language: - Змінити мову: + Change language: + Змінити мову: - Main window - Головне вікно + Main window + Головне вікно - Size of recent file list - Розмір списку останніх файлів + Size of recent file list + Розмір списку останніх файлів - Window style: - Стиль вікна: + Window style: + Стиль вікна: - Size of toolbar icons: - Розмір піктограм на панелі інструментів: + Size of toolbar icons: + Розмір піктограм на панелі інструментів: - Enable tiled background - Enable tiled background + Enable tiled background + Увімкнути мозаїчний фон - Style sheet: - Style sheet: + Style sheet: + Style sheet: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - За замовчуванням (%1 x %1) + Default (%1 x %1) + За замовчуванням (%1 x %1) - Small (%1 x %1) - Малий (%1 x %1) + Small (%1 x %1) + Малий (%1 x %1) - Large (%1 x %1) - Великий (%1 x %1) + Large (%1 x %1) + Великий (%1 x %1) - Extra large (%1 x %1) - Дуже великий (%1 x %1) + Extra large (%1 x %1) + Дуже великий (%1 x %1) - No style sheet - No style sheet + No style sheet + No style sheet - - + + Gui::Dialog::DlgInputDialog - Input - Ввід + Input + Ввід - - Про програму + + Про програму - - + + Gui::Dialog::DlgInspector - Scene Inspector - Інспектор сцени + Scene Inspector + Інспектор сцени - - + + Gui::Dialog::DlgMacroExecute - Execute macro - Виконати макрос + Execute macro + Виконати макрос - Macro name: - Назва макросу: + Macro name: + Назва макросу: - Macro destination: - Призначення макросу: + Macro destination: + Призначення макросу: - Execute - Виконати + Execute + Виконати - Close - Закрити + Close + Закрити - Create - Створити + Create + Створити - Delete - Видалити + Delete + Видалити - Edit - Правка + Edit + Правка - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - Макроси + Macros + Макроси - Macro file - Файл макросу + Macro file + Файл макросу - Enter a file name, please: - Будь ласка, введіть ім'я файлу: + Enter a file name, please: + Будь ласка, введіть ім'я файлу: - Existing file - Існуючий файл + Existing file + Існуючий файл - '%1'. + '%1'. This file already exists. - '%1'. + '%1'. Цей файл вже існує. - Delete macro - Видалити макрос + Delete macro + Видалити макрос - Do you really want to delete the macro '%1'? - Ви дійсно бажаєте видалити макрос "%1"? + Do you really want to delete the macro '%1'? + Ви дійсно бажаєте видалити макрос "%1"? - Cannot create file - Не вдається створити файл + Cannot create file + Не вдається створити файл - Creation of file '%1' failed. - Створення файлу '%1' не вдалося. + Creation of file '%1' failed. + Створення файлу '%1' не вдалося. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - Запис макросу + Macro recording + Запис макросу - Macro name: - Назва макросу: + Macro name: + Назва макросу: - Stop - Стоп + Stop + Стоп - Cancel - Скасувати + Cancel + Скасувати - Macro path: - Шлях до макросу: + Macro path: + Шлях до макросу: - ... - ... + ... + ... - Record - Запис + Record + Запис - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - Засіб запису макросу + Macro recorder + Засіб запису макросу - Specify first a place to save. - Спочатку вкажіть місце для збереження. + Specify first a place to save. + Спочатку вкажіть місце для збереження. - Existing macro - Наявні макроси + Existing macro + Наявні макроси - The macro '%1' already exists. Do you want to overwrite? - Макрос "%1" уже існує. Бажаєте замінити? + The macro '%1' already exists. Do you want to overwrite? + Макрос "%1" уже існує. Бажаєте замінити? - The macro directory doesn't exist. Please, choose another one. - Каталог макросів не існує. Будь ласка, оберіть інший. + The macro directory doesn't exist. Please, choose another one. + Каталог макросів не існує. Будь ласка, оберіть інший. - Choose macro directory - Вибрати каталог макросів + Choose macro directory + Вибрати каталог макросів - You have no write permission for the directory. Please, choose another one. - You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. + Ви не маєте права на запис до цього каталогу. Будь ласка, оберіть інший. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - Властивості матеріалу + Material properties + Властивості матеріалу - Material - Матеріал + Material + Матеріал - Diffuse color: - Колір дифузії: + Diffuse color: + Колір дифузії: - Specular color: - Колір відбиття: + Specular color: + Колір відбиття: - Shininess: - Яскравість: + Shininess: + Яскравість: - % - % + % + % - Ambient color: - Колір оточення: + Ambient color: + Колір оточення: - - Про програму + + Про програму - Emissive color: - Колір емісії: + Emissive color: + Колір емісії: - - + + Gui::Dialog::DlgOnlineHelp - On-line help - Он-лайн допомога + On-line help + Он-лайн допомога - Help viewer - Перегляд допомоги + Help viewer + Перегляд допомоги - Location of start page - Розташування початкової сторінки + Location of start page + Розташування початкової сторінки - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - HTML файли (*.html *.htm) + HTML files (*.html *.htm) + HTML файли (*.html *.htm) - Access denied - Доступ заборонено + Access denied + Доступ заборонено - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - Відмовлено в доступі до '%1' + Відмовлено в доступі до '%1' Вкажіть інший каталог, будь ласка. - - + + Gui::Dialog::DlgParameter - Parameter Editor - Параметри редактора + Parameter Editor + Параметри редактора - Save to disk - Зберегти на диск + Save to disk + Зберегти на диск - Alt+C - Alt+C + Alt+C + Alt+C - &Close - &Закрити + &Close + &Закрити - - + + Gui::Dialog::DlgParameterImp - Group - Група + Group + Група - Name - Назва + Name + Назва - Type - Тип + Type + Тип - Value - Значення + Value + Значення - User parameter - Параметри користувача + User parameter + Параметри користувача - Invalid input - Некоректний ввід + Invalid input + Некоректний ввід - Invalid key name '%1' - Невірне ім'я ключа '%1' + Invalid key name '%1' + Невірне ім'я ключа '%1' - System parameter - Системні параметри + System parameter + Системні параметри - - + + Gui::Dialog::DlgPreferences - Preferences - Налаштування + Preferences + Налаштування - - Про програму + + Про програму - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - Неправильний параметр + Wrong parameter + Неправильний параметр - - + + Gui::Dialog::DlgProjectInformation - Project information - Інформація про проект + Project information + Інформація про проект - Information - Інформація + Information + Інформація - &Name: - Назва: + &Name: + Назва: - Commen&t: - Коментар: + Commen&t: + Коментар: - Path: - Шлях: + Path: + Шлях: - &Last modified by: - І останні зміни внесені: + &Last modified by: + І останні зміни внесені: - Created &by: - Створено: + Created &by: + Створено: - Com&pany: - Компанія: + Com&pany: + Компанія: - Last &modification date: - Дата останньої зміни: + Last &modification date: + Дата останньої зміни: - Creation &date: - Дата створення: + Creation &date: + Дата створення: - - Про програму + + Про програму - UUID: - UUID: + UUID: + UUID: - License information: - License information: + License information: + Відомості про ліцензію: - License URL - License URL + License URL + URL ліцензії - Open in browser - Open in browser + Open in browser + Відкрити у браузері - - + + Gui::Dialog::DlgProjectUtility - Project utility - Утиліта проекту + Project utility + Утиліта проекту - Extract project - Видобути проект + Extract project + Видобути проект - Source - Джерело + Source + Джерело - Project file (*.fcstd) - Файл проекту (*.fcstd) + Project file (*.fcstd) + Файл проекту (*.fcstd) - Destination - Призначення + Destination + Призначення - Extract - Витяг + Extract + Витяг - Create project - Створити проект + Create project + Створити проект - Document.xml - Document.xml + Document.xml + Document.xml - Create - Створити + Create + Створити - Load project file after creation - Завантажити файл проекту після створення + Load project file after creation + Завантажити файл проекту після створення - Empty source - Порожнє джерело + Empty source + Порожнє джерело - No source is defined. - Немає визначеного джерела. + No source is defined. + Немає визначеного джерела. - Empty destination - Призначення порожнє + Empty destination + Призначення порожнє - No destination is defined. - Призначення не визначено. + No destination is defined. + Призначення не визначено. - - + + Gui::Dialog::DlgPropertyLink - Link - Link + Link + Посилання - Show all object types - Show all object types + Show all object types + Показати всі типи об'єктів - No selection - Нічого не вибрано + No selection + Нічого не вибрано - Please select an object of the list - Please select an object of the list + Please select an object from the list + Please select an object from the list - - Please select an object from the list - - - - + + Gui::Dialog::DlgReportView - Output window - Вікно виводу + Output window + Вікно виводу - Output - Вивід + Output + Вивід - Record log messages - Запис повідомлень журналу (log) + Record log messages + Запис повідомлень журналу (log) - Record warnings - Запис попереджень + Record warnings + Запис попереджень - Record error messages - Запис повідомлень про помилки + Record error messages + Запис повідомлень про помилки - Colors - Кольори + Colors + Кольори - Normal messages: - Звичайні повідомлення: + Normal messages: + Звичайні повідомлення: - Log messages: - Повідомлення журналу: + Log messages: + Повідомлення журналу: - Warnings: - Попередження: + Warnings: + Попередження: - Errors: - Помилки: + Errors: + Помилки: - - Про програму + + Про програму - Redirect internal Python errors to report view - Переспрямувати внутрішні помилки Python у вид повідомлень + Redirect internal Python errors to report view + Переспрямувати внутрішні помилки Python у вид повідомлень - Redirect internal Python output to report view - Перенаправити внутрішній вивод Python до звіту + Redirect internal Python output to report view + Перенаправити внутрішній вивод Python до звіту - - + + Gui::Dialog::DlgRunExternal - Running external program - Запуск зовнішньої програми + Running external program + Запуск зовнішньої програми - TextLabel - ТекстовийНадпис + TextLabel + ТекстовийНадпис - Advanced >> - Додатково >> + Advanced >> + Додатково >> - ... - ... + ... + ... - Accept changes - Прийняти зміни + Accept changes + Прийняти зміни - Discard changes - Скасувати зміни + Discard changes + Скасувати зміни - Abort program - Перервати програму + Abort program + Перервати програму - Help - Довідка + Help + Довідка - Select a file - Виберіть файл + Select a file + Виберіть файл - - + + Gui::Dialog::DlgSettings3DView - 3D View - 3D вигляд + 3D View + 3D вигляд - 3D View settings - Налаштування 3D вигляду + 3D View settings + Налаштування 3D вигляду - Show coordinate system in the corner - Показувати систему координат в кутку + Show coordinate system in the corner + Показувати систему координат в кутку - Show counter of frames per second - Показувати кількість кадрів в секунду + Show counter of frames per second + Показувати кількість кадрів в секунду - Enable animation - Увімкнути анімацію + Enable animation + Увімкнути анімацію - Eye to eye distance for stereo modes: - Відстань між точками огляду: + Eye to eye distance for stereo modes: + Відстань між точками огляду: - Camera type - Тип камери + Camera type + Тип камери - Orthographic rendering - Ортогональна візуалізація + Orthographic rendering + Ортогональна візуалізація - Perspective rendering - Візуалізація в перспективі + Perspective rendering + Візуалізація в перспективі - - Про програму + + Про програму - 3D Navigation - 3D Навігація + 3D Navigation + 3D Навігація - Mouse... - Мишка... + Mouse... + Мишка... - Intensity of backlight - Інтенсивність підсвітки + Intensity of backlight + Інтенсивність підсвітки - Enable backlight color - Увімкнути колір підсвітки + Enable backlight color + Увімкнути колір підсвітки - Orbit style - Стиль орбіти + Orbit style + Стиль орбіти - Turntable - Поворотний + Turntable + Поворотний - Trackball - Трекбол + Trackball + Трекбол - Invert zoom - Інвертувати масштабування + Invert zoom + Інвертувати масштабування - Zoom at cursor - Масштабування над курсором + Zoom at cursor + Масштабування над курсором - Zoom step - Крок масштабування + Zoom step + Крок масштабування - Anti-Aliasing - Anti-Aliasing + Anti-Aliasing + Згладжування - None - Немає + None + Немає - Line Smoothing - Line Smoothing + Line Smoothing + Line Smoothing - MSAA 2x - MSAA 2x + MSAA 2x + MSAA 2x - MSAA 4x - MSAA 4x + MSAA 4x + MSAA 4x - MSAA 8x - MSAA 8x + MSAA 8x + MSAA 8x - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 навігація + %1 navigation + %1 навігація - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - Колірна модель + Color model + Колірна модель - &Gradient: - &Градієнт: + &Gradient: + &Градієнт: - red-yellow-green-cyan-blue - червоний-жовтий-зелений-блакитний-синій + red-yellow-green-cyan-blue + червоний-жовтий-зелений-блакитний-синій - blue-cyan-green-yellow-red - синій-блакитний-зелений-жовтий-червоний + blue-cyan-green-yellow-red + синій-блакитний-зелений-жовтий-червоний - white-black - білий-чорний + white-black + білий-чорний - black-white - чорний-білий + black-white + чорний-білий - Visibility - Видимість + Visibility + Видимість - Out g&rayed - З сірого + Out g&rayed + З сірого - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - З прозорого + Out &invisible + З прозорого - Alt+I - Alt+I + Alt+I + Alt+I - Style - Стиль + Style + Стиль - &Zero - &Нуль + &Zero + &Нуль - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - &Потік + &Flow + &Потік - Alt+F - Alt+F + Alt+F + Alt+F - Parameter range - Значення діапазону + Parameter range + Значення діапазону - Mi&nimum: - Мінімум: + Mi&nimum: + Мінімум: - Ma&ximum: - Максимум: + Ma&ximum: + Максимум: - &Labels: - &Позначки: + &Labels: + &Позначки: - &Decimals: - &Десяткові: + &Decimals: + &Десяткові: - - Про програму + + Про програму - Color-gradient settings - Налаштування кольору градієнта + Color-gradient settings + Налаштування кольору градієнта - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - Неправильний параметр + Wrong parameter + Неправильний параметр - The maximum value must be higher than the minimum value. - Максимальне значення має бути вище, ніж мінімальне значення. + The maximum value must be higher than the minimum value. + Максимальне значення має бути вище, ніж мінімальне значення. - - + + Gui::Dialog::DlgSettingsDocument - Document - Документ + Document + Документ - General - Загальне + General + Загальне - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - Рівень стиснення документу + Рівень стиснення документу (0 = немає, 9 = високий, 3 = за замовчуванням) - Create new document at start up - Створення нового документа при запуску + Create new document at start up + Створення нового документа при запуску - Storage - Сховище + Storage + Сховище - Saving transactions (Auto-save) - Збереження операцій (Автозбереження) + Saving transactions (Auto-save) + Збереження операцій (Автозбереження) - Discard saved transaction after saving document - Очищати збережені операції після збереження документа + Discard saved transaction after saving document + Очищати збережені операції після збереження документа - Save thumbnail into project file when saving document - Зберегти мініатюру у файл проекту при збереженні документа + Save thumbnail into project file when saving document + Зберегти мініатюру у файл проекту при збереженні документа - Create up to backup files when resaving document - Створення резервної копії файлів під час повторного збереження документу + Create up to backup files when resaving document + Створення резервної копії файлів під час повторного збереження документу - Document objects - Об'єкти документу + Document objects + Об'єкти документу - Allow duplicate object labels in one document - Дозволити дублювання підписів для об'єктів в одному документі + Allow duplicate object labels in one document + Дозволити дублювання підписів для об'єктів в одному документі - Maximum Undo/Redo steps - Максимальна кількість кроків скасування/повторення дій + Maximum Undo/Redo steps + Максимальна кількість кроків скасування/повторення дій - Using Undo/Redo on documents - Використання скасування/повторення дій у документах + Using Undo/Redo on documents + Використання скасування/повторення дій у документах - Authoring and License - + Authoring and License + Authoring and License - Author name - + Author name + Author name - <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - If this is checked, the "Last modified by" field will be set when saving the file - + If this is checked, the "Last modified by" field will be set when saving the file + If this is checked, the "Last modified by" field will be set when saving the file - Set on save - + Set on save + Set on save - Company - + Company + Назва компанії - Default license - + Default license + Default license - The default license for new documents - + The default license for new documents + The default license for new documents - All rights reserved - + All rights reserved + All rights reserved - CreativeCommons Attribution - + CreativeCommons Attribution + CreativeCommons Attribution - CreativeCommons Attribution-ShareAlike - + CreativeCommons Attribution-ShareAlike + CreativeCommons Attribution-ShareAlike - CreativeCommons Attribution-NoDerivatives - + CreativeCommons Attribution-NoDerivatives + CreativeCommons Attribution-NoDerivatives - CreativeCommons Attribution-NonCommercial - + CreativeCommons Attribution-NonCommercial + CreativeCommons Attribution-NonCommercial - CreativeCommons Attribution-NonCommercial-ShareAlike - + CreativeCommons Attribution-NonCommercial-ShareAlike + CreativeCommons Attribution-NonCommercial-ShareAlike - CreativeCommons Attribution-NonCommercial-NoDerivatives - + CreativeCommons Attribution-NonCommercial-NoDerivatives + CreativeCommons Attribution-NonCommercial-NoDerivatives - Public Domain - + Public Domain + Public Domain - FreeArt - + FreeArt + FreeArt - Other - + Other + Other - License URL - License URL + License URL + URL ліцензії - An URL where the user can find more details about the license - + An URL where the user can find more details about the license + An URL where the user can find more details about the license - http://en.wikipedia.org/wiki/All_rights_reserved - + http://en.wikipedia.org/wiki/All_rights_reserved + http://en.wikipedia.org/wiki/All_rights_reserved - The default company to use for new files - + The default company to use for new files + The default company to use for new files - - + + Gui::Dialog::DlgSettingsEditorImp - Text - Текст + Text + Текст - Bookmark - Закладка + Bookmark + Закладка - Breakpoint - Точка зупинки + Breakpoint + Точка зупинки - Keyword - Ключове слово + Keyword + Ключове слово - Comment - Коментар + Comment + Коментар - Block comment - Блок коментаря + Block comment + Блок коментаря - Number - Число + Number + Число - String - Рядок + String + Рядок - Character - Символ + Character + Символ - Class name - Назва класу + Class name + Назва класу - Define name - Вказати назву + Define name + Вказати назву - Operator - Оператор + Operator + Оператор - Python output - Вивід Python + Python output + Вивід Python - Python error - Помилка Python + Python error + Помилка Python - Items - Елементи + Items + Елементи - Current line highlight - Підсвітка поточної лінії + Current line highlight + Підсвітка поточної лінії - - + + Gui::Dialog::DlgSettingsImage - Image settings - Параметри зображення + Image settings + Параметри зображення - Image properties - Властивості зображення + Image properties + Властивості зображення - Back&ground: - Фон: + Back&ground: + Фон: - Current - Поточне + Current + Поточне - White - Білий + White + Білий - Black - Чорний + Black + Чорний - Transparent - Прозорість + Image dimensions + Розміри зображення - Image dimensions - Розміри зображення + Pixel + Піксель - Pixel - Піксель + &Width: + Ширина: - &Width: - Ширина: + Current screen + Поточний екран - Current screen - Поточний екран + Icon 32 x 32 + Іконка 32 х 32 - Icon 32 x 32 - Іконка 32 х 32 + Icon 64 x 64 + Іконка 64 х 64 - Icon 64 x 64 - Іконка 64 х 64 + Icon 128 x 128 + Іконка 128 х 128 - Icon 128 x 128 - Іконка 128 х 128 + CGA 320 x 200 + CGA 320 x 200 - CGA 320 x 200 - CGA 320 x 200 + QVGA 320 x 240 + QVGA 320 x 240 - QVGA 320 x 240 - QVGA 320 x 240 + VGA 640 x 480 + VGA 640 x 480 - VGA 640 x 480 - VGA 640 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + PAL 768 x 578 + PAL 768 x 578 - PAL 768 x 578 - PAL 768 x 578 + SVGA 800 x 600 + SVGA 800 x 600 - SVGA 800 x 600 - SVGA 800 x 600 + XGA 1024 x 768 + XGA 1024 x 768 - XGA 1024 x 768 - XGA 1024 x 768 + HD720 1280 x 720 + HD720 1280 x 720 - HD720 1280 x 720 - HD720 1280 x 720 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - - - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - Стандартні розміри: + Standard sizes: + Стандартні розміри: - &Height: - Висота: + &Height: + Висота: - Aspect ratio: - Відношення сторін: + Aspect ratio: + Відношення сторін: - &Screen - Екран + &Screen + Екран - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - Коментар до зображення + Image comment + Коментар до зображення - Insert MIBA - Вставити MIBA + Insert MIBA + Вставити MIBA - Insert comment - Вставити коментар + Insert comment + Вставити коментар - - + + Gui::Dialog::DlgSettingsMacro - Macro - Макрос + Macro + Макрос - Macro recording settings - Установки запису макросів + Macro recording settings + Установки запису макросів - Logging Commands - Ведення журналу команд + Logging Commands + Ведення журналу команд - Show script commands in python console - Показувати команди сценарію в консолі Python + Show script commands in python console + Показувати команди сценарію в консолі Python - Log all commands issued by menus to file: - Реєстрація всіх команд (викликаних з допомогою меню) у файл: + Log all commands issued by menus to file: + Реєстрація всіх команд (викликаних з допомогою меню) у файл: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - Команди GUI + Gui commands + Команди GUI - Recording GUI commands - Запис команд GUI + Recording GUI commands + Запис команд GUI - Record as comment - Записати як коментар + Record as comment + Записати як коментар - Macro path - Шлях до макросу + Macro path + Шлях до макросу - General macro settings - Загальні параметри макросів + General macro settings + Загальні параметри макросів - Run macros in local environment - Запуск макросів у локальному середовищі + Run macros in local environment + Запуск макросів у локальному середовищі - - + + Gui::Dialog::DlgSettingsUnits - Units - Одиниці + Units + Одиниці - Units settings - Налаштування одиниць + Units settings + Налаштування одиниць - Standard (mm/kg/s/degree) - Стандарт (мм/кг/с/град) + Standard (mm/kg/s/degree) + Стандарт (мм/кг/с/град) - MKS (m/kg/s/degree) - МКС (м/кг/с/град) + MKS (m/kg/s/degree) + МКС (м/кг/с/град) - Magnitude - Величина + Magnitude + Величина - Unit - Одиниця + Unit + Одиниця - User system: - Користувач системи: + User system: + Користувач системи: - US customary (in/lb) - US customary (in/lb) + US customary (in/lb) + Система мір США (дюйм / фунт) - Number of decimals: - Number of decimals: + Number of decimals: + Кількість десяткових знаків: - Imperial decimal (in/lb) - Imperial decimal (in/lb) + Imperial decimal (in/lb) + Imperial decimal (in/lb) - - + + Gui::Dialog::DlgSettingsViewColor - Colors - Кольори + Colors + Кольори - Selection - Вибір + Selection + Вибір - Enable selection highlighting - Увімкнути підсвічування виділеного + Enable selection highlighting + Увімкнути підсвічування виділеного - Enable preselection highlighting - Увімкнути підсвічування виділеного + Enable preselection highlighting + Увімкнути підсвічування виділеного - Background color - Колір фону + Background color + Колір фону - Middle color - Середній колір + Middle color + Середній колір - Color gradient - Градієнт кольору + Color gradient + Градієнт кольору - Simple color - Прості кольори + Simple color + Прості кольори - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - Порада дня + Tip of the day + Порада дня - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"><font size="+3">Чи знаєте Ви ...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Чи знаєте Ви ...</font></font></b> - &Show tips at start up - &Показувати поради при запуску + &Show tips at start up + &Показувати поради при запуску - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - &Наступна порада + &Next Tip + &Наступна порада - Alt+N - Alt+N + Alt+N + Alt+N - &Close - &Закрити + &Close + &Закрити - Alt+C - Alt+C + Alt+C + Alt+C - - Про програму + + Про програму - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - Помилка під час завантаження: %1 + Помилка під час завантаження: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - Якщо Ви бажаєте дізнатися більше про FreeCAD слід перейти до %1 або натиснути пункт Довідка в Меню довідки. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + Якщо Ви бажаєте дізнатися більше про FreeCAD слід перейти до %1 або натиснути пункт Довідка в Меню довідки. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - Unit mismatch + Unit mismatch + Unit mismatch - - + + Gui::Dialog::DockablePlacement - Placement - Розташування + Placement + Розташування - - + + Gui::Dialog::DownloadDialog - Download - Завантажити + Download + Завантажити - Cancel - Скасувати + Cancel + Скасувати - Close - Закрити + Close + Закрити - There already exists a file called %1 in the current directory. Overwrite? - У поточному каталозі вже існує файл з назвою %1. Замінити? + There already exists a file called %1 in the current directory. Overwrite? + У поточному каталозі вже існує файл з назвою %1. Замінити? - Unable to save the file %1: %2. - Не вдалося зберегти файл %1: %2. + Unable to save the file %1: %2. + Не вдалося зберегти файл %1: %2. - Downloading %1. - Завантаження %1. + Downloading %1. + Завантаження %1. - Download canceled. - Завантаження відмінено. + Download canceled. + Завантаження відмінено. - Download failed: %1. - Помилка завантаження: %1. + Download failed: %1. + Помилка завантаження: %1. - Downloaded %1 to current directory. - Завантаження %1 до поточного каталогу. + Downloaded %1 to current directory. + Завантаження %1 до поточного каталогу. - %1 at %2 - %1 at %2 + %1 at %2 + %1 на %2 - - + + Gui::Dialog::DownloadItem - Save File - Save File + Save File + Зберегти файл - Download canceled: %1 - Download canceled: %1 + Download canceled: %1 + Завантаження скасовано: %1 - Open containing folder - Open containing folder + Open containing folder + Open containing folder - Error opening save file: %1 - Error opening save file: %1 + Error opening save file: %1 + Помилка відкриття файлу для зберігання: %1 - Error saving: %1 - Error saving: %1 + Error saving: %1 + Помилка збереження: %1 - Network Error: %1 - Network Error: %1 + Network Error: %1 + Помилка мережі: %1 - seconds - seconds + seconds + секунд - minutes - minutes + minutes + хвилин - - %4 %5 remaining - - %4 %5 remaining + - %4 %5 remaining + - %4 %5 залишилося - %1 of %2 (%3/sec) %4 - %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 + %1 з %2 (%3/сек) %4 - ? - ? + ? + ? - %1 of %2 - Stopped - %1 of %2 - Stopped + %1 of %2 - Stopped + %1 з %2 - Зупинено - bytes - bytes + bytes + байт - kB - kB + kB + кБ - MB - MB + MB + Мб - - + + Gui::Dialog::DownloadManager - Downloads - Downloads + Downloads + Завантаження - Clean up - Clean up + Clean up + Прибрати - 0 Items - 0 Items + 0 Items + 0 елементів - Download Manager - Download Manager + Download Manager + Менеджер завантажень - 1 Download - 1 Download + 1 Download + 1 завантаження - %1 Downloads - %1 Downloads + %1 Downloads + %1 завантажень - - + + Gui::Dialog::IconDialog - Add icon - Додати іконку + Icon folders + Icon folders - Icon folders - + Add icon folder + Add icon folder - - Add icon folder - - - - + + Gui::Dialog::IconFolders - Add or remove custom icon folders - + Add or remove custom icon folders + Add or remove custom icon folders - Remove folder - + Remove folder + Видалити папку - Removing a folder only takes effect after an application restart. - + Removing a folder only takes effect after an application restart. + Removing a folder only takes effect after an application restart. - - + + Gui::Dialog::InputVector - Input vector - Вхідний вектор + Input vector + Вхідний вектор - Vector - Вектор + Vector + Вектор - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - + + Gui::Dialog::LicenseDialog - Copyright - Авторське право + Copyright + Авторське право - - + + Gui::Dialog::MouseButtons - Mouse buttons - Кнопки мишки + Mouse buttons + Кнопки мишки - Configuration - Налаштування + Configuration + Налаштування - Selection: - Вибір: + Selection: + Вибір: - Panning - Панорамування + Panning + Панорамування - Rotation: - Обертання: + Rotation: + Обертання: - Zooming: - Масштабування: + Zooming: + Масштабування: - - + + Gui::Dialog::ParameterGroup - Expand - Розгорнути + Expand + Розгорнути - Add sub-group - Додати підгрупу + Add sub-group + Додати підгрупу - Remove group - Видалити групу + Remove group + Видалити групу - Rename group - Перейменувати групу + Rename group + Перейменувати групу - Export parameter - Параметри експорту + Export parameter + Параметри експорту - Import parameter - Параметр імпорту + Import parameter + Параметр імпорту - Collapse - Згорнути + Collapse + Згорнути - Do really want to remove this parameter group? - Дійсно бажаєте видалити групу параметрів ? + Do really want to remove this parameter group? + Дійсно бажаєте видалити групу параметрів ? - Existing sub-group - Існуючі підгрупи + Existing sub-group + Існуючі підгрупи - The sub-group '%1' already exists. - Підгрупа "%1" вже існує. + The sub-group '%1' already exists. + Підгрупа "%1" вже існує. - Export parameter to file - Експорт параметрів до файлу + Export parameter to file + Експорт параметрів до файлу - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - Імпорт параметрів з файлу + Import parameter from file + Імпорт параметрів з файлу - Import Error - Помилка імпорту + Import Error + Помилка імпорту - Reading from '%1' failed. - Помилка читання з '%1'. + Reading from '%1' failed. + Помилка читання з '%1'. - - + + Gui::Dialog::ParameterValue - Change value - Змінити значення + Change value + Змінити значення - Remove key - Видалити ключ + Remove key + Видалити ключ - Rename key - Перейменувати ключ + Rename key + Перейменувати ключ - New - Новий + New + Новий - New string item - Новий рядок елементу + New string item + Новий рядок елементу - New float item - Новий дійсний елемент + New float item + Новий дійсний елемент - New integer item - Новий елемент, ціле число + New integer item + Новий елемент, ціле число - New unsigned item - Новий непідписаний елемент + New unsigned item + Новий непідписаний елемент - New Boolean item - Новий логічний елемент + New Boolean item + Новий логічний елемент - Existing item - Існуючий елемент + Existing item + Існуючий елемент - The item '%1' already exists. - Елемент '%1' вже існує. + The item '%1' already exists. + Елемент '%1' вже існує. - - + + Gui::Dialog::Placement - Placement - Розташування + Placement + Розташування - OK - Гаразд + OK + Гаразд - Translation: - Переміщення: + Translation: + Переміщення: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - Обертання: + Rotation: + Обертання: - Angle: - Кут: + Angle: + Кут: - Axis: - Вісь: + Axis: + Вісь: - Center: - Центр: + Center: + Центр: - Pitch: - Крок: + Pitch: + Крок: - Roll: - Кинути: + Roll: + Кинути: - Yaw: - Відхилення: + Yaw: + Відхилення: - Rotation axis with angle - Повернути вісь на кут + Rotation axis with angle + Повернути вісь на кут - Euler angles - Кути Ейлера + Euler angles + Кути Ейлера - Apply placement changes immediately - Застосувати зміни розміщення негайно + Apply placement changes immediately + Застосувати зміни розміщення негайно - Apply incremental changes to object placement - Застосувати поступові зміни до місцезнаходження об'єкту + Apply incremental changes to object placement + Застосувати поступові зміни до місцезнаходження об'єкту - Apply - Застосувати + Apply + Застосувати - Reset - Скинути + Reset + Скинути - Close - Закрити + Close + Закрити - Incorrect quantity - + Incorrect quantity + Incorrect quantity - There are input fields with incorrect input, please ensure valid placement values! - + There are input fields with incorrect input, please ensure valid placement values! + There are input fields with incorrect input, please ensure valid placement values! - - + + Gui::Dialog::PrintModel - Button - Кнопка + Button + Кнопка - Command - Команда + Command + Команда - - + + Gui::Dialog::SceneInspector - Dialog - Діалогове вікно + Dialog + Діалогове вікно - Close - Закрити + Close + Закрити - Refresh - Оновити + Refresh + Оновити - - + + Gui::Dialog::SceneModel - Inventor Tree - Винахідник дерева + Inventor Tree + Винахідник дерева - Nodes - Вузли + Nodes + Вузли - Name - Назва + Name + Назва - - + + Gui::Dialog::TextureMapping - Texture - Текстура + Texture + Текстура - Texture mapping - Текстури + Texture mapping + Текстури - Global - Глобальна + Global + Глобальна - Environment - Середовище + Environment + Середовище - Image files (%1) - Файли зображень (%1) + Image files (%1) + Файли зображень (%1) - No image - Зображення відсутнє + No image + Зображення відсутнє - The specified file is not a valid image file. - Вказаний файл не є допустимим файлом зображення. + The specified file is not a valid image file. + Вказаний файл не є допустимим файлом зображення. - No 3d view - 3d вигляд відсутній + No 3d view + 3d вигляд відсутній - No active 3d view found. - Не знайдено активного 3d вигляду. + No active 3d view found. + Не знайдено активного 3d вигляду. - - + + Gui::Dialog::Transform - Cancel - Скасувати + Cancel + Скасувати - Transform - Перетворення + Transform + Перетворення - - + + Gui::DlgTreeWidget - Dialog - Діалогове вікно + Dialog + Діалогове вікно - Items - Елементи + Items + Елементи - - Про програму + + Про програму - - + + Gui::DockWnd::CombiView - CombiView - КомбінованийВигляд + CombiView + КомбінованийВигляд - Project - Проект + Project + Проект - Tasks - Завдання + Tasks + Завдання - Model - Model + Model + Модель - - + + Gui::DockWnd::HelpView - Previous - Назад + Previous + Назад - Next - Вперед + Next + Вперед - Home - Додому + Home + Додому - Open - Відкрити + Open + Відкрити - Open file - Відкрити файл + Open file + Відкрити файл - All HTML files (*.html *.htm) - Всі HTML-файли (*.HTML *.HTM) + All HTML files (*.html *.htm) + Всі HTML-файли (*.HTML *.HTM) - External browser - Зовнішній браузер + External browser + Зовнішній браузер - No external browser found. Specify in preferences, please - Не знайдено зовнішній браузер. Вкажіть його в настройках, будь ласка, + No external browser found. Specify in preferences, please + Не знайдено зовнішній браузер. Вкажіть його в настройках, будь ласка, - Starting of %1 failed - Старт з %1 не вдався + Starting of %1 failed + Старт з %1 не вдався - - + + Gui::DockWnd::PropertyDockView - Property View - Перегляд властивостей + Property View + Перегляд властивостей - - + + Gui::DockWnd::ReportOutput - Logging - Ведення журналу + Logging + Ведення журналу - Warning - Попередження + Warning + Попередження - Error - Помилка + Error + Помилка - Options - Параметри + Options + Параметри - Clear - Очистити + Clear + Очистити - Save As... - Зберегти як... + Save As... + Зберегти як... - Save Report Output - Зберегти звіт + Save Report Output + Зберегти звіт - Plain Text Files (*.txt *.log) - Текстові файли (*.txt *.log) + Plain Text Files (*.txt *.log) + Текстові файли (*.txt *.log) - Go to end - Перейти в кінець + Go to end + Перейти в кінець - Redirect Python output - Переспрямувати вивід Python + Redirect Python output + Переспрямувати вивід Python - Redirect Python errors - Перенаправлення помилок Python + Redirect Python errors + Перенаправлення помилок Python - - + + Gui::DockWnd::ReportView - Output - Вивід + Output + Вивід - Python console - Консоль python + Python console + Консоль python - - + + Gui::DockWnd::SelectionView - Property View - Перегляд властивостей + Property View + Перегляд властивостей - Search - + Search + Пошук - Searches object labels - + Searches object labels + Searches object labels - Clears the search field - + Clears the search field + Clears the search field - Select only - + Select only + Select only - Selects only this object - + Selects only this object + Selects only this object - Deselect - + Deselect + Зняти виділення - Deselects this object - + Deselects this object + Deselects this object - Zoom fit - + Zoom fit + Zoom fit - Selects and fits this object in the 3D window - + Selects and fits this object in the 3D window + Selects and fits this object in the 3D window - Go to selection - Перейти до вибраного + Go to selection + Перейти до вибраного - Selects and locates this object in the tree view - + Selects and locates this object in the tree view + Selects and locates this object in the tree view - - + + Gui::DockWnd::TaskPanelView - Task View - Вигляд завдання + Task View + Вигляд завдання - - + + Gui::DockWnd::TextBrowser - Could not open file. - Неможливо відкрити файл. + Could not open file. + Неможливо відкрити файл. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - Ви спробували отримати доступ до адреси %1, яка в даний час недоступна. Будь ласка, переконайтеся, що URL-адреса існує і спробуйте перезавантажити сторінку. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + Ви спробували отримати доступ до адреси %1, яка в даний час недоступна. Будь ласка, переконайтеся, що URL-адреса існує і спробуйте перезавантажити сторінку. - Connecting to %1 - З'єднання з %1 + Connecting to %1 + З'єднання з %1 - Sending to %1 - Надсилання до %1 + Sending to %1 + Надсилання до %1 - Reading from %1 - Читання з %1 + Reading from %1 + Читання з %1 - Download failed: %1. - Помилка завантаження: %1. + Download failed: %1. + Помилка завантаження: %1. - Previous - Назад + Previous + Назад - Forward - Далі + Forward + Далі - Home - Додому + Home + Додому - Refresh - Оновити + Refresh + Оновити - Copy - Копіювати + Copy + Копіювати - Select all - Виділити все + Select all + Виділити все - No description for - Нема опису для + No description for + Нема опису для - - + + Gui::DocumentModel - Application - Програма + Application + Програма - Labels & Attributes - Етикетки та атрибути + Labels & Attributes + Етикетки та атрибути - - + + Gui::EditorView - Modified file - Змінений файл + Modified file + Змінений файл - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. Файл було змінено поза редактором. Бажаєте перезавантаити його? - Unsaved document - Незбережений документ + Unsaved document + Незбережений документ - The document has been modified. + The document has been modified. Do you want to save your changes? - Документ було змінено. + Документ було змінено. Бажаєте зберегти внесені зміни? - FreeCAD macro (*.FCMacro);;Python (*.py) - FreeCAD макрос (*.FCMacro);;Python (*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + FreeCAD макрос (*.FCMacro);;Python (*.py) - Export PDF - Експорт в PDF + Export PDF + Експорт в PDF - PDF file (*.pdf) - Файл PDF (*.pdf) + PDF file (*.pdf) + Файл PDF (*.pdf) - untitled[*] - без імені [*] + untitled[*] + без імені [*] - - Editor - - Редактор + - Editor + - Редактор - %1 chars removed - %1 символів видалено + %1 chars removed + %1 символів видалено - %1 chars added - %1 символів додано + %1 chars added + %1 символів додано - Formatted - Форматований + Formatted + Форматований - - + + Gui::FileChooser - Select a file - Виберіть файл + Select a file + Виберіть файл - Select a directory - Виберіть каталог + Select a directory + Виберіть каталог - - + + Gui::FileDialog - Save as - Зберегти як + Save as + Зберегти як - Open - Відкрити + Open + Відкрити - - + + Gui::FileOptionsDialog - Extended - Розширений + Extended + Розширений - All files (*.*) - Усі файли (*.*) + All files (*.*) + Усі файли (*.*) - - + + Gui::Flag - Top left - Вгорі ліворуч + Top left + Вгорі ліворуч - Bottom left - Внизу ліворуч + Bottom left + Внизу ліворуч - Top right - Вгорі праворуч + Top right + Вгорі праворуч - Bottom right - Внизу праворуч + Bottom right + Внизу праворуч - Remove - Видалити + Remove + Видалити - - + + Gui::GraphvizView - PNG format (*.png) - PNG format (*.png) + PNG format (*.png) + Формат PNG (*. png) - Bitmap format (*.bmp) - Bitmap format (*.bmp) + Bitmap format (*.bmp) + Формат Bitmap (*. bmp) - GIF format (*.gif) - GIF format (*.gif) + GIF format (*.gif) + Формат GIF (*. gif) - JPG format (*.jpg) - JPG format (*.jpg) + JPG format (*.jpg) + JPG формат (*.jpg) - SVG format (*.svg) - SVG format (*.svg) + SVG format (*.svg) + Формат SVG (*.svg) - PDF format (*.pdf) - PDF format (*.pdf) + PDF format (*.pdf) + Формат PDF (*. PDF) - Export graph - Export graph + Export graph + Export graph - - + + Gui::InputField - Edit - Правка + Edit + Правка - Save value - Save value + Save value + Зберегти значення - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - Натисніть CTRL та ліву кнопку миші + Press CTRL and left mouse button + Натисніть CTRL та ліву кнопку миші - Press middle mouse button - Натиснути середню кнопку миші + Press middle mouse button + Натиснути середню кнопку миші - Press left mouse button - Натиснути ліву кнопку миші + Press left mouse button + Натиснути ліву кнопку миші - Scroll middle mouse button - Прокручування середньою кнопкою миші + Scroll middle mouse button + Прокручування середньою кнопкою миші - - + + Gui::LabelEditor - List - + List + Список - - + + Gui::LocationDialog - Wrong direction - Неправильний напрямок + Wrong direction + Неправильний напрямок - Direction must not be the null vector - Напрям не може мати нульовий вектор + Direction must not be the null vector + Напрям не може мати нульовий вектор - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - Визначено користувачем... + User defined... + Визначено користувачем... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - Напрям: + Direction: + Напрям: - - + + Gui::MacroCommand - Macros - Макроси + Macros + Макроси - - + + Gui::MainWindow - Dimension - Розмірність + Dimension + Розмірність - Ready - Готово + Ready + Готово - Toggles this toolbar - Переключення цієї панелі + Toggles this toolbar + Переключення цієї панелі - Toggles this dockable window - Переключення цього закріплюваного вікна + Toggles this dockable window + Переключення цього закріплюваного вікна - Close All - Закрити все + Close All + Закрити все - Object dependencies - Object dependencies + Object dependencies + Залежності об'єктів - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - - + + Gui::ManualAlignment - Manual alignment - Вирівнювання вручну + Manual alignment + Вирівнювання вручну - The alignment is already in progress. - Вирівнювання вже виконується. + The alignment is already in progress. + Вирівнювання вже виконується. - Alignment[*] - Вирівнювання[*] + Alignment[*] + Вирівнювання[*] - Please, select at least one point in the left and the right view - Будь ласка, вкажіть не менше однієї точки на лівому та правому поданнях + Please, select at least one point in the left and the right view + Будь ласка, вкажіть не менше однієї точки на лівому та правому поданнях - Please, select at least %1 points in the left and the right view - Виберіть принаймні %1 точок на лівому та правому видах + Please, select at least %1 points in the left and the right view + Виберіть принаймні %1 точок на лівому та правому видах - Please pick points in the left and right view - Виберіть точку на лівому та правому виді + Please pick points in the left and right view + Виберіть точку на лівому та правому виді - The alignment has finished - Вирівнювання завершено + The alignment has finished + Вирівнювання завершено - The alignment has been canceled - Вирівнювання скасовано + The alignment has been canceled + Вирівнювання скасовано - Too few points picked in the left view. At least %1 points are needed. - Занадто мало точок вибрано на лівому виді. Необхідно вибрати принаймні %1 точок. + Too few points picked in the left view. At least %1 points are needed. + Занадто мало точок вибрано на лівому виді. Необхідно вибрати принаймні %1 точок. - Too few points picked in the right view. At least %1 points are needed. - Занадто мало точок вибрано на правому виді. Необхідно вибрати принаймні %1 точок. + Too few points picked in the right view. At least %1 points are needed. + Занадто мало точок вибрано на правому виді. Необхідно вибрати принаймні %1 точок. - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Вибрана різна кількість точок на лівому та правому видах. На лівому виді вибрано %1 точок, на правому виді вибрано %2 точок. + Вибрана різна кількість точок на лівому та правому видах. На лівому виді вибрано %1 точок, на правому виді вибрано %2 точок. - Try to align group of views - Вирівняти групу виглядів + Try to align group of views + Вирівняти групу виглядів - The alignment failed. + The alignment failed. How do you want to proceed? - Не вдалося виконати вирівнювання. Як ви бажаєте продовжувати? + Не вдалося виконати вирівнювання. Як ви бажаєте продовжувати? - Retry - Повторити + Retry + Повторити - Ignore - Ігнорувати + Ignore + Ігнорувати - Abort - Перервати + Abort + Перервати - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - Обрана різна кількість точок на лівому та правому видах. На лівому виді обрано %1 точок, на правому виді - %2 точок. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Обрана різна кількість точок на лівому та правому видах. На лівому виді обрано %1 точок, на правому виді - %2 точок. - Point picked at (%1,%2,%3) - Обрані точки при (%1, %2 %3) + Point picked at (%1,%2,%3) + Обрані точки при (%1, %2 %3) - No point was picked - Жодної точки не вибрано + No point was picked + Жодної точки не вибрано - No point was found on model - No point was found on model + No point was found on model + Не знайдено точки на моделі - - + + Gui::NetworkRetriever - Download started... + Download started... - Завантаження розпочато... + Завантаження розпочато... - - + + Gui::PrefQuantitySpinBox - Edit - Правка + Edit + Правка - Save value - Save value + Save value + Зберегти значення - Clear list - + Clear list + Clear list - - + + Gui::ProgressBar - Remaining: %1 - Залишилося:%1 + Remaining: %1 + Залишилося:%1 - Aborting - Переривання + Aborting + Переривання - Do you really want to abort the operation? - Ви дійсно бажаєте перервати операцію? + Do you really want to abort the operation? + Ви дійсно бажаєте перервати операцію? - - + + Gui::ProgressDialog - Remaining: %1 - Залишилося:%1 + Remaining: %1 + Залишилося:%1 - Aborting - Переривання + Aborting + Переривання - Do you really want to abort the operation? - Ви дійсно бажаєте перервати операцію? + Do you really want to abort the operation? + Ви дійсно бажаєте перервати операцію? - - + + Gui::PropertyEditor::LinkLabel - Edit... - Edit... + Edit... + Редагувати... - - + + Gui::PropertyEditor::PropertyModel - Property - Властивість + Property + Властивість - Value - Значення + Value + Значення - - + + Gui::PropertyView - View - Вигляд + View + Вигляд - Data - Дані + Data + Дані - - + + Gui::PythonConsole - System exit - Вихід із системи + System exit + Вихід із системи - The application is still running. + The application is still running. Do you want to exit without saving your data? - Програма, досі працює. + Програма, досі працює. Бажаєте вийти без збереження даних? - Python console - Консоль python + Python console + Консоль python - Unhandled PyCXX exception. - Необроблене виключення PyCXX. + Unhandled PyCXX exception. + Необроблене виключення PyCXX. - Unhandled FreeCAD exception. - Необроблене виключення FreeCAD. + Unhandled FreeCAD exception. + Необроблене виключення FreeCAD. - Unhandled unknown C++ exception. - Необроблений невідомий виняток C++. + Unhandled unknown C++ exception. + Необроблений невідомий виняток C++. - &Copy command - &Копіювати команду + &Copy command + &Копіювати команду - &Copy history - &Копіювати історію + &Copy history + &Копіювати історію - Save history as... - Зберегти історію як... + Save history as... + Зберегти історію як... - Insert file name... - Введіть ім'я файлу ... + Insert file name... + Введіть ім'я файлу ... - Save History - Зберегти історію + Save History + Зберегти історію - Macro Files (*.FCMacro *.py) - Файли макросів (*.FCMacro *.ру) + Macro Files (*.FCMacro *.py) + Файли макросів (*.FCMacro *.ру) - Insert file name - Введіть ім'я файлу + Insert file name + Введіть ім'я файлу - All Files (*.*) - Всі файли (*.*) + All Files (*.*) + Всі файли (*.*) - Unhandled std C++ exception. - Необроблений виняток C++. + Unhandled std C++ exception. + Необроблений виняток C++. - Word wrap - Перенесення слів + Word wrap + Перенесення слів - &Copy - &Копіювати + &Copy + &Копіювати - &Paste - &Вставити + &Paste + &Вставити - Select All - Вибрати все + Select All + Вибрати все - Clear console - Очистити консоль + Clear console + Очистити консоль - - + + Gui::PythonEditor - Comment - Коментар + Comment + Коментар - Uncomment - Розкоментувати + Uncomment + Розкоментувати - - + + Gui::RecentFilesAction - Open file %1 - Відкрити файл %1 + Open file %1 + Відкрити файл %1 - File not found - Файл не знайдено + File not found + Файл не знайдено - The file '%1' cannot be opened. - Файл '%1' не може бути відкритий. + The file '%1' cannot be opened. + Файл '%1' не може бути відкритий. - - + + Gui::SelectModule - Select module - Виберіть модуль + Select module + Виберіть модуль - Open %1 as - Відкрити %1 як + Open %1 as + Відкрити %1 як - Select - Вибрати + Select + Вибрати - - + + Gui::StdCmdDescription - Help - Довідка + Help + Довідка - Des&cription - Опис + Des&cription + Опис - Long description of commands - Детальний опис команд + Long description of commands + Детальний опис команд - - + + Gui::StdCmdDownloadOnlineHelp - Help - Довідка + Help + Довідка - Download online help - Завантажити довідку з інтернету + Download online help + Завантажити довідку з інтернету - Download %1's online help - Завантаження %1's довідки з інтернету + Download %1's online help + Завантаження %1's довідки з інтернету - Non-existing directory - Неіснуючий каталог + Non-existing directory + Неіснуючий каталог - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - Каталог '%1' не існує. + Каталог '%1' не існує. Бажаєте призначити існуючий каталог? - Missing permission - Відсутній дозвіл + Missing permission + Відсутній дозвіл - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - Ви не маєте дозволу на запис до '%1' + Ви не маєте дозволу на запис до '%1' Бажаєте вказати інший каталог? - Stop downloading - Зупинка завантаження + Stop downloading + Зупинка завантаження - - + + Gui::StdCmdPythonHelp - Tools - Інструменти + Tools + Інструменти - Automatic python modules documentation - Automatic python modules documentation + Automatic python modules documentation + Автоматичне документування модуля python - Opens a browser to show the Python modules documentation - Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation + Відкриється веб-переглядач для відображення документації модулів Python - - + + Gui::TaskBoxAngle - Angle - Кут + Angle + Кут - - + + Gui::TaskBoxPosition - Position - Позиція + Position + Позиція - - + + Gui::TaskView::TaskAppearance - Plot mode: - Режим друку: + Plot mode: + Режим друку: - Point size: - Розмір пункту: + Point size: + Розмір пункту: - Line width: - Ширина лінії: + Line width: + Ширина лінії: - Transparency: - Прозорість: + Transparency: + Прозорість: - Appearance - Зовнішній вигляд + Appearance + Зовнішній вигляд - Document window: - Вікно документа: + Document window: + Вікно документа: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - Діалогове вікно вже відкрито в панелі задач + A dialog is already open in the task panel + Діалогове вікно вже відкрито в панелі задач - - + + Gui::TaskView::TaskEditControl - Edit - Правка + Edit + Правка - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - Зовнішній вигляд + Appearance + Зовнішній вигляд - ... - ... + ... + ... - edit selection - редагувати вибір + edit selection + редагувати вибір - - + + Gui::TouchpadNavigationStyle - Press left mouse button - Натиснути ліву кнопку миші + Press left mouse button + Натиснути ліву кнопку миші - Press SHIFT button - Натисніть клавішу SHIFT + Press SHIFT button + Натисніть клавішу SHIFT - Press ALT button - Натисніть клавішу ALT + Press ALT button + Натисніть клавішу ALT - Press CTRL and SHIFT buttons - Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons + Одночасно натисніть кнопки CTRL і SHIFT - - + + Gui::TreeDockWidget - Tree view - У вигляді дерева + Tree view + У вигляді дерева - - + + Gui::TreeWidget - Create group... - Створити групу... + Create group... + Створити групу... - Create a group - Створити групу + Create a group + Створити групу - Group - Група + Group + Група - Rename - Перейменувати + Rename + Перейменувати - Rename object - Перейменувати об'єкт + Rename object + Перейменувати об'єкт - Labels & Attributes - Етикетки та атрибути + Labels & Attributes + Етикетки та атрибути - Application - Програма + Application + Програма - Finish editing - Завершити редагування + Finish editing + Завершити редагування - Finish editing object - Завершити редагування об'єкту + Finish editing object + Завершити редагування об'єкту - Activate document - Активувати документ + Activate document + Активувати документ - Activate document %1 - Активувати документ %1 + Activate document %1 + Активувати документ %1 - - + + Gui::View3DInventor - Export PDF - Експорт в PDF + Export PDF + Експорт в PDF - PDF file (*.pdf) - Файл PDF (*.pdf) + PDF file (*.pdf) + Файл PDF (*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - Оберіть '%1' робочу область + Select the '%1' workbench + Оберіть '%1' робочу область - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> + <qt>Ввести логін і пароль для "%1" на %2</qt> - <qt>Connect to proxy "%1" using:</qt> - <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> + <qt>Підключення до проксі-сервера за допомогою "%1":</qt> - - + + Position - Form - Форма + Form + Форма - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0.1 мм + 0.1 mm + 0.1 мм - 0.5 mm - 0.5 мм + 0.5 mm + 0.5 мм - 1 mm - 1 мм + 1 mm + 1 мм - 2 mm - 2 мм + 2 mm + 2 мм - 5 mm - 5 мм + 5 mm + 5 мм - 10 mm - 10 мм + 10 mm + 10 мм - 20 mm - 20 мм + 20 mm + 20 мм - 50 mm - 50 мм + 50 mm + 50 мм - 100 mm - 100 мм + 100 mm + 100 мм - 200 mm - 200 мм + 200 mm + 200 мм - 500 mm - 500 мм + 500 mm + 500 мм - 1 m - 1 м + 1 m + 1 м - 2 m - 2 м + 2 m + 2 м - 5 m - 5 м + 5 m + 5 м - Grid Snap in - Захват сітки в + Grid Snap in + Захват сітки в - - + + PropertyListDialog - Invalid input - Некоректний ввід + Invalid input + Некоректний ввід - Input in line %1 is not a number - + Input in line %1 is not a number + Введене у рядку %1 значення не є числом - - + + QDockWidget - Tree view - У вигляді дерева + Tree view + У вигляді дерева - Property view - Властивості вигляду + Property view + Властивості вигляду - Selection view - Вибір вигляду + Selection view + Вибір вигляду - Report view - Вигляд звіту + Report view + Вигляд звіту - Task View - Вигляд завдання + Task View + Вигляд завдання - Combo View - Комбінований вигляд + Combo View + Комбінований вигляд - Toolbox - Панель інструментів + Toolbox + Панель інструментів - Python console - Консоль python + Python console + Консоль python - Display properties - Показати властивості + Display properties + Показати властивості - - + + QObject - General - Загальне + General + Загальне - Display - Відображення + Display + Відображення - Unknown filetype - Невідомий тип файлу + Unknown filetype + Невідомий тип файлу - Cannot open unknown filetype: %1 - Не вдається відкрити невідомий тип файлу: %1 + Cannot open unknown filetype: %1 + Не вдається відкрити невідомий тип файлу: %1 - Cannot save to unknown filetype: %1 - Не вдається зберегти в невідомий тип файлу: %1 + Cannot save to unknown filetype: %1 + Не вдається зберегти в невідомий тип файлу: %1 - Workbench failure - Крах робочої області + Workbench failure + Крах робочої області - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - Неможливо запустити Qt Assistant (%1) + Unable to launch Qt Assistant (%1) + Неможливо запустити Qt Assistant (%1) - Exception - Виняток + Exception + Виняток - Open document - Відкрити документ + Open document + Відкрити документ - Import file - Імпорт файлу + Import file + Імпорт файлу - Export file - Експорт файлу + Export file + Експорт файлу - Printing... - Друк... + Printing... + Друк... - Cannot load workbench - Не вдається завантажити робочу область + Cannot load workbench + Не вдається завантажити робочу область - A general error occurred while loading the workbench - Загальна помилка при завантаженні робочої області + A general error occurred while loading the workbench + Загальна помилка при завантаженні робочої області - Save views... - Зберегти вигляд... + Save views... + Зберегти вигляд... - Load views... - Завантажити вигляд... + Load views... + Завантажити вигляд... - Freeze view - Заморозити вигляд + Freeze view + Заморозити вигляд - Clear views - Очистити вигляд + Clear views + Очистити вигляд - Restore view &%1 - Відновити вигляд &%1 + Restore view &%1 + Відновити вигляд &%1 - Save frozen views - Зберегти заморожені вигляди + Save frozen views + Зберегти заморожені вигляди - Frozen views (*.cam) - Заморожені вигляди (*.cam) + Frozen views (*.cam) + Заморожені вигляди (*.cam) - Restore views - Відновити вигляди + Restore views + Відновити вигляди - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - При імпорті виглядів очиститься поточний вигляд. + При імпорті виглядів очиститься поточний вигляд. Бажаєте продовжити? - Restore frozen views - Відновлення заморожених виглядів + Restore frozen views + Відновлення заморожених виглядів - Cannot open file '%1'. - Не вдається відкрити файл %1. + Cannot open file '%1'. + Не вдається відкрити файл %1. - Docked - Закріплено + Docked + Закріплено - Undocked - Не закріплено + Undocked + Не закріплено - Fullscreen - На весь екран + Fullscreen + На весь екран - files - Файли + files + Файли - Save picture - Зберегти зображення + Save picture + Зберегти зображення - New sub-group - Нова підгрупа + New sub-group + Нова підгрупа - Enter the name: - Введіть назву: + Enter the name: + Введіть назву: - New text item - Новий текстовий елемент + New text item + Новий текстовий елемент - Enter your text: - Введіть текст: + Enter your text: + Введіть текст: - New integer item - Новий елемент, ціле число + New integer item + Новий елемент, ціле число - Enter your number: - Введіть номер: + Enter your number: + Введіть номер: - New unsigned item - Новий непідписаний елемент + New unsigned item + Новий непідписаний елемент - New float item - Новий дійсний елемент + New float item + Новий дійсний елемент - New Boolean item - Новий логічний елемент + New Boolean item + Новий логічний елемент - Choose an item: - Виберіть елемент: + Choose an item: + Виберіть елемент: - Rename group - Перейменувати групу + Rename group + Перейменувати групу - The group '%1' cannot be renamed. - Групу '%1' неможливо перейменувати. + The group '%1' cannot be renamed. + Групу '%1' неможливо перейменувати. - Existing group - Існуюча група + Existing group + Існуюча група - The group '%1' already exists. - Група '%1' вже існує. + The group '%1' already exists. + Група '%1' вже існує. - Change value - Змінити значення + Change value + Змінити значення - Save document under new filename... - Зберегти документ під новим ім'ям ... + Save document under new filename... + Зберегти документ під новим ім'ям ... - Saving aborted - Збереження перервано + Saving aborted + Збереження перервано - Unsaved document - Незбережений документ + Unsaved document + Незбережений документ - Save document before close? - Зберегти документ перед закриттям? + Save Macro + Зберегти макрос - Save Macro - Зберегти макрос + Finish + Завершити - Finish - Завершити + Clear + Очистити - Clear - Очистити + Cancel + Скасувати - Cancel - Скасувати + Inner + Внутрішній - Inner - Внутрішній + Outer + Зовнішній - Outer - Зовнішній + No Browser + Браузер відсутній - No Browser - Браузер відсутній - - - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - Не вдається відкрити браузер. + Не вдається відкрити браузер. Будь ласка, відкрийте вікно браузера та введіть адресу: http://localhost:%1. - No Server - Сервер відсутній + No Server + Сервер відсутній - Unable to start the server to port %1: %2. - Не вдалося запустити сервер з портом %1: %2. + Unable to start the server to port %1: %2. + Не вдалося запустити сервер з портом %1: %2. - Unable to open your system browser. - Не вдається відкрити Ваш системний браузер. + Unable to open your system browser. + Не вдається відкрити Ваш системний браузер. - Options... - Параметри... + Options... + Параметри... - Out of memory - Не вистачає пам'яті + Out of memory + Не вистачає пам'яті - Not enough memory available to display the data. - Недостатньо пам'яті для відображення даних. + Not enough memory available to display the data. + Недостатньо пам'яті для відображення даних. - Cannot find file %1 - Не вдається знайти файл %1 + Cannot find file %1 + Не вдається знайти файл %1 - Cannot find file %1 neither in %2 nor in %3 - Не вдається знайти файл %1 ні в %2 , ні в %3 + Cannot find file %1 neither in %2 nor in %3 + Не вдається знайти файл %1 ні в %2 , ні в %3 - Save %1 Document - Зберегти %1 документ + Save %1 Document + Зберегти %1 документ - %1 document (*.FCStd) - Документ %1 (*.FCStd) + %1 document (*.FCStd) + Документ %1 (*.FCStd) - Document not closable - Документ не закривається + Document not closable + Документ не закривається - The document is not closable for the moment. - Документ не може бути закритим в даний час. + The document is not closable for the moment. + Документ не може бути закритим в даний час. - No OpenGL - Без OpenGL + No OpenGL + Без OpenGL - This system does not support OpenGL - Ця система не підтримує OpenGL + This system does not support OpenGL + Ця система не підтримує OpenGL - Help - Довідка + Help + Довідка - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - Неможливо завантажити документацію. + Неможливо завантажити документацію. Щоб завантажити це потрібно Qt 4.4 або вище. - %1 Help - %1 Довідка + %1 Help + %1 Довідка - Exporting PDF... - Експорт в PDF ... + Exporting PDF... + Експорт в PDF ... - Wrong selection - Невірний вибір + Wrong selection + Невірний вибір - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - Обрано лише один об'єкт. Будь ласка, виберіть два об'єкти. Майте на увазі, що має значення місце, де ви робите вибір. + Обрано лише один об'єкт. Будь ласка, виберіть два об'єкти. Майте на увазі, що має значення місце, де ви робите вибір. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - Будь ласка, виберіть два об'єкти. Майте на увазі, що має значення місце, де ви робите вибір. + Будь ласка, виберіть два об'єкти. Майте на увазі, що має значення місце, де ви робите вибір. - New boolean item - Новий логічний елемент + New boolean item + Новий логічний елемент - Navigation styles - Стилі навігації + Navigation styles + Стилі навігації - %1 navigation - %1 навігація + %1 navigation + %1 навігація - Move annotation - Переміщення анотації + Move annotation + Переміщення анотації - Transform - Перетворення + Transform + Перетворення - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - Документ знаходиться в режимі редагування і тому його зараз не можна закрити. Ви повинні або завершити, або скасувати редагування на панелі завдань. + Документ знаходиться в режимі редагування і тому його зараз не можна закрити. Ви повинні або завершити, або скасувати редагування на панелі завдань. - Do you want to close this dialog? - Ви бажаєте закрити це діалогове вікно? + Do you want to close this dialog? + Ви бажаєте закрити це діалогове вікно? - Do you want to save your changes to document '%1' before closing? - + Do you want to save your changes to document '%1' before closing? + Do you want to save your changes to document '%1' before closing? - If you don't save, your changes will be lost. - + If you don't save, your changes will be lost. + Якщо ви не збережете зміни, вони будуть утрачені. - - + + StdBoxSelection - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Box selection - Прямокутник виділення + Box selection + Прямокутник виділення - - + + StdCmdAbout - Help - Довідка + Help + Довідка - &About %1 - Про %1 + &About %1 + Про %1 - About %1 - Про %1 + About %1 + Про %1 - - + + StdCmdAboutQt - Help - Довідка + Help + Довідка - About &Qt - Про &Qt + About &Qt + Про &Qt - About Qt - Про Qt + About Qt + Про Qt - - + + StdCmdActivateNextWindow - Window - Вікно + Window + Вікно - Ne&xt - Далі + Ne&xt + Далі - Activate next window - Активувати наступне вікно + Activate next window + Активувати наступне вікно - - + + StdCmdActivatePrevWindow - Window - Вікно + Window + Вікно - Pre&vious - Назад + Pre&vious + Назад - Activate previous window - Активувати попереднє вікно + Activate previous window + Активувати попереднє вікно - - + + StdCmdAlignment - Edit - Правка + Edit + Правка - Alignment... - Вирівнювання... + Alignment... + Вирівнювання... - Align the selected objects - Вирівняти виділені об'єкти + Align the selected objects + Вирівняти виділені об'єкти - - + + StdCmdArrangeIcons - Window - Вікно + Window + Вікно - Arrange &Icons - Організувати &Ікони + Arrange &Icons + Організувати &Ікони - Arrange Icons - Організувати Ікони + Arrange Icons + Організувати Ікони - - + + StdCmdAxisCross - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Toggle axis cross - Показати/приховати початок координат + Toggle axis cross + Показати/приховати початок координат - - + + StdCmdCascadeWindows - Window - Вікно + Window + Вікно - &Cascade - &Каскадом + &Cascade + &Каскадом - Tile pragmatic - Прагматична плитка + Tile pragmatic + Прагматична плитка - - + + StdCmdCloseActiveWindow - Window - Вікно + Window + Вікно - Cl&ose - Зак&рити + Cl&ose + Зак&рити - Close active window - Закрити активне вікно + Close active window + Закрити активне вікно - - + + StdCmdCloseAllWindows - Window - Вікно + Window + Вікно - Close Al&l - Закрити всі + Close Al&l + Закрити всі - Close all windows - Закрити всі вікна + Close all windows + Закрити всі вікна - - + + StdCmdCommandLine - Tools - Інструменти + Tools + Інструменти - Start command &line... - Запуск командного рядка... + Start command &line... + Запуск командного рядка... - Opens the command line in the console - Відкриття командного рядка в консолі + Opens the command line in the console + Відкриття командного рядка в консолі - - + + StdCmdCopy - Edit - Правка + Edit + Правка - C&opy - Копіювати + C&opy + Копіювати - Copy operation - Операції копіювання + Copy operation + Операції копіювання - - + + StdCmdCut - Edit - Правка + Edit + Правка - &Cut - Вирізати + &Cut + Вирізати - Cut out - Вирізати + Cut out + Вирізати - - + + StdCmdDelete - Edit - Правка + Edit + Правка - &Delete - Видалити + &Delete + Видалити - Deletes the selected objects - Видаляє вибрані об'єкти + Deletes the selected objects + Видаляє вибрані об'єкти - - + + StdCmdDemoMode - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - View turntable... - Відкрити програвач ... + View turntable... + Відкрити програвач ... - View turntable - Відкрити програвач + View turntable + Відкрити програвач - - + + StdCmdDlgCustomize - Tools - Інструменти + Tools + Інструменти - Cu&stomize... - Власні установки... + Cu&stomize... + Власні установки... - Customize toolbars and command bars - Налаштування панелі інструментів та панелі команд + Customize toolbars and command bars + Налаштування панелі інструментів та панелі команд - - + + StdCmdDlgMacroExecute - Macros ... - Макроси ... + Macros ... + Макроси ... - Opens a dialog to let you execute a recorded macro - Відкриває діалогове вікно, щоб виконати записаний макрос + Opens a dialog to let you execute a recorded macro + Відкриває діалогове вікно, щоб виконати записаний макрос - Macro - Макрос + Macro + Макрос - - + + StdCmdDlgMacroExecuteDirect - Macro - Макрос + Macro + Макрос - Execute macro - Виконати макрос + Execute macro + Виконати макрос - Execute the macro in the editor - Виконати макрос у редакторі + Execute the macro in the editor + Виконати макрос у редакторі - - + + StdCmdDlgMacroRecord - &Macro recording ... - Запис макросу ... + &Macro recording ... + Запис макросу ... - Opens a dialog to record a macro - Відкриває діалогове вікно для запису макросів + Opens a dialog to record a macro + Відкриває діалогове вікно для запису макросів - Macro - Макрос + Macro + Макрос - - + + StdCmdDlgParameter - Tools - Інструменти + Tools + Інструменти - E&dit parameters ... - Редагування параметрів ... + E&dit parameters ... + Редагування параметрів ... - Opens a Dialog to edit the parameters - Відкриває діалогове вікно для зміни параметрів + Opens a Dialog to edit the parameters + Відкриває діалогове вікно для зміни параметрів - - + + StdCmdDlgPreferences - Tools - Інструменти + Tools + Інструменти - &Preferences ... - &Установки ... + &Preferences ... + &Установки ... - Opens a Dialog to edit the preferences - Відкриває діалогове вікно для зміни установок + Opens a Dialog to edit the preferences + Відкриває діалогове вікно для зміни установок - - + + StdCmdDockViewMenu - View - Вигляд + View + Вигляд - Vie&ws - Відображення + Vie&ws + Відображення - Toggles this window - Перемкнути це вікно + Toggles this window + Перемкнути це вікно - - + + StdCmdDrawStyle - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Draw style - Стиль малювання + Draw style + Стиль малювання - - + + StdCmdDuplicateSelection - Edit - Правка + Edit + Правка - Duplicate selection - Дублювання виділеного + Duplicate selection + Дублювання виділеного - Put duplicates of the selected objects to the active document - Вставити дублікати обраних об'єктів у активний документ + Put duplicates of the selected objects to the active document + Вставити дублікати обраних об'єктів у активний документ - - + + StdCmdEdit - Edit - Правка + Edit + Правка - Toggle &Edit mode - Переключити режим &Редагувати + Toggle &Edit mode + Переключити режим &Редагувати - Toggles the selected object's edit mode - Змінити режим редагування обраного об'єкту + Toggles the selected object's edit mode + Змінити режим редагування обраного об'єкту - Enters or leaves the selected object's edit mode - Ввійти у режим або вийти з режиму редагування обраного об'єкту + Enters or leaves the selected object's edit mode + Ввійти у режим або вийти з режиму редагування обраного об'єкту - - + + StdCmdExport - File - Файл + File + Файл - &Export... - &Експорт... + &Export... + &Експорт... - Export an object in the active document - Експорт об'єкта в активний документ + Export an object in the active document + Експорт об'єкта в активний документ - No selection - Нічого не вибрано + No selection + Нічого не вибрано - Please select first the objects you want to export. - Спочатку виберіть об'єкти, які потрібно експортувати. + Please select first the objects you want to export. + Спочатку виберіть об'єкти, які потрібно експортувати. - - + + StdCmdExportGraphviz - Tools - Інструменти + Tools + Інструменти - Dependency graph... - Графік залежності... + Dependency graph... + Графік залежності... - Show the dependency graph of the objects in the active document - Показати граф залежностей об'єктів в активному документі + Show the dependency graph of the objects in the active document + Показати граф залежностей об'єктів в активному документі - - + + StdCmdFeatRecompute - File - Файл + File + Файл - &Recompute - &Перерахувати + &Recompute + &Перерахувати - Recompute feature or document - Перерахувати функцію або документ + Recompute feature or document + Перерахувати функцію або документ - - + + StdCmdFreeCADFAQ - Help - Довідка + Help + Довідка - FreeCAD FAQ - FreeCAD FAQ + FreeCAD FAQ + Часті питання по FreeCAD - Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website + Часті питання на веб-сайті FreeCAD - Frequently Asked Questions - Frequently Asked Questions + Frequently Asked Questions + Найчастіші питання - - + + StdCmdFreeCADForum - Help - Довідка + Help + Довідка - FreeCAD Forum - FreeCAD Forum + FreeCAD Forum + Форум FreeCAD - The FreeCAD forum, where you can find help from other users - The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users + Форум FreeCAD, де ви можете отримати допомогу від інших користувачів - The FreeCAD Forum - The FreeCAD Forum + The FreeCAD Forum + Форум FreeCAD - - + + StdCmdFreeCADPowerUserHub - Help - Довідка + Help + Довідка - Python scripting documentation - Python scripting documentation + Python scripting documentation + Документація зі сценаріїв Python - Python scripting documentation on the FreeCAD website - Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website + Документація зі сценаріїв Python на сайті FreeCAD - PowerUsers documentation - PowerUsers documentation + PowerUsers documentation + Документація для досвідчених користувачів - - + + StdCmdFreeCADUserHub - Help - Довідка + Help + Довідка - Users documentation - Users documentation + Users documentation + Документація користувача - Documentation for users on the FreeCAD website - Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website + Документація користувача на веб-сайті FreeCAD - - + + StdCmdFreeCADWebsite - Help - Довідка + Help + Довідка - FreeCAD Website - Сайт FreeCAD + FreeCAD Website + Сайт FreeCAD - The FreeCAD website - Сайт FreeCAD + The FreeCAD website + Сайт FreeCAD - - + + StdCmdFreezeViews - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Freeze display - Замороження дисплею + Freeze display + Замороження дисплею - Freezes the current view position - Замерзає поточну позицію перегляду + Freezes the current view position + Замерзає поточну позицію перегляду - - + + StdCmdHideObjects - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Hide all objects - Сховати всі об'єкти + Hide all objects + Сховати всі об'єкти - Hide all objects in the document - Сховати всі об'єкти в документі + Hide all objects in the document + Сховати всі об'єкти в документі - - + + StdCmdHideSelection - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Hide selection - Сховати вибране + Hide selection + Сховати вибране - Hide all selected objects - Приховати всі вибрані об'єкти + Hide all selected objects + Приховати всі вибрані об'єкти - - + + StdCmdImport - File - Файл + File + Файл - &Import... - &Імпорт... + &Import... + &Імпорт... - Import a file in the active document - Імпорт файлу в активний документ + Import a file in the active document + Імпорт файлу в активний документ - Supported formats - Підтримувані формати + Supported formats + Підтримувані формати - All files (*.*) - Усі файли (*.*) + All files (*.*) + Усі файли (*.*) - - + + StdCmdMacroStartDebug - Macro - Макрос + Macro + Макрос - Debug macro - Відлагодження макросу + Debug macro + Відлагодження макросу - Start debugging of macro - Почати налагодження макросу + Start debugging of macro + Почати налагодження макросу - - + + StdCmdMacroStepInto - Macro - Макрос + Macro + Макрос - Step into - Step into + Step into + Крок у - - + + StdCmdMacroStepOver - Macro - Макрос + Macro + Макрос - Step over - Переступити + Step over + Переступити - - + + StdCmdMacroStopDebug - Macro - Макрос + Macro + Макрос - Stop debugging - Зупинити налагодження + Stop debugging + Зупинити налагодження - Stop debugging of macro - Зупинити відлагодження макросу + Stop debugging of macro + Зупинити відлагодження макросу - - + + StdCmdMacroStopRecord - Macro - Макрос + Macro + Макрос - S&top macro recording - Зупинити запис макросу + S&top macro recording + Зупинити запис макросу - Stop the macro recording session - Зупинка запису макросу + Stop the macro recording session + Зупинка запису макросу - - + + StdCmdMeasureDistance - View - Вигляд + View + Вигляд - Measure distance - Виміряти відстань + Measure distance + Виміряти відстань - - + + StdCmdMeasurementSimple - Tools - Інструменти + Tools + Інструменти - Measures distance between two selected objects - Виміряти відстань між двома обраними об'єктами + Measures distance between two selected objects + Виміряти відстань між двома обраними об'єктами - Measure distance - Виміряти відстань + Measure distance + Виміряти відстань - - + + StdCmdMergeProjects - File - Файл + File + Файл - Merge project... - Злиття проекту ... + Merge project... + Злиття проекту ... - Merge project - Злиття проекту + Merge project + Злиття проекту - %1 document (*.fcstd) - %1 документ (*.fcstd) + %1 document (*.fcstd) + %1 документ (*.fcstd) - Cannot merge project with itself. - Неможливо злити проекту з самим собою. + Cannot merge project with itself. + Неможливо злити проекту з самим собою. - - + + StdCmdNew - File - Файл + File + Файл - &New - Новий + &New + Новий - Create a new empty document - Створити новий порожній документ + Create a new empty document + Створити новий порожній документ - Unnamed - Unnamed + Unnamed + Без назви - - + + StdCmdOnlineHelp - Help - Довідка + Help + Довідка - Show help to the application - Показати довідку по програмі + Show help to the application + Показати довідку по програмі - - + + StdCmdOnlineHelpWebsite - Help - Довідка + Help + Довідка - Help Website - Сайт довідки + Help Website + Сайт довідки - The website where the help is maintained - Сайт де можна отримати допомогу від розробників + The website where the help is maintained + Сайт де можна отримати допомогу від розробників - - + + StdCmdOpen - File - Файл + File + Файл - &Open... - &Відкрити... + &Open... + &Відкрити... - Open a document or import files - Відкрити документ або імпортувати файли + Open a document or import files + Відкрити документ або імпортувати файли - Supported formats - Підтримувані формати + Supported formats + Підтримувані формати - All files (*.*) - Усі файли (*.*) + All files (*.*) + Усі файли (*.*) - Cannot open file - + Cannot open file + Не вдалося відкрити файл - Loading the file %1 is not supported - + Loading the file %1 is not supported + Завантаження файлу %1 не підтримується - - + + StdCmdPaste - Edit - Правка + Edit + Правка - &Paste - &Вставити + &Paste + &Вставити - Paste operation - Операція вставки + Paste operation + Операція вставки - - + + StdCmdPlacement - Edit - Правка + Edit + Правка - Placement... - Розташування... + Placement... + Розташування... - Place the selected objects - Розміщення вибраних об'єктів + Place the selected objects + Розміщення вибраних об'єктів - - + + StdCmdPrint - File - Файл + File + Файл - &Print... - &Друк... + &Print... + &Друк... - Print the document - Друк документа + Print the document + Друк документа - - + + StdCmdPrintPdf - File - Файл + File + Файл - &Export PDF... - &Експорт до PDF... + &Export PDF... + &Експорт до PDF... - Export the document as PDF - Експорт документа в PDF + Export the document as PDF + Експорт документа в PDF - - + + StdCmdPrintPreview - File - Файл + File + Файл - &Print preview... - &Попередній перегляд... + &Print preview... + &Попередній перегляд... - Print the document - Друк документа + Print the document + Друк документа - Print preview - Попередній перегляд + Print preview + Попередній перегляд - - + + StdCmdProjectInfo - File - Файл + File + Файл - Project i&nformation... - Інформація про проект... + Project i&nformation... + Інформація про проект... - Show details of the currently active project - Показати подробиці про поточний проект + Show details of the currently active project + Показати подробиці про поточний проект - - + + StdCmdProjectUtil - Tools - Інструменти + Tools + Інструменти - Project utility... - Утиліта проекту... + Project utility... + Утиліта проекту... - Utility to extract or create project files - Утиліта для видобування або створення файлів проекту + Utility to extract or create project files + Утиліта для видобування або створення файлів проекту - - + + StdCmdPythonWebsite - Help - Довідка + Help + Довідка - Python Website - Сайт Python + Python Website + Сайт Python - The official Python website - Офіційний сайт Python + The official Python website + Офіційний сайт Python - - + + StdCmdQuit - File - Файл + File + Файл - E&xit - Вихід + E&xit + Вихід - Quits the application - Вихід з програми + Quits the application + Вихід з програми - - + + StdCmdRandomColor - File - Файл + File + Файл - Random color - Випадковий колір + Random color + Випадковий колір - - + + StdCmdRecentFiles - File - Файл + File + Файл - Recent files - Нещодавні файли + Recent files + Нещодавні файли - Recent file list - Список останніх файлів + Recent file list + Список останніх файлів - - + + StdCmdRedo - Edit - Правка + Edit + Правка - &Redo - Повторити + &Redo + Повторити - Redoes a previously undone action - Повторює останню скасовану дію + Redoes a previously undone action + Повторює останню скасовану дію - - + + StdCmdRefresh - Edit - Правка + Edit + Правка - &Refresh - Оновити + &Refresh + Оновити - Recomputes the current active document - Перераховує поточного активного документ + Recomputes the current active document + Перераховує поточного активного документ - - + + StdCmdSave - File - Файл + File + Файл - &Save - &Зберегти + &Save + &Зберегти - Save the active document - Зберегти активний документ + Save the active document + Зберегти активний документ - - + + StdCmdSaveAs - File - Файл + File + Файл - Save &As... - Зберегти як... + Save &As... + Зберегти як... - Save the active document under a new file name - Зберегти поточний документ під новим ім'ям + Save the active document under a new file name + Зберегти поточний документ під новим ім'ям - - + + StdCmdSceneInspector - Tools - Інструменти + Tools + Інструменти - Scene inspector... - Інспектор сцени... + Scene inspector... + Інспектор сцени... - Scene inspector - Інспектор сцени + Scene inspector + Інспектор сцени - - + + StdCmdSelectAll - Edit - Правка + Edit + Правка - Select &All - Вибрати усе + Select &All + Вибрати усе - Select all - Виділити все + Select all + Виділити все - - + + StdCmdSetAppearance - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Appearance... - Зовнішній вигляд... + Appearance... + Зовнішній вигляд... - Sets the display properties of the selected object - Задає вигляд виділеного об'єкта + Sets the display properties of the selected object + Задає вигляд виділеного об'єкта - - + + StdCmdShowObjects - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Show all objects - Показати всі об'єкти + Show all objects + Показати всі об'єкти - Show all objects in the document - Показати всі об'єкти в документі + Show all objects in the document + Показати всі об'єкти в документі - - + + StdCmdShowSelection - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Show selection - Показати віділене + Show selection + Показати віділене - Show all selected objects - Показати всі виділені об'єкти + Show all selected objects + Показати всі виділені об'єкти - - + + StdCmdStatusBar - View - Вигляд + View + Вигляд - Status bar - Рядок стану + Status bar + Рядок стану - Toggles the status bar - Перемикнути рядок стану + Toggles the status bar + Перемикнути рядок стану - - + + StdCmdTextureMapping - Tools - Інструменти + Tools + Інструменти - Texture mapping... - Відображення текстури... + Texture mapping... + Відображення текстури... - Texture mapping - Текстури + Texture mapping + Текстури - - + + StdCmdTileWindows - Window - Вікно + Window + Вікно - &Tile - Плитка + &Tile + Плитка - Tile the windows - Вікна плиткою + Tile the windows + Вікна плиткою - - + + StdCmdToggleBreakpoint - Macro - Макрос + Macro + Макрос - Toggle breakpoint - Поміняти точку зупинки + Toggle breakpoint + Поміняти точку зупинки - - + + StdCmdToggleClipPlane - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Clipping plane - Площини обрізання + Clipping plane + Площини обрізання - Toggles clipping plane for active view - Переключення площину відсікання для активного перегляду + Toggles clipping plane for active view + Переключення площину відсікання для активного перегляду - - + + StdCmdToggleNavigation - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Toggle navigation/Edit mode - Перемкнути навігацію/Змінити режим + Toggle navigation/Edit mode + Перемкнути навігацію/Змінити режим - Toggle between navigation and edit mode - Переключення між навігацією і режимом редагування + Toggle between navigation and edit mode + Переключення між навігацією і режимом редагування - - + + StdCmdToggleObjects - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Toggle all objects - Перемкнути всі об'єкти + Toggle all objects + Перемкнути всі об'єкти - Toggles visibility of all objects in the active document - Вмикає/вимикає видимість всіх об'єктів в активному документі + Toggles visibility of all objects in the active document + Вмикає/вимикає видимість всіх об'єктів в активному документі - - + + StdCmdToggleSelectability - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Toggle selectability - Перемикач можливостей вибору + Toggle selectability + Перемикач можливостей вибору - Toggles the property of the objects to get selected in the 3D-View - Перемикає можливість обирати об'єкти у 3D-режимі + Toggles the property of the objects to get selected in the 3D-View + Перемикає можливість обирати об'єкти у 3D-режимі - - + + StdCmdToggleVisibility - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Toggle visibility - Перемикнути видимість + Toggle visibility + Перемикнути видимість - Toggles visibility - Вмикає/вимикає видимість + Toggles visibility + Вмикає/вимикає видимість - - + + StdCmdToolBarMenu - View - Вигляд + View + Вигляд - Tool&bars - Панелі інструментів + Tool&bars + Панелі інструментів - Toggles this window - Перемкнути це вікно + Toggles this window + Перемкнути це вікно - - + + StdCmdTransform - Edit - Правка + Edit + Правка - Transform... - Перетворення... + Transform... + Перетворення... - Transform the geometry of selected objects - Перетворення геометрії вибраних об'єктів + Transform the geometry of selected objects + Перетворення геометрії вибраних об'єктів - - + + StdCmdTransformManip - Edit - Правка + Edit + Правка - Transform - Перетворення + Transform + Перетворення - Transform the selected object in the 3d view - Перетворити виділений об'єкт у тривимірний вигляд + Transform the selected object in the 3d view + Перетворити виділений об'єкт у тривимірний вигляд - - + + StdCmdTreeSelection - View - Вигляд + View + Вигляд - Go to selection - Перейти до вибраного + Go to selection + Перейти до вибраного - Scroll to first selected item - Прокрутити до першого виділеного елемента + Scroll to first selected item + Прокрутити до першого виділеного елемента - - + + StdCmdUndo - Edit - Правка + Edit + Правка - &Undo - &Скасувати + &Undo + &Скасувати - Undo exactly one action - Скасувати рівно одну дію + Undo exactly one action + Скасувати рівно одну дію - - + + StdCmdUnitsCalculator - Tools - Інструменти + Tools + Інструменти - &Units calculator... - &Units calculator... + &Units calculator... + Калькулятор одиниць... - Start the units calculator - Start the units calculator + Start the units calculator + Запустити калькулятор одиниць - - + + StdCmdUserInterface - View - Вигляд + View + Вигляд - Dock views - Зафіксувати види + Dock views + Зафіксувати види - Dock all top-level views - Зафіксувати всі види верхнього рівня + Dock all top-level views + Зафіксувати всі види верхнього рівня - - + + StdCmdViewAxo - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Axometric - Аксонометрія + Axometric + Аксонометрія - Set to axometric view - Встановити аксонометричну проекцію + Set to axometric view + Встановити аксонометричну проекцію - - + + StdCmdViewBottom - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Bottom - Внизу + Bottom + Внизу - Set to bottom view - Встановити вид знизу + Set to bottom view + Встановити вид знизу - - + + StdCmdViewCreate - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Create new view - Створити новий вигляд + Create new view + Створити новий вигляд - Creates a new view window for the active document - Створення нового вікна перегляду для активного документа + Creates a new view window for the active document + Створення нового вікна перегляду для активного документа - - + + StdCmdViewExample1 - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Inventor example #1 - Винахідник Приклад #1 + Inventor example #1 + Винахідник Приклад #1 - Shows a 3D texture with manipulator - Показує 3D текстури з маніпулятором + Shows a 3D texture with manipulator + Показує 3D текстури з маніпулятором - - + + StdCmdViewExample2 - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Inventor example #2 - Винахідник Приклад #2 + Inventor example #2 + Винахідник Приклад #2 - Shows spheres and drag-lights - Показ сфер та перетягувані ліхтарі + Shows spheres and drag-lights + Показ сфер та перетягувані ліхтарі - - + + StdCmdViewExample3 - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Inventor example #3 - Винахідник Приклад #3 + Inventor example #3 + Винахідник Приклад #3 - Shows a animated texture - Показ анімованих текстур + Shows a animated texture + Показ анімованих текстур - - + + StdCmdViewFitAll - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Fit all - Вмістити все + Fit all + Вмістити все - Fits the whole content on the screen - Вмістити весь вміст на екрані + Fits the whole content on the screen + Вмістити весь вміст на екрані - - + + StdCmdViewFitSelection - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Fit selection - Вмістити вибране + Fit selection + Вмістити вибране - Fits the selected content on the screen - Вмістити вибране на екрані + Fits the selected content on the screen + Вмістити вибране на екрані - - + + StdCmdViewFront - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Front - Фронт + Front + Фронт - Set to front view - Показ вигляду з переду + Set to front view + Показ вигляду з переду - - + + StdCmdViewIvIssueCamPos - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Issue camera position - Вихідне положення камери + Issue camera position + Вихідне положення камери - Issue the camera position to the console and to a macro, to easily recall this position - Вихідне положення камери для консолі і макросів, щоб потім швидко відновити цю позицію + Issue the camera position to the console and to a macro, to easily recall this position + Вихідне положення камери для консолі і макросів, щоб потім швидко відновити цю позицію - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Stereo Interleaved Columns - Формування стереозображення способом чередування стовпчиків + Stereo Interleaved Columns + Формування стереозображення способом чередування стовпчиків - Switch stereo viewing to Interleaved Columns - Перемкнути вивід стереозображення на спосіб чередування стовпчиків + Switch stereo viewing to Interleaved Columns + Перемкнути вивід стереозображення на спосіб чередування стовпчиків - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Stereo Interleaved Rows - Формування стереозображення черезрядковим способом + Stereo Interleaved Rows + Формування стереозображення черезрядковим способом - Switch stereo viewing to Interleaved Rows - Перемкнути вивід стереозображення на черезрядковий спосіб + Switch stereo viewing to Interleaved Rows + Перемкнути вивід стереозображення на черезрядковий спосіб - - + + StdCmdViewIvStereoOff - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Stereo Off - Вимкнути стерео + Stereo Off + Вимкнути стерео - Switch stereo viewing off - Вимкнути стерео вигляд + Switch stereo viewing off + Вимкнути стерео вигляд - - + + StdCmdViewIvStereoQuadBuff - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Stereo quad buffer - Стереозображення, сформоване методом чотириразового буферування + Stereo quad buffer + Стереозображення, сформоване методом чотириразового буферування - Switch stereo viewing to quad buffer - Перемкнути вивід стереозображення на спосіб чотирикратного буферування + Switch stereo viewing to quad buffer + Перемкнути вивід стереозображення на спосіб чотирикратного буферування - - + + StdCmdViewIvStereoRedGreen - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Stereo red/green - Стерео червоний/зелений + Stereo red/cyan + Стерео червоно-блакитне - Switch stereo viewing to red/green - Перемикнути стерео перегляд у червоний/зелений + Switch stereo viewing to red/cyan + Перемкнути перегляд на червоно-блакитне стерео - - Stereo red/cyan - - - - Switch stereo viewing to red/cyan - - - - + + StdCmdViewLeft - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Left - Ліворуч + Left + Ліворуч - Set to left view - Встановити вид зліва + Set to left view + Встановити вид зліва - - + + StdCmdViewRear - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Rear - Тил + Rear + Тил - Set to rear view - Встановити вид ззаду + Set to rear view + Встановити вид ззаду - - + + StdCmdViewRight - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Right - Направо + Right + Направо - Set to right view - Встановити вигляд з права + Set to right view + Встановити вигляд з права - - + + StdCmdViewRotateLeft - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Rotate Left - Повернути ліворуч + Rotate Left + Повернути ліворуч - Rotate the view by 90° counter-clockwise - Повернути на 90° проти годинникової стрілки + Rotate the view by 90° counter-clockwise + Повернути на 90° проти годинникової стрілки - - + + StdCmdViewRotateRight - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Rotate Right - Повернути праворуч + Rotate Right + Повернути праворуч - Rotate the view by 90° clockwise - Повернути на 90° за годинниковою стрілкою + Rotate the view by 90° clockwise + Повернути на 90° за годинниковою стрілкою - - + + StdCmdViewTop - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Top - Згори + Top + Згори - Set to top view - Встановити вигляд зверху + Set to top view + Встановити вигляд зверху - - + + StdCmdViewVR - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - FreeCAD-VR - + FreeCAD-VR + FreeCAD-VR - Extend the FreeCAD 3D Window to a Oculus Rift - + Extend the FreeCAD 3D Window to a Oculus Rift + Extend the FreeCAD 3D Window to a Oculus Rift - - + + StdCmdWhatsThis - Help - Довідка + Help + Довідка - &What's This? - &Що це? + &What's This? + &Що це? - What's This - Що це таке + What's This + Що це таке - - + + StdCmdWindows - Window - Вікно + Window + Вікно - &Windows... - Вікна... + &Windows... + Вікна... - Windows list - Список вікон + Windows list + Список вікон - - + + StdCmdWindowsMenu - Window - Вікно + Window + Вікно - Activates this window - Активувати це вікно + Activates this window + Активувати це вікно - - + + StdCmdWorkbench - View - Вигляд + View + Вигляд - Workbench - Робочий простір + Workbench + Робочий простір - Switch between workbenches - Перемикання між робочими областями + Switch between workbenches + Перемикання між робочими областями - - + + StdOrthographicCamera - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Orthographic view - Ортогональний вигляд + Orthographic view + Ортогональний вигляд - Switches to orthographic view mode - Перемкнутись до режиму Ортогональна подання + Switches to orthographic view mode + Перемкнутись до режиму Ортогональна подання - - + + StdPerspectiveCamera - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Perspective view - Перспектива + Perspective view + Перспектива - Switches to perspective view mode - Переключення в режим перегляду перспективи + Switches to perspective view mode + Переключення в режим перегляду перспективи - - + + StdViewBoxZoom - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Box zoom - Поле маштабування + Box zoom + Поле маштабування - - + + StdViewDockUndockFullscreen - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Document window - Вікно документа + Document window + Вікно документа - Display the active view either in fullscreen, in undocked or docked mode - Показати активний вид в повноекранному режимі, у відстикованому, або зістикуваваному режимі + Display the active view either in fullscreen, in undocked or docked mode + Показати активний вид в повноекранному режимі, у відстикованому, або зістикуваваному режимі - - + + StdViewScreenShot - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Save picture... - Зберегти зображення... + Save picture... + Зберегти зображення... - Creates a screenshot of the active view - Створити знімок активного вигляду + Creates a screenshot of the active view + Створити знімок активного вигляду - - + + StdViewZoomIn - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Zoom In - Збільшити + Zoom In + Збільшити - - + + StdViewZoomOut - Standard-View - Стандартні вигляди + Standard-View + Стандартні вигляди - Zoom Out - Зменшити + Zoom Out + Зменшити - - + + Std_Delete - Object dependencies - Object dependencies + Object dependencies + Залежності об'єктів - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - This object is referenced by other objects and thus these objects might get broken. -Are you sure to continue? + На цей об'єкт посилаються інші об'єкти, і тому ті об'єкти можуть бути пошкоджені. Бажаєте продовжити? - - + + Std_DrawStyle - As is - Як є + As is + Як є - Normal mode - Звичайний режим + Normal mode + Звичайний режим - Wireframe - Каркас + Wireframe + Каркас - Wireframe mode - Каркасний режим + Wireframe mode + Каркасний режим - Flat lines - Flat lines + Flat lines + Flat lines - Flat lines mode - Flat lines mode + Flat lines mode + Flat lines mode - Shaded - Shaded + Shaded + Затінений - Shaded mode - Shaded mode + Shaded mode + Режим затіненя - Points - Точки + Points + Точки - Points mode - Points mode + Points mode + Режим точок - - + + Std_DuplicateSelection - Object dependencies - Object dependencies + Object dependencies + Залежності об'єктів - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - The selected objects have a dependency to unselected objects. -Do you want to duplicate them, too? + Виділені об'єкти залежать від невиділених об'єктів. Ви хочете дублювати їх також? - - + + Std_ExportGraphviz - Graphviz not found - Graphviz не знайдено + Graphviz not found + Graphviz не знайдено - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - Неможливо знайти Graphviz на вашій системі. Ви бажаєте вказати шлях до нього, якщо він вже встановлений? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + Неможливо знайти Graphviz на вашій системі. Ви бажаєте вказати шлях до нього, якщо він вже встановлений? - Graphviz installation path - Шлях до встановленного Graphviz + Graphviz installation path + Шлях до встановленного Graphviz - Dependency graph - Графік залежності + Dependency graph + Графік залежності - Graphviz failed - Помилка Graphviz + Graphviz failed + Помилка Graphviz - Graphviz failed to create an image file - Помилка Graphviz при створенні файла зображення + Graphviz failed to create an image file + Помилка Graphviz при створенні файла зображення - - + + Workbench - &File - &Файл + &File + &Файл - &Edit - &Редагувати + &Edit + &Редагувати - Standard views - Стандартні вигляди + Standard views + Стандартні вигляди - &Stereo - &Стерео + &Stereo + &Стерео - &Zoom - &Збільшення + &Zoom + &Збільшення - Visibility - Видимість + Visibility + Видимість - &View - &Вигляд + &View + &Вигляд - &Tools - &Інструменти + &Tools + &Інструменти - &Macro - Макрос + &Macro + Макрос - &Windows - &Вікна + &Windows + &Вікна - &On-line help - &Он-лайн допомога + &On-line help + &Он-лайн допомога - &Help - &Довідка + &Help + &Довідка - File - Файл + File + Файл - Macro - Макрос + Macro + Макрос - View - Вигляд + View + Вигляд - Special Ops - Спеціальні операції + Special Ops + Спеціальні операції - - + + testClass - test - Тест + test + Тест - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - Виберіть стиль панелі завдань + Choose the style of the Task Panel + Виберіть стиль панелі завдань - Default - За замовчуванням + Default + За замовчуванням - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/FreeCAD_zh-CN.qm b/src/Gui/Language/FreeCAD_zh-CN.qm index 897a88d61..7849f0830 100644 Binary files a/src/Gui/Language/FreeCAD_zh-CN.qm and b/src/Gui/Language/FreeCAD_zh-CN.qm differ diff --git a/src/Gui/Language/FreeCAD_zh-CN.ts b/src/Gui/Language/FreeCAD_zh-CN.ts index 90705f0a9..a0e3fffb8 100644 --- a/src/Gui/Language/FreeCAD_zh-CN.ts +++ b/src/Gui/Language/FreeCAD_zh-CN.ts @@ -1,6598 +1,6570 @@ - + Angle - Form - 窗体 + Form + 窗体 - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - 角度捕捉 + Angle Snap + 角度捕捉 - 1 ° - 1 ° + 1 ° + 1 ° - 2 ° - 2 ° + 2 ° + 2 ° - 5 ° - 5 ° + 5 ° + 5 ° - 10 ° - 10 ° + 10 ° + 10 ° - 20 ° - 20 ° + 20 ° + 20 ° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - Measure + Measure + Measure - Clear measurement - Clear measurement + Clear measurement + Clear measurement - - + + CmdViewMeasureToggleAll - Measure - Measure + Measure + Measure - Toggle measurement - Toggle measurement + Toggle measurement + Toggle measurement - - + + DlgCustomizeSpNavSettings - Spaceball Motion - 三维鼠标动作 + Spaceball Motion + 三维鼠标动作 - Global Sensitivity: - 全局敏感度: + Global Sensitivity: + 全局敏感度: - Dominant Mode - 主导模式 + Dominant Mode + 主导模式 - Flip Y/Z - 翻转 Y/Z + Flip Y/Z + 翻转 Y/Z - Enable Translations - 启用翻译 + Enable Translations + 启用翻译 - Enable Rotations - 启用旋转 + Enable Rotations + 启用旋转 - Calibrate - 校准 + Calibrate + 校准 - Default - 默认 + Default + 默认 - Enable - 启用 + Enable + 启用 - Reverse - 反转 + Reverse + 反转 - - + + DlgUnitCalculator - Units calculator - Units calculator + Units calculator + Units calculator - as: - as: + as: + as: - => - => + => + => - Help - 帮助 + Help + 帮助 - Copy - 复制 + Copy + 复制 - Close - 关闭 + Close + 关闭 - - + + DownloadItem - Form - 窗体 + Form + 窗体 - Ico - Ico + Ico + Ico - Filename - Filename + Filename + Filename - - + + Gui::AccelLineEdit - none - + none + - - + + Gui::ActionSelector - Available: - 可用: + Available: + 可用: - Selected: - 已选择: + Selected: + 已选择: - Add - 添加 + Add + 添加 - Remove - 删除 + Remove + 删除 - Move up - 上移 + Move up + 上移 - Move down - 下移 + Move down + 下移 - - + + Gui::AlignmentView - Movable object - 可移动对象 + Movable object + 可移动对象 - Fixed object - 固定的对象 + Fixed object + 固定的对象 - - + + Gui::BlenderNavigationStyle - Press left mouse button - 按鼠标左键 + Press left mouse button + 按鼠标左键 - Press SHIFT and middle mouse button - 按SHIFT和鼠标中键 + Press SHIFT and middle mouse button + 按SHIFT和鼠标中键 - Press middle mouse button - 按鼠标中键 + Press middle mouse button + 按鼠标中键 - Scroll middle mouse button - 滚动鼠标中键 + Scroll middle mouse button + 滚动鼠标中键 - - + + Gui::CADNavigationStyle - Press left mouse button - 按鼠标左键 + Press left mouse button + 按鼠标左键 - Press middle mouse button - 按鼠标中键 + Press middle mouse button + 按鼠标中键 - Press middle and left or right mouse button - Press middle and left or right mouse button + Press middle and left or right mouse button + Press middle and left or right mouse button - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - - + + Gui::Command - Standard - 标准 + Standard + 标准 - - + + Gui::ContainerDialog - &OK - 确定(&O) + &OK + 确定(&O) - &Cancel - 取消(&C) + &Cancel + 取消(&C) - - + + Gui::ControlSingleton - Task panel - 任务面板 + Task panel + 任务面板 - - + + Gui::Dialog::AboutApplication - About - 关于 + About + 关于 - Revision number - 修订号 + Revision number + 修订号 - Version - 版本 + Version + 版本 - OK - 确定 + OK + 确定 - - 关于 + + 关于 - Release date - 发布日期 + Release date + 发布日期 - License... - 许可... + License... + 许可... - Copy to clipboard - 复制到剪贴板 + Copy to clipboard + 复制到剪贴板 - Operating system - 操作系统 + Operating system + 操作系统 - Word size - Word size + Word size + Word size - - + + Gui::Dialog::ButtonModel - Button %1 - 按钮 %1 + Button %1 + 按钮 %1 - Out Of Range - 超出范围 + Out Of Range + 超出范围 - - + + Gui::Dialog::Clipping - Clipping - Clipping + Clipping + Clipping - Clipping X - Clipping X + Clipping X + Clipping X - Flip - Flip + Flip + Flip - Offset - 偏移 + Offset + 偏移 - Clipping Y - Clipping Y + Clipping Y + Clipping Y - Clipping Z - Clipping Z + Clipping Z + Clipping Z - Clipping custom direction - Clipping custom direction + Clipping custom direction + Clipping custom direction - View - 视图 + View + 视图 - Adjust to view direction - Adjust to view direction + Adjust to view direction + Adjust to view direction - Direction - 方向 + Direction + 方向 - - + + Gui::Dialog::CommandModel - Commands - 命令 + Commands + 命令 - - + + Gui::Dialog::DemoMode - View Turntable - 视图罗盘 + View Turntable + 视图罗盘 - Speed - 速度 + Speed + 速度 - Maximum - 最大值 + Maximum + 最大值 - Minimum - 最小值 + Minimum + 最小值 - Fullscreen - 全屏 + Fullscreen + 全屏 - Enable timer - 启用计时器 + Enable timer + 启用计时器 - s - s + s + s - Angle - 角度 + Angle + 角度 - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - 播放 + Play + 播放 - Stop - 停止 + Stop + 停止 - Close - 关闭 + Close + 关闭 - - + + Gui::Dialog::DlgActivateWindow - Choose Window - 选择窗口 + Choose Window + 选择窗口 - &Activate - 激活(&A) + &Activate + 激活(&A) - - 关于 + + 关于 - - + + Gui::Dialog::DlgActivateWindowImp - Windows - 窗口 + Windows + 窗口 - - + + Gui::Dialog::DlgAuthorization - Authorization - 身份验证 + Authorization + 身份验证 - Password: - 密码: + Password: + 密码: - - 关于 + + 关于 - Username: - Username: + Username: + Username: - Site: - Site: + Site: + Site: - %1 at %2 - %1 at %2 + %1 at %2 + %1 at %2 - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - 选择图标 + Choose Icon + 选择图标 - Add icons... - 添加图标... + Icon folders... + Icon folders... - - Icon folders... - - - - + + Gui::Dialog::DlgCustomActions - Macros - + Macros + - Setup Custom Macros - 设置自定义宏 + Setup Custom Macros + 设置自定义宏 - Macro: - 宏: + Macro: + 宏: - ... - ... + ... + ... - Pixmap - 位图 + Pixmap + 位图 - Accelerator: - 快捷键: + Accelerator: + 快捷键: - What's this: - 这是什么: + What's this: + 这是什么: - Status text: - 状态文字: + Status text: + 状态文字: - Tool tip: - 工具提示: + Tool tip: + 工具提示: - Menu text: - 菜单文本: + Menu text: + 菜单文本: - Add - 添加 + Add + 添加 - Remove - 删除 + Remove + 删除 - Replace - 替换 + Replace + 替换 - - + + Gui::Dialog::DlgCustomActionsImp - Icons - 图标 + Icons + 图标 - Macros - + Macros + - No macro - 无宏定义 + No macro + 无宏定义 - No macros found. - 未发现宏. + No macros found. + 未发现宏. - Macro not found - 未找到宏 + Macro not found + 未找到宏 - Sorry, couldn't find macro file '%1'. - 对不起,无法找到宏文件 '%1'. + Sorry, couldn't find macro file '%1'. + 对不起,无法找到宏文件 '%1'. - Empty macro - 空白宏 + Empty macro + 空白宏 - Please specify the macro first. - 请先指定宏. + Please specify the macro first. + 请先指定宏. - Empty text - 空文本 + Empty text + 空文本 - Please specify the menu text first. - 请先指定菜单文本. + Please specify the menu text first. + 请先指定菜单文本. - No item selected - 未选中对象 + No item selected + 未选中对象 - Please select a macro item first. - 请先选择一个宏项目. + Please select a macro item first. + 请先选择一个宏项目. - - + + Gui::Dialog::DlgCustomCommands - Commands - 命令 + Commands + 命令 - - 关于 + + 关于 - - + + Gui::Dialog::DlgCustomCommandsImp - Category - 类别 + Category + 类别 - Icon - 图标 + Icon + 图标 - Command - 命令 + Command + 命令 - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - 键盘 + Keyboard + 键盘 - Description: - 说明: + Description: + 说明: - &Category: - 分类(&C): + &Category: + 分类(&C): - C&ommands: - 命令(&C): + C&ommands: + 命令(&C): - Current shortcut: - 当前快捷键: + Current shortcut: + 当前快捷键: - Press &new shortcut: - 按下新快捷键(&N): + Press &new shortcut: + 按下新快捷键(&N): - Currently assigned to: - 当前分配给: + Currently assigned to: + 当前分配给: - &Assign - 分配(&A) + &Assign + 分配(&A) - Alt+A - Alt+A + Alt+A + Alt+A - &Reset - 重置(&R) + &Reset + 重置(&R) - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - 全部重设(&S) + Re&set All + 全部重设(&S) - Alt+S - Alt+S + Alt+S + Alt+S - - 关于 + + 关于 - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - 图标 + Icon + 图标 - Command - 命令 + Command + 命令 - none - + none + - Multiple defined shortcut - 多重定义快捷键 + Multiple defined shortcut + 多重定义快捷键 - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - 快捷键'%1'不唯一.这将导致不可预料的结果. + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + 快捷键'%1'不唯一.这将导致不可预料的结果. - Already defined shortcut - 已定义快捷键 + Already defined shortcut + 已定义快捷键 - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - 快捷键'%1'已经分配给了'%2'. + 快捷键'%1'已经分配给了'%2'. 请重新定义. - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - 工具条 + Toolbox bars + 工具条 - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - 工具栏 + Toolbars + 工具栏 - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> 改动将在你下一次加载工作台时生效</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> 改动将在你下一次加载工作台时生效</p></body></html> - Move right - 右移 + Move right + 右移 - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>移动选中对象到下一层级.</b><p>这将同时改变父级对象.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>移动选中对象到下一层级.</b><p>这将同时改变父级对象.</p> - Move left - 左移 + Move left + 左移 - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>移动选中对象到上一层级.</b><p>这将同时改变父级对象.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>移动选中对象到上一层级.</b><p>这将同时改变父级对象.</p> - Move down - 下移 + Move down + 下移 - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>下移选中对象.</b><p>仅在层级中移动.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>下移选中对象.</b><p>仅在层级中移动.</p> - Move up - 上移 + Move up + 上移 - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>上移选中对象.</b><p>仅在层级中移动.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>上移选中对象.</b><p>仅在层级中移动.</p> - New... - 新建... + New... + 新建... - Rename... - 重命名... + Rename... + 重命名... - Delete - 删除 + Delete + 删除 - Icon - 图标 + Icon + 图标 - Command - 命令 + Command + 命令 - <Separator> - <分隔符> + <Separator> + <分隔符> - New toolbar - 新建工具栏 + New toolbar + 新建工具栏 - Toolbar name: - 工具栏名称: + Toolbar name: + 工具栏名称: - Duplicated name - 重复命名 + Duplicated name + 重复命名 - The toolbar name '%1' is already used - 工具栏名称'%1'已被使用 + The toolbar name '%1' is already used + 工具栏名称'%1'已被使用 - Rename toolbar - 重命名工具栏 + Rename toolbar + 重命名工具栏 - - 关于 + + 关于 - Global - 全局 + Global + 全局 - - + + Gui::Dialog::DlgCustomizeImp - Customize - 自定义 + Customize + 自定义 - &Help - 帮助(&H) + &Help + 帮助(&H) - &Close - 闭合(&C) + &Close + 闭合(&C) - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - 三维鼠标动作 + Spaceball Motion + 三维鼠标动作 - No Spaceball Present - 当前无轨迹球 + No Spaceball Present + 当前无轨迹球 - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - 当前无轨迹球 + No Spaceball Present + 当前无轨迹球 - Buttons - 按钮 + Buttons + 按钮 - Clear - 清除 + Clear + 清除 - Print Reference - 打印参考 + Print Reference + 打印参考 - Spaceball Buttons - 三维鼠标按键 + Spaceball Buttons + 三维鼠标按键 - - + + Gui::Dialog::DlgDisplayProperties - Display properties - 显示属性 + Display properties + 显示属性 - Display - 显示 + Display + 显示 - Transparency: - 透明度: + Transparency: + 透明度: - Line width: - 线宽: + Line width: + 线宽: - Point size: - 点大小: + Point size: + 点大小: - Material - 材质 + Material + 材质 - ... - ... + ... + ... - Viewing mode - 查看模式 + Viewing mode + 查看模式 - Plot mode: - 绘制模式: + Plot mode: + 绘制模式: - - 关于 + + 关于 - Line transparency: - 线条透明度: + Line transparency: + 线条透明度: - Line color: - 线条颜色: + Line color: + 线条颜色: - Shape color: - 形状颜色: + Shape color: + 形状颜色: - Color plot: - 颜色出图: + Color plot: + 颜色出图: - Document window: - 文档窗口: + Document window: + 文档窗口: - - + + Gui::Dialog::DlgDisplayPropertiesImp - Default - 默认 + Default + 默认 - Aluminium - + Aluminium + Aluminium - Brass - + Brass + Brass - Bronze - + Bronze + Bronze - Copper - + Copper + Copper - Chrome - + Chrome + Chrome - Emerald - + Emerald + Emerald - Gold - + Gold + Gold - Jade - + Jade + Jade - Metalized - + Metalized + Metalized - Neon GNC - + Neon GNC + Neon GNC - Neon PHC - + Neon PHC + Neon PHC - Obsidian - + Obsidian + Obsidian - Pewter - + Pewter + Pewter - Plaster - + Plaster + Plaster - Plastic - + Plastic + Plastic - Ruby - + Ruby + Ruby - Satin - + Satin + Satin - Shiny plastic - + Shiny plastic + Shiny plastic - Silver - + Silver + Silver - Steel - + Steel + - Stone - + Stone + Stone - - + + Gui::Dialog::DlgEditorSettings - Editor - 编辑器 + Editor + 编辑器 - Options - 选项 + Options + 选项 - Enable line numbers - 启用行号 + Enable line numbers + 启用行号 - Enable folding - 启用折叠 + Enable folding + 启用折叠 - Indentation - 缩进 + Indentation + 缩进 - Insert spaces - 插入空格 + Insert spaces + 插入空格 - Tab size: - 制表符长度: + Tab size: + 制表符长度: - Indent size: - 缩进大小: + Indent size: + 缩进大小: - Keep tabs - 保留制表符 + Keep tabs + 保留制表符 - Display Items - 显示项目 + Display Items + 显示项目 - Family: - 字体族: + Family: + 字体族: - Size: - 大小: + Size: + 大小: - Preview: - 预览: + Preview: + 预览: - - 关于 + + 关于 - - + + Gui::Dialog::DlgGeneral - General - 常规 + General + 常规 - Start up - 启动 + Start up + 启动 - Enable splash screen at start up - 打开软件启动界面 + Enable splash screen at start up + 打开软件启动界面 - Switch to tab of report window: - 切换到报告窗口标签: + Switch to tab of report window: + 切换到报告窗口标签: - Auto load module after start up: - 启动后自动加载模块: + Auto load module after start up: + 启动后自动加载模块: - Language - 语言 + Language + 语言 - Change language: - 更改语言: + Change language: + 更改语言: - Main window - 主窗口 + Main window + 主窗口 - Size of recent file list - 最近文件列表大小 + Size of recent file list + 最近文件列表大小 - Window style: - 窗口风格: + Window style: + 窗口风格: - Size of toolbar icons: - 工具栏图标大小: + Size of toolbar icons: + 工具栏图标大小: - Enable tiled background - Enable tiled background + Enable tiled background + Enable tiled background - Style sheet: - Style sheet: + Style sheet: + Style sheet: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - 默认(%1 x %1) + Default (%1 x %1) + 默认(%1 x %1) - Small (%1 x %1) - 小(%1 x %1) + Small (%1 x %1) + 小(%1 x %1) - Large (%1 x %1) - 大(%1 x %1) + Large (%1 x %1) + 大(%1 x %1) - Extra large (%1 x %1) - 特大(%1 x %1) + Extra large (%1 x %1) + 特大(%1 x %1) - No style sheet - No style sheet + No style sheet + No style sheet - - + + Gui::Dialog::DlgInputDialog - Input - 输入 + Input + 输入 - - 关于 + + 关于 - - + + Gui::Dialog::DlgInspector - Scene Inspector - 场景检索 + Scene Inspector + 场景检索 - - + + Gui::Dialog::DlgMacroExecute - Execute macro - 执行宏 + Execute macro + 执行宏 - Macro name: - 宏名称: + Macro name: + 宏名称: - Macro destination: - 宏目录: + Macro destination: + 宏目录: - Execute - 执行 + Execute + 执行 - Close - 关闭 + Close + 关闭 - Create - 创建 + Create + 创建 - Delete - 删除 + Delete + 删除 - Edit - 编辑 + Edit + 编辑 - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - + Macros + - Macro file - 宏文件 + Macro file + 宏文件 - Enter a file name, please: - 请输入文件名称: + Enter a file name, please: + 请输入文件名称: - Existing file - 已存在文件 + Existing file + 已存在文件 - '%1'. + '%1'. This file already exists. - '%1'. + '%1'. 此文件已经存在. - Delete macro - 删除宏 + Delete macro + 删除宏 - Do you really want to delete the macro '%1'? - 你真的要删除宏'%1'? + Do you really want to delete the macro '%1'? + 你真的要删除宏'%1'? - Cannot create file - 无法创建文件 + Cannot create file + 无法创建文件 - Creation of file '%1' failed. - 文件 '%1' 创建失败. + Creation of file '%1' failed. + 文件 '%1' 创建失败. - - + + Gui::Dialog::DlgMacroRecord - Macro recording - 宏录制 + Macro recording + 宏录制 - Macro name: - 宏名称: + Macro name: + 宏名称: - Stop - 停止 + Stop + 停止 - Cancel - 取消 + Cancel + 取消 - Macro path: - 宏路径: + Macro path: + 宏路径: - ... - ... + ... + ... - Record - 录制 + Record + 录制 - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - 宏记录器 + Macro recorder + 宏记录器 - Specify first a place to save. - 首先指定保存位置. + Specify first a place to save. + 首先指定保存位置. - Existing macro - 已有的宏 + Existing macro + 已有的宏 - The macro '%1' already exists. Do you want to overwrite? - 宏'%1'已经存在.是否要覆盖? + The macro '%1' already exists. Do you want to overwrite? + 宏'%1'已经存在.是否要覆盖? - The macro directory doesn't exist. Please, choose another one. - 宏目录不存在.请重新选择. + The macro directory doesn't exist. Please, choose another one. + 宏目录不存在.请重新选择. - Choose macro directory - 选择宏目录 + Choose macro directory + 选择宏目录 - You have no write permission for the directory. Please, choose another one. - You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. + You have no write permission for the directory. Please, choose another one. - - + + Gui::Dialog::DlgMaterialProperties - Material properties - 材质属性 + Material properties + 材质属性 - Material - 材质 + Material + 材质 - Diffuse color: - 漫射颜色: + Diffuse color: + 漫射颜色: - Specular color: - 高光颜色: + Specular color: + 高光颜色: - Shininess: - 反光度: + Shininess: + 反光度: - % - % + % + % - Ambient color: - 环境色: + Ambient color: + 环境色: - - 关于 + + 关于 - Emissive color: - 发光颜色: + Emissive color: + 发光颜色: - - + + Gui::Dialog::DlgOnlineHelp - On-line help - 联机帮助 + On-line help + 联机帮助 - Help viewer - 帮助阅读器 + Help viewer + 帮助阅读器 - Location of start page - 起始页的位置 + Location of start page + 起始页的位置 - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - HTML文件(*.html *.htm) + HTML files (*.html *.htm) + HTML文件(*.html *.htm) - Access denied - 拒绝访问 + Access denied + 拒绝访问 - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - 访问'%1'被拒绝,请指定另一个目录. + 访问'%1'被拒绝,请指定另一个目录. - - + + Gui::Dialog::DlgParameter - Parameter Editor - 参数编辑器 + Parameter Editor + 参数编辑器 - Save to disk - 保存到磁盘 + Save to disk + 保存到磁盘 - Alt+C - Alt+C + Alt+C + Alt+C - &Close - 闭合(&C) + &Close + 闭合(&C) - - + + Gui::Dialog::DlgParameterImp - Group - + Group + - Name - 名称 + Name + 名称 - Type - 类型 + Type + 类型 - Value - + Value + - User parameter - 用户参数 + User parameter + 用户参数 - Invalid input - 输入无效 + Invalid input + 输入无效 - Invalid key name '%1' - 无效的键名'%1' + Invalid key name '%1' + 无效的键名'%1' - System parameter - 系统参数 + System parameter + 系统参数 - - + + Gui::Dialog::DlgPreferences - Preferences - 首选项 + Preferences + 首选项 - - 关于 + + 关于 - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - 参数错误 + Wrong parameter + 参数错误 - - + + Gui::Dialog::DlgProjectInformation - Project information - 项目信息 + Project information + 项目信息 - Information - 信息 + Information + 信息 - &Name: - 名称(&N): + &Name: + 名称(&N): - Commen&t: - 注释(&T): + Commen&t: + 注释(&T): - Path: - 路径: + Path: + 路径: - &Last modified by: - 上次修改(&L): + &Last modified by: + 上次修改(&L): - Created &by: - 作者(&B): + Created &by: + 作者(&B): - Com&pany: - 公司(&p): + Com&pany: + 公司(&p): - Last &modification date: - 最后修改日期(&M): + Last &modification date: + 最后修改日期(&M): - Creation &date: - 创建日期(&D): + Creation &date: + 创建日期(&D): - - 关于 + + 关于 - UUID: - UUID: + UUID: + UUID: - License information: - License information: + License information: + License information: - License URL - License URL + License URL + License URL - Open in browser - Open in browser + Open in browser + Open in browser - - + + Gui::Dialog::DlgProjectUtility - Project utility - 项目工具 + Project utility + 项目工具 - Extract project - 提取项目 + Extract project + 提取项目 - Source - 来源 + Source + 来源 - Project file (*.fcstd) - 项目文件(*.fcstd) + Project file (*.fcstd) + 项目文件(*.fcstd) - Destination - 目标 + Destination + 目标 - Extract - 提取 + Extract + 提取 - Create project - 创建项目 + Create project + 创建项目 - Document.xml - Document.xml + Document.xml + Document.xml - Create - 创建 + Create + 创建 - Load project file after creation - 创建项目文件后即加载 + Load project file after creation + 创建项目文件后即加载 - Empty source - 来源为空 + Empty source + 来源为空 - No source is defined. - 未定义来源. + No source is defined. + 未定义来源. - Empty destination - 目标为空 + Empty destination + 目标为空 - No destination is defined. - 未定义目标. + No destination is defined. + 未定义目标. - - + + Gui::Dialog::DlgPropertyLink - Link - Link + Link + Link - Show all object types - Show all object types + Show all object types + Show all object types - No selection - 未选择任何内容 + No selection + 未选择任何内容 - Please select an object of the list - Please select an object of the list + Please select an object from the list + Please select an object from the list - - Please select an object from the list - - - - + + Gui::Dialog::DlgReportView - Output window - 输出窗口 + Output window + 输出窗口 - Output - 输出 + Output + 输出 - Record log messages - 记录日志 + Record log messages + 记录日志 - Record warnings - 记录警告 + Record warnings + 记录警告 - Record error messages - 记录错误 + Record error messages + 记录错误 - Colors - 颜色 + Colors + 颜色 - Normal messages: - 正常的消息: + Normal messages: + 正常的消息: - Log messages: - 日志信息: + Log messages: + 日志信息: - Warnings: - 警告: + Warnings: + 警告: - Errors: - 错误: + Errors: + 错误: - - 关于 + + 关于 - Redirect internal Python errors to report view - Python的错误重定向到报告浏览器 + Redirect internal Python errors to report view + Python的错误重定向到报告浏览器 - Redirect internal Python output to report view - 内部Python输出重定向至报表浏览器 + Redirect internal Python output to report view + 内部Python输出重定向至报表浏览器 - - + + Gui::Dialog::DlgRunExternal - Running external program - 运行外部程序 + Running external program + 运行外部程序 - TextLabel - 文本标签 + TextLabel + 文本标签 - Advanced >> - 高级 >> + Advanced >> + 高级 >> - ... - ... + ... + ... - Accept changes - 接受更改 + Accept changes + 接受更改 - Discard changes - 放弃修改 + Discard changes + 放弃修改 - Abort program - 终止程序 + Abort program + 终止程序 - Help - 帮助 + Help + 帮助 - Select a file - 选择一个文件 + Select a file + 选择一个文件 - - + + Gui::Dialog::DlgSettings3DView - 3D View - 3D 视图 + 3D View + 3D 视图 - 3D View settings - 3D 视图设置 + 3D View settings + 3D 视图设置 - Show coordinate system in the corner - 坐标系统显示在边角 + Show coordinate system in the corner + 坐标系统显示在边角 - Show counter of frames per second - 显示每秒运行帧数 + Show counter of frames per second + 显示每秒运行帧数 - Enable animation - 启用动画 + Enable animation + 启用动画 - Eye to eye distance for stereo modes: - 立体模式的双眼距离: + Eye to eye distance for stereo modes: + 立体模式的双眼距离: - Camera type - 相机类型 + Camera type + 相机类型 - Orthographic rendering - 等轴侧渲染 + Orthographic rendering + 等轴侧渲染 - Perspective rendering - 透视渲染 + Perspective rendering + 透视渲染 - - 关于 + + 关于 - 3D Navigation - 3D 导航 + 3D Navigation + 3D 导航 - Mouse... - 鼠标... + Mouse... + 鼠标... - Intensity of backlight - 背光强度 + Intensity of backlight + 背光强度 - Enable backlight color - 启用背光颜色 + Enable backlight color + 启用背光颜色 - Orbit style - 导航模式 + Orbit style + 导航模式 - Turntable - 转盘 + Turntable + 转盘 - Trackball - 轨迹球 + Trackball + 轨迹球 - Invert zoom - 反向缩放 + Invert zoom + 反向缩放 - Zoom at cursor - 以光标为中心缩放 + Zoom at cursor + 以光标为中心缩放 - Zoom step - 缩放步长 + Zoom step + 缩放步长 - Anti-Aliasing - Anti-Aliasing + Anti-Aliasing + Anti-Aliasing - None - + None + - Line Smoothing - Line Smoothing + Line Smoothing + Line Smoothing - MSAA 2x - MSAA 2x + MSAA 2x + MSAA 2x - MSAA 4x - MSAA 4x + MSAA 4x + MSAA 4x - MSAA 8x - MSAA 8x + MSAA 8x + MSAA 8x - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 导航 + %1 navigation + %1 导航 - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - 颜色模式 + Color model + 颜色模式 - &Gradient: - 渐变(&G): + &Gradient: + 渐变(&G): - red-yellow-green-cyan-blue - 红-黄-绿-青-蓝 + red-yellow-green-cyan-blue + 红-黄-绿-青-蓝 - blue-cyan-green-yellow-red - 蓝-青-绿-黄-红 + blue-cyan-green-yellow-red + 蓝-青-绿-黄-红 - white-black - 白黑 + white-black + 白黑 - black-white - 黑白 + black-white + 黑白 - Visibility - 可见性 + Visibility + 可见性 - Out g&rayed - 灰度(&R) + Out g&rayed + 灰度(&R) - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - 不可见(&I) + Out &invisible + 不可见(&I) - Alt+I - Alt+I + Alt+I + Alt+I - Style - 样式 + Style + 样式 - &Zero - 零 (&Z) + &Zero + 零 (&Z) - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - 流(&F) + &Flow + 流(&F) - Alt+F - Alt+F + Alt+F + Alt+F - Parameter range - 参数范围 + Parameter range + 参数范围 - Mi&nimum: - 最小值(&N): + Mi&nimum: + 最小值(&N): - Ma&ximum: - 最大值(&X): + Ma&ximum: + 最大值(&X): - &Labels: - 标签(&L): + &Labels: + 标签(&L): - &Decimals: - 小数位数(&D): + &Decimals: + 小数位数(&D): - - 关于 + + 关于 - Color-gradient settings - 颜色渐变设置 + Color-gradient settings + 颜色渐变设置 - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - 参数错误 + Wrong parameter + 参数错误 - The maximum value must be higher than the minimum value. - 最大值必须大于最小值. + The maximum value must be higher than the minimum value. + 最大值必须大于最小值. - - + + Gui::Dialog::DlgSettingsDocument - Document - 文档 + Document + 文档 - General - 常规 + General + 常规 - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - 保存文件的压缩级别(0 = 无,9 = 最高,3 = 默认) + 保存文件的压缩级别(0 = 无,9 = 最高,3 = 默认) - Create new document at start up - 启动时创建新文档 + Create new document at start up + 启动时创建新文档 - Storage - 存储 + Storage + 存储 - Saving transactions (Auto-save) - 保存交互记录(自动保存) + Saving transactions (Auto-save) + 保存交互记录(自动保存) - Discard saved transaction after saving document - 保存文件后放弃保存历史记录 + Discard saved transaction after saving document + 保存文件后放弃保存历史记录 - Save thumbnail into project file when saving document - 保存文件时同时保存缩略图到项目文件 + Save thumbnail into project file when saving document + 保存文件时同时保存缩略图到项目文件 - Create up to backup files when resaving document - 重新保存文件时创建备份 + Create up to backup files when resaving document + 重新保存文件时创建备份 - Document objects - 文档对象 + Document objects + 文档对象 - Allow duplicate object labels in one document - 在一个文档中允许重复的对象标签 + Allow duplicate object labels in one document + 在一个文档中允许重复的对象标签 - Maximum Undo/Redo steps - 最大撤消/重做步数 + Maximum Undo/Redo steps + 最大撤消/重做步数 - Using Undo/Redo on documents - 在文档上使用撤消/重做 + Using Undo/Redo on documents + 在文档上使用撤消/重做 - Authoring and License - + Authoring and License + Authoring and License - Author name - + Author name + Author name - <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - If this is checked, the "Last modified by" field will be set when saving the file - + If this is checked, the "Last modified by" field will be set when saving the file + If this is checked, the "Last modified by" field will be set when saving the file - Set on save - + Set on save + Set on save - Company - + Company + Company - Default license - + Default license + Default license - The default license for new documents - + The default license for new documents + The default license for new documents - All rights reserved - + All rights reserved + All rights reserved - CreativeCommons Attribution - + CreativeCommons Attribution + CreativeCommons Attribution - CreativeCommons Attribution-ShareAlike - + CreativeCommons Attribution-ShareAlike + CreativeCommons Attribution-ShareAlike - CreativeCommons Attribution-NoDerivatives - + CreativeCommons Attribution-NoDerivatives + CreativeCommons Attribution-NoDerivatives - CreativeCommons Attribution-NonCommercial - + CreativeCommons Attribution-NonCommercial + CreativeCommons Attribution-NonCommercial - CreativeCommons Attribution-NonCommercial-ShareAlike - + CreativeCommons Attribution-NonCommercial-ShareAlike + CreativeCommons Attribution-NonCommercial-ShareAlike - CreativeCommons Attribution-NonCommercial-NoDerivatives - + CreativeCommons Attribution-NonCommercial-NoDerivatives + CreativeCommons Attribution-NonCommercial-NoDerivatives - Public Domain - + Public Domain + Public Domain - FreeArt - + FreeArt + FreeArt - Other - + Other + Other - License URL - License URL + License URL + License URL - An URL where the user can find more details about the license - + An URL where the user can find more details about the license + An URL where the user can find more details about the license - http://en.wikipedia.org/wiki/All_rights_reserved - + http://en.wikipedia.org/wiki/All_rights_reserved + http://en.wikipedia.org/wiki/All_rights_reserved - The default company to use for new files - + The default company to use for new files + The default company to use for new files - - + + Gui::Dialog::DlgSettingsEditorImp - Text - 文本 + Text + 文本 - Bookmark - 书签 + Bookmark + 书签 - Breakpoint - 断点 + Breakpoint + 断点 - Keyword - 关键字 + Keyword + 关键字 - Comment - 注释 + Comment + 注释 - Block comment - 块注释 + Block comment + 块注释 - Number - + Number + - String - 字符串 + String + 字符串 - Character - 字符 + Character + 字符 - Class name - 类名称 + Class name + 类名称 - Define name - 定义名称 + Define name + 定义名称 - Operator - 运算符 + Operator + 运算符 - Python output - Python 输出 + Python output + Python 输出 - Python error - Python 错误 + Python error + Python 错误 - Items - 项目 + Items + 项目 - Current line highlight - 当前行亮显 + Current line highlight + 当前行亮显 - - + + Gui::Dialog::DlgSettingsImage - Image settings - 图像设置 + Image settings + 图像设置 - Image properties - 图片属性 + Image properties + 图片属性 - Back&ground: - 背景(&G): + Back&ground: + 背景(&G): - Current - 当前 + Current + 当前 - White - 白色 + White + 白色 - Black - 黑色 + Black + 黑色 - Transparent - 透明 + Image dimensions + 图像大小 - Image dimensions - 图像大小 + Pixel + 像素 - Pixel - 像素 + &Width: + 宽度(&W): - &Width: - 宽度(&W): + Current screen + 当前屏幕 - Current screen - 当前屏幕 + Icon 32 x 32 + 图标32x32 - Icon 32 x 32 - 图标32x32 + Icon 64 x 64 + 图标64x62 - Icon 64 x 64 - 图标64x62 + Icon 128 x 128 + 图标128x128 - Icon 128 x 128 - 图标128x128 + CGA 320 x 200 + CGA 320x320 - CGA 320 x 200 - CGA 320x320 + QVGA 320 x 240 + QVGA 320x240 - QVGA 320 x 240 - QVGA 320x240 + VGA 640 x 480 + VGA 640x480 - VGA 640 x 480 - VGA 640x480 + NTSC 720 x 480 + NTSC 720x480 - NTSC 720 x 480 - NTSC 720x480 + PAL 768 x 578 + PAL 768x578 - PAL 768 x 578 - PAL 768x578 + SVGA 800 x 600 + SVGA 800x600 - SVGA 800 x 600 - SVGA 800x600 + XGA 1024 x 768 + XGA 1024x768 - XGA 1024 x 768 - XGA 1024x768 + HD720 1280 x 720 + HD720 1280 x 720 - HD720 1280 x 720 - HD720 1280 x 720 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA+ 1400 x 1050 + SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 - SXGA+ 1400 x 1050 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - - - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!! 10000 x 10000 + !!! 10000 x 10000 + !!! 10000 x 10000 - Standard sizes: - 标准尺寸: + Standard sizes: + 标准尺寸: - &Height: - 高度(&H): + &Height: + 高度(&H): - Aspect ratio: - 高宽比: + Aspect ratio: + 高宽比: - &Screen - 屏幕(&S) + &Screen + 屏幕(&S) - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - &4:3 + &4:3 + &4:3 - Alt+4 - Alt+4 + Alt+4 + Alt+4 - 1&6:9 - 1&6:9 + 1&6:9 + 1&6:9 - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - &1:1 + &1:1 + &1:1 - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - 图像备注 + Image comment + 图像备注 - Insert MIBA - 插入 MIBA + Insert MIBA + 插入 MIBA - Insert comment - 插入批注 + Insert comment + 插入批注 - - + + Gui::Dialog::DlgSettingsMacro - Macro - + Macro + - Macro recording settings - 宏录制设置 + Macro recording settings + 宏录制设置 - Logging Commands - 记录命令 + Logging Commands + 记录命令 - Show script commands in python console - 在Python控制台显示脚本 + Show script commands in python console + 在Python控制台显示脚本 - Log all commands issued by menus to file: - 记录所有菜单执行命令到文件: + Log all commands issued by menus to file: + 记录所有菜单执行命令到文件: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - GUI命令 + Gui commands + GUI命令 - Recording GUI commands - 记录GUI命令 + Recording GUI commands + 记录GUI命令 - Record as comment - 录制为注释 + Record as comment + 录制为注释 - Macro path - 宏路径 + Macro path + 宏路径 - General macro settings - 宏全局设置 + General macro settings + 宏全局设置 - Run macros in local environment - 在本地环境中运行宏 + Run macros in local environment + 在本地环境中运行宏 - - + + Gui::Dialog::DlgSettingsUnits - Units - 单位 + Units + 单位 - Units settings - 单位设置 + Units settings + 单位设置 - Standard (mm/kg/s/degree) - 标准(mm/kg/s/degree) + Standard (mm/kg/s/degree) + 标准(mm/kg/s/degree) - MKS (m/kg/s/degree) - 公制(m/kg/s/degree) + MKS (m/kg/s/degree) + 公制(m/kg/s/degree) - Magnitude - 量纲 + Magnitude + 量纲 - Unit - 单位 + Unit + 单位 - User system: - 用户系统: + User system: + 用户系统: - US customary (in/lb) - US customary (in/lb) + US customary (in/lb) + US customary (in/lb) - Number of decimals: - Number of decimals: + Number of decimals: + Number of decimals: - Imperial decimal (in/lb) - Imperial decimal (in/lb) + Imperial decimal (in/lb) + Imperial decimal (in/lb) - - + + Gui::Dialog::DlgSettingsViewColor - Colors - 颜色 + Colors + 颜色 - Selection - 选择 + Selection + 选择 - Enable selection highlighting - 启用选择高亮 + Enable selection highlighting + 启用选择高亮 - Enable preselection highlighting - 启用预选高亮 + Enable preselection highlighting + 启用预选高亮 - Background color - 背景颜色 + Background color + 背景颜色 - Middle color - 中间色 + Middle color + 中间色 - Color gradient - 渐变颜色 + Color gradient + 渐变颜色 - Simple color - 简单颜色 + Simple color + 简单颜色 - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - 每日一帖 + Tip of the day + 每日一帖 - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"><font size="+3">你知道么...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">你知道么...</font></font></b> - &Show tips at start up - 启动时提示(&S) + &Show tips at start up + 启动时提示(&S) - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - 下一个(&N) + &Next Tip + 下一个(&N) - Alt+N - Alt+N + Alt+N + Alt+N - &Close - 闭合(&C) + &Close + 闭合(&C) - Alt+C - Alt+C + Alt+C + Alt+C - - 关于 + + 关于 - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - 下载失败: %1 + 下载失败: %1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - 如果您想了解更多有关FreeCAD,请访问 %1 或点击帮助菜单中的帮助文件. + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + 如果您想了解更多有关FreeCAD,请访问 %1 或点击帮助菜单中的帮助文件. - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - Unit mismatch + Unit mismatch + Unit mismatch - - + + Gui::Dialog::DockablePlacement - Placement - 定位 + Placement + 定位 - - + + Gui::Dialog::DownloadDialog - Download - 下载 + Download + 下载 - Cancel - 取消 + Cancel + 取消 - Close - 关闭 + Close + 关闭 - There already exists a file called %1 in the current directory. Overwrite? - 在当前目录中已经存在名为 %1 的文件. 覆盖吗? + There already exists a file called %1 in the current directory. Overwrite? + 在当前目录中已经存在名为 %1 的文件. 覆盖吗? - Unable to save the file %1: %2. - 无法保存文件 %1: %2. + Unable to save the file %1: %2. + 无法保存文件 %1: %2. - Downloading %1. - 正在下载 %1. + Downloading %1. + 正在下载 %1. - Download canceled. - 下载已取消. + Download canceled. + 下载已取消. - Download failed: %1. - 下载失败: %1. + Download failed: %1. + 下载失败: %1. - Downloaded %1 to current directory. - 下载 %1 到当前目录. + Downloaded %1 to current directory. + 下载 %1 到当前目录. - %1 at %2 - %1 at %2 + %1 at %2 + %1 at %2 - - + + Gui::Dialog::DownloadItem - Save File - Save File + Save File + Save File - Download canceled: %1 - Download canceled: %1 + Download canceled: %1 + Download canceled: %1 - Open containing folder - Open containing folder + Open containing folder + Open containing folder - Error opening save file: %1 - Error opening save file: %1 + Error opening save file: %1 + Error opening save file: %1 - Error saving: %1 - Error saving: %1 + Error saving: %1 + Error saving: %1 - Network Error: %1 - Network Error: %1 + Network Error: %1 + Network Error: %1 - seconds - seconds + seconds + seconds - minutes - minutes + minutes + minutes - - %4 %5 remaining - - %4 %5 remaining + - %4 %5 remaining + - %4 %5 remaining - %1 of %2 (%3/sec) %4 - %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 - ? - ? + ? + ? - %1 of %2 - Stopped - %1 of %2 - Stopped + %1 of %2 - Stopped + %1 of %2 - Stopped - bytes - bytes + bytes + bytes - kB - kB + kB + kB - MB - MB + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - Downloads + Downloads + Downloads - Clean up - Clean up + Clean up + Clean up - 0 Items - 0 Items + 0 Items + 0 Items - Download Manager - Download Manager + Download Manager + Download Manager - 1 Download - 1 Download + 1 Download + 1 Download - %1 Downloads - %1 Downloads + %1 Downloads + %1 Downloads - - + + Gui::Dialog::IconDialog - Add icon - 添加图标 + Icon folders + Icon folders - Icon folders - + Add icon folder + Add icon folder - - Add icon folder - - - - + + Gui::Dialog::IconFolders - Add or remove custom icon folders - + Add or remove custom icon folders + Add or remove custom icon folders - Remove folder - + Remove folder + Remove folder - Removing a folder only takes effect after an application restart. - + Removing a folder only takes effect after an application restart. + Removing a folder only takes effect after an application restart. - - + + Gui::Dialog::InputVector - Input vector - 输入向量 + Input vector + 输入向量 - Vector - 向量 + Vector + 向量 - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - + + Gui::Dialog::LicenseDialog - Copyright - Copyright + Copyright + Copyright - - + + Gui::Dialog::MouseButtons - Mouse buttons - 鼠标按键 + Mouse buttons + 鼠标按键 - Configuration - 配置 + Configuration + 配置 - Selection: - 选择: + Selection: + 选择: - Panning - 平移 + Panning + 平移 - Rotation: - 旋转: + Rotation: + 旋转: - Zooming: - 缩放: + Zooming: + 缩放: - - + + Gui::Dialog::ParameterGroup - Expand - 展开 + Expand + 展开 - Add sub-group - 添加子组 + Add sub-group + 添加子组 - Remove group - 删除组 + Remove group + 删除组 - Rename group - 重命名组 + Rename group + 重命名组 - Export parameter - 导出参数 + Export parameter + 导出参数 - Import parameter - 导入参数 + Import parameter + 导入参数 - Collapse - 折叠 + Collapse + 折叠 - Do really want to remove this parameter group? - 是否真的删除此参数组? + Do really want to remove this parameter group? + 是否真的删除此参数组? - Existing sub-group - 已存在子组 + Existing sub-group + 已存在子组 - The sub-group '%1' already exists. - 子组'%1'已经存在. + The sub-group '%1' already exists. + 子组'%1'已经存在. - Export parameter to file - 导出参数到文件 + Export parameter to file + 导出参数到文件 - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - 从文件中导入参数 + Import parameter from file + 从文件中导入参数 - Import Error - 导入错误 + Import Error + 导入错误 - Reading from '%1' failed. - 读取'%1'失败. + Reading from '%1' failed. + 读取'%1'失败. - - + + Gui::Dialog::ParameterValue - Change value - 更改值 + Change value + 更改值 - Remove key - 删除键 + Remove key + 删除键 - Rename key - 重命名键 + Rename key + 重命名键 - New - 新建 + New + 新建 - New string item - 新字符串项 + New string item + 新字符串项 - New float item - 新浮点数 + New float item + 新浮点数 - New integer item - 新整数 + New integer item + 新整数 - New unsigned item - 新无符号数 + New unsigned item + 新无符号数 - New Boolean item - 新布尔值 + New Boolean item + 新布尔值 - Existing item - 已存在项目 + Existing item + 已存在项目 - The item '%1' already exists. - 对象'%1'已经存在. + The item '%1' already exists. + 对象'%1'已经存在. - - + + Gui::Dialog::Placement - Placement - 定位 + Placement + 定位 - OK - 确定 + OK + 确定 - Translation: - 变换: + Translation: + 变换: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - 旋转: + Rotation: + 旋转: - Angle: - 角度: + Angle: + 角度: - Axis: - 轴: + Axis: + 轴: - Center: - 中心: + Center: + 中心: - Pitch: - 间距: + Pitch: + 间距: - Roll: - 卷: + Roll: + 卷: - Yaw: - 偏: + Yaw: + 偏: - Rotation axis with angle - 按角度旋转轴 + Rotation axis with angle + 按角度旋转轴 - Euler angles - 欧拉角 + Euler angles + 欧拉角 - Apply placement changes immediately - 立即应用更改 + Apply placement changes immediately + 立即应用更改 - Apply incremental changes to object placement - 应用更改到对象 + Apply incremental changes to object placement + 应用更改到对象 - Apply - 应用 + Apply + 应用 - Reset - 重设 + Reset + 重设 - Close - 关闭 + Close + 关闭 - Incorrect quantity - + Incorrect quantity + Incorrect quantity - There are input fields with incorrect input, please ensure valid placement values! - + There are input fields with incorrect input, please ensure valid placement values! + There are input fields with incorrect input, please ensure valid placement values! - - + + Gui::Dialog::PrintModel - Button - 按钮 + Button + 按钮 - Command - 命令 + Command + 命令 - - + + Gui::Dialog::SceneInspector - Dialog - 对话框 + Dialog + 对话框 - Close - 关闭 + Close + 关闭 - Refresh - 刷新 + Refresh + 刷新 - - + + Gui::Dialog::SceneModel - Inventor Tree - 结构树 + Inventor Tree + 结构树 - Nodes - 节点 + Nodes + 节点 - Name - 名称 + Name + 名称 - - + + Gui::Dialog::TextureMapping - Texture - 纹理 + Texture + 纹理 - Texture mapping - 纹理映射 + Texture mapping + 纹理映射 - Global - 全局 + Global + 全局 - Environment - 环境 + Environment + 环境 - Image files (%1) - 图像文件(%1) + Image files (%1) + 图像文件(%1) - No image - 无图片 + No image + 无图片 - The specified file is not a valid image file. - 指定的文件不是有效的图像文件. + The specified file is not a valid image file. + 指定的文件不是有效的图像文件. - No 3d view - 无3D视图 + No 3d view + 无3D视图 - No active 3d view found. - 未发现活动的3d视图. + No active 3d view found. + 未发现活动的3d视图. - - + + Gui::Dialog::Transform - Cancel - 取消 + Cancel + 取消 - Transform - 变换 + Transform + 变换 - - + + Gui::DlgTreeWidget - Dialog - 对话框 + Dialog + 对话框 - Items - 项目 + Items + 项目 - - 关于 + + 关于 - - + + Gui::DockWnd::CombiView - CombiView - 组合视图 + CombiView + 组合视图 - Project - 项目 + Project + 项目 - Tasks - 任务 + Tasks + 任务 - Model - Model + Model + Model - - + + Gui::DockWnd::HelpView - Previous - 上一个 + Previous + 上一个 - Next - 下一个 + Next + 下一个 - Home - 主页 + Home + 主页 - Open - 打开 + Open + 打开 - Open file - 打开文件 + Open file + 打开文件 - All HTML files (*.html *.htm) - 所有HTML文件(*.html *.htm) + All HTML files (*.html *.htm) + 所有HTML文件(*.html *.htm) - External browser - 外部浏览器 + External browser + 外部浏览器 - No external browser found. Specify in preferences, please - 未发现外部浏览器.请在首选项中设置 + No external browser found. Specify in preferences, please + 未发现外部浏览器.请在首选项中设置 - Starting of %1 failed - 启动 %1 失败 + Starting of %1 failed + 启动 %1 失败 - - + + Gui::DockWnd::PropertyDockView - Property View - 属性浏览器 + Property View + 属性浏览器 - - + + Gui::DockWnd::ReportOutput - Logging - 日志 + Logging + 日志 - Warning - 警告 + Warning + 警告 - Error - 错误 + Error + 错误 - Options - 选项 + Options + 选项 - Clear - 清除 + Clear + 清除 - Save As... - 另存为... + Save As... + 另存为... - Save Report Output - 保存输出报告 + Save Report Output + 保存输出报告 - Plain Text Files (*.txt *.log) - 文本文件(*.txt *.log) + Plain Text Files (*.txt *.log) + 文本文件(*.txt *.log) - Go to end - 转到结束 + Go to end + 转到结束 - Redirect Python output - 重定向Python输出 + Redirect Python output + 重定向Python输出 - Redirect Python errors - Python错误重定向 + Redirect Python errors + Python错误重定向 - - + + Gui::DockWnd::ReportView - Output - 输出 + Output + 输出 - Python console - Python控制台 + Python console + Python控制台 - - + + Gui::DockWnd::SelectionView - Property View - 属性浏览器 + Property View + 属性浏览器 - Search - + Search + Search - Searches object labels - + Searches object labels + Searches object labels - Clears the search field - + Clears the search field + Clears the search field - Select only - + Select only + Select only - Selects only this object - + Selects only this object + Selects only this object - Deselect - + Deselect + 取消选定 - Deselects this object - + Deselects this object + Deselects this object - Zoom fit - + Zoom fit + Zoom fit - Selects and fits this object in the 3D window - + Selects and fits this object in the 3D window + Selects and fits this object in the 3D window - Go to selection - 转到选择 + Go to selection + 转到选择 - Selects and locates this object in the tree view - + Selects and locates this object in the tree view + Selects and locates this object in the tree view - - + + Gui::DockWnd::TaskPanelView - Task View - 任务浏览器 + Task View + 任务浏览器 - - + + Gui::DockWnd::TextBrowser - Could not open file. - 无法打开文件. + Could not open file. + 无法打开文件. - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - 您试图访问地址'%1',当前不可用。请确保URL存在,并重新尝试加载该页面. + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + 您试图访问地址'%1',当前不可用。请确保URL存在,并重新尝试加载该页面. - Connecting to %1 - 连接到 %1 + Connecting to %1 + 连接到 %1 - Sending to %1 - 发送到 %1 + Sending to %1 + 发送到 %1 - Reading from %1 - 读取'%1' + Reading from %1 + 读取'%1' - Download failed: %1. - 下载失败: %1. + Download failed: %1. + 下载失败: %1. - Previous - 上一个 + Previous + 上一个 - Forward - 向前 + Forward + 向前 - Home - 主页 + Home + 主页 - Refresh - 刷新 + Refresh + 刷新 - Copy - 复制 + Copy + 复制 - Select all - 全选 + Select all + 全选 - No description for - 无说明 + No description for + 无说明 - - + + Gui::DocumentModel - Application - 工程 + Application + 工程 - Labels & Attributes - 标签 & 属性 + Labels & Attributes + 标签 & 属性 - - + + Gui::EditorView - Modified file - 修改后的文件 + Modified file + 修改后的文件 - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. 它已被代码编辑器之外的程序修改.是否重新加载? - Unsaved document - 未保存的文件 + Unsaved document + 未保存的文件 - The document has been modified. + The document has been modified. Do you want to save your changes? - 该文件已被修改. + 该文件已被修改. 是否要保存更改? - FreeCAD macro (*.FCMacro);;Python (*.py) - FreeCAD 宏(*.FCMacro);;Python(*.py) + FreeCAD macro (*.FCMacro);;Python (*.py) + FreeCAD 宏(*.FCMacro);;Python(*.py) - Export PDF - 导出PDF + Export PDF + 导出PDF - PDF file (*.pdf) - PDF 文件(*.pdf) + PDF file (*.pdf) + PDF 文件(*.pdf) - untitled[*] - 无标题[*] + untitled[*] + 无标题[*] - - Editor - - Editor + - Editor + - Editor - %1 chars removed - 删除了 %1 个字符 + %1 chars removed + 删除了 %1 个字符 - %1 chars added - 增加了 %1 个字符 + %1 chars added + 增加了 %1 个字符 - Formatted - 已格式化 + Formatted + 已格式化 - - + + Gui::FileChooser - Select a file - 选择一个文件 + Select a file + 选择一个文件 - Select a directory - 选择一个目录 + Select a directory + 选择一个目录 - - + + Gui::FileDialog - Save as - 另存为 + Save as + 另存为 - Open - 打开 + Open + 打开 - - + + Gui::FileOptionsDialog - Extended - 扩展 + Extended + 扩展 - All files (*.*) - 所有文件(*.*) + All files (*.*) + 所有文件(*.*) - - + + Gui::Flag - Top left - 左上 + Top left + 左上 - Bottom left - 左下 + Bottom left + 左下 - Top right - 右上 + Top right + 右上 - Bottom right - 右下 + Bottom right + 右下 - Remove - 删除 + Remove + 删除 - - + + Gui::GraphvizView - PNG format (*.png) - PNG format (*.png) + PNG format (*.png) + PNG format (*.png) - Bitmap format (*.bmp) - Bitmap format (*.bmp) + Bitmap format (*.bmp) + Bitmap format (*.bmp) - GIF format (*.gif) - GIF format (*.gif) + GIF format (*.gif) + GIF format (*.gif) - JPG format (*.jpg) - JPG format (*.jpg) + JPG format (*.jpg) + JPG format (*.jpg) - SVG format (*.svg) - SVG format (*.svg) + SVG format (*.svg) + SVG format (*.svg) - PDF format (*.pdf) - PDF format (*.pdf) + PDF format (*.pdf) + PDF format (*.pdf) - Export graph - Export graph + Export graph + Export graph - - + + Gui::InputField - Edit - 编辑 + Edit + 编辑 - Save value - Save value + Save value + Save value - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - 按CTRL和鼠标左键 + Press CTRL and left mouse button + 按CTRL和鼠标左键 - Press middle mouse button - 按鼠标中键 + Press middle mouse button + 按鼠标中键 - Press left mouse button - 按鼠标左键 + Press left mouse button + 按鼠标左键 - Scroll middle mouse button - 滚动鼠标中键 + Scroll middle mouse button + 滚动鼠标中键 - - + + Gui::LabelEditor - List - + List + List - - + + Gui::LocationDialog - Wrong direction - 方向错误 + Wrong direction + 方向错误 - Direction must not be the null vector - 方向不能是零向量 + Direction must not be the null vector + 方向不能是零向量 - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - 用户定义... + User defined... + 用户定义... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - 方向: + Direction: + 方向: - - + + Gui::MacroCommand - Macros - + Macros + - - + + Gui::MainWindow - Dimension - 尺寸标注 + Dimension + 尺寸标注 - Ready - 就绪 + Ready + 就绪 - Toggles this toolbar - 切换此工具栏 + Toggles this toolbar + 切换此工具栏 - Toggles this dockable window - 切换此可停靠的窗口 + Toggles this dockable window + 切换此可停靠的窗口 - Close All - 全部关闭 + Close All + 全部关闭 - Object dependencies - Object dependencies + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - - + + Gui::ManualAlignment - Manual alignment - 手动对齐 + Manual alignment + 手动对齐 - The alignment is already in progress. - 对齐方式已在进行中。 + The alignment is already in progress. + 对齐方式已在进行中。 - Alignment[*] - 对齐方式[*] + Alignment[*] + 对齐方式[*] - Please, select at least one point in the left and the right view - 请选择至少 %1 点左和右视图 + Please, select at least one point in the left and the right view + 请选择至少 %1 点左和右视图 - Please, select at least %1 points in the left and the right view - 请选择至少 %1 点左和右视图 + Please, select at least %1 points in the left and the right view + 请选择至少 %1 点左和右视图 - Please pick points in the left and right view - 请在左、 右视图中选取点 + Please pick points in the left and right view + 请在左、 右视图中选取点 - The alignment has finished - 对齐方式已完成 + The alignment has finished + 对齐方式已完成 - The alignment has been canceled - 对齐方式已被取消 + The alignment has been canceled + 对齐方式已被取消 - Too few points picked in the left view. At least %1 points are needed. - 挑在右视图的点太少。至少需要 %1 点。 + Too few points picked in the left view. At least %1 points are needed. + 挑在右视图的点太少。至少需要 %1 点。 - Too few points picked in the right view. At least %1 points are needed. - 挑在右视图的点太少。至少需要 %1 点。 + Too few points picked in the right view. At least %1 points are needed. + 挑在右视图的点太少。至少需要 %1 点。 - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - 不同数量的左、 右视图中选取的点。对左视图 %1 点被挑选,右视图 %2 上点被挑选. + 不同数量的左、 右视图中选取的点。对左视图 %1 点被挑选,右视图 %2 上点被挑选. - Try to align group of views - 尝试对齐组的意见 + Try to align group of views + 尝试对齐组的意见 - The alignment failed. + The alignment failed. How do you want to proceed? - 对齐方式失败。您希望如何进行? + 对齐方式失败。您希望如何进行? - Retry - 请重试 + Retry + 请重试 - Ignore - 忽略 + Ignore + 忽略 - Abort - 中止 + Abort + 中止 - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - 不同数量的左、 右视图中选取的点。对左视图 %1 点被挑选,右视图 %2 上点被挑选。 + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + 不同数量的左、 右视图中选取的点。对左视图 %1 点被挑选,右视图 %2 上点被挑选。 - Point picked at (%1,%2,%3) - 选择点(%1,%2,%3) + Point picked at (%1,%2,%3) + 选择点(%1,%2,%3) - No point was picked - 没有点被选 + No point was picked + 没有点被选 - No point was found on model - No point was found on model + No point was found on model + No point was found on model - - + + Gui::NetworkRetriever - Download started... + Download started... - 下载开始... + 下载开始... - - + + Gui::PrefQuantitySpinBox - Edit - 编辑 + Edit + 编辑 - Save value - Save value + Save value + Save value - Clear list - + Clear list + Clear list - - + + Gui::ProgressBar - Remaining: %1 - 剩余:%1 + Remaining: %1 + 剩余:%1 - Aborting - 异常终止 + Aborting + 异常终止 - Do you really want to abort the operation? - 你真的想中止运行么? + Do you really want to abort the operation? + 你真的想中止运行么? - - + + Gui::ProgressDialog - Remaining: %1 - 剩余:%1 + Remaining: %1 + 剩余:%1 - Aborting - 异常终止 + Aborting + 异常终止 - Do you really want to abort the operation? - 你真的想中止运行么? + Do you really want to abort the operation? + 你真的想中止运行么? - - + + Gui::PropertyEditor::LinkLabel - Edit... - Edit... + Edit... + Edit... - - + + Gui::PropertyEditor::PropertyModel - Property - 属性 + Property + 属性 - Value - + Value + - - + + Gui::PropertyView - View - 视图 + View + 视图 - Data - 数据 + Data + 数据 - - + + Gui::PythonConsole - System exit - 系统退出 + System exit + 系统退出 - The application is still running. + The application is still running. Do you want to exit without saving your data? - 应用程序仍在运行. + 应用程序仍在运行. 是否要退出而不保存数据? - Python console - Python控制台 + Python console + Python控制台 - Unhandled PyCXX exception. - 未处理的PyCXX异常. + Unhandled PyCXX exception. + 未处理的PyCXX异常. - Unhandled FreeCAD exception. - 未处理的FreeCAD异常. + Unhandled FreeCAD exception. + 未处理的FreeCAD异常. - Unhandled unknown C++ exception. - 未处理的未知c++异常. + Unhandled unknown C++ exception. + 未处理的未知c++异常. - &Copy command - 复制命令(&C) + &Copy command + 复制命令(&C) - &Copy history - 复制历史(&C) + &Copy history + 复制历史(&C) - Save history as... - 历史记录另存为... + Save history as... + 历史记录另存为... - Insert file name... - 插入文件名... + Insert file name... + 插入文件名... - Save History - 保存历史记录 + Save History + 保存历史记录 - Macro Files (*.FCMacro *.py) - 宏文件(*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + 宏文件(*.FCMacro *.py) - Insert file name - 插入文件名 + Insert file name + 插入文件名 - All Files (*.*) - 所有文件(*.*) + All Files (*.*) + 所有文件(*.*) - Unhandled std C++ exception. - 未处理的标准c++异常. + Unhandled std C++ exception. + 未处理的标准c++异常. - Word wrap - 自动换行 + Word wrap + 自动换行 - &Copy - 复制(&C) + &Copy + 复制(&C) - &Paste - 粘贴(&P) + &Paste + 粘贴(&P) - Select All - 全选 + Select All + 全选 - Clear console - 清除控制台 + Clear console + 清除控制台 - - + + Gui::PythonEditor - Comment - 注释 + Comment + 注释 - Uncomment - 取消注释 + Uncomment + 取消注释 - - + + Gui::RecentFilesAction - Open file %1 - 打开文件%1 + Open file %1 + 打开文件%1 - File not found - 文件未找到 + File not found + 文件未找到 - The file '%1' cannot be opened. - 无法打开文件'%1'. + The file '%1' cannot be opened. + 无法打开文件'%1'. - - + + Gui::SelectModule - Select module - 选择模块 + Select module + 选择模块 - Open %1 as - 打开 %1 作为 + Open %1 as + 打开 %1 作为 - Select - 选择 + Select + 选择 - - + + Gui::StdCmdDescription - Help - 帮助 + Help + 帮助 - Des&cription - 描述(&C) + Des&cription + 描述(&C) - Long description of commands - 命令的详细描述 + Long description of commands + 命令的详细描述 - - + + Gui::StdCmdDownloadOnlineHelp - Help - 帮助 + Help + 帮助 - Download online help - 下载在线帮助 + Download online help + 下载在线帮助 - Download %1's online help - 下载 %1 的联机帮助 + Download %1's online help + 下载 %1 的联机帮助 - Non-existing directory - 不存在的目录 + Non-existing directory + 不存在的目录 - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - 目录'%1'不存在. + 目录'%1'不存在. 你要指定一个现有的目录? - Missing permission - 缺少权限 + Missing permission + 缺少权限 - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - 您没有写入'%1'权限 + 您没有写入'%1'权限 要指定另一个目录? - Stop downloading - 停止下载 + Stop downloading + 停止下载 - - + + Gui::StdCmdPythonHelp - Tools - 工具 + Tools + 工具 - Automatic python modules documentation - Automatic python modules documentation + Automatic python modules documentation + Automatic python modules documentation - Opens a browser to show the Python modules documentation - Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation - - + + Gui::TaskBoxAngle - Angle - 角度 + Angle + 角度 - - + + Gui::TaskBoxPosition - Position - 位置 + Position + 位置 - - + + Gui::TaskView::TaskAppearance - Plot mode: - 绘制模式: + Plot mode: + 绘制模式: - Point size: - 点大小: + Point size: + 点大小: - Line width: - 线宽: + Line width: + 线宽: - Transparency: - 透明度: + Transparency: + 透明度: - Appearance - 外观 + Appearance + 外观 - Document window: - 文档窗口: + Document window: + 文档窗口: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - 一个对话框已在任务面板打开 + A dialog is already open in the task panel + 一个对话框已在任务面板打开 - - + + Gui::TaskView::TaskEditControl - Edit - 编辑 + Edit + 编辑 - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - 外观 + Appearance + 外观 - ... - ... + ... + ... - edit selection - 编辑选择 + edit selection + 编辑选择 - - + + Gui::TouchpadNavigationStyle - Press left mouse button - 按鼠标左键 + Press left mouse button + 按鼠标左键 - Press SHIFT button - 按SHIFT键 + Press SHIFT button + 按SHIFT键 - Press ALT button - 按 ALT 键 + Press ALT button + 按 ALT 键 - Press CTRL and SHIFT buttons - Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons + Press CTRL and SHIFT buttons - - + + Gui::TreeDockWidget - Tree view - 结构树浏览器 + Tree view + 结构树浏览器 - - + + Gui::TreeWidget - Create group... - 创建组... + Create group... + 创建组... - Create a group - 创建组 + Create a group + 创建组 - Group - + Group + - Rename - 重命名 + Rename + 重命名 - Rename object - 重命名对象 + Rename object + 重命名对象 - Labels & Attributes - 标签 & 属性 + Labels & Attributes + 标签 & 属性 - Application - 工程 + Application + 工程 - Finish editing - 完成编辑 + Finish editing + 完成编辑 - Finish editing object - 完成编辑对象 + Finish editing object + 完成编辑对象 - Activate document - 激活文档 + Activate document + 激活文档 - Activate document %1 - 激活文档 %1 + Activate document %1 + 激活文档 %1 - - + + Gui::View3DInventor - Export PDF - 导出PDF + Export PDF + 导出PDF - PDF file (*.pdf) - PDF 文件(*.pdf) + PDF file (*.pdf) + PDF 文件(*.pdf) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - 选择'%1'工作台 + Select the '%1' workbench + 选择'%1'工作台 - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> - <qt>Connect to proxy "%1" using:</qt> - <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> - - + + Position - Form - 窗体 + Form + 窗体 - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 100 mm + 200 mm + 100 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - 网格捕捉开 + Grid Snap in + 网格捕捉开 - - + + PropertyListDialog - Invalid input - 输入无效 + Invalid input + 输入无效 - Input in line %1 is not a number - + Input in line %1 is not a number + Input in line %1 is not a number - - + + QDockWidget - Tree view - 结构树浏览器 + Tree view + 结构树浏览器 - Property view - 属性浏览器 + Property view + 属性浏览器 - Selection view - 选择浏览器 + Selection view + 选择浏览器 - Report view - 报告浏览器 + Report view + 报告浏览器 - Task View - 任务浏览器 + Task View + 任务浏览器 - Combo View - 组合浏览器 + Combo View + 组合浏览器 - Toolbox - 工具箱 + Toolbox + 工具箱 - Python console - Python控制台 + Python console + Python控制台 - Display properties - 显示属性 + Display properties + 显示属性 - - + + QObject - General - 常规 + General + 常规 - Display - 显示 + Display + 显示 - Unknown filetype - 未知文件类型 + Unknown filetype + 未知文件类型 - Cannot open unknown filetype: %1 - 无法打开未知文件类型: %1 + Cannot open unknown filetype: %1 + 无法打开未知文件类型: %1 - Cannot save to unknown filetype: %1 - 无法保存为未知的文件类型: %1 + Cannot save to unknown filetype: %1 + 无法保存为未知的文件类型: %1 - Workbench failure - 工作台故障 + Workbench failure + 工作台故障 - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - 无法启动Qt助手(%1) + Unable to launch Qt Assistant (%1) + 无法启动Qt助手(%1) - Exception - 异常 + Exception + 异常 - Open document - 打开文档 + Open document + 打开文档 - Import file - 导入文件 + Import file + 导入文件 - Export file - 导出文件 + Export file + 导出文件 - Printing... - 打印... + Printing... + 打印... - Cannot load workbench - 无法加载工作台 + Cannot load workbench + 无法加载工作台 - A general error occurred while loading the workbench - 加载工作台时出错 + A general error occurred while loading the workbench + 加载工作台时出错 - Save views... - 保存视图... + Save views... + 保存视图... - Load views... - 加载视图... + Load views... + 加载视图... - Freeze view - 冻结视图 + Freeze view + 冻结视图 - Clear views - 清除视图 + Clear views + 清除视图 - Restore view &%1 - 还原视图 &%1 + Restore view &%1 + 还原视图 &%1 - Save frozen views - 保存冻结视图 + Save frozen views + 保存冻结视图 - Frozen views (*.cam) - 冻结视图(*.cam) + Frozen views (*.cam) + 冻结视图(*.cam) - Restore views - 还原视图 + Restore views + 还原视图 - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - 导入还原视图将清除已存储的视图.是否继续? + 导入还原视图将清除已存储的视图.是否继续? - Restore frozen views - 回复冻结视图 + Restore frozen views + 回复冻结视图 - Cannot open file '%1'. - 无法打开文件'%1'. + Cannot open file '%1'. + 无法打开文件'%1'. - Docked - 停靠 + Docked + 停靠 - Undocked - 不停靠 + Undocked + 不停靠 - Fullscreen - 全屏 + Fullscreen + 全屏 - files - 文件 + files + 文件 - Save picture - 保存图片 + Save picture + 保存图片 - New sub-group - 新次级组 + New sub-group + 新次级组 - Enter the name: - 输入名称: + Enter the name: + 输入名称: - New text item - 新文本 + New text item + 新文本 - Enter your text: - 输入文本: + Enter your text: + 输入文本: - New integer item - 新整数 + New integer item + 新整数 - Enter your number: - 输入数字: + Enter your number: + 输入数字: - New unsigned item - 新无符号数 + New unsigned item + 新无符号数 - New float item - 新浮点数 + New float item + 新浮点数 - New Boolean item - 新布尔值 + New Boolean item + 新布尔值 - Choose an item: - 选择对象: + Choose an item: + 选择对象: - Rename group - 重命名组 + Rename group + 重命名组 - The group '%1' cannot be renamed. - 组'%1'无法重命名. + The group '%1' cannot be renamed. + 组'%1'无法重命名. - Existing group - 已存在组 + Existing group + 已存在组 - The group '%1' already exists. - 组'%1'已存在. + The group '%1' already exists. + 组'%1'已存在. - Change value - 更改值 + Change value + 更改值 - Save document under new filename... - 使用新的文件名保存文档... + Save document under new filename... + 使用新的文件名保存文档... - Saving aborted - 保存中止 + Saving aborted + 保存中止 - Unsaved document - 未保存的文件 + Unsaved document + 未保存的文件 - Save document before close? - 关闭前保存文档? + Save Macro + 保存宏 - Save Macro - 保存宏 + Finish + 完成 - Finish - 完成 + Clear + 清除 - Clear - 清除 + Cancel + 取消 - Cancel - 取消 + Inner + - Inner - + Outer + - Outer - + No Browser + 无浏览器 - No Browser - 无浏览器 - - - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - 无法打开您的浏览器。请打开浏览器窗口并输入:http://localhost:%1. + 无法打开您的浏览器。请打开浏览器窗口并输入:http://localhost:%1. - No Server - 无服务器 + No Server + 无服务器 - Unable to start the server to port %1: %2. - 无法从端口“%1:%2”启动服务器. + Unable to start the server to port %1: %2. + 无法从端口“%1:%2”启动服务器. - Unable to open your system browser. - 无法打开您的系统浏览器. + Unable to open your system browser. + 无法打开您的系统浏览器. - Options... - 选项... + Options... + 选项... - Out of memory - 内存不足 + Out of memory + 内存不足 - Not enough memory available to display the data. - 没有足够的可用内存来显示数据. + Not enough memory available to display the data. + 没有足够的可用内存来显示数据. - Cannot find file %1 - 找不到文件 %1 + Cannot find file %1 + 找不到文件 %1 - Cannot find file %1 neither in %2 nor in %3 - 在 %2 或 %3 中找不到文件 %1 + Cannot find file %1 neither in %2 nor in %3 + 在 %2 或 %3 中找不到文件 %1 - Save %1 Document - 保存%1文件 + Save %1 Document + 保存%1文件 - %1 document (*.FCStd) - %1 文档(*.FCStd) + %1 document (*.FCStd) + %1 文档(*.FCStd) - Document not closable - 文档不可关闭 + Document not closable + 文档不可关闭 - The document is not closable for the moment. - 文档当前无法关闭. + The document is not closable for the moment. + 文档当前无法关闭. - No OpenGL - 无 OpenGL + No OpenGL + 无 OpenGL - This system does not support OpenGL - 此系统不支持 OpenGL + This system does not support OpenGL + 此系统不支持 OpenGL - Help - 帮助 + Help + 帮助 - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - 无法加载文档. + 无法加载文档. 加载它需要Qt4.4或更高版本. - %1 Help - %1 帮助 + %1 Help + %1 帮助 - Exporting PDF... - 导出 PDF... + Exporting PDF... + 导出 PDF... - Wrong selection - 选择错误 + Wrong selection + 选择错误 - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - 只有一个对象选中.请选择两个对象. + 只有一个对象选中.请选择两个对象. 请注意您的点击位置. - Please select two objects. + Please select two objects. Be aware the point where you click matters. - 请选择两个对象. + 请选择两个对象. 请注意您的点击位置. - New boolean item - 新布尔值 + New boolean item + 新布尔值 - Navigation styles - 导航样式 + Navigation styles + 导航样式 - %1 navigation - %1 导航 + %1 navigation + %1 导航 - Move annotation - 移动批注 + Move annotation + 移动批注 - Transform - 变换 + Transform + 变换 - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - 文档处于编辑模式,当前无法关闭. 您可选择在任务面板中完成或取消编辑. + 文档处于编辑模式,当前无法关闭. 您可选择在任务面板中完成或取消编辑. - Do you want to close this dialog? - 您要关闭此对话框吗? + Do you want to close this dialog? + 您要关闭此对话框吗? - Do you want to save your changes to document '%1' before closing? - + Do you want to save your changes to document '%1' before closing? + Do you want to save your changes to document '%1' before closing? - If you don't save, your changes will be lost. - + If you don't save, your changes will be lost. + If you don't save, your changes will be lost. - - + + StdBoxSelection - Standard-View - 标准视图 + Standard-View + 标准视图 - Box selection - 框选 + Box selection + 框选 - - + + StdCmdAbout - Help - 帮助 + Help + 帮助 - &About %1 - 关于%1(&A) + &About %1 + 关于%1(&A) - About %1 - 关于 %1 + About %1 + 关于 %1 - - + + StdCmdAboutQt - Help - 帮助 + Help + 帮助 - About &Qt - 关于Qt(&Q) + About &Qt + 关于Qt(&Q) - About Qt - 关于Qt + About Qt + 关于Qt - - + + StdCmdActivateNextWindow - Window - 窗口 + Window + 窗口 - Ne&xt - 下一个(&X) + Ne&xt + 下一个(&X) - Activate next window - 激活下一个窗口 + Activate next window + 激活下一个窗口 - - + + StdCmdActivatePrevWindow - Window - 窗口 + Window + 窗口 - Pre&vious - 上一个(&V) + Pre&vious + 上一个(&V) - Activate previous window - 激活上一个窗口 + Activate previous window + 激活上一个窗口 - - + + StdCmdAlignment - Edit - 编辑 + Edit + 编辑 - Alignment... - 对齐方式... + Alignment... + 对齐方式... - Align the selected objects - 对齐选定的对象 + Align the selected objects + 对齐选定的对象 - - + + StdCmdArrangeIcons - Window - 窗口 + Window + 窗口 - Arrange &Icons - 排列图标(&I) + Arrange &Icons + 排列图标(&I) - Arrange Icons - 排列图标 + Arrange Icons + 排列图标 - - + + StdCmdAxisCross - Standard-View - 标准视图 + Standard-View + 标准视图 - Toggle axis cross - 切换轴交叉 + Toggle axis cross + 切换轴交叉 - - + + StdCmdCascadeWindows - Window - 窗口 + Window + 窗口 - &Cascade - 层叠(&C) + &Cascade + 层叠(&C) - Tile pragmatic - 完整平铺 + Tile pragmatic + 完整平铺 - - + + StdCmdCloseActiveWindow - Window - 窗口 + Window + 窗口 - Cl&ose - 关闭 + Cl&ose + 关闭 - Close active window - 关闭当前窗口 + Close active window + 关闭当前窗口 - - + + StdCmdCloseAllWindows - Window - 窗口 + Window + 窗口 - Close Al&l - 全部关闭(&L) + Close Al&l + 全部关闭(&L) - Close all windows - 关闭所有窗口 + Close all windows + 关闭所有窗口 - - + + StdCmdCommandLine - Tools - 工具 + Tools + 工具 - Start command &line... - 启动命令行(&L)... + Start command &line... + 启动命令行(&L)... - Opens the command line in the console - 在控制台打开命令行 + Opens the command line in the console + 在控制台打开命令行 - - + + StdCmdCopy - Edit - 编辑 + Edit + 编辑 - C&opy - 复制(&C) + C&opy + 复制(&C) - Copy operation - 复制操作 + Copy operation + 复制操作 - - + + StdCmdCut - Edit - 编辑 + Edit + 编辑 - &Cut - 剪切(&C) + &Cut + 剪切(&C) - Cut out - 剪出 + Cut out + 剪出 - - + + StdCmdDelete - Edit - 编辑 + Edit + 编辑 - &Delete - 删除(&D) + &Delete + 删除(&D) - Deletes the selected objects - 删除选中的对象 + Deletes the selected objects + 删除选中的对象 - - + + StdCmdDemoMode - Standard-View - 标准视图 + Standard-View + 标准视图 - View turntable... - 视图罗盘... + View turntable... + 视图罗盘... - View turntable - 视图罗盘 + View turntable + 视图罗盘 - - + + StdCmdDlgCustomize - Tools - 工具 + Tools + 工具 - Cu&stomize... - 自定义(&S)... + Cu&stomize... + 自定义(&S)... - Customize toolbars and command bars - 自定义工具栏和命令栏 + Customize toolbars and command bars + 自定义工具栏和命令栏 - - + + StdCmdDlgMacroExecute - Macros ... - 宏 ... + Macros ... + 宏 ... - Opens a dialog to let you execute a recorded macro - 打开一个对话框,执行一个录制的宏 + Opens a dialog to let you execute a recorded macro + 打开一个对话框,执行一个录制的宏 - Macro - + Macro + - - + + StdCmdDlgMacroExecuteDirect - Macro - + Macro + - Execute macro - 执行宏 + Execute macro + 执行宏 - Execute the macro in the editor - 在编辑器中运行宏 + Execute the macro in the editor + 在编辑器中运行宏 - - + + StdCmdDlgMacroRecord - &Macro recording ... - 宏录制(&M)... + &Macro recording ... + 宏录制(&M)... - Opens a dialog to record a macro - 打开一个对话框,录制宏 + Opens a dialog to record a macro + 打开一个对话框,录制宏 - Macro - + Macro + - - + + StdCmdDlgParameter - Tools - 工具 + Tools + 工具 - E&dit parameters ... - 编辑参数(&E)... + E&dit parameters ... + 编辑参数(&E)... - Opens a Dialog to edit the parameters - 打开一个对话框编辑参数 + Opens a Dialog to edit the parameters + 打开一个对话框编辑参数 - - + + StdCmdDlgPreferences - Tools - 工具 + Tools + 工具 - &Preferences ... - 选项(&P)... + &Preferences ... + 选项(&P)... - Opens a Dialog to edit the preferences - 打开一个对话框编辑首选项 + Opens a Dialog to edit the preferences + 打开一个对话框编辑首选项 - - + + StdCmdDockViewMenu - View - 视图 + View + 视图 - Vie&ws - 视图(&W) + Vie&ws + 视图(&W) - Toggles this window - 切换窗口 + Toggles this window + 切换窗口 - - + + StdCmdDrawStyle - Standard-View - 标准视图 + Standard-View + 标准视图 - Draw style - 绘制样式 + Draw style + 绘制样式 - - + + StdCmdDuplicateSelection - Edit - 编辑 + Edit + 编辑 - Duplicate selection - 复制选择 + Duplicate selection + 复制选择 - Put duplicates of the selected objects to the active document - 把选中对象的复制副本放到当前文档 + Put duplicates of the selected objects to the active document + 把选中对象的复制副本放到当前文档 - - + + StdCmdEdit - Edit - 编辑 + Edit + 编辑 - Toggle &Edit mode - 切换编辑(&E)模式 + Toggle &Edit mode + 切换编辑(&E)模式 - Toggles the selected object's edit mode - 切换所选对象的编辑模式 + Toggles the selected object's edit mode + 切换所选对象的编辑模式 - Enters or leaves the selected object's edit mode - 进入或离开所选的对象的编辑模式 + Enters or leaves the selected object's edit mode + 进入或离开所选的对象的编辑模式 - - + + StdCmdExport - File - 文件 + File + 文件 - &Export... - 导出(&E)... + &Export... + 导出(&E)... - Export an object in the active document - 导出当前文档中的一个对象 + Export an object in the active document + 导出当前文档中的一个对象 - No selection - 未选择任何内容 + No selection + 未选择任何内容 - Please select first the objects you want to export. - 请先选择要导出的对象. + Please select first the objects you want to export. + 请先选择要导出的对象. - - + + StdCmdExportGraphviz - Tools - 工具 + Tools + 工具 - Dependency graph... - 依赖关系图... + Dependency graph... + 依赖关系图... - Show the dependency graph of the objects in the active document - 在活动文档中显示对象的依赖关系图 + Show the dependency graph of the objects in the active document + 在活动文档中显示对象的依赖关系图 - - + + StdCmdFeatRecompute - File - 文件 + File + 文件 - &Recompute - 重新计算(&R) + &Recompute + 重新计算(&R) - Recompute feature or document - 重新计算"特征"或"文档" + Recompute feature or document + 重新计算"特征"或"文档" - - + + StdCmdFreeCADFAQ - Help - 帮助 + Help + 帮助 - FreeCAD FAQ - FreeCAD FAQ + FreeCAD FAQ + FreeCAD FAQ - Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website + Frequently Asked Questions on the FreeCAD website - Frequently Asked Questions - Frequently Asked Questions + Frequently Asked Questions + Frequently Asked Questions - - + + StdCmdFreeCADForum - Help - 帮助 + Help + 帮助 - FreeCAD Forum - FreeCAD Forum + FreeCAD Forum + FreeCAD Forum - The FreeCAD forum, where you can find help from other users - The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users - The FreeCAD Forum - The FreeCAD Forum + The FreeCAD Forum + The FreeCAD Forum - - + + StdCmdFreeCADPowerUserHub - Help - 帮助 + Help + 帮助 - Python scripting documentation - Python scripting documentation + Python scripting documentation + Python scripting documentation - Python scripting documentation on the FreeCAD website - Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website - PowerUsers documentation - PowerUsers documentation + PowerUsers documentation + PowerUsers documentation - - + + StdCmdFreeCADUserHub - Help - 帮助 + Help + 帮助 - Users documentation - Users documentation + Users documentation + Users documentation - Documentation for users on the FreeCAD website - Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website - - + + StdCmdFreeCADWebsite - Help - 帮助 + Help + 帮助 - FreeCAD Website - FreeCAD网站 + FreeCAD Website + FreeCAD网站 - The FreeCAD website - FreeCAD 网站 + The FreeCAD website + FreeCAD 网站 - - + + StdCmdFreezeViews - Standard-View - 标准视图 + Standard-View + 标准视图 - Freeze display - 冻结显示 + Freeze display + 冻结显示 - Freezes the current view position - 冻结当前视图位置 + Freezes the current view position + 冻结当前视图位置 - - + + StdCmdHideObjects - Standard-View - 标准视图 + Standard-View + 标准视图 - Hide all objects - 隐藏所有对象 + Hide all objects + 隐藏所有对象 - Hide all objects in the document - 隐藏文档中的所有对象 + Hide all objects in the document + 隐藏文档中的所有对象 - - + + StdCmdHideSelection - Standard-View - 标准视图 + Standard-View + 标准视图 - Hide selection - 隐藏选中对象 + Hide selection + 隐藏选中对象 - Hide all selected objects - 隐藏所有选定的对象 + Hide all selected objects + 隐藏所有选定的对象 - - + + StdCmdImport - File - 文件 + File + 文件 - &Import... - 导入(&I)... + &Import... + 导入(&I)... - Import a file in the active document - 在当前文档中导入文件 + Import a file in the active document + 在当前文档中导入文件 - Supported formats - 支持的格式 + Supported formats + 支持的格式 - All files (*.*) - 所有文件(*.*) + All files (*.*) + 所有文件(*.*) - - + + StdCmdMacroStartDebug - Macro - + Macro + - Debug macro - 调试宏 + Debug macro + 调试宏 - Start debugging of macro - 开始调试宏 + Start debugging of macro + 开始调试宏 - - + + StdCmdMacroStepInto - Macro - + Macro + - Step into - Step into + Step into + Step into - - + + StdCmdMacroStepOver - Macro - + Macro + - Step over - 步进 + Step over + 步进 - - + + StdCmdMacroStopDebug - Macro - + Macro + - Stop debugging - 停止调试 + Stop debugging + 停止调试 - Stop debugging of macro - 停止调试宏 + Stop debugging of macro + 停止调试宏 - - + + StdCmdMacroStopRecord - Macro - + Macro + - S&top macro recording - 停止宏录制(&T) + S&top macro recording + 停止宏录制(&T) - Stop the macro recording session - 停止宏录制进程 + Stop the macro recording session + 停止宏录制进程 - - + + StdCmdMeasureDistance - View - 视图 + View + 视图 - Measure distance - 测量距离 + Measure distance + 测量距离 - - + + StdCmdMeasurementSimple - Tools - 工具 + Tools + 工具 - Measures distance between two selected objects - 测量两个选中物体间距离 + Measures distance between two selected objects + 测量两个选中物体间距离 - Measure distance - 测量距离 + Measure distance + 测量距离 - - + + StdCmdMergeProjects - File - 文件 + File + 文件 - Merge project... - 合并项目... + Merge project... + 合并项目... - Merge project - 合并项目 + Merge project + 合并项目 - %1 document (*.fcstd) - %1 文档(*.fcstd) + %1 document (*.fcstd) + %1 文档(*.fcstd) - Cannot merge project with itself. - 不能合并项目本身. + Cannot merge project with itself. + 不能合并项目本身. - - + + StdCmdNew - File - 文件 + File + 文件 - &New - 新建(&N) + &New + 新建(&N) - Create a new empty document - 创建一个新空白文档 + Create a new empty document + 创建一个新空白文档 - Unnamed - Unnamed + Unnamed + Unnamed - - + + StdCmdOnlineHelp - Help - 帮助 + Help + 帮助 - Show help to the application - 显示程序帮助 + Show help to the application + 显示程序帮助 - - + + StdCmdOnlineHelpWebsite - Help - 帮助 + Help + 帮助 - Help Website - 帮助网站 + Help Website + 帮助网站 - The website where the help is maintained - 帮助文件所在网站 + The website where the help is maintained + 帮助文件所在网站 - - + + StdCmdOpen - File - 文件 + File + 文件 - &Open... - 打开(&O)... + &Open... + 打开(&O)... - Open a document or import files - 打开一个文档或导入文件 + Open a document or import files + 打开一个文档或导入文件 - Supported formats - 支持的格式 + Supported formats + 支持的格式 - All files (*.*) - 所有文件(*.*) + All files (*.*) + 所有文件(*.*) - Cannot open file - + Cannot open file + Cannot open file - Loading the file %1 is not supported - + Loading the file %1 is not supported + Loading the file %1 is not supported - - + + StdCmdPaste - Edit - 编辑 + Edit + 编辑 - &Paste - 粘贴(&P) + &Paste + 粘贴(&P) - Paste operation - 粘贴操作 + Paste operation + 粘贴操作 - - + + StdCmdPlacement - Edit - 编辑 + Edit + 编辑 - Placement... - 定位... + Placement... + 定位... - Place the selected objects - 放置所选对象 + Place the selected objects + 放置所选对象 - - + + StdCmdPrint - File - 文件 + File + 文件 - &Print... - 打印(&P)... + &Print... + 打印(&P)... - Print the document - 打印文档 + Print the document + 打印文档 - - + + StdCmdPrintPdf - File - 文件 + File + 文件 - &Export PDF... - 导出PDF(&E)... + &Export PDF... + 导出PDF(&E)... - Export the document as PDF - 将文档导出为 PDF + Export the document as PDF + 将文档导出为 PDF - - + + StdCmdPrintPreview - File - 文件 + File + 文件 - &Print preview... - 打印预览(&P)... + &Print preview... + 打印预览(&P)... - Print the document - 打印文档 + Print the document + 打印文档 - Print preview - 打印预览 + Print preview + 打印预览 - - + + StdCmdProjectInfo - File - 文件 + File + 文件 - Project i&nformation... - 项目信息(&N)... + Project i&nformation... + 项目信息(&N)... - Show details of the currently active project - 显示当前项目详情 + Show details of the currently active project + 显示当前项目详情 - - + + StdCmdProjectUtil - Tools - 工具 + Tools + 工具 - Project utility... - 项目工具... + Project utility... + 项目工具... - Utility to extract or create project files - 提取或创建项目文件的工具 + Utility to extract or create project files + 提取或创建项目文件的工具 - - + + StdCmdPythonWebsite - Help - 帮助 + Help + 帮助 - Python Website - Python网站 + Python Website + Python网站 - The official Python website - Python官方网站 + The official Python website + Python官方网站 - - + + StdCmdQuit - File - 文件 + File + 文件 - E&xit - 退出(&X) + E&xit + 退出(&X) - Quits the application - 退出程序 + Quits the application + 退出程序 - - + + StdCmdRandomColor - File - 文件 + File + 文件 - Random color - 随机颜色 + Random color + 随机颜色 - - + + StdCmdRecentFiles - File - 文件 + File + 文件 - Recent files - 最近打开的文件 + Recent files + 最近打开的文件 - Recent file list - 最近文件列表 + Recent file list + 最近文件列表 - - + + StdCmdRedo - Edit - 编辑 + Edit + 编辑 - &Redo - 重做(&R) + &Redo + 重做(&R) - Redoes a previously undone action - 重做上次撤消的操作 + Redoes a previously undone action + 重做上次撤消的操作 - - + + StdCmdRefresh - Edit - 编辑 + Edit + 编辑 - &Refresh - 刷新(&R) + &Refresh + 刷新(&R) - Recomputes the current active document - 重新计算当前文档 + Recomputes the current active document + 重新计算当前文档 - - + + StdCmdSave - File - 文件 + File + 文件 - &Save - 保存(&S) + &Save + 保存(&S) - Save the active document - 保存当前文当 + Save the active document + 保存当前文当 - - + + StdCmdSaveAs - File - 文件 + File + 文件 - Save &As... - 另存为(&A)... + Save &As... + 另存为(&A)... - Save the active document under a new file name - 使用新文件名保存当前文档 + Save the active document under a new file name + 使用新文件名保存当前文档 - - + + StdCmdSceneInspector - Tools - 工具 + Tools + 工具 - Scene inspector... - 场景检索... + Scene inspector... + 场景检索... - Scene inspector - 场景检索 + Scene inspector + 场景检索 - - + + StdCmdSelectAll - Edit - 编辑 + Edit + 编辑 - Select &All - 全选(&A) + Select &All + 全选(&A) - Select all - 全选 + Select all + 全选 - - + + StdCmdSetAppearance - Standard-View - 标准视图 + Standard-View + 标准视图 - Appearance... - 外观... + Appearance... + 外观... - Sets the display properties of the selected object - 设置选中对象的显示属性 + Sets the display properties of the selected object + 设置选中对象的显示属性 - - + + StdCmdShowObjects - Standard-View - 标准视图 + Standard-View + 标准视图 - Show all objects - 显示所有对象 + Show all objects + 显示所有对象 - Show all objects in the document - 显示文档中的所有对象 + Show all objects in the document + 显示文档中的所有对象 - - + + StdCmdShowSelection - Standard-View - 标准视图 + Standard-View + 标准视图 - Show selection - 显示选择 + Show selection + 显示选择 - Show all selected objects - 显示所有选择的对象 + Show all selected objects + 显示所有选择的对象 - - + + StdCmdStatusBar - View - 视图 + View + 视图 - Status bar - 状态栏 + Status bar + 状态栏 - Toggles the status bar - 切换状态栏 + Toggles the status bar + 切换状态栏 - - + + StdCmdTextureMapping - Tools - 工具 + Tools + 工具 - Texture mapping... - 纹理映射... + Texture mapping... + 纹理映射... - Texture mapping - 纹理映射 + Texture mapping + 纹理映射 - - + + StdCmdTileWindows - Window - 窗口 + Window + 窗口 - &Tile - 平铺(&T) + &Tile + 平铺(&T) - Tile the windows - 平铺窗口 + Tile the windows + 平铺窗口 - - + + StdCmdToggleBreakpoint - Macro - + Macro + - Toggle breakpoint - 切换断点 + Toggle breakpoint + 切换断点 - - + + StdCmdToggleClipPlane - Standard-View - 标准视图 + Standard-View + 标准视图 - Clipping plane - 修剪平面 + Clipping plane + 修剪平面 - Toggles clipping plane for active view - 切换当前视图的平面裁剪 + Toggles clipping plane for active view + 切换当前视图的平面裁剪 - - + + StdCmdToggleNavigation - Standard-View - 标准视图 + Standard-View + 标准视图 - Toggle navigation/Edit mode - 切换导航/编辑模式 + Toggle navigation/Edit mode + 切换导航/编辑模式 - Toggle between navigation and edit mode - 在导航和编辑模式之间切换 + Toggle between navigation and edit mode + 在导航和编辑模式之间切换 - - + + StdCmdToggleObjects - Standard-View - 标准视图 + Standard-View + 标准视图 - Toggle all objects - 切换所有对象 + Toggle all objects + 切换所有对象 - Toggles visibility of all objects in the active document - 切换当前文档中所有对象的可见性 + Toggles visibility of all objects in the active document + 切换当前文档中所有对象的可见性 - - + + StdCmdToggleSelectability - Standard-View - 标准视图 + Standard-View + 标准视图 - Toggle selectability - 切换可选择性 + Toggle selectability + 切换可选择性 - Toggles the property of the objects to get selected in the 3D-View - 切换属性以在三维视图中选定对象 + Toggles the property of the objects to get selected in the 3D-View + 切换属性以在三维视图中选定对象 - - + + StdCmdToggleVisibility - Standard-View - 标准视图 + Standard-View + 标准视图 - Toggle visibility - 切换可见性 + Toggle visibility + 切换可见性 - Toggles visibility - 切换可见性 + Toggles visibility + 切换可见性 - - + + StdCmdToolBarMenu - View - 视图 + View + 视图 - Tool&bars - 工具栏(&B) + Tool&bars + 工具栏(&B) - Toggles this window - 切换窗口 + Toggles this window + 切换窗口 - - + + StdCmdTransform - Edit - 编辑 + Edit + 编辑 - Transform... - 变换... + Transform... + 变换... - Transform the geometry of selected objects - 几何变换选中对象 + Transform the geometry of selected objects + 几何变换选中对象 - - + + StdCmdTransformManip - Edit - 编辑 + Edit + 编辑 - Transform - 变换 + Transform + 变换 - Transform the selected object in the 3d view - 变换三维视图中选定的对象 + Transform the selected object in the 3d view + 变换三维视图中选定的对象 - - + + StdCmdTreeSelection - View - 视图 + View + 视图 - Go to selection - 转到选择 + Go to selection + 转到选择 - Scroll to first selected item - 滚动到第一选择的对象 + Scroll to first selected item + 滚动到第一选择的对象 - - + + StdCmdUndo - Edit - 编辑 + Edit + 编辑 - &Undo - 撤消(&U) + &Undo + 撤消(&U) - Undo exactly one action - 仅撤消一个操作 + Undo exactly one action + 仅撤消一个操作 - - + + StdCmdUnitsCalculator - Tools - 工具 + Tools + 工具 - &Units calculator... - &Units calculator... + &Units calculator... + &Units calculator... - Start the units calculator - Start the units calculator + Start the units calculator + Start the units calculator - - + + StdCmdUserInterface - View - 视图 + View + 视图 - Dock views - 停靠视图 + Dock views + 停靠视图 - Dock all top-level views - 停靠所有顶级视图 + Dock all top-level views + 停靠所有顶级视图 - - + + StdCmdViewAxo - Standard-View - 标准视图 + Standard-View + 标准视图 - Axometric - 轴侧 + Axometric + 轴侧 - Set to axometric view - 设置为轴侧视图 + Set to axometric view + 设置为轴侧视图 - - + + StdCmdViewBottom - Standard-View - 标准视图 + Standard-View + 标准视图 - Bottom - 底视 + Bottom + 底视 - Set to bottom view - 设置为底视图 + Set to bottom view + 设置为底视图 - - + + StdCmdViewCreate - Standard-View - 标准视图 + Standard-View + 标准视图 - Create new view - 创建新视图 + Create new view + 创建新视图 - Creates a new view window for the active document - 为当前文档创建一个新的视图窗口 + Creates a new view window for the active document + 为当前文档创建一个新的视图窗口 - - + + StdCmdViewExample1 - Standard-View - 标准视图 + Standard-View + 标准视图 - Inventor example #1 - Inventor 实例#1 + Inventor example #1 + Inventor 实例#1 - Shows a 3D texture with manipulator - 自动控制显示3D纹理 + Shows a 3D texture with manipulator + 自动控制显示3D纹理 - - + + StdCmdViewExample2 - Standard-View - 标准视图 + Standard-View + 标准视图 - Inventor example #2 - Inventor 实例#2 + Inventor example #2 + Inventor 实例#2 - Shows spheres and drag-lights - 显示操控球和拖放指示 + Shows spheres and drag-lights + 显示操控球和拖放指示 - - + + StdCmdViewExample3 - Standard-View - 标准视图 + Standard-View + 标准视图 - Inventor example #3 - Inventor 实例#3 + Inventor example #3 + Inventor 实例#3 - Shows a animated texture - 显示一个动画纹理 + Shows a animated texture + 显示一个动画纹理 - - + + StdCmdViewFitAll - Standard-View - 标准视图 + Standard-View + 标准视图 - Fit all - 适合所有 + Fit all + 适合所有 - Fits the whole content on the screen - 在屏幕上容纳全部内容 + Fits the whole content on the screen + 在屏幕上容纳全部内容 - - + + StdCmdViewFitSelection - Standard-View - 标准视图 + Standard-View + 标准视图 - Fit selection - 适合选中 + Fit selection + 适合选中 - Fits the selected content on the screen - 适合在屏幕上选取的内容 + Fits the selected content on the screen + 适合在屏幕上选取的内容 - - + + StdCmdViewFront - Standard-View - 标准视图 + Standard-View + 标准视图 - Front - 前视 + Front + 前视 - Set to front view - 设置为前视图 + Set to front view + 设置为前视图 - - + + StdCmdViewIvIssueCamPos - Standard-View - 标准视图 + Standard-View + 标准视图 - Issue camera position - 发布相机位置 + Issue camera position + 发布相机位置 - Issue the camera position to the console and to a macro, to easily recall this position - 发布相机位置至控制台或宏,以便重新访问 + Issue the camera position to the console and to a macro, to easily recall this position + 发布相机位置至控制台或宏,以便重新访问 - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - 标准视图 + Standard-View + 标准视图 - Stereo Interleaved Columns - 三维成像列扫描 + Stereo Interleaved Columns + 三维成像列扫描 - Switch stereo viewing to Interleaved Columns - 切换三维成像视图为列扫描显示 + Switch stereo viewing to Interleaved Columns + 切换三维成像视图为列扫描显示 - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - 标准视图 + Standard-View + 标准视图 - Stereo Interleaved Rows - 三维成像行扫描 + Stereo Interleaved Rows + 三维成像行扫描 - Switch stereo viewing to Interleaved Rows - 切换三维成像视图为行扫描显示 + Switch stereo viewing to Interleaved Rows + 切换三维成像视图为行扫描显示 - - + + StdCmdViewIvStereoOff - Standard-View - 标准视图 + Standard-View + 标准视图 - Stereo Off - 关闭三维成像 + Stereo Off + 关闭三维成像 - Switch stereo viewing off - 关闭三维成像视图 + Switch stereo viewing off + 关闭三维成像视图 - - + + StdCmdViewIvStereoQuadBuff - Standard-View - 标准视图 + Standard-View + 标准视图 - Stereo quad buffer - 三维成像缓存 + Stereo quad buffer + 三维成像缓存 - Switch stereo viewing to quad buffer - 切换三维成像视图为缓存显示 + Switch stereo viewing to quad buffer + 切换三维成像视图为缓存显示 - - + + StdCmdViewIvStereoRedGreen - Standard-View - 标准视图 + Standard-View + 标准视图 - Stereo red/green - 三维成像 红/绿 + Stereo red/cyan + Stereo red/cyan - Switch stereo viewing to red/green - 切换三维成像视图为红/绿显示 + Switch stereo viewing to red/cyan + Switch stereo viewing to red/cyan - - Stereo red/cyan - - - - Switch stereo viewing to red/cyan - - - - + + StdCmdViewLeft - Standard-View - 标准视图 + Standard-View + 标准视图 - Left - 左视 + Left + 左视 - Set to left view - 设置为左视图 + Set to left view + 设置为左视图 - - + + StdCmdViewRear - Standard-View - 标准视图 + Standard-View + 标准视图 - Rear - 后视 + Rear + 后视 - Set to rear view - 设置为后视图 + Set to rear view + 设置为后视图 - - + + StdCmdViewRight - Standard-View - 标准视图 + Standard-View + 标准视图 - Right - + Right + - Set to right view - 设置为右视图 + Set to right view + 设置为右视图 - - + + StdCmdViewRotateLeft - Standard-View - 标准视图 + Standard-View + 标准视图 - Rotate Left - 向左旋转 + Rotate Left + 向左旋转 - Rotate the view by 90° counter-clockwise - 旋转 90 ° 逆时针旋转视图 + Rotate the view by 90° counter-clockwise + 旋转 90 ° 逆时针旋转视图 - - + + StdCmdViewRotateRight - Standard-View - 标准视图 + Standard-View + 标准视图 - Rotate Right - 向右旋转 + Rotate Right + 向右旋转 - Rotate the view by 90° clockwise - 按顺时针旋转90°旋转视图 + Rotate the view by 90° clockwise + 按顺时针旋转90°旋转视图 - - + + StdCmdViewTop - Standard-View - 标准视图 + Standard-View + 标准视图 - Top - 顶视 + Top + 顶视 - Set to top view - 设置为顶视图 + Set to top view + 设置为顶视图 - - + + StdCmdViewVR - Standard-View - 标准视图 + Standard-View + 标准视图 - FreeCAD-VR - + FreeCAD-VR + FreeCAD-VR - Extend the FreeCAD 3D Window to a Oculus Rift - + Extend the FreeCAD 3D Window to a Oculus Rift + Extend the FreeCAD 3D Window to a Oculus Rift - - + + StdCmdWhatsThis - Help - 帮助 + Help + 帮助 - &What's This? - 这是什么(&W)? + &What's This? + 这是什么(&W)? - What's This - 这是什么 + What's This + 这是什么 - - + + StdCmdWindows - Window - 窗口 + Window + 窗口 - &Windows... - 窗口(&W)... + &Windows... + 窗口(&W)... - Windows list - 窗口列表 + Windows list + 窗口列表 - - + + StdCmdWindowsMenu - Window - 窗口 + Window + 窗口 - Activates this window - 激活此窗口 + Activates this window + 激活此窗口 - - + + StdCmdWorkbench - View - 视图 + View + 视图 - Workbench - 工作台 + Workbench + 工作台 - Switch between workbenches - 工作台之间切换 + Switch between workbenches + 工作台之间切换 - - + + StdOrthographicCamera - Standard-View - 标准视图 + Standard-View + 标准视图 - Orthographic view - 平行视图 + Orthographic view + 平行视图 - Switches to orthographic view mode - 切换到正交视图模式 + Switches to orthographic view mode + 切换到正交视图模式 - - + + StdPerspectiveCamera - Standard-View - 标准视图 + Standard-View + 标准视图 - Perspective view - 透视视图 + Perspective view + 透视视图 - Switches to perspective view mode - 切换到透视视图模式 + Switches to perspective view mode + 切换到透视视图模式 - - + + StdViewBoxZoom - Standard-View - 标准视图 + Standard-View + 标准视图 - Box zoom - 框选缩放 + Box zoom + 框选缩放 - - + + StdViewDockUndockFullscreen - Standard-View - 标准视图 + Standard-View + 标准视图 - Document window - 文档窗口 + Document window + 文档窗口 - Display the active view either in fullscreen, in undocked or docked mode - 当前视图显示模式:1.全屏,2.不停靠,3.停靠 + Display the active view either in fullscreen, in undocked or docked mode + 当前视图显示模式:1.全屏,2.不停靠,3.停靠 - - + + StdViewScreenShot - Standard-View - 标准视图 + Standard-View + 标准视图 - Save picture... - 保存图片... + Save picture... + 保存图片... - Creates a screenshot of the active view - 创建当前视图的屏幕截图 + Creates a screenshot of the active view + 创建当前视图的屏幕截图 - - + + StdViewZoomIn - Standard-View - 标准视图 + Standard-View + 标准视图 - Zoom In - 放大 + Zoom In + 放大 - - + + StdViewZoomOut - Standard-View - 标准视图 + Standard-View + 标准视图 - Zoom Out - 缩小 + Zoom Out + 缩小 - - + + Std_Delete - Object dependencies - Object dependencies + Object dependencies + Object dependencies - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - - + + Std_DrawStyle - As is - 正如 + As is + 正如 - Normal mode - 普通模式 + Normal mode + 普通模式 - Wireframe - 线框 + Wireframe + 线框 - Wireframe mode - 线框模式 + Wireframe mode + 线框模式 - Flat lines - Flat lines + Flat lines + Flat lines - Flat lines mode - Flat lines mode + Flat lines mode + Flat lines mode - Shaded - Shaded + Shaded + Shaded - Shaded mode - Shaded mode + Shaded mode + Shaded mode - Points - + Points + - Points mode - Points mode + Points mode + Points mode - - + + Std_DuplicateSelection - Object dependencies - Object dependencies + Object dependencies + Object dependencies - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - - + + Std_ExportGraphviz - Graphviz not found - 找不到Graphviz + Graphviz not found + 找不到Graphviz - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - 您的系统上找不到 Graphviz.您要指定其安装路径,如果已经安装了它? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + 您的系统上找不到 Graphviz.您要指定其安装路径,如果已经安装了它? - Graphviz installation path - Graphviz的安装路径 + Graphviz installation path + Graphviz的安装路径 - Dependency graph - 依赖关系图 + Dependency graph + 依赖关系图 - Graphviz failed - Graphviz 失败 + Graphviz failed + Graphviz 失败 - Graphviz failed to create an image file - Graphviz 创建图像失败 + Graphviz failed to create an image file + Graphviz 创建图像失败 - - + + Workbench - &File - 文件(&F) + &File + 文件(&F) - &Edit - 编辑(&E) + &Edit + 编辑(&E) - Standard views - 标准视图 + Standard views + 标准视图 - &Stereo - 立体成像(&S) + &Stereo + 立体成像(&S) - &Zoom - 缩放(&Z) + &Zoom + 缩放(&Z) - Visibility - 可见性 + Visibility + 可见性 - &View - 视图(&V) + &View + 视图(&V) - &Tools - 工具(&T) + &Tools + 工具(&T) - &Macro - 宏(&M) + &Macro + 宏(&M) - &Windows - 窗口(&W) + &Windows + 窗口(&W) - &On-line help - 在线帮助(&O) + &On-line help + 在线帮助(&O) - &Help - 帮助(&H) + &Help + 帮助(&H) - File - 文件 + File + 文件 - Macro - + Macro + - View - 视图 + View + 视图 - Special Ops - 特殊Ops + Special Ops + 特殊Ops - - + + testClass - test - 测试 + test + 测试 - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - 选择任务面板的样式 + Choose the style of the Task Panel + 选择任务面板的样式 - Default - 默认 + Default + 默认 - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/FreeCAD_zh-TW.qm b/src/Gui/Language/FreeCAD_zh-TW.qm index bebc41cb2..58e51ba17 100644 Binary files a/src/Gui/Language/FreeCAD_zh-TW.qm and b/src/Gui/Language/FreeCAD_zh-TW.qm differ diff --git a/src/Gui/Language/FreeCAD_zh-TW.ts b/src/Gui/Language/FreeCAD_zh-TW.ts index f9bc96c1e..a73e742e4 100644 --- a/src/Gui/Language/FreeCAD_zh-TW.ts +++ b/src/Gui/Language/FreeCAD_zh-TW.ts @@ -1,6586 +1,6558 @@ - + Angle - Form - 格式 + Form + 格式 - A: - A: + A: + A: - B: - B: + B: + B: - C: - C: + C: + C: - Angle Snap - 角度貼齊 + Angle Snap + 角度貼齊 - 1 ° - 1 ° + 1 ° + 1 ° - 2 ° - 2 ° + 2 ° + 2 ° - 5 ° - 5 ° + 5 ° + 5 ° - 10 ° - 10 ° + 10 ° + 10 ° - 20 ° - 20 ° + 20 ° + 20 ° - 45 ° - 45 ° + 45 ° + 45 ° - 90 ° - 90 ° + 90 ° + 90 ° - 180 ° - 180 ° + 180 ° + 180 ° - - + + CmdViewMeasureClearAll - Measure - 測量 + Measure + 測量 - Clear measurement - 清除測量值 + Clear measurement + 清除測量值 - - + + CmdViewMeasureToggleAll - Measure - 測量 + Measure + 測量 - Toggle measurement - 切換測量 + Toggle measurement + 切換測量 - - + + DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball行為 + Spaceball Motion + Spaceball行為 - Global Sensitivity: - 全域有效地: + Global Sensitivity: + 全域有效地: - Dominant Mode - 主導模式 + Dominant Mode + 主導模式 - Flip Y/Z - 翻轉 Y/Z + Flip Y/Z + 翻轉 Y/Z - Enable Translations - 啟用轉換 + Enable Translations + 啟用轉換 - Enable Rotations - 啟用旋轉 + Enable Rotations + 啟用旋轉 - Calibrate - 校準 + Calibrate + 校準 - Default - 預設 + Default + 預設 - Enable - 啟用 + Enable + 啟用 - Reverse - 反向 + Reverse + 反向 - - + + DlgUnitCalculator - Units calculator - 單位計算機 + Units calculator + 單位計算機 - as: - 作為: + as: + 作為: - => - => + => + => - Help - 説明 + Help + 説明 - Copy - 複製 + Copy + 複製 - Close - 關閉 + Close + 關閉 - - + + DownloadItem - Form - 格式 + Form + 格式 - Ico - Ico + Ico + Ico - Filename - 檔案名稱 + Filename + 檔案名稱 - - + + Gui::AccelLineEdit - none - + none + - - + + Gui::ActionSelector - Available: - 可用: + Available: + 可用: - Selected: - 已選: + Selected: + 已選: - Add - 新增 + Add + 新增 - Remove - 移除 + Remove + 移除 - Move up - 上移 + Move up + 上移 - Move down - 下移 + Move down + 下移 - - + + Gui::AlignmentView - Movable object - 可移動物件 + Movable object + 可移動物件 - Fixed object - 固定物件 + Fixed object + 固定物件 - - + + Gui::BlenderNavigationStyle - Press left mouse button - 按滑鼠左鍵 + Press left mouse button + 按滑鼠左鍵 - Press SHIFT and middle mouse button - 按下 shift 鍵和滑鼠中鍵 + Press SHIFT and middle mouse button + 按下 shift 鍵和滑鼠中鍵 - Press middle mouse button - 按滑鼠中鍵 + Press middle mouse button + 按滑鼠中鍵 - Scroll middle mouse button - 滾動滑鼠中鍵 + Scroll middle mouse button + 滾動滑鼠中鍵 - - + + Gui::CADNavigationStyle - Press left mouse button - 按滑鼠左鍵 + Press left mouse button + 按滑鼠左鍵 - Press middle mouse button - 按滑鼠中鍵 + Press middle mouse button + 按滑鼠中鍵 - Press middle and left or right mouse button - 按下滑鼠中鍵及左鍵或右鍵 + Press middle and left or right mouse button + 按下滑鼠中鍵及左鍵或右鍵 - Scroll middle mouse button or keep middle button pressed + Scroll middle mouse button or keep middle button pressed while doing a left or right click and move the mouse up or down - 當點擊左鍵或右鍵時,滾動滑鼠中鍵或按住中鍵,並將滑鼠上下移動 + 當點擊左鍵或右鍵時,滾動滑鼠中鍵或按住中鍵,並將滑鼠上下移動 - - + + Gui::Command - Standard - 標準 + Standard + 標準 - - + + Gui::ContainerDialog - &OK - 確定(&O) + &OK + 確定(&O) - &Cancel - 取消(&C) + &Cancel + 取消(&C) - - + + Gui::ControlSingleton - Task panel - 工作面板 + Task panel + 工作面板 - - + + Gui::Dialog::AboutApplication - About - 關於 + About + 關於 - Revision number - 修訂版次 + Revision number + 修訂版次 - Version - 版本 + Version + 版本 - OK - 確定 + OK + 確定 - - + + - Release date - 發行日期 + Release date + 發行日期 - License... - 許可證... + License... + 許可證... - Copy to clipboard - 複製至剪貼簿 + Copy to clipboard + 複製至剪貼簿 - Operating system - 作業系統 + Operating system + 作業系統 - Word size - Word size + Word size + 字型大小 - - + + Gui::Dialog::ButtonModel - Button %1 - 按鈕 %1 + Button %1 + 按鈕 %1 - Out Of Range - 超出範圍 + Out Of Range + 超出範圍 - - + + Gui::Dialog::Clipping - Clipping - 切割 + Clipping + 切割 - Clipping X - 切割X方向 + Clipping X + 切割X方向 - Flip - 翻轉 + Flip + 翻轉 - Offset - 偏移複製 + Offset + 偏移複製 - Clipping Y - 切割Y方向 + Clipping Y + 切割Y方向 - Clipping Z - 切割Z方向 + Clipping Z + 切割Z方向 - Clipping custom direction - 切割自訂方向 + Clipping custom direction + 切割自訂方向 - View - 檢視 + View + 檢視 - Adjust to view direction - 調整檢視方向 + Adjust to view direction + 調整檢視方向 - Direction - 方向 + Direction + 方向 - - + + Gui::Dialog::CommandModel - Commands - 命令 + Commands + 命令 - - + + Gui::Dialog::DemoMode - View Turntable - 視景轉台 + View Turntable + 視景轉台 - Speed - 速度 + Speed + 速度 - Maximum - 最大值 + Maximum + 最大值 - Minimum - 最小值 + Minimum + 最小值 - Fullscreen - 全螢幕 + Fullscreen + 全螢幕 - Enable timer - 啟用計時器 + Enable timer + 啟用計時器 - s - s + s + s - Angle - 角度 + Angle + 角度 - 90° - 90° + 90° + 90° - -90° - -90° + -90° + -90° - Play - 播放 + Play + 播放 - Stop - 停止 + Stop + 停止 - Close - 關閉 + Close + 關閉 - - + + Gui::Dialog::DlgActivateWindow - Choose Window - 選擇視窗 + Choose Window + 選擇視窗 - &Activate - 啟動(&A) + &Activate + 啟動(&A) - - + + - - + + Gui::Dialog::DlgActivateWindowImp - Windows - 視窗 + Windows + 視窗 - - + + Gui::Dialog::DlgAuthorization - Authorization - 授權 + Authorization + 授權 - Password: - 密碼: + Password: + 密碼: - - + + - Username: - 使用者名稱: + Username: + 使用者名稱: - Site: - 網站: + Site: + 網站: - %1 at %2 - 在 %2 的 %1 + %1 at %2 + 在 %2 的 %1 - - + + Gui::Dialog::DlgChooseIcon - Choose Icon - 選擇圖示 + Choose Icon + 選擇圖示 - Add icons... - 添加圖示... + Icon folders... + 圖示資料夾... - - Icon folders... - - - - + + Gui::Dialog::DlgCustomActions - Macros - 巨集 + Macros + 巨集 - Setup Custom Macros - 設置自訂巨集 + Setup Custom Macros + 設置自訂巨集 - Macro: - 巨集: + Macro: + 巨集: - ... - ... + ... + ... - Pixmap - 點陣圖 + Pixmap + 點陣圖 - Accelerator: - 加速器: + Accelerator: + 加速器: - What's this: - 這是什麼: + What's this: + 這是什麼: - Status text: - 狀態文字: + Status text: + 狀態文字: - Tool tip: - 工具提示: + Tool tip: + 工具提示: - Menu text: - 選項文字: + Menu text: + 選項文字: - Add - 新增 + Add + 新增 - Remove - 移除 + Remove + 移除 - Replace - 取代 + Replace + 取代 - - + + Gui::Dialog::DlgCustomActionsImp - Icons - 圖示 + Icons + 圖示 - Macros - 巨集 + Macros + 巨集 - No macro - 無巨集 + No macro + 無巨集 - No macros found. - 找不到巨集 + No macros found. + 找不到巨集 - Macro not found - 找不到巨集 + Macro not found + 找不到巨集 - Sorry, couldn't find macro file '%1'. - 抱歉,找不到巨集檔案 '%1'。 + Sorry, couldn't find macro file '%1'. + 抱歉,找不到巨集檔案 '%1'。 - Empty macro - 空白巨集 + Empty macro + 空白巨集 - Please specify the macro first. - 請先指定巨集。 + Please specify the macro first. + 請先指定巨集。 - Empty text - 空白文字 + Empty text + 空白文字 - Please specify the menu text first. - 請先指定選項文字。 + Please specify the menu text first. + 請先指定選項文字。 - No item selected - 未選擇任何項目 + No item selected + 未選擇任何項目 - Please select a macro item first. - 請先選擇一個巨集項目。 + Please select a macro item first. + 請先選擇一個巨集項目。 - - + + Gui::Dialog::DlgCustomCommands - Commands - 命令 + Commands + 命令 - - + + - - + + Gui::Dialog::DlgCustomCommandsImp - Category - 類別 + Category + 類別 - Icon - 圖示 + Icon + 圖示 - Command - 指令 + Command + 指令 - - + + Gui::Dialog::DlgCustomKeyboard - Keyboard - 鍵盤 + Keyboard + 鍵盤 - Description: - 說明: + Description: + 說明: - &Category: - 類別(&C): + &Category: + 類別(&C): - C&ommands: - 指令(&O): + C&ommands: + 指令(&O): - Current shortcut: - 目前快速鍵: + Current shortcut: + 目前快速鍵: - Press &new shortcut: - 設定新的快捷鍵(&N): + Press &new shortcut: + 設定新的快捷鍵(&N): - Currently assigned to: - 目前已分配給: + Currently assigned to: + 目前已分配給: - &Assign - 分配(&A) + &Assign + 分配(&A) - Alt+A - Alt + A + Alt+A + Alt + A - &Reset - 重設(&R) + &Reset + 重設(&R) - Alt+R - Alt+R + Alt+R + Alt+R - Re&set All - 全部重設(&S) + Re&set All + 全部重設(&S) - Alt+S - Alt+S + Alt+S + Alt+S - - + + - - + + Gui::Dialog::DlgCustomKeyboardImp - Icon - 圖示 + Icon + 圖示 - Command - 指令 + Command + 指令 - none - + none + - Multiple defined shortcut - 多重定義快捷鍵 + Multiple defined shortcut + 多重定義快捷鍵 - The shortcut '%1' is defined more than once. This could result into unexpected behaviour. - 該快捷鍵'%1'已定義超過一次。這可能導致意外的情況。 + The shortcut '%1' is defined more than once. This could result into unexpected behaviour. + 該快捷鍵'%1'已定義超過一次。這可能導致意外的情況。 - Already defined shortcut - 已定義的快捷鍵 + Already defined shortcut + 已定義的快捷鍵 - The shortcut '%1' is already assigned to '%2'. + The shortcut '%1' is already assigned to '%2'. Please define another shortcut. - 該快捷鍵'%1'已分配給'%2'。請另定義一組快捷鍵。 + 該快捷鍵'%1'已分配給'%2'。請另定義一組快捷鍵。 - - + + Gui::Dialog::DlgCustomToolBoxbarsImp - Toolbox bars - 工具箱列 + Toolbox bars + 工具箱列 - - + + Gui::Dialog::DlgCustomToolbars - Toolbars - 工具列 + Toolbars + 工具列 - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">注意:</span> 下次您載入合適的工作台時改變才會發生作用</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">注意:</span> 下次您載入合適的工作台時改變才會發生作用</p></body></html> - Move right - 向右移動 + Move right + 向右移動 - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>移動所選項目向下一級。</b><p>這也將改變父項的級別。</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>移動所選項目向下一級。</b><p>這也將改變父項的級別。</p> - Move left - 左移 + Move left + 左移 - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>移動選定的項目上一級。</b> <p>這也將改變父項的級別。 </p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>移動選定的項目上一級。</b> <p>這也將改變父項的級別。 </p> - Move down - 下移 + Move down + 下移 - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>向下移動所選的項目。</b><p>該項目將被移動至層級中。</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>向下移動所選的項目。</b><p>該項目將被移動至層級中。</p> - Move up - 上移 + Move up + 上移 - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>向上移動所選的項目。</b><p>該項目將被移動至層級中。</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>向上移動所選的項目。</b><p>該項目將被移動至層級中。</p> - New... - 新增... + New... + 新增... - Rename... - 重新命名... + Rename... + 重新命名... - Delete - 刪除 + Delete + 刪除 - Icon - 圖示 + Icon + 圖示 - Command - 指令 + Command + 指令 - <Separator> - <分隔線> + <Separator> + <分隔線> - New toolbar - 新工具列 + New toolbar + 新工具列 - Toolbar name: - 工具列名稱: + Toolbar name: + 工具列名稱: - Duplicated name - 重複的名稱 + Duplicated name + 重複的名稱 - The toolbar name '%1' is already used - '%1' 的工具列名稱已被使用 + The toolbar name '%1' is already used + '%1' 的工具列名稱已被使用 - Rename toolbar - 重新命名工具列 + Rename toolbar + 重新命名工具列 - - + + - Global - 全局的 + Global + 全局的 - - + + Gui::Dialog::DlgCustomizeImp - Customize - 自訂 + Customize + 自訂 - &Help - 説明(&H) + &Help + 説明(&H) - &Close - 關閉(&C) + &Close + 關閉(&C) - - + + Gui::Dialog::DlgCustomizeSpNavSettings - Spaceball Motion - Spaceball行為 + Spaceball Motion + Spaceball行為 - No Spaceball Present - 無顯示Spaceball + No Spaceball Present + 無顯示Spaceball - - + + Gui::Dialog::DlgCustomizeSpaceball - No Spaceball Present - 無顯示Spaceball + No Spaceball Present + 無顯示Spaceball - Buttons - 按鈕 + Buttons + 按鈕 - Clear - 清除 + Clear + 清除 - Print Reference - 列印參考 + Print Reference + 列印參考 - Spaceball Buttons - Spaceball按鈕 + Spaceball Buttons + Spaceball按鈕 - - + + Gui::Dialog::DlgDisplayProperties - Display properties - 顯示屬性 + Display properties + 顯示屬性 - Display - 顯示 + Display + 顯示 - Transparency: - 透明度: + Transparency: + 透明度: - Line width: - 線寬: + Line width: + 線寬: - Point size: - 點大小: + Point size: + 點大小: - Material - 材料 + Material + 材料 - ... - ... + ... + ... - Viewing mode - 瀏覽模式 + Viewing mode + 瀏覽模式 - Plot mode: - 出圖模式: + Plot mode: + 出圖模式: - - + + - Line transparency: - 線的透明度: + Line transparency: + 線的透明度: - Line color: - 線條顏色: + Line color: + 線條顏色: - Shape color: - 形狀的顏色: + Shape color: + 形狀的顏色: - Color plot: - 彩色: + Color plot: + 彩色: - Document window: - 檔案視窗: + Document window: + 檔案視窗: - - + + Gui::Dialog::DlgDisplayPropertiesImp - Default - 預設 + Default + 預設 - Aluminium - + Aluminium + - Brass - + Brass + 黃銅 - Bronze - + Bronze + 青銅 - Copper - + Copper + - Chrome - + Chrome + - Emerald - + Emerald + 祖母綠 - Gold - + Gold + - Jade - + Jade + - Metalized - + Metalized + 金屬化 - Neon GNC - + Neon GNC + Neon GNC - Neon PHC - + Neon PHC + Neon PHC - Obsidian - + Obsidian + 黑曜岩 - Pewter - + Pewter + 錫鉛合金 - Plaster - + Plaster + 石膏 - Plastic - + Plastic + 塑膠 - Ruby - + Ruby + 紅寶石 - Satin - + Satin + 緞布 - Shiny plastic - + Shiny plastic + 亮面塑膠 - Silver - + Silver + - Steel - + Steel + - Stone - + Stone + 石頭 - - + + Gui::Dialog::DlgEditorSettings - Editor - 編輯器 + Editor + 編輯器 - Options - 選項 + Options + 選項 - Enable line numbers - 啟用行號 + Enable line numbers + 啟用行號 - Enable folding - 啟用折疊 + Enable folding + 啟用折疊 - Indentation - 縮排 + Indentation + 縮排 - Insert spaces - 插入空格 + Insert spaces + 插入空格 - Tab size: - 標籤尺寸: + Tab size: + 標籤尺寸: - Indent size: - 縮排尺寸: + Indent size: + 縮排尺寸: - Keep tabs - 保留字元符號 + Keep tabs + 保留字元符號 - Display Items - 顯示項目 + Display Items + 顯示項目 - Family: - 家族: + Family: + 家族: - Size: - 尺寸: + Size: + 尺寸: - Preview: - 預覽: + Preview: + 預覽: - - + + - - + + Gui::Dialog::DlgGeneral - General - 一般 + General + 一般 - Start up - 啟動 + Start up + 啟動 - Enable splash screen at start up - 在開啟時使用啟動畫面 + Enable splash screen at start up + 在開啟時使用啟動畫面 - Switch to tab of report window: - 切換到報告視窗標籤: + Switch to tab of report window: + 切換到報告視窗標籤: - Auto load module after start up: - 啟動後自動載入模組: + Auto load module after start up: + 啟動後自動載入模組: - Language - 語言 + Language + 語言 - Change language: - 更改語言: + Change language: + 更改語言: - Main window - 主視窗 + Main window + 主視窗 - Size of recent file list - 最近檔案清單尺寸 + Size of recent file list + 最近檔案清單尺寸 - Window style: - 視窗樣式: + Window style: + 視窗樣式: - Size of toolbar icons: - 工具列圖示尺寸: + Size of toolbar icons: + 工具列圖示尺寸: - Enable tiled background - 啟用平面背景 + Enable tiled background + 啟用平面背景 - Style sheet: - 樣式表: + Style sheet: + 樣式表: - - + + Gui::Dialog::DlgGeneralImp - Default (%1 x %1) - 預設值 (%1 0x %1) + Default (%1 x %1) + 預設值 (%1 0x %1) - Small (%1 x %1) - 小 (%1 0x %1) + Small (%1 x %1) + 小 (%1 0x %1) - Large (%1 x %1) - 大 (%1 0x %1) + Large (%1 x %1) + 大 (%1 0x %1) - Extra large (%1 x %1) - 特大(%1 x %1) + Extra large (%1 x %1) + 特大(%1 x %1) - No style sheet - 無樣式表 + No style sheet + 無樣式表 - - + + Gui::Dialog::DlgInputDialog - Input - 輸入 + Input + 輸入 - - + + - - + + Gui::Dialog::DlgInspector - Scene Inspector - 場景檢查器 + Scene Inspector + 場景檢查器 - - + + Gui::Dialog::DlgMacroExecute - Execute macro - 執行巨集 + Execute macro + 執行巨集 - Macro name: - 巨集名稱: + Macro name: + 巨集名稱: - Macro destination: - 巨集目標: + Macro destination: + 巨集目標: - Execute - 執行 + Execute + 執行 - Close - 關閉 + Close + 關閉 - Create - 建立 + Create + 建立 - Delete - 刪除 + Delete + 刪除 - Edit - 編輯 + Edit + 編輯 - - + + Gui::Dialog::DlgMacroExecuteImp - Macros - 巨集 + Macros + 巨集 - Macro file - 巨集檔案 + Macro file + 巨集檔案 - Enter a file name, please: - 請輸入檔案名稱: + Enter a file name, please: + 請輸入檔案名稱: - Existing file - 現有檔案 + Existing file + 現有檔案 - '%1'. + '%1'. This file already exists. - '%1'.該檔案已存在。 + '%1'.該檔案已存在。 - Delete macro - 刪除巨集 + Delete macro + 刪除巨集 - Do you really want to delete the macro '%1'? - 您確定要刪除 '%1' 的巨集嗎? + Do you really want to delete the macro '%1'? + 您確定要刪除 '%1' 的巨集嗎? - Cannot create file - 無法創建檔案 + Cannot create file + 無法創建檔案 - Creation of file '%1' failed. - 檔案 '%1' 創建失敗。 + Creation of file '%1' failed. + 檔案 '%1' 創建失敗。 - - + + Gui::Dialog::DlgMacroRecord - Macro recording - 巨集錄製 + Macro recording + 巨集錄製 - Macro name: - 巨集名稱: + Macro name: + 巨集名稱: - Stop - 停止 + Stop + 停止 - Cancel - 取消 + Cancel + 取消 - Macro path: - 巨集路徑: + Macro path: + 巨集路徑: - ... - ... + ... + ... - Record - 錄製 + Record + 錄製 - - + + Gui::Dialog::DlgMacroRecordImp - Macro recorder - 巨集錄製器 + Macro recorder + 巨集錄製器 - Specify first a place to save. - 首先指定存檔位置。 + Specify first a place to save. + 首先指定存檔位置。 - Existing macro - 現有的巨集 + Existing macro + 現有的巨集 - The macro '%1' already exists. Do you want to overwrite? - 巨集 '%1' 已存在。是否要改寫? + The macro '%1' already exists. Do you want to overwrite? + 巨集 '%1' 已存在。是否要改寫? - The macro directory doesn't exist. Please, choose another one. - 巨集目錄不存在。請另選一個。 + The macro directory doesn't exist. Please, choose another one. + 巨集目錄不存在。請另選一個。 - Choose macro directory - 選擇巨集目錄 + Choose macro directory + 選擇巨集目錄 - You have no write permission for the directory. Please, choose another one. - 您沒有此目錄之寫入權限,請選擇另一個 + You have no write permission for the directory. Please, choose another one. + 您沒有此目錄之寫入權限,請選擇另一個 - - + + Gui::Dialog::DlgMaterialProperties - Material properties - 材料特性 + Material properties + 材料特性 - Material - 材料 + Material + 材料 - Diffuse color: - 外觀色彩: + Diffuse color: + 外觀色彩: - Specular color: - 反射色彩: + Specular color: + 反射色彩: - Shininess: - 光澤度: + Shininess: + 光澤度: - % - + % + - Ambient color: - 環境色彩: + Ambient color: + 環境色彩: - - + + - Emissive color: - 自發光顏色: + Emissive color: + 自發光顏色: - - + + Gui::Dialog::DlgOnlineHelp - On-line help - 線上說明 + On-line help + 線上說明 - Help viewer - 説明檢視器 + Help viewer + 説明檢視器 - Location of start page - 首頁位置 + Location of start page + 首頁位置 - - + + Gui::Dialog::DlgOnlineHelpImp - HTML files (*.html *.htm) - HTML 檔 (*.html *.htm) + HTML files (*.html *.htm) + HTML 檔 (*.html *.htm) - Access denied - 訪問被拒絕 + Access denied + 訪問被拒絕 - Access denied to '%1' + Access denied to '%1' Specify another directory, please. - 訪問'%1'被拒絕 + 訪問'%1'被拒絕 - - + + Gui::Dialog::DlgParameter - Parameter Editor - 參數編輯器 + Parameter Editor + 參數編輯器 - Save to disk - 儲存到磁碟 + Save to disk + 儲存到磁碟 - Alt+C - Alt+C + Alt+C + Alt+C - &Close - 關閉(&C) + &Close + 關閉(&C) - - + + Gui::Dialog::DlgParameterImp - Group - 群組 + Group + 群組 - Name - 名稱 + Name + 名稱 - Type - 類型 + Type + 類型 - Value - + Value + - User parameter - 使用者參數 + User parameter + 使用者參數 - Invalid input - 無效的輸入 + Invalid input + 無效的輸入 - Invalid key name '%1' - 無效的鍵名'%1' + Invalid key name '%1' + 無效的鍵名'%1' - System parameter - 系統參數 + System parameter + 系統參數 - - + + Gui::Dialog::DlgPreferences - Preferences - 偏好選項 + Preferences + 偏好選項 - - + + - - + + Gui::Dialog::DlgPreferencesImp - Wrong parameter - 錯誤的參數 + Wrong parameter + 錯誤的參數 - - + + Gui::Dialog::DlgProjectInformation - Project information - 專案資訊 + Project information + 專案資訊 - Information - 資訊 + Information + 資訊 - &Name: - 名稱(&N): + &Name: + 名稱(&N): - Commen&t: - 意見(&T): + Commen&t: + 意見(&T): - Path: - 路徑: + Path: + 路徑: - &Last modified by: - &L最後修改: + &Last modified by: + &L最後修改: - Created &by: - 創建者(&B): + Created &by: + 創建者(&B): - Com&pany: - &P公司: + Com&pany: + &P公司: - Last &modification date: - &m最後修改日期: + Last &modification date: + &m最後修改日期: - Creation &date: - &D建立日期: + Creation &date: + &D建立日期: - - + + - UUID: - UUID: + UUID: + UUID: - License information: - 版權資訊: + License information: + 版權資訊: - License URL - 版權URL + License URL + 版權URL - Open in browser - 於瀏覽器中開啟 + Open in browser + 於瀏覽器中開啟 - - + + Gui::Dialog::DlgProjectUtility - Project utility - 專案工具 + Project utility + 專案工具 - Extract project - 提取專案 + Extract project + 提取專案 - Source - 來源 + Source + 來源 - Project file (*.fcstd) - 專案檔(*.fcstd) + Project file (*.fcstd) + 專案檔(*.fcstd) - Destination - 目標 + Destination + 目標 - Extract - 萃取 + Extract + 萃取 - Create project - 建立專案 + Create project + 建立專案 - Document.xml - xml檔 + Document.xml + xml檔 - Create - 建立 + Create + 建立 - Load project file after creation - 於建立後載入專案 + Load project file after creation + 於建立後載入專案 - Empty source - 無指定來源 + Empty source + 無指定來源 - No source is defined. - 無指定來源 + No source is defined. + 無指定來源 - Empty destination - 無目的地 + Empty destination + 無目的地 - No destination is defined. - 未定義目的地 + No destination is defined. + 未定義目的地 - - + + Gui::Dialog::DlgPropertyLink - Link - Link + Link + 連結 - Show all object types - Show all object types + Show all object types + 顯示所有物件類型 - No selection - 未選取 + No selection + 未選取 - Please select an object of the list - Please select an object of the list + Please select an object from the list + 請從清單中選擇一個物件 - - Please select an object from the list - - - - + + Gui::Dialog::DlgReportView - Output window - 輸出視窗 + Output window + 輸出視窗 - Output - 輸出 + Output + 輸出 - Record log messages - 日誌記錄訊息 + Record log messages + 日誌記錄訊息 - Record warnings - 記錄警告 + Record warnings + 記錄警告 - Record error messages - 記錄錯誤訊息 + Record error messages + 記錄錯誤訊息 - Colors - 顏色 + Colors + 顏色 - Normal messages: - 正常消息: + Normal messages: + 正常消息: - Log messages: - 日誌訊息: + Log messages: + 日誌訊息: - Warnings: - 警告: + Warnings: + 警告: - Errors: - 錯誤: + Errors: + 錯誤: - - + + - Redirect internal Python errors to report view - 將內部 Python 錯誤重定向到報表視景 + Redirect internal Python errors to report view + 將內部 Python 錯誤重定向到報表視景 - Redirect internal Python output to report view - 內部Python重新輸出至報告視圖 + Redirect internal Python output to report view + 內部Python重新輸出至報告視圖 - - + + Gui::Dialog::DlgRunExternal - Running external program - 執行外部程式 + Running external program + 執行外部程式 - TextLabel - 文字標籤 + TextLabel + 文字標籤 - Advanced >> - 進階 >> + Advanced >> + 進階 >> - ... - ... + ... + ... - Accept changes - 接受更改 + Accept changes + 接受更改 - Discard changes - 放棄更改 + Discard changes + 放棄更改 - Abort program - 中止程式 + Abort program + 中止程式 - Help - 説明 + Help + 説明 - Select a file - 選擇一個檔案 + Select a file + 選擇一個檔案 - - + + Gui::Dialog::DlgSettings3DView - 3D View - 3D視圖 + 3D View + 3D視圖 - 3D View settings - 3D視圖設置 + 3D View settings + 3D視圖設置 - Show coordinate system in the corner - 在角落顯示坐標系統 + Show coordinate system in the corner + 在角落顯示坐標系統 - Show counter of frames per second - 顯示每秒影格計數器 + Show counter of frames per second + 顯示每秒影格計數器 - Enable animation - 啟用動畫 + Enable animation + 啟用動畫 - Eye to eye distance for stereo modes: - 立體模式左右兩眼間的距離: + Eye to eye distance for stereo modes: + 立體模式左右兩眼間的距離: - Camera type - 相機類型 + Camera type + 相機類型 - Orthographic rendering - 正視圖角度的彩現 + Orthographic rendering + 正視圖角度的彩現 - Perspective rendering - 透視彩現 + Perspective rendering + 透視彩現 - - + + - 3D Navigation - 3D 導航 + 3D Navigation + 3D 導航 - Mouse... - 滑鼠... + Mouse... + 滑鼠... - Intensity of backlight - 背光強度 + Intensity of backlight + 背光強度 - Enable backlight color - 啟用背光顏色 + Enable backlight color + 啟用背光顏色 - Orbit style - 環繞模式 + Orbit style + 環繞模式 - Turntable - 可旋轉 + Turntable + 可旋轉 - Trackball - 軌跡球 + Trackball + 軌跡球 - Invert zoom - 反相縮放 + Invert zoom + 反相縮放 - Zoom at cursor - 游標處放大 + Zoom at cursor + 游標處放大 - Zoom step - 縮放步驟 + Zoom step + 縮放步驟 - Anti-Aliasing - Anti-Aliasing + Anti-Aliasing + 反鋸齒 - None - + None + - Line Smoothing - Line Smoothing + Line Smoothing + 線條平滑化 - MSAA 2x - MSAA 2x + MSAA 2x + 反鋸齒 2x - MSAA 4x - MSAA 4x + MSAA 4x + 反鋸齒 4x - MSAA 8x - MSAA 8x + MSAA 8x + 反鋸齒 8x - - + + Gui::Dialog::DlgSettings3DViewImp - %1 navigation - %1 導航 + %1 navigation + %1 導航 - - + + Gui::Dialog::DlgSettingsColorGradient - Color model - 色彩模型 + Color model + 色彩模型 - &Gradient: - 漸層(&G): + &Gradient: + 漸層(&G): - red-yellow-green-cyan-blue - 紅-黃-綠-青-藍 + red-yellow-green-cyan-blue + 紅-黃-綠-青-藍 - blue-cyan-green-yellow-red - 藍-青-綠-黃-紅 + blue-cyan-green-yellow-red + 藍-青-綠-黃-紅 - white-black - 白-黑 + white-black + 白-黑 - black-white - 黑-白 + black-white + 黑-白 - Visibility - 可見性 + Visibility + 可見性 - Out g&rayed - 外部&呈灰色 + Out g&rayed + 外部&呈灰色 - Alt+R - Alt+R + Alt+R + Alt+R - Out &invisible - &外部不顯示 + Out &invisible + &外部不顯示 - Alt+I - Alt+I + Alt+I + Alt+I - Style - 風格 + Style + 風格 - &Zero - 零(&Z) + &Zero + 零(&Z) - Alt+Z - Alt+Z + Alt+Z + Alt+Z - &Flow - &流程 + &Flow + &流程 - Alt+F - Alt+F + Alt+F + Alt+F - Parameter range - 參數範圍 + Parameter range + 參數範圍 - Mi&nimum: - &N最小化: + Mi&nimum: + &N最小化: - Ma&ximum: - &x最大化: + Ma&ximum: + &x最大化: - &Labels: - 標籤(&S): + &Labels: + 標籤(&S): - &Decimals: - 小數(&D): + &Decimals: + 小數(&D): - - + + - Color-gradient settings - 顏色-漸層設定 + Color-gradient settings + 顏色-漸層設定 - - + + Gui::Dialog::DlgSettingsColorGradientImp - Wrong parameter - 錯誤的參數 + Wrong parameter + 錯誤的參數 - The maximum value must be higher than the minimum value. - 最高值必須高於最低值。 + The maximum value must be higher than the minimum value. + 最高值必須高於最低值。 - - + + Gui::Dialog::DlgSettingsDocument - Document - 文件 + Document + 文件 - General - 一般 + General + 一般 - Document save compression level + Document save compression level (0 = none, 9 = highest, 3 = default) - 儲存文件的壓縮級別(0 =無,9 =最高,3 =預設) + 儲存文件的壓縮級別(0 =無,9 =最高,3 =預設) - Create new document at start up - 啟動時創建新檔 + Create new document at start up + 啟動時創建新檔 - Storage - 儲存 + Storage + 儲存 - Saving transactions (Auto-save) - 儲存交易(自動儲存) + Saving transactions (Auto-save) + 儲存交易(自動儲存) - Discard saved transaction after saving document - 儲存文件後拋棄儲存的交易 + Discard saved transaction after saving document + 儲存文件後拋棄儲存的交易 - Save thumbnail into project file when saving document - 儲存文件時縮圖儲存到專案檔 + Save thumbnail into project file when saving document + 儲存文件時縮圖儲存到專案檔 - Create up to backup files when resaving document - 重新存檔時並建立備份檔案 + Create up to backup files when resaving document + 重新存檔時並建立備份檔案 - Document objects - 檔案物件 + Document objects + 檔案物件 - Allow duplicate object labels in one document - 在一個檔案中允許重複的物件標籤 + Allow duplicate object labels in one document + 在一個檔案中允許重複的物件標籤 - Maximum Undo/Redo steps - 最大撤銷/重做步驟 + Maximum Undo/Redo steps + 最大撤銷/重做步驟 - Using Undo/Redo on documents - 使用復元/重做於此檔案 + Using Undo/Redo on documents + 使用復元/重做於此檔案 - Authoring and License - + Authoring and License + 授權及版權 - Author name - + Author name + 作者 - <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - + <html><head/><body><p>The name to use on document creation.</p><p>Keep blank for anonymous.</p><p>You can also use the form:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> + <html><head/><body><p>用做檔案創作者之名稱</p><p>留白則為匿名</p><p>您可以使用此種格式:</p><p>John Doe &lt;john@doe.com&gt;</p></body></html> - If this is checked, the "Last modified by" field will be set when saving the file - + If this is checked, the "Last modified by" field will be set when saving the file + 若勾選此項,「最後修改者為」區域將於儲存檔案時設定 - Set on save - + Set on save + 儲存時設定 - Company - + Company + 公司 - Default license - + Default license + 預設授權 - The default license for new documents - + The default license for new documents + 新文件的預設授權 - All rights reserved - + All rights reserved + 版權所有 - CreativeCommons Attribution - + CreativeCommons Attribution + 姓名標示之創用CC授權 - CreativeCommons Attribution-ShareAlike - + CreativeCommons Attribution-ShareAlike + 姓名標示-相同方式分享之創用CC授權 - CreativeCommons Attribution-NoDerivatives - + CreativeCommons Attribution-NoDerivatives + 姓名標示─禁止改作之創用CC授權 - CreativeCommons Attribution-NonCommercial - + CreativeCommons Attribution-NonCommercial + 姓名標示─非商業性之創用CC授權 - CreativeCommons Attribution-NonCommercial-ShareAlike - + CreativeCommons Attribution-NonCommercial-ShareAlike + 姓名標示─非商業性─相同方式分享之創用CC授權 - CreativeCommons Attribution-NonCommercial-NoDerivatives - + CreativeCommons Attribution-NonCommercial-NoDerivatives + 姓名標示─非商業性─禁止改作之創用CC授權 - Public Domain - + Public Domain + 公眾領域 - FreeArt - + FreeArt + 自由藝術 - Other - + Other + 其他 - License URL - 版權URL + License URL + 版權URL - An URL where the user can find more details about the license - + An URL where the user can find more details about the license + 一個使用者可以找到更多有關授權說明之網址 - http://en.wikipedia.org/wiki/All_rights_reserved - + http://en.wikipedia.org/wiki/All_rights_reserved + http://en.wikipedia.org/wiki/All_rights_reserved - The default company to use for new files - + The default company to use for new files + 新檔案預設之公司名稱 - - + + Gui::Dialog::DlgSettingsEditorImp - Text - 文字 + Text + 文字 - Bookmark - 書籤 + Bookmark + 書籤 - Breakpoint - 斷點 + Breakpoint + 斷點 - Keyword - 關鍵字 + Keyword + 關鍵字 - Comment - 評論 + Comment + 評論 - Block comment - 阻止評論 + Block comment + 阻止評論 - Number - 數目 + Number + 數目 - String - 字串 + String + 字串 - Character - 字符 + Character + 字符 - Class name - 類別名稱 + Class name + 類別名稱 - Define name - 定義名稱 + Define name + 定義名稱 - Operator - 操作 + Operator + 操作 - Python output - Python 輸出 + Python output + Python 輸出 - Python error - Python 錯誤 + Python error + Python 錯誤 - Items - 項目 + Items + 項目 - Current line highlight - 強調此行 + Current line highlight + 強調此行 - - + + Gui::Dialog::DlgSettingsImage - Image settings - 影像設定 + Image settings + 影像設定 - Image properties - 影像屬性 + Image properties + 影像屬性 - Back&ground: - &G背景: + Back&ground: + &G背景: - Current - 目前 + Current + 目前 - White - 白色 + White + 白色 - Black - 黑色 + Black + 黑色 - Transparent - 透明 + Image dimensions + 影像尺寸 - Image dimensions - 影像尺寸 + Pixel + 像素 - Pixel - 像素 + &Width: + 寬度(&W): - &Width: - 寬度(&W): + Current screen + 目前螢幕 - Current screen - 目前螢幕 + Icon 32 x 32 + 圖示 32 x 32 - Icon 32 x 32 - 圖示 32 x 32 + Icon 64 x 64 + 圖示 64 × 64 - Icon 64 x 64 - 圖示 64 × 64 + Icon 128 x 128 + 圖示 128x128 - Icon 128 x 128 - 圖示 128x128 + CGA 320 x 200 + CGA 320 x 200 - CGA 320 x 200 - CGA 320 x 200 + QVGA 320 x 240 + QVGA 320 x 240 - QVGA 320 x 240 - QVGA 320 x 240 + VGA 640 x 480 + VGA 640 x 480 - VGA 640 x 480 - VGA 640 x 480 + NTSC 720 x 480 + NTSC 720 x 480 - NTSC 720 x 480 - NTSC 720 x 480 + PAL 768 x 578 + PAL 768 x 578 - PAL 768 x 578 - PAL 768 x 578 + SVGA 800 x 600 + SVGA 800 x 600 - SVGA 800 x 600 - SVGA 800 x 600 + XGA 1024 x 768 + XGA 1024 x 768 - XGA 1024 x 768 - XGA 1024 x 768 + HD720 1280 x 720 + HD720 1280 x 720 - HD720 1280 x 720 - HD720 1280 x 720 + SXGA 1280 x 1024 + SXGA 1280 x 1024 - SXGA 1280 x 1024 - SXGA 1280 x 1024 + SXGA+ 1400 x 1050 + SXGA + 1400 x 1050 - SXGA+ 1400 x 1050 - SXGA + 1400 x 1050 + UXGA 1600 x 1200 + UXGA 1600 x 1200 - UXGA 1600 x 1200 - UXGA 1600 x 1200 + HD1080 1920 x 1080 + HD1080 1920 x 1080 - HD1080 1920 x 1080 - HD1080 1920 x 1080 + WUXGA 1920 x 1200 + WUXGA 1920 x 1200 - WUXGA 1920 x 1200 - WUXGA 1920 x 1200 + QXGA 2048 x 1538 + QXGA 2048 x 1538 - QXGA 2048 x 1538 - QXGA 2048 x 1538 + WQXGA 2560 x 1600 + WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - WQXGA 2560 x 1600 - - - QSXGA 2560 x 2048 - QSXGA 2560 x 2048 + QSXGA 2560 x 2048 + QSXGA 2560 x 2048 - QUXGA 3200 × 2400 - QUXGA 3200 × 2400 + QUXGA 3200 × 2400 + QUXGA 3200 × 2400 - HUXGA 6400 × 4800 - HUXGA 6400 × 4800 + HUXGA 6400 × 4800 + HUXGA 6400 × 4800 - !!! 10000 x 10000 - !!!10000 × 10000 + !!! 10000 x 10000 + !!!10000 × 10000 - Standard sizes: - 標準尺寸: + Standard sizes: + 標準尺寸: - &Height: - 高度(&H): + &Height: + 高度(&H): - Aspect ratio: - 長寬比: + Aspect ratio: + 長寬比: - &Screen - 螢幕(&S) + &Screen + 螢幕(&S) - Alt+S - Alt+S + Alt+S + Alt+S - &4:3 - 4:3(&4) + &4:3 + 4:3(&4) - Alt+4 - Alt + 4 + Alt+4 + Alt + 4 - 1&6:9 - 16:9(&6) + 1&6:9 + 16:9(&6) - Alt+6 - Alt+6 + Alt+6 + Alt+6 - &1:1 - 1:1(&1) + &1:1 + 1:1(&1) - Alt+1 - Alt+1 + Alt+1 + Alt+1 - Image comment - 影像註解 + Image comment + 影像註解 - Insert MIBA - 插入MIBA + Insert MIBA + 插入MIBA - Insert comment - 插入評論 + Insert comment + 插入評論 - - + + Gui::Dialog::DlgSettingsMacro - Macro - 巨集 + Macro + 巨集 - Macro recording settings - 巨集錄製設定 + Macro recording settings + 巨集錄製設定 - Logging Commands - 記錄命令 + Logging Commands + 記錄命令 - Show script commands in python console - 在python控制台顯示腳本指令 + Show script commands in python console + 在python控制台顯示腳本指令 - Log all commands issued by menus to file: - 記錄所有功能表所發出的指令檔: + Log all commands issued by menus to file: + 記錄所有功能表所發出的指令檔: - FullScript.FCScript - FullScript.FCScript + FullScript.FCScript + FullScript.FCScript - Gui commands - Gui 指令 + Gui commands + Gui 指令 - Recording GUI commands - 錄製 GUI 指令 + Recording GUI commands + 錄製 GUI 指令 - Record as comment - 記錄為評論 + Record as comment + 記錄為評論 - Macro path - 巨集路徑 + Macro path + 巨集路徑 - General macro settings - 一般巨集設定 + General macro settings + 一般巨集設定 - Run macros in local environment - 於此環境執行巨集 + Run macros in local environment + 於此環境執行巨集 - - + + Gui::Dialog::DlgSettingsUnits - Units - 單位 + Units + 單位 - Units settings - 單位設定 + Units settings + 單位設定 - Standard (mm/kg/s/degree) - 標準(mm/kg/s/degree) + Standard (mm/kg/s/degree) + 標準(mm/kg/s/degree) - MKS (m/kg/s/degree) - MKS (m/kg/s/度) + MKS (m/kg/s/degree) + MKS (m/kg/s/度) - Magnitude - 等級 + Magnitude + 等級 - Unit - 單位 + Unit + 單位 - User system: - 使用者系統: + User system: + 使用者系統: - US customary (in/lb) - 美制(吋/磅) + US customary (in/lb) + 美制(吋/磅) - Number of decimals: - 小數位數: + Number of decimals: + 小數位數: - Imperial decimal (in/lb) - Imperial decimal (in/lb) + Imperial decimal (in/lb) + 美制(吋/磅) - - + + Gui::Dialog::DlgSettingsViewColor - Colors - 顏色 + Colors + 顏色 - Selection - 選擇 + Selection + 選擇 - Enable selection highlighting - 啟用選擇突出顯示 + Enable selection highlighting + 啟用選擇突出顯示 - Enable preselection highlighting - 啟用強調預選 + Enable preselection highlighting + 啟用強調預選 - Background color - 背景顏色 + Background color + 背景顏色 - Middle color - 中間色 + Middle color + 中間色 - Color gradient - 顏色漸層 + Color gradient + 顏色漸層 - Simple color - 簡單顏色 + Simple color + 簡單顏色 - - + + Gui::Dialog::DlgTipOfTheDay - Tip of the day - 每日提示 + Tip of the day + 每日提示 - <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> - <b><font face="Times New Roman"><font size="+3">你知道嗎...</font></font></b> + <b><font face="Times New Roman"><font size="+3">Did you know...</font></font></b> + <b><font face="Times New Roman"><font size="+3">你知道嗎...</font></font></b> - &Show tips at start up - 啟動時顯示提示(&S) + &Show tips at start up + 啟動時顯示提示(&S) - Alt+S - Alt+S + Alt+S + Alt+S - &Next Tip - 下一個提示(&N) + &Next Tip + 下一個提示(&N) - Alt+N - Alt+N + Alt+N + Alt+N - &Close - 關閉(&C) + &Close + 關閉(&C) - Alt+C - Alt+C + Alt+C + Alt+C - - + + - - + + Gui::Dialog::DlgTipOfTheDayImp - Download failed: %1 + Download failed: %1 - 下載失敗:%1 + 下載失敗:%1 - If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. - 如果您想瞭解更多有關 FreeCAD 您必須到 %1,或按説明功能表中的説明項目。 + If you want to learn more about FreeCAD you must go to %1 or press the Help item in the Help menu. + 如果您想瞭解更多有關 FreeCAD 您必須到 %1,或按説明功能表中的説明項目。 - - + + Gui::Dialog::DlgUnitsCalculator - Unit mismatch - 單位錯誤 + Unit mismatch + 單位錯誤 - - + + Gui::Dialog::DockablePlacement - Placement - 佈置 + Placement + 佈置 - - + + Gui::Dialog::DownloadDialog - Download - 下載 + Download + 下載 - Cancel - 取消 + Cancel + 取消 - Close - 關閉 + Close + 關閉 - There already exists a file called %1 in the current directory. Overwrite? - 於此位置已有%1檔案,是否覆寫? + There already exists a file called %1 in the current directory. Overwrite? + 於此位置已有%1檔案,是否覆寫? - Unable to save the file %1: %2. - 無法下載檔案%1:%2 + Unable to save the file %1: %2. + 無法下載檔案%1:%2 - Downloading %1. - %1下載中 + Downloading %1. + %1下載中 - Download canceled. - 取消下載 + Download canceled. + 取消下載 - Download failed: %1. - 下載失敗: %1。 + Download failed: %1. + 下載失敗: %1。 - Downloaded %1 to current directory. - 下載%1於目前位置 + Downloaded %1 to current directory. + 下載%1於目前位置 - %1 at %2 - 在 %2 的 %1 + %1 at %2 + 在 %2 的 %1 - - + + Gui::Dialog::DownloadItem - Save File - 儲存檔案 + Save File + 儲存檔案 - Download canceled: %1 - 已取消下載: %1 + Download canceled: %1 + 已取消下載: %1 - Open containing folder - 開啟包含之資料夾 + Open containing folder + 開啟包含之資料夾 - Error opening save file: %1 - 開啟儲存檔案錯誤: %1 + Error opening save file: %1 + 開啟儲存檔案錯誤: %1 - Error saving: %1 - 儲存錯誤: %1 + Error saving: %1 + 儲存錯誤: %1 - Network Error: %1 - 網路錯誤: %1 + Network Error: %1 + 網路錯誤: %1 - seconds - + seconds + - minutes - 分鐘 + minutes + 分鐘 - - %4 %5 remaining - - %4 %5 剩餘 + - %4 %5 remaining + - %4 %5 剩餘 - %1 of %2 (%3/sec) %4 - %2 (%3/sec) %4的%1 + %1 of %2 (%3/sec) %4 + %2 (%3/sec) %4的%1 - ? - ? + ? + ? - %1 of %2 - Stopped - %2的%1-停止 + %1 of %2 - Stopped + %2的%1-停止 - bytes - 位元組 + bytes + 位元組 - kB - kB + kB + kB - MB - MB + MB + MB - - + + Gui::Dialog::DownloadManager - Downloads - 下載 + Downloads + 下載 - Clean up - 清除 + Clean up + 清除 - 0 Items - 0個項目 + 0 Items + 0個項目 - Download Manager - 下載管理員 + Download Manager + 下載管理員 - 1 Download - 1個下載 + 1 Download + 1個下載 - %1 Downloads - %1 下載 + %1 Downloads + %1 下載 - - + + Gui::Dialog::IconDialog - Add icon - 添加圖示 + Icon folders + 圖示資料夾 - Icon folders - + Add icon folder + 增加圖示資料夾 - - Add icon folder - - - - + + Gui::Dialog::IconFolders - Add or remove custom icon folders - + Add or remove custom icon folders + 增加或刪除自訂圖示資料夾 - Remove folder - + Remove folder + 刪除資料夾 - Removing a folder only takes effect after an application restart. - + Removing a folder only takes effect after an application restart. + 僅於應用程式重新啟動後才移除資料夾 - - + + Gui::Dialog::InputVector - Input vector - 輸入向量 + Input vector + 輸入向量 - Vector - 向量 + Vector + 向量 - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - - + + Gui::Dialog::LicenseDialog - Copyright - 版權 + Copyright + 版權 - - + + Gui::Dialog::MouseButtons - Mouse buttons - 滑鼠按鈕 + Mouse buttons + 滑鼠按鈕 - Configuration - 配置 + Configuration + 配置 - Selection: - 選擇: + Selection: + 選擇: - Panning - 平移 + Panning + 平移 - Rotation: - 旋轉: + Rotation: + 旋轉: - Zooming: - 縮放: + Zooming: + 縮放: - - + + Gui::Dialog::ParameterGroup - Expand - 展開 + Expand + 展開 - Add sub-group - 新增子群組 + Add sub-group + 新增子群組 - Remove group - 移除群組 + Remove group + 移除群組 - Rename group - 重命名群組 + Rename group + 重命名群組 - Export parameter - 匯出參數 + Export parameter + 匯出參數 - Import parameter - 匯入參數 + Import parameter + 匯入參數 - Collapse - 瓦解 + Collapse + 瓦解 - Do really want to remove this parameter group? - 確定要移除此參數群組嗎? + Do really want to remove this parameter group? + 確定要移除此參數群組嗎? - Existing sub-group - 現有子群組 + Existing sub-group + 現有子群組 - The sub-group '%1' already exists. - 子群組'%1'已經存在。 + The sub-group '%1' already exists. + 子群組'%1'已經存在。 - Export parameter to file - 匯出參數到檔案 + Export parameter to file + 匯出參數到檔案 - XML (*.FCParam) - XML (*.FCParam) + XML (*.FCParam) + XML (*.FCParam) - Import parameter from file - 從檔案中匯入參數 + Import parameter from file + 從檔案中匯入參數 - Import Error - 匯入錯誤 + Import Error + 匯入錯誤 - Reading from '%1' failed. - 讀取'%1'失敗。 + Reading from '%1' failed. + 讀取'%1'失敗。 - - + + Gui::Dialog::ParameterValue - Change value - 變更值 + Change value + 變更值 - Remove key - 移除鍵 + Remove key + 移除鍵 - Rename key - 重命名鍵 + Rename key + 重命名鍵 - New - 新增 + New + 新增 - New string item - 新增字串項目 + New string item + 新增字串項目 - New float item - 新增浮點項目 + New float item + 新增浮點項目 - New integer item - 新增整數項目 + New integer item + 新增整數項目 - New unsigned item - 新的無符號項目 + New unsigned item + 新的無符號項目 - New Boolean item - 新增布林項目 + New Boolean item + 新增布林項目 - Existing item - 現有項目 + Existing item + 現有項目 - The item '%1' already exists. - 該項目'%1'已存在。 + The item '%1' already exists. + 該項目'%1'已存在。 - - + + Gui::Dialog::Placement - Placement - 佈置 + Placement + 佈置 - OK - 確定 + OK + 確定 - Translation: - 轉移: + Translation: + 轉移: - Z: - Z: + Z: + Z: - Y: - Y: + Y: + Y: - X: - X: + X: + X: - Rotation: - 旋轉: + Rotation: + 旋轉: - Angle: - 角度: + Angle: + 角度: - Axis: - 軸: + Axis: + 軸: - Center: - 中心: + Center: + 中心: - Pitch: - 俯仰: + Pitch: + 俯仰: - Roll: - 滾轉: + Roll: + 滾轉: - Yaw: - 偏航: + Yaw: + 偏航: - Rotation axis with angle - 依角度旋轉軸線 + Rotation axis with angle + 依角度旋轉軸線 - Euler angles - 歐拉角 + Euler angles + 歐拉角 - Apply placement changes immediately - 立即套用位置的變更 + Apply placement changes immediately + 立即套用位置的變更 - Apply incremental changes to object placement - 套用增量變更於物件位置 + Apply incremental changes to object placement + 套用增量變更於物件位置 - Apply - 應用 + Apply + 應用 - Reset - 重設 + Reset + 重設 - Close - 關閉 + Close + 關閉 - Incorrect quantity - + Incorrect quantity + 錯誤的數量 - There are input fields with incorrect input, please ensure valid placement values! - + There are input fields with incorrect input, please ensure valid placement values! + 於輸入區域有錯誤的內容,請確認該區域合理之輸入內容 - - + + Gui::Dialog::PrintModel - Button - 按鈕 + Button + 按鈕 - Command - 指令 + Command + 指令 - - + + Gui::Dialog::SceneInspector - Dialog - 對話方塊 + Dialog + 對話方塊 - Close - 關閉 + Close + 關閉 - Refresh - 重新整理 + Refresh + 重新整理 - - + + Gui::Dialog::SceneModel - Inventor Tree - 發明人目錄 + Inventor Tree + 發明人目錄 - Nodes - 節點 + Nodes + 節點 - Name - 名稱 + Name + 名稱 - - + + Gui::Dialog::TextureMapping - Texture - 材質 + Texture + 材質 - Texture mapping - 材質貼圖 + Texture mapping + 材質貼圖 - Global - 全局的 + Global + 全局的 - Environment - 環境 + Environment + 環境 - Image files (%1) - 影像檔 (%1) + Image files (%1) + 影像檔 (%1) - No image - 無影像 + No image + 無影像 - The specified file is not a valid image file. - 指定的檔案不是有效的影像檔。 + The specified file is not a valid image file. + 指定的檔案不是有效的影像檔。 - No 3d view - 沒有 3d 視景 + No 3d view + 沒有 3d 視景 - No active 3d view found. - 找不到作業中的 3d 視圖。 + No active 3d view found. + 找不到作業中的 3d 視圖。 - - + + Gui::Dialog::Transform - Cancel - 取消 + Cancel + 取消 - Transform - 轉換 + Transform + 轉換 - - + + Gui::DlgTreeWidget - Dialog - 對話方塊 + Dialog + 對話方塊 - Items - 項目 + Items + 項目 - - + + - - + + Gui::DockWnd::CombiView - CombiView - 組合檢視 + CombiView + 組合檢視 - Project - 專案 + Project + 專案 - Tasks - 任務 + Tasks + 任務 - Model - 模型 + Model + 模型 - - + + Gui::DockWnd::HelpView - Previous - 上一步 + Previous + 上一步 - Next - 下一步 + Next + 下一步 - Home - 首頁 + Home + 首頁 - Open - 開啟 + Open + 開啟 - Open file - 開啟檔案 + Open file + 開啟檔案 - All HTML files (*.html *.htm) - 所有 HTML檔案(*.html *.htm) + All HTML files (*.html *.htm) + 所有 HTML檔案(*.html *.htm) - External browser - 外部瀏覽器 + External browser + 外部瀏覽器 - No external browser found. Specify in preferences, please - 沒有找到外部瀏覽器,請在選項指定 + No external browser found. Specify in preferences, please + 沒有找到外部瀏覽器,請在選項指定 - Starting of %1 failed - 啟動 %1 失敗 + Starting of %1 failed + 啟動 %1 失敗 - - + + Gui::DockWnd::PropertyDockView - Property View - 屬性檢視 + Property View + 屬性檢視 - - + + Gui::DockWnd::ReportOutput - Logging - 登錄 + Logging + 登錄 - Warning - 警告 + Warning + 警告 - Error - 錯誤 + Error + 錯誤 - Options - 選項 + Options + 選項 - Clear - 清除 + Clear + 清除 - Save As... - 另存新檔... + Save As... + 另存新檔... - Save Report Output - 儲存報表輸出 + Save Report Output + 儲存報表輸出 - Plain Text Files (*.txt *.log) - 純文字檔 (*.txt *.log) + Plain Text Files (*.txt *.log) + 純文字檔 (*.txt *.log) - Go to end - 至最末端 + Go to end + 至最末端 - Redirect Python output - Python輸出重新指定 + Redirect Python output + Python輸出重新指定 - Redirect Python errors - 重定向Python的錯誤 + Redirect Python errors + 重定向Python的錯誤 - - + + Gui::DockWnd::ReportView - Output - 輸出 + Output + 輸出 - Python console - Python 控制台 + Python console + Python 控制台 - - + + Gui::DockWnd::SelectionView - Property View - 屬性檢視 + Property View + 屬性檢視 - Search - + Search + 搜尋 - Searches object labels - + Searches object labels + 搜尋物件標籤 - Clears the search field - + Clears the search field + 清除搜尋 - Select only - + Select only + 僅選擇 - Selects only this object - + Selects only this object + 僅選擇此物件 - Deselect - + Deselect + 取消選擇 - Deselects this object - + Deselects this object + 取消選擇此物件 - Zoom fit - + Zoom fit + 最適化縮放 - Selects and fits this object in the 3D window - + Selects and fits this object in the 3D window + 於3D視窗選取並聚焦於此物件 - Go to selection - 進行選擇 + Go to selection + 進行選擇 - Selects and locates this object in the tree view - + Selects and locates this object in the tree view + 於樹狀圖選取並定位此物件 - - + + Gui::DockWnd::TaskPanelView - Task View - 任務檢視 + Task View + 任務檢視 - - + + Gui::DockWnd::TextBrowser - Could not open file. - 無法開啟檔案。 + Could not open file. + 無法開啟檔案。 - You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. - 您試圖訪問的位址 %1 目前無法使用。請確認該 URL 存在,並嘗試重新載入頁面。 + You tried to access the address %1 which is currently unavailable. Please make sure that the URL exists and try reloading the page. + 您試圖訪問的位址 %1 目前無法使用。請確認該 URL 存在,並嘗試重新載入頁面。 - Connecting to %1 - 連接到 %1 + Connecting to %1 + 連接到 %1 - Sending to %1 - 傳送到 %1 + Sending to %1 + 傳送到 %1 - Reading from %1 - 讀取 %1 + Reading from %1 + 讀取 %1 - Download failed: %1. - 下載失敗: %1。 + Download failed: %1. + 下載失敗: %1。 - Previous - 上一步 + Previous + 上一步 - Forward - 前進 + Forward + 前進 - Home - 首頁 + Home + 首頁 - Refresh - 重新整理 + Refresh + 重新整理 - Copy - 複製 + Copy + 複製 - Select all - 全選 + Select all + 全選 - No description for - 沒有說明 + No description for + 沒有說明 - - + + Gui::DocumentModel - Application - 應用程式 + Application + 應用程式 - Labels & Attributes - 標籤和屬性 + Labels & Attributes + 標籤和屬性 - - + + Gui::EditorView - Modified file - 已修改檔案 + Modified file + 已修改檔案 - %1. + %1. This has been modified outside of the source editor. Do you want to reload it? - %1. + %1. 這已在源碼編輯器之外被修改過。您想重新載入它嗎? - Unsaved document - 未儲存文件 + Unsaved document + 未儲存文件 - The document has been modified. + The document has been modified. Do you want to save your changes? - 該文件已被修改。您想儲存您的變更嗎? + 該文件已被修改。您想儲存您的變更嗎? - FreeCAD macro (*.FCMacro);;Python (*.py) - FreeCAD巨集(*.FCMacro);;的Python(*.PY) + FreeCAD macro (*.FCMacro);;Python (*.py) + FreeCAD巨集(*.FCMacro);;的Python(*.PY) - Export PDF - 匯出 PDF + Export PDF + 匯出 PDF - PDF file (*.pdf) - PDF檔(*.PDF) + PDF file (*.pdf) + PDF檔(*.PDF) - untitled[*] - 未命名[*] + untitled[*] + 未命名[*] - - Editor - -編輯器 + - Editor + -編輯器 - %1 chars removed - 移除 %1 字元 + %1 chars removed + 移除 %1 字元 - %1 chars added - 添加 %1 字元 + %1 chars added + 添加 %1 字元 - Formatted - 格式化了的 + Formatted + 格式化了的 - - + + Gui::FileChooser - Select a file - 選擇一個檔案 + Select a file + 選擇一個檔案 - Select a directory - 選擇一個目錄 + Select a directory + 選擇一個目錄 - - + + Gui::FileDialog - Save as - 另存新檔 + Save as + 另存新檔 - Open - 開啟 + Open + 開啟 - - + + Gui::FileOptionsDialog - Extended - 延伸的 + Extended + 延伸的 - All files (*.*) - 所有檔案(*.*) + All files (*.*) + 所有檔案(*.*) - - + + Gui::Flag - Top left - 左上 + Top left + 左上 - Bottom left - 左下 + Bottom left + 左下 - Top right - 右上 + Top right + 右上 - Bottom right - 右下 + Bottom right + 右下 - Remove - 移除 + Remove + 移除 - - + + Gui::GraphvizView - PNG format (*.png) - PNG format (*.png) + PNG format (*.png) + PNG 格式 (*.png) - Bitmap format (*.bmp) - Bitmap format (*.bmp) + Bitmap format (*.bmp) + 點陣圖格式 (*.bmp) - GIF format (*.gif) - GIF format (*.gif) + GIF format (*.gif) + GIF 格式 (*.gif) - JPG format (*.jpg) - JPG format (*.jpg) + JPG format (*.jpg) + JPG 格式 (*.jpg) - SVG format (*.svg) - SVG format (*.svg) + SVG format (*.svg) + SVG 格式 (*.svg) - PDF format (*.pdf) - PDF format (*.pdf) + PDF format (*.pdf) + PDF 格式 (*.pdf) - Export graph - Export graph + Export graph + 匯出圖形 - - + + Gui::InputField - Edit - 編輯 + Edit + 編輯 - Save value - 儲存數值 + Save value + 儲存數值 - - + + Gui::InventorNavigationStyle - Press CTRL and left mouse button - 請按 ctrl 鍵和滑鼠左鍵 + Press CTRL and left mouse button + 請按 ctrl 鍵和滑鼠左鍵 - Press middle mouse button - 按滑鼠中鍵 + Press middle mouse button + 按滑鼠中鍵 - Press left mouse button - 按滑鼠左鍵 + Press left mouse button + 按滑鼠左鍵 - Scroll middle mouse button - 滾動滑鼠中鍵 + Scroll middle mouse button + 滾動滑鼠中鍵 - - + + Gui::LabelEditor - List - + List + 清單 - - + + Gui::LocationDialog - Wrong direction - 錯誤的方向 + Wrong direction + 錯誤的方向 - Direction must not be the null vector - 方向不可為空向量 + Direction must not be the null vector + 方向不可為空向量 - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - User defined... - 使用者定義... + User defined... + 使用者定義... - - + + Gui::LocationWidget - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - Direction: - 方向: + Direction: + 方向: - - + + Gui::MacroCommand - Macros - 巨集 + Macros + 巨集 - - + + Gui::MainWindow - Dimension - 標註 + Dimension + 標註 - Ready - 就緒 + Ready + 就緒 - Toggles this toolbar - 切換此工具列 + Toggles this toolbar + 切換此工具列 - Toggles this dockable window - 切換此可停靠的視窗 + Toggles this dockable window + 切換此可停靠的視窗 - Close All - 全部關閉 + Close All + 全部關閉 - Object dependencies - 物件相依 + Object dependencies + 物件相依 - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to copy them, too? - 所選物件與未選取物件有相依,要一起複製他們嗎? + 所選物件與未選取物件有相依,要一起複製他們嗎? - - + + Gui::ManualAlignment - Manual alignment - 手動對齊 + Manual alignment + 手動對齊 - The alignment is already in progress. - 正在對齊中 + The alignment is already in progress. + 正在對齊中 - Alignment[*] - 對齊[*] + Alignment[*] + 對齊[*] - Please, select at least one point in the left and the right view - 請於左和右視圖至少選擇一點 + Please, select at least one point in the left and the right view + 請於左和右視圖至少選擇一點 - Please, select at least %1 points in the left and the right view - 請於左和右視圖至少選擇%1點 + Please, select at least %1 points in the left and the right view + 請於左和右視圖至少選擇%1點 - Please pick points in the left and right view - 請於左和右視圖中選擇點 + Please pick points in the left and right view + 請於左和右視圖中選擇點 - The alignment has finished - 已對齊結束 + The alignment has finished + 已對齊結束 - The alignment has been canceled - 已取消對齊 + The alignment has been canceled + 已取消對齊 - Too few points picked in the left view. At least %1 points are needed. - 左側視圖選擇點過少,至少要%1點 + Too few points picked in the left view. At least %1 points are needed. + 左側視圖選擇點過少,至少要%1點 - Too few points picked in the right view. At least %1 points are needed. - 右側視圖選擇點過少,至少要%1點 + Too few points picked in the right view. At least %1 points are needed. + 右側視圖選擇點過少,至少要%1點 - Different number of points picked in left and right view. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - 左右視圖所選點數不同,左側視圖選擇%1點,右側視圖選擇%2點 + 左右視圖所選點數不同,左側視圖選擇%1點,右側視圖選擇%2點 - Try to align group of views - 嘗試對齊視圖群組 + Try to align group of views + 嘗試對齊視圖群組 - The alignment failed. + The alignment failed. How do you want to proceed? - 無法對齊,您要如何進行? + 無法對齊,您要如何進行? - Retry - 重試 + Retry + 重試 - Ignore - 忽略 + Ignore + 忽略 - Abort - 關於 + Abort + 關於 - Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. - 左右視圖所選點數不同 + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + 左右視圖所選點數不同 - Point picked at (%1,%2,%3) - 選取點(%1,%2,%3) + Point picked at (%1,%2,%3) + 選取點(%1,%2,%3) - No point was picked - 無選定點 + No point was picked + 無選定點 - No point was found on model - 於模型上沒有點 + No point was found on model + 於模型上沒有點 - - + + Gui::NetworkRetriever - Download started... + Download started... - 下載開始 ... + 下載開始 ... - - + + Gui::PrefQuantitySpinBox - Edit - 編輯 + Edit + 編輯 - Save value - 儲存數值 + Save value + 儲存數值 - Clear list - + Clear list + 清除清單 - - + + Gui::ProgressBar - Remaining: %1 - 剩餘: %1 + Remaining: %1 + 剩餘: %1 - Aborting - 中止 + Aborting + 中止 - Do you really want to abort the operation? - 您確實要中止操作嗎? + Do you really want to abort the operation? + 您確實要中止操作嗎? - - + + Gui::ProgressDialog - Remaining: %1 - 剩餘: %1 + Remaining: %1 + 剩餘: %1 - Aborting - 中止 + Aborting + 中止 - Do you really want to abort the operation? - 您確實要中止操作嗎? + Do you really want to abort the operation? + 您確實要中止操作嗎? - - + + Gui::PropertyEditor::LinkLabel - Edit... - 編輯... + Edit... + 編輯... - - + + Gui::PropertyEditor::PropertyModel - Property - 屬性 + Property + 屬性 - Value - + Value + - - + + Gui::PropertyView - View - 檢視 + View + 檢視 - Data - 資料 + Data + 資料 - - + + Gui::PythonConsole - System exit - 離開系統 + System exit + 離開系統 - The application is still running. + The application is still running. Do you want to exit without saving your data? - 該程式仍在執行, + 該程式仍在執行, 您要離開而不儲存資料嗎? - Python console - Python 控制台 + Python console + Python 控制台 - Unhandled PyCXX exception. - 未處理 PyCXX例外。 + Unhandled PyCXX exception. + 未處理 PyCXX例外。 - Unhandled FreeCAD exception. - 未處理FreeCAD例外。 + Unhandled FreeCAD exception. + 未處理FreeCAD例外。 - Unhandled unknown C++ exception. - 未處理未知的C++例外。 + Unhandled unknown C++ exception. + 未處理未知的C++例外。 - &Copy command - 複製指令(&C) + &Copy command + 複製指令(&C) - &Copy history - 複製歷史(&C) + &Copy history + 複製歷史(&C) - Save history as... - 另存歷史為新檔... + Save history as... + 另存歷史為新檔... - Insert file name... - 插入檔案名稱... + Insert file name... + 插入檔案名稱... - Save History - 儲存歷史記錄 + Save History + 儲存歷史記錄 - Macro Files (*.FCMacro *.py) - 巨集檔案 (*.FCMacro *.py) + Macro Files (*.FCMacro *.py) + 巨集檔案 (*.FCMacro *.py) - Insert file name - 插入檔案名稱 + Insert file name + 插入檔案名稱 - All Files (*.*) - 所有檔 (*.*) + All Files (*.*) + 所有檔 (*.*) - Unhandled std C++ exception. - 未處理的標準 c + + 異常。 + Unhandled std C++ exception. + 未處理的標準 c + + 異常。 - Word wrap - 自動換行 + Word wrap + 自動換行 - &Copy - 複製(&C) + &Copy + 複製(&C) - &Paste - &貼上 + &Paste + &貼上 - Select All - 全選 + Select All + 全選 - Clear console - 清除工作台 + Clear console + 清除工作台 - - + + Gui::PythonEditor - Comment - 評論 + Comment + 評論 - Uncomment - 取消註釋 + Uncomment + 取消註釋 - - + + Gui::RecentFilesAction - Open file %1 - 打開檔案 %1 + Open file %1 + 打開檔案 %1 - File not found - 找不到檔案 + File not found + 找不到檔案 - The file '%1' cannot be opened. - 無法打開'%1'檔案。 + The file '%1' cannot be opened. + 無法打開'%1'檔案。 - - + + Gui::SelectModule - Select module - 選擇模組 + Select module + 選擇模組 - Open %1 as - 開啟%1為 + Open %1 as + 開啟%1為 - Select - 選擇 + Select + 選擇 - - + + Gui::StdCmdDescription - Help - 説明 + Help + 説明 - Des&cription - &C描述 + Des&cription + &C描述 - Long description of commands - 詳述命令 + Long description of commands + 詳述命令 - - + + Gui::StdCmdDownloadOnlineHelp - Help - 説明 + Help + 説明 - Download online help - 下載線上說明 + Download online help + 下載線上說明 - Download %1's online help - 下載 %1 的線上說明 + Download %1's online help + 下載 %1 的線上說明 - Non-existing directory - 非現有目錄 + Non-existing directory + 非現有目錄 - The directory '%1' does not exist. + The directory '%1' does not exist. Do you want to specify an existing directory? - 目錄 '%1' 不存在。您想指定現有的目錄嗎? + 目錄 '%1' 不存在。您想指定現有的目錄嗎? - Missing permission - 缺少權限 + Missing permission + 缺少權限 - You don't have write permission to '%1' + You don't have write permission to '%1' Do you want to specify another directory? - 您沒有寫入 '%1' 的權限,您要指定其他目錄嗎? + 您沒有寫入 '%1' 的權限,您要指定其他目錄嗎? - Stop downloading - 停止下載 + Stop downloading + 停止下載 - - + + Gui::StdCmdPythonHelp - Tools - 工具 + Tools + 工具 - Automatic python modules documentation - 自動python模組文件 + Automatic python modules documentation + 自動python模組文件 - Opens a browser to show the Python modules documentation - 開啟一個瀏覽器顯示Python模組文件 + Opens a browser to show the Python modules documentation + 開啟一個瀏覽器顯示Python模組文件 - - + + Gui::TaskBoxAngle - Angle - 角度 + Angle + 角度 - - + + Gui::TaskBoxPosition - Position - 位置 + Position + 位置 - - + + Gui::TaskView::TaskAppearance - Plot mode: - 出圖模式: + Plot mode: + 出圖模式: - Point size: - 點大小: + Point size: + 點大小: - Line width: - 線寬: + Line width: + 線寬: - Transparency: - 透明度: + Transparency: + 透明度: - Appearance - 外觀 + Appearance + 外觀 - Document window: - 檔案視窗: + Document window: + 檔案視窗: - - + + Gui::TaskView::TaskDialog - A dialog is already open in the task panel - 於工作面板已開啟對話窗 + A dialog is already open in the task panel + 於工作面板已開啟對話窗 - - + + Gui::TaskView::TaskEditControl - Edit - 編輯 + Edit + 編輯 - - + + Gui::TaskView::TaskSelectLinkProperty - Appearance - 外觀 + Appearance + 外觀 - ... - ... + ... + ... - edit selection - 編輯所選物件 + edit selection + 編輯所選物件 - - + + Gui::TouchpadNavigationStyle - Press left mouse button - 按滑鼠左鍵 + Press left mouse button + 按滑鼠左鍵 - Press SHIFT button - 使用SHIFT按鈕 + Press SHIFT button + 使用SHIFT按鈕 - Press ALT button - 使用ALT按鈕 + Press ALT button + 使用ALT按鈕 - Press CTRL and SHIFT buttons - 按下CTRL及SHIFT鈕 + Press CTRL and SHIFT buttons + 按下CTRL及SHIFT鈕 - - + + Gui::TreeDockWidget - Tree view - 樹狀選單 + Tree view + 樹狀選單 - - + + Gui::TreeWidget - Create group... - 創建群組... + Create group... + 創建群組... - Create a group - 創建一個群組 + Create a group + 創建一個群組 - Group - 群組 + Group + 群組 - Rename - 重新命名 + Rename + 重新命名 - Rename object - 重新命名物件 + Rename object + 重新命名物件 - Labels & Attributes - 標籤和屬性 + Labels & Attributes + 標籤和屬性 - Application - 應用程式 + Application + 應用程式 - Finish editing - 完成編輯 + Finish editing + 完成編輯 - Finish editing object - 完成編輯物件 + Finish editing object + 完成編輯物件 - Activate document - 啟動檔案 + Activate document + 啟動檔案 - Activate document %1 - 啟動檔案 %1 + Activate document %1 + 啟動檔案 %1 - - + + Gui::View3DInventor - Export PDF - 匯出 PDF + Export PDF + 匯出 PDF - PDF file (*.pdf) - PDF檔(*.PDF) + PDF file (*.pdf) + PDF檔(*.PDF) - - + + Gui::WorkbenchGroup - Select the '%1' workbench - 選擇 '%1' 工作台 + Select the '%1' workbench + 選擇 '%1' 工作台 - - + + NetworkAccessManager - <qt>Enter username and password for "%1" at %2</qt> - <qt>輸入使用者名稱及密碼給 "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> + <qt>輸入使用者名稱及密碼給 "%1" at %2</qt> - <qt>Connect to proxy "%1" using:</qt> - <qt>連結至代理伺服器 "%1" 使用:</qt> + <qt>Connect to proxy "%1" using:</qt> + <qt>連結至代理伺服器 "%1" 使用:</qt> - - + + Position - Form - 格式 + Form + 格式 - X: - X: + X: + X: - Y: - Y: + Y: + Y: - Z: - Z: + Z: + Z: - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - Grid Snap in - 貼齊網格 + Grid Snap in + 貼齊網格 - - + + PropertyListDialog - Invalid input - 無效的輸入 + Invalid input + 無效的輸入 - Input in line %1 is not a number - + Input in line %1 is not a number + 於%1之輸入並非數字 - - + + QDockWidget - Tree view - 樹狀選單 + Tree view + 樹狀選單 - Property view - 屬性檢視 + Property view + 屬性檢視 - Selection view - 選擇視圖 + Selection view + 選擇視圖 - Report view - 報表檢視 + Report view + 報表檢視 - Task View - 任務檢視 + Task View + 任務檢視 - Combo View - 複合檢視 + Combo View + 複合檢視 - Toolbox - 工具箱 + Toolbox + 工具箱 - Python console - Python 控制台 + Python console + Python 控制台 - Display properties - 顯示屬性 + Display properties + 顯示屬性 - - + + QObject - General - 一般 + General + 一般 - Display - 顯示 + Display + 顯示 - Unknown filetype - 未知檔案類型 + Unknown filetype + 未知檔案類型 - Cannot open unknown filetype: %1 - 無法開啟未知文件類型:%1 + Cannot open unknown filetype: %1 + 無法開啟未知文件類型:%1 - Cannot save to unknown filetype: %1 - 無法儲存為未知的檔案類型:%1 + Cannot save to unknown filetype: %1 + 無法儲存為未知的檔案類型:%1 - Workbench failure - 工作台故障 + Workbench failure + 工作台故障 - %1 - %1 + %1 + %1 - Unable to launch Qt Assistant (%1) - 無法啟動 Qt 助理 (%1) + Unable to launch Qt Assistant (%1) + 無法啟動 Qt 助理 (%1) - Exception - 異常 + Exception + 異常 - Open document - 開啟文件 + Open document + 開啟文件 - Import file - 匯入檔案 + Import file + 匯入檔案 - Export file - 匯出檔案 + Export file + 匯出檔案 - Printing... - 列印... + Printing... + 列印... - Cannot load workbench - 無法載入工作平台 + Cannot load workbench + 無法載入工作平台 - A general error occurred while loading the workbench - 載入工作平台出現一般錯誤 + A general error occurred while loading the workbench + 載入工作平台出現一般錯誤 - Save views... - 保存視圖... + Save views... + 保存視圖... - Load views... - 載入視圖... + Load views... + 載入視圖... - Freeze view - 凍結視圖 + Freeze view + 凍結視圖 - Clear views - 清除視圖 + Clear views + 清除視圖 - Restore view &%1 - 還原視圖 &%1 + Restore view &%1 + 還原視圖 &%1 - Save frozen views - 保存凍結的視圖 + Save frozen views + 保存凍結的視圖 - Frozen views (*.cam) - 凍結試圖(*.cam) + Frozen views (*.cam) + 凍結試圖(*.cam) - Restore views - 還原試圖 + Restore views + 還原試圖 - Importing the restored views would clear the already stored views. + Importing the restored views would clear the already stored views. Do you want to continue? - 導入恢復的視圖將清除已存儲的視圖。您要繼續嗎? + 導入恢復的視圖將清除已存儲的視圖。您要繼續嗎? - Restore frozen views - 還原凍結的視圖 + Restore frozen views + 還原凍結的視圖 - Cannot open file '%1'. - 無法開啟檔案'%1' + Cannot open file '%1'. + 無法開啟檔案'%1' - Docked - 嵌入 + Docked + 嵌入 - Undocked - 未嵌入 + Undocked + 未嵌入 - Fullscreen - 全螢幕 + Fullscreen + 全螢幕 - files - 檔案 + files + 檔案 - Save picture - 儲存圖片 + Save picture + 儲存圖片 - New sub-group - 新的分組 + New sub-group + 新的分組 - Enter the name: - 輸入名稱: + Enter the name: + 輸入名稱: - New text item - 新增文字項 + New text item + 新增文字項 - Enter your text: - 輸入您的文字: + Enter your text: + 輸入您的文字: - New integer item - 新增整數項目 + New integer item + 新增整數項目 - Enter your number: - 輸入您的號碼: + Enter your number: + 輸入您的號碼: - New unsigned item - 新的無符號項目 + New unsigned item + 新的無符號項目 - New float item - 新增浮點項目 + New float item + 新增浮點項目 - New Boolean item - 新增布林項目 + New Boolean item + 新增布林項目 - Choose an item: - 選擇一個項目: + Choose an item: + 選擇一個項目: - Rename group - 重命名群組 + Rename group + 重命名群組 - The group '%1' cannot be renamed. - '%1'群組法重新命名 + The group '%1' cannot be renamed. + '%1'群組法重新命名 - Existing group - 現有群組 + Existing group + 現有群組 - The group '%1' already exists. - 該群組'%1'已存在。 + The group '%1' already exists. + 該群組'%1'已存在。 - Change value - 變更值 + Change value + 變更值 - Save document under new filename... - 以新檔名儲存文件 + Save document under new filename... + 以新檔名儲存文件 - Saving aborted - 終止存檔 + Saving aborted + 終止存檔 - Unsaved document - 未儲存文件 + Unsaved document + 未儲存文件 - Save document before close? - 關閉之前先存檔? + Save Macro + 儲存巨集 - Save Macro - 儲存巨集 + Finish + 結束 - Finish - 結束 + Clear + 清除 - Clear - 清除 + Cancel + 取消 - Cancel - 取消 + Inner + 內部 - Inner - 內部 + Outer + 外部 - Outer - 外部 + No Browser + 無瀏覽器 - No Browser - 無瀏覽器 - - - Unable to open your browser. + Unable to open your browser. Please open a browser window and type in: http://localhost:%1. - 無法打開您的流覽器。請打開流覽器視窗,並在鍵入: http://localhost:%1。 + 無法打開您的流覽器。請打開流覽器視窗,並在鍵入: http://localhost:%1。 - No Server - 沒有伺服器 + No Server + 沒有伺服器 - Unable to start the server to port %1: %2. - 無法啟動伺服器埠 %1:%2。 + Unable to start the server to port %1: %2. + 無法啟動伺服器埠 %1:%2。 - Unable to open your system browser. - 無法打開您的系統瀏覽器。 + Unable to open your system browser. + 無法打開您的系統瀏覽器。 - Options... - 選項 ... + Options... + 選項 ... - Out of memory - 記憶體不足 + Out of memory + 記憶體不足 - Not enough memory available to display the data. - 沒有足夠的記憶體可用來顯示資料。 + Not enough memory available to display the data. + 沒有足夠的記憶體可用來顯示資料。 - Cannot find file %1 - 找不到檔案%1 + Cannot find file %1 + 找不到檔案%1 - Cannot find file %1 neither in %2 nor in %3 - 在%2與%3中找不到檔案 %1 + Cannot find file %1 neither in %2 nor in %3 + 在%2與%3中找不到檔案 %1 - Save %1 Document - 儲存文件 %1 + Save %1 Document + 儲存文件 %1 - %1 document (*.FCStd) - %1文件(*.FCStd) + %1 document (*.FCStd) + %1文件(*.FCStd) - Document not closable - 文件無法關閉 + Document not closable + 文件無法關閉 - The document is not closable for the moment. - 目前文件無法關閉 + The document is not closable for the moment. + 目前文件無法關閉 - No OpenGL - 不使用OoenGL + No OpenGL + 不使用OoenGL - This system does not support OpenGL - 此系統不支援OpenGL + This system does not support OpenGL + 此系統不支援OpenGL - Help - 説明 + Help + 説明 - Unable to load documentation. + Unable to load documentation. In order to load it Qt 4.4 or higher is required. - 無法載入此檔案,其需要Qt4.4或以上版本 + 無法載入此檔案,其需要Qt4.4或以上版本 - %1 Help - %1 的説明 + %1 Help + %1 的説明 - Exporting PDF... - 匯出 PDF... + Exporting PDF... + 匯出 PDF... - Wrong selection - 錯誤的選取 + Wrong selection + 錯誤的選取 - Only one object selected. Please select two objects. + Only one object selected. Please select two objects. Be aware the point where you click matters. - 僅選擇一個物件,請選擇兩個物件,請注意您所點物件之何點 + 僅選擇一個物件,請選擇兩個物件,請注意您所點物件之何點 - Please select two objects. + Please select two objects. Be aware the point where you click matters. - 請選擇兩個物件,請注意您所點物件之何點 + 請選擇兩個物件,請注意您所點物件之何點 - New boolean item - 新布林項目 + New boolean item + 新布林項目 - Navigation styles - 導航模式 + Navigation styles + 導航模式 - %1 navigation - %1 導航 + %1 navigation + %1 導航 - Move annotation - 移動標註 + Move annotation + 移動標註 - Transform - 轉換 + Transform + 轉換 - The document is in editing mode and thus cannot be closed for the moment. + The document is in editing mode and thus cannot be closed for the moment. You either have to finish or cancel the editing in the task panel. - 您需要於工作列中結束或取消編輯,否則無法關閉於編輯模式中之檔案 + 您需要於工作列中結束或取消編輯,否則無法關閉於編輯模式中之檔案 - Do you want to close this dialog? - 您確定要關閉此對話窗嗎? + Do you want to close this dialog? + 您確定要關閉此對話窗嗎? - Do you want to save your changes to document '%1' before closing? - + Do you want to save your changes to document '%1' before closing? + 於關閉前要儲存「%1」檔嘛? - If you don't save, your changes will be lost. - + If you don't save, your changes will be lost. + 若不儲存將會失去所有修改 - - + + StdBoxSelection - Standard-View - 標準視景 + Standard-View + 標準視景 - Box selection - 窗選 + Box selection + 窗選 - - + + StdCmdAbout - Help - 説明 + Help + 説明 - &About %1 - 關於 %1(&A) + &About %1 + 關於 %1(&A) - About %1 - 關於%1 + About %1 + 關於%1 - - + + StdCmdAboutQt - Help - 説明 + Help + 説明 - About &Qt - 關於 Qt(&Q) + About &Qt + 關於 Qt(&Q) - About Qt - 關於 Qt + About Qt + 關於 Qt - - + + StdCmdActivateNextWindow - Window - 視窗 + Window + 視窗 - Ne&xt - 下一個(&X) + Ne&xt + 下一個(&X) - Activate next window - 啟動下一個視窗 + Activate next window + 啟動下一個視窗 - - + + StdCmdActivatePrevWindow - Window - 視窗 + Window + 視窗 - Pre&vious - 前一個(&V) + Pre&vious + 前一個(&V) - Activate previous window - 啟動前一個視窗 + Activate previous window + 啟動前一個視窗 - - + + StdCmdAlignment - Edit - 編輯 + Edit + 編輯 - Alignment... - 對齊... + Alignment... + 對齊... - Align the selected objects - 對齊選定物件 + Align the selected objects + 對齊選定物件 - - + + StdCmdArrangeIcons - Window - 視窗 + Window + 視窗 - Arrange &Icons - 排列圖示(&I) + Arrange &Icons + 排列圖示(&I) - Arrange Icons - 排列圖示 + Arrange Icons + 排列圖示 - - + + StdCmdAxisCross - Standard-View - 標準視景 + Standard-View + 標準視景 - Toggle axis cross - 切換軸交錯 + Toggle axis cross + 切換軸交錯 - - + + StdCmdCascadeWindows - Window - 視窗 + Window + 視窗 - &Cascade - 重疊顯示(&C) + &Cascade + 重疊顯示(&C) - Tile pragmatic - 實用背景 + Tile pragmatic + 實用背景 - - + + StdCmdCloseActiveWindow - Window - 視窗 + Window + 視窗 - Cl&ose - &關閉 + Cl&ose + &關閉 - Close active window - 關閉使用中視窗 + Close active window + 關閉使用中視窗 - - + + StdCmdCloseAllWindows - Window - 視窗 + Window + 視窗 - Close Al&l - 全部關閉(&L) + Close Al&l + 全部關閉(&L) - Close all windows - 關閉所有視窗 + Close all windows + 關閉所有視窗 - - + + StdCmdCommandLine - Tools - 工具 + Tools + 工具 - Start command &line... - 啟動指令和列(&L)... + Start command &line... + 啟動指令和列(&L)... - Opens the command line in the console - 在主控台中開啟指令列 + Opens the command line in the console + 在主控台中開啟指令列 - - + + StdCmdCopy - Edit - 編輯 + Edit + 編輯 - C&opy - 複製(&C) + C&opy + 複製(&C) - Copy operation - 複製操作 + Copy operation + 複製操作 - - + + StdCmdCut - Edit - 編輯 + Edit + 編輯 - &Cut - 剪下(&C) + &Cut + 剪下(&C) - Cut out - 切出 + Cut out + 切出 - - + + StdCmdDelete - Edit - 編輯 + Edit + 編輯 - &Delete - 刪除(&D) + &Delete + 刪除(&D) - Deletes the selected objects - 刪除所選的物件 + Deletes the selected objects + 刪除所選的物件 - - + + StdCmdDemoMode - Standard-View - 標準視景 + Standard-View + 標準視景 - View turntable... - 可旋轉視圖... + View turntable... + 可旋轉視圖... - View turntable - 可旋轉視圖 + View turntable + 可旋轉視圖 - - + + StdCmdDlgCustomize - Tools - 工具 + Tools + 工具 - Cu&stomize... - 自訂(&S)... + Cu&stomize... + 自訂(&S)... - Customize toolbars and command bars - 自訂工具列和指令列 + Customize toolbars and command bars + 自訂工具列和指令列 - - + + StdCmdDlgMacroExecute - Macros ... - 巨集... + Macros ... + 巨集... - Opens a dialog to let you execute a recorded macro - 打開一個對話框,讓您執行所錄製的巨集 + Opens a dialog to let you execute a recorded macro + 打開一個對話框,讓您執行所錄製的巨集 - Macro - 巨集 + Macro + 巨集 - - + + StdCmdDlgMacroExecuteDirect - Macro - 巨集 + Macro + 巨集 - Execute macro - 執行巨集 + Execute macro + 執行巨集 - Execute the macro in the editor - 在編輯器中執行巨集 + Execute the macro in the editor + 在編輯器中執行巨集 - - + + StdCmdDlgMacroRecord - &Macro recording ... - 巨集錄製(&M)... + &Macro recording ... + 巨集錄製(&M)... - Opens a dialog to record a macro - 打開一個對話框,錄製巨集 + Opens a dialog to record a macro + 打開一個對話框,錄製巨集 - Macro - 巨集 + Macro + 巨集 - - + + StdCmdDlgParameter - Tools - 工具 + Tools + 工具 - E&dit parameters ... - 編輯參數(&D)... + E&dit parameters ... + 編輯參數(&D)... - Opens a Dialog to edit the parameters - 打開一個對話框來編輯參數 + Opens a Dialog to edit the parameters + 打開一個對話框來編輯參數 - - + + StdCmdDlgPreferences - Tools - 工具 + Tools + 工具 - &Preferences ... - 偏好選項(&P)... + &Preferences ... + 偏好選項(&P)... - Opens a Dialog to edit the preferences - 打開一個對話框以編輯偏好選項 + Opens a Dialog to edit the preferences + 打開一個對話框以編輯偏好選項 - - + + StdCmdDockViewMenu - View - 檢視 + View + 檢視 - Vie&ws - 檢視(&W) + Vie&ws + 檢視(&W) - Toggles this window - 切換此視窗 + Toggles this window + 切換此視窗 - - + + StdCmdDrawStyle - Standard-View - 標準視景 + Standard-View + 標準視景 - Draw style - 繪製樣式 + Draw style + 繪製樣式 - - + + StdCmdDuplicateSelection - Edit - 編輯 + Edit + 編輯 - Duplicate selection - 複製選定物件 + Duplicate selection + 複製選定物件 - Put duplicates of the selected objects to the active document - 於目前文件中貼上所複製之物件 + Put duplicates of the selected objects to the active document + 於目前文件中貼上所複製之物件 - - + + StdCmdEdit - Edit - 編輯 + Edit + 編輯 - Toggle &Edit mode - 切換&編輯模式 + Toggle &Edit mode + 切換&編輯模式 - Toggles the selected object's edit mode - 切換所選的物件的編輯模式 + Toggles the selected object's edit mode + 切換所選的物件的編輯模式 - Enters or leaves the selected object's edit mode - 進入或離開所選的物件的編輯模式 + Enters or leaves the selected object's edit mode + 進入或離開所選的物件的編輯模式 - - + + StdCmdExport - File - 檔案 + File + 檔案 - &Export... - 匯出(&E) + &Export... + 匯出(&E) - Export an object in the active document - 從目前檔案中匯出物件 + Export an object in the active document + 從目前檔案中匯出物件 - No selection - 未選取 + No selection + 未選取 - Please select first the objects you want to export. - 請選擇您想輸出之第一個物件 + Please select first the objects you want to export. + 請選擇您想輸出之第一個物件 - - + + StdCmdExportGraphviz - Tools - 工具 + Tools + 工具 - Dependency graph... - 關係圖... + Dependency graph... + 關係圖... - Show the dependency graph of the objects in the active document - 顯示目前文件中物件相依圖 + Show the dependency graph of the objects in the active document + 顯示目前文件中物件相依圖 - - + + StdCmdFeatRecompute - File - 檔案 + File + 檔案 - &Recompute - 重新計算(&R) + &Recompute + 重新計算(&R) - Recompute feature or document - 重新計算功能或文件 + Recompute feature or document + 重新計算功能或文件 - - + + StdCmdFreeCADFAQ - Help - 説明 + Help + 説明 - FreeCAD FAQ - FreeCAD 問與答 + FreeCAD FAQ + FreeCAD 問與答 - Frequently Asked Questions on the FreeCAD website - FreeCAD網站上常見之問題 + Frequently Asked Questions on the FreeCAD website + FreeCAD網站上常見之問題 - Frequently Asked Questions - 常見問題 + Frequently Asked Questions + 常見問題 - - + + StdCmdFreeCADForum - Help - 説明 + Help + 説明 - FreeCAD Forum - FreeCAD討論區 + FreeCAD Forum + FreeCAD討論區 - The FreeCAD forum, where you can find help from other users - FreeCAD討論區是一個您可以從其他使用者得到幫助的地方 + The FreeCAD forum, where you can find help from other users + FreeCAD討論區是一個您可以從其他使用者得到幫助的地方 - The FreeCAD Forum - FreeCAD討論區 + The FreeCAD Forum + FreeCAD討論區 - - + + StdCmdFreeCADPowerUserHub - Help - 説明 + Help + 説明 - Python scripting documentation - Python腳本文件 + Python scripting documentation + Python腳本文件 - Python scripting documentation on the FreeCAD website - 於FreeCAD網站上之Python腳本文件 + Python scripting documentation on the FreeCAD website + 於FreeCAD網站上之Python腳本文件 - PowerUsers documentation - 專業使用者文件 + PowerUsers documentation + 專業使用者文件 - - + + StdCmdFreeCADUserHub - Help - 説明 + Help + 説明 - Users documentation - 使用者文件 + Users documentation + 使用者文件 - Documentation for users on the FreeCAD website - 於FreeCAD網站上給予使用者的文件 + Documentation for users on the FreeCAD website + 於FreeCAD網站上給予使用者的文件 - - + + StdCmdFreeCADWebsite - Help - 説明 + Help + 説明 - FreeCAD Website - FreeCAD網站 + FreeCAD Website + FreeCAD網站 - The FreeCAD website - FreeCAD 網站 + The FreeCAD website + FreeCAD 網站 - - + + StdCmdFreezeViews - Standard-View - 標準視景 + Standard-View + 標準視景 - Freeze display - 凍結顯示 + Freeze display + 凍結顯示 - Freezes the current view position - 凍結當前視景的位置 + Freezes the current view position + 凍結當前視景的位置 - - + + StdCmdHideObjects - Standard-View - 標準視景 + Standard-View + 標準視景 - Hide all objects - 隱藏所有物件 + Hide all objects + 隱藏所有物件 - Hide all objects in the document - 隱藏檔案中的所有物件 + Hide all objects in the document + 隱藏檔案中的所有物件 - - + + StdCmdHideSelection - Standard-View - 標準視景 + Standard-View + 標準視景 - Hide selection - 隱藏選取內容 + Hide selection + 隱藏選取內容 - Hide all selected objects - 隱藏所有選取的物件 + Hide all selected objects + 隱藏所有選取的物件 - - + + StdCmdImport - File - 檔案 + File + 檔案 - &Import... - 匯入(&I) + &Import... + 匯入(&I) - Import a file in the active document - 於作業中檔案匯入檔案 + Import a file in the active document + 於作業中檔案匯入檔案 - Supported formats - 支援的格式 + Supported formats + 支援的格式 - All files (*.*) - 所有檔案(*.*) + All files (*.*) + 所有檔案(*.*) - - + + StdCmdMacroStartDebug - Macro - 巨集 + Macro + 巨集 - Debug macro - 除錯 + Debug macro + 除錯 - Start debugging of macro - 開始除錯 + Start debugging of macro + 開始除錯 - - + + StdCmdMacroStepInto - Macro - 巨集 + Macro + 巨集 - Step into - 踏入 + Step into + 踏入 - - + + StdCmdMacroStepOver - Macro - 巨集 + Macro + 巨集 - Step over - 跨越 + Step over + 跨越 - - + + StdCmdMacroStopDebug - Macro - 巨集 + Macro + 巨集 - Stop debugging - 停止除錯 + Stop debugging + 停止除錯 - Stop debugging of macro - 停止巨集除錯 + Stop debugging of macro + 停止巨集除錯 - - + + StdCmdMacroStopRecord - Macro - 巨集 + Macro + 巨集 - S&top macro recording - 停止巨集錄製(&T) + S&top macro recording + 停止巨集錄製(&T) - Stop the macro recording session - 停止巨集錄製時間 + Stop the macro recording session + 停止巨集錄製時間 - - + + StdCmdMeasureDistance - View - 檢視 + View + 檢視 - Measure distance - 測量距離 + Measure distance + 測量距離 - - + + StdCmdMeasurementSimple - Tools - 工具 + Tools + 工具 - Measures distance between two selected objects - 測量兩個選定物件之間的距離 + Measures distance between two selected objects + 測量兩個選定物件之間的距離 - Measure distance - 測量距離 + Measure distance + 測量距離 - - + + StdCmdMergeProjects - File - 檔案 + File + 檔案 - Merge project... - 合併專案... + Merge project... + 合併專案... - Merge project - 合併專案 + Merge project + 合併專案 - %1 document (*.fcstd) - %1 檔案(*.fcstd) + %1 document (*.fcstd) + %1 檔案(*.fcstd) - Cannot merge project with itself. - 不能合併專案本身。 + Cannot merge project with itself. + 不能合併專案本身。 - - + + StdCmdNew - File - 檔案 + File + 檔案 - &New - 開新檔案(&N) + &New + 開新檔案(&N) - Create a new empty document - 創建一個新的空白檔案 + Create a new empty document + 創建一個新的空白檔案 - Unnamed - 未命名 + Unnamed + 未命名 - - + + StdCmdOnlineHelp - Help - 説明 + Help + 説明 - Show help to the application - 顯示應用程式的説明 + Show help to the application + 顯示應用程式的説明 - - + + StdCmdOnlineHelpWebsite - Help - 説明 + Help + 説明 - Help Website - 説明網站 + Help Website + 説明網站 - The website where the help is maintained - 說明的網站在進行維護 + The website where the help is maintained + 說明的網站在進行維護 - - + + StdCmdOpen - File - 檔案 + File + 檔案 - &Open... - 開啟(&O)... + &Open... + 開啟(&O)... - Open a document or import files - 開啟文件或匯入檔案 + Open a document or import files + 開啟文件或匯入檔案 - Supported formats - 支援的格式 + Supported formats + 支援的格式 - All files (*.*) - 所有檔案(*.*) + All files (*.*) + 所有檔案(*.*) - Cannot open file - + Cannot open file + 無法開啟檔案 - Loading the file %1 is not supported - + Loading the file %1 is not supported + 並不支援載入之%1檔 - - + + StdCmdPaste - Edit - 編輯 + Edit + 編輯 - &Paste - &貼上 + &Paste + &貼上 - Paste operation - 粘貼操作 + Paste operation + 粘貼操作 - - + + StdCmdPlacement - Edit - 編輯 + Edit + 編輯 - Placement... - 放置... + Placement... + 放置... - Place the selected objects - 放置所選物件 + Place the selected objects + 放置所選物件 - - + + StdCmdPrint - File - 檔案 + File + 檔案 - &Print... - 列印(&P)... + &Print... + 列印(&P)... - Print the document - 列印文件 + Print the document + 列印文件 - - + + StdCmdPrintPdf - File - 檔案 + File + 檔案 - &Export PDF... - 匯出PDF(&E)... + &Export PDF... + 匯出PDF(&E)... - Export the document as PDF - 將文件匯出為 PDF + Export the document as PDF + 將文件匯出為 PDF - - + + StdCmdPrintPreview - File - 檔案 + File + 檔案 - &Print preview... - &預覽列印 + &Print preview... + &預覽列印 - Print the document - 列印文件 + Print the document + 列印文件 - Print preview - 預覽列印 + Print preview + 預覽列印 - - + + StdCmdProjectInfo - File - 檔案 + File + 檔案 - Project i&nformation... - 專案訊息(&N)... + Project i&nformation... + 專案訊息(&N)... - Show details of the currently active project - 顯示目前作業中專案的詳細資訊 + Show details of the currently active project + 顯示目前作業中專案的詳細資訊 - - + + StdCmdProjectUtil - Tools - 工具 + Tools + 工具 - Project utility... - 專案工具... + Project utility... + 專案工具... - Utility to extract or create project files - 讀取或建立專案檔之功能 + Utility to extract or create project files + 讀取或建立專案檔之功能 - - + + StdCmdPythonWebsite - Help - 説明 + Help + 説明 - Python Website - Python網站 + Python Website + Python網站 - The official Python website - Python官方網站 + The official Python website + Python官方網站 - - + + StdCmdQuit - File - 檔案 + File + 檔案 - E&xit - 退出(&E) + E&xit + 退出(&E) - Quits the application - 退出應用程式 + Quits the application + 退出應用程式 - - + + StdCmdRandomColor - File - 檔案 + File + 檔案 - Random color - 隨機顏色 + Random color + 隨機顏色 - - + + StdCmdRecentFiles - File - 檔案 + File + 檔案 - Recent files - 最近使用的檔案 + Recent files + 最近使用的檔案 - Recent file list - 最近檔案清單 + Recent file list + 最近檔案清單 - - + + StdCmdRedo - Edit - 編輯 + Edit + 編輯 - &Redo - 重作(&R) + &Redo + 重作(&R) - Redoes a previously undone action - 重做上次撤銷的操作 + Redoes a previously undone action + 重做上次撤銷的操作 - - + + StdCmdRefresh - Edit - 編輯 + Edit + 編輯 - &Refresh - 重新整理 + &Refresh + 重新整理 - Recomputes the current active document - 重新計算目前作業中檔案 + Recomputes the current active document + 重新計算目前作業中檔案 - - + + StdCmdSave - File - 檔案 + File + 檔案 - &Save - 儲存(&S) + &Save + 儲存(&S) - Save the active document - 儲存作業中檔案 + Save the active document + 儲存作業中檔案 - - + + StdCmdSaveAs - File - 檔案 + File + 檔案 - Save &As... - 另存新檔(&A)... + Save &As... + 另存新檔(&A)... - Save the active document under a new file name - 將作用中檔案以新的檔名儲存 + Save the active document under a new file name + 將作用中檔案以新的檔名儲存 - - + + StdCmdSceneInspector - Tools - 工具 + Tools + 工具 - Scene inspector... - 場景檢查器... + Scene inspector... + 場景檢查器... - Scene inspector - 場景檢查器 + Scene inspector + 場景檢查器 - - + + StdCmdSelectAll - Edit - 編輯 + Edit + 編輯 - Select &All - 全選(&A) + Select &All + 全選(&A) - Select all - 全選 + Select all + 全選 - - + + StdCmdSetAppearance - Standard-View - 標準視景 + Standard-View + 標準視景 - Appearance... - 外觀... + Appearance... + 外觀... - Sets the display properties of the selected object - 設置所選物件的顯示屬性 + Sets the display properties of the selected object + 設置所選物件的顯示屬性 - - + + StdCmdShowObjects - Standard-View - 標準視景 + Standard-View + 標準視景 - Show all objects - 顯示所有物件 + Show all objects + 顯示所有物件 - Show all objects in the document - 在檔案中顯示所有物件 + Show all objects in the document + 在檔案中顯示所有物件 - - + + StdCmdShowSelection - Standard-View - 標準視景 + Standard-View + 標準視景 - Show selection - 顯示選取內容 + Show selection + 顯示選取內容 - Show all selected objects - 顯示所有選取的物件 + Show all selected objects + 顯示所有選取的物件 - - + + StdCmdStatusBar - View - 檢視 + View + 檢視 - Status bar - 狀態列 + Status bar + 狀態列 - Toggles the status bar - 切換狀態列 + Toggles the status bar + 切換狀態列 - - + + StdCmdTextureMapping - Tools - 工具 + Tools + 工具 - Texture mapping... - 紋理映射... + Texture mapping... + 紋理映射... - Texture mapping - 材質貼圖 + Texture mapping + 材質貼圖 - - + + StdCmdTileWindows - Window - 視窗 + Window + 視窗 - &Tile - 並排(&T) + &Tile + 並排(&T) - Tile the windows - 並排視窗 + Tile the windows + 並排視窗 - - + + StdCmdToggleBreakpoint - Macro - 巨集 + Macro + 巨集 - Toggle breakpoint - 切換中斷點 + Toggle breakpoint + 切換中斷點 - - + + StdCmdToggleClipPlane - Standard-View - 標準視景 + Standard-View + 標準視景 - Clipping plane - 裁剪平面 + Clipping plane + 裁剪平面 - Toggles clipping plane for active view - 為目前視圖切換剪裁面板 + Toggles clipping plane for active view + 為目前視圖切換剪裁面板 - - + + StdCmdToggleNavigation - Standard-View - 標準視景 + Standard-View + 標準視景 - Toggle navigation/Edit mode - 切換導航/編輯模式 + Toggle navigation/Edit mode + 切換導航/編輯模式 - Toggle between navigation and edit mode - 導航和編輯模式之間切換 + Toggle between navigation and edit mode + 導航和編輯模式之間切換 - - + + StdCmdToggleObjects - Standard-View - 標準視景 + Standard-View + 標準視景 - Toggle all objects - 切換所有物件 + Toggle all objects + 切換所有物件 - Toggles visibility of all objects in the active document - 切換顯示活動文檔中的所有物件的可見性 + Toggles visibility of all objects in the active document + 切換顯示活動文檔中的所有物件的可見性 - - + + StdCmdToggleSelectability - Standard-View - 標準視景 + Standard-View + 標準視景 - Toggle selectability - 切換可能選項 + Toggle selectability + 切換可能選項 - Toggles the property of the objects to get selected in the 3D-View - 切換物件性質於3D視圖中選取 + Toggles the property of the objects to get selected in the 3D-View + 切換物件性質於3D視圖中選取 - - + + StdCmdToggleVisibility - Standard-View - 標準視景 + Standard-View + 標準視景 - Toggle visibility - 切換可見性 + Toggle visibility + 切換可見性 - Toggles visibility - 切換可見性 + Toggles visibility + 切換可見性 - - + + StdCmdToolBarMenu - View - 檢視 + View + 檢視 - Tool&bars - 工具列(&B) + Tool&bars + 工具列(&B) - Toggles this window - 切換此視窗 + Toggles this window + 切換此視窗 - - + + StdCmdTransform - Edit - 編輯 + Edit + 編輯 - Transform... - 變換... + Transform... + 變換... - Transform the geometry of selected objects - 所選物件的幾何變換 + Transform the geometry of selected objects + 所選物件的幾何變換 - - + + StdCmdTransformManip - Edit - 編輯 + Edit + 編輯 - Transform - 轉換 + Transform + 轉換 - Transform the selected object in the 3d view - 轉換於3D視圖中所選物件 + Transform the selected object in the 3d view + 轉換於3D視圖中所選物件 - - + + StdCmdTreeSelection - View - 檢視 + View + 檢視 - Go to selection - 進行選擇 + Go to selection + 進行選擇 - Scroll to first selected item - 滾動到第一個選擇的項目 + Scroll to first selected item + 滾動到第一個選擇的項目 - - + + StdCmdUndo - Edit - 編輯 + Edit + 編輯 - &Undo - 復原(&U) + &Undo + 復原(&U) - Undo exactly one action - 完全撤消一個動作 + Undo exactly one action + 完全撤消一個動作 - - + + StdCmdUnitsCalculator - Tools - 工具 + Tools + 工具 - &Units calculator... - &單位計算機... + &Units calculator... + &單位計算機... - Start the units calculator - 啟動單位計算機 + Start the units calculator + 啟動單位計算機 - - + + StdCmdUserInterface - View - 檢視 + View + 檢視 - Dock views - 停泊視圖 + Dock views + 停泊視圖 - Dock all top-level views - 停泊所有頂層的視圖 + Dock all top-level views + 停泊所有頂層的視圖 - - + + StdCmdViewAxo - Standard-View - 標準視景 + Standard-View + 標準視景 - Axometric - 等角圖 + Axometric + 等角圖 - Set to axometric view - 設為等角視圖 + Set to axometric view + 設為等角視圖 - - + + StdCmdViewBottom - Standard-View - 標準視景 + Standard-View + 標準視景 - Bottom - 底部 + Bottom + 底部 - Set to bottom view - 設置為底部視圖 + Set to bottom view + 設置為底部視圖 - - + + StdCmdViewCreate - Standard-View - 標準視景 + Standard-View + 標準視景 - Create new view - 創建新視圖 + Create new view + 創建新視圖 - Creates a new view window for the active document - 創建活動文檔的一個新視圖視窗 + Creates a new view window for the active document + 創建活動文檔的一個新視圖視窗 - - + + StdCmdViewExample1 - Standard-View - 標準視景 + Standard-View + 標準視景 - Inventor example #1 - 創作範例 #1 + Inventor example #1 + 創作範例 #1 - Shows a 3D texture with manipulator - 顯示3D紋理及控制面板 + Shows a 3D texture with manipulator + 顯示3D紋理及控制面板 - - + + StdCmdViewExample2 - Standard-View - 標準視景 + Standard-View + 標準視景 - Inventor example #2 - 創作範例 #2 + Inventor example #2 + 創作範例 #2 - Shows spheres and drag-lights - 顯示範圍和拖燈 + Shows spheres and drag-lights + 顯示範圍和拖燈 - - + + StdCmdViewExample3 - Standard-View - 標準視景 + Standard-View + 標準視景 - Inventor example #3 - 創作範例 #3 + Inventor example #3 + 創作範例 #3 - Shows a animated texture - 顯示動畫的紋理 + Shows a animated texture + 顯示動畫的紋理 - - + + StdCmdViewFitAll - Standard-View - 標準視景 + Standard-View + 標準視景 - Fit all - 顯示全部 + Fit all + 顯示全部 - Fits the whole content on the screen - 在螢幕上容納整個內容 + Fits the whole content on the screen + 在螢幕上容納整個內容 - - + + StdCmdViewFitSelection - Standard-View - 標準視景 + Standard-View + 標準視景 - Fit selection - 顯示所選區域 + Fit selection + 顯示所選區域 - Fits the selected content on the screen - 顯示所選內容於螢幕 + Fits the selected content on the screen + 顯示所選內容於螢幕 - - + + StdCmdViewFront - Standard-View - 標準視景 + Standard-View + 標準視景 - Front - 前視圖 + Front + 前視圖 - Set to front view - 設置為前視圖 + Set to front view + 設置為前視圖 - - + + StdCmdViewIvIssueCamPos - Standard-View - 標準視景 + Standard-View + 標準視景 - Issue camera position - 設置攝影位置 + Issue camera position + 設置攝影位置 - Issue the camera position to the console and to a macro, to easily recall this position - 於控制台及巨集中紀錄攝影機位置,以方便回復 + Issue the camera position to the console and to a macro, to easily recall this position + 於控制台及巨集中紀錄攝影機位置,以方便回復 - - + + StdCmdViewIvStereoInterleavedColumns - Standard-View - 標準視景 + Standard-View + 標準視景 - Stereo Interleaved Columns - 立體插入列 + Stereo Interleaved Columns + 立體插入列 - Switch stereo viewing to Interleaved Columns - 轉換立體視圖為行交錯 + Switch stereo viewing to Interleaved Columns + 轉換立體視圖為行交錯 - - + + StdCmdViewIvStereoInterleavedRows - Standard-View - 標準視景 + Standard-View + 標準視景 - Stereo Interleaved Rows - 立體列交錯 + Stereo Interleaved Rows + 立體列交錯 - Switch stereo viewing to Interleaved Rows - 轉換立體視圖為列交錯 + Switch stereo viewing to Interleaved Rows + 轉換立體視圖為列交錯 - - + + StdCmdViewIvStereoOff - Standard-View - 標準視景 + Standard-View + 標準視景 - Stereo Off - 關閉立體影像 + Stereo Off + 關閉立體影像 - Switch stereo viewing off - 關閉立體影像 + Switch stereo viewing off + 關閉立體影像 - - + + StdCmdViewIvStereoQuadBuff - Standard-View - 標準視景 + Standard-View + 標準視景 - Stereo quad buffer - 四組立體緩衝功能 + Stereo quad buffer + 四組立體緩衝功能 - Switch stereo viewing to quad buffer - 轉換立體視圖為四組緩衝功能 + Switch stereo viewing to quad buffer + 轉換立體視圖為四組緩衝功能 - - + + StdCmdViewIvStereoRedGreen - Standard-View - 標準視景 + Standard-View + 標準視景 - Stereo red/green - 立體視圖紅/綠 + Stereo red/cyan + Stereo red/cyan - Switch stereo viewing to red/green - 轉換立體視圖為紅/綠 + Switch stereo viewing to red/cyan + Switch stereo viewing to red/cyan - - Stereo red/cyan - - - - Switch stereo viewing to red/cyan - - - - + + StdCmdViewLeft - Standard-View - 標準視景 + Standard-View + 標準視景 - Left - + Left + - Set to left view - 設置為左視圖 + Set to left view + 設置為左視圖 - - + + StdCmdViewRear - Standard-View - 標準視景 + Standard-View + 標準視景 - Rear - + Rear + - Set to rear view - 設置為後視圖 + Set to rear view + 設置為後視圖 - - + + StdCmdViewRight - Standard-View - 標準視景 + Standard-View + 標準視景 - Right - + Right + - Set to right view - 設置為右視圖 + Set to right view + 設置為右視圖 - - + + StdCmdViewRotateLeft - Standard-View - 標準視景 + Standard-View + 標準視景 - Rotate Left - 向左旋轉 + Rotate Left + 向左旋轉 - Rotate the view by 90° counter-clockwise - 逆時針旋轉視圖90° + Rotate the view by 90° counter-clockwise + 逆時針旋轉視圖90° - - + + StdCmdViewRotateRight - Standard-View - 標準視景 + Standard-View + 標準視景 - Rotate Right - 向右旋轉 + Rotate Right + 向右旋轉 - Rotate the view by 90° clockwise - 依順時針旋轉視圖90° + Rotate the view by 90° clockwise + 依順時針旋轉視圖90° - - + + StdCmdViewTop - Standard-View - 標準視景 + Standard-View + 標準視景 - Top - + Top + - Set to top view - 設置為上視圖 + Set to top view + 設置為上視圖 - - + + StdCmdViewVR - Standard-View - 標準視景 + Standard-View + 標準視景 - FreeCAD-VR - + FreeCAD-VR + FreeCAD-虛擬實境 - Extend the FreeCAD 3D Window to a Oculus Rift - + Extend the FreeCAD 3D Window to a Oculus Rift + 延伸FreeCAD 3D視窗到Oculus Rift - - + + StdCmdWhatsThis - Help - 説明 + Help + 説明 - &What's This? - 這是什麼(&W)? + &What's This? + 這是什麼(&W)? - What's This - 這是什麼 + What's This + 這是什麼 - - + + StdCmdWindows - Window - 視窗 + Window + 視窗 - &Windows... - 視窗(&W) + &Windows... + 視窗(&W) - Windows list - 視窗清單 + Windows list + 視窗清單 - - + + StdCmdWindowsMenu - Window - 視窗 + Window + 視窗 - Activates this window - 啟動此視窗 + Activates this window + 啟動此視窗 - - + + StdCmdWorkbench - View - 檢視 + View + 檢視 - Workbench - 工作台 + Workbench + 工作台 - Switch between workbenches - 工作台之間切換 + Switch between workbenches + 工作台之間切換 - - + + StdOrthographicCamera - Standard-View - 標準視景 + Standard-View + 標準視景 - Orthographic view - 正交視景 + Orthographic view + 正交視景 - Switches to orthographic view mode - 切換到正交視景模式 + Switches to orthographic view mode + 切換到正交視景模式 - - + + StdPerspectiveCamera - Standard-View - 標準視景 + Standard-View + 標準視景 - Perspective view - 透視視景 + Perspective view + 透視視景 - Switches to perspective view mode - 切換到透視視景模式 + Switches to perspective view mode + 切換到透視視景模式 - - + + StdViewBoxZoom - Standard-View - 標準視景 + Standard-View + 標準視景 - Box zoom - 框選縮放 + Box zoom + 框選縮放 - - + + StdViewDockUndockFullscreen - Standard-View - 標準視景 + Standard-View + 標準視景 - Document window - 檔案視窗 + Document window + 檔案視窗 - Display the active view either in fullscreen, in undocked or docked mode - 無論是在全螢幕,在未嵌入或嵌入模式中均顯示當前視圖 + Display the active view either in fullscreen, in undocked or docked mode + 無論是在全螢幕,在未嵌入或嵌入模式中均顯示當前視圖 - - + + StdViewScreenShot - Standard-View - 標準視景 + Standard-View + 標準視景 - Save picture... - 儲存圖片 ... + Save picture... + 儲存圖片 ... - Creates a screenshot of the active view - 建立作業中的螢幕截圖 + Creates a screenshot of the active view + 建立作業中的螢幕截圖 - - + + StdViewZoomIn - Standard-View - 標準視景 + Standard-View + 標準視景 - Zoom In - 放大 + Zoom In + 放大 - - + + StdViewZoomOut - Standard-View - 標準視景 + Standard-View + 標準視景 - Zoom Out - 縮小 + Zoom Out + 縮小 - - + + Std_Delete - Object dependencies - 物件相依 + Object dependencies + 物件相依 - This object is referenced by other objects and thus these objects might get broken. + This object is referenced by other objects and thus these objects might get broken. Are you sure to continue? - 此物件被其他物件所參考,因此這些物件可能會損毀,您確定要繼續嗎? + 此物件被其他物件所參考,因此這些物件可能會損毀,您確定要繼續嗎? - - + + Std_DrawStyle - As is - 如同 + As is + 如同 - Normal mode - 正常模式 + Normal mode + 正常模式 - Wireframe - 線框 + Wireframe + 線框 - Wireframe mode - 線框模式 + Wireframe mode + 線框模式 - Flat lines - 框線 + Flat lines + 框線 - Flat lines mode - 框線模式 + Flat lines mode + 框線模式 - Shaded - 上色 + Shaded + 上色 - Shaded mode - 上色模式 + Shaded mode + 上色模式 - Points - + Points + - Points mode - 點模式 + Points mode + 點模式 - - + + Std_DuplicateSelection - Object dependencies - 物件相依 + Object dependencies + 物件相依 - The selected objects have a dependency to unselected objects. + The selected objects have a dependency to unselected objects. Do you want to duplicate them, too? - 所選物件與未選取物件有相依,要一起複製他們嗎? + 所選物件與未選取物件有相依,要一起複製他們嗎? - - + + Std_ExportGraphviz - Graphviz not found - 未發現Graphviz + Graphviz not found + 未發現Graphviz - Graphviz couldn't be found on your system. -Do you want to specify its installation path if it's already installed? - 於您的系統上未發現Graphviz,若已有安裝,您要指定安裝位置嗎? + Graphviz couldn't be found on your system. +Do you want to specify its installation path if it's already installed? + 於您的系統上未發現Graphviz,若已有安裝,您要指定安裝位置嗎? - Graphviz installation path - Graphviz安裝路徑 + Graphviz installation path + Graphviz安裝路徑 - Dependency graph - 關係圖 + Dependency graph + 關係圖 - Graphviz failed - Graphviz錯誤 + Graphviz failed + Graphviz錯誤 - Graphviz failed to create an image file - Graphviz建立影像失敗 + Graphviz failed to create an image file + Graphviz建立影像失敗 - - + + Workbench - &File - 檔案(&F) + &File + 檔案(&F) - &Edit - 編輯(&E) + &Edit + 編輯(&E) - Standard views - 標準視景 + Standard views + 標準視景 - &Stereo - 立體視圖(&S) + &Stereo + 立體視圖(&S) - &Zoom - 縮放(&Z) + &Zoom + 縮放(&Z) - Visibility - 可見性 + Visibility + 可見性 - &View - 檢視(&V) + &View + 檢視(&V) - &Tools - 工具(&T) + &Tools + 工具(&T) - &Macro - &巨集 + &Macro + &巨集 - &Windows - 視窗(&W) + &Windows + 視窗(&W) - &On-line help - 線上說明(&O) + &On-line help + 線上說明(&O) - &Help - 説明(&H) + &Help + 説明(&H) - File - 檔案 + File + 檔案 - Macro - 巨集 + Macro + 巨集 - View - 檢視 + View + 檢視 - Special Ops - 特別行動 + Special Ops + 特別行動 - - + + testClass - test - 測試 + test + 測試 - <html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; 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text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - Choose the style of the Task Panel - 選擇任務面板的樣式 + Choose the style of the Task Panel + 選擇任務面板的樣式 - Default - 預設 + Default + 預設 - Windows XP - Windows XP + Windows XP + Windows XP - + diff --git a/src/Gui/Language/translation.qrc b/src/Gui/Language/translation.qrc index 096c56a53..b4ffe9952 100644 --- a/src/Gui/Language/translation.qrc +++ b/src/Gui/Language/translation.qrc @@ -34,5 +34,6 @@ FreeCAD_ro.qm FreeCAD_hu.qm FreeCAD_pt-PT.qm + FreeCAD_sr.qm diff --git a/src/Mod/Arch/Resources/Arch.qrc b/src/Mod/Arch/Resources/Arch.qrc index 22678e13e..9914d59cf 100644 --- a/src/Mod/Arch/Resources/Arch.qrc +++ b/src/Mod/Arch/Resources/Arch.qrc @@ -83,5 +83,6 @@ translations/Arch_zh-CN.qm translations/Arch_ro.qm translations/Arch_pt-PT.qm + translations/Arch_sr.qm diff --git a/src/Mod/Arch/Resources/translations/Arch_af.qm b/src/Mod/Arch/Resources/translations/Arch_af.qm index 3b6810045..c0fd5504c 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_af.qm and b/src/Mod/Arch/Resources/translations/Arch_af.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_af.ts b/src/Mod/Arch/Resources/translations/Arch_af.ts index 938aa70c2..58b8925cc 100644 --- a/src/Mod/Arch/Resources/translations/Arch_af.ts +++ b/src/Mod/Arch/Resources/translations/Arch_af.ts @@ -4,407 +4,362 @@ Arch - + Components Komponente - + Components of this object Komponente van hierdie voorwerp - + Axes Asse - + Create Axis Skep As - + The intervals between axes Die intervalle tussen asse - + The angles of each axis Die hoeke van elke as - + The length of the axes Die lengte van die asse - + The size of the axis bubbles Die grootte van die asborrels - + Remove Verwyder - + Add Voeg by - + Axis As - + Distance Afstand - + Angle Hoek - - Building - Bou - - - + Type conversion Tipe-omskakeling - + Create Building Skep gebou - + Floor Vloer - + removing sketch support to avoid cross-referencing staak sketsondersteuning om kruisverwysings te vermy - - No objects are cut by the plane - Geen voorwerpe is gesny deur die vlak nie - - - + is not closed is nie gesluit nie - + is not valid is nie geldig nie - + doesn't contain any solid bevat nie enige soliede nie - + contains a non-closed solid bevat 'n nie-geslote soliede - + contains faces that are not part of any solid bevat vlakke wat nie deel is van 'n soliede nie - + Grouping Groepering - + Ungrouping Verdeel groepe - + Split Mesh Deel maas op - + Mesh to Shape Maas na Vorm - + All good! no problems found Alles in orde! Geen probleme gevind nie - + Base component Basiskomponent - + Additions Toevoegings - + Subtractions Aftrekkings - + Objects Voorwerpe - + closing Sketch edit sluit Sketswysiging - + The height of this floor Die hoogte van hierdie vloer - + Roof Dak - + Create Roof Skep dak - + Unable to create a roof Nie in staat om 'n dak te skep nie - - The angle of this roof - Die hoek van hierdie dak - - - + The face number of the base object used to build this roof Die vlaknommer van die basisvoorwerp wat gebruik word om hierdie dak te bou - + Page Bladsy - + View of Aansig van - + Create Section Plane Skep snydingsvlak - + The objects that must be considered by this section plane. Empty means all document Die voorwerpe wat in ag geneem moet word deur hierdie snydingsvlak. Leeg beteken alles - - The display size of this section plane - Die vertoningsgrootte van hierdie snyvlak - - - - No shape has been computed yet, select wireframe rendering and render again - Geen vorm is bereken nie, kies draadmodelaansig en probeer weer - - - + Skipping invalid object: Slaan ongeldige voorwerp oor: - - Site - Plek - - - + Create Site Skep ligging - - Structure - Struktuur - - - + Create Structure Skep struktuur - + The length of this element, if not based on a profile Die lengte van hierdie element, indien nie gebaseer op 'n profiel nie - + The width of this element, if not based on a profile Die breedte van hierdie element, indien nie gebaseer op 'n profiel nie - + The height or extrusion depth of this element. Keep 0 for automatic Die hoogte of strekdiepte van hierdie element. Behou 0 vir outomaties - + Axes systems this structure is built on Asstelsels waarop hierdie struktuur gebou is - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) Die normale strekrigting van die voorwerp (behou (0,0,0) vir outomatiese normaallyn) - + The element numbers to exclude when this structure is based on axes Die elementgetalle om uit te sluit wanneer hierdie struktuur op asse gebaseer is - - Wall - Muur - - - + Create Wall Skep muur - + WallTrace Muuraftekening - + Wall options Muuropsies - + Width Breedte - + Height Hoogte - + Alignment Oplyning - + The width of this wall. Not used if this wall is based on a face Die breedte van die muur. Word nie gebruik indien hierdie muur gebaseer is op 'n vlak nie - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid Die hoogte van die muur. Hou 0 vir outomatiese hoogte. Word nie gebruik indien hierdie muur gebaseer is op 'n soliede nie - + The alignment of this wall on its base object, if applicable Die belyning van die muur op die basisvoorwerp, indien van toepassing - + Error: Invalid base object Fout: Ongeldige basisvoorwerp - + This mesh is an invalid solid Hierdie maas is 'n ongeldig soliede - - Window - Venster - - - + Create Window Skep venster - + the components of this window die komponente van hierdie venster - + Edit Wysig - + Create/update component Skep/opdateer die komponent - + Base 2D object Basis 2D-komponent - + Wires Drade - + Create new component Skep 'n nuwe komponent - + Name Naam - + Type Soort - + Thickness Dikte - + Z offset Z-verskuiwing @@ -419,73 +374,68 @@ lêer %s suksesvol geskep. - + Error: Couldn't determine character encoding Error: Couldn't determine character encoding - + Couldn't locate IfcOpenShell Couldn't locate IfcOpenShell - + IFC Schema not found, IFC import disabled. IFC Schema not found, IFC import disabled. - + successfully written successfully written - + The numbering style The numbering style - + removing sketch external references to avoid cross-referencing removing sketch external references to avoid cross-referencing - - Invalid cutplane - Invalid cutplane - - - + Add space boundary Add space boundary - + Remove space boundary Remove space boundary - + Please select a base object Please select a base object - + Fixtures Fixtures - + Armatures Armatures - + The placement of this group The placement of this group @@ -495,171 +445,146 @@ Frame - + Create Frame Create Frame - - Rebar - Rebar - - - + Create Rebar Create Rebar - + Please select a base face on a structural object Please select a base face on a structural object - + Please select a base object Please select a base object - - Section - Interseksie - - - + The placement of this object The placement of this object - + The terrain of this site The terrain of this site - + The address of this site The address of this site - + The geographic coordinates of this site The geographic coordinates of this site - + An url that shows this site in a mapping website An url that shows this site in a mapping website - - Space - Space - - - + Create Space Create Space - - A base shape defining this space - A base shape defining this space - - - + The objects that make the boundaries of this space object The objects that make the boundaries of this space object - - Stairs - Stairs - - - + Create Stairs Create Stairs - + The length of these stairs, if no baseline is defined The length of these stairs, if no baseline is defined - + The width of these stairs The width of these stairs - + The total height of these stairs The total height of these stairs - + The alignment of these stairs on their baseline, if applicable The alignment of these stairs on their baseline, if applicable - + The number of risers in these stairs The number of risers in these stairs - + The depth of the treads of these stairs The depth of the treads of these stairs - + The height of the risers of these stairs The height of the risers of these stairs - + The size of the nosing The size of the nosing - + The thickness of the treads The thickness of the treads - + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in - + The type of landings of these stairs The type of landings of these stairs - + The type of winders in these stairs The type of winders in these stairs - + The type of structure of these stairs The type of structure of these stairs - + The thickness of the massive structure or of the stringers The thickness of the massive structure or of the stringers - + The width of the stringers The width of the stringers - + The offset between the border of the stairs and the structure The offset between the border of the stairs and the structure @@ -674,139 +599,124 @@ Steel - + Structure options Structure options - + Preset Preset - + Length Lengte - + Rotate Roteer - + Con&tinue Con&tinue - + An optional extrusion path for this element An optional extrusion path for this element - + Armatures contained in this element Armatures contained in this element - - The role of this structural element - The role of this structural element - - - + The structural nodes of this element The structural nodes of this element - + Error: The base shape couldn't be extruded along this tool object Error: The base shape couldn't be extruded along this tool object - + Couldn't compute a shape Couldn't compute a shape - + Merge Wall Merge Wall - + The selected wall contain no subwall to merge The selected wall contain no subwall to merge - + Please select only wall objects Please select only wall objects - + Merge Walls Merge Walls - + The length of this wall. Not used if this wall is based on an underlying object The length of this wall. Not used if this wall is based on an underlying object - + The face number of the base object used to build this wall The face number of the base object used to build this wall - + The offset between this wall and its baseline (only for left and right alignments) The offset between this wall and its baseline (only for left and right alignments) - + Pick a face on an existing object or select a preset Pick a face on an existing object or select a preset - + Window options Window options - + The depth of the hole that this window makes in its host object. Keep 0 for automatic. The depth of the hole that this window makes in its host object. Keep 0 for automatic. - - an optional volume to be subtracted from hosts of this window - an optional volume to be subtracted from hosts of this window - - - + The width of this window (for preset windows only) The width of this window (for preset windows only) - + The height of this window (for preset windows only) The height of this window (for preset windows only) - + The normal direction of this window The normal direction of this window - - The role of this window - The role of this window - - - + Unable to create component Unable to create component @@ -820,46 +730,36 @@ - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell not found or disabled, falling back on internal parser. - + Distances (mm) and angles (deg) between axes Distances (mm) and angles (deg) between axes - + Error computing the shape of this object Error computing the shape of this object - - StructuralSystem - StructuralSystem - - - + Create Structural System Create Structural System - - The role of this wall - The role of this wall - - - + Error: IfcOpenShell is not installed Error: IfcOpenShell is not installed - + Error: your IfcOpenShell version is too old Error: your IfcOpenShell version is too old @@ -872,16 +772,455 @@ Found a shape containing curves, triangulating + + + Invalid cutplane + + Invalid cutplane + + + + + No objects are cut by the plane + + No objects are cut by the plane + + + + + Object doesn't have settable IFC Attributes + Object doesn't have settable IFC Attributes + + + + Disabling Brep force flag of object + Disabling Brep force flag of object + + + + Enabling Brep force flag of object + Enabling Brep force flag of object + + + + The base object this component is built upon + The base object this component is built upon + + + + Other shapes that are appended to this object + Other shapes that are appended to this object + + + + Other shapes that are subtracted from this object + Other shapes that are subtracted from this object + + + + An optional description for this component + An optional description for this component + + + + An optional tag for this component + An optional tag for this component + + + + Custom IFC properties and attributes + Custom IFC properties and attributes + + + + A material for this object + A material for this object + + + + The role of this object + The role of this object + + + + Specifies if this object must move together when its host is moved + Specifies if this object must move together when its host is moved + + + + has no solid + has no solid + + + + has an invalid shape + has an invalid shape + + + + has a null shape + has a null shape + + + + Cutting + Cutting + + + + You must select a base object first! + You must select a base object first! + + + + Create Equipment + Create Equipment + + + + You must select exactly one base object + You must select exactly one base object + + + + The selected object must be a mesh + The selected object must be a mesh + + + + This mesh has more than 1000 facets. + This mesh has more than 1000 facets. + + + + This operation can take a long time. Proceed? + This operation can take a long time. Proceed? + + + + The mesh has more than 500 facets. This will take a couple of minutes... + The mesh has more than 500 facets. This will take a couple of minutes... + + + + Create 3 views + Create 3 views + + + + an optional 2D shape representing a top view of this equipment + an optional 2D shape representing a top view of this equipment + + + + an optional 2D shape representing a front view of this equipment + an optional 2D shape representing a front view of this equipment + + + + an optional 2D shape representing a side view of this equipment + an optional 2D shape representing a side view of this equipment + + + + The model description of this equipment + The model description of this equipment + + + + The url of the product page of this equipment + The url of the product page of this equipment + + + + Create Panel + Create Panel + + + + Panel options + Panel options + + + + The thickness or extrusion depth of this element + The thickness or extrusion depth of this element + + + + The number of sheets to use + The number of sheets to use + + + + The offset between this panel and its baseline + The offset between this panel and its baseline + + + + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + + + + Id + Id + + + + IdRel + IdRel + + + + If false, non-solids will be cut too, with possible wrong results. + If false, non-solids will be cut too, with possible wrong results. + + + + The display length of this section plane + The display length of this section plane + + + + The display height of this section plane + The display height of this section plane + + + + The size of the arrows of this section plane + The size of the arrows of this section plane + + + + The computed floor area of this space + The computed floor area of this space + + + + The finishing of the floor of this space + The finishing of the floor of this space + + + + The finishing of the walls of this space + The finishing of the walls of this space + + + + The finishing of the ceiling of this space + The finishing of the ceiling of this space + + + + Objects that are included inside this space, such as furniture + Objects that are included inside this space, such as furniture + + + + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + + + + The name of the font + The name of the font + + + + The color of the area text + The color of the area text + + + + The size of the text font + The size of the text font + + + + The size of the first line of text + The size of the first line of text + + + + The space between the lines of text + The space between the lines of text + + + + The position of the text. Leave (0,0,0) for automatic position + The position of the text. Leave (0,0,0) for automatic position + + + + The justification of the text + The justification of the text + + + + The number of decimals to use for calculated texts + The number of decimals to use for calculated texts + + + + Show the unit suffix + Show the unit suffix + + + + A description of the standard profile this element is based upon + A description of the standard profile this element is based upon + + + + Sill height + Sill height + + + + CutVolume + CutVolume + + + + CutPlane + CutPlane + + + + PreviewCutVolume + PreviewCutVolume + + + + Cut Plane + Cut Plane + + + + Cut Plane options + Cut Plane options + + + + Wich side to cut + Wich side to cut + + + + Behind + Behind + + + + Front + Vooraansig + + + + Crossing point not found in profile. + + Crossing point not found in profile. + + + + + A list of angles for each roof pane + A list of angles for each roof pane + + + + A list of horizontal length projections for each roof pane + A list of horizontal length projections for each roof pane + + + + A list of IDs of relative profiles for each roof pane + A list of IDs of relative profiles for each roof pane + + + + A list of thicknesses for each roof pane + A list of thicknesses for each roof pane + + + + A list of overhangs for each roof pane + A list of overhangs for each roof pane + + + + A list of calculated heights for each roof pane + A list of calculated heights for each roof pane + + + + Angle (deg) + Angle (deg) + + + + Run (mm) + Run (mm) + + + + Thickness (mm) + Thickness (mm) + + + + Overhang (mm) + Overhang (mm) + + + + Height (mm) + Height (mm) + + + + Arch_3Views + + + 3 views from mesh + 3 views from mesh + + + + Creates 3 views (top, front, side) from a mesh-based object + Creates 3 views (top, front, side) from a mesh-based object + Arch_Add - + Add component Voeg komponent by - + Adds the selected components to the active object Voeg die gekose komponente by die aktiewe voorwerp @@ -889,12 +1228,12 @@ Arch_Axis - + Axis As - + Creates an axis system. Creates an axis system. @@ -902,12 +1241,12 @@ Arch_Building - + Building Bou - + Creates a building object including selected objects. Skep 'n bouvoorwerp wat die gekose voorwerpe insluit. @@ -915,17 +1254,17 @@ Arch_Check - + Check Check - + Checks the selected objects for problems Checks the selected objects for problems - + Explore the contents of an Ifc file Explore the contents of an Ifc file @@ -933,18 +1272,41 @@ Arch_CloseHoles - + Close holes Close holes - + Closes holes in open shapes, turning them solids Closes holes in open shapes, turning them solids - Arch_Fixture + Arch_CutPlane + + + Cut with plane + Cut with plane + + + + Cut an object with a plane + Cut an object with a plane + + + + Arch_Equipment + + + Equipment + Equipment + + + + Creates an equipment object from a selected object (Part or Mesh) + Creates an equipment object from a selected object (Part or Mesh) + Arch_Floor @@ -962,12 +1324,12 @@ Arch_Frame - + Frame Frame - + Creates a frame object from a planar 2D object and a profile Creates a frame object from a planar 2D object and a profile @@ -975,7 +1337,7 @@ Arch_IfcExplorer - + Ifc Explorer Ifc Explorer @@ -983,12 +1345,12 @@ Arch_MergeWalls - + Merge Walls Merge Walls - + Merges the selected walls, if possible Merges the selected walls, if possible @@ -996,25 +1358,38 @@ Arch_MeshToShape - + Mesh to Shape Maas na Vorm - + Turns selected meshes into Part Shape objects Turns selected meshes into Part Shape objects + + Arch_Panel + + + Panel + Panel + + + + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + + Arch_Rebar - + Rebar Rebar - + Creates a Reinforcement bar from the selected face of a structural object Creates a Reinforcement bar from the selected face of a structural object @@ -1022,12 +1397,12 @@ Arch_Remove - + Remove component Verwyder komponent - + Remove the selected components from their parents, or create a hole in a component Verwyder die gekose komponente van hulle moederkomponente, of skep 'n gat in 'n komponent @@ -1035,12 +1410,12 @@ Arch_RemoveShape - + Remove Shape from Arch Verwyder Vorm van Boog - + Removes cubic shapes from Arch components Verwyder kubiese vorms van boogkomponente @@ -1048,25 +1423,25 @@ Arch_Roof - + Roof Dak - - Creates a roof object from the selected face of an object - Creates a roof object from the selected face of an object + + Creates a roof object from the selected wire. + Creates a roof object from the selected wire. Arch_SectionPlane - + Section Plane Snitvlak - + Creates a section plane object, including the selected objects Creates a section plane object, including the selected objects @@ -1074,12 +1449,12 @@ Arch_SelectNonSolidMeshes - + Select non-manifold meshes Kies nie-menigvoudige mase - + Selects all non-manifold meshes from the document or from the selected groups Selekteer al die nie-menigvoudige mase van die dokument of van die gekose groepe @@ -1087,12 +1462,12 @@ Arch_Site - + Site Plek - + Creates a site object including selected objects. Skep 'n plaaslike voorwerp wat die gekose voorwerpe insluit. @@ -1100,17 +1475,17 @@ Arch_Space - + Space Space - + Creates a space object from selected boundary objects Creates a space object from selected boundary objects - + Creates a stairs object Creates a stairs object @@ -1118,12 +1493,12 @@ Arch_SplitMesh - + Split Mesh Deel maas op - + Splits selected meshes into independent components Deel gekose mase op in onafhanklike komponente @@ -1131,7 +1506,7 @@ Arch_Stairs - + Stairs Stairs @@ -1139,12 +1514,12 @@ Arch_Structure - + Structure Struktuur - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Skep 'n struktuurvoorwerp opnuut of van 'n gekose voorwerp (skets, draad, oppervlak of soliede) @@ -1152,25 +1527,38 @@ Arch_Survey - + Survey Survey - + Starts survey Starts survey + + Arch_ToggleIfcBrepFlag + + + Toggle IFC Brep flag + Toggle IFC Brep flag + + + + Force an object to be exported as Brep or not + Force an object to be exported as Brep or not + + Arch_Wall - + Wall Muur - + Creates a wall object from scratch or from a selected object (wire, face or solid) Skep 'n muurvoorwerp van nuuts of van 'n gekose voorwerp (draad, vlak of soliede) @@ -1178,12 +1566,12 @@ Arch_Window - + Window Venster - + Creates a window object from a selected object (wire, rectangle or sketch) Creates a window object from a selected object (wire, rectangle or sketch) @@ -1210,16 +1598,6 @@ IFC import IFC import - - - Creates groups for each Arch object type - Creates groups for each Arch object type - - - - Group components by types - Group components by types - 2D rendering @@ -1246,22 +1624,22 @@ Specifies how many times the viewed line thickness must be applied to cut lines - + Width: Wydte: - + Height: Hoogte: - + Color: Color: - + Length: Lengte: @@ -1375,11 +1753,6 @@ Cut method Cut method - - - Import / export - Import / export - Check this to display debug messages while importing IFC files @@ -1392,74 +1765,44 @@ - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - - - - Force python parser - Force python parser - - - If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + Separate openings Separate openings - + If this is checked, object names will be prefixed with the IFC ID number If this is checked, object names will be prefixed with the IFC ID number - + Prefix names with ID number Prefix names with ID number - + Exclude list: Exclude list: - + A comma-separated list of Ifc entities to exclude from import A comma-separated list of Ifc entities to exclude from import - - Custom IFC schema (internal parser only) - Custom IFC schema (internal parser only) - - - + IFC export IFC export - + Scaling factor Scaling factor - - - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - - - - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - - - - Save a list of exported objects - Save a list of exported objects - Snap to baselines of Arch objects (override with CTRL) @@ -1476,7 +1819,7 @@ Walls - + mm mm @@ -1501,95 +1844,103 @@ Deursigtigheid: - - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - - - - Separate placements - Separate placements - - - - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - - - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - - Force export as Breps - Force export as Breps - - - - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - - - - Join multi-solid objects - Join multi-solid objects - - - + Collada export Collada export - - WebGL export - WebGL export + + Hidden geomety pattern + Hidden geomety pattern - - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + This is the SVG stroke-dasharray property to apply to projections of hidden objects. + This is the SVG stroke-dasharray property to apply to projections of hidden objects. - - Discretize wires - Discretize wires + + 30, 10 + 30, 10 + + + + Stairs + Stairs + + + + Number of steps: + Number of steps: + + + + Panels + Panels + + + + mm + mm + + + + Thickness + Dikte + + + + IFC / DAE / WebGL + IFC / DAE / WebGL + + + + Force export as Brep + Force export as Brep + + + + Workbench + + + Arch tools + Arch tools + + + + Draft tools + Draft tools + + + + Draft mod tools + Draft mod tools arch - - Arch tools - Boogwerktuie - - - - Draft tools - Tekenwerktuie - - - - Draft mod tools - Draft mod tools - - - + &Architecture &Architecture - + &Draft &Draft - + Utilities Utilities - + Snapping Snapping diff --git a/src/Mod/Arch/Resources/translations/Arch_cs.qm b/src/Mod/Arch/Resources/translations/Arch_cs.qm index d3450dcc7..5db553d63 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_cs.qm and b/src/Mod/Arch/Resources/translations/Arch_cs.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_cs.ts b/src/Mod/Arch/Resources/translations/Arch_cs.ts index 9e21f5605..0761354d6 100644 --- a/src/Mod/Arch/Resources/translations/Arch_cs.ts +++ b/src/Mod/Arch/Resources/translations/Arch_cs.ts @@ -4,407 +4,362 @@ Arch - + Components Komponenty - + Components of this object Díly tohoto objektu - + Axes Osy - + Create Axis Vytvořit osu - + The intervals between axes Mezery mezi osami - + The angles of each axis Úhly každé osy - + The length of the axes Délka os - + The size of the axis bubbles Velikost bubliny osy - + Remove Odstranit - + Add Přidat - + Axis Osa - + Distance Distance - + Angle Úhel - - Building - Budova - - - + Type conversion Typ převodu - + Create Building Vytvořit budovu - + Floor Podlaha - + removing sketch support to avoid cross-referencing Odstraní rovinu náčrtu pro předejití křížového odkazu - - No objects are cut by the plane - Žádné objekty nejsou přerušeny rovinou - - - + is not closed není uzavřeno - + is not valid není platný - + doesn't contain any solid neobsahuje žádné těleso - + contains a non-closed solid obsahuje neuzavřené těleso - + contains faces that are not part of any solid obsahuje plochy které nejsou součástí žádného tělesa - + Grouping Seskupování - + Ungrouping Rozdělit skupinu - + Split Mesh Split Mesh - + Mesh to Shape Mesh to Shape - + All good! no problems found Vše v pořádku! nebyly zjištěny žádné problémy - + Base component Základní díl - + Additions Sečtení - + Subtractions Rozdíl - + Objects Objekty - + closing Sketch edit Ukončit úpravu náčrtu - + The height of this floor Výška této podlahy - + Roof Střecha - + Create Roof Vytvořit střechu - + Unable to create a roof Nelze vytvořit střechu - - The angle of this roof - Úhel této střechy - - - + The face number of the base object used to build this roof Počet ploch základního objektu použitých pro vytvoření této střechy - + Page Stránka - + View of Pohled na - + Create Section Plane Vytvoření roviny řezu - + The objects that must be considered by this section plane. Empty means all document The objects that must be considered by this section plane. Empty means all document - - The display size of this section plane - The display size of this section plane - - - - No shape has been computed yet, select wireframe rendering and render again - No shape has been computed yet, select wireframe rendering and render again - - - + Skipping invalid object: - Skipping invalid object: + Přeskočení neplatného objektu: - - Site - Site - - - + Create Site Create Site - - Structure - Struktura - - - + Create Structure Vytvořit strukturu - + The length of this element, if not based on a profile Délka tohoto prvku, není-li založena na profilu - + The width of this element, if not based on a profile Šířka tohoto prvku, není-li založena na profilu - + The height or extrusion depth of this element. Keep 0 for automatic Výška tohoto prvku, není-li založena na profilu - + Axes systems this structure is built on Systém os této konstrukce je založen na - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) Normálový směr vytažení tohoto objektu (pro (0,0,0) automatická normála) - + The element numbers to exclude when this structure is based on axes Počet elementů pro vyjmutí když tato struktura je založena na ose - - Wall - Zeď - - - + Create Wall Vytvořit zeď - + WallTrace Stopa stěny - + Wall options Volby stěny - + Width Šířka - + Height Výška - + Alignment Zarovnání - + The width of this wall. Not used if this wall is based on a face Šířka této zdi. Není použita, je-li zeď založena na ploše - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + Výška této stěny. Zvol 0 pro automatické nastavení. Není použito, pokud je stěna plná - + The alignment of this wall on its base object, if applicable The alignment of this wall on its base object, if applicable - + Error: Invalid base object Chyba: Neplatný základní objekt - + This mesh is an invalid solid This mesh is an invalid solid - - Window - Okno - - - + Create Window Vytvořit okno - + the components of this window součásti tohoto okna - + Edit Upravit - + Create/update component Vytvořit/aktualizovat díl - + Base 2D object Základní 2D objekt - + Wires Dráty - + Create new component Vytvořit nový díl - + Name Jméno - + Type Typ - + Thickness Tloušťka - + Z offset Z posun @@ -419,73 +374,68 @@ soubor %s byl úspěšně vytvořen. - + Error: Couldn't determine character encoding Chyba: Nelze určit kódování znaků - + Couldn't locate IfcOpenShell Nelze najít IfcOpenShell - + IFC Schema not found, IFC import disabled. - IFC Schema not found, IFC import disabled. + IFC schéma nenalezeno. IFC import zakázán. - + successfully written úspěšně zapsáno - + The numbering style - The numbering style + Styl číslování - + removing sketch external references to avoid cross-referencing - removing sketch external references to avoid cross-referencing + odstranění externích referencí skici, aby se zabránilo křížovým odkazům - - Invalid cutplane - Invalid cutplane - - - + Add space boundary Add space boundary - + Remove space boundary Remove space boundary - + Please select a base object - Please select a base object + Vyber základní objekt - + Fixtures Fixtures - + Armatures Výztuže - + The placement of this group Umístění této skupiny @@ -495,171 +445,146 @@ Rám - + Create Frame Vytvořit rám - - Rebar - Rebar - - - + Create Rebar - Create Rebar + Vytvoř výztuž - + Please select a base face on a structural object Please select a base face on a structural object - + Please select a base object Prosím vyberte základový objekt - - Section - Výběr - - - + The placement of this object Umístění tohoto objektu - + The terrain of this site The terrain of this site - + The address of this site The address of this site - + The geographic coordinates of this site The geographic coordinates of this site - + An url that shows this site in a mapping website An url that shows this site in a mapping website - - Space - Space - - - + Create Space Create Space - - A base shape defining this space - A base shape defining this space - - - + The objects that make the boundaries of this space object The objects that make the boundaries of this space object - - Stairs - Schodiště - - - + Create Stairs Vytvořit schody - + The length of these stairs, if no baseline is defined The length of these stairs, if no baseline is defined - + The width of these stairs - The width of these stairs + Šířka těchto schodů - + The total height of these stairs - The total height of these stairs + Celková výška těchto schodů - + The alignment of these stairs on their baseline, if applicable The alignment of these stairs on their baseline, if applicable - + The number of risers in these stairs The number of risers in these stairs - + The depth of the treads of these stairs The depth of the treads of these stairs - + The height of the risers of these stairs The height of the risers of these stairs - + The size of the nosing The size of the nosing - + The thickness of the treads The thickness of the treads - + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in - + The type of landings of these stairs The type of landings of these stairs - + The type of winders in these stairs The type of winders in these stairs - + The type of structure of these stairs The type of structure of these stairs - + The thickness of the massive structure or of the stringers The thickness of the massive structure or of the stringers - + The width of the stringers The width of the stringers - + The offset between the border of the stairs and the structure The offset between the border of the stairs and the structure @@ -674,139 +599,124 @@ Ocel - + Structure options Volba struktury - + Preset Předvolba - + Length Délka - + Rotate Rotace - + Con&tinue Con&tinue - + An optional extrusion path for this element An optional extrusion path for this element - + Armatures contained in this element Armatures contained in this element - - The role of this structural element - The role of this structural element - - - + The structural nodes of this element The structural nodes of this element - + Error: The base shape couldn't be extruded along this tool object Error: The base shape couldn't be extruded along this tool object - + Couldn't compute a shape Nemohu vyřešit plochu - + Merge Wall Sloučit stěnu - + The selected wall contain no subwall to merge The selected wall contain no subwall to merge - + Please select only wall objects Prosím vyberte pouze objekty stěny - + Merge Walls Sloučit stěny - + The length of this wall. Not used if this wall is based on an underlying object The length of this wall. Not used if this wall is based on an underlying object - + The face number of the base object used to build this wall The face number of the base object used to build this wall - + The offset between this wall and its baseline (only for left and right alignments) The offset between this wall and its baseline (only for left and right alignments) - + Pick a face on an existing object or select a preset Pick a face on an existing object or select a preset - + Window options Volby okna - + The depth of the hole that this window makes in its host object. Keep 0 for automatic. Hloubka díry kterou toto okno udělá v objektu. Zadání 0 pro automaticky. - - an optional volume to be subtracted from hosts of this window - an optional volume to be subtracted from hosts of this window - - - + The width of this window (for preset windows only) The width of this window (for preset windows only) - + The height of this window (for preset windows only) The height of this window (for preset windows only) - + The normal direction of this window The normal direction of this window - - The role of this window - The role of this window - - - + Unable to create component Unable to create component @@ -820,46 +730,36 @@ - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell not found or disabled, falling back on internal parser. - + Distances (mm) and angles (deg) between axes Distances (mm) and angles (deg) between axes - + Error computing the shape of this object Error computing the shape of this object - - StructuralSystem - StructuralSystem - - - + Create Structural System Create Structural System - - The role of this wall - The role of this wall - - - + Error: IfcOpenShell is not installed Error: IfcOpenShell is not installed - + Error: your IfcOpenShell version is too old Error: your IfcOpenShell version is too old @@ -872,16 +772,455 @@ Found a shape containing curves, triangulating + + + Invalid cutplane + + Invalid cutplane + + + + + No objects are cut by the plane + + No objects are cut by the plane + + + + + Object doesn't have settable IFC Attributes + Object doesn't have settable IFC Attributes + + + + Disabling Brep force flag of object + Disabling Brep force flag of object + + + + Enabling Brep force flag of object + Enabling Brep force flag of object + + + + The base object this component is built upon + The base object this component is built upon + + + + Other shapes that are appended to this object + Other shapes that are appended to this object + + + + Other shapes that are subtracted from this object + Other shapes that are subtracted from this object + + + + An optional description for this component + An optional description for this component + + + + An optional tag for this component + An optional tag for this component + + + + Custom IFC properties and attributes + Custom IFC properties and attributes + + + + A material for this object + A material for this object + + + + The role of this object + The role of this object + + + + Specifies if this object must move together when its host is moved + Specifies if this object must move together when its host is moved + + + + has no solid + has no solid + + + + has an invalid shape + has an invalid shape + + + + has a null shape + has a null shape + + + + Cutting + Cutting + + + + You must select a base object first! + You must select a base object first! + + + + Create Equipment + Create Equipment + + + + You must select exactly one base object + You must select exactly one base object + + + + The selected object must be a mesh + The selected object must be a mesh + + + + This mesh has more than 1000 facets. + This mesh has more than 1000 facets. + + + + This operation can take a long time. Proceed? + This operation can take a long time. Proceed? + + + + The mesh has more than 500 facets. This will take a couple of minutes... + The mesh has more than 500 facets. This will take a couple of minutes... + + + + Create 3 views + Create 3 views + + + + an optional 2D shape representing a top view of this equipment + an optional 2D shape representing a top view of this equipment + + + + an optional 2D shape representing a front view of this equipment + an optional 2D shape representing a front view of this equipment + + + + an optional 2D shape representing a side view of this equipment + an optional 2D shape representing a side view of this equipment + + + + The model description of this equipment + The model description of this equipment + + + + The url of the product page of this equipment + The url of the product page of this equipment + + + + Create Panel + Create Panel + + + + Panel options + Panel options + + + + The thickness or extrusion depth of this element + The thickness or extrusion depth of this element + + + + The number of sheets to use + The number of sheets to use + + + + The offset between this panel and its baseline + The offset between this panel and its baseline + + + + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + + + + Id + Id + + + + IdRel + IdRel + + + + If false, non-solids will be cut too, with possible wrong results. + If false, non-solids will be cut too, with possible wrong results. + + + + The display length of this section plane + The display length of this section plane + + + + The display height of this section plane + The display height of this section plane + + + + The size of the arrows of this section plane + The size of the arrows of this section plane + + + + The computed floor area of this space + The computed floor area of this space + + + + The finishing of the floor of this space + The finishing of the floor of this space + + + + The finishing of the walls of this space + The finishing of the walls of this space + + + + The finishing of the ceiling of this space + The finishing of the ceiling of this space + + + + Objects that are included inside this space, such as furniture + Objects that are included inside this space, such as furniture + + + + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + + + + The name of the font + The name of the font + + + + The color of the area text + The color of the area text + + + + The size of the text font + The size of the text font + + + + The size of the first line of text + The size of the first line of text + + + + The space between the lines of text + The space between the lines of text + + + + The position of the text. Leave (0,0,0) for automatic position + The position of the text. Leave (0,0,0) for automatic position + + + + The justification of the text + The justification of the text + + + + The number of decimals to use for calculated texts + The number of decimals to use for calculated texts + + + + Show the unit suffix + Show the unit suffix + + + + A description of the standard profile this element is based upon + A description of the standard profile this element is based upon + + + + Sill height + Sill height + + + + CutVolume + CutVolume + + + + CutPlane + CutPlane + + + + PreviewCutVolume + PreviewCutVolume + + + + Cut Plane + Cut Plane + + + + Cut Plane options + Cut Plane options + + + + Wich side to cut + Wich side to cut + + + + Behind + Behind + + + + Front + Přední + + + + Crossing point not found in profile. + + Crossing point not found in profile. + + + + + A list of angles for each roof pane + A list of angles for each roof pane + + + + A list of horizontal length projections for each roof pane + A list of horizontal length projections for each roof pane + + + + A list of IDs of relative profiles for each roof pane + A list of IDs of relative profiles for each roof pane + + + + A list of thicknesses for each roof pane + A list of thicknesses for each roof pane + + + + A list of overhangs for each roof pane + A list of overhangs for each roof pane + + + + A list of calculated heights for each roof pane + A list of calculated heights for each roof pane + + + + Angle (deg) + Angle (deg) + + + + Run (mm) + Run (mm) + + + + Thickness (mm) + Thickness (mm) + + + + Overhang (mm) + Overhang (mm) + + + + Height (mm) + Height (mm) + + + + Arch_3Views + + + 3 views from mesh + 3 views from mesh + + + + Creates 3 views (top, front, side) from a mesh-based object + Creates 3 views (top, front, side) from a mesh-based object + Arch_Add - + Add component Přidat komponentu - + Adds the selected components to the active object Adds the selected components to the active object @@ -889,12 +1228,12 @@ Arch_Axis - + Axis Osa - + Creates an axis system. Vytvořit systém os. @@ -902,12 +1241,12 @@ Arch_Building - + Building Budova - + Creates a building object including selected objects. Vytvoří objekt budovy včetně vybraných objektů. @@ -915,17 +1254,17 @@ Arch_Check - + Check Check - + Checks the selected objects for problems Zkontroluje vybrané objekty na problémy - + Explore the contents of an Ifc file Explore the contents of an Ifc file @@ -933,18 +1272,41 @@ Arch_CloseHoles - + Close holes Uzavřít díry - + Closes holes in open shapes, turning them solids Uzavřít díry v otevřených plochách, vytvoření tělesa - Arch_Fixture + Arch_CutPlane + + + Cut with plane + Cut with plane + + + + Cut an object with a plane + Cut an object with a plane + + + + Arch_Equipment + + + Equipment + Equipment + + + + Creates an equipment object from a selected object (Part or Mesh) + Creates an equipment object from a selected object (Part or Mesh) + Arch_Floor @@ -962,12 +1324,12 @@ Arch_Frame - + Frame Rám - + Creates a frame object from a planar 2D object and a profile Creates a frame object from a planar 2D object and a profile @@ -975,7 +1337,7 @@ Arch_IfcExplorer - + Ifc Explorer Ifc Explorer @@ -983,12 +1345,12 @@ Arch_MergeWalls - + Merge Walls Sloučit stěny - + Merges the selected walls, if possible Merges the selected walls, if possible @@ -996,25 +1358,38 @@ Arch_MeshToShape - + Mesh to Shape Mesh to Shape - + Turns selected meshes into Part Shape objects Turns selected meshes into Part Shape objects - Arch_Rebar + Arch_Panel - - Rebar - Rebar + + Panel + Panel - + + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + + + + Arch_Rebar + + + Rebar + Výztuž + + + Creates a Reinforcement bar from the selected face of a structural object Creates a Reinforcement bar from the selected face of a structural object @@ -1022,12 +1397,12 @@ Arch_Remove - + Remove component Odstranit komponent - + Remove the selected components from their parents, or create a hole in a component Odstranit vybrané komponenty z jejich rodičů, nebo vytvořit díry v komponentě @@ -1035,12 +1410,12 @@ Arch_RemoveShape - + Remove Shape from Arch Remove Shape from Arch - + Removes cubic shapes from Arch components Removes cubic shapes from Arch components @@ -1048,25 +1423,25 @@ Arch_Roof - + Roof Střecha - - Creates a roof object from the selected face of an object - Creates a roof object from the selected face of an object + + Creates a roof object from the selected wire. + Creates a roof object from the selected wire. Arch_SectionPlane - + Section Plane Section Plane - + Creates a section plane object, including the selected objects Creates a section plane object, including the selected objects @@ -1074,12 +1449,12 @@ Arch_SelectNonSolidMeshes - + Select non-manifold meshes Select non-manifold meshes - + Selects all non-manifold meshes from the document or from the selected groups Selects all non-manifold meshes from the document or from the selected groups @@ -1087,12 +1462,12 @@ Arch_Site - + Site Site - + Creates a site object including selected objects. Creates a site object including selected objects. @@ -1100,17 +1475,17 @@ Arch_Space - + Space Space - + Creates a space object from selected boundary objects Creates a space object from selected boundary objects - + Creates a stairs object Creates a stairs object @@ -1118,12 +1493,12 @@ Arch_SplitMesh - + Split Mesh Split Mesh - + Splits selected meshes into independent components Splits selected meshes into independent components @@ -1131,7 +1506,7 @@ Arch_Stairs - + Stairs Schodiště @@ -1139,12 +1514,12 @@ Arch_Structure - + Structure Struktura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) @@ -1152,25 +1527,38 @@ Arch_Survey - + Survey Survey - + Starts survey Starts survey + + Arch_ToggleIfcBrepFlag + + + Toggle IFC Brep flag + Toggle IFC Brep flag + + + + Force an object to be exported as Brep or not + Force an object to be exported as Brep or not + + Arch_Wall - + Wall Zeď - + Creates a wall object from scratch or from a selected object (wire, face or solid) Creates a wall object from scratch or from a selected object (wire, face or solid) @@ -1178,12 +1566,12 @@ Arch_Window - + Window Okno - + Creates a window object from a selected object (wire, rectangle or sketch) Creates a window object from a selected object (wire, rectangle or sketch) @@ -1210,16 +1598,6 @@ IFC import Import formátu IFC - - - Creates groups for each Arch object type - Vytvoří skupinu pro všechny objekty typu Stavba - - - - Group components by types - Seskupit komponenty podle typů - 2D rendering @@ -1246,29 +1624,29 @@ Specifies how many times the viewed line thickness must be applied to cut lines - + Width: Šířka: - + Height: Výška: - + Color: - Color: + Barva: - + Length: Délka: Diameter - Diameter + Průměr @@ -1303,12 +1681,12 @@ Glass color: - Glass color: + Barva skla: Snapping - Snapping + Přichycení @@ -1375,11 +1753,6 @@ Cut method Cut method - - - Import / export - Import / export - Check this to display debug messages while importing IFC files @@ -1392,74 +1765,44 @@ - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - - - - Force python parser - Force python parser - - - If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + Separate openings Separate openings - + If this is checked, object names will be prefixed with the IFC ID number If this is checked, object names will be prefixed with the IFC ID number - + Prefix names with ID number Prefix names with ID number - + Exclude list: Exclude list: - + A comma-separated list of Ifc entities to exclude from import A comma-separated list of Ifc entities to exclude from import - - Custom IFC schema (internal parser only) - Custom IFC schema (internal parser only) - - - + IFC export IFC export - + Scaling factor Scaling factor - - - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - - - - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - - - - Save a list of exported objects - Save a list of exported objects - Snap to baselines of Arch objects (override with CTRL) @@ -1468,15 +1811,15 @@ Defaults - Defaults + Výchozí hodnoty Walls - Walls + Zdi - + mm mm @@ -1488,7 +1831,7 @@ Rebars - Rebars + Výztuže @@ -1501,97 +1844,105 @@ Průhlednost: - - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - - - - Separate placements - Separate placements - - - - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - - - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - - Force export as Breps - Force export as Breps - - - - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - - - - Join multi-solid objects - Join multi-solid objects - - - + Collada export Collada export - - WebGL export - WebGL export + + Hidden geomety pattern + Hidden geomety pattern - - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + This is the SVG stroke-dasharray property to apply to projections of hidden objects. + This is the SVG stroke-dasharray property to apply to projections of hidden objects. - - Discretize wires - Discretize wires + + 30, 10 + 30, 10 + + + + Stairs + Schodiště + + + + Number of steps: + Number of steps: + + + + Panels + Panels + + + + mm + mm + + + + Thickness + Tloušťka + + + + IFC / DAE / WebGL + IFC / DAE / WebGL + + + + Force export as Brep + Force export as Brep + + + + Workbench + + + Arch tools + Arch tools + + + + Draft tools + Draft tools + + + + Draft mod tools + Draft mod tools arch - - Arch tools - Nástroje staveb - - - - Draft tools - Draft tools - - - - Draft mod tools - Draft mod tools - - - + &Architecture Stavby - + &Draft &Draft - + Utilities Nástroje - + Snapping - Snapping + Přichycení diff --git a/src/Mod/Arch/Resources/translations/Arch_de.qm b/src/Mod/Arch/Resources/translations/Arch_de.qm index 25ff129a1..3e49ae842 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_de.qm and b/src/Mod/Arch/Resources/translations/Arch_de.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_de.ts b/src/Mod/Arch/Resources/translations/Arch_de.ts index 5157ec6e6..a8f263155 100644 --- a/src/Mod/Arch/Resources/translations/Arch_de.ts +++ b/src/Mod/Arch/Resources/translations/Arch_de.ts @@ -1,726 +1,1572 @@ - + Arch - + Components - Komponenten + Komponenten - + Components of this object - Komponenten dieses Objektes + Komponenten dieses Objektes - + Axes - Achsen + Achsen - + Create Axis - Achse erzeugen + Achse erzeugen - + The intervals between axes - Die Intervalle zwischen den Achsen + Die Intervalle zwischen den Achsen - + The angles of each axis - Die Winkel der einzelnen Achsen + Die Winkel jeder Achse - + The length of the axes - Die Länge der Achsen + Die Länge der Achsen - + The size of the axis bubbles - Die Größe der Achsen-Blasen + Die Größe der Achsen-Blasen - - The numeration style - Der Aufzählungsstil - - - + Remove - Entfernen + Entfernen - + Add - Hinzufügen + Hinzufügen - - Distances and angles between axes - Abstände und Winkel zwischen Achsen - - - + Axis - Achse + Achse - + Distance - Abstand + Abstand - + Angle - Winkel + Winkel - - Building - Gebäude - - - + Type conversion - Typumwandlung + Typumwandlung - + Create Building - Gebäude erzeugen - - - - Floor - Boden - - - - removing sketch support to avoid cross-referencing - Entfernen der unterstützenden Skizze um Querverweise zu vermeiden - - - - No objects are cut by the plane - Die Ebene schneidet keine Objekte - - - - is not closed - ist nicht geschlossen - - - - is not valid - ist nicht gültig - - - - doesn't contain any solid - enhält keinen Volumenkörper - - - - contains a non-closed solid - enthält einen nicht geschlossenen Volumenkörper - - - - contains faces that are not part of any solid - enthält Flächen die nicht Teil eines Festkörpers sind - - - - Grouping - Gruppierung - - - - Ungrouping - Aufheben der Gruppierung - - - - Split Mesh - Netz zerlegen - - - - Mesh to Shape - Vernetze zur Form - - - - All good! no problems found - Alles gut! Keine Probleme gefunden - - - - Base component - Basiskomponente - - - - Additions - Ergänzungen - - - - Subtractions - Subtraktionen - - - - Objects - Objekte - - - - closing Sketch edit - Schließe Skizzenbearbeitung + Gebäude erzeugen + Floor + Boden + + + + removing sketch support to avoid cross-referencing + Entfernen der unterstützenden Skizze um Querverweise zu vermeiden + + + + is not closed + ist nicht geschlossen + + + + is not valid + ist ungültig + + + + doesn't contain any solid + Enthält keinen Volumenkörper + + + + contains a non-closed solid + Enthält einen nicht geschlossenen Volumenkörper + + + + contains faces that are not part of any solid + Enthält Flächen, die nicht Teil eines Volumenkörpers sind + + + + Grouping + Gruppierung + + + + Ungrouping + Aufheben der Gruppierung + + + + Split Mesh + Netz zerlegen + + + + Mesh to Shape + Wandelt Netz in Form um + + + + All good! no problems found + Alles gut! Keine Probleme gefunden + + + + Base component + Basiskomponente + + + + Additions + Ergänzungen + + + + Subtractions + Subtraktionen + + + + Objects + Objekte + + + + closing Sketch edit + Schließe Skizzenbearbeitung + + + The height of this floor - Die Höhe dieser Etage + Die Höhe dieser Etage - + Roof - Dach + Dach - + Create Roof - Dach erzeugen + Dach erzeugen - + Unable to create a roof - Konnte Dach nicht erstellen + Konnte kein Dach erstellen - - No object selected - Kein Objekt ausgewählt - - - - The angle of this roof - Der Winkel des dieses Daches - - - + The face number of the base object used to build this roof - Nummer der Oberfläche auf dem Objekt, aus dem das Dach erzeugt werden soll + Nummer der Oberfläche auf dem Objekt, aus dem das Dach erzeugt werden soll - + Page - Seite + Seite - + View of - Ansicht von + Ansicht von - + Create Section Plane - Schnittebene erzeugen + Schnittebene erzeugen - + The objects that must be considered by this section plane. Empty means all document - Die Objekte, die von dieser Schnittebene berücksichtigt werden müssen. Leer bedeutet das ganze Dokument + Die Objekte, die von dieser Schnittebene berücksichtigt werden müssen. Leer bedeutet das ganze Dokument - - The display size of this section plane - Die Displaygröße dieser Schnittebene - - - - No shape has been computed yet, select wireframe rendering and render again - Es wurde noch eine Form berechnet, wählen Sie Dratgitter Rendering aus rendern Sie erneut - - - + Skipping invalid object: - Überspringe ungültiges Objekt: + Überspringe ungültiges Objekt: - - Site - Seite - - - + Create Site - Seite erstellen + Seite erstellen - - Structure - Struktur - - - + Create Structure - Struktur erzeugen + Struktur erzeugen - + The length of this element, if not based on a profile - Die Länge dieses Elements, wenn es nicht auf einem Profil basiert + Die Länge dieses Elements, wenn es nicht auf einem Profil basiert - + The width of this element, if not based on a profile - Die Breite dieses Elements, wenn es nicht auf einem Profil basiert + Die Breite dieses Elements, wenn es nicht auf einem Profil basiert - + The height or extrusion depth of this element. Keep 0 for automatic - Höhe oder Extrusionstiefe dieses Elements (0 für automatisch) + Höhe oder Extrusionstiefe dieses Elements (0 für automatisch) - + Axes systems this structure is built on - Achsensysteme, auf denen diese Struktur basiert + Achsensysteme, auf denen diese Struktur basiert - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - Richtung der Normalen-Extrusion dieses Objekts ((0,0,0) für automatisch) + Richtung der Normalen-Extrusion dieses Objekts ((0,0,0) für automatisch) - + The element numbers to exclude when this structure is based on axes - Die Element-Nummern ausschließen, wenn diese Struktur auf Achsen basiert + Die Element-Nummern ausschließen, wenn diese Struktur auf Achsen basiert - - Couldn't compute the wall shape - Die Wand-Form konnte nicht berechnet werden - - - - Wall - Wand - - - + Create Wall - Wand erzeugen + Wand erzeugen - + WallTrace - WallTrace + WallTrace - + Wall options - Wandoptionen + Optionen Wand - + Width - Breite + Breite - + Height - Höhe + Höhe - + Alignment - Ausrichtung - - - - Continue - Fortsetzen - - - - The width of this wall. Not used if this wall is based on a face - Die Breite der Wand. Nicht benutzt wenn die Wand auf einer Fläche basiert - - - - The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - Höhe dieser Mauer (0 für automatisch). Wird nicht verwendet, wenn die Wand auf einem Volumenkörper basiert - - - - The alignment of this wall on its base object, if applicable - Die Ausrichtung dieser Mauer auf ihrem Basisobjekt, falls zutreffend - - - - If True, if this wall is based on a face, it will use its border wire as trace, and disconsider the face. - Wenn diese Wand auf ein Face basiert, wird seine Drahtgrenze als Spur verwendet und Face nicht verwendet. - - - - Error: Invalid base object - Fehler: Ungültiges Basisobjekt + Ausrichtung + The width of this wall. Not used if this wall is based on a face + Die Breite der Wand. Nicht benutzt wenn die Wand auf einer Fläche basiert + + + + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + Höhe dieser Wand (0 für automatisch). Wird nicht verwendet, wenn die Wand auf einem Volumenkörper basiert + + + + The alignment of this wall on its base object, if applicable + Die Ausrichtung dieser Wand auf ihrem Basisobjekt, falls zutreffend + + + + Error: Invalid base object + Fehler: Ungültiges Basisobjekt + + + This mesh is an invalid solid - Dieses Polygonnetz ist eine ungültiger Festkörper + Dieses Polygonnetz ist ein ungültiger Volumenkörper - - Error removing splitter from wall shape - Fehler beim Entfernen von Splitter aus Wand Form - - - - Window - Fenster - - - + Create Window - Fenster erzeugen + Fenster erzeugen - + the components of this window - die Komponenten dieses Fensters + Die Komponenten dieses Fensters - - Unable to create component - Konnte Komponente nicht erstellen - - - + Edit - Bearbeiten + Bearbeiten - + Create/update component - Erstelle / aktualisiere Komponente + Erstelle / aktualisiere Komponente - + Base 2D object - 2D Basisobjekt + 2D Basisobjekt - + Wires - Drähte + Drähte - + Create new component - Neue Komponente erstellen + Neue Komponente erstellen - + Name - Name + Name - + Type - Typ + Typ - + Thickness - Dicke + Dicke - + Z offset - Z-Abstand + Z-Abstand - - pycollada not found, no collada support. - - pycollada nicht gefunden, kein collada Support - - - + Error: Couldn't determine character encoding - Fehler: Konnte Zeichencodierung nicht bestimmen + Fehler: Konnte Zeichencodierung nicht bestimmen - + file %s successfully created. - Datei %s erfolgreich erstellt. + Datei %s erfolgreich erzeugt. - + Error: Couldn't determine character encoding - Fehler: Konnte Zeichencodierung nicht bestimmen + Fehler: Konnte Zeichencodierung nicht bestimmen - + Couldn't locate IfcOpenShell - IfcOpenShell konnte nicht gefunden werden + IfcOpenShell konnte nicht gefunden werden - + IFC Schema not found, IFC import disabled. - IFC Schema nicht gefunden, IFC importieren deaktiviert + IFC Schema nicht gefunden, IFC importieren deaktiviert - + successfully written - erfolgreich geschrieben + Erfolgreich geschrieben + + + + The numbering style + Das Nummerierungsformat + + + + removing sketch external references to avoid cross-referencing + Entfernen von externen Referenzen um Kreuz-Referenzierungen zu vermeiden + + + + Add space boundary + Hinzufügen von Raum-Grenzen + + + + Remove space boundary + Raum-Grenzen entfernen + + + + Please select a base object + Bitte wählen Sie ein Basisobjekt + + + + Fixtures + Armaturen + + + + Armatures + Einbauteile + + + + The placement of this group + Die Platzierung dieser Gruppe + + + + Frame + Rahmen + + + + Create Frame + Rahmen erstellen + + + + Create Rebar + Bewehrung erstellen + + + + Please select a base face on a structural object + + Bitte eine Basisfläche auf einem Strukturelement auswählen + + + + + Please select a base object + + Bitte wählen Sie ein Basisobjekt + + + + + The placement of this object + Die Platzierung dieses Objekts + + + + The terrain of this site + Das Gelände dieses Grundstücks + + + + The address of this site + Die Adresse dieses Grundstücks + + + + The geographic coordinates of this site + Die geographischen Koordinaten dieses Grundstückes + + + + An url that shows this site in a mapping website + Eine Url, zu einer Website, die dieses Grundstück referenziert + + + + Create Space + Raum erzeugen + + + + The objects that make the boundaries of this space object + Die Objekte, die die Grenzen für dieses Objekt definieren + + + + Create Stairs + Treppe erstellen + + + + The length of these stairs, if no baseline is defined + Die Länge dieser Treppe, wenn keine Grundlinie definiert ist + + + + The width of these stairs + Die Breite dieser Treppe + + + + The total height of these stairs + Die Gesamthöhe dieser Treppe + + + + The alignment of these stairs on their baseline, if applicable + Die Ausrichtung dieser Treppe an der Grundlinie, falls anwendbar + + + + The number of risers in these stairs + Die Anzahl der Stufen auf dieser Treppe + + + + The depth of the treads of these stairs + Die Tiefe der Treppenstufen (Trittstufe) + + + + The height of the risers of these stairs + Die Höhe der Treppenstufen (Setzstufe) + + + + The size of the nosing + Die Grösse der Nase (Überstand) + + + + The thickness of the treads + Die Dicke der Auftritte + + + + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + Das Schrittmaß, muss zwischen 62 und 64cm liegen + + + + The type of landings of these stairs + Die Art des Treppenabsatzes dieser Treppe + + + + The type of winders in these stairs + Die Art der Treppenwindung der Treppe + + + + The type of structure of these stairs + Der Typ des Treppenlaufs der Treppe + + + + The thickness of the massive structure or of the stringers + Die Dicke des Treppenlaufs oder der Treppenwange + + + + The width of the stringers + Die Breite der Treppenwange + + + + The offset between the border of the stairs and the structure + Der Versatz zwischen Treppenrand und Treppenwange + + + + Wood + Holz + + + + Steel + Stahl + + + + Structure options + Optionen Struktur + + + + Preset + Voreinstellung + + + + Length + Länge + + + + Rotate + Drehen + + + + Con&tinue + For&tfahren + + + + An optional extrusion path for this element + Ein optionaler Extrusionspfad für dieses Objekt + + + + Armatures contained in this element + In diesem Bauteil enthaltene Einbauteile + + + + The structural nodes of this element + Die strukturellen Knoten dieses Elements + + + + Error: The base shape couldn't be extruded along this tool object + Fehler: Die Basisform konnte nicht entlang des Hilfsobjektes extrudiert werden + + + + Couldn't compute a shape + Form konnte nicht berechnet werden + + + + Merge Wall + Wand zusammenfügen + + + + The selected wall contain no subwall to merge + Die ausgewählte Wand enthält keine darunterliegende Wand zum Zusammenführen + + + + Please select only wall objects + Bitte wählen Sie nur Wand Objekte + + + + Merge Walls + Wände zusammenfügen + + + + The length of this wall. Not used if this wall is based on an underlying object + Die Länge dieser Wand. Wird nicht verwendet, wenn diese Wand auf einem darunterliegenden Objekt basiert + + + + The face number of the base object used to build this wall + Die Anzahl der Oberflächen welche das Basisobjekt verwendet, um diese Mauer zu erstellen + + + + The offset between this wall and its baseline (only for left and right alignments) + Der Versatz zwischen Wand und Grundlinie (nur für linke und rechte Ausrichtungen) + + + + Pick a face on an existing object or select a preset + + Wählen Sie die Oberfläche eines vorhandenen Objekt oder wählen Sie eine Vorgabe + + + + Window options + Optionen Fenster + + + + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + Die Tiefe der Öffnung, die dieses Fenster im Grundobjekt erzeugt. Behalten Sie 0 für Automatik. + + + + The width of this window (for preset windows only) + Die Breite des Fensters (Nur für Fenster aus Vorlagen) + + + + The height of this window (for preset windows only) + Die Höhe des Fensters (Nur für Fenster aus Vorlagen) + + + + The normal direction of this window + Die normale Ausrichtung dieses Fensters + + + + Unable to create component + + Konnte Komponente nicht erstellen + + + + + pycollada not found, collada support is disabled. + + Pycollada nicht gefunden, die Collada-Unterstützung wurde deaktiviert. + + + + + IfcOpenShell not found or disabled, falling back on internal parser. + + IfcOpenShell nicht verfügbar oder deaktiviert, Rückgriff auf internen Parser. + + + + Distances (mm) and angles (deg) between axes + Abstand (mm) und Winkel (deg) zwischen den Achsen + + + + Error computing the shape of this object + Fehler, die Form des Objektes konnte nicht ermittelt werden + + + + Create Structural System + Erstelle ein Strukturelles System + + + + Error: IfcOpenShell is not installed + + Fehler: IfcOpenShell ist nicht installiert. + + + + Error: your IfcOpenShell version is too old + + Fehler: Ihre IfcOpenShell-Version ist veraltet + + + + + Found a shape containing curves, triangulating + + Shape mit Kurven gefunden, Triangulierung (Zerteilung in Geraden) + + + + + Invalid cutplane + + Ungültige Schnittebene + + + + No objects are cut by the plane + + Die Ebene schneidet keine Objekte + + + + + Object doesn't have settable IFC Attributes + Objekt hat keine festlegbaren IFC Attribute + + + + Disabling Brep force flag of object + Deaktiviere erzwungene Darstellung durch Begrenzungsflächen für dieses Objekt + + + + Enabling Brep force flag of object + Aktiviere erzwungene Darstellung durch Begrenzungsflächen für dieses Objekt + + + + The base object this component is built upon + Das Basisobjekt, auf dem diese Komponente aufbaut + + + + Other shapes that are appended to this object + Andere Formen, die an dieses Objekt angehängt werden + + + + Other shapes that are subtracted from this object + Andere Formen, die von diesem Objekt abgezogen werden + + + + An optional description for this component + Eine optionale Beschreibung für diese Komponente + + + + An optional tag for this component + Ein optionales Tag für diese Komponente + + + + Custom IFC properties and attributes + Benutzerdefinierte IFC Eigenschaften und Attribute + + + + A material for this object + Ein Material für dieses Objekt + + + + The role of this object + Die Rolle dieses Objekts + + + + Specifies if this object must move together when its host is moved + Gibt an, ob dieses Objekt gemeinsam bewegt werden muss, wenn das Grundobjekt verschoben wird + + + + has no solid + enthält keinen Volumenkörper + + + + has an invalid shape + hat eine ungültige Form + + + + has a null shape + hat eine ungültige Form + + + + Cutting + Schneiden + + + + You must select a base object first! + Sie müssen zunächst ein Basisobjekt auswählen! + + + + Create Equipment + Erstellt Equipment + + + + You must select exactly one base object + Sie dürfen nur ein Basisobjekt auswählen + + + + The selected object must be a mesh + Das ausgewählte Objekt muss ein Mesh sein + + + + This mesh has more than 1000 facets. + Dieses Mesh hat mehr als 1000 Flächen. + + + + This operation can take a long time. Proceed? + Dieser Vorgang kann lange andauern. Fortfahren? + + + + The mesh has more than 500 facets. This will take a couple of minutes... + Dieses Mesh hat mehr als 500 Facetten. Der Vorgang dauert ein paar Minuten... + + + + Create 3 views + 3 Ansichten erstellen + + + + an optional 2D shape representing a top view of this equipment + eine optionale 2D Form welche die Draufsicht des Equipments darstellt + + + + an optional 2D shape representing a front view of this equipment + eine optionale 2D Form welche die Vorderansicht des Equipments darstellt + + + + an optional 2D shape representing a side view of this equipment + eine optionale 2D Form welche die Seitenansicht des Equipments darstellt + + + + The model description of this equipment + Das darstellende Model für dieses Equipment + + + + The url of the product page of this equipment + Die Internetadresse zur Produktwebseite dieses Equipments + + + + Create Panel + Erzeuge Paneel + + + + Panel options + Paneel Optionen + + + + The thickness or extrusion depth of this element + Die Dicke oder Extrusions-Tiefe dieses Elements + + + + The number of sheets to use + Die Anzahl der zu verwendenden Platten + + + + The offset between this panel and its baseline + Der Versatz zwischen diesem Panel und der Basislinie + + + + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + Parameter des Dachprofils: +* Angle: Anstieg in Grad relativ zur Horizontalen +* Run: Distanz zwischen Wand und dem Grat +* Thickness: Dicke der Dachseite +* Overhang: Überstand des Daches relativ zur Wand +* Height: Höhe des Grates (automatisch berechnet) +* IdRel: relative Id für automatische Berechungen +--- +Wenn Angle = 0 und Run = 0 ist das Profil identisch dem relativen Profil +Wenn Angle = 0 wird der Winkel so berechnet, das die Höhe identisch zum relativen Profil ist +Wenn Run = 0 wird Run so berechnet, das die Höhe identisch zum relativen Profil ist + + + + Id + ID + + + + IdRel + IdRel + + + + If false, non-solids will be cut too, with possible wrong results. + Wenn false, dann werden nicht-Volumenkörper trotz möglicher falscher Resultate ebenfalls geschnitten. + + + + The display length of this section plane + Die Anzeigelänge dieser Schnittebene + + + + The display height of this section plane + Die Anzeigehöhe dieser Schnittebene + + + + The size of the arrows of this section plane + Die Größe der Pfeile dieser Schnittebene + + + + The computed floor area of this space + Berechnete Bodenfläche dieses Raumes + + + + The finishing of the floor of this space + Die Endbearbeitung des Bodens dieses Raumes + + + + The finishing of the walls of this space + Die Endbearbeitung der Wände dieses Raumes + + + + The finishing of the ceiling of this space + Die Endbearbeitung der Decke dieses Raumes + + + + Objects that are included inside this space, such as furniture + Objekte die sich im Raum befinden, wie z.B. Möbel + + + + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + Der anzuzeigende Text. Nutze $area, $label, $tag, $floor, $walls, $ceiling um die jeweiligen Daten einzufügen + + + + The name of the font + Der Name der Schriftart + + + + The color of the area text + Die Farbe des Text Bereichs + + + + The size of the text font + Die Grösse der Schriftart + + + + The size of the first line of text + Höhe der ersten Textzeile + + + + The space between the lines of text + Der Abstand zwischen den Textzeilen + + + + The position of the text. Leave (0,0,0) for automatic position + Position des Textes. Für automatische Position auf (0,0,0) belassen + + + + The justification of the text + Die Ausrichtung des Textes + + + + The number of decimals to use for calculated texts + Nummer der Dezimalstellen für berechneten Text + + + + Show the unit suffix + Zeige Einheiten Suffix + + + + A description of the standard profile this element is based upon + Beschreibung des Standard Profils auf welchem diese Element basiert + + + + Sill height + Brüstungshöhe + + + + CutVolume + SchnittVolumenkörper + + + + CutPlane + SchnittEbene + + + + PreviewCutVolume + Vorschau Subtractionsvolumen + + + + Cut Plane + Schnittebene + + + + Cut Plane options + Schnittebenen Optionen + + + + Wich side to cut + Welche Seite schneiden + + + + Behind + Hinter + + + + Front + Vorne + + + + Crossing point not found in profile. + + Kreuzungs-Punkt im Profil nicht gefunden. + + + + A list of angles for each roof pane + Eine Liste der Winkel für jede Dach Ebene + + + + A list of horizontal length projections for each roof pane + Eine Liste der horizontalen Längen Projektionen für jede Dach Ebene + + + + A list of IDs of relative profiles for each roof pane + Eine Liste mit IDs von relativen Profilen für jede Dach Ebene + + + + A list of thicknesses for each roof pane + Eine Liste der Stärken für jede Dach Ebene + + + + A list of overhangs for each roof pane + Eine Liste der Überhänge für jede Dach Ebene + + + + A list of calculated heights for each roof pane + Eine Liste der berechneten Höhen für jede Dach Ebene + + + + Angle (deg) + Winkel (Grad) + + + + Run (mm) + Ausführen (mm) + + + + Thickness (mm) + Dicke (mm) + + + + Overhang (mm) + Überhang (mm) + + + + Height (mm) + Höhe (mm) + + + + Arch_3Views + + + 3 views from mesh + 3 Ansichten aus Mesh + + + + Creates 3 views (top, front, side) from a mesh-based object + Erstellt von 3 Ansichten (Oben, Vorne, Seite) aus einem Gitter basierten Objekt Arch_Add - + Add component - Teil hinzufügen + Komponente hinzufügen - + Adds the selected components to the active object - Fügt ausgewählte Komponenten zu den aktiven Objekten hinzu + Fügt ausgewählte Komponenten zu den aktiven Objekten hinzu Arch_Axis - + Axis - Achse + Achse - + Creates an axis system. - Erzeugt ein Achsensystem. + Erzeugt ein Achsensystem. Arch_Building - + Building - Gebäude + Gebäude - + Creates a building object including selected objects. - Erzeugt ein Gebäudeobjekt, einschließlich der ausgewählten Objekte. - - - - Arch_Cell - - - Cell - Zelle - - - - Creates a cell object including selected objects - Erzeugt ein Zellenobjekt, einschließlich der ausgewählten Objekte + Erzeugt ein Gebäudeobjekt, einschließlich der ausgewählten Objekte. Arch_Check - + Check - Überprüfung + Überprüfung - + Checks the selected objects for problems - Überprüft die ausgewählten Objekte auf Probleme + Überprüft die ausgewählten Objekte auf Probleme + + + + Explore the contents of an Ifc file + Den Inhalt von Ifc-Dateien untersuchen Arch_CloseHoles - + Close holes - Schließt Löcher + Schließt Löcher - + Closes holes in open shapes, turning them solids - Schließt Löcher in Formen und wandelt sie um in Volumenkörper + Schließt Löcher in Formen und wandelt sie um in Volumenkörper + + + + Arch_CutPlane + + + Cut with plane + Schneiden in einer Ebene + + + + Cut an object with a plane + Schneiden eines Objekts in einer Ebene + + + + Arch_Equipment + + + Equipment + Ausstattung + + + + Creates an equipment object from a selected object (Part or Mesh) + Erstellt ein Equipment vom ausgewählten Objekt (Part oder Mesh) Arch_Floor - + Floor - Boden + Boden - + Creates a floor object including selected objects - Erstellt ein Boden-Objekt, einschließlich der ausgewählten Objekte + Erstellt ein Boden-Objekt, einschließlich der ausgewählten Objekte + + + + Arch_Frame + + + Frame + Rahmen + + + + Creates a frame object from a planar 2D object and a profile + Erzeugt ein Rahmenbauteil von einem 2D-Objekt oder einem Profil + + + + Arch_IfcExplorer + + + Ifc Explorer + Ifc Explorer + + + + Arch_MergeWalls + + + Merge Walls + Wände zusammenfügen + + + + Merges the selected walls, if possible + Führt die ausgewählten Wände zusammen, wenn möglich Arch_MeshToShape - + Mesh to Shape - Vernetze zur Form + Wandelt Netz in Form um - + Turns selected meshes into Part Shape objects - wandelt gewählte meshes in Part Shape Objekte um + Wandelt gewählte Meshes in Part Shape Objekte um + + + + Arch_Panel + + + Panel + Paneel + + + + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + Erstellt leeres Paneel Objekt, leer oder auf Basis eines ausgewählten Objekts (Skizze, Kantenzug, Fläche oder Volumenkörper) + + + + Arch_Rebar + + + Rebar + Bewehrung + + + + Creates a Reinforcement bar from the selected face of a structural object + Erzeugt eine Bewehrungsverlegung basierend auf der markierten Fläche eines Strukturobjektes Arch_Remove - + Remove component - Komponente entfernen + Komponente entfernen - + Remove the selected components from their parents, or create a hole in a component - Entferne die ausgewählten Komponenten von ihrem Elternobjekt, oder erstelle ein Loch in einer Komponente + Entferne die ausgewählten Komponenten von ihrem Elternobjekt, oder erstelle ein Loch in einer Komponente Arch_RemoveShape - + Remove Shape from Arch - Entfernt Formen aus Architektur + Entfernt Formen aus Architektur - + Removes cubic shapes from Arch components - Entfernt kubische Formen von Architektur-Komponenten + Entfernt kubische Formen von Architektur-Komponenten Arch_Roof - + Roof - Dach + Dach - - Creates a roof object from the selected face of an object - Erzeugt ein Dachobject aus der selektierten Fläche eines Objekts + + Creates a roof object from the selected wire. + Erstellt ein Dach-Objekt aus dem gewählten Kantenzug. Arch_SectionPlane - + Section Plane - Schnittebene + Schnittebene - + Creates a section plane object, including the selected objects - Erstellt ein flaches Objekt, einschließlich der ausgewählten Objekte + Erstellt ein flaches Objekt, einschließlich der ausgewählten Objekte Arch_SelectNonSolidMeshes - + Select non-manifold meshes - Wähle nicht-mehrfach Netze + Wähle nicht-mehrfache Polygonnetze - + Selects all non-manifold meshes from the document or from the selected groups - Wählt alle nicht-mehrfach Netze aus Dokument oder aus ausgewählter Gruppe + Wählt alle nichtmannigfaltign Polygonnetze aus dem Dokument oder aus der ausgewählten Gruppe Arch_Site - + Site - Seite + Grundstück - + Creates a site object including selected objects. - Ein Nebenobjekt inklusive der ausgewählten Objekte erstellen. + Ein Nebenobjekt inklusive der ausgewählten Objekte erstellen. + + + + Arch_Space + + + Space + Raum + + + + Creates a space object from selected boundary objects + Erstellt ein Raum-Objekt aus ausgewählten Begrenzungsobjekten + + + + Creates a stairs object + Erstellt ein Treppen-Objekt Arch_SplitMesh - + Split Mesh - Netz zerlegen + Netz zerlegen - + Splits selected meshes into independent components - Zerlegt ausgewählte Netze in unabhängige Komponenten + Zerlegt ausgewählte Netze in unabhängige Komponenten + + + + Arch_Stairs + + + Stairs + Treppe Arch_Structure - + Structure - Struktur + Struktur - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) - Erzeugt ein Strukturobjekt von Grund auf neu oder von einem ausgewählten Objekt (Skizze,Draht,Oberfläche oder Volumenkörper) + Erzeugt ein neues Strukturobjekt oder erstellt es aus einem ausgewählten Objekt (Skizze, Draht, Oberfläche oder Volumenkörper) + + + + Arch_Survey + + + Survey + Messen + + + + Starts survey + Messen starten + + + + Arch_ToggleIfcBrepFlag + + + Toggle IFC Brep flag + IFC Brep Kennzeichen Umschalten + + + + Force an object to be exported as Brep or not + Erzwingen den Exports eines Objekts als Brep (oder nicht) Arch_Wall - + Wall - Wand + Wand - + Creates a wall object from scratch or from a selected object (wire, face or solid) - Erzeuge ein Wandobjekt von Grund auf neu oder von einem ausgewählten Objekt (Draht,Oberfläche oder Volumenkörper) + Erzeuge ein neues Wandobjekt oder erstellt es aus einem ausgewählten Objekt (Draht, Oberfläche oder Volumenkörper) Arch_Window - + Window - Fenster + Fenster - + Creates a window object from a selected object (wire, rectangle or sketch) - Erstellt ein Fensterobjekt von einem ausgewählten Objekt (Draht, Rechteck oder Skizze) + Erstellt ein Fensterobjekt von einem ausgewählten Objekt (Draht, Rechteck oder Skizze) @@ -728,141 +1574,368 @@ General settings - Allgemeine Einstellungen + Allgemeine Einstellungen + + + + This is the default color for new Wall objects + Dies ist die Standardfarbe für neue Wandobjekte + + + + This is the default color for new Structure objects + Dies ist die Standardfarbe für neue Strukturobjekte + + + + IFC import + IFC-Import + + + + 2D rendering + 2D Rendering + + + + Show debug information during 2D rendering + Debuginformationen während des 2D-Renderns anzeigen + + + + Show renderer debug messages + Renderer-Debug-Nachrichten anzeigen + + + + Cut areas line thickness ratio + Flächen Linien Dicke Verhältnis schneiden + + + + Specifies how many times the viewed line thickness must be applied to cut lines + Gibt an wie oft die Linienstärke angewendet werden muss um Linien zu durchtrennen + + + + Width: + Breite: + + + + Height: + Höhe: + + + + Color: + Farbe: + + + + Length: + Länge: + + + + Diameter + Durchmesser + + + + Offset + Versetzen + + + + The default width for new windows + Die Standardbreite für neue Fenster + + + + The default height for new windows + Die Standardhöhe für neue Fenster + + + + Thickness: + Dicke: + + + + The default thickness for new windows + Die Standarddicke für neue Fenster + + + + Frame color: + Rahmenfarbe: + + + + Glass color: + Glasfarbe: - General Arch Settings - Allgemeine Architektur-Einstellungen + Snapping + Objektfang - - Default color for walls - Standard Wandfarbe + + Walls drawing + Einstellungen für das Erzeugen von Wänden - - This is the default color for new Wall objects - Dies ist die Standardfarbe für neue Wandobjekte + + Auto-join walls + Wände automatisch verbinden - - Default color for structures - Standardfarbe für Strukturen + + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + Wenn aktiviert, dann wird versucht beim verbinden von ähnlichen Wänden die zugrunde liegenden Skizzen auch zu vereinigen. Die beiden Wände werden zu einer Wand - - This is the default color for new Structure objects - Dies ist die Standardfarbe für neue Strukturobjekte + + Join walls base sketches when possible + Vereinige die Basisskizzen von Wänden wenn möglich - - Default color for windows - Standardfarbe für Fenster + + Mesh to Shape Conversion + Netz zu Form umwandeln + + + + If this is checked, conversion is faster but the result might still contain triangulated faces + Wenn aktiviert, ist die Umwandlung schneller, aber das Ergebnis kann noch triangulierte Flächen enthalten + + + + Fast conversion + Schnelle Umwandlung + + + + Tolerance: + Toleranz: + + + + Tolerance value to use when checking if 2 adjacent faces as planar + Toleranz, die verwendet wird um zu prüfen, ob zwei angrenzende Flächen koplanar sind - IFC import - IFC-Import + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + Wenn diese Option aktiviert ist wird die Planität von Flächen erzwungen, was zu Lücken und ungültigen Ergebnissen führen kann - - If this is checked, the IFCOpenShell importer will be used, allowing to import more IFC types - Wenn gesetzt, wird der IFCOpenShell Importer verwendet, der erlaubt weitere IFC zu importieren + + Force flat faces + Erzwinge plane Flächen - - Use IFCOpenShell if available - Verwende IFCOpenShell, falls vorhanden + + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + Falls aktiviert werden Löcher in Flächen durch Subtraction anstatt durch Umlaufsinn von Wires realisiert - - Creates groups for each Arch object type - Erzeuge Gruppen für jeden Arch-Objekttyp + + Cut method + Öffnungen durch Subtraktion - - Group components by types - Gruppiere Komponenten nach Typen + + Check this to display debug messages while importing IFC files + Hier aktivieren um Debugmeldungen während des Imports von IFC-Dateien anzuzeigen - - Import furniture (can make the model heavy) - Möbel importieren (kann das Modell schwergewichtig machen) + + Show debug messages + Debugmeldungen anzeigen - - 2D rendering - 2D Rendering + + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + Falls diese Option aktiviert ist, werden Öffnungen als Subtraktionen importiert, falls nicht werden Wände mit Öffnungen importiert - - Show debug information during 2D rendering - Debuginformationen während des 2D-Renderns anzeigen + + Separate openings + Separate Öffnungen - - Show renderer debug messages - Renderer-Debug-Nachrichten anzeigen + + If this is checked, object names will be prefixed with the IFC ID number + Hier aktivieren um den Objektnamen die Ifc-ID-Nummer voranzustellen - - Cut areas line thickness ratio - Flächen Linien Dicke Verhältnis schneiden + + Prefix names with ID number + Objektnamen mit Ifc-ID-Nummern - - Specifies how many times the viewed line thickness must be applied to cut lines - Gibt an wie oft die Linienstärke angewendet werden muss um Linien zu durchtrennen + + Exclude list: + Ausschluß-Liste: + + + + A comma-separated list of Ifc entities to exclude from import + Eine durch Kommas getrennte Liste von Ifc-Objekten, die beim Import ausgeschlossen werden + + + + IFC export + IFC-Export + + + + Scaling factor + Skalierungsfaktor + + + + Snap to baselines of Arch objects (override with CTRL) + Einrasten an Basislinien von Arch-Objekten (Überschreiben mit STRG) + + + + Defaults + Standardwerte + + + + Walls + Wände + + + + mm + mm + + + + Structures + Bauteil + + + + Rebars + Bewehrungen + + + + Windows + Fenster + + + + Transparency: + Transparenz: + + + + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + Einige IFCViewer haben Probleme mit Extrusionen. Mit dieser Einstellung werden alle Objekte als BREP-Geometrie exportiert. + + + + Collada export + Collada-Export + + + + Hidden geomety pattern + Verstecktes Geometrie Muster + + + + This is the SVG stroke-dasharray property to apply to projections of hidden objects. + Dies ist die SVG stroke-dasharray (gestrichelte Linie) Eigenschaft welche auf die Projektionen verborgener Objekte angewendet wird. + + + + 30, 10 + 30, 10 + + + + Stairs + Treppe + + + + Number of steps: + Anzahl der Schritte: + + + + Panels + Paneele + + + + mm + mm + + + + Thickness + Dicke + + + + IFC / DAE / WebGL + IFC / DAE / WebGL + + + + Force export as Brep + Export als Brep erzwingen + + + + Workbench + + + Arch tools + Arch Werkzeuge + + + + Draft tools + Entwurf Werkzeuge + + + + Draft mod tools + Entwurf Modifikationswerkzeuge arch - - Arch tools - Bogenwerkzeuge - - - - Draft tools - Zeichenwerkzeuge - - - - Draft mod tools - Entwurf-Modifikationswerkzeuge - - - + &Architecture - &Architektur + &Architektur - - Conversion Tools - Konvertierungswerkzeuge - - - - Calculation Tools - Berechnungswerkzeuge - - - + &Draft - &Entwurf + &Entwurf - - Context Tools - Kontextwerkzeuge + + Utilities + Dienstprogramme - - pycollada not found, collada support will be disabled. - - Pycollada wurde nicht gefunden, Collada Unterstützung wird deaktiviert. + + Snapping + Objektfang diff --git a/src/Mod/Arch/Resources/translations/Arch_es-ES.qm b/src/Mod/Arch/Resources/translations/Arch_es-ES.qm index 857a5868c..c392c816d 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_es-ES.qm and b/src/Mod/Arch/Resources/translations/Arch_es-ES.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_es-ES.ts b/src/Mod/Arch/Resources/translations/Arch_es-ES.ts index 2c7f7e9bf..39e627175 100644 --- a/src/Mod/Arch/Resources/translations/Arch_es-ES.ts +++ b/src/Mod/Arch/Resources/translations/Arch_es-ES.ts @@ -4,407 +4,362 @@ Arch - + Components Componentes - + Components of this object Componentes de este objeto - + Axes Ejes - + Create Axis Crear eje - + The intervals between axes Los intervalos entre ejes - + The angles of each axis Los ángulos de cada eje - + The length of the axes La longitud de los ejes - + The size of the axis bubbles El tamaño de los globos de eje - + Remove Quitar - + Add Añadir - + Axis Eje - + Distance Distancia - + Angle Ángulo - - Building - Construcción - - - + Type conversion Tipo de conversión - + Create Building Crear edificio - + Floor Suelo - + removing sketch support to avoid cross-referencing removiendo dibujo de soporte para evitar referencias cruzadas - - No objects are cut by the plane - No hay objetos cortados por el plano - - - + is not closed no está cerrada - + is not valid no es válido - + doesn't contain any solid no contiene ningún sólido - + contains a non-closed solid contiene un sólido no cerrado - + contains faces that are not part of any solid contiene caras que no son parte de ningún sólido - + Grouping Agrupación - + Ungrouping Desagrupar - + Split Mesh Dividir malla - + Mesh to Shape Malla a forma - + All good! no problems found ¡Todo bien! no se encontraron problemas - + Base component Componente de base - + Additions Agregados - + Subtractions Sustracciones - + Objects Objetos - + closing Sketch edit cerrando edición de Dibujo - + The height of this floor La altura de este piso - + Roof Techo - + Create Roof Crear techo - + Unable to create a roof No se puede crear un techo - - The angle of this roof - El ángulo de este techo - - - + The face number of the base object used to build this roof El número de la cara del objeto base utilizado para construir este techo - + Page Página - + View of Vista de - + Create Section Plane Crear el plano de sección - + The objects that must be considered by this section plane. Empty means all document Los objetos que deben ser considerados por este plano de sección. Vacío significa todos los documentos - - The display size of this section plane - El tamaño de pantalla de este plano de sección - - - - No shape has been computed yet, select wireframe rendering and render again - Ninguna forma ha sido calculada aún, seleccione visualización alámbrica y visualice de nuevo - - - + Skipping invalid object: Saltar objeto no válido: - - Site - Situación - - - + Create Site Crear sitio - - Structure - Estructura - - - + Create Structure Crear estructura - + The length of this element, if not based on a profile La longitud de este elemento, si no está basado en un perfil - + The width of this element, if not based on a profile La anchura de este elemento, si no está basado en un perfil - + The height or extrusion depth of this element. Keep 0 for automatic La altura o profundidad de extrusión de este elemento. Mantener 0 para automático - + Axes systems this structure is built on Los sistemas de ejes de esta estructura estan basados en - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) Dirección de extrusión normal de este objeto (mantener (0,0,0) para automática normal) - + The element numbers to exclude when this structure is based on axes El número de elementos a excluir cuando esta estructura se base en ejes - - Wall - Muro - - - + Create Wall Crear muro - + WallTrace WallTrace - + Wall options Opciones de muro - + Width Ancho - + Height Altura - + Alignment Alineación - + The width of this wall. Not used if this wall is based on a face La anchura de esta pared. No utilizar si esta pared se basa en una cara - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid La altura de esta pared. Mantenga 0 para automático. No utilizar si esta pared está basada en un sólido - + The alignment of this wall on its base object, if applicable La alineación de este muro sobre su objeto base, si es aplicable - + Error: Invalid base object Error: Objeto base no válido - + This mesh is an invalid solid Esta malla es un sólido no válido - - Window - Ventana - - - + Create Window Crear la ventana - + the components of this window los componentes de esta ventana - + Edit Editar - + Create/update component Crear/actualizar componente - + Base 2D object Objeto base 2D - + Wires Alambres - + Create new component Crear nuevo componente - + Name Nombre - + Type Tipo - + Thickness Espesor - + Z offset Desplazamiento en eje z @@ -419,71 +374,66 @@ archivo %s creado correctamente. - + Error: Couldn't determine character encoding Error: No se pudo determinar la codificación de caracteres - + Couldn't locate IfcOpenShell No se pudo localizar IfcOpenShell - + IFC Schema not found, IFC import disabled. Esquema de IFC no encontrado, importar a IFC desabilitado. - + successfully written escrito exitosamente - + The numbering style El estilo de numeración - + removing sketch external references to avoid cross-referencing Remover las referencias externas del croquis para evitar cruce de referencias - - Invalid cutplane - Plano de corte no válido - - - + Add space boundary Añadir límite espacial - + Remove space boundary Remover límite espacial - + Please select a base object Por favor, seleccione un objeto base - + Fixtures Encuentros - + Armatures Armaduras - + The placement of this group La posición de este grupo @@ -493,169 +443,144 @@ Marco - + Create Frame Crear Marco - - Rebar - Ferralla - - - + Create Rebar Crear Ferralla - + Please select a base face on a structural object Por favor seleccione una cara base en un objeto estructural - + Please select a base object Por favor, seleccione un objeto base - - Section - Sección - - - + The placement of this object La posición de este objeto - + The terrain of this site El terreno de este sitio - + The address of this site La dirección de este sitio - + The geographic coordinates of this site Las coordenadas geográficas de este sitio - + An url that shows this site in a mapping website Una url que muestra este sitio en un sitio web de mapas - - Space - Espacio - - - + Create Space Crear Espacio - - A base shape defining this space - Una silueta base definiendo este espacio - - - + The objects that make the boundaries of this space object Los objetos que forman los límites de este objeto espacial - - Stairs - Escaleras - - - + Create Stairs Crear Escaleras - + The length of these stairs, if no baseline is defined La longitud de esta escalera, si no existe una linea base definida - + The width of these stairs La anchura de estas escaleras - + The total height of these stairs La altura total de estas escaleras - + The alignment of these stairs on their baseline, if applicable La alineación de esta escalera con su linea base, si es aplicable - + The number of risers in these stairs El numero de peldaños en esta escalera - + The depth of the treads of these stairs La profundidad de los peldaños en esta escalera - + The height of the risers of these stairs La altura de los peldaños en esta escalera - + The size of the nosing El tamaño del borde o proyectura del peldaño - + The thickness of the treads El espesor de los peldaños - + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in El ratio de Blondel debe estar entre 62 y 64 cm o entre 24,5 y 25,5 pulgadas - + The type of landings of these stairs El tipo de rellano de estas escaleras - + The type of winders in these stairs - The type of winders in these stairs + El tipo de tramo de las escaleras - + The type of structure of these stairs El tipo de estructura de estas escaleras - + The thickness of the massive structure or of the stringers El grosor de la estructura maciza o de las vigas - + The width of the stringers La anchura de las vigas - + The offset between the border of the stairs and the structure La distancia entre el borde de las escaleras y la estructura @@ -670,139 +595,124 @@ Acero - + Structure options Opciones de la estructura - + Preset Ajuste - + Length Longitud - + Rotate Girar - + Con&tinue Con&tinuar - + An optional extrusion path for this element Una ruta de extrusión opcional para este elemento - + Armatures contained in this element Armaduras contenidas en este elemento - - The role of this structural element - El papel de este elemento estructural - - - + The structural nodes of this element Los nodos estructurales de este elemento - + Error: The base shape couldn't be extruded along this tool object Error: La figura base no pudo ser extruída a lo largo del objeto guía - + Couldn't compute a shape No se pudo procesar una figura - + Merge Wall Unir Muro - + The selected wall contain no subwall to merge La pared seleccionada no contiene subparedes para combinar - + Please select only wall objects Por favor seleccione sólo objetos muro - + Merge Walls Unir Muros - + The length of this wall. Not used if this wall is based on an underlying object La longitud de esta pared. No se utiliza si la pared se basa en un objeto subyacente - + The face number of the base object used to build this wall El número de caras del objeto base utilizado para construir esta pared - + The offset between this wall and its baseline (only for left and right alignments) Separación entre esta pared y su linea de fondo (solo para alinear a derecha e izquierda) - + Pick a face on an existing object or select a preset Elige una cara en un objeto existente o seleccione por defecto - + Window options Opciones de ventana - + The depth of the hole that this window makes in its host object. Keep 0 for automatic. Profundidad del hueco de la ventana. Si el valor es 0 se calculará automáticamente. - - an optional volume to be subtracted from hosts of this window - volumen opcional a extraer del hueco de esta ventana - - - + The width of this window (for preset windows only) Ancho de la ventana (solo para ventanas predefinidas) - + The height of this window (for preset windows only) Altura de la ventana (solo para ventanas predefinidas) - + The normal direction of this window Dirección normal de la ventana - - The role of this window - El papel de esta ventana - - - + Unable to create component No se ha podido crear el componente @@ -816,46 +726,36 @@ - + IfcOpenShell not found or disabled, falling back on internal parser. No se encuentra o está deshabilitado IfcOpenShell, cambiando a parser interno. - + Distances (mm) and angles (deg) between axes Distancias (mm) y ángulos (grados) entre ejes - + Error computing the shape of this object Error al calcular la forma del objeto - - StructuralSystem - SistemaEstructural - - - + Create Structural System Crear sistema estructural - - The role of this wall - El papel de ésta pared - - - + Error: IfcOpenShell is not installed Error: IfcOpenShell no está instalado - + Error: your IfcOpenShell version is too old Error: la versión de IfcOpenShell está obsoleta @@ -868,16 +768,455 @@ Se ha encontrado una forma que contiene curvas, triangulando + + + Invalid cutplane + + Plano de corte no válido + + + + + No objects are cut by the plane + + No hay objetos cortados por el plano + + + + + Object doesn't have settable IFC Attributes + Objeto no tiene atributos configurables de IFC + + + + Disabling Brep force flag of object + Desactivar indicador de fuerza Brep del objeto + + + + Enabling Brep force flag of object + Activar indicador de fuerza Brep del objeto + + + + The base object this component is built upon + El objeto base en que este componente se basa + + + + Other shapes that are appended to this object + Otras formas que se anexan a este objeto + + + + Other shapes that are subtracted from this object + Otras formas que se sustraen de este objeto + + + + An optional description for this component + Una descripción opcional para este componente + + + + An optional tag for this component + Una etiqueta opcional para este componente + + + + Custom IFC properties and attributes + Atributos y propiedades personalizadas de IFC + + + + A material for this object + Un material para este objeto + + + + The role of this object + El papel de este objeto + + + + Specifies if this object must move together when its host is moved + Especifica si este objeto debe moverse cuando su anfitrión se mueve + + + + has no solid + No tiene ningún sólido + + + + has an invalid shape + tiene una forma no válida + + + + has a null shape + tiene una forma nula + + + + Cutting + Corte + + + + You must select a base object first! + ¡Primero debes seleccionar un objeto base! + + + + Create Equipment + Crear equipo + + + + You must select exactly one base object + Debes seleccionar exactamente un objeto base + + + + The selected object must be a mesh + El objeto seleccionado debe ser una malla + + + + This mesh has more than 1000 facets. + Esta malla tiene más de 1000 triángulos. + + + + This operation can take a long time. Proceed? + La operación puede tomar bastante tiempo ¿Desea continuar? + + + + The mesh has more than 500 facets. This will take a couple of minutes... + La malla tiene más de 500 triángulos. Esto puede tardar unos minutos... + + + + Create 3 views + Crear 3 vistas + + + + an optional 2D shape representing a top view of this equipment + una forma 2D opcional que representa una vista superior de este equipo + + + + an optional 2D shape representing a front view of this equipment + una forma 2D opcional que representa una vista frontal de este equipo + + + + an optional 2D shape representing a side view of this equipment + una forma 2D opcional que representa una vista lateral de este equipo + + + + The model description of this equipment + La descripción del modelo de este equipo + + + + The url of the product page of this equipment + La dirección url de la página del producto de este equipo + + + + Create Panel + Crear Panel + + + + Panel options + Opciones del Panel + + + + The thickness or extrusion depth of this element + El espesor o profundidad de extrusión de este elemento + + + + The number of sheets to use + El número de hojas a usar + + + + The offset between this panel and its baseline + La separación entre este panel y su línea base + + + + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + Parametros de los perfiles del tejado: +*Angulo : pendiente en grados respecto a la horizontal. +*Distancia : distancia exterior entre la pared y el caballete del tejado. +*Espesor : grosor del lateral del tejado. +*Voladizo : distancia exterior entre el canalon y la pared. +* Altura : altura del caballete (calculado automáticamente) +*IdRel : Identificador relativo para cálculos automáticos. +--- +Si Angulo = 0 y Distancia = 0 entonces el perfil es identicoa al perfil relativo. +Si Angulo = 0 entonces el angulo es calculado de forma que la altura sea igual a la del perfil relativo. +Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igual a la del perfil relativo. + + + + Id + Identificación + + + + IdRel + IdRel + + + + If false, non-solids will be cut too, with possible wrong results. + Si está marcado como falso, se aplicará el corte a objetos no-sólidos, pudiendo producirse resultados erróneos. + + + + The display length of this section plane + La duración de visualización de este plano de sección + + + + The display height of this section plane + La altura de visualización de este plano de sección + + + + The size of the arrows of this section plane + El tamaño de las flechas de este plano de sección + + + + The computed floor area of this space + El área del suelo calculada para este espacio + + + + The finishing of the floor of this space + El acabado del suelo en este espacio + + + + The finishing of the walls of this space + El acabado de las paredes en este espacio + + + + The finishing of the ceiling of this space + El acabado del techo en este espacio + + + + Objects that are included inside this space, such as furniture + Objetos que estan dentro de estes espacio,como muebles + + + + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + El texto a mostra.Utilizar $area, $label, $tag, $floor, $walls, $ceiling para insertar los datos correspondientes + + + + The name of the font + El nombre de la fuente + + + + The color of the area text + El color del área de texto + + + + The size of the text font + El tamaño de la fuente de texto + + + + The size of the first line of text + El tamaño de la primera linea de texto + + + + The space between the lines of text + El espacion entre las líneas de texto + + + + The position of the text. Leave (0,0,0) for automatic position + La posición del texto.Dejar(0,0,0) para posicion automática + + + + The justification of the text + La justificación del texto + + + + The number of decimals to use for calculated texts + El número de decimales usados para los textos calculados + + + + Show the unit suffix + Mostrar el sufijo de la unidad + + + + A description of the standard profile this element is based upon + Una descripcion del perfil estándar en el que este elemento se basa + + + + Sill height + Altura del travesaño + + + + CutVolume + Volumen de corte + + + + CutPlane + Plano de corte + + + + PreviewCutVolume + Previsualización del volumen de corte + + + + Cut Plane + Plano de corte + + + + Cut Plane options + Opciones del plano de corte + + + + Wich side to cut + Desde que lado cortar + + + + Behind + Desde atras + + + + Front + Alzado + + + + Crossing point not found in profile. + + Punto de corte no encontrado en el perfil. + + + + + A list of angles for each roof pane + Una lista de los angulos de cada panel del techo + + + + A list of horizontal length projections for each roof pane + Una lista de las longitudes de la proyeccion horizontal de cada panel del tejado + + + + A list of IDs of relative profiles for each roof pane + Una lista de identificadores de perfiles relativos para cada panel de techo + + + + A list of thicknesses for each roof pane + Una lista de espesores para cada panel de techo + + + + A list of overhangs for each roof pane + Una lista de voladizos para cada panel de techo + + + + A list of calculated heights for each roof pane + Una lista de las alturas calculadas para cada panel de techo + + + + Angle (deg) + Ángulo (grados) + + + + Run (mm) + Distancia (mm) + + + + Thickness (mm) + Espesor (mm) + + + + Overhang (mm) + Proyección (mm) + + + + Height (mm) + Altura (mm) + + + + Arch_3Views + + + 3 views from mesh + 3 vistas de la malla + + + + Creates 3 views (top, front, side) from a mesh-based object + Crea 3 vistas(planta,alzado,perfil) de un objeto basado en una malla + Arch_Add - + Add component Agregar componente - + Adds the selected components to the active object Añade los componentes seleccionados al objeto activo @@ -885,12 +1224,12 @@ Arch_Axis - + Axis Eje - + Creates an axis system. Crea un sistema de ejes. @@ -898,12 +1237,12 @@ Arch_Building - + Building Construcción - + Creates a building object including selected objects. Crea un objeto de construcción, incluyendo los objetos seleccionados. @@ -911,17 +1250,17 @@ Arch_Check - + Check Verifica - + Checks the selected objects for problems Verificar problemas de los objetos seleccionados - + Explore the contents of an Ifc file Explorar el contenido de un archivo Ifc @@ -929,18 +1268,41 @@ Arch_CloseHoles - + Close holes Cerrar orificios - + Closes holes in open shapes, turning them solids Cierra agujeros en formas abiertas, convirtiéndolas en sólidos - Arch_Fixture + Arch_CutPlane + + + Cut with plane + Corte con plano + + + + Cut an object with a plane + Cortar un objeto con un plano + + + + Arch_Equipment + + + Equipment + Equipamiento + + + + Creates an equipment object from a selected object (Part or Mesh) + Crea un objeto de equipamiento desde un objeto selecciona(Parte o Malla) + Arch_Floor @@ -958,12 +1320,12 @@ Arch_Frame - + Frame Marco - + Creates a frame object from a planar 2D object and a profile Crea un objeto alámbrico a partir de un objeto plano 2D y un perfil @@ -971,7 +1333,7 @@ Arch_IfcExplorer - + Ifc Explorer Ifc Explorer @@ -979,12 +1341,12 @@ Arch_MergeWalls - + Merge Walls Unir Muros - + Merges the selected walls, if possible Une las paredes seleccionadas si es posible @@ -992,25 +1354,38 @@ Arch_MeshToShape - + Mesh to Shape Malla a forma - + Turns selected meshes into Part Shape objects Convierte las mallas seleccionadas en convierte en objetos forma de pieza + + Arch_Panel + + + Panel + Panel + + + + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + Crea un objeto de estructura a partir de cero desde un objeto seleccionado(sketch,wire,cara o solido) + + Arch_Rebar - + Rebar Ferralla - + Creates a Reinforcement bar from the selected face of a structural object Crea una barra de refuerzo de la cara seleccionada de un objeto estructural @@ -1018,12 +1393,12 @@ Arch_Remove - + Remove component Eliminar componente - + Remove the selected components from their parents, or create a hole in a component Eliminar los componentes seleccionados de sus padres, o crear un agujero en un componente @@ -1031,12 +1406,12 @@ Arch_RemoveShape - + Remove Shape from Arch Eliminar forma de arco - + Removes cubic shapes from Arch components Quita formas cúbicas de componentes Arco @@ -1044,25 +1419,25 @@ Arch_Roof - + Roof Techo - - Creates a roof object from the selected face of an object - Crea un objeto techo desde la cara seleccionada de un objeto + + Creates a roof object from the selected wire. + Crea un objeto de tejado desde un alambre seleccionado. Arch_SectionPlane - + Section Plane Plano de sección - + Creates a section plane object, including the selected objects Crea una sección plana de un objeto, incluidos los objetos seleccionados @@ -1070,12 +1445,12 @@ Arch_SelectNonSolidMeshes - + Select non-manifold meshes Seleccionar mallas no-múltiples - + Selects all non-manifold meshes from the document or from the selected groups Selecciona todas las mallas no-múltiples del documento o de los grupos seleccionados @@ -1083,12 +1458,12 @@ Arch_Site - + Site Situación - + Creates a site object including selected objects. Crea un objeto de situación, incluyendo los objetos seleccionados. @@ -1096,17 +1471,17 @@ Arch_Space - + Space Espacio - + Creates a space object from selected boundary objects Crea un objeto espacio determinado por los objetos frontera seleccionados - + Creates a stairs object Crea un objeto escalera @@ -1114,12 +1489,12 @@ Arch_SplitMesh - + Split Mesh Dividir malla - + Splits selected meshes into independent components Divide las mallas seleccionadas en componentes independientes @@ -1127,7 +1502,7 @@ Arch_Stairs - + Stairs Escaleras @@ -1135,12 +1510,12 @@ Arch_Structure - + Structure Estructura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Crea un objeto de estructura a partir de cero o a partir de un objeto seleccionado (croquis, contorno, cara o sólido) @@ -1148,25 +1523,38 @@ Arch_Survey - + Survey Encuesta - + Starts survey Iniciar encuesta + + Arch_ToggleIfcBrepFlag + + + Toggle IFC Brep flag + Alternar IFG Brep flag + + + + Force an object to be exported as Brep or not + Forzar a un objeto para ser exportado como Brep o no + + Arch_Wall - + Wall Muro - + Creates a wall object from scratch or from a selected object (wire, face or solid) Crea un objeto muro desde cero o a partir de un objeto seleccionado (contorno, cara o sólido) @@ -1174,12 +1562,12 @@ Arch_Window - + Window Ventana - + Creates a window object from a selected object (wire, rectangle or sketch) Crea una ventana al objeto de un objeto seleccionado (alambre, rectángulo o sketch) @@ -1206,16 +1594,6 @@ IFC import Importación IFC - - - Creates groups for each Arch object type - Crea grupos para cada tipo de objeto Ach - - - - Group components by types - Componentes del grupo por tipos - 2D rendering @@ -1242,22 +1620,22 @@ Especifica cuántas veces el grosor de la línea visualizada debe aplicarse para cortar líneas - + Width: Ancho: - + Height: Altura: - + Color: Color: - + Length: Longitud: @@ -1349,7 +1727,7 @@ Tolerance value to use when checking if 2 adjacent faces as planar - Tolerance value to use when checking if 2 adjacent faces as planar + Valor de tolerancia a utilizar para comprobar si se enfrenta a 2 adyacentes son planas @@ -1364,18 +1742,13 @@ If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + Si marca esta opción, los agujeros en las caras serán realizadas por sustraccion en lugar de utilizar la orientación de Wires Cut method Método de corte - - - Import / export - Importar / Exportar - Check this to display debug messages while importing IFC files @@ -1388,78 +1761,48 @@ - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - Si está seleccionado, los archivos IFC serán importados usando siempre el parser interno de python, incluso aunque IfcOpenShell está instalado + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + Si marca esta opción, las aberturas se importan como sustracciones, en contrario las paredes tendran sus aberturas restadas - Force python parser - Forzar analizador python - - - - If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - - - Separate openings Aberturas separadas - + If this is checked, object names will be prefixed with the IFC ID number Si es activado, se utilizará el IFC ID number como prefijo de los nombres de objeto - + Prefix names with ID number Nombres con prefijo ID number - + Exclude list: Excluir lista: - + A comma-separated list of Ifc entities to exclude from import Una lista separada por comas de entidades Ifc a excluir de la importación - - Custom IFC schema (internal parser only) - Custom IFC schema (internal parser only) - - - + IFC export Exportación IFC - + Scaling factor Factor de escala - - - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - Los archivos IFC están escritos normalmente en milímetros. Si se desea trabajar en otra unidad, esto ayuda a escalar todas las unidades a milímetros. - - - - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - Si está seleccionado, se exportará un archivo de texto conjuntamente con el archivo Ifc, que contendrá la lista de objetos exportados para fines de verificación. - - - - Save a list of exported objects - Guarda una lista de objetos exportados - Snap to baselines of Arch objects (override with CTRL) - Snap to baselines of Arch objects (override with CTRL) + Ajuste a la línea de base de los objetos Arch (anular con CTRL) @@ -1472,7 +1815,7 @@ Paredes - + mm mm @@ -1484,7 +1827,7 @@ Rebars - Rebars + armaduras @@ -1497,95 +1840,103 @@ Transparencia: - - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - Si está seleccionado, la localización será recalculada y aplicada a los objetos como si estuvieran en el archivo IFC (lento) - - - - Separate placements - Ubicaciones separadas - - - - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - - - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Algunos visores IFC no admiten los objetos exportados como extrusiones. Con esto se fuerza a todos los objetos a ser exportados como geometría BREP. - - Force export as Breps - Forzar exportar como Breps - - - - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - <html><head/> <body><p>Los objetos que contiene varios sólidos normalmente se exportan como múltiples representaciones. A algunas aplicaciones no les mola eso. Puede utilizar esta opción para unir estos sólidos en uno solo.</p></body></html> - - - - Join multi-solid objects - Unir objetos múltiples - - - + Collada export exportar Collada - - WebGL export - Exportación de WebGL + + Hidden geomety pattern + Esconder la geometria del patron - - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. - Si está seleccionado, se discretizarán los alambres, aumentando su precisión pero incrementando el tamaño del archivo. + + This is the SVG stroke-dasharray property to apply to projections of hidden objects. + Esta es la propiedad SVG trazo-matriz de puntos que se aplica a las proyecciones de objetos ocultos. - - Discretize wires - Discretizar alambres + + 30, 10 + 30,10 + + + + Stairs + Escaleras + + + + Number of steps: + Numero de pasos: + + + + Panels + Paneles + + + + mm + mm + + + + Thickness + Espesor + + + + IFC / DAE / WebGL + IFC /DAE /WebGL + + + + Force export as Brep + Forzar exportar como Brep + + + + Workbench + + + Arch tools + Herramientas de arquitectura + + + + Draft tools + Herramientas de croquis + + + + Draft mod tools + Herramientas para modificar el croquis arch - - Arch tools - Herramientas de arco - - - - Draft tools - Herramientas de croquis - - - - Draft mod tools - Herramientas para modificación de croquis - - - + &Architecture &Arquitectura - + &Draft &Bosquejo - + Utilities Utilidades - + Snapping Ajuste diff --git a/src/Mod/Arch/Resources/translations/Arch_fi.qm b/src/Mod/Arch/Resources/translations/Arch_fi.qm index 2120916ec..42d503261 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_fi.qm and b/src/Mod/Arch/Resources/translations/Arch_fi.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_fi.ts b/src/Mod/Arch/Resources/translations/Arch_fi.ts index 5575424c3..762babaf7 100644 --- a/src/Mod/Arch/Resources/translations/Arch_fi.ts +++ b/src/Mod/Arch/Resources/translations/Arch_fi.ts @@ -4,407 +4,362 @@ Arch - + Components Osat - + Components of this object - Tämän objektin osat + Tämän kohteen osat - + Axes Akselit - + Create Axis Luo akseli - + The intervals between axes Akseleiden välit - + The angles of each axis - Akseleiden kulmat + Jokaisen akselin kulmat - + The length of the axes Akseleiden pituudet - + The size of the axis bubbles Akselikuplien koot - + Remove Poista - + Add Lisää - + Axis Akseli - + Distance Etäisyys - + Angle Kulma - - Building - Rakennus - - - + Type conversion Tyypin muuttaminen - + Create Building Luo rakennus - + Floor Lattia - + removing sketch support to avoid cross-referencing poista luonnostuki välttääksesi ristiinviittaukset - - No objects are cut by the plane - Taso ei leikkaa yhtään objektia - - - + is not closed ei ole suljettu - + is not valid - ei ole validi + ei ole kelvollinen - + doesn't contain any solid ei sisällä yhtään monitahokasta - + contains a non-closed solid sisältää avoimen monitahokkaan - + contains faces that are not part of any solid sisältää tahkoja jotka eivät ole minkään monitahokkaan osana - + Grouping Ryhmittely - + Ungrouping Ryhmittelyn purkaminen - + Split Mesh Jaa verkko - + Mesh to Shape Verkko Muodolle - + All good! no problems found Kaikki hyvin! Ei ongelmia - + Base component Perusosa - + Additions - Lisäys + Lisäykset - + Subtractions - Vähennys + Vähennykset - + Objects Objektit - + closing Sketch edit sulje luonnosmuokkaus - + The height of this floor Tämän kerroksen korkeus - + Roof Katto - + Create Roof Luo katto - + Unable to create a roof Kattoa ei voi luoda - - The angle of this roof - Tämän katon kulma - - - + The face number of the base object used to build this roof Perusobjektin tahkojen lukumäärää käytetään tämän katon tekemiseen - + Page Sivu - + View of Näkymä - + Create Section Plane Luo lohkotaso - + The objects that must be considered by this section plane. Empty means all document Objektit joita pitää ottaa huomioon tässä lohkotasossa. Tyhkä tarkoittaa kaikkia asiakirjoja - - The display size of this section plane - Näytä tämän lohkotason koko - - - - No shape has been computed yet, select wireframe rendering and render again - Mitään muotoa ei ole vielä laskettu joten valitse lankamallin mallinnus ja mallinna uudelleen - - - + Skipping invalid object: Ohitetaan virheellinen objekti: - - Site - Sijainti - - - + Create Site Luo kohde - - Structure - Rakenne - - - + Create Structure Luo rakenne - + The length of this element, if not based on a profile Tämän elementin pituus, jos se ei perustu profiiliin - + The width of this element, if not based on a profile Tämän elementin leveys, jos se ei perustu profiiliin - + The height or extrusion depth of this element. Keep 0 for automatic Tämän elementin korkeus tai puristussyvyys. 0 tarkoittaa automaattitoimintoa - + Axes systems this structure is built on Akselijärjestelmä johon tämä rakenne perustuu - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) Tämän objektin normaali puristussuunta (pidä (0,0,0) jos haluat normaalin suunnan määräytyvän automaattisesti) - + The element numbers to exclude when this structure is based on axes Montako elementtiä puristetaan, kun tämän rakenteen perustana on akselit - - Wall - Seinä - - - + Create Wall Luo seinä - + WallTrace Seinän jälki - + Wall options Seinän asetukset - + Width Leveys - + Height Korkeus - + Alignment Tasaus - + The width of this wall. Not used if this wall is based on a face Tämän seinän leveys. Ei käytössä jos tämä seinä perustuu tahkoon - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid Tämän seinän korkeus. Pidä nollassa, jos haluat korkeuden määräytyvän automaattisesti. Ei käytössä, jos tämä seinä pohjautuu monitahokkaaseen - + The alignment of this wall on its base object, if applicable Tämän seinän tasaus perusobjektinsa kanssa, jos sovellettavissa - + Error: Invalid base object Virhe: Virheellinen perus-objekti - + This mesh is an invalid solid Tämä verkkopinta ei ole monitahokas - - Window - Ikkuna - - - + Create Window Luo ikkuna - + the components of this window tämän ikkunan osat - + Edit Muokkaa - + Create/update component Luo/päivitä osa - + Base 2D object Perustana oleva 2D objekti - + Wires Langat - + Create new component Luo uusi komponentti - + Name Nimi - + Type Tyyppi - + Thickness Paksuus - + Z offset Z siirtymä @@ -419,469 +374,855 @@ tiedoston %s luominen onnistui. - + Error: Couldn't determine character encoding Virhe: Käytettyä merkistökoodausta ei pystytä tunnistamaan - + Couldn't locate IfcOpenShell IfcOpenShell ei pysytty löytämään - + IFC Schema not found, IFC import disabled. IFC-rakennetta ei löydy, IFC tuonti on kytketty pois päältä. - + successfully written kirjoitettu onnistuneesti - + The numbering style - The numbering style + Numerointityyli - + removing sketch external references to avoid cross-referencing - removing sketch external references to avoid cross-referencing + Poistetaan luonnoksen ulkoiset viittaukset ristiviitteiden välttämiseksi - - Invalid cutplane - Invalid cutplane - - - + Add space boundary - Add space boundary + Lisää tilan raja - + Remove space boundary - Remove space boundary + Poista tilan raja - + Please select a base object - Please select a base object + Valitse peruskohde - + Fixtures - Fixtures + Kalusteet - + Armatures - Armatures + Ankkurit - + The placement of this group - The placement of this group + Tämän ryhmän sijoittelu Frame - Frame + Kehys - + Create Frame - Create Frame + Luo kehys - - Rebar - Rebar - - - + Create Rebar - Create Rebar + Luo raudoitustanko - + Please select a base face on a structural object - Please select a base face on a structural object + Valitse rakenteellisen kohteen peruspinta - - - Please select a base object - - Please select a base object - - - - - Section - Leikkaus - - - - The placement of this object - The placement of this object - - - - The terrain of this site - The terrain of this site - - - - The address of this site - The address of this site - - - - The geographic coordinates of this site - The geographic coordinates of this site - - - - An url that shows this site in a mapping website - An url that shows this site in a mapping website - - - - Space - Space - - - - Create Space - Create Space - - - - A base shape defining this space - A base shape defining this space - + Please select a base object + + Ole hyvä ja valitse peruskohde + + + + + The placement of this object + Tämän kohteen sijoittaminen + + + + The terrain of this site + Tämän kohteen maasto + + + + The address of this site + Tämän sivuston osoite + + + + The geographic coordinates of this site + Tämän sivuston maantieteelliset koordinaatit + + + + An url that shows this site in a mapping website + URL-osoite, joka sisältää tämän sivuston karttasivuillaan + + + + Create Space + Luo tilaa + + + The objects that make the boundaries of this space object - The objects that make the boundaries of this space object + Kohteet, jotka tekevät tämän tilakohteen rajat - - Stairs - Stairs - - - + Create Stairs - Create Stairs - - - - The length of these stairs, if no baseline is defined - The length of these stairs, if no baseline is defined - - - - The width of these stairs - The width of these stairs - - - - The total height of these stairs - The total height of these stairs - - - - The alignment of these stairs on their baseline, if applicable - The alignment of these stairs on their baseline, if applicable - - - - The number of risers in these stairs - The number of risers in these stairs - - - - The depth of the treads of these stairs - The depth of the treads of these stairs - - - - The height of the risers of these stairs - The height of the risers of these stairs - - - - The size of the nosing - The size of the nosing - - - - The thickness of the treads - The thickness of the treads - - - - The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in - The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in - - - - The type of landings of these stairs - The type of landings of these stairs - - - - The type of winders in these stairs - The type of winders in these stairs - - - - The type of structure of these stairs - The type of structure of these stairs + Luo portaat - The thickness of the massive structure or of the stringers - The thickness of the massive structure or of the stringers + The length of these stairs, if no baseline is defined + Näiden portaiden pituus, jos peruslinjaa ei ole määritelty - The width of the stringers - The width of the stringers + The width of these stairs + Näiden portaiden leveys + The total height of these stairs + Näiden portaiden kokonaiskorkeus + + + + The alignment of these stairs on their baseline, if applicable + Näiden portaiden tasaus peruslinjaan, jos on soveltuva + + + + The number of risers in these stairs + Portaiden lukumäärä portaikossa + + + + The depth of the treads of these stairs + Näiden porrasaskelmien syvyys + + + + The height of the risers of these stairs + Porrasaskelmien korkeus tässä portaikossa + + + + The size of the nosing + Askelman kulman suuruus + + + + The thickness of the treads + Askelmien paksuus + + + + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + Blondel kertoimen tulee olla välillä 62 and 64cm tai 24.5 and 25.5tuumaa + + + + The type of landings of these stairs + Porrastasanteen tyyppi + + + + The type of winders in these stairs + Kääntyminen näissä portaissa + + + + The type of structure of these stairs + Näiden portaiden rakennetyyppi + + + + The thickness of the massive structure or of the stringers + Massiivisen rakenteen tai jäykisteiden paksuus + + + + The width of the stringers + Jäykisteiden leveys + + + The offset between the border of the stairs and the structure - The offset between the border of the stairs and the structure + Rakenteiden ja portaikon rajan välissä oleva poikkeama Wood - Wood + Puu Steel - Steel + Teräs - + Structure options - Structure options + Rakenteen vaihtoehdot - + Preset - Preset + Esiasetus - + Length Pituus - + Rotate Pyöritä - + Con&tinue - Con&tinue + Jatka - + An optional extrusion path for this element - An optional extrusion path for this element + Valinnainen puristusreitti tälle elementille - + Armatures contained in this element - Armatures contained in this element + Tämän elementin sisältämät ankkurit - - The role of this structural element - The role of this structural element - - - + The structural nodes of this element - The structural nodes of this element + Tämän elementin rakenteelliset solmukohdat - + Error: The base shape couldn't be extruded along this tool object - Error: The base shape couldn't be extruded along this tool object + Virhe: Pohjamuotoa ei voitu puristaa pitkin tätä työkalun kohdetta - + Couldn't compute a shape - Couldn't compute a shape + Ei voitu laskea muotoa - + Merge Wall - Merge Wall + Yhdistä seinä - + The selected wall contain no subwall to merge - The selected wall contain no subwall to merge + Valittu seinä ei sisällä mitään aliseinää yhdistettäväksi - + Please select only wall objects - Please select only wall objects + Valitse vain seinäkohteita - + Merge Walls - Merge Walls + Yhdistä seinät - + The length of this wall. Not used if this wall is based on an underlying object - The length of this wall. Not used if this wall is based on an underlying object + Seinän pituus. Ei käytetä, jos tämä seinä pohjautuu alla olevan kohteeseen - + The face number of the base object used to build this wall - The face number of the base object used to build this wall + Peruskohteen näkymäpintojen lukumäärää käytetään rakentamaan tämä seinä - + The offset between this wall and its baseline (only for left and right alignments) - The offset between this wall and its baseline (only for left and right alignments) + Tämän seinän ja sen peruslinjan välinen siirtymä (vain vasempaan ja oikeaan tasaukseen) - + Pick a face on an existing object or select a preset - Pick a face on an existing object or select a preset - + Valitse olemassa olevan kohteen näkymäpinta tai valitse esiasetus + + - + Window options - Window options + Ikkunan asetukset - + The depth of the hole that this window makes in its host object. Keep 0 for automatic. - The depth of the hole that this window makes in its host object. Keep 0 for automatic. + Reiän syvyys, jonka tämä ikkuna tekee isäntäkohteessa. +Pidä 0 automaattiseen toimintoon. - - an optional volume to be subtracted from hosts of this window - an optional volume to be subtracted from hosts of this window - - - + The width of this window (for preset windows only) - The width of this window (for preset windows only) + Tämän ikkunan leveys (vain esiasetuksien ikkunoille) - + The height of this window (for preset windows only) - The height of this window (for preset windows only) + Tämän ikkunan leveys (vain esiasetuksien ikkunoille) - + The normal direction of this window - The normal direction of this window + Tämän ikkunan normaali suunta - - The role of this window - The role of this window - - - + Unable to create component - Unable to create component + Osaa ei voitu luoda pycollada not found, collada support is disabled. - pycollada not found, collada support is disabled. + pycollada ei löydy, collada tuki on poistettu käytöstä. - + IfcOpenShell not found or disabled, falling back on internal parser. - IfcOpenShell not found or disabled, falling back on internal parser. + IfcOpenShell ei löydy tai poistettu käytöstä, niin palaa takaisin sisäiseen jäsentäjään. - + Distances (mm) and angles (deg) between axes - Distances (mm) and angles (deg) between axes + Etäisyydet (mm) ja kulmat (astetta) akselien väliselle - + Error computing the shape of this object - Error computing the shape of this object + Virhe laskettaessa tämän kohteen muotoa - - StructuralSystem - StructuralSystem - - - + Create Structural System - Create Structural System + Luo rakenteellinen järjestelmä - - The role of this wall - The role of this wall - - - + Error: IfcOpenShell is not installed - Error: IfcOpenShell is not installed + Virhe: IfcOpenShell ei ole asennettu - + Error: your IfcOpenShell version is too old - Error: your IfcOpenShell version is too old + Virhe: IfcOpenShell versio on liian vanha Found a shape containing curves, triangulating - Found a shape containing curves, triangulating + Löytyi käyriä sisältävä muoto, kolmiomittauksessa + + + Invalid cutplane + + Virheellinen leikkaustaso + + + + + No objects are cut by the plane + + Taso ei leikkaa yhtään kohdetta + + + + + Object doesn't have settable IFC Attributes + Kohteessa ei ole asetettavia IFC määritteitä + + + + Disabling Brep force flag of object + Kytkee pois kohteen Brep voiman lipun + + + + Enabling Brep force flag of object + Kytkee päälle kohteen Brep voiman lipun + + + + The base object this component is built upon + Peruskohde, jolle tämä osa on rakennettu + + + + Other shapes that are appended to this object + Muut muodot, jotka liitetään tähän kohteeseen + + + + Other shapes that are subtracted from this object + Muut muodot, jotka vähennetään tästä kohteesta + + + + An optional description for this component + Ylimääräinen kuvaus tälle osalle + + + + An optional tag for this component + Vaihtoehtoinen tunniste tälle osalle + + + + Custom IFC properties and attributes + Mukautetun IFC ominaisuuksia ja määritteitä + + + + A material for this object + Materiaali tälle kohteelle + + + + The role of this object + Tämän kohteen tarkoitus + + + + Specifies if this object must move together when its host is moved + Määrittää, onko tämän kohteen siirryttävä yhdessä, kun sen isäntää siirretään + + + + has no solid + ei ole yhtenäinen + + + + has an invalid shape + on virheellinen muoto + + + + has a null shape + on tyhjä muoto + + + + Cutting + Leikataan + + + + You must select a base object first! + Pitää valita peruskohde ensin! + + + + Create Equipment + Luo laitteisto + + + + You must select exactly one base object + Valitse tasan yksi peruskohde + + + + The selected object must be a mesh + Valitun kohteen on oltava verkkopinta + + + + This mesh has more than 1000 facets. + Tällä verkkopinnalla on yli 1000 sivupintaa. + + + + This operation can take a long time. Proceed? + Tämä toiminto voi kestää kauan. Jatketaanko? + + + + The mesh has more than 500 facets. This will take a couple of minutes... + Tällä verkkopinnalla on yli 500 sivupintaa. Tämä kestää vain pari minuuttia... + + + + Create 3 views + Luo 3 näkymää + + + + an optional 2D shape representing a top view of this equipment + valinnainen 2-ulotteinen muoto esittää tämän laitteiston ylänäkymää + + + + an optional 2D shape representing a front view of this equipment + valinnainen 2-ulotteinen muoto esittää tämän laitteiston etunäkymää + + + + an optional 2D shape representing a side view of this equipment + valinnainen 2-ulotteinen muoto esittää tämän laitteiston sivunäkymää + + + + The model description of this equipment + Tämän laitteiston mallin kuvaus + + + + The url of the product page of this equipment + Tämän laitteiston tuotesivun URL-osoite + + + + Create Panel + Luo paneeli + + + + Panel options + Ohjauspaneelin vaihtoehdot + + + + The thickness or extrusion depth of this element + Tämän osan paksuus tai puristussyvyys + + + + The number of sheets to use + Käytettävien arkkien lukumäärä + + + + The offset between this panel and its baseline + Tämä paneelin ja sen peruslinjan siirtymä + + + + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + Katon profiilin muuttujat: +* kulma: kaltevuus asteissa verrattuna vaakatasoon. +* Juoksu: etäisyys seinän ja katonharjan vuorauksen välillä. +* Paksuus: katonpuolen paksuus. +* Räystäs: etäisyys viemärin ja seinän välillä. +* Korkeus: katonharjan vuorauksen korkeus (lasketaan automaattisesti) +* IdRel: suhteellinen tunnus automaattiselle laskennalle. + --- +Jos kulma = 0 ja juoksu = 0, niin profiili on identtinen suhteelliseen profiilin nähden. +Jos kulma = 0 sitten kulma lasketaan niin, että korkeus on sama kuin suhteellinen profiili. +Jos juoksu = 0 sitten juoksu lasketaan siten, että korkeus on sama kuin suhteellinen profiili. + + + + Id + Tunnus + + + + IdRel + IdRel + + + + If false, non-solids will be cut too, with possible wrong results. + Jos epätosi, niin ei-kiinteät leikataan myös, myös mahdollisten väärien tuloksien tuloksien kanssa. + + + + The display length of this section plane + Tämän lohkotason näytön pituus + + + + The display height of this section plane + Tämän lohkotason näytön korkeus + + + + The size of the arrows of this section plane + Nuolien koko tässä lohkotasossa + + + + The computed floor area of this space + Laskettu lattia-ala tässä tilassa + + + + The finishing of the floor of this space + Lattian viimeistely tässä tilassa + + + + The finishing of the walls of this space + Seinien viimeistely tässä tilassa + + + + The finishing of the ceiling of this space + sisäkaton viimeistely tässä tilassa + + + + Objects that are included inside this space, such as furniture + Kohteita, jotka sisältyvät tämän tilan sisälle, kuten huonekalut + + + + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + Näytettävä teksti. Käytä $area, $label, $tag, $floor, $walls, $ceiling lisätäksesi vastaavan tiedon + + + + The name of the font + Kirjasimien nimi + + + + The color of the area text + Alueen tekstin väri + + + + The size of the text font + Tekstin kirjaimiston koko + + + + The size of the first line of text + Ensimmäinen tekstirivin koko + + + + The space between the lines of text + Tekstin riviväli + + + + The position of the text. Leave (0,0,0) for automatic position + Tekstin sijainti. Jätä (0,0,0) automaattista sijoittelua varten + + + + The justification of the text + Tekstin tasaus + + + + The number of decimals to use for calculated texts + Desimaalien määrä lasketulle tekstille + + + + Show the unit suffix + Näytä yksikön jälkipääte + + + + A description of the standard profile this element is based upon + Kuvaus standardiprofiilista, johon tämä osa perustuu + + + + Sill height + Ikkunalaudan/kynnyksen korkeus + + + + CutVolume + LeikkaaTilavuus + + + + CutPlane + LeikkaaTaso + + + + PreviewCutVolume + LeikkaaTilavuusEsikatselu + + + + Cut Plane + Leikkaa taso + + + + Cut Plane options + Leikkaa taso -asetukset + + + + Wich side to cut + Mikä sivu leikataan + + + + Behind + Takana + + + + Front + Etupuoli + + + + Crossing point not found in profile. + + Leikkauspistettä ei löytynyt profiilista. + + + + + A list of angles for each roof pane + Luettelo kulmista jokaiseen katto-osioon + + + + A list of horizontal length projections for each roof pane + Vaakasuorien pituuksien projektioluettelo jokaiselle katto-osioon + + + + A list of IDs of relative profiles for each roof pane + Suhteellisten profiilien tunnusluettelo jokaiselle katto-osiolle + + + + A list of thicknesses for each roof pane + Paksuuksien luettelo jokaiselle katto-osiolle + + + + A list of overhangs for each roof pane + Räystäiden luettelo jokaiselle katto-osiolle + + + + A list of calculated heights for each roof pane + Laskennallisten korkeuksien luettelo jokaiselle katto-osiolle + + + + Angle (deg) + Kulma (astetta) + + + + Run (mm) + Juoksu (mm) + + + + Thickness (mm) + Paksuus (mm) + + + + Overhang (mm) + Ylitys (mm) + + + + Height (mm) + Korkeus (mm) + + + + Arch_3Views + + + 3 views from mesh + 3d näkymiä verkkopinnasta + + + + Creates 3 views (top, front, side) from a mesh-based object + Luo 3 näkymää (ylhäältä, edessä, sivulta) verkkopintaan pohjautuvasta kohteesta + Arch_Add - + Add component Lisää osa - + Adds the selected components to the active object Lisää valitut osat Aktiiviseen objektiin @@ -889,12 +1230,12 @@ Arch_Axis - + Axis Akseli - + Creates an axis system. Luo akseli-järjestelmän. @@ -902,12 +1243,12 @@ Arch_Building - + Building Rakennus - + Creates a building object including selected objects. Luo rakennuksen objekti, sisältäen valitut objektit. @@ -915,36 +1256,59 @@ Arch_Check - + Check Tarkista - + Checks the selected objects for problems Tarkistaa valitut objektit ongelmien varalta - + Explore the contents of an Ifc file - Explore the contents of an Ifc file + Tutustu Ifc-tiedoston sisältöön Arch_CloseHoles - + Close holes Sulje reiät - + Closes holes in open shapes, turning them solids Sulkee reijät avoimissa muodoissa tehden niistä monitahokkaita - Arch_Fixture + Arch_CutPlane + + + Cut with plane + Leikkaa tasolla + + + + Cut an object with a plane + Kohteen leikkaaminen tasolla + + + + Arch_Equipment + + + Equipment + Varusteet + + + + Creates an equipment object from a selected object (Part or Mesh) + Luo varustekohteen valitusta kohteesta (osa tai verkkopinta) + Arch_Floor @@ -962,72 +1326,85 @@ Arch_Frame - + Frame - Frame + Kehys - + Creates a frame object from a planar 2D object and a profile - Creates a frame object from a planar 2D object and a profile + Luo kehyskohteen tasomaisesta 2D kohteesta ja profiilista Arch_IfcExplorer - + Ifc Explorer - Ifc Explorer + IFC selain Arch_MergeWalls - + Merge Walls - Merge Walls + Yhdistä seinät - + Merges the selected walls, if possible - Merges the selected walls, if possible + Yhdistää valitut seinät, jos mahdollista Arch_MeshToShape - + Mesh to Shape Verkko Muodolle - + Turns selected meshes into Part Shape objects Muuttaa valitut verkkopinnat Osa Muoto (Part Shape) objekteiksi - Arch_Rebar + Arch_Panel - - Rebar - Rebar + + Panel + Paneeli - + + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + Luo paneelikohteen tyhjästä tai valitusta kohteesta (luonnos, lanka, näkymäpinta tai monitahokas) + + + + Arch_Rebar + + + Rebar + raudoitustanko + + + Creates a Reinforcement bar from the selected face of a structural object - Creates a Reinforcement bar from the selected face of a structural object + Luo betoniterästangon valitusta rakenteellisen kohteen näkymäpinnasta Arch_Remove - + Remove component Poista osa - + Remove the selected components from their parents, or create a hole in a component Poistaa valitut komponentit vanhemmiltaan tai luo reiän komponentissa @@ -1035,12 +1412,12 @@ Arch_RemoveShape - + Remove Shape from Arch Muodon poistaminen Arkkitehtuurista - + Removes cubic shapes from Arch components Poistaa kuutiomuodot Arkkitehtuurisista komponenteista @@ -1048,25 +1425,25 @@ Arch_Roof - + Roof Katto - - Creates a roof object from the selected face of an object - Luo objektin valitusta tahkosta katto-objektin + + Creates a roof object from the selected wire. + Luo kattokohteen valitusta lankakuvasta. Arch_SectionPlane - + Section Plane Osan taso - + Creates a section plane object, including the selected objects Luo lohkotaso-objektin ottaen mukaan valitut objektit @@ -1074,12 +1451,12 @@ Arch_SelectNonSolidMeshes - + Select non-manifold meshes Valitse ei-moninaiset verkot - + Selects all non-manifold meshes from the document or from the selected groups Valitsee kaikki ei-moninaiset verkot asiakirjasta tai valituista ryhmistä @@ -1087,12 +1464,12 @@ Arch_Site - + Site Sijainti - + Creates a site object including selected objects. Luo objektin sijainnin, sisältäen valitut objektit. @@ -1100,30 +1477,30 @@ Arch_Space - + Space - Space + Tila - + Creates a space object from selected boundary objects - Creates a space object from selected boundary objects + Luo tilakohteen valituista rajakohteista - + Creates a stairs object - Creates a stairs object + Luo porras -kohde Arch_SplitMesh - + Split Mesh Jaa verkko - + Splits selected meshes into independent components Jakaa valitut verkot riippumattomiin komponentteihin @@ -1131,46 +1508,59 @@ Arch_Stairs - + Stairs - Stairs + Portaat Arch_Structure - + Structure Rakenne - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) - Luo rakenne-objektin piirrosta tai valitusta objektista (sketsi, lanka, pinta tai kiinteä) + Luo rakenne-objektin piirrosta tai valitusta objektista (sketsi, lanka, pinta tai monitahokas) Arch_Survey - + Survey - Survey + Tutkimus - + Starts survey - Starts survey + Aloittaa tutkimuksen + + + + Arch_ToggleIfcBrepFlag + + + Toggle IFC Brep flag + Näytä tai piilota IFC Brep lippu + + + + Force an object to be exported as Brep or not + Pakota kohde vietäväksi Brep -muodossa tai ei Arch_Wall - + Wall Seinä - + Creates a wall object from scratch or from a selected object (wire, face or solid) Luo seinä-objektin piirroista tai valitusta objektista (lanka, pinta tai kiinteä) @@ -1178,12 +1568,12 @@ Arch_Window - + Window Ikkuna - + Creates a window object from a selected object (wire, rectangle or sketch) Luo ikkunaobjektin valitusta objektista (lanka, suorakaide tai luonnos) @@ -1210,16 +1600,6 @@ IFC import IFC-tuonti - - - Creates groups for each Arch object type - Luo ryhmän jokaiselle Arch tyypin objektille - - - - Group components by types - Ryhmittelee osat tyypeittäin - 2D rendering @@ -1246,29 +1626,29 @@ Määrittää montko kertaa näytetyn viivan paksuutta pitää soveltaa leikattuihin viivoihin - + Width: Leveys: - + Height: Korkeus: - + Color: - Color: + Väri: - + Length: Pituus: Diameter - Diameter + Halkaisija @@ -1278,217 +1658,182 @@ The default width for new windows - The default width for new windows + Oletusleveys uusille ikkunoille The default height for new windows - The default height for new windows + Oletuskorkeus uusille ikkunoille Thickness: - Thickness: + Paksuus: The default thickness for new windows - The default thickness for new windows + Uusien ikkunoiden oletuspaksuus Frame color: - Frame color: + Kehyksen väri: Glass color: - Glass color: + Lasin väri: Snapping - Snapping + Katkaiseva Walls drawing - Walls drawing + Seinien piirros Auto-join walls - Auto-join walls + Seinien liittäminen automaattisesti If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one - If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + Jos tämä on valittuna, niin 2:n samanlaisen seinän liitoksessa niiden taustalla olevat luonnokset yhdistetään yhdeksi ja kaksi seinää muuttuvat yhdeksi Join walls base sketches when possible - Join walls base sketches when possible + Liitä seinien pohjaluonnokset mahdollisuuksien mukaan Mesh to Shape Conversion - Mesh to Shape Conversion + Verkkopinnasta muodoksi muunnos If this is checked, conversion is faster but the result might still contain triangulated faces - If this is checked, conversion is faster but the result might still contain triangulated faces + Jos tämä on valittu, muuntaminen on nopeampi mutta tulos saattaa vielä sisältää kolmioituja näkymäpintoja Fast conversion - Fast conversion + Nopea muuntaminen Tolerance: - Tolerance: + Toleranssi: Tolerance value to use when checking if 2 adjacent faces as planar - Tolerance value to use when checking if 2 adjacent faces as planar + Tätä toleranssiarvoa käytetään, kun tarkistetaan, onko 2 viereistä näkymäpintaa tasossa If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + Jos tämä on valittuna, näkymien tasoryhmiä pakotetaan litteäksi, jolloin seurauksena voi olla mahdollisia aukkoja ja ei-ehjiä tuloksia Force flat faces - Force flat faces + Pakota tasomaiset näkymät If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + Jos tämä on valittuna, reiät näkymissä esitetään mielummin vähentämällä kuin käyttämällä langoitussuuntaa Cut method - Cut method - - - - Import / export - Import / export + Leikkaus menetelmä Check this to display debug messages while importing IFC files - Check this to display debug messages while importing IFC files + Valöitse tämä näyttääksesi debug viestejä IFC-tiedostojen tuonnissa Show debug messages - Show debug messages + Näytä debug-viestit - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + Jos tämä on valittuna, aukot tuodaan vähennyslaskulla, muuten seinämuodoissa on jo niiden aukot vähennetty - Force python parser - Force python parser + Separate openings + Erillinen aukot + + + + If this is checked, object names will be prefixed with the IFC ID number + Jos tämä on valittuna, kohteiden nimet ovat etuliitteellä IFC tunnus + + + + Prefix names with ID number + Lisää tunnusnumero nimien eteen - If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - - - - Separate openings - Separate openings - - - - If this is checked, object names will be prefixed with the IFC ID number - If this is checked, object names will be prefixed with the IFC ID number - - - - Prefix names with ID number - Prefix names with ID number - - - Exclude list: - Exclude list: + Pois luettelosta: - + A comma-separated list of Ifc entities to exclude from import - A comma-separated list of Ifc entities to exclude from import + Pilkuin erotettu Ifc -kohteiden lista, mitkä jätetään pois tuonnista - - Custom IFC schema (internal parser only) - Custom IFC schema (internal parser only) - - - + IFC export - IFC export + IFC-vienti - + Scaling factor - Scaling factor - - - - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - - - - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - - - - Save a list of exported objects - Save a list of exported objects + Skaalauskerroin Snap to baselines of Arch objects (override with CTRL) - Snap to baselines of Arch objects (override with CTRL) + Napsauta kaarikohteen peruslinjoihin (Ohita CTRL:lla) Defaults - Defaults + Oletusarvot Walls - Walls + Seinät - + mm mm Structures - Structures + Rakenteet Rebars - Rebars + Raudoitustangot @@ -1501,97 +1846,105 @@ Läpinäkyvyys: - - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - - - - Separate placements - Separate placements - - - - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - - - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + Jotkut IFC katseluohjelmat eivät pidä kohteiden viemisestä puristeina. Tämän avulla voit pakottaa kaikki kohteet vietäväksi BREP geometriassa. - - Force export as Breps - Force export as Breps - - - - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - - - - Join multi-solid objects - Join multi-solid objects - - - + Collada export - Collada export + Collada vienti - - WebGL export - WebGL export + + Hidden geomety pattern + Piilotettu geometria malli - - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + This is the SVG stroke-dasharray property to apply to projections of hidden objects. + Tämä on SVG stroke-dasharray /-iskuviivamatriisi ominaisuus, jota käytetään piilotettujen kohteiden projektioihin. - - Discretize wires - Discretize wires + + 30, 10 + 30, 10 + + + + Stairs + Portaat + + + + Number of steps: + Askelten määrä: + + + + Panels + Paneelit + + + + mm + mm + + + + Thickness + Paksuus + + + + IFC / DAE / WebGL + IFC / DAE / WebGL + + + + Force export as Brep + Pakota vienti Brep muodossa + + + + Workbench + + + Arch tools + Kaari työkalut + + + + Draft tools + Vedostyökalut + + + + Draft mod tools + Vedosmuokkaustyökalut arch - - Arch tools - Arkkitehtuuri työkalut - - - - Draft tools - Hahmotelma työkalut - - - - Draft mod tools - Luonnosmuokkaustyökalut - - - + &Architecture &Arkkitehtuuri - + &Draft - &Luonnos + &Vedos - + Utilities - Utilities + Apuvälineet - + Snapping - Snapping + Katkaiseva diff --git a/src/Mod/Arch/Resources/translations/Arch_fr.qm b/src/Mod/Arch/Resources/translations/Arch_fr.qm index f9cc79626..dbb2bfc6e 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_fr.qm and b/src/Mod/Arch/Resources/translations/Arch_fr.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_fr.ts b/src/Mod/Arch/Resources/translations/Arch_fr.ts index c0c0f14e7..15cfeba79 100644 --- a/src/Mod/Arch/Resources/translations/Arch_fr.ts +++ b/src/Mod/Arch/Resources/translations/Arch_fr.ts @@ -4,407 +4,362 @@ Arch - + Components Composants - + Components of this object Composants de cet objet - + Axes Axes - + Create Axis Création d'un système d'axes - + The intervals between axes Les intervalles entre les axes - + The angles of each axis Les angles de chaque axe - + The length of the axes La longueur des axes - + The size of the axis bubbles La taille des bulles d'axe - + Remove Enlever - + Add Ajouter - + Axis Axe - + Distance Distance - + Angle Angle - - Building - Bâtiment - - - + Type conversion Conversion de type - + Create Building Création d'un bâtiment - + Floor Étage - + removing sketch support to avoid cross-referencing Le support de l'esquisse de base a été retiré pour éviter une référence croisée - - No objects are cut by the plane - Aucun objet n'est coupé par ce plan - - - + is not closed n'est pas fermé - + is not valid n'est pas valide - + doesn't contain any solid ne contient aucun solide - + contains a non-closed solid contient un solide non fermé - + contains faces that are not part of any solid contient des faces qui ne font pas partie d'un solide - + Grouping Regroupement - + Ungrouping Dégroupement - + Split Mesh Diviser un maillage - + Mesh to Shape Maillage vers Forme - + All good! no problems found Tout est en ordre! aucun problème constaté - + Base component Composant de base - + Additions Additions - + Subtractions Soustractions - + Objects Objets - + closing Sketch edit fermeture de l'édition de l'esquisse - + The height of this floor La hauteur de cet étage - + Roof Toiture - + Create Roof Création d'une toiture - + Unable to create a roof Impossible de créer une toiture - - The angle of this roof - L'angle de cette toiture - - - + The face number of the base object used to build this roof Le numéro d'ordre de la face de l'objet de base utilisée pour construire cette toiture - + Page Feuille - + View of Vue de - + Create Section Plane Création d'un plan de coupe - + The objects that must be considered by this section plane. Empty means all document Les objets qui doivent être pris en compte par ce plan de coupe. Vide signifie tous les objets du document - - The display size of this section plane - La taille d'affichage du plan de coupe - - - - No shape has been computed yet, select wireframe rendering and render again - Aucune forme n'a encore été calculée, sélectionnez "rendu filaire" et faites un nouveau rendu - - - + Skipping invalid object: Objet invalide rejeté: - - Site - Site - - - + Create Site Création d'un Site - - Structure - Structure - - - + Create Structure Création d'une structure - + The length of this element, if not based on a profile La longueur de cet élément, si il n'est pas basé sur un profil - + The width of this element, if not based on a profile La largeur de cet élément, si il n'est pas basé sur un profil - + The height or extrusion depth of this element. Keep 0 for automatic La hauteur ou profondeur d'extrusion de cet élément. Mettre 0 pour automatique - + Axes systems this structure is built on Systèmes d'axes sur lesquels cette structure est basée - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) La direction d'extrusion normale de cet objet (mettre (0,0,0) pour normale automatique) - + The element numbers to exclude when this structure is based on axes Les numéros d'ordres des éléments à exclure quand cette structure est basée sur des axes - - Wall - Mur - - - + Create Wall Création d'un mur - + WallTrace TraceDuMur - + Wall options Options de mur - + Width Largeur - + Height Hauteur - + Alignment Alignement - + The width of this wall. Not used if this wall is based on a face La largeur de ce mur. Pas utilisée si ce mur est basé sur une face - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid La hauteur de ce mur. Mettre 0 pour automatique. Pas utilisés si ce mur est basé sur un solide - + The alignment of this wall on its base object, if applicable L'alignement de ce mur sur son objet de base, le cas échéant - + Error: Invalid base object Erreur : Objet de base non valide - + This mesh is an invalid solid Ce maillage n'est pas un solide valide - - Window - Fenêtre - - - + Create Window Création d'une fenêtre - + the components of this window les composants de cette fenêtre - + Edit Éditer - + Create/update component Créer ou mettre le composant à jour - + Base 2D object Objet 2D de base - + Wires Filaires - + Create new component Créer un nouveau composant - + Name Nom - + Type Type - + Thickness Épaisseur - + Z offset Décalage Z @@ -419,71 +374,66 @@ Le fichier %s a été correctement créé. - + Error: Couldn't determine character encoding Erreur : impossible de déterminer l'encodage de caractères - + Couldn't locate IfcOpenShell Impossible de localiser IfcOpenShell - + IFC Schema not found, IFC import disabled. schéma IFC introuvable, l'importation de fichiers IFC est désactivée. - + successfully written enregistré avec succès - + The numbering style Le style de numérotation - + removing sketch external references to avoid cross-referencing Suppression des références externes dans les esquisses pour éviter les références croisées - - Invalid cutplane - Plan de coupe non valide - - - + Add space boundary Ajouter une frontière spatiale - + Remove space boundary Enlever une frontière spatiale - + Please select a base object Veuillez sélectionner un objet de base - + Fixtures Accessoires - + Armatures Armatures - + The placement of this group Le placement de ce groupe @@ -493,171 +443,146 @@ Ossature - + Create Frame Créer une ossature - - Rebar - Barres d'armature - - - + Create Rebar Créer des barres d'armature - + Please select a base face on a structural object Veuillez sélectionner une face support sur un objet de structure - + Please select a base object Veuillez sélectionner un objet support - - Section - Section - - - + The placement of this object Le placement de cet objet - + The terrain of this site La forme de ce site - + The address of this site L'adresse de ce site - + The geographic coordinates of this site Les coordonnées géographiques de ce site - + An url that shows this site in a mapping website Une url qui montre ce site sur un site web de cartographie - - Space - Espace - - - + Create Space Créer un Espace - - A base shape defining this space - Une forme de base définissant cet espace - - - + The objects that make the boundaries of this space object Les objets qui délimitent cet espace - - Stairs - Escalier - - - + Create Stairs Créer un escalier - + The length of these stairs, if no baseline is defined La longueur de cet escalier, si aucune ligne de base n'est définie - + The width of these stairs La largeur de cet escalier - + The total height of these stairs La hauteur totale de cet escalier - + The alignment of these stairs on their baseline, if applicable L'alignement de cet escalier sur sa ligne de base, le cas échéant - + The number of risers in these stairs Le nombre de marches dans cet escalier - + The depth of the treads of these stairs Le giron de cet escalier - + The height of the risers of these stairs La hauteur de marche de cet escalier - + The size of the nosing La largeur du nez de marche - + The thickness of the treads L'épaisseur des marches - + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in Le coefficient de Blondel, doit être compris entre 62 et 64 cm ou 24,5 et 25,5 pouces - + The type of landings of these stairs Le type des palier de cet escalier - + The type of winders in these stairs Le type de tournant de ces escaliers - + The type of structure of these stairs Le type de structure de cet escalier - + The thickness of the massive structure or of the stringers La hauteur de la structure ou des limons - + The width of the stringers L'épaisseur des limons - + The offset between the border of the stairs and the structure Le décalage entre le bord de l'escalier et la structure @@ -672,138 +597,123 @@ Acier - + Structure options Options de la structure - + Preset Préconfiguration - + Length Longueur - + Rotate Pivoter - + Con&tinue Continuer - + An optional extrusion path for this element Un chemin d'extrusion facultatif pour cet élément - + Armatures contained in this element Armatures contenues dans cet élément - - The role of this structural element - Le rôle de cet élément de structure - - - + The structural nodes of this element Les nœuds structurels de cet élément - + Error: The base shape couldn't be extruded along this tool object Erreur : la forme support ne peut pas être extrudée le long de cet outil object - + Couldn't compute a shape - Forme non solvable + Forme incalculable - + Merge Wall Fusionner le mur - + The selected wall contain no subwall to merge Il n'y a pas de sous-murs à fusionner au mur sélectionné - + Please select only wall objects Veuillez sélectionner uniquement des objets Murs - + Merge Walls Fusionner des murs - + The length of this wall. Not used if this wall is based on an underlying object La longueur de ce mur. Pas utilisé si ce mur est basé sur un objet sous-jacent - + The face number of the base object used to build this wall - Le numéro de la face de l'objet de base utilisée pour construire ce mur + L'index de la face de l'objet de base utilisée pour construire ce mur - + The offset between this wall and its baseline (only for left and right alignments) Le décalage entre ce mur et sa ligne de référence (uniquement pour les alignements gauche et droite) - + Pick a face on an existing object or select a preset Choisissez une face sur un objet existant, ou sélectionnez un paramètre prédéfini - + Window options Options de la fenêtre - + The depth of the hole that this window makes in its host object. Keep 0 for automatic. - La profondeur du trou que fait de cette fenêtre dans son objet hôte. Garder 0 pour automatique. + La profondeur de la cavité que fait cette fenêtre dans son objet hôte. Garder 0 pour automatique. - - an optional volume to be subtracted from hosts of this window - un volume optionnel à soustraire des hôtes de cette fenêtre - - - + The width of this window (for preset windows only) La largeur de cette fenêtre (pour fenêtres prédéfini uniquement) - + The height of this window (for preset windows only) La hauteur de cette fenêtre (pour fenêtres prédéfini uniquement) - + The normal direction of this window La direction de la normale à cette fenêtre - - The role of this window - Le rôle de cette fenêtre - - - + Unable to create component Impossible de créer le composant @@ -816,45 +726,35 @@ pycollada est introuvable, le support de collada est désactivé, export dae impossible - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell est introuvable ou désactivé, bascule sur analyseur interne. - + Distances (mm) and angles (deg) between axes Distances (mm) et angles (degrés) entre les axes - + Error computing the shape of this object Erreur lors du calcul de la forme de cet objet - - StructuralSystem - Système structurel - - - + Create Structural System Créer un système structurel - - The role of this wall - Le rôle de ce mur - - - + Error: IfcOpenShell is not installed Erreur : IfcOpenShell n'est pas installé - + Error: your IfcOpenShell version is too old Erreur : votre version de IfcOpenShell est trop ancienne @@ -867,16 +767,455 @@ Forme contenant des courbes: Triangulation + + + Invalid cutplane + + Plan de coupe non valide + + + + + No objects are cut by the plane + + Aucun objets coupés par le plan + + + + + Object doesn't have settable IFC Attributes + L'objet n'a pas d'attributs IFC définissables + + + + Disabling Brep force flag of object + Désactiver le drapeau de forçage Brep de l'objet + + + + Enabling Brep force flag of object + Activer le drapeau de forçage Brep de l'objet + + + + The base object this component is built upon + L'objet de base sur lequel est construit ce composant + + + + Other shapes that are appended to this object + Autres formes qui sont ajoutés à cet objet + + + + Other shapes that are subtracted from this object + Autres formes qui sont soustraites de cet objet + + + + An optional description for this component + Une description facultative pour ce composant + + + + An optional tag for this component + Une balise facultative pour ce composant + + + + Custom IFC properties and attributes + Attributs et propriétés IFC personnalisées + + + + A material for this object + Un matériau pour cet objet + + + + The role of this object + Le rôle de cet objet + + + + Specifies if this object must move together when its host is moved + Spécifie si cet objet doit se déplacer avec son hôte lorsque ce dernier est déplacé + + + + has no solid + n'a aucun solide + + + + has an invalid shape + a une forme non valide + + + + has a null shape + a une forme nulle + + + + Cutting + Coupe + + + + You must select a base object first! + Vous devez sélectionner un objet de base d'abord ! + + + + Create Equipment + Créer Equipements + + + + You must select exactly one base object + Vous devez sélectionner exactement un objet de base + + + + The selected object must be a mesh + L'objet sélectionné doit être un maillage + + + + This mesh has more than 1000 facets. + Ce maillage a plus de 1000 facettes. + + + + This operation can take a long time. Proceed? + Cette opération peut prendre un certain temps. Procéder ? + + + + The mesh has more than 500 facets. This will take a couple of minutes... + Le maillage a plus de 500 facettes. Cela va prendre quelques minutes... + + + + Create 3 views + Créer 3 vues + + + + an optional 2D shape representing a top view of this equipment + une forme 2D facultative qui représente une vue de dessus de cet équipement + + + + an optional 2D shape representing a front view of this equipment + une forme 2D facultative qui représente une vue de face de cet équipement + + + + an optional 2D shape representing a side view of this equipment + une forme 2D facultative qui représente une vue de côté de cet équipement + + + + The model description of this equipment + Description du modèle de cet équipement + + + + The url of the product page of this equipment + L'url de la page produit de cet équipement + + + + Create Panel + Créer Panneau + + + + Panel options + Options du panneau + + + + The thickness or extrusion depth of this element + L'épaisseur ou la profondeur d'extrusion de cet élément + + + + The number of sheets to use + Le nombre de feuilles à utiliser + + + + The offset between this panel and its baseline + Le décalage entre ce panneau et sa ligne de base + + + + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + Paramètres des profils de toit: +* Angle : pente en degrés par rapport à l'horizontale. +* Largeur : distance entre le mur et le faîtage. +* Épaisseur : épaisseur du côté du toit. +* Débord : distance entre l'égout et le mur. +* Hauteur : hauteur du faîtage (calculé automatiquement) +* IdRel : ID du profil relatif pour les calculs automatiques. +--- +Si Angle = 0 et Largeur = 0 alors le profil est identique au profil relatif. +Si Angle = 0 alors l'angle est calculé de sorte que la hauteur soit la même que celle du profil relatif. +Si Largeur = 0 alors la largeur est calculée de façon que la hauteur du profil soit la même que celle du profil relatif. + + + + Id + ID + + + + IdRel + ID Relatif + + + + If false, non-solids will be cut too, with possible wrong results. + Si Faux, les non-solides seront coupé aussi, avec des mauvais résultats possible. + + + + The display length of this section plane + La longueur d'affichage de ce plan de section + + + + The display height of this section plane + La hauteur affichée de ce plan de section + + + + The size of the arrows of this section plane + La taille des flèches de ce plan de section + + + + The computed floor area of this space + La surface de plancher calculée de cet espace + + + + The finishing of the floor of this space + La finition du plancher de cet espace + + + + The finishing of the walls of this space + La finition des murs de cet espace + + + + The finishing of the ceiling of this space + La finition du plafond de cet espace + + + + Objects that are included inside this space, such as furniture + Objets qui sont inclus à l'intérieur de cet espace, tels que des meubles + + + + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + Le texte à afficher. Utilisez $area, $label, $tag, $floor, $walls, $ceiling pour insérer les données respectives + + + + The name of the font + Le nom de la police + + + + The color of the area text + La couleur de la zone texte + + + + The size of the text font + La taille de la police du texte + + + + The size of the first line of text + La taille de la première ligne de texte + + + + The space between the lines of text + L'espace entre les lignes de texte + + + + The position of the text. Leave (0,0,0) for automatic position + La position du texte. Laisser (0,0,0) pour un positionnement automatique + + + + The justification of the text + La justification du texte + + + + The number of decimals to use for calculated texts + Le nombre de décimales à utiliser pour les textes calculés + + + + Show the unit suffix + Afficher le suffixe de l'unité + + + + A description of the standard profile this element is based upon + Une description du profil standard sur lequel est basé cet élément + + + + Sill height + Hauteur de seuil + + + + CutVolume + Volume de Coupe + + + + CutPlane + Plan de Coupe + + + + PreviewCutVolume + Prévisualisation du Volume de Coupe + + + + Cut Plane + Plan de coupe + + + + Cut Plane options + Options du plan de coupe + + + + Wich side to cut + Quel côté à couper + + + + Behind + Derrière + + + + Front + Face + + + + Crossing point not found in profile. + + Point de passage non trouvé dans le profile. + + + + + A list of angles for each roof pane + Une liste des angles pour chaque pan de toit + + + + A list of horizontal length projections for each roof pane + Une liste des longueurs horizontales de projections pour chaque pan de toit + + + + A list of IDs of relative profiles for each roof pane + Une liste d'ID de profils relatif pour chaque pan de toit + + + + A list of thicknesses for each roof pane + Une liste des épaisseurs pour chaque pan de toit + + + + A list of overhangs for each roof pane + Une liste des débords pour chaque pan de toit + + + + A list of calculated heights for each roof pane + Une liste des hauteurs calculées pour chaque pan de toit + + + + Angle (deg) + Angle (deg) + + + + Run (mm) + Largeur (mm) + + + + Thickness (mm) + Épaisseur (mm) + + + + Overhang (mm) + Débord (mm) + + + + Height (mm) + Hauteur (mm) + + + + Arch_3Views + + + 3 views from mesh + 3 vues depuis un maillage + + + + Creates 3 views (top, front, side) from a mesh-based object + Créer 3 vues (haut, avant, côté) à partir d'un objet de maillage + Arch_Add - + Add component Ajouter un composant - + Adds the selected components to the active object Ajoute les composants sélectionnés à l'objet actif @@ -884,12 +1223,12 @@ Arch_Axis - + Axis Axe - + Creates an axis system. Crée un système d'axes. @@ -897,12 +1236,12 @@ Arch_Building - + Building Bâtiment - + Creates a building object including selected objects. Crée un objet bâtiment à partir des objets sélectionnés. @@ -910,17 +1249,17 @@ Arch_Check - + Check Vérifier - + Checks the selected objects for problems Vérifie si les objets sélectionnés présentent un problème - + Explore the contents of an Ifc file Explorer le contenu d'un fichier Ifc @@ -928,18 +1267,41 @@ Arch_CloseHoles - + Close holes Fermer les trous - + Closes holes in open shapes, turning them solids Convertit les formes ouvertes en solides, en fermant leurs trous - Arch_Fixture + Arch_CutPlane + + + Cut with plane + Couper selon un plan + + + + Cut an object with a plane + Couper un objet selon un plan + + + + Arch_Equipment + + + Equipment + Équipement + + + + Creates an equipment object from a selected object (Part or Mesh) + Créer un objet Équipement à partir de l'objet sélectionné (Solide ou Maillage) + Arch_Floor @@ -957,12 +1319,12 @@ Arch_Frame - + Frame Ossature - + Creates a frame object from a planar 2D object and a profile Crée une ossature à partir d'un objet 2D plan et d'un profil @@ -970,7 +1332,7 @@ Arch_IfcExplorer - + Ifc Explorer Explorateur IFC @@ -978,12 +1340,12 @@ Arch_MergeWalls - + Merge Walls Fusionner des murs - + Merges the selected walls, if possible Fusionne les murs sélectionnés, si possible @@ -991,25 +1353,38 @@ Arch_MeshToShape - + Mesh to Shape Maillage vers Forme - + Turns selected meshes into Part Shape objects Transforme les maillages sélectionnées en formes + + Arch_Panel + + + Panel + Panneau + + + + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + Crée un objet Panneau à partir de zéro ou d'un objet sélectionné (croquis, filaire, face ou solide) + + Arch_Rebar - + Rebar Barres d'armature - + Creates a Reinforcement bar from the selected face of a structural object Crée une barre de renfort par rapport à la face sélectionnée d'un objet structurel @@ -1017,12 +1392,12 @@ Arch_Remove - + Remove component Enlever une composante - + Remove the selected components from their parents, or create a hole in a component Retirer les composants sélectionnés de leurs parents, ou créer un trou dans un composant @@ -1030,12 +1405,12 @@ Arch_RemoveShape - + Remove Shape from Arch Supprimer la forme - + Removes cubic shapes from Arch components Supprime les formes cubiques des composants Arch @@ -1043,25 +1418,25 @@ Arch_Roof - + Roof Toiture - - Creates a roof object from the selected face of an object - Crée une toiture a partir d'une face sélectionnée + + Creates a roof object from the selected wire. + Créer un objet Toiture à partir du filaire sélectionné. Arch_SectionPlane - + Section Plane Plan de section - + Creates a section plane object, including the selected objects Crée un plan de coupe à partir des objets sélectionnés @@ -1069,12 +1444,12 @@ Arch_SelectNonSolidMeshes - + Select non-manifold meshes Sélectionner les maillages non-manifold - + Selects all non-manifold meshes from the document or from the selected groups Sélectionne tous les maillages non-manifold du document ou des groupes sélectionnés @@ -1082,12 +1457,12 @@ Arch_Site - + Site Site - + Creates a site object including selected objects. Crée un objet site à partir des objets sélectionnés. @@ -1095,17 +1470,17 @@ Arch_Space - + Space Espace - + Creates a space object from selected boundary objects Crée un objet pièce à partir du contour formé par les objets sélectionnés - + Creates a stairs object Crée un escalier @@ -1113,12 +1488,12 @@ Arch_SplitMesh - + Split Mesh Diviser une maille - + Splits selected meshes into independent components Divise les maillages sélectionnés en composantes indépendantes @@ -1126,7 +1501,7 @@ Arch_Stairs - + Stairs Escalier @@ -1134,12 +1509,12 @@ Arch_Structure - + Structure Structure - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Crée un objet de structure à partir de zéro ou d'un objet sélectionné (esquisse, ligne, face ou solide) @@ -1147,25 +1522,38 @@ Arch_Survey - + Survey Prise de côtes - + Starts survey Démarrer la prise de côte + + Arch_ToggleIfcBrepFlag + + + Toggle IFC Brep flag + Activer/désactiver le drapeau IFC Brep + + + + Force an object to be exported as Brep or not + Forcer un objet à être exporté en Brep ou non + + Arch_Wall - + Wall Mur - + Creates a wall object from scratch or from a selected object (wire, face or solid) Crée un objet mur partir de zéro ou d'un objet sélectionné (une ligne, une face ou un solide) @@ -1173,12 +1561,12 @@ Arch_Window - + Window Fenêtre - + Creates a window object from a selected object (wire, rectangle or sketch) Crée une fenêtre a partir d'un objet sélectionné (filaire, rectangle ou esquisse) @@ -1205,16 +1593,6 @@ IFC import Importation IFC - - - Creates groups for each Arch object type - Crée des groupes pour chaque type d'objet Arch - - - - Group components by types - Grouper les composants par type - 2D rendering @@ -1241,22 +1619,22 @@ Spécifie combien de fois l'épaisseur des lignes en vue doit être appliquée aux lignes en coupe - + Width: Largeur : - + Height: Hauteur : - + Color: Couleur: - + Length: Longueur : @@ -1363,18 +1741,13 @@ If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - Si cette case est cochée, les trous dans les faces seront interprétés par une soustraction plutôt qu'à l'aide de l'orientation des arêtes + Si cette case est cochée, les trous dans les faces seront réalisés par une soustraction plutôt qu'à l'aide de l'orientation des arêtes Cut method Méthode de soustraction - - - Import / export - Import / Export - Check this to display debug messages while importing IFC files @@ -1387,74 +1760,44 @@ - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - Si cette case est cochée, les fichiers IFC seront toujours importés avec l'analyseur python interne, même si IfcOpenShell est installé - - - - Force python parser - Forcer l'utilisation de l'analyseur python - - - If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Si cette case est cochée, les ouvertures seront importés comme des soustractions, autrement les murs auront déjà leurs ouvertures soustraites - + Separate openings Séparation des ouvertures - + If this is checked, object names will be prefixed with the IFC ID number Si cette case est cochée, des noms d'objets seront précédés avec du numéro d'identification IFC - + Prefix names with ID number Préfixe des noms avec numéro ID - + Exclude list: Liste d'exclusion : - + A comma-separated list of Ifc entities to exclude from import Une liste, séparée par des virgules, des entités Ifc à exclure lors de l'importation - - Custom IFC schema (internal parser only) - Schéma IFC personnalisé (analyseur interne seulement) - - - + IFC export Export IFC - + Scaling factor Facteur d'échelle - - - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - Les fichiers IFC sont généralement rédigés en millimètres. Si vous travaillez dans une unité différente, cela vous permet de mettre à l'échelle toutes vos unités afin d'être exprimées en millimètres. - - - - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - Si cette case est cochée, un fichier texte sera exporté avec le fichier IFC, contenant la liste des objets exportés, à des fins de vérification. - - - - Save a list of exported objects - Sauver une liste des objets exportés - Snap to baselines of Arch objects (override with CTRL) @@ -1471,7 +1814,7 @@ Murs - + mm mm @@ -1496,95 +1839,103 @@ Transparence : - - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - Si cette case est cochée, les placements seront recalculés et appliqués aux objets tels qu'ils étaient dans le fichier IFC (plus lent) - - - - Separate placements - Séparer les placements - - - - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - - - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Certaines applications IFC n'aiment pas les objets exportés sous forme de profils extrudés. Cela permet de forcer tous les objets à être exportés comme géométrie BREP. - - Force export as Breps - Forcer l'exportation comme Breps - - - - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - <html><head/> <body><p>Les objets contenant plusieurs solides sont généralement exportés avec plusieurs représentations. Certaines applications n'aiment pas cela, cependant. Vous pouvez utiliser cette option pour unir ces solides en un seul.</p></body></html> - - - - Join multi-solid objects - Joindre les objets multi-solides - - - + Collada export Export Collada - - WebGL export - Export WebGL + + Hidden geomety pattern + Géométrie de texture cachée - - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. - Si cette case est cochée, les courbes seront visuellement plus précises, mais des fichiers plus lourds. + + This is the SVG stroke-dasharray property to apply to projections of hidden objects. + Il s'agit de la propriété SVG trait-pointillés à appliquer aux projections d'objets cachés. - - Discretize wires - discrétisation des lignes + + 30, 10 + 30, 10 + + + + Stairs + Escalier + + + + Number of steps: + Nombre d'étapes : + + + + Panels + Panneaux + + + + mm + mm + + + + Thickness + Épaisseur + + + + IFC / DAE / WebGL + IFC / DAE / WebGL + + + + Force export as Brep + Forcer l'export en Brep + + + + Workbench + + + Arch tools + Outils Arch + + + + Draft tools + Outils Dessin + + + + Draft mod tools + Outils du module Dessin arch - - Arch tools - Outils d'architecture - - - - Draft tools - Outils Draft - - - - Draft mod tools - Outils de modification Draft - - - + &Architecture &Architecture - + &Draft &Draft - + Utilities Utilitaires - + Snapping Accroche diff --git a/src/Mod/Arch/Resources/translations/Arch_hr.qm b/src/Mod/Arch/Resources/translations/Arch_hr.qm index 79a526a45..fe6fac992 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_hr.qm and b/src/Mod/Arch/Resources/translations/Arch_hr.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_hr.ts b/src/Mod/Arch/Resources/translations/Arch_hr.ts index 147359f2b..909a7c840 100644 --- a/src/Mod/Arch/Resources/translations/Arch_hr.ts +++ b/src/Mod/Arch/Resources/translations/Arch_hr.ts @@ -4,407 +4,362 @@ Arch - + Components Komponente - + Components of this object Komponente ovog objekta - + Axes Osi - + Create Axis Kreiraj os - + The intervals between axes iintervali između osi - + The angles of each axis kut svake osi - + The length of the axes Duljina osi - + The size of the axis bubbles Veličina mjehurića na osi - + Remove Ukloniti - + Add Dodaj - + Axis Osi - + Distance Udaljenost - + Angle Kut - - Building - Zgrada - - - + Type conversion Pretvaranje tipa - + Create Building Stvori zgradu - + Floor Kat - + removing sketch support to avoid cross-referencing uklanjanje podrške za skicu zbog izbjegavanja unakrznog referenciranja - - No objects are cut by the plane - Ni jedan objekt nije presječen sa ravninom - - - + is not closed nije zatvoren - + is not valid nije valjano - + doesn't contain any solid ne sadrži niti jedno čvrsto tijelo - + contains a non-closed solid Sadrži otvoreno čvrsto tijelo - + contains faces that are not part of any solid sadrži površine koje nisu dio niti jednog tijela - + Grouping Grupiranje - + Ungrouping Razgrupiranje - + Split Mesh Podijeli Mesh - + Mesh to Shape Mesh u oblik - + All good! no problems found Sve je dobro! Problemi nisu pronađeni - + Base component Temeljna komponenta - + Additions Dodatci - + Subtractions Oduzimanje - + Objects Objekti - + closing Sketch edit Zatvaranje uređivanja skice - + The height of this floor Visina ovog poda - + Roof Krov - + Create Roof Stvori krov - + Unable to create a roof Nemoguće kreirati krov - - The angle of this roof - Kut ovog krova - - - + The face number of the base object used to build this roof Broj plohe baznog objekta koji je korišten za izradu ovog krova - + Page Stranica - + View of Pogled od - + Create Section Plane Kreira ravninu presjeka - + The objects that must be considered by this section plane. Empty means all document Objekti koji moraju biti razmotreni sa oviom ravninom presjeka. Prazno razmatra sve objekte - - The display size of this section plane - Veličina prikaza ovoe ravnine presjeka - - - - No shape has been computed yet, select wireframe rendering and render again - Oblik još nije proračunat, odaberi "wireframe" renderiranje i pokušaj ponovo - - - + Skipping invalid object: Preskakanje neprailnog objekta: - - Site - Mjesto - - - + Create Site Stvori Mjesto - - Structure - Struktura - - - + Create Structure Stvori Strukturu - + The length of this element, if not based on a profile Duljina ovog elementa, ako se ne temelji na profilu - + The width of this element, if not based on a profile Širina ovog elementa, ako se ne temelji na profilu - + The height or extrusion depth of this element. Keep 0 for automatic Visina ili ekstruzija ovog elementa. Ostavi 0 za automatski - + Axes systems this structure is built on Koordinatni sustav na kojem se temelji struktura - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) Normala za ekstruziju ovog objekta (ostavi (0,0,0) za automatsko) - + The element numbers to exclude when this structure is based on axes Broj elemenata za zanemariti kada se ova struktura temelji na osima - - Wall - Zid - - - + Create Wall Stvori zid - + WallTrace Putanja zida - + Wall options Opcije zida - + Width Širina - + Height Visina - + Alignment Poravnavanje - + The width of this wall. Not used if this wall is based on a face Širina ovog zida. Ne koristi se ako se zid temelji na plohi - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid Visina ovog zida. Ostavi 0 za automatski odabir. Ne koristi se ako se zid temelji na čvrstom tijelu - + The alignment of this wall on its base object, if applicable Poravnavanje zida na njegovu bazu, ako je moguće - + Error: Invalid base object Greška: Navaljan temeljni objekt - + This mesh is an invalid solid Ova mreža nije ispravno tijelo - - Window - Prozor - - - + Create Window Napravi prozor - + the components of this window Komponente ovog prozora - + Edit Uredi - + Create/update component Kreiraj/osvježi komponentu - + Base 2D object Temeljni 2D objekt - + Wires Žice - + Create new component Kreiraj novu komponentu - + Name Ime - + Type Tip - + Thickness Debljina - + Z offset Z odmak @@ -419,71 +374,66 @@ datoteka %s je uspješno kreirana. - + Error: Couldn't determine character encoding Greška: Nije moguće odrediti način enkodiranja - + Couldn't locate IfcOpenShell Nemoguće pronaći IfcOpenShell - + IFC Schema not found, IFC import disabled. IFC Schema nije pronađena, IFC uvoz je onemogućen. - + successfully written uspješno zapisano - + The numbering style The numbering style - + removing sketch external references to avoid cross-referencing removing sketch external references to avoid cross-referencing - - Invalid cutplane - Invalid cutplane - - - + Add space boundary Add space boundary - + Remove space boundary Remove space boundary - + Please select a base object Please select a base object - + Fixtures Fixtures - + Armatures Armatures - + The placement of this group The placement of this group @@ -493,171 +443,146 @@ Frame - + Create Frame Create Frame - - Rebar - Rebar - - - + Create Rebar Create Rebar - + Please select a base face on a structural object Please select a base face on a structural object - + Please select a base object Please select a base object - - Section - Odsječak - - - + The placement of this object The placement of this object - + The terrain of this site The terrain of this site - + The address of this site The address of this site - + The geographic coordinates of this site The geographic coordinates of this site - + An url that shows this site in a mapping website An url that shows this site in a mapping website - - Space - Space - - - + Create Space Create Space - - A base shape defining this space - A base shape defining this space - - - + The objects that make the boundaries of this space object The objects that make the boundaries of this space object - - Stairs - Stairs - - - + Create Stairs Create Stairs - + The length of these stairs, if no baseline is defined The length of these stairs, if no baseline is defined - + The width of these stairs The width of these stairs - + The total height of these stairs The total height of these stairs - + The alignment of these stairs on their baseline, if applicable The alignment of these stairs on their baseline, if applicable - + The number of risers in these stairs The number of risers in these stairs - + The depth of the treads of these stairs The depth of the treads of these stairs - + The height of the risers of these stairs The height of the risers of these stairs - + The size of the nosing The size of the nosing - + The thickness of the treads The thickness of the treads - + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in - + The type of landings of these stairs The type of landings of these stairs - + The type of winders in these stairs The type of winders in these stairs - + The type of structure of these stairs The type of structure of these stairs - + The thickness of the massive structure or of the stringers The thickness of the massive structure or of the stringers - + The width of the stringers The width of the stringers - + The offset between the border of the stairs and the structure The offset between the border of the stairs and the structure @@ -672,139 +597,124 @@ Steel - + Structure options Structure options - + Preset Preset - + Length Dužina - + Rotate Rotiraj - + Con&tinue Con&tinue - + An optional extrusion path for this element An optional extrusion path for this element - + Armatures contained in this element Armatures contained in this element - - The role of this structural element - The role of this structural element - - - + The structural nodes of this element The structural nodes of this element - + Error: The base shape couldn't be extruded along this tool object Error: The base shape couldn't be extruded along this tool object - + Couldn't compute a shape Couldn't compute a shape - + Merge Wall Merge Wall - + The selected wall contain no subwall to merge The selected wall contain no subwall to merge - + Please select only wall objects Please select only wall objects - + Merge Walls Merge Walls - + The length of this wall. Not used if this wall is based on an underlying object The length of this wall. Not used if this wall is based on an underlying object - + The face number of the base object used to build this wall The face number of the base object used to build this wall - + The offset between this wall and its baseline (only for left and right alignments) The offset between this wall and its baseline (only for left and right alignments) - + Pick a face on an existing object or select a preset Pick a face on an existing object or select a preset - + Window options Window options - + The depth of the hole that this window makes in its host object. Keep 0 for automatic. The depth of the hole that this window makes in its host object. Keep 0 for automatic. - - an optional volume to be subtracted from hosts of this window - an optional volume to be subtracted from hosts of this window - - - + The width of this window (for preset windows only) The width of this window (for preset windows only) - + The height of this window (for preset windows only) The height of this window (for preset windows only) - + The normal direction of this window The normal direction of this window - - The role of this window - The role of this window - - - + Unable to create component Unable to create component @@ -818,46 +728,36 @@ - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell not found or disabled, falling back on internal parser. - + Distances (mm) and angles (deg) between axes Distances (mm) and angles (deg) between axes - + Error computing the shape of this object Error computing the shape of this object - - StructuralSystem - StructuralSystem - - - + Create Structural System Create Structural System - - The role of this wall - The role of this wall - - - + Error: IfcOpenShell is not installed Error: IfcOpenShell is not installed - + Error: your IfcOpenShell version is too old Error: your IfcOpenShell version is too old @@ -870,16 +770,455 @@ Found a shape containing curves, triangulating + + + Invalid cutplane + + Invalid cutplane + + + + + No objects are cut by the plane + + No objects are cut by the plane + + + + + Object doesn't have settable IFC Attributes + Object doesn't have settable IFC Attributes + + + + Disabling Brep force flag of object + Disabling Brep force flag of object + + + + Enabling Brep force flag of object + Enabling Brep force flag of object + + + + The base object this component is built upon + The base object this component is built upon + + + + Other shapes that are appended to this object + Other shapes that are appended to this object + + + + Other shapes that are subtracted from this object + Other shapes that are subtracted from this object + + + + An optional description for this component + An optional description for this component + + + + An optional tag for this component + An optional tag for this component + + + + Custom IFC properties and attributes + Custom IFC properties and attributes + + + + A material for this object + A material for this object + + + + The role of this object + The role of this object + + + + Specifies if this object must move together when its host is moved + Specifies if this object must move together when its host is moved + + + + has no solid + has no solid + + + + has an invalid shape + has an invalid shape + + + + has a null shape + has a null shape + + + + Cutting + Cutting + + + + You must select a base object first! + You must select a base object first! + + + + Create Equipment + Create Equipment + + + + You must select exactly one base object + You must select exactly one base object + + + + The selected object must be a mesh + The selected object must be a mesh + + + + This mesh has more than 1000 facets. + This mesh has more than 1000 facets. + + + + This operation can take a long time. Proceed? + This operation can take a long time. Proceed? + + + + The mesh has more than 500 facets. This will take a couple of minutes... + The mesh has more than 500 facets. This will take a couple of minutes... + + + + Create 3 views + Create 3 views + + + + an optional 2D shape representing a top view of this equipment + an optional 2D shape representing a top view of this equipment + + + + an optional 2D shape representing a front view of this equipment + an optional 2D shape representing a front view of this equipment + + + + an optional 2D shape representing a side view of this equipment + an optional 2D shape representing a side view of this equipment + + + + The model description of this equipment + The model description of this equipment + + + + The url of the product page of this equipment + The url of the product page of this equipment + + + + Create Panel + Create Panel + + + + Panel options + Panel options + + + + The thickness or extrusion depth of this element + The thickness or extrusion depth of this element + + + + The number of sheets to use + The number of sheets to use + + + + The offset between this panel and its baseline + The offset between this panel and its baseline + + + + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + + + + Id + Id + + + + IdRel + IdRel + + + + If false, non-solids will be cut too, with possible wrong results. + If false, non-solids will be cut too, with possible wrong results. + + + + The display length of this section plane + The display length of this section plane + + + + The display height of this section plane + The display height of this section plane + + + + The size of the arrows of this section plane + The size of the arrows of this section plane + + + + The computed floor area of this space + The computed floor area of this space + + + + The finishing of the floor of this space + The finishing of the floor of this space + + + + The finishing of the walls of this space + The finishing of the walls of this space + + + + The finishing of the ceiling of this space + The finishing of the ceiling of this space + + + + Objects that are included inside this space, such as furniture + Objects that are included inside this space, such as furniture + + + + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + + + + The name of the font + The name of the font + + + + The color of the area text + The color of the area text + + + + The size of the text font + The size of the text font + + + + The size of the first line of text + The size of the first line of text + + + + The space between the lines of text + The space between the lines of text + + + + The position of the text. Leave (0,0,0) for automatic position + The position of the text. Leave (0,0,0) for automatic position + + + + The justification of the text + The justification of the text + + + + The number of decimals to use for calculated texts + The number of decimals to use for calculated texts + + + + Show the unit suffix + Show the unit suffix + + + + A description of the standard profile this element is based upon + A description of the standard profile this element is based upon + + + + Sill height + Sill height + + + + CutVolume + CutVolume + + + + CutPlane + CutPlane + + + + PreviewCutVolume + PreviewCutVolume + + + + Cut Plane + Cut Plane + + + + Cut Plane options + Cut Plane options + + + + Wich side to cut + Wich side to cut + + + + Behind + Behind + + + + Front + Ispred + + + + Crossing point not found in profile. + + Crossing point not found in profile. + + + + + A list of angles for each roof pane + A list of angles for each roof pane + + + + A list of horizontal length projections for each roof pane + A list of horizontal length projections for each roof pane + + + + A list of IDs of relative profiles for each roof pane + A list of IDs of relative profiles for each roof pane + + + + A list of thicknesses for each roof pane + A list of thicknesses for each roof pane + + + + A list of overhangs for each roof pane + A list of overhangs for each roof pane + + + + A list of calculated heights for each roof pane + A list of calculated heights for each roof pane + + + + Angle (deg) + Angle (deg) + + + + Run (mm) + Run (mm) + + + + Thickness (mm) + Thickness (mm) + + + + Overhang (mm) + Overhang (mm) + + + + Height (mm) + Height (mm) + + + + Arch_3Views + + + 3 views from mesh + 3 views from mesh + + + + Creates 3 views (top, front, side) from a mesh-based object + Creates 3 views (top, front, side) from a mesh-based object + Arch_Add - + Add component Dodaj komponentu - + Adds the selected components to the active object Dodaje odabrane komponente aktivnom objektu @@ -887,12 +1226,12 @@ Arch_Axis - + Axis Osi - + Creates an axis system. Kreira novi koordinatni sustav. @@ -900,12 +1239,12 @@ Arch_Building - + Building Zgrada - + Creates a building object including selected objects. Stvara Zgradu, uključujući odabrane objekte. @@ -913,17 +1252,17 @@ Arch_Check - + Check Provjeri - + Checks the selected objects for problems Provjerava probleme na selektiranim objektima - + Explore the contents of an Ifc file Explore the contents of an Ifc file @@ -931,18 +1270,41 @@ Arch_CloseHoles - + Close holes Zatvori rupe - + Closes holes in open shapes, turning them solids Zatvara rupe u otvorenim oblicima i pretvara ih u 3D tijela - Arch_Fixture + Arch_CutPlane + + + Cut with plane + Cut with plane + + + + Cut an object with a plane + Cut an object with a plane + + + + Arch_Equipment + + + Equipment + Equipment + + + + Creates an equipment object from a selected object (Part or Mesh) + Creates an equipment object from a selected object (Part or Mesh) + Arch_Floor @@ -960,12 +1322,12 @@ Arch_Frame - + Frame Frame - + Creates a frame object from a planar 2D object and a profile Creates a frame object from a planar 2D object and a profile @@ -973,7 +1335,7 @@ Arch_IfcExplorer - + Ifc Explorer Ifc Explorer @@ -981,12 +1343,12 @@ Arch_MergeWalls - + Merge Walls Merge Walls - + Merges the selected walls, if possible Merges the selected walls, if possible @@ -994,25 +1356,38 @@ Arch_MeshToShape - + Mesh to Shape Mesh u oblik - + Turns selected meshes into Part Shape objects Pretvara odabrane mreže u čvrste dijelove + + Arch_Panel + + + Panel + Panel + + + + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + + Arch_Rebar - + Rebar Rebar - + Creates a Reinforcement bar from the selected face of a structural object Creates a Reinforcement bar from the selected face of a structural object @@ -1020,12 +1395,12 @@ Arch_Remove - + Remove component Ukloni komponentu - + Remove the selected components from their parents, or create a hole in a component Ukloni odabrane komponente iz njihovih roditelja, ili stvori rupu u komponenti @@ -1033,12 +1408,12 @@ Arch_RemoveShape - + Remove Shape from Arch Ukloni oblik iz Arch-a - + Removes cubic shapes from Arch components Uklanja prostorne oblika iz Arch komponenti @@ -1046,25 +1421,25 @@ Arch_Roof - + Roof Krov - - Creates a roof object from the selected face of an object - Kreira krov od selektirane plohe objekta + + Creates a roof object from the selected wire. + Creates a roof object from the selected wire. Arch_SectionPlane - + Section Plane Ravnina odjeljka - + Creates a section plane object, including the selected objects Kreira plohu presjeka, ukljućujući odabrane objekte @@ -1072,12 +1447,12 @@ Arch_SelectNonSolidMeshes - + Select non-manifold meshes Odaberite jednostruke MESH-eve - + Selects all non-manifold meshes from the document or from the selected groups Odabire sve jednostruke MESH-eve iz dokumenta ili iz odabrane grupe @@ -1085,12 +1460,12 @@ Arch_Site - + Site Mjesto - + Creates a site object including selected objects. Stvara Mjesto, uključujući odabrane objekte. @@ -1098,17 +1473,17 @@ Arch_Space - + Space Space - + Creates a space object from selected boundary objects Creates a space object from selected boundary objects - + Creates a stairs object Creates a stairs object @@ -1116,12 +1491,12 @@ Arch_SplitMesh - + Split Mesh Podijeli Mesh - + Splits selected meshes into independent components Dijeli odabrane MESH-eve u nezavisne komponente @@ -1129,7 +1504,7 @@ Arch_Stairs - + Stairs Stairs @@ -1137,12 +1512,12 @@ Arch_Structure - + Structure Struktura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Stvara strukture objekta od nule ili od odabranog objekta (skica, žica, površina ili tijelo) @@ -1150,25 +1525,38 @@ Arch_Survey - + Survey Survey - + Starts survey Starts survey + + Arch_ToggleIfcBrepFlag + + + Toggle IFC Brep flag + Toggle IFC Brep flag + + + + Force an object to be exported as Brep or not + Force an object to be exported as Brep or not + + Arch_Wall - + Wall Zid - + Creates a wall object from scratch or from a selected object (wire, face or solid) Stvara zid objekt od nule ili od odabranog objekta (žice, površine ili tijela) @@ -1176,12 +1564,12 @@ Arch_Window - + Window Prozor - + Creates a window object from a selected object (wire, rectangle or sketch) Kreira prozor od selektiranog objekta (žica, pravokutnik ili skica) @@ -1208,16 +1596,6 @@ IFC import IFC uvoz - - - Creates groups for each Arch object type - Kreira grupu za svaki tip Arch objekta - - - - Group components by types - Grupiraj komponente po tipovima - 2D rendering @@ -1244,22 +1622,22 @@ Označava koliko puta debljina linije mora biti primjenjena da bi se linija presjekla - + Width: Širina: - + Height: Duljina: - + Color: Color: - + Length: Duljina: @@ -1373,11 +1751,6 @@ Cut method Cut method - - - Import / export - Import / export - Check this to display debug messages while importing IFC files @@ -1390,74 +1763,44 @@ - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - - - - Force python parser - Force python parser - - - If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + Separate openings Separate openings - + If this is checked, object names will be prefixed with the IFC ID number If this is checked, object names will be prefixed with the IFC ID number - + Prefix names with ID number Prefix names with ID number - + Exclude list: Exclude list: - + A comma-separated list of Ifc entities to exclude from import A comma-separated list of Ifc entities to exclude from import - - Custom IFC schema (internal parser only) - Custom IFC schema (internal parser only) - - - + IFC export IFC export - + Scaling factor Scaling factor - - - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - - - - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - - - - Save a list of exported objects - Save a list of exported objects - Snap to baselines of Arch objects (override with CTRL) @@ -1474,7 +1817,7 @@ Walls - + mm mm @@ -1499,95 +1842,103 @@ Prozirnost: - - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - - - - Separate placements - Separate placements - - - - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - - - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - - Force export as Breps - Force export as Breps - - - - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - - - - Join multi-solid objects - Join multi-solid objects - - - + Collada export Collada export - - WebGL export - WebGL export + + Hidden geomety pattern + Hidden geomety pattern - - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + This is the SVG stroke-dasharray property to apply to projections of hidden objects. + This is the SVG stroke-dasharray property to apply to projections of hidden objects. - - Discretize wires - Discretize wires + + 30, 10 + 30, 10 + + + + Stairs + Stairs + + + + Number of steps: + Number of steps: + + + + Panels + Panels + + + + mm + mm + + + + Thickness + Debljina + + + + IFC / DAE / WebGL + IFC / DAE / WebGL + + + + Force export as Brep + Force export as Brep + + + + Workbench + + + Arch tools + Arch tools + + + + Draft tools + Draft tools + + + + Draft mod tools + Draft mod tools arch - - Arch tools - Alati Arch modula - - - - Draft tools - Alati Nacrta - - - - Draft mod tools - Alati za modificiranje nacrta - - - + &Architecture &Arhitektura - + &Draft &Nacrt - + Utilities Utilities - + Snapping Snapping diff --git a/src/Mod/Arch/Resources/translations/Arch_hu.qm b/src/Mod/Arch/Resources/translations/Arch_hu.qm index cf179e0c9..d880ddd1d 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_hu.qm and b/src/Mod/Arch/Resources/translations/Arch_hu.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_hu.ts b/src/Mod/Arch/Resources/translations/Arch_hu.ts index f2bbb5184..92269edd9 100644 --- a/src/Mod/Arch/Resources/translations/Arch_hu.ts +++ b/src/Mod/Arch/Resources/translations/Arch_hu.ts @@ -4,407 +4,362 @@ Arch - + Components Összetevők - + Components of this object Az objektum elemei - + Axes Tengelyek - + Create Axis Tengely létrehozása - + The intervals between axes Tengelyek közötti meghatározott közök - + The angles of each axis Minden egyes tengely szöge - + The length of the axes A tengelyek hossza - + The size of the axis bubbles A tengely buborékok mérete - + Remove Törlés - + Add Hozzáad - + Axis Tengely - + Distance Távolság - + Angle Szög - - Building - Épület - - - + Type conversion Típuskonverzió - + Create Building Épület létrehozása - + Floor Szint - + removing sketch support to avoid cross-referencing Vázlat támogatás eltávolítása kereszthivatkozás elkerülése végett - - No objects are cut by the plane - Objektumok nem lettek kivágva a kivágással a síkkal - - - + is not closed nincs lezárva - + is not valid Érvénytelen - + doesn't contain any solid nem tartalmazhat semmilyen szilárd testet - + contains a non-closed solid le nem zárt szilárd testet tartalmaz - + contains faces that are not part of any solid tartalmaz felületet, amelyek nem tartoznak semmilyen szilárd testhez - + Grouping Csoportosítás - + Ungrouping Csoportbontás - + Split Mesh Háló osztása - + Mesh to Shape Hálókat alakzatokká - + All good! no problems found Minden jó! nincs probléma - + Base component Alap-összetevő - + Additions Kiegészítők - + Subtractions Kivonás - + Objects Objektumok - + closing Sketch edit Vázlat szerkesztés bezárása - + The height of this floor Ennek az emeletnek a magassága - + Roof Tető - + Create Roof Tető létrehozása - + Unable to create a roof Nem lehet létrehozni tetőt - - The angle of this roof - Ennek a tetőnek a szöge - - - + The face number of the base object used to build this roof A tető építő alap objektum felület száma - + Page Oldal - + View of Nézete a - + Create Section Plane Szakasz sík létrehozása - + The objects that must be considered by this section plane. Empty means all document Objektum a metszés nézethez. Üresen hagyva az egész dokumentumot jelent - - The display size of this section plane - Ennek a kiválasztott síknak a megjelenítési méretei - - - - No shape has been computed yet, select wireframe rendering and render again - Nincs alakzat számítva, jelölje ki a drótvázas renderelést és újra rendereljen - - - + Skipping invalid object: Érvénytelen objektum kihagyása: - - Site - Oldal - - - + Create Site Oldal létrehozása - - Structure - Felépítés - - - + Create Structure Struktúra létrehozása - + The length of this element, if not based on a profile Ennek az elemnek a hossza, ha nem profilon áll - + The width of this element, if not based on a profile Ennek az elemnek a szélessége, ha nem profilon áll - + The height or extrusion depth of this element. Keep 0 for automatic Ez az elem magassága vagy kihúzás nagysága. 0 megtartása automatikushoz - + Axes systems this structure is built on Ez a struktúrának erre a tengelyek rendszerre épül - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) Ennek az objektumnak a normál kihúzás iránya (automatikus normál (0,0,0) megtartása) - + The element numbers to exclude when this structure is based on axes A kihúzandó elemek száma, ha az tengelyeken alapul - - Wall - Fal - - - + Create Wall Fal létrehozása - + WallTrace Faljelölés - + Wall options Fal beállítások - + Width Szélesség - + Height Magasság - + Alignment Igazítás - + The width of this wall. Not used if this wall is based on a face Ennek a falnak szélessége. Nem használatos, ha a fal egy felületen fekszik - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid Ennek a falnak magassága. 0 érték akkor automatikus. Nem használja ha a fal alapja egy szilárd test - + The alignment of this wall on its base object, if applicable Ennek a falnak az igazítása az alapobjektumra, ha az elérhető - + Error: Invalid base object Hiba: Érvénytelen alap objektum - + This mesh is an invalid solid A háló egy érvénytelen szilárd test - - Window - Ablak - - - + Create Window Ablak létrehozása - + the components of this window Összetevők ebben az ablakban - + Edit Szerkesztés - + Create/update component Létrehozni/frissíteni összetevőt - + Base 2D object Alap 2D objektumot - + Wires Vonalak - + Create new component Új összetevő létrehozásához - + Name Név - + Type Típus - + Thickness Vastagság - + Z offset Z-eltolás @@ -419,71 +374,66 @@ a program sikeresen létrehozta a %s fájl. - + Error: Couldn't determine character encoding Hiba: Nem állapítható meg a karakterkódolás - + Couldn't locate IfcOpenShell Nem találta meg a IfcOpenShell - + IFC Schema not found, IFC import disabled. IFC-séma nem található, az IFC import letiltva - + successfully written írás sikeresen elvégezve - + The numbering style Számozási stíus - + removing sketch external references to avoid cross-referencing vázlat külső hivatkozások eltávolítása a kereszt hivatkozások elkerülése végett - - Invalid cutplane - Érvénytelen kivágási séma - - - + Add space boundary Hely határvonal hozzáadása - + Remove space boundary Távolítsa el a hely határvonalán - + Please select a base object Kérjük válassza ki az alap tárgyat - + Fixtures Berendezési tárgyak - + Armatures Armatúrák - + The placement of this group Ennek a csoportnak az elhelyezése @@ -493,321 +443,281 @@ Keret - + Create Frame Keret létrehozása - - Rebar - Újrahálózás - - - + Create Rebar Új háló létrehozása - + Please select a base face on a structural object Válasszon egy alap nézetet a strukturális objektumon - + Please select a base object Kérjük válassza ki az alapértelmezett tárgyat - - Section - Szakasz - - - + The placement of this object Ennek az objektumnak az elhelyezése - + The terrain of this site Domborzat, ezen az oldalon - + The address of this site Ennek az oldalnak a címe - + The geographic coordinates of this site Ennek az oldalnak a földrajzi koordinátái - + An url that shows this site in a mapping website Egy URL-cím ami leképezési honlapban jeleníti meg ezt az oldalt - - Space - Térköz - - - + Create Space Térköz létrehozása - - A base shape defining this space - Ezt a helyet meghatározó alap alakzat - - - + The objects that make the boundaries of this space object A tárgyakat, amelyek a térben lévő tárgyak határait alkotják - - Stairs - Lépcsők - - - + Create Stairs Lépcső létrehozása - + The length of these stairs, if no baseline is defined A lépcsők hosszai, ha alapvonal nem lett kijelölve - + The width of these stairs Lépcsők szélessége - + The total height of these stairs Ezeknek a lépcsőknek a teljes magassága - + The alignment of these stairs on their baseline, if applicable A lépcsők alapvonalhoz való igazítása, ha lehetséges - + The number of risers in these stairs A lépcsők emelkedése - + The depth of the treads of these stairs A lépcsők futófelület mélysége - + The height of the risers of these stairs A lépcsők emelkedési magassága - + The size of the nosing Az orommagassága - + The thickness of the treads A futófelület vastagsága - + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in Blondel aránya 62 és 64cm /24.5 és 25.5 in/ között kell lennie - + The type of landings of these stairs A lépcsők pihenőrész csatlakozása - + The type of winders in these stairs A lépcsők befordulás típusa - + The type of structure of these stairs a lépcsők szerkezetének típusa - + The thickness of the massive structure or of the stringers A masszív szerkezet vagy az aljzat húrok vastagsága - + The width of the stringers - The width of the stringers + A vázhúrok szélessége - + The offset between the border of the stairs and the structure - The offset between the border of the stairs and the structure + Az eltolás a lépcső szegélye és a szerkezet között Wood - Wood + Fa Steel - Steel + Acél - + Structure options - Structure options + Szerkezet lehetőségek - + Preset - Preset + Előre beállított - + Length Hossz - + Rotate Forgatás - + Con&tinue - Con&tinue + Folytatás - + An optional extrusion path for this element - An optional extrusion path for this element + Egy választható kihúzási útvonalat ehhez az elemhez - + Armatures contained in this element - Armatures contained in this element + Ebben az elemben található szerkezeti elemek - - The role of this structural element - The role of this structural element - - - + The structural nodes of this element - The structural nodes of this element + Ennek az elemnek a szerkezeti csomópontjai - + Error: The base shape couldn't be extruded along this tool object - Error: The base shape couldn't be extruded along this tool object + Hiba: Az alap alakzatot nem lehet kihúzni ennek az eszköz objektumnak a mentén - + Couldn't compute a shape - Couldn't compute a shape + Nem tudott létrehozni alakzatot - + Merge Wall - Merge Wall + Fal egyesítése - + The selected wall contain no subwall to merge - The selected wall contain no subwall to merge + A kijelölt fal nem tartalmaz összeegyeztethető fal részleteket - + Please select only wall objects - Please select only wall objects + Kérem csak fal objektumokat válasszon ki - + Merge Walls - Merge Walls + Falak egyesítése - + The length of this wall. Not used if this wall is based on an underlying object - The length of this wall. Not used if this wall is based on an underlying object + Ez a fal hossza. Nem használható, ha ennek a falnak alapjául más objektum szolgál - + The face number of the base object used to build this wall - The face number of the base object used to build this wall + Az alap objektum felület száma a fal felépítéséhez használt - + The offset between this wall and its baseline (only for left and right alignments) - The offset between this wall and its baseline (only for left and right alignments) + Ennek a falnak és az alap vonalának az eltolása (csak a bal- és a jobb nyomvonal igazításhoz) - + Pick a face on an existing object or select a preset - Pick a face on an existing object or select a preset + Válasszon egy felületet a meglévő objektumon vagy válasszon egy előre beállítottat - + Window options - Window options + Ablakbeállítások - + The depth of the hole that this window makes in its host object. Keep 0 for automatic. - The depth of the hole that this window makes in its host object. Keep 0 for automatic. + A furat mélysége melyet ez az ablak képez a hordozó felületen. Automatikushoz hagyja 0-án. - - an optional volume to be subtracted from hosts of this window - an optional volume to be subtracted from hosts of this window - - - + The width of this window (for preset windows only) - The width of this window (for preset windows only) + Az ablak szélessége (csak előre beállított ablakok) - + The height of this window (for preset windows only) - The height of this window (for preset windows only) + Az ablak szélessége (csak előre beállított ablakok) - + The normal direction of this window - The normal direction of this window + Ez az ablak normál iránya - - The role of this window - The role of this window - - - + Unable to create component - Unable to create component + Nem lehet létrehozni összetevőt @@ -818,68 +728,497 @@ - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell not found or disabled, falling back on internal parser. - + Distances (mm) and angles (deg) between axes - Distances (mm) and angles (deg) between axes + Tengelyek közti távolságok (mm) és szögek (fokban) - + Error computing the shape of this object - Error computing the shape of this object + Hiba a tárgy alakjának számítása közben - - StructuralSystem - StructuralSystem - - - + Create Structural System - Create Structural System + Szerkezeti rendszer létrehozása - - The role of this wall - The role of this wall - - - + Error: IfcOpenShell is not installed - Error: IfcOpenShell is not installed + Hiba: IfcOpenShell nincs telepítve - + Error: your IfcOpenShell version is too old - Error: your IfcOpenShell version is too old + Hiba: a IfcOpenShell verziója túl régi Found a shape containing curves, triangulating - Found a shape containing curves, triangulating + Találtam egy görbét tartalmazó alakzatot, háromszögelés + + + Invalid cutplane + + Invalid cutplane + + + + + No objects are cut by the plane + + No objects are cut by the plane + + + + + Object doesn't have settable IFC Attributes + Object doesn't have settable IFC Attributes + + + + Disabling Brep force flag of object + Disabling Brep force flag of object + + + + Enabling Brep force flag of object + Enabling Brep force flag of object + + + + The base object this component is built upon + The base object this component is built upon + + + + Other shapes that are appended to this object + Other shapes that are appended to this object + + + + Other shapes that are subtracted from this object + Other shapes that are subtracted from this object + + + + An optional description for this component + An optional description for this component + + + + An optional tag for this component + An optional tag for this component + + + + Custom IFC properties and attributes + Custom IFC properties and attributes + + + + A material for this object + A material for this object + + + + The role of this object + The role of this object + + + + Specifies if this object must move together when its host is moved + Specifies if this object must move together when its host is moved + + + + has no solid + has no solid + + + + has an invalid shape + has an invalid shape + + + + has a null shape + has a null shape + + + + Cutting + Cutting + + + + You must select a base object first! + You must select a base object first! + + + + Create Equipment + Create Equipment + + + + You must select exactly one base object + You must select exactly one base object + + + + The selected object must be a mesh + The selected object must be a mesh + + + + This mesh has more than 1000 facets. + This mesh has more than 1000 facets. + + + + This operation can take a long time. Proceed? + This operation can take a long time. Proceed? + + + + The mesh has more than 500 facets. This will take a couple of minutes... + The mesh has more than 500 facets. This will take a couple of minutes... + + + + Create 3 views + Create 3 views + + + + an optional 2D shape representing a top view of this equipment + an optional 2D shape representing a top view of this equipment + + + + an optional 2D shape representing a front view of this equipment + an optional 2D shape representing a front view of this equipment + + + + an optional 2D shape representing a side view of this equipment + an optional 2D shape representing a side view of this equipment + + + + The model description of this equipment + The model description of this equipment + + + + The url of the product page of this equipment + The url of the product page of this equipment + + + + Create Panel + Create Panel + + + + Panel options + Panel options + + + + The thickness or extrusion depth of this element + The thickness or extrusion depth of this element + + + + The number of sheets to use + The number of sheets to use + + + + The offset between this panel and its baseline + The offset between this panel and its baseline + + + + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + + + + Id + Id + + + + IdRel + IdRel + + + + If false, non-solids will be cut too, with possible wrong results. + If false, non-solids will be cut too, with possible wrong results. + + + + The display length of this section plane + The display length of this section plane + + + + The display height of this section plane + The display height of this section plane + + + + The size of the arrows of this section plane + The size of the arrows of this section plane + + + + The computed floor area of this space + The computed floor area of this space + + + + The finishing of the floor of this space + The finishing of the floor of this space + + + + The finishing of the walls of this space + The finishing of the walls of this space + + + + The finishing of the ceiling of this space + The finishing of the ceiling of this space + + + + Objects that are included inside this space, such as furniture + Objects that are included inside this space, such as furniture + + + + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + + + + The name of the font + The name of the font + + + + The color of the area text + The color of the area text + + + + The size of the text font + The size of the text font + + + + The size of the first line of text + The size of the first line of text + + + + The space between the lines of text + The space between the lines of text + + + + The position of the text. Leave (0,0,0) for automatic position + The position of the text. Leave (0,0,0) for automatic position + + + + The justification of the text + The justification of the text + + + + The number of decimals to use for calculated texts + The number of decimals to use for calculated texts + + + + Show the unit suffix + Show the unit suffix + + + + A description of the standard profile this element is based upon + A description of the standard profile this element is based upon + + + + Sill height + Sill height + + + + CutVolume + CutVolume + + + + CutPlane + CutPlane + + + + PreviewCutVolume + PreviewCutVolume + + + + Cut Plane + Cut Plane + + + + Cut Plane options + Cut Plane options + + + + Wich side to cut + Wich side to cut + + + + Behind + Behind + + + + Front + Elölnézet + + + + Crossing point not found in profile. + + Crossing point not found in profile. + + + + + A list of angles for each roof pane + A list of angles for each roof pane + + + + A list of horizontal length projections for each roof pane + A list of horizontal length projections for each roof pane + + + + A list of IDs of relative profiles for each roof pane + A list of IDs of relative profiles for each roof pane + + + + A list of thicknesses for each roof pane + A list of thicknesses for each roof pane + + + + A list of overhangs for each roof pane + A list of overhangs for each roof pane + + + + A list of calculated heights for each roof pane + A list of calculated heights for each roof pane + + + + Angle (deg) + Angle (deg) + + + + Run (mm) + Run (mm) + + + + Thickness (mm) + Thickness (mm) + + + + Overhang (mm) + Overhang (mm) + + + + Height (mm) + Height (mm) + + + + Arch_3Views + + + 3 views from mesh + 3 views from mesh + + + + Creates 3 views (top, front, side) from a mesh-based object + Creates 3 views (top, front, side) from a mesh-based object + Arch_Add - + Add component Összetevő hozzáadása - + Adds the selected components to the active object A kijelölt összetevőket hozzáadja az aktív objektumhoz @@ -887,12 +1226,12 @@ Arch_Axis - + Axis Tengely - + Creates an axis system. Létrehoz egy tengely rendszert. @@ -900,12 +1239,12 @@ Arch_Building - + Building Épület - + Creates a building object including selected objects. Létrehoz egy épület objektumot, beleértve a kijelölt objektumokat. @@ -913,36 +1252,59 @@ Arch_Check - + Check Ellenőrzés - + Checks the selected objects for problems Ellenőrzi a kijelölt objektumok problémáit - + Explore the contents of an Ifc file - Explore the contents of an Ifc file + Fedezze fel az Ifc fájl tartalmát Arch_CloseHoles - + Close holes Lyukak bezárása - + Closes holes in open shapes, turning them solids Bezárja a nyitott alakzatokat, szilárd testé változtatja azokat - Arch_Fixture + Arch_CutPlane + + + Cut with plane + Cut with plane + + + + Cut an object with a plane + Cut an object with a plane + + + + Arch_Equipment + + + Equipment + Equipment + + + + Creates an equipment object from a selected object (Part or Mesh) + Creates an equipment object from a selected object (Part or Mesh) + Arch_Floor @@ -960,59 +1322,72 @@ Arch_Frame - + Frame Keret - + Creates a frame object from a planar 2D object and a profile - Creates a frame object from a planar 2D object and a profile + Létrehoz egy tárgy formát a sík 2D tárgyból és körvonalaiból Arch_IfcExplorer - + Ifc Explorer - Ifc Explorer + IFC Böngésző Arch_MergeWalls - + Merge Walls - Merge Walls + Falak egyesítése - + Merges the selected walls, if possible - Merges the selected walls, if possible + Egyesíti a kijelölt falakat, ha lehetséges Arch_MeshToShape - + Mesh to Shape Hálókat alakzatokká - + Turns selected meshes into Part Shape objects A kiválasztott hálókat alakzat objektumokká alakítja + + Arch_Panel + + + Panel + Panel + + + + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + + Arch_Rebar - + Rebar Újrahálózás - + Creates a Reinforcement bar from the selected face of a structural object Creates a Reinforcement bar from the selected face of a structural object @@ -1020,12 +1395,12 @@ Arch_Remove - + Remove component Összetevő törlése - + Remove the selected components from their parents, or create a hole in a component A kijelölt alkatrészek eltávolítása a szülőktől, vagy egy lyuk létrehozása alkatrészen @@ -1033,12 +1408,12 @@ Arch_RemoveShape - + Remove Shape from Arch Alakzat elhagyása az Arch-ból - + Removes cubic shapes from Arch components Eltávolítja a harmadfokú alakzatokat az Arch alkatrészekből @@ -1046,25 +1421,25 @@ Arch_Roof - + Roof Tető - - Creates a roof object from the selected face of an object - Létrehoz egy tető-objektumot a kijelölt objektum felületről + + Creates a roof object from the selected wire. + Creates a roof object from the selected wire. Arch_SectionPlane - + Section Plane Rész sík - + Creates a section plane object, including the selected objects Létrehoz egy szakasz sík objektumot, beleértve a kijelölt objektumokat @@ -1072,12 +1447,12 @@ Arch_SelectNonSolidMeshes - + Select non-manifold meshes Válassza ki a nem-sokrétű hálózatot - + Selects all non-manifold meshes from the document or from the selected groups Kiválasztja az összes nem-sokrétű hálózatot a dokumentumból vagy a kijelölt csoportokból @@ -1085,12 +1460,12 @@ Arch_Site - + Site Oldal - + Creates a site object including selected objects. Létrehoz egy Oldal objektumot, beleértve a kijelölt objektumokat. @@ -1098,17 +1473,17 @@ Arch_Space - + Space Térköz - + Creates a space object from selected boundary objects Creates a space object from selected boundary objects - + Creates a stairs object Creates a stairs object @@ -1116,12 +1491,12 @@ Arch_SplitMesh - + Split Mesh Háló osztása - + Splits selected meshes into independent components A kiválasztott hálót független összetevőkre osztja @@ -1129,7 +1504,7 @@ Arch_Stairs - + Stairs Lépcsők @@ -1137,12 +1512,12 @@ Arch_Structure - + Structure Felépítés - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Létrehoz egy objektum struktúrát vázlatból vagy egy kijelölt objektumból (vázlat, vonal, felület vagy szilárd test) @@ -1150,25 +1525,38 @@ Arch_Survey - + Survey Survey - + Starts survey Starts survey + + Arch_ToggleIfcBrepFlag + + + Toggle IFC Brep flag + Toggle IFC Brep flag + + + + Force an object to be exported as Brep or not + Force an object to be exported as Brep or not + + Arch_Wall - + Wall Fal - + Creates a wall object from scratch or from a selected object (wire, face or solid) Létrehoz egy falat objektumot vázlatból vagy egy kijelölt objektumból (vonal, felület vagy test) @@ -1176,12 +1564,12 @@ Arch_Window - + Window Ablak - + Creates a window object from a selected object (wire, rectangle or sketch) Ablak objektumot hoz létre a kijelölt objektumból (vonalas, téglalap vagy vázlat) @@ -1208,16 +1596,6 @@ IFC import IFC-adatok importálása - - - Creates groups for each Arch object type - Minden egyes Terv objektumtípusra csoportot hoz létre - - - - Group components by types - Csoport összetevők típus szerint - 2D rendering @@ -1244,22 +1622,22 @@ Itt adható meg, a látható vonal vastagságból hányat kell alkalmazni a kivágás végrehalytásához - + Width: Szélesség: - + Height: Magasság: - + Color: Color: - + Length: Hossz: @@ -1373,11 +1751,6 @@ Cut method Cut method - - - Import / export - Import / export - Check this to display debug messages while importing IFC files @@ -1390,74 +1763,44 @@ - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - - - - Force python parser - Force python parser - - - If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + Separate openings Separate openings - + If this is checked, object names will be prefixed with the IFC ID number If this is checked, object names will be prefixed with the IFC ID number - + Prefix names with ID number Prefix names with ID number - + Exclude list: Exclude list: - + A comma-separated list of Ifc entities to exclude from import A comma-separated list of Ifc entities to exclude from import - - Custom IFC schema (internal parser only) - Custom IFC schema (internal parser only) - - - + IFC export IFC export - + Scaling factor Scaling factor - - - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - - - - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - - - - Save a list of exported objects - Save a list of exported objects - Snap to baselines of Arch objects (override with CTRL) @@ -1474,7 +1817,7 @@ Walls - + mm mm @@ -1499,95 +1842,103 @@ Átlátszóság: - - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - - - - Separate placements - Separate placements - - - - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - - - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - - Force export as Breps - Force export as Breps - - - - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - - - - Join multi-solid objects - Join multi-solid objects - - - + Collada export Collada export - - WebGL export - WebGL export + + Hidden geomety pattern + Hidden geomety pattern - - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + This is the SVG stroke-dasharray property to apply to projections of hidden objects. + This is the SVG stroke-dasharray property to apply to projections of hidden objects. - - Discretize wires - Discretize wires + + 30, 10 + 30, 10 + + + + Stairs + Lépcsők + + + + Number of steps: + Number of steps: + + + + Panels + Panels + + + + mm + mm + + + + Thickness + Vastagság + + + + IFC / DAE / WebGL + IFC / DAE / WebGL + + + + Force export as Brep + Force export as Brep + + + + Workbench + + + Arch tools + Arch tools + + + + Draft tools + Draft tools + + + + Draft mod tools + Draft mod tools arch - - Arch tools - Szerkesztési eszközök - - - - Draft tools - Rajzolási eszközök - - - - Draft mod tools - Tervezési mód eszközök - - - + &Architecture &Architektúra - + &Draft - Tervezés &D + Vázrajz - + Utilities Utilities - + Snapping Snapping diff --git a/src/Mod/Arch/Resources/translations/Arch_it.qm b/src/Mod/Arch/Resources/translations/Arch_it.qm index e0386193e..0b4dae4c4 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_it.qm and b/src/Mod/Arch/Resources/translations/Arch_it.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_it.ts b/src/Mod/Arch/Resources/translations/Arch_it.ts index f6fb8a0b5..00bb02584 100644 --- a/src/Mod/Arch/Resources/translations/Arch_it.ts +++ b/src/Mod/Arch/Resources/translations/Arch_it.ts @@ -4,407 +4,362 @@ Arch - + Components Componenti - + Components of this object Componenti di questo oggetto - + Axes Assi - + Create Axis Crea Asse - + The intervals between axes Gli intervalli tra gli assi - + The angles of each axis Gli angoli di ciascun asse - + The length of the axes La lunghezza degli assi - + The size of the axis bubbles La dimensione delle bolle asse - + Remove Rimuovi - + Add Aggiungi - + Axis Asse - + Distance Distanza - + Angle Angolo - - Building - Edificio - - - + Type conversion Conversione di tipo - + Create Building Crea Edificio - + Floor Piano - + removing sketch support to avoid cross-referencing - rimozione di sketch di supporto per evitare riferimenti incrociati + rimozione degli sketch di supporto per evitare riferimenti incrociati - - No objects are cut by the plane - Nessun oggetto è stato tagliato dal piano - - - + is not closed non è chiuso - + is not valid non è valido - + doesn't contain any solid - non contiene alcun solido + non contiene nessun solido - + contains a non-closed solid contiene un solido non chiuso - + contains faces that are not part of any solid - contiene facce che non fanno parte di nessun solido + contiene delle facce che non fanno parte di nessun solido - + Grouping Raggruppa - + Ungrouping Separa - + Split Mesh Dividi Mesh - + Mesh to Shape Da Mesh a Forma - + All good! no problems found - Tutto bene! nessun problema riscontrato + Tutto bene! Nessun problema riscontrato - + Base component Componente base - + Additions Aggiunte - + Subtractions Sottrazioni - + Objects Oggetti - + closing Sketch edit Chiudi modifica Sketch - + The height of this floor L'altezza di questo piano - + Roof Tetto - + Create Roof Crea Tetto - + Unable to create a roof Impossibile creare un tetto - - The angle of this roof - L'angolo di questo tetto - - - + The face number of the base object used to build this roof Il numero di faccia dell'oggetto di base utilizzata per costruire questo tetto - + Page Pagina - + View of Vista di - + Create Section Plane Crea Piano di Sezione - + The objects that must be considered by this section plane. Empty means all document Gli oggetti che devono essere considerati da questo piano di sezione. Vuoto significa tutto il documento - - The display size of this section plane - La dimensione di visualizzazione di questo piano di sezione - - - - No shape has been computed yet, select wireframe rendering and render again - Nessuna forma è stata calcolata ancora, seleziona rendering wireframe e eseguire il render di nuovo - - - + Skipping invalid object: Saltare oggetto non valido: - - Site - Sito - - - + Create Site Crea Sito - - Structure - Struttura - - - + Create Structure Crea Struttura - + The length of this element, if not based on a profile - La lunghezza di questo elemento, se non si basa su un profilo + La lunghezza di questo elemento, se non è basato su un profilo - + The width of this element, if not based on a profile - La larghezza di questo elemento, se non si basa su un profilo + La larghezza di questo elemento, se non è basato su un profilo - + The height or extrusion depth of this element. Keep 0 for automatic L'altezza o la profondità di estrusione di questo elemento. Lasciare 0 per automatico - + Axes systems this structure is built on - Sistemi di assi su cui questa struttura è costruita + Sistemi di assi su cui è costruita questa struttura - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - La direzione di estrusione normale di questo oggetto (lasciare (0, 0,0) per normale automatica) + La direzione di estrusione normale di questo oggetto (lasciare (0, 0,0) per normale in automatico) - + The element numbers to exclude when this structure is based on axes - I numeri dell'elemento da escludere quando questa struttura è basata su assi + Il numero d'ordine degli elementi da escludere quando questa struttura è basata su assi - - Wall - Parete - - - + Create Wall Crea Parete - + WallTrace Traccia parete - + Wall options Opzioni Parete - + Width Larghezza - + Height Altezza - + Alignment Allineamento - + The width of this wall. Not used if this wall is based on a face - La larghezza di questa parete. Non usato se questa parete è basata su una faccia + La larghezza di questa parete. Non è usata se questa parete è basata su una faccia - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - L'altezza di questa parete. Lasciare 0 per automatico. Non usato se questa parete è basata su un solido + L'altezza di questa parete. Lasciare 0 per automatico. Non usata se questa parete è basata su un solido - + The alignment of this wall on its base object, if applicable L'allineamento di questa parete sul suo oggetto di base, se applicabile - + Error: Invalid base object Errore: Oggetto di base non valido - + This mesh is an invalid solid Questa mesh non è un solido valido - - Window - Finestra - - - + Create Window Crea Finestra - + the components of this window i componenti di questa finestra - + Edit Modifica - + Create/update component Crea o aggiorna componente - + Base 2D object Oggetto 2D base - + Wires - Wire + Polilinea - + Create new component Crea nuovo componente - + Name Nome - + Type Tipo - + Thickness Spessore - + Z offset Offset Z @@ -419,72 +374,67 @@ file %s creato con successo. - + Error: Couldn't determine character encoding Errore: impossibile determinare la codifica dei caratteri - + Couldn't locate IfcOpenShell Impossibile localizzare IfcOpenShell - + IFC Schema not found, IFC import disabled. Schema IFC non trovato, importazione IFC disabilitata. - + successfully written scritto correttamente - + The numbering style Lo stile di numerazione - + removing sketch external references to avoid cross-referencing Rimuove i riferimenti esterni dello sketch per evitare i riferimenti incrociati - - Invalid cutplane - Piano di taglio non valido - - - + Add space boundary Aggiungi limite di spazio - + Remove space boundary - Rimuovil limite di spazio + Rimuovi il limite di spazio - + Please select a base object Selezionare un oggetto base - + Fixtures - Fixtures + Infissi - + Armatures Armature - + The placement of this group Il posizionamento di questo gruppo @@ -494,170 +444,145 @@ Telaio - + Create Frame - Create Frame + Crea Telaio - - Rebar - Armatura - - - + Create Rebar Crea Armatura - + Please select a base face on a structural object Selezionare una faccia di base su un oggetto strutturale - + Please select a base object Selezionare un oggetto base - - Section - Sezione - - - + The placement of this object Il posizionamento di questo oggetto - + The terrain of this site Il terreno di questo sito - + The address of this site L'indirizzo di questo sito - + The geographic coordinates of this site Le coordinate geografiche di questo sito - + An url that shows this site in a mapping website Un indirizzo che indica questo sito in un sito di mappatura - - Space - Spazio - - - + Create Space Crea spazio - - A base shape defining this space - Una forma di base che definisce questo spazio - - - + The objects that make the boundaries of this space object - The objects that make the boundaries of this space object + Gli oggetti che creano i contorni di questo oggetto Spazio - - Stairs - Scale - - - + Create Stairs Crea scale - + The length of these stairs, if no baseline is defined - La lunghezza di queste scale, se nessun linea guida è definita + La lunghezza di queste scale, se non è definita nessuna linea guida - + The width of these stairs La larghezza di queste scale - + The total height of these stairs L'altezza totale di queste scale - + The alignment of these stairs on their baseline, if applicable L'allineamento di queste scale sulla loro linea guida, se applicabile - + The number of risers in these stairs - Il numero delle alzate in queste scale + Il numero di alzate in queste scale - + The depth of the treads of these stairs - The depth of the treads of these stairs + La profondità della pedata di queste scale - + The height of the risers of these stairs - The height of the risers of these stairs + L'altezza delle alzate di queste scale - + The size of the nosing - The size of the nosing + La dimensione della sporgenza - + The thickness of the treads - The thickness of the treads + Lo spessore della pedata - + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in Il rapporto di Blondel, deve essere compreso tra 62 e 64 cm o 24,5 e 25,5 pollice - + The type of landings of these stairs - The type of landings of these stairs + Il tipo di pianerottoli di queste scale - + The type of winders in these stairs - The type of winders in these stairs + Il tipo di rampa curva in queste scale - + The type of structure of these stairs Il tipo di struttura di queste scale - + The thickness of the massive structure or of the stringers - The thickness of the massive structure or of the stringers + Lo spessore della struttura massiccia o dei montanti - + The width of the stringers - The width of the stringers + La larghezza delle traversine - + The offset between the border of the stairs and the structure L'offset tra il confine delle scale e la struttura @@ -672,139 +597,124 @@ Acciaio - + Structure options Opzioni struttura - + Preset Preimpostato - + Length Lunghezza - + Rotate Ruota - + Con&tinue Con&tinua - + An optional extrusion path for this element Un percorso di estrusione opzionale per questo elemento - + Armatures contained in this element Armature contenute in questo elemento - - The role of this structural element - Il ruolo di questo elemento strutturale - - - + The structural nodes of this element I nodi strutturali di questo elemento - + Error: The base shape couldn't be extruded along this tool object Errore: La forma base non poteva essere estrusa lungo questo oggetto strumento - + Couldn't compute a shape Non è possibile computare una forma - + Merge Wall - Unisci parete + Unisci pareti - + The selected wall contain no subwall to merge - La parete selezionato non contenere nessun sotto-muro da unire + La parete selezionata non contiene nessun sotto-muro da unire - + Please select only wall objects - Selezionare solo gli oggetti parete + Seleziona solo gli oggetti parete - + Merge Walls Unisci pareti - + The length of this wall. Not used if this wall is based on an underlying object La lunghezza di questa parete. Non usato se questa parete è basata su un oggetto sottostante - + The face number of the base object used to build this wall - The face number of the base object used to build this wall + Il numero di faccia dell'oggetto base utilizzato per costruire questo muro - + The offset between this wall and its baseline (only for left and right alignments) L'offset tra questa parete e la linea guida (solo per gli allineamenti destro e sinistro) - + Pick a face on an existing object or select a preset - Pick a face on an existing object or select a preset + Scegli una faccia su un oggetto esistente o selezionane uno preimpostato - + Window options Opzioni finestra - + The depth of the hole that this window makes in its host object. Keep 0 for automatic. - The depth of the hole that this window makes in its host object. Keep 0 for automatic. + La profondità del foro che questa finestra crea nel suo oggetto ospitante. Lascia 0 per automatico. - - an optional volume to be subtracted from hosts of this window - an optional volume to be subtracted from hosts of this window - - - + The width of this window (for preset windows only) - La larghezza della finestra (solo per finestre preimpostate) + La larghezza della finestra (solo per le finestre preimpostate) - + The height of this window (for preset windows only) - L'altezza della finestra (solo per finestre preimpostate) + L'altezza della finestra (solo per le finestre preimpostate) - + The normal direction of this window Direzione normale di questa finestra - - The role of this window - Il ruolo di questa finestra - - - + Unable to create component Impossibile creare il componente @@ -816,44 +726,34 @@ pycollada non trovato, il supporto a collada è disabilitato. - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell non trovato o disabilitato, si ripiega sul parser interno. - + Distances (mm) and angles (deg) between axes - Distances (mm) and angles (deg) between axes + Distanze (mm) ed angoli (gradi) tra gli assi - + Error computing the shape of this object - Error computing the shape of this object + Errore di calcolo della forma di questo oggetto - - StructuralSystem - StructuralSystem - - - + Create Structural System - Create Structural System + Crea sistema strutturale - - The role of this wall - The role of this wall - - - + Error: IfcOpenShell is not installed Errore: IfcOpenShell non è installato - + Error: your IfcOpenShell version is too old Errore: la versione IfcOpenShell è troppo vecchia @@ -862,19 +762,458 @@ Found a shape containing curves, triangulating - Found a shape containing curves, triangulating + Trovata una forma contenente curve, triangolazione + + + Invalid cutplane + + Piano di taglio non valido + + + + + No objects are cut by the plane + + Non ci sono oggetti tagliati dal piano + + + + + Object doesn't have settable IFC Attributes + L'oggetto non ha attributi IFC impostabili + + + + Disabling Brep force flag of object + Disabilita la rappresentazione Brep forzata dell'oggetto + + + + Enabling Brep force flag of object + Abilita la rappresentazione Brep forzata dell'oggetto + + + + The base object this component is built upon + L'oggetto su cui si basa questo componente + + + + Other shapes that are appended to this object + Altre forme che vengono aggiunte a questo oggetto + + + + Other shapes that are subtracted from this object + Altre forme che sono sottratte da questo oggetto + + + + An optional description for this component + Una descrizione facoltativa per questo componente + + + + An optional tag for this component + Un tag opzionale per questo componente + + + + Custom IFC properties and attributes + Attributi e proprietà IFC personalizzate + + + + A material for this object + Un materiale per questo oggetto + + + + The role of this object + Il ruolo di questo oggetto + + + + Specifies if this object must move together when its host is moved + Specifica se questo oggetto deve essere spostato con il suo ospite quando quest'ultimo viene spostato + + + + has no solid + non ha nessun solido + + + + has an invalid shape + ha una forma non valida + + + + has a null shape + ha una forma nulla + + + + Cutting + Taglio + + + + You must select a base object first! + È necessario selezionare prima un oggetto base! + + + + Create Equipment + Crea Accessorio + + + + You must select exactly one base object + È necessario selezionare un solo oggetto base + + + + The selected object must be a mesh + L'oggetto selezionato deve essere mesh + + + + This mesh has more than 1000 facets. + Questa mesh ha più di 1000 sfaccettature. + + + + This operation can take a long time. Proceed? + Questa operazione può richiedere molto tempo. Procedere? + + + + The mesh has more than 500 facets. This will take a couple of minutes... + La mesh ha più di 500 sfaccettature. Questo richiederà alcuni minuti... + + + + Create 3 views + Crea 3 viste + + + + an optional 2D shape representing a top view of this equipment + una opzionale vista 2D dall'alto di questo arredo + + + + an optional 2D shape representing a front view of this equipment + una opzionale vista 2D frontale di questo arredo + + + + an optional 2D shape representing a side view of this equipment + una opzionale vista 2D laterale di questo arredo + + + + The model description of this equipment + La descrizione del modello di questo arredo + + + + The url of the product page of this equipment + L'url della pagina del prodotto di questo accessorio + + + + Create Panel + Crea pannello + + + + Panel options + Opzioni del pannello + + + + The thickness or extrusion depth of this element + La profondità o lo spessore di estrusione di questo elemento + + + + The number of sheets to use + Il numero di fogli da utilizzare + + + + The offset between this panel and its baseline + Lo scostamento tra questo pannello e la sua linea di base + + + + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + Parametri del profilo del tetto: +* Angle : pendenza in gradi rispetto all'orizzontale. +* Run : proiezione orizzontale della lunghezza della falda. +* Thickness : spessore della falda. +* Overhang : sbalzo della falda, cornicione, proiezione orizzontale della lunghezza. +* Height : altezza del colmo (calcolata automaticamente) +* IdRel : Id relativo per i calcoli automatici. +--- +Se Angle = 0 e Run = 0 allora il profilo è identico al profilo relativo. +Se Angle = 0 allora l'angolo viene calcolato in modo che l'altezza sia la stessa del profilo relativo. +Se Run = 0 allora Run è calcolato in modo che l'altezza sia la stessa del profilo relativo. + + + + Id + Id + + + + IdRel + IdRel + + + + If false, non-solids will be cut too, with possible wrong results. + Se false, verranno tagliati anche i non solidi, con possibili risultati sbagliati. + + + + The display length of this section plane + La lunghezza di visualizzazione di questo piano di sezione + + + + The display height of this section plane + L'altezza di visualizzazione di questo piano di sezione + + + + The size of the arrows of this section plane + La dimensione delle frecce di questo piano di sezione + + + + The computed floor area of this space + La superficie del pavimento calcolata per questo spazio + + + + The finishing of the floor of this space + La finitura per il pavimento di questo spazio + + + + The finishing of the walls of this space + La finitura per le pareti di questo spazio + + + + The finishing of the ceiling of this space + La finitura per il soffitto di questo spazio + + + + Objects that are included inside this space, such as furniture + Oggetti che sono inclusi come arredo all'interno di questo spazio + + + + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + Testo da mostrare. Per inserire i rispettivi dati utilizzare $area, $label, $tag, $floor, $walls, $ceiling + + + + The name of the font + Il nome del font + + + + The color of the area text + Il colore dell'area del testo + + + + The size of the text font + La dimensione del font di testo + + + + The size of the first line of text + La dimensione della prima riga di testo + + + + The space between the lines of text + Lo spazio tra le righe di testo + + + + The position of the text. Leave (0,0,0) for automatic position + La posizione del testo. Lasciare (0, 0,0) per posizionarlo automaticamente + + + + The justification of the text + La giustificazione del testo + + + + The number of decimals to use for calculated texts + Il numero di decimali da utilizzare per i testi calcolati + + + + Show the unit suffix + Visualizza il suffisso dell'unità + + + + A description of the standard profile this element is based upon + Una descrizione del profilo standard su cui è basato questo elemento + + + + Sill height + Altezza del davanzale + + + + CutVolume + Volume di taglio + + + + CutPlane + Piano di taglio + + + + PreviewCutVolume + Anteprima del volume di taglio + + + + Cut Plane + Piano di taglio + + + + Cut Plane options + Opzioni taglio di piano + + + + Wich side to cut + Quale lato tagliare + + + + Behind + Dietro + + + + Front + Di fronte + + + + Crossing point not found in profile. + + Punto di incrocio non trovato nel profilo. + + + + + A list of angles for each roof pane + Una lista di angoli per ogni falda del tetto + + + + A list of horizontal length projections for each roof pane + Una lista della lunghezza orizzontale delle proiezioni di ogni falda del tetto + + + + A list of IDs of relative profiles for each roof pane + Una lista di ID dei relativi profili per ogni falda del tetto + + + + A list of thicknesses for each roof pane + Una lista dello spessore di ogni falda del tetto + + + + A list of overhangs for each roof pane + Una lista della sporgenza di ogni falda del tetto + + + + A list of calculated heights for each roof pane + Una lista delle altezze calcolate per ogni falda del tetto + + + + Angle (deg) + Angolo (gradi) + + + + Run (mm) + Corsa (mm) + + + + Thickness (mm) + Spessore (mm) + + + + Overhang (mm) + Sbalzo (mm) + + + + Height (mm) + Altezza (mm) + + + + Arch_3Views + + + 3 views from mesh + 3 viste da mesh + + + + Creates 3 views (top, front, side) from a mesh-based object + Crea 3 viste (superiore, anteriore, laterale) di un oggetto mesh + Arch_Add - + Add component Aggiungi componente - + Adds the selected components to the active object Aggiunge i componenti selezionati all'oggetto attivo @@ -882,12 +1221,12 @@ Arch_Axis - + Axis Asse - + Creates an axis system. Crea un sistema di assi. @@ -895,12 +1234,12 @@ Arch_Building - + Building Edificio - + Creates a building object including selected objects. Crea un oggetto Edificio che contiene gli oggetti selezionati. @@ -908,17 +1247,17 @@ Arch_Check - + Check Controlla - + Checks the selected objects for problems - Controlla gli oggetti selezionati per problemi + Controlla se gli oggetti selezionati hanno dei problemi - + Explore the contents of an Ifc file Esplora il contenuto di un file Ifc @@ -926,18 +1265,41 @@ Arch_CloseHoles - + Close holes Chiudi fori - + Closes holes in open shapes, turning them solids Chiude i fori nelle forme aperte, trasformandole in solidi - Arch_Fixture + Arch_CutPlane + + + Cut with plane + Taglio con piano + + + + Cut an object with a plane + Tagliare un oggetto con un piano + + + + Arch_Equipment + + + Equipment + Arredo + + + + Creates an equipment object from a selected object (Part or Mesh) + Crea un oggetto di arredo da un oggetto selezionato (Parte o Mesh) + Arch_Floor @@ -955,20 +1317,20 @@ Arch_Frame - + Frame Telaio - + Creates a frame object from a planar 2D object and a profile - Creates a frame object from a planar 2D object and a profile + Crea un oggetto frame da un oggetto 2D planare e un profilo Arch_IfcExplorer - + Ifc Explorer Explorer ifc @@ -976,12 +1338,12 @@ Arch_MergeWalls - + Merge Walls Unisci pareti - + Merges the selected walls, if possible Unisce le pareti selezionate, se possibile @@ -989,25 +1351,38 @@ Arch_MeshToShape - + Mesh to Shape Da Mesh a Forma - + Turns selected meshes into Part Shape objects Trasforma le mesh selezionate in oggetti Part Shape + + Arch_Panel + + + Panel + Pannello + + + + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + Crea un oggetto Panello da zero o da un oggetto selezionato (schizzo, contorno, faccia o solido) + + Arch_Rebar - + Rebar Armatura - + Creates a Reinforcement bar from the selected face of a structural object Crea una barra di rinforzo dalla faccia selezionata di un oggetto strutturale @@ -1015,25 +1390,25 @@ Arch_Remove - + Remove component Rimuovi componente - + Remove the selected components from their parents, or create a hole in a component - Rimuove i componenti selezionati dai loro padri, o crea un buco in un componente + Rimuove i componenti selezionati dai loro genitori, o crea un buco in un componente Arch_RemoveShape - + Remove Shape from Arch Rimuovi Forma da Arch - + Removes cubic shapes from Arch components Rimuove le forme cubiche dai componenti Arch @@ -1041,25 +1416,25 @@ Arch_Roof - + Roof Tetto - - Creates a roof object from the selected face of an object - Crea un oggetto tetto dalla faccia selezionata di un oggetto + + Creates a roof object from the selected wire. + Crea un oggetto tetto dal contorno selezionato. Arch_SectionPlane - + Section Plane Piano di sezione - + Creates a section plane object, including the selected objects Crea un oggetto piano di sezione che comprende gli oggetti selezionati @@ -1067,12 +1442,12 @@ Arch_SelectNonSolidMeshes - + Select non-manifold meshes Seleziona le mesh non-manifold - + Selects all non-manifold meshes from the document or from the selected groups Seleziona tutte le mesh non-manifold nel documento o nei gruppi selezionati @@ -1080,12 +1455,12 @@ Arch_Site - + Site Sito - + Creates a site object including selected objects. Crea un oggetto sito che contiene gli oggetti selezionati. @@ -1093,17 +1468,17 @@ Arch_Space - + Space Spazio - + Creates a space object from selected boundary objects - Creates a space object from selected boundary objects + Crea un oggetto spaziale dagli oggetti del contorno selezionato - + Creates a stairs object Crea un oggetto scale @@ -1111,20 +1486,20 @@ Arch_SplitMesh - + Split Mesh Dividi Mesh - + Splits selected meshes into independent components - Divide le Meshes selezionate in componenti indipendenti + Divide le Mesh selezionate in componenti indipendenti Arch_Stairs - + Stairs Scale @@ -1132,12 +1507,12 @@ Arch_Structure - + Structure Struttura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Crea un oggetto struttura da zero o da un oggetto selezionato (schizzo, wire, faccia o solido) @@ -1145,25 +1520,38 @@ Arch_Survey - + Survey - Survey + Ispeziona - + Starts survey - Starts survey + Avvia ispezione + + + + Arch_ToggleIfcBrepFlag + + + Toggle IFC Brep flag + Attiva/Disattiva IFC Brep + + + + Force an object to be exported as Brep or not + Forza, o non, l'esportazione di un oggetto come Brep Arch_Wall - + Wall Parete - + Creates a wall object from scratch or from a selected object (wire, face or solid) Crea un oggetto Parete da zero o da un oggetto selezionato (wire, faccia o solido) @@ -1171,12 +1559,12 @@ Arch_Window - + Window Finestra - + Creates a window object from a selected object (wire, rectangle or sketch) Crea un oggetto finestra da un oggetto selezionato (wire, rettangolo o sketch) @@ -1203,16 +1591,6 @@ IFC import Importa IFC - - - Creates groups for each Arch object type - Crea gruppi per ogni tipo di oggetto Arch - - - - Group components by types - Raggruppa componenti per tipo - 2D rendering @@ -1226,7 +1604,7 @@ Show renderer debug messages - Visualizza i messaggi di debug di render + Visualizza i messaggi di debug del render @@ -1236,25 +1614,25 @@ Specifies how many times the viewed line thickness must be applied to cut lines - Specifica quante volte lo spessore di linea visualizzato deve essere applicato per tagliare le linee + Specifica quante volte lo spessore di linea visualizzato deve essere applicato alle linee di taglio - + Width: Larghezza: - + Height: Altezza: - + Color: Colore: - + Length: Lunghezza: @@ -1291,7 +1669,7 @@ Frame color: - Frame color: + Colore cornice: @@ -1301,7 +1679,7 @@ Snapping - Snapping + Aggancio @@ -1316,7 +1694,7 @@ If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one - Se selezionato, quando 2 pareti simili vengono connesse, i loro skecth saranno uniti in uno, e le due pareti diventeranno una + Se selezionato, quando 2 pareti simili vengono connesse, i loro skecth sono uniti in uno, e le due pareti diventano una @@ -1361,18 +1739,13 @@ If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - Se selezionato, i fori nelle facce saranno creati mediante sottrazione piuttosto che utilizzando l'orientamento degli wire + Se selezionato, i fori nelle facce sono creati mediante sottrazione piuttosto che utilizzando l'orientamento dei wire Cut method Metodo di taglio - - - Import / export - Importa / Esporta - Check this to display debug messages while importing IFC files @@ -1385,78 +1758,48 @@ - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - Se selezionaato, i file IFC saranno sempre importati con il parser python interno, anche se IfcOpenShell è installato + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + Se selezionato, le aperture sono importate come sottrazioni, altrimenti le forme muro avranno già le loro aperture sottratte - Force python parser - Forza parser python - - - - If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - Se selezionato, le aperture saranno importate come sottrazioni, altrimenti le forme muro avranno già le loro aperture sottratte - - - Separate openings Separare aperture - + If this is checked, object names will be prefixed with the IFC ID number Se selezionato, i nomi degli oggetti saranno preceduti dal numero ID IFC - + Prefix names with ID number Prefisso nomi con numero ID - + Exclude list: Lista esclusioni: - + A comma-separated list of Ifc entities to exclude from import Un elenco separato da virgole delle entità Ifc da escludere dall'importazione - - Custom IFC schema (internal parser only) - Schema personalizzato IFC (solo parser interno) - - - + IFC export Esporta IFC - + Scaling factor Fattore di scala - - - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - I file IFC sono in genere scritti in millimetri. Se si lavora con un'unità diversa, questo permetterà di scalare tutte le vostre unità per essere espresse in millimetri. - - - - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - Se selezionato, un file di testo sarà esportato insieme al file ifc, contenente l'elenco degli oggetti esportati, per scopi di verifica. - - - - Save a list of exported objects - Salva un elenco di oggetti esportati - Snap to baselines of Arch objects (override with CTRL) - Snap to baselines of Arch objects (override with CTRL) + Vincola a linee di base degli oggetti Arch (ignora con CTRL) @@ -1469,7 +1812,7 @@ Pareti - + mm mm @@ -1494,97 +1837,105 @@ Trasparenza: - - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - - - - Separate placements - Separate placements - - - - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - - - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Ad alcuni visualizzatori IFC non piacciono gli oggetti esportati come estrusioni. Usatelo per forzare tutti gli oggetti da esportare come geometria BREP. - - Force export as Breps - Forza esportazione come Breps - - - - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - <html><head/><body><p>Oggetti contenenti solidi multipli normalmente sono esportati come rappresentazioni multiple. Ad alcune applicazioni questo non piace. È possibile utilizzare questa opzione per unire questi solidi in uno.</p></body></html> - - - - Join multi-solid objects - Join multi-solid objects - - - + Collada export Esportazione Collada - - WebGL export - Esportazione WebGL + + Hidden geomety pattern + Nascondi la geometria del modello - - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + This is the SVG stroke-dasharray property to apply to projections of hidden objects. + Questa è la proprietà stroke-dasharray SVG che si applica alle proiezioni degli oggetti nascosti. - - Discretize wires - Discretize wires + + 30, 10 + 30, 10 + + + + Stairs + Scale + + + + Number of steps: + Numero di gradini: + + + + Panels + Pannelli + + + + mm + mm + + + + Thickness + Spessore + + + + IFC / DAE / WebGL + IFC / DAE / WebGL + + + + Force export as Brep + Forza l'esportazione come Brep + + + + Workbench + + + Arch tools + Strumenti di Arch + + + + Draft tools + Strumenti di Draft + + + + Draft mod tools + Strumenti di modifica di Draft arch - - Arch tools - Strumenti Arch - - - - Draft tools - Strumenti Draft - - - - Draft mod tools - Strumenti di modifica Draft - - - + &Architecture &Architettura - + &Draft &Draft - + Utilities Utilità - + Snapping - Snapping + Aggancio diff --git a/src/Mod/Arch/Resources/translations/Arch_ja.qm b/src/Mod/Arch/Resources/translations/Arch_ja.qm index a1e319d99..d3a06a9d0 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_ja.qm and b/src/Mod/Arch/Resources/translations/Arch_ja.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_ja.ts b/src/Mod/Arch/Resources/translations/Arch_ja.ts index aa0e182e4..a2daba7bb 100644 --- a/src/Mod/Arch/Resources/translations/Arch_ja.ts +++ b/src/Mod/Arch/Resources/translations/Arch_ja.ts @@ -4,407 +4,362 @@ Arch - + Components コンポーネント - + Components of this object このオブジェクトのコンポーネント - + Axes - + Create Axis 軸を作成 - + The intervals between axes 軸間隔 - + The angles of each axis 各軸の角度 - + The length of the axes 軸の長さ - + The size of the axis bubbles 軸バブルのサイズ - + Remove 削除 - + Add 追加 - + Axis - + Distance 距離 - + Angle 角度 - - Building - ビルディング - - - + Type conversion 型変換 - + Create Building 建物を作成 - + Floor - + removing sketch support to avoid cross-referencing 相互参照を避けるためスケッチサポートを削除 - - No objects are cut by the plane - 平面によって切断されるオブジェクトがありません - - - + is not closed が閉じていません - + is not valid は無効です - + doesn't contain any solid ソリッドが含まれていません - + contains a non-closed solid 閉じていないソリッドが含まれています - + contains faces that are not part of any solid どのソリッドにも属していない面が含まれています - + Grouping グループ化 - + Ungrouping グループ化の解除 - + Split Mesh メッシュを分割 - + Mesh to Shape メッシュからシェイプへ - + All good! no problems found すべて良好!問題は見つかりませんでした - + Base component 基本コンポーネント - + Additions 加算 - + Subtractions 減算 - + Objects オブジェクト - + closing Sketch edit スケッチ編集を終了 - + The height of this floor この階の高さ - + Roof 屋根 - + Create Roof 屋根を作成 - + Unable to create a roof 屋根を作成できません - - The angle of this roof - この屋根の角度 - - - + The face number of the base object used to build this roof この屋根の作成に使用されているベースオブジェクトの面の数 - + Page ページ - + View of 表示 - + Create Section Plane 断面平面を作成 - + The objects that must be considered by this section plane. Empty means all document この断面の対象となるオブジェクト。空の場合、全てのドキュメントが対象となります。 - - The display size of this section plane - この断面の表示サイズ - - - - No shape has been computed yet, select wireframe rendering and render again - 計算済みのシェイプがまだありません。ワイヤーフレームレンダリングを選択して再レンダリングしてください - - - + Skipping invalid object: 無効なオブジェクトはスキップ: - - Site - サイト - - - + Create Site サイトを作成 - - Structure - 構造体 - - - + Create Structure 構造体を作成 - + The length of this element, if not based on a profile プロファイルに基づいていない場合、この要素の長さ - + The width of this element, if not based on a profile プロファイルに基づいていない場合、この要素の幅 - + The height or extrusion depth of this element. Keep 0 for automatic この要素の高さまたは押し出し深さ。自動設定する場合は0のままにしてください。 - + Axes systems this structure is built on この構造体の座標系 - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) このオブジェクトの法線押し出し方向(法線自動設定を行う場合は(0,0,0)のままにしてください) - + The element numbers to exclude when this structure is based on axes 軸に基づいてこの構造体を押し出す場合に押し出す要素の数 - - Wall - - - - + Create Wall 壁を作成 - + WallTrace 壁トレース - + Wall options 壁のオプション - + Width - + Height 高さ - + Alignment 配置 - + The width of this wall. Not used if this wall is based on a face この壁の幅。この壁が面に基づく場合は使用されません。 - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid この壁の高さ。自動設定する場合は0のままにしてください。この壁がソリッドに基づく場合は使用されません - + The alignment of this wall on its base object, if applicable 適用可能な場合、この壁のベースオブジェクトに対する位置 - + Error: Invalid base object エラー: 無効なベースオブジェクト - + This mesh is an invalid solid このメッシュは無効なソリッドです - - Window - ウィンドウ - - - + Create Window 窓を作成 - + the components of this window この窓のコンポーネント - + Edit 編集 - + Create/update component コンポーネントを作成/更新する - + Base 2D object ベース2Dオブジェクト - + Wires ワイヤー - + Create new component 新しいコンポーネントを作成 - + Name 名前 - + Type タイプ - + Thickness 厚み - + Z offset Z オフセット @@ -419,466 +374,844 @@ ファイル %s が正常に作成されました。 - + Error: Couldn't determine character encoding エラー: 文字エンコーディングが判別できませんでした - + Couldn't locate IfcOpenShell IfcOpenShell が見つかりません - + IFC Schema not found, IFC import disabled. IFCデータ構造が見つかりません。IFCのインポートは無効です。 - + successfully written 書き込みに成功しました - + The numbering style - The numbering style + 番号付けのスタイル - + removing sketch external references to avoid cross-referencing - removing sketch external references to avoid cross-referencing + 相互参照を避けるためにスケッチの外部参照を削除 - - Invalid cutplane - Invalid cutplane - - - + Add space boundary - Add space boundary + スペース境界を追加 - + Remove space boundary - Remove space boundary + スペース境界を削除 - + Please select a base object - Please select a base object + ベース オブジェクトを選択してください。 - + Fixtures - Fixtures + 取り付け具 - + Armatures - Armatures + 骨組み - + The placement of this group - The placement of this group + このグループの配置 Frame - Frame + 軸組 - + Create Frame - Create Frame + 軸組の作成 - - Rebar - Rebar - - - + Create Rebar - Create Rebar + 異形鉄筋を作成 - + Please select a base face on a structural object - Please select a base face on a structural object + 構造オブジェクト上から基準面を選択してください。 - - - Please select a base object - - Please select a base object - - - - - Section - セクション - - - - The placement of this object - The placement of this object - - - - The terrain of this site - The terrain of this site - - - - The address of this site - The address of this site - - - - The geographic coordinates of this site - The geographic coordinates of this site - - - - An url that shows this site in a mapping website - An url that shows this site in a mapping website - - - - Space - Space - - - - Create Space - Create Space - - - - A base shape defining this space - A base shape defining this space - + Please select a base object + + ベース オブジェクトを選択してください。 + + + + + The placement of this object + このオブジェクトの配置 + + + + The terrain of this site + 現場の地形 + + + + The address of this site + 現場の所在地 + + + + The geographic coordinates of this site + 現場の地理座標 + + + + An url that shows this site in a mapping website + 現場を示す地図サイトのURL + + + + Create Space + スペースを作成 + + + The objects that make the boundaries of this space object - The objects that make the boundaries of this space object + このスペースオブジェクトの境界を定義するオブジェクト - - Stairs - Stairs - - - + Create Stairs - Create Stairs - - - - The length of these stairs, if no baseline is defined - The length of these stairs, if no baseline is defined - - - - The width of these stairs - The width of these stairs - - - - The total height of these stairs - The total height of these stairs - - - - The alignment of these stairs on their baseline, if applicable - The alignment of these stairs on their baseline, if applicable - - - - The number of risers in these stairs - The number of risers in these stairs - - - - The depth of the treads of these stairs - The depth of the treads of these stairs - - - - The height of the risers of these stairs - The height of the risers of these stairs - - - - The size of the nosing - The size of the nosing - - - - The thickness of the treads - The thickness of the treads - - - - The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in - The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in - - - - The type of landings of these stairs - The type of landings of these stairs - - - - The type of winders in these stairs - The type of winders in these stairs - - - - The type of structure of these stairs - The type of structure of these stairs + 階段を作成 - The thickness of the massive structure or of the stringers - The thickness of the massive structure or of the stringers + The length of these stairs, if no baseline is defined + 基準線が定義されていない場合、これらの階段の長さ - The width of the stringers - The width of the stringers + The width of these stairs + 階段の幅 + The total height of these stairs + 階段の全高 + + + + The alignment of these stairs on their baseline, if applicable + これらの階段に摘要可能な場合は、ベースラインで位置合わせする + + + + The number of risers in these stairs + 階段の段数 + + + + The depth of the treads of these stairs + 階段における踏み板の奥行き + + + + The height of the risers of these stairs + 階段の蹴上げ高さ + + + + The size of the nosing + 段鼻のサイズ + + + + The thickness of the treads + 踏み板の厚み + + + + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + ブロンデル比は、62から64cmあるいは24.5から25.5インチの間である必要があります + + + + The type of landings of these stairs + これらの階段の踊り場のタイプ + + + + The type of winders in these stairs + これらの階段の段のタイプ + + + + The type of structure of these stairs + これらの階段の構造のタイプ + + + + The thickness of the massive structure or of the stringers + 大規模な構造または横梁の厚み + + + + The width of the stringers + 横梁の幅 + + + The offset between the border of the stairs and the structure - The offset between the border of the stairs and the structure + 階段境界線と構造の間のオフセット Wood - Wood + 木材 Steel - Steel + 鋼材 - + Structure options - Structure options + 構造オプション - + Preset - Preset + プリセット - + Length 長さ - + Rotate 回転 - + Con&tinue - Con&tinue + 続行 (&T) - + An optional extrusion path for this element - An optional extrusion path for this element + この要素のオプション押し出し経路 - + Armatures contained in this element - Armatures contained in this element + この要素に含まれている骨組み - - The role of this structural element - The role of this structural element - - - + The structural nodes of this element - The structural nodes of this element + この要素の構造ノード - + Error: The base shape couldn't be extruded along this tool object - Error: The base shape couldn't be extruded along this tool object + エラー: ベースシェイプをこのツールオブジェクトに沿って押し出すことはできません - + Couldn't compute a shape - Couldn't compute a shape + シェイプを計算できません - + Merge Wall - Merge Wall + 壁を統合 - + The selected wall contain no subwall to merge - The selected wall contain no subwall to merge + 選択した壁は統合できる下位の壁を含んでいません - + Please select only wall objects - Please select only wall objects + 壁オブジェクトのみを選択してください - + Merge Walls - Merge Walls + 壁を統合 - + The length of this wall. Not used if this wall is based on an underlying object - The length of this wall. Not used if this wall is based on an underlying object + 壁の長さ。壁が基礎となるオブジェクトに基づいている場合には使用されません。 - + The face number of the base object used to build this wall - The face number of the base object used to build this wall + この壁の作成に使用されているベースオブジェクトの面の数 - + The offset between this wall and its baseline (only for left and right alignments) - The offset between this wall and its baseline (only for left and right alignments) + この壁とそのベースラインとの間のオフセット距離(左揃え、右揃えの時のみ) - + Pick a face on an existing object or select a preset - Pick a face on an existing object or select a preset - + 既存オブジェクトにある面を選択するか、プリセットを選択 - + Window options - Window options + 窓のオプション - + The depth of the hole that this window makes in its host object. Keep 0 for automatic. - The depth of the hole that this window makes in its host object. Keep 0 for automatic. + 穴の深さは、そのホスト・オブジェクトに作る窓の開口にある。 0であれば自動。 - - an optional volume to be subtracted from hosts of this window - an optional volume to be subtracted from hosts of this window - - - + The width of this window (for preset windows only) - The width of this window (for preset windows only) + この窓の幅(プリセットに用いる幅) - + The height of this window (for preset windows only) - The height of this window (for preset windows only) + この窓の高さ(プリセットに用いる幅) - + The normal direction of this window - The normal direction of this window + このウィンドウの法線方向 - - The role of this window - The role of this window - - - + Unable to create component - Unable to create component - + コンポーネントを作成できません pycollada not found, collada support is disabled. - pycollada not found, collada support is disabled. - + pycollada が見つかりません。collada のサポートは無効です。 - + IfcOpenShell not found or disabled, falling back on internal parser. - IfcOpenShell not found or disabled, falling back on internal parser. - + IfcOpenShellが見つからないか、もしくは無効です。内部パーサーに処理を戻します。 - + Distances (mm) and angles (deg) between axes - Distances (mm) and angles (deg) between axes + 軸の間の距離 (mm) と角度 (度) - + Error computing the shape of this object - Error computing the shape of this object + このオブジェクトのシェイプ計算でエラーが発生しました。 - - StructuralSystem - StructuralSystem - - - + Create Structural System - Create Structural System + 構造システムを作成 - - The role of this wall - The role of this wall - - - + Error: IfcOpenShell is not installed - Error: IfcOpenShell is not installed - + エラー: IfcOpenShellがインストールされていません。 - + Error: your IfcOpenShell version is too old - Error: your IfcOpenShell version is too old - + エラー: IfcOpenShellバージョンが古すぎます。 Found a shape containing curves, triangulating - Found a shape containing curves, triangulating + 三角分割および曲線を含む図形が見つかりました + + + Invalid cutplane + + Invalid cutplane + + + + + No objects are cut by the plane + + No objects are cut by the plane + + + + + Object doesn't have settable IFC Attributes + Object doesn't have settable IFC Attributes + + + + Disabling Brep force flag of object + Disabling Brep force flag of object + + + + Enabling Brep force flag of object + Enabling Brep force flag of object + + + + The base object this component is built upon + The base object this component is built upon + + + + Other shapes that are appended to this object + Other shapes that are appended to this object + + + + Other shapes that are subtracted from this object + Other shapes that are subtracted from this object + + + + An optional description for this component + An optional description for this component + + + + An optional tag for this component + An optional tag for this component + + + + Custom IFC properties and attributes + Custom IFC properties and attributes + + + + A material for this object + A material for this object + + + + The role of this object + The role of this object + + + + Specifies if this object must move together when its host is moved + Specifies if this object must move together when its host is moved + + + + has no solid + ソリッドではありません + + + + has an invalid shape + 無効な形状があります + + + + has a null shape + 形状がありません + + + + Cutting + 切断 + + + + You must select a base object first! + You must select a base object first! + + + + Create Equipment + 調度品を作成 + + + + You must select exactly one base object + You must select exactly one base object + + + + The selected object must be a mesh + The selected object must be a mesh + + + + This mesh has more than 1000 facets. + This mesh has more than 1000 facets. + + + + This operation can take a long time. Proceed? + This operation can take a long time. Proceed? + + + + The mesh has more than 500 facets. This will take a couple of minutes... + The mesh has more than 500 facets. This will take a couple of minutes... + + + + Create 3 views + Create 3 views + + + + an optional 2D shape representing a top view of this equipment + an optional 2D shape representing a top view of this equipment + + + + an optional 2D shape representing a front view of this equipment + an optional 2D shape representing a front view of this equipment + + + + an optional 2D shape representing a side view of this equipment + an optional 2D shape representing a side view of this equipment + + + + The model description of this equipment + The model description of this equipment + + + + The url of the product page of this equipment + The url of the product page of this equipment + + + + Create Panel + Create Panel + + + + Panel options + Panel options + + + + The thickness or extrusion depth of this element + The thickness or extrusion depth of this element + + + + The number of sheets to use + The number of sheets to use + + + + The offset between this panel and its baseline + The offset between this panel and its baseline + + + + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + + + + Id + Id + + + + IdRel + IdRel + + + + If false, non-solids will be cut too, with possible wrong results. + If false, non-solids will be cut too, with possible wrong results. + + + + The display length of this section plane + The display length of this section plane + + + + The display height of this section plane + The display height of this section plane + + + + The size of the arrows of this section plane + The size of the arrows of this section plane + + + + The computed floor area of this space + The computed floor area of this space + + + + The finishing of the floor of this space + The finishing of the floor of this space + + + + The finishing of the walls of this space + The finishing of the walls of this space + + + + The finishing of the ceiling of this space + The finishing of the ceiling of this space + + + + Objects that are included inside this space, such as furniture + Objects that are included inside this space, such as furniture + + + + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + + + + The name of the font + The name of the font + + + + The color of the area text + The color of the area text + + + + The size of the text font + The size of the text font + + + + The size of the first line of text + The size of the first line of text + + + + The space between the lines of text + The space between the lines of text + + + + The position of the text. Leave (0,0,0) for automatic position + The position of the text. Leave (0,0,0) for automatic position + + + + The justification of the text + The justification of the text + + + + The number of decimals to use for calculated texts + The number of decimals to use for calculated texts + + + + Show the unit suffix + Show the unit suffix + + + + A description of the standard profile this element is based upon + A description of the standard profile this element is based upon + + + + Sill height + Sill height + + + + CutVolume + CutVolume + + + + CutPlane + CutPlane + + + + PreviewCutVolume + PreviewCutVolume + + + + Cut Plane + Cut Plane + + + + Cut Plane options + Cut Plane options + + + + Wich side to cut + Wich side to cut + + + + Behind + Behind + + + + Front + 正面図 + + + + Crossing point not found in profile. + + Crossing point not found in profile. + + + + + A list of angles for each roof pane + A list of angles for each roof pane + + + + A list of horizontal length projections for each roof pane + A list of horizontal length projections for each roof pane + + + + A list of IDs of relative profiles for each roof pane + A list of IDs of relative profiles for each roof pane + + + + A list of thicknesses for each roof pane + A list of thicknesses for each roof pane + + + + A list of overhangs for each roof pane + A list of overhangs for each roof pane + + + + A list of calculated heights for each roof pane + A list of calculated heights for each roof pane + + + + Angle (deg) + Angle (deg) + + + + Run (mm) + Run (mm) + + + + Thickness (mm) + Thickness (mm) + + + + Overhang (mm) + Overhang (mm) + + + + Height (mm) + Height (mm) + + + + Arch_3Views + + + 3 views from mesh + 3 views from mesh + + + + Creates 3 views (top, front, side) from a mesh-based object + Creates 3 views (top, front, side) from a mesh-based object + Arch_Add - + Add component コンポーネントを追加 - + Adds the selected components to the active object 選択したコンポーネントをアクティブなオブジェクトに追加します @@ -886,12 +1219,12 @@ Arch_Axis - + Axis - + Creates an axis system. 座標系を作成します。 @@ -899,12 +1232,12 @@ Arch_Building - + Building ビルディング - + Creates a building object including selected objects. 選択されているオブジェクトを含むビルディングオブジェクトを作成します @@ -912,36 +1245,59 @@ Arch_Check - + Check チェック - + Checks the selected objects for problems 選択されているオブジェクトの問題を確認します - + Explore the contents of an Ifc file - Explore the contents of an Ifc file + Ifcファイルの内容を閲覧 Arch_CloseHoles - + Close holes 穴をふさぐ - + Closes holes in open shapes, turning them solids 開いたシェイプの穴をふさいでソリッドにします - Arch_Fixture + Arch_CutPlane + + + Cut with plane + Cut with plane + + + + Cut an object with a plane + Cut an object with a plane + + + + Arch_Equipment + + + Equipment + Equipment + + + + Creates an equipment object from a selected object (Part or Mesh) + Creates an equipment object from a selected object (Part or Mesh) + Arch_Floor @@ -959,72 +1315,85 @@ Arch_Frame - + Frame - Frame + 軸組 - + Creates a frame object from a planar 2D object and a profile - Creates a frame object from a planar 2D object and a profile + 二次元平面オブジェクトおよびプロファイルから軸組オブジェクトを作成する Arch_IfcExplorer - + Ifc Explorer - Ifc Explorer + IFCエクスプ ローラー Arch_MergeWalls - + Merge Walls - Merge Walls + 壁を統合 - + Merges the selected walls, if possible - Merges the selected walls, if possible + 可能な場合、選択した壁を結合 Arch_MeshToShape - + Mesh to Shape メッシュからシェイプへ - + Turns selected meshes into Part Shape objects 選択されているメッシュをパートシェイプオブジェクトへ変換します - Arch_Rebar + Arch_Panel - - Rebar - Rebar + + Panel + Panel - + + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + + + + Arch_Rebar + + + Rebar + 異形鉄筋 + + + Creates a Reinforcement bar from the selected face of a structural object - Creates a Reinforcement bar from the selected face of a structural object + 構造オブジェクトの選択した面から異形鉄筋を作成します Arch_Remove - + Remove component コンポーネントの削除 - + Remove the selected components from their parents, or create a hole in a component 選択されているオブジェクトを親オブジェクトから取り除くか、またはコンポーネントに穴を作成します @@ -1032,12 +1401,12 @@ Arch_RemoveShape - + Remove Shape from Arch Archからシェイプを削除します。 - + Removes cubic shapes from Arch components Archコンポーネントから立方体シェイプを取り除きます @@ -1045,25 +1414,25 @@ Arch_Roof - + Roof 屋根 - - Creates a roof object from the selected face of an object - オブジェクトの選択された面から屋根オブジェクトを作成します + + Creates a roof object from the selected wire. + Creates a roof object from the selected wire. Arch_SectionPlane - + Section Plane 断面 - + Creates a section plane object, including the selected objects 選択されたオブジェクトを含む断面オブジェクトを作成します @@ -1071,12 +1440,12 @@ Arch_SelectNonSolidMeshes - + Select non-manifold meshes ノンマニフォールドメッシュを選択 - + Selects all non-manifold meshes from the document or from the selected groups ドキュメントまたは選択されているグループから全てのノンマニフォールドメッシュを選択 @@ -1084,12 +1453,12 @@ Arch_Site - + Site サイト - + Creates a site object including selected objects. 選択されているオブジェクトを含むサイトオブジェクトを作成します @@ -1097,30 +1466,30 @@ Arch_Space - + Space - Space + スペース - + Creates a space object from selected boundary objects - Creates a space object from selected boundary objects + 選択した境界オブジェクトから空間オブジェクトを作成します - + Creates a stairs object - Creates a stairs object + 階段オブジェクトを作成 Arch_SplitMesh - + Split Mesh メッシュを分割 - + Splits selected meshes into independent components 選択されたメッシュを分割して独立したコンポーネントにします @@ -1128,20 +1497,20 @@ Arch_Stairs - + Stairs - Stairs + 階段 Arch_Structure - + Structure 構造体 - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) スクラッチまたは選択されているオブジェクト(スケッチ、ワイヤー、面、ソリッド)から構造体オブジェクトを作成します @@ -1149,25 +1518,38 @@ Arch_Survey - + Survey - Survey + 調査 - + Starts survey - Starts survey + 調査開始 + + + + Arch_ToggleIfcBrepFlag + + + Toggle IFC Brep flag + Toggle IFC Brep flag + + + + Force an object to be exported as Brep or not + Force an object to be exported as Brep or not Arch_Wall - + Wall - + Creates a wall object from scratch or from a selected object (wire, face or solid) スクラッチまたは選択されているオブジェクト(ワイヤー、面、ソリッド)から壁オブジェクトを作成します @@ -1175,12 +1557,12 @@ Arch_Window - + Window ウィンドウ - + Creates a window object from a selected object (wire, rectangle or sketch) 選択されているオブジェクト(ワイヤー、長方形、スケッチ)から窓オブジェクトを作成します @@ -1207,16 +1589,6 @@ IFC import IFCをインポート - - - Creates groups for each Arch object type - 各Archオブジェクト型のグループを作成 - - - - Group components by types - 型によるグループコンポーネント - 2D rendering @@ -1243,29 +1615,29 @@ 表示ライン太さの何倍をカットラインに適用するかを指定 - + Width: 幅: - + Height: 高さ: - + Color: - Color: + 色: - + Length: 長さ: Diameter - Diameter + 直径 @@ -1275,217 +1647,183 @@ The default width for new windows - The default width for new windows + 新規窓の既定幅 The default height for new windows - The default height for new windows + 新規窓の既定高 Thickness: - Thickness: + 厚さ: The default thickness for new windows - The default thickness for new windows + 新規窓の既定の厚み Frame color: - Frame color: + 軸組の色: Glass color: - Glass color: + ガラスの色: Snapping - Snapping + スナップ Walls drawing - Walls drawing + 壁図面 Auto-join walls - Auto-join walls + 壁の自動結合 If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one - If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + チェックされている場合、2つの同じような壁がつながっている時にはその元となるスケッチを1つに結合し、2つの壁を1つにします。 Join walls base sketches when possible - Join walls base sketches when possible + 可能な場合には壁のベーススケッチを結合 Mesh to Shape Conversion - Mesh to Shape Conversion + メッシュをシェイプに変換します If this is checked, conversion is faster but the result might still contain triangulated faces - If this is checked, conversion is faster but the result might still contain triangulated faces + チェックされている場合、変換が高速になりますが結果に3角形面が残る可能性があります。 Fast conversion - Fast conversion + 高速変換 Tolerance: - Tolerance: + 許容範囲: Tolerance value to use when checking if 2 adjacent faces as planar - Tolerance value to use when checking if 2 adjacent faces as planar + 隣り合う2面が同一平面上にあるかどうか調べる際に使用する許容値 If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + チェックされている場合、面のフラット・グループが強制的に平滑化されます。処理の結果に段差が含まれたり、非ソリッドな結果となる場合があります。 Force flat faces - Force flat faces + 強制的に平滑化 If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + チェックされている場合、面に開いた穴はワイヤー方向を使わずに減算によって処理されます。 Cut method - Cut method - - - - Import / export - Import / export + 切断方法 Check this to display debug messages while importing IFC files - Check this to display debug messages while importing IFC files + チェックした場合、IFCファイルをインポートしている時にデバッグ情報を表示します Show debug messages - Show debug messages + デバッグ情報を表示 - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + チェックされている場合、開口部は減算結果としてインポートされます。それ以外の場合、壁形状はすでに開口部を減算したものになります。 + - Force python parser - Force python parser + Separate openings + 開口部を識別 + + + + If this is checked, object names will be prefixed with the IFC ID number + チェックされている場合、オブジェクト名の接頭辞にIFC ID番号が使用されます。 + + + + Prefix names with ID number + ID番号の接頭辞 - If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - - - - Separate openings - Separate openings - - - - If this is checked, object names will be prefixed with the IFC ID number - If this is checked, object names will be prefixed with the IFC ID number - - - - Prefix names with ID number - Prefix names with ID number - - - Exclude list: - Exclude list: + 除外リスト: - + A comma-separated list of Ifc entities to exclude from import - A comma-separated list of Ifc entities to exclude from import + カンマと空白文字で区切られたIFCエンティティのリストをインポートから除外する - - Custom IFC schema (internal parser only) - Custom IFC schema (internal parser only) - - - + IFC export - IFC export + IFC エクスポート - + Scaling factor - Scaling factor - - - - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - - - - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - これがオンの場合は ifc ファイルと共に検証の目的のためのエクスポートされたオブジェクトのリストを含むテキスト ファイルがエクスポートされます。 - - - - Save a list of exported objects - エクスポートされたオブジェクトのリストを保存 + スケーリング係数 Snap to baselines of Arch objects (override with CTRL) - Snap to baselines of Arch objects (override with CTRL) + 建築オブジェクトの基準線にスナップ (ctrl を押すとオーバーライドします) 。 Defaults - Defaults + 既定の値 Walls - Walls + - + mm - mm + mm Structures - Structures + 構造体 Rebars - Rebars + 鉄筋 @@ -1498,97 +1836,105 @@ 透明度: - - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - - - - Separate placements - Separate placements - - - - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - - - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + 一部のIFCビューワーでは押し出し部品としてエクスポートされたオブジェクトを読み取れないことがあります。これを使用するとすべてのオブジェクトを強制的にBREPジオメトリーとしてエクスポートします。 - - Force export as Breps - Force export as Breps - - - - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - - - - Join multi-solid objects - Join multi-solid objects - - - + Collada export - Collada export + Collada のエクスポート - - WebGL export - WebGL export + + Hidden geomety pattern + Hidden geomety pattern - - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + This is the SVG stroke-dasharray property to apply to projections of hidden objects. + This is the SVG stroke-dasharray property to apply to projections of hidden objects. - - Discretize wires - Discretize wires + + 30, 10 + 30, 10 + + + + Stairs + 階段 + + + + Number of steps: + Number of steps: + + + + Panels + Panels + + + + mm + mm + + + + Thickness + 厚み + + + + IFC / DAE / WebGL + IFC / DAE / WebGL + + + + Force export as Brep + Force export as Brep + + + + Workbench + + + Arch tools + Arch tools + + + + Draft tools + Draft tools + + + + Draft mod tools + Draft mod tools arch - - Arch tools - Archツール - - - - Draft tools - ドラフトツール - - - - Draft mod tools - ドラフトモジュールツール - - - + &Architecture 建築(&A) - + &Draft ドラフト(&D) - + Utilities ユーティリティ - + Snapping - Snapping + スナップ diff --git a/src/Mod/Arch/Resources/translations/Arch_nl.qm b/src/Mod/Arch/Resources/translations/Arch_nl.qm index cb43e7a2d..9a2e9341d 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_nl.qm and b/src/Mod/Arch/Resources/translations/Arch_nl.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_nl.ts b/src/Mod/Arch/Resources/translations/Arch_nl.ts index bd03b2d1b..bd93007a8 100644 --- a/src/Mod/Arch/Resources/translations/Arch_nl.ts +++ b/src/Mod/Arch/Resources/translations/Arch_nl.ts @@ -4,407 +4,362 @@ Arch - + Components Componenten - + Components of this object Onderdelen van dit object - + Axes Assen - + Create Axis Maak as - + The intervals between axes De intervallen tussen de assen - + The angles of each axis De hoeken van elke as - + The length of the axes De lengte van de assen - + The size of the axis bubbles De grootte van de asballonnetjes - + Remove Verwijderen - + Add Toevoegen - + Axis As - + Distance Afstand - + Angle Hoek - - Building - Gebouw - - - + Type conversion Typeconversie - + Create Building Maak gebouw - + Floor Verdieping - + removing sketch support to avoid cross-referencing Schetsondersteuning verwijderen om kruisverwijzingen te vermijden - - No objects are cut by the plane - Geen objecten worden gesneden door het vlak - - - + is not closed is niet gesloten - + is not valid is niet geldig - + doesn't contain any solid bevat geen solid - + contains a non-closed solid bevat een niet-gesloten solid - + contains faces that are not part of any solid bevat faces die niet deel uitmaken van een solid - + Grouping Groeperen - + Ungrouping Opheffen van groepering - + Split Mesh Net splitten - + Mesh to Shape Net naar Vorm - + All good! no problems found Alle goed! Geen problemen gevonden - + Base component Basiscomponent - + Additions Toevoegingen - + Subtractions Aftrekken - + Objects Objecten - + closing Sketch edit Schetsbewerking sluiten - + The height of this floor De hoogte van deze verdieping - + Roof Dak - + Create Roof Maak dak - + Unable to create a roof Onmogelijk om een dak te maken - - The angle of this roof - De hoek van dit dak - - - + The face number of the base object used to build this roof Het nummer van de face van het basis object dat wordt gebruikt om dit dak te maken - + Page Pagina - + View of Weergave van - + Create Section Plane Sectievlak maken - + The objects that must be considered by this section plane. Empty means all document De objecten die door deze doorsnede moeten worden beschouwd. Lege betekent alle document - - The display size of this section plane - De weergavegrootte van dit sectievlak - - - - No shape has been computed yet, select wireframe rendering and render again - Er is nog geen vorm berekend. Selecteer draadmodel-rendering en render opnieuw - - - + Skipping invalid object: Ongeldig object overgeslagen: - - Site - Bouwterrein - - - + Create Site Werf aanmaken - - Structure - Structuur - - - + Create Structure Structuur aanmaken - + The length of this element, if not based on a profile De breedte van dit element, indien niet gebaseerd profiel - + The width of this element, if not based on a profile De breedte van dit element, indien niet gebaseerd op een profiel - + The height or extrusion depth of this element. Keep 0 for automatic De hoogte of 3D-diepte van dit element. Houd 0 voor automatisch - + Axes systems this structure is built on Assenstelsel waarop deze structuur gebouwd is - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) De normale extrusierichting van dit opject (houd (0,0,0) voor automatische normaal) - + The element numbers to exclude when this structure is based on axes Het aantal extrusie-elementen indien deze structuur gebaseerd is op assen - - Wall - Muur - - - + Create Wall Maak muur - + WallTrace WallTrace - + Wall options Muur opties - + Width Breedte - + Height Hoogte - + Alignment Uitlijning - + The width of this wall. Not used if this wall is based on a face De breedte van deze muur. Wordt niet gebruikt als de muur is gebaseerd op een face - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid De hoogte van deze wand. Houd 0 voor automatisch. Niet gebruikt als de wand gebaseerd is op een solid - + The alignment of this wall on its base object, if applicable De richting van deze muur op zijn basisobject, indien beschikbaar - + Error: Invalid base object Fout: ongeldig basisvoorwerp - + This mesh is an invalid solid - This mesh is an invalid solid + Dit net vormt een ongeldige solid - - Window - Venster - - - + Create Window Maak venster - + the components of this window de componenten van dit venster - + Edit Bewerken - + Create/update component Component maken of bijwerken - + Base 2D object Basis 2D-voorwerp - + Wires Draden - + Create new component Maak nieuw component - + Name Naam - + Type Type - + Thickness Dikte - + Z offset Z-verschuiving @@ -419,73 +374,68 @@ bestand %s met succes aangemaakt. - + Error: Couldn't determine character encoding Fout: Kan de tekencodering niet bepalen - + Couldn't locate IfcOpenShell Kon IfcOpenShell niet vinden - + IFC Schema not found, IFC import disabled. IFC schema niet gevonden, IFC import is uitgeschakeld. - + successfully written met succes geschreven  - + The numbering style De nummeringsstijl - + removing sketch external references to avoid cross-referencing Externe schetsverwijzingen verwijderen om kruisverwijzing te vermijden - - Invalid cutplane - Ongeldig snijvlak - - - + Add space boundary Ruimtegrens toevoegen - + Remove space boundary Ruimtegrens verwijderen - + Please select a base object Selecteer een basisobject - + Fixtures - Fixtures + Bevestigingen - + Armatures Ankers - + The placement of this group De plaatsing van deze groep @@ -495,321 +445,281 @@ Frame - + Create Frame Frame maken - - Rebar - Wapening - - - + Create Rebar Wapening maken - + Please select a base face on a structural object Selecteer een oppervlak op een structurele object - + Please select a base object Selecteer een basisobject - - Section - Doorsnede - - - + The placement of this object De plaatsing van dit object - + The terrain of this site De vorm van deze bouwterrein - + The address of this site Het adres van deze bouwterrein - + The geographic coordinates of this site De geografische coördinaten van deze bouwterrein - + An url that shows this site in a mapping website Een url die deze bouwterrein beschrijft in een mapping website - - Space - Ruimte - - - + Create Space Ruimte maken - - A base shape defining this space - Een basisvorm die deze ruimte gefineerd - - - + The objects that make the boundaries of this space object De objecten die de grenzen van deze ruimte maken - - Stairs - Trap - - - + Create Stairs Trap maken - + The length of these stairs, if no baseline is defined De lengte van deze trap, als er geen basislijn is - + The width of these stairs De breedte van deze trap - + The total height of these stairs De totale hoogte van deze trap - + The alignment of these stairs on their baseline, if applicable De richting van deze trap op zijn basislijn, indien beschikbaar - + The number of risers in these stairs - The number of risers in these stairs + Het aantal tegentreden van de trap - + The depth of the treads of these stairs - The depth of the treads of these stairs + Diepte van de traptreden - + The height of the risers of these stairs - The height of the risers of these stairs + Hoogte van de tegentreden van de trap - + The size of the nosing - The size of the nosing + Maat trap-neus - + The thickness of the treads - The thickness of the treads + Dikte van de treden - + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in - The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + De Blondel verhouding moet liggen tussen 62-64cm of 24.5-25.5in - + The type of landings of these stairs The type of landings of these stairs - + The type of winders in these stairs The type of winders in these stairs - + The type of structure of these stairs The type of structure of these stairs - + The thickness of the massive structure or of the stringers The thickness of the massive structure or of the stringers - + The width of the stringers The width of the stringers - + The offset between the border of the stairs and the structure The offset between the border of the stairs and the structure Wood - Wood + Hout Steel - Steel + Staal - + Structure options Structure options - + Preset - Preset + Voorinstelling - + Length Lengte - + Rotate Draaien - + Con&tinue Con&tinue - + An optional extrusion path for this element An optional extrusion path for this element - + Armatures contained in this element Armatures contained in this element - - The role of this structural element - The role of this structural element - - - + The structural nodes of this element The structural nodes of this element - + Error: The base shape couldn't be extruded along this tool object Error: The base shape couldn't be extruded along this tool object - + Couldn't compute a shape Couldn't compute a shape - + Merge Wall - Merge Wall + Muren samenvoegen - + The selected wall contain no subwall to merge - The selected wall contain no subwall to merge + De geselecteerde muur bevat geen submuur om mee samen te voegen - + Please select only wall objects - Please select only wall objects + Selecteer alleen muur objecten - + Merge Walls Muren samenvoegen - + The length of this wall. Not used if this wall is based on an underlying object De lengte van deze muur. Dit wordt niet gebruikt als deze muur is gebaseerd op een onderliggend object - + The face number of the base object used to build this wall Het vlaknummer van dit basisobject dat gebruikt wordt om deze muur te bouwen - + The offset between this wall and its baseline (only for left and right alignments) De tussenafstand tussen deze muur en zijn basislijn (alleen voor links en rechtse uitlijningen) - + Pick a face on an existing object or select a preset Pick a face on an existing object or select a preset - + Window options - Window options + Opties voor raam - + The depth of the hole that this window makes in its host object. Keep 0 for automatic. - The depth of the hole that this window makes in its host object. Keep 0 for automatic. + De diepte van het gat dat dit raam maakt in zijn host-object. Laat op 0 voor automatisch. - - an optional volume to be subtracted from hosts of this window - an optional volume to be subtracted from hosts of this window - - - + The width of this window (for preset windows only) The width of this window (for preset windows only) - + The height of this window (for preset windows only) The height of this window (for preset windows only) - + The normal direction of this window De normale richting van dit venster - - The role of this window - De rol van dit venster - - - + Unable to create component - Unable to create component + Ik kan geen component maken @@ -820,46 +730,36 @@ - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell not found or disabled, falling back on internal parser. - + Distances (mm) and angles (deg) between axes - Distances (mm) and angles (deg) between axes + Afstanden (mm) en hoeken (graden) tussen assen - + Error computing the shape of this object Error computing the shape of this object - - StructuralSystem - StructuralSystem - - - + Create Structural System Create Structural System - - The role of this wall - De rol van deze muur - - - + Error: IfcOpenShell is not installed Error: IfcOpenShell is not installed - + Error: your IfcOpenShell version is too old Error: your IfcOpenShell version is too old @@ -872,16 +772,455 @@ Found a shape containing curves, triangulating + + + Invalid cutplane + + Invalid cutplane + + + + + No objects are cut by the plane + + No objects are cut by the plane + + + + + Object doesn't have settable IFC Attributes + Object doesn't have settable IFC Attributes + + + + Disabling Brep force flag of object + Disabling Brep force flag of object + + + + Enabling Brep force flag of object + Enabling Brep force flag of object + + + + The base object this component is built upon + The base object this component is built upon + + + + Other shapes that are appended to this object + Other shapes that are appended to this object + + + + Other shapes that are subtracted from this object + Other shapes that are subtracted from this object + + + + An optional description for this component + An optional description for this component + + + + An optional tag for this component + An optional tag for this component + + + + Custom IFC properties and attributes + Custom IFC properties and attributes + + + + A material for this object + A material for this object + + + + The role of this object + The role of this object + + + + Specifies if this object must move together when its host is moved + Specifies if this object must move together when its host is moved + + + + has no solid + Heeft geen solid + + + + has an invalid shape + heeft een ongeldige vorm + + + + has a null shape + heeft een null vorm + + + + Cutting + Snijden + + + + You must select a base object first! + U moet eerst een basisobject selecteren! + + + + Create Equipment + Create Equipment + + + + You must select exactly one base object + U moet precies één basisobject selecteren + + + + The selected object must be a mesh + The selected object must be a mesh + + + + This mesh has more than 1000 facets. + This mesh has more than 1000 facets. + + + + This operation can take a long time. Proceed? + This operation can take a long time. Proceed? + + + + The mesh has more than 500 facets. This will take a couple of minutes... + The mesh has more than 500 facets. This will take a couple of minutes... + + + + Create 3 views + Create 3 views + + + + an optional 2D shape representing a top view of this equipment + an optional 2D shape representing a top view of this equipment + + + + an optional 2D shape representing a front view of this equipment + an optional 2D shape representing a front view of this equipment + + + + an optional 2D shape representing a side view of this equipment + an optional 2D shape representing a side view of this equipment + + + + The model description of this equipment + The model description of this equipment + + + + The url of the product page of this equipment + The url of the product page of this equipment + + + + Create Panel + Create Panel + + + + Panel options + Panel options + + + + The thickness or extrusion depth of this element + The thickness or extrusion depth of this element + + + + The number of sheets to use + The number of sheets to use + + + + The offset between this panel and its baseline + The offset between this panel and its baseline + + + + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + + + + Id + Id + + + + IdRel + IdRel + + + + If false, non-solids will be cut too, with possible wrong results. + If false, non-solids will be cut too, with possible wrong results. + + + + The display length of this section plane + The display length of this section plane + + + + The display height of this section plane + The display height of this section plane + + + + The size of the arrows of this section plane + The size of the arrows of this section plane + + + + The computed floor area of this space + The computed floor area of this space + + + + The finishing of the floor of this space + The finishing of the floor of this space + + + + The finishing of the walls of this space + The finishing of the walls of this space + + + + The finishing of the ceiling of this space + The finishing of the ceiling of this space + + + + Objects that are included inside this space, such as furniture + Objects that are included inside this space, such as furniture + + + + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + + + + The name of the font + De naam van het lettertype + + + + The color of the area text + The color of the area text + + + + The size of the text font + The size of the text font + + + + The size of the first line of text + The size of the first line of text + + + + The space between the lines of text + The space between the lines of text + + + + The position of the text. Leave (0,0,0) for automatic position + The position of the text. Leave (0,0,0) for automatic position + + + + The justification of the text + De uitvulling van de tekst + + + + The number of decimals to use for calculated texts + The number of decimals to use for calculated texts + + + + Show the unit suffix + Show the unit suffix + + + + A description of the standard profile this element is based upon + A description of the standard profile this element is based upon + + + + Sill height + Sill height + + + + CutVolume + CutVolume + + + + CutPlane + CutPlane + + + + PreviewCutVolume + PreviewCutVolume + + + + Cut Plane + Cut Plane + + + + Cut Plane options + Cut Plane options + + + + Wich side to cut + Wich side to cut + + + + Behind + Behind + + + + Front + Voorkant + + + + Crossing point not found in profile. + + Crossing point not found in profile. + + + + + A list of angles for each roof pane + A list of angles for each roof pane + + + + A list of horizontal length projections for each roof pane + A list of horizontal length projections for each roof pane + + + + A list of IDs of relative profiles for each roof pane + A list of IDs of relative profiles for each roof pane + + + + A list of thicknesses for each roof pane + A list of thicknesses for each roof pane + + + + A list of overhangs for each roof pane + A list of overhangs for each roof pane + + + + A list of calculated heights for each roof pane + A list of calculated heights for each roof pane + + + + Angle (deg) + Angle (deg) + + + + Run (mm) + Run (mm) + + + + Thickness (mm) + Thickness (mm) + + + + Overhang (mm) + Overhang (mm) + + + + Height (mm) + Height (mm) + + + + Arch_3Views + + + 3 views from mesh + 3 views from mesh + + + + Creates 3 views (top, front, side) from a mesh-based object + Creates 3 views (top, front, side) from a mesh-based object + Arch_Add - + Add component Voeg component toe - + Adds the selected components to the active object De geselecteerde onderdelen toevoegen aan het actieve object @@ -889,12 +1228,12 @@ Arch_Axis - + Axis As - + Creates an axis system. Maakt een assensysteem aan. @@ -902,12 +1241,12 @@ Arch_Building - + Building Gebouw - + Creates a building object including selected objects. Maakt een gebouwobject inclusief geselecteerde objecten. @@ -915,17 +1254,17 @@ Arch_Check - + Check Controleer - + Checks the selected objects for problems Controleer de geselecteerde objecten op problemen - + Explore the contents of an Ifc file Explore the contents of an Ifc file @@ -933,18 +1272,41 @@ Arch_CloseHoles - + Close holes Sluit gaten - + Closes holes in open shapes, turning them solids Closes holes in open shapes, turning them solids - Arch_Fixture + Arch_CutPlane + + + Cut with plane + Cut with plane + + + + Cut an object with a plane + Cut an object with a plane + + + + Arch_Equipment + + + Equipment + Equipment + + + + Creates an equipment object from a selected object (Part or Mesh) + Creates an equipment object from a selected object (Part or Mesh) + Arch_Floor @@ -962,12 +1324,12 @@ Arch_Frame - + Frame Frame - + Creates a frame object from a planar 2D object and a profile Creates a frame object from a planar 2D object and a profile @@ -975,7 +1337,7 @@ Arch_IfcExplorer - + Ifc Explorer IFC Explorer @@ -983,12 +1345,12 @@ Arch_MergeWalls - + Merge Walls Muren samenvoegen - + Merges the selected walls, if possible Merges the selected walls, if possible @@ -996,25 +1358,38 @@ Arch_MeshToShape - + Mesh to Shape Net naar Vorm - + Turns selected meshes into Part Shape objects Turns selected meshes into Part Shape objects + + Arch_Panel + + + Panel + Panel + + + + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + + Arch_Rebar - + Rebar Wapening - + Creates a Reinforcement bar from the selected face of a structural object Creates a Reinforcement bar from the selected face of a structural object @@ -1022,12 +1397,12 @@ Arch_Remove - + Remove component Verwijderen component - + Remove the selected components from their parents, or create a hole in a component Verwijder de geselecteerde onderdelen van hun ouders, of maak een gat in een component @@ -1035,12 +1410,12 @@ Arch_RemoveShape - + Remove Shape from Arch Vorm verwijderen - + Removes cubic shapes from Arch components Verwijdert kubieke vormen uit Arch-componenten @@ -1048,25 +1423,25 @@ Arch_Roof - + Roof Dak - - Creates a roof object from the selected face of an object - Creates a roof object from the selected face of an object + + Creates a roof object from the selected wire. + Creates a roof object from the selected wire. Arch_SectionPlane - + Section Plane Sectieplan - + Creates a section plane object, including the selected objects Creates a section plane object, including the selected objects @@ -1074,12 +1449,12 @@ Arch_SelectNonSolidMeshes - + Select non-manifold meshes Niet-manifold netten selecteren - + Selects all non-manifold meshes from the document or from the selected groups Selecteert alle niet-manifold netten van het document of van de geselecteerde groepen @@ -1087,12 +1462,12 @@ Arch_Site - + Site Zijde - + Creates a site object including selected objects. Maakt een bouwterrein object met geselecteerde objecten inbegrepen. @@ -1100,17 +1475,17 @@ Arch_Space - + Space Ruimte - + Creates a space object from selected boundary objects Creates a space object from selected boundary objects - + Creates a stairs object Maakt een trap @@ -1118,12 +1493,12 @@ Arch_SplitMesh - + Split Mesh Net splitten - + Splits selected meshes into independent components Splits geselecteerde netten in onafhankelijke componenten @@ -1131,7 +1506,7 @@ Arch_Stairs - + Stairs Trap @@ -1139,12 +1514,12 @@ Arch_Structure - + Structure Structuur - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Maak een structuurobject vanaf nul of van een geselecteerd object (schets, draad, vlak of volume) @@ -1152,25 +1527,38 @@ Arch_Survey - + Survey Survey - + Starts survey Starts survey + + Arch_ToggleIfcBrepFlag + + + Toggle IFC Brep flag + Toggle IFC Brep flag + + + + Force an object to be exported as Brep or not + Force an object to be exported as Brep or not + + Arch_Wall - + Wall Muur - + Creates a wall object from scratch or from a selected object (wire, face or solid) Maak een muurobject vanaf nul of van een geselecteerd object (draad, vlak of volume) @@ -1178,12 +1566,12 @@ Arch_Window - + Window Venster - + Creates a window object from a selected object (wire, rectangle or sketch) Creates a window object from a selected object (wire, rectangle or sketch) @@ -1210,16 +1598,6 @@ IFC import IFC import - - - Creates groups for each Arch object type - Creates groups for each Arch object type - - - - Group components by types - Group components by types - 2D rendering @@ -1246,22 +1624,22 @@ Specifies how many times the viewed line thickness must be applied to cut lines - + Width: Breedte: - + Height: Hoogte: - + Color: Kleur: - + Length: Lengte: @@ -1375,11 +1753,6 @@ Cut method Cut method - - - Import / export - Importeren / exporteren - Check this to display debug messages while importing IFC files @@ -1392,74 +1765,44 @@ - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - - - - Force python parser - Force python parser - - - If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + Separate openings Separate openings - + If this is checked, object names will be prefixed with the IFC ID number If this is checked, object names will be prefixed with the IFC ID number - + Prefix names with ID number Prefix names with ID number - + Exclude list: Exclude list: - + A comma-separated list of Ifc entities to exclude from import A comma-separated list of Ifc entities to exclude from import - - Custom IFC schema (internal parser only) - Custom IFC schema (internal parser only) - - - + IFC export IFC export - + Scaling factor Scaling factor - - - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - - - - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - - - - Save a list of exported objects - Save a list of exported objects - Snap to baselines of Arch objects (override with CTRL) @@ -1468,7 +1811,7 @@ Defaults - Defaults + Standaardwaarden @@ -1476,7 +1819,7 @@ Walls - + mm mm @@ -1501,95 +1844,103 @@ Transparantie: - - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - - - - Separate placements - Separate placements - - - - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - - - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - - Force export as Breps - Force export as Breps - - - - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - - - - Join multi-solid objects - Join multi-solid objects - - - + Collada export Collada export - - WebGL export - WebGL export + + Hidden geomety pattern + Hidden geomety pattern - - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + This is the SVG stroke-dasharray property to apply to projections of hidden objects. + This is the SVG stroke-dasharray property to apply to projections of hidden objects. - - Discretize wires - Discretize wires + + 30, 10 + 30, 10 + + + + Stairs + Trap + + + + Number of steps: + Number of steps: + + + + Panels + Panels + + + + mm + mm + + + + Thickness + Dikte + + + + IFC / DAE / WebGL + IFC / DAE / WebGL + + + + Force export as Brep + Force export as Brep + + + + Workbench + + + Arch tools + Arch tools + + + + Draft tools + Draft tools + + + + Draft mod tools + Draft mod tools arch - - Arch tools - Arch werktuigen - - - - Draft tools - Draft werktuigen - - - - Draft mod tools - Draft mod tools - - - + &Architecture &Architectuur - + &Draft &Draft - + Utilities - Utilities + Hulpmiddelen - + Snapping Snapping diff --git a/src/Mod/Arch/Resources/translations/Arch_no.qm b/src/Mod/Arch/Resources/translations/Arch_no.qm index 81c09d46f..c8ae72b73 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_no.qm and b/src/Mod/Arch/Resources/translations/Arch_no.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_no.ts b/src/Mod/Arch/Resources/translations/Arch_no.ts index 8ac8c58b1..1eef88edd 100644 --- a/src/Mod/Arch/Resources/translations/Arch_no.ts +++ b/src/Mod/Arch/Resources/translations/Arch_no.ts @@ -4,407 +4,362 @@ Arch - + Components Komponenter - + Components of this object Elementer i dette objektet - + Axes Akser - + Create Axis Opprette akse - + The intervals between axes Intervall mellom akser - + The angles of each axis Hver akses vinkel - + The length of the axes Lengden på aksene - + The size of the axis bubbles Aksens boblestørrelse - + Remove Fjern - + Add Legg til - + Axis Akse - + Distance Avstand - + Angle Vinkel - - Building - Bygning - - - + Type conversion Typekonvertering - + Create Building Opprett bygning - + Floor Etasje - + removing sketch support to avoid cross-referencing fjerner skissestøtte for å unngå kryssreferanser - - No objects are cut by the plane - Ingen objekter er kuttet av planet - - - + is not closed er ikke lukket - + is not valid er ikke gyldig - + doesn't contain any solid inneholder ingen solid - + contains a non-closed solid inneholder en ulukket solid - + contains faces that are not part of any solid inneholder flater som ikke er en del av noen solid - + Grouping Gruppering - + Ungrouping Deler opp gruppe - + Split Mesh Del opp nett - + Mesh to Shape Nett til figur - + All good! no problems found Alt vel! Fant ingen problemer - + Base component Grunnkomponent - + Additions Tillegg - + Subtractions Fratrekk - + Objects Objekter - + closing Sketch edit avslutter skisseredigering - + The height of this floor Høyde på denne etasjen - + Roof Tak - + Create Roof Opprett tak - + Unable to create a roof Kan ikke opprette et tak - - The angle of this roof - Vinkel på dette taket - - - + The face number of the base object used to build this roof Antall flater i grunnobjektet som ble brukt til å bygge dette taket - + Page Side - + View of Visning av - + Create Section Plane Lag inndelingsplan - + The objects that must be considered by this section plane. Empty means all document Objektene som må vurderes ved dette inndelingsplanet. Tom betyr hele dokumentet - - The display size of this section plane - Visningsstørrelsen for dette inndelingsplanet - - - - No shape has been computed yet, select wireframe rendering and render again - Ingen form er beregnet ennå, velg trådnettrendering og render på nytt - - - + Skipping invalid object: Hopper over ugyldig objekt: - - Site - Byggeplass - - - + Create Site Opprett byggeplass - - Structure - Struktur - - - + Create Structure Opprett struktur - + The length of this element, if not based on a profile Lengde på dette elementet, hvis ikke basert på en profil - + The width of this element, if not based on a profile Bredde på dette elementet, hvis ikke basert på en profil - + The height or extrusion depth of this element. Keep 0 for automatic Høyde eller ekstruderingsdybde på dette elementet. Behold 0 for automatisk - + Axes systems this structure is built on Aksesystemer denne strukturen er bygget på - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) Ekstruderingsens normalplan for dette objektet. Behold (0,0,0) for automatisk normalplan - + The element numbers to exclude when this structure is based on axes Antall elementer å utelate når denne strukturen er basert på akser - - Wall - Vegg - - - + Create Wall Opprett vegg - + WallTrace Grunnlinje - + Wall options Alternativer for vegg - + Width Bredde - + Height Høyde - + Alignment Justering - + The width of this wall. Not used if this wall is based on a face Bredden på denne veggen. Brukes ikke hvis denne veggen er basert på et flate - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid Høyde på denne veggen. Holde 0 for automatisk. Brukes ikke hvis denne veggen er basert på en solid - + The alignment of this wall on its base object, if applicable The alignment of this wall on its base object, if applicable - + Error: Invalid base object Error: Invalid base object - + This mesh is an invalid solid This mesh is an invalid solid - - Window - Vindu - - - + Create Window Create Window - + the components of this window the components of this window - + Edit Rediger - + Create/update component Create/update component - + Base 2D object Base 2D object - + Wires Wires - + Create new component Create new component - + Name Navn - + Type Type - + Thickness Thickness - + Z offset Z offset @@ -419,73 +374,68 @@ file %s successfully created. - + Error: Couldn't determine character encoding Error: Couldn't determine character encoding - + Couldn't locate IfcOpenShell Couldn't locate IfcOpenShell - + IFC Schema not found, IFC import disabled. IFC Schema not found, IFC import disabled. - + successfully written successfully written - + The numbering style The numbering style - + removing sketch external references to avoid cross-referencing removing sketch external references to avoid cross-referencing - - Invalid cutplane - Invalid cutplane - - - + Add space boundary Add space boundary - + Remove space boundary Remove space boundary - + Please select a base object Please select a base object - + Fixtures Fixtures - + Armatures Armatures - + The placement of this group The placement of this group @@ -495,171 +445,146 @@ Frame - + Create Frame Create Frame - - Rebar - Rebar - - - + Create Rebar Create Rebar - + Please select a base face on a structural object Please select a base face on a structural object - + Please select a base object Please select a base object - - Section - Seksjon - - - + The placement of this object The placement of this object - + The terrain of this site The terrain of this site - + The address of this site The address of this site - + The geographic coordinates of this site The geographic coordinates of this site - + An url that shows this site in a mapping website An url that shows this site in a mapping website - - Space - Space - - - + Create Space Create Space - - A base shape defining this space - A base shape defining this space - - - + The objects that make the boundaries of this space object The objects that make the boundaries of this space object - - Stairs - Stairs - - - + Create Stairs Create Stairs - + The length of these stairs, if no baseline is defined The length of these stairs, if no baseline is defined - + The width of these stairs The width of these stairs - + The total height of these stairs The total height of these stairs - + The alignment of these stairs on their baseline, if applicable The alignment of these stairs on their baseline, if applicable - + The number of risers in these stairs The number of risers in these stairs - + The depth of the treads of these stairs The depth of the treads of these stairs - + The height of the risers of these stairs The height of the risers of these stairs - + The size of the nosing The size of the nosing - + The thickness of the treads The thickness of the treads - + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in - + The type of landings of these stairs The type of landings of these stairs - + The type of winders in these stairs The type of winders in these stairs - + The type of structure of these stairs The type of structure of these stairs - + The thickness of the massive structure or of the stringers The thickness of the massive structure or of the stringers - + The width of the stringers The width of the stringers - + The offset between the border of the stairs and the structure The offset between the border of the stairs and the structure @@ -674,139 +599,124 @@ Steel - + Structure options Structure options - + Preset Preset - + Length Lengde - + Rotate Roter - + Con&tinue Con&tinue - + An optional extrusion path for this element An optional extrusion path for this element - + Armatures contained in this element Armatures contained in this element - - The role of this structural element - The role of this structural element - - - + The structural nodes of this element The structural nodes of this element - + Error: The base shape couldn't be extruded along this tool object Error: The base shape couldn't be extruded along this tool object - + Couldn't compute a shape Couldn't compute a shape - + Merge Wall Merge Wall - + The selected wall contain no subwall to merge The selected wall contain no subwall to merge - + Please select only wall objects Please select only wall objects - + Merge Walls Merge Walls - + The length of this wall. Not used if this wall is based on an underlying object The length of this wall. Not used if this wall is based on an underlying object - + The face number of the base object used to build this wall The face number of the base object used to build this wall - + The offset between this wall and its baseline (only for left and right alignments) The offset between this wall and its baseline (only for left and right alignments) - + Pick a face on an existing object or select a preset Pick a face on an existing object or select a preset - + Window options Window options - + The depth of the hole that this window makes in its host object. Keep 0 for automatic. The depth of the hole that this window makes in its host object. Keep 0 for automatic. - - an optional volume to be subtracted from hosts of this window - an optional volume to be subtracted from hosts of this window - - - + The width of this window (for preset windows only) The width of this window (for preset windows only) - + The height of this window (for preset windows only) The height of this window (for preset windows only) - + The normal direction of this window The normal direction of this window - - The role of this window - The role of this window - - - + Unable to create component Unable to create component @@ -820,46 +730,36 @@ - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell not found or disabled, falling back on internal parser. - + Distances (mm) and angles (deg) between axes Distances (mm) and angles (deg) between axes - + Error computing the shape of this object Error computing the shape of this object - - StructuralSystem - StructuralSystem - - - + Create Structural System Create Structural System - - The role of this wall - The role of this wall - - - + Error: IfcOpenShell is not installed Error: IfcOpenShell is not installed - + Error: your IfcOpenShell version is too old Error: your IfcOpenShell version is too old @@ -872,29 +772,468 @@ Found a shape containing curves, triangulating + + + Invalid cutplane + + Invalid cutplane + + + + + No objects are cut by the plane + + No objects are cut by the plane + + + + + Object doesn't have settable IFC Attributes + Object doesn't have settable IFC Attributes + + + + Disabling Brep force flag of object + Disabling Brep force flag of object + + + + Enabling Brep force flag of object + Enabling Brep force flag of object + + + + The base object this component is built upon + The base object this component is built upon + + + + Other shapes that are appended to this object + Other shapes that are appended to this object + + + + Other shapes that are subtracted from this object + Other shapes that are subtracted from this object + + + + An optional description for this component + An optional description for this component + + + + An optional tag for this component + An optional tag for this component + + + + Custom IFC properties and attributes + Custom IFC properties and attributes + + + + A material for this object + A material for this object + + + + The role of this object + The role of this object + + + + Specifies if this object must move together when its host is moved + Specifies if this object must move together when its host is moved + + + + has no solid + has no solid + + + + has an invalid shape + has an invalid shape + + + + has a null shape + has a null shape + + + + Cutting + Cutting + + + + You must select a base object first! + You must select a base object first! + + + + Create Equipment + Create Equipment + + + + You must select exactly one base object + You must select exactly one base object + + + + The selected object must be a mesh + The selected object must be a mesh + + + + This mesh has more than 1000 facets. + This mesh has more than 1000 facets. + + + + This operation can take a long time. Proceed? + This operation can take a long time. Proceed? + + + + The mesh has more than 500 facets. This will take a couple of minutes... + The mesh has more than 500 facets. This will take a couple of minutes... + + + + Create 3 views + Create 3 views + + + + an optional 2D shape representing a top view of this equipment + an optional 2D shape representing a top view of this equipment + + + + an optional 2D shape representing a front view of this equipment + an optional 2D shape representing a front view of this equipment + + + + an optional 2D shape representing a side view of this equipment + an optional 2D shape representing a side view of this equipment + + + + The model description of this equipment + The model description of this equipment + + + + The url of the product page of this equipment + The url of the product page of this equipment + + + + Create Panel + Create Panel + + + + Panel options + Panel options + + + + The thickness or extrusion depth of this element + The thickness or extrusion depth of this element + + + + The number of sheets to use + The number of sheets to use + + + + The offset between this panel and its baseline + The offset between this panel and its baseline + + + + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + + + + Id + Id + + + + IdRel + IdRel + + + + If false, non-solids will be cut too, with possible wrong results. + If false, non-solids will be cut too, with possible wrong results. + + + + The display length of this section plane + The display length of this section plane + + + + The display height of this section plane + The display height of this section plane + + + + The size of the arrows of this section plane + The size of the arrows of this section plane + + + + The computed floor area of this space + The computed floor area of this space + + + + The finishing of the floor of this space + The finishing of the floor of this space + + + + The finishing of the walls of this space + The finishing of the walls of this space + + + + The finishing of the ceiling of this space + The finishing of the ceiling of this space + + + + Objects that are included inside this space, such as furniture + Objects that are included inside this space, such as furniture + + + + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + + + + The name of the font + The name of the font + + + + The color of the area text + The color of the area text + + + + The size of the text font + The size of the text font + + + + The size of the first line of text + The size of the first line of text + + + + The space between the lines of text + The space between the lines of text + + + + The position of the text. Leave (0,0,0) for automatic position + The position of the text. Leave (0,0,0) for automatic position + + + + The justification of the text + The justification of the text + + + + The number of decimals to use for calculated texts + The number of decimals to use for calculated texts + + + + Show the unit suffix + Show the unit suffix + + + + A description of the standard profile this element is based upon + A description of the standard profile this element is based upon + + + + Sill height + Sill height + + + + CutVolume + CutVolume + + + + CutPlane + CutPlane + + + + PreviewCutVolume + PreviewCutVolume + + + + Cut Plane + Cut Plane + + + + Cut Plane options + Cut Plane options + + + + Wich side to cut + Wich side to cut + + + + Behind + Behind + + + + Front + Front + + + + Crossing point not found in profile. + + Crossing point not found in profile. + + + + + A list of angles for each roof pane + A list of angles for each roof pane + + + + A list of horizontal length projections for each roof pane + A list of horizontal length projections for each roof pane + + + + A list of IDs of relative profiles for each roof pane + A list of IDs of relative profiles for each roof pane + + + + A list of thicknesses for each roof pane + A list of thicknesses for each roof pane + + + + A list of overhangs for each roof pane + A list of overhangs for each roof pane + + + + A list of calculated heights for each roof pane + A list of calculated heights for each roof pane + + + + Angle (deg) + Vinkel (grader) + + + + Run (mm) + Run (mm) + + + + Thickness (mm) + Thickness (mm) + + + + Overhang (mm) + Overhang (mm) + + + + Height (mm) + Height (mm) + + + + Arch_3Views + + + 3 views from mesh + 3 visninger fra mesh + + + + Creates 3 views (top, front, side) from a mesh-based object + Creates 3 views (top, front, side) from a mesh-based object + Arch_Add - + Add component - Add component + Legg til komponent - + Adds the selected components to the active object - Adds the selected components to the active object + Legger til de valgte komponentene i det aktive objektet Arch_Axis - + Axis Akse - + Creates an axis system. Creates an axis system. @@ -902,12 +1241,12 @@ Arch_Building - + Building Building - + Creates a building object including selected objects. Creates a building object including selected objects. @@ -915,17 +1254,17 @@ Arch_Check - + Check Check - + Checks the selected objects for problems Checks the selected objects for problems - + Explore the contents of an Ifc file Explore the contents of an Ifc file @@ -933,18 +1272,41 @@ Arch_CloseHoles - + Close holes Close holes - + Closes holes in open shapes, turning them solids Closes holes in open shapes, turning them solids - Arch_Fixture + Arch_CutPlane + + + Cut with plane + Cut with plane + + + + Cut an object with a plane + Cut an object with a plane + + + + Arch_Equipment + + + Equipment + Equipment + + + + Creates an equipment object from a selected object (Part or Mesh) + Creates an equipment object from a selected object (Part or Mesh) + Arch_Floor @@ -962,12 +1324,12 @@ Arch_Frame - + Frame Frame - + Creates a frame object from a planar 2D object and a profile Creates a frame object from a planar 2D object and a profile @@ -975,7 +1337,7 @@ Arch_IfcExplorer - + Ifc Explorer Ifc Explorer @@ -983,12 +1345,12 @@ Arch_MergeWalls - + Merge Walls Merge Walls - + Merges the selected walls, if possible Merges the selected walls, if possible @@ -996,25 +1358,38 @@ Arch_MeshToShape - + Mesh to Shape Mesh to Shape - + Turns selected meshes into Part Shape objects Turns selected meshes into Part Shape objects + + Arch_Panel + + + Panel + Panel + + + + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + + Arch_Rebar - + Rebar Rebar - + Creates a Reinforcement bar from the selected face of a structural object Creates a Reinforcement bar from the selected face of a structural object @@ -1022,12 +1397,12 @@ Arch_Remove - + Remove component Remove component - + Remove the selected components from their parents, or create a hole in a component Remove the selected components from their parents, or create a hole in a component @@ -1035,12 +1410,12 @@ Arch_RemoveShape - + Remove Shape from Arch Remove Shape from Arch - + Removes cubic shapes from Arch components Removes cubic shapes from Arch components @@ -1048,25 +1423,25 @@ Arch_Roof - + Roof Tak - - Creates a roof object from the selected face of an object - Creates a roof object from the selected face of an object + + Creates a roof object from the selected wire. + Creates a roof object from the selected wire. Arch_SectionPlane - + Section Plane Section Plane - + Creates a section plane object, including the selected objects Creates a section plane object, including the selected objects @@ -1074,12 +1449,12 @@ Arch_SelectNonSolidMeshes - + Select non-manifold meshes Select non-manifold meshes - + Selects all non-manifold meshes from the document or from the selected groups Selects all non-manifold meshes from the document or from the selected groups @@ -1087,12 +1462,12 @@ Arch_Site - + Site Site - + Creates a site object including selected objects. Creates a site object including selected objects. @@ -1100,17 +1475,17 @@ Arch_Space - + Space Space - + Creates a space object from selected boundary objects Creates a space object from selected boundary objects - + Creates a stairs object Creates a stairs object @@ -1118,12 +1493,12 @@ Arch_SplitMesh - + Split Mesh Split Mesh - + Splits selected meshes into independent components Splits selected meshes into independent components @@ -1131,7 +1506,7 @@ Arch_Stairs - + Stairs Stairs @@ -1139,12 +1514,12 @@ Arch_Structure - + Structure Structure - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) @@ -1152,25 +1527,38 @@ Arch_Survey - + Survey Survey - + Starts survey Starts survey + + Arch_ToggleIfcBrepFlag + + + Toggle IFC Brep flag + Toggle IFC Brep flag + + + + Force an object to be exported as Brep or not + Force an object to be exported as Brep or not + + Arch_Wall - + Wall Wall - + Creates a wall object from scratch or from a selected object (wire, face or solid) Creates a wall object from scratch or from a selected object (wire, face or solid) @@ -1178,12 +1566,12 @@ Arch_Window - + Window Vindu - + Creates a window object from a selected object (wire, rectangle or sketch) Creates a window object from a selected object (wire, rectangle or sketch) @@ -1210,20 +1598,10 @@ IFC import IFC import - - - Creates groups for each Arch object type - Creates groups for each Arch object type - - - - Group components by types - Group components by types - 2D rendering - 2D rendering + 2D-gjengivelse @@ -1246,22 +1624,22 @@ Specifies how many times the viewed line thickness must be applied to cut lines - + Width: Bredde: - + Height: Høyde: - + Color: Color: - + Length: Lengde: @@ -1375,11 +1753,6 @@ Cut method Cut method - - - Import / export - Import / export - Check this to display debug messages while importing IFC files @@ -1392,74 +1765,44 @@ - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - - - - Force python parser - Force python parser - - - If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + Separate openings Separate openings - + If this is checked, object names will be prefixed with the IFC ID number If this is checked, object names will be prefixed with the IFC ID number - + Prefix names with ID number Prefix names with ID number - + Exclude list: Exclude list: - + A comma-separated list of Ifc entities to exclude from import A comma-separated list of Ifc entities to exclude from import - - Custom IFC schema (internal parser only) - Custom IFC schema (internal parser only) - - - + IFC export IFC export - + Scaling factor Scaling factor - - - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - - - - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - - - - Save a list of exported objects - Save a list of exported objects - Snap to baselines of Arch objects (override with CTRL) @@ -1476,7 +1819,7 @@ Walls - + mm mm @@ -1501,95 +1844,103 @@ Gjennomsiktighet: - - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - - - - Separate placements - Separate placements - - - - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - - - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - - Force export as Breps - Force export as Breps - - - - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - - - - Join multi-solid objects - Join multi-solid objects - - - + Collada export Collada export - - WebGL export - WebGL export + + Hidden geomety pattern + Hidden geomety pattern - - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + This is the SVG stroke-dasharray property to apply to projections of hidden objects. + This is the SVG stroke-dasharray property to apply to projections of hidden objects. - - Discretize wires - Discretize wires + + 30, 10 + 30, 10 + + + + Stairs + Stairs + + + + Number of steps: + Number of steps: + + + + Panels + Panels + + + + mm + mm + + + + Thickness + Thickness + + + + IFC / DAE / WebGL + IFC / DAE / WebGL + + + + Force export as Brep + Force export as Brep + + + + Workbench + + + Arch tools + Arch tools + + + + Draft tools + Draft tools + + + + Draft mod tools + Draft mod tools arch - - Arch tools - Arch tools - - - - Draft tools - Draft tools - - - - Draft mod tools - Draft mod tools - - - + &Architecture &Architecture - + &Draft &Draft - + Utilities Utilities - + Snapping Snapping diff --git a/src/Mod/Arch/Resources/translations/Arch_pl.qm b/src/Mod/Arch/Resources/translations/Arch_pl.qm index 8b6367dda..2b3e151ad 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_pl.qm and b/src/Mod/Arch/Resources/translations/Arch_pl.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_pl.ts b/src/Mod/Arch/Resources/translations/Arch_pl.ts index 531c41a4f..dfdbf5cb3 100644 --- a/src/Mod/Arch/Resources/translations/Arch_pl.ts +++ b/src/Mod/Arch/Resources/translations/Arch_pl.ts @@ -4,407 +4,362 @@ Arch - + Components komponenty - + Components of this object Składniki obiektu - + Axes Osie - + Create Axis Utwórz Osie - + The intervals between axes Odstęp pomiędzy osiami - + The angles of each axis Kąty każdej osi - + The length of the axes Długość osi - + The size of the axis bubbles Rozmiar bąbelków osi - + Remove Usuń - + Add Dodaj - + Axis - + Distance Odległość - + Angle Kąt - - Building - Budynek - - - + Type conversion Typ konwersji - + Create Building Tworzenie budynku - + Floor Piętro - + removing sketch support to avoid cross-referencing usuwanie wsparcia dla szkicu aby uniknąć krzyżowego powiązania - - No objects are cut by the plane - Żaden obiekt nie jest wycinany przez płaszczyznę - - - + is not closed nie jest zamknięty - + is not valid nie jest prawidłowy - + doesn't contain any solid nie zawiera żadnych stałych - + contains a non-closed solid zawiera niezamknięte stałe - + contains faces that are not part of any solid zawiera fronty, które nie są częścią żadnych stałych - + Grouping Grupowanie - + Ungrouping Rozgrupowanie - + Split Mesh Rozdziel siatkę - + Mesh to Shape Zazębia oczka siatki do kształtu - + All good! no problems found Wszystko w porządku! Nie znaleziono żadnych problemów - + Base component Podstawowy składnik - + Additions Dodatki - + Subtractions Różnice - + Objects Obiekty - + closing Sketch edit zamknięcie edycji szkicu - + The height of this floor Wysokość obecnego piętra - + Roof Dach - + Create Roof Tworzenie dachu - + Unable to create a roof Nie można utworzyć dachu - - The angle of this roof - Kąt dachu - - - + The face number of the base object used to build this roof Liczba frontów obiektu podstawowego użytych do zbudowania tego dachu - + Page Strona - + View of Widok - + Create Section Plane Tworzenie płaszczyzny przekroju - + The objects that must be considered by this section plane. Empty means all document Obiekty które muszą być wzięte pod uwagę w tej płaszczyźnie przekroju. Wartość pusta oznacza cały dokument - - The display size of this section plane - Rozmiar wyświetlania płaszczyzny sekcji - - - - No shape has been computed yet, select wireframe rendering and render again - Żaden kształt nie został jeszcze przetworzony, wybierz model szkieletowy renderowania i renderuj ponownie - - - + Skipping invalid object: Pominięcie nieprawidłowego obiektu: - - Site - Teren - - - + Create Site Tworzenie witryny - - Structure - Konstrukcja - - - + Create Structure Tworzenie struktury - + The length of this element, if not based on a profile Długość tego elementu, jeśli nie w oparciu o profil - + The width of this element, if not based on a profile Szerokość tego elementu, jeśli nie w oparciu o profil - + The height or extrusion depth of this element. Keep 0 for automatic Wysokość lub wyciągnięcie głębokości tego elementu. Zachowaj 0 dla automatycznej - + Axes systems this structure is built on Systemy osi, ta struktura jest zbudowana na - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) Normalny kierunek wytłaczania tego obiektu (utrzymaj (0,0,0) dla typowego automatycznie) - + The element numbers to exclude when this structure is based on axes Numery elementu są do wykluczenia, gdy struktura ta opiera się na osiach - - Wall - Ściana - - - + Create Wall Utwórz ścianę - + WallTrace Ślad ściany - + Wall options Opcje ściany - + Width Szerokość - + Height Wysokość - + Alignment Wyrównanie - + The width of this wall. Not used if this wall is based on a face Szerokość tej ściany. Nieużywane, jeżeli ściana ta oparta jest na froncie - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid Wysokość ściany. Zachowaj 0 dla autouzupełniania. Nie używane, jeżeli ta ściana opiera się na stałych - + The alignment of this wall on its base object, if applicable Wyrównanie ściany do głównego obiektu, jeśli możliwe do zastosowania - + Error: Invalid base object Błąd: Nieprawidłowy obiekt podstawowy - + This mesh is an invalid solid Ta siatka nie jest poprawna - - Window - Okno - - - + Create Window Utwórz Okno - + the components of this window składniki tego okna - + Edit Edytuj - + Create/update component Utwórz/uaktualnij komponent - + Base 2D object Podstawowy obiekt 2D - + Wires Przewody - + Create new component Utwórz nowy komponent - + Name Nazwa - + Type Typ - + Thickness Grubość - + Z offset offset Z @@ -419,247 +374,216 @@ plik %s utworzony pomyślnie. - + Error: Couldn't determine character encoding Błąd: Nie można określić kodowania znaków - + Couldn't locate IfcOpenShell Nie można zlokalizować IfcOpenShell - + IFC Schema not found, IFC import disabled. nie znaleziono schematu IFC, IFC został wyłączony. - + successfully written zapisano pomyślnie - + The numbering style Styl numeracji - + removing sketch external references to avoid cross-referencing - removing sketch external references to avoid cross-referencing + Usuwa zewnętrzne odwołania szkicu, żeby uniknąć wielokrotnych odwołań - - Invalid cutplane - Invalid cutplane - - - + Add space boundary - Add space boundary + Dodaj granicę przestrzni - + Remove space boundary - Remove space boundary + Usuń granicę przestrzeni - + Please select a base object - Please select a base object + Wybierz obiekt bazowy - + Fixtures - Fixtures + Okucia - + Armatures - Armatures + Części montażowe - + The placement of this group - The placement of this group + Położenie grupy Frame - Frame + Rama - + Create Frame - Create Frame + Utwórz ramę - - Rebar - Rebar - - - + Create Rebar - Create Rebar + Stwórz Zbrojenie - + Please select a base face on a structural object - Please select a base face on a structural object + Zaznacz płaszczyznę podstawy na obiekcie konstrukcyjnym - - - Please select a base object - - Please select a base object - - - - - Section - Iloraz - - - - The placement of this object - The placement of this object - - - - The terrain of this site - The terrain of this site - - - - The address of this site - The address of this site - - - - The geographic coordinates of this site - The geographic coordinates of this site - - - - An url that shows this site in a mapping website - An url that shows this site in a mapping website - - - - Space - Space - - - - Create Space - Create Space - - - - A base shape defining this space - A base shape defining this space - + Please select a base object + + Proszę wybrać obiekt bazowy + + + + The placement of this object + Położenie danego obiektu + + + + The terrain of this site + Na terenie obiektu + + + + The address of this site + Adres danej strony + + + + The geographic coordinates of this site + Położenie geograficzne podanej strony + + + + An url that shows this site in a mapping website + Adres url, który pokazuje tą stronę w witrynie internetowej + + + + Create Space + Utwórz przestrzeń + + + The objects that make the boundaries of this space object - The objects that make the boundaries of this space object + Obiekty wyznaczają granicę w przestrzeni tego obiektu - - Stairs - Schody - - - + Create Stairs Tworzenie schodów - + The length of these stairs, if no baseline is defined - The length of these stairs, if no baseline is defined + Długość schodów, jeśli linia bazowa nie jest wyznaczona - + The width of these stairs Szerokość tych schodów - + The total height of these stairs Całkowita wysokość tych schodów - + The alignment of these stairs on their baseline, if applicable - The alignment of these stairs on their baseline, if applicable + Wyrównanie tych schodów do ich linii bazowej, jeśli dotyczy - + The number of risers in these stairs - The number of risers in these stairs + Liczba stopni w tych schodach - + The depth of the treads of these stairs - The depth of the treads of these stairs + Głębokość stopnicy tych schodów - + The height of the risers of these stairs - The height of the risers of these stairs + Wysokość stopni w tych schodach - + The size of the nosing - The size of the nosing + Wielkość noska - + The thickness of the treads - The thickness of the treads + Grubość stopnicy - + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in - The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + Stosunek Blondel, musi być pomiędzy 62 a 64cm albo 24.5 i 25.5 cala - + The type of landings of these stairs - The type of landings of these stairs + Typ spocznika tych schodów - + The type of winders in these stairs - The type of winders in these stairs + Typ spocznika w tych schodach - + The type of structure of these stairs - The type of structure of these stairs + Typ struktury tych schodów - + The thickness of the massive structure or of the stringers - The thickness of the massive structure or of the stringers + Grubość struktur podłużnic schodów - + The width of the stringers - The width of the stringers + Szerokość policzków (wang) - + The offset between the border of the stairs and the structure - The offset between the border of the stairs and the structure + Odsunięcie pomiędzy granicą schodów a strukturą @@ -672,214 +596,626 @@ Stal - + Structure options - Structure options + Opcje struktury - + Preset - Preset + Ustawienia - + Length Długość - + Rotate Obróć - + Con&tinue - Con&tinue + Kontynuuj - + An optional extrusion path for this element - An optional extrusion path for this element + Opcjonalna ścieżka wyciągnięcia dla tego elementu - + Armatures contained in this element - Armatures contained in this element + Armatura zawarta w tym elemencie - - The role of this structural element - The role of this structural element - - - + The structural nodes of this element - The structural nodes of this element + Węzły konstrukcyjne tego elementu - + Error: The base shape couldn't be extruded along this tool object - Error: The base shape couldn't be extruded along this tool object + Błąd: Krzywa bazowa nie może być wyciągnięta za pomocą tego narzędzia wzdłuż obiektu - + Couldn't compute a shape - Couldn't compute a shape + Nie można obliczyć kształtu - + Merge Wall - Merge Wall + Połącz ścianę - + The selected wall contain no subwall to merge - The selected wall contain no subwall to merge + Wybrana ściana nie zawiera podściany do połączenia - + Please select only wall objects - Please select only wall objects + Proszę wybrać tylko elementy typu ściana - + Merge Walls - Merge Walls + Połącz ściany - + The length of this wall. Not used if this wall is based on an underlying object - The length of this wall. Not used if this wall is based on an underlying object + Długość tej ściany. Nie używana, jeśli ta ściana jest oparta na obiekcie leżącym w podstawie - + The face number of the base object used to build this wall - The face number of the base object used to build this wall + Liczba powierzchni na podstawie obiektu użytych do budowy tej ściany - + The offset between this wall and its baseline (only for left and right alignments) - The offset between this wall and its baseline (only for left and right alignments) + Odsunięcie między tą ścianą a jej linią bazową (tylko dla wyrównania z prawej lub lewej) - + Pick a face on an existing object or select a preset - Pick a face on an existing object or select a preset + Wybierz płaszczyznę na istniejącym obiekcie albo wybierz zdefiniowane - + Window options - Window options + Opcje okna - + The depth of the hole that this window makes in its host object. Keep 0 for automatic. - The depth of the hole that this window makes in its host object. Keep 0 for automatic. + Głębokość dziury jaką tworzy to okno w wybranym obiekcie. Domyślnie ustawia jako 0. - - an optional volume to be subtracted from hosts of this window - an optional volume to be subtracted from hosts of this window - - - + The width of this window (for preset windows only) - The width of this window (for preset windows only) + Szerokość tego okna (tylko dla ustawień wstępnych okien) - + The height of this window (for preset windows only) - The height of this window (for preset windows only) + Wysokość tego okna (tylko dla ustawień wstępnych okien) - + The normal direction of this window - The normal direction of this window + Normalny kierunek względem tego okna - - The role of this window - The role of this window - - - + Unable to create component - Unable to create component - + Nie można utworzyć komponentu pycollada not found, collada support is disabled. - pycollada not found, collada support is disabled. + nie znaleziono pycollada, obsługa collada jest wyłączona. - + IfcOpenShell not found or disabled, falling back on internal parser. - IfcOpenShell not found or disabled, falling back on internal parser. + IfcOpenShell nie znaleziony albo wyłączony, odwołanie się do wewnętrznego parsera. - + Distances (mm) and angles (deg) between axes - Distances (mm) and angles (deg) between axes + Odległości (mm) i kąty (stopnie) pomiędzy osiami - + Error computing the shape of this object - Error computing the shape of this object + Błąd obliczeń kształtu tego obiektu - - StructuralSystem - StructuralSystem - - - + Create Structural System - Create Structural System + Stwórz System Konstrukcyjny - - The role of this wall - The role of this wall - - - + Error: IfcOpenShell is not installed - Error: IfcOpenShell is not installed + Błąd: lfcOpenShell nie jest zainstalowany - + Error: your IfcOpenShell version is too old - Error: your IfcOpenShell version is too old - + Błąd: Używana wersja IfcOpenShell jest za stara Found a shape containing curves, triangulating - Found a shape containing curves, triangulating + Znaleziono kształt zawierający krzywe, następuje triangulacja + + + Invalid cutplane + + Invalid cutplane + + + + + No objects are cut by the plane + + No objects are cut by the plane + + + + + Object doesn't have settable IFC Attributes + Object doesn't have settable IFC Attributes + + + + Disabling Brep force flag of object + Disabling Brep force flag of object + + + + Enabling Brep force flag of object + Enabling Brep force flag of object + + + + The base object this component is built upon + The base object this component is built upon + + + + Other shapes that are appended to this object + Other shapes that are appended to this object + + + + Other shapes that are subtracted from this object + Other shapes that are subtracted from this object + + + + An optional description for this component + An optional description for this component + + + + An optional tag for this component + An optional tag for this component + + + + Custom IFC properties and attributes + Custom IFC properties and attributes + + + + A material for this object + A material for this object + + + + The role of this object + The role of this object + + + + Specifies if this object must move together when its host is moved + Specifies if this object must move together when its host is moved + + + + has no solid + has no solid + + + + has an invalid shape + has an invalid shape + + + + has a null shape + has a null shape + + + + Cutting + Cutting + + + + You must select a base object first! + You must select a base object first! + + + + Create Equipment + Create Equipment + + + + You must select exactly one base object + You must select exactly one base object + + + + The selected object must be a mesh + The selected object must be a mesh + + + + This mesh has more than 1000 facets. + This mesh has more than 1000 facets. + + + + This operation can take a long time. Proceed? + This operation can take a long time. Proceed? + + + + The mesh has more than 500 facets. This will take a couple of minutes... + The mesh has more than 500 facets. This will take a couple of minutes... + + + + Create 3 views + Create 3 views + + + + an optional 2D shape representing a top view of this equipment + an optional 2D shape representing a top view of this equipment + + + + an optional 2D shape representing a front view of this equipment + an optional 2D shape representing a front view of this equipment + + + + an optional 2D shape representing a side view of this equipment + an optional 2D shape representing a side view of this equipment + + + + The model description of this equipment + The model description of this equipment + + + + The url of the product page of this equipment + The url of the product page of this equipment + + + + Create Panel + Create Panel + + + + Panel options + Panel options + + + + The thickness or extrusion depth of this element + The thickness or extrusion depth of this element + + + + The number of sheets to use + The number of sheets to use + + + + The offset between this panel and its baseline + The offset between this panel and its baseline + + + + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + + + + Id + Id + + + + IdRel + IdRel + + + + If false, non-solids will be cut too, with possible wrong results. + If false, non-solids will be cut too, with possible wrong results. + + + + The display length of this section plane + The display length of this section plane + + + + The display height of this section plane + The display height of this section plane + + + + The size of the arrows of this section plane + The size of the arrows of this section plane + + + + The computed floor area of this space + The computed floor area of this space + + + + The finishing of the floor of this space + The finishing of the floor of this space + + + + The finishing of the walls of this space + The finishing of the walls of this space + + + + The finishing of the ceiling of this space + The finishing of the ceiling of this space + + + + Objects that are included inside this space, such as furniture + Objects that are included inside this space, such as furniture + + + + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + + + + The name of the font + The name of the font + + + + The color of the area text + The color of the area text + + + + The size of the text font + The size of the text font + + + + The size of the first line of text + The size of the first line of text + + + + The space between the lines of text + The space between the lines of text + + + + The position of the text. Leave (0,0,0) for automatic position + The position of the text. Leave (0,0,0) for automatic position + + + + The justification of the text + The justification of the text + + + + The number of decimals to use for calculated texts + The number of decimals to use for calculated texts + + + + Show the unit suffix + Show the unit suffix + + + + A description of the standard profile this element is based upon + A description of the standard profile this element is based upon + + + + Sill height + Sill height + + + + CutVolume + CutVolume + + + + CutPlane + CutPlane + + + + PreviewCutVolume + PreviewCutVolume + + + + Cut Plane + Cut Plane + + + + Cut Plane options + Cut Plane options + + + + Wich side to cut + Wich side to cut + + + + Behind + Behind + + + + Front + Przód + + + + Crossing point not found in profile. + + Crossing point not found in profile. + + + + + A list of angles for each roof pane + A list of angles for each roof pane + + + + A list of horizontal length projections for each roof pane + A list of horizontal length projections for each roof pane + + + + A list of IDs of relative profiles for each roof pane + A list of IDs of relative profiles for each roof pane + + + + A list of thicknesses for each roof pane + A list of thicknesses for each roof pane + + + + A list of overhangs for each roof pane + A list of overhangs for each roof pane + + + + A list of calculated heights for each roof pane + A list of calculated heights for each roof pane + + + + Angle (deg) + Angle (deg) + + + + Run (mm) + Run (mm) + + + + Thickness (mm) + Thickness (mm) + + + + Overhang (mm) + Overhang (mm) + + + + Height (mm) + Height (mm) + + + + Arch_3Views + + + 3 views from mesh + 3 views from mesh + + + + Creates 3 views (top, front, side) from a mesh-based object + Creates 3 views (top, front, side) from a mesh-based object + Arch_Add - + Add component Dodaj składnik - + Adds the selected components to the active object Dodaje wybrane składniki do aktywnego obiektu @@ -887,12 +1223,12 @@ Arch_Axis - + Axis - + Creates an axis system. Tworzy system osi. @@ -900,12 +1236,12 @@ Arch_Building - + Building Budynek - + Creates a building object including selected objects. Tworzy obiekt Budynek wraz z wybranymi obiektami @@ -913,36 +1249,59 @@ Arch_Check - + Check Sprawdź - + Checks the selected objects for problems Sprawdza zaznaczone obiekty czy nie zawierają błędów - + Explore the contents of an Ifc file - Explore the contents of an Ifc file + Rozstrzel zawartość pliku Ifc Arch_CloseHoles - + Close holes Zamknij otwory - + Closes holes in open shapes, turning them solids Zamyka otwory kształtów otwartych, zmienia je do stałych - Arch_Fixture + Arch_CutPlane + + + Cut with plane + Cut with plane + + + + Cut an object with a plane + Cut an object with a plane + + + + Arch_Equipment + + + Equipment + Equipment + + + + Creates an equipment object from a selected object (Part or Mesh) + Creates an equipment object from a selected object (Part or Mesh) + Arch_Floor @@ -960,72 +1319,85 @@ Arch_Frame - + Frame - Frame + Rama - + Creates a frame object from a planar 2D object and a profile - Creates a frame object from a planar 2D object and a profile + Tworzy obiekt Rama z płaskiego obiektu 2d i profili Arch_IfcExplorer - + Ifc Explorer - Ifc Explorer + Eksplorator Ifc Arch_MergeWalls - + Merge Walls - Merge Walls + Połącz ściany - + Merges the selected walls, if possible - Merges the selected walls, if possible + Połącz wybrane ściany, jeśli możliwe Arch_MeshToShape - + Mesh to Shape Zazębia oczka siatki do kształtu - + Turns selected meshes into Part Shape objects Włącza wybrane oczka w części kształtu obiektów - Arch_Rebar + Arch_Panel - - Rebar - Rebar + + Panel + Panel - + + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + + + + Arch_Rebar + + + Rebar + Zbrojenie + + + Creates a Reinforcement bar from the selected face of a structural object - Creates a Reinforcement bar from the selected face of a structural object + Tworzy pręt zbrojeniowy z wybranych powierzchni konstrukcyjnych obiektu Arch_Remove - + Remove component Usuń składnik - + Remove the selected components from their parents, or create a hole in a component Usuń wybrane składniki z rodzimego elementu lub utwórz otwór w składniku @@ -1033,12 +1405,12 @@ Arch_RemoveShape - + Remove Shape from Arch Usuń Kształt z łuku - + Removes cubic shapes from Arch components Usuwa sześcienne kształty ze składników łuku @@ -1046,25 +1418,25 @@ Arch_Roof - + Roof Dach - - Creates a roof object from the selected face of an object - Tworzy obiekt dachu od wybranego frontu obiektu + + Creates a roof object from the selected wire. + Creates a roof object from the selected wire. Arch_SectionPlane - + Section Plane Płaszczyzna przekroju - + Creates a section plane object, including the selected objects Tworzy obiekt płaszczyzny przekroju, łącznie z wybranymi obiektami @@ -1072,12 +1444,12 @@ Arch_SelectNonSolidMeshes - + Select non-manifold meshes Wybierz nieróżnorodne siatki - + Selects all non-manifold meshes from the document or from the selected groups Wybiera wszystkie nieróżnorodne siatki z dokumentu lub wybranych grup @@ -1085,12 +1457,12 @@ Arch_Site - + Site Teren - + Creates a site object including selected objects. Tworzy obiekt Teren wraz z wybranymi obiektami @@ -1098,30 +1470,30 @@ Arch_Space - + Space - Space + Przestrzeń - + Creates a space object from selected boundary objects - Creates a space object from selected boundary objects + Tworzy przestrzeń obiektu z wybranych obwiedni - + Creates a stairs object - Creates a stairs object + Tworzy obiekt schody Arch_SplitMesh - + Split Mesh Rozdziel siatkę - + Splits selected meshes into independent components Rozdziela wybrane siatki na niezależne składniki @@ -1129,7 +1501,7 @@ Arch_Stairs - + Stairs Schody @@ -1137,12 +1509,12 @@ Arch_Structure - + Structure Konstrukcja - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Utwórz obiekt Konstrukcja od początku lub z wybranych obiektów (szkic, szkielet, fasetka lub solid) @@ -1150,25 +1522,38 @@ Arch_Survey - + Survey - Survey + Badanie - + Starts survey - Starts survey + Rozpoczyna badanie + + + + Arch_ToggleIfcBrepFlag + + + Toggle IFC Brep flag + Toggle IFC Brep flag + + + + Force an object to be exported as Brep or not + Force an object to be exported as Brep or not Arch_Wall - + Wall Ściana - + Creates a wall object from scratch or from a selected object (wire, face or solid) Tworzy obiekt Ściana od początku lub z wybranych @@ -1176,12 +1561,12 @@ Arch_Window - + Window Okno - + Creates a window object from a selected object (wire, rectangle or sketch) Tworzy obiekt okno z zaznaczonego obiektu (przewód, prostokąt lub szkic) @@ -1208,16 +1593,6 @@ IFC import importuj IFC - - - Creates groups for each Arch object type - Tworzy grupy dla każdego obiektu typu łuk - - - - Group components by types - Grupa komponentów według typów - 2D rendering @@ -1244,22 +1619,22 @@ Określa, ile razy widoczna grubość linii musi być ustawiona do linii cięcia - + Width: Szerokość: - + Height: Wysokość: - + Color: Kolor: - + Length: Długość: @@ -1306,42 +1681,42 @@ Snapping - Snapping + Przyciąganie Walls drawing - Walls drawing + Rysowanie ścian Auto-join walls - Auto-join walls + Auto łączenie ścian If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one - If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + Jeśli to jest zaznaczone, kiedy 2 podobne ściany będą łączone, szkice znajdujące się pod nimi zostaną także połączone w jedno, i ściana stanie się jedną bryłą Join walls base sketches when possible - Join walls base sketches when possible + Łącz ściany rysunku bazowego kiedy możliwe Mesh to Shape Conversion - Mesh to Shape Conversion + Konwersja Siatki do Kształtu If this is checked, conversion is faster but the result might still contain triangulated faces - If this is checked, conversion is faster but the result might still contain triangulated faces + Jeśli to jest zaznaczone wynik konwersji jest szybszy, jednak mogą być widoczne ślady trójkątów Fast conversion - Fast conversion + Szybka konwersja @@ -1351,117 +1726,82 @@ Tolerance value to use when checking if 2 adjacent faces as planar - Tolerance value to use when checking if 2 adjacent faces as planar + Wartość tolerancji do użycia podczas sprawdzania czy 2 przyległe płaszczyzny są płaskie If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + Jeśli to zaznaczone, płaskie grupy płaszczyzn będą siłą spłaszczone, skutkując możliwymi szczelinami i obiektami nie bryłowymi Force flat faces - Force flat faces + Wymuś płaskie powierzchnie If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + Jeśli to zaznaczone, otwory w płaszczyznach będą wykonane przez odejmowanie niż przez orientację drutów Cut method - Cut method - - - - Import / export - Import / export + Metoda przycięcia Check this to display debug messages while importing IFC files - Check this to display debug messages while importing IFC files + Zaznacz to żeby wyświetlić wiadomości debugera podczas importu plików IFC Show debug messages - Show debug messages + Pokaż komunikaty debugowania - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + Jeśli jest zaznaczone, otwory będą zaimportowane jako substrakcja (odjęcie), w innym przypadku ściany już będą miały otwory odjęte - Force python parser - Force python parser + Separate openings + Oddzielne otwory + + + + If this is checked, object names will be prefixed with the IFC ID number + Jeśli to zaznaczone, nazwa obiektu będzie poprzedzona numerem ID IFC + + + + Prefix names with ID number + Przedrostek nazwy z numerem ID - If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - - - - Separate openings - Separate openings - - - - If this is checked, object names will be prefixed with the IFC ID number - If this is checked, object names will be prefixed with the IFC ID number - - - - Prefix names with ID number - Prefix names with ID number - - - Exclude list: - Exclude list: + Lista wykluczeń: - + A comma-separated list of Ifc entities to exclude from import - A comma-separated list of Ifc entities to exclude from import + Rozdzielana przecinkami lista jednostek lfc, aby je wykluczyć z importu - - Custom IFC schema (internal parser only) - Custom IFC schema (internal parser only) - - - + IFC export - IFC export + Eksport IFC - + Scaling factor - Scaling factor - - - - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - - - - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - - - - Save a list of exported objects - Save a list of exported objects + Współczynnik skalowania Snap to baselines of Arch objects (override with CTRL) - Snap to baselines of Arch objects (override with CTRL) + Przyciągaj do lini bazowych obiektów Architektonicznych (nadpisuj z CTRL) @@ -1474,19 +1814,19 @@ Ściany - + mm mm Structures - Structures + Struktury Rebars - Rebars + Pręty zbrojeniowe @@ -1499,97 +1839,105 @@ Przezroczystość: - - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - - - - Separate placements - Separate placements - - - - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - - - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + Niektóre przeglądarki IFC nie lubią obiektów eksportowanych jako wyciągnięcia. Użyj tego aby zmusić obiekty aby były eksportowane jako geometria BREP. - - Force export as Breps - Force export as Breps - - - - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - - - - Join multi-solid objects - Join multi-solid objects - - - + Collada export Eksport do Collada - - WebGL export - Eksport do WebGL + + Hidden geomety pattern + Hidden geomety pattern - - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + This is the SVG stroke-dasharray property to apply to projections of hidden objects. + This is the SVG stroke-dasharray property to apply to projections of hidden objects. - - Discretize wires - Discretize wires + + 30, 10 + 30, 10 + + + + Stairs + Schody + + + + Number of steps: + Number of steps: + + + + Panels + Panels + + + + mm + mm + + + + Thickness + Grubość + + + + IFC / DAE / WebGL + IFC / DAE / WebGL + + + + Force export as Brep + Force export as Brep + + + + Workbench + + + Arch tools + Arch tools + + + + Draft tools + Draft tools + + + + Draft mod tools + Draft mod tools arch - - Arch tools - Narzędzia łuków - - - - Draft tools - Narzędzia rysowania szkicu - - - - Draft mod tools - Narzędzia Moduły szkicu - - - + &Architecture &Architektura - + &Draft Rysunek - + Utilities Narzędzia - + Snapping - Snapping + Przyciąganie diff --git a/src/Mod/Arch/Resources/translations/Arch_pt-BR.qm b/src/Mod/Arch/Resources/translations/Arch_pt-BR.qm index 1bed7bfe5..c0918a1ce 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_pt-BR.qm and b/src/Mod/Arch/Resources/translations/Arch_pt-BR.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_pt-BR.ts b/src/Mod/Arch/Resources/translations/Arch_pt-BR.ts index 504472c80..d7de942f8 100644 --- a/src/Mod/Arch/Resources/translations/Arch_pt-BR.ts +++ b/src/Mod/Arch/Resources/translations/Arch_pt-BR.ts @@ -4,407 +4,362 @@ Arch - + Components Componentes - + Components of this object Componentes deste objeto - + Axes Eixos - + Create Axis Criar eixo - + The intervals between axes Os intervalos entre eixos - + The angles of each axis Os ângulos de cada eixo - + The length of the axes O comprimento dos eixos - + The size of the axis bubbles O tamanho das bolhas de eixo - + Remove Remover - + Add Adicionar - + Axis Eixo - + Distance Distância - + Angle Ângulo - - Building - Edificação - - - + Type conversion Tipo de conversão - + Create Building Criar edificação - + Floor Pavimento - + removing sketch support to avoid cross-referencing removendo o suporte do esboço para evitar referências cruzadas - - No objects are cut by the plane - Não há objetos cortados por este plano - - - + is not closed não está fechado - + is not valid não é válido - + doesn't contain any solid não contém nenhum sólido - + contains a non-closed solid contém um sólido aberto - + contains faces that are not part of any solid contém faces que não pertencem a nenhum sólido - + Grouping Agrupando - + Ungrouping Desagrupando - + Split Mesh Dividir malha - + Mesh to Shape Malha para Forma - + All good! no problems found Está tudo bem! nenhum problema foi encontrado - + Base component Componente base - + Additions Adições - + Subtractions Subtrações - + Objects Objetos - + closing Sketch edit fechando a edição do esboço - + The height of this floor A altura deste pavimento - + Roof Telhado - + Create Roof Criar telhado - + Unable to create a roof Não foi possível criar um telhado - - The angle of this roof - O ângulo deste telhado - - - + The face number of the base object used to build this roof O número da face do objeto base usado para construir o telhado - + Page Página - + View of Vista de - + Create Section Plane Criar um plano de corte - + The objects that must be considered by this section plane. Empty means all document Os objetos que devem ser considerados por este plano de corte. Vazio significa: todos os objetos do documento - - The display size of this section plane - O tamanho de exibição deste plano de corte - - - - No shape has been computed yet, select wireframe rendering and render again - Nenhuma forma foi calculada ainda, selecione a renderização aramada e renderize novamente - - - + Skipping invalid object: Ignorando objeto inválido: - - Site - Sítio - - - + Create Site Criar sítio - - Structure - Estrutura - - - + Create Structure Criar estrutura - + The length of this element, if not based on a profile O comprimento deste elemento, se não for baseado em um perfil - + The width of this element, if not based on a profile A largura deste elemento, se não for baseado em um perfil - + The height or extrusion depth of this element. Keep 0 for automatic A profundidade ou altura ou extrusão deste elemento. Mantenha 0 para automático - + Axes systems this structure is built on Sistemas de eixos sobre os quais esta estrutura é construída - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) A direção normal de extrusão deste objeto (mantenha (0,0,0) para normal automática) - + The element numbers to exclude when this structure is based on axes Os números dos elementos a excluir quando essa estrutura for baseada em eixos - - Wall - Parede - - - + Create Wall Criar parede - + WallTrace Linha de base da parede - + Wall options Opções da parede - + Width Largura - + Height Altura - + Alignment Alinhamento - + The width of this wall. Not used if this wall is based on a face A largura desta parede. Não é utilizada se a parede for baseada numa face - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid A altura desta parede. Mantenha 0 para automático. Não é utilizada se a parede for baseada em um sólido - + The alignment of this wall on its base object, if applicable O alinhamento desta parede em seu objeto base, se tiver - + Error: Invalid base object Erro: Objeto base inválido - + This mesh is an invalid solid Esta malha não é um sólido válido - - Window - Janela - - - + Create Window Criar uma janela - + the components of this window os componentes desta janela - + Edit Editar - + Create/update component Criar/atualizar um componente - + Base 2D object Objeto base 2D - + Wires Arames - + Create new component Criar um novo componente - + Name Nome - + Type Tipo - + Thickness Espessura - + Z offset Deslocamento em Z @@ -419,71 +374,66 @@ O arquivo %s foi criado com sucesso. - + Error: Couldn't determine character encoding Erro: Não foi possível determinar a codificação de caracteres - + Couldn't locate IfcOpenShell Não foi possível localizar IfcOpenShell - + IFC Schema not found, IFC import disabled. Esquema de IFC não encontrado, a importação IFC será desativada. - + successfully written gravado com sucesso - + The numbering style O estilo de numeração - + removing sketch external references to avoid cross-referencing removendo as referências externas do esboço para evitar referências cruzadas - - Invalid cutplane - Plano de corte inválido - - - + Add space boundary Adicionar um limite de espaço - + Remove space boundary Remover um limite de espaço - + Please select a base object Por favor, selecione um objeto de base - + Fixtures Acessórios - + Armatures Ferragens - + The placement of this group O localizador deste grupo @@ -493,171 +443,146 @@ Armação - + Create Frame Criar uma armação - - Rebar - Ferragen - - - + Create Rebar Criar ferragens - + Please select a base face on a structural object Por favor, selecione uma face de base em um objeto estrutural - + Please select a base object Por favor, selecione um objeto de base - - Section - Seção - - - + The placement of this object O localizador deste objeto - + The terrain of this site O terreno deste sítio - + The address of this site O endereço deste sítio - + The geographic coordinates of this site As coordenadas geográficas deste sítio - + An url that shows this site in a mapping website Um url que mostra este sítio em um website de mapeamento - - Space - Espaço - - - + Create Space Criar Espaço - - A base shape defining this space - Uma forma base definindo este espaço - - - + The objects that make the boundaries of this space object Os objetos que constituem os limites deste espaço - - Stairs - Escada - - - + Create Stairs Criar Escada - + The length of these stairs, if no baseline is defined O comprimento desta escada, se não tiver nenhuma linha de base - + The width of these stairs A largura desta escada - + The total height of these stairs A altura total desta escada - + The alignment of these stairs on their baseline, if applicable O alinhamento desta escada em sua linha de base, se tiver - + The number of risers in these stairs O número de espelhos nesta escada - + The depth of the treads of these stairs A profundidade dos degraus desta escada - + The height of the risers of these stairs A altura dos espelhos desta escada - + The size of the nosing O tamanho do bocel - + The thickness of the treads A espessura do degrau - + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in O cálculo da fórmula de Blondel, deve estar entre 62 e 64cm ou 24,5 e 25,5 in - + The type of landings of these stairs O tipo de patamar desta escada - + The type of winders in these stairs O tipo de desenvolvimento dos degraus desta escada - + The type of structure of these stairs O tipo de estrutura desta escada - + The thickness of the massive structure or of the stringers A espessura da estrutura maciça ou das longarinas - + The width of the stringers A largura das longarinas - + The offset between the border of the stairs and the structure O espaço entre a borda da escada e a estrutura @@ -672,139 +597,124 @@ Aço - + Structure options Opções da estrutura - + Preset Predefinição - + Length Comprimento - + Rotate Rotacionar - + Con&tinue Con&tinuar - + An optional extrusion path for this element Um caminho de extrusão opcional para este elemento - + Armatures contained in this element Armações contidas neste elemento - - The role of this structural element - O papel deste elemento estrutural - - - + The structural nodes of this element Os nós estruturais deste elemento - + Error: The base shape couldn't be extruded along this tool object Erro: A forma de base não pode ser extrudada ao longo deste objeto - + Couldn't compute a shape Não foi possível calcular uma forma - + Merge Wall Mesclar uma parede - + The selected wall contain no subwall to merge A parede selecionada não contém nenhum subparede para mesclar - + Please select only wall objects Por favor, selecione apenas objetos de parede - + Merge Walls Mesclar paredes - + The length of this wall. Not used if this wall is based on an underlying object O comprimento desta parede. Não é usado se esta parede for baseada em um objeto subjacente - + The face number of the base object used to build this wall O número da face do objeto de base a ser usada para construir o telhado - + The offset between this wall and its baseline (only for left and right alignments) A distância entre a parede e sua linha de base (somente para alinhamentos esquerdo e direito) - + Pick a face on an existing object or select a preset Selecione uma face em um objeto existente ou escolha uma predefinição - + Window options Opções da janela - + The depth of the hole that this window makes in its host object. Keep 0 for automatic. A profundidade do furo que esta janela faz em seu objeto anfitrião. Mantenha 0 para automático. - - an optional volume to be subtracted from hosts of this window - um volume opcional a ser subtraído dos anfitriões desta janela - - - + The width of this window (for preset windows only) A largura desta janela (somente para janelas predefinidas) - + The height of this window (for preset windows only) A altura desta janela (somente para janelas predefinidas) - + The normal direction of this window A direção normal desta janela - - The role of this window - O papel desta janela - - - + Unable to create component Não foi possível criar um componente @@ -818,46 +728,36 @@ - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell não foi encontrado ou está desativado, o motor interno será usado. - + Distances (mm) and angles (deg) between axes Distâncias (mm) e ângulos (graus) entre eixos - + Error computing the shape of this object Não foi possível computar a forma do objeto - - StructuralSystem - Sistema Estrutural - - - + Create Structural System Criar sistema estrutural - - The role of this wall - O papel desta parede - - - + Error: IfcOpenShell is not installed Erro: IfcOpenShell não está instalado - + Error: your IfcOpenShell version is too old Erro: a sua versão de IfcOpenShell é muito antiga @@ -870,16 +770,455 @@ Uma forma contendo curvas foi encontrada. Triangulação. + + + Invalid cutplane + + Plano de corte inválido + + + + + No objects are cut by the plane + + Não há objetos cortados por este plano + + + + + Object doesn't have settable IFC Attributes + Este objeto não possuí atributos IFC configuráveis + + + + Disabling Brep force flag of object + Desativando o modo Brep deste objeto + + + + Enabling Brep force flag of object + Ativando o modo Brep deste objeto + + + + The base object this component is built upon + O objeto de base em cima de qual este componente é construído + + + + Other shapes that are appended to this object + Outras formas que são acrescentadas a este objeto + + + + Other shapes that are subtracted from this object + Outras formas que são subtraídas deste objeto + + + + An optional description for this component + Uma descrição opcional para este componente + + + + An optional tag for this component + Uma tag opcional para este componente + + + + Custom IFC properties and attributes + Atributos e propriedades IFC personalizados + + + + A material for this object + Um material para este objeto + + + + The role of this object + O papel deste objeto + + + + Specifies if this object must move together when its host is moved + Especifica se este objeto deve mover junto quando seu parente for movido + + + + has no solid + não tem sólido + + + + has an invalid shape + tem uma forma inválida + + + + has a null shape + tem uma forma nula + + + + Cutting + Corte + + + + You must select a base object first! + Você deve selecionar um objeto de base primeiro! + + + + Create Equipment + Criar equipamento + + + + You must select exactly one base object + Você deve selecionar exatamente um objeto de base + + + + The selected object must be a mesh + O objeto selecionado deve ser uma malha + + + + This mesh has more than 1000 facets. + Essa malha tem mais de 1000 facetas. + + + + This operation can take a long time. Proceed? + Esta operação pode levar muito tempo. Continuar? + + + + The mesh has more than 500 facets. This will take a couple of minutes... + A malha tem mais de 500 facetas. Isso levará alguns minutos... + + + + Create 3 views + Criar 3 vistas + + + + an optional 2D shape representing a top view of this equipment + uma forma 2D opcional que representa uma vista de cima deste equipamento + + + + an optional 2D shape representing a front view of this equipment + uma forma 2D opcional que representa uma vista frontal deste equipamento + + + + an optional 2D shape representing a side view of this equipment + uma forma 2D opcional que representa uma vista lateral deste equipamento + + + + The model description of this equipment + A descrição do modelo deste equipamento + + + + The url of the product page of this equipment + A url da página do produto deste equipamento + + + + Create Panel + Criar painel + + + + Panel options + Opções do painel + + + + The thickness or extrusion depth of this element + A espessura ou profundidade de extrusão deste elemento + + + + The number of sheets to use + O número de folhas a serem usadas + + + + The offset between this panel and its baseline + O deslocamento entre este painel e sua linha de base + + + + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + Parâmetros dos perfis do telhado: +* Ângulo: inclinação em graus em relação à horizontal. +* Comprimento: distância entre a parede e o invólucro do cume. +* Espessura: espessura do painel do telhado. +* Saliência: distância entre a parede e a borda inferior. +* Altura: altura do cume (calculado automaticamente) +* IdRel: Id relativo para cálculos automáticos. +--- +Se ângulo = 0 e comprimento = 0, então o perfil é idêntico ao perfil relativo. +Se ângulo = 0, então o ângulo é calculado para que a altura seja a mesma que do perfil relativo. +Se comprimento = 0, então o comprimento é calculado para que a altura seja a mesma que do perfil relativo. + + + + Id + Id + + + + IdRel + IdRel + + + + If false, non-solids will be cut too, with possible wrong results. + Se falso, não-sólidos serão cortados também, com possíveis erros. + + + + The display length of this section plane + O comprimento da representação 3D deste plano de corte + + + + The display height of this section plane + A largura da representação 3D deste plano de corte + + + + The size of the arrows of this section plane + O tamanho das setas deste plano de corte + + + + The computed floor area of this space + A área de piso computada deste espaço + + + + The finishing of the floor of this space + O acabamento do piso deste espaço + + + + The finishing of the walls of this space + O acabamento das paredes deste espaço + + + + The finishing of the ceiling of this space + O acabamento do teto deste espaço + + + + Objects that are included inside this space, such as furniture + Objetos que são incluídos dentro deste espaço, por exemplo o mobiliário + + + + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + O texto a ser exibido. Use $area, $label, $tag, $floor, $walls, $ceiling para inserir os respectivos dados + + + + The name of the font + O nome da fonte + + + + The color of the area text + A cor do texto da área + + + + The size of the text font + O tamanho da fonte do texto + + + + The size of the first line of text + O tamanho da primeira linha do texto + + + + The space between the lines of text + O espaço entre as linhas de texto + + + + The position of the text. Leave (0,0,0) for automatic position + A posição do texto. Deixe (0, 0,0) para posição automática + + + + The justification of the text + A justificação do texto + + + + The number of decimals to use for calculated texts + O número de casas decimais a serem usadas para textos calculados + + + + Show the unit suffix + Mostrar o sufixo de unidade + + + + A description of the standard profile this element is based upon + Uma descrição do perfil padrão no qual este elemento é baseado + + + + Sill height + Altura de peitoril + + + + CutVolume + Volume de corte + + + + CutPlane + Plano de corte + + + + PreviewCutVolume + Prévia do volume de corte + + + + Cut Plane + Plano de corte + + + + Cut Plane options + Opções do plano de corte + + + + Wich side to cut + Lado a ser cortado + + + + Behind + Traseiro + + + + Front + Frontal + + + + Crossing point not found in profile. + + Ponto de referência não encontrado no perfil. + + + + + A list of angles for each roof pane + Uma lista de ângulos para cada água do telhado + + + + A list of horizontal length projections for each roof pane + Uma lista de comprimentos em projeção horizontal para cada água do telhado + + + + A list of IDs of relative profiles for each roof pane + Uma lista de IDs de perfis relativos para cada água do telhado + + + + A list of thicknesses for each roof pane + Uma lista de espessuras para cada água do telhado + + + + A list of overhangs for each roof pane + Uma lista de saliências para cada água do telhado + + + + A list of calculated heights for each roof pane + Uma lista de alturas calculadas para cada água do telhado + + + + Angle (deg) + Ângulo (graus) + + + + Run (mm) + Comprimento (mm) + + + + Thickness (mm) + Espessura (mm) + + + + Overhang (mm) + Saliência (mm) + + + + Height (mm) + Altura (mm) + + + + Arch_3Views + + + 3 views from mesh + 3 vistas da malha + + + + Creates 3 views (top, front, side) from a mesh-based object + Cria 3 vistas (superior, frontal, lateral) de um objeto malha + Arch_Add - + Add component Adicionar componentes - + Adds the selected components to the active object Adiciona os componentes selecionados ao objeto ativo @@ -887,12 +1226,12 @@ Arch_Axis - + Axis Eixo - + Creates an axis system. Cria um sistema de eixo. @@ -900,12 +1239,12 @@ Arch_Building - + Building Edificação - + Creates a building object including selected objects. Cria uma edificação incluindo os objetos selecionados. @@ -913,17 +1252,17 @@ Arch_Check - + Check Verificar - + Checks the selected objects for problems Verifica problemas nos objetos selecionados - + Explore the contents of an Ifc file Explora o conteúdo de um arquivo Ifc @@ -931,18 +1270,41 @@ Arch_CloseHoles - + Close holes Fechar furos - + Closes holes in open shapes, turning them solids Fecha furos em formas abertas, transformando-as em sólidos - Arch_Fixture + Arch_CutPlane + + + Cut with plane + Corte com um plano + + + + Cut an object with a plane + Cortar um objeto com um plano + + + + Arch_Equipment + + + Equipment + Equipamento + + + + Creates an equipment object from a selected object (Part or Mesh) + Cria um equipamento a partir de um objeto selecionado (parte ou malha) + Arch_Floor @@ -960,12 +1322,12 @@ Arch_Frame - + Frame Armação - + Creates a frame object from a planar 2D object and a profile Cria um objeto de armação a partir de um objeto 2D plano e um perfil @@ -973,7 +1335,7 @@ Arch_IfcExplorer - + Ifc Explorer Explorador Ifc @@ -981,12 +1343,12 @@ Arch_MergeWalls - + Merge Walls Mesclar paredes - + Merges the selected walls, if possible Mescla as paredes selecionadas, se possível @@ -994,25 +1356,38 @@ Arch_MeshToShape - + Mesh to Shape Malha para Forma - + Turns selected meshes into Part Shape objects Transforma as malhas selecionadas em formas + + Arch_Panel + + + Panel + Painel + + + + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + Cria um painel a partir de zero ou de um objeto selecionado (esboço, arame, face ou sólido) + + Arch_Rebar - + Rebar Ferragen - + Creates a Reinforcement bar from the selected face of a structural object Cria uma barra de reforço a partir de uma face selecionada de um objeto estrutural @@ -1020,12 +1395,12 @@ Arch_Remove - + Remove component Remover componentes - + Remove the selected components from their parents, or create a hole in a component Remove os componentes selecionados de seus objetos-pai, ou cria um buraco em um componente @@ -1033,12 +1408,12 @@ Arch_RemoveShape - + Remove Shape from Arch Remover forma - + Removes cubic shapes from Arch components Remove formas cúbicas de objetos arquitetônicos @@ -1046,25 +1421,25 @@ Arch_Roof - + Roof Telhado - - Creates a roof object from the selected face of an object - Cria um objeto telhado a partir de uma face de um objeto + + Creates a roof object from the selected wire. + Cria um telhado a partir de um arame selecionado. Arch_SectionPlane - + Section Plane Plano de corte - + Creates a section plane object, including the selected objects Cria um plano de corte, incluindo os objetos selecionados @@ -1072,12 +1447,12 @@ Arch_SelectNonSolidMeshes - + Select non-manifold meshes Selecionar malhas não sólidas - + Selects all non-manifold meshes from the document or from the selected groups Seleciona todas as malhas não sólidas do documento ou dos grupos selecionados @@ -1085,12 +1460,12 @@ Arch_Site - + Site Sítio - + Creates a site object including selected objects. Cria um sítio incluindo os objetos selecionados. @@ -1098,17 +1473,17 @@ Arch_Space - + Space Espaço - + Creates a space object from selected boundary objects Cria um espaço usando os objetos selecionados como limites - + Creates a stairs object Cria uma escada @@ -1116,12 +1491,12 @@ Arch_SplitMesh - + Split Mesh Dividir malha - + Splits selected meshes into independent components Divide as malhas selecionadas em componentes independentes @@ -1129,7 +1504,7 @@ Arch_Stairs - + Stairs Escada @@ -1137,12 +1512,12 @@ Arch_Structure - + Structure Estrutura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Cria um objeto estrutural a partir do zero ou de um objeto selecionado (esboço, arame, face ou sólido) @@ -1150,25 +1525,38 @@ Arch_Survey - + Survey Quantitativo - + Starts survey Inicia o modo quantitativo + + Arch_ToggleIfcBrepFlag + + + Toggle IFC Brep flag + Troca modo Brep + + + + Force an object to be exported as Brep or not + Força ou não um objeto a ser exportado como Brep no formato IFC + + Arch_Wall - + Wall Parede - + Creates a wall object from scratch or from a selected object (wire, face or solid) Cria uma parede a partir do zero ou de um objeto selecionado (arame, face ou sólido) @@ -1176,12 +1564,12 @@ Arch_Window - + Window Janela - + Creates a window object from a selected object (wire, rectangle or sketch) Cria uma janela a partir de um objeto selecionado (arame, retângulo ou esboço) @@ -1208,16 +1596,6 @@ IFC import Importação IFC - - - Creates groups for each Arch object type - Cria grupos para cada tipo de objeto arquitetônico - - - - Group components by types - Agrupar componentes por tipo - 2D rendering @@ -1244,22 +1622,22 @@ Especifica quantas vezes a espessura da linha vista deve ser aplicada em linhas de corte - + Width: Largura: - + Height: Altura: - + Color: Cor: - + Length: Comprimento: @@ -1373,11 +1751,6 @@ Cut method Método de corte - - - Import / export - Importar / Exportar - Check this to display debug messages while importing IFC files @@ -1390,74 +1763,44 @@ - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - Se essa opção estiver marcada, arquivos IFC serão sempre importados com o motor interno, mesmo se o IfcOpenShell está instalado - - - - Force python parser - Forçar motor interno - - - If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Se essa opção estiver marcada, as aberturas serão importadas como subtrações, senão as formas das parede já virão com suas aberturas subtraídas - + Separate openings Separar aberturas - + If this is checked, object names will be prefixed with the IFC ID number Se essa opção estiver marcada, nomes de objetos terão um prefixo com o número ID do arquivo IFC - + Prefix names with ID number Adicionar prefixo com número ID - + Exclude list: Lista de exclusão: - + A comma-separated list of Ifc entities to exclude from import Uma lista separada por vírgulas de entidades Ifc para serem excluídas da importação - - Custom IFC schema (internal parser only) - Esquema IFC personalizado (somente para motor interno) - - - + IFC export Exportação IFC - + Scaling factor Fator de escala - - - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - Arquivos IFC são normalmente escritos em milímetros. Se você estiver trabalhando com unidades diferentes, isto permite que você escale todas as suas unidades para ser expressas em milímetros. - - - - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - Se esta opção estiver marcada, um arquivo de texto será exportado juntamente com o arquivo ifc, que contém a lista de objetos exportados, para fins de verificação. - - - - Save a list of exported objects - Salvar uma lista dos objetos exportados - Snap to baselines of Arch objects (override with CTRL) @@ -1474,7 +1817,7 @@ Paredes - + mm mm @@ -1499,95 +1842,103 @@ Transparência: - - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - Se essa opção for marcada, localizadores serão recalculados e aplicados aos objetos, como eles estavam no arquivo IFC (mais lento) - - - - Separate placements - Separar localizadores - - - - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - - - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Alguns aplicativos IFC não gostam de objetos exportados como extrusões. Use isso para forçar todos os objetos a serem exportados como geometria BREP. - - Force export as Breps - Forçar exportação como Breps - - - - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - <html><head/> <body><p>Objetos contendo múltiplos sólidos são normalmente exportados como várias representações. Porém, alguns aplicativos não gostam disso. Você pode usar esta opção para unir esses sólidos em um só.</p></body></html> - - - - Join multi-solid objects - Unir objetos multi-sólidos - - - + Collada export Exportação para Collada - - WebGL export - Exportação para WebGL + + Hidden geomety pattern + Padrão para linhas escondidas - - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. - Se esta opção for marcada, arames vão ser segmentados, o que resulta em curvas mais precisas, mas arquivos mais pesados. + + This is the SVG stroke-dasharray property to apply to projections of hidden objects. + Esta é a propriedade SVG stroke-dasharray a ser aplicada a projeções de objetos escondidos. - - Discretize wires - Segmentar arames + + 30, 10 + 30, 10 + + + + Stairs + Escada + + + + Number of steps: + Número de degraus: + + + + Panels + Painéis + + + + mm + mm + + + + Thickness + Espessura + + + + IFC / DAE / WebGL + IFC / DAE / WebGL + + + + Force export as Brep + Forçar exportação como Brep + + + + Workbench + + + Arch tools + Ferramentas de arquitetura + + + + Draft tools + Ferramentas de traço + + + + Draft mod tools + Ferramentas de modificação arch - - Arch tools - Ferramentas de arquitetura - - - - Draft tools - Ferramentas de traço - - - - Draft mod tools - Ferramentas de modificação - - - + &Architecture & Arquitetura - + &Draft &Traço - + Utilities Utilitários - + Snapping Snap diff --git a/src/Mod/Arch/Resources/translations/Arch_pt-PT.qm b/src/Mod/Arch/Resources/translations/Arch_pt-PT.qm index ded45298f..e6e7a7c2e 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_pt-PT.qm and b/src/Mod/Arch/Resources/translations/Arch_pt-PT.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_pt-PT.ts b/src/Mod/Arch/Resources/translations/Arch_pt-PT.ts index e6075b3e3..87c47bf1a 100644 --- a/src/Mod/Arch/Resources/translations/Arch_pt-PT.ts +++ b/src/Mod/Arch/Resources/translations/Arch_pt-PT.ts @@ -4,407 +4,362 @@ Arch - + Components Components - + Components of this object Componentes deste objeto - + Axes Eixos - + Create Axis Criar Eixo - + The intervals between axes Os intervalos entre os eixos - + The angles of each axis Os ângulos de cada eixo - + The length of the axes O comprimento dos eixos - + The size of the axis bubbles O tamanho das bolhas de eixo - + Remove Remover - + Add Adicionar - + Axis Eixo - + Distance Distância - + Angle Ângulo - - Building - Edifício - - - + Type conversion Tipo de Conversão - + Create Building Criar Edifício - + Floor Piso - + removing sketch support to avoid cross-referencing a remover o suporte de esboço para evitar cruzamento de referências - - No objects are cut by the plane - Não há objetos cortados pelo plano - - - + is not closed não está fechada - + is not valid não é válido - + doesn't contain any solid não contém qualquer sólido - + contains a non-closed solid contém um sólido não fechado - + contains faces that are not part of any solid contém as faces que não são parte de qualquer sólido - + Grouping Agrupar - + Ungrouping Desagrupar - + Split Mesh Dividir Malha - + Mesh to Shape - Mesh to Shape + Malha para Forma - + All good! no problems found Está tudo bem! Não foram encontrados problemas - + Base component Componente da base - + Additions Adições - + Subtractions Subtrações - + Objects Objetos - + closing Sketch edit - a fechar editor de Esboço + Fechar editor de Esboço - + The height of this floor A altura deste piso - + Roof Telhado - + Create Roof Criar Telhado - + Unable to create a roof Não é possível criar um telhado - - The angle of this roof - O ângulo deste telhado - - - + The face number of the base object used to build this roof O número da face do objeto de base usado para construir este telhado - + Page Página - + View of - Visualização de + Vista de - + Create Section Plane - Criar Plano de Secção + Criar Plano de Corte - + The objects that must be considered by this section plane. Empty means all document - Os objetos que devem ser considerados por este plano de secção. Se vazio, significa todo o documento + Os objetos que devem ser considerados por este plano de corte. Se vazio, significa todo o documento - - The display size of this section plane - O tamanho da visualização deste plano de secção - - - - No shape has been computed yet, select wireframe rendering and render again - Ainda não foi calculada nenhuma forma, selecione a renderização "wireframe" e efetue novamente a renderização - - - + Skipping invalid object: Ignorar objeto inválido: - - Site - Site - - - + Create Site - Criar Site + Criar Sítio - - Structure - Estrutura - - - + Create Structure Criar Estrutura - + The length of this element, if not based on a profile O comprimento deste elemento, se não for baseado no perfil - + The width of this element, if not based on a profile A largura deste elemento, se não for baseado no perfil - + The height or extrusion depth of this element. Keep 0 for automatic A altura ou a profundidade da extrusão deste elemento. Manter 0 para automático - + Axes systems this structure is built on Sistemas de eixos, em que esta estrutura é construída - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) A direção de extrusão normal deste objeto (manter (0, 0,0) para o automático normal) - + The element numbers to exclude when this structure is based on axes Os números de elemento para excluir quando esta estrutura for baseada nos eixos - - Wall - Parede - - - + Create Wall Criar Parede - + WallTrace Traço da Parede - + Wall options Opções da Parede - + Width Largura - + Height Altura - + Alignment Alinhamento - + The width of this wall. Not used if this wall is based on a face - A largura desta parede. Não é usada, se esta parede for baseada numa face + Largura da parede. Não é usada, se esta parede for baseada numa face - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - A altura desta parede. Manter 0 para automático. Não usada, se esta parede for baseada num sólido + Altura desta parede. Manter 0 para automático. Não usada, se esta parede for baseada num sólido - + The alignment of this wall on its base object, if applicable - O alinhamento desta parede na base do seu objeto, se aplicável + Alinhamento desta parede na base do seu objeto, se aplicável - + Error: Invalid base object Erro: Objeto de base inválido - + This mesh is an invalid solid Esta malha é um sólido inválido - - Window - Janela - - - + Create Window Criar Janela - + the components of this window - os componentes desta janela + Componentes desta janela - + Edit Editar - + Create/update component Criar/atualizar componente - + Base 2D object - Objeto de Base 2D + Objeto 2D de Base - + Wires - Fios + Aramado - + Create new component Criar novo componente - + Name Nome - + Type Tipo - + Thickness Espessura - + Z offset Offset em Z @@ -419,73 +374,68 @@ arquivo %s criado com exito. - + Error: Couldn't determine character encoding Erro: Não foi possivel determinar a codificação de caracteres - + Couldn't locate IfcOpenShell Não foi possível localizar IfcOpenShell - + IFC Schema not found, IFC import disabled. Não foi encontrado o IFC Schema, importar IFC desativado. - + successfully written gravado com sucesso - + The numbering style O estilo de numeração - + removing sketch external references to avoid cross-referencing removendo referências externas do sketch para evitar referências cruzadas - - Invalid cutplane - Plano de corte inválido - - - + Add space boundary Adicionar limite de espaço - + Remove space boundary Remover limite de espaço - + Please select a base object Por favor, selecione um objeto base - + Fixtures - Acessórios + instalações - + Armatures Armaduras - + The placement of this group A posição deste grupo @@ -495,171 +445,146 @@ Frame - + Create Frame Criar moldura - - Rebar - Rebar - - - + Create Rebar - Create Rebar + Criar armadura - + Please select a base face on a structural object Por favor selecione uma face base num objeto estrutural - + Please select a base object Por favor, selecione um objeto base - - Section - Secção - - - + The placement of this object A localização deste objeto - + The terrain of this site O terreno deste projeto - + The address of this site O endereço do projeto - + The geographic coordinates of this site As coordenadas geográficas deste projeto - + An url that shows this site in a mapping website - An url that shows this site in a mapping website + Um url que mostra este local em um site de mapeamento - - Space - Espaço - - - + Create Space Criar espaço - - A base shape defining this space - Uma forma base que defina este espaço - - - + The objects that make the boundaries of this space object Os objetos que definem os limites deste espaço - - Stairs - Escadas - - - + Create Stairs Criar escadas - + The length of these stairs, if no baseline is defined O comprimento da escada, se não houver linha base definida - + The width of these stairs Largura da escada - + The total height of these stairs Altura total da escada - + The alignment of these stairs on their baseline, if applicable O alinhamento das escadas na linha base, se aplicável - + The number of risers in these stairs Número de espelhos (degraus) da escada - + The depth of the treads of these stairs A profundidade do cobertor (degrau) da escada - + The height of the risers of these stairs Altura dos espelhos (degraus) da escada - + The size of the nosing Dimensão do focinho do degrau - + The thickness of the treads Espessura do cobertor - + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in A relação de Blondel, deve estar entre 62 e 64cm ou 24,5 e 25,5 in - + The type of landings of these stairs Tipo de patamar da escada - + The type of winders in these stairs Tipo de desenvolvimento dos degraus da escada - + The type of structure of these stairs Tipo de estrutura da escada - + The thickness of the massive structure or of the stringers Espessura da estrutura maciça ou das longarinas - + The width of the stringers Largura das longarinas - + The offset between the border of the stairs and the structure O afastamento entre a borda da escada e a estrutura @@ -674,139 +599,124 @@ Aço - + Structure options Opções da estrutura - + Preset Predefinição - + Length Comprimento - + Rotate Rodar - + Con&tinue Con&tinuar - + An optional extrusion path for this element Um caminho opcional de extrusão para este elemento - + Armatures contained in this element Armaduras contidas neste elemento - - The role of this structural element - Função deste elemento estrutural - - - + The structural nodes of this element Nós estruturais deste elemento - + Error: The base shape couldn't be extruded along this tool object Erro: A forma base não pode ser extrudida ao longo deste objeto - + Couldn't compute a shape Não foi possível calcular uma forma - + Merge Wall Unir parede - + The selected wall contain no subwall to merge A parede selecionada não contém nenhuma subparede para unir - + Please select only wall objects Por favor, selecione apenas paredes - + Merge Walls Unir paredes - + The length of this wall. Not used if this wall is based on an underlying object Comprimento da parede. Não é usado se a parede for baseada num objeto subjacente - + The face number of the base object used to build this wall O número da face do objeto de base usado para construir este telhado - + The offset between this wall and its baseline (only for left and right alignments) Distância entre a parede e sua linha base (apenas para alinhamentos esquerdo e direito) - + Pick a face on an existing object or select a preset Selecione uma face num objeto existente ou escolha uma predefinição - + Window options Opções da janela - + The depth of the hole that this window makes in its host object. Keep 0 for automatic. A profundidade da abertura que esta janela faz no seu objeto anfitrião. Mantenha 0 para automático. - - an optional volume to be subtracted from hosts of this window - um volume opcional a ser subtraído dos anfitriões desta janela - - - + The width of this window (for preset windows only) A largura desta janela (somente para janelas predefinidas) - + The height of this window (for preset windows only) A altura desta janela (somente para janelas predefinidas) - + The normal direction of this window A direção normal desta janela - - The role of this window - Função desta janela - - - + Unable to create component Não é possível criar componente @@ -819,46 +729,36 @@ - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell não foi encontrado ou está desativado, o motor interno será usado. - + Distances (mm) and angles (deg) between axes Distâncias entre eixos em (mm) e ângulos em (graus) - + Error computing the shape of this object Não foi possível computar a forma do objeto - - StructuralSystem - Sistema Estrutural - - - + Create Structural System Criar sistema estrutural - - The role of this wall - Função desta parede - - - + Error: IfcOpenShell is not installed Erro: IfcOpenShell não está instalado - + Error: your IfcOpenShell version is too old Erro: a sua versão de IfcOpenShell é muito antiga @@ -871,16 +771,445 @@ Uma forma contendo curvas foi encontrada. Triangulação + + + Invalid cutplane + + Plano de corte inválido + + + + + No objects are cut by the plane + + Não há objetos cortados pelo plano + + + + + Object doesn't have settable IFC Attributes + Este objeto não possuí atributos IFC configuráveis + + + + Disabling Brep force flag of object + Desativar o modo Brep deste objeto + + + + Enabling Brep force flag of object + Ativar o modo Brep deste objeto + + + + The base object this component is built upon + O objeto de base, sobre o qual este componente é construído + + + + Other shapes that are appended to this object + Outras formas que são acrescentadas a este objeto + + + + Other shapes that are subtracted from this object + Outras formas que são subtraídas do objeto + + + + An optional description for this component + Uma descrição opcional para este componente + + + + An optional tag for this component + Uma etiqueta opcional para este componente + + + + Custom IFC properties and attributes + Atributos e propriedades IFC personalizados + + + + A material for this object + Um material para este objeto + + + + The role of this object + O papel deste objeto + + + + Specifies if this object must move together when its host is moved + Especifica se este objeto deve mover-se junto quando o seu hospedeiro é movido + + + + has no solid + Não tem nenhum sólido + + + + has an invalid shape + tem uma forma inválida + + + + has a null shape + tem uma forma nula + + + + Cutting + Corte + + + + You must select a base object first! + Deve selecionar um objeto base primeiro! + + + + Create Equipment + Criar equipamento + + + + You must select exactly one base object + Deve selecionar exatamente um objeto de base + + + + The selected object must be a mesh + O objeto selecionado deve ser uma malha (mesh) + + + + This mesh has more than 1000 facets. + Essa malha (mesh) tem mais de 1000 faces. + + + + This operation can take a long time. Proceed? + Esta operação pode demorar muito. Continuar? + + + + The mesh has more than 500 facets. This will take a couple of minutes... + A malha (mesh) tem mais de 500 faces. Isto levará alguns minutos... + + + + Create 3 views + Criar 3 vistas + + + + an optional 2D shape representing a top view of this equipment + uma forma 2D opcional que represente uma vista de cima do equipamento + + + + an optional 2D shape representing a front view of this equipment + uma forma 2D opcional que representa uma vista frontal do equipamento + + + + an optional 2D shape representing a side view of this equipment + uma forma 2D opcional que representa uma vista lateral do equipamento + + + + The model description of this equipment + A descrição do modelo do equipamento + + + + The url of the product page of this equipment + A url da página do produto deste equipamento + + + + Create Panel + Criar painel + + + + Panel options + Opções do painel + + + + The thickness or extrusion depth of this element + A espessura ou profundidade de extrusão deste elemento + + + + The number of sheets to use + Número de folhas a usar + + + + The offset between this panel and its baseline + O desvio entre este painel e sua linha de base + + + + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + Parâmetros dos perfis do telhado: * Ângulo: inclinação em graus em relação à horizontal. * comprimento: distância entre a parede e o cume. * Espessura: espessura da água do telhado. Projeção do beirado: distancia entre a parede e o limite do beirado. * Altura: altura do cume (calculado automaticamente) * IdRel: Id relativo para cálculos automáticos. ---Se ângulo = 0 e comprimento = 0, então seu perfil é idêntico ao perfil relativo. Se ângulo = 0, então o ângulo é calculado para que a altura seja a mesma que o perfil relativo. Se comprimento = 0 então o comprimento é calculado para que a altura seja a mesma que o perfil relativo. + + + + Id + Id + + + + IdRel + IdRel + + + + If false, non-solids will be cut too, with possible wrong results. + Se falso, não-sólidos serão também cortados, com possíveis resultados errados. + + + + The display length of this section plane + Comprimento da representação 3D deste plano de corte + + + + The display height of this section plane + Altura da representação 3D deste plano de corte + + + + The size of the arrows of this section plane + Tamanho das setas deste plano de corte + + + + The computed floor area of this space + Área de piso calculada para este espaço + + + + The finishing of the floor of this space + Acabamento do pavimento deste espaço + + + + The finishing of the walls of this space + Acabamento das paredes deste espaço + + + + The finishing of the ceiling of this space + Acabamento do teto deste espaço + + + + Objects that are included inside this space, such as furniture + Objetos que são incluídos dentro deste espaço, por exemplo o mobiliário + + + + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + Texto a ser exibido. Usar $area, $label, $tag, $floor, $walls, $ceiling para inserir os respectivos dados + + + + The name of the font + Nome da fonte + + + + The color of the area text + Cor do texto da área + + + + The size of the text font + O tamanho da fonte do texto + + + + The size of the first line of text + Tamanho da primeira linha do texto + + + + The space between the lines of text + Espaço entre as linhas de texto + + + + The position of the text. Leave (0,0,0) for automatic position + Posição do texto. Deixe (0, 0,0) para posição automática + + + + The justification of the text + Alinhamento do texto + + + + The number of decimals to use for calculated texts + O número de casas decimais a usar nos textos calculados + + + + Show the unit suffix + Mostrar o sufixo de unidade + + + + A description of the standard profile this element is based upon + Descrição do perfil padrão no qual este elemento se baseia + + + + Sill height + Altura de peitoril + + + + CutVolume + CutVolume + + + + CutPlane + Plano de corte + + + + PreviewCutVolume + PreviewCutVolume + + + + Cut Plane + Plano de corte + + + + Cut Plane options + Opções do Plano de Corte + + + + Wich side to cut + Lado a cortar + + + + Behind + Behind + + + + Front + Frente + + + + Crossing point not found in profile. + + Crossing point not found in profile. + + + + + A list of angles for each roof pane + Lista de ângulos para cada água do telhado + + + + A list of horizontal length projections for each roof pane + Lista de comprimentos em projeção horizontal para cada água do telhado + + + + A list of IDs of relative profiles for each roof pane + Lista de IDs de perfis relativos para cada água do telhado + + + + A list of thicknesses for each roof pane + Lista de espessuras para cada água do telhado + + + + A list of overhangs for each roof pane + Lista de projeções do beirado para cada água do telhado + + + + A list of calculated heights for each roof pane + Lista de alturas calculadas para cada água do telhado + + + + Angle (deg) + Ângulo (graus) + + + + Run (mm) + Run (mm) + + + + Thickness (mm) + Espessura (mm) + + + + Overhang (mm) + Projeção do beirado (mm) + + + + Height (mm) + Altura (mm) + + + + Arch_3Views + + + 3 views from mesh + 3 vistas da malha (mesh) + + + + Creates 3 views (top, front, side) from a mesh-based object + Cria 3 vistas (superior, frontal, lateral) de um objeto malha (mesh) + Arch_Add - + Add component Adicionar componente - + Adds the selected components to the active object Adiciona os componentes selecionados ao objeto ativo @@ -888,12 +1217,12 @@ Arch_Axis - + Axis Eixo - + Creates an axis system. Cria um sistema de eixo. @@ -901,12 +1230,12 @@ Arch_Building - + Building Edifício - + Creates a building object including selected objects. Cria um objeto de edifício, incluindo os objetos selecionados. @@ -914,17 +1243,17 @@ Arch_Check - + Check Verificar - + Checks the selected objects for problems Verifica os objetos selecionados para ver se existem problemas - + Explore the contents of an Ifc file Explorar o conteúdo de um arquivo Ifc @@ -932,18 +1261,41 @@ Arch_CloseHoles - + Close holes Fechar buracos - + Closes holes in open shapes, turning them solids Fecha buracos em formas abertas, transformando-os em sólidos - Arch_Fixture + Arch_CutPlane + + + Cut with plane + Cortar com plano + + + + Cut an object with a plane + Cortar um objeto com um plano + + + + Arch_Equipment + + + Equipment + Equipamento + + + + Creates an equipment object from a selected object (Part or Mesh) + Cria um equipamento a partir de um objeto selecionado (parte ou malha (mesh)) + Arch_Floor @@ -961,12 +1313,12 @@ Arch_Frame - + Frame Frame - + Creates a frame object from a planar 2D object and a profile Cria um aro a partir de um objeto 2D plano e um perfil @@ -974,7 +1326,7 @@ Arch_IfcExplorer - + Ifc Explorer Explorador Ifc @@ -982,12 +1334,12 @@ Arch_MergeWalls - + Merge Walls Unir paredes - + Merges the selected walls, if possible Une as paredes selecionadas, se possível @@ -995,38 +1347,51 @@ Arch_MeshToShape - + Mesh to Shape - Mesh to Shape + Malha para Forma - + Turns selected meshes into Part Shape objects - Turns selected meshes into Part Shape objects + Transforma as malhas selecionadas em objetos de forma de Peças + + + + Arch_Panel + + + Panel + Painel + + + + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + Cria um novo painel do zero ou a partir de um objeto selecionado (esboço, arame, face ou sólido) Arch_Rebar - + Rebar - Rebar + Armaduras - + Creates a Reinforcement bar from the selected face of a structural object - Creates a Reinforcement bar from the selected face of a structural object + Cria uma armadura de reforço a partir de uma face selecionada de um objeto estrutural Arch_Remove - + Remove component Remover componente - + Remove the selected components from their parents, or create a hole in a component Remove os componentes selecionados da fonte, ou cria um buraco num componente @@ -1034,38 +1399,38 @@ Arch_RemoveShape - + Remove Shape from Arch - Remover Forma do Arco + Remover Forma - + Removes cubic shapes from Arch components - Remove as formas cúbicas dos componentes do Arco + Remove formas cúbicas de objetos arquitectónicos Arch_Roof - + Roof Telhado - - Creates a roof object from the selected face of an object - Cria um objeto de telhado da face selecionada de um objeto + + Creates a roof object from the selected wire. + Cria um objeto de telhado a partir da linha (wire) selecionada. Arch_SectionPlane - + Section Plane - Plano da Secção + Plano de corte - + Creates a section plane object, including the selected objects Cria um plano de corte, incluindo os objetos selecionados @@ -1073,43 +1438,43 @@ Arch_SelectNonSolidMeshes - + Select non-manifold meshes - Select non-manifold meshes + Selecionar malhas (meshes) não sólidas - + Selects all non-manifold meshes from the document or from the selected groups - Selects all non-manifold meshes from the document or from the selected groups + Seleciona todas as malhas (meshes) não sólidas do documento ou dos grupos selecionados Arch_Site - + Site - Site + sítio - + Creates a site object including selected objects. - Cria um objeto de site, incluindo os objetos selecionados. + Cria um objeto de sítio, incluindo os objetos selecionados. Arch_Space - + Space Espaço - + Creates a space object from selected boundary objects Cria um espaço usando os objetos selecionados como limites - + Creates a stairs object Cria uma escada @@ -1117,20 +1482,20 @@ Arch_SplitMesh - + Split Mesh Dividir Malha - + Splits selected meshes into independent components - Splits selected meshes into independent components + Divide as malhas selecionadas em componentes independentes Arch_Stairs - + Stairs Escadas @@ -1138,12 +1503,12 @@ Arch_Structure - + Structure Estrutura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Cria um novo objeto de estrutura ou um a partir de um objeto selecionado (esboço, fio, face ou sólido) @@ -1151,25 +1516,38 @@ Arch_Survey - + Survey - Survey + Recolha de dados - + Starts survey - Starts survey + Iniciar recolha de dados + + + + Arch_ToggleIfcBrepFlag + + + Toggle IFC Brep flag + Alternar modo Brep + + + + Force an object to be exported as Brep or not + Força ou não um objeto a ser exportado como Brep no formato IFC Arch_Wall - + Wall Parede - + Creates a wall object from scratch or from a selected object (wire, face or solid) Cria um novo objeto de parede ou um a partir de um objeto selecionado (fio, face ou sólido) @@ -1177,12 +1555,12 @@ Arch_Window - + Window Janela - + Creates a window object from a selected object (wire, rectangle or sketch) Cria um objeto de janela a partir do objeto selecionado (fio, retângulo ou esboço) @@ -1209,16 +1587,6 @@ IFC import Importar IFC - - - Creates groups for each Arch object type - Cria grupos para cada tipo de objeto arquitetónico - - - - Group components by types - Agrupar componentes por tipo - 2D rendering @@ -1245,22 +1613,22 @@ Indica o número de vezes que a espessura da linha visualizada deve ser aplicada para cortar as linhas - + Width: Largura: - + Height: Altura: - + Color: Cor: - + Length: Comprimento: @@ -1332,7 +1700,7 @@ Mesh to Shape Conversion - Mesh to Shape Conversion + Conversão de Malha para Forma @@ -1367,18 +1735,13 @@ If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + Se marcado, orifícios em faces serão executados por subtração em vez de usar a orientação das linhas Cut method Método de corte - - - Import / export - Importar / Exportar - Check this to display debug messages while importing IFC files @@ -1391,74 +1754,44 @@ - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - Se esta opção estiver marcada, os arquivos IFC serão sempre importados com o motor interno, mesmo que o IfcOpenShell esteja instalado + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + Se marcado, as aberturas serão importadas como subtrações, caso contrário as formas de parede terão já as aberturas subtraídas - Force python parser - Force python parser - - - - If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - - - Separate openings Separar aberturas - + If this is checked, object names will be prefixed with the IFC ID number Se esta opção estiver marcada, os nomes dos objetos terão um prefixo com o número ID do arquivo IFC - + Prefix names with ID number Adicionar prefixo com número ID - + Exclude list: Lista de exclusão: - + A comma-separated list of Ifc entities to exclude from import Lista separada por vírgulas de entidades Ifc para serem excluídas da importação - - Custom IFC schema (internal parser only) - Esquema IFC personalizado (somente para motor interno) - - - + IFC export Exportar IFC - + Scaling factor Fator de escala - - - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - Arquivos IFC são normalmente escritos em milímetros. Se trabalhar com unidades diferentes, isto permite que você escale todas as suas unidades para serem expressas em milímetros. - - - - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - Se esta opção estiver marcada, um arquivo de texto será exportado juntamente com o arquivo ifc, que contém a lista de objetos exportados, para verificação. - - - - Save a list of exported objects - Salvar uma lista dos objetos exportados - Snap to baselines of Arch objects (override with CTRL) @@ -1475,7 +1808,7 @@ Paredes - + mm mm @@ -1487,7 +1820,7 @@ Rebars - Rebars + Armaduras @@ -1500,95 +1833,103 @@ Transparência: - - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - Se esta opção for marcada, os localizadores serão recalculados e aplicados aos objetos, tal como eles estavam no arquivo IFC (mais lento) - - - - Separate placements - Separar localizadores - - - - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - - - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + Alguns visualizadores de IFC não gostam de objetos exportados como extrusões. Use isto para forçar todos os objetos a serem exportados como geometria BREP. - - Force export as Breps - Forçar exportação como Breps - - - - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - <html><head/> <body><p>Objetos contendo múltiplos sólidos são normalmente exportados com várias representações. Porém, alguns aplicativos não gostam disso. Pode usar esta opção para unir esses sólidos num só.</p></body></html> - - - - Join multi-solid objects - Unir objetos multi-sólidos - - - + Collada export Exportar para Collada - - WebGL export - Exportar para WebGL + + Hidden geomety pattern + Padrão para linhas escondidas - - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. - Se esta opção for marcada, wires vão ser segmentados, o que resulta em curvas mais precisas, mas arquivos mais pesados. + + This is the SVG stroke-dasharray property to apply to projections of hidden objects. + Propriedade SVG stroke-dasharray a ser aplicada a projeções de objetos escondidos. - - Discretize wires - Segmentar wires + + 30, 10 + 30, 10 + + + + Stairs + Escadas + + + + Number of steps: + Número de degraus: + + + + Panels + Painéis + + + + mm + mm + + + + Thickness + Espessura + + + + IFC / DAE / WebGL + IFC / DAE / WebGL + + + + Force export as Brep + Forçar exportação como Brep + + + + Workbench + + + Arch tools + Ferramentas de Arquitetura + + + + Draft tools + Ferramentas de Esboço (Draft) + + + + Draft mod tools + Ferramentas de modificação (Draft) arch - - Arch tools - Ferramentas de Arco - - - - Draft tools - Ferramentas de Esboço - - - - Draft mod tools - Ferramentas de modificação de draft - - - + &Architecture &Arquitetura - + &Draft - &Draft + &Desenho - + Utilities Utilitários - + Snapping Alinhamento e atração diff --git a/src/Mod/Arch/Resources/translations/Arch_ro.qm b/src/Mod/Arch/Resources/translations/Arch_ro.qm index dd82a6b24..f98ebc71e 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_ro.qm and b/src/Mod/Arch/Resources/translations/Arch_ro.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_ro.ts b/src/Mod/Arch/Resources/translations/Arch_ro.ts index f7f30b643..e25a82cfc 100644 --- a/src/Mod/Arch/Resources/translations/Arch_ro.ts +++ b/src/Mod/Arch/Resources/translations/Arch_ro.ts @@ -4,407 +4,362 @@ Arch - + Components Componente - + Components of this object Componente ale acestui obiect - + Axes Axe - + Create Axis Creați axa - + The intervals between axes Intervalele dintre axe - + The angles of each axis Unghiurile fiecărei axe - + The length of the axes Lungimea axelor - + The size of the axis bubbles Dimensiunea bulelor pentru axe - + Remove Elimină - + Add Adaugă - + Axis Axele - + Distance Distance - + Angle Unghi - - Building - Cladire - - - + Type conversion Conversie de tip - + Create Building Creare clădire - + Floor - Podea + Etaj - + removing sketch support to avoid cross-referencing Se elimină suportul pentru schița pentru a evita referințele încrucișate - - No objects are cut by the plane - Nici un obiect nu intersectează planul - - - + is not closed nu este închis - + is not valid nu este valid - + doesn't contain any solid nu conține nici un solid - + contains a non-closed solid - contine un solid deschis + conţine un solid deschis - + contains faces that are not part of any solid - conține feșe care nu sunt parte a nici unui solid + conţine feţe care nu sunt parte a nici unui solid - + Grouping Gruparea - + Ungrouping Anularea grupării - + Split Mesh - Divide reteaua + Divide reţeaua de discretizare - + Mesh to Shape - Retea in Forma + Discretizare în forma - + All good! no problems found - Toate bune! Nici o problema identificată + Toate bune! Nici o problemă identificată - + Base component Component de bază - + Additions Completări - + Subtractions Scăderi - + Objects Obiecte - + closing Sketch edit închide editarea schiței - + The height of this floor Înălțimea acestui etaj - + Roof Acoperiș - + Create Roof Crează acoperiș - + Unable to create a roof Nu pot crea acoperișul - - The angle of this roof - Unghiul acoperișului - - - + The face number of the base object used to build this roof Numărul feței pentru obiectul de bază folosit la construcția acoperișului - + Page Pagină - + View of Vedere a - + Create Section Plane Creare plan de secționare - + The objects that must be considered by this section plane. Empty means all document Obiectele luate în considerare de planul de secționare. Gol înseamnă tot documentul - - The display size of this section plane - Dimensiunea de afișare pentru acest plan de secționare - - - - No shape has been computed yet, select wireframe rendering and render again - Nici o formă a fost calculată încă, selectaţi wireframe-ul pentru redare şi încercaţi din nou - - - + Skipping invalid object: Se sare peste obiectul invalid: - - Site - Loc - - - + Create Site - Crează loc + Crează teren - - Structure - Structura - - - + Create Structure Crează structură - + The length of this element, if not based on a profile - Lungimea acestui element dacă nu este bazat pe un profil + Lungimea acestui element, dacă nu este bazat pe un profil - + The width of this element, if not based on a profile Lățimea acestui element, dacă nu e bazat pe un profil - + The height or extrusion depth of this element. Keep 0 for automatic Înăltimea sau adâncimea de extrudare a acestui element. 0 înseamnă automat - + Axes systems this structure is built on Sistemul de axe pe care este construită structura - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) Direcția normală de extrudare a obiectului. (0,0,0) înseamnă normala automată - + The element numbers to exclude when this structure is based on axes Numerele elementelor de exclus când această structură e bazată pe axe - - Wall - Perete - - - + Create Wall - Creaza perete + Crează perete - + WallTrace WallTrace - + Wall options - Optiuni pentru perete - - - - Width - Latime + Opţiuni pentru perete - Height - Inaltime + Width + Lăţime + Height + Înălţime + + + Alignment - Aliniament + Aliniere - + The width of this wall. Not used if this wall is based on a face - Latimea acestui zid. Nu e folosita daca acest perete se bazeaza pe o fata + Lăţimea acestui zid. Nu e folosită dacă acest perete se bazează pe o faţă - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - Inaltimea acestui zid. Seteaza la 0 pentru valoare automata. Nu este folosita daca acest perete se bazeaza pe un solid + Înăltimea acestui zid. Setează la 0 pentru valoare automată. Nu este folosită dacă acest perete se bazează pe un solid - + The alignment of this wall on its base object, if applicable - Aliniamentul acestui perete pe obiectul de baza, daca e cazul + Aliniamentul acestui perete pe obiectul de bază, dacă e cazul - + Error: Invalid base object - Eroare: obiect de baza invalid + Eroare: obiect de bază invalid - + This mesh is an invalid solid - Aceasta retea este un solid invalid + Aceasta discretizare este un solid invalid - - Window - Fereastră - - - + Create Window - Creare fereastra + Creare fereastră - + the components of this window componentele acestei ferestre - + Edit Editare - + Create/update component - Creaza/improspateaza componentul + Crează/actualizează componentul - + Base 2D object - Obiectul 2D de baza + Obiectul 2D de bază - + Wires Polilinii - + Create new component - Creaza component nou + Crează component nou - + Name Nume - + Type Tip - + Thickness Grosime - + Z offset Expandare pe Z @@ -416,733 +371,1152 @@ file %s successfully created. - fisierul %s a fost creat cu succes. + fişierul %s a fost creat cu succes. - + Error: Couldn't determine character encoding Eroare: nu pot determina codarea caracterelor - + Couldn't locate IfcOpenShell Nu am putut localiza IfcOpenShell - + IFC Schema not found, IFC import disabled. - Schema IFC nu a fost gasita, importurile IFC sunt dezactivate. + Schema IFC nu a fost gasită, importurile IFC sunt dezactivate. + - + successfully written scris cu succes - + The numbering style - The numbering style + Stilul de numerotare - + removing sketch external references to avoid cross-referencing - removing sketch external references to avoid cross-referencing + elimină referințele externe ale schiței pentru a evita încrucișarea referințelor - - Invalid cutplane - Invalid cutplane - - - + Add space boundary - Add space boundary + Adaugă limită de spaţiu - + Remove space boundary - Remove space boundary + Elimină limită de spațiu - + Please select a base object - Please select a base object + Selectați un obiect de bază - + Fixtures - Fixtures + Obiecte fixate - + Armatures - Armatures + Bare de armare - + The placement of this group - The placement of this group + Amplasarea acestui grup Frame - Frame + Cadru - + Create Frame - Create Frame + Crează cadru - - Rebar - Rebar - - - + Create Rebar - Create Rebar + Crează bară de armare - + Please select a base face on a structural object - Please select a base face on a structural object - + Selectați o față de bază pe un obiect structural - + Please select a base object - Please select a base object + Selectați un obiect de bază - - Section - Secţiune - - - + The placement of this object - The placement of this object + Amplasarea acestui obiect - + The terrain of this site - The terrain of this site + Relieful acestui teren - + The address of this site - The address of this site + Adresa acestui teren - + The geographic coordinates of this site - The geographic coordinates of this site + Coordonatele geografice ale acestui teren - + An url that shows this site in a mapping website An url that shows this site in a mapping website - - Space - Space - - - + Create Space - Create Space + Crează spațiu - - A base shape defining this space - A base shape defining this space - - - + The objects that make the boundaries of this space object - The objects that make the boundaries of this space object + Obiectele care fac limitele acestui spțiu obiect - - Stairs - Stairs - - - + Create Stairs - Create Stairs + Crează scări - + The length of these stairs, if no baseline is defined - The length of these stairs, if no baseline is defined + Lungimea acestor scări, dacă nu este definită linia de bază - + The width of these stairs - The width of these stairs + Lățimea acestor scări - + The total height of these stairs - The total height of these stairs + Înălțimea totală a acestor scări - + The alignment of these stairs on their baseline, if applicable - The alignment of these stairs on their baseline, if applicable + Alinierea acestor scări pe linia de bază, dacă se aplică - + The number of risers in these stairs - The number of risers in these stairs + Numărul contratreptelor în aceste scări - + The depth of the treads of these stairs - The depth of the treads of these stairs + Adâncimea treptelor acestor scări - + The height of the risers of these stairs - The height of the risers of these stairs + Înălțimea contratreptelor acestor scări - + The size of the nosing The size of the nosing - + The thickness of the treads - The thickness of the treads + Grosimea treptelor - + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in - The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + Raportul Blondel, trebuie să fie între 62 și 64 cm sau 24,5 și 25,5 in - + The type of landings of these stairs The type of landings of these stairs - + The type of winders in these stairs The type of winders in these stairs - + The type of structure of these stairs - The type of structure of these stairs + Tipul structurii acestor scări - + The thickness of the massive structure or of the stringers - The thickness of the massive structure or of the stringers + Grosimea structurii masive sau a lonjeroanelor - + The width of the stringers - The width of the stringers + Lățimea lonjeroanelor - + The offset between the border of the stairs and the structure The offset between the border of the stairs and the structure Wood - Wood + Lemn Steel - Steel + Oţel - + Structure options - Structure options + Opțiuni structură - + Preset - Preset + Presetare - + Length Lungime - + Rotate Rotire - + Con&tinue - Con&tinue + Con&tinuare - + An optional extrusion path for this element - An optional extrusion path for this element + O cale de extrudare opţională pentru acest element - + Armatures contained in this element - Armatures contained in this element + Armăturile conţinute în acest element - - The role of this structural element - The role of this structural element - - - + The structural nodes of this element - The structural nodes of this element + Nodurile structurale ale acestui element - + Error: The base shape couldn't be extruded along this tool object - Error: The base shape couldn't be extruded along this tool object + Eroare: Forma de baza nu a putut fi extrudată de-a lungul acestui obiect unealtă - + Couldn't compute a shape - Couldn't compute a shape + Nu s-a putut calcula o formă - + Merge Wall - Merge Wall + Perete îmbinat - + The selected wall contain no subwall to merge - The selected wall contain no subwall to merge + Peretele selectat nu conține pereți auxiliari pentru îmbinat - + Please select only wall objects - Please select only wall objects + Selectați numai obiectele perete - + Merge Walls - Merge Walls + Pereți îmbinați - + The length of this wall. Not used if this wall is based on an underlying object - The length of this wall. Not used if this wall is based on an underlying object + Lungimea acestui perete. Nu se folosește dacă acest perete este bazat pe un obiect de bază - + The face number of the base object used to build this wall - The face number of the base object used to build this wall + Numărul feței obiectului de bază folosit la construirea acestui perete - + The offset between this wall and its baseline (only for left and right alignments) - The offset between this wall and its baseline (only for left and right alignments) + Ofsetul între acest perete şi linia sa de bază (numai pentru aliniamente stânga şi la dreapta) - + Pick a face on an existing object or select a preset - Pick a face on an existing object or select a preset + Alege o față pe un obiect existent sau selectaţi o presetare - + Window options - Window options + Opțiunile ferestrei - + The depth of the hole that this window makes in its host object. Keep 0 for automatic. - The depth of the hole that this window makes in its host object. Keep 0 for automatic. + Adâncimea găurii care o face această fereastră în obiectul gazdă. Păstraţi 0 pentru automat. - - an optional volume to be subtracted from hosts of this window - an optional volume to be subtracted from hosts of this window - - - + The width of this window (for preset windows only) - The width of this window (for preset windows only) + Lățimea acestei ferestre (numai pentru preconfigurarea ferestrelor) - + The height of this window (for preset windows only) - The height of this window (for preset windows only) + Înălțimea acestei ferestre (numai pentru preconfigurarea ferestrelor) - + The normal direction of this window - The normal direction of this window + Direcția normală a acestei ferestre - - The role of this window - The role of this window - - - + Unable to create component - Unable to create component + Nu se poate crea componentul pycollada not found, collada support is disabled. - pycollada not found, collada support is disabled. + nu a fost găsit pycollada, suportul collada este dezactivat. - + IfcOpenShell not found or disabled, falling back on internal parser. - IfcOpenShell not found or disabled, falling back on internal parser. - + IfcOpenShell nu e găsit sau e dezactivat, se revine pe parser-ul intern. - + Distances (mm) and angles (deg) between axes - Distances (mm) and angles (deg) between axes + Distanţele (mm) şi unghiurile (grade) între axe - + Error computing the shape of this object - Error computing the shape of this object + Eroare la calcularea formei acestui obiect - - StructuralSystem - StructuralSystem - - - + Create Structural System - Create Structural System + Crează sistem structural - - The role of this wall - The role of this wall - - - + Error: IfcOpenShell is not installed - Error: IfcOpenShell is not installed + Eroare: IfcOpenShell nu este instalat - + Error: your IfcOpenShell version is too old - Error: your IfcOpenShell version is too old + Eroare: versiunea de IfcOpenShell este prea veche Found a shape containing curves, triangulating - Found a shape containing curves, triangulating + S-a găsit o formă care conține curbe, se triangulează + + + Invalid cutplane + + Plan de tăiere invalid + + + + No objects are cut by the plane + + Nici un obiect nu e tăiat de plan + + + + + Object doesn't have settable IFC Attributes + Obiectul nu are atribute IFC reglabile + + + + Disabling Brep force flag of object + Dezactivarea Brep force flag-ul obiectului + + + + Enabling Brep force flag of object + Activarea Brep force flag-ul obiectului + + + + The base object this component is built upon + Obiectul de bază pe care această componentă este construită + + + + Other shapes that are appended to this object + Alte forme care sunt adăugate la acest obiect + + + + Other shapes that are subtracted from this object + Alte forme care sunt scăzute din acest obiect + + + + An optional description for this component + O descriere opţională pentru această componentă + + + + An optional tag for this component + Un tag opţional pentru această componentă + + + + Custom IFC properties and attributes + Proprietăţi şi atribute IFC particularizate + + + + A material for this object + Un material pentru acest obiect + + + + The role of this object + Rolul acestui obiect + + + + Specifies if this object must move together when its host is moved + Specifică dacă acest obiect trebuie să se mute împreună cu gazda atunci când este mutată + + + + has no solid + nu are nici un solid + + + + has an invalid shape + are o formă nevalidă + + + + has a null shape + are o formă nulă + + + + Cutting + Tăiere + + + + You must select a base object first! + Trebuie să selectaţi un obiect de bază mai întâi! + + + + Create Equipment + Creare Echipament + + + + You must select exactly one base object + Trebuie să selectaţi un singur obiect bază + + + + The selected object must be a mesh + Obiectul selectat trebuie să fie un mesh + + + + This mesh has more than 1000 facets. + Acest mesh are mai mult de 1000 de faţete. + + + + This operation can take a long time. Proceed? + Această operaţiune poate dura mult timp. Procedez? + + + + The mesh has more than 500 facets. This will take a couple of minutes... + Mesh-ul are mai mult de 500 de faţete. Va dura câteva minute... + + + + Create 3 views + Creează 3 vederi + + + + an optional 2D shape representing a top view of this equipment + o formă 2D opţională reprezentând o vedere de sus a acestui echipament + + + + an optional 2D shape representing a front view of this equipment + o formă 2D opţională reprezentând o vedere frontală a acestui echipament + + + + an optional 2D shape representing a side view of this equipment + o formă 2D opţională reprezentând o vedere laterală a acestui echipament + + + + The model description of this equipment + Descrierea în model a echipamentului + + + + The url of the product page of this equipment + Adresa url a paginii de produs a echipamentului + + + + Create Panel + Creează panou + + + + Panel options + Opțiunile panoului + + + + The thickness or extrusion depth of this element + Grosimea sau adâncimea de extrudare ale acestui element + + + + The number of sheets to use + Numărul foilor de utilizat + + + + The offset between this panel and its baseline + Ofsetul între acest panou şi linia de bază + + + + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + Parametrii profilului de acoperiș +* Unghiul : panta în grade față de orizontală. +* Lungime orizontală : distanța între perete și coamă. +* Grosime : Grosimea laterală a acoperișului. +* Streașină : distanța între jgheab (linia streșinii) și zid. +* Înălțime : înălțimea coamei (calculată automat). +* IdRel : Id relativ pentru calcule automatice. + +--- + +Dacă Unghiul = 0 și Lungimea orizontală = 0 atunci profilul este identic cu profilul relativ. +Dacă Unghiul = 0 atunci unghiul este calculat astfel încât înălțimea să fie aceeași ca a profilului relativ. +Dacă Lungimea orizontală = 0 atunci Lungimea orizontală este calculată astfel încât înălțimea să fie aceeași ca a profilului relativ. + + + + Id + Id + + + + IdRel + IdRel + + + + If false, non-solids will be cut too, with possible wrong results. + În caz de fals, non-solidele vor fi de asemenea tăiate, cu posibile rezultate greşite. + + + + The display length of this section plane + Lungimea de afişare a planului de secțiune + + + + The display height of this section plane + Înălțimea de afişare a planului de secțiune + + + + The size of the arrows of this section plane + Dimensiunea săgeţilor acestui plan de secțiune + + + + The computed floor area of this space + Aria pardoselii, calculată, a acestui spațiu + + + + The finishing of the floor of this space + Finisajul pardoselii acestui spațiu + + + + The finishing of the walls of this space + Finisajul pereților acestui spațiu + + + + The finishing of the ceiling of this space + Finisajul tavanului acestui spațiu + + + + Objects that are included inside this space, such as furniture + Obiecte care sunt incluse în acest spațiu, de exemplu mobila + + + + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + Textul care se prezintă. Folosește $area, $label, $tag, $floor, $walls, $ceiling pentru a insera datele respective + + + + The name of the font + Denumirea fontului + + + + The color of the area text + Culoarea textului care reprezintă aria + + + + The size of the text font + Dimensiunea fontului de text + + + + The size of the first line of text + Dimensiunea primei lini de text + + + + The space between the lines of text + Spaţiul dintre liniile de text + + + + The position of the text. Leave (0,0,0) for automatic position + Poziţia textului. Lăsaţi (0,0,0) pentru poziţia automată + + + + The justification of the text + Justificarea textului + + + + The number of decimals to use for calculated texts + Numărul de zecimale utilizat pentru textele calculate + + + + Show the unit suffix + Arată sufixul unității + + + + A description of the standard profile this element is based upon + O descriere a profilului standard pe care acest element este bazat + + + + Sill height + Înălțime parapet + + + + CutVolume + Volum tăiat + + + + CutPlane + Plan tăiat (de tăiere) + + + + PreviewCutVolume + Previzualizare volum tăiat + + + + Cut Plane + Plan de tăiere + + + + Cut Plane options + Opțiuni ale planului de tăiere + + + + Wich side to cut + Care parte se taie + + + + Behind + În spate + + + + Front + Fata + + + + Crossing point not found in profile. + + Punctul de trecere nu a fost găsit în profil. + + + + A list of angles for each roof pane + O listă de unghiuri pentru fiecare panou de acoperiş + + + + A list of horizontal length projections for each roof pane + O listă de proiecții orizontale a lungimilor pentru fiecare panou de acoperiş + + + + A list of IDs of relative profiles for each roof pane + O lista de ID-uri de profile relative pentru fiecare panou de acoperiş + + + + A list of thicknesses for each roof pane + O listă de grosimi pentru fiecare panou de acoperiş + + + + A list of overhangs for each roof pane + A list of overhangs for each roof pane + + + + A list of calculated heights for each roof pane + A list of calculated heights for each roof pane + + + + Angle (deg) + Unghiul (grade) + + + + Run (mm) + Distanță (mm) + + + + Thickness (mm) + Grosime (mm) + + + + Overhang (mm) + Streașină (mm) + + + + Height (mm) + Înălțime (mm) + + + + Arch_3Views + + + 3 views from mesh + 3 vederi din mesh + + + + Creates 3 views (top, front, side) from a mesh-based object + Creează 3 vizualizări (partea de sus, faţă, laterale) dintr-un obiect bazat pe mesh + Arch_Add - + Add component - Adauga component + Adaugă componentă - + Adds the selected components to the active object - Adauga componentele selectate al obiectul activ + Adaugă componentele selectate în obiectul activ Arch_Axis - + Axis Axele - + Creates an axis system. - Creaza un sistem de axe. + Crează un sistem de axe. Arch_Building - + Building - Cladire + Construcţia - + Creates a building object including selected objects. - Creaza un obiect-cladire incluzand obiectele selectate. + Crează un obiect-construcţie incluzând obiectele selectate. Arch_Check - + Check - Verifica + Verifică - + Checks the selected objects for problems - Verifica obiectele selectate pentru probleme + Verifică obiectele selectate pentru probleme - + Explore the contents of an Ifc file - Explore the contents of an Ifc file + Explorează conținutul unui fișier ifc Arch_CloseHoles - + Close holes - Inchide gauri + Închide găuri - + Closes holes in open shapes, turning them solids - Inchide gaurile din formele deschise, transformandu-le in solide + Închide găurile din formele deschise, transformându-le în solide - Arch_Fixture + Arch_CutPlane + + + Cut with plane + Taie cu plan + + + + Cut an object with a plane + Taie un obiect cu un plan + + + + Arch_Equipment + + + Equipment + Echipament + + + + Creates an equipment object from a selected object (Part or Mesh) + Creează un obiect de echipament dintr-un obiect selectat (Part sau Mesh) + Arch_Floor Floor - Podea + Etaj Creates a floor object including selected objects - Creează un obiect-podea, incluzand obiectele selectate + Creează un obiect-etaj, incluzând obiectele selectate Arch_Frame - + Frame - Frame + Cadru - + Creates a frame object from a planar 2D object and a profile - Creates a frame object from a planar 2D object and a profile + Crează un obiect cadru dintr-un obiect plan 2D și un profil Arch_IfcExplorer - + Ifc Explorer - Ifc Explorer + Explorator ifc Arch_MergeWalls - + Merge Walls - Merge Walls + Pereți îmbinați - + Merges the selected walls, if possible - Merges the selected walls, if possible + Îmbină zidurile selectate, dacă este posibil Arch_MeshToShape - + Mesh to Shape - Retea in Forma + Discretizare în forma - + Turns selected meshes into Part Shape objects - Transforma retelele selectate in obiecte forma + Transformă reţelele selectate în obiecte forma + + + + Arch_Panel + + + Panel + Panou + + + + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + Creează un obiect de panoul de la zero sau de la un obiect selectat (schiță, wire, față sau solid) Arch_Rebar - + Rebar - Rebar + Bară de armare - + Creates a Reinforcement bar from the selected face of a structural object - Creates a Reinforcement bar from the selected face of a structural object + Creează o bară de armare din fața selectată a unui obiect structural Arch_Remove - + Remove component - Elimina component + Elimină componentă - + Remove the selected components from their parents, or create a hole in a component - Elimina componentele selectate din obiectele-parinte sau creaza o gaura in component + Elimină componentele selectate din obiectele-părinte sau crează o gaură în componentă Arch_RemoveShape - + Remove Shape from Arch - Inlatura forma din arhitectura + Înlătura forma din arhitectura - + Removes cubic shapes from Arch components - Inlatura formele cubice din componentele arhitecturale + Înlătura formele cubice din componentele arhitecturale Arch_Roof - + Roof Acoperiș - - Creates a roof object from the selected face of an object - Creaza un obiect-acoperis din fata selectata a obiectului + + Creates a roof object from the selected wire. + Creează un obiect de acoperiş din wire-ul (sârmă, fir) selectat. Arch_SectionPlane - + Section Plane - Planul de selectie + Planul de selecţie - + Creates a section plane object, including the selected objects - Creaza un obiect - sectiune plana incluzand obiectele selectate + Crează un obiect - secţiune plană incluzând obiectele selectate Arch_SelectNonSolidMeshes - + Select non-manifold meshes - Selectati retele non-manifold + Selectaţi reţele non-manifold - + Selects all non-manifold meshes from the document or from the selected groups - Selectati toate retelele non-manifold din document sau din grupuil selectat + Selectaţi toate reţelele non-manifold din document sau din grupurile selectate Arch_Site - + Site - Loc + Teren - + Creates a site object including selected objects. - Creează un obiect site, incluzând obiectele selectate. + Crează un obiect teren, incluzând obiectele selectate. Arch_Space - + Space - Space + Spaţiu - + Creates a space object from selected boundary objects - Creates a space object from selected boundary objects + Creează un spaţiu obiect din limitele obiectelor selectate - + Creates a stairs object - Creates a stairs object + Creează un obiect scară Arch_SplitMesh - + Split Mesh - Divide reteaua + Divide reţeaua de discretizare - + Splits selected meshes into independent components - Imparte obiectul mesh selectat în componente independente + Împarte discretizările selectate în componente independente Arch_Stairs - + Stairs - Stairs + Scări Arch_Structure - + Structure Structura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Creează un obiect structura de la zero sau dintr-un obiect selectat (schita, sârmă, fata sau solide) @@ -1150,25 +1524,38 @@ Arch_Survey - + Survey - Survey + Sondaj - + Starts survey - Starts survey + Pornește sondajul + + + + Arch_ToggleIfcBrepFlag + + + Toggle IFC Brep flag + Toggle IFC Brep flag + + + + Force an object to be exported as Brep or not + Forţează un obiect să fie exportat ca Brep sau nu Arch_Wall - + Wall Perete - + Creates a wall object from scratch or from a selected object (wire, face or solid) Creează un obiect perete de la zero sau dintr-un obiect selectat (sârmă, fata sau solid) @@ -1176,12 +1563,12 @@ Arch_Window - + Window Fereastră - + Creates a window object from a selected object (wire, rectangle or sketch) Creaza un obiect fereastra din obiectele selectate(polilinie, dreptunghi sau schita) @@ -1208,16 +1595,6 @@ IFC import Import IFC - - - Creates groups for each Arch object type - Creaza grupuri pentru fiecare tip de obiect arhitectural - - - - Group components by types - Grupeaza componentele dupa tip - 2D rendering @@ -1244,29 +1621,29 @@ Specifica de cate ori grosimea liniei prebuie aplicata pentru liniile de taiere - + Width: Latime: - + Height: Inaltime: - + Color: - Color: + Culoare: - + Length: Lungime: Diameter - Diameter + Diametru @@ -1276,217 +1653,182 @@ The default width for new windows - The default width for new windows + Lăţimea implicită pentru ferestrele noi The default height for new windows - The default height for new windows + Înălţimea implicită pentru ferestrele noi Thickness: - Thickness: + Grosime: The default thickness for new windows - The default thickness for new windows + Grosimea implicită pentru ferestrele noi Frame color: - Frame color: + Culoare cadru: Glass color: - Glass color: + Culoare sticlă: Snapping - Snapping + Ancorare Walls drawing - Walls drawing + Desenare pereți Auto-join walls - Auto-join walls + Auto-alăturare pereţi If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one - If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + Dacă aceasta este bifată, când 2 pereți similari sunt conectați, schițele lor care stau la baza vor fi unite într-una şi pereţii se vor uni într-unul Join walls base sketches when possible - Join walls base sketches when possible + Unește schițele de bază a pereților, când e posibil Mesh to Shape Conversion - Mesh to Shape Conversion + Conversie Mesh în Shape (Formă) If this is checked, conversion is faster but the result might still contain triangulated faces - If this is checked, conversion is faster but the result might still contain triangulated faces + Dacă aceasta e bifată, conversia va fi mai rapidă, dar rezultatul ar putea încă conține fețe triangulate Fast conversion - Fast conversion + Conversie rapidă Tolerance: - Tolerance: + Toleranţă: Tolerance value to use when checking if 2 adjacent faces as planar - Tolerance value to use when checking if 2 adjacent faces as planar + Valoarea de toleranță folosită când se verifică dacă două fețe adiacente sunt coplanare If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + Dacă aceasta este bifată, grupuri de fațete plate vor fi aplatizate forțat, rezultând în posibile găuri și rezultate ne-solide Force flat faces - Force flat faces + Forțează fețe plane If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + Dacă aceasta e bifată, găuri în fațete vor fi perforate mai degrabă prin substracție decât folosind orientarea wire-lor (firelor, sârmelor, marginilor) Cut method - Cut method - - - - Import / export - Import / export + Metodă de tăiere Check this to display debug messages while importing IFC files - Check this to display debug messages while importing IFC files + Bifați asta pentru a se afișa mesajul de depanare la importul fișierelor IFC Show debug messages - Show debug messages + Arată mesajele de depanare - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + Dacă aceasta e bifată, deschiderile vor fi importate ca substracții, altfel formele de perete vor avea deschiderile deja scăzute - Force python parser - Force python parser + Separate openings + Deschideri separate + + + + If this is checked, object names will be prefixed with the IFC ID number + Dacă aceasta e bifată, numele obiectelor va avea prefixul dat de numărul din ID-ul IFC + + + + Prefix names with ID number + Numele prefixului cu numărul ID - If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - - - - Separate openings - Separate openings - - - - If this is checked, object names will be prefixed with the IFC ID number - If this is checked, object names will be prefixed with the IFC ID number - - - - Prefix names with ID number - Prefix names with ID number - - - Exclude list: - Exclude list: + Listă excluderi: - + A comma-separated list of Ifc entities to exclude from import - A comma-separated list of Ifc entities to exclude from import + O listă cu separare prin virgulă a entităților IFC excluse de la import - - Custom IFC schema (internal parser only) - Custom IFC schema (internal parser only) - - - + IFC export - IFC export + export IFC - + Scaling factor - Scaling factor - - - - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - - - - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - - - - Save a list of exported objects - Save a list of exported objects + Factor de scalare Snap to baselines of Arch objects (override with CTRL) - Snap to baselines of Arch objects (override with CTRL) + Snap la liniile de baza a obiectelor de Arch (suprascrie cu CTRL) Defaults - Defaults + Implicite Walls - Walls + Pereţi - + mm mm Structures - Structures + Structuri Rebars - Rebars + Bare de armare @@ -1499,97 +1841,105 @@ Transparenţă: - - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - - - - Separate placements - Separate placements - - - - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - - - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + Unele vizualizatoare de IFC nu tolerează obiecte exportate ca extruziuni, Folosește aceasta pentru a forța exportarea obiectelor ca geometrie BREP. - - Force export as Breps - Force export as Breps - - - - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - - - - Join multi-solid objects - Join multi-solid objects - - - + Collada export - Collada export + Export collada - - WebGL export - WebGL export + + Hidden geomety pattern + Modelul (pattern-ul) geometriei ascunse - - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + This is the SVG stroke-dasharray property to apply to projections of hidden objects. + This is the SVG stroke-dasharray property to apply to projections of hidden objects. - - Discretize wires - Discretize wires + + 30, 10 + 30, 10 + + + + Stairs + Scări + + + + Number of steps: + Numărul de trepte: + + + + Panels + Panouri + + + + mm + mm + + + + Thickness + Grosime + + + + IFC / DAE / WebGL + IFC / DAE / WebGL + + + + Force export as Brep + Forțează exportul ca Brep + + + + Workbench + + + Arch tools + Unelte Arch + + + + Draft tools + Unelte Draft + + + + Draft mod tools + Draft mod tools arch - - Arch tools - Unelte de arhitectura - - - - Draft tools - Unelte pentru ciorne - - - - Draft mod tools - Unelte pentru modificarea ciornei - - - + &Architecture &Arhitectura - + &Draft &Schiţă - + Utilities - Utilities + Utilități - + Snapping - Snapping + Ancorare diff --git a/src/Mod/Arch/Resources/translations/Arch_ru.qm b/src/Mod/Arch/Resources/translations/Arch_ru.qm index 17de4f0c3..a9bbf01db 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_ru.qm and b/src/Mod/Arch/Resources/translations/Arch_ru.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_ru.ts b/src/Mod/Arch/Resources/translations/Arch_ru.ts index 60e30da30..d3f8526e2 100644 --- a/src/Mod/Arch/Resources/translations/Arch_ru.ts +++ b/src/Mod/Arch/Resources/translations/Arch_ru.ts @@ -4,407 +4,362 @@ Arch - + Components Компоненты - + Components of this object Компоненты этого объекта - + Axes Оси - + Create Axis Создать оси координат - + The intervals between axes Интервалы между осями - + The angles of each axis Углы между каждой парой осей - + The length of the axes Длина осей - + The size of the axis bubbles Размер марок - + Remove Удалить - + Add Добавить - + Axis Ось - + Distance Расстояние - + Angle Угол - - Building - Здание - - - + Type conversion Преобразование типа - + Create Building Создать здание - + Floor Этаж - + removing sketch support to avoid cross-referencing удаление в эскизе пустые перекрёстные ссылки - - No objects are cut by the plane - Полскость не пересекает ни один объект - - - + is not closed не замкнут - + is not valid не подходит - + doesn't contain any solid не содержит каких-либо тел - + contains a non-closed solid содержит незамкнутое тело - + contains faces that are not part of any solid содержит грани, которые не являются частью каких-либо тел - + Grouping Группировка - + Ungrouping Разгруппировка - + Split Mesh Разделить сетку - + Mesh to Shape Сетка для фигуры - + All good! no problems found Все в порядке! проблем не найдено - + Base component Базовый компонент - + Additions Дополнения - + Subtractions Вычеты - + Objects Объекты - + closing Sketch edit закрытие редактирования эскиза - + The height of this floor Высота этажного перекрытия - + Roof Крыша - + Create Roof Создать крышу - + Unable to create a roof Невозможно создать крышу - - The angle of this roof - Угол наклона этой крыши - - - + The face number of the base object used to build this roof Количество поверхностей базового объекта используемых в конструкции этой крыши - + Page Страница - + View of Вид - + Create Section Plane Создайте секущую плоскость - + The objects that must be considered by this section plane. Empty means all document Объекты должны быть утверждены в этой области плана. Пустота означает для всех документов - - The display size of this section plane - Размер отображения этой плоскости сечения - - - - No shape has been computed yet, select wireframe rendering and render again - Расчёты не могут быть выполнены, необходимо выбрать каркас и повторить рендеринг снова - - - + Skipping invalid object: Пропуск недопустимого объекта: - - Site - Место - - - + Create Site Создать площадку - - Structure - Структура - - - + Create Structure Создать структуру - + The length of this element, if not based on a profile Длина элемента, если она не определена в профиле - + The width of this element, if not based on a profile Ширина элемента, если она не определена в профиле - + The height or extrusion depth of this element. Keep 0 for automatic Высота или глубина выдавливания элемента. Задайте 0 для автоматического определения - + Axes systems this structure is built on Структура системы осей построена на - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) Нормальное направление выдавливания для этого объекта (оставить (0,0,0) для задания автоматической нормали) - + The element numbers to exclude when this structure is based on axes Число исключающихся элементов при построении структуры на осях - - Wall - Стена - - - + Create Wall Создать стену - + WallTrace Контур стен - + Wall options Параметры стены - + Width Ширина - + Height Высота - + Alignment Выравнивание - + The width of this wall. Not used if this wall is based on a face Ширина стены. Не используется , если эта стена сформирована на поверхности - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid Высота стены. 0 - высота автоматом. Не используется , если эта стена сформирована на модели - + The alignment of this wall on its base object, if applicable Выравнивание стены на базовом объекте, если возможно - + Error: Invalid base object Ошибка: Недопустимый базовый объект - + This mesh is an invalid solid Эта сетка является недействительным телом - - Window - Окно - - - + Create Window Создать окно - + the components of this window компоненты этого окна - + Edit Правка - + Create/update component Создание/обновление компонента - + Base 2D object Базовый объект 2D - + Wires Направляющие - + Create new component Создать новый компонент - + Name Название - + Type Тип - + Thickness Толщина - + Z offset Z-смещение @@ -419,395 +374,350 @@ файл %s успешно создан. - + Error: Couldn't determine character encoding Ошибка: Не удалось определить кодировку символов - + Couldn't locate IfcOpenShell Не удается найти IfcOpenShell - + IFC Schema not found, IFC import disabled. МФК схемы не найдена, МФК импорт отключен - + successfully written успешно записаны - + The numbering style Стиль номерации - + removing sketch external references to avoid cross-referencing removing sketch external references to avoid cross-referencing - - Invalid cutplane - Invalid cutplane - - - + Add space boundary - Add space boundary + Добавить отступ - + Remove space boundary - Remove space boundary + Убрать отступ - + Please select a base object - Please select a base object + Пожалуйста, выберите базовый объект - + Fixtures - Fixtures + Арматура - + Armatures - Armatures + Каркасы - + The placement of this group - The placement of this group + Расположение этой группы Frame - Frame + каркас - + Create Frame - Create Frame + Создать каркас - - Rebar - Rebar - - - + Create Rebar - Create Rebar + Задать армирование - + Please select a base face on a structural object - Please select a base face on a structural object + Пожалуйста, выберите базовую грань структурного объекта - + Please select a base object - Please select a base object + Пожалуйста, выберите базовый объект - - Section - Раздел - - - + The placement of this object - The placement of this object + Размещение данного объекта - + The terrain of this site - The terrain of this site + Местность стройплощадки - + The address of this site - The address of this site + Адрес стройплощадки - + The geographic coordinates of this site - The geographic coordinates of this site + Географические координаты стройплощадки - + An url that shows this site in a mapping website An url that shows this site in a mapping website - - Space - Space - - - + Create Space - Create Space + Задать пространство - - A base shape defining this space - A base shape defining this space - - - + The objects that make the boundaries of this space object The objects that make the boundaries of this space object - - Stairs - Лестницы - - - + Create Stairs Создать лестницу - + The length of these stairs, if no baseline is defined Длинна лестниц, если они определяются не базовой линией - + The width of these stairs - The width of these stairs + Ширина этой лестницы - + The total height of these stairs - The total height of these stairs + Общая высота этой лестницы - + The alignment of these stairs on their baseline, if applicable The alignment of these stairs on their baseline, if applicable - + The number of risers in these stairs - The number of risers in these stairs + Количество подступёнков - + The depth of the treads of these stairs - The depth of the treads of these stairs + Глубина проступи - + The height of the risers of these stairs - The height of the risers of these stairs + Высота подступёнка - + The size of the nosing - The size of the nosing + Размер выступа проступи - + The thickness of the treads - The thickness of the treads + Толщина проступи - + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in - The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + Пропорция Блонделя, должен быть между 62 и 64 см или между 24,5 и 25,5 дюймами - + The type of landings of these stairs - The type of landings of these stairs + Тип лестничных площадок - + The type of winders in these stairs The type of winders in these stairs - + The type of structure of these stairs The type of structure of these stairs - + The thickness of the massive structure or of the stringers The thickness of the massive structure or of the stringers - + The width of the stringers - The width of the stringers + Ширина тетивы - + The offset between the border of the stairs and the structure The offset between the border of the stairs and the structure Wood - Wood + Древесина Steel - Steel + Сталь - + Structure options Structure options - + Preset - Preset + Набор - + Length Длина - + Rotate Повернуть - + Con&tinue - Con&tinue + &Продолжить - + An optional extrusion path for this element An optional extrusion path for this element - + Armatures contained in this element Armatures contained in this element - - The role of this structural element - The role of this structural element - - - + The structural nodes of this element The structural nodes of this element - + Error: The base shape couldn't be extruded along this tool object Error: The base shape couldn't be extruded along this tool object - + Couldn't compute a shape Couldn't compute a shape - + Merge Wall - Merge Wall + Объединить стенку - + The selected wall contain no subwall to merge The selected wall contain no subwall to merge - + Please select only wall objects Please select only wall objects - + Merge Walls - Merge Walls + Объединить стенки - + The length of this wall. Not used if this wall is based on an underlying object The length of this wall. Not used if this wall is based on an underlying object - + The face number of the base object used to build this wall The face number of the base object used to build this wall - + The offset between this wall and its baseline (only for left and right alignments) The offset between this wall and its baseline (only for left and right alignments) - + Pick a face on an existing object or select a preset Pick a face on an existing object or select a preset - + Window options Window options - + The depth of the hole that this window makes in its host object. Keep 0 for automatic. The depth of the hole that this window makes in its host object. Keep 0 for automatic. - - an optional volume to be subtracted from hosts of this window - an optional volume to be subtracted from hosts of this window - - - + The width of this window (for preset windows only) The width of this window (for preset windows only) - + The height of this window (for preset windows only) The height of this window (for preset windows only) - + The normal direction of this window The normal direction of this window - - The role of this window - The role of this window - - - + Unable to create component - Unable to create component + Невозможно создать компонент @@ -818,68 +728,495 @@ - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell not found or disabled, falling back on internal parser. - + Distances (mm) and angles (deg) between axes Distances (mm) and angles (deg) between axes - + Error computing the shape of this object Error computing the shape of this object - - StructuralSystem - StructuralSystem - - - + Create Structural System Create Structural System - - The role of this wall - The role of this wall - - - + Error: IfcOpenShell is not installed Error: IfcOpenShell is not installed - + Error: your IfcOpenShell version is too old - Error: your IfcOpenShell version is too old - + Ошибка: ваша версия IfcOpenShell слишком устарела Found a shape containing curves, triangulating - Found a shape containing curves, triangulating + Найти фигуры, содержащие кривые, триангуляции + + + + Invalid cutplane + + Invalid cutplane + + + No objects are cut by the plane + + No objects are cut by the plane + + + + + Object doesn't have settable IFC Attributes + Object doesn't have settable IFC Attributes + + + + Disabling Brep force flag of object + Disabling Brep force flag of object + + + + Enabling Brep force flag of object + Enabling Brep force flag of object + + + + The base object this component is built upon + The base object this component is built upon + + + + Other shapes that are appended to this object + Other shapes that are appended to this object + + + + Other shapes that are subtracted from this object + Other shapes that are subtracted from this object + + + + An optional description for this component + An optional description for this component + + + + An optional tag for this component + An optional tag for this component + + + + Custom IFC properties and attributes + Custom IFC properties and attributes + + + + A material for this object + A material for this object + + + + The role of this object + The role of this object + + + + Specifies if this object must move together when its host is moved + Specifies if this object must move together when its host is moved + + + + has no solid + has no solid + + + + has an invalid shape + has an invalid shape + + + + has a null shape + has a null shape + + + + Cutting + Cutting + + + + You must select a base object first! + You must select a base object first! + + + + Create Equipment + Create Equipment + + + + You must select exactly one base object + You must select exactly one base object + + + + The selected object must be a mesh + The selected object must be a mesh + + + + This mesh has more than 1000 facets. + This mesh has more than 1000 facets. + + + + This operation can take a long time. Proceed? + This operation can take a long time. Proceed? + + + + The mesh has more than 500 facets. This will take a couple of minutes... + The mesh has more than 500 facets. This will take a couple of minutes... + + + + Create 3 views + Create 3 views + + + + an optional 2D shape representing a top view of this equipment + an optional 2D shape representing a top view of this equipment + + + + an optional 2D shape representing a front view of this equipment + an optional 2D shape representing a front view of this equipment + + + + an optional 2D shape representing a side view of this equipment + an optional 2D shape representing a side view of this equipment + + + + The model description of this equipment + The model description of this equipment + + + + The url of the product page of this equipment + The url of the product page of this equipment + + + + Create Panel + Create Panel + + + + Panel options + Panel options + + + + The thickness or extrusion depth of this element + The thickness or extrusion depth of this element + + + + The number of sheets to use + The number of sheets to use + + + + The offset between this panel and its baseline + The offset between this panel and its baseline + + + + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + + + + Id + Id + + + + IdRel + IdRel + + + + If false, non-solids will be cut too, with possible wrong results. + If false, non-solids will be cut too, with possible wrong results. + + + + The display length of this section plane + The display length of this section plane + + + + The display height of this section plane + The display height of this section plane + + + + The size of the arrows of this section plane + The size of the arrows of this section plane + + + + The computed floor area of this space + The computed floor area of this space + + + + The finishing of the floor of this space + The finishing of the floor of this space + + + + The finishing of the walls of this space + The finishing of the walls of this space + + + + The finishing of the ceiling of this space + The finishing of the ceiling of this space + + + + Objects that are included inside this space, such as furniture + Objects that are included inside this space, such as furniture + + + + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + + + + The name of the font + The name of the font + + + + The color of the area text + The color of the area text + + + + The size of the text font + The size of the text font + + + + The size of the first line of text + The size of the first line of text + + + + The space between the lines of text + The space between the lines of text + + + + The position of the text. Leave (0,0,0) for automatic position + The position of the text. Leave (0,0,0) for automatic position + + + + The justification of the text + The justification of the text + + + + The number of decimals to use for calculated texts + The number of decimals to use for calculated texts + + + + Show the unit suffix + Show the unit suffix + + + + A description of the standard profile this element is based upon + A description of the standard profile this element is based upon + + + + Sill height + Sill height + + + + CutVolume + CutVolume + + + + CutPlane + CutPlane + + + + PreviewCutVolume + PreviewCutVolume + + + + Cut Plane + Cut Plane + + + + Cut Plane options + Cut Plane options + + + + Wich side to cut + Wich side to cut + + + + Behind + Behind + + + + Front + Спереди + + + + Crossing point not found in profile. + + Crossing point not found in profile. + + + + + A list of angles for each roof pane + A list of angles for each roof pane + + + + A list of horizontal length projections for each roof pane + A list of horizontal length projections for each roof pane + + + + A list of IDs of relative profiles for each roof pane + A list of IDs of relative profiles for each roof pane + + + + A list of thicknesses for each roof pane + A list of thicknesses for each roof pane + + + + A list of overhangs for each roof pane + A list of overhangs for each roof pane + + + + A list of calculated heights for each roof pane + A list of calculated heights for each roof pane + + + + Angle (deg) + Угол (градусы) + + + + Run (mm) + Run (mm) + + + + Thickness (mm) + Толщина (мм) + + + + Overhang (mm) + Свес кровли (мм) + + + + Height (mm) + Высота (мм) + + + + Arch_3Views + + + 3 views from mesh + 3 views from mesh + + + + Creates 3 views (top, front, side) from a mesh-based object + Creates 3 views (top, front, side) from a mesh-based object + Arch_Add - + Add component Добавить компонент - + Adds the selected components to the active object Добавить выбранные компоненты для активного объекта @@ -887,12 +1224,12 @@ Arch_Axis - + Axis Ось - + Creates an axis system. Создает систему осей. @@ -900,12 +1237,12 @@ Arch_Building - + Building Здание - + Creates a building object including selected objects. Создаёт объект здания, включая выбранные объекты. @@ -913,36 +1250,59 @@ Arch_Check - + Check Проверить - + Checks the selected objects for problems Проверка выбранных объектов - + Explore the contents of an Ifc file - Explore the contents of an Ifc file + Изучить содержимое файла Ifc Arch_CloseHoles - + Close holes Убрать отверстия - + Closes holes in open shapes, turning them solids Закрыть отверстия в открытых формах, преобразовав их в модель - Arch_Fixture + Arch_CutPlane + + + Cut with plane + Cut with plane + + + + Cut an object with a plane + Cut an object with a plane + + + + Arch_Equipment + + + Equipment + Equipment + + + + Creates an equipment object from a selected object (Part or Mesh) + Creates an equipment object from a selected object (Part or Mesh) + Arch_Floor @@ -960,72 +1320,85 @@ Arch_Frame - + Frame - Frame + каркас - + Creates a frame object from a planar 2D object and a profile - Creates a frame object from a planar 2D object and a profile + Создать объект каркаса из плоского 2D объекта и профиля Arch_IfcExplorer - + Ifc Explorer - Ifc Explorer + Исследователь Ifc Arch_MergeWalls - + Merge Walls - Merge Walls + Объединить стенки - + Merges the selected walls, if possible - Merges the selected walls, if possible + Объединяет выбранные стены, если это возможно Arch_MeshToShape - + Mesh to Shape Сетка для фигуры - + Turns selected meshes into Part Shape objects Обратить выбранные сети в части объектов - Arch_Rebar + Arch_Panel - - Rebar - Rebar + + Panel + Panel - + + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + + + + Arch_Rebar + + + Rebar + Армирование + + + Creates a Reinforcement bar from the selected face of a structural object - Creates a Reinforcement bar from the selected face of a structural object + Создать объект арматуры из выбранной грани структурного объекта Arch_Remove - + Remove component Удалить компонент - + Remove the selected components from their parents, or create a hole in a component Удалить выбранные компоненты из их родителей, или создать отверстие в компоненте @@ -1033,12 +1406,12 @@ Arch_RemoveShape - + Remove Shape from Arch Удалить форму из Архитектуры - + Removes cubic shapes from Arch components Удаляет кубические формы из компонентов Архитектуры @@ -1046,25 +1419,25 @@ Arch_Roof - + Roof Крыша - - Creates a roof object from the selected face of an object - Создать объект крыша на выбранных поверхностях объекта + + Creates a roof object from the selected wire. + Creates a roof object from the selected wire. Arch_SectionPlane - + Section Plane Плоскость сечения - + Creates a section plane object, including the selected objects Создать планировку объекта, включая выбранные объекты @@ -1072,12 +1445,12 @@ Arch_SelectNonSolidMeshes - + Select non-manifold meshes Выбрать не-разнородные сетки - + Selects all non-manifold meshes from the document or from the selected groups Выбрать все не-разнородные сетки из документа или из выбранных групп @@ -1085,12 +1458,12 @@ Arch_Site - + Site Место - + Creates a site object including selected objects. Создать объект Место, включая выбранные объекты @@ -1098,17 +1471,17 @@ Arch_Space - + Space - Space + Пространство - + Creates a space object from selected boundary objects Creates a space object from selected boundary objects - + Creates a stairs object Creates a stairs object @@ -1116,12 +1489,12 @@ Arch_SplitMesh - + Split Mesh Разделить сетку - + Splits selected meshes into independent components Разделить выбранные сетки на независимые компоненты @@ -1129,7 +1502,7 @@ Arch_Stairs - + Stairs Лестницы @@ -1137,12 +1510,12 @@ Arch_Structure - + Structure Структура - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Создать структуру объекта с нуля, либо из выбранного объекта (эскиза, провода, поверхности или тела) @@ -1150,25 +1523,38 @@ Arch_Survey - + Survey - Survey + Опрос/анкетирование - + Starts survey - Starts survey + Начинается опрос + + + + Arch_ToggleIfcBrepFlag + + + Toggle IFC Brep flag + Toggle IFC Brep flag + + + + Force an object to be exported as Brep or not + Force an object to be exported as Brep or not Arch_Wall - + Wall Стена - + Creates a wall object from scratch or from a selected object (wire, face or solid) Создать объект Стена из меток или из выбранного объекта (каркас, поверхность или объекта модели) @@ -1176,12 +1562,12 @@ Arch_Window - + Window Окно - + Creates a window object from a selected object (wire, rectangle or sketch) Создаёт окно объектов из выбранных объектов (связь, прямоугольник или эскиз) @@ -1208,16 +1594,6 @@ IFC import Импорт IFC - - - Creates groups for each Arch object type - Создает группы для каждого объекта типа арка - - - - Group components by types - Группировать компоненты по типам - 2D rendering @@ -1244,29 +1620,29 @@ Определяет величину видимой толщины линии подлежащей обрезке - + Width: Ширина: - + Height: Высота: - + Color: - Color: + Цвет: - + Length: Длина: Diameter - Diameter + Диаметр @@ -1276,37 +1652,37 @@ The default width for new windows - The default width for new windows + Ширина по умолчанию для новых окон The default height for new windows - The default height for new windows + Высота по умолчанию для новых окон Thickness: - Thickness: + Толщина: The default thickness for new windows - The default thickness for new windows + Толщина по умолчанию для новых окон Frame color: - Frame color: + Цвет каркаса: Glass color: - Glass color: + Цвет оптики: Snapping - Snapping + Привязка @@ -1341,7 +1717,7 @@ Fast conversion - Fast conversion + Быстрое преобразование @@ -1373,11 +1749,6 @@ Cut method Cut method - - - Import / export - Import / export - Check this to display debug messages while importing IFC files @@ -1390,74 +1761,44 @@ - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - - - - Force python parser - Force python parser - - - If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + Separate openings Separate openings - + If this is checked, object names will be prefixed with the IFC ID number If this is checked, object names will be prefixed with the IFC ID number - + Prefix names with ID number Prefix names with ID number - + Exclude list: Exclude list: - + A comma-separated list of Ifc entities to exclude from import A comma-separated list of Ifc entities to exclude from import - - Custom IFC schema (internal parser only) - Custom IFC schema (internal parser only) - - - + IFC export - IFC export + Экспорт IFC - + Scaling factor Scaling factor - - - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - Как правило, IFC файлы используют миллиметры. Если вы работаете в другой системе исчисления, это позволит вам масштабировать все ваши значения в миллиметры. - - - - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - - - - Save a list of exported objects - Save a list of exported objects - Snap to baselines of Arch objects (override with CTRL) @@ -1471,12 +1812,12 @@ Walls - Walls + Стены - + mm - mm + мм @@ -1486,7 +1827,7 @@ Rebars - Rebars + Армирование @@ -1499,97 +1840,105 @@ Прозрачность: - - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - - - - Separate placements - Separate placements - - - - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - - - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - - Force export as Breps - Force export as Breps - - - - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - - - - Join multi-solid objects - Join multi-solid objects - - - + Collada export Collada export - - WebGL export - WebGL export + + Hidden geomety pattern + Hidden geomety pattern - - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + This is the SVG stroke-dasharray property to apply to projections of hidden objects. + This is the SVG stroke-dasharray property to apply to projections of hidden objects. - - Discretize wires - Discretize wires + + 30, 10 + 30, 10 + + + + Stairs + Лестницы + + + + Number of steps: + Number of steps: + + + + Panels + Панели + + + + mm + мм + + + + Thickness + Толщина + + + + IFC / DAE / WebGL + IFC / DAE / WebGL + + + + Force export as Brep + Принудительно экспортировать как Brep + + + + Workbench + + + Arch tools + Архитектурные инструменты + + + + Draft tools + Инструменты черчения + + + + Draft mod tools + Draft mod tools arch - - Arch tools - Инструменты Архитектуры - - - - Draft tools - Инструменты Проектов - - - - Draft mod tools - Инструменты режима Черновик - - - + &Architecture &Архитектура - + &Draft &Черчение - + Utilities Utilities - + Snapping - Snapping + Привязка diff --git a/src/Mod/Arch/Resources/translations/Arch_sr.qm b/src/Mod/Arch/Resources/translations/Arch_sr.qm new file mode 100644 index 000000000..e2b2dd4a4 Binary files /dev/null and b/src/Mod/Arch/Resources/translations/Arch_sr.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_sr.ts b/src/Mod/Arch/Resources/translations/Arch_sr.ts new file mode 100644 index 000000000..738395d38 --- /dev/null +++ b/src/Mod/Arch/Resources/translations/Arch_sr.ts @@ -0,0 +1,1946 @@ + + + + + Arch + + + Components + Компоненте + + + + Components of this object + Компоненте овог објекта + + + + Axes + Осе + + + + Create Axis + Креирај осу + + + + The intervals between axes + Интервали између оса + + + + The angles of each axis + Углови сваке осе + + + + The length of the axes + Дужина оса + + + + The size of the axis bubbles + Величина мехурића на оси + + + + Remove + Obriši + + + + Add + Додај + + + + Axis + Оса + + + + Distance + Distance + + + + Angle + Угао + + + + Type conversion + Промена типа + + + + Create Building + Креирај грађевину + + + + Floor + Спрат + + + + removing sketch support to avoid cross-referencing + уклањање подршке за скицу због укрштања + + + + is not closed + није затворен + + + + is not valid + није важећи + + + + doesn't contain any solid + не садржи ниједно чврсто тело + + + + contains a non-closed solid + Ограничи отворено чврcто тело + + + + contains faces that are not part of any solid + садржи површине које нису део ниједног тела + + + + Grouping + Груписање + + + + Ungrouping + Разгруписавање + + + + Split Mesh + Split Mesh + + + + Mesh to Shape + Mesh to Shape + + + + All good! no problems found + Све је у реду! нема пронађених проблема + + + + Base component + Темељна компонента + + + + Additions + Додаци + + + + Subtractions + Одузимања + + + + Objects + Предмети + + + + closing Sketch edit + затварање измене Скице + + + + The height of this floor + Висина овог пода + + + + Roof + Кров + + + + Create Roof + Направи Кров + + + + Unable to create a roof + Није могуће направити кров + + + + The face number of the base object used to build this roof + Број површи базног објекта који је коришћен за израду овог крова + + + + Page + Страна + + + + View of + Поглед на + + + + Create Section Plane + Направи деобну раван + + + + The objects that must be considered by this section plane. Empty means all document + Објекти који морају бити обухваћени овом деобном равни. Празно значи цео документ + + + + Skipping invalid object: + Преcкакање неважећег објекта: + + + + Create Site + Направи Локацију + + + + Create Structure + Направи структуру + + + + The length of this element, if not based on a profile + Дужина овог елемента ,ако cе не заcнива на профилу + + + + The width of this element, if not based on a profile + Ширина овог елемента, ако cе не заcнива на профилу + + + + The height or extrusion depth of this element. Keep 0 for automatic + The height or extrusion depth of this element. Keep 0 for automatic + + + + Axes systems this structure is built on + Оcни cиcтем на коме је ова cтруктура изграђена + + + + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + + + + The element numbers to exclude when this structure is based on axes + The element numbers to exclude when this structure is based on axes + + + + Create Wall + Направи зид + + + + WallTrace + Путања зида + + + + Wall options + Опције зида + + + + Width + Ширина + + + + Height + Висина + + + + Alignment + Поравнавање + + + + The width of this wall. Not used if this wall is based on a face + The width of this wall. Not used if this wall is based on a face + + + + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + Виcина овог зида. Задржи 0 за аутоматcки.Не кориcти cе ако је овај зид заcнован на чврcтом телу + + + + The alignment of this wall on its base object, if applicable + The alignment of this wall on its base object, if applicable + + + + Error: Invalid base object + Error: Invalid base object + + + + This mesh is an invalid solid + This mesh is an invalid solid + + + + Create Window + Креирај прозор + + + + the components of this window + Компоненте овог прозора + + + + Edit + Измени + + + + Create/update component + Креирај / Ажурирај компоненту + + + + Base 2D object + Base 2D object + + + + Wires + Жице + + + + Create new component + Направи нову компоненту + + + + Name + Име + + + + Type + Тип + + + + Thickness + Дебљина + + + + Z offset + Z offset + + + + Error: Couldn't determine character encoding + Error: Couldn't determine character encoding + + + + file %s successfully created. + %s датотека је успешно креирана. + + + + Error: Couldn't determine character encoding + + Error: Couldn't determine character encoding + + + + + Couldn't locate IfcOpenShell + + Couldn't locate IfcOpenShell + + + + + IFC Schema not found, IFC import disabled. + + IFC Schema not found, IFC import disabled. + + + + + successfully written + уcпешно упиcано + + + + The numbering style + The numbering style + + + + removing sketch external references to avoid cross-referencing + removing sketch external references to avoid cross-referencing + + + + Add space boundary + Add space boundary + + + + Remove space boundary + Remove space boundary + + + + Please select a base object + Please select a base object + + + + Fixtures + Fixtures + + + + Armatures + Арматуре + + + + The placement of this group + The placement of this group + + + + Frame + Рам + + + + Create Frame + Направи Рам + + + + Create Rebar + Направи Арматуру + + + + Please select a base face on a structural object + + Молим одаберите оcновну површ на cтруктурном објекту + + + + Please select a base object + + Молим одаберите оcновни објекат + + + + The placement of this object + Положај овог објекта + + + + The terrain of this site + The terrain of this site + + + + The address of this site + The address of this site + + + + The geographic coordinates of this site + The geographic coordinates of this site + + + + An url that shows this site in a mapping website + An url that shows this site in a mapping website + + + + Create Space + Направи проcтор + + + + The objects that make the boundaries of this space object + The objects that make the boundaries of this space object + + + + Create Stairs + Направи степенице + + + + The length of these stairs, if no baseline is defined + The length of these stairs, if no baseline is defined + + + + The width of these stairs + Ширина ових степеница + + + + The total height of these stairs + The total height of these stairs + + + + The alignment of these stairs on their baseline, if applicable + The alignment of these stairs on their baseline, if applicable + + + + The number of risers in these stairs + The number of risers in these stairs + + + + The depth of the treads of these stairs + The depth of the treads of these stairs + + + + The height of the risers of these stairs + The height of the risers of these stairs + + + + The size of the nosing + The size of the nosing + + + + The thickness of the treads + The thickness of the treads + + + + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in + + + + The type of landings of these stairs + The type of landings of these stairs + + + + The type of winders in these stairs + The type of winders in these stairs + + + + The type of structure of these stairs + The type of structure of these stairs + + + + The thickness of the massive structure or of the stringers + The thickness of the massive structure or of the stringers + + + + The width of the stringers + The width of the stringers + + + + The offset between the border of the stairs and the structure + The offset between the border of the stairs and the structure + + + + Wood + Дрво + + + + Steel + Челик + + + + Structure options + Structure options + + + + Preset + Preset + + + + Length + Дужина + + + + Rotate + Ротирати + + + + Con&tinue + Con&tinue + + + + An optional extrusion path for this element + An optional extrusion path for this element + + + + Armatures contained in this element + Armatures contained in this element + + + + The structural nodes of this element + The structural nodes of this element + + + + Error: The base shape couldn't be extruded along this tool object + Error: The base shape couldn't be extruded along this tool object + + + + Couldn't compute a shape + Couldn't compute a shape + + + + Merge Wall + Merge Wall + + + + The selected wall contain no subwall to merge + The selected wall contain no subwall to merge + + + + Please select only wall objects + Молим одаберите cамо зидове + + + + Merge Walls + Cпоји Зидове + + + + The length of this wall. Not used if this wall is based on an underlying object + The length of this wall. Not used if this wall is based on an underlying object + + + + The face number of the base object used to build this wall + The face number of the base object used to build this wall + + + + The offset between this wall and its baseline (only for left and right alignments) + The offset between this wall and its baseline (only for left and right alignments) + + + + Pick a face on an existing object or select a preset + + Pick a face on an existing object or select a preset + + + + + Window options + Опције за прозоре + + + + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + The depth of the hole that this window makes in its host object. Keep 0 for automatic. + + + + The width of this window (for preset windows only) + The width of this window (for preset windows only) + + + + The height of this window (for preset windows only) + The height of this window (for preset windows only) + + + + The normal direction of this window + The normal direction of this window + + + + Unable to create component + + Unable to create component + + + + + pycollada not found, collada support is disabled. + + pycollada not found, collada support is disabled. + + + + + IfcOpenShell not found or disabled, falling back on internal parser. + + IfcOpenShell not found or disabled, falling back on internal parser. + + + + + Distances (mm) and angles (deg) between axes + Distances (mm) and angles (deg) between axes + + + + Error computing the shape of this object + Error computing the shape of this object + + + + Create Structural System + Create Structural System + + + + Error: IfcOpenShell is not installed + + Error: IfcOpenShell is not installed + + + + + Error: your IfcOpenShell version is too old + + Error: your IfcOpenShell version is too old + + + + + Found a shape containing curves, triangulating + + Found a shape containing curves, triangulating + + + + + Invalid cutplane + + Invalid cutplane + + + + + No objects are cut by the plane + + No objects are cut by the plane + + + + + Object doesn't have settable IFC Attributes + Object doesn't have settable IFC Attributes + + + + Disabling Brep force flag of object + Disabling Brep force flag of object + + + + Enabling Brep force flag of object + Enabling Brep force flag of object + + + + The base object this component is built upon + The base object this component is built upon + + + + Other shapes that are appended to this object + Other shapes that are appended to this object + + + + Other shapes that are subtracted from this object + Other shapes that are subtracted from this object + + + + An optional description for this component + An optional description for this component + + + + An optional tag for this component + An optional tag for this component + + + + Custom IFC properties and attributes + Custom IFC properties and attributes + + + + A material for this object + A material for this object + + + + The role of this object + The role of this object + + + + Specifies if this object must move together when its host is moved + Specifies if this object must move together when its host is moved + + + + has no solid + has no solid + + + + has an invalid shape + has an invalid shape + + + + has a null shape + has a null shape + + + + Cutting + Cutting + + + + You must select a base object first! + You must select a base object first! + + + + Create Equipment + Create Equipment + + + + You must select exactly one base object + You must select exactly one base object + + + + The selected object must be a mesh + The selected object must be a mesh + + + + This mesh has more than 1000 facets. + This mesh has more than 1000 facets. + + + + This operation can take a long time. Proceed? + This operation can take a long time. Proceed? + + + + The mesh has more than 500 facets. This will take a couple of minutes... + The mesh has more than 500 facets. This will take a couple of minutes... + + + + Create 3 views + Create 3 views + + + + an optional 2D shape representing a top view of this equipment + an optional 2D shape representing a top view of this equipment + + + + an optional 2D shape representing a front view of this equipment + an optional 2D shape representing a front view of this equipment + + + + an optional 2D shape representing a side view of this equipment + an optional 2D shape representing a side view of this equipment + + + + The model description of this equipment + The model description of this equipment + + + + The url of the product page of this equipment + The url of the product page of this equipment + + + + Create Panel + Направи Панел + + + + Panel options + Панел опције + + + + The thickness or extrusion depth of this element + The thickness or extrusion depth of this element + + + + The number of sheets to use + The number of sheets to use + + + + The offset between this panel and its baseline + The offset between this panel and its baseline + + + + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + + + + Id + Id + + + + IdRel + IdRel + + + + If false, non-solids will be cut too, with possible wrong results. + If false, non-solids will be cut too, with possible wrong results. + + + + The display length of this section plane + The display length of this section plane + + + + The display height of this section plane + The display height of this section plane + + + + The size of the arrows of this section plane + The size of the arrows of this section plane + + + + The computed floor area of this space + The computed floor area of this space + + + + The finishing of the floor of this space + The finishing of the floor of this space + + + + The finishing of the walls of this space + The finishing of the walls of this space + + + + The finishing of the ceiling of this space + The finishing of the ceiling of this space + + + + Objects that are included inside this space, such as furniture + Objects that are included inside this space, such as furniture + + + + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + + + + The name of the font + The name of the font + + + + The color of the area text + The color of the area text + + + + The size of the text font + The size of the text font + + + + The size of the first line of text + The size of the first line of text + + + + The space between the lines of text + The space between the lines of text + + + + The position of the text. Leave (0,0,0) for automatic position + The position of the text. Leave (0,0,0) for automatic position + + + + The justification of the text + The justification of the text + + + + The number of decimals to use for calculated texts + The number of decimals to use for calculated texts + + + + Show the unit suffix + Show the unit suffix + + + + A description of the standard profile this element is based upon + A description of the standard profile this element is based upon + + + + Sill height + Sill height + + + + CutVolume + CutVolume + + + + CutPlane + CutPlane + + + + PreviewCutVolume + PreviewCutVolume + + + + Cut Plane + Cut Plane + + + + Cut Plane options + Cut Plane options + + + + Wich side to cut + Wich side to cut + + + + Behind + Behind + + + + Front + Front + + + + Crossing point not found in profile. + + Crossing point not found in profile. + + + + + A list of angles for each roof pane + A list of angles for each roof pane + + + + A list of horizontal length projections for each roof pane + A list of horizontal length projections for each roof pane + + + + A list of IDs of relative profiles for each roof pane + A list of IDs of relative profiles for each roof pane + + + + A list of thicknesses for each roof pane + A list of thicknesses for each roof pane + + + + A list of overhangs for each roof pane + A list of overhangs for each roof pane + + + + A list of calculated heights for each roof pane + A list of calculated heights for each roof pane + + + + Angle (deg) + Angle (deg) + + + + Run (mm) + Run (mm) + + + + Thickness (mm) + Thickness (mm) + + + + Overhang (mm) + Overhang (mm) + + + + Height (mm) + Height (mm) + + + + Arch_3Views + + + 3 views from mesh + 3 views from mesh + + + + Creates 3 views (top, front, side) from a mesh-based object + Creates 3 views (top, front, side) from a mesh-based object + + + + Arch_Add + + + Add component + Додај компоненту + + + + Adds the selected components to the active object + Додаје одабране компоненте активном објекту + + + + Arch_Axis + + + Axis + Оса + + + + Creates an axis system. + Creates an axis system. + + + + Arch_Building + + + Building + Building + + + + Creates a building object including selected objects. + Creates a building object including selected objects. + + + + Arch_Check + + + Check + Провери + + + + Checks the selected objects for problems + Проверава да ли има проблема на одабраним објектима + + + + Explore the contents of an Ifc file + Иcтражи cадржај Ifc датотеке + + + + Arch_CloseHoles + + + Close holes + Затвори рупе + + + + Closes holes in open shapes, turning them solids + Затвара рупе у отвореним објектима,претварајући их у чврcта тела + + + + Arch_CutPlane + + + Cut with plane + Cut with plane + + + + Cut an object with a plane + Cut an object with a plane + + + + Arch_Equipment + + + Equipment + Опрема + + + + Creates an equipment object from a selected object (Part or Mesh) + Creates an equipment object from a selected object (Part or Mesh) + + + + Arch_Floor + + + Floor + Спрат + + + + Creates a floor object including selected objects + Creates a floor object including selected objects + + + + Arch_Frame + + + Frame + Рам + + + + Creates a frame object from a planar 2D object and a profile + Creates a frame object from a planar 2D object and a profile + + + + Arch_IfcExplorer + + + Ifc Explorer + Ifc Иcтраживач + + + + Arch_MergeWalls + + + Merge Walls + Cпоји Зидове + + + + Merges the selected walls, if possible + Merges the selected walls, if possible + + + + Arch_MeshToShape + + + Mesh to Shape + Mesh to Shape + + + + Turns selected meshes into Part Shape objects + Turns selected meshes into Part Shape objects + + + + Arch_Panel + + + Panel + Panel + + + + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + + + + Arch_Rebar + + + Rebar + Rebar + + + + Creates a Reinforcement bar from the selected face of a structural object + Creates a Reinforcement bar from the selected face of a structural object + + + + Arch_Remove + + + Remove component + Уклони компоненту + + + + Remove the selected components from their parents, or create a hole in a component + Remove the selected components from their parents, or create a hole in a component + + + + Arch_RemoveShape + + + Remove Shape from Arch + Remove Shape from Arch + + + + Removes cubic shapes from Arch components + Removes cubic shapes from Arch components + + + + Arch_Roof + + + Roof + Кров + + + + Creates a roof object from the selected wire. + Creates a roof object from the selected wire. + + + + Arch_SectionPlane + + + Section Plane + Section Plane + + + + Creates a section plane object, including the selected objects + Creates a section plane object, including the selected objects + + + + Arch_SelectNonSolidMeshes + + + Select non-manifold meshes + Select non-manifold meshes + + + + Selects all non-manifold meshes from the document or from the selected groups + Selects all non-manifold meshes from the document or from the selected groups + + + + Arch_Site + + + Site + Site + + + + Creates a site object including selected objects. + Creates a site object including selected objects. + + + + Arch_Space + + + Space + Проcтор + + + + Creates a space object from selected boundary objects + Creates a space object from selected boundary objects + + + + Creates a stairs object + Creates a stairs object + + + + Arch_SplitMesh + + + Split Mesh + Split Mesh + + + + Splits selected meshes into independent components + Splits selected meshes into independent components + + + + Arch_Stairs + + + Stairs + Степенице + + + + Arch_Structure + + + Structure + Конструкција + + + + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) + Прави конструкцију објекта од почетка или од одабраног објекта (цртежа, жице, површине или тела) + + + + Arch_Survey + + + Survey + Survey + + + + Starts survey + Starts survey + + + + Arch_ToggleIfcBrepFlag + + + Toggle IFC Brep flag + Toggle IFC Brep flag + + + + Force an object to be exported as Brep or not + Force an object to be exported as Brep or not + + + + Arch_Wall + + + Wall + Зид + + + + Creates a wall object from scratch or from a selected object (wire, face or solid) + Прави зид објекта од почетка или од одабраног објекта (жице, површине или тела) + + + + Arch_Window + + + Window + Window + + + + Creates a window object from a selected object (wire, rectangle or sketch) + Прави прозор објекта од почетка или од одабраног објекта (жице, ректангла или цртежа) + + + + Gui::Dialog::DlgSettingsArch + + + General settings + Општа подешавања + + + + This is the default color for new Wall objects + Ово је подразумевана боја за нове објекте зида + + + + This is the default color for new Structure objects + Ово је подразумевана боја за нове објекте конструкције + + + + IFC import + 'IFC' увоз + + + + 2D rendering + 2D rendering + + + + Show debug information during 2D rendering + Show debug information during 2D rendering + + + + Show renderer debug messages + Show renderer debug messages + + + + Cut areas line thickness ratio + Cut areas line thickness ratio + + + + Specifies how many times the viewed line thickness must be applied to cut lines + Specifies how many times the viewed line thickness must be applied to cut lines + + + + Width: + Ширина: + + + + Height: + Висина: + + + + Color: + Боја: + + + + Length: + Дужина: + + + + Diameter + Пречник + + + + Offset + Померај + + + + The default width for new windows + The default width for new windows + + + + The default height for new windows + The default height for new windows + + + + Thickness: + Дебљина: + + + + The default thickness for new windows + The default thickness for new windows + + + + Frame color: + Frame color: + + + + Glass color: + Боја стакла: + + + + Snapping + Snapping + + + + Walls drawing + Walls drawing + + + + Auto-join walls + Auto-join walls + + + + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + + + + Join walls base sketches when possible + Join walls base sketches when possible + + + + Mesh to Shape Conversion + Mesh to Shape Conversion + + + + If this is checked, conversion is faster but the result might still contain triangulated faces + If this is checked, conversion is faster but the result might still contain triangulated faces + + + + Fast conversion + Брза конверзија + + + + Tolerance: + Tolerance: + + + + Tolerance value to use when checking if 2 adjacent faces as planar + Tolerance value to use when checking if 2 adjacent faces as planar + + + + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + + + + Force flat faces + Force flat faces + + + + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + + + + Cut method + Cut method + + + + Check this to display debug messages while importing IFC files + Check this to display debug messages while importing IFC files + + + + Show debug messages + Show debug messages + + + + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted + + + + Separate openings + Separate openings + + + + If this is checked, object names will be prefixed with the IFC ID number + If this is checked, object names will be prefixed with the IFC ID number + + + + Prefix names with ID number + Prefix names with ID number + + + + Exclude list: + Exclude list: + + + + A comma-separated list of Ifc entities to exclude from import + A comma-separated list of Ifc entities to exclude from import + + + + IFC export + IFC export + + + + Scaling factor + Scaling factor + + + + Snap to baselines of Arch objects (override with CTRL) + Snap to baselines of Arch objects (override with CTRL) + + + + Defaults + Подразумевано + + + + Walls + Зидови + + + + mm + mm + + + + Structures + Структуре + + + + Rebars + Арматуре + + + + Windows + Прозори + + + + Transparency: + Prozirnost: + + + + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. + + + + Collada export + Collada export + + + + Hidden geomety pattern + Hidden geomety pattern + + + + This is the SVG stroke-dasharray property to apply to projections of hidden objects. + This is the SVG stroke-dasharray property to apply to projections of hidden objects. + + + + 30, 10 + 30, 10 + + + + Stairs + Степенице + + + + Number of steps: + Број облика: + + + + Panels + Панели + + + + mm + мм + + + + Thickness + Дебљина + + + + IFC / DAE / WebGL + IFC / DAE / WebGL + + + + Force export as Brep + Force export as Brep + + + + Workbench + + + Arch tools + Arch tools + + + + Draft tools + Draft tools + + + + Draft mod tools + Draft mod tools + + + + arch + + + &Architecture + &Архитектура + + + + &Draft + &Нацрт + + + + Utilities + Utilities + + + + Snapping + Snapping + + + diff --git a/src/Mod/Arch/Resources/translations/Arch_sv-SE.qm b/src/Mod/Arch/Resources/translations/Arch_sv-SE.qm index 4b832fb14..1e391b15f 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_sv-SE.qm and b/src/Mod/Arch/Resources/translations/Arch_sv-SE.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_sv-SE.ts b/src/Mod/Arch/Resources/translations/Arch_sv-SE.ts index da9828f17..f2484ace0 100644 --- a/src/Mod/Arch/Resources/translations/Arch_sv-SE.ts +++ b/src/Mod/Arch/Resources/translations/Arch_sv-SE.ts @@ -4,407 +4,362 @@ Arch - + Components Komponenter - + Components of this object Komponenter i det här objektet - + Axes Axlar - + Create Axis Skapa axel - + The intervals between axes Intervallet mellan axlarna - + The angles of each axis Vinklarna på varje axel - + The length of the axes Längden på axlarna - + The size of the axis bubbles Storleken på axel-bubblorna - + Remove Ta bort - + Add Lägg till - + Axis Axel - + Distance Distans - + Angle Vinkel - - Building - Byggnad - - - + Type conversion Typkonvertering - + Create Building Skapa byggnad - + Floor Golv - + removing sketch support to avoid cross-referencing ta bort skiss stöd för att undvika korsreferenser - - No objects are cut by the plane - Inga objekt skärs av planet - - - + is not closed är inte stängd - + is not valid är inte giltig - + doesn't contain any solid innehåller inte någon solid - + contains a non-closed solid Innehåller en osluten solid - + contains faces that are not part of any solid Innehåller ytor som inte är en del av någon solid - + Grouping Gruppering - + Ungrouping Dela upp - + Split Mesh Splitta nät - + Mesh to Shape Nät till form - + All good! no problems found Allt bra! inga problem hittades - + Base component Baskomponent - + Additions Additioner - + Subtractions Subtraktioner - + Objects Objekt - + closing Sketch edit Stänger Skiss redigering - + The height of this floor Höjden på denna våningen - + Roof Tak - + Create Roof Skapa tak - + Unable to create a roof Det gick inte att skapa ett tak - - The angle of this roof - Vinkeln på detta tak - - - + The face number of the base object used to build this roof Ytantalet på det basobjekt som användes för att skapa detta tak - + Page Sida - + View of Vy över - + Create Section Plane Skapa snittplan - + The objects that must be considered by this section plane. Empty means all document De objekt som måste beaktas av detta snittplan. Tom innebär hela dokumentet - - The display size of this section plane - Visningsstorleken på detta snittplan - - - - No shape has been computed yet, select wireframe rendering and render again - Ingen form har beräknats ännu, välj trådramsrendering och rendera igen - - - + Skipping invalid object: Hoppar över ogiltigt objekt: - - Site - Plats - - - + Create Site Skapa plats - - Structure - Struktur - - - + Create Structure Skapa struktur - + The length of this element, if not based on a profile Längden på detta element, om det inte baserats på en profil - + The width of this element, if not based on a profile Bredden på detta element, om det inte baserats på en profil - + The height or extrusion depth of this element. Keep 0 for automatic Höjd eller extruderingsdjup på detta element. Behåll 0 för automatik - + Axes systems this structure is built on Axelsystem som denna struktur är byggd på - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) Den normala extrusionsriktningen på detta objekt (Behåll (0,0,0) för automatisk normal) - + The element numbers to exclude when this structure is based on axes De elementnummer som ska uteslutas när denna struktur är baserad på axlar - - Wall - Vägg - - - + Create Wall Skapa vägg - + WallTrace WallTrace - + Wall options Alternativ för vägg - + Width Bredd - + Height Höjd - + Alignment Justering - + The width of this wall. Not used if this wall is based on a face Bredden på denna vägg. Används inte om denna vägg är baserad på en yta - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid Höjden på denna vägg. Behåll 0 för automatisk beräkning. Används inte om denna vägg är baserad på en solid - + The alignment of this wall on its base object, if applicable Anpassning av denna vägg på dess bas objekt, om tillämpligt - + Error: Invalid base object Fel: Ogiltigt basobjekt - + This mesh is an invalid solid Detta nät är en ogiltig solid - - Window - Fönster - - - + Create Window Skapa fönster - + the components of this window Det här fönstrets komponenter - + Edit Redigera - + Create/update component Skapa eller uppdatera komponent - + Base 2D object 2D basobjekt - + Wires Trådar - + Create new component Skapa ny komponent - + Name Namn - + Type Typ - + Thickness Tjocklek - + Z offset Z offset @@ -419,397 +374,352 @@ filen %s har skapats. - + Error: Couldn't determine character encoding Fel: Kunde inte avgöra teckenkodning - + Couldn't locate IfcOpenShell Kunde inte hitta IfcOpenShell - + IFC Schema not found, IFC import disabled. IFC-schemat kunde inte hittas, IFC import avstängd. - + successfully written framgångsrikt skriven - + The numbering style - The numbering style + Numreringsstilen - + removing sketch external references to avoid cross-referencing - removing sketch external references to avoid cross-referencing + tar bort externa skissreferenser för att undvika korsreferenser - - Invalid cutplane - Invalid cutplane - - - + Add space boundary - Add space boundary + Lägg till utrymmesgräns - + Remove space boundary - Remove space boundary + Ta bort utrymmesgräns - + Please select a base object - Please select a base object + Vänligen välj ett basobjekt - + Fixtures - Fixtures + Fixturer - + Armatures - Armatures + Armaturer - + The placement of this group - The placement of this group + Placeringen av denna grupp Frame - Frame + Ram - + Create Frame - Create Frame + Skapa ram - - Rebar - Rebar - - - + Create Rebar - Create Rebar + Skapa armeringsjärn - + Please select a base face on a structural object - Please select a base face on a structural object + Vänligen välj en basyta på ett strukturellt objekt - - - Please select a base object - - Please select a base object - - - - - Section - Sektionering - - - - The placement of this object - The placement of this object - - - - The terrain of this site - The terrain of this site - - - - The address of this site - The address of this site - - - - The geographic coordinates of this site - The geographic coordinates of this site - - - - An url that shows this site in a mapping website - An url that shows this site in a mapping website - - - - Space - Space - - - - Create Space - Create Space - - - - A base shape defining this space - A base shape defining this space - + Please select a base object + + Vänligen välj basobjekt + + + + + The placement of this object + Placeringen av detta objekt + + + + The terrain of this site + Terrängen för denna plats + + + + The address of this site + Adressen för denna plats + + + + The geographic coordinates of this site + De geografiska koordinaterna för denna plats + + + + An url that shows this site in a mapping website + En url som visar denna plats på en webbkarta + + + + Create Space + Skapa utrymme + + + The objects that make the boundaries of this space object - The objects that make the boundaries of this space object + Objekten som utgör gränserna för detta utrymmesobjekt - - Stairs - Stairs - - - + Create Stairs - Create Stairs + Skapa trappor - + The length of these stairs, if no baseline is defined - The length of these stairs, if no baseline is defined + Längden av dessa trappor, om ingen ursprungslinje är deffinierad - + The width of these stairs - The width of these stairs + Bredden för dessa trappor - + The total height of these stairs - The total height of these stairs + Totalhöjden för dessa trappor - + The alignment of these stairs on their baseline, if applicable The alignment of these stairs on their baseline, if applicable - + The number of risers in these stairs - The number of risers in these stairs + Antalet steg i dessa trappor - + The depth of the treads of these stairs - The depth of the treads of these stairs + Djupet på stegen för dessa trappor - + The height of the risers of these stairs - The height of the risers of these stairs + Höjden på stegen för dessa trappor - + The size of the nosing The size of the nosing - + The thickness of the treads - The thickness of the treads + Tjockleken på stegen - + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in - + The type of landings of these stairs The type of landings of these stairs - + The type of winders in these stairs The type of winders in these stairs - + The type of structure of these stairs The type of structure of these stairs - + The thickness of the massive structure or of the stringers The thickness of the massive structure or of the stringers - + The width of the stringers The width of the stringers - + The offset between the border of the stairs and the structure The offset between the border of the stairs and the structure Wood - Wood + Trä Steel - Steel + Stål - + Structure options - Structure options + Strukturalternativ - + Preset - Preset + Förval - + Length Längd - + Rotate Rotera - + Con&tinue Con&tinue - + An optional extrusion path for this element An optional extrusion path for this element - + Armatures contained in this element - Armatures contained in this element + Armaturer inneslutna i detta element - - The role of this structural element - The role of this structural element - - - + The structural nodes of this element The structural nodes of this element - + Error: The base shape couldn't be extruded along this tool object Error: The base shape couldn't be extruded along this tool object - + Couldn't compute a shape Couldn't compute a shape - + Merge Wall - Merge Wall + Sammanfoga vägg - + The selected wall contain no subwall to merge The selected wall contain no subwall to merge - + Please select only wall objects Please select only wall objects - + Merge Walls - Merge Walls + Sammanfoga väggar - + The length of this wall. Not used if this wall is based on an underlying object The length of this wall. Not used if this wall is based on an underlying object - + The face number of the base object used to build this wall The face number of the base object used to build this wall - + The offset between this wall and its baseline (only for left and right alignments) The offset between this wall and its baseline (only for left and right alignments) - + Pick a face on an existing object or select a preset Pick a face on an existing object or select a preset - + Window options Window options - + The depth of the hole that this window makes in its host object. Keep 0 for automatic. The depth of the hole that this window makes in its host object. Keep 0 for automatic. - - an optional volume to be subtracted from hosts of this window - an optional volume to be subtracted from hosts of this window - - - + The width of this window (for preset windows only) The width of this window (for preset windows only) - + The height of this window (for preset windows only) The height of this window (for preset windows only) - + The normal direction of this window The normal direction of this window - - The role of this window - The role of this window - - - + Unable to create component - Unable to create component + Kan ej skapa komponent @@ -820,46 +730,36 @@ - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell not found or disabled, falling back on internal parser. - + Distances (mm) and angles (deg) between axes - Distances (mm) and angles (deg) between axes + Avstånd (mm) och vinklar (grader) mellan axlar - + Error computing the shape of this object - Error computing the shape of this object + Fel vid beräkning av formen på detta objekt - - StructuralSystem - StructuralSystem - - - + Create Structural System Create Structural System - - The role of this wall - The role of this wall - - - + Error: IfcOpenShell is not installed Error: IfcOpenShell is not installed - + Error: your IfcOpenShell version is too old Error: your IfcOpenShell version is too old @@ -872,16 +772,455 @@ Found a shape containing curves, triangulating + + + Invalid cutplane + + Invalid cutplane + + + + + No objects are cut by the plane + + No objects are cut by the plane + + + + + Object doesn't have settable IFC Attributes + Object doesn't have settable IFC Attributes + + + + Disabling Brep force flag of object + Disabling Brep force flag of object + + + + Enabling Brep force flag of object + Enabling Brep force flag of object + + + + The base object this component is built upon + The base object this component is built upon + + + + Other shapes that are appended to this object + Other shapes that are appended to this object + + + + Other shapes that are subtracted from this object + Other shapes that are subtracted from this object + + + + An optional description for this component + An optional description for this component + + + + An optional tag for this component + An optional tag for this component + + + + Custom IFC properties and attributes + Custom IFC properties and attributes + + + + A material for this object + A material for this object + + + + The role of this object + The role of this object + + + + Specifies if this object must move together when its host is moved + Specifies if this object must move together when its host is moved + + + + has no solid + has no solid + + + + has an invalid shape + has an invalid shape + + + + has a null shape + has a null shape + + + + Cutting + Cutting + + + + You must select a base object first! + You must select a base object first! + + + + Create Equipment + Create Equipment + + + + You must select exactly one base object + You must select exactly one base object + + + + The selected object must be a mesh + The selected object must be a mesh + + + + This mesh has more than 1000 facets. + This mesh has more than 1000 facets. + + + + This operation can take a long time. Proceed? + This operation can take a long time. Proceed? + + + + The mesh has more than 500 facets. This will take a couple of minutes... + The mesh has more than 500 facets. This will take a couple of minutes... + + + + Create 3 views + Create 3 views + + + + an optional 2D shape representing a top view of this equipment + an optional 2D shape representing a top view of this equipment + + + + an optional 2D shape representing a front view of this equipment + an optional 2D shape representing a front view of this equipment + + + + an optional 2D shape representing a side view of this equipment + an optional 2D shape representing a side view of this equipment + + + + The model description of this equipment + The model description of this equipment + + + + The url of the product page of this equipment + The url of the product page of this equipment + + + + Create Panel + Create Panel + + + + Panel options + Panel options + + + + The thickness or extrusion depth of this element + The thickness or extrusion depth of this element + + + + The number of sheets to use + The number of sheets to use + + + + The offset between this panel and its baseline + The offset between this panel and its baseline + + + + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + + + + Id + Id + + + + IdRel + IdRel + + + + If false, non-solids will be cut too, with possible wrong results. + If false, non-solids will be cut too, with possible wrong results. + + + + The display length of this section plane + The display length of this section plane + + + + The display height of this section plane + The display height of this section plane + + + + The size of the arrows of this section plane + The size of the arrows of this section plane + + + + The computed floor area of this space + The computed floor area of this space + + + + The finishing of the floor of this space + The finishing of the floor of this space + + + + The finishing of the walls of this space + The finishing of the walls of this space + + + + The finishing of the ceiling of this space + The finishing of the ceiling of this space + + + + Objects that are included inside this space, such as furniture + Objects that are included inside this space, such as furniture + + + + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + + + + The name of the font + The name of the font + + + + The color of the area text + The color of the area text + + + + The size of the text font + The size of the text font + + + + The size of the first line of text + The size of the first line of text + + + + The space between the lines of text + The space between the lines of text + + + + The position of the text. Leave (0,0,0) for automatic position + The position of the text. Leave (0,0,0) for automatic position + + + + The justification of the text + The justification of the text + + + + The number of decimals to use for calculated texts + The number of decimals to use for calculated texts + + + + Show the unit suffix + Show the unit suffix + + + + A description of the standard profile this element is based upon + A description of the standard profile this element is based upon + + + + Sill height + Sill height + + + + CutVolume + CutVolume + + + + CutPlane + CutPlane + + + + PreviewCutVolume + PreviewCutVolume + + + + Cut Plane + Cut Plane + + + + Cut Plane options + Cut Plane options + + + + Wich side to cut + Wich side to cut + + + + Behind + Behind + + + + Front + Front + + + + Crossing point not found in profile. + + Crossing point not found in profile. + + + + + A list of angles for each roof pane + A list of angles for each roof pane + + + + A list of horizontal length projections for each roof pane + A list of horizontal length projections for each roof pane + + + + A list of IDs of relative profiles for each roof pane + A list of IDs of relative profiles for each roof pane + + + + A list of thicknesses for each roof pane + A list of thicknesses for each roof pane + + + + A list of overhangs for each roof pane + A list of overhangs for each roof pane + + + + A list of calculated heights for each roof pane + A list of calculated heights for each roof pane + + + + Angle (deg) + Angle (deg) + + + + Run (mm) + Run (mm) + + + + Thickness (mm) + Thickness (mm) + + + + Overhang (mm) + Overhang (mm) + + + + Height (mm) + Height (mm) + + + + Arch_3Views + + + 3 views from mesh + 3 views from mesh + + + + Creates 3 views (top, front, side) from a mesh-based object + Creates 3 views (top, front, side) from a mesh-based object + Arch_Add - + Add component Lägg till komponent - + Adds the selected components to the active object Lägger till de valda komponenterna till det aktiva objektet @@ -889,12 +1228,12 @@ Arch_Axis - + Axis Axel - + Creates an axis system. Skapar ett axelsystem. @@ -902,12 +1241,12 @@ Arch_Building - + Building Byggnad - + Creates a building object including selected objects. Skapar ett byggnadsobjekt inkluderande valda objekt. @@ -915,17 +1254,17 @@ Arch_Check - + Check Kontrollera - + Checks the selected objects for problems Kontrollerar de markerade objekten efter problem - + Explore the contents of an Ifc file Explore the contents of an Ifc file @@ -933,18 +1272,41 @@ Arch_CloseHoles - + Close holes Stäng hål - + Closes holes in open shapes, turning them solids Stänger hål i öppna former, och omvandlar dem dem till solider - Arch_Fixture + Arch_CutPlane + + + Cut with plane + Cut with plane + + + + Cut an object with a plane + Cut an object with a plane + + + + Arch_Equipment + + + Equipment + Equipment + + + + Creates an equipment object from a selected object (Part or Mesh) + Creates an equipment object from a selected object (Part or Mesh) + Arch_Floor @@ -962,12 +1324,12 @@ Arch_Frame - + Frame - Frame + Ram - + Creates a frame object from a planar 2D object and a profile Creates a frame object from a planar 2D object and a profile @@ -975,7 +1337,7 @@ Arch_IfcExplorer - + Ifc Explorer Ifc Explorer @@ -983,12 +1345,12 @@ Arch_MergeWalls - + Merge Walls - Merge Walls + Sammanfoga väggar - + Merges the selected walls, if possible Merges the selected walls, if possible @@ -996,25 +1358,38 @@ Arch_MeshToShape - + Mesh to Shape Nät till form - + Turns selected meshes into Part Shape objects Omvandlar valda nät till del form-objekt - Arch_Rebar + Arch_Panel - - Rebar - Rebar + + Panel + Panel - + + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + + + + Arch_Rebar + + + Rebar + Armeringsjärn + + + Creates a Reinforcement bar from the selected face of a structural object Creates a Reinforcement bar from the selected face of a structural object @@ -1022,12 +1397,12 @@ Arch_Remove - + Remove component Ta bort komponent - + Remove the selected components from their parents, or create a hole in a component Ta bort de valda komponenterna från deras föräldrar, eller skapa ett hål i en komponent @@ -1035,12 +1410,12 @@ Arch_RemoveShape - + Remove Shape from Arch Ta bort form från Arch - + Removes cubic shapes from Arch components Tar bort kubiska former från Arch komponenter @@ -1048,25 +1423,25 @@ Arch_Roof - + Roof Tak - - Creates a roof object from the selected face of an object - Skapar ett tak-objekt från den valda ytan av ett objekt + + Creates a roof object from the selected wire. + Creates a roof object from the selected wire. Arch_SectionPlane - + Section Plane Sektionsplan - + Creates a section plane object, including the selected objects Skapar ett avsnitt plan objekt, inklusive de markerade objekten @@ -1074,12 +1449,12 @@ Arch_SelectNonSolidMeshes - + Select non-manifold meshes Välj icke-manifold nät - + Selects all non-manifold meshes from the document or from the selected groups Väljer alla icke-manifold nät från dokumentet eller från de valda grupperna @@ -1087,12 +1462,12 @@ Arch_Site - + Site Plats - + Creates a site object including selected objects. Skapar ett platsobjekt inkluderande valda objekt. @@ -1100,17 +1475,17 @@ Arch_Space - + Space - Space + Utrymme - + Creates a space object from selected boundary objects Creates a space object from selected boundary objects - + Creates a stairs object Creates a stairs object @@ -1118,12 +1493,12 @@ Arch_SplitMesh - + Split Mesh Splitta nät - + Splits selected meshes into independent components Delar valda nät i självständiga komponenter @@ -1131,20 +1506,20 @@ Arch_Stairs - + Stairs - Stairs + Trappor Arch_Structure - + Structure Struktur - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Skapar ett strukturobjekt från början eller från ett markerat objekt (skiss, tråd, yta eller solid) @@ -1152,25 +1527,38 @@ Arch_Survey - + Survey Survey - + Starts survey Starts survey + + Arch_ToggleIfcBrepFlag + + + Toggle IFC Brep flag + Toggle IFC Brep flag + + + + Force an object to be exported as Brep or not + Force an object to be exported as Brep or not + + Arch_Wall - + Wall Vägg - + Creates a wall object from scratch or from a selected object (wire, face or solid) Skapar ett väggobjekt från början eller från ett markerat objekt (tråd, yta eller solid) @@ -1178,12 +1566,12 @@ Arch_Window - + Window Fönster - + Creates a window object from a selected object (wire, rectangle or sketch) Skapar ett fönster-objekt från ett markerat objekt (tråd, rektangel eller skiss) @@ -1210,16 +1598,6 @@ IFC import IFC import - - - Creates groups for each Arch object type - Skapar grupper för varje Arch objekttyp - - - - Group components by types - Gruppera komponenter efter typer - 2D rendering @@ -1246,22 +1624,22 @@ Anger hur många gånger som den visade linjetjockleken måste tillämpas på klippta linjer - + Width: Bredd: - + Height: Höjd: - + Color: - Color: + Färg: - + Length: Längd: @@ -1278,32 +1656,32 @@ The default width for new windows - The default width for new windows + Standardbredden för nya fönster The default height for new windows - The default height for new windows + Standardhöjden för nya fönster Thickness: - Thickness: + Tjocklek: The default thickness for new windows - The default thickness for new windows + Standardtjocklek för nya fönster Frame color: - Frame color: + Ramfärg: Glass color: - Glass color: + Glasfärg: @@ -1348,7 +1726,7 @@ Tolerance: - Tolerance: + Tolerans: @@ -1373,92 +1751,57 @@ Cut method - Cut method - - - - Import / export - Import / export + Snittmetod Check this to display debug messages while importing IFC files - Check this to display debug messages while importing IFC files + Markera för att Visa debug-meddelanden vid import av IFC-filer Show debug messages - Show debug messages + Visa debug-meddelanden - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - - - - Force python parser - Force python parser - - - If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + Separate openings Separate openings - + If this is checked, object names will be prefixed with the IFC ID number If this is checked, object names will be prefixed with the IFC ID number - + Prefix names with ID number Prefix names with ID number - + Exclude list: Exclude list: - + A comma-separated list of Ifc entities to exclude from import A comma-separated list of Ifc entities to exclude from import - - Custom IFC schema (internal parser only) - Custom IFC schema (internal parser only) - - - + IFC export IFC export - + Scaling factor - Scaling factor - - - - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - - - - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - - - - Save a list of exported objects - Save a list of exported objects + Skalningsfaktor @@ -1468,7 +1811,7 @@ Defaults - Defaults + Grundinställningar @@ -1476,7 +1819,7 @@ Walls - + mm mm @@ -1488,7 +1831,7 @@ Rebars - Rebars + Armeringsjärn @@ -1501,95 +1844,103 @@ Transparens: - - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - - - - Separate placements - Separate placements - - - - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - - - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - - Force export as Breps - Force export as Breps - - - - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - - - - Join multi-solid objects - Join multi-solid objects - - - + Collada export Collada export - - WebGL export - WebGL export + + Hidden geomety pattern + Hidden geomety pattern - - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + This is the SVG stroke-dasharray property to apply to projections of hidden objects. + This is the SVG stroke-dasharray property to apply to projections of hidden objects. - - Discretize wires - Discretize wires + + 30, 10 + 30, 10 + + + + Stairs + Trappor + + + + Number of steps: + Number of steps: + + + + Panels + Panels + + + + mm + mm + + + + Thickness + Tjocklek + + + + IFC / DAE / WebGL + IFC / DAE / WebGL + + + + Force export as Brep + Force export as Brep + + + + Workbench + + + Arch tools + Arch tools + + + + Draft tools + Draft tools + + + + Draft mod tools + Draft mod tools arch - - Arch tools - Arch verktyg - - - - Draft tools - Skissverktyg - - - - Draft mod tools - Verktyg för skissläge - - - + &Architecture &Arkitektur - + &Draft &Skiss - + Utilities Utilities - + Snapping Snapping diff --git a/src/Mod/Arch/Resources/translations/Arch_uk.qm b/src/Mod/Arch/Resources/translations/Arch_uk.qm index b7d8bdb0f..c0f0be9a1 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_uk.qm and b/src/Mod/Arch/Resources/translations/Arch_uk.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_uk.ts b/src/Mod/Arch/Resources/translations/Arch_uk.ts index a567f43a5..f6094960e 100644 --- a/src/Mod/Arch/Resources/translations/Arch_uk.ts +++ b/src/Mod/Arch/Resources/translations/Arch_uk.ts @@ -4,407 +4,362 @@ Arch - + Components Компоненти - + Components of this object Компоненти цього об'єкта - + Axes Вісі - + Create Axis Створити вісь - + The intervals between axes Відстані між вісями - + The angles of each axis The angles of each axis - + The length of the axes Довжина осей - + The size of the axis bubbles The size of the axis bubbles - + Remove Видалити - + Add Додати - + Axis Вісь - + Distance Відстань - + Angle Кут - - Building - Будівля - - - + Type conversion Перетворення типу - + Create Building Створити будівлю - + Floor Ярус - + removing sketch support to avoid cross-referencing removing sketch support to avoid cross-referencing - - No objects are cut by the plane - No objects are cut by the plane - - - + is not closed не замкнений - + is not valid неприпустимо - + doesn't contain any solid - не містить жодного твердого тіла + не містить жодного суцільного тіла - + contains a non-closed solid - contains a non-closed solid + містить незамкнене суцільне тіло - + contains faces that are not part of any solid - contains faces that are not part of any solid + містить поверхні, які не належать жодному суцільному тілу - + Grouping Групування - + Ungrouping Розгрупування - + Split Mesh Розділити меш - + Mesh to Shape Меш у форму - + All good! no problems found Все добре! Проблем не виявлено - + Base component Основний компонент - + Additions Додавання - + Subtractions Віднімання - + Objects Об'єкти - + closing Sketch edit закрити редагування ескізу - + The height of this floor висота цього поверху - + Roof Покрівля - + Create Roof Створити покрівлю - + Unable to create a roof Не вдалося створити покрівлю - - The angle of this roof - Кут ця покрівлі - - - + The face number of the base object used to build this roof The face number of the base object used to build this roof - + Page Сторінка - + View of Вид - + Create Section Plane Створити площину розрізу - + The objects that must be considered by this section plane. Empty means all document The objects that must be considered by this section plane. Empty means all document - - The display size of this section plane - The display size of this section plane - - - - No shape has been computed yet, select wireframe rendering and render again - No shape has been computed yet, select wireframe rendering and render again - - - + Skipping invalid object: Skipping invalid object: - - Site - Ділянка - - - + Create Site Створити ділянку - - Structure - Структура - - - + Create Structure Створити структуру - + The length of this element, if not based on a profile The length of this element, if not based on a profile - + The width of this element, if not based on a profile The width of this element, if not based on a profile - + The height or extrusion depth of this element. Keep 0 for automatic The height or extrusion depth of this element. Keep 0 for automatic - + Axes systems this structure is built on Axes systems this structure is built on - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - + The element numbers to exclude when this structure is based on axes The element numbers to exclude when this structure is based on axes - - Wall - Стіна - - - + Create Wall Створити стінку - + WallTrace WallTrace - + Wall options Параметри стіни - + Width Ширина - + Height Висота - + Alignment Вирівняти - + The width of this wall. Not used if this wall is based on a face Ширина цієї стінки. Якщо ця стінка базується на поверхні, не використовується - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid Висота цієї стіни. Збережіть 0 для автоматичного визначення. Не використовується, якщо ця стіна базується на твердій поверхні - + The alignment of this wall on its base object, if applicable The alignment of this wall on its base object, if applicable - + Error: Invalid base object Помилка: неприпустимий базовий об’єкт - + This mesh is an invalid solid This mesh is an invalid solid - - Window - Вікно - - - + Create Window Створити вікно - + the components of this window компоненти цього вікна - + Edit Правка - + Create/update component Створити або оновити компонент - + Base 2D object Базовий двовимірний об’єкт - + Wires Каркас - + Create new component Створити новий компонент - + Name Назва - + Type Тип - + Thickness Товщина - + Z offset Z offset @@ -419,73 +374,68 @@ файл %s створений успішно. - + Error: Couldn't determine character encoding Помилка: Не вдалося визначити кодування символів - + Couldn't locate IfcOpenShell Не вдалося знайти IfcOpenShell - + IFC Schema not found, IFC import disabled. Схема IFC не знайдена. Імпортування IFC заборонено. - + successfully written успішно записано - + The numbering style The numbering style - + removing sketch external references to avoid cross-referencing removing sketch external references to avoid cross-referencing - - Invalid cutplane - Invalid cutplane - - - + Add space boundary Add space boundary - + Remove space boundary Remove space boundary - + Please select a base object Please select a base object - + Fixtures Fixtures - + Armatures Armatures - + The placement of this group The placement of this group @@ -495,318 +445,278 @@ Frame - + Create Frame Create Frame - - Rebar - Rebar - - - + Create Rebar - Create Rebar + Створити арматуру - + Please select a base face on a structural object Please select a base face on a structural object - + Please select a base object Please select a base object - - Section - Секція - - - + The placement of this object - The placement of this object + Розміщення цього об'єкта - + The terrain of this site The terrain of this site - + The address of this site - The address of this site + Адреса цього сайту - + The geographic coordinates of this site The geographic coordinates of this site - + An url that shows this site in a mapping website An url that shows this site in a mapping website - - Space - Space - - - + Create Space Create Space - - A base shape defining this space - A base shape defining this space - - - + The objects that make the boundaries of this space object The objects that make the boundaries of this space object - - Stairs - Stairs - - - + Create Stairs - Create Stairs + Створити сходи - + The length of these stairs, if no baseline is defined The length of these stairs, if no baseline is defined - + The width of these stairs The width of these stairs - + The total height of these stairs The total height of these stairs - + The alignment of these stairs on their baseline, if applicable The alignment of these stairs on their baseline, if applicable - + The number of risers in these stairs The number of risers in these stairs - + The depth of the treads of these stairs The depth of the treads of these stairs - + The height of the risers of these stairs The height of the risers of these stairs - + The size of the nosing The size of the nosing - + The thickness of the treads The thickness of the treads - + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in - + The type of landings of these stairs The type of landings of these stairs - + The type of winders in these stairs The type of winders in these stairs - + The type of structure of these stairs The type of structure of these stairs - + The thickness of the massive structure or of the stringers The thickness of the massive structure or of the stringers - + The width of the stringers The width of the stringers - + The offset between the border of the stairs and the structure The offset between the border of the stairs and the structure Wood - Wood + Деревина Steel - Steel + Сталь - + Structure options Structure options - + Preset Preset - + Length Довжина - + Rotate Обертання - + Con&tinue - Con&tinue + Продовжити - + An optional extrusion path for this element An optional extrusion path for this element - + Armatures contained in this element Armatures contained in this element - - The role of this structural element - The role of this structural element - - - + The structural nodes of this element The structural nodes of this element - + Error: The base shape couldn't be extruded along this tool object Error: The base shape couldn't be extruded along this tool object - + Couldn't compute a shape Couldn't compute a shape - + Merge Wall Merge Wall - + The selected wall contain no subwall to merge The selected wall contain no subwall to merge - + Please select only wall objects Please select only wall objects - + Merge Walls - Merge Walls + Об'єднати стіни - + The length of this wall. Not used if this wall is based on an underlying object The length of this wall. Not used if this wall is based on an underlying object - + The face number of the base object used to build this wall The face number of the base object used to build this wall - + The offset between this wall and its baseline (only for left and right alignments) The offset between this wall and its baseline (only for left and right alignments) - + Pick a face on an existing object or select a preset Pick a face on an existing object or select a preset - + Window options Window options - + The depth of the hole that this window makes in its host object. Keep 0 for automatic. The depth of the hole that this window makes in its host object. Keep 0 for automatic. - - an optional volume to be subtracted from hosts of this window - an optional volume to be subtracted from hosts of this window - - - + The width of this window (for preset windows only) The width of this window (for preset windows only) - + The height of this window (for preset windows only) The height of this window (for preset windows only) - + The normal direction of this window The normal direction of this window - - The role of this window - The role of this window - - - + Unable to create component Unable to create component @@ -820,50 +730,39 @@ - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell not found or disabled, falling back on internal parser. - + Distances (mm) and angles (deg) between axes Distances (mm) and angles (deg) between axes - + Error computing the shape of this object Error computing the shape of this object - - StructuralSystem - StructuralSystem - - - + Create Structural System Create Structural System - - The role of this wall - The role of this wall - - - + Error: IfcOpenShell is not installed Error: IfcOpenShell is not installed - + Error: your IfcOpenShell version is too old - Error: your IfcOpenShell version is too old - + Помилка: ваша версія IfcOpenShell застаріла @@ -872,16 +771,455 @@ Found a shape containing curves, triangulating + + + Invalid cutplane + + Invalid cutplane + + + + + No objects are cut by the plane + + No objects are cut by the plane + + + + + Object doesn't have settable IFC Attributes + Object doesn't have settable IFC Attributes + + + + Disabling Brep force flag of object + Disabling Brep force flag of object + + + + Enabling Brep force flag of object + Enabling Brep force flag of object + + + + The base object this component is built upon + The base object this component is built upon + + + + Other shapes that are appended to this object + Other shapes that are appended to this object + + + + Other shapes that are subtracted from this object + Other shapes that are subtracted from this object + + + + An optional description for this component + An optional description for this component + + + + An optional tag for this component + An optional tag for this component + + + + Custom IFC properties and attributes + Custom IFC properties and attributes + + + + A material for this object + A material for this object + + + + The role of this object + The role of this object + + + + Specifies if this object must move together when its host is moved + Specifies if this object must move together when its host is moved + + + + has no solid + has no solid + + + + has an invalid shape + has an invalid shape + + + + has a null shape + has a null shape + + + + Cutting + Cutting + + + + You must select a base object first! + You must select a base object first! + + + + Create Equipment + Create Equipment + + + + You must select exactly one base object + You must select exactly one base object + + + + The selected object must be a mesh + The selected object must be a mesh + + + + This mesh has more than 1000 facets. + This mesh has more than 1000 facets. + + + + This operation can take a long time. Proceed? + This operation can take a long time. Proceed? + + + + The mesh has more than 500 facets. This will take a couple of minutes... + The mesh has more than 500 facets. This will take a couple of minutes... + + + + Create 3 views + Create 3 views + + + + an optional 2D shape representing a top view of this equipment + an optional 2D shape representing a top view of this equipment + + + + an optional 2D shape representing a front view of this equipment + an optional 2D shape representing a front view of this equipment + + + + an optional 2D shape representing a side view of this equipment + an optional 2D shape representing a side view of this equipment + + + + The model description of this equipment + The model description of this equipment + + + + The url of the product page of this equipment + The url of the product page of this equipment + + + + Create Panel + Create Panel + + + + Panel options + Panel options + + + + The thickness or extrusion depth of this element + The thickness or extrusion depth of this element + + + + The number of sheets to use + The number of sheets to use + + + + The offset between this panel and its baseline + The offset between this panel and its baseline + + + + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + + + + Id + Id + + + + IdRel + IdRel + + + + If false, non-solids will be cut too, with possible wrong results. + If false, non-solids will be cut too, with possible wrong results. + + + + The display length of this section plane + The display length of this section plane + + + + The display height of this section plane + The display height of this section plane + + + + The size of the arrows of this section plane + The size of the arrows of this section plane + + + + The computed floor area of this space + The computed floor area of this space + + + + The finishing of the floor of this space + The finishing of the floor of this space + + + + The finishing of the walls of this space + The finishing of the walls of this space + + + + The finishing of the ceiling of this space + The finishing of the ceiling of this space + + + + Objects that are included inside this space, such as furniture + Objects that are included inside this space, such as furniture + + + + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + + + + The name of the font + The name of the font + + + + The color of the area text + The color of the area text + + + + The size of the text font + The size of the text font + + + + The size of the first line of text + The size of the first line of text + + + + The space between the lines of text + The space between the lines of text + + + + The position of the text. Leave (0,0,0) for automatic position + The position of the text. Leave (0,0,0) for automatic position + + + + The justification of the text + The justification of the text + + + + The number of decimals to use for calculated texts + The number of decimals to use for calculated texts + + + + Show the unit suffix + Show the unit suffix + + + + A description of the standard profile this element is based upon + A description of the standard profile this element is based upon + + + + Sill height + Sill height + + + + CutVolume + CutVolume + + + + CutPlane + CutPlane + + + + PreviewCutVolume + PreviewCutVolume + + + + Cut Plane + Cut Plane + + + + Cut Plane options + Cut Plane options + + + + Wich side to cut + Wich side to cut + + + + Behind + Behind + + + + Front + Фронт + + + + Crossing point not found in profile. + + Crossing point not found in profile. + + + + + A list of angles for each roof pane + A list of angles for each roof pane + + + + A list of horizontal length projections for each roof pane + A list of horizontal length projections for each roof pane + + + + A list of IDs of relative profiles for each roof pane + A list of IDs of relative profiles for each roof pane + + + + A list of thicknesses for each roof pane + A list of thicknesses for each roof pane + + + + A list of overhangs for each roof pane + A list of overhangs for each roof pane + + + + A list of calculated heights for each roof pane + A list of calculated heights for each roof pane + + + + Angle (deg) + Angle (deg) + + + + Run (mm) + Run (mm) + + + + Thickness (mm) + Thickness (mm) + + + + Overhang (mm) + Overhang (mm) + + + + Height (mm) + Height (mm) + + + + Arch_3Views + + + 3 views from mesh + 3 views from mesh + + + + Creates 3 views (top, front, side) from a mesh-based object + Creates 3 views (top, front, side) from a mesh-based object + Arch_Add - + Add component Додати компонент - + Adds the selected components to the active object Додає обраний компонент до активного об’єкту @@ -889,12 +1227,12 @@ Arch_Axis - + Axis Вісь - + Creates an axis system. Creates an axis system. @@ -902,12 +1240,12 @@ Arch_Building - + Building Будівля - + Creates a building object including selected objects. Створює об’єкт будівлі при цьому включає туди обрані об’єкти @@ -915,17 +1253,17 @@ Arch_Check - + Check Перевірити - + Checks the selected objects for problems Перевірити виділені об'єкти на наявність проблем - + Explore the contents of an Ifc file Explore the contents of an Ifc file @@ -933,18 +1271,41 @@ Arch_CloseHoles - + Close holes Close holes - + Closes holes in open shapes, turning them solids - Closes holes in open shapes, turning them solids + Закриває отвори у відкритих формах, перетворюючи їх на суцільні тіла - Arch_Fixture + Arch_CutPlane + + + Cut with plane + Cut with plane + + + + Cut an object with a plane + Cut an object with a plane + + + + Arch_Equipment + + + Equipment + Equipment + + + + Creates an equipment object from a selected object (Part or Mesh) + Creates an equipment object from a selected object (Part or Mesh) + Arch_Floor @@ -962,12 +1323,12 @@ Arch_Frame - + Frame Frame - + Creates a frame object from a planar 2D object and a profile Creates a frame object from a planar 2D object and a profile @@ -975,7 +1336,7 @@ Arch_IfcExplorer - + Ifc Explorer Ifc Explorer @@ -983,12 +1344,12 @@ Arch_MergeWalls - + Merge Walls - Merge Walls + Об'єднати стіни - + Merges the selected walls, if possible Merges the selected walls, if possible @@ -996,25 +1357,38 @@ Arch_MeshToShape - + Mesh to Shape Меш у форму - + Turns selected meshes into Part Shape objects Turns selected meshes into Part Shape objects - Arch_Rebar + Arch_Panel - - Rebar - Rebar + + Panel + Panel - + + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + + + + Arch_Rebar + + + Rebar + Арматура + + + Creates a Reinforcement bar from the selected face of a structural object Creates a Reinforcement bar from the selected face of a structural object @@ -1022,12 +1396,12 @@ Arch_Remove - + Remove component Видалити компонент - + Remove the selected components from their parents, or create a hole in a component Видалення обраних компонентів від своїх батьків, або створити отвір в компоненті @@ -1035,12 +1409,12 @@ Arch_RemoveShape - + Remove Shape from Arch Видалити фігуру з Arch - + Removes cubic shapes from Arch components Видаляє з компонентів Arch кубічні фігури @@ -1048,25 +1422,25 @@ Arch_Roof - + Roof Покрівля - - Creates a roof object from the selected face of an object - Creates a roof object from the selected face of an object + + Creates a roof object from the selected wire. + Creates a roof object from the selected wire. Arch_SectionPlane - + Section Plane Поверхня перерізу - + Creates a section plane object, including the selected objects Creates a section plane object, including the selected objects @@ -1074,12 +1448,12 @@ Arch_SelectNonSolidMeshes - + Select non-manifold meshes Обрати немноговидні сітки - + Selects all non-manifold meshes from the document or from the selected groups Виділяє всі немноговидні сітки з документу або обраних груп @@ -1087,12 +1461,12 @@ Arch_Site - + Site Ділянка - + Creates a site object including selected objects. Створює об’єкт поверхні, який включає обрані об’єкти @@ -1100,17 +1474,17 @@ Arch_Space - + Space Space - + Creates a space object from selected boundary objects Creates a space object from selected boundary objects - + Creates a stairs object Creates a stairs object @@ -1118,12 +1492,12 @@ Arch_SplitMesh - + Split Mesh Розділити меш - + Splits selected meshes into independent components Розбиває меш на незалежні компоненти @@ -1131,20 +1505,20 @@ Arch_Stairs - + Stairs - Stairs + Сходи Arch_Structure - + Structure Структура - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Створює об’єкт структуру з нуля, або з обраного об’єкту (ескіз, дріт, поверхня або суцільна) @@ -1152,25 +1526,38 @@ Arch_Survey - + Survey Survey - + Starts survey Starts survey + + Arch_ToggleIfcBrepFlag + + + Toggle IFC Brep flag + Toggle IFC Brep flag + + + + Force an object to be exported as Brep or not + Force an object to be exported as Brep or not + + Arch_Wall - + Wall Стіна - + Creates a wall object from scratch or from a selected object (wire, face or solid) Створює об’єкт стіни з нуля, або з обраного об’єкту (дріт, поверхня або суцільна) @@ -1178,12 +1565,12 @@ Arch_Window - + Window Вікно - + Creates a window object from a selected object (wire, rectangle or sketch) Creates a window object from a selected object (wire, rectangle or sketch) @@ -1210,16 +1597,6 @@ IFC import Імпорт IFC - - - Creates groups for each Arch object type - Creates groups for each Arch object type - - - - Group components by types - Групувати компоненти за типами - 2D rendering @@ -1246,29 +1623,29 @@ Specifies how many times the viewed line thickness must be applied to cut lines - + Width: Ширина: - + Height: Висота: - + Color: - Color: + Колір: - + Length: Довжина: Diameter - Diameter + Діаметр @@ -1278,7 +1655,7 @@ The default width for new windows - The default width for new windows + Ширина нових вікон за замовчанням @@ -1288,7 +1665,7 @@ Thickness: - Thickness: + Товщина: @@ -1338,7 +1715,7 @@ If this is checked, conversion is faster but the result might still contain triangulated faces - If this is checked, conversion is faster but the result might still contain triangulated faces + Якщо позначено цей пункт, перетворення відбувається швидше, але результат все ще може містити тріангульовані поверхні @@ -1375,91 +1752,56 @@ Cut method Cut method - - - Import / export - Import / export - Check this to display debug messages while importing IFC files - Check this to display debug messages while importing IFC files + Встановить цю позначку, щоб показати повідомлення відлагодження при імпорті файлів IFC Show debug messages - Show debug messages + Показати повідомлення відлагодження - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - - - - Force python parser - Force python parser - - - If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + Separate openings Separate openings - + If this is checked, object names will be prefixed with the IFC ID number If this is checked, object names will be prefixed with the IFC ID number - + Prefix names with ID number Prefix names with ID number - + Exclude list: Exclude list: - + A comma-separated list of Ifc entities to exclude from import A comma-separated list of Ifc entities to exclude from import - - Custom IFC schema (internal parser only) - Custom IFC schema (internal parser only) - - - + IFC export - IFC export + Експорт у IFC - + Scaling factor Scaling factor - - - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - - - - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - - - - Save a list of exported objects - Save a list of exported objects - Snap to baselines of Arch objects (override with CTRL) @@ -1473,12 +1815,12 @@ Walls - Walls + Стіни - + mm - mm + мм @@ -1501,95 +1843,103 @@ Прозорість: - - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - - - - Separate placements - Separate placements - - - - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - - - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - - Force export as Breps - Force export as Breps - - - - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - - - - Join multi-solid objects - Join multi-solid objects - - - + Collada export Collada export - - WebGL export - WebGL export + + Hidden geomety pattern + Hidden geomety pattern - - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + This is the SVG stroke-dasharray property to apply to projections of hidden objects. + This is the SVG stroke-dasharray property to apply to projections of hidden objects. - - Discretize wires - Discretize wires + + 30, 10 + 30, 10 + + + + Stairs + Сходи + + + + Number of steps: + Number of steps: + + + + Panels + Panels + + + + mm + мм + + + + Thickness + Товщина + + + + IFC / DAE / WebGL + IFC / DAE / WebGL + + + + Force export as Brep + Force export as Brep + + + + Workbench + + + Arch tools + Arch tools + + + + Draft tools + Draft tools + + + + Draft mod tools + Draft mod tools arch - - Arch tools - Архітектурні інструменти - - - - Draft tools - Інструменти креслення - - - - Draft mod tools - Інструменти режиму креслення - - - + &Architecture &Архітектура - + &Draft &Ескіз - + Utilities - Utilities + Утиліти - + Snapping Snapping diff --git a/src/Mod/Arch/Resources/translations/Arch_zh-CN.qm b/src/Mod/Arch/Resources/translations/Arch_zh-CN.qm index 2a6a7fe00..1bfa53d4c 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_zh-CN.qm and b/src/Mod/Arch/Resources/translations/Arch_zh-CN.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_zh-CN.ts b/src/Mod/Arch/Resources/translations/Arch_zh-CN.ts index dda112d80..ff23a5122 100644 --- a/src/Mod/Arch/Resources/translations/Arch_zh-CN.ts +++ b/src/Mod/Arch/Resources/translations/Arch_zh-CN.ts @@ -4,407 +4,362 @@ Arch - + Components 组件 - + Components of this object 此对象的组件 - + Axes 轴线 - + Create Axis 创建轴线 - + The intervals between axes 轴线间距 - + The angles of each axis 每个轴线的角度 - + The length of the axes 轴线长度 - + The size of the axis bubbles 轴线末端圆圈大小 - + Remove 删除 - + Add 添加 - + Axis 轴线 - + Distance 距离 - + Angle 角度 - - Building - 建筑 - - - + Type conversion 类型转换 - + Create Building 创建建筑 - + Floor 楼板 - + removing sketch support to avoid cross-referencing 移除草绘支持以避免交叉引用 - - No objects are cut by the plane - 平面未与对象相交 - - - + is not closed 不闭合 - + is not valid 无效 - + doesn't contain any solid 不含实体 - + contains a non-closed solid 包含未封闭实体 - + contains faces that are not part of any solid 包含不属于任何实体的面 - + Grouping 成组 - + Ungrouping 解组 - + Split Mesh 拆分网格 - + Mesh to Shape 网格转换为形体 - + All good! no problems found 一切正常!未发现问题 - + Base component 基础组件 - + Additions 增补 - + Subtractions 消减 - + Objects 对象 - + closing Sketch edit 关闭草绘编辑 - + The height of this floor 楼板标高 - + Roof 屋顶 - + Create Roof 创建屋顶 - + Unable to create a roof 无法创建屋顶 - - The angle of this roof - 屋顶角度 - - - + The face number of the base object used to build this roof 用来生成屋顶的基对象的面数量 - + Page - + View of 视图 - + Create Section Plane 创建剖切面 - + The objects that must be considered by this section plane. Empty means all document 此剖切平面需考虑的物体.空表示文档中所有物体 - - The display size of this section plane - 剖切面的显示尺寸 - - - - No shape has been computed yet, select wireframe rendering and render again - No shape has been computed yet, select wireframe rendering and render again - - - + Skipping invalid object: 跳过无效对象: - - Site - 场地 - - - + Create Site 创建场地 - - Structure - 结构 - - - + Create Structure 创建结构体 - + The length of this element, if not based on a profile 该元素长度,其不基于轮廓 - + The width of this element, if not based on a profile 该元素宽度,其不基于轮廓 - + The height or extrusion depth of this element. Keep 0 for automatic 此元素的高度或拉伸长度.0表示自动 - + Axes systems this structure is built on 该结构基于的轴网系统 - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) 该对象的法向拉伸方向((0,0,0)表示自动法向) - + The element numbers to exclude when this structure is based on axes - The element numbers to exclude when this structure is based on axes + 元素编号,以排除这种结构基于轴时 - - Wall - - - - + Create Wall 创建墙 - + WallTrace 墙体迹线 - + Wall options 墙体选项 - + Width 宽度 - + Height 高度 - + Alignment 对齐方式 - + The width of this wall. Not used if this wall is based on a face 墙体厚度.当墙基于面时无效 - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid 墙体高度.0表示自动.当墙基于实体时无效 - + The alignment of this wall on its base object, if applicable - The alignment of this wall on its base object, if applicable + 如可以实现,墙体将被对齐到其基对象上 - + Error: Invalid base object 错误:无效的基对象 - + This mesh is an invalid solid 该网格是无效实体 - - Window - 窗口 - - - + Create Window 创建窗 - + the components of this window 此窗的组件 - + Edit 编辑 - + Create/update component 创建/更新组件 - + Base 2D object 二维基对象 - + Wires 线框 - + Create new component 创建新组件 - + Name 名称 - + Type 类型 - + Thickness 厚度 - + Z offset Z偏移量 @@ -419,391 +374,344 @@ 文件%s已成功创建. - + Error: Couldn't determine character encoding 错误:无法确定字符编码 - + Couldn't locate IfcOpenShell 无法找到IfcOpenShell - + IFC Schema not found, IFC import disabled. 未发现IFC架构, 禁用IFC导入. - + successfully written 成功写入 - + The numbering style - The numbering style + 编码风格 - + removing sketch external references to avoid cross-referencing - removing sketch external references to avoid cross-referencing + 移除草绘中的外部引用,以避免交叉引用 - - Invalid cutplane - Invalid cutplane - - - + Add space boundary - Add space boundary + 添加空间边界 - + Remove space boundary - Remove space boundary + 移除空间边界 - + Please select a base object - Please select a base object + 请选择一个基物体 - + Fixtures - Fixtures + 固定装置 - + Armatures - Armatures + 转动装置 - + The placement of this group - The placement of this group + 这一组的位置 Frame - Frame + 框架 - + Create Frame - Create Frame + 创建框架 - - Rebar - Rebar - - - + Create Rebar - Create Rebar + 创建螺纹钢 - + Please select a base face on a structural object - Please select a base face on a structural object - - - - - Please select a base object - - Please select a base object - - - - - Section - 截面 - - - - The placement of this object - The placement of this object - - - - The terrain of this site - The terrain of this site - - - - The address of this site - The address of this site - - - - The geographic coordinates of this site - The geographic coordinates of this site - - - - An url that shows this site in a mapping website - An url that shows this site in a mapping website - - - - Space - Space - - - - Create Space - Create Space - - - - A base shape defining this space - A base shape defining this space + 请选择一个基础面结构的对象上 + Please select a base object + + 请选择一个基本对象 + + + + The placement of this object + 此对象的位置 + + + + The terrain of this site + 本网站的地形 + + + + The address of this site + 此网站的地址 + + + + The geographic coordinates of this site + 此站点的地理坐标 + + + + An url that shows this site in a mapping website + 在映射网站中显示此网站的 url + + + + Create Space + 创建空间 + + + The objects that make the boundaries of this space object - The objects that make the boundaries of this space object + 空间物体的边界 - - Stairs - Stairs - - - + Create Stairs - Create Stairs + 创建楼梯 - + The length of these stairs, if no baseline is defined - The length of these stairs, if no baseline is defined + 楼梯长度,如果没有定义基准线 - + The width of these stairs - The width of these stairs + 这些楼梯的宽度 - + The total height of these stairs The total height of these stairs - + The alignment of these stairs on their baseline, if applicable The alignment of these stairs on their baseline, if applicable - + The number of risers in these stairs The number of risers in these stairs - + The depth of the treads of these stairs The depth of the treads of these stairs - + The height of the risers of these stairs The height of the risers of these stairs - + The size of the nosing The size of the nosing - + The thickness of the treads The thickness of the treads - + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in - + The type of landings of these stairs The type of landings of these stairs - + The type of winders in these stairs The type of winders in these stairs - + The type of structure of these stairs The type of structure of these stairs - + The thickness of the massive structure or of the stringers The thickness of the massive structure or of the stringers - + The width of the stringers The width of the stringers - + The offset between the border of the stairs and the structure The offset between the border of the stairs and the structure Wood - Wood + 木头 Steel - Steel + - + Structure options - Structure options + 结构选项 - + Preset - Preset + 预设​​​​ - + Length 长度 - + Rotate 旋转 - + Con&tinue - Con&tinue + Con & 继续 - + An optional extrusion path for this element An optional extrusion path for this element - + Armatures contained in this element Armatures contained in this element - - The role of this structural element - The role of this structural element - - - + The structural nodes of this element The structural nodes of this element - + Error: The base shape couldn't be extruded along this tool object Error: The base shape couldn't be extruded along this tool object - + Couldn't compute a shape Couldn't compute a shape - + Merge Wall - Merge Wall + 合并壁 - + The selected wall contain no subwall to merge - The selected wall contain no subwall to merge + 在所选的墙上包含没有浇筑合并 - + Please select only wall objects - Please select only wall objects + 请选择只有墙上的对象 - + Merge Walls - Merge Walls + 合并壁 - + The length of this wall. Not used if this wall is based on an underlying object The length of this wall. Not used if this wall is based on an underlying object - + The face number of the base object used to build this wall The face number of the base object used to build this wall - + The offset between this wall and its baseline (only for left and right alignments) The offset between this wall and its baseline (only for left and right alignments) - + Pick a face on an existing object or select a preset Pick a face on an existing object or select a preset - + Window options Window options - + The depth of the hole that this window makes in its host object. Keep 0 for automatic. The depth of the hole that this window makes in its host object. Keep 0 for automatic. - - an optional volume to be subtracted from hosts of this window - an optional volume to be subtracted from hosts of this window - - - + The width of this window (for preset windows only) The width of this window (for preset windows only) - + The height of this window (for preset windows only) The height of this window (for preset windows only) - + The normal direction of this window The normal direction of this window - - The role of this window - The role of this window - - - + Unable to create component Unable to create component @@ -817,46 +725,36 @@ - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell not found or disabled, falling back on internal parser. - + Distances (mm) and angles (deg) between axes Distances (mm) and angles (deg) between axes - + Error computing the shape of this object Error computing the shape of this object - - StructuralSystem - StructuralSystem - - - + Create Structural System - Create Structural System + 创建结构体系 - - The role of this wall - The role of this wall - - - + Error: IfcOpenShell is not installed Error: IfcOpenShell is not installed - + Error: your IfcOpenShell version is too old Error: your IfcOpenShell version is too old @@ -869,16 +767,455 @@ Found a shape containing curves, triangulating + + + Invalid cutplane + + Invalid cutplane + + + + + No objects are cut by the plane + + No objects are cut by the plane + + + + + Object doesn't have settable IFC Attributes + Object doesn't have settable IFC Attributes + + + + Disabling Brep force flag of object + Disabling Brep force flag of object + + + + Enabling Brep force flag of object + Enabling Brep force flag of object + + + + The base object this component is built upon + The base object this component is built upon + + + + Other shapes that are appended to this object + Other shapes that are appended to this object + + + + Other shapes that are subtracted from this object + Other shapes that are subtracted from this object + + + + An optional description for this component + An optional description for this component + + + + An optional tag for this component + An optional tag for this component + + + + Custom IFC properties and attributes + Custom IFC properties and attributes + + + + A material for this object + A material for this object + + + + The role of this object + The role of this object + + + + Specifies if this object must move together when its host is moved + Specifies if this object must move together when its host is moved + + + + has no solid + has no solid + + + + has an invalid shape + has an invalid shape + + + + has a null shape + has a null shape + + + + Cutting + Cutting + + + + You must select a base object first! + You must select a base object first! + + + + Create Equipment + Create Equipment + + + + You must select exactly one base object + You must select exactly one base object + + + + The selected object must be a mesh + The selected object must be a mesh + + + + This mesh has more than 1000 facets. + This mesh has more than 1000 facets. + + + + This operation can take a long time. Proceed? + This operation can take a long time. Proceed? + + + + The mesh has more than 500 facets. This will take a couple of minutes... + The mesh has more than 500 facets. This will take a couple of minutes... + + + + Create 3 views + Create 3 views + + + + an optional 2D shape representing a top view of this equipment + an optional 2D shape representing a top view of this equipment + + + + an optional 2D shape representing a front view of this equipment + an optional 2D shape representing a front view of this equipment + + + + an optional 2D shape representing a side view of this equipment + an optional 2D shape representing a side view of this equipment + + + + The model description of this equipment + The model description of this equipment + + + + The url of the product page of this equipment + The url of the product page of this equipment + + + + Create Panel + Create Panel + + + + Panel options + Panel options + + + + The thickness or extrusion depth of this element + The thickness or extrusion depth of this element + + + + The number of sheets to use + The number of sheets to use + + + + The offset between this panel and its baseline + The offset between this panel and its baseline + + + + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + + + + Id + Id + + + + IdRel + IdRel + + + + If false, non-solids will be cut too, with possible wrong results. + If false, non-solids will be cut too, with possible wrong results. + + + + The display length of this section plane + The display length of this section plane + + + + The display height of this section plane + The display height of this section plane + + + + The size of the arrows of this section plane + The size of the arrows of this section plane + + + + The computed floor area of this space + The computed floor area of this space + + + + The finishing of the floor of this space + The finishing of the floor of this space + + + + The finishing of the walls of this space + The finishing of the walls of this space + + + + The finishing of the ceiling of this space + The finishing of the ceiling of this space + + + + Objects that are included inside this space, such as furniture + Objects that are included inside this space, such as furniture + + + + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + + + + The name of the font + The name of the font + + + + The color of the area text + The color of the area text + + + + The size of the text font + The size of the text font + + + + The size of the first line of text + The size of the first line of text + + + + The space between the lines of text + The space between the lines of text + + + + The position of the text. Leave (0,0,0) for automatic position + The position of the text. Leave (0,0,0) for automatic position + + + + The justification of the text + The justification of the text + + + + The number of decimals to use for calculated texts + The number of decimals to use for calculated texts + + + + Show the unit suffix + Show the unit suffix + + + + A description of the standard profile this element is based upon + A description of the standard profile this element is based upon + + + + Sill height + Sill height + + + + CutVolume + CutVolume + + + + CutPlane + CutPlane + + + + PreviewCutVolume + PreviewCutVolume + + + + Cut Plane + Cut Plane + + + + Cut Plane options + Cut Plane options + + + + Wich side to cut + Wich side to cut + + + + Behind + Behind + + + + Front + 前视 + + + + Crossing point not found in profile. + + Crossing point not found in profile. + + + + + A list of angles for each roof pane + A list of angles for each roof pane + + + + A list of horizontal length projections for each roof pane + A list of horizontal length projections for each roof pane + + + + A list of IDs of relative profiles for each roof pane + A list of IDs of relative profiles for each roof pane + + + + A list of thicknesses for each roof pane + A list of thicknesses for each roof pane + + + + A list of overhangs for each roof pane + A list of overhangs for each roof pane + + + + A list of calculated heights for each roof pane + A list of calculated heights for each roof pane + + + + Angle (deg) + Angle (deg) + + + + Run (mm) + Run (mm) + + + + Thickness (mm) + Thickness (mm) + + + + Overhang (mm) + Overhang (mm) + + + + Height (mm) + Height (mm) + + + + Arch_3Views + + + 3 views from mesh + 3 views from mesh + + + + Creates 3 views (top, front, side) from a mesh-based object + Creates 3 views (top, front, side) from a mesh-based object + Arch_Add - + Add component 添加组件 - + Adds the selected components to the active object 将选定的组件添加到当前对象 @@ -886,12 +1223,12 @@ Arch_Axis - + Axis 轴线 - + Creates an axis system. 创建轴网系统. @@ -899,12 +1236,12 @@ Arch_Building - + Building 建筑 - + Creates a building object including selected objects. 创建建筑,包含选定对象 @@ -912,17 +1249,17 @@ Arch_Check - + Check 检查 - + Checks the selected objects for problems 检查所选对象的问题 - + Explore the contents of an Ifc file Explore the contents of an Ifc file @@ -930,18 +1267,41 @@ Arch_CloseHoles - + Close holes 封闭孔 - + Closes holes in open shapes, turning them solids 封闭开孔形体,转换为实体 - Arch_Fixture + Arch_CutPlane + + + Cut with plane + Cut with plane + + + + Cut an object with a plane + Cut an object with a plane + + + + Arch_Equipment + + + Equipment + Equipment + + + + Creates an equipment object from a selected object (Part or Mesh) + Creates an equipment object from a selected object (Part or Mesh) + Arch_Floor @@ -959,12 +1319,12 @@ Arch_Frame - + Frame - Frame + 框架 - + Creates a frame object from a planar 2D object and a profile Creates a frame object from a planar 2D object and a profile @@ -972,20 +1332,20 @@ Arch_IfcExplorer - + Ifc Explorer - Ifc Explorer + IFC导出 Arch_MergeWalls - + Merge Walls - Merge Walls + 合并壁 - + Merges the selected walls, if possible Merges the selected walls, if possible @@ -993,25 +1353,38 @@ Arch_MeshToShape - + Mesh to Shape 网格转换为形体 - + Turns selected meshes into Part Shape objects 转换所选网格为零件形体对象 - Arch_Rebar + Arch_Panel - - Rebar - Rebar + + Panel + Panel - + + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + + + + Arch_Rebar + + + Rebar + 钢筋 + + + Creates a Reinforcement bar from the selected face of a structural object Creates a Reinforcement bar from the selected face of a structural object @@ -1019,12 +1392,12 @@ Arch_Remove - + Remove component 删除组件 - + Remove the selected components from their parents, or create a hole in a component 从父对象中删除选定组件,或在组件上创建孔 @@ -1032,12 +1405,12 @@ Arch_RemoveShape - + Remove Shape from Arch 从建筑元素中移除形体 - + Removes cubic shapes from Arch components 从建筑组件移除立方体 @@ -1045,25 +1418,25 @@ Arch_Roof - + Roof 屋顶 - - Creates a roof object from the selected face of an object - 从所选对象的面创建屋顶对象 + + Creates a roof object from the selected wire. + Creates a roof object from the selected wire. Arch_SectionPlane - + Section Plane 剖切平面 - + Creates a section plane object, including the selected objects 创建剖切平面对象,包括所选对象 @@ -1071,12 +1444,12 @@ Arch_SelectNonSolidMeshes - + Select non-manifold meshes 选择非流形网格 - + Selects all non-manifold meshes from the document or from the selected groups 选择文档中或所选组中的所有非流形网格 @@ -1084,12 +1457,12 @@ Arch_Site - + Site 场地 - + Creates a site object including selected objects. 创建场地,包含选定对象 @@ -1097,17 +1470,17 @@ Arch_Space - + Space - Space + 空间 - + Creates a space object from selected boundary objects Creates a space object from selected boundary objects - + Creates a stairs object Creates a stairs object @@ -1115,12 +1488,12 @@ Arch_SplitMesh - + Split Mesh 拆分网格 - + Splits selected meshes into independent components 将选定的网格拆分为独立组件 @@ -1128,20 +1501,20 @@ Arch_Stairs - + Stairs - Stairs + 楼梯 Arch_Structure - + Structure 结构 - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) 从零开始或从选定的对象(线,面或体)创建结构体 @@ -1149,25 +1522,38 @@ Arch_Survey - + Survey - Survey + 调查 - + Starts survey Starts survey + + Arch_ToggleIfcBrepFlag + + + Toggle IFC Brep flag + Toggle IFC Brep flag + + + + Force an object to be exported as Brep or not + Force an object to be exported as Brep or not + + Arch_Wall - + Wall - + Creates a wall object from scratch or from a selected object (wire, face or solid) 从零开始或从选定的对象(线,面或体)创建墙体 @@ -1175,12 +1561,12 @@ Arch_Window - + Window - + Creates a window object from a selected object (wire, rectangle or sketch) 从所选对象创建窗对象(线框、矩形或草绘) @@ -1207,16 +1593,6 @@ IFC import 导入IFC - - - Creates groups for each Arch object type - 为每种建筑对象类别创建组 - - - - Group components by types - 根据类型组合组件 - 2D rendering @@ -1243,22 +1619,22 @@ Specifies how many times the viewed line thickness must be applied to cut lines - + Width: 宽度: - + Height: 高度: - + Color: - Color: + 颜色: - + Length: 长度: @@ -1305,7 +1681,7 @@ Snapping - Snapping + 对齐功能 @@ -1372,11 +1748,6 @@ Cut method Cut method - - - Import / export - Import / export - Check this to display debug messages while importing IFC files @@ -1389,74 +1760,44 @@ - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - - - - Force python parser - Force python parser - - - If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + Separate openings Separate openings - + If this is checked, object names will be prefixed with the IFC ID number If this is checked, object names will be prefixed with the IFC ID number - + Prefix names with ID number Prefix names with ID number - + Exclude list: Exclude list: - + A comma-separated list of Ifc entities to exclude from import A comma-separated list of Ifc entities to exclude from import - - Custom IFC schema (internal parser only) - Custom IFC schema (internal parser only) - - - + IFC export IFC export - + Scaling factor Scaling factor - - - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - - - - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - - - - Save a list of exported objects - Save a list of exported objects - Snap to baselines of Arch objects (override with CTRL) @@ -1473,7 +1814,7 @@ Walls - + mm mm @@ -1498,97 +1839,105 @@ 透明度: - - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - - - - Separate placements - Separate placements - - - - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - - - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - - Force export as Breps - Force export as Breps - - - - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - - - - Join multi-solid objects - Join multi-solid objects - - - + Collada export Collada export - - WebGL export - WebGL export + + Hidden geomety pattern + Hidden geomety pattern - - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + This is the SVG stroke-dasharray property to apply to projections of hidden objects. + This is the SVG stroke-dasharray property to apply to projections of hidden objects. - - Discretize wires - Discretize wires + + 30, 10 + 30, 10 + + + + Stairs + 楼梯 + + + + Number of steps: + Number of steps: + + + + Panels + Panels + + + + mm + mm + + + + Thickness + 厚度 + + + + IFC / DAE / WebGL + IFC / DAE / WebGL + + + + Force export as Brep + Force export as Brep + + + + Workbench + + + Arch tools + Arch tools + + + + Draft tools + Draft tools + + + + Draft mod tools + Draft mod tools arch - - Arch tools - 建筑工具 - - - - Draft tools - 草绘工具 - - - - Draft mod tools - 方案模式工具 - - - + &Architecture 建筑(&A) - + &Draft 绘图(&D) - + Utilities Utilities - + Snapping - Snapping + 对齐功能 diff --git a/src/Mod/Arch/Resources/translations/Arch_zh-TW.qm b/src/Mod/Arch/Resources/translations/Arch_zh-TW.qm index f176fde14..db7740ff8 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_zh-TW.qm and b/src/Mod/Arch/Resources/translations/Arch_zh-TW.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_zh-TW.ts b/src/Mod/Arch/Resources/translations/Arch_zh-TW.ts index 9d93cfaac..4069eb248 100644 --- a/src/Mod/Arch/Resources/translations/Arch_zh-TW.ts +++ b/src/Mod/Arch/Resources/translations/Arch_zh-TW.ts @@ -4,407 +4,362 @@ Arch - + Components 組件 - + Components of this object 此物件之組成 - + Axes - + Create Axis 建立軸 - + The intervals between axes 軸之間隔 - + The angles of each axis 各軸間之角度 - + The length of the axes 軸之長度 - + The size of the axis bubbles 軸之標示大小 - + Remove 移除 - + Add 新增 - + Axis - + Distance 距離 - + Angle 角度 - - Building - 建築物 - - - + Type conversion 轉換類型 - + Create Building 建立建築物 - + Floor 地面 - + removing sketch support to avoid cross-referencing 移除草圖基礎避免交叉參考 - - No objects are cut by the plane - 無以此平面切割之物件 - - - + is not closed 未封閉 - + is not valid 錯誤 - + doesn't contain any solid 未包含任何物體 - + contains a non-closed solid 包含一個未封閉物體 - + contains faces that are not part of any solid 具有非任何實體部份之面 - + Grouping 群組 - + Ungrouping 取消群組 - + Split Mesh 分割Mesh - + Mesh to Shape 形狀的網格 - + All good! no problems found 完全正確!沒有錯誤 - + Base component 基礎元件 - + Additions 增加 - + Subtractions 扣除 - + Objects 物件 - + closing Sketch edit 關閉素描編輯 - + The height of this floor 樓板高度 - + Roof 屋頂 - + Create Roof 建立屋頂 - + Unable to create a roof 無法建立屋頂 - - The angle of this roof - 屋頂角度 - - - + The face number of the base object used to build this roof 建立此屋頂之基礎物件面數 - + Page - + View of 視圖 - + Create Section Plane 建立剖面 - + The objects that must be considered by this section plane. Empty means all document 必須被此剖面所參考之物件,空白表示全部物件 - - The display size of this section plane - 此片段平面之顯示尺寸 - - - - No shape has been computed yet, select wireframe rendering and render again - 無任何造型已被計算,請選擇線架構 - - - + Skipping invalid object: 忽略錯誤物件: - - Site - 位置 - - - + Create Site 建立地點 - - Structure - 結構 - - - + Create Structure 建立結構 - + The length of this element, if not based on a profile 若無基於輪廓,此為元素之長 - + The width of this element, if not based on a profile 若無基於輪廓,此為元素之寬 - + The height or extrusion depth of this element. Keep 0 for automatic 此元素之高或擠壓深度自動保持為0 - + Axes systems this structure is built on 建構此結構之軸系統 - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) 此物件之垂直延展方向(保持0,0,0)自動垂直 - + The element numbers to exclude when this structure is based on axes 當此結構建立於軸上時排除元素於數量 - - Wall - 牆面 - - - + Create Wall 建立牆面 - + WallTrace 牆面圍繞 - + Wall options 牆面之設定 - + Width 寬度 - + Height 高度 - + Alignment 對齊 - + The width of this wall. Not used if this wall is based on a face 此牆寬度,若此牆基於面則不採用 - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid 此牆面之高度,自動時保持為0,若此牆面基於實體上則不啟用 - + The alignment of this wall on its base object, if applicable 若可行,將此牆面對齊至其基礎物件 - + Error: Invalid base object 錯誤:錯誤的基礎物件 - + This mesh is an invalid solid 此網格為無效實體 - - Window - 視窗 - - - + Create Window 建立窗戶 - + the components of this window 此窗之元件 - + Edit 編輯 - + Create/update component 建立/更新元件 - + Base 2D object 基礎 2D 物件 - + Wires - + Create new component 建立新元件 - + Name 名稱 - + Type 類型 - + Thickness 厚度 - + Z offset Z方向偏移 @@ -419,71 +374,66 @@ 成功建立%s檔 - + Error: Couldn't determine character encoding 錯誤:無法定義字元編碼 - + Couldn't locate IfcOpenShell 無法找到IfcOpenShell - + IFC Schema not found, IFC import disabled. 找不到IFC架構,IFC匯入無法使用 - + successfully written 寫入成功 - + The numbering style 編號樣式 - + removing sketch external references to avoid cross-referencing 刪除草圖的外部參考,以避免交叉引用 - - Invalid cutplane - 無效切割面 - - - + Add space boundary Add space boundary - + Remove space boundary Remove space boundary - + Please select a base object Please select a base object - + Fixtures Fixtures - + Armatures Armatures - + The placement of this group The placement of this group @@ -493,169 +443,144 @@ Frame - + Create Frame Create Frame - - Rebar - 鋼筋 - - - + Create Rebar 建立鋼筋 - + Please select a base face on a structural object 請於結構物件上選取一個基礎面 - + Please select a base object 請選擇一個基礎物件 - - Section - 剖面 - - - + The placement of this object 此物件所在位置 - + The terrain of this site The terrain of this site - + The address of this site - The address of this site + 此處之地址 - + The geographic coordinates of this site 此地點的地理位置 - + An url that shows this site in a mapping website 顯示此地點於定位網站之網址 - - Space - Space - - - + Create Space Create Space - - A base shape defining this space - A base shape defining this space - - - + The objects that make the boundaries of this space object The objects that make the boundaries of this space object - - Stairs - 樓梯 - - - + Create Stairs 建立樓梯 - + The length of these stairs, if no baseline is defined The length of these stairs, if no baseline is defined - + The width of these stairs 樓梯之寬度 - + The total height of these stairs 樓梯之總高 - + The alignment of these stairs on their baseline, if applicable The alignment of these stairs on their baseline, if applicable - + The number of risers in these stairs The number of risers in these stairs - + The depth of the treads of these stairs The depth of the treads of these stairs - + The height of the risers of these stairs The height of the risers of these stairs - + The size of the nosing The size of the nosing - + The thickness of the treads The thickness of the treads - + The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in The Blondel ratio, must be between 62 and 64cm or 24.5 and 25.5in - + The type of landings of these stairs The type of landings of these stairs - + The type of winders in these stairs The type of winders in these stairs - + The type of structure of these stairs The type of structure of these stairs - + The thickness of the massive structure or of the stringers The thickness of the massive structure or of the stringers - + The width of the stringers The width of the stringers - + The offset between the border of the stairs and the structure The offset between the border of the stairs and the structure @@ -670,139 +595,124 @@ - + Structure options 結構選項 - + Preset 預設 - + Length 長度 - + Rotate 旋轉 - + Con&tinue 連續 - + An optional extrusion path for this element An optional extrusion path for this element - + Armatures contained in this element Armatures contained in this element - - The role of this structural element - The role of this structural element - - - + The structural nodes of this element The structural nodes of this element - + Error: The base shape couldn't be extruded along this tool object Error: The base shape couldn't be extruded along this tool object - + Couldn't compute a shape Couldn't compute a shape - + Merge Wall 合併牆面 - + The selected wall contain no subwall to merge 所選面並未包含可合併的次牆面 - + Please select only wall objects 請僅選擇牆面物件 - + Merge Walls 合併牆面 - + The length of this wall. Not used if this wall is based on an underlying object The length of this wall. Not used if this wall is based on an underlying object - + The face number of the base object used to build this wall The face number of the base object used to build this wall - + The offset between this wall and its baseline (only for left and right alignments) The offset between this wall and its baseline (only for left and right alignments) - + Pick a face on an existing object or select a preset Pick a face on an existing object or select a preset - + Window options 窗戶選項 - + The depth of the hole that this window makes in its host object. Keep 0 for automatic. The depth of the hole that this window makes in its host object. Keep 0 for automatic. - - an optional volume to be subtracted from hosts of this window - an optional volume to be subtracted from hosts of this window - - - + The width of this window (for preset windows only) 此扇窗之寬度(僅對預設窗) - + The height of this window (for preset windows only) 此扇窗之高度(僅對預設窗) - + The normal direction of this window 此窗戶之法線方向 - - The role of this window - The role of this window - - - + Unable to create component 無法建立元件 @@ -815,45 +725,35 @@ - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell not found or disabled, falling back on internal parser. - + Distances (mm) and angles (deg) between axes Distances (mm) and angles (deg) between axes - + Error computing the shape of this object Error computing the shape of this object - - StructuralSystem - 結構系統 - - - + Create Structural System 建立結構系統 - - The role of this wall - The role of this wall - - - + Error: IfcOpenShell is not installed 錯誤: 未安裝 IfcOpenShell - + Error: your IfcOpenShell version is too old 錯誤:IfcOpenShell為舊版 @@ -865,16 +765,455 @@ Found a shape containing curves, triangulating + + + Invalid cutplane + + Invalid cutplane + + + + + No objects are cut by the plane + + No objects are cut by the plane + + + + + Object doesn't have settable IFC Attributes + Object doesn't have settable IFC Attributes + + + + Disabling Brep force flag of object + Disabling Brep force flag of object + + + + Enabling Brep force flag of object + Enabling Brep force flag of object + + + + The base object this component is built upon + The base object this component is built upon + + + + Other shapes that are appended to this object + Other shapes that are appended to this object + + + + Other shapes that are subtracted from this object + Other shapes that are subtracted from this object + + + + An optional description for this component + An optional description for this component + + + + An optional tag for this component + An optional tag for this component + + + + Custom IFC properties and attributes + Custom IFC properties and attributes + + + + A material for this object + A material for this object + + + + The role of this object + The role of this object + + + + Specifies if this object must move together when its host is moved + Specifies if this object must move together when its host is moved + + + + has no solid + has no solid + + + + has an invalid shape + has an invalid shape + + + + has a null shape + has a null shape + + + + Cutting + Cutting + + + + You must select a base object first! + You must select a base object first! + + + + Create Equipment + Create Equipment + + + + You must select exactly one base object + You must select exactly one base object + + + + The selected object must be a mesh + The selected object must be a mesh + + + + This mesh has more than 1000 facets. + This mesh has more than 1000 facets. + + + + This operation can take a long time. Proceed? + This operation can take a long time. Proceed? + + + + The mesh has more than 500 facets. This will take a couple of minutes... + The mesh has more than 500 facets. This will take a couple of minutes... + + + + Create 3 views + Create 3 views + + + + an optional 2D shape representing a top view of this equipment + an optional 2D shape representing a top view of this equipment + + + + an optional 2D shape representing a front view of this equipment + an optional 2D shape representing a front view of this equipment + + + + an optional 2D shape representing a side view of this equipment + an optional 2D shape representing a side view of this equipment + + + + The model description of this equipment + The model description of this equipment + + + + The url of the product page of this equipment + The url of the product page of this equipment + + + + Create Panel + Create Panel + + + + Panel options + Panel options + + + + The thickness or extrusion depth of this element + The thickness or extrusion depth of this element + + + + The number of sheets to use + The number of sheets to use + + + + The offset between this panel and its baseline + The offset between this panel and its baseline + + + + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + Parameters of the profiles of the roof: +* Angle : slope in degrees compared to the horizontal one. +* Run : outdistance between the wall and the ridge sheathing. +* Thickness : thickness of the side of roof. +* Overhang : outdistance between the sewer and the wall. +* Height : height of the ridge sheathing (calculated automatically) +* IdRel : Relative Id for calculations automatic. +--- +If Angle = 0 and Run = 0 then profile is identical to the relative profile. +If Angle = 0 then angle is calculated so that the height is the same one as the relative profile. +If Run = 0 then Run is calculated so that the height is the same one as the relative profile. + + + + Id + Id + + + + IdRel + IdRel + + + + If false, non-solids will be cut too, with possible wrong results. + If false, non-solids will be cut too, with possible wrong results. + + + + The display length of this section plane + The display length of this section plane + + + + The display height of this section plane + The display height of this section plane + + + + The size of the arrows of this section plane + The size of the arrows of this section plane + + + + The computed floor area of this space + The computed floor area of this space + + + + The finishing of the floor of this space + The finishing of the floor of this space + + + + The finishing of the walls of this space + The finishing of the walls of this space + + + + The finishing of the ceiling of this space + The finishing of the ceiling of this space + + + + Objects that are included inside this space, such as furniture + Objects that are included inside this space, such as furniture + + + + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + + + + The name of the font + The name of the font + + + + The color of the area text + The color of the area text + + + + The size of the text font + The size of the text font + + + + The size of the first line of text + The size of the first line of text + + + + The space between the lines of text + The space between the lines of text + + + + The position of the text. Leave (0,0,0) for automatic position + The position of the text. Leave (0,0,0) for automatic position + + + + The justification of the text + The justification of the text + + + + The number of decimals to use for calculated texts + The number of decimals to use for calculated texts + + + + Show the unit suffix + Show the unit suffix + + + + A description of the standard profile this element is based upon + A description of the standard profile this element is based upon + + + + Sill height + Sill height + + + + CutVolume + CutVolume + + + + CutPlane + CutPlane + + + + PreviewCutVolume + PreviewCutVolume + + + + Cut Plane + Cut Plane + + + + Cut Plane options + Cut Plane options + + + + Wich side to cut + Wich side to cut + + + + Behind + Behind + + + + Front + 前視圖 + + + + Crossing point not found in profile. + + Crossing point not found in profile. + + + + + A list of angles for each roof pane + A list of angles for each roof pane + + + + A list of horizontal length projections for each roof pane + A list of horizontal length projections for each roof pane + + + + A list of IDs of relative profiles for each roof pane + A list of IDs of relative profiles for each roof pane + + + + A list of thicknesses for each roof pane + A list of thicknesses for each roof pane + + + + A list of overhangs for each roof pane + A list of overhangs for each roof pane + + + + A list of calculated heights for each roof pane + A list of calculated heights for each roof pane + + + + Angle (deg) + Angle (deg) + + + + Run (mm) + Run (mm) + + + + Thickness (mm) + Thickness (mm) + + + + Overhang (mm) + Overhang (mm) + + + + Height (mm) + Height (mm) + + + + Arch_3Views + + + 3 views from mesh + 3 views from mesh + + + + Creates 3 views (top, front, side) from a mesh-based object + Creates 3 views (top, front, side) from a mesh-based object + Arch_Add - + Add component 增加組件 - + Adds the selected components to the active object 增加選定組件至目前物件 @@ -882,12 +1221,12 @@ Arch_Axis - + Axis - + Creates an axis system. 建立圖軸系統 @@ -895,12 +1234,12 @@ Arch_Building - + Building 建築物 - + Creates a building object including selected objects. 建立包含選定物件之建築物件 @@ -908,17 +1247,17 @@ Arch_Check - + Check 確認 - + Checks the selected objects for problems 檢查所選物件之問題 - + Explore the contents of an Ifc file Explore the contents of an Ifc file @@ -926,18 +1265,41 @@ Arch_CloseHoles - + Close holes 封閉空洞 - + Closes holes in open shapes, turning them solids 於封閉開口之造型並轉為實體 - Arch_Fixture + Arch_CutPlane + + + Cut with plane + Cut with plane + + + + Cut an object with a plane + Cut an object with a plane + + + + Arch_Equipment + + + Equipment + Equipment + + + + Creates an equipment object from a selected object (Part or Mesh) + Creates an equipment object from a selected object (Part or Mesh) + Arch_Floor @@ -955,12 +1317,12 @@ Arch_Frame - + Frame Frame - + Creates a frame object from a planar 2D object and a profile Creates a frame object from a planar 2D object and a profile @@ -968,7 +1330,7 @@ Arch_IfcExplorer - + Ifc Explorer Ifc 瀏覽器 @@ -976,12 +1338,12 @@ Arch_MergeWalls - + Merge Walls 合併牆面 - + Merges the selected walls, if possible 若可行合併所選牆面 @@ -989,25 +1351,38 @@ Arch_MeshToShape - + Mesh to Shape 形狀的網格 - + Turns selected meshes into Part Shape objects 轉換選定之網格為零件造型物件 + + Arch_Panel + + + Panel + Panel + + + + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + + Arch_Rebar - + Rebar 鋼筋 - + Creates a Reinforcement bar from the selected face of a structural object Creates a Reinforcement bar from the selected face of a structural object @@ -1015,12 +1390,12 @@ Arch_Remove - + Remove component 移除原件 - + Remove the selected components from their parents, or create a hole in a component 由其家族中移除選定物件或於物建中建立空洞 @@ -1028,12 +1403,12 @@ Arch_RemoveShape - + Remove Shape from Arch 由建築中移除造型 - + Removes cubic shapes from Arch components 移除建築元件中之方塊形狀 @@ -1041,25 +1416,25 @@ Arch_Roof - + Roof 屋頂 - - Creates a roof object from the selected face of an object - 由選定物件之面建立屋頂物件 + + Creates a roof object from the selected wire. + Creates a roof object from the selected wire. Arch_SectionPlane - + Section Plane 剖面 - + Creates a section plane object, including the selected objects 建立剖面物件,包含選擇的物件 @@ -1067,12 +1442,12 @@ Arch_SelectNonSolidMeshes - + Select non-manifold meshes 選擇非重疊網格 - + Selects all non-manifold meshes from the document or from the selected groups 由檔案或所選之群組中選取所有非重疊網格 @@ -1080,12 +1455,12 @@ Arch_Site - + Site 位置 - + Creates a site object including selected objects. 建立包含選定物件之位置物件 @@ -1093,17 +1468,17 @@ Arch_Space - + Space Space - + Creates a space object from selected boundary objects Creates a space object from selected boundary objects - + Creates a stairs object 建立一個樓梯物件 @@ -1111,12 +1486,12 @@ Arch_SplitMesh - + Split Mesh 分割Mesh - + Splits selected meshes into independent components 分割選定Mesh為獨立物件 @@ -1124,7 +1499,7 @@ Arch_Stairs - + Stairs 樓梯 @@ -1132,12 +1507,12 @@ Arch_Structure - + Structure 結構 - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) 由草圖或選定物件(草圖,線,面或固體)建立結構物件 @@ -1145,25 +1520,38 @@ Arch_Survey - + Survey 查詢 - + Starts survey 開始查詢 + + Arch_ToggleIfcBrepFlag + + + Toggle IFC Brep flag + Toggle IFC Brep flag + + + + Force an object to be exported as Brep or not + Force an object to be exported as Brep or not + + Arch_Wall - + Wall 牆面 - + Creates a wall object from scratch or from a selected object (wire, face or solid) 由草圖或選定物件(線,面或固體)建立牆面物件 @@ -1171,12 +1559,12 @@ Arch_Window - + Window 視窗 - + Creates a window object from a selected object (wire, rectangle or sketch) 由選定之物件(線,矩形或素描)建立窗戶物件 @@ -1203,16 +1591,6 @@ IFC import IFC匯入 - - - Creates groups for each Arch object type - 為每個建築物件類別建立群組 - - - - Group components by types - 依型式歸類元件 - 2D rendering @@ -1239,22 +1617,22 @@ 指定提供切割線之可視線寬倍數 - + Width: 寬度: - + Height: 高度: - + Color: 色彩: - + Length: 長度: @@ -1368,11 +1746,6 @@ Cut method 切割方法 - - - Import / export - 匯入/匯出 - Check this to display debug messages while importing IFC files @@ -1385,74 +1758,44 @@ - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - If this is checked, IFC files will always be imported with the internal python parser, even if IfcOpenShell is installed - - - - Force python parser - Force python parser - - - If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted If this is checked, openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + Separate openings Separate openings - + If this is checked, object names will be prefixed with the IFC ID number If this is checked, object names will be prefixed with the IFC ID number - + Prefix names with ID number Prefix names with ID number - + Exclude list: 排除清單: - + A comma-separated list of Ifc entities to exclude from import A comma-separated list of Ifc entities to exclude from import - - Custom IFC schema (internal parser only) - Custom IFC schema (internal parser only) - - - + IFC export IFC匯出 - + Scaling factor 縮放係數 - - - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - IFC files are typically written in millimeters. If you are working in a different unit, this allow you to scale all your units to be expressed in millimeters. - - - - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - If this is checked, a text file will be exported together with the ifc file, containing the list of exported objects, for verification purposes. - - - - Save a list of exported objects - 儲存匯出物件清單 - Snap to baselines of Arch objects (override with CTRL) @@ -1469,7 +1812,7 @@ 牆面 - + mm  mm @@ -1494,95 +1837,103 @@ 透明度: - - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - If this is checked, placements will be recomputed and applied to the objects as they were in the IFC file (slower) - - - - Separate placements - 分別配置 - - - - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - IfcBuildingElementProxy,IfcFlowTerminal,IfcFurnishingElement - - - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - - Force export as Breps - Force export as Breps - - - - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - <html><head/><body><p>Objects containing multiple solids are normally exported as multiple representations. Some applications don't like that,though. You can use this option to unite these solids into one.</p></body></html> - - - - Join multi-solid objects - Join multi-solid objects - - - + Collada export 匯出Collada - - WebGL export - 匯出WebGL + + Hidden geomety pattern + Hidden geomety pattern - - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. - If this is checked, wires will be discretized, which results in more accurate curves, but heavier files. + + This is the SVG stroke-dasharray property to apply to projections of hidden objects. + This is the SVG stroke-dasharray property to apply to projections of hidden objects. - - Discretize wires - 離散曲線 + + 30, 10 + 30, 10 + + + + Stairs + 樓梯 + + + + Number of steps: + Number of steps: + + + + Panels + Panels + + + + mm + mm + + + + Thickness + 厚度 + + + + IFC / DAE / WebGL + IFC / DAE / WebGL + + + + Force export as Brep + Force export as Brep + + + + Workbench + + + Arch tools + Arch tools + + + + Draft tools + Draft tools + + + + Draft mod tools + Draft mod tools arch - - Arch tools - 建築工具 - - - - Draft tools - 草圖工具 - - - - Draft mod tools - 草圖模式工具 - - - + &Architecture &建築 - + &Draft &草圖 - + Utilities 功能 - + Snapping 對齊 diff --git a/src/Mod/Assembly/Gui/Resources/Assembly.qrc b/src/Mod/Assembly/Gui/Resources/Assembly.qrc index 96d346bcb..81b1071ac 100644 --- a/src/Mod/Assembly/Gui/Resources/Assembly.qrc +++ b/src/Mod/Assembly/Gui/Resources/Assembly.qrc @@ -24,5 +24,6 @@ translations/Assembly_ro.qm translations/Assembly_hu.qm translations/Assembly_pt-PT.qm + translations/Assembly_sr.qm diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_af.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_af.ts index 1fcbfd496..ed31ff812 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_af.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_af.ts @@ -1,37 +1,37 @@ - + AssemblyGui::Workbench - - Assembly - Samevoeging + + Assembly + Samevoeging - - + + CmdAssemblyConstraintAxle - - Assembly - Samevoeging + + Assembly + Samevoeging - - Constraint Axle... - Beperking met 'n as... + + Constraint Axle... + Beperking met 'n as... - - set a axle constraint between two objects - definieer 'n bewegingsbeperking tussen twee voorwerpe met 'n as + + set a axle constraint between two objects + definieer 'n bewegingsbeperking tussen twee voorwerpe met 'n as - - + + Workbench - Assembly - Samevoeging + Assembly + Samevoeging - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_cs.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_cs.ts index 522bd7a5b..0ff4dd06f 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_cs.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_cs.ts @@ -1,37 +1,37 @@ - + AssemblyGui::Workbench - - Assembly - Sestava + + Assembly + Sestava - - + + CmdAssemblyConstraintAxle - - Assembly - Sestava + + Assembly + Sestava - - Constraint Axle... - Vazba osy... + + Constraint Axle... + Vazba osy... - - set a axle constraint between two objects - Nastavit vazbu os mezi dvěma objekty + + set a axle constraint between two objects + Nastavit vazbu os mezi dvěma objekty - - + + Workbench - Assembly - Sestava + Assembly + Sestava - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_de.qm b/src/Mod/Assembly/Gui/Resources/translations/Assembly_de.qm index a1ee9895c..d88a7262c 100644 Binary files a/src/Mod/Assembly/Gui/Resources/translations/Assembly_de.qm and b/src/Mod/Assembly/Gui/Resources/translations/Assembly_de.qm differ diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_de.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_de.ts index 22a4a0997..226d61ff5 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_de.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_de.ts @@ -1,37 +1,37 @@ - - + + AssemblyGui::Workbench - - Assembly - Baugruppe + + Assembly + Baugruppe - - + + CmdAssemblyConstraintAxle - - Assembly - Baugruppe + + Assembly + Baugruppe - - Constraint Axle... - Achseneinschränkung... + + Constraint Axle... + Achseneinschränkung... - - set a axle constraint between two objects - Festlegen der Achsen-Einschränkung zwischen zwei Objekten + + set a axle constraint between two objects + Festlegen der Achsen-Einschränkung zwischen zwei Objekten - - + + Workbench - Assembly - Baugruppe + Assembly + Baugruppe - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_es-ES.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_es-ES.ts index f12b4f9b7..31e786a4e 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_es-ES.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_es-ES.ts @@ -1,37 +1,37 @@ - + AssemblyGui::Workbench - - Assembly - Ensamblaje + + Assembly + Ensamblaje - - + + CmdAssemblyConstraintAxle - - Assembly - Ensamblaje + + Assembly + Ensamblaje - - Constraint Axle... - Restricción de eje... + + Constraint Axle... + Restricción de eje... - - set a axle constraint between two objects - definir una restricción de eje entre dos objetos + + set a axle constraint between two objects + definir una restricción de eje entre dos objetos - - + + Workbench - Assembly - Ensamblaje + Assembly + Ensamblaje - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_fi.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_fi.ts index 1905f194f..750ef6f74 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_fi.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_fi.ts @@ -1,37 +1,37 @@ - + AssemblyGui::Workbench - - Assembly - Kokoonpano + + Assembly + Kokoonpano - - + + CmdAssemblyConstraintAxle - - Assembly - Kokoonpano + + Assembly + Kokoonpano - - Constraint Axle... - Akseli rajoite... + + Constraint Axle... + Akseli rajoite... - - set a axle constraint between two objects - aseta akselirajoite kahden kohteen välille + + set a axle constraint between two objects + aseta akselirajoite kahden kohteen välille - - + + Workbench - Assembly - Kokoonpano + Assembly + Kokoonpano - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_fr.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_fr.ts index 77fb30241..0bd591d52 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_fr.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_fr.ts @@ -1,37 +1,37 @@ - + AssemblyGui::Workbench - - Assembly - Assemblage + + Assembly + Assemblage - - + + CmdAssemblyConstraintAxle - - Assembly - Assemblage + + Assembly + Assemblage - - Constraint Axle... - Contrainte axiale... + + Constraint Axle... + Contrainte axiale... - - set a axle constraint between two objects - définir une contrainte axiale entre deux objets + + set a axle constraint between two objects + définir une contrainte axiale entre deux objets - - + + Workbench - Assembly - Assemblage + Assembly + Assemblage - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_hr.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_hr.ts index cae07be5d..a83149409 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_hr.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_hr.ts @@ -1,37 +1,37 @@ - + AssemblyGui::Workbench - - Assembly - Montaža + + Assembly + Montaža - - + + CmdAssemblyConstraintAxle - - Assembly - Montaža + + Assembly + Montaža - - Constraint Axle... - Ograničena osovina... + + Constraint Axle... + Ograničena osovina... - - set a axle constraint between two objects - postaviti ograničenja osovine između dva objekta + + set a axle constraint between two objects + postaviti ograničenja osovine između dva objekta - - + + Workbench - Assembly - Montaža + Assembly + Montaža - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_hu.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_hu.ts index 4b5a8b2d0..cedcfcbd4 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_hu.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_hu.ts @@ -1,37 +1,37 @@ - + AssemblyGui::Workbench - - Assembly - Összeállítás + + Assembly + Összeállítás - - + + CmdAssemblyConstraintAxle - - Assembly - Összeállítás + + Assembly + Összeállítás - - Constraint Axle... - Tengely menti kötés... + + Constraint Axle... + Tengely menti kötés... - - set a axle constraint between two objects - tengely kötést hoz létre két tárgy között + + set a axle constraint between two objects + tengely kötést hoz létre két tárgy között - - + + Workbench - Assembly - Összeállítás + Assembly + Összeállítás - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_it.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_it.ts index e4f756e63..32f23410a 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_it.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_it.ts @@ -1,37 +1,37 @@ - + AssemblyGui::Workbench - - Assembly - Assembly + + Assembly + Assembly - - + + CmdAssemblyConstraintAxle - - Assembly - Assembly + + Assembly + Assembly - - Constraint Axle... - Vincolo assiale... + + Constraint Axle... + Vincolo assiale... - - set a axle constraint between two objects - Imposta un vincolo assiale tra due oggetti + + set a axle constraint between two objects + Imposta un vincolo assiale tra due oggetti - - + + Workbench - Assembly - Assembly + Assembly + Assembly - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_ja.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_ja.ts index 1cfbcc34b..30e40b8e0 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_ja.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_ja.ts @@ -1,37 +1,37 @@ - + AssemblyGui::Workbench - - Assembly - アセンブリ + + Assembly + アセンブリ - - + + CmdAssemblyConstraintAxle - - Assembly - アセンブリ + + Assembly + アセンブリ - - Constraint Axle... - 軸拘束の設定... + + Constraint Axle... + 軸拘束の設定... - - set a axle constraint between two objects - 二つのオブジェクト間に軸拘束を設定します。 + + set a axle constraint between two objects + 二つのオブジェクト間に軸拘束を設定します。 - - + + Workbench - Assembly - アセンブリ + Assembly + アセンブリ - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_nl.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_nl.ts index e946e7856..f2bd237b1 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_nl.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_nl.ts @@ -1,37 +1,37 @@ - + AssemblyGui::Workbench - - Assembly - Samenstelling + + Assembly + Samenstelling - - + + CmdAssemblyConstraintAxle - - Assembly - Samenstelling + + Assembly + Samenstelling - - Constraint Axle... - As-beperking... + + Constraint Axle... + As-beperking... - - set a axle constraint between two objects - Stel een as-beperking tussen twee objecten in + + set a axle constraint between two objects + Stel een as-beperking tussen twee objecten in - - + + Workbench - Assembly - Samenstelling + Assembly + Samenstelling - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_no.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_no.ts index cd4c74f43..bf883cf01 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_no.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_no.ts @@ -1,37 +1,37 @@ - + AssemblyGui::Workbench - - Assembly - Montering + + Assembly + Montering - - + + CmdAssemblyConstraintAxle - - Assembly - Montering + + Assembly + Montering - - Constraint Axle... - Aksellås... + + Constraint Axle... + Aksellås... - - set a axle constraint between two objects - sett en aksellås mellom to objekter + + set a axle constraint between two objects + sett en aksellås mellom to objekter - - + + Workbench - Assembly - Montering + Assembly + Montering - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_pl.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_pl.ts index 0312f362a..c93af29c3 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_pl.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_pl.ts @@ -1,37 +1,37 @@ - + AssemblyGui::Workbench - - Assembly - Złożenie + + Assembly + Złożenie - - + + CmdAssemblyConstraintAxle - - Assembly - Złożenie + + Assembly + Złożenie - - Constraint Axle... - Oś wiązania + + Constraint Axle... + Oś wiązania - - set a axle constraint between two objects - Ustal wiązanie osiowe pomiędzy dwoma obiektami + + set a axle constraint between two objects + Ustal wiązanie osiowe pomiędzy dwoma obiektami - - + + Workbench - Assembly - Złożenie + Assembly + Złożenie - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_pt-BR.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_pt-BR.ts index eb68b23b2..233092121 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_pt-BR.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_pt-BR.ts @@ -1,37 +1,37 @@ - + AssemblyGui::Workbench - - Assembly - Assemblagem + + Assembly + Assemblagem - - + + CmdAssemblyConstraintAxle - - Assembly - Assemblagem + + Assembly + Assemblagem - - Constraint Axle... - Restrição de eixo... + + Constraint Axle... + Restrição de eixo... - - set a axle constraint between two objects - colocar uma restrição de eixo entre dois objetos + + set a axle constraint between two objects + colocar uma restrição de eixo entre dois objetos - - + + Workbench - Assembly - Assemblagem + Assembly + Assemblagem - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_pt-PT.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_pt-PT.ts index 98b43e9ca..4caa938e7 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_pt-PT.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_pt-PT.ts @@ -1,37 +1,37 @@ - + AssemblyGui::Workbench - - Assembly - Montagem + + Assembly + Montagem - - + + CmdAssemblyConstraintAxle - - Assembly - Montagem + + Assembly + Montagem - - Constraint Axle... - Restrição do Eixo ... + + Constraint Axle... + Restrição do Eixo ... - - set a axle constraint between two objects - Definir uma restrição do eixo entre dois objetos + + set a axle constraint between two objects + Definir uma restrição do eixo entre dois objetos - - + + Workbench - Assembly - Montagem + Assembly + Montagem - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_ro.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_ro.ts index e4a4a771a..948beb5f5 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_ro.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_ro.ts @@ -1,38 +1,38 @@ - + AssemblyGui::Workbench - - Assembly - Ansamblu + + Assembly + Ansamblu - - + + CmdAssemblyConstraintAxle - - Assembly - Ansamblu + + Assembly + Ansamblu - - Constraint Axle... - Axul de restricție... + + Constraint Axle... + Axul de restricție... - - set a axle constraint between two objects - setează o restricție axială între două obiecte + + set a axle constraint between two objects + setează o restricție axială între două obiecte - - + + Workbench - Assembly - Ansamblu + Assembly + Ansamblu - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_ru.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_ru.ts index afb8086df..c15a04206 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_ru.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_ru.ts @@ -1,37 +1,37 @@ - + AssemblyGui::Workbench - - Assembly - Сборка + + Assembly + Сборка - - + + CmdAssemblyConstraintAxle - - Assembly - Сборка + + Assembly + Сборка - - Constraint Axle... - Ограничение оси... + + Constraint Axle... + Ограничение оси... - - set a axle constraint between two objects - задать ось, ограниченную двумя объектами + + set a axle constraint between two objects + задать ось, ограниченную двумя объектами - - + + Workbench - Assembly - Сборка + Assembly + Сборка - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_sr.qm b/src/Mod/Assembly/Gui/Resources/translations/Assembly_sr.qm new file mode 100644 index 000000000..885683b6f Binary files /dev/null and b/src/Mod/Assembly/Gui/Resources/translations/Assembly_sr.qm differ diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_sr.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_sr.ts new file mode 100644 index 000000000..89e010692 --- /dev/null +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_sr.ts @@ -0,0 +1,37 @@ + + + + + AssemblyGui::Workbench + + + Assembly + Скупштина + + + + CmdAssemblyConstraintAxle + + + Assembly + Скупштина + + + + Constraint Axle... + Осовина ограничења... + + + + set a axle constraint between two objects + поставите осовину ограничења између два објекта + + + + Workbench + + Assembly + Скупштина + + + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_sv-SE.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_sv-SE.ts index cf610f359..a57a8e246 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_sv-SE.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_sv-SE.ts @@ -1,37 +1,37 @@ - + AssemblyGui::Workbench - - Assembly - Ihopsättning + + Assembly + Ihopsättning - - + + CmdAssemblyConstraintAxle - - Assembly - Ihopsättning + + Assembly + Ihopsättning - - Constraint Axle... - Begränsningsaxel... + + Constraint Axle... + Begränsningsaxel... - - set a axle constraint between two objects - Sätt en axelbegränsning mellan två objekt + + set a axle constraint between two objects + Sätt en axelbegränsning mellan två objekt - - + + Workbench - Assembly - Ihopsättning + Assembly + Ihopsättning - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_uk.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_uk.ts index b5bd0e339..35f40b290 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_uk.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_uk.ts @@ -1,37 +1,37 @@ - + AssemblyGui::Workbench - - Assembly - Збірка + + Assembly + Збірка - - + + CmdAssemblyConstraintAxle - - Assembly - Збірка + + Assembly + Збірка - - Constraint Axle... - Обмеження осі... + + Constraint Axle... + Обмеження осі... - - set a axle constraint between two objects - задати вісь обмежену двома об'єктами + + set a axle constraint between two objects + задати вісь обмежену двома об'єктами - - + + Workbench - Assembly - Збірка + Assembly + Збірка - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_zh-CN.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_zh-CN.ts index 4e48bb2ef..a30b9f5c7 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_zh-CN.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_zh-CN.ts @@ -1,37 +1,37 @@ - + AssemblyGui::Workbench - - Assembly - 装配 + + Assembly + 装配 - - + + CmdAssemblyConstraintAxle - - Assembly - 装配 + + Assembly + 装配 - - Constraint Axle... - 约束轴... + + Constraint Axle... + 约束轴... - - set a axle constraint between two objects - 两个对象之间设置轴约束 + + set a axle constraint between two objects + 两个对象之间设置轴约束 - - + + Workbench - Assembly - 装配 + Assembly + 装配 - + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_zh-TW.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_zh-TW.ts index 361f16dd5..4aab0bfe5 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_zh-TW.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_zh-TW.ts @@ -1,37 +1,37 @@ - + AssemblyGui::Workbench - - Assembly - 程式集 + + Assembly + 程式集 - - + + CmdAssemblyConstraintAxle - - Assembly - 程式集 + + Assembly + 程式集 - - Constraint Axle... - 約束軸 ... + + Constraint Axle... + 約束軸 ... - - set a axle constraint between two objects - 在兩個物件之間設置軸約束 + + set a axle constraint between two objects + 在兩個物件之間設置軸約束 - - + + Workbench - Assembly - 程式集 + Assembly + 程式集 - + diff --git a/src/Mod/Complete/Gui/Resources/Complete.qrc b/src/Mod/Complete/Gui/Resources/Complete.qrc index c8808b919..d5d18cd9d 100644 --- a/src/Mod/Complete/Gui/Resources/Complete.qrc +++ b/src/Mod/Complete/Gui/Resources/Complete.qrc @@ -23,5 +23,6 @@ translations/Complete_ro.qm translations/Complete_hu.qm translations/Complete_pt-PT.qm + translations/Complete_sr.qm diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_af.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_af.ts index 36e5b52c4..94de498e5 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_af.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_af.ts @@ -1,82 +1,82 @@ - + CmdCompleteConstraintAxle - - Complete - Volledig + + Complete + Volledig - - Constraint Axle... - Beperking met 'n as... + + Constraint Axle... + Beperking met 'n as... - - set a axle constraint between two objects - definieer 'n bewegingsbeperking tussen twee voorwerpe met 'n as + + set a axle constraint between two objects + definieer 'n bewegingsbeperking tussen twee voorwerpe met 'n as - - + + Test_Test - - Self-test... - Selftoets... + + Self-test... + Selftoets... - - Runs a self-test to check if the application works properly - Loop 'n selftoets om na te gaan dat die toepassing ordentlik werk + + Runs a self-test to check if the application works properly + Loop 'n selftoets om na te gaan dat die toepassing ordentlik werk - - + + Workbench - - Dr&awing - Dr&awing + + Dr&awing + Dr&awing - - S&ketch - S&ketch + + S&ketch + S&ketch - - &Raytracing - &Straalsporing + + &Raytracing + &Straalsporing - - &Drafting - &Teken + + &Drafting + &Teken - - Sketch based - Sketsgebaseerd + + Sketch based + Sketsgebaseerd - - Primitives - Primitives + + Primitives + Primitives - Parametric - Parametries + Parametric + Parametries - - Object appearence - Voorwerpvoorkoms + + Object appearence + Voorwerpvoorkoms - - Wire Tools - Draadwerktuie + + Wire Tools + Draadwerktuie - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_cs.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_cs.ts index e15b1e7d1..0dc455e01 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_cs.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_cs.ts @@ -1,82 +1,82 @@ - + CmdCompleteConstraintAxle - - Complete - Dokončit + + Complete + Dokončit - - Constraint Axle... - Vazba osy... + + Constraint Axle... + Vazba osy... - - set a axle constraint between two objects - Nastavit vazbu os mezi dvěma objekty + + set a axle constraint between two objects + Nastavit vazbu os mezi dvěma objekty - - + + Test_Test - - Self-test... - Test sebe sama... + + Self-test... + Test sebe sama... - - Runs a self-test to check if the application works properly - Spustí test sebe sama pro kontrolu jestli aplikace pracuje správně + + Runs a self-test to check if the application works properly + Spustí test sebe sama pro kontrolu jestli aplikace pracuje správně - - + + Workbench - - Dr&awing - V&ýkres + + Dr&awing + V&ýkres - - S&ketch - S&kica + + S&ketch + S&kica - - &Raytracing - Raytracing + + &Raytracing + Raytracing - - &Drafting - Návrh + + &Drafting + Návrh - - Sketch based - Náčrtek + + Sketch based + Náčrtek - - Primitives - Základní tvary + + Primitives + Základní tvary - Parametric - Parametrické + Parametric + Parametrické - - Object appearence - Vzhled objektu + + Object appearence + Vzhled objektu - - Wire Tools - Nástroje drátu + + Wire Tools + Nástroje drátu - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_de.qm b/src/Mod/Complete/Gui/Resources/translations/Complete_de.qm index 1e1338f15..6bc687515 100644 Binary files a/src/Mod/Complete/Gui/Resources/translations/Complete_de.qm and b/src/Mod/Complete/Gui/Resources/translations/Complete_de.qm differ diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_de.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_de.ts index 048b7c2f8..8c38a3fb6 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_de.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_de.ts @@ -1,82 +1,82 @@ - - + + CmdCompleteConstraintAxle - - Complete - Komplett + + Complete + Komplett - - Constraint Axle... - Achse vorgeben... + + Constraint Axle... + Achse vorgeben... - - set a axle constraint between two objects - Eine Achse zwischen zwei Objekten vorgeben + + set a axle constraint between two objects + Eine Achse zwischen zwei Objekten vorgeben - - + + Test_Test - - Self-test... - Selbsttest... + + Self-test... + Selbsttest... - - Runs a self-test to check if the application works properly - Führt einen Selbsttest durch, um zu prüfen, ob die Anwendung richtig funktioniert + + Runs a self-test to check if the application works properly + Führt einen Selbsttest durch, um zu prüfen, ob die Anwendung richtig funktioniert - - + + Workbench - - Dr&awing - Zeic&hnen + + Dr&awing + Zeic&hnung - - S&ketch - S&kizze + + S&ketch + S&kizze - - &Raytracing - &Raytracing + + &Raytracing + &Raytracing - - &Drafting - &Entwurf + + &Drafting + &Entwurf - - Sketch based - skizzenbasiert + + Sketch based + skizzenbasiert - - Primitives - Grundkörper + + Primitives + Grundkörper - Parametric - Parametrisch + Parametric + Parametrisch - - Object appearence - Objektdarstellung + + Object appearence + Objektdarstellung - - Wire Tools - Linien-Werkzeuge + + Wire Tools + Linien-Werkzeuge - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_es-ES.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_es-ES.ts index ac7cef7fc..fab1e0bc8 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_es-ES.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_es-ES.ts @@ -1,82 +1,82 @@ - + CmdCompleteConstraintAxle - - Complete - Completado + + Complete + Completado - - Constraint Axle... - Restricción de eje... + + Constraint Axle... + Restricción de eje... - - set a axle constraint between two objects - definir una restricción de eje entre dos objetos + + set a axle constraint between two objects + definir una restricción de eje entre dos objetos - - + + Test_Test - - Self-test... - Auto-prueba... + + Self-test... + Auto-prueba... - - Runs a self-test to check if the application works properly - Ejecuta una auto-prueba para comprobar si la aplicación funciona correctamente + + Runs a self-test to check if the application works properly + Ejecuta una auto-prueba para comprobar si la aplicación funciona correctamente - - + + Workbench - - Dr&awing - Dibujar + + Dr&awing + Dibujar - - S&ketch - Bosquejo + + S&ketch + Bosquejo - - &Raytracing - &Raytracing + + &Raytracing + &Raytracing - - &Drafting - &Borrador + + &Drafting + &Borrador - - Sketch based - Basado en esbozo + + Sketch based + Basado en esbozo - - Primitives - Primarios + + Primitives + Primarios - Parametric - Paramétrico + Parametric + Paramétrico - - Object appearence - Apariencia del objeto + + Object appearence + Apariencia del objeto - - Wire Tools - Herramientas de alambre + + Wire Tools + Herramientas de alambre - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_fi.qm b/src/Mod/Complete/Gui/Resources/translations/Complete_fi.qm index 119a10d37..faa715bc3 100644 Binary files a/src/Mod/Complete/Gui/Resources/translations/Complete_fi.qm and b/src/Mod/Complete/Gui/Resources/translations/Complete_fi.qm differ diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_fi.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_fi.ts index a6eec3db8..79180dffd 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_fi.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_fi.ts @@ -1,82 +1,82 @@ - + CmdCompleteConstraintAxle - - Complete - Valmis + + Complete + Valmis - - Constraint Axle... - Akseli rajoite... + + Constraint Axle... + Akseli rajoite... - - set a axle constraint between two objects - Määritä akseli rajoite kahden kohteen välille + + set a axle constraint between two objects + Määritä akseli rajoite kahden kohteen välille - - + + Test_Test - - Self-test... - Itsetestaus... + + Self-test... + Itsetestaus... - - Runs a self-test to check if the application works properly - Suoritetaan itsetestauksen tarkistaminen, jos sovellus toimii oikein + + Runs a self-test to check if the application works properly + Suoritetaan itsetestaus ja tarkistetaan, toimiiko sovellus oikein - - + + Workbench - - Dr&awing - P&iirustus + + Dr&awing + P&iirustus - - S&ketch - L&uonnos + + S&ketch + L&uonnos - - &Raytracing - &Säteenseuranta + + &Raytracing + &Säteenseuranta - - &Drafting - &Hahmottelu + + &Drafting + &Hahmottelu - - Sketch based - Sketsin perusta + + Sketch based + Luonnokseen perustuva - - Primitives - Primitiivi + + Primitives + Perusalkiot - Parametric - Parametrinen + Parametric + Parametrinen - - Object appearence - Objektin ulkoasu + + Object appearence + Kohteen ulkoasu - - Wire Tools - Lanka työkalut + + Wire Tools + Lanka työkalut - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_fr.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_fr.ts index f69836ca8..ee0b24cbe 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_fr.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_fr.ts @@ -1,82 +1,82 @@ - + CmdCompleteConstraintAxle - - Complete - Complet + + Complete + Complet - - Constraint Axle... - Contrainte axiale... + + Constraint Axle... + Contrainte axiale... - - set a axle constraint between two objects - définir une contrainte axiale entre deux objets + + set a axle constraint between two objects + définir une contrainte axiale entre deux objets - - + + Test_Test - - Self-test... - Auto-test... + + Self-test... + Auto-test... - - Runs a self-test to check if the application works properly - Exécute un auto-test pour vérifier si l'application fonctionne correctement + + Runs a self-test to check if the application works properly + Exécute un auto-test pour vérifier si l'application fonctionne correctement - - + + Workbench - - Dr&awing - &Mise en plan + + Dr&awing + &Mise en plan - - S&ketch - Es&quisse + + S&ketch + Es&quisse - - &Raytracing - &Lancer de rayon + + &Raytracing + &Lancer de rayon - - &Drafting - &Planche à dessin + + &Drafting + &Planche à dessin - - Sketch based - À base d'esquisse + + Sketch based + À base d'esquisse - - Primitives - Primitives + + Primitives + Primitives - Parametric - Paramétrique + Parametric + Paramétrique - - Object appearence - Apparence d'objet + + Object appearence + Apparence d'objet - - Wire Tools - Outils filaires + + Wire Tools + Outils filaires - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_hr.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_hr.ts index 42f50e1af..1932517b6 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_hr.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_hr.ts @@ -1,82 +1,82 @@ - + CmdCompleteConstraintAxle - - Complete - Kompletan + + Complete + Kompletan - - Constraint Axle... - Ograničena osovina... + + Constraint Axle... + Ograničena osovina... - - set a axle constraint between two objects - postaviti ograničenja osovine između dva objekta + + set a axle constraint between two objects + postaviti ograničenja osovine između dva objekta - - + + Test_Test - - Self-test... - Samoprovjera ... + + Self-test... + Samoprovjera ... - - Runs a self-test to check if the application works properly - Izvrši samoprovjeru i vidi da li program radi ispravno + + Runs a self-test to check if the application works properly + Izvrši samoprovjeru i vidi da li program radi ispravno - - + + Workbench - - Dr&awing - Cr&tež + + Dr&awing + Cr&tež - - S&ketch - S&kica + + S&ketch + S&kica - - &Raytracing - Metode trasiranja putem zrake + + &Raytracing + Metode trasiranja putem zrake - - &Drafting - &Skica + + &Drafting + &Skica - - Sketch based - Na temelju skice + + Sketch based + Na temelju skice - - Primitives - Primitivi + + Primitives + Primitivi - Parametric - Parametarski + Parametric + Parametarski - - Object appearence - Izgled objekta + + Object appearence + Izgled objekta - - Wire Tools - Alati žice + + Wire Tools + Alati žice - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_hu.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_hu.ts index bb12f6c79..e3e5be18e 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_hu.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_hu.ts @@ -1,82 +1,82 @@ - + CmdCompleteConstraintAxle - - Complete - Befejez + + Complete + Befejez - - Constraint Axle... - Tengely menti kötés... + + Constraint Axle... + Tengely menti kötés... - - set a axle constraint between two objects - tengely menti kötést hoz létre két tárgy között + + set a axle constraint between two objects + tengely menti kötést hoz létre két tárgy között - - + + Test_Test - - Self-test... - Ön-teszt... + + Self-test... + Ön-teszt... - - Runs a self-test to check if the application works properly - Fut egy önteszt, hogy ellenőrizze, ha az alkalmazás megfelelően működik + + Runs a self-test to check if the application works properly + Fut egy önteszt, hogy ellenőrizze, ha az alkalmazás megfelelően működik - - + + Workbench - - Dr&awing - R&ajzolás + + Dr&awing + R&ajzolás - - S&ketch - S&kicc + + S&ketch + S&kicc - - &Raytracing - Sugá&riánynyomvonal + + &Raytracing + Sugá&riánynyomvonal - - &Drafting - Vázlatkészítés &D + + &Drafting + Vázlatkészítés &D - - Sketch based - Vázlat alap + + Sketch based + Vázlat alap - - Primitives - Primitívek + + Primitives + Primitívek - Parametric - Változós + Parametric + Változós - - Object appearence - Az objektum megjelenése + + Object appearence + Az objektum megjelenése - - Wire Tools - Vonal eszköztár + + Wire Tools + Vonal eszköztár - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_it.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_it.ts index da1922bbb..71f7762f2 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_it.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_it.ts @@ -1,82 +1,82 @@ - + CmdCompleteConstraintAxle - - Complete - Completo + + Complete + Completo - - Constraint Axle... - Vincolo assiale... + + Constraint Axle... + Vincolo assiale... - - set a axle constraint between two objects - Imposta un vincolo assiale tra due oggetti + + set a axle constraint between two objects + Imposta un vincolo assiale tra due oggetti - - + + Test_Test - - Self-test... - Autotest... + + Self-test... + Autotest... - - Runs a self-test to check if the application works properly - Esegue un autotest per verificare se l'applicazione funziona correttamente + + Runs a self-test to check if the application works properly + Esegue un autotest per verificare se l'applicazione funziona correttamente - - + + Workbench - - Dr&awing - D&isegno + + Dr&awing + D&isegno - - S&ketch - S&ketch + + S&ketch + S&ketch - - &Raytracing - &Raytracing + + &Raytracing + &Raytracing - - &Drafting - Draf&ting + + &Drafting + Draf&ting - - Sketch based - Sketch + + Sketch based + Sketch - - Primitives - Primitive + + Primitives + Primitive - Parametric - Parametrica + Parametric + Parametrica - - Object appearence - Aspetto dell'oggetto + + Object appearence + Aspetto dell'oggetto - - Wire Tools - Strumenti Wire + + Wire Tools + Strumenti Wire - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_ja.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_ja.ts index 366073ab5..32d602fe6 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_ja.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_ja.ts @@ -1,82 +1,82 @@ - + CmdCompleteConstraintAxle - - Complete - コンプリート + + Complete + コンプリート - - Constraint Axle... - 軸拘束の設定... + + Constraint Axle... + 軸拘束の設定... - - set a axle constraint between two objects - 二つのオブジェクト間に軸拘束を設定します。 + + set a axle constraint between two objects + 二つのオブジェクト間に軸拘束を設定します。 - - + + Test_Test - - Self-test... - 自己診断... + + Self-test... + 自己診断... - - Runs a self-test to check if the application works properly - アプリケーションが正常に動作するかどうかを確認する自己診断を実行します。 + + Runs a self-test to check if the application works properly + アプリケーションが正常に動作するかどうかを確認する自己診断を実行します。 - - + + Workbench - - Dr&awing - ドローイング (&a) + + Dr&awing + ドローイング (&a) - - S&ketch - スケッチ (&k) + + S&ketch + スケッチ (&k) - - &Raytracing - レイトレーシング (&R) + + &Raytracing + レイトレーシング (&R) - - &Drafting - 2次元製図 (&D) + + &Drafting + 2次元製図 (&D) - - Sketch based - スケッチベース + + Sketch based + スケッチベース - - Primitives - プリミティブ + + Primitives + プリミティブ - Parametric - パラメトリック + Parametric + パラメトリック - - Object appearence - オブジェクトの外観 + + Object appearence + オブジェクトの外観 - - Wire Tools - ポリラインツール + + Wire Tools + ポリラインツール - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_nl.qm b/src/Mod/Complete/Gui/Resources/translations/Complete_nl.qm index d9c4e1577..77791c5be 100644 Binary files a/src/Mod/Complete/Gui/Resources/translations/Complete_nl.qm and b/src/Mod/Complete/Gui/Resources/translations/Complete_nl.qm differ diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_nl.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_nl.ts index efd056d45..a9971e18e 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_nl.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_nl.ts @@ -1,82 +1,82 @@ - + CmdCompleteConstraintAxle - - Complete - Voltooid + + Complete + Voltooid - - Constraint Axle... - As-beperking... + + Constraint Axle... + As-beperking... - - set a axle constraint between two objects - Stel een as-beperking in tussen twee objecten + + set a axle constraint between two objects + Stel een as-beperking in tussen twee objecten - - + + Test_Test - - Self-test... - Zelf-test... + + Self-test... + Zelf-test... - - Runs a self-test to check if the application works properly - Voert een zelf-test uit, om te controleren of de toepassing correct werkt + + Runs a self-test to check if the application works properly + Voert een zelf-test uit, om te controleren of de toepassing correct werkt - - + + Workbench - - Dr&awing - Dr&awing + + Dr&awing + &Tekening - - S&ketch - S&chets + + S&ketch + S&chets - - &Raytracing - &Realistische Weergave + + &Raytracing + &Realistische Weergave - - &Drafting - &Schetsen + + &Drafting + &Schetsen - - Sketch based - Schets gebaseerd + + Sketch based + Schets gebaseerd - - Primitives - Basisvormen + + Primitives + Basisvormen - Parametric - Parametrisch + Parametric + Parametrisch - - Object appearence - Object uiterlijk + + Object appearence + Object uiterlijk - - Wire Tools - Lijn Gereedschap + + Wire Tools + Lijn Gereedschap - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_no.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_no.ts index 546691c63..15ac23d41 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_no.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_no.ts @@ -1,82 +1,82 @@ - + CmdCompleteConstraintAxle - - Complete - Fullført + + Complete + Fullført - - Constraint Axle... - Aksellås... + + Constraint Axle... + Aksellås... - - set a axle constraint between two objects - angi en akselbetingelse mellom to objekter + + set a axle constraint between two objects + angi en akselbetingelse mellom to objekter - - + + Test_Test - - Self-test... - Selvtest... + + Self-test... + Selvtest... - - Runs a self-test to check if the application works properly - Kjører en selvtest for å kontrollere om programmet fungerer riktig + + Runs a self-test to check if the application works properly + Kjører en selvtest for å kontrollere om programmet fungerer riktig - - + + Workbench - - Dr&awing - T&egning + + Dr&awing + T&egning - - S&ketch - K&ladd + + S&ketch + K&ladd - - &Raytracing - &Strålesporing + + &Raytracing + &Strålesporing - - &Drafting - &Skissering + + &Drafting + &Skissering - - Sketch based - Skissebasert + + Sketch based + Skissebasert - - Primitives - Primitiver + + Primitives + Primitiver - Parametric - Parametrisk + Parametric + Parametrisk - - Object appearence - Objektutseende + + Object appearence + Objektutseende - - Wire Tools - Lenkeverktøy + + Wire Tools + Lenkeverktøy - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_pl.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_pl.ts index 4479762a5..6844b5bad 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_pl.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_pl.ts @@ -1,82 +1,82 @@ - + CmdCompleteConstraintAxle - - Complete - Kompletny + + Complete + Kompletny - - Constraint Axle... - Ograniczenie osi... + + Constraint Axle... + Ograniczenie osi... - - set a axle constraint between two objects - ustaw ograniczenie osi między dwoma obiektami + + set a axle constraint between two objects + ustaw ograniczenie osi między dwoma obiektami - - + + Test_Test - - Self-test... - Autotest... + + Self-test... + Autotest... - - Runs a self-test to check if the application works properly - Wykonanie autotestu w celu sprawdzenia poprawności działania aplikacji. + + Runs a self-test to check if the application works properly + Wykonanie autotestu w celu sprawdzenia poprawności działania aplikacji. - - + + Workbench - - Dr&awing - Rysow&anie + + Dr&awing + Rysow&anie - - S&ketch - Sz&kic + + S&ketch + Sz&kic - - &Raytracing - Raytracing + + &Raytracing + Raytracing - - &Drafting - &Kreślenie + + &Drafting + &Kreślenie - - Sketch based - Ze szkicu + + Sketch based + Ze szkicu - - Primitives - Początkowe + + Primitives + Początkowe - Parametric - Parametryczny + Parametric + Parametryczny - - Object appearence - Wygląd obiektu + + Object appearence + Wygląd obiektu - - Wire Tools - Narzędzia Szkieletu + + Wire Tools + Narzędzia Szkieletu - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_pt-BR.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_pt-BR.ts index 0031d4ba5..502dcc838 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_pt-BR.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_pt-BR.ts @@ -1,82 +1,82 @@ - + CmdCompleteConstraintAxle - - Complete - Completo + + Complete + Completo - - Constraint Axle... - Restrição de eixo... + + Constraint Axle... + Restrição de eixo... - - set a axle constraint between two objects - definir uma restrição de eixo entre dois objetos + + set a axle constraint between two objects + definir uma restrição de eixo entre dois objetos - - + + Test_Test - - Self-test... - Teste automático... + + Self-test... + Teste automático... - - Runs a self-test to check if the application works properly - Executa um teste automático para verificar se o aplicativo funciona corretamente + + Runs a self-test to check if the application works properly + Executa um teste automático para verificar se o aplicativo funciona corretamente - - + + Workbench - - Dr&awing - Desenho + + Dr&awing + Desenho - - S&ketch - Esboço + + S&ketch + Esboço - - &Raytracing - &Raytracing + + &Raytracing + &Raytracing - - &Drafting - &Traço + + &Drafting + &Traço - - Sketch based - Baseado em esboço + + Sketch based + Baseado em esboço - - Primitives - Primitivas + + Primitives + Primitivas - Parametric - Paramétrico + Parametric + Paramétrico - - Object appearence - Aparência do objeto + + Object appearence + Aparência do objeto - - Wire Tools - Ferramentas de arame + + Wire Tools + Ferramentas de arame - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_pt-PT.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_pt-PT.ts index 066002584..b348df9d4 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_pt-PT.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_pt-PT.ts @@ -1,82 +1,82 @@ - + CmdCompleteConstraintAxle - - Complete - Concluído + + Complete + Concluído - - Constraint Axle... - Restrição de Eixo... + + Constraint Axle... + Restrição de Eixo... - - set a axle constraint between two objects - Define uma restrição de eixo entre dois objetos + + set a axle constraint between two objects + Define uma restrição de eixo entre dois objetos - - + + Test_Test - - Self-test... - Teste Automático ... + + Self-test... + Teste Automático ... - - Runs a self-test to check if the application works properly - Executa um teste automático para verificar se a aplicação funciona corretamente + + Runs a self-test to check if the application works properly + Executa um teste automático para verificar se a aplicação funciona corretamente - - + + Workbench - - Dr&awing - &Desenho + + Dr&awing + &Desenho - - S&ketch - &Esboço + + S&ketch + &Esboço - - &Raytracing - & Raytracing + + &Raytracing + & Raytracing - - &Drafting - &Ferramentas de Desenho + + &Drafting + &Ferramentas de Desenho - - Sketch based - Esboço baseado + + Sketch based + Esboço baseado - - Primitives - Primitivas + + Primitives + Primitivas - Parametric - Paramétrico + Parametric + Paramétrico - - Object appearence - Aparência do objeto + + Object appearence + Aparência do objeto - - Wire Tools - Ferramentas de Linha + + Wire Tools + Ferramentas de Linha - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_ro.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_ro.ts index 6f2bfff3a..8c47a924d 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_ro.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_ro.ts @@ -1,83 +1,83 @@ - + CmdCompleteConstraintAxle - - Complete - Finalizat + + Complete + Finalizat - - Constraint Axle... - Axul de restricție... + + Constraint Axle... + Axul de restricție... - - set a axle constraint between two objects - setează o restricție axială între două obiecte + + set a axle constraint between two objects + setează o restricție axială între două obiecte - - + + Test_Test - - Self-test... - Auto evaluare... + + Self-test... + Auto evaluare... - - Runs a self-test to check if the application works properly - Rulează o auto-evaluare pentru a verifica dacă aplicaţia funcţionează corespunzător + + Runs a self-test to check if the application works properly + Rulează o auto-evaluare pentru a verifica dacă aplicaţia funcţionează corespunzător - - + + Workbench - - Dr&awing - D&esen + + Dr&awing + D&esen - - S&ketch - S&chiţă + + S&ketch + S&chiţă - - &Raytracing - &Raytracing + + &Raytracing + &Raytracing - - &Drafting - &Schiţare + + &Drafting + &Schiţare - - Sketch based - Bazat pe o schiţă + + Sketch based + Bazat pe o schiţă - - Primitives - Primitive + + Primitives + Primitive - Parametric - Parametric + Parametric + Parametric - - Object appearence - Aparenţa obiectului + + Object appearence + Aparenţa obiectului - - Wire Tools - Instrumente pentru polilinii + + Wire Tools + Instrumente pentru polilinii - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_ru.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_ru.ts index 40361527d..ff5ef5a80 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_ru.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_ru.ts @@ -1,82 +1,82 @@ - + CmdCompleteConstraintAxle - - Complete - Выполнено + + Complete + Выполнено - - Constraint Axle... - Ограничение оси... + + Constraint Axle... + Ограничение оси... - - set a axle constraint between two objects - задать ось ограниченную двумя объектами + + set a axle constraint between two objects + задать ось ограниченную двумя объектами - - + + Test_Test - - Self-test... - Самотестирование ... + + Self-test... + Самотестирование ... - - Runs a self-test to check if the application works properly - Выполняет самопроверку для проверки правильности функционирования приложения + + Runs a self-test to check if the application works properly + Выполняет самопроверку для проверки правильности функционирования приложения - - + + Workbench - - Dr&awing - Рисование + + Dr&awing + Рисование - - S&ketch - Наборосок + + S&ketch + Наборосок - - &Raytracing - &Трассировка лучей + + &Raytracing + &Трассировка лучей - - &Drafting - &Черчение + + &Drafting + &Черчение - - Sketch based - Основанный на эскизе + + Sketch based + Основанный на эскизе - - Primitives - Примитивы + + Primitives + Примитивы - Parametric - Параметрический + Parametric + Параметрический - - Object appearence - Внешность объекта + + Object appearence + Внешность объекта - - Wire Tools - Проволочные инструменты + + Wire Tools + Проволочные инструменты - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_sr.qm b/src/Mod/Complete/Gui/Resources/translations/Complete_sr.qm new file mode 100644 index 000000000..0264b0922 Binary files /dev/null and b/src/Mod/Complete/Gui/Resources/translations/Complete_sr.qm differ diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_sr.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_sr.ts new file mode 100644 index 000000000..b532332a1 --- /dev/null +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_sr.ts @@ -0,0 +1,82 @@ + + + + + CmdCompleteConstraintAxle + + + Complete + Комплетан + + + + Constraint Axle... + Осовина ограничења + + + + set a axle constraint between two objects + поставите осовину ограничења између два објекта + + + + Test_Test + + + Self-test... + Самопровера... + + + + Runs a self-test to check if the application works properly + Извршава самопроверу да утврди да ли апликација ради исправно + + + + Workbench + + + Dr&awing + Цр&теж + + + + S&ketch + С&кица + + + + &Raytracing + И Праћење снопа + + + + &Drafting + И Недовршено + + + + Sketch based + на основу скице + + + + Primitives + Примитиви + + + Parametric + Параметарски + + + + Object appearence + Изглед објекта + + + + Wire Tools + Алати за Жицу + + + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_sv-SE.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_sv-SE.ts index 08e491365..67cff0425 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_sv-SE.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_sv-SE.ts @@ -1,82 +1,82 @@ - + CmdCompleteConstraintAxle - - Complete - Komplett + + Complete + Komplett - - Constraint Axle... - Begränsningsaxel... + + Constraint Axle... + Begränsningsaxel... - - set a axle constraint between two objects - Sätt en axelbegränsning mellan två objekt + + set a axle constraint between two objects + Sätt en axelbegränsning mellan två objekt - - + + Test_Test - - Self-test... - Självtest ... + + Self-test... + Självtest ... - - Runs a self-test to check if the application works properly - Kör ett självtest för att kontrollera om programmet fungerar + + Runs a self-test to check if the application works properly + Kör ett självtest för att kontrollera om programmet fungerar - - + + Workbench - - Dr&awing - &Ritning + + Dr&awing + &Ritning - - S&ketch - S&kiss + + S&ketch + S&kiss - - &Raytracing - R&endering + + &Raytracing + R&endering - - &Drafting - &Skissning + + &Drafting + &Skissning - - Sketch based - Skiss baserad + + Sketch based + Skiss baserad - - Primitives - Primitiver + + Primitives + Primitiver - Parametric - Parametrisk + Parametric + Parametrisk - - Object appearence - Objekt utseende + + Object appearence + Objekt utseende - - Wire Tools - Trådverktyg + + Wire Tools + Trådverktyg - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_uk.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_uk.ts index 1967dc0a8..a13809643 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_uk.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_uk.ts @@ -1,82 +1,82 @@ - + CmdCompleteConstraintAxle - - Complete - Виконано + + Complete + Виконано - - Constraint Axle... - Обмеження осі... + + Constraint Axle... + Обмеження осі... - - set a axle constraint between two objects - задати вісь обмежену двома об'єктами + + set a axle constraint between two objects + задати вісь обмежену двома об'єктами - - + + Test_Test - - Self-test... - Самотестування... + + Self-test... + Самотестування... - - Runs a self-test to check if the application works properly - Запускає самотестування для перевірки того, що програма працює належним чином + + Runs a self-test to check if the application works properly + Запускає самотестування для перевірки того, що програма працює належним чином - - + + Workbench - - Dr&awing - Креслення + + Dr&awing + Креслення - - S&ketch - Ескіз + + S&ketch + Ескіз - - &Raytracing - &Трасування променів + + &Raytracing + &Трасування променів - - &Drafting - &Креслення + + &Drafting + &Креслення - - Sketch based - Базуючись на ескізі + + Sketch based + Базуючись на ескізі - - Primitives - Примітиви + + Primitives + Примітиви - Parametric - Параметричний + Parametric + Параметричний - - Object appearence - Поведінка об'єкту + + Object appearence + Поведінка об'єкту - - Wire Tools - Інструмент Струна + + Wire Tools + Інструмент Струна - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_zh-CN.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_zh-CN.ts index 7357d00ec..5a078b467 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_zh-CN.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_zh-CN.ts @@ -1,82 +1,82 @@ - + CmdCompleteConstraintAxle - - Complete - 全部 + + Complete + 全部 - - Constraint Axle... - 约束轴... + + Constraint Axle... + 约束轴... - - set a axle constraint between two objects - 两对象间设置轴约束 + + set a axle constraint between two objects + 两对象间设置轴约束 - - + + Test_Test - - Self-test... - 自检... + + Self-test... + 自检... - - Runs a self-test to check if the application works properly - 运行自检测试程序是否正常工作 + + Runs a self-test to check if the application works properly + 运行自检测试程序是否正常工作 - - + + Workbench - - Dr&awing - 绘图(&a) + + Dr&awing + 绘图(&a) - - S&ketch - 草绘(&k) + + S&ketch + 草绘(&k) - - &Raytracing - 光线追踪(&R) + + &Raytracing + 光线追踪(&R) - - &Drafting - 绘图(&D) + + &Drafting + 绘图(&D) - - Sketch based - 基于草绘 + + Sketch based + 基于草绘 - - Primitives - 基础图元 + + Primitives + 基础图元 - Parametric - 参数化 + Parametric + 参数化 - - Object appearence - 对象外观 + + Object appearence + 对象外观 - - Wire Tools - 线框工具 + + Wire Tools + 线框工具 - + diff --git a/src/Mod/Complete/Gui/Resources/translations/Complete_zh-TW.ts b/src/Mod/Complete/Gui/Resources/translations/Complete_zh-TW.ts index 817df6b79..1da196f43 100644 --- a/src/Mod/Complete/Gui/Resources/translations/Complete_zh-TW.ts +++ b/src/Mod/Complete/Gui/Resources/translations/Complete_zh-TW.ts @@ -1,82 +1,82 @@ - + CmdCompleteConstraintAxle - - Complete - 完成 + + Complete + 完成 - - Constraint Axle... - 約束軸... + + Constraint Axle... + 約束軸... - - set a axle constraint between two objects - 在兩個物件之間設置軸約束 + + set a axle constraint between two objects + 在兩個物件之間設置軸約束 - - + + Test_Test - - Self-test... - 自我檢測 + + Self-test... + 自我檢測 - - Runs a self-test to check if the application works properly - 執行自我檢查確認程式是否運作良好 + + Runs a self-test to check if the application works properly + 執行自我檢查確認程式是否運作良好 - - + + Workbench - - Dr&awing - &繪圖 + + Dr&awing + &繪圖 - - S&ketch - &素描 + + S&ketch + &素描 - - &Raytracing - 光跡追踪(&R) + + &Raytracing + 光跡追踪(&R) - - &Drafting - 製圖(&D) + + &Drafting + 製圖(&D) - - Sketch based - 基底草圖 + + Sketch based + 基底草圖 - - Primitives - 元件 + + Primitives + 元件 - Parametric - 參數 + Parametric + 參數 - - Object appearence - 物件顯示 + + Object appearence + 物件顯示 - - Wire Tools - 線條工具 + + Wire Tools + 線條工具 - + diff --git a/src/Mod/Draft/Resources/Draft.qrc b/src/Mod/Draft/Resources/Draft.qrc index 047b313a5..24ff6deb3 100644 --- a/src/Mod/Draft/Resources/Draft.qrc +++ b/src/Mod/Draft/Resources/Draft.qrc @@ -94,6 +94,7 @@ translations/Draft_zh-CN.qm translations/Draft_ro.qm translations/Draft_pt-PT.qm + translations/Draft_sr.qm ui/userprefs-base.ui ui/userprefs-snap.ui ui/userprefs-import1.ui diff --git a/src/Mod/Draft/Resources/translations/Draft_af.qm b/src/Mod/Draft/Resources/translations/Draft_af.qm index 5faf3a44b..145046e3e 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_af.qm and b/src/Mod/Draft/Resources/translations/Draft_af.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_af.ts b/src/Mod/Draft/Resources/translations/Draft_af.ts index 056123f2d..ec84f617f 100644 --- a/src/Mod/Draft/Resources/translations/Draft_af.ts +++ b/src/Mod/Draft/Resources/translations/Draft_af.ts @@ -1,15 +1,29 @@ + + Draft + + + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + + Draft_AddPoint - + Add Point Voeg by nuwe punt - + Adds a point to an existing wire/bspline Voeg 'n punt by 'n bestaande draad/bspline @@ -17,12 +31,12 @@ Draft_AddToGroup - + Add to group... Voeg by groep ... - + Adds the selected object(s) to an existing group Voeg die geselekteerde voorwerp(e) by 'n bestaande groep @@ -30,12 +44,12 @@ Draft_ApplyStyle - + Apply Current Style Pas huidige styl toe - + Applies current line width and color to selected objects Wend aan huidige lynbreedte en kleur op gekose voorwerpe @@ -43,12 +57,12 @@ Draft_Arc - + Arc Boog - + Creates an arc. CTRL to snap, SHIFT to constrain Skep 'n boog. CTRL vas te heg, SHIFT om vas te hou @@ -56,12 +70,12 @@ Draft_Array - + Array Reeks - + Creates a polar or rectangular array from a selected object Skep 'n polêre of reghoekige reeks van 'n gekose voorwerp @@ -69,12 +83,12 @@ Draft_BSpline - + B-Spline B-Kurwe - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain Skep 'n veelvuldige-punt kurwe. CTRL om vas te heg, SHIFT om vas te hou @@ -95,12 +109,12 @@ Draft_Circle - + Circle Sirkel - + Creates a circle. CTRL to snap, ALT to select tangent objects Skep 'n sirkel. CTRL om vas te heg, ALT om raaklyn voorwerpe te kies @@ -108,12 +122,12 @@ Draft_Clone - + Clone Kloon - + Clones the selected object(s) Kloon die gekose voorwerp(e) @@ -121,12 +135,12 @@ Draft_CloseLine - + Close Line Maak lyn toe - + Closes the line being drawn Maak die huidige lyn toe @@ -134,12 +148,12 @@ Draft_DelPoint - + Remove Point Verwyder punt - + Removes a point from an existing wire or bspline Verwyder 'n punt van 'n bestaande draadwerk of bspline @@ -147,12 +161,12 @@ Draft_Dimension - + Dimension Dimensioneer - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment Skep 'n dimensie. CTRL om vas te het, SHIFT om vas te hou, ALT om 'n segment te kies @@ -160,12 +174,12 @@ Draft_Downgrade - + Downgrade Gradeer neer - + Explodes the selected objects into simpler objects, or subtract faces Fragmenteer die geselekteerde voorwerpe na eenvoudiger voorwerpe, of verwyder vlakke @@ -173,7 +187,7 @@ Draft_Draft2Sketch - + Draft to Sketch Konsep na skets @@ -181,12 +195,12 @@ Draft_Drawing - + Drawing Tekening - + Puts the selected objects on a Drawing sheet. Sit die gekose voorwerpe op 'n tekenblad. @@ -194,12 +208,12 @@ Draft_Edit - + Edit Wysig - + Edits the active object Wysig die aktiewe voorwerp @@ -207,12 +221,12 @@ Draft_Ellipse - + Ellipse Ellipse - + Creates an ellipse. CTRL to snap Creates an ellipse. CTRL to snap @@ -220,12 +234,12 @@ Draft_Facebinder - + Facebinder Facebinder - + Creates a facebinder object from selected face(s) Creates a facebinder object from selected face(s) @@ -233,12 +247,12 @@ Draft_FinishLine - + Finish line Beëindig lyn - + Finishes a line without closing it Beëindig lyn sonder om toe te maak @@ -246,12 +260,12 @@ Draft_FlipDimension - + Flip Dimension Flip Dimension - + Flip the normal direction of a dimension Flip the normal direction of a dimension @@ -259,38 +273,25 @@ Draft_Heal - + Heal Heal - - Heal faultly Draft objects saved from an earlier FreeCAD version - Heal faultly Draft objects saved from an earlier FreeCAD version - - - - Draft_Layer - - - Layer - Layer - - - - Adds a layer - Adds a layer + + Heal faulty Draft objects saved from an earlier FreeCAD version + Heal faulty Draft objects saved from an earlier FreeCAD version Draft_Line - + Line Lyn - + Creates a 2-point line. CTRL to snap, SHIFT to constrain Dit skep 'n 2-punt lyn. CTRL om vas te heg, SHIFT vas te hou @@ -298,12 +299,12 @@ Draft_Move - + Move Verskuif - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy Beweeg die gekose voorwerpe tussen 2 punte. CTRL om vas te heg, SHIFT om vas te hou, ALT om te kopieer @@ -311,12 +312,12 @@ Draft_Offset - + Offset Verplasing - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy Verplaas die aktiewe voorwerp. CTRL om vas te heg, SHIFT om vas te hou, ALT om te kopieer @@ -324,12 +325,12 @@ Draft_PathArray - + PathArray PathArray - + Creates copies of a selected object along a selected path. Creates copies of a selected object along a selected path. @@ -337,12 +338,12 @@ Draft_Point - + Point Punt - + Creates a point object Skep 'n puntvoorwerp @@ -350,12 +351,12 @@ Draft_Polygon - + Polygon Veelhoek - + Creates a regular polygon. CTRL to snap, SHIFT to constrain Skep 'n gelykhoekige veelhoek. CTRL om vas te heg, SHIFT om vas te hou @@ -363,12 +364,12 @@ Draft_Rectangle - + Rectangle Reghoek - + Creates a 2-point rectangle. CTRL to snap Skep 'n 2-punt reghoek. CTRL om vas te heg @@ -376,12 +377,12 @@ Draft_Rotate - + Rotate Roteer - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy Roteer die gekose objekte. CTRL om vas te heg, SHIFT om vas te hou, ALT om te kopieer @@ -389,12 +390,12 @@ Draft_Scale - + Scale Skaal - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy Skaal die gekose objekte van 'n basispunt. CTRL om vas te hou, SHIFT om vas te hou, ALT om te kopieer @@ -402,12 +403,12 @@ Draft_SelectGroup - + Select group Kies groep - + Selects all objects with the same parents as this group Kies al die voorwerpe met die dieselfde ouers as hierdie groep @@ -415,12 +416,12 @@ Draft_SelectPlane - + SelectPlane KiesVlak - + Select a working plane for geometry creation Kies 'n werkende vliegtuig vir geometrieskepping @@ -428,17 +429,17 @@ Draft_Shape2DView - + Shape 2D view Vorm 2D aansig - + Creates Shape 2D views of selected objects Skep vorm 2D aansigte van die gekose voorwerpe - + Convert bidirectionally between Draft and Sketch objects Convert bidirectionally between Draft and Sketch objects @@ -446,12 +447,12 @@ Draft_ShapeString - + Shape from text... Shape from text... - + Creates text string in shapes. Creates text string in shapes. @@ -459,12 +460,12 @@ Draft_ShowSnapBar - + Show Snap Bar Show Snap Bar - + Shows Draft snap toolbar Shows Draft snap toolbar @@ -472,12 +473,12 @@ Draft_Snap_Angle - + Angles Angles - + Snaps to 45 and 90 degrees points on arcs and circles Snaps to 45 and 90 degrees points on arcs and circles @@ -485,12 +486,12 @@ Draft_Snap_Center - + Center Center - + Snaps to center of circles and arcs Snaps to center of circles and arcs @@ -498,12 +499,12 @@ Draft_Snap_Dimensions - + Dimensions Dimensions - + Shows temporary dimensions when snapping to Arch objects Shows temporary dimensions when snapping to Arch objects @@ -511,12 +512,12 @@ Draft_Snap_Endpoint - + Endpoint Endpoint - + Snaps to endpoints of edges Snaps to endpoints of edges @@ -524,12 +525,12 @@ Draft_Snap_Extension - + Extension Extension - + Snaps to extension of edges Snaps to extension of edges @@ -537,12 +538,12 @@ Draft_Snap_Grid - + Grid Grid - + Snaps to grid points Snaps to grid points @@ -550,12 +551,12 @@ Draft_Snap_Intersection - + Intersection Snyding - + Snaps to edges intersections Snaps to edges intersections @@ -563,12 +564,12 @@ Draft_Snap_Lock - + Toggle On/Off Toggle On/Off - + Activates/deactivates all snap tools at once Activates/deactivates all snap tools at once @@ -576,12 +577,12 @@ Draft_Snap_Midpoint - + Midpoint Midpoint - + Snaps to midpoints of edges Snaps to midpoints of edges @@ -589,12 +590,12 @@ Draft_Snap_Near - + Nearest Nearest - + Snaps to nearest point on edges Snaps to nearest point on edges @@ -602,12 +603,12 @@ Draft_Snap_Ortho - + Ortho Ortho - + Snaps to orthogonal and 45 degrees directions Snaps to orthogonal and 45 degrees directions @@ -615,12 +616,12 @@ Draft_Snap_Parallel - + Parallel Parallel - + Snaps to parallel directions of edges Snaps to parallel directions of edges @@ -628,12 +629,12 @@ Draft_Snap_Perpendicular - + Perpendicular Perpendicular - + Snaps to perpendicular points on edges Snaps to perpendicular points on edges @@ -641,12 +642,12 @@ Draft_Snap_WorkingPlane - + Working Plane Working Plane - + Restricts the snapped point to the current working plane Restricts the snapped point to the current working plane @@ -654,12 +655,12 @@ Draft_Text - + Text Teks - + Creates an annotation. CTRL to snap Skep 'n aantekening. CTRL om vas te heg @@ -667,12 +668,12 @@ Draft_ToggleConstructionMode - + Toggle construcion Mode Skakel Konstruksiemodus aan/af - + Toggles the Construction Mode for next objects. Skakel konstruksiemodus aan/af vir die volgende voorwerpe. @@ -680,12 +681,12 @@ Draft_ToggleContinueMode - + Toggle Continue Mode Toggle Continue Mode - + Toggles the Continue Mode for next commands. Wissel die voortsettingsmodus vir die volgende bevele. @@ -693,12 +694,12 @@ Draft_ToggleDisplayMode - + Toggle display mode Wissel voorkomsmodus - + Swaps display mode of selected objects between wireframe and flatlines Verander vertoning van gekose voorwerpe tussen draadmodel en plat lyne @@ -706,25 +707,25 @@ Draft_ToggleGrid - + Toggle Grid Toggle Grid - - Toggles the Draft gid on/off - Toggles the Draft gid on/off + + Toggles the Draft grid on/off + Toggles the Draft grid on/off Draft_Trimex - + Trimex Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts Knip of rek die gekose voorwerp, of strek 'n enkele vlak. CTRL heg, SHIFT beperk tot huidige segment of tot die normaallyn, ALT keer om @@ -732,12 +733,12 @@ Draft_UndoLine - + Undo last segment Herstel die laaste segment - + Undoes the last drawn segment of the line being drawn Herstel die laaste getekende lynsegment @@ -745,25 +746,38 @@ Draft_Upgrade - + Upgrade Opgradeer - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces Smelt die gekose voorwerpe saam in een, of verander geslote drade in gevulde vlakke, of verenig vlakke + + Draft_VisGroup + + + VisGroup + VisGroup + + + + Adds a VisGroup + Adds a VisGroup + + Draft_Wire - + DWire DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain @@ -771,12 +785,12 @@ Draft_WireToBSpline - + Wire to BSpline Draadwerk na Bspline - + Converts between Wire and BSpline Wissel tussen Draadwerk en BSpline @@ -804,17 +818,17 @@ die versuimkleur vir vashegsimbole - + This is the default color for objects being drawn while in construction mode. Dit is die versuimkleur vir voorwerpe wat geteken word in konstruksiemodus. - + This is the default group name for construction geometry Dit is die versuim groepnaam vir die konstruksiegeometrie - + Construction Konstruksie @@ -917,17 +931,17 @@ such as "Arial:Bold" Oorspronklike kleur en lynwydte - + if this is checked, paper space objects will be imported too indien dit gekies is, sal papierruimte voorwerpe ook ingevoer word - + if this is unchecked, texts/mtexts won't be imported as dit afgeskakel is, sal tekste/mtekste nie ingevoer word nie - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. Wanneer komplekse lyne eksporteer word na DXF, word hulle omskep in veelvuldige lynsegmente. Hierdie waarde is die maksimum lengte van elkeen van hierdie lynsegmente. Indien 0, word die oorspronklike komplekse lyn beskou as 'n reguit segment. @@ -952,7 +966,7 @@ such as "Arial:Bold" Algemene instellings - + Construction group name Konstruksie groepnaam @@ -968,22 +982,22 @@ Values with differences below this value will be treated as same. Dit is die waarde wat gebruik word deur funksies wat gebruik maak van 'n toleranswaarde. Waardes met verskille onder hierdie waarde sal behandel word as dieselfde. - + DXF format options DXF formaatopsies - + Check this if you want the non-named blocks (beginning with a *) to be imported too Merk dit indien jy die blokke sonder naam (wat begin met a*) ook wil invoer - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... Indien gemerk, sal Freecad probeer om samevallende voorwerpe te verenig in 'n draadwerk. Dit kan 'n rukkie neem ... - + Join geometry Verenig voorwerpe @@ -1083,32 +1097,32 @@ Values with differences below this value will be treated as same. Merk/kies die oorspronklike voorwerpe na kopiëring - + If checked, a grid will appear when drawing Indien gekies, sal 'n ruitnet verskyn wanneer geteken word - + Use grid Gebruik ruitnet - + Grid spacing Ruitnet spasiëring - + The spacing between each grid line Die spasiëring tussen elke ruitlyn - + Main lines every Hooflyne elke - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Hooflyne sal dikker wees. Spesifiseer hier hoeveel ruite tussen hooflyne. @@ -1138,22 +1152,22 @@ Values with differences below this value will be treated as same. Regs - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable indien dit gemerk is, sal voorwerpe van dieselfde lae saamgevoeg word tot tekenblokke, wat die vertoonspoed verbeter, maar hulle minder wysigbaar maak - + Group layers into blocks Groepeer lae in blokke - + If this is checked, all objects containing faces will be exported as 3d polyfaces Indien dit gemerk is, sal alle voorwerpe wat vlakke het uitgevoer word as 3D veelvlakke - + Export 3D objects as polyface meshes Voer 3D-voorwerpe uit as veelvlakmase @@ -1193,37 +1207,37 @@ Values with differences below this value will be treated as same. Show Working Plane tracker - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - + Use standard font size for texts Use standard font size for texts - + If this is checked, hatches will be converted into simple wires If this is checked, hatches will be converted into simple wires - + Import hatch boundaries as wires Import hatch boundaries as wires - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - + Render polylines with width Render polylines with width @@ -1278,67 +1292,67 @@ Values with differences below this value will be treated as same. Always snap (disable snap mod) - + Construction geometry Konstruksiegeometrie - + Construction geometry color Construction geometry color - + Import Import - + texts and dimensions texts and dimensions - + points points - + layouts layouts - + *blocks *blocks - + If this is checked, the exported objects will be projected to reflect the current view direction If this is checked, the exported objects will be projected to reflect the current view direction - + Project exported objects along current view direction Project exported objects along current view direction - + Ellipse export is badly supported. Use this to export them as polylines instead. Ellipse export is badly supported. Use this to export them as polylines instead. - + DWG format options DWG format options - + Path to Teigha File Converter Path to Teigha File Converter - + The path to your Teigha File Converter executable The path to your Teigha File Converter executable @@ -1393,7 +1407,7 @@ Values with differences below this value will be treated as same. Grid - + Always show the grid Always show the grid @@ -1423,52 +1437,37 @@ Values with differences below this value will be treated as same. size - + Dimensions arrows Dimensions arrows - + style style - + Dot Dot - + Circle Sirkel - + Arrow Arrow - + The default size of arrows The default size of arrows - - Dimensions lines - Dimensions lines - - - - text above - text above - - - - text inside - text inside - - - + The default size of dimensions extension lines The default size of dimensions extension lines @@ -1508,80 +1507,55 @@ Values with differences below this value will be treated as same. Fill objects with faces whenever possible - - DXF / DWG options - DXF / DWG options - - - + Create Skep - - If thi sis checked, only standard Part objects will be created (fastest) - If thi sis checked, only standard Part objects will be created (fastest) - - - + simple Part shapes simple Part shapes - + If this is checked, parametric Draft objects will be created whenever possible If this is checked, parametric Draft objects will be created whenever possible - + Draft objects Draft objects - + If this is checked, sketches will be created whenever possible If this is checked, sketches will be created whenever possible - + Sketches Sketches - + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - + Get original colors from the DXF file Get original colors from the DXF file - - If this is checked, DXF layers will be imported as Draft layers - If this is checked, DXF layers will be imported as Draft layers - - - - Use Draft Layers - Use Draft Layers - - - + Treat ellipses and splines as polylines Treat ellipses and splines as polylines - + Max Spline Segment: Max Spline Segment: - - - SVG / OCA options - SVG / OCA options - Export style @@ -1597,21 +1571,146 @@ Values with differences below this value will be treated as same. Show the unit suffix in dimensions Show the unit suffix in dimensions + + + DXF / DWG + DXF / DWG + + + + Automatic update + Automatic update + + + + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + + + + Allow FreeCAD to automatically download and update the DXF libraries + Allow FreeCAD to automatically download and update the DXF libraries + + + + If this is checked, only standard Part objects will be created (fastest) + If this is checked, only standard Part objects will be created (fastest) + + + + If this is checked, DXF layers will be imported as Draft VisGroups + If this is checked, DXF layers will be imported as Draft VisGroups + + + + Use VisGroups + Use VisGroups + + + + mm + mm + + + + SVG / OCA + SVG / OCA + + + + Grid size + Grid size + + + + the number of horizontal or vertical lines of the grid + the number of horizontal or vertical lines of the grid + + + + lines + lines + + + + Dimensions + Dimensions + + + + display mode + display mode + + + + text above (2D) + text above (2D) + + + + text inside (3D) + text inside (3D) + + + + extension lines size + extension lines size + + + + Drawing views + Drawing views + + + + Dashed line definition + Dashed line definition + + + + A SVG linestyle definition + A SVG linestyle definition + + + + 0.09,0.05 + 0.09,0.05 + + + + Dashdot line definition + Dashdot line definition + + + + 0.09,0.05,0.02,0.05 + 0.09,0.05,0.02,0.05 + + + + Dotted line definition + Dotted line definition + + + + 0.02,0.02 + 0.02,0.02 + Workbench - + Draft Snap Draft Snap - + Draft creation tools Draft creation tools - + Draft modification tools Draft modification tools @@ -1619,637 +1718,599 @@ Values with differences below this value will be treated as same. draft - + Draft Command Bar Draft Command Bar - + active command: aktiewe opdrag: - + None Geen - + Active Draft command Aktiewe Tekening bevel - + X coordinate of next point X-koördinaat van die volgende punt - + X X - + Y Y - + Z Z - + Y coordinate of next point Y-koördinaat van die volgende punt - + Z coordinate of next point Z-koördinaat van die volgende punt - + Radius Radius - + Radius of Circle Radius van die sirkel - + &Relative &Relatief - + Coordinates relative to last point or absolute (SPACE) Koördinate relatief tot laaste punt of absoluut (SPASIE) - + F&illed &Gevul - + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) Kies dit as die voorwerp moet voorkom as gevul, anders sal dit lyk soos 'n draadwerk (i) - + &Finish &Beëindig - + Finishes the current drawing or editing operation (F) Beëindig die huidige teken- of wysigingsoperasie (F) - + If checked, command will not finish until you press the command button again As dit gemerk is, sal die opdrag nie voltooi word totdat jy die bevel weer gee nie - - &Continue - &GaanVoort - - - + If checked, an OCC-style offset will be performed instead of the classic offset Indien gekies, sal 'n OCC-styl verskuiwing gedoen word in plaas van die klassieke verskuiwing - + &OCC-style offset &OCC-styl verskuiwing - + Add points to the current object Voeg punte by die huidige voorwerp - + Remove points from the current object Verwyder punte van die huidige voorwerp - + Make Bezier node sharp Make Bezier node sharp - + Make Bezier node tangent Make Bezier node tangent - + Make Bezier node symmetric Make Bezier node symmetric - + &Undo &Herstel - + Undo the last segment (CTRL+Z) Herstel die laaste segment (CTRL+Z) - + &Close &MaakToe - + Finishes and closes the current line (C) Voltooi en beëindig die huidige lyn (C) - + &Wipe &Vee - + Wipes the existing segments of this line and starts again from the last point (W) Vee die bestaande segmente van hierdie lyn uit en begin weer van die laaste punt (W) - + Number of sides Aantal sye - + Offset Verplasing - + XY XY - + Select XY plane Kies XY vlak - + XZ XZ - + Select XZ plane Kies XZ vlak - + YZ YZ - + Select YZ plane Kies YZ-vlak - + View Voorkoms - + Select plane perpendicular to the current view Kies vlak loodreg op die huidige aansig - + Do not project points to a drawing plane Moenie punte projekteer na 'n tekeningvlak nie - + &Copy &Kopieer - + If checked, objects will be copied instead of moved (C) Indien gemerk, sal voorwerpe gekopieer in plaas van geskuif word (C) - + Text string to draw Text string to draw - + String String - + Height of text Height of text - + Height Hoogte - + Intercharacter spacing Intercharacter spacing - + Tracking Tracking - + Full path to font file: Full path to font file: - + Open a FileChooser for font file Open a FileChooser for font file - + Set/unset a working plane Set/unset a working plane - + Line Color Lynkleur - + Face Color Vlakkleur - + Line Width Lynwydte - + Font Size Skrifgrootte - + Apply to selected objects Pas toe op gekose voorwerpe - + Toggles Construction Mode Skakel Konstruksiemodus aan/af - + Select Plane Kies vlak - + Line Lyn - + DWire DWire - + Circle Sirkel - + Center X Sentreer X - + Arc Boog - + Point Punt - + Distance Afstand - + Trim Vernou - + Pick Object Kies voorwerp - + Edit Wysig - + Global X Global X - + Global Y Global Y - + Global Z Global Z - + Local X Local X - + Local Y Local Y - + Local Z Local Z - + Invalid Size value. Using 200.0. Invalid Size value. Using 200.0. - + Invalid Tracking value. Using 0. Invalid Tracking value. Using 0. - + Please enter a text string. Please enter a text string. - + Select a Font file Select a Font file - + Please enter a font file. Please enter a font file. - + Draft.makeBSpline: not enough points Draft.makeBSpline: not enough points - + Draft.makeBSpline: Equal endpoints forced Closed Draft.makeBSpline: Equal endpoints forced Closed - + Draft.makeBSpline: Invalid pointslist Draft.makeBSpline: Invalid pointslist - + Found groups: closing each open object inside Het groepe gevind: sluit elke oop voorwerp - + Found mesh(es): turning into Part shapes Found mesh(es): turning into Part shapes - + Found 1 solidificable object: solidifying it Het 1 solidifieerbare voorwerp gevind: besig om te solidifieer - + Found 2 objects: fusing them Het twee voorwerpe gevind: verenig hulle - - Found several objects: making a shell - - Found several objects: making a shell - - - - - Found several coplanar objects or faces: making one face - - Found several coplanar objects or faces: making one face - - - - + Found 1 non-parametric objects: draftifying it Het een nie-parametriese voorwerp gevind: omskep dit in 'n skets - - Found 1 closed sketch object: making a face from it - - Het een geslote sketsvoorwerp gevind: maak 'n vlak van dit - - - - Found closed wires: making faces - - Found closed wires: making faces - - - - + Found 1 open wire: closing it Het een oop draad gevind: maak dit toe - + Found several open wires: joining them Found several open wires: joining them - + Found several edges: wiring them Het verskeie kante gevind: bedraad hulle - - Found several non-treatable objects: making compound - - Het verskeie onverwerkbare voorwerpe gevind: maak 'n saamgestelde voorwerp - - - + Unable to upgrade these objects. Unable to upgrade these objects. - + Found 1 block: exploding it Found 1 block: exploding it - + Found 1 parametric object: breaking its dependencies Het een parametriese voorwerp gevind: breek sy afhanklikhede - + Found 2 objects: subtracting them Het twee voorwerpe gevind: verwyder hulle - + Found several faces: splitting them Het verskeie vlakke gevind: hulle word verdeel - + Found several objects: subtracting them from the first one Het verskeie voorwerpe gevind: hulle word verwyder van die eerste een - + Found 1 face: extracting its wires Het een vlak gevind: die drade word geëkstraeer - + Found only wires: extracting their edges Het slegs drade gevind: hulle kante word geëkstraeer - + No more downgrade possible No more downgrade possible - + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. - + Pick a face to define the drawing plane Kies 'n aansig om die tekeningvlak te definieer - + Pick first point: Kies die eerste punt - + Create Line Create Line - + Create DWire Create DWire - + DWire has been closed DWire has been closed - + Last point has been removed Laaste punt is verwyder - + Pick next point: Kies die volgende punt: - + Pick next point, or (F)inish or (C)lose: Kies die volgende punt, of sluit af (F) of maak toe (C): - + BSpline BSpline @@ -2260,7 +2321,7 @@ Values with differences below this value will be treated as same. Kurwe is gesluit - + Create BSpline Skep Kurwe @@ -2270,363 +2331,357 @@ Values with differences below this value will be treated as same. BezCurve - + Bezier curve has been closed Bezier curve has been closed - + Create BezCurve Create BezCurve - + Rectangle Reghoek - + Create Plane Create Plane - + Create Rectangle Skep Reghoek - + Pick opposite point: Kies teenoorgestelde punt: - + Pick center point: Kies sentrumpunt: - + Pick radius: Kies radius - + Pick start angle: Kies beginhoek: - + Pick aperture: Kies opening - + Create Circle Skep Sirkel - + Create Arc Skep Boog - + Start Angle Beginhoek - + Aperture Gaping - + Aperture angle: Openinghoek - + Polygon Veelhoek - + Create Polygon Skep Veelvlak - + Ellipse Ellipse - + Create Ellipse Create Ellipse - + Text Teks - + Pick location point: Kies liggingpunt: - + Create Text Skep Teks - + Dimension Dimensioneer - + Create Dimension Skep Dimensie - + Edges don't intersect! Die kante sny nie mekaar nie! - + ShapeString ShapeString - + Pick ShapeString location point: Pick ShapeString location point: - + Create ShapeString Create ShapeString - + Move Verskuif - + Select an object to move Kies 'n voorwerp om te skuif - + Pick start point: Kies beginpunt: - + Copy Kopieer - + Pick end point: Kies eindpunt: - + Change Style Verander Styl - + Select an object to rotate Roteer die gekose objekte. CTRL om vas te heg, SHIFT om vas te hou, ALT om te kopieer - + Pick rotation center: Kies spilpunt: - + Rotate Roteer - + Pick base angle: Kies basishoek: - + Pick rotation angle: Kies rotasiehoek: - + Select an object to offset Kies 'n voorwerp om te verplaas - + Offset only works on one object at a time Verplasing werk net op een voorwerp op 'n slag - + Cannot offset this object type Kan nie hierdie voorwerptipe verskuif nie - + Pick distance: Kies afstand: - + Select an object to upgrade Kies 'n voorwerp om op te gradeer - + Upgrade Opgradeer - + Downgrade Gradeer neer - - Select an object to trim/extend - - Kies 'n voorwerp om te verklein/vergroot - - - + Scale Skaal - + Select an object to scale Kies 'n voorwerp om te skaal - + Pick base point: Kies basispunt: - + Pick scale factor: Kies skaalfaktor: - + Select an object to project Select an object to project - + Select a Draft object to edit Select a Draft object to edit - + This object type is not editable Hierdie voorwerptipe kan nie gewysig word nie - + Active object must have more than two points/nodes Aktiewe voorwerp moet meer as twee punte/nodes hê - + Selection is not a Knot Selection is not a Knot - + Endpoint of BezCurve can't be smoothed Endpoint of BezCurve can't be smoothed - + Select an object to convert Select an object to convert - + Select an object to array Select an object to array - + Please select base and path objects Please select base and path objects - + Create Point Create Point - + Select an object to clone Select an object to clone - + Select face(s) on existing object(s) Select face(s) on existing object(s) @@ -2640,41 +2695,212 @@ Values with differences below this value will be treated as same. - - Installed Macros - Geïnstalleerde Makro's - - - + &Draft &Draft - + Utilities Utilities - + Wire tools Draadwerktuie - + Snapping Snapping - + Found 1 multi-solids compound: exploding it Found 1 multi-solids compound: exploding it - + Sides Sides + + + BSplines and Bezier curves are not supported by this tool + BSplines and Bezier curves are not supported by this tool + + + + The given object is not planar and cannot be converted into a sketch. + The given object is not planar and cannot be converted into a sketch. + + + + Found several objects: creating a shell + + Found several objects: creating a shell + + + + + Found several coplanar objects or faces: creating one face + + Found several coplanar objects or faces: creating one face + + + + + Found 1 linear object: converting to line + + Found 1 linear object: converting to line + + + + + Found 1 closed sketch object: creating a face from it + + Found 1 closed sketch object: creating a face from it + + + + + Found closed wires: creating faces + + Found closed wires: creating faces + + + + + Found several non-treatable objects: creating compound + + Found several non-treatable objects: creating compound + + + + + Length + Lengte + + + + Angle + Hoek + + + + Length of current segment + Length of current segment + + + + Angle of current segment + Angle of current segment + + + + Check this to lock the current angle (l) + Check this to lock the current angle (l) + + + + Con&tinue + Con&tinue + + + + &Select edge + &Select edge + + + + Selects an existing edge to be measured by this dimension (E) + Selects an existing edge to be measured by this dimension (E) + + + + Auto + Auto + + + + Sorry, offset of Bezier curves is currently still not supported + + Sorry, offset of Bezier curves is currently still not supported + + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Convert + Convert + + + + Array + Reeks + + + + Select object(s) to trim/extend + + Select object(s) to trim/extend + + + + + Unable to trim these objects, only Draft wires and arcs are supported + + Unable to trim these objects, only Draft wires and arcs are supported + + + + + Unable to trim these objects, too many wires + + Unable to trim these objects, too many wires + + + + + These objects don't intersect + + These objects don't intersect + + + + + Too many intersection points + + Too many intersection points + + + + + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer + diff --git a/src/Mod/Draft/Resources/translations/Draft_cs.qm b/src/Mod/Draft/Resources/translations/Draft_cs.qm index 0d0416e4f..12ca36e19 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_cs.qm and b/src/Mod/Draft/Resources/translations/Draft_cs.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_cs.ts b/src/Mod/Draft/Resources/translations/Draft_cs.ts index ab9f17537..3501511f7 100644 --- a/src/Mod/Draft/Resources/translations/Draft_cs.ts +++ b/src/Mod/Draft/Resources/translations/Draft_cs.ts @@ -1,15 +1,29 @@ + + Draft + + + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + Stažení dxf knihoven selhalo. +Prosím stáhněte je manuálně z: +https://github.com/yorikvanhavre/Draft-dxf-importer +a umístěte do Vaší složky maker. + + Draft_AddPoint - + Add Point Přidat bod - + Adds a point to an existing wire/bspline Přidá bod do stávající čáry/bspline @@ -17,12 +31,12 @@ Draft_AddToGroup - + Add to group... Přidat do skupiny... - + Adds the selected object(s) to an existing group Přidá vybraný/é objekt(y) do existující skupiny @@ -30,12 +44,12 @@ Draft_ApplyStyle - + Apply Current Style Použít aktuální styl - + Applies current line width and color to selected objects Použít aktuální tloušťku čáry a barvu na vybrané objekty @@ -43,12 +57,12 @@ Draft_Arc - + Arc oblouk - + Creates an arc. CTRL to snap, SHIFT to constrain Vytvoří oblouk. CTRL pro uchopení, SHIFT pro vynucení @@ -56,12 +70,12 @@ Draft_Array - + Array Pole - + Creates a polar or rectangular array from a selected object Vytvoří polární nebo obdelníkové pole z vybraných objektů @@ -69,12 +83,12 @@ Draft_BSpline - + B-Spline B-Spline - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain Vytváří vlnovku z více bodů. CTRL pro uchopení, SHIFT pro omezení @@ -84,7 +98,7 @@ BezCurve - BezCurve + Beziérova křivka @@ -95,12 +109,12 @@ Draft_Circle - + Circle Kruh - + Creates a circle. CTRL to snap, ALT to select tangent objects Vytvoří kruh. CTRL pro přichycení, ALT vybere objekty na tangentě @@ -108,25 +122,25 @@ Draft_Clone - + Clone Klon - + Clones the selected object(s) - Naklonuje vybraný/é objekt(y) + Naklonuje vybrané objekty Draft_CloseLine - + Close Line zavře čáru - + Closes the line being drawn Zavřená čára nakreslena @@ -134,12 +148,12 @@ Draft_DelPoint - + Remove Point Odstranit bod - + Removes a point from an existing wire or bspline Odstraní bod z existující křivky nebo bsplinu @@ -147,12 +161,12 @@ Draft_Dimension - + Dimension Rozměr - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment Vytvoří rozměr. CTRL pro přichycení, SHIFT pro omezení, ALT vybere segment @@ -160,12 +174,12 @@ Draft_Downgrade - + Downgrade Ponížení - + Explodes the selected objects into simpler objects, or subtract faces Rozebere vybrané objekty do jednodušších objektů, nebo odečítá plochy @@ -173,7 +187,7 @@ Draft_Draft2Sketch - + Draft to Sketch Skica z Návrhu @@ -181,12 +195,12 @@ Draft_Drawing - + Drawing Výkres - + Puts the selected objects on a Drawing sheet. Umístí vybrané objekty na výkres. @@ -194,12 +208,12 @@ Draft_Edit - + Edit Upravit - + Edits the active object Upravuje aktivní objekt @@ -207,12 +221,12 @@ Draft_Ellipse - + Ellipse Elipsa - + Creates an ellipse. CTRL to snap Vytvoří elipsu. Stiskni CTRL pro přichycení. @@ -220,12 +234,12 @@ Draft_Facebinder - + Facebinder Sloučit plochy - + Creates a facebinder object from selected face(s) Vytvoří sloučený objekt z vybraných ploch @@ -233,12 +247,12 @@ Draft_FinishLine - + Finish line Cílová čára - + Finishes a line without closing it ukončí čáru bez uzavření @@ -246,12 +260,12 @@ Draft_FlipDimension - + Flip Dimension Obrať rozměr - + Flip the normal direction of a dimension Obrátí směr normály rozměru @@ -259,38 +273,25 @@ Draft_Heal - + Heal Léčit - - Heal faultly Draft objects saved from an earlier FreeCAD version - Léčí chybné načrtnuté objekty uložené v dřívějších verzích programu FreeCAD - - - - Draft_Layer - - - Layer - Layer - - - - Adds a layer - Adds a layer + + Heal faulty Draft objects saved from an earlier FreeCAD version + Léčí objekty Návrhu uložené v dřívějších verzích FreeCADu Draft_Line - + Line Čára - + Creates a 2-point line. CTRL to snap, SHIFT to constrain vytvoří čáru 2 body. CTRL pro uchopení, SHIFT pro vynucení @@ -298,12 +299,12 @@ Draft_Move - + Move Přesun - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy Přesune vybrané objekty mezi 2 body. CTRL pro přichycení, SHIFT pro omezení, ALT pro kopírování @@ -311,12 +312,12 @@ Draft_Offset - + Offset Odstup - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy Posune aktivní objekt. CTRL pro přichycení, SHIFT pro omezení, ALT pro kopírování @@ -324,12 +325,12 @@ Draft_PathArray - + PathArray Dráha pole - + Creates copies of a selected object along a selected path. Vytvoří kopije z vybraných objektů podél vybrané dráhy. @@ -337,12 +338,12 @@ Draft_Point - + Point Bod - + Creates a point object Vytvoří bodový objekt @@ -350,12 +351,12 @@ Draft_Polygon - + Polygon Mnohoúhelník - + Creates a regular polygon. CTRL to snap, SHIFT to constrain Vytváří pravidelný mnohoúhelník. CTRL pro přichycení, SHIFT pro omezení @@ -363,12 +364,12 @@ Draft_Rectangle - + Rectangle Obdélník - + Creates a 2-point rectangle. CTRL to snap Vytvoří obdélník 2-body. CTRL pro uchopení @@ -376,12 +377,12 @@ Draft_Rotate - + Rotate Rotace - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy Otočí vybrané objekty. CTRL pro přichycení, SHIFT pro omezení, ALT vytvoří kopii @@ -389,12 +390,12 @@ Draft_Scale - + Scale Změna velikosti - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy Změní velikost vybraných objektů ze základního bodu. CTRL pro přichycení, SHIFT pro omezení, ALT pro kopírování @@ -402,12 +403,12 @@ Draft_SelectGroup - + Select group Vybrat skupinu - + Selects all objects with the same parents as this group Vybere všechyn objekty se společnými předky jako skupinu @@ -415,12 +416,12 @@ Draft_SelectPlane - + SelectPlane Výběr roviny - + Select a working plane for geometry creation Vyberte pracovní rovinu pro tvorbu geometrie @@ -428,17 +429,17 @@ Draft_Shape2DView - + Shape 2D view 2D průmět - + Creates Shape 2D views of selected objects Vytvoří 2D průmět vybraných objektů - + Convert bidirectionally between Draft and Sketch objects Převést vzájemně mezi objekty Návrhu a Skici @@ -446,12 +447,12 @@ Draft_ShapeString - + Shape from text... Obrazec z textu... - + Creates text string in shapes. Vytvoří text v obrazci. @@ -459,12 +460,12 @@ Draft_ShowSnapBar - + Show Snap Bar Zobrazit přichytávací panel - + Shows Draft snap toolbar Zobrazit Přichytávací nástrojový panel @@ -472,12 +473,12 @@ Draft_Snap_Angle - + Angles Úhly - + Snaps to 45 and 90 degrees points on arcs and circles Zachytávání na bodech po 45 a 90 stupňích na kruzích a elipsách @@ -485,12 +486,12 @@ Draft_Snap_Center - + Center Střed - + Snaps to center of circles and arcs Přichytit na střed kruhů nebo oblouků @@ -498,12 +499,12 @@ Draft_Snap_Dimensions - + Dimensions Rozměry - + Shows temporary dimensions when snapping to Arch objects Zobrazuje dočasný rozměr když se přichytává k objektům @@ -511,12 +512,12 @@ Draft_Snap_Endpoint - + Endpoint Koncový bod - + Snaps to endpoints of edges Přichytí do koncového bodu hrany @@ -524,12 +525,12 @@ Draft_Snap_Extension - + Extension Prodloužit - + Snaps to extension of edges Přichytí do prodloužení hrany @@ -537,12 +538,12 @@ Draft_Snap_Grid - + Grid - Grid + Mřížka - + Snaps to grid points Přichytí na body mřížky @@ -550,12 +551,12 @@ Draft_Snap_Intersection - + Intersection Průnik - + Snaps to edges intersections Přichytí na průsečík hran @@ -563,12 +564,12 @@ Draft_Snap_Lock - + Toggle On/Off Přepínač On/Off - + Activates/deactivates all snap tools at once Aktivace/deaktivace všech nástrojů najednou @@ -576,12 +577,12 @@ Draft_Snap_Midpoint - + Midpoint Bod uprostřed - + Snaps to midpoints of edges Přichytí na bod uprostřed hrany @@ -589,12 +590,12 @@ Draft_Snap_Near - + Nearest Nejbližší - + Snaps to nearest point on edges Přichytí k nejbližšímu bodu hrany @@ -602,12 +603,12 @@ Draft_Snap_Ortho - + Ortho Pravoůhle - + Snaps to orthogonal and 45 degrees directions Přichytí pravoůhle a ve směrech pod 45 stupni @@ -615,12 +616,12 @@ Draft_Snap_Parallel - + Parallel Rovnoběžně - + Snaps to parallel directions of edges Přichtí rovnoběžně ke směru hrany @@ -628,12 +629,12 @@ Draft_Snap_Perpendicular - + Perpendicular Kolmo - + Snaps to perpendicular points on edges Přichytí kolmo v bodě na hraně @@ -641,12 +642,12 @@ Draft_Snap_WorkingPlane - + Working Plane Pracovní rovina - + Restricts the snapped point to the current working plane Omezení přichtávání bodů na aktuální pracovní rovinu @@ -654,12 +655,12 @@ Draft_Text - + Text Text - + Creates an annotation. CTRL to snap Vytvoří anotace. CTRL na přichycení @@ -667,12 +668,12 @@ Draft_ToggleConstructionMode - + Toggle construcion Mode Přepíná konstrukční režim - + Toggles the Construction Mode for next objects. Přepíná režim konstrukce pro další objekty. @@ -680,12 +681,12 @@ Draft_ToggleContinueMode - + Toggle Continue Mode Přepnout opakování režimu - + Toggles the Continue Mode for next commands. Zapne/vypne režim pokračování pro příští příkaz. @@ -693,12 +694,12 @@ Draft_ToggleDisplayMode - + Toggle display mode Přepnout režim zobrazení - + Swaps display mode of selected objects between wireframe and flatlines Přepne režim zobrazení vybraných objektů mezi drátěným a stínovaným @@ -706,25 +707,25 @@ Draft_ToggleGrid - + Toggle Grid Přepnout mřížku - - Toggles the Draft gid on/off - Vypnout/zapnout mřížku v Návrhu + + Toggles the Draft grid on/off + Přepne mřížku Návrhu - zapnuto/vypnuto Draft_Trimex - + Trimex Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts Ořízne nebo prodlouží vybraný objekt, nebo vysune samostatnou plochu. CTRL úchop, SHIFT omezení vzhledem k aktuálnímu segmentu nebo k normále, ALT obrácení @@ -732,12 +733,12 @@ Draft_UndoLine - + Undo last segment Vrátit zpět poslední segment - + Undoes the last drawn segment of the line being drawn Vrátí zpět poslední nakreslený segment kreslené čáry @@ -745,25 +746,38 @@ Draft_Upgrade - + Upgrade Povýšení - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces Spojuje vybrané objekty do jednoho, nebo převede uzavřené obrysy na plné plochy, nebo sjednotí plochy + + Draft_VisGroup + + + VisGroup + VisGroup + + + + Adds a VisGroup + Přidá VisGroup + + Draft_Wire - + DWire DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain Vytvoří multibodovou Návrhovou křivku (Dwire). CTRL pro přichycení, SHIFT pro omezení @@ -771,12 +785,12 @@ Draft_WireToBSpline - + Wire to BSpline BSpline z čáry - + Converts between Wire and BSpline Převede mezi čárou a BSpline @@ -804,17 +818,17 @@ Výchozí barva pro přichycené symboly - + This is the default color for objects being drawn while in construction mode. Toto je výchozí barva pro objekty nakreslena v konstrukčním režimu. - + This is the default group name for construction geometry Toto je výchozí název skupiny pro konstrukční geometrii - + Construction Konstrukce @@ -917,17 +931,17 @@ such as "Arial:Bold" Původní barva a šířka čáry - + if this is checked, paper space objects will be imported too pokud je zatrženo, budou importovány i objekty na ploše papíru - + if this is unchecked, texts/mtexts won't be imported pokud je zaškrtnuta, text/mtext nebude importován - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. Při exportu splinů do DXF, jsou transformovány do křivek. Tato hodnota je maximální délka každého segmentu křivky. Je-li 0, pak je celá spline považována za rovnou část. @@ -952,7 +966,7 @@ such as "Arial:Bold" Obecná nastavení - + Construction group name Název konstrukční skupiny @@ -968,22 +982,22 @@ Values with differences below this value will be treated as same. Toto je hodnota použitá funkcemi, které používají toleranci. Hodnoty s rozdíly pod tuto hodnotu budou považovány za stejné. - + DXF format options Možnosti formátu DXF - + Check this if you want the non-named blocks (beginning with a *) to be imported too Toto zaškrtněte, pokud chcete nepojmenovaný blok (počáteční *) bude importováno také - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... Je-li toto políčko zaškrtnuto, freecad se pokusí spojit shodné objekty do drátů. Pozor, může to chvíli trvat... - + Join geometry Spojit geometrie @@ -1083,32 +1097,32 @@ Values with differences below this value will be treated as same. Vybrat základní objekty po kopírování - + If checked, a grid will appear when drawing Je-li zaškrtnuto, během kreslení se zobrazí mřížka - + Use grid Použít mřížku - + Grid spacing Rozteč mřížky - + The spacing between each grid line Velikost rastru přichytávací mřížky - + Main lines every Hlavní čáry každých - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Hlavní čáry budou kresleny silněji. Zadejte kolik slabých má být mezi hlavními. @@ -1138,22 +1152,22 @@ Values with differences below this value will be treated as same. Vpravo - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Je-li zaškrtnuto, objekty ze společných vrstev budou spojeny do bloku, takže se zobrazí rychleji, ale budou obtížněji upravitelné - + Group layers into blocks Skupiny vrstev do bloků - + If this is checked, all objects containing faces will be exported as 3d polyfaces Pokud je toto zvoleno, všechny objekty obsahující plochy budou exportovány jako 3D plochy - + Export 3D objects as polyface meshes Exportuje 3D objekty jako plošné sítě @@ -1193,37 +1207,37 @@ Values with differences below this value will be treated as same. Zobrazit stopaře pracovní roviny - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Je-li vybráno, mřížka bude vždy viditelná při aktivním režimu náčrtu. Jinak pouze když použijete příkaz - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document Je-li zaškrtnuto, importovaný text bude mít standardní velikost textu Návrhu, namísto velikosti kterou měl v DXF dokumentu - + Use standard font size for texts Použít standardní velikost písma pro text - + If this is checked, hatches will be converted into simple wires Je-li zaškrtnuto, šrafy budou převedeny na jednoduché dráty - + Import hatch boundaries as wires Importovat hranice šrafů jako dráty - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width Je-li zaškrtnuto, lomené křivky budou vykresleny jako uzavřené dráty se správnou tloušťkou, pokud je definovaná - + Render polylines with width Vykreslit lomené čáry s tloušťkou @@ -1255,102 +1269,102 @@ Values with differences below this value will be treated as same. When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. - When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + Je-li zaškrtnuto, Draft nástroje budou kreslit primitivy Part namísto objektů Draft, pokud to jde. Use Part Primitives when available - Use Part Primitives when available + Vytvářet Part primitivy, pokud to jde Snapping - Snapping + Přichycení If this is checked, snapping is activated without the need to press the snap mod key - If this is checked, snapping is activated without the need to press the snap mod key + Je-li zaškrtnuto, přichytávání je aktivováno bez potřeby stisknout klávesu přichytávacího módu Always snap (disable snap mod) - Always snap (disable snap mod) + Přichytávat vždy (zablokuje mód přichytávání) - + Construction geometry Geometrická konstrukce - + Construction geometry color - Construction geometry color + Barva konstrukční geometrie - + Import Import - - - texts and dimensions - texts and dimensions - - - - points - points - + texts and dimensions + texty a rozměry + + + + points + body + + + layouts - layouts + rozložení - + *blocks - *blocks + *bloky - + If this is checked, the exported objects will be projected to reflect the current view direction - If this is checked, the exported objects will be projected to reflect the current view direction + Je-li zaškrtnuto, exportované objekty budou promítnuty ve směru aktuálního pohledu - + Project exported objects along current view direction - Project exported objects along current view direction + Promítnout exportované objekty ve směru aktuálního pohledu - + Ellipse export is badly supported. Use this to export them as polylines instead. - Ellipse export is badly supported. Use this to export them as polylines instead. + Export elipsy je nedostatečně podporován. Tímto se bude exportovat jako lomená čára. - + DWG format options - DWG format options + Možnosti formátu DWG - + Path to Teigha File Converter - Path to Teigha File Converter + Cesta ke konvertoru Teigha File Converter - + The path to your Teigha File Converter executable - The path to your Teigha File Converter executable + Cesta k vašemu spustitelnému souboru Teigha File Converter Visual settings - Visual settings + Vizuální nastavení Visual Settings - Visual Settings + Vizuální nastavení @@ -1360,909 +1374,954 @@ Values with differences below this value will be treated as same. Default line width - Default line width + Výchozí tloušťka čáry Snap symbols style - Snap symbols style + Styl přichytávacího symbolu Draft classic style - Draft classic style + Klasický styl Draft Bitsnpieces style - Bitsnpieces style + Styl Bitsnpieces Color - Color + Byrva Hatch patterns resolution - Hatch patterns resolution + Rozližení šrafovacího vzoru Grid - Grid + Mřížka - + Always show the grid - Always show the grid + Stále zobrazovat mřížku Texts and dimensions - Texts and dimensions + Texty a kóty Texts - Texts + Texty font - font + písmo Internal font - Internal font + Vnitřní písmo size - size + velikost - + Dimensions arrows - Dimensions arrows + Šipky kót - + style - style + styl - + Dot - Dot + Tečka - + Circle Kruh - - - Arrow - Arrow - - - - The default size of arrows - The default size of arrows - - - - Dimensions lines - Dimensions lines - - - - text above - text above - - text inside - text inside + Arrow + Šipka + The default size of arrows + Výchozí velikost šipek + + + The default size of dimensions extension lines - The default size of dimensions extension lines + Výchozí velikost vynášecích čar kót Dimensions text - Dimensions text + Text kót orientation - orientation + orientace spacing - spacing + mezery The space between the dimension line and the dimension text - The space between the dimension line and the dimension text + Mezera mezi kótovací čárou a textem Default ShapeString Font File - Default ShapeString Font File + Výchozí soubor písma pro Tvar písma Select a font file - Select a font file + Vyberte soubor písma Fill objects with faces whenever possible - Fill objects with faces whenever possible + Vyplnit objekty plochou, kdykoliv je to možné - - DXF / DWG options - DXF / DWG options - - - + Create Vytvořit - - If thi sis checked, only standard Part objects will be created (fastest) - If thi sis checked, only standard Part objects will be created (fastest) - - - + simple Part shapes - simple Part shapes + jednoduché tvary součásti - + If this is checked, parametric Draft objects will be created whenever possible - If this is checked, parametric Draft objects will be created whenever possible + Je-li zaškrtnuto, budou vytvořeny Draft objekty, kdykoliv je to možné - + Draft objects - Draft objects + Draft objekty - + If this is checked, sketches will be created whenever possible - If this is checked, sketches will be created whenever possible + Je-li zaškrtnuto, budou vytvořeny náčrty, kdykoliv je to možné - + Sketches - Sketches + Náčrty - + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + Je-li zaškrtnuto, budou barvy získány z DXF objektů, kdykolv je to možné. Jinak budou použity výchozí barvy. - + Get original colors from the DXF file - Get original colors from the DXF file + Převzít originální barvy z DXF souboru - - If this is checked, DXF layers will be imported as Draft layers - If this is checked, DXF layers will be imported as Draft layers - - - - Use Draft Layers - Use Draft Layers - - - + Treat ellipses and splines as polylines - Treat ellipses and splines as polylines + Brát elipsy a splajny jako lomené čáry - + Max Spline Segment: - Max Spline Segment: - - - - SVG / OCA options - SVG / OCA options + Max. segment splajnu: Export style - Export style + Styl exportu Snapping settings - Snapping settings + Nastavení přichytávání Show the unit suffix in dimensions - Show the unit suffix in dimensions + Zobrazovat jednoteky v kótách + + + + DXF / DWG + DXF / DWG + + + + Automatic update + Automatická aktualizace + + + + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + <html><head/> <body><p>Zaškrtnutím tohoto povolíte FreeCADu stáhnout a aktualizovat</p> <p>komponenty potřebné pro DXF import a export. Můžete to také udělat</p> <p>manuálně tím, že navštívíte https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + + + + Allow FreeCAD to automatically download and update the DXF libraries + Povolit FreeCADu automaticky stáhnout a aktualizovat DXF knihovny + + + + If this is checked, only standard Part objects will be created (fastest) + Je-li zaškrtnuto, budou vytvořeny jen standardní objekty Součásti (nejrychlejší) + + + + If this is checked, DXF layers will be imported as Draft VisGroups + Je-li zaškrtnuto, DXF vrstvy budou importovány jako Návrhové VisGroups + + + + Use VisGroups + Používat VisGroups + + + + mm + mm + + + + SVG / OCA + SVG / OCA + + + + Grid size + Velikost mřížky + + + + the number of horizontal or vertical lines of the grid + počet vodorovných nebo svislých čar mřížky + + + + lines + čar + + + + Dimensions + Rozměry + + + + display mode + režim zobrazení + + + + text above (2D) + text nad (2D) + + + + text inside (3D) + text uvnitř (3D) + + + + extension lines size + velikost vynášecích čar + + + + Drawing views + Pohledy výkresu + + + + Dashed line definition + Definice přerušované čáry + + + + A SVG linestyle definition + Definice SVG stylu čar + + + + 0.09,0.05 + 0.09,0.05 + + + + Dashdot line definition + Definice čerchované čáry + + + + 0.09,0.05,0.02,0.05 + 0.09,0.05,0.02,0.05 + + + + Dotted line definition + Definice tečkované čáry + + + + 0.02,0.02 + 0.02,0.02 Workbench - + Draft Snap - Draft Snap + Draft úchopy + + + + Draft creation tools + Draft kreslící nástroje - Draft creation tools - Draft creation tools - - - Draft modification tools - Draft modification tools + Draft modifikační nástroje draft - + Draft Command Bar - Draft Command Bar + Draft příkazový panel - + active command: aktivní příkaz: - + None Žádný - + Active Draft command aktivní příkaz návrhu - + X coordinate of next point X souřadnice dalšího bodu - + X X - + Y Y - + Z Z - + Y coordinate of next point Y souřadnice dalšího bodu - + Z coordinate of next point Z souřadnice dalšího bodu - + Radius Poloměr - + Radius of Circle Poloměr kruhu - + &Relative &Relativní - + Coordinates relative to last point or absolute (SPACE) Souřadnice vztažené k poslednímu bodu nebo absolutní (mezerník) - + F&illed Vyplněné - + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) Zaškrtněte, jestliže se má zobrazit objekt vyplněný, jinak se zobrazí jako drátěný (i) - + &Finish &Dokončit - + Finishes the current drawing or editing operation (F) Dokončí aktuální kreslicí nebo upravovací operaci (F) - + If checked, command will not finish until you press the command button again Je-li zaškrtnuto, příkaz se nedokončí, dokud nestisknete znovu na příkazové tlačítko - - &Continue - &Pokračovat - - - + If checked, an OCC-style offset will be performed instead of the classic offset Je-li zaškrtnuto, bude uplatněn OCC-styl odsazení namísto klasického odsazení - + &OCC-style offset &OCC-styl odstupu - + Add points to the current object - Add points to the current object + Přidá body k aktuálnímu objektu - + Remove points from the current object - Remove points from the current object + Odstraní body z aktuálního objektu - + Make Bezier node sharp - Make Bezier node sharp + Změní Beziérův uzel na ostrý - + Make Bezier node tangent - Make Bezier node tangent + Změní Beziérův uzel na tangentní - + Make Bezier node symmetric - Make Bezier node symmetric + Změní Beziérův uzel na symetrický - + &Undo &Zpět - + Undo the last segment (CTRL+Z) Vrátit zpět poslední segment (CTRL + Z) - + &Close &Zavřít - + Finishes and closes the current line (C) ukončí a zavře aktuální řádek (C) - + &Wipe &Vymazat - + Wipes the existing segments of this line and starts again from the last point (W) Vymaže dosavadní segmenty této čáry a začne z posledního bodu (W) - + Number of sides Počet stran - + Offset Odstup - + XY XY - + Select XY plane Vyberte rovinu XY - + XZ XZ - + Select XZ plane Vyberte rovinu XY - + YZ YZ - + Select YZ plane Vyberte rovinu YZ - + View Pohled - + Select plane perpendicular to the current view Vyberte rovinu kolmou na aktuální pohled - + Do not project points to a drawing plane nepromítat body do kreslící roviny - + &Copy &Kopírovat - + If checked, objects will be copied instead of moved (C) Je-li zaškrtnuta, objekty budou zkopírovány namísto přesunutý (C) - + Text string to draw - Text string to draw + Textový řetězec k vykreslení - + String Řetězec - + Height of text - Height of text + Výška textu - + Height Výška - + Intercharacter spacing - Intercharacter spacing + Rozestupy mezi znaky - + Tracking - Tracking + Sledování - + Full path to font file: - Full path to font file: + Úplná cesta k souboru písma: - + Open a FileChooser for font file - Open a FileChooser for font file + Otevře dialogové okno pro výběr souboru písma - + Set/unset a working plane - Set/unset a working plane + Nastavit pracovní rovinu - + Line Color Barva čáry - + Face Color Barva plochy - + Line Width Šířka čáry - + Font Size Velikost písma - + Apply to selected objects použít na vybrané objekty - + Toggles Construction Mode Přepíná konstrukční režim - + Select Plane Vyberte rovinu - + Line Čára - + DWire DWire - + Circle Kruh - + Center X Střed X - + Arc oblouk - + Point Bod - + Distance Distance - + Trim - Trim + Oříznout - + Pick Object Vybrat objekt - + Edit Upravit - + Global X - Global X + Globální X - + Global Y - Global Y + Globální Y - + Global Z - Global Z + Globální Z - + Local X - Local X + Lokální X - + Local Y - Local Y + Lokální Y - + Local Z - Local Z + Lokální Z - + Invalid Size value. Using 200.0. - Invalid Size value. Using 200.0. + Neplatná hodnota velikosti. Použito 200,0. - + Invalid Tracking value. Using 0. - Invalid Tracking value. Using 0. + Neplatná hodnota sledování. Použito 0. - + Please enter a text string. - Please enter a text string. + Vložte textový řetězec, prosím. - + Select a Font file - Select a Font file + Vyberte soubor písma - + Please enter a font file. - Please enter a font file. + Vložte, prosím, soubor písma. - + Draft.makeBSpline: not enough points - Draft.makeBSpline: not enough points + Draft.makeBSpline: nedostatek bodů - + Draft.makeBSpline: Equal endpoints forced Closed - Draft.makeBSpline: Equal endpoints forced Closed + Draft.makeBSpline: Shodné koncové body byly uzavřeny - + Draft.makeBSpline: Invalid pointslist - Draft.makeBSpline: Invalid pointslist + Draft.makeBSpline: Neplatný list bodů - + Found groups: closing each open object inside - Found groups: closing each open object inside + Nalezené skupiny: uzavírání všech otevřených objektů uvnitř - + Found mesh(es): turning into Part shapes - Found mesh(es): turning into Part shapes + Nalezena síť (sítě): změna na tvary dílce - + Found 1 solidificable object: solidifying it - Found 1 solidificable object: solidifying it + Nalezen 1 objekt k vytvoření tělesa: vytváření tělesa - + Found 2 objects: fusing them - Found 2 objects: fusing them + Nalezeny 2 objekty: jejich slučování - - Found several objects: making a shell - - Found several objects: making a shell - - - - - Found several coplanar objects or faces: making one face - - Found several coplanar objects or faces: making one face - - - - + Found 1 non-parametric objects: draftifying it - Found 1 non-parametric objects: draftifying it + Nalezen 1 neparametrický objekt: převádění na parametrický drát Draft - - Found 1 closed sketch object: making a face from it - - Found 1 closed sketch object: making a face from it - - - - - Found closed wires: making faces - - Found closed wires: making faces - - - - + Found 1 open wire: closing it - Found 1 open wire: closing it + nalezen 1 otevřený drát: jeho uzavírání - + Found several open wires: joining them - Found several open wires: joining them + Nalezeno několik drátů: jejich spojování - + Found several edges: wiring them - Found several edges: wiring them + Nalezeno několik hran: jejich spojování - - Found several non-treatable objects: making compound - - Found several non-treatable objects: making compound - - - - + Unable to upgrade these objects. - Unable to upgrade these objects. + Nelze povýšit tyto objekty. - + Found 1 block: exploding it - Found 1 block: exploding it + Nalezen 1 blok: jeho rozkládání - + Found 1 parametric object: breaking its dependencies - Found 1 parametric object: breaking its dependencies + Nalezen 1 parametrický objekt: rozbíjení jeho závislostí - + Found 2 objects: subtracting them - Found 2 objects: subtracting them + Nalezeny 2 objekty: jejich odečítání - + Found several faces: splitting them - Found several faces: splitting them + Nalezeno několik ploch: jejich rozdělování - + Found several objects: subtracting them from the first one - Found several objects: subtracting them from the first one + Nalezeno několik objektů: jejich odečítání od prvního - + Found 1 face: extracting its wires - Found 1 face: extracting its wires + Nalezena 1 plocha: extrahování jejích drátů - + Found only wires: extracting their edges - Found only wires: extracting their edges + Nalezeny pouze dráty: extrahování jejich hran - + No more downgrade possible Není možné další ponížení - + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. - _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Uzavřeno s některým prvním/posledním bodem. Geometrie není aktualizovaná. - + Pick a face to define the drawing plane Vyberte si plochu pro definování kreslící roviny - + Pick first point: Vyberte první bod: - + Create Line - Create Line + Vytvoří čáru - + Create DWire - Create DWire + Vytvoří DWire - + DWire has been closed - DWire has been closed + DWire byl uzavřen - + Last point has been removed Poslední bod byl odstraněn - + Pick next point: Vyberte další bod: - + Pick next point, or (F)inish or (C)lose: Vyberte další bod, nebo (F) pro konec nebo (C) pro zavření: - + BSpline BSpline @@ -2273,423 +2332,587 @@ Values with differences below this value will be treated as same. Křivka byla uzavřena - + Create BSpline Vytvořit BSpline BezCurve - BezCurve + Beziérova křivka - + Bezier curve has been closed - Bezier curve has been closed + Beziérova křivka byla uzavřena - + Create BezCurve - Create BezCurve + Vytvoří Beziérovu křivku - + Rectangle Obdélník - + Create Plane - Create Plane + Vytvoří rovinu - + Create Rectangle Vytvořit obdélník - + Pick opposite point: Výběr protilehlého bodu: - + Pick center point: Výběr středového bodu: - + Pick radius: Vyberte poloměr: - + Pick start angle: Vyberte počáteční úhel: - + Pick aperture: Vyberte otvor: - + Create Circle Vytvořit kruh - + Create Arc Vytvořit oblouk - + Start Angle Počáteční úhel - + Aperture - Aperture + Průzor - + Aperture angle: Úhel otvoru: - + Polygon Mnohoúhelník - + Create Polygon Vytvořit mnohoúhelník - + Ellipse Elipsa - + Create Ellipse - Create Ellipse + Vytvoří elipsu - + Text Text - + Pick location point: Vyberte umístění bodu: - + Create Text Vytvořit text - + Dimension Rozměr - + Create Dimension Vytvořit kótu - + Edges don't intersect! Hrany se neprotínají! - + ShapeString - ShapeString + Tvar písma - + Pick ShapeString location point: - Pick ShapeString location point: + Zvolit bod umístění Tvaru písma: - + Create ShapeString - Create ShapeString + Vytvoří Tvar písma - + Move Přesun - + Select an object to move Vyberte objekt, který chcete přesunout - + Pick start point: Vyberte počáteční bod: - + Copy Kopírovat - + Pick end point: Vyberte koncový bod: - + Change Style Změnit styl - + Select an object to rotate Vyberte objekt, který chcete otočit - + Pick rotation center: Vyberte střed otáčení: - + Rotate Rotace - + Pick base angle: Vyberte základní úhel: - + Pick rotation angle: Vyberte úhel natočení: - + Select an object to offset Vyberte objekt pro vyrovnání - + Offset only works on one object at a time Ofset funguje pouze na jeden objekt najednou - + Cannot offset this object type Nelze ofsetovat tento typ objektu - + Pick distance: Vyberte vzdálenost: - + Select an object to upgrade Vyberte objekt pro povýšení - + Upgrade Povýšení - + Downgrade Ponížení - - Select an object to trim/extend - - Vyberte objekt pro oříznutí/rozšíření - - - + Scale Změna velikosti - + Select an object to scale Vyberte objekt ke změně velikosti - + Pick base point: Vyberte základní bod: - + Pick scale factor: Vybrat měřítko: - + Select an object to project - Select an object to project + Vyberte objekt k promítnutí - + Select a Draft object to edit - Select a Draft object to edit + Vyberte objekt Draft k editaci - + This object type is not editable - This object type is not editable + Tento typ objektu není upravitelný - + Active object must have more than two points/nodes - Active object must have more than two points/nodes + Aktivní objekt musí mít více než dva body/uzly - + Selection is not a Knot - Selection is not a Knot + Ve výběru není uzel - + Endpoint of BezCurve can't be smoothed - Endpoint of BezCurve can't be smoothed + Koncový uzel Beziérovy křivky nemůže být uhlazen - + Select an object to convert - Select an object to convert + Vyberte objekt k převedení - + Select an object to array - Select an object to array + Vyberte objekt pro pole - + Please select base and path objects - Please select base and path objects + Vyberte, prosím, základnu a objekt cesty - + Create Point - Create Point + Vytvoří bod - + Select an object to clone - Select an object to clone + Vyberte objekt pro klonování - + Select face(s) on existing object(s) - Select face(s) on existing object(s) + Vyberte plochu/y na existujícím objektu/objektech Teigha File Converter not found, DWG support is disabled. - Teigha File Converter not found, DWG support is disabled. + Převodník souborů Teigha nebyl nalezen, podpora DWG je vypnuta. - - Installed Macros - Instalovaná makra - - - + &Draft &Draft - + Utilities Nástroje - + Wire tools - Wire tools + Nástroje drátu - + Snapping - Snapping + Přichycení - + Found 1 multi-solids compound: exploding it - Found 1 multi-solids compound: exploding it + Nalezena 1 více-tělesová složenína: její rozkládání - + Sides - Sides + Strany + + + + BSplines and Bezier curves are not supported by this tool + BSpliny a Bezierovy křivky nejsou tímto nástrojem podporovány + + + + The given object is not planar and cannot be converted into a sketch. + Daný objekt není rovinný a nelze převést na náčrt. + + + + Found several objects: creating a shell + + Nalezeno několik objektů: vytváření skořepiny + + + + + Found several coplanar objects or faces: creating one face + + Nalezeno několik koplanárních objektů nebo ploch: vytváření jedné plochy + + + + + Found 1 linear object: converting to line + + Nalezen 1 lineární objekt: převádění do čáry + + + + + Found 1 closed sketch object: creating a face from it + + Nalezen 1 uzavřený náčrt: vytváření plochy z něj + + + + + Found closed wires: creating faces + + Nalezeny uzavřené dráty: vytváření plochy + + + + + Found several non-treatable objects: creating compound + + Nalezeno několik neléčitelných objektů: vytváření složeniny + + + + + Length + Délka + + + + Angle + Úhel + + + + Length of current segment + Délka aktuálního segmentu + + + + Angle of current segment + Úhel aktuálního segmentu + + + + Check this to lock the current angle (l) + Zaškrtněte pro uzamčení aktuálního úhlu (l) + + + + Con&tinue + Con&tinue + + + + &Select edge + Vybrat hranu + + + + Selects an existing edge to be measured by this dimension (E) + Vybere existující hranu pro měření pomocí této kóty (E) + + + + Auto + Automaticky + + + + Sorry, offset of Bezier curves is currently still not supported + + Je nám líto, ale odsazení Bezierovy křivky zatím není podporováno + + + + + Convert to Sketch + Převést na náčrt + + + + Convert to Draft + Převást na Návrh + + + + Convert + Převést + + + + Array + Pole + + + + Select object(s) to trim/extend + + Vyberte objekt(y) k oříznutí/rozšíření + + + + + Unable to trim these objects, only Draft wires and arcs are supported + + Nelze oříznout tyto objekty, jsou podporovány pouze dráty Návrhu a oblouky + + + + + Unable to trim these objects, too many wires + + Nelze oříznout tyto objekty, příliš mnoho drátů + + + + + These objects don't intersect + + Tyto objekty se neprotínají + + + + + Too many intersection points + + Příliš mnoho průsečíků + + + + + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer + DXF import/export knihovny potřebné FreeCADem pro zpracování formátu DXF nebyly v systému nalezeny. +Prosím umožněte FreeCADu stáhnout tyto knihovny: + 1 - Otevřít workbench Návrh + 2 - Menu Upravit > Nastavení > Import-Export > DXF > Umožnit stahování +Nebo stáhnout tyto knihovny manuálně, jak je vysvětleno na +https://github.com/yorikvanhavre/Draft-dxf-importer diff --git a/src/Mod/Draft/Resources/translations/Draft_de.qm b/src/Mod/Draft/Resources/translations/Draft_de.qm index 5b2656cd8..d1e440a90 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_de.qm and b/src/Mod/Draft/Resources/translations/Draft_de.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_de.ts b/src/Mod/Draft/Resources/translations/Draft_de.ts index 4a7803365..563f41e34 100644 --- a/src/Mod/Draft/Resources/translations/Draft_de.ts +++ b/src/Mod/Draft/Resources/translations/Draft_de.ts @@ -1,511 +1,798 @@ - + + + Draft + + + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + Herunterladen derDXF Bibliotheken ist fehlgeschlagen. +Bitte laden Sie sie von Hand herunter von +https://github.com/yorikvanhavre/Draft-dxf-importer +und kopieren Sie sie in Ihren Macro Ordner. + + Draft_AddPoint - + Add Point - Punkt hinzufügen + Punkt hinzufügen - + Adds a point to an existing wire/bspline - Fügt einen Punkt zu einer vorhandenen Linie/bspline + Fügt einen Punkt zu einer vorhandenen Linie/bspline Draft_AddToGroup - - Adds the selected object(s) to an existing group - Fügt die ausgewählten Objekte zu einer vorhandenen Gruppe + + Add to group... + Zur Gruppe hinzufügen... - - Add to group... - Zur Gruppe hinzufügen... + + Adds the selected object(s) to an existing group + Fügt die ausgewählten Objekte zu einer vorhandenen Gruppe Draft_ApplyStyle - + Apply Current Style - Aktuellen Style anwenden + Aktuellen Style anwenden - + Applies current line width and color to selected objects - Aktuelle Linienbreite und Farbe auf ausgewählte Objekte anwenden + Aktuelle Linienbreite und Farbe auf ausgewählte Objekte anwenden Draft_Arc - + Arc - Kreisbogen + Kreisbogen - + Creates an arc. CTRL to snap, SHIFT to constrain - Erzeugt einen Bogen. CTRL zum Einrasten, SHIFT zum Beschränken + Erzeugt einen Bogen. CTRL zum Einrasten, SHIFT zum Beschränken Draft_Array - + Array - Anordnung + Anordnung - + Creates a polar or rectangular array from a selected object - Erstellt eine polare oder rechteckige Anordnung des ausgewählten Objekts + Erstellt eine polare oder rechteckige Anordnung des ausgewählten Objekts Draft_BSpline - + B-Spline - B-Spline + B-Spline - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain - Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain + + + + Draft_BezCurve + + + BezCurve + BezCurve + + + + Creates a Bezier curve. CTRL to snap, SHIFT to constrain + Erstellt eine Bézierkurve. STRG zum Einrasten, SHIFT zum Beschränken Draft_Circle - + Circle - Kreis + Kreis - + Creates a circle. CTRL to snap, ALT to select tangent objects - Erzeugt einen Kreis. STRG zum Einrasten, ALT um berührende Objekte auszuwählen + Erzeugt einen Kreis. STRG zum Einrasten, ALT um berührende Objekte auszuwählen Draft_Clone - + Clone - Klonen + Klonen - + Clones the selected object(s) - Ausgewählte Objekte klonen + Ausgewählte Objekte klonen Draft_CloseLine - + Close Line - Linie schließen + Linie schließen - + Closes the line being drawn - Schließt die gezeichnete Linie + Schließt die gezeichnete Linie Draft_DelPoint - + Remove Point - Punkt entfernen + Punkt entfernen - + Removes a point from an existing wire or bspline - Removes a point from an existing wire or bspline + Removes a point from an existing wire or bspline Draft_Dimension - + Dimension - Abmessung + Abmessung - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment - Erstellt eine Dimension. CTRL zum Einrasten, SHIFT zum Beschränken, ALT um ein Segment auszuwählen + Erstellt eine Dimension. CTRL zum Einrasten, SHIFT zum Beschränken, ALT um ein Segment auszuwählen Draft_Downgrade - + Downgrade - Herabstufen + Herabstufen - + Explodes the selected objects into simpler objects, or subtract faces - Sprengt die markierten Objekte in einfachere Objekte auf oder subtrahiert Oberflächen + Sprengt die markierten Objekte in einfachere Objekte auf oder subtrahiert Oberflächen Draft_Draft2Sketch - + Draft to Sketch - Entwurf zu Skizze + Entwurf zu Skizze Draft_Drawing - + Drawing - Zeichnung + Zeichnung - + Puts the selected objects on a Drawing sheet. - Puts the selected objects on a Drawing sheet. + Puts the selected objects on a Drawing sheet. Draft_Edit - + Edit - Bearbeiten + Bearbeiten - + Edits the active object - Bearbeitet das aktive Objekt + Bearbeitet das aktive Objekt + + + + Draft_Ellipse + + + Ellipse + Ellipse + + + + Creates an ellipse. CTRL to snap + Erstellt eine Ellipse. STRG zum Einrasten + + + + Draft_Facebinder + + + Facebinder + Flächengruppe + + + + Creates a facebinder object from selected face(s) + Erzeugt eine Flächengruppe aus den ausgewählten Flächen Draft_FinishLine - + Finish line - Linie beenden + Linie beenden - + Finishes a line without closing it - Beendet eine Linie, ohne sie zu schließen + Beendet eine Linie, ohne sie zu schließen + + + + Draft_FlipDimension + + + Flip Dimension + Maß umkehren + + + + Flip the normal direction of a dimension + Die normale Richtung des Maßes umkehren + + + + Draft_Heal + + + Heal + Heilen + + + + Heal faulty Draft objects saved from an earlier FreeCAD version + Stelle fehlerhafte Entwurfobjekte aus älteren FreeCAD Versionen wieder her Draft_Line - + Line - Linie + Linie - + Creates a 2-point line. CTRL to snap, SHIFT to constrain - Erzeugt Linie aus 2 Punkten. STRG zum Einrasten, SHIFT zum Beschränken + Erzeugt Linie aus 2 Punkten. STRG zum Einrasten, SHIFT zum Beschränken Draft_Move - + Move - Verschieben + Verschieben - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy - Verschiebt die ausgewählten Objekte zwischen 2 Punkten. CTRL zum Einrasten, SHIFT zum Beschränken, ALT zum Kopieren + Verschiebt die ausgewählten Objekte zwischen 2 Punkten. CTRL zum Einrasten, SHIFT zum Beschränken, ALT zum Kopieren Draft_Offset - + Offset - Versetzen + Versetzen - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy - Versetzt das aktive Objekt, STRG zum Einrasten, SHIFT zum Beschränken, ALT zum Kopieren + Versetzt das aktive Objekt, STRG zum Einrasten, SHIFT zum Beschränken, ALT zum Kopieren + + + + Draft_PathArray + + + PathArray + PfadDatenfeld + + + + Creates copies of a selected object along a selected path. + Erstellt Kopien eines ausgewählten Objekts entlang eines ausgewählten Pfades. Draft_Point - + Point - Punkt + Punkt - + Creates a point object - Erzeugt ein Punkt-Objekt + Erzeugt ein Punkt-Objekt Draft_Polygon - + Polygon - Polygon + Polygon - + Creates a regular polygon. CTRL to snap, SHIFT to constrain - Erstellt ein regelmäßiges Polygon. STRG = anfassen, SHIFT = einschränken + Erstellt ein regelmäßiges Polygon. STRG = anfassen, SHIFT = einschränken Draft_Rectangle - + Rectangle - Rechteck + Rechteck - + Creates a 2-point rectangle. CTRL to snap - Erstellt eine 2-Punkt-Rechteck. Einrasten mit STRG + Erstellt eine 2-Punkt-Rechteck. Einrasten mit STRG Draft_Rotate - + Rotate - Drehen + Drehen - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy - Dreht die ausgewählten Objekte. STRG zum Einrasten, SHIFT zum Beschränken, ALT erstellt eine Kopie + Dreht die ausgewählten Objekte. STRG zum Einrasten, SHIFT zum Beschränken, ALT erstellt eine Kopie Draft_Scale - + Scale - Skalieren + Skalieren - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy - Skaliert die markierten Objekte von einem Basispunkt. STRG zum Einrasten, SHIFT zum Beschränken, ALT zum Kopieren + Skaliert die markierten Objekte von einem Basispunkt. STRG zum Einrasten, SHIFT zum Beschränken, ALT zum Kopieren Draft_SelectGroup - + Select group - Wähle Gruppe + Wähle Gruppe - + Selects all objects with the same parents as this group - Wählt alle Objekte mit den selben Eltern wie diese Gruppe + Wählt alle Objekte mit den selben Eltern wie diese Gruppe Draft_SelectPlane - + SelectPlane - Ebene markieren + Ebene markieren - + Select a working plane for geometry creation - Markieren Sie eine Bearbeitungsebene für die Geometrieerstellung + Markieren Sie eine Bearbeitungsebene für die Geometrieerstellung Draft_Shape2DView - + Shape 2D view - Form in 2D Ansicht + Form in 2D Ansicht - + Creates Shape 2D views of selected objects - Erzeugt 2D Ansichten von ausgewählten Objekten + Erzeugt 2D Ansichten von ausgewählten Objekten - + Convert bidirectionally between Draft and Sketch objects - Bidirektional zwischen Draft und Sketch konvertieren + Bidirektional zwischen Draft und Sketch konvertieren + + + + Draft_ShapeString + + + Shape from text... + Form von Text... + + + + Creates text string in shapes. + Erzeugt eine Form aus einem Stück Text. Draft_ShowSnapBar - + Show Snap Bar - Zeige Fang-Symbolleiste + Zeige Fang-Symbolleiste - + Shows Draft snap toolbar - Entwurfs-Fang-Werkzeugleiste einblenden + Entwurfs-Fang-Werkzeugleiste einblenden + + + + Draft_Snap_Angle + + + Angles + Winkel + + + + Snaps to 45 and 90 degrees points on arcs and circles + Rastet auf 45- und 90 Grad-Punkten auf Bögen und Kreise ein + + + + Draft_Snap_Center + + + Center + Mittelpunkt + + + + Snaps to center of circles and arcs + Einrasten im Zentrum von Kreisen und Kreisbögen + + + + Draft_Snap_Dimensions + + + Dimensions + Abmessungen + + + + Shows temporary dimensions when snapping to Arch objects + Temporäre Bemaßungen beim Einrasten an Bogenobjekten anzeigen + + + + Draft_Snap_Endpoint + + + Endpoint + Endpunkt + + + + Snaps to endpoints of edges + Einrasten an den Endpunkten der Kanten + + + + Draft_Snap_Extension + + + Extension + Verlängerung + + + + Snaps to extension of edges + Einrasten an der Fortsetzung der Kanten + + + + Draft_Snap_Grid + + + Grid + Raster + + + + Snaps to grid points + An Rasterpunkten einrasten + + + + Draft_Snap_Intersection + + + Intersection + Schnitt + + + + Snaps to edges intersections + Einrasten an den Schnittkanten + + + + Draft_Snap_Lock + + + Toggle On/Off + Umschalten Ein/Aus + + + + Activates/deactivates all snap tools at once + Aktiviert/deaktiviert alle Rast-Tools auf einmal + + + + Draft_Snap_Midpoint + + + Midpoint + Mittelpunkt + + + + Snaps to midpoints of edges + Einrasten an den Mittelpunkten der Kanten + + + + Draft_Snap_Near + + + Nearest + Nächste + + + + Snaps to nearest point on edges + Einrasten am nächsten Punkt bei den Kanten + + + + Draft_Snap_Ortho + + + Ortho + Senkrecht + + + + Snaps to orthogonal and 45 degrees directions + Rastet in 45°-Winkeln und senkrecht ein + + + + Draft_Snap_Parallel + + + Parallel + Parallel + + + + Snaps to parallel directions of edges + Parallel zu Kanten einrasten + + + + Draft_Snap_Perpendicular + + + Perpendicular + Senkrecht + + + + Snaps to perpendicular points on edges + Rastet an Punkten senkrecht zu den Kanten ein + + + + Draft_Snap_WorkingPlane + + + Working Plane + Arbeitsebene + + + + Restricts the snapped point to the current working plane + Beschränkt den Rastpunkt auf die momentane Arbeitsebene Draft_Text - + Text - Text + Text - + Creates an annotation. CTRL to snap - Erzeugt eine Anmerkung. STRG zum Einrasten + Erzeugt eine Anmerkung. STRG zum Einrasten Draft_ToggleConstructionMode - + Toggle construcion Mode - Konstruktionsmodus umschalten + Konstruktionsmodus umschalten - + Toggles the Construction Mode for next objects. - Schaltet den Konstruktionsmodus für die nächsten Objekte um. + Schaltet den Konstruktionsmodus für die nächsten Objekte um. Draft_ToggleContinueMode - - Toggle continue Mode - Fortsetzungsmodus umschalten + + Toggle Continue Mode + In den Fortsetzungsmodus umschalten - + Toggles the Continue Mode for next commands. - Umschalten des Fortsetzungsmodus für nächste Befehle + Umschalten zum Fortsetzungsmodus für nächste Befehle Draft_ToggleDisplayMode - + Toggle display mode - Anzeige-Modus umschalten + Anzeige-Modus umschalten - + Swaps display mode of selected objects between wireframe and flatlines - Wechselt den Anzeigemodus der ausgewählten Objekte zwischen Drahtmodell und flatlines + Wechselt den Anzeigemodus der ausgewählten Objekte zwischen Drahtmodell und flatlines Draft_ToggleGrid - + Toggle Grid - Gitternetz umschalten + Gitternetz umschalten - - Toggles the Draft gid on/off - Entwurfsgitter ein-/ausschalten - - - - Draft_ToggleSnap - - - Toggle snap - Einrasten umschalten - - - - Toggles Draft snap on or off - Entwurfs-Fang aus-/anschalten + + Toggles the Draft grid on/off + Entwurfsgitter ein-/ausschalten Draft_Trimex - + Trimex - Trimex + Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts - Beschneidet oder erweitert das ausgewählte Objekt oder extrudiert einzelne Oberflächen. STRG fängt, Umschalttaste legt den derzeitigen Abschnitt als normal fest, ALT invertiert + Beschneidet oder erweitert das ausgewählte Objekt oder extrudiert einzelne Oberflächen. STRG fängt, SHIFT legt den derzeitigen Abschnitt als normal fest, ALT invertiert Draft_UndoLine - + Undo last segment - Letztes Segment rückgängig machen + Letztes Segment rückgängig machen - + Undoes the last drawn segment of the line being drawn - Letztes Segment rückgängig machen + Letztes Segment rückgängig machen Draft_Upgrade - + Upgrade - Hochstufen + Hochstufen - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces - Verbindet die markierten Objekte zu Einem, konvertiert Drähte zu abgerundeten Kanten oder verbindet Oberflächen + Verbindet die markierten Objekte zu Einem, konvertiert Drähte zu abgerundeten Kanten oder verbindet Oberflächen + + + + Draft_VisGroup + + + VisGroup + VisGroup + + + + Adds a VisGroup + Fügt eine VisGroup hinzu Draft_Wire - + DWire - DWire + DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain - Erstellt einen Mehrpunkt-Entwurfsdraht (DWire). Strg zum Fangen, Umschalt für Bezüge + Erstellt einen Mehrpunkt-Entwurfsdraht (DWire). Strg zum Fangen, Umschalt für Bezüge Draft_WireToBSpline - + Wire to BSpline - Wire to BSpline + Wire to BSpline - + Converts between Wire and BSpline - Converts between Wire and BSpline + Converts between Wire and BSpline @@ -513,1520 +800,2144 @@ General Draft Settings - Generelle Entwurfs-Einstellungen + Generelle Entwurfs-Einstellungen - - Default color - Standardfarbe - - - + the default color for new objects - Standardfarbe für neue Objekte + Standardfarbe für neue Objekte - - Default linewidth - Standard-Linienbreite - - - + the default linewidth for new objects - Standard-Linienbreite für neue Objekte + Standard-Linienbreite für neue Objekte - - Snap color - Farbe einrasten - - - + the default color for snap symbols - Die Standardfarbe für Einrast Symbole + Die Standardfarbe für Einrast Symbole - - Construction color - Konstruktionsfarbe - - - + This is the default color for objects being drawn while in construction mode. - Dies ist die Standardfarbe für Objekte, die im Konstruktionsmodus gezeichnet werden. + Dies ist die Standardfarbe für Objekte, die im Konstruktionsmodus gezeichnet werden. - + This is the default group name for construction geometry - Dies ist der Standard-Gruppenname für die Konstruktionsgeometrie + Dies ist der Standard-Gruppenname für die Konstruktionsgeometrie - + Construction - Konstruktion + Konstruktion + + + + check this if you want to use the color/linewidth from the toolbar as default + Aktivieren Sie diese Option, wenn Sie die Farbe/Linienbreite aus der Symbolleiste als Standard verwenden möchten + + + + Save current color and linewidth across sessions + Speichern der aktuellen Farbe und Linienbreite in allen Sitzungen + + + + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode + Wenn dieses Kontrollkästchen aktiviert ist, wird der Kopiermodus über den Befehl hinaus gehalten, sonst beginnen Befehle immer im Nicht-Kopiermodus + + + + Global copy mode + Globaler Kopiermodus - check this if you want to use the color/linewidth from the toolbar as default - Aktivieren Sie diese Option, wenn Sie die Farbe/Linienbreite aus der Symbolleiste als Standard verwenden möchten - - - - Save current color and linewidth across sessions - Speichern der aktuellen Farbe und Linienbreite in allen Sitzungen - - - - If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - Wenn dieses Kontrollkästchen aktiviert ist, wird der Kopiermodus über den Befehl hinaus gehalten, sonst beginnen Befehle immer im Nicht-Kopiermodus - - - - Global copy mode - Globaler Kopiermodus - - - - If this is checked, you will always snap to existing objects while drawing. If not, you will be snapping only when pressing CTRL. - Wenn dieses Kontrollkästchen aktiviert ist, werden Sie immer zu vorhandenen Objekten während des Zeichnens springen. Wenn nicht, werden Sie nur springen, wenn Sie STRG drücken. - - - If this is checked, objects will appear as filled as default. Otherwise, they will appear as wireframe - Wenn dieses Kontrollkästchen aktiviert ist, erscheinen die Objekte Standardfüllung. Andernfalls werden Sie als Drahtmodell angezeigt + Wenn dieses Kontrollkästchen aktiviert ist, erscheinen die Objekte Standardfüllung. Andernfalls werden Sie als Drahtmodell angezeigt - - Fill objects by default - Fülle Objekte standardmäßig - - - + Default working plane - Standard-Arbeitssebene + Standard-Arbeitssebene - + None - Kein + Kein - + XY (Top) - XY (oben) + XY (oben) - + XZ (Front) - XZ (vorne) + XZ (vorne) - + YZ (Side) - YZ (Seite) + YZ (Seite) - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001) - Die Anzahl der Dezimalstellen in internen Koordinaten Operationen (z.B. 3 = 0,001) + Die Anzahl der Dezimalstellen in internen Koordinaten Operationen (z.B. 3 = 0,001) - - Default text height - Standard-Texthöhe - - - + Default height for texts and dimensions - Standardhöhe für Texte und Bemaßungen + Standardhöhe für Texte und Bemaßungen - - Default text font - Standard-Schriftart - - - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold" - Dies ist die Standard-Schriftart für alle Textentwürfe und Dimensionen. Es kann eine Schriftart wie "Arial", ein Standard-Stil wie "sans", "serif" oder "mono", oder eine Familie wie "Arial, Helvetica, sans" oder einen Namen mit einem Stil wie " Arial: Bold " sein + Dies ist die Standard-Schriftart für alle Textentwürfe und Dimensionen. Es kann eine Schriftart wie "Arial", ein Standard-Stil wie "sans", "serif" oder "mono", oder eine Familie wie "Arial, Helvetica, sans" oder einen Namen mit einem Stil wie " Arial: Bold " sein - - Arial - Arial - - - + Default template sheet - Standard Vorlage + Standard Vorlage - + The default template to use when creating a new drawing sheet - Die Standardvorlage zum Erstellen einer neuen Zeichnung + Die Standardvorlage zum Erstellen einer neuen Zeichnung - + Import style - Importiere Style + Importiere Style - - This is the method choosed for importing or translating DXF object color into FreeCAD. -If color mapping is choosed, you must choose a color mapping file containing a translation table that will convert colors into linewidths. - - Das ist die gewählte Methode, um DXF-Objektfarben in FreeCAD zu importieren. -Falls Farbzuordnung ausgewählt ist, müssen Sie eine Datei mit einer Look-up-Tabelle laden, die Farben in Linienstärken wandelt. - - - - + None (fastest) - Kein (schnellste) + Kein (schnellste) - + Use default color and linewidth - Benutze Standard Farbe und Linienstärke + Benutze Standard Farbe und Linienstärke - + Original color and linewidth - Ursprüngliche Farbe und Linienstärke + Ursprüngliche Farbe und Linienstärke - - Color mapped to linewidth - Farbe wird der Linienstärke zugeordnet - - - + if this is checked, paper space objects will be imported too - Falls aktiviert, werden Papierbereichs-Objekte ebenfalls importiert + Falls aktiviert, werden Papierbereichs-Objekte ebenfalls importiert - - Import layouts - Importiere Layouts - - - + if this is unchecked, texts/mtexts won't be imported - Wenn dies deaktiviert ist, wird texts/mtexts nicht importiert + Wenn dies deaktiviert ist, wird texts/mtexts nicht importiert - - Color mapping file - Datei zur Farbzuordung - - - - The color mapping file for translating dxf colors into linewidths - Die Datei zur Zuordnung von Farben zu Linienstärken - - - - Max Spline Segment - Max Spline-Segment - - - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. - Wenn Splines in DXF exportiert werden, werden sie in Polygonzüge umgewandelt. Dieser Wert ist die maximale Länge eines Segments des Polygonzuges. Falls 0, wird die ganze Spline-Kurve als ein Geradenstück behandelt. + Wenn Splines in DXF exportiert werden, werden sie in Polygonzüge umgewandelt. Dieser Wert ist die maximale Länge eines Segments des Polygonzuges. Falls 0, wird die ganze Spline-Kurve als ein Geradenstück behandelt. - + This is the method choosed for importing SVG object color into FreeCAD. - Das ist die ausgewählt Methode, SVG-Objektefarben in FreeCAD zu importieren. + Das ist die ausgewählt Methode, SVG-Objektefarben in FreeCAD zu importieren. - + Check this if you want the areas (3D faces) to be imported too. - Aktivieren Sie dies, falls Sie die 3D-Flächen ebenfalls importien möchten. + Aktivieren Sie dies, falls Sie die 3D-Flächen ebenfalls importien möchten. - + Import OCA areas - Importiert OCA Bereiche + Importiert OCA Bereiche General settings - Allgemeine Einstellungen + Allgemeine Einstellungen - + Construction group name - Konstruktionsgruppenname + Konstruktionsgruppenname - + Tolerance - Toleranz + Toleranz - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. - Dieser Wert wird von Funktionen verwendet, die Toleranzen benutzen. + Dieser Wert wird von Funktionen verwendet, die Toleranzen benutzen. Werte mit Differenzen unterhalb diesen Wertes werden als gleich behandelt. - - Dimensions & Leader arrow style - Abmessungs & Führungspfeil-Stil - - - - Dot 5 - Punkt 5 - - - - Dot 7 - Punkt 7 - - - - Dot 9 - Punkt 9 - - - - Circle 5 - Kreis 5 - - - - Circle 7 - Kreis 7 - - - - Circle 9 - Kreis 9 - - - - Slash 5 - Slash 5 - - - - Slash 7 - Slash 7 - - - - Slash 9 - Slash 9 - - - - Backslash 5 - Backslash 5 - - - - Backslash 7 - Backslash 7 - - - - Backslash 9 - Backslash 9 - - - - Import/Export - Importieren / Exportieren - - - + DXF format options - DXF-Format Optionen + DXF-Format Optionen - - Import texts and dimensions - Importieren von Texten und Dimensionen - - - + Check this if you want the non-named blocks (beginning with a *) to be imported too - Aktivieren Sie diese Option, wenn Sie nicht benannte Blöcke (beginnend mit a *) auch importieren möchten + Aktivieren Sie diese Option, wenn Sie nicht benannte Blöcke (beginnend mit a *) auch importieren möchten - - Import *blocks - *blocks importieren - - - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... - Falls aktiviert, werden zusammentreffende Objekte als Linienzüge (Wires) zusammengefasst. Achtung, dies kann einige Zeit in Anspruch nehmen... + Falls aktiviert, werden zusammentreffende Objekte als Linienzüge (Wires) zusammengefasst. Achtung, dies kann einige Zeit in Anspruch nehmen... - + Join geometry - Geometrie vereinen + Geometrie vereinen - + SVG format options - Einstellungen für SVG Format + Einstellungen für SVG Format - + OCA format options - Einstellungen für OCA Format + Einstellungen für OCA Format - + Alternate SVG Patterns location - Alternative SVG-Muster + Alternative SVG-Muster - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns - Hier können Sie ein Verzeichnis angeben, das SVG-Dateien mit <pattern>-Definitionen enthält. Diese werden zu den Standard-Entwurfs-Schraffierungsmustern hinzugefügt + Hier können Sie ein Verzeichnis angeben, das SVG-Dateien mit <pattern>-Definitionen enthält. Diese werden zu den Standard-Entwurfs-Schraffierungsmustern hinzugefügt - + Draft interface mode - Entwurfsoberflächen-Modus + Zeichnungsschnittstellen-Modus - + This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction - Dies ist der UI-Modus in dem das Zeichenmodul arbeiten wird: Der Werkzeugleistenmodus wird alle Zeichnungseinstellungen in einer separaten Werkzeugleiste plazieren,während der Aufgabenleistemodus das FreeCAD Aufgabenübersichts-System für jegliche Benutzerinteraktion nutzen wird + Dies ist der UI-Modus in dem das Zeichenmodul arbeiten wird: Der Werkzeugleistenmodus wird alle Zeichnungseinstellungen in einer separaten Werkzeugleiste plazieren,während der Aufgabenleistemodus das FreeCAD Aufgabenübersichts-System für jegliche Benutzerinteraktion nutzen wird - + Toolbar - Werkzeugleiste + Werkzeugleiste - + Taskview - Aufgabenüberblick + Aufgabenüberblick - + Constrain mod - Randbedingungsmodus + Beschränkungsmodus - + The Constraining modifier key - Die Randbedingungsmodus-Taste + Die Randbedingungsmodus-Taste - + shift - Umschalt + Umschalt - + ctrl - Strg + Strg - + alt - Alt + Alt - + Snap mod - Fangmodus + Fangmodus + + + + The snap modifier key + Die Fangmodustaste + + + + Alt mod + Alternativer Modus + + + + The alt modifier key + Die alternative Modus-Taste + + + + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. + Normalerweise wird nach dem Kopieren von Objekten die Kopie ausgewählt. Mit dieser Option werden stattdessen die ursprünglichen Objekte ausgewählt. + + + + Select base objects after copying + Wähle ursprüngliche Objekte nach dem Kopieren aus + + + + If checked, a grid will appear when drawing + Wenn gesetzt, erscheint ein Raster beim Zeichnen + + + + Use grid + Raster verwenden + + + + Grid spacing + Rasterabstand + + + + The spacing between each grid line + Der Abstand zwischen jeder Rasterlinie + + + + Main lines every + Hauptlinien alle + + + + Mainlines will be drawn thicker. Specify here how many squares between mainlines. + Hauptlinien werden dicker gezeichnet. Legen Sie hier fest, wie viele Kästchen zwischen den Hauptlinien sein sollen. + + + + Internal precision level + Interner Präzisionsgrad - The snap modifier key - Die Fangmodustaste - - - - Alt mod - Alternativer Modus - - - - The alt modifier key - Die alternative Modus-Taste - - - - Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - Normalerweise wird nach dem Kopieren von Objekten die Kopie ausgewählt. Mit dieser Option werden stattdessen die ursprünglichen Objekte ausgewählt. - - - - Select base objects after copying - Wähle ursprüngliche Objekte nach dem Kopieren aus - - - - Always snap to objects (disable snap mod key) - Fange immer Objekte (deaktiviere Fangmodustaste) - - - - The radius for snapping to special points. Set to 0 for no distance (infinite) - Der Radius für Fangen von speziellen Punkten. Setze auf Null für keinen Abstand (infinitisemal) - - - - Snap range - Fangbereich - - - - px - px - - - - If checked, a grid will appear when drawing - Wenn gesetzt, erscheint ein Raster beim Zeichnen - - - - Use grid - Raster verwenden - - - - Grid spacing - Rasterabstand - - - - The spacing between each grid line - Der Abstand zwischen jeder Rasterlinie - - - - Main lines every - Hauptlinien alle - - - - Mainlines will be drawn thicker. Specify here how many squares between mainlines. - Hauptlinien werden dicker gezeichnet. Legen Sie hier fest, wie viele Kästchen zwischen den Hauptlinien sein sollen. - - - - Internal precision level - Interner Präzisionsgrad - - - Dimensions precision level - Präzisionsgrad der Bemaßung + Präzisionsgrad der Bemaßung - - Vertical dimensions text orientation - Orientierung der vertikalen Bemaßungstexte - - - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - Dies ist die Orientierung der Bemaßungstexte, wenn sie vertikal sind. Standard ist wie im ISO-Standard links. + Dies ist die Orientierung der Bemaßungstexte, wenn sie vertikal sind. Standard ist wie im ISO-Standard links. - + Left (ISO standard) - Links (ISO-Standard) + Links (ISO-Standard) - + Right - Rechts + Rechts - - Create parametric objects - Parametrische Objekte erstellen - - - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - Wenn dies ausgewählt wird, werden Objekte der gleichen Ebene in einem Zeichnungsblock miteinander verbunden, sodass zwar die Ansicht schneller gedreht, aber die Bearbeitung schwieriger wird. + Wenn dies gesetzt ist, werden Objekte der gleichen Ebene mit einander in einem Zeichnungsblock verbunden, sodass die Ansicht schneller gedreht, aber die Bearbeitung schwieriger wird - + Group layers into blocks - Gruppiere Ebenen in Blöcken + Gruppiere Ebenen in Blöcken - + If this is checked, all objects containing faces will be exported as 3d polyfaces - Falls dies angewählt ist, werden all Objekte mit Oberflächen als 3D Polyfaces exportiert + Falls dies angewählt ist, werden alle Objekte mit Oberflächen als 3D Polyfaces exportiert - + Export 3D objects as polyface meshes - 3D Objekte als Polyface Meshes exportieren + 3D Objekte als Polyface Meshes exportieren If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. - Wenn aktiviert, erscheint die Entwurfs-Arbeitsumgebung nicht. Nützlich, da die Arch-Arbeitsumgebung alle Entwurfs-Werkzeuge enthält. + Wenn aktiviert, erscheint die Entwurfs-Arbeitsumgebung nicht. Nützlich, da die Arch-Arbeitsumgebung alle Entwurfs-Werkzeuge enthält. Hide Draft workbench - Entwurfs-Arbeitsumgebung ausblenden + Entwurfs-Arbeitsumgebung ausblenden - - If this is checked, snapping will not occur against objects with more than the indicated number of edges - Nicht an Objekten mit mehr Kanten als angegeben fangen - - - - Snap maximum - Fang Maximum - - - - Maximum number of edges to be considered for snapping - Maximale Anzahl an Kanten die für Fangen in Frage kommen - - - - Maximum number of edges - Maximale Anzahl an Kanten - - - + If checked, the Snap toolbar will be shown whenever you use snapping - Zeige Fang-Symbolleiste immer wenn Fangen genutzt wird + Zeige Fang-Symbolleiste immer wenn Fangen genutzt wird - + Show Draft Snap toolbar - Entwurfs-Fang-Werkzeugleiste einblenden + Entwurfs-Fang-Werkzeugleiste einblenden - + Hide Draft snap toolbar after use - Entwurfs-Fang-Werkzeugleiste nach Verwendung ausblenden + Entwurfs-Fang-Werkzeugleiste nach Verwendung ausblenden - + if checked, a widget indicating the current working plane orientation appears during drawing operations - Wenn aktiviert, wird während dem Zeichnen die Ausrichtung der Arbeitsebene angezeigt + Wenn aktiviert, wird während dem Zeichnen die Ausrichtung der Arbeitsebene angezeigt - + Show Working Plane tracker - Arbeitsebenen-Tracker anzeigen + Arbeitsebenen-Tracker anzeigen - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - Wenn aktiviert, ist das Entwurfs-Gitter stets eingeblendet, wenn die Entwurfs-Arbeitsumgebung verwendet wird. Sonst nur, wenn ein Befehl verwendet wird + Wenn aktiviert, ist das Entwurfsraster stets eingeblendet, wenn die Entwurfs-Arbeitsumgebung verwendet wird. Sonst nur, wenn ein Befehl verwendet wird - - Always show - Immer Anzeigen - - - - Create Sketches - Skizzen erstellen - - - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - Wenn aktiviert, erhalten importierte Texte die standardmäßige Entwurfs-Schriftgröße, statt ihrer Ursprungsgröße im DXF Dokument + Wenn aktiviert, erhalten importierte Texte die standardmäßige Entwurfs-Schriftgröße, statt ihrer Ursprungsgröße im DXF Dokument - + Use standard font size for texts - Standard Schriftgröße für Texte verwenden + Standard Schriftgröße für Texte verwenden - + If this is checked, hatches will be converted into simple wires - Wenn gesetzt, werden Schraffuren in einfache Drähte umgewandelt + Wenn gesetzt, werden Schraffuren in einfache Drähte umgewandelt - + Import hatch boundaries as wires - Fügt Schraffurgrenzen als Drähte hinzu + Fügt Schraffurgrenzen als Drähte hinzu - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - Wenn aktiviert, werden Polylinien mit definierter Breite als geschlossener Draht mit der richtigen Dicke gerendert + Wenn aktiviert, werden Polylinien mit definierter Breite als geschlossener Draht mit der richtigen Dicke gerendert - + Render polylines with width - Polylinien mit Breite rendern + Polylinien mit Breite rendern - - Export Style - Export-Stil - - - + Style of SVG file to write when exporting a Sketch. - SVG-Typ bei Skizzen-Export. + SVG-Typ bei Skizzen-Export. - + Translated (for print & display) - Angepasst (für Druck und Anzeige) + Angepasst (für Druck und Anzeige) - + Raw (for CAM) - Roh (für CAM) + Roh (für CAM) - + When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds - Bei SVG-Export, wandle weiße Linien in schwarze, zwecks besserer Lesbarkeit auf weißen Hintergründen + Bei SVG-Export, wandle weiße Linien in schwarze, zwecks besserer Lesbarkeit auf weißen Hintergründen - + Translate white line color to black - Weiße Linienfarbe in schwarze umwandeln + Weiße Linienfarbe in schwarze umwandeln + + + + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + Wenn diese Option aktiviert ist, erstellt das Entwurfs-Tool falls verfügbar Grundkörper anstelle von Draft-Objekten. + + + + Use Part Primitives when available + Benutze Grundkörper falls möglich + + + + Snapping + Objektfang + + + + If this is checked, snapping is activated without the need to press the snap mod key + Falls aktiviert, rastet der Cursor auch ohne gedrückte Einrasttaste ein + + + + Always snap (disable snap mod) + Rastmodus ständig aktiviert (deaktiviert den Rastmodus-Umschalter) + + + + Construction geometry + Konstruktionsgeometrie + + + + Construction geometry color + Hilfsgeometrie-Farbe + + + + Import + Import + + + + texts and dimensions + Texte und Bemaßungen + + + + points + Punkte + + + + layouts + Layouts + + + + *blocks + *blocks + + + + If this is checked, the exported objects will be projected to reflect the current view direction + Falls aktiviert werden exportierte Objekte entsprechend der momentanen Blickrichtung projiziert + + + + Project exported objects along current view direction + Projiziere exportierte Objekte entlang der aktuellen Blickrichtung + + + + Ellipse export is badly supported. Use this to export them as polylines instead. + Der Export von Ellipsen wird nur teilweise unterstützt. Mit dieser Option werden diese stattdessen als Polygonzüge exportiert. + + + + DWG format options + DWG-Formatoptionen + + + + Path to Teigha File Converter + Pfad zum Teigha-Dateikonverter + + + + The path to your Teigha File Converter executable + Der Dateipfad zur Ausführungsdatei des TEIGHA FILE CONVERTER + + + + Visual settings + Visuelle Einstellungen + + + + Visual Settings + Visuelle Einstellungen + + + + Default line color + Standard-Kantenfarbe + + + + Default line width + Standard-Linienbreite + + + + Snap symbols style + Einrastsymbolstil + + + + Draft classic style + Klassischer Entwurfsstil + + + + Bitsnpieces style + Kleinkram Stil + + + + Color + Farbe + + + + Hatch patterns resolution + Schraffur-Muster Auflösung + + + + Grid + Raster + + + + Always show the grid + Raster immer anzeigen + + + + Texts and dimensions + Texte und Bemaßungen + + + + Texts + Texte + + + + font + Schriftart + + + + Internal font + Interne Schriftart + + + + size + Größe + + + + Dimensions arrows + Maßpfeile + + + + style + Stil + + + + Dot + Punkt + + + + Circle + Kreis + + + + Arrow + Pfeil + + + + The default size of arrows + Die Standardgröße der Pfeile + + + + The default size of dimensions extension lines + Die Standardgröße der Maßhilfslinien + + + + Dimensions text + Bemaßungstext + + + + orientation + Ausrichtung + + + + spacing + Abstand + + + + The space between the dimension line and the dimension text + Der Abstand zwischen der Maßlinie und dem Bemaßungstext + + + + Default ShapeString Font File + Datei mit standard Schriftart für Textformen + + + + Select a font file + Wählen Sie eine Schriftartdatei aus + + + + Fill objects with faces whenever possible + Falls möglich, zeige Objekte mit Flächen an + + + + Create + Erstellen + + + + simple Part shapes + Einfache Grundkörper-Formen + + + + If this is checked, parametric Draft objects will be created whenever possible + Wenn aktiviert, werden immer wenn möglich parametrische Draft-Objekte erstellt + + + + Draft objects + Entwurfs-Objekte + + + + If this is checked, sketches will be created whenever possible + Wenn aktiviert, werden immer wenn möglich Skizzen erstellt + + + + Sketches + Skizzen + + + + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + Wenn aktiviert, werden die Farben des DXF-Objektes übernommen wenn möglich. Andernfalls werden Standard-Farben zugewiesen. + + + + Get original colors from the DXF file + Hole die Original-Farben aus der DXF-Datei + + + + Treat ellipses and splines as polylines + Behandle Ellipsen und Splines wie Polylinien + + + + Max Spline Segment: + Höchstanzahl von Liniensegmenten für Splines: + + + + Export style + Export-Stil + + + + Snapping settings + Rast-Optionen + + + + Show the unit suffix in dimensions + Zeige das Einheiten-Suffix in den Abmessungen + + + + DXF / DWG + DXF / DWG + + + + Automatic update + Automatische Updates + + + + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + Indem Sie diesen Punkt anhaken, erlauben Sie FreeCAD, die Komponenten, die für den DXF Im- und Export nötig sind, automatisch herunter zu laden und zu aktualisieren. Sie können dies auch manuell durch den Besuch von https://github.com/yorikvanhavre/Draft-dxf-importer machen + + + + Allow FreeCAD to automatically download and update the DXF libraries + FreeCAD das automatische Herunterladen und Aktualisieren der DXF-Bibliotheken erlauben + + + + If this is checked, only standard Part objects will be created (fastest) + Wenn aktiviert, werden nur Standard-Grundkörper erstellt (schnellste Möglichkeit) + + + + If this is checked, DXF layers will be imported as Draft VisGroups + Wenn diese Option aktiviert ist, werden DXF-Layer als Draft VisGroups importiert + + + + Use VisGroups + Verwenden Sie VisGroups + + + + mm + mm + + + + SVG / OCA + SVG / OCA + + + + Grid size + Rastergröße + + + + the number of horizontal or vertical lines of the grid + die Anzahl der horizontalen oder vertikalen Linien des Rasters + + + + lines + Linien + + + + Dimensions + Abmessungen + + + + display mode + Anzeigemodus + + + + text above (2D) + Text oberhalb (2D) + + + + text inside (3D) + Text innerhalb (3D) + + + + extension lines size + Hilfslinien-Überstand + + + + Drawing views + Zeichnungsansichten + + + + Dashed line definition + Gestrichelte Linien-Definition + + + + A SVG linestyle definition + Eine SVG-Linienart-Definition + + + + 0.09,0.05 + 0.09,0.05 + + + + Dashdot line definition + Strich-Punkt-Linien-Definition + + + + 0.09,0.05,0.02,0.05 + 0.09,0.05,0.02,0.05 + + + + Dotted line definition + Gepunktete-Linien-Definition + + + + 0.02,0.02 + 0.02,0.02 + + + + Workbench + + + Draft Snap + Entwurfs-Einrastung + + + + Draft creation tools + Werkzeuge zur Erstellung von Entwürfen + + + + Draft modification tools + Werkzeuge zur Bearbeitung von Entwürfen draft - + + Draft Command Bar + Entwurfsbefehlsleiste + + + active command: - aktiver Befehl: + aktiver Befehl: + + + + None + Kein + + + + Active Draft command + Aktiver Draft-Befehl + + + + X coordinate of next point + X-Koordinate des nächsten Punktes + + + + X + X + + + + Y + Y + + + + Z + Z + + + + Y coordinate of next point + Y-Koordinate des nächsten Punktes - None - Kein - - - - Active Draft command - Aktiver Draft-Befehl - - - - X coordinate of next point - X-Koordinate des nächsten Punktes - - - - X - X - - - - Y - Y - - - - Z - Z - - - - Y coordinate of next point - Y-Koordinate des nächsten Punktes - - - Z coordinate of next point - Z-Koordinate des nächsten Punktes + Z-Koordinate des nächsten Punktes + + + + Radius + Radius + + + + Radius of Circle + Kreisradius + + + + &Relative + &Relativ + + + + Coordinates relative to last point or absolute (SPACE) + Koordinaten relativ zum letzten Punkt oder absolut (Leertaste) + + + + F&illed + Gefüllt + + + + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) + Hier anwählen falls das Objekt gefüllte erscheinen soll, sonst erscheint es als Drahtgitter (i) + + + + &Finish + &Beenden + + + + Finishes the current drawing or editing operation (F) + Momentanen Zeichnungs- oder Editier-Operation (F) beenden + + + + If checked, command will not finish until you press the command button again + Falls aktiviert, wird Befehl nicht beendet bis Sie den Befehlsknopf nochmals drüchen + + + + If checked, an OCC-style offset will be performed instead of the classic offset + Verwende OCC Versatz statt klassischem Versatz + + + + &OCC-style offset + OCC Versatz + + + + Add points to the current object + Punkte zu momentanem Objekt hinzufügen + + + + Remove points from the current object + Punkte von momentanem Objekt entfernen + + + + Make Bezier node sharp + Mache Bezier Knoten zu Eckknoten + + + + Make Bezier node tangent + Mache Bezier Knoten tangential + + + + Make Bezier node symmetric + Mache Bezier Knoten symmetrisch + + + + &Undo + &Rückgängig + + + + Undo the last segment (CTRL+Z) + Letztes Segment rückgängig machen (Strg+Z) + + + + &Close + S&chließen + + + + Finishes and closes the current line (C) + Beendet und schließt die aktuelle Linie (C) + + + + &Wipe + &Radieren + + + + Wipes the existing segments of this line and starts again from the last point (W) + Löscht vorhandene Segmente dieser Linie und beginnt nochmals vom letzten Punkt (W) + + + + Number of sides + Anzahl der Seiten + + + + Offset + Versetzen + + + + XY + XY + + + + Select XY plane + XY-Ebene auswählen + + + + XZ + XZ + + + + Select XZ plane + XY-Ebene auswählen + + + + YZ + YZ + + + + Select YZ plane + YZ-Ebene wählen + + + + View + Ansicht + + + + Select plane perpendicular to the current view + Wählen Sie eine Ebene senkrecht zur momentanen Blickrichtung aus + + + + Do not project points to a drawing plane + Punkt nicht auf Zeichenebene projizieren - Radius - Radius + &Copy + &Kopieren - - Radius of Circle - Kreisradius - - - - Coordinates relative to last point or absolute (SPACE) - Koordinaten relativ zum letzten Punkt oder absolut (Leertaste) - - - - Undo the last segment (CTRL+Z) - Letztes Segment rückgängig machen (Strg+Z) - - - - Finishes and closes the current line (C) - Beendet und schließt die aktuelle Linie (C) - - - - Offset - Versetzen - - - - XY - XY - - - - Select XY plane - XY-Ebene auswählen - - - - XZ - XZ - - - - Select XZ plane - XY-Ebene auswählen - - - - YZ - YZ - - - - Select YZ plane - YZ-Ebene wählen - - - - View - Ansicht - - - - Select plane perpendicular to the current view - Wählen Sie eine Ebene senkrecht zur momentanen Blickrichtung aus - - - - Do not project points to a drawing plane - Punkt nicht auf Zeichenebene projizieren - - - + If checked, objects will be copied instead of moved (C) - Falls gesetzt, Objekte werden kopiert anstatt verschoben (C) + Falls gesetzt, Objekte werden kopiert anstatt verschoben (C) - + + Text string to draw + Zu zeichnende Textzeichenkette + + + + String + Zeichenkette + + + + Height of text + Höhe des Textes + + + + Height + Höhe + + + + Intercharacter spacing + Zeichenabstand + + + + Tracking + Verfolgung + + + + Full path to font file: + Vollständiger Pfad zur Schriftdatei: + + + + Open a FileChooser for font file + Schriftartendatei auswählen + + + + Set/unset a working plane + Eine Arbeitsebene festlegen/aufheben + + + Line Color - Linienfarbe + Linienfarbe - + Face Color - Oberflächenfarbe + Oberflächenfarbe - + Line Width - Linienbreite + Linienbreite - + Font Size - Schriftgröße + Schriftgröße - + Apply to selected objects - Auf selektierte Objekte anwenden + Auf selektierte Objekte anwenden - + Toggles Construction Mode - Konstruktionsmodus umschalten + Konstruktionsmodus umschalten - + Select Plane - Ebene auswählen + Ebene auswählen - + Line - Linie + Linie - + + DWire + DWire + + + Circle - Kreis + Kreis - + Center X - Mittelpunkt X + Mittelpunkt X - + Arc - Kreisbogen + Kreisbogen - + + Point + Punkt + + + + Distance + Abstand + + + + Trim + Beschneiden + + + Pick Object - Objekt wählen + Objekt wählen - - draft Command Bar - Entwurf Befehlsleiste + + Edit + Bearbeiten - + + Global X + Globales X + + + + Global Y + Globales Y + + + + Global Z + Globales Z + + + + Local X + Lokales X + + + + Local Y + Lokales Y + + + + Local Z + Lokales Z + + + + Invalid Size value. Using 200.0. + Ungültiger Größenwert. 200,0 wird verwendet. + + + + Invalid Tracking value. Using 0. + Ungültiger Wert für Laufweite. Verwende stattdessen 0. + + + + Please enter a text string. + Bitte geben Sie eine Textzeichenkette ein. + + + + Select a Font file + Wählen Sie eine Schriftartdatei aus + + + + Please enter a font file. + Bitte geben Sie eine Schriftdatei an. + + + + Draft.makeBSpline: not enough points + + Draft.makeBSpline: nicht genügend Punkte + + + + + Draft.makeBSpline: Equal endpoints forced Closed + + Draft.makeBSpline: Identische Start und Endpunkte gefunden, erzwinge geschlossene Kurve + + + + + Draft.makeBSpline: Invalid pointslist + + Draft.makeBSpline: Ungültige Punkteliste + + + + + Found groups: closing each open object inside + + Gruppen gefunden: jedes Objekt innerhalb wird geschlossen + + + + + Found mesh(es): turning into Part shapes + + Objekt-Netze gefunden: werden in Grundkörper-Formen transferiert + + + + Found 1 solidificable object: solidifying it + + 1 Objekt mit Möglichkeit zum Verwandeln in Solid gefunden. Wird verwandelt + + + + Found 2 objects: fusing them + + 2 Objekte gefunden: werden vereinigt + + + + + Found 1 non-parametric objects: draftifying it + + 1 nicht-parametrisches Objekt gefunden: erstelle Entwurfsobjekt daraus + + + + + Found 1 open wire: closing it + + 1 offenen Linienzug gefunden: schließen + + + + + Found several open wires: joining them + + Mehrere ungeschlossene Drähte gefunden: Verbinde sie + + + + + Found several edges: wiring them + + Mehrere Kanten gefunden: erstelle eine Linienzug daraus + + + + + Unable to upgrade these objects. + + Diese Objekte können nicht zusammengeführt werden. + + + + + Found 1 block: exploding it + + Ein Block gefunden: zerlege ihn + + + + + Found 1 parametric object: breaking its dependencies + + 1 parametrisches Objekt gefunden: löse Abhängigkeiten auf + + + + + Found 2 objects: subtracting them + + 2 Objekte gefunden: subtrahieren + + + + + Found several faces: splitting them + + Mehrere Flächen gefunden: aufbrechen + + + + + Found several objects: subtracting them from the first one + + Mehrere Objekte gefunden: diese vom ersten Objekt subtrahieren + + + + + Found 1 face: extracting its wires + + 1 Fläche gefunden: seine Linienzüge extrahieren + + + + + Found only wires: extracting their edges + + Nur Linienzüge gefunden: extrahieren ihre Kanten + + + + + No more downgrade possible + + Kein weiteres Downgrade möglich + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + _BSpline.createGeometry: Geschlossene Kurve mit identischem Start- und Endpunkt gefunden. Geometrie wurde nicht aktualisiert. + + + + Pick a face to define the drawing plane - Zum Definieren der Arbeitsebene Oberfläche auswählen + Zum Definieren der Arbeitsebene Oberfläche auswählen - + Pick first point: - Ersten Punkt auswählen: + Ersten Punkt auswählen: - + + Create Line + Linie erstellen + + + + Create DWire + Entwurfsdraht (DWire) erstellen + + + + DWire has been closed + + DWire wurde geschlossen + + + + Last point has been removed + + Letzter Punkt wurde entfernt + + + + Pick next point: - Nächsten Punkt auswählen: + Nächsten Punkt auswählen: - + Pick next point, or (F)inish or (C)lose: - Nächsten Punkt auswählen, Beenden (F) oder S(c)hließen : + Nächsten Punkt auswählen, Beenden (F) oder S(c)hließen : - + + BSpline + BSpline + + + + Spline has been closed + + Spline wurde geschlossen + + + + + Create BSpline + BSpline erstellen + + + + BezCurve + BezCurve + + + + Bezier curve has been closed + + Bézierkurve wurde geschlossen + + + + + Create BezCurve + Erstelle BezCurve + + + + Rectangle + Rechteck + + + + Create Plane + Ebene erstellen + + + + Create Rectangle + Rechteck erstellen + + + Pick opposite point: - Gegenüberliegenden Punkt auswählen: + Gegenüberliegenden Punkt auswählen: - + Pick center point: - Mittelpunkt auswählen: + Mittelpunkt auswählen: + + + Pick radius: + + Radius auswählen: + + + + + Pick start angle: + + Startwinkel auswählen: + + + + + Pick aperture: + + Wählen Sie Aperture: + + + + + Create Circle + Kreis erstellen + + + + Create Arc + Bogen erstellen + + + + Start Angle + Startwinkel + + + + Aperture + Öffnungswinkel + - Pick radius: - - Radius auswählen: - - - - - Pick start angle: - - Startwinkel auswählen: - - - - - Pick aperture: - - Wählen Sie Aperture: - - - - Aperture angle: - Aperture angle: + Aperture angle: - + + Polygon + Polygon + + + + Create Polygon + Polygon erstellen + + + + Ellipse + Ellipse + + + + Create Ellipse + Ellipse erstellen + + + + Text + Text + + + Pick location point: - Einbaupunkt auswählen: + Einbaupunkt auswählen: - - Select an object to move - - Ein Objekt zum Bewegen auswählen - + + Create Text + Text erstellen - - Pick start point: - - Startpunkt auswählen: - + + Dimension + Abmessung - Pick end point: + Create Dimension + Abmessung erstellen + + + + Edges don't intersect! - Endpunkt auswählen: + Kanten überschneiden nicht! - - Select an object to rotate - - Objekt zum Drehen auswählen - + + ShapeString + Textform - - Pick rotation center: + + Pick ShapeString location point: - Rotationsmittelpunkt auswählen: - - - - - Pick base angle: - - Basiswinkel wählen: - - - - - Pick rotation angle: - - Drehwinkel auswählen: - - - - - Select an object to offset - - Objekt zum Versetzen markieren + Position für Textform wählen: - Offset only works on one object at a time + Create ShapeString + Textform erstellen + + + + Move + Verschieben + + + + Select an object to move - Versetzen funktioniert nur auf ein Objekt zu einem Zeitpunkt + Ein Objekt zum Bewegen auswählen - - Pick distance: + + Pick start point: - Entfernen auswählen: + Startpunkt auswählen: - - Select an object to upgrade + + Copy + Kopieren + + + + Pick end point: - Wählen Sie ein Objekt zum Hochstufen + Endpunkt auswählen: - - Select an object to trim/extend + + Change Style + Stil Ändern + + + + Select an object to rotate - Wählen Sie ein Objekt zum Beschneiden / Erweitern + Objekt zum Drehen auswählen - - Select an object to scale + + Pick rotation center: - Ein Objekt zum Skalieren auswählen - - - - - Pick base point: - - Basispunkt auswählen: - - - - - Pick scale factor: - - Skalierungsfaktor auswählen: - - - - - Number of sides - Anzahl der Seiten - - - - &Relative - &Relativ - - - - &Undo - &Rückgängig - - - - &Close - S&chließen - - - - &Copy - &Kopieren - - - - If checked, command will not finish until you press the command button again - Falls aktiviert, wird Befehl nicht beendet bis Sie den Befehlsknopf nochmals drüchen - - - - &Continue - &Continue - - - - Last point has been removed - - Letzter Punkt wurde entfernt - - - - - Spline has been closed - - Spline wurde geschlossen - - - - - Edges don't intersect! - - Kanten überschneiden nicht! - - - - - Cannot offset this object type - - Dieser Objekttyp kann nicht versetzt werden - - - - - Found groups: closing each open object inside - - Gruppen gefunden: jedes Objekt innerhalb wird geschlossen - - - - - Found 2 objects: fusing them - - 2 Objekte gefunden: werden vereinigt - - - - - Found 1 non-parametric objects: draftifying it - - 1 nicht-parametrisches Objekt gefunden: erstelle Entwurfsobjekt daraus + Rotationsmittelpunkt auswählen: - Found 1 closed sketch object: making a face from it + Rotate + Drehen + + + + Pick base angle: - 1 geschlossenes Skizzen-Objekt gefunden: erstelle eine Fläche daraus + Basiswinkel wählen: - - Found 1 open wire: closing it + + Pick rotation angle: - 1 offenen Linienzug gefunden: schließen + Drehwinkel auswählen: - - Found several edges: wiring them + + Select an object to offset - Mehrere Kanten gefunden: erstelle eine Linienzug daraus + Objekt zum Versetzen markieren - - Found several non-connected edges: making compound + + Offset only works on one object at a time - Mehrere nicht-verbundene Kanten gefunden: erstelle ein Verbund-Objekt + Versetzen funktioniert nur auf ein Objekt zu einem Zeitpunkt - - Found several non-treatable objects: making compound + + Cannot offset this object type - Mehrere nicht behandelebare Objekte gefunden: erstelle Verbund-Objekt + Dieser Objekttyp kann nicht versetzt werden - - Found 1 parametric object: breaking its dependencies + + Pick distance: - 1 parametrisches Objekt gefunden: löse Abhängigkeiten auf + Entfernen auswählen: - - Found 2 objects: subtracting them + + Select an object to upgrade - 2 Objekte gefunden: subtrahieren + Wählen Sie ein Objekt zum Hochstufen - - Found several faces: splitting them - - Mehrere Flächen gefunden: aufbrechen - + + Upgrade + Hochstufen - - Found several objects: subtracting them from the first one - - Mehrere Objekte gefunden: diese vom ersten Objekt subtrahieren - + + Downgrade + Herabstufen - - Found 1 face: extracting its wires - - 1 Fläche gefunden: seine Linienzüge extrahieren - + + Scale + Skalieren - - Found only wires: extracting their edges + + Select an object to scale - Nur Linienzüge gefunden: extrahieren ihre Kanten - + Ein Objekt zum Skalieren auswählen + + Pick base point: + + Basispunkt auswählen: + + + + + Pick scale factor: + + Skalierungsfaktor auswählen: + + + + + Select an object to project + + Wähle ein zu projizierendes Objekt aus + + + + + Select a Draft object to edit + + Wähle ein Entwurf Objekt zur Bearbeitung aus + + + + This object type is not editable - Dieser Objekttyp kann nicht bearbeitet werden + Dieser Objekttyp kann nicht bearbeitet werden - + Active object must have more than two points/nodes - Aktives Objekt muss mehr als zwei Punkte / Knoten haben + Aktives Objekt muss mehr als zwei Punkte / Knoten haben - - Finishes the current drawing or editing operation (F) - Momentanen Zeichnungs- oder Editier-Operation (F) beenden - - - - Add points to the current object - Punkte zu momentanem Objekt hinzufügen - - - - Remove points from the current object - Punkte von momentanem Objekt entfernen - - - - F&illed - Gefüllt - - - - Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - Hier anwählen falls das Objekt gefüllte erscheinen soll, sonst erscheint es als Drahtgitter (i) - - - - &Finish - &Fertig - - - - If checked, an OCC-style offset will be performed instead of the classic offset - Wenn gesetzt, wird ein OCC-Stil Offset anstatt eines klassischen Offsets angewendet - - - - &OCC-style offset - OCC-Stil Offset - - - - &Wipe - &Radieren - - - - Wipes the existing segments of this line and starts again from the last point (W) - Löscht vorhandene Segmente dieser Linie und beginnt nochmals vom letzten Punkt (W) - - - - Point - Punkt - - - - Distance - Abstand - - - - Edit - Bearbeiten - - - - Create BSpline - BSpline erstellen - - - - Create Rectangle - Rechteck erstellen - - - - Create Circle - Kreis erstellen - - - - Create Arc - Bogen erstellen - - - - Create Polygon - Polygon erstellen - - - - Create Text - Text erstellen - - - - Create Dimension - Dimension erstellen - - - - Copy - Kopieren - - - - Move - Verschieben - - - - Change Style - Stil Ändern - - - - Rotate - Drehen - - - - Found 1 solidificable object: solidifying it + + Selection is not a Knot - 1 Objekt mit Möglichkeit zum verfestigen gefunden. Wird verfestigt + Auswahl ist kein Knoten + - - Found several objects or faces: making a parametric face + + Endpoint of BezCurve can't be smoothed - Mehrere Objekte oder Oberflächen gefunden: Mache parametrische Oberfläche + Endpunkte einer Bézierkurve können nicht geglättet werden + - - Found objects containing curves: fusing them + + Select an object to convert - Fand Objekte mit enthaltenen Kurven: Werde sie verschmelzen + Ein Objekt zum Konvertieren auswählen + - - Found several objects: fusing them + + Select an object to array - Fand mehrere Objekte: Verschmelze sie + Wählen Sie ein Objekt für das Datenfeld + - - Scale - Skalieren + + Please select base and path objects + + Bitte wählen Sie Basis- und Pfadobjekte + + + + + Create Point + Punkt erstellen + + + + Select an object to clone + + Wählen Sie ein Objekt zum Klonen aus + + + + + Select face(s) on existing object(s) + + Wählen sie ein oder mehrere Flächen auf existierenden Objekten aus + + + + + Teigha File Converter not found, DWG support is disabled. + + Teigha-Dateikonverter wurde nicht gefunden, DWG-Unterstützung ist deaktiviert. + + + + + &Draft + &Entwurf + + + + Utilities + Dienstprogramme + + + + Wire tools + Drahtwerkzeuge + + + + Snapping + Objektfang + + + + Found 1 multi-solids compound: exploding it + + Ein Verbund mehrerer Solids gefunden: wird zerlegt + + + + + Sides + Seiten + + + + BSplines and Bezier curves are not supported by this tool + BSplines und Bezier-Kurven werden von diesem Tool nicht unterstützt + + + + The given object is not planar and cannot be converted into a sketch. + Das angegebene Objekt ist nicht planar und kann nicht in eine Skizze umgewandelt werden. + + + + Found several objects: creating a shell + + Mehrere Objekte gefunden: Erstellung einer Shell + + + + + Found several coplanar objects or faces: creating one face + + Mehrere koplanare Objekte oder Flächen gefunden: Erstelle Fläche + + + + + Found 1 linear object: converting to line + + 1 lineares Objekt gefunden: Konvertiere zu einer Linie + + + + + Found 1 closed sketch object: creating a face from it + + 1 geschlossenes Skizzen-Objekt gefunden: Erstelle daraus eine Fläche + + + + + Found closed wires: creating faces + + Geschlossene Drahtlinien gefunden: Erstelle Fläche + + + + + Found several non-treatable objects: creating compound + + Mehrere nicht behandelbare Objekte gefunden: Erstellen eines Verbundes + + + + + Length + Länge + + + + Angle + Winkel + + + + Length of current segment + Länge des aktuellen Abschnitts + + + + Angle of current segment + Winkel des aktuellen Abschnittes + + + + Check this to lock the current angle (l) + Aktivieren, um den aktuellen Winkel zu sperren (l) + + + + Con&tinue + For&tfahren + + + + &Select edge + &Kante auswählen - Trim - Trim + Selects an existing edge to be measured by this dimension (E) + Wählt eine vorhandene Kante aus, die durch diese Bemaßung beschrieben werden soll (E) - - Start Angle - Startwinkel + + Auto + Automatisch - - Aperture - Öffnungswinkel - - - - Installed Macros - Installierte Makros - - - - Wire tools - Drahtwerkzeuge - - - - DWire - DWire - - - - Create DWire - Entwurfsdraht (DWire) erstellen - - - - DWire has been closed + + Sorry, offset of Bezier curves is currently still not supported - DWire wurde geschlossen + Tut mir leid, der Versatz von Bezier-Kurven wird derzeit noch nicht unterstützt + - - BSpline - BSpline + + Convert to Sketch + In eine Skizze umwandeln - - Rectangle - Rechteck + + Convert to Draft + In einen Entwurf umwandeln - - Polygon - Polygon + + Convert + Umwandeln - - Text - Text + + Array + Anordnung - - Dimension - Abmessung - - - - No upgrade available for this object + + Select object(s) to trim/extend - Kein Upgrade für dieses Objekt verfügbar + Wählen Sie Objekt(e) zum beschneiden/verlängern + - - Couldn't upgrade these objects + + Unable to trim these objects, only Draft wires and arcs are supported - Diese Objekte konnten nicht aktualisiert werden + Nicht möglich, diese Objekte zu trimmen, es werden nur Draht-Objekte und Bögen unterstützt + - - One wire is not planar, upgrade not done + + Unable to trim these objects, too many wires - Ein Draht ist nicht planar, Upgrade nicht ausgeführt + Nicht möglich, diese Objekte zu trimmen, zu viele Draht-Objekte + - - Found a closed wire: making a face + + These objects don't intersect - Geschlossener Draht gefunden: Erzeuge Fläche + Diese Objekte überschneiden sich nicht + - - Found 1 open edge: making a line + + Too many intersection points - Eine offene Kante gefunden: Erzeuge Linie + Zu viele Schnittpunkte + - - Found 1 circular edge: making a circle - - Eine kreisförmige Kante gefunden: Erzeuge Kreis - - - - No more downgrade possible - - Kein weiteres Downgrade möglich - - - - Draft creation tools - Werkzeuge zur Erstellung von Entwürfen - - - - Draft modification tools - Werkzeuge zur Bearbeitung von Entwürfen - - - - &Draft - &Entwurf - - - - Context tools - Kontextwerkzeuge + + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer + Die DXF Import/Export Bibliotheken, die FreeCAD für den Umgang mit dem DXF Format +benötigt, wurden auf diesem System nicht gefunden. +Bitte erlauben Sie FreeCAD, diese automatisch herunterzuladen: + 1 - Laden Sie den Arbeitsbereich Entwurf + 2 - Im Menü Bearbeiten > Einstellungen > Import-Export > DXF > Download erlauben +Oder laden Sie diese Bibliotheken selbst herunter, wie hier erklärt +https://github.com/yorikvanhavre/Draft-dxf-importer diff --git a/src/Mod/Draft/Resources/translations/Draft_es-ES.qm b/src/Mod/Draft/Resources/translations/Draft_es-ES.qm index b525c5082..9cc975e80 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_es-ES.qm and b/src/Mod/Draft/Resources/translations/Draft_es-ES.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_es-ES.ts b/src/Mod/Draft/Resources/translations/Draft_es-ES.ts index 4f6e0243a..95c0e8a0d 100644 --- a/src/Mod/Draft/Resources/translations/Draft_es-ES.ts +++ b/src/Mod/Draft/Resources/translations/Draft_es-ES.ts @@ -1,15 +1,26 @@ + + Draft + + + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + La descarga de las librerías dxf falló. Por favor descargalas manualmente de https://github.com/yorikvanhavre/Draft-dxf-importer y colócalas en la carpeta de macros. + + Draft_AddPoint - + Add Point Añadir punto - + Adds a point to an existing wire/bspline Agrega un punto a un alambre/bspline existente @@ -17,12 +28,12 @@ Draft_AddToGroup - + Add to group... Agregar a grupo... - + Adds the selected object(s) to an existing group Agrega el(los) objeto(s) seleccionado(s) a un grupo existente @@ -30,12 +41,12 @@ Draft_ApplyStyle - + Apply Current Style Aplicar Estilo Actual - + Applies current line width and color to selected objects Aplica el ancho de línea y color actuales a los objetos seleccionados @@ -43,12 +54,12 @@ Draft_Arc - + Arc Arco - + Creates an arc. CTRL to snap, SHIFT to constrain Crea un arco. CTRL para forzar, SHIFT para restringir @@ -56,12 +67,12 @@ Draft_Array - + Array Matriz - + Creates a polar or rectangular array from a selected object Crea una matriz rectangular o polar de un objeto seleccionado @@ -69,12 +80,12 @@ Draft_BSpline - + B-Spline B-Spline - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain Crea una B-spline de puntos múltiples. CTRL para ajustar, SHIFT para restringir @@ -95,12 +106,12 @@ Draft_Circle - + Circle Circunferencia - + Creates a circle. CTRL to snap, ALT to select tangent objects Crea una circunferencia. CTRL para forzar, ALT para seleccionar objetos tangentes @@ -108,12 +119,12 @@ Draft_Clone - + Clone Clonar - + Clones the selected object(s) Copia los objetos seleccionados @@ -121,12 +132,12 @@ Draft_CloseLine - + Close Line Cerrar línea - + Closes the line being drawn Cierra la línea que se está dibujando @@ -134,12 +145,12 @@ Draft_DelPoint - + Remove Point Eliminar punto - + Removes a point from an existing wire or bspline Quita un punto de un alambre o bspline existente @@ -147,12 +158,12 @@ Draft_Dimension - + Dimension Cota - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment Crea una cota. CTRL para forzar, SHIFT para restringir, ALT para seleccionar un segmento @@ -160,12 +171,12 @@ Draft_Downgrade - + Downgrade Reducir - + Explodes the selected objects into simpler objects, or subtract faces descompone los objetos seleccionados en objetos simples, o resta caras @@ -173,7 +184,7 @@ Draft_Draft2Sketch - + Draft to Sketch Borrador a esquema @@ -181,12 +192,12 @@ Draft_Drawing - + Drawing Dibujo - + Puts the selected objects on a Drawing sheet. Poner los objetos seleccionados en una hoja de Dibujo. @@ -194,12 +205,12 @@ Draft_Edit - + Edit Editar - + Edits the active object Edita el objeto activo @@ -207,12 +218,12 @@ Draft_Ellipse - + Ellipse Elipse - + Creates an ellipse. CTRL to snap Crea una elipse. CTRL para ajustar @@ -220,12 +231,12 @@ Draft_Facebinder - + Facebinder - Facebinder + unir caras - + Creates a facebinder object from selected face(s) Crear un objecto facebinder a partir de cara(s) seleccionada(s) @@ -233,12 +244,12 @@ Draft_FinishLine - + Finish line Terminar línea - + Finishes a line without closing it Termina una línea sin cerrarla @@ -246,12 +257,12 @@ Draft_FlipDimension - + Flip Dimension Invertir Cota - + Flip the normal direction of a dimension Girar la dirección normal de una cota @@ -259,38 +270,25 @@ Draft_Heal - + Heal Reparar - - Heal faultly Draft objects saved from an earlier FreeCAD version - Reparar objetos defectuosos del boceto guardados desde una versión anterior de FreeCAD - - - - Draft_Layer - - - Layer - Capa - - - - Adds a layer - Añade una capa + + Heal faulty Draft objects saved from an earlier FreeCAD version + Reparar objetos del boceto defectuosos guardados con una versión de FreeCAD anterior Draft_Line - + Line Línea - + Creates a 2-point line. CTRL to snap, SHIFT to constrain Crea una línea de 2 puntos. CTRL para forzar, SHIFT para restringir @@ -298,12 +296,12 @@ Draft_Move - + Move Mover - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy Mueve los objetos seleccionados entre 2 puntos. CTRL para forzar, SHIFT para restringir, ALT para copiar @@ -311,12 +309,12 @@ Draft_Offset - + Offset Equidistancia - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy Crea una equidistancia al objeto activo. CTRL para forzar, SHIFT para restringir, ALT para copiar @@ -324,12 +322,12 @@ Draft_PathArray - + PathArray matriz de copia - + Creates copies of a selected object along a selected path. Crea copias de un objeto seleccionado siguiendo una ruta seleccionada. @@ -337,12 +335,12 @@ Draft_Point - + Point Punto - + Creates a point object Crea un objeto punto @@ -350,12 +348,12 @@ Draft_Polygon - + Polygon Polígono - + Creates a regular polygon. CTRL to snap, SHIFT to constrain Crea un polígono regular. CTRL para forzar, SHIFT para restringir @@ -363,12 +361,12 @@ Draft_Rectangle - + Rectangle Rectángulo - + Creates a 2-point rectangle. CTRL to snap Crea un rectángulo dado por 2 puntos. CTRL para forzar @@ -376,12 +374,12 @@ Draft_Rotate - + Rotate Girar - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy Gira los objetos seleccionados. CTRL para forzar, SHIFT para restringir, ALT para crear una copia @@ -389,12 +387,12 @@ Draft_Scale - + Scale Escalar - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy Escala los objetos seleccionados desde un punto base. CTRL para forzar, SHIFT para restringir, ALT para copiar @@ -402,12 +400,12 @@ Draft_SelectGroup - + Select group Seleccionar grupo - + Selects all objects with the same parents as this group Selecciona todos los objetos con los mismos padres de este grupo @@ -415,12 +413,12 @@ Draft_SelectPlane - + SelectPlane Seleccionar plano - + Select a working plane for geometry creation Selecciona un plano de trabajo para crear geometría @@ -428,17 +426,17 @@ Draft_Shape2DView - + Shape 2D view Vista de forma 2D - + Creates Shape 2D views of selected objects Crea vistas de formas 2D de los objetos seleccionados - + Convert bidirectionally between Draft and Sketch objects Convertir bidireccionalmente entre objetos borrador y esquema @@ -446,12 +444,12 @@ Draft_ShapeString - + Shape from text... Forma a partir de texto... - + Creates text string in shapes. crear una cadena de texto en las formas. @@ -459,12 +457,12 @@ Draft_ShowSnapBar - + Show Snap Bar Mostrar barra de Ajuste - + Shows Draft snap toolbar Mostrar barra de herramientas Ajuste del Borrador @@ -472,12 +470,12 @@ Draft_Snap_Angle - + Angles Angulos - + Snaps to 45 and 90 degrees points on arcs and circles magnetiza a 45 o 90 grados los puntos en arcos y circulos @@ -485,12 +483,12 @@ Draft_Snap_Center - + Center Centro - + Snaps to center of circles and arcs Se ajusta al centro de circunferencias y arcos @@ -498,25 +496,25 @@ Draft_Snap_Dimensions - + Dimensions Dimensiones - + Shows temporary dimensions when snapping to Arch objects - Shows temporary dimensions when snapping to Arch objects + Muestra las dimensiones temporales cuando ajusta a objetos arcos Draft_Snap_Endpoint - + Endpoint Punto final - + Snaps to endpoints of edges Se ajusta a los extremos de los bordes @@ -524,12 +522,12 @@ Draft_Snap_Extension - + Extension Extensión - + Snaps to extension of edges Se ajusta a la extensión de los bordes @@ -537,12 +535,12 @@ Draft_Snap_Grid - + Grid Rejilla - + Snaps to grid points Se ajusta a los puntos de la rejilla @@ -550,12 +548,12 @@ Draft_Snap_Intersection - + Intersection Intersección - + Snaps to edges intersections Se ajusta a las intersecciones de los bordes @@ -563,12 +561,12 @@ Draft_Snap_Lock - + Toggle On/Off encendido/apagado - + Activates/deactivates all snap tools at once Activa/desactiva todas las herramientas de ajuste a la vez @@ -576,12 +574,12 @@ Draft_Snap_Midpoint - + Midpoint Punto medio - + Snaps to midpoints of edges Se ajusta a los puntos medios de los bordes @@ -589,12 +587,12 @@ Draft_Snap_Near - + Nearest Mas cercano - + Snaps to nearest point on edges Se ajusta al punto más cercano en los bordes @@ -602,12 +600,12 @@ Draft_Snap_Ortho - + Ortho Ortho - + Snaps to orthogonal and 45 degrees directions Se ajusta a direcciones ortogonales y a 45 grados @@ -615,38 +613,38 @@ Draft_Snap_Parallel - + Parallel Paralelo - + Snaps to parallel directions of edges - Snaps to parallel directions of edges + Se anexa a direcciones paralelas de los bordes Draft_Snap_Perpendicular - + Perpendicular Perpendicular - + Snaps to perpendicular points on edges - Snaps to perpendicular points on edges + Se anexa a puntos perpendiculares en los bordes Draft_Snap_WorkingPlane - + Working Plane Plano de Trabajo - + Restricts the snapped point to the current working plane Restringe el punto de ajuste al plano de trabajo actual @@ -654,12 +652,12 @@ Draft_Text - + Text Texto - + Creates an annotation. CTRL to snap Crea una anotación. CTRL para forzar @@ -667,12 +665,12 @@ Draft_ToggleConstructionMode - + Toggle construcion Mode Conmutar modo de construcción - + Toggles the Construction Mode for next objects. Conmuta el modo de construcción para los próximos objetos. @@ -680,12 +678,12 @@ Draft_ToggleContinueMode - + Toggle Continue Mode Cambiar modo continuo - + Toggles the Continue Mode for next commands. Activa o desactiva el modo de continuar para los comandos siguientes. @@ -693,12 +691,12 @@ Draft_ToggleDisplayMode - + Toggle display mode Alternar modo de exhibición - + Swaps display mode of selected objects between wireframe and flatlines Intercambia el modo de exhibir los objectos selecionados entre modelo de alambre and líneas planas @@ -706,25 +704,25 @@ Draft_ToggleGrid - + Toggle Grid Activar/Desactivar rejilla - - Toggles the Draft gid on/off + + Toggles the Draft grid on/off Activa/Desactiva la rejilla Draft_Trimex - + Trimex Recortar o extender - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts Recorta o extiende el objeto seleccionado, solo se puede aplicar a caras. CTRL ajustes, SHIFT restringe el segmento actual o normal, ALT invierte @@ -732,12 +730,12 @@ Draft_UndoLine - + Undo last segment Deshacer el último segmento - + Undoes the last drawn segment of the line being drawn Deshace el último segmento de la línea que se está dibujando @@ -745,25 +743,38 @@ Draft_Upgrade - + Upgrade Aumentar - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces Junta los objetos seleccionados en uno, o convierte los contornos cerrados en caras, o une caras + + Draft_VisGroup + + + VisGroup + VisGroup + + + + Adds a VisGroup + Agrega un VisGroup + + Draft_Wire - + DWire DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain Crea un DraftWire (DWire) de puntos múltiples. CTRL para ajuste, Mayús para restricción @@ -771,12 +782,12 @@ Draft_WireToBSpline - + Wire to BSpline Alambre a BSpline - + Converts between Wire and BSpline Conversión entre alambre y BSpline @@ -804,17 +815,17 @@ el color predeterminado para símbolos de ajuste rápido - + This is the default color for objects being drawn while in construction mode. Este es el color predeterminado para objetos que están siendo dibujados en el modo de construcción. - + This is the default group name for construction geometry Este es el nombre del grupo predeterminado para la geometría de la construcción - + Construction Construcción @@ -917,17 +928,17 @@ such as "Arial:Bold" Color y anchura de línea originales - + if this is checked, paper space objects will be imported too si esta marcada, los objetos del espacio papel se importarán también - + if this is unchecked, texts/mtexts won't be imported Si esto no está seleccionado, texts/mtexts no serán importados - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. Al exportar tiras a DXF, las tiras serán transformadas en polilíneas. Este valor es la longitud máxima de cada uno de los segmentos de la polilínea. Si es 0, entonces toda la tira se tratará como un segmento recto. @@ -952,7 +963,7 @@ such as "Arial:Bold" Opciones generales - + Construction group name Nombre de grupo de construcción @@ -968,22 +979,22 @@ Values with differences below this value will be treated as same. Este es el valor utilizado por funciones que utilizan una tolerancia. Valores con diferencias por debajo de este valor se tratarán de la misma manera. - + DXF format options Opciones de formato DXF - + Check this if you want the non-named blocks (beginning with a *) to be imported too Marque esta opción si desea que los bloques sin nombre (que comienzan con un *) sean importados también - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... Si está seleccionada, FreeCAD intentará unir objetos coincidentes en alambres. Espere, esto puede tomar un tiempo... - + Join geometry Unir geometría @@ -1083,32 +1094,32 @@ Values with differences below this value will be treated as same. Seleccione los objetos base después de copiar - + If checked, a grid will appear when drawing Si está activada, aparecerá una rejilla al dibujar - + Use grid Usar la rejilla - + Grid spacing Espaciado de la cuadrícula - + The spacing between each grid line El espaciado entre líneas de cuadrícula - + Main lines every Líneas principales cada - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Las líneas principales se dibujarán más gruesas. Especifique aquí cuántos cuadros dejar entre líneas principales. @@ -1138,22 +1149,22 @@ Values with differences below this value will be treated as same. Derecha - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Si está marcado, los objetos de la misma capa se unirán en Draft Blocks, volviendo la visualización más rápida, pero haciéndolos menos editables - + Group layers into blocks Agrupar capas en bloques - + If this is checked, all objects containing faces will be exported as 3d polyfaces Si marcado, todos los objetos que contienen caras serán exportados como superficies poligonales 3D - + Export 3D objects as polyface meshes Exporta objetos 3D como mallas poligonales @@ -1193,37 +1204,37 @@ Values with differences below this value will be treated as same. Mostrar plano de trabajo rastreador - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Si está seleccionada, la rejilla del Borrador siempre será visible cuando el escenario Borrador esté activo. De lo contrario sólo cuando se utilizará un comando - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document Si se selecciona, los textos importados obtendrán el tamaño de texto del borrador estándar, en lugar del tamaño que tienen en el documento DXF - + Use standard font size for texts Utilizar el tamaño de fuente estándar para textos - + If this is checked, hatches will be converted into simple wires Si se selecciona, los sombreados se convertirán en alambres simples - + Import hatch boundaries as wires Importar sombreados frontera como alambres - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width Si se selecciona, cuando las polilíneas tengan un ancho definido, se representará como alambres cerrados con la anchura correcta - + Render polylines with width Visualizar polilíneas con anchura @@ -1255,12 +1266,12 @@ Values with differences below this value will be treated as same. When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. - When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + De estar marcada, las herramientas de dibujo crearán primitivas tipo parte en lugar de objetos de dibujo, cuando sea posible. Use Part Primitives when available - Use Part Primitives when available + Utiliza Primitivos del módulo Pieza cuando estén disponibles @@ -1270,87 +1281,87 @@ Values with differences below this value will be treated as same. If this is checked, snapping is activated without the need to press the snap mod key - If this is checked, snapping is activated without the need to press the snap mod key + Si está marcado, se activa el ajuste sin necesidad de pulsar la tecla snap mod Always snap (disable snap mod) - Always snap (disable snap mod) + Siempre ajustar (desactivar modo de ajuste) - + Construction geometry Geometría de construcción - + Construction geometry color - Construction geometry color + Color de los elementos auxiliares - + Import Importar - + texts and dimensions textos y cotas - + points puntos - + layouts - layouts + disposición - + *blocks *bloques - + If this is checked, the exported objects will be projected to reflect the current view direction - If this is checked, the exported objects will be projected to reflect the current view direction + Si esto se selecciona, los objetos exportados serán proyectados para reflejar la dirección de vista actual - + Project exported objects along current view direction - Project exported objects along current view direction + Objetos exportados del proyecto a lo largo de la actual direccion de la vista - + Ellipse export is badly supported. Use this to export them as polylines instead. - Ellipse export is badly supported. Use this to export them as polylines instead. + Exportar elipses directamente puede generar errores. Usa esta opción para exportarlas como polilínea. - + DWG format options Opciones de formato DWG - + Path to Teigha File Converter - Path to Teigha File Converter + Ruta al conversor de archivos Teigha - + The path to your Teigha File Converter executable - The path to your Teigha File Converter executable + La ruta a conversor de ficheros Teigha Visual settings - Visual settings + Configuración visual Visual Settings - Visual Settings + Configuración visual @@ -1365,17 +1376,17 @@ Values with differences below this value will be treated as same. Snap symbols style - Snap symbols style + Estilo de simbolos de ajuste Draft classic style - Draft classic style + Estilo de dibujado clasico Bitsnpieces style - Bitsnpieces style + Estilo Bitsnpieces @@ -1385,7 +1396,7 @@ Values with differences below this value will be treated as same. Hatch patterns resolution - Hatch patterns resolution + Resolución de patrones de sombreado @@ -1393,14 +1404,14 @@ Values with differences below this value will be treated as same. Rejilla - + Always show the grid - Always show the grid + Mostrar siempre la cuadrícula Texts and dimensions - Texts and dimensions + textos y cotas @@ -1423,52 +1434,37 @@ Values with differences below this value will be treated as same. tamaño - + Dimensions arrows flechas de cotas - + style estilo - + Dot - Dot + Punto - + Circle Circunferencia - + Arrow Flecha - + The default size of arrows El tamaño predeterminado de las flechas - - Dimensions lines - Lineas de cotas - - - - text above - texto encima - - - - text inside - text inside - - - + The default size of dimensions extension lines El tamaño predeterminado de las líneas de extensión de cotas @@ -1495,7 +1491,7 @@ Values with differences below this value will be treated as same. Default ShapeString Font File - Default ShapeString Font File + Archivo ShapeString Font predeterminado @@ -1505,113 +1501,213 @@ Values with differences below this value will be treated as same. Fill objects with faces whenever possible - Fill objects with faces whenever possible + Rellenar objetos con caras siempre que sea posible - - DXF / DWG options - DXF / DWG options - - - + Create Crear - - If thi sis checked, only standard Part objects will be created (fastest) - If thi sis checked, only standard Part objects will be created (fastest) - - - + simple Part shapes - simple Part shapes + formas de pieza simples - + If this is checked, parametric Draft objects will be created whenever possible - If this is checked, parametric Draft objects will be created whenever possible + Si esto se activa, objetos paramétricos Draft serán creados cuando sea posible - + Draft objects - Draft objects + Objetos Draft - + If this is checked, sketches will be created whenever possible - If this is checked, sketches will be created whenever possible + Si está seleccionada, los bocetos se crearán cuando sea posible - + Sketches - Sketches + Bocetos - + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + Si está seleccionada, se recuperarán los colores de los objetos DXF cuando sea posible. Si no, se aplicarán los colores predeterminados. - + Get original colors from the DXF file - Get original colors from the DXF file + Tomar colores originales del archivo DXF - - If this is checked, DXF layers will be imported as Draft layers - If this is checked, DXF layers will be imported as Draft layers - - - - Use Draft Layers - Use Draft Layers - - - + Treat ellipses and splines as polylines - Treat ellipses and splines as polylines + Tratamiento de elipses y splines como polilíneas - + Max Spline Segment: - Max Spline Segment: - - - - SVG / OCA options - SVG / OCA options + Segmento de Max Spline: Export style - Export style + Estilo de exportación Snapping settings - Snapping settings + Configuración de ajuste Show the unit suffix in dimensions - Show the unit suffix in dimensions + Mostrar la unidad en las cotas + + + + DXF / DWG + DXF / DWG + + + + Automatic update + Actualización automática + + + + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + <html><head/><body><p>Marcando esta casilla permitirás que FreeCAD descargue y actualize los</p><p>componentes necesarios para importar y exportar archivos DXF. También puedes hacer esto</p><p>manualmente visitando https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + + + + Allow FreeCAD to automatically download and update the DXF libraries + Permitir que FreeCAD descargue y actualize automáticamente las librerías DXF + + + + If this is checked, only standard Part objects will be created (fastest) + Si se habilita esto, solo se crearán piezas estándar (más rapido) + + + + If this is checked, DXF layers will be imported as Draft VisGroups + Si esto se selecciona, se importarán las capas DXF como Draft VisGroups + + + + Use VisGroups + Usar VisGroups + + + + mm + mm + + + + SVG / OCA + SVG / OCA + + + + Grid size + Tamaño de cuadrícula + + + + the number of horizontal or vertical lines of the grid + el número de lineas horizontales o verticales de la cuadrícula + + + + lines + Líneas + + + + Dimensions + Dimensiones + + + + display mode + Modo de visualización + + + + text above (2D) + texto por encima (2D) + + + + text inside (3D) + texto adentro (3D) + + + + extension lines size + tamaño de las líneas de extensión + + + + Drawing views + Vistas de dibujo + + + + Dashed line definition + Definición de línea discontinua + + + + A SVG linestyle definition + Una definición de estilo de línea SVG + + + + 0.09,0.05 + 0.09,0.05 + + + + Dashdot line definition + Definición de línea de punto y trazo + + + + 0.09,0.05,0.02,0.05 + 0.09,0.05,0.02,0.05 + + + + Dotted line definition + Definición de línea punteada + + + + 0.02,0.02 + 0.02,0.02 Workbench - + Draft Snap - Draft Snap + Ajuste del borrador - + Draft creation tools Herramientas de creación de bosquejo - + Draft modification tools Herramientas de modificación de bosquejo @@ -1619,640 +1715,600 @@ Values with differences below this value will be treated as same. draft - + Draft Command Bar - Draft Command Bar + Barra de comandos del borrador - + active command: Comando activo: - + None Ninguno - + Active Draft command Activar comando de boceto - + X coordinate of next point Coordenada X del siguiente punto - + X X - + Y Y - + Z Z - + Y coordinate of next point Coordenada Y del siguiente punto - + Z coordinate of next point Coordenada Z del siguiente punto - + Radius Radio - + Radius of Circle radio de la circunferencia - + &Relative &Relativo - + Coordinates relative to last point or absolute (SPACE) Coordenadas relativas al último punto o absolutas (ESPACIO) - + F&illed Llenado - + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) Marca esto si el objeto debe aparecer lleno, de otra manera aparecerá como líneas (i) - + &Finish Terminar - + Finishes the current drawing or editing operation (F) Finaliza la operación actual de edición o dibujo (F) - + If checked, command will not finish until you press the command button again Si está activado, el comando no terminará hasta que vuelva a pulsar el botón de comando - - &Continue - &Continuar - - - + If checked, an OCC-style offset will be performed instead of the classic offset Si marcado, una offset estilo OCC será realizada en vez del offset clásico - + &OCC-style offset Salida estilo OCC - + Add points to the current object Agregar puntos al objeto actual - + Remove points from the current object Eliminar puntos del objeto actual - + Make Bezier node sharp - Make Bezier node sharp + Hacer nodo Bezier filoso - + Make Bezier node tangent Hacer nodo Bézier tangente - + Make Bezier node symmetric Hacer nodo Bézier simétrico - + &Undo &Deshacer - + Undo the last segment (CTRL+Z) Deshace el último segmento (CTRL+Z) - + &Close &Cerrar - + Finishes and closes the current line (C) Termina y cierra la línea actual (C) - + &Wipe Borrar - + Wipes the existing segments of this line and starts again from the last point (W) Borra los segmentos existentes de esta línea y comienza de nuevo desde el último punto (W) - + Number of sides Número de lados - + Offset Equidistancia - + XY XY - + Select XY plane Seleccionar plano XY - + XZ XZ - + Select XZ plane Seleccionar plano XZ - + YZ YZ - + Select YZ plane Seleccionar plano YZ - + View Vista - + Select plane perpendicular to the current view Seleccionar plano perpendicular a la vista actual - + Do not project points to a drawing plane No proyectar puntos al plano de dibujo - + &Copy &Copiar - + If checked, objects will be copied instead of moved (C) Si está activada, los objetos serán copiados en lugar de movidos (C) - + Text string to draw Cadena de texto para dibujar - + String Cadena de texto - + Height of text Altura de texto - + Height Altura - + Intercharacter spacing Espacio entre caracteres - + Tracking - Tracking + Seguimiento - + Full path to font file: Ruta de acceso completa al archivo de fuente: - + Open a FileChooser for font file Abrir un Selector de ficheros para el archivo de fuente - + Set/unset a working plane - Set/unset a working plane + Establecer plano de trabajo - + Line Color Color de línea - + Face Color Color de cara - + Line Width Grosor de línea - + Font Size Tamaño de fuente - + Apply to selected objects Aplicar a los objetos seleccionados - + Toggles Construction Mode Conmutar el modo de construcción - + Select Plane Seleccionar plano - + Line Línea - + DWire DWire - + Circle Circunferencia - + Center X Centro X - + Arc Arco - + Point Punto - + Distance Distancia - + Trim Recortar - + Pick Object Designar objeto - + Edit Editar - + Global X Global X - + Global Y - Global Y + Y global - + Global Z - Global Z + Z global - + Local X - Local X + X local - + Local Y - Local Y + Y local - + Local Z - Local Z + Z local - + Invalid Size value. Using 200.0. Valor no válido de tamaño. Usando 200.0. - + Invalid Tracking value. Using 0. - Invalid Tracking value. Using 0. + Valor de seguimiento no válido. Usando 0. - + Please enter a text string. Por favor, introduzca una cadena de texto. - + Select a Font file Seleccione un archivo de fuente - + Please enter a font file. Por favor, introduzca un fichero de fuente. - + Draft.makeBSpline: not enough points - Draft.makeBSpline: not enough points + Draft.makeBSpline: no hay suficientes puntos - + Draft.makeBSpline: Equal endpoints forced Closed - Draft.makeBSpline: Equal endpoints forced Closed + Draft.makeBSpline: Extremos iguales forzando el Cierre - + Draft.makeBSpline: Invalid pointslist - Draft.makeBSpline: Invalid pointslist + Draft.makeBSpline: Lista de puntos inválida - + Found groups: closing each open object inside Encontrados grupos: cerrar cada objeto abierto dentro del grupo - + Found mesh(es): turning into Part shapes - Found mesh(es): turning into Part shapes + Malla(s) encontrada(s): convirtiéndolas en formas de pieza - + Found 1 solidificable object: solidifying it Encontrado 1 objeto solidificable: solidificándolo - + Found 2 objects: fusing them Encontrados 2 objetos: Fusionense ambos - - Found several objects: making a shell - - Found several objects: making a shell - - - - - Found several coplanar objects or faces: making one face - - Found several coplanar objects or faces: making one face - - - - + Found 1 non-parametric objects: draftifying it Encontrados objetos no paramétricos 1: proyéctelos - - Found 1 closed sketch object: making a face from it - - Encontrado 1 objeto del tipo croquis cerrado: hacer una cara de el - - - - Found closed wires: making faces - - Found closed wires: making faces - - - - + Found 1 open wire: closing it Encontrado 1 cable abierto: cierrelo - + Found several open wires: joining them - Found several open wires: joining them - + Se encontraron varios alambres abiertos: uniéndolos - + Found several edges: wiring them Encontradas varias aristas: Conviertalas en alambres - - Found several non-treatable objects: making compound - - Encontrados varios objetos no tratables: Combinándolos - - - + Unable to upgrade these objects. - Unable to upgrade these objects. - + No se pueden actualizar estos objetos - + Found 1 block: exploding it - Found 1 block: exploding it + Se encontró un bloque: explotándolo - + Found 1 parametric object: breaking its dependencies Encontrado un objeto paramétrico: romper sus dependencias - + Found 2 objects: subtracting them Encontrados 2 objetos: Restarlos - + Found several faces: splitting them Encontradas varias caras: partirlas - + Found several objects: subtracting them from the first one Encontrados varios objetos: restarlos respecto al primero - + Found 1 face: extracting its wires Encontrada 1 cara: extrayendo sus alambres - + Found only wires: extracting their edges Encontradas sólo alambres: extrayendo sus aristas - + No more downgrade possible No es posible más degradación - + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. - _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Cerrado con el mismo primer/último Punto. Geometría no actualizada. - + Pick a face to define the drawing plane Designar una cara para definir el plano de dibujo - + Pick first point: Designar el primer punto: - + Create Line Crear línea - + Create DWire Crear DWire - + DWire has been closed Se ha cerrado DWire - + Last point has been removed Se ha eliminado el último punto - + Pick next point: Designar el siguiente punto: - + Pick next point, or (F)inish or (C)lose: designar el siguiente punto, o (F) terminar o (C) cerrar: - + BSpline BSpline @@ -2263,7 +2319,7 @@ Values with differences below this value will be treated as same. Se ha cerrado la spline - + Create BSpline Crear BSpline @@ -2273,431 +2329,590 @@ Values with differences below this value will be treated as same. CurvaBezier - + Bezier curve has been closed La curva Bezier ha sido cerrada - + Create BezCurve Crear Curva Bezier - + Rectangle Rectángulo - + Create Plane Crear Plano - + Create Rectangle Crear Rectángulo - + Pick opposite point: Designar punto de enfrente: - + Pick center point: Designar punto central: - + Pick radius: Designar radio: - + Pick start angle: Designar ángulo de inicio: - + Pick aperture: Elija apertura: - + Create Circle Crear Círculo - + Create Arc Crear Arco - + Start Angle Ángulo inicial - + Aperture Apertura - + Aperture angle: Ángulo de apertura: - + Polygon Polígono - + Create Polygon Crear Polígono - + Ellipse Elipse - + Create Ellipse Crear elipse - + Text Texto - + Pick location point: Designar localización de punto: - + Create Text Crear texto - + Dimension Cota - + Create Dimension Crear dimensión - + Edges don't intersect! ¡Las aristas no se pueden intersecar! - + ShapeString - ShapeString + etiqueta - + Pick ShapeString location point: - Pick ShapeString location point: + Escoger localización de la etiqueta: - + Create ShapeString - Create ShapeString + Crear etiqueta + - + Move Mover - + Select an object to move Seleccionar un objeto para mover - + Pick start point: Designar punto de inicio: - + Copy Copiar - + Pick end point: Designar punto final: - + Change Style Cambiar estilo - + Select an object to rotate Seleccionar un objeto para girar - + Pick rotation center: Designar centro de rotación: - + Rotate Girar - + Pick base angle: Designar ángulo base: - + Pick rotation angle: Designar ángulo de rotación: - + Select an object to offset Seleccionar un objeto para equidistancia - + Offset only works on one object at a time Equidistancia solo funciona con un objeto de cada vez - + Cannot offset this object type No se puede compensar este tipo de objeto - + Pick distance: Designar distancia: - + Select an object to upgrade Selecciona un objeto para aumentar - + Upgrade Aumentar - + Downgrade Reducir - - Select an object to trim/extend - - Seleccionar un objeto para recortar / extender - - - - + Scale Escalar - + Select an object to scale Seleccionar un objeto para escalar - + Pick base point: Designar punto base: - + Pick scale factor: Designar factor de escala: - + Select an object to project - Select an object to project - + Seleccione un objeto para proyecto - + Select a Draft object to edit - Select a Draft object to edit - + Seleccione un objeto "Draft" para editar - + This object type is not editable Este tipo de objeto no es editable - + Active object must have more than two points/nodes El objeto activo debe tener más de dos puntos/nodos - + Selection is not a Knot - Selection is not a Knot - + La selección no es un nudo - + Endpoint of BezCurve can't be smoothed - Endpoint of BezCurve can't be smoothed + Extremo de BezCurve no puede ser suavizado - + Select an object to convert - Select an object to convert - + Seleccione un objeto para convertir - + Select an object to array - Select an object to array + Elegir un objeto para crear matriz - + Please select base and path objects - Please select base and path objects + Por favor, seleccione los objetos de base y de camino - + Create Point Crear Punto - + Select an object to clone Seleccione un objeto para clonar - + Select face(s) on existing object(s) - Select face(s) on existing object(s) + Seleccione cara(s) en objetos existente(s) Teigha File Converter not found, DWG support is disabled. - Teigha File Converter not found, DWG support is disabled. + Convertidor de archivos Teigha no encontrado, soporte DWG está deshabilitado. - - Installed Macros - Macros instaladas - - - + &Draft &Bosquejo - + Utilities Utilidades - + Wire tools Herramientas de alambre - + Snapping Ajuste - + Found 1 multi-solids compound: exploding it - Found 1 multi-solids compound: exploding it + Se encontró un compuesto de multi-sólidos: explotándolo - + Sides - Sides + Lados + + + + BSplines and Bezier curves are not supported by this tool + Curvas BSplines y Bezier no son soportadas por esta herramienta + + + + The given object is not planar and cannot be converted into a sketch. + El objeto no es plano y no se puede convertir en un croquis. + + + + Found several objects: creating a shell + + Se encontraron varios objetos: creando un cascarón + + + + + Found several coplanar objects or faces: creating one face + + Se encontraon varios objetos o caras coplanares: creando una cara + + + + + Found 1 linear object: converting to line + + Se encontró 1 objeto linear: convirtiendo a línea + + + + + Found 1 closed sketch object: creating a face from it + + Se encontró un objeto de croquis cerrado: creando una cara de él + + + + + Found closed wires: creating faces + + Se encontraron alambres cerrados: creando caras + + + + + Found several non-treatable objects: creating compound + + Se encontraron varios objetos no-tratables: creando compuesto + + + + + Length + Longitud + + + + Angle + Ángulo + + + + Length of current segment + Longitud del segmento actual + + + + Angle of current segment + Ángulo del segmento actual + + + + Check this to lock the current angle (l) + Activa esto para fijar el ángulo actual (l) + + + + Con&tinue + Con&tinuar + + + + &Select edge + &Seleccionar arista + + + + Selects an existing edge to be measured by this dimension (E) + Slecciona un borde existente para ser medido por esta dimensión (E) + + + + Auto + Auto + + + + Sorry, offset of Bezier curves is currently still not supported + + Lo sentimos, actualmente es offset de curvas Bezier no está soportado + + + + + Convert to Sketch + Convertir a Croquis + + + + Convert to Draft + Convertir a Boceto + + + + Convert + Convertir + + + + Array + Matriz + + + + Select object(s) to trim/extend + + Seleccione objeto(s) a recortar/extender + + + + + Unable to trim these objects, only Draft wires and arcs are supported + + Incapaz de recortar estos objetos, sólo alambres y arcos Draft son compatibles + + + + + Unable to trim these objects, too many wires + + Incapaz de recortar estos objetos, demasiados alambres + + + + + These objects don't intersect + + Estos objetos no intersectan + + + + + Too many intersection points + + Demasiados puntos de intersección + + + + + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer + Las librerías de importar/exportar DXF necesitadas por FreeCAD para manejar el formato DXF no fueron encontradas en tu sistema. +Por favor habilite que FreeCAD descargue estas librerías: + 1 - Cargar el módulo Draft + 2 - Menú Editar > Preferencias > Importar-Exportar > DXF > Habilitar Descargas +O descargue estas librerías manualmente, como se explica en https://github.com/yorikvanhavre/Draft-dxf-importer diff --git a/src/Mod/Draft/Resources/translations/Draft_fi.qm b/src/Mod/Draft/Resources/translations/Draft_fi.qm index a967a406b..c3cafaa6d 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_fi.qm and b/src/Mod/Draft/Resources/translations/Draft_fi.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_fi.ts b/src/Mod/Draft/Resources/translations/Draft_fi.ts index 18504e25e..4f13aa33d 100644 --- a/src/Mod/Draft/Resources/translations/Draft_fi.ts +++ b/src/Mod/Draft/Resources/translations/Draft_fi.ts @@ -1,15 +1,26 @@ + + Draft + + + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + Dxf -kirjastojen lataaminen epäonnistui. Lataa ne manuaalisesti osoitteesta: https://github.com/yorikvanhavre/Draft-dxf-importer ja laita ne makrot-kansioosi. + + Draft_AddPoint - + Add Point Lisää piste - + Adds a point to an existing wire/bspline Lisää pisteen olemassa olevaan lankaan/bézier-käyräviivaan @@ -17,66 +28,66 @@ Draft_AddToGroup - + Add to group... - Lisää ryhmä... + Lisää ryhmään... - + Adds the selected object(s) to an existing group - Lisää valittu objekti(t) aiemmin luotuun ryhmään + Lisää valittu kohde(kohteet) aiemmin luotuun ryhmään Draft_ApplyStyle - + Apply Current Style - Käytä Nykyistä tyyliä + Käytä nykyistä tyyliä - + Applies current line width and color to selected objects - Koskee nykyisen viivanleveyden ja värin valittuja objekteja + Käytä nykyistä viivanleveyttä ja väriä valittuihin kohteisiin Draft_Arc - + Arc Kaari - + Creates an arc. CTRL to snap, SHIFT to constrain - Luo kaaren. CTRL kohdistaa kohteisiin, SHIFT luo rajoitteita + Luo kaaren. CTRL poimintaan, SHIFT luo rajoitteita Draft_Array - + Array Taulukko - + Creates a polar or rectangular array from a selected object - Luo polaari- tai suorakaideruudukon valitusta objektista + Luo polaari- tai suorakaideruudukon valitusta kohteesta Draft_BSpline - + B-Spline Bézier-käyräviiva - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain - Luo usean pisteen bézier-käyräviivaa. CTRL kohdistaa. SHIFT rajoittaa + Luo usean pisteen bézier-käyräviivaa. CTRL poimintaan, SHIFT luo rajoitteen @@ -89,44 +100,44 @@ Creates a Bezier curve. CTRL to snap, SHIFT to constrain - Creates a Bezier curve. CTRL to snap, SHIFT to constrain + Luo Bezier-käyrän. CTRL:lla poiminta, SHIFT luo rajoitteen Draft_Circle - + Circle Ympyrä - + Creates a circle. CTRL to snap, ALT to select tangent objects - Luo ympyrän. CTRL kohdistaa kohteeseen, ALT valitsee tangentin objekteille + Luo ympyrän. CTRL poimintaan, ALT valitsee tangenttikohteita Draft_Clone - + Clone - Kopioi + Kloonaa - + Clones the selected object(s) - Kopioi valitut objektit + Kloonaa valittu kohde(kohteet) Draft_CloseLine - + Close Line - Sulje Viiva + Sulje viiva - + Closes the line being drawn Sulkee piirretyn viivan @@ -134,12 +145,12 @@ Draft_DelPoint - + Remove Point Poista piste - + Removes a point from an existing wire or bspline Poistaa pisteen olemassa olevasta langasta tai bézier-käyräviivasta @@ -147,46 +158,46 @@ Draft_Dimension - + Dimension Mitta - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment - Luo mitta. CTRL-kohdista, SHIFT-rajoite, ALT-valittu segmentti + Luo mitta. CTRL-poimintaan, SHIFT-rajoita, ALT-valitse segmentti Draft_Downgrade - + Downgrade - Alennettava + Päivitä edelliseen - + Explodes the selected objects into simpler objects, or subtract faces - Räjäyttää valitut objektit yksinkertaisiksi objekteiksi tai vahentää tahkoja + Räjäyttää auki valitut objektit yksinkertaisiksi objekteiksi tai vahentää näkymäpintoja Draft_Draft2Sketch - + Draft to Sketch - Hahmottele luonnos + Tee vedos luonnokseen Draft_Drawing - + Drawing Piirustus - + Puts the selected objects on a Drawing sheet. Siirtää valitut objektit piirustuksen arkille. @@ -194,12 +205,12 @@ Draft_Edit - + Edit Muokkaa - + Edits the active object Muokkaa aktiivista objektia @@ -207,38 +218,38 @@ Draft_Ellipse - + Ellipse Ellipsi - + Creates an ellipse. CTRL to snap - Creates an ellipse. CTRL to snap + Luo ellipsin. CTRL:lla poiminta Draft_Facebinder - + Facebinder - Facebinder + Tahkojen liittäjä - + Creates a facebinder object from selected face(s) - Creates a facebinder object from selected face(s) + Luo liitettyjen tahkojen kohde valitu(i)sta tahko(i)sta Draft_FinishLine - + Finish line Viimeistele viiva - + Finishes a line without closing it Viimeistele viiva sulkematta sitä @@ -246,103 +257,90 @@ Draft_FlipDimension - + Flip Dimension - Flip Dimension + Vaihda ulottuvuus - + Flip the normal direction of a dimension - Flip the normal direction of a dimension + Vaihda ulottuvuus normaalisuuntaan Draft_Heal - + Heal - Heal + Paranna - - Heal faultly Draft objects saved from an earlier FreeCAD version - Heal faultly Draft objects saved from an earlier FreeCAD version - - - - Draft_Layer - - - Layer - Layer - - - - Adds a layer - Adds a layer + + Heal faulty Draft objects saved from an earlier FreeCAD version + Paranna vialliset vedoskohteet, jotka on tallennettu aiemmalla FreeCAD-versiolla Draft_Line - + Line Viiva - + Creates a 2-point line. CTRL to snap, SHIFT to constrain - Luo 2 pisteen viiva. CTRL kohdistaa kohteisiin, SHIFT tekee rajoituksia + Luo 2 pisteen viiva. CTRL poimintaan, SHIFT tekee rajoituksia Draft_Move - + Move Siirrä - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy - Siirtää valittuja objekteja 2 pisteen välillä. CTRL-kohdista, SHIFT-rajoita, ALT-kopioi + Siirtää valittuja objekteja 2 pisteen välillä. CTRL-poiminta, SHIFT-rajoita, ALT-kopioi Draft_Offset - + Offset Siirtymä - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy - Aktiivisen objektin siirrokset. CTRL kohdistaa, SHIFT rajoittaa, ALT kopioi + Aktiivisen kohteen siirtymät. CTRL poiminta, SHIFT rajoittaa, ALT kopioi Draft_PathArray - + PathArray PathArray - + Creates copies of a selected object along a selected path. - Creates copies of a selected object along a selected path. + Luo valitun objektin kopiot pitkin valittua polkua. Draft_Point - + Point Piste - + Creates a point object Luo pisteobjektin @@ -350,77 +348,77 @@ Draft_Polygon - + Polygon Monikulmio - + Creates a regular polygon. CTRL to snap, SHIFT to constrain - Luo säännöllinen monikulmio. CTRL kohdistaa, SHIFT rajoittaa + Luo säännöllinen monikulmio. CTRL poiminta, SHIFT rajoittaa Draft_Rectangle - + Rectangle Suorakulmio - + Creates a 2-point rectangle. CTRL to snap - Luo 2-pisteen suorakaide. CTRL kohdistaa kohteisiin + Luo 2-pisteen suorakaide. CTRL poimintaan Draft_Rotate - + Rotate Pyöritä - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy - Pyörittää valittuja objekteja. CTRL-kohdista, SHIFT-rajoita, ALT-luo kopio + Pyörittää valittuja objekteja. CTRL-poiminta, SHIFT-rajoita, ALT-luo kopio Draft_Scale - + Scale - Skaalaa + Mittakaava - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy - Skaalaa valitut objektit peruspisteestä. CTRL kohdistaa, SHIFT rajoittaa, ALT kopioi + Skaalaa valitut objektit peruspisteestä. CTRL poiminta, SHIFT rajoita, ALT kopioi Draft_SelectGroup - + Select group Valitse ryhmä - + Selects all objects with the same parents as this group - Valitsee kaikki objektit, joissa on samat vanhemmat tämän ryhmän kanssa + Valitsee kaikki objektit, joissa on samat vanhemmat kuin tällä ryhmällä Draft_SelectPlane - + SelectPlane Valitse pinta - + Select a working plane for geometry creation Valitse työskentelytaso geometrian luomista varten @@ -428,251 +426,251 @@ Draft_Shape2DView - + Shape 2D view Muodon 2D näkymä - + Creates Shape 2D views of selected objects Luo muodon 2D näkymän valituista objekteista - + Convert bidirectionally between Draft and Sketch objects - Muuntaa kaksisuuntaisesti luonnoksen ja hahmotelma objektien välillä + Muuntaa kaksisuuntaisesti vedoksen ja luonnoksen objektien välillä Draft_ShapeString - + Shape from text... - Shape from text... + Muoto tekstistä... - + Creates text string in shapes. - Creates text string in shapes. + Luo merkkijonon muodoissa. Draft_ShowSnapBar - + Show Snap Bar - Näytä Snap Bar + Näytä poimintatyökalupalkki - + Shows Draft snap toolbar - Näyttää luonnostelman kohdistustyökalupalkin + Näyttää vedoksen poimintatyökalupalkin Draft_Snap_Angle - + Angles - Angles + Kulmat - + Snaps to 45 and 90 degrees points on arcs and circles - Snaps to 45 and 90 degrees points on arcs and circles + Poimii 45 ja 90 asteen pisteisiin kaarissa ja ympyröissä Draft_Snap_Center - + Center - Center + Keskikohta - + Snaps to center of circles and arcs - Snaps to center of circles and arcs + Poimii ympyröiden ja kaarien keskipisteeseen Draft_Snap_Dimensions - + Dimensions Mitat - + Shows temporary dimensions when snapping to Arch objects - Shows temporary dimensions when snapping to Arch objects + Näyttää väliaikaisia ulottuvuuksia kun poimitaan kaarikohteisiin Draft_Snap_Endpoint - + Endpoint - Endpoint + Päätepiste - + Snaps to endpoints of edges - Snaps to endpoints of edges + Poimii reunojen päätepisteisiin Draft_Snap_Extension - + Extension - Extension + Laajennus - + Snaps to extension of edges - Snaps to extension of edges + Poimii reunojen laajennuksiin Draft_Snap_Grid - + Grid - Grid + Ruudukko - + Snaps to grid points - Snaps to grid points + Poimii ruudukon pisteisiin Draft_Snap_Intersection - + Intersection Risteys - + Snaps to edges intersections - Snaps to edges intersections + Poimii reunojen leikkauksiin Draft_Snap_Lock - + Toggle On/Off - Toggle On/Off + Vaihda päälle/pois - + Activates/deactivates all snap tools at once - Activates/deactivates all snap tools at once + Aktivoi/poistaa kaikki poimintatyökalut kerralla Draft_Snap_Midpoint - + Midpoint - Midpoint + Keskipiste - + Snaps to midpoints of edges - Snaps to midpoints of edges + Poimii reunojen keskipisteisiin Draft_Snap_Near - + Nearest - Nearest + Lähin - + Snaps to nearest point on edges - Snaps to nearest point on edges + Poimii lähimpään reunojen pisteeseen Draft_Snap_Ortho - + Ortho - Ortho + Orto - + Snaps to orthogonal and 45 degrees directions - Snaps to orthogonal and 45 degrees directions + Poimii kohtisuoriin ja 45 asteen suuntiin Draft_Snap_Parallel - + Parallel - Parallel + Samansuuntainen - + Snaps to parallel directions of edges - Snaps to parallel directions of edges + Poimii reunoihin samansuuntaisesti Draft_Snap_Perpendicular - + Perpendicular - Perpendicular + Kohtisuorassa - + Snaps to perpendicular points on edges - Snaps to perpendicular points on edges + Poimii kohtisuoriin pisteisiin reunoissa Draft_Snap_WorkingPlane - + Working Plane - Working Plane + Työskentelytaso - + Restricts the snapped point to the current working plane - Restricts the snapped point to the current working plane + Rajoittaa poimitun kohta nykyiseen työtasoon Draft_Text - + Text Teksti - + Creates an annotation. CTRL to snap - Luo huomautus. CTRL-Kohdista + Luo huomautus. CTRL poimintaan Draft_ToggleConstructionMode - + Toggle construcion Mode Vaihda rajoitetilaan - + Toggles the Construction Mode for next objects. Vaihtaa rakennetilaa seuraaville objekteille. @@ -680,12 +678,12 @@ Draft_ToggleContinueMode - + Toggle Continue Mode - Toggle Continue Mode + Vaihda jatka-edelleen tilaan - + Toggles the Continue Mode for next commands. Kytkee jatkuvuustilan seuraaville komennoille. @@ -693,12 +691,12 @@ Draft_ToggleDisplayMode - + Toggle display mode - Vaihda näyttö tilaan + Vaihda näyttötilaa - + Swaps display mode of selected objects between wireframe and flatlines Vaihtaa näyttötilaan valittujen objektien Lankamallin ja nollaviivojen välillä @@ -706,77 +704,90 @@ Draft_ToggleGrid - + Toggle Grid Näytä tai piilota ruudukko - - Toggles the Draft gid on/off - Vaihtaa luonnos ruudukon päälle/pois + + Toggles the Draft grid on/off + Vaihtaa vedosruudukon päälle/pois Draft_Trimex - + Trimex Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts - Trimmaa tai laajentaa valitut objektit, tai pursottaa yhden tahkot. CTRL kohdistaa, SHIFT rajoittaa nykyistä segmenttiä tai normaalille segmentille, ALT kääntää + Leikkaa tai laajentaa valitut objektit, tai pursottaa yhden tahkot. CTRL poimii, SHIFT rajoittaa nykyiseen segmenttiin tai normaalille segmentille, ALT kääntää Draft_UndoLine - + Undo last segment Kumoa viimeinen segmentti - + Undoes the last drawn segment of the line being drawn - Kumoaa viimeksi piirretyt segmentit piirretystä piirustuksesta + Kumoaa viimeksi piirretyn segmentin piirretystä viivasta Draft_Upgrade - + Upgrade Päivitä - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces Yhdistää valitut objektit yhdeksi tai muuntaa suljetut johtimet täytetyiksi tahkoiksi tai yhdistää tahkot - Draft_Wire + Draft_VisGroup - - DWire - DWire + + VisGroup + VisGroup - + + Adds a VisGroup + Lisää VisGroup + + + + Draft_Wire + + + DWire + DLanka + + + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain - Luo usean pisteen luonnosmaisen lankamallin (DraftWire/DWire). Paina CTRL kohdistaaksesi tai SHIFT rajoittaaksesi + Luo usean pisteen vedoslankamallin (DraftWire/DWire). Paina CTRL poimintaan tai SHIFT rajoittaaksesi Draft_WireToBSpline - + Wire to BSpline Lanka Bézier-käyräviivaksi - + Converts between Wire and BSpline Muuntaa langan ja Bézier-käyräviivan välillä @@ -786,42 +797,42 @@ General Draft Settings - Yleiset vedos asetukset + Yleiset vedosasetukset the default color for new objects - Oletus väri uusille objekteille + Oletusväri uusille objekteille the default linewidth for new objects - oletusarvoinen viivanpaksuus uusille objekteille + oletusviivanpaksuus uusille objekteille the default color for snap symbols - oletusarvoinen väri kohdistettaville symboleille + oletusväri poimintasymboleille - + This is the default color for objects being drawn while in construction mode. - Tämä on oletusarvoinen väri objekteille jotka on piirretty rakennetilassa. - - - - This is the default group name for construction geometry - Tämä on oletusarvoinen ryhmän nimi rakennetilan geometrioille + Tämä on oletusväri objekteille jotka on piirretty rakennetilassa. + This is the default group name for construction geometry + Tämä on oletusvalinta ryhmän nimeksi rakennetilan geometrioille + + + Construction Rakenne check this if you want to use the color/linewidth from the toolbar as default - Valitse tämä, jos haluat käyttää väriä/viivanleveyttä työkalupalkista oletusarvoisesti + Valitse tämä, jos haluat käyttää väriä/viivanleveyttä työkalupalkista oletusvalintana @@ -836,12 +847,12 @@ Global copy mode - Paikallinen kopiointitila + Yleinen kopiointitila If this is checked, objects will appear as filled as default. Otherwise, they will appear as wireframe - Jos tämä vaihtoehto on valittuna, objektit näkyvät oletusarvon mukaan täytettynä. Muutoin ne näkyvät Lankamallina + Jos tämä vaihtoehto on valittuna, objektit näkyvät oletusvalinnan mukaan täytettynä. Muutoin ne näkyvät lankamallina @@ -884,7 +895,7 @@ It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold" - Tämä on oletusfontin nimi kaikille tekstiluonnoksille ja mitoille. Se voi olla fontin nimi, kuten &quot;Arial&quot;, oletustyyli kuten &quot;sans&quot;, &quot;serif&quot; tai &quot;mono&quot;, tai perhe, kuten &quot;Arial, Helvetica, sans&quot; tai tyylin nimi kuten &quot; Arial: Bold &quot; + Tämä on oletusfontin nimi kaikille vedoksen teksteille ja mitoille. Se voi olla fontin nimi kuten "Arial", oletustyyli kuten "sans", "serif" tai "mono", tai perhe kuten "Arial,Helvetica,sans" tai tyylin nimi kuten "Arial:Bold" @@ -917,24 +928,24 @@ such as "Arial:Bold" Alkuperäinen väri ja normaali viivanleveys - + if this is checked, paper space objects will be imported too - Jos tämä vaihtoehto on valittuna, paperin tila objekteille täytyy olla myös tuotuna + Jos tämä vaihtoehto on valittuna, paperin tila objektit tuodaan myös mukaan - + if this is unchecked, texts/mtexts won't be imported - Jos tämä ei ole valittuna, tekstejä/mtekstejä ei voi tuoda + Jos tämä ei ole valittuna, niin tekstejä/mtekstejä ei tuoda - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. - Kun viet käyräviivoja DXF:ään, ne muunnetaan murtoviivoiksi. Tämä arvo on enintään pituus kunkin murtoviivan segmenteille. Jos 0, sitten koko käyräviiva käsitellään suorana segmenttinä. + Kun viet käyräviivoja DXF:ään, ne muunnetaan murtoviivoiksi. Tämä arvo on enimmäispituus kunkin murtoviivan segmenteille. Jos 0, niin sitten koko käyräviiva käsitellään suorana segmenttinä. This is the method choosed for importing SVG object color into FreeCAD. - Tämä menetelmä on valittu SVG objektin värien tuonnille FreeCAD:ssa. + Tämä menetelmä on valittu SVG objektin värien tuonnille FreeCAD:iin. @@ -952,7 +963,7 @@ such as "Arial:Bold" Yleiset asetukset - + Construction group name Rajoiteryhmän nimi @@ -965,25 +976,25 @@ such as "Arial:Bold" This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. - Tämä arvo on käytetty toiminnoille, jotka käyttävät toleranssia. Arvojen erot alle tämän arvon käsitellään samana. + Tämä arvo on käytössä toiminnoissa, jotka käyttävät toleranssia. Arvojen erot alle tämän arvon käsitellään samana. - + DXF format options - DXF-muotoiluasetukset + DXF-muodon asetukset - + Check this if you want the non-named blocks (beginning with a *) to be imported too - Valitse tämä jos haluat että ei-nimettyjä blokkeja (alkaen a *) voidaan myös tuoda + Valitse tämä jos haluat että ei-nimettyjä lohkoja (alkaen a *) voidaan myös tuoda - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... Jos valittu, freecad yrittää yhdistää päällekkäisiä objekteja johdoiksi. Varo, tämä voi kestää hetken ... - + Join geometry Yhdistä geometria @@ -1005,7 +1016,7 @@ Values with differences below this value will be treated as same. Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns - Täällä voit määrittää SVG-tiedostoja sisältävän hakemiston joka sisältää <pattern> määritelmiä, jotka voidaan lisätä draft-luonnoksen standardiin aukkojen malleina + Täällä voit määrittää SVG-tiedostoja sisältävän hakemiston joka sisältää <pattern> määritelmiä, jotka voidaan lisätä standardiin vedos-täyttökuvio malleihin @@ -1015,12 +1026,12 @@ Values with differences below this value will be treated as same. This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction - Tämä on UI tila jossa Hahmotelman moduuli toimii: Työkalu tilassa sijoitetaam kaikki Hahmotelman asetukset erillisessä työkalurivissä, kun tehtäväpalkin tila käyttää FreeCAD Tehtävänäkymää järjestelmän käyttäjän kaikille toimille + Tämä on UI tila, jossa vedoksen moduuli toimii: Työkalu tilassa sijoitetaan kaikki vedosasetukset erilliseen työkalupalkkiin, kun taas tehtäväpalkin tila käyttää FreeCAD:n tehtävänäkymä -järjestelmää käyttäjän kaikkiin toimiin Toolbar - Työkalurivi + Työkalupalkki @@ -1030,7 +1041,7 @@ Values with differences below this value will be treated as same. Constrain mod - Rajoite muoto + Rajoite toimintotila @@ -1055,17 +1066,17 @@ Values with differences below this value will be treated as same. Snap mod - Kohdistus muoto + Poiminta toimintotila The snap modifier key - Kohdistuksen muokkausnäppäin + Poiminnan muokkausnäppäin Alt mod - Alt muoto + Alt toimintotila @@ -1075,7 +1086,7 @@ Values with differences below this value will be treated as same. Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - Normaalisti, kun kopioidaan esineitä, kopioitavat ovat valittuna. Jos tämä vaihtoehto on valittu, perus objektit ovat valittuna niiden sijaan. + Normaalisti, kun kopioidaan esineitä, niin kopioitavat valitaan. Jos tämä vaihtoehto on valittuna, niin sen sijaan valitaan perusobjektit. @@ -1083,34 +1094,34 @@ Values with differences below this value will be treated as same. Valitse perusobjektit kopioinnin jälkeen - + If checked, a grid will appear when drawing - Jos valintaruutu on valittuna, ruudukko näkyy piirrettäessä + Jos tämä on valittuna, ruudukko näkyy piirrettäessä - + Use grid Käytä ruudukkoa - + Grid spacing Ruudukon välit - + The spacing between each grid line Ruudukon viivojen välit - + Main lines every Pääviivat joka - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. - Pääviivat ovat arvotaan paksumpia. Määritä tässä kuinka monta ruutua on pääviivojen välillä. + Pääviivat ovat paksumpia. Määritä tässä, kuinka monta ruutua on pääviivojen välillä. @@ -1125,7 +1136,7 @@ Values with differences below this value will be treated as same. This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - Tämä on mitan tekstien suunta, kun nämä mitat ovat pystysuunnassa. Oletusarvo on vasen, joka on ISO-standardi. + Tämä on mittatekstien suunta, kun nämä mitat ovat pystysuunnassa. Oletusarvo on vasen, joka on ISO-standardi. @@ -1138,24 +1149,24 @@ Values with differences below this value will be treated as same. Oikea - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - Jos tämä on valittuna, objektit samasta kerroksesta yhdistetään yhdeksi Hahmotelman Lohkoiksi, näyttö kääntyy nopeammin, mutta tekee niistä vähemmän helpon muokata + Jos tämä on valittuna, objektit samasta kerroksesta yhdistetään vedoslohkoiksi, kääntäen näytön nopeammaksi, mutta tekee niiden muokkauksen vähemmän helpoksi - + Group layers into blocks - Ryhmän kerrokset lohkoiksi + Ryhmäkerrokset lohkoiksi - + If this is checked, all objects containing faces will be exported as 3d polyfaces Jos tämä on valittuna, kaikki objektit joissa tahkoja viedään 3D monitahokkaiksi - + Export 3D objects as polyface meshes - Vie 3D objektit monitahkoisena verkkona + Vie 3D objektit monitahkoisiksi verkkopinnoiksi @@ -1165,27 +1176,27 @@ Values with differences below this value will be treated as same. Hide Draft workbench - Piilota Vedostyöpöytä + Piilota vedostyöpöytä If checked, the Snap toolbar will be shown whenever you use snapping - Jos valittu, automaattikohdistus työkalupalkki näytetään aina, kun käytät automaattikohdistusta + Jos valittuna, niin poiminnan työkalupalkki näytetään aina, kun käytät poimintaa Show Draft Snap toolbar - Näytä luonnostelman kohdistustyökalupalkki + Näytä vedoksen poimintatyökalupalkki Hide Draft snap toolbar after use - Piilota luonnostelman kohdistustyökalupalkki käytön jälkeen + Piilota vedoksen poimintatyökalupalkki käytön jälkeen if checked, a widget indicating the current working plane orientation appears during drawing operations - jos valittu, näkyy piirto toimintojen aikana kuvake joka kertoo tämän hetkisen työtason suunnan + jos valittuna, niin näkyy piirtotoimintojen aikana kuvake, joka kertoo tämän hetkisen työtason suunnan @@ -1193,44 +1204,44 @@ Values with differences below this value will be treated as same. Näytä Työtason seuraaja - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - Jos valittuna, luonnos ruudukko on aina näkyvissä, kun luonnos työpöytä on aktiivinen. Muutoin näkyvissä vain komentoa käytettäessä + Jos valittuna, vedosruudukko on aina näkyvissä, kun vedostyöpöytä on aktiivinen. Muutoin näkyvissä vain komentoa käytettäessä - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - Jos vailitty, tuotu teksti saa aina Vedos tekstikoon eikä sitä kokoa joka on määritelty DFX dokumentissa + Jos valittuna, tuotu teksti saa aina Vedoksen tekstikoon eikä sitä kokoa, joka on määritelty DFX dokumentissa - + Use standard font size for texts Käytä oletusfonttikokoa teksteille - + If this is checked, hatches will be converted into simple wires Jos valittuna, täyttökuvio muunnetaan yksinkertaisiksi viivoiksi - + Import hatch boundaries as wires Tuo täyttökuvion rajat viivoina - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - Jos tämä on vailittu, kun moniviivoilla on leveys määritelty renderöidään moniviivat suljettuina viivoina joilla on oikea leveys + Jos tämä on valittuna: Kun moniviivoilla on määritelty leveys, ne renderöidään suljettuina moniviivoina, joilla on oikea leveys - + Render polylines with width Renderöi moniviivat leveyksillä Style of SVG file to write when exporting a Sketch. - SVG tiedoston tyyli Sketchiä vietäessä. + SVG tiedoston tyyli vedosta vietäessä. @@ -1255,102 +1266,102 @@ Values with differences below this value will be treated as same. When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. - When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + Kun tämä on valittuna, vedos-työkalut luovat osan perusalkioita vedoskohteiden tilalta, jos käytettävissä. Use Part Primitives when available - Use Part Primitives when available + Käytä osien perusalkioita, kun käytettävissä Snapping - Snapping + Katkaiseva If this is checked, snapping is activated without the need to press the snap mod key - If this is checked, snapping is activated without the need to press the snap mod key + Jos tämä vaihtoehto on valittuna, poiminta aktivoituu ilman tarvetta painaa poimintatoiminto -näppäintä Always snap (disable snap mod) - Always snap (disable snap mod) + Aina poimi (poista poiminta toimintotila) - + Construction geometry Rakenteen geometria - + Construction geometry color - Construction geometry color + Rakentamisen geometria väri - + Import - Import - - - - texts and dimensions - texts and dimensions - - - - points - points + Tuonti + texts and dimensions + tekstit ja mitat + + + + points + pisteet + + + layouts - layouts + ulkoasut - + *blocks - *blocks + * lohkot - + If this is checked, the exported objects will be projected to reflect the current view direction - If this is checked, the exported objects will be projected to reflect the current view direction + Jos tämä on valittuna, viedyt kohteet kuvautuvat vastaamaan nykyisen näkymän suuntaa - + Project exported objects along current view direction - Project exported objects along current view direction + Projetista viedyt kohteet nykyisen näkymän suuntaan - + Ellipse export is badly supported. Use this to export them as polylines instead. - Ellipse export is badly supported. Use this to export them as polylines instead. + Ellipsin vientiä tuetaan huonosti. Tämän avulla voit viedä ne sen sijaan moniviivoina. - + DWG format options - DWG format options + DWG muotoiluasetukset - + Path to Teigha File Converter - Path to Teigha File Converter + Kansio Teigha -tiedostomuuntimeen - + The path to your Teigha File Converter executable - The path to your Teigha File Converter executable + Kansio sinun Teigha -tiedostomuuntimen suoritettaviin ohjelmiin Visual settings - Visual settings + Visuaaliset asetukset Visual Settings - Visual Settings + Visuaaliset asetukset @@ -1360,899 +1371,950 @@ Values with differences below this value will be treated as same. Default line width - Default line width + Oletusarvo viivan leveydelle Snap symbols style - Snap symbols style + Poimintasymbolien tyyli Draft classic style - Draft classic style + Vedos klassiseen tyyliin Bitsnpieces style - Bitsnpieces style + Bitsnpieces tyyli Color - Color + Väri Hatch patterns resolution - Hatch patterns resolution + Täyttökuvioiden piirtotarkkuus Grid - Grid + Ruudukko - + Always show the grid - Always show the grid + Näytä aina ruudukko Texts and dimensions - Texts and dimensions + Tekstit ja mitat Texts - Texts + Tekstit font - font + fontti Internal font - Internal font + Sisäinen fontti size - size + koko - + Dimensions arrows - Dimensions arrows + Mittojen nuolet - + style - style + tyyli - + Dot - Dot + Piste - + Circle Ympyrä - - - Arrow - Arrow - - - - The default size of arrows - The default size of arrows - - - - Dimensions lines - Dimensions lines - - - - text above - text above - - text inside - text inside + Arrow + Nuoli + The default size of arrows + Nuolien oletuskoko + + + The default size of dimensions extension lines - The default size of dimensions extension lines + Mittojen jatkoviivojen oletuskoko Dimensions text - Dimensions text + Mittojen teksti orientation - orientation + suunta spacing - spacing + välistys The space between the dimension line and the dimension text - The space between the dimension line and the dimension text + Mittaviivan ja mittatekstin välitila Default ShapeString Font File - Default ShapeString Font File + Oletus ShapeString fonttitiedosto Select a font file - Select a font file + Valitse fontti-tiedosto Fill objects with faces whenever possible - Fill objects with faces whenever possible + Täytä kohteet pinnoilla aina kun mahdollista - - DXF / DWG options - DXF / DWG options - - - + Create Luo - - If thi sis checked, only standard Part objects will be created (fastest) - If thi sis checked, only standard Part objects will be created (fastest) - - - + simple Part shapes - simple Part shapes + yksinkertaisia osa muotoja - + If this is checked, parametric Draft objects will be created whenever possible - If this is checked, parametric Draft objects will be created whenever possible + Jos tämä vaihtoehto on valittuna, parametriset vedoskohteet luodaan mahdollisuuksien mukaan - + Draft objects - Draft objects + Vedoksen kohteet - + If this is checked, sketches will be created whenever possible - If this is checked, sketches will be created whenever possible + Jos tämä vaihtoehto on valittuna, luonnoksia luodaan mahdollisuuksien mukaan - + Sketches - Sketches + Luonnoksia - + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + Jos tämä vaihtoehto on valittuna, värit haetaan DXF-kohteista aina kun mahdollista. Muuten käytetään oletusvärejä. - + Get original colors from the DXF file - Get original colors from the DXF file + Hanki alkuperäiset värit DXF-tiedostosta - - If this is checked, DXF layers will be imported as Draft layers - If this is checked, DXF layers will be imported as Draft layers - - - - Use Draft Layers - Use Draft Layers - - - + Treat ellipses and splines as polylines - Treat ellipses and splines as polylines + Käsittele ellipsejä ja käyriä moniviivoina - + Max Spline Segment: - Max Spline Segment: - - - - SVG / OCA options - SVG / OCA options + Max käyrän segmentti: Export style - Export style + Vie tyyli Snapping settings - Snapping settings + Poiminta-asetukset Show the unit suffix in dimensions - Show the unit suffix in dimensions + Näytä yksikön päätteet mitoissa + + + + DXF / DWG + DXF / DWG + + + + Automatic update + Automaattinen päivitys + + + + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + <html><head/> <body><p>Valitsemalla tämän voit antaa FreeCAD:in ladata ja päivittää</p> <p>tarvittavat komponentit, jotka tarvitaan DXF tuontiin ja vientiin. Voit myös tehdä sen</p> <p>manuaalisesti käymällä https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + + + + Allow FreeCAD to automatically download and update the DXF libraries + Salli FreeCAD:in automaattisesti ladata ja päivittää DXF-kirjastot + + + + If this is checked, only standard Part objects will be created (fastest) + Jos tämä vaihtoehto on valittuna, vain standardit osakohteet luodaan (nopein) + + + + If this is checked, DXF layers will be imported as Draft VisGroups + Jos tämä on valittuna, DXF kerrokset tuodaan vedos-VisGroups -muodossa + + + + Use VisGroups + Käytä VisGroups + + + + mm + mm + + + + SVG / OCA + SVG / OCA + + + + Grid size + Ruudukon koko + + + + the number of horizontal or vertical lines of the grid + ruudukon vaaka- tai pystyrivien määrä + + + + lines + rivit + + + + Dimensions + Mitat + + + + display mode + näyttötila + + + + text above (2D) + teksti yläpuolella (2D) + + + + text inside (3D) + tekstin sisällä (3D) + + + + extension lines size + laajennusviivojen koko + + + + Drawing views + Piirroksen näkymät + + + + Dashed line definition + Katkoviivan määritelmä + + + + A SVG linestyle definition + SVG viivatyypin määritelmä + + + + 0.09,0.05 + 0.09,0.05 + + + + Dashdot line definition + pisteviivan määritelmä + + + + 0.09,0.05,0.02,0.05 + 0.09,0.05,0.02,0.05 + + + + Dotted line definition + Pilkutetun viivan määritelmä + + + + 0.02,0.02 + 0.02,0.02 Workbench - + Draft Snap - Draft Snap + Vedoksen poiminta + + + + Draft creation tools + Vedoksen luomistyökalut - Draft creation tools - Luonnoksen luomistyökalut - - - Draft modification tools - Luonnoksen muokkaustyökalut + Vedoksen muokkaustyökalut draft - + Draft Command Bar - Draft Command Bar + Vedos komentopalkki - + active command: aktiivinen komento: - + None Ei mitään - + Active Draft command Aktiivinen vedos-komento - + X coordinate of next point X-koordinaatin seuraava kohta - + X X - + Y Y - + Z Z - + Y coordinate of next point Y-koordinaatin seuraava kohta - + Z coordinate of next point Z-koordinaatin seuraava kohta - + Radius Säde - + Radius of Circle Ympyrän säde - + &Relative &Suhteellinen - + Coordinates relative to last point or absolute (SPACE) Koordinaatit suhteessa viimeiseen tai suhteelliseen pisteeseen (VÄLILYÖNTI) - + F&illed T&äytetty - + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - Rasti tämä, jos objektin pitäisi näkyä täytettynä, muuten se näkyy rautalankana (i) + Rastita tämä, jos objektin pitäisi näkyä täytettynä, muuten se näkyy rautalankana (i) - + &Finish &Valmis - + Finishes the current drawing or editing operation (F) Viimeistelee nykyisen piirustuksen tai muokkaustoiminnon (F) - + If checked, command will not finish until you press the command button again Jos valintaruutu on valittuna, komento ei ole valmis, ennenkuin painat komentopainiketta uudelleen - - &Continue - &Jatka - - - + If checked, an OCC-style offset will be performed instead of the classic offset - Jos valittu, OCC-tyylin siirtymä tehdään Classisen siirtymän sijaan + Jos valittuna, niin OCC-tyylin siirtymä tehdään klassisen siirtymän sijaan - + &OCC-style offset - &OCC-tyyli siirtymä + &OCC-tyylin siirtymä - + Add points to the current object Lisää pisteitä nykyiseen objektiin - + Remove points from the current object Pisteiden poistaminen nykyisestä objektista - + Make Bezier node sharp - Make Bezier node sharp + Tee Bezier solmupisteestä terävä - + Make Bezier node tangent - Make Bezier node tangent + Tee Bezier solmupisteestä tangentti - + Make Bezier node symmetric - Make Bezier node symmetric + Tee Bezier solmupisteestä symmetrinen - + &Undo &Kumoa - + Undo the last segment (CTRL+Z) - Peruuta viimeisin segmentti (CTRL+Z) + Peru viimeisin segmentti (CTRL+Z) - + &Close &Sulje - + Finishes and closes the current line (C) Viimeistelee ja sulkee nykyisen viivan (C) - + &Wipe &Pyyhi - + Wipes the existing segments of this line and starts again from the last point (W) Pyyhkii nykyiset segmentit tästä viivasta ja aloittaa uudelleen viimeisimmästä pisteestä (W) - + Number of sides Sivujen lukumäärä - + Offset Siirtymä - + XY XY - + Select XY plane - Valitse xy-taso + Valitse XY-taso - + XZ XZ - + Select XZ plane Valitse XZ-taso - + YZ YZ - + Select YZ plane Valitse YZ-taso - + View Näytä - + Select plane perpendicular to the current view - Valitse taso nykyiselle kohtisuoralle näkymälle + Valitse taso kohtisuorassa nykyiseen näkymään - + Do not project points to a drawing plane - Projektia ei kohdistettu piirustuksen tasoon + Ei projisoidu pisteitä piirustuksen tasoon - + &Copy &Kopioi - + If checked, objects will be copied instead of moved (C) Jos valintaruutu on valittuna, objektit kopioidaan siirtämisen sijasta (C) - + Text string to draw - Text string to draw + Merkkijono piirrokseen - + String Merkkijono - + Height of text - Height of text + Tekstin korkeus - + Height Korkeus - + Intercharacter spacing - Intercharacter spacing + Kirjaimien väli - + Tracking - Tracking + Seuranta - + Full path to font file: - Full path to font file: + Fonttitiedoston koko kansiopolku: - + Open a FileChooser for font file - Open a FileChooser for font file + Avaa TiedostonValitsin fontti-tiedostoa varten - + Set/unset a working plane - Set/unset a working plane + Aseta/poista työskentelytaso - + Line Color Viivan väri - + Face Color Tahkon väri - + Line Width Viivan leveys - + Font Size Fontin koko - + Apply to selected objects Käytä valittuihin kohteisiin - + Toggles Construction Mode - Vaihtaa rajoite tilaan + Vaihtaa rajoite toimintotilaa - + Select Plane Valitse taso - + Line Viiva - + DWire - DWire + DLanka - + Circle Ympyrä - + Center X Keskitä X - + Arc Kaari - + Point Piste - + Distance Etäisyys - + Trim rajaa - + Pick Object Valitse objekti - + Edit Muokkaa - + Global X - Global X + Yleinen X - + Global Y - Global Y + Yleinen Y - + Global Z - Global Z + Yleinen Z - + Local X - Local X + Paikallinen X - + Local Y - Local Y + Paikallinen Y - + Local Z - Local Z + Paikallinen Z - + Invalid Size value. Using 200.0. - Invalid Size value. Using 200.0. + Koon arvo ei kelpaa. Käytetään 200,0. - + Invalid Tracking value. Using 0. - Invalid Tracking value. Using 0. + Seuranta-arvo ei kelpaa. Käytetään 0. - + Please enter a text string. - Please enter a text string. + Kirjoita merkkijono. - + Select a Font file - Select a Font file + Valitse fontti-tiedosto - + Please enter a font file. - Please enter a font file. + Anna fonttitiedosto. - + Draft.makeBSpline: not enough points - Draft.makeBSpline: not enough points + Draft.makeBSpline: liian vähän pisteitä - + Draft.makeBSpline: Equal endpoints forced Closed - Draft.makeBSpline: Equal endpoints forced Closed - + Draft.makeBSpline: Yhtäläiset loppupisteet pakotettu suljetuksi + - + Draft.makeBSpline: Invalid pointslist - Draft.makeBSpline: Invalid pointslist + Draft.makeBSpline: Virheellinen pisteidenlista - + Found groups: closing each open object inside - Löytyi ryhmät: suljetaan kunkin avoimen objektin sisällä - - - - Found mesh(es): turning into Part shapes - - Found mesh(es): turning into Part shapes + Löytyi ryhmiä: suljetaan jokaisen sisältä avoimet objektit - - Found 1 solidificable object: solidifying it + + Found mesh(es): turning into Part shapes - Löytyi 1 kiinnittämätön objekti: tee siitä kiinteä + Löytyy verkkopinta(-pintoja): käännetään osa muotoihin + - + + Found 1 solidificable object: solidifying it + + Löytyi 1 kiinnittämätön objekti: tehdään siitä kiinteä + + + + Found 2 objects: fusing them Löydetty 2 objektia: yhdistellään ne - - Found several objects: making a shell - - Found several objects: making a shell - - - - - Found several coplanar objects or faces: making one face - - Found several coplanar objects or faces: making one face - - - - + Found 1 non-parametric objects: draftifying it Löytyi 1 ei-parametrinen objekti: hahmotellaan se - - Found 1 closed sketch object: making a face from it - - Löytyi 1 suljettu objektin sketsi: tehdään siitä tahko - - - - - Found closed wires: making faces - - Found closed wires: making faces - - - - + Found 1 open wire: closing it Löytyi 1 avoin lanka: suljetaan se - + Found several open wires: joining them - Found several open wires: joining them + Löytyi useita avoimia lankoja: liittymässä niihin - + Found several edges: wiring them Löytyi useita reunoja: langoitetaan ne - - Found several non-treatable objects: making compound - - Löytyi useita käsittelemättömiä objekteja: Toteutetaan yhdistäminen - - - + Unable to upgrade these objects. - Unable to upgrade these objects. + Ei voi päivittää näitä kohteita. - + Found 1 block: exploding it - Found 1 block: exploding it + Löytyi 1 lohko: räjäytetään se auki - + Found 1 parametric object: breaking its dependencies - Löytyi 1 parametrinen objekti: Riippuvuuksien rikkominen + Löytyi 1 parametrinen objekti: rikotaan riippuvuudet + - + Found 2 objects: subtracting them Löytyi 2 objektia: vähennetään ne - + Found several faces: splitting them Löytyi useita tahkoja: jaetaan ne - + Found several objects: subtracting them from the first one Löytyi useita objekteja: vähennetään ne ensimmäisestä - + Found 1 face: extracting its wires - Löytyi yksi tahko: purkaa sen langat + Löytyi yksi tahko: puretaan sen langat - + Found only wires: extracting their edges Löytyi vain lankoja: puretaan niiden reunat - + No more downgrade possible Laadun huonontaminen ei enää mahdollista - + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. - _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: suljettu samaan ensimmäiseen/viimeiseen kohtaan. Geometriaa ei päivitetä. - + Pick a face to define the drawing plane Napsauta tahkoa määritelläksesi piirustustason - + Pick first point: Napsauta ensimmäinen piste: - + Create Line - Create Line + Luo viiva - + Create DWire - Luo DWire + Luo vedosLanka (DWire) - + DWire has been closed - DWire on suljettu + VedosLanka (DWire) on suljettu - + Last point has been removed Viimeinen piste on poistettu - + Pick next point: - Napsauta seuraava piste: + Valitse seuraava piste: + - + Pick next point, or (F)inish or (C)lose: - Napsauta seuraava piste, tai viimeistele (F), tai sulje (C): + Valitse seuraava piste, tai viimeistele (F), tai sulje (C): + - + BSpline BSpline @@ -2263,7 +2325,7 @@ Values with differences below this value will be treated as same. Käyräviiva on suljettu - + Create BSpline Luo Bézier-käyräviiva @@ -2273,412 +2335,588 @@ Values with differences below this value will be treated as same. BezCurve - + Bezier curve has been closed - Bezier curve has been closed + Bezier käyrä on suljettu - + Create BezCurve - Create BezCurve + Luo Bezier käyrä - + Rectangle Suorakulmio - + Create Plane - Create Plane + Luo taso - + Create Rectangle Luo suorakulmio - + Pick opposite point: Napsauta vastakkainen piste: - + Pick center point: - Napsauta keskipiste: + Valitse keskipiste: + - + Pick radius: - Napsauta säde: + Valitse säde: + - + Pick start angle: - Napsauta aloituskulma: + Valitse aloituskulma: + - + Pick aperture: Valitse aukko: - + Create Circle - Luo Ympyrä + Luo ympyrä - + Create Arc - Luo Kaari + Luo kaari - + Start Angle Lähtökulma - + Aperture Aukko - + Aperture angle: Aukon kulma: - + Polygon Monikulmio - + Create Polygon Luo monikulmio - + Ellipse Ellipsi - + Create Ellipse - Create Ellipse + Luo ellipsi - + Text Teksti - + Pick location point: - Napsauta sijainti pisteelle: + Valitse sijainti kohta: + - + Create Text Luo teksti - + Dimension Mitta - + Create Dimension Luo mitta - + Edges don't intersect! Reunat eivät leikkaa! - + ShapeString - ShapeString + Muotoilujono - + Pick ShapeString location point: - Pick ShapeString location point: + Valitse muotoilujonon sijaintipiste: - + Create ShapeString - Create ShapeString + Luo muotoilujono - + Move Siirrä - + Select an object to move Valitse objekti siirtämistä varten - + Pick start point: - Napsauta aloituspiste: + Valitse aloituspiste: + - + Copy Kopio - + Pick end point: - Napsauta lopetuspiste: + Valitse lopetuspiste: + - + Change Style Muuta tyyliä - + Select an object to rotate Valitse pyöritettävä objekti - + Pick rotation center: - Osoita kiertoliikkeen keskikohta: + Valitse kiertoliikkeen keskikohta: - + Rotate Pyöritä - + Pick base angle: - Osoita peruskulma: + Valitse peruskulma: + - + Pick rotation angle: - Osoita kiertoliikkeen kulma: + Valitse kiertoliikkeen kulma: + - + Select an object to offset Valitse objekti siirtymälle - + Offset only works on one object at a time Siirtymä toimii vain yhdelle objektille kerrallaan - + Cannot offset this object type - Ei voi siirtää tätä objektityyppiä + Ei voida siirtää tätä objektityyppiä + - + Pick distance: - Napsauta etäisyys: + Valitse etäisyys: + - + Select an object to upgrade Valitse päivitettävä objekti - + Upgrade Päivitä - + Downgrade - Alennettava + Päivitä edelliseen - - Select an object to trim/extend - - Valitse objekti leikkaukselle/laajennokselle - - - + Scale - Skaalaa + Mittakaava - + Select an object to scale Valitse skaalattava objekti - + Pick base point: - Osoita peruspiste: + Valitse peruspiste: + - + Pick scale factor: - Osoita skaalauskerroin: + Valitse skaalauskerroin: + - + Select an object to project - Select an object to project + Valitse kohde projektiin - + Select a Draft object to edit - Select a Draft object to edit + Valitse vedoskohde muokkaamiseen - + This object type is not editable Tätä objektityyppiä ei voi muokata - + Active object must have more than two points/nodes Aktiivisessa objektissa on oltava enemmän kuin kaksi pistettä/solmua - + Selection is not a Knot - Selection is not a Knot + Valinta ei ole solmupiste - + Endpoint of BezCurve can't be smoothed - Endpoint of BezCurve can't be smoothed + Bezier käyrän päätepistettä ei voida tasoittaa - + Select an object to convert - Select an object to convert + Valitse muunnettava kohde - + Select an object to array - Select an object to array + Valitse kohde taulukkoon - + Please select base and path objects - Please select base and path objects + Valitse perus- ja kansiokohteet - + Create Point - Create Point + Luo piste - + Select an object to clone - Select an object to clone + Valitse kloonattava kohde - + Select face(s) on existing object(s) - Select face(s) on existing object(s) + Valitse tahko(-ja) olemassa olevasta kohteesta(kohteista) Teigha File Converter not found, DWG support is disabled. - Teigha File Converter not found, DWG support is disabled. + Teigha -tiedostomuunin ei löydy, DWG tuki on poistettu käytöstä. - - - Installed Macros - Asennetut makrot - - - - &Draft - &Luonnos - - - - Utilities - Utilities - + &Draft + &Vedos + + + + Utilities + Apuvälineet + + + Wire tools - Lanka työkalut + Lankatyökalut - + Snapping - Snapping + Katkaiseva - + Found 1 multi-solids compound: exploding it - Found 1 multi-solids compound: exploding it + Löytyi 1 monikiinteä yhdiste: räjäytetään se auki - + Sides - Sides + Sivut + + + + BSplines and Bezier curves are not supported by this tool + Tämä työkalu ei tue BSplines ja Bezier käyriä + + + + The given object is not planar and cannot be converted into a sketch. + Annettu kohde ei ole tasomainen eikä sitä voida muuntaa luonnokseen. + + + + Found several objects: creating a shell + + Löytyi useita kohteita: luodaan kuori /shell + + + + + Found several coplanar objects or faces: creating one face + + Löytyi useita samassa tasossa olevia kohteita tai tahkoja: luodaan yksi tahko + + + + + Found 1 linear object: converting to line + + Löytyi 1 lineaarinen kohde: muunnetaan viivaksi + + + + + Found 1 closed sketch object: creating a face from it + + Löytyi 1 suljettu luonnoskohde: tehdään siitä tahko + + + + + Found closed wires: creating faces + + Löytyi suljettuja langoituksia: luodaan tahkot + + + + + Found several non-treatable objects: creating compound + + Löytyi useita ei-käsiteltäviä kohdeita: luodaan yhdiste + + + + + Length + Pituus + + + + Angle + Kulma + + + + Length of current segment + Nykyisen segmentin pituus + + + + Angle of current segment + Nykyisen segmentin kulma + + + + Check this to lock the current angle (l) + Tarkista tämä lukitaksesi nykyisen kulman (l) + + + + Con&tinue + Jatka + + + + &Select edge + &Valitse reuna + + + + Selects an existing edge to be measured by this dimension (E) + Valitsee olemassa olevan reunan, joka mitataan tällä ulottuvuudella (E) + + + + Auto + Automaattinen + + + + Sorry, offset of Bezier curves is currently still not supported + + Valitettavasti Bezier-käyrien siirtymää ei tällä hetkellä vielä tueta + + + + + Convert to Sketch + Muunna luonnokseksi/sketch + + + + Convert to Draft + Muuntaa vedokseksi/draft + + + + Convert + Muunna + + + + Array + Taulukko + + + + Select object(s) to trim/extend + + Valitse kohde(kohteet) leikkaamiseen tai jatkamiseen + + + + + Unable to trim these objects, only Draft wires and arcs are supported + + Näitä kohteita ei voi leikata, vain vedoksen langoitukset ja kaaret ovat tuettuja + + + + + Unable to trim these objects, too many wires + + Ei voida leikata näitä esineitä, liikaa langoituksia + + + + + These objects don't intersect + + Nämä kohteet eivät leikkaa toisiaan + + + + + Too many intersection points + + Liian monta risteyspistettä + + + + + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer + DXF tuonti/vienti kirjastot tarvitaan, jotta FreeCAD pystyy hoitamaan DXF-muotoa. Niitä ei löytynyt järjestelmästä. +Ole hyvä ja joko sallit FreeCADin ladata nämä kirjastot: + 1 - Lataa vedos työpöytä + 2 - valikosta Muokkaa > Asetukset > Tuonti/Vienti > DXF > Salli lataukset +Tai lataat nämä kirjastot manuaalisesti, kutenon on selitetty +https://github.com/yorikvanhavre/Draft-dxf-importer -osoitteessa diff --git a/src/Mod/Draft/Resources/translations/Draft_fr.qm b/src/Mod/Draft/Resources/translations/Draft_fr.qm index 12e55e915..08625c740 100755 Binary files a/src/Mod/Draft/Resources/translations/Draft_fr.qm and b/src/Mod/Draft/Resources/translations/Draft_fr.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_fr.ts b/src/Mod/Draft/Resources/translations/Draft_fr.ts index 174df6082..6de1df63d 100755 --- a/src/Mod/Draft/Resources/translations/Draft_fr.ts +++ b/src/Mod/Draft/Resources/translations/Draft_fr.ts @@ -1,15 +1,29 @@ + + Draft + + + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + Échec du téléchargement des bibliothèques DXF. +S'il vous plaît, télécharger les manuellement à partir de : +https://github.com/yorikvanhavre/Draft-dxf-importer +et placer les dans votre dossier de macros. + + Draft_AddPoint - + Add Point Ajouter un point - + Adds a point to an existing wire/bspline Ajoute un point à un filaire ou bspline existant @@ -17,12 +31,12 @@ Draft_AddToGroup - + Add to group... Ajouter au groupe... - + Adds the selected object(s) to an existing group Ajoute l'objet sélectionné à un groupe existant @@ -30,12 +44,12 @@ Draft_ApplyStyle - + Apply Current Style Appliquer le style actuel - + Applies current line width and color to selected objects Appliquer l'épaisseur et la couleur de ligne actuelles aux objets sélectionnés @@ -43,12 +57,12 @@ Draft_Arc - + Arc Arc - + Creates an arc. CTRL to snap, SHIFT to constrain Crée un arc. CTRL pour accrocher aux objets, MAJ pour contraindre @@ -56,12 +70,12 @@ Draft_Array - + Array Réseau - + Creates a polar or rectangular array from a selected object Crée un réseau polaire ou rectangulaire à partir d'un objet sélectionné @@ -69,12 +83,12 @@ Draft_BSpline - + B-Spline B-Spline - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain Crée une B-Spline à plusieurs points. CTRL pour accrocher, Maj pour contraindre @@ -95,12 +109,12 @@ Draft_Circle - + Circle Cercle - + Creates a circle. CTRL to snap, ALT to select tangent objects Crée un cercle. CTRL pour accrocher aux objets, MAJ pour contraindre @@ -108,12 +122,12 @@ Draft_Clone - + Clone Clone - + Clones the selected object(s) Clone les objets sélectionnés @@ -121,12 +135,12 @@ Draft_CloseLine - + Close Line Fermer la ligne - + Closes the line being drawn Fermer la ligne actuelle @@ -134,12 +148,12 @@ Draft_DelPoint - + Remove Point Supprimer un point - + Removes a point from an existing wire or bspline Supprime un point d'un filaire ou d'une bspline existant @@ -147,12 +161,12 @@ Draft_Dimension - + Dimension Cote - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment Crée une cote. CTRL pour accrocher aux objets, MAJ pour contraindre, ALT pour sélectionner un segment @@ -160,12 +174,12 @@ Draft_Downgrade - + Downgrade Rétrograder - + Explodes the selected objects into simpler objects, or subtract faces Éclate les objets sélectionnés en objets plus simples, ou soustrait les faces @@ -173,7 +187,7 @@ Draft_Draft2Sketch - + Draft to Sketch Draft vers Esquisse @@ -181,12 +195,12 @@ Draft_Drawing - + Drawing Dessin - + Puts the selected objects on a Drawing sheet. Place les objets sélectionnés sur une feuille de dessin. @@ -194,12 +208,12 @@ Draft_Edit - + Edit Éditer - + Edits the active object Édite l'objet actif @@ -207,12 +221,12 @@ Draft_Ellipse - + Ellipse Ellipse - + Creates an ellipse. CTRL to snap Crée une ellipse. CTRL pour aimanter @@ -220,12 +234,12 @@ Draft_Facebinder - + Facebinder - Contraindre des faces + Lier des faces - + Creates a facebinder object from selected face(s) Crée un objet facebinder avec une copie de la ou les faces sélectionnées @@ -233,12 +247,12 @@ Draft_FinishLine - + Finish line Terminer la ligne - + Finishes a line without closing it Terminer la ligne sans la fermer @@ -246,12 +260,12 @@ Draft_FlipDimension - + Flip Dimension Inverser la direction de de la cote - + Flip the normal direction of a dimension Inverser la direction de la normale de la cote @@ -259,38 +273,25 @@ Draft_Heal - + Heal Réparer - - Heal faultly Draft objects saved from an earlier FreeCAD version - Réparer des ébauches erronés enregistrés avec une version antérieure de FreeCAD - - - - Draft_Layer - - - Layer - claques - - - - Adds a layer - ajouter un calque + + Heal faulty Draft objects saved from an earlier FreeCAD version + Réparer les objets de type ébauche défectueux enregistrés avec une version antérieure de FreeCAD Draft_Line - + Line Ligne - + Creates a 2-point line. CTRL to snap, SHIFT to constrain Crée une ligne par deux points. CTRL pour accrocher aux objets, Maj pour contraindre @@ -298,12 +299,12 @@ Draft_Move - + Move Déplacer - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy Déplacer les objets sélectionnés entre 2 points. CTRL pour accrocher, MAJ pour contraindre, ALT pour copier @@ -311,12 +312,12 @@ Draft_Offset - + Offset Décalage - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy Décale l'objet actif. CTRL pour accrocher, Maj pour contraindre, Alt pour copier @@ -324,12 +325,12 @@ Draft_PathArray - + PathArray matrice de copies - + Creates copies of a selected object along a selected path. Crée des copies d'un objet sélectionné le long d'un tracé sélectionné. @@ -337,12 +338,12 @@ Draft_Point - + Point Point - + Creates a point object Crée un objet point @@ -350,12 +351,12 @@ Draft_Polygon - + Polygon Polygone - + Creates a regular polygon. CTRL to snap, SHIFT to constrain Crée un polygone régulier. CTRL pour accrocher, Maj pour contraindre @@ -363,12 +364,12 @@ Draft_Rectangle - + Rectangle Rectangle - + Creates a 2-point rectangle. CTRL to snap Crée un rectangle par deux points. CTRL pour accrocher aux objets @@ -376,12 +377,12 @@ Draft_Rotate - + Rotate Pivoter - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy Faire pivoter les objets sélectionnés. CTRL pour accrocher, MAJ pour contraindre, ALT pour créer une copie @@ -389,12 +390,12 @@ Draft_Scale - + Scale Échelle - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy Change l'échelle des objets sélectionnés à partir d'un point de base. CTRL pour accrocher, MAJ pour contraindre, ALT pour copier @@ -402,12 +403,12 @@ Draft_SelectGroup - + Select group Sélectionner le groupe - + Selects all objects with the same parents as this group Sélectionne tous les objets avec les mêmes parents que ce groupe @@ -415,12 +416,12 @@ Draft_SelectPlane - + SelectPlane Plan de travail - + Select a working plane for geometry creation Choisir un plan de travail pour la création d'objets 2D @@ -428,17 +429,17 @@ Draft_Shape2DView - + Shape 2D view Projection 2D d'une forme - + Creates Shape 2D views of selected objects Crée une projection 2D d'objets sélectionnés - + Convert bidirectionally between Draft and Sketch objects Conversion bidirectionnelle entre objets draft et esquisse @@ -446,12 +447,12 @@ Draft_ShapeString - + Shape from text... Forme du texte… - + Creates text string in shapes. Crée une chaîne de texte dans les formes. @@ -459,12 +460,12 @@ Draft_ShowSnapBar - + Show Snap Bar Monter la barre d'accrochage - + Shows Draft snap toolbar Montrer la barre d'outils d'accrochage @@ -472,12 +473,12 @@ Draft_Snap_Angle - + Angles Angles - + Snaps to 45 and 90 degrees points on arcs and circles Aimante à 45 et 90 degrés des points sur les arcs et les cercles @@ -485,12 +486,12 @@ Draft_Snap_Center - + Center Centre - + Snaps to center of circles and arcs Aimante au centre des cercles et des arcs @@ -498,12 +499,12 @@ Draft_Snap_Dimensions - + Dimensions Dimensions - + Shows temporary dimensions when snapping to Arch objects Indique les dimensions provisoires lors de l'aimantation aux objets Arc @@ -511,12 +512,12 @@ Draft_Snap_Endpoint - + Endpoint Terminaison - + Snaps to endpoints of edges S'accroche aux extrémités des lignes @@ -524,12 +525,12 @@ Draft_Snap_Extension - + Extension Extension - + Snaps to extension of edges S'accroche sur le prolongement des lignes @@ -537,12 +538,12 @@ Draft_Snap_Grid - + Grid Grille - + Snaps to grid points S'aimante sur les points de grille @@ -550,12 +551,12 @@ Draft_Snap_Intersection - + Intersection Intersection - + Snaps to edges intersections S'accroche aux intersections de lignes @@ -563,12 +564,12 @@ Draft_Snap_Lock - + Toggle On/Off Activer/désactiver - + Activates/deactivates all snap tools at once Active/désactive tous les outils d'aimantation immédiatement @@ -576,25 +577,25 @@ Draft_Snap_Midpoint - + Midpoint Milieu - + Snaps to midpoints of edges - S'accroche au milieux des arêtes + Aimanter en milieu d'arête Draft_Snap_Near - + Nearest - Le plus proche + Au plus proche - + Snaps to nearest point on edges S'accroche au point le plus proche, sur les bords @@ -602,12 +603,12 @@ Draft_Snap_Ortho - + Ortho Ortho - + Snaps to orthogonal and 45 degrees directions S'accroche aux directions orthogonales ou de 45 degrés @@ -615,12 +616,12 @@ Draft_Snap_Parallel - + Parallel Parallèle - + Snaps to parallel directions of edges S'accroche aux directions parallèles des lignes @@ -628,12 +629,12 @@ Draft_Snap_Perpendicular - + Perpendicular Perpendiculaire - + Snaps to perpendicular points on edges S'accroche aux points perpendiculaires de la ligne @@ -641,12 +642,12 @@ Draft_Snap_WorkingPlane - + Working Plane Plan de travail - + Restricts the snapped point to the current working plane Restreint le point d'accroche au plan de travail actuel @@ -654,12 +655,12 @@ Draft_Text - + Text Texte - + Creates an annotation. CTRL to snap Crée une annotation. CTRL pour accrocher aux objets @@ -667,12 +668,12 @@ Draft_ToggleConstructionMode - + Toggle construcion Mode Bascule en mode construction - + Toggles the Construction Mode for next objects. Bascule en mode construction pour les prochains objets. @@ -680,12 +681,12 @@ Draft_ToggleContinueMode - + Toggle Continue Mode Inverse le mode Continuer - + Toggles the Continue Mode for next commands. Bascule le mode Continu pour les prochaines commandes. @@ -693,12 +694,12 @@ Draft_ToggleDisplayMode - + Toggle display mode Bascule le mode d'affichage - + Swaps display mode of selected objects between wireframe and flatlines Bascule le mode d'affichage des objets sélectionnés entre filaire ou ombré @@ -706,25 +707,25 @@ Draft_ToggleGrid - + Toggle Grid Grille - - Toggles the Draft gid on/off - Active ou désactive la grille + + Toggles the Draft grid on/off + Active/désactive la grille Draft_Trimex - + Trimex Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts Ajuste ou prolonge l'objet sélectionné, ou extrude les faces simples. CTRL active l'accrochage, Maj contraint au segment courant ou à la normale, Alt inverse @@ -732,12 +733,12 @@ Draft_UndoLine - + Undo last segment Annuler le dernier segment - + Undoes the last drawn segment of the line being drawn Annuler le dernier segment de la ligne actuelle @@ -745,25 +746,38 @@ Draft_Upgrade - + Upgrade Mettre à niveau - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces Joint les objets sélectionnés en un seul, ou convertit les lignes fermées en faces, ou unit des faces + + Draft_VisGroup + + + VisGroup + GroupeVisu + + + + Adds a VisGroup + Ajoute un GroupeVisu + + Draft_Wire - + DWire Filaire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain Crée un filaire à plusieurs points. CTRL pour forcer l'accrochage, MAJ pour contraindre. @@ -771,12 +785,12 @@ Draft_WireToBSpline - + Wire to BSpline Filaire vers BSpline - + Converts between Wire and BSpline Convertit entre filaire et BSpline @@ -804,17 +818,17 @@ la couleur par défaut pour les symboles d'accrochage - + This is the default color for objects being drawn while in construction mode. La couleur par défaut pour les objets en cours de conception en mode construction. - + This is the default group name for construction geometry Le nom du groupe par défaut pour les géométries de construction - + Construction Construction @@ -920,17 +934,17 @@ comme "Arial:Bold" Couleur et la largeur de ligne originales - + if this is checked, paper space objects will be imported too Si cette case est cochée, les objets "paper space" seront importés également - + if this is unchecked, texts/mtexts won't be imported Si cette case n'est pas cochée, les objets Text/Mtext ne seront pas importés - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. Lors de l'exportation des courbes splines au format DXF, ils sont transformés en polylignes. Cette valeur est la longueur maximale de chacun des segments de la polyligne. Si réglée à 0, la spline entière sera alors traitée comme un segment de droite. @@ -956,7 +970,7 @@ de chacun des segments de la polyligne. Si réglée à 0, la spline entière ser Paramètres généraux - + Construction group name Nom du groupe de construction @@ -972,22 +986,22 @@ Values with differences below this value will be treated as same. La valeur utilisée par les fonctions qui utilisent une tolérance. Les valeurs de différence inférieure à cette valeur seront considérées comme identiques. - + DXF format options Options de format DXF - + Check this if you want the non-named blocks (beginning with a *) to be imported too Cochez cette case si vous voulez que les blocs anonymes (dont le nom commence par une *) soient importés - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... Si cette case est cochée, FreeCAD tentera de joindre les objets coïncidents en filaires. Attention, ceci peut prendre un certain temps... - + Join geometry Joindre la géométrie @@ -1088,32 +1102,32 @@ Si cette option est cochée, les objets de base seront plutôt sélectionnés.Sélectionner les objets de base après la copie - + If checked, a grid will appear when drawing Si cette case est cochée, une grille apparaîtra lors du dessin - + Use grid Activer la grille - + Grid spacing Espacement de la grille - + The spacing between each grid line Espacement entre chaque ligne de la grille - + Main lines every Lignes principales toutes les - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Les traits de lignes principales seront plus épais. Spécifiez ici le nombre de carreaux entre les lignes principales. @@ -1143,23 +1157,23 @@ Si cette option est cochée, les objets de base seront plutôt sélectionnés.Droit - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Si cette case est cochée, les objets partageant les mêmes couches seront réunis en blocs, rendant l'affichage plus rapide, mais ils seront moins facilement modifiables - + Group layers into blocks Grouper les couches dans des blocs - + If this is checked, all objects containing faces will be exported as 3d polyfaces Si cette case est cochée, tous les objets contenant des faces seront exportés comme des objets 3D multi-facettes - + Export 3D objects as polyface meshes Exporter des objets 3D comme des maillages multi-facettes @@ -1199,37 +1213,37 @@ plus rapide, mais ils seront moins facilement modifiables Afficher le marqueur de plan de travail - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Si coché, la grille s'affichera toujours lorsque l'établi Draft est actif. Sinon, uniquement en effectuant une commande - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document Si coché, les textes importés auront la taille par défaut du module Draft, au lieu de leur taille dans le document DXF - + Use standard font size for texts Utiliser la taille de police standard pour les textes - + If this is checked, hatches will be converted into simple wires Si coché, les hachures seront converties en filaires simples - + Import hatch boundaries as wires Importation des contours de hachures comme filaires - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width Si cette case est cochée, lorsque les polylignes ont une épaisseur définie, elles seront rendues comme filaires fermés, dont la largeur sera l'épaisseur de la polyligne - + Render polylines with width Rendre les polylignes avec leur épaisseur @@ -1284,67 +1298,67 @@ plus rapide, mais ils seront moins facilement modifiables Toujours aimanté (désactiver le mode aimantation) - + Construction geometry Géométrie de construction - + Construction geometry color Couleur de la géométrie de construction - + Import Importation - + texts and dimensions textes et dimensions - + points points - + layouts mises en page - + *blocks *blocs - + If this is checked, the exported objects will be projected to reflect the current view direction Si cette case est cochée, les objets seront projetées comme la vue actuelle - + Project exported objects along current view direction projeté les objets suivant la direction de la vue actuelle - + Ellipse export is badly supported. Use this to export them as polylines instead. l'export d'ellipse est mal supporté. Utilisé plutôt l'export en tant que polyligne. - + DWG format options Options du format DWG - + Path to Teigha File Converter Chemin d'accès du convertisseur de fichier Teigha - + The path to your Teigha File Converter executable Le chemin vers l'exécutable du convertisseur de fichier Teigha @@ -1399,7 +1413,7 @@ plus rapide, mais ils seront moins facilement modifiables Grille - + Always show the grid Toujours afficher la grille @@ -1429,52 +1443,37 @@ plus rapide, mais ils seront moins facilement modifiables taille - + Dimensions arrows Dimensions des flèches - + style style - + Dot point - + Circle Cercle - + Arrow flèche - + The default size of arrows taille des flèches par défaut - - Dimensions lines - Lignes de cotes - - - - text above - texte ci-dessus - - - - text inside - texte à l'intérieur - - - + The default size of dimensions extension lines La taille par défaut des extensions des lignes de cote @@ -1514,80 +1513,55 @@ plus rapide, mais ils seront moins facilement modifiables Remplir des objets avec des faces si possible - - DXF / DWG options - Option DXF/DWG - - - + Create Créer - - If thi sis checked, only standard Part objects will be created (fastest) - Si coché, seul les objects standard seront créés (plus rapide) - - - + simple Part shapes Object de forme simple - + If this is checked, parametric Draft objects will be created whenever possible Si cette case est cochée, les objets paramétriques du projet seront créés lorsque cela est possible - + Draft objects Objets Draft - + If this is checked, sketches will be created whenever possible Si cette case est cochée, des esquisses seront créés à chaque fois que se sera possible - + Sketches Esquisses - + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Si cette case est cochée, les couleurs seront extraites des objets DXF lorsque cela est possible. Sinon les couleurs par défaut seront appliquées. - + Get original colors from the DXF file Obtenez les couleurs d'origine du fichier DXF - - If this is checked, DXF layers will be imported as Draft layers - Si cette case est cochée, les calques DXF seront importés sous forme de calques de projet - - - - Use Draft Layers - Utilisez des calques de projet - - - + Treat ellipses and splines as polylines Traiter les ellipses et les splines comme polylignes - + Max Spline Segment: Qte max de segments : - - - SVG / OCA options - Options SVG / OCA - Export style @@ -1603,21 +1577,146 @@ plus rapide, mais ils seront moins facilement modifiables Show the unit suffix in dimensions Afficher le suffixe de l'unité aux dimensions + + + DXF / DWG + DXF / DWG + + + + Automatic update + Mise à jour automatique + + + + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + <html><head/> <body><p>En cochant cette case, vous permettrez à FreeCAD de télécharger et mettre à jour les</p> <p>composants nécessaires pour l'importation et l'exportation de DXF. Vous pouvez aussi le faire</p> <p>manuellement, en visitant https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + + + + Allow FreeCAD to automatically download and update the DXF libraries + Permettre à FreeCAD de télécharger et mettre à jour automatiquement les librairies DXF + + + + If this is checked, only standard Part objects will be created (fastest) + Si cette case est cochée, seuls des objets Pièce standards seront créés (plus rapide) + + + + If this is checked, DXF layers will be imported as Draft VisGroups + Si cette case est cochée, les calques DXF seront importés comme objet GroupeVisu + + + + Use VisGroups + Utiliser GroupeVisu + + + + mm + mm + + + + SVG / OCA + SVG / OCA + + + + Grid size + Taille de la grille + + + + the number of horizontal or vertical lines of the grid + le nombre de lignes horizontales et verticales de la grille + + + + lines + lignes + + + + Dimensions + Dimensions + + + + display mode + mode d'affichage + + + + text above (2D) + texte ci-dessus (2D) + + + + text inside (3D) + texte à l'intérieur (3D) + + + + extension lines size + taille des lignes d'extension + + + + Drawing views + Vues de mise en plan + + + + Dashed line definition + Définition de la ligne en pointillés + + + + A SVG linestyle definition + Une définition de style de ligne SVG + + + + 0.09,0.05 + 0.09,0.05 + + + + Dashdot line definition + Définition de ligne de Point-tiret + + + + 0.09,0.05,0.02,0.05 + 0.09,0.05,0.02,0.05 + + + + Dotted line definition + Définition de la ligne pointillée + + + + 0.02,0.02 + 0.02,0.02 + Workbench - + Draft Snap Accroche Draft - + Draft creation tools Outils de création de Draft - + Draft modification tools Outils de modification de Draft @@ -1625,651 +1724,611 @@ plus rapide, mais ils seront moins facilement modifiables draft - + Draft Command Bar Barre de commandes Draft - + active command: commande active : - + None Aucun - + Active Draft command Commande active - + X coordinate of next point Coordonnée X du prochain point - + X X - + Y Y - + Z Z - + Y coordinate of next point Coordonnée Y du prochain point - + Z coordinate of next point Coordonnée Z du prochain point - + Radius Rayon - + Radius of Circle Rayon du cercle - + &Relative R&elatif - + Coordinates relative to last point or absolute (SPACE) Coordonnées relatives au dernier point (BARRE D'ESPACE) - + F&illed Rempl&i - + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) Cocher pour remplir l'objet, sinon il sera affiché en mode filaire (i) - + &Finish &Terminer - + Finishes the current drawing or editing operation (F) Termine le dessin en cours ou l'édition (F) - + If checked, command will not finish until you press the command button again Si cette case est cochée, la commande ne se terminera que si vous appuyez à nouveau sur son icône - - &Continue - &Continuer - - - + If checked, an OCC-style offset will be performed instead of the classic offset Si coché, un décalage de type OCC sera effectué au lieu du décalage classique - + &OCC-style offset Décalage de type &OCC - + Add points to the current object Ajouter des points à l'objet actuel - + Remove points from the current object Supprimer des points de l'objet actuel - + Make Bezier node sharp rendre les noeuds de Bezier angulaire - + Make Bezier node tangent Continuité en tangence - + Make Bezier node symmetric Tangence symétrique sur les sommet de courbes de bezier - + &Undo &Annuler - + Undo the last segment (CTRL+Z) Annuler le dernier segment (CTRL+Z) - + &Close &Fermer - + Finishes and closes the current line (C) Terminer et fermer la ligne actuelle (C) - + &Wipe &Effacer - + Wipes the existing segments of this line and starts again from the last point (W) Efface les segments existants de cette ligne et recommence depuis le dernier point (W) - + Number of sides Nombre de côtés - + Offset Décalage - + XY XY - + Select XY plane Sélectionner le plan XY - + XZ XZ - + Select XZ plane Sélectionner le plan XZ - + YZ YZ - + Select YZ plane Sélectionner le plan YZ - + View Vue - + Select plane perpendicular to the current view Sélectionner le plan perpendiculaire à l'axe de la vue actuelle - + Do not project points to a drawing plane Ne pas projeter les points sur un plan de dessin - + &Copy &Copier - + If checked, objects will be copied instead of moved (C) Si cette option est cochée, les objets seront copiés au lieu d'être déplacés (C) - + Text string to draw Chaîne de texte à dessiner - + String Chaîne - + Height of text Hauteur du texte - + Height Hauteur - + Intercharacter spacing Espacement entre les caractères - + Tracking Crénage - + Full path to font file: Chemin d'accès complet au fichier de police : - + Open a FileChooser for font file Ouvre une boîte de dialogue pour choisir le fichier de police - + Set/unset a working plane Active/désactive un plan de travail - + Line Color Couleur de ligne - + Face Color Couleur de face - + Line Width Largeur de ligne - + Font Size Taille de police - + Apply to selected objects Appliquer aux objets sélectionnés - + Toggles Construction Mode Activer/désactiver le mode Construction - + Select Plane Sélectionner un plan de travail - + Line Ligne - + DWire Filaire - + Circle Cercle - + Center X Centre X - + Arc Arc - + Point Point - + Distance Distance - + Trim Ajuster - + Pick Object Choisir un objet - + Edit Éditer - + Global X X global - + Global Y Y global - + Global Z Z global - + Local X X local - + Local Y Y local - + Local Z Z local - + Invalid Size value. Using 200.0. Valeur de taille non valide. Utilisation de 200,0. - + Invalid Tracking value. Using 0. Valeur non valide de crénage. Utilisation de 0. - + Please enter a text string. Veuillez entrer une chaîne de texte. - + Select a Font file Sélectionnez un fichier de police - + Please enter a font file. Veuillez entrer un fichier de police s'il vous plaît - + Draft.makeBSpline: not enough points Draft.makeBSpline : pas assez de points - + Draft.makeBSpline: Equal endpoints forced Closed Draft.makeBSpline : Les derniers points sont égaux. Fermeture forcé - + Draft.makeBSpline: Invalid pointslist Draft.makeBSpline : Liste de points non valide - + Found groups: closing each open object inside Groupes trouvés : fermeture de chaque objet à l'intérieur - + Found mesh(es): turning into Part shapes Maillage(s) trouvés : transformer en formes - + Found 1 solidificable object: solidifying it Création d'un solide à partir d'un objet trouvé - + Found 2 objects: fusing them Fusion de deux objets trouvés - - Found several objects: making a shell - - Plusieurs objets trouvés : faire une enveloppe - - - - - Found several coplanar objects or faces: making one face - - Plusieurs objets ou face coplanaires trouvés : faire une face - - - - + Found 1 non-parametric objects: draftifying it Paramétrisation d'un objet non-paramétrique trouvé - - Found 1 closed sketch object: making a face from it - - Création d'une face à partir d'un objet de croquis fermé - - - - - Found closed wires: making faces - - Ligne de contour fermé trouvées : faire des faces - - - - + Found 1 open wire: closing it Clôture d'un filaire ouvert trouvé - + Found several open wires: joining them Plusieurs contour ouvert trouvés : les joindre - + Found several edges: wiring them Création d'un filaire à partir de plusieurs arêtes trouvées - - Found several non-treatable objects: making compound - - Création d'un composé à partir de plusieurs objets non traitables trouvés - - - - + Unable to upgrade these objects. Impossible de mettre à jour ces objets. - + Found 1 block: exploding it 1 bloc trouvé : explosé le - + Found 1 parametric object: breaking its dependencies 1 objet paramétrique trouvé: rupture de ses dépendances - + Found 2 objects: subtracting them Soustraction de deux objets trouvés - + Found several faces: splitting them Séparation en faces simples de plusieurs faces trouvées - + Found several objects: subtracting them from the first one Plusieurs objets trouvés : soustraction à partir du premier - + Found 1 face: extracting its wires 1 face trouvée : extraction de son filaire - + Found only wires: extracting their edges Filaires trouvés: extraction de leurs arêtes - + No more downgrade possible Impossible de déclasser davantage - + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. _BSpline.createGeometry : fermé avec le même premier/dernier Point. Géométrie non mis à jour. - + Pick a face to define the drawing plane Sélectionnez une face pour définir un plan de travail - + Pick first point: Indiquez le premier point : - + Create Line Créer une ligne - + Create DWire Créer un filaire - + DWire has been closed Le filaire a été fermé - + Last point has been removed Le dernier point a été supprimé - + Pick next point: Indiquez le point suivant : - + Pick next point, or (F)inish or (C)lose: Indiquez le point suivant ou terminer (F) ou fermer (C) : - + BSpline BSpline @@ -2281,7 +2340,7 @@ plus rapide, mais ils seront moins facilement modifiables - + Create BSpline Créer une courbe BSpline @@ -2291,374 +2350,367 @@ plus rapide, mais ils seront moins facilement modifiables Courbe de Bézier - + Bezier curve has been closed Courbe de Bézier fermée - + Create BezCurve Créer une courbe de Bézier - + Rectangle Rectangle - + Create Plane Créer un plan - + Create Rectangle Créer un rectangle - + Pick opposite point: Indiquez le point opposé : - + Pick center point: Indiquez le centre : - + Pick radius: Indiquez le rayon : - + Pick start angle: Indiquez l'angle de départ : - + Pick aperture: Choisissez l'ouverture : - + Create Circle Créer un cercle - + Create Arc Créer un arc - + Start Angle Angle de départ - + Aperture Ouverture - + Aperture angle: Angle d'ouverture : - + Polygon Polygone - + Create Polygon Créer un polygone - + Ellipse Ellipse - + Create Ellipse Créer une ellipse - + Text Texte - + Pick location point: Indiquez le point de localisation : - + Create Text Créer un texte - + Dimension Cote - + Create Dimension Créer une cote - + Edges don't intersect! Les arêtes ne se croisent pas ! - + ShapeString Texte surfacique - + Pick ShapeString location point: Choisir l'emplacement du point de ShapeString : - + Create ShapeString Créer ShapeString - + Move Déplacer - + Select an object to move Sélectionnez un objet à déplacer - + Pick start point: Indiquez le point de départ : - + Copy Copie - + Pick end point: Indiquez le point final : - + Change Style Changement de style - + Select an object to rotate Sélectionnez un objet à faire pivoter - + Pick rotation center: Choisissez le centre de rotation : - + Rotate Pivoter - + Pick base angle: Choisissez l'angle de base : - + Pick rotation angle: Choisissez l'angle de rotation : - + Select an object to offset Sélectionnez un objet à décaler - + Offset only works on one object at a time Le décalage ne fonctionne que pour un seul objet à la fois - + Cannot offset this object type Impossible de réaliser un décalage sur ce type d'objet - + Pick distance: Choisissez la distance : - + Select an object to upgrade Sélectionnez un objet à mettre à niveau - + Upgrade Mettre à niveau - + Downgrade Rétrograder - - Select an object to trim/extend - - Sélectionnez un objet à ajouter/prolonger - - - - + Scale Échelle - + Select an object to scale Sélectionner un objet à mettre à l'échelle - + Pick base point: Indiquez un point de base : - + Pick scale factor: Indiquez un facteur d'échelle : - + Select an object to project Sélectionnez un objet à projeter - + Select a Draft object to edit Sélectionnez un objet Draft à modifier - + This object type is not editable Ce type d'objet n'est pas modifiable - + Active object must have more than two points/nodes Un objet actif doit avoir plus de deux points/nœuds - + Selection is not a Knot La sélection n'est pas un noeud - + Endpoint of BezCurve can't be smoothed Le point final de la courbe de Bezier ne peut pas être lissé - + Select an object to convert Sélectionnez un objet à convertir - + Select an object to array sélectionner un objet a recopier - + Please select base and path objects SVP sélectionnez un objet de base et un chemin - + Create Point Créer un point - + Select an object to clone Sélectionnez un objet à cloner - + Select face(s) on existing object(s) Sélectionnez la ou les face(s) sur des objets existants @@ -2671,41 +2723,211 @@ plus rapide, mais ils seront moins facilement modifiables - - Installed Macros - Macros installées - - - + &Draft &Draft - + Utilities Utilitaires - + Wire tools Outils de filaires - + Snapping Accroche - + Found 1 multi-solids compound: exploding it un solide multi-composant a été trouvé : dissocier le - + Sides Côtés + + + BSplines and Bezier curves are not supported by this tool + Courbes de Bézier et BSplines ne sont pas pris en charge par cet outil + + + + The given object is not planar and cannot be converted into a sketch. + L'objet donné n'est pas plan et ne peut pas être converti en esquisse. + + + + Found several objects: creating a shell + + Plusieurs objets trouvés : création d'une coque + + + + + Found several coplanar objects or faces: creating one face + + Plusieurs objets ou face coplanaires trouvés : création d'une face + + + + + Found 1 linear object: converting to line + + 1 objet linéaire trouvé : conversion en ligne + + + + + Found 1 closed sketch object: creating a face from it + + 1 esquisse fermé trouvé : création d'une face avec + + + + + Found closed wires: creating faces + + Filaires fermés trouvés : création de faces + + + + + Found several non-treatable objects: creating compound + + Plusieurs objets non traitable trouvés : création d'un composé + + + + + Length + Longueur + + + + Angle + Angle + + + + Length of current segment + Longueur du segment actuel + + + + Angle of current segment + Angle du segment actuel + + + + Check this to lock the current angle (l) + Cochez cette case pour verrouiller l'angle actuel (l) + + + + Con&tinue + Continuer + + + + &Select edge + Sélectionner Arêt&Es + + + + Selects an existing edge to be measured by this dimension (E) + Sélectionne une arête existante pour être mesurées par cette dimension (E) + + + + Auto + Auto + + + + Sorry, offset of Bezier curves is currently still not supported + + Désolé, le décalage des courbes de Bézier n'est toujours pas pris en charge + + + + + Convert to Sketch + Convertir en Esquisse + + + + Convert to Draft + Convertir en Ébauche + + + + Convert + Convertir + + + + Array + Réseau + + + + Select object(s) to trim/extend + + Sélectionnez le ou les objets à réduire/prolonger + + + + + Unable to trim these objects, only Draft wires and arcs are supported + + Impossible de couper ces objets, seuls les objets Draft filaires et arcs sont supportés + + + + + Unable to trim these objects, too many wires + + Impossible de couper ces objets, trop de filaires + + + + + These objects don't intersect + + Ces objets ne se croisent pas + + + + + Too many intersection points + + Trop de points d'intersection + + + + + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer + Les bibliothèques d'import/export DXF nécessaires à FreeCAD pour manipuler le format DXF n'ont pas été trouvé sur ce système. +Merci d'autoriser FreeCAD à télécharger ces bibliothèques : + 1 - Charger l'atelier Draft + 2 - Menu Edition > Préférences > Import-Export > DXF > Autoriser le téléchargement +Ou alors, télécharger ces bibliothèques manuellement, comme expliqué sur +https://github.com/yorikvanhavre/Draft-dxf-importer + diff --git a/src/Mod/Draft/Resources/translations/Draft_hr.qm b/src/Mod/Draft/Resources/translations/Draft_hr.qm index b7af65e50..1c019aab8 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_hr.qm and b/src/Mod/Draft/Resources/translations/Draft_hr.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_hr.ts b/src/Mod/Draft/Resources/translations/Draft_hr.ts index f82b12120..9d74367fa 100644 --- a/src/Mod/Draft/Resources/translations/Draft_hr.ts +++ b/src/Mod/Draft/Resources/translations/Draft_hr.ts @@ -1,15 +1,29 @@ + + Draft + + + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + + Draft_AddPoint - + Add Point Dodaj točku - + Adds a point to an existing wire/bspline Dodaje vrh na postojeću žicu/krivulju @@ -17,12 +31,12 @@ Draft_AddToGroup - + Add to group... Dodaj u grupu... - + Adds the selected object(s) to an existing group Dodaje odabrane objekt(e) u postojeću grupu @@ -30,12 +44,12 @@ Draft_ApplyStyle - + Apply Current Style Primijeni trenutni stil - + Applies current line width and color to selected objects Primjenjuje trenutnu širinu linije i boju na odabrane objekte @@ -43,12 +57,12 @@ Draft_Arc - + Arc Luk - + Creates an arc. CTRL to snap, SHIFT to constrain Stvara luk. CTRL za uhvatiti, SHIFT da bi ograničili @@ -56,12 +70,12 @@ Draft_Array - + Array Polje - + Creates a polar or rectangular array from a selected object Multiplicira selektirane objekte u pravokutno ili polarno polje @@ -69,12 +83,12 @@ Draft_BSpline - + B-Spline B-spline - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain Stvara krivulju sa više točaka. CTRL za uhvatiti, SHIFT na ograničiti pomicanje @@ -95,12 +109,12 @@ Draft_Circle - + Circle Krug - + Creates a circle. CTRL to snap, ALT to select tangent objects Stvara krug. CTRL za uhvatiti, ALT za odabir objekta na tangenti @@ -108,12 +122,12 @@ Draft_Clone - + Clone Klon - + Clones the selected object(s) Klonira selektirane objekte @@ -121,12 +135,12 @@ Draft_CloseLine - + Close Line Zatvori liniju - + Closes the line being drawn Zatvara se nacrtana linija @@ -134,12 +148,12 @@ Draft_DelPoint - + Remove Point Ukloni točku - + Removes a point from an existing wire or bspline Uklanja točku iz postojeće žice ili krivulje @@ -147,12 +161,12 @@ Draft_Dimension - + Dimension Dimenzija - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment Stvara dimenziju. CTRL za uhvatiti, SHIFT za ograničavanje pomaka, ALT za odabir segmenta @@ -160,12 +174,12 @@ Draft_Downgrade - + Downgrade Razbiti - + Explodes the selected objects into simpler objects, or subtract faces Razbija odabrane objekte u jednostavnije, ili oduzima površine @@ -173,7 +187,7 @@ Draft_Draft2Sketch - + Draft to Sketch Nacrt u skicu @@ -181,12 +195,12 @@ Draft_Drawing - + Drawing Crtež - + Puts the selected objects on a Drawing sheet. Stavlja odabrani objekt na list. @@ -194,12 +208,12 @@ Draft_Edit - + Edit Uredi - + Edits the active object Uređivanje aktivnog objekta @@ -207,12 +221,12 @@ Draft_Ellipse - + Ellipse Elipsa - + Creates an ellipse. CTRL to snap Creates an ellipse. CTRL to snap @@ -220,12 +234,12 @@ Draft_Facebinder - + Facebinder Facebinder - + Creates a facebinder object from selected face(s) Creates a facebinder object from selected face(s) @@ -233,12 +247,12 @@ Draft_FinishLine - + Finish line Završi liniju - + Finishes a line without closing it Završava linija bez zatvaranja @@ -246,12 +260,12 @@ Draft_FlipDimension - + Flip Dimension Flip Dimension - + Flip the normal direction of a dimension Flip the normal direction of a dimension @@ -259,38 +273,25 @@ Draft_Heal - + Heal Heal - - Heal faultly Draft objects saved from an earlier FreeCAD version - Heal faultly Draft objects saved from an earlier FreeCAD version - - - - Draft_Layer - - - Layer - Layer - - - - Adds a layer - Adds a layer + + Heal faulty Draft objects saved from an earlier FreeCAD version + Heal faulty Draft objects saved from an earlier FreeCAD version Draft_Line - + Line Linija - + Creates a 2-point line. CTRL to snap, SHIFT to constrain Stvara liniju pomoću dvije točke. CTRL za uhvatiti, SHIFT za ograničiti postavljanje @@ -298,12 +299,12 @@ Draft_Move - + Move Pomicanje - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy Premještanje odabranih objekata između 2 točke. CTRL za uhvatiti, SHIFT za ograničiti pomicanje, ALT za kopiranje @@ -311,12 +312,12 @@ Draft_Offset - + Offset Pomak - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy Pomiče aktivni objekt. CTRL za uhvatiti, SHIFT za ograničiti pomicanje, ALT za kopiranje @@ -324,12 +325,12 @@ Draft_PathArray - + PathArray PathArray - + Creates copies of a selected object along a selected path. Creates copies of a selected object along a selected path. @@ -337,12 +338,12 @@ Draft_Point - + Point Točka - + Creates a point object Kreira točku @@ -350,12 +351,12 @@ Draft_Polygon - + Polygon Poligon - + Creates a regular polygon. CTRL to snap, SHIFT to constrain Stvara Poligon. CTRL za uhvatiti, SHIFT za ograničiti pomicanje @@ -363,12 +364,12 @@ Draft_Rectangle - + Rectangle Pravokutnik - + Creates a 2-point rectangle. CTRL to snap Stvara pravokutnik pomoću 2 nasuprotna vrha. CTRL za uhvatiti @@ -376,12 +377,12 @@ Draft_Rotate - + Rotate Rotiraj - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy Rotira odabrane objekte. CTRL za uhvatiti, SHIFT za ograničiti pomicanje, ALT za kopiranje @@ -389,12 +390,12 @@ Draft_Scale - + Scale Skaliraj - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy Skalira odabrane objekte iz osnovne točke. CTRL za uhvatiti, SHIFT za ograničiti pomicanje, ALT za kopiranje @@ -402,12 +403,12 @@ Draft_SelectGroup - + Select group Odaberi grupu - + Selects all objects with the same parents as this group Odabire sve objekte s istim roditeljima koje ima ova grupa @@ -415,12 +416,12 @@ Draft_SelectPlane - + SelectPlane OdaberiteRavninu - + Select a working plane for geometry creation Odaberite ravninu za rad @@ -428,17 +429,17 @@ Draft_Shape2DView - + Shape 2D view 2D prikaz oblika - + Creates Shape 2D views of selected objects Stvara 2D pogled odabranih objekata - + Convert bidirectionally between Draft and Sketch objects Bidirekcionalno konvertiraj između Nacrta i Skice @@ -446,12 +447,12 @@ Draft_ShapeString - + Shape from text... Shape from text... - + Creates text string in shapes. Creates text string in shapes. @@ -459,12 +460,12 @@ Draft_ShowSnapBar - + Show Snap Bar Prikaži Alatnu traku za hvatanje - + Shows Draft snap toolbar Prikaži Draft snap alat @@ -472,12 +473,12 @@ Draft_Snap_Angle - + Angles Angles - + Snaps to 45 and 90 degrees points on arcs and circles Snaps to 45 and 90 degrees points on arcs and circles @@ -485,12 +486,12 @@ Draft_Snap_Center - + Center Center - + Snaps to center of circles and arcs Snaps to center of circles and arcs @@ -498,12 +499,12 @@ Draft_Snap_Dimensions - + Dimensions Dimenzije - + Shows temporary dimensions when snapping to Arch objects Shows temporary dimensions when snapping to Arch objects @@ -511,12 +512,12 @@ Draft_Snap_Endpoint - + Endpoint Endpoint - + Snaps to endpoints of edges Snaps to endpoints of edges @@ -524,12 +525,12 @@ Draft_Snap_Extension - + Extension Extension - + Snaps to extension of edges Snaps to extension of edges @@ -537,12 +538,12 @@ Draft_Snap_Grid - + Grid Grid - + Snaps to grid points Snaps to grid points @@ -550,12 +551,12 @@ Draft_Snap_Intersection - + Intersection Presjek - + Snaps to edges intersections Snaps to edges intersections @@ -563,12 +564,12 @@ Draft_Snap_Lock - + Toggle On/Off Toggle On/Off - + Activates/deactivates all snap tools at once Activates/deactivates all snap tools at once @@ -576,12 +577,12 @@ Draft_Snap_Midpoint - + Midpoint Midpoint - + Snaps to midpoints of edges Snaps to midpoints of edges @@ -589,12 +590,12 @@ Draft_Snap_Near - + Nearest Nearest - + Snaps to nearest point on edges Snaps to nearest point on edges @@ -602,12 +603,12 @@ Draft_Snap_Ortho - + Ortho Ortho - + Snaps to orthogonal and 45 degrees directions Snaps to orthogonal and 45 degrees directions @@ -615,12 +616,12 @@ Draft_Snap_Parallel - + Parallel Parallel - + Snaps to parallel directions of edges Snaps to parallel directions of edges @@ -628,12 +629,12 @@ Draft_Snap_Perpendicular - + Perpendicular Perpendicular - + Snaps to perpendicular points on edges Snaps to perpendicular points on edges @@ -641,12 +642,12 @@ Draft_Snap_WorkingPlane - + Working Plane Working Plane - + Restricts the snapped point to the current working plane Restricts the snapped point to the current working plane @@ -654,12 +655,12 @@ Draft_Text - + Text Tekst - + Creates an annotation. CTRL to snap Stvara komentar. CTRL za uhvatiti @@ -667,12 +668,12 @@ Draft_ToggleConstructionMode - + Toggle construcion Mode Uključi/Isključi mod izgradnje - + Toggles the Construction Mode for next objects. Uključuje/isključuje mod izgradnje za sljedeće objekte. @@ -680,12 +681,12 @@ Draft_ToggleContinueMode - + Toggle Continue Mode Toggle Continue Mode - + Toggles the Continue Mode for next commands. Uključuje način nastavljanja za sljedeće naredbe. @@ -693,12 +694,12 @@ Draft_ToggleDisplayMode - + Toggle display mode Promjeni način prikaza - + Swaps display mode of selected objects between wireframe and flatlines Zamjenjuje način prikaza odabranih objekata između "Samo žice" i "Ravne linije" @@ -706,25 +707,25 @@ Draft_ToggleGrid - + Toggle Grid Uključi/isključi rešetku - - Toggles the Draft gid on/off - Mjenja stanje rešetke u Nacrtu + + Toggles the Draft grid on/off + Toggles the Draft grid on/off Draft_Trimex - + Trimex Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts Skraćuje ili produžuje odabrani objekt ili izvlači površine. CTRL za ograničiti, SHIFT ograničava izvlačenje po normali, ALT invertira @@ -732,12 +733,12 @@ Draft_UndoLine - + Undo last segment Poništi posljednji segment - + Undoes the last drawn segment of the line being drawn Poništava posljednji nacrtani segment polilinije koja se postavlja @@ -745,25 +746,38 @@ Draft_Upgrade - + Upgrade Nadogradnja - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces Spaja odabranie objekte u jedan, ili pretvara zatvorenu žicu u površinu, ili ujedininjuje površine + + Draft_VisGroup + + + VisGroup + VisGroup + + + + Adds a VisGroup + Adds a VisGroup + + Draft_Wire - + DWire DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain Kreira Žicu nacrta (DWire). CTRL za hvatanje, SHIFT za ograničavanje @@ -771,12 +785,12 @@ Draft_WireToBSpline - + Wire to BSpline Žica u krivulju - + Converts between Wire and BSpline Izmjena između žice i krivulje @@ -804,17 +818,17 @@ Inicijalna boja simbola za uhvatiti - + This is the default color for objects being drawn while in construction mode. Ovo je zadana boja za objekte koji se izrađuju u modu izgradnje. - + This is the default group name for construction geometry Ovo je zadani naziv grupe za izgradnju geometrije - + Construction Izgradnja @@ -920,17 +934,17 @@ kao što su "Arial:Bold" Izvorna boja i širina linije - + if this is checked, paper space objects will be imported too ako ovo označeno, objekti lista će također biti učitani - + if this is unchecked, texts/mtexts won't be imported ako je označeno, text/mtext neće biti učitan - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. Prilikom izvoza krivulja u DXF, oni su pretvoreni u polilinije. Ovo je maksimalna duljina svake od polilinija segmenata. Ako je 0, cijela će se krivulja tretira kao ravni segment. @@ -955,7 +969,7 @@ kao što su "Arial:Bold" Glavne postavke - + Construction group name Ime grupe konstrukcije @@ -972,22 +986,22 @@ Values with differences below this value will be treated as same. Vrijednosti s razlikama ispod te vrijednosti će biti tretirane kao jednake. - + DXF format options DXF opcije - + Check this if you want the non-named blocks (beginning with a *) to be imported too Označite ovo ako želite da neimenovani blokovi (počevši s *) se mogu učitati - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... Ako je označeno, FreeCAD će pokušati spojiti spojene linije u žice. Pazite, ovo može potrajati neko vrijeme ... - + Join geometry Pridružite geometriju @@ -1087,32 +1101,32 @@ Vrijednosti s razlikama ispod te vrijednosti će biti tretirane kao jednake.Odaberite bazu objekata nakon kopiranja - + If checked, a grid will appear when drawing Ako je označeno, rešetka će se pojaviti prilikom crtanja - + Use grid Koristi rešetku - + Grid spacing Veličina rešetke - + The spacing between each grid line Razmak između linija na rešetki - + Main lines every Glavne linije svakih - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Glavne linije će biti deblje crtane. Ovdje postaviti koliko kvadrata je među njima. @@ -1142,22 +1156,22 @@ Vrijednosti s razlikama ispod te vrijednosti će biti tretirane kao jednake.Desno - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable ako je ovo uključeno, objekti iz istog sloja će se ujediniti u blokove, pa će okretanje zaslona biti brže, ali će se objekti teže uređivati - + Group layers into blocks Grupiranje slojeva u blokove - + If this is checked, all objects containing faces will be exported as 3d polyfaces Ako je to označeno, svi objekti koji sadrže plohe će se izvesti kao 3D polyface mreže - + Export 3D objects as polyface meshes Izvoz 3D objekata kao polyface mreže @@ -1197,37 +1211,37 @@ Vrijednosti s razlikama ispod te vrijednosti će biti tretirane kao jednake.Prikaži tragač radne površine - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Ako je uključeno, rešetka će uvijek biti prikazana kada je Draft okruženje aktivno. Inače samo kada se koristi naredba - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document Ako je ovov uključeno, uvezeni će tekst koristiti standardnu veličinu definiranu u Draft okruženju, umjesto one definirane u DXF dokumentu - + Use standard font size for texts Koristi standardnu veličinu fonta za tekst - + If this is checked, hatches will be converted into simple wires Ako je ovo označeno, otvori će biti prevedeni u žice - + Import hatch boundaries as wires očitaj krajeve otvora kao žice - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width Ako je ovo označeno, kada polilinije imaju definiranu debljinu, biti će prikazane kao zatvorene žice sa točnom debljinom - + Render polylines with width Renderiraj polilinije sa debljinom @@ -1282,67 +1296,67 @@ Vrijednosti s razlikama ispod te vrijednosti će biti tretirane kao jednake.Always snap (disable snap mod) - + Construction geometry Geometrija za konstrukciju - + Construction geometry color Construction geometry color - + Import Import - + texts and dimensions texts and dimensions - + points points - + layouts layouts - + *blocks *blocks - + If this is checked, the exported objects will be projected to reflect the current view direction If this is checked, the exported objects will be projected to reflect the current view direction - + Project exported objects along current view direction Project exported objects along current view direction - + Ellipse export is badly supported. Use this to export them as polylines instead. Ellipse export is badly supported. Use this to export them as polylines instead. - + DWG format options DWG format options - + Path to Teigha File Converter Path to Teigha File Converter - + The path to your Teigha File Converter executable The path to your Teigha File Converter executable @@ -1397,7 +1411,7 @@ Vrijednosti s razlikama ispod te vrijednosti će biti tretirane kao jednake.Grid - + Always show the grid Always show the grid @@ -1427,52 +1441,37 @@ Vrijednosti s razlikama ispod te vrijednosti će biti tretirane kao jednake.size - + Dimensions arrows Dimensions arrows - + style style - + Dot Dot - + Circle Krug - + Arrow Arrow - + The default size of arrows The default size of arrows - - Dimensions lines - Dimensions lines - - - - text above - text above - - - - text inside - text inside - - - + The default size of dimensions extension lines The default size of dimensions extension lines @@ -1512,80 +1511,55 @@ Vrijednosti s razlikama ispod te vrijednosti će biti tretirane kao jednake.Fill objects with faces whenever possible - - DXF / DWG options - DXF / DWG options - - - + Create Stvoriti - - If thi sis checked, only standard Part objects will be created (fastest) - If thi sis checked, only standard Part objects will be created (fastest) - - - + simple Part shapes simple Part shapes - + If this is checked, parametric Draft objects will be created whenever possible If this is checked, parametric Draft objects will be created whenever possible - + Draft objects Draft objects - + If this is checked, sketches will be created whenever possible If this is checked, sketches will be created whenever possible - + Sketches Sketches - + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - + Get original colors from the DXF file Get original colors from the DXF file - - If this is checked, DXF layers will be imported as Draft layers - If this is checked, DXF layers will be imported as Draft layers - - - - Use Draft Layers - Use Draft Layers - - - + Treat ellipses and splines as polylines Treat ellipses and splines as polylines - + Max Spline Segment: Max Spline Segment: - - - SVG / OCA options - SVG / OCA options - Export style @@ -1601,21 +1575,146 @@ Vrijednosti s razlikama ispod te vrijednosti će biti tretirane kao jednake.Show the unit suffix in dimensions Show the unit suffix in dimensions + + + DXF / DWG + DXF / DWG + + + + Automatic update + Automatic update + + + + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + + + + Allow FreeCAD to automatically download and update the DXF libraries + Allow FreeCAD to automatically download and update the DXF libraries + + + + If this is checked, only standard Part objects will be created (fastest) + If this is checked, only standard Part objects will be created (fastest) + + + + If this is checked, DXF layers will be imported as Draft VisGroups + If this is checked, DXF layers will be imported as Draft VisGroups + + + + Use VisGroups + Use VisGroups + + + + mm + mm + + + + SVG / OCA + SVG / OCA + + + + Grid size + Grid size + + + + the number of horizontal or vertical lines of the grid + the number of horizontal or vertical lines of the grid + + + + lines + lines + + + + Dimensions + Dimenzije + + + + display mode + display mode + + + + text above (2D) + text above (2D) + + + + text inside (3D) + text inside (3D) + + + + extension lines size + extension lines size + + + + Drawing views + Drawing views + + + + Dashed line definition + Dashed line definition + + + + A SVG linestyle definition + A SVG linestyle definition + + + + 0.09,0.05 + 0.09,0.05 + + + + Dashdot line definition + Dashdot line definition + + + + 0.09,0.05,0.02,0.05 + 0.09,0.05,0.02,0.05 + + + + Dotted line definition + Dotted line definition + + + + 0.02,0.02 + 0.02,0.02 + Workbench - + Draft Snap Draft Snap - + Draft creation tools Alati za kreiranje nacrta - + Draft modification tools Alati za modifikaciju nacrta @@ -1623,635 +1722,597 @@ Vrijednosti s razlikama ispod te vrijednosti će biti tretirane kao jednake. draft - + Draft Command Bar Draft Command Bar - + active command: aktivna naredba: - + None Prazno - + Active Draft command Aktivna naredbu nacrta - + X coordinate of next point X koordinate sljedeće točke - + X X - + Y Y - + Z Z - + Y coordinate of next point Y koordinate sljedeće točke - + Z coordinate of next point Z koordinate sljedeće točke - + Radius Radijus - + Radius of Circle Radijus kruga - + &Relative &Relativan - + Coordinates relative to last point or absolute (SPACE) Koordinate u odnosu na zadnju točku ili apsolutnu (prostora) - + F&illed I&spunjeno - + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) Označi ako bi se objekt trebao pojaviti kao pun, inače će se pojaviti kao ožičenje(i) - + &Finish &Završi - + Finishes the current drawing or editing operation (F) Završava trenutni crtež ili operaciju (F) - + If checked, command will not finish until you press the command button again Ako je označeno, naredba neće završiti sve dok se ponovno ne pritisnete gumb naredbe - - &Continue - &Nastavi - - - + If checked, an OCC-style offset will be performed instead of the classic offset Ako je označeno, pomak u OCC stilu izvršiti će se umjesto klasičnog pomaka - + &OCC-style offset pomak u &OCC-stilu - + Add points to the current object Dodaj točke trenutnom objektu - + Remove points from the current object Ukloni točke iz trenutnog objekta - + Make Bezier node sharp Make Bezier node sharp - + Make Bezier node tangent Make Bezier node tangent - + Make Bezier node symmetric Make Bezier node symmetric - + &Undo &Poništi - + Undo the last segment (CTRL+Z) Poništi posljednji segment (CTRL + Z) - + &Close &Zatvori - + Finishes and closes the current line (C) Završava i zatvara trenutnu liniju (C) - + &Wipe &Obriši - + Wipes the existing segments of this line and starts again from the last point (W) Briše posljednji segmente ove linije i ponovno počinje od zadnje točke (W) - + Number of sides Broj strana - + Offset Pomak - + XY XY - + Select XY plane Odaberite XY ravninu - + XZ XZ - + Select XZ plane Odaberite XZ ravninu - + YZ YZ - + Select YZ plane Odaberite YZ ravninu - + View Pregled - + Select plane perpendicular to the current view Odaberite ravnini okomito na trenutnom prikazu - + Do not project points to a drawing plane Ne projeciraj točke na crtaču ravninu - + &Copy &Kopiraj - + If checked, objects will be copied instead of moved (C) Ako je označeno, objekti će se kopirati umjesto pomicanja (C) - + Text string to draw Text string to draw - + String Tekst (string) - + Height of text Height of text - + Height Visina - + Intercharacter spacing Intercharacter spacing - + Tracking Tracking - + Full path to font file: Full path to font file: - + Open a FileChooser for font file Open a FileChooser for font file - + Set/unset a working plane Set/unset a working plane - + Line Color Boja linije - + Face Color Boja površina - + Line Width Širina linije - + Font Size Veličina fonta - + Apply to selected objects Primijeni na odabrane objekte - + Toggles Construction Mode Uključuje graditeljski način - + Select Plane Odaberite ravninu - + Line Linija - + DWire DWire - + Circle Krug - + Center X Centar X - + Arc Luk - + Point Točka - + Distance Udaljenost - + Trim Skrati - + Pick Object Odaberite objekt - + Edit Uredi - + Global X Global X - + Global Y Global Y - + Global Z Global Z - + Local X Local X - + Local Y Local Y - + Local Z Local Z - + Invalid Size value. Using 200.0. Invalid Size value. Using 200.0. - + Invalid Tracking value. Using 0. Invalid Tracking value. Using 0. - + Please enter a text string. Please enter a text string. - + Select a Font file Select a Font file - + Please enter a font file. Please enter a font file. - + Draft.makeBSpline: not enough points Draft.makeBSpline: not enough points - + Draft.makeBSpline: Equal endpoints forced Closed Draft.makeBSpline: Equal endpoints forced Closed - + Draft.makeBSpline: Invalid pointslist Draft.makeBSpline: Invalid pointslist - + Found groups: closing each open object inside Pronađena skupine: zatvaranje svih otvorenih objekata unutar njih - + Found mesh(es): turning into Part shapes Found mesh(es): turning into Part shapes - + Found 1 solidificable object: solidifying it Pronađen 1 objekt koji se može pretvoriti u tijelo: pretvaram ga - + Found 2 objects: fusing them Pronađena 2 objekata: spajam ih - - Found several objects: making a shell - - Found several objects: making a shell - - - - - Found several coplanar objects or faces: making one face - - Found several coplanar objects or faces: making one face - - - - + Found 1 non-parametric objects: draftifying it Pronađen 1 neparametarski objekt: prilagođavam ga nacrtu - - Found 1 closed sketch object: making a face from it - - Pronađena 1 zatvorena skica: stvaranje površine - - - - Found closed wires: making faces - - Found closed wires: making faces - - - - + Found 1 open wire: closing it Pronađena 1 otvorena žica: zatvaranje - + Found several open wires: joining them Found several open wires: joining them - + Found several edges: wiring them Pronađeno je nekoliko rubova: ožiči ih - - Found several non-treatable objects: making compound - - Pronađeno je nekoliko nezavisnih objekata: izrada spoja - - - + Unable to upgrade these objects. Unable to upgrade these objects. - + Found 1 block: exploding it Found 1 block: exploding it - + Found 1 parametric object: breaking its dependencies Pronađen 1 parametarski objekt: razbijanje njegovih ovisnosti - + Found 2 objects: subtracting them Pronađena 2 objekta: oduzimam ih - + Found several faces: splitting them Pronađeno je nekoliko površina: cijepam ih - + Found several objects: subtracting them from the first one Pronađeno je nekoliko objekata: oduzimam ih od prvog - + Found 1 face: extracting its wires Pronađena 1 površina: izvlačenje njenih žica - + Found only wires: extracting their edges Pronađene samo žice: vađenje njihovih rubova - + No more downgrade possible Nije moguće više cijepati - + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. - + Pick a face to define the drawing plane Odaberite površinu za definiranje ravnine crtanja - + Pick first point: Odaberite prvu točku - + Create Line Create Line - + Create DWire Napravi žicu - + DWire has been closed Žica je zatvorena - + Last point has been removed Posljednja točka je uklonjena - + Pick next point: Odaberite sljedeću točku - + Pick next point, or (F)inish or (C)lose: Odaberite sljedeću točku, ili (f)Završi ili (C)Zatvori - + BSpline BSpline @@ -2262,7 +2323,7 @@ Vrijednosti s razlikama ispod te vrijednosti će biti tretirane kao jednake.Krivulja je zatvorena - + Create BSpline Kreiraj B-spline @@ -2272,363 +2333,357 @@ Vrijednosti s razlikama ispod te vrijednosti će biti tretirane kao jednake.BezCurve - + Bezier curve has been closed Bezier curve has been closed - + Create BezCurve Create BezCurve - + Rectangle Pravokutnik - + Create Plane Create Plane - + Create Rectangle Kreiraj pravokutnik - + Pick opposite point: Odaberite suprotnu točku - + Pick center point: Odaberite središte točke - + Pick radius: Odaberite polumjer - + Pick start angle: Odaberite početak kuta - + Pick aperture: Odaberi otvor blende: - + Create Circle Kreiraj krug - + Create Arc Kreiraj luk - + Start Angle Početni kut - + Aperture Apertura - + Aperture angle: Kut otvora blende: - + Polygon Poligon - + Create Polygon Kreiraj poligon - + Ellipse Elipsa - + Create Ellipse Create Ellipse - + Text Tekst - + Pick location point: Odaberite mjesto točke - + Create Text Stvori tekst - + Dimension Dimenzija - + Create Dimension Kreiraj dimenziju - + Edges don't intersect! Rubovi se ne sijeku! - + ShapeString ShapeString - + Pick ShapeString location point: Pick ShapeString location point: - + Create ShapeString Create ShapeString - + Move Pomicanje - + Select an object to move Odaberite objekt za pomicanje - + Pick start point: Odaberite početnu točku - + Copy Kopiraj - + Pick end point: Odaberite završnu točku - + Change Style Promjeni stil - + Select an object to rotate Odaberite objekt za rotiranje - + Pick rotation center: Odaberite centar rotacije - + Rotate Rotiraj - + Pick base angle: Odaberite bazu kuta - + Pick rotation angle: Odaberite kut rotacije - + Select an object to offset Odaberite objekt za pomak - + Offset only works on one object at a time Pomak radi samo za jedan objekt - + Cannot offset this object type Ne mogu pomaknuti ovaj tip objekta - + Pick distance: Odaberite udaljenost - + Select an object to upgrade Odaberite objekt za nadogradnju - + Upgrade Nadogradnja - + Downgrade Razbiti - - Select an object to trim/extend - - Odaberite objekt za podrezivanje / proširivanje - - - + Scale Skaliraj - + Select an object to scale Odaberite objekt za skaliranje - + Pick base point: Odaberite ishodišnu točku: - + Pick scale factor: Odredite faktor skaliranja: - + Select an object to project Select an object to project - + Select a Draft object to edit Select a Draft object to edit - + This object type is not editable Ovaj tip objekta nije moguće uređivati - + Active object must have more than two points/nodes Aktivni objekt mora imati više od dvije točke/čvora - + Selection is not a Knot Selection is not a Knot - + Endpoint of BezCurve can't be smoothed Endpoint of BezCurve can't be smoothed - + Select an object to convert Select an object to convert - + Select an object to array Select an object to array - + Please select base and path objects Please select base and path objects - + Create Point Create Point - + Select an object to clone Select an object to clone - + Select face(s) on existing object(s) Select face(s) on existing object(s) @@ -2642,41 +2697,212 @@ Vrijednosti s razlikama ispod te vrijednosti će biti tretirane kao jednake. - - Installed Macros - Instalirane makro naredbe - - - + &Draft &Nacrt - + Utilities Utilities - + Wire tools alati konture - + Snapping Snapping - + Found 1 multi-solids compound: exploding it Found 1 multi-solids compound: exploding it - + Sides Sides + + + BSplines and Bezier curves are not supported by this tool + BSplines and Bezier curves are not supported by this tool + + + + The given object is not planar and cannot be converted into a sketch. + The given object is not planar and cannot be converted into a sketch. + + + + Found several objects: creating a shell + + Found several objects: creating a shell + + + + + Found several coplanar objects or faces: creating one face + + Found several coplanar objects or faces: creating one face + + + + + Found 1 linear object: converting to line + + Found 1 linear object: converting to line + + + + + Found 1 closed sketch object: creating a face from it + + Found 1 closed sketch object: creating a face from it + + + + + Found closed wires: creating faces + + Found closed wires: creating faces + + + + + Found several non-treatable objects: creating compound + + Found several non-treatable objects: creating compound + + + + + Length + Dužina + + + + Angle + Kut + + + + Length of current segment + Length of current segment + + + + Angle of current segment + Angle of current segment + + + + Check this to lock the current angle (l) + Check this to lock the current angle (l) + + + + Con&tinue + Con&tinue + + + + &Select edge + &Select edge + + + + Selects an existing edge to be measured by this dimension (E) + Selects an existing edge to be measured by this dimension (E) + + + + Auto + Auto + + + + Sorry, offset of Bezier curves is currently still not supported + + Sorry, offset of Bezier curves is currently still not supported + + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Convert + Convert + + + + Array + Polje + + + + Select object(s) to trim/extend + + Select object(s) to trim/extend + + + + + Unable to trim these objects, only Draft wires and arcs are supported + + Unable to trim these objects, only Draft wires and arcs are supported + + + + + Unable to trim these objects, too many wires + + Unable to trim these objects, too many wires + + + + + These objects don't intersect + + These objects don't intersect + + + + + Too many intersection points + + Too many intersection points + + + + + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer + diff --git a/src/Mod/Draft/Resources/translations/Draft_hu.qm b/src/Mod/Draft/Resources/translations/Draft_hu.qm index 76ae9717b..e7ff0cff8 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_hu.qm and b/src/Mod/Draft/Resources/translations/Draft_hu.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_hu.ts b/src/Mod/Draft/Resources/translations/Draft_hu.ts index c1db8dc57..43bd7863f 100644 --- a/src/Mod/Draft/Resources/translations/Draft_hu.ts +++ b/src/Mod/Draft/Resources/translations/Draft_hu.ts @@ -1,15 +1,29 @@ + + Draft + + + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + + Draft_AddPoint - + Add Point Pont hozzáadása - + Adds a point to an existing wire/bspline Ponttal egészíti ki a meglévő vonalat / vonalakat @@ -17,12 +31,12 @@ Draft_AddToGroup - + Add to group... Csoporthoz adás... - + Adds the selected object(s) to an existing group Kijelölt objektum(ok) hozzáadja a létező csoporthoz @@ -30,12 +44,12 @@ Draft_ApplyStyle - + Apply Current Style Aktuális stílus alkalmazása - + Applies current line width and color to selected objects A kijelölt objektumok aktuális vonal vastagságát és színét vonatkoztatja @@ -43,12 +57,12 @@ Draft_Arc - + Arc Ív - + Creates an arc. CTRL to snap, SHIFT to constrain Ív létrehozása. CTRL igazít, SHIFT korlátoz @@ -56,12 +70,12 @@ Draft_Array - + Array - Tömb + Sorba rendezés - + Creates a polar or rectangular array from a selected object Poláris vagy téglalap alakú tömb létrehozása a kijelölt objektumból @@ -69,12 +83,12 @@ Draft_BSpline - + B-Spline B-görbe - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain Több pontos B-görbe létrehozása. CTRL igazít, SHIFT korlátoz @@ -89,18 +103,18 @@ Creates a Bezier curve. CTRL to snap, SHIFT to constrain - Creates a Bezier curve. CTRL to snap, SHIFT to constrain + A Bezier-görbét hoz létre. CTRL az illesztéshez, SHIFT a kényszerítéshez Draft_Circle - + Circle Kör - + Creates a circle. CTRL to snap, ALT to select tangent objects Kör létrehozása. CTRL igazít, ALT érintő kiválasztása @@ -108,12 +122,12 @@ Draft_Clone - + Clone Klónozás - + Clones the selected object(s) Kijelölt objektum(ok) klónozása @@ -121,12 +135,12 @@ Draft_CloseLine - + Close Line Vonal lezárása - + Closes the line being drawn Rajzolt vonalsorozat lezárása @@ -134,12 +148,12 @@ Draft_DelPoint - + Remove Point Pont eltávolítása - + Removes a point from an existing wire or bspline Törli a meglévő pontot a vonalról vagy vonalakról @@ -147,12 +161,12 @@ Draft_Dimension - + Dimension Dimenzió - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment Létrehoz egy dimenziót. CTRL (igazítás), SHIFT (korlázoz), ALT szegmens kiválasztás @@ -160,12 +174,12 @@ Draft_Downgrade - + Downgrade Visszaminősítés - + Explodes the selected objects into simpler objects, or subtract faces A kijelölt objektumokat szétbontja egyszerűbb objektumokká vagy kivonja a felületeket egymásból @@ -173,7 +187,7 @@ Draft_Draft2Sketch - + Draft to Sketch Terv a vázlathoz @@ -181,12 +195,12 @@ Draft_Drawing - + Drawing Rajzolás - + Puts the selected objects on a Drawing sheet. A kijelölt objektumok rajzlapra helyezi. @@ -194,12 +208,12 @@ Draft_Edit - + Edit Szerkesztés - + Edits the active object Az aktív objektum szerkesztése @@ -207,25 +221,25 @@ Draft_Ellipse - + Ellipse Ellipszis - + Creates an ellipse. CTRL to snap - Creates an ellipse. CTRL to snap + Ellipszis létrehozása. CTRL az illesztéshez Draft_Facebinder - + Facebinder Facebinder - + Creates a facebinder object from selected face(s) Creates a facebinder object from selected face(s) @@ -233,12 +247,12 @@ Draft_FinishLine - + Finish line Vonal befejezése - + Finishes a line without closing it Befejez anélkül, hogy bezárná a vonalat @@ -246,51 +260,38 @@ Draft_FlipDimension - + Flip Dimension - Flip Dimension + Dimenziók megfordítása - + Flip the normal direction of a dimension - Flip the normal direction of a dimension + A dimenzió irányának megfordítása Draft_Heal - + Heal - Heal + Gyógyítani - - Heal faultly Draft objects saved from an earlier FreeCAD version - Heal faultly Draft objects saved from an earlier FreeCAD version - - - - Draft_Layer - - - Layer - Layer - - - - Adds a layer - Adds a layer + + Heal faulty Draft objects saved from an earlier FreeCAD version + Heal faulty Draft objects saved from an earlier FreeCAD version Draft_Line - + Line Vonal - + Creates a 2-point line. CTRL to snap, SHIFT to constrain 2 pontos vonal készítése. CTRL igazítás, SHIFT korlátoz @@ -298,12 +299,12 @@ Draft_Move - + Move Mozgat - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy A kijelölt objektum mozgatása két pont között. CTRL igazít, SHIFT kényszerít, ALT másol @@ -311,12 +312,12 @@ Draft_Offset - + Offset Eltolás - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy Az aktív objektum mozgatása. CTLR igazít, SHIFT kényszerít, ALT másol @@ -324,25 +325,25 @@ Draft_PathArray - + PathArray - PathArray + Sorba rendezés elérési útja - + Creates copies of a selected object along a selected path. - Creates copies of a selected object along a selected path. + A kijelölt objektummal a kijelölt útvonalon másolatokat készít. Draft_Point - + Point Pont - + Creates a point object Létrehoz egy pont objektumot @@ -350,12 +351,12 @@ Draft_Polygon - + Polygon Sokszög - + Creates a regular polygon. CTRL to snap, SHIFT to constrain Szabályos sokszög létrehozása. CTRL Csatlakozáshoz, SHIFT kiválasztáshoz @@ -363,12 +364,12 @@ Draft_Rectangle - + Rectangle Téglalap - + Creates a 2-point rectangle. CTRL to snap Téglalap létrehozása 2 ponttal. CTRL igazít @@ -376,12 +377,12 @@ Draft_Rotate - + Rotate Forgatás - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy Kijelölt objektumok forgatása. CTLR igazítás, SHIFT kényszerít, ALT másolatot készít @@ -389,12 +390,12 @@ Draft_Scale - + Scale Méret - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy Méretezi a kiválasztott objektumot az alap ponttól. CTRL a csatoláshoz, SHIFT a megtartáshoz, ALT CTRL a másoláshoz @@ -402,12 +403,12 @@ Draft_SelectGroup - + Select group Válassza ki a csoportot - + Selects all objects with the same parents as this group Kiválasztja az összes azonos szülőkkel rendelkező objektumot ebben a csoportban @@ -415,12 +416,12 @@ Draft_SelectPlane - + SelectPlane Sík kijelölés - + Select a working plane for geometry creation Válassz ki egy munkasíkot a geometria létrehozásához @@ -428,17 +429,17 @@ Draft_Shape2DView - + Shape 2D view 2D alak nézet - + Creates Shape 2D views of selected objects A kijelölt tárgy 2D felület nézetét hozza létre - + Convert bidirectionally between Draft and Sketch objects Konvertálja kettős irányba a terv és a vázlat objektumokat @@ -446,12 +447,12 @@ Draft_ShapeString - + Shape from text... Shape from text... - + Creates text string in shapes. Creates text string in shapes. @@ -459,12 +460,12 @@ Draft_ShowSnapBar - + Show Snap Bar Illesztési sáv megjelenítése - + Shows Draft snap toolbar Illesztési pont eszköztár megjelenítése @@ -472,12 +473,12 @@ Draft_Snap_Angle - + Angles Angles - + Snaps to 45 and 90 degrees points on arcs and circles Snaps to 45 and 90 degrees points on arcs and circles @@ -485,12 +486,12 @@ Draft_Snap_Center - + Center Center - + Snaps to center of circles and arcs Snaps to center of circles and arcs @@ -498,12 +499,12 @@ Draft_Snap_Dimensions - + Dimensions Méretek - + Shows temporary dimensions when snapping to Arch objects Shows temporary dimensions when snapping to Arch objects @@ -511,12 +512,12 @@ Draft_Snap_Endpoint - + Endpoint Endpoint - + Snaps to endpoints of edges Snaps to endpoints of edges @@ -524,12 +525,12 @@ Draft_Snap_Extension - + Extension Extension - + Snaps to extension of edges Snaps to extension of edges @@ -537,12 +538,12 @@ Draft_Snap_Grid - + Grid Grid - + Snaps to grid points Snaps to grid points @@ -550,12 +551,12 @@ Draft_Snap_Intersection - + Intersection Metszet - + Snaps to edges intersections Snaps to edges intersections @@ -563,12 +564,12 @@ Draft_Snap_Lock - + Toggle On/Off Toggle On/Off - + Activates/deactivates all snap tools at once Activates/deactivates all snap tools at once @@ -576,12 +577,12 @@ Draft_Snap_Midpoint - + Midpoint Midpoint - + Snaps to midpoints of edges Snaps to midpoints of edges @@ -589,12 +590,12 @@ Draft_Snap_Near - + Nearest Nearest - + Snaps to nearest point on edges Snaps to nearest point on edges @@ -602,12 +603,12 @@ Draft_Snap_Ortho - + Ortho Ortho - + Snaps to orthogonal and 45 degrees directions Snaps to orthogonal and 45 degrees directions @@ -615,12 +616,12 @@ Draft_Snap_Parallel - + Parallel Parallel - + Snaps to parallel directions of edges Snaps to parallel directions of edges @@ -628,12 +629,12 @@ Draft_Snap_Perpendicular - + Perpendicular Perpendicular - + Snaps to perpendicular points on edges Snaps to perpendicular points on edges @@ -641,12 +642,12 @@ Draft_Snap_WorkingPlane - + Working Plane Working Plane - + Restricts the snapped point to the current working plane Restricts the snapped point to the current working plane @@ -654,12 +655,12 @@ Draft_Text - + Text Szöveg - + Creates an annotation. CTRL to snap Megjegyzés létrehozása. CTRL igazt @@ -667,12 +668,12 @@ Draft_ToggleConstructionMode - + Toggle construcion Mode Váltás szerkezeti módra - + Toggles the Construction Mode for next objects. Váltás szerkezeti módra a következő objektumoknál. @@ -680,12 +681,12 @@ Draft_ToggleContinueMode - + Toggle Continue Mode Toggle Continue Mode - + Toggles the Continue Mode for next commands. A folyamat mód következő parancsra váltása. @@ -693,12 +694,12 @@ Draft_ToggleDisplayMode - + Toggle display mode Megjelenítési mód váltása - + Swaps display mode of selected objects between wireframe and flatlines Válassz megjelenítési módot a Drótvázas és a Sima vonalak között @@ -706,25 +707,25 @@ Draft_ToggleGrid - + Toggle Grid Rácsvonal kapcsolása - - Toggles the Draft gid on/off - Tervezési rácsvonal be/ki + + Toggles the Draft grid on/off + Toggles the Draft grid on/off Draft_Trimex - + Trimex Levág-Bővít (trimex) - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts A kijelölt tárgyat levág és meghosszabbít vagy kihúz egy egyoltalú felületet. CTRL-al kapcsolódik, SHIFT-el szegmenst választ vagy a normális, ALT megfordít @@ -732,12 +733,12 @@ Draft_UndoLine - + Undo last segment Utolsó szakasz visszavonása - + Undoes the last drawn segment of the line being drawn A vonal utolsó rajzolt szakaszának visszavonása @@ -745,25 +746,38 @@ Draft_Upgrade - + Upgrade Frissítés - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces Összekapcsolja a kiválasztott objektumokat, vagy az összekötött vonalakat felületté, síkká alakítja + + Draft_VisGroup + + + VisGroup + VisGroup + + + + Adds a VisGroup + Adds a VisGroup + + Draft_Wire - + DWire Terv-vonal - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain Létrehoz egy több pont Terv-vonalat. Igazítás (CTRL), húzás a SHIFT @@ -771,12 +785,12 @@ Draft_WireToBSpline - + Wire to BSpline Huzal - B-Spline - + Converts between Wire and BSpline Konvertálás huzal és B-Spline között @@ -804,17 +818,17 @@ A csatolás szimbólum alap színe - + This is the default color for objects being drawn while in construction mode. Ez az alapértelmezett színe a tárgyaknak, az építési módban. - + This is the default group name for construction geometry Ez az alapértelmezett csoport-név, az építési geometriánál - + Construction Alkotás @@ -917,17 +931,17 @@ such as "Arial:Bold" Eredeti szín és vonalvastagság - + if this is checked, paper space objects will be imported too Ha ez be van jelölve, a lapok helyett objektumok is importálásra kerülnek - + if this is unchecked, texts/mtexts won't be imported ha ez nincs bejelölve, szövegek/összetett szövegek nem importálhatók - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. Ha vonal szegmenseket exportál DXF-be, át lesznek alakítva vonal láncokká. Ez az érték az egyes vonallánc szegmensek maximális hosszát adja meg. Ha 0, akkor a teljes vonal szegmenst egy egyenesként kezeli. @@ -952,7 +966,7 @@ such as "Arial:Bold" Általános beállítások - + Construction group name Konstrukció-csoport neve @@ -968,22 +982,22 @@ Values with differences below this value will be treated as same. Ez az érték a tűréshatárt használó funkciók által használt. Ezen érték alatti értékeket azonosnak kell tekinteni. - + DXF format options DXF formátum beállításai - + Check this if you want the non-named blocks (beginning with a *) to be imported too Jelölje be, ha azt szeretné, hogy a név nélküli blokkok (*-al kezdődő) importálva legyenek - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... Ha be van jelölve, FreeCAD megpróbálja összekötni a közös referenciapontos objektumokat vonalakká. Vigyázz, ez eltarthat egy ideig... - + Join geometry Geometria csatlakoztatása @@ -1083,32 +1097,32 @@ Values with differences below this value will be treated as same. Válassza ki a bázis objektumokat másolás után - + If checked, a grid will appear when drawing Ha be van jelölve, egy rács jelenik meg, ha rajzol - + Use grid Rács használata - + Grid spacing Rács térköze - + The spacing between each grid line A rács vonalainak egymás közti távolságai - + Main lines every Minden egyes fővonal - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. A fő vonalak vastagab rajzolatúak. Adja meg, mennyi négyzet legyen a fővonalak közt. @@ -1138,22 +1152,22 @@ Values with differences below this value will be treated as same. Jobb - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable ha ez be van jelölve, tárgyakat azonos rétegekből össze lesznek kötve tervrajz blokká, gyorsabb kijelzéshez, de így nehezebben szerkeszthető - + Group layers into blocks Csoport rétegek tömbökké - + If this is checked, all objects containing faces will be exported as 3d polyfaces Ha ez be van jelölve, minden kijelölt tárgyat, amely síkokat tartalmaz, 3d soksíkú felületté exportálja - + Export 3D objects as polyface meshes 3D objektum exportálása többfelületű hálórajzzá @@ -1193,37 +1207,37 @@ Values with differences below this value will be treated as same. Munka sík követő megjelenítése - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Ha be van jelölve, a tervrajz rács mindig látható lesz, ha a tervrajz munkafelület aktív. Egyébként csak akkor,ha parancsot használ - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document Ha be van jelölve, az importált szövegek az alap rajzolási szöveg méretet kapják, nem a DXF dokumentum eredeti szövegméretét - + Use standard font size for texts Használja az alap betűméretet a szövegekhez - + If this is checked, hatches will be converted into simple wires Ha ez be van jelölve, a határok egyszerű vonallá lesznek alakítva - + Import hatch boundaries as wires Kitöltési határok importálása vonalként - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width Ha ez bekapcsolva, a megadott vonallánc szélességel, akkor összeolvasztja a vonalakat a megfelelő vastagság használatával - + Render polylines with width Összekapcsolt vonalláncok vastagság meghatározása @@ -1278,79 +1292,79 @@ Values with differences below this value will be treated as same. Always snap (disable snap mod) - + Construction geometry Építőipari geometria - + Construction geometry color Construction geometry color - + Import - Import - - - - texts and dimensions - texts and dimensions - - - - points - points + Importálás + texts and dimensions + szövegek és méretek + + + + points + pontok + + + layouts - layouts + elrendezések - + *blocks - *blocks + *blokkok - + If this is checked, the exported objects will be projected to reflect the current view direction - If this is checked, the exported objects will be projected to reflect the current view direction + Ha ez be van jelölve, az exportált objektumok lesznek kivetítve ami az aktuális nézet irányát tükrözi - + Project exported objects along current view direction - Project exported objects along current view direction + Exportált objektumok kivetítése az aktuális nézet iránya mentén - + Ellipse export is badly supported. Use this to export them as polylines instead. - Ellipse export is badly supported. Use this to export them as polylines instead. + Ellipszis exportot rosszul támogatja. Ennek segítségével exportálhatja vonalláncokként. - + DWG format options - DWG format options + DWG formátum beállítások - + Path to Teigha File Converter - Path to Teigha File Converter + Teigha fájl átalakító elérési útja - + The path to your Teigha File Converter executable - The path to your Teigha File Converter executable + A Teigha fájl konverter végrehajtható fájl elérési útja Visual settings - Visual settings + Vizuális beállítások Visual Settings - Visual Settings + Vizuális beállítások @@ -1360,17 +1374,17 @@ Values with differences below this value will be treated as same. Default line width - Default line width + Alapértelmezett vonalvastagság Snap symbols style - Snap symbols style + Illesztés szimbólumok stílusa Draft classic style - Draft classic style + Klasszikus stílusú tervrajz @@ -1380,7 +1394,7 @@ Values with differences below this value will be treated as same. Color - Color + Szín @@ -1393,82 +1407,67 @@ Values with differences below this value will be treated as same. Grid - + Always show the grid Always show the grid Texts and dimensions - Texts and dimensions + Szövegek és méretek Texts - Texts + Szövegek font - font + betűtípus Internal font - Internal font + Belső betűtípus size - size + méret - + Dimensions arrows - Dimensions arrows + Méretező nyilak - + style - style + stílus - + Dot - Dot + Pont - + Circle Kör - + Arrow - Arrow + Nyíl - + The default size of arrows The default size of arrows - - Dimensions lines - Dimensions lines - - - - text above - text above - - - - text inside - text inside - - - + The default size of dimensions extension lines The default size of dimensions extension lines @@ -1505,83 +1504,58 @@ Values with differences below this value will be treated as same. Fill objects with faces whenever possible - Fill objects with faces whenever possible + Töltse ki a tárgyakat felületekkel amikor csak lehetséges - - DXF / DWG options - DXF / DWG options - - - + Create Létrehozás - - If thi sis checked, only standard Part objects will be created (fastest) - If thi sis checked, only standard Part objects will be created (fastest) - - - + simple Part shapes simple Part shapes - + If this is checked, parametric Draft objects will be created whenever possible If this is checked, parametric Draft objects will be created whenever possible - + Draft objects Draft objects - + If this is checked, sketches will be created whenever possible If this is checked, sketches will be created whenever possible - + Sketches Sketches - + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - + Get original colors from the DXF file Get original colors from the DXF file - - If this is checked, DXF layers will be imported as Draft layers - If this is checked, DXF layers will be imported as Draft layers - - - - Use Draft Layers - Use Draft Layers - - - + Treat ellipses and splines as polylines Treat ellipses and splines as polylines - + Max Spline Segment: Max Spline Segment: - - - SVG / OCA options - SVG / OCA options - Export style @@ -1597,21 +1571,146 @@ Values with differences below this value will be treated as same. Show the unit suffix in dimensions Show the unit suffix in dimensions + + + DXF / DWG + DXF / DWG + + + + Automatic update + Automatic update + + + + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + + + + Allow FreeCAD to automatically download and update the DXF libraries + Allow FreeCAD to automatically download and update the DXF libraries + + + + If this is checked, only standard Part objects will be created (fastest) + If this is checked, only standard Part objects will be created (fastest) + + + + If this is checked, DXF layers will be imported as Draft VisGroups + If this is checked, DXF layers will be imported as Draft VisGroups + + + + Use VisGroups + Use VisGroups + + + + mm + mm + + + + SVG / OCA + SVG / OCA + + + + Grid size + Grid size + + + + the number of horizontal or vertical lines of the grid + the number of horizontal or vertical lines of the grid + + + + lines + lines + + + + Dimensions + Méretek + + + + display mode + display mode + + + + text above (2D) + text above (2D) + + + + text inside (3D) + text inside (3D) + + + + extension lines size + extension lines size + + + + Drawing views + Drawing views + + + + Dashed line definition + Dashed line definition + + + + A SVG linestyle definition + A SVG linestyle definition + + + + 0.09,0.05 + 0.09,0.05 + + + + Dashdot line definition + Dashdot line definition + + + + 0.09,0.05,0.02,0.05 + 0.09,0.05,0.02,0.05 + + + + Dotted line definition + Dotted line definition + + + + 0.02,0.02 + 0.02,0.02 + Workbench - + Draft Snap Draft Snap - + Draft creation tools Tervezési létrehozó eszközök - + Draft modification tools Tervezési módosítási eszközök @@ -1619,635 +1718,597 @@ Values with differences below this value will be treated as same. draft - + Draft Command Bar Draft Command Bar - + active command: aktív parancs: - + None Egyik sem - + Active Draft command Aktív tervezési parancs - + X coordinate of next point Következő pont X koordinátája - + X X - + Y Y - + Z Z - + Y coordinate of next point Következő pont Y koordinátája - + Z coordinate of next point Következő pont Z koordinátája - + Radius Sugár - + Radius of Circle A kör sugara - + &Relative $Relatív - + Coordinates relative to last point or absolute (SPACE) Előző ponthoz viszonyított vagy abszolút koordináták (SZÓKÖZ) - + F&illed Kitöltés - + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) Jelölje be ezt, ha a tárgyat kitöltve szeretné megjeleníteni, különben drótváz (F) jelenik meg - + &Finish Befejezés - + Finishes the current drawing or editing operation (F) Befejezi az aktuális rajz vagy szerkesztési művelet (F) - + If checked, command will not finish until you press the command button again Ha be van jelölve, a parancs nem fejeződik be, amíg újra meg nem nyomja a parancs gombot - - &Continue - Folytatás &C - - - + If checked, an OCC-style offset will be performed instead of the classic offset Ha kijelölt, egy OCC-stílusú eltolás lesz végrehajtva a klasszikus eltolás helyett - + &OCC-style offset &amp; OCC-stílusú eltolás - + Add points to the current object Pontot ad az aktuális objektumhoz - + Remove points from the current object A meglévő objektumból kiveszi a pontokat - + Make Bezier node sharp Make Bezier node sharp - + Make Bezier node tangent Make Bezier node tangent - + Make Bezier node symmetric Make Bezier node symmetric - + &Undo $Visszavon - + Undo the last segment (CTRL+Z) Utolsó szakasz visszavonása (CTRL+Z) - + &Close $Bezár - + Finishes and closes the current line (C) Vonal befejezése és lezárása (C) - + &Wipe &Tisztít - + Wipes the existing segments of this line and starts again from the last point (W) Kitisztítja a meglévő szegmenst ebből a vonalból és ismét az utolsó ponttól kezdi(W) - + Number of sides Oldalak száma - + Offset Eltolás - + XY XY - + Select XY plane XY sík kiválasztása - + XZ XZ - + Select XZ plane XZ sík kiválasztása - + YZ YZ - + Select YZ plane YZ sík kiválasztása - + View Nézet - + Select plane perpendicular to the current view Aktuális nézetre merőleges sík kiválasztása - + Do not project points to a drawing plane Ne vetíts pontot a rajz síkra - + &Copy &Másol - + If checked, objects will be copied instead of moved (C) Bejelölve az objektumok másolását eredményezi mozgatás helyett - + Text string to draw Text string to draw - + String Karakterlánc - + Height of text Height of text - + Height Magasság - + Intercharacter spacing Intercharacter spacing - + Tracking Tracking - + Full path to font file: Full path to font file: - + Open a FileChooser for font file Open a FileChooser for font file - + Set/unset a working plane Set/unset a working plane - + Line Color Vonal színe - + Face Color Felület szín - + Line Width Vonalvastagság - + Font Size Betűméret - + Apply to selected objects Alkalmazás a kijelölt objektumokon - + Toggles Construction Mode Építési mód váltása - + Select Plane Jelölje ki a síkot - + Line Vonal - + DWire Terv-vonal - + Circle Kör - + Center X Közép X - + Arc Ív - + Point Pont - + Distance Távolság - + Trim Vágás - + Pick Object Objektum kiválasztás - + Edit Szerkesztés - + Global X Global X - + Global Y Global Y - + Global Z Global Z - + Local X Local X - + Local Y Local Y - + Local Z Local Z - + Invalid Size value. Using 200.0. Invalid Size value. Using 200.0. - + Invalid Tracking value. Using 0. Invalid Tracking value. Using 0. - + Please enter a text string. Please enter a text string. - + Select a Font file Select a Font file - + Please enter a font file. Please enter a font file. - + Draft.makeBSpline: not enough points Draft.makeBSpline: not enough points - + Draft.makeBSpline: Equal endpoints forced Closed Draft.makeBSpline: Equal endpoints forced Closed - + Draft.makeBSpline: Invalid pointslist Draft.makeBSpline: Invalid pointslist - + Found groups: closing each open object inside Csoportokat talált: minden belső nyitott objektum bezárása - + Found mesh(es): turning into Part shapes Found mesh(es): turning into Part shapes - + Found 1 solidificable object: solidifying it Találtunk 1 kialakítható felületet: megszilárdítjuk, felületet képezünk - + Found 2 objects: fusing them 2 Objektum található: összevonás - - Found several objects: making a shell - - Found several objects: making a shell - - - - - Found several coplanar objects or faces: making one face - - Found several coplanar objects or faces: making one face - - - - + Found 1 non-parametric objects: draftifying it Találtunk 1 nem parametrikus objektumok: vázrajzzá alakít - - Found 1 closed sketch object: making a face from it - - 1 zárt vázlat objektumot talált: felületet képez - - - - Found closed wires: making faces - - Found closed wires: making faces - - - - + Found 1 open wire: closing it 1 nyílt szakaszt talált: Bezárja - + Found several open wires: joining them Found several open wires: joining them - + Found several edges: wiring them Több élt talált: összeköti őket - - Found several non-treatable objects: making compound - - Több nem kezelhető objektumok található: összerendezés - - - + Unable to upgrade these objects. Unable to upgrade these objects. - + Found 1 block: exploding it Found 1 block: exploding it - + Found 1 parametric object: breaking its dependencies Találtunk 1 parametrikus objektumot: függőségeket felosztjuk - + Found 2 objects: subtracting them Két objektum találat: kivonás - + Found several faces: splitting them Több felület találat: felosztás - + Found several objects: subtracting them from the first one Több objektum találat: kivonja az elsőből - + Found 1 face: extracting its wires Találtunk 1 felületet: vonalakra bontjuk - + Found only wires: extracting their edges Csak vonalak találhatók: éleik kibontása - + No more downgrade possible Nem lehet több visszaminősítést végezni - + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. - + Pick a face to define the drawing plane Felület megadása, amely meghatározza a rajz síkját - + Pick first point: Válassza ki az első pontot: - + Create Line Create Line - + Create DWire Rácsvonal létrehozása - + DWire has been closed A rácsvonal le lett zárva - + Last point has been removed Utolsó pont eltávolítva - + Pick next point: Következő pont kiválasztása: - + Pick next point, or (F)inish or (C)lose: Következő pont kiválasztása, vagy (F) befejez, vagy (C) lezár: - + BSpline Folyamatos ív @@ -2258,7 +2319,7 @@ Values with differences below this value will be treated as same. Görbe lezárva - + Create BSpline BSpline létrehozása @@ -2268,363 +2329,357 @@ Values with differences below this value will be treated as same. BezCurve - + Bezier curve has been closed Bezier curve has been closed - + Create BezCurve Create BezCurve - + Rectangle Téglalap - + Create Plane Create Plane - + Create Rectangle Téglalap rajzolása - + Pick opposite point: Ellenkező pontot kiválasztása: - + Pick center point: Középpont kijelölése: - + Pick radius: Sugár megadása: - + Pick start angle: Kezdő fok megadása: - + Pick aperture: Nyílás kiválasztás: - + Create Circle Kör rajzolása - + Create Arc Ív létrehozása - + Start Angle Kezdő nézet - + Aperture Nyílás - + Aperture angle: Nyílás szöge: - + Polygon Sokszög - + Create Polygon Polygon létrehozása - + Ellipse Ellipszis - + Create Ellipse Create Ellipse - + Text Szöveg - + Pick location point: Helyzet pont megadása: - + Create Text Szöveg létrehozása - + Dimension Dimenzió - + Create Dimension Méretek létrehozása - + Edges don't intersect! Élek nem metszik egymást! - + ShapeString ShapeString - + Pick ShapeString location point: Pick ShapeString location point: - + Create ShapeString Create ShapeString - + Move Mozgat - + Select an object to move Objektum kijelölése mozgatáshoz - + Pick start point: Kiinduló pont megadása: - + Copy Másolás - + Pick end point: Végpont megadása: - + Change Style Stílus váltás - + Select an object to rotate Jelöljön ki egy objektumot elforgatható - + Pick rotation center: Válassza ki az elforgatás középpontját (tengelyét): - + Rotate Forgatás - + Pick base angle: Alap szög megadása - + Pick rotation angle: Adja meg az Elforgatás szögét: - + Select an object to offset Jelöljön ki egy objektumot az eltoláshoz - + Offset only works on one object at a time Az eltoláshoz csak egy objektumot lehet kijelölni - + Cannot offset this object type Ezt az objektum típust nem képes eltolni - + Pick distance: Adja meg a távolságot - + Select an object to upgrade Jelöljön ki egy objektumot a frissítéshez - + Upgrade Frissítés - + Downgrade Visszaminősítés - - Select an object to trim/extend - - Válasszon ki egy objektumot a levágáshoz/bővítéshez - - - + Scale Méret - + Select an object to scale Objektum kijelölése a méretezéshez - + Pick base point: Bázis pont kiválasztása - + Pick scale factor: Mérettényező megadása - + Select an object to project Select an object to project - + Select a Draft object to edit Select a Draft object to edit - + This object type is not editable Ehhez az objektumtípus nem szerkezthető - + Active object must have more than two points/nodes Aktív objektumnak kettőnél több pontot, csomópontot kell tartalmaznia. - + Selection is not a Knot Selection is not a Knot - + Endpoint of BezCurve can't be smoothed Endpoint of BezCurve can't be smoothed - + Select an object to convert Select an object to convert - + Select an object to array - Select an object to array + Jelöljön ki egy objektumot, a sorba rendezéshez - + Please select base and path objects Please select base and path objects - + Create Point Create Point - + Select an object to clone Select an object to clone - + Select face(s) on existing object(s) Select face(s) on existing object(s) @@ -2638,41 +2693,212 @@ Values with differences below this value will be treated as same. - - Installed Macros - Telepített makrók - - - + &Draft - Tervezés &D + Vázrajz - + Utilities Utilities - + Wire tools Vonal eszköztár - + Snapping Snapping - + Found 1 multi-solids compound: exploding it Found 1 multi-solids compound: exploding it - + Sides Sides + + + BSplines and Bezier curves are not supported by this tool + BSplines and Bezier curves are not supported by this tool + + + + The given object is not planar and cannot be converted into a sketch. + The given object is not planar and cannot be converted into a sketch. + + + + Found several objects: creating a shell + + Found several objects: creating a shell + + + + + Found several coplanar objects or faces: creating one face + + Found several coplanar objects or faces: creating one face + + + + + Found 1 linear object: converting to line + + Found 1 linear object: converting to line + + + + + Found 1 closed sketch object: creating a face from it + + Found 1 closed sketch object: creating a face from it + + + + + Found closed wires: creating faces + + Found closed wires: creating faces + + + + + Found several non-treatable objects: creating compound + + Found several non-treatable objects: creating compound + + + + + Length + Hossz + + + + Angle + Szög + + + + Length of current segment + Length of current segment + + + + Angle of current segment + Angle of current segment + + + + Check this to lock the current angle (l) + Check this to lock the current angle (l) + + + + Con&tinue + Folytatás + + + + &Select edge + &Select edge + + + + Selects an existing edge to be measured by this dimension (E) + Selects an existing edge to be measured by this dimension (E) + + + + Auto + Auto + + + + Sorry, offset of Bezier curves is currently still not supported + + Sorry, offset of Bezier curves is currently still not supported + + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Convert + Convert + + + + Array + Sorba rendezés + + + + Select object(s) to trim/extend + + Select object(s) to trim/extend + + + + + Unable to trim these objects, only Draft wires and arcs are supported + + Unable to trim these objects, only Draft wires and arcs are supported + + + + + Unable to trim these objects, too many wires + + Unable to trim these objects, too many wires + + + + + These objects don't intersect + + These objects don't intersect + + + + + Too many intersection points + + Too many intersection points + + + + + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer + diff --git a/src/Mod/Draft/Resources/translations/Draft_it.qm b/src/Mod/Draft/Resources/translations/Draft_it.qm index 73e8abca2..80250d50b 100755 Binary files a/src/Mod/Draft/Resources/translations/Draft_it.qm and b/src/Mod/Draft/Resources/translations/Draft_it.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_it.ts b/src/Mod/Draft/Resources/translations/Draft_it.ts index 038f660e2..2017513e2 100755 --- a/src/Mod/Draft/Resources/translations/Draft_it.ts +++ b/src/Mod/Draft/Resources/translations/Draft_it.ts @@ -1,15 +1,26 @@ + + Draft + + + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + Download delle librerie dxf non riuscito. Si prega di scaricarle manualmente da: https://github.com/yorikvanhavre/Draft-dxf-importer e di metterle nella cartella macro. + + Draft_AddPoint - + Add Point Aggiungi punto - + Adds a point to an existing wire/bspline Aggiunge un punto ad una polilinea/bspline esistente @@ -17,12 +28,12 @@ Draft_AddToGroup - + Add to group... - Aggiungere al gruppo... + Aggiungi al gruppo... - + Adds the selected object(s) to an existing group Aggiunge l'oggetto selezionato (o gli oggetti selezionati) ad un gruppo esistente @@ -30,12 +41,12 @@ Draft_ApplyStyle - + Apply Current Style Applica Stile Corrente - + Applies current line width and color to selected objects Applica lo spessore ed il colore della linea corrente agli oggetti selezionati @@ -43,12 +54,12 @@ Draft_Arc - + Arc Arco - + Creates an arc. CTRL to snap, SHIFT to constrain Crea un arco. CTRL per agganciare, MAIUSC per vincolare @@ -56,12 +67,12 @@ Draft_Array - + Array Matrice - + Creates a polar or rectangular array from a selected object Crea una matrice polare o rettangolare da un oggetto selezionato @@ -69,12 +80,12 @@ Draft_BSpline - + B-Spline B-Spline - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain Crea una b-spline multi-punto. CTRL per agganciare, MAIUSC per vincolare @@ -84,23 +95,23 @@ BezCurve - BezCurve + Curva di Bezier Creates a Bezier curve. CTRL to snap, SHIFT to constrain - Crea una curva di Bezier. CTRL per lo snap, MAIUSC per limitare + Crea una curva di Bezier. CTRL per agganciare, MAIUSC per vincolare Draft_Circle - + Circle Cerchio - + Creates a circle. CTRL to snap, ALT to select tangent objects Crea un cerchio. CTRL per agganciare, ALT per selezionare oggetti tangenti @@ -108,12 +119,12 @@ Draft_Clone - + Clone Clona - + Clones the selected object(s) Clona gli oggetti selezionati @@ -121,12 +132,12 @@ Draft_CloseLine - + Close Line Chiudi la linea - + Closes the line being drawn Chiude la linea che si sta disegnando @@ -134,12 +145,12 @@ Draft_DelPoint - + Remove Point - Rimuove Punto + Rimuovi punto - + Removes a point from an existing wire or bspline Rimuovi un punto da una polilinea o bspline esistente @@ -147,12 +158,12 @@ Draft_Dimension - + Dimension Quotatura - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment Crea una quotatura. CTRL per agganciare, MAIUSC per vincolare, ALT per selezionare un segmento @@ -160,12 +171,12 @@ Draft_Downgrade - + Downgrade - Retrocedere + Retrocedi - + Explodes the selected objects into simpler objects, or subtract faces Esplode gli oggetti selezionati in oggetti piú semplici, o sottrae facce @@ -173,7 +184,7 @@ Draft_Draft2Sketch - + Draft to Sketch Da Draft a Sketch @@ -181,12 +192,12 @@ Draft_Drawing - + Drawing Disegno - + Puts the selected objects on a Drawing sheet. Pone gli oggetti selezionati su un foglio di Disegno. @@ -194,12 +205,12 @@ Draft_Edit - + Edit Modifica - + Edits the active object Modifica l'oggetto attivo @@ -207,12 +218,12 @@ Draft_Ellipse - + Ellipse Ellisse - + Creates an ellipse. CTRL to snap Crea un'ellisse. CTRL per lo snap @@ -220,25 +231,25 @@ Draft_Facebinder - + Facebinder - Facebinder + Lega facce - + Creates a facebinder object from selected face(s) - Creates a facebinder object from selected face(s) + Crea un oggetto facebinder dalla faccia(e) selezionata Draft_FinishLine - + Finish line Termina la linea - + Finishes a line without closing it Termina la linea senza chiuderla @@ -246,12 +257,12 @@ Draft_FlipDimension - + Flip Dimension - Inverti dimensione + Inverti direzione - + Flip the normal direction of a dimension Inverte la direzione della normale di una dimensione @@ -259,38 +270,25 @@ Draft_Heal - + Heal Ripara - - Heal faultly Draft objects saved from an earlier FreeCAD version + + Heal faulty Draft objects saved from an earlier FreeCAD version Ripara gli oggetti Draft difettosi salvati con una versione precedente di FreeCAD - - Draft_Layer - - - Layer - Livello - - - - Adds a layer - Aggiunge un livello - - Draft_Line - + Line Linea - + Creates a 2-point line. CTRL to snap, SHIFT to constrain Crea una linea tra due punti. CTRL per agganciare, MAIUSC per vincolare @@ -298,12 +296,12 @@ Draft_Move - + Move Sposta - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy Sposta gli oggetti selezionati tra 2 punti. CTRL per agganciare, MAIUSC per vincolare, ALT crea una copia @@ -311,12 +309,12 @@ Draft_Offset - + Offset Offset - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy Crea un offset dell'oggetto selezionato. CTRL per agganciare, MAIUSC per vincolare, ALT crea una copia @@ -324,12 +322,12 @@ Draft_PathArray - + PathArray PathArray - + Creates copies of a selected object along a selected path. Crea copie di un oggetto selezionato lungo un tracciato selezionato. @@ -337,12 +335,12 @@ Draft_Point - + Point Punto - + Creates a point object Crea un oggetto punto @@ -350,12 +348,12 @@ Draft_Polygon - + Polygon Poligono - + Creates a regular polygon. CTRL to snap, SHIFT to constrain Crea un poligono regolare. CTRL per agganciare, MAIUSC per vincolare @@ -363,12 +361,12 @@ Draft_Rectangle - + Rectangle Rettangolo - + Creates a 2-point rectangle. CTRL to snap Crea un rettangolo tra due punti. CTRL per agganciare @@ -376,12 +374,12 @@ Draft_Rotate - + Rotate Ruota - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy Ruota gli oggetti selezionati. CTRL per agganciare, MAIUSC per vincolare, ALT crea una copia @@ -389,12 +387,12 @@ Draft_Scale - + Scale Scala - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy Scala gli oggetti selezionati partendo da un punto base. CTRL per agganciare, MAIUSC per vincolare, ALT crea una copia @@ -402,25 +400,25 @@ Draft_SelectGroup - + Select group - Selezionare gruppo + Seleziona gruppo - + Selects all objects with the same parents as this group - Seleziona tutti gli oggetti aventi gli stessi genitori di questo gruppo + Seleziona tutti gli oggetti di questo gruppo aventi gli stessi genitori Draft_SelectPlane - + SelectPlane SelezionaPiano - + Select a working plane for geometry creation Seleziona un piano di lavoro per creare la geometria @@ -428,69 +426,69 @@ Draft_Shape2DView - + Shape 2D view Vista Profilo 2D - + Creates Shape 2D views of selected objects - Crea viste "Profilo 2D" degli oggetti selezionati + Crea delle viste "Profilo 2D" degli oggetti selezionati - + Convert bidirectionally between Draft and Sketch objects - Converte in entrambe le direzioni tra oggetti Draft e Sketch + Converte oggetti Draft in Schizzi, e viceversa Draft_ShapeString - + Shape from text... Forma da testo... - + Creates text string in shapes. - Creates text string in shapes. + Crea una stringa di testo nella forma. Draft_ShowSnapBar - + Show Snap Bar Mostra barra Snap - + Shows Draft snap toolbar - Mostra la barra degli strumenti Snap + Mostra la barra degli strumenti di aggancio, Snap Draft_Snap_Angle - + Angles Angoli - + Snaps to 45 and 90 degrees points on arcs and circles - Snap ai punti a 45 e 90 gradi su archi e cerchi + Aggancia i punti a 45 e 90 gradi su archi e cerchi Draft_Snap_Center - + Center Centro - + Snaps to center of circles and arcs Snap al centro di cerchi e archi @@ -498,64 +496,64 @@ Draft_Snap_Dimensions - + Dimensions Dimensioni - + Shows temporary dimensions when snapping to Arch objects - Mostra quotature temporanee durante lo snap agli oggetti Arch + Mostra le quotature temporanee durante l'aggancio agli oggetti Arch Draft_Snap_Endpoint - + Endpoint Punto finale - + Snaps to endpoints of edges - Snap ai punti finali degli spigoli + Aggancia i punti finali degli spigoli Draft_Snap_Extension - + Extension Estensione - + Snaps to extension of edges - Snap all'estensione degli spigoli + Aggancia gli spigoli sulla loro estensione Draft_Snap_Grid - + Grid Griglia - + Snaps to grid points - Snap ai punti della griglia + Aggancia i punti della griglia Draft_Snap_Intersection - + Intersection Intersezione - + Snaps to edges intersections Snap alle intersezioni degli spigoli @@ -563,25 +561,25 @@ Draft_Snap_Lock - + Toggle On/Off - Attiva/disattiva + Attiva/Disattiva - + Activates/deactivates all snap tools at once - Attiva/disattiva tutti gli strumenti snap in una volta + Attiva/disattiva contemporaneamente tutti gli strumenti snap Draft_Snap_Midpoint - + Midpoint Punto medio - + Snaps to midpoints of edges Snap ai punti medi degli spigoli @@ -589,12 +587,12 @@ Draft_Snap_Near - + Nearest Vicino - + Snaps to nearest point on edges Snap al punto più vicino sugli spigoli @@ -602,12 +600,12 @@ Draft_Snap_Ortho - + Ortho Ortogonale - + Snaps to orthogonal and 45 degrees directions Snap ortogonale e a 45 gradi @@ -615,12 +613,12 @@ Draft_Snap_Parallel - + Parallel Parallelo - + Snaps to parallel directions of edges Snap in direzione parallela agli spigoli @@ -628,12 +626,12 @@ Draft_Snap_Perpendicular - + Perpendicular Perpendicolare - + Snaps to perpendicular points on edges Snap ai punti perpendicolari sugli spigoli @@ -641,25 +639,25 @@ Draft_Snap_WorkingPlane - + Working Plane Piano di lavoro - + Restricts the snapped point to the current working plane - Limita il punto di snap al piano di lavoro corrente + Limita la zona di snap al piano di lavoro corrente Draft_Text - + Text Testo - + Creates an annotation. CTRL to snap Crea un'annotazione. CTRL per lo snap @@ -667,12 +665,12 @@ Draft_ToggleConstructionMode - + Toggle construcion Mode Attiva/Disattiva Modalità costruzione - + Toggles the Construction Mode for next objects. Attiva/disattiva la Modalità Costruzione per i prossimi oggetti. @@ -680,12 +678,12 @@ Draft_ToggleContinueMode - + Toggle Continue Mode - Attiva/disattiva modo continuo + Attiva/disattiva Modalità Continua - + Toggles the Continue Mode for next commands. Attiva o disattiva la Modalità "Continua" per i comandi successivi. @@ -693,12 +691,12 @@ Draft_ToggleDisplayMode - + Toggle display mode Attiva/Disattiva la modalità di visualizzazione - + Swaps display mode of selected objects between wireframe and flatlines Alterna la modalità di visualizzazione degli oggetti selezionati tra "a reticolo" e "a facce piene" @@ -706,38 +704,38 @@ Draft_ToggleGrid - + Toggle Grid Attiva/disattiva griglia - - Toggles the Draft gid on/off - Attiva/disattiva la griglia Draft + + Toggles the Draft grid on/off + Attiva o disattiva la griglia di Draft Draft_Trimex - + Trimex - Tronca/Estende + Tronca/Estendi - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts - Tronca o estende l'oggetto selezionato, o estrude singole facce. CTRL per agganciare, MAIUSC per vincolare al segmento corrente o alla sua normale, ALT inverte + Tronca o estende l'oggetto selezionato, o estrude singole facce. CTRL per agganciare, MAIUSC per vincolare al segmento corrente o alla sua normale, ALT per invertire Draft_UndoLine - + Undo last segment Annulla l'ultimo segmento - + Undoes the last drawn segment of the line being drawn Annulla l'ultimo segmento disegnato della linea che si sta disegnando @@ -745,38 +743,51 @@ Draft_Upgrade - + Upgrade - Promuovere + Promuovi - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces Congiunge gli oggetti selezionati, o converte polilinee chiuse in facce piene, o unisce facce + + Draft_VisGroup + + + VisGroup + VisGroup + + + + Adds a VisGroup + Aggiunge un VisGroup + + Draft_Wire - + DWire DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain - Crea DraftWire (DWire) multipunto. CTRL per eseguire lo snap, MAIUSC per vincolare + Crea una polilinea (DWire, Wire di Draft) da una serie di punti. CTRL per eseguire lo snap, MAIUSC per vincolare Draft_WireToBSpline - + Wire to BSpline Da Polilinea a BSpline - + Converts between Wire and BSpline Converte tra Polilinea e BSpline @@ -804,24 +815,24 @@ il colore predefinito per i simboli di aggancio - + This is the default color for objects being drawn while in construction mode. - Questo è il colore predefinito per oggetti che vengon disegnati in modalità costruzione. + Questo è il colore predefinito per oggetti che vengono disegnati in modalità costruzione. - + This is the default group name for construction geometry Questo è il nome predefinito del gruppo per la geometria di costruzione - + Construction Costruzione check this if you want to use the color/linewidth from the toolbar as default - Spuntare questa opzione se si desidera utilizzare il colore/spessore di linea dalla barra degli strumenti, come impostazione predefinita + Spuntare questa opzione se si desidera utilizzare il colore e lo spessore di linea dalla barra degli strumenti, come impostazione predefinita @@ -884,13 +895,13 @@ It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold" - Questo è il nome del carattere predefinito per tutti i testi e le quotature di Abbozzo. + Questo è il nome del carattere predefinito per tutti i testi e le quotature di Draft. Può essere un nome di carattere come "Arial", uno stile predefinito come "sans", "serif" o "mono", o una famiglia come "Arial,Helvetica,sans" o un nome con uno stile come "Arial:Bold" Default template sheet - Foglio di modello predefinito + Modello di foglio predefinito @@ -918,17 +929,17 @@ Può essere un nome di carattere come "Arial", uno stile predefinito come "sans" Colore e spessore di linea originali - + if this is checked, paper space objects will be imported too Se questa opzione è spuntata, verranno importati anche gli oggetti dello spazio carta - + if this is unchecked, texts/mtexts won't be imported Se questa opzione non è spuntata, i text/mtext non saranno importati - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. Esportando le spline in DXF, esse vengono trasformate in polilinee. Questo valore è la lunghezza massima di ciascun segmento della polilinea. Se impostato a 0, l'intera spline sarà trattata come un unico segmento retto. @@ -940,7 +951,7 @@ Può essere un nome di carattere come "Arial", uno stile predefinito come "sans" Check this if you want the areas (3D faces) to be imported too. - Spuntare questa opzione se si desidera che anche le aree (facce 3D) siano importate. + Spuntare questa opzione se si desidera importare anche le aree (facce 3D). @@ -953,7 +964,7 @@ Può essere un nome di carattere come "Arial", uno stile predefinito come "sans" Impostazioni generali - + Construction group name Nome del gruppo di costruzione @@ -969,22 +980,22 @@ Values with differences below this value will be treated as same. Questo è il valore utilizzato dalle funzioni che utilizzano una tolleranza. I valori con differenze al di sotto di questo valore saranno trattati come uguali. - + DXF format options Opzioni del formato DXF - + Check this if you want the non-named blocks (beginning with a *) to be imported too - Spuntare questa opzione se si desidera che anche i blocchi senza nome (che iniziano con *) vengano importati + Spuntare questa opzione se si desidera importare anche i blocchi senza nome (che iniziano con *) - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... Se spuntato, freecad cercherà di congiungere in polilinee gli oggetti coincidenti. Attenzione, ciò può richiedere del tempo... - + Join geometry Unisci la geometria @@ -1006,17 +1017,17 @@ Values with differences below this value will be treated as same. Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns - Qui è possibile specificare un repertorio con file SVG contenenti definizioni <pattern>, che possono venir aggiunti ai motivi di campitura standard d'Abbozzo + Qui è possibile specificare un repertorio con file SVG contenenti definizioni <pattern>, che possono venir aggiunti ai motivi di campitura standard di Draft Draft interface mode - Modalità d'interfaccia Abbozzo + Modalità d'interfaccia Draft This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction - Questa è la modalità di Interfaccia Utente con cui funzionerà il modulo Abbozzo: la modalità "barra strumenti" porrà tutte le impostazioni dell'Abbozzo in una barra degli strumenti separata, mentre la modalità "barra attività" utilizzerà il sistema di Visualizzazione d'attività di FreeCAD per tutte le sue interazioni con l'utente + Questa è la modalità in cui funzionerà l'Interfaccia Utente del modulo Draft per tutte le sue interazioni con l'utente: la modalità "barra strumenti" porrà tutte le impostazioni di Draft in barre degli strumenti indipendenti, mentre la modalità "barra attività" utilizzerà il sistema Vista delle attività di FreeCAD @@ -1026,7 +1037,7 @@ Values with differences below this value will be treated as same. Taskview - Finestra attività + Finestra Azioni @@ -1084,32 +1095,32 @@ Values with differences below this value will be treated as same. Seleziona gli oggetti di base dopo la copia - + If checked, a grid will appear when drawing - Se spuntato, durante il disegno apparirà una griglia + Se spuntato, durante il disegno appare una griglia - + Use grid Usa griglia - + Grid spacing Spaziatura della griglia - + The spacing between each grid line - La spaziatura tra ogni riga della griglia + La spaziatura tra le linee della griglia - + Main lines every Linee principali ogni - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Le linee principali saranno disegnate più spesse. Specificare qui il numero di quadrati tra linee principali. @@ -1126,7 +1137,7 @@ Values with differences below this value will be treated as same. This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - Questo è l'orientamento dei testi delle quotature, quando esse sono verticali. Predefinito è a sinistra, come per lo standard ISO. + Questo è l'orientamento dei testi delle quotature, quando esse sono verticali. Predefinito è a sinistra, secondo lo standard ISO. @@ -1139,29 +1150,29 @@ Values with differences below this value will be treated as same. Destra - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - se questa opzione è spuntata, oggetti appartenenti a stessi livelli saranno uniti in Blocchi di Abbozzo, aumentandone la velocità di visualizzazione, ma rendendoli meno facilmente modificabili + Se questa opzione è spuntata, gli oggetti dello stesso livello sono uniti in Blocchi di Draft, aumentandone la velocità di visualizzazione, ma rendendoli meno facilmente modificabili - + Group layers into blocks Raggruppa livelli in blocchi - + If this is checked, all objects containing faces will be exported as 3d polyfaces - Se questa opzione è spuntata, tutti gli oggetti contenenti facce saranno esportati come multifacce 3D + Se questa opzione è spuntata, tutti gli oggetti contenenti facce sono esportati come multifacce 3D - + Export 3D objects as polyface meshes Esporta gli oggetti 3D come maglie poligonali multifaccia If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. - Se questo è selezionato, l'ambiente Draft non sarà visualizzato. Utile dal momento che tutti gli strumenti Draft sono disponibili anche nell'ambiente Arch. + Se questo è selezionato, l'ambiente Draft non è visualizzato. Utile dal momento che tutti gli strumenti Draft sono disponibili anche nell'ambiente Arch. @@ -1171,7 +1182,7 @@ Values with differences below this value will be treated as same. If checked, the Snap toolbar will be shown whenever you use snapping - Se selezionato, la barra degli strumenti Snap sarà mostrata ogni volta che si usa lo snap + Se è selezionato, ogni volta che si usa l'aggancio viene mostrata la barra degli strumenti Snap @@ -1186,45 +1197,45 @@ Values with differences below this value will be treated as same. if checked, a widget indicating the current working plane orientation appears during drawing operations - Se selezionato, viene visualizzatao un widget che indica l'orientamento del piano lavoro corrente durante le operazioni di disegno + Se selezionato, viene visualizzatao un widget che indica l'orientamento del piano di lavoro corrente durante le operazioni di disegno Show Working Plane tracker - Visualizza piano lavoro tracciante + Visualizza la traccia del piano di lavoro - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - Se selezionato, la griglia Draft sarà sempre visibile quando l'ambiente Draft è attivo. In caso contrario solo quando si utilizza un comando + Se selezionato, quando l'ambiente Draft è attivo la griglia Draft è sempre visibile. In caso contrario solo quando si utilizza un suo comando - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document Se questo è selezionato, i testi importati avranno la dimensione standard Draft, invece della dimensione che hanno nel documento DXF - + Use standard font size for texts Usa dimensioni di font standard per testi - + If this is checked, hatches will be converted into simple wires - Se questo è selezionato, i tratteggi saranno convertiti in semplici wire + Se questo è selezionato, i tratteggi sono convertiti in semplici wire - + Import hatch boundaries as wires Importa i confini del tratteggio come wire - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - Se questo è selezionato, quando le polilinee hanno una larghezza definita, saranno disegnate come wire chiusi con la larghezza corretta + Se questo è selezionato, quando le polilinee hanno una larghezza definita, sono disegnate come wire chiusi con la larghezza corretta - + Render polylines with width Disegna le polilinee con spessore @@ -1246,7 +1257,7 @@ Values with differences below this value will be treated as same. When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds - Quando si esportano viste SVG, rendere nere tutte le linee bianche, per una migliore leggibilità su sfondi bianchi + Quando si esportano viste SVG, rende nere tutte le linee bianche, per una migliore leggibilità su sfondi bianchi @@ -1256,17 +1267,17 @@ Values with differences below this value will be treated as same. When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. - Quando questo è selezionato, gli strumenti Draft creeranno parti primitive invece di oggetti Draft, quando possibile. + Quando questo è selezionato, gli strumenti Draft creano primitive di Part invece di oggetti Draft, se è possibile. Use Part Primitives when available - Udare le parti primitive quando disponibili + Usa le primitive di Part quando disponibili Snapping - Snapping + Aggancio @@ -1279,67 +1290,67 @@ Values with differences below this value will be treated as same. Snap sempre (disabilita snap mod) - + Construction geometry Geometria di costruzione - + Construction geometry color Colore geometria di costruzione - + Import Importa - + texts and dimensions testi e quotature - + points punti - + layouts layout - + *blocks *blocchi - + If this is checked, the exported objects will be projected to reflect the current view direction - Se questo è selezionato, gli oggetti esportati verranno proiettati per riflettere la direzione della vista corrente + Se questo è selezionato, gli oggetti esportati sono proiettati secondo la direzione della vista corrente - + Project exported objects along current view direction Proietta gli oggetti esportati lungo la direzione di visualizzazione corrente - + Ellipse export is badly supported. Use this to export them as polylines instead. - L'esportazione dell'ellisse non è supportata completamente. Usatela per esportare come polilinee. + L'esportazione dell'ellisse non è supportata completamente. Usate questo per esportarla come polilinea. - + DWG format options Opzioni formato DWG - + Path to Teigha File Converter Percorso del convertitore File Teigha - + The path to your Teigha File Converter executable Il percorso dell'eseguibile del convertitore File Teigha @@ -1371,7 +1382,7 @@ Values with differences below this value will be treated as same. Draft classic style - Stile classico draft + Stile classico Draft @@ -1394,7 +1405,7 @@ Values with differences below this value will be treated as same. Griglia - + Always show the grid Mostra sempre la griglia @@ -1424,52 +1435,37 @@ Values with differences below this value will be treated as same. dimensione - + Dimensions arrows Frecce delle quotature - + style stile - + Dot - Dot + Punto - + Circle Cerchio - + Arrow Freccia - + The default size of arrows La dimensione predefinita delle frecce - - Dimensions lines - Linee delle quotature - - - - text above - testo sopra - - - - text inside - testo all'interno - - - + The default size of dimensions extension lines La dimensione predefinita delle linee di estensione delle quotature @@ -1491,7 +1487,7 @@ Values with differences below this value will be treated as same. The space between the dimension line and the dimension text - Lo spazio tra la linea di quotatura e il testo di quotatura + Lo spazio tra la linea di quota e il suo testo @@ -1509,80 +1505,55 @@ Values with differences below this value will be treated as same. Riempe gli oggetti con le facce quando possibile - - DXF / DWG options - Opzioni DXF / DWG - - - + Create Crea - - If thi sis checked, only standard Part objects will be created (fastest) - Se selezionato, saranno creati solo oggetti parte standard (più veloce) - - - + simple Part shapes - simple Part shapes + forme semplici di Parte - + If this is checked, parametric Draft objects will be created whenever possible - Se selezionato, gli oggetti Draft parametrici saranno creati quando possibile + Se selezionato, e quando possibile, sono creati oggetti Draft parametrici - + Draft objects Oggetti Draft - + If this is checked, sketches will be created whenever possible - Se selezionato, saranno creati sketch quando possibile + Se selezionato, sono creati Schizzi, quando possibile - + Sketches Sketch - + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - Se selezionato, i colori saranno recuperati dagli oggetti DXF quando possibile. Altrimenti saranno applicati i colori predefiniti. + Se selezionato, quando possibile, i colori sono recuperati dagli oggetti DXF, altrimenti sono applicati i colori predefiniti. - + Get original colors from the DXF file Ottieni colori originali da file DXF - - If this is checked, DXF layers will be imported as Draft layers - Se selezionato, i livelli DXF saranno importati come livelli Draft - - - - Use Draft Layers - Usa livelli Draft - - - + Treat ellipses and splines as polylines Tratta ellissi e spline come polilinee - + Max Spline Segment: Massimo segmento Spline: - - - SVG / OCA options - Opzioni SVG / OCA - Export style @@ -1598,21 +1569,146 @@ Values with differences below this value will be treated as same. Show the unit suffix in dimensions Visualizza il suffisso unità nelle dimensioni + + + DXF / DWG + DXF / DWG + + + + Automatic update + Aggiornamento automatico + + + + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + <html><head/> <body><p>Attivandolo, si permette a FreeCAD di scaricare e aggiornare i</p> <p>componenti necessari per importare e esportare in DXF. Si può anche farlo</p> <p>manualmente, da https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + + + + Allow FreeCAD to automatically download and update the DXF libraries + Consente a FreeCAD di scaricare e aggiornare automaticamente le librerie DXF + + + + If this is checked, only standard Part objects will be created (fastest) + Se selezionato, sono creati solo oggetti standard di Part (più veloce) + + + + If this is checked, DXF layers will be imported as Draft VisGroups + Se viene selezionata questa casella, i layers dei DXF sono importati come VisGroups di Draft + + + + Use VisGroups + Utilizza VisGroups + + + + mm + mm + + + + SVG / OCA + SVG / OCA + + + + Grid size + Dimensioni della griglia + + + + the number of horizontal or vertical lines of the grid + il numero di linee orizzontali o verticali della griglia + + + + lines + linee + + + + Dimensions + Dimensioni + + + + display mode + modalità di visualizzazione + + + + text above (2D) + testo sopra (2D) + + + + text inside (3D) + testo all'interno (3D) + + + + extension lines size + dimensione delle linee di estensione + + + + Drawing views + Viste di Disegno + + + + Dashed line definition + Definizione della linea a tratti + + + + A SVG linestyle definition + Una definizione di stile delle linee nel formato SVG + + + + 0.09,0.05 + 0.09,0.05 + + + + Dashdot line definition + Definizione della linea tratto-punto + + + + 0.09,0.05,0.02,0.05 + 0.09,0.05,0.02,0.05 + + + + Dotted line definition + Definizione della linea punteggiata + + + + 0.02,0.02 + 0.02,0.02 + Workbench - + Draft Snap Snap Draft - + Draft creation tools Strumenti di creazione Draft - + Draft modification tools Strumenti di modifica Draft @@ -1620,635 +1716,598 @@ Values with differences below this value will be treated as same. draft - + Draft Command Bar Barra dei comandi Draft - + active command: comando attivo: - + None Nessuno - + Active Draft command Comando Abbozzo attivo - + X coordinate of next point Coordinata X del prossimo punto - + X X - + Y Y - + Z Z - + Y coordinate of next point Coordinata Y del prossimo punto - + Z coordinate of next point Coordinata Z del prossimo punto - + Radius Raggio - + Radius of Circle Raggio del Cerchio - + &Relative &Relativo - + Coordinates relative to last point or absolute (SPACE) Coordinate relative all'ultimo punto o assolute (BARRA SPAZIATRICE) - + F&illed P&ieno - + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - Spunta questa opzione se l'oggetto dovrebbe apparire "a facce piene", altrimenti esso apparirà "a reticolo" (i) + Spuntare questa opzione se l'oggetto deve apparire "a facce piene", altrimenti esso appare "a reticolo" (i) - + &Finish &Finisci - + Finishes the current drawing or editing operation (F) Finisce il disegno corrente o l'operazione di modifica (F) - + If checked, command will not finish until you press the command button again - Se spuntato, il comando non terminerà finché non si preme nuovamente il pulsante di comando + Se spuntato, il comando non termina finché non si preme nuovamente il pulsante di comando - - &Continue - &Continua - - - + If checked, an OCC-style offset will be performed instead of the classic offset - Se spuntato, verrà eseguito un offset in stile OCC invece dell'offset classico + Se spuntato, viene eseguito un offset in stile OCC invece dell'offset classico - + &OCC-style offset &Offset in stile OCC - + Add points to the current object Aggiungi punti all'oggetto corrente - + Remove points from the current object Rimuovi punti dall'oggetto corrente - + Make Bezier node sharp - Make Bezier node sharp + Crea nodo Bezier spigoloso - + Make Bezier node tangent - Rendi tangente il nodo Bezier + Crea nodo Bezier tangente - + Make Bezier node symmetric - Rendi simmetrico il nodo Bezier + Nodo Bezier simmetrico - + &Undo &Annulla - + Undo the last segment (CTRL+Z) Annulla l'ultimo segmento (CTRL+Z) - + &Close &Chiudi - + Finishes and closes the current line (C) Termina e chiude la linea corrente (C) - + &Wipe &Cancella - + Wipes the existing segments of this line and starts again from the last point (W) Cancella i segmenti esistenti di questa linea e ricomincia dall'ultimo punto (C) - + Number of sides Numero di lati - + Offset Offset - + XY XY - + Select XY plane Seleziona il piano XY - + XZ XZ - + Select XZ plane Seleziona il piano XZ - + YZ YZ - + Select YZ plane Seleziona il piano YZ - + View Vista - + Select plane perpendicular to the current view Seleziona il piano perpendicolare alla vista corrente - + Do not project points to a drawing plane Non proiettare i punti su un piano di disegno - + &Copy &Copia - + If checked, objects will be copied instead of moved (C) Se selezionato, gli oggetti saranno copiati invece che spostati (C) - + Text string to draw - Text string to draw + Stringa di testo da disegnare - + String Stringa - + Height of text Altezza del testo - + Height Altezza - + Intercharacter spacing Spaziatura intercarattere - + Tracking - Tracking + Crenatura - + Full path to font file: Percorso completo del file di font: - + Open a FileChooser for font file - Apre un finestra di selezione per file di font + Apre un finestra per selezionare un file di font - + Set/unset a working plane Imposta/rimuovi un piano di lavoro - + Line Color Colore linea - + Face Color Colore faccia - + Line Width Spessore linea - + Font Size Dimensione carattere - + Apply to selected objects Applica agli oggetti selezionati - + Toggles Construction Mode Attiva/Disattiva Modalità Costruzione - + Select Plane Seleziona il piano - + Line Linea - + DWire DWire - + Circle Cerchio - + Center X Centro X - + Arc Arco - + Point Punto - + Distance Distanza - + Trim Taglia - + Pick Object Scegli Oggetto - + Edit Modifica - + Global X X globale - + Global Y Y globale - + Global Z Z globale - + Local X X locale - + Local Y Y locale - + Local Z Z locale - + Invalid Size value. Using 200.0. - Invalid Size value. Using 200.0. + Dimensione non valida. Uso 200.0. - + Invalid Tracking value. Using 0. - Invalid Tracking value. Using 0. + Valore di crenatura non valido. Utilizzato 0. - + Please enter a text string. Inserire una stringa di testo. - + Select a Font file Seleziona un file di font - + Please enter a font file. Inserire un file di font. - + Draft.makeBSpline: not enough points - Draft.makeBSpline: not enough points - + Draft.makeBSpline: numero di punti insufficiente - + Draft.makeBSpline: Equal endpoints forced Closed - Draft.makeBSpline: Equal endpoints forced Closed + Draft.makeBSpline : I punti finali sono uguali. Chiusura forzata - + Draft.makeBSpline: Invalid pointslist - Draft.makeBSpline: Invalid pointslist - + Draft.makeBSpline: elenco dei punti non valido - + Found groups: closing each open object inside Trovati gruppi: chiusura di ogni oggetto aperto - + Found mesh(es): turning into Part shapes Trovate mesh: trasformazione in forme - + Found 1 solidificable object: solidifying it Trovato 1 oggetto solidificable: solidificazione - + Found 2 objects: fusing them Trovati 2 oggetti: fusione degli stessi - - Found several objects: making a shell - - Trovati diversi oggetti: creazione di un guscio - - - - Found several coplanar objects or faces: making one face - - Trovati diversi oggetti o facce complanari: creazione di una faccia - - - + Found 1 non-parametric objects: draftifying it Trovato 1 oggetto non parametrico: creazione di un abbozzo dallo stesso - - Found 1 closed sketch object: making a face from it - - Trovato 1 oggetto schizzo chiuso: creazione di una faccia dallo stesso - - - - Found closed wires: making faces - - Trovati wire chiusi: creazione di facce - - - + Found 1 open wire: closing it Trovata 1 polilinea aperta: chiusura della stessa - + Found several open wires: joining them Trovati diversi wire aperti: creazione di un'unione - + Found several edges: wiring them Trovati numerosi lati: connessione degli stessi - - Found several non-treatable objects: making compound - - Trovato diversi oggetti non trattabili: creazione composizione - - - + Unable to upgrade these objects. Impossibile promuovere questi oggetti. - + Found 1 block: exploding it Trovato 1 blocco: esplosione - + Found 1 parametric object: breaking its dependencies Trovato 1 oggetto parametrico: rottura delle sue dipendenze - + Found 2 objects: subtracting them Trovati 2 oggetti: sottrazione degli stessi - + Found several faces: splitting them Trovate diverse facce: separazione delle stesse - + Found several objects: subtracting them from the first one Trovati diversi oggetti: sottrazione dal primo - + Found 1 face: extracting its wires Trovata 1 faccia: estrazione delle sue polilinee - + Found only wires: extracting their edges Trovate solo polilinee: estrazione dei rispettivi lati - + No more downgrade possible Downgrade non più possibile - + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. - _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry : chiusa con lo stesso primo/ultimo punto. Geometria non aggiornata. - + Pick a face to define the drawing plane Scegliere una faccia per definire il piano di disegno - + Pick first point: Scegli primo punto: - + Create Line Crea linea - + Create DWire Crea DWire - + DWire has been closed Il DWire è stato chiuso - + Last point has been removed L'ultimo punto è stato rimosso - + Pick next point: Scegli prossimo punto: - + Pick next point, or (F)inish or (C)lose: Scegli punto successivo, o (F)inisci o (C)hiudi: - + BSpline BSpline @@ -2259,383 +2318,375 @@ Values with differences below this value will be treated as same. La Spline è stata chiusa - + Create BSpline Crea BSpline BezCurve - BezCurve + Curva di Bezier - + Bezier curve has been closed - Bezier curve has been closed - + La curva di Bézier è stata chiusa automaticamente - + Create BezCurve - Create BezCurve + Crea una curva di Bezier - + Rectangle Rettangolo - + Create Plane - Crea piano + Crea Piano - + Create Rectangle Crea Rettangolo - + Pick opposite point: Scegli punto opposto: - + Pick center point: Scegli punto centrale: - + Pick radius: Scegli raggio: - + Pick start angle: Scegli angolo iniziale: - + Pick aperture: Scegli apertura: - + Create Circle Crea Cerchio - + Create Arc Crea Arco - + Start Angle Angolo iniziale - + Aperture Apertura - + Aperture angle: Angolo di apertura: - + Polygon Poligono - + Create Polygon Crea Poligono - + Ellipse Ellisse - + Create Ellipse - Crea ellisse + Crea Ellisse - + Text Testo - + Pick location point: Scegli punto di localizzazione: - + Create Text Crea Testo - + Dimension Quotatura - + Create Dimension Crea Quotatura - + Edges don't intersect! I lati non si intersecano! - + ShapeString - ShapeString + Forma da Stringa - + Pick ShapeString location point: - Pick ShapeString location point: + Scegli il punto per posizionare la Forma : - + Create ShapeString - Create ShapeString + Crea una Forma da una Stringa - + Move Sposta - + Select an object to move Seleziona un oggetto da spostare - + Pick start point: Scegli punto iniziale: - + Copy Copia - + Pick end point: Scegli punto finale: - + Change Style Cambia stile - + Select an object to rotate Selezionare un oggetto da ruotare - + Pick rotation center: Scegli centro di rotazione: - + Rotate Ruota - + Pick base angle: Scegli angolo di base: - + Pick rotation angle: Scegli angolo di rotazione: - + Select an object to offset Seleziona un oggetto su cui effettuare l'offset - + Offset only works on one object at a time Offset funziona solo su un oggetto alla volta - + Cannot offset this object type - Non è possibile creare offset con questo tipo di oggetto + Non è possibile creare un offset con questo tipo di oggetto - + Pick distance: Scegli distanza: - + Select an object to upgrade Seleziona un oggetto da promuovere - + Upgrade - Promuovere + Promuovi - + Downgrade - Retrocedere + Retrocedi - - Select an object to trim/extend - - Seleziona un oggetto da troncare/estendere - - - - + Scale Scala - + Select an object to scale Seleziona un oggetto da scalare - + Pick base point: Scegli punto base: - + Pick scale factor: Scegli fattore di scala: - + Select an object to project Seleziona un oggetto da proiettare - + Select a Draft object to edit Selezionare un oggetto Draft da modificare - + This object type is not editable Questo tipo di oggetto non è modificabile - + Active object must have more than two points/nodes L'oggetto attivo deve avere più di due punti/nodi - + Selection is not a Knot La selezione non è un nodo - + Endpoint of BezCurve can't be smoothed - Endpoint of BezCurve can't be smoothed + Un punto finale di una curva di Bezier non può essere levigato - + Select an object to convert Seleziona un oggetto da convertire - + Select an object to array Seleziona un oggetto per la serie - + Please select base and path objects Selezionare gli oggetti di base e di percorso - + Create Point Crea punto - + Select an object to clone Seleziona un oggetto da clonare - + Select face(s) on existing object(s) Selezionare facce sugli oggetti esistenti @@ -2647,41 +2698,212 @@ Values with differences below this value will be treated as same. Convertitore di File Teigha non trovato, quindi il supporto ai file DWG è disabilitato. - - Installed Macros - Macro installate - - - + &Draft &Draft - + Utilities Utilità - + Wire tools Strumenti Polilinea - + Snapping - Snapping + Aggancio - + Found 1 multi-solids compound: exploding it - Found 1 multi-solids compound: exploding it + è stato trovato un solido multi-componente: scomporlo - + Sides Lati + + + BSplines and Bezier curves are not supported by this tool + Le BSplines e le curve di Bezier non sono supportate da questo strumento + + + + The given object is not planar and cannot be converted into a sketch. + L'oggetto non è piano e non può essere convertito in uno schizzo. + + + + Found several objects: creating a shell + + Trovati diversi oggetti: creazione di un guscio + + + + + Found several coplanar objects or faces: creating one face + + Trovati diversi oggetti o facce complanari: creazione di una faccia + + + + + Found 1 linear object: converting to line + + Trovato 1 oggetto lineare: conversione in linea + + + + + Found 1 closed sketch object: creating a face from it + + Trovato 1 oggetto schizzo chiuso: creazione di una faccia da esso + + + + + Found closed wires: creating faces + + Contorni chiusi trovati: creazione di facce + + + + + Found several non-treatable objects: creating compound + + Trovati diversi oggetti non trattabili: creazione di composti + + + + + Length + Lunghezza + + + + Angle + Angolo + + + + Length of current segment + Lunghezza del segmento corrente + + + + Angle of current segment + Angolo del segmento corrente + + + + Check this to lock the current angle (l) + Seleziona questa casella per bloccare l'angolo corrente (l) + + + + Con&tinue + Con&tinua + + + + &Select edge + & Seleziona bordo + + + + Selects an existing edge to be measured by this dimension (E) + Seleziona un bordo esistente da misurare in questa quotatura (E) + + + + Auto + Auto + + + + Sorry, offset of Bezier curves is currently still not supported + + Siamo spiacenti, l'offset delle curve di Bézier non è ancora supportato + + + + + Convert to Sketch + Convertire in schizzo + + + + Convert to Draft + Convertire in Draft + + + + Convert + Converti + + + + Array + Matrice + + + + Select object(s) to trim/extend + + Selezionare l'oggetto(i) da accorciare/estendere + + + + + Unable to trim these objects, only Draft wires and arcs are supported + + Impossibile tagliare questi oggetti, sono supportati solo polilinee e archi di Draft + + + + + Unable to trim these objects, too many wires + + Impossibile tagliare questi oggetti, troppi contorni + + + + + These objects don't intersect + + Questi oggetti non si intersecano + + + + + Too many intersection points + + Troppi punti di intersezione + + + + + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer + In questo sistema non sono state trovate le librerie di Importazione + e Esportazione DXF necessarie a FreeCAD per gestire il formato DXF. + Si prega di abilitare FreeCAD a scaricare queste librerie: + 1 - Caricare l'ambiente Draft + 2 - Menu Modifica > Preferenze > Import-Export > DXF > consentire i download +Oppure scaricare manualmente queste librerie, come è spiegato in +https://github.com/yorikvanhavre/Draft-dxf-importer + diff --git a/src/Mod/Draft/Resources/translations/Draft_ja.qm b/src/Mod/Draft/Resources/translations/Draft_ja.qm index f3ea8b2fe..6fd0f9528 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_ja.qm and b/src/Mod/Draft/Resources/translations/Draft_ja.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_ja.ts b/src/Mod/Draft/Resources/translations/Draft_ja.ts index 0490546a3..0dd2bf804 100644 --- a/src/Mod/Draft/Resources/translations/Draft_ja.ts +++ b/src/Mod/Draft/Resources/translations/Draft_ja.ts @@ -1,15 +1,27 @@ + + Draft + + + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + DXFライブラリのダウンロードに失敗しました。 +手動で https://github.com/yorikvanhavre/Draft-dxf-importer からダウンロードして、マクロフォルダに設置してください。 + + Draft_AddPoint - + Add Point 点の追加 - + Adds a point to an existing wire/bspline 既存の連線またはBスプライン曲線に点を追加します。 @@ -17,12 +29,12 @@ Draft_AddToGroup - + Add to group... グループに追加... - + Adds the selected object(s) to an existing group 選択したオブジェクトを既存のグループに追加する @@ -30,12 +42,12 @@ Draft_ApplyStyle - + Apply Current Style 現在のスタイルを適用する - + Applies current line width and color to selected objects 現在の線の幅と色を選択したオブジェクトに適用 @@ -43,12 +55,12 @@ Draft_Arc - + Arc 円弧 - + Creates an arc. CTRL to snap, SHIFT to constrain 円弧を作成、 [Ctrl]でスナップ、[Shift]で拘束 @@ -56,12 +68,12 @@ Draft_Array - + Array 配列 - + Creates a polar or rectangular array from a selected object 選択したオブジェクトから円形または矩形の配列を作成します @@ -69,12 +81,12 @@ Draft_BSpline - + B-Spline B-スプライン曲線 - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain 複数点からなるBスプライン曲線を作成します。[Ctrl]でスナップ、[Shift]で拘束。 @@ -95,12 +107,12 @@ Draft_Circle - + Circle - + Creates a circle. CTRL to snap, ALT to select tangent objects 円を作成します。[Ctrl]でスナップ、[Alt]で接するオブジェクトを選択 @@ -108,12 +120,12 @@ Draft_Clone - + Clone 複製 - + Clones the selected object(s) 選択されたオブジェクト(複数可)の複製を作成 @@ -121,12 +133,12 @@ Draft_CloseLine - + Close Line 閉じた線 - + Closes the line being drawn 製図中の線を閉じます @@ -134,12 +146,12 @@ Draft_DelPoint - + Remove Point 点の削除 - + Removes a point from an existing wire or bspline 既存の連線またはBスプライン曲線から点を削除します。 @@ -147,12 +159,12 @@ Draft_Dimension - + Dimension 寸法 - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment 寸法を記入します。[Ctrl]でスナップ、[Shift]で拘束、[Alt]でセグメントを選択 @@ -160,12 +172,12 @@ Draft_Downgrade - + Downgrade ダウングレード - + Explodes the selected objects into simpler objects, or subtract faces 選択されているオブジェクトをより単純な形状にエクスポート、または面を減算します @@ -173,7 +185,7 @@ Draft_Draft2Sketch - + Draft to Sketch ドラフトからスケッチへ @@ -181,12 +193,12 @@ Draft_Drawing - + Drawing 図面 - + Puts the selected objects on a Drawing sheet. 選択されたオブジェクトを図面上に配置 @@ -194,12 +206,12 @@ Draft_Edit - + Edit 編集 - + Edits the active object アクティブなオブジェクトを編集します。 @@ -207,12 +219,12 @@ Draft_Ellipse - + Ellipse 楕円 - + Creates an ellipse. CTRL to snap 楕円を作成します。[Ctrl]でスナップ。 @@ -220,25 +232,25 @@ Draft_Facebinder - + Facebinder - Facebinder + フェイスバインダー - + Creates a facebinder object from selected face(s) - Creates a facebinder object from selected face(s) + 選択された面(複数可)からフェイスバインダー・オブジェクトを作成 Draft_FinishLine - + Finish line フィニッシュ ライン - + Finishes a line without closing it 線を閉じずに終了します @@ -246,51 +258,38 @@ Draft_FlipDimension - + Flip Dimension - Flip Dimension + 寸法を反転 - + Flip the normal direction of a dimension - Flip the normal direction of a dimension + 寸法の法線方向を反転 Draft_Heal - + Heal 修復 - - Heal faultly Draft objects saved from an earlier FreeCAD version - 旧FreeCAD バージョンに保存されている、 欠陥のあるドラフト オブジェクトを修復します。 - - - - Draft_Layer - - - Layer - レイヤー - - - - Adds a layer - Adds a layer + + Heal faulty Draft objects saved from an earlier FreeCAD version + Heal faulty Draft objects saved from an earlier FreeCAD version Draft_Line - + Line 直線 - + Creates a 2-point line. CTRL to snap, SHIFT to constrain 2点を指定して線を作成します。[Ctrl]でスナップ、[Shift]で拘束 @@ -298,12 +297,12 @@ Draft_Move - + Move 移動 - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy 2点間で選択したオブジェクトを移動します。[Ctrl]でスナップ、[Shift]で拘束、[Alt]でコピー。 @@ -312,12 +311,12 @@ Draft_Offset - + Offset オフセット - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy アクティブなオブジェクトをオフセットします。[Ctrl]でスナップ、[Shift]で拘束、[Alt]でコピー。 @@ -325,12 +324,12 @@ Draft_PathArray - + PathArray PathArray - + Creates copies of a selected object along a selected path. 選択したパスに沿って選択したオブジェクトのコピーを作成します。 @@ -338,12 +337,12 @@ Draft_Point - + Point - + Creates a point object 点を作成します。 @@ -351,12 +350,12 @@ Draft_Polygon - + Polygon 多角形 - + Creates a regular polygon. CTRL to snap, SHIFT to constrain 正多角形を作成します。[Ctrl]でスナップ、[Shift]で拘束。 @@ -364,12 +363,12 @@ Draft_Rectangle - + Rectangle 四角形 - + Creates a 2-point rectangle. CTRL to snap 2 点を指定し四角形を作成します。[Ctrl]でスナップ @@ -377,12 +376,12 @@ Draft_Rotate - + Rotate 回転 - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy 選択したオブジェクトを回転します。[Ctrl]でスナップ、[Shift]で拘束、[Alt]でコピー。 @@ -390,12 +389,12 @@ Draft_Scale - + Scale 拡大縮小 - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy 選択したオブジェクトを基準点を中心に拡大します。[Ctrl]でスナップ、[Shift]で拘束、[Alt]でコピー。 @@ -403,12 +402,12 @@ Draft_SelectGroup - + Select group グループを選択 - + Selects all objects with the same parents as this group このグループと同じ親を持つすべてのオブジェクトを選択します @@ -416,12 +415,12 @@ Draft_SelectPlane - + SelectPlane 面を選択する - + Select a working plane for geometry creation ジオメトリを作成する作業面を選択する @@ -429,17 +428,17 @@ Draft_Shape2DView - + Shape 2D view 2Dビュー形状 - + Creates Shape 2D views of selected objects 選択されているオブジェクトの2Dビュー形状を作成します - + Convert bidirectionally between Draft and Sketch objects ドラフトオブジェクトとスケッチオブジェクトを相互に変換します @@ -447,25 +446,25 @@ Draft_ShapeString - + Shape from text... - Shape from text... + テキストからシェイプへ... - + Creates text string in shapes. - Creates text string in shapes. + テキスト文字列をシェイプとして作成 Draft_ShowSnapBar - + Show Snap Bar スナップバーを表示 - + Shows Draft snap toolbar ドラフトスナップ ツールバーを表示 @@ -473,12 +472,12 @@ Draft_Snap_Angle - + Angles - Angles + 角度 - + Snaps to 45 and 90 degrees points on arcs and circles 円弧や円上の点を、45度および90度にスナップさせる @@ -486,181 +485,181 @@ Draft_Snap_Center - + Center - Center + 中心 - + Snaps to center of circles and arcs - Snaps to center of circles and arcs + 円、円弧の中心にスナップ Draft_Snap_Dimensions - + Dimensions 寸法 - + Shows temporary dimensions when snapping to Arch objects - Shows temporary dimensions when snapping to Arch objects + Archオブジェクトにスナップする場合は仮寸法を表示 Draft_Snap_Endpoint - + Endpoint - Endpoint + 端点 - + Snaps to endpoints of edges - Snaps to endpoints of edges + エッジの端点にスナップ Draft_Snap_Extension - + Extension - Extension + 延長線上 - + Snaps to extension of edges - Snaps to extension of edges + エッジの延長にスナップ Draft_Snap_Grid - + Grid グリッド - + Snaps to grid points - Snaps to grid points + グリッド点にスナップ Draft_Snap_Intersection - + Intersection 共通集合 - + Snaps to edges intersections - Snaps to edges intersections + エッジの交点にスナップ Draft_Snap_Lock - + Toggle On/Off - Toggle On/Off + オン/オフを切り替え - + Activates/deactivates all snap tools at once - Activates/deactivates all snap tools at once + 全てのスナップツールを同時にアクティブ化/非アクティブ化 Draft_Snap_Midpoint - + Midpoint - Midpoint + 中点 - + Snaps to midpoints of edges - Snaps to midpoints of edges + エッジの中点にスナップ Draft_Snap_Near - + Nearest - Nearest + 最近接 - + Snaps to nearest point on edges - Snaps to nearest point on edges + エッジ上の最も近い点にスナップ Draft_Snap_Ortho - + Ortho - Ortho + 正射投影 - + Snaps to orthogonal and 45 degrees directions - Snaps to orthogonal and 45 degrees directions + 45度の方向でスナップさせる Draft_Snap_Parallel - + Parallel - Parallel + 平行 - + Snaps to parallel directions of edges - Snaps to parallel directions of edges + エッジの平行方向にスナップ Draft_Snap_Perpendicular - + Perpendicular - Perpendicular + 垂直 - + Snaps to perpendicular points on edges - Snaps to perpendicular points on edges + エッジ上の垂直点にスナップ Draft_Snap_WorkingPlane - + Working Plane - Working Plane + 作業平面 - + Restricts the snapped point to the current working plane - Restricts the snapped point to the current working plane + スナップされる点を現在の作業平面に制限 Draft_Text - + Text テキスト - + Creates an annotation. CTRL to snap 注釈を作成します。[Ctrl]でスナップ @@ -668,12 +667,12 @@ Draft_ToggleConstructionMode - + Toggle construcion Mode コンストラクションモードを切り替える - + Toggles the Construction Mode for next objects. 次のオブジェクトのコンストラクションモードを切り替えます。 @@ -681,25 +680,25 @@ Draft_ToggleContinueMode - + Toggle Continue Mode - Toggle Continue Mode + 続行モードに切り替え - + Toggles the Continue Mode for next commands. - 継続モードを次のコマンドに切り替える + 次のコマンドを続行モードに切り替える。 Draft_ToggleDisplayMode - + Toggle display mode 表示モードを切り替える - + Swaps display mode of selected objects between wireframe and flatlines 選択したオブジェクトの表示モードを変更する @@ -707,25 +706,25 @@ Draft_ToggleGrid - + Toggle Grid グリッドの切り替え - - Toggles the Draft gid on/off + + Toggles the Draft grid on/off ドラフトのグリッドの オン/オフを切り替えます Draft_Trimex - + Trimex トリメックス - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts 選択したオブジェクトをトリムまたは延長するか、もしくは単一の面を押し出します。[Ctrl]でスナップ、[Shift]で現在のセグメントまたは垂直方向に拘束、[Alt]で反転 @@ -733,12 +732,12 @@ Draft_UndoLine - + Undo last segment 最後のセグメントを元に戻す - + Undoes the last drawn segment of the line being drawn 描画中の線で最後に描いたセグメントを元に戻す @@ -746,25 +745,38 @@ Draft_Upgrade - + Upgrade アップグレード - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces 選択したオブジェクトをひとつに結合、または閉じた連線を塗り潰された面に変換、または面を統合 + + Draft_VisGroup + + + VisGroup + VisGroup + + + + Adds a VisGroup + Adds a VisGroup + + Draft_Wire - + DWire Dワイヤー - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain 複数の頂点のドラフトワイヤー(Dワイヤー)を作成します。[Ctrl]でスナップ、[SHIFT]で拘束 @@ -772,12 +784,12 @@ Draft_WireToBSpline - + Wire to BSpline 連線をBスプライン曲線に変換 - + Converts between Wire and BSpline 連線とBスプライン曲線を相互変換 @@ -805,17 +817,17 @@ スナップシンボルのデフォルト色 - + This is the default color for objects being drawn while in construction mode. 構造モード中に描画されるオブジェクトのデフォルト色です。 - + This is the default group name for construction geometry 構造ジオメトリーのデフォルトグループ名です。 - + Construction 構造物 @@ -885,7 +897,7 @@ It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold" - これは、すべてのドラフト・テキストと寸法のデフォルト(省略時の設定)フォント名です。「Arial」のようにフォント名、「sans」,「serif」、o「mono」のようなデフォルトのスタイル名、「Arial,Helvetica,sans」のような系統名、 「Arial:Bold」のようなフォント名とスタイル名を組み合わせた形で指定することができます。 + これは、すべてのドラフト・テキストと寸法に用いるデフォルト(省略時の設定)フォント名です。「Arial」のようなフォント名、「sans」,「serif」や「mono」のようなデフォルトのスタイル名、「Arial,Helvetica,sans」のような系統名、 「Arial:Bold」のようなフォント名とスタイル名を組み合わせた形で指定することができます。 @@ -918,17 +930,17 @@ such as "Arial:Bold" 標準の色と線幅 - + if this is checked, paper space objects will be imported too これがチェックされていると、ぺーバー空間オブジェクト[paper space object]もインポートされます。 - + if this is unchecked, texts/mtexts won't be imported チェックされていない場合、[texts/mtext]はインポートされません - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. スプラインをDXFへエクスポートする場合、それらはポリラインに変換されます。この値はポリラインの各セグメントの最大長です。0の場合、スプラインの全体が直線セグメントとして扱われます。 @@ -953,7 +965,7 @@ such as "Arial:Bold" 全般的な設定 - + Construction group name 構造グループ名 @@ -970,22 +982,22 @@ Values with differences below this value will be treated as same. これ以下の値の違いは、同じものとして扱われます。 - + DXF format options DXF形式のオプション - + Check this if you want the non-named blocks (beginning with a *) to be imported too (*で開始する)名称のないブロックもインポートしたい場合にはチェックしてください - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... チェックした場合、FreeCADは一致するオブジェクトをワイヤーに結合しようとします。これには時間がかかる場合があります。 - + Join geometry ジオメトリを結合 @@ -1085,32 +1097,32 @@ Values with differences below this value will be treated as same. コピー後に元オブジェクトを選択 - + If checked, a grid will appear when drawing チェックした場合、製図中にグリッドが表示されます - + Use grid グリッドを使用 - + Grid spacing グリッド間隔 - + The spacing between each grid line グリッド線の間隔 - + Main lines every 主要線ごと - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. 主線は太めに描画されます。主線間を何スクエアにするかここに指定してください。 @@ -1140,23 +1152,22 @@ Values with differences below this value will be treated as same. 右面図 - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - チェックされている場合、同じレイヤーのオブジェクトがドラフトブロックとして連結されます。 - if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable + チェックされている場合、同じレイヤーのオブジェクトがドラフトブロックとして連結されますが、高速表示をオンにすることで、より容易に編集できるようになります。 - + Group layers into blocks グループレイヤーをブロックへ - + If this is checked, all objects containing faces will be exported as 3d polyfaces これがチェックされている場合は、3Dポリフェイスとしての面を含むすべてのオブジェクトがエクスポートされます。 - + Export 3D objects as polyface meshes 3D オブジェクトをポリフェイスメッシュとしてエクスポートします。 @@ -1196,37 +1207,37 @@ Values with differences below this value will be treated as same. 作業平面の追跡ツールを表示 - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command チェックされている場合、ドラフトワークベンチのアクティブ状態中に常にドラフトグリッドが表示されます。それ以外の場合はコマンド使用時のみです。 - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document チェックされている場合、インポートされたテキストサイズは、DXF 文書内にあるサイズから標準ドラフトで定義されたテキストサイズへ変換されます。 - + Use standard font size for texts 標準フォントサイズを使用 - + If this is checked, hatches will be converted into simple wires チェックされている場合、ハッチングは単純な線に変換されます。 - + Import hatch boundaries as wires ハッチング境界を線としてインポート - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width チェックされている場合、ポリラインに幅の定義があるときには適切な幅の閉じたワイヤーとしてレンダリングされます - + Render polylines with width 幅のあるポリラインをレンダリングします。 @@ -1258,102 +1269,102 @@ Values with differences below this value will be treated as same. When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. - When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + ここをチェックすると、ドラフトツールはドラフトオブジェクトの代わりに利用可能な部品プリミティブを作成します。 Use Part Primitives when available - Use Part Primitives when available + 利用可能な場合はプリミティブ部品を使用 Snapping - Snapping + スナップ If this is checked, snapping is activated without the need to press the snap mod key - If this is checked, snapping is activated without the need to press the snap mod key + ここをチェックした場合、スナップはモディキーを押さなくてもスナップする Always snap (disable snap mod) - Always snap (disable snap mod) + 常にスナップ (スナップモードを無効にする) - + Construction geometry 拘束形状 - + Construction geometry color - Construction geometry color + 補助形状の色 - + Import - Import - - - - texts and dimensions - texts and dimensions - - - - points - points + インポート - layouts - layouts + texts and dimensions + テキストと寸法線 - + + points + ポイント + + + + layouts + レイアウト + + + *blocks *blocks - + If this is checked, the exported objects will be projected to reflect the current view direction - If this is checked, the exported objects will be projected to reflect the current view direction + チェックされている場合、エクスポートされるオブジェクトは現在のビュー方向を考慮して投影されます - + Project exported objects along current view direction - Project exported objects along current view direction + エクスポートされるオブジェクトを現在のビュー方向と平行に投影 - + Ellipse export is badly supported. Use this to export them as polylines instead. - Ellipse export is badly supported. Use this to export them as polylines instead. + 楕円のエクスポートは十分にサポートされていません。代わりにこれを使用してポリラインとしてエクスポートしてください。 - + DWG format options DWG形式のオプション - + Path to Teigha File Converter - Path to Teigha File Converter + Teighaファイルコンバーターのパス - + The path to your Teigha File Converter executable - The path to your Teigha File Converter executable + Teighaファイルコンバータ実行可能ファイルへのパス Visual settings - Visual settings + 表示の設定 Visual Settings - Visual Settings + 表示の設定 @@ -1363,32 +1374,32 @@ Values with differences below this value will be treated as same. Default line width - Default line width + 既定の線幅 Snap symbols style - Snap symbols style + スナップシンボルスタイル Draft classic style - Draft classic style + Draftクラシックスタイル Bitsnpieces style - Bitsnpieces style + Bitsnpiecesスタイル Color - Color + Hatch patterns resolution - Hatch patterns resolution + ハッチングパターンの解像度 @@ -1396,19 +1407,19 @@ Values with differences below this value will be treated as same. グリッド - + Always show the grid - Always show the grid + 常にグリッドを表示 Texts and dimensions - Texts and dimensions + テキストと寸法線 Texts - Texts + テキスト @@ -1418,203 +1429,288 @@ Values with differences below this value will be treated as same. Internal font - Internal font + 内部フォント size - size + サイズ - + Dimensions arrows - Dimensions arrows + 寸法線の矢印 - + style - style + スタイル - + Dot - Dot + - + Circle - - - Arrow - Arrow - - - - The default size of arrows - The default size of arrows - - - - Dimensions lines - Dimensions lines - - - - text above - text above - - text inside - text inside + Arrow + 矢印 + The default size of arrows + 矢印のデフォルトサイズ + + + The default size of dimensions extension lines - The default size of dimensions extension lines + 寸法補助線のデフォルトサイズ Dimensions text - Dimensions text + 寸法のテキスト orientation - orientation + 配置 spacing - spacing + 間隔 The space between the dimension line and the dimension text - The space between the dimension line and the dimension text + 寸法線と寸法テキストの間隔 Default ShapeString Font File - Default ShapeString Font File + デフォルトの ShapeStringフォントファイル Select a font file - Select a font file + フォントファイルを選択 Fill objects with faces whenever possible - Fill objects with faces whenever possible + できるだけオブジェクトの面を塗りつぶす - - DXF / DWG options - DXF / DWG options - - - + Create 作成 - - If thi sis checked, only standard Part objects will be created (fastest) - If thi sis checked, only standard Part objects will be created (fastest) - - - + simple Part shapes - simple Part shapes + パート形状を単純化 - + If this is checked, parametric Draft objects will be created whenever possible - If this is checked, parametric Draft objects will be created whenever possible + ここをチェックされている場合、できる限りパラメトリックなドラフト・オブジェクトが作成されます - + Draft objects - Draft objects + ドラフトオブジェクト - + If this is checked, sketches will be created whenever possible - If this is checked, sketches will be created whenever possible + チェックされている場合、可能であれば常にスケッチが作成されます - + Sketches スケッチ - + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + ここをチェックした場合、色は可能な限りDXFオブジェクトから読み出されます。それ以外の場合、デフォルトの色が適用されます。 - + Get original colors from the DXF file - Get original colors from the DXF file + DXFファイルからオリジナルの色を取得 - - If this is checked, DXF layers will be imported as Draft layers - If this is checked, DXF layers will be imported as Draft layers - - - - Use Draft Layers - Use Draft Layers - - - + Treat ellipses and splines as polylines - Treat ellipses and splines as polylines + 楕円およびスプラインをポリラインとして扱う - + Max Spline Segment: - Max Spline Segment: - - - - SVG / OCA options - SVG / OCA options + スプラインの最長線分: Export style - Export style + エクスポートスタイル Snapping settings - Snapping settings + スナップの設定 Show the unit suffix in dimensions - Show the unit suffix in dimensions + 寸法の単位サフィックスを表示する + + + + DXF / DWG + DXF/DWG + + + + Automatic update + 自動更新 + + + + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + + + + Allow FreeCAD to automatically download and update the DXF libraries + Allow FreeCAD to automatically download and update the DXF libraries + + + + If this is checked, only standard Part objects will be created (fastest) + If this is checked, only standard Part objects will be created (fastest) + + + + If this is checked, DXF layers will be imported as Draft VisGroups + If this is checked, DXF layers will be imported as Draft VisGroups + + + + Use VisGroups + Use VisGroups + + + + mm + mm + + + + SVG / OCA + SVG / OCA + + + + Grid size + グリッドサイズ + + + + the number of horizontal or vertical lines of the grid + the number of horizontal or vertical lines of the grid + + + + lines + lines + + + + Dimensions + 寸法 + + + + display mode + display mode + + + + text above (2D) + text above (2D) + + + + text inside (3D) + text inside (3D) + + + + extension lines size + extension lines size + + + + Drawing views + Drawing views + + + + Dashed line definition + Dashed line definition + + + + A SVG linestyle definition + A SVG linestyle definition + + + + 0.09,0.05 + 0.09,0.05 + + + + Dashdot line definition + Dashdot line definition + + + + 0.09,0.05,0.02,0.05 + 0.09,0.05,0.02,0.05 + + + + Dotted line definition + Dotted line definition + + + + 0.02,0.02 + 0.02,0.02 Workbench - + Draft Snap - Draft Snap + ドラフトスナップ - + Draft creation tools ドラフト作成ツール - + Draft modification tools ドラフト修正ツール @@ -1622,649 +1718,606 @@ Values with differences below this value will be treated as same. draft - + Draft Command Bar - Draft Command Bar + ドラフトコマンドバー - + active command: アクティブコマンド: - + None なし - + Active Draft command アクティブドラフトコマンド - + X coordinate of next point 次の点の X 座標 - + X X - + Y Y - + Z Z - + Y coordinate of next point 次の点の Y 座標 - + Z coordinate of next point 次の点の Z 座標 - + Radius 半径 - + Radius of Circle 円の半径 - + &Relative 相対 (&R) - + Coordinates relative to last point or absolute (SPACE) 最後の点からの相対座標、または絶対座標[スペース] - + F&illed 塗りつぶし (&I) - + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) チェックされている場合、オブジェクトは塗りつぶし表示されます。それ以外の場合、ワイヤーフレーム表示されます (i) - + &Finish 終了 (&F) - + Finishes the current drawing or editing operation (F) 現在の製図、または編集操作を終了します (F) - + If checked, command will not finish until you press the command button again チェックされている場合、再びコマンドボタンを押すまでコマンドが終了しなくなります - - &Continue - 続行 (&c) - - - + If checked, an OCC-style offset will be performed instead of the classic offset チェックされている場合、従来のオフセットの代わりにくOCC-スタイルのオフセットが行われます - + &OCC-style offset OCC スタイル オフセット (&O) - + Add points to the current object 現在のオブジェクトに点を追加します - + Remove points from the current object 現在のオブジェクトから点を削除します - + Make Bezier node sharp - Make Bezier node sharp + ベジエ曲線の頂点を鋭角にする - + Make Bezier node tangent - Make Bezier node tangent + ベジエ曲線の頂点を接線にする - + Make Bezier node symmetric - Make Bezier node symmetric + ベジエ曲線の頂点を対称にする - + &Undo 元に戻す(&U) - + Undo the last segment (CTRL+Z) 最後のセグメントを元に戻す (Ctrl+Z) - + &Close 閉じる (&C) - + Finishes and closes the current line (C) 現在の線を閉じて終了[C] - + &Wipe 消去 (&W) - + Wipes the existing segments of this line and starts again from the last point (W) 直線の既存の区間を消去して最後の点から再開します (W) - + Number of sides 辺の数 - + Offset オフセット - + XY XY - + Select XY plane XY 平面を選択 - + XZ XZ - + Select XZ plane XZ 平面を選択 - + YZ YZ - + Select YZ plane YZ 平面を選択 - + View 表示 - + Select plane perpendicular to the current view 現在のビューに垂直な面を選択する。 - + Do not project points to a drawing plane 描画平面に点を投影しないでください - + &Copy コピー (&C) - + If checked, objects will be copied instead of moved (C) チェックされている場合、オブジェクトは移動 (C) ではなくコピーされます。 - + Text string to draw - Text string to draw + 描画するテキスト文字列 - + String 文字列 - + Height of text - Height of text + テキストの高さ - + Height 高さ - + Intercharacter spacing - Intercharacter spacing + 文字間隔 - + Tracking - Tracking + トラッキング - + Full path to font file: - Full path to font file: + フォントファイルのフルパス: - + Open a FileChooser for font file - Open a FileChooser for font file + ファイル選択ダイアログを開いてフォントファイルを選択 - + Set/unset a working plane - Set/unset a working plane + 作業平面の設定/非設定 - + Line Color 線の色 - + Face Color 面の色 - + Line Width 線の幅 - + Font Size フォントサイズ - + Apply to selected objects 選択したオブジェクトに適用します。 - + Toggles Construction Mode 作成モードへの切り替え - + Select Plane 平面選択 - + Line 直線 - + DWire Dワイヤー - + Circle - + Center X 中心X - + Arc 円弧 - + Point - + Distance 距離 - + Trim トリム - + Pick Object オブジェクトを選択 - + Edit 編集 - + Global X - Global X + グローバル座標 X - + Global Y - Global Y + グローバル座標 Y - + Global Z - Global Z + グローバル座標 Z - + Local X - Local X + ローカル座標 X - + Local Y - Local Y + ローカル座標 Y - + Local Z - Local Z + ローカル座標 Z - + Invalid Size value. Using 200.0. - Invalid Size value. Using 200.0. + サイズの値が無効です。 200.0 を使ってください。 - + Invalid Tracking value. Using 0. - Invalid Tracking value. Using 0. + トラッキングの値が無効です。 0 を使ってください。 - + Please enter a text string. - Please enter a text string. + 文字を入力してください。 - + Select a Font file - Select a Font file + フォントファイルを選択 - + Please enter a font file. - Please enter a font file. + フォントファイルを入力してください。 - + Draft.makeBSpline: not enough points - Draft.makeBSpline: not enough points + Draft.makeBSpline: 点の数が不十分 - + Draft.makeBSpline: Equal endpoints forced Closed - Draft.makeBSpline: Equal endpoints forced Closed + Draft.makeBSpline: 等しい端点を強制的につなぐ - + Draft.makeBSpline: Invalid pointslist - Draft.makeBSpline: Invalid pointslist + Draft.makeBSpline: 無効な頂点リスト - + Found groups: closing each open object inside グループを見つけました: 内部の開いているオブジェクトを閉じます - + Found mesh(es): turning into Part shapes - Found mesh(es): turning into Part shapes + メッシュが見つかりました:パート形状へ変換します - + Found 1 solidificable object: solidifying it ソリッド化可能なオブジェクトが1つ見つかりました: ソリッド化します - + Found 2 objects: fusing them オブジェクトを2つ見つけました: 結合します - - Found several objects: making a shell - - Found several objects: making a shell - - - - - Found several coplanar objects or faces: making one face - - Found several coplanar objects or faces: making one face - - - - + Found 1 non-parametric objects: draftifying it 非パラメトリックなオブジェクトを1つ見つけました: 製図します - - Found 1 closed sketch object: making a face from it - - 閉じたスケッチオブジェクトを1つ見つけました: 面を作成します - - - - - Found closed wires: making faces - - Found closed wires: making faces - - - - + Found 1 open wire: closing it 開いたワイヤーを1つ見つけました: 閉じます - + Found several open wires: joining them - Found several open wires: joining them - + 複数の開いたワイヤーが見つかりました:結合する - + Found several edges: wiring them 複数のエッジを見つけました: ワイヤーとして結合します - - Found several non-treatable objects: making compound - - 複数の修復不能なオブジェクトを見つけました: 複合物を作成します - - - - + Unable to upgrade these objects. - Unable to upgrade these objects. - + これらのオブジェクトはアップグレードできません。 - + Found 1 block: exploding it - Found 1 block: exploding it - + ブロックが1つ見つかりました:このブロックを分解 - + Found 1 parametric object: breaking its dependencies パラメトリックなオブジェクトを1つ見つけました: 依存関係を破棄します - + Found 2 objects: subtracting them オブジェクトを2つ見つけました: 減算を行います - + Found several faces: splitting them 複数の面を見つけました: 分割します - + Found several objects: subtracting them from the first one 複数のオブジェクトを見つけました: 最初の1つから残りを減算します - + Found 1 face: extracting its wires 面を1つ見つけました: ワイヤーを抽出します - + Found only wires: extracting their edges ワイヤーのみ見つかりました: エッジを抽出します - + No more downgrade possible それ以上のダウングレードはできません - + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. - _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry:最初/最後の点を一致させて曲線を閉じてください。ジオメトリーはは更新されていません。 - + Pick a face to define the drawing plane 描画面を選択する - + Pick first point: 最初の点を選択: - + Create Line 線分を作成 - + Create DWire DWire を作成します。 - + DWire has been closed DWire が閉じられました - + Last point has been removed 最後の点が取り除かれています。 - + Pick next point: 次の点を選択: - + Pick next point, or (F)inish or (C)lose: 次のポイントを選択、または完了(F)、閉じる(C)  - + BSpline B-スプライン @@ -2275,7 +2328,7 @@ Values with differences below this value will be treated as same. スプラインは閉じられています。 - + Create BSpline Bスプライン曲線を作成 @@ -2285,412 +2338,568 @@ Values with differences below this value will be treated as same. ベジェ曲線 - + Bezier curve has been closed - Bezier curve has been closed - + ベジエ曲線は閉じています。 - + Create BezCurve ベジェ曲線を作成 - + Rectangle 四角形 - + Create Plane 平面を作成 - + Create Rectangle 矩形を作成 - + Pick opposite point: 反対側の点を選択します。  - + Pick center point: 中心点を選択: - + Pick radius: 半径を選択: - + Pick start angle: 開始角度を選択: - + Pick aperture: 視野口径を選択: - + Create Circle 円を作成 - + Create Arc 円弧を作成 - + Start Angle 開始角度 - + Aperture 視野口径 - + Aperture angle: 視野角: - + Polygon 多角形 - + Create Polygon 多角形を作成 - + Ellipse 楕円 - + Create Ellipse 楕円を作成 - + Text テキスト - + Pick location point: 領域を選択: - + Create Text テキストを作成 - + Dimension 寸法 - + Create Dimension 寸法の作成 - + Edges don't intersect! エッジを交差しないでください! - + ShapeString - ShapeString + シェイプストリング - + Pick ShapeString location point: - Pick ShapeString location point: - + ShapeStringの配置点をピック - + Create ShapeString - Create ShapeString + シェイプストリングを作成 - + Move 移動 - + Select an object to move 移動するオブジェクトを選択します。 - + Pick start point: 始点を選択: - + Copy コピー - + Pick end point: 終点を選択: - + Change Style スタイルの変更 - + Select an object to rotate 回転するオブジェクトを選択します。 - + Pick rotation center: 回転の中心を選択します。 - + Rotate 回転 - + Pick base angle: 基本となる角度を選択します。 - + Pick rotation angle: ピック回転角: - + Select an object to offset オフセットするオブジェクトを選択 - + Offset only works on one object at a time 一度に1つのオブジェクトしかオフセットできません - + Cannot offset this object type このオブジェクトの種類はオフセットすることができません。 - + Pick distance: 距離を選択する: - + Select an object to upgrade アップグレードするオブジェクトを選択する - + Upgrade アップグレード - + Downgrade ダウングレード - - Select an object to trim/extend - - トリムまたは延長するオブジェクトを選択します。 - - - + Scale 拡大縮小 - + Select an object to scale 拡大縮小縮小するオブジェクトを選択する - + Pick base point: 基準点を選択: - + Pick scale factor: 拡大縮小率を選択する: - + Select an object to project - Select an object to project - + 投影するオブジェクトを選択 - + Select a Draft object to edit - Select a Draft object to edit + 編集するDraftオブジェクトを選択 - + This object type is not editable このオブジェクトタイプは編集できません - + Active object must have more than two points/nodes アクティブオブジェクトは2つ以上の点またはノードが必要 - + Selection is not a Knot - Selection is not a Knot + 節点が選択されていません - + Endpoint of BezCurve can't be smoothed - Endpoint of BezCurve can't be smoothed - + ベジエ曲線の端点はスムージングできません - + Select an object to convert - Select an object to convert - + 変換するオブジェクトを選択 - + Select an object to array - Select an object to array - + 配列にするオブジェクトを選択 - + Please select base and path objects - Please select base and path objects - + ベースとパスオブジェクトを選択してください - + Create Point - Create Point + 点を作成 - + Select an object to clone - Select an object to clone - + 複製するオブジェクトを選択 - + Select face(s) on existing object(s) - Select face(s) on existing object(s) - + 既存のオブジェクトの面を選択 Teigha File Converter not found, DWG support is disabled. - Teigha File Converter not found, DWG support is disabled. + Teighaファイルコンバーターが見つかりません。DWGサポートは無効になります。 - - Installed Macros - インストールされているマクロ - - - + &Draft ドラフト(&D) - + Utilities ユーティリティ - + Wire tools 連線ツール - + Snapping - Snapping + スナップ - + Found 1 multi-solids compound: exploding it - Found 1 multi-solids compound: exploding it + コンパウンドが1つ見つかりました:このコンパウンドを分解 - + Sides - Sides + 側面 + + + + BSplines and Bezier curves are not supported by this tool + このツールではBスプラインとベジェ曲線はサポートされていません + + + + The given object is not planar and cannot be converted into a sketch. + The given object is not planar and cannot be converted into a sketch. + + + + Found several objects: creating a shell + + Found several objects: creating a shell + + + + + Found several coplanar objects or faces: creating one face + + Found several coplanar objects or faces: creating one face + + + + + Found 1 linear object: converting to line + + Found 1 linear object: converting to line + + + + + Found 1 closed sketch object: creating a face from it + + Found 1 closed sketch object: creating a face from it + + + + + Found closed wires: creating faces + + Found closed wires: creating faces + + + + + Found several non-treatable objects: creating compound + + Found several non-treatable objects: creating compound + + + + + Length + 長さ + + + + Angle + 角度 + + + + Length of current segment + Length of current segment + + + + Angle of current segment + Angle of current segment + + + + Check this to lock the current angle (l) + Check this to lock the current angle (l) + + + + Con&tinue + 続行 (&T) + + + + &Select edge + &Select edge + + + + Selects an existing edge to be measured by this dimension (E) + Selects an existing edge to be measured by this dimension (E) + + + + Auto + Auto + + + + Sorry, offset of Bezier curves is currently still not supported + + Sorry, offset of Bezier curves is currently still not supported + + + + + Convert to Sketch + スケッチに変換 + + + + Convert to Draft + ドラフトに変換 + + + + Convert + 変換 + + + + Array + 配列 + + + + Select object(s) to trim/extend + + Select object(s) to trim/extend + + + + + Unable to trim these objects, only Draft wires and arcs are supported + + Unable to trim these objects, only Draft wires and arcs are supported + + + + + Unable to trim these objects, too many wires + + Unable to trim these objects, too many wires + + + + + These objects don't intersect + + These objects don't intersect + + + + + Too many intersection points + + Too many intersection points + + + + + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer diff --git a/src/Mod/Draft/Resources/translations/Draft_nl.qm b/src/Mod/Draft/Resources/translations/Draft_nl.qm index 7713189b9..a2aa4ad44 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_nl.qm and b/src/Mod/Draft/Resources/translations/Draft_nl.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_nl.ts b/src/Mod/Draft/Resources/translations/Draft_nl.ts index aff559d75..8175d9e42 100644 --- a/src/Mod/Draft/Resources/translations/Draft_nl.ts +++ b/src/Mod/Draft/Resources/translations/Draft_nl.ts @@ -1,15 +1,29 @@ + + Draft + + + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + + Draft_AddPoint - + Add Point Punt toevoegen - + Adds a point to an existing wire/bspline Voegt een punt toe aan een ​​bestaande draad/bspline @@ -17,12 +31,12 @@ Draft_AddToGroup - + Add to group... Toevoegen aan groep... - + Adds the selected object(s) to an existing group Voegt het/de geselecteerde object(en) aan een bestaande groep toe @@ -30,12 +44,12 @@ Draft_ApplyStyle - + Apply Current Style Huidige stijl toepassen - + Applies current line width and color to selected objects Huidige lijndikte en -kleur toepassen op geselecteerde objecten @@ -43,12 +57,12 @@ Draft_Arc - + Arc Boog - + Creates an arc. CTRL to snap, SHIFT to constrain Creëert een boog. CTRL om te snappen, SHIFT om te beperken @@ -56,12 +70,12 @@ Draft_Array - + Array Reeks - + Creates a polar or rectangular array from a selected object Maak een polair of rechthoekige array van een geselecteerd object @@ -69,12 +83,12 @@ Draft_BSpline - + B-Spline B-Spline - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain Creëert een meervoudige b-spline. CTRL om te snappen, SHIFt om te beperken @@ -89,18 +103,18 @@ Creates a Bezier curve. CTRL to snap, SHIFT to constrain - Creates a Bezier curve. CTRL to snap, SHIFT to constrain + Hiermee maakt u een Bezier-curve. CTRL om te vangen, SHIFT om te beperken Draft_Circle - + Circle Cirkel - + Creates a circle. CTRL to snap, ALT to select tangent objects Hiermee maakt u een cirkel. CTRL om te snappen, ALT om rakende objecten te kiezen @@ -108,12 +122,12 @@ Draft_Clone - + Clone Kopieer - + Clones the selected object(s) Kopieer het/de geselecteerde(e) object(en) @@ -121,12 +135,12 @@ Draft_CloseLine - + Close Line Sluit lijn - + Closes the line being drawn Sluit de getekende lijn @@ -134,12 +148,12 @@ Draft_DelPoint - + Remove Point Punt verwijderen - + Removes a point from an existing wire or bspline Verwijdert een punt uit een bestaande draad of bspline @@ -147,12 +161,12 @@ Draft_Dimension - + Dimension Afmeting - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment Hiermee maakt u een dimensie. CTRL om te snappen, SHIFT om te beperken, ALT om een segment te kiezen @@ -160,12 +174,12 @@ Draft_Downgrade - + Downgrade Vorige versie - + Explodes the selected objects into simpler objects, or subtract faces Verdeelt de geselecteerde objecten in simpelere objecten, of vermindert aantal zijden @@ -173,20 +187,20 @@ Draft_Draft2Sketch - + Draft to Sketch - Draft to Sketch + Van klad naar schets Draft_Drawing - + Drawing Tekening - + Puts the selected objects on a Drawing sheet. Hiermee plaatst u de geselecteerde objecten op een tekenvel. @@ -194,12 +208,12 @@ Draft_Edit - + Edit Bewerken - + Edits the active object Bewerkt het actieve object @@ -207,25 +221,25 @@ Draft_Ellipse - + Ellipse Ellips - + Creates an ellipse. CTRL to snap - Creates an ellipse. CTRL to snap + Hiermee maakt u een ellips. CTRL om te vangen Draft_Facebinder - + Facebinder Facebinder - + Creates a facebinder object from selected face(s) Creates a facebinder object from selected face(s) @@ -233,12 +247,12 @@ Draft_FinishLine - + Finish line Voltooi lijn - + Finishes a line without closing it Voltooit een lijn zonder deze te sluiten @@ -246,12 +260,12 @@ Draft_FlipDimension - + Flip Dimension - Flip Dimension + Afmeting spiegelen - + Flip the normal direction of a dimension Flip the normal direction of a dimension @@ -259,38 +273,25 @@ Draft_Heal - + Heal Heal - - Heal faultly Draft objects saved from an earlier FreeCAD version - Heal faultly Draft objects saved from an earlier FreeCAD version - - - - Draft_Layer - - - Layer - Layer - - - - Adds a layer - Adds a layer + + Heal faulty Draft objects saved from an earlier FreeCAD version + Heal faulty Draft objects saved from an earlier FreeCAD version Draft_Line - + Line Lijn - + Creates a 2-point line. CTRL to snap, SHIFT to constrain Hiermee maakt u een 2-punts lijn. CTRL om te snappen, SHIFT om te beperken @@ -298,12 +299,12 @@ Draft_Move - + Move Verplaatsen - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy Verplaatst de geselecteerde objecten tussen 2 punten. CTRL om te snappen, SHIFT om te beperken, ALT om te kopiëren @@ -311,12 +312,12 @@ Draft_Offset - + Offset Verschuiving - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy Verschuift het actieve object. CTRL om te snappen, SHIFT om te beperken, ALT om te kopiëren @@ -324,25 +325,25 @@ Draft_PathArray - + PathArray PathArray - + Creates copies of a selected object along a selected path. - Creates copies of a selected object along a selected path. + Maakt kopieën van een geselecteerd object langs een geselecteerd pad. Draft_Point - + Point Punt - + Creates a point object Maak een punt object @@ -350,12 +351,12 @@ Draft_Polygon - + Polygon Veelhoek - + Creates a regular polygon. CTRL to snap, SHIFT to constrain Creëert een regelmatige veelhoek. CTRL om te snappen, SHIFT te beperken @@ -363,12 +364,12 @@ Draft_Rectangle - + Rectangle Rechthoek - + Creates a 2-point rectangle. CTRL to snap Hiermee maakt u een 2-punts rechthoek. CTRL om te snappen @@ -376,12 +377,12 @@ Draft_Rotate - + Rotate Draaien - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy Draait de geselecteerde objecten. CTRL om te snappen, SHIFT om te beperken, ALT om een kopie te creëren @@ -389,12 +390,12 @@ Draft_Scale - + Scale Schalen - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy Schaalt de geselecteerde objecten uit een basispunt. CTRL om te srpingen, SHIFT om te beperken, ALT om te kopiëren @@ -402,12 +403,12 @@ Draft_SelectGroup - + Select group Selecteer groep - + Selects all objects with the same parents as this group Selecteert alle objecten met dezelfde ouders als deze groep @@ -415,12 +416,12 @@ Draft_SelectPlane - + SelectPlane Selecteer vlak - + Select a working plane for geometry creation Selecteer een werkvlak om geometrie te creëren @@ -428,17 +429,17 @@ Draft_Shape2DView - + Shape 2D view 2D-uitzichtvorm - + Creates Shape 2D views of selected objects Maakt 2D-uitzichtvormen van geselecteerde objecten - + Convert bidirectionally between Draft and Sketch objects Converteer bidirectioneel tussen Draft en Sketch objecten @@ -446,25 +447,25 @@ Draft_ShapeString - + Shape from text... - Shape from text... + Vorm van tekst... - + Creates text string in shapes. - Creates text string in shapes. + Hiermee maakt u een tekst in vormen. Draft_ShowSnapBar - + Show Snap Bar Show Snap Bar - + Shows Draft snap toolbar Shows Draft snap toolbar @@ -472,38 +473,38 @@ Draft_Snap_Angle - + Angles - Angles + Hoeken - + Snaps to 45 and 90 degrees points on arcs and circles - Snaps to 45 and 90 degrees points on arcs and circles + Vangt op 45 en 90 graden op bogen en cirkels Draft_Snap_Center - + Center - Center + Middelpunt - + Snaps to center of circles and arcs - Snaps to center of circles and arcs + Vangt op het middelpunt van cirkels en bogen Draft_Snap_Dimensions - + Dimensions Dimensies - + Shows temporary dimensions when snapping to Arch objects Shows temporary dimensions when snapping to Arch objects @@ -511,12 +512,12 @@ Draft_Snap_Endpoint - + Endpoint - Endpoint + Eindpunt - + Snaps to endpoints of edges Snaps to endpoints of edges @@ -524,12 +525,12 @@ Draft_Snap_Extension - + Extension - Extension + Extensie - + Snaps to extension of edges Snaps to extension of edges @@ -537,90 +538,90 @@ Draft_Snap_Grid - + Grid - Grid + Raster - + Snaps to grid points - Snaps to grid points + Vangt op rasterpunten Draft_Snap_Intersection - + Intersection Snijpunt - + Snaps to edges intersections - Snaps to edges intersections + Vangt op snijpunten van randen Draft_Snap_Lock - + Toggle On/Off - Toggle On/Off + In-/ uitschakelen - + Activates/deactivates all snap tools at once - Activates/deactivates all snap tools at once + Activeert deactiveert/alle vanghulpmiddelen in één keer Draft_Snap_Midpoint - + Midpoint - Midpoint + Midden - + Snaps to midpoints of edges - Snaps to midpoints of edges + Vangt op het midden van randen Draft_Snap_Near - + Nearest - Nearest + Dichtstbijzijnde - + Snaps to nearest point on edges - Snaps to nearest point on edges + Vangt op het dichtstbijzijnde punt op randen Draft_Snap_Ortho - + Ortho Ortho - + Snaps to orthogonal and 45 degrees directions - Snaps to orthogonal and 45 degrees directions + Vangt op orthogonale en 45 graden richtingen Draft_Snap_Parallel - + Parallel - Parallel + Evenwijdig - + Snaps to parallel directions of edges Snaps to parallel directions of edges @@ -628,12 +629,12 @@ Draft_Snap_Perpendicular - + Perpendicular - Perpendicular + Loodrecht - + Snaps to perpendicular points on edges Snaps to perpendicular points on edges @@ -641,12 +642,12 @@ Draft_Snap_WorkingPlane - + Working Plane - Working Plane + Werkvlak - + Restricts the snapped point to the current working plane Restricts the snapped point to the current working plane @@ -654,12 +655,12 @@ Draft_Text - + Text Tekst - + Creates an annotation. CTRL to snap Hiermee maakt u een aantekening. CTRL op te snappen @@ -667,12 +668,12 @@ Draft_ToggleConstructionMode - + Toggle construcion Mode Bouwmodus in-/uitschakelen - + Toggles the Construction Mode for next objects. Schakelt de Bouw-modus voor de volgende objecten aan/uit. @@ -680,12 +681,12 @@ Draft_ToggleContinueMode - + Toggle Continue Mode Toggle Continue Mode - + Toggles the Continue Mode for next commands. Schakelt de vervolg-modus voor de volgende opdrachten. @@ -693,12 +694,12 @@ Draft_ToggleDisplayMode - + Toggle display mode Wissel weergave-modus - + Swaps display mode of selected objects between wireframe and flatlines Schakelt weergavemodus van geselecteerde objecten tussen wireframe en flatlines @@ -706,25 +707,25 @@ Draft_ToggleGrid - + Toggle Grid Schakel raster - - Toggles the Draft gid on/off - Toggles the Draft gid on/off + + Toggles the Draft grid on/off + Toggles the Draft grid on/off Draft_Trimex - + Trimex Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts Trimt of breidt het geselecteerde object uit, of extrudeert enkele oppervlakken. CTRL snapt, SHIFT, beperkt tot huidige segment of tot de normale, ALT omkeert @@ -732,12 +733,12 @@ Draft_UndoLine - + Undo last segment Maak laatste segment ongedaan - + Undoes the last drawn segment of the line being drawn Verwijdert het laatst getekende segment van de lijn die wordt getekend @@ -745,25 +746,38 @@ Draft_Upgrade - + Upgrade Opwaarderen - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces Voegt de geselecteerde objecten samen, of converteert gesloten lijnen tot een vlak, of voegt vlakken samen + + Draft_VisGroup + + + VisGroup + VisGroup + + + + Adds a VisGroup + Adds a VisGroup + + Draft_Wire - + DWire DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain @@ -771,12 +785,12 @@ Draft_WireToBSpline - + Wire to BSpline Draad naar BSpline - + Converts between Wire and BSpline Converteert tussen draad en BSpline @@ -804,17 +818,17 @@ de standaardkleur voor snap symbolen - + This is the default color for objects being drawn while in construction mode. Dit is de gekozen kleur voor objecten getekend in constructie-modus - + This is the default group name for construction geometry Dit is de standaard groepsnaam voor de constructie geometrie - + Construction Constructie @@ -917,17 +931,17 @@ such as "Arial:Bold" Originele kleur en lijndikte - + if this is checked, paper space objects will be imported too Als dit ingeschakeld is, zijn paper space objecten ook geïmporteerd - + if this is unchecked, texts/mtexts won't be imported Als dit niet ingeschakeld is, werden teksten en mtexts niet geïmporteerd - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. Bij het exporteren van splines naar DXF-formaat, worden ze omgezet in polylijnen. Deze waarde is de maximale lengte van elk van de polylijn segmenten. Als 0, dan wordt de hele spline behandeld als een recht segment. @@ -952,7 +966,7 @@ such as "Arial:Bold" Algemene instellingen - + Construction group name Bouwgroepsnaam @@ -968,22 +982,22 @@ Values with differences below this value will be treated as same. Deze waarde wordt gebruikt door functies die gebruikmaken van een tolerantie. Waarden met verschillen onder deze waarde zullen als gelijk worden behandeld. - + DXF format options DXF-formaat opties - + Check this if you want the non-named blocks (beginning with a *) to be imported too Schakel dit in als de niet-genoemde blokken (die beginnen met een *) moeten ook worden geïmporteerd - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... Indien ingeschakeld, zal freecad proberen gezamenlijk samenvallende objecten in draden omzetten. Pas op, dit kan even duren... - + Join geometry Geometrie koppelen @@ -1083,32 +1097,32 @@ Values with differences below this value will be treated as same. Selecteer basisobjecten na het kopiëren - + If checked, a grid will appear when drawing Indien aangevinkt, zal een raster worden weergegeven bij het tekenen - + Use grid Gebruik raster - + Grid spacing Rasterafstand - + The spacing between each grid line De afstand tussen elke rasterlijn - + Main lines every Hoofdlijnen elke - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Hoofdlijnen worden dikker getrokken. Geef hier aan hoeveel ruitjes tussen de hoofdlijnen. @@ -1138,22 +1152,22 @@ Values with differences below this value will be treated as same. Rechts - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Als dit ingeschakeld is, zullen objecten op de dezelfde lagen in Draft blokken worden omgezet, waardoor het display sneller zal draaien, maar de objecten minder gemakkelijk bewerkbaar zullen zijn - + Group layers into blocks Lagen groeperen in blokken - + If this is checked, all objects containing faces will be exported as 3d polyfaces Als dit ingeschakeld is, worden alle objecten met oppervlakken geëxporteerd als 3D-polyfaces - + Export 3D objects as polyface meshes 3D-objecten exporteren als polyface netten @@ -1193,37 +1207,37 @@ Values with differences below this value will be treated as same. Show Working Plane tracker - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - + Use standard font size for texts Standaardlettergrootte gebruiken voor teksten - + If this is checked, hatches will be converted into simple wires If this is checked, hatches will be converted into simple wires - + Import hatch boundaries as wires Import hatch boundaries as wires - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - + Render polylines with width Render polylines with width @@ -1278,67 +1292,67 @@ Values with differences below this value will be treated as same. Always snap (disable snap mod) - + Construction geometry Constructie geometrie - + Construction geometry color Construction geometry color - + Import - Import - - - - texts and dimensions - texts and dimensions - - - - points - points + Importeren + texts and dimensions + teksten en afmetingen + + + + points + punten + + + layouts layouts - + *blocks *blocks - + If this is checked, the exported objects will be projected to reflect the current view direction If this is checked, the exported objects will be projected to reflect the current view direction - + Project exported objects along current view direction Project exported objects along current view direction - + Ellipse export is badly supported. Use this to export them as polylines instead. Ellipse export is badly supported. Use this to export them as polylines instead. - + DWG format options DWG format options - + Path to Teigha File Converter Path to Teigha File Converter - + The path to your Teigha File Converter executable The path to your Teigha File Converter executable @@ -1360,7 +1374,7 @@ Values with differences below this value will be treated as same. Default line width - Default line width + Standaard lijndikte @@ -1380,7 +1394,7 @@ Values with differences below this value will be treated as same. Color - Color + Kleur @@ -1390,27 +1404,27 @@ Values with differences below this value will be treated as same. Grid - Grid + Raster - + Always show the grid Always show the grid Texts and dimensions - Texts and dimensions + Teksten en afmetingen Texts - Texts + Teksten font - font + lettertype @@ -1420,55 +1434,40 @@ Values with differences below this value will be treated as same. size - size + grootte - + Dimensions arrows Dimensions arrows - + style - style + stijl - + Dot - Dot + punt - + Circle Cirkel - - - Arrow - Arrow - - - - The default size of arrows - The default size of arrows - - - - Dimensions lines - Dimensions lines - - - - text above - text above - - text inside - text inside + Arrow + Pijl + The default size of arrows + De standaardgrootte van pijlen + + + The default size of dimensions extension lines The default size of dimensions extension lines @@ -1480,12 +1479,12 @@ Values with differences below this value will be treated as same. orientation - orientation + Orientatie spacing - spacing + afstand @@ -1508,80 +1507,55 @@ Values with differences below this value will be treated as same. Fill objects with faces whenever possible - - DXF / DWG options - DXF / DWG options - - - + Create Aanmaken - - If thi sis checked, only standard Part objects will be created (fastest) - If thi sis checked, only standard Part objects will be created (fastest) - - - + simple Part shapes simple Part shapes - + If this is checked, parametric Draft objects will be created whenever possible If this is checked, parametric Draft objects will be created whenever possible - + Draft objects Draft objects - + If this is checked, sketches will be created whenever possible If this is checked, sketches will be created whenever possible - + Sketches - Sketches + Schetsen - + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - + Get original colors from the DXF file Get original colors from the DXF file - - If this is checked, DXF layers will be imported as Draft layers - If this is checked, DXF layers will be imported as Draft layers - - - - Use Draft Layers - Use Draft Layers - - - + Treat ellipses and splines as polylines Treat ellipses and splines as polylines - + Max Spline Segment: Max Spline Segment: - - - SVG / OCA options - SVG / OCA options - Export style @@ -1597,21 +1571,146 @@ Values with differences below this value will be treated as same. Show the unit suffix in dimensions Show the unit suffix in dimensions + + + DXF / DWG + DXF / DWG + + + + Automatic update + Automatic update + + + + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + + + + Allow FreeCAD to automatically download and update the DXF libraries + Allow FreeCAD to automatically download and update the DXF libraries + + + + If this is checked, only standard Part objects will be created (fastest) + If this is checked, only standard Part objects will be created (fastest) + + + + If this is checked, DXF layers will be imported as Draft VisGroups + If this is checked, DXF layers will be imported as Draft VisGroups + + + + Use VisGroups + Use VisGroups + + + + mm + mm + + + + SVG / OCA + SVG / OCA + + + + Grid size + Grid size + + + + the number of horizontal or vertical lines of the grid + the number of horizontal or vertical lines of the grid + + + + lines + lines + + + + Dimensions + Dimensies + + + + display mode + display mode + + + + text above (2D) + text above (2D) + + + + text inside (3D) + text inside (3D) + + + + extension lines size + extension lines size + + + + Drawing views + Drawing views + + + + Dashed line definition + Dashed line definition + + + + A SVG linestyle definition + A SVG linestyle definition + + + + 0.09,0.05 + 0.09,0.05 + + + + Dashdot line definition + Dashdot line definition + + + + 0.09,0.05,0.02,0.05 + 0.09,0.05,0.02,0.05 + + + + Dotted line definition + Dotted line definition + + + + 0.02,0.02 + 0.02,0.02 + Workbench - + Draft Snap Draft Snap - + Draft creation tools Draft creation tools - + Draft modification tools Draft modification tools @@ -1619,640 +1718,602 @@ Values with differences below this value will be treated as same. draft - + Draft Command Bar Draft Command Bar - + active command: actieve opdracht: - + None Geen - + Active Draft command Actieve opdracht - + X coordinate of next point X-coördinaat van het volgende punt - + X X - + Y Y - + Z Z - + Y coordinate of next point Y-coördinaat van het volgende punt - + Z coordinate of next point Z-coördinaat van het volgende punt - + Radius Straal - + Radius of Circle Straal van de cirkel - + &Relative &Relatief - + Coordinates relative to last point or absolute (SPACE) Coördinaten relatief ten opzichte van vorig punt of absoluut (SPATIE) - + F&illed Gev&uld - + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) Schakel dit in als het object moet als ingevuld verschijnen, anders zal het als wireframe verschijnen (i) - + &Finish &Beëindigen - + Finishes the current drawing or editing operation (F) Eindigt de huidige tekening of bewerking (F) - + If checked, command will not finish until you press the command button again Indien ingeschakeld, zal de huidige opdracht niet beëindigen totdat u opnieuw op de command-toets druk - - &Continue - &Doorgaan - - - + If checked, an OCC-style offset will be performed instead of the classic offset Indien ingeschakeld, zal een OCC-stijl verschuiving worden uitgevoerd in plaats van de klassieke stijl - + &OCC-style offset &OCC-stijl verschuiving - + Add points to the current object Punten aan het huidige object toevoegen - + Remove points from the current object Punten van het huidige object verwijderen - + Make Bezier node sharp Make Bezier node sharp - + Make Bezier node tangent Make Bezier node tangent - + Make Bezier node symmetric Make Bezier node symmetric - + &Undo &Ongedaan maken - + Undo the last segment (CTRL+Z) Laatste segment ongedaan maken (CTRL+Z) - + &Close & Sluiten - + Finishes and closes the current line (C) Voltooit en sluit de huidige lijn (C) - + &Wipe &Veeg - + Wipes the existing segments of this line and starts again from the last point (W) Veegt de bestaande segmenten van deze lijn en begint weer vanaf de laatste punt (W) - + Number of sides Aantal zijden - + Offset Verschuiving - + XY XY - + Select XY plane Selecteer XY-vlak - + XZ XZ - + Select XZ plane Selecteer XY-vlak - + YZ YZ - + Select YZ plane Selecteer YZ vlak - + View Weergave - + Select plane perpendicular to the current view Selecteer een vlak loodrecht op het huidige aanzicht - + Do not project points to a drawing plane Projecteer geen punten naar een tekenvlak - + &Copy &Kopiëren - + If checked, objects will be copied instead of moved (C) Indien aangevinkt, zullen objecten worden gekopieerd in plaats van verplaatst (C) - + Text string to draw Text string to draw - + String Tekenreeks - + Height of text - Height of text + Teksthoogte - + Height Hoogte - + Intercharacter spacing Intercharacter spacing - + Tracking - Tracking + Volgen - + Full path to font file: Full path to font file: - + Open a FileChooser for font file Open a FileChooser for font file - + Set/unset a working plane Set/unset a working plane - + Line Color Lijnkleur - + Face Color Oppervlakkleur - + Line Width Lijndikte - + Font Size Tekengrootte - + Apply to selected objects Toepassen op geselecteerde objecten - + Toggles Construction Mode Constructie-modus in/uitschakelen - + Select Plane Selecteer vlak - + Line Lijn - + DWire DWire - + Circle Cirkel - + Center X Middelpunt X - + Arc Boog - + Point Punt - + Distance Afstand - + Trim Trim - + Pick Object Selecteer object - + Edit Bewerken - + Global X - Global X + Globale X - + Global Y - Global Y + Globale Y - + Global Z - Global Z + Globale Z - + Local X - Local X + Lokale X - + Local Y - Local Y + Lokale Y - + Local Z - Local Z + Lokale Z - + Invalid Size value. Using 200.0. Invalid Size value. Using 200.0. - + Invalid Tracking value. Using 0. Invalid Tracking value. Using 0. - + Please enter a text string. Please enter a text string. - + Select a Font file Select a Font file - + Please enter a font file. Please enter a font file. - + Draft.makeBSpline: not enough points Draft.makeBSpline: not enough points - + Draft.makeBSpline: Equal endpoints forced Closed Draft.makeBSpline: Equal endpoints forced Closed - + Draft.makeBSpline: Invalid pointslist Draft.makeBSpline: Invalid pointslist - + Found groups: closing each open object inside Groepen gevonden: sluiten alle geopende objecten binnen - + Found mesh(es): turning into Part shapes Found mesh(es): turning into Part shapes - + Found 1 solidificable object: solidifying it 1 Solide-gelijk object gevonden: solide maken - + Found 2 objects: fusing them 2 Objecten gevonden: versmelt ze - - Found several objects: making a shell - - Found several objects: making a shell - - - - - Found several coplanar objects or faces: making one face - - Found several coplanar objects or faces: making one face - - - - + Found 1 non-parametric objects: draftifying it 1 Niet-parametrische object gevonden: Draft object maken - - Found 1 closed sketch object: making a face from it - - 1 Gesloten schets-object gevonden: maak er een vlak van - - - - Found closed wires: making faces - - Found closed wires: making faces - - - - + Found 1 open wire: closing it 1 open draad Gevonden: sluiten hem - + Found several open wires: joining them Found several open wires: joining them - + Found several edges: wiring them Verschillende randen gevonden: draad maken - - Found several non-treatable objects: making compound - - Verschillende niet-behandelbare objecten gevonden: compound maken - - - + Unable to upgrade these objects. Unable to upgrade these objects. - + Found 1 block: exploding it Found 1 block: exploding it - + Found 1 parametric object: breaking its dependencies 1 Parametrische object gevonden: breek de afhankelijkheden - + Found 2 objects: subtracting them 2 objecten gevonden: zal ze aftrekken - + Found several faces: splitting them Verschillende vlakken gevonden: splits ze - + Found several objects: subtracting them from the first one Verschillende objecten gevonden: deze aftrekken van de eerste - + Found 1 face: extracting its wires 1 vlak gevonden: uitpakken van de draden - + Found only wires: extracting their edges Alleen draden gevonden: uitpakken van hun randen - + No more downgrade possible No more downgrade possible - + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. - + Pick a face to define the drawing plane Kies een vlak om het tekenvlak te definiëren - + Pick first point: Kies eerste punt: - + Create Line Create Line - + Create DWire Create DWire - + DWire has been closed DWire has been closed - + Last point has been removed Laatste punt is verwijderd - + Pick next point: Kies volgende punt: - + Pick next point, or (F)inish or (C)lose: Kies het volgende punt, eindig (F) of Sluit (C): - + BSpline BSpline @@ -2263,7 +2324,7 @@ Values with differences below this value will be treated as same. Spline is gesloten - + Create BSpline Bspline aanmaken @@ -2273,369 +2334,363 @@ Values with differences below this value will be treated as same. BezCurve - + Bezier curve has been closed Bezier curve has been closed - + Create BezCurve Create BezCurve - + Rectangle Rechthoek - + Create Plane - Create Plane + Vlak aanmaken - + Create Rectangle Rechthoek aanmaken - + Pick opposite point: Kies het tegenoverliggende punt: - + Pick center point: Kies middelpunt: - + Pick radius: Kies straal: - + Pick start angle: Kies beginhoek: - + Pick aperture: Kies diafragma: - + Create Circle Cirkel aanmaken - + Create Arc Boog aanmaken - + Start Angle Starthoek - + Aperture Opening - + Aperture angle: Openingshoek: - + Polygon Veelhoek - + Create Polygon Veelhoek aanmaken - + Ellipse Ellips - + Create Ellipse - Create Ellipse + Ellips aanmaken - + Text Tekst - + Pick location point: Kies locatiepunt: - + Create Text Tekst aanmaken - + Dimension Afmeting - + Create Dimension Dimensie aanmaken - + Edges don't intersect! Randen niet snijden! - + ShapeString ShapeString - + Pick ShapeString location point: Pick ShapeString location point: - + Create ShapeString Create ShapeString - + Move Verplaatsen - + Select an object to move Selecteer een te verplaatsen object - + Pick start point: Kies startpunt: - + Copy Kopie - + Pick end point: Kies een eindpunt: - + Change Style Stijl wijzigen - + Select an object to rotate Selecteer een te draaien object - + Pick rotation center: Kies draaipunt: - + Rotate Draaien - + Pick base angle: Kies basishoek: - + Pick rotation angle: Kies rotatiehoek: - + Select an object to offset Selecteer een object om te verschuiven - + Offset only works on one object at a time Verschuiving werkt slechts op één object per keer - + Cannot offset this object type Dit objecttype niet kan verschuift worden - + Pick distance: Kies afstand: - + Select an object to upgrade Selecteer een object om te opwaarderen - + Upgrade Opwaarderen - + Downgrade Vorige versie - - Select an object to trim/extend - - Selecteer een object om te trimmen / uit te breiden - - - + Scale Schalen - + Select an object to scale Selecteer een object om te schalen - + Pick base point: Kies basispunt: - + Pick scale factor: Kies schaalfactor: - + Select an object to project Select an object to project - + Select a Draft object to edit Select a Draft object to edit - + This object type is not editable Dit objecttype kan niet worden bewerkt - + Active object must have more than two points/nodes Actieve object moet meer dan twee punten/nodes hebben - + Selection is not a Knot Selection is not a Knot - + Endpoint of BezCurve can't be smoothed Endpoint of BezCurve can't be smoothed - + Select an object to convert Select an object to convert - + Select an object to array Select an object to array - + Please select base and path objects Please select base and path objects - + Create Point Create Point - + Select an object to clone Select an object to clone - + Select face(s) on existing object(s) Select face(s) on existing object(s) @@ -2649,41 +2704,212 @@ Values with differences below this value will be treated as same. - - Installed Macros - Geïnstalleerde macro 's - - - + &Draft &Draft - + Utilities - Utilities + Hulpmiddelen - + Wire tools Draadwerktuigen - + Snapping Snapping - + Found 1 multi-solids compound: exploding it Found 1 multi-solids compound: exploding it - + Sides Sides + + + BSplines and Bezier curves are not supported by this tool + BSplines and Bezier curves are not supported by this tool + + + + The given object is not planar and cannot be converted into a sketch. + The given object is not planar and cannot be converted into a sketch. + + + + Found several objects: creating a shell + + Found several objects: creating a shell + + + + + Found several coplanar objects or faces: creating one face + + Found several coplanar objects or faces: creating one face + + + + + Found 1 linear object: converting to line + + Found 1 linear object: converting to line + + + + + Found 1 closed sketch object: creating a face from it + + Found 1 closed sketch object: creating a face from it + + + + + Found closed wires: creating faces + + Found closed wires: creating faces + + + + + Found several non-treatable objects: creating compound + + Found several non-treatable objects: creating compound + + + + + Length + Lengte + + + + Angle + Hoek + + + + Length of current segment + Length of current segment + + + + Angle of current segment + Angle of current segment + + + + Check this to lock the current angle (l) + Check this to lock the current angle (l) + + + + Con&tinue + Con&tinue + + + + &Select edge + &Select edge + + + + Selects an existing edge to be measured by this dimension (E) + Selects an existing edge to be measured by this dimension (E) + + + + Auto + Auto + + + + Sorry, offset of Bezier curves is currently still not supported + + Sorry, offset of Bezier curves is currently still not supported + + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Convert + Convert + + + + Array + Reeks + + + + Select object(s) to trim/extend + + Select object(s) to trim/extend + + + + + Unable to trim these objects, only Draft wires and arcs are supported + + Unable to trim these objects, only Draft wires and arcs are supported + + + + + Unable to trim these objects, too many wires + + Unable to trim these objects, too many wires + + + + + These objects don't intersect + + These objects don't intersect + + + + + Too many intersection points + + Too many intersection points + + + + + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer + diff --git a/src/Mod/Draft/Resources/translations/Draft_no.qm b/src/Mod/Draft/Resources/translations/Draft_no.qm index 1f4bed384..e9808b5ca 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_no.qm and b/src/Mod/Draft/Resources/translations/Draft_no.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_no.ts b/src/Mod/Draft/Resources/translations/Draft_no.ts index 26a786130..e17e3ddfb 100644 --- a/src/Mod/Draft/Resources/translations/Draft_no.ts +++ b/src/Mod/Draft/Resources/translations/Draft_no.ts @@ -1,15 +1,29 @@ + + Draft + + + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + + Draft_AddPoint - + Add Point Legg til punkt - + Adds a point to an existing wire/bspline Legger til et punkt på en eksisterende tråd/ bspline @@ -17,12 +31,12 @@ Draft_AddToGroup - + Add to group... Legg til i gruppe... - + Adds the selected object(s) to an existing group Legger til valgte objekt(er) til en eksisterende gruppe @@ -30,12 +44,12 @@ Draft_ApplyStyle - + Apply Current Style Bruk gjeldende stil - + Applies current line width and color to selected objects Legg til gjeldende linjebredde og farge på valgte objekter @@ -43,12 +57,12 @@ Draft_Arc - + Arc Bue - + Creates an arc. CTRL to snap, SHIFT to constrain Lager en bue. CTRL for magnet / SHIFT for å låse @@ -56,12 +70,12 @@ Draft_Array - + Array Matrise - + Creates a polar or rectangular array from a selected object Oppretter en polar eller rektangulær matrise av et merket objekt @@ -69,12 +83,12 @@ Draft_BSpline - + B-Spline B-Spline - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain Lager en flerpunkt b-spline. CTRL for magnet/ SHIFT for å låse @@ -95,12 +109,12 @@ Draft_Circle - + Circle Sirkel - + Creates a circle. CTRL to snap, ALT to select tangent objects Lager en sirkel. CTRL for magnet/ ALT velger tangent til objekter @@ -108,12 +122,12 @@ Draft_Clone - + Clone Klone - + Clones the selected object(s) Kloner valgte objektet @@ -121,12 +135,12 @@ Draft_CloseLine - + Close Line Lukk linje - + Closes the line being drawn Lukker linja som blir tegnet @@ -134,12 +148,12 @@ Draft_DelPoint - + Remove Point Fjern punkt - + Removes a point from an existing wire or bspline Fjerner et punkt fra en eksisterende tråd eller bspline @@ -147,12 +161,12 @@ Draft_Dimension - + Dimension Dimensjon - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment Lager en dimensjon. CTRL for magnet/ SHIFT for å låse/ ALT for å velge et segment @@ -160,12 +174,12 @@ Draft_Downgrade - + Downgrade Nedgrader - + Explodes the selected objects into simpler objects, or subtract faces Eksploderer de valgte objektene i enklere objekter eller fjerner flater @@ -173,7 +187,7 @@ Draft_Draft2Sketch - + Draft to Sketch Utkast til skisse @@ -181,12 +195,12 @@ Draft_Drawing - + Drawing Tegning - + Puts the selected objects on a Drawing sheet. Setter de valgte objektene på et tegneark. @@ -194,12 +208,12 @@ Draft_Edit - + Edit Rediger - + Edits the active object Redigerer aktivt objekt @@ -207,12 +221,12 @@ Draft_Ellipse - + Ellipse Ellipse - + Creates an ellipse. CTRL to snap Creates an ellipse. CTRL to snap @@ -220,12 +234,12 @@ Draft_Facebinder - + Facebinder Facebinder - + Creates a facebinder object from selected face(s) Creates a facebinder object from selected face(s) @@ -233,12 +247,12 @@ Draft_FinishLine - + Finish line Avslutt linje - + Finishes a line without closing it Avslutter en linje uten å lukke den @@ -246,12 +260,12 @@ Draft_FlipDimension - + Flip Dimension Flip Dimension - + Flip the normal direction of a dimension Flip the normal direction of a dimension @@ -259,38 +273,25 @@ Draft_Heal - + Heal Heal - - Heal faultly Draft objects saved from an earlier FreeCAD version - Heal faultly Draft objects saved from an earlier FreeCAD version - - - - Draft_Layer - - - Layer - Layer - - - - Adds a layer - Adds a layer + + Heal faulty Draft objects saved from an earlier FreeCAD version + Heal faulty Draft objects saved from an earlier FreeCAD version Draft_Line - + Line Linje - + Creates a 2-point line. CTRL to snap, SHIFT to constrain Lager en 2-punkts linje. CTRL for magnet / SHIFT for å låse @@ -298,12 +299,12 @@ Draft_Move - + Move Flytt - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy Flytter de valgte objektene mellom to punkter. CTRL for magnet/ SHIFT for å låse/ ALT for å kopiere @@ -311,12 +312,12 @@ Draft_Offset - + Offset Avsetting - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy Forskyver aktivt objekt. CTRL for magnet/ SHIFT for å låse/ ALT for å kopiere @@ -324,12 +325,12 @@ Draft_PathArray - + PathArray PathArray - + Creates copies of a selected object along a selected path. Creates copies of a selected object along a selected path. @@ -337,12 +338,12 @@ Draft_Point - + Point Point - + Creates a point object Oppretter et punktobjekt @@ -350,12 +351,12 @@ Draft_Polygon - + Polygon Polygon - + Creates a regular polygon. CTRL to snap, SHIFT to constrain Lager en vanlig polygon. CTRL for magnet/ SHIFT for å låse @@ -363,12 +364,12 @@ Draft_Rectangle - + Rectangle Rektangel - + Creates a 2-point rectangle. CTRL to snap Lager et 2-punkts rektangel. CTRL for magnet @@ -376,12 +377,12 @@ Draft_Rotate - + Rotate Roter - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy Roterer valgte objekter. CTRL for magnet/ SKIFT for å låse/ ALT lager en kopi @@ -389,12 +390,12 @@ Draft_Scale - + Scale Skaler - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy Skalerer valgte objekter fra et basepunkt. CTRL for magnet/ SHIFT for å låse/ ALT for å kopiere @@ -402,12 +403,12 @@ Draft_SelectGroup - + Select group Velg gruppe - + Selects all objects with the same parents as this group Merker alle objekter med samme overordnede som denne gruppen @@ -415,12 +416,12 @@ Draft_SelectPlane - + SelectPlane Velg plan - + Select a working plane for geometry creation Velg et arbeidsplan for opprettelse av geometri @@ -428,17 +429,17 @@ Draft_Shape2DView - + Shape 2D view Figur 2D-visning - + Creates Shape 2D views of selected objects Oppretter figur 2D-visning for valgte objekter - + Convert bidirectionally between Draft and Sketch objects Convert bidirectionally between Draft and Sketch objects @@ -446,12 +447,12 @@ Draft_ShapeString - + Shape from text... Shape from text... - + Creates text string in shapes. Creates text string in shapes. @@ -459,12 +460,12 @@ Draft_ShowSnapBar - + Show Snap Bar Show Snap Bar - + Shows Draft snap toolbar Shows Draft snap toolbar @@ -472,12 +473,12 @@ Draft_Snap_Angle - + Angles - Angles + Vinkler - + Snaps to 45 and 90 degrees points on arcs and circles Snaps to 45 and 90 degrees points on arcs and circles @@ -485,12 +486,12 @@ Draft_Snap_Center - + Center Center - + Snaps to center of circles and arcs Snaps to center of circles and arcs @@ -498,12 +499,12 @@ Draft_Snap_Dimensions - + Dimensions Dimensions - + Shows temporary dimensions when snapping to Arch objects Shows temporary dimensions when snapping to Arch objects @@ -511,12 +512,12 @@ Draft_Snap_Endpoint - + Endpoint Endpoint - + Snaps to endpoints of edges Snaps to endpoints of edges @@ -524,12 +525,12 @@ Draft_Snap_Extension - + Extension Extension - + Snaps to extension of edges Snaps to extension of edges @@ -537,12 +538,12 @@ Draft_Snap_Grid - + Grid Grid - + Snaps to grid points Snaps to grid points @@ -550,12 +551,12 @@ Draft_Snap_Intersection - + Intersection Kryssningspunkt - + Snaps to edges intersections Snaps to edges intersections @@ -563,25 +564,25 @@ Draft_Snap_Lock - + Toggle On/Off Toggle On/Off - + Activates/deactivates all snap tools at once - Activates/deactivates all snap tools at once + Aktiverer/deaktiverer alle snap-verktøy samtidig Draft_Snap_Midpoint - + Midpoint Midpoint - + Snaps to midpoints of edges Snaps to midpoints of edges @@ -589,12 +590,12 @@ Draft_Snap_Near - + Nearest Nearest - + Snaps to nearest point on edges Snaps to nearest point on edges @@ -602,12 +603,12 @@ Draft_Snap_Ortho - + Ortho Ortho - + Snaps to orthogonal and 45 degrees directions Snaps to orthogonal and 45 degrees directions @@ -615,12 +616,12 @@ Draft_Snap_Parallel - + Parallel Parallel - + Snaps to parallel directions of edges Snaps to parallel directions of edges @@ -628,12 +629,12 @@ Draft_Snap_Perpendicular - + Perpendicular Perpendicular - + Snaps to perpendicular points on edges Snaps to perpendicular points on edges @@ -641,12 +642,12 @@ Draft_Snap_WorkingPlane - + Working Plane Working Plane - + Restricts the snapped point to the current working plane Restricts the snapped point to the current working plane @@ -654,12 +655,12 @@ Draft_Text - + Text Tekst - + Creates an annotation. CTRL to snap Lager en merknad. CTRL for magnet @@ -667,12 +668,12 @@ Draft_ToggleConstructionMode - + Toggle construcion Mode Veksler konstruksjonsmodus - + Toggles the Construction Mode for next objects. Veksler konstruksjonsmodus for neste objekter. @@ -680,12 +681,12 @@ Draft_ToggleContinueMode - + Toggle Continue Mode Toggle Continue Mode - + Toggles the Continue Mode for next commands. Toggles the Continue Mode for next commands. @@ -693,12 +694,12 @@ Draft_ToggleDisplayMode - + Toggle display mode Bytt visningsmodus - + Swaps display mode of selected objects between wireframe and flatlines Bytter visningsmodus på utvalgte objekter mellom trådrammer og flatlinjer @@ -706,25 +707,25 @@ Draft_ToggleGrid - + Toggle Grid Toggle Grid - - Toggles the Draft gid on/off - Toggles the Draft gid on/off + + Toggles the Draft grid on/off + Toggles the Draft grid on/off Draft_Trimex - + Trimex Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts @@ -732,12 +733,12 @@ Draft_UndoLine - + Undo last segment Angre siste segment - + Undoes the last drawn segment of the line being drawn Angrer siste segment på linjen som blir tegnet @@ -745,25 +746,38 @@ Draft_Upgrade - + Upgrade Oppgrader - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces Sammenføyer valgte objekter til ett, konverterer lukkede linjer til fylte flater eller sammenføyer flater + + Draft_VisGroup + + + VisGroup + VisGroup + + + + Adds a VisGroup + Adds a VisGroup + + Draft_Wire - + DWire DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain @@ -771,12 +785,12 @@ Draft_WireToBSpline - + Wire to BSpline Tråd til BSpline - + Converts between Wire and BSpline Konverterer mellom tråd og BSpline @@ -804,17 +818,17 @@ standardfarge for magnetsymboler - + This is the default color for objects being drawn while in construction mode. Dette er standard farge for objekter tegnet i konstruksjonmodus. - + This is the default group name for construction geometry Dette er standard gruppenavn for konstruksjongeometri - + Construction Konstruksjon @@ -917,17 +931,17 @@ such as "Arial:Bold" Original farge og linjebredde - + if this is checked, paper space objects will be imported too hvis denne er valgt vil papirobjekter også importeres - + if this is unchecked, texts/mtexts won't be imported Hvis denne er avkrysset vil tekster/ mtekster ikke bli importert - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. Ved eksport av splines til DXF blir de konvertert til polylinjer. Denne verdien er den maksimale lengden for hver av polylinjesegmentene. Hvis 0 blir hele splinen behandlet som et rett segment. @@ -952,7 +966,7 @@ such as "Arial:Bold" Generelle innstillinger - + Construction group name Konstruksjonsgruppenavn @@ -968,22 +982,22 @@ Values with differences below this value will be treated as same. Dette er toleranseverdien brukt av funksjoner. Verdier med forskjeller under denne verdien vil bli behandlet som like. - + DXF format options DXF formatalternativer - + Check this if you want the non-named blocks (beginning with a *) to be imported too Merk av her hvis du vil at ikke navngitte blokker (som begynner med *) skal importeres også - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... Hvis dette er merket vil freecad prøve å sammenføye sammenfallende gjenstander som tråder. NB: dette kan ta en stund... - + Join geometry Sammenføy geometri @@ -1000,7 +1014,7 @@ Values with differences below this value will be treated as same. Alternate SVG Patterns location - Alternate SVG Patterns location + Alternativ SVG mønstre plassering @@ -1083,32 +1097,32 @@ Values with differences below this value will be treated as same. Select base objects after copying - + If checked, a grid will appear when drawing If checked, a grid will appear when drawing - + Use grid Use grid - + Grid spacing Grid spacing - + The spacing between each grid line The spacing between each grid line - + Main lines every Main lines every - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Mainlines will be drawn thicker. Specify here how many squares between mainlines. @@ -1138,22 +1152,22 @@ Values with differences below this value will be treated as same. Høyre - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - + Group layers into blocks Group layers into blocks - + If this is checked, all objects containing faces will be exported as 3d polyfaces If this is checked, all objects containing faces will be exported as 3d polyfaces - + Export 3D objects as polyface meshes Export 3D objects as polyface meshes @@ -1193,37 +1207,37 @@ Values with differences below this value will be treated as same. Show Working Plane tracker - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - + Use standard font size for texts Use standard font size for texts - + If this is checked, hatches will be converted into simple wires If this is checked, hatches will be converted into simple wires - + Import hatch boundaries as wires Import hatch boundaries as wires - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - + Render polylines with width Render polylines with width @@ -1278,67 +1292,67 @@ Values with differences below this value will be treated as same. Always snap (disable snap mod) - + Construction geometry Construction geometry - + Construction geometry color Construction geometry color - + Import Import - + texts and dimensions texts and dimensions - + points points - + layouts layouts - + *blocks *blocks - + If this is checked, the exported objects will be projected to reflect the current view direction If this is checked, the exported objects will be projected to reflect the current view direction - + Project exported objects along current view direction Project exported objects along current view direction - + Ellipse export is badly supported. Use this to export them as polylines instead. Ellipse export is badly supported. Use this to export them as polylines instead. - + DWG format options DWG format options - + Path to Teigha File Converter Path to Teigha File Converter - + The path to your Teigha File Converter executable The path to your Teigha File Converter executable @@ -1393,9 +1407,9 @@ Values with differences below this value will be treated as same. Grid - + Always show the grid - Always show the grid + Alltid vise rutenettet @@ -1423,52 +1437,37 @@ Values with differences below this value will be treated as same. size - + Dimensions arrows Dimensions arrows - + style style - + Dot Dot - + Circle Sirkel - + Arrow Arrow - + The default size of arrows The default size of arrows - - Dimensions lines - Dimensions lines - - - - text above - text above - - - - text inside - text inside - - - + The default size of dimensions extension lines The default size of dimensions extension lines @@ -1508,80 +1507,55 @@ Values with differences below this value will be treated as same. Fill objects with faces whenever possible - - DXF / DWG options - DXF / DWG options - - - + Create Lag - - If thi sis checked, only standard Part objects will be created (fastest) - If thi sis checked, only standard Part objects will be created (fastest) - - - + simple Part shapes simple Part shapes - + If this is checked, parametric Draft objects will be created whenever possible If this is checked, parametric Draft objects will be created whenever possible - + Draft objects Draft objects - + If this is checked, sketches will be created whenever possible If this is checked, sketches will be created whenever possible - + Sketches Sketches - + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - + Get original colors from the DXF file Get original colors from the DXF file - - If this is checked, DXF layers will be imported as Draft layers - If this is checked, DXF layers will be imported as Draft layers - - - - Use Draft Layers - Use Draft Layers - - - + Treat ellipses and splines as polylines Treat ellipses and splines as polylines - + Max Spline Segment: Max Spline Segment: - - - SVG / OCA options - SVG / OCA options - Export style @@ -1597,21 +1571,146 @@ Values with differences below this value will be treated as same. Show the unit suffix in dimensions Show the unit suffix in dimensions + + + DXF / DWG + DXF / DWG + + + + Automatic update + Automatic update + + + + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + + + + Allow FreeCAD to automatically download and update the DXF libraries + Tillate FreeCAD å automatisk laste ned og oppdatere DXF bibliotekene + + + + If this is checked, only standard Part objects will be created (fastest) + If this is checked, only standard Part objects will be created (fastest) + + + + If this is checked, DXF layers will be imported as Draft VisGroups + If this is checked, DXF layers will be imported as Draft VisGroups + + + + Use VisGroups + Use VisGroups + + + + mm + mm + + + + SVG / OCA + SVG / OCA + + + + Grid size + Grid size + + + + the number of horizontal or vertical lines of the grid + the number of horizontal or vertical lines of the grid + + + + lines + lines + + + + Dimensions + Dimensions + + + + display mode + display mode + + + + text above (2D) + text above (2D) + + + + text inside (3D) + text inside (3D) + + + + extension lines size + extension lines size + + + + Drawing views + Drawing views + + + + Dashed line definition + Dashed line definition + + + + A SVG linestyle definition + A SVG linestyle definition + + + + 0.09,0.05 + 0.09,0.05 + + + + Dashdot line definition + Dashdot line definition + + + + 0.09,0.05,0.02,0.05 + 0.09,0.05,0.02,0.05 + + + + Dotted line definition + Dotted line definition + + + + 0.02,0.02 + 0.02,0.02 + Workbench - + Draft Snap Draft Snap - + Draft creation tools Draft creation tools - + Draft modification tools Draft modification tools @@ -1619,638 +1718,600 @@ Values with differences below this value will be treated as same. draft - + Draft Command Bar Draft Command Bar - + active command: aktiv kommando: - + None Ingen - + Active Draft command Aktiv kommando - + X coordinate of next point X koordinat for neste punkt - + X X - + Y Y - + Z Z - + Y coordinate of next point Y koordinat for neste punkt - + Z coordinate of next point Z koordinat for neste punkt - + Radius Radius - + Radius of Circle Sirkelradius - + &Relative &Relativ - + Coordinates relative to last point or absolute (SPACE) Koordinater relativt til siste punkt eller absolutt (mellomrom) - + F&illed F&illed - + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - + &Finish &Finish - + Finishes the current drawing or editing operation (F) Finishes the current drawing or editing operation (F) - + If checked, command will not finish until you press the command button again Hvis denne er merket vil kommandoen ikke bli fullført før du trykker kommandoknappen igjen - - &Continue - &Fortsett - - - + If checked, an OCC-style offset will be performed instead of the classic offset If checked, an OCC-style offset will be performed instead of the classic offset - + &OCC-style offset &OCC-style offset - + Add points to the current object - Add points to the current object + Legg punkter til det gjeldende objekt - + Remove points from the current object Remove points from the current object - + Make Bezier node sharp Make Bezier node sharp - + Make Bezier node tangent Make Bezier node tangent - + Make Bezier node symmetric Make Bezier node symmetric - + &Undo &Angre - + Undo the last segment (CTRL+Z) Angre siste segment (CTRL+Z) - + &Close &Lukk - + Finishes and closes the current line (C) Fullfører og lukker gjeldende linje (C) - + &Wipe &Wipe - + Wipes the existing segments of this line and starts again from the last point (W) Wipes the existing segments of this line and starts again from the last point (W) - + Number of sides Antall sider - + Offset Avsetting - + XY XY - + Select XY plane Velg XY plan - + XZ XZ - + Select XZ plane Velg XZ plan - + YZ YZ - + Select YZ plane Velg YZ plan - + View Vis - + Select plane perpendicular to the current view Velg plan vinkelrett på gjeldende visning - + Do not project points to a drawing plane Ikke vis punkter på et tegningsplan - + &Copy &Kopier - + If checked, objects will be copied instead of moved (C) Hvis merket vil objektet kopieres i stedet for å flyttes (C) - + Text string to draw Text string to draw - + String Streng - + Height of text Height of text - + Height Høyde - + Intercharacter spacing Intercharacter spacing - + Tracking Tracking - + Full path to font file: Full path to font file: - + Open a FileChooser for font file Open a FileChooser for font file - + Set/unset a working plane Set/unset a working plane - + Line Color Linjefarge - + Face Color Farge på flate - + Line Width Linjebredde - + Font Size Skriftstørrelse - + Apply to selected objects Bruk på valgte objekter - + Toggles Construction Mode Veksler konstruksjonsmodus - + Select Plane Velg plan - + Line Linje - + DWire DWire - + Circle Sirkel - + Center X Senter X - + Arc Bue - + Point Point - + Distance Avstand - + Trim Trim - + Pick Object Velg objekt - + Edit Rediger - + Global X Global X - + Global Y Global Y - + Global Z Global Z - + Local X Local X - + Local Y Local Y - + Local Z Local Z - + Invalid Size value. Using 200.0. Invalid Size value. Using 200.0. - + Invalid Tracking value. Using 0. Invalid Tracking value. Using 0. - + Please enter a text string. Please enter a text string. - + Select a Font file Select a Font file - + Please enter a font file. Please enter a font file. - + Draft.makeBSpline: not enough points Draft.makeBSpline: not enough points - + Draft.makeBSpline: Equal endpoints forced Closed Draft.makeBSpline: Equal endpoints forced Closed - + Draft.makeBSpline: Invalid pointslist Draft.makeBSpline: Invalid pointslist - + Found groups: closing each open object inside Fant grupper: lukker alle åpne objekt inni - + Found mesh(es): turning into Part shapes Found mesh(es): turning into Part shapes - + Found 1 solidificable object: solidifying it Found 1 solidificable object: solidifying it - + Found 2 objects: fusing them Fant to objekter: smelter de - - Found several objects: making a shell - - Found several objects: making a shell - - - - - Found several coplanar objects or faces: making one face - - Found several coplanar objects or faces: making one face - - - - + Found 1 non-parametric objects: draftifying it Fant et ikke parametrisk objekt: skisserer det - - Found 1 closed sketch object: making a face from it - - Fant et lukket skisseobjekt: lager en flate av det - - - - Found closed wires: making faces - - Found closed wires: making faces - - - - + Found 1 open wire: closing it Fant en åpen tråd: lukker den - + Found several open wires: joining them Found several open wires: joining them - + Found several edges: wiring them Fant flere kanter: binder de - - Found several non-treatable objects: making compound - - Fant flere ikke behandlingsbare objekter: gjør sammensatt - - - + Unable to upgrade these objects. Unable to upgrade these objects. - + Found 1 block: exploding it Found 1 block: exploding it - + Found 1 parametric object: breaking its dependencies Fant et parametrisk objekt: bryter dens avhengigheter - + Found 2 objects: subtracting them Fant to objekter: trekker de fra - + Found several faces: splitting them Fant flere flater: splitter de - + Found several objects: subtracting them from the first one Fant flere objekter: trekker de fra første - + Found 1 face: extracting its wires Fant en flate: ved å ekstrahere dens tråder - + Found only wires: extracting their edges Fant bare tråder: ved å ekstrahere deres kanter - + No more downgrade possible No more downgrade possible - + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. - + Pick a face to define the drawing plane Velg en flate å definere plan - + Pick first point: Velg første punkt: - + Create Line Create Line - + Create DWire Create DWire - + DWire has been closed DWire has been closed - + Last point has been removed Siste punkt har blitt fjernet - + Pick next point: Velg neste punkt: - + Pick next point, or (F)inish or (C)lose: Velg neste punkt eller (A) for avslutt eller (L) for å lukke: - + BSpline BSpline @@ -2261,7 +2322,7 @@ Values with differences below this value will be treated as same. Spline er avsluttet - + Create BSpline Create BSpline @@ -2271,363 +2332,357 @@ Values with differences below this value will be treated as same. BezCurve - + Bezier curve has been closed Bezier curve has been closed - + Create BezCurve Create BezCurve - + Rectangle Rektangel - + Create Plane Create Plane - + Create Rectangle Create Rectangle - + Pick opposite point: Velg motsatt punkt: - + Pick center point: Velg midtpunkt: - + Pick radius: Velg radius: - + Pick start angle: Velg startvinkel: - + Pick aperture: Velg åpning: - + Create Circle Create Circle - + Create Arc Create Arc - + Start Angle Start Angle - + Aperture - Aperture + Blenderåpning - + Aperture angle: Vinkel på åpning: - + Polygon Polygon - + Create Polygon Create Polygon - + Ellipse Ellipse - + Create Ellipse Create Ellipse - + Text Tekst - + Pick location point: Velg plasseringspunkt: - + Create Text Create Text - + Dimension Dimensjon - + Create Dimension Create Dimension - + Edges don't intersect! Kantene krysser ikke hverandre! - + ShapeString ShapeString - + Pick ShapeString location point: Pick ShapeString location point: - + Create ShapeString Create ShapeString - + Move Flytt - + Select an object to move Velg et objekt å flytte - + Pick start point: Velg startpunkt: - + Copy Kopier - + Pick end point: Velg sluttpunkt: - + Change Style Change Style - + Select an object to rotate Velg et objekt å rotere - + Pick rotation center: Velg rotasjonssenter: - + Rotate Roter - + Pick base angle: Velg base vinkel: - + Pick rotation angle: Velg rotasjonsvinkel: - + Select an object to offset Velg et objekt til å avsette - + Offset only works on one object at a time Avsetting fungerer bare på ett objekt om gangen - + Cannot offset this object type Kan ikke avsette denne objekttypen - + Pick distance: Velg avstand: - + Select an object to upgrade Velg et objekt å oppgradere - + Upgrade Oppgrader - + Downgrade Nedgrader - - Select an object to trim/extend - - Velg et objekt til å trimme/ ekstendere - - - + Scale Skaler - + Select an object to scale Velg et objekt å skalere - + Pick base point: Velg basepunkt: - + Pick scale factor: Velg skalafaktor: - + Select an object to project Select an object to project - + Select a Draft object to edit Select a Draft object to edit - + This object type is not editable Denne objekttypen er ikke redigerbar - + Active object must have more than two points/nodes Aktivt objekt må ha mer enn to punkt/ noder - + Selection is not a Knot Selection is not a Knot - + Endpoint of BezCurve can't be smoothed Endpoint of BezCurve can't be smoothed - + Select an object to convert Select an object to convert - + Select an object to array Select an object to array - + Please select base and path objects Please select base and path objects - + Create Point Create Point - + Select an object to clone Select an object to clone - + Select face(s) on existing object(s) Select face(s) on existing object(s) @@ -2641,41 +2696,212 @@ Values with differences below this value will be treated as same. - - Installed Macros - Installed Macros - - - + &Draft &Draft - + Utilities Utilities - + Wire tools Wire tools - + Snapping Snapping - + Found 1 multi-solids compound: exploding it Found 1 multi-solids compound: exploding it - + Sides Sides + + + BSplines and Bezier curves are not supported by this tool + BSplines and Bezier curves are not supported by this tool + + + + The given object is not planar and cannot be converted into a sketch. + The given object is not planar and cannot be converted into a sketch. + + + + Found several objects: creating a shell + + Found several objects: creating a shell + + + + + Found several coplanar objects or faces: creating one face + + Found several coplanar objects or faces: creating one face + + + + + Found 1 linear object: converting to line + + Found 1 linear object: converting to line + + + + + Found 1 closed sketch object: creating a face from it + + Found 1 closed sketch object: creating a face from it + + + + + Found closed wires: creating faces + + Found closed wires: creating faces + + + + + Found several non-treatable objects: creating compound + + Found several non-treatable objects: creating compound + + + + + Length + Lengde + + + + Angle + Vinkel + + + + Length of current segment + Length of current segment + + + + Angle of current segment + Angle of current segment + + + + Check this to lock the current angle (l) + Check this to lock the current angle (l) + + + + Con&tinue + Con&tinue + + + + &Select edge + &Select edge + + + + Selects an existing edge to be measured by this dimension (E) + Selects an existing edge to be measured by this dimension (E) + + + + Auto + Auto + + + + Sorry, offset of Bezier curves is currently still not supported + + Sorry, offset of Bezier curves is currently still not supported + + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Convert + Convert + + + + Array + Matrise + + + + Select object(s) to trim/extend + + Select object(s) to trim/extend + + + + + Unable to trim these objects, only Draft wires and arcs are supported + + Unable to trim these objects, only Draft wires and arcs are supported + + + + + Unable to trim these objects, too many wires + + Unable to trim these objects, too many wires + + + + + These objects don't intersect + + These objects don't intersect + + + + + Too many intersection points + + Too many intersection points + + + + + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer + diff --git a/src/Mod/Draft/Resources/translations/Draft_pl.qm b/src/Mod/Draft/Resources/translations/Draft_pl.qm index ff013ed78..eece37a99 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_pl.qm and b/src/Mod/Draft/Resources/translations/Draft_pl.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_pl.ts b/src/Mod/Draft/Resources/translations/Draft_pl.ts index 2ed0482d5..b8ca35dc4 100644 --- a/src/Mod/Draft/Resources/translations/Draft_pl.ts +++ b/src/Mod/Draft/Resources/translations/Draft_pl.ts @@ -1,15 +1,29 @@ + + Draft + + + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + + Draft_AddPoint - + Add Point Dodaj punkt - + Adds a point to an existing wire/bspline Wstawia punkt do bieżącego szkieletu/B-Splajna @@ -17,12 +31,12 @@ Draft_AddToGroup - + Add to group... Dodaj do grupy... - + Adds the selected object(s) to an existing group Dodawanie zaznaczonych obiektów do bieżącej grupy @@ -30,12 +44,12 @@ Draft_ApplyStyle - + Apply Current Style Zastosuj Bieżący styl - + Applies current line width and color to selected objects Stosuje bieżącą szerokość linii i kolorów do zaznaczonych obiektów @@ -43,12 +57,12 @@ Draft_Arc - + Arc Łuk - + Creates an arc. CTRL to snap, SHIFT to constrain Tworzy łuk. CTRL przyciągaj, SHIFT ogranicz @@ -56,12 +70,12 @@ Draft_Array - + Array Tablica - + Creates a polar or rectangular array from a selected object Tworzy biegunową lub prostokątną tablicę z zaznaczonego obiektu @@ -69,12 +83,12 @@ Draft_BSpline - + B-Spline B-Splajn - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain Tworzy wielopunktowy b-spline. CTRL, aby przyciąć, SHIFT, aby ograniczyć @@ -84,23 +98,23 @@ BezCurve - BezCurve + Krzywa Beizera Creates a Bezier curve. CTRL to snap, SHIFT to constrain - Creates a Bezier curve. CTRL to snap, SHIFT to constrain + Tworzy krzywą Beziera. Klawisz CTRL aby przyciągnąć, SHIFT aby ograniczyć Draft_Circle - + Circle Okrąg - + Creates a circle. CTRL to snap, ALT to select tangent objects Tworzy okrąg. CTRL przyciągaj, ALT wybierz styczną obiektu @@ -108,12 +122,12 @@ Draft_Clone - + Clone Klon - + Clones the selected object(s) Klonuje wskazany obiekt(y) @@ -121,12 +135,12 @@ Draft_CloseLine - + Close Line Zamknij Linię - + Closes the line being drawn Zamyka rysowaną linię @@ -134,12 +148,12 @@ Draft_DelPoint - + Remove Point Usuń punkt - + Removes a point from an existing wire or bspline Usuwa punkt z bieżącego szkieletu lub B-Splajna @@ -147,12 +161,12 @@ Draft_Dimension - + Dimension Wymiar - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment Tworzy wymiar. CTRL przyciągaj, SHIFT, aby ograniczyć, ALT, aby zaznaczyć segment @@ -160,12 +174,12 @@ Draft_Downgrade - + Downgrade Zainstalowanie starszej wersji - + Explodes the selected objects into simpler objects, or subtract faces Rozwija zaznaczone obiekty na prostsze lub odejmuje powierzchnie @@ -173,7 +187,7 @@ Draft_Draft2Sketch - + Draft to Sketch Projekt do szkicu @@ -181,12 +195,12 @@ Draft_Drawing - + Drawing Rysunek - + Puts the selected objects on a Drawing sheet. Umieszcza zaznaczone obiekty na arkuszu rysunku. @@ -194,12 +208,12 @@ Draft_Edit - + Edit Edytuj - + Edits the active object Edytuj aktywny obiekt @@ -207,38 +221,38 @@ Draft_Ellipse - + Ellipse Elipsa - + Creates an ellipse. CTRL to snap - Creates an ellipse. CTRL to snap + Tworzy elipsę. CTRL żeby włączyć przyciąganie Draft_Facebinder - + Facebinder - Facebinder + Grupa powierzchni - + Creates a facebinder object from selected face(s) - Creates a facebinder object from selected face(s) + Tworzy obiekt grupę powierzchni z zaznaczonej(-nych) powierzchni Draft_FinishLine - + Finish line Zakończenie linii - + Finishes a line without closing it Zakończenie linii bez zamykania @@ -246,51 +260,38 @@ Draft_FlipDimension - + Flip Dimension - Flip Dimension + Odwróć przestrznie - + Flip the normal direction of a dimension - Flip the normal direction of a dimension + odwróć normalny wymiar przestrzeni Draft_Heal - + Heal - Heal + Ulecz - - Heal faultly Draft objects saved from an earlier FreeCAD version - Heal faultly Draft objects saved from an earlier FreeCAD version - - - - Draft_Layer - - - Layer - Layer - - - - Adds a layer - Adds a layer + + Heal faulty Draft objects saved from an earlier FreeCAD version + Heal faulty Draft objects saved from an earlier FreeCAD version Draft_Line - + Line Linia - + Creates a 2-point line. CTRL to snap, SHIFT to constrain Tworzy 2-punktowe line. CTRL przyciągaj, SHIFT ogranicz @@ -298,12 +299,12 @@ Draft_Move - + Move Przesuń - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy Przenosi zaznaczone obiekty między 2 punkty. CTRL przyciągaj, SHIFT, ogranicz, ALT, kopiuj @@ -311,12 +312,12 @@ Draft_Offset - + Offset Offset - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy Offset aktywnego obiektu. CTRL przyciągnij, SHIFT, ogranicz, ALT, kopiuj @@ -324,25 +325,25 @@ Draft_PathArray - + PathArray - PathArray + ŚcieżkaSzyku - + Creates copies of a selected object along a selected path. - Creates copies of a selected object along a selected path. + Utwórz kopię wybranego obiektu względem zdefiniowanej ścieżki Draft_Point - + Point Punkt - + Creates a point object Tworzy obiekt punktowy @@ -350,12 +351,12 @@ Draft_Polygon - + Polygon Wielokąt - + Creates a regular polygon. CTRL to snap, SHIFT to constrain Tworzy regularny wielobok. CTRL przyciągaj, SHIFT ogranicz @@ -363,12 +364,12 @@ Draft_Rectangle - + Rectangle Prostokąt - + Creates a 2-point rectangle. CTRL to snap Tworzy prostokąt względem 2 punktów. CTRL przyciągnij @@ -376,12 +377,12 @@ Draft_Rotate - + Rotate Obróć - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy Obraca wybrane obiekty. CTRL przyciągaj, SHIFT, ogranicz, ALT tworzy kopię @@ -389,12 +390,12 @@ Draft_Scale - + Scale Skala - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy Skaluje zaznaczone obiekty z punktu bazowego. CTRL przyciąganie, SHIFT, aby ograniczyć, ALT, aby skopiować @@ -402,12 +403,12 @@ Draft_SelectGroup - + Select group Zaznacz grupę... - + Selects all objects with the same parents as this group Zaznacza wszystkie obiekty w danej grupie od tych samych rodziców @@ -415,12 +416,12 @@ Draft_SelectPlane - + SelectPlane Wybierz płaszczyznę - + Select a working plane for geometry creation Wybierz płaszczyznę roboczą do tworzenia geometrii @@ -428,17 +429,17 @@ Draft_Shape2DView - + Shape 2D view Widok 2D kształtu - + Creates Shape 2D views of selected objects Tworzy kształt 2D z widoków zaznaczonych obiektów - + Convert bidirectionally between Draft and Sketch objects Konwersja dwukierunkowa pomiędzy obiektami Draft i Sketch @@ -446,25 +447,25 @@ Draft_ShapeString - + Shape from text... - Shape from text... + Kształt z tekstu... - + Creates text string in shapes. - Creates text string in shapes. + Utwórz tekst po krzywiźnie. Draft_ShowSnapBar - + Show Snap Bar Pokaż belkę przyciągania - + Shows Draft snap toolbar Pokazuje przyciąganie do paska narzędzi w module Szkic @@ -472,194 +473,194 @@ Draft_Snap_Angle - + Angles - Angles + Kąty - + Snaps to 45 and 90 degrees points on arcs and circles - Snaps to 45 and 90 degrees points on arcs and circles + Przyciągaj do punktów 45-tego i 90-tego stopnia na łukach i okręgach Draft_Snap_Center - + Center - Center + Środek - + Snaps to center of circles and arcs - Snaps to center of circles and arcs + Przyciągaj do środka łuków i okręgów Draft_Snap_Dimensions - + Dimensions Wymiary - + Shows temporary dimensions when snapping to Arch objects - Shows temporary dimensions when snapping to Arch objects + Pokazuj chwilowe wymiary podczas przyciągania do łuków Draft_Snap_Endpoint - + Endpoint - Endpoint + Punkt końcowy - + Snaps to endpoints of edges - Snaps to endpoints of edges + Przyciągaj do punktów końcowych krawędzi Draft_Snap_Extension - + Extension - Extension + Rozszerzenie - + Snaps to extension of edges - Snaps to extension of edges + Przyciągaj do rozszerzenia krawędzi Draft_Snap_Grid - + Grid - Grid + Siatka - + Snaps to grid points - Snaps to grid points + Przyciągaj do punktów sieci Draft_Snap_Intersection - + Intersection Przecięcie - + Snaps to edges intersections - Snaps to edges intersections + Przyciągaj do miejsc przecięcia krawędzi Draft_Snap_Lock - + Toggle On/Off - Toggle On/Off + Przełączanie Włącz/Wyłącz - + Activates/deactivates all snap tools at once - Activates/deactivates all snap tools at once + Włącza/Wyłącza wszystkie narzędzia przyciągania Draft_Snap_Midpoint - + Midpoint - Midpoint + Punkt środkowy - + Snaps to midpoints of edges - Snaps to midpoints of edges + Przyciągnij do punktów środkowych krawędzi Draft_Snap_Near - + Nearest - Nearest + Najbliższy - + Snaps to nearest point on edges - Snaps to nearest point on edges + Przyciągnij do najbliższego punktu krawędzi Draft_Snap_Ortho - + Ortho - Ortho + Orto - + Snaps to orthogonal and 45 degrees directions - Snaps to orthogonal and 45 degrees directions + Przyciągnij do pozycji ortogonalnej i kierunku 45 stopni Draft_Snap_Parallel - + Parallel - Parallel + Równolegle - + Snaps to parallel directions of edges - Snaps to parallel directions of edges + Przyciągnij równolegle do kierunku krawędzi Draft_Snap_Perpendicular - + Perpendicular - Perpendicular + Prostopadle - + Snaps to perpendicular points on edges - Snaps to perpendicular points on edges + Przyciągnij prostopadle do punktu na krawędzi Draft_Snap_WorkingPlane - + Working Plane - Working Plane + Płaszczyzna robocza - + Restricts the snapped point to the current working plane - Restricts the snapped point to the current working plane + Przypisz przyciągany punkt do bieżącej płaszczyzny roboczej Draft_Text - + Text Tekst - + Creates an annotation. CTRL to snap Tworzy adnotacje. CTRL przyciągnij @@ -667,12 +668,12 @@ Draft_ToggleConstructionMode - + Toggle construcion Mode Przełącz do trybu budowy - + Toggles the Construction Mode for next objects. Przełącza tryb budowy dla kolejnych obiektów. @@ -680,12 +681,12 @@ Draft_ToggleContinueMode - + Toggle Continue Mode - Toggle Continue Mode + Przełącz w tryb ciągły - + Toggles the Continue Mode for next commands. Przełącza tryb Kontynuuj dla następnego polecenia. @@ -693,12 +694,12 @@ Draft_ToggleDisplayMode - + Toggle display mode Przełącz tryb wyświetlania - + Swaps display mode of selected objects between wireframe and flatlines Zamiana trybu wyświetlania wybranych obiektów pomiędzy modelem siatkowym i liniowym @@ -706,25 +707,25 @@ Draft_ToggleGrid - + Toggle Grid Przełącz siatki - - Toggles the Draft gid on/off - Włącza/Wyłącza siatkę + + Toggles the Draft grid on/off + Toggles the Draft grid on/off Draft_Trimex - + Trimex Przytnij/Rozciągnij - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts Przycina lub rozszerza zaznaczony obiekt, lub wytłacza pojedyncze powierzchnie. CTRL skokowo, SHIFT ogranicza do aktualnego segmentu lub do prostopadłej, ALT odwraca @@ -732,12 +733,12 @@ Draft_UndoLine - + Undo last segment Cofnij ostatni segment - + Undoes the last drawn segment of the line being drawn Cofa ostatni segment rysowanej linii @@ -745,25 +746,38 @@ Draft_Upgrade - + Upgrade Aktualizuj - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces Łączy wybrane obiekty w jeden, lub zamienia zamknięte polilinie w pełne powierzchnie, lub połączone powierzchnie. + + Draft_VisGroup + + + VisGroup + VisGroup + + + + Adds a VisGroup + Adds a VisGroup + + Draft_Wire - + DWire DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain Tworzy wielokrotne punty DraftWire (DWire). Naciśnięcie klawisza CTRL spowoduje przyciąganie, naciśnięcie klawisza SHIFT to ogranicza @@ -771,12 +785,12 @@ Draft_WireToBSpline - + Wire to BSpline Linia do B-Splajn - + Converts between Wire and BSpline Konwersja Linia <-> B-Splajn @@ -804,17 +818,17 @@ Domyślny kolor dla przyciągania symboli - + This is the default color for objects being drawn while in construction mode. Jest to domyślny kolor dla obiektów, które są sporządzone w trybie budowy. - + This is the default group name for construction geometry Jest to domyślna nazwa grupy dla geometrii konstrukcji - + Construction Konstrukcja @@ -917,17 +931,17 @@ such as "Arial:Bold" Oryginalny kolor i szerokość linii - + if this is checked, paper space objects will be imported too Jeśli zaznaczono, zostaną również zaimportowane obiekty z obszaru papieru - + if this is unchecked, texts/mtexts won't be imported jeśli jest to odznaczone, teksty / mtexts nie zostaną zaimportowane - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. Podczas eksportu do DXF Splajny zostaną przekonwertowane do polilinii. Podana wartość jest max. długością każdego segmentu polilinii. Jeśli wartość wynosi '0', cała polilinia będzie traktowana jako pojedynczy segment. @@ -952,7 +966,7 @@ such as "Arial:Bold" Ustawienia ogólne - + Construction group name Nazwa grupy Konstrukcja @@ -968,22 +982,22 @@ Values with differences below this value will be treated as same. Jest to wartość używana przez funkcje wykorzystujące tolerancję. Wartości poniżej tej wartości są traktowane jako takie same. - + DXF format options Opcje formatu DXF - + Check this if you want the non-named blocks (beginning with a *) to be imported too Zaznacz to pole aby importować również bloki bez nazwy (rozpoczynające się od znaku *) - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... Jeśli zaznaczono, FreeCAD spróbuje połączyć nakładające się obiekty w szkielet. Uwaga, to może potrwać chwilę... - + Join geometry Łącz geometrie @@ -1083,32 +1097,32 @@ Values with differences below this value will be treated as same. Zaznacz obiekty bazowe po skopiowaniu - + If checked, a grid will appear when drawing Jeśli zaznaczone, podczas rysowania będzie widoczna siatka - + Use grid Użyj siatki - + Grid spacing Odstępy siatki - + The spacing between each grid line Odstępy między liniami siatki - + Main lines every Wszystkie główne linie - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Linia główna będzie grubsza. Określ, ile kwadratów między liniami głównymi. @@ -1138,22 +1152,22 @@ Values with differences below this value will be treated as same. Prawo - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Jeśli to jest zaznaczone, obiekty z tej samej warstwy zostaną połączone w bloki Draft , będą one wyświetlane szybciej, ale za to trudniejsze do edytowania - + Group layers into blocks Zgrupuj warstwy w Bloki - + If this is checked, all objects containing faces will be exported as 3d polyfaces Jeśli to jest zaznaczone, wszystkie obiekty zawierające powierzchnie"faces" zostanią wyeksportowane jako 3d polyfaces - + Export 3D objects as polyface meshes Eksport obiektu 3D jako wielofasetowa siatka @@ -1193,37 +1207,37 @@ Values with differences below this value will be treated as same. Pokaż tracker płaszczyzny pracy - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Jeśli ta opcja jest zaznaczona, siatka modułu Draft zawsze będzie widoczna w czasie gdy moduł Draft jest modułem aktywnym. W przeciwnym razie tylko używając polecenia - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document Jeżeli ta opcja jest zaznaczona, importowany tekst będzie miał rozmiar rozmiar standardowy dla tekstu w module Draft, zamiast rozmiaru jaki ma w dokumencie odpowiednim dla formatu DXF - + Use standard font size for texts Użyj standardowego rozmiaru czcionki dla tekstów - + If this is checked, hatches will be converted into simple wires Jeżeli ta opcja jest zaznaczona, kreskowanie zostanie skonwertowane do prostych przewodów - + Import hatch boundaries as wires Importowanie granic kreskowania jako przewodów - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width Jeżeli ta opcja jest zaznaczona i kiedy polilinie maja zdefiniowaną szerokość, bedą one renderowane jako zamknięte przewody o prawidłowej szerokości - + Render polylines with width Renderowanie polilinii o szerokości @@ -1255,102 +1269,102 @@ Values with differences below this value will be treated as same. When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. - When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + Gdy to pole jest zaznaczone, narzędzia projektu stworzą część pierwotną zamiast obiektów, jeśli będą dostępne. Use Part Primitives when available - Use Part Primitives when available + Używaj Prymitywów Części, gdy dostępne Snapping - Snapping + Przyciąganie If this is checked, snapping is activated without the need to press the snap mod key - If this is checked, snapping is activated without the need to press the snap mod key + Jeśli to pole jest zaznaczone przyciąganie jest aktywne nawet bez włączania trybu przyciągania Always snap (disable snap mod) - Always snap (disable snap mod) + Zawsze przyciągaj (deaktywuje tryb przyciągania) - + Construction geometry Geometria konstrukcji - + Construction geometry color - Construction geometry color + Kolor geometrii konstrukcji - + Import - Import - - - - texts and dimensions - texts and dimensions - - - - points - points + Importuj + texts and dimensions + Teksty i wymiary + + + + points + Punkty + + + layouts - layouts + Układy - + *blocks - *blocks + Bloki - + If this is checked, the exported objects will be projected to reflect the current view direction - If this is checked, the exported objects will be projected to reflect the current view direction + Jeśli to pole jest zaznaczone, eksportowane obiekty będą wyświetlone aby odzwierciedlić aktualny kierunek widoku - + Project exported objects along current view direction - Project exported objects along current view direction + Projekt eksportuje obiekty wzdłuż aktualnego kierunku widoku - + Ellipse export is badly supported. Use this to export them as polylines instead. - Ellipse export is badly supported. Use this to export them as polylines instead. + Eksport elipsy jest źle obsługiwany. Użyj tego aby eksportować je jako polilinie zamiast tego. - + DWG format options - DWG format options + Opcje formatu DWG - + Path to Teigha File Converter - Path to Teigha File Converter + Ścieżka do Teigha konwertera plików - + The path to your Teigha File Converter executable - The path to your Teigha File Converter executable + Ścieżka do pliku wykonywalnego Konwertera Plików Teigha Visual settings - Visual settings + Ustawienia wyglądu Visual Settings - Visual Settings + Ustawienia Wyglądu @@ -1360,258 +1374,343 @@ Values with differences below this value will be treated as same. Default line width - Default line width + Domyślna szerokość linii Snap symbols style - Snap symbols style + Styl symboli przyciągania Draft classic style - Draft classic style + Styl klasyczny szkicu Bitsnpieces style - Bitsnpieces style + Styl Bitsnpieces Color - Color + Kolor Hatch patterns resolution - Hatch patterns resolution + Rozdzielczość wzorów kreskowania Grid - Grid + Siatka - + Always show the grid - Always show the grid + Zawsze pokazuj siatkę Texts and dimensions - Texts and dimensions + Teksty i wymiary Texts - Texts + Teksty font - font + czcionka Internal font - Internal font + Wewnętrzna czcionka size - size + rozmiar - + Dimensions arrows - Dimensions arrows + Strzałki wymiarowe - + style - style + styl - + Dot - Dot + Kropka - + Circle Okrąg - - - Arrow - Arrow - - - - The default size of arrows - The default size of arrows - - - - Dimensions lines - Dimensions lines - - - - text above - text above - - text inside - text inside + Arrow + Strzałka + The default size of arrows + Domyślny rozmiar strzałek + + + The default size of dimensions extension lines - The default size of dimensions extension lines + Domyślny rozmiar linii pomocniczych Dimensions text - Dimensions text + Tekst wymiarowy orientation - orientation + ukierunkowanie spacing - spacing + odstęp The space between the dimension line and the dimension text - The space between the dimension line and the dimension text + Przestrzeń między linią wymiarową i tekstem wymiarowym Default ShapeString Font File - Default ShapeString Font File + Domyślny Plik Czcionki Formy Teksowej Select a font file - Select a font file + Wybierz plik czcionki Fill objects with faces whenever possible - Fill objects with faces whenever possible + Wypełnij obiekt powierzchniami, gdy tylko możliwe - - DXF / DWG options - DXF / DWG options - - - + Create Utwórz - - If thi sis checked, only standard Part objects will be created (fastest) - If thi sis checked, only standard Part objects will be created (fastest) - - - + simple Part shapes - simple Part shapes + proste kształty Części - + If this is checked, parametric Draft objects will be created whenever possible - If this is checked, parametric Draft objects will be created whenever possible + Jeśli to pole jest zaznaczone, obiekt parametryczny Szkicownika zostanie utworzony gdy jest to możliwe - + Draft objects - Draft objects + Szkicuj obiekty - + If this is checked, sketches will be created whenever possible - If this is checked, sketches will be created whenever possible + Jeśli to pole jest zaznaczone, szkice zostaną utworzone gdy jest to możliwe - + Sketches - Sketches + Szkice - + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + Gdy zaznaczone kolory będą pobrane z obiektów DXF jeśli to możliwe. W innym wypadku zastosowane będą kolory domyślne. - + Get original colors from the DXF file - Get original colors from the DXF file + Pobierz oryginalne kolory z pliku DXF - - If this is checked, DXF layers will be imported as Draft layers - If this is checked, DXF layers will be imported as Draft layers - - - - Use Draft Layers - Use Draft Layers - - - + Treat ellipses and splines as polylines - Treat ellipses and splines as polylines + Traktuj elipsy i krzywe składane jako polilinie - + Max Spline Segment: - Max Spline Segment: - - - - SVG / OCA options - SVG / OCA options + Maksymalna ilość segmentów krzywej składanej: Export style - Export style + Styl eksportu Snapping settings - Snapping settings + Ustawienia przyciągania Show the unit suffix in dimensions - Show the unit suffix in dimensions + Pokaż przyrostek jednostki w wymiarach + + + + DXF / DWG + DXF / DWG + + + + Automatic update + Automatyczne aktualizacje + + + + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + + + + Allow FreeCAD to automatically download and update the DXF libraries + Allow FreeCAD to automatically download and update the DXF libraries + + + + If this is checked, only standard Part objects will be created (fastest) + If this is checked, only standard Part objects will be created (fastest) + + + + If this is checked, DXF layers will be imported as Draft VisGroups + If this is checked, DXF layers will be imported as Draft VisGroups + + + + Use VisGroups + Use VisGroups + + + + mm + mm + + + + SVG / OCA + SVG / OCA + + + + Grid size + Rozmiar siatki + + + + the number of horizontal or vertical lines of the grid + the number of horizontal or vertical lines of the grid + + + + lines + linie + + + + Dimensions + Wymiary + + + + display mode + tryb wyświetlania + + + + text above (2D) + Tekst powyżej (2D) + + + + text inside (3D) + tekst wewnątrz (3D) + + + + extension lines size + extension lines size + + + + Drawing views + Widoki rysunku + + + + Dashed line definition + Definicja linii przerywanej + + + + A SVG linestyle definition + A SVG linestyle definition + + + + 0.09,0.05 + 0.09,0.05 + + + + Dashdot line definition + Definicja linii przerywanej + + + + 0.09,0.05,0.02,0.05 + 0.09,0.05,0.02,0.05 + + + + Dotted line definition + Definicja linii kropkowanej + + + + 0.02,0.02 + 0.02,0.02 Workbench - + Draft Snap - Draft Snap + Przyciągnij projekt - + Draft creation tools Narzędzia tworzenia projektu - + Draft modification tools Narzędzia modyfikacji projektu @@ -1619,636 +1718,596 @@ Values with differences below this value will be treated as same. draft - + Draft Command Bar - Draft Command Bar + Pasek komend projektu - + active command: aktywne polecenie: - + None Żaden - + Active Draft command Aktywne polecenie kreślarskie - + X coordinate of next point Współrzędna X następnego punktu - + X X - + Y Y - + Z Z - + Y coordinate of next point Współrzędna Y następnego punktu - + Z coordinate of next point Współrzędna Z następnego punktu - + Radius Promień - + Radius of Circle Promień okręgu - + &Relative & Względny - + Coordinates relative to last point or absolute (SPACE) Współrzędne w stosunku do ostatniego punktu lub bezwzględnej (SPACJA) - + F&illed W&ypełnione - + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) Sprawdź to, czy obiekt powinien być jako bryła, w przeciwnym razie pojawi się jako szkielet (i) - + &Finish &Zakończ - + Finishes the current drawing or editing operation (F) Kończy aktualny rysunek lub operację edycji (F) - + If checked, command will not finish until you press the command button again Jeżeli opcja jest zaznaczona, polecenie nie zostanie zakończone do momentu naciśnięcia przycisku polecenia ponownie - - &Continue - Zamknięto szkielet - - - + If checked, an OCC-style offset will be performed instead of the classic offset Jeśli zaznaczone, będzie wykonywane przesunięcie w stylu OCC zamiast classic - + &OCC-style offset &OCC-styl przesunięcie - + Add points to the current object Dodaj punkty do aktywnego obiektu - + Remove points from the current object Usuń punkty z aktywnego obiektu - + Make Bezier node sharp - Make Bezier node sharp + Zrób węzeł krzywej Beizera ostrym - + Make Bezier node tangent - Make Bezier node tangent + Zrób węzeł krzywej Beizera styczny - + Make Bezier node symmetric - Make Bezier node symmetric + Zrób węzeł krzywej Beizera symetryczny - + &Undo Cofnij - + Undo the last segment (CTRL+Z) Cofa ostatni segment (CTRL + Z) - + &Close Zamknij - + Finishes and closes the current line (C) Zakańcza i zamyka bieżącą linię (C) - + &Wipe &Wymaż - + Wipes the existing segments of this line and starts again from the last point (W) Wymazuje istniejący segment linii i rozpoczyna ponownie od ostatniego punktu (W) - + Number of sides Liczba boków - + Offset Offset - + XY XY - + Select XY plane Wybierz płaszczyznę XY - + XZ XZ - + Select XZ plane Wybierz płaszczyznę XZ - + YZ YZ - + Select YZ plane Wybierz płaszczyznę YZ - + View Widok - + Select plane perpendicular to the current view Wybierz płaszczyznę prostopadłą do aktualnego widoku - + Do not project points to a drawing plane Nie rzutuj punktów na płaszczyznę rysunku - + &Copy Kopiuj - + If checked, objects will be copied instead of moved (C) Jeśli pole jest zaznaczone, obiekty zostaną skopiowane zamiast przeniesione (C) - + Text string to draw - Text string to draw + Krzywe tekstu do rysowania - + String Ciąg - + Height of text - Height of text + Wysokość tekstu - + Height Wysokość - + Intercharacter spacing - Intercharacter spacing + Odstęp pomiędzy znakami - + Tracking - Tracking + Śledzenie - + Full path to font file: - Full path to font file: + Pełna ścieżka do pliku czcionki: - + Open a FileChooser for font file - Open a FileChooser for font file + Otwórz okno wyboru pliku dla czcionki - + Set/unset a working plane - Set/unset a working plane + Włącz/Wyłącz płaszczyznę roboczą - + Line Color Kolor linii - + Face Color Kolor powierzchni - + Line Width Szerokość linii - + Font Size Rozmiar Czcionki - + Apply to selected objects Zastosuj do wybranych obiektów - + Toggles Construction Mode Przełącza do trybu budowy - + Select Plane Wybierz Płaszczyznę - + Line Linia - + DWire DWire - + Circle Okrąg - + Center X Środek X - + Arc Łuk - + Point Punkt - + Distance Odległość - + Trim Ucinanie - + Pick Object Wybierz obiekt - + Edit Edytuj - + Global X - Global X + Globalna X - + Global Y - Global Y + Globalna Y - + Global Z - Global Z + Globalna Z - + Local X - Local X + Lokalna X - + Local Y - Local Y + Lokalna Y - + Local Z - Local Z + Lokalna Z - + Invalid Size value. Using 200.0. - Invalid Size value. Using 200.0. + Nieprawidłowa wartość rozmiaru. Użyj 200.0. - + Invalid Tracking value. Using 0. - Invalid Tracking value. Using 0. + Nieprawidłowa wartość śledzenia. Użyj 0. - + Please enter a text string. - Please enter a text string. + Wprowadź tekst. - + Select a Font file - Select a Font file + Wybierz plik czcionki - + Please enter a font file. - Please enter a font file. + Wprowadź plik czcionki. - + Draft.makeBSpline: not enough points - Draft.makeBSpline: not enough points + Draft.makeBSpline: nie wystarczająca ilość punktów - + Draft.makeBSpline: Equal endpoints forced Closed - Draft.makeBSpline: Equal endpoints forced Closed + Draft.makeBSpline: Równe punkty końcowe, wymuszono Zamknięcie - + Draft.makeBSpline: Invalid pointslist - Draft.makeBSpline: Invalid pointslist + Draft.makeBSpline: Nieprawidłowa lista punktów - + Found groups: closing each open object inside Znaleziono grupy: zamykanie każdego obiektu wewnątrz grupy - + Found mesh(es): turning into Part shapes - Found mesh(es): turning into Part shapes + Znaleziono siatkę(-ki): zamieniam w kształty Części - + Found 1 solidificable object: solidifying it Znaleziono 1 solidificable obiekt: utrwal go - + Found 2 objects: fusing them Znaleziono 2 obiekty: zostaną połączone - - Found several objects: making a shell - - Found several objects: making a shell - - - - - Found several coplanar objects or faces: making one face - - Found several coplanar objects or faces: making one face - - - - + Found 1 non-parametric objects: draftifying it Znaleziono 1 obiekt nieparametryczny: draftyfying - - Found 1 closed sketch object: making a face from it - - Znaleziono 1 zamknięty obiekt Szkic: tworzenie fasetki - - - - Found closed wires: making faces - - Found closed wires: making faces - - - - + Found 1 open wire: closing it Znaleziono 1 otwarty szkielet: zamykanie - + Found several open wires: joining them - Found several open wires: joining them - + Znaleziono kilka otwartych szkiców: połączyć je? - + Found several edges: wiring them Znaleziono kilka krawędzi: łączenie w szkielet - - Found several non-treatable objects: making compound - - Znaleziono wiele nieuleczalnych obiektów: Tworzenie złożonych - - - + Unable to upgrade these objects. - Unable to upgrade these objects. - + Zablokuj aktualizacje tego obiektu - + Found 1 block: exploding it - Found 1 block: exploding it + Znaleziono 1 blok: rozstrzela go - + Found 1 parametric object: breaking its dependencies Znaleziono 1 obiekt parametryczny: kasowanie zależności - + Found 2 objects: subtracting them Znaleziono 2 obiekty: odejmowanie - + Found several faces: splitting them Znaleziono kilk fasetek: rozdzielanie - + Found several objects: subtracting them from the first one Znaleziono kilka obiektów: odejmuję od pierwszego obiektu - + Found 1 face: extracting its wires Znaleziono 1 fasetkę: ekstrakcja szkieletu - + Found only wires: extracting their edges Znaleziono wyłącznie szkielet: ekstrakcja krawędzi - + No more downgrade possible Downgrade niemożliwy - + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. - _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Zamknięta tylko samym Punktem pierwszym/końcowym. Geometria nie została zaktualizowana. - + Pick a face to define the drawing plane Wybierz powierzchnię do zdefiniowania płaszczyzny rysunku - + Pick first point: Wybierz pierwszy punkt - + Create Line - Create Line + Utwórz linię - + Create DWire Utwórz Szkielet - + DWire has been closed Zamknięto szkielet - + Last point has been removed Ostatni punkt został usunięty - + Pick next point: Wybierz następny punkt - + Pick next point, or (F)inish or (C)lose: Wybierz następny punkt, albo (F)koniec lub (C)zamknij - + BSpline BSpline @@ -2259,421 +2318,586 @@ Values with differences below this value will be treated as same. Zamknięto B-Splajn - + Create BSpline Utwórz B-Splajn BezCurve - BezCurve + Krzywa Beizera - + Bezier curve has been closed - Bezier curve has been closed + Krzywa Beizera została zamknięta - + Create BezCurve - Create BezCurve + Stwórz Krzywą Beizera - + Rectangle Prostokąt - + Create Plane - Create Plane + Utwórz płaszczyznę - + Create Rectangle Utwórz Prostokąt - + Pick opposite point: Wybierz punkt przeciwległy - + Pick center point: Wybierz punkt środkowy - + Pick radius: Wybierz promień - + Pick start angle: Wybierz Kąt początkowy - + Pick aperture: Wybierz szczelinę: - + Create Circle Utwórz Okrąg - + Create Arc Utwórz Łuk - + Start Angle Kąt początkowy - + Aperture Celownik - + Aperture angle: Kąt szczeliny: - + Polygon Wielokąt - + Create Polygon Utwórz Wielokąt - + Ellipse Elipsa - + Create Ellipse - Create Ellipse + Utwórz elipsę - + Text Tekst - + Pick location point: Wybierz lokalizację punktu - + Create Text Utwórz Tekst - + Dimension Wymiar - + Create Dimension Utwórz Wymiarowanie - + Edges don't intersect! Krawędzie nie przecinają się! - + ShapeString - ShapeString + Forma teksowa - + Pick ShapeString location point: - Pick ShapeString location point: + Wskaż punk lokalizacji formy tekstowej: - + Create ShapeString - Create ShapeString + Stwórz formę tekstową - + Move Przesuń - + Select an object to move Zaznacz obiekt do przeniesienia - + Pick start point: Wybierz punkt początkowy - + Copy Kopiuj - + Pick end point: Wybierz punkt końcowy - + Change Style Zmiana Stylu - + Select an object to rotate Zaznacz obiekt, aby obrócić - + Pick rotation center: Wybierz środek obrotu - + Rotate Obróć - + Pick base angle: Wybierz podstawowy kąt - + Pick rotation angle: Wybierz kąt obrotu - + Select an object to offset Wybierz obiekt do offset - + Offset only works on one object at a time Offset działa tylko na jednym obiekcie w tym samym czasie - + Cannot offset this object type Nie można odsunąć obiektu tego typu - + Pick distance: Wybrać odległość - + Select an object to upgrade Zaznacz obiekt do uaktualnienia - + Upgrade Aktualizuj - + Downgrade Zainstalowanie starszej wersji - - Select an object to trim/extend - - Zaznacz obiekt, do zwężenia / rozszerzenia - - - + Scale Skala - + Select an object to scale Zaznacz obiekt do skalowania - + Pick base point: Wybierz punkt bazowy - + Pick scale factor: Wybrać współczynnik skalowania - + Select an object to project - Select an object to project + Wybierz obiekt który ma być wyświetlony - + Select a Draft object to edit - Select a Draft object to edit + Wybierz obiekt Projektu aby edytować - + This object type is not editable Ten typ obiektu nie jest edytowalny - + Active object must have more than two points/nodes Aktywny obiekt musi posiadać więcej niż 2 punkty/węzły - + Selection is not a Knot - Selection is not a Knot + Zaznaczenie nie jest Węzłem - + Endpoint of BezCurve can't be smoothed - Endpoint of BezCurve can't be smoothed + Punkt końcowy krzywej Beizera nie może być wygładzony - + Select an object to convert - Select an object to convert + Wybierz obiekt, aby przekonwertować - + Select an object to array - Select an object to array + Wybierz obiekt do stworzenia szyku - + Please select base and path objects - Please select base and path objects + Wybierz podstawę i ścieżkę obiektu - + Create Point - Create Point + Stwórz punkt - + Select an object to clone - Select an object to clone + Wybierz obiekt aby sklonować - + Select face(s) on existing object(s) - Select face(s) on existing object(s) + Wybierz powierzchnię na istniejącym obiekcie Teigha File Converter not found, DWG support is disabled. - Teigha File Converter not found, DWG support is disabled. + Nie znaleziono konwertera plików Teigha, obsługa DWG jest wyłączona. - - Installed Macros - Zainstalowane Makra - - - + &Draft Rysunek - + Utilities Narzędzia - + Wire tools Narzędzia Szkieletu - + Snapping - Snapping + Przyciąganie - + Found 1 multi-solids compound: exploding it - Found 1 multi-solids compound: exploding it + Znaleziono 1 złożenie wielu brył: rozstrzeliwuję to - + Sides - Sides + Boki + + + + BSplines and Bezier curves are not supported by this tool + BSplines and Bezier curves are not supported by this tool + + + + The given object is not planar and cannot be converted into a sketch. + The given object is not planar and cannot be converted into a sketch. + + + + Found several objects: creating a shell + + Found several objects: creating a shell + + + + + Found several coplanar objects or faces: creating one face + + Found several coplanar objects or faces: creating one face + + + + + Found 1 linear object: converting to line + + Found 1 linear object: converting to line + + + + + Found 1 closed sketch object: creating a face from it + + Found 1 closed sketch object: creating a face from it + + + + + Found closed wires: creating faces + + Found closed wires: creating faces + + + + + Found several non-treatable objects: creating compound + + Found several non-treatable objects: creating compound + + + + + Length + Długość + + + + Angle + Kąt + + + + Length of current segment + Length of current segment + + + + Angle of current segment + Angle of current segment + + + + Check this to lock the current angle (l) + Check this to lock the current angle (l) + + + + Con&tinue + Kontynuuj + + + + &Select edge + &Wybierz krawędź + + + + Selects an existing edge to be measured by this dimension (E) + Selects an existing edge to be measured by this dimension (E) + + + + Auto + Automatyczny + + + + Sorry, offset of Bezier curves is currently still not supported + + Sorry, offset of Bezier curves is currently still not supported + + + + + Convert to Sketch + Konwertuj do Szkicu + + + + Convert to Draft + Convert to Draft + + + + Convert + Konwertuj + + + + Array + Tablica + + + + Select object(s) to trim/extend + + Select object(s) to trim/extend + + + + + Unable to trim these objects, only Draft wires and arcs are supported + + Unable to trim these objects, only Draft wires and arcs are supported + + + + + Unable to trim these objects, too many wires + + Unable to trim these objects, too many wires + + + + + These objects don't intersect + + Te obiekty się nie przecinają + + + + + Too many intersection points + + Zbyt wiele punktów przecięcia + + + + + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer diff --git a/src/Mod/Draft/Resources/translations/Draft_pt-BR.qm b/src/Mod/Draft/Resources/translations/Draft_pt-BR.qm index d8828ec8e..7a47d7eb4 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_pt-BR.qm and b/src/Mod/Draft/Resources/translations/Draft_pt-BR.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_pt-BR.ts b/src/Mod/Draft/Resources/translations/Draft_pt-BR.ts index d2ca4c28e..3192b027c 100644 --- a/src/Mod/Draft/Resources/translations/Draft_pt-BR.ts +++ b/src/Mod/Draft/Resources/translations/Draft_pt-BR.ts @@ -1,15 +1,29 @@ + + Draft + + + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + A transferência das bibliotecas dxf falhou. +Por favor, baixá-los manualmente: +https://github.com/yorikvanhavre/Draft-dxf-importer +e coloque-os na sua pasta de macros. + + Draft_AddPoint - + Add Point Adicionar ponto - + Adds a point to an existing wire/bspline Adiciona um ponto a um arame/bspline existente @@ -17,12 +31,12 @@ Draft_AddToGroup - + Add to group... Adicionar ao grupo ... - + Adds the selected object(s) to an existing group Adiciona o(s) objeto(s) selecionado(s) a um grupo existente @@ -30,12 +44,12 @@ Draft_ApplyStyle - + Apply Current Style Aplicar o estilo atual - + Applies current line width and color to selected objects Aplica a espessura de linha e a cor atual aos objetos selecionados @@ -43,12 +57,12 @@ Draft_Arc - + Arc Arco - + Creates an arc. CTRL to snap, SHIFT to constrain Cria um arco. CTRL para snap, Shift para restringir @@ -56,12 +70,12 @@ Draft_Array - + Array Matriz - + Creates a polar or rectangular array from a selected object Cria uma matriz retangular ou polar a partir de um objeto selecionado @@ -69,12 +83,12 @@ Draft_BSpline - + B-Spline B-Spline - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain Cria uma b-spline de múltiplos pontos. CTRL para snap, Shift para restringir @@ -95,12 +109,12 @@ Draft_Circle - + Circle Círculo - + Creates a circle. CTRL to snap, ALT to select tangent objects Cria um círculo. CTRL para snap, ALT para selecionar objetos tangentes @@ -108,12 +122,12 @@ Draft_Clone - + Clone Clonar - + Clones the selected object(s) Clona o(s) objeto(s) selecionado(s) @@ -121,12 +135,12 @@ Draft_CloseLine - + Close Line Fechar linha - + Closes the line being drawn Fechar a linha que está sendo desenhada @@ -134,12 +148,12 @@ Draft_DelPoint - + Remove Point Remover ponto - + Removes a point from an existing wire or bspline Remove um ponto de um arame ou bspline existente @@ -147,12 +161,12 @@ Draft_Dimension - + Dimension Dimensão - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment Cria uma cota. CTRL para snap, Shift para restringir, ALT para selecionar um segmento @@ -160,12 +174,12 @@ Draft_Downgrade - + Downgrade Rebaixar - + Explodes the selected objects into simpler objects, or subtract faces Explode os objetos selecionados em objetos simples, ou subtrai faces @@ -173,7 +187,7 @@ Draft_Draft2Sketch - + Draft to Sketch Projeto para rascunho @@ -181,12 +195,12 @@ Draft_Drawing - + Drawing Desenho - + Puts the selected objects on a Drawing sheet. Coloca os objetos selecionados em uma folha de desenho. @@ -194,12 +208,12 @@ Draft_Edit - + Edit Editar - + Edits the active object Edita o objeto ativo @@ -207,12 +221,12 @@ Draft_Ellipse - + Ellipse Elipse - + Creates an ellipse. CTRL to snap Cria uma elipse. CTRL para snap @@ -220,12 +234,12 @@ Draft_Facebinder - + Facebinder Facebinder - + Creates a facebinder object from selected face(s) Cria um objeto facebinder a partir de faces selecionadas @@ -233,12 +247,12 @@ Draft_FinishLine - + Finish line Finalizar linha - + Finishes a line without closing it Terminar a linha sem fechar @@ -246,12 +260,12 @@ Draft_FlipDimension - + Flip Dimension Inverter cota - + Flip the normal direction of a dimension Inverte a direção normal de uma cota @@ -259,38 +273,25 @@ Draft_Heal - + Heal Curar - - Heal faultly Draft objects saved from an earlier FreeCAD version + + Heal faulty Draft objects saved from an earlier FreeCAD version Cura objetos defeituosos salvos por uma versão anterior do FreeCAD - - Draft_Layer - - - Layer - Camada - - - - Adds a layer - Adiciona uma camada - - Draft_Line - + Line Linha - + Creates a 2-point line. CTRL to snap, SHIFT to constrain Cria uma linha de 2 pontos. CTRL para snap, Shift para parametrizar @@ -298,12 +299,12 @@ Draft_Move - + Move Mover - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy Move os objetos selecionados entre 2 pontos. CTRL para snap, Shift para restringir, ALT para copiar @@ -311,12 +312,12 @@ Draft_Offset - + Offset Deslocamento - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy Cria um deslocamento do objeto ativo. CTRL para snap, Shift para restringir, ALT para criar uma cópia @@ -324,12 +325,12 @@ Draft_PathArray - + PathArray Cópia múltipla com caminho - + Creates copies of a selected object along a selected path. Cria cópias de um objeto selecionado ao longo de um caminho selecionado. @@ -337,12 +338,12 @@ Draft_Point - + Point Ponto - + Creates a point object Criar um objeto ponto @@ -350,12 +351,12 @@ Draft_Polygon - + Polygon Polígono - + Creates a regular polygon. CTRL to snap, SHIFT to constrain Cria um polígono regular. CTRL para fazer snap, Shift para restringir @@ -363,12 +364,12 @@ Draft_Rectangle - + Rectangle Retângulo - + Creates a 2-point rectangle. CTRL to snap Cria um retângulo com 2 pontos. CTRL para snap @@ -376,12 +377,12 @@ Draft_Rotate - + Rotate Rotacionar - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy Rotaciona o objeto selecionado. CTRL para snap, Shift para restringir, ALT cria uma cópia @@ -389,12 +390,12 @@ Draft_Scale - + Scale Escalar - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy Escalona os objetos selecionados a partir de um ponto de base. CTRL para snap, Shift para restringir, ALT para copiar @@ -402,12 +403,12 @@ Draft_SelectGroup - + Select group Selecionar grupo - + Selects all objects with the same parents as this group Seleciona todos os objetos com os mesmos pais que este grupo @@ -415,12 +416,12 @@ Draft_SelectPlane - + SelectPlane Plano de trabalho - + Select a working plane for geometry creation Selecionar um plano de trabalho para a criação de objetos 2D @@ -428,17 +429,17 @@ Draft_Shape2DView - + Shape 2D view Forma vista 2D - + Creates Shape 2D views of selected objects Cria formas com vistas 2D dos objetos selecionados - + Convert bidirectionally between Draft and Sketch objects Converter bidirecionalmente entre objetos do projeto e do rascunho @@ -446,12 +447,12 @@ Draft_ShapeString - + Shape from text... Forma de texto... - + Creates text string in shapes. Cria um texto com formas 3D. @@ -459,12 +460,12 @@ Draft_ShowSnapBar - + Show Snap Bar Mostrar barra de Snap - + Shows Draft snap toolbar Mostra a barra de ferramentas Draft snap @@ -472,12 +473,12 @@ Draft_Snap_Angle - + Angles Ângulos - + Snaps to 45 and 90 degrees points on arcs and circles Ativa o snap em ângulos de 45 e 90 graus em círculos e arcos @@ -485,12 +486,12 @@ Draft_Snap_Center - + Center Centro - + Snaps to center of circles and arcs Ativa o snap no centro de círculos e arcos @@ -498,12 +499,12 @@ Draft_Snap_Dimensions - + Dimensions Dimensões - + Shows temporary dimensions when snapping to Arch objects Mostra cotas temporárias quando fizer snap para objetos arquitetônicos @@ -511,12 +512,12 @@ Draft_Snap_Endpoint - + Endpoint Ponto de extremidade - + Snaps to endpoints of edges Ativa snap em pontos de extremidade de arestas @@ -524,12 +525,12 @@ Draft_Snap_Extension - + Extension Extensão - + Snaps to extension of edges Snap nas extensões das arestas @@ -537,12 +538,12 @@ Draft_Snap_Grid - + Grid Grade - + Snaps to grid points Snap nos nós da grade @@ -550,12 +551,12 @@ Draft_Snap_Intersection - + Intersection Intersecção - + Snaps to edges intersections Snap nas interseções de arestas @@ -563,12 +564,12 @@ Draft_Snap_Lock - + Toggle On/Off Ligar/desligar - + Activates/deactivates all snap tools at once Activa/desactiva todas as ferramentas de snap @@ -576,12 +577,12 @@ Draft_Snap_Midpoint - + Midpoint Ponto central - + Snaps to midpoints of edges Snap em pontos centrais das arestas @@ -589,12 +590,12 @@ Draft_Snap_Near - + Nearest Mais próximo - + Snaps to nearest point on edges Snap no ponto mais próximo de arestas @@ -602,12 +603,12 @@ Draft_Snap_Ortho - + Ortho Ortogonal - + Snaps to orthogonal and 45 degrees directions Snap em direções ortogonais e a 45 graus @@ -615,12 +616,12 @@ Draft_Snap_Parallel - + Parallel Paralelo - + Snaps to parallel directions of edges Snap em direções paralelas a arestas @@ -628,12 +629,12 @@ Draft_Snap_Perpendicular - + Perpendicular Perpendicular - + Snaps to perpendicular points on edges Snap em pontos perpendiculares nas arestas @@ -641,12 +642,12 @@ Draft_Snap_WorkingPlane - + Working Plane Plano de trabalho - + Restricts the snapped point to the current working plane Mantém o ponto de snap no plano de trabalho atual @@ -654,12 +655,12 @@ Draft_Text - + Text Texto - + Creates an annotation. CTRL to snap Cria uma anotação. CTRL para snap @@ -667,12 +668,12 @@ Draft_ToggleConstructionMode - + Toggle construcion Mode Ativar / desativar o modo de construção - + Toggles the Construction Mode for next objects. Alterna o modo de construção para os próximos objetos. @@ -680,12 +681,12 @@ Draft_ToggleContinueMode - + Toggle Continue Mode Alternar modo continuar - + Toggles the Continue Mode for next commands. Alterna o modo de continuar para os próximos comandos @@ -693,12 +694,12 @@ Draft_ToggleDisplayMode - + Toggle display mode Alternar o modo de exibição - + Swaps display mode of selected objects between wireframe and flatlines Muda o modo de exibição dos objetos selecionados entre wireframe e flatlines @@ -706,25 +707,25 @@ Draft_ToggleGrid - + Toggle Grid Alternar grade - - Toggles the Draft gid on/off - Liga ou desliga o draft gid + + Toggles the Draft grid on/off + Liga ou desliga a grelha do módulo Traço Draft_Trimex - + Trimex Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts Apara ou estende o objeto selecionado ou extruda faces. "CTRL" para snap, "SHIFT" restringe ao segmento atual ou à perpendicular, "ALT" inverte @@ -732,12 +733,12 @@ Draft_UndoLine - + Undo last segment Desfazer o último segmento - + Undoes the last drawn segment of the line being drawn Desfaz o último segmento da linha que está sendo desenhada @@ -745,25 +746,38 @@ Draft_Upgrade - + Upgrade Promover - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces Junta os objetos selecionados em um, ou converte arames fechados para faces cheias, ou unir faces + + Draft_VisGroup + + + VisGroup + GrupoVis + + + + Adds a VisGroup + Adiciona um GrupoVis + + Draft_Wire - + DWire DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain Cria um DraftWire de vários pontos (DWire). CTRL para snap, tecla SHIFT para restringir @@ -771,12 +785,12 @@ Draft_WireToBSpline - + Wire to BSpline Arame para BSpline - + Converts between Wire and BSpline Converte entre o arame e BSpline @@ -804,17 +818,17 @@ a cor padrão para os símbolos de captura - + This is the default color for objects being drawn while in construction mode. Esta é a cor padrão para objetos desenhados no modo de construção. - + This is the default group name for construction geometry Este é o nome padrão para o grupo de geometria de construção - + Construction Construção @@ -917,17 +931,17 @@ such as "Arial:Bold" Cor e espessura de linha originais - + if this is checked, paper space objects will be imported too Se essa opção estiver marcada, objetos do paper space serão importados também - + if this is unchecked, texts/mtexts won't be imported Se esta opção estiver desmarcada, os textos e mtexts não serão importados - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. Ao exportar splines para DXF, elas são transformadas em polilinhas. Esse valor é o tamanho máximo de cada um dos segmentos da polilinha. Se for 0, a spline toda é tratada como um segmento reto. @@ -952,7 +966,7 @@ such as "Arial:Bold" Configurações gerais - + Construction group name Nome do grupo de construção @@ -968,22 +982,22 @@ Values with differences below this value will be treated as same. Esse é o valor usado por funções que usam uma tolerância. Valores com diferenças abaixo desse valor serão tratados como iguais. - + DXF format options Opções de formato DXF - + Check this if you want the non-named blocks (beginning with a *) to be imported too Selecione se quiser importar também blocos não-nomeados (começando com um *) - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... Se isto estiver marcado, freecad tentará juntar objetos coincidentes em arames. Cuidado, isso pode demorar um pouco... - + Join geometry Juntar a geometria @@ -1083,32 +1097,32 @@ Values with differences below this value will be treated as same. Selecionar objetos de base após a cópia - + If checked, a grid will appear when drawing Se selecionado, uma grade aparecerá durante o desenho - + Use grid Usar grade - + Grid spacing Espaçamento da grade - + The spacing between each grid line O espaçamento entre cada linha da grade - + Main lines every Linhas principais a cada - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. As linhas principais serão representadas mais espessas. Especifique aqui quantos quadrados deseja entre as linhas principais. @@ -1138,22 +1152,22 @@ Values with differences below this value will be treated as same. Direito - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Se selecionado, objetos das mesmas camadas serão reunidos em blocos, para agilizar a exibição, mas dificultando a edição - + Group layers into blocks Agrupar camadas em blocos - + If this is checked, all objects containing faces will be exported as 3d polyfaces Se selecionado, todos os objetos contendo faces serão exportados como polifaces 3d - + Export 3D objects as polyface meshes Exportar objetos 3D como malhas Polifacetadas @@ -1193,37 +1207,37 @@ Values with differences below this value will be treated as same. Exibir planejamento do trabalho - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Se isto estiver selecionado, a grade do projeto será sempre visível quando a bancada de trabalho estiver ativa. Caso contrário, somente usando um comando - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document Se isto estiver selecionado, os textos importados terão o tamanho do texto de rascunho, invés do tamanho que tinham no documento DXF - + Use standard font size for texts Use o tamanho padrão de fonte para textos - + If this is checked, hatches will be converted into simple wires Se isto estiver seleconado, as hachuras serão convertidas em simples fios - + Import hatch boundaries as wires Importar limites de hachuras como fios - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width Se isto estiver selecionado, quando polilinhas tiverem uma largura definida, elas serão renderizadas como fios fechados com a largura correta - + Render polylines with width Renderizar polilinhas com largura @@ -1278,67 +1292,67 @@ Values with differences below this value will be treated as same. Snap sempre ativo (desativar tecla de snap) - + Construction geometry Geometria de construção - + Construction geometry color Cor da geometria de construção - + Import Importação - + texts and dimensions textos e cotas - + points pontos - + layouts layouts - + *blocks blocos * - + If this is checked, the exported objects will be projected to reflect the current view direction Se isto estiver marcado, os objetos exportados serão projetados na direção da vista atual - + Project exported objects along current view direction Projetar objetos exportados na direção da vista atual - + Ellipse export is badly supported. Use this to export them as polylines instead. A exportação de elipses ainda não funciona sempre corretamente. Use isto para exportá-las como polilinhas. - + DWG format options Opções de formato DWG - + Path to Teigha File Converter Caminho para o Teigha File Converter - + The path to your Teigha File Converter executable O caminho para o executável do conversor de arquivos Teigha File Converter @@ -1393,7 +1407,7 @@ Values with differences below this value will be treated as same. Grade - + Always show the grid Sempre mostrar a grade @@ -1423,52 +1437,37 @@ Values with differences below this value will be treated as same. tamanho - + Dimensions arrows Setas das cotas - + style estilo - + Dot Ponto - + Circle Círculo - + Arrow Seta - + The default size of arrows O tamanho padrão das setas - - Dimensions lines - Linhas das cotas - - - - text above - texto acima - - - - text inside - texto dentro - - - + The default size of dimensions extension lines O tamanho padrão das linhas de extensão das cotas @@ -1508,80 +1507,55 @@ Values with differences below this value will be treated as same. Preencher objetos com faces sempre que possível - - DXF / DWG options - Opções DXF / DWG - - - + Create Criar - - If thi sis checked, only standard Part objects will be created (fastest) - Se esta opção for marcada, apenas objetos padrões de tipo Peça serão criados (mais rápido) - - - + simple Part shapes peças simples - + If this is checked, parametric Draft objects will be created whenever possible Se essa opção for marcada, objetos paramétricos de tipo Traço serão criados sempre que possível - + Draft objects objetos traço - + If this is checked, sketches will be created whenever possible Se essa opção for marcada, esboços serão criados sempre que possível - + Sketches esboços - + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Se essa opção for marcada, as cores serão recuperadas dos objetos DXF, sempre que possível. Caso contrário as cores padrão serão aplicadas. - + Get original colors from the DXF file Obter cores originais do arquivo DXF - - If this is checked, DXF layers will be imported as Draft layers - Se essa opção for marcada, camadas DXF serão importadas como camadas Traço - - - - Use Draft Layers - Usar camadas Traço - - - + Treat ellipses and splines as polylines Tratar elipses e splines como polilinhas - + Max Spline Segment: Segmento de Spline máximo: - - - SVG / OCA options - Opções SVG / OCA - Export style @@ -1597,21 +1571,146 @@ Values with differences below this value will be treated as same. Show the unit suffix in dimensions Mostrar o sufixo de unidade nas dimensões + + + DXF / DWG + DXF / DWG + + + + Automatic update + Atualizações Automáticas + + + + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + <html><head/><body><p>Se for marcada, você permite ao FreeCAD baixar e atualizar os</p><p>componentes necessário para importar e exportar arquivos DXF. Você também</p><p>pode fazer isso manualmente em https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + + + + Allow FreeCAD to automatically download and update the DXF libraries + Permitir que o FreeCAD baixe e atualize automaticamente as bibliotecas DXF + + + + If this is checked, only standard Part objects will be created (fastest) + Se esta opção for marcada, apenas objetos de tipo Peça serão criados (mais rápido) + + + + If this is checked, DXF layers will be imported as Draft VisGroups + Se essa opção está marcada, camadas DXF serão importadas como objetos GrupoVis + + + + Use VisGroups + Usar GrupoVis + + + + mm + mm + + + + SVG / OCA + SVG / OCA + + + + Grid size + Tamanho da grelha + + + + the number of horizontal or vertical lines of the grid + o número de linhas horizontais ou verticais da grelha + + + + lines + linhas + + + + Dimensions + Dimensões + + + + display mode + Modo de exibição + + + + text above (2D) + texto acima (2D) + + + + text inside (3D) + texto dentro (3D) + + + + extension lines size + tamanho das linhas de extensão + + + + Drawing views + Vistas de desenho + + + + Dashed line definition + Definição de linha tracejada + + + + A SVG linestyle definition + Uma definição de linha no formato SVG + + + + 0.09,0.05 + 0.09,0.05 + + + + Dashdot line definition + Definição de linha traço-ponto + + + + 0.09,0.05,0.02,0.05 + 0.09,0.05,0.02,0.05 + + + + Dotted line definition + Definição de linha pontilhada + + + + 0.02,0.02 + 0.02,0.02 + Workbench - + Draft Snap Traço Snap - + Draft creation tools Ferramentas de criação do projeto - + Draft modification tools Ferramentas de modifição do projeto @@ -1619,642 +1718,603 @@ Values with differences below this value will be treated as same. draft - + Draft Command Bar Barra de comando Traço - + active command: comando ativo: - + None Nenhum - + Active Draft command Ação ativa - + X coordinate of next point Coordenada X do ponto seguinte - + X X - + Y Y - + Z Z - + Y coordinate of next point Coordenada Y do ponto seguinte - + Z coordinate of next point Coordenada Z do ponto seguinte - + Radius Raio - + Radius of Circle Raio do círculo - + &Relative &Relativo - + Coordinates relative to last point or absolute (SPACE) Coordenadas relativas ao último ponto, ou absolutas (SPACE) - + F&illed Preench&ido - + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) Marque esta opção para o objeto aparecer cheio, caso contrário irá aparecer como aramado (i) - + &Finish &Concluir - + Finishes the current drawing or editing operation (F) Termina a edição ou desenho atual (F) - + If checked, command will not finish until you press the command button again Se selecionado, o comando não terminará até que você pressione o ícone dele novamente - - &Continue - &Continuar - - - + If checked, an OCC-style offset will be performed instead of the classic offset Selecionado, o offset será feito no modo OCC em vez do modo clássico - + &OCC-style offset Modo &OCC - + Add points to the current object Adicionar pontos ao objeto atual - + Remove points from the current object Remover pontos do objeto atual - + Make Bezier node sharp Fazer nó estrito - + Make Bezier node tangent Fazer nó tangente - + Make Bezier node symmetric Fazer nó simétrico - + &Undo &Desfazer - + Undo the last segment (CTRL+Z) Desfazer o último segmento ("CTRL" + "Z") - + &Close &Fechar - + Finishes and closes the current line (C) Termina e fecha a linha atual (C) - + &Wipe &Limpar - + Wipes the existing segments of this line and starts again from the last point (W) Limpa os segmentos existentes desta linha e começa novamente a partir do último ponto (W) - + Number of sides Número de lados - + Offset Deslocamento - + XY XY - + Select XY plane Selecionar plano XY - + XZ XZ - + Select XZ plane Selecionar plano XZ - + YZ YZ - + Select YZ plane Selecionar plano YZ - + View Vista - + Select plane perpendicular to the current view Selecionar plano perpendicular à vista atual - + Do not project points to a drawing plane Não projetar pontos no plano de desenho - + &Copy &Copiar - + If checked, objects will be copied instead of moved (C) Se selecionada, objetos serão copiados em vez de movidos (C) - + Text string to draw Texto a ser desenhado - + String Texto - + Height of text Altura do texto - + Height Altura - + Intercharacter spacing Espaçamento entre caráteres - + Tracking Rastreamento - + Full path to font file: Caminho completo para o arquivo de fonte: - + Open a FileChooser for font file Abre um diálogo para escolher um arquivo de fonte - + Set/unset a working plane Activa/desactiva um plano de trabalho - + Line Color Cor de linha - + Face Color Cor de face - + Line Width Espessura de linha - + Font Size Tamanho de fonte - + Apply to selected objects Aplicar aos objetos selecionados - + Toggles Construction Mode Ativar / desativar o modo de construção - + Select Plane Selecionar plano - + Line Linha - + DWire DWire - + Circle Círculo - + Center X Centro X - + Arc Arco - + Point Ponto - + Distance Distância - + Trim Aparar - + Pick Object Selecionar objeto - + Edit Editar - + Global X X global - + Global Y Y global - + Global Z Z global - + Local X X local - + Local Y Y local - + Local Z Z local - + Invalid Size value. Using 200.0. Tamanho inválido. Usando 200,0. - + Invalid Tracking value. Using 0. Rastreamento inválido. Usando 0. - + Please enter a text string. Por favor, insira um texto. - + Select a Font file Selecione um arquivo de fonte - + Please enter a font file. Por favor, insira um arquivo de fonte. - + Draft.makeBSpline: not enough points Draft.makeBSpline: não há pontos suficientes - + Draft.makeBSpline: Equal endpoints forced Closed Draft.makeBSpline: Pontos de extremidade iguais, fechando. - + Draft.makeBSpline: Invalid pointslist Draft.makeBSpline: Lista de pontos inválida - + Found groups: closing each open object inside Grupos encontrados: fechando cada objeto aberto incluído - + Found mesh(es): turning into Part shapes Malhas encontradas: transformação em em formas - + Found 1 solidificable object: solidifying it Encontrado 1 objeto solidificavel: criando um sólido - + Found 2 objects: fusing them Encontrados dois objetos: fundindo-os - - Found several objects: making a shell - - Vários objetos encontrados: Criação de um casco - - - - - Found several coplanar objects or faces: making one face - - Vários objetos coplanares encontrados: Criação de uma face - - - - + Found 1 non-parametric objects: draftifying it 1 objeto não-paramétrico encontrado: transformando em objeto Draft - - Found 1 closed sketch object: making a face from it - - Encontrado 1 esboço fechado: criando uma face - - - - - Found closed wires: making faces - - Arames fechados encontrados: criação de faces - - - - + Found 1 open wire: closing it Encontrado 1 arame aberto: fechando - + Found several open wires: joining them Vários arames abertos encontrados: Junção - + Found several edges: wiring them Várias arestas encontradas: criando aramado - - Found several non-treatable objects: making compound - - Vários objetos não tratáveis encontrados: criando composto - - - + Unable to upgrade these objects. Não é possível promover esses objetos. - + Found 1 block: exploding it Um bloco encontrado: Explosão - + Found 1 parametric object: breaking its dependencies Encontrado um objeto parametrizado: eliminando suas dependências - + Found 2 objects: subtracting them Encontrado 2 objetos: subtraindo-os - + Found several faces: splitting them Várias faces encontradas: separando em faces isoladas - + Found several objects: subtracting them from the first one Vários objetos encontrados: subtraindo todos eles do primeiro - + Found 1 face: extracting its wires Encontrado 1 face: extraindo seus arames - + Found only wires: extracting their edges Encontrado apenas arames: extraindo suas bordas - + No more downgrade possible Não existem mais retornos possíveis - + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. _BSpline.createGeometry: fechado com o mesmo primeiro/último ponto: Geometria não atualizada. - + Pick a face to define the drawing plane Escolha uma face para definir o plano de trabalho - + Pick first point: Escolha o primeiro ponto - + Create Line Criar linha - + Create DWire Criar DWire - + DWire has been closed DWire foi fechado - + Last point has been removed O último ponto foi removido - + Pick next point: Escolha o ponto seguinte: - + Pick next point, or (F)inish or (C)lose: Escolha o próximo ponto, ou Finalizar (F) ou Fechar (C): - + BSpline BSpline @@ -2266,7 +2326,7 @@ Values with differences below this value will be treated as same. - + Create BSpline Criar Spline-B @@ -2276,380 +2336,373 @@ Values with differences below this value will be treated as same. Curva de Bezier - + Bezier curve has been closed A curva de Bezier foi fechada - + Create BezCurve Criar uma curva de Bezier - + Rectangle Retângulo - + Create Plane Criar um plano - + Create Rectangle Criar Retângulo - + Pick opposite point: Escolha o ponto oposto: - + Pick center point: Selecione o centro: - + Pick radius: Indique o raio: - + Pick start angle: Indique o ângulo inicial: - + Pick aperture: Escolhe a abertura: - + Create Circle Criar Círculo - + Create Arc Criar Arco - + Start Angle Ângulo inicial - + Aperture Abertura - + Aperture angle: Ângulo de abertura: - + Polygon Polígono - + Create Polygon Criar Polígono - + Ellipse Elipse - + Create Ellipse Criar uma elipse - + Text Texto - + Pick location point: Escolha o ponto de localização: - + Create Text Criar texto - + Dimension Dimensão - + Create Dimension Criar Dimensão - + Edges don't intersect! Bordas não se cruzam! - + ShapeString ShapeString - + Pick ShapeString location point: Escolha o ponto de localização do ShapeString: - + Create ShapeString Criar um ShapeString - + Move Mover - + Select an object to move Selecione um objeto para mover - + Pick start point: Escolha o ponto de partida - + Copy Copiar - + Pick end point: Escolha um ponto final - + Change Style Alterar estilo - + Select an object to rotate Selecione um objeto para rotacionar - + Pick rotation center: Escolha um centro de rotação - + Rotate Rotacionar - + Pick base angle: Escolha um ângulo de base - + Pick rotation angle: Escolha um ângulo de rotação - + Select an object to offset Selecione um objeto para ser deslocado - + Offset only works on one object at a time A ferramenta de deslocamento só funciona em um objeto de cada vez - + Cannot offset this object type Não é possível gerar offset desse tipo de objeto - + Pick distance: Escolha a distância - + Select an object to upgrade Selecione um objeto para promoção - + Upgrade Promover - + Downgrade Rebaixar - - Select an object to trim/extend - - Selecione um objeto para diminuir/extender - - - - + Scale Escalar - + Select an object to scale Selecione um objeto para escalar - + Pick base point: Escolha um ponto de base - + Pick scale factor: Escolha um fator de escala - + Select an object to project Selecione um objeto a ser projetado - + Select a Draft object to edit Selecione um objeto Traço para editar - + This object type is not editable Este tipo de objeto não é editável - + Active object must have more than two points/nodes O objeto ativo deve ter mais de dois pontos/nós - + Selection is not a Knot A seleção não é um nó - + Endpoint of BezCurve can't be smoothed O ponto de extremidade desta curva não pode ser suavizado - + Select an object to convert Selecione um objeto para converter - + Select an object to array Selecione um objeto para copiar - + Please select base and path objects Por favor selecione um objeto base e um caminho - + Create Point Criar um ponto - + Select an object to clone Selecione um objeto para clonar - + Select face(s) on existing object(s) Selecione faces em objeto(s) existente(s) @@ -2663,41 +2716,212 @@ Values with differences below this value will be treated as same. - - Installed Macros - Macros instaladas - - - + &Draft &Projeto - + Utilities Utilitários - + Wire tools Ferramentas de arame - + Snapping Snap - + Found 1 multi-solids compound: exploding it Foi encontrado 1 composto de vários sólidos: explosão - + Sides Lados + + + BSplines and Bezier curves are not supported by this tool + BSplines e curvas de Bézier não são suportadas por esta ferramenta + + + + The given object is not planar and cannot be converted into a sketch. + Este objeto não é planar e não pode ser convertido em um esboço. + + + + Found several objects: creating a shell + + Vários objetos encontrados: criação de um casco + + + + + Found several coplanar objects or faces: creating one face + + Vários objetos ou faces coplanares encontrados: Criação de uma face + + + + + Found 1 linear object: converting to line + + 1 objeto linear encontrado: Conversão em linha + + + + + Found 1 closed sketch object: creating a face from it + + 1 esboço fechado encontrado: Criação de uma face + + + + + Found closed wires: creating faces + + Arames fechados encontrados: Criação de faces + + + + + Found several non-treatable objects: creating compound + + Vários objetos não tratáveis encontrados: criando composto + + + + + Length + Comprimento + + + + Angle + Ângulo + + + + Length of current segment + Comprimento de segmento atual + + + + Angle of current segment + Ângulo de segmento atual + + + + Check this to lock the current angle (l) + Marcar isto para bloquear o ângulo atual (l) + + + + Con&tinue + Con&tinuar + + + + &Select edge + &Selecionar aresta + + + + Selects an existing edge to be measured by this dimension (E) + Seleciona uma aresta existente a ser medida por esta dimensão (E) + + + + Auto + Auto + + + + Sorry, offset of Bezier curves is currently still not supported + + Desculpa, o deslocamento das curvas de Bézier não é suportado no momento + + + + + Convert to Sketch + Converter para esboço + + + + Convert to Draft + Converter para traço + + + + Convert + Converter + + + + Array + Matriz + + + + Select object(s) to trim/extend + + Selecione objeto(s) para aparar/estender + + + + + Unable to trim these objects, only Draft wires and arcs are supported + + Não é possível aparar estes objetos, somente arames do módulo Traço são suportados + + + + + Unable to trim these objects, too many wires + + Não é possível aparar estes objetos: número de arames muito alto + + + + + These objects don't intersect + + Esses objetos não se cruzam + + + + + Too many intersection points + + Número muito alto de pontos de interseção + + + + + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer + As bibliotecas de importação/exportação DXF FreeCAD necessárias para lidar +com o formato DXF não foram encontradas neste sistema. +Por favor, permite ao FreeCAD baixar essas bibliotecas: + 1 - Ative a bancada Traço + 2 - Menu editar > preferências > Import-Export > DXF > permitir downloads +ou baixe essas bibliotecas manualmente, conforme explicado em +https://github.com/yorikvanhavre/Draft-dxf-importer + diff --git a/src/Mod/Draft/Resources/translations/Draft_pt-PT.qm b/src/Mod/Draft/Resources/translations/Draft_pt-PT.qm index 69725d0f7..6fde2b3ff 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_pt-PT.qm and b/src/Mod/Draft/Resources/translations/Draft_pt-PT.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_pt-PT.ts b/src/Mod/Draft/Resources/translations/Draft_pt-PT.ts index 6e26740cb..42904b4a3 100644 --- a/src/Mod/Draft/Resources/translations/Draft_pt-PT.ts +++ b/src/Mod/Draft/Resources/translations/Draft_pt-PT.ts @@ -1,28 +1,42 @@ + + Draft + + + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + + Draft_AddPoint - + Add Point Adicionar Ponto - + Adds a point to an existing wire/bspline - Adiciona um ponto a um aramado ou bézier existente + Adiciona um ponto a um fio existente/bspline Draft_AddToGroup - + Add to group... Adicionar ao grupo ... - + Adds the selected object(s) to an existing group Adiciona o (s) objeto (s) selecionado (s) a um grupo existente @@ -30,12 +44,12 @@ Draft_ApplyStyle - + Apply Current Style Aplicar Estilo Atual - + Applies current line width and color to selected objects Aplica a espessura e cor da linha atual aos objetos selecionados @@ -43,12 +57,12 @@ Draft_Arc - + Arc Arco - + Creates an arc. CTRL to snap, SHIFT to constrain Cria um arco. CTRL p/ ajustar, SHIFT p/ restringir @@ -56,25 +70,25 @@ Draft_Array - + Array Matriz - + Creates a polar or rectangular array from a selected object - Cria uma matriz retangular ou polar de um objeto selecionado + Cria uma matriz polar ou retangular de um objeto selecionado Draft_BSpline - + B-Spline B-Spline - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain Cria uma b-spline com multipontos. CTRL para snap, SHIFT para restringir @@ -84,7 +98,7 @@ BezCurve - BezCurve + CurvaBez @@ -95,12 +109,12 @@ Draft_Circle - + Circle Círculo - + Creates a circle. CTRL to snap, ALT to select tangent objects Cria um círculo. CTRL p/ ajustar, ALT p/ selecionar objetos tangentes @@ -108,12 +122,12 @@ Draft_Clone - + Clone Clonar - + Clones the selected object(s) Clonar os objetos selecionados @@ -121,12 +135,12 @@ Draft_CloseLine - + Close Line Fechar Linha - + Closes the line being drawn Fecha a linha que se está a desenhar @@ -134,12 +148,12 @@ Draft_DelPoint - + Remove Point Remover Ponto - + Removes a point from an existing wire or bspline Remove um ponto de um aramado ou bezier existente @@ -147,12 +161,12 @@ Draft_Dimension - + Dimension Dimensão - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment Cria uma dimensão. CTRL p/ ajustar, SHIFT p/ restringir, ALT p/ selecionar um segmento @@ -160,12 +174,12 @@ Draft_Downgrade - + Downgrade Diminuir - + Explodes the selected objects into simpler objects, or subtract faces Desintegra os objetos selecionados em objetos mais simples, ou subtrai faces @@ -173,7 +187,7 @@ Draft_Draft2Sketch - + Draft to Sketch Projeto para Esboço @@ -181,12 +195,12 @@ Draft_Drawing - + Drawing Desenho - + Puts the selected objects on a Drawing sheet. Coloca os objetos selecionados em uma página de desenho. @@ -194,12 +208,12 @@ Draft_Edit - + Edit Editar - + Edits the active object Edita o objeto ativo @@ -207,12 +221,12 @@ Draft_Ellipse - + Ellipse Elipse - + Creates an ellipse. CTRL to snap Criar uma elipse. CTRL para snap @@ -220,12 +234,12 @@ Draft_Facebinder - + Facebinder Facebinder - + Creates a facebinder object from selected face(s) Criar um objeto facebinder a partir de face(s) selecionada(s) @@ -233,12 +247,12 @@ Draft_FinishLine - + Finish line Terminar Linha - + Finishes a line without closing it Termina uma linha sem a fechar @@ -246,12 +260,12 @@ Draft_FlipDimension - + Flip Dimension Inverter cota - + Flip the normal direction of a dimension Inverter a direção normal de uma cota @@ -259,38 +273,25 @@ Draft_Heal - + Heal Corrigir - - Heal faultly Draft objects saved from an earlier FreeCAD version - Corrige objetos defeituosos salvos por uma versão anterior do FreeCAD - - - - Draft_Layer - - - Layer - Camada - - - - Adds a layer - Adicionar uma camada + + Heal faulty Draft objects saved from an earlier FreeCAD version + Corrige objetos (Draft) defeituosos salvos por uma versão anterior do FreeCAD Draft_Line - + Line Linha - + Creates a 2-point line. CTRL to snap, SHIFT to constrain Cria uma linha de 2 pontos. CTRL p/ ajustar, SHIFT p/ restringir @@ -298,12 +299,12 @@ Draft_Move - + Move Mover - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy Move os objetos selecionados entre 2 pontos. CTRL p/ ajustar, SHIFT p/ restringir, ALT p/ copiar @@ -311,12 +312,12 @@ Draft_Offset - + Offset Offset - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy cria contorno paralelo ao objeto selecionado. CTRL para conectar, SHIFT para parametrizar, ALT para copiar @@ -324,12 +325,12 @@ Draft_PathArray - + PathArray Cópia múltipla com caminho - + Creates copies of a selected object along a selected path. Cria cópias de um objeto selecionado ao longo de um caminho. @@ -337,12 +338,12 @@ Draft_Point - + Point Ponto - + Creates a point object Criar um objeto ponto @@ -350,25 +351,25 @@ Draft_Polygon - + Polygon Polígono - + Creates a regular polygon. CTRL to snap, SHIFT to constrain - Cria um polígono regular. CTRL para conectar, SHIFT para parametrizar + Cria um polígono regular. CTRL para conectar (Snap), SHIFT para restringir Draft_Rectangle - + Rectangle Retângulo - + Creates a 2-point rectangle. CTRL to snap Cria um retângulo de 2 pontos. CTRL p/ ajustar @@ -376,12 +377,12 @@ Draft_Rotate - + Rotate Rodar - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy Roda os objetos selecionados. CTRL p/ Ajustar, SHIFT p/ restringir, ALT cria uma cópia @@ -389,12 +390,12 @@ Draft_Scale - + Scale Escala - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy Redimensione um objeto desde um ponto base. CTRL para conectar, SHIFT para parametrizar, ALT para copiar @@ -402,12 +403,12 @@ Draft_SelectGroup - + Select group Selecione o grupo - + Selects all objects with the same parents as this group Seleciona todos os objetos com as mesmas origens como grupo @@ -415,12 +416,12 @@ Draft_SelectPlane - + SelectPlane Selec. Plano - + Select a working plane for geometry creation Selecione um plano de trabalho para a criação da geometria @@ -428,17 +429,17 @@ Draft_Shape2DView - + Shape 2D view Visualizar Forma a 2D - + Creates Shape 2D views of selected objects Cria visualizações de Forma a 2D dos objetos selecionados - + Convert bidirectionally between Draft and Sketch objects Converter bidirecionalmente entre objetos de Projeto e Esboço @@ -446,25 +447,25 @@ Draft_ShapeString - + Shape from text... Forma a partir de texto... - + Creates text string in shapes. - Creates text string in shapes. + Cria cadeia de texto em formas. Draft_ShowSnapBar - + Show Snap Bar Mostrar barra de Snap - + Shows Draft snap toolbar Mostra a barra de ferramentas de snap do Draft @@ -472,12 +473,12 @@ Draft_Snap_Angle - + Angles Ângulos - + Snaps to 45 and 90 degrees points on arcs and circles Ativa o snap para ângulos de 45 e 90 graus em círculos e arcos @@ -485,12 +486,12 @@ Draft_Snap_Center - + Center Centro - + Snaps to center of circles and arcs Ativa o snap para o centro de círculos e arcos @@ -498,12 +499,12 @@ Draft_Snap_Dimensions - + Dimensions Dimensões - + Shows temporary dimensions when snapping to Arch objects Mostra cotas temporárias quando fizer snap para objetos arquitetónicos @@ -511,12 +512,12 @@ Draft_Snap_Endpoint - + Endpoint Endpoint - + Snaps to endpoints of edges Ativar snap em pontos de extremidade de arestas @@ -524,12 +525,12 @@ Draft_Snap_Extension - + Extension Extensão - + Snaps to extension of edges Snap na extensão das arestas @@ -537,12 +538,12 @@ Draft_Snap_Grid - + Grid - Grid + Grelha - + Snaps to grid points Snaps aos pontos da grelha @@ -550,12 +551,12 @@ Draft_Snap_Intersection - + Intersection Interseção - + Snaps to edges intersections Snap nas interseções de arestas @@ -563,12 +564,12 @@ Draft_Snap_Lock - + Toggle On/Off Ligar/desligar - + Activates/deactivates all snap tools at once Activa/desactiva todas as ferramentas de snap @@ -576,12 +577,12 @@ Draft_Snap_Midpoint - + Midpoint Ponto médio - + Snaps to midpoints of edges Snaps para pontos médios das arestas @@ -589,12 +590,12 @@ Draft_Snap_Near - + Nearest Mais próximo - + Snaps to nearest point on edges Snap ao ponto mais próximo das arestas @@ -602,12 +603,12 @@ Draft_Snap_Ortho - + Ortho Ortogonal - + Snaps to orthogonal and 45 degrees directions Snap em direções ortogonais e a 45 graus @@ -615,12 +616,12 @@ Draft_Snap_Parallel - + Parallel Paralelo - + Snaps to parallel directions of edges Snaps para direções paralelas a arestas @@ -628,12 +629,12 @@ Draft_Snap_Perpendicular - + Perpendicular Perpendicular - + Snaps to perpendicular points on edges Snap para pontos perpendiculares às arestas @@ -641,12 +642,12 @@ Draft_Snap_WorkingPlane - + Working Plane Plano de trabalho - + Restricts the snapped point to the current working plane Restringe o snap ao plano de trabalho atual @@ -654,12 +655,12 @@ Draft_Text - + Text Texto - + Creates an annotation. CTRL to snap Cria uma anotação. CTRL para ajustar @@ -667,12 +668,12 @@ Draft_ToggleConstructionMode - + Toggle construcion Mode Alternar Modo de Construção - + Toggles the Construction Mode for next objects. Alterna o Modo de Construção para os objetos seguintes. @@ -680,12 +681,12 @@ Draft_ToggleContinueMode - + Toggle Continue Mode Alternar modo continuo - + Toggles the Continue Mode for next commands. Alterna o modo de continuar para os comandos seguintes. @@ -693,12 +694,12 @@ Draft_ToggleDisplayMode - + Toggle display mode Alternar Modo de Visualização - + Swaps display mode of selected objects between wireframe and flatlines Muda o modo de visualização dos objetos selecionados entre "wireframe" e as linhas ocultas @@ -706,25 +707,25 @@ Draft_ToggleGrid - + Toggle Grid Alternar Grelha - - Toggles the Draft gid on/off - Alterna entre ligar/desligar a grelha no Draft + + Toggles the Draft grid on/off + Liga ou desliga a grelha do módulo Draft Draft_Trimex - + Trimex aparar_extender - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts Apara ou estende o objeto selecionado ou extruda faces. CTRL para conectar, SHIFT restringe ao segmento atual ou perpendicular, ALT inverte a direção @@ -732,12 +733,12 @@ Draft_UndoLine - + Undo last segment Anular Últ. Segm. - + Undoes the last drawn segment of the line being drawn Desfaz o último segmento desenhado da linha que se está a desenhar @@ -745,25 +746,38 @@ Draft_Upgrade - + Upgrade Atualizar - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces Emenda objetos selecionados em um objeto ou converte linhas fechadas em faces preenchidas, ou une faces + + Draft_VisGroup + + + VisGroup + VisGroup + + + + Adds a VisGroup + Adds a VisGroup + + Draft_Wire - + DWire DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain Cria um DraftWire de vários pontos (DWire). CTRL para fazer snap, SHIFT para restringir @@ -771,12 +785,12 @@ Draft_WireToBSpline - + Wire to BSpline Aramado para Bezier - + Converts between Wire and BSpline Converte entre aramado e Bezier-base @@ -804,17 +818,17 @@ a cor predefinida para os símbolos de ajustar - + This is the default color for objects being drawn while in construction mode. Esta é a cor pré-configurada para objetos sendo desenhados no modo de construção - + This is the default group name for construction geometry Este ;e o nome pré-configurado para o grupo para a geometria de construção - + Construction Construção @@ -917,17 +931,17 @@ such as "Arial:Bold" Cor Original e Largura da Linha - + if this is checked, paper space objects will be imported too Se essa opção estiver marcada, objetos em espaço papel serão importados também - + if this is unchecked, texts/mtexts won't be imported Se não marcado, os textos/mtextos não serão importados - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. Ao exportar béziers para DXF, elas são transformadas em polilinhas. Esse valor é o tamanho máximo de cada um dos segmentos de polilinha. Se for 0, a curva bézier inteira será tratada como um segmento reto. @@ -952,7 +966,7 @@ such as "Arial:Bold" Ajustes Gerais - + Construction group name Nome do grupo de construção @@ -968,22 +982,22 @@ Values with differences below this value will be treated as same. Este é o valor usado por funções que usam uma tolerância. Valores com diferenças abaixo deste valor serão tratados como iguais. - + DXF format options Opções do Formato DXF - + Check this if you want the non-named blocks (beginning with a *) to be imported too Marque, se também pretender importar os blocos sem nome (iniciando com a*) - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... Se marcada, freecad tentará juntar objetos coincidentes em fios. Cuidado, isso pode demorar um pouco... - + Join geometry Juntar a geometria @@ -1083,32 +1097,32 @@ Values with differences below this value will be treated as same. Selecione objetos base após copiar - + If checked, a grid will appear when drawing Se estiver marcada, uma grade aparecerá quando desenhar - + Use grid Usar grade - + Grid spacing Espaçamento da grade - + The spacing between each grid line O espaçamento entre cada linha de grade - + Main lines every linhas principais a cada - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. linhas principais serão desenhados mais grossas. Especifique aqui quantos quadrados entre as linhas principais. @@ -1138,22 +1152,22 @@ Values with differences below this value will be treated as same. Direita - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Se essa opção estiver marcada, objetos das mesmas camadas serão agrupados em blocos, tornando a exibição mais rápida, mas dificultando a edição - + Group layers into blocks Agrupar camadas em blocos - + If this is checked, all objects containing faces will be exported as 3d polyfaces Se essa opção estiver marcada, todos os objetos que contêm faces serão exportados como polifaces 3D - + Export 3D objects as polyface meshes Exportar objetos 3D como malhas de poliface @@ -1193,37 +1207,37 @@ Values with differences below this value will be treated as same. Mostrar o tracker do plano de trabalho - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Se marcada, a grelha do Draft será sempre visível quando a bancada de trabalho de Draft está ativa. Caso contrário só quando a utilizar um comando - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document Se marcado, os textos importados vão ter o tamanho padrão do texto de Draft, em vez do tamanho que eles têm no documento DXF - + Use standard font size for texts Usar o tamanho de fonte predefinido para textos - + If this is checked, hatches will be converted into simple wires Se selecionado, as tramas serão convertidas em linhas - + Import hatch boundaries as wires Importar limites das tramas como linhas - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width Se selecionado, quando as linhas de segmentos tiverem a largura definida, estas irão ser renderizadas como linhas fechadas com a largura correta - + Render polylines with width Renderizar polilinhas com espessura @@ -1278,79 +1292,79 @@ Values with differences below this value will be treated as same. Snap sempre ativo (desativar tecla de snap) - + Construction geometry Geometria de construção - + Construction geometry color Cor de geometria de construção - + Import Importar - + texts and dimensions textos e cotas - + points pontos - + layouts layouts - + *blocks *blocos - + If this is checked, the exported objects will be projected to reflect the current view direction Se ativo, os objetos exportados serão projetados na direção da vista atual - + Project exported objects along current view direction - Project exported objects along current view direction + Objetos de Projeto exportados juntamente com a direção de exibição atual - + Ellipse export is badly supported. Use this to export them as polylines instead. - Ellipse export is badly supported. Use this to export them as polylines instead. + Exportação de elipse é deficientemente suportada. Use alternativamente para exportá-las como polilinhas. - + DWG format options - DWG format options + Opções de formato DWG - + Path to Teigha File Converter - Path to Teigha File Converter + Caminho para o Conversor de Ficheiros Teigha - + The path to your Teigha File Converter executable - The path to your Teigha File Converter executable + O caminho para o executável do seu Conversor de Ficheiros Teigha Visual settings - Visual settings + Configurações visuais Visual Settings - Visual Settings + Configurações Visuais @@ -1360,227 +1374,187 @@ Values with differences below this value will be treated as same. Default line width - Default line width + Largura predefinida de linha Snap symbols style - Snap symbols style + Estilo dos símbolos de agarrar Draft classic style - Draft classic style + Estilo clássico de desenho Bitsnpieces style - Bitsnpieces style + Estilo Bitsnpieces Color - Color + Cor Hatch patterns resolution - Hatch patterns resolution + Resolução de padrões de trama Grid - Grid + Grelha - + Always show the grid - Always show the grid + Sempre mostrar a grelha Texts and dimensions - Texts and dimensions + Textos e dimensões Texts - Texts + Textos font - font + Tipo Internal font - Internal font + Tipo interno size - size + tamanho - + Dimensions arrows - Dimensions arrows + Flechas de dimensões - + style - style + estilo - + Dot - Dot + Ponto - + Circle Círculo - - - Arrow - Arrow - - - - The default size of arrows - The default size of arrows - - - - Dimensions lines - Dimensions lines - - - - text above - text above - - text inside - text inside + Arrow + Flecha + The default size of arrows + O tamanho predefinido das flechas + + + The default size of dimensions extension lines - The default size of dimensions extension lines + O tamanho predefinido das dimensões das linhas de extensão Dimensions text - Dimensions text + Texto de dimensões orientation - orientation + orientação spacing - spacing + espaçamento The space between the dimension line and the dimension text - The space between the dimension line and the dimension text + O espaço entre a linha de dimensão e o texto da dimensão Default ShapeString Font File - Default ShapeString Font File + Ficheiro padrão de fonte ShapeString Select a font file - Select a font file + Selecione um ficheiro de tipos Fill objects with faces whenever possible - Fill objects with faces whenever possible + Preencher objetos com faces sempre que possível - - DXF / DWG options - DXF / DWG options - - - + Create Criar - - If thi sis checked, only standard Part objects will be created (fastest) - If thi sis checked, only standard Part objects will be created (fastest) - - - + simple Part shapes - simple Part shapes + formas simples de Peça - + If this is checked, parametric Draft objects will be created whenever possible - If this is checked, parametric Draft objects will be created whenever possible + Se marcada, objetos paramétricos do Rascunho serão criados sempre que possível - + Draft objects - Draft objects + Objetos de rascunho - + If this is checked, sketches will be created whenever possible - If this is checked, sketches will be created whenever possible + Se marcado os esboços serão criados sempre que possível - + Sketches - Sketches + Esboços - + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + Se marcada, as cores serão recuperadas dos objetos DXF sempre que possível. Caso contrário as cores predefinidas serão aplicadas. - + Get original colors from the DXF file - Get original colors from the DXF file + Obter as cores originais do ficheiro DXF - - If this is checked, DXF layers will be imported as Draft layers - If this is checked, DXF layers will be imported as Draft layers - - - - Use Draft Layers - Use Draft Layers - - - + Treat ellipses and splines as polylines - Treat ellipses and splines as polylines + Tratar elipses e splines como polilinhas - + Max Spline Segment: - Max Spline Segment: - - - - SVG / OCA options - Opções SVG / OCA + Segmento Spline Max: @@ -1597,21 +1571,146 @@ Values with differences below this value will be treated as same. Show the unit suffix in dimensions Mostrar o sufixo das unidade nas dimensões + + + DXF / DWG + DXF / DWG + + + + Automatic update + Atualização automática + + + + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + <html><head/> <body><p>, Marcando isto, permite ao FreeCAD baixar e atualizar o</p> <p>componentes necessários para importação e exportação DXF. Também pode fazer isso</p> <p>manualmente, visitando https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + + + + Allow FreeCAD to automatically download and update the DXF libraries + Permitir que o FreeCAD baixe e atualize automaticamente as bibliotecas DXF + + + + If this is checked, only standard Part objects will be created (fastest) + Se marcada, apenas objetos Peça padrão (Part) serão criados (mais rápido) + + + + If this is checked, DXF layers will be imported as Draft VisGroups + Se esta opção for marcada, camadas DXF serão importadas como projecto VisGroups + + + + Use VisGroups + Usar VisGroups + + + + mm + mm + + + + SVG / OCA + SVG / OCA + + + + Grid size + Tamanho da grelha + + + + the number of horizontal or vertical lines of the grid + Número de linhas horizontais ou verticais da grade + + + + lines + linhas + + + + Dimensions + Dimensões + + + + display mode + Modo de visualização + + + + text above (2D) + texto acima (2D) + + + + text inside (3D) + texto dentro (3D) + + + + extension lines size + tamanho das linhas de extensão + + + + Drawing views + Vistas de desenho + + + + Dashed line definition + Definição de linha tracejada + + + + A SVG linestyle definition + A SVG linestyle definition + + + + 0.09,0.05 + 0.09,0.05 + + + + Dashdot line definition + Definição de linha DashDot + + + + 0.09,0.05,0.02,0.05 + 0.09,0.05,0.02,0.05 + + + + Dotted line definition + Definição de linha pontilhada (Dotted) + + + + 0.02,0.02 + 0.02,0.02 + Workbench - + Draft Snap Draft Snap - + Draft creation tools Ferramentas de criação Draft - + Draft modification tools Ferramentas de modifição Draft @@ -1619,635 +1718,598 @@ Values with differences below this value will be treated as same. draft - + Draft Command Bar Barra de comando Draft - + active command: Comando ativo: - + None Nenhum - + Active Draft command comando Desenhar ativado - + X coordinate of next point Coordenada X do Próximo Ponto - + X X - + Y Y - + Z Z - + Y coordinate of next point Coordenada Y do Próximo Ponto - + Z coordinate of next point Coordenada Z do Próximo Ponto - + Radius Raio - + Radius of Circle Raio do Círculo - + &Relative &Parente - + Coordinates relative to last point or absolute (SPACE) Coordenadas relativas ao último ponto ou absoluta (ESPAÇO) - + F&illed Preench&ido - + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) Verifique se o objeto deve aparecer como preenchido, caso contrário ele será exibido como aramado (i) - + &Finish &Finalizar - + Finishes the current drawing or editing operation (F) Termina o desenho atual ou operação de edição (F) - + If checked, command will not finish until you press the command button again Se marcado, o comando não irá terminar até que clique novamente no botão de comando - - &Continue - &Continuar - - - + If checked, an OCC-style offset will be performed instead of the classic offset Se marcada, um deslocamento de estilo OCC será executado em vez do deslocamento clássico - + &OCC-style offset &Deslocamento estilo OCC - + Add points to the current object Adicionar pontos ao objeto atual - + Remove points from the current object Remover pontos do objeto atual - + Make Bezier node sharp - Make Bezier node sharp + Tornar nó Bezier afiado - + Make Bezier node tangent - Make Bezier node tangent + Tornar nó Bezier tangente - + Make Bezier node symmetric - Make Bezier node symmetric + Tornar nó Bezier simétrico - + &Undo &Anular - + Undo the last segment (CTRL+Z) Anular o Último Segmento (CTRL+Z) - + &Close &Fechar - + Finishes and closes the current line (C) Termina e fecha a linha atual (C) - + &Wipe &Limpe - + Wipes the existing segments of this line and starts again from the last point (W) Limpa os segmentos existentes desta linha e começa novamente a partir do último ponto (W) - + Number of sides Nr. de Lados - + Offset Offset - + XY XY - + Select XY plane Selecionar o Plano XY - + XZ XZ - + Select XZ plane Selecionar o Plano XZ - + YZ YZ - + Select YZ plane Selecionar o Plano YZ - + View Visualização - + Select plane perpendicular to the current view Selecionar o Plano Perpendicular à Visualização Atual - + Do not project points to a drawing plane Não projectar pontos para um plano de desenho - + &Copy &Copiar - + If checked, objects will be copied instead of moved (C) Se marcado, os objetos serão copiados e não movidos (C) - + Text string to draw - Text string to draw + Cadeia de caracteres de texto a desenhar - + String - String + Texto - + Height of text Altura do texto - + Height Altura - + Intercharacter spacing Espaçamento entre caráteres - + Tracking Monitorização - + Full path to font file: Caminho completo para o arquivo de fonte: - + Open a FileChooser for font file Abrir um diálogo para escolher um arquivo de fonte - + Set/unset a working plane Activa/desactiva um plano de trabalho - + Line Color Cor da Linha - + Face Color Cor da Superfície - + Line Width Largura da Linha - + Font Size Tamanho da Fonte - + Apply to selected objects Aplicar aos Objet. Selec. - + Toggles Construction Mode Alterna Modo Construção - + Select Plane Selec. Plano - + Line Linha - + DWire DWire - + Circle Círculo - + Center X Centrar X - + Arc Arco - + Point Ponto - + Distance Distância - + Trim Aparar - + Pick Object Escolha objeto - + Edit Editar - + Global X X global - + Global Y Y global - + Global Z Z global - + Local X X local - + Local Y Y local - + Local Z Z local - + Invalid Size value. Using 200.0. - Tamanho inválido. Usando 200,0. + Valor de Tamanho inválido. Usando 200,0. - + Invalid Tracking value. Using 0. - Invalid Tracking value. Using 0. + Rastreamento inválido. Usando 0. - + Please enter a text string. Por favor, insira um texto. - + Select a Font file - Selecione um arquivo de fonte + Selecione um ficheiro de tipos - + Please enter a font file. Por favor, insira um arquivo de fonte. - + Draft.makeBSpline: not enough points Draft.makeBSpline: não há pontos suficientes - + Draft.makeBSpline: Equal endpoints forced Closed Draft.makeBSpline: Pontos de extremidade iguais, fechando - + Draft.makeBSpline: Invalid pointslist Draft.makeBSpline: Lista de pontos inválida - + Found groups: closing each open object inside Encontrados grupos: fechando cada objecto aberto no interior - + Found mesh(es): turning into Part shapes - Found mesh(es): turning into Part shapes + Encontrada(s) malha(s): transformando em formas de Peça - + Found 1 solidificable object: solidifying it Encontrado 1 objeto solidificável: solidificando-o - + Found 2 objects: fusing them Encontrados 2 objectos: fusão - - Found several objects: making a shell - - Found several objects: making a shell - - - - - Found several coplanar objects or faces: making one face - - Found several coplanar objects or faces: making one face - - - - + Found 1 non-parametric objects: draftifying it Encontrado um objecto não-paramétrico: crando desenho - - Found 1 closed sketch object: making a face from it - - Encontrado um objecto de desenho fechado: criando uma face - - - - Found closed wires: making faces - - Encontradas linhas fechadas: criando faces - - - + Found 1 open wire: closing it Encontrada 1 rede aberta: fechando - + Found several open wires: joining them Várias linhas abertos encontradas: unindo - + Found several edges: wiring them Várias arestas encontradas: criando rede - - Found several non-treatable objects: making compound - - Encontrados vários objetos não tratáveis: agrupando - - - + Unable to upgrade these objects. Não é possível atualizar estes objetos. - + Found 1 block: exploding it Um bloco encontrado: Explodindo - + Found 1 parametric object: breaking its dependencies Encontrado 1 objeto paramétrizado: quebrando suas dependências - + Found 2 objects: subtracting them Encontrados 2 objetos: subtraindo-os - + Found several faces: splitting them Encontradas várias faces: dividindo-as - + Found several objects: subtracting them from the first one Encontrados vários objetos: subtraindo-os do primeiro - + Found 1 face: extracting its wires Encontrada 1 face: extraindo suas linhas - + Found only wires: extracting their edges Encontrado apenas linhas: extraindo suas arestas - + No more downgrade possible Não existem mais despromoções possíveis - + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. - _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: fechado com o mesmo primeiro/último Ponto. Geometria não atualizada. - + Pick a face to define the drawing plane Escolha uma superfície para definir o plano de desenho - + Pick first point: Sel. primeiro ponto: - + Create Line Criar linha - + Create DWire - Create DWire + Criar DWire - + DWire has been closed - DWire has been closed + O DWire foi fechado - + Last point has been removed O último ponto foi removido - + Pick next point: Sel. ponto seguinte: - + Pick next point, or (F)inish or (C)lose: Selec. ponto seguinte, (T)erminar ou (F)echar: - + BSpline BSpline @@ -2258,421 +2320,581 @@ Values with differences below this value will be treated as same. Spline foi fechada - + Create BSpline Criar BSpline BezCurve - BezCurve + CurvaBez - + Bezier curve has been closed - Bezier curve has been closed + Curva de Bezier foi fechada - + Create BezCurve - Create BezCurve + Criar CurvaBez - + Rectangle Retângulo - + Create Plane Criar plano - + Create Rectangle Criar retângulo - + Pick opposite point: Selec. ponto oposto: - + Pick center point: capturar ponto central: - + Pick radius: Selec. Raio: - + Pick start angle: Escolha o ângulo de início: - + Pick aperture: Selecione a abertura - + Create Circle Criar círculo - + Create Arc Criar Arco - + Start Angle Ângulo de início - + Aperture Abertura - + Aperture angle: Ângulo da abertura: - + Polygon Polígono - + Create Polygon Criar polígono - + Ellipse Elipse - + Create Ellipse Criar elipse - + Text Texto - + Pick location point: Escolha a localização do ponto: - + Create Text Criar texto - + Dimension Dimensão - + Create Dimension Criar cota - + Edges don't intersect! Arestas não se intersectam - + ShapeString - ShapeString + FormaString - + Pick ShapeString location point: - Pick ShapeString location point: + Escolher ponto de localização FormaString: - + Create ShapeString - Create ShapeString + Criar FormaString - + Move Mover - + Select an object to move Selecionar um Objeto para Mover - + Pick start point: Escolha um ponto de início: - + Copy Copiar - + Pick end point: Escolha o ponto do fim: - + Change Style Alterar Estilo - + Select an object to rotate Selecionar um Objeto p/ Rodar - + Pick rotation center: Captura centro de rotação - + Rotate Rodar - + Pick base angle: Escolher o ângulo da base: - + Pick rotation angle: Escolher ângulo da rotação: - + Select an object to offset Selecionar objeto para contorno paralelo - + Offset only works on one object at a time contorno paralelo só funciona em um objeto por vez - + Cannot offset this object type Não consegue criar rebordo deste tipo de objecto - + Pick distance: Escolher distância: - + Select an object to upgrade Selecione um objeto para promover - + Upgrade Atualizar - + Downgrade Diminuir - - Select an object to trim/extend - - selecione objeto para aparar / extender - - - + Scale Escala - + Select an object to scale Selecionar um Objeto para Escalar - + Pick base point: Escolher o ponto da base: - + Pick scale factor: Escolher o fator da escala: - + Select an object to project - Select an object to project + Selecione objeto a projetar - + Select a Draft object to edit - Select a Draft object to edit + Selecione um objeto de Rascunho para editar - + This object type is not editable Este tipo de objeto não é editável - + Active object must have more than two points/nodes Objeto ativo deve ter mais de dois pontos / nós - + Selection is not a Knot - Selection is not a Knot + A seleção não é um nó - + Endpoint of BezCurve can't be smoothed - Endpoint of BezCurve can't be smoothed + Ponto de extremo final de BezCurve não pode ser suavizado - + Select an object to convert - Select an object to convert + Selecione um objeto para converter - + Select an object to array - Select an object to array + Selecione um objeto a matrizar - + Please select base and path objects - Please select base and path objects + Por favor selecione objetos base e caminho - + Create Point - Create Point + Criar Ponto - + Select an object to clone - Select an object to clone + Selecione objeto a clonar - + Select face(s) on existing object(s) - Select face(s) on existing object(s) + Selecione face(s) em objeto(s) existente(s) Teigha File Converter not found, DWG support is disabled. - Teigha File Converter not found, DWG support is disabled. + Conversor de ficheiros Teigha não encontrado. Suporte DWG desativado. - - Installed Macros - Macros instaladas - - - + &Draft - &Draft + &Desenho - + Utilities Utilitários - + Wire tools Ferramentas de Linha - + Snapping Alinhamento e atração - + Found 1 multi-solids compound: exploding it - Found 1 multi-solids compound: exploding it + Encontrado 1 composto multi-sólidos: explodindo-o - + Sides - Sides + Lados + + + + BSplines and Bezier curves are not supported by this tool + BSplines e curvas Bézier não são suportadas por esta ferramenta + + + + The given object is not planar and cannot be converted into a sketch. + O objeto não é planar e não pode ser convertido em esboço (sketch). + + + + Found several objects: creating a shell + + Vários objetos encontrados: criação de um casca (shell) + + + + + Found several coplanar objects or faces: creating one face + + Vários objetos ou faces complanares encontrados: Será criada uma face + + + + + Found 1 linear object: converting to line + + 1 objeto linear encontrado: será criada uma linha + + + + + Found 1 closed sketch object: creating a face from it + + 1 esboço fechado (sketch) encontrado: será criada uma face + + + + Found closed wires: creating faces + + Linhas fechadas (wires) encontradas: serão criadas faces + + + + + Found several non-treatable objects: creating compound + + Vários objetos não tratáveis encontrados: criando composto (compound) + + + + + Length + Comprimento + + + + Angle + Ângulo + + + + Length of current segment + Comprimento do segmento atual + + + + Angle of current segment + Ângulo do segmento atual + + + + Check this to lock the current angle (l) + Marcar isto para bloquear o ângulo atual (l) + + + + Con&tinue + Con&tinuar + + + + &Select edge + &Selecionar aresta + + + + Selects an existing edge to be measured by this dimension (E) + Seleciona uma aresta existente a ser medida por esta dimensão (E) + + + + Auto + Auto + + + + Sorry, offset of Bezier curves is currently still not supported + + Desculpe, o deslocamento (offset) de curvas Bézier não é suportado no momento + + + + Convert to Sketch + Converter para esboço (Sketch) + + + + Convert to Draft + Converter para traço (Draft) + + + + Convert + Converter + + + + Array + Matriz + + + + Select object(s) to trim/extend + + Selecione objetos para aparar/estender (trim/extend) + + + + Unable to trim these objects, only Draft wires and arcs are supported + + Incapaz de cortar estes objetos, somente os traços e arcos (Draft wires) são suportados + + + + Unable to trim these objects, too many wires + + Incapaz de cortar estes objetos, muitos traços (wires) + + + + These objects don't intersect + + These objects don't intersect + + + + + Too many intersection points + + Too many intersection points + + + + + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer diff --git a/src/Mod/Draft/Resources/translations/Draft_ro.qm b/src/Mod/Draft/Resources/translations/Draft_ro.qm index 623788824..b0cccdbe9 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_ro.qm and b/src/Mod/Draft/Resources/translations/Draft_ro.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_ro.ts b/src/Mod/Draft/Resources/translations/Draft_ro.ts index b4daf5321..b6e715152 100644 --- a/src/Mod/Draft/Resources/translations/Draft_ro.ts +++ b/src/Mod/Draft/Resources/translations/Draft_ro.ts @@ -1,15 +1,29 @@ + + Draft + + + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + + Draft_AddPoint - + Add Point Adaugă punct - + Adds a point to an existing wire/bspline Adauga un punct la o polilinie/curba @@ -17,12 +31,12 @@ Draft_AddToGroup - + Add to group... Adăugare la grup... - + Adds the selected object(s) to an existing group Adauga obiectele selectate la un grup existent @@ -30,12 +44,12 @@ Draft_ApplyStyle - + Apply Current Style Aplică stilul curent - + Applies current line width and color to selected objects Aplică lăţimea și culoarea liniei curente pentru obiectele selectate @@ -43,12 +57,12 @@ Draft_Arc - + Arc Arc - + Creates an arc. CTRL to snap, SHIFT to constrain Creează un arc de cerc. CTRL pentru ajustare, SHIFT pentru constrângere @@ -56,12 +70,12 @@ Draft_Array - + Array Matrice - + Creates a polar or rectangular array from a selected object Creaza o multime polara sau rectangulara din obiectele selectate @@ -69,12 +83,12 @@ Draft_BSpline - + B-Spline B-Spline - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain Creează o curba spline multi-punct. CTRL pentru a fixa, SHIFT pentru a restricţiona @@ -84,7 +98,7 @@ BezCurve - BezCurve + Curbă bezier @@ -95,12 +109,12 @@ Draft_Circle - + Circle Cerc - + Creates a circle. CTRL to snap, ALT to select tangent objects Creează un cerc. CTRL pentru ajustare, ALT pentru selectare obiecte tangente @@ -108,12 +122,12 @@ Draft_Clone - + Clone Clonă - + Clones the selected object(s) Clonează obiectul(ele) selectate @@ -121,12 +135,12 @@ Draft_CloseLine - + Close Line Închide linia - + Closes the line being drawn Închide linia în curs de elaborare @@ -134,12 +148,12 @@ Draft_DelPoint - + Remove Point Eliminare punct - + Removes a point from an existing wire or bspline Elimina un punct dintr-o polilinie/curba @@ -147,12 +161,12 @@ Draft_Dimension - + Dimension Dimensiune - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment Creează o dimensiune. CTRL pentru ajustare, SHIFT pentru constrângere, ALT pentru selectare segment @@ -160,12 +174,12 @@ Draft_Downgrade - + Downgrade Downgrade - + Explodes the selected objects into simpler objects, or subtract faces Explodează obiectele selectate în obiecte simple, sau extrage fețele @@ -173,7 +187,7 @@ Draft_Draft2Sketch - + Draft to Sketch Ciorna in schita @@ -181,12 +195,12 @@ Draft_Drawing - + Drawing Desen - + Puts the selected objects on a Drawing sheet. Pune obiectele selectate într-o foaie de desen. @@ -194,12 +208,12 @@ Draft_Edit - + Edit Editare - + Edits the active object Editează obiectul activ @@ -207,12 +221,12 @@ Draft_Ellipse - + Ellipse Elipsa - + Creates an ellipse. CTRL to snap Crează o elipsă. CTRL pentru a ancora @@ -220,12 +234,12 @@ Draft_Facebinder - + Facebinder Facebinder - + Creates a facebinder object from selected face(s) Creates a facebinder object from selected face(s) @@ -233,12 +247,12 @@ Draft_FinishLine - + Finish line Linia de sosire - + Finishes a line without closing it Termină o linie fără a o închide @@ -246,51 +260,38 @@ Draft_FlipDimension - + Flip Dimension - Flip Dimension + Întoarce dimensiunea - + Flip the normal direction of a dimension - Flip the normal direction of a dimension + Întoarce direcția normală a unei dimensiuni Draft_Heal - + Heal - Heal + Repară - - Heal faultly Draft objects saved from an earlier FreeCAD version - Heal faultly Draft objects saved from an earlier FreeCAD version - - - - Draft_Layer - - - Layer - Layer - - - - Adds a layer - Adds a layer + + Heal faulty Draft objects saved from an earlier FreeCAD version + Heal faulty Draft objects saved from an earlier FreeCAD version Draft_Line - + Line Linie - + Creates a 2-point line. CTRL to snap, SHIFT to constrain Creează o linie din 2 puncte. CTRL pentru ajustare, SHIFT pentru constrângere @@ -298,12 +299,12 @@ Draft_Move - + Move Mută - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy Mută ​​obiectele selectate între 2 puncte. CTRL pentru ajustare, SHIFT pentru constrângere, ALT pentru copiere @@ -311,12 +312,12 @@ Draft_Offset - + Offset Compensare - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy Compensează obiectul activ. CTRL la ajustare, SHIFT pentru constrângere, ALT pentru a copia @@ -324,12 +325,12 @@ Draft_PathArray - + PathArray PathArray - + Creates copies of a selected object along a selected path. Creates copies of a selected object along a selected path. @@ -337,12 +338,12 @@ Draft_Point - + Point Punct - + Creates a point object Creează un obiect punct @@ -350,12 +351,12 @@ Draft_Polygon - + Polygon Poligon - + Creates a regular polygon. CTRL to snap, SHIFT to constrain Creează un poligon regulat. CTRL pentru a fixa, SHIFT pentru a limita @@ -363,12 +364,12 @@ Draft_Rectangle - + Rectangle Dreptunghi - + Creates a 2-point rectangle. CTRL to snap Creează un dreptunghi din 2 puncte. CTRL pentru a fixa @@ -376,12 +377,12 @@ Draft_Rotate - + Rotate Rotire - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy Roteşte obiectele selectate. CTRL pentru ajustare, SHIFT pentru constrângere, ALT crează copie @@ -389,12 +390,12 @@ Draft_Scale - + Scale Scalare - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy Scalează obiectele selectate de la un punct de bază. CTRL pentru ajustare, SHIFT pentru constrângere, ALT pentru a copia @@ -402,12 +403,12 @@ Draft_SelectGroup - + Select group Selectați un grup - + Selects all objects with the same parents as this group Selectează toate obiectele cu aceeaşi părinţii ca acest grup @@ -415,12 +416,12 @@ Draft_SelectPlane - + SelectPlane Selecție plan - + Select a working plane for geometry creation Selectare plan de lucru pentru creare obiect geometric @@ -428,17 +429,17 @@ Draft_Shape2DView - + Shape 2D view Vizualizare forma 2D - + Creates Shape 2D views of selected objects Creaza vizualizari forma 2D pentru obiectele selectate - + Convert bidirectionally between Draft and Sketch objects Conversie bidirectionala a obiectelor intre ciorna si schita @@ -446,25 +447,25 @@ Draft_ShapeString - + Shape from text... - Shape from text... + Forma din text... - + Creates text string in shapes. - Creates text string in shapes. + Creează şir text în forme. Draft_ShowSnapBar - + Show Snap Bar Arata bara de ancore - + Shows Draft snap toolbar Arata bara de ancore pentru ciorna @@ -472,51 +473,51 @@ Draft_Snap_Angle - + Angles - Angles + Unghiuri - + Snaps to 45 and 90 degrees points on arcs and circles - Snaps to 45 and 90 degrees points on arcs and circles + Aliniază la punctele de 45 și 90 de grade pe un arc de cerd Draft_Snap_Center - + Center - Center + Centru - + Snaps to center of circles and arcs - Snaps to center of circles and arcs + Aliniază la centrul cercului și la arce Draft_Snap_Dimensions - + Dimensions Dimensiuni - + Shows temporary dimensions when snapping to Arch objects - Shows temporary dimensions when snapping to Arch objects + Arată dimensiunile temporare când se aliniază la obiecte arc Draft_Snap_Endpoint - + Endpoint - Endpoint + Punct final - + Snaps to endpoints of edges Snaps to endpoints of edges @@ -524,12 +525,12 @@ Draft_Snap_Extension - + Extension - Extension + Extensie - + Snaps to extension of edges Snaps to extension of edges @@ -537,25 +538,25 @@ Draft_Snap_Grid - + Grid - Grid + Grilă - + Snaps to grid points - Snaps to grid points + Aliniază la punctele grilei Draft_Snap_Intersection - + Intersection Intersecţie - + Snaps to edges intersections Snaps to edges intersections @@ -563,12 +564,12 @@ Draft_Snap_Lock - + Toggle On/Off - Toggle On/Off + Comută Pornit/Oprit - + Activates/deactivates all snap tools at once Activates/deactivates all snap tools at once @@ -576,12 +577,12 @@ Draft_Snap_Midpoint - + Midpoint - Midpoint + Punct mijlociu - + Snaps to midpoints of edges Snaps to midpoints of edges @@ -589,12 +590,12 @@ Draft_Snap_Near - + Nearest - Nearest + Cel mai apropiat - + Snaps to nearest point on edges Snaps to nearest point on edges @@ -602,12 +603,12 @@ Draft_Snap_Ortho - + Ortho Ortho - + Snaps to orthogonal and 45 degrees directions Snaps to orthogonal and 45 degrees directions @@ -615,12 +616,12 @@ Draft_Snap_Parallel - + Parallel - Parallel + Paralel - + Snaps to parallel directions of edges Snaps to parallel directions of edges @@ -628,12 +629,12 @@ Draft_Snap_Perpendicular - + Perpendicular Perpendicular - + Snaps to perpendicular points on edges Snaps to perpendicular points on edges @@ -641,12 +642,12 @@ Draft_Snap_WorkingPlane - + Working Plane - Working Plane + Plan de lucru - + Restricts the snapped point to the current working plane Restricts the snapped point to the current working plane @@ -654,12 +655,12 @@ Draft_Text - + Text Text - + Creates an annotation. CTRL to snap Creează o notă. CTRL pentru a fixa @@ -667,12 +668,12 @@ Draft_ToggleConstructionMode - + Toggle construcion Mode Comutare modul de construcție - + Toggles the Construction Mode for next objects. Comută Modul de Construcţie pentru obiectele următoare. @@ -680,12 +681,12 @@ Draft_ToggleContinueMode - + Toggle Continue Mode - Toggle Continue Mode + Comută modul continuu - + Toggles the Continue Mode for next commands. Comuta modul continuu pentru urmatoarea comanda. @@ -693,12 +694,12 @@ Draft_ToggleDisplayMode - + Toggle display mode Comutare mod de afişare - + Swaps display mode of selected objects between wireframe and flatlines Schimbă modul de afişare a obiectelor selectate între wireframe şi linii bidimensionale @@ -706,25 +707,25 @@ Draft_ToggleGrid - + Toggle Grid Comuta grila - - Toggles the Draft gid on/off - Inchide sau deschide grila pentru modul ciorna + + Toggles the Draft grid on/off + Toggles the Draft grid on/off Draft_Trimex - + Trimex Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts Taie sau extinde obiectele selectate sau extrudeaza o fateta. CTRL activeaza ancorele, SHIFT adauga segmentul sau normala, ALT inverseaza @@ -732,12 +733,12 @@ Draft_UndoLine - + Undo last segment Anulare ultimul segment - + Undoes the last drawn segment of the line being drawn Anulează ultimul segment al liniei în curs de elaborare @@ -745,25 +746,38 @@ Draft_Upgrade - + Upgrade Upgrade - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces Alătură obiectele selectate într-unul singur, sau converteşte firele închise în fețe pline, sau unește fețele + + Draft_VisGroup + + + VisGroup + VisGroup + + + + Adds a VisGroup + Adds a VisGroup + + Draft_Wire - + DWire DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain Creaza o polililinie (DWire). CTRL activeaza ancorele, SHIFT constrange @@ -771,12 +785,12 @@ Draft_WireToBSpline - + Wire to BSpline Polilinie in curba - + Converts between Wire and BSpline Converteste un obiect din polilinie in curba @@ -804,17 +818,17 @@ culoarea implicită pentru simbolurile fixate - + This is the default color for objects being drawn while in construction mode. Aceasta este culoarea implicită pentru obiecte în curs de elaborare în Modul de Construcţie. - + This is the default group name for construction geometry Acesta este numele implicit al grupurilor pentru geometria de construcţie - + Construction Construcţie @@ -919,17 +933,17 @@ sau "mono", sau o familie cum ar fi "Arial,Helvetica,sans", sau un nume şi un s Culoarea şi grosime de linie originală - + if this is checked, paper space objects will be imported too dacă această căsuţă este bifată, vor fi importate şi obiecte spaţiale de hârtie - + if this is unchecked, texts/mtexts won't be imported Dacă această casuţă este debifată, textele/mtexts nu vor fi importate - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. Cand curbele sunt exportate in DXF sunt transformate in polilinii. Valoarea reprezinta lungimea maxima a fiecarui segment. Daca este 0, intreaga curga este tratata ca fiind un singur segment de dreapta. @@ -954,7 +968,7 @@ sau "mono", sau o familie cum ar fi "Arial,Helvetica,sans", sau un nume şi un s Setări generale - + Construction group name Nume de grup constructii @@ -970,22 +984,22 @@ Values with differences below this value will be treated as same. Aceasta este valoarea utilizată de funcţii care utilizează o toleranţă. Valorile cu diferenţe mai jos această valoare vor fi tratate ca fiind la fel. - + DXF format options Opţiuni de formatare DXF - + Check this if you want the non-named blocks (beginning with a *) to be imported too Bifaţi dacă doriţi să importaţi şi blocurile fără nume (începând cu o *) - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... Daca e bifat, FreeCAD va incerca sa uneasca obiectele incidente intr-o polilinie. Atentie, operatiunea poate dura destul de mult... - + Join geometry Reuneşte formele geometrice @@ -1085,32 +1099,32 @@ Values with differences below this value will be treated as same. Selectează obiectele de bază după copiere - + If checked, a grid will appear when drawing Dacă bifaţi căsuţa, o grilă va apărea atunci când desenaţi - + Use grid Utilizează grila - + Grid spacing Spaţierea grilei - + The spacing between each grid line Spaţierea dintre liniile grilei - + Main lines every Linii principale la fiecare - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Liniile principale vor fi trasate îngroşat. Specificaţi aici cate pătrăţele sunt între liniile principale. @@ -1140,22 +1154,22 @@ Values with differences below this value will be treated as same. Dreapta - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable dacă bifaţi căsuţa obiectele de pe acelaşi strat vor fi unite în Blocuri de Schiţe, făcând afişarea lor mai rapidă dar editarea lor ulterioară devine mai complicată - + Group layers into blocks Grupează straturile în blocuri - + If this is checked, all objects containing faces will be exported as 3d polyfaces aca e bifat, toate obiectele continan fete vor fi exportate ca 3d polyfaces - + Export 3D objects as polyface meshes Exporta obiectele 3D ca "polyface meshes" @@ -1195,37 +1209,37 @@ Values with differences below this value will be treated as same. Afisati indicatorul planului de lucru - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Daca este bifat, grila pentru Ciorna va fi vizibila continuu cat timp modulul Ciorna este activ. Altfel va fi vizibila doar cand o comanda este activa - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document Daca e bifat, textele importate vor primi inaltimea de tex standard pentru Ciorna in locul inaltimilor proprii din documentul DXF - + Use standard font size for texts Utilizaţi dimensiunea standard a fontului pentru texte - + If this is checked, hatches will be converted into simple wires Daca e bifat, hasurile vor fi convertite in linii simple - + Import hatch boundaries as wires Importa marginile hasurii ca si linii - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width Daca este bifat, cand poliliniile au latime definita vor fi afisate cu latimea corecta - + Render polylines with width Afiseaza grosimea poliliniei @@ -1267,7 +1281,7 @@ Values with differences below this value will be treated as same. Snapping - Snapping + Ancorare @@ -1277,82 +1291,82 @@ Values with differences below this value will be treated as same. Always snap (disable snap mod) - Always snap (disable snap mod) + Aliniază întotdeauna (dezactivare mod aliniere) - + Construction geometry Geometria constructiei - + Construction geometry color Construction geometry color - + Import Import - - - texts and dimensions - texts and dimensions - - - - points - points - + texts and dimensions + texte și dimensiuni + + + + points + puncte + + + layouts - layouts + aspecte - + *blocks - *blocks + *blocuri - + If this is checked, the exported objects will be projected to reflect the current view direction If this is checked, the exported objects will be projected to reflect the current view direction - + Project exported objects along current view direction Project exported objects along current view direction - + Ellipse export is badly supported. Use this to export them as polylines instead. Ellipse export is badly supported. Use this to export them as polylines instead. - + DWG format options - DWG format options + Opțiuni format DWG - + Path to Teigha File Converter Path to Teigha File Converter - + The path to your Teigha File Converter executable The path to your Teigha File Converter executable Visual settings - Visual settings + Configurări vizuale Visual Settings - Visual Settings + Configurări vizuale @@ -1362,7 +1376,7 @@ Values with differences below this value will be treated as same. Default line width - Default line width + Lățime implicită linie @@ -1372,7 +1386,7 @@ Values with differences below this value will be treated as same. Draft classic style - Draft classic style + Stil clasic ciornă @@ -1382,7 +1396,7 @@ Values with differences below this value will be treated as same. Color - Color + Culoare @@ -1392,22 +1406,22 @@ Values with differences below this value will be treated as same. Grid - Grid + Grilă - + Always show the grid - Always show the grid + Arată grila mereu Texts and dimensions - Texts and dimensions + Texte și dimensiuni Texts - Texts + Texte @@ -1417,82 +1431,67 @@ Values with differences below this value will be treated as same. Internal font - Internal font + Font intern size - size + dimensiune - + Dimensions arrows - Dimensions arrows + Dimensiuni săgeți - + style - style + stil - + Dot - Dot + Punct - + Circle Cerc - - - Arrow - Arrow - - - - The default size of arrows - The default size of arrows - - - - Dimensions lines - Dimensions lines - - - - text above - text above - - text inside - text inside + Arrow + Săgeată + The default size of arrows + Dimensiunea implicită a săgeților + + + The default size of dimensions extension lines - The default size of dimensions extension lines + Dimensiunea implicită a dimensiunilor liniilor de extensie Dimensions text - Dimensions text + Dimensiuni text orientation - orientation + orientare spacing - spacing + distanțare The space between the dimension line and the dimension text - The space between the dimension line and the dimension text + Spațiul dintre linia de dimensionare și textul dimensiunii @@ -1502,7 +1501,7 @@ Values with differences below this value will be treated as same. Select a font file - Select a font file + Selectați un fișier font @@ -1510,110 +1509,211 @@ Values with differences below this value will be treated as same. Fill objects with faces whenever possible - - DXF / DWG options - DXF / DWG options - - - + Create Creează - - If thi sis checked, only standard Part objects will be created (fastest) - If thi sis checked, only standard Part objects will be created (fastest) - - - + simple Part shapes simple Part shapes - + If this is checked, parametric Draft objects will be created whenever possible If this is checked, parametric Draft objects will be created whenever possible - + Draft objects - Draft objects + Obiect ciornă - + If this is checked, sketches will be created whenever possible - If this is checked, sketches will be created whenever possible + Dacă selectați aceasta, schițele vor fi create de cîte ori este posibil - + Sketches - Sketches + Schițe - + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + Dacă selectați aceasta, culorile vor fi extrase din obiectele DXF ori de câte ori este posibil. +Altfel vor fi aplicate culorile implicite. - + Get original colors from the DXF file - Get original colors from the DXF file + Ia culorile originale din fișierul DXF - - If this is checked, DXF layers will be imported as Draft layers - If this is checked, DXF layers will be imported as Draft layers - - - - Use Draft Layers - Use Draft Layers - - - + Treat ellipses and splines as polylines Treat ellipses and splines as polylines - + Max Spline Segment: Max Spline Segment: - - - SVG / OCA options - SVG / OCA options - Export style - Export style + Export stil Snapping settings - Snapping settings + Configurări aliniere Show the unit suffix in dimensions - Show the unit suffix in dimensions + Arată sufixul unităților în dimensiuni + + + + DXF / DWG + DXF / DWG + + + + Automatic update + Actualizare automată + + + + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + + + + Allow FreeCAD to automatically download and update the DXF libraries + Permite FreeCAD să descarce automat și să actualizeze bibliotecile DXF + + + + If this is checked, only standard Part objects will be created (fastest) + If this is checked, only standard Part objects will be created (fastest) + + + + If this is checked, DXF layers will be imported as Draft VisGroups + If this is checked, DXF layers will be imported as Draft VisGroups + + + + Use VisGroups + Use VisGroups + + + + mm + mm + + + + SVG / OCA + SVG / OCA + + + + Grid size + Dimensiune grilă + + + + the number of horizontal or vertical lines of the grid + numărul de linii orizontale sau verticale ale grilei + + + + lines + linii + + + + Dimensions + Dimensiuni + + + + display mode + mod afișare + + + + text above (2D) + text deasupra (2D) + + + + text inside (3D) + text interior (3D) + + + + extension lines size + dimensiune extensie linii + + + + Drawing views + Drawing views + + + + Dashed line definition + Dashed line definition + + + + A SVG linestyle definition + A SVG linestyle definition + + + + 0.09,0.05 + 0.09,0.05 + + + + Dashdot line definition + Dashdot line definition + + + + 0.09,0.05,0.02,0.05 + 0.09,0.05,0.02,0.05 + + + + Dotted line definition + Definiție linie punctată + + + + 0.02,0.02 + 0.02,0.02 Workbench - + Draft Snap - Draft Snap + Definiție linie punctată - + Draft creation tools Unelte pentru crearea de ciorne - + Draft modification tools Unelte pentru modificarea ciornelor @@ -1621,635 +1721,597 @@ Values with differences below this value will be treated as same. draft - + Draft Command Bar Draft Command Bar - + active command: Comanda activă: - + None Niciunul - + Active Draft command Comanda activă proiect - + X coordinate of next point Coordonata X a punctului următor - + X X - + Y Y - + Z Z - + Y coordinate of next point Coordonata Y a punctului următor - + Z coordinate of next point Coordonata Z a punctului următor - + Radius Raza - + Radius of Circle Raza cercului - + &Relative &Relativ - + Coordinates relative to last point or absolute (SPACE) Coordonatele relative la ultimul punct sau absolute (SPAȚIU) - + F&illed Pl&in - + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) Verifica dacă obiectul ar trebui să apară ca umplut, altfel va apare ca wireframe (i) - + &Finish &Termina - + Finishes the current drawing or editing operation (F) Termina operatiunea curenta de editare sau desenare (F) - + If checked, command will not finish until you press the command button again Dacă bifaţi casuţa, comanda nu se va termina până când nu apăsaţi butonul de comandă din nou - - &Continue - &Continua - - - + If checked, an OCC-style offset will be performed instead of the classic offset Daca este bifat, o expandare tip OCC va fi folosita inlocul expandarii clasice - + &OCC-style offset Expandare tip &OCC - + Add points to the current object Adăuga puncte la obiectul curent - + Remove points from the current object Elimina puncte din obiectul curent - + Make Bezier node sharp - Make Bezier node sharp + Fă nodul Bezier ascuțit - + Make Bezier node tangent - Make Bezier node tangent + Fă nodul Bezier tangent - + Make Bezier node symmetric - Make Bezier node symmetric + Fă nodul Bezier simetric - + &Undo &Anulare - + Undo the last segment (CTRL+Z) Anulare ultimul segment (CTRL + Z) - + &Close &Inchide - + Finishes and closes the current line (C) Încheie şi închide linia curentă (C) - + &Wipe &Şterge - + Wipes the existing segments of this line and starts again from the last point (W) Şterge toate segmentele existente ale acestei linii şi reporneşte de la ultimul punct (W) - + Number of sides Numărul de laturi - + Offset Compensare - + XY XY - + Select XY plane Selectare plan XY - + XZ XZ - + Select XZ plane Selectare plan XZ - + YZ YZ - + Select YZ plane Selectare plan YZ - + View Vizualizare - + Select plane perpendicular to the current view Selectare plan perpendicular pe vizualizarea curentă - + Do not project points to a drawing plane Nu proiectează punctele pe planul desenului - + &Copy &Copie - + If checked, objects will be copied instead of moved (C) Dacă este bifată, obiecte vor fi copiate, și nu mutate (C) - + Text string to draw - Text string to draw + Șir text de desenat - + String Şir - + Height of text - Height of text + Înălțimea textului - + Height - Inaltime + Înălţime - + Intercharacter spacing Intercharacter spacing - + Tracking - Tracking + Urmărire - + Full path to font file: - Full path to font file: + Calea întreagă la fișierul text: - + Open a FileChooser for font file Open a FileChooser for font file - + Set/unset a working plane Set/unset a working plane - + Line Color Culoarea liniei - + Face Color Culoarea feţei - + Line Width Grosimea liniei - + Font Size Dimensiunea font-ului - + Apply to selected objects Se aplică la obiectele selectate - + Toggles Construction Mode Comută în Modul de Construcție - + Select Plane Selectare plan - + Line Linie - + DWire DWire - + Circle Cerc - + Center X Centrul X - + Arc Arc - + Point Punct - + Distance Distance - + Trim Taiere - + Pick Object Alege obiect - + Edit Editare - + Global X Global X - + Global Y Global Y - + Global Z Global Z - + Local X Local X - + Local Y Local Y - + Local Z Local Z - + Invalid Size value. Using 200.0. - Invalid Size value. Using 200.0. + Valoare dimensiune nevalidă. Utilizați 200.0. - + Invalid Tracking value. Using 0. Invalid Tracking value. Using 0. - + Please enter a text string. - Please enter a text string. + Introduceți un șir text. - + Select a Font file - Select a Font file + Selectați un fișier font - + Please enter a font file. - Please enter a font file. + Introduceți un fișier font. - + Draft.makeBSpline: not enough points Draft.makeBSpline: not enough points - + Draft.makeBSpline: Equal endpoints forced Closed Draft.makeBSpline: Equal endpoints forced Closed - + Draft.makeBSpline: Invalid pointslist Draft.makeBSpline: Invalid pointslist - + Found groups: closing each open object inside Grupuri gasite: se inchid toate obiectele deschise din interior - + Found mesh(es): turning into Part shapes Found mesh(es): turning into Part shapes - + Found 1 solidificable object: solidifying it Am gasit un obiect solidificabil; il colidific - + Found 2 objects: fusing them Am descoperit 2 obiecte: le unesc - - Found several objects: making a shell - - Found several objects: making a shell - - - - - Found several coplanar objects or faces: making one face - - Found several coplanar objects or faces: making one face - - - - + Found 1 non-parametric objects: draftifying it Am gasit un obiect neparametric; il schitam - - Found 1 closed sketch object: making a face from it - - Am gasit un obiect schita inchis; il convertesc in fata - - - - Found closed wires: making faces - - Found closed wires: making faces - - - - + Found 1 open wire: closing it Am gasit o linie deschisa; o inchid - + Found several open wires: joining them Found several open wires: joining them - + Found several edges: wiring them Am gasit mai multe margini; le imbin - - Found several non-treatable objects: making compound - - Am gasit mai multe obiecte netratabile; creez complex - - - + Unable to upgrade these objects. - Unable to upgrade these objects. + Nu se poat actualiza aceste obiecte. - + Found 1 block: exploding it - Found 1 block: exploding it + S-a găsit 1 bloc: se extinde - + Found 1 parametric object: breaking its dependencies Am gasit un obiect parametric fara toate dependentele - + Found 2 objects: subtracting them Am gasit doua obiecte; le scadem - + Found several faces: splitting them Am gasit mai multe fete; le divizam - + Found several objects: subtracting them from the first one Am gasit mai multe obiecte; le scadem din primul - + Found 1 face: extracting its wires Am gasit o fateta; ii extragem liniile - + Found only wires: extracting their edges Am gasit doar linii; le extragem marginile - + No more downgrade possible Imposibil de retrogradat - + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. - + Pick a face to define the drawing plane Alege o faţă pentru a defini planul de desenare - + Pick first point: Alege primul punct: - + Create Line - Create Line + Creează o linie - + Create DWire Creează DWire - + DWire has been closed DWire a fost închis - + Last point has been removed Ultimul punct a fost eliminat - + Pick next point: Alege următorul punct: - + Pick next point, or (F)inish or (C)lose: Alege următorul punct, termină(F) sau închide(C): - + BSpline BSpline @@ -2260,373 +2322,367 @@ Values with differences below this value will be treated as same. Curba Spline a fost închisă - + Create BSpline Creează o BSpline BezCurve - BezCurve + Curbă bezier - + Bezier curve has been closed - Bezier curve has been closed + Curba Bezier a fost închisă - + Create BezCurve - Create BezCurve + Creează o curbă Bezier - + Rectangle Dreptunghi - + Create Plane Create Plane - + Create Rectangle Creează un Dreptunghi - + Pick opposite point: Alege punctul opus: - + Pick center point: Alege punctul central: - + Pick radius: Alege raza: - + Pick start angle: Alege unghiul de start: - + Pick aperture: Alege deschiderea: - + Create Circle Creează un Cerc - + Create Arc Creează un Arc de cerc - + Start Angle Unghiul de inceput - + Aperture Deschidere - + Aperture angle: Unghiul de deschidere: - + Polygon Poligon - + Create Polygon Creează un Poligon - + Ellipse Elipsa - + Create Ellipse - Create Ellipse + Creează o elipsă - + Text Text - + Pick location point: Alege punctul locaţiei: - + Create Text Creează un Text - + Dimension Dimensiune - + Create Dimension Creează Cotă - + Edges don't intersect! Muchiile nu se intersectează! - + ShapeString ShapeString - + Pick ShapeString location point: Pick ShapeString location point: - + Create ShapeString Create ShapeString - + Move Mută - + Select an object to move Selectează obiectul pentru mutare - + Pick start point: Alege punctul de start: - + Copy Copiere - + Pick end point: Alege punctul final: - + Change Style Modifică stilul - + Select an object to rotate Selectează un obiect pentru rotire - + Pick rotation center: Alege centrul de rotaţie: - + Rotate Rotire - + Pick base angle: Alege unghiul de bază: - + Pick rotation angle: Alege unghiul de rotaţie: - + Select an object to offset Selectaţi un obiect pentru compensare - + Offset only works on one object at a time Compensarea funcţionează doar pe un singur obiect la un moment dat - + Cannot offset this object type Acest tip de obiect nu poate fi expandat - + Pick distance: Alege distanța - + Select an object to upgrade Selectaţi un obiect pentru upgrade - + Upgrade Upgrade - + Downgrade Downgrade - - Select an object to trim/extend - - Selectare obiect pentru tăiere/extindere - - - + Scale Scalare - + Select an object to scale Selectează un obiect pentru scalare - + Pick base point: Alege punctul de bază: - + Pick scale factor: Alege factorului de scalare: - + Select an object to project - Select an object to project + Selectați un obiect de proiectat - + Select a Draft object to edit - Select a Draft object to edit + Selectați un obiect ciornă de editat - + This object type is not editable Acest tip de obiect nu poate fi editat - + Active object must have more than two points/nodes Obiectul activ trebuie să aibă mai mult de două puncte/noduri - + Selection is not a Knot - Selection is not a Knot + Selecția nu este un nod - + Endpoint of BezCurve can't be smoothed Endpoint of BezCurve can't be smoothed - + Select an object to convert - Select an object to convert + Selectați un obiect de convertit - + Select an object to array Select an object to array - + Please select base and path objects Please select base and path objects - + Create Point - Create Point + Creează un punct - + Select an object to clone - Select an object to clone + Selectați un obiect de clonat - + Select face(s) on existing object(s) Select face(s) on existing object(s) @@ -2640,41 +2696,212 @@ Values with differences below this value will be treated as same. - - Installed Macros - Macrocomenzi instalate - - - + &Draft &Schiţă - + Utilities - Utilities + Utilități - + Wire tools Instrumente pentru polilinii - + Snapping - Snapping + Ancorare - + Found 1 multi-solids compound: exploding it Found 1 multi-solids compound: exploding it - + Sides - Sides + Părți + + + + BSplines and Bezier curves are not supported by this tool + BSplines and Bezier curves are not supported by this tool + + + + The given object is not planar and cannot be converted into a sketch. + The given object is not planar and cannot be converted into a sketch. + + + + Found several objects: creating a shell + + Found several objects: creating a shell + + + + + Found several coplanar objects or faces: creating one face + + Found several coplanar objects or faces: creating one face + + + + + Found 1 linear object: converting to line + + Found 1 linear object: converting to line + + + + + Found 1 closed sketch object: creating a face from it + + Found 1 closed sketch object: creating a face from it + + + + + Found closed wires: creating faces + + Found closed wires: creating faces + + + + + Found several non-treatable objects: creating compound + + Found several non-treatable objects: creating compound + + + + + Length + Lungime + + + + Angle + Unghi + + + + Length of current segment + Lungimea segmentului curent + + + + Angle of current segment + Unghiul segmentului curent + + + + Check this to lock the current angle (l) + Bifați asta pentru a bloca unghiul curent (l) + + + + Con&tinue + Con&tinuare + + + + &Select edge + &Selectează marginea + + + + Selects an existing edge to be measured by this dimension (E) + Selects an existing edge to be measured by this dimension (E) + + + + Auto + Automat + + + + Sorry, offset of Bezier curves is currently still not supported + + Sorry, offset of Bezier curves is currently still not supported + + + + + Convert to Sketch + Convertește la schiță + + + + Convert to Draft + Convert to Draft + + + + Convert + Converteşte + + + + Array + Matrice + + + + Select object(s) to trim/extend + + Select object(s) to trim/extend + + + + + Unable to trim these objects, only Draft wires and arcs are supported + + Unable to trim these objects, only Draft wires and arcs are supported + + + + + Unable to trim these objects, too many wires + + Unable to trim these objects, too many wires + + + + + These objects don't intersect + + Aceste obiecte nu se intersectează + + + + + Too many intersection points + + Prea multe puncte de intersecţie + + + + + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer diff --git a/src/Mod/Draft/Resources/translations/Draft_ru.qm b/src/Mod/Draft/Resources/translations/Draft_ru.qm index 96684a9d4..09dcc6ded 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_ru.qm and b/src/Mod/Draft/Resources/translations/Draft_ru.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_ru.ts b/src/Mod/Draft/Resources/translations/Draft_ru.ts index 250162aca..dc7b03fe7 100644 --- a/src/Mod/Draft/Resources/translations/Draft_ru.ts +++ b/src/Mod/Draft/Resources/translations/Draft_ru.ts @@ -1,15 +1,29 @@ + + Draft + + + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + + Draft_AddPoint - + Add Point Добавить точку - + Adds a point to an existing wire/bspline Добавляет точку к существующей Направляющей/B-сплайну @@ -17,12 +31,12 @@ Draft_AddToGroup - + Add to group... Добавить в группу... - + Adds the selected object(s) to an existing group Добавляет выбранный объект(ы) в существующую группу @@ -30,12 +44,12 @@ Draft_ApplyStyle - + Apply Current Style Применить текущий стиль - + Applies current line width and color to selected objects Применить текущую ширину линии и цвет для выделенных объектов @@ -43,12 +57,12 @@ Draft_Arc - + Arc Дуга - + Creates an arc. CTRL to snap, SHIFT to constrain Создать дугу. CTRL для привязки, SHIFT для ограничения @@ -56,12 +70,12 @@ Draft_Array - + Array Массив - + Creates a polar or rectangular array from a selected object Создает круговой или прямоугольный массив из выделенного объекта @@ -69,14 +83,14 @@ Draft_BSpline - + B-Spline B-сплайн - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain - Создает несколько точек В-сплайна. CTRL - привязать, SHIFT - ограничить + Создает В-сплайн, проходящий через заданные точки. CTRL - привязать, SHIFT - ограничить @@ -84,7 +98,7 @@ BezCurve - BezCurve + Кривая Безье @@ -95,12 +109,12 @@ Draft_Circle - + Circle Окружность - + Creates a circle. CTRL to snap, ALT to select tangent objects Создать окружность. CTRL для привязки, ALT для выбора касательной @@ -108,12 +122,12 @@ Draft_Clone - + Clone Клонировать - + Clones the selected object(s) Создаёт дубликат выделенных объектов @@ -121,25 +135,25 @@ Draft_CloseLine - + Close Line Замкнуть линию - + Closes the line being drawn - Закрыть рисуемую линию + Замкнуть рисуемую линию Draft_DelPoint - + Remove Point Удалить точку - + Removes a point from an existing wire or bspline Удаляет точки из существующих Направляющих или B-сплайнов @@ -147,12 +161,12 @@ Draft_Dimension - + Dimension Размер - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment Создать "размер". CTRL для привязки, SHIFT для ограничения, ALT для выбора сегмента @@ -160,12 +174,12 @@ Draft_Downgrade - + Downgrade Перестроить - + Explodes the selected objects into simpler objects, or subtract faces Расчленить выбранные объекты на более простые объекты, или вычесть поверхности @@ -173,20 +187,20 @@ Draft_Draft2Sketch - + Draft to Sketch - Набросок эскиза + Преобразовать в эскиз Draft_Drawing - + Drawing Рисунок - + Puts the selected objects on a Drawing sheet. Помещает выбранные объекты на лист чертежа. @@ -194,12 +208,12 @@ Draft_Edit - + Edit Правка - + Edits the active object Редактировать активный объект @@ -207,12 +221,12 @@ Draft_Ellipse - + Ellipse Эллипс - + Creates an ellipse. CTRL to snap Создать эллипс. Нажмите Ctrl, чтобы привязать к узловым точкам @@ -220,25 +234,25 @@ Draft_Facebinder - + Facebinder - Facebinder + Граневяз - + Creates a facebinder object from selected face(s) - Creates a facebinder object from selected face(s) + Инструмент Граневяз. Создаёт объект, состоящий из выделенных граней другого объекта. Draft_FinishLine - + Finish line Закончить линию - + Finishes a line without closing it Закончить линию без ее закрытия @@ -246,51 +260,38 @@ Draft_FlipDimension - + Flip Dimension - Flip Dimension + Перевернуть размер - + Flip the normal direction of a dimension - Flip the normal direction of a dimension + Перевернуть нормальное направление размера Draft_Heal - + Heal - Heal + Лечить - - Heal faultly Draft objects saved from an earlier FreeCAD version - Heal faultly Draft objects saved from an earlier FreeCAD version - - - - Draft_Layer - - - Layer - Layer - - - - Adds a layer - Adds a layer + + Heal faulty Draft objects saved from an earlier FreeCAD version + Heal faulty Draft objects saved from an earlier FreeCAD version Draft_Line - + Line Линия - + Creates a 2-point line. CTRL to snap, SHIFT to constrain Создать линию по 2-м точкам. CTRL для привязки, SHIFT для ограничения @@ -298,12 +299,12 @@ Draft_Move - + Move Перемещение - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy Перемещает выбранные объекты между 2 точками. CTRL, для привязки, SHIFT, для ограничения, ALT для копирования @@ -311,12 +312,12 @@ Draft_Offset - + Offset Смещение - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy Смещения активного объекта.CTRL, для привязки, SHIFT, для ограничения, ALT для копирования @@ -324,25 +325,25 @@ Draft_PathArray - + PathArray - PathArray + Массив по направляющей - + Creates copies of a selected object along a selected path. - Creates copies of a selected object along a selected path. + Создаёт копии выбранного объекта вдоль выбранного пути. Draft_Point - + Point Точка - + Creates a point object Создать объект точка @@ -350,12 +351,12 @@ Draft_Polygon - + Polygon Многоугольник - + Creates a regular polygon. CTRL to snap, SHIFT to constrain Создать правильный многоугольник. CTRL для привязки, SHIFT для ограничения @@ -363,12 +364,12 @@ Draft_Rectangle - + Rectangle Прямоугольник - + Creates a 2-point rectangle. CTRL to snap Создать прямоугольник по двум точкам. CTRL для привязки @@ -376,12 +377,12 @@ Draft_Rotate - + Rotate Повернуть - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy Поворот выделенных объектов. CTRL для привязки, SHIFT, для ограничения, ALT для создания копии @@ -389,12 +390,12 @@ Draft_Scale - + Scale Масштаб - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy Масштабирует выбранные объекты из базовой точки. CTRL, для привязки, SHIFT, для ограничения, ALT для копирования @@ -402,12 +403,12 @@ Draft_SelectGroup - + Select group Выбрать группу - + Selects all objects with the same parents as this group Выделяет все объекты группы, включая родительские @@ -415,12 +416,12 @@ Draft_SelectPlane - + SelectPlane Выбор плоскости - + Select a working plane for geometry creation Выберите рабочую плоскость для создания геометрии @@ -428,17 +429,17 @@ Draft_Shape2DView - + Shape 2D view 2D вид фигуры - + Creates Shape 2D views of selected objects Создать 2D виды выбранных объектов - + Convert bidirectionally between Draft and Sketch objects Конвертировать двунаправленно между объектами проекта и эскиза @@ -446,12 +447,12 @@ Draft_ShapeString - + Shape from text... - Shape from text... + Текст в кривую... - + Creates text string in shapes. Creates text string in shapes. @@ -459,12 +460,12 @@ Draft_ShowSnapBar - + Show Snap Bar Показывать панель привязок - + Shows Draft snap toolbar Показать панель инструментов привязки черчения @@ -472,194 +473,194 @@ Draft_Snap_Angle - + Angles - Angles + Углы - + Snaps to 45 and 90 degrees points on arcs and circles - Snaps to 45 and 90 degrees points on arcs and circles + Привязка к октантам дуг и окружностей Draft_Snap_Center - + Center - Center + Центр - + Snaps to center of circles and arcs - Snaps to center of circles and arcs + Привязка к центру окружности или дуги Draft_Snap_Dimensions - + Dimensions Размеры - + Shows temporary dimensions when snapping to Arch objects - Shows temporary dimensions when snapping to Arch objects + Временно показывать размер при привязке к дуге Draft_Snap_Endpoint - + Endpoint - Endpoint + Конечные точки - + Snaps to endpoints of edges - Snaps to endpoints of edges + Привязывает по конечным точкам ребра Draft_Snap_Extension - + Extension - Extension + Продолжение - + Snaps to extension of edges - Snaps to extension of edges + Привязка к продолжению сегмента ребра Draft_Snap_Grid - + Grid - Grid + Сетка - + Snaps to grid points - Snaps to grid points + Привязывает по сетке Draft_Snap_Intersection - + Intersection Пересечение - + Snaps to edges intersections - Snaps to edges intersections + Привязка к пересечению рёбер Draft_Snap_Lock - + Toggle On/Off - Toggle On/Off + Включить/выключить привязки - + Activates/deactivates all snap tools at once - Activates/deactivates all snap tools at once + Включает и выключает все установленные привязки Draft_Snap_Midpoint - + Midpoint - Midpoint + Середина - + Snaps to midpoints of edges - Snaps to midpoints of edges + Привязывает к середине ребра Draft_Snap_Near - + Nearest - Nearest + Ближайшие - + Snaps to nearest point on edges - Snaps to nearest point on edges + Привязывает к ближайшим точкам на рёбрах Draft_Snap_Ortho - + Ortho - Ortho + Ортогональная - + Snaps to orthogonal and 45 degrees directions - Snaps to orthogonal and 45 degrees directions + Привязывает к ортогональным и на 45 градусов пересечения продолжения сегментов Draft_Snap_Parallel - + Parallel - Parallel + Параллельно - + Snaps to parallel directions of edges - Snaps to parallel directions of edges + Привязывает параллельные направления рёбер Draft_Snap_Perpendicular - + Perpendicular - Perpendicular + Нормаль - + Snaps to perpendicular points on edges - Snaps to perpendicular points on edges + Перпенликуояпная привязка к ребру Draft_Snap_WorkingPlane - + Working Plane - Working Plane + К рабочей плоскости - + Restricts the snapped point to the current working plane - Restricts the snapped point to the current working plane + Привязывает точки к рабочей плоскости Draft_Text - + Text Текст - + Creates an annotation. CTRL to snap Создать надпись. CTRL для привязки @@ -667,12 +668,12 @@ Draft_ToggleConstructionMode - + Toggle construcion Mode Переключить режим конструирования - + Toggles the Construction Mode for next objects. Переключение режима конструирования для следующих объектов. @@ -680,12 +681,12 @@ Draft_ToggleContinueMode - + Toggle Continue Mode - Toggle Continue Mode + Переключить режима продолжения - + Toggles the Continue Mode for next commands. Переключение режима продления для следующей команды. @@ -693,12 +694,12 @@ Draft_ToggleDisplayMode - + Toggle display mode Переключить режим отображения - + Swaps display mode of selected objects between wireframe and flatlines Переключает режим отображения выбранных объектов между каркасным и флэтлайновым @@ -706,25 +707,25 @@ Draft_ToggleGrid - + Toggle Grid Переключить сетку - - Toggles the Draft gid on/off - Включение или выключение сетки чертежа + + Toggles the Draft grid on/off + Toggles the Draft grid on/off Draft_Trimex - + Trimex Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts Обрезать удлинить выбранный объект или выдавить одиночную грань. CTRL привязки, SHIFT привязать к текущему сегменту или нормально, ALT инвертировать @@ -732,12 +733,12 @@ Draft_UndoLine - + Undo last segment Отменить последний сегмент - + Undoes the last drawn segment of the line being drawn Отмена последнего нарисованного сегмента рисуемой линии @@ -745,25 +746,38 @@ Draft_Upgrade - + Upgrade Обновить - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces Объединить выбранные объекты в один, или преобразовать замкнутые нааправляющие в скругленные поверхности, или объединить поверхности + + Draft_VisGroup + + + VisGroup + VisGroup + + + + Adds a VisGroup + Adds a VisGroup + + Draft_Wire - + DWire DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain Создать многоточечную линию (DWire). CTRL для привязки, SHIFT для ограничения @@ -771,12 +785,12 @@ Draft_WireToBSpline - + Wire to BSpline Направляющая в BSpline - + Converts between Wire and BSpline Преобразование Направляющей в B-сплайн и наоборот @@ -804,17 +818,17 @@ цвет по умолчанию для символов привязки - + This is the default color for objects being drawn while in construction mode. Цвет по умолчанию для объектов, обрабатываемых в режиме конструктора. - + This is the default group name for construction geometry Имя группы по умолчанию для конструктора геометрии - + Construction Конструктор @@ -917,17 +931,17 @@ such as "Arial:Bold" Оригинальный цвет и толщина линии - + if this is checked, paper space objects will be imported too если выбран этот пункт, объекты в пространстве листа будут тоже импортированы - + if this is unchecked, texts/mtexts won't be imported если этот пункт не выбран, тексты/мультитексты импортированы не будут - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. При экспорте сплайнов в DXF, они превращаются в полилинии. Это значение максимальной длины для каждого из сегментов полилинии. Если 0, то весь сплайн рассматривается как прямой отрезок. @@ -952,7 +966,7 @@ such as "Arial:Bold" Общие настройки - + Construction group name Имя проектирующей группы @@ -969,22 +983,22 @@ Values with differences below this value will be treated as same. Значения, отклоняющиеся на меньшую величину, будут также приемлемыми. - + DXF format options Параметры формата DXF - + Check this if you want the non-named blocks (beginning with a *) to be imported too Проверьте это, если вы хотите неименованные блоки (начиная с *) для импорта тоже - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... Если отмечено, freecad будет пытаться совмещать совпадающие объекты. Осторожно, это может занять некоторое время ... - + Join geometry Присоединиться к геометрии @@ -1084,32 +1098,32 @@ Values with differences below this value will be treated as same. Выбор базовых объектов после копирования - + If checked, a grid will appear when drawing Если флажок установлен, сетка будет отображаться при черчении - + Use grid Использование сетки - + Grid spacing Расстояние между линиями сетки - + The spacing between each grid line Расстояние между каждой линией сетки - + Main lines every Основные линии каждые - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Основные линии рисуются толще. Укажите здесь, сколько квадратов между линиями. @@ -1139,22 +1153,22 @@ Values with differences below this value will be treated as same. Вправо - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Если этот параметр выбран, объекты одного слоя будут объединены в блоки. Это ускорит работу с объектами, но сделает сложнее в редактировании - + Group layers into blocks Группировать слои в блоки - + If this is checked, all objects containing faces will be exported as 3d polyfaces Если этот параметр выбран, все объекты, содержащие грани, будут экспортированы как 3d многогранники - + Export 3D objects as polyface meshes Экспорт 3D объектов как многогранной сетки @@ -1194,37 +1208,37 @@ Values with differences below this value will be treated as same. Показать трекер Рабочего Плана - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Если флажок установлен, сетка Чертежа всегда будет видна при активном рабочем окружении. В любом другом случае только при использовании соответствующей команды - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document Если этот параметр выбран, то импортированные тексты будут получать стандартный размер текста чертежа, взамен размера указанного в DXF файлах - + Use standard font size for texts Использовать стандартный размер шрифта для текстов - + If this is checked, hatches will be converted into simple wires Если этот параметр выбран, то штриховка будет преобразовываться в простые каркасные связи - + Import hatch boundaries as wires Импорт областей штриховки как контуров - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width Если этот параметр выбран, то когда определена ширина полилинии, они будут отображаться как закрытые каркасы с правильной шириной - + Render polylines with width Отображение полилиний с использованием толшины @@ -1256,102 +1270,102 @@ Values with differences below this value will be treated as same. When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. - When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + Если включено, Draft будет создавать примитивы Part вместо объектов Draft, если это возможно. Use Part Primitives when available - Use Part Primitives when available + Использовать примитивы Part, если возможно Snapping - Snapping + Привязка If this is checked, snapping is activated without the need to press the snap mod key - If this is checked, snapping is activated without the need to press the snap mod key + Если включить, то привязки будут работать без необходимости нажатия клавиши модификатора Always snap (disable snap mod) - Always snap (disable snap mod) + Всегда привязывать (лткдючить модификатор привязки) - + Construction geometry вспомогательная геометрия - + Construction geometry color - Construction geometry color + Цвет вспомогательной геометрии - + Import - Import - - - - texts and dimensions - texts and dimensions - - - - points - points + импорт + texts and dimensions + текст и размеры + + + + points + точки + + + layouts layouts - + *blocks *blocks - + If this is checked, the exported objects will be projected to reflect the current view direction - If this is checked, the exported objects will be projected to reflect the current view direction + Если включить, то экспортируемые объекты будут проецироваться относительно текущего вида - + Project exported objects along current view direction - Project exported objects along current view direction + Проецировать объекты относительно текущего вида - + Ellipse export is badly supported. Use this to export them as polylines instead. - Ellipse export is badly supported. Use this to export them as polylines instead. + Экспорт эллипсов плохо реализован. Экспортируйте эллипсы как полилинии. - + DWG format options - DWG format options + опции формата DWG - + Path to Teigha File Converter - Path to Teigha File Converter + Путь к файловому конвертеру Teigha - + The path to your Teigha File Converter executable The path to your Teigha File Converter executable Visual settings - Visual settings + Визуальные настройки Visual Settings - Visual Settings + Визуальные Настройки @@ -1361,17 +1375,17 @@ Values with differences below this value will be treated as same. Default line width - Default line width + Ширина линии по умолчанию Snap symbols style - Snap symbols style + Стиль символа привязки Draft classic style - Draft classic style + Классический стиль Draft @@ -1381,117 +1395,102 @@ Values with differences below this value will be treated as same. Color - Color + Цвет Hatch patterns resolution - Hatch patterns resolution + Масштаб шаблонов штриховки Grid - Grid + Сетка - + Always show the grid - Always show the grid + Ысегда показывать сетку Texts and dimensions - Texts and dimensions + Текст и размеры Texts - Texts + Текст font - font + шрифт Internal font - Internal font + встроенный шрифт size - size + размер - + Dimensions arrows - Dimensions arrows + Стрелки размерных линий - + style - style + стиль - + Dot - Dot + Точка - + Circle Окружность - - - Arrow - Arrow - - - - The default size of arrows - The default size of arrows - - - - Dimensions lines - Dimensions lines - - - - text above - text above - - text inside - text inside + Arrow + Стрелка + The default size of arrows + Стиль стрелок по умолчанию + + + The default size of dimensions extension lines The default size of dimensions extension lines Dimensions text - Dimensions text + Текст размеров orientation - orientation + расположение spacing - spacing + отступ The space between the dimension line and the dimension text - The space between the dimension line and the dimension text + Отступ между размерной линией и текстом @@ -1501,118 +1500,218 @@ Values with differences below this value will be treated as same. Select a font file - Select a font file + Выберите файл шрифта Fill objects with faces whenever possible - Fill objects with faces whenever possible + Залить объекты поверхностями, если это возможно - - DXF / DWG options - DXF / DWG options - - - + Create Создать - - If thi sis checked, only standard Part objects will be created (fastest) - If thi sis checked, only standard Part objects will be created (fastest) - - - + simple Part shapes - simple Part shapes + Простые формы Part - + If this is checked, parametric Draft objects will be created whenever possible - If this is checked, parametric Draft objects will be created whenever possible + Если возможно, будут создаваться параметрические объекты Draft - + Draft objects - Draft objects + Объекты Draft - + If this is checked, sketches will be created whenever possible - If this is checked, sketches will be created whenever possible + Если включено, то будут создаваться эскизы Sketch, если возможно - + Sketches - Sketches + Эскизы (Sketches) - + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + Если включено, будут использоваться цвета DXF объектов, когда возможно. Иначе будет использован цвет по умолчанию - + Get original colors from the DXF file - Get original colors from the DXF file + Использовать цвета из файла DXF - - If this is checked, DXF layers will be imported as Draft layers - If this is checked, DXF layers will be imported as Draft layers - - - - Use Draft Layers - Use Draft Layers - - - + Treat ellipses and splines as polylines - Treat ellipses and splines as polylines + Преобразовать Эллипсы в полилинии - + Max Spline Segment: - Max Spline Segment: - - - - SVG / OCA options - SVG / OCA options + Макс. шагов сегмента Export style - Export style + Стиль экспорта Snapping settings - Snapping settings + Настроки привязок Show the unit suffix in dimensions - Show the unit suffix in dimensions + Показать суффикс единиц для размеров + + + + DXF / DWG + DXF / DWG + + + + Automatic update + Automatic update + + + + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + + + + Allow FreeCAD to automatically download and update the DXF libraries + Allow FreeCAD to automatically download and update the DXF libraries + + + + If this is checked, only standard Part objects will be created (fastest) + If this is checked, only standard Part objects will be created (fastest) + + + + If this is checked, DXF layers will be imported as Draft VisGroups + If this is checked, DXF layers will be imported as Draft VisGroups + + + + Use VisGroups + Use VisGroups + + + + mm + мм + + + + SVG / OCA + SVG / OCA + + + + Grid size + Grid size + + + + the number of horizontal or vertical lines of the grid + the number of horizontal or vertical lines of the grid + + + + lines + lines + + + + Dimensions + Размеры + + + + display mode + display mode + + + + text above (2D) + text above (2D) + + + + text inside (3D) + text inside (3D) + + + + extension lines size + extension lines size + + + + Drawing views + Drawing views + + + + Dashed line definition + Dashed line definition + + + + A SVG linestyle definition + A SVG linestyle definition + + + + 0.09,0.05 + 0.09,0.05 + + + + Dashdot line definition + Dashdot line definition + + + + 0.09,0.05,0.02,0.05 + 0.09,0.05,0.02,0.05 + + + + Dotted line definition + Dotted line definition + + + + 0.02,0.02 + 0.02,0.02 Workbench - + Draft Snap - Draft Snap + Привязки Draft - + Draft creation tools инструменты создания чертежа - + Draft modification tools инструменты изменения чертежа @@ -1620,635 +1719,597 @@ Values with differences below this value will be treated as same. draft - + Draft Command Bar - Draft Command Bar + Командная строка Draft - + active command: Текущая команда: - + None Ничего - + Active Draft command Активная команда черчения - + X coordinate of next point абсцисса следующей точки - + X X - + Y Y - + Z Z - + Y coordinate of next point ордината следующей точки - + Z coordinate of next point аппликата следующей точки - + Radius Радиус - + Radius of Circle Радиус окружности - + &Relative &Относительно - + Coordinates relative to last point or absolute (SPACE) Координаты относительно последней точки или абсолютные (SPACE) - + F&illed Заполненный - + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) Установить флажок если объект должен отображаться как заполненый, в противном случае он будет отображаться как каркас (i) - + &Finish &Готово - + Finishes the current drawing or editing operation (F) Завершить текущий чертёж или операцию редактирования (F) - + If checked, command will not finish until you press the command button again Если установлен, команда не будет завершена до нажатия кнопки снова - - &Continue - Продолжить - - - + If checked, an OCC-style offset will be performed instead of the classic offset Если флажок установлен, вместо классического смещения будет выполняться смещение в стиле OCC - + &OCC-style offset Смещение в стиле &OCC - + Add points to the current object Добавление точек к текущему объекту - + Remove points from the current object Удаление точек из текущего объекта - + Make Bezier node sharp - Make Bezier node sharp + Сделать узел Безье острым - + Make Bezier node tangent - Make Bezier node tangent + Создать касательный узел Безье - + Make Bezier node symmetric - Make Bezier node symmetric + Создать симметричный узел Безье - + &Undo &Отменить - + Undo the last segment (CTRL+Z) Отменить последний сегмент (Ctrl + Z) - + &Close &Закрыть - + Finishes and closes the current line (C) Закончить и замкнуть текущую линию (C) - + &Wipe Стереть - + Wipes the existing segments of this line and starts again from the last point (W) Стирает существующие сегменты этой линии и начинает снова с последней точки (W) - + Number of sides Количество сторон - + Offset Смещение - + XY XY - + Select XY plane Выберите плоскость XY - + XZ XZ - + Select XZ plane Выберите плоскость XZ - + YZ YZ - + Select YZ plane Выберите плоскость YZ - + View Вид - + Select plane perpendicular to the current view Выберите плоскость, перпендикулярную текущему виду - + Do not project points to a drawing plane Не проецировать точки на плоскость рисунка - + &Copy &Копировать - + If checked, objects will be copied instead of moved (C) Если флажок установлен, объекты будут копироваться, а не перемещаться (C) - + Text string to draw - Text string to draw + Cтрока текста для рисования - + String Строка - + Height of text - Height of text + Высота текста - + Height Высота - + Intercharacter spacing Intercharacter spacing - + Tracking - Tracking + Отслеживание - + Full path to font file: - Full path to font file: + Полный путь к файлу шрифта: - + Open a FileChooser for font file - Open a FileChooser for font file + Открыть ВыборФайла для файла шрифта - + Set/unset a working plane - Set/unset a working plane + Указать/ снять рабочую плоскость - + Line Color Цвет линии - + Face Color Цвет грани - + Line Width Толщина линии - + Font Size Размер шрифта - + Apply to selected objects Применить к выбранным объектам - + Toggles Construction Mode Переключение режима конструирования - + Select Plane Выберите плоскость - + Line Линия - + DWire DWire - + Circle Окружность - + Center X Центр X - + Arc Дуга - + Point Точка - + Distance Расстояние - + Trim Обрезка - + Pick Object Выберите объект - + Edit Правка - + Global X - Global X + Глобальный X - + Global Y - Global Y + Глобальный Y - + Global Z - Global Z + Глобальный Z - + Local X - Local X + Локальный X - + Local Y - Local Y + Локальный Y - + Local Z - Local Z + Локальный Z - + Invalid Size value. Using 200.0. Invalid Size value. Using 200.0. - + Invalid Tracking value. Using 0. Invalid Tracking value. Using 0. - + Please enter a text string. Please enter a text string. - + Select a Font file - Select a Font file + Выберите файл шрифта - + Please enter a font file. - Please enter a font file. + Пожалуйста, введите файл шрифта. - + Draft.makeBSpline: not enough points Draft.makeBSpline: not enough points - + Draft.makeBSpline: Equal endpoints forced Closed Draft.makeBSpline: Equal endpoints forced Closed - + Draft.makeBSpline: Invalid pointslist Draft.makeBSpline: Invalid pointslist - + Found groups: closing each open object inside Найдены группы: закрытие каждого открытого объекта внутри - + Found mesh(es): turning into Part shapes Found mesh(es): turning into Part shapes - + Found 1 solidificable object: solidifying it Найден 1 незамкнутый объект: исправляем его - + Found 2 objects: fusing them Найдены два объекта: слияю их - - Found several objects: making a shell - - Found several objects: making a shell - - - - - Found several coplanar objects or faces: making one face - - Found several coplanar objects or faces: making one face - - - - + Found 1 non-parametric objects: draftifying it Найден один непараметрический объект: draftifying it - - Found 1 closed sketch object: making a face from it - - Найден закрытый эскиз объекта: создаю из него лицо - - - - Found closed wires: making faces - - Found closed wires: making faces - - - - + Found 1 open wire: closing it Найден один открытый провод: закрываю его - + Found several open wires: joining them Found several open wires: joining them - + Found several edges: wiring them Найдено несколько ребер: провожу их - - Found several non-treatable objects: making compound - - Найдено несколько неизлечимых объектов: создаю соединения - - - + Unable to upgrade these objects. Unable to upgrade these objects. - + Found 1 block: exploding it Found 1 block: exploding it - + Found 1 parametric object: breaking its dependencies Найден один параметрический объект: уничтожаю его зависимости - + Found 2 objects: subtracting them Найдено 2 объекта: вычитание их - + Found several faces: splitting them Найдено несколько поверхностей: расщепите их - + Found several objects: subtracting them from the first one Найдено несколько объектов: вычитание их из первого - + Found 1 face: extracting its wires Найдена 1 поверхность: извлечение ее направляющих - + Found only wires: extracting their edges Найдены только направляющие: извлечение их кромок - + No more downgrade possible Дальнейший откат обновлений не возможен - + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. - + Pick a face to define the drawing plane Укажите грань, чтобы задать плоскость рисования - + Pick first point: Укажите первую точку - + Create Line - Create Line + Создать линию - + Create DWire Создать DWire - + DWire has been closed DWire был закрыт - + Last point has been removed Последняя точка была удалена - + Pick next point: Укажите следующую точку - + Pick next point, or (F)inish or (C)lose: Укажите следующую точку, нажмите (F) для завершения или (C) для отмены - + BSpline BSpline @@ -2259,421 +2320,583 @@ Values with differences below this value will be treated as same. Произошло закрытие сплайна - + Create BSpline Создать BSpline BezCurve - BezCurve + Кривая Безье - + Bezier curve has been closed - Bezier curve has been closed + Кривая Безье закрыта - + Create BezCurve - Create BezCurve + Создать кривую Безье - + Rectangle Прямоугольник - + Create Plane - Create Plane + Создать плоскость - + Create Rectangle Создать прямоугольник - + Pick opposite point: Укажите противоположную точку - + Pick center point: Укажите центральную точку - + Pick radius: Укажите радиус - + Pick start angle: Укажите начальный угол - + Pick aperture: Выберите прицел: - + Create Circle Создать круг - + Create Arc Создать дугу - + Start Angle Начальный угол - + Aperture Отверстие - + Aperture angle: Угол прицела: - + Polygon Многоугольник - + Create Polygon Создать полигон - + Ellipse Эллипс - + Create Ellipse - Create Ellipse + Создать эллипс - + Text Текст - + Pick location point: Выберите местоположение точки: - + Create Text Создать Текст - + Dimension Размер - + Create Dimension Создать Измерение - + Edges don't intersect! Ребра не пересекаются! - + ShapeString ShapeString - + Pick ShapeString location point: Pick ShapeString location point: - + Create ShapeString Create ShapeString - + Move Перемещение - + Select an object to move Выберите объект для перемещения - + Pick start point: Укажите начальную точку - + Copy Скопировать - + Pick end point: Выберите конечную точку: - + Change Style Изменить Стиль - + Select an object to rotate Выделите объект для поворота - + Pick rotation center: Выберите центр вращения: - + Rotate Повернуть - + Pick base angle: Выберите базу угла - + Pick rotation angle: Выберите угол поворота: - + Select an object to offset Выделите объект для смещения - + Offset only works on one object at a time Смещение работает одновременно только на один объект - + Cannot offset this object type Не удается компенсировать этот тип объекта - + Pick distance: Выберите расстояние - + Select an object to upgrade Выбор объекта для обновления - + Upgrade Обновить - + Downgrade Перестроить - - Select an object to trim/extend - - Выберите объект для обрезки/продления - - - + Scale Масштаб - + Select an object to scale Выберите объект для масштабирования - + Pick base point: Выбор базовой точки - + Pick scale factor: Выберите коэффициент масштабирования: - + Select an object to project - Select an object to project + Выберите объект для проекции - + Select a Draft object to edit - Select a Draft object to edit + Выберите объект Draft для редактирования - + This object type is not editable Этот тип объекта не редактируется - + Active object must have more than two points/nodes Активный объект должен иметь более двух точек/узлов - + Selection is not a Knot Selection is not a Knot - + Endpoint of BezCurve can't be smoothed Endpoint of BezCurve can't be smoothed - + Select an object to convert - Select an object to convert - + Выберите объект для преобразования - + Select an object to array - Select an object to array + Выберите объект для создания массива - + Please select base and path objects Please select base and path objects - + Create Point - Create Point + Создать точку - + Select an object to clone - Select an object to clone + Выделите объект для клонирования - + Select face(s) on existing object(s) - Select face(s) on existing object(s) - + Выберите поверхность(и) на существующем(их) объекте(ах) Teigha File Converter not found, DWG support is disabled. - Teigha File Converter not found, DWG support is disabled. - + Конвертер файлов Teigha не найден, поддержка DWG отключена. - - Installed Macros - Установленные макросы - - - + &Draft &Черчение - + Utilities Utilities - + Wire tools Проволочные инструменты - + Snapping - Snapping + Привязка - + Found 1 multi-solids compound: exploding it Found 1 multi-solids compound: exploding it - + Sides - Sides + Стороны + + + + BSplines and Bezier curves are not supported by this tool + BSplines and Bezier curves are not supported by this tool + + + + The given object is not planar and cannot be converted into a sketch. + The given object is not planar and cannot be converted into a sketch. + + + + Found several objects: creating a shell + + Found several objects: creating a shell + + + + + Found several coplanar objects or faces: creating one face + + Found several coplanar objects or faces: creating one face + + + + + Found 1 linear object: converting to line + + Found 1 linear object: converting to line + + + + + Found 1 closed sketch object: creating a face from it + + Found 1 closed sketch object: creating a face from it + + + + + Found closed wires: creating faces + + Found closed wires: creating faces + + + + + Found several non-treatable objects: creating compound + + Found several non-treatable objects: creating compound + + + + + Length + Длина + + + + Angle + Угол + + + + Length of current segment + Length of current segment + + + + Angle of current segment + Angle of current segment + + + + Check this to lock the current angle (l) + Check this to lock the current angle (l) + + + + Con&tinue + &Продолжить + + + + &Select edge + &Select edge + + + + Selects an existing edge to be measured by this dimension (E) + Selects an existing edge to be measured by this dimension (E) + + + + Auto + Auto + + + + Sorry, offset of Bezier curves is currently still not supported + + Sorry, offset of Bezier curves is currently still not supported + + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Convert + Convert + + + + Array + Массив + + + + Select object(s) to trim/extend + + Select object(s) to trim/extend + + + + + Unable to trim these objects, only Draft wires and arcs are supported + + Unable to trim these objects, only Draft wires and arcs are supported + + + + + Unable to trim these objects, too many wires + + Unable to trim these objects, too many wires + + + + + These objects don't intersect + + These objects don't intersect + + + + + Too many intersection points + + Too many intersection points + + + + + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer diff --git a/src/Mod/Draft/Resources/translations/Draft_sr.qm b/src/Mod/Draft/Resources/translations/Draft_sr.qm new file mode 100644 index 000000000..a6cbca8e3 Binary files /dev/null and b/src/Mod/Draft/Resources/translations/Draft_sr.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_sr.ts b/src/Mod/Draft/Resources/translations/Draft_sr.ts new file mode 100644 index 000000000..4806cb769 --- /dev/null +++ b/src/Mod/Draft/Resources/translations/Draft_sr.ts @@ -0,0 +1,2927 @@ + + + + + Draft + + + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + Преузимање dxf библиотека неуcпешно. +Молим,преузмите их мануелно cа: +https://github.com/yorikvanhavre/Draft-dxf-importer +и cмеcтите их у вашу датотеку макро-наредби. + + + + Draft_AddPoint + + + Add Point + Додај тачку + + + + Adds a point to an existing wire/bspline + Adds a point to an existing wire/bspline + + + + Draft_AddToGroup + + + Add to group... + Додај групи... + + + + Adds the selected object(s) to an existing group + Додаје изабрани објекат постојећој групи + + + + Draft_ApplyStyle + + + Apply Current Style + Примени Тренутни стил + + + + Applies current line width and color to selected objects + Примена текуће ширине и боје линије на одабране објекте + + + + Draft_Arc + + + Arc + Лук + + + + Creates an arc. CTRL to snap, SHIFT to constrain + Креира лук. 'CTRL' да контролисано одскочи, 'SHIFT' да ограничи + + + + Draft_Array + + + Array + Поредак + + + + Creates a polar or rectangular array from a selected object + Creates a polar or rectangular array from a selected object + + + + Draft_BSpline + + + B-Spline + B-Spline + + + + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain + + + + Draft_BezCurve + + + BezCurve + BezCurve + + + + Creates a Bezier curve. CTRL to snap, SHIFT to constrain + Creates a Bezier curve. CTRL to snap, SHIFT to constrain + + + + Draft_Circle + + + Circle + Круг + + + + Creates a circle. CTRL to snap, ALT to select tangent objects + Креира круг. 'CTRL' да контролисано одскочи, 'ALT' да бисте изабрали објекте тангенте + + + + Draft_Clone + + + Clone + Клон + + + + Clones the selected object(s) + Клонира одабрани објекат/те + + + + Draft_CloseLine + + + Close Line + Затвори линију + + + + Closes the line being drawn + Затвара линију која се црта + + + + Draft_DelPoint + + + Remove Point + Уклони тачку + + + + Removes a point from an existing wire or bspline + Removes a point from an existing wire or bspline + + + + Draft_Dimension + + + Dimension + Димензија + + + + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment + Креира димензију. 'CTRL' контролисано одскочи, SHIFT да ограничи, ALT да бисте изабрали сегмент + + + + Draft_Downgrade + + + Downgrade + умањити + + + + Explodes the selected objects into simpler objects, or subtract faces + Explodes the selected objects into simpler objects, or subtract faces + + + + Draft_Draft2Sketch + + + Draft to Sketch + Draft to Sketch + + + + Draft_Drawing + + + Drawing + Цртеж + + + + Puts the selected objects on a Drawing sheet. + Ставља одабране објекте на листу цртежа. + + + + Draft_Edit + + + Edit + Измени + + + + Edits the active object + Мења активни објекат + + + + Draft_Ellipse + + + Ellipse + Елипса + + + + Creates an ellipse. CTRL to snap + Creates an ellipse. CTRL to snap + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected face(s) + Creates a facebinder object from selected face(s) + + + + Draft_FinishLine + + + Finish line + Завршна линија + + + + Finishes a line without closing it + Завршава линију без затварања + + + + Draft_FlipDimension + + + Flip Dimension + Flip Dimension + + + + Flip the normal direction of a dimension + Flip the normal direction of a dimension + + + + Draft_Heal + + + Heal + Heal + + + + Heal faulty Draft objects saved from an earlier FreeCAD version + Heal faulty Draft objects saved from an earlier FreeCAD version + + + + Draft_Line + + + Line + Линија + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain + Прави линију на основу 2 тачке. 'CTRL' да контролисано одскочи, 'SHIFT' да ограничи + + + + Draft_Move + + + Move + Премести + + + + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy + Помера одабране предмете између 2 тачке. 'CTRL' да контролисано одскочи, 'SHIFT' да ограничите, 'ALT' да копирате + + + + Draft_Offset + + + Offset + Померај + + + + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy + + + + Draft_PathArray + + + PathArray + PathArray + + + + Creates copies of a selected object along a selected path. + Creates copies of a selected object along a selected path. + + + + Draft_Point + + + Point + Тачка + + + + Creates a point object + Креира тачку објекта + + + + Draft_Polygon + + + Polygon + Многоугао + + + + Creates a regular polygon. CTRL to snap, SHIFT to constrain + Creates a regular polygon. CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + Правоугаоник + + + + Creates a 2-point rectangle. CTRL to snap + Прави правоугаоник уз помоћ 2 тачке. 'CTRL' да контролисано одскочи + + + + Draft_Rotate + + + Rotate + Ротирати + + + + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy + Ротира одабране предмет. 'CTRL' да контролисано одскочи, 'SHIFT' да ограничи, 'ALT' креира копију + + + + Draft_Scale + + + Scale + увеличај/умањи + + + + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy + Увеличава/смањује изабране објекте из основне тачке. 'CTRL' да контролисано одскочи, 'SHIFT' да ограничи, 'ALT' да копирате + + + + Draft_SelectGroup + + + Select group + Одабери групу + + + + Selects all objects with the same parents as this group + Одабире све објекте са истим родитељима за ову групу + + + + Draft_SelectPlane + + + SelectPlane + Изабери раван + + + + Select a working plane for geometry creation + Изаберите радну површину за стварање геометрије + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates Shape 2D views of selected objects + Creates Shape 2D views of selected objects + + + + Convert bidirectionally between Draft and Sketch objects + Convert bidirectionally between Draft and Sketch objects + + + + Draft_ShapeString + + + Shape from text... + Shape from text... + + + + Creates text string in shapes. + Creates text string in shapes. + + + + Draft_ShowSnapBar + + + Show Snap Bar + Show Snap Bar + + + + Shows Draft snap toolbar + Shows Draft snap toolbar + + + + Draft_Snap_Angle + + + Angles + Углови + + + + Snaps to 45 and 90 degrees points on arcs and circles + Snaps to 45 and 90 degrees points on arcs and circles + + + + Draft_Snap_Center + + + Center + Центар + + + + Snaps to center of circles and arcs + Snaps to center of circles and arcs + + + + Draft_Snap_Dimensions + + + Dimensions + Димензије + + + + Shows temporary dimensions when snapping to Arch objects + Shows temporary dimensions when snapping to Arch objects + + + + Draft_Snap_Endpoint + + + Endpoint + Крајња тачка + + + + Snaps to endpoints of edges + Поравнај са крајњим тачкама ивица + + + + Draft_Snap_Extension + + + Extension + Додатак + + + + Snaps to extension of edges + Поравнај са продужетком ивица + + + + Draft_Snap_Grid + + + Grid + Мрежа + + + + Snaps to grid points + Поравнај са мрежним тачкама + + + + Draft_Snap_Intersection + + + Intersection + Преcек + + + + Snaps to edges intersections + Snaps to edges intersections + + + + Draft_Snap_Lock + + + Toggle On/Off + Toggle On/Off + + + + Activates/deactivates all snap tools at once + Activates/deactivates all snap tools at once + + + + Draft_Snap_Midpoint + + + Midpoint + Средишња тачка + + + + Snaps to midpoints of edges + Snaps to midpoints of edges + + + + Draft_Snap_Near + + + Nearest + Најближи + + + + Snaps to nearest point on edges + Snaps to nearest point on edges + + + + Draft_Snap_Ortho + + + Ortho + Ortho + + + + Snaps to orthogonal and 45 degrees directions + Snaps to orthogonal and 45 degrees directions + + + + Draft_Snap_Parallel + + + Parallel + Паралелно + + + + Snaps to parallel directions of edges + Snaps to parallel directions of edges + + + + Draft_Snap_Perpendicular + + + Perpendicular + Управан + + + + Snaps to perpendicular points on edges + Snaps to perpendicular points on edges + + + + Draft_Snap_WorkingPlane + + + Working Plane + Радна раван + + + + Restricts the snapped point to the current working plane + Restricts the snapped point to the current working plane + + + + Draft_Text + + + Text + Текст + + + + Creates an annotation. CTRL to snap + Прави коментар. 'CTRL' да контролисано одскочи + + + + Draft_ToggleConstructionMode + + + Toggle construcion Mode + Промените стање режима изградње + + + + Toggles the Construction Mode for next objects. + Мења стање режима изградње за наредне објекте. + + + + Draft_ToggleContinueMode + + + Toggle Continue Mode + Toggle Continue Mode + + + + Toggles the Continue Mode for next commands. + Toggles the Continue Mode for next commands. + + + + Draft_ToggleDisplayMode + + + Toggle display mode + Мењај режим приказа + + + + Swaps display mode of selected objects between wireframe and flatlines + Swaps display mode of selected objects between wireframe and flatlines + + + + Draft_ToggleGrid + + + Toggle Grid + Toggle Grid + + + + Toggles the Draft grid on/off + Toggles the Draft grid on/off + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts + + + + Draft_UndoLine + + + Undo last segment + Поништи последњи сегмент + + + + Undoes the last drawn segment of the line being drawn + Опозив последњег нацртаног сегмента линије која се црта + + + + Draft_Upgrade + + + Upgrade + Надоградња + + + + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces + + + + Draft_VisGroup + + + VisGroup + VisGroup + + + + Adds a VisGroup + Adds a VisGroup + + + + Draft_Wire + + + DWire + Д-жица + + + + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain + + + + Draft_WireToBSpline + + + Wire to BSpline + Wire to BSpline + + + + Converts between Wire and BSpline + Converts between Wire and BSpline + + + + Gui::Dialog::DlgSettingsDraft + + + General Draft Settings + Опште поставке Нацрта + + + + the default color for new objects + Подразумевана боја за нове објекте + + + + the default linewidth for new objects + Подразумевана дебљина линије за нове објекте + + + + the default color for snap symbols + Подразумевана боја симбола ужљебљења + + + + This is the default color for objects being drawn while in construction mode. + Ово је подразумевана боја за цртање објеката док сте у режиму изградње. + + + + This is the default group name for construction geometry + Ово је подразумевано име групе за геометрију изградње + + + + Construction + Конструкција + + + + check this if you want to use the color/linewidth from the toolbar as default + Означите ову опцију ако желите да користите боју /дебљину линије са траке са алаткама као подразумевано + + + + Save current color and linewidth across sessions + Сачувај тренутну боју и дебљину линије кроз више 'сесија' + + + + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode + Ако је ово означено, режим копирања ће бити сачуван кроз команду, у супротном ће команде увек почети у режиму без копирања + + + + Global copy mode + Свеопшти режим копирања + + + + If this is checked, objects will appear as filled as default. Otherwise, they will appear as wireframe + Ако је ово означено подразумеваће се испуњеност објекта. У супротном, они ће се појавити као жичани костур + + + + Default working plane + Подразумевана радна површина + + + + None + Ниједан + + + + XY (Top) + 'XY' (врх) + + + + XZ (Front) + 'XZ' (предњи) + + + + YZ (Side) + 'YZ' (Са стране) + + + + The number of decimals in internal coordinates operations (for ex. 3 = 0.001) + Број децимала у унутрашњим координатама операције (нпр. 3 = 0.001). + + + + Default height for texts and dimensions + Подразумевана висина за текстове и димензије + + + + This is the default font name for all Draft texts and dimensions. +It can be a font name such as "Arial", a default style such as "sans", "serif" +or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style +such as "Arial:Bold" + Ово је подразумевано име словописа за све нацрте текстова и димензије. То може да буде име фонта, као што су "Ариал", подразумевани стил као што је "Санс", "сериф", или "Моно", или породица, као што су "Ариал, Хелветица, санс" или име са стилом као што су " ариал: задебљано " + + + + Default template sheet + Подразумевани лист шаблона + + + + The default template to use when creating a new drawing sheet + Подразумевани предложак за коришћење приликом креирања новог листа цртежа + + + + Import style + Увeзи стил + + + + None (fastest) + Нема (најбржи) + + + + Use default color and linewidth + Користи подразумеване боје и ширину линија + + + + Original color and linewidth + Оригинална боја и ширина линије + + + + if this is checked, paper space objects will be imported too + if this is checked, paper space objects will be imported too + + + + if this is unchecked, texts/mtexts won't be imported + if this is unchecked, texts/mtexts won't be imported + + + + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. + + + + This is the method choosed for importing SVG object color into FreeCAD. + Ово је метода одабрана за увоз боје SVG објекта у FreeCAD. + + + + Check this if you want the areas (3D faces) to be imported too. + Активирајте ову опцију ако желите да се и области (3Д лица) увезу. + + + + Import OCA areas + Import OCA areas + + + + General settings + Општа подешавања + + + + Construction group name + Construction group name + + + + Tolerance + Толеранција + + + + This is the value used by functions that use a tolerance. +Values with differences below this value will be treated as same. + Ово је вредноcт коју кориcте функције које кориcте толеранцију. +Вредноcти које cе разликују иcпод те вредноcти ће бити третиране као једнаке. + + + + DXF format options + Опције DXF формата + + + + Check this if you want the non-named blocks (beginning with a *) to be imported too + Означите ово ако желите да неименовани блокови(почевши cа *) буду увезени + + + + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... + + + + Join geometry + Join geometry + + + + SVG format options + Поставке 'SVG' датотекa + + + + OCA format options + Поставке 'OCA' датотекa + + + + Alternate SVG Patterns location + Alternate SVG Patterns location + + + + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns + + + + Draft interface mode + Draft interface mode + + + + This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction + This is the UI mode in which the Draft module will work: Toolbar mode will place all Draft settings in a separate toolbar, while taskbar mode will use the FreeCAD Taskview system for all its user interaction + + + + Toolbar + Алатна трака + + + + Taskview + Преглед задатака + + + + Constrain mod + Режим ограничења + + + + The Constraining modifier key + The Constraining modifier key + + + + shift + SHIFT + + + + ctrl + CTRL + + + + alt + ALT + + + + Snap mod + Snap mod + + + + The snap modifier key + The snap modifier key + + + + Alt mod + Alt mod + + + + The alt modifier key + The alt modifier key + + + + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. + + + + Select base objects after copying + Одабери објекте темеља након копирања + + + + If checked, a grid will appear when drawing + If checked, a grid will appear when drawing + + + + Use grid + Use grid + + + + Grid spacing + Grid spacing + + + + The spacing between each grid line + The spacing between each grid line + + + + Main lines every + Main lines every + + + + Mainlines will be drawn thicker. Specify here how many squares between mainlines. + Mainlines will be drawn thicker. Specify here how many squares between mainlines. + + + + Internal precision level + Internal precision level + + + + Dimensions precision level + Dimensions precision level + + + + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. + + + + Left (ISO standard) + Лево (ISO стандард) + + + + Right + Деcно + + + + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable + + + + Group layers into blocks + Групира слојеве у блокове + + + + If this is checked, all objects containing faces will be exported as 3d polyfaces + If this is checked, all objects containing faces will be exported as 3d polyfaces + + + + Export 3D objects as polyface meshes + Export 3D objects as polyface meshes + + + + If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. + If this is checked, the Draft workbench won't appear. Useful since all of the Draft tools are also in the Arch workbench. + + + + Hide Draft workbench + Hide Draft workbench + + + + If checked, the Snap toolbar will be shown whenever you use snapping + If checked, the Snap toolbar will be shown whenever you use snapping + + + + Show Draft Snap toolbar + Show Draft Snap toolbar + + + + Hide Draft snap toolbar after use + Hide Draft snap toolbar after use + + + + if checked, a widget indicating the current working plane orientation appears during drawing operations + if checked, a widget indicating the current working plane orientation appears during drawing operations + + + + Show Working Plane tracker + Show Working Plane tracker + + + + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command + + + + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document + + + + Use standard font size for texts + Корист стандардну величину фонта за текст + + + + If this is checked, hatches will be converted into simple wires + If this is checked, hatches will be converted into simple wires + + + + Import hatch boundaries as wires + Import hatch boundaries as wires + + + + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width + + + + Render polylines with width + Render polylines with width + + + + Style of SVG file to write when exporting a Sketch. + Style of SVG file to write when exporting a Sketch. + + + + Translated (for print & display) + Преведено (за штампање и приказивање) + + + + Raw (for CAM) + Raw (for CAM) + + + + When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds + When exporting SVG views, make all white linework appear in black, for better readability against white backgrounds + + + + Translate white line color to black + Преведи боју беле линије у црну + + + + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + When this is checked, the Draft tools will create Part primitives instead of Draft objects, when available. + + + + Use Part Primitives when available + Use Part Primitives when available + + + + Snapping + Snapping + + + + If this is checked, snapping is activated without the need to press the snap mod key + If this is checked, snapping is activated without the need to press the snap mod key + + + + Always snap (disable snap mod) + Always snap (disable snap mod) + + + + Construction geometry + Construction geometry + + + + Construction geometry color + Construction geometry color + + + + Import + Увези + + + + texts and dimensions + текcт и димензије + + + + points + тачке + + + + layouts + layouts + + + + *blocks + *блокови + + + + If this is checked, the exported objects will be projected to reflect the current view direction + If this is checked, the exported objects will be projected to reflect the current view direction + + + + Project exported objects along current view direction + Project exported objects along current view direction + + + + Ellipse export is badly supported. Use this to export them as polylines instead. + Ellipse export is badly supported. Use this to export them as polylines instead. + + + + DWG format options + DWG format options + + + + Path to Teigha File Converter + Path to Teigha File Converter + + + + The path to your Teigha File Converter executable + The path to your Teigha File Converter executable + + + + Visual settings + Визуелна подешавања + + + + Visual Settings + Визуелна Подешавања + + + + Default line color + Подразумевана боја линије + + + + Default line width + Подразумевана ширина линије + + + + Snap symbols style + Snap symbols style + + + + Draft classic style + Draft classic style + + + + Bitsnpieces style + Bitsnpieces style + + + + Color + Боја + + + + Hatch patterns resolution + Hatch patterns resolution + + + + Grid + Мрежа + + + + Always show the grid + Увек приказуј мрежу + + + + Texts and dimensions + Текст и димензије + + + + Texts + Текст + + + + font + фонт + + + + Internal font + Интерни фонт + + + + size + величина + + + + Dimensions arrows + Dimensions arrows + + + + style + cтил + + + + Dot + Тачка + + + + Circle + Круг + + + + Arrow + Cтрелица + + + + The default size of arrows + Подразумевана величина cтрелица + + + + The default size of dimensions extension lines + The default size of dimensions extension lines + + + + Dimensions text + Димензије текcта + + + + orientation + оријентација + + + + spacing + размак + + + + The space between the dimension line and the dimension text + The space between the dimension line and the dimension text + + + + Default ShapeString Font File + Default ShapeString Font File + + + + Select a font file + Одабери датотеку фонта + + + + Fill objects with faces whenever possible + Fill objects with faces whenever possible + + + + Create + Stvori + + + + simple Part shapes + simple Part shapes + + + + If this is checked, parametric Draft objects will be created whenever possible + If this is checked, parametric Draft objects will be created whenever possible + + + + Draft objects + Draft objects + + + + If this is checked, sketches will be created whenever possible + If this is checked, sketches will be created whenever possible + + + + Sketches + Cкице + + + + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. + + + + Get original colors from the DXF file + Get original colors from the DXF file + + + + Treat ellipses and splines as polylines + Treat ellipses and splines as polylines + + + + Max Spline Segment: + Max Spline Segment: + + + + Export style + Export style + + + + Snapping settings + Snapping settings + + + + Show the unit suffix in dimensions + Show the unit suffix in dimensions + + + + DXF / DWG + DXF / DWG + + + + Automatic update + Аутоматcко оcвежавање + + + + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + + + + Allow FreeCAD to automatically download and update the DXF libraries + Allow FreeCAD to automatically download and update the DXF libraries + + + + If this is checked, only standard Part objects will be created (fastest) + If this is checked, only standard Part objects will be created (fastest) + + + + If this is checked, DXF layers will be imported as Draft VisGroups + If this is checked, DXF layers will be imported as Draft VisGroups + + + + Use VisGroups + Use VisGroups + + + + mm + мм + + + + SVG / OCA + SVG / OCA + + + + Grid size + Grid size + + + + the number of horizontal or vertical lines of the grid + the number of horizontal or vertical lines of the grid + + + + lines + линије + + + + Dimensions + Димензије + + + + display mode + display mode + + + + text above (2D) + text above (2D) + + + + text inside (3D) + text inside (3D) + + + + extension lines size + extension lines size + + + + Drawing views + Drawing views + + + + Dashed line definition + Dashed line definition + + + + A SVG linestyle definition + A SVG linestyle definition + + + + 0.09,0.05 + 0.09,0.05 + + + + Dashdot line definition + Dashdot line definition + + + + 0.09,0.05,0.02,0.05 + 0.09,0.05,0.02,0.05 + + + + Dotted line definition + Dotted line definition + + + + 0.02,0.02 + 0.02,0.02 + + + + Workbench + + + Draft Snap + Draft Snap + + + + Draft creation tools + Draft creation tools + + + + Draft modification tools + Draft modification tools + + + + draft + + + Draft Command Bar + Draft Command Bar + + + + active command: + активне команде: + + + + None + Ниједан + + + + Active Draft command + Активна команда нацрта + + + + X coordinate of next point + 'X' координата следеће тачке + + + + X + 'X' + + + + Y + 'Y' + + + + Z + 'Z' + + + + Y coordinate of next point + 'Y' координата следеће тачке + + + + Z coordinate of next point + 'Z' координата следеће тачке + + + + Radius + Полупречник + + + + Radius of Circle + Полупречник круга + + + + &Relative + &Релативно + + + + Coordinates relative to last point or absolute (SPACE) + Координате у односу на последњу тачку или апсолутна (размак) + + + + F&illed + Ис&пуњено + + + + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) + + + + &Finish + &Заврши + + + + Finishes the current drawing or editing operation (F) + Завршава актуелни цртеж или покренуту измену (Ф) + + + + If checked, command will not finish until you press the command button again + If checked, command will not finish until you press the command button again + + + + If checked, an OCC-style offset will be performed instead of the classic offset + If checked, an OCC-style offset will be performed instead of the classic offset + + + + &OCC-style offset + &OCC-style offset + + + + Add points to the current object + Додај тачке актуелном објекту + + + + Remove points from the current object + Обриши тачке из актуелног објекта + + + + Make Bezier node sharp + Make Bezier node sharp + + + + Make Bezier node tangent + Make Bezier node tangent + + + + Make Bezier node symmetric + Make Bezier node symmetric + + + + &Undo + Врати + + + + Undo the last segment (CTRL+Z) + Поништи последњи сегмент (CTRL+Z) + + + + &Close + Zatvori + + + + Finishes and closes the current line (C) + Завршава и затвара тренутну линију (C) + + + + &Wipe + &Обриши + + + + Wipes the existing segments of this line and starts again from the last point (W) + Брише постојеће сегменте ове линије и почиње поново од задње тачке (W) + + + + Number of sides + Број страна + + + + Offset + Померај + + + + XY + 'XY' + + + + Select XY plane + Изаберите 'XY' равaн + + + + XZ + 'XZ' + + + + Select XZ plane + Изаберите 'XZ' раван + + + + YZ + 'YZ' + + + + Select YZ plane + Изаберите 'YZ' равaн + + + + View + Приказ + + + + Select plane perpendicular to the current view + Изаберите раван нормалну у односу на тренутни приказ + + + + Do not project points to a drawing plane + Немојте пројектовати тачке на раван цртања + + + + &Copy + &Умножи + + + + If checked, objects will be copied instead of moved (C) + Ако је потврђен избор, објекти ће бити копирани уместо премештени (C) + + + + Text string to draw + Text string to draw + + + + String + Нит + + + + Height of text + Виcина текcта + + + + Height + Висина + + + + Intercharacter spacing + Intercharacter spacing + + + + Tracking + Праћење + + + + Full path to font file: + Цео пут до датотеке фонта: + + + + Open a FileChooser for font file + Open a FileChooser for font file + + + + Set/unset a working plane + Set/unset a working plane + + + + Line Color + Боја линије + + + + Face Color + Боја лица + + + + Line Width + Ширина линије + + + + Font Size + Величина слова + + + + Apply to selected objects + Примени на изабране објекте + + + + Toggles Construction Mode + Укључује режим изградње + + + + Select Plane + Изаберите раван + + + + Line + Линија + + + + DWire + Д-жица + + + + Circle + Круг + + + + Center X + Центар 'X' + + + + Arc + Лук + + + + Point + Тачка + + + + Distance + Distance + + + + Trim + Trim + + + + Pick Object + Изаберите објекат + + + + Edit + Измени + + + + Global X + Global X + + + + Global Y + Global Y + + + + Global Z + Global Z + + + + Local X + Local X + + + + Local Y + Local Y + + + + Local Z + Local Z + + + + Invalid Size value. Using 200.0. + Invalid Size value. Using 200.0. + + + + Invalid Tracking value. Using 0. + Invalid Tracking value. Using 0. + + + + Please enter a text string. + Please enter a text string. + + + + Select a Font file + Одабери датотеку Фонта + + + + Please enter a font file. + Молим, унеcите датотеку фонта. + + + + Draft.makeBSpline: not enough points + + Draft.makeBSpline: not enough points + + + + + Draft.makeBSpline: Equal endpoints forced Closed + + Draft.makeBSpline: Equal endpoints forced Closed + + + + + Draft.makeBSpline: Invalid pointslist + + Draft.makeBSpline: Invalid pointslist + + + + + Found groups: closing each open object inside + + Found groups: closing each open object inside + + + + + Found mesh(es): turning into Part shapes + + Found mesh(es): turning into Part shapes + + + + + Found 1 solidificable object: solidifying it + + Found 1 solidificable object: solidifying it + + + + + Found 2 objects: fusing them + + Пронађено 2 предмета: спајам их + + + + Found 1 non-parametric objects: draftifying it + + Found 1 non-parametric objects: draftifying it + + + + + Found 1 open wire: closing it + + Found 1 open wire: closing it + + + + + Found several open wires: joining them + + Found several open wires: joining them + + + + + Found several edges: wiring them + + Found several edges: wiring them + + + + + Unable to upgrade these objects. + + Unable to upgrade these objects. + + + + + Found 1 block: exploding it + + Found 1 block: exploding it + + + + + Found 1 parametric object: breaking its dependencies + + Found 1 parametric object: breaking its dependencies + + + + + Found 2 objects: subtracting them + + Found 2 objects: subtracting them + + + + + Found several faces: splitting them + + Found several faces: splitting them + + + + + Found several objects: subtracting them from the first one + + Found several objects: subtracting them from the first one + + + + + Found 1 face: extracting its wires + + Found 1 face: extracting its wires + + + + + Found only wires: extracting their edges + + Found only wires: extracting their edges + + + + + No more downgrade possible + + Даљње умањивање није могуће + + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + + Pick a face to define the drawing plane + + Избор лица за дефинисање равни цртежа + + + + Pick first point: + + Изаберите прву тачку: + + + + Create Line + Нацртај линију + + + + Create DWire + Направи Д-жицу + + + + DWire has been closed + + Д-жица је затворена + + + + + Last point has been removed + + Задња тачка је уклоњена + + + + + Pick next point: + + Изаберите следећу тачку: + + + + Pick next point, or (F)inish or (C)lose: + + Изаберите следећу тачку, или (F)заврши или (C)затвори: + + + + BSpline + BSpline + + + + Spline has been closed + + Spline has been closed + + + + + Create BSpline + Креирај BSpline + + + + BezCurve + BezCurve + + + + Bezier curve has been closed + + Bezier curve has been closed + + + + + Create BezCurve + Create BezCurve + + + + Rectangle + Правоугаоник + + + + Create Plane + Направи Раван + + + + Create Rectangle + Креирај ректангл + + + + Pick opposite point: + + Изаберите супротну тачку: + + + + Pick center point: + + Изаберите централну тачку: + + + + Pick radius: + + Изаберите полупречник: + + + + + Pick start angle: + + Изаберите Почетни угао: + + + + Pick aperture: + + Одабери величину отвора: + + + + + Create Circle + Нацртај круг + + + + Create Arc + Креирај лук + + + + Start Angle + Почетни угао + + + + Aperture + Отвор + + + + Aperture angle: + + Угао отвора: + + + + + Polygon + Многоугао + + + + Create Polygon + Нацртај многоугао + + + + Ellipse + Елипса + + + + Create Ellipse + Направ Елипcу + + + + Text + Текст + + + + Pick location point: + + Одаберите локацију тачке: + + + + Create Text + Направи текст + + + + Dimension + Димензија + + + + Create Dimension + Одреди димензије + + + + Edges don't intersect! + + Ивице се не секу! + + + + ShapeString + ShapeString + + + + Pick ShapeString location point: + + Pick ShapeString location point: + + + + + Create ShapeString + Create ShapeString + + + + Move + Премести + + + + Select an object to move + + Изаберите објекат за померање + + + + Pick start point: + + Изаберите почетну тачку: + + + + Copy + Умножи + + + + Pick end point: + + Изаберите крајњу тачку: + + + + Change Style + Промени Стил + + + + Select an object to rotate + + Изаберите објекат за ротирање + + + + Pick rotation center: + + Изаберите центар ротације: + + + + Rotate + Ротирати + + + + Pick base angle: + + Избор основни угао: + + + + Pick rotation angle: + + Изаберите угао ротације: + + + + Select an object to offset + + Select an object to offset + + + + + Offset only works on one object at a time + + Offset only works on one object at a time + + + + + Cannot offset this object type + + Cannot offset this object type + + + + + Pick distance: + + Изаберите раздаљину: + + + + Select an object to upgrade + + Изаберите објекат за надоградњу + + + + Upgrade + Надоградња + + + + Downgrade + умањити + + + + Scale + увеличај/умањи + + + + Select an object to scale + + Изаберите објекат за промену размере + + + + Pick base point: + + Изабери основну тачку: + + + + Pick scale factor: + + Изаберите фактор размере: + + + + Select an object to project + + Select an object to project + + + + + Select a Draft object to edit + + Select a Draft object to edit + + + + + This object type is not editable + + Овај тип објекта није могуће уређивати + + + + + Active object must have more than two points/nodes + + Активни објекат мора да има више од две тачке/чвора + + + + Selection is not a Knot + + Selection is not a Knot + + + + + Endpoint of BezCurve can't be smoothed + + Endpoint of BezCurve can't be smoothed + + + + + Select an object to convert + + Select an object to convert + + + + + Select an object to array + + Select an object to array + + + + + Please select base and path objects + + Please select base and path objects + + + + + Create Point + Нацртај тачку + + + + Select an object to clone + + Select an object to clone + + + + + Select face(s) on existing object(s) + + Select face(s) on existing object(s) + + + + + Teigha File Converter not found, DWG support is disabled. + + Teigha File Converter not found, DWG support is disabled. + + + + + &Draft + &Нацрт + + + + Utilities + Utilities + + + + Wire tools + Алати за Жицу + + + + Snapping + Snapping + + + + Found 1 multi-solids compound: exploding it + + Found 1 multi-solids compound: exploding it + + + + + Sides + Sides + + + + BSplines and Bezier curves are not supported by this tool + BSplines and Bezier curves are not supported by this tool + + + + The given object is not planar and cannot be converted into a sketch. + The given object is not planar and cannot be converted into a sketch. + + + + Found several objects: creating a shell + + Found several objects: creating a shell + + + + + Found several coplanar objects or faces: creating one face + + Found several coplanar objects or faces: creating one face + + + + + Found 1 linear object: converting to line + + Found 1 linear object: converting to line + + + + + Found 1 closed sketch object: creating a face from it + + Found 1 closed sketch object: creating a face from it + + + + + Found closed wires: creating faces + + Found closed wires: creating faces + + + + + Found several non-treatable objects: creating compound + + Found several non-treatable objects: creating compound + + + + + Length + Дужина + + + + Angle + Угао + + + + Length of current segment + Length of current segment + + + + Angle of current segment + Angle of current segment + + + + Check this to lock the current angle (l) + Check this to lock the current angle (l) + + + + Con&tinue + Con&tinue + + + + &Select edge + &Select edge + + + + Selects an existing edge to be measured by this dimension (E) + Selects an existing edge to be measured by this dimension (E) + + + + Auto + Auto + + + + Sorry, offset of Bezier curves is currently still not supported + + Sorry, offset of Bezier curves is currently still not supported + + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Convert + Convert + + + + Array + Поредак + + + + Select object(s) to trim/extend + + Select object(s) to trim/extend + + + + + Unable to trim these objects, only Draft wires and arcs are supported + + Unable to trim these objects, only Draft wires and arcs are supported + + + + + Unable to trim these objects, too many wires + + Unable to trim these objects, too many wires + + + + + These objects don't intersect + + These objects don't intersect + + + + + Too many intersection points + + Too many intersection points + + + + + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer + + + diff --git a/src/Mod/Draft/Resources/translations/Draft_sv-SE.qm b/src/Mod/Draft/Resources/translations/Draft_sv-SE.qm index 1b29adca3..c9c47818f 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_sv-SE.qm and b/src/Mod/Draft/Resources/translations/Draft_sv-SE.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_sv-SE.ts b/src/Mod/Draft/Resources/translations/Draft_sv-SE.ts index ee196de25..ec393e72f 100644 --- a/src/Mod/Draft/Resources/translations/Draft_sv-SE.ts +++ b/src/Mod/Draft/Resources/translations/Draft_sv-SE.ts @@ -1,15 +1,29 @@ + + Draft + + + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + + Draft_AddPoint - + Add Point Lägg till punkt - + Adds a point to an existing wire/bspline Lägger till en punkt i en befintlig tråd/bspline @@ -17,12 +31,12 @@ Draft_AddToGroup - + Add to group... Lägg till i grupp ... - + Adds the selected object(s) to an existing group Lägger till de markerade objekten till en befintlig grupp @@ -30,12 +44,12 @@ Draft_ApplyStyle - + Apply Current Style Tillämpa aktuell stil - + Applies current line width and color to selected objects Applicerar nuvarande linjebredd och -färg till valda objekt @@ -43,12 +57,12 @@ Draft_Arc - + Arc Cirkelbåge - + Creates an arc. CTRL to snap, SHIFT to constrain Skapar en cirkelbåge. CTRL för att snäppa, SKIFT för att begränsa @@ -56,12 +70,12 @@ Draft_Array - + Array Matris - + Creates a polar or rectangular array from a selected object Skapar en polar eller rektangulär matris från ett markerat objekt @@ -69,12 +83,12 @@ Draft_BSpline - + B-Spline B-spline - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain Skapar en multi-punkts b-spline. CTRL för att snäppa, SKIFT för att begränsa @@ -89,18 +103,18 @@ Creates a Bezier curve. CTRL to snap, SHIFT to constrain - Creates a Bezier curve. CTRL to snap, SHIFT to constrain + Skapar en Bezier-kurva. CTRL för att fästa, SHIFT för att villkora Draft_Circle - + Circle Cirkel - + Creates a circle. CTRL to snap, ALT to select tangent objects Skapar en cirkel. CTRL för att snäppa, ALT för att välja tangentobjekt @@ -108,12 +122,12 @@ Draft_Clone - + Clone Klon - + Clones the selected object(s) Klonar ett eller flera valda objekt @@ -121,12 +135,12 @@ Draft_CloseLine - + Close Line Stäng linje - + Closes the line being drawn Stänger den linje som ritas @@ -134,12 +148,12 @@ Draft_DelPoint - + Remove Point Ta bort punkt - + Removes a point from an existing wire or bspline Tar bort en punkt från en befintlig tråd eller bspline @@ -147,12 +161,12 @@ Draft_Dimension - + Dimension Dimension - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment Skapar en dimension. CTRL för att snäppa, SKIFT för att begränsa, ALT för att välja ett segment @@ -160,12 +174,12 @@ Draft_Downgrade - + Downgrade Nedgradera - + Explodes the selected objects into simpler objects, or subtract faces Förändrar de valda objekten till enklare objekt, eller subtraherar ytor @@ -173,7 +187,7 @@ Draft_Draft2Sketch - + Draft to Sketch Rita till skiss @@ -181,12 +195,12 @@ Draft_Drawing - + Drawing Ritning - + Puts the selected objects on a Drawing sheet. Placerar det valda objektet på ett ritningsark. @@ -194,12 +208,12 @@ Draft_Edit - + Edit Redigera - + Edits the active object Redigerar det aktiva objektet @@ -207,25 +221,25 @@ Draft_Ellipse - + Ellipse Ellips - + Creates an ellipse. CTRL to snap - Creates an ellipse. CTRL to snap + Skapar en ellips. CTRL för att fästa Draft_Facebinder - + Facebinder Facebinder - + Creates a facebinder object from selected face(s) Creates a facebinder object from selected face(s) @@ -233,12 +247,12 @@ Draft_FinishLine - + Finish line Avsluta linje - + Finishes a line without closing it Avslutar en linje utan att stänga den @@ -246,12 +260,12 @@ Draft_FlipDimension - + Flip Dimension - Flip Dimension + Växla riktning på dimension - + Flip the normal direction of a dimension Flip the normal direction of a dimension @@ -259,38 +273,25 @@ Draft_Heal - + Heal Heal - - Heal faultly Draft objects saved from an earlier FreeCAD version - Heal faultly Draft objects saved from an earlier FreeCAD version - - - - Draft_Layer - - - Layer - Layer - - - - Adds a layer - Adds a layer + + Heal faulty Draft objects saved from an earlier FreeCAD version + Heal faulty Draft objects saved from an earlier FreeCAD version Draft_Line - + Line Linje - + Creates a 2-point line. CTRL to snap, SHIFT to constrain Skapar en 2-punkts linje. CTRL för att snäppa, SKIFT för att begränsa @@ -298,12 +299,12 @@ Draft_Move - + Move Flytta - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy Flyttar de valda objekten mellan 2 punkter. CTRL för att snäppa, SKIFT för att begränsa, ALT för att kopiera @@ -311,12 +312,12 @@ Draft_Offset - + Offset Offset - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy Skapar en offset till det aktiva objektet. CTRL för att snäppa, SKIFT för att begränsa, ALT för att kopiera @@ -324,25 +325,25 @@ Draft_PathArray - + PathArray PathArray - + Creates copies of a selected object along a selected path. - Creates copies of a selected object along a selected path. + Skapar kopior av ett markerat objekt utmed vald bana. Draft_Point - + Point Punkt - + Creates a point object Skapar punktobjekt @@ -350,12 +351,12 @@ Draft_Polygon - + Polygon Polygon - + Creates a regular polygon. CTRL to snap, SHIFT to constrain Skapar en regelbunden månghörning. CTRL för att snäppa, SKIFT för att begränsa @@ -363,12 +364,12 @@ Draft_Rectangle - + Rectangle Rektangel - + Creates a 2-point rectangle. CTRL to snap Skapar en 2-punkts rektangel. CTRL för att snäppa @@ -376,12 +377,12 @@ Draft_Rotate - + Rotate Rotera - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy Roterar de valda objekten. CTRL för att snäppa, SKIFT för att begränsa, ALT skapar en kopia @@ -389,12 +390,12 @@ Draft_Scale - + Scale Skala - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy Skalar de valda objekten från en baspunkt.CTRL för att snäppa, SKIFT för att begränsa, ALT för att kopiera @@ -402,12 +403,12 @@ Draft_SelectGroup - + Select group Välj grupp - + Selects all objects with the same parents as this group Markerar alla objekt med samma föräldrar som denna grupp @@ -415,12 +416,12 @@ Draft_SelectPlane - + SelectPlane Välj plan - + Select a working plane for geometry creation Väljer ett arbetsplan för skapande av geometri @@ -428,17 +429,17 @@ Draft_Shape2DView - + Shape 2D view 2D form vy - + Creates Shape 2D views of selected objects Skapar form 2D vyer för markerade objekt - + Convert bidirectionally between Draft and Sketch objects Konvertera bidirektionellt mellan ritning och skiss objekt @@ -446,12 +447,12 @@ Draft_ShapeString - + Shape from text... - Shape from text... + Form från text... - + Creates text string in shapes. Creates text string in shapes. @@ -459,12 +460,12 @@ Draft_ShowSnapBar - + Show Snap Bar Visa snäppfält - + Shows Draft snap toolbar Visar snäpp-verktygsfältför ritning @@ -472,38 +473,38 @@ Draft_Snap_Angle - + Angles - Angles + Vinklar - + Snaps to 45 and 90 degrees points on arcs and circles - Snaps to 45 and 90 degrees points on arcs and circles + Fäst mot 45- och 90-graderspunkter på bågar och cirklar Draft_Snap_Center - + Center - Center + Mitten - + Snaps to center of circles and arcs - Snaps to center of circles and arcs + Fäst mot mitten av cirklar och bågar Draft_Snap_Dimensions - + Dimensions Dimensioner - + Shows temporary dimensions when snapping to Arch objects Shows temporary dimensions when snapping to Arch objects @@ -511,155 +512,155 @@ Draft_Snap_Endpoint - + Endpoint - Endpoint + Ändpunkt - + Snaps to endpoints of edges - Snaps to endpoints of edges + Fäst mot kanters ändpunkter Draft_Snap_Extension - + Extension - Extension + Förlängning - + Snaps to extension of edges - Snaps to extension of edges + Fäst mot kanters förlängning Draft_Snap_Grid - + Grid - Grid + Rutnät - + Snaps to grid points - Snaps to grid points + Fäst mot rutnät Draft_Snap_Intersection - + Intersection Skärning - + Snaps to edges intersections - Snaps to edges intersections + Fäst mot kanters skärningspunkter Draft_Snap_Lock - + Toggle On/Off - Toggle On/Off + Växla på/av - + Activates/deactivates all snap tools at once - Activates/deactivates all snap tools at once + Aktiverar/inaktiverar alla fästverktyg samtidigt Draft_Snap_Midpoint - + Midpoint - Midpoint + Mittpunkt - + Snaps to midpoints of edges - Snaps to midpoints of edges + Fäst mot kanters mittpunkt Draft_Snap_Near - + Nearest - Nearest + Närmaste - + Snaps to nearest point on edges - Snaps to nearest point on edges + Fäst mot närmaste punkt på kanter Draft_Snap_Ortho - + Ortho - Ortho + Vinkelrät - + Snaps to orthogonal and 45 degrees directions - Snaps to orthogonal and 45 degrees directions + Fäst mot vinkelräta och 45 graders riktningar Draft_Snap_Parallel - + Parallel - Parallel + Parallell - + Snaps to parallel directions of edges - Snaps to parallel directions of edges + Fäst mot kanters parallellriktningar Draft_Snap_Perpendicular - + Perpendicular - Perpendicular + Vinkelrätt - + Snaps to perpendicular points on edges - Snaps to perpendicular points on edges + Fäst mot kanters vinkelräta punkter Draft_Snap_WorkingPlane - + Working Plane - Working Plane + Arbetsyta - + Restricts the snapped point to the current working plane - Restricts the snapped point to the current working plane + Begränsar fästpunkter till den aktuella arbetsytan Draft_Text - + Text Text - + Creates an annotation. CTRL to snap Skapar en annotering. CTRL för att snäppa @@ -667,12 +668,12 @@ Draft_ToggleConstructionMode - + Toggle construcion Mode Växla konstruktionsläge - + Toggles the Construction Mode for next objects. Växlar till konstruktionsläge för efterkommande objekt. @@ -680,12 +681,12 @@ Draft_ToggleContinueMode - + Toggle Continue Mode - Toggle Continue Mode + Växla kontinuerligt läge - + Toggles the Continue Mode for next commands. Växlar Fortsättläge för nästa kommandon. @@ -693,12 +694,12 @@ Draft_ToggleDisplayMode - + Toggle display mode Växla visningsläge - + Swaps display mode of selected objects between wireframe and flatlines Växlar visningsläget för de valda objekten mellan trådar och platta linjer @@ -706,25 +707,25 @@ Draft_ToggleGrid - + Toggle Grid Tänd/släck rutnät - - Toggles the Draft gid on/off - Växlar ritningsrutnätet på/av + + Toggles the Draft grid on/off + Toggles the Draft grid on/off Draft_Trimex - + Trimex Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts Trimmar eller förlänger det markerade objektet eller extruderar enstaka ytor. CTRL snäpper, SKIFT begränsar till nuvarande segment eller till normal, ALT inverterar @@ -732,12 +733,12 @@ Draft_UndoLine - + Undo last segment Ångra sista segmentet - + Undoes the last drawn segment of the line being drawn Ångrar det senast ritade segmentet på den linje som ritas @@ -745,25 +746,38 @@ Draft_Upgrade - + Upgrade Uppgradera - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces Förenar de valda objekten till ett objekt, eller konverterar stängda linjer till fyllda ytor, eller förenar ytor + + Draft_VisGroup + + + VisGroup + VisGroup + + + + Adds a VisGroup + Adds a VisGroup + + Draft_Wire - + DWire DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain Skapar en flerpunkts DraftWire (DWire). CTRL för att snäppa, SKIFT för att begränsa @@ -771,12 +785,12 @@ Draft_WireToBSpline - + Wire to BSpline Tråd till BSpline - + Converts between Wire and BSpline Konverterar mellan tråd och BSpline @@ -804,17 +818,17 @@ standardfärg för snäppsymboler - + This is the default color for objects being drawn while in construction mode. Detta är standardfärgen för objekt som ritats i konstruktionsläget. - + This is the default group name for construction geometry Detta är standardgruppnamnet för konstruktionsgeometri - + Construction Konstruktion @@ -920,17 +934,17 @@ som "Arial:Bold" Original färg och linjebredd - + if this is checked, paper space objects will be imported too om denna är ikryssad så kommer pappersrymd objekt att importeras också - + if this is unchecked, texts/mtexts won't be imported Om detta inte är ikryssad, så kommer texter/mtexts inte importeras - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. Vid export av splines till DXF, så omvandlas de till polylines. Detta värde är den maximala längden för varje polyline segment. Om 0, så behandlas hela splinen som ett rakt segment. @@ -955,7 +969,7 @@ som "Arial:Bold" Allmänna inställningar - + Construction group name Konstruktion gruppnamn @@ -971,22 +985,22 @@ Values with differences below this value will be treated as same. Detta är det värde som används av funktioner som använder en tolerans. Värden med skillnader under detta värde kommer att behandlas som samma. - + DXF format options DXF format alternativ - + Check this if you want the non-named blocks (beginning with a *) to be imported too Markera här om du vill att icke-namngivna block (börjar med *) ska importeras också - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... Om markerat, så kommer freecad att försöka förena sammanfallande objekt till trådar. Akta dig, detta kan ta en stund ... - + Join geometry Förena geometri @@ -1086,32 +1100,32 @@ Values with differences below this value will be treated as same. Välj grundobjekt efter kopiering - + If checked, a grid will appear when drawing Om markerat, så kommer ett rutnät att synas under ritning - + Use grid Använd rutnät - + Grid spacing Rutnätsavstånd - + The spacing between each grid line Avståndet mellan varje rutnätslinje - + Main lines every Huvudlinjer varje - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Huvudlinjer kommer att ritas tjockare. Ange här hur många rutor mellan huvudlinjer. @@ -1141,22 +1155,22 @@ Values with differences below this value will be treated as same. Höger - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Om detta är markerat, så kommer objekt från samma lager att förenas till skissblock, vilket ger snabbare skärmuppdatering, men reducerar redigeringsförmågan - + Group layers into blocks Gruppera lager i block - + If this is checked, all objects containing faces will be exported as 3d polyfaces Om detta är markerat, så kommer alla objekt som innehåller ytor att exporteras som 3D-polyfaces - + Export 3D objects as polyface meshes Exportera 3D-objekt som polyface nät @@ -1196,37 +1210,37 @@ Values with differences below this value will be treated as same. Visa arbetsplan tracker - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Om markerat, så kommer rit rutnätet alltid vara synligt när ritarbetsbänken är aktiv, annars bara när du använder ett kommando - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document Om detta är markerat, så kommer importerade texter att få standard ritnings-textstorlek, i stället för den storlek som de har i DXF-dokumentet - + Use standard font size for texts Använd standardteckensnittsstorlek för texter - + If this is checked, hatches will be converted into simple wires Om detta är markerat, så kommer tvärsnittsmarkeringar att konverteras till enkla trådar - + Import hatch boundaries as wires Importera tvärsnittsmarkeringsgränser som trådar - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width Om denna är markerad, så kommer de polylinjer som har en definierad bredd att renderas som stängda trådar med korrekt bredd - + Render polylines with width Rendera polylinjer med bredd @@ -1278,82 +1292,82 @@ Values with differences below this value will be treated as same. Always snap (disable snap mod) - Always snap (disable snap mod) + Fäst alltid (inaktivera fästläge) - + Construction geometry Konstruktionsgeometri - + Construction geometry color - Construction geometry color + Konstruktionsgeometrifärg - + Import - Import - - - - texts and dimensions - texts and dimensions - - - - points - points + Importera - layouts - layouts + texts and dimensions + texter och dimensioner - + + points + punkter + + + + layouts + layouter + + + *blocks *blocks - + If this is checked, the exported objects will be projected to reflect the current view direction If this is checked, the exported objects will be projected to reflect the current view direction - + Project exported objects along current view direction Project exported objects along current view direction - + Ellipse export is badly supported. Use this to export them as polylines instead. Ellipse export is badly supported. Use this to export them as polylines instead. - + DWG format options - DWG format options + DWG formatalternativ - + Path to Teigha File Converter Path to Teigha File Converter - + The path to your Teigha File Converter executable The path to your Teigha File Converter executable Visual settings - Visual settings + Visuella inställningar Visual Settings - Visual Settings + Visuella inställningar @@ -1363,7 +1377,7 @@ Values with differences below this value will be treated as same. Default line width - Default line width + Standardlinjebredd @@ -1383,7 +1397,7 @@ Values with differences below this value will be treated as same. Color - Color + Färg @@ -1393,107 +1407,92 @@ Values with differences below this value will be treated as same. Grid - Grid + Rutnät - + Always show the grid - Always show the grid + Visa alltid rutnätet Texts and dimensions - Texts and dimensions + Texter och dimensioner Texts - Texts + Texter font - font + teckensnitt Internal font - Internal font + Internt teckensnitt size - size + storlek - + Dimensions arrows - Dimensions arrows + Dimensionspilar - + style - style + stil - + Dot - Dot + Punkt - + Circle Cirkel - - - Arrow - Arrow - - - - The default size of arrows - The default size of arrows - - - - Dimensions lines - Dimensions lines - - - - text above - text above - - text inside - text inside + Arrow + Pil + The default size of arrows + Standardstorleken på pilar + + + The default size of dimensions extension lines - The default size of dimensions extension lines + Standardstorleken för dimensioners förlängningslinjer Dimensions text - Dimensions text + Dimensionstext orientation - orientation + orientering spacing - spacing + mellanrum The space between the dimension line and the dimension text - The space between the dimension line and the dimension text + Utrymmet mellan dimensionsraden och dimensionstexten @@ -1503,7 +1502,7 @@ Values with differences below this value will be treated as same. Select a font file - Select a font file + Välj en teckensnittsfil @@ -1511,80 +1510,55 @@ Values with differences below this value will be treated as same. Fill objects with faces whenever possible - - DXF / DWG options - DXF / DWG options - - - + Create Skapa - - If thi sis checked, only standard Part objects will be created (fastest) - If thi sis checked, only standard Part objects will be created (fastest) - - - + simple Part shapes simple Part shapes - + If this is checked, parametric Draft objects will be created whenever possible If this is checked, parametric Draft objects will be created whenever possible - + Draft objects Draft objects - + If this is checked, sketches will be created whenever possible If this is checked, sketches will be created whenever possible - + Sketches Sketches - + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - + Get original colors from the DXF file Get original colors from the DXF file - - If this is checked, DXF layers will be imported as Draft layers - If this is checked, DXF layers will be imported as Draft layers - - - - Use Draft Layers - Use Draft Layers - - - + Treat ellipses and splines as polylines Treat ellipses and splines as polylines - + Max Spline Segment: Max Spline Segment: - - - SVG / OCA options - SVG / OCA options - Export style @@ -1600,21 +1574,146 @@ Values with differences below this value will be treated as same. Show the unit suffix in dimensions Show the unit suffix in dimensions + + + DXF / DWG + DXF / DWG + + + + Automatic update + Automatisk uppdatering + + + + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + + + + Allow FreeCAD to automatically download and update the DXF libraries + Allow FreeCAD to automatically download and update the DXF libraries + + + + If this is checked, only standard Part objects will be created (fastest) + If this is checked, only standard Part objects will be created (fastest) + + + + If this is checked, DXF layers will be imported as Draft VisGroups + If this is checked, DXF layers will be imported as Draft VisGroups + + + + Use VisGroups + Use VisGroups + + + + mm + mm + + + + SVG / OCA + SVG / OCA + + + + Grid size + Rutnätsstorlek + + + + the number of horizontal or vertical lines of the grid + the number of horizontal or vertical lines of the grid + + + + lines + linjer + + + + Dimensions + Dimensioner + + + + display mode + display mode + + + + text above (2D) + text ovanför (2D) + + + + text inside (3D) + texten inuti (3D) + + + + extension lines size + extension lines size + + + + Drawing views + Drawing views + + + + Dashed line definition + Dashed line definition + + + + A SVG linestyle definition + A SVG linestyle definition + + + + 0.09,0.05 + 0.09,0.05 + + + + Dashdot line definition + Dashdot line definition + + + + 0.09,0.05,0.02,0.05 + 0.09,0.05,0.02,0.05 + + + + Dotted line definition + Dotted line definition + + + + 0.02,0.02 + 0.02,0.02 + Workbench - + Draft Snap Draft Snap - + Draft creation tools Verktyg för att skapa skisser - + Draft modification tools Modifieringsverktyg till skisser @@ -1622,641 +1721,603 @@ Values with differences below this value will be treated as same. draft - + Draft Command Bar Draft Command Bar - + active command: Aktivt kommando: - + None Inget - + Active Draft command Aktivt ritkommando - + X coordinate of next point Nästa punkts X koordinat - + X X - + Y Y - + Z Z - + Y coordinate of next point Nästa punkts Y koordinat - + Z coordinate of next point Nästa punkts Z koordinat - + Radius Radie - + Radius of Circle Cirkelradie - + &Relative &Relativ - + Coordinates relative to last point or absolute (SPACE) Relativa koordinater till sista punkten eller absoluta (MELLANSLAG) - + F&illed F&ylld - + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) Markera detta om objektet ska visas som fyllt, annars kommer det att visas som trådmodell (i) - + &Finish &Klart - + Finishes the current drawing or editing operation (F) Avslutar den aktuella ritningen eller redigeringsoperationen (F) - + If checked, command will not finish until you press the command button again Om markerat, så avslutas inte kommandot förrän du trycker på kommandoknappen igen - - &Continue - &Fortsätt - - - + If checked, an OCC-style offset will be performed instead of the classic offset Om detta är markerat så kommer en offset i OCC-stil utföras istället för klassisk offset - + &OCC-style offset &OCC-stil offset - + Add points to the current object Lägg till punkter till det aktuella objektet - + Remove points from the current object Ta bort punkter från det aktuella objektet - + Make Bezier node sharp Make Bezier node sharp - + Make Bezier node tangent Make Bezier node tangent - + Make Bezier node symmetric Make Bezier node symmetric - + &Undo Ån&gra - + Undo the last segment (CTRL+Z) Ångra det sista segmentet (CTRL+Z) - + &Close S&täng - + Finishes and closes the current line (C) Avslutar och stänger den pågående linjen (C) - + &Wipe &Rensa - + Wipes the existing segments of this line and starts again from the last point (W) Rensar befintliga segment av denna linje och börjar om från den sista punkten (W) - + Number of sides Antal sidor - + Offset Offset - + XY XY - + Select XY plane Välj XY plan - + XZ XZ - + Select XZ plane Välj XZ plan - + YZ YZ - + Select YZ plane Välj YZ plan - + View Vy - + Select plane perpendicular to the current view Välj plan vinkelrätt till nuvarande vy - + Do not project points to a drawing plane Projicera inte punkter till ett ritplan - + &Copy K&opiera - + If checked, objects will be copied instead of moved (C) Om markerad, så kommer objekten att kopieras istället för att flyttas - + Text string to draw - Text string to draw + Text att rita - + String Sträng - + Height of text - Height of text + Texthöjd - + Height Höjd - + Intercharacter spacing Intercharacter spacing - + Tracking Tracking - + Full path to font file: - Full path to font file: + Fullständig sökväg till teckensnittsfil: - + Open a FileChooser for font file - Open a FileChooser for font file + Öppna fildialog för teckensnittsfil - + Set/unset a working plane Set/unset a working plane - + Line Color Linjefärg - + Face Color Ytfärg - + Line Width Linjebredd - + Font Size Teckenstorlek - + Apply to selected objects Applicera på valda objekt - + Toggles Construction Mode Växlar konstruktionsläge - + Select Plane Välj plan - + Line Linje - + DWire DWire - + Circle Cirkel - + Center X X center - + Arc Cirkelbåge - + Point Punkt - + Distance Distans - + Trim Trimma - + Pick Object Välj objekt - + Edit Redigera - + Global X Global X - + Global Y Global Y - + Global Z Global Z - + Local X Local X - + Local Y Local Y - + Local Z Local Z - + Invalid Size value. Using 200.0. Invalid Size value. Using 200.0. - + Invalid Tracking value. Using 0. Invalid Tracking value. Using 0. - + Please enter a text string. - Please enter a text string. + Ange en textsträng. - + Select a Font file - Select a Font file + Välj en teckensnittsfil - + Please enter a font file. - Please enter a font file. + Ange en teckensnittsfil. - + Draft.makeBSpline: not enough points - Draft.makeBSpline: not enough points + Draft.makeBSpline: ej tillräckligt antal punkter - + Draft.makeBSpline: Equal endpoints forced Closed - Draft.makeBSpline: Equal endpoints forced Closed + Draft.makeBSpline: Lika slutpunkter tvingade sluten - + Draft.makeBSpline: Invalid pointslist - Draft.makeBSpline: Invalid pointslist + Draft.makeBSpline: Ogiltigt punktlista - + Found groups: closing each open object inside Hittade grupper: stänger alla öppna objekt inuti dem - + Found mesh(es): turning into Part shapes Found mesh(es): turning into Part shapes - + Found 1 solidificable object: solidifying it Hittade 1 solidifierbart objekt: solidifierar det - + Found 2 objects: fusing them Hittade 2 objekt: förenar dem - - Found several objects: making a shell - - Found several objects: making a shell - - - - - Found several coplanar objects or faces: making one face - - Found several coplanar objects or faces: making one face - - - - + Found 1 non-parametric objects: draftifying it Hittade 1 icke-parametriskt objekt: görs om till skiss - - Found 1 closed sketch object: making a face from it - - Hittade 1 stängt skissobjekt: gör en yta av det - - - - Found closed wires: making faces - - Found closed wires: making faces - - - - + Found 1 open wire: closing it Hittade 1 öppen tråd: stänger den - + Found several open wires: joining them Found several open wires: joining them - + Found several edges: wiring them Hittade flera kanter: gör trådar av dem - - Found several non-treatable objects: making compound - - Hittade flera icke-behandlingsbara objekt: gör sammansatt objekt av dem - - - + Unable to upgrade these objects. Unable to upgrade these objects. - + Found 1 block: exploding it Found 1 block: exploding it - + Found 1 parametric object: breaking its dependencies Hittade 1 parametriskt objekt: bryter dess beroenden - + Found 2 objects: subtracting them Hittade 2 objekt: subtraherar dem - + Found several faces: splitting them Hittade flera ytor: delar dem - + Found several objects: subtracting them from the first one Hittade flera objekt: subtraherar dem från den första - + Found 1 face: extracting its wires Hittade 1 yta: utvinner dess trådar - + Found only wires: extracting their edges Hittade bara trådar: utvinner deras kanter - + No more downgrade possible Ingen mer nedgradering är möjlig - + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. - + Pick a face to define the drawing plane Välj en plan yta för att definiera ritplanet - + Pick first point: Välj första punkten: - + Create Line - Create Line + Skapa linje - + Create DWire Skapa DWire - + DWire has been closed DWire har stängts - + Last point has been removed Sista punkten har tagits bort - + Pick next point: Välj nästa punkt: - + Pick next point, or (F)inish or (C)lose: Välj nästa punkt, eller avsluta(F) eller stäng(C): - + BSpline BSpline @@ -2267,7 +2328,7 @@ Values with differences below this value will be treated as same. Spline har stängts - + Create BSpline Skapa BSpline @@ -2277,385 +2338,378 @@ Values with differences below this value will be treated as same. BezCurve - + Bezier curve has been closed - Bezier curve has been closed + Bezierkurva har slutits - + Create BezCurve Create BezCurve - + Rectangle Rektangel - + Create Plane - Create Plane + Skapa plan - + Create Rectangle Skapa rektangel - + Pick opposite point: Välj motsatt punkt: - + Pick center point: Välj centerpunkt: - + Pick radius: Välj radie: - + Pick start angle: Välj startvinkel: - + Pick aperture: Välj vinkelöppning: - + Create Circle Skapa Cirkel - + Create Arc Skapa Cirkelbåge - + Start Angle Startvinkel - + Aperture Öppning - + Aperture angle: Öppningsvinkel: - + Polygon Polygon - + Create Polygon Skapa Polygon - + Ellipse Ellips - + Create Ellipse - Create Ellipse + Skapa ellips - + Text Text - + Pick location point: Välj placeringspunkt: - + Create Text Skapa Text - + Dimension Dimension - + Create Dimension Skapa Dimension - + Edges don't intersect! Kanterna skär inte varandra! - + ShapeString ShapeString - + Pick ShapeString location point: Pick ShapeString location point: - + Create ShapeString Create ShapeString - + Move Flytta - + Select an object to move Välj ett objekt att flytta - + Pick start point: Välj startpunkt: - + Copy Kopiera - + Pick end point: Välj slutpunkt: - + Change Style Ändra Stil - + Select an object to rotate Välj ett objekt att rotera - + Pick rotation center: Välj rotationscentrum: - + Rotate Rotera - + Pick base angle: Välj basvinkel: - + Pick rotation angle: Välj rotationsvinkel: - + Select an object to offset Välj ett objekt att skapa en offset till - + Offset only works on one object at a time Offset fungerar endast på ett objekt åt gången - + Cannot offset this object type Kan inte skapa offset för denna objekttyp - + Pick distance: Välj distans: - + Select an object to upgrade Välj ett objekt att uppgradera - + Upgrade Uppgradera - + Downgrade Nedgradera - - Select an object to trim/extend - - Välj ett objekt att trimma/förlänga - - - - + Scale Skala - + Select an object to scale Välj ett objekt att skala - + Pick base point: Välj baspunkt: - + Pick scale factor: Välj skalfaktor: - + Select an object to project - Select an object to project + Välj ett objekt att projektera - + Select a Draft object to edit Select a Draft object to edit - + This object type is not editable Denna objekttyp kan inte redigeras - + Active object must have more than two points/nodes Aktiva objekt måste ha mer än två punkter/noder - + Selection is not a Knot Selection is not a Knot - + Endpoint of BezCurve can't be smoothed Endpoint of BezCurve can't be smoothed - + Select an object to convert - Select an object to convert + Välj ett objekt att konvertera - + Select an object to array Select an object to array - + Please select base and path objects Please select base and path objects - + Create Point - Create Point + Skapa punkt - + Select an object to clone - Select an object to clone + Välj ett objekt att klona - + Select face(s) on existing object(s) - Select face(s) on existing object(s) + Välj yta/ytor på befintligt/befintliga objekt @@ -2666,41 +2720,212 @@ Values with differences below this value will be treated as same. - - Installed Macros - Installerade makron - - - + &Draft &Skiss - + Utilities Utilities - + Wire tools Trådverktyg - + Snapping Snapping - + Found 1 multi-solids compound: exploding it Found 1 multi-solids compound: exploding it - + Sides - Sides + Sidor + + + + BSplines and Bezier curves are not supported by this tool + BSplines and Bezier curves are not supported by this tool + + + + The given object is not planar and cannot be converted into a sketch. + The given object is not planar and cannot be converted into a sketch. + + + + Found several objects: creating a shell + + Found several objects: creating a shell + + + + + Found several coplanar objects or faces: creating one face + + Found several coplanar objects or faces: creating one face + + + + + Found 1 linear object: converting to line + + Found 1 linear object: converting to line + + + + + Found 1 closed sketch object: creating a face from it + + Found 1 closed sketch object: creating a face from it + + + + + Found closed wires: creating faces + + Found closed wires: creating faces + + + + + Found several non-treatable objects: creating compound + + Found several non-treatable objects: creating compound + + + + + Length + Längd + + + + Angle + Vinkel + + + + Length of current segment + Längd på aktuellt segment + + + + Angle of current segment + Vinkel på aktuellt segment + + + + Check this to lock the current angle (l) + Markera för att låsa nuvarande vinkel (l) + + + + Con&tinue + Con&tinue + + + + &Select edge + &Select edge + + + + Selects an existing edge to be measured by this dimension (E) + Selects an existing edge to be measured by this dimension (E) + + + + Auto + Auto + + + + Sorry, offset of Bezier curves is currently still not supported + + Sorry, offset of Bezier curves is currently still not supported + + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Convert + Konvertera + + + + Array + Matris + + + + Select object(s) to trim/extend + + Select object(s) to trim/extend + + + + + Unable to trim these objects, only Draft wires and arcs are supported + + Unable to trim these objects, only Draft wires and arcs are supported + + + + + Unable to trim these objects, too many wires + + Unable to trim these objects, too many wires + + + + + These objects don't intersect + + Dessa objekt skär ej varandra + + + + + Too many intersection points + + För många skärningspunkter + + + + + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer diff --git a/src/Mod/Draft/Resources/translations/Draft_uk.qm b/src/Mod/Draft/Resources/translations/Draft_uk.qm index 8eb82ef10..e255fbd70 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_uk.qm and b/src/Mod/Draft/Resources/translations/Draft_uk.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_uk.ts b/src/Mod/Draft/Resources/translations/Draft_uk.ts index e5630fd75..619379e86 100644 --- a/src/Mod/Draft/Resources/translations/Draft_uk.ts +++ b/src/Mod/Draft/Resources/translations/Draft_uk.ts @@ -1,15 +1,29 @@ + + Draft + + + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + + Draft_AddPoint - + Add Point Додати Точку - + Adds a point to an existing wire/bspline Adds a point to an existing wire/bspline @@ -17,12 +31,12 @@ Draft_AddToGroup - + Add to group... Додати до групи... - + Adds the selected object(s) to an existing group Додати обраний(ні) об’єкт(ти) до вже створеної групи @@ -30,12 +44,12 @@ Draft_ApplyStyle - + Apply Current Style Застосувати поточний стиль - + Applies current line width and color to selected objects Застосувати поточну ширину лінії та колір до обраного об'єкту @@ -43,12 +57,12 @@ Draft_Arc - + Arc Дуга - + Creates an arc. CTRL to snap, SHIFT to constrain Створює дугу. Використовуйте CTRL для прив'язки, SHIFT для обмеження @@ -56,12 +70,12 @@ Draft_Array - + Array Масив - + Creates a polar or rectangular array from a selected object Creates a polar or rectangular array from a selected object @@ -69,12 +83,12 @@ Draft_BSpline - + B-Spline B-сплайн - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain @@ -89,18 +103,18 @@ Creates a Bezier curve. CTRL to snap, SHIFT to constrain - Creates a Bezier curve. CTRL to snap, SHIFT to constrain + Створює криву Безьє. CTRL для захоплення, SHIFT для обмеження Draft_Circle - + Circle Коло - + Creates a circle. CTRL to snap, ALT to select tangent objects Створює коло. CTRL для прив’язки, ALT, для вибору дотичної @@ -108,12 +122,12 @@ Draft_Clone - + Clone Клонувати - + Clones the selected object(s) Клони вибраного об'єкту(ів) @@ -121,12 +135,12 @@ Draft_CloseLine - + Close Line Закрити лінію - + Closes the line being drawn Закриває лінію, що креслиться @@ -134,12 +148,12 @@ Draft_DelPoint - + Remove Point Видалити Точку - + Removes a point from an existing wire or bspline Removes a point from an existing wire or bspline @@ -147,12 +161,12 @@ Draft_Dimension - + Dimension Розмірність - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment Створює розмірність. CTRL для прив'язки, SHIFT для обмеження, ALT для вибору сегмента @@ -160,12 +174,12 @@ Draft_Downgrade - + Downgrade Понизити - + Explodes the selected objects into simpler objects, or subtract faces Розірвати обраний об'єкт на прості об'єкти, або відняти поверхні @@ -173,20 +187,20 @@ Draft_Draft2Sketch - + Draft to Sketch - Draft to Sketch + Креслення у Ескіз Draft_Drawing - + Drawing Малюнок - + Puts the selected objects on a Drawing sheet. Розмістити обрані об'єкти на аркуші креслення. @@ -194,12 +208,12 @@ Draft_Edit - + Edit Правка - + Edits the active object Редагування активного об'єкта @@ -207,25 +221,25 @@ Draft_Ellipse - + Ellipse Еліпс - + Creates an ellipse. CTRL to snap - Creates an ellipse. CTRL to snap + Створити еліпс. CTRL для захоплення Draft_Facebinder - + Facebinder Facebinder - + Creates a facebinder object from selected face(s) Creates a facebinder object from selected face(s) @@ -233,12 +247,12 @@ Draft_FinishLine - + Finish line Завершити лінію - + Finishes a line without closing it Завершення лінії без її закриття @@ -246,12 +260,12 @@ Draft_FlipDimension - + Flip Dimension Flip Dimension - + Flip the normal direction of a dimension Flip the normal direction of a dimension @@ -259,38 +273,25 @@ Draft_Heal - + Heal Heal - - Heal faultly Draft objects saved from an earlier FreeCAD version - Heal faultly Draft objects saved from an earlier FreeCAD version - - - - Draft_Layer - - - Layer - Layer - - - - Adds a layer - Adds a layer + + Heal faulty Draft objects saved from an earlier FreeCAD version + Heal faulty Draft objects saved from an earlier FreeCAD version Draft_Line - + Line Лінія - + Creates a 2-point line. CTRL to snap, SHIFT to constrain Створює лінію по 2-м точкам. Використовуйте CTRL для прив'язки, SHIFT для обмеження @@ -298,12 +299,12 @@ Draft_Move - + Move Переміщення - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy Переміщення обраних об’єктів між двома точками. CTRL для прив’язки, SHIFT для обмеження, ALT для копіювання @@ -311,12 +312,12 @@ Draft_Offset - + Offset Зміщення - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy Зміщення активного об'єкта.CTRL для прив'язки, SHIFT для обмеження, ALT для копіювання @@ -324,12 +325,12 @@ Draft_PathArray - + PathArray PathArray - + Creates copies of a selected object along a selected path. Creates copies of a selected object along a selected path. @@ -337,12 +338,12 @@ Draft_Point - + Point Точка - + Creates a point object Створює об'єкт точка @@ -350,12 +351,12 @@ Draft_Polygon - + Polygon Багатокутник - + Creates a regular polygon. CTRL to snap, SHIFT to constrain Створює вірний багатокутник. CTRL для прив'язки, SHIFT для обмеження @@ -363,12 +364,12 @@ Draft_Rectangle - + Rectangle Прямокутник - + Creates a 2-point rectangle. CTRL to snap Створює прямокутник по 2 точкам. CTRL для прив'язки @@ -376,12 +377,12 @@ Draft_Rotate - + Rotate Обертання - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy Обертання обраних об'єктів. CTRL для прив'язки, SHIFT, для обмеження, ALT для створення копії @@ -389,12 +390,12 @@ Draft_Scale - + Scale Масштабування - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy Масштабує обрані об'єкти з базової точки. CTRL, для прив'язки, SHIFT, для обмеження, ALT для копіювання @@ -402,12 +403,12 @@ Draft_SelectGroup - + Select group Обрати групу - + Selects all objects with the same parents as this group Обрати всі об’єкти, які були породжені такими самими групами, як і ця @@ -415,12 +416,12 @@ Draft_SelectPlane - + SelectPlane Вибір площини - + Select a working plane for geometry creation Вибір робочої площини для створення геометрії @@ -428,17 +429,17 @@ Draft_Shape2DView - + Shape 2D view 2D вигляд фігури - + Creates Shape 2D views of selected objects Creates Shape 2D views of selected objects - + Convert bidirectionally between Draft and Sketch objects Convert bidirectionally between Draft and Sketch objects @@ -446,12 +447,12 @@ Draft_ShapeString - + Shape from text... Shape from text... - + Creates text string in shapes. Creates text string in shapes. @@ -459,12 +460,12 @@ Draft_ShowSnapBar - + Show Snap Bar Показати панель прив'язування - + Shows Draft snap toolbar Показати панель інструментів прив'язки креслення @@ -472,12 +473,12 @@ Draft_Snap_Angle - + Angles - Angles + Кути - + Snaps to 45 and 90 degrees points on arcs and circles Snaps to 45 and 90 degrees points on arcs and circles @@ -485,12 +486,12 @@ Draft_Snap_Center - + Center - Center + Центр - + Snaps to center of circles and arcs Snaps to center of circles and arcs @@ -498,12 +499,12 @@ Draft_Snap_Dimensions - + Dimensions Розміри - + Shows temporary dimensions when snapping to Arch objects Shows temporary dimensions when snapping to Arch objects @@ -511,51 +512,51 @@ Draft_Snap_Endpoint - + Endpoint - Endpoint + Кінцева точка - + Snaps to endpoints of edges - Snaps to endpoints of edges + Прив'язати кінцеві точки до ребер Draft_Snap_Extension - + Extension Extension - + Snaps to extension of edges - Snaps to extension of edges + Прив'язати до подовження ребер Draft_Snap_Grid - + Grid - Grid + Сітка - + Snaps to grid points - Snaps to grid points + Прив'язати до сітки точок Draft_Snap_Intersection - + Intersection Перетин - + Snaps to edges intersections Snaps to edges intersections @@ -563,12 +564,12 @@ Draft_Snap_Lock - + Toggle On/Off Toggle On/Off - + Activates/deactivates all snap tools at once Activates/deactivates all snap tools at once @@ -576,12 +577,12 @@ Draft_Snap_Midpoint - + Midpoint - Midpoint + Середня точка - + Snaps to midpoints of edges Snaps to midpoints of edges @@ -589,12 +590,12 @@ Draft_Snap_Near - + Nearest - Nearest + Найближчий - + Snaps to nearest point on edges Snaps to nearest point on edges @@ -602,12 +603,12 @@ Draft_Snap_Ortho - + Ortho Ortho - + Snaps to orthogonal and 45 degrees directions Snaps to orthogonal and 45 degrees directions @@ -615,12 +616,12 @@ Draft_Snap_Parallel - + Parallel - Parallel + Паралельно - + Snaps to parallel directions of edges Snaps to parallel directions of edges @@ -628,12 +629,12 @@ Draft_Snap_Perpendicular - + Perpendicular - Perpendicular + Перпендикулярно - + Snaps to perpendicular points on edges Snaps to perpendicular points on edges @@ -641,12 +642,12 @@ Draft_Snap_WorkingPlane - + Working Plane - Working Plane + Робоча площина - + Restricts the snapped point to the current working plane Restricts the snapped point to the current working plane @@ -654,12 +655,12 @@ Draft_Text - + Text Текст - + Creates an annotation. CTRL to snap Створює анотацію. CTRL для прив'язки @@ -667,12 +668,12 @@ Draft_ToggleConstructionMode - + Toggle construcion Mode Переключення режиму конструювання - + Toggles the Construction Mode for next objects. Перехід в режим конструювання для наступних об'єктів. @@ -680,12 +681,12 @@ Draft_ToggleContinueMode - + Toggle Continue Mode Toggle Continue Mode - + Toggles the Continue Mode for next commands. Toggles the Continue Mode for next commands. @@ -693,12 +694,12 @@ Draft_ToggleDisplayMode - + Toggle display mode Переключити режим відображення - + Swaps display mode of selected objects between wireframe and flatlines Перемикає режим відображення обраних об’єктів між каркасним та рівними лініями @@ -706,25 +707,25 @@ Draft_ToggleGrid - + Toggle Grid Показати або приховати сітку - - Toggles the Draft gid on/off - Показати або приховати сітку креслення + + Toggles the Draft grid on/off + Toggles the Draft grid on/off Draft_Trimex - + Trimex Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts Обрізати або подовжити обраний об'єкт чи витиснену окрему поверхню. CTRL - прив'язка, SHIFT - обмежити поточним сегментом або нормаллю, ALT - інвертувати @@ -732,12 +733,12 @@ Draft_UndoLine - + Undo last segment Скасувати останній сегмент - + Undoes the last drawn segment of the line being drawn Скасовує останній накреслений сегмент лінії @@ -745,25 +746,38 @@ Draft_Upgrade - + Upgrade Оновлення - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces Об'єднати обрані об'єкти в один, або перетворити замкнені напрямні в закруглені поверхні, або об'єднати поверхні + + Draft_VisGroup + + + VisGroup + VisGroup + + + + Adds a VisGroup + Adds a VisGroup + + Draft_Wire - + DWire DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain @@ -771,12 +785,12 @@ Draft_WireToBSpline - + Wire to BSpline Wire to BSpline - + Converts between Wire and BSpline Converts between Wire and BSpline @@ -804,17 +818,17 @@ стандартний колір для символів прив'язки - + This is the default color for objects being drawn while in construction mode. Стандартний колір для об’єктів створюваних в режимі конструктора. - + This is the default group name for construction geometry Стандартне ім’я групи для конструкції - + Construction Конструкція @@ -920,17 +934,17 @@ such as "Arial:Bold" Оригінальний колір та товщина лінії - + if this is checked, paper space objects will be imported too якщо це обрано, об'єкти простору аркуша будуть також імпортовані - + if this is unchecked, texts/mtexts won't be imported якщо це НЕ обрано, тексти/мультитексти не будуть імпортуватись - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. При експортуванні сплайнів у DXF, вони трансформуються у полілінії. Це значення є максимальною довжиною кожного сегменту полілінії. Якщо значення дорівнює 0, то весь сплайн розглядається як відрізок прямої. @@ -955,7 +969,7 @@ such as "Arial:Bold" Загальні параметри - + Construction group name Construction group name @@ -972,22 +986,22 @@ Values with differences below this value will be treated as same. Значення, що відхиляються на меншу величину, також будуть вірні. - + DXF format options Параметри DXF формату - + Check this if you want the non-named blocks (beginning with a *) to be imported too Check this if you want the non-named blocks (beginning with a *) to be imported too - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... - + Join geometry Об'єднати геометрію @@ -1087,32 +1101,32 @@ Values with differences below this value will be treated as same. Після копіювання вибрати початкові об'єкти - + If checked, a grid will appear when drawing Якщо встановлено, при виконанні креслення буде показуватися сітка - + Use grid Використовувати сітку - + Grid spacing Розмір сітки - + The spacing between each grid line Відстань між кожною лінією сітки - + Main lines every Main lines every - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Mainlines will be drawn thicker. Specify here how many squares between mainlines. @@ -1142,22 +1156,22 @@ Values with differences below this value will be treated as same. Направо - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - + Group layers into blocks Групувати шари у блоки - + If this is checked, all objects containing faces will be exported as 3d polyfaces Якщо встановлено, всі об'єкти, що мають грані, будуть експортовані у 3D багатогранники - + Export 3D objects as polyface meshes Експортувати 3D-об'єкти як багатогранні сітки @@ -1197,37 +1211,37 @@ Values with differences below this value will be treated as same. Show Working Plane tracker - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document - If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document + Якщо ця позначка встановлена, імпортований текст отримає стандартний розмір тексту креслення замість розміру, визначеного у DXF-документі - + Use standard font size for texts Використовувати стандартний розмір шрифту для текстів - + If this is checked, hatches will be converted into simple wires Якщо вибрана ця опція, штрихування буде конвертоване в прості лінії - + Import hatch boundaries as wires Імпортувати границі штрихування як лінії - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width - + Render polylines with width Render polylines with width @@ -1282,79 +1296,79 @@ Values with differences below this value will be treated as same. Always snap (disable snap mod) - + Construction geometry Допоміжна геометрія - + Construction geometry color Construction geometry color - + Import - Import + Імпортувати - + texts and dimensions - texts and dimensions + тексти та розміри - + points points - + layouts layouts - + *blocks *blocks - + If this is checked, the exported objects will be projected to reflect the current view direction If this is checked, the exported objects will be projected to reflect the current view direction - + Project exported objects along current view direction Project exported objects along current view direction - + Ellipse export is badly supported. Use this to export them as polylines instead. Ellipse export is badly supported. Use this to export them as polylines instead. - + DWG format options - DWG format options + Параметри DWG-формату - + Path to Teigha File Converter Path to Teigha File Converter - + The path to your Teigha File Converter executable The path to your Teigha File Converter executable Visual settings - Visual settings + Налаштування відображення Visual Settings - Visual Settings + Налаштування відображення @@ -1364,7 +1378,7 @@ Values with differences below this value will be treated as same. Default line width - Default line width + Товщина лінії за замовчанням @@ -1384,7 +1398,7 @@ Values with differences below this value will be treated as same. Color - Color + Колір @@ -1394,27 +1408,27 @@ Values with differences below this value will be treated as same. Grid - Grid + Сітка - + Always show the grid Always show the grid Texts and dimensions - Texts and dimensions + Тексти та розміри Texts - Texts + Тексти font - font + шрифт @@ -1424,55 +1438,40 @@ Values with differences below this value will be treated as same. size - size + розмір - + Dimensions arrows - Dimensions arrows + Стрілки розмірів - + style - style + стиль - + Dot Dot - + Circle Коло - + Arrow Arrow - + The default size of arrows The default size of arrows - - Dimensions lines - Dimensions lines - - - - text above - text above - - - - text inside - text inside - - - + The default size of dimensions extension lines The default size of dimensions extension lines @@ -1484,7 +1483,7 @@ Values with differences below this value will be treated as same. orientation - orientation + орієнтація @@ -1504,7 +1503,7 @@ Values with differences below this value will be treated as same. Select a font file - Select a font file + Обрати файл шрифту @@ -1512,84 +1511,59 @@ Values with differences below this value will be treated as same. Fill objects with faces whenever possible - - DXF / DWG options - DXF / DWG options - - - + Create Створити - - If thi sis checked, only standard Part objects will be created (fastest) - If thi sis checked, only standard Part objects will be created (fastest) - - - + simple Part shapes simple Part shapes - + If this is checked, parametric Draft objects will be created whenever possible If this is checked, parametric Draft objects will be created whenever possible - + Draft objects - Draft objects + Об’єкти креслення - + If this is checked, sketches will be created whenever possible If this is checked, sketches will be created whenever possible - + Sketches - Sketches + Ескізи - + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - + Get original colors from the DXF file Get original colors from the DXF file - - If this is checked, DXF layers will be imported as Draft layers - If this is checked, DXF layers will be imported as Draft layers - - - - Use Draft Layers - Use Draft Layers - - - + Treat ellipses and splines as polylines Treat ellipses and splines as polylines - + Max Spline Segment: Max Spline Segment: - - - SVG / OCA options - SVG / OCA options - Export style - Export style + Експортувати стиль @@ -1601,21 +1575,146 @@ Values with differences below this value will be treated as same. Show the unit suffix in dimensions Show the unit suffix in dimensions + + + DXF / DWG + DXF / DWG + + + + Automatic update + Automatic update + + + + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + + + + Allow FreeCAD to automatically download and update the DXF libraries + Allow FreeCAD to automatically download and update the DXF libraries + + + + If this is checked, only standard Part objects will be created (fastest) + If this is checked, only standard Part objects will be created (fastest) + + + + If this is checked, DXF layers will be imported as Draft VisGroups + If this is checked, DXF layers will be imported as Draft VisGroups + + + + Use VisGroups + Use VisGroups + + + + mm + мм + + + + SVG / OCA + SVG / OCA + + + + Grid size + Grid size + + + + the number of horizontal or vertical lines of the grid + the number of horizontal or vertical lines of the grid + + + + lines + lines + + + + Dimensions + Розміри + + + + display mode + display mode + + + + text above (2D) + text above (2D) + + + + text inside (3D) + text inside (3D) + + + + extension lines size + extension lines size + + + + Drawing views + Drawing views + + + + Dashed line definition + Dashed line definition + + + + A SVG linestyle definition + A SVG linestyle definition + + + + 0.09,0.05 + 0.09,0.05 + + + + Dashdot line definition + Dashdot line definition + + + + 0.09,0.05,0.02,0.05 + 0.09,0.05,0.02,0.05 + + + + Dotted line definition + Dotted line definition + + + + 0.02,0.02 + 0.02,0.02 + Workbench - + Draft Snap Draft Snap - + Draft creation tools Інструменти створення ескізу - + Draft modification tools Інструменти редагування ескізу @@ -1623,648 +1722,609 @@ Values with differences below this value will be treated as same. draft - + Draft Command Bar Draft Command Bar - + active command: активна команда: - + None Немає - + Active Draft command Активна команда креслення - + X coordinate of next point X координати наступної точки - + X X - + Y Y - + Z Z - + Y coordinate of next point Y координати наступної точки - + Z coordinate of next point Z координати наступної точки - + Radius Радіус - + Radius of Circle Радіус кола - + &Relative &Відносно - + Coordinates relative to last point or absolute (SPACE) Координати по відношенню до останнього пункту або абсолютні (Пробіл) - + F&illed За&повнити - + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) Check this if the object should appear as filled, otherwise it will appear as wireframe (i) - + &Finish &Завершити - + Finishes the current drawing or editing operation (F) Завершити поточне креслення або операцію редагування (З) - + If checked, command will not finish until you press the command button again If checked, command will not finish until you press the command button again - - &Continue - &Продовжити - - - + If checked, an OCC-style offset will be performed instead of the classic offset If checked, an OCC-style offset will be performed instead of the classic offset - + &OCC-style offset &OCC-style offset - + Add points to the current object Додати точку до поточного об'єкта - + Remove points from the current object Видалити точки з поточного об'єкту - + Make Bezier node sharp Make Bezier node sharp - + Make Bezier node tangent Make Bezier node tangent - + Make Bezier node symmetric Make Bezier node symmetric - + &Undo &Скасувати - + Undo the last segment (CTRL+Z) Скасувати останній сегмент (Ctrl + Z) - + &Close &Закрити - + Finishes and closes the current line (C) Завершити та закрити поточну лінію (C) - + &Wipe &Очистити - + Wipes the existing segments of this line and starts again from the last point (W) Wipes the existing segments of this line and starts again from the last point (W) - + Number of sides Кількість сторін - + Offset Зміщення - + XY XY - + Select XY plane Вибір XY площини - + XZ XZ - + Select XZ plane Вибір XZ площини - + YZ YZ - + Select YZ plane Вибір YZ площини - + View Вигляд - + Select plane perpendicular to the current view Вибір площини, перпендикулярної до поточної - + Do not project points to a drawing plane Не проектувати точки на площину креслення - + &Copy &Копіювати - + If checked, objects will be copied instead of moved (C) Якщо це обрано, об'єкти будуть скопійовані замість переміщення (C) - + Text string to draw Text string to draw - + String Рядок - + Height of text - Height of text + Висота тексту - + Height Висота - + Intercharacter spacing Intercharacter spacing - + Tracking - Tracking + Відстеження - + Full path to font file: Full path to font file: - + Open a FileChooser for font file Open a FileChooser for font file - + Set/unset a working plane Set/unset a working plane - + Line Color Колір лінії - + Face Color Колір площини - + Line Width Ширина лінії - + Font Size Розмір шрифту - + Apply to selected objects Застосувати до вибраних об'єктів - + Toggles Construction Mode Перемикання режиму конструювання - + Select Plane Вибір площини - + Line Лінія - + DWire DWire - + Circle Коло - + Center X Центр X - + Arc Дуга - + Point Точка - + Distance Відстань - + Trim Обрізати - + Pick Object Виберіть об'єкт - + Edit Правка - + Global X - Global X + Глобальна X - + Global Y - Global Y + Глобальна Y - + Global Z - Global Z + Глобальна Z - + Local X - Local X + Локальна X - + Local Y - Local Y + Локальна Y - + Local Z - Local Z + Локальна Z - + Invalid Size value. Using 200.0. Invalid Size value. Using 200.0. - + Invalid Tracking value. Using 0. Invalid Tracking value. Using 0. - + Please enter a text string. Please enter a text string. - + Select a Font file - Select a Font file + Обрати файл шрифту - + Please enter a font file. Please enter a font file. - + Draft.makeBSpline: not enough points Draft.makeBSpline: not enough points - + Draft.makeBSpline: Equal endpoints forced Closed Draft.makeBSpline: Equal endpoints forced Closed - + Draft.makeBSpline: Invalid pointslist Draft.makeBSpline: Invalid pointslist - + Found groups: closing each open object inside Found groups: closing each open object inside - + Found mesh(es): turning into Part shapes Found mesh(es): turning into Part shapes - + Found 1 solidificable object: solidifying it Found 1 solidificable object: solidifying it - + Found 2 objects: fusing them Found 2 objects: fusing them - - Found several objects: making a shell - - Found several objects: making a shell - - - - - Found several coplanar objects or faces: making one face - - Found several coplanar objects or faces: making one face - - - - + Found 1 non-parametric objects: draftifying it Found 1 non-parametric objects: draftifying it - - Found 1 closed sketch object: making a face from it - - Found 1 closed sketch object: making a face from it - - - - - Found closed wires: making faces - - Found closed wires: making faces - - - - + Found 1 open wire: closing it Found 1 open wire: closing it - + Found several open wires: joining them Found several open wires: joining them - + Found several edges: wiring them Found several edges: wiring them - - Found several non-treatable objects: making compound - - Знайдено декілька об'єктів, які незмінні: створення складного - - - + Unable to upgrade these objects. Unable to upgrade these objects. - + Found 1 block: exploding it Found 1 block: exploding it - + Found 1 parametric object: breaking its dependencies Знайдений 1 параметричний об'єкт: розривання його залежностей - + Found 2 objects: subtracting them Знайдено 2 об'єкти: їх віднімання - + Found several faces: splitting them Знайдено декілька поверхонь: їх розділення - + Found several objects: subtracting them from the first one Знайдено декілька об'єктів: віднімання їх від першого - + Found 1 face: extracting its wires Знайдена 1 поверхня: отримуємо її каркас - + Found only wires: extracting their edges Found only wires: extracting their edges - + No more downgrade possible No more downgrade possible - + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. - + Pick a face to define the drawing plane Оберіть фрагмент щоб визначити площину малювання - + Pick first point: Вибрати першу точку: - + Create Line - Create Line + Створити лінію - + Create DWire Create DWire - + DWire has been closed DWire has been closed - + Last point has been removed Last point has been removed - + Pick next point: Вибрати наступну точку: - + Pick next point, or (F)inish or (C)lose: Вибрати наступну точку, або завершити (F) чи закрити (C) - + BSpline B-сплайн @@ -2275,7 +2335,7 @@ Values with differences below this value will be treated as same. Сплайн був замкнений - + Create BSpline Створити BSpline @@ -2285,370 +2345,364 @@ Values with differences below this value will be treated as same. BezCurve - + Bezier curve has been closed Bezier curve has been closed - + Create BezCurve Create BezCurve - + Rectangle Прямокутник - + Create Plane - Create Plane + Створити площину - + Create Rectangle Створити прямокутник - + Pick opposite point: Вибір протилежної точки - + Pick center point: Вибрати центральну точку - + Pick radius: Вибрати радіус - + Pick start angle: Вибрати початковий кут - + Pick aperture: Pick aperture: - + Create Circle Створити коло - + Create Arc Створити дугу - + Start Angle Початковий кут - + Aperture Діафрагма - + Aperture angle: Кутова апертура: - + Polygon Багатокутник - + Create Polygon Створити багатокутник - + Ellipse Еліпс - + Create Ellipse - Create Ellipse + Створити еліпс - + Text Текст - + Pick location point: Вибрати точку розміщення - + Create Text Створити текст - + Dimension Розмірність - + Create Dimension Створити розмір - + Edges don't intersect! Краї не перетинаються! - + ShapeString ShapeString - + Pick ShapeString location point: Pick ShapeString location point: - + Create ShapeString Create ShapeString - + Move Переміщення - + Select an object to move Оберіть об'єкт для переміщення - + Pick start point: Вибір початкової точки - + Copy Копіювати - + Pick end point: Вибір кінцевої точки - + Change Style Змінити стиль - + Select an object to rotate Оберіть об'єкт для обертання - + Pick rotation center: Вибір центру обертання - + Rotate Обертання - + Pick base angle: Вибір базового кута - + Pick rotation angle: Вибір кута обертання - + Select an object to offset Оберіть об'єкт для зміщення - + Offset only works on one object at a time Зсув працює лише з одним об'єктом в один час - + Cannot offset this object type Неможливо змістити цей тип об'єкта - + Pick distance: Вибір відстані - + Select an object to upgrade Виберіть об'єкт для оновлення - + Upgrade Оновлення - + Downgrade Понизити - - Select an object to trim/extend - - Оберіть об'єкт для обрізки/подовження - - - + Scale Масштабування - + Select an object to scale Оберіть об'єкт для масштабування - + Pick base point: Вибір базової точки - + Pick scale factor: Виберіть коефіцієнт масштабування: - + Select an object to project Select an object to project - + Select a Draft object to edit Select a Draft object to edit - + This object type is not editable Цей тип об'єкта не редагується - + Active object must have more than two points/nodes Активний об'єкт повинен мати більше двох точок/вузлів - + Selection is not a Knot - Selection is not a Knot + Виділений елемент не є вузол - + Endpoint of BezCurve can't be smoothed Endpoint of BezCurve can't be smoothed - + Select an object to convert - Select an object to convert + Обрати об'єкт для перетворення - + Select an object to array Select an object to array - + Please select base and path objects Please select base and path objects - + Create Point - Create Point + Створити точку - + Select an object to clone - Select an object to clone + Виділіть об'єкт для клонування - + Select face(s) on existing object(s) - Select face(s) on existing object(s) - + Виберіть face(s) на існуючому(-их) об'єкті(-ах) + @@ -2658,41 +2712,212 @@ Values with differences below this value will be treated as same. - - Installed Macros - Встановлені макроси - - - + &Draft &Ескіз - + Utilities - Utilities + Утиліти - + Wire tools Інструменти каркасу - + Snapping Snapping - + Found 1 multi-solids compound: exploding it Found 1 multi-solids compound: exploding it - + Sides - Sides + Сторони + + + + BSplines and Bezier curves are not supported by this tool + BSplines and Bezier curves are not supported by this tool + + + + The given object is not planar and cannot be converted into a sketch. + The given object is not planar and cannot be converted into a sketch. + + + + Found several objects: creating a shell + + Found several objects: creating a shell + + + + + Found several coplanar objects or faces: creating one face + + Found several coplanar objects or faces: creating one face + + + + + Found 1 linear object: converting to line + + Found 1 linear object: converting to line + + + + + Found 1 closed sketch object: creating a face from it + + Found 1 closed sketch object: creating a face from it + + + + + Found closed wires: creating faces + + Found closed wires: creating faces + + + + + Found several non-treatable objects: creating compound + + Found several non-treatable objects: creating compound + + + + + Length + Довжина + + + + Angle + Кут + + + + Length of current segment + Length of current segment + + + + Angle of current segment + Angle of current segment + + + + Check this to lock the current angle (l) + Check this to lock the current angle (l) + + + + Con&tinue + Продовжити + + + + &Select edge + &Select edge + + + + Selects an existing edge to be measured by this dimension (E) + Selects an existing edge to be measured by this dimension (E) + + + + Auto + Auto + + + + Sorry, offset of Bezier curves is currently still not supported + + Sorry, offset of Bezier curves is currently still not supported + + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Convert + Convert + + + + Array + Масив + + + + Select object(s) to trim/extend + + Select object(s) to trim/extend + + + + + Unable to trim these objects, only Draft wires and arcs are supported + + Unable to trim these objects, only Draft wires and arcs are supported + + + + + Unable to trim these objects, too many wires + + Unable to trim these objects, too many wires + + + + + These objects don't intersect + + These objects don't intersect + + + + + Too many intersection points + + Too many intersection points + + + + + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer diff --git a/src/Mod/Draft/Resources/translations/Draft_zh-CN.qm b/src/Mod/Draft/Resources/translations/Draft_zh-CN.qm index fae615e4d..2cc1094de 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_zh-CN.qm and b/src/Mod/Draft/Resources/translations/Draft_zh-CN.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_zh-CN.ts b/src/Mod/Draft/Resources/translations/Draft_zh-CN.ts index 4cc7b36ed..883173693 100644 --- a/src/Mod/Draft/Resources/translations/Draft_zh-CN.ts +++ b/src/Mod/Draft/Resources/translations/Draft_zh-CN.ts @@ -1,15 +1,29 @@ + + Draft + + + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + + Draft_AddPoint - + Add Point 添加点 - + Adds a point to an existing wire/bspline 添加点至现有多段线/B样条曲线 @@ -17,12 +31,12 @@ Draft_AddToGroup - + Add to group... 添加到组... - + Adds the selected object(s) to an existing group 添加选中对象至现有组 @@ -30,12 +44,12 @@ Draft_ApplyStyle - + Apply Current Style 应用当前样式 - + Applies current line width and color to selected objects 将当前线宽及颜色应用到选中对象 @@ -43,12 +57,12 @@ Draft_Arc - + Arc 圆弧 - + Creates an arc. CTRL to snap, SHIFT to constrain 创建圆弧.CTRL捕捉,Shift约束 @@ -56,12 +70,12 @@ Draft_Array - + Array 阵列 - + Creates a polar or rectangular array from a selected object 从所选对象创建极坐标或矩形阵列 @@ -69,12 +83,12 @@ Draft_BSpline - + B-Spline B样条曲线 - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain 创建多点B样条曲线.Ctrl捕捉,Shift约束 @@ -95,12 +109,12 @@ Draft_Circle - + Circle - + Creates a circle. CTRL to snap, ALT to select tangent objects 创建圆.Ctrl捕捉,Alt选择相切对象 @@ -108,12 +122,12 @@ Draft_Clone - + Clone 克隆 - + Clones the selected object(s) 克隆所选对象 @@ -121,12 +135,12 @@ Draft_CloseLine - + Close Line 闭合线段 - + Closes the line being drawn 闭合当前绘制线段 @@ -134,12 +148,12 @@ Draft_DelPoint - + Remove Point 删除点 - + Removes a point from an existing wire or bspline 自现有多段线或B样条曲线上删除点 @@ -147,12 +161,12 @@ Draft_Dimension - + Dimension 尺寸标注 - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment 创建尺寸标注.Ctrl捕捉,Shift约束,Alt选择线段 @@ -160,12 +174,12 @@ Draft_Downgrade - + Downgrade 降级 - + Explodes the selected objects into simpler objects, or subtract faces 分解选定对象为简单对象,或去除填充面 @@ -173,7 +187,7 @@ Draft_Draft2Sketch - + Draft to Sketch 草图转草绘 @@ -181,12 +195,12 @@ Draft_Drawing - + Drawing 图纸 - + Puts the selected objects on a Drawing sheet. 将选中对象放置到图纸. @@ -194,12 +208,12 @@ Draft_Edit - + Edit 编辑 - + Edits the active object 编辑当前对象 @@ -207,12 +221,12 @@ Draft_Ellipse - + Ellipse 椭圆 - + Creates an ellipse. CTRL to snap Creates an ellipse. CTRL to snap @@ -220,12 +234,12 @@ Draft_Facebinder - + Facebinder Facebinder - + Creates a facebinder object from selected face(s) Creates a facebinder object from selected face(s) @@ -233,12 +247,12 @@ Draft_FinishLine - + Finish line 完成线段 - + Finishes a line without closing it 完成线段但不闭合 @@ -246,12 +260,12 @@ Draft_FlipDimension - + Flip Dimension Flip Dimension - + Flip the normal direction of a dimension Flip the normal direction of a dimension @@ -259,38 +273,25 @@ Draft_Heal - + Heal Heal - - Heal faultly Draft objects saved from an earlier FreeCAD version - Heal faultly Draft objects saved from an earlier FreeCAD version - - - - Draft_Layer - - - Layer - Layer - - - - Adds a layer - Adds a layer + + Heal faulty Draft objects saved from an earlier FreeCAD version + Heal faulty Draft objects saved from an earlier FreeCAD version Draft_Line - + Line 线 - + Creates a 2-point line. CTRL to snap, SHIFT to constrain 两点创建线段.Ctrl捕捉,Shift约束 @@ -298,12 +299,12 @@ Draft_Move - + Move 移动 - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy 移动选中对象.Ctrl捕捉,Shift约束,Alt复制 @@ -311,12 +312,12 @@ Draft_Offset - + Offset 偏移 - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy 偏移当前对象.Ctrl捕捉,Shift约束,Alt复制 @@ -324,12 +325,12 @@ Draft_PathArray - + PathArray PathArray - + Creates copies of a selected object along a selected path. Creates copies of a selected object along a selected path. @@ -337,12 +338,12 @@ Draft_Point - + Point - + Creates a point object 创建点对象 @@ -350,12 +351,12 @@ Draft_Polygon - + Polygon 多边形 - + Creates a regular polygon. CTRL to snap, SHIFT to constrain 创建正多边形.CTRL捕捉,Shift约束 @@ -363,12 +364,12 @@ Draft_Rectangle - + Rectangle 矩形 - + Creates a 2-point rectangle. CTRL to snap 两点创建矩形.Ctrl捕捉 @@ -376,12 +377,12 @@ Draft_Rotate - + Rotate 旋转 - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy 旋转选中对象.CTRL捕捉,Shift约束,Alt复制 @@ -389,12 +390,12 @@ Draft_Scale - + Scale 缩放 - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy 自基点缩放选定对象.Ctrl捕捉,Shift约束,Alt复制 @@ -402,12 +403,12 @@ Draft_SelectGroup - + Select group 选择组 - + Selects all objects with the same parents as this group 选择同一父级下的所有对象 @@ -415,12 +416,12 @@ Draft_SelectPlane - + SelectPlane 选择平面 - + Select a working plane for geometry creation 选择工作平面以创建几何对象 @@ -428,17 +429,17 @@ Draft_Shape2DView - + Shape 2D view 2D 形体视图 - + Creates Shape 2D views of selected objects 创建所选对象的2D形体视图 - + Convert bidirectionally between Draft and Sketch objects 绘图和草绘间双向转换 @@ -446,12 +447,12 @@ Draft_ShapeString - + Shape from text... Shape from text... - + Creates text string in shapes. Creates text string in shapes. @@ -459,12 +460,12 @@ Draft_ShowSnapBar - + Show Snap Bar 显示捕捉栏 - + Shows Draft snap toolbar 显示绘图捕捉工具栏 @@ -472,12 +473,12 @@ Draft_Snap_Angle - + Angles Angles - + Snaps to 45 and 90 degrees points on arcs and circles Snaps to 45 and 90 degrees points on arcs and circles @@ -485,12 +486,12 @@ Draft_Snap_Center - + Center Center - + Snaps to center of circles and arcs Snaps to center of circles and arcs @@ -498,12 +499,12 @@ Draft_Snap_Dimensions - + Dimensions 尺寸 - + Shows temporary dimensions when snapping to Arch objects Shows temporary dimensions when snapping to Arch objects @@ -511,12 +512,12 @@ Draft_Snap_Endpoint - + Endpoint Endpoint - + Snaps to endpoints of edges Snaps to endpoints of edges @@ -524,12 +525,12 @@ Draft_Snap_Extension - + Extension Extension - + Snaps to extension of edges Snaps to extension of edges @@ -537,12 +538,12 @@ Draft_Snap_Grid - + Grid Grid - + Snaps to grid points Snaps to grid points @@ -550,12 +551,12 @@ Draft_Snap_Intersection - + Intersection 交集 - + Snaps to edges intersections Snaps to edges intersections @@ -563,12 +564,12 @@ Draft_Snap_Lock - + Toggle On/Off Toggle On/Off - + Activates/deactivates all snap tools at once Activates/deactivates all snap tools at once @@ -576,12 +577,12 @@ Draft_Snap_Midpoint - + Midpoint Midpoint - + Snaps to midpoints of edges Snaps to midpoints of edges @@ -589,12 +590,12 @@ Draft_Snap_Near - + Nearest Nearest - + Snaps to nearest point on edges Snaps to nearest point on edges @@ -602,12 +603,12 @@ Draft_Snap_Ortho - + Ortho Ortho - + Snaps to orthogonal and 45 degrees directions Snaps to orthogonal and 45 degrees directions @@ -615,12 +616,12 @@ Draft_Snap_Parallel - + Parallel Parallel - + Snaps to parallel directions of edges Snaps to parallel directions of edges @@ -628,12 +629,12 @@ Draft_Snap_Perpendicular - + Perpendicular Perpendicular - + Snaps to perpendicular points on edges Snaps to perpendicular points on edges @@ -641,12 +642,12 @@ Draft_Snap_WorkingPlane - + Working Plane Working Plane - + Restricts the snapped point to the current working plane Restricts the snapped point to the current working plane @@ -654,12 +655,12 @@ Draft_Text - + Text 文本 - + Creates an annotation. CTRL to snap 创建注释.Ctrl捕捉 @@ -667,12 +668,12 @@ Draft_ToggleConstructionMode - + Toggle construcion Mode 切换构造模式 - + Toggles the Construction Mode for next objects. 切换后续对象为构造模式. @@ -680,12 +681,12 @@ Draft_ToggleContinueMode - + Toggle Continue Mode Toggle Continue Mode - + Toggles the Continue Mode for next commands. 后续命令切换为连续模式. @@ -693,12 +694,12 @@ Draft_ToggleDisplayMode - + Toggle display mode 切换显示模式 - + Swaps display mode of selected objects between wireframe and flatlines 切换选中对象的显示模式为"线框"或"带边框着色" @@ -706,25 +707,25 @@ Draft_ToggleGrid - + Toggle Grid 切换网格 - - Toggles the Draft gid on/off - 打开/关闭绘图网格 + + Toggles the Draft grid on/off + Toggles the Draft grid on/off Draft_Trimex - + Trimex 修剪/延伸 - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts 修剪或延伸所选对象,或拉伸单一面. CTRL捕捉,shift约束到当前段或正交,ALT反转 @@ -732,12 +733,12 @@ Draft_UndoLine - + Undo last segment 撤销上一段 - + Undoes the last drawn segment of the line being drawn 撤销当前绘制线段的上一段 @@ -745,25 +746,38 @@ Draft_Upgrade - + Upgrade 升级 - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces 连接选中对象,或将闭合线框转化为填充面,或合并面 + + Draft_VisGroup + + + VisGroup + VisGroup + + + + Adds a VisGroup + Adds a VisGroup + + Draft_Wire - + DWire 草图线 - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain 创建多点草图线.CTRL键捕捉,SHIFT键约束 @@ -771,12 +785,12 @@ Draft_WireToBSpline - + Wire to BSpline 多段线转换为B样条曲线 - + Converts between Wire and BSpline 多段线和B样条曲线相互转换 @@ -804,17 +818,17 @@ 捕捉符号的默认颜色 - + This is the default color for objects being drawn while in construction mode. 这是构造模式下绘制对象的默认颜色. - + This is the default group name for construction geometry 这是构造几何元素的默认组名 - + Construction 构造 @@ -917,17 +931,17 @@ such as "Arial:Bold" 原始颜色和线宽 - + if this is checked, paper space objects will be imported too 选中则导入图纸空间的对象 - + if this is unchecked, texts/mtexts won't be imported 选中则导入文本/多行文本 - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. 当导出样条曲线至DXF时,将被转化为多段线.这个数据是多段线每节分段的最大长度.如果为零,样条曲线将被视为直线段. @@ -952,7 +966,7 @@ such as "Arial:Bold" 常规设置 - + Construction group name 构造组名 @@ -968,22 +982,22 @@ Values with differences below this value will be treated as same. 设置相关功能的公差,在此范围内的数据皆视为相同. - + DXF format options DXF格式选项 - + Check this if you want the non-named blocks (beginning with a *) to be imported too 选中则导入匿名块(块名以"*"开头) - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... 选中则FreeCAD将尝试把重合对象联合成线.注意,此操作较耗时间... - + Join geometry 联合几何图形 @@ -1083,32 +1097,32 @@ Values with differences below this value will be treated as same. 复制后选中原对象 - + If checked, a grid will appear when drawing 若选中绘图时显示网格 - + Use grid 使用网格 - + Grid spacing 网格间距 - + The spacing between each grid line 每个网格线之间的间距 - + Main lines every 主网格线分格 - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. 主网格线加厚绘制. 在此处指定主网格线间的分格数. @@ -1138,22 +1152,22 @@ Values with differences below this value will be treated as same. - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable 选中则同一图层的对象组成绘图图块, 显示速度较快, 但不易编辑 - + Group layers into blocks 图层编组创建成图块 - + If this is checked, all objects containing faces will be exported as 3d polyfaces 选中则所有含面对象转换成三维多边形网格面 - + Export 3D objects as polyface meshes 导出3D对象为多边形网格 @@ -1193,37 +1207,37 @@ Values with differences below this value will be treated as same. 显示工作平面追踪器 - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command 选中则在草图工作台下草图网格总是可见.否则仅命令过程中可见. - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document 选中则导入文本使用标准绘图文字大小, 而非DXF文档中指定的大小 - + Use standard font size for texts 文本使用标准字体大小 - + If this is checked, hatches will be converted into simple wires 选中则填充被转换成简单线条 - + Import hatch boundaries as wires 填充边界导入为线 - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width 选中则当多段线定义了线宽, 它们显示为相应宽度的闭合线框 - + Render polylines with width 显示多段线线宽 @@ -1265,7 +1279,7 @@ Values with differences below this value will be treated as same. Snapping - Snapping + 对齐功能 @@ -1278,67 +1292,67 @@ Values with differences below this value will be treated as same. Always snap (disable snap mod) - + Construction geometry 构造几何体 - + Construction geometry color Construction geometry color - + Import Import - + texts and dimensions texts and dimensions - + points points - + layouts layouts - + *blocks *blocks - + If this is checked, the exported objects will be projected to reflect the current view direction If this is checked, the exported objects will be projected to reflect the current view direction - + Project exported objects along current view direction Project exported objects along current view direction - + Ellipse export is badly supported. Use this to export them as polylines instead. Ellipse export is badly supported. Use this to export them as polylines instead. - + DWG format options DWG format options - + Path to Teigha File Converter Path to Teigha File Converter - + The path to your Teigha File Converter executable The path to your Teigha File Converter executable @@ -1393,7 +1407,7 @@ Values with differences below this value will be treated as same. Grid - + Always show the grid Always show the grid @@ -1423,52 +1437,37 @@ Values with differences below this value will be treated as same. size - + Dimensions arrows Dimensions arrows - + style style - + Dot Dot - + Circle - + Arrow Arrow - + The default size of arrows The default size of arrows - - Dimensions lines - Dimensions lines - - - - text above - text above - - - - text inside - text inside - - - + The default size of dimensions extension lines The default size of dimensions extension lines @@ -1508,80 +1507,55 @@ Values with differences below this value will be treated as same. Fill objects with faces whenever possible - - DXF / DWG options - DXF / DWG options - - - + Create 创建 - - If thi sis checked, only standard Part objects will be created (fastest) - If thi sis checked, only standard Part objects will be created (fastest) - - - + simple Part shapes simple Part shapes - + If this is checked, parametric Draft objects will be created whenever possible If this is checked, parametric Draft objects will be created whenever possible - + Draft objects Draft objects - + If this is checked, sketches will be created whenever possible If this is checked, sketches will be created whenever possible - + Sketches Sketches - + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - + Get original colors from the DXF file Get original colors from the DXF file - - If this is checked, DXF layers will be imported as Draft layers - If this is checked, DXF layers will be imported as Draft layers - - - - Use Draft Layers - Use Draft Layers - - - + Treat ellipses and splines as polylines Treat ellipses and splines as polylines - + Max Spline Segment: Max Spline Segment: - - - SVG / OCA options - SVG / OCA options - Export style @@ -1597,21 +1571,146 @@ Values with differences below this value will be treated as same. Show the unit suffix in dimensions Show the unit suffix in dimensions + + + DXF / DWG + DXF / DWG + + + + Automatic update + Automatic update + + + + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + + + + Allow FreeCAD to automatically download and update the DXF libraries + Allow FreeCAD to automatically download and update the DXF libraries + + + + If this is checked, only standard Part objects will be created (fastest) + If this is checked, only standard Part objects will be created (fastest) + + + + If this is checked, DXF layers will be imported as Draft VisGroups + If this is checked, DXF layers will be imported as Draft VisGroups + + + + Use VisGroups + Use VisGroups + + + + mm + mm + + + + SVG / OCA + SVG / OCA + + + + Grid size + Grid size + + + + the number of horizontal or vertical lines of the grid + the number of horizontal or vertical lines of the grid + + + + lines + lines + + + + Dimensions + 尺寸 + + + + display mode + display mode + + + + text above (2D) + text above (2D) + + + + text inside (3D) + text inside (3D) + + + + extension lines size + extension lines size + + + + Drawing views + Drawing views + + + + Dashed line definition + Dashed line definition + + + + A SVG linestyle definition + A SVG linestyle definition + + + + 0.09,0.05 + 0.09,0.05 + + + + Dashdot line definition + Dashdot line definition + + + + 0.09,0.05,0.02,0.05 + 0.09,0.05,0.02,0.05 + + + + Dotted line definition + Dotted line definition + + + + 0.02,0.02 + 0.02,0.02 + Workbench - + Draft Snap Draft Snap - + Draft creation tools 绘图创建工具 - + Draft modification tools 绘图修改工具 @@ -1619,635 +1718,597 @@ Values with differences below this value will be treated as same. draft - + Draft Command Bar Draft Command Bar - + active command: 当前命令: - + None - + Active Draft command 当前绘图命令 - + X coordinate of next point 下一个点的X坐标 - + X X - + Y Y - + Z Z - + Y coordinate of next point 下一个点的Y坐标 - + Z coordinate of next point 下一个点的Z坐标 - + Radius 半径 - + Radius of Circle 圆半径 - + &Relative 相对(&R) - + Coordinates relative to last point or absolute (SPACE) 相对于上一点坐标或绝对坐标(空间) - + F&illed 填充(&F) - + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) 若选中则对象显示为填充,否则现实为线框 - + &Finish 完成(&F) - + Finishes the current drawing or editing operation (F) 完成当前绘图或编辑操作(F) - + If checked, command will not finish until you press the command button again 选中则命令连续运行直至再次按下命令按钮 - - &Continue - 连续(&C) - - - + If checked, an OCC-style offset will be performed instead of the classic offset 若选中则使用OCC风格偏移而非经典偏移 - + &OCC-style offset &OCC风格偏移 - + Add points to the current object 将点添加到当前对象 - + Remove points from the current object 从当前对象中删除点 - + Make Bezier node sharp Make Bezier node sharp - + Make Bezier node tangent Make Bezier node tangent - + Make Bezier node symmetric Make Bezier node symmetric - + &Undo 撤消(&U) - + Undo the last segment (CTRL+Z) 撤消上一段(CTRL+Z) - + &Close 闭合(&C) - + Finishes and closes the current line (C) 完成并闭合当前线段(C) - + &Wipe 擦除(&W) - + Wipes the existing segments of this line and starts again from the last point (W) 清除线段的现有段并从上一点重新开始 - + Number of sides 边数 - + Offset 偏移 - + XY XY - + Select XY plane 选择XY平面 - + XZ XZ - + Select XZ plane 选择XZ平面 - + YZ YZ - + Select YZ plane 选择YZ平面 - + View 视图 - + Select plane perpendicular to the current view 选择垂直于当前视图的平面 - + Do not project points to a drawing plane 不在绘图平面上投影点 - + &Copy 复制(&C) - + If checked, objects will be copied instead of moved (C) 选中则对象将被复制而非移动(C) - + Text string to draw Text string to draw - + String 字符串 - + Height of text Height of text - + Height 高度 - + Intercharacter spacing Intercharacter spacing - + Tracking Tracking - + Full path to font file: Full path to font file: - + Open a FileChooser for font file Open a FileChooser for font file - + Set/unset a working plane Set/unset a working plane - + Line Color 线条颜色 - + Face Color 表面颜色 - + Line Width 线宽 - + Font Size 字体大小 - + Apply to selected objects 应用于选中对象 - + Toggles Construction Mode 切换构造模式 - + Select Plane 选择平面 - + Line 线 - + DWire 草图线 - + Circle - + Center X 圆心 X - + Arc 圆弧 - + Point - + Distance 距离 - + Trim 修剪 - + Pick Object 选择对象 - + Edit 编辑 - + Global X Global X - + Global Y Global Y - + Global Z Global Z - + Local X Local X - + Local Y Local Y - + Local Z Local Z - + Invalid Size value. Using 200.0. Invalid Size value. Using 200.0. - + Invalid Tracking value. Using 0. Invalid Tracking value. Using 0. - + Please enter a text string. Please enter a text string. - + Select a Font file Select a Font file - + Please enter a font file. Please enter a font file. - + Draft.makeBSpline: not enough points Draft.makeBSpline: not enough points - + Draft.makeBSpline: Equal endpoints forced Closed Draft.makeBSpline: Equal endpoints forced Closed - + Draft.makeBSpline: Invalid pointslist Draft.makeBSpline: Invalid pointslist - + Found groups: closing each open object inside 发现组:关闭组中打开的对象 - + Found mesh(es): turning into Part shapes Found mesh(es): turning into Part shapes - + Found 1 solidificable object: solidifying it 发现可实体化对象: 实体化 - + Found 2 objects: fusing them 发现两个对象:融合 - - Found several objects: making a shell - - Found several objects: making a shell - - - - - Found several coplanar objects or faces: making one face - - Found several coplanar objects or faces: making one face - - - - + Found 1 non-parametric objects: draftifying it 发现一个非参数化对象:草绘修正 - - Found 1 closed sketch object: making a face from it - - 发现一个闭合的草绘对象:从其创建面 - - - - Found closed wires: making faces - - Found closed wires: making faces - - - - + Found 1 open wire: closing it 发现一个开放多段线:闭合 - + Found several open wires: joining them Found several open wires: joining them - + Found several edges: wiring them 发现若干边:组成多段线 - - Found several non-treatable objects: making compound - - 发现若干未处理对象:混合 - - - + Unable to upgrade these objects. Unable to upgrade these objects. - + Found 1 block: exploding it Found 1 block: exploding it - + Found 1 parametric object: breaking its dependencies 发现一个参数化对象:去除依赖 - + Found 2 objects: subtracting them 发现两个对象:相减 - + Found several faces: splitting them 发现若干面:炸开它们 - + Found several objects: subtracting them from the first one 发现若干对象:从第一个中减去 - + Found 1 face: extracting its wires 发现一个面:提取线框 - + Found only wires: extracting their edges 仅发现线框:提取边 - + No more downgrade possible 无法再降级 - + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. - + Pick a face to define the drawing plane 选择一个面作为绘图平面 - + Pick first point: 选择第一点: - + Create Line Create Line - + Create DWire 创建草图线 - + DWire has been closed 草图线已闭合 - + Last point has been removed 最后一点已被删除 - + Pick next point: 选择下一点: - + Pick next point, or (F)inish or (C)lose: 选择下一点,或完成(F)|闭合(C): - + BSpline B样条曲线 @@ -2258,7 +2319,7 @@ Values with differences below this value will be treated as same. 样条曲线已闭合 - + Create BSpline 创建B样条曲线 @@ -2268,363 +2329,357 @@ Values with differences below this value will be treated as same. BezCurve - + Bezier curve has been closed Bezier curve has been closed - + Create BezCurve Create BezCurve - + Rectangle 矩形 - + Create Plane Create Plane - + Create Rectangle 创建矩形 - + Pick opposite point: 选择对角点: - + Pick center point: 选择中心点: - + Pick radius: 选择半径: - + Pick start angle: 选择起始角: - + Pick aperture: 选择捕捉靶框: - + Create Circle 创建圆 - + Create Arc 创建弧 - + Start Angle 起始角度 - + Aperture 张角 - + Aperture angle: 捕捉靶框角: - + Polygon 多边形 - + Create Polygon 创建多边形 - + Ellipse 椭圆 - + Create Ellipse Create Ellipse - + Text 文本 - + Pick location point: 选择定位点: - + Create Text 创建文本 - + Dimension 尺寸标注 - + Create Dimension 创建尺寸标注 - + Edges don't intersect! 边不相交! - + ShapeString ShapeString - + Pick ShapeString location point: Pick ShapeString location point: - + Create ShapeString Create ShapeString - + Move 移动 - + Select an object to move 选择要移动的对象 - + Pick start point: 选择起点: - + Copy 复制 - + Pick end point: 选择终点: - + Change Style 更改样式 - + Select an object to rotate 选择要旋转的对象 - + Pick rotation center: 选择旋转中心: - + Rotate 旋转 - + Pick base angle: 选择基准角: - + Pick rotation angle: 选择旋转角度: - + Select an object to offset 选择要偏移的对象 - + Offset only works on one object at a time 偏移操作每次只能针对一个对象 - + Cannot offset this object type 无法偏移此类对象 - + Pick distance: 选择距离: - + Select an object to upgrade 选择要升级的对象 - + Upgrade 升级 - + Downgrade 降级 - - Select an object to trim/extend - - 选择要修剪/延伸的对象 - - - + Scale 缩放 - + Select an object to scale 选择要缩放的对象 - + Pick base point: 选择基准点: - + Pick scale factor: 选择缩放比例: - + Select an object to project Select an object to project - + Select a Draft object to edit Select a Draft object to edit - + This object type is not editable 此类型对象不可编辑 - + Active object must have more than two points/nodes 当前对象必须包含2个以上的点/节点 - + Selection is not a Knot Selection is not a Knot - + Endpoint of BezCurve can't be smoothed Endpoint of BezCurve can't be smoothed - + Select an object to convert Select an object to convert - + Select an object to array Select an object to array - + Please select base and path objects Please select base and path objects - + Create Point Create Point - + Select an object to clone Select an object to clone - + Select face(s) on existing object(s) Select face(s) on existing object(s) @@ -2638,41 +2693,212 @@ Values with differences below this value will be treated as same. - - Installed Macros - 已安装的宏 - - - + &Draft 绘图(&D) - + Utilities Utilities - + Wire tools 线框工具 - + Snapping - Snapping + 对齐功能 - + Found 1 multi-solids compound: exploding it Found 1 multi-solids compound: exploding it - + Sides Sides + + + BSplines and Bezier curves are not supported by this tool + BSplines and Bezier curves are not supported by this tool + + + + The given object is not planar and cannot be converted into a sketch. + The given object is not planar and cannot be converted into a sketch. + + + + Found several objects: creating a shell + + Found several objects: creating a shell + + + + + Found several coplanar objects or faces: creating one face + + Found several coplanar objects or faces: creating one face + + + + + Found 1 linear object: converting to line + + Found 1 linear object: converting to line + + + + + Found 1 closed sketch object: creating a face from it + + Found 1 closed sketch object: creating a face from it + + + + + Found closed wires: creating faces + + Found closed wires: creating faces + + + + + Found several non-treatable objects: creating compound + + Found several non-treatable objects: creating compound + + + + + Length + 长度 + + + + Angle + 角度 + + + + Length of current segment + Length of current segment + + + + Angle of current segment + Angle of current segment + + + + Check this to lock the current angle (l) + Check this to lock the current angle (l) + + + + Con&tinue + Con & 继续 + + + + &Select edge + &Select edge + + + + Selects an existing edge to be measured by this dimension (E) + Selects an existing edge to be measured by this dimension (E) + + + + Auto + Auto + + + + Sorry, offset of Bezier curves is currently still not supported + + Sorry, offset of Bezier curves is currently still not supported + + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Convert + Convert + + + + Array + 阵列 + + + + Select object(s) to trim/extend + + Select object(s) to trim/extend + + + + + Unable to trim these objects, only Draft wires and arcs are supported + + Unable to trim these objects, only Draft wires and arcs are supported + + + + + Unable to trim these objects, too many wires + + Unable to trim these objects, too many wires + + + + + These objects don't intersect + + These objects don't intersect + + + + + Too many intersection points + + Too many intersection points + + + + + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer + diff --git a/src/Mod/Draft/Resources/translations/Draft_zh-TW.qm b/src/Mod/Draft/Resources/translations/Draft_zh-TW.qm index b31167a21..ee6502778 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_zh-TW.qm and b/src/Mod/Draft/Resources/translations/Draft_zh-TW.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_zh-TW.ts b/src/Mod/Draft/Resources/translations/Draft_zh-TW.ts index 43883c250..1473b65bc 100644 --- a/src/Mod/Draft/Resources/translations/Draft_zh-TW.ts +++ b/src/Mod/Draft/Resources/translations/Draft_zh-TW.ts @@ -1,15 +1,29 @@ + + Draft + + + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + Download of dxf libraries failed. +Please download them manually from: +https://github.com/yorikvanhavre/Draft-dxf-importer +and place them in your macros folder. + + Draft_AddPoint - + Add Point 添加點 - + Adds a point to an existing wire/bspline 將點添加到現有的聚合線/雲形線 @@ -17,12 +31,12 @@ Draft_AddToGroup - + Add to group... 加入群阻... - + Adds the selected object(s) to an existing group 將所選的物件添加到現有群組 @@ -30,12 +44,12 @@ Draft_ApplyStyle - + Apply Current Style 套用目前的樣式 - + Applies current line width and color to selected objects 將當前的線寬和顏色應用於所選物件 @@ -43,12 +57,12 @@ Draft_Arc - + Arc - + Creates an arc. CTRL to snap, SHIFT to constrain 創建弧。按Ctrl 貼齊,按SHIFT 正交 @@ -56,12 +70,12 @@ Draft_Array - + Array 矩陣 - + Creates a polar or rectangular array from a selected object 由所選物件建立一個極或矩形陣列 @@ -69,12 +83,12 @@ Draft_BSpline - + B-Spline B-Spline - + Creates a multiple-point b-spline. CTRL to snap, SHIFT to constrain 建立一多點b-spline,CTRL為快速,SHIFT為手動 @@ -95,12 +109,12 @@ Draft_Circle - + Circle - + Creates a circle. CTRL to snap, ALT to select tangent objects 創建圓。按Ctrl 貼齊、按ALT 選擇相切物件 @@ -108,12 +122,12 @@ Draft_Clone - + Clone 複製 - + Clones the selected object(s) 複製所選物件 @@ -121,12 +135,12 @@ Draft_CloseLine - + Close Line 閉合線 - + Closes the line being drawn 閉合正在繪製的線條 @@ -134,12 +148,12 @@ Draft_DelPoint - + Remove Point 移除點 - + Removes a point from an existing wire or bspline 從現有的有聚合線或雲形線中移除點 @@ -147,12 +161,12 @@ Draft_Dimension - + Dimension 標註 - + Creates a dimension. CTRL to snap, SHIFT to constrain, ALT to select a segment 創建標註。按CTRL 貼齊,按SHIFT 正交,按ALT 選取線段 @@ -160,12 +174,12 @@ Draft_Downgrade - + Downgrade 降級 - + Explodes the selected objects into simpler objects, or subtract faces 分解所選的物件為簡單的物件,或差集面 @@ -173,7 +187,7 @@ Draft_Draft2Sketch - + Draft to Sketch 草圖至素描 @@ -181,12 +195,12 @@ Draft_Drawing - + Drawing 圖面 - + Puts the selected objects on a Drawing sheet. 將所選的物件放到圖面上。 @@ -194,12 +208,12 @@ Draft_Edit - + Edit 編輯 - + Edits the active object 編輯使用中物件 @@ -207,12 +221,12 @@ Draft_Ellipse - + Ellipse 橢圓 - + Creates an ellipse. CTRL to snap 建立一個橢圓,CTRL可鎖點 @@ -220,12 +234,12 @@ Draft_Facebinder - + Facebinder 面連接器 - + Creates a facebinder object from selected face(s) 由所選面中建立一個面連接器物件 @@ -233,12 +247,12 @@ Draft_FinishLine - + Finish line 完成線 - + Finishes a line without closing it 完成線而不閉合它 @@ -246,12 +260,12 @@ Draft_FlipDimension - + Flip Dimension 翻轉維度 - + Flip the normal direction of a dimension Flip the normal direction of a dimension @@ -259,38 +273,25 @@ Draft_Heal - + Heal 修復 - - Heal faultly Draft objects saved from an earlier FreeCAD version - Heal faultly Draft objects saved from an earlier FreeCAD version - - - - Draft_Layer - - - Layer - 圖層 - - - - Adds a layer - 增加圖層 + + Heal faulty Draft objects saved from an earlier FreeCAD version + Heal faulty Draft objects saved from an earlier FreeCAD version Draft_Line - + Line - + Creates a 2-point line. CTRL to snap, SHIFT to constrain 創建 2點線。Ctrl 鍵可對齊,SHIFT 鍵正交限制 @@ -298,12 +299,12 @@ Draft_Move - + Move 移動 - + Moves the selected objects between 2 points. CTRL to snap, SHIFT to constrain, ALT to copy 2點之間移動選取的物件。按CTRL 貼齊,按SHIFT 正交,按ALT 複製 @@ -311,12 +312,12 @@ Draft_Offset - + Offset 偏移複製 - + Offsets the active object. CTRL to snap, SHIFT to constrain, ALT to copy 偏移複製使用中物件。按Ctrl 貼齊,按SHIFT 正交,按ALT 複製 @@ -324,12 +325,12 @@ Draft_PathArray - + PathArray 路徑陣列 - + Creates copies of a selected object along a selected path. 沿所選路徑建立所選物件之複製 @@ -337,12 +338,12 @@ Draft_Point - + Point - + Creates a point object 建立一個點物件 @@ -350,12 +351,12 @@ Draft_Polygon - + Polygon 多邊形 - + Creates a regular polygon. CTRL to snap, SHIFT to constrain 創建正多邊形。按CTRL 貼齊,按SHIFT 正交 @@ -363,12 +364,12 @@ Draft_Rectangle - + Rectangle 矩形 - + Creates a 2-point rectangle. CTRL to snap 創建 2 點矩形。按Ctrl 貼齊 @@ -376,12 +377,12 @@ Draft_Rotate - + Rotate 旋轉 - + Rotates the selected objects. CTRL to snap, SHIFT to constrain, ALT creates a copy 旋轉所選的物件。按CTRL 貼齊,按SHIFT 正交,按ALT 創建副本 @@ -389,12 +390,12 @@ Draft_Scale - + Scale 縮放 - + Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy 從基準點縮放選取的物件。按CTRL 貼齊,按SHIFT 正交,按ALT 複製 @@ -402,12 +403,12 @@ Draft_SelectGroup - + Select group 選擇群組 - + Selects all objects with the same parents as this group 選擇此群組中同系物件 @@ -415,12 +416,12 @@ Draft_SelectPlane - + SelectPlane 選取平面 - + Select a working plane for geometry creation 選取一個幾何創建的工作平面 @@ -428,17 +429,17 @@ Draft_Shape2DView - + Shape 2D view 造型2D視圖 - + Creates Shape 2D views of selected objects 建立選定物件之2D造型視圖 - + Convert bidirectionally between Draft and Sketch objects 於草圖及素描物件間雙向轉換 @@ -446,12 +447,12 @@ Draft_ShapeString - + Shape from text... 由文字建立造型... - + Creates text string in shapes. 於造型上建立文字 @@ -459,12 +460,12 @@ Draft_ShowSnapBar - + Show Snap Bar 顯示快選區 - + Shows Draft snap toolbar 顯示草圖快選工具列 @@ -472,12 +473,12 @@ Draft_Snap_Angle - + Angles 角度 - + Snaps to 45 and 90 degrees points on arcs and circles Snaps to 45 and 90 degrees points on arcs and circles @@ -485,12 +486,12 @@ Draft_Snap_Center - + Center 中心 - + Snaps to center of circles and arcs Snaps to center of circles and arcs @@ -498,12 +499,12 @@ Draft_Snap_Dimensions - + Dimensions 尺寸 - + Shows temporary dimensions when snapping to Arch objects Shows temporary dimensions when snapping to Arch objects @@ -511,12 +512,12 @@ Draft_Snap_Endpoint - + Endpoint 終點 - + Snaps to endpoints of edges Snaps to endpoints of edges @@ -524,12 +525,12 @@ Draft_Snap_Extension - + Extension 延伸 - + Snaps to extension of edges 對齊邊界之延伸 @@ -537,12 +538,12 @@ Draft_Snap_Grid - + Grid 格線 - + Snaps to grid points 對齊至格線上之點 @@ -550,12 +551,12 @@ Draft_Snap_Intersection - + Intersection 交集 - + Snaps to edges intersections 對齊至邊界交叉處 @@ -563,12 +564,12 @@ Draft_Snap_Lock - + Toggle On/Off 切換開/關 - + Activates/deactivates all snap tools at once 一次啟動/取消所有鎖點工具 @@ -576,12 +577,12 @@ Draft_Snap_Midpoint - + Midpoint 中點 - + Snaps to midpoints of edges 對齊至邊界之中點 @@ -589,12 +590,12 @@ Draft_Snap_Near - + Nearest 最近處 - + Snaps to nearest point on edges 對齊至邊界上的最近點 @@ -602,12 +603,12 @@ Draft_Snap_Ortho - + Ortho Ortho - + Snaps to orthogonal and 45 degrees directions Snaps to orthogonal and 45 degrees directions @@ -615,12 +616,12 @@ Draft_Snap_Parallel - + Parallel 平行 - + Snaps to parallel directions of edges Snaps to parallel directions of edges @@ -628,12 +629,12 @@ Draft_Snap_Perpendicular - + Perpendicular 垂直 - + Snaps to perpendicular points on edges 鎖點至邊緣上的垂直點 @@ -641,12 +642,12 @@ Draft_Snap_WorkingPlane - + Working Plane 工作平面 - + Restricts the snapped point to the current working plane Restricts the snapped point to the current working plane @@ -654,12 +655,12 @@ Draft_Text - + Text 文字 - + Creates an annotation. CTRL to snap 創建註解。按Ctrl 貼齊 @@ -667,12 +668,12 @@ Draft_ToggleConstructionMode - + Toggle construcion Mode 切換建造模式 - + Toggles the Construction Mode for next objects. 切換下一個物件的建造模式。 @@ -680,12 +681,12 @@ Draft_ToggleContinueMode - + Toggle Continue Mode 切換連續模式 - + Toggles the Continue Mode for next commands. 為下一個指令切換連續模式 @@ -693,12 +694,12 @@ Draft_ToggleDisplayMode - + Toggle display mode 切換顯示模式 - + Swaps display mode of selected objects between wireframe and flatlines 切換選取物件(線框和平板+邊緣)之間的顯示模式 @@ -706,25 +707,25 @@ Draft_ToggleGrid - + Toggle Grid 切換網格 - - Toggles the Draft gid on/off - 開/關草圖格線 + + Toggles the Draft grid on/off + Toggles the Draft grid on/off Draft_Trimex - + Trimex 修剪及延伸 - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts 修剪或延展選定物件或延展單一面,CTRL為快速,SHIFT為手動限制為目前片斷或垂直,ALT為相反 @@ -732,12 +733,12 @@ Draft_UndoLine - + Undo last segment 復原上一段 - + Undoes the last drawn segment of the line being drawn 復原已繪製線的上一線段 @@ -745,25 +746,38 @@ Draft_Upgrade - + Upgrade 升級 - + Joins the selected objects into one, or converts closed wires to filled faces, or unite faces 將選取的物件連結成一個物件,或將閉合線成轉換成填實面,或聯結面 + + Draft_VisGroup + + + VisGroup + VisGroup + + + + Adds a VisGroup + Adds a VisGroup + + Draft_Wire - + DWire DWire - + Creates a multiple-point DraftWire (DWire). CTRL to snap, SHIFT to constrain 建立一多點草圖線(DWire),CTRL可快選,SHIFT可限制 @@ -771,12 +785,12 @@ Draft_WireToBSpline - + Wire to BSpline 聚合線轉雲形線 - + Converts between Wire and BSpline 聚合線和雲形線之間的轉換 @@ -804,17 +818,17 @@ 貼齊符號的預設顏色 - + This is the default color for objects being drawn while in construction mode. 這是建構模式中繪製物件的預設顏色。 - + This is the default group name for construction geometry 這是建構幾何的預設組名稱 - + Construction 建構 @@ -917,17 +931,17 @@ such as "Arial:Bold" 原有的顏色和線寬 - + if this is checked, paper space objects will be imported too 如果勾選此選項,圖紙空間的物件也將一併匯入 - + if this is unchecked, texts/mtexts won't be imported 如果未勾選,文字/多行文字將不會被匯入 - + When exporting splines to DXF, they are transformed in polylines. This value is the maximum length of each of the polyline segments. If 0, then the whole spline is treated as a straight segment. 當雲形線匯出為 DXF,它們將轉換為聚合線。這個值是聚合線每個線段的最大長度,如果值為0,則整條雲形線將被視為一條直線段。 @@ -952,7 +966,7 @@ such as "Arial:Bold" 一般設定 - + Construction group name 建構群組名稱 @@ -968,22 +982,22 @@ Values with differences below this value will be treated as same. 這是透過公差函數的使用值。低於此值時不同的值將被視為相同值。 - + DXF format options DXF 格式選項 - + Check this if you want the non-named blocks (beginning with a *) to be imported too 如果您要(以 * 開頭)的未命名圖塊也要一併匯入,請勾選 - + If checked, freecad will try to joint coincident objects into wires. Beware, this can take a while... 如果勾選此選項,freecad 將嘗試接合重合物件到聚合線。請注意,這可能需要一些時間... - + Join geometry 加入幾何形 @@ -1083,32 +1097,32 @@ Values with differences below this value will be treated as same. 複製後選定原始物件 - + If checked, a grid will appear when drawing 若勾選,於繪圖時會顯示網格 - + Use grid 使用網格 - + Grid spacing 網格間距 - + The spacing between each grid line 格線間距 - + Main lines every 所有主要線段 - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. 主線較粗,特別於主線間有許多方形時 @@ -1138,22 +1152,22 @@ Values with differences below this value will be treated as same. - + if this is checked, objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable 若勾選此項目,相同圖層之物件將會被整合至草圖圖塊,使顯示加快,但卻使其修正變困難 - + Group layers into blocks 將圖層作為圖塊 - + If this is checked, all objects containing faces will be exported as 3d polyfaces 若勾選此項目,所有具面之物件將會以3d聚合面匯出 - + Export 3D objects as polyface meshes 以聚合面網格匯出3D物件 @@ -1193,37 +1207,37 @@ Values with differences below this value will be treated as same. 顯示工作平面追蹤器 - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command 若勾選,草圖格線當草圖工作區啟動時皆會顯示,否則僅要求時顯示 - + If this is checked, imported texts will get the standard Draft text size, instead of the size they have in the DXF document 若勾選,匯入之文字會採用標準草圖文字尺寸來代替DXF文件中的尺寸 - + Use standard font size for texts 文字採用標準尺寸 - + If this is checked, hatches will be converted into simple wires 若勾選,剖面線會轉變為簡單線條 - + Import hatch boundaries as wires 匯入剖面線邊界為線條 - + If this is checked, when polylines have a width defined, they will be rendered as closed wires with the correct width 若勾選,當聚合線具有寬度設定時,其會以正確寬度的封閉線條渲染 - + Render polylines with width 渲染帶有寬度之聚合線 @@ -1278,67 +1292,67 @@ Values with differences below this value will be treated as same. Always snap (disable snap mod) - + Construction geometry 構造幾何 - + Construction geometry color Construction geometry color - + Import 匯入 - + texts and dimensions 文字和尺寸 - + points - + layouts 配置 - + *blocks *blocks - + If this is checked, the exported objects will be projected to reflect the current view direction If this is checked, the exported objects will be projected to reflect the current view direction - + Project exported objects along current view direction Project exported objects along current view direction - + Ellipse export is badly supported. Use this to export them as polylines instead. Ellipse export is badly supported. Use this to export them as polylines instead. - + DWG format options DWG格式選項 - + Path to Teigha File Converter Path to Teigha File Converter - + The path to your Teigha File Converter executable The path to your Teigha File Converter executable @@ -1393,7 +1407,7 @@ Values with differences below this value will be treated as same. 格線 - + Always show the grid 永遠顯示格線 @@ -1423,52 +1437,37 @@ Values with differences below this value will be treated as same. 尺寸 - + Dimensions arrows 標註箭頭 - + style 風格 - + Dot - + Circle - + Arrow 箭頭 - + The default size of arrows 箭頭預設尺寸 - - Dimensions lines - 標註線條 - - - - text above - 文字在上 - - - - text inside - 文字在內 - - - + The default size of dimensions extension lines 標註延長線預設大小 @@ -1508,80 +1507,55 @@ Values with differences below this value will be treated as same. Fill objects with faces whenever possible - - DXF / DWG options - DXF / DWG選項 - - - + Create 建立 - - If thi sis checked, only standard Part objects will be created (fastest) - If thi sis checked, only standard Part objects will be created (fastest) - - - + simple Part shapes simple Part shapes - + If this is checked, parametric Draft objects will be created whenever possible If this is checked, parametric Draft objects will be created whenever possible - + Draft objects Draft objects - + If this is checked, sketches will be created whenever possible If this is checked, sketches will be created whenever possible - + Sketches Sketches - + If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. If this is checked, colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - + Get original colors from the DXF file Get original colors from the DXF file - - If this is checked, DXF layers will be imported as Draft layers - If this is checked, DXF layers will be imported as Draft layers - - - - Use Draft Layers - Use Draft Layers - - - + Treat ellipses and splines as polylines Treat ellipses and splines as polylines - + Max Spline Segment: 最大Spline片段: - - - SVG / OCA options - SVG / OCA選項 - Export style @@ -1597,21 +1571,146 @@ Values with differences below this value will be treated as same. Show the unit suffix in dimensions 於標註中顯示單位 + + + DXF / DWG + DXF / DWG + + + + Automatic update + Automatic update + + + + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + <html><head/><body><p>By checking this, you will allow FreeCAD to download and update the</p><p>components needed for DXF import and export. You can also do that</p><p>manually, by visiting https://github.com/yorikvanhavre/Draft-dxf-importer</p></body></html> + + + + Allow FreeCAD to automatically download and update the DXF libraries + Allow FreeCAD to automatically download and update the DXF libraries + + + + If this is checked, only standard Part objects will be created (fastest) + If this is checked, only standard Part objects will be created (fastest) + + + + If this is checked, DXF layers will be imported as Draft VisGroups + If this is checked, DXF layers will be imported as Draft VisGroups + + + + Use VisGroups + Use VisGroups + + + + mm + mm + + + + SVG / OCA + SVG / OCA + + + + Grid size + Grid size + + + + the number of horizontal or vertical lines of the grid + the number of horizontal or vertical lines of the grid + + + + lines + lines + + + + Dimensions + 尺寸 + + + + display mode + display mode + + + + text above (2D) + text above (2D) + + + + text inside (3D) + text inside (3D) + + + + extension lines size + extension lines size + + + + Drawing views + Drawing views + + + + Dashed line definition + Dashed line definition + + + + A SVG linestyle definition + A SVG linestyle definition + + + + 0.09,0.05 + 0.09,0.05 + + + + Dashdot line definition + Dashdot line definition + + + + 0.09,0.05,0.02,0.05 + 0.09,0.05,0.02,0.05 + + + + Dotted line definition + Dotted line definition + + + + 0.02,0.02 + 0.02,0.02 + Workbench - + Draft Snap Draft Snap - + Draft creation tools 草圖建立工具 - + Draft modification tools 草圖修改工具 @@ -1619,634 +1718,596 @@ Values with differences below this value will be treated as same. draft - + Draft Command Bar Draft Command Bar - + active command: 啟動指令: - + None - + Active Draft command 啟動草案指令 - + X coordinate of next point 下一個點的X座標 - + X X - + Y Ÿ - + Z Z - + Y coordinate of next point 下一個點的Y座標 - + Z coordinate of next point 下一個點的Z座標 - + Radius 半徑 - + Radius of Circle 圓半徑 - + &Relative 相對(&R) - + Coordinates relative to last point or absolute (SPACE) 最後一點的相對或絕對坐標(空間) - + F&illed &充填 - + Check this if the object should appear as filled, otherwise it will appear as wireframe (i) 若要物件顯示填滿請點選此項目,否則其將顯示為線架構 - + &Finish &結束 - + Finishes the current drawing or editing operation (F) 結束目前繪圖或編輯程序(F) - + If checked, command will not finish until you press the command button again 如果選取,命令將不會完成直到你再次按這個命令按鈕 - - &Continue - 繼續(&C) - - - + If checked, an OCC-style offset will be performed instead of the classic offset 若勾選,會以OCC型式取代基本印刷型式 - + &OCC-style offset &OCC型式印刷 - + Add points to the current object 於目前物件中增加點 - + Remove points from the current object 將點從目前物件上移除 - + Make Bezier node sharp Make Bezier node sharp - + Make Bezier node tangent Make Bezier node tangent - + Make Bezier node symmetric Make Bezier node symmetric - + &Undo 復原(&U) - + Undo the last segment (CTRL+Z) 復原上一段 (CTRL + Z) - + &Close 關閉(&C) - + Finishes and closes the current line (C) 完成並閉合當前線(C) - + &Wipe &擦 - + Wipes the existing segments of this line and starts again from the last point (W) 清除此現存在片段並重新由最後一點開始(W) - + Number of sides 邊數 - + Offset 偏移複製 - + XY XY - + Select XY plane 選擇 XY 平面 - + XZ XZ - + Select XZ plane 選擇 XZ平面 - + YZ YZ - + Select YZ plane 選擇 YZ 平面 - + View 檢視 - + Select plane perpendicular to the current view 選取垂直於當前視圖的平面 - + Do not project points to a drawing plane 不投射點到繪圖平面 - + &Copy 複製(&C) - + If checked, objects will be copied instead of moved (C) 若選取,物件將被複製而不是移動(C) - + Text string to draw Text string to draw - + String 字串 - + Height of text 字高 - + Height 高度 - + Intercharacter spacing Intercharacter spacing - + Tracking 追蹤 - + Full path to font file: 字型檔完整路徑: - + Open a FileChooser for font file Open a FileChooser for font file - + Set/unset a working plane Set/unset a working plane - + Line Color 線條顏色 - + Face Color 面顏色 - + Line Width 線寬 - + Font Size 字體大小 - + Apply to selected objects 應用於所選物件 - + Toggles Construction Mode 切換建造模式 - + Select Plane 選擇平面 - + Line - + DWire DWire - + Circle - + Center X 中心 X - + Arc - + Point - + Distance 距離 - + Trim 修剪 - + Pick Object 選取物件 - + Edit 編輯 - + Global X 全域X - + Global Y 全域Y - + Global Z 全域Z - + Local X 區域X - + Local Y 區域Y - + Local Z 區域Z - + Invalid Size value. Using 200.0. 無效值。使用 200.0。 - + Invalid Tracking value. Using 0. Invalid Tracking value. Using 0. - + Please enter a text string. 請輸入一段文字 - + Select a Font file 選擇一個字型檔 - + Please enter a font file. 請輸入字型檔。 - + Draft.makeBSpline: not enough points Draft.makeBSpline: not enough points - + Draft.makeBSpline: Equal endpoints forced Closed Draft.makeBSpline: Equal endpoints forced Closed - + Draft.makeBSpline: Invalid pointslist Draft.makeBSpline: Invalid pointslist - + Found groups: closing each open object inside 找到群組:封閉內部各開放物件 - + Found mesh(es): turning into Part shapes Found mesh(es): turning into Part shapes - + Found 1 solidificable object: solidifying it 找到1可實體化物件:將其實體化 - + Found 2 objects: fusing them 找到兩個物件:將其融合 - - Found several objects: making a shell - - Found several objects: making a shell - - - - - Found several coplanar objects or faces: making one face - - Found several coplanar objects or faces: making one face - - - - + Found 1 non-parametric objects: draftifying it 找到一個未參數化物件:編輯此物件 - - Found 1 closed sketch object: making a face from it - - 找到一封閉素描物件:由其產生面 - - - - Found closed wires: making faces - - Found closed wires: making faces - - - - + Found 1 open wire: closing it 找到一開放線條:將其封閉 - + Found several open wires: joining them Found several open wires: joining them - + Found several edges: wiring them 找到數個邊緣:將其轉為線條 - - Found several non-treatable objects: making compound - - 找到數個未設定物件:製作元件 - - - + Unable to upgrade these objects. 無法升級這些物件 - + Found 1 block: exploding it Found 1 block: exploding it - + Found 1 parametric object: breaking its dependencies 找到一參數化物件:分離其相依性 - + Found 2 objects: subtracting them 找到兩個物件:取其差集 - + Found several faces: splitting them 找到數個面:將其分割 - + Found several objects: subtracting them from the first one 找到數個物件:由第一個進行差集 - + Found 1 face: extracting its wires 尋找一面:擷取它的線條 - + Found only wires: extracting their edges 僅找到線條:提取邊緣 - + No more downgrade possible 無法在下降 - + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. - + Pick a face to define the drawing plane 選取一個面來定義繪圖的平面 - + Pick first point: 選取第一個點: - + Create Line 建立線 - + Create DWire 建立DWire - + DWire has been closed DWire已封閉 - + Last point has been removed 被移除之最後一點 - + Pick next point: 選取下一個點: - + Pick next point, or (F)inish or (C)lose: 選取下一個點,或(F)完成或(C)閉合: - + BSpline BSpline @@ -2257,7 +2318,7 @@ Values with differences below this value will be treated as same. Spline已封閉 - + Create BSpline 建立BSpline @@ -2267,358 +2328,352 @@ Values with differences below this value will be treated as same. 貝茲曲線 - + Bezier curve has been closed 貝茲曲線已封閉 - + Create BezCurve 建立貝茲曲線 - + Rectangle 矩形 - + Create Plane 建立平面 - + Create Rectangle 建立矩型 - + Pick opposite point: 選取對角點: - + Pick center point: 選取中心點: - + Pick radius: 選擇半徑: - + Pick start angle: 選取開始角度: - + Pick aperture: 選擇孔徑: - + Create Circle 建立圓 - + Create Arc 建立弧線 - + Start Angle 起始角度 - + Aperture 孔徑 - + Aperture angle: 孔徑角: - + Polygon 多邊形 - + Create Polygon 建立多邊形 - + Ellipse 橢圓 - + Create Ellipse 建立橢圓 - + Text 文字 - + Pick location point: 選取定位點: - + Create Text 建立文字 - + Dimension 標註 - + Create Dimension 建立尺度 - + Edges don't intersect! 邊緣未相交! - + ShapeString ShapeString - + Pick ShapeString location point: Pick ShapeString location point: - + Create ShapeString Create ShapeString - + Move 移動 - + Select an object to move 選擇要移動的物件 - + Pick start point: 選取起始點: - + Copy 複製 - + Pick end point: 選取終結點: - + Change Style 改變樣式 - + Select an object to rotate 選取要旋轉的物件 - + Pick rotation center: 選取旋轉中心: - + Rotate 旋轉 - + Pick base angle: 選取底角: - + Pick rotation angle: 選取旋轉角度: - + Select an object to offset 選取一個物件,以偏移複製 - + Offset only works on one object at a time 每次只能對一個物件偏移複製 - + Cannot offset this object type 無法顯示此物件類型 - + Pick distance: 選取距離: - + Select an object to upgrade 選取要升級的物件 - + Upgrade 升級 - + Downgrade 降級 - - Select an object to trim/extend - - 選取要修剪/延伸物件 - - - + Scale 縮放 - + Select an object to scale 選取要縮放的物件 - + Pick base point: 選取基準點: - + Pick scale factor: 選取縮放比例: - + Select an object to project Select an object to project - + Select a Draft object to edit Select a Draft object to edit - + This object type is not editable 此物件類型是不可編輯的 - + Active object must have more than two points/nodes 使用中的物件必須有兩個以上的點/節點 - + Selection is not a Knot Selection is not a Knot - + Endpoint of BezCurve can't be smoothed Endpoint of BezCurve can't be smoothed - + Select an object to convert 選擇一個物件進行轉換 - + Select an object to array 選擇一個物件進行陣列配置 - + Please select base and path objects 請選擇基礎和路徑物件 - + Create Point 建立點 - + Select an object to clone 選擇一個要複製的物件 - + Select face(s) on existing object(s) 選擇於已存在物件上的面 @@ -2630,41 +2685,212 @@ Values with differences below this value will be treated as same. 無Teigha 轉檔器,DWG 支援已停用。 - - Installed Macros - 已安裝巨集 - - - + &Draft &草圖 - + Utilities 功能 - + Wire tools 線條工具 - + Snapping 對齊 - + Found 1 multi-solids compound: exploding it Found 1 multi-solids compound: exploding it - + Sides Sides + + + BSplines and Bezier curves are not supported by this tool + BSplines and Bezier curves are not supported by this tool + + + + The given object is not planar and cannot be converted into a sketch. + The given object is not planar and cannot be converted into a sketch. + + + + Found several objects: creating a shell + + Found several objects: creating a shell + + + + + Found several coplanar objects or faces: creating one face + + Found several coplanar objects or faces: creating one face + + + + + Found 1 linear object: converting to line + + Found 1 linear object: converting to line + + + + + Found 1 closed sketch object: creating a face from it + + Found 1 closed sketch object: creating a face from it + + + + + Found closed wires: creating faces + + Found closed wires: creating faces + + + + + Found several non-treatable objects: creating compound + + Found several non-treatable objects: creating compound + + + + + Length + 長度 + + + + Angle + 角度 + + + + Length of current segment + Length of current segment + + + + Angle of current segment + Angle of current segment + + + + Check this to lock the current angle (l) + Check this to lock the current angle (l) + + + + Con&tinue + 連續 + + + + &Select edge + &Select edge + + + + Selects an existing edge to be measured by this dimension (E) + Selects an existing edge to be measured by this dimension (E) + + + + Auto + Auto + + + + Sorry, offset of Bezier curves is currently still not supported + + Sorry, offset of Bezier curves is currently still not supported + + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Convert + Convert + + + + Array + 矩陣 + + + + Select object(s) to trim/extend + + Select object(s) to trim/extend + + + + + Unable to trim these objects, only Draft wires and arcs are supported + + Unable to trim these objects, only Draft wires and arcs are supported + + + + + Unable to trim these objects, too many wires + + Unable to trim these objects, too many wires + + + + + These objects don't intersect + + These objects don't intersect + + + + + Too many intersection points + + Too many intersection points + + + + + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer + diff --git a/src/Mod/Drawing/Gui/Resources/Drawing.qrc b/src/Mod/Drawing/Gui/Resources/Drawing.qrc index 970cf5739..5cc31ad3e 100644 --- a/src/Mod/Drawing/Gui/Resources/Drawing.qrc +++ b/src/Mod/Drawing/Gui/Resources/Drawing.qrc @@ -43,5 +43,6 @@ translations/Drawing_ro.qm translations/Drawing_hu.qm translations/Drawing_pt-PT.qm + translations/Drawing_sr.qm diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_af.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_af.qm index 0ec34f8ff..66641550c 100644 Binary files a/src/Mod/Drawing/Gui/Resources/translations/Drawing_af.qm and b/src/Mod/Drawing/Gui/Resources/translations/Drawing_af.qm differ diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_af.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_af.ts index 1156b06dc..4629e51a5 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_af.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_af.ts @@ -1,864 +1,866 @@ - + CmdDrawingAnnotation - - Drawing - Tekening + + Drawing + Tekening - - &Annotation - &Annotation + + &Annotation + &Annotation - - - Inserts an Annotation view in the active drawing - Inserts an Annotation view in the active drawing + + + Inserts an Annotation view in the active drawing + Inserts an Annotation view in the active drawing - - + + CmdDrawingClip - - Drawing - Tekening + + Drawing + Tekening - - &Clip - &Clip + + &Clip + &Clip - - - Inserts a clip group in the active drawing - Inserts a clip group in the active drawing + + + Inserts a clip group in the active drawing + Inserts a clip group in the active drawing - - + + CmdDrawingDraftView - - Drawing - Tekening + + Drawing + Tekening - - &Draft View - + + &Draft View + &Draft View - - - Inserts a Draft view of the selected object(s) in the active drawing - + + + Inserts a Draft view of the selected object(s) in the active drawing + Inserts a Draft view of the selected object(s) in the active drawing - - + + CmdDrawingExportPage - - File - Lêer + + File + Lêer - - &Export page... - &Voer bladsy uit... + + &Export page... + &Voer bladsy uit... - - - Export a page to an SVG file - Voer 'n blad uit na 'n SVG-lêer + + + Export a page to an SVG file + Voer 'n blad uit na 'n SVG-lêer - - + + CmdDrawingNewA3Landscape - - Drawing - Tekening + + Drawing + Tekening - - - Insert new A3 landscape drawing - Voeg nuwe A3 landskaptekening in + + + Insert new A3 landscape drawing + Voeg nuwe A3 landskaptekening in - - + + CmdDrawingNewPage - - Drawing - Tekening + + Drawing + Tekening - - - Insert new drawing - Voeg nuwe tekening in + + + Insert new drawing + Voeg nuwe tekening in - - + + CmdDrawingNewView - - Drawing - Tekening + + Drawing + Tekening - - Insert view in drawing - Voeg aansig in in die tekening + + Insert view in drawing + Voeg aansig in in die tekening - - Insert a new View of a Part in the active drawing - Voeg 'n nuwe aansig van 'n onderdeel in in die aktiewe tekening + + Insert a new View of a Part in the active drawing + Voeg 'n nuwe aansig van 'n onderdeel in in die aktiewe tekening - - + + CmdDrawingOpen - - Drawing - Tekening + + Drawing + Tekening - - Open SVG... - Maak SVG oop... + + Open SVG... + Maak SVG oop... - - Open a scalable vector graphic - Maak skaalbare vektor grafika (SVG) oop + + Open a scalable vector graphic + Maak skaalbare vektor grafika (SVG) oop - - + + CmdDrawingOpenBrowserView - - Drawing - Tekening + + Drawing + Tekening - - Open &browser view - Open &browser view + + Open &browser view + Open &browser view - - - Opens the selected page in a browser view - Opens the selected page in a browser view + + + Opens the selected page in a browser view + Opens the selected page in a browser view - - + + CmdDrawingOrthoViews - - Drawing - Tekening + + Drawing + Tekening - - Insert orthographic views - Insert orthographic views + + Insert orthographic views + Insert orthographic views - - Insert an orthographic projection of a part in the active drawing - Insert an orthographic projection of a part in the active drawing + + Insert an orthographic projection of a part in the active drawing + Insert an orthographic projection of a part in the active drawing - - + + CmdDrawingProjectShape - - Drawing - Tekening + + Drawing + Tekening - - Project shape... - Projekvorm... + + Project shape... + Projekvorm... - - - Project shape onto a user-defined plane - Projekteer vorm op 'n gebruikergedefinieerde vlak + + + Project shape onto a user-defined plane + Projekteer vorm op 'n gebruikergedefinieerde vlak - - + + CmdDrawingSymbol - - Drawing - Tekening + + Drawing + Tekening - - &Symbol - &Symbol + + &Symbol + &Symbol - - - Inserts a symbol from a svg file in the active drawing - Inserts a symbol from a svg file in the active drawing + + + Inserts a symbol from a svg file in the active drawing + Inserts a symbol from a svg file in the active drawing - - + + DrawingGui::DrawingView - - &Background - &Agtergrond + + &Background + &Agtergrond - - &Outline - &Buitelyn + + &Outline + &Buitelyn - - &Native - &Native + + &Native + &Native - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - &Beeld + + &Image + &Beeld - - &High Quality Antialiasing - &Hoë kwaliteit kantversagting + + &High Quality Antialiasing + &Hoë kwaliteit kantversagting - - Open SVG File - Maak SVG-lêer oop + + Open SVG File + Maak SVG-lêer oop - - Could not open file '%1'. - Kon nie lêer '%1' oop maak nie. + + Could not open file '%1'. + Kon nie lêer '%1' oop maak nie. - - &Renderer - &Skepper + + &Renderer + &Skepper - - Export PDF - Stoor na PDF + + Export PDF + Stoor na PDF - - PDF file (*.pdf) - PDF-lêer (*.pdf) + + PDF file (*.pdf) + PDF-lêer (*.pdf) - - Page sizes - Bladsygroottes + + Page sizes + Bladsygroottes - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - Different orientation - + + Different orientation + Different orientation - - The printer uses a different orientation than the drawing. + + The printer uses a different orientation than the drawing. Do you want to continue? - + The printer uses a different orientation than the drawing. +Do you want to continue? - - - Different paper size - + + + Different paper size + Different paper size - - - The printer uses a different paper size than the drawing. + + + The printer uses a different paper size than the drawing. Do you want to continue? - + The printer uses a different paper size than the drawing. +Do you want to continue? - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Orthographic Projection + + Orthographic Projection + Orthographic Projection - - - - - - - - - - - - - Right click for axonometric settings - Right click for axonometric settings + + + + + + + + + + + + + Right click for axonometric settings + Right click for axonometric settings - - Top left x / y - Top left x / y + + Top left x / y + Top left x / y - - Spacing dx / dy - Spacing dx / dy + + Spacing dx / dy + Spacing dx / dy - - Axis out and right - Axis out and right + + Axis out and right + Axis out and right - - Vertical tilt - Vertical tilt + + Vertical tilt + Vertical tilt - - - X +ve - X +ve + + + X +ve + X +ve - - - - Y +ve - Y +ve + + + + Y +ve + Y +ve - - - - Z +ve - Z +ve + + + + Z +ve + Z +ve - - - X -ve - X -ve + + + X -ve + X -ve - - - - Y -ve - Y -ve + + + + Y -ve + Y -ve - - - - Z -ve - Z -ve + + + + Z -ve + Z -ve - - Isometric - Isometric + + Isometric + Isometric - - Dimetric - Dimetric + + Dimetric + Dimetric - - Trimetric - Trimetric + + Trimetric + Trimetric - - Scale - Scale + + Scale + Scale - - View projection - View projection + + View projection + View projection - - Axis aligned up - Axis aligned up + + Axis aligned up + Axis aligned up - - - Flip - Flip + + + Flip + Flip - - Trimetric - Trimetric + + Trimetric + Trimetric - - Projection - Projection + + Projection + Projection - - Third Angle - Third Angle + + Third Angle + Third Angle - - First Angle - First Angle + + First Angle + First Angle - - View from: - View from: + + View from: + View from: - - Axis aligned right: - Axis aligned right: + + Axis aligned right: + Axis aligned right: - Primary View - Primary View + Primary View + Primary View - Front - Vooraansig + Front + Vooraansig - Right - Regs + Right + Regs - Back - Back + Back + Back - Left - Links + Left + Links - Top - Bo-aansig + Top + Bo-aansig - Bottom - Bodem + Bottom + Bodem - - Rotate - - Rotate + - Rotate + - Rotate - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Primary view + + Primary view + Primary view - - Secondary Views - Secondary Views + + Secondary Views + Secondary Views - - General - Algemeen + + General + Algemeen - - Auto scale / position - Auto scale / position + + Auto scale / position + Auto scale / position - - Scale - Skaal + + Scale + Skaal - Primary x / y - Primary x / y + Primary x / y + Primary x / y - Secondary dx / dy - Secondary dx / dy + Secondary dx / dy + Secondary dx / dy - - Show hidden - Show hidden + + Show hidden + Show hidden - - Show smooth - Show smooth + + Show smooth + Show smooth - - Axonometric - Axonometric + + Axonometric + Axonometric - - + + DrawingGui::TaskProjection - - Visible sharp edges - Sigbare skerp kante + + Visible sharp edges + Sigbare skerp kante - - Visible smooth edges - Sigbare sagte kante + + Visible smooth edges + Sigbare sagte kante - - Visible sewn edges - Sigbare gestikte kante + + Visible sewn edges + Sigbare gestikte kante - - Visible outline edges - Sigbare buitelynkante + + Visible outline edges + Sigbare buitelynkante - - Visible isoparameters - Sigbare isoparameters + + Visible isoparameters + Sigbare isoparameters - - Hidden sharp edges - Verskuilde skerp kante + + Hidden sharp edges + Verskuilde skerp kante - - Hidden smooth edges - Verskuilde sagte kante + + Hidden smooth edges + Verskuilde sagte kante - - Hidden sewn edges - Verskuilde gestikte kante + + Hidden sewn edges + Verskuilde gestikte kante - - Hidden outline edges - Verskuilde buitelynkante + + Hidden outline edges + Verskuilde buitelynkante - - Hidden isoparameters - Verskuilde isoparameters + + Hidden isoparameters + Verskuilde isoparameters - - Project shapes - Projekvorms + + Project shapes + Projekvorms - - + + Drawing_NewPage - A0 landscape - A0 landskap + A0 landscape + A0 landskap - Insert new A0 landscape drawing - Voeg nuwe A0 landskap tekening in + Insert new A0 landscape drawing + Voeg nuwe A0 landskap tekening in - A1 landscape - A1 landskap + A1 landscape + A1 landskap - Insert new A1 landscape drawing - Voeg nuwe A1 landskap tekening in + Insert new A1 landscape drawing + Voeg nuwe A1 landskap tekening in - A2 landscape - A2 landskap + A2 landscape + A2 landskap - Insert new A2 landscape drawing - Voeg nuwe A2 landskap tekening in + Insert new A2 landscape drawing + Voeg nuwe A2 landskap tekening in - A3 landscape - A3 landskap + A3 landscape + A3 landskap - Insert new A3 landscape drawing - Voeg nuwe A3 landskaptekening in + Insert new A3 landscape drawing + Voeg nuwe A3 landskaptekening in - A4 landscape - A4 landskap + A4 landscape + A4 landskap - Insert new A4 landscape drawing - Voeg nuwe A4 landskap tekening in + Insert new A4 landscape drawing + Voeg nuwe A4 landskap tekening in - Insert new A%1 landscape drawing - Insert new A%1 landscape drawing + Insert new A%1 landscape drawing + Insert new A%1 landscape drawing - A%1 landscape - A%1 landscape + A%1 landscape + A%1 landscape - - Landscape - Landscape + + Landscape + Landscape - - Portrait - Portrait + + Portrait + Portrait - - %1%2 %3 - %1%2 %3 + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - Insert new %1%2 %3 drawing + + Insert new %1%2 %3 drawing + Insert new %1%2 %3 drawing - - %1%2 %3 (%4) - + + %1%2 %3 (%4) + %1%2 %3 (%4) - - Insert new %1%2 %3 (%4) drawing - + + Insert new %1%2 %3 (%4) drawing + Insert new %1%2 %3 (%4) drawing - - + + QObject - - - Choose an SVG file to open - Kies 'n SVG-lêer om oop te maak + + + Choose an SVG file to open + Kies 'n SVG-lêer om oop te maak - Drawing viewer - Tekeningleser + Drawing viewer + Tekeningleser - - - Scalable Vector Graphics (*.svg *.svgz) - Skaalbare Vektor Grafika (*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Skaalbare Vektor Grafika (*.svg *.svgz) - - - - - Wrong selection - Verkeerde keuse + + + + + Wrong selection + Verkeerde keuse - - Select a Part object. - Kies 'n onderdeel. + + Select a Part object. + Kies 'n onderdeel. - No page to insert - Geen bladsy om in te voeg nie + No page to insert + Geen bladsy om in te voeg nie - Create a page to insert. - Skep 'n bladsy om in te voeg. + Create a page to insert. + Skep 'n bladsy om in te voeg. - Create a page to insert views into. - Create a page to insert views into. + Create a page to insert views into. + Create a page to insert views into. - - - - - - No page found - + + + + + + No page found + No page found - - - - - - Create a page first. - + + + + + + Create a page first. + Create a page first. - - Select exactly one Part object. - + + Select exactly one Part object. + Select exactly one Part object. - - - Select one Page object. - Kies een Bladsyvoorwerp. + + + Select one Page object. + Kies een Bladsyvoorwerp. - - SVG (*.svg) - + + SVG (*.svg) + SVG (*.svg) - SVG(*.svg) - SVG (*.svg) + SVG(*.svg) + SVG (*.svg) - - All Files (*.*) - Alle lêers (*.*) + + All Files (*.*) + Alle lêers (*.*) - - Export page - Voer bladsy uit + + Export page + Voer bladsy uit - - Show drawing - Wys tekening + + Show drawing + Wys tekening - Front - Vooraansig + Front + Vooraansig - Back - Back + Back + Back - Right - Regs + Right + Regs - Left - Links + Left + Links - Top - Bo-aansig + Top + Bo-aansig - Bottom - Bodem + Bottom + Bodem - - - Make axonometric... - Make axonometric... + + + Make axonometric... + Make axonometric... - - - Edit axonometric settings... - Edit axonometric settings... + + + Edit axonometric settings... + Edit axonometric settings... - - - Make orthographic - Make orthographic + + + Make orthographic + Make orthographic - - + + Workbench - - Drawing - Tekening + + Drawing + Tekening - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_cs.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_cs.qm index 3680137bd..cbcd9956d 100644 Binary files a/src/Mod/Drawing/Gui/Resources/translations/Drawing_cs.qm and b/src/Mod/Drawing/Gui/Resources/translations/Drawing_cs.qm differ diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_cs.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_cs.ts index ef1f330d1..a5374aa03 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_cs.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_cs.ts @@ -1,864 +1,866 @@ - + CmdDrawingAnnotation - - Drawing - Výkres + + Drawing + Výkres - - &Annotation - &Poznámka + + &Annotation + &Poznámka - - - Inserts an Annotation view in the active drawing - Vloží zobrazení poznámky v aktivním výkresu + + + Inserts an Annotation view in the active drawing + Vloží zobrazení poznámky v aktivním výkresu - - + + CmdDrawingClip - - Drawing - Výkres + + Drawing + Výkres - - &Clip - Výřez + + &Clip + Výřez - - - Inserts a clip group in the active drawing - Vložení výřezu skupiny v aktivním výkresu + + + Inserts a clip group in the active drawing + Vložení výřezu skupiny v aktivním výkresu - - + + CmdDrawingDraftView - - Drawing - Výkres + + Drawing + Výkres - - &Draft View - + + &Draft View + &Pohled z Návrhu - - - Inserts a Draft view of the selected object(s) in the active drawing - + + + Inserts a Draft view of the selected object(s) in the active drawing + Vloží pohled vybraných objektů z Návrhu do aktivního výkresu - - + + CmdDrawingExportPage - - File - Soubor + + File + Soubor - - &Export page... - &Exportovat stránku... + + &Export page... + &Exportovat stránku... - - - Export a page to an SVG file - Exportovat stránku do souboru SVG + + + Export a page to an SVG file + Exportovat stránku do souboru SVG - - + + CmdDrawingNewA3Landscape - - Drawing - Výkres + + Drawing + Výkres - - - Insert new A3 landscape drawing - Insert new A3 landscape drawing + + + Insert new A3 landscape drawing + Insert new A3 landscape drawing - - + + CmdDrawingNewPage - - Drawing - Výkres + + Drawing + Výkres - - - Insert new drawing - Vložit nový výkres + + + Insert new drawing + Vložit nový výkres - - + + CmdDrawingNewView - - Drawing - Výkres + + Drawing + Výkres - - Insert view in drawing - Vložit pohled do výkresu + + Insert view in drawing + Vložit pohled do výkresu - - Insert a new View of a Part in the active drawing - Vložit nový pohled na díl do aktivního výkresu + + Insert a new View of a Part in the active drawing + Vložit nový pohled na díl do aktivního výkresu - - + + CmdDrawingOpen - - Drawing - Výkres + + Drawing + Výkres - - Open SVG... - Otevřít SVG... + + Open SVG... + Otevřít SVG... - - Open a scalable vector graphic - Otevřít škálovatelnou vektorovou grafiku + + Open a scalable vector graphic + Otevřít škálovatelnou vektorovou grafiku - - + + CmdDrawingOpenBrowserView - - Drawing - Výkres + + Drawing + Výkres - - Open &browser view - Otevřít prohlížeč + + Open &browser view + Otevřít prohlížeč - - - Opens the selected page in a browser view - Otevře vybranou stránku v prohlížeči + + + Opens the selected page in a browser view + Otevře vybranou stránku v prohlížeči - - + + CmdDrawingOrthoViews - - Drawing - Výkres + + Drawing + Výkres - - Insert orthographic views - Vložit pravoúhlé zobrazení + + Insert orthographic views + Vložit pravoúhlé zobrazení - - Insert an orthographic projection of a part in the active drawing - V aktivním výkresu vložit pravoúhlé promítání části + + Insert an orthographic projection of a part in the active drawing + V aktivním výkresu vložit pravoúhlé promítání části - - + + CmdDrawingProjectShape - - Drawing - Výkres + + Drawing + Výkres - - Project shape... - Projekce tvaru... + + Project shape... + Projekce tvaru... - - - Project shape onto a user-defined plane - Projekce tvaru na plochu definovanou uživatelem + + + Project shape onto a user-defined plane + Projekce tvaru na plochu definovanou uživatelem - - + + CmdDrawingSymbol - - Drawing - Výkres + + Drawing + Výkres - - &Symbol - &Symbol + + &Symbol + &Symbol - - - Inserts a symbol from a svg file in the active drawing - Inserts a symbol from a svg file in the active drawing + + + Inserts a symbol from a svg file in the active drawing + Vložit symbol ze souboru svg do aktivního výkresu - - + + DrawingGui::DrawingView - - &Background - &Pozadí + + &Background + &Pozadí - - &Outline - Obrysová čára + + &Outline + Obrysová čára - - &Native - Přirozený + + &Native + Přirozený - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - Obrázek + + &Image + Obrázek - - &High Quality Antialiasing - Vysoká kvalita vyhlazování + + &High Quality Antialiasing + Vysoká kvalita vyhlazování - - Open SVG File - Otevřít soubor SVG + + Open SVG File + Otevřít soubor SVG - - Could not open file '%1'. - Nelze otevřít soubor '%1'. + + Could not open file '%1'. + Nelze otevřít soubor '%1'. - - &Renderer - Stínovací software + + &Renderer + Stínovací software - - Export PDF - Export PDF + + Export PDF + Export PDF - - PDF file (*.pdf) - Soubor PDF (*.pdf) + + PDF file (*.pdf) + Soubor PDF (*.pdf) - - Page sizes - Rozměry stránky + + Page sizes + Rozměry stránky - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - Different orientation - + + Different orientation + Jiná orientace - - The printer uses a different orientation than the drawing. + + The printer uses a different orientation than the drawing. Do you want to continue? - + Tiskárna používá jinou orientaci než výkres. +Chcete pokračovat? - - - Different paper size - + + + Different paper size + Jiný formát papíru - - - The printer uses a different paper size than the drawing. + + + The printer uses a different paper size than the drawing. Do you want to continue? - + Tiskárna používá jiný formát papíru než výkres. +Chcete pokračovat? - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Pravoúhlé promítání + + Orthographic Projection + Pravoúhlé promítání - - - - - - - - - - - - - Right click for axonometric settings - Right click for axonometric settings + + + + + + + + + + + + + Right click for axonometric settings + Pro nastavení axonometrie klikněte pravým tlačítkem - - Top left x / y - Horní levý x / y + + Top left x / y + Horní levý x / y - - Spacing dx / dy - Spacing dx / dy + + Spacing dx / dy + Odsazení dx / dy    - - Axis out and right - Axis out and right + + Axis out and right + Osa ven a doprava - - Vertical tilt - Vertical tilt + + Vertical tilt + Svislý sklon - - - X +ve - X+ve + + + X +ve + X+ve - - - - Y +ve - Y+ve + + + + Y +ve + Y+ve - - - - Z +ve - Z +ve + + + + Z +ve + Z +ve - - - X -ve - X -ve + + + X -ve + X -ve - - - - Y -ve - Y -ve + + + + Y -ve + Y -ve - - - - Z -ve - Z -ve + + + + Z -ve + Z -ve - - Isometric - Isometric + + Isometric + Izometrie - - Dimetric - Dimetric + + Dimetric + Dimetrie - - Trimetric - Trimetric + + Trimetric + Trimetrie - - Scale - Scale + + Scale + Měřítko - - View projection - View projection + + View projection + Projekce pohledu - - Axis aligned up - Axis aligned up + + Axis aligned up + Osa směřující nahoru - - - Flip - Překlopit + + + Flip + Překlopit - - Trimetric - Trimetric + + Trimetric + Trimetrie - - Projection - Projekce + + Projection + Projekce - - Third Angle - Třetí úhel + + Third Angle + Třetí úhel - - First Angle - První úhel + + First Angle + První úhel - - View from: - View from: + + View from: + Pohled od osy: - - Axis aligned right: - Axis aligned right: + + Axis aligned right: + Osa směřující doprava: - Primary View - Hlavní pohled + Primary View + Hlavní pohled - Front - Přední + Front + Přední - Right - Vpravo + Right + Vpravo - Back - Zpět + Back + Zpět - Left - Vlevo + Left + Vlevo - Top - Horní + Top + Horní - Bottom - Dole + Bottom + Dole - - Rotate - -Otočit + - Rotate + -Otočit - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Hlavní pohled + + Primary view + Hlavní pohled - - Secondary Views - Sekundární zobrazení + + Secondary Views + Sekundární zobrazení - - General - Obecné + + General + Obecné - - Auto scale / position - Auto měřítko / pozice + + Auto scale / position + Auto měřítko / pozice - - Scale - Změna velikosti + + Scale + Změna velikosti - Primary x / y - Primární x / y + Primary x / y + Primární x / y - Secondary dx / dy - Sekundární dx / dy + Secondary dx / dy + Sekundární dx / dy - - Show hidden - Zobrazit skryté + + Show hidden + Zobrazit skryté - - Show smooth - Zobrazit hladké + + Show smooth + Zobrazit hladké - - Axonometric - Axonometrický + + Axonometric + Axonometrický - - + + DrawingGui::TaskProjection - - Visible sharp edges - Viditelné ostré hrany + + Visible sharp edges + Viditelné ostré hrany - - Visible smooth edges - Hladké hrany Viditelné + + Visible smooth edges + Hladké hrany Viditelné - - Visible sewn edges - Šité okraje viditelné + + Visible sewn edges + Šité okraje viditelné - - Visible outline edges - Viditelný obrys okrajů + + Visible outline edges + Viditelný obrys okrajů - - Visible isoparameters - Viditelné iso parametry + + Visible isoparameters + Viditelné iso parametry - - Hidden sharp edges - Ostré hrany skryté + + Hidden sharp edges + Ostré hrany skryté - - Hidden smooth edges - Hladké hrany skryté + + Hidden smooth edges + Hladké hrany skryté - - Hidden sewn edges - Šité okraje skryté + + Hidden sewn edges + Šité okraje skryté - - Hidden outline edges - Obrysové čáry skryté + + Hidden outline edges + Obrysové čáry skryté - - Hidden isoparameters - Skryté iso parametry + + Hidden isoparameters + Skryté iso parametry - - Project shapes - Projekce tvaru + + Project shapes + Projekce tvaru - - + + Drawing_NewPage - A0 landscape - A0 landscape + A0 landscape + A0 landscape - Insert new A0 landscape drawing - Insert new A0 landscape drawing + Insert new A0 landscape drawing + Insert new A0 landscape drawing - A1 landscape - A1 landscape + A1 landscape + A1 landscape - Insert new A1 landscape drawing - Insert new A1 landscape drawing + Insert new A1 landscape drawing + Insert new A1 landscape drawing - A2 landscape - A2 landscape + A2 landscape + A2 landscape - Insert new A2 landscape drawing - Insert new A2 landscape drawing + Insert new A2 landscape drawing + Insert new A2 landscape drawing - A3 landscape - A3 landscape + A3 landscape + A3 landscape - Insert new A3 landscape drawing - Insert new A3 landscape drawing + Insert new A3 landscape drawing + Insert new A3 landscape drawing - A4 landscape - A4 landscape + A4 landscape + A4 landscape - Insert new A4 landscape drawing - Insert new A4 landscape drawing + Insert new A4 landscape drawing + Insert new A4 landscape drawing - Insert new A%1 landscape drawing - Vložit nový výkres A%1 na šířku + Insert new A%1 landscape drawing + Vložit nový výkres A%1 na šířku - A%1 landscape - A%1 na šířku + A%1 landscape + A%1 na šířku - - Landscape - Landscape + + Landscape + Na šířku - - Portrait - Na výšku + + Portrait + Na výšku - - %1%2 %3 - %1%2 %3 + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - Insert new %1%2 %3 drawing + + Insert new %1%2 %3 drawing + Vložit nový %1%2 %3 výkres - - %1%2 %3 (%4) - + + %1%2 %3 (%4) + %1%2 %3 (%4) - - Insert new %1%2 %3 (%4) drawing - + + Insert new %1%2 %3 (%4) drawing + Vložit nový %1%2 %3 (%4) výkres - - + + QObject - - - Choose an SVG file to open - Zvolte soubor SVG pro otevření + + + Choose an SVG file to open + Zvolte soubor SVG pro otevření - Drawing viewer - Prohlížeč výkresů + Drawing viewer + Prohlížeč výkresů - - - Scalable Vector Graphics (*.svg *.svgz) - Scalable Vector Graphics (*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Scalable Vector Graphics (*.svg *.svgz) - - - - - Wrong selection - Neplatný výběr + + + + + Wrong selection + Neplatný výběr - - Select a Part object. - Vybrat díl. + + Select a Part object. + Vybrat díl. - No page to insert - Není vložen žádný výkres + No page to insert + Není vložen žádný výkres - Create a page to insert. - Vytvoření stránky pro vložení. + Create a page to insert. + Vytvoření stránky pro vložení. - Create a page to insert views into. - Vytvoří stránku pro vkládání pohledů. + Create a page to insert views into. + Vytvoří stránku pro vkládání pohledů. - - - - - - No page found - + + + + + + No page found + Stránka nebyla nalezena - - - - - - Create a page first. - + + + + + + Create a page first. + Vytvořte nejprve stránku. - - Select exactly one Part object. - + + Select exactly one Part object. + Vyberte právě jednu součást. - - - Select one Page object. - Vyberte jeden objekt stránky. + + + Select one Page object. + Vyberte jeden objekt stránky. - - SVG (*.svg) - + + SVG (*.svg) + SVG (*.svg) - SVG(*.svg) - SVG(*.svg) + SVG(*.svg) + SVG(*.svg) - - All Files (*.*) - Všechny soubory (*.*) + + All Files (*.*) + Všechny soubory (*.*) - - Export page - Exportovat stránku + + Export page + Exportovat stránku - - Show drawing - Zobrazit výkres + + Show drawing + Zobrazit výkres - Front - Přední + Front + Přední - Back - Zpět + Back + Zpět - Right - Vpravo + Right + Vpravo - Left - Vlevo + Left + Vlevo - Top - Horní + Top + Horní - Bottom - Dole + Bottom + Dole - - - Make axonometric... - Make axonometric... + + + Make axonometric... + Změnit na axonometrický - - - Edit axonometric settings... - Edit axonometric settings... + + + Edit axonometric settings... + Upravit nastavení axonometrie... - - - Make orthographic - Make orthographic + + + Make orthographic + Změnit na ortografický - - + + Workbench - - Drawing - Výkres + + Drawing + Výkres - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_de.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_de.qm index d6df8abb8..2eaff2395 100644 Binary files a/src/Mod/Drawing/Gui/Resources/translations/Drawing_de.qm and b/src/Mod/Drawing/Gui/Resources/translations/Drawing_de.qm differ diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_de.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_de.ts index d134f3a25..3f8478ef4 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_de.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_de.ts @@ -1,864 +1,864 @@ - - + + CmdDrawingAnnotation - - Drawing - Zeichnung + + Drawing + Zeichnung - - &Annotation - &Anmerkung + + &Annotation + &Anmerkung - - - Inserts an Annotation view in the active drawing - Fügt eine Anmerkungsansicht in die aktive Zeichnung ein + + + Inserts an Annotation view in the active drawing + Fügt eine Anmerkungsansicht in die aktive Zeichnung ein - - + + CmdDrawingClip - - Drawing - Zeichnung + + Drawing + Zeichnung - - &Clip - &Ausschnitt + + &Clip + &Ausschnitt - - - Inserts a clip group in the active drawing - eine Auschnittsgruppe in die aktive Zeichnung einfügen + + + Inserts a clip group in the active drawing + eine Auschnittsgruppe in die aktive Zeichnung einfügen - - + + CmdDrawingDraftView - - Drawing - Zeichnung + + Drawing + Zeichnung - - &Draft View - + + &Draft View + &Entwurfsansicht - - - Inserts a Draft view of the selected object(s) in the active drawing - + + + Inserts a Draft view of the selected object(s) in the active drawing + Fügt eine Entwurfsansicht der(des) ausgewählten Objekte(s) in die aktive Zeichnung ein - - + + CmdDrawingExportPage - - File - Datei + + File + Datei - - &Export page... - Seite &exportieren... + + &Export page... + Seite &exportieren... - - - Export a page to an SVG file - Seite in SVG-Datei exportieren + + + Export a page to an SVG file + Seite in SVG-Datei exportieren - - + + CmdDrawingNewA3Landscape - - Drawing - Zeichnung + + Drawing + Zeichnung - - - Insert new A3 landscape drawing - Neue A3-Zeichung einfügen (im Querformat) + + + Insert new A3 landscape drawing + Neue A3-Zeichung einfügen (im Querformat) - - + + CmdDrawingNewPage - - Drawing - Zeichnung + + Drawing + Zeichnung - - - Insert new drawing - Neue Zeichnung einfügen + + + Insert new drawing + Neue Zeichnung einfügen - - + + CmdDrawingNewView - - Drawing - Zeichnung + + Drawing + Zeichnung - - Insert view in drawing - Ansicht in Zeichnung einfügen + + Insert view in drawing + Ansicht in Zeichnung einfügen - - Insert a new View of a Part in the active drawing - Neue Ansicht eines Teils in aktive Zeichnung einfügen + + Insert a new View of a Part in the active drawing + Neue Ansicht eines Teils in aktive Zeichnung einfügen - - + + CmdDrawingOpen - - Drawing - Zeichnung + + Drawing + Zeichnung - - Open SVG... - Öffne SVG... + + Open SVG... + Öffne SVG... - - Open a scalable vector graphic - Eine skalierbare Vektorgrafik (SVG) öffnen + + Open a scalable vector graphic + Eine skalierbare Vektorgrafik (SVG) öffnen - - + + CmdDrawingOpenBrowserView - - Drawing - Zeichnung + + Drawing + Zeichnung - - Open &browser view - &Browser-Ansicht öffnen + + Open &browser view + &Browser-Ansicht öffnen - - - Opens the selected page in a browser view - Öffnet die ausgewählte Seite in einer Browseransicht + + + Opens the selected page in a browser view + Öffnet die ausgewählte Seite in einer Browseransicht - - + + CmdDrawingOrthoViews - - Drawing - Zeichnung + + Drawing + Zeichnung - - Insert orthographic views - Orthografische Ansichten einfügen + + Insert orthographic views + Orthografische Ansichten einfügen - - Insert an orthographic projection of a part in the active drawing - Orthografische Projektion eines Bauteils in die aktive Zeichnung einfügen + + Insert an orthographic projection of a part in the active drawing + Orthografische Projektion eines Bauteils in die aktive Zeichnung einfügen - - + + CmdDrawingProjectShape - - Drawing - Zeichnung + + Drawing + Zeichnung - - Project shape... - Fläche projizieren... + + Project shape... + Fläche projizieren... - - - Project shape onto a user-defined plane - Fläche auf eine benutzerdefinierte Ebene projizieren + + + Project shape onto a user-defined plane + Fläche auf eine benutzerdefinierte Ebene projizieren - - + + CmdDrawingSymbol - - Drawing - Zeichnung + + Drawing + Zeichnung - - &Symbol - + + &Symbol + &Symbol - - - Inserts a symbol from a svg file in the active drawing - + + + Inserts a symbol from a svg file in the active drawing + Fügt ein Symbol aus einer SVG-Datei in der aktiven Zeichnung ein - - + + DrawingGui::DrawingView - - &Background - &Hintergrund + + &Background + &Hintergrund - - &Outline - &Umriss + + &Outline + &Umriss - - &Native - &Nativ + + &Native + &Nativ - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - &Grafik + + &Image + &Grafik - - &High Quality Antialiasing - &High Quality Antialiasing + + &High Quality Antialiasing + &High Quality Antialiasing - - Open SVG File - SVG-Datei öffnen + + Open SVG File + SVG-Datei öffnen - - Could not open file '%1'. - Datei '%1' konnte nicht geöffnet werden. + + Could not open file '%1'. + Datei '%1' konnte nicht geöffnet werden. - - &Renderer - &Rendern + + &Renderer + &Rendern - - Export PDF - PDF exportieren + + Export PDF + PDF exportieren - - PDF file (*.pdf) - PDF-Datei (*.pdf) + + PDF file (*.pdf) + PDF-Datei (*.pdf) - - Page sizes - Seitengrößen + + Page sizes + Seitengrößen - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - Different orientation - + + Different orientation + Andere Ausrichtung - - The printer uses a different orientation than the drawing. + + The printer uses a different orientation than the drawing. Do you want to continue? - + Der Drucker verwendet eine andere Orientierung als die Zeichnung. Möchten Sie fortfahren? - - - Different paper size - + + + Different paper size + Anderes Papierformat - - - The printer uses a different paper size than the drawing. + + + The printer uses a different paper size than the drawing. Do you want to continue? - + Der Drucker verwendet eine andere Papiergröße als die Zeichnung. Möchten Sie fortfahren? - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Orthografische Projektion + + Orthographic Projection + Orthografische Projektion - - - - - - - - - - - - - Right click for axonometric settings - + + + + + + + + + + + + + Right click for axonometric settings + Rechtsklick für axonometrische Einstellungen - - Top left x / y - + + Top left x / y + Oben links x / y - - Spacing dx / dy - + + Spacing dx / dy + Abstand dx / dy    - - Axis out and right - + + Axis out and right +  Achse außerhalb und rechts - - Vertical tilt - + + Vertical tilt + Vertikale Neigung - - - X +ve - + + + X +ve + X +ve - - - - Y +ve - + + + + Y +ve + Y +ve - - - - Z +ve - + + + + Z +ve + Z +ve - - - X -ve - + + + X -ve + X -ve - - - - Y -ve - + + + + Y -ve + Y -ve - - - - Z -ve - + + + + Z -ve + Z -ve - - Isometric - + + Isometric + Isometrisch - - Dimetric - + + Dimetric + Dimetrisch - - Trimetric - + + Trimetric + Trimetrisch - - Scale - + + Scale + Maßstab - - View projection - + + View projection +  Ansichtsprojektion    - - Axis aligned up - + + Axis aligned up +  Achse nach oben ausgerichtet - - - Flip - + + + Flip + Umdrehen - - Trimetric - + + Trimetric + Trimetrisch - - Projection - Projektion + + Projection + Projektion - - Third Angle - Dritter Winkel + + Third Angle + Dritter Winkel - - First Angle - Erster Winkel + + First Angle + Erster Winkel - - View from: - + + View from: + Blick von: - - Axis aligned right: - + + Axis aligned right: + Achse nach rechts ausgerichtet: - Primary View - Hauptansicht + Primary View + Hauptansicht - Front - Vorne + Front + Vorne - Right - Rechts + Right + Rechts - Back - Zurück + Back + Zurück - Left - Links + Left + Links - Top - Oben + Top + Oben - Bottom - Unten + Bottom + Unten - - Rotate - -Drehen + - Rotate + -Drehen - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Hauptansicht + + Primary view + Hauptansicht - - Secondary Views - Sekundäre Ansichen + + Secondary Views + Sekundäre Ansichen - - General - Allgemein + + General + Allgemein - - Auto scale / position - Auto-Skalierung / -Position + + Auto scale / position + Auto-Skalierung / -Position - - Scale - Skalieren + + Scale + Skalieren - Primary x / y - Primäre x / y + Primary x / y + Primäre x / y - Secondary dx / dy - Sekundäre dx / dy + Secondary dx / dy + Sekundäre dx / dy - - Show hidden - Zeige versteckte + + Show hidden + Zeige versteckte - - Show smooth - Zeige glatte + + Show smooth + Zeige glatte - - Axonometric - Axonometrisch + + Axonometric + Axonometrisch - - + + DrawingGui::TaskProjection - - Visible sharp edges - Sichtbare scharfe Kanten + + Visible sharp edges + Sichtbare scharfe Kanten - - Visible smooth edges - Sichtbare glatte Kanten + + Visible smooth edges + Sichtbare glatte Kanten - - Visible sewn edges - Sichtbare genähte Kanten + + Visible sewn edges + Sichtbare genähte Kanten - - Visible outline edges - Sichtbare Außenkanten + + Visible outline edges + Sichtbare Außenkanten - - Visible isoparameters - Sichtbare Isoparameter + + Visible isoparameters + Sichtbare Isoparameter - - Hidden sharp edges - Versteckte scharfe Kanten + + Hidden sharp edges + Versteckte scharfe Kanten - - Hidden smooth edges - Versteckte glatte Kanten + + Hidden smooth edges + Versteckte glatte Kanten - - Hidden sewn edges - Versteckte genähte Kanten + + Hidden sewn edges + Versteckte genähte Kanten - - Hidden outline edges - Versteckte Außenkanten + + Hidden outline edges + Versteckte Außenkanten - - Hidden isoparameters - Versteckte Isoparameter + + Hidden isoparameters + Versteckte Isoparameter - - Project shapes - Projekt Formen + + Project shapes + Projekt Formen - - + + Drawing_NewPage - A0 landscape - A0 Querformat + A0 landscape + A0 Querformat - Insert new A0 landscape drawing - Neue A3-Zeichung einfügen (im Querformat) {0 ?} + Insert new A0 landscape drawing + Neue A3-Zeichung einfügen (im Querformat) {0 ?} - A1 landscape - A1 Querformat + A1 landscape + A1 Querformat - Insert new A1 landscape drawing - Neue A3-Zeichung einfügen (im Querformat) {1 ?} + Insert new A1 landscape drawing + Neue A3-Zeichung einfügen (im Querformat) {1 ?} - A2 landscape - A2 Querformat + A2 landscape + A2 Querformat - Insert new A2 landscape drawing - Neue A3-Zeichung einfügen (im Querformat) {2 ?} + Insert new A2 landscape drawing + Neue A3-Zeichung einfügen (im Querformat) {2 ?} - A3 landscape - A3 Querformat + A3 landscape + A3 Querformat - Insert new A3 landscape drawing - Neue A3-Zeichung einfügen (im Querformat) + Insert new A3 landscape drawing + Neue A3-Zeichung einfügen (im Querformat) - A4 landscape - A4 Querformat + A4 landscape + A4 Querformat - Insert new A4 landscape drawing - Neue A3-Zeichung einfügen (im Querformat) {4 ?} + Insert new A4 landscape drawing + Neue A3-Zeichung einfügen (im Querformat) {4 ?} - Insert new A%1 landscape drawing - Füge neue Zeichnung im A%1 Querformat ein + Insert new A%1 landscape drawing + Füge neue Zeichnung im A%1 Querformat ein - A%1 landscape - A%1-Querformat + A%1 landscape + A%1-Querformat - - Landscape - + + Landscape + Landschaft - - Portrait - + + Portrait + Porträt - - %1%2 %3 - + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - + + Insert new %1%2 %3 drawing + Neue %1%2 %3 Zeichnung einfügen - - %1%2 %3 (%4) - + + %1%2 %3 (%4) + %1%2 %3 (%4) - - Insert new %1%2 %3 (%4) drawing - + + Insert new %1%2 %3 (%4) drawing + Neue %1%2 %3 (%4) Zeichnung einfügen - - + + QObject - - - Choose an SVG file to open - Wählen Sie eine SVG-Datei zum Öffnen aus + + + Choose an SVG file to open + Wählen Sie eine SVG-Datei zum Öffnen aus - Drawing viewer - Zeichnungsbetrachter + Drawing viewer + Zeichnungsbetrachter - - - Scalable Vector Graphics (*.svg *.svgz) - Skalierbare Vektorgrafik (*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Skalierbare Vektorgrafik (*.svg *.svgz) - - - - - Wrong selection - Falsche Auswahl + + + + + Wrong selection + Falsche Auswahl - - Select a Part object. - Wählen Sie ein Teile-Objekt aus.. + + Select a Part object. + Wählen Sie ein Teile-Objekt aus.. - No page to insert - Keine Seite zum einfügen + No page to insert + Keine Seite zum einfügen - Create a page to insert. - Erzeugen Sie eine Seite zum Einfügen des Objekts. + Create a page to insert. + Erzeugen Sie eine Seite zum Einfügen des Objekts. - Create a page to insert views into. - Erstelle Seite um Ansichten einzufügen. + Create a page to insert views into. + Erstelle Seite um Ansichten einzufügen. - - - - - - No page found - + + + + + + No page found + Keine Seite gefunden - - - - - - Create a page first. - + + + + + + Create a page first. + Erstellen Sie zunächst eine Seite. - - Select exactly one Part object. - + + Select exactly one Part object. + Wählen Sie genau ein Teil-Objekt. - - - Select one Page object. - Wählen Sie ein Page-Objekt aus. + + + Select one Page object. + Wählen Sie ein Page-Objekt aus. - - SVG (*.svg) - + + SVG (*.svg) + SVG (*.SVG) - SVG(*.svg) - SVG(*.svg) + SVG(*.svg) + SVG(*.svg) - - All Files (*.*) - Alle Dateien (*.*) + + All Files (*.*) + Alle Dateien (*.*) - - Export page - Seite exportieren + + Export page + Seite exportieren - - Show drawing - Zeichnung anzeigen + + Show drawing + Zeichnung anzeigen - Front - Vorne + Front + Vorne - Back - Zurück + Back + Zurück - Right - Rechts + Right + Rechts - Left - Links + Left + Links - Top - Oben + Top + Oben - Bottom - Unten + Bottom + Unten - - - Make axonometric... - + + + Make axonometric... + Axonometrisch machen... - - - Edit axonometric settings... - + + + Edit axonometric settings... + Axonometrie-Einstellungen bearbeiten... - - - Make orthographic - + + + Make orthographic + Orthographisch machen - - + + Workbench - - Drawing - Zeichnung + + Drawing + Zeichnung - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_es-ES.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_es-ES.qm index ca4158cb1..6987c4e6b 100644 Binary files a/src/Mod/Drawing/Gui/Resources/translations/Drawing_es-ES.qm and b/src/Mod/Drawing/Gui/Resources/translations/Drawing_es-ES.qm differ diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_es-ES.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_es-ES.ts index ca2e3247f..8ebd1aaaf 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_es-ES.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_es-ES.ts @@ -1,864 +1,866 @@ - + CmdDrawingAnnotation - - Drawing - Dibujo + + Drawing + Dibujo - - &Annotation - &Anotación + + &Annotation + &Anotación - - - Inserts an Annotation view in the active drawing - Inserta una nota en el actual dibujo + + + Inserts an Annotation view in the active drawing + Inserta una nota en el actual dibujo - - + + CmdDrawingClip - - Drawing - Dibujo + + Drawing + Dibujo - - &Clip - &Clip + + &Clip + &Clip - - - Inserts a clip group in the active drawing - Inserta un clip de grupo en el actual dibujo + + + Inserts a clip group in the active drawing + Inserta un clip de grupo en el actual dibujo - - + + CmdDrawingDraftView - - Drawing - Dibujo + + Drawing + Dibujo - - &Draft View - + + &Draft View + &Vista Boceto - - - Inserts a Draft view of the selected object(s) in the active drawing - + + + Inserts a Draft view of the selected object(s) in the active drawing + Inserta una vista de boceto del/los objeto(s) seleccionado(s) en el dibujo activo - - + + CmdDrawingExportPage - - File - Archivo + + File + Archivo - - &Export page... - &Exportar página... + + &Export page... + &Exportar página... - - - Export a page to an SVG file - Exportar una página a un archivo SVG + + + Export a page to an SVG file + Exportar una página a un archivo SVG - - + + CmdDrawingNewA3Landscape - - Drawing - Dibujo + + Drawing + Dibujo - - - Insert new A3 landscape drawing - Inserta un nuevo dibujo en formato A3 + + + Insert new A3 landscape drawing + Inserta un nuevo dibujo en formato A3 - - + + CmdDrawingNewPage - - Drawing - Dibujo + + Drawing + Dibujo - - - Insert new drawing - Insertar nuevo dibujo + + + Insert new drawing + Insertar nuevo dibujo - - + + CmdDrawingNewView - - Drawing - Dibujo + + Drawing + Dibujo - - Insert view in drawing - Insertar vista en el dibujo + + Insert view in drawing + Insertar vista en el dibujo - - Insert a new View of a Part in the active drawing - Insertar una nueva Vista de una Pieza en el dibujo activo + + Insert a new View of a Part in the active drawing + Insertar una nueva Vista de una Pieza en el dibujo activo - - + + CmdDrawingOpen - - Drawing - Dibujo + + Drawing + Dibujo - - Open SVG... - Abrir SVG... + + Open SVG... + Abrir SVG... - - Open a scalable vector graphic - Abre una imagen vectorial escalable + + Open a scalable vector graphic + Abre una imagen vectorial escalable - - + + CmdDrawingOpenBrowserView - - Drawing - Dibujo + + Drawing + Dibujo - - Open &browser view - Abrir &vista de navegador + + Open &browser view + Abrir &vista de navegador - - - Opens the selected page in a browser view - Abre la página seleccionada en una vista de navegador + + + Opens the selected page in a browser view + Abre la página seleccionada en una vista de navegador - - + + CmdDrawingOrthoViews - - Drawing - Dibujo + + Drawing + Dibujo - - Insert orthographic views - Insertar vistas ortogonales + + Insert orthographic views + Insertar vistas ortogonales - - Insert an orthographic projection of a part in the active drawing - Insertar una proyección ortogonal de una parte in el actual dibujo + + Insert an orthographic projection of a part in the active drawing + Insertar una proyección ortogonal de una parte in el actual dibujo - - + + CmdDrawingProjectShape - - Drawing - Dibujo + + Drawing + Dibujo - - Project shape... - Formas del proyecto... + + Project shape... + Formas del proyecto... - - - Project shape onto a user-defined plane - Forma de proyecto en un plano definido por el usuario + + + Project shape onto a user-defined plane + Projectar silueta a un plano definido por el usuario - - + + CmdDrawingSymbol - - Drawing - Dibujo + + Drawing + Dibujo - - &Symbol - &Símbolo + + &Symbol + &Símbolo - - - Inserts a symbol from a svg file in the active drawing - Inserta un símbolo desde un archivo svg en el dibujo activo + + + Inserts a symbol from a svg file in the active drawing + Inserta un símbolo desde un archivo svg en el dibujo activo - - + + DrawingGui::DrawingView - - &Background - &Fondo + + &Background + &Fondo - - &Outline - &Contorno + + &Outline + &Contorno - - &Native - &Nativo + + &Native + &Nativo - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - &Imagen + + &Image + &Imagen - - &High Quality Antialiasing - &Antialiasing alta calidad + + &High Quality Antialiasing + &Antialiasing alta calidad - - Open SVG File - Abrir archivo SVG + + Open SVG File + Abrir archivo SVG - - Could not open file '%1'. - No se pudo abrir el archivo '%1'. + + Could not open file '%1'. + No se pudo abrir el archivo '%1'. - - &Renderer - &Renderizador + + &Renderer + &Renderizador - - Export PDF - Exportar PDF + + Export PDF + Exportar PDF - - PDF file (*.pdf) - Archivo PDF (*.pdf) + + PDF file (*.pdf) + Archivo PDF (*.pdf) - - Page sizes - Tamaños de página + + Page sizes + Tamaños de página - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - Different orientation - + + Different orientation + Orientación diferente de la hoja - - The printer uses a different orientation than the drawing. + + The printer uses a different orientation than the drawing. Do you want to continue? - + La impresora utiliza una orientación de papel distinta a la del dibujo. +¿Desea continuar? - - - Different paper size - + + + Different paper size + Distinto tamaño de papel - - - The printer uses a different paper size than the drawing. + + + The printer uses a different paper size than the drawing. Do you want to continue? - + La impresora usa un tamaño de papel distinto al del dibujo. +¿Desea continuar? - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Proyección ortogonal + + Orthographic Projection + Proyección ortogonal - - - - - - - - - - - - - Right click for axonometric settings - Click derecho para configuración axonométrica + + + + + + + + + + + + + Right click for axonometric settings + Click derecho para configuración axonométrica - - Top left x / y - Arriba izquierda x / y + + Top left x / y + Arriba izquierda x / y - - Spacing dx / dy - Espaciado dx / dy + + Spacing dx / dy + Espaciado dx / dy - - Axis out and right - Axis out and right + + Axis out and right + sentido de axis a derecha - - Vertical tilt - Inclinación vertical + + Vertical tilt + Inclinación vertical - - - X +ve - X +ve + + + X +ve + X +ve - - - - Y +ve - Y +ve + + + + Y +ve + Y +ve - - - - Z +ve - Z +ve + + + + Z +ve + Z +ve - - - X -ve - X -ve + + + X -ve + X -ve - - - - Y -ve - Y -ve + + + + Y -ve + Y -ve - - - - Z -ve - Z -ve + + + + Z -ve + Z -ve - - Isometric - Isométrico + + Isometric + Isométrico - - Dimetric - Dimétrica + + Dimetric + Dimétrica - - Trimetric - Trimétrica + + Trimetric + Trimétrica - - Scale - Escala + + Scale + Escala - - View projection - Proyección de la vista + + View projection + Proyección de la vista - - Axis aligned up - Eje alineado arriba + + Axis aligned up + Eje alineado arriba - - - Flip - Voltear + + + Flip + Voltear - - Trimetric - Trimétrica + + Trimetric + Trimétrica - - Projection - Proyección + + Projection + Proyección - - Third Angle - Tercer ángulo + + Third Angle + Tercer ángulo - - First Angle - Primer ángulo + + First Angle + Primer ángulo - - View from: - Vista desde: + + View from: + Vista desde: - - Axis aligned right: - Eje alineado a la derecha: + + Axis aligned right: + Eje alineado a la derecha: - Primary View - Vista principal + Primary View + Vista principal - Front - Alzado + Front + Alzado - Right - Derecha + Right + Derecha - Back - Volver + Back + Volver - Left - Izquierda + Left + Izquierda - Top - Planta + Top + Planta - Bottom - Inferior + Bottom + Inferior - - Rotate - - Rotar + - Rotate + - Rotar - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Vista principal + + Primary view + Vista principal - - Secondary Views - Vistas Secundarias + + Secondary Views + Vistas Secundarias - - General - General + + General + General - - Auto scale / position - Auto Escalar / Situar + + Auto scale / position + Auto Escalar / Situar - - Scale - Escalar + + Scale + Escalar - Primary x / y - x / y primario + Primary x / y + x / y primario - Secondary dx / dy - dx / dy secundario + Secondary dx / dy + dx / dy secundario - - Show hidden - Mostrar ocultos + + Show hidden + Mostrar ocultos - - Show smooth - Mostrar alisado + + Show smooth + Mostrar alisado - - Axonometric - Axonométrica + + Axonometric + Axonométrica - - + + DrawingGui::TaskProjection - - Visible sharp edges - Aristas visibles + + Visible sharp edges + Aristas visibles - - Visible smooth edges - Bordes suavizados visibles + + Visible smooth edges + Bordes suavizados visibles - - Visible sewn edges - Bordes cosidos visibles + + Visible sewn edges + Bordes cosidos visibles - - Visible outline edges - Aristas de contorno visibles + + Visible outline edges + Aristas de contorno visibles - - Visible isoparameters - Isoparámetros visibles + + Visible isoparameters + Isoparámetros visibles - - Hidden sharp edges - Aristas ocultas + + Hidden sharp edges + Aristas ocultas - - Hidden smooth edges - oculta aristas no vivas + + Hidden smooth edges + oculta aristas no vivas - - Hidden sewn edges - Aristas ocultas cosidas + + Hidden sewn edges + Aristas ocultas cosidas - - Hidden outline edges - Aristas de contorno ocultas + + Hidden outline edges + Aristas de contorno ocultas - - Hidden isoparameters - Isoparámetros ocultos + + Hidden isoparameters + Isoparámetros ocultos - - Project shapes - Formas del proyecto + + Project shapes + Formas del proyecto - - + + Drawing_NewPage - A0 landscape - A0 horizontal + A0 landscape + A0 horizontal - Insert new A0 landscape drawing - Insertar nuevo dibujo A0 horizontal + Insert new A0 landscape drawing + Insertar nuevo dibujo A0 horizontal - A1 landscape - A1 horizontal + A1 landscape + A1 horizontal - Insert new A1 landscape drawing - Insertar nuevo dibujo A1 horizontal + Insert new A1 landscape drawing + Insertar nuevo dibujo A1 horizontal - A2 landscape - A2 horizontal + A2 landscape + A2 horizontal - Insert new A2 landscape drawing - Insertar nuevo dibujo A2 horizontal + Insert new A2 landscape drawing + Insertar nuevo dibujo A2 horizontal - A3 landscape - A3 horizontal + A3 landscape + A3 horizontal - Insert new A3 landscape drawing - Inserta un nuevo dibujo en formato A3 + Insert new A3 landscape drawing + Inserta un nuevo dibujo en formato A3 - A4 landscape - A4 horizontal + A4 landscape + A4 horizontal - Insert new A4 landscape drawing - Insertar nuevo dibujo A4 horizontal + Insert new A4 landscape drawing + Insertar nuevo dibujo A4 horizontal - Insert new A%1 landscape drawing - Insertar nuevo dibujo A%1 horizontal + Insert new A%1 landscape drawing + Insertar nuevo dibujo A%1 horizontal - A%1 landscape - A%1 horizontal + A%1 landscape + A%1 horizontal - - Landscape - Apaisado + + Landscape + Apaisado - - Portrait - Vertical + + Portrait + Vertical - - %1%2 %3 - %1 %2 %3 + + %1%2 %3 + %1 %2 %3 - - Insert new %1%2 %3 drawing - Inserte el nuevo dibujo de %1 %2 %3 + + Insert new %1%2 %3 drawing + Inserte el nuevo dibujo de %1 %2 %3 - - %1%2 %3 (%4) - + + %1%2 %3 (%4) + %1%2 %3 (%4) - - Insert new %1%2 %3 (%4) drawing - + + Insert new %1%2 %3 (%4) drawing + Inserte nuevo dibujo %1%2 %3 (%4) - - + + QObject - - - Choose an SVG file to open - Seleccionar un archivo SVG para abrir + + + Choose an SVG file to open + Seleccionar un archivo SVG para abrir - Drawing viewer - Visor de dibujos + Drawing viewer + Visor de dibujos - - - Scalable Vector Graphics (*.svg *.svgz) - Imagen vectorial escalable (*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Imagen vectorial escalable (*.svg *.svgz) - - - - - Wrong selection - Selección incorrecta + + + + + Wrong selection + Selección incorrecta - - Select a Part object. - Seleccionar un objeto Pieza. + + Select a Part object. + Seleccionar un objeto Pieza. - No page to insert - Ninguna página para insertar + No page to insert + Ninguna página para insertar - Create a page to insert. - Crear una página para insertar. + Create a page to insert. + Crear una página para insertar. - Create a page to insert views into. - Crear una página para insertar vistas. + Create a page to insert views into. + Crear una página para insertar vistas. - - - - - - No page found - + + + + + + No page found + No se ha encontrado una página de dibujo - - - - - - Create a page first. - + + + + + + Create a page first. + Cree una página de dibujo primero. - - Select exactly one Part object. - + + Select exactly one Part object. + Seleccione un único objeto parte. - - - Select one Page object. - Seleccionar una página de objetos. + + + Select one Page object. + Seleccionar una página de objetos. - - SVG (*.svg) - + + SVG (*.svg) + SVG (*.svg) - SVG(*.svg) - SVG(*.svg) + SVG(*.svg) + SVG(*.svg) - - All Files (*.*) - Todos los archivos (*.*) + + All Files (*.*) + Todos los archivos (*.*) - - Export page - Exportar página + + Export page + Exportar página - - Show drawing - Mostrar dibujo + + Show drawing + Mostrar dibujo - Front - Alzado + Front + Alzado - Back - Volver + Back + Volver - Right - Derecha + Right + Derecha - Left - Izquierda + Left + Izquierda - Top - Planta + Top + Planta - Bottom - Inferior + Bottom + Inferior - - - Make axonometric... - Hacer axonométricas... + + + Make axonometric... + Hacer axonométricas... - - - Edit axonometric settings... - Editar configuración axonométricas... + + + Edit axonometric settings... + Editar configuración axonométricas... - - - Make orthographic - Hacer ortográfica + + + Make orthographic + Hacer ortográfica - - + + Workbench - - Drawing - Dibujo + + Drawing + Dibujo - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_fi.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_fi.qm index 52d05abd3..93d03336d 100644 Binary files a/src/Mod/Drawing/Gui/Resources/translations/Drawing_fi.qm and b/src/Mod/Drawing/Gui/Resources/translations/Drawing_fi.qm differ diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_fi.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_fi.ts index 7be24e1b8..ef03a5b7b 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_fi.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_fi.ts @@ -1,864 +1,866 @@ - + CmdDrawingAnnotation - - Drawing - Piirustus + + Drawing + Piirros - - &Annotation - &Huomautus + + &Annotation + &Huomautus - - - Inserts an Annotation view in the active drawing - Lisää Huomautus näkymä aktiiviseen tekniseenpiirustukseen + + + Inserts an Annotation view in the active drawing + Lisää Huomautus näkymä aktiiviseen tekniseenpiirustukseen - - + + CmdDrawingClip - - Drawing - Piirustus + + Drawing + Piirros - - &Clip - &Leikkaa + + &Clip + &Leikkaa - - - Inserts a clip group in the active drawing - Lisää leikeryhmän aktiiviseen tekniseen piirustukseen + + + Inserts a clip group in the active drawing + Lisää leikeryhmän aktiiviseen tekniseen piirustukseen - - + + CmdDrawingDraftView - - Drawing - Piirustus + + Drawing + Piirros - - &Draft View - + + &Draft View + & Vedos näkymä - - - Inserts a Draft view of the selected object(s) in the active drawing - + + + Inserts a Draft view of the selected object(s) in the active drawing + Lisää valitun kohteen (kohteiden) vedosnäkymän aktiivisessa piirroksessa - - + + CmdDrawingExportPage - - File - Tiedosto + + File + Tiedosto - - &Export page... - &Vie sivu... + + &Export page... + &Vie sivu... - - - Export a page to an SVG file - Vie sivu SVG-tiedostoon + + + Export a page to an SVG file + Vie sivu SVG-tiedostoon - - + + CmdDrawingNewA3Landscape - - Drawing - Piirustus + + Drawing + Piirros - - - Insert new A3 landscape drawing - Lisää uusi A3 piirustus + + + Insert new A3 landscape drawing + Lisää uusi A3 piirustus - - + + CmdDrawingNewPage - - Drawing - Piirustus + + Drawing + Piirros - - - Insert new drawing - Lisää uusi piirros + + + Insert new drawing + Lisää uusi piirros - - + + CmdDrawingNewView - - Drawing - Piirustus + + Drawing + Piirros - - Insert view in drawing - Lisää näkymä piirustukseen + + Insert view in drawing + Lisää näkymä piirustukseen - - Insert a new View of a Part in the active drawing - Lisää uusi näkymä aktiivisen piirustuksen osasta + + Insert a new View of a Part in the active drawing + Lisää uusi näkymä aktiivisen piirustuksen osasta - - + + CmdDrawingOpen - - Drawing - Piirustus + + Drawing + Piirros - - Open SVG... - Avaa SVG ... + + Open SVG... + Avaa SVG ... - - Open a scalable vector graphic - Avaa skaalautuva vektorigrafiikka + + Open a scalable vector graphic + Avaa skaalautuva vektorigrafiikka - - + + CmdDrawingOpenBrowserView - - Drawing - Piirustus + + Drawing + Piirros - - Open &browser view - Avaa &selaimen näkymä + + Open &browser view + Avaa &selaimen näkymä - - - Opens the selected page in a browser view - Avaa valitun sivun selainnäkymässä + + + Opens the selected page in a browser view + Avaa valitun sivun selainnäkymässä - - + + CmdDrawingOrthoViews - - Drawing - Piirustus + + Drawing + Piirros - - Insert orthographic views - Lisää Ortografisia näkymiä + + Insert orthographic views + Lisää Ortografisia näkymiä - - Insert an orthographic projection of a part in the active drawing - Lisää osan ortografinen projektio aktiiviseen tekniseen piirustukseen + + Insert an orthographic projection of a part in the active drawing + Lisää ortografinen projektio aktiivisen teknisen piirroksen osasta - - + + CmdDrawingProjectShape - - Drawing - Piirustus + + Drawing + Piirros - - Project shape... - Projektin muodot... + + Project shape... + Projektin muoto... - - - Project shape onto a user-defined plane - Projektin muoto käyttäjän määrittelemän tason päälle + + + Project shape onto a user-defined plane + Projektin muoto käyttäjän määrittelemän tason päälle - - + + CmdDrawingSymbol - - Drawing - Piirustus + + Drawing + Piirros - - &Symbol - &Symbol + + &Symbol + & Symboli - - - Inserts a symbol from a svg file in the active drawing - Inserts a symbol from a svg file in the active drawing + + + Inserts a symbol from a svg file in the active drawing + Lisää symbolin svg-tiedostosta aktiiviseen piirrokseen - - + + DrawingGui::DrawingView - - &Background - &Tausta + + &Background + &Tausta - - &Outline - &Jäsennys + + &Outline + &Jäsennys - - &Native - &Paikallinen + + &Native + &Paikallinen - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - &Kuva + + &Image + &Kuva - - &High Quality Antialiasing - &Korkealaatuinen reunojen pehmennys + + &High Quality Antialiasing + &Korkealaatuinen reunojen pehmennys - - Open SVG File - Avaa SVG-tiedosto + + Open SVG File + Avaa SVG-tiedosto - - Could not open file '%1'. - Tiedostoa '%1' ei voitu avata. + + Could not open file '%1'. + Tiedostoa '%1' ei voitu avata. - - &Renderer - &Renderöinti + + &Renderer + &Renderöinti - - Export PDF - Vie PDF-asiakirjaan + + Export PDF + Vie PDF-asiakirjaan - - PDF file (*.pdf) - PDF-tiedosto (*.pdf) + + PDF file (*.pdf) + PDF-tiedosto (*.pdf) - - Page sizes - Sivukoot + + Page sizes + Sivukoot - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - Different orientation - + + Different orientation + Erilainen sivun suunta - - The printer uses a different orientation than the drawing. + + The printer uses a different orientation than the drawing. Do you want to continue? - + Tulostin käyttää eri paperisuuntaa kuin piirros. +Haluatko jatkaa? - - - Different paper size - + + + Different paper size + Erilainen paperikoko - - - The printer uses a different paper size than the drawing. + + + The printer uses a different paper size than the drawing. Do you want to continue? - + Tulostin käyttää eri paperikokoa kuin piirros. +Haluatko jatkaa? - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Ortografinen projektio + + Orthographic Projection + Ortografinen projektio - - - - - - - - - - - - - Right click for axonometric settings - Right click for axonometric settings + + + + + + + + + + + + + Right click for axonometric settings + Napsauta hiiren oikeata nappia aksonometrisille asetuksille - - Top left x / y - Top left x / y + + Top left x / y + Ylävasen x / y - - Spacing dx / dy - Spacing dx / dy + + Spacing dx / dy + Välit dx / dy - - Axis out and right - Axis out and right + + Axis out and right + Akseli ulos oikealle - - Vertical tilt - Vertical tilt + + Vertical tilt + pystykallistus - - - X +ve - X +ve + + + X +ve + X + ve - - - - Y +ve - Y +ve + + + + Y +ve + Y + ve - - - - Z +ve - Z +ve + + + + Z +ve + Z + ve - - - X -ve - X -ve + + + X -ve + X - ve - - - - Y -ve - Y -ve + + + + Y -ve + Y - ve - - - - Z -ve - Z -ve + + + + Z -ve + Z - ve - - Isometric - Isometric + + Isometric + Isometrinen - - Dimetric - Dimetric + + Dimetric + Dimetrinen - - Trimetric - Trimetric + + Trimetric + Trimetrinen - - Scale - Scale + + Scale + Mittakaava - - View projection - View projection + + View projection + Katso projektio - - Axis aligned up - Axis aligned up + + Axis aligned up + Akseli tasattu ylös - - - Flip - Flip + + + Flip + Käännä - - Trimetric - Trimetric + + Trimetric + Trimetrinen - - Projection - Projektio + + Projection + Projektio - - Third Angle - Kolmas kulma + + Third Angle + Kolmas kulma - - First Angle - Ensimmäinen kulma + + First Angle + Ensimmäinen kulma - - View from: - View from: + + View from: + Näkymä: - - Axis aligned right: - Axis aligned right: + + Axis aligned right: + Akseli tasattu oikealle: - Primary View - Ensisijainen näkymä + Primary View + Ensisijainen näkymä - Front - Etupuoli + Front + Etupuoli - Right - Oikea + Right + Oikea - Back - Takaisin + Back + Takaisin - Left - Vasen + Left + Vasen - Top - Yläpuoli + Top + Yläpuoli - Bottom - Pohja + Bottom + Pohja - - Rotate - - Kierrä + - Rotate + - Kierrä - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Ensisijainen näkymä + + Primary view + Ensisijainen näkymä - - Secondary Views - Toissijaiset näkymät + + Secondary Views + Toissijaiset näkymät - - General - Yleiset + + General + Yleiset - - Auto scale / position - Automaattinen asteikko / paikka + + Auto scale / position + Automaattinen skaalaus / sijainti - - Scale - Skaalaa + + Scale + Mittakaava - Primary x / y - Ensisijainen x / y + Primary x / y + Ensisijainen x / y - Secondary dx / dy - Toissijainen dx / dy + Secondary dx / dy + Toissijainen dx / dy - - Show hidden - Näytä piilotetut + + Show hidden + Näytä piilotetut - - Show smooth - Näytä sileä + + Show smooth + Näytä sileä - - Axonometric - Aksonometrisiä + + Axonometric + Aksonometrisiä - - + + DrawingGui::TaskProjection - - Visible sharp edges - Näytä terävät reunat + + Visible sharp edges + Näkyvät terävät reunat - - Visible smooth edges - Näytä pehmeät reunat + + Visible smooth edges + Näkyvät pehmeät reunat - - Visible sewn edges - Näytä pehmeäkantiset reunat + + Visible sewn edges + Näkyvät pehmeäkantiset reunat - - Visible outline edges - Näytä jäsennyksen reunat + + Visible outline edges + Näytä jäsennyksen reunat - - Visible isoparameters - Näytä isoparametriset + + Visible isoparameters + Näytä isoparametriset - - Hidden sharp edges - Piilota terävät reunat + + Hidden sharp edges + Piilotetut terävät reunat - - Hidden smooth edges - Hidden pehmeät reunat + + Hidden smooth edges + Piilotetut pehmeät reunat - - Hidden sewn edges - Piilota pehmeäkantiset reunat + + Hidden sewn edges + Piilotetut pehmeäkantiset reunat - - Hidden outline edges - Piilotetut ääriviivojen reunat + + Hidden outline edges + Piilotetut ääriviivojen reunat - - Hidden isoparameters - Piilota isoparametrit + + Hidden isoparameters + Piilotetut isoparametrit - - Project shapes - Projektin muodot + + Project shapes + Projektin muodot - - + + Drawing_NewPage - A0 landscape - A0 vaakakuva + A0 landscape + A0 vaakakuva - Insert new A0 landscape drawing - Lisää uusi A0 vaakakuva, piirustus + Insert new A0 landscape drawing + Lisää uusi A0 vaakakuva, piirustus - A1 landscape - A1 vaakakuva + A1 landscape + A1 vaakakuva - Insert new A1 landscape drawing - Lisää uusi A1 vaakakuva, piirustus + Insert new A1 landscape drawing + Lisää uusi A1 vaakakuva, piirustus - A2 landscape - A2 vaakakuva + A2 landscape + A2 vaakakuva - Insert new A2 landscape drawing - Lisää uusi A2 vaakakuva, piirustus + Insert new A2 landscape drawing + Lisää uusi A2 vaakakuva, piirustus - A3 landscape - A3 pystykuva + A3 landscape + A3 pystykuva - Insert new A3 landscape drawing - Lisää uusi A3 piirustus + Insert new A3 landscape drawing + Lisää uusi A3 piirustus - A4 landscape - A4 vaakakuva + A4 landscape + A4 vaakakuva - Insert new A4 landscape drawing - Lisää uusi A4 vaakakuva, piirustus + Insert new A4 landscape drawing + Lisää uusi A4 vaakakuva, piirustus - Insert new A%1 landscape drawing - Lisää uusi A%1 vaakatasoinen piirustus + Insert new A%1 landscape drawing + Lisää uusi A%1 vaakatasoinen piirustus - A%1 landscape - A%1 vaakatasoinen + A%1 landscape + A%1 vaakatasoinen - - Landscape - Landscape + + Landscape + Vaakasuora - - Portrait - Portrait + + Portrait + Pystysuora - - %1%2 %3 - %1%2 %3 + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - Insert new %1%2 %3 drawing + + Insert new %1%2 %3 drawing + Lisää uusi %1%2 %3 piirros - - %1%2 %3 (%4) - + + %1%2 %3 (%4) + %1%2 %3 (%4) - - Insert new %1%2 %3 (%4) drawing - + + Insert new %1%2 %3 (%4) drawing + Laita uusi %1%2 %3 (%4) piirros - - + + QObject - - - Choose an SVG file to open - Valitse avattava SVG-tiedosto + + + Choose an SVG file to open + Valitse avattava SVG-tiedosto - Drawing viewer - Piirustuksen katseluohjelma + Drawing viewer + Piirustuksen katseluohjelma - - - Scalable Vector Graphics (*.svg *.svgz) - Skaalautuvat Vektori Grafiikat (*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Skaalautuvat vektorigrafiikat (*.svg *.svgz) - - - - - Wrong selection - Väärä valinta + + + + + Wrong selection + Väärä valinta - - Select a Part object. - Valitse osa-objekti. + + Select a Part object. + Valitse osa-objekti. - No page to insert - Sivua ei ole luotu kuvan lisäämistä varten + No page to insert + Sivua ei ole luotu kuvan lisäämistä varten - Create a page to insert. - Luo sivu kuvien lisäämistä varten. + Create a page to insert. + Luo sivu kuvien lisäämistä varten. - Create a page to insert views into. - Luo sivu johon lisäät näkymiä. + Create a page to insert views into. + Luo sivu johon lisäät näkymiä. - - - - - - No page found - + + + + + + No page found + Sivua ei löydy - - - - - - Create a page first. - + + + + + + Create a page first. + Luo sivu ensin. - - Select exactly one Part object. - + + Select exactly one Part object. + Valitse täsmälleen yksi osa-kohde. - - - Select one Page object. - Valitse yksi sivu objektista. + + + Select one Page object. + Valitse yksi sivu-objekti. - - SVG (*.svg) - + + SVG (*.svg) + SVG (*.svg) - SVG(*.svg) - SVG(*.svg) + SVG(*.svg) + SVG(*.svg) - - All Files (*.*) - Kaikki tiedostot (*.*) + + All Files (*.*) + Kaikki tiedostot (*.*) - - Export page - Vie sivu + + Export page + Vie sivu - - Show drawing - Näytä piirustus + + Show drawing + Näytä piirustus - Front - Etupuoli + Front + Etupuoli - Back - Takaisin + Back + Takaisin - Right - Oikea + Right + Oikea - Left - Vasen + Left + Vasen - Top - Yläpuoli + Top + Yläpuoli - Bottom - Pohja + Bottom + Pohja - - - Make axonometric... - Make axonometric... + + + Make axonometric... + Tee aksonometrisenä... - - - Edit axonometric settings... - Edit axonometric settings... + + + Edit axonometric settings... + Muokkaa aksonometrisiä asetuksia... - - - Make orthographic - Make orthographic + + + Make orthographic + Tee ortograafinen - - + + Workbench - - Drawing - Piirustus + + Drawing + Piirros - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_fr.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_fr.qm index 572930f1b..720d2d73f 100644 Binary files a/src/Mod/Drawing/Gui/Resources/translations/Drawing_fr.qm and b/src/Mod/Drawing/Gui/Resources/translations/Drawing_fr.qm differ diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_fr.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_fr.ts index 95ad65078..361e10958 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_fr.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_fr.ts @@ -1,864 +1,864 @@ - + CmdDrawingAnnotation - - Drawing - Mise en plan + + Drawing + Mise en plan - - &Annotation - &Annotation + + &Annotation + &Annotation - - - Inserts an Annotation view in the active drawing - Insère une annotation sur la feuille active + + + Inserts an Annotation view in the active drawing + Insère une annotation sur la feuille active - - + + CmdDrawingClip - - Drawing - Mise en plan + + Drawing + Mise en plan - - &Clip - &Masque + + &Clip + &Masque - - - Inserts a clip group in the active drawing - Insère un groupe de masquage sur la feuille active + + + Inserts a clip group in the active drawing + Insère un groupe de masquage sur la feuille active - - + + CmdDrawingDraftView - - Drawing - Mise en plan + + Drawing + Mise en plan - - &Draft View - + + &Draft View + &Draft Vue - - - Inserts a Draft view of the selected object(s) in the active drawing - + + + Inserts a Draft view of the selected object(s) in the active drawing + Insère une vue Draft des objets sélectionnés dans la page active - - + + CmdDrawingExportPage - - File - Fichier + + File + Fichier - - &Export page... - &Exporter la page... + + &Export page... + &Exporter la page... - - - Export a page to an SVG file - Exporter une page vers un fichier SVG + + + Export a page to an SVG file + Exporter une page vers un fichier SVG - - + + CmdDrawingNewA3Landscape - - Drawing - Mise en plan + + Drawing + Mise en plan - - - Insert new A3 landscape drawing - Insère une nouvelle feuille A3 paysage + + + Insert new A3 landscape drawing + Insère une nouvelle feuille A3 paysage - - + + CmdDrawingNewPage - - Drawing - Mise en plan + + Drawing + Mise en plan - - - Insert new drawing - Insérer une nouvelle feuille + + + Insert new drawing + Insérer une nouvelle feuille - - + + CmdDrawingNewView - - Drawing - Mise en plan + + Drawing + Mise en plan - - Insert view in drawing - Insérer une vue dans la page + + Insert view in drawing + Insérer une vue dans la page - - Insert a new View of a Part in the active drawing - Insérer une nouvelle vue de la pièce dans la page active + + Insert a new View of a Part in the active drawing + Insérer une nouvelle vue de la pièce dans la page active - - + + CmdDrawingOpen - - Drawing - Mise en plan + + Drawing + Mise en plan - - Open SVG... - Ouvrir SVG... + + Open SVG... + Ouvrir SVG... - - Open a scalable vector graphic - Ouvrir un fichier vectoriel SVG + + Open a scalable vector graphic + Ouvrir un fichier vectoriel SVG - - + + CmdDrawingOpenBrowserView - - Drawing - Mise en plan + + Drawing + Mise en plan - - Open &browser view - Vue &web + + Open &browser view + Vue &web - - - Opens the selected page in a browser view - Ouvre la feuille sélectionnée dans le navigateur web + + + Opens the selected page in a browser view + Ouvre la feuille sélectionnée dans le navigateur web - - + + CmdDrawingOrthoViews - - Drawing - Mise en plan + + Drawing + Mise en plan - - Insert orthographic views - Insérer des vues orthogonales + + Insert orthographic views + Insérer des vues orthogonales - - Insert an orthographic projection of a part in the active drawing - Insérer une projection orthogonale d'une forme sur la feuille active + + Insert an orthographic projection of a part in the active drawing + Insérer une projection orthogonale d'une forme sur la feuille active - - + + CmdDrawingProjectShape - - Drawing - Mise en plan + + Drawing + Mise en plan - - Project shape... - Projeter la forme... + + Project shape... + Projeter la forme... - - - Project shape onto a user-defined plane - Projeter une forme sur un plan défini par l'utilisateur + + + Project shape onto a user-defined plane + Projeter une forme sur un plan défini par l'utilisateur - - + + CmdDrawingSymbol - - Drawing - Mise en plan + + Drawing + Mise en plan - - &Symbol - &Symbole + + &Symbol + &Symbole - - - Inserts a symbol from a svg file in the active drawing - Insère un symbole à partir d'un fichier svg dans la mise en plan active + + + Inserts a symbol from a svg file in the active drawing + Insère un symbole à partir d'un fichier svg dans la mise en plan active - - + + DrawingGui::DrawingView - - &Background - &Arrière-plan + + &Background + &Arrière-plan - - &Outline - &Contour + + &Outline + &Contour - - &Native - &Natif + + &Native + &Natif - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - &Image + + &Image + &Image - - &High Quality Antialiasing - Anticrénelage &haute qualité + + &High Quality Antialiasing + Anticrénelage &haute qualité - - Open SVG File - Ouvrir un fichier SVG + + Open SVG File + Ouvrir un fichier SVG - - Could not open file '%1'. - Impossible d'ouvrir le fichier '%1'. + + Could not open file '%1'. + Impossible d'ouvrir le fichier '%1'. - - &Renderer - Moteur de &rendu + + &Renderer + Moteur de &rendu - - Export PDF - Exporter vers PDF + + Export PDF + Exporter vers PDF - - PDF file (*.pdf) - Fichier PDF (*.pdf) + + PDF file (*.pdf) + Fichier PDF (*.pdf) - - Page sizes - Formats de papier + + Page sizes + Formats de papier - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - Different orientation - + + Different orientation + Orientation différente - - The printer uses a different orientation than the drawing. + + The printer uses a different orientation than the drawing. Do you want to continue? - + L'imprimante utilise une orientation différente que le dessin. Voulez-vous continuer ? - - - Different paper size - + + + Different paper size + Format de papier différent - - - The printer uses a different paper size than the drawing. + + + The printer uses a different paper size than the drawing. Do you want to continue? - + L'imprimante utilise un format de papier différent que le dessin. Voulez-vous continuer ? - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Projection orthogonale + + Orthographic Projection + Projection orthogonale - - - - - - - - - - - - - Right click for axonometric settings - Faites un clic droit pour les paramètres d'axonométrie + + + + + + + + + + + + + Right click for axonometric settings + Faites un clic droit pour les paramètres d'axonométrie - - Top left x / y - En haut à gauche x / y + + Top left x / y + En haut à gauche x / y - - Spacing dx / dy - Espacement dx / dy + + Spacing dx / dy + Espacement dx / dy - - Axis out and right - Sens de l'axe vers la droite + + Axis out and right + Sens de l'axe vers la droite - - Vertical tilt - Retournement vertical + + Vertical tilt + Retournement vertical - - - X +ve - X +ve + + + X +ve + X +ve - - - - Y +ve - Y +ve + + + + Y +ve + Y +ve - - - - Z +ve - Z +ve + + + + Z +ve + Z +ve - - - X -ve - X -ve + + + X -ve + X -ve - - - - Y -ve - Y -ve + + + + Y -ve + Y -ve - - - - Z -ve - Z -ve + + + + Z -ve + Z -ve - - Isometric - Isométrique + + Isometric + Isométrique - - Dimetric - Dimétrique + + Dimetric + Dimétrique - - Trimetric - Trimétrique + + Trimetric + Trimétrique - - Scale - Échelle + + Scale + Échelle - - View projection - Vue de projection + + View projection + Vue de projection - - Axis aligned up - Axe aligné vers le haut + + Axis aligned up + Axe aligné vers le haut - - - Flip - Retourner + + + Flip + Retourner - - Trimetric - Trimétrique + + Trimetric + Trimétrique - - Projection - Projection + + Projection + Projection - - Third Angle - américaine + + Third Angle + américaine - - First Angle - européenne + + First Angle + européenne - - View from: - Vue de : + + View from: + Vue de : - - Axis aligned right: - Axe aligné à droite : + + Axis aligned right: + Axe aligné à droite : - Primary View - Vue principale + Primary View + Vue principale - Front - Frontal + Front + Frontal - Right - Droit + Right + Droit - Back - Arrière + Back + Arrière - Left - Gauche + Left + Gauche - Top - Dessus + Top + Dessus - Bottom - Dessous + Bottom + Dessous - - Rotate - -Faire pivoter + - Rotate + -Faire pivoter - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Vue principale + + Primary view + Vue principale - - Secondary Views - Vues secondaires + + Secondary Views + Vues secondaires - - General - Général + + General + Général - - Auto scale / position - Échelle / position auto + + Auto scale / position + Échelle / position auto - - Scale - Échelle + + Scale + Échelle - Primary x / y - x / y principaux + Primary x / y + x / y principaux - Secondary dx / dy - dx et dy secondaires + Secondary dx / dy + dx et dy secondaires - - Show hidden - Monter les bords cachés + + Show hidden + Monter les bords cachés - - Show smooth - Montrer les bords lissés + + Show smooth + Montrer les bords lissés - - Axonometric - Axonométrique + + Axonometric + Axonométrique - - + + DrawingGui::TaskProjection - - Visible sharp edges - Arêtes vives visibles + + Visible sharp edges + Arêtes vives visibles - - Visible smooth edges - Arêtes de tangence visibles + + Visible smooth edges + Arêtes de tangence visibles - - Visible sewn edges - Arêtes cousues visibles + + Visible sewn edges + Arêtes cousues visibles - - Visible outline edges - Arêtes de contour visibles + + Visible outline edges + Arêtes de contour visibles - - Visible isoparameters - Isoparamètres visibles + + Visible isoparameters + Isoparamètres visibles - - Hidden sharp edges - Arêtes vives masquées + + Hidden sharp edges + Arêtes vives masquées - - Hidden smooth edges - Arêtes de tangence masquées + + Hidden smooth edges + Arêtes de tangence masquées - - Hidden sewn edges - Arêtes cousues masquées + + Hidden sewn edges + Arêtes cousues masquées - - Hidden outline edges - Arêtes de contour masquées + + Hidden outline edges + Arêtes de contour masquées - - Hidden isoparameters - Isoparamètres masqués + + Hidden isoparameters + Isoparamètres masqués - - Project shapes - Projeter les formes + + Project shapes + Projeter les formes - - + + Drawing_NewPage - A0 landscape - A0 paysage + A0 landscape + A0 paysage - Insert new A0 landscape drawing - Insérer une feuille A0 paysage + Insert new A0 landscape drawing + Insérer une feuille A0 paysage - A1 landscape - A1 paysage + A1 landscape + A1 paysage - Insert new A1 landscape drawing - Insérer une feuille A1 paysage + Insert new A1 landscape drawing + Insérer une feuille A1 paysage - A2 landscape - A2 paysage + A2 landscape + A2 paysage - Insert new A2 landscape drawing - Insérer une feuille A2 paysage + Insert new A2 landscape drawing + Insérer une feuille A2 paysage - A3 landscape - A3 Paysage + A3 landscape + A3 Paysage - Insert new A3 landscape drawing - Insère une nouvelle feuille A3 paysage + Insert new A3 landscape drawing + Insère une nouvelle feuille A3 paysage - A4 landscape - A4 paysage + A4 landscape + A4 paysage - Insert new A4 landscape drawing - Insérer une feuille A4 paysage + Insert new A4 landscape drawing + Insérer une feuille A4 paysage - Insert new A%1 landscape drawing - Insérer une nouvelle feuille A%1 paysage + Insert new A%1 landscape drawing + Insérer une nouvelle feuille A%1 paysage - A%1 landscape - A%1 paysage + A%1 landscape + A%1 paysage - - Landscape - Paysage + + Landscape + Paysage - - Portrait - Portrait + + Portrait + Portrait - - %1%2 %3 - %1 %2 %3 + + %1%2 %3 + %1 %2 %3 - - Insert new %1%2 %3 drawing - Insérer le nouveau %1 %2 %3 dessin + + Insert new %1%2 %3 drawing + Insérer le nouveau %1 %2 %3 dessin - - %1%2 %3 (%4) - + + %1%2 %3 (%4) + %1%2 %3 (%4) - - Insert new %1%2 %3 (%4) drawing - + + Insert new %1%2 %3 (%4) drawing + Insérer le nouveau dessin %1 %2 %3 (%4) - - + + QObject - - - Choose an SVG file to open - Choisir un fichier SVG à ouvrir + + + Choose an SVG file to open + Choisir un fichier SVG à ouvrir - Drawing viewer - Visionneuse de mise en plan + Drawing viewer + Visionneuse de mise en plan - - - Scalable Vector Graphics (*.svg *.svgz) - Fichier vectoriel SVG (*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Fichier vectoriel SVG (*.svg *.svgz) - - - - - Wrong selection - Mauvaise sélection + + + + + Wrong selection + Mauvaise sélection - - Select a Part object. - Sélectionnez un objet pièce. + + Select a Part object. + Sélectionnez un objet pièce. - No page to insert - Aucune page pour insérer + No page to insert + Aucune page pour insérer - Create a page to insert. - Créer une page à insérer. + Create a page to insert. + Créer une page à insérer. - Create a page to insert views into. - Crée une feuille pour y insérer des vues + Create a page to insert views into. + Crée une feuille pour y insérer des vues - - - - - - No page found - + + + + + + No page found + Aucune page trouvée - - - - - - Create a page first. - + + + + + + Create a page first. + Créez d'abord une page. - - Select exactly one Part object. - + + Select exactly one Part object. + Sélectionnez exactement un seul objet Pièce. - - - Select one Page object. - Sélectionnez un objet Page. + + + Select one Page object. + Sélectionnez un objet Page. - - SVG (*.svg) - + + SVG (*.svg) + SVG (*.svg) - SVG(*.svg) - SVG (*.svg) + SVG(*.svg) + SVG (*.svg) - - All Files (*.*) - Tous les fichiers (*.*) + + All Files (*.*) + Tous les fichiers (*.*) - - Export page - Exporter la page + + Export page + Exporter la page - - Show drawing - Afficher la mise en plan + + Show drawing + Afficher la mise en plan - Front - Frontal + Front + Frontal - Back - Arrière + Back + Arrière - Right - Droit + Right + Droit - Left - Gauche + Left + Gauche - Top - Dessus + Top + Dessus - Bottom - Dessous + Bottom + Dessous - - - Make axonometric... - Rendre axonométrique... + + + Make axonometric... + Rendre axonométrique... - - - Edit axonometric settings... - Modifier les paramètres axonométriques... + + + Edit axonometric settings... + Modifier les paramètres axonométriques... - - - Make orthographic - Faire orthographique + + + Make orthographic + Rendre orthographique - - + + Workbench - - Drawing - Mise en plan + + Drawing + Mise en plan - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_hr.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_hr.qm index d4272ee12..f397f36bc 100644 Binary files a/src/Mod/Drawing/Gui/Resources/translations/Drawing_hr.qm and b/src/Mod/Drawing/Gui/Resources/translations/Drawing_hr.qm differ diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_hr.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_hr.ts index e5dabd16d..1bfbacf4c 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_hr.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_hr.ts @@ -1,864 +1,866 @@ - + CmdDrawingAnnotation - - Drawing - Crtež + + Drawing + Crtež - - &Annotation - Anotacija + + &Annotation + Anotacija - - - Inserts an Annotation view in the active drawing - Dodaje anotacijski pogled aktivnom crtežu + + + Inserts an Annotation view in the active drawing + Dodaje anotacijski pogled aktivnom crtežu - - + + CmdDrawingClip - - Drawing - Crtež + + Drawing + Crtež - - &Clip - &Izrez + + &Clip + &Izrez - - - Inserts a clip group in the active drawing - Dodaje izrezanu grupu aktivnom pogledu + + + Inserts a clip group in the active drawing + Dodaje izrezanu grupu aktivnom pogledu - - + + CmdDrawingDraftView - - Drawing - Crtež + + Drawing + Crtež - - &Draft View - + + &Draft View + &Draft View - - - Inserts a Draft view of the selected object(s) in the active drawing - + + + Inserts a Draft view of the selected object(s) in the active drawing + Inserts a Draft view of the selected object(s) in the active drawing - - + + CmdDrawingExportPage - - File - Datoteka + + File + Datoteka - - &Export page... - Izvedi stranicu... + + &Export page... + Izvedi stranicu... - - - Export a page to an SVG file - Izvoz stranicu za SVG datoteku + + + Export a page to an SVG file + Izvoz stranicu za SVG datoteku - - + + CmdDrawingNewA3Landscape - - Drawing - Crtež + + Drawing + Crtež - - - Insert new A3 landscape drawing - Umetanje novog A3 pejzaža za crtanje + + + Insert new A3 landscape drawing + Umetanje novog A3 pejzaža za crtanje - - + + CmdDrawingNewPage - - Drawing - Crtež + + Drawing + Crtež - - - Insert new drawing - Umetni novi crtež + + + Insert new drawing + Umetni novi crtež - - + + CmdDrawingNewView - - Drawing - Crtež + + Drawing + Crtež - - Insert view in drawing - Umetnite pogled u crtežu + + Insert view in drawing + Umetnite pogled u crtežu - - Insert a new View of a Part in the active drawing - Umetnite novi pogled na dio u aktivnom crtežu + + Insert a new View of a Part in the active drawing + Umetnite novi pogled na dio u aktivnom crtežu - - + + CmdDrawingOpen - - Drawing - Crtež + + Drawing + Crtež - - Open SVG... - Otvori SVG ... + + Open SVG... + Otvori SVG ... - - Open a scalable vector graphic - Otvorite ljestivcu- vektorska grafika + + Open a scalable vector graphic + Otvorite ljestivcu- vektorska grafika - - + + CmdDrawingOpenBrowserView - - Drawing - Crtež + + Drawing + Crtež - - Open &browser view - Otvori za pregledavanje + + Open &browser view + Otvori za pregledavanje - - - Opens the selected page in a browser view - Otvara odabrani crtež u modu pregledavanja + + + Opens the selected page in a browser view + Otvara odabrani crtež u modu pregledavanja - - + + CmdDrawingOrthoViews - - Drawing - Crtež + + Drawing + Crtež - - Insert orthographic views - Umetni ortografske poglede + + Insert orthographic views + Umetni ortografske poglede - - Insert an orthographic projection of a part in the active drawing - Postavi ortografsku projekciju parta u aktivnom crtežu + + Insert an orthographic projection of a part in the active drawing + Postavi ortografsku projekciju parta u aktivnom crtežu - - + + CmdDrawingProjectShape - - Drawing - Crtež + + Drawing + Crtež - - Project shape... - Projecirani oblik ... + + Project shape... + Projecirani oblik ... - - - Project shape onto a user-defined plane - Projeciraj oblik na korisnički definiranu ravninu + + + Project shape onto a user-defined plane + Projeciraj oblik na korisnički definiranu ravninu - - + + CmdDrawingSymbol - - Drawing - Crtež + + Drawing + Crtež - - &Symbol - &Symbol + + &Symbol + &Symbol - - - Inserts a symbol from a svg file in the active drawing - Inserts a symbol from a svg file in the active drawing + + + Inserts a symbol from a svg file in the active drawing + Inserts a symbol from a svg file in the active drawing - - + + DrawingGui::DrawingView - - &Background - I pozadina + + &Background + I pozadina - - &Outline - &amp; Potez + + &Outline + &amp; Potez - - &Native - &amp; Prirodan + + &Native + &amp; Prirodan - - &OpenGL - I OpenGL + + &OpenGL + I OpenGL - - &Image - I slike + + &Image + I slike - - &High Quality Antialiasing - &amp; visko kvalitetno anti prekrivanje + + &High Quality Antialiasing + &amp; visko kvalitetno anti prekrivanje - - Open SVG File - Otvori SVG datoteku + + Open SVG File + Otvori SVG datoteku - - Could not open file '%1'. - Nije moguće otvoriti datoteku '%1. + + Could not open file '%1'. + Nije moguće otvoriti datoteku '%1. - - &Renderer - &; Renderer + + &Renderer + &; Renderer - - Export PDF - Izvoz PDF + + Export PDF + Izvoz PDF - - PDF file (*.pdf) - PDF datoteke (*. pdf) + + PDF file (*.pdf) + PDF datoteke (*. pdf) - - Page sizes - Veličine stranica + + Page sizes + Veličine stranica - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - Different orientation - + + Different orientation + Different orientation - - The printer uses a different orientation than the drawing. + + The printer uses a different orientation than the drawing. Do you want to continue? - + The printer uses a different orientation than the drawing. +Do you want to continue? - - - Different paper size - + + + Different paper size + Different paper size - - - The printer uses a different paper size than the drawing. + + + The printer uses a different paper size than the drawing. Do you want to continue? - + The printer uses a different paper size than the drawing. +Do you want to continue? - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Ortografska projekcija + + Orthographic Projection + Ortografska projekcija - - - - - - - - - - - - - Right click for axonometric settings - Right click for axonometric settings + + + + + + + + + + + + + Right click for axonometric settings + Right click for axonometric settings - - Top left x / y - Top left x / y + + Top left x / y + Top left x / y - - Spacing dx / dy - Spacing dx / dy + + Spacing dx / dy + Spacing dx / dy - - Axis out and right - Axis out and right + + Axis out and right + Axis out and right - - Vertical tilt - Vertical tilt + + Vertical tilt + Vertical tilt - - - X +ve - X +ve + + + X +ve + X +ve - - - - Y +ve - Y +ve + + + + Y +ve + Y +ve - - - - Z +ve - Z +ve + + + + Z +ve + Z +ve - - - X -ve - X -ve + + + X -ve + X -ve - - - - Y -ve - Y -ve + + + + Y -ve + Y -ve - - - - Z -ve - Z -ve + + + + Z -ve + Z -ve - - Isometric - Isometric + + Isometric + Isometric - - Dimetric - Dimetric + + Dimetric + Dimetric - - Trimetric - Trimetric + + Trimetric + Trimetric - - Scale - Scale + + Scale + Scale - - View projection - View projection + + View projection + View projection - - Axis aligned up - Axis aligned up + + Axis aligned up + Axis aligned up - - - Flip - Flip + + + Flip + Flip - - Trimetric - Trimetric + + Trimetric + Trimetric - - Projection - Projekcija + + Projection + Projekcija - - Third Angle - Treći kut + + Third Angle + Treći kut - - First Angle - Prvi kut + + First Angle + Prvi kut - - View from: - View from: + + View from: + View from: - - Axis aligned right: - Axis aligned right: + + Axis aligned right: + Axis aligned right: - Primary View - Primarni pogled + Primary View + Primarni pogled - Front - Ispred + Front + Ispred - Right - Desno + Right + Desno - Back - Natrag + Back + Natrag - Left - Lijevo + Left + Lijevo - Top - Gore + Top + Gore - Bottom - Ispod + Bottom + Ispod - - Rotate - - Rotiraj + - Rotate + - Rotiraj - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Primarni pogled + + Primary view + Primarni pogled - - Secondary Views - Sekundarni pogledi + + Secondary Views + Sekundarni pogledi - - General - Općenito + + General + Općenito - - Auto scale / position - automatski skaliraj/pozicioniraj + + Auto scale / position + automatski skaliraj/pozicioniraj - - Scale - Skaliraj + + Scale + Skaliraj - Primary x / y - Primarni x / y + Primary x / y + Primarni x / y - Secondary dx / dy - Sekundarni dx / dy + Secondary dx / dy + Sekundarni dx / dy - - Show hidden - Prikaži skriveno + + Show hidden + Prikaži skriveno - - Show smooth - Prikaži izglađeno + + Show smooth + Prikaži izglađeno - - Axonometric - Aksonometrijski + + Axonometric + Aksonometrijski - - + + DrawingGui::TaskProjection - - Visible sharp edges - Vidljivi oštri rubovi + + Visible sharp edges + Vidljivi oštri rubovi - - Visible smooth edges - Vidljivi glatki rubovi + + Visible smooth edges + Vidljivi glatki rubovi - - Visible sewn edges - Vidljivi iscrtkani rubovi + + Visible sewn edges + Vidljivi iscrtkani rubovi - - Visible outline edges - Vidljivi vanjski rubovi + + Visible outline edges + Vidljivi vanjski rubovi - - Visible isoparameters - Vidljivi izometrijski parametri + + Visible isoparameters + Vidljivi izometrijski parametri - - Hidden sharp edges - Skriveni oštri rubovi + + Hidden sharp edges + Skriveni oštri rubovi - - Hidden smooth edges - Skriveni glatki rubovi + + Hidden smooth edges + Skriveni glatki rubovi - - Hidden sewn edges - Skriveni iscrtkani rubovi + + Hidden sewn edges + Skriveni iscrtkani rubovi - - Hidden outline edges - Skriveni vanjski rubovi + + Hidden outline edges + Skriveni vanjski rubovi - - Hidden isoparameters - Skriveni izometrijski parametri + + Hidden isoparameters + Skriveni izometrijski parametri - - Project shapes - Projecirani oblik + + Project shapes + Projecirani oblik - - + + Drawing_NewPage - A0 landscape - A0 pejzaž + A0 landscape + A0 pejzaž - Insert new A0 landscape drawing - Umetnite novi A0 pejzažni crtež + Insert new A0 landscape drawing + Umetnite novi A0 pejzažni crtež - A1 landscape - A1 pejzaž + A1 landscape + A1 pejzaž - Insert new A1 landscape drawing - Umetnite novi A1 pejzažni crtež + Insert new A1 landscape drawing + Umetnite novi A1 pejzažni crtež - A2 landscape - A2 pejzaž + A2 landscape + A2 pejzaž - Insert new A2 landscape drawing - Umetnite novi A2 pejzažni crtež + Insert new A2 landscape drawing + Umetnite novi A2 pejzažni crtež - A3 landscape - A3 pejzaž + A3 landscape + A3 pejzaž - Insert new A3 landscape drawing - Umetanje novog A3 pejzaža za crtanje + Insert new A3 landscape drawing + Umetanje novog A3 pejzaža za crtanje - A4 landscape - A4 pejzaž + A4 landscape + A4 pejzaž - Insert new A4 landscape drawing - Umetnite novi A4 pejzažni crtež + Insert new A4 landscape drawing + Umetnite novi A4 pejzažni crtež - Insert new A%1 landscape drawing - Umetni novi A%1 pejzažni crtež + Insert new A%1 landscape drawing + Umetni novi A%1 pejzažni crtež - A%1 landscape - A%1 pejzaž + A%1 landscape + A%1 pejzaž - - Landscape - Landscape + + Landscape + Landscape - - Portrait - Portrait + + Portrait + Portrait - - %1%2 %3 - %1%2 %3 + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - Insert new %1%2 %3 drawing + + Insert new %1%2 %3 drawing + Insert new %1%2 %3 drawing - - %1%2 %3 (%4) - + + %1%2 %3 (%4) + %1%2 %3 (%4) - - Insert new %1%2 %3 (%4) drawing - + + Insert new %1%2 %3 (%4) drawing + Insert new %1%2 %3 (%4) drawing - - + + QObject - - - Choose an SVG file to open - Odaberite SVG datoteku za otvaranje + + + Choose an SVG file to open + Odaberite SVG datoteku za otvaranje - Drawing viewer - Preglednik za crtanje + Drawing viewer + Preglednik za crtanje - - - Scalable Vector Graphics (*.svg *.svgz) - Ljestvica- Vector Graphics (SVG *. *. svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Ljestvica- Vector Graphics (SVG *. *. svgz) - - - - - Wrong selection - Pogrešan odabir + + + + + Wrong selection + Pogrešan odabir - - Select a Part object. - Odaberite dio objekta. + + Select a Part object. + Odaberite dio objekta. - No page to insert - Nema stranica za umetanje + No page to insert + Nema stranica za umetanje - Create a page to insert. - Stvaranje stranica za umetanje. + Create a page to insert. + Stvaranje stranica za umetanje. - Create a page to insert views into. - Stvori stranicu na koju će se dodati pogled. + Create a page to insert views into. + Stvori stranicu na koju će se dodati pogled. - - - - - - No page found - + + + + + + No page found + No page found - - - - - - Create a page first. - + + + + + + Create a page first. + Create a page first. - - Select exactly one Part object. - + + Select exactly one Part object. + Select exactly one Part object. - - - Select one Page object. - Odaberite jednu stranicu objekta + + + Select one Page object. + Odaberite jednu stranicu objekta - - SVG (*.svg) - + + SVG (*.svg) + SVG (*.svg) - SVG(*.svg) - SVG (*. svg) + SVG(*.svg) + SVG (*. svg) - - All Files (*.*) - Sve datoteke (*.*) + + All Files (*.*) + Sve datoteke (*.*) - - Export page - Izvedi stranicu + + Export page + Izvedi stranicu - - Show drawing - Prikaži crtež + + Show drawing + Prikaži crtež - Front - Ispred + Front + Ispred - Back - Natrag + Back + Natrag - Right - Desno + Right + Desno - Left - Lijevo + Left + Lijevo - Top - Gore + Top + Gore - Bottom - Ispod + Bottom + Ispod - - - Make axonometric... - Make axonometric... + + + Make axonometric... + Make axonometric... - - - Edit axonometric settings... - Edit axonometric settings... + + + Edit axonometric settings... + Edit axonometric settings... - - - Make orthographic - Make orthographic + + + Make orthographic + Make orthographic - - + + Workbench - - Drawing - Crtež + + Drawing + Crtež - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_hu.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_hu.qm index 92ea736d0..319a4579f 100644 Binary files a/src/Mod/Drawing/Gui/Resources/translations/Drawing_hu.qm and b/src/Mod/Drawing/Gui/Resources/translations/Drawing_hu.qm differ diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_hu.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_hu.ts index 3e1a6a4c8..6cb768d34 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_hu.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_hu.ts @@ -1,864 +1,866 @@ - + CmdDrawingAnnotation - - Drawing - Rajzolás + + Drawing + Rajzolás - - &Annotation - M&Agyarázó jesgyzet + + &Annotation + M&Agyarázó jesgyzet - - - Inserts an Annotation view in the active drawing - Egy jegyzet nézet beillesztése az aktív rajzba + + + Inserts an Annotation view in the active drawing + Egy jegyzet nézet beillesztése az aktív rajzba - - + + CmdDrawingClip - - Drawing - Rajzolás + + Drawing + Rajzolás - - &Clip - Kivágás + + &Clip + Kivágás - - - Inserts a clip group in the active drawing - Kivágás csoport beillesztése az aktív rajzba + + + Inserts a clip group in the active drawing + Kivágás csoport beillesztése az aktív rajzba - - + + CmdDrawingDraftView - - Drawing - Rajzolás + + Drawing + Rajzolás - - &Draft View - + + &Draft View + &Draft View - - - Inserts a Draft view of the selected object(s) in the active drawing - + + + Inserts a Draft view of the selected object(s) in the active drawing + Inserts a Draft view of the selected object(s) in the active drawing - - + + CmdDrawingExportPage - - File - Fájl + + File + Fájl - - &Export page... - Oldal &exportálása... + + &Export page... + Oldal &exportálása... - - - Export a page to an SVG file - Oldalt exportál SVG fájlba + + + Export a page to an SVG file + Oldalt exportál SVG fájlba - - + + CmdDrawingNewA3Landscape - - Drawing - Rajzolás + + Drawing + Rajzolás - - - Insert new A3 landscape drawing - Új A3 tájkép rajzot illeszt + + + Insert new A3 landscape drawing + Új A3 tájkép rajzot illeszt - - + + CmdDrawingNewPage - - Drawing - Rajzolás + + Drawing + Rajzolás - - - Insert new drawing - Helyezze be az új rajzot + + + Insert new drawing + Helyezze be az új rajzot - - + + CmdDrawingNewView - - Drawing - Rajzolás + + Drawing + Rajzolás - - Insert view in drawing - A rajzba nézetet illeszt + + Insert view in drawing + A rajzba nézetet illeszt - - Insert a new View of a Part in the active drawing - A meglévő rajzba új rész nézetet illeszt + + Insert a new View of a Part in the active drawing + A meglévő rajzba új rész nézetet illeszt - - + + CmdDrawingOpen - - Drawing - Rajzolás + + Drawing + Rajzolás - - Open SVG... - SVG megynyitása... + + Open SVG... + SVG megynyitása... - - Open a scalable vector graphic - Skálázható vektor grafikát nyit meg + + Open a scalable vector graphic + Skálázható vektor grafikát nyit meg - - + + CmdDrawingOpenBrowserView - - Drawing - Rajzolás + + Drawing + Rajzolás - - Open &browser view - &böngésző nézet megynyitása + + Open &browser view + &böngésző nézet megynyitása - - - Opens the selected page in a browser view - Megnyitja a kijelölt lapot egy böngésző nézetben + + + Opens the selected page in a browser view + Megnyitja a kijelölt lapot egy böngésző nézetben - - + + CmdDrawingOrthoViews - - Drawing - Rajzolás + + Drawing + Rajzolás - - Insert orthographic views - Merőleges vetítés nézetek beszúrása + + Insert orthographic views + Merőleges vetítés nézetek beszúrása - - Insert an orthographic projection of a part in the active drawing - Az aktív rajz egy részének a merőleges vetítés beszúrása + + Insert an orthographic projection of a part in the active drawing + Az aktív rajz egy részének a merőleges vetítés beszúrása - - + + CmdDrawingProjectShape - - Drawing - Rajzolás + + Drawing + Rajzolás - - Project shape... - Terv formák... + + Project shape... + Terv formák... - - - Project shape onto a user-defined plane - A felhasználó által meghatározott síkra vetített formák + + + Project shape onto a user-defined plane + A felhasználó által meghatározott síkra vetített formák - - + + CmdDrawingSymbol - - Drawing - Rajzolás + + Drawing + Rajzolás - - &Symbol - &Symbol + + &Symbol + &Symbol - - - Inserts a symbol from a svg file in the active drawing - Inserts a symbol from a svg file in the active drawing + + + Inserts a symbol from a svg file in the active drawing + Inserts a symbol from a svg file in the active drawing - - + + DrawingGui::DrawingView - - &Background - Háttér &B + + &Background + Háttér &B - - &Outline - Körv&onal + + &Outline + Körv&onal - - &Native - &Natív + + &Native + &Natív - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - &Kép &I + + &Image + &Kép &I - - &High Quality Antialiasing - &Magas minőségű Antialiasing &H + + &High Quality Antialiasing + &Magas minőségű Antialiasing &H - - Open SVG File - SVG fájl megnyitása + + Open SVG File + SVG fájl megnyitása - - Could not open file '%1'. - Nem tudja megnyitni a '%1'fájlt. + + Could not open file '%1'. + Nem tudja megnyitni a '%1'fájlt. - - &Renderer - &Renderelő + + &Renderer + &Renderelő - - Export PDF - Exportálás PDF-be + + Export PDF + Exportálás PDF-be - - PDF file (*.pdf) - PDF fájl (*.pdf) + + PDF file (*.pdf) + PDF fájl (*.pdf) - - Page sizes - Oldalméretek + + Page sizes + Oldalméretek - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4-es + + A4 + A4-es - - A5 - A5 + + A5 + A5 - - Different orientation - + + Different orientation + Different orientation - - The printer uses a different orientation than the drawing. + + The printer uses a different orientation than the drawing. Do you want to continue? - + The printer uses a different orientation than the drawing. +Do you want to continue? - - - Different paper size - + + + Different paper size + Different paper size - - - The printer uses a different paper size than the drawing. + + + The printer uses a different paper size than the drawing. Do you want to continue? - + The printer uses a different paper size than the drawing. +Do you want to continue? - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - A merőleges vetítés + + Orthographic Projection + A merőleges vetítés - - - - - - - - - - - - - Right click for axonometric settings - Right click for axonometric settings + + + + + + + + + + + + + Right click for axonometric settings + Right click for axonometric settings - - Top left x / y - Top left x / y + + Top left x / y + Top left x / y - - Spacing dx / dy - Spacing dx / dy + + Spacing dx / dy + Spacing dx / dy - - Axis out and right - Axis out and right + + Axis out and right + Axis out and right - - Vertical tilt - Vertical tilt + + Vertical tilt + Vertical tilt - - - X +ve - X +ve + + + X +ve + X +ve - - - - Y +ve - Y +ve + + + + Y +ve + Y +ve - - - - Z +ve - Z +ve + + + + Z +ve + Z +ve - - - X -ve - X -ve + + + X -ve + X -ve - - - - Y -ve - Y -ve + + + + Y -ve + Y -ve - - - - Z -ve - Z -ve + + + + Z -ve + Z -ve - - Isometric - Isometric + + Isometric + Isometric - - Dimetric - Dimetric + + Dimetric + Dimetric - - Trimetric - Trimetric + + Trimetric + Trimetric - - Scale - Scale + + Scale + Scale - - View projection - View projection + + View projection + View projection - - Axis aligned up - Axis aligned up + + Axis aligned up + Axis aligned up - - - Flip - Flip + + + Flip + Flip - - Trimetric - Trimetric + + Trimetric + Trimetric - - Projection - Vetítés + + Projection + Vetítés - - Third Angle - Harmadik szög + + Third Angle + Harmadik szög - - First Angle - Első szög + + First Angle + Első szög - - View from: - View from: + + View from: + View from: - - Axis aligned right: - Axis aligned right: + + Axis aligned right: + Axis aligned right: - Primary View - Elsődleges nézet + Primary View + Elsődleges nézet - Front - Elölnézet + Front + Elölnézet - Right - Jobb + Right + Jobb - Back - Vissza + Back + Vissza - Left - Bal nézet + Left + Bal nézet - Top - Felülnézet + Top + Felülnézet - Bottom - Alsó + Bottom + Alsó - - Rotate - -Forgatás + - Rotate + -Forgatás - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Elsődleges nézet + + Primary view + Elsődleges nézet - - Secondary Views - Másodlagos nézetek + + Secondary Views + Másodlagos nézetek - - General - Általános + + General + Általános - - Auto scale / position - Az automatikus méretezés / elhelyezés + + Auto scale / position + Az automatikus méretezés / elhelyezés - - Scale - Méret + + Scale + Méret - Primary x / y - Elsődleges x / y + Primary x / y + Elsődleges x / y - Secondary dx / dy - Másodlagos dx / dy + Secondary dx / dy + Másodlagos dx / dy - - Show hidden - Rejtettek megjelenítése + + Show hidden + Rejtettek megjelenítése - - Show smooth - Simítás megjelenítése + + Show smooth + Simítás megjelenítése - - Axonometric - Axonometric + + Axonometric + Axonometric - - + + DrawingGui::TaskProjection - - Visible sharp edges - Látható éles élek + + Visible sharp edges + Látható éles élek - - Visible smooth edges - Látható simított élek + + Visible smooth edges + Látható simított élek - - Visible sewn edges - Látható varrott élek + + Visible sewn edges + Látható varrott élek - - Visible outline edges - Látható körvonal élek + + Visible outline edges + Látható körvonal élek - - Visible isoparameters - Látható isoparaméterek + + Visible isoparameters + Látható isoparaméterek - - Hidden sharp edges - Rejtett éles élek + + Hidden sharp edges + Rejtett éles élek - - Hidden smooth edges - Rejtett simított élek + + Hidden smooth edges + Rejtett simított élek - - Hidden sewn edges - Rejtett varrott élek + + Hidden sewn edges + Rejtett varrott élek - - Hidden outline edges - Rejtett vázlat élek + + Hidden outline edges + Rejtett vázlat élek - - Hidden isoparameters - Rejtett iso-paraméterek + + Hidden isoparameters + Rejtett iso-paraméterek - - Project shapes - Terv formák + + Project shapes + Terv formák - - + + Drawing_NewPage - A0 landscape - A0-es fekvő + A0 landscape + A0-es fekvő - Insert new A0 landscape drawing - Helyezze be az új A4-es fekvő rajzot + Insert new A0 landscape drawing + Helyezze be az új A4-es fekvő rajzot - A1 landscape - A4-es fekvő + A1 landscape + A4-es fekvő - Insert new A1 landscape drawing - Helyezze be az új A4-es fekvő rajzot + Insert new A1 landscape drawing + Helyezze be az új A4-es fekvő rajzot - A2 landscape - A4-es fekvő + A2 landscape + A4-es fekvő - Insert new A2 landscape drawing - Helyezze be az új A4-es fekvő rajzot + Insert new A2 landscape drawing + Helyezze be az új A4-es fekvő rajzot - A3 landscape - A4-es fekvő + A3 landscape + A4-es fekvő - Insert new A3 landscape drawing - Új A3 tájkép rajzot illeszt + Insert new A3 landscape drawing + Új A3 tájkép rajzot illeszt - A4 landscape - A4-es fekvő + A4 landscape + A4-es fekvő - Insert new A4 landscape drawing - Helyezze be az új A4-es fekvő rajzot + Insert new A4 landscape drawing + Helyezze be az új A4-es fekvő rajzot - Insert new A%1 landscape drawing - Egy új A%1 fekvő rajz beszúrása + Insert new A%1 landscape drawing + Egy új A%1 fekvő rajz beszúrása - A%1 landscape - A%1 lfekvő + A%1 landscape + A%1 lfekvő - - Landscape - Landscape + + Landscape + Landscape - - Portrait - Portrait + + Portrait + Portrait - - %1%2 %3 - %1%2 %3 + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - Insert new %1%2 %3 drawing + + Insert new %1%2 %3 drawing + Insert new %1%2 %3 drawing - - %1%2 %3 (%4) - + + %1%2 %3 (%4) + %1%2 %3 (%4) - - Insert new %1%2 %3 (%4) drawing - + + Insert new %1%2 %3 (%4) drawing + Insert new %1%2 %3 (%4) drawing - - + + QObject - - - Choose an SVG file to open - SVG fájl kiválasztása megnyitáshoz + + + Choose an SVG file to open + SVG fájl kiválasztása megnyitáshoz - Drawing viewer - Rajz nézegető + Drawing viewer + Rajz nézegető - - - Scalable Vector Graphics (*.svg *.svgz) - Skálázható vektor grafika (*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Skálázható vektor grafika (*.svg *.svgz) - - - - - Wrong selection - Nem megfelelő kiválasztás + + + + + Wrong selection + Nem megfelelő kiválasztás - - Select a Part object. - Objektum rész kiválasztása. + + Select a Part object. + Objektum rész kiválasztása. - No page to insert - Nem létező oldal a beillesztéshez + No page to insert + Nem létező oldal a beillesztéshez - Create a page to insert. - Oldal létrehozása a beillesztéshez. + Create a page to insert. + Oldal létrehozása a beillesztéshez. - Create a page to insert views into. - Hozzon létre egy lapot a nézet beszúrásához. + Create a page to insert views into. + Hozzon létre egy lapot a nézet beszúrásához. - - - - - - No page found - + + + + + + No page found + No page found - - - - - - Create a page first. - + + + + + + Create a page first. + Create a page first. - - Select exactly one Part object. - + + Select exactly one Part object. + Select exactly one Part object. - - - Select one Page object. - Válasszon ki egy oldalas objektumot. + + + Select one Page object. + Válasszon ki egy oldalas objektumot. - - SVG (*.svg) - + + SVG (*.svg) + SVG (*.svg) - SVG(*.svg) - SVG(*.svg) + SVG(*.svg) + SVG(*.svg) - - All Files (*.*) - Összes fájl (*.*) + + All Files (*.*) + Összes fájl (*.*) - - Export page - Oldal exportálása + + Export page + Oldal exportálása - - Show drawing - Mutasd a rajzot + + Show drawing + Mutasd a rajzot - Front - Elölnézet + Front + Elölnézet - Back - Vissza + Back + Vissza - Right - Jobb + Right + Jobb - Left - Bal nézet + Left + Bal nézet - Top - Felülnézet + Top + Felülnézet - Bottom - Alsó + Bottom + Alsó - - - Make axonometric... - Make axonometric... + + + Make axonometric... + Make axonometric... - - - Edit axonometric settings... - Edit axonometric settings... + + + Edit axonometric settings... + Edit axonometric settings... - - - Make orthographic - Make orthographic + + + Make orthographic + Make orthographic - - + + Workbench - - Drawing - Rajzolás + + Drawing + Rajzolás - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_it.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_it.qm index 6137db201..f7be2bc65 100644 Binary files a/src/Mod/Drawing/Gui/Resources/translations/Drawing_it.qm and b/src/Mod/Drawing/Gui/Resources/translations/Drawing_it.qm differ diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_it.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_it.ts index bf56d971a..1eee053ec 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_it.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_it.ts @@ -1,864 +1,864 @@ - + CmdDrawingAnnotation - - Drawing - Disegno + + Drawing + Disegno - - &Annotation - &Annotazione + + &Annotation + &Annotazione - - - Inserts an Annotation view in the active drawing - Inserisce un'annotazione nel disegno attivo + + + Inserts an Annotation view in the active drawing + Inserisce un'annotazione nel disegno attivo - - + + CmdDrawingClip - - Drawing - Disegno + + Drawing + Disegno - - &Clip - &Clip + + &Clip + &Clip - - - Inserts a clip group in the active drawing - Iserisce un gruppo clip nel disegno attivo + + + Inserts a clip group in the active drawing + Inserisce un gruppo clip nel disegno attivo - - + + CmdDrawingDraftView - - Drawing - Disegno + + Drawing + Disegno - - &Draft View - + + &Draft View + Vista &Draft - - - Inserts a Draft view of the selected object(s) in the active drawing - + + + Inserts a Draft view of the selected object(s) in the active drawing + Inserisce nel disegno attivo una vista Draft dell'oggetto(i) selezionato - - + + CmdDrawingExportPage - - File - File + + File + File - - &Export page... - &Esporta pagina... + + &Export page... + &Esporta pagina... - - - Export a page to an SVG file - Esporta una pagina in un file SVG + + + Export a page to an SVG file + Esporta una pagina in un file SVG - - + + CmdDrawingNewA3Landscape - - Drawing - Disegno + + Drawing + Disegno - - - Insert new A3 landscape drawing - Inserisci un nuovo disegno A3 orizzontale + + + Insert new A3 landscape drawing + Inserisci un nuovo disegno A3 orizzontale - - + + CmdDrawingNewPage - - Drawing - Disegno + + Drawing + Disegno - - - Insert new drawing - Inserisci nuovo disegno + + + Insert new drawing + Inserisci nuovo disegno - - + + CmdDrawingNewView - - Drawing - Disegno + + Drawing + Disegno - - Insert view in drawing - Inserisci vista nel disegno + + Insert view in drawing + Inserisci vista nel disegno - - Insert a new View of a Part in the active drawing - Inserisce una nuova vista di una parte del disegno attivo + + Insert a new View of a Part in the active drawing + Inserisce una nuova vista di una parte del disegno attivo - - + + CmdDrawingOpen - - Drawing - Disegno + + Drawing + Disegno - - Open SVG... - Apri SVG... + + Open SVG... + Apri SVG... - - Open a scalable vector graphic - Apre una grafica vettoriale scalabile + + Open a scalable vector graphic + Apre una grafica vettoriale scalabile - - + + CmdDrawingOpenBrowserView - - Drawing - Disegno + + Drawing + Disegno - - Open &browser view - Apri finestra &browser + + Open &browser view + Apri finestra &browser - - - Opens the selected page in a browser view - Visualizza la pagina selezionata in una nuova vista browser + + + Opens the selected page in a browser view + Visualizza la pagina selezionata in una nuova vista browser - - + + CmdDrawingOrthoViews - - Drawing - Disegno + + Drawing + Disegno - - Insert orthographic views - Inserisci viste ortogonali + + Insert orthographic views + Inserisci viste ortogonali - - Insert an orthographic projection of a part in the active drawing - Inserisce una proiezione ortogonale di una parte del disegno attivo + + Insert an orthographic projection of a part in the active drawing + Inserisce una proiezione ortogonale di una parte del disegno attivo - - + + CmdDrawingProjectShape - - Drawing - Disegno + + Drawing + Disegno - - Project shape... - Proietta le forme... + + Project shape... + Proietta le forme... - - - Project shape onto a user-defined plane - Proietta una forma su di un piano definito dall'utente + + + Project shape onto a user-defined plane + Proietta una forma su di un piano definito dall'utente - - + + CmdDrawingSymbol - - Drawing - Disegno + + Drawing + Disegno - - &Symbol - &Symbol + + &Symbol + &Simbolo - - - Inserts a symbol from a svg file in the active drawing - Inserisce un simbolo da un file svg nel disegno attivo + + + Inserts a symbol from a svg file in the active drawing + Inserisce un simbolo da un file svg nel disegno attivo - - + + DrawingGui::DrawingView - - &Background - &Sfondo + + &Background + &Sfondo - - &Outline - C&ontorno + + &Outline + C&ontorno - - &Native - &Nativo + + &Native + &Nativo - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - &Immagine + + &Image + &Immagine - - &High Quality Antialiasing - &Antialiasing di qualità elevata + + &High Quality Antialiasing + &Antialiasing di qualità elevata - - Open SVG File - Apri file SVG + + Open SVG File + Apri file SVG - - Could not open file '%1'. - Impossibile aprire il file '%1'. + + Could not open file '%1'. + Impossibile aprire il file '%1'. - - &Renderer - &Render + + &Renderer + &Render - - Export PDF - Esporta PDF + + Export PDF + Esporta PDF - - PDF file (*.pdf) - File PDF (*.pdf) + + PDF file (*.pdf) + File PDF (*.pdf) - - Page sizes - Dimensioni pagina + + Page sizes + Dimensioni pagina - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - Different orientation - + + Different orientation + Orientamento diverso - - The printer uses a different orientation than the drawing. + + The printer uses a different orientation than the drawing. Do you want to continue? - + La stampante utilizza un orientamento diverso rispetto al disegno. Si desidera continuare? - - - Different paper size - + + + Different paper size + Formato carta diverso - - - The printer uses a different paper size than the drawing. + + + The printer uses a different paper size than the drawing. Do you want to continue? - + La stampante utilizza un formato di carta diverso rispetto al disegno. Si desidera continuare? - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Proiezione ortogonale + + Orthographic Projection + Proiezione ortogonale - - - - - - - - - - - - - Right click for axonometric settings - Fare clic con il pulsante destro per le impostazioni assonometriche + + + + + + + + + + + + + Right click for axonometric settings + Fare clic con il pulsante destro per le impostazioni assonometriche - - Top left x / y - In alto a sinistra x / y + + Top left x / y + In alto a sinistra x / y - - Spacing dx / dy - Spaziatura dx / dy + + Spacing dx / dy + Spaziatura dx / dy - - Axis out and right - Asse fuori e a sinistra + + Axis out and right + Asse fuori e a sinistra - - Vertical tilt - Inclinazione verticale + + Vertical tilt + Inclinazione verticale - - - X +ve - X +ve + + + X +ve + X +ve - - - - Y +ve - Y +ve + + + + Y +ve + Y +ve - - - - Z +ve - Z +ve + + + + Z +ve + Z +ve - - - X -ve - X -ve + + + X -ve + X -ve - - - - Y -ve - Y -ve + + + + Y -ve + Y -ve - - - - Z -ve - Z -ve + + + + Z -ve + Z -ve - - Isometric - Isometrica + + Isometric + Isometrica - - Dimetric - Dimetrica + + Dimetric + Dimetrica - - Trimetric - Trimetrica + + Trimetric + Trimetrica - - Scale - Scala + + Scale + Scala - - View projection - Proiezione della vista + + View projection + Proiezione della vista - - Axis aligned up - Asse allineato verso l'alto + + Axis aligned up + Asse allineato verso l'alto - - - Flip - Specchia + + + Flip + Specchia - - Trimetric - Trimetrica + + Trimetric + Trimetrica - - Projection - Proiezione + + Projection + Proiezione - - Third Angle - Terzo angolo + + Third Angle + Terzo angolo - - First Angle - Primo angolo + + First Angle + Primo angolo - - View from: - Vista da: + + View from: + Vista da: - - Axis aligned right: - Asse allineato a destra: + + Axis aligned right: + Asse allineato a destra: - Primary View - Vista primaria + Primary View + Vista primaria - Front - Di fronte + Front + Di fronte - Right - Destra + Right + Destra - Back - Indietro + Back + Indietro - Left - Da sinistra + Left + Da sinistra - Top - Dall'alto + Top + Dall'alto - Bottom - Dal basso + Bottom + Dal basso - - Rotate - -Ruotare + - Rotate + -Ruotare - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Vista primaria + + Primary view + Vista primaria - - Secondary Views - Vista secondaria + + Secondary Views + Vista secondaria - - General - Generale + + General + Generale - - Auto scale / position - Scala/posiziona automaticamente + + Auto scale / position + Scala/posiziona automaticamente - - Scale - Scala + + Scale + Scala - Primary x / y - Primario x / y + Primary x / y + Primario x / y - Secondary dx / dy - Secondario dx / dy + Secondary dx / dy + Secondario dx / dy - - Show hidden - Visualizza linee nascoste + + Show hidden + Visualizza linee nascoste - - Show smooth - Visualizzazione lisciata + + Show smooth + Visualizzazione lisciata - - Axonometric - Assonometrica + + Axonometric + Assonometrica - - + + DrawingGui::TaskProjection - - Visible sharp edges - mostra gli spigoli vivi + + Visible sharp edges + mostra gli spigoli vivi - - Visible smooth edges - Mostra i bordi smussati + + Visible smooth edges + Mostra i bordi smussati - - Visible sewn edges - Mostra i bordi cuciti + + Visible sewn edges + Mostra i bordi cuciti - - Visible outline edges - Mostra i bordi esterni + + Visible outline edges + Mostra i bordi esterni - - Visible isoparameters - Mostra le isoparametriche + + Visible isoparameters + Mostra le isoparametriche - - Hidden sharp edges - Nascondi gli spigoli vivi + + Hidden sharp edges + Nascondi gli spigoli vivi - - Hidden smooth edges - Nascondi i bordi smussati + + Hidden smooth edges + Nascondi i bordi smussati - - Hidden sewn edges - Nascondi i bordi cuciti + + Hidden sewn edges + Nascondi i bordi cuciti - - Hidden outline edges - Nascondi i bordi esterni + + Hidden outline edges + Nascondi i bordi esterni - - Hidden isoparameters - Nascondi le isoparametriche + + Hidden isoparameters + Nascondi le isoparametriche - - Project shapes - Proietta le forme + + Project shapes + Proietta le forme - - + + Drawing_NewPage - A0 landscape - A0 orizzontale + A0 landscape + A0 orizzontale - Insert new A0 landscape drawing - Inserisce nuovo disegno A0 orizzontale + Insert new A0 landscape drawing + Inserisce nuovo disegno A0 orizzontale - A1 landscape - A1 orizzontale + A1 landscape + A1 orizzontale - Insert new A1 landscape drawing - Inserisce nuovo disegno A2 orizzontale + Insert new A1 landscape drawing + Inserisce nuovo disegno A2 orizzontale - A2 landscape - A2 orizzontale + A2 landscape + A2 orizzontale - Insert new A2 landscape drawing - Inserisce nuovo disegno A2 orizzontale + Insert new A2 landscape drawing + Inserisce nuovo disegno A2 orizzontale - A3 landscape - A3 orizzontale + A3 landscape + A3 orizzontale - Insert new A3 landscape drawing - Inserisci un nuovo disegno A3 orizzontale + Insert new A3 landscape drawing + Inserisci un nuovo disegno A3 orizzontale - A4 landscape - A4 orizzontale + A4 landscape + A4 orizzontale - Insert new A4 landscape drawing - Inserisce nuovo disegno A4 orizzontale + Insert new A4 landscape drawing + Inserisce nuovo disegno A4 orizzontale - Insert new A%1 landscape drawing - Inserisce nuovo disegno A%1 orizzontale + Insert new A%1 landscape drawing + Inserisce nuovo disegno A%1 orizzontale - A%1 landscape - A%1 orizzontale + A%1 landscape + A%1 orizzontale - - Landscape - Orizzontale + + Landscape + Orizzontale - - Portrait - Verticale + + Portrait + Verticale - - %1%2 %3 - %1%2 %3 + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - Inserisci nuovo disegno %1 %2 %3 + + Insert new %1%2 %3 drawing + Inserisci nuovo disegno %1 %2 %3 - - %1%2 %3 (%4) - + + %1%2 %3 (%4) + %1%2 %3 (%4) - - Insert new %1%2 %3 (%4) drawing - + + Insert new %1%2 %3 (%4) drawing + Inserire il nuovo disegno %1%2 %3 (%4) - - + + QObject - - - Choose an SVG file to open - Seleziona un file SVG da aprire + + + Choose an SVG file to open + Seleziona un file SVG da aprire - Drawing viewer - Visualizzatore disegno + Drawing viewer + Visualizzatore disegno - - - Scalable Vector Graphics (*.svg *.svgz) - Grafica Vettoriale Scalabile (*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Grafica Vettoriale Scalabile (*.svg *.svgz) - - - - - Wrong selection - Selezione errata + + + + + Wrong selection + Selezione errata - - Select a Part object. - Seleziona un oggetto Parte. + + Select a Part object. + Seleziona un oggetto Parte. - No page to insert - Nessuna pagina da inserire + No page to insert + Nessuna pagina da inserire - Create a page to insert. - Crea una pagina da inserire. + Create a page to insert. + Crea una pagina da inserire. - Create a page to insert views into. - Crea una pagina per inserirvi delle viste. + Create a page to insert views into. + Crea una pagina per inserirvi delle viste. - - - - - - No page found - + + + + + + No page found + Nessuna pagina trovata - - - - - - Create a page first. - + + + + + + Create a page first. + Prima creare una pagina. - - Select exactly one Part object. - + + Select exactly one Part object. + Selezionare un solo oggetto Parte. - - - Select one Page object. - Seleziona un oggetto Pagina. + + + Select one Page object. + Seleziona un oggetto Pagina. - - SVG (*.svg) - + + SVG (*.svg) + SVG (*.svg) - SVG(*.svg) - SVG (*.svg) + SVG(*.svg) + SVG (*.svg) - - All Files (*.*) - Tutti i file (*.*) + + All Files (*.*) + Tutti i file (*.*) - - Export page - Esporta pagina + + Export page + Esporta pagina - - Show drawing - Mostra disegno + + Show drawing + Mostra disegno - Front - Di fronte + Front + Di fronte - Back - Indietro + Back + Indietro - Right - Destra + Right + Destra - Left - Da sinistra + Left + Da sinistra - Top - Dall'alto + Top + Dall'alto - Bottom - Dal basso + Bottom + Dal basso - - - Make axonometric... - Rendi assonometrica... + + + Make axonometric... + Rendi assonometrica... - - - Edit axonometric settings... - Modifica impostazioni assonometriche... + + + Edit axonometric settings... + Modifica impostazioni assonometriche... - - - Make orthographic - Rendi ortografica + + + Make orthographic + Rendi ortografica - - + + Workbench - - Drawing - Disegno + + Drawing + Disegno - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_ja.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_ja.qm index dd8375822..89143d518 100644 Binary files a/src/Mod/Drawing/Gui/Resources/translations/Drawing_ja.qm and b/src/Mod/Drawing/Gui/Resources/translations/Drawing_ja.qm differ diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_ja.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_ja.ts index 799d4afb4..9828923a3 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_ja.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_ja.ts @@ -1,865 +1,865 @@ - + CmdDrawingAnnotation - - Drawing - 図面 + + Drawing + 図面 - - &Annotation - 注釈(&A) + + &Annotation + 注釈(&A) - - - Inserts an Annotation view in the active drawing - アクティブな図面に注釈表示を挿入 + + + Inserts an Annotation view in the active drawing + アクティブな図面に注釈表示を挿入 - - + + CmdDrawingClip - - Drawing - 図面 + + Drawing + 図面 - - &Clip - クリップ(&C) + + &Clip + クリップ(&C) - - - Inserts a clip group in the active drawing - アクティブな図面にクリップグループを挿入 + + + Inserts a clip group in the active drawing + アクティブな図面にクリップグループを挿入 - - + + CmdDrawingDraftView - - Drawing - 図面 + + Drawing + 図面 - - &Draft View - + + &Draft View + ドラフト・ビュー (&D) - - - Inserts a Draft view of the selected object(s) in the active drawing - + + + Inserts a Draft view of the selected object(s) in the active drawing + アクティブな図面に選択オブジェクトのドラフト・ビューを挿入 - - + + CmdDrawingExportPage - - File - ファイル + + File + ファイル - - &Export page... - ページをエクスポート(&E)... + + &Export page... + ページをエクスポート(&E)... - - - Export a page to an SVG file - SVGファイルにエクスポート + + + Export a page to an SVG file + SVGファイルにエクスポート - - + + CmdDrawingNewA3Landscape - - Drawing - 図面 + + Drawing + 図面 - - - Insert new A3 landscape drawing - Insert new A3 landscape drawing + + + Insert new A3 landscape drawing + Insert new A3 landscape drawing - - + + CmdDrawingNewPage - - Drawing - 図面 + + Drawing + 図面 - - - Insert new drawing - 新しい図面を挿入 + + + Insert new drawing + 新しい図面を挿入 - - + + CmdDrawingNewView - - Drawing - 図面 + + Drawing + 図面 - - Insert view in drawing - 図面にビューを挿入 + + Insert view in drawing + 図面にビューを挿入 - - Insert a new View of a Part in the active drawing - アクティブな図面に新しい部品の表示を挿入 + + Insert a new View of a Part in the active drawing + アクティブな図面に新しい部品の表示を挿入 - - + + CmdDrawingOpen - - Drawing - 図面 + + Drawing + 図面 - - Open SVG... - SVGを開く... + + Open SVG... + SVGを開く... - - Open a scalable vector graphic - ベクトルグラフィックを開きます。 + + Open a scalable vector graphic + ベクトルグラフィックを開きます。 - - + + CmdDrawingOpenBrowserView - - Drawing - 図面 + + Drawing + 図面 - - Open &browser view - ブラウザ表示を開く(&b) + + Open &browser view + ブラウザ表示を開く(&b) - - - Opens the selected page in a browser view - ブラウザ表示で選択されているページを開く + + + Opens the selected page in a browser view + ブラウザ表示で選択されているページを開く - - + + CmdDrawingOrthoViews - - Drawing - 図面 + + Drawing + 図面 - - Insert orthographic views - 正投影表示を挿入 + + Insert orthographic views + 正投影表示を挿入 - - Insert an orthographic projection of a part in the active drawing - アクティブな図面にパーツの正投影図を挿入 + + Insert an orthographic projection of a part in the active drawing + アクティブな図面にパーツの正投影図を挿入 - - + + CmdDrawingProjectShape - - Drawing - 図面 + + Drawing + 図面 - - Project shape... - 形状を投影... + + Project shape... + 形状を投影... - - - Project shape onto a user-defined plane - ユーザー定義面上に形状を投影 + + + Project shape onto a user-defined plane + ユーザー定義面上に形状を投影 - - + + CmdDrawingSymbol - - Drawing - 図面 + + Drawing + 図面 - - &Symbol - シンボル (&S) + + &Symbol + シンボル (&S) - - - Inserts a symbol from a svg file in the active drawing - 記号をSVGファイルから現在の図面に挿入します + + + Inserts a symbol from a svg file in the active drawing + 記号をSVGファイルから現在の図面に挿入します - - + + DrawingGui::DrawingView - - &Background - 背景(&B) + + &Background + 背景(&B) - - &Outline - アウトライン(&O) + + &Outline + アウトライン(&O) - - &Native - ネィティブ(&N) + + &Native + ネィティブ(&N) - - &OpenGL - OpenGL (&O) + + &OpenGL + OpenGL (&O) - - &Image - 画像(&I) + + &Image + 画像(&I) - - &High Quality Antialiasing - 高品質アンチエイリアス(&H) + + &High Quality Antialiasing + 高品質アンチエイリアス(&H) - - Open SVG File - SVGファイルを開く + + Open SVG File + SVGファイルを開く - - Could not open file '%1'. - ファイル '%1' を開けませんでした。 + + Could not open file '%1'. + ファイル '%1' を開けませんでした。 - - &Renderer - レンダラー(&R) + + &Renderer + レンダラー(&R) - - Export PDF - PDFファイル形式でエクスポート + + Export PDF + PDFファイル形式でエクスポート - - PDF file (*.pdf) - PDF ファイル (*.pdf) + + PDF file (*.pdf) + PDF ファイル (*.pdf) - - Page sizes - ページサイズ + + Page sizes + ページサイズ - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - Different orientation - + + Different orientation + Different orientation - - The printer uses a different orientation than the drawing. + + The printer uses a different orientation than the drawing. Do you want to continue? - + プリンターでは、図面と異なる印刷方向を使用します。続行しますか? - - - Different paper size - + + + Different paper size + 別の用紙サイズ - - - The printer uses a different paper size than the drawing. + + + The printer uses a different paper size than the drawing. Do you want to continue? - + プリンターでは、図面とは異なる用紙サイズを使用します。続行しますか? - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - 正投影図 + + Orthographic Projection + 正投影図 - - - - - - - - - - - - - Right click for axonometric settings - 右クリックでアクソノ メトリック設定 + + + + + + + + + + + + + Right click for axonometric settings + 右クリックでアクソノ メトリック設定 - - Top left x / y - Top left x / y + + Top left x / y + 左上のx / y - - Spacing dx / dy - Spacing dx / dy + + Spacing dx / dy + 間隔 dx/dy - - Axis out and right - Axis out and right + + Axis out and right + 座標軸を外側右部へ - - Vertical tilt - Vertical tilt + + Vertical tilt + 垂直方向の傾き - - - X +ve - X +ve + + + X +ve + X +ve - - - - Y +ve - Y +ve + + + + Y +ve + Y +ve - - - - Z +ve - Z +ve + + + + Z +ve + Z +ve - - - X -ve - X -ve + + + X -ve + X -ve - - - - Y -ve - Y -ve + + + + Y -ve + Y -ve - - - - Z -ve - Z -ve + + + + Z -ve + Z -ve - - Isometric - アイソメトリック + + Isometric + アイソメトリック - - Dimetric - ダイメトリック + + Dimetric + ダイメトリック - - Trimetric - トリメトリック + + Trimetric + 不等角投影図法 - - Scale - Scale + + Scale + 拡大縮小 - - View projection - View projection + + View projection + ビュー投影 - - Axis aligned up - Axis aligned up + + Axis aligned up + 座標軸を上部に配置 - - - Flip - Flip + + + Flip + 反転 - - Trimetric - Trimetric + + Trimetric + 不等角投影図法 - - Projection - 投影 + + Projection + 投影 - - Third Angle - 第三角法 + + Third Angle + 第三角法 - - First Angle - 第一角法 + + First Angle + 第一角法 - - View from: - View from: + + View from: + 視点: - - Axis aligned right: - Axis aligned right: + + Axis aligned right: + 座標軸を右部に配置: - Primary View - プライマリ ビュー + Primary View + プライマリ ビュー - Front - 正面図 + Front + 正面図 - Right - 右面図 + Right + 右面図 - Back - 戻る + Back + 戻る - Left - 左面図 + Left + 左面図 - Top - 上面図 + Top + 上面図 - Bottom - 底面 + Bottom + 底面 - - Rotate - -回転 + - Rotate + -回転 - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - プライマリ ビュー + + Primary view + プライマリ ビュー - - Secondary Views - セカンダリ ビュー + + Secondary Views + セカンダリ ビュー - - General - 標準 + + General + 標準 - - Auto scale / position - 自動スケール / 配置 + + Auto scale / position + 自動スケール / 配置 - - Scale - 拡大縮小 + + Scale + 拡大縮小 - Primary x / y - プライマリ x / y + Primary x / y + プライマリ x / y - Secondary dx / dy - セカンダリ dx / dy + Secondary dx / dy + セカンダリ dx / dy - - Show hidden - 非表示 + + Show hidden + 非表示 - - Show smooth - 滑らかに表示 + + Show smooth + 滑らかに表示 - - Axonometric - 不等角投影 + + Axonometric + 不等角投影 - - + + DrawingGui::TaskProjection - - Visible sharp edges - 鋭角エッジ表示 + + Visible sharp edges + 鋭角エッジ表示 - - Visible smooth edges - スムースエッジ表示 + + Visible smooth edges + スムースエッジ表示 - - Visible sewn edges - 縫い合わせエッジ表示 + + Visible sewn edges + 縫い合わせエッジ表示 - - Visible outline edges - 外形エッジ表示 + + Visible outline edges + 外形エッジ表示 - - Visible isoparameters - アイソパラメトリック曲線表示 + + Visible isoparameters + アイソパラメトリック曲線表示 - - Hidden sharp edges - 鋭角エッジ非表示 + + Hidden sharp edges + 鋭角エッジ非表示 - - Hidden smooth edges - スムースエッジ非表示 + + Hidden smooth edges + スムースエッジ非表示 - - Hidden sewn edges - 縫い合わせエッジ非表示 + + Hidden sewn edges + 縫い合わせエッジ非表示 - - Hidden outline edges - 外形エッジ非表示 + + Hidden outline edges + 外形エッジ非表示 - - Hidden isoparameters - アイソパラメトリック曲線の非表示 + + Hidden isoparameters + アイソパラメトリック曲線の非表示 - - Project shapes - 形状を投影 + + Project shapes + 形状を投影 - - + + Drawing_NewPage - A0 landscape - A0 横 + A0 landscape + A0 横 - Insert new A0 landscape drawing - Insert new A0 landscape drawing + Insert new A0 landscape drawing + Insert new A0 landscape drawing - A1 landscape - A1 横 + A1 landscape + A1 横 - Insert new A1 landscape drawing - Insert new A1 landscape drawing + Insert new A1 landscape drawing + Insert new A1 landscape drawing - A2 landscape - A2 横 + A2 landscape + A2 横 - Insert new A2 landscape drawing - Insert new A2 landscape drawing + Insert new A2 landscape drawing + Insert new A2 landscape drawing - A3 landscape - A3 横 + A3 landscape + A3 横 - Insert new A3 landscape drawing - Insert new A3 landscape drawing + Insert new A3 landscape drawing + Insert new A3 landscape drawing - A4 landscape - A4 横 + A4 landscape + A4 横 - Insert new A4 landscape drawing - Insert new A4 landscape drawing + Insert new A4 landscape drawing + Insert new A4 landscape drawing - Insert new A%1 landscape drawing - 新しいA%1横長書式図面を挿入 + Insert new A%1 landscape drawing + 新しいA%1横長書式図面を挿入 - A%1 landscape - A%1 横 + A%1 landscape + A%1 横 - - Landscape - + + Landscape + - - Portrait - + + Portrait + - - %1%2 %3 - %1%2 %3 + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - Insert new %1%2 %3 drawing + + Insert new %1%2 %3 drawing + 新しい %1 %2 %3 の図面を挿入 - - %1%2 %3 (%4) - + + %1%2 %3 (%4) + %1%2 %3 (%4) - - Insert new %1%2 %3 (%4) drawing - + + Insert new %1%2 %3 (%4) drawing + Insert new %1%2 %3 (%4) drawing - - + + QObject - - - Choose an SVG file to open - 開くSVGファイルを選択 + + + Choose an SVG file to open + 開くSVGファイルを選択 - Drawing viewer - 図面ビューアー + Drawing viewer + 図面ビューアー - - - Scalable Vector Graphics (*.svg *.svgz) - スケラーブル ベクタ グラフィック (*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + スケラーブル ベクタ グラフィック (*.svg *.svgz) - - - - - Wrong selection - 誤った選択 + + + + + Wrong selection + 誤った選択 - - Select a Part object. - パーツオブジェクトを選択 + + Select a Part object. + パーツオブジェクトを選択 - No page to insert - 挿入するページがありません + No page to insert + 挿入するページがありません - Create a page to insert. - 挿入するページを作成 + Create a page to insert. + 挿入するページを作成 - Create a page to insert views into. - ビューを挿入するページを作成 + Create a page to insert views into. + ビューを挿入するページを作成 - - - - - - No page found - + + + + + + No page found + ページが見つかりません - - - - - - Create a page first. - + + + + + + Create a page first. + 最初にページを作成してください - - Select exactly one Part object. - + + Select exactly one Part object. + 部品オブジェクトを1 つだけ選択して下さい。 - - - Select one Page object. - ページオブジェクトを1つ選択 + + + Select one Page object. + ページオブジェクトを1つ選択 - - SVG (*.svg) - + + SVG (*.svg) + SVG (*.svg) - SVG(*.svg) - SVG(*.svg) + SVG(*.svg) + SVG(*.svg) - - All Files (*.*) - すべてのファイル (*.*) + + All Files (*.*) + すべてのファイル (*.*) - - Export page - ページをエクスポート + + Export page + ページをエクスポート - - Show drawing - 図面を表示します + + Show drawing + 図面を表示します - Front - 正面図 + Front + 正面図 - Back - 戻る + Back + 戻る - Right - 右面図 + Right + 右面図 - Left - 左面図 + Left + 左面図 - Top - 上面図 + Top + 上面図 - Bottom - 底面 + Bottom + 底面 - - - Make axonometric... - Make axonometric... + + + Make axonometric... + 不等角投影図を作成... - - - Edit axonometric settings... - Edit axonometric settings... + + + Edit axonometric settings... + 不等角投影図設定を編集 - - - Make orthographic - Make orthographic + + + Make orthographic + 正投影図を作成 - - + + Workbench - - Drawing - 図面 + + Drawing + 図面 - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_nl.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_nl.qm index b733aa7e7..619b64fc1 100644 Binary files a/src/Mod/Drawing/Gui/Resources/translations/Drawing_nl.qm and b/src/Mod/Drawing/Gui/Resources/translations/Drawing_nl.qm differ diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_nl.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_nl.ts index 4e2dea928..e4a52e38b 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_nl.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_nl.ts @@ -1,864 +1,866 @@ - + CmdDrawingAnnotation - - Drawing - Tekening + + Drawing + Tekening - - &Annotation - &Annotation + + &Annotation + &Annotation - - - Inserts an Annotation view in the active drawing - Inserts an Annotation view in the active drawing + + + Inserts an Annotation view in the active drawing + Inserts an Annotation view in the active drawing - - + + CmdDrawingClip - - Drawing - Tekening + + Drawing + Tekening - - &Clip - &Clip + + &Clip + &Clip - - - Inserts a clip group in the active drawing - Inserts a clip group in the active drawing + + + Inserts a clip group in the active drawing + Inserts a clip group in the active drawing - - + + CmdDrawingDraftView - - Drawing - Tekening + + Drawing + Tekening - - &Draft View - + + &Draft View + &Draft View - - - Inserts a Draft view of the selected object(s) in the active drawing - + + + Inserts a Draft view of the selected object(s) in the active drawing + Inserts a Draft view of the selected object(s) in the active drawing - - + + CmdDrawingExportPage - - File - Bestand + + File + Bestand - - &Export page... - &Exporteer pagina... + + &Export page... + &Exporteer pagina... - - - Export a page to an SVG file - Een pagina naar een SVG-bestand exporteren + + + Export a page to an SVG file + Een pagina naar een SVG-bestand exporteren - - + + CmdDrawingNewA3Landscape - - Drawing - Tekening + + Drawing + Tekening - - - Insert new A3 landscape drawing - Nieuwe A3-liggend invoegen + + + Insert new A3 landscape drawing + Nieuwe A3-liggend invoegen - - + + CmdDrawingNewPage - - Drawing - Tekening + + Drawing + Tekening - - - Insert new drawing - Nieuwe tekening invoegen + + + Insert new drawing + Nieuwe tekening invoegen - - + + CmdDrawingNewView - - Drawing - Tekening + + Drawing + Tekening - - Insert view in drawing - Een weergave in de tekening invoegen + + Insert view in drawing + Een weergave in de tekening invoegen - - Insert a new View of a Part in the active drawing - Een nieuwe weergave van een onderdeel in de actieve tekening invoegen + + Insert a new View of a Part in the active drawing + Een nieuwe weergave van een onderdeel in de actieve tekening invoegen - - + + CmdDrawingOpen - - Drawing - Tekening + + Drawing + Tekening - - Open SVG... - Open SVG... + + Open SVG... + Open SVG... - - Open a scalable vector graphic - Open een scalable vector graphic + + Open a scalable vector graphic + Open een scalable vector graphic - - + + CmdDrawingOpenBrowserView - - Drawing - Tekening + + Drawing + Tekening - - Open &browser view - Open &browser view + + Open &browser view + Open &browser view - - - Opens the selected page in a browser view - Opens the selected page in a browser view + + + Opens the selected page in a browser view + Opens the selected page in a browser view - - + + CmdDrawingOrthoViews - - Drawing - Tekening + + Drawing + Tekening - - Insert orthographic views - Orthografische weergaves invoegen + + Insert orthographic views + Orthografische weergaves invoegen - - Insert an orthographic projection of a part in the active drawing - Insert an orthographic projection of a part in the active drawing + + Insert an orthographic projection of a part in the active drawing + Insert an orthographic projection of a part in the active drawing - - + + CmdDrawingProjectShape - - Drawing - Tekening + + Drawing + Tekening - - Project shape... - Projectvorm... + + Project shape... + Projectvorm... - - - Project shape onto a user-defined plane - Projecteer vorm op een door de gebruiker gedefinieerd vlak + + + Project shape onto a user-defined plane + Projecteer vorm op een door de gebruiker gedefinieerd vlak - - + + CmdDrawingSymbol - - Drawing - Tekening + + Drawing + Tekening - - &Symbol - &Symbol + + &Symbol + &Symbol - - - Inserts a symbol from a svg file in the active drawing - Inserts a symbol from a svg file in the active drawing + + + Inserts a symbol from a svg file in the active drawing + Inserts a symbol from a svg file in the active drawing - - + + DrawingGui::DrawingView - - &Background - &Achtergrond + + &Background + &Achtergrond - - &Outline - &Omtrek + + &Outline + &Omtrek - - &Native - &Eigen + + &Native + &Eigen - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - &Afbeelding + + &Image + &Afbeelding - - &High Quality Antialiasing - Hoge kwaliteit Antialiasing + + &High Quality Antialiasing + Hoge kwaliteit Antialiasing - - Open SVG File - Open SVG-bestand + + Open SVG File + Open SVG-bestand - - Could not open file '%1'. - Kon bestand '%1' niet openen. + + Could not open file '%1'. + Kon bestand '%1' niet openen. - - &Renderer - Renderer + + &Renderer + Renderer - - Export PDF - Exporteren als PDF + + Export PDF + Exporteren als PDF - - PDF file (*.pdf) - PDF-bestand (*.pdf) + + PDF file (*.pdf) + PDF-bestand (*.pdf) - - Page sizes - Paginaformaten + + Page sizes + Paginaformaten - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - Different orientation - + + Different orientation + Different orientation - - The printer uses a different orientation than the drawing. + + The printer uses a different orientation than the drawing. Do you want to continue? - + The printer uses a different orientation than the drawing. +Do you want to continue? - - - Different paper size - + + + Different paper size + Different paper size - - - The printer uses a different paper size than the drawing. + + + The printer uses a different paper size than the drawing. Do you want to continue? - + The printer uses a different paper size than the drawing. +Do you want to continue? - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Orthografische projectie + + Orthographic Projection + Orthografische projectie - - - - - - - - - - - - - Right click for axonometric settings - Right click for axonometric settings + + + + + + + + + + + + + Right click for axonometric settings + Right click for axonometric settings - - Top left x / y - Top left x / y + + Top left x / y + Top left x / y - - Spacing dx / dy - Spacing dx / dy + + Spacing dx / dy + Spacing dx / dy - - Axis out and right - Axis out and right + + Axis out and right + Axis out and right - - Vertical tilt - Vertical tilt + + Vertical tilt + Vertical tilt - - - X +ve - X +ve + + + X +ve + X +ve - - - - Y +ve - Y +ve + + + + Y +ve + Y +ve - - - - Z +ve - Z +ve + + + + Z +ve + Z +ve - - - X -ve - X -ve + + + X -ve + X -ve - - - - Y -ve - Y -ve + + + + Y -ve + Y -ve - - - - Z -ve - Z -ve + + + + Z -ve + Z -ve - - Isometric - Isometric + + Isometric + Isometrisch - - Dimetric - Dimetric + + Dimetric + Dimetric - - Trimetric - Trimetric + + Trimetric + Trimetric - - Scale - Scale + + Scale + Scale - - View projection - View projection + + View projection + View projection - - Axis aligned up - Axis aligned up + + Axis aligned up + Axis aligned up - - - Flip - Flip + + + Flip + Flip - - Trimetric - Trimetric + + Trimetric + Trimetric - - Projection - Projectie + + Projection + Projectie - - Third Angle - Derde hoek + + Third Angle + Derde hoek - - First Angle - Eerste hoek + + First Angle + Eerste hoek - - View from: - View from: + + View from: + View from: - - Axis aligned right: - Axis aligned right: + + Axis aligned right: + Axis aligned right: - Primary View - Hoofdweergave + Primary View + Hoofdweergave - Front - Voorkant + Front + Voorkant - Right - Rechts + Right + Rechts - Back - Terug + Back + Terug - Left - Links + Left + Links - Top - Boven + Top + Boven - Bottom - Onder + Bottom + Onder - - Rotate - -Draaien + - Rotate + -Draaien - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Hoofdweergave + + Primary view + Hoofdweergave - - Secondary Views - Nevenweergaves + + Secondary Views + Nevenweergaves - - General - Algemeen + + General + Algemeen - - Auto scale / position - Automatische schaal/positie + + Auto scale / position + Automatische schaal/positie - - Scale - Schalen + + Scale + Schalen - Primary x / y - Primaire x/y + Primary x / y + Primaire x/y - Secondary dx / dy - Secundaire dx/dy + Secondary dx / dy + Secundaire dx/dy - - Show hidden - Toon verborgen + + Show hidden + Toon verborgen - - Show smooth - Toon glad + + Show smooth + Toon glad - - Axonometric - Axonometric + + Axonometric + Axonometrisch - - + + DrawingGui::TaskProjection - - Visible sharp edges - Zichtbare scherpe randen + + Visible sharp edges + Zichtbare scherpe randen - - Visible smooth edges - Zichtbare gladde randen + + Visible smooth edges + Zichtbare gladde randen - - Visible sewn edges - Zichtbare genaaide randen + + Visible sewn edges + Zichtbare genaaide randen - - Visible outline edges - Zichtbare omtrekranden + + Visible outline edges + Zichtbare omtrekranden - - Visible isoparameters - Zichtbare ISO-parameters + + Visible isoparameters + Zichtbare ISO-parameters - - Hidden sharp edges - Verborgen scherpe randen + + Hidden sharp edges + Verborgen scherpe randen - - Hidden smooth edges - Verborgen gladde randen + + Hidden smooth edges + Verborgen gladde randen - - Hidden sewn edges - Verborgen genaaide randen + + Hidden sewn edges + Verborgen genaaide randen - - Hidden outline edges - Verborgen omtrekranden + + Hidden outline edges + Verborgen omtrekranden - - Hidden isoparameters - Verborgen ISO-parameters + + Hidden isoparameters + Verborgen ISO-parameters - - Project shapes - Projecteer vormen + + Project shapes + Projecteer vormen - - + + Drawing_NewPage - A0 landscape - A0 liggend + A0 landscape + A0 liggend - Insert new A0 landscape drawing - Nieuwe A0-tekening (liggend) invoegen + Insert new A0 landscape drawing + Nieuwe A0-tekening (liggend) invoegen - A1 landscape - A1 liggend + A1 landscape + A1 liggend - Insert new A1 landscape drawing - Nieuwe A1-tekening (liggend) invoegen + Insert new A1 landscape drawing + Nieuwe A1-tekening (liggend) invoegen - A2 landscape - A2 liggend + A2 landscape + A2 liggend - Insert new A2 landscape drawing - Nieuwe A2-tekening (liggend) invoegen + Insert new A2 landscape drawing + Nieuwe A2-tekening (liggend) invoegen - A3 landscape - A3 liggend + A3 landscape + A3 liggend - Insert new A3 landscape drawing - Nieuwe A3-liggend invoegen + Insert new A3 landscape drawing + Nieuwe A3-liggend invoegen - A4 landscape - A4 liggend + A4 landscape + A4 liggend - Insert new A4 landscape drawing - Nieuwe A4-tekening (liggend) invoegen + Insert new A4 landscape drawing + Nieuwe A4-tekening (liggend) invoegen - Insert new A%1 landscape drawing - Nieuwe A%1-liggend invoegen + Insert new A%1 landscape drawing + Nieuwe A%1-liggend invoegen - A%1 landscape - A%1-liggend + A%1 landscape + A%1-liggend - - Landscape - Landscape + + Landscape + Liggend - - Portrait - Portrait + + Portrait + Staand - - %1%2 %3 - %1%2 %3 + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - Insert new %1%2 %3 drawing + + Insert new %1%2 %3 drawing + Insert new %1%2 %3 drawing - - %1%2 %3 (%4) - + + %1%2 %3 (%4) + %1%2 %3 (%4) - - Insert new %1%2 %3 (%4) drawing - + + Insert new %1%2 %3 (%4) drawing + Insert new %1%2 %3 (%4) drawing - - + + QObject - - - Choose an SVG file to open - Kies een SVG-bestand om te openen + + + Choose an SVG file to open + Kies een SVG-bestand om te openen - Drawing viewer - Tekening bekijker + Drawing viewer + Tekening bekijker - - - Scalable Vector Graphics (*.svg *.svgz) - Scalable Vector Graphics (*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Scalable Vector Graphics (*.svg *.svgz) - - - - - Wrong selection - Verkeerde selectie + + + + + Wrong selection + Verkeerde selectie - - Select a Part object. - Selecteer een onderdeel-object. + + Select a Part object. + Selecteer een onderdeel-object. - No page to insert - Geen pagina om in te voegen + No page to insert + Geen pagina om in te voegen - Create a page to insert. - Maak een pagina om in te voegen. + Create a page to insert. + Maak een pagina om in te voegen. - Create a page to insert views into. - Maak een pagina om aanzichten toe te voegen. + Create a page to insert views into. + Maak een pagina om aanzichten toe te voegen. - - - - - - No page found - + + + + + + No page found + No page found - - - - - - Create a page first. - + + + + + + Create a page first. + Create a page first. - - Select exactly one Part object. - + + Select exactly one Part object. + Select exactly one Part object. - - - Select one Page object. - Selecteer een pagina-object. + + + Select one Page object. + Selecteer een pagina-object. - - SVG (*.svg) - + + SVG (*.svg) + SVG (*.svg) - SVG(*.svg) - SVG (*.svg) + SVG(*.svg) + SVG (*.svg) - - All Files (*.*) - Alle bestanden (*.*) + + All Files (*.*) + Alle bestanden (*.*) - - Export page - Exporteer pagina + + Export page + Exporteer pagina - - Show drawing - Toon tekening + + Show drawing + Toon tekening - Front - Voorkant + Front + Voorkant - Back - Terug + Back + Terug - Right - Rechts + Right + Rechts - Left - Links + Left + Links - Top - Boven + Top + Boven - Bottom - Onder + Bottom + Onder - - - Make axonometric... - Make axonometric... + + + Make axonometric... + Axonometrisch maken... - - - Edit axonometric settings... - Edit axonometric settings... + + + Edit axonometric settings... + Edit axonometric settings... - - - Make orthographic - Make orthographic + + + Make orthographic + Make orthographic - - + + Workbench - - Drawing - Tekening + + Drawing + Tekening - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_no.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_no.qm index 70eb4152d..d448e0c29 100644 Binary files a/src/Mod/Drawing/Gui/Resources/translations/Drawing_no.qm and b/src/Mod/Drawing/Gui/Resources/translations/Drawing_no.qm differ diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_no.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_no.ts index ed1efd3ea..fb74abdba 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_no.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_no.ts @@ -1,864 +1,866 @@ - + CmdDrawingAnnotation - - Drawing - Tegning + + Drawing + Tegning - - &Annotation - &Annotation + + &Annotation + &Annotation - - - Inserts an Annotation view in the active drawing - Inserts an Annotation view in the active drawing + + + Inserts an Annotation view in the active drawing + Inserts an Annotation view in the active drawing - - + + CmdDrawingClip - - Drawing - Tegning + + Drawing + Tegning - - &Clip - &Clip + + &Clip + &Clip - - - Inserts a clip group in the active drawing - Inserts a clip group in the active drawing + + + Inserts a clip group in the active drawing + Inserts a clip group in the active drawing - - + + CmdDrawingDraftView - - Drawing - Tegning + + Drawing + Tegning - - &Draft View - + + &Draft View + &Draft View - - - Inserts a Draft view of the selected object(s) in the active drawing - + + + Inserts a Draft view of the selected object(s) in the active drawing + Inserts a Draft view of the selected object(s) in the active drawing - - + + CmdDrawingExportPage - - File - Fil + + File + Fil - - &Export page... - &Eksporter side... + + &Export page... + &Eksporter side... - - - Export a page to an SVG file - Eksportere en side til en SVG-fil + + + Export a page to an SVG file + Eksportere en side til en SVG-fil - - + + CmdDrawingNewA3Landscape - - Drawing - Tegning + + Drawing + Tegning - - - Insert new A3 landscape drawing - Sett inn ny A3 landskapstegning + + + Insert new A3 landscape drawing + Sett inn ny A3 landskapstegning - - + + CmdDrawingNewPage - - Drawing - Tegning + + Drawing + Tegning - - - Insert new drawing - Insert new drawing + + + Insert new drawing + Insert new drawing - - + + CmdDrawingNewView - - Drawing - Tegning + + Drawing + Tegning - - Insert view in drawing - Sett inn visning i tegning + + Insert view in drawing + Sett inn visning i tegning - - Insert a new View of a Part in the active drawing - Sett inn en ny visning av et komponent i den aktive tegningen + + Insert a new View of a Part in the active drawing + Sett inn en ny visning av et komponent i den aktive tegningen - - + + CmdDrawingOpen - - Drawing - Tegning + + Drawing + Tegning - - Open SVG... - Åpne SVG... + + Open SVG... + Åpne SVG... - - Open a scalable vector graphic - Åpne skalerbar vektorgrafikk + + Open a scalable vector graphic + Åpne skalerbar vektorgrafikk - - + + CmdDrawingOpenBrowserView - - Drawing - Tegning + + Drawing + Tegning - - Open &browser view - Open &browser view + + Open &browser view + Open &browser view - - - Opens the selected page in a browser view - Opens the selected page in a browser view + + + Opens the selected page in a browser view + Opens the selected page in a browser view - - + + CmdDrawingOrthoViews - - Drawing - Tegning + + Drawing + Tegning - - Insert orthographic views - Insert orthographic views + + Insert orthographic views + Insert orthographic views - - Insert an orthographic projection of a part in the active drawing - Insert an orthographic projection of a part in the active drawing + + Insert an orthographic projection of a part in the active drawing + Insert an orthographic projection of a part in the active drawing - - + + CmdDrawingProjectShape - - Drawing - Tegning + + Drawing + Tegning - - Project shape... - Project shape... + + Project shape... + Project shape... - - - Project shape onto a user-defined plane - Project shape onto a user-defined plane + + + Project shape onto a user-defined plane + Project shape onto a user-defined plane - - + + CmdDrawingSymbol - - Drawing - Tegning + + Drawing + Tegning - - &Symbol - &Symbol + + &Symbol + &Symbol - - - Inserts a symbol from a svg file in the active drawing - Inserts a symbol from a svg file in the active drawing + + + Inserts a symbol from a svg file in the active drawing + Inserts a symbol from a svg file in the active drawing - - + + DrawingGui::DrawingView - - &Background - &Bakgrunn + + &Background + &Bakgrunn - - &Outline - &Disposisjon + + &Outline + &Disposisjon - - &Native - &Opprinnelig + + &Native + &Opprinnelig - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - &Bilde + + &Image + &Bilde - - &High Quality Antialiasing - &Høykvalitets kantutjevning + + &High Quality Antialiasing + &Høykvalitets kantutjevning - - Open SVG File - Åpne SVG-fil + + Open SVG File + Åpne SVG-fil - - Could not open file '%1'. - Kunne ikke åpne filen '%1'. + + Could not open file '%1'. + Kunne ikke åpne filen '%1'. - - &Renderer - &Bildegenerering + + &Renderer + &Bildegenerering - - Export PDF - Eksporter PDF + + Export PDF + Eksporter PDF - - PDF file (*.pdf) - PDF-fil (*.pdf) + + PDF file (*.pdf) + PDF-fil (*.pdf) - - Page sizes - Page sizes + + Page sizes + Page sizes - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - Different orientation - + + Different orientation + Different orientation - - The printer uses a different orientation than the drawing. + + The printer uses a different orientation than the drawing. Do you want to continue? - + The printer uses a different orientation than the drawing. +Do you want to continue? - - - Different paper size - + + + Different paper size + Different paper size - - - The printer uses a different paper size than the drawing. + + + The printer uses a different paper size than the drawing. Do you want to continue? - + The printer uses a different paper size than the drawing. +Do you want to continue? - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Orthographic Projection + + Orthographic Projection + Orthographic Projection - - - - - - - - - - - - - Right click for axonometric settings - Right click for axonometric settings + + + + + + + + + + + + + Right click for axonometric settings + Right click for axonometric settings - - Top left x / y - Top left x / y + + Top left x / y + Top left x / y - - Spacing dx / dy - Spacing dx / dy + + Spacing dx / dy + Spacing dx / dy - - Axis out and right - Axis out and right + + Axis out and right + Axis out and right - - Vertical tilt - Vertical tilt + + Vertical tilt + Vertical tilt - - - X +ve - X +ve + + + X +ve + X +ve - - - - Y +ve - Y +ve + + + + Y +ve + Y +ve - - - - Z +ve - Z +ve + + + + Z +ve + Z +ve - - - X -ve - X -ve + + + X -ve + X -ve - - - - Y -ve - Y -ve + + + + Y -ve + Y -ve - - - - Z -ve - Z -ve + + + + Z -ve + Z -ve - - Isometric - Isometric + + Isometric + Isometric - - Dimetric - Dimetric + + Dimetric + Dimetric - - Trimetric - Trimetric + + Trimetric + Trimetric - - Scale - Scale + + Scale + Scale - - View projection - View projection + + View projection + View projection - - Axis aligned up - Axis aligned up + + Axis aligned up + Axis aligned up - - - Flip - Flip + + + Flip + Flip - - Trimetric - Trimetric + + Trimetric + Trimetric - - Projection - Projection + + Projection + Projection - - Third Angle - Third Angle + + Third Angle + Third Angle - - First Angle - First Angle + + First Angle + First Angle - - View from: - View from: + + View from: + View from: - - Axis aligned right: - Axis aligned right: + + Axis aligned right: + Axis aligned right: - Primary View - Primary View + Primary View + Primary View - Front - Front + Front + Front - Right - Høyre + Right + Høyre - Back - Back + Back + Back - Left - Venstre + Left + Venstre - Top - Topp + Top + Topp - Bottom - Bunn + Bottom + Bunn - - Rotate - - Rotate + - Rotate + - Rotate - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Primary view + + Primary view + Primary view - - Secondary Views - Secondary Views + + Secondary Views + Secondary Views - - General - Generelle + + General + Generelle - - Auto scale / position - Auto scale / position + + Auto scale / position + Auto scale / position - - Scale - Skaler + + Scale + Skaler - Primary x / y - Primary x / y + Primary x / y + Primary x / y - Secondary dx / dy - Secondary dx / dy + Secondary dx / dy + Secondary dx / dy - - Show hidden - Show hidden + + Show hidden + Show hidden - - Show smooth - Show smooth + + Show smooth + Show smooth - - Axonometric - Axonometric + + Axonometric + Axonometric - - + + DrawingGui::TaskProjection - - Visible sharp edges - Visible sharp edges + + Visible sharp edges + Visible sharp edges - - Visible smooth edges - Visible smooth edges + + Visible smooth edges + Visible smooth edges - - Visible sewn edges - Visible sewn edges + + Visible sewn edges + Visible sewn edges - - Visible outline edges - Visible outline edges + + Visible outline edges + Visible outline edges - - Visible isoparameters - Visible isoparameters + + Visible isoparameters + Visible isoparameters - - Hidden sharp edges - Hidden sharp edges + + Hidden sharp edges + Hidden sharp edges - - Hidden smooth edges - Hidden smooth edges + + Hidden smooth edges + Hidden smooth edges - - Hidden sewn edges - Hidden sewn edges + + Hidden sewn edges + Hidden sewn edges - - Hidden outline edges - Hidden outline edges + + Hidden outline edges + Hidden outline edges - - Hidden isoparameters - Hidden isoparameters + + Hidden isoparameters + Hidden isoparameters - - Project shapes - Project shapes + + Project shapes + Project shapes - - + + Drawing_NewPage - A0 landscape - A0 landscape + A0 landscape + A0 landscape - Insert new A0 landscape drawing - Insert new A0 landscape drawing + Insert new A0 landscape drawing + Insert new A0 landscape drawing - A1 landscape - A1 landscape + A1 landscape + A1 landscape - Insert new A1 landscape drawing - Insert new A1 landscape drawing + Insert new A1 landscape drawing + Insert new A1 landscape drawing - A2 landscape - A2 landscape + A2 landscape + A2 landscape - Insert new A2 landscape drawing - Insert new A2 landscape drawing + Insert new A2 landscape drawing + Insert new A2 landscape drawing - A3 landscape - A3 landscape + A3 landscape + A3 landscape - Insert new A3 landscape drawing - Sett inn ny A3 landskapstegning + Insert new A3 landscape drawing + Sett inn ny A3 landskapstegning - A4 landscape - A4 landscape + A4 landscape + A4 landscape - Insert new A4 landscape drawing - Insert new A4 landscape drawing + Insert new A4 landscape drawing + Insert new A4 landscape drawing - Insert new A%1 landscape drawing - Insert new A%1 landscape drawing + Insert new A%1 landscape drawing + Insert new A%1 landscape drawing - A%1 landscape - A%1 landscape + A%1 landscape + A%1 landscape - - Landscape - Landscape + + Landscape + Landscape - - Portrait - Portrait + + Portrait + Portrait - - %1%2 %3 - %1%2 %3 + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - Insert new %1%2 %3 drawing + + Insert new %1%2 %3 drawing + Insert new %1%2 %3 drawing - - %1%2 %3 (%4) - + + %1%2 %3 (%4) + %1%2 %3 (%4) - - Insert new %1%2 %3 (%4) drawing - + + Insert new %1%2 %3 (%4) drawing + Insert new %1%2 %3 (%4) drawing - - + + QObject - - - Choose an SVG file to open - Velg en SVG-fil å åpne + + + Choose an SVG file to open + Velg en SVG-fil å åpne - Drawing viewer - Tegningsviser + Drawing viewer + Tegningsviser - - - Scalable Vector Graphics (*.svg *.svgz) - Skalerbar Vektor Grafikk (SVG *. *. svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Skalerbar Vektor Grafikk (SVG *. *. svgz) - - - - - Wrong selection - Feil valg + + + + + Wrong selection + Feil valg - - Select a Part object. - Velg et komponentobjekt. + + Select a Part object. + Velg et komponentobjekt. - No page to insert - Ingen side å sette inn + No page to insert + Ingen side å sette inn - Create a page to insert. - Lag en side å sette inn. + Create a page to insert. + Lag en side å sette inn. - Create a page to insert views into. - Create a page to insert views into. + Create a page to insert views into. + Create a page to insert views into. - - - - - - No page found - + + + + + + No page found + No page found - - - - - - Create a page first. - + + + + + + Create a page first. + Create a page first. - - Select exactly one Part object. - + + Select exactly one Part object. + Select exactly one Part object. - - - Select one Page object. - Velg ett objekt på siden. + + + Select one Page object. + Velg ett objekt på siden. - - SVG (*.svg) - + + SVG (*.svg) + SVG (*.svg) - SVG(*.svg) - SVG (*.svg) + SVG(*.svg) + SVG (*.svg) - - All Files (*.*) - Alle filer (*.*) + + All Files (*.*) + Alle filer (*.*) - - Export page - Eksporter side + + Export page + Eksporter side - - Show drawing - Show drawing + + Show drawing + Show drawing - Front - Front + Front + Front - Back - Back + Back + Back - Right - Høyre + Right + Høyre - Left - Venstre + Left + Venstre - Top - Topp + Top + Topp - Bottom - Bunn + Bottom + Bunn - - - Make axonometric... - Make axonometric... + + + Make axonometric... + Make axonometric... - - - Edit axonometric settings... - Edit axonometric settings... + + + Edit axonometric settings... + Edit axonometric settings... - - - Make orthographic - Make orthographic + + + Make orthographic + Make orthographic - - + + Workbench - - Drawing - Tegning + + Drawing + Tegning - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_pl.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_pl.qm index 47368f1c2..b1d00c475 100644 Binary files a/src/Mod/Drawing/Gui/Resources/translations/Drawing_pl.qm and b/src/Mod/Drawing/Gui/Resources/translations/Drawing_pl.qm differ diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_pl.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_pl.ts index aa220e275..6fa7f4461 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_pl.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_pl.ts @@ -1,864 +1,866 @@ - + CmdDrawingAnnotation - - Drawing - Rysunek + + Drawing + Rysunek - - &Annotation - &Adnotacja + + &Annotation + &Adnotacja - - - Inserts an Annotation view in the active drawing - Wstawia widok adnotacji w aktywnym rysunku + + + Inserts an Annotation view in the active drawing + Wstawia widok Adnotacji w aktywnym rysunku - - + + CmdDrawingClip - - Drawing - Rysunek + + Drawing + Rysunek - - &Clip - & Klip + + &Clip + & Klip - - - Inserts a clip group in the active drawing - Wstawia grupę klipu do aktywnego rysunku + + + Inserts a clip group in the active drawing + Wstawia grupę klipu do aktywnego rysunku - - + + CmdDrawingDraftView - - Drawing - Rysunek + + Drawing + Rysunek - - &Draft View - + + &Draft View + &Draft View - - - Inserts a Draft view of the selected object(s) in the active drawing - + + + Inserts a Draft view of the selected object(s) in the active drawing + Inserts a Draft view of the selected object(s) in the active drawing - - + + CmdDrawingExportPage - - File - Plik + + File + Plik - - &Export page... - &Eksportuj stronę... + + &Export page... + &Eksportuj stronę... - - - Export a page to an SVG file - Eksport strony do pliku SVG + + + Export a page to an SVG file + Eksport strony do pliku SVG - - + + CmdDrawingNewA3Landscape - - Drawing - Rysunek + + Drawing + Rysunek - - - Insert new A3 landscape drawing - Wstaw formatkę A3 poziomo + + + Insert new A3 landscape drawing + Wstaw formatkę A3 poziomo - - + + CmdDrawingNewPage - - Drawing - Rysunek + + Drawing + Rysunek - - - Insert new drawing - Wstaw nowy rysunek + + + Insert new drawing + Wstaw nowy rysunek - - + + CmdDrawingNewView - - Drawing - Rysunek + + Drawing + Rysunek - - Insert view in drawing - Wstaw widok w rysunku + + Insert view in drawing + Wstaw widok w rysunku - - Insert a new View of a Part in the active drawing - Wstaw nowy widok części w aktywnym rysunku + + Insert a new View of a Part in the active drawing + Wstaw nowy widok części w aktywnym rysunku - - + + CmdDrawingOpen - - Drawing - Rysunek + + Drawing + Rysunek - - Open SVG... - Otwórz SVG... + + Open SVG... + Otwórz SVG... - - Open a scalable vector graphic - Otwórz skalowalną grafikę wektorową + + Open a scalable vector graphic + Otwórz skalowalną grafikę wektorową - - + + CmdDrawingOpenBrowserView - - Drawing - Rysunek + + Drawing + Rysunek - - Open &browser view - Otwórz &widok przeglądania + + Open &browser view + Otwórz &widok przeglądania - - - Opens the selected page in a browser view - Otwiera wybraną stronę w przeglądarce + + + Opens the selected page in a browser view + Otwiera wybraną stronę w przeglądarce - - + + CmdDrawingOrthoViews - - Drawing - Rysunek + + Drawing + Rysunek - - Insert orthographic views - Wstaw widoki ortogonalne + + Insert orthographic views + Wstaw widoki ortogonalne - - Insert an orthographic projection of a part in the active drawing - Wstaw rzut ortogonalny części aktywnego rysunku + + Insert an orthographic projection of a part in the active drawing + Wstaw rzut ortogonalny części aktywnego rysunku - - + + CmdDrawingProjectShape - - Drawing - Rysunek + + Drawing + Rysunek - - Project shape... - Rzut obwiedni... + + Project shape... + Rzut obwiedni... - - - Project shape onto a user-defined plane - Rzut obwiedni na płaszczyznę zdefiniowaną przez użytkownika + + + Project shape onto a user-defined plane + Rzut kształtu na płaszczyznę zdefiniowaną przez użytkownika - - + + CmdDrawingSymbol - - Drawing - Rysunek + + Drawing + Rysunek - - &Symbol - &Symbol + + &Symbol + &Symbol - - - Inserts a symbol from a svg file in the active drawing - Inserts a symbol from a svg file in the active drawing + + + Inserts a symbol from a svg file in the active drawing + Wstaw symbol z pliku SVG do aktywnego rysunku - - + + DrawingGui::DrawingView - - &Background - &Tło + + &Background + &Tło - - &Outline - &Zarys + + &Outline + &Obwiednia - - &Native - &Wbudowany + + &Native + &Wbudowany - - &OpenGL - OpenGL + + &OpenGL + &OpenGL - - &Image - &Obraz + + &Image + &Obraz - - &High Quality Antialiasing - &Wygładzanie wysokiej jakości + + &High Quality Antialiasing + &Antyaliasing wysokiej jakości - - Open SVG File - Otwórz plik SVG + + Open SVG File + Otwórz plik SVG - - Could not open file '%1'. - Nie można otworzyć pliku '%1'. + + Could not open file '%1'. + Nie można otworzyć pliku '%1'. - - &Renderer - &Renderer + + &Renderer + &Renderer - - Export PDF - Eksport PDF + + Export PDF + Eksport PDF - - PDF file (*.pdf) - Plik PDF (*. pdf) + + PDF file (*.pdf) + Plik PDF (*. pdf) - - Page sizes - Rozmiary stron + + Page sizes + Rozmiary stron - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - Different orientation - + + Different orientation + Different orientation - - The printer uses a different orientation than the drawing. + + The printer uses a different orientation than the drawing. Do you want to continue? - + The printer uses a different orientation than the drawing. +Do you want to continue? - - - Different paper size - + + + Different paper size + Different paper size - - - The printer uses a different paper size than the drawing. + + + The printer uses a different paper size than the drawing. Do you want to continue? - + The printer uses a different paper size than the drawing. +Do you want to continue? - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Rzutowanie ortogonalne + + Orthographic Projection + Rzutowanie ortogonalne - - - - - - - - - - - - - Right click for axonometric settings - Right click for axonometric settings + + + + + + + + + + + + + Right click for axonometric settings + Wciśnij prawy przycisk myszy, aby ustawić aksonometrię - - Top left x / y - Top left x / y + + Top left x / y + Lewy górny x / y - - Spacing dx / dy - Spacing dx / dy + + Spacing dx / dy + Odstęp dx / dy - - Axis out and right - Axis out and right + + Axis out and right + Oś na zewnątrz i prawo - - Vertical tilt - Vertical tilt + + Vertical tilt + Pionowe pochylenie - - - X +ve - X +ve + + + X +ve + X +ve - - - - Y +ve - Y +ve + + + + Y +ve + Y +ve - - - - Z +ve - Z +ve + + + + Z +ve + Z +ve - - - X -ve - X -ve + + + X -ve + X -ve - - - - Y -ve - Y -ve + + + + Y -ve + Y -ve - - - - Z -ve - Z -ve + + + + Z -ve + Z -ve - - Isometric - Isometric + + Isometric + Izometryczny - - Dimetric - Dimetric + + Dimetric + Dimetryczny - - Trimetric - Trimetric + + Trimetric + Trymetryczny - - Scale - Scale + + Scale + Skala - - View projection - View projection + + View projection + Zobacz rzut - - Axis aligned up - Axis aligned up + + Axis aligned up + Wyrównanie osi - - - Flip - Flip + + + Flip + Obróć - - Trimetric - Trimetric + + Trimetric + Trymetryczny - - Projection - Rzut + + Projection + Rzut - - Third Angle - Kąt trzeci + + Third Angle + Kąt trzeci - - First Angle - Kąt pierwszy + + First Angle + Kąt pierwszy - - View from: - View from: + + View from: + Widok z: - - Axis aligned right: - Axis aligned right: + + Axis aligned right: + Osie wyrównane do prawej strony: - Primary View - Widok podstawowy + Primary View + Widok podstawowy - Front - Przód + Front + Przód - Right - Prawo + Right + Prawo - Back - Wstecz + Back + Wstecz - Left - Lewa + Left + Lewa - Top - Góra + Top + Góra - Bottom - U dołu + Bottom + U dołu - - Rotate - -Obrót + - Rotate + -Obrót - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Widok główny + + Primary view + Widok główny - - Secondary Views - Inne Widoki + + Secondary Views + Inne Widoki - - General - Ogólne + + General + Ogólne - - Auto scale / position - Auto skala / pozycja + + Auto scale / position + Auto skala / pozycja - - Scale - Skala + + Scale + Skala - Primary x / y - Podstawowe x / y + Primary x / y + Podstawowe x / y - Secondary dx / dy - Wtórne dx / dy + Secondary dx / dy + Wtórne dx / dy - - Show hidden - Pokaż ukryte + + Show hidden + Pokaż ukryte - - Show smooth - Pokaż gładkie + + Show smooth + Pokaż gładkie - - Axonometric - Aksonometryczny + + Axonometric + Aksonometryczny - - + + DrawingGui::TaskProjection - - Visible sharp edges - Widoczne ostre krawędzie + + Visible sharp edges + Widoczne ostre krawędzie - - Visible smooth edges - Widoczne gładkie krawędzie + + Visible smooth edges + Widoczne gładkie krawędzie - - Visible sewn edges - Widoczne wszyte krawędzie + + Visible sewn edges + Widoczne przerywane krawędzie - - Visible outline edges - Widoczny obrys krawędzi + + Visible outline edges + Widoczny obrys krawędzi - - Visible isoparameters - Widoczne izoparametry + + Visible isoparameters + Widoczne izoparametry - - Hidden sharp edges - Ukryte ostre krawędzie + + Hidden sharp edges + Ukryte ostre krawędzie - - Hidden smooth edges - Ukryte gładkie krawędzie + + Hidden smooth edges + Ukryte gładkie krawędzie - - Hidden sewn edges - Ukryte wszyte krawędzie + + Hidden sewn edges + Ukryte przerywane krawędzie - - Hidden outline edges - Ukryty obrys krawędzi + + Hidden outline edges + Ukryty obrys krawędzi - - Hidden isoparameters - Ukryte krzywe isoparametryczne + + Hidden isoparameters + Ukryte krzywe isoparametryczne - - Project shapes - Rzutowanie obwiedni + + Project shapes + Rzutowanie kształtów - - + + Drawing_NewPage - A0 landscape - A0 poziomo + A0 landscape + A0 poziomo - Insert new A0 landscape drawing - Wstaw formatkę A0 poziomo + Insert new A0 landscape drawing + Wstaw formatkę A0 poziomo - A1 landscape - A1 poziomo + A1 landscape + A1 poziomo - Insert new A1 landscape drawing - Wstaw formatkę A1 poziomo + Insert new A1 landscape drawing + Wstaw formatkę A1 poziomo - A2 landscape - A2 poziomo + A2 landscape + A2 poziomo - Insert new A2 landscape drawing - Wstaw formatkę A3 poziomo + Insert new A2 landscape drawing + Wstaw formatkę A3 poziomo - A3 landscape - A3 poziomo + A3 landscape + A3 poziomo - Insert new A3 landscape drawing - Wstaw formatkę A3 poziomo + Insert new A3 landscape drawing + Wstaw formatkę A3 poziomo - A4 landscape - A4 poziomo + A4 landscape + A4 poziomo - Insert new A4 landscape drawing - Wstaw formatkę A4 poziomo + Insert new A4 landscape drawing + Wstaw formatkę A4 poziomo - Insert new A%1 landscape drawing - Wstaw nowy rysunek A%1 Poziomy + Insert new A%1 landscape drawing + Wstaw nowy rysunek A%1 Poziomy - A%1 landscape - A%1 Poziomy + A%1 landscape + A%1 Poziomy - - Landscape - Landscape + + Landscape + Poziomy - - Portrait - Portrait + + Portrait + Pionowy - - %1%2 %3 - %1%2 %3 + + %1%2 %3 + %1 %2 %3 - - Insert new %1%2 %3 drawing - Insert new %1%2 %3 drawing + + Insert new %1%2 %3 drawing + Wstaw nowy rysunek %1 %2 %3 - - %1%2 %3 (%4) - + + %1%2 %3 (%4) + %1%2 %3 (%4) - - Insert new %1%2 %3 (%4) drawing - + + Insert new %1%2 %3 (%4) drawing + Insert new %1%2 %3 (%4) drawing - - + + QObject - - - Choose an SVG file to open - Wybierz plik SVG do otwarcia + + + Choose an SVG file to open + Wybierz plik SVG do otwarcia - Drawing viewer - Podgląd rysunku + Drawing viewer + Podgląd rysunku - - - Scalable Vector Graphics (*.svg *.svgz) - Skalowalna Grafika Wektorowa (*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Skalowalna Grafika Wektorowa (*.svg *.svgz) - - - - - Wrong selection - Niewłaściwy wybór + + + + + Wrong selection + Niewłaściwy wybór - - Select a Part object. - Wybierz stronę. + + Select a Part object. + Wybierz obiekt Części. - No page to insert - Brak strony do wstawienia. + No page to insert + Brak strony do wstawienia. - Create a page to insert. - Utwórz stronę do wstawienia. + Create a page to insert. + Utwórz stronę do wstawienia. - Create a page to insert views into. - Utwórz stronę do wstawienia widoków. + Create a page to insert views into. + Utwórz stronę do wstawienia widoków. - - - - - - No page found - + + + + + + No page found + No page found - - - - - - Create a page first. - + + + + + + Create a page first. + Create a page first. - - Select exactly one Part object. - + + Select exactly one Part object. + Select exactly one Part object. - - - Select one Page object. - Wybierz jedną Stronę + + + Select one Page object. + Wybierz jeden obiekt Strony. - - SVG (*.svg) - + + SVG (*.svg) + SVG (*.svg) - SVG(*.svg) - SVG (*. svg) + SVG(*.svg) + SVG(*.svg) - - All Files (*.*) - Wszystkie pliki (*.*) + + All Files (*.*) + Wszystkie pliki (*.*) - - Export page - Wyślij stronę + + Export page + Eksportuj stronę - - Show drawing - Pokaż rysunek + + Show drawing + Pokaż rysunek - Front - Przód + Front + Przód - Back - Wstecz + Back + Wstecz - Right - Prawo + Right + Prawo - Left - Lewa + Left + Lewa - Top - Góra + Top + Góra - Bottom - U dołu + Bottom + U dołu - - - Make axonometric... - Make axonometric... + + + Make axonometric... + Stwórz aksonometrię... - - - Edit axonometric settings... - Edit axonometric settings... + + + Edit axonometric settings... + Edytuj ustawienia aksonometrii... - - - Make orthographic - Make orthographic + + + Make orthographic + Stwórz rzut (ortograficzny) - - + + Workbench - - Drawing - Rysunek + + Drawing + Rysunek - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_pt-BR.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_pt-BR.qm index 4247694c4..f90c705bc 100644 Binary files a/src/Mod/Drawing/Gui/Resources/translations/Drawing_pt-BR.qm and b/src/Mod/Drawing/Gui/Resources/translations/Drawing_pt-BR.qm differ diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_pt-BR.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_pt-BR.ts index 0f71f07a0..2c5d1ef60 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_pt-BR.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_pt-BR.ts @@ -1,864 +1,864 @@ - + CmdDrawingAnnotation - - Drawing - Desenho + + Drawing + Desenho - - &Annotation - &Anotação + + &Annotation + &Anotação - - - Inserts an Annotation view in the active drawing - Inserir uma anotação no desenho ativo + + + Inserts an Annotation view in the active drawing + Insere uma Anotação no desenho ativo - - + + CmdDrawingClip - - Drawing - Desenho + + Drawing + Desenho - - &Clip - &Recorte + + &Clip + &Recorte - - - Inserts a clip group in the active drawing - Inserir um grupo de Apara no desenho ativo + + + Inserts a clip group in the active drawing + Inserir um grupo de Apara no desenho ativo - - + + CmdDrawingDraftView - - Drawing - Desenho + + Drawing + Desenho - - &Draft View - + + &Draft View + Vista &Traço - - - Inserts a Draft view of the selected object(s) in the active drawing - + + + Inserts a Draft view of the selected object(s) in the active drawing + Insere uma vista produzida pelo módulo Traço do(s) objeto(s) selecionado(s) na folha ativa - - + + CmdDrawingExportPage - - File - Arquivo + + File + Arquivo - - &Export page... - &Exportar página... + + &Export page... + &Exportar página... - - - Export a page to an SVG file - Exportar página para formato SVG + + + Export a page to an SVG file + Exportar página para um arquivo SVG - - + + CmdDrawingNewA3Landscape - - Drawing - Desenho + + Drawing + Desenho - - - Insert new A3 landscape drawing - Inserir um novo desenho A3 paisagem + + + Insert new A3 landscape drawing + Inserir um novo desenho A3 paisagem - - + + CmdDrawingNewPage - - Drawing - Desenho + + Drawing + Desenho - - - Insert new drawing - Inserir novo desenho + + + Insert new drawing + Inserir novo desenho - - + + CmdDrawingNewView - - Drawing - Desenho + + Drawing + Desenho - - Insert view in drawing - Inserir vista no desenho + + Insert view in drawing + Inserir vista no desenho - - Insert a new View of a Part in the active drawing - Inserir uma nova Vista de uma peça no desenho ativo + + Insert a new View of a Part in the active drawing + Inserir uma nova Vista de uma peça no desenho ativo - - + + CmdDrawingOpen - - Drawing - Desenho + + Drawing + Desenho - - Open SVG... - Abrir SVG... + + Open SVG... + Abrir SVG... - - Open a scalable vector graphic - Abrir um gráfico vetorial escalável + + Open a scalable vector graphic + Abrir um gráfico vetorial escalável - - + + CmdDrawingOpenBrowserView - - Drawing - Desenho + + Drawing + Desenho - - Open &browser view - Abrir visualização no navegador + + Open &browser view + Abrir visualização no navegador - - - Opens the selected page in a browser view - Abrir a página selecionada no navegador + + + Opens the selected page in a browser view + Abrir a página selecionada no navegador - - + + CmdDrawingOrthoViews - - Drawing - Desenho + + Drawing + Desenho - - Insert orthographic views - Inserir visualizações ortográficas + + Insert orthographic views + Inserir visualizações ortográficas - - Insert an orthographic projection of a part in the active drawing - Inserir uma projeção ortogonal de uma peça no desenho ativo + + Insert an orthographic projection of a part in the active drawing + Inserir uma projeção ortogonal de uma peça no desenho ativo - - + + CmdDrawingProjectShape - - Drawing - Desenho + + Drawing + Desenho - - Project shape... - Projetar forma... + + Project shape... + Projetar forma... - - - Project shape onto a user-defined plane - Projeta forma sobre um plano definido pelo usuário + + + Project shape onto a user-defined plane + Projeta forma sobre um plano definido pelo usuário - - + + CmdDrawingSymbol - - Drawing - Desenho + + Drawing + Desenho - - &Symbol - &Símbolo + + &Symbol + &Símbolo - - - Inserts a symbol from a svg file in the active drawing - Insere um símbolo de um arquivo svg no desenho ativo + + + Inserts a symbol from a svg file in the active drawing + Insere um símbolo de um arquivo svg no desenho ativo - - + + DrawingGui::DrawingView - - &Background - Plano de &Fundo + + &Background + Plano de &Fundo - - &Outline - &Contorno + + &Outline + &Contorno - - &Native - &Nativo + + &Native + &Nativo - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - &Imagem + + &Image + &Imagem - - &High Quality Antialiasing - Antialiasing de alta qualidade + + &High Quality Antialiasing + Antialiasing de alta qualidade - - Open SVG File - Abrir arquivo SVG + + Open SVG File + Abrir arquivo SVG - - Could not open file '%1'. - Não foi possível abrir o arquivo "%1". + + Could not open file '%1'. + Não foi possível abrir o arquivo "%1". - - &Renderer - &Renderizador + + &Renderer + &Renderizador - - Export PDF - Exportar PDF + + Export PDF + Exportar PDF - - PDF file (*.pdf) - Arquivo PDF (*.pdf) + + PDF file (*.pdf) + Arquivo PDF (*.pdf) - - Page sizes - Tamanhos de página + + Page sizes + Tamanhos de página - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - Different orientation - + + Different orientation + Orientação diferente - - The printer uses a different orientation than the drawing. + + The printer uses a different orientation than the drawing. Do you want to continue? - + A impressora utiliza uma orientação diferente do que o desenho. Deseja continuar? - - - Different paper size - + + + Different paper size + Tamanho de papel diferente - - - The printer uses a different paper size than the drawing. + + + The printer uses a different paper size than the drawing. Do you want to continue? - + A impressora usa um tamanho de papel diferente do que o desenho. Deseja continuar? - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Projeção ortográfica + + Orthographic Projection + Projeção ortográfica - - - - - - - - - - - - - Right click for axonometric settings - Clique com o botão direito para configurações axonométricas + + + + + + + + + + + + + Right click for axonometric settings + Clique com o botão direito para configurações axonométricas - - Top left x / y - Superior à esquerda x / y + + Top left x / y + Superior à esquerda x / y - - Spacing dx / dy - Espaçamento dx / dy + + Spacing dx / dy + Espaçamento dx / dy - - Axis out and right - Fora do eixo à direita + + Axis out and right + Fora do eixo à direita - - Vertical tilt - Inclinação vertical + + Vertical tilt + Inclinação vertical - - - X +ve - X +ve + + + X +ve + X +ve - - - - Y +ve - Y +ve + + + + Y +ve + Y +ve - - - - Z +ve - Z +ve + + + + Z +ve + Z +ve - - - X -ve - X -ve + + + X -ve + X -ve - - - - Y -ve - Y -ve + + + + Y -ve + Y -ve - - - - Z -ve - Z -ve + + + + Z -ve + Z -ve - - Isometric - Isométrico + + Isometric + Isométrico - - Dimetric - Diamétrico + + Dimetric + Diamétrico - - Trimetric - Trimétrico + + Trimetric + Trimétrico - - Scale - Escala + + Scale + Escala - - View projection - Visualizar projeção + + View projection + Visualizar projeção - - Axis aligned up - Eixo alinhado acima + + Axis aligned up + Eixo alinhado acima - - - Flip - Girar + + + Flip + Girar - - Trimetric - Trimétrico + + Trimetric + Trimétrico - - Projection - Projeção + + Projection + Projeção - - Third Angle - Terceiro ângulo + + Third Angle + Terceiro ângulo - - First Angle - Primeiro ângulo + + First Angle + Primeiro ângulo - - View from: - Visualização de: + + View from: + Visualização de: - - Axis aligned right: - Eixo alinhado à direita: + + Axis aligned right: + Eixo alinhado à direita: - Primary View - Visão primária + Primary View + Visão primária - Front - Frente + Front + Frente - Right - Direito + Right + Direito - Back - Voltar + Back + Voltar - Left - Esquerda + Left + Esquerda - Top - Topo + Top + Topo - Bottom - De baixo + Bottom + De baixo - - Rotate - - Rotacionar + - Rotate + - Rotacionar - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Vista principal + + Primary view + Vista principal - - Secondary Views - Vista secundária + + Secondary Views + Vista secundária - - General - Geral + + General + Geral - - Auto scale / position - Auto escala / posição + + Auto scale / position + Auto escala / posição - - Scale - Escalar + + Scale + Escalar - Primary x / y - x / y primário + Primary x / y + x / y primário - Secondary dx / dy - dx / dy secundário + Secondary dx / dy + dx / dy secundário - - Show hidden - Exibir ocultos + + Show hidden + Exibir ocultos - - Show smooth - Exibir suavização + + Show smooth + Exibir suavização - - Axonometric - Axonométrica + + Axonometric + Axonométrica - - + + DrawingGui::TaskProjection - - Visible sharp edges - Bordas vivas visíveis + + Visible sharp edges + Bordas vivas visíveis - - Visible smooth edges - Bordas suaves visíveis + + Visible smooth edges + Bordas suaves visíveis - - Visible sewn edges - Bordas emendadas visíveis + + Visible sewn edges + Bordas emendadas visíveis - - Visible outline edges - Bordas de contorno visíveis + + Visible outline edges + Bordas de contorno visíveis - - Visible isoparameters - Isoparâmetros visíveis + + Visible isoparameters + Isoparâmetros visíveis - - Hidden sharp edges - Bordas vivas escondidas + + Hidden sharp edges + Bordas vivas escondidas - - Hidden smooth edges - Bordas suaves escondidas + + Hidden smooth edges + Bordas suaves escondidas - - Hidden sewn edges - Bordas emendadas escondidas + + Hidden sewn edges + Bordas emendadas escondidas - - Hidden outline edges - Bordas de contorno escondidas + + Hidden outline edges + Bordas de contorno escondidas - - Hidden isoparameters - Isoparâmetros escondidos + + Hidden isoparameters + Isoparâmetros escondidos - - Project shapes - Projetar formas + + Project shapes + Projetar formas - - + + Drawing_NewPage - A0 landscape - A0 paisagem + A0 landscape + A0 paisagem - Insert new A0 landscape drawing - Inserir uma nova página A0 paisagem + Insert new A0 landscape drawing + Inserir uma nova página A0 paisagem - A1 landscape - A1 paisagem + A1 landscape + A1 paisagem - Insert new A1 landscape drawing - Inserir uma nova página A1 paisagem + Insert new A1 landscape drawing + Inserir uma nova página A1 paisagem - A2 landscape - A2 paisagem + A2 landscape + A2 paisagem - Insert new A2 landscape drawing - Inserir uma nova página A2 paisagem + Insert new A2 landscape drawing + Inserir uma nova página A2 paisagem - A3 landscape - A3 paisagem + A3 landscape + A3 paisagem - Insert new A3 landscape drawing - Inserir um novo desenho A3 paisagem + Insert new A3 landscape drawing + Inserir um novo desenho A3 paisagem - A4 landscape - A4 paisagem + A4 landscape + A4 paisagem - Insert new A4 landscape drawing - Inserir uma nova página A4 paisagem + Insert new A4 landscape drawing + Inserir uma nova página A4 paisagem - Insert new A%1 landscape drawing - Inserir uma nova página A%1 paisagem + Insert new A%1 landscape drawing + Inserir uma nova página A%1 paisagem - A%1 landscape - A%1 paisagem + A%1 landscape + A%1 paisagem - - Landscape - Paisagem + + Landscape + Paisagem - - Portrait - Retrato + + Portrait + Retrato - - %1%2 %3 - %1%2 %3 + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - Inserir novo %1%2 %3 desenho + + Insert new %1%2 %3 drawing + Inserir novo %1%2 %3 desenho - - %1%2 %3 (%4) - + + %1%2 %3 (%4) + %1%2 %3 (%4) - - Insert new %1%2 %3 (%4) drawing - + + Insert new %1%2 %3 (%4) drawing + Inserir novo desenho %1%2 %3 (%4) - - + + QObject - - - Choose an SVG file to open - Escolha um arquivo SVG para abrir + + + Choose an SVG file to open + Escolha um arquivo SVG para abrir - Drawing viewer - Visualizador de desenho + Drawing viewer + Visualizador de desenho - - - Scalable Vector Graphics (*.svg *.svgz) - Scalable Vector Graphics (*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Scalable Vector Graphics (*.svg *.svgz) - - - - - Wrong selection - Seleção errada + + + + + Wrong selection + Seleção errada - - Select a Part object. - Selecione um objeto Peça + + Select a Part object. + Selecione um objeto Peça - No page to insert - Nenhuma página para inserir + No page to insert + Nenhuma página para inserir - Create a page to insert. - Crie uma página para inserir. + Create a page to insert. + Crie uma página para inserir. - Create a page to insert views into. - Crie uma página para inserir as vistas. + Create a page to insert views into. + Crie uma página para inserir as vistas. - - - - - - No page found - + + + + + + No page found + Nenhuma página encontrada - - - - - - Create a page first. - + + + + + + Create a page first. + Primeiro, crie uma página. - - Select exactly one Part object. - + + Select exactly one Part object. + Selecione exatamente uma peça. - - - Select one Page object. - Selecione um objeto de tipo Página. + + + Select one Page object. + Selecione um objeto de tipo Página. - - SVG (*.svg) - + + SVG (*.svg) + SVG (*.svg) - SVG(*.svg) - SVG (*.svg) + SVG(*.svg) + SVG (*.svg) - - All Files (*.*) - Todos os arquivos (*.*) + + All Files (*.*) + Todos os arquivos (*.*) - - Export page - Exportar uma página + + Export page + Exportar uma página - - Show drawing - Mostrar o desenho + + Show drawing + Mostrar o desenho - Front - Frente + Front + Frente - Back - Voltar + Back + Voltar - Right - Direito + Right + Direito - Left - Esquerda + Left + Esquerda - Top - Topo + Top + Topo - Bottom - De baixo + Bottom + De baixo - - - Make axonometric... - Fazer axonométrico... + + + Make axonometric... + Fazer axonométrico... - - - Edit axonometric settings... - Editar configurações axonométricas... + + + Edit axonometric settings... + Editar configurações axonométricas... - - - Make orthographic - Fazer ortográfico + + + Make orthographic + Fazer ortográfico - - + + Workbench - - Drawing - Desenho + + Drawing + Desenho - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_pt-PT.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_pt-PT.qm index 09b5c2b10..e8993960b 100644 Binary files a/src/Mod/Drawing/Gui/Resources/translations/Drawing_pt-PT.qm and b/src/Mod/Drawing/Gui/Resources/translations/Drawing_pt-PT.qm differ diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_pt-PT.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_pt-PT.ts index 8d61f52b5..f4f75105c 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_pt-PT.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_pt-PT.ts @@ -1,864 +1,864 @@ - + CmdDrawingAnnotation - - Drawing - Desenho + + Drawing + Desenho (layout) - - &Annotation - &Anotação + + &Annotation + &Anotação - - - Inserts an Annotation view in the active drawing - Insere uma visualização da Anotação no desenho ativo + + + Inserts an Annotation view in the active drawing + Insere uma Anotação no desenho (folha) ativo - - + + CmdDrawingClip - - Drawing - Desenho + + Drawing + Desenho (layout) - - &Clip - &Cortar + + &Clip + &Cortar - - - Inserts a clip group in the active drawing - Insere um grupo de corte no desenho ativo + + + Inserts a clip group in the active drawing + Insere um grupo de corte no desenho ativo - - + + CmdDrawingDraftView - - Drawing - Desenho + + Drawing + Desenho (layout) - - &Draft View - + + &Draft View + &Vista Draft - - - Inserts a Draft view of the selected object(s) in the active drawing - + + + Inserts a Draft view of the selected object(s) in the active drawing + Insere uma vista Draft dos objetos selecionados na folha ativa - - + + CmdDrawingExportPage - - File - Ficheiro + + File + Ficheiro - - &Export page... - Exportar página ... + + &Export page... + Exportar página ... - - - Export a page to an SVG file - Exportar página para um ficheiro SVG + + + Export a page to an SVG file + Exportar página para um ficheiro SVG - - + + CmdDrawingNewA3Landscape - - Drawing - Desenho + + Drawing + Desenho (layout) - - - Insert new A3 landscape drawing - Inserir novo desenho A3 deitado + + + Insert new A3 landscape drawing + Inserir novo desenho A3 deitado - - + + CmdDrawingNewPage - - Drawing - Desenho + + Drawing + Desenho (layout) - - - Insert new drawing - Inserir novo desenho + + + Insert new drawing + Inserir novo desenho (folha) - - + + CmdDrawingNewView - - Drawing - Desenho + + Drawing + Desenho (layout) - - Insert view in drawing - Inserir uma visualização no desenho + + Insert view in drawing + Inserir uma vista no desenho (folha) - - Insert a new View of a Part in the active drawing - Inserir uma nova Vista de uma peça no desenho ativo + + Insert a new View of a Part in the active drawing + Inserir uma nova Vista de uma peça no desenho ativo - - + + CmdDrawingOpen - - Drawing - Desenho + + Drawing + Desenho (layout) - - Open SVG... - Abrir SVG... + + Open SVG... + Abrir SVG... - - Open a scalable vector graphic - Abrir um gráfico vetorial escalável + + Open a scalable vector graphic + Abrir um gráfico vetorial escalável - - + + CmdDrawingOpenBrowserView - - Drawing - Desenho + + Drawing + Desenho (layout) - - Open &browser view - Abrir &Navegador de Visualização + + Open &browser view + Abrir &Navegador de Visualização - - - Opens the selected page in a browser view - Abre a página selecionada num navegador de visualização + + + Opens the selected page in a browser view + Abre a página selecionada num navegador de visualização - - + + CmdDrawingOrthoViews - - Drawing - Desenho + + Drawing + Desenho (layout) - - Insert orthographic views - Inserir vistas ortográficas + + Insert orthographic views + Inserir vistas ortográficas - - Insert an orthographic projection of a part in the active drawing - Inserir uma projeção ortográfica de uma parte no desenho ativo + + Insert an orthographic projection of a part in the active drawing + Inserir uma projeção ortográfica de uma parte no desenho ativo - - + + CmdDrawingProjectShape - - Drawing - Desenho + + Drawing + Desenho (layout) - - Project shape... - Forma de projeto... + + Project shape... + Projetar forma... - - - Project shape onto a user-defined plane - Forma de projeto num plano definido pelo utilizador + + + Project shape onto a user-defined plane + Projeta forma sobre um plano definido pelo utilizador - - + + CmdDrawingSymbol - - Drawing - Desenho + + Drawing + Desenho (layout) - - &Symbol - &Símbolo + + &Symbol + &Símbolo - - - Inserts a symbol from a svg file in the active drawing - Insere um símbolo de um arquivo svg no desenho ativo + + + Inserts a symbol from a svg file in the active drawing + Insere um símbolo de um arquivo svg no desenho ativo - - + + DrawingGui::DrawingView - - &Background - &Fundo + + &Background + &Fundo - - &Outline - &Contorno + + &Outline + &Contorno - - &Native - Nativo + + &Native + Nativo - - &OpenGL - &OPenGl + + &OpenGL + &OPenGl - - &Image - &Imagem + + &Image + &Imagem - - &High Quality Antialiasing - Suavização de &Alta Qualidade + + &High Quality Antialiasing + Suavização de &Alta Qualidade - - Open SVG File - Abrir Ficheiro SVG + + Open SVG File + Abrir Ficheiro SVG - - Could not open file '%1'. - Não foi possível abrir o ficheiro "%1". + + Could not open file '%1'. + Não foi possível abrir o ficheiro "%1". - - &Renderer - &Renderização + + &Renderer + &Renderização - - Export PDF - Exportar PDF + + Export PDF + Exportar PDF - - PDF file (*.pdf) - Ficheiro PDF (*pdf) + + PDF file (*.pdf) + Ficheiro PDF (*pdf) - - Page sizes - Tamanhos de página + + Page sizes + Tamanhos de página - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - Different orientation - + + Different orientation + Orientação diferente - - The printer uses a different orientation than the drawing. + + The printer uses a different orientation than the drawing. Do you want to continue? - + A impressora utiliza uma orientação diferente do desenho. Deseja continuar? - - - Different paper size - + + + Different paper size + Tamanho de papel diferente - - - The printer uses a different paper size than the drawing. + + + The printer uses a different paper size than the drawing. Do you want to continue? - + A impressora usa um tamanho de papel diferente do desenho. Deseja continuar? - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Projeção Ortográfica + + Orthographic Projection + Projeção Ortográfica - - - - - - - - - - - - - Right click for axonometric settings - Clique com o botão direito para configurações axonométricas + + + + + + + + + + + + + Right click for axonometric settings + Clique com o botão direito para configurações axonométricas - - Top left x / y - Superior esquerda x / y + + Top left x / y + Superior esquerda x / y - - Spacing dx / dy - Espaçamento dx / dy + + Spacing dx / dy + Espaçamento dx / dy - - Axis out and right - Eixo para fora e à direita + + Axis out and right + Eixo para fora e à direita - - Vertical tilt - Inclinação vertical + + Vertical tilt + Inclinação vertical - - - X +ve - X +ve + + + X +ve + X +ve - - - - Y +ve - Y +ve + + + + Y +ve + Y +ve - - - - Z +ve - Z +ve + + + + Z +ve + Z +ve - - - X -ve - X -ve + + + X -ve + X -ve - - - - Y -ve - Y -ve + + + + Y -ve + Y -ve - - - - Z -ve - Z -ve + + + + Z -ve + Z -ve - - Isometric - Isométrica + + Isometric + Isométrica - - Dimetric - Dimetrica + + Dimetric + Dimetrica - - Trimetric - Trimétrica + + Trimetric + Trimétrica - - Scale - Escala + + Scale + Escala - - View projection - Vista de projeção + + View projection + Visualizar projeção - - Axis aligned up - Eixo alinhado cima + + Axis aligned up + Eixo alinhado cima - - - Flip - Virar + + + Flip + Virar - - Trimetric - Trimétrica + + Trimetric + Trimétrica - - Projection - Projeção + + Projection + Projeção - - Third Angle - Terceiro Ângulo + + Third Angle + Terceiro Ângulo - - First Angle - Primeiro Ângulo + + First Angle + Primeiro Ângulo - - View from: - Vista de: + + View from: + Vista de: - - Axis aligned right: - Eixo alinhado à direita: + + Axis aligned right: + Eixo alinhado à direita: - Primary View - Visualização Principal + Primary View + Visualização Principal - Front - Front + Front + Frente - Right - Direita + Right + Direita - Back - Voltar + Back + Voltar - Left - Left + Left + Esquerda - Top - Topo + Top + Topo - Bottom - Bottom + Bottom + De baixo - - Rotate - - Rodar + - Rotate + - Rodar - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Visualização principal + + Primary view + Visualização principal - - Secondary Views - Visualização Secundária + + Secondary Views + Visualização Secundária - - General - Geral + + General + Geral - - Auto scale / position - Escala / Posição Automática + + Auto scale / position + Escala / Posição Automática - - Scale - Escala + + Scale + Escala - Primary x / y - x / y Primário + Primary x / y + x / y Primário - Secondary dx / dy - dx / dy Secundário + Secondary dx / dy + dx / dy Secundário - - Show hidden - Mostrar ocultado + + Show hidden + Mostrar ocultado - - Show smooth - Mostrar suave + + Show smooth + Mostrar suave - - Axonometric - Axanométrico + + Axonometric + Axanométrico - - + + DrawingGui::TaskProjection - - Visible sharp edges - Arestas cortantes visíveis + + Visible sharp edges + Arestas cortantes visíveis - - Visible smooth edges - Arestas planas visíveis + + Visible smooth edges + Arestas planas visíveis - - Visible sewn edges - Arestas costuradas visíveis + + Visible sewn edges + Arestas costuradas visíveis - - Visible outline edges - Arestas de contorno visiveis + + Visible outline edges + Arestas de contorno visiveis - - Visible isoparameters - Isoparâmetros visíveis + + Visible isoparameters + Isoparâmetros visíveis - - Hidden sharp edges - Arestas cortantes ocultas + + Hidden sharp edges + Arestas cortantes ocultas - - Hidden smooth edges - Arestas planas ocultas + + Hidden smooth edges + Arestas planas ocultas - - Hidden sewn edges - Arestas costuradas ocultas + + Hidden sewn edges + Arestas costuradas ocultas - - Hidden outline edges - Arestas de contorno ocultas + + Hidden outline edges + Arestas de contorno ocultas - - Hidden isoparameters - Isoparâmetros ocultos + + Hidden isoparameters + Isoparâmetros ocultos - - Project shapes - Formas de projeto + + Project shapes + Projetar formas - - + + Drawing_NewPage - A0 landscape - A0 landscape + A0 landscape + A0 landscape - Insert new A0 landscape drawing - Insert new A0 landscape drawing + Insert new A0 landscape drawing + Insert new A0 landscape drawing - A1 landscape - A1 landscape + A1 landscape + A1 landscape - Insert new A1 landscape drawing - Insert new A1 landscape drawing + Insert new A1 landscape drawing + Insert new A1 landscape drawing - A2 landscape - A2 landscape + A2 landscape + A2 landscape - Insert new A2 landscape drawing - Insert new A2 landscape drawing + Insert new A2 landscape drawing + Insert new A2 landscape drawing - A3 landscape - A3 landscape + A3 landscape + A3 landscape - Insert new A3 landscape drawing - Inserir novo desenho A3 deitado + Insert new A3 landscape drawing + Inserir novo desenho A3 deitado - A4 landscape - A4 landscape + A4 landscape + A4 landscape - Insert new A4 landscape drawing - Insert new A4 landscape drawing + Insert new A4 landscape drawing + Insert new A4 landscape drawing - Insert new A%1 landscape drawing - Inserir novo desenho paisagem A%1 + Insert new A%1 landscape drawing + Inserir novo desenho paisagem A%1 - A%1 landscape - Paisagem A%1 + A%1 landscape + Paisagem A%1 - - Landscape - Paisagem + + Landscape + Horizontal - - Portrait - Retrato + + Portrait + Vertical - - %1%2 %3 - %1%2 %3 + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - Inserir novo desenho %1%2 %3 + + Insert new %1%2 %3 drawing + Inserir novo desenho %1%2 %3 (folha) - - %1%2 %3 (%4) - + + %1%2 %3 (%4) + %1%2 %3 (%4) - - Insert new %1%2 %3 (%4) drawing - + + Insert new %1%2 %3 (%4) drawing + Inserir novo desenho %1%2 %3 (%4) Folha - - + + QObject - - - Choose an SVG file to open - Escolha um arquivo SVG para abrir + + + Choose an SVG file to open + Escolha um arquivo SVG para abrir - Drawing viewer - Visualizador de desenho + Drawing viewer + Visualizador de desenho - - - Scalable Vector Graphics (*.svg *.svgz) - Grafico Vetorial Escalável (SVG *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Grafico Vetorial Escalável (SVG *.svgz) - - - - - Wrong selection - Seleção errada + + + + + Wrong selection + Seleção errada - - Select a Part object. - Selecione um objeto parte. + + Select a Part object. + Selecione um objeto parte. - No page to insert - Nenhuma página para inserir + No page to insert + Nenhuma página para inserir - Create a page to insert. - Criar uma página para inserir. + Create a page to insert. + Criar uma página para inserir. - Create a page to insert views into. - Cria uma página para inserir as visualizações. + Create a page to insert views into. + Cria uma página para inserir as visualizações. - - - - - - No page found - + + + + + + No page found + Nenhuma página encontrada - - - - - - Create a page first. - + + + + + + Create a page first. + Primeiro, crie uma página. - - Select exactly one Part object. - + + Select exactly one Part object. + Selecione exatamente uma peça (Part). - - - Select one Page object. - Selecione um objeto Página. + + + Select one Page object. + Selecione um objeto Página. - - SVG (*.svg) - + + SVG (*.svg) + SVG (*.svg) - SVG(*.svg) - SVG (*. svg) + SVG(*.svg) + SVG (*. svg) - - All Files (*.*) - Todos os Ficheiros (*. *) + + All Files (*.*) + Todos os Ficheiros (*. *) - - Export page - Exportar página + + Export page + Exportar página - - Show drawing - Mostrar desenho + + Show drawing + Mostrar desenho - Front - Front + Front + Frente - Back - Voltar + Back + Voltar - Right - Direita + Right + Direita - Left - Left + Left + Esquerda - Top - Topo + Top + Topo - Bottom - Bottom + Bottom + De baixo - - - Make axonometric... - Fazer axonométria... + + + Make axonometric... + Fazer axonométria... - - - Edit axonometric settings... - Editar configurações axonométricas... + + + Edit axonometric settings... + Editar configurações axonométricas... - - - Make orthographic - Make orthographic + + + Make orthographic + Tornar ortográfico - - + + Workbench - - Drawing - Desenho + + Drawing + Desenho (layout) - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_ro.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_ro.qm index 9ae8a3fa2..8957cabd5 100644 Binary files a/src/Mod/Drawing/Gui/Resources/translations/Drawing_ro.qm and b/src/Mod/Drawing/Gui/Resources/translations/Drawing_ro.qm differ diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_ro.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_ro.ts index a724ffafc..151592304 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_ro.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_ro.ts @@ -1,864 +1,866 @@ - + CmdDrawingAnnotation - - Drawing - Desen + + Drawing + Desen - - &Annotation - &Adnotație + + &Annotation + &Adnotație - - - Inserts an Annotation view in the active drawing - Inserează o vizualizare de adnotație în desenul activ + + + Inserts an Annotation view in the active drawing + Inserează o vizualizare de adnotație în desenul activ - - + + CmdDrawingClip - - Drawing - Desen + + Drawing + Desen - - &Clip - &Clip + + &Clip + &Clip - - - Inserts a clip group in the active drawing - Inserează un grup de clipuri în desenul activ + + + Inserts a clip group in the active drawing + Inserează un grup de clipuri în desenul activ - - + + CmdDrawingDraftView - - Drawing - Desen + + Drawing + Desen - - &Draft View - + + &Draft View + &Draft View - - - Inserts a Draft view of the selected object(s) in the active drawing - + + + Inserts a Draft view of the selected object(s) in the active drawing + Inserts a Draft view of the selected object(s) in the active drawing - - + + CmdDrawingExportPage - - File - Fişier + + File + Fişier - - &Export page... - &Exportă pagina... + + &Export page... + &Exportă pagina... - - - Export a page to an SVG file - Exportă pagina într-un fişier SVG + + + Export a page to an SVG file + Exportă pagina într-un fişier SVG - - + + CmdDrawingNewA3Landscape - - Drawing - Desen + + Drawing + Desen - - - Insert new A3 landscape drawing - Inserare A3 nou format peisaj + + + Insert new A3 landscape drawing + Inserare A3 nou format peisaj - - + + CmdDrawingNewPage - - Drawing - Desen + + Drawing + Desen - - - Insert new drawing - Inserează un desen nou + + + Insert new drawing + Inserează un desen nou - - + + CmdDrawingNewView - - Drawing - Desen + + Drawing + Desen - - Insert view in drawing - Inseraţi vizualizare în desen + + Insert view in drawing + Inseraţi vizualizare în desen - - Insert a new View of a Part in the active drawing - Insereaza o nouă vizualizare a unei piese în desenul activ + + Insert a new View of a Part in the active drawing + Insereaza o nouă vizualizare a unei piese în desenul activ - - + + CmdDrawingOpen - - Drawing - Desen + + Drawing + Desen - - Open SVG... - Deschide SVG ... + + Open SVG... + Deschide SVG ... - - Open a scalable vector graphic - Deschide o imagine grafică vectorială scalabilă + + Open a scalable vector graphic + Deschide o imagine grafică vectorială scalabilă - - + + CmdDrawingOpenBrowserView - - Drawing - Desen + + Drawing + Desen - - Open &browser view - Deschideți &browser-ul + + Open &browser view + Deschideți &browser-ul - - - Opens the selected page in a browser view - Deschide pagina selectată într-un browser + + + Opens the selected page in a browser view + Deschide pagina selectată într-un browser - - + + CmdDrawingOrthoViews - - Drawing - Desen + + Drawing + Desen - - Insert orthographic views - Inserați vederi ortografice + + Insert orthographic views + Inserați vederi ortografice - - Insert an orthographic projection of a part in the active drawing - Inseraţi o proiecţie ortografică a unei componente in desenul activ + + Insert an orthographic projection of a part in the active drawing + Inseraţi o proiecţie ortografică a unei componente in desenul activ - - + + CmdDrawingProjectShape - - Drawing - Desen + + Drawing + Desen - - Project shape... - Proiectează forma... + + Project shape... + Proiectează forma... - - - Project shape onto a user-defined plane - Proiectază forma pe un plan definit de utilizator + + + Project shape onto a user-defined plane + Proiectază forma pe un plan definit de utilizator - - + + CmdDrawingSymbol - - Drawing - Desen + + Drawing + Desen - - &Symbol - &Symbol + + &Symbol + &Simbol - - - Inserts a symbol from a svg file in the active drawing - Inserts a symbol from a svg file in the active drawing + + + Inserts a symbol from a svg file in the active drawing + Inserează un simbol dintr-un fișier svg în desenul activ - - + + DrawingGui::DrawingView - - &Background - &Fundal + + &Background + &Fundal - - &Outline - &Contur + + &Outline + &Contur - - &Native - &Nativ + + &Native + &Nativ - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - &Imagine + + &Image + &Imagine - - &High Quality Antialiasing - &Antialiasing de înaltă calitate + + &High Quality Antialiasing + &Antialiasing de înaltă calitate - - Open SVG File - Deschide fişier SVG + + Open SVG File + Deschide fişier SVG - - Could not open file '%1'. - Fişierul '%1' nu a putut fi deschis. + + Could not open file '%1'. + Fişierul '%1' nu a putut fi deschis. - - &Renderer - &Renderizator + + &Renderer + &Renderizator - - Export PDF - Export format PDF + + Export PDF + Export format PDF - - PDF file (*.pdf) - Fişier PDF (*.pdf) + + PDF file (*.pdf) + Fişier PDF (*.pdf) - - Page sizes - Dimensiuni de pagină + + Page sizes + Dimensiuni de pagină - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - Different orientation - + + Different orientation + Different orientation - - The printer uses a different orientation than the drawing. + + The printer uses a different orientation than the drawing. Do you want to continue? - + The printer uses a different orientation than the drawing. +Do you want to continue? - - - Different paper size - + + + Different paper size + Different paper size - - - The printer uses a different paper size than the drawing. + + + The printer uses a different paper size than the drawing. Do you want to continue? - + The printer uses a different paper size than the drawing. +Do you want to continue? - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Proiecţie Ortografică + + Orthographic Projection + Proiecţie Ortografică - - - - - - - - - - - - - Right click for axonometric settings - Right click for axonometric settings + + + + + + + + + + + + + Right click for axonometric settings + Click dreapta pentru configurări axonometrice - - Top left x / y - Top left x / y + + Top left x / y + Sus stânga x / y - - Spacing dx / dy - Spacing dx / dy + + Spacing dx / dy + Distanțează dx / dy - - Axis out and right - Axis out and right + + Axis out and right + Axa afară și dreaptă - - Vertical tilt - Vertical tilt + + Vertical tilt + Înclinare verticală - - - X +ve - X +ve + + + X +ve + X +ve - - - - Y +ve - Y +ve + + + + Y +ve + Y +ve - - - - Z +ve - Z +ve + + + + Z +ve + Z +ve - - - X -ve - X -ve + + + X -ve + X -ve - - - - Y -ve - Y -ve + + + + Y -ve + Y -ve - - - - Z -ve - Z -ve + + + + Z -ve + Z -ve - - Isometric - Isometric + + Isometric + Izometrică - - Dimetric - Dimetric + + Dimetric + Dimetric - - Trimetric - Trimetric + + Trimetric + Trimetric - - Scale - Scale + + Scale + Scală - - View projection - View projection + + View projection + Vizualizează proiecția - - Axis aligned up - Axis aligned up + + Axis aligned up + Axa aliniată sus - - - Flip - Flip + + + Flip + Întoarce - - Trimetric - Trimetric + + Trimetric + Trimetric - - Projection - Proiecţie + + Projection + Proiecţie - - Third Angle - Al treilea unghi + + Third Angle + Al treilea unghi - - First Angle - Primul unghi + + First Angle + Primul unghi - - View from: - View from: + + View from: + Vizualizare de la: - - Axis aligned right: - Axis aligned right: + + Axis aligned right: + Axa aliniată la dreapta: - Primary View - Vizualizare primară + Primary View + Vizualizare primară - Front - Fata + Front + Fata - Right - Dreapta + Right + Dreapta - Back - Spate + Back + Spate - Left - Stanga + Left + Stanga - Top - Partea de sus + Top + Partea de sus - Bottom - Partea de jos + Bottom + Partea de jos - - Rotate - - Rotește + - Rotate + - Rotește - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Vizualizare primară + + Primary view + Vizualizare primară - - Secondary Views - Vizualizare secundară + + Secondary Views + Vizualizare secundară - - General - General + + General + General - - Auto scale / position - Auto scalare / poziţionare + + Auto scale / position + Auto scalare / poziţionare - - Scale - Scalare + + Scale + Scalare - Primary x / y - x / y primar + Primary x / y + x / y primar - Secondary dx / dy - dx / dy secundar + Secondary dx / dy + dx / dy secundar - - Show hidden - Arată ce este ascuns + + Show hidden + Arată ce este ascuns - - Show smooth - Arată neted + + Show smooth + Arată neted - - Axonometric - Axonometric + + Axonometric + Axonometric - - + + DrawingGui::TaskProjection - - Visible sharp edges - Muchiile ascuțite vizibile + + Visible sharp edges + Muchiile ascuțite vizibile - - Visible smooth edges - Muchiile netede vizibile + + Visible smooth edges + Muchiile netede vizibile - - Visible sewn edges - Muchiile îmbinate vizibile + + Visible sewn edges + Muchiile îmbinate vizibile - - Visible outline edges - Muchiile de contur vizibile + + Visible outline edges + Muchiile de contur vizibile - - Visible isoparameters - Isoparametrii vizibili + + Visible isoparameters + Isoparametrii vizibili - - Hidden sharp edges - Muchiile ascuțite ascunse + + Hidden sharp edges + Muchiile ascuțite ascunse - - Hidden smooth edges - Muchiile netede ascunse + + Hidden smooth edges + Muchiile netede ascunse - - Hidden sewn edges - Muchiile îmbinate ascunse + + Hidden sewn edges + Muchiile îmbinate ascunse - - Hidden outline edges - Muchiile de contur ascunse + + Hidden outline edges + Muchiile de contur ascunse - - Hidden isoparameters - Isoparametrii ascunși + + Hidden isoparameters + Isoparametrii ascunși - - Project shapes - Proiectează formele + + Project shapes + Proiectează formele - - + + Drawing_NewPage - A0 landscape - A0 landscape + A0 landscape + A0 landscape - Insert new A0 landscape drawing - Insert new A0 landscape drawing + Insert new A0 landscape drawing + Insert new A0 landscape drawing - A1 landscape - A1 landscape + A1 landscape + A1 landscape - Insert new A1 landscape drawing - Insert new A1 landscape drawing + Insert new A1 landscape drawing + Insert new A1 landscape drawing - A2 landscape - A2 landscape + A2 landscape + A2 landscape - Insert new A2 landscape drawing - Insert new A2 landscape drawing + Insert new A2 landscape drawing + Insert new A2 landscape drawing - A3 landscape - A3 landscape + A3 landscape + A3 landscape - Insert new A3 landscape drawing - Inserare A3 nou format peisaj + Insert new A3 landscape drawing + Inserare A3 nou format peisaj - A4 landscape - A4 landscape + A4 landscape + A4 landscape - Insert new A4 landscape drawing - Insert new A4 landscape drawing + Insert new A4 landscape drawing + Insert new A4 landscape drawing - Insert new A%1 landscape drawing - Inserați un nou A%1 desen tip peisaj + Insert new A%1 landscape drawing + Inserați un nou A%1 desen tip peisaj - A%1 landscape - A%1 peisaj + A%1 landscape + A%1 peisaj - - Landscape - Landscape + + Landscape + Peisaj - - Portrait - Portrait + + Portrait + Portret - - %1%2 %3 - %1%2 %3 + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - Insert new %1%2 %3 drawing + + Insert new %1%2 %3 drawing + Inserează un nou %1%2%3 desen - - %1%2 %3 (%4) - + + %1%2 %3 (%4) + %1%2 %3 (%4) - - Insert new %1%2 %3 (%4) drawing - + + Insert new %1%2 %3 (%4) drawing + Insert new %1%2 %3 (%4) drawing - - + + QObject - - - Choose an SVG file to open - Alegeţi un fişier SVG pentru deschidere + + + Choose an SVG file to open + Alegeţi un fişier SVG pentru deschidere - Drawing viewer - Vizualizatorul de desen + Drawing viewer + Vizualizatorul de desen - - - Scalable Vector Graphics (*.svg *.svgz) - Grafică vectorială scalabilă(*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Grafică vectorială scalabilă(*.svg *.svgz) - - - - - Wrong selection - Selecție greșită + + + + + Wrong selection + Selecție greșită - - Select a Part object. - Selecteaza un obiect tip piesă + + Select a Part object. + Selecteaza un obiect tip piesă - No page to insert - Nicio pagină pentru inserare + No page to insert + Nicio pagină pentru inserare - Create a page to insert. - Creează o pagină pentru inserare + Create a page to insert. + Creează o pagină pentru inserare - Create a page to insert views into. - Creați o pagină pentru a insera vizualizările. + Create a page to insert views into. + Creați o pagină pentru a insera vizualizările. - - - - - - No page found - + + + + + + No page found + No page found - - - - - - Create a page first. - + + + + + + Create a page first. + Create a page first. - - Select exactly one Part object. - + + Select exactly one Part object. + Select exactly one Part object. - - - Select one Page object. - Selectează un obiect pagină + + + Select one Page object. + Selectează un obiect pagină - - SVG (*.svg) - + + SVG (*.svg) + SVG (*.svg) - SVG(*.svg) - SVG (*.SVG) + SVG(*.svg) + SVG (*.SVG) - - All Files (*.*) - Toate fișierele (*.*) + + All Files (*.*) + Toate fișierele (*.*) - - Export page - Exportă pagina + + Export page + Exportă pagina - - Show drawing - Arată desenul + + Show drawing + Arată desenul - Front - Fata + Front + Fata - Back - Spate + Back + Spate - Right - Dreapta + Right + Dreapta - Left - Stanga + Left + Stanga - Top - Partea de sus + Top + Partea de sus - Bottom - Partea de jos + Bottom + Partea de jos - - - Make axonometric... - Make axonometric... + + + Make axonometric... + Fă axonometric... - - - Edit axonometric settings... - Edit axonometric settings... + + + Edit axonometric settings... + Editare configurări axonometrice... - - - Make orthographic - Make orthographic + + + Make orthographic + Fă ortografic - - + + Workbench - - Drawing - Desen + + Drawing + Desen - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_ru.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_ru.qm index c5335c8f2..30a89433f 100644 Binary files a/src/Mod/Drawing/Gui/Resources/translations/Drawing_ru.qm and b/src/Mod/Drawing/Gui/Resources/translations/Drawing_ru.qm differ diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_ru.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_ru.ts index d91e41307..f4ad35e1b 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_ru.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_ru.ts @@ -1,864 +1,866 @@ - + CmdDrawingAnnotation - - Drawing - Чертеж + + Drawing + Чертеж - - &Annotation - &Аннотация + + &Annotation + &Аннотация - - - Inserts an Annotation view in the active drawing - Вставляет представление аннотации в активном документе + + + Inserts an Annotation view in the active drawing + Вставляет представление аннотации в активном документе - - + + CmdDrawingClip - - Drawing - Чертеж + + Drawing + Чертеж - - &Clip - &Клип + + &Clip + &Клип - - - Inserts a clip group in the active drawing - Вставить группу клипов в активный чертёж + + + Inserts a clip group in the active drawing + Вставить группу клипов в активный чертёж - - + + CmdDrawingDraftView - - Drawing - Чертеж + + Drawing + Чертеж - - &Draft View - + + &Draft View + &Draft View - - - Inserts a Draft view of the selected object(s) in the active drawing - + + + Inserts a Draft view of the selected object(s) in the active drawing + Inserts a Draft view of the selected object(s) in the active drawing - - + + CmdDrawingExportPage - - File - Файл + + File + Файл - - &Export page... - &Экспортировать страницу... + + &Export page... + &Экспортировать страницу... - - - Export a page to an SVG file - Экспорт страницу в файл SVG + + + Export a page to an SVG file + Экспорт страницу в файл SVG - - + + CmdDrawingNewA3Landscape - - Drawing - Чертеж + + Drawing + Чертеж - - - Insert new A3 landscape drawing - Вставить новый фоновый чертеж А3 + + + Insert new A3 landscape drawing + Вставить новый фоновый чертеж А3 - - + + CmdDrawingNewPage - - Drawing - Чертеж + + Drawing + Чертеж - - - Insert new drawing - Вставить новый чертеж + + + Insert new drawing + Вставить новый чертеж - - + + CmdDrawingNewView - - Drawing - Чертеж + + Drawing + Чертеж - - Insert view in drawing - Вставить вид в чертеж + + Insert view in drawing + Вставить вид в чертеж - - Insert a new View of a Part in the active drawing - Вставить новый вид детали в текущий чертеж + + Insert a new View of a Part in the active drawing + Вставить новый вид детали в текущий чертеж - - + + CmdDrawingOpen - - Drawing - Чертеж + + Drawing + Чертеж - - Open SVG... - Открыть SVG... + + Open SVG... + Открыть SVG... - - Open a scalable vector graphic - Открыть масштабируемую векторную графику + + Open a scalable vector graphic + Открыть масштабируемую векторную графику - - + + CmdDrawingOpenBrowserView - - Drawing - Чертеж + + Drawing + Чертеж - - Open &browser view - Открыть в &браузере + + Open &browser view + Открыть в &браузере - - - Opens the selected page in a browser view - Открыть выбранную страницу для просмотра в браузере + + + Opens the selected page in a browser view + Открыть выбранную страницу для просмотра в браузере - - + + CmdDrawingOrthoViews - - Drawing - Чертеж + + Drawing + Чертеж - - Insert orthographic views - Вставить ортографические виды + + Insert orthographic views + Вставить ортографические виды - - Insert an orthographic projection of a part in the active drawing - Вставить ортографическую проекцию детали в активный рисунок + + Insert an orthographic projection of a part in the active drawing + Вставить ортографическую проекцию детали в активный рисунок - - + + CmdDrawingProjectShape - - Drawing - Чертеж + + Drawing + Чертеж - - Project shape... - Проекция фигуры... + + Project shape... + Проекция фигуры... - - - Project shape onto a user-defined plane - Проекция фигуры на выбранную плоскость + + + Project shape onto a user-defined plane + Проекция фигуры на выбранную плоскость - - + + CmdDrawingSymbol - - Drawing - Чертеж + + Drawing + Чертеж - - &Symbol - &Symbol + + &Symbol + &Символ - - - Inserts a symbol from a svg file in the active drawing - Inserts a symbol from a svg file in the active drawing + + + Inserts a symbol from a svg file in the active drawing + Добавить символы из *.svg файла в активный чертёж - - + + DrawingGui::DrawingView - - &Background - &Фон + + &Background + &Фон - - &Outline - &Контур + + &Outline + &Контур - - &Native - &Собственный + + &Native + &Собственный - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - &Изображение + + &Image + &Изображение - - &High Quality Antialiasing - &Высокое качество сглаживания + + &High Quality Antialiasing + &Высокое качество сглаживания - - Open SVG File - Открыть файл SVG + + Open SVG File + Открыть файл SVG - - Could not open file '%1'. - Не удалось открыть файл '% 1'. + + Could not open file '%1'. + Не удалось открыть файл '% 1'. - - &Renderer - Рендерер + + &Renderer + Рендерер - - Export PDF - Экспорт в PDF + + Export PDF + Экспорт в PDF - - PDF file (*.pdf) - PDF-файл (*. PDF) + + PDF file (*.pdf) + PDF-файл (*. PDF) - - Page sizes - Размеры страницы + + Page sizes + Размеры страницы - - A0 - А0 + + A0 + А0 - - A1 - А1 + + A1 + А1 - - A2 - А2 + + A2 + А2 - - A3 - А3 + + A3 + А3 - - A4 - А4 + + A4 + А4 - - A5 - А5 + + A5 + А5 - - Different orientation - + + Different orientation + Different orientation - - The printer uses a different orientation than the drawing. + + The printer uses a different orientation than the drawing. Do you want to continue? - + The printer uses a different orientation than the drawing. +Do you want to continue? - - - Different paper size - + + + Different paper size + Different paper size - - - The printer uses a different paper size than the drawing. + + + The printer uses a different paper size than the drawing. Do you want to continue? - + The printer uses a different paper size than the drawing. +Do you want to continue? - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Ортографическая проекция + + Orthographic Projection + Ортографическая проекция - - - - - - - - - - - - - Right click for axonometric settings - Right click for axonometric settings + + + + + + + + + + + + + Right click for axonometric settings + Right click for axonometric settings - - Top left x / y - Top left x / y + + Top left x / y + Top left x / y - - Spacing dx / dy - Spacing dx / dy + + Spacing dx / dy + Spacing dx / dy - - Axis out and right - Axis out and right + + Axis out and right + Axis out and right - - Vertical tilt - Vertical tilt + + Vertical tilt + Вертикальный наклон - - - X +ve - X +ve + + + X +ve + X +ve - - - - Y +ve - Y +ve + + + + Y +ve + Y +ve - - - - Z +ve - Z +ve + + + + Z +ve + Z +ve - - - X -ve - X -ve + + + X -ve + X -ve - - - - Y -ve - Y -ve + + + + Y -ve + Y -ve - - - - Z -ve - Z -ve + + + + Z -ve + Z -ve - - Isometric - Isometric + + Isometric + Isometric - - Dimetric - Dimetric + + Dimetric + Dimetric - - Trimetric - Trimetric + + Trimetric + Trimetric - - Scale - Scale + + Scale + Scale - - View projection - View projection + + View projection + View projection - - Axis aligned up - Axis aligned up + + Axis aligned up + Axis aligned up - - - Flip - Flip + + + Flip + Flip - - Trimetric - Trimetric + + Trimetric + Trimetric - - Projection - Проекция + + Projection + Проекция - - Third Angle - Третий угол + + Third Angle + Третий угол - - First Angle - Первый угол + + First Angle + Первый угол - - View from: - View from: + + View from: + Вид с: - - Axis aligned right: - Axis aligned right: + + Axis aligned right: + Axis aligned right: - Primary View - Главный вид + Primary View + Главный вид - Front - Спереди + Front + Спереди - Right - Вправо + Right + Вправо - Back - Назад + Back + Назад - Left - Слева + Left + Слева - Top - Вверх + Top + Вверх - Bottom - Дно + Bottom + Дно - - Rotate - Вращение + - Rotate + Вращение - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Главный вид + + Primary view + Главный вид - - Secondary Views - Дополнительные виды + + Secondary Views + Дополнительные виды - - General - Основные + + General + Основные - - Auto scale / position - Автоматический масштаб / положение + + Auto scale / position + Автоматический масштаб / положение - - Scale - Масштаб + + Scale + Масштаб - Primary x / y - Основные x / y + Primary x / y + Основные x / y - Secondary dx / dy - Вторичные dx / dy + Secondary dx / dy + Вторичные dx / dy - - Show hidden - Показать скрытое + + Show hidden + Показать скрытое - - Show smooth - Показать сглаживание + + Show smooth + Показать сглаживание - - Axonometric - Аксонометрия + + Axonometric + Аксонометрия - - + + DrawingGui::TaskProjection - - Visible sharp edges - Видимые резкие края + + Visible sharp edges + Видимые резкие края - - Visible smooth edges - Видимые плавные края + + Visible smooth edges + Видимые плавные края - - Visible sewn edges - Показать пришитые края + + Visible sewn edges + Показать пришитые края - - Visible outline edges - Видимые края контура + + Visible outline edges + Видимые края контура - - Visible isoparameters - Видимые изопараметры + + Visible isoparameters + Видимые изопараметры - - Hidden sharp edges - Скрытые резкие края + + Hidden sharp edges + Скрытые резкие края - - Hidden smooth edges - Скрытые плавные края + + Hidden smooth edges + Скрытые плавные края - - Hidden sewn edges - Скрыть пришитые края + + Hidden sewn edges + Скрыть пришитые края - - Hidden outline edges - Скрытые края контура + + Hidden outline edges + Скрытые края контура - - Hidden isoparameters - Скрытые изопараметры + + Hidden isoparameters + Скрытые изопараметры - - Project shapes - Проекция фигуры + + Project shapes + Проекция фигуры - - + + Drawing_NewPage - A0 landscape - А0 альбомный + A0 landscape + А0 альбомный - Insert new A0 landscape drawing - Вставить новый альбомный чертеж А0 + Insert new A0 landscape drawing + Вставить новый альбомный чертеж А0 - A1 landscape - А1 альбомный + A1 landscape + А1 альбомный - Insert new A1 landscape drawing - Вставить новый альбомный чертеж А1 + Insert new A1 landscape drawing + Вставить новый альбомный чертеж А1 - A2 landscape - А2 альбомный + A2 landscape + А2 альбомный - Insert new A2 landscape drawing - Вставить новый альбомный чертеж А2 + Insert new A2 landscape drawing + Вставить новый альбомный чертеж А2 - A3 landscape - А3 альбомный + A3 landscape + А3 альбомный - Insert new A3 landscape drawing - Вставить новый фоновый чертеж А3 + Insert new A3 landscape drawing + Вставить новый фоновый чертеж А3 - A4 landscape - А4 альбомный + A4 landscape + А4 альбомный - Insert new A4 landscape drawing - Вставить новый альбомный чертеж А4 + Insert new A4 landscape drawing + Вставить новый альбомный чертеж А4 - Insert new A%1 landscape drawing - Вставить новый чертёж A%1 (альбомный) + Insert new A%1 landscape drawing + Вставить новый чертёж A%1 (альбомный) - A%1 landscape - A%1 (альбомный) + A%1 landscape + A%1 (альбомный) - - Landscape - Landscape + + Landscape + Ландшафтная - - Portrait - Portrait + + Portrait + Портретная - - %1%2 %3 - %1%2 %3 + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - Insert new %1%2 %3 drawing + + Insert new %1%2 %3 drawing + Insert new %1%2 %3 drawing - - %1%2 %3 (%4) - + + %1%2 %3 (%4) + %1%2 %3 (%4) - - Insert new %1%2 %3 (%4) drawing - + + Insert new %1%2 %3 (%4) drawing + Insert new %1%2 %3 (%4) drawing - - + + QObject - - - Choose an SVG file to open - Выберите SVG-файл для открытия + + + Choose an SVG file to open + Выберите SVG-файл для открытия - Drawing viewer - Вид чертежа + Drawing viewer + Вид чертежа - - - Scalable Vector Graphics (*.svg *.svgz) - Масштабируемая векторная графика (*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Масштабируемая векторная графика (*.svg *.svgz) - - - - - Wrong selection - Неправильный выбор + + + + + Wrong selection + Неправильный выбор - - Select a Part object. - Выберите часть объекта. + + Select a Part object. + Выберите часть объекта. - No page to insert - Нет страницы для вставки + No page to insert + Нет страницы для вставки - Create a page to insert. - Создать страницу для вставки. + Create a page to insert. + Создать страницу для вставки. - Create a page to insert views into. - Создайте страницу для вставки видов + Create a page to insert views into. + Создайте страницу для вставки видов - - - - - - No page found - + + + + + + No page found + Страницы не найдены - - - - - - Create a page first. - + + + + + + Create a page first. + Сначала создайте страницу. - - Select exactly one Part object. - + + Select exactly one Part object. + Выберите ровно один объект-деталь. - - - Select one Page object. - Выберите одну страницу объекта. + + + Select one Page object. + Выберите одну страницу объекта. - - SVG (*.svg) - + + SVG (*.svg) + SVG (*.svg) - SVG(*.svg) - SVG(*.svg) + SVG(*.svg) + SVG(*.svg) - - All Files (*.*) - Все файлы (*.*) + + All Files (*.*) + Все файлы (*.*) - - Export page - Экспортировать страницу + + Export page + Экспортировать страницу - - Show drawing - Показать чертеж + + Show drawing + Показать чертеж - Front - Спереди + Front + Спереди - Back - Назад + Back + Назад - Right - Вправо + Right + Вправо - Left - Слева + Left + Слева - Top - Вверх + Top + Вверх - Bottom - Дно + Bottom + Дно - - - Make axonometric... - Make axonometric... + + + Make axonometric... + Make axonometric... - - - Edit axonometric settings... - Edit axonometric settings... + + + Edit axonometric settings... + Edit axonometric settings... - - - Make orthographic - Make orthographic + + + Make orthographic + Make orthographic - - + + Workbench - - Drawing - Чертеж + + Drawing + Чертеж - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_sr.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_sr.qm new file mode 100644 index 000000000..6d4652e4e Binary files /dev/null and b/src/Mod/Drawing/Gui/Resources/translations/Drawing_sr.qm differ diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_sr.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_sr.ts new file mode 100644 index 000000000..367ffb7cc --- /dev/null +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_sr.ts @@ -0,0 +1,866 @@ + + + + + CmdDrawingAnnotation + + + Drawing + Цртеж + + + + &Annotation + &Опиc + + + + + Inserts an Annotation view in the active drawing + Додај видни Опиc активном цртежу + + + + CmdDrawingClip + + + Drawing + Цртеж + + + + &Clip + &Clip + + + + + Inserts a clip group in the active drawing + Inserts a clip group in the active drawing + + + + CmdDrawingDraftView + + + Drawing + Цртеж + + + + &Draft View + &Draft View + + + + + Inserts a Draft view of the selected object(s) in the active drawing + Inserts a Draft view of the selected object(s) in the active drawing + + + + CmdDrawingExportPage + + + File + Датотека + + + + &Export page... + Извоз странице... + + + + + Export a page to an SVG file + Извези страницу у 'SVG' датотеку + + + + CmdDrawingNewA3Landscape + + + Drawing + Цртеж + + + + + Insert new A3 landscape drawing + Убаците Нови А3 пејзажни цртеж + + + + CmdDrawingNewPage + + + Drawing + Цртеж + + + + + Insert new drawing + Уметни нови цртеж + + + + CmdDrawingNewView + + + Drawing + Цртеж + + + + Insert view in drawing + Убаците приказ у цртеж + + + + Insert a new View of a Part in the active drawing + Убаците нови поглед дела у активном цртежу + + + + CmdDrawingOpen + + + Drawing + Цртеж + + + + Open SVG... + Отвори 'SVG' ... + + + + Open a scalable vector graphic + Отворите 'скалабилну векторску графику' + + + + CmdDrawingOpenBrowserView + + + Drawing + Цртеж + + + + Open &browser view + Отвори &поглед у прегледачу + + + + + Opens the selected page in a browser view + Opens the selected page in a browser view + + + + CmdDrawingOrthoViews + + + Drawing + Цртеж + + + + Insert orthographic views + Insert orthographic views + + + + Insert an orthographic projection of a part in the active drawing + Insert an orthographic projection of a part in the active drawing + + + + CmdDrawingProjectShape + + + Drawing + Цртеж + + + + Project shape... + Project shape... + + + + + Project shape onto a user-defined plane + Project shape onto a user-defined plane + + + + CmdDrawingSymbol + + + Drawing + Цртеж + + + + &Symbol + &Симбол + + + + + Inserts a symbol from a svg file in the active drawing + Inserts a symbol from a svg file in the active drawing + + + + DrawingGui::DrawingView + + + &Background + Позадина &amp; + + + + &Outline + &amp; Оивичење + + + + &Native + Матерњи &amp; + + + + &OpenGL + &'OpenGL' + + + + &Image + &Слика + + + + &High Quality Antialiasing + &Антиалиасинг високог квалитета + + + + Open SVG File + Отвори 'SVG' датотеку + + + + Could not open file '%1'. + Не могу да отворим датотеку "%1". + + + + &Renderer + Приказивач + + + + Export PDF + Извоз у ПДФ-у + + + + PDF file (*.pdf) + ПДФ датотеке (*. пдф) + + + + Page sizes + Величина странице + + + + A0 + A0 + + + + A1 + A1 + + + + A2 + A2 + + + + A3 + A3 + + + + A4 + A4 + + + + A5 + A5 + + + + Different orientation + Другачија оријентација + + + + The printer uses a different orientation than the drawing. +Do you want to continue? + The printer uses a different orientation than the drawing. +Do you want to continue? + + + + + Different paper size + Другачија величина папира + + + + + The printer uses a different paper size than the drawing. +Do you want to continue? + The printer uses a different paper size than the drawing. +Do you want to continue? + + + + DrawingGui::TaskOrthoViews + + + Orthographic Projection + Orthographic Projection + + + + + + + + + + + + + + + Right click for axonometric settings + Right click for axonometric settings + + + + Top left x / y + Top left x / y + + + + Spacing dx / dy + Spacing dx / dy + + + + Axis out and right + Axis out and right + + + + Vertical tilt + Vertical tilt + + + + + X +ve + X +ve + + + + + + Y +ve + Y +ve + + + + + + Z +ve + Z +ve + + + + + X -ve + X -ve + + + + + + Y -ve + Y -ve + + + + + + Z -ve + Z -ve + + + + Isometric + Isometric + + + + Dimetric + Dimetric + + + + Trimetric + Trimetric + + + + Scale + Scale + + + + View projection + View projection + + + + Axis aligned up + Axis aligned up + + + + + Flip + Flip + + + + Trimetric + Trimetric + + + + Projection + Пројекција + + + + Third Angle + Трећи угао + + + + First Angle + Први угао + + + + View from: + View from: + + + + Axis aligned right: + Axis aligned right: + + + Primary View + Primary View + + + Front + Front + + + Right + Деcно + + + Back + Назад + + + Left + Лево + + + Top + Горе + + + Bottom + Доле + + + - Rotate + - Rotate + + + 90 + 90 + + + 180 + 180 + + + 270 + 270 + + + + Primary view + Primary view + + + + Secondary Views + Secondary Views + + + + General + Glavno + + + + Auto scale / position + Auto scale / position + + + + Scale + увеличај/умањи + + + Primary x / y + Primary x / y + + + Secondary dx / dy + Secondary dx / dy + + + + Show hidden + Прикажи сакривено + + + + Show smooth + Прикажи глатко + + + + Axonometric + Axonometric + + + + DrawingGui::TaskProjection + + + Visible sharp edges + Visible sharp edges + + + + Visible smooth edges + Visible smooth edges + + + + Visible sewn edges + Visible sewn edges + + + + Visible outline edges + Visible outline edges + + + + Visible isoparameters + Visible isoparameters + + + + Hidden sharp edges + Hidden sharp edges + + + + Hidden smooth edges + Hidden smooth edges + + + + Hidden sewn edges + Hidden sewn edges + + + + Hidden outline edges + Hidden outline edges + + + + Hidden isoparameters + Hidden isoparameters + + + + Project shapes + Project shapes + + + + Drawing_NewPage + + A0 landscape + A0 landscape + + + Insert new A0 landscape drawing + Insert new A0 landscape drawing + + + A1 landscape + A1 landscape + + + Insert new A1 landscape drawing + Insert new A1 landscape drawing + + + A2 landscape + A2 landscape + + + Insert new A2 landscape drawing + Insert new A2 landscape drawing + + + A3 landscape + A3 landscape + + + Insert new A3 landscape drawing + Убаците Нови А3 пејзажни цртеж + + + A4 landscape + A4 landscape + + + Insert new A4 landscape drawing + Insert new A4 landscape drawing + + + Insert new A%1 landscape drawing + Insert new A%1 landscape drawing + + + A%1 landscape + A%1 landscape + + + + Landscape + Пејзаж + + + + Portrait + Портрет + + + + %1%2 %3 + %1%2 %3 + + + + Insert new %1%2 %3 drawing + Insert new %1%2 %3 drawing + + + + %1%2 %3 (%4) + %1%2 %3 (%4) + + + + Insert new %1%2 %3 (%4) drawing + Insert new %1%2 %3 (%4) drawing + + + + QObject + + + + Choose an SVG file to open + Изаберите 'SVG' датотеку за отварање + + + Drawing viewer + Прегледач цртежа + + + + + Scalable Vector Graphics (*.svg *.svgz) + Скалабилна векторска графика (*.svg*.svgz) + + + + + + + Wrong selection + Погрешан избор + + + + Select a Part object. + Изаберите део објекта. + + + No page to insert + Нема страница за уметање + + + Create a page to insert. + Направи страницу за уметање + + + Create a page to insert views into. + Create a page to insert views into. + + + + + + + + No page found + No page found + + + + + + + + Create a page first. + Create a page first. + + + + Select exactly one Part object. + Select exactly one Part object. + + + + + Select one Page object. + Изаберите објекат једне странице + + + + SVG (*.svg) + SVG (*.svg) + + + SVG(*.svg) + датотека 'SVG'(*.svg) + + + + All Files (*.*) + Све датотеке (*.*) + + + + Export page + Извоз странице + + + + Show drawing + Прикажи цртеж + + + Front + Front + + + Back + Назад + + + Right + Деcно + + + Left + Лево + + + Top + Горе + + + Bottom + Доле + + + + + Make axonometric... + Make axonometric... + + + + + Edit axonometric settings... + Edit axonometric settings... + + + + + Make orthographic + Make orthographic + + + + Workbench + + + Drawing + Цртеж + + + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_sv-SE.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_sv-SE.qm index c6ee05505..492ec47f5 100644 Binary files a/src/Mod/Drawing/Gui/Resources/translations/Drawing_sv-SE.qm and b/src/Mod/Drawing/Gui/Resources/translations/Drawing_sv-SE.qm differ diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_sv-SE.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_sv-SE.ts index 5c1e72875..3b832a38d 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_sv-SE.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_sv-SE.ts @@ -1,864 +1,866 @@ - + CmdDrawingAnnotation - - Drawing - Ritning + + Drawing + Ritning - - &Annotation - &Annotering + + &Annotation + &Annotering - - - Inserts an Annotation view in the active drawing - Infogar en annoteringsvy i den aktiva ritningen + + + Inserts an Annotation view in the active drawing + Infogar en annoteringsvy i den aktiva ritningen - - + + CmdDrawingClip - - Drawing - Ritning + + Drawing + Ritning - - &Clip - &Klipp + + &Clip + &Klipp - - - Inserts a clip group in the active drawing - Infogar en Klipp-grupp i den aktiva ritningen + + + Inserts a clip group in the active drawing + Infogar en Klipp-grupp i den aktiva ritningen - - + + CmdDrawingDraftView - - Drawing - Ritning + + Drawing + Ritning - - &Draft View - + + &Draft View + &Draft View - - - Inserts a Draft view of the selected object(s) in the active drawing - + + + Inserts a Draft view of the selected object(s) in the active drawing + Inserts a Draft view of the selected object(s) in the active drawing - - + + CmdDrawingExportPage - - File - Fil + + File + Fil - - &Export page... - &Exportera sida... + + &Export page... + &Exportera sida... - - - Export a page to an SVG file - Exportera en sida till en SVG-fil + + + Export a page to an SVG file + Exportera en sida till en SVG-fil - - + + CmdDrawingNewA3Landscape - - Drawing - Ritning + + Drawing + Ritning - - - Insert new A3 landscape drawing - Infoga ny A3 landskap ritning + + + Insert new A3 landscape drawing + Infoga ny A3 landskap ritning - - + + CmdDrawingNewPage - - Drawing - Ritning + + Drawing + Ritning - - - Insert new drawing - Sätt in ny ritning + + + Insert new drawing + Sätt in ny ritning - - + + CmdDrawingNewView - - Drawing - Ritning + + Drawing + Ritning - - Insert view in drawing - Infoga vy i ritningen + + Insert view in drawing + Infoga vy i ritningen - - Insert a new View of a Part in the active drawing - Sätt in en ny vy av en Del i den aktiva ritningen + + Insert a new View of a Part in the active drawing + Sätt in en ny vy av en Del i den aktiva ritningen - - + + CmdDrawingOpen - - Drawing - Ritning + + Drawing + Ritning - - Open SVG... - Öppna SVG... + + Open SVG... + Öppna SVG... - - Open a scalable vector graphic - Öppna en skalbar vektorgrafik + + Open a scalable vector graphic + Öppna en skalbar vektorgrafik - - + + CmdDrawingOpenBrowserView - - Drawing - Ritning + + Drawing + Ritning - - Open &browser view - Öppna we&bbläsarvy + + Open &browser view + Öppna we&bbläsarvy - - - Opens the selected page in a browser view - Öppnar den valda sidan i en webbläsarvy + + + Opens the selected page in a browser view + Öppnar den valda sidan i en webbläsarvy - - + + CmdDrawingOrthoViews - - Drawing - Ritning + + Drawing + Ritning - - Insert orthographic views - Infoga ortografiska vyer + + Insert orthographic views + Infoga ortografiska vyer - - Insert an orthographic projection of a part in the active drawing - Infoga en ortografisk projektion av en del i den aktiva ritningen + + Insert an orthographic projection of a part in the active drawing + Infoga en ortografisk projektion av en del i den aktiva ritningen - - + + CmdDrawingProjectShape - - Drawing - Ritning + + Drawing + Ritning - - Project shape... - Projekt former... + + Project shape... + Projekt former... - - - Project shape onto a user-defined plane - Projicera form på ett användardefinierat plan + + + Project shape onto a user-defined plane + Projicera form på ett användardefinierat plan - - + + CmdDrawingSymbol - - Drawing - Ritning + + Drawing + Ritning - - &Symbol - &Symbol + + &Symbol + &Symbol - - - Inserts a symbol from a svg file in the active drawing - Inserts a symbol from a svg file in the active drawing + + + Inserts a symbol from a svg file in the active drawing + Infogar en symbol från en svg-fil i den aktiva ritningen - - + + DrawingGui::DrawingView - - &Background - B&akgrund + + &Background + B&akgrund - - &Outline - &Kontur + + &Outline + &Kontur - - &Native - &Nativ + + &Native + &Nativ - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - &Bild + + &Image + &Bild - - &High Quality Antialiasing - &Högkvalitets kantutjämning + + &High Quality Antialiasing + &Högkvalitets kantutjämning - - Open SVG File - Öppna SVG-fil + + Open SVG File + Öppna SVG-fil - - Could not open file '%1'. - Det gick inte att öppna fil '%1'. + + Could not open file '%1'. + Det gick inte att öppna fil '%1'. - - &Renderer - &Renderare + + &Renderer + &Renderare - - Export PDF - Exportera PDF + + Export PDF + Exportera PDF - - PDF file (*.pdf) - PDF-fil (*.pdf) + + PDF file (*.pdf) + PDF-fil (*.pdf) - - Page sizes - Sidstorlekar + + Page sizes + Sidstorlekar - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - Different orientation - + + Different orientation + Different orientation - - The printer uses a different orientation than the drawing. + + The printer uses a different orientation than the drawing. Do you want to continue? - + The printer uses a different orientation than the drawing. +Do you want to continue? - - - Different paper size - + + + Different paper size + Different paper size - - - The printer uses a different paper size than the drawing. + + + The printer uses a different paper size than the drawing. Do you want to continue? - + The printer uses a different paper size than the drawing. +Do you want to continue? - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Ortografisk projektion + + Orthographic Projection + Ortografisk projektion - - - - - - - - - - - - - Right click for axonometric settings - Right click for axonometric settings + + + + + + + + + + + + + Right click for axonometric settings + Högerklicka för axonometrisk inställningar - - Top left x / y - Top left x / y + + Top left x / y + Övre vänstra x / y - - Spacing dx / dy - Spacing dx / dy + + Spacing dx / dy + Delning dx / dy - - Axis out and right - Axis out and right + + Axis out and right + Axel ut och höger - - Vertical tilt - Vertical tilt + + Vertical tilt + Vertikal tilt - - - X +ve - X +ve + + + X +ve + X +ve - - - - Y +ve - Y +ve + + + + Y +ve + Y +ve - - - - Z +ve - Z +ve + + + + Z +ve + Z +ve - - - X -ve - X -ve + + + X -ve + X -ve - - - - Y -ve - Y -ve + + + + Y -ve + Y -ve - - - - Z -ve - Z -ve + + + + Z -ve + Z -ve - - Isometric - Isometric + + Isometric + Isometrisk - - Dimetric - Dimetric + + Dimetric + Dimetric - - Trimetric - Trimetric + + Trimetric + Trimetrisk - - Scale - Scale + + Scale + Skala - - View projection - View projection + + View projection + Visa projektion - - Axis aligned up - Axis aligned up + + Axis aligned up + Axis aligned up - - - Flip - Flip + + + Flip + Vänd - - Trimetric - Trimetric + + Trimetric + Trimetrisk - - Projection - Projektion + + Projection + Projektion - - Third Angle - Tredje vinkel + + Third Angle + Tredje vinkel - - First Angle - Första vinkel + + First Angle + Första vinkel - - View from: - View from: + + View from: + Visa från: - - Axis aligned right: - Axis aligned right: + + Axis aligned right: + Axis aligned right: - Primary View - Primär vy + Primary View + Primär vy - Front - Front + Front + Front - Right - Höger + Right + Höger - Back - Bakåt + Back + Bakåt - Left - Vänster + Left + Vänster - Top - Topp + Top + Topp - Bottom - Botten + Bottom + Botten - - Rotate - - Rotera + - Rotate + - Rotera - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Primär vy + + Primary view + Primär vy - - Secondary Views - Sekundär vy + + Secondary Views + Sekundär vy - - General - Allmänt + + General + Allmänt - - Auto scale / position - Auto skala / position + + Auto scale / position + Auto skala / position - - Scale - Skala + + Scale + Skala - Primary x / y - Primär x / y + Primary x / y + Primär x / y - Secondary dx / dy - Sekundär dx / dy + Secondary dx / dy + Sekundär dx / dy - - Show hidden - Visa dolda + + Show hidden + Visa dolda - - Show smooth - Visa utjämnat + + Show smooth + Visa utjämnat - - Axonometric - Axonometrisk + + Axonometric + Axonometrisk - - + + DrawingGui::TaskProjection - - Visible sharp edges - Synliga vassa kanter + + Visible sharp edges + Synliga vassa kanter - - Visible smooth edges - Synliga jämna kanter + + Visible smooth edges + Synliga jämna kanter - - Visible sewn edges - Synliga sydda kanter + + Visible sewn edges + Synliga sydda kanter - - Visible outline edges - Synliga kontur kanter + + Visible outline edges + Synliga kontur kanter - - Visible isoparameters - Synliga isoparametrar + + Visible isoparameters + Synliga isoparametrar - - Hidden sharp edges - Dolda vassa kanter + + Hidden sharp edges + Dolda vassa kanter - - Hidden smooth edges - Dolda jämna kanter + + Hidden smooth edges + Dolda jämna kanter - - Hidden sewn edges - Dolda sydda kanter + + Hidden sewn edges + Dolda sydda kanter - - Hidden outline edges - Dolda kontur kanter + + Hidden outline edges + Dolda kontur kanter - - Hidden isoparameters - Dolda isoparametrar + + Hidden isoparameters + Dolda isoparametrar - - Project shapes - Projekt former + + Project shapes + Projekt former - - + + Drawing_NewPage - A0 landscape - Liggande A0 + A0 landscape + Liggande A0 - Insert new A0 landscape drawing - Infoga ny liggande A0 ritning + Insert new A0 landscape drawing + Infoga ny liggande A0 ritning - A1 landscape - Liggande A1 + A1 landscape + Liggande A1 - Insert new A1 landscape drawing - Infoga ny liggande A1 ritning + Insert new A1 landscape drawing + Infoga ny liggande A1 ritning - A2 landscape - Liggande A2 + A2 landscape + Liggande A2 - Insert new A2 landscape drawing - Infoga ny liggande A2 ritning + Insert new A2 landscape drawing + Infoga ny liggande A2 ritning - A3 landscape - Liggande A3 + A3 landscape + Liggande A3 - Insert new A3 landscape drawing - Infoga ny A3 landskap ritning + Insert new A3 landscape drawing + Infoga ny A3 landskap ritning - A4 landscape - Liggande A4 + A4 landscape + Liggande A4 - Insert new A4 landscape drawing - Infoga ny liggande A4 ritning + Insert new A4 landscape drawing + Infoga ny liggande A4 ritning - Insert new A%1 landscape drawing - Infoga ny A%1 landskaps ritning + Insert new A%1 landscape drawing + Infoga ny A%1 landskaps ritning - A%1 landscape - A%1 landskap + A%1 landscape + A%1 landskap - - Landscape - Landscape + + Landscape + Landskap - - Portrait - Portrait + + Portrait + Porträtt - - %1%2 %3 - %1%2 %3 + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - Insert new %1%2 %3 drawing + + Insert new %1%2 %3 drawing + Infoga ny %1%2 %3 ritning - - %1%2 %3 (%4) - + + %1%2 %3 (%4) + %1%2 %3 (%4) - - Insert new %1%2 %3 (%4) drawing - + + Insert new %1%2 %3 (%4) drawing + Insert new %1%2 %3 (%4) drawing - - + + QObject - - - Choose an SVG file to open - Välj en SVG fil att öppna + + + Choose an SVG file to open + Välj en SVG fil att öppna - Drawing viewer - Ritningsvisare + Drawing viewer + Ritningsvisare - - - Scalable Vector Graphics (*.svg *.svgz) - Skalbar vektorgrafik (*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Skalbar vektorgrafik (*.svg *.svgz) - - - - - Wrong selection - Fel val + + + + + Wrong selection + Fel val - - Select a Part object. - Välj ett Del objekt. + + Select a Part object. + Välj ett Del objekt. - No page to insert - Ingen sida att infoga + No page to insert + Ingen sida att infoga - Create a page to insert. - Skapa en sida att infoga. + Create a page to insert. + Skapa en sida att infoga. - Create a page to insert views into. - Skapa en sida att infoga vyer till. + Create a page to insert views into. + Skapa en sida att infoga vyer till. - - - - - - No page found - + + + + + + No page found + No page found - - - - - - Create a page first. - + + + + + + Create a page first. + Create a page first. - - Select exactly one Part object. - + + Select exactly one Part object. + Select exactly one Part object. - - - Select one Page object. - Välj ett sidobjekt. + + + Select one Page object. + Välj ett sidobjekt. - - SVG (*.svg) - + + SVG (*.svg) + SVG (*.svg) - SVG(*.svg) - SVG (*.svg) + SVG(*.svg) + SVG (*.svg) - - All Files (*.*) - Alla filer (*.*) + + All Files (*.*) + Alla filer (*.*) - - Export page - Exportera sida + + Export page + Exportera sida - - Show drawing - Visa ritning + + Show drawing + Visa ritning - Front - Front + Front + Front - Back - Bakåt + Back + Bakåt - Right - Höger + Right + Höger - Left - Vänster + Left + Vänster - Top - Topp + Top + Topp - Bottom - Botten + Bottom + Botten - - - Make axonometric... - Make axonometric... + + + Make axonometric... + Make axonometric... - - - Edit axonometric settings... - Edit axonometric settings... + + + Edit axonometric settings... + Edit axonometric settings... - - - Make orthographic - Make orthographic + + + Make orthographic + Make orthographic - - + + Workbench - - Drawing - Ritning + + Drawing + Ritning - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_uk.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_uk.qm index 09d0f27b4..192489f8a 100644 Binary files a/src/Mod/Drawing/Gui/Resources/translations/Drawing_uk.qm and b/src/Mod/Drawing/Gui/Resources/translations/Drawing_uk.qm differ diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_uk.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_uk.ts index c748efd2d..0d172490b 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_uk.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_uk.ts @@ -1,864 +1,866 @@ - + CmdDrawingAnnotation - - Drawing - Малюнок + + Drawing + Малюнок - - &Annotation - & Анотації + + &Annotation + & Анотації - - - Inserts an Annotation view in the active drawing - Вставляє перегляд анотації у активне креслення + + + Inserts an Annotation view in the active drawing + Вставляє перегляд анотації у активне креслення - - + + CmdDrawingClip - - Drawing - Малюнок + + Drawing + Малюнок - - &Clip - &Кліп + + &Clip + &Кліп - - - Inserts a clip group in the active drawing - Вставляє кліп групи у активне креслення + + + Inserts a clip group in the active drawing + Вставляє кліп групи у активне креслення - - + + CmdDrawingDraftView - - Drawing - Малюнок + + Drawing + Малюнок - - &Draft View - + + &Draft View + &Draft View - - - Inserts a Draft view of the selected object(s) in the active drawing - + + + Inserts a Draft view of the selected object(s) in the active drawing + Inserts a Draft view of the selected object(s) in the active drawing - - + + CmdDrawingExportPage - - File - Файл + + File + Файл - - &Export page... - &Експорт сторінки... + + &Export page... + &Експорт сторінки... - - - Export a page to an SVG file - Експорт сторінки в SVG файл + + + Export a page to an SVG file + Експорт сторінки в SVG файл - - + + CmdDrawingNewA3Landscape - - Drawing - Малюнок + + Drawing + Малюнок - - - Insert new A3 landscape drawing - Вставить нове фонове креслення А3 + + + Insert new A3 landscape drawing + Вставить нове фонове креслення А3 - - + + CmdDrawingNewPage - - Drawing - Малюнок + + Drawing + Малюнок - - - Insert new drawing - Вставити нове креслення + + + Insert new drawing + Вставити нове креслення - - + + CmdDrawingNewView - - Drawing - Малюнок + + Drawing + Малюнок - - Insert view in drawing - Додати вигляд в креслення + + Insert view in drawing + Додати вигляд в креслення - - Insert a new View of a Part in the active drawing - Вставить новий вигляд деталі в поточне креслення + + Insert a new View of a Part in the active drawing + Вставить новий вигляд деталі в поточне креслення - - + + CmdDrawingOpen - - Drawing - Малюнок + + Drawing + Малюнок - - Open SVG... - Відкрити SVG ... + + Open SVG... + Відкрити SVG ... - - Open a scalable vector graphic - Відкрити масштабовану векторну графіку (SVG) + + Open a scalable vector graphic + Відкрити масштабовану векторну графіку (SVG) - - + + CmdDrawingOpenBrowserView - - Drawing - Малюнок + + Drawing + Малюнок - - Open &browser view - Відкрити & переглянути у браузері + + Open &browser view + Відкрити & переглянути у браузері - - - Opens the selected page in a browser view - Відкрити вибрану сторінку у перегляді браузера + + + Opens the selected page in a browser view + Відкрити вибрану сторінку у перегляді браузера - - + + CmdDrawingOrthoViews - - Drawing - Малюнок + + Drawing + Малюнок - - Insert orthographic views - Вставити ортогональний перегляд + + Insert orthographic views + Вставити ортогональний перегляд - - Insert an orthographic projection of a part in the active drawing - Вставити ортогональну проекцію частини у активному кресленні + + Insert an orthographic projection of a part in the active drawing + Вставити ортогональну проекцію частини у активному кресленні - - + + CmdDrawingProjectShape - - Drawing - Малюнок + + Drawing + Малюнок - - Project shape... - Проект форми... + + Project shape... + Проект форми... - - - Project shape onto a user-defined plane - Проект форми на поверхні, визначеній користувачем + + + Project shape onto a user-defined plane + Проект форми на поверхні, визначеній користувачем - - + + CmdDrawingSymbol - - Drawing - Малюнок + + Drawing + Малюнок - - &Symbol - &Symbol + + &Symbol + &Symbol - - - Inserts a symbol from a svg file in the active drawing - Inserts a symbol from a svg file in the active drawing + + + Inserts a symbol from a svg file in the active drawing + Вставити символ з svg файлу в креслення, що редагується - - + + DrawingGui::DrawingView - - &Background - &Фон + + &Background + &Фон - - &Outline - &Контур + + &Outline + &Контур - - &Native - &Рідне + + &Native + &Рідне - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - &Зображення + + &Image + &Зображення - - &High Quality Antialiasing - &Висока якість згладжування + + &High Quality Antialiasing + &Висока якість згладжування - - Open SVG File - Відкрити SVG файл + + Open SVG File + Відкрити SVG файл - - Could not open file '%1'. - Не вдається відкрити файл '%1'. + + Could not open file '%1'. + Не вдається відкрити файл '%1'. - - &Renderer - &Промалювувач + + &Renderer + &Промалювувач - - Export PDF - Експорт в PDF + + Export PDF + Експорт в PDF - - PDF file (*.pdf) - PDF файл (*.pdf) + + PDF file (*.pdf) + PDF файл (*.pdf) - - Page sizes - Розміри сторінки + + Page sizes + Розміри сторінки - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - Different orientation - + + Different orientation + Different orientation - - The printer uses a different orientation than the drawing. + + The printer uses a different orientation than the drawing. Do you want to continue? - + The printer uses a different orientation than the drawing. +Do you want to continue? - - - Different paper size - + + + Different paper size + Different paper size - - - The printer uses a different paper size than the drawing. + + + The printer uses a different paper size than the drawing. Do you want to continue? - + The printer uses a different paper size than the drawing. +Do you want to continue? - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - Ортогональна проекція + + Orthographic Projection + Ортогональна проекція - - - - - - - - - - - - - Right click for axonometric settings - Right click for axonometric settings + + + + + + + + + + + + + Right click for axonometric settings + Right click for axonometric settings - - Top left x / y - Top left x / y + + Top left x / y + Top left x / y - - Spacing dx / dy - Spacing dx / dy + + Spacing dx / dy + Spacing dx / dy - - Axis out and right - Axis out and right + + Axis out and right + Axis out and right - - Vertical tilt - Vertical tilt + + Vertical tilt + Вертикальний нахил - - - X +ve - X +ve + + + X +ve + X +ve - - - - Y +ve - Y +ve + + + + Y +ve + Y +ve - - - - Z +ve - Z +ve + + + + Z +ve + Z +ve - - - X -ve - X -ve + + + X -ve + X -ve - - - - Y -ve - Y -ve + + + + Y -ve + Y -ve - - - - Z -ve - Z -ve + + + + Z -ve + Z -ve - - Isometric - Isometric + + Isometric + Ізометричний - - Dimetric - Dimetric + + Dimetric + Диметрія - - Trimetric - Trimetric + + Trimetric + Триметрія - - Scale - Scale + + Scale + Масштаб - - View projection - View projection + + View projection + Переглянути проекцію - - Axis aligned up - Axis aligned up + + Axis aligned up + Axis aligned up - - - Flip - Flip + + + Flip + Flip - - Trimetric - Trimetric + + Trimetric + Триметрія - - Projection - Проекція + + Projection + Проекція - - Third Angle - Третій кут + + Third Angle + Третій кут - - First Angle - Перший кут + + First Angle + Перший кут - - View from: - View from: + + View from: + Вигляд з: - - Axis aligned right: - Axis aligned right: + + Axis aligned right: + Axis aligned right: - Primary View - Головний вид + Primary View + Головний вид - Front - Фронт + Front + Фронт - Right - Направо + Right + Направо - Back - Назад + Back + Назад - Left - Ліворуч + Left + Ліворуч - Top - Згори + Top + Згори - Bottom - Внизу + Bottom + Внизу - - Rotate - -Поворот + - Rotate + -Поворот - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - Головний вид + + Primary view + Головний вид - - Secondary Views - Вторинні перегляди + + Secondary Views + Вторинні перегляди - - General - Загальне + + General + Загальне - - Auto scale / position - Автоматичне масштабування / розташування + + Auto scale / position + Автоматичне масштабування / розташування - - Scale - Масштабування + + Scale + Масштабування - Primary x / y - Первинні x / y + Primary x / y + Первинні x / y - Secondary dx / dy - Вторинні dx / dy + Secondary dx / dy + Вторинні dx / dy - - Show hidden - Показати приховані + + Show hidden + Показати приховані - - Show smooth - Показати згладжено + + Show smooth + Показати згладжено - - Axonometric - Аксонометрія + + Axonometric + Аксонометрія - - + + DrawingGui::TaskProjection - - Visible sharp edges - Видимі гострі краї + + Visible sharp edges + Видимі гострі ребра - - Visible smooth edges - Видимі згладжені краї + + Visible smooth edges + Видимі згладжені ребра - - Visible sewn edges - Видимі зшиті краї + + Visible sewn edges + Видимі зшиті ребра - - Visible outline edges - Видимі контурні краї + + Visible outline edges + Видимі контурні ребра - - Visible isoparameters - Видимі ізопараметри + + Visible isoparameters + Видимі ізопараметри - - Hidden sharp edges - Приховані гострі краї + + Hidden sharp edges + Приховані гострі ребра - - Hidden smooth edges - Приховані згладжені краї + + Hidden smooth edges + Приховані згладжені ребра - - Hidden sewn edges - Приховані зшиті краї + + Hidden sewn edges + Приховані зшиті ребра - - Hidden outline edges - Приховані контурні краї + + Hidden outline edges + Приховані контурні ребра - - Hidden isoparameters - Приховані ізопараметри + + Hidden isoparameters + Приховані ізопараметри - - Project shapes - Проект форм + + Project shapes + Проект форм - - + + Drawing_NewPage - A0 landscape - Горизонтальний A0 формат + A0 landscape + Горизонтальний A0 формат - Insert new A0 landscape drawing - Вставити нове креслення горизонтального A0 формату + Insert new A0 landscape drawing + Вставити нове креслення горизонтального A0 формату - A1 landscape - Горизонтальний A1 формат + A1 landscape + Горизонтальний A1 формат - Insert new A1 landscape drawing - Вставити нове креслення горизонтального A1 формату + Insert new A1 landscape drawing + Вставити нове креслення горизонтального A1 формату - A2 landscape - Горизонтальний A2 формат + A2 landscape + Горизонтальний A2 формат - Insert new A2 landscape drawing - Вставити нове креслення горизонтального A2 формату + Insert new A2 landscape drawing + Вставити нове креслення горизонтального A2 формату - A3 landscape - Горизонтальний A3 формат + A3 landscape + Горизонтальний A3 формат - Insert new A3 landscape drawing - Вставить нове фонове креслення А3 + Insert new A3 landscape drawing + Вставить нове фонове креслення А3 - A4 landscape - Горизонтальний A4 формат + A4 landscape + Горизонтальний A4 формат - Insert new A4 landscape drawing - Вставити нове креслення горизонтального A4 формату + Insert new A4 landscape drawing + Вставити нове креслення горизонтального A4 формату - Insert new A%1 landscape drawing - Вставити новий ландшафт A%1 креслення + Insert new A%1 landscape drawing + Вставити новий ландшафт A%1 креслення - A%1 landscape - A%1 ландшафт + A%1 landscape + A%1 ландшафт - - Landscape - Landscape + + Landscape + Альбомна - - Portrait - Portrait + + Portrait + Портретна - - %1%2 %3 - %1%2 %3 + + %1%2 %3 + %1 %2 %3 - - Insert new %1%2 %3 drawing - Insert new %1%2 %3 drawing + + Insert new %1%2 %3 drawing + Вставити нове %1%2 %3 креслення - - %1%2 %3 (%4) - + + %1%2 %3 (%4) + %1%2 %3 (%4) - - Insert new %1%2 %3 (%4) drawing - + + Insert new %1%2 %3 (%4) drawing + Insert new %1%2 %3 (%4) drawing - - + + QObject - - - Choose an SVG file to open - Виберіть файл SVG для відкриття + + + Choose an SVG file to open + Виберіть файл SVG для відкриття - Drawing viewer - Переглядач креслення + Drawing viewer + Переглядач креслення - - - Scalable Vector Graphics (*.svg *.svgz) - Масштабована векторна графіка (*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + Масштабована векторна графіка (*.svg *.svgz) - - - - - Wrong selection - Невірний вибір + + + + + Wrong selection + Невірний вибір - - Select a Part object. - Виберіть об'єкт деталі. + + Select a Part object. + Виберіть об'єкт деталі. - No page to insert - Немає сторінки для вставки + No page to insert + Немає сторінки для вставки - Create a page to insert. - Створити сторінку для вставки. + Create a page to insert. + Створити сторінку для вставки. - Create a page to insert views into. - Створити сторінку для вставлення переглядів. + Create a page to insert views into. + Створити сторінку для вставлення переглядів. - - - - - - No page found - + + + + + + No page found + No page found - - - - - - Create a page first. - + + + + + + Create a page first. + Create a page first. - - Select exactly one Part object. - + + Select exactly one Part object. + Select exactly one Part object. - - - Select one Page object. - Оберіть один об'єкт сторінки. + + + Select one Page object. + Оберіть один об'єкт сторінки. - - SVG (*.svg) - + + SVG (*.svg) + SVG (*.svg) - SVG(*.svg) - SVG(*.svg) + SVG(*.svg) + SVG(*.svg) - - All Files (*.*) - Всі файли (*.*) + + All Files (*.*) + Всі файли (*.*) - - Export page - Експорт сторінки + + Export page + Експорт сторінки - - Show drawing - Показати креслення + + Show drawing + Показати креслення - Front - Фронт + Front + Фронт - Back - Назад + Back + Назад - Right - Направо + Right + Направо - Left - Ліворуч + Left + Ліворуч - Top - Згори + Top + Згори - Bottom - Внизу + Bottom + Внизу - - - Make axonometric... - Make axonometric... + + + Make axonometric... + Зробити аксонометрію... - - - Edit axonometric settings... - Edit axonometric settings... + + + Edit axonometric settings... + Редагувати налаштування аксонометрії... - - - Make orthographic - Make orthographic + + + Make orthographic + Зробити ортогональну проекцію - - + + Workbench - - Drawing - Малюнок + + Drawing + Малюнок - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_zh-CN.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_zh-CN.qm index 1691ed049..7873902c3 100644 Binary files a/src/Mod/Drawing/Gui/Resources/translations/Drawing_zh-CN.qm and b/src/Mod/Drawing/Gui/Resources/translations/Drawing_zh-CN.qm differ diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_zh-CN.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_zh-CN.ts index 4a4751ca0..9b3be4f40 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_zh-CN.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_zh-CN.ts @@ -1,864 +1,866 @@ - + CmdDrawingAnnotation - - Drawing - 图纸 + + Drawing + 图纸 - - &Annotation - 注释(&A) + + &Annotation + 注释(&A) - - - Inserts an Annotation view in the active drawing - 在当前图纸中插入注释视图 + + + Inserts an Annotation view in the active drawing + 在当前图纸中插入注释视图 - - + + CmdDrawingClip - - Drawing - 图纸 + + Drawing + 图纸 - - &Clip - 剪辑(&C) + + &Clip + 剪辑(&C) - - - Inserts a clip group in the active drawing - 在当前图纸中插入剪辑组 + + + Inserts a clip group in the active drawing + 在当前图纸中插入剪辑组 - - + + CmdDrawingDraftView - - Drawing - 图纸 + + Drawing + 图纸 - - &Draft View - + + &Draft View + &Draft View - - - Inserts a Draft view of the selected object(s) in the active drawing - + + + Inserts a Draft view of the selected object(s) in the active drawing + Inserts a Draft view of the selected object(s) in the active drawing - - + + CmdDrawingExportPage - - File - 文件 + + File + 文件 - - &Export page... - 导出页(&E)... + + &Export page... + 导出页(&E)... - - - Export a page to an SVG file - 将页面导出为SVG文件 + + + Export a page to an SVG file + 将页面导出为SVG文件 - - + + CmdDrawingNewA3Landscape - - Drawing - 图纸 + + Drawing + 图纸 - - - Insert new A3 landscape drawing - 插入A3横向图框 + + + Insert new A3 landscape drawing + 插入A3横向图框 - - + + CmdDrawingNewPage - - Drawing - 图纸 + + Drawing + 图纸 - - - Insert new drawing - 插入新图纸 + + + Insert new drawing + 插入新图纸 - - + + CmdDrawingNewView - - Drawing - 图纸 + + Drawing + 图纸 - - Insert view in drawing - 在图纸中插入视图 + + Insert view in drawing + 在图纸中插入视图 - - Insert a new View of a Part in the active drawing - 在当前图纸中插入一个零件视图 + + Insert a new View of a Part in the active drawing + 在当前图纸中插入一个零件视图 - - + + CmdDrawingOpen - - Drawing - 图纸 + + Drawing + 图纸 - - Open SVG... - 打开SVG... + + Open SVG... + 打开SVG... - - Open a scalable vector graphic - 打开一个可缩放的矢量图形 + + Open a scalable vector graphic + 打开一个可缩放的矢量图形 - - + + CmdDrawingOpenBrowserView - - Drawing - 图纸 + + Drawing + 图纸 - - Open &browser view - 打开浏览器视图(&b) + + Open &browser view + 打开浏览器视图(&b) - - - Opens the selected page in a browser view - 在浏览器视图中打开选定页面 + + + Opens the selected page in a browser view + 在浏览器视图中打开选定页面 - - + + CmdDrawingOrthoViews - - Drawing - 图纸 + + Drawing + 图纸 - - Insert orthographic views - 插入正交视图 + + Insert orthographic views + 插入正交视图 - - Insert an orthographic projection of a part in the active drawing - 在当前图纸中插入零件的正交投影 + + Insert an orthographic projection of a part in the active drawing + 在当前图纸中插入零件的正交投影 - - + + CmdDrawingProjectShape - - Drawing - 图纸 + + Drawing + 图纸 - - Project shape... - 投影形体... + + Project shape... + 投影形体... - - - Project shape onto a user-defined plane - 投影形体至用户定义平面 + + + Project shape onto a user-defined plane + 投影形体至用户定义平面 - - + + CmdDrawingSymbol - - Drawing - 图纸 + + Drawing + 图纸 - - &Symbol - &Symbol + + &Symbol + &Symbol - - - Inserts a symbol from a svg file in the active drawing - Inserts a symbol from a svg file in the active drawing + + + Inserts a symbol from a svg file in the active drawing + Inserts a symbol from a svg file in the active drawing - - + + DrawingGui::DrawingView - - &Background - 背景(&B) + + &Background + 背景(&B) - - &Outline - 轮廓(&O) + + &Outline + 轮廓(&O) - - &Native - 本地(&N) + + &Native + 本地(&N) - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - 图片(&I) + + &Image + 图片(&I) - - &High Quality Antialiasing - 高品质抗锯齿(&H) + + &High Quality Antialiasing + 高品质抗锯齿(&H) - - Open SVG File - 打开SVG文件 + + Open SVG File + 打开SVG文件 - - Could not open file '%1'. - 无法打开文件'%1'. + + Could not open file '%1'. + 无法打开文件'%1'. - - &Renderer - 渲染器(&R) + + &Renderer + 渲染器(&R) - - Export PDF - 导出PDF + + Export PDF + 导出PDF - - PDF file (*.pdf) - PDF文件(*.pdf) + + PDF file (*.pdf) + PDF文件(*.pdf) - - Page sizes - 页面大小 + + Page sizes + 页面大小 - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - Different orientation - + + Different orientation + Different orientation - - The printer uses a different orientation than the drawing. + + The printer uses a different orientation than the drawing. Do you want to continue? - + The printer uses a different orientation than the drawing. +Do you want to continue? - - - Different paper size - + + + Different paper size + Different paper size - - - The printer uses a different paper size than the drawing. + + + The printer uses a different paper size than the drawing. Do you want to continue? - + The printer uses a different paper size than the drawing. +Do you want to continue? - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - 正交投影 + + Orthographic Projection + 正交投影 - - - - - - - - - - - - - Right click for axonometric settings - Right click for axonometric settings + + + + + + + + + + + + + Right click for axonometric settings + Right click for axonometric settings - - Top left x / y - Top left x / y + + Top left x / y + Top left x / y - - Spacing dx / dy - Spacing dx / dy + + Spacing dx / dy + Spacing dx / dy - - Axis out and right - Axis out and right + + Axis out and right + Axis out and right - - Vertical tilt - Vertical tilt + + Vertical tilt + Vertical tilt - - - X +ve - X +ve + + + X +ve + X +ve - - - - Y +ve - Y +ve + + + + Y +ve + Y +ve - - - - Z +ve - Z +ve + + + + Z +ve + Z +ve - - - X -ve - X -ve + + + X -ve + X -ve - - - - Y -ve - Y -ve + + + + Y -ve + Y -ve - - - - Z -ve - Z -ve + + + + Z -ve + Z -ve - - Isometric - Isometric + + Isometric + Isometric - - Dimetric - Dimetric + + Dimetric + Dimetric - - Trimetric - Trimetric + + Trimetric + Trimetric - - Scale - Scale + + Scale + Scale - - View projection - View projection + + View projection + View projection - - Axis aligned up - Axis aligned up + + Axis aligned up + Axis aligned up - - - Flip - Flip + + + Flip + Flip - - Trimetric - Trimetric + + Trimetric + Trimetric - - Projection - 投影 + + Projection + 投影 - - Third Angle - 第三角投影法 + + Third Angle + 第三角投影法 - - First Angle - 第一角投影法 + + First Angle + 第一角投影法 - - View from: - View from: + + View from: + View from: - - Axis aligned right: - Axis aligned right: + + Axis aligned right: + Axis aligned right: - Primary View - 主视图 + Primary View + 主视图 - Front - 前视 + Front + 前视 - Right - + Right + - Back - 返回 + Back + 返回 - Left - 左视 + Left + 左视 - Top - 顶视 + Top + 顶视 - Bottom - 底视 + Bottom + 底视 - - Rotate - - 旋转 + - Rotate + - 旋转 - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - 主视图 + + Primary view + 主视图 - - Secondary Views - 辅助视图 + + Secondary Views + 辅助视图 - - General - 常规 + + General + 常规 - - Auto scale / position - 自动缩放/定位 + + Auto scale / position + 自动缩放/定位 - - Scale - 缩放 + + Scale + 缩放 - Primary x / y - 主 x / y + Primary x / y + 主 x / y - Secondary dx / dy - 辅助 dx / dy + Secondary dx / dy + 辅助 dx / dy - - Show hidden - 显示隐藏 + + Show hidden + 显示隐藏 - - Show smooth - 显示平滑 + + Show smooth + 显示平滑 - - Axonometric - 轴侧图 + + Axonometric + 轴侧图 - - + + DrawingGui::TaskProjection - - Visible sharp edges - 锐化边缘可见 + + Visible sharp edges + 锐化边缘可见 - - Visible smooth edges - 平滑边缘可见 + + Visible smooth edges + 平滑边缘可见 - - Visible sewn edges - 镶贴边缘可见 + + Visible sewn edges + 镶贴边缘可见 - - Visible outline edges - 轮廓边缘可见 + + Visible outline edges + 轮廓边缘可见 - - Visible isoparameters - 可见iso参数 + + Visible isoparameters + 可见iso参数 - - Hidden sharp edges - 锐化边缘隐藏 + + Hidden sharp edges + 锐化边缘隐藏 - - Hidden smooth edges - 平滑边缘隐藏 + + Hidden smooth edges + 平滑边缘隐藏 - - Hidden sewn edges - 镶贴边缘隐藏 + + Hidden sewn edges + 镶贴边缘隐藏 - - Hidden outline edges - 轮廓边缘隐藏 + + Hidden outline edges + 轮廓边缘隐藏 - - Hidden isoparameters - 隐藏iso参数 + + Hidden isoparameters + 隐藏iso参数 - - Project shapes - 投影形体 + + Project shapes + 投影形体 - - + + Drawing_NewPage - A0 landscape - A0横向 + A0 landscape + A0横向 - Insert new A0 landscape drawing - 插入A0横向图纸 + Insert new A0 landscape drawing + 插入A0横向图纸 - A1 landscape - A1横向 + A1 landscape + A1横向 - Insert new A1 landscape drawing - 插入A1横向图纸 + Insert new A1 landscape drawing + 插入A1横向图纸 - A2 landscape - A2横向 + A2 landscape + A2横向 - Insert new A2 landscape drawing - 插入A2横向图纸 + Insert new A2 landscape drawing + 插入A2横向图纸 - A3 landscape - A3横向 + A3 landscape + A3横向 - Insert new A3 landscape drawing - 插入A3横向图框 + Insert new A3 landscape drawing + 插入A3横向图框 - A4 landscape - A4横向 + A4 landscape + A4横向 - Insert new A4 landscape drawing - 插入A4横向图纸 + Insert new A4 landscape drawing + 插入A4横向图纸 - Insert new A%1 landscape drawing - 插入新A%1横向图纸 + Insert new A%1 landscape drawing + 插入新A%1横向图纸 - A%1 landscape - A%1 横向 + A%1 landscape + A%1 横向 - - Landscape - Landscape + + Landscape + Landscape - - Portrait - Portrait + + Portrait + Portrait - - %1%2 %3 - %1%2 %3 + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - Insert new %1%2 %3 drawing + + Insert new %1%2 %3 drawing + Insert new %1%2 %3 drawing - - %1%2 %3 (%4) - + + %1%2 %3 (%4) + %1%2 %3 (%4) - - Insert new %1%2 %3 (%4) drawing - + + Insert new %1%2 %3 (%4) drawing + Insert new %1%2 %3 (%4) drawing - - + + QObject - - - Choose an SVG file to open - 选择一个SVG文件打开 + + + Choose an SVG file to open + 选择一个SVG文件打开 - Drawing viewer - 图纸浏览器 + Drawing viewer + 图纸浏览器 - - - Scalable Vector Graphics (*.svg *.svgz) - 可缩放矢量图形(*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + 可缩放矢量图形(*.svg *.svgz) - - - - - Wrong selection - 选择错误 + + + + + Wrong selection + 选择错误 - - Select a Part object. - 选择零件对象. + + Select a Part object. + 选择零件对象. - No page to insert - 无页面可插入 + No page to insert + 无页面可插入 - Create a page to insert. - 创建一个插入页面. + Create a page to insert. + 创建一个插入页面. - Create a page to insert views into. - 创建页面以插入视图. + Create a page to insert views into. + 创建页面以插入视图. - - - - - - No page found - + + + + + + No page found + No page found - - - - - - Create a page first. - + + + + + + Create a page first. + Create a page first. - - Select exactly one Part object. - + + Select exactly one Part object. + Select exactly one Part object. - - - Select one Page object. - 选择一个页对象. + + + Select one Page object. + 选择一个页对象. - - SVG (*.svg) - + + SVG (*.svg) + SVG (*.svg) - SVG(*.svg) - SVG(*.svg) + SVG(*.svg) + SVG(*.svg) - - All Files (*.*) - 所有文件(*.*) + + All Files (*.*) + 所有文件(*.*) - - Export page - 导出页面 + + Export page + 导出页面 - - Show drawing - 显示绘图 + + Show drawing + 显示绘图 - Front - 前视 + Front + 前视 - Back - 返回 + Back + 返回 - Right - + Right + - Left - 左视 + Left + 左视 - Top - 顶视 + Top + 顶视 - Bottom - 底视 + Bottom + 底视 - - - Make axonometric... - Make axonometric... + + + Make axonometric... + Make axonometric... - - - Edit axonometric settings... - Edit axonometric settings... + + + Edit axonometric settings... + Edit axonometric settings... - - - Make orthographic - Make orthographic + + + Make orthographic + Make orthographic - - + + Workbench - - Drawing - 图纸 + + Drawing + 图纸 - + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_zh-TW.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_zh-TW.qm index 9ec14c1d8..6f3274455 100644 Binary files a/src/Mod/Drawing/Gui/Resources/translations/Drawing_zh-TW.qm and b/src/Mod/Drawing/Gui/Resources/translations/Drawing_zh-TW.qm differ diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_zh-TW.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_zh-TW.ts index 02be4c623..4fc3f3dc7 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_zh-TW.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_zh-TW.ts @@ -1,864 +1,866 @@ - + CmdDrawingAnnotation - - Drawing - 工程圖 + + Drawing + 工程圖 - - &Annotation - &註釋 + + &Annotation + &註釋 - - - Inserts an Annotation view in the active drawing - 於目前圖面插入註釋視圖 + + + Inserts an Annotation view in the active drawing + 於目前圖面插入註釋視圖 - - + + CmdDrawingClip - - Drawing - 工程圖 + + Drawing + 工程圖 - - &Clip - &剪下 + + &Clip + &剪下 - - - Inserts a clip group in the active drawing - 於目前圖面插入剪下群組 + + + Inserts a clip group in the active drawing + 於目前圖面插入剪下群組 - - + + CmdDrawingDraftView - - Drawing - 工程圖 + + Drawing + 工程圖 - - &Draft View - + + &Draft View + &Draft View - - - Inserts a Draft view of the selected object(s) in the active drawing - + + + Inserts a Draft view of the selected object(s) in the active drawing + Inserts a Draft view of the selected object(s) in the active drawing - - + + CmdDrawingExportPage - - File - 檔案 + + File + 檔案 - - &Export page... - 匯出頁面(&E)... + + &Export page... + 匯出頁面(&E)... - - - Export a page to an SVG file - 匯出此頁為SVG檔 + + + Export a page to an SVG file + 匯出此頁為SVG檔 - - + + CmdDrawingNewA3Landscape - - Drawing - 工程圖 + + Drawing + 工程圖 - - - Insert new A3 landscape drawing - 插入新的 A3 橫式圖紙 + + + Insert new A3 landscape drawing + 插入新的 A3 橫式圖紙 - - + + CmdDrawingNewPage - - Drawing - 工程圖 + + Drawing + 工程圖 - - - Insert new drawing - 插入新繪圖區 + + + Insert new drawing + 插入新繪圖區 - - + + CmdDrawingNewView - - Drawing - 工程圖 + + Drawing + 工程圖 - - Insert view in drawing - 於繪圖區插入畫面 + + Insert view in drawing + 於繪圖區插入畫面 - - Insert a new View of a Part in the active drawing - 於目前繪圖區插入新的零件畫面 + + Insert a new View of a Part in the active drawing + 於目前繪圖區插入新的零件畫面 - - + + CmdDrawingOpen - - Drawing - 工程圖 + + Drawing + 工程圖 - - Open SVG... - 開啟 SVG ... + + Open SVG... + 開啟 SVG ... - - Open a scalable vector graphic - 開啟一個可縮放的向量圖形 + + Open a scalable vector graphic + 開啟一個可縮放的向量圖形 - - + + CmdDrawingOpenBrowserView - - Drawing - 工程圖 + + Drawing + 工程圖 - - Open &browser view - 開啟&瀏覽模式 + + Open &browser view + 開啟&瀏覽模式 - - - Opens the selected page in a browser view - 以瀏覽模式開啟選定頁面 + + + Opens the selected page in a browser view + 以瀏覽模式開啟選定頁面 - - + + CmdDrawingOrthoViews - - Drawing - 工程圖 + + Drawing + 工程圖 - - Insert orthographic views - 插入正交視圖 + + Insert orthographic views + 插入正交視圖 - - Insert an orthographic projection of a part in the active drawing - 插入目前圖面零件之正交投影 + + Insert an orthographic projection of a part in the active drawing + 插入目前圖面零件之正交投影 - - + + CmdDrawingProjectShape - - Drawing - 工程圖 + + Drawing + 工程圖 - - Project shape... - 專案形式 + + Project shape... + 專案形式 - - - Project shape onto a user-defined plane - 投影外型至用戶定義的面上 + + + Project shape onto a user-defined plane + 投影外型至用戶定義的面上 - - + + CmdDrawingSymbol - - Drawing - 工程圖 + + Drawing + 工程圖 - - &Symbol - & 符號 + + &Symbol + & 符號 - - - Inserts a symbol from a svg file in the active drawing - 從目前圖面內svg檔中插入一個符號 + + + Inserts a symbol from a svg file in the active drawing + 從目前圖面內svg檔中插入一個符號 - - + + DrawingGui::DrawingView - - &Background - 背景(&B) + + &Background + 背景(&B) - - &Outline - &大綱 + + &Outline + &大綱 - - &Native - &原始的 + + &Native + &原始的 - - &OpenGL - &OpenGL + + &OpenGL + &OpenGL - - &Image - 影像(&I) + + &Image + 影像(&I) - - &High Quality Antialiasing - 高品質反鋸齒(&H) + + &High Quality Antialiasing + 高品質反鋸齒(&H) - - Open SVG File - 開啟 SVG 檔 + + Open SVG File + 開啟 SVG 檔 - - Could not open file '%1'. - 無法開啟檔案"%1"。 + + Could not open file '%1'. + 無法開啟檔案"%1"。 - - &Renderer - 彩現(&R) + + &Renderer + 彩現(&R) - - Export PDF - 匯出 PDF + + Export PDF + 匯出 PDF - - PDF file (*.pdf) - PDF file (*.pdf) + + PDF file (*.pdf) + PDF file (*.pdf) - - Page sizes - 頁面尺寸 + + Page sizes + 頁面尺寸 - - A0 - A0 + + A0 + A0 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - Different orientation - + + Different orientation + Different orientation - - The printer uses a different orientation than the drawing. + + The printer uses a different orientation than the drawing. Do you want to continue? - + The printer uses a different orientation than the drawing. +Do you want to continue? - - - Different paper size - + + + Different paper size + Different paper size - - - The printer uses a different paper size than the drawing. + + + The printer uses a different paper size than the drawing. Do you want to continue? - + The printer uses a different paper size than the drawing. +Do you want to continue? - - + + DrawingGui::TaskOrthoViews - - Orthographic Projection - 正交投影 + + Orthographic Projection + 正交投影 - - - - - - - - - - - - - Right click for axonometric settings - 按右鍵來進行軸測設定 + + + + + + + + + + + + + Right click for axonometric settings + 按右鍵來進行軸測設定 - - Top left x / y - Top left x / y + + Top left x / y + Top left x / y - - Spacing dx / dy - Spacing dx / dy + + Spacing dx / dy + Spacing dx / dy - - Axis out and right - Axis out and right + + Axis out and right + Axis out and right - - Vertical tilt - Vertical tilt + + Vertical tilt + Vertical tilt - - - X +ve - X +ve + + + X +ve + X +ve - - - - Y +ve - Y +ve + + + + Y +ve + Y +ve - - - - Z +ve - Z +ve + + + + Z +ve + Z +ve - - - X -ve - X -ve + + + X -ve + X -ve - - - - Y -ve - Y -ve + + + + Y -ve + Y -ve - - - - Z -ve - Z -ve + + + + Z -ve + Z -ve - - Isometric - 等角立體 + + Isometric + 等角立體 - - Dimetric - 二等角立體 + + Dimetric + 二等角立體 - - Trimetric - 不等角立體 + + Trimetric + 不等角立體 - - Scale - 比例 + + Scale + 比例 - - View projection - 檢視投影視角 + + View projection + 檢視投影視角 - - Axis aligned up - 軸已對齊 + + Axis aligned up + 軸已對齊 - - - Flip - 翻轉 + + + Flip + 翻轉 - - Trimetric - Trimetric + + Trimetric + Trimetric - - Projection - 投影 + + Projection + 投影 - - Third Angle - 第三視角 + + Third Angle + 第三視角 - - First Angle - 第一視角 + + First Angle + 第一視角 - - View from: - 檢視自: + + View from: + 檢視自: - - Axis aligned right: - 對齊軸右側 + + Axis aligned right: + 對齊軸右側 - Primary View - 主視圖 + Primary View + 主視圖 - Front - 前視圖 + Front + 前視圖 - Right - + Right + - Back - 回復 + Back + 回復 - Left - + Left + - Top - + Top + - Bottom - 底部 + Bottom + 底部 - - Rotate - -旋轉 + - Rotate + -旋轉 - 90 - 90 + 90 + 90 - 180 - 180 + 180 + 180 - 270 - 270 + 270 + 270 - - Primary view - 主視圖 + + Primary view + 主視圖 - - Secondary Views - 輔助視圖 + + Secondary Views + 輔助視圖 - - General - 一般 + + General + 一般 - - Auto scale / position - 自動縮放 / 定位 + + Auto scale / position + 自動縮放 / 定位 - - Scale - 縮放 + + Scale + 縮放 - Primary x / y - 一階x / y + Primary x / y + 一階x / y - Secondary dx / dy - 二階dx / dy + Secondary dx / dy + 二階dx / dy - - Show hidden - 顯示被隱藏 + + Show hidden + 顯示被隱藏 - - Show smooth - 平滑顯示 + + Show smooth + 平滑顯示 - - Axonometric - 軸測圖 + + Axonometric + 軸測圖 - - + + DrawingGui::TaskProjection - - Visible sharp edges - 顯示銳利邊緣 + + Visible sharp edges + 顯示銳利邊緣 - - Visible smooth edges - 顯示平滑邊緣 + + Visible smooth edges + 顯示平滑邊緣 - - Visible sewn edges - 可視縫合邊緣 + + Visible sewn edges + 可視縫合邊緣 - - Visible outline edges - 可視輪廓邊緣 + + Visible outline edges + 可視輪廓邊緣 - - Visible isoparameters - 可視等角參數 + + Visible isoparameters + 可視等角參數 - - Hidden sharp edges - 隱藏銳利邊緣 + + Hidden sharp edges + 隱藏銳利邊緣 - - Hidden smooth edges - 隱藏平滑邊緣 + + Hidden smooth edges + 隱藏平滑邊緣 - - Hidden sewn edges - 隱藏縫合邊緣 + + Hidden sewn edges + 隱藏縫合邊緣 - - Hidden outline edges - 隱藏輪廓邊緣 + + Hidden outline edges + 隱藏輪廓邊緣 - - Hidden isoparameters - 隱藏等角參數 + + Hidden isoparameters + 隱藏等角參數 - - Project shapes - 專案形式 + + Project shapes + 專案形式 - - + + Drawing_NewPage - A0 landscape - A0圖紙 + A0 landscape + A0圖紙 - Insert new A0 landscape drawing - 插入新的A0圖紙 + Insert new A0 landscape drawing + 插入新的A0圖紙 - A1 landscape - A1圖紙 + A1 landscape + A1圖紙 - Insert new A1 landscape drawing - 插入新的A1圖紙 + Insert new A1 landscape drawing + 插入新的A1圖紙 - A2 landscape - A2圖紙 + A2 landscape + A2圖紙 - Insert new A2 landscape drawing - 插入新的A2圖紙 + Insert new A2 landscape drawing + 插入新的A2圖紙 - A3 landscape - A3圖紙 + A3 landscape + A3圖紙 - Insert new A3 landscape drawing - 插入新的 A3 橫式圖紙 + Insert new A3 landscape drawing + 插入新的 A3 橫式圖紙 - A4 landscape - A4圖紙 + A4 landscape + A4圖紙 - Insert new A4 landscape drawing - 插入新的A4圖紙 + Insert new A4 landscape drawing + 插入新的A4圖紙 - Insert new A%1 landscape drawing - 插入新的A%1樣式圖面 + Insert new A%1 landscape drawing + 插入新的A%1樣式圖面 - A%1 landscape - A%1樣式 + A%1 landscape + A%1樣式 - - Landscape - 背景 + + Landscape + 背景 - - Portrait - 影像 + + Portrait + 影像 - - %1%2 %3 - %1%2 %3 + + %1%2 %3 + %1%2 %3 - - Insert new %1%2 %3 drawing - 插入新的 %1%2 %3 工程圖 + + Insert new %1%2 %3 drawing + 插入新的 %1%2 %3 工程圖 - - %1%2 %3 (%4) - + + %1%2 %3 (%4) + %1%2 %3 (%4) - - Insert new %1%2 %3 (%4) drawing - + + Insert new %1%2 %3 (%4) drawing + Insert new %1%2 %3 (%4) drawing - - + + QObject - - - Choose an SVG file to open - 選擇要開啟的 SVG 檔 + + + Choose an SVG file to open + 選擇要開啟的 SVG 檔 - Drawing viewer - 工程圖檢視器 + Drawing viewer + 工程圖檢視器 - - - Scalable Vector Graphics (*.svg *.svgz) - 可縮放向量圖形(*.svg *.svgz) + + + Scalable Vector Graphics (*.svg *.svgz) + 可縮放向量圖形(*.svg *.svgz) - - - - - Wrong selection - 錯誤的選取 + + + + + Wrong selection + 錯誤的選取 - - Select a Part object. - 選取零件物件。 + + Select a Part object. + 選取零件物件。 - No page to insert - 無頁面可插入 + No page to insert + 無頁面可插入 - Create a page to insert. - 創建要插入的頁面。 + Create a page to insert. + 創建要插入的頁面。 - Create a page to insert views into. - 建立頁面供插入視圖資訊 + Create a page to insert views into. + 建立頁面供插入視圖資訊 - - - - - - No page found - + + + + + + No page found + No page found - - - - - - Create a page first. - + + + + + + Create a page first. + Create a page first. - - Select exactly one Part object. - + + Select exactly one Part object. + Select exactly one Part object. - - - Select one Page object. - 選取一個頁面物件。 + + + Select one Page object. + 選取一個頁面物件。 - - SVG (*.svg) - + + SVG (*.svg) + SVG (*.svg) - SVG(*.svg) - SVG(*.svg) + SVG(*.svg) + SVG(*.svg) - - All Files (*.*) - 所有檔案(*.*) + + All Files (*.*) + 所有檔案(*.*) - - Export page - 匯出頁面 + + Export page + 匯出頁面 - - Show drawing - 顯示工程圖 + + Show drawing + 顯示工程圖 - Front - 前視圖 + Front + 前視圖 - Back - 回復 + Back + 回復 - Right - + Right + - Left - + Left + - Top - + Top + - Bottom - 底部 + Bottom + 底部 - - - Make axonometric... - Make axonometric... + + + Make axonometric... + Make axonometric... - - - Edit axonometric settings... - 編輯軸測設定 + + + Edit axonometric settings... + 編輯軸測設定 - - - Make orthographic - 建立正投影視角 + + + Make orthographic + 建立正投影視角 - - + + Workbench - - Drawing - 工程圖 + + Drawing + 工程圖 - + diff --git a/src/Mod/Fem/Gui/Resources/Fem.qrc b/src/Mod/Fem/Gui/Resources/Fem.qrc index f47660125..9ec3a2373 100755 --- a/src/Mod/Fem/Gui/Resources/Fem.qrc +++ b/src/Mod/Fem/Gui/Resources/Fem.qrc @@ -39,5 +39,6 @@ translations/Fem_ro.qm translations/Fem_hu.qm translations/Fem_pt-PT.qm + translations/Fem_sr.qm diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_af.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_af.qm index 8712012a7..d4087f2bf 100755 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_af.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_af.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_af.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_af.ts index 13070ee5c..e4291a585 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_af.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_af.ts @@ -1,1052 +1,1040 @@ - + CmdFemAddPart - - Fem - Fem + + Fem + Fem - - - Add a part to the Analysis - Add a part to the Analysis + + + Add a part to the Analysis + Add a part to the Analysis - - + + CmdFemConstraintBearing - - Fem - Fem + + Fem + Fem - - Create FEM bearing constraint - Create FEM bearing constraint + + Create FEM bearing constraint + Create FEM bearing constraint - - Create FEM constraint for a bearing - Create FEM constraint for a bearing + + Create FEM constraint for a bearing + Create FEM constraint for a bearing - - + + CmdFemConstraintFixed - - Fem - Fem + + Fem + Fem - - Create FEM fixed constraint - Create FEM fixed constraint + + Create FEM fixed constraint + Create FEM fixed constraint - - Create FEM constraint for a fixed geometric entity - Create FEM constraint for a fixed geometric entity + + Create FEM constraint for a fixed geometric entity + Create FEM constraint for a fixed geometric entity - - + + CmdFemConstraintForce - - Fem - Fem + + Fem + Fem - - Create FEM force constraint - Create FEM force constraint + + Create FEM force constraint + Create FEM force constraint - - Create FEM constraint for a force acting on a geometric entity - Create FEM constraint for a force acting on a geometric entity + + Create FEM constraint for a force acting on a geometric entity + Create FEM constraint for a force acting on a geometric entity - - + + CmdFemConstraintGear - - Fem - Fem + + Fem + Fem - - Create FEM gear constraint - Create FEM gear constraint + + Create FEM gear constraint + Create FEM gear constraint - - Create FEM constraint for a gear - Create FEM constraint for a gear + + Create FEM constraint for a gear + Create FEM constraint for a gear - - + + CmdFemConstraintPulley - - Fem - Fem + + Fem + Fem - - Create FEM pulley constraint - Create FEM pulley constraint + + Create FEM pulley constraint + Create FEM pulley constraint - - Create FEM constraint for a pulley - Create FEM constraint for a pulley + + Create FEM constraint for a pulley + Create FEM constraint for a pulley - - + + CmdFemCreateAnalysis - - Fem - Fem + + Fem + Fem - - - Create a FEM analysis - Create a FEM analysis + + + Create a FEM analysis + Create a FEM analysis - - + + CmdFemCreateFromShape - - Fem - Fem + + Fem + Fem - - Create FEM mesh - Skep FEM-maas + + Create FEM mesh + Skep FEM-maas - - Create FEM mesh from shape - Skep FEM-maas van vorm + + Create FEM mesh from shape + Skep FEM-maas van vorm - - + + CmdFemCreateNodesSet - - Fem - Fem + + Fem + Fem - - - Define/create a nodes set... - Define/create a nodes set... + + + Define/create a nodes set... + Define/create a nodes set... - - + + CmdFemDefineNodesSet - - Fem - Fem + + Fem + Fem - - - - Create node set by Poly - Create node set by Poly + + + + Create node set by Poly + Create node set by Poly - - + + FemGui::HypothesisWidget - - Hypothesis - Hipotese + + Hypothesis + Hipotese - - Quadrangle - Vierhoek + + Quadrangle + Vierhoek - - Maximum length - Maksimum lengte + + Maximum length + Maksimum lengte - - Local length - Lokale lengte + + Local length + Lokale lengte - - Maximum element area - Maksimum elementoppervlak + + Maximum element area + Maksimum elementoppervlak - - + + FemGui::TaskAnalysisInfo - - Nodes set - Nodes set + + Nodes set + Nodes set - - + + FemGui::TaskCreateNodeSet - - Nodes set - Nodes set + + Nodes set + Nodes set - - + + FemGui::TaskDlgFemConstraint - - - Input error - Invoerfout + + + Input error + Invoerfout - - You must specify at least one reference - You must specify at least one reference + + You must specify at least one reference + You must specify at least one reference - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - Invoerfout + + Input error + Invoerfout - - + + FemGui::TaskDlgFemConstraintForce - - Input error - Invoerfout + + Input error + Invoerfout - - + + FemGui::TaskDlgFemConstraintGear - - Input error - Invoerfout + + Input error + Invoerfout - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - Invoerfout + + Input error + Invoerfout - - + + FemGui::TaskDriver - - Nodes set - Nodes set + + Nodes set + Nodes set - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - FEM constraint parameters + + FEM constraint parameters + FEM constraint parameters - - + + FemGui::TaskFemConstraintBearing - - Delete - Vee uit + + Delete + Vee uit - - - - - - - Selection error - Selection error + + + + + + + Selection error + Selection error - - Please use only a single reference for bearing constraint - Please use only a single reference for bearing constraint + + Please use only a single reference for bearing constraint + Please use only a single reference for bearing constraint - - Only faces can be picked - Only faces can be picked + + Only faces can be picked + Only faces can be picked - - Only cylindrical faces can be picked - Only cylindrical faces can be picked + + Only cylindrical faces can be picked + Only cylindrical faces can be picked - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintFixed - - Delete - Vee uit + + Delete + Vee uit - - - Selection error - Selection error + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - Mixed shape types are not possible. Use a second constraint instead + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - Only faces, edges and vertices can be picked + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - + + FemGui::TaskFemConstraintForce - - Delete - Vee uit + + Delete + Vee uit - Force [N] - Force [N] + + Point load [N] + Point load [N] - Force [N/mm] - Force [N/mm] - - - Force [N/mm²] - Force [N/mm²] - - - - Point load [N] - - - - - Line load [N/mm] - + + Line load [N/mm] + Line load [N/mm] - - Area load [N/mm²] - + + Area load [N/mm²] + Area load [N/mm²] - - - - - - Selection error - Selection error + + + + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - Mixed shape types are not possible. Use a second constraint instead + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - Only faces, edges and vertices can be picked + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintGear - - - - Selection error - Selection error + + + + Selection error + Selection error - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - Pulley diameter + + Pulley diameter + Pulley diameter - - Torque [Nm] - Torque [Nm] + + Torque [Nm] + Torque [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - TaskObjectName + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - Tet Parameter + + Tet Parameter + Tet Parameter - - + + MechanicalMaterial - - Mechanical analysis - Mechanical analysis + + Mechanical analysis + Mechanical analysis - - ... - ... + + ... + ... - - Run Calculix - Run Calculix + + Run Calculix + Run Calculix - - Time: - Time: + + Time: + Time: - - Mechanical material - Mechanical material + + Mechanical material + Mechanical material - - choose... - choose... + + choose... + choose... - - MatWeb database... - MatWeb database... + + MatWeb database... + MatWeb database... - - Young's Modulus: - Young's Modulus: + + Young's Modulus: + Young's Modulus: - - Pa - Pa + + Pa + Pa - - Poisson Ratio: - Poisson Ratio: + + Poisson Ratio: + Poisson Ratio: - - + + QObject - - No active Analysis - No active Analysis + + No active Analysis + No active Analysis - - You need to create or activate a Analysis - You need to create or activate a Analysis + + You need to create or activate a Analysis + You need to create or activate a Analysis - - - - - Wrong selection - Verkeerde keuse + + + + + Wrong selection + Verkeerde keuse - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - Your FreeCAD is build without NETGEN support. Meshing will not work.... + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Your FreeCAD is build without NETGEN support. Meshing will not work.... - - - Select an edge, face or body. Only one body is allowed. - Kies 'n rand, vlak of liggaam. Slegs een liggaam word toegelaat. + + + Select an edge, face or body. Only one body is allowed. + Kies 'n rand, vlak of liggaam. Slegs een liggaam word toegelaat. - - - Wrong object type - Verkeerde voorwerpsoort + + + Wrong object type + Verkeerde voorwerpsoort - - - Fillet works only on parts - Ronding werk slegs op onderdele + + + Fillet works only on parts + Ronding werk slegs op onderdele - - Ok - Ok + + Ok + Ok - - Cancel - Kanselleer + + Cancel + Kanselleer - - Edit constraint - Edit constraint + + Edit constraint + Edit constraint - - - Combo View - Saamgestelde aansig + + + Combo View + Saamgestelde aansig - - combiTab - combiTab + + combiTab + combiTab - - qt_tabwidget_stackedwidget - qt_tabwidget_stackedwidget + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - ShaftWizard + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - ShaftWizardLayout + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - 'n Dialoog is reeds oop in die taakpaneel + + + + + + A dialog is already open in the task panel + 'n Dialoog is reeds oop in die taakpaneel - - - - - - Do you want to close this dialog? - Wil jy hierdie dialoog toe maak? + + + + + + Do you want to close this dialog? + Wil jy hierdie dialoog toe maak? - - Meshing - Meshing + + Meshing + Meshing - - + + ShowDisplacement - - Show result - Show result + + Show result + Show result - - Colors - Kleure + + Colors + Kleure - - Displacement - Displacement + + Displacement + Displacement - - Max: - Max: + + Max: + Max: - - Min: - Min: + + Min: + Min: - - None - Geen + + None + Geen - - Avg: - Avg: + + Avg: + Avg: - - - - mm - mm + + + + mm + mm - - Show - Show + + Show + Show - - Factor: - Factor: + + Factor: + Factor: - - Slider max: - Slider max: + + Slider max: + Slider max: - - + + TaskAnalysisInfo - - Form - Vorm + + Form + Vorm - - Meshes: - Meshes: + + Meshes: + Meshes: - - Constraints - Beperkings + + Constraints + Beperkings - - + + TaskCreateNodeSet - - Form - Vorm + + Form + Vorm - - Volume - Volume + + Volume + Volume - - Surface - Surface + + Surface + Surface - - Nodes: 0 - Nodes: 0 + + Nodes: 0 + Nodes: 0 - - Poly - Poly + + Poly + Poly - - Box - Boks + + Box + Boks - - Pick - Pick + + Pick + Pick - - Add - Voeg by + + Add + Voeg by - - Angle-search - Angle-search + + Angle-search + Angle-search - - Collect adjancent nodes - Collect adjancent nodes + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - Stop angle: + + Stop angle: + Stop angle: - - + + TaskDriver - - Form - Vorm + + Form + Vorm - - + + TaskFemConstraint - - Form - Vorm + + Form + Vorm - - Add reference - Add reference + + Add reference + Add reference - - Load [N] - Load [N] + + Load [N] + Load [N] - - Diameter - Diameter + + Diameter + Diameter - - Other diameter - Other diameter + + Other diameter + Other diameter - - Center distance - Center distance + + Center distance + Center distance - - Direction - Rigting + + Direction + Rigting - - Reverse direction - Omgekeerde rigting + + Reverse direction + Omgekeerde rigting - - Location - Location + + Location + Location - - Distance - Afstand + + Distance + Afstand - - + + TaskFemConstraintBearing - - Form - Vorm + + Form + Vorm - - Add reference - Add reference + + Add reference + Add reference - - Gear diameter - Gear diameter + + Gear diameter + Gear diameter - - Other pulley dia - Other pulley dia + + Other pulley dia + Other pulley dia - - Center distance - Center distance + + Center distance + Center distance - - Force - Force + + Force + Force - - Belt tension force - Belt tension force + + Belt tension force + Belt tension force - - Driven pulley - Driven pulley + + Driven pulley + Driven pulley - - Force location [deg] - Force location [deg] + + Force location [deg] + Force location [deg] - - Force Direction - Force Direction + + Force Direction + Force Direction - - Reversed direction - Reversed direction + + Reversed direction + Reversed direction - - Axial free - Axial free + + Axial free + Axial free - - Location - Location + + Location + Location - - Distance - Afstand + + Distance + Afstand - - + + TaskFemConstraintFixed - - Form - Vorm + + Form + Vorm - - Add reference - Add reference + + Add reference + Add reference - - + + TaskFemConstraintForce - - Form - Vorm + + Form + Vorm - - Add reference - Add reference + + Add reference + Add reference - - Load [N] - Load [N] + + Load [N] + Load [N] - - Direction - Rigting + + Direction + Rigting - - Reverse direction - Omgekeerde rigting + + Reverse direction + Omgekeerde rigting - - + + TaskObjectName - - Form - Vorm + + Form + Vorm - - + + TaskTetParameter - - Form - Vorm + + Form + Vorm - - Max. Size: - Max. Size: + + Max. Size: + Max. Size: - - Second order - Second order + + Second order + Second order - - Fineness: - Fineness: + + Fineness: + Fineness: - - VeryCoarse - VeryCoarse + + VeryCoarse + VeryCoarse - - Coarse - Coarse + + Coarse + Coarse - - Moderate - Moderate + + Moderate + Moderate - - Fine - Fine + + Fine + Fine - - VeryFine - VeryFine + + VeryFine + VeryFine - - UserDefined - UserDefined + + UserDefined + UserDefined - - Growth Rate: - Growth Rate: + + Growth Rate: + Growth Rate: - - Nbr. Segs per Edge: - Nbr. Segs per Edge: + + Nbr. Segs per Edge: + Nbr. Segs per Edge: - - Nbr. Segs per Radius: - Nbr. Segs per Radius: + + Nbr. Segs per Radius: + Nbr. Segs per Radius: - - Optimize - Optimize + + Optimize + Optimize - - Node count: - Node count: + + Node count: + Node count: - - Triangle count: - Triangle count: + + Triangle count: + Triangle count: - - Tetraeder count: - Tetraeder count: + + Tetraeder count: + Tetraeder count: - - + + Workbench - - FEM - FEM + + FEM + FEM - - &FEM - &FEM + + &FEM + &FEM - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_cs.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_cs.qm index a553c4dbc..5703fe914 100644 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_cs.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_cs.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_cs.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_cs.ts index e073f7104..01a055e5c 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_cs.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_cs.ts @@ -1,1052 +1,1040 @@ - + CmdFemAddPart - - Fem - Fem + + Fem + Fem - - - Add a part to the Analysis - Přidej součást k analýze + + + Add a part to the Analysis + Přidej součást k analýze - - + + CmdFemConstraintBearing - - Fem - Fem + + Fem + Fem - - Create FEM bearing constraint - Create FEM bearing constraint + + Create FEM bearing constraint + Create FEM bearing constraint - - Create FEM constraint for a bearing - Create FEM constraint for a bearing + + Create FEM constraint for a bearing + Create FEM constraint for a bearing - - + + CmdFemConstraintFixed - - Fem - Fem + + Fem + Fem - - Create FEM fixed constraint - Create FEM fixed constraint + + Create FEM fixed constraint + Create FEM fixed constraint - - Create FEM constraint for a fixed geometric entity - Create FEM constraint for a fixed geometric entity + + Create FEM constraint for a fixed geometric entity + Create FEM constraint for a fixed geometric entity - - + + CmdFemConstraintForce - - Fem - Fem + + Fem + Fem - - Create FEM force constraint - Create FEM force constraint + + Create FEM force constraint + Create FEM force constraint - - Create FEM constraint for a force acting on a geometric entity - Create FEM constraint for a force acting on a geometric entity + + Create FEM constraint for a force acting on a geometric entity + Create FEM constraint for a force acting on a geometric entity - - + + CmdFemConstraintGear - - Fem - Fem + + Fem + Fem - - Create FEM gear constraint - Create FEM gear constraint + + Create FEM gear constraint + Create FEM gear constraint - - Create FEM constraint for a gear - Create FEM constraint for a gear + + Create FEM constraint for a gear + Create FEM constraint for a gear - - + + CmdFemConstraintPulley - - Fem - Fem + + Fem + Fem - - Create FEM pulley constraint - Create FEM pulley constraint + + Create FEM pulley constraint + Create FEM pulley constraint - - Create FEM constraint for a pulley - Create FEM constraint for a pulley + + Create FEM constraint for a pulley + Create FEM constraint for a pulley - - + + CmdFemCreateAnalysis - - Fem - Fem + + Fem + Fem - - - Create a FEM analysis - Create a FEM analysis + + + Create a FEM analysis + Vytvoření FEM analýzy - - + + CmdFemCreateFromShape - - Fem - Fem + + Fem + Fem - - Create FEM mesh - Vytvoř FEM síť + + Create FEM mesh + Vytvoř FEM síť - - Create FEM mesh from shape - Vytvoř FEM síť z tvaru + + Create FEM mesh from shape + Vytvoř FEM síť z tvaru - - + + CmdFemCreateNodesSet - - Fem - Fem + + Fem + Fem - - - Define/create a nodes set... - Define/create a nodes set... + + + Define/create a nodes set... + Definuj/vytvoř nastavení uzlů... - - + + CmdFemDefineNodesSet - - Fem - Fem + + Fem + Fem - - - - Create node set by Poly - Create node set by Poly + + + + Create node set by Poly + Create node set by Poly - - + + FemGui::HypothesisWidget - - Hypothesis - Hypotéza + + Hypothesis + Hypotéza - - Quadrangle - Čtyřúhelník + + Quadrangle + Čtyřúhelník - - Maximum length - Maximální délka + + Maximum length + Maximální délka - - Local length - Lokální délka + + Local length + Lokální délka - - Maximum element area - Maximální element plochy + + Maximum element area + Maximální element plochy - - + + FemGui::TaskAnalysisInfo - - Nodes set - Nodes set + + Nodes set + Nodes set - - + + FemGui::TaskCreateNodeSet - - Nodes set - Nodes set + + Nodes set + Nodes set - - + + FemGui::TaskDlgFemConstraint - - - Input error - Chyba zadání + + + Input error + Chyba zadání - - You must specify at least one reference - You must specify at least one reference + + You must specify at least one reference + Musíte specifikovat nejméně jednu referenci - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - Chyba zadání + + Input error + Chyba zadání - - + + FemGui::TaskDlgFemConstraintForce - - Input error - Chyba zadání + + Input error + Chyba zadání - - + + FemGui::TaskDlgFemConstraintGear - - Input error - Chyba zadání + + Input error + Chyba zadání - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - Chyba zadání + + Input error + Chyba zadání - - + + FemGui::TaskDriver - - Nodes set - Nodes set + + Nodes set + Nodes set - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - FEM constraint parameters + + FEM constraint parameters + FEM constraint parameters - - + + FemGui::TaskFemConstraintBearing - - Delete - Odstranit + + Delete + Odstranit - - - - - - - Selection error - Selection error + + + + + + + Selection error + Chyba výběru - - Please use only a single reference for bearing constraint - Please use only a single reference for bearing constraint + + Please use only a single reference for bearing constraint + Please use only a single reference for bearing constraint - - Only faces can be picked - Only faces can be picked + + Only faces can be picked + Only faces can be picked - - Only cylindrical faces can be picked - Only cylindrical faces can be picked + + Only cylindrical faces can be picked + Only cylindrical faces can be picked - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Mohou být vybrány pouze lineární hrany - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintFixed - - Delete - Odstranit + + Delete + Odstranit - - - Selection error - Selection error + + + Selection error + Chyba výběru - - Mixed shape types are not possible. Use a second constraint instead - Mixed shape types are not possible. Use a second constraint instead + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - Only faces, edges and vertices can be picked + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - + + FemGui::TaskFemConstraintForce - - Delete - Odstranit + + Delete + Odstranit - Force [N] - Síla [N] + + Point load [N] + Point load [N] - Force [N/mm] - Tah [N/mm] - - - Force [N/mm²] - Tlak [N/mm²] - - - - Point load [N] - - - - - Line load [N/mm] - + + Line load [N/mm] + Line load [N/mm] - - Area load [N/mm²] - + + Area load [N/mm²] + Area load [N/mm²] - - - - - - Selection error - Selection error + + + + + + Selection error + Chyba výběru - - Mixed shape types are not possible. Use a second constraint instead - Mixed shape types are not possible. Use a second constraint instead + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - Only faces, edges and vertices can be picked + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Mohou být vybrány pouze lineární hrany - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintGear - - - - Selection error - Selection error + + + + Selection error + Chyba výběru - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Mohou být vybrány pouze lineární hrany - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - Průměr kladky + + Pulley diameter + Průměr kladky - - Torque [Nm] - Točivý moment [Nm] + + Torque [Nm] + Točivý moment [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - TaskObjectName + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - Tet Parameter + + Tet Parameter + Tet parametr - - + + MechanicalMaterial - - Mechanical analysis - Mechanical analysis + + Mechanical analysis + Mechanická analýza - - ... - ... + + ... + ... - - Run Calculix - Run Calculix + + Run Calculix + Spusť CalculiX - - Time: - Čas: + + Time: + Čas: - - Mechanical material - Materiál tělesa + + Mechanical material + Materiál tělesa - - choose... - choose... + + choose... + vyber... - - MatWeb database... - MatWeb database... + + MatWeb database... + Databáze MatWeb... - - Young's Modulus: - Young's Modulus: + + Young's Modulus: + Youngův modul: - - Pa - Pa + + Pa + Pa - - Poisson Ratio: - Poisson Ratio: + + Poisson Ratio: + Poisson Ratio: - - + + QObject - - No active Analysis - No active Analysis + + No active Analysis + Žádná aktivní analýza - - You need to create or activate a Analysis - You need to create or activate a Analysis + + You need to create or activate a Analysis + Musíš vytvořit nebo aktivovat analýzu - - - - - Wrong selection - Neplatný výběr + + + + + Wrong selection + Neplatný výběr - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - Your FreeCAD is build without NETGEN support. Meshing will not work.... + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Your FreeCAD is build without NETGEN support. Meshing will not work.... - - - Select an edge, face or body. Only one body is allowed. - Vyber hranu, plochu nebo těleso. Je dovolemo puze jedno těleso. + + + Select an edge, face or body. Only one body is allowed. + Vyber hranu, plochu nebo těleso. Je dovolemo puze jedno těleso. - - - Wrong object type - Špatný typ objektu + + + Wrong object type + Špatný typ objektu - - - Fillet works only on parts - Zaoblení lze použít pouze na dílech + + + Fillet works only on parts + Zaoblení lze použít pouze na dílech - - Ok - Budiž + + Ok + Budiž - - Cancel - Zrušit + + Cancel + Zrušit - - Edit constraint - Edit constraint + + Edit constraint + Edit constraint - - - Combo View - Kombinované zobrazení + + + Combo View + Kombinované zobrazení - - combiTab - combiTab + + combiTab + combiTab - - qt_tabwidget_stackedwidget - qt_tabwidget_stackedwidget + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - ShaftWizard + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - ShaftWizardLayout + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - Dialog je opravdu otevřen v panelu úloh + + + + + + A dialog is already open in the task panel + Dialog je opravdu otevřen v panelu úloh - - - - - - Do you want to close this dialog? - Chcete zavřít tento dialog? + + + + + + Do you want to close this dialog? + Chcete zavřít tento dialog? - - Meshing - Meshing + + Meshing + Meshing - - + + ShowDisplacement - - Show result - Show result + + Show result + Zobrazit výsledek - - Colors - Barvy + + Colors + Barvy - - Displacement - Posunutí + + Displacement + Posunutí - - Max: - Max: + + Max: + Max: - - Min: - Min: + + Min: + Min: - - None - Žádný + + None + Žádný - - Avg: - Průměr: + + Avg: + Průměr: - - - - mm - mm + + + + mm + mm - - Show - Zobrazit + + Show + Zobrazit - - Factor: - Faktor: + + Factor: + Faktor: - - Slider max: - Maximální rozestup: + + Slider max: + Maximální rozestup: - - + + TaskAnalysisInfo - - Form - Návrh + + Form + Návrh - - Meshes: - Meshes: + + Meshes: + Sítě: - - Constraints - Constraints + + Constraints + Constraints - - + + TaskCreateNodeSet - - Form - Návrh + + Form + Návrh - - Volume - Objem + + Volume + Objem - - Surface - Povrch + + Surface + Povrch - - Nodes: 0 - Nodes: 0 + + Nodes: 0 + Uzly: 0 - - Poly - Poly + + Poly + Poly - - Box - Kvádr + + Box + Kvádr - - Pick - Vybrat + + Pick + Vybrat - - Add - Přidat + + Add + Přidat - - Angle-search - Hledání úhlu + + Angle-search + Hledání úhlu - - Collect adjancent nodes - Collect adjancent nodes + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - Koncový úhel: + + Stop angle: + Koncový úhel: - - + + TaskDriver - - Form - Návrh + + Form + Návrh - - + + TaskFemConstraint - - Form - Návrh + + Form + Návrh - - Add reference - Přidat odkaz + + Add reference + Přidat odkaz - - Load [N] - Zatížení [N] + + Load [N] + Zatížení [N] - - Diameter - Diameter + + Diameter + Průměr - - Other diameter - Jiný průměr + + Other diameter + Jiný průměr - - Center distance - Center distance + + Center distance + Vzdálenost středu - - Direction - Směr + + Direction + Směr - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Location - Umístění + + Location + Umístění - - Distance - Distance + + Distance + Distance - - + + TaskFemConstraintBearing - - Form - Návrh + + Form + Návrh - - Add reference - Přidat odkaz + + Add reference + Přidat odkaz - - Gear diameter - Průměr kola + + Gear diameter + Průměr kola - - Other pulley dia - Other pulley dia + + Other pulley dia + Other pulley dia - - Center distance - Center distance + + Center distance + Vzdálenost středu - - Force - Síla + + Force + Síla - - Belt tension force - Belt tension force + + Belt tension force + Belt tension force - - Driven pulley - Driven pulley + + Driven pulley + Driven pulley - - Force location [deg] - Force location [deg] + + Force location [deg] + Force location [deg] - - Force Direction - Směr síly + + Force Direction + Směr síly - - Reversed direction - Obrácený směr + + Reversed direction + Obrácený směr - - Axial free - Axiálně volný + + Axial free + Axiálně volný - - Location - Umístění + + Location + Umístění - - Distance - Distance + + Distance + Distance - - + + TaskFemConstraintFixed - - Form - Návrh + + Form + Návrh - - Add reference - Přidat odkaz + + Add reference + Přidat odkaz - - + + TaskFemConstraintForce - - Form - Návrh + + Form + Návrh - - Add reference - Přidat odkaz + + Add reference + Přidat odkaz - - Load [N] - Zatížení [N] + + Load [N] + Zatížení [N] - - Direction - Směr + + Direction + Směr - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - + + TaskObjectName - - Form - Návrh + + Form + Návrh - - + + TaskTetParameter - - Form - Návrh + + Form + Návrh - - Max. Size: - Max. velikost: + + Max. Size: + Max. velikost: - - Second order - Second order + + Second order + Second order - - Fineness: - Fineness: + + Fineness: + Fineness: - - VeryCoarse - VeryCoarse + + VeryCoarse + VeryCoarse - - Coarse - Coarse + + Coarse + Coarse - - Moderate - Moderate + + Moderate + Moderate - - Fine - Jemný + + Fine + Jemný - - VeryFine - Velmi jemný + + VeryFine + Velmi jemný - - UserDefined - Volitelný + + UserDefined + Volitelný - - Growth Rate: - Growth Rate: + + Growth Rate: + Growth Rate: - - Nbr. Segs per Edge: - Nbr. Segs per Edge: + + Nbr. Segs per Edge: + Nbr. Segs per Edge: - - Nbr. Segs per Radius: - Nbr. Segs per Radius: + + Nbr. Segs per Radius: + Nbr. Segs per Radius: - - Optimize - Optimize + + Optimize + Optimalizovat - - Node count: - Node count: + + Node count: + Počet uzlů: - - Triangle count: - Triangle count: + + Triangle count: + Počet trojúhelníků: - - Tetraeder count: - Tetraeder count: + + Tetraeder count: + Počet tetraedrů: - - + + Workbench - - FEM - FEM + + FEM + FEM - - &FEM - &FEM + + &FEM + &FEM - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_de.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_de.qm index b58848f2a..1fb70ca04 100755 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_de.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_de.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_de.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_de.ts index b4d06777c..e2efef490 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_de.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_de.ts @@ -1,1040 +1,1040 @@ - - + + CmdFemAddPart - - Fem - Fem + + Fem + Fem - - - Add a part to the Analysis - + + + Add a part to the Analysis + Ein Teil zur Analyse hinzufügen - - + + CmdFemConstraintBearing - - Fem - Fem + + Fem + Fem - - Create FEM bearing constraint - + + Create FEM bearing constraint + FEM-Lagerrandbedingung erstellen - - Create FEM constraint for a bearing - + + Create FEM constraint for a bearing + FEM-Randbedingung für ein Lager erstellen - - + + CmdFemConstraintFixed - - Fem - Fem + + Fem + Fem - - Create FEM fixed constraint - + + Create FEM fixed constraint + FEM-Einspannbedingung erstellen - - Create FEM constraint for a fixed geometric entity - + + Create FEM constraint for a fixed geometric entity + FEM-Randbedingung für eine fixierte geometrische Einheit erstellen - - + + CmdFemConstraintForce - - Fem - Fem + + Fem + Fem - - Create FEM force constraint - + + Create FEM force constraint + FEM-Kraftrandbedingung erstellen - - Create FEM constraint for a force acting on a geometric entity - + + Create FEM constraint for a force acting on a geometric entity + FEM-Randbedingung für eine auf eine geometrische Einheit wirkende Kraft erstellen - - + + CmdFemConstraintGear - - Fem - Fem + + Fem + Fem - - Create FEM gear constraint - + + Create FEM gear constraint + FEM-Zahnradrandbedingung erstellen - - Create FEM constraint for a gear - + + Create FEM constraint for a gear + FEM-Randbedingung für ein Zahnrad erstellen - - + + CmdFemConstraintPulley - - Fem - Fem + + Fem + Fem - - Create FEM pulley constraint - + + Create FEM pulley constraint + FEM-Rollenrandbedingung erstellen - - Create FEM constraint for a pulley - + + Create FEM constraint for a pulley + FEM-Randbedingung für eine Rolle erstellen - - + + CmdFemCreateAnalysis - - Fem - Fem + + Fem + Fem - - - Create a FEM analysis - + + + Create a FEM analysis + Eine FEM-Analyse erstellen - - + + CmdFemCreateFromShape - - Fem - Fem + + Fem + Fem - - Create FEM mesh - FEM-Netz erzeugen + + Create FEM mesh + FEM-Netz erzeugen - - Create FEM mesh from shape - FEM-Netz aus Form erstellen + + Create FEM mesh from shape + FEM-Netz aus Form erstellen - - + + CmdFemCreateNodesSet - - Fem - Fem + + Fem + Fem - - - Define/create a nodes set... - + + + Define/create a nodes set... + Definieren/Erstellen eines Knoten-Sets ... - - + + CmdFemDefineNodesSet - - Fem - Fem + + Fem + Fem - - - - Create node set by Poly - + + + + Create node set by Poly + Erstelle Knotengruppe mittels Poly - - + + FemGui::HypothesisWidget - - Hypothesis - Annahme + + Hypothesis + Annahme - - Quadrangle - Kubischen + + Quadrangle + Kubischen - - Maximum length - Maximale Länge + + Maximum length + Maximale Länge - - Local length - Lokale Länge + + Local length + Lokale Länge - - Maximum element area - Maximale Elementgröße + + Maximum element area + Maximale Elementgröße - - + + FemGui::TaskAnalysisInfo - - Nodes set - + + Nodes set + Knoten-Set - - + + FemGui::TaskCreateNodeSet - - Nodes set - + + Nodes set + Knoten-Set - - + + FemGui::TaskDlgFemConstraint - - - Input error - + + + Input error + Eingabefehler - - You must specify at least one reference - + + You must specify at least one reference + Sie müssen mindestens eine Referenz angeben - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - + + Input error + Eingabefehler - - + + FemGui::TaskDlgFemConstraintForce - - Input error - + + Input error + Eingabefehler - - + + FemGui::TaskDlgFemConstraintGear - - Input error - + + Input error + Eingabefehler - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - + + Input error + Eingabefehler - - + + FemGui::TaskDriver - - Nodes set - + + Nodes set + Knoten-Set - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - + + FEM constraint parameters + FEM-Randbedingungsparameter - - + + FemGui::TaskFemConstraintBearing - - Delete - + + Delete + Löschen - - - - - - - Selection error - + + + + + + + Selection error + Auswahlfehler - - Please use only a single reference for bearing constraint - + + Please use only a single reference for bearing constraint + Bitte verwenden Sie nur eine einzige Referenz für die Lagerrandbedingung - - Only faces can be picked - + + Only faces can be picked + Es können nur Flächen ausgewählt werden - - Only cylindrical faces can be picked - + + Only cylindrical faces can be picked + Es können nur zylindrische Flächen ausgewählt werden - - Only planar faces can be picked - + + Only planar faces can be picked + Es können nur ebene Flächen ausgewählt werden - - Only linear edges can be picked - + + Only linear edges can be picked + Es können nur geradlinige Kanten ausgewählt werden - - Only faces and edges can be picked - + + Only faces and edges can be picked + Es können nur Flächen und Kanten ausgewählt werden - - + + FemGui::TaskFemConstraintFixed - - Delete - + + Delete + Löschen - - - Selection error - + + + Selection error + Auswahlfehler - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Gemischte Formtypen sind nicht möglich. Verwenden Sie stattdessen eine zweite Randbedingung - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Es können nur Flächen, Kanten und Ecken ausgewählt werden - - + + FemGui::TaskFemConstraintForce - - Delete - + + Delete + Löschen - - Point load [N] - + + Point load [N] + Punktlast [N] - - Line load [N/mm] - + + Line load [N/mm] + Linienlast [N/mm] - - Area load [N/mm²] - + + Area load [N/mm²] + Flächenlast [N/mm²] - - - - - - Selection error - + + + + + + Selection error + Auswahlfehler - - Mixed shape types are not possible. Use a second constraint instead - + + Mixed shape types are not possible. Use a second constraint instead + Gemischte Formtypen sind nicht möglich. Verwenden Sie stattdessen eine zweite Randbedingung - - Only faces, edges and vertices can be picked - + + Only faces, edges and vertices can be picked + Es können nur Flächen, Kanten und Ecken ausgewählt werden - - Only planar faces can be picked - + + Only planar faces can be picked + Es können nur ebene Flächen ausgewählt werden - - Only linear edges can be picked - + + Only linear edges can be picked + Es können nur geradlinige Kanten ausgewählt werden - - Only faces and edges can be picked - + + Only faces and edges can be picked + Es können nur Flächen und Kanten ausgewählt werden - - + + FemGui::TaskFemConstraintGear - - - - Selection error - + + + + Selection error + Auswahlfehler - - Only planar faces can be picked - + + Only planar faces can be picked + Es können nur ebene Flächen ausgewählt werden - - Only linear edges can be picked - + + Only linear edges can be picked + Es können nur geradlinige Kanten ausgewählt werden - - Only faces and edges can be picked - + + Only faces and edges can be picked + Es können nur Flächen und Kanten ausgewählt werden - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - + + Pulley diameter + Rollendurchmesser - - Torque [Nm] - + + Torque [Nm] + Drehmoment [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - + + TaskObjectName + AufgabenObjektName - - + + FemGui::TaskTetParameter - - Tet Parameter - + + Tet Parameter + Tetraeder-Parameter - - + + MechanicalMaterial - - Mechanical analysis - + + Mechanical analysis + Mechanische Analyse - - ... - + + ... + ... - - Run Calculix - + + Run Calculix + Calculix ausführen - - Time: - + + Time: + Zeit: - - Mechanical material - + + Mechanical material + Mechanisches Material - - choose... - + + choose... + auswählen... - - MatWeb database... - + + MatWeb database... + MatWeb-Datenbank... - - Young's Modulus: - + + Young's Modulus: + Elastizitätsmodul: - - Pa - + + Pa + Pa - - Poisson Ratio: - + + Poisson Ratio: + Poissonzahl: - - + + QObject - - No active Analysis - + + No active Analysis + Keine aktive Analyse - - You need to create or activate a Analysis - + + You need to create or activate a Analysis + Sie müssen eine Analyse erstellen oder aktivieren - - - - - Wrong selection - + + + + + Wrong selection + Falsche Auswahl - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Ihr FreeCAD ist ohne NETGEN-Unterstützung gebaut. Gittererzeugung wird nicht funktionieren.... - - - Select an edge, face or body. Only one body is allowed. - + + + Select an edge, face or body. Only one body is allowed. + Wählen Sie eine Kante, eine Fläche oder einen Körper. Nur ein Körper ist erlaubt. - - - Wrong object type - + + + Wrong object type + Falscher Objekt-Typ - - - Fillet works only on parts - + + + Fillet works only on parts + Rundung funktioniert nur bei Teilen - - Ok - + + Ok + Ok - - Cancel - + + Cancel + Abbrechen - - Edit constraint - + + Edit constraint + Randbedingung bearbeiten - - - Combo View - + + + Combo View + Combo-Ansicht - - combiTab - + + combiTab + Mehrfach-Reiter - - qt_tabwidget_stackedwidget - + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - + + ShaftWizard + Wellen-Assistent - - ShaftWizardLayout - + + ShaftWizardLayout + Wellen-Assistent-Layout - - - - - - A dialog is already open in the task panel - + + + + + + A dialog is already open in the task panel + Ein Dialog im Arbeitspanel ist bereits geöffnet - - - - - - Do you want to close this dialog? - + + + + + + Do you want to close this dialog? + Möchten Sie dieses Dialogfeld schließen? - - Meshing - + + Meshing + Vernetzung - - + + ShowDisplacement - - Show result - + + Show result + Ergebnis anzeigen - - Colors - + + Colors + Farben - - Displacement - + + Displacement + Verdrängung - - Max: - + + Max: + Max: - - Min: - + + Min: + Min: - - None - + + None + Kein - - Avg: - + + Avg: + Durchschnitt: - - - - mm - + + + + mm + mm - - Show - + + Show + Anzeigen - - Factor: - + + Factor: + Faktor: - - Slider max: - + + Slider max: + Schieber maximal: - - + + TaskAnalysisInfo - - Form - + + Form + Form - - Meshes: - + + Meshes: + Netze: - - Constraints - + + Constraints + Einschränkungen - - + + TaskCreateNodeSet - - Form - + + Form + Form - - Volume - + + Volume + Volumen - - Surface - + + Surface + Oberfläche - - Nodes: 0 - + + Nodes: 0 + Knoten: 0 - - Poly - + + Poly + Poly - - Box - + + Box + Quader - - Pick - + + Pick + Auswählen - - Add - + + Add + Hinzufügen - - Angle-search - + + Angle-search + Winkelsuche - - Collect adjancent nodes - + + Collect adjancent nodes + Angrenzende Knoten erfassen - - Stop angle: - + + Stop angle: + Stoppwinkel: - - + + TaskDriver - - Form - + + Form + Form - - + + TaskFemConstraint - - Form - + + Form + Form - - Add reference - + + Add reference + Referenz hinzufügen - - Load [N] - + + Load [N] + Belastung [N] - - Diameter - + + Diameter + Durchmesser - - Other diameter - + + Other diameter + Anderer Durchmesser - - Center distance - + + Center distance + Achsabstand - - Direction - + + Direction + Richtung - - Reverse direction - + + Reverse direction + Umgekehrte Richtung - - Location - + + Location + Lage - - Distance - + + Distance + Abstand - - + + TaskFemConstraintBearing - - Form - + + Form + Form - - Add reference - + + Add reference + Referenz hinzufügen - - Gear diameter - + + Gear diameter + Wälzkreisdurchmesser - - Other pulley dia - + + Other pulley dia + Weitere Rollendurchmesser - - Center distance - + + Center distance + Achsabstand - - Force - + + Force + Kraft - - Belt tension force - + + Belt tension force + Riemenspannungskraft - - Driven pulley - + + Driven pulley + Abtriebsrolle - - Force location [deg] - + + Force location [deg] + Kraftwinkel [Grad] - - Force Direction - + + Force Direction + Kraftrichtung - - Reversed direction - + + Reversed direction + Umgekehrte Richtung - - Axial free - + + Axial free + Axial frei beweglich - - Location - + + Location + Lage - - Distance - + + Distance + Abstand - - + + TaskFemConstraintFixed - - Form - + + Form + Form - - Add reference - + + Add reference + Referenz hinzufügen - - + + TaskFemConstraintForce - - Form - + + Form + Form - - Add reference - + + Add reference + Referenz hinzufügen - - Load [N] - + + Load [N] + Belastung [N] - - Direction - + + Direction + Richtung - - Reverse direction - + + Reverse direction + Umgekehrte Richtung - - + + TaskObjectName - - Form - + + Form + Form - - + + TaskTetParameter - - Form - + + Form + Form - - Max. Size: - + + Max. Size: + Max. Größe: - - Second order - + + Second order + Zweite Ordnung - - Fineness: - + + Fineness: + Feinheit: - - VeryCoarse - + + VeryCoarse + Sehr grob - - Coarse - + + Coarse + Grob - - Moderate - + + Moderate + Mittel - - Fine - + + Fine + Fein - - VeryFine - + + VeryFine + Sehr fein - - UserDefined - + + UserDefined + Benutzerdefiniert - - Growth Rate: - + + Growth Rate: + Wachstumsrate: - - Nbr. Segs per Edge: - + + Nbr. Segs per Edge: + Anz. Segmente pro Kante: - - Nbr. Segs per Radius: - + + Nbr. Segs per Radius: + Anz. Segmente pro Radius: - - Optimize - + + Optimize + Optimieren - - Node count: - + + Node count: + Knotenanzahl: - - Triangle count: - + + Triangle count: + Dreiecksanzahl: - - Tetraeder count: - + + Tetraeder count: + Tetraederanzahl: - - + + Workbench - - FEM - FEM + + FEM + FEM - - &FEM - &FEM + + &FEM + &FEM - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_es-ES.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_es-ES.qm index eaf10637e..1f4458ab1 100644 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_es-ES.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_es-ES.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_es-ES.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_es-ES.ts index f5299adf4..e38b75d9a 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_es-ES.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_es-ES.ts @@ -1,1052 +1,1040 @@ - + CmdFemAddPart - - Fem - Fem + + Fem + FEM - - - Add a part to the Analysis - Añade una parte al analisis + + + Add a part to the Analysis + Añade una parte al analisis - - + + CmdFemConstraintBearing - - Fem - Fem + + Fem + FEM - - Create FEM bearing constraint - Crear restricción del rodamiento FEM + + Create FEM bearing constraint + Crear restricción del rodamiento FEM - - Create FEM constraint for a bearing - Crear restricción FEM para un rodamiento + + Create FEM constraint for a bearing + Crear restricción FEM para un rodamiento - - + + CmdFemConstraintFixed - - Fem - Fem + + Fem + FEM - - Create FEM fixed constraint - Crear restricción FEM corregida + + Create FEM fixed constraint + Crear restricción FEM corregida - - Create FEM constraint for a fixed geometric entity - Crear restricción FEM para una entidad geométrica corregida + + Create FEM constraint for a fixed geometric entity + Crear restricción FEM para una entidad geométrica corregida - - + + CmdFemConstraintForce - - Fem - Fem + + Fem + FEM - - Create FEM force constraint - Crear restricción de fuerza FEM + + Create FEM force constraint + Crear restricción de fuerza FEM - - Create FEM constraint for a force acting on a geometric entity - Crear restricción FEM para una fuerza actuando sobre una entidad geométrica + + Create FEM constraint for a force acting on a geometric entity + Crear restricción FEM para una fuerza actuando sobre una entidad geométrica - - + + CmdFemConstraintGear - - Fem - Fem + + Fem + FEM - - Create FEM gear constraint - Crear restricción de engranaje FEM + + Create FEM gear constraint + Crear restricción de engranaje FEM - - Create FEM constraint for a gear - Crear restricción FEM para un engranaje + + Create FEM constraint for a gear + Crear restricción FEM para un engranaje - - + + CmdFemConstraintPulley - - Fem - Fem + + Fem + FEM - - Create FEM pulley constraint - Create FEM pulley constraint + + Create FEM pulley constraint + Crear una restriccíon polea FEM - - Create FEM constraint for a pulley - Crear restricción FEM para una polea + + Create FEM constraint for a pulley + Crear restricción FEM para una polea - - + + CmdFemCreateAnalysis - - Fem - Fem + + Fem + FEM - - - Create a FEM analysis - Crear un análisis FEM + + + Create a FEM analysis + Crear un análisis FEM - - + + CmdFemCreateFromShape - - Fem - Fem + + Fem + FEM - - Create FEM mesh - Crear malla FEM + + Create FEM mesh + Crear malla FEM - - Create FEM mesh from shape - Crear malla FEM de forma + + Create FEM mesh from shape + Crear malla FEM de forma - - + + CmdFemCreateNodesSet - - Fem - Fem + + Fem + FEM - - - Define/create a nodes set... - Definir/crear un conjunto de nodos… + + + Define/create a nodes set... + Definir/crear un conjunto de nodos… - - + + CmdFemDefineNodesSet - - Fem - Fem + + Fem + FEM - - - - Create node set by Poly - Create node set by Poly + + + + Create node set by Poly + Crear conjunto de nodos por Poly - - + + FemGui::HypothesisWidget - - Hypothesis - Hipótesis + + Hypothesis + Hipótesis - - Quadrangle - cuadrilátero + + Quadrangle + cuadrilátero - - Maximum length - Longitud máxima + + Maximum length + Longitud máxima - - Local length - Longitud local + + Local length + Longitud local - - Maximum element area - Máxima área de elementos + + Maximum element area + Máxima área de elementos - - + + FemGui::TaskAnalysisInfo - - Nodes set - Nodes set + + Nodes set + Conjunto de nodos - - + + FemGui::TaskCreateNodeSet - - Nodes set - Nodes set + + Nodes set + Conjunto de nodos - - + + FemGui::TaskDlgFemConstraint - - - Input error - Error de entrada + + + Input error + Error de entrada - - You must specify at least one reference - Debe especificar al menos una referencia + + You must specify at least one reference + Debe especificar al menos una referencia - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - Error de entrada + + Input error + Error de entrada - - + + FemGui::TaskDlgFemConstraintForce - - Input error - Error de entrada + + Input error + Error de entrada - - + + FemGui::TaskDlgFemConstraintGear - - Input error - Error de entrada + + Input error + Error de entrada - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - Error de entrada + + Input error + Error de entrada - - + + FemGui::TaskDriver - - Nodes set - Nodes set + + Nodes set + Conjunto de nodos - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - Parámetros de restricción FEM + + FEM constraint parameters + Parámetros de restricción FEM - - + + FemGui::TaskFemConstraintBearing - - Delete - Borrar + + Delete + Borrar - - - - - - - Selection error - Error de selección + + + + + + + Selection error + Error de selección - - Please use only a single reference for bearing constraint - Por favor use solamente una referencia para restricción de rodamiento + + Please use only a single reference for bearing constraint + Por favor use solamente una referencia para restricción de rodamiento - - Only faces can be picked - Se pueden seleccionar caras únicamente + + Only faces can be picked + Se pueden seleccionar caras únicamente - - Only cylindrical faces can be picked - Se pueden seleccionar únicamente caras cilíndricas + + Only cylindrical faces can be picked + Se pueden seleccionar únicamente caras cilíndricas - - Only planar faces can be picked - Se pueden seleccionar únicamente caras planas + + Only planar faces can be picked + Se pueden seleccionar únicamente caras planas - - Only linear edges can be picked - Se pueden seleccionar únicamente aristas rectas + + Only linear edges can be picked + Se pueden seleccionar únicamente aristas rectas - - Only faces and edges can be picked - Se pueden seleccionar caras y aristas únicamente + + Only faces and edges can be picked + Se pueden seleccionar caras y aristas únicamente - - + + FemGui::TaskFemConstraintFixed - - Delete - Borrar + + Delete + Borrar - - - Selection error - Error de selección + + + Selection error + Error de selección - - Mixed shape types are not possible. Use a second constraint instead - Mixed shape types are not possible. Use a second constraint instead + + Mixed shape types are not possible. Use a second constraint instead + Tipos de forma mixta no son posibles. Utilice en su lugar una segunda limitación - - Only faces, edges and vertices can be picked - Se pueden seleccionar únicamente caras, aristas y vértices + + Only faces, edges and vertices can be picked + Se pueden seleccionar únicamente caras, aristas y vértices - - + + FemGui::TaskFemConstraintForce - - Delete - Borrar + + Delete + Borrar - Force [N] - Fuerza [N] + + Point load [N] + Fuerza puntual [N] - Force [N/mm] - Fuerza [N/mm] - - - Force [N/mm²] - Fuerza [N/mm^2] - - - - Point load [N] - - - - - Line load [N/mm] - + + Line load [N/mm] + Fuerza lineal [N/mm] - - Area load [N/mm²] - + + Area load [N/mm²] + Fuerza superficial [N/mm²] - - - - - - Selection error - Error de selección + + + + + + Selection error + Error de selección - - Mixed shape types are not possible. Use a second constraint instead - Mixed shape types are not possible. Use a second constraint instead + + Mixed shape types are not possible. Use a second constraint instead + Tipos de forma mixta no son posibles. Utilice en su lugar una segunda limitación - - Only faces, edges and vertices can be picked - Se pueden seleccionar únicamente caras, aristas y vértices + + Only faces, edges and vertices can be picked + Se pueden seleccionar únicamente caras, aristas y vértices - - Only planar faces can be picked - Se pueden seleccionar únicamente caras planas + + Only planar faces can be picked + Se pueden seleccionar únicamente caras planas - - Only linear edges can be picked - Se pueden seleccionar únicamente aristas rectas + + Only linear edges can be picked + Se pueden seleccionar únicamente aristas rectas - - Only faces and edges can be picked - Se pueden seleccionar caras y aristas únicamente + + Only faces and edges can be picked + Se pueden seleccionar caras y aristas únicamente - - + + FemGui::TaskFemConstraintGear - - - - Selection error - Error de selección + + + + Selection error + Error de selección - - Only planar faces can be picked - Se pueden seleccionar únicamente caras planas + + Only planar faces can be picked + Se pueden seleccionar únicamente caras planas - - Only linear edges can be picked - Se pueden seleccionar únicamente aristas rectas + + Only linear edges can be picked + Se pueden seleccionar únicamente aristas rectas - - Only faces and edges can be picked - Se pueden seleccionar caras y aristas únicamente + + Only faces and edges can be picked + Se pueden seleccionar caras y aristas únicamente - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - Diámetro de la polea + + Pulley diameter + Diámetro de la polea - - Torque [Nm] - Par torsor [Nm] + + Torque [Nm] + Par torsor [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - TaskObjectName + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - Parámetro Tet + + Tet Parameter + Parámetro Tet - - + + MechanicalMaterial - - Mechanical analysis - Análisis mecánico + + Mechanical analysis + Análisis mecánico - - ... - ... + + ... + ... - - Run Calculix - Ejecutar Calculix + + Run Calculix + Ejecutar Calculix - - Time: - Tiempo: + + Time: + Tiempo: - - Mechanical material - Material mecánico + + Mechanical material + Material mecánico - - choose... - elegir... + + choose... + elegir... - - MatWeb database... - MatWeb base de datos... + + MatWeb database... + MatWeb base de datos... - - Young's Modulus: - Módulo de Young: + + Young's Modulus: + Módulo de Young: - - Pa - Pa + + Pa + Pa - - Poisson Ratio: - Coeficiente de Poisson: + + Poisson Ratio: + Coeficiente de Poisson: - - + + QObject - - No active Analysis - Ningún análisis activo + + No active Analysis + Ningún análisis activo - - You need to create or activate a Analysis - Tienes que crear o activar un análisis + + You need to create or activate a Analysis + Tienes que crear o activar un análisis - - - - - Wrong selection - Selección incorrecta + + + + + Wrong selection + Selección incorrecta - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - Esta versión de FreeCAD ha sido compilada sin NETGEN. El mallado no funcionará.... + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Esta versión de FreeCAD ha sido compilada sin NETGEN. El mallado no funcionará.... - - - Select an edge, face or body. Only one body is allowed. - Seleccione una arista, cara o cuerpo. Sólo se permite un solo cuerpo. + + + Select an edge, face or body. Only one body is allowed. + Seleccione una arista, cara o cuerpo. Sólo se permite un solo cuerpo. - - - Wrong object type - Tipo de objeto incorrecto + + + Wrong object type + Tipo de objeto incorrecto - - - Fillet works only on parts - Redondeado sólo funciona con piezas + + + Fillet works only on parts + Redondeado sólo funciona con piezas - - Ok - Ok + + Ok + Ok - - Cancel - Cancelar + + Cancel + Cancelar - - Edit constraint - Editar restricción + + Edit constraint + Editar restricción - - - Combo View - Vista combinada + + + Combo View + Vista combinada - - combiTab - combiTab + + combiTab + combiTab - - qt_tabwidget_stackedwidget - qt_tabwidget_stackedwidget + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - ShaftWizard + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - ShaftWizardLayout + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - Un diálogo ya está abierto en el panel de tareas + + + + + + A dialog is already open in the task panel + Un diálogo ya está abierto en el panel de tareas - - - - - - Do you want to close this dialog? - ¿Desea cerrar este diálogo? + + + + + + Do you want to close this dialog? + ¿Desea cerrar este diálogo? - - Meshing - Mallado + + Meshing + Mallado - - + + ShowDisplacement - - Show result - Mostrar resultado + + Show result + Mostrar resultado - - Colors - Colores + + Colors + Colores - - Displacement - Desplazamiento + + Displacement + Desplazamiento - - Max: - Max: + + Max: + Max: - - Min: - Min: + + Min: + Min: - - None - Ninguno + + None + Ninguno - - Avg: - Media: + + Avg: + Media: - - - - mm - mm + + + + mm + mm - - Show - Mostrar + + Show + Mostrar - - Factor: - Factor: + + Factor: + Factor: - - Slider max: - Slider max: + + Slider max: + Máx. deslizador: - - + + TaskAnalysisInfo - - Form - Formulario + + Form + Formulario - - Meshes: - Mallas: + + Meshes: + Mallas: - - Constraints - Restricciones + + Constraints + Restricciones - - + + TaskCreateNodeSet - - Form - Formulario + + Form + Formulario - - Volume - Volumen + + Volume + Volumen - - Surface - Superficie + + Surface + Superficie - - Nodes: 0 - Nodos:0 + + Nodes: 0 + Nodos:0 - - Poly - Poly + + Poly + Poly - - Box - Caja + + Box + Caja - - Pick - Seleccionar + + Pick + Seleccionar - - Add - Añadir + + Add + Añadir - - Angle-search - Angle-search + + Angle-search + Búsqueda por ángulo - - Collect adjancent nodes - Collect adjancent nodes + + Collect adjancent nodes + Reunir nodos adyacentes - - Stop angle: - Stop angle: + + Stop angle: + Ángulo final: - - + + TaskDriver - - Form - Formulario + + Form + Formulario - - + + TaskFemConstraint - - Form - Formulario + + Form + Formulario - - Add reference - Agregar referencia + + Add reference + Agregar referencia - - Load [N] - Carga [N] + + Load [N] + Carga [N] - - Diameter - Diámetro + + Diameter + Diámetro - - Other diameter - Otro diámetro + + Other diameter + Otro diámetro - - Center distance - Distancia central + + Center distance + Distancia central - - Direction - Dirección + + Direction + Dirección - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Location - Ubicación + + Location + Ubicación - - Distance - Distancia + + Distance + Distancia - - + + TaskFemConstraintBearing - - Form - Formulario + + Form + Formulario - - Add reference - Agregar referencia + + Add reference + Agregar referencia - - Gear diameter - Diámetro del engranaje + + Gear diameter + Diámetro del engranaje - - Other pulley dia - Other pulley dia + + Other pulley dia + Otro diámetro de polea - - Center distance - Distancia central + + Center distance + Distancia central - - Force - Fuerza + + Force + Fuerza - - Belt tension force - Fuerza de tensión de correa + + Belt tension force + Fuerza de tensión de correa - - Driven pulley - Polea motriz + + Driven pulley + Polea motriz - - Force location [deg] - Ubicación de la fuerza [grados] + + Force location [deg] + Ubicación de la fuerza [grados] - - Force Direction - Dirección de la fuerza + + Force Direction + Dirección de la fuerza - - Reversed direction - Dirección Invertida + + Reversed direction + Dirección Invertida - - Axial free - Sin axial + + Axial free + Sin axial - - Location - Ubicación + + Location + Ubicación - - Distance - Distancia + + Distance + Distancia - - + + TaskFemConstraintFixed - - Form - Formulario + + Form + Formulario - - Add reference - Agregar referencia + + Add reference + Agregar referencia - - + + TaskFemConstraintForce - - Form - Formulario + + Form + Formulario - - Add reference - Agregar referencia + + Add reference + Agregar referencia - - Load [N] - Carga [N] + + Load [N] + Carga [N] - - Direction - Dirección + + Direction + Dirección - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - + + TaskObjectName - - Form - Formulario + + Form + Formulario - - + + TaskTetParameter - - Form - Formulario + + Form + Formulario - - Max. Size: - Tamaño Max.: + + Max. Size: + Tamaño Max.: - - Second order - De segundo orden + + Second order + De segundo orden - - Fineness: - Fineness: + + Fineness: + Precisión: - - VeryCoarse - VeryCoarse + + VeryCoarse + Muy basta - - Coarse - Coarse + + Coarse + Grueso - - Moderate - Moderar + + Moderate + Moderar - - Fine - Fine + + Fine + Fino - - VeryFine - VeryFine + + VeryFine + Muy fina - - UserDefined - UserDefined + + UserDefined + Definido por el usuario - - Growth Rate: - Growth Rate: + + Growth Rate: + Tasa de crecimiento: - - Nbr. Segs per Edge: - Nbr. Segs per Edge: + + Nbr. Segs per Edge: + Nº de segmentos por arista: - - Nbr. Segs per Radius: - Nbr. Segs per Radius: + + Nbr. Segs per Radius: + Nº de segmentos por radio: - - Optimize - Optimizar + + Optimize + Optimizar - - Node count: - Número de nodos: + + Node count: + Número de nodos: - - Triangle count: - Número de Triángulos: + + Triangle count: + Número de Triángulos: - - Tetraeder count: - Número de Tetraedros: + + Tetraeder count: + Número de Tetraedros: - - + + Workbench - - FEM - FEM + + FEM + FEM - - &FEM - &FEM + + &FEM + &FEM - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_fi.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_fi.qm index 880b14fcd..4e4c4f078 100755 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_fi.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_fi.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_fi.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_fi.ts index 5a82ee607..981465cc7 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_fi.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_fi.ts @@ -1,1052 +1,1040 @@ - + CmdFemAddPart - - Fem - Elementtimenetelmä + + Fem + FEM-Elementtimenetelmä - - - Add a part to the Analysis - Add a part to the Analysis + + + Add a part to the Analysis + Lisää osa analyysiin - - + + CmdFemConstraintBearing - - Fem - Elementtimenetelmä + + Fem + FEM-Elementtimenetelmä - - Create FEM bearing constraint - Create FEM bearing constraint + + Create FEM bearing constraint + Luo FEM suuntima rajoite - - Create FEM constraint for a bearing - Create FEM constraint for a bearing + + Create FEM constraint for a bearing + Luo FEM rajoite suuntimaa varten - - + + CmdFemConstraintFixed - - Fem - Elementtimenetelmä + + Fem + FEM-Elementtimenetelmä - - Create FEM fixed constraint - Create FEM fixed constraint + + Create FEM fixed constraint + Luo FEMin kiinteä rajoite - - Create FEM constraint for a fixed geometric entity - Create FEM constraint for a fixed geometric entity + + Create FEM constraint for a fixed geometric entity + Luo FEM rajoite kiiinteän gemetrian kohteelle - - + + CmdFemConstraintForce - - Fem - Elementtimenetelmä + + Fem + FEM-Elementtimenetelmä - - Create FEM force constraint - Create FEM force constraint + + Create FEM force constraint + Luo FEM voima rajoite - - Create FEM constraint for a force acting on a geometric entity - Create FEM constraint for a force acting on a geometric entity + + Create FEM constraint for a force acting on a geometric entity + Luo FEM rajoite voimalle, joka toimii geometrisellä kohteella - - + + CmdFemConstraintGear - - Fem - Elementtimenetelmä + + Fem + FEM-Elementtimenetelmä - - Create FEM gear constraint - Create FEM gear constraint + + Create FEM gear constraint + Luo FEM ratas rajoite - - Create FEM constraint for a gear - Create FEM constraint for a gear + + Create FEM constraint for a gear + Luo FEM rajoite rattaalle - - + + CmdFemConstraintPulley - - Fem - Elementtimenetelmä + + Fem + FEM-Elementtimenetelmä - - Create FEM pulley constraint - Create FEM pulley constraint + + Create FEM pulley constraint + Luo FEM hihnapyörä rajoite - - Create FEM constraint for a pulley - Create FEM constraint for a pulley + + Create FEM constraint for a pulley + Luo FEM rajoite hihnapyörälle - - + + CmdFemCreateAnalysis - - Fem - Elementtimenetelmä + + Fem + FEM-Elementtimenetelmä - - - Create a FEM analysis - Create a FEM analysis + + + Create a FEM analysis + Luo FEM analyysi - - + + CmdFemCreateFromShape - - Fem - Elementtimenetelmä + + Fem + FEM-Elementtimenetelmä - - Create FEM mesh - Luo ELEMENTTIMENETELMÄN verkko + + Create FEM mesh + Luo FEM-ELEMENTTIMENETELMÄN tahko - - Create FEM mesh from shape - Luo ELEMENTTIMENETELMÄN verkko muodosta + + Create FEM mesh from shape + Luo FEM-ELEMENTTIMENETELMÄN tahko muodosta - - + + CmdFemCreateNodesSet - - Fem - Elementtimenetelmä + + Fem + FEM-Elementtimenetelmä - - - Define/create a nodes set... - Define/create a nodes set... + + + Define/create a nodes set... + Määritä/Luo solmukohtien joukko... - - + + CmdFemDefineNodesSet - - Fem - Elementtimenetelmä + + Fem + FEM-Elementtimenetelmä - - - - Create node set by Poly - Create node set by Poly + + + + Create node set by Poly + Luo monikulmion määrittämä solmukohtien joukko - - + + FemGui::HypothesisWidget - - Hypothesis - Hypoteesi + + Hypothesis + Hypoteesi - - Quadrangle - Nelikulmio + + Quadrangle + Nelikulmio - - Maximum length - Suurin pituus + + Maximum length + Suurin pituus - - Local length - Paikallinen pituus + + Local length + Paikallinen pituus - - Maximum element area - Suurin elementin alue + + Maximum element area + Suurin elementin alue - - + + FemGui::TaskAnalysisInfo - - Nodes set - Nodes set + + Nodes set + Solmukohtien määrittely - - + + FemGui::TaskCreateNodeSet - - Nodes set - Nodes set + + Nodes set + Solmukohtien määrittely - - + + FemGui::TaskDlgFemConstraint - - - Input error - Syötteen virhe + + + Input error + Syötteen virhe - - You must specify at least one reference - You must specify at least one reference + + You must specify at least one reference + Sinun on määritettävä vähintään yksi viittaus - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - Syötteen virhe + + Input error + Syötteen virhe - - + + FemGui::TaskDlgFemConstraintForce - - Input error - Syötteen virhe + + Input error + Syötteen virhe - - + + FemGui::TaskDlgFemConstraintGear - - Input error - Syötteen virhe + + Input error + Syötteen virhe - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - Syötteen virhe + + Input error + Syötteen virhe - - + + FemGui::TaskDriver - - Nodes set - Nodes set + + Nodes set + Solmukohtien määrittely - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - FEM constraint parameters + + FEM constraint parameters + FEM-elementtimenetelmän rajoitteiden parametrit - - + + FemGui::TaskFemConstraintBearing - - Delete - Poista + + Delete + Poista - - - - - - - Selection error - Selection error + + + + + + + Selection error + Valintavirhe - - Please use only a single reference for bearing constraint - Please use only a single reference for bearing constraint + + Please use only a single reference for bearing constraint + Käytä vain yhtä viitettä suuntiman rajoitteessa - - Only faces can be picked - Only faces can be picked + + Only faces can be picked + Vain tahkoja voidaan poimia - - Only cylindrical faces can be picked - Only cylindrical faces can be picked + + Only cylindrical faces can be picked + Vain sylinteripintoja voidaan poimia - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Vain tasopinnat on poimittavissa - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Vain lineaariset reunat on poimittavissa - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Vain tahkot ja reunat on poimittavissa - - + + FemGui::TaskFemConstraintFixed - - Delete - Poista + + Delete + Poista - - - Selection error - Selection error + + + Selection error + Valintavirhe - - Mixed shape types are not possible. Use a second constraint instead - Mixed shape types are not possible. Use a second constraint instead + + Mixed shape types are not possible. Use a second constraint instead + Sekoitetut muototyypit eivät ole mahdollisia. Käytä sen sijaan toista rajoitetta - - Only faces, edges and vertices can be picked - Only faces, edges and vertices can be picked + + Only faces, edges and vertices can be picked + Vain näkymäpinna, reunat ja kärkipisteet ovat noudettavissa - - + + FemGui::TaskFemConstraintForce - - Delete - Poista + + Delete + Poista - Force [N] - Force [N] + + Point load [N] + Pistekuorma [N] - Force [N/mm] - Force [N/mm] - - - Force [N/mm²] - Force [N/mm²] - - - - Point load [N] - - - - - Line load [N/mm] - + + Line load [N/mm] + Viivakuorma [N/mm] - - Area load [N/mm²] - + + Area load [N/mm²] + Pinta-ala kuorma [N/mm²] - - - - - - Selection error - Selection error + + + + + + Selection error + Valintavirhe - - Mixed shape types are not possible. Use a second constraint instead - Mixed shape types are not possible. Use a second constraint instead + + Mixed shape types are not possible. Use a second constraint instead + Sekoitetut muototyypit eivät ole mahdollisia. Käytä sen sijaan toista rajoitetta - - Only faces, edges and vertices can be picked - Only faces, edges and vertices can be picked + + Only faces, edges and vertices can be picked + Vain näkymäpinna, reunat ja kärkipisteet ovat noudettavissa - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Vain tasopinnat on poimittavissa - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Vain lineaariset reunat on poimittavissa - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Vain tahkot ja reunat on poimittavissa - - + + FemGui::TaskFemConstraintGear - - - - Selection error - Selection error + + + + Selection error + Valintavirhe - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Vain tasopinnat on poimittavissa - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Vain lineaariset reunat on poimittavissa - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Vain tahkot ja reunat on poimittavissa - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - Pulley diameter + + Pulley diameter + Hihnapyörän halkaisija - - Torque [Nm] - Torque [Nm] + + Torque [Nm] + Vääntömomentti [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - TaskObjectName + + TaskObjectName + TehtäväKohteenNimi - - + + FemGui::TaskTetParameter - - Tet Parameter - Tet Parameter + + Tet Parameter + Tet muuttuja - - + + MechanicalMaterial - - Mechanical analysis - Mechanical analysis + + Mechanical analysis + Mekaaninen analysointi - - ... - ... + + ... + ... - - Run Calculix - Run Calculix + + Run Calculix + Suorita Calculix - - Time: - Time: + + Time: + Aika: - - Mechanical material - Mechanical material + + Mechanical material + Mekaaninen materiaali - - choose... - choose... + + choose... + Valitse... - - MatWeb database... - MatWeb database... + + MatWeb database... + MatWeb tietokantaa... - - Young's Modulus: - Young's Modulus: + + Young's Modulus: + Elastiset kertoimet: - - Pa - Pa + + Pa + Pa - - Poisson Ratio: - Poisson Ratio: + + Poisson Ratio: + Poissonin suhde: - - + + QObject - - No active Analysis - No active Analysis + + No active Analysis + Ei aktiivia analysointia - - You need to create or activate a Analysis - You need to create or activate a Analysis + + You need to create or activate a Analysis + Sinun täytyy luoda tai aktivoida analyysi - - - - - Wrong selection - Väärä valinta + + + + + Wrong selection + Väärä valinta - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - Your FreeCAD is build without NETGEN support. Meshing will not work.... + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Sinun FreeCAD on koottu ilman NETGEN tukea. Verkkopinnan käyttö ei toimi.... - - - Select an edge, face or body. Only one body is allowed. - Valitse reuna, pinta tai runko. Vain yksi runko on sallittu. + + + Select an edge, face or body. Only one body is allowed. + Valitse reuna, pinta tai runko. Vain yksi runko on sallittu. - - - Wrong object type - Väärä objektityyppi + + + Wrong object type + Väärä objektityyppi - - - Fillet works only on parts - Pyöristys toimii vain osille + + + Fillet works only on parts + Pyöristys toimii vain osille - - Ok - Ok + + Ok + Ok - - Cancel - Peruuta + + Cancel + Peruuta - - Edit constraint - Edit constraint + + Edit constraint + Muokkaa rajoitusta - - - Combo View - Yhdistelmänäkymä + + + Combo View + Yhdistelmänäkymä - - combiTab - combiTab + + combiTab + combiTab - - qt_tabwidget_stackedwidget - qt_tabwidget_stackedwidget + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - ShaftWizard + + ShaftWizard + AkseliApuväline - - ShaftWizardLayout - ShaftWizardLayout + + ShaftWizardLayout + AkseliApuvälineUlkonäkö - - - - - - A dialog is already open in the task panel - Valintaikkuna on jo avoinna tehtäväpaneelissa + + + + + + A dialog is already open in the task panel + Valintaikkuna on jo avoinna tehtäväpaneelissa - - - - - - Do you want to close this dialog? - Haluatko sulkea tämän valintaikkunan? + + + + + + Do you want to close this dialog? + Haluatko sulkea tämän valintaikkunan? - - Meshing - Meshing + + Meshing + Verkkopinnan käyttö - - + + ShowDisplacement - - Show result - Show result + + Show result + Näytä tulos - - Colors - Värit + + Colors + Värit - - Displacement - Uppouma + + Displacement + Uppouma - - Max: - Max: + + Max: + Max: - - Min: - Min: + + Min: + Min: - - None - Ei mitään + + None + Ei mitään - - Avg: - Avg: + + Avg: + Keskiarvo: - - - - mm - mm + + + + mm + mm - - Show - Show + + Show + Näytä - - Factor: - Factor: + + Factor: + Kerroin: - - Slider max: - Slider max: + + Slider max: + Liukusäädin max: - - + + TaskAnalysisInfo - - Form - Lomake + + Form + Lomake - - Meshes: - Meshes: + + Meshes: + Verkkopinnat: - - Constraints - Rajoitteet + + Constraints + Rajoitteet - - + + TaskCreateNodeSet - - Form - Lomake + + Form + Lomake - - Volume - Volume + + Volume + Tilavuus - - Surface - Surface + + Surface + Pinta - - Nodes: 0 - Nodes: 0 + + Nodes: 0 + Solmukohdat: 0 - - Poly - Poly + + Poly + Moni(kulmio) - - Box - Laatikko + + Box + Laatikko - - Pick - Pick + + Pick + Valitse - - Add - Lisää + + Add + Lisää - - Angle-search - Angle-search + + Angle-search + Kulma-haku - - Collect adjancent nodes - Collect adjancent nodes + + Collect adjancent nodes + Kerää vierekkäiset solmukohdat - - Stop angle: - Stop angle: + + Stop angle: + Lopetuskulma: - - + + TaskDriver - - Form - Lomake + + Form + Lomake - - + + TaskFemConstraint - - Form - Lomake + + Form + Lomake - - Add reference - Add reference + + Add reference + Lisää viite - - Load [N] - Load [N] + + Load [N] + Kuorma [N] - - Diameter - Diameter + + Diameter + Halkaisija - - Other diameter - Other diameter + + Other diameter + Muu halkaisija - - Center distance - Center distance + + Center distance + Akseliväli - - Direction - Suunta + + Direction + Suunta - - Reverse direction - Vastakkainen suunta + + Reverse direction + Vastakkainen suunta - - Location - Sijainti + + Location + Sijainti - - Distance - Etäisyys + + Distance + Etäisyys - - + + TaskFemConstraintBearing - - Form - Lomake + + Form + Lomake - - Add reference - Add reference + + Add reference + Lisää viite - - Gear diameter - Gear diameter + + Gear diameter + Hammaspyörän halkaisija - - Other pulley dia - Other pulley dia + + Other pulley dia + Muu hihnapyörän halkaisija - - Center distance - Center distance + + Center distance + Akseliväli - - Force - Force + + Force + Voima - - Belt tension force - Belt tension force + + Belt tension force + Vyön kireys voima - - Driven pulley - Driven pulley + + Driven pulley + Variaattori - - Force location [deg] - Force location [deg] + + Force location [deg] + Voiman sijainti [deg] - - Force Direction - Force Direction + + Force Direction + Voiman suunta - - Reversed direction - Reversed direction + + Reversed direction + Käänteinen suunta - - Axial free - Axial free + + Axial free + Akselivapaa - - Location - Sijainti + + Location + Sijainti - - Distance - Etäisyys + + Distance + Etäisyys - - + + TaskFemConstraintFixed - - Form - Lomake + + Form + Lomake - - Add reference - Add reference + + Add reference + Lisää viite - - + + TaskFemConstraintForce - - Form - Lomake + + Form + Lomake - - Add reference - Add reference + + Add reference + Lisää viite - - Load [N] - Load [N] + + Load [N] + Kuorma [N] - - Direction - Suunta + + Direction + Suunta - - Reverse direction - Vastakkainen suunta + + Reverse direction + Vastakkainen suunta - - + + TaskObjectName - - Form - Lomake + + Form + Lomake - - + + TaskTetParameter - - Form - Lomake + + Form + Lomake - - Max. Size: - Max. Size: + + Max. Size: + Max. koko: - - Second order - Second order + + Second order + Toinen järjestys - - Fineness: - Fineness: + + Fineness: + Hienous: - - VeryCoarse - VeryCoarse + + VeryCoarse + HyvinKarkea - - Coarse - Coarse + + Coarse + Karkea - - Moderate - Moderate + + Moderate + Kohtalainen - - Fine - Fine + + Fine + Hieno - - VeryFine - VeryFine + + VeryFine + HyvinHieno - - UserDefined - UserDefined + + UserDefined + KäyttäjänMäärittelemä - - Growth Rate: - Growth Rate: + + Growth Rate: + Kasvunopeus: - - Nbr. Segs per Edge: - Nbr. Segs per Edge: + + Nbr. Segs per Edge: + Lohkojen lukumäärä reunaa kohden: - - Nbr. Segs per Radius: - Nbr. Segs per Radius: + + Nbr. Segs per Radius: + Lohkojen lukumäärä sädettä kohden: - - Optimize - Optimize + + Optimize + Optimoi - - Node count: - Node count: + + Node count: + Solmupisteiden määrä: - - Triangle count: - Triangle count: + + Triangle count: + Kolmioiden määrä: - - Tetraeder count: - Tetraeder count: + + Tetraeder count: + Tetraedrien määrä: - - + + Workbench - - FEM - ELEMENTTIMENETELMÄ + + FEM + FEM-elementimenetelmä - - &FEM - &ELEMENTTIMENETELMÄ + + &FEM + &FEM-elementimenetelmä - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_fr.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_fr.qm index 63da9b109..d1cdb0a30 100755 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_fr.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_fr.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_fr.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_fr.ts index 9f71ca534..b3838f62c 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_fr.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_fr.ts @@ -1,1052 +1,1040 @@ - + CmdFemAddPart - - Fem - Fem + + Fem + Fem - - - Add a part to the Analysis - Ajouter une pièce à l'analyse + + + Add a part to the Analysis + Ajouter une pièce à l'analyse - - + + CmdFemConstraintBearing - - Fem - Fem + + Fem + Fem - - Create FEM bearing constraint - Créer une contrainte pivot EF + + Create FEM bearing constraint + Créer une contrainte pivot EF - - Create FEM constraint for a bearing - Créer la contrainte MEF pour un roulement + + Create FEM constraint for a bearing + Créer la contrainte MEF pour un roulement - - + + CmdFemConstraintFixed - - Fem - Fem + + Fem + Fem - - Create FEM fixed constraint - Créer une contrainte d'ancrage pour MEF + + Create FEM fixed constraint + Créer une contrainte d'ancrage pour MEF - - Create FEM constraint for a fixed geometric entity - Créer une contrainte de MEF pour une entité géométrique fixe + + Create FEM constraint for a fixed geometric entity + Créer une contrainte de MEF pour une entité géométrique fixe - - + + CmdFemConstraintForce - - Fem - Fem + + Fem + Fem - - Create FEM force constraint - Créez une contrainte de force MEF + + Create FEM force constraint + Créez une contrainte de force MEF - - Create FEM constraint for a force acting on a geometric entity - Créer une contrainte MEF pour une force qui agit sur une entité géométrique + + Create FEM constraint for a force acting on a geometric entity + Créer une contrainte MEF pour une force qui agit sur une entité géométrique - - + + CmdFemConstraintGear - - Fem - Fem + + Fem + Fem - - Create FEM gear constraint - Créer une contrainte MEF engrenage + + Create FEM gear constraint + Créer une contrainte MEF engrenage - - Create FEM constraint for a gear - créer une contrainte MEF pour un engrenage + + Create FEM constraint for a gear + créer une contrainte MEF pour un engrenage - - + + CmdFemConstraintPulley - - Fem - Fem + + Fem + Fem - - Create FEM pulley constraint - Créez une contrainte MEF de poulie + + Create FEM pulley constraint + Créez une contrainte MEF de poulie - - Create FEM constraint for a pulley - Créer une contrainte MEF pour une poulie + + Create FEM constraint for a pulley + Créer une contrainte MEF pour une poulie - - + + CmdFemCreateAnalysis - - Fem - Fem + + Fem + Fem - - - Create a FEM analysis - Créer une analyse EF + + + Create a FEM analysis + Créer une analyse EF - - + + CmdFemCreateFromShape - - Fem - Fem + + Fem + Fem - - Create FEM mesh - Créer un maillage FEM + + Create FEM mesh + Créer un maillage FEM - - Create FEM mesh from shape - Créer un maillage FEM à partir d'une forme + + Create FEM mesh from shape + Créer un maillage FEM à partir d'une forme - - + + CmdFemCreateNodesSet - - Fem - Fem + + Fem + Fem - - - Define/create a nodes set... - Définir/créer un ensemble de nœuds... + + + Define/create a nodes set... + Définir/créer un ensemble de nœuds... - - + + CmdFemDefineNodesSet - - Fem - Fem + + Fem + Fem - - - - Create node set by Poly - créer une noeud définis par Poly + + + + Create node set by Poly + créer une noeud définis par Poly - - + + FemGui::HypothesisWidget - - Hypothesis - Hypothèse + + Hypothesis + Hypothèse - - Quadrangle - Quadrilatère + + Quadrangle + Quadrilatère - - Maximum length - Longueur maximale + + Maximum length + Longueur maximale - - Local length - Longueur locale + + Local length + Longueur locale - - Maximum element area - Surface maximale par élément + + Maximum element area + Surface maximale par élément - - + + FemGui::TaskAnalysisInfo - - Nodes set - Ensemble de nœuds + + Nodes set + Ensemble de nœuds - - + + FemGui::TaskCreateNodeSet - - Nodes set - Ensemble de nœuds + + Nodes set + Ensemble de nœuds - - + + FemGui::TaskDlgFemConstraint - - - Input error - Erreur de saisie + + + Input error + Erreur de saisie - - You must specify at least one reference - Vous devez spécifier au moins une référence + + You must specify at least one reference + Vous devez spécifier au moins une référence - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - Erreur de saisie + + Input error + Erreur de saisie - - + + FemGui::TaskDlgFemConstraintForce - - Input error - Erreur de saisie + + Input error + Erreur de saisie - - + + FemGui::TaskDlgFemConstraintGear - - Input error - Erreur de saisie + + Input error + Erreur de saisie - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - Erreur de saisie + + Input error + Erreur de saisie - - + + FemGui::TaskDriver - - Nodes set - Ensemble de nœuds + + Nodes set + Ensemble de nœuds - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - Paramètres de contrainte EF + + FEM constraint parameters + Paramètres de contrainte EF - - + + FemGui::TaskFemConstraintBearing - - Delete - Supprimer + + Delete + Supprimer - - - - - - - Selection error - Erreur de sélection + + + + + + + Selection error + Erreur de sélection - - Please use only a single reference for bearing constraint - Veuillez utiliser une unique référence pour contraindre le roulements + + Please use only a single reference for bearing constraint + Veuillez utiliser une unique référence pour contraindre le roulements - - Only faces can be picked - Seules des faces peuvent être selectionnées + + Only faces can be picked + Seules des faces peuvent être selectionnées - - Only cylindrical faces can be picked - Seules des faces cylindriques peuvent être sélectionnées + + Only cylindrical faces can be picked + Seules des faces cylindriques peuvent être sélectionnées - - Only planar faces can be picked - Seulement les faces planes peuvent être sélectionnées + + Only planar faces can be picked + Seulement les faces planes peuvent être sélectionnées - - Only linear edges can be picked - Seulement des arêtes rectilignes peuvent être sélectionnées + + Only linear edges can be picked + Seulement des arêtes rectilignes peuvent être sélectionnées - - Only faces and edges can be picked - Seulement des faces et des arètes peuvent être sélectionnées + + Only faces and edges can be picked + Seulement des faces et des arètes peuvent être sélectionnées - - + + FemGui::TaskFemConstraintFixed - - Delete - Supprimer + + Delete + Supprimer - - - Selection error - Erreur de sélection + + + Selection error + Erreur de sélection - - Mixed shape types are not possible. Use a second constraint instead - Différentes type de formes impossible. Imposez plutôt une deuxième contrainte. + + Mixed shape types are not possible. Use a second constraint instead + Différentes type de formes impossible. Imposez plutôt une deuxième contrainte. - - Only faces, edges and vertices can be picked - Seulement des faces, des arêtes ou des sommets peuvent être sélectionnés + + Only faces, edges and vertices can be picked + Seulement des faces, des arêtes ou des sommets peuvent être sélectionnés - - + + FemGui::TaskFemConstraintForce - - Delete - Supprimer + + Delete + Supprimer - Force [N] - Force [N] + + Point load [N] + Chargement local [N] - Force [N/mm] - Force [N/mm] - - - Force [N/mm²] - Force [N/mm²] - - - - Point load [N] - - - - - Line load [N/mm] - + + Line load [N/mm] + Chargement linéaire [N/mm] - - Area load [N/mm²] - + + Area load [N/mm²] + Chargement surfacique [N/mm2] - - - - - - Selection error - Erreur de sélection + + + + + + Selection error + Erreur de sélection - - Mixed shape types are not possible. Use a second constraint instead - Différentes type de formes impossible. Imposez plutôt une deuxième contrainte. + + Mixed shape types are not possible. Use a second constraint instead + Différentes type de formes impossible. Imposez plutôt une deuxième contrainte. - - Only faces, edges and vertices can be picked - Seulement des faces, des arêtes ou des sommets peuvent être sélectionnés + + Only faces, edges and vertices can be picked + Seulement des faces, des arêtes ou des sommets peuvent être sélectionnés - - Only planar faces can be picked - Seulement les faces planes peuvent être sélectionnées + + Only planar faces can be picked + Seulement les faces planes peuvent être sélectionnées - - Only linear edges can be picked - Seulement des arêtes rectilignes peuvent être sélectionnées + + Only linear edges can be picked + Seulement des arêtes rectilignes peuvent être sélectionnées - - Only faces and edges can be picked - Seulement des faces et des arètes peuvent être sélectionnées + + Only faces and edges can be picked + Seulement des faces et des arètes peuvent être sélectionnées - - + + FemGui::TaskFemConstraintGear - - - - Selection error - Erreur de sélection + + + + Selection error + Erreur de sélection - - Only planar faces can be picked - Seulement les faces planes peuvent être sélectionnées + + Only planar faces can be picked + Seulement les faces planes peuvent être sélectionnées - - Only linear edges can be picked - Seulement des arêtes rectilignes peuvent être sélectionnées + + Only linear edges can be picked + Seulement des arêtes rectilignes peuvent être sélectionnées - - Only faces and edges can be picked - Seulement des faces et des arètes peuvent être sélectionnées + + Only faces and edges can be picked + Seulement des faces et des arètes peuvent être sélectionnées - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - Diamètre de la poulie + + Pulley diameter + Diamètre de la poulie - - Torque [Nm] - Couple [Nm] + + Torque [Nm] + Couple [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - Nom de l'Objet Tache + + TaskObjectName + Nom de l'Objet Tache - - + + FemGui::TaskTetParameter - - Tet Parameter - Paramètre de TET + + Tet Parameter + Paramètre de TET - - + + MechanicalMaterial - - Mechanical analysis - Analyse mécanique + + Mechanical analysis + Analyse mécanique - - ... - ... + + ... + ... - - Run Calculix - Exécutez Calculix + + Run Calculix + Exécutez Calculix - - Time: - Temps : + + Time: + Temps : - - Mechanical material - Matériel mécanique + + Mechanical material + Matériel mécanique - - choose... - choisir ... + + choose... + choisir ... - - MatWeb database... - base de données MatWeb... + + MatWeb database... + base de données MatWeb... - - Young's Modulus: - Module de Young : + + Young's Modulus: + Module de Young : - - Pa - Pa + + Pa + Pa - - Poisson Ratio: - Coefficient de poisson : + + Poisson Ratio: + Coefficient de Poisson : - - + + QObject - - No active Analysis - Aucune analyse active + + No active Analysis + Aucune analyse active - - You need to create or activate a Analysis - Vous devez créer ou activer une analyse + + You need to create or activate a Analysis + Vous devez créer ou activer une analyse - - - - - Wrong selection - Sélection invalide + + + + + Wrong selection + Sélection invalide - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - Votre FreeCAD est compilé sans le support de NETGEN. Le maillage ne fonctionnera pas.... + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Votre FreeCAD est compilé sans le support de NETGEN. Le maillage ne fonctionnera pas.... - - - Select an edge, face or body. Only one body is allowed. - Sélectionnez une arête, une face ou un corps. Un seul corps est autorisé. + + + Select an edge, face or body. Only one body is allowed. + Sélectionnez une arête, une face ou un corps. Un seul corps est autorisé. - - - Wrong object type - Type d'objet incorrect + + + Wrong object type + Type d'objet incorrect - - - Fillet works only on parts - Le congé s'applique uniquement sur les pièces + + + Fillet works only on parts + Le congé s'applique uniquement sur les pièces - - Ok - Ok + + Ok + Ok - - Cancel - Annuler + + Cancel + Annuler - - Edit constraint - Modifier la contrainte + + Edit constraint + Modifier la contrainte - - - Combo View - Vue combinée + + + Combo View + Vue combinée - - combiTab - combiTab + + combiTab + combiTab - - qt_tabwidget_stackedwidget - qt_tabwidget_stackedwidget + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - ShaftWizard + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - ShaftWizardLayout + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - Une boîte de dialogue est déjà ouverte dans le panneau des tâches + + + + + + A dialog is already open in the task panel + Une boîte de dialogue est déjà ouverte dans le panneau des tâches - - - - - - Do you want to close this dialog? - Voulez-vous fermer cette boîte de dialogue? + + + + + + Do you want to close this dialog? + Voulez-vous fermer cette boîte de dialogue? - - Meshing - Maillage + + Meshing + Maillage - - + + ShowDisplacement - - Show result - Afficher le résultat + + Show result + Afficher le résultat - - Colors - Couleurs + + Colors + Couleurs - - Displacement - Déplacement + + Displacement + Déplacement - - Max: - Max : + + Max: + Max : - - Min: - Min : + + Min: + Min : - - None - Aucun + + None + Aucun - - Avg: - Moyenne: + + Avg: + Moyenne: - - - - mm - mm + + + + mm + mm - - Show - Afficher + + Show + Afficher - - Factor: - Facteur : + + Factor: + Facteur : - - Slider max: - Curseur max : + + Slider max: + Curseur max : - - + + TaskAnalysisInfo - - Form - Forme + + Form + Forme - - Meshes: - Maillages: + + Meshes: + Maillages: - - Constraints - Contraintes + + Constraints + Contraintes - - + + TaskCreateNodeSet - - Form - Forme + + Form + Forme - - Volume - Volume + + Volume + Volume - - Surface - Surface + + Surface + Surface - - Nodes: 0 - Noeuds: 0 + + Nodes: 0 + Noeuds: 0 - - Poly - Poly + + Poly + Poly - - Box - Boîte + + Box + Boîte - - Pick - Choisir + + Pick + Choisir - - Add - Ajouter + + Add + Ajouter - - Angle-search - Angle-Rechercher + + Angle-search + Angle-Rechercher - - Collect adjancent nodes - propager au nœuds adjacent + + Collect adjancent nodes + propager au nœuds adjacent - - Stop angle: - Angle d'arrêt: + + Stop angle: + Angle d'arrêt: - - + + TaskDriver - - Form - Forme + + Form + Forme - - + + TaskFemConstraint - - Form - Forme + + Form + Forme - - Add reference - Ajouter une référence + + Add reference + Ajouter une référence - - Load [N] - Charge [N] + + Load [N] + Charge [N] - - Diameter - Diamètre + + Diameter + Diamètre - - Other diameter - Autre diamètre + + Other diameter + Autre diamètre - - Center distance - Distance du centre + + Center distance + Distance du centre - - Direction - Direction + + Direction + Direction - - Reverse direction - Inverser la direction + + Reverse direction + Inverser la direction - - Location - Emplacement + + Location + Emplacement - - Distance - Distance + + Distance + Distance - - + + TaskFemConstraintBearing - - Form - Forme + + Form + Forme - - Add reference - Ajouter une référence + + Add reference + Ajouter une référence - - Gear diameter - Diamètre de l'engrenage + + Gear diameter + Diamètre de l'engrenage - - Other pulley dia - Autre diamètre de poulie + + Other pulley dia + Autre diamètre de poulie - - Center distance - Distance du centre + + Center distance + Distance du centre - - Force - Force + + Force + Force - - Belt tension force - Force de tension de courroie + + Belt tension force + Force de tension de courroie - - Driven pulley - Poulie asservie + + Driven pulley + Poulie asservie - - Force location [deg] - Emplacement de force [degrés] + + Force location [deg] + Emplacement de force [degrés] - - Force Direction - Direction de la force + + Force Direction + Direction de la force - - Reversed direction - Sens inversé + + Reversed direction + Sens inversé - - Axial free - axe libre + + Axial free + axe libre - - Location - Emplacement + + Location + Emplacement - - Distance - Distance + + Distance + Distance - - + + TaskFemConstraintFixed - - Form - Forme + + Form + Forme - - Add reference - Ajouter une référence + + Add reference + Ajouter une référence - - + + TaskFemConstraintForce - - Form - Forme + + Form + Forme - - Add reference - Ajouter une référence + + Add reference + Ajouter une référence - - Load [N] - Charge [N] + + Load [N] + Charge [N] - - Direction - Direction + + Direction + Direction - - Reverse direction - Inverser la direction + + Reverse direction + Inverser la direction - - + + TaskObjectName - - Form - Forme + + Form + Forme - - + + TaskTetParameter - - Form - Forme + + Form + Forme - - Max. Size: - Taille Max: + + Max. Size: + Taille Max: - - Second order - Second ordre + + Second order + Second ordre - - Fineness: - Finesse : + + Fineness: + Finesse : - - VeryCoarse - Très Grossier + + VeryCoarse + Très Grossier - - Coarse - Grossier + + Coarse + Grossier - - Moderate - Moyen + + Moderate + Moyen - - Fine - Fin + + Fine + Fin - - VeryFine - Très fin + + VeryFine + Très fin - - UserDefined - Défini par l'utilisateur + + UserDefined + Défini par l'utilisateur - - Growth Rate: - Taux de croissance : + + Growth Rate: + Taux de croissance : - - Nbr. Segs per Edge: - Nombre de segments par bord: + + Nbr. Segs per Edge: + Nombre de segments par bord: - - Nbr. Segs per Radius: - nombre de segment par rayon: + + Nbr. Segs per Radius: + nombre de segment par rayon: - - Optimize - Optimiser + + Optimize + Optimiser - - Node count: - Nombre de nœuds : + + Node count: + Nombre de nœuds : - - Triangle count: - Nombre de triangles: + + Triangle count: + Nombre de triangles: - - Tetraeder count: - Nombre de tétrahèdres: + + Tetraeder count: + Nombre de tétrahèdres: - - + + Workbench - - FEM - FEM + + FEM + FEM - - &FEM - &FEM + + &FEM + &FEM - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_hr.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_hr.qm index bcf8943d7..2ea27dfd3 100755 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_hr.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_hr.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_hr.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_hr.ts index c568858f6..8d43e9ec0 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_hr.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_hr.ts @@ -1,1052 +1,1040 @@ - + CmdFemAddPart - - Fem - Fem + + Fem + Fem - - - Add a part to the Analysis - Add a part to the Analysis + + + Add a part to the Analysis + Add a part to the Analysis - - + + CmdFemConstraintBearing - - Fem - Fem + + Fem + Fem - - Create FEM bearing constraint - Create FEM bearing constraint + + Create FEM bearing constraint + Create FEM bearing constraint - - Create FEM constraint for a bearing - Create FEM constraint for a bearing + + Create FEM constraint for a bearing + Create FEM constraint for a bearing - - + + CmdFemConstraintFixed - - Fem - Fem + + Fem + Fem - - Create FEM fixed constraint - Create FEM fixed constraint + + Create FEM fixed constraint + Create FEM fixed constraint - - Create FEM constraint for a fixed geometric entity - Create FEM constraint for a fixed geometric entity + + Create FEM constraint for a fixed geometric entity + Create FEM constraint for a fixed geometric entity - - + + CmdFemConstraintForce - - Fem - Fem + + Fem + Fem - - Create FEM force constraint - Create FEM force constraint + + Create FEM force constraint + Create FEM force constraint - - Create FEM constraint for a force acting on a geometric entity - Create FEM constraint for a force acting on a geometric entity + + Create FEM constraint for a force acting on a geometric entity + Create FEM constraint for a force acting on a geometric entity - - + + CmdFemConstraintGear - - Fem - Fem + + Fem + Fem - - Create FEM gear constraint - Create FEM gear constraint + + Create FEM gear constraint + Create FEM gear constraint - - Create FEM constraint for a gear - Create FEM constraint for a gear + + Create FEM constraint for a gear + Create FEM constraint for a gear - - + + CmdFemConstraintPulley - - Fem - Fem + + Fem + Fem - - Create FEM pulley constraint - Create FEM pulley constraint + + Create FEM pulley constraint + Create FEM pulley constraint - - Create FEM constraint for a pulley - Create FEM constraint for a pulley + + Create FEM constraint for a pulley + Create FEM constraint for a pulley - - + + CmdFemCreateAnalysis - - Fem - Fem + + Fem + Fem - - - Create a FEM analysis - Create a FEM analysis + + + Create a FEM analysis + Create a FEM analysis - - + + CmdFemCreateFromShape - - Fem - Fem + + Fem + Fem - - Create FEM mesh - Napravi FEM mrežu + + Create FEM mesh + Napravi FEM mrežu - - Create FEM mesh from shape - Napravite FEM mrežu od oblika + + Create FEM mesh from shape + Napravite FEM mrežu od oblika - - + + CmdFemCreateNodesSet - - Fem - Fem + + Fem + Fem - - - Define/create a nodes set... - Define/create a nodes set... + + + Define/create a nodes set... + Define/create a nodes set... - - + + CmdFemDefineNodesSet - - Fem - Fem + + Fem + Fem - - - - Create node set by Poly - Create node set by Poly + + + + Create node set by Poly + Create node set by Poly - - + + FemGui::HypothesisWidget - - Hypothesis - Hipoteza + + Hypothesis + Hipoteza - - Quadrangle - Četverokut + + Quadrangle + Četverokut - - Maximum length - Maksimalna duljina + + Maximum length + Maksimalna duljina - - Local length - Lokalna duljina + + Local length + Lokalna duljina - - Maximum element area - Maksimalna površina elementa + + Maximum element area + Maksimalna površina elementa - - + + FemGui::TaskAnalysisInfo - - Nodes set - Nodes set + + Nodes set + Nodes set - - + + FemGui::TaskCreateNodeSet - - Nodes set - Nodes set + + Nodes set + Nodes set - - + + FemGui::TaskDlgFemConstraint - - - Input error - Pogreška na ulazu + + + Input error + Pogreška na ulazu - - You must specify at least one reference - You must specify at least one reference + + You must specify at least one reference + You must specify at least one reference - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - Pogreška na ulazu + + Input error + Pogreška na ulazu - - + + FemGui::TaskDlgFemConstraintForce - - Input error - Pogreška na ulazu + + Input error + Pogreška na ulazu - - + + FemGui::TaskDlgFemConstraintGear - - Input error - Pogreška na ulazu + + Input error + Pogreška na ulazu - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - Pogreška na ulazu + + Input error + Pogreška na ulazu - - + + FemGui::TaskDriver - - Nodes set - Nodes set + + Nodes set + Nodes set - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - FEM constraint parameters + + FEM constraint parameters + FEM constraint parameters - - + + FemGui::TaskFemConstraintBearing - - Delete - Izbriši + + Delete + Izbriši - - - - - - - Selection error - Selection error + + + + + + + Selection error + Selection error - - Please use only a single reference for bearing constraint - Please use only a single reference for bearing constraint + + Please use only a single reference for bearing constraint + Please use only a single reference for bearing constraint - - Only faces can be picked - Only faces can be picked + + Only faces can be picked + Only faces can be picked - - Only cylindrical faces can be picked - Only cylindrical faces can be picked + + Only cylindrical faces can be picked + Only cylindrical faces can be picked - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintFixed - - Delete - Izbriši + + Delete + Izbriši - - - Selection error - Selection error + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - Mixed shape types are not possible. Use a second constraint instead + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - Only faces, edges and vertices can be picked + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - + + FemGui::TaskFemConstraintForce - - Delete - Izbriši + + Delete + Izbriši - Force [N] - Force [N] + + Point load [N] + Point load [N] - Force [N/mm] - Force [N/mm] - - - Force [N/mm²] - Force [N/mm²] - - - - Point load [N] - - - - - Line load [N/mm] - + + Line load [N/mm] + Line load [N/mm] - - Area load [N/mm²] - + + Area load [N/mm²] + Area load [N/mm²] - - - - - - Selection error - Selection error + + + + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - Mixed shape types are not possible. Use a second constraint instead + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - Only faces, edges and vertices can be picked + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintGear - - - - Selection error - Selection error + + + + Selection error + Selection error - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - Pulley diameter + + Pulley diameter + Pulley diameter - - Torque [Nm] - Torque [Nm] + + Torque [Nm] + Torque [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - TaskObjectName + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - Tet Parameter + + Tet Parameter + Tet Parameter - - + + MechanicalMaterial - - Mechanical analysis - Mechanical analysis + + Mechanical analysis + Mechanical analysis - - ... - ... + + ... + ... - - Run Calculix - Run Calculix + + Run Calculix + Run Calculix - - Time: - Time: + + Time: + Time: - - Mechanical material - Mechanical material + + Mechanical material + Mechanical material - - choose... - choose... + + choose... + choose... - - MatWeb database... - MatWeb database... + + MatWeb database... + MatWeb database... - - Young's Modulus: - Young's Modulus: + + Young's Modulus: + Young's Modulus: - - Pa - Pa + + Pa + Pa - - Poisson Ratio: - Poisson Ratio: + + Poisson Ratio: + Poisson Ratio: - - + + QObject - - No active Analysis - No active Analysis + + No active Analysis + No active Analysis - - You need to create or activate a Analysis - You need to create or activate a Analysis + + You need to create or activate a Analysis + You need to create or activate a Analysis - - - - - Wrong selection - Pogrešan odabir + + + + + Wrong selection + Pogrešan odabir - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - Your FreeCAD is build without NETGEN support. Meshing will not work.... + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Your FreeCAD is build without NETGEN support. Meshing will not work.... - - - Select an edge, face or body. Only one body is allowed. - Odaberite rub, plohu ili tijelo. Samo jedno tijelo je dozvoljeno. + + + Select an edge, face or body. Only one body is allowed. + Odaberite rub, plohu ili tijelo. Samo jedno tijelo je dozvoljeno. - - - Wrong object type - Pogrešan tip objekta + + + Wrong object type + Pogrešan tip objekta - - - Fillet works only on parts - Rubove možete zaobliti samo na tijelima + + + Fillet works only on parts + Rubove možete zaobliti samo na tijelima - - Ok - Ok + + Ok + Ok - - Cancel - Otkazati + + Cancel + Otkazati - - Edit constraint - Edit constraint + + Edit constraint + Edit constraint - - - Combo View - Kombinirani pregled + + + Combo View + Kombinirani pregled - - combiTab - combiTab + + combiTab + combiTab - - qt_tabwidget_stackedwidget - qt_tabwidget_stackedwidget + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - ShaftWizard + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - ShaftWizardLayout + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - Dijalog je već otvoren u ploči zadataka + + + + + + A dialog is already open in the task panel + Dijalog je već otvoren u ploči zadataka - - - - - - Do you want to close this dialog? - Želite li zatvoriti ovaj dijalog? + + + + + + Do you want to close this dialog? + Želite li zatvoriti ovaj dijalog? - - Meshing - Meshing + + Meshing + Meshing - - + + ShowDisplacement - - Show result - Show result + + Show result + Show result - - Colors - Boje + + Colors + Boje - - Displacement - Premještanje + + Displacement + Premještanje - - Max: - Max: + + Max: + Max: - - Min: - Min: + + Min: + Min: - - None - Prazno + + None + Prazno - - Avg: - Avg: + + Avg: + Avg: - - - - mm - mm + + + + mm + mm - - Show - Show + + Show + Show - - Factor: - Factor: + + Factor: + Factor: - - Slider max: - Slider max: + + Slider max: + Slider max: - - + + TaskAnalysisInfo - - Form - Obrazac + + Form + Obrazac - - Meshes: - Meshes: + + Meshes: + Meshes: - - Constraints - Ograničenja + + Constraints + Ograničenja - - + + TaskCreateNodeSet - - Form - Obrazac + + Form + Obrazac - - Volume - Volume + + Volume + Volume - - Surface - Surface + + Surface + Surface - - Nodes: 0 - Nodes: 0 + + Nodes: 0 + Nodes: 0 - - Poly - Poly + + Poly + Poly - - Box - Kutija + + Box + Kutija - - Pick - Pick + + Pick + Pick - - Add - Dodaj + + Add + Dodaj - - Angle-search - Angle-search + + Angle-search + Angle-search - - Collect adjancent nodes - Collect adjancent nodes + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - Stop angle: + + Stop angle: + Stop angle: - - + + TaskDriver - - Form - Obrazac + + Form + Obrazac - - + + TaskFemConstraint - - Form - Obrazac + + Form + Obrazac - - Add reference - Add reference + + Add reference + Add reference - - Load [N] - Load [N] + + Load [N] + Load [N] - - Diameter - Diameter + + Diameter + Diameter - - Other diameter - Other diameter + + Other diameter + Other diameter - - Center distance - Center distance + + Center distance + Center distance - - Direction - Smjer + + Direction + Smjer - - Reverse direction - Obrnutim smjerom + + Reverse direction + Obrnutim smjerom - - Location - Lokacija + + Location + Lokacija - - Distance - Udaljenost + + Distance + Udaljenost - - + + TaskFemConstraintBearing - - Form - Obrazac + + Form + Obrazac - - Add reference - Add reference + + Add reference + Add reference - - Gear diameter - Gear diameter + + Gear diameter + Gear diameter - - Other pulley dia - Other pulley dia + + Other pulley dia + Other pulley dia - - Center distance - Center distance + + Center distance + Center distance - - Force - Force + + Force + Force - - Belt tension force - Belt tension force + + Belt tension force + Belt tension force - - Driven pulley - Driven pulley + + Driven pulley + Driven pulley - - Force location [deg] - Force location [deg] + + Force location [deg] + Force location [deg] - - Force Direction - Force Direction + + Force Direction + Force Direction - - Reversed direction - Reversed direction + + Reversed direction + Reversed direction - - Axial free - Axial free + + Axial free + Axial free - - Location - Lokacija + + Location + Lokacija - - Distance - Udaljenost + + Distance + Udaljenost - - + + TaskFemConstraintFixed - - Form - Obrazac + + Form + Obrazac - - Add reference - Add reference + + Add reference + Add reference - - + + TaskFemConstraintForce - - Form - Obrazac + + Form + Obrazac - - Add reference - Add reference + + Add reference + Add reference - - Load [N] - Load [N] + + Load [N] + Load [N] - - Direction - Smjer + + Direction + Smjer - - Reverse direction - Obrnutim smjerom + + Reverse direction + Obrnutim smjerom - - + + TaskObjectName - - Form - Obrazac + + Form + Obrazac - - + + TaskTetParameter - - Form - Obrazac + + Form + Obrazac - - Max. Size: - Max. Size: + + Max. Size: + Max. Size: - - Second order - Second order + + Second order + Second order - - Fineness: - Fineness: + + Fineness: + Fineness: - - VeryCoarse - VeryCoarse + + VeryCoarse + VeryCoarse - - Coarse - Coarse + + Coarse + Coarse - - Moderate - Moderate + + Moderate + Moderate - - Fine - Fine + + Fine + Fine - - VeryFine - VeryFine + + VeryFine + VeryFine - - UserDefined - UserDefined + + UserDefined + UserDefined - - Growth Rate: - Growth Rate: + + Growth Rate: + Growth Rate: - - Nbr. Segs per Edge: - Nbr. Segs per Edge: + + Nbr. Segs per Edge: + Nbr. Segs per Edge: - - Nbr. Segs per Radius: - Nbr. Segs per Radius: + + Nbr. Segs per Radius: + Nbr. Segs per Radius: - - Optimize - Optimize + + Optimize + Optimize - - Node count: - Node count: + + Node count: + Node count: - - Triangle count: - Triangle count: + + Triangle count: + Triangle count: - - Tetraeder count: - Tetraeder count: + + Tetraeder count: + Tetraeder count: - - + + Workbench - - FEM - FEM + + FEM + FEM - - &FEM - &FEM + + &FEM + &FEM - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_hu.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_hu.qm index cf1f073ab..e05eb3d2f 100755 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_hu.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_hu.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_hu.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_hu.ts index fd5fdb9db..be5ccd5d7 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_hu.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_hu.ts @@ -1,1052 +1,1040 @@ - + CmdFemAddPart - - Fem - Végeselemes analízis FEM + + Fem + Végeselemes analízis FEM - - - Add a part to the Analysis - Add a part to the Analysis + + + Add a part to the Analysis + Egy rész hozzáadása az elemzéshez - - + + CmdFemConstraintBearing - - Fem - Végeselemes analízis FEM + + Fem + Végeselemes analízis FEM - - Create FEM bearing constraint - Create FEM bearing constraint + + Create FEM bearing constraint + Create FEM bearing constraint - - Create FEM constraint for a bearing - Create FEM constraint for a bearing + + Create FEM constraint for a bearing + Create FEM constraint for a bearing - - + + CmdFemConstraintFixed - - Fem - Végeselemes analízis FEM + + Fem + Végeselemes analízis FEM - - Create FEM fixed constraint - Create FEM fixed constraint + + Create FEM fixed constraint + Create FEM fixed constraint - - Create FEM constraint for a fixed geometric entity - Create FEM constraint for a fixed geometric entity + + Create FEM constraint for a fixed geometric entity + Create FEM constraint for a fixed geometric entity - - + + CmdFemConstraintForce - - Fem - Végeselemes analízis FEM + + Fem + Végeselemes analízis FEM - - Create FEM force constraint - Create FEM force constraint + + Create FEM force constraint + FEM erő kényszerítés létrehozása - - Create FEM constraint for a force acting on a geometric entity - Create FEM constraint for a force acting on a geometric entity + + Create FEM constraint for a force acting on a geometric entity + Create FEM constraint for a force acting on a geometric entity - - + + CmdFemConstraintGear - - Fem - Végeselemes analízis FEM + + Fem + Végeselemes analízis FEM - - Create FEM gear constraint - Create FEM gear constraint + + Create FEM gear constraint + Create FEM gear constraint - - Create FEM constraint for a gear - Create FEM constraint for a gear + + Create FEM constraint for a gear + Create FEM constraint for a gear - - + + CmdFemConstraintPulley - - Fem - Végeselemes analízis FEM + + Fem + Végeselemes analízis FEM - - Create FEM pulley constraint - Create FEM pulley constraint + + Create FEM pulley constraint + Create FEM pulley constraint - - Create FEM constraint for a pulley - Create FEM constraint for a pulley + + Create FEM constraint for a pulley + Create FEM constraint for a pulley - - + + CmdFemCreateAnalysis - - Fem - Végeselemes analízis FEM + + Fem + Végeselemes analízis FEM - - - Create a FEM analysis - Create a FEM analysis + + + Create a FEM analysis + Create a FEM analysis - - + + CmdFemCreateFromShape - - Fem - Végeselemes analízis FEM + + Fem + Végeselemes analízis FEM - - Create FEM mesh - Végeselemes analízis (FEM) háló létrehozása + + Create FEM mesh + Végeselemes analízis (FEM) háló létrehozása - - Create FEM mesh from shape - Végeselemes analízis háló létrehozása az alakzaton + + Create FEM mesh from shape + Végeselemes analízis háló létrehozása az alakzaton - - + + CmdFemCreateNodesSet - - Fem - Végeselemes analízis FEM + + Fem + Végeselemes analízis FEM - - - Define/create a nodes set... - Define/create a nodes set... + + + Define/create a nodes set... + Define/create a nodes set... - - + + CmdFemDefineNodesSet - - Fem - Végeselemes analízis FEM + + Fem + Végeselemes analízis FEM - - - - Create node set by Poly - Create node set by Poly + + + + Create node set by Poly + Create node set by Poly - - + + FemGui::HypothesisWidget - - Hypothesis - Hipotézis + + Hypothesis + Hipotézis - - Quadrangle - Quadrangle + + Quadrangle + Quadrangle - - Maximum length - Maximális hossza + + Maximum length + Maximális hossza - - Local length - Helyi hossz + + Local length + Helyi hossz - - Maximum element area - Maximális elem terület + + Maximum element area + Maximális elem terület - - + + FemGui::TaskAnalysisInfo - - Nodes set - Nodes set + + Nodes set + Nodes set - - + + FemGui::TaskCreateNodeSet - - Nodes set - Nodes set + + Nodes set + Nodes set - - + + FemGui::TaskDlgFemConstraint - - - Input error - Bemeneti hiba + + + Input error + Bemeneti hiba - - You must specify at least one reference - You must specify at least one reference + + You must specify at least one reference + You must specify at least one reference - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - Bemeneti hiba + + Input error + Bemeneti hiba - - + + FemGui::TaskDlgFemConstraintForce - - Input error - Bemeneti hiba + + Input error + Bemeneti hiba - - + + FemGui::TaskDlgFemConstraintGear - - Input error - Bemeneti hiba + + Input error + Bemeneti hiba - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - Bemeneti hiba + + Input error + Bemeneti hiba - - + + FemGui::TaskDriver - - Nodes set - Nodes set + + Nodes set + Nodes set - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - FEM constraint parameters + + FEM constraint parameters + FEM constraint parameters - - + + FemGui::TaskFemConstraintBearing - - Delete - Törlés + + Delete + Törlés - - - - - - - Selection error - Selection error + + + + + + + Selection error + Selection error - - Please use only a single reference for bearing constraint - Please use only a single reference for bearing constraint + + Please use only a single reference for bearing constraint + Please use only a single reference for bearing constraint - - Only faces can be picked - Only faces can be picked + + Only faces can be picked + Only faces can be picked - - Only cylindrical faces can be picked - Only cylindrical faces can be picked + + Only cylindrical faces can be picked + Only cylindrical faces can be picked - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintFixed - - Delete - Törlés + + Delete + Törlés - - - Selection error - Selection error + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - Mixed shape types are not possible. Use a second constraint instead + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - Only faces, edges and vertices can be picked + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - + + FemGui::TaskFemConstraintForce - - Delete - Törlés + + Delete + Törlés - Force [N] - Force [N] + + Point load [N] + Point load [N] - Force [N/mm] - Force [N/mm] - - - Force [N/mm²] - Force [N/mm²] - - - - Point load [N] - - - - - Line load [N/mm] - + + Line load [N/mm] + Line load [N/mm] - - Area load [N/mm²] - + + Area load [N/mm²] + Area load [N/mm²] - - - - - - Selection error - Selection error + + + + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - Mixed shape types are not possible. Use a second constraint instead + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - Only faces, edges and vertices can be picked + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintGear - - - - Selection error - Selection error + + + + Selection error + Selection error - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - Pulley diameter + + Pulley diameter + Pulley diameter - - Torque [Nm] - Torque [Nm] + + Torque [Nm] + Torque [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - TaskObjectName + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - Tet Parameter + + Tet Parameter + Tet Parameter - - + + MechanicalMaterial - - Mechanical analysis - Mechanical analysis + + Mechanical analysis + Mechanical analysis - - ... - ... + + ... + ... - - Run Calculix - Run Calculix + + Run Calculix + Run Calculix - - Time: - Time: + + Time: + Time: - - Mechanical material - Mechanical material + + Mechanical material + Mechanical material - - choose... - choose... + + choose... + choose... - - MatWeb database... - MatWeb database... + + MatWeb database... + MatWeb database... - - Young's Modulus: - Young's Modulus: + + Young's Modulus: + Young's Modulus: - - Pa - Pa + + Pa + Pa - - Poisson Ratio: - Poisson Ratio: + + Poisson Ratio: + Poisson Ratio: - - + + QObject - - No active Analysis - No active Analysis + + No active Analysis + No active Analysis - - You need to create or activate a Analysis - You need to create or activate a Analysis + + You need to create or activate a Analysis + You need to create or activate a Analysis - - - - - Wrong selection - Rossz kijelölés + + + + + Wrong selection + Rossz kijelölés - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - Your FreeCAD is build without NETGEN support. Meshing will not work.... + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Your FreeCAD is build without NETGEN support. Meshing will not work.... - - - Select an edge, face or body. Only one body is allowed. - Egy él, felület vagy test kiválasztása. Csak egy test megengedett. + + + Select an edge, face or body. Only one body is allowed. + Egy él, felület vagy test kiválasztása. Csak egy test megengedett. - - - Wrong object type - Hibás objektumtípus + + + Wrong object type + Hibás objektumtípus - - - Fillet works only on parts - Lekerekítés csak az alkatrészeken működik + + + Fillet works only on parts + Lekerekítés csak az alkatrészeken működik - - Ok - Ok + + Ok + Ok - - Cancel - Mégse + + Cancel + Mégse - - Edit constraint - Edit constraint + + Edit constraint + Edit constraint - - - Combo View - Összetett nézet + + + Combo View + Összetett nézet - - combiTab - combiTab + + combiTab + combiTab - - qt_tabwidget_stackedwidget - qt_tabwidget_stackedwidget + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - ShaftWizard + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - ShaftWizardLayout + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - Egy párbeszédablak már nyitva van a feladat panelen + + + + + + A dialog is already open in the task panel + Egy párbeszédablak már nyitva van a feladat panelen - - - - - - Do you want to close this dialog? - Biztos be szeretné zárni a párbeszédpanelt? + + + + + + Do you want to close this dialog? + Biztos be szeretné zárni a párbeszédpanelt? - - Meshing - Meshing + + Meshing + Meshing - - + + ShowDisplacement - - Show result - Show result + + Show result + Show result - - Colors - Színek + + Colors + Színek - - Displacement - Elmozdulás + + Displacement + Elmozdulás - - Max: - Max: + + Max: + Max: - - Min: - Min: + + Min: + Min: - - None - Egyik sem + + None + Egyik sem - - Avg: - Avg: + + Avg: + Avg: - - - - mm - mm + + + + mm + mm - - Show - Show + + Show + Show - - Factor: - Factor: + + Factor: + Factor: - - Slider max: - Slider max: + + Slider max: + Slider max: - - + + TaskAnalysisInfo - - Form - Űrlap + + Form + Űrlap - - Meshes: - Meshes: + + Meshes: + Meshes: - - Constraints - Megkötések + + Constraints + Megkötések - - + + TaskCreateNodeSet - - Form - Űrlap + + Form + Űrlap - - Volume - Volume + + Volume + Volume - - Surface - Surface + + Surface + Surface - - Nodes: 0 - Nodes: 0 + + Nodes: 0 + Nodes: 0 - - Poly - Poly + + Poly + Poly - - Box - Doboz + + Box + Doboz - - Pick - Pick + + Pick + Pick - - Add - Hozzáad + + Add + Hozzáad - - Angle-search - Angle-search + + Angle-search + Angle-search - - Collect adjancent nodes - Collect adjancent nodes + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - Stop angle: + + Stop angle: + Stop angle: - - + + TaskDriver - - Form - Űrlap + + Form + Űrlap - - + + TaskFemConstraint - - Form - Űrlap + + Form + Űrlap - - Add reference - Add reference + + Add reference + Add reference - - Load [N] - Load [N] + + Load [N] + Load [N] - - Diameter - Diameter + + Diameter + Diameter - - Other diameter - Other diameter + + Other diameter + Other diameter - - Center distance - Center distance + + Center distance + Center distance - - Direction - Irány + + Direction + Irány - - Reverse direction - Fordított irányban + + Reverse direction + Fordított irányban - - Location - Hely + + Location + Hely - - Distance - Távolság + + Distance + Távolság - - + + TaskFemConstraintBearing - - Form - Űrlap + + Form + Űrlap - - Add reference - Add reference + + Add reference + Add reference - - Gear diameter - Gear diameter + + Gear diameter + Gear diameter - - Other pulley dia - Other pulley dia + + Other pulley dia + Other pulley dia - - Center distance - Center distance + + Center distance + Center distance - - Force - Force + + Force + Force - - Belt tension force - Belt tension force + + Belt tension force + Belt tension force - - Driven pulley - Driven pulley + + Driven pulley + Driven pulley - - Force location [deg] - Force location [deg] + + Force location [deg] + Force location [deg] - - Force Direction - Force Direction + + Force Direction + Force Direction - - Reversed direction - Reversed direction + + Reversed direction + Reversed direction - - Axial free - Axial free + + Axial free + Axial free - - Location - Hely + + Location + Hely - - Distance - Távolság + + Distance + Távolság - - + + TaskFemConstraintFixed - - Form - Űrlap + + Form + Űrlap - - Add reference - Add reference + + Add reference + Add reference - - + + TaskFemConstraintForce - - Form - Űrlap + + Form + Űrlap - - Add reference - Add reference + + Add reference + Add reference - - Load [N] - Load [N] + + Load [N] + Load [N] - - Direction - Irány + + Direction + Irány - - Reverse direction - Fordított irányban + + Reverse direction + Fordított irányban - - + + TaskObjectName - - Form - Űrlap + + Form + Űrlap - - + + TaskTetParameter - - Form - Űrlap + + Form + Űrlap - - Max. Size: - Max. Size: + + Max. Size: + Max. Size: - - Second order - Second order + + Second order + Second order - - Fineness: - Fineness: + + Fineness: + Fineness: - - VeryCoarse - VeryCoarse + + VeryCoarse + VeryCoarse - - Coarse - Coarse + + Coarse + Coarse - - Moderate - Moderate + + Moderate + Moderate - - Fine - Fine + + Fine + Fine - - VeryFine - VeryFine + + VeryFine + VeryFine - - UserDefined - UserDefined + + UserDefined + UserDefined - - Growth Rate: - Growth Rate: + + Growth Rate: + Growth Rate: - - Nbr. Segs per Edge: - Nbr. Segs per Edge: + + Nbr. Segs per Edge: + Nbr. Segs per Edge: - - Nbr. Segs per Radius: - Nbr. Segs per Radius: + + Nbr. Segs per Radius: + Nbr. Segs per Radius: - - Optimize - Optimize + + Optimize + Optimize - - Node count: - Node count: + + Node count: + Node count: - - Triangle count: - Triangle count: + + Triangle count: + Triangle count: - - Tetraeder count: - Tetraeder count: + + Tetraeder count: + Tetraeder count: - - + + Workbench - - FEM - FEM + + FEM + FEM - - &FEM - &FEM Végeselemes analízis + + &FEM + &FEM Végeselemes analízis - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_it.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_it.qm index 787dc14a7..99891480f 100755 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_it.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_it.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_it.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_it.ts index d0211cad3..3ab81cee4 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_it.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_it.ts @@ -1,1052 +1,1040 @@ - + CmdFemAddPart - - Fem - Fem + + Fem + Fem - - - Add a part to the Analysis - Aggiunge una parte all'analisi + + + Add a part to the Analysis + Aggiunge una parte all'analisi - - + + CmdFemConstraintBearing - - Fem - Fem + + Fem + Fem - - Create FEM bearing constraint - Crea vincolo cuscinetto FEM + + Create FEM bearing constraint + Crea vincolo cuscinetto FEM - - Create FEM constraint for a bearing - Crea il vincolo FEM per un cuscinetto + + Create FEM constraint for a bearing + Crea il vincolo FEM per un cuscinetto - - + + CmdFemConstraintFixed - - Fem - Fem + + Fem + Fem - - Create FEM fixed constraint - Crear vincolo FEM fisso + + Create FEM fixed constraint + Crear vincolo FEM fisso - - Create FEM constraint for a fixed geometric entity - Crea il vincolo FEM per un'entità geometrica fissa + + Create FEM constraint for a fixed geometric entity + Crea il vincolo FEM per un'entità geometrica fissa - - + + CmdFemConstraintForce - - Fem - Fem + + Fem + Fem - - Create FEM force constraint - Crea vincolo forza FEM + + Create FEM force constraint + Crea vincolo forza FEM - - Create FEM constraint for a force acting on a geometric entity - Crea il vincolo FEM per una forza che agisce su un'entità geometrica + + Create FEM constraint for a force acting on a geometric entity + Crea il vincolo FEM per una forza che agisce su un'entità geometrica - - + + CmdFemConstraintGear - - Fem - Fem + + Fem + Fem - - Create FEM gear constraint - Crea vincolo ingranaggio FEM + + Create FEM gear constraint + Crea vincolo ingranaggio FEM - - Create FEM constraint for a gear - Crea il vincolo FEM per un ingranaggio + + Create FEM constraint for a gear + Crea il vincolo FEM per un ingranaggio - - + + CmdFemConstraintPulley - - Fem - Fem + + Fem + Fem - - Create FEM pulley constraint - Crea vincolo puleggia FEM + + Create FEM pulley constraint + Crea vincolo puleggia FEM - - Create FEM constraint for a pulley - Creare il vincolo FEM per una puleggia + + Create FEM constraint for a pulley + Creare il vincolo FEM per una puleggia - - + + CmdFemCreateAnalysis - - Fem - Fem + + Fem + Fem - - - Create a FEM analysis - Crea un'analisi FEM + + + Create a FEM analysis + Crea un'analisi FEM - - + + CmdFemCreateFromShape - - Fem - Fem + + Fem + Fem - - Create FEM mesh - Crea una mesh FEM + + Create FEM mesh + Crea una mesh FEM - - Create FEM mesh from shape - Crea una mesh FEM da una forma + + Create FEM mesh from shape + Crea una mesh FEM da una forma - - + + CmdFemCreateNodesSet - - Fem - Fem + + Fem + Fem - - - Define/create a nodes set... - Definisci/crea una serie di nodi... + + + Define/create a nodes set... + Definisci/crea una serie di nodi... - - + + CmdFemDefineNodesSet - - Fem - Fem + + Fem + Fem - - - - Create node set by Poly - Create node set by Poly + + + + Create node set by Poly + Crea un set di nodi - - + + FemGui::HypothesisWidget - - Hypothesis - Ipotesi + + Hypothesis + Ipotesi - - Quadrangle - Quadrangolo + + Quadrangle + Quadrangolo - - Maximum length - Lunghezza massima + + Maximum length + Lunghezza massima - - Local length - Lunghezza locale + + Local length + Lunghezza locale - - Maximum element area - Area massima dell'elemento + + Maximum element area + Area massima dell'elemento - - + + FemGui::TaskAnalysisInfo - - Nodes set - Serie di nodi + + Nodes set + Serie di nodi - - + + FemGui::TaskCreateNodeSet - - Nodes set - Serie di nodi + + Nodes set + Serie di nodi - - + + FemGui::TaskDlgFemConstraint - - - Input error - Errore di input + + + Input error + Errore di input - - You must specify at least one reference - È necessario specificare almeno un riferimento + + You must specify at least one reference + È necessario specificare almeno un riferimento - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - Errore di input + + Input error + Errore di input - - + + FemGui::TaskDlgFemConstraintForce - - Input error - Errore di input + + Input error + Errore di input - - + + FemGui::TaskDlgFemConstraintGear - - Input error - Errore di input + + Input error + Errore di input - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - Errore di input + + Input error + Errore di input - - + + FemGui::TaskDriver - - Nodes set - Serie di nodi + + Nodes set + Serie di nodi - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - Parametri di vincolo FEM + + FEM constraint parameters + Parametri di vincolo FEM - - + + FemGui::TaskFemConstraintBearing - - Delete - Elimina + + Delete + Elimina - - - - - - - Selection error - Errore di selezione + + + + + + + Selection error + Errore di selezione - - Please use only a single reference for bearing constraint - Utilizzare soltanto un singolo riferimento per il vincolo cuscinetto + + Please use only a single reference for bearing constraint + Utilizzare soltanto un singolo riferimento per il vincolo cuscinetto - - Only faces can be picked - Only faces can be picked + + Only faces can be picked + Solo le facce possono essere selezionate - - Only cylindrical faces can be picked - Only cylindrical faces can be picked + + Only cylindrical faces can be picked + Solo le superfici cilindriche possono essere selezionate - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Solo le superfici piane possono essere selezionate - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Solo i bordi rettilinei possono essere selezionati - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Solo le superfici e i bordi possono essere selezionati - - + + FemGui::TaskFemConstraintFixed - - Delete - Elimina + + Delete + Elimina - - - Selection error - Errore di selezione + + + Selection error + Errore di selezione - - Mixed shape types are not possible. Use a second constraint instead - Non sono possibili tipi di forma mista. Usare un secondo vincolo + + Mixed shape types are not possible. Use a second constraint instead + Non sono possibili tipi di forma mista. Usare un secondo vincolo - - Only faces, edges and vertices can be picked - Only faces, edges and vertices can be picked + + Only faces, edges and vertices can be picked + Solo le superfici, i bordi e i vertici possono essere selezionati - - + + FemGui::TaskFemConstraintForce - - Delete - Elimina + + Delete + Elimina - Force [N] - Forza [N] + + Point load [N] + Carico nel punto [N] - Force [N/mm] - Forza [N/mm] - - - Force [N/mm²] - Forza [N/mm²] - - - - Point load [N] - - - - - Line load [N/mm] - + + Line load [N/mm] + Carico sulla linea [N/mm] - - Area load [N/mm²] - + + Area load [N/mm²] + Carico sull'area [N/mm ²] - - - - - - Selection error - Errore di selezione + + + + + + Selection error + Errore di selezione - - Mixed shape types are not possible. Use a second constraint instead - Non sono possibili tipi di forma mista. Usare un secondo vincolo + + Mixed shape types are not possible. Use a second constraint instead + Non sono possibili tipi di forma mista. Usare un secondo vincolo - - Only faces, edges and vertices can be picked - Only faces, edges and vertices can be picked + + Only faces, edges and vertices can be picked + Solo le superfici, i bordi e i vertici possono essere selezionati - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Solo le superfici piane possono essere selezionate - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Solo i bordi rettilinei possono essere selezionati - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Solo le superfici e i bordi possono essere selezionati - - + + FemGui::TaskFemConstraintGear - - - - Selection error - Errore di selezione + + + + Selection error + Errore di selezione - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Solo le superfici piane possono essere selezionate - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Solo i bordi rettilinei possono essere selezionati - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Solo le superfici e i bordi possono essere selezionati - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - Diametro puleggia + + Pulley diameter + Diametro puleggia - - Torque [Nm] - Coppia [Nm] + + Torque [Nm] + Coppia [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - TaskObjectName + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - Tet Parameter + + Tet Parameter + Parametro Tetraedro - - + + MechanicalMaterial - - Mechanical analysis - Analisi meccanica + + Mechanical analysis + Analisi meccanica - - ... - ... + + ... + ... - - Run Calculix - Esegui Calculix + + Run Calculix + Esegui Calculix - - Time: - Tempo: + + Time: + Tempo: - - Mechanical material - Materiale meccanico + + Mechanical material + Materiale meccanico - - choose... - scegli... + + choose... + scegli... - - MatWeb database... - Database MatWeb... + + MatWeb database... + Database MatWeb... - - Young's Modulus: - Modulo di Young: + + Young's Modulus: + Modulo di Young: - - Pa - Pa + + Pa + Pa - - Poisson Ratio: - Coefficiente di Poisson: + + Poisson Ratio: + Coefficiente di Poisson: - - + + QObject - - No active Analysis - Nessuna analisi attiva + + No active Analysis + Nessuna analisi attiva - - You need to create or activate a Analysis - È necessario creare o attivare un'analisi + + You need to create or activate a Analysis + È necessario creare o attivare un'analisi - - - - - Wrong selection - Selezione errata + + + + + Wrong selection + Selezione errata - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - FreeCAD è stato compilato senza supporto a NETGEN. Il meshing non funzionerà... + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + FreeCAD è stato compilato senza supporto a NETGEN. Il meshing non funzionerà... - - - Select an edge, face or body. Only one body is allowed. - Selezionare uno spigolo, una faccia o un corpo. È consentito un solo corpo. + + + Select an edge, face or body. Only one body is allowed. + Selezionare uno spigolo, una faccia o un corpo. È consentito un solo corpo. - - - Wrong object type - Tipo di oggetto errato + + + Wrong object type + Tipo di oggetto errato - - - Fillet works only on parts - La feature Raccordo funziona solo sulle parti + + + Fillet works only on parts + La feature Raccordo funziona solo sulle parti - - Ok - Ok + + Ok + Ok - - Cancel - Annulla + + Cancel + Annulla - - Edit constraint - Modifica vincolo + + Edit constraint + Modifica vincolo - - - Combo View - Vista combinata + + + Combo View + Vista combinata - - combiTab - combiTab + + combiTab + combiTab - - qt_tabwidget_stackedwidget - qt_tabwidget_stackedwidget + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - ShaftWizard + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - ShaftWizardLayout + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - Una finestra di dialogo è già aperta nel pannello attività + + + + + + A dialog is already open in the task panel + Una finestra di dialogo è già aperta nel pannello attività - - - - - - Do you want to close this dialog? - Vuoi chiudere questa finestra di dialogo? + + + + + + Do you want to close this dialog? + Vuoi chiudere questa finestra di dialogo? - - Meshing - Meshing + + Meshing + Meshing - - + + ShowDisplacement - - Show result - Mostra risultato + + Show result + Mostra risultato - - Colors - Colori + + Colors + Colori - - Displacement - Spostamento + + Displacement + Spostamento - - Max: - Max: + + Max: + Max: - - Min: - Min: + + Min: + Min: - - None - Nessuno + + None + Nessuno - - Avg: - Medio: + + Avg: + Medio: - - - - mm - mm + + + + mm + mm - - Show - Mostra + + Show + Mostra - - Factor: - Fattore: + + Factor: + Fattore: - - Slider max: - Slider max: + + Slider max: + Corsa max: - - + + TaskAnalysisInfo - - Form - Modulo + + Form + Modulo - - Meshes: - Mesh: + + Meshes: + Mesh: - - Constraints - Vincoli + + Constraints + Vincoli - - + + TaskCreateNodeSet - - Form - Modulo + + Form + Modulo - - Volume - Volume + + Volume + Volume - - Surface - Superficie + + Surface + Superficie - - Nodes: 0 - Nodi: 0 + + Nodes: 0 + Nodi: 0 - - Poly - Poly + + Poly + Poligono - - Box - Prisma + + Box + Prisma - - Pick - Scegli + + Pick + Scegli - - Add - Aggiungi + + Add + Aggiungi - - Angle-search - Angle-search + + Angle-search + Ricerca dell'angolo - - Collect adjancent nodes - Collect adjancent nodes + + Collect adjancent nodes + Seleziona i nodi adiacenti - - Stop angle: - Angolo di arresto: + + Stop angle: + Angolo di arresto: - - + + TaskDriver - - Form - Modulo + + Form + Modulo - - + + TaskFemConstraint - - Form - Modulo + + Form + Modulo - - Add reference - Aggiungi riferimento + + Add reference + Aggiungi riferimento - - Load [N] - Carico [N] + + Load [N] + Carico [N] - - Diameter - Diametro + + Diameter + Diametro - - Other diameter - Altro diametro + + Other diameter + Altro diametro - - Center distance - Interasse + + Center distance + Interasse - - Direction - Direzione + + Direction + Direzione - - Reverse direction - Direzione inversa + + Reverse direction + Direzione inversa - - Location - Posizione + + Location + Posizione - - Distance - Distanza + + Distance + Distanza - - + + TaskFemConstraintBearing - - Form - Modulo + + Form + Modulo - - Add reference - Aggiungi riferimento + + Add reference + Aggiungi riferimento - - Gear diameter - Gear diameter + + Gear diameter + Diametro dell'ingranaggio - - Other pulley dia - Other pulley dia + + Other pulley dia + Diametro altra puleggia - - Center distance - Interasse + + Center distance + Interasse - - Force - Forza + + Force + Forza - - Belt tension force - Forza di tensionamento cinghia + + Belt tension force + Forza di tensionamento cinghia - - Driven pulley - Driven pulley + + Driven pulley + Puleggia motrice - - Force location [deg] - Posizione forza [deg] + + Force location [deg] + Posizione forza [deg] - - Force Direction - Direzione forza + + Force Direction + Direzione forza - - Reversed direction - Direzione invertita + + Reversed direction + Direzione invertita - - Axial free - Axial free + + Axial free + Libertà assiale - - Location - Posizione + + Location + Posizione - - Distance - Distanza + + Distance + Distanza - - + + TaskFemConstraintFixed - - Form - Modulo + + Form + Modulo - - Add reference - Aggiungi riferimento + + Add reference + Aggiungi riferimento - - + + TaskFemConstraintForce - - Form - Modulo + + Form + Modulo - - Add reference - Aggiungi riferimento + + Add reference + Aggiungi riferimento - - Load [N] - Carico [N] + + Load [N] + Carico [N] - - Direction - Direzione + + Direction + Direzione - - Reverse direction - Direzione inversa + + Reverse direction + Direzione inversa - - + + TaskObjectName - - Form - Modulo + + Form + Modulo - - + + TaskTetParameter - - Form - Modulo + + Form + Modulo - - Max. Size: - Dimensione massima: + + Max. Size: + Dimensione massima: - - Second order - Secondo ordine + + Second order + Secondo ordine - - Fineness: - Finezza: + + Fineness: + Finezza: - - VeryCoarse - Molto grossolana + + VeryCoarse + Molto grossolana - - Coarse - Grossolana + + Coarse + Grossolana - - Moderate - Moderata + + Moderate + Moderata - - Fine - Fine + + Fine + Fine - - VeryFine - Molto fine + + VeryFine + Molto fine - - UserDefined - Definita dall'utente + + UserDefined + Definita dall'utente - - Growth Rate: - Tasso di crescita: + + Growth Rate: + Tasso di crescita: - - Nbr. Segs per Edge: - Numero di segmenti per spigolo: + + Nbr. Segs per Edge: + Numero di segmenti per spigolo: - - Nbr. Segs per Radius: - Numero di segmenti per raggi: + + Nbr. Segs per Radius: + Numero di segmenti per raggi: - - Optimize - Ottimizza + + Optimize + Ottimizza - - Node count: - Conteggio nodo: + + Node count: + Conteggio nodo: - - Triangle count: - Conteggio triangolo: + + Triangle count: + Conteggio triangolo: - - Tetraeder count: - Conteggio tetraedro: + + Tetraeder count: + Conteggio tetraedro: - - + + Workbench - - FEM - FEM + + FEM + FEM - - &FEM - &FEM + + &FEM + &FEM - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ja.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_ja.qm index e342e4b75..08499d8e8 100755 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_ja.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_ja.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ja.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_ja.ts index 213e52b97..4064ff9a5 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_ja.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_ja.ts @@ -1,1052 +1,1044 @@ - + CmdFemAddPart - - Fem - 有限要素法 + + Fem + 有限要素法 - - - Add a part to the Analysis - 部品の解析を追加 + + + Add a part to the Analysis + 部品の解析を追加 - - + + CmdFemConstraintBearing - - Fem - 有限要素法 + + Fem + 有限要素法 - - Create FEM bearing constraint - Create FEM bearing constraint + + Create FEM bearing constraint + FEMベアリング拘束を作成 - - Create FEM constraint for a bearing - Create FEM constraint for a bearing + + Create FEM constraint for a bearing + ベアリングのためのFEM拘束を作成 - - + + CmdFemConstraintFixed - - Fem - 有限要素法 + + Fem + 有限要素法 - - Create FEM fixed constraint - Create FEM fixed constraint + + Create FEM fixed constraint + FEM固定拘束を作成 - - Create FEM constraint for a fixed geometric entity - 固定ジオメトリ エンティティの拘束を作成 + + Create FEM constraint for a fixed geometric entity + ジオメトリーエンティティの固定を表すFEM拘束を作成 - - + + CmdFemConstraintForce - - Fem - 有限要素法 + + Fem + 有限要素法 - - Create FEM force constraint - Create FEM force constraint + + Create FEM force constraint + FEM荷重拘束を作成 - - Create FEM constraint for a force acting on a geometric entity - Create FEM constraint for a force acting on a geometric entity + + Create FEM constraint for a force acting on a geometric entity + ジオメトリーエンティティに作用する力を表すFEM拘束を作成 - - + + CmdFemConstraintGear - - Fem - 有限要素法 + + Fem + 有限要素法 - - Create FEM gear constraint - Create FEM gear constraint + + Create FEM gear constraint + FEMギア拘束を作成 - - Create FEM constraint for a gear - Create FEM constraint for a gear + + Create FEM constraint for a gear + ギアのためのFEM拘束を作成 - - + + CmdFemConstraintPulley - - Fem - 有限要素法 + + Fem + 有限要素法 - - Create FEM pulley constraint - Create FEM pulley constraint + + Create FEM pulley constraint + FEMプーリー拘束を作成 - - Create FEM constraint for a pulley - Create FEM constraint for a pulley + + Create FEM constraint for a pulley + プーリーのためのFEM拘束を作成 - - + + CmdFemCreateAnalysis - - Fem - 有限要素法 + + Fem + 有限要素法 - - - Create a FEM analysis - Create a FEM analysis + + + Create a FEM analysis + FEM解析を作成 - - + + CmdFemCreateFromShape - - Fem - 有限要素法 + + Fem + 有限要素法 - - Create FEM mesh - 有限要素メッシュを作成します。 + + Create FEM mesh + 有限要素メッシュを作成します。 - - Create FEM mesh from shape - 形状から有限要素メッシュを作成する + + Create FEM mesh from shape + 形状から有限要素メッシュを作成する - - + + CmdFemCreateNodesSet - - Fem - 有限要素法 + + Fem + 有限要素法 - - - Define/create a nodes set... - Define/create a nodes set... + + + Define/create a nodes set... + 頂点セットを定義/作成 - - + + CmdFemDefineNodesSet - - Fem - 有限要素法 + + Fem + 有限要素法 - - - - Create node set by Poly - Create node set by Poly + + + + Create node set by Poly + ポリゴンから頂点セットを作成 - - + + FemGui::HypothesisWidget - - Hypothesis - 仮説 + + Hypothesis + 仮説 - - Quadrangle - 四辺形 + + Quadrangle + 四辺形 - - Maximum length - 最大長 + + Maximum length + 最大長 - - Local length - ローカルの長さ + + Local length + ローカルの長さ - - Maximum element area - 最大要素エリア + + Maximum element area + 最大要素エリア - - + + FemGui::TaskAnalysisInfo - - Nodes set - Nodes set + + Nodes set + 頂点セット - - + + FemGui::TaskCreateNodeSet - - Nodes set - Nodes set + + Nodes set + 頂点セット - - + + FemGui::TaskDlgFemConstraint - - - Input error - 入力エラー + + + Input error + 入力エラー - - You must specify at least one reference - 少なくとも 1 つの参照を指定する必要があります。 + + You must specify at least one reference + 少なくとも 1 つの参照を指定する必要があります。 - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - 入力エラー + + Input error + 入力エラー - - + + FemGui::TaskDlgFemConstraintForce - - Input error - 入力エラー + + Input error + 入力エラー - - + + FemGui::TaskDlgFemConstraintGear - - Input error - 入力エラー + + Input error + 入力エラー - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - 入力エラー + + Input error + 入力エラー - - + + FemGui::TaskDriver - - Nodes set - Nodes set + + Nodes set + 頂点セット - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - FEM constraint parameters + + FEM constraint parameters + FEM拘束パラメーター - - + + FemGui::TaskFemConstraintBearing - - Delete - 削除 + + Delete + 削除 - - - - - - - Selection error - 選択エラー + + + + + + + Selection error + 選択エラー - - Please use only a single reference for bearing constraint - Please use only a single reference for bearing constraint + + Please use only a single reference for bearing constraint + ベアリング拘束では参照を1つだけ使用してください - - Only faces can be picked - 面のみを選択できます。 + + Only faces can be picked + 面のみを選択できます。 - - Only cylindrical faces can be picked - 円筒面のみを選択できます。 + + Only cylindrical faces can be picked + 円筒面のみを選択できます。 - - Only planar faces can be picked - 平坦な面のみを選択できます。 + + Only planar faces can be picked + 平らな面のみを選択できます。 - - Only linear edges can be picked - 直線状のエッジのみを選択できます。 + + Only linear edges can be picked + 直線状のエッジのみを選択できます。 - - Only faces and edges can be picked - 面やエッジだけを選択できます。 + + Only faces and edges can be picked + 面やエッジだけを選択できます。 - - + + FemGui::TaskFemConstraintFixed - - Delete - 削除 + + Delete + 削除 - - - Selection error - 選択エラー + + + Selection error + 選択エラー - - Mixed shape types are not possible. Use a second constraint instead - Mixed shape types are not possible. Use a second constraint instead + + Mixed shape types are not possible. Use a second constraint instead + 複数のシェイプタイプを使用することはできません。2番目の拘束を代わりに使用してください。 - - Only faces, edges and vertices can be picked - Only faces, edges and vertices can be picked + + Only faces, edges and vertices can be picked + 面,エッジ,および頂点のみ選択可能 - - + + FemGui::TaskFemConstraintForce - - Delete - 削除 + + Delete + 削除 - Force [N] - Force [N] + + Point load [N] + 点荷重 [N] - Force [N/mm] - Force [N/mm] - - - Force [N/mm²] - Force [N/mm²] - - - - Point load [N] - - - - - Line load [N/mm] - + + Line load [N/mm] + 線荷重 [N/mm] - - Area load [N/mm²] - + + Area load [N/mm²] + 面荷重 [N/mm ²] - - - - - - Selection error - 選択エラー + + + + + + Selection error + 選択エラー - - Mixed shape types are not possible. Use a second constraint instead - Mixed shape types are not possible. Use a second constraint instead + + Mixed shape types are not possible. Use a second constraint instead + 複数のシェイプタイプを使用することはできません。2番目の拘束を代わりに使用してください。 - - Only faces, edges and vertices can be picked - Only faces, edges and vertices can be picked + + Only faces, edges and vertices can be picked + 面,エッジ,および頂点のみ選択可能 - - Only planar faces can be picked - 平坦な面のみを選択できます。 + + Only planar faces can be picked + 平らな面のみを選択できます。 - - Only linear edges can be picked - 直線状のエッジのみを選択できます。 + + Only linear edges can be picked + 直線状のエッジのみを選択できます。 - - Only faces and edges can be picked - 面やエッジだけを選択できます。 + + Only faces and edges can be picked + 面やエッジだけを選択できます。 - - + + FemGui::TaskFemConstraintGear - - - - Selection error - 選択エラー + + + + Selection error + 選択エラー - - Only planar faces can be picked - 平坦な面のみを選択できます。 + + Only planar faces can be picked + 平らな面のみを選択できます。 - - Only linear edges can be picked - 直線状のエッジのみを選択できます。 + + Only linear edges can be picked + 直線状のエッジのみを選択できます。 - - Only faces and edges can be picked - 面やエッジだけを選択できます。 + + Only faces and edges can be picked + 面やエッジだけを選択できます。 - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - Pulley diameter + + Pulley diameter + プーリ径 - - Torque [Nm] - トルク [Nm] + + Torque [Nm] + トルク [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - TaskObjectName + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - Tet Parameter + + Tet Parameter + テトラパラメーター - - + + MechanicalMaterial - - Mechanical analysis - Mechanical analysis + + Mechanical analysis + 機械解析 - - ... - ... + + ... + ... - - Run Calculix - Run Calculix + + Run Calculix + Calculix を実行 - - Time: - Time: + + Time: + 時間: - - Mechanical material - Mechanical material + + Mechanical material + 機械材料 - - choose... - choose... + + choose... + 選択... - - MatWeb database... - MatWeb database... + + MatWeb database... + MatWebデータベース... - - Young's Modulus: - Young's Modulus: + + Young's Modulus: + ヤング係数: - - Pa - Pa + + Pa + Pa - - Poisson Ratio: - ポアソン比: + + Poisson Ratio: + ポアソン比: - - + + QObject - - No active Analysis - No active Analysis + + No active Analysis + 実行中の解析はありません - - You need to create or activate a Analysis - You need to create or activate a Analysis + + You need to create or activate a Analysis + 解析を作成または有効にする必要があります。 - - - - - Wrong selection - 誤った選択 + + + + + Wrong selection + 誤った選択 - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - このFreeCAD にはNETGENが含まれていません。メッシュは動作しません。 + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + このFreeCAD にはNETGENが含まれていません。メッシュは動作しません。 - - - Select an edge, face or body. Only one body is allowed. - エッジ、面、立体を選択してください。選択できる立体は1つだけです。 + + + Select an edge, face or body. Only one body is allowed. + エッジ、面、立体を選択してください。選択できる立体は1つだけです。 - - - Wrong object type - 間違ったオブジェクトの種類 + + + Wrong object type + 間違ったオブジェクトの種類 - - - Fillet works only on parts - フィレットは部品にのみ適用できます + + + Fillet works only on parts + フィレットは部品にのみ適用できます - - Ok - Ok + + Ok + OK - - Cancel - キャンセル + + Cancel + キャンセル - - Edit constraint - Edit constraint + + Edit constraint + 拘束を編集 - - - Combo View - コンボビュー + + + Combo View + コンボビュー - - combiTab - combiTab + + combiTab + combiTab - - qt_tabwidget_stackedwidget - qt_tabwidget_stackedwidget + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - 軸ウィザード + + ShaftWizard + 軸ウィザード - - ShaftWizardLayout - ShaftWizardLayout + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - タスクパネルで既にダイアログが開かれています + + + + + + A dialog is already open in the task panel + タスクパネルで既にダイアログが開かれています - - - - - - Do you want to close this dialog? - このダイアログを閉じますか? + + + + + + Do you want to close this dialog? + このダイアログを閉じますか? - - Meshing - メッシュ作成 + + Meshing + メッシュ作成 - - + + ShowDisplacement - - Show result - 結果表示 + + Show result + 結果表示 - - Colors - + + Colors + - - Displacement - 変位 + + Displacement + 変位 - - Max: - 最大: + + Max: + 最大: - - Min: - 最小: + + Min: + 最小: - - None - なし + + None + なし - - Avg: - Avg: + + Avg: + 平均: - - - - mm - mm + + + + mm + mm - - Show - 表示 + + Show + 表示 - - Factor: - 係数: + + Factor: + 係数: - - Slider max: - Slider max: + + Slider max: + スライダー最大値: - - + + TaskAnalysisInfo - - Form - フォーム + + Form + フォーム - - Meshes: - Meshes: + + Meshes: + メッシュ: - - Constraints - Constraints + + Constraints + Constraints - - + + TaskCreateNodeSet - - Form - フォーム + + Form + フォーム - - Volume - ボリューム + + Volume + ボリューム - - Surface - サーフェス + + Surface + サーフェス - - Nodes: 0 - Nodes: 0 + + Nodes: 0 + ノード: 0 - - Poly - Poly + + Poly + ポリゴン - - Box - 立方体 + + Box + 立方体 - - Pick - Pick + + Pick + ピック - - Add - 追加 + + Add + 追加 - - Angle-search - Angle-search + + Angle-search + 角度を検索 - - Collect adjancent nodes - Collect adjancent nodes + + Collect adjancent nodes + 隣接する頂点を集める - - Stop angle: - Stop angle: + + Stop angle: + 停止角度 - - + + TaskDriver - - Form - フォーム + + Form + フォーム - - + + TaskFemConstraint - - Form - フォーム + + Form + フォーム - - Add reference - Add reference + + Add reference + 参照を追加 + - - Load [N] - 荷重 [N] + + Load [N] + 荷重 [N] - - Diameter - Diameter + + Diameter + 直径 - - Other diameter - Other diameter + + Other diameter + その他の直径 - - Center distance - 中心間距離 + + Center distance + 中心間距離 - - Direction - 方向 + + Direction + 方向 - - Reverse direction - 逆方向 + + Reverse direction + 逆方向 - - Location - 場所 + + Location + 場所 - - Distance - 距離 + + Distance + 距離 - - + + TaskFemConstraintBearing - - Form - フォーム + + Form + フォーム - - Add reference - Add reference + + Add reference + 参照を追加 + - - Gear diameter - Gear diameter + + Gear diameter + 歯車の直径 - - Other pulley dia - Other pulley dia + + Other pulley dia + その他の滑車直径 - - Center distance - 中心間距離 + + Center distance + 中心間距離 - - Force - Force + + Force + 加力 - - Belt tension force - ベルト張力 + + Belt tension force + ベルト張力 - - Driven pulley - Driven pulley + + Driven pulley + 駆動プーリー - - Force location [deg] - Force location [deg] + + Force location [deg] + 加力位置 [度] - - Force Direction - Force Direction + + Force Direction + 荷重方向 - - Reversed direction - Reversed direction + + Reversed direction + 逆方向 - - Axial free - Axial free + + Axial free + 軸方向は非拘束 - - Location - 場所 + + Location + 場所 - - Distance - 距離 + + Distance + 距離 - - + + TaskFemConstraintFixed - - Form - フォーム + + Form + フォーム - - Add reference - Add reference + + Add reference + 参照を追加 + - - + + TaskFemConstraintForce - - Form - フォーム + + Form + フォーム - - Add reference - Add reference + + Add reference + 参照を追加 + - - Load [N] - 荷重 [N] + + Load [N] + 荷重 [N] - - Direction - 方向 + + Direction + 方向 - - Reverse direction - 逆方向 + + Reverse direction + 逆方向 - - + + TaskObjectName - - Form - フォーム + + Form + フォーム - - + + TaskTetParameter - - Form - フォーム + + Form + フォーム - - Max. Size: - Max. Size: + + Max. Size: + 最大サイズ: - - Second order - Second order + + Second order + 2次精度 - - Fineness: - 細かさ: + + Fineness: + 細かさ: - - VeryCoarse - かなり粗い + + VeryCoarse + 非常に粗い - - Coarse - 粗い + + Coarse + 粗い - - Moderate - 中程度 + + Moderate + 中程度 - - Fine - 細かい + + Fine + 細かい - - VeryFine - かなり細かい + + VeryFine + 非常に細かい - - UserDefined - ユーザー定義 + + UserDefined + ユーザー定義 - - Growth Rate: - Growth Rate: + + Growth Rate: + 増加率: - - Nbr. Segs per Edge: - Nbr. Segs per Edge: + + Nbr. Segs per Edge: + エッジあたりのセグメント数 - - Nbr. Segs per Radius: - Nbr. Segs per Radius: + + Nbr. Segs per Radius: + 半径あたりのセグメント数 - - Optimize - 最適化 + + Optimize + 最適化 - - Node count: - ノード数: + + Node count: + ノード数: - - Triangle count: - 三角形数: + + Triangle count: + 三角形数: - - Tetraeder count: - 三角錐数: + + Tetraeder count: + 三角錐数: - - + + Workbench - - FEM - 有限要素法 + + FEM + 有限要素法 - - &FEM - 有限要素法(&F) + + &FEM + 有限要素法(&F) - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_nl.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_nl.qm index 5e32bc463..2658c89b2 100755 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_nl.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_nl.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_nl.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_nl.ts index e7b177efe..3c0edb0f0 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_nl.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_nl.ts @@ -1,1052 +1,1040 @@ - + CmdFemAddPart - - Fem - EEM + + Fem + EEM - - - Add a part to the Analysis - Voeg een stuk toe aan de analyse + + + Add a part to the Analysis + Voeg een stuk toe aan de analyse - - + + CmdFemConstraintBearing - - Fem - EEM + + Fem + EEM - - Create FEM bearing constraint - Maak FEM lager constraint + + Create FEM bearing constraint + Maak FEM lager constraint - - Create FEM constraint for a bearing - Maak FEM constraint voor een lager + + Create FEM constraint for a bearing + Maak FEM constraint voor een lager - - + + CmdFemConstraintFixed - - Fem - EEM + + Fem + EEM - - Create FEM fixed constraint - Create FEM fixed constraint + + Create FEM fixed constraint + Create FEM fixed constraint - - Create FEM constraint for a fixed geometric entity - Create FEM constraint for a fixed geometric entity + + Create FEM constraint for a fixed geometric entity + Create FEM constraint for a fixed geometric entity - - + + CmdFemConstraintForce - - Fem - EEM + + Fem + EEM - - Create FEM force constraint - Create FEM force constraint + + Create FEM force constraint + Create FEM force constraint - - Create FEM constraint for a force acting on a geometric entity - Create FEM constraint for a force acting on a geometric entity + + Create FEM constraint for a force acting on a geometric entity + Create FEM constraint for a force acting on a geometric entity - - + + CmdFemConstraintGear - - Fem - EEM + + Fem + EEM - - Create FEM gear constraint - Maak FEM tandwiel constrain + + Create FEM gear constraint + Maak FEM tandwiel constrain - - Create FEM constraint for a gear - Maak een FEM constraint voor een tandwiel + + Create FEM constraint for a gear + Maak een FEM constraint voor een tandwiel - - + + CmdFemConstraintPulley - - Fem - EEM + + Fem + EEM - - Create FEM pulley constraint - Create FEM pulley constraint + + Create FEM pulley constraint + Create FEM pulley constraint - - Create FEM constraint for a pulley - Create FEM constraint for a pulley + + Create FEM constraint for a pulley + Create FEM constraint for a pulley - - + + CmdFemCreateAnalysis - - Fem - EEM + + Fem + EEM - - - Create a FEM analysis - Create a FEM analysis + + + Create a FEM analysis + Create a FEM analysis - - + + CmdFemCreateFromShape - - Fem - EEM + + Fem + EEM - - Create FEM mesh - Creëer een EEM-net + + Create FEM mesh + Creëer een EEM-net - - Create FEM mesh from shape - Creëer een EEM-net van een vorm + + Create FEM mesh from shape + Creëer een EEM-net van een vorm - - + + CmdFemCreateNodesSet - - Fem - EEM + + Fem + EEM - - - Define/create a nodes set... - Define/create a nodes set... + + + Define/create a nodes set... + Define/create a nodes set... - - + + CmdFemDefineNodesSet - - Fem - EEM + + Fem + EEM - - - - Create node set by Poly - Create node set by Poly + + + + Create node set by Poly + Create node set by Poly - - + + FemGui::HypothesisWidget - - Hypothesis - Hypothese + + Hypothesis + Hypothese - - Quadrangle - Quadrangle + + Quadrangle + Vierhoek - - Maximum length - Maximale lengte + + Maximum length + Maximale lengte - - Local length - Lokale lengte + + Local length + Lokale lengte - - Maximum element area - Maximale elementgebied + + Maximum element area + Maximale elementgebied - - + + FemGui::TaskAnalysisInfo - - Nodes set - Nodes set + + Nodes set + Nodes set - - + + FemGui::TaskCreateNodeSet - - Nodes set - Nodes set + + Nodes set + Nodes set - - + + FemGui::TaskDlgFemConstraint - - - Input error - Invoerfout + + + Input error + Invoerfout - - You must specify at least one reference - You must specify at least one reference + + You must specify at least one reference + U moet minstens 1 referentie specifiëren - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - Invoerfout + + Input error + Invoerfout - - + + FemGui::TaskDlgFemConstraintForce - - Input error - Invoerfout + + Input error + Invoerfout - - + + FemGui::TaskDlgFemConstraintGear - - Input error - Invoerfout + + Input error + Invoerfout - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - Invoerfout + + Input error + Invoerfout - - + + FemGui::TaskDriver - - Nodes set - Nodes set + + Nodes set + Nodes set - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - FEM constraint parameters + + FEM constraint parameters + FEM constraint parameters - - + + FemGui::TaskFemConstraintBearing - - Delete - Verwijderen + + Delete + Verwijderen - - - - - - - Selection error - Selection error + + + + + + + Selection error + Selectie fout - - Please use only a single reference for bearing constraint - Please use only a single reference for bearing constraint + + Please use only a single reference for bearing constraint + Please use only a single reference for bearing constraint - - Only faces can be picked - Only faces can be picked + + Only faces can be picked + Only faces can be picked - - Only cylindrical faces can be picked - Only cylindrical faces can be picked + + Only cylindrical faces can be picked + Only cylindrical faces can be picked - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintFixed - - Delete - Verwijderen + + Delete + Verwijderen - - - Selection error - Selection error + + + Selection error + Selectie fout - - Mixed shape types are not possible. Use a second constraint instead - Mixed shape types are not possible. Use a second constraint instead + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - Only faces, edges and vertices can be picked + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - + + FemGui::TaskFemConstraintForce - - Delete - Verwijderen + + Delete + Verwijderen - Force [N] - Force [N] + + Point load [N] + Point load [N] - Force [N/mm] - Force [N/mm] - - - Force [N/mm²] - Force [N/mm²] - - - - Point load [N] - - - - - Line load [N/mm] - + + Line load [N/mm] + Line load [N/mm] - - Area load [N/mm²] - + + Area load [N/mm²] + Area load [N/mm²] - - - - - - Selection error - Selection error + + + + + + Selection error + Selectie fout - - Mixed shape types are not possible. Use a second constraint instead - Mixed shape types are not possible. Use a second constraint instead + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - Only faces, edges and vertices can be picked + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintGear - - - - Selection error - Selection error + + + + Selection error + Selectie fout - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - Pulley diameter + + Pulley diameter + Katroldiameter - - Torque [Nm] - Torque [Nm] + + Torque [Nm] + Koppel [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - TaskObjectName + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - Tet Parameter + + Tet Parameter + Tet Parameter - - + + MechanicalMaterial - - Mechanical analysis - Mechanical analysis + + Mechanical analysis + Mechanische analyse - - ... - ... + + ... + ... - - Run Calculix - Run Calculix + + Run Calculix + Calculix draaien - - Time: - Time: + + Time: + Tijd: - - Mechanical material - Mechanical material + + Mechanical material + Mechanisch materiaal - - choose... - choose... + + choose... + Kies... - - MatWeb database... - MatWeb database... + + MatWeb database... + MatWeb database... - - Young's Modulus: - Young's Modulus: + + Young's Modulus: + Modulus van Young: - - Pa - Pa + + Pa + Pa - - Poisson Ratio: - Poisson Ratio: + + Poisson Ratio: + Poisson verhouding: - - + + QObject - - No active Analysis - No active Analysis + + No active Analysis + Geen actieve analyse - - You need to create or activate a Analysis - You need to create or activate a Analysis + + You need to create or activate a Analysis + U moet een analyse maken of activeren - - - - - Wrong selection - Verkeerde selectie + + + + + Wrong selection + Verkeerde selectie - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - Your FreeCAD is build without NETGEN support. Meshing will not work.... + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Uw FreeCAD is gebouwd zonder NETGEN ondersteuning. Meshing zal niet werken.... - - - Select an edge, face or body. Only one body is allowed. - Selecteer een rand, vlak of lichaam. Slechts één lichaam is toegestaan. + + + Select an edge, face or body. Only one body is allowed. + Selecteer een rand, vlak of lichaam. Slechts één lichaam is toegestaan. - - - Wrong object type - Verkeerde objecttype + + + Wrong object type + Verkeerde objecttype - - - Fillet works only on parts - Afrondingen werken alleen op onderdelen + + + Fillet works only on parts + Afrondingen werken alleen op onderdelen - - Ok - Ok + + Ok + Ok - - Cancel - Annuleren + + Cancel + Annuleren - - Edit constraint - Edit constraint + + Edit constraint + Beperking bewerken - - - Combo View - Combi-weergave + + + Combo View + Combi-weergave - - combiTab - combiTab + + combiTab + combiTab - - qt_tabwidget_stackedwidget - qt_tabwidget_stackedwidget + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - ShaftWizard + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - ShaftWizardLayout + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - Een dialoog is al geopend in het taakvenster + + + + + + A dialog is already open in the task panel + Een dialoog is al geopend in het taakvenster - - - - - - Do you want to close this dialog? - Wilt u dit dialoogvenster sluiten? + + + + + + Do you want to close this dialog? + Wilt u dit dialoogvenster sluiten? - - Meshing - Meshing + + Meshing + Meshing - - + + ShowDisplacement - - Show result - Show result + + Show result + Show result - - Colors - Kleuren + + Colors + Kleuren - - Displacement - Waterverplaatsing + + Displacement + Waterverplaatsing - - Max: - Max: + + Max: + Max: - - Min: - Min: + + Min: + Min: - - None - Geen + + None + Geen - - Avg: - Avg: + + Avg: + Avg: - - - - mm - mm + + + + mm + mm - - Show - Show + + Show + Weergeven - - Factor: - Factor: + + Factor: + Factor: - - Slider max: - Slider max: + + Slider max: + Slider max: - - + + TaskAnalysisInfo - - Form - Vorm + + Form + Vorm - - Meshes: - Meshes: + + Meshes: + Meshes: - - Constraints - Beperkingen + + Constraints + Beperkingen - - + + TaskCreateNodeSet - - Form - Vorm + + Form + Vorm - - Volume - Volume + + Volume + Volume - - Surface - Surface + + Surface + Oppervlak - - Nodes: 0 - Nodes: 0 + + Nodes: 0 + Nodes: 0 - - Poly - Poly + + Poly + Poly - - Box - Balk + + Box + Balk - - Pick - Pick + + Pick + Pick - - Add - Toevoegen + + Add + Toevoegen - - Angle-search - Angle-search + + Angle-search + Angle-search - - Collect adjancent nodes - Collect adjancent nodes + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - Stop angle: + + Stop angle: + Stop angle: - - + + TaskDriver - - Form - Vorm + + Form + Vorm - - + + TaskFemConstraint - - Form - Vorm + + Form + Vorm - - Add reference - Add reference + + Add reference + Add reference - - Load [N] - Load [N] + + Load [N] + Belasting [N] - - Diameter - Diameter + + Diameter + Diameter - - Other diameter - Other diameter + + Other diameter + Andere diameter - - Center distance - Center distance + + Center distance + Center distance - - Direction - Richting + + Direction + Richting - - Reverse direction - Richting omkeren + + Reverse direction + Richting omkeren - - Location - Locatie + + Location + Locatie - - Distance - Afstand + + Distance + Afstand - - + + TaskFemConstraintBearing - - Form - Vorm + + Form + Vorm - - Add reference - Add reference + + Add reference + Add reference - - Gear diameter - Gear diameter + + Gear diameter + Gear diameter - - Other pulley dia - Other pulley dia + + Other pulley dia + Other pulley dia - - Center distance - Center distance + + Center distance + Center distance - - Force - Force + + Force + Force - - Belt tension force - Belt tension force + + Belt tension force + Riem spankracht - - Driven pulley - Driven pulley + + Driven pulley + Driven pulley - - Force location [deg] - Force location [deg] + + Force location [deg] + Force location [deg] - - Force Direction - Force Direction + + Force Direction + Force Direction - - Reversed direction - Reversed direction + + Reversed direction + Reversed direction - - Axial free - Axial free + + Axial free + Axial free - - Location - Locatie + + Location + Locatie - - Distance - Afstand + + Distance + Afstand - - + + TaskFemConstraintFixed - - Form - Vorm + + Form + Vorm - - Add reference - Add reference + + Add reference + Add reference - - + + TaskFemConstraintForce - - Form - Vorm + + Form + Vorm - - Add reference - Add reference + + Add reference + Add reference - - Load [N] - Load [N] + + Load [N] + Belasting [N] - - Direction - Richting + + Direction + Richting - - Reverse direction - Richting omkeren + + Reverse direction + Richting omkeren - - + + TaskObjectName - - Form - Vorm + + Form + Vorm - - + + TaskTetParameter - - Form - Vorm + + Form + Vorm - - Max. Size: - Max. Size: + + Max. Size: + Max. afmeting: - - Second order - Second order + + Second order + Tweede orde - - Fineness: - Fineness: + + Fineness: + Fijnheid: - - VeryCoarse - VeryCoarse + + VeryCoarse + ZeerRuw - - Coarse - Coarse + + Coarse + Ruw - - Moderate - Moderate + + Moderate + Normaal - - Fine - Fine + + Fine + Fijn - - VeryFine - VeryFine + + VeryFine + ZeerFijn - - UserDefined - UserDefined + + UserDefined + GebruikersGedefinieerd - - Growth Rate: - Growth Rate: + + Growth Rate: + Growth Rate: - - Nbr. Segs per Edge: - Nbr. Segs per Edge: + + Nbr. Segs per Edge: + Nbr. Segs per Edge: - - Nbr. Segs per Radius: - Nbr. Segs per Radius: + + Nbr. Segs per Radius: + Nbr. Segs per Radius: - - Optimize - Optimize + + Optimize + Optimaliseren - - Node count: - Node count: + + Node count: + Node count: - - Triangle count: - Triangle count: + + Triangle count: + Aantal driehoeken: - - Tetraeder count: - Tetraeder count: + + Tetraeder count: + Tetraeder count: - - + + Workbench - - FEM - EEM + + FEM + EEM - - &FEM - &EEM + + &FEM + &EEM - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_no.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_no.qm index 40bd59ef2..a26eee3ea 100755 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_no.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_no.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_no.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_no.ts index 440e66625..8e5b77dd8 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_no.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_no.ts @@ -1,1052 +1,1040 @@ - + CmdFemAddPart - - Fem - Fem + + Fem + Fem - - - Add a part to the Analysis - Add a part to the Analysis + + + Add a part to the Analysis + Legg til en del til analysen - - + + CmdFemConstraintBearing - - Fem - Fem + + Fem + Fem - - Create FEM bearing constraint - Create FEM bearing constraint + + Create FEM bearing constraint + Create FEM bearing constraint - - Create FEM constraint for a bearing - Create FEM constraint for a bearing + + Create FEM constraint for a bearing + Create FEM constraint for a bearing - - + + CmdFemConstraintFixed - - Fem - Fem + + Fem + Fem - - Create FEM fixed constraint - Create FEM fixed constraint + + Create FEM fixed constraint + Create FEM fixed constraint - - Create FEM constraint for a fixed geometric entity - Create FEM constraint for a fixed geometric entity + + Create FEM constraint for a fixed geometric entity + Create FEM constraint for a fixed geometric entity - - + + CmdFemConstraintForce - - Fem - Fem + + Fem + Fem - - Create FEM force constraint - Create FEM force constraint + + Create FEM force constraint + Create FEM force constraint - - Create FEM constraint for a force acting on a geometric entity - Create FEM constraint for a force acting on a geometric entity + + Create FEM constraint for a force acting on a geometric entity + Create FEM constraint for a force acting on a geometric entity - - + + CmdFemConstraintGear - - Fem - Fem + + Fem + Fem - - Create FEM gear constraint - Create FEM gear constraint + + Create FEM gear constraint + Create FEM gear constraint - - Create FEM constraint for a gear - Create FEM constraint for a gear + + Create FEM constraint for a gear + Create FEM constraint for a gear - - + + CmdFemConstraintPulley - - Fem - Fem + + Fem + Fem - - Create FEM pulley constraint - Create FEM pulley constraint + + Create FEM pulley constraint + Create FEM pulley constraint - - Create FEM constraint for a pulley - Create FEM constraint for a pulley + + Create FEM constraint for a pulley + Create FEM constraint for a pulley - - + + CmdFemCreateAnalysis - - Fem - Fem + + Fem + Fem - - - Create a FEM analysis - Create a FEM analysis + + + Create a FEM analysis + Create a FEM analysis - - + + CmdFemCreateFromShape - - Fem - Fem + + Fem + Fem - - Create FEM mesh - Lag FEM-nett + + Create FEM mesh + Lag FEM-nett - - Create FEM mesh from shape - Lag FEM-nett av figuren + + Create FEM mesh from shape + Lag FEM-nett av figuren - - + + CmdFemCreateNodesSet - - Fem - Fem + + Fem + Fem - - - Define/create a nodes set... - Define/create a nodes set... + + + Define/create a nodes set... + Define/create a nodes set... - - + + CmdFemDefineNodesSet - - Fem - Fem + + Fem + Fem - - - - Create node set by Poly - Create node set by Poly + + + + Create node set by Poly + Create node set by Poly - - + + FemGui::HypothesisWidget - - Hypothesis - Hypothesis + + Hypothesis + Hypothesis - - Quadrangle - Quadrangle + + Quadrangle + Quadrangle - - Maximum length - Maximum length + + Maximum length + Maximum length - - Local length - Local length + + Local length + Local length - - Maximum element area - Maximum element area + + Maximum element area + Maximum element area - - + + FemGui::TaskAnalysisInfo - - Nodes set - Nodes set + + Nodes set + Nodes set - - + + FemGui::TaskCreateNodeSet - - Nodes set - Nodes set + + Nodes set + Nodes set - - + + FemGui::TaskDlgFemConstraint - - - Input error - Input error + + + Input error + Inndatafeil - - You must specify at least one reference - You must specify at least one reference + + You must specify at least one reference + You must specify at least one reference - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - Input error + + Input error + Inndatafeil - - + + FemGui::TaskDlgFemConstraintForce - - Input error - Input error + + Input error + Inndatafeil - - + + FemGui::TaskDlgFemConstraintGear - - Input error - Input error + + Input error + Inndatafeil - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - Input error + + Input error + Inndatafeil - - + + FemGui::TaskDriver - - Nodes set - Nodes set + + Nodes set + Nodes set - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - FEM constraint parameters + + FEM constraint parameters + FEM constraint parameters - - + + FemGui::TaskFemConstraintBearing - - Delete - Slett + + Delete + Slett - - - - - - - Selection error - Selection error + + + + + + + Selection error + Selection error - - Please use only a single reference for bearing constraint - Please use only a single reference for bearing constraint + + Please use only a single reference for bearing constraint + Please use only a single reference for bearing constraint - - Only faces can be picked - Only faces can be picked + + Only faces can be picked + Only faces can be picked - - Only cylindrical faces can be picked - Only cylindrical faces can be picked + + Only cylindrical faces can be picked + Only cylindrical faces can be picked - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintFixed - - Delete - Slett + + Delete + Slett - - - Selection error - Selection error + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - Mixed shape types are not possible. Use a second constraint instead + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - Only faces, edges and vertices can be picked + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - + + FemGui::TaskFemConstraintForce - - Delete - Slett + + Delete + Slett - Force [N] - Force [N] + + Point load [N] + Point load [N] - Force [N/mm] - Force [N/mm] - - - Force [N/mm²] - Force [N/mm²] - - - - Point load [N] - - - - - Line load [N/mm] - + + Line load [N/mm] + Line load [N/mm] - - Area load [N/mm²] - + + Area load [N/mm²] + Area load [N/mm²] - - - - - - Selection error - Selection error + + + + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - Mixed shape types are not possible. Use a second constraint instead + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - Only faces, edges and vertices can be picked + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintGear - - - - Selection error - Selection error + + + + Selection error + Selection error - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - Pulley diameter + + Pulley diameter + Pulley diameter - - Torque [Nm] - Torque [Nm] + + Torque [Nm] + Torque [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - TaskObjectName + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - Tet Parameter + + Tet Parameter + Tet Parameter - - + + MechanicalMaterial - - Mechanical analysis - Mechanical analysis + + Mechanical analysis + Mechanical analysis - - ... - ... + + ... + ... - - Run Calculix - Run Calculix + + Run Calculix + Run Calculix - - Time: - Time: + + Time: + Time: - - Mechanical material - Mechanical material + + Mechanical material + Mechanical material - - choose... - choose... + + choose... + choose... - - MatWeb database... - MatWeb database... + + MatWeb database... + MatWeb database... - - Young's Modulus: - Young's Modulus: + + Young's Modulus: + Young's Modulus: - - Pa - Pa + + Pa + Pa - - Poisson Ratio: - Poisson Ratio: + + Poisson Ratio: + Poisson Ratio: - - + + QObject - - No active Analysis - No active Analysis + + No active Analysis + No active Analysis - - You need to create or activate a Analysis - You need to create or activate a Analysis + + You need to create or activate a Analysis + You need to create or activate a Analysis - - - - - Wrong selection - Feil valg + + + + + Wrong selection + Feil valg - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - Your FreeCAD is build without NETGEN support. Meshing will not work.... + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Your FreeCAD is build without NETGEN support. Meshing will not work.... - - - Select an edge, face or body. Only one body is allowed. - Velg en kant, flate eller komponent. Kun en komponent er tillatt. + + + Select an edge, face or body. Only one body is allowed. + Velg en kant, flate eller komponent. Kun en komponent er tillatt. - - - Wrong object type - Feil objekttype + + + Wrong object type + Feil objekttype - - - Fillet works only on parts - Avrunding fungerer bare på komponenter + + + Fillet works only on parts + Avrunding fungerer bare på komponenter - - Ok - Ok + + Ok + Ok - - Cancel - Avbryt + + Cancel + Avbryt - - Edit constraint - Edit constraint + + Edit constraint + Edit constraint - - - Combo View - Kombinert visning + + + Combo View + Kombinert visning - - combiTab - combiTab + + combiTab + combiTab - - qt_tabwidget_stackedwidget - qt_tabwidget_stackedwidget + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - ShaftWizard + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - ShaftWizardLayout + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - En dialog er allerede åpent i oppgavepanelet + + + + + + A dialog is already open in the task panel + En dialog er allerede åpent i oppgavepanelet - - - - - - Do you want to close this dialog? - Ønsker du å lukke denne dialogen? + + + + + + Do you want to close this dialog? + Ønsker du å lukke denne dialogen? - - Meshing - Meshing + + Meshing + Meshing - - + + ShowDisplacement - - Show result - Show result + + Show result + Show result - - Colors - Farger + + Colors + Farger - - Displacement - Displacement + + Displacement + Displacement - - Max: - Max: + + Max: + Max: - - Min: - Min: + + Min: + Min: - - None - Ingen + + None + Ingen - - Avg: - Avg: + + Avg: + Avg: - - - - mm - mm + + + + mm + mm - - Show - Show + + Show + Show - - Factor: - Factor: + + Factor: + Factor: - - Slider max: - Slider max: + + Slider max: + Slider max: - - + + TaskAnalysisInfo - - Form - Skjema + + Form + Skjema - - Meshes: - Meshes: + + Meshes: + Meshes: - - Constraints - Låser + + Constraints + Låser - - + + TaskCreateNodeSet - - Form - Skjema + + Form + Skjema - - Volume - Volume + + Volume + Volume - - Surface - Surface + + Surface + Surface - - Nodes: 0 - Nodes: 0 + + Nodes: 0 + Nodes: 0 - - Poly - Poly + + Poly + Poly - - Box - Boks + + Box + Boks - - Pick - Pick + + Pick + Pick - - Add - Legg til + + Add + Legg til - - Angle-search - Angle-search + + Angle-search + Angle-search - - Collect adjancent nodes - Collect adjancent nodes + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - Stop angle: + + Stop angle: + Stop angle: - - + + TaskDriver - - Form - Skjema + + Form + Skjema - - + + TaskFemConstraint - - Form - Skjema + + Form + Skjema - - Add reference - Add reference + + Add reference + Legg til referanse - - Load [N] - Load [N] + + Load [N] + Load [N] - - Diameter - Diameter + + Diameter + Diameter - - Other diameter - Other diameter + + Other diameter + Other diameter - - Center distance - Center distance + + Center distance + Center distance - - Direction - Retning + + Direction + Retning - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Location - Location + + Location + Location - - Distance - Avstand + + Distance + Avstand - - + + TaskFemConstraintBearing - - Form - Skjema + + Form + Skjema - - Add reference - Add reference + + Add reference + Legg til referanse - - Gear diameter - Gear diameter + + Gear diameter + Gear diameter - - Other pulley dia - Other pulley dia + + Other pulley dia + Other pulley dia - - Center distance - Center distance + + Center distance + Center distance - - Force - Force + + Force + Force - - Belt tension force - Belt tension force + + Belt tension force + Belt tension force - - Driven pulley - Driven pulley + + Driven pulley + Driven pulley - - Force location [deg] - Force location [deg] + + Force location [deg] + Force location [deg] - - Force Direction - Force Direction + + Force Direction + Force Direction - - Reversed direction - Reversed direction + + Reversed direction + Reversed direction - - Axial free - Axial free + + Axial free + Axial free - - Location - Location + + Location + Location - - Distance - Avstand + + Distance + Avstand - - + + TaskFemConstraintFixed - - Form - Skjema + + Form + Skjema - - Add reference - Add reference + + Add reference + Legg til referanse - - + + TaskFemConstraintForce - - Form - Skjema + + Form + Skjema - - Add reference - Add reference + + Add reference + Legg til referanse - - Load [N] - Load [N] + + Load [N] + Load [N] - - Direction - Retning + + Direction + Retning - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - + + TaskObjectName - - Form - Skjema + + Form + Skjema - - + + TaskTetParameter - - Form - Skjema + + Form + Skjema - - Max. Size: - Max. Size: + + Max. Size: + Max. Size: - - Second order - Second order + + Second order + Second order - - Fineness: - Fineness: + + Fineness: + Fineness: - - VeryCoarse - VeryCoarse + + VeryCoarse + VeryCoarse - - Coarse - Coarse + + Coarse + Coarse - - Moderate - Moderate + + Moderate + Moderate - - Fine - Fine + + Fine + Fine - - VeryFine - VeryFine + + VeryFine + VeryFine - - UserDefined - UserDefined + + UserDefined + UserDefined - - Growth Rate: - Growth Rate: + + Growth Rate: + Growth Rate: - - Nbr. Segs per Edge: - Nbr. Segs per Edge: + + Nbr. Segs per Edge: + Nbr. Segs per Edge: - - Nbr. Segs per Radius: - Nbr. Segs per Radius: + + Nbr. Segs per Radius: + Nbr. Segs per Radius: - - Optimize - Optimize + + Optimize + Optimize - - Node count: - Node count: + + Node count: + Node count: - - Triangle count: - Triangle count: + + Triangle count: + Triangle count: - - Tetraeder count: - Tetraeder count: + + Tetraeder count: + Tetraeder count: - - + + Workbench - - FEM - FEM + + FEM + FEM - - &FEM - &FEM + + &FEM + &FEM - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_pl.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_pl.qm index a43f9ccbe..585fe4a20 100755 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_pl.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_pl.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_pl.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_pl.ts index 2d690cb65..2425fc47c 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_pl.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_pl.ts @@ -1,1052 +1,1040 @@ - + CmdFemAddPart - - Fem - Mes + + Fem + Mes - - - Add a part to the Analysis - Add a part to the Analysis + + + Add a part to the Analysis + Dodaj część do analizy - - + + CmdFemConstraintBearing - - Fem - Mes + + Fem + Mes - - Create FEM bearing constraint - Create FEM bearing constraint + + Create FEM bearing constraint + Utwórz wiązania MES łożysk - - Create FEM constraint for a bearing - Create FEM constraint for a bearing + + Create FEM constraint for a bearing + Stwórz wiązania MES dla łożyska - - + + CmdFemConstraintFixed - - Fem - Mes + + Fem + Mes - - Create FEM fixed constraint - Create FEM fixed constraint + + Create FEM fixed constraint + Stwórz stałe wiązanie MES - - Create FEM constraint for a fixed geometric entity - Create FEM constraint for a fixed geometric entity + + Create FEM constraint for a fixed geometric entity + Utwórz wiązanie MES dla stałego obiektu geometrycznego - - + + CmdFemConstraintForce - - Fem - Mes + + Fem + Mes - - Create FEM force constraint - Create FEM force constraint + + Create FEM force constraint + Utwórz wiązania MES siły - - Create FEM constraint for a force acting on a geometric entity - Create FEM constraint for a force acting on a geometric entity + + Create FEM constraint for a force acting on a geometric entity + Stwórz wiązanie MES dla siły oddziaływającej na obiekt geometryczny - - + + CmdFemConstraintGear - - Fem - Mes + + Fem + Mes - - Create FEM gear constraint - Create FEM gear constraint + + Create FEM gear constraint + Utwórz wiązania MES przekładni - - Create FEM constraint for a gear - Create FEM constraint for a gear + + Create FEM constraint for a gear + Utwórz wiązania MES dla przekładni - - + + CmdFemConstraintPulley - - Fem - Mes + + Fem + Mes - - Create FEM pulley constraint - Create FEM pulley constraint + + Create FEM pulley constraint + Utwórz wiązania MES koła pasowego - - Create FEM constraint for a pulley - Create FEM constraint for a pulley + + Create FEM constraint for a pulley + Utwórz wiązania MES dla koła pasowego - - + + CmdFemCreateAnalysis - - Fem - Mes + + Fem + Mes - - - Create a FEM analysis - Create a FEM analysis + + + Create a FEM analysis + Utwórz analizę metodą FEM - - + + CmdFemCreateFromShape - - Fem - Mes + + Fem + Mes - - Create FEM mesh - Tworzenie siatki + + Create FEM mesh + Tworzenie siatki MES - - Create FEM mesh from shape - Tworzenie siatki z kształtu + + Create FEM mesh from shape + Tworzenie siatki MES z kształtu - - + + CmdFemCreateNodesSet - - Fem - Mes + + Fem + Mes - - - Define/create a nodes set... - Define/create a nodes set... + + + Define/create a nodes set... + Zdefiniuj/utwórz system węzłów... - - + + CmdFemDefineNodesSet - - Fem - Mes + + Fem + Mes - - - - Create node set by Poly - Create node set by Poly + + + + Create node set by Poly + Utwórz system węzłów metodą Poly - - + + FemGui::HypothesisWidget - - Hypothesis - Hipoteza + + Hypothesis + Hipoteza - - Quadrangle - Kwadratura + + Quadrangle + Kwadratura - - Maximum length - Maksymalna długość + + Maximum length + Maksymalna długość - - Local length - Długość lokalna + + Local length + Długość lokalna - - Maximum element area - Maksymalny obszar elementu + + Maximum element area + Maksymalny obszar elementu - - + + FemGui::TaskAnalysisInfo - - Nodes set - Nodes set + + Nodes set + System węzłów - - + + FemGui::TaskCreateNodeSet - - Nodes set - Nodes set + + Nodes set + System węzłów - - + + FemGui::TaskDlgFemConstraint - - - Input error - Błąd danych wejściowych + + + Input error + Błąd danych wejściowych - - You must specify at least one reference - You must specify at least one reference + + You must specify at least one reference + Należy określić co najmniej jedno odniesienie - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - Błąd danych wejściowych + + Input error + Błąd danych wejściowych - - + + FemGui::TaskDlgFemConstraintForce - - Input error - Błąd danych wejściowych + + Input error + Błąd danych wejściowych - - + + FemGui::TaskDlgFemConstraintGear - - Input error - Błąd danych wejściowych + + Input error + Błąd danych wejściowych - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - Błąd danych wejściowych + + Input error + Błąd danych wejściowych - - + + FemGui::TaskDriver - - Nodes set - Nodes set + + Nodes set + System węzłów - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - FEM constraint parameters + + FEM constraint parameters + Parametry ograniczeń FEM - - + + FemGui::TaskFemConstraintBearing - - Delete - Usuń + + Delete + Usuń - - - - - - - Selection error - Selection error + + + + + + + Selection error + Selekcja błedów - - Please use only a single reference for bearing constraint - Please use only a single reference for bearing constraint + + Please use only a single reference for bearing constraint + Proszę użyć tylko jednego odniesienia dla punktu podparcia - - Only faces can be picked - Only faces can be picked + + Only faces can be picked + Wybrać można tylko powierzchnie - - Only cylindrical faces can be picked - Only cylindrical faces can be picked + + Only cylindrical faces can be picked + Wybrać można tylko powierzchnie cylindryczne - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Wybrać można tylko powierzchnie płaskie - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Wybrać można tylko krawędzie liniowe - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Wybrać można tylko powierzchnie i krawędzie - - + + FemGui::TaskFemConstraintFixed - - Delete - Usuń + + Delete + Usuń - - - Selection error - Selection error + + + Selection error + Selekcja błedów - - Mixed shape types are not possible. Use a second constraint instead - Mixed shape types are not possible. Use a second constraint instead + + Mixed shape types are not possible. Use a second constraint instead + Kształty typu mieszanego nie są możliwe do użycia. Użyj drugiego ograniczenia - - Only faces, edges and vertices can be picked - Only faces, edges and vertices can be picked + + Only faces, edges and vertices can be picked + Tylko powierzchnie, krawędzie i wierzchołki mogą być wybrane - - + + FemGui::TaskFemConstraintForce - - Delete - Usuń + + Delete + Usuń - Force [N] - Force [N] + + Point load [N] + Point load [N] - Force [N/mm] - Force [N/mm] - - - Force [N/mm²] - Force [N/mm²] - - - - Point load [N] - - - - - Line load [N/mm] - + + Line load [N/mm] + Line load [N/mm] - - Area load [N/mm²] - + + Area load [N/mm²] + Area load [N/mm²] - - - - - - Selection error - Selection error + + + + + + Selection error + Selekcja błedów - - Mixed shape types are not possible. Use a second constraint instead - Mixed shape types are not possible. Use a second constraint instead + + Mixed shape types are not possible. Use a second constraint instead + Kształty typu mieszanego nie są możliwe do użycia. Użyj drugiego ograniczenia - - Only faces, edges and vertices can be picked - Only faces, edges and vertices can be picked + + Only faces, edges and vertices can be picked + Tylko powierzchnie, krawędzie i wierzchołki mogą być wybrane - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Wybrać można tylko powierzchnie płaskie - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Wybrać można tylko krawędzie liniowe - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Wybrać można tylko powierzchnie i krawędzie - - + + FemGui::TaskFemConstraintGear - - - - Selection error - Selection error + + + + Selection error + Selekcja błedów - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Wybrać można tylko powierzchnie płaskie - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Wybrać można tylko krawędzie liniowe - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Wybrać można tylko powierzchnie i krawędzie - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - Pulley diameter + + Pulley diameter + Średnica koła pasowego - - Torque [Nm] - Torque [Nm] + + Torque [Nm] + Moment obrotowy [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - TaskObjectName + + TaskObjectName + Zadaj nazwę obiektu - - + + FemGui::TaskTetParameter - - Tet Parameter - Tet Parameter + + Tet Parameter + Parametr Tet - - + + MechanicalMaterial - - Mechanical analysis - Mechanical analysis + + Mechanical analysis + Analiza mechaniczna - - ... - ... + + ... + ... - - Run Calculix - Run Calculix + + Run Calculix + Uruchom Calculix - - Time: - Czas: + + Time: + Czas: - - Mechanical material - Mechanical material + + Mechanical material + Materiał mechaniczny - - choose... - Wybierz... + + choose... + Wybierz... - - MatWeb database... - MatWeb database... + + MatWeb database... + Baza danych MatWeb... - - Young's Modulus: - Young's Modulus: + + Young's Modulus: + Moduł Younga: - - Pa - Pa + + Pa + Paskal [Pa] - - Poisson Ratio: - Poisson Ratio: + + Poisson Ratio: + Współczynnik Poisson'a: - - + + QObject - - No active Analysis - No active Analysis + + No active Analysis + Brak aktywnej analizy - - You need to create or activate a Analysis - You need to create or activate a Analysis + + You need to create or activate a Analysis + Należy stworzyć lub aktywować analizę - - - - - Wrong selection - Niewłaściwy wybór + + + + + Wrong selection + Niewłaściwy wybór - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - Your FreeCAD is build without NETGEN support. Meshing will not work.... + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Twój FreeCAD jest zainstalowany bez wsparcia dla NETGEN. Siatka nie będzie działać... - - - Select an edge, face or body. Only one body is allowed. - Wybierz krawędź, powierzchnię lub bryłę. Tylko jedna bryłą jest dozwolona. + + + Select an edge, face or body. Only one body is allowed. + Wybierz krawędź, powierzchnię lub bryłę. Tylko jedna bryłą jest dozwolona. - - - Wrong object type - Niewłaściwy typ obiektu + + + Wrong object type + Niewłaściwy typ obiektu - - - Fillet works only on parts - Zaokrąglenie działa tylko na częściach + + + Fillet works only on parts + Zaokrąglenie działa tylko na częściach - - Ok - Ok + + Ok + Ok - - Cancel - Anuluj + + Cancel + Anuluj - - Edit constraint - Edit constraint + + Edit constraint + Edytuj ograniczenia - - - Combo View - Widok połączony + + + Combo View + Widok połączony - - combiTab - combiTab + + combiTab + combiTab - - qt_tabwidget_stackedwidget - qt_tabwidget_stackedwidget + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - ShaftWizard + + ShaftWizard + Kreator wałów - - ShaftWizardLayout - ShaftWizardLayout + + ShaftWizardLayout + Kreator układów wałów - - - - - - A dialog is already open in the task panel - Okno dialogowe jest już otwarte w panelu zadań + + + + + + A dialog is already open in the task panel + Okno dialogowe jest już otwarte w panelu zadań - - - - - - Do you want to close this dialog? - Czy chcesz zamknąć to okno dialogowe? + + + + + + Do you want to close this dialog? + Czy chcesz zamknąć to okno dialogowe? - - Meshing - Meshing + + Meshing + Tworzenie siatki - - + + ShowDisplacement - - Show result - Show result + + Show result + Pokaż wynik - - Colors - Kolory + + Colors + Kolory - - Displacement - Wyporność + + Displacement + Wyporność - - Max: - Maks: + + Max: + Maks: - - Min: - Min: + + Min: + Min: - - None - Żaden + + None + Żaden - - Avg: - Średnio: + + Avg: + Średnio: - - - - mm - mm + + + + mm + mm - - Show - Pokaż + + Show + Pokaż - - Factor: - Factor: + + Factor: + Współczynnik: - - Slider max: - Slider max: + + Slider max: + Suwak max: - - + + TaskAnalysisInfo - - Form - Formularz + + Form + Formularz - - Meshes: - Meshes: + + Meshes: + Oczka siatki: - - Constraints - Ograniczenia + + Constraints + Ograniczenia - - + + TaskCreateNodeSet - - Form - Formularz + + Form + Formularz - - Volume - Volume + + Volume + Objętość - - Surface - Powierzchnia + + Surface + Powierzchnia - - Nodes: 0 - Węzły: 0 + + Nodes: 0 + Węzły: 0 - - Poly - Poly + + Poly + Poli - - Box - Sześcian + + Box + Sześcian - - Pick - Pick + + Pick + Wybierz - - Add - Dodaj + + Add + Dodaj - - Angle-search - Angle-search + + Angle-search + Szukaj kąt - - Collect adjancent nodes - Collect adjancent nodes + + Collect adjancent nodes + Zbierz przylegające węzły - - Stop angle: - Stop angle: + + Stop angle: + Kąt zatrzymania: - - + + TaskDriver - - Form - Formularz + + Form + Formularz - - + + TaskFemConstraint - - Form - Formularz + + Form + Formularz - - Add reference - Add reference + + Add reference + Dodaj odniesienie - - Load [N] - Load [N] + + Load [N] + Obciążenie [N] - - Diameter - Średnica + + Diameter + Średnica - - Other diameter - Other diameter + + Other diameter + Inna średnica - - Center distance - Center distance + + Center distance + Odległość od środka - - Direction - Kierunek + + Direction + Kierunek - - Reverse direction - Odwróć kierunek + + Reverse direction + Odwróć kierunek - - Location - Lokalizacja + + Location + Lokalizacja - - Distance - Odległość + + Distance + Odległość - - + + TaskFemConstraintBearing - - Form - Formularz + + Form + Formularz - - Add reference - Add reference + + Add reference + Dodaj odniesienie - - Gear diameter - Gear diameter + + Gear diameter + Średnica koła zębatego - - Other pulley dia - Other pulley dia + + Other pulley dia + Inna średnica koła pasowego - - Center distance - Center distance + + Center distance + Odległość od środka - - Force - Siła + + Force + Siła - - Belt tension force - Belt tension force + + Belt tension force + Siła naciągu paska - - Driven pulley - Driven pulley + + Driven pulley + Napędzane koło pasowe - - Force location [deg] - Force location [deg] + + Force location [deg] + Położenie siły [deg] - - Force Direction - Kierunek siły + + Force Direction + Kierunek siły - - Reversed direction - Reversed direction + + Reversed direction + Odwrócone kierunki - - Axial free - Axial free + + Axial free + Wolne osiowo - - Location - Lokalizacja + + Location + Lokalizacja - - Distance - Odległość + + Distance + Odległość - - + + TaskFemConstraintFixed - - Form - Formularz + + Form + Formularz - - Add reference - Add reference + + Add reference + Dodaj odniesienie - - + + TaskFemConstraintForce - - Form - Formularz + + Form + Formularz - - Add reference - Add reference + + Add reference + Dodaj odniesienie - - Load [N] - Load [N] + + Load [N] + Obciążenie [N] - - Direction - Kierunek + + Direction + Kierunek - - Reverse direction - Odwróć kierunek + + Reverse direction + Odwróć kierunek - - + + TaskObjectName - - Form - Formularz + + Form + Formularz - - + + TaskTetParameter - - Form - Formularz + + Form + Formularz - - Max. Size: - Max. Size: + + Max. Size: + Rozmiar max.: - - Second order - Second order + + Second order + Drugiego rzędu - - Fineness: - Fineness: + + Fineness: + Stopień rozdrobnienia: - - VeryCoarse - VeryCoarse + + VeryCoarse + Bardzo zgrubnie - - Coarse - Coarse + + Coarse + Zgrubnie - - Moderate - Moderate + + Moderate + Umiarkowanie - - Fine - Fine + + Fine + Drobno - - VeryFine - VeryFine + + VeryFine + Bardzo drobno - - UserDefined - UserDefined + + UserDefined + Zdefiniowane przez użytkownika - - Growth Rate: - Growth Rate: + + Growth Rate: + Współczynnik wzrostu: - - Nbr. Segs per Edge: - Nbr. Segs per Edge: + + Nbr. Segs per Edge: + Liczba segmentów na krawędź: - - Nbr. Segs per Radius: - Nbr. Segs per Radius: + + Nbr. Segs per Radius: + Liczba segmentów na promień: - - Optimize - Optimize + + Optimize + Optymalizacji - - Node count: - Node count: + + Node count: + Liczba węzłów: - - Triangle count: - Triangle count: + + Triangle count: + Liczba trójkątów: - - Tetraeder count: - Tetraeder count: + + Tetraeder count: + Liczba tetraedrów: - - + + Workbench - - FEM - MES + + FEM + MES - - &FEM - &MES + + &FEM + &MES - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.qm index 2f419f656..af1f252bb 100644 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.ts index 94fafb8c5..90cdd4052 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.ts @@ -1,1052 +1,1040 @@ - + CmdFemAddPart - - Fem - Fem + + Fem + Fem - - - Add a part to the Analysis - Adicionar uma peça para a análise + + + Add a part to the Analysis + Adicionar uma peça para a análise - - + + CmdFemConstraintBearing - - Fem - Fem + + Fem + Fem - - Create FEM bearing constraint - Criar uma restrição de rolamento + + Create FEM bearing constraint + Criar uma restrição de rolamento - - Create FEM constraint for a bearing - Criar uma restrição FEM para um rolamento + + Create FEM constraint for a bearing + Criar uma restrição FEM para um rolamento - - + + CmdFemConstraintFixed - - Fem - Fem + + Fem + Fem - - Create FEM fixed constraint - Criar uma restrição fixa + + Create FEM fixed constraint + Criar uma restrição fixa - - Create FEM constraint for a fixed geometric entity - Criar uma restrição FEM para uma entidade geométrica fixa + + Create FEM constraint for a fixed geometric entity + Criar uma restrição FEM para uma entidade geométrica fixa - - + + CmdFemConstraintForce - - Fem - Fem + + Fem + Fem - - Create FEM force constraint - Criar uma restrição de força + + Create FEM force constraint + Criar uma restrição de força - - Create FEM constraint for a force acting on a geometric entity - Criar uma restrição FEM para uma força atuando em uma entidade geométrica + + Create FEM constraint for a force acting on a geometric entity + Criar uma restrição FEM para uma força atuando em uma entidade geométrica - - + + CmdFemConstraintGear - - Fem - Fem + + Fem + Fem - - Create FEM gear constraint - Criar restrição de engrenagem + + Create FEM gear constraint + Criar restrição de engrenagem - - Create FEM constraint for a gear - Criar uma restrição FEM para uma engrenagem + + Create FEM constraint for a gear + Criar uma restrição FEM para uma engrenagem - - + + CmdFemConstraintPulley - - Fem - Fem + + Fem + Fem - - Create FEM pulley constraint - Criar uma restrição de polia + + Create FEM pulley constraint + Criar uma restrição de polia - - Create FEM constraint for a pulley - Criar uma restrição FEM para uma polia + + Create FEM constraint for a pulley + Criar uma restrição FEM para uma polia - - + + CmdFemCreateAnalysis - - Fem - Fem + + Fem + Fem - - - Create a FEM analysis - Criar uma análise FEM + + + Create a FEM analysis + Criar uma análise FEM - - + + CmdFemCreateFromShape - - Fem - Fem + + Fem + Fem - - Create FEM mesh - Criar malha MEF + + Create FEM mesh + Criar malha MEF - - Create FEM mesh from shape - Criar malha FEM a partir de uma forma + + Create FEM mesh from shape + Criar malha FEM a partir de uma forma - - + + CmdFemCreateNodesSet - - Fem - Fem + + Fem + Fem - - - Define/create a nodes set... - Definir/criar um conjunto de nós... + + + Define/create a nodes set... + Definir/criar um conjunto de nós... - - + + CmdFemDefineNodesSet - - Fem - Fem + + Fem + Fem - - - - Create node set by Poly - Criar um conjunto de nós a partir de um polígono + + + + Create node set by Poly + Criar um conjunto de nós a partir de um polígono - - + + FemGui::HypothesisWidget - - Hypothesis - Hipótese + + Hypothesis + Hipótese - - Quadrangle - Quadrângulo + + Quadrangle + Quadrângulo - - Maximum length - Comprimento máximo + + Maximum length + Comprimento máximo - - Local length - Comprimento local + + Local length + Comprimento local - - Maximum element area - Área máxima dos elementos + + Maximum element area + Área máxima dos elementos - - + + FemGui::TaskAnalysisInfo - - Nodes set - Conjunto de nós + + Nodes set + Conjunto de nós - - + + FemGui::TaskCreateNodeSet - - Nodes set - Conjunto de nós + + Nodes set + Conjunto de nós - - + + FemGui::TaskDlgFemConstraint - - - Input error - Erro de entrada + + + Input error + Erro de entrada - - You must specify at least one reference - Você deve especificar pelo menos uma referência + + You must specify at least one reference + Você deve especificar pelo menos uma referência - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - Erro de entrada + + Input error + Erro de entrada - - + + FemGui::TaskDlgFemConstraintForce - - Input error - Erro de entrada + + Input error + Erro de entrada - - + + FemGui::TaskDlgFemConstraintGear - - Input error - Erro de entrada + + Input error + Erro de entrada - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - Erro de entrada + + Input error + Erro de entrada - - + + FemGui::TaskDriver - - Nodes set - Conjunto de nós + + Nodes set + Conjunto de nós - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - Parâmetros de restrições FEM + + FEM constraint parameters + Parâmetros de restrições FEM - - + + FemGui::TaskFemConstraintBearing - - Delete - Excluir + + Delete + Excluir - - - - - - - Selection error - Erro de seleção + + + + + + + Selection error + Erro de seleção - - Please use only a single reference for bearing constraint - Por favor, use apenas uma única referência para restrição de rolamentos + + Please use only a single reference for bearing constraint + Por favor, use apenas uma única referência para restrição de rolamentos - - Only faces can be picked - Somente as faces podem ser selecionadas + + Only faces can be picked + Somente as faces podem ser selecionadas - - Only cylindrical faces can be picked - Somente as faces cilíndricas podem ser selecionadas + + Only cylindrical faces can be picked + Somente as faces cilíndricas podem ser selecionadas - - Only planar faces can be picked - Apenas faces planas podem ser selecionadas + + Only planar faces can be picked + Apenas faces planas podem ser selecionadas - - Only linear edges can be picked - Apenas arestas lineares podem ser selecionadas + + Only linear edges can be picked + Apenas arestas lineares podem ser selecionadas - - Only faces and edges can be picked - Apenas faces e arestas podem ser selecionadas + + Only faces and edges can be picked + Apenas faces e arestas podem ser selecionadas - - + + FemGui::TaskFemConstraintFixed - - Delete - Excluir + + Delete + Excluir - - - Selection error - Erro de seleção + + + Selection error + Erro de seleção - - Mixed shape types are not possible. Use a second constraint instead - Tipos de forma diferentes não são possíveis. No lugar, use uma segunda restrição + + Mixed shape types are not possible. Use a second constraint instead + Tipos de forma diferentes não são possíveis. No lugar, use uma segunda restrição - - Only faces, edges and vertices can be picked - Apenas faces, arestas e vértices podem ser selecionados + + Only faces, edges and vertices can be picked + Apenas faces, arestas e vértices podem ser selecionados - - + + FemGui::TaskFemConstraintForce - - Delete - Excluir + + Delete + Excluir - Force [N] - Força [N] + + Point load [N] + Carga pontual [N] - Force [N/mm] - Força [N/mm] - - - Force [N/mm²] - Força [N/mm ²] - - - - Point load [N] - - - - - Line load [N/mm] - + + Line load [N/mm] + Carga linear [M/mm] - - Area load [N/mm²] - + + Area load [N/mm²] + Carga de área [N/mm²] - - - - - - Selection error - Erro de seleção + + + + + + Selection error + Erro de seleção - - Mixed shape types are not possible. Use a second constraint instead - Tipos de forma diferentes não são possíveis. No lugar, use uma segunda restrição + + Mixed shape types are not possible. Use a second constraint instead + Tipos de forma diferentes não são possíveis. No lugar, use uma segunda restrição - - Only faces, edges and vertices can be picked - Apenas faces, arestas e vértices podem ser selecionados + + Only faces, edges and vertices can be picked + Apenas faces, arestas e vértices podem ser selecionados - - Only planar faces can be picked - Apenas faces planas podem ser selecionadas + + Only planar faces can be picked + Apenas faces planas podem ser selecionadas - - Only linear edges can be picked - Apenas arestas lineares podem ser selecionadas + + Only linear edges can be picked + Apenas arestas lineares podem ser selecionadas - - Only faces and edges can be picked - Apenas faces e arestas podem ser selecionadas + + Only faces and edges can be picked + Apenas faces e arestas podem ser selecionadas - - + + FemGui::TaskFemConstraintGear - - - - Selection error - Erro de seleção + + + + Selection error + Erro de seleção - - Only planar faces can be picked - Apenas faces planas podem ser selecionadas + + Only planar faces can be picked + Apenas faces planas podem ser selecionadas - - Only linear edges can be picked - Apenas arestas lineares podem ser selecionadas + + Only linear edges can be picked + Apenas arestas lineares podem ser selecionadas - - Only faces and edges can be picked - Apenas faces e arestas podem ser selecionadas + + Only faces and edges can be picked + Apenas faces e arestas podem ser selecionadas - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - Diâmetro da polia + + Pulley diameter + Diâmetro da polia - - Torque [Nm] - Momento de torção [Nm] + + Torque [Nm] + Momento de torção [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - TaskObjectName + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - Parâmetro TET + + Tet Parameter + Parâmetro TET - - + + MechanicalMaterial - - Mechanical analysis - Análise mecânica + + Mechanical analysis + Análise mecânica - - ... - ... + + ... + ... - - Run Calculix - Executar Calculix + + Run Calculix + Executar Calculix - - Time: - Tempo: + + Time: + Tempo: - - Mechanical material - Material de mecânica + + Mechanical material + Material de mecânica - - choose... - escolha... + + choose... + escolha... - - MatWeb database... - Banco de dados MatWeb... + + MatWeb database... + Banco de dados MatWeb... - - Young's Modulus: - Módulo de Young: + + Young's Modulus: + Módulo de Young: - - Pa - Pa + + Pa + Pa - - Poisson Ratio: - Relação de Poisson: + + Poisson Ratio: + Relação de Poisson: - - + + QObject - - No active Analysis - Nenhuma análise ativa + + No active Analysis + Nenhuma análise ativa - - You need to create or activate a Analysis - Você precisa criar ou ativar uma análise + + You need to create or activate a Analysis + Você precisa criar ou ativar uma análise - - - - - Wrong selection - Seleção errada + + + + + Wrong selection + Seleção errada - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - Esta versão do FreeCAD foi compilada sem suporte ao NETGEN. A conversão em malha não estará disponível. + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Esta versão do FreeCAD foi compilada sem suporte ao NETGEN. A conversão em malha não estará disponível. - - - Select an edge, face or body. Only one body is allowed. - Selecione uma aresta, face ou corpo. Apenas um corpo é permitido. + + + Select an edge, face or body. Only one body is allowed. + Selecione uma aresta, face ou corpo. Apenas um corpo é permitido. - - - Wrong object type - Tipo de objeto errado + + + Wrong object type + Tipo de objeto errado - - - Fillet works only on parts - Filetes só funcionam em peças + + + Fillet works only on parts + Filetes só funcionam em peças - - Ok - Ok + + Ok + Ok - - Cancel - Cancelar + + Cancel + Cancelar - - Edit constraint - Editar restrição + + Edit constraint + Editar restrição - - - Combo View - Tela combinada + + + Combo View + Tela combinada - - combiTab - combiTab + + combiTab + combiTab - - qt_tabwidget_stackedwidget - qt_tabwidget_stackedwidget + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - ShaftWizard + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - ShaftWizardLayout + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - Uma caixa de diálogo já está aberta no painel de tarefas + + + + + + A dialog is already open in the task panel + Uma caixa de diálogo já está aberta no painel de tarefas - - - - - - Do you want to close this dialog? - Deseja fechar este diálogo? + + + + + + Do you want to close this dialog? + Deseja fechar este diálogo? - - Meshing - Conversão em malhas + + Meshing + Conversão em malhas - - + + ShowDisplacement - - Show result - Mostrar resultado + + Show result + Mostrar resultado - - Colors - Cores + + Colors + Cores - - Displacement - Deslocamento + + Displacement + Deslocamento - - Max: - Máx: + + Max: + Máx: - - Min: - Mín: + + Min: + Mín: - - None - Nenhum + + None + Nenhum - - Avg: - Média: + + Avg: + Média: - - - - mm - mm + + + + mm + mm - - Show - Mostrar + + Show + Mostrar - - Factor: - Fator: + + Factor: + Fator: - - Slider max: - Cursor max: + + Slider max: + Cursor max: - - + + TaskAnalysisInfo - - Form - Formulário + + Form + Formulário - - Meshes: - Malhas: + + Meshes: + Malhas: - - Constraints - Restrições + + Constraints + Restrições - - + + TaskCreateNodeSet - - Form - Formulário + + Form + Formulário - - Volume - Volume + + Volume + Volume - - Surface - Superfície + + Surface + Superfície - - Nodes: 0 - Nós: 0 + + Nodes: 0 + Nós: 0 - - Poly - Polígono + + Poly + Polígono - - Box - Caixa + + Box + Caixa - - Pick - Selecionar + + Pick + Selecionar - - Add - Adicionar + + Add + Adicionar - - Angle-search - Busca de ângulo + + Angle-search + Busca de ângulo - - Collect adjancent nodes - Coletar nós vizinhos + + Collect adjancent nodes + Coletar nós vizinhos - - Stop angle: - Ângulo final: + + Stop angle: + Ângulo final: - - + + TaskDriver - - Form - Formulário + + Form + Formulário - - + + TaskFemConstraint - - Form - Formulário + + Form + Formulário - - Add reference - Adicionar referência + + Add reference + Adicionar referência - - Load [N] - Carga [N] + + Load [N] + Carga [N] - - Diameter - Diâmetro + + Diameter + Diâmetro - - Other diameter - Outro diâmetro + + Other diameter + Outro diâmetro - - Center distance - Distância do centro + + Center distance + Distância do centro - - Direction - Direção + + Direction + Direção - - Reverse direction - Inverter direção + + Reverse direction + Inverter direção - - Location - Localização + + Location + Localização - - Distance - Distância + + Distance + Distância - - + + TaskFemConstraintBearing - - Form - Formulário + + Form + Formulário - - Add reference - Adicionar referência + + Add reference + Adicionar referência - - Gear diameter - Diâmetro da engrenagem + + Gear diameter + Diâmetro da engrenagem - - Other pulley dia - Outro diâmetro de polia + + Other pulley dia + Outro diâmetro de polia - - Center distance - Distância do centro + + Center distance + Distância do centro - - Force - Força + + Force + Força - - Belt tension force - Força de tensão da correia + + Belt tension force + Força de tensão da correia - - Driven pulley - Polia subserviente + + Driven pulley + Polia subserviente - - Force location [deg] - Posição da força [graus] + + Force location [deg] + Posição da força [graus] - - Force Direction - Direção da força + + Force Direction + Direção da força - - Reversed direction - Direção invertida + + Reversed direction + Direção invertida - - Axial free - Eixo livre + + Axial free + Eixo livre - - Location - Localização + + Location + Localização - - Distance - Distância + + Distance + Distância - - + + TaskFemConstraintFixed - - Form - Formulário + + Form + Formulário - - Add reference - Adicionar referência + + Add reference + Adicionar referência - - + + TaskFemConstraintForce - - Form - Formulário + + Form + Formulário - - Add reference - Adicionar referência + + Add reference + Adicionar referência - - Load [N] - Carga [N] + + Load [N] + Carga [N] - - Direction - Direção + + Direction + Direção - - Reverse direction - Inverter direção + + Reverse direction + Inverter direção - - + + TaskObjectName - - Form - Formulário + + Form + Formulário - - + + TaskTetParameter - - Form - Formulário + + Form + Formulário - - Max. Size: - Tamanho Máx.: + + Max. Size: + Tamanho Máx.: - - Second order - Segunda ordem + + Second order + Segunda ordem - - Fineness: - Espessura: + + Fineness: + Espessura: - - VeryCoarse - Muito grosso + + VeryCoarse + Muito grosso - - Coarse - Grosso + + Coarse + Grosso - - Moderate - Moderado + + Moderate + Moderado - - Fine - Fino + + Fine + Fino - - VeryFine - Muito fino + + VeryFine + Muito fino - - UserDefined - Usuário definido + + UserDefined + Usuário definido - - Growth Rate: - Taxa de crescimento: + + Growth Rate: + Taxa de crescimento: - - Nbr. Segs per Edge: - Número de segmentos por aresta: + + Nbr. Segs per Edge: + Número de segmentos por aresta: - - Nbr. Segs per Radius: - Número de segmentos por raio: + + Nbr. Segs per Radius: + Número de segmentos por raio: - - Optimize - Otimizar + + Optimize + Otimizar - - Node count: - Contador de nó: + + Node count: + Contador de nó: - - Triangle count: - Contador de triângulo: + + Triangle count: + Contador de triângulo: - - Tetraeder count: - Contador de tetraedro: + + Tetraeder count: + Contador de tetraedro: - - + + Workbench - - FEM - MEF + + FEM + MEF - - &FEM - ME&F + + &FEM + ME&F - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_pt-PT.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_pt-PT.qm index 7b4569783..3d99b146f 100644 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_pt-PT.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_pt-PT.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_pt-PT.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_pt-PT.ts index 5ff0bfaf9..4eaa120f9 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_pt-PT.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_pt-PT.ts @@ -1,1052 +1,1040 @@ - + CmdFemAddPart - - Fem - Fem + + Fem + Fem - - - Add a part to the Analysis - Adicionar uma peça para a análise + + + Add a part to the Analysis + Adicionar uma parte para a análise - - + + CmdFemConstraintBearing - - Fem - Fem + + Fem + Fem - - Create FEM bearing constraint - Create FEM bearing constraint + + Create FEM bearing constraint + Create FEM bearing constraint - - Create FEM constraint for a bearing - Create FEM constraint for a bearing + + Create FEM constraint for a bearing + Create FEM constraint for a bearing - - + + CmdFemConstraintFixed - - Fem - Fem + + Fem + Fem - - Create FEM fixed constraint - Criar uma restrição fixa + + Create FEM fixed constraint + Criar uma restrição fixa - - Create FEM constraint for a fixed geometric entity - Create FEM constraint for a fixed geometric entity + + Create FEM constraint for a fixed geometric entity + Create FEM constraint for a fixed geometric entity - - + + CmdFemConstraintForce - - Fem - Fem + + Fem + Fem - - Create FEM force constraint - Create FEM force constraint + + Create FEM force constraint + Criar restrição de força MEF - - Create FEM constraint for a force acting on a geometric entity - Create FEM constraint for a force acting on a geometric entity + + Create FEM constraint for a force acting on a geometric entity + Criar restrição MEF para uma força a atuar numa entidade geométrica - - + + CmdFemConstraintGear - - Fem - Fem + + Fem + Fem - - Create FEM gear constraint - Create FEM gear constraint + + Create FEM gear constraint + Criar restrição de engrenagem MEF - - Create FEM constraint for a gear - Create FEM constraint for a gear + + Create FEM constraint for a gear + Criar restrição MEF para uma engrenagem - - + + CmdFemConstraintPulley - - Fem - Fem + + Fem + Fem - - Create FEM pulley constraint - Create FEM pulley constraint + + Create FEM pulley constraint + Criar restrição de polia MEF - - Create FEM constraint for a pulley - Create FEM constraint for a pulley + + Create FEM constraint for a pulley + Criar restrição FEM para uma polia - - + + CmdFemCreateAnalysis - - Fem - Fem + + Fem + Fem - - - Create a FEM analysis - Create a FEM analysis + + + Create a FEM analysis + Criar uma análise MEF - - + + CmdFemCreateFromShape - - Fem - Fem + + Fem + Fem - - Create FEM mesh - Criar uma malha FEM + + Create FEM mesh + Criar uma malha FEM - - Create FEM mesh from shape - Criar uma malha FEM a partir de uma forma + + Create FEM mesh from shape + Criar uma malha FEM a partir de uma forma - - + + CmdFemCreateNodesSet - - Fem - Fem + + Fem + Fem - - - Define/create a nodes set... - Define/create a nodes set... + + + Define/create a nodes set... + Define/create a nodes set... - - + + CmdFemDefineNodesSet - - Fem - Fem + + Fem + Fem - - - - Create node set by Poly - Create node set by Poly + + + + Create node set by Poly + Create node set by Poly - - + + FemGui::HypothesisWidget - - Hypothesis - Hipótese + + Hypothesis + Hipótese - - Quadrangle - Quadrângulo + + Quadrangle + Quadrângulo - - Maximum length - Comprimento máximo + + Maximum length + Comprimento máximo - - Local length - Comprimento do local + + Local length + Comprimento local - - Maximum element area - Área máxima do elemento + + Maximum element area + Área máxima do elemento - - + + FemGui::TaskAnalysisInfo - - Nodes set - Nodes set + + Nodes set + Nodes set - - + + FemGui::TaskCreateNodeSet - - Nodes set - Nodes set + + Nodes set + Nodes set - - + + FemGui::TaskDlgFemConstraint - - - Input error - Erro de Inserção + + + Input error + Erro de Inserção - - You must specify at least one reference - You must specify at least one reference + + You must specify at least one reference + Deve especificar pelo menos uma referência - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - Erro de Inserção + + Input error + Erro de Inserção - - + + FemGui::TaskDlgFemConstraintForce - - Input error - Erro de Inserção + + Input error + Erro de Inserção - - + + FemGui::TaskDlgFemConstraintGear - - Input error - Erro de Inserção + + Input error + Erro de Inserção - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - Erro de Inserção + + Input error + Erro de Inserção - - + + FemGui::TaskDriver - - Nodes set - Nodes set + + Nodes set + Nodes set - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - FEM constraint parameters + + FEM constraint parameters + FEM constraint parameters - - + + FemGui::TaskFemConstraintBearing - - Delete - Apagar + + Delete + Apagar - - - - - - - Selection error - Selection error + + + + + + + Selection error + Erro de seleção - - Please use only a single reference for bearing constraint - Please use only a single reference for bearing constraint + + Please use only a single reference for bearing constraint + Please use only a single reference for bearing constraint - - Only faces can be picked - Only faces can be picked + + Only faces can be picked + Só podem ser selecionadas faces - - Only cylindrical faces can be picked - Only cylindrical faces can be picked + + Only cylindrical faces can be picked + Somente as faces cilíndricas podem ser selecionadas - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Apenas faces planas podem ser selecionadas - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Apenas arestas lineares podem ser selecionadas - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Apenas podem ser selecionadas faces e arestas - - + + FemGui::TaskFemConstraintFixed - - Delete - Apagar + + Delete + Apagar - - - Selection error - Selection error + + + Selection error + Erro de seleção - - Mixed shape types are not possible. Use a second constraint instead - Mixed shape types are not possible. Use a second constraint instead + + Mixed shape types are not possible. Use a second constraint instead + Tipos de forma mixtos não são possíveis. Use em vez disso uma segunda restrição - - Only faces, edges and vertices can be picked - Only faces, edges and vertices can be picked + + Only faces, edges and vertices can be picked + Apenas faces, arestas e vértices podem ser selecionados - - + + FemGui::TaskFemConstraintForce - - Delete - Apagar + + Delete + Apagar - Force [N] - Force [N] + + Point load [N] + Point load [N] - Force [N/mm] - Force [N/mm] - - - Force [N/mm²] - Force [N/mm²] - - - - Point load [N] - - - - - Line load [N/mm] - + + Line load [N/mm] + Line load [N/mm] - - Area load [N/mm²] - + + Area load [N/mm²] + Area load [N/mm²] - - - - - - Selection error - Selection error + + + + + + Selection error + Erro de seleção - - Mixed shape types are not possible. Use a second constraint instead - Mixed shape types are not possible. Use a second constraint instead + + Mixed shape types are not possible. Use a second constraint instead + Tipos de forma mixtos não são possíveis. Use em vez disso uma segunda restrição - - Only faces, edges and vertices can be picked - Only faces, edges and vertices can be picked + + Only faces, edges and vertices can be picked + Apenas faces, arestas e vértices podem ser selecionados - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Apenas faces planas podem ser selecionadas - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Apenas arestas lineares podem ser selecionadas - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Apenas podem ser selecionadas faces e arestas - - + + FemGui::TaskFemConstraintGear - - - - Selection error - Selection error + + + + Selection error + Erro de seleção - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Apenas faces planas podem ser selecionadas - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Apenas arestas lineares podem ser selecionadas - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Apenas podem ser selecionadas faces e arestas - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - Pulley diameter + + Pulley diameter + Diâmetro da polia - - Torque [Nm] - Torque [Nm] + + Torque [Nm] + Torque [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - TaskObjectName + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - Tet Parameter + + Tet Parameter + Tet Parameter - - + + MechanicalMaterial - - Mechanical analysis - Mechanical analysis + + Mechanical analysis + Análise mecânica - - ... - ... + + ... + ... - - Run Calculix - Run Calculix + + Run Calculix + Run Calculix - - Time: - Time: + + Time: + Tempo: - - Mechanical material - Mechanical material + + Mechanical material + Mechanical material - - choose... - choose... + + choose... + escolha... - - MatWeb database... - MatWeb database... + + MatWeb database... + MatWeb database... - - Young's Modulus: - Young's Modulus: + + Young's Modulus: + Young's Modulus: - - Pa - Pa + + Pa + Pa - - Poisson Ratio: - Poisson Ratio: + + Poisson Ratio: + Poisson Ratio: - - + + QObject - - No active Analysis - No active Analysis + + No active Analysis + Nenhuma análise ativa - - You need to create or activate a Analysis - You need to create or activate a Analysis + + You need to create or activate a Analysis + É preciso criar ou ativar uma Análise - - - - - Wrong selection - Seleção errada + + + + + Wrong selection + Seleção errada - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - Your FreeCAD is build without NETGEN support. Meshing will not work.... + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + O seu FreeCAD está construído sem suporte NETGEN. A emalhagem não vai funcionar.... - - - Select an edge, face or body. Only one body is allowed. - Selecione uma aresta, face ou corpo. Só é permitido um corpo. + + + Select an edge, face or body. Only one body is allowed. + Selecione uma aresta, face ou corpo. Só é permitido um corpo. - - - Wrong object type - Tipo de objeto errado + + + Wrong object type + Tipo de objeto errado - - - Fillet works only on parts - O Filete/Listrel só funciona em partes + + + Fillet works only on parts + O Filete/Listrel só funciona em partes - - Ok - Ok + + Ok + Ok - - Cancel - Cancelar + + Cancel + Cancelar - - Edit constraint - Editar restrição + + Edit constraint + Editar restrição - - - Combo View - Visualizar Combo + + + Combo View + Visualizar Combo - - combiTab - combiTab + + combiTab + combiTab - - qt_tabwidget_stackedwidget - qt_tabwidget_stackedwidget + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - ShaftWizard + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - ShaftWizardLayout + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - Já está aberta uma janela no painel de tarefas + + + + + + A dialog is already open in the task panel + Já está aberta uma janela no painel de tarefas - - - - - - Do you want to close this dialog? - Deseja fechar esta janela? + + + + + + Do you want to close this dialog? + Deseja fechar esta janela? - - Meshing - Meshing + + Meshing + Emalhar - - + + ShowDisplacement - - Show result - Show result + + Show result + Mostrar resultado - - Colors - Cores + + Colors + Cores - - Displacement - Tonelagem + + Displacement + Tonelagem - - Max: - Max: + + Max: + Max: - - Min: - Min: + + Min: + Min: - - None - Nenhum + + None + Nenhum - - Avg: - Avg: + + Avg: + Média: - - - - mm - mm + + + + mm + mm - - Show - Show + + Show + Mostrar - - Factor: - Factor: + + Factor: + Fator: - - Slider max: - Slider max: + + Slider max: + Slider max: - - + + TaskAnalysisInfo - - Form - De + + Form + De - - Meshes: - Meshes: + + Meshes: + Malhas: - - Constraints - Constraints + + Constraints + Constraints - - + + TaskCreateNodeSet - - Form - De + + Form + De - - Volume - Volume + + Volume + Volume - - Surface - Surface + + Surface + Superfície - - Nodes: 0 - Nodes: 0 + + Nodes: 0 + Nós:0 - - Poly - Poly + + Poly + Polia - - Box - Caixa + + Box + Caixa - - Pick - Pick + + Pick + Escolher - - Add - Adicionar + + Add + Adicionar - - Angle-search - Angle-search + + Angle-search + Angle-search - - Collect adjancent nodes - Collect adjancent nodes + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - Stop angle: + + Stop angle: + Ângulo de paragem: - - + + TaskDriver - - Form - De + + Form + De - - + + TaskFemConstraint - - Form - De + + Form + De - - Add reference - Add reference + + Add reference + Adicionar referência - - Load [N] - Load [N] + + Load [N] + Carga [N] - - Diameter - Diâmetro + + Diameter + Diâmetro - - Other diameter - Other diameter + + Other diameter + Outro diâmetro - - Center distance - Center distance + + Center distance + Distância do centro - - Direction - Direção + + Direction + Direção - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Location - Location + + Location + Local - - Distance - Distância + + Distance + Distância - - + + TaskFemConstraintBearing - - Form - De + + Form + De - - Add reference - Add reference + + Add reference + Adicionar referência - - Gear diameter - Gear diameter + + Gear diameter + Diâmetro da engrenagem - - Other pulley dia - Other pulley dia + + Other pulley dia + Outro diâmetro de polia - - Center distance - Center distance + + Center distance + Distância do centro - - Force - Force + + Force + Força - - Belt tension force - Belt tension force + + Belt tension force + Força de tensão da correia - - Driven pulley - Driven pulley + + Driven pulley + Driven pulley - - Force location [deg] - Force location [deg] + + Force location [deg] + Localização da força [graus] - - Force Direction - Force Direction + + Force Direction + Direção da força - - Reversed direction - Reversed direction + + Reversed direction + Direção invertida - - Axial free - Axial free + + Axial free + Axial free - - Location - Location + + Location + Local - - Distance - Distância + + Distance + Distância - - + + TaskFemConstraintFixed - - Form - De + + Form + De - - Add reference - Add reference + + Add reference + Adicionar referência - - + + TaskFemConstraintForce - - Form - De + + Form + De - - Add reference - Add reference + + Add reference + Adicionar referência - - Load [N] - Load [N] + + Load [N] + Carga [N] - - Direction - Direção + + Direction + Direção - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - + + TaskObjectName - - Form - De + + Form + De - - + + TaskTetParameter - - Form - De + + Form + De - - Max. Size: - Max. Size: + + Max. Size: + Tamanho max: - - Second order - Second order + + Second order + Segunda ordem - - Fineness: - Fineness: + + Fineness: + Fineness: - - VeryCoarse - VeryCoarse + + VeryCoarse + Muito Grosseiro - - Coarse - Coarse + + Coarse + Grosso - - Moderate - Moderate + + Moderate + Moderado - - Fine - Fine + + Fine + Fino - - VeryFine - VeryFine + + VeryFine + VeryFine - - UserDefined - UserDefined + + UserDefined + Definido pelo Utilizador - - Growth Rate: - Growth Rate: + + Growth Rate: + Taxa de crescimento: - - Nbr. Segs per Edge: - Nbr. Segs per Edge: + + Nbr. Segs per Edge: + Número de segundos por aresta: - - Nbr. Segs per Radius: - Nbr. Segs per Radius: + + Nbr. Segs per Radius: + Nº Seg. por Raio: - - Optimize - Optimize + + Optimize + Ótimizar - - Node count: - Node count: + + Node count: + Contagem de nós: - - Triangle count: - Triangle count: + + Triangle count: + Contagem de triângulos: - - Tetraeder count: - Tetraeder count: + + Tetraeder count: + Contagem de Tetraedros: - - + + Workbench - - FEM - FEM + + FEM + FEM - - &FEM - &FEM + + &FEM + &FEM - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ro.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_ro.qm index 1aec4d07e..0c5f55a95 100644 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_ro.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_ro.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ro.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_ro.ts index 91ab5d25b..819311f5b 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_ro.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_ro.ts @@ -1,1052 +1,1040 @@ - + CmdFemAddPart - - Fem - Fem + + Fem + Metoda elementelor finite - - - Add a part to the Analysis - Add a part to the Analysis + + + Add a part to the Analysis + Adăugaţi o parte la analiză - - + + CmdFemConstraintBearing - - Fem - Fem + + Fem + Metoda elementelor finite - - Create FEM bearing constraint - Create FEM bearing constraint + + Create FEM bearing constraint + Create FEM bearing constraint - - Create FEM constraint for a bearing - Create FEM constraint for a bearing + + Create FEM constraint for a bearing + Create FEM constraint for a bearing - - + + CmdFemConstraintFixed - - Fem - Fem + + Fem + Metoda elementelor finite - - Create FEM fixed constraint - Create FEM fixed constraint + + Create FEM fixed constraint + Create FEM fixed constraint - - Create FEM constraint for a fixed geometric entity - Create FEM constraint for a fixed geometric entity + + Create FEM constraint for a fixed geometric entity + Create FEM constraint for a fixed geometric entity - - + + CmdFemConstraintForce - - Fem - Fem + + Fem + Metoda elementelor finite - - Create FEM force constraint - Create FEM force constraint + + Create FEM force constraint + Create FEM force constraint - - Create FEM constraint for a force acting on a geometric entity - Create FEM constraint for a force acting on a geometric entity + + Create FEM constraint for a force acting on a geometric entity + Create FEM constraint for a force acting on a geometric entity - - + + CmdFemConstraintGear - - Fem - Fem + + Fem + Metoda elementelor finite - - Create FEM gear constraint - Create FEM gear constraint + + Create FEM gear constraint + Create FEM gear constraint - - Create FEM constraint for a gear - Create FEM constraint for a gear + + Create FEM constraint for a gear + Create FEM constraint for a gear - - + + CmdFemConstraintPulley - - Fem - Fem + + Fem + Metoda elementelor finite - - Create FEM pulley constraint - Create FEM pulley constraint + + Create FEM pulley constraint + Create FEM pulley constraint - - Create FEM constraint for a pulley - Create FEM constraint for a pulley + + Create FEM constraint for a pulley + Create FEM constraint for a pulley - - + + CmdFemCreateAnalysis - - Fem - Fem + + Fem + Metoda elementelor finite - - - Create a FEM analysis - Create a FEM analysis + + + Create a FEM analysis + Creează o analiză FEM - - + + CmdFemCreateFromShape - - Fem - Fem + + Fem + Metoda elementelor finite - - Create FEM mesh - Creaza retea FEM + + Create FEM mesh + Crează rețea FEM - - Create FEM mesh from shape - Creaza retea FEM dintr-o forma + + Create FEM mesh from shape + Crează rețea FEM dintr-o formă - - + + CmdFemCreateNodesSet - - Fem - Fem + + Fem + Metoda elementelor finite - - - Define/create a nodes set... - Define/create a nodes set... + + + Define/create a nodes set... + Definește/crează o configurare a nodurilor... - - + + CmdFemDefineNodesSet - - Fem - Fem + + Fem + Metoda elementelor finite - - - - Create node set by Poly - Create node set by Poly + + + + Create node set by Poly + Create node set by Poly - - + + FemGui::HypothesisWidget - - Hypothesis - Ipoteza + + Hypothesis + Ipoteză - - Quadrangle - Patrulater + + Quadrangle + Patrulater - - Maximum length - Lungimea maximă + + Maximum length + Lungimea maximă - - Local length - Lungimea locală + + Local length + Lungimea locală - - Maximum element area - Zona maximă a elementului + + Maximum element area + Zona maximă a elementului - - + + FemGui::TaskAnalysisInfo - - Nodes set - Nodes set + + Nodes set + Nodes set - - + + FemGui::TaskCreateNodeSet - - Nodes set - Nodes set + + Nodes set + Nodes set - - + + FemGui::TaskDlgFemConstraint - - - Input error - Eroare de intrare + + + Input error + Eroare de intrare - - You must specify at least one reference - You must specify at least one reference + + You must specify at least one reference + Trebuie să specificați cel puțin o referință - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - Eroare de intrare + + Input error + Eroare de intrare - - + + FemGui::TaskDlgFemConstraintForce - - Input error - Eroare de intrare + + Input error + Eroare de intrare - - + + FemGui::TaskDlgFemConstraintGear - - Input error - Eroare de intrare + + Input error + Eroare de intrare - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - Eroare de intrare + + Input error + Eroare de intrare - - + + FemGui::TaskDriver - - Nodes set - Nodes set + + Nodes set + Nodes set - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - FEM constraint parameters + + FEM constraint parameters + FEM constraint parameters - - + + FemGui::TaskFemConstraintBearing - - Delete - Ştergeţi + + Delete + Ştergeţi - - - - - - - Selection error - Selection error + + + + + + + Selection error + Eroare de selecție - - Please use only a single reference for bearing constraint - Please use only a single reference for bearing constraint + + Please use only a single reference for bearing constraint + Please use only a single reference for bearing constraint - - Only faces can be picked - Only faces can be picked + + Only faces can be picked + Numai fețele pot fi ridicate - - Only cylindrical faces can be picked - Only cylindrical faces can be picked + + Only cylindrical faces can be picked + Numai fețele cilindrice pot fi ridicate - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Numai fețele plane pot fi ridicate - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Numai marginile liniare pot fi ridicate - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Numai fețe și margini pot fi ridicate - - + + FemGui::TaskFemConstraintFixed - - Delete - Ştergeţi + + Delete + Ştergeţi - - - Selection error - Selection error + + + Selection error + Eroare de selecție - - Mixed shape types are not possible. Use a second constraint instead - Mixed shape types are not possible. Use a second constraint instead + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - Only faces, edges and vertices can be picked + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - + + FemGui::TaskFemConstraintForce - - Delete - Ştergeţi + + Delete + Ştergeţi - Force [N] - Force [N] + + Point load [N] + Point load [N] - Force [N/mm] - Force [N/mm] - - - Force [N/mm²] - Force [N/mm²] - - - - Point load [N] - - - - - Line load [N/mm] - + + Line load [N/mm] + Line load [N/mm] - - Area load [N/mm²] - + + Area load [N/mm²] + Area load [N/mm²] - - - - - - Selection error - Selection error + + + + + + Selection error + Eroare de selecție - - Mixed shape types are not possible. Use a second constraint instead - Mixed shape types are not possible. Use a second constraint instead + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - Only faces, edges and vertices can be picked + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Numai fețele plane pot fi ridicate - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Numai marginile liniare pot fi ridicate - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Numai fețe și margini pot fi ridicate - - + + FemGui::TaskFemConstraintGear - - - - Selection error - Selection error + + + + Selection error + Eroare de selecție - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Numai fețele plane pot fi ridicate - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Numai marginile liniare pot fi ridicate - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Numai fețe și margini pot fi ridicate - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - Pulley diameter + + Pulley diameter + Diametru scripete - - Torque [Nm] - Torque [Nm] + + Torque [Nm] + Cuplul [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - TaskObjectName + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - Tet Parameter + + Tet Parameter + Parametru tet - - + + MechanicalMaterial - - Mechanical analysis - Mechanical analysis + + Mechanical analysis + Analiză mecanică - - ... - ... + + ... + ... - - Run Calculix - Run Calculix + + Run Calculix + Rulează Calculix - - Time: - Time: + + Time: + Timp: - - Mechanical material - Mechanical material + + Mechanical material + Material mecanic - - choose... - choose... + + choose... + alege... - - MatWeb database... - MatWeb database... + + MatWeb database... + Baza de date MatWeb... - - Young's Modulus: - Young's Modulus: + + Young's Modulus: + Young's Modulus: - - Pa - Pa + + Pa + Pa - - Poisson Ratio: - Poisson Ratio: + + Poisson Ratio: + Poisson Ratio: - - + + QObject - - No active Analysis - No active Analysis + + No active Analysis + Nu sunt analize active - - You need to create or activate a Analysis - You need to create or activate a Analysis + + You need to create or activate a Analysis + Trebuie să creați sau să activați o analiză - - - - - Wrong selection - Selecţie greşită + + + + + Wrong selection + Selecţie greşită - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - Your FreeCAD is build without NETGEN support. Meshing will not work.... + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Versiunea dumneavoastră Free Cad este construită fără suport NETGEN. Conectarea în rețea nu va funcționa.... - - - Select an edge, face or body. Only one body is allowed. - Selecteaza o muchie, fata sau corp. Este permis doar un singur corp. + + + Select an edge, face or body. Only one body is allowed. + Selecteaza o muchie, fata sau corp. Este permis doar un singur corp. - - - Wrong object type - Tip de obiect greşit + + + Wrong object type + Tip de obiect greşit - - - Fillet works only on parts - Rotunjirea e posibila numai pentru componente + + + Fillet works only on parts + Rotunjirea e posibila numai pentru componente - - Ok - Ok + + Ok + Ok - - Cancel - Renunţă + + Cancel + Renunţă - - Edit constraint - Edit constraint + + Edit constraint + Editare restricţie - - - Combo View - Vizualizare combo + + + Combo View + Vizualizare combo - - combiTab - combiTab + + combiTab + combiTab - - qt_tabwidget_stackedwidget - qt_tabwidget_stackedwidget + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - ShaftWizard + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - ShaftWizardLayout + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - O fereastra de dialog este deja deschisa in fereastra de sarcini + + + + + + A dialog is already open in the task panel + O fereastră de dialog este deja deschisă în fereastra de sarcini - - - - - - Do you want to close this dialog? - Doriti sa inchideti aceasta fereastra de dialog? + + + + + + Do you want to close this dialog? + Doriţi să închideţi această fereastră de dialog? - - Meshing - Meshing + + Meshing + Meshing - - + + ShowDisplacement - - Show result - Show result + + Show result + Arată rezultatul - - Colors - Culori + + Colors + Culori - - Displacement - Deplasare + + Displacement + Deplasare - - Max: - Max: + + Max: + Max: - - Min: - Min: + + Min: + Min: - - None - Niciunul + + None + Niciunul - - Avg: - Avg: + + Avg: + Medie: - - - - mm - mm + + + + mm + mm - - Show - Show + + Show + Arată - - Factor: - Factor: + + Factor: + Factor: - - Slider max: - Slider max: + + Slider max: + Slider max: - - + + TaskAnalysisInfo - - Form - Formular + + Form + Formular - - Meshes: - Meshes: + + Meshes: + Meshes: - - Constraints - Constraints + + Constraints + Constraints - - + + TaskCreateNodeSet - - Form - Formular + + Form + Formular - - Volume - Volume + + Volume + Volum - - Surface - Surface + + Surface + Suprafață - - Nodes: 0 - Nodes: 0 + + Nodes: 0 + Noduri: 0 - - Poly - Poly + + Poly + Poligon - - Box - Caseta + + Box + Caseta - - Pick - Pick + + Pick + Alege - - Add - Adaugă + + Add + Adaugă - - Angle-search - Angle-search + + Angle-search + Căutare-unghi - - Collect adjancent nodes - Collect adjancent nodes + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - Stop angle: + + Stop angle: + Oprire unghi: - - + + TaskDriver - - Form - Formular + + Form + Formular - - + + TaskFemConstraint - - Form - Formular + + Form + Formular - - Add reference - Add reference + + Add reference + Adaugă referinţă - - Load [N] - Load [N] + + Load [N] + Încărcare [N] - - Diameter - Diameter + + Diameter + Diametru - - Other diameter - Other diameter + + Other diameter + Alte diametru - - Center distance - Center distance + + Center distance + Centrul distanței - - Direction - Direcţia + + Direction + Direcţia - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Location - Locatia + + Location + Locatia - - Distance - Distance + + Distance + Distance - - + + TaskFemConstraintBearing - - Form - Formular + + Form + Formular - - Add reference - Add reference + + Add reference + Adaugă referinţă - - Gear diameter - Gear diameter + + Gear diameter + Diametru roată dințată - - Other pulley dia - Other pulley dia + + Other pulley dia + Other pulley dia - - Center distance - Center distance + + Center distance + Centrul distanței - - Force - Force + + Force + Forță - - Belt tension force - Belt tension force + + Belt tension force + Forță tensiune centură - - Driven pulley - Driven pulley + + Driven pulley + Driven pulley - - Force location [deg] - Force location [deg] + + Force location [deg] + Forțează locația [deg] - - Force Direction - Force Direction + + Force Direction + Forțează direcția - - Reversed direction - Reversed direction + + Reversed direction + Direcţie inversă - - Axial free - Axial free + + Axial free + Axial liber - - Location - Locatia + + Location + Locatia - - Distance - Distance + + Distance + Distance - - + + TaskFemConstraintFixed - - Form - Formular + + Form + Formular - - Add reference - Add reference + + Add reference + Adaugă referinţă - - + + TaskFemConstraintForce - - Form - Formular + + Form + Formular - - Add reference - Add reference + + Add reference + Adaugă referinţă - - Load [N] - Load [N] + + Load [N] + Încărcare [N] - - Direction - Direcţia + + Direction + Direcţia - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - + + TaskObjectName - - Form - Formular + + Form + Formular - - + + TaskTetParameter - - Form - Formular + + Form + Formular - - Max. Size: - Max. Size: + + Max. Size: + Dimensiune maximă: - - Second order - Second order + + Second order + A doua comandă - - Fineness: - Fineness: + + Fineness: + Finețe: - - VeryCoarse - VeryCoarse + + VeryCoarse + Foarte brut - - Coarse - Coarse + + Coarse + Brut - - Moderate - Moderate + + Moderate + Moderat - - Fine - Fine + + Fine + Fin - - VeryFine - VeryFine + + VeryFine + Foarte fin - - UserDefined - UserDefined + + UserDefined + Definit de utilizator - - Growth Rate: - Growth Rate: + + Growth Rate: + Rată de creştere: - - Nbr. Segs per Edge: - Nbr. Segs per Edge: + + Nbr. Segs per Edge: + Nbr. Segs per Edge: - - Nbr. Segs per Radius: - Nbr. Segs per Radius: + + Nbr. Segs per Radius: + Nbr. Segs per Radius: - - Optimize - Optimize + + Optimize + Optimizează - - Node count: - Node count: + + Node count: + Numărul de nod: - - Triangle count: - Triangle count: + + Triangle count: + Numărul de triunghiuri: - - Tetraeder count: - Tetraeder count: + + Tetraeder count: + Numărul de tetraedre: - - + + Workbench - - FEM - FEM + + FEM + FEM - - &FEM - &FEM + + &FEM + &FEM - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ru.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_ru.qm index dd8bf2cb1..474a6a84a 100755 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_ru.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_ru.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ru.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_ru.ts index 99f102be3..622c58cd8 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_ru.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_ru.ts @@ -1,1052 +1,1040 @@ - + CmdFemAddPart - - Fem - МКЭ (метод конечных элементов) + + Fem + МКЭ (метод конечных элементов) - - - Add a part to the Analysis - Добавить новую часть в Анализ + + + Add a part to the Analysis + Добавить новую часть в Анализ - - + + CmdFemConstraintBearing - - Fem - МКЭ (метод конечных элементов) + + Fem + МКЭ (метод конечных элементов) - - Create FEM bearing constraint - Создать МКЭ, учитывая ограничения + + Create FEM bearing constraint + Создать МКЭ, учитывая ограничения - - Create FEM constraint for a bearing - Создать МКЭ ограничения для подшипника + + Create FEM constraint for a bearing + Создать МКЭ ограничения для подшипника - - + + CmdFemConstraintFixed - - Fem - МКЭ (метод конечных элементов) + + Fem + МКЭ (метод конечных элементов) - - Create FEM fixed constraint - Создать МКЭ с фиксированными ограничениями + + Create FEM fixed constraint + Создать МКЭ с фиксированными ограничениями - - Create FEM constraint for a fixed geometric entity - Создать МКЭ с ограничениями для фиксированной геометрии + + Create FEM constraint for a fixed geometric entity + Создать МКЭ с ограничениями для фиксированной геометрии - - + + CmdFemConstraintForce - - Fem - МКЭ (метод конечных элементов) + + Fem + МКЭ (метод конечных элементов) - - Create FEM force constraint - Создать МКЭ с ограничениями силы + + Create FEM force constraint + Создать МКЭ с ограничениями силы - - Create FEM constraint for a force acting on a geometric entity - Создать МКЭ с ограничениями для сил, действующих на геометрические тела + + Create FEM constraint for a force acting on a geometric entity + Создать МКЭ с ограничениями для сил, действующих на геометрические тела - - + + CmdFemConstraintGear - - Fem - МКЭ (метод конечных элементов) + + Fem + МКЭ (метод конечных элементов) - - Create FEM gear constraint - Создать МКЭ передач с ограничениями + + Create FEM gear constraint + Создать МКЭ передач с ограничениями - - Create FEM constraint for a gear - Создать МКЭ с ограничениями для передач + + Create FEM constraint for a gear + Создать МКЭ с ограничениями для передач - - + + CmdFemConstraintPulley - - Fem - МКЭ (метод конечных элементов) + + Fem + МКЭ (метод конечных элементов) - - Create FEM pulley constraint - Создать МКЭ с ограничениями для шкивов + + Create FEM pulley constraint + Создать МКЭ с ограничениями для шкивов - - Create FEM constraint for a pulley - Create FEM constraint for a pulley + + Create FEM constraint for a pulley + Create FEM constraint for a pulley - - + + CmdFemCreateAnalysis - - Fem - МКЭ (метод конечных элементов) + + Fem + МКЭ (метод конечных элементов) - - - Create a FEM analysis - Создать МКЭ анализ + + + Create a FEM analysis + Создать МКЭ анализ - - + + CmdFemCreateFromShape - - Fem - МКЭ (метод конечных элементов) + + Fem + МКЭ (метод конечных элементов) - - Create FEM mesh - Создать МКЭ сетку + + Create FEM mesh + Создать МКЭ сетку - - Create FEM mesh from shape - Создать МКЭ сетку из формы + + Create FEM mesh from shape + Создать МКЭ сетку из формы - - + + CmdFemCreateNodesSet - - Fem - МКЭ (метод конечных элементов) + + Fem + МКЭ (метод конечных элементов) - - - Define/create a nodes set... - Определить/создать набор узлов... + + + Define/create a nodes set... + Определить/создать набор узлов... - - + + CmdFemDefineNodesSet - - Fem - МКЭ (метод конечных элементов) + + Fem + МКЭ (метод конечных элементов) - - - - Create node set by Poly - Создать узел с установкой по полигону + + + + Create node set by Poly + Создать узел с установкой по полигону - - + + FemGui::HypothesisWidget - - Hypothesis - Гипотеза + + Hypothesis + Гипотеза - - Quadrangle - Четырехугольник + + Quadrangle + Четырехугольник - - Maximum length - Максимальная длина + + Maximum length + Максимальная длина - - Local length - Локальная длина + + Local length + Локальная длина - - Maximum element area - Максимальная площадь элемента + + Maximum element area + Максимальная площадь элемента - - + + FemGui::TaskAnalysisInfo - - Nodes set - Набор узлов + + Nodes set + Набор узлов - - + + FemGui::TaskCreateNodeSet - - Nodes set - Набор узлов + + Nodes set + Набор узлов - - + + FemGui::TaskDlgFemConstraint - - - Input error - Ошибка ввода + + + Input error + Ошибка ввода - - You must specify at least one reference - Необходимо указать по крайней мере одну ссылку + + You must specify at least one reference + Необходимо указать по крайней мере одну ссылку - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - Ошибка ввода + + Input error + Ошибка ввода - - + + FemGui::TaskDlgFemConstraintForce - - Input error - Ошибка ввода + + Input error + Ошибка ввода - - + + FemGui::TaskDlgFemConstraintGear - - Input error - Ошибка ввода + + Input error + Ошибка ввода - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - Ошибка ввода + + Input error + Ошибка ввода - - + + FemGui::TaskDriver - - Nodes set - Набор узлов + + Nodes set + Набор узлов - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - Параметры зависимостей МКЭ + + FEM constraint parameters + Параметры зависимостей МКЭ - - + + FemGui::TaskFemConstraintBearing - - Delete - Удалить + + Delete + Удалить - - - - - - - Selection error - Ошибка выбора + + + + + + + Selection error + Ошибка выбора - - Please use only a single reference for bearing constraint - Пожалуйста, используйте только одну ссылку для подшипников с ограничениями + + Please use only a single reference for bearing constraint + Пожалуйста, используйте только одну ссылку для подшипников с ограничениями - - Only faces can be picked - Можно выбрать только грани + + Only faces can be picked + Можно выбрать только грани - - Only cylindrical faces can be picked - Можно выбрать только цилиндрические грани + + Only cylindrical faces can be picked + Можно выбрать только цилиндрические грани - - Only planar faces can be picked - Можно выбрать только плоские грани + + Only planar faces can be picked + Можно выбрать только плоские грани - - Only linear edges can be picked - Можно выбрать только прямые края + + Only linear edges can be picked + Можно выбрать только прямые края - - Only faces and edges can be picked - Можно выбрать только грани и края + + Only faces and edges can be picked + Можно выбрать только грани и края - - + + FemGui::TaskFemConstraintFixed - - Delete - Удалить + + Delete + Удалить - - - Selection error - Ошибка выбора + + + Selection error + Ошибка выбора - - Mixed shape types are not possible. Use a second constraint instead - Не возможны смешанные типы формы. Вместо этого используйте второе ограничение + + Mixed shape types are not possible. Use a second constraint instead + Не возможны смешанные типы формы. Вместо этого используйте второе ограничение - - Only faces, edges and vertices can be picked - Можно выбрать только грани, ребра и вершины + + Only faces, edges and vertices can be picked + Можно выбрать только грани, ребра и вершины - - + + FemGui::TaskFemConstraintForce - - Delete - Удалить + + Delete + Удалить - Force [N] - Силы [N] + + Point load [N] + Point load [N] - Force [N/mm] - Силы [Н/мм] - - - Force [N/mm²] - Силы [Н/мм²] - - - - Point load [N] - - - - - Line load [N/mm] - + + Line load [N/mm] + Line load [N/mm] - - Area load [N/mm²] - + + Area load [N/mm²] + Area load [N/mm²] - - - - - - Selection error - Ошибка выбора + + + + + + Selection error + Ошибка выбора - - Mixed shape types are not possible. Use a second constraint instead - Не возможны смешанные типы формы. Вместо этого используйте второе ограничение + + Mixed shape types are not possible. Use a second constraint instead + Не возможны смешанные типы формы. Вместо этого используйте второе ограничение - - Only faces, edges and vertices can be picked - Можно выбрать только грани, ребра и вершины + + Only faces, edges and vertices can be picked + Можно выбрать только грани, ребра и вершины - - Only planar faces can be picked - Можно выбрать только плоские грани + + Only planar faces can be picked + Можно выбрать только плоские грани - - Only linear edges can be picked - Можно выбрать только прямые края + + Only linear edges can be picked + Можно выбрать только прямые края - - Only faces and edges can be picked - Можно выбрать только грани и края + + Only faces and edges can be picked + Можно выбрать только грани и края - - + + FemGui::TaskFemConstraintGear - - - - Selection error - Ошибка выбора + + + + Selection error + Ошибка выбора - - Only planar faces can be picked - Можно выбрать только плоские грани + + Only planar faces can be picked + Можно выбрать только плоские грани - - Only linear edges can be picked - Можно выбрать только прямые края + + Only linear edges can be picked + Можно выбрать только прямые края - - Only faces and edges can be picked - Можно выбрать только грани и края + + Only faces and edges can be picked + Можно выбрать только грани и края - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - Диаметр шкива + + Pulley diameter + Диаметр шкива - - Torque [Nm] - Крутящий момент [Нм] + + Torque [Nm] + Крутящий момент [Нм] - - + + FemGui::TaskObjectName - - TaskObjectName - TaskObjectName + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - Параметр тет + + Tet Parameter + Параметр тет - - + + MechanicalMaterial - - Mechanical analysis - Механический анализ + + Mechanical analysis + Механический анализ - - ... - ... + + ... + ... - - Run Calculix - Запустить Calculix + + Run Calculix + Запустить Calculix - - Time: - Время: + + Time: + Время: - - Mechanical material - Механический материал + + Mechanical material + Механический материал - - choose... - выберете... + + choose... + выберете... - - MatWeb database... - MatWeb база данных... + + MatWeb database... + MatWeb база данных... - - Young's Modulus: - Модуль Юнга: + + Young's Modulus: + Модуль Юнга: - - Pa - ПА + + Pa + ПА - - Poisson Ratio: - Коэффициент Пуассона: + + Poisson Ratio: + Коэффициент Пуассона: - - + + QObject - - No active Analysis - Анализ не активен + + No active Analysis + Анализ не активен - - You need to create or activate a Analysis - Вам нужно создать или активировать анализ + + You need to create or activate a Analysis + Вам нужно создать или активировать анализ - - - - - Wrong selection - Неправильный выбор + + + + + Wrong selection + Неправильный выбор - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - Ваш FreeCAD создан без поддержки NETGEN. Сетка не будет работать.... + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Ваш FreeCAD создан без поддержки NETGEN. Сетка не будет работать.... - - - Select an edge, face or body. Only one body is allowed. - Выберите ребро, поверхность или тело. Допускается выбирать только одно тело. + + + Select an edge, face or body. Only one body is allowed. + Выберите ребро, поверхность или тело. Допускается выбирать только одно тело. - - - Wrong object type - Неверный тип объекта + + + Wrong object type + Неверный тип объекта - - - Fillet works only on parts - Скругление работает только для деталей + + + Fillet works only on parts + Скругление работает только для деталей - - Ok - Да + + Ok + Да - - Cancel - Отмена + + Cancel + Отмена - - Edit constraint - Изменить ограничение + + Edit constraint + Изменить ограничение - - - Combo View - Комбинированный вид + + + Combo View + Комбинированный вид - - combiTab - combiTab + + combiTab + combiTab - - qt_tabwidget_stackedwidget - qt_tabwidget_stackedwidget + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - ShaftWizard + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - ShaftWizardLayout + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - Диалог уже открыт в панели задач + + + + + + A dialog is already open in the task panel + Диалог уже открыт в панели задач - - - - - - Do you want to close this dialog? - Вы хотите закрыть этот диалог? + + + + + + Do you want to close this dialog? + Вы хотите закрыть этот диалог? - - Meshing - Meshing + + Meshing + Meshing - - + + ShowDisplacement - - Show result - Show result + + Show result + Show result - - Colors - Цвета + + Colors + Цвета - - Displacement - Водоизмещение + + Displacement + Водоизмещение - - Max: - Max: + + Max: + Max: - - Min: - Min: + + Min: + Min: - - None - Ничего + + None + Ничего - - Avg: - Avg: + + Avg: + Avg: - - - - mm - мм + + + + mm + мм - - Show - Show + + Show + Show - - Factor: - Factor: + + Factor: + Factor: - - Slider max: - Slider max: + + Slider max: + Slider max: - - + + TaskAnalysisInfo - - Form - Форма + + Form + Форма - - Meshes: - Meshes: + + Meshes: + Meshes: - - Constraints - Ограничения + + Constraints + Ограничения - - + + TaskCreateNodeSet - - Form - Форма + + Form + Форма - - Volume - Volume + + Volume + значение - - Surface - Surface + + Surface + Surface - - Nodes: 0 - Nodes: 0 + + Nodes: 0 + Nodes: 0 - - Poly - Poly + + Poly + Poly - - Box - Куб + + Box + Куб - - Pick - Pick + + Pick + Pick - - Add - Добавить + + Add + Добавить - - Angle-search - Angle-search + + Angle-search + Angle-search - - Collect adjancent nodes - Collect adjancent nodes + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - Stop angle: + + Stop angle: + Stop angle: - - + + TaskDriver - - Form - Форма + + Form + Форма - - + + TaskFemConstraint - - Form - Форма + + Form + Форма - - Add reference - Add reference + + Add reference + Add reference - - Load [N] - Load [N] + + Load [N] + Load [N] - - Diameter - Diameter + + Diameter + Диаметр - - Other diameter - Other diameter + + Other diameter + Other diameter - - Center distance - Center distance + + Center distance + Center distance - - Direction - Направление + + Direction + Направление - - Reverse direction - Развернуть направление + + Reverse direction + Развернуть направление - - Location - Местоположение + + Location + Местоположение - - Distance - Расстояние + + Distance + Расстояние - - + + TaskFemConstraintBearing - - Form - Форма + + Form + Форма - - Add reference - Add reference + + Add reference + Add reference - - Gear diameter - Gear diameter + + Gear diameter + Gear diameter - - Other pulley dia - Other pulley dia + + Other pulley dia + Other pulley dia - - Center distance - Center distance + + Center distance + Center distance - - Force - Force + + Force + Force - - Belt tension force - Belt tension force + + Belt tension force + Belt tension force - - Driven pulley - Driven pulley + + Driven pulley + Driven pulley - - Force location [deg] - Force location [deg] + + Force location [deg] + Force location [deg] - - Force Direction - Force Direction + + Force Direction + Force Direction - - Reversed direction - Reversed direction + + Reversed direction + Reversed direction - - Axial free - Axial free + + Axial free + Axial free - - Location - Местоположение + + Location + Местоположение - - Distance - Расстояние + + Distance + Расстояние - - + + TaskFemConstraintFixed - - Form - Форма + + Form + Форма - - Add reference - Add reference + + Add reference + Add reference - - + + TaskFemConstraintForce - - Form - Форма + + Form + Форма - - Add reference - Add reference + + Add reference + Add reference - - Load [N] - Load [N] + + Load [N] + Load [N] - - Direction - Направление + + Direction + Направление - - Reverse direction - Развернуть направление + + Reverse direction + Развернуть направление - - + + TaskObjectName - - Form - Форма + + Form + Форма - - + + TaskTetParameter - - Form - Форма + + Form + Форма - - Max. Size: - Max. Size: + + Max. Size: + Max. Size: - - Second order - Second order + + Second order + Second order - - Fineness: - Fineness: + + Fineness: + Fineness: - - VeryCoarse - VeryCoarse + + VeryCoarse + VeryCoarse - - Coarse - Coarse + + Coarse + Coarse - - Moderate - Moderate + + Moderate + Moderate - - Fine - Fine + + Fine + Fine - - VeryFine - VeryFine + + VeryFine + VeryFine - - UserDefined - UserDefined + + UserDefined + UserDefined - - Growth Rate: - Growth Rate: + + Growth Rate: + Growth Rate: - - Nbr. Segs per Edge: - Nbr. Segs per Edge: + + Nbr. Segs per Edge: + Количество сегментов на грань: - - Nbr. Segs per Radius: - Nbr. Segs per Radius: + + Nbr. Segs per Radius: + Количество сегментов на радиус: - - Optimize - Optimize + + Optimize + Optimize - - Node count: - Node count: + + Node count: + Счетчик узлов: - - Triangle count: - Количество треугольников: + + Triangle count: + Количество треугольников: - - Tetraeder count: - Количество тетраэдров: + + Tetraeder count: + Количество тетраэдров: - - + + Workbench - - FEM - МКЭ + + FEM + МКЭ - - &FEM - &МКЭ + + &FEM + &МКЭ - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_sr.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_sr.qm new file mode 100644 index 000000000..7d8e855ee Binary files /dev/null and b/src/Mod/Fem/Gui/Resources/translations/Fem_sr.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_sr.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_sr.ts new file mode 100644 index 000000000..a745c86e9 --- /dev/null +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_sr.ts @@ -0,0 +1,1040 @@ + + + + + CmdFemAddPart + + + Fem + Fem + + + + + Add a part to the Analysis + Додај део у Анализу + + + + CmdFemConstraintBearing + + + Fem + Fem + + + + Create FEM bearing constraint + Направи МКЕ ограничење лежаја + + + + Create FEM constraint for a bearing + Направи МКЕ ограничење за лежај + + + + CmdFemConstraintFixed + + + Fem + Fem + + + + Create FEM fixed constraint + Направи МКЕ фикcирано ограничење + + + + Create FEM constraint for a fixed geometric entity + Направи МКЕ ограничење за фикcиран геометријcки ентитет + + + + CmdFemConstraintForce + + + Fem + Fem + + + + Create FEM force constraint + Направи МКЕ ограничење cиле + + + + Create FEM constraint for a force acting on a geometric entity + Направи МКЕ ограничење за cилу која делује на геометријcки ентитет + + + + CmdFemConstraintGear + + + Fem + Fem + + + + Create FEM gear constraint + Направи МКЕ ограничење зупчаника + + + + Create FEM constraint for a gear + Направи МКЕ ограничење за зупчаник + + + + CmdFemConstraintPulley + + + Fem + Fem + + + + Create FEM pulley constraint + Направи МКЕ ограничење ременице + + + + Create FEM constraint for a pulley + Направи МКЕ ограничење за ременицу + + + + CmdFemCreateAnalysis + + + Fem + Fem + + + + + Create a FEM analysis + Направи МКЕ анализу + + + + CmdFemCreateFromShape + + + Fem + Fem + + + + Create FEM mesh + Направи FEM мрежу + + + + Create FEM mesh from shape + Направите FEM мрежу из облика + + + + CmdFemCreateNodesSet + + + Fem + Fem + + + + + Define/create a nodes set... + Define/create a nodes set... + + + + CmdFemDefineNodesSet + + + Fem + Fem + + + + + + Create node set by Poly + Create node set by Poly + + + + FemGui::HypothesisWidget + + + Hypothesis + Хипотеза + + + + Quadrangle + Четвероугао + + + + Maximum length + Максимална дужина + + + + Local length + Локална дужина + + + + Maximum element area + Максимална површина елемента + + + + FemGui::TaskAnalysisInfo + + + Nodes set + Nodes set + + + + FemGui::TaskCreateNodeSet + + + Nodes set + Nodes set + + + + FemGui::TaskDlgFemConstraint + + + + Input error + Грешка приликом уноса + + + + You must specify at least one reference + Морате навеcти бар једну референцу + + + + FemGui::TaskDlgFemConstraintBearing + + + Input error + Грешка приликом уноса + + + + FemGui::TaskDlgFemConstraintForce + + + Input error + Грешка приликом уноса + + + + FemGui::TaskDlgFemConstraintGear + + + Input error + Грешка приликом уноса + + + + FemGui::TaskDlgFemConstraintPulley + + + Input error + Грешка приликом уноса + + + + FemGui::TaskDriver + + + Nodes set + Nodes set + + + + FemGui::TaskFemConstraint + + + FEM constraint parameters + МКЕ параметри ограничења + + + + FemGui::TaskFemConstraintBearing + + + Delete + Обриши + + + + + + + + + Selection error + Грешка приликом избора + + + + Please use only a single reference for bearing constraint + Молим кориcтите cамо једну референцу за ограничење лежаја + + + + Only faces can be picked + Cамо cе површи могу одабрати + + + + Only cylindrical faces can be picked + Cамо cе могу одабрати цилиндричне површи + + + + Only planar faces can be picked + Могу cе одабрати cамо равне површи + + + + Only linear edges can be picked + Only linear edges can be picked + + + + Only faces and edges can be picked + Могу cе одабрати cамо површи и рубови + + + + FemGui::TaskFemConstraintFixed + + + Delete + Обриши + + + + + Selection error + Грешка приликом избора + + + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead + + + + Only faces, edges and vertices can be picked + Могу cе одабрати cамо површи, рубови и темена + + + + FemGui::TaskFemConstraintForce + + + Delete + Обриши + + + + Point load [N] + Отерећење тачке [N] + + + + Line load [N/mm] + Оптерећење линије [N/mm] + + + + Area load [N/mm²] + Оптерећење облаcти [N/mm²] + + + + + + + + Selection error + Грешка приликом избора + + + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead + + + + Only faces, edges and vertices can be picked + Могу cе одабрати cамо површи, рубови и темена + + + + Only planar faces can be picked + Могу cе одабрати cамо равне површи + + + + Only linear edges can be picked + Only linear edges can be picked + + + + Only faces and edges can be picked + Могу cе одабрати cамо површи и рубови + + + + FemGui::TaskFemConstraintGear + + + + + Selection error + Грешка приликом избора + + + + Only planar faces can be picked + Могу cе одабрати cамо равне површи + + + + Only linear edges can be picked + Only linear edges can be picked + + + + Only faces and edges can be picked + Могу cе одабрати cамо површи и рубови + + + + FemGui::TaskFemConstraintPulley + + + Pulley diameter + Пречник ременице + + + + Torque [Nm] + Обртни моменат [Nm] + + + + FemGui::TaskObjectName + + + TaskObjectName + TaskObjectName + + + + FemGui::TaskTetParameter + + + Tet Parameter + Tet Parameter + + + + MechanicalMaterial + + + Mechanical analysis + Механичка анализа + + + + ... + ... + + + + Run Calculix + Run Calculix + + + + Time: + Време: + + + + Mechanical material + Механички материјал + + + + choose... + изабери... + + + + MatWeb database... + MatWeb database... + + + + Young's Modulus: + Young's Modulus: + + + + Pa + Pa + + + + Poisson Ratio: + Poisson Ratio: + + + + QObject + + + No active Analysis + Нема активних Анализа + + + + You need to create or activate a Analysis + Потребно је да креирате,или активирате Анализу + + + + + + + Wrong selection + Погрешан избор + + + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Your FreeCAD is build without NETGEN support. Meshing will not work.... + + + + + Select an edge, face or body. Only one body is allowed. + Изабери ивицу,површ,или тело.Дозвољено је само једно тело. + + + + + Wrong object type + Погрешан тип објекта + + + + + Fillet works only on parts + Заобљење функционише само на деловима + + + + Ok + Уреду + + + + Cancel + Поништи + + + + Edit constraint + Уреди ограничење + + + + + Combo View + Комбиновани Преглед + + + + combiTab + combiTab + + + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget + + + + ShaftWizard + ShaftWizard + + + + ShaftWizardLayout + ShaftWizardLayout + + + + + + + + A dialog is already open in the task panel + A dialog is already open in the task panel + + + + + + + + Do you want to close this dialog? + Do you want to close this dialog? + + + + Meshing + Мрежење + + + + ShowDisplacement + + + Show result + Прикажи резултат + + + + Colors + Боје + + + + Displacement + Displacement + + + + Max: + Макс: + + + + Min: + Мин: + + + + None + Ниједан + + + + Avg: + Просек: + + + + + + mm + мм + + + + Show + Прикажи + + + + Factor: + Фактор: + + + + Slider max: + Slider max: + + + + TaskAnalysisInfo + + + Form + Form + + + + Meshes: + Мреже: + + + + Constraints + Constraints + + + + TaskCreateNodeSet + + + Form + Form + + + + Volume + Volume + + + + Surface + Површина + + + + Nodes: 0 + Nodes: 0 + + + + Poly + Poly + + + + Box + Box + + + + Pick + Pick + + + + Add + Додај + + + + Angle-search + Angle-search + + + + Collect adjancent nodes + Collect adjancent nodes + + + + Stop angle: + Stop angle: + + + + TaskDriver + + + Form + Form + + + + TaskFemConstraint + + + Form + Form + + + + Add reference + Add reference + + + + Load [N] + Load [N] + + + + Diameter + Пречник + + + + Other diameter + Other diameter + + + + Center distance + Center distance + + + + Direction + Правац + + + + Reverse direction + Reverse direction + + + + Location + Локација + + + + Distance + Distance + + + + TaskFemConstraintBearing + + + Form + Form + + + + Add reference + Add reference + + + + Gear diameter + Gear diameter + + + + Other pulley dia + Other pulley dia + + + + Center distance + Center distance + + + + Force + Сила + + + + Belt tension force + Belt tension force + + + + Driven pulley + Driven pulley + + + + Force location [deg] + Force location [deg] + + + + Force Direction + Правац Силе + + + + Reversed direction + Обрнут правац + + + + Axial free + Axial free + + + + Location + Локација + + + + Distance + Distance + + + + TaskFemConstraintFixed + + + Form + Form + + + + Add reference + Add reference + + + + TaskFemConstraintForce + + + Form + Form + + + + Add reference + Add reference + + + + Load [N] + Load [N] + + + + Direction + Правац + + + + Reverse direction + Reverse direction + + + + TaskObjectName + + + Form + Form + + + + TaskTetParameter + + + Form + Form + + + + Max. Size: + Макс.Величина: + + + + Second order + Second order + + + + Fineness: + Финоћа: + + + + VeryCoarse + Веома Грубо + + + + Coarse + Грубо + + + + Moderate + Средње + + + + Fine + Фино + + + + VeryFine + Веома Фино + + + + UserDefined + Дефинисано од стране корисника + + + + Growth Rate: + Cтопа Раcта: + + + + Nbr. Segs per Edge: + Nbr. Segs per Edge: + + + + Nbr. Segs per Radius: + Nbr. Segs per Radius: + + + + Optimize + Optimize + + + + Node count: + Node count: + + + + Triangle count: + Triangle count: + + + + Tetraeder count: + Tetraeder count: + + + + Workbench + + + FEM + FEM + + + + &FEM + &FEM + + + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.qm index 764b06757..bcac38bc9 100644 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.ts index 92ff15805..fdf702abd 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.ts @@ -1,1052 +1,1040 @@ - + CmdFemAddPart - - Fem - Fem + + Fem + Fem - - - Add a part to the Analysis - Lägg till del till analysen + + + Add a part to the Analysis + Lägg till en detalj till analysen - - + + CmdFemConstraintBearing - - Fem - Fem + + Fem + Fem - - Create FEM bearing constraint - Skapa FEM lagerbegränsning + + Create FEM bearing constraint + Skapa FEM lagerbegränsning - - Create FEM constraint for a bearing - Skapa FEM-begränsning för ett lager + + Create FEM constraint for a bearing + Skapa FEM-begränsning för ett lager - - + + CmdFemConstraintFixed - - Fem - Fem + + Fem + Fem - - Create FEM fixed constraint - Skapa en fixerad FEM-begräsning + + Create FEM fixed constraint + Skapa en fixerad FEM-begräsning - - Create FEM constraint for a fixed geometric entity - Create FEM constraint for a fixed geometric entity + + Create FEM constraint for a fixed geometric entity + Create FEM constraint for a fixed geometric entity - - + + CmdFemConstraintForce - - Fem - Fem + + Fem + Fem - - Create FEM force constraint - Create FEM force constraint + + Create FEM force constraint + Create FEM force constraint - - Create FEM constraint for a force acting on a geometric entity - Create FEM constraint for a force acting on a geometric entity + + Create FEM constraint for a force acting on a geometric entity + Create FEM constraint for a force acting on a geometric entity - - + + CmdFemConstraintGear - - Fem - Fem + + Fem + Fem - - Create FEM gear constraint - Create FEM gear constraint + + Create FEM gear constraint + Create FEM gear constraint - - Create FEM constraint for a gear - Create FEM constraint for a gear + + Create FEM constraint for a gear + Create FEM constraint for a gear - - + + CmdFemConstraintPulley - - Fem - Fem + + Fem + Fem - - Create FEM pulley constraint - Create FEM pulley constraint + + Create FEM pulley constraint + Create FEM pulley constraint - - Create FEM constraint for a pulley - Create FEM constraint for a pulley + + Create FEM constraint for a pulley + Create FEM constraint for a pulley - - + + CmdFemCreateAnalysis - - Fem - Fem + + Fem + Fem - - - Create a FEM analysis - Create a FEM analysis + + + Create a FEM analysis + Create a FEM analysis - - + + CmdFemCreateFromShape - - Fem - Fem + + Fem + Fem - - Create FEM mesh - Skapa FEM nät + + Create FEM mesh + Skapa FEM nät - - Create FEM mesh from shape - Skapa FEM nät från form + + Create FEM mesh from shape + Skapa FEM nät från form - - + + CmdFemCreateNodesSet - - Fem - Fem + + Fem + Fem - - - Define/create a nodes set... - Definiera/skapa noduppsättning... + + + Define/create a nodes set... + Definiera/skapa noduppsättning... - - + + CmdFemDefineNodesSet - - Fem - Fem + + Fem + Fem - - - - Create node set by Poly - Skapa noduppsättning av polygoner + + + + Create node set by Poly + Skapa noduppsättning av polygoner - - + + FemGui::HypothesisWidget - - Hypothesis - Hypotes + + Hypothesis + Hypotes - - Quadrangle - Kvadrantvinkel + + Quadrangle + Kvadrantvinkel - - Maximum length - Maximal längd + + Maximum length + Maximal längd - - Local length - Lokal längd + + Local length + Lokal längd - - Maximum element area - Maximalt elementområde + + Maximum element area + Maximalt elementområde - - + + FemGui::TaskAnalysisInfo - - Nodes set - Noduppsättning + + Nodes set + Noduppsättning - - + + FemGui::TaskCreateNodeSet - - Nodes set - Noduppsättning + + Nodes set + Noduppsättning - - + + FemGui::TaskDlgFemConstraint - - - Input error - Inmatningsfel + + + Input error + Inmatningsfel - - You must specify at least one reference - You must specify at least one reference + + You must specify at least one reference + You must specify at least one reference - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - Inmatningsfel + + Input error + Inmatningsfel - - + + FemGui::TaskDlgFemConstraintForce - - Input error - Inmatningsfel + + Input error + Inmatningsfel - - + + FemGui::TaskDlgFemConstraintGear - - Input error - Inmatningsfel + + Input error + Inmatningsfel - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - Inmatningsfel + + Input error + Inmatningsfel - - + + FemGui::TaskDriver - - Nodes set - Noduppsättning + + Nodes set + Noduppsättning - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - FEM constraint parameters + + FEM constraint parameters + FEM constraint parameters - - + + FemGui::TaskFemConstraintBearing - - Delete - Radera + + Delete + Radera - - - - - - - Selection error - Markeringsfel + + + + + + + Selection error + Markeringsfel - - Please use only a single reference for bearing constraint - Please use only a single reference for bearing constraint + + Please use only a single reference for bearing constraint + Please use only a single reference for bearing constraint - - Only faces can be picked - Only faces can be picked + + Only faces can be picked + Only faces can be picked - - Only cylindrical faces can be picked - Only cylindrical faces can be picked + + Only cylindrical faces can be picked + Only cylindrical faces can be picked - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintFixed - - Delete - Radera + + Delete + Radera - - - Selection error - Markeringsfel + + + Selection error + Markeringsfel - - Mixed shape types are not possible. Use a second constraint instead - Mixed shape types are not possible. Use a second constraint instead + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - Only faces, edges and vertices can be picked + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - + + FemGui::TaskFemConstraintForce - - Delete - Radera + + Delete + Radera - Force [N] - Kraft [N] + + Point load [N] + Point load [N] - Force [N/mm] - Kraft [N/mm] - - - Force [N/mm²] - Force [N/mm²] - - - - Point load [N] - - - - - Line load [N/mm] - + + Line load [N/mm] + Line load [N/mm] - - Area load [N/mm²] - + + Area load [N/mm²] + Area load [N/mm²] - - - - - - Selection error - Markeringsfel + + + + + + Selection error + Markeringsfel - - Mixed shape types are not possible. Use a second constraint instead - Mixed shape types are not possible. Use a second constraint instead + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - Only faces, edges and vertices can be picked + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintGear - - - - Selection error - Markeringsfel + + + + Selection error + Markeringsfel - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - Trissdiameter + + Pulley diameter + Trissdiameter - - Torque [Nm] - Vridmoment [Nm] + + Torque [Nm] + Vridmoment [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - TaskObjectName + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - Tet Parameter + + Tet Parameter + Tet Parameter - - + + MechanicalMaterial - - Mechanical analysis - Mekanisk analys + + Mechanical analysis + Mekanisk analys - - ... - ... + + ... + ... - - Run Calculix - Run Calculix + + Run Calculix + Run Calculix - - Time: - Tid: + + Time: + Tid: - - Mechanical material - Mekaniskt material + + Mechanical material + Mekaniskt material - - choose... - välj... + + choose... + välj... - - MatWeb database... - MatWeb database... + + MatWeb database... + MatWeb database... - - Young's Modulus: - Young's Modulus: + + Young's Modulus: + Young's Modulus: - - Pa - Pa + + Pa + Pa - - Poisson Ratio: - Poisson Ratio: + + Poisson Ratio: + Poisson Ratio: - - + + QObject - - No active Analysis - Ingen aktiv analys + + No active Analysis + Ingen aktiv analys - - You need to create or activate a Analysis - You need to create or activate a Analysis + + You need to create or activate a Analysis + You need to create or activate a Analysis - - - - - Wrong selection - Fel val + + + + + Wrong selection + Fel val - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - Your FreeCAD is build without NETGEN support. Meshing will not work.... + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Your FreeCAD is build without NETGEN support. Meshing will not work.... - - - Select an edge, face or body. Only one body is allowed. - Välj en kant, yta eller kropp. Endast en kropp är tillåten. + + + Select an edge, face or body. Only one body is allowed. + Välj en kant, yta eller kropp. Endast en kropp är tillåten. - - - Wrong object type - Fel objekttyp + + + Wrong object type + Fel objekttyp - - - Fillet works only on parts - Avrundning fungerar endast på Delar + + + Fillet works only on parts + Avrundning fungerar endast på Delar - - Ok - OK + + Ok + OK - - Cancel - Avbryt + + Cancel + Avbryt - - Edit constraint - Redigera begränsning + + Edit constraint + Redigera begränsning - - - Combo View - Kombinerad vy + + + Combo View + Kombinerad vy - - combiTab - combiTab + + combiTab + combiTab - - qt_tabwidget_stackedwidget - qt_tabwidget_stackedwidget + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - ShaftWizard + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - ShaftWizardLayout + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - En dialogruta är redan öppen i uppgiftspanelen + + + + + + A dialog is already open in the task panel + En dialogruta är redan öppen i uppgiftspanelen - - - - - - Do you want to close this dialog? - Vill du stänga denna dialogruta? + + + + + + Do you want to close this dialog? + Vill du stänga denna dialogruta? - - Meshing - Meshing + + Meshing + Meshing - - + + ShowDisplacement - - Show result - Visa resultat + + Show result + Visa resultat - - Colors - Färger + + Colors + Färger - - Displacement - Deplacement + + Displacement + Deplacement - - Max: - Max: + + Max: + Max: - - Min: - Min: + + Min: + Min: - - None - Inget + + None + Inget - - Avg: - Medel: + + Avg: + Medel: - - - - mm - mm + + + + mm + mm - - Show - Visa + + Show + Visa - - Factor: - Faktor: + + Factor: + Faktor: - - Slider max: - Slider max: + + Slider max: + Slider max: - - + + TaskAnalysisInfo - - Form - Form + + Form + Form - - Meshes: - Trådmodeller: + + Meshes: + Trådmodeller: - - Constraints - Begränsningar + + Constraints + Begränsningar - - + + TaskCreateNodeSet - - Form - Form + + Form + Form - - Volume - Volym + + Volume + Volym - - Surface - Yta + + Surface + Yta - - Nodes: 0 - Noder: 0 + + Nodes: 0 + Noder: 0 - - Poly - Polygon + + Poly + Polygon - - Box - Låda + + Box + Låda - - Pick - Välj + + Pick + Välj - - Add - Lägg till + + Add + Lägg till - - Angle-search - Angle-search + + Angle-search + Angle-search - - Collect adjancent nodes - Collect adjancent nodes + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - Stoppvinkel: + + Stop angle: + Stoppvinkel: - - + + TaskDriver - - Form - Form + + Form + Form - - + + TaskFemConstraint - - Form - Form + + Form + Form - - Add reference - Add reference + + Add reference + Add reference - - Load [N] - Load [N] + + Load [N] + Load [N] - - Diameter - Diameter + + Diameter + Diameter - - Other diameter - Andra diameter + + Other diameter + Andra diameter - - Center distance - Centrumavstånd + + Center distance + Centrumavstånd - - Direction - Riktning + + Direction + Riktning - - Reverse direction - Omvänd riktning + + Reverse direction + Omvänd riktning - - Location - Placering + + Location + Placering - - Distance - Distans + + Distance + Distans - - + + TaskFemConstraintBearing - - Form - Form + + Form + Form - - Add reference - Add reference + + Add reference + Add reference - - Gear diameter - Kugghjulsdiameter + + Gear diameter + Kugghjulsdiameter - - Other pulley dia - Trissans ytterdiameter + + Other pulley dia + Trissans ytterdiameter - - Center distance - Centrumavstånd + + Center distance + Centrumavstånd - - Force - Kraft + + Force + Kraft - - Belt tension force - Belt tension force + + Belt tension force + Belt tension force - - Driven pulley - Driven pulley + + Driven pulley + Driven pulley - - Force location [deg] - Force location [deg] + + Force location [deg] + Force location [deg] - - Force Direction - Force Direction + + Force Direction + Force Direction - - Reversed direction - Reversed direction + + Reversed direction + Reversed direction - - Axial free - Axial free + + Axial free + Axial free - - Location - Placering + + Location + Placering - - Distance - Distans + + Distance + Distans - - + + TaskFemConstraintFixed - - Form - Form + + Form + Form - - Add reference - Add reference + + Add reference + Add reference - - + + TaskFemConstraintForce - - Form - Form + + Form + Form - - Add reference - Add reference + + Add reference + Add reference - - Load [N] - Load [N] + + Load [N] + Load [N] - - Direction - Riktning + + Direction + Riktning - - Reverse direction - Omvänd riktning + + Reverse direction + Omvänd riktning - - + + TaskObjectName - - Form - Form + + Form + Form - - + + TaskTetParameter - - Form - Form + + Form + Form - - Max. Size: - Max. Size: + + Max. Size: + Max. Size: - - Second order - Second order + + Second order + Second order - - Fineness: - Fineness: + + Fineness: + Fineness: - - VeryCoarse - Mycket grov + + VeryCoarse + Mycket grov - - Coarse - Grov + + Coarse + Grov - - Moderate - Måttlig + + Moderate + Måttlig - - Fine - Fin + + Fine + Fin - - VeryFine - Mycket fin + + VeryFine + Mycket fin - - UserDefined - Användardefinierad + + UserDefined + Användardefinierad - - Growth Rate: - Tillväxthastighet: + + Growth Rate: + Tillväxthastighet: - - Nbr. Segs per Edge: - Antal segment per kant: + + Nbr. Segs per Edge: + Antal segment per kant: - - Nbr. Segs per Radius: - Antal segment per radie: + + Nbr. Segs per Radius: + Antal segment per radie: - - Optimize - Optimera + + Optimize + Optimera - - Node count: - Noden räkna: + + Node count: + Noden räkna: - - Triangle count: - Triangelantal: + + Triangle count: + Triangelantal: - - Tetraeder count: - Tetraederantal: + + Tetraeder count: + Tetraederantal: - - + + Workbench - - FEM - FEM + + FEM + FEM - - &FEM - &FEM + + &FEM + &FEM - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_uk.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_uk.qm index d29c01cd8..a467ad52a 100755 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_uk.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_uk.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_uk.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_uk.ts index e2c3717f4..90d5559ad 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_uk.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_uk.ts @@ -1,1052 +1,1040 @@ - + CmdFemAddPart - - Fem - МСЕ (Метод скінченних елементів) + + Fem + МСЕ (Метод скінченних елементів) - - - Add a part to the Analysis - Add a part to the Analysis + + + Add a part to the Analysis + Додати частину до аналізу - - + + CmdFemConstraintBearing - - Fem - МСЕ (Метод скінченних елементів) + + Fem + МСЕ (Метод скінченних елементів) - - Create FEM bearing constraint - Create FEM bearing constraint + + Create FEM bearing constraint + Create FEM bearing constraint - - Create FEM constraint for a bearing - Create FEM constraint for a bearing + + Create FEM constraint for a bearing + Create FEM constraint for a bearing - - + + CmdFemConstraintFixed - - Fem - МСЕ (Метод скінченних елементів) + + Fem + МСЕ (Метод скінченних елементів) - - Create FEM fixed constraint - Create FEM fixed constraint + + Create FEM fixed constraint + Create FEM fixed constraint - - Create FEM constraint for a fixed geometric entity - Create FEM constraint for a fixed geometric entity + + Create FEM constraint for a fixed geometric entity + Create FEM constraint for a fixed geometric entity - - + + CmdFemConstraintForce - - Fem - МСЕ (Метод скінченних елементів) + + Fem + МСЕ (Метод скінченних елементів) - - Create FEM force constraint - Create FEM force constraint + + Create FEM force constraint + Create FEM force constraint - - Create FEM constraint for a force acting on a geometric entity - Create FEM constraint for a force acting on a geometric entity + + Create FEM constraint for a force acting on a geometric entity + Create FEM constraint for a force acting on a geometric entity - - + + CmdFemConstraintGear - - Fem - МСЕ (Метод скінченних елементів) + + Fem + МСЕ (Метод скінченних елементів) - - Create FEM gear constraint - Create FEM gear constraint + + Create FEM gear constraint + Create FEM gear constraint - - Create FEM constraint for a gear - Create FEM constraint for a gear + + Create FEM constraint for a gear + Create FEM constraint for a gear - - + + CmdFemConstraintPulley - - Fem - МСЕ (Метод скінченних елементів) + + Fem + МСЕ (Метод скінченних елементів) - - Create FEM pulley constraint - Create FEM pulley constraint + + Create FEM pulley constraint + Create FEM pulley constraint - - Create FEM constraint for a pulley - Create FEM constraint for a pulley + + Create FEM constraint for a pulley + Create FEM constraint for a pulley - - + + CmdFemCreateAnalysis - - Fem - МСЕ (Метод скінченних елементів) + + Fem + МСЕ (Метод скінченних елементів) - - - Create a FEM analysis - Create a FEM analysis + + + Create a FEM analysis + Створити МСЕ аналіз - - + + CmdFemCreateFromShape - - Fem - МСЕ (Метод скінченних елементів) + + Fem + МСЕ (Метод скінченних елементів) - - Create FEM mesh - Створити МСЕ сітку + + Create FEM mesh + Створити МСЕ сітку - - Create FEM mesh from shape - Створити МСЕ сітку з форми + + Create FEM mesh from shape + Створити МСЕ сітку з форми - - + + CmdFemCreateNodesSet - - Fem - МСЕ (Метод скінченних елементів) + + Fem + МСЕ (Метод скінченних елементів) - - - Define/create a nodes set... - Define/create a nodes set... + + + Define/create a nodes set... + Define/create a nodes set... - - + + CmdFemDefineNodesSet - - Fem - МСЕ (Метод скінченних елементів) + + Fem + МСЕ (Метод скінченних елементів) - - - - Create node set by Poly - Create node set by Poly + + + + Create node set by Poly + Create node set by Poly - - + + FemGui::HypothesisWidget - - Hypothesis - Припущення + + Hypothesis + Припущення - - Quadrangle - Чотирикутне подві́р'я + + Quadrangle + Чотирикутне подві́р'я - - Maximum length - Максимальна довжина + + Maximum length + Максимальна довжина - - Local length - Локальна довжина + + Local length + Локальна довжина - - Maximum element area - Максимальна площа елемента + + Maximum element area + Максимальна площа елемента - - + + FemGui::TaskAnalysisInfo - - Nodes set - Nodes set + + Nodes set + Набір вузлів - - + + FemGui::TaskCreateNodeSet - - Nodes set - Nodes set + + Nodes set + Набір вузлів - - + + FemGui::TaskDlgFemConstraint - - - Input error - Помилка вводу + + + Input error + Помилка вводу - - You must specify at least one reference - You must specify at least one reference + + You must specify at least one reference + You must specify at least one reference - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - Помилка вводу + + Input error + Помилка вводу - - + + FemGui::TaskDlgFemConstraintForce - - Input error - Помилка вводу + + Input error + Помилка вводу - - + + FemGui::TaskDlgFemConstraintGear - - Input error - Помилка вводу + + Input error + Помилка вводу - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - Помилка вводу + + Input error + Помилка вводу - - + + FemGui::TaskDriver - - Nodes set - Nodes set + + Nodes set + Набір вузлів - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - FEM constraint parameters + + FEM constraint parameters + Обмежувальні параметри МСЕ - - + + FemGui::TaskFemConstraintBearing - - Delete - Видалити + + Delete + Видалити - - - - - - - Selection error - Selection error + + + + + + + Selection error + Помилка виділення - - Please use only a single reference for bearing constraint - Please use only a single reference for bearing constraint + + Please use only a single reference for bearing constraint + Please use only a single reference for bearing constraint - - Only faces can be picked - Only faces can be picked + + Only faces can be picked + Only faces can be picked - - Only cylindrical faces can be picked - Only cylindrical faces can be picked + + Only cylindrical faces can be picked + Можуть бути обраними лише циліндричні поверхні - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintFixed - - Delete - Видалити + + Delete + Видалити - - - Selection error - Selection error + + + Selection error + Помилка виділення - - Mixed shape types are not possible. Use a second constraint instead - Mixed shape types are not possible. Use a second constraint instead + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - Only faces, edges and vertices can be picked + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - + + FemGui::TaskFemConstraintForce - - Delete - Видалити + + Delete + Видалити - Force [N] - Сила [Н] + + Point load [N] + Point load [N] - Force [N/mm] - Сила [Н/мм] - - - Force [N/mm²] - Force [N/mm²] - - - - Point load [N] - - - - - Line load [N/mm] - + + Line load [N/mm] + Line load [N/mm] - - Area load [N/mm²] - + + Area load [N/mm²] + Area load [N/mm²] - - - - - - Selection error - Selection error + + + + + + Selection error + Помилка виділення - - Mixed shape types are not possible. Use a second constraint instead - Mixed shape types are not possible. Use a second constraint instead + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - Only faces, edges and vertices can be picked + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintGear - - - - Selection error - Selection error + + + + Selection error + Помилка виділення - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - Pulley diameter + + Pulley diameter + Діаметр шківу - - Torque [Nm] - Torque [Nm] + + Torque [Nm] + Torque [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - TaskObjectName + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - Tet Parameter + + Tet Parameter + Tet Parameter - - + + MechanicalMaterial - - Mechanical analysis - Mechanical analysis + + Mechanical analysis + Механічний аналіз - - ... - ... + + ... + ... - - Run Calculix - Run Calculix + + Run Calculix + Run Calculix - - Time: - Time: + + Time: + Час: - - Mechanical material - Mechanical material + + Mechanical material + Mechanical material - - choose... - choose... + + choose... + обрати... - - MatWeb database... - MatWeb database... + + MatWeb database... + База даних MatWeb... - - Young's Modulus: - Young's Modulus: + + Young's Modulus: + Модуль Юнга: - - Pa - Pa + + Pa + Па - - Poisson Ratio: - Poisson Ratio: + + Poisson Ratio: + Коефіцієнт Пуассона: - - + + QObject - - No active Analysis - No active Analysis + + No active Analysis + No active Analysis - - You need to create or activate a Analysis - You need to create or activate a Analysis + + You need to create or activate a Analysis + You need to create or activate a Analysis - - - - - Wrong selection - Невірний вибір + + + + + Wrong selection + Невірний вибір - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - Your FreeCAD is build without NETGEN support. Meshing will not work.... + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Your FreeCAD is build without NETGEN support. Meshing will not work.... - - - Select an edge, face or body. Only one body is allowed. - Обрати край, грань або тіло. Можливо обрати лише одне тіло. + + + Select an edge, face or body. Only one body is allowed. + Обрати грань, поверхню або тіло. Можливо обрати лише одне тіло. - - - Wrong object type - Невірний тип об'єкта + + + Wrong object type + Невірний тип об'єкта - - - Fillet works only on parts - Округлення можливе лише для деталей + + + Fillet works only on parts + Округлення можливе лише для деталей - - Ok - Ok + + Ok + Гаразд - - Cancel - Скасувати + + Cancel + Скасувати - - Edit constraint - Edit constraint + + Edit constraint + Редагувати обмеження - - - Combo View - Комбінований вигляд + + + Combo View + Комбінований вигляд - - combiTab - combiTab + + combiTab + combiTab - - qt_tabwidget_stackedwidget - qt_tabwidget_stackedwidget + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - ShaftWizard + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - ShaftWizardLayout + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - Діалогове вікно вже відкрито в панелі задач + + + + + + A dialog is already open in the task panel + Діалогове вікно вже відкрито в панелі задач - - - - - - Do you want to close this dialog? - Ви бажаєте закрити це діалогове вікно? + + + + + + Do you want to close this dialog? + Ви бажаєте закрити це діалогове вікно? - - Meshing - Meshing + + Meshing + Meshing - - + + ShowDisplacement - - Show result - Show result + + Show result + Показати результат - - Colors - Кольори + + Colors + Кольори - - Displacement - Водотоннажність + + Displacement + Водотоннажність - - Max: - Max: + + Max: + Максимум: - - Min: - Min: + + Min: + Мінімум: - - None - Немає + + None + Немає - - Avg: - Avg: + + Avg: + Середнє: - - - - mm - мм + + + + mm + мм - - Show - Показати + + Show + Показати - - Factor: - Фактор: + + Factor: + Фактор: - - Slider max: - Slider max: + + Slider max: + Slider max: - - + + TaskAnalysisInfo - - Form - Форма + + Form + Форма - - Meshes: - Meshes: + + Meshes: + Сітки: - - Constraints - Обмеження + + Constraints + Обмеження - - + + TaskCreateNodeSet - - Form - Форма + + Form + Форма - - Volume - Об'єм + + Volume + Об'єм - - Surface - Поверхня + + Surface + Поверхня - - Nodes: 0 - Nodes: 0 + + Nodes: 0 + Nodes: 0 - - Poly - Poly + + Poly + Poly - - Box - Коробка + + Box + Коробка - - Pick - Pick + + Pick + Pick - - Add - Додати + + Add + Додати - - Angle-search - Angle-search + + Angle-search + Angle-search - - Collect adjancent nodes - Collect adjancent nodes + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - Stop angle: + + Stop angle: + Stop angle: - - + + TaskDriver - - Form - Форма + + Form + Форма - - + + TaskFemConstraint - - Form - Форма + + Form + Форма - - Add reference - Add reference + + Add reference + Add reference - - Load [N] - Load [N] + + Load [N] + Load [N] - - Diameter - Diameter + + Diameter + Діаметр - - Other diameter - Інший діаметр + + Other diameter + Інший діаметр - - Center distance - Center distance + + Center distance + Середина відстані - - Direction - Напрямок + + Direction + Напрямок - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Location - Розташування + + Location + Розташування - - Distance - Відстань + + Distance + Відстань - - + + TaskFemConstraintBearing - - Form - Форма + + Form + Форма - - Add reference - Add reference + + Add reference + Add reference - - Gear diameter - Gear diameter + + Gear diameter + Діаметр передачі - - Other pulley dia - Other pulley dia + + Other pulley dia + Other pulley dia - - Center distance - Center distance + + Center distance + Середина відстані - - Force - Сила + + Force + Сила - - Belt tension force - Belt tension force + + Belt tension force + Belt tension force - - Driven pulley - Driven pulley + + Driven pulley + Driven pulley - - Force location [deg] - Force location [deg] + + Force location [deg] + Force location [deg] - - Force Direction - Force Direction + + Force Direction + Напрямок сили - - Reversed direction - Reversed direction + + Reversed direction + Зворотній напрямок - - Axial free - Axial free + + Axial free + Axial free - - Location - Розташування + + Location + Розташування - - Distance - Відстань + + Distance + Відстань - - + + TaskFemConstraintFixed - - Form - Форма + + Form + Форма - - Add reference - Add reference + + Add reference + Add reference - - + + TaskFemConstraintForce - - Form - Форма + + Form + Форма - - Add reference - Add reference + + Add reference + Add reference - - Load [N] - Load [N] + + Load [N] + Load [N] - - Direction - Напрямок + + Direction + Напрямок - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - + + TaskObjectName - - Form - Форма + + Form + Форма - - + + TaskTetParameter - - Form - Форма + + Form + Форма - - Max. Size: - Max. Size: + + Max. Size: + Макс. розмір: - - Second order - Second order + + Second order + Second order - - Fineness: - Fineness: + + Fineness: + Fineness: - - VeryCoarse - VeryCoarse + + VeryCoarse + VeryCoarse - - Coarse - Coarse + + Coarse + Coarse - - Moderate - Moderate + + Moderate + Moderate - - Fine - Fine + + Fine + Fine - - VeryFine - VeryFine + + VeryFine + VeryFine - - UserDefined - UserDefined + + UserDefined + Визначений користувачем - - Growth Rate: - Growth Rate: + + Growth Rate: + Growth Rate: - - Nbr. Segs per Edge: - Nbr. Segs per Edge: + + Nbr. Segs per Edge: + Кількість відрізків на ребро: - - Nbr. Segs per Radius: - Nbr. Segs per Radius: + + Nbr. Segs per Radius: + Nbr. Segs per Radius: - - Optimize - Optimize + + Optimize + Оптимізувати - - Node count: - Node count: + + Node count: + Кількість вузлів: - - Triangle count: - Triangle count: + + Triangle count: + Кількість трикутників: - - Tetraeder count: - Tetraeder count: + + Tetraeder count: + Кількість тетраедрів: - - + + Workbench - - FEM - МСЕ + + FEM + МСЕ - - &FEM - &МСЕ + + &FEM + &МСЕ - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_zh-CN.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_zh-CN.qm index 4009b7acf..b971d328c 100644 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_zh-CN.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_zh-CN.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_zh-CN.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_zh-CN.ts index d18850607..be2cd6694 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_zh-CN.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_zh-CN.ts @@ -1,1052 +1,1040 @@ - + CmdFemAddPart - - Fem - 有限元 + + Fem + 有限元 - - - Add a part to the Analysis - Add a part to the Analysis + + + Add a part to the Analysis + Add a part to the Analysis - - + + CmdFemConstraintBearing - - Fem - 有限元 + + Fem + 有限元 - - Create FEM bearing constraint - Create FEM bearing constraint + + Create FEM bearing constraint + Create FEM bearing constraint - - Create FEM constraint for a bearing - Create FEM constraint for a bearing + + Create FEM constraint for a bearing + Create FEM constraint for a bearing - - + + CmdFemConstraintFixed - - Fem - 有限元 + + Fem + 有限元 - - Create FEM fixed constraint - Create FEM fixed constraint + + Create FEM fixed constraint + Create FEM fixed constraint - - Create FEM constraint for a fixed geometric entity - Create FEM constraint for a fixed geometric entity + + Create FEM constraint for a fixed geometric entity + Create FEM constraint for a fixed geometric entity - - + + CmdFemConstraintForce - - Fem - 有限元 + + Fem + 有限元 - - Create FEM force constraint - Create FEM force constraint + + Create FEM force constraint + Create FEM force constraint - - Create FEM constraint for a force acting on a geometric entity - Create FEM constraint for a force acting on a geometric entity + + Create FEM constraint for a force acting on a geometric entity + Create FEM constraint for a force acting on a geometric entity - - + + CmdFemConstraintGear - - Fem - 有限元 + + Fem + 有限元 - - Create FEM gear constraint - Create FEM gear constraint + + Create FEM gear constraint + Create FEM gear constraint - - Create FEM constraint for a gear - Create FEM constraint for a gear + + Create FEM constraint for a gear + Create FEM constraint for a gear - - + + CmdFemConstraintPulley - - Fem - 有限元 + + Fem + 有限元 - - Create FEM pulley constraint - Create FEM pulley constraint + + Create FEM pulley constraint + Create FEM pulley constraint - - Create FEM constraint for a pulley - Create FEM constraint for a pulley + + Create FEM constraint for a pulley + Create FEM constraint for a pulley - - + + CmdFemCreateAnalysis - - Fem - 有限元 + + Fem + 有限元 - - - Create a FEM analysis - Create a FEM analysis + + + Create a FEM analysis + Create a FEM analysis - - + + CmdFemCreateFromShape - - Fem - 有限元 + + Fem + 有限元 - - Create FEM mesh - 创建有限元网格 + + Create FEM mesh + 创建有限元网格 - - Create FEM mesh from shape - 从形体创建有限元网格 + + Create FEM mesh from shape + 从形体创建有限元网格 - - + + CmdFemCreateNodesSet - - Fem - 有限元 + + Fem + 有限元 - - - Define/create a nodes set... - Define/create a nodes set... + + + Define/create a nodes set... + Define/create a nodes set... - - + + CmdFemDefineNodesSet - - Fem - 有限元 + + Fem + 有限元 - - - - Create node set by Poly - Create node set by Poly + + + + Create node set by Poly + Create node set by Poly - - + + FemGui::HypothesisWidget - - Hypothesis - 假设 + + Hypothesis + 假设 - - Quadrangle - 四边形 + + Quadrangle + 四边形 - - Maximum length - 最大长度 + + Maximum length + 最大长度 - - Local length - 局部长度 + + Local length + 局部长度 - - Maximum element area - 最大元素面积 + + Maximum element area + 最大元素面积 - - + + FemGui::TaskAnalysisInfo - - Nodes set - Nodes set + + Nodes set + Nodes set - - + + FemGui::TaskCreateNodeSet - - Nodes set - Nodes set + + Nodes set + Nodes set - - + + FemGui::TaskDlgFemConstraint - - - Input error - 输入错误 + + + Input error + 输入错误 - - You must specify at least one reference - You must specify at least one reference + + You must specify at least one reference + You must specify at least one reference - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - 输入错误 + + Input error + 输入错误 - - + + FemGui::TaskDlgFemConstraintForce - - Input error - 输入错误 + + Input error + 输入错误 - - + + FemGui::TaskDlgFemConstraintGear - - Input error - 输入错误 + + Input error + 输入错误 - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - 输入错误 + + Input error + 输入错误 - - + + FemGui::TaskDriver - - Nodes set - Nodes set + + Nodes set + Nodes set - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - FEM constraint parameters + + FEM constraint parameters + FEM constraint parameters - - + + FemGui::TaskFemConstraintBearing - - Delete - 删除 + + Delete + 删除 - - - - - - - Selection error - Selection error + + + + + + + Selection error + Selection error - - Please use only a single reference for bearing constraint - Please use only a single reference for bearing constraint + + Please use only a single reference for bearing constraint + Please use only a single reference for bearing constraint - - Only faces can be picked - Only faces can be picked + + Only faces can be picked + Only faces can be picked - - Only cylindrical faces can be picked - Only cylindrical faces can be picked + + Only cylindrical faces can be picked + Only cylindrical faces can be picked - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintFixed - - Delete - 删除 + + Delete + 删除 - - - Selection error - Selection error + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - Mixed shape types are not possible. Use a second constraint instead + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - Only faces, edges and vertices can be picked + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - + + FemGui::TaskFemConstraintForce - - Delete - 删除 + + Delete + 删除 - Force [N] - Force [N] + + Point load [N] + Point load [N] - Force [N/mm] - Force [N/mm] - - - Force [N/mm²] - Force [N/mm²] - - - - Point load [N] - - - - - Line load [N/mm] - + + Line load [N/mm] + Line load [N/mm] - - Area load [N/mm²] - + + Area load [N/mm²] + Area load [N/mm²] - - - - - - Selection error - Selection error + + + + + + Selection error + Selection error - - Mixed shape types are not possible. Use a second constraint instead - Mixed shape types are not possible. Use a second constraint instead + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead - - Only faces, edges and vertices can be picked - Only faces, edges and vertices can be picked + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintGear - - - - Selection error - Selection error + + + + Selection error + Selection error - - Only planar faces can be picked - Only planar faces can be picked + + Only planar faces can be picked + Only planar faces can be picked - - Only linear edges can be picked - Only linear edges can be picked + + Only linear edges can be picked + Only linear edges can be picked - - Only faces and edges can be picked - Only faces and edges can be picked + + Only faces and edges can be picked + Only faces and edges can be picked - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - Pulley diameter + + Pulley diameter + Pulley diameter - - Torque [Nm] - Torque [Nm] + + Torque [Nm] + Torque [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - TaskObjectName + + TaskObjectName + TaskObjectName - - + + FemGui::TaskTetParameter - - Tet Parameter - Tet Parameter + + Tet Parameter + Tet Parameter - - + + MechanicalMaterial - - Mechanical analysis - Mechanical analysis + + Mechanical analysis + Mechanical analysis - - ... - ... + + ... + ... - - Run Calculix - Run Calculix + + Run Calculix + Run Calculix - - Time: - Time: + + Time: + Time: - - Mechanical material - Mechanical material + + Mechanical material + Mechanical material - - choose... - choose... + + choose... + choose... - - MatWeb database... - MatWeb database... + + MatWeb database... + MatWeb database... - - Young's Modulus: - Young's Modulus: + + Young's Modulus: + Young's Modulus: - - Pa - Pa + + Pa + Pa - - Poisson Ratio: - Poisson Ratio: + + Poisson Ratio: + Poisson Ratio: - - + + QObject - - No active Analysis - No active Analysis + + No active Analysis + No active Analysis - - You need to create or activate a Analysis - You need to create or activate a Analysis + + You need to create or activate a Analysis + You need to create or activate a Analysis - - - - - Wrong selection - 选择错误 + + + + + Wrong selection + 选择错误 - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - Your FreeCAD is build without NETGEN support. Meshing will not work.... + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Your FreeCAD is build without NETGEN support. Meshing will not work.... - - - Select an edge, face or body. Only one body is allowed. - 选择边缘、面或者实体。只允许选择一个实体. + + + Select an edge, face or body. Only one body is allowed. + 选择边缘、面或者实体。只允许选择一个实体. - - - Wrong object type - 错误的对象类型 + + + Wrong object type + 错误的对象类型 - - - Fillet works only on parts - 圆角只对零件有效 + + + Fillet works only on parts + 圆角只对零件有效 - - Ok - Ok + + Ok + Ok - - Cancel - 取消 + + Cancel + 取消 - - Edit constraint - Edit constraint + + Edit constraint + Edit constraint - - - Combo View - 组合浏览器 + + + Combo View + 组合浏览器 - - combiTab - combiTab + + combiTab + combiTab - - qt_tabwidget_stackedwidget - qt_tabwidget_stackedwidget + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - ShaftWizard + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - ShaftWizardLayout + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - 一个对话框已在任务面板打开 + + + + + + A dialog is already open in the task panel + 一个对话框已在任务面板打开 - - - - - - Do you want to close this dialog? - 您要关闭此对话框吗? + + + + + + Do you want to close this dialog? + 您要关闭此对话框吗? - - Meshing - Meshing + + Meshing + Meshing - - + + ShowDisplacement - - Show result - Show result + + Show result + Show result - - Colors - 颜色 + + Colors + 颜色 - - Displacement - 位移 + + Displacement + 位移 - - Max: - Max: + + Max: + Max: - - Min: - Min: + + Min: + Min: - - None - + + None + - - Avg: - Avg: + + Avg: + Avg: - - - - mm - mm + + + + mm + mm - - Show - Show + + Show + Show - - Factor: - Factor: + + Factor: + Factor: - - Slider max: - Slider max: + + Slider max: + Slider max: - - + + TaskAnalysisInfo - - Form - 窗体 + + Form + 窗体 - - Meshes: - Meshes: + + Meshes: + Meshes: - - Constraints - 约束 + + Constraints + 约束 - - + + TaskCreateNodeSet - - Form - 窗体 + + Form + 窗体 - - Volume - Volume + + Volume + Volume - - Surface - Surface + + Surface + Surface - - Nodes: 0 - Nodes: 0 + + Nodes: 0 + Nodes: 0 - - Poly - Poly + + Poly + Poly - - Box - 立方体 + + Box + 立方体 - - Pick - Pick + + Pick + Pick - - Add - 添加 + + Add + 添加 - - Angle-search - Angle-search + + Angle-search + Angle-search - - Collect adjancent nodes - Collect adjancent nodes + + Collect adjancent nodes + Collect adjancent nodes - - Stop angle: - Stop angle: + + Stop angle: + Stop angle: - - + + TaskDriver - - Form - 窗体 + + Form + 窗体 - - + + TaskFemConstraint - - Form - 窗体 + + Form + 窗体 - - Add reference - Add reference + + Add reference + Add reference - - Load [N] - Load [N] + + Load [N] + Load [N] - - Diameter - Diameter + + Diameter + Diameter - - Other diameter - Other diameter + + Other diameter + Other diameter - - Center distance - Center distance + + Center distance + Center distance - - Direction - 方向 + + Direction + 方向 - - Reverse direction - 反转方向 + + Reverse direction + 反转方向 - - Location - 位置 + + Location + 位置 - - Distance - 距离 + + Distance + 距离 - - + + TaskFemConstraintBearing - - Form - 窗体 + + Form + 窗体 - - Add reference - Add reference + + Add reference + Add reference - - Gear diameter - Gear diameter + + Gear diameter + Gear diameter - - Other pulley dia - Other pulley dia + + Other pulley dia + Other pulley dia - - Center distance - Center distance + + Center distance + Center distance - - Force - Force + + Force + Force - - Belt tension force - Belt tension force + + Belt tension force + Belt tension force - - Driven pulley - Driven pulley + + Driven pulley + Driven pulley - - Force location [deg] - Force location [deg] + + Force location [deg] + Force location [deg] - - Force Direction - Force Direction + + Force Direction + Force Direction - - Reversed direction - Reversed direction + + Reversed direction + Reversed direction - - Axial free - Axial free + + Axial free + Axial free - - Location - 位置 + + Location + 位置 - - Distance - 距离 + + Distance + 距离 - - + + TaskFemConstraintFixed - - Form - 窗体 + + Form + 窗体 - - Add reference - Add reference + + Add reference + Add reference - - + + TaskFemConstraintForce - - Form - 窗体 + + Form + 窗体 - - Add reference - Add reference + + Add reference + Add reference - - Load [N] - Load [N] + + Load [N] + Load [N] - - Direction - 方向 + + Direction + 方向 - - Reverse direction - 反转方向 + + Reverse direction + 反转方向 - - + + TaskObjectName - - Form - 窗体 + + Form + 窗体 - - + + TaskTetParameter - - Form - 窗体 + + Form + 窗体 - - Max. Size: - Max. Size: + + Max. Size: + Max. Size: - - Second order - Second order + + Second order + Second order - - Fineness: - Fineness: + + Fineness: + Fineness: - - VeryCoarse - VeryCoarse + + VeryCoarse + VeryCoarse - - Coarse - Coarse + + Coarse + Coarse - - Moderate - Moderate + + Moderate + Moderate - - Fine - Fine + + Fine + Fine - - VeryFine - VeryFine + + VeryFine + VeryFine - - UserDefined - UserDefined + + UserDefined + UserDefined - - Growth Rate: - Growth Rate: + + Growth Rate: + Growth Rate: - - Nbr. Segs per Edge: - Nbr. Segs per Edge: + + Nbr. Segs per Edge: + Nbr. Segs per Edge: - - Nbr. Segs per Radius: - Nbr. Segs per Radius: + + Nbr. Segs per Radius: + Nbr. Segs per Radius: - - Optimize - Optimize + + Optimize + Optimize - - Node count: - Node count: + + Node count: + Node count: - - Triangle count: - Triangle count: + + Triangle count: + Triangle count: - - Tetraeder count: - Tetraeder count: + + Tetraeder count: + Tetraeder count: - - + + Workbench - - FEM - 有限元 + + FEM + 有限元 - - &FEM - 有限元(&F) + + &FEM + 有限元(&F) - + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_zh-TW.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_zh-TW.qm index c82138b95..dc62602a9 100644 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_zh-TW.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_zh-TW.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_zh-TW.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_zh-TW.ts index 5f66cfea9..af6f35652 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_zh-TW.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_zh-TW.ts @@ -1,1052 +1,1040 @@ - + CmdFemAddPart - - Fem - 有限元素法 + + Fem + 有限元素法 - - - Add a part to the Analysis - 增加零件至分析中 + + + Add a part to the Analysis + 增加零件至分析中 - - + + CmdFemConstraintBearing - - Fem - 有限元素法 + + Fem + 有限元素法 - - Create FEM bearing constraint - 建立一個FEM軸承拘束 + + Create FEM bearing constraint + 建立一個FEM軸承拘束 - - Create FEM constraint for a bearing - 建立一個FEM對軸承之拘束 + + Create FEM constraint for a bearing + 建立一個FEM對軸承之拘束 - - + + CmdFemConstraintFixed - - Fem - 有限元素法 + + Fem + 有限元素法 - - Create FEM fixed constraint - 建立一個FEM固定拘束 + + Create FEM fixed constraint + 建立一個FEM固定拘束 - - Create FEM constraint for a fixed geometric entity - 對一個固定的幾合實體建立FEM拘束 + + Create FEM constraint for a fixed geometric entity + 對一個固定的幾合實體建立FEM拘束 - - + + CmdFemConstraintForce - - Fem - 有限元素法 + + Fem + 有限元素法 - - Create FEM force constraint - 建立一個力量拘束 + + Create FEM force constraint + 建立一個力量拘束 - - Create FEM constraint for a force acting on a geometric entity - 對一個受立作用的幾合實體建立FEM拘束 + + Create FEM constraint for a force acting on a geometric entity + 對一個受立作用的幾合實體建立FEM拘束 - - + + CmdFemConstraintGear - - Fem - 有限元素法 + + Fem + 有限元素法 - - Create FEM gear constraint - 建立FEM齒輪拘束 + + Create FEM gear constraint + 建立FEM齒輪拘束 - - Create FEM constraint for a gear - 對一個齒輪建立FEM拘束 + + Create FEM constraint for a gear + 對一個齒輪建立FEM拘束 - - + + CmdFemConstraintPulley - - Fem - 有限元素法 + + Fem + 有限元素法 - - Create FEM pulley constraint - 建立一個FEM滑輪拘束 + + Create FEM pulley constraint + 建立一個FEM滑輪拘束 - - Create FEM constraint for a pulley - 對一個滑輪建立FEM拘束 + + Create FEM constraint for a pulley + 對一個滑輪建立FEM拘束 - - + + CmdFemCreateAnalysis - - Fem - 有限元素法 + + Fem + 有限元素法 - - - Create a FEM analysis - 建立一個FEM分析 + + + Create a FEM analysis + 建立一個FEM分析 - - + + CmdFemCreateFromShape - - Fem - 有限元素法 + + Fem + 有限元素法 - - Create FEM mesh - 創建有限元素分析網格 + + Create FEM mesh + 創建有限元素分析網格 - - Create FEM mesh from shape - 從形狀創建有限元素分析網格 + + Create FEM mesh from shape + 從形狀創建有限元素分析網格 - - + + CmdFemCreateNodesSet - - Fem - 有限元素法 + + Fem + 有限元素法 - - - Define/create a nodes set... - 定義/建立一個節點組... + + + Define/create a nodes set... + 定義/建立一個節點組... - - + + CmdFemDefineNodesSet - - Fem - 有限元素法 + + Fem + 有限元素法 - - - - Create node set by Poly - 藉由多邊形建立節點組 + + + + Create node set by Poly + 藉由多邊形建立節點組 - - + + FemGui::HypothesisWidget - - Hypothesis - 假設 + + Hypothesis + 假設 - - Quadrangle - 四邊形 + + Quadrangle + 四邊形 - - Maximum length - 最大長度 + + Maximum length + 最大長度 - - Local length - 區域長度 + + Local length + 區域長度 - - Maximum element area - 物件最大區域 + + Maximum element area + 物件最大區域 - - + + FemGui::TaskAnalysisInfo - - Nodes set - 節點組 + + Nodes set + 節點組 - - + + FemGui::TaskCreateNodeSet - - Nodes set - 節點組 + + Nodes set + 節點組 - - + + FemGui::TaskDlgFemConstraint - - - Input error - 輸入錯誤 + + + Input error + 輸入錯誤 - - You must specify at least one reference - 您必須至少指定一個參考 + + You must specify at least one reference + 您必須至少指定一個參考 - - + + FemGui::TaskDlgFemConstraintBearing - - Input error - 輸入錯誤 + + Input error + 輸入錯誤 - - + + FemGui::TaskDlgFemConstraintForce - - Input error - 輸入錯誤 + + Input error + 輸入錯誤 - - + + FemGui::TaskDlgFemConstraintGear - - Input error - 輸入錯誤 + + Input error + 輸入錯誤 - - + + FemGui::TaskDlgFemConstraintPulley - - Input error - 輸入錯誤 + + Input error + 輸入錯誤 - - + + FemGui::TaskDriver - - Nodes set - 節點組 + + Nodes set + 節點組 - - + + FemGui::TaskFemConstraint - - FEM constraint parameters - FEM拘束參數 + + FEM constraint parameters + FEM拘束參數 - - + + FemGui::TaskFemConstraintBearing - - Delete - 刪除 + + Delete + 刪除 - - - - - - - Selection error - 選取錯誤 + + + + + + + Selection error + 選取錯誤 - - Please use only a single reference for bearing constraint - 請對軸承拘束僅用單一個參考 + + Please use only a single reference for bearing constraint + 請對軸承拘束僅用單一個參考 - - Only faces can be picked - 僅可以選取面 + + Only faces can be picked + 僅可以選取面 - - Only cylindrical faces can be picked - 僅可以選取原柱面 + + Only cylindrical faces can be picked + 僅可以選取原柱面 - - Only planar faces can be picked - 僅可以選取平面 + + Only planar faces can be picked + 僅可以選取平面 - - Only linear edges can be picked - 僅可以選取線性邊緣 + + Only linear edges can be picked + 僅可以選取線性邊緣 - - Only faces and edges can be picked - 僅可以選取面和邊 + + Only faces and edges can be picked + 僅可以選取面和邊 - - + + FemGui::TaskFemConstraintFixed - - Delete - 刪除 + + Delete + 刪除 - - - Selection error - 選取錯誤 + + + Selection error + 選取錯誤 - - Mixed shape types are not possible. Use a second constraint instead - 混合造型類別無法使用,請使用第二個拘束替代 + + Mixed shape types are not possible. Use a second constraint instead + 混合造型類別無法使用,請使用第二個拘束替代 - - Only faces, edges and vertices can be picked - 僅有面,邊和頂點可以被選取 + + Only faces, edges and vertices can be picked + 僅有面,邊和頂點可以被選取 - - + + FemGui::TaskFemConstraintForce - - Delete - 刪除 + + Delete + 刪除 - Force [N] - 力[N] + + Point load [N] + 點負荷 [N] - Force [N/mm] - 力 [N/mm] - - - Force [N/mm²] - 力 [N/mm²] - - - - Point load [N] - - - - - Line load [N/mm] - + + Line load [N/mm] + 線負荷 [N/mm] - - Area load [N/mm²] - + + Area load [N/mm²] + 面負荷 [N/mm²] - - - - - - Selection error - 選取錯誤 + + + + + + Selection error + 選取錯誤 - - Mixed shape types are not possible. Use a second constraint instead - 混合造型類別無法使用,請使用第二個拘束替代 + + Mixed shape types are not possible. Use a second constraint instead + 混合造型類別無法使用,請使用第二個拘束替代 - - Only faces, edges and vertices can be picked - 僅有面,邊和頂點可以被選取 + + Only faces, edges and vertices can be picked + 僅有面,邊和頂點可以被選取 - - Only planar faces can be picked - 僅可以選取平面 + + Only planar faces can be picked + 僅可以選取平面 - - Only linear edges can be picked - 僅可以選取線性邊緣 + + Only linear edges can be picked + 僅可以選取線性邊緣 - - Only faces and edges can be picked - 僅可以選取面和邊 + + Only faces and edges can be picked + 僅可以選取面和邊 - - + + FemGui::TaskFemConstraintGear - - - - Selection error - 選取錯誤 + + + + Selection error + 選取錯誤 - - Only planar faces can be picked - 僅可以選取平面 + + Only planar faces can be picked + 僅可以選取平面 - - Only linear edges can be picked - 僅可以選取線性邊緣 + + Only linear edges can be picked + 僅可以選取線性邊緣 - - Only faces and edges can be picked - 僅可以選取面和邊 + + Only faces and edges can be picked + 僅可以選取面和邊 - - + + FemGui::TaskFemConstraintPulley - - Pulley diameter - 滑輪直徑 + + Pulley diameter + 滑輪直徑 - - Torque [Nm] - 力矩 [Nm] + + Torque [Nm] + 力矩 [Nm] - - + + FemGui::TaskObjectName - - TaskObjectName - 任務物件名稱 + + TaskObjectName + 任務物件名稱 - - + + FemGui::TaskTetParameter - - Tet Parameter - Tet 參數 + + Tet Parameter + Tet 參數 - - + + MechanicalMaterial - - Mechanical analysis - 力學分析 + + Mechanical analysis + 力學分析 - - ... - ... + + ... + ... - - Run Calculix - 執行 Calculix + + Run Calculix + 執行 Calculix - - Time: - 時間: + + Time: + 時間: - - Mechanical material - 機械材料 + + Mechanical material + 機械材料 - - choose... - 請選擇... + + choose... + 請選擇... - - MatWeb database... - MatWeb資料庫... + + MatWeb database... + MatWeb資料庫... - - Young's Modulus: - 楊氏模數(Young's Modulus): + + Young's Modulus: + 楊氏模數(Young's Modulus): - - Pa - Pa + + Pa + Pa - - Poisson Ratio: - 泊松比(Poisson Ratio): + + Poisson Ratio: + 泊松比(Poisson Ratio): - - + + QObject - - No active Analysis - 無啟動之分析 + + No active Analysis + 無啟動之分析 - - You need to create or activate a Analysis - 您需要建立或啟動一個分析 + + You need to create or activate a Analysis + 您需要建立或啟動一個分析 - - - - - Wrong selection - 錯誤的選取 + + + + + Wrong selection + 錯誤的選取 - - - Your FreeCAD is build without NETGEN support. Meshing will not work.... - 您的FreeCAD沒有支援NETGEN,無法執行建立網格... + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + 您的FreeCAD沒有支援NETGEN,無法執行建立網格... - - - Select an edge, face or body. Only one body is allowed. - 選取邊緣,面或物體,僅允許有一個物體 + + + Select an edge, face or body. Only one body is allowed. + 選取邊緣,面或物體,僅允許有一個物體 - - - Wrong object type - 物件種類錯誤 + + + Wrong object type + 物件種類錯誤 - - - Fillet works only on parts - 圓角功能僅能用於零件 + + + Fillet works only on parts + 圓角功能僅能用於零件 - - Ok - 確認 + + Ok + 確認 - - Cancel - 取消 + + Cancel + 取消 - - Edit constraint - 編輯拘束 + + Edit constraint + 編輯拘束 - - - Combo View - 複合檢視 + + + Combo View + 複合檢視 - - combiTab - 複合頁籤 + + combiTab + 複合頁籤 - - qt_tabwidget_stackedwidget - qt_tabwidget_stackedwidget + + qt_tabwidget_stackedwidget + qt_tabwidget_stackedwidget - - ShaftWizard - ShaftWizard + + ShaftWizard + ShaftWizard - - ShaftWizardLayout - ShaftWizardLayout + + ShaftWizardLayout + ShaftWizardLayout - - - - - - A dialog is already open in the task panel - 於工作面板已開啟對話窗 + + + + + + A dialog is already open in the task panel + 於工作面板已開啟對話窗 - - - - - - Do you want to close this dialog? - 您確定要關閉此對話窗嗎? + + + + + + Do you want to close this dialog? + 您確定要關閉此對話窗嗎? - - Meshing - 建立網格 + + Meshing + 建立網格 - - + + ShowDisplacement - - Show result - 顯示結果 + + Show result + 顯示結果 - - Colors - 顏色 + + Colors + 顏色 - - Displacement - 位移 + + Displacement + 位移 - - Max: - 最大: + + Max: + 最大: - - Min: - 最小: + + Min: + 最小: - - None - + + None + - - Avg: - 平均: + + Avg: + 平均: - - - - mm - mm + + + + mm + mm - - Show - 顯示 + + Show + 顯示 - - Factor: - 因子: + + Factor: + 因子: - - Slider max: - 最大滑動: + + Slider max: + 最大滑動: - - + + TaskAnalysisInfo - - Form - 格式 + + Form + 格式 - - Meshes: - 網格: + + Meshes: + 網格: - - Constraints - Constraints + + Constraints + Constraints - - + + TaskCreateNodeSet - - Form - 格式 + + Form + 格式 - - Volume - 體積 + + Volume + 體積 - - Surface - + + Surface + - - Nodes: 0 - 節點:0 + + Nodes: 0 + 節點:0 - - Poly - 多邊型 + + Poly + 多邊型 - - Box - + + Box + - - Pick - 選取 + + Pick + 選取 - - Add - 新增 + + Add + 新增 - - Angle-search - 角度搜尋 + + Angle-search + 角度搜尋 - - Collect adjancent nodes - 集合相鄰節點 + + Collect adjancent nodes + 集合相鄰節點 - - Stop angle: - 停止角度: + + Stop angle: + 停止角度: - - + + TaskDriver - - Form - 格式 + + Form + 格式 - - + + TaskFemConstraint - - Form - 格式 + + Form + 格式 - - Add reference - 加入參考 + + Add reference + 加入參考 - - Load [N] - 負載[N] + + Load [N] + 負載[N] - - Diameter - 直徑 + + Diameter + 直徑 - - Other diameter - 其他直徑 + + Other diameter + 其他直徑 - - Center distance - 中心距離 + + Center distance + 中心距離 - - Direction - 方向 + + Direction + 方向 - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Location - 位置 + + Location + 位置 - - Distance - 距離 + + Distance + 距離 - - + + TaskFemConstraintBearing - - Form - 格式 + + Form + 格式 - - Add reference - 加入參考 + + Add reference + 加入參考 - - Gear diameter - 齒輪直徑 + + Gear diameter + 齒輪直徑 - - Other pulley dia - 其他滑輪直徑 + + Other pulley dia + 其他滑輪直徑 - - Center distance - 中心距離 + + Center distance + 中心距離 - - Force - + + Force + - - Belt tension force - 皮帶張力 + + Belt tension force + 皮帶張力 - - Driven pulley - 驅動輪 + + Driven pulley + 驅動輪 - - Force location [deg] - 力量位置[角度] + + Force location [deg] + 力量位置[角度] - - Force Direction - 力量方向 + + Force Direction + 力量方向 - - Reversed direction - 相反方向 + + Reversed direction + 相反方向 - - Axial free - 軸向自由 + + Axial free + 軸向自由 - - Location - 位置 + + Location + 位置 - - Distance - 距離 + + Distance + 距離 - - + + TaskFemConstraintFixed - - Form - 格式 + + Form + 格式 - - Add reference - 加入參考 + + Add reference + 加入參考 - - + + TaskFemConstraintForce - - Form - 格式 + + Form + 格式 - - Add reference - 加入參考 + + Add reference + 加入參考 - - Load [N] - 負載[N] + + Load [N] + 負載[N] - - Direction - 方向 + + Direction + 方向 - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - + + TaskObjectName - - Form - 格式 + + Form + 格式 - - + + TaskTetParameter - - Form - 格式 + + Form + 格式 - - Max. Size: - 對大尺寸: + + Max. Size: + 對大尺寸: - - Second order - 二階 + + Second order + 二階 - - Fineness: - 精細度: + + Fineness: + 精細度: - - VeryCoarse - 非常粗糙 + + VeryCoarse + 非常粗糙 - - Coarse - 粗糙 + + Coarse + 粗糙 - - Moderate - 中等 + + Moderate + 中等 - - Fine - 細緻 + + Fine + 細緻 - - VeryFine - 非常細緻 + + VeryFine + 非常細緻 - - UserDefined - 使用者定義 + + UserDefined + 使用者定義 - - Growth Rate: - 成長率: + + Growth Rate: + 成長率: - - Nbr. Segs per Edge: - 每邊片段數量: + + Nbr. Segs per Edge: + 每邊片段數量: - - Nbr. Segs per Radius: - 每半徑片段數量: + + Nbr. Segs per Radius: + 每半徑片段數量: - - Optimize - 最佳化 + + Optimize + 最佳化 - - Node count: - 節點數量: + + Node count: + 節點數量: - - Triangle count: - 三角型數量: + + Triangle count: + 三角型數量: - - Tetraeder count: - 四邊型數量: + + Tetraeder count: + 四邊型數量: - - + + Workbench - - FEM - 有限元素法 + + FEM + 有限元素法 - - &FEM - 有限元素法(&F) + + &FEM + 有限元素法(&F) - + diff --git a/src/Mod/Image/Gui/Resources/Image.qrc b/src/Mod/Image/Gui/Resources/Image.qrc index 35b955568..d6411b353 100644 --- a/src/Mod/Image/Gui/Resources/Image.qrc +++ b/src/Mod/Image/Gui/Resources/Image.qrc @@ -24,5 +24,6 @@ translations/Image_ro.qm translations/Image_hu.qm translations/Image_pt-PT.qm + translations/Image_sr.qm diff --git a/src/Mod/Image/Gui/Resources/translations/Image_af.qm b/src/Mod/Image/Gui/Resources/translations/Image_af.qm index 84eb810ed..7f8a09466 100644 Binary files a/src/Mod/Image/Gui/Resources/translations/Image_af.qm and b/src/Mod/Image/Gui/Resources/translations/Image_af.qm differ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_af.ts b/src/Mod/Image/Gui/Resources/translations/Image_af.ts index 8986d1e23..e81b925b3 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_af.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_af.ts @@ -1,219 +1,219 @@ - + CmdCreateImagePlane - - Image - Beeld + + Image + Beeld - - Create image plane... - Skep beeldvlak... + + Create image plane... + Skep beeldvlak... - - Create a planar image in the 3D space - Skep 'n plat beeld in die 3D ruimte + + Create a planar image in the 3D space + Skep 'n plat beeld in die 3D ruimte - create a planar image in the 3D space - skep 'n 2D-beeld in die 3D-ruimte + create a planar image in the 3D space + skep 'n 2D-beeld in die 3D-ruimte - - + + CmdImageOpen - - Image - Beeld + + Image + Beeld - - Open... - Maak oop... + + Open... + Maak oop... - - Open image view - Maak beeldaansig oop + + Open image view + Maak beeldaansig oop - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Ongedefinieerde kleurruimte vir beeldvertoning + + Undefined type of colour space for image viewing + Ongedefinieerde kleurruimte vir beeldvertoning - - Image pixel format - Beeldelementformaat + + Image pixel format + Beeldelementformaat - - + + ImageGui::ImageOrientationDialog - - Choose orientation - Kies oriëntasie + + Choose orientation + Kies oriëntasie - - Image plane - Image plane + + Image plane + Image plane - - XY-Plane - XY-vlak + + XY-Plane + XY-vlak - - XZ-Plane - XZ-Vlak + + XZ-Plane + XZ-Vlak - - YZ-Plane - YZ-Vlak + + YZ-Plane + YZ-Vlak - - Reverse direction - Omgekeerde rigting + + Reverse direction + Omgekeerde rigting - - Offset: - Verskuiwing: + + Offset: + Verskuiwing: - - + + ImageGui::ImageView - - &Fit image - &Pas beeld + + &Fit image + &Pas beeld - - Stretch the image to fit the view - Rek die beeld om die aansig te pas + + Stretch the image to fit the view + Rek die beeld om die aansig te pas - - &1:1 scale - &1:1 skaal + + &1:1 scale + &1:1 skaal - - Display the image at a 1:1 scale - Wys die beeld op 'n 1:1 skaal + + Display the image at a 1:1 scale + Wys die beeld op 'n 1:1 skaal - &Original color - &Oorspronklike kleur + &Original color + &Oorspronklike kleur - Display the image with its original color(s) - Vertoon die beeld met sy oorspronklike kleur(e) + Display the image with its original color(s) + Vertoon die beeld met sy oorspronklike kleur(e) - &Brightened color - &Verhelderde kleur + &Brightened color + &Verhelderde kleur - Display the image with brightened color(s) - Wys die beeld met verhelderde kleur(e) + Display the image with brightened color(s) + Wys die beeld met verhelderde kleur(e) - - Standard - Standaard + + Standard + Standaard - - Ready... - Gereed... + + Ready... + Gereed... - - grey - grys + + grey + grys - - - - - - - - - - - zoom - Zoem + + + + + + + + + + + zoom + Zoem - - - - - - outside image - buite beeld + + + + + + outside image + buite beeld - - + + QObject - Image viewer - Beeldleser + Image viewer + Beeldleser - Images (*.png *.xpm *.jpg *.bmp) - Beelde (*.png *.xpm *.jpg *.bmp) + Images (*.png *.xpm *.jpg *.bmp) + Beelde (*.png *.xpm *.jpg *.bmp) - - - Choose an image file to open - Kies 'n beeldlêer om oop te maak + + + Choose an image file to open + Kies 'n beeldlêer om oop te maak - - - Images - Beelde + + + Images + Beelde - - - All files - Alle lêers + + + All files + Alle lêers - - Error open image - Probleem om beeld oop te maak + + Error open image + Probleem om beeld oop te maak - - Could not load the choosen image - Kon nie die gekose beeld laai nie + + Could not load the choosen image + Kon nie die gekose beeld laai nie - - + + Workbench - - Image - Beeld + + Image + Beeld - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_cs.qm b/src/Mod/Image/Gui/Resources/translations/Image_cs.qm index 66d04fddb..12bbbbccb 100644 Binary files a/src/Mod/Image/Gui/Resources/translations/Image_cs.qm and b/src/Mod/Image/Gui/Resources/translations/Image_cs.qm differ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_cs.ts b/src/Mod/Image/Gui/Resources/translations/Image_cs.ts index 23da4ab97..386c38cd8 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_cs.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_cs.ts @@ -1,219 +1,219 @@ - + CmdCreateImagePlane - - Image - Obrázek + + Image + Obrázek - - Create image plane... - Vytvoření roviny obrázku... + + Create image plane... + Vytvoření roviny obrázku... - - Create a planar image in the 3D space - Vytvoří roviný obrázek ve 3D prostoru + + Create a planar image in the 3D space + Vytvoří rovinný obrázek ve 3D prostoru - create a planar image in the 3D space - create a planar image in the 3D space + create a planar image in the 3D space + create a planar image in the 3D space - - + + CmdImageOpen - - Image - Obrázek + + Image + Obrázek - - Open... - Otevřít... + + Open... + Otevřít... - - Open image view - Otevřít náhled obrázku + + Open image view + Otevřít náhled obrázku - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Nedefinovaný typ barvy prostoru pro zobrazení obrázku + + Undefined type of colour space for image viewing + Nedefinovaný typ barvy prostoru pro zobrazení obrázku - - Image pixel format - Formát bodu obrázku + + Image pixel format + Formát bodu obrázku - - + + ImageGui::ImageOrientationDialog - - Choose orientation - Choose orientation + + Choose orientation + Choose orientation - - Image plane - Image plane + + Image plane + Rovina obrázku - - XY-Plane - XY-Plane + + XY-Plane + XY-Plane - - XZ-Plane - XZ-Plane + + XZ-Plane + XZ-Plane - - YZ-Plane - YZ-Plane + + YZ-Plane + YZ-Plane - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Offset: - Offset: + + Offset: + Offset: - - + + ImageGui::ImageView - - &Fit image - Přizpůsobit obrázek + + &Fit image + Přizpůsobit obrázek - - Stretch the image to fit the view - Přizpůsobit obrázek velikosti pohledu + + Stretch the image to fit the view + Přizpůsobit obrázek velikosti pohledu - - &1:1 scale - měřítko &1:1 + + &1:1 scale + měřítko &1:1 - - Display the image at a 1:1 scale - Zobrazit obrázek v měřítku 1:1 + + Display the image at a 1:1 scale + Zobrazit obrázek v měřítku 1:1 - &Original color - &Original color + &Original color + &Original color - Display the image with its original color(s) - Display the image with its original color(s) + Display the image with its original color(s) + Display the image with its original color(s) - &Brightened color - &Brightened color + &Brightened color + &Brightened color - Display the image with brightened color(s) - Display the image with brightened color(s) + Display the image with brightened color(s) + Display the image with brightened color(s) - - Standard - Standard + + Standard + Standard - - Ready... - Připraven... + + Ready... + Připraven... - - grey - šedá + + grey + šedá - - - - - - - - - - - zoom - zvětšení + + + + + + + + + + + zoom + zvětšení - - - - - - outside image - okolí obrázku + + + + + + outside image + okolí obrázku - - + + QObject - Image viewer - Image viewer + Image viewer + Image viewer - Images (*.png *.xpm *.jpg *.bmp) - Obrázky (*.png *.xpm *.jpg *.bmp) + Images (*.png *.xpm *.jpg *.bmp) + Obrázky (*.png *.xpm *.jpg *.bmp) - - - Choose an image file to open - Vyber soubor obrázku pro otevření + + + Choose an image file to open + Vyber soubor obrázku pro otevření - - - Images - Obrázky + + + Images + Obrázky - - - All files - Všechny soubory + + + All files + Všechny soubory - - Error open image - Chyba při otevírání obrázku + + Error open image + Chyba při otevírání obrázku - - Could not load the choosen image - Nemohu načist vybraný obrázek + + Could not load the choosen image + Nemohu načist vybraný obrázek - - + + Workbench - - Image - Obrázek + + Image + Obrázek - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_de.qm b/src/Mod/Image/Gui/Resources/translations/Image_de.qm index 761046a01..101d9d981 100644 Binary files a/src/Mod/Image/Gui/Resources/translations/Image_de.qm and b/src/Mod/Image/Gui/Resources/translations/Image_de.qm differ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_de.ts b/src/Mod/Image/Gui/Resources/translations/Image_de.ts index 25f4d41e2..a37c558d0 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_de.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_de.ts @@ -1,219 +1,219 @@ - - + + CmdCreateImagePlane - - Image - Grafik + + Image + Grafik - - Create image plane... - Erstellen Sie eine Bildebene... + + Create image plane... + Erstellen Sie eine Bildebene... - - Create a planar image in the 3D space - Erzeuge ein planare Grafik im 3D-Raum + + Create a planar image in the 3D space + Ein planare Grafik im 3D-Raum erzeugen - create a planar image in the 3D space - Erstellen Sie eine ebenes Bild im 3D-Raum + create a planar image in the 3D space + Erstellen Sie eine ebenes Bild im 3D-Raum - - + + CmdImageOpen - - Image - Grafik + + Image + Grafik - - Open... - Öffnen... + + Open... + Öffnen... - - Open image view - Öffne Bildansicht + + Open image view + Öffne Bildansicht - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Undefinierter Farbraum-Typ für die Bildbetrachtung + + Undefined type of colour space for image viewing + Undefinierter Farbraum-Typ für die Bildbetrachtung - - Image pixel format - Pixelformat des Bildes + + Image pixel format + Pixelformat des Bildes - - + + ImageGui::ImageOrientationDialog - - Choose orientation - + + Choose orientation + Orientierung wählen - - Image plane - + + Image plane + Bildebene - - XY-Plane - + + XY-Plane + XY-Ebene - - XZ-Plane - + + XZ-Plane + XZ-Ebene - - YZ-Plane - + + YZ-Plane + YZ-Ebene - - Reverse direction - + + Reverse direction + Umgekehrte Richtung - - Offset: - + + Offset: + Versatz: - - + + ImageGui::ImageView - - &Fit image - Bild an&passen + + &Fit image + Bild an&passen - - Stretch the image to fit the view - Bild auf die Ansicht ausdehnen + + Stretch the image to fit the view + Bild auf die Ansicht ausdehnen - - &1:1 scale - &1:1 Maßstab + + &1:1 scale + &1:1 Maßstab - - Display the image at a 1:1 scale - Das Bild im Maßstab 1:1 anzeigen + + Display the image at a 1:1 scale + Das Bild im Maßstab 1:1 anzeigen - &Original color - &Ursprüngliche Farbe + &Original color + &Ursprüngliche Farbe - Display the image with its original color(s) - Das Bild mit seinen ursprünglichen Farbe(n) anzeigen + Display the image with its original color(s) + Das Bild mit seinen ursprünglichen Farbe(n) anzeigen - &Brightened color - &Farbe aufhellen + &Brightened color + &Farbe aufhellen - Display the image with brightened color(s) - Das Bild mit aufgehellten Farben anzeigen + Display the image with brightened color(s) + Das Bild mit aufgehellten Farben anzeigen - - Standard - Standard + + Standard + Standard - - Ready... - Fertig... + + Ready... + Fertig... - - grey - grau + + grey + grau - - - - - - - - - - - zoom - Zoom + + + + + + + + + + + zoom + Zoom - - - - - - outside image - außerhalb Bild + + + + + + outside image + außerhalb Bild - - + + QObject - Image viewer - Bildbetrachter + Image viewer + Bildbetrachter - Images (*.png *.xpm *.jpg *.bmp) - Bilder (*.png *.xpm *.jpg *.bmp) + Images (*.png *.xpm *.jpg *.bmp) + Bilder (*.png *.xpm *.jpg *.bmp) - - - Choose an image file to open - Wählen Sie ein Bild zum Öffnen aus + + + Choose an image file to open + Wählen Sie ein Bild zum Öffnen aus - - - Images - Grafiken + + + Images + Grafiken - - - All files - Alle Dateien + + + All files + Alle Dateien - - Error open image - Fehler beim Öffnen des Bildes + + Error open image + Fehler beim Öffnen des Bildes - - Could not load the choosen image - Das gewählte Bild konnte nicht geladen werden + + Could not load the choosen image + Das gewählte Bild konnte nicht geladen werden - - + + Workbench - - Image - Grafik + + Image + Grafik - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_es-ES.qm b/src/Mod/Image/Gui/Resources/translations/Image_es-ES.qm index 0d641e912..f8d520318 100644 Binary files a/src/Mod/Image/Gui/Resources/translations/Image_es-ES.qm and b/src/Mod/Image/Gui/Resources/translations/Image_es-ES.qm differ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_es-ES.ts b/src/Mod/Image/Gui/Resources/translations/Image_es-ES.ts index 6bc7bd858..be5167325 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_es-ES.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_es-ES.ts @@ -1,219 +1,219 @@ - + CmdCreateImagePlane - - Image - Imagen + + Image + Imagen - - Create image plane... - Crear plano de imagen... + + Create image plane... + Crear plano de imagen... - - Create a planar image in the 3D space - Crear una imagen plana en el espacio 3D + + Create a planar image in the 3D space + Crear una imagen plana en el espacio 3D - create a planar image in the 3D space - crear una imagen plana en el espacio 3D + create a planar image in the 3D space + crear una imagen plana en el espacio 3D - - + + CmdImageOpen - - Image - Imagen + + Image + Imagen - - Open... - Abrir... + + Open... + Abrir... - - Open image view - Abrir vista de imagen + + Open image view + Abrir vista de imagen - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Tipo de espacio color no definido para la visualización de la imagen + + Undefined type of colour space for image viewing + Tipo de espacio color no definido para la visualización de la imagen - - Image pixel format - Formato de pixel de imagen + + Image pixel format + Formato de pixel de imagen - - + + ImageGui::ImageOrientationDialog - - Choose orientation - Choose orientation + + Choose orientation + Choose orientation - - Image plane - Plano de imagen + + Image plane + Plano de imagen - - XY-Plane - Plano XY + + XY-Plane + Plano XY - - XZ-Plane - Plano XZ + + XZ-Plane + Plano XZ - - YZ-Plane - Plano YZ + + YZ-Plane + Plano YZ - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Offset: - Desplazamiento: + + Offset: + Desplazamiento: - - + + ImageGui::ImageView - - &Fit image - &Ajustar imagen + + &Fit image + &Ajustar imagen - - Stretch the image to fit the view - Estirar la imagen para ajustarse a la vista + + Stretch the image to fit the view + Estirar la imagen para ajustarse a la vista - - &1:1 scale - &Escala 1:1 + + &1:1 scale + &Escala 1:1 - - Display the image at a 1:1 scale - Muestra la imagen a escala 1:1 + + Display the image at a 1:1 scale + Muestra la imagen a escala 1:1 - &Original color - &Color original + &Original color + &Color original - Display the image with its original color(s) - Muestra la imagen con su(s) color(es) original(es) + Display the image with its original color(s) + Muestra la imagen con su(s) color(es) original(es) - &Brightened color - &Color más luminoso + &Brightened color + &Color más luminoso - Display the image with brightened color(s) - Muestra la imagen con color(es) más luminoso(s) + Display the image with brightened color(s) + Muestra la imagen con color(es) más luminoso(s) - - Standard - Estándar + + Standard + Estándar - - Ready... - Preparado... + + Ready... + Preparado... - - grey - Gris + + grey + Gris - - - - - - - - - - - zoom - Zoom + + + + + + + + + + + zoom + Zoom - - - - - - outside image - Imagen exterior + + + + + + outside image + Imagen exterior - - + + QObject - Image viewer - Visor de imagenes + Image viewer + Visor de imagenes - Images (*.png *.xpm *.jpg *.bmp) - Imagenes (*.png *.xpm *.jpg *.bmp) + Images (*.png *.xpm *.jpg *.bmp) + Imagenes (*.png *.xpm *.jpg *.bmp) - - - Choose an image file to open - Selecciona un archivo de imagen para abrir + + + Choose an image file to open + Selecciona un archivo de imagen para abrir - - - Images - Imágenes + + + Images + Imágenes - - - All files - Todos los archivos + + + All files + Todos los archivos - - Error open image - Error al abrir imagen + + Error open image + Error al abrir imagen - - Could not load the choosen image - No se pudo cargar la imagen elegida + + Could not load the choosen image + No se pudo cargar la imagen elegida - - + + Workbench - - Image - Imagen + + Image + Imagen - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_fi.qm b/src/Mod/Image/Gui/Resources/translations/Image_fi.qm index 150e86fb7..e6bd1a94d 100644 Binary files a/src/Mod/Image/Gui/Resources/translations/Image_fi.qm and b/src/Mod/Image/Gui/Resources/translations/Image_fi.qm differ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_fi.ts b/src/Mod/Image/Gui/Resources/translations/Image_fi.ts index f2a90dbd7..744d77f0e 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_fi.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_fi.ts @@ -1,219 +1,219 @@ - + CmdCreateImagePlane - - Image - Kuva + + Image + Kuva - - Create image plane... - Luo kuvan taso... + + Create image plane... + Luo kuvan taso... - - Create a planar image in the 3D space - Luo tasomainen kuva 3D-avaruudessa + + Create a planar image in the 3D space + Luo tasomainen kuva 3D-avaruudessa - create a planar image in the 3D space - create a planar image in the 3D space + create a planar image in the 3D space + create a planar image in the 3D space - - + + CmdImageOpen - - Image - Kuva + + Image + Kuva - - Open... - Avaa... + + Open... + Avaa... - - Open image view - Avaa kuvan näkymä + + Open image view + Avaa kuvan näkymä - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Määrittämätön tyyppi väriavaruudesta kuvien katseluun + + Undefined type of colour space for image viewing + Määrittämätön tyyppi väriavaruudesta kuvien katseluun - - Image pixel format - Kuvan kuvapistemuotoilu + + Image pixel format + Kuvan pikselimuoto - - + + ImageGui::ImageOrientationDialog - - Choose orientation - Valitse suunta + + Choose orientation + Valitse suunta - - Image plane - Image plane + + Image plane + Kuvataso - - XY-Plane - XY-taso + + XY-Plane + XY-taso - - XZ-Plane - XZ-taso + + XZ-Plane + XZ-taso - - YZ-Plane - YZ-taso + + YZ-Plane + YZ-taso - - Reverse direction - Vastakkainen suunta + + Reverse direction + Vastakkainen suunta - - Offset: - Siirtymä: + + Offset: + Siirtymä: - - + + ImageGui::ImageView - - &Fit image - &Sovita kuva + + &Fit image + &Sovita kuva - - Stretch the image to fit the view - Venytä kuva sopimaan näkymään + + Stretch the image to fit the view + Venytä kuva sopimaan näkymään - - &1:1 scale - mittakaavassa &1:1 + + &1:1 scale + mittakaavassa &1:1 - - Display the image at a 1:1 scale - Näytä kuva mittakaavassa 1:1 + + Display the image at a 1:1 scale + Näytä kuva mittakaavassa 1:1 - &Original color - &Alkuperäinen väri + &Original color + &Alkuperäinen väri - Display the image with its original color(s) - Näyttää kuvan alkuperäisten värie(n) kanssa + Display the image with its original color(s) + Näyttää kuvan alkuperäisten värie(n) kanssa - &Brightened color - &Brightened color + &Brightened color + &Brightened color - Display the image with brightened color(s) - Display the image with brightened color(s) + Display the image with brightened color(s) + Display the image with brightened color(s) - - Standard - Standardi + + Standard + Standardi - - Ready... - Valmis... + + Ready... + Valmis... - - grey - harmaa + + grey + harmaa - - - - - - - - - - - zoom - Zoomaus + + + + + + + + + + + zoom + Zoomaus - - - - - - outside image - kuvan ulkopuolella + + + + + + outside image + kuvan ulkopuolella - - + + QObject - Image viewer - Kuvakatselin + Image viewer + Kuvakatselin - Images (*.png *.xpm *.jpg *.bmp) - Kuvat (*.png *.xpm *.jpg *.bmp) + Images (*.png *.xpm *.jpg *.bmp) + Kuvat (*.png *.xpm *.jpg *.bmp) - - - Choose an image file to open - Valitse avattava kuvatiedosto + + + Choose an image file to open + Valitse avattava kuvatiedosto - - - Images - Kuvat + + + Images + Kuvat - - - All files - Kaikki tiedostot + + + All files + Kaikki tiedostot - - Error open image - Virhe avattaessa kuvaa + + Error open image + Virhe avattaessa kuvaa - - Could not load the choosen image - Valitun kuvan lataaminen ei onnistunut + + Could not load the choosen image + Valitun kuvan lataaminen ei onnistunut - - + + Workbench - - Image - Kuva + + Image + Kuva - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_fr.qm b/src/Mod/Image/Gui/Resources/translations/Image_fr.qm index f2a3540f9..dbec81bc4 100644 Binary files a/src/Mod/Image/Gui/Resources/translations/Image_fr.qm and b/src/Mod/Image/Gui/Resources/translations/Image_fr.qm differ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_fr.ts b/src/Mod/Image/Gui/Resources/translations/Image_fr.ts index dc7e6ae02..81a92d8ea 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_fr.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_fr.ts @@ -1,219 +1,219 @@ - + CmdCreateImagePlane - - Image - Image + + Image + Image - - Create image plane... - Créer un plan d'image... + + Create image plane... + Créer un plan d'image... - - Create a planar image in the 3D space - Créer une image plane dans l'espace 3D + + Create a planar image in the 3D space + Créer une image plane dans l'espace 3D - create a planar image in the 3D space - Créer une image plane dans l'espace 3D + create a planar image in the 3D space + Créer une image plane dans l'espace 3D - - + + CmdImageOpen - - Image - Image + + Image + Image - - Open... - Ouvrir... + + Open... + Ouvrir... - - Open image view - Ouvrir une image + + Open image view + Ouvrir une image - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Type d'espace colorimétrique indéfini + + Undefined type of colour space for image viewing + Type d'espace colorimétrique indéfini - - Image pixel format - Format de l'image en pixels + + Image pixel format + Format de l'image en pixels - - + + ImageGui::ImageOrientationDialog - - Choose orientation - Sélectionner l'orientation + + Choose orientation + Sélectionner l'orientation - - Image plane - Plan de l'image + + Image plane + Plan de l'image - - XY-Plane - Plan XY + + XY-Plane + Plan XY - - XZ-Plane - Plan XZ + + XZ-Plane + Plan XZ - - YZ-Plane - Plan YZ + + YZ-Plane + Plan YZ - - Reverse direction - Inverser la direction + + Reverse direction + Inverser la direction - - Offset: - Décalage : + + Offset: + Décalage : - - + + ImageGui::ImageView - - &Fit image - &Adapter l'image + + &Fit image + &Adapter l'image - - Stretch the image to fit the view - Étirer l'image pour l'adapter à la vue + + Stretch the image to fit the view + Étirer l'image pour l'adapter à la vue - - &1:1 scale - Échelle &1:1 + + &1:1 scale + Échelle &1:1 - - Display the image at a 1:1 scale - Afficher l'image à l'échelle 1:1 + + Display the image at a 1:1 scale + Afficher l'image à l'échelle 1:1 - &Original color - Couleurs d'&origine + &Original color + Couleurs d'&origine - Display the image with its original color(s) - Afficher l'image avec ses couleurs d'origine + Display the image with its original color(s) + Afficher l'image avec ses couleurs d'origine - &Brightened color - Couleurs é&claircies + &Brightened color + Couleurs é&claircies - Display the image with brightened color(s) - Afficher l'image avec des couleurs éclaircies + Display the image with brightened color(s) + Afficher l'image avec des couleurs éclaircies - - Standard - Standard + + Standard + Standard - - Ready... - Prêt... + + Ready... + Prêt... - - grey - gris + + grey + gris - - - - - - - - - - - zoom - zoom + + + + + + + + + + + zoom + zoom - - - - - - outside image - image extérieure + + + + + + outside image + image extérieure - - + + QObject - Image viewer - Visionneuse d'image + Image viewer + Visionneuse d'image - Images (*.png *.xpm *.jpg *.bmp) - Images (*.png *.xpm *.jpg *.bmp) + Images (*.png *.xpm *.jpg *.bmp) + Images (*.png *.xpm *.jpg *.bmp) - - - Choose an image file to open - Choisir un fichier d'image à ouvrir + + + Choose an image file to open + Choisir un fichier d'image à ouvrir - - - Images - Images + + + Images + Images - - - All files - Tous les fichiers + + + All files + Tous les fichiers - - Error open image - Erreur à l'ouverture de l'image + + Error open image + Erreur à l'ouverture de l'image - - Could not load the choosen image - Impossible de charger l'image choisie + + Could not load the choosen image + Impossible de charger l'image choisie - - + + Workbench - - Image - Image + + Image + Image - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_hr.qm b/src/Mod/Image/Gui/Resources/translations/Image_hr.qm index 6db8b5620..449703c2f 100644 Binary files a/src/Mod/Image/Gui/Resources/translations/Image_hr.qm and b/src/Mod/Image/Gui/Resources/translations/Image_hr.qm differ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_hr.ts b/src/Mod/Image/Gui/Resources/translations/Image_hr.ts index 1a7ddb5a0..054813304 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_hr.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_hr.ts @@ -1,219 +1,219 @@ - + CmdCreateImagePlane - - Image - Slika + + Image + Slika - - Create image plane... - Napravi ravninu slike ... + + Create image plane... + Napravi ravninu slike ... - - Create a planar image in the 3D space - Napravi planarnu sliku u 3D prostoru + + Create a planar image in the 3D space + Napravi planarnu sliku u 3D prostoru - create a planar image in the 3D space - stvoriti planarnu sliku u 3D prikazu + create a planar image in the 3D space + stvoriti planarnu sliku u 3D prikazu - - + + CmdImageOpen - - Image - Slika + + Image + Slika - - Open... - Otvori ... + + Open... + Otvori ... - - Open image view - Otvori pogled slike + + Open image view + Otvori pogled slike - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - nedefinirani tip boja za gledanje slika + + Undefined type of colour space for image viewing + nedefinirani tip boja za gledanje slika - - Image pixel format - format slike u pixelima + + Image pixel format + format slike u pixelima - - + + ImageGui::ImageOrientationDialog - - Choose orientation - Odaberite orijentaciju + + Choose orientation + Odaberite orijentaciju - - Image plane - Image plane + + Image plane + Image plane - - XY-Plane - XY ravnina + + XY-Plane + XY ravnina - - XZ-Plane - XZ-Ravnina + + XZ-Plane + XZ-Ravnina - - YZ-Plane - YZ-Ravnina + + YZ-Plane + YZ-Ravnina - - Reverse direction - Obrnutim smjerom + + Reverse direction + Obrnutim smjerom - - Offset: - Odmak: + + Offset: + Odmak: - - + + ImageGui::ImageView - - &Fit image - Prilagodi sliku + + &Fit image + Prilagodi sliku - - Stretch the image to fit the view - rastegni sliku da odgovara prikazu + + Stretch the image to fit the view + rastegni sliku da odgovara prikazu - - &1:1 scale - u mjerilu 1:1 + + &1:1 scale + u mjerilu 1:1 - - Display the image at a 1:1 scale - Prikaz slike u mjerilu 1:1 + + Display the image at a 1:1 scale + Prikaz slike u mjerilu 1:1 - &Original color - I originalna boja + &Original color + I originalna boja - Display the image with its original color(s) - Prikaži sliku s originalnim bojama + Display the image with its original color(s) + Prikaži sliku s originalnim bojama - &Brightened color - I Razvedri boju + &Brightened color + I Razvedri boju - Display the image with brightened color(s) - Prikaži sliku s s izbjeljenim bojama + Display the image with brightened color(s) + Prikaži sliku s s izbjeljenim bojama - - Standard - Standard + + Standard + Standard - - Ready... - Spreman... + + Ready... + Spreman... - - grey - siva + + grey + siva - - - - - - - - - - - zoom - zum + + + + + + + + + + + zoom + zum - - - - - - outside image - izvan slike + + + + + + outside image + izvan slike - - + + QObject - Image viewer - Pregled slike + Image viewer + Pregled slike - Images (*.png *.xpm *.jpg *.bmp) - Slike (*. png *. XPM *. jpg *. bmp) + Images (*.png *.xpm *.jpg *.bmp) + Slike (*. png *. XPM *. jpg *. bmp) - - - Choose an image file to open - Odaberite koju ce te sliku otvoriti + + + Choose an image file to open + Odaberite koju ce te sliku otvoriti - - - Images - Slike + + + Images + Slike - - - All files - Sve datoteke + + + All files + Sve datoteke - - Error open image - Pogreška pri otvaranju slike + + Error open image + Pogreška pri otvaranju slike - - Could not load the choosen image - Nije moguće učitati izabranu sliku + + Could not load the choosen image + Nije moguće učitati izabranu sliku - - + + Workbench - - Image - Slika + + Image + Slika - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_hu.qm b/src/Mod/Image/Gui/Resources/translations/Image_hu.qm index 1e203146f..a0290754c 100644 Binary files a/src/Mod/Image/Gui/Resources/translations/Image_hu.qm and b/src/Mod/Image/Gui/Resources/translations/Image_hu.qm differ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_hu.ts b/src/Mod/Image/Gui/Resources/translations/Image_hu.ts index 45487ec3a..4e996378f 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_hu.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_hu.ts @@ -1,219 +1,219 @@ - + CmdCreateImagePlane - - Image - Kép + + Image + Kép - - Create image plane... - Kép sík létrehozása... + + Create image plane... + Kép sík létrehozása... - - Create a planar image in the 3D space - hozzon létre egy síkbeli képet a 3D-s térben + + Create a planar image in the 3D space + hozzon létre egy síkbeli képet a 3D-s térben - create a planar image in the 3D space - hozzon létre egy síkbeli képet a 3D-s térben + create a planar image in the 3D space + hozzon létre egy síkbeli képet a 3D-s térben - - + + CmdImageOpen - - Image - Kép + + Image + Kép - - Open... - Megnyitás... + + Open... + Megnyitás... - - Open image view - Kép megnyitása megtekintése + + Open image view + Kép megnyitása megtekintése - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - A képnéző által meghatározhatatlan típusú színtér + + Undefined type of colour space for image viewing + A képnéző által meghatározhatatlan típusú színtér - - Image pixel format - Képpont formátum + + Image pixel format + Képpont formátum - - + + ImageGui::ImageOrientationDialog - - Choose orientation - Válasszon orientáció + + Choose orientation + Válasszon orientáció - - Image plane - Image plane + + Image plane + Kép sík - - XY-Plane - XY-sík + + XY-Plane + XY-sík - - XZ-Plane - XZ-sík + + XZ-Plane + XZ-sík - - YZ-Plane - YZ-sík + + YZ-Plane + YZ-sík - - Reverse direction - Fordított irányban + + Reverse direction + Fordított irányban - - Offset: - Eltolás: + + Offset: + Eltolás: - - + + ImageGui::ImageView - - &Fit image - Kép kitöltse a képernyőt &F + + &Fit image + Kép kitöltse a képernyőt &F - - Stretch the image to fit the view - Nyújtsa ki a képet, hogy illeszkedjen a nézethez + + Stretch the image to fit the view + Nyújtsa ki a képet, hogy illeszkedjen a nézethez - - &1:1 scale - &1:1 léptékű + + &1:1 scale + &1:1 léptékű - - Display the image at a 1:1 scale - A kép megjelenítése 1:1 méretarányban + + Display the image at a 1:1 scale + A kép megjelenítése 1:1 méretarányban - &Original color - &Eredeti szín + &Original color + &Eredeti szín - Display the image with its original color(s) - Eredeti színekkel jelenítse meg a képet + Display the image with its original color(s) + Eredeti színekkel jelenítse meg a képet - &Brightened color - &Világosított szín + &Brightened color + &Világosított szín - Display the image with brightened color(s) - Világosított színekkel jelenítse meg a képet + Display the image with brightened color(s) + Világosított színekkel jelenítse meg a képet - - Standard - Szabvány + + Standard + Szabvány - - Ready... - Kész ... + + Ready... + Kész ... - - grey - szürke + + grey + szürke - - - - - - - - - - - zoom - Nagyítás + + + + + + + + + + + zoom + Nagyítás - - - - - - outside image - külső kép + + + + + + outside image + külső kép - - + + QObject - Image viewer - Képnéző + Image viewer + Képnéző - Images (*.png *.xpm *.jpg *.bmp) - Képek (*.png *.xpm *.jpg *.bmp) + Images (*.png *.xpm *.jpg *.bmp) + Képek (*.png *.xpm *.jpg *.bmp) - - - Choose an image file to open - Egy képfájl kiválasztása megnyitásra + + + Choose an image file to open + Egy képfájl kiválasztása megnyitásra - - - Images - Képek + + + Images + Képek - - - All files - Összes fájl + + + All files + Összes fájl - - Error open image - Hiba a kép megnyitásakor + + Error open image + Hiba a kép megnyitásakor - - Could not load the choosen image - Nem sikerült betölteni a kiválasztott képet + + Could not load the choosen image + Nem sikerült betölteni a kiválasztott képet - - + + Workbench - - Image - Kép + + Image + Kép - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_it.qm b/src/Mod/Image/Gui/Resources/translations/Image_it.qm index e7ea78d1d..7d3b2ecd3 100644 Binary files a/src/Mod/Image/Gui/Resources/translations/Image_it.qm and b/src/Mod/Image/Gui/Resources/translations/Image_it.qm differ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_it.ts b/src/Mod/Image/Gui/Resources/translations/Image_it.ts index aaccc27eb..e3c29c6b0 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_it.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_it.ts @@ -1,219 +1,219 @@ - + CmdCreateImagePlane - - Image - Immagine + + Image + Immagine - - Create image plane... - Crea un piano immagine... + + Create image plane... + Crea un piano immagine... - - Create a planar image in the 3D space - Crea un'immagine planare nello spazio 3D + + Create a planar image in the 3D space + Crea un'immagine planare nello spazio 3D - create a planar image in the 3D space - crea un'immagine piana nello spazio 3D + create a planar image in the 3D space + crea un'immagine piana nello spazio 3D - - + + CmdImageOpen - - Image - Immagine + + Image + Immagine - - Open... - Apri... + + Open... + Apri... - - Open image view - Apri il visualizzatore di immagini + + Open image view + Apri il visualizzatore di immagini - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Tipo di spazio colore indefinito per la visualizzazione delle immagini + + Undefined type of colour space for image viewing + Tipo di spazio colore indefinito per la visualizzazione delle immagini - - Image pixel format - Formato pixel + + Image pixel format + Formato pixel - - + + ImageGui::ImageOrientationDialog - - Choose orientation - Scegli l'orientamento + + Choose orientation + Scegli l'orientamento - - Image plane - Image plane + + Image plane + Image plane - - XY-Plane - Piano XY + + XY-Plane + Piano XY - - XZ-Plane - Piano XZ + + XZ-Plane + Piano XZ - - YZ-Plane - Piano YZ + + YZ-Plane + Piano YZ - - Reverse direction - Direzione inversa + + Reverse direction + Direzione inversa - - Offset: - Offset: + + Offset: + Offset: - - + + ImageGui::ImageView - - &Fit image - &Adatta immagine + + &Fit image + &Adatta immagine - - Stretch the image to fit the view - Stira l'immagine per adattarsi alla vista + + Stretch the image to fit the view + Stira l'immagine per adattarsi alla vista - - &1:1 scale - Scala &1:1 + + &1:1 scale + Scala &1:1 - - Display the image at a 1:1 scale - Visualizza l'immagine in scala 1:1 + + Display the image at a 1:1 scale + Visualizza l'immagine in scala 1:1 - &Original color - Colori &originali + &Original color + Colori &originali - Display the image with its original color(s) - Visualizza l'immagine con i suoi colori originali + Display the image with its original color(s) + Visualizza l'immagine con i suoi colori originali - &Brightened color - &Colori più luminosi + &Brightened color + &Colori più luminosi - Display the image with brightened color(s) - Visualizza l'immagine con colori più luminosi + Display the image with brightened color(s) + Visualizza l'immagine con colori più luminosi - - Standard - Standard + + Standard + Standard - - Ready... - Pronto... + + Ready... + Pronto... - - grey - grigio + + grey + grigio - - - - - - - - - - - zoom - zoom + + + + + + + + + + + zoom + zoom - - - - - - outside image - fuori dall'immagine + + + + + + outside image + fuori dall'immagine - - + + QObject - Image viewer - Visualizzatore di immagini + Image viewer + Visualizzatore di immagini - Images (*.png *.xpm *.jpg *.bmp) - Immagini (*.png *.xpm *.jpg *.bmp) + Images (*.png *.xpm *.jpg *.bmp) + Immagini (*.png *.xpm *.jpg *.bmp) - - - Choose an image file to open - Seleziona un file immagine da aprire + + + Choose an image file to open + Seleziona un file immagine da aprire - - - Images - Immagini + + + Images + Immagini - - - All files - Tutti i file + + + All files + Tutti i file - - Error open image - Errore durante l'apertura dell'immagine + + Error open image + Errore durante l'apertura dell'immagine - - Could not load the choosen image - Impossibile caricare l'immagine scelta + + Could not load the choosen image + Impossibile caricare l'immagine scelta - - + + Workbench - - Image - Immagine + + Image + Immagine - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_ja.qm b/src/Mod/Image/Gui/Resources/translations/Image_ja.qm index eb3e8f544..a2379357b 100644 Binary files a/src/Mod/Image/Gui/Resources/translations/Image_ja.qm and b/src/Mod/Image/Gui/Resources/translations/Image_ja.qm differ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_ja.ts b/src/Mod/Image/Gui/Resources/translations/Image_ja.ts index 733ee64fb..1840dd752 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_ja.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_ja.ts @@ -1,219 +1,219 @@ - + CmdCreateImagePlane - - Image - 画像 + + Image + 画像 - - Create image plane... - イメージプレーンを作成... + + Create image plane... + イメージプレーンを作成... - - Create a planar image in the 3D space - 3D空間に平面画像を作成します + + Create a planar image in the 3D space + 3D空間に平面画像を作成します - create a planar image in the 3D space - create a planar image in the 3D space + create a planar image in the 3D space + create a planar image in the 3D space - - + + CmdImageOpen - - Image - 画像 + + Image + 画像 - - Open... - 開く... + + Open... + 開く... - - Open image view - イメージビューで開く + + Open image view + イメージビューで開く - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - 表示中の画像の色空間は未定義です + + Undefined type of colour space for image viewing + 表示中の画像の色空間は未定義です - - Image pixel format - 画像のピクセルフォーマット + + Image pixel format + 画像のピクセルフォーマット - - + + ImageGui::ImageOrientationDialog - - Choose orientation - 方向を選択 + + Choose orientation + 方向を選択 - - Image plane - イメージプレーン + + Image plane + イメージプレーン - - XY-Plane - xy平面 + + XY-Plane + xy平面 - - XZ-Plane - XZ 平面 + + XZ-Plane + XZ 平面 - - YZ-Plane - YZ 平面 + + YZ-Plane + YZ 平面 - - Reverse direction - 逆方向 + + Reverse direction + 逆方向 - - Offset: - オフセット: + + Offset: + オフセット: - - + + ImageGui::ImageView - - &Fit image - フィット(&F) + + &Fit image + フィット(&F) - - Stretch the image to fit the view - ビューに合わせて画像を拡大します + + Stretch the image to fit the view + ビューに合わせて画像を拡大します - - &1:1 scale - 1:1スケール(&1) + + &1:1 scale + 1:1スケール(&1) - - Display the image at a 1:1 scale - 1:1のスケールで画像を表示します + + Display the image at a 1:1 scale + 1:1のスケールで画像を表示します - &Original color - 元の色 (&O) + &Original color + 元の色 (&O) - Display the image with its original color(s) - 元の色で画像を表示する + Display the image with its original color(s) + 元の色で画像を表示する - &Brightened color - &Brightened color + &Brightened color + &Brightened color - Display the image with brightened color(s) - Display the image with brightened color(s) + Display the image with brightened color(s) + Display the image with brightened color(s) - - Standard - 標準 + + Standard + 標準 - - Ready... - Ready... + + Ready... + Ready... - - grey - グレー + + grey + グレー - - - - - - - - - - - zoom - ズーム + + + + + + + + + + + zoom + ズーム - - - - - - outside image - 画像の外側 + + + + + + outside image + 画像の外側 - - + + QObject - Image viewer - 画像ビューア + Image viewer + 画像ビューア - Images (*.png *.xpm *.jpg *.bmp) - 画像(*.png, *.xpm, *.JPG, *.BMP) + Images (*.png *.xpm *.jpg *.bmp) + 画像(*.png, *.xpm, *.JPG, *.BMP) - - - Choose an image file to open - 開く画像ファイルを選択 + + + Choose an image file to open + 開く画像ファイルを選択 - - - Images - 画像 + + + Images + 画像 - - - All files - すべてのファイル + + + All files + すべてのファイル - - Error open image - エラー:画像を開く + + Error open image + エラー:画像を開く - - Could not load the choosen image - 選択されたイメージが読み込めませんでした + + Could not load the choosen image + 選択されたイメージが読み込めませんでした - - + + Workbench - - Image - 画像 + + Image + 画像 - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_nl.qm b/src/Mod/Image/Gui/Resources/translations/Image_nl.qm index f4faebefc..88d77bd11 100644 Binary files a/src/Mod/Image/Gui/Resources/translations/Image_nl.qm and b/src/Mod/Image/Gui/Resources/translations/Image_nl.qm differ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_nl.ts b/src/Mod/Image/Gui/Resources/translations/Image_nl.ts index 53c2a4447..8153194ab 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_nl.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_nl.ts @@ -1,219 +1,219 @@ - + CmdCreateImagePlane - - Image - Afbeelding + + Image + Afbeelding - - Create image plane... - Maak beeldvlak ... + + Create image plane... + Maak beeldvlak ... - - Create a planar image in the 3D space - Maak een vlakke afbeelding in de 3D-ruimte + + Create a planar image in the 3D space + Maak een vlakke afbeelding in de 3D-ruimte - create a planar image in the 3D space - een vlakke afbeelding maken in de 3D-ruimte + create a planar image in the 3D space + een vlakke afbeelding maken in de 3D-ruimte - - + + CmdImageOpen - - Image - Afbeelding + + Image + Afbeelding - - Open... - Openen... + + Open... + Openen... - - Open image view - Open afbeelding weergave + + Open image view + Open afbeelding weergave - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Ongedefinieerd type kleurruimte om beelden te bekijken + + Undefined type of colour space for image viewing + Ongedefinieerd type kleurruimte om beelden te bekijken - - Image pixel format - Pixelformaat voor afbeelding + + Image pixel format + Pixelformaat voor afbeelding - - + + ImageGui::ImageOrientationDialog - - Choose orientation - Kies oriëntatie + + Choose orientation + Kies oriëntatie - - Image plane - Image plane + + Image plane + Beeldvlak - - XY-Plane - XY-vlak + + XY-Plane + XY-vlak - - XZ-Plane - XZ-vlak + + XZ-Plane + XZ-vlak - - YZ-Plane - YZ-vlak + + YZ-Plane + YZ-vlak - - Reverse direction - Richting omkeren + + Reverse direction + Richting omkeren - - Offset: - Offset: + + Offset: + Offset: - - + + ImageGui::ImageView - - &Fit image - &Passend + + &Fit image + &Passend - - Stretch the image to fit the view - Uitrekken tot grootte weergave venster + + Stretch the image to fit the view + Uitrekken tot grootte weergave venster - - &1:1 scale - Schaal &1:1 + + &1:1 scale + Schaal &1:1 - - Display the image at a 1:1 scale - Toon de afbeelding op schaal van 1:1 + + Display the image at a 1:1 scale + Toon de afbeelding op schaal van 1:1 - &Original color - &Oorspronkelijke kleur + &Original color + &Oorspronkelijke kleur - Display the image with its original color(s) - Toon de afbeelding met de oorspronkelijke kleur(en) + Display the image with its original color(s) + Toon de afbeelding met de oorspronkelijke kleur(en) - &Brightened color - &Verhelder kleur + &Brightened color + &Verhelder kleur - Display the image with brightened color(s) - Toon de afbeelding met verhelderde kleur(en) + Display the image with brightened color(s) + Toon de afbeelding met verhelderde kleur(en) - - Standard - Standaard + + Standard + Standaard - - Ready... - Gereed... + + Ready... + Gereed... - - grey - grijs + + grey + grijs - - - - - - - - - - - zoom - zoom + + + + + + + + + + + zoom + zoom - - - - - - outside image - buiten afbeelding + + + + + + outside image + buiten afbeelding - - + + QObject - Image viewer - Afbeeldingenviewer + Image viewer + Afbeeldingenviewer - Images (*.png *.xpm *.jpg *.bmp) - Afbeeldingen(*.png *.xpm *.jpg *.bmp) + Images (*.png *.xpm *.jpg *.bmp) + Afbeeldingen(*.png *.xpm *.jpg *.bmp) - - - Choose an image file to open - Kies een te openen afbeeldingsbestand + + + Choose an image file to open + Kies een te openen afbeeldingsbestand - - - Images - Afbeeldingen + + + Images + Afbeeldingen - - - All files - Alle bestanden + + + All files + Alle bestanden - - Error open image - Fout geopende afbeelding + + Error open image + Fout geopende afbeelding - - Could not load the choosen image - Kon geselecteerde afbeelding niet laden + + Could not load the choosen image + Kon geselecteerde afbeelding niet laden - - + + Workbench - - Image - Afbeelding + + Image + Afbeelding - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_no.qm b/src/Mod/Image/Gui/Resources/translations/Image_no.qm index e81282b79..520a969ad 100644 Binary files a/src/Mod/Image/Gui/Resources/translations/Image_no.qm and b/src/Mod/Image/Gui/Resources/translations/Image_no.qm differ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_no.ts b/src/Mod/Image/Gui/Resources/translations/Image_no.ts index 0e665f4db..262a332ca 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_no.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_no.ts @@ -1,219 +1,219 @@ - + CmdCreateImagePlane - - Image - Bilde + + Image + Bilde - - Create image plane... - Opprett billedplan... + + Create image plane... + Opprett billedplan... - - Create a planar image in the 3D space - Create a planar image in the 3D space + + Create a planar image in the 3D space + Create a planar image in the 3D space - create a planar image in the 3D space - lag et plant bilde i 3D-område + create a planar image in the 3D space + lag et plant bilde i 3D-område - - + + CmdImageOpen - - Image - Bilde + + Image + Bilde - - Open... - Åpne... + + Open... + Åpne... - - Open image view - Åpne bildevisning + + Open image view + Åpne bildevisning - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Udefinert type fargerom for bildevisning + + Undefined type of colour space for image viewing + Udefinert type fargerom for bildevisning - - Image pixel format - Bildepikselformat + + Image pixel format + Bildepikselformat - - + + ImageGui::ImageOrientationDialog - - Choose orientation - Choose orientation + + Choose orientation + Choose orientation - - Image plane - Image plane + + Image plane + Image plane - - XY-Plane - XY-Plane + + XY-Plane + XY-Plane - - XZ-Plane - XZ-Plane + + XZ-Plane + XZ-Plane - - YZ-Plane - YZ-Plane + + YZ-Plane + YZ-Plane - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Offset: - Offset: + + Offset: + Offset: - - + + ImageGui::ImageView - - &Fit image - &Tilpass bildet + + &Fit image + &Tilpass bildet - - Stretch the image to fit the view - Strekk bildet slik at det passer visningen + + Stretch the image to fit the view + Strekk bildet slik at det passer visningen - - &1:1 scale - &1:1 skala + + &1:1 scale + &1:1 skala - - Display the image at a 1:1 scale - Vis bildet i 1:1 skala + + Display the image at a 1:1 scale + Vis bildet i 1:1 skala - &Original color - &Opprinnelig farge + &Original color + &Opprinnelig farge - Display the image with its original color(s) - Vis bildet med sine opprinnelige farger + Display the image with its original color(s) + Vis bildet med sine opprinnelige farger - &Brightened color - &Lysnet farge + &Brightened color + &Lysnet farge - Display the image with brightened color(s) - Vis bildet med lysnet farge + Display the image with brightened color(s) + Vis bildet med lysnet farge - - Standard - Standard + + Standard + Standard - - Ready... - Klar... + + Ready... + Klar... - - grey - grå + + grey + grå - - - - - - - - - - - zoom - zoom + + + + + + + + + + + zoom + zoom - - - - - - outside image - utenfor bildet + + + + + + outside image + utenfor bildet - - + + QObject - Image viewer - Bildeviser + Image viewer + Bildeviser - Images (*.png *.xpm *.jpg *.bmp) - Bilder (*.png *.xpm *.jpg *.bmp) + Images (*.png *.xpm *.jpg *.bmp) + Bilder (*.png *.xpm *.jpg *.bmp) - - - Choose an image file to open - Velg en bildefil å åpne + + + Choose an image file to open + Velg en bildefil å åpne - - - Images - Images + + + Images + Images - - - All files - All files + + + All files + Alle filer - - Error open image - Feil ved bilde åpning + + Error open image + Feil ved bilde åpning - - Could not load the choosen image - Kunne ikke laste det valgte bildet + + Could not load the choosen image + Kunne ikke laste det valgte bildet - - + + Workbench - - Image - Bilde + + Image + Bilde - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_pl.qm b/src/Mod/Image/Gui/Resources/translations/Image_pl.qm index 4574a35bb..c704f0397 100644 Binary files a/src/Mod/Image/Gui/Resources/translations/Image_pl.qm and b/src/Mod/Image/Gui/Resources/translations/Image_pl.qm differ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_pl.ts b/src/Mod/Image/Gui/Resources/translations/Image_pl.ts index 89f3cc980..079aa1b6e 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_pl.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_pl.ts @@ -1,219 +1,219 @@ - + CmdCreateImagePlane - - Image - Obraz + + Image + Obraz - - Create image plane... - Utwórz płaszczyznę obrazu... + + Create image plane... + Utwórz płaszczyznę obrazu... - - Create a planar image in the 3D space - Utwórz płaski obraz w przestrzeni 3D + + Create a planar image in the 3D space + Utwórz płaski obraz w przestrzeni 3D - create a planar image in the 3D space - Utwórz płaski obraz w przestrzeni 3D + create a planar image in the 3D space + Utwórz płaski obraz w przestrzeni 3D - - + + CmdImageOpen - - Image - Obraz + + Image + Obraz - - Open... - Otwórz... + + Open... + Otwórz... - - Open image view - Otwórz widok obrazu + + Open image view + Otwórz widok obrazu - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Niezdefiniowana przestrzeń kolorów do podglądu obrazu + + Undefined type of colour space for image viewing + Niezdefiniowana przestrzeń kolorów do podglądu obrazu - - Image pixel format - Format piksela obrazu + + Image pixel format + Format piksela obrazu - - + + ImageGui::ImageOrientationDialog - - Choose orientation - Wybierz orientację + + Choose orientation + Wybierz orientację - - Image plane - Image plane + + Image plane + Płaszczyzna obrazu - - XY-Plane - Płaszczyzna X-Y + + XY-Plane + Płaszczyzna X-Y - - XZ-Plane - Płaszczyzna XZ + + XZ-Plane + Płaszczyzna XZ - - YZ-Plane - Płaszczyzna YZ + + YZ-Plane + Płaszczyzna YZ - - Reverse direction - Odwróć kierunek + + Reverse direction + Odwróć kierunek - - Offset: - Odsunięcie: + + Offset: + Odsunięcie: - - + + ImageGui::ImageView - - &Fit image - &Dopasuj obraz + + &Fit image + &Dopasuj obraz - - Stretch the image to fit the view - Rozciąga obraz, aby dopasować do widoku + + Stretch the image to fit the view + Rozciąga obraz, aby dopasować do widoku - - &1:1 scale - & skala 1: 1 + + &1:1 scale + & skala 1: 1 - - Display the image at a 1:1 scale - Wyświetlanie obrazu w skali 1:1 + + Display the image at a 1:1 scale + Wyświetlanie obrazu w skali 1:1 - &Original color - & Kolor oryginalny + &Original color + & Kolor oryginalny - Display the image with its original color(s) - Wyświetlanie obrazu w oryginalnym kolorze (ach) + Display the image with its original color(s) + Wyświetlanie obrazu w oryginalnym kolorze (ach) - &Brightened color - &Rozjaśniony kolor + &Brightened color + &Rozjaśniony kolor - Display the image with brightened color(s) - Wyświetlaj obraz w rozjaśnionym kolorze(rach) + Display the image with brightened color(s) + Wyświetlaj obraz w rozjaśnionym kolorze(rach) - - Standard - Standard + + Standard + Standard - - Ready... - Gotowe ... + + Ready... + Gotowe ... - - grey - szary + + grey + szary - - - - - - - - - - - zoom - Powiększenie + + + + + + + + + + + zoom + Powiększenie - - - - - - outside image - poza obrazem + + + + + + outside image + poza obrazem - - + + QObject - Image viewer - Przeglądarka obrazów + Image viewer + Przeglądarka obrazów - Images (*.png *.xpm *.jpg *.bmp) - Format (*. png *. xpm *. jpg *. bmp) + Images (*.png *.xpm *.jpg *.bmp) + Format (*. png *. xpm *. jpg *. bmp) - - - Choose an image file to open - Wybierz plik obrazu, aby otworzyć + + + Choose an image file to open + Wybierz plik obrazu, aby otworzyć - - - Images - Obrazy + + + Images + Obrazy - - - All files - Wszystkie pliki + + + All files + Wszystkie pliki - - Error open image - Błąd otwarcia obrazu + + Error open image + Błąd otwarcia obrazu - - Could not load the choosen image - Nie można załadować wybranego obrazu + + Could not load the choosen image + Nie można załadować wybranego obrazu - - + + Workbench - - Image - Obraz + + Image + Obraz - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_pt-BR.qm b/src/Mod/Image/Gui/Resources/translations/Image_pt-BR.qm index 9089a5b7b..f8496230d 100644 Binary files a/src/Mod/Image/Gui/Resources/translations/Image_pt-BR.qm and b/src/Mod/Image/Gui/Resources/translations/Image_pt-BR.qm differ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_pt-BR.ts b/src/Mod/Image/Gui/Resources/translations/Image_pt-BR.ts index 6f7ce72b5..deda13892 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_pt-BR.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_pt-BR.ts @@ -1,219 +1,219 @@ - + CmdCreateImagePlane - - Image - Imagem + + Image + Imagem - - Create image plane... - Criar um plano de imagem... + + Create image plane... + Criar um plano de imagem... - - Create a planar image in the 3D space - Criar uma imagem planar no espaço 3D + + Create a planar image in the 3D space + Criar uma imagem planar no espaço 3D - create a planar image in the 3D space - criar uma imagem planar no espaço 3D + create a planar image in the 3D space + criar uma imagem planar no espaço 3D - - + + CmdImageOpen - - Image - Imagem + + Image + Imagem - - Open... - Abrir... + + Open... + Abrir... - - Open image view - Abrir o visualizador de imagem + + Open image view + Abrir o visualizador de imagem - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Tipo de espaço de cor indefinido para visualização de imagens + + Undefined type of colour space for image viewing + Tipo de espaço de cor indefinido para visualização de imagens - - Image pixel format - Formato de pixel + + Image pixel format + Formato de pixel - - + + ImageGui::ImageOrientationDialog - - Choose orientation - Escolher a orientação + + Choose orientation + Escolher a orientação - - Image plane - Plano de imagem + + Image plane + Plano de imagem - - XY-Plane - Plano XY + + XY-Plane + Plano XY - - XZ-Plane - Plano XZ + + XZ-Plane + Plano XZ - - YZ-Plane - Plano YZ + + YZ-Plane + Plano YZ - - Reverse direction - Inverter direção + + Reverse direction + Inverter direção - - Offset: - Offset: + + Offset: + Offset: - - + + ImageGui::ImageView - - &Fit image - &Ajustar imagem + + &Fit image + &Ajustar imagem - - Stretch the image to fit the view - Esticar a imagem para ajustar à janela + + Stretch the image to fit the view + Esticar a imagem para ajustar à janela - - &1:1 scale - Escala &1:1 + + &1:1 scale + Escala &1:1 - - Display the image at a 1:1 scale - Exibir a imagem na escala 1:1 + + Display the image at a 1:1 scale + Exibir a imagem na escala 1:1 - &Original color - Cor &original + &Original color + Cor &original - Display the image with its original color(s) - Exibir a imagem com as suas cores originais + Display the image with its original color(s) + Exibir a imagem com as suas cores originais - &Brightened color - Cor &amplificada + &Brightened color + Cor &amplificada - Display the image with brightened color(s) - Exibir a imagem com cores mais fortes + Display the image with brightened color(s) + Exibir a imagem com cores mais fortes - - Standard - Padrão + + Standard + Padrão - - Ready... - Pronto... + + Ready... + Pronto... - - grey - cinza + + grey + cinza - - - - - - - - - - - zoom - ampliação + + + + + + + + + + + zoom + ampliação - - - - - - outside image - imagem externa + + + + + + outside image + imagem externa - - + + QObject - Image viewer - Visualizador de imagens + Image viewer + Visualizador de imagens - Images (*.png *.xpm *.jpg *.bmp) - Imagens (*.png *.xpm *.jpg *.bmp) + Images (*.png *.xpm *.jpg *.bmp) + Imagens (*.png *.xpm *.jpg *.bmp) - - - Choose an image file to open - Escolha um arquivo de imagem para abrir + + + Choose an image file to open + Escolha um arquivo de imagem para abrir - - - Images - Imagens + + + Images + Imagens - - - All files - Todos os arquivos + + + All files + Todos os arquivos - - Error open image - Erro ao abrir a imagem + + Error open image + Erro ao abrir a imagem - - Could not load the choosen image - Não foi possível carregar a imagem escolhida + + Could not load the choosen image + Não foi possível carregar a imagem escolhida - - + + Workbench - - Image - Imagem + + Image + Imagem - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_pt-PT.qm b/src/Mod/Image/Gui/Resources/translations/Image_pt-PT.qm index 1635189cf..d7c00d4a7 100644 Binary files a/src/Mod/Image/Gui/Resources/translations/Image_pt-PT.qm and b/src/Mod/Image/Gui/Resources/translations/Image_pt-PT.qm differ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_pt-PT.ts b/src/Mod/Image/Gui/Resources/translations/Image_pt-PT.ts index c2c5ca4b3..a06a32d06 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_pt-PT.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_pt-PT.ts @@ -1,219 +1,219 @@ - + CmdCreateImagePlane - - Image - Imagem + + Image + Imagem - - Create image plane... - Criar plano de imagem ... + + Create image plane... + Criar plano de imagem ... - - Create a planar image in the 3D space - Criar uma imagem planar no espaço 3D + + Create a planar image in the 3D space + Criar uma imagem planar no espaço 3D - create a planar image in the 3D space - criar uma imagem plana no espaço 3D + create a planar image in the 3D space + criar uma imagem plana no espaço 3D - - + + CmdImageOpen - - Image - Imagem + + Image + Imagem - - Open... - Abrir ... + + Open... + Abrir ... - - Open image view - Abrir a visualização da imagem + + Open image view + Abrir a visualização da imagem - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Tipo indefinido do espaço de cor para visualização de imagens + + Undefined type of colour space for image viewing + Tipo indefinido do espaço de cor para visualização de imagens - - Image pixel format - Formato de pixel de imagem + + Image pixel format + Formato de pixel de imagem - - + + ImageGui::ImageOrientationDialog - - Choose orientation - Choose orientation + + Choose orientation + Choose orientation - - Image plane - Image plane + + Image plane + Plano de imagem - - XY-Plane - XY-Plane + + XY-Plane + XY-Plane - - XZ-Plane - XZ-Plane + + XZ-Plane + XZ-Plane - - YZ-Plane - YZ-Plane + + YZ-Plane + YZ-Plane - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Offset: - Offset: + + Offset: + Offset: - - + + ImageGui::ImageView - - &Fit image - &Ajustar imagem + + &Fit image + &Ajustar imagem - - Stretch the image to fit the view - Esticar a imagem para ajustar a exibição + + Stretch the image to fit the view + Esticar a imagem para ajustar a exibição - - &1:1 scale - &Escala 1:1 + + &1:1 scale + &Escala 1:1 - - Display the image at a 1:1 scale - Exibir a imagem em escala 1:1 + + Display the image at a 1:1 scale + Exibir a imagem em escala 1:1 - &Original color - &Cor original + &Original color + &Cor original - Display the image with its original color(s) - Exibir a imagem com as suas cores originais + Display the image with its original color(s) + Exibir a imagem com as suas cores originais - &Brightened color - &Cor brilhante + &Brightened color + &Cor brilhante - Display the image with brightened color(s) - Exibir a imagem com a(s) cor(es) brilhante(s) + Display the image with brightened color(s) + Exibir a imagem com a(s) cor(es) brilhante(s) - - Standard - Padrão + + Standard + Padrão - - Ready... - Preparado... + + Ready... + Preparado... - - grey - Cinzento + + grey + Cinzento - - - - - - - - - - - zoom - zoom + + + + + + + + + + + zoom + zoom - - - - - - outside image - imagem exterior + + + + + + outside image + imagem exterior - - + + QObject - Image viewer - Visualizador de imagens + Image viewer + Visualizador de imagens - Images (*.png *.xpm *.jpg *.bmp) - Imagens (*.png *.xpm *.jpg *.bmp) + Images (*.png *.xpm *.jpg *.bmp) + Imagens (*.png *.xpm *.jpg *.bmp) - - - Choose an image file to open - Escolha um ficheiro de imagem para abrir + + + Choose an image file to open + Escolha um ficheiro de imagem para abrir - - - Images - Imagens + + + Images + Imagens - - - All files - Todos os arquivos + + + All files + Todos os arquivos - - Error open image - Ocorreu um erro ao abrir a imagem + + Error open image + Ocorreu um erro ao abrir a imagem - - Could not load the choosen image - Não foi possível carregar a imagem escolhida + + Could not load the choosen image + Não foi possível carregar a imagem escolhida - - + + Workbench - - Image - Imagem + + Image + Imagem - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_ro.qm b/src/Mod/Image/Gui/Resources/translations/Image_ro.qm index 3797c4889..b9583331a 100644 Binary files a/src/Mod/Image/Gui/Resources/translations/Image_ro.qm and b/src/Mod/Image/Gui/Resources/translations/Image_ro.qm differ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_ro.ts b/src/Mod/Image/Gui/Resources/translations/Image_ro.ts index 4ceadd800..f9e2533c2 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_ro.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_ro.ts @@ -1,219 +1,219 @@ - + CmdCreateImagePlane - - Image - Imagine + + Image + Imagine - - Create image plane... - Creaza plan pentru imagine... + + Create image plane... + Creaza plan pentru imagine... - - Create a planar image in the 3D space - Creaza o imagine planara in spatiul 3D + + Create a planar image in the 3D space + Creaza o imagine planara in spatiul 3D - create a planar image in the 3D space - create a planar image in the 3D space + create a planar image in the 3D space + create a planar image in the 3D space - - + + CmdImageOpen - - Image - Imagine + + Image + Imagine - - Open... - Deschide... + + Open... + Deschide... - - Open image view - Afișează imaginea + + Open image view + Afișează imaginea - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Tip de spațiu de culoare nedefinit pentru vizualizarea imaginii + + Undefined type of colour space for image viewing + Tip de spațiu de culoare nedefinit pentru vizualizarea imaginii - - Image pixel format - Formatul pixelilor pentru imagine + + Image pixel format + Formatul pixelilor pentru imagine - - + + ImageGui::ImageOrientationDialog - - Choose orientation - Choose orientation + + Choose orientation + Choose orientation - - Image plane - Image plane + + Image plane + Imagine plană - - XY-Plane - XY-Plane + + XY-Plane + XY-Plane - - XZ-Plane - XZ-Plane + + XZ-Plane + XZ-Plane - - YZ-Plane - YZ-Plane + + YZ-Plane + YZ-Plane - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Offset: - Offset: + + Offset: + Offset: - - + + ImageGui::ImageView - - &Fit image - Potrivește imaginea întreagă în fereastră + + &Fit image + Potrivește imaginea întreagă în fereastră - - Stretch the image to fit the view - Deformează imaginea pentru a umple fereastra + + Stretch the image to fit the view + Deformează imaginea pentru a umple fereastra - - &1:1 scale - Scara &1:1 + + &1:1 scale + Scara &1:1 - - Display the image at a 1:1 scale - Afișează imaginea la scara 1:1 + + Display the image at a 1:1 scale + Afișează imaginea la scara 1:1 - &Original color - Culoarea originală + &Original color + Culoarea originală - Display the image with its original color(s) - Afișează imaginea în culorile originale + Display the image with its original color(s) + Afișează imaginea în culorile originale - &Brightened color - Mai deschis + &Brightened color + Mai deschis - Display the image with brightened color(s) - Afișează imaginea în culori mai deschise + Display the image with brightened color(s) + Afișează imaginea în culori mai deschise - - Standard - Standard + + Standard + Standard - - Ready... - Gata... + + Ready... + Gata... - - grey - gri + + grey + gri - - - - - - - - - - - zoom - zoom + + + + + + + + + + + zoom + zoom - - - - - - outside image - în afara imaginii + + + + + + outside image + în afara imaginii - - + + QObject - Image viewer - Afișare imagini + Image viewer + Afișare imagini - Images (*.png *.xpm *.jpg *.bmp) - Imagini (*.png *.XPM *.jpg *.bmp) + Images (*.png *.xpm *.jpg *.bmp) + Imagini (*.png *.XPM *.jpg *.bmp) - - - Choose an image file to open - Alegeți un fișier imagine pentru deschidere + + + Choose an image file to open + Alegeți un fișier imagine pentru deschidere - - - Images - Imagini + + + Images + Imagini - - - All files - Toate fisierele + + + All files + Toate fisierele - - Error open image - Eroare la deschiderea imaginii + + Error open image + Eroare la deschiderea imaginii - - Could not load the choosen image - Imaginea aleasa nu a putut fi incarcata + + Could not load the choosen image + Imaginea aleasa nu a putut fi incarcata - - + + Workbench - - Image - Imagine + + Image + Imagine - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_ru.qm b/src/Mod/Image/Gui/Resources/translations/Image_ru.qm index 01f4ddcdf..7a17cfa83 100644 Binary files a/src/Mod/Image/Gui/Resources/translations/Image_ru.qm and b/src/Mod/Image/Gui/Resources/translations/Image_ru.qm differ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_ru.ts b/src/Mod/Image/Gui/Resources/translations/Image_ru.ts index d4620eb93..dda1680d4 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_ru.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_ru.ts @@ -1,219 +1,219 @@ - + CmdCreateImagePlane - - Image - Изображение + + Image + Изображение - - Create image plane... - Создать плоскость изображения ... + + Create image plane... + Создать плоскость изображения ... - - Create a planar image in the 3D space - Создать двухмерное изображение в 3D-пространстве + + Create a planar image in the 3D space + Создать двухмерное изображение в 3D-пространстве - create a planar image in the 3D space - Cоздание плоского изображения в 3D пространстве + create a planar image in the 3D space + Cоздание плоского изображения в 3D пространстве - - + + CmdImageOpen - - Image - Изображение + + Image + Изображение - - Open... - Открыть... + + Open... + Открыть... - - Open image view - Открыть изображение + + Open image view + Открыть изображение - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Неопределенный тип цвета пространства для просмотра изображений + + Undefined type of colour space for image viewing + Неопределенный тип цвета пространства для просмотра изображений - - Image pixel format - Растровый формат изображения + + Image pixel format + Растровый формат изображения - - + + ImageGui::ImageOrientationDialog - - Choose orientation - Выберите ориентацию + + Choose orientation + Выберите ориентацию - - Image plane - Image plane + + Image plane + Плоскость изображения - - XY-Plane - Плоскость XY + + XY-Plane + Плоскость XY - - XZ-Plane - Плоскость XZ + + XZ-Plane + Плоскость XZ - - YZ-Plane - Плоскость YZ + + YZ-Plane + Плоскость YZ - - Reverse direction - Развернуть направление + + Reverse direction + Развернуть направление - - Offset: - Смещение: + + Offset: + Смещение: - - + + ImageGui::ImageView - - &Fit image - & Растянуть изображения + + &Fit image + & Растянуть изображения - - Stretch the image to fit the view - Растянуть изображение по размеру вида + + Stretch the image to fit the view + Растянуть изображение по размеру вида - - &1:1 scale - & масштаб 1:1 + + &1:1 scale + & масштаб 1:1 - - Display the image at a 1:1 scale - Отображает изображение в масштабе 1: 1 + + Display the image at a 1:1 scale + Отображает изображение в масштабе 1: 1 - &Original color - &Исходный цвета + &Original color + &Исходный цвета - Display the image with its original color(s) - Изображение в исходных цветах + Display the image with its original color(s) + Изображение в исходных цветах - &Brightened color - &Оживить цвет + &Brightened color + &Оживить цвет - Display the image with brightened color(s) - Показать изображение в ярком цвете(ах) + Display the image with brightened color(s) + Показать изображение в ярком цвете(ах) - - Standard - Стандарт + + Standard + Стандарт - - Ready... - Готово... + + Ready... + Готово... - - grey - Серый + + grey + Серый - - - - - - - - - - - zoom - Масштаб + + + + + + + + + + + zoom + Масштаб - - - - - - outside image - за пределами изображения + + + + + + outside image + за пределами изображения - - + + QObject - Image viewer - Просмотр изображения + Image viewer + Просмотр изображения - Images (*.png *.xpm *.jpg *.bmp) - Изображения (*.png *.xpm *.jpg *.bmp) + Images (*.png *.xpm *.jpg *.bmp) + Изображения (*.png *.xpm *.jpg *.bmp) - - - Choose an image file to open - Выберите файл изображения, чтобы открыть + + + Choose an image file to open + Выберите файл изображения, чтобы открыть - - - Images - Изображения + + + Images + Изображения - - - All files - Все файлы + + + All files + Все файлы - - Error open image - Ошибка при открытии изображения + + Error open image + Ошибка при открытии изображения - - Could not load the choosen image - Не удалось загрузить выбранное изображение + + Could not load the choosen image + Не удалось загрузить выбранное изображение - - + + Workbench - - Image - Изображение + + Image + Изображение - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_sr.qm b/src/Mod/Image/Gui/Resources/translations/Image_sr.qm new file mode 100644 index 000000000..8f6954c43 Binary files /dev/null and b/src/Mod/Image/Gui/Resources/translations/Image_sr.qm differ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_sr.ts b/src/Mod/Image/Gui/Resources/translations/Image_sr.ts new file mode 100644 index 000000000..a161f2861 --- /dev/null +++ b/src/Mod/Image/Gui/Resources/translations/Image_sr.ts @@ -0,0 +1,219 @@ + + + + + CmdCreateImagePlane + + + Image + Слика + + + + Create image plane... + Креирање равни слике ... + + + + Create a planar image in the 3D space + Направи раван од слике у 3Д простору + + + create a planar image in the 3D space + Креирање планарне слике у 3Д простору + + + + CmdImageOpen + + + Image + Слика + + + + Open... + Отвори ... + + + + Open image view + Отвори преглед слике + + + + ImageGui::GLImageBox + + + Undefined type of colour space for image viewing + Недефинисани тип боје простора за приказ слике + + + + Image pixel format + Формат пиксела слике + + + + ImageGui::ImageOrientationDialog + + + Choose orientation + Choose orientation + + + + Image plane + Раван од слике + + + + XY-Plane + XY-Plane + + + + XZ-Plane + XZ-Plane + + + + YZ-Plane + YZ-Plane + + + + Reverse direction + Reverse direction + + + + Offset: + Offset: + + + + ImageGui::ImageView + + + &Fit image + &Уклапање слике + + + + Stretch the image to fit the view + Увећај слику за боље уклапање + + + + &1:1 scale + &1:1 мера + + + + Display the image at a 1:1 scale + Приказ слике у мерилу 1:1 + + + &Original color + &Izvorna boja + + + Display the image with its original color(s) + Prikaži sliku s izvonom bojom + + + &Brightened color + &Svjetlina boje + + + Display the image with brightened color(s) + Prikaz slike sa svjetlijom bojom + + + + Standard + Normalno + + + + Ready... + Спреман... + + + + grey + сиве боје + + + + + + + + + + + + + zoom + зумирање + + + + + + + + outside image + изван слике + + + + QObject + + Image viewer + Pregled slike + + + Images (*.png *.xpm *.jpg *.bmp) + Слике (*.png *.xpm *.jpg *.bmp) + + + + + Choose an image file to open + Одаберите сликовну датотеку за отварање + + + + + Images + Слике + + + + + All files + Све датотеке + + + + Error open image + Грешка отварања слике + + + + Could not load the choosen image + Није могуће учитати изабрану слику + + + + Workbench + + + Image + Слика + + + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_sv-SE.qm b/src/Mod/Image/Gui/Resources/translations/Image_sv-SE.qm index ba721ac1a..cc1d3c36b 100644 Binary files a/src/Mod/Image/Gui/Resources/translations/Image_sv-SE.qm and b/src/Mod/Image/Gui/Resources/translations/Image_sv-SE.qm differ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_sv-SE.ts b/src/Mod/Image/Gui/Resources/translations/Image_sv-SE.ts index e869686c2..fa9c60e42 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_sv-SE.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_sv-SE.ts @@ -1,219 +1,219 @@ - + CmdCreateImagePlane - - Image - Bild + + Image + Bild - - Create image plane... - Skapa bildplan ... + + Create image plane... + Skapa bildplan ... - - Create a planar image in the 3D space - Skapa en plan bild i 3D-rymden + + Create a planar image in the 3D space + Skapa en plan bild i 3D-rymden - create a planar image in the 3D space - skapa en plan bild i 3D-rymden + create a planar image in the 3D space + skapa en plan bild i 3D-rymden - - + + CmdImageOpen - - Image - Bild + + Image + Bild - - Open... - Öppna... + + Open... + Öppna... - - Open image view - Öppna bildvy + + Open image view + Öppna bildvy - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Odefinierad färgrymd för bildvisning + + Undefined type of colour space for image viewing + Odefinierad färgrymd för bildvisning - - Image pixel format - Bildens pixelformat + + Image pixel format + Bildens pixelformat - - + + ImageGui::ImageOrientationDialog - - Choose orientation - Välj orientering + + Choose orientation + Välj orientering - - Image plane - Image plane + + Image plane + Image plane - - XY-Plane - XY-plan + + XY-Plane + XY-plan - - XZ-Plane - XZ-Plan + + XZ-Plane + XZ-Plan - - YZ-Plane - YZ-Plan + + YZ-Plane + YZ-Plan - - Reverse direction - Omvänd riktning + + Reverse direction + Omvänd riktning - - Offset: - Offset: + + Offset: + Offset: - - + + ImageGui::ImageView - - &Fit image - An&passa bild + + &Fit image + An&passa bild - - Stretch the image to fit the view - Skala bilden till vyn + + Stretch the image to fit the view + Skala bilden till vyn - - &1:1 scale - &1:1 Skala + + &1:1 scale + &1:1 Skala - - Display the image at a 1:1 scale - Visa bilden i 1:1 skala + + Display the image at a 1:1 scale + Visa bilden i 1:1 skala - &Original color - &Originalfärg + &Original color + &Originalfärg - Display the image with its original color(s) - Visa bilden med dess originalfärger + Display the image with its original color(s) + Visa bilden med dess originalfärger - &Brightened color - &Ljusa färger + &Brightened color + &Ljusa färger - Display the image with brightened color(s) - Visa bilden med ljusare färger + Display the image with brightened color(s) + Visa bilden med ljusare färger - - Standard - Standard + + Standard + Standard - - Ready... - Klar... + + Ready... + Klar... - - grey - Grå + + grey + Grå - - - - - - - - - - - zoom - zoom + + + + + + + + + + + zoom + zoom - - - - - - outside image - Utanför bild + + + + + + outside image + Utanför bild - - + + QObject - Image viewer - Bildvisare + Image viewer + Bildvisare - Images (*.png *.xpm *.jpg *.bmp) - Bildformat (*.png *.xpm *.jpg *.bmp) + Images (*.png *.xpm *.jpg *.bmp) + Bildformat (*.png *.xpm *.jpg *.bmp) - - - Choose an image file to open - Välj en bildfil att öppna + + + Choose an image file to open + Välj en bildfil att öppna - - - Images - Bilder + + + Images + Bilder - - - All files - Alla filer + + + All files + Alla filer - - Error open image - Fel vid öppning av bilden + + Error open image + Fel vid öppning av bilden - - Could not load the choosen image - Kunde inte ladda den valda bilden + + Could not load the choosen image + Kunde inte ladda den valda bilden - - + + Workbench - - Image - Bild + + Image + Bild - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_uk.qm b/src/Mod/Image/Gui/Resources/translations/Image_uk.qm index e6cc408ec..357f632eb 100644 Binary files a/src/Mod/Image/Gui/Resources/translations/Image_uk.qm and b/src/Mod/Image/Gui/Resources/translations/Image_uk.qm differ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_uk.ts b/src/Mod/Image/Gui/Resources/translations/Image_uk.ts index 287ffa5d6..12600375d 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_uk.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_uk.ts @@ -1,219 +1,219 @@ - + CmdCreateImagePlane - - Image - Зображення + + Image + Зображення - - Create image plane... - Створити площину зображення... + + Create image plane... + Створити площину зображення... - - Create a planar image in the 3D space - Створити плоске зображення у 3D-просторі + + Create a planar image in the 3D space + Створити плоске зображення у 3D-просторі - create a planar image in the 3D space - Створення плоского зображення в 3D просторі + create a planar image in the 3D space + Створення плоского зображення в 3D просторі - - + + CmdImageOpen - - Image - Зображення + + Image + Зображення - - Open... - Відкрити... + + Open... + Відкрити... - - Open image view - Відкрити зображення + + Open image view + Відкрити зображення - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - Невизначений тип кольору простору для перегляду зображень + + Undefined type of colour space for image viewing + Невизначений тип кольору простору для перегляду зображень - - Image pixel format - Формат пікселя зображення + + Image pixel format + Формат пікселя зображення - - + + ImageGui::ImageOrientationDialog - - Choose orientation - Choose orientation + + Choose orientation + Choose orientation - - Image plane - Image plane + + Image plane + Площина зображення - - XY-Plane - Площина XY + + XY-Plane + Площина XY - - XZ-Plane - XZ-Plane + + XZ-Plane + XZ-Plane - - YZ-Plane - YZ-Plane + + YZ-Plane + YZ-Plane - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Offset: - Зміщення: + + Offset: + Зміщення: - - + + ImageGui::ImageView - - &Fit image - &Вмістити зображення + + &Fit image + &Вмістити зображення - - Stretch the image to fit the view - Розтягнути зображення до розмірів виду + + Stretch the image to fit the view + Розтягнути зображення до розмірів виду - - &1:1 scale - Масштаб &1:1 + + &1:1 scale + Масштаб &1:1 - - Display the image at a 1:1 scale - Показати зображення в масштабі 1:1 + + Display the image at a 1:1 scale + Показати зображення в масштабі 1:1 - &Original color - &Оригінальний колір + &Original color + &Оригінальний колір - Display the image with its original color(s) - Відтворення зображення в оригінальних кольорах + Display the image with its original color(s) + Відтворення зображення в оригінальних кольорах - &Brightened color - &Підвищити яскравість кольору + &Brightened color + &Підвищити яскравість кольору - Display the image with brightened color(s) - Показувати зображення з підвищеною яскравістю кольорів + Display the image with brightened color(s) + Показувати зображення з підвищеною яскравістю кольорів - - Standard - Стандартно + + Standard + Стандартно - - Ready... - Готово... + + Ready... + Готово... - - grey - сірий + + grey + сірий - - - - - - - - - - - zoom - масштаб + + + + + + + + + + + zoom + масштаб - - - - - - outside image - зовнішнє зображення + + + + + + outside image + зовнішнє зображення - - + + QObject - Image viewer - Перегляд зображень + Image viewer + Перегляд зображень - Images (*.png *.xpm *.jpg *.bmp) - Зображення (*.png *.xpm *.jpg *.bmp) + Images (*.png *.xpm *.jpg *.bmp) + Зображення (*.png *.xpm *.jpg *.bmp) - - - Choose an image file to open - Оберіть файл зображення для відкриття + + + Choose an image file to open + Оберіть файл зображення для відкриття - - - Images - Зображення + + + Images + Зображення - - - All files - Всі файли + + + All files + Всі файли - - Error open image - Помилка відкриття зображення + + Error open image + Помилка відкриття зображення - - Could not load the choosen image - Не вдалось завантажити обране зображення + + Could not load the choosen image + Не вдалось завантажити обране зображення - - + + Workbench - - Image - Зображення + + Image + Зображення - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_zh-CN.qm b/src/Mod/Image/Gui/Resources/translations/Image_zh-CN.qm index 37f96a093..7ae1f1c05 100644 Binary files a/src/Mod/Image/Gui/Resources/translations/Image_zh-CN.qm and b/src/Mod/Image/Gui/Resources/translations/Image_zh-CN.qm differ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_zh-CN.ts b/src/Mod/Image/Gui/Resources/translations/Image_zh-CN.ts index 9a91ab263..0ee02a415 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_zh-CN.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_zh-CN.ts @@ -1,219 +1,219 @@ - + CmdCreateImagePlane - - Image - 图像 + + Image + 图像 - - Create image plane... - 创建平面图像... + + Create image plane... + 创建平面图像... - - Create a planar image in the 3D space - 在三维空间中创建平面图像 + + Create a planar image in the 3D space + 在三维空间中创建平面图像 - create a planar image in the 3D space - 三维空间中创建一个平面图像 + create a planar image in the 3D space + 三维空间中创建一个平面图像 - - + + CmdImageOpen - - Image - 图像 + + Image + 图像 - - Open... - 打开... + + Open... + 打开... - - Open image view - 打开图像视图 + + Open image view + 打开图像视图 - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - 图片视图的色彩模式未定义 + + Undefined type of colour space for image viewing + 图片视图的色彩模式未定义 - - Image pixel format - 图像像素格式 + + Image pixel format + 图像像素格式 - - + + ImageGui::ImageOrientationDialog - - Choose orientation - 选择方向 + + Choose orientation + 选择方向 - - Image plane - Image plane + + Image plane + Image plane - - XY-Plane - XY平面 + + XY-Plane + XY平面 - - XZ-Plane - XZ平面 + + XZ-Plane + XZ平面 - - YZ-Plane - YZ平面 + + YZ-Plane + YZ平面 - - Reverse direction - 反转方向 + + Reverse direction + 反转方向 - - Offset: - 偏移: + + Offset: + 偏移: - - + + ImageGui::ImageView - - &Fit image - 适应图像尺寸(&F) + + &Fit image + 适应图像尺寸(&F) - - Stretch the image to fit the view - 拉伸图像以适应视图 + + Stretch the image to fit the view + 拉伸图像以适应视图 - - &1:1 scale - &1:1 缩放 + + &1:1 scale + &1:1 缩放 - - Display the image at a 1:1 scale - 按1:1比例显示图像 + + Display the image at a 1:1 scale + 按1:1比例显示图像 - &Original color - 原始色(&O) + &Original color + 原始色(&O) - Display the image with its original color(s) - 以原始色显示图像 + Display the image with its original color(s) + 以原始色显示图像 - &Brightened color - 高亮色(&B) + &Brightened color + 高亮色(&B) - Display the image with brightened color(s) - 以高亮色显示图像 + Display the image with brightened color(s) + 以高亮色显示图像 - - Standard - 标准 + + Standard + 标准 - - Ready... - 就绪... + + Ready... + 就绪... - - grey - 灰色 + + grey + 灰色 - - - - - - - - - - - zoom - 缩放 + + + + + + + + + + + zoom + 缩放 - - - - - - outside image - 图像外部 + + + + + + outside image + 图像外部 - - + + QObject - Image viewer - 图像浏览器 + Image viewer + 图像浏览器 - Images (*.png *.xpm *.jpg *.bmp) - 图像(*.png *.xpm *.jpg *.bmp) + Images (*.png *.xpm *.jpg *.bmp) + 图像(*.png *.xpm *.jpg *.bmp) - - - Choose an image file to open - 选择一个图像文件打开 + + + Choose an image file to open + 选择一个图像文件打开 - - - Images - 图像 + + + Images + 图像 - - - All files - 所有文件 + + + All files + 所有文件 - - Error open image - 打开图像错误 + + Error open image + 打开图像错误 - - Could not load the choosen image - 无法加载选择的图像 + + Could not load the choosen image + 无法加载选择的图像 - - + + Workbench - - Image - 图像 + + Image + 图像 - + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_zh-TW.qm b/src/Mod/Image/Gui/Resources/translations/Image_zh-TW.qm index 7a6753573..c23c84be1 100644 Binary files a/src/Mod/Image/Gui/Resources/translations/Image_zh-TW.qm and b/src/Mod/Image/Gui/Resources/translations/Image_zh-TW.qm differ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_zh-TW.ts b/src/Mod/Image/Gui/Resources/translations/Image_zh-TW.ts index dca71ca64..c9fa9d7fb 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_zh-TW.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_zh-TW.ts @@ -1,219 +1,219 @@ - + CmdCreateImagePlane - - Image - 影像 + + Image + 影像 - - Create image plane... - 建立影像平面 + + Create image plane... + 建立影像平面 - - Create a planar image in the 3D space - 於3D空間建立平面影像 + + Create a planar image in the 3D space + 於3D空間建立平面影像 - create a planar image in the 3D space - create a planar image in the 3D space + create a planar image in the 3D space + create a planar image in the 3D space - - + + CmdImageOpen - - Image - 影像 + + Image + 影像 - - Open... - 開啟 + + Open... + 開啟 - - Open image view - 打開影像檢視 + + Open image view + 打開影像檢視 - - + + ImageGui::GLImageBox - - Undefined type of colour space for image viewing - 未定義色彩供圖片使用 + + Undefined type of colour space for image viewing + 未定義色彩供圖片使用 - - Image pixel format - 影像像素格式 + + Image pixel format + 影像像素格式 - - + + ImageGui::ImageOrientationDialog - - Choose orientation - Choose orientation + + Choose orientation + Choose orientation - - Image plane - 影像平面 + + Image plane + 影像平面 - - XY-Plane - XY-Plane + + XY-Plane + XY-Plane - - XZ-Plane - XZ-Plane + + XZ-Plane + XZ-Plane - - YZ-Plane - YZ-Plane + + YZ-Plane + YZ-Plane - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Offset: - Offset: + + Offset: + Offset: - - + + ImageGui::ImageView - - &Fit image - &符合圖片尺寸 + + &Fit image + &符合圖片尺寸 - - Stretch the image to fit the view - 延伸影像符合頁面大小 + + Stretch the image to fit the view + 延伸影像符合頁面大小 - - &1:1 scale - &1:1比例 + + &1:1 scale + &1:1比例 - - Display the image at a 1:1 scale - 在1:1的比例顯示影像 + + Display the image at a 1:1 scale + 在1:1的比例顯示影像 - &Original color - 原始顏色 + &Original color + 原始顏色 - Display the image with its original color(s) - Display the image with its original color(s) + Display the image with its original color(s) + Display the image with its original color(s) - &Brightened color - &Brightened color + &Brightened color + &Brightened color - Display the image with brightened color(s) - Display the image with brightened color(s) + Display the image with brightened color(s) + Display the image with brightened color(s) - - Standard - 標準 + + Standard + 標準 - - Ready... - 準備... + + Ready... + 準備... - - grey - 灰色 + + grey + 灰色 - - - - - - - - - - - zoom - 縮放 + + + + + + + + + + + zoom + 縮放 - - - - - - outside image - 外部影像 + + + + + + outside image + 外部影像 - - + + QObject - Image viewer - 影像檢視器 + Image viewer + 影像檢視器 - Images (*.png *.xpm *.jpg *.bmp) - 影像(*.PNG *.JPG *.XPM *.BMP) + Images (*.png *.xpm *.jpg *.bmp) + 影像(*.PNG *.JPG *.XPM *.BMP) - - - Choose an image file to open - 選擇要打開的影像檔 + + + Choose an image file to open + 選擇要打開的影像檔 - - - Images - 影像 + + + Images + 影像 - - - All files - 所有檔案 + + + All files + 所有檔案 - - Error open image - 開啟影像錯誤 + + Error open image + 開啟影像錯誤 - - Could not load the choosen image - 無法載入選擇影像 + + Could not load the choosen image + 無法載入選擇影像 - - + + Workbench - - Image - 影像 + + Image + 影像 - + diff --git a/src/Mod/Mesh/Gui/Resources/Mesh.qrc b/src/Mod/Mesh/Gui/Resources/Mesh.qrc index 1e05e521f..a18b7409f 100644 --- a/src/Mod/Mesh/Gui/Resources/Mesh.qrc +++ b/src/Mod/Mesh/Gui/Resources/Mesh.qrc @@ -42,5 +42,6 @@ translations/Mesh_ro.qm translations/Mesh_hu.qm translations/Mesh_pt-PT.qm + translations/Mesh_sr.qm diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_af.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_af.qm index 762f24f3e..78364a909 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_af.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_af.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_af.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_af.ts index be59c5f2d..cf6328f6f 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_af.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_af.ts @@ -1,1312 +1,1308 @@ - + CmdMeshAddFacet - Mesh - Maas + Mesh + Maas - Add triangle - Voeg driehoek by + Add triangle + Voeg driehoek by - Add triangle manually to a mesh - Voeg driehoek self by die maas + Add triangle manually to a mesh + Voeg driehoek self by die maas - - + + CmdMeshBoundingBox - Mesh - Maas + Mesh + Maas - Boundings info... - Begrensings informasie ... + Boundings info... + Begrensings informasie ... - Shows the boundings of the selected mesh - Wys die begrensings van die gekose maas + Shows the boundings of the selected mesh + Wys die begrensings van die gekose maas - - + + CmdMeshBuildRegularSolid - Mesh - Maas + Mesh + Maas - Regular solid... - Tipiese soliede liggaam ... + Regular solid... + Tipiese soliede liggaam ... - Builds a regular solid - Skep 'n soliede liggaam + Builds a regular solid + Skep 'n soliede liggaam - - + + CmdMeshDemolding - Interactive demolding direction - Interaktiewe ontgietingsrigting + Interactive demolding direction + Interaktiewe ontgietingsrigting - Mesh - Maas + Mesh + Maas - - + + CmdMeshDifference - Mesh - Maas + Mesh + Maas - Difference - Verskil + Difference + Verskil - - + + CmdMeshEvaluateFacet - Mesh - Maas + Mesh + Maas - Face info - Vlakinformasie + Face info + Vlakinformasie - Information about face - Informasie oor die vlak + Information about face + Informasie oor die vlak - - + + CmdMeshEvaluateSolid - Mesh - Maas + Mesh + Maas - Check solid mesh - Kontroleer soliede maas + Check solid mesh + Kontroleer soliede maas - Checks whether the mesh is a solid - Kontroleer of die maas 'n soliede is + Checks whether the mesh is a solid + Kontroleer of die maas 'n soliede is - - + + CmdMeshEvaluation - Mesh - Maas + Mesh + Maas - Opens a dialog to analyze and repair a mesh - Maak 'n dialoog oop om 'n maas te ontleed en herstel + Opens a dialog to analyze and repair a mesh + Maak 'n dialoog oop om 'n maas te ontleed en herstel - Evaluate && Repair mesh... - Evalueer en herstel maas... + Evaluate && Repair mesh... + Evalueer en herstel maas... - - + + CmdMeshExMakeMesh - Mesh - Maas + Mesh + Maas - Make a Box - Maak 'n boks + Make a Box + Maak 'n boks - - + + CmdMeshExMakeTool - Mesh - Maas + Mesh + Maas - Make a Tool - Maak 'n werktuig + Make a Tool + Maak 'n werktuig - - + + CmdMeshExMakeUnion - Mesh - Maas + Mesh + Maas - Make Union - Maak unie + Make Union + Maak unie - - + + CmdMeshExport - Mesh - Maas + Mesh + Maas - Export mesh... - Voer maas uit ... + Export mesh... + Voer maas uit ... - Exports a mesh to file - Voer maas uit na lêer + Exports a mesh to file + Voer maas uit na lêer - - + + CmdMeshFillInteractiveHole - Mesh - Maas + Mesh + Maas - Close hole - Vul gaping + Close hole + Vul gaping - Close holes interactively - Vul gapings interaktief + Close holes interactively + Vul gapings interaktief - - + + CmdMeshFillupHoles - Mesh - Maas + Mesh + Maas - Fill holes... - Vul gapings ... + Fill holes... + Vul gapings ... - Fill holes of the mesh - Vul gapings in die maas + Fill holes of the mesh + Vul gapings in die maas - - + + CmdMeshFlipNormals - Mesh - Maas + Mesh + Maas - Flip normals - Keer normaallyne om + Flip normals + Keer normaallyne om - Flips the normals of the mesh - Keer die maas se normaallyne om + Flips the normals of the mesh + Keer die maas se normaallyne om - - + + CmdMeshFromGeometry - Mesh - Maas + Mesh + Maas - Create mesh from geometry... - Skep 'n maas van 'n vorm ... + Create mesh from geometry... + Skep 'n maas van 'n vorm ... - Create mesh from the selected geometry - Skep maas van die gekose vorm + Create mesh from the selected geometry + Skep maas van die gekose vorm - - + + CmdMeshFromPartShape - Mesh - Maas + Mesh + Maas - Create mesh from shape... - Skep 'n maas van die vorm ... + Create mesh from shape... + Skep 'n maas van die vorm ... - Tessellate shape - Tesselleer die vorm + Tessellate shape + Tesselleer die vorm - - + + CmdMeshHarmonizeNormals - Mesh - Maas + Mesh + Maas - Harmonize normals - Harmoniseer normaallyne + Harmonize normals + Harmoniseer normaallyne - Harmonizes the normals of the mesh - Harmoniseer die normaallyne van die maas + Harmonizes the normals of the mesh + Harmoniseer die normaallyne van die maas - - + + CmdMeshImport - Mesh - Maas + Mesh + Maas - Import mesh... - Voer maas in ... + Import mesh... + Voer maas in ... - Imports a mesh from file - Voer 'n maas in van 'n lêer + Imports a mesh from file + Voer 'n maas in van 'n lêer - - + + CmdMeshIntersection - Mesh - Maas + Mesh + Maas - Intersection - Snyding + Intersection + Snyding - - + + CmdMeshPolyCut - Mesh - Maas + Mesh + Maas - Cut mesh - Sny maas + Cut mesh + Sny maas - Cuts a mesh with a picked polygon - Sny 'n maas met 'n gekose veelhoek + Cuts a mesh with a picked polygon + Sny 'n maas met 'n gekose veelhoek - - + + CmdMeshPolySegm - Mesh - Maas + Mesh + Maas - Make segment - Maak segment + Make segment + Maak segment - Creates a mesh segment - Skep 'n maassegment + Creates a mesh segment + Skep 'n maassegment - - + + CmdMeshPolySelect - Mesh - Maas + Mesh + Maas - Select mesh - Kies maas + Select mesh + Kies maas - Select an area of the mesh - Kies 'n gedeelte van die maas + Select an area of the mesh + Kies 'n gedeelte van die maas - - + + CmdMeshPolySplit - Mesh - Maas + Mesh + Maas - Split mesh - Verdeel 'n maas + Split mesh + Verdeel 'n maas - Splits a mesh into two meshes - Verdeel 'n maas in twee mase + Splits a mesh into two meshes + Verdeel 'n maas in twee mase - - + + CmdMeshPolyTrim - Mesh - Maas + Mesh + Maas - Trim mesh - Trim mesh + Trim mesh + Trim mesh - Trims a mesh with a picked polygon - Trims a mesh with a picked polygon + Trims a mesh with a picked polygon + Trims a mesh with a picked polygon - - + + CmdMeshRemoveCompByHand - Mesh - Maas + Mesh + Maas - Remove components by hand... - Verwyder komponente met die hand ... + Remove components by hand... + Verwyder komponente met die hand ... - Mark a component to remove it from the mesh - Merk 'n komponent om dit te verwyder uit die maas + Mark a component to remove it from the mesh + Merk 'n komponent om dit te verwyder uit die maas - - + + CmdMeshRemoveComponents - Mesh - Maas + Mesh + Maas - Remove components... - Verwyder komponente ... + Remove components... + Verwyder komponente ... - Remove topologic independent components from the mesh - Verwyder topologiese onafhanklike komponente van die maas + Remove topologic independent components from the mesh + Verwyder topologiese onafhanklike komponente van die maas - - + + CmdMeshSegmentation - Mesh - Maas + Mesh + Maas - Create mesh segments... - Create mesh segments... + Create mesh segments... + Create mesh segments... - Create mesh segments - Create mesh segments + Create mesh segments + Create mesh segments - - + + CmdMeshSmoothing - Mesh - Maas + Mesh + Maas - Smooth... - Stryk ... + Smooth... + Stryk ... - Smooth the selected meshes - Stryk die geselekteerde mase se oppervlakke uit + Smooth the selected meshes + Stryk die geselekteerde mase se oppervlakke uit - - + + CmdMeshToolMesh - Mesh - Maas + Mesh + Maas - Segment by tool mesh - Segmenteer met 'n maaswerktuig + Segment by tool mesh + Segmenteer met 'n maaswerktuig - Creates a segment from a given tool mesh - Skep 'n segment van 'n gegewe maaswerktuig + Creates a segment from a given tool mesh + Skep 'n segment van 'n gegewe maaswerktuig - - + + CmdMeshTransform - Mesh - Maas + Mesh + Maas - Transform mesh - Transformeer maas + Transform mesh + Transformeer maas - Rotate or move a mesh - Draai of skuif 'n maas + Rotate or move a mesh + Draai of skuif 'n maas - - + + CmdMeshTrimByPlane - Mesh - Maas + Mesh + Maas - Trim mesh with a plane - Trim mesh with a plane + Trim mesh with a plane + Trim mesh with a plane - Trims a mesh with a plane - Trims a mesh with a plane + Trims a mesh with a plane + Trims a mesh with a plane - - + + CmdMeshUnion - Mesh - Maas + Mesh + Maas - Union - Vereniging + Union + Vereniging - - + + CmdMeshVertexCurvature - Mesh - Maas + Mesh + Maas - Calculates the curvature of the vertices of a mesh - Bereken die kromming van die hoekpunte van 'n maas + Calculates the curvature of the vertices of a mesh + Bereken die kromming van die hoekpunte van 'n maas - Curvature plot - Krommingplot + Curvature plot + Krommingplot - - + + CmdMeshVertexCurvatureInfo - Mesh - Maas + Mesh + Maas - Curvature info - Kromminginformasie + Curvature info + Kromminginformasie - Information about curvature - Inligting oor die kromming + Information about curvature + Inligting oor die kromming - - + + MeshGui::DlgEvaluateMesh - &Help - &Hulp + &Help + &Hulp - F1 - F1 + F1 + F1 - &Close - &MaakToe + &Close + &MaakToe - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - Maas inligting + Mesh information + Maas inligting - No information - Geen inligting + No information + Geen inligting - Number of points: - Aantal punte: + Number of points: + Aantal punte: - Number of edges: - Aantal kante: + Number of edges: + Aantal kante: - Refresh - Verfris + Refresh + Verfris - Analyze - Ontleed + Analyze + Ontleed - Repair - Herstel + Repair + Herstel - Orientation - Oriëntasie + Orientation + Oriëntasie - Degenerated faces - Vervalle vlakke + Degenerated faces + Vervalle vlakke - Face indices - Vlakindekse + Face indices + Vlakindekse - Number of faces: - Aantal vlakke: + Number of faces: + Aantal vlakke: - Duplicated faces - Herhaalde vlakke + Duplicated faces + Herhaalde vlakke - Duplicated points - Herhaalde punte + Duplicated points + Herhaalde punte - Non-manifolds - Nie-menigvoude + Non-manifolds + Nie-menigvoude - Self-intersections - Self-snydings + Self-intersections + Self-snydings - All above tests together - Al die bogenoemde toetse saam + All above tests together + Al die bogenoemde toetse saam - Repetitive repair - Herhalende herstelling + Repetitive repair + Herhalende herstelling - Evaluate & Repair Mesh - Evalueer en herstel maas + Evaluate & Repair Mesh + Evalueer en herstel maas - Folds on surface - Voue op die oppervlak + Folds on surface + Voue op die oppervlak - - + + MeshGui::DlgEvaluateMeshImp - No information - Geen inligting + No information + Geen inligting - Invalid neighbour indices - Ongeldige buurindekse + Invalid neighbour indices + Ongeldige buurindekse - Invalid face indices - Ongeldige vlakindekse + Invalid face indices + Ongeldige vlakindekse - Invalid point indices - Ongeldige puntindekse + Invalid point indices + Ongeldige puntindekse - Multiple point indices - Veelvuldige puntindekse + Multiple point indices + Veelvuldige puntindekse - Non-manifolds - Nie-menigvoude + Non-manifolds + Nie-menigvoude - Cannot remove non-manifolds - Kan nie nie-menigvoude verwyder nie + Cannot remove non-manifolds + Kan nie nie-menigvoude verwyder nie - No selection - Geen keuse + No selection + Geen keuse - No flipped normals - Geen omgekeerde normaallyne nie + No flipped normals + Geen omgekeerde normaallyne nie - %1 flipped normals - %1 omgekeerde normaallyne + %1 flipped normals + %1 omgekeerde normaallyne - No non-manifolds - Geen nie-menigvoude nie + No non-manifolds + Geen nie-menigvoude nie - %1 non-manifolds - %1 nie-menigvoude + %1 non-manifolds + %1 nie-menigvoude - No invalid indices - Geen ongeldige indekse + No invalid indices + Geen ongeldige indekse - No degenerations - Geen vervallings + No degenerations + Geen vervallings - %1 degenerated faces - %1 vervalle vlakke + %1 degenerated faces + %1 vervalle vlakke - No duplicated faces - Geen herhaalde vlakke + No duplicated faces + Geen herhaalde vlakke - %1 duplicated faces - %1 herhaalde vlakke + %1 duplicated faces + %1 herhaalde vlakke - No duplicated points - Geen herhaalde punte nie + No duplicated points + Geen herhaalde punte nie - Duplicated points - Herhaalde punte + Duplicated points + Herhaalde punte - Orientation - Oriëntasie + Orientation + Oriëntasie - Indices - Indekse + Indices + Indekse - Degenerations - Vervallings + Degenerations + Vervallings - Duplicated faces - Herhaalde vlakke + Duplicated faces + Herhaalde vlakke - No self-intersections - Geen selfsnydings + No self-intersections + Geen selfsnydings - Self-intersections - Self-snydings + Self-intersections + Self-snydings - Mesh repair - Maasherstelling + Mesh repair + Maasherstelling - Flipped normals found - Omgekeerde normaallyne gevind + Flipped normals found + Omgekeerde normaallyne gevind - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Kontrole het misluk weens voue op die oppervlak. + Kontrole het misluk weens voue op die oppervlak. Gee eers die opdrag om die voue te herstel - No folds on surface - Geen voue op die oppervlak + No folds on surface + Geen voue op die oppervlak - %1 folds on surface - %1 voue op die oppervlak + %1 folds on surface + %1 voue op die oppervlak - Folds - Voue + Folds + Voue - - + + MeshGui::DlgRegularSolid - Regular Solid - Tipiese Soliede + Regular Solid + Tipiese Soliede - &Create - &Skep + &Create + &Skep - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - &MaakToe + Cl&ose + &MaakToe - Alt+O - Alt+O + Alt+O + Alt+O - Solid: - Soliede: + Solid: + Soliede: - Cube - Kubus + Cube + Kubus - Cylinder - Silinder + Cylinder + Silinder - Cone - Keël + Cone + Keël - Sphere - Sfeer + Sphere + Sfeer - Ellipsoid - Ellipsoïed + Ellipsoid + Ellipsoïed - Torus - Torus + Torus + Torus - Height: - Hoogte: + Height: + Hoogte: - Length: - Lengte: + Length: + Lengte: - Width: - Wydte: + Width: + Wydte: - Radius: - Radius: + Radius: + Radius: - Closed - Gesluit + Closed + Gesluit - Sampling: - Steekproefneming: + Sampling: + Steekproefneming: - Edge length: - Kantlengte: + Edge length: + Kantlengte: - Radius 1: - Radius 1: + Radius 1: + Radius 1: - Radius 2: - Radius 2: + Radius 2: + Radius 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Skep %1 + Create %1 + Skep %1 - No active document - Geen aktiewe dokument + No active document + Geen aktiewe dokument - - + + MeshGui::DlgSettingsMeshView - Mesh view - Maasaansig + Mesh view + Maasaansig - Two-side rendering - Tweekantige vorming + Two-side rendering + Tweekantige vorming - Backface color - Agtervlakkleur + Backface color + Agtervlakkleur - Smoothing - Gladmaking + Smoothing + Gladmaking - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Hierdie is die kleinste hoek tussen twee vlakke waar normaallyne bereken word om platskaduïng te doen.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Indien die hoek tussen die normaallyne van twee aangrensende vlakke kleiner is as die plooihoek, sal die vlakke gladgeskadu word om hulle gemeensame kant.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Hierdie is die kleinste hoek tussen twee vlakke waar normaallyne bereken word om platskaduïng te doen.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Indien die hoek tussen die normaallyne van twee aangrensende vlakke kleiner is as die plooihoek, sal die vlakke gladgeskadu word om hulle gemeensame kant.</p></body></html> - Crease angle - Plooihoek + Crease angle + Plooihoek - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Platskaduïng/Phong-skaduïng</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definieer die voorkoms van oppervlakke.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Met platskaduïng word die vlaknormaallyne nie gedefinieer per hoekpunt nie, dit lei tot 'n onrealistiese voorkoms vir gekurwe oppervlakke, terwyl Phong-skaduïng 'n gladder voorkoms gee. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Indien hierdie opsie gekies is, word Phong-skaduïng gebruik, andersins word platskaduïng gebruik.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Platskaduïng/Phong-skaduïng</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definieer die voorkoms van oppervlakke.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Met platskaduïng word die vlaknormaallyne nie gedefinieer per hoekpunt nie, dit lei tot 'n onrealistiese voorkoms vir gekurwe oppervlakke, terwyl Phong-skaduïng 'n gladder voorkoms gee. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Indien hierdie opsie gekies is, word Phong-skaduïng gebruik, andersins word platskaduïng gebruik.</p></body></html> - Define normal per vertex - Definieer die normale per hoekpunt + Define normal per vertex + Definieer die normale per hoekpunt - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Om die normaallyne per hoekpunt te definieer word ook genoem<span style=" font-style:italic;">Phong-skaduïng</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">terwyl die definiëring van die normale per vlak beskryf word as</span>platskaduïng<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Om die normaallyne per hoekpunt te definieer word ook genoem<span style=" font-style:italic;">Phong-skaduïng</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">terwyl die definiëring van die normale per vlak beskryf word as</span>platskaduïng<span style=" font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - Versuimvoorkoms vir nuwe mase + Default appearance for new meshes + Versuimvoorkoms vir nuwe mase - Default line color - Versuimlynkleur + Default line color + Versuimlynkleur - Mesh transparency - Maasdeursigtigheid + Mesh transparency + Maasdeursigtigheid - Default mesh color - Standaard maaskleur + Default mesh color + Standaard maaskleur - Show bounding-box for highlighted or selected meshes - Wys begrensingsboks vir beklemtoonde of gekose mase + Show bounding-box for highlighted or selected meshes + Wys begrensingsboks vir beklemtoonde of gekose mase - Line transparency - Lyndeursigtigheid + Line transparency + Lyndeursigtigheid - - + + MeshGui::DlgSmoothing - Smoothing - Gladmaking + Smoothing + Gladmaking - Method - Metode + Method + Metode - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - Parameter + Parameter + Parameter - Iterations: - Iterasies: + Iterations: + Iterasies: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - Only selection + Only selection + Only selection - - + + MeshGui::MeshFaceAddition - Add triangle - Voeg driehoek by + Add triangle + Voeg driehoek by - Flip normal - Swaai normaallyn om + Flip normal + Swaai normaallyn om - Clear - Maak skoon + Clear + Maak skoon - Finish - Klaar + Finish + Klaar - - + + MeshGui::MeshFillHole - Finish - Klaar + Finish + Klaar - - + + MeshGui::RemoveComponents - Remove components - Verwyder komponente + Remove components + Verwyder komponente - Select - Kies + Select + Kies - Select whole component - Kies die hele komponent + Select whole component + Kies die hele komponent - Pick triangle - Kies driehoek + Pick triangle + Kies driehoek - < faces than - < vlakke as + < faces than + < vlakke as - Region - Streek + Region + Streek - Components - Komponente + Components + Komponente - All - Almal + All + Almal - Deselect - Deselekteer + Deselect + Deselekteer - Deselect whole component - Deselekteer die hele komponent + Deselect whole component + Deselekteer die hele komponent - > faces than - > vlakke as + > faces than + > vlakke as - Region options - Streekopsies + Region options + Streekopsies - Respect only triangles with normals facing screen - Respekteer slegs driehoeke waarvan die normale in lyn met die skerm is + Respect only triangles with normals facing screen + Respekteer slegs driehoeke waarvan die normale in lyn met die skerm is - Respect only visible triangles - Respekteer slegs sigbare driehoeke + Respect only visible triangles + Respekteer slegs sigbare driehoeke - - + + MeshGui::Segmentation - Mesh segmentation - Mesh segmentation + Mesh segmentation + Mesh segmentation - Smooth mesh - Smooth mesh + Smooth mesh + Smooth mesh - Plane - Tekenvlak + Plane + Tekenvlak - Tolerance - Toleransie + Tolerance + Toleransie - Minumum number of faces - Minumum number of faces + Minumum number of faces + Minumum number of faces - Cylinder - Silinder + Cylinder + Silinder - Radius - Radius + Radius + Radius - Tolerance (Flat) - Tolerance (Flat) + Tolerance (Flat) + Tolerance (Flat) - Tolerance (Curved) - Tolerance (Curved) + Tolerance (Curved) + Tolerance (Curved) - Minimum number of faces - Minimum number of faces + Minimum number of faces + Minimum number of faces - Sphere - Sfeer + Sphere + Sfeer - - + + MeshGui::Selection - Selection - Seleksie + Selection + Seleksie - Add - Voeg by + Add + Voeg by - Clear - Maak skoon + Clear + Maak skoon - Respect only visible triangles - Respekteer slegs sigbare driehoeke + Respect only visible triangles + Respekteer slegs sigbare driehoeke - Respect only triangles with normals facing screen - Respekteer slegs driehoeke waarvan die normale in lyn met die skerm is + Respect only triangles with normals facing screen + Respekteer slegs driehoeke waarvan die normale in lyn met die skerm is - Use a brush tool to select the area - Use a brush tool to select the area + Use a brush tool to select the area + Use a brush tool to select the area - Clears completely the selected area - Clears completely the selected area + Clears completely the selected area + Clears completely the selected area - - + + MeshGui::TaskRemoveComponents - Delete - Verwyder + Delete + Verwyder - Invert - Inverteer + Invert + Inverteer - - + + Mesh_TrimByPlane - Select plane - Select plane + Select plane + Select plane - Please select a plane at which you trim the mesh. - Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. - - + + Mesh_Union - OpenSCAD - OpenSCAD + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - - + + QDockWidget - Evaluate & Repair Mesh - Evalueer en herstel maas + Evaluate & Repair Mesh + Evalueer en herstel maas - - + + QObject - Import mesh - Voer maas in + Import mesh + Voer maas in - Export mesh - Voer maas uit + Export mesh + Voer maas uit - Solid Mesh - Soliede Maas + Solid Mesh + Soliede Maas - Boundings - Begrensings + Boundings + Begrensings - Fill holes - Vul gapings + Fill holes + Vul gapings - Fill holes with maximum number of edges: - Vul gapings met 'n maksimum aantal kante: + Fill holes with maximum number of edges: + Vul gapings met 'n maksimum aantal kante: - Binary STL (*.stl) - Binêre STL (*.stl) + Binary STL (*.stl) + Binêre STL (*.stl) - ASCII STL (*.ast) - ASCII STL (*.ast) + ASCII STL (*.ast) + ASCII STL (*.ast) - Binary Mesh (*.bms) - Binêre maas (*.bms) + Binary Mesh (*.bms) + Binêre maas (*.bms) - Alias Mesh (*.obj) - Alias Maas (*.obj) + Alias Mesh (*.obj) + Alias Maas (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) - All Files (*.*) - Alle lêers (*.*) + All Files (*.*) + Alle lêers (*.*) - ASCII STL (*.stl) - ASCII STL (*.stl) + ASCII STL (*.stl) + ASCII STL (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - Gekomprimeerde VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + Gekomprimeerde VRML 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Pythonmodule def (*.py) + Python module def (*.py) + Pythonmodule def (*.py) - Meshing Tolerance - Maastoleransie + Meshing Tolerance + Maastoleransie - Enter tolerance for meshing geometry: - Gee toleransie vir maasvorms: + Enter tolerance for meshing geometry: + Gee toleransie vir maasvorms: - The mesh '%1' is a solid. - Die maas '%1' is 'n soliede. + The mesh '%1' is a solid. + Die maas '%1' is 'n soliede. - The mesh '%1' is not a solid. - Die maas '%1' is nie 'n soliede nie. + The mesh '%1' is not a solid. + Die maas '%1' is nie 'n soliede nie. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min=<%1,%2,%3> + Min=<%1,%2,%3> Maks=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Punte: %1, Kante: %2, Vlakke: %3] + [Points: %1, Edges: %2 Faces: %3] + [Punte: %1, Kante: %2, Vlakke: %3] - Leave info mode - Verlaat inligtingsmodus + Leave info mode + Verlaat inligtingsmodus - Index: %1 - Indeks: %1 + Index: %1 + Indeks: %1 - Leave hole-filling mode - Verlaat gapingvullingsmodus + Leave hole-filling mode + Verlaat gapingvullingsmodus - Leave removal mode - Verlaat verwyderingsmodus + Leave removal mode + Verlaat verwyderingsmodus - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Alle maaslêers (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + Alle maaslêers (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Stanford-veelhoek (*.ply) + Stanford Polygon (*.ply) + Stanford-veelhoek (*.ply) - Object File Format (*.off) - Voorwerp-lêerformaat (*.off) + Object File Format (*.off) + Voorwerp-lêerformaat (*.off) - Standford Polygon (*.ply) - Standford-veelhoek (*.ply) + Standford Polygon (*.ply) + Standford-veelhoek (*.ply) - Delete selected faces - Verwyder gekose vlakke + Delete selected faces + Verwyder gekose vlakke - Clear selected faces - Verwyder gekose vlakke + Clear selected faces + Verwyder gekose vlakke - Annotation - Aantekening + Annotation + Aantekening - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - X3D Extensible 3D(*.x3d) + X3D Extensible 3D (*.x3d) + X3D Extensible 3D (*.x3d) - - X3D Extensible 3D (*.x3d) - - - - + + Workbench - Analyze - Ontleed + Analyze + Ontleed - Boolean - Boolese + Boolean + Boolese - &Meshes - &Mase + &Meshes + &Mase - Mesh tools - Maaswerktuie + Mesh tools + Maaswerktuie - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_cs.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_cs.qm index b2daabdc3..caa3c69a2 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_cs.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_cs.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_cs.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_cs.ts index cec2dfd1e..4c2ec2a39 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_cs.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_cs.ts @@ -1,1312 +1,1308 @@ - + CmdMeshAddFacet - Mesh - Mesh + Mesh + Mesh - Add triangle - Přidat trojúhelník + Add triangle + Přidat trojúhelník - Add triangle manually to a mesh - Přidat ručně trojúhelník do tvaru + Add triangle manually to a mesh + Přidat ručně trojúhelník do tvaru - - + + CmdMeshBoundingBox - Mesh - Mesh + Mesh + Mesh - Boundings info... - Informace o hranicích... + Boundings info... + Informace o hranicích... - Shows the boundings of the selected mesh - Zobrazuje hranici vybrané sítě + Shows the boundings of the selected mesh + Zobrazuje hranici vybrané sítě - - + + CmdMeshBuildRegularSolid - Mesh - Mesh + Mesh + Mesh - Regular solid... - Pravidelné těleso... + Regular solid... + Pravidelné těleso... - Builds a regular solid - Vytvoří pravidelné těleso + Builds a regular solid + Vytvoří pravidelné těleso - - + + CmdMeshDemolding - Interactive demolding direction - Interaktivní směr odformování + Interactive demolding direction + Interaktivní směr odformování - Mesh - Mesh + Mesh + Mesh - - + + CmdMeshDifference - Mesh - Mesh + Mesh + Mesh - Difference - Rozdíl + Difference + Rozdíl - - + + CmdMeshEvaluateFacet - Mesh - Mesh + Mesh + Mesh - Face info - Informace o stěně + Face info + Informace o stěně - Information about face - Informace o stěně + Information about face + Informace o stěně - - + + CmdMeshEvaluateSolid - Mesh - Mesh + Mesh + Mesh - Check solid mesh - Zkontrolovat síť dílu + Check solid mesh + Zkontrolovat síť dílu - Checks whether the mesh is a solid - Kontroluje, zda síť je těleso + Checks whether the mesh is a solid + Kontroluje, zda síť je těleso - - + + CmdMeshEvaluation - Mesh - Mesh + Mesh + Mesh - Opens a dialog to analyze and repair a mesh - Otevře dialog pro analýzu a opravu sítě + Opens a dialog to analyze and repair a mesh + Otevře dialog pro analýzu a opravu sítě - Evaluate && Repair mesh... - Vyhodnotit && opravit síť... + Evaluate && Repair mesh... + Vyhodnotit && opravit síť... - - + + CmdMeshExMakeMesh - Mesh - Mesh + Mesh + Mesh - Make a Box - Make a Box + Make a Box + Make a Box - - + + CmdMeshExMakeTool - Mesh - Mesh + Mesh + Mesh - Make a Tool - Make a Tool + Make a Tool + Make a Tool - - + + CmdMeshExMakeUnion - Mesh - Mesh + Mesh + Mesh - Make Union - Make Union + Make Union + Make Union - - + + CmdMeshExport - Mesh - Mesh + Mesh + Mesh - Export mesh... - Exportovat síť... + Export mesh... + Exportovat síť... - Exports a mesh to file - Exportovat síť do souboru + Exports a mesh to file + Exportovat síť do souboru - - + + CmdMeshFillInteractiveHole - Mesh - Mesh + Mesh + Mesh - Close hole - Uzavřít díru + Close hole + Uzavřít díru - Close holes interactively - Uzavřít otvory interaktivně + Close holes interactively + Uzavřít otvory interaktivně - - + + CmdMeshFillupHoles - Mesh - Mesh + Mesh + Mesh - Fill holes... - Výplně otvorů... + Fill holes... + Výplně otvorů... - Fill holes of the mesh - Vyplnit otvory v síti + Fill holes of the mesh + Vyplnit otvory v síti - - + + CmdMeshFlipNormals - Mesh - Mesh + Mesh + Mesh - Flip normals - Překlopit normály + Flip normals + Překlopit normály - Flips the normals of the mesh - Otočit normálu sítě + Flips the normals of the mesh + Otočit normálu sítě - - + + CmdMeshFromGeometry - Mesh - Mesh + Mesh + Mesh - Create mesh from geometry... - Vytvořit síť z geometrie... + Create mesh from geometry... + Vytvořit síť z geometrie... - Create mesh from the selected geometry - Vytvořit síť z vybrané geometrie + Create mesh from the selected geometry + Vytvořit síť z vybrané geometrie - - + + CmdMeshFromPartShape - Mesh - Mesh + Mesh + Mesh - Create mesh from shape... - Vytvoř síť z útvaru... + Create mesh from shape... + Vytvoř síť z útvaru... - Tessellate shape - Plátování útvaru + Tessellate shape + Plátování útvaru - - + + CmdMeshHarmonizeNormals - Mesh - Mesh + Mesh + Mesh - Harmonize normals - Uspořádat normály + Harmonize normals + Uspořádat normály - Harmonizes the normals of the mesh - Uspořádá normály sítě + Harmonizes the normals of the mesh + Uspořádá normály sítě - - + + CmdMeshImport - Mesh - Mesh + Mesh + Mesh - Import mesh... - Importovat síť... + Import mesh... + Importovat síť... - Imports a mesh from file - Importuje síť ze souboru + Imports a mesh from file + Importuje síť ze souboru - - + + CmdMeshIntersection - Mesh - Mesh + Mesh + Mesh - Intersection - Průnik + Intersection + Průnik - - + + CmdMeshPolyCut - Mesh - Mesh + Mesh + Mesh - Cut mesh - Vyjmout síť + Cut mesh + Vyjmout síť - Cuts a mesh with a picked polygon - Řez sítí vybraným mnohoúhelníkem + Cuts a mesh with a picked polygon + Řez sítí vybraným mnohoúhelníkem - - + + CmdMeshPolySegm - Mesh - Mesh + Mesh + Mesh - Make segment - Vytvořit segment + Make segment + Vytvořit segment - Creates a mesh segment - Vytvoří segment sítě + Creates a mesh segment + Vytvoří segment sítě - - + + CmdMeshPolySelect - Mesh - Mesh + Mesh + Mesh - Select mesh - Vyberte síť + Select mesh + Vyberte síť - Select an area of the mesh - Vyberte oblast sítě + Select an area of the mesh + Vyberte oblast sítě - - + + CmdMeshPolySplit - Mesh - Mesh + Mesh + Mesh - Split mesh - Rozdělit síť + Split mesh + Rozdělit síť - Splits a mesh into two meshes - Rozdělí síť na dvě + Splits a mesh into two meshes + Rozdělí síť na dvě - - + + CmdMeshPolyTrim - Mesh - Mesh + Mesh + Mesh - Trim mesh - Oříznout síť + Trim mesh + Oříznout síť - Trims a mesh with a picked polygon - Oříznout síť vybraným mnohoúhelníkem + Trims a mesh with a picked polygon + Oříznout síť vybraným mnohoúhelníkem - - + + CmdMeshRemoveCompByHand - Mesh - Mesh + Mesh + Mesh - Remove components by hand... - Ručně odeberte součásti... + Remove components by hand... + Ručně odeberte součásti... - Mark a component to remove it from the mesh - Označte komponentu k odstranění ze sítě + Mark a component to remove it from the mesh + Označte komponentu k odstranění ze sítě - - + + CmdMeshRemoveComponents - Mesh - Mesh + Mesh + Mesh - Remove components... - Odebrat součásti... + Remove components... + Odebrat součásti... - Remove topologic independent components from the mesh - Odebrat ze sítě topologicky nezávislé součásti + Remove topologic independent components from the mesh + Odebrat ze sítě topologicky nezávislé součásti - - + + CmdMeshSegmentation - Mesh - Mesh + Mesh + Mesh - Create mesh segments... - Vytvoření segmentů sítě... + Create mesh segments... + Vytvoření segmentů sítě... - Create mesh segments - Vytvoření segmentů sítě + Create mesh segments + Vytvoření segmentů sítě - - + + CmdMeshSmoothing - Mesh - Mesh + Mesh + Mesh - Smooth... - Hladké... + Smooth... + Hladké... - Smooth the selected meshes - Vyhladit vybrané sítě + Smooth the selected meshes + Vyhladit vybrané sítě - - + + CmdMeshToolMesh - Mesh - Mesh + Mesh + Mesh - Segment by tool mesh - Segment by tool mesh + Segment by tool mesh + Segmentovat pomocí sítě - Creates a segment from a given tool mesh - Creates a segment from a given tool mesh + Creates a segment from a given tool mesh + Vytvoří segment pomocí dané sítě - - + + CmdMeshTransform - Mesh - Mesh + Mesh + Mesh - Transform mesh - Transformace sítě + Transform mesh + Transformace sítě - Rotate or move a mesh - Otočení nebo přesun sítě + Rotate or move a mesh + Otočení nebo přesun sítě - - + + CmdMeshTrimByPlane - Mesh - Mesh + Mesh + Mesh - Trim mesh with a plane - Trim mesh with a plane + Trim mesh with a plane + Oříznout síť pomocí roviny - Trims a mesh with a plane - Trims a mesh with a plane + Trims a mesh with a plane + Ořízne síť pomocí roviny - - + + CmdMeshUnion - Mesh - Mesh + Mesh + Mesh - Union - Sjednocení + Union + Sjednocení - - + + CmdMeshVertexCurvature - Mesh - Mesh + Mesh + Mesh - Calculates the curvature of the vertices of a mesh - Vypočte zakřivení vrcholů sítě + Calculates the curvature of the vertices of a mesh + Vypočte zakřivení vrcholů sítě - Curvature plot - Křivkový graf + Curvature plot + Křivkový graf - - + + CmdMeshVertexCurvatureInfo - Mesh - Mesh + Mesh + Mesh - Curvature info - Informace o zakřivení + Curvature info + Informace o zakřivení - Information about curvature - Informace o zakřivení + Information about curvature + Informace o zakřivení - - + + MeshGui::DlgEvaluateMesh - &Help - Nápověda + &Help + Nápověda - F1 - F1 + F1 + F1 - &Close - &Zavřít + &Close + &Zavřít - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - Informace o síťi + Mesh information + Informace o síťi - No information - Žádné informace + No information + Žádné informace - Number of points: - Počet bodů: + Number of points: + Počet bodů: - Number of edges: - Počet hran: + Number of edges: + Počet hran: - Refresh - Aktualizovat + Refresh + Aktualizovat - Analyze - Analyzovat + Analyze + Analyzovat - Repair - Opravit + Repair + Opravit - Orientation - Orientace + Orientation + Orientace - Degenerated faces - Degenerované stěny + Degenerated faces + Degenerované stěny - Face indices - Face indices + Face indices + Indexy plochy - Number of faces: - Počet ploch: + Number of faces: + Počet ploch: - Duplicated faces - Duplikované plochy + Duplicated faces + Duplikované plochy - Duplicated points - Duplikované body + Duplicated points + Duplikované body - Non-manifolds - Non-manifolds + Non-manifolds + Non-manifolds - Self-intersections - Samoprotnutí + Self-intersections + Samoprotnutí - All above tests together - Všechny výše uvedené testy dohromady + All above tests together + Všechny výše uvedené testy dohromady - Repetitive repair - Opakované opravy + Repetitive repair + Opakované opravy - Evaluate & Repair Mesh - Vyhodnotit & Opravit síť + Evaluate & Repair Mesh + Vyhodnotit & Opravit síť - Folds on surface - Folds on surface + Folds on surface + Záhyby na povrchu - - + + MeshGui::DlgEvaluateMeshImp - No information - Žádné informace + No information + Žádné informace - Invalid neighbour indices - Invalid neighbour indices + Invalid neighbour indices + Neplatné sousední indexy - Invalid face indices - Invalid face indices + Invalid face indices + Neplatné indexy povrchů - Invalid point indices - Invalid point indices + Invalid point indices + Neplatné indexy bodů - Multiple point indices - Multiple point indices + Multiple point indices + Indexy vícenásobných bodů - Non-manifolds - Non-manifolds + Non-manifolds + Non-manifolds - Cannot remove non-manifolds - Cannot remove non-manifolds + Cannot remove non-manifolds + Cannot remove non-manifolds - No selection - Žádný výběr + No selection + Žádný výběr - No flipped normals - Žádné převrácené normály + No flipped normals + Žádné převrácené normály - %1 flipped normals - %1 převrácených normál + %1 flipped normals + %1 převrácených normál - No non-manifolds - No non-manifolds + No non-manifolds + No non-manifolds - %1 non-manifolds - %1 non-manifolds + %1 non-manifolds + %1 non-manifolds - No invalid indices - No invalid indices + No invalid indices + Žádné neplatné indexy - No degenerations - No degenerations + No degenerations + Žádná degenerace - %1 degenerated faces - %1 degenerated faces + %1 degenerated faces + %1 degenerovaných ploch - No duplicated faces - Žádné duplicitní plochy + No duplicated faces + Žádné duplicitní plochy - %1 duplicated faces - %1 duplikovaných ploch + %1 duplicated faces + %1 duplikovaných ploch - No duplicated points - Žádné duplicitní body + No duplicated points + Žádné duplicitní body - Duplicated points - Duplikované body + Duplicated points + Duplikované body - Orientation - Orientace + Orientation + Orientace - Indices - Indexy + Indices + Indexy - Degenerations - Degenerations + Degenerations + Degenerace - Duplicated faces - Duplikované plochy + Duplicated faces + Duplikované plochy - No self-intersections - Nesebeprotínající + No self-intersections + Nesebeprotínající - Self-intersections - Samoprotnutí + Self-intersections + Samoprotnutí - Mesh repair - Oprava sítě + Mesh repair + Oprava sítě - Flipped normals found - Nalezeny převrácené normály + Flipped normals found + Nalezeny převrácené normály - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Check failed due to folds on the surface. -Please run the command to repair folds first + Kontrola selhala kvůli záhybům na povrchu. +Prosím spusťte nejdřív příkaz pro opravu záhybů - No folds on surface - Žádné záhyby na ploše + No folds on surface + Žádné záhyby na ploše - %1 folds on surface - %1 záhybů na ploše + %1 folds on surface + %1 záhybů na ploše - Folds - Záhyb + Folds + Záhyb - - + + MeshGui::DlgRegularSolid - Regular Solid - Pravidelné těleso + Regular Solid + Pravidelné těleso - &Create - & Vytvořit + &Create + & Vytvořit - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - Zavřít + Cl&ose + Zavřít - Alt+O - Alt+O + Alt+O + Alt+O - Solid: - Těleso: + Solid: + Těleso: - Cube - Krychle + Cube + Krychle - Cylinder - Válec + Cylinder + Válec - Cone - Kužel + Cone + Kužel - Sphere - Koule + Sphere + Koule - Ellipsoid - Elipsoid + Ellipsoid + Elipsoid - Torus - Anuloid + Torus + Anuloid - Height: - Výška: + Height: + Výška: - Length: - Délka: + Length: + Délka: - Width: - Šířka: + Width: + Šířka: - Radius: - Poloměr: + Radius: + Poloměr: - Closed - Uzavřeno + Closed + Uzavřeno - Sampling: - Sampling: + Sampling: + Vzorkování: - Edge length: - Délka hrany: + Edge length: + Délka hrany: - Radius 1: - Poloměr 1: + Radius 1: + Poloměr 1: - Radius 2: - Poloměr 2: + Radius 2: + Poloměr 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Vytvořit %1 + Create %1 + Vytvořit %1 - No active document - Žádný aktivní dokument + No active document + Žádný aktivní dokument - - + + MeshGui::DlgSettingsMeshView - Mesh view - Náhled sítě + Mesh view + Náhled sítě - Two-side rendering - Oboustranný render + Two-side rendering + Oboustranný render - Backface color - Backface color + Backface color + Barva zadní stěny - Smoothing - Vyhlazování + Smoothing + Vyhlazování - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> Toto je nejmenší úhel mezi dvěma plochamy, jejichž normály jsou vypočtené pro rovinné stínování.</p><p style="margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> Je-li úhel mezi normálami dvou sousedních ploch menší než úhel vrásky, plochy budou vyhlazeny podle jejich běžných hran</p></body></html> - Crease angle - Vytvořit úhel + Crease angle + Úhel vrásky - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Rovinné stínování/Phongovo stínování</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definuje vzhled povrchů.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Při rovinném stínováním nejsou normály povrchů definovány pomocí vrcholů, což vede k nereálnému vzhledu zakřivených povrchů. Naproti tomu Phongovo stínování dává hladší vzhled. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Je-li nastavena tato možnost, pak je použito Phongovo stínování. V opačném případě je použito rovinné stínování.</p></body></html> - Define normal per vertex - Define normal per vertex + Define normal per vertex + Definovat normálu podle vrcholu - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style="white-space:pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style="font-weight:600;">Tip</span></p><p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definování normály na vrchol je takzvané <span style="font-style:italic;">Phongovo stínování</span></p><p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style="font-style:normal;">, zatímco definování normály na na plochu je takzvané </span>Ploché stínování<span style="font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style="white-space:pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style="font-weight:600;">Tip</span></p><p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definování normály na vrchol je takzvané <span style="font-style:italic;">Phongovo stínování</span></p><p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style="font-style:normal;">, zatímco definování normály na na plochu je takzvané </span>Ploché stínování<span style="font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - Default appearance for new meshes + Default appearance for new meshes + Výchozí vzhled pro nové sítě - Default line color - Výchozí barva čáry + Default line color + Výchozí barva čáry - Mesh transparency - Průhlednost sítě + Mesh transparency + Průhlednost sítě - Default mesh color - Výchozí barva sítě + Default mesh color + Výchozí barva sítě - Show bounding-box for highlighted or selected meshes - Ukázat ohraničující box pro zvýrazněné nebo vybrané sítě + Show bounding-box for highlighted or selected meshes + Ukázat ohraničující box pro zvýrazněné nebo vybrané sítě - Line transparency - Průhlednost čáry + Line transparency + Průhlednost čáry - - + + MeshGui::DlgSmoothing - Smoothing - Vyhlazování + Smoothing + Vyhlazování - Method - Metoda + Method + Metoda - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - Parametr + Parameter + Parametr - Iterations: - Interakce: + Iterations: + Interakce: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + μ: - Only selection - Only selection + Only selection + Pouze výběr - - + + MeshGui::MeshFaceAddition - Add triangle - Přidat trojúhelník + Add triangle + Přidat trojúhelník - Flip normal - Převrátit normály + Flip normal + Převrátit normály - Clear - Vyčistit + Clear + Vyčistit - Finish - Dokončit + Finish + Dokončit - - + + MeshGui::MeshFillHole - Finish - Dokončit + Finish + Dokončit - - + + MeshGui::RemoveComponents - Remove components - Odebrat součásti + Remove components + Odebrat součásti - Select - Vybrat + Select + Vybrat - Select whole component - Vybrat celý díl + Select whole component + Vybrat celý díl - Pick triangle - Vybrat trojúhelník + Pick triangle + Vybrat trojúhelník - < faces than - < než ploch + < faces than + < než ploch - Region - Region + Region + Region - Components - Komponenty + Components + Komponenty - All - Vše + All + Vše - Deselect - Zrušit výběr + Deselect + Zrušit výběr - Deselect whole component - Od vybrat celý komponent + Deselect whole component + Od vybrat celý komponent - > faces than - > než ploch + > faces than + > než ploch - Region options - Možnosti regionu + Region options + Možnosti regionu - Respect only triangles with normals facing screen - Respektovat pouze trojúhelníky s normály ploch z obrazovky + Respect only triangles with normals facing screen + Respektovat pouze trojúhelníky s normály ploch z obrazovky - Respect only visible triangles - Respektovat pouze viditelné trojúhelníky + Respect only visible triangles + Respektovat pouze viditelné trojúhelníky - - + + MeshGui::Segmentation - Mesh segmentation - Segmentace sítě + Mesh segmentation + Segmentace sítě - Smooth mesh - Hladká síť + Smooth mesh + Hladká síť - Plane - Rovina + Plane + Rovina - Tolerance - Odchylka + Tolerance + Odchylka - Minumum number of faces - Minimální počet ploch + Minumum number of faces + Minimální počet ploch - Cylinder - Válec + Cylinder + Válec - Radius - Poloměr + Radius + Poloměr - Tolerance (Flat) - Tolerance (plochy) + Tolerance (Flat) + Tolerance (plochy) - Tolerance (Curved) - Tolerance (zakřivení) + Tolerance (Curved) + Tolerance (zakřivení) - Minimum number of faces - Minimální počet ploch + Minimum number of faces + Minimální počet ploch - Sphere - Koule + Sphere + Koule - - + + MeshGui::Selection - Selection - Výběr + Selection + Výběr - Add - Přidat + Add + Přidat - Clear - Vyčistit + Clear + Vyčistit - Respect only visible triangles - Respektovat pouze viditelné trojúhelníky + Respect only visible triangles + Respektovat pouze viditelné trojúhelníky - Respect only triangles with normals facing screen - Respektovat pouze trojúhelníky s normály ploch z obrazovky + Respect only triangles with normals facing screen + Respektovat pouze trojúhelníky s normály ploch z obrazovky - Use a brush tool to select the area - Use a brush tool to select the area + Use a brush tool to select the area + Použít nástroj štětec pro výběr oblasti - Clears completely the selected area - Clears completely the selected area + Clears completely the selected area + Zcela vymaže vybranou oblast - - + + MeshGui::TaskRemoveComponents - Delete - Odstranit + Delete + Odstranit - Invert - Převrátit + Invert + Převrátit - - + + Mesh_TrimByPlane - Select plane - Select plane + Select plane + Vyberte rovinu - Please select a plane at which you trim the mesh. - Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. + Prosím vyberte rovinu, kterou ořezáváte síť. - - + + Mesh_Union - OpenSCAD - OpenSCAD + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. + Během chodu OpenSCADu se objevila neznámá chyba. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - OpenSCAD cannot be found on your system. -Please visit http://www.openscad.org/index.html to install it. + OpenSCAD nelze najít ve Vašem systému. +Prosím navštivte http://www.openscad.org/index.html a nainstalujte ho. - - + + QDockWidget - Evaluate & Repair Mesh - Vyhodnotit & Opravit síť + Evaluate & Repair Mesh + Vyhodnotit & Opravit síť - - + + QObject - Import mesh - Importovat síť + Import mesh + Importovat síť - Export mesh - Exportovat síť + Export mesh + Exportovat síť - Solid Mesh - Plná síť + Solid Mesh + Plná síť - Boundings - Hraniční + Boundings + Hraniční - Fill holes - Výplně otvorů + Fill holes + Výplně otvorů - Fill holes with maximum number of edges: - Výplně otvorů s největším počtem hran: + Fill holes with maximum number of edges: + Výplně otvorů s největším počtem hran: - Binary STL (*.stl) - Binární STL (*.stl) + Binary STL (*.stl) + Binární STL (*.stl) - ASCII STL (*.ast) - ASCII STL (*.ast) + ASCII STL (*.ast) + ASCII STL (*.ast) - Binary Mesh (*.bms) - Binární síť (*.bms) + Binary Mesh (*.bms) + Binární síť (*.bms) - Alias Mesh (*.obj) - Alias síť (*.obj) + Alias Mesh (*.obj) + Alias síť (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) - All Files (*.*) - Všechny soubory (*.*) + All Files (*.*) + Všechny soubory (*.*) - ASCII STL (*.stl) - ASCII STL (*.stl) + ASCII STL (*.stl) + ASCII STL (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - Komprimované VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + Komprimované VRML 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Python modul def (*.py) + Python module def (*.py) + Python modul def (*.py) - Meshing Tolerance - Tolerance sítě + Meshing Tolerance + Tolerance sítě - Enter tolerance for meshing geometry: - Vložit toleranci pro síťovou geometrii: + Enter tolerance for meshing geometry: + Vložit toleranci pro síťovou geometrii: - The mesh '%1' is a solid. - Síť '%1' je pevná. + The mesh '%1' is a solid. + Síť '%1' je pevná. - The mesh '%1' is not a solid. - Síť '%1' není plná. + The mesh '%1' is not a solid. + Síť '%1' není plná. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min = <%1,%2,%3> + Min = <%1,%2,%3> Max = <%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Body: %1, hrany: %2 plochy: %3] + [Points: %1, Edges: %2 Faces: %3] + [Body: %1, hrany: %2 plochy: %3] - Leave info mode - Opustit info režim + Leave info mode + Opustit info režim - Index: %1 - Index: %1 + Index: %1 + Index: %1 - Leave hole-filling mode - Opustit režim výplně děr + Leave hole-filling mode + Opustit režim výplně děr - Leave removal mode - Opustit režim odstranění + Leave removal mode + Opustit režim odstranění - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Standfordské mnohoúhelníky (*.ply) + Stanford Polygon (*.ply) + Standfordské mnohoúhelníky (*.ply) - Object File Format (*.off) - Formát objektu (* .off) + Object File Format (*.off) + Formát objektu (* .off) - Standford Polygon (*.ply) - Standfordské mnohoúhelníky (*.ply) + Standford Polygon (*.ply) + Standfordské mnohoúhelníky (*.ply) - Delete selected faces - Odstranit vybrané plochy + Delete selected faces + Odstranit vybrané plochy - Clear selected faces - Smazat vybrané plochy + Clear selected faces + Smazat vybrané plochy - Annotation - Vysvětlivka + Annotation + Vysvětlivka - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - Všechny soubory sítí (*stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Všechny soubory sítí (*stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - X3D Extensible 3D(*.x3d) + X3D Extensible 3D (*.x3d) + X3D Extensible 3D (*.x3d) - - X3D Extensible 3D (*.x3d) - - - - + + Workbench - Analyze - Analyzovat + Analyze + Analyzovat - Boolean - Boolean + Boolean + Boolean - &Meshes - &Tvary + &Meshes + &Tvary - Mesh tools - Nástroje sítě + Mesh tools + Nástroje sítě - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_de.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_de.qm index fc4b2515c..7462e1317 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_de.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_de.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_de.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_de.ts index a8e2053df..5bc163a1a 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_de.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_de.ts @@ -1,1307 +1,1308 @@ - - + + CmdMeshAddFacet - Mesh - Netz + Mesh + Netz - Add triangle - Dreieck hinzufügen + Add triangle + Dreieck hinzufügen - Add triangle manually to a mesh - Dreieck manuell zu einem Netz hinzufügen + Add triangle manually to a mesh + Dreieck manuell zu einem Netz hinzufügen - - + + CmdMeshBoundingBox - Mesh - Netz + Mesh + Netz - Boundings info... - Abmessungen... + Boundings info... + Abmessungen... - Shows the boundings of the selected mesh - Anzeigen der Abmessungen des gewählten Netzes + Shows the boundings of the selected mesh + Anzeigen der Abmessungen des gewählten Netzes - - + + CmdMeshBuildRegularSolid - Mesh - Netz + Mesh + Netz - Regular solid... - Regelgeometrie... + Regular solid... + Regelgeometrie... - Builds a regular solid - Erstellen einer Regelgeometrie + Builds a regular solid + Erstellen einer Regelgeometrie - - + + CmdMeshDemolding - Interactive demolding direction - Interaktive Entformrichtung + Interactive demolding direction + Interaktive Entformrichtung - Mesh - Netz + Mesh + Netz - - + + CmdMeshDifference - Mesh - Netz + Mesh + Netz - Difference - Differenz + Difference + Differenz - - + + CmdMeshEvaluateFacet - Mesh - Netz + Mesh + Netz - Face info - Dreiecksinformation + Face info + Dreiecksinformation - Information about face - Information über Dreieck + Information about face + Information über Dreieck - - + + CmdMeshEvaluateSolid - Mesh - Netz + Mesh + Netz - Check solid mesh - Netz auf Solid überprüfen + Check solid mesh + Netz auf Solid überprüfen - Checks whether the mesh is a solid - Überprüft, ob das Netz ein Solid ist + Checks whether the mesh is a solid + Überprüft, ob das Netz ein Solid ist - - + + CmdMeshEvaluation - Mesh - Netz + Mesh + Netz - Opens a dialog to analyze and repair a mesh - Öffnet einen Dialog zum Analysieren und Reparieren eines Netzes + Opens a dialog to analyze and repair a mesh + Öffnet einen Dialog zum Analysieren und Reparieren eines Netzes - Evaluate && Repair mesh... - Netz auswerten && reparieren... + Evaluate && Repair mesh... + Netz auswerten && reparieren... - - + + CmdMeshExMakeMesh - Mesh - Netz + Mesh + Netz - Make a Box - Würfel erstellen + Make a Box + Würfel erstellen - - + + CmdMeshExMakeTool - Mesh - Netz + Mesh + Netz - Make a Tool - Werkzeug erstellen + Make a Tool + Werkzeug erstellen - - + + CmdMeshExMakeUnion - Mesh - Netz + Mesh + Netz - Make Union - Verschneiden + Make Union + Verschneiden - - + + CmdMeshExport - Mesh - Netz + Mesh + Netz - Export mesh... - Netz exportieren... + Export mesh... + Netz exportieren... - Exports a mesh to file - Netz in eine Datei exportieren + Exports a mesh to file + Netz in eine Datei exportieren - - + + CmdMeshFillInteractiveHole - Mesh - Netz + Mesh + Netz - Close hole - Loch schließen + Close hole + Loch schließen - Close holes interactively - Loch interaktiv schließen + Close holes interactively + Loch interaktiv schließen - - + + CmdMeshFillupHoles - Mesh - Netz + Mesh + Netz - Fill holes... - Löcher schließen... + Fill holes... + Löcher schließen... - Fill holes of the mesh - Schließt Löcher in dem Netz + Fill holes of the mesh + Schließt Löcher in dem Netz - - + + CmdMeshFlipNormals - Mesh - Netz + Mesh + Netz - Flip normals - Normalen umdrehen + Flip normals + Normalen umdrehen - Flips the normals of the mesh - Dreht die Dreiecksnormalen des Netzes um + Flips the normals of the mesh + Dreht die Dreiecksnormalen des Netzes um - - + + CmdMeshFromGeometry - Mesh - Netz + Mesh + Netz - Create mesh from geometry... - Erzeuge Netz aus Geometrie... + Create mesh from geometry... + Erzeuge Netz aus Geometrie... - Create mesh from the selected geometry - Erzeuge Netz aus selektierter Geometrie + Create mesh from the selected geometry + Erzeuge Netz aus selektierter Geometrie - - + + CmdMeshFromPartShape - Mesh - Netz + Mesh + Netz - Create mesh from shape... - + Create mesh from shape... + Netz aus Form erstellen... - Tessellate shape - + Tessellate shape + Form tessellieren - - + + CmdMeshHarmonizeNormals - Mesh - Netz + Mesh + Netz - Harmonize normals - Normalen ausrichten + Harmonize normals + Normalen ausrichten - Harmonizes the normals of the mesh - Richtet die Normalen des Netzes aus + Harmonizes the normals of the mesh + Richtet die Normalen des Netzes aus - - + + CmdMeshImport - Mesh - Netz + Mesh + Netz - Import mesh... - Netz importieren... + Import mesh... + Netz importieren... - Imports a mesh from file - Importiert Netz aus einer Datei + Imports a mesh from file + Importiert Netz aus einer Datei - - + + CmdMeshIntersection - Mesh - Netz + Mesh + Netz - Intersection - Schnitt + Intersection + Schnitt - - + + CmdMeshPolyCut - Mesh - Netz + Mesh + Netz - Cut mesh - Netz schneiden + Cut mesh + Netz schneiden - Cuts a mesh with a picked polygon - Schneidet ein Netz mit einem ausgewählten Polygon + Cuts a mesh with a picked polygon + Schneidet ein Netz mit einem ausgewählten Polygon - - + + CmdMeshPolySegm - Mesh - Netz + Mesh + Netz - Make segment - Segment erzeugen + Make segment + Segment erzeugen - Creates a mesh segment - Erzeuge Netz-Segment + Creates a mesh segment + Erzeuge Netz-Segment - - + + CmdMeshPolySelect - Mesh - Netz + Mesh + Netz - Select mesh - Netz auswählen + Select mesh + Netz auswählen - Select an area of the mesh - Wähle einen Bereich des Netzes aus + Select an area of the mesh + Wähle einen Bereich des Netzes aus - - + + CmdMeshPolySplit - Mesh - Netz + Mesh + Netz - Split mesh - Netz auftrennen + Split mesh + Netz auftrennen - Splits a mesh into two meshes - Netz in zwei Teile trennen + Splits a mesh into two meshes + Netz in zwei Teile trennen - - + + CmdMeshPolyTrim - Mesh - Netz + Mesh + Netz - Trim mesh - Netz trimmen + Trim mesh + Netz beschneiden - Trims a mesh with a picked polygon - Ein Netz mit einem gewählten Polygon trimmen + Trims a mesh with a picked polygon + Ein Netz mit einem gewählten Polygon beschneiden - - + + CmdMeshRemoveCompByHand - Mesh - Netz + Mesh + Netz - Remove components by hand... - Komponente von Hand entfernen... + Remove components by hand... + Komponente von Hand entfernen... - Mark a component to remove it from the mesh - Markiere Komponente um von Hand zu entfernen + Mark a component to remove it from the mesh + Markiere Komponente um von Hand zu entfernen - - + + CmdMeshRemoveComponents - Mesh - Netz + Mesh + Netz - Remove components... - Komponenten entfernen... + Remove components... + Komponenten entfernen... - Remove topologic independent components from the mesh - Entfernt topologisch unabhängige Komponenten aus dem Netz + Remove topologic independent components from the mesh + Entfernt topologisch unabhängige Komponenten aus dem Netz - - + + CmdMeshSegmentation - Mesh - Netz + Mesh + Netz - Create mesh segments... - Netz-Segmente erstellen... + Create mesh segments... + Netz-Segmente erstellen... - Create mesh segments - Netz-Segmente erstellen + Create mesh segments + Netz-Segmente erstellen - - + + CmdMeshSmoothing - Mesh - Netz + Mesh + Netz - Smooth... - Glätten... + Smooth... + Glätten... - Smooth the selected meshes - Selektierte Netze glätten + Smooth the selected meshes + Selektierte Netze glätten - - + + CmdMeshToolMesh - Mesh - Netz + Mesh + Netz - Segment by tool mesh - Segmentieren + Segment by tool mesh + Segmentieren - Creates a segment from a given tool mesh - Segment mit Hilfe eines gegebenen Hilfsnetzes erstellen + Creates a segment from a given tool mesh + Segment mit Hilfe eines gegebenen Hilfsnetzes erstellen - - + + CmdMeshTransform - Mesh - Netz + Mesh + Netz - Transform mesh - Netz transformieren + Transform mesh + Netz transformieren - Rotate or move a mesh - Dreht oder verschiebt ein Netz + Rotate or move a mesh + Dreht oder verschiebt ein Netz - - + + CmdMeshTrimByPlane - Mesh - Netz + Mesh + Netz - Trim mesh with a plane - + Trim mesh with a plane + Netz mit Ebene zuschneiden - Trims a mesh with a plane - + Trims a mesh with a plane + Schneidet ein Netz mit einer Ebene zu - - + + CmdMeshUnion - Mesh - Netz + Mesh + Netz - Union - Vereinigung + Union + Vereinigung - - + + CmdMeshVertexCurvature - Mesh - Netz + Mesh + Netz - Calculates the curvature of the vertices of a mesh - Berechnet die Krümmungen in den Vertexen eines Netzes + Calculates the curvature of the vertices of a mesh + Berechnet die Krümmungen in den Vertexen eines Netzes - Curvature plot - Krümmungsplot + Curvature plot + Krümmungsplot - - + + CmdMeshVertexCurvatureInfo - Mesh - Netz + Mesh + Netz - Curvature info - Krümmungsinformation + Curvature info + Krümmungsinformation - Information about curvature - Informationen über Krümmung + Information about curvature + Informationen über Krümmung - - + + MeshGui::DlgEvaluateMesh - &Help - &Hilfe + &Help + &Hilfe - F1 - F1 + F1 + F1 - &Close - Schl&ießen + &Close + Schl&ießen - Alt+C - Alt+S + Alt+C + Alt+S - Mesh information - Informationen zum Netz + Mesh information + Informationen zum Netz - No information - Keine Informationen + No information + Keine Informationen - Number of points: - Anzahl Punkte: + Number of points: + Anzahl Punkte: - Number of edges: - Anzahl Kanten: + Number of edges: + Anzahl Kanten: - Refresh - Erneut laden + Refresh + Erneut laden - Analyze - Analysieren + Analyze + Analysieren - Repair - Reparieren + Repair + Reparieren - Orientation - Orientierung + Orientation + Orientierung - Degenerated faces - Entartete Facetten + Degenerated faces + Entartete Facetten - Face indices - Facettenindexe + Face indices + Facettenindexe - Number of faces: - Anzahl Facetten: + Number of faces: + Anzahl Facetten: - Duplicated faces - Doppelte Dreiecke + Duplicated faces + Doppelte Dreiecke - Duplicated points - Doppelte Punkte + Duplicated points + Doppelte Punkte - Non-manifolds - Nichtmannigfaltigkeiten + Non-manifolds + Nichtmannigfaltigkeiten - Self-intersections - Selbstdurchdringungen + Self-intersections + Selbstdurchdringungen - All above tests together - Alle Tests zusammen + All above tests together + Alle Tests zusammen - Repetitive repair - Reparatur wiederholen + Repetitive repair + Reparatur wiederholen - Evaluate & Repair Mesh - Netz auswerten & reparieren + Evaluate & Repair Mesh + Netz auswerten & reparieren - Folds on surface - Oberflächenfalten + Folds on surface + Oberflächenfalten - - + + MeshGui::DlgEvaluateMeshImp - No information - Keine Informationen + No information + Keine Informationen - Invalid neighbour indices - Ungültige Nachbarindexe + Invalid neighbour indices + Ungültige Nachbarindexe - Invalid face indices - Ungültige Facettenindexe + Invalid face indices + Ungültige Facettenindexe - Invalid point indices - Ungültige Punktindexe + Invalid point indices + Ungültige Punktindexe - Multiple point indices - Mehrfache Punktindexe + Multiple point indices + Mehrfache Punktindexe - Non-manifolds - Nichtmannigfaltigkeiten + Non-manifolds + Nichtmannigfaltigkeiten - Cannot remove non-manifolds - Nichtmannigfaltigkeiten können nicht entfernt werden + Cannot remove non-manifolds + Nichtmannigfaltigkeiten können nicht entfernt werden - No selection - Keine Auswahl + No selection + Keine Auswahl - No flipped normals - Keine verdrehten Normalen + No flipped normals + Keine verdrehten Normalen - %1 flipped normals - %1 verdrehte Normalen + %1 flipped normals + %1 verdrehte Normalen - No non-manifolds - Keine Nichtmannigfaltigkeiten + No non-manifolds + Keine Nichtmannigfaltigkeiten - %1 non-manifolds - %1 Nichtmannigfaltigkeiten + %1 non-manifolds + %1 Nichtmannigfaltigkeiten - No invalid indices - Keine ungültige Indexe + No invalid indices + Keine ungültige Indexe - No degenerations - Keine Entartungen + No degenerations + Keine Entartungen - %1 degenerated faces - %1 entartete Facetten + %1 degenerated faces + %1 entartete Facetten - No duplicated faces - Keine doppelten Facetten + No duplicated faces + Keine doppelten Facetten - %1 duplicated faces - %1 doppelte Facetten + %1 duplicated faces + %1 doppelte Facetten - No duplicated points - Keine doppelten Punkte + No duplicated points + Keine doppelten Punkte - Duplicated points - Doppelte Punkte + Duplicated points + Doppelte Punkte - Orientation - Orientierung + Orientation + Orientierung - Indices - Indexe + Indices + Indexe - Degenerations - Degenerierungen + Degenerations + Degenerierungen - Duplicated faces - Doppelte Dreiecke + Duplicated faces + Doppelte Dreiecke - No self-intersections - Keine Selbstdurchdringungen + No self-intersections + Keine Selbstdurchdringungen - Self-intersections - Selbstdurchdringungen + Self-intersections + Selbstdurchdringungen - Mesh repair - Netz reparieren + Mesh repair + Netz reparieren - Flipped normals found - Verdrehte Normalen gefunden + Flipped normals found + Verdrehte Normalen gefunden - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Überprüfung wegen Falten in der Oberfläche fehlgeschlagen. + Überprüfung wegen Falten in der Oberfläche fehlgeschlagen. Bitte starten Sie vorher den Befehl zum Reparieren von Falten - No folds on surface - Keine Oberflächenfalten + No folds on surface + Keine Oberflächenfalten - %1 folds on surface - %1 Oberflächenfalten + %1 folds on surface + %1 Oberflächenfalten - Folds - Falten + Folds + Falten - - + + MeshGui::DlgRegularSolid - Regular Solid - Regelgeometrie + Regular Solid + Regelgeometrie - &Create - &Erstellen + &Create + &Erstellen - Alt+C - Alt+S + Alt+C + Alt+S - Cl&ose - Schl&ießen + Cl&ose + Schl&ießen - Alt+O - Alt+I + Alt+O + Alt+I - Solid: - Körper: + Solid: + Körper: - Cube - Würfel + Cube + Würfel - Cylinder - Zylinder + Cylinder + Zylinder - Cone - Kegel + Cone + Kegel - Sphere - Kugel + Sphere + Kugel - Ellipsoid - Ellipsoid + Ellipsoid + Ellipsoid - Torus - Torus + Torus + Torus - Height: - Höhe: + Height: + Höhe: - Length: - Länge: + Length: + Länge: - Width: - Breite: + Width: + Breite: - Radius: - Radius: + Radius: + Radius: - Closed - Geschlossen + Closed + Geschlossen - Sampling: - Abtastung: + Sampling: + Abtastung: - Edge length: - Kantenlänge: + Edge length: + Kantenlänge: - Radius 1: - Radius 1: + Radius 1: + Radius 1: - Radius 2: - Radius 2: + Radius 2: + Radius 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Erstelle %1 + Create %1 + Erstelle %1 - No active document - Kein aktives Dokument + No active document + Kein aktives Dokument - - + + MeshGui::DlgSettingsMeshView - Mesh view - Netz + Mesh view + Netz - Two-side rendering - Doppelseitiges Rendern + Two-side rendering + Doppelseitiges Rendern - Backface color - Untergrundfarbe + Backface color + Untergrundfarbe - Smoothing - Glättung + Smoothing + Glättung - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Das ist der kleinste Winkel zwischen zwei Dreiecken zur Berechenung beider Normalen für das Flat-Shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Falls der Winkel zweier benachbarter dreiecke kleiner als der Knitterwinkel ist, werden die Dreiecke um die gemeinsame Kante geglättet gerendert.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Das ist der kleinste Winkel zwischen zwei Dreiecken zur Berechenung beider Normalen für das Flat-Shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Falls der Winkel zweier benachbarter dreiecke kleiner als der Knitterwinkel ist, werden die Dreiecke um die gemeinsame Kante geglättet gerendert.</p></body></html> - Crease angle - Knitterwinkel + Crease angle + Knitterwinkel - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definiert das Aussehen von Oberflächen.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Bei Flat-Shading werden die Flächennormalen nicht pro Vertex gesetzt, was zu unnatürlichem Aussehen führen kann, während Phong-Shading zu glatterem Aussehen führt. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Falls diese Option gesetzt ist, wird Phong-Shading verwendet, andernfalls wird Flat-Shading verwendet.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definiert das Aussehen von Oberflächen.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Bei Flat-Shading werden die Flächennormalen nicht pro Vertex gesetzt, was zu unnatürlichem Aussehen führen kann, während Phong-Shading zu glatterem Aussehen führt. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Falls diese Option gesetzt ist, wird Phong-Shading verwendet, andernfalls wird Flat-Shading verwendet.</p></body></html> - Define normal per vertex - Definiere Normale pro Vertex + Define normal per vertex + Definiere Normale pro Vertex - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hinweis</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Die Angabe der Normalen per Vertex wird auch <span style=" font-style:italic;">Phong shading</span> genannt,</p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">während die Angabe der Normalen pro Fläche </span>Flat shading<span style=" font-style:normal;"> gennant wird.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hinweis</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Die Angabe der Normalen per Vertex wird auch <span style=" font-style:italic;">Phong shading</span> genannt,</p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">während die Angabe der Normalen pro Fläche </span>Flat shading<span style=" font-style:normal;"> gennant wird.</span></p></body></html> - Default appearance for new meshes - Standardmäßiges Erscheinungsbild für neue Netze + Default appearance for new meshes + Standardmäßiges Erscheinungsbild für neue Netze - Default line color - Standard-Kantenfarbe + Default line color + Standard-Kantenfarbe - Mesh transparency - Transparenz des Netzes + Mesh transparency + Transparenz des Netzes - Default mesh color - Standard-Flächenfarbe + Default mesh color + Standard-Flächenfarbe - Show bounding-box for highlighted or selected meshes - Bounding-Box für gehighlightete oder selekierte Netze anzeigen + Show bounding-box for highlighted or selected meshes + Bounding-Box für gehighlightete oder selekierte Netze anzeigen - Line transparency - Transparenz der Kanten + Line transparency + Transparenz der Kanten - - + + MeshGui::DlgSmoothing - Smoothing - Glättung + Smoothing + Glättung - Method - Methode + Method + Methode - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - Parameter + Parameter + Parameter - Iterations: - Iterationen: + Iterations: + Iterationen: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - + Only selection + Nur Auswahl - - + + MeshGui::MeshFaceAddition - Add triangle - Dreieck hinzufügen + Add triangle + Dreieck hinzufügen - Flip normal - Normalen umdrehen + Flip normal + Normalen umdrehen - Clear - Löschen + Clear + Löschen - Finish - Fertig + Finish + Fertig - - + + MeshGui::MeshFillHole - Finish - Fertig + Finish + Fertig - - + + MeshGui::RemoveComponents - Remove components - Komponenten entfernen + Remove components + Komponenten entfernen - Select - Auswählen + Select + Auswählen - Select whole component - Ganze Komponente auswählen + Select whole component + Ganze Komponente auswählen - Pick triangle - Dreieck aufnehmen + Pick triangle + Dreieck aufnehmen - < faces than - < Dreiecke als + < faces than + < Dreiecke als - Region - Bereich + Region + Bereich - Components - Komponenten + Components + Komponenten - All - Alles + All + Alles - Deselect - Auswahl aufheben + Deselect + Auswahl aufheben - Deselect whole component - Ganze Komponente abwählen + Deselect whole component + Ganze Komponente abwählen - > faces than - > Dreiecke als + > faces than + > Dreiecke als - Region options - Einstellungen + Region options + Einstellungen - Respect only triangles with normals facing screen - Nur Dreiecke mit Normalen beachten, die zum Bildschirm zeigen + Respect only triangles with normals facing screen + Nur Dreiecke mit Normalen beachten, die zum Bildschirm zeigen - Respect only visible triangles - Nur sichtbare Dreiecke berücksichtigen + Respect only visible triangles + Nur sichtbare Dreiecke berücksichtigen - - + + MeshGui::Segmentation - Mesh segmentation - Netz Segmentierung + Mesh segmentation + Netz Segmentierung - Smooth mesh - Netz glätten + Smooth mesh + Netz glätten - Plane - Ebene + Plane + Ebene - Tolerance - Toleranz + Tolerance + Toleranz - Minumum number of faces - Minimale Anzahl von Dreiecken + Minumum number of faces + Minimale Anzahl von Dreiecken - Cylinder - Zylinder + Cylinder + Zylinder - Radius - Radius + Radius + Radius - Tolerance (Flat) - Toleranz (Flach) + Tolerance (Flat) + Toleranz (Flach) - Tolerance (Curved) - Toleranz (gekrümmt) + Tolerance (Curved) + Toleranz (gekrümmt) - Minimum number of faces - Minimale Anzahl von Dreiecken + Minimum number of faces + Minimale Anzahl von Dreiecken - Sphere - Kugel + Sphere + Kugel - - + + MeshGui::Selection - Selection - + Selection + Auswahl - Add - + Add + Hinzufügen - Clear - Löschen + Clear + Löschen - Respect only visible triangles - Nur sichtbare Dreiecke berücksichtigen + Respect only visible triangles + Nur sichtbare Dreiecke berücksichtigen - Respect only triangles with normals facing screen - Nur Dreiecke mit Normalen beachten, die zum Bildschirm zeigen + Respect only triangles with normals facing screen + Nur Dreiecke mit Normalen beachten, die zum Bildschirm zeigen - Use a brush tool to select the area - + Use a brush tool to select the area + Verwenden Sie einen Pinsel, um den Bereich auszuwählen - Clears completely the selected area - + Clears completely the selected area + Löscht den ausgewählten Bereich vollständig - - + + MeshGui::TaskRemoveComponents - Delete - Löschen + Delete + Löschen - Invert - Umkehren + Invert + Umkehren - - + + Mesh_TrimByPlane - Select plane - + Select plane + Ebene auswählen - Please select a plane at which you trim the mesh. - + Please select a plane at which you trim the mesh. + Bitte wählen Sie eine Ebene, mit welcher Sie das Netz zuschneiden. - - + + Mesh_Union - OpenSCAD - + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - + Unknwon error occured while running OpenSCAD. + Während der Ausführung von OpenSCAD ist ein unbekannter Fehler aufgetreten. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - + OpenSCAD kann auf Ihrem System nicht gefunden werden. +Bitte besuchen Sie http://www.openscad.org/index.html, um es zu installieren. - - + + QDockWidget - Evaluate & Repair Mesh - Netz auswerten & reparieren + Evaluate & Repair Mesh + Netz auswerten & reparieren - - + + QObject - Import mesh - Netz importieren + Import mesh + Netz importieren - Export mesh - Netz exportieren + Export mesh + Netz exportieren - Solid Mesh - Fester Körper + Solid Mesh + Fester Körper - Boundings - Abmessungen + Boundings + Abmessungen - Fill holes - Löcher schließen + Fill holes + Löcher schließen - Fill holes with maximum number of edges: - Löcher schließen mit maximaler Anzahl Kanten: + Fill holes with maximum number of edges: + Löcher schließen mit maximaler Anzahl Kanten: - Binary STL (*.stl) - Binäres STL (*.stl) + Binary STL (*.stl) + Binäres STL (*.stl) - ASCII STL (*.ast) - ASCII STL (*.ast) + ASCII STL (*.ast) + ASCII STL (*.ast) - Binary Mesh (*.bms) - Netz-Binärformat (*.bms) + Binary Mesh (*.bms) + Netz-Binärformat (*.bms) - Alias Mesh (*.obj) - Alias-Format (*.obj) + Alias Mesh (*.obj) + Alias-Format (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) - All Files (*.*) - Alle Dateien (*.*) + All Files (*.*) + Alle Dateien (*.*) - ASCII STL (*.stl) - ASCII STL (*.stl) + ASCII STL (*.stl) + ASCII STL (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - Komprimiertes VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + Komprimiertes VRML 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Python-Modul (*.py) + Python module def (*.py) + Python-Modul (*.py) - Meshing Tolerance - Toleranz + Meshing Tolerance + Toleranz - Enter tolerance for meshing geometry: - Toleranz zum Erzeugen von Dreiecksnetz eingeben: + Enter tolerance for meshing geometry: + Toleranz zum Erzeugen von Dreiecksnetz eingeben: - The mesh '%1' is a solid. - Das Netz '%1' ist ein Solid. + The mesh '%1' is a solid. + Das Netz '%1' ist ein Solid. - The mesh '%1' is not a solid. - Das Netz '%1' ist kein Solid. + The mesh '%1' is not a solid. + Das Netz '%1' ist kein Solid. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Punkte: %1, Kanten: %2 Dreiecke: %3] + [Points: %1, Edges: %2 Faces: %3] + [Punkte: %1, Kanten: %2 Dreiecke: %3] - Leave info mode - Info-Modus verlassen + Leave info mode + Info-Modus verlassen - Index: %1 - Index: %1 + Index: %1 + Index: %1 - Leave hole-filling mode - Löcher-Schließen-Modus verlassen + Leave hole-filling mode + Löcher-Schließen-Modus verlassen - Leave removal mode - Entfernen-Modus verlassen + Leave removal mode + Entfernen-Modus verlassen - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Alle Mesh Formate (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + Alle Mesh Formate (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Stanford Polygon (*.ply) + Stanford Polygon (*.ply) + Stanford Polygon (*.ply) - Object File Format (*.off) - Object File Format (*.off) + Object File Format (*.off) + Object File Format (*.off) - Standford Polygon (*.ply) - Standford Polygon (*.ply) + Standford Polygon (*.ply) + Standford Polygon (*.ply) - Delete selected faces - Selektierte Dreiecke löschen + Delete selected faces + Selektierte Dreiecke löschen - Clear selected faces - Auswahl aufheben + Clear selected faces + Auswahl aufheben - Annotation - Anmerkung + Annotation + Anmerkung - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - Alle Netz-Dateien (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Alle Netz-Dateien (*.stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D (*.x3d) - + X3D Extensible 3D (*.x3d) + X3D Erweiterbares 3D (*.x3d) - - + + Workbench - Analyze - Analysieren + Analyze + Analysieren - Boolean - Bool'sche Operationen + Boolean + Bool'sche Operationen - &Meshes - &Netze + &Meshes + &Netze - Mesh tools - Netz-Werkzeuge + Mesh tools + Netz-Werkzeuge - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_es-ES.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_es-ES.qm index 7b9fbb7fa..28456cca3 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_es-ES.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_es-ES.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_es-ES.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_es-ES.ts index 2052a0b5c..192aae775 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_es-ES.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_es-ES.ts @@ -1,1308 +1,1304 @@ - + CmdMeshAddFacet - Mesh - Malla + Mesh + Malla - Add triangle - Añadir triángulo + Add triangle + Añadir triángulo - Add triangle manually to a mesh - Añadir triángulo manualmente a malla + Add triangle manually to a mesh + Añadir triángulo manualmente a malla - - + + CmdMeshBoundingBox - Mesh - Malla + Mesh + Malla - Boundings info... - Información de límites... + Boundings info... + Información de límites... - Shows the boundings of the selected mesh - Muestra los límites de la malla seleccionada + Shows the boundings of the selected mesh + Muestra los límites de la malla seleccionada - - + + CmdMeshBuildRegularSolid - Mesh - Malla + Mesh + Malla - Regular solid... - Sólido regular... + Regular solid... + Sólido regular... - Builds a regular solid - Crea un sólido regular + Builds a regular solid + Crea un sólido regular - - + + CmdMeshDemolding - Interactive demolding direction - Dirección de desmoldeo interactiva + Interactive demolding direction + Dirección de desmoldeo interactiva - Mesh - Malla + Mesh + Malla - - + + CmdMeshDifference - Mesh - Malla + Mesh + Malla - Difference - Diferencia + Difference + Diferencia - - + + CmdMeshEvaluateFacet - Mesh - Malla + Mesh + Malla - Face info - Información de la cara + Face info + Información de la cara - Information about face - Información de la cara + Information about face + Información de la cara - - + + CmdMeshEvaluateSolid - Mesh - Malla + Mesh + Malla - Check solid mesh - Comprobar la malla del sólido + Check solid mesh + Comprobar la malla del sólido - Checks whether the mesh is a solid - Comprueba si la malla es un sólido + Checks whether the mesh is a solid + Comprueba si la malla es un sólido - - + + CmdMeshEvaluation - Mesh - Malla + Mesh + Malla - Opens a dialog to analyze and repair a mesh - Abre un letrero de diálogo para analizar y reparar una malla + Opens a dialog to analyze and repair a mesh + Abre un letrero de diálogo para analizar y reparar una malla - Evaluate && Repair mesh... - Evaluar y reparar malla... + Evaluate && Repair mesh... + Evaluar y reparar malla... - - + + CmdMeshExMakeMesh - Mesh - Malla + Mesh + Malla - Make a Box - Hacer un cuadro + Make a Box + Hacer un cuadro - - + + CmdMeshExMakeTool - Mesh - Malla + Mesh + Malla - Make a Tool - Crea una herramienta + Make a Tool + Crea una herramienta - - + + CmdMeshExMakeUnion - Mesh - Malla + Mesh + Malla - Make Union - Crear unión + Make Union + Crear unión - - + + CmdMeshExport - Mesh - Malla + Mesh + Malla - Export mesh... - Esportar malla... + Export mesh... + Esportar malla... - Exports a mesh to file - Esporta la malla a un archivo + Exports a mesh to file + Esporta la malla a un archivo - - + + CmdMeshFillInteractiveHole - Mesh - Malla + Mesh + Malla - Close hole - Tapa agujero + Close hole + Tapa agujero - Close holes interactively - Tapa un agujero interactivamente + Close holes interactively + Tapa un agujero interactivamente - - + + CmdMeshFillupHoles - Mesh - Malla + Mesh + Malla - Fill holes... - Rellenar agujeros... + Fill holes... + Rellenar agujeros... - Fill holes of the mesh - Rellenar agujeros de la malla + Fill holes of the mesh + Rellenar agujeros de la malla - - + + CmdMeshFlipNormals - Mesh - Malla + Mesh + Malla - Flip normals - Invertir normales + Flip normals + Invertir normales - Flips the normals of the mesh - Invierte la normal de la malla + Flips the normals of the mesh + Invierte la normal de la malla - - + + CmdMeshFromGeometry - Mesh - Malla + Mesh + Malla - Create mesh from geometry... - Crea una malla a partir de la geometría... + Create mesh from geometry... + Crea una malla a partir de la geometría... - Create mesh from the selected geometry - Crea una malla a partir de la geometría seleccionada + Create mesh from the selected geometry + Crea una malla a partir de la geometría seleccionada - - + + CmdMeshFromPartShape - Mesh - Malla + Mesh + Malla - Create mesh from shape... - Crear malla de forma ... + Create mesh from shape... + Crear malla de forma ... - Tessellate shape - Teselar forma + Tessellate shape + Teselar forma - - + + CmdMeshHarmonizeNormals - Mesh - Malla + Mesh + Malla - Harmonize normals - Armonizar normales + Harmonize normals + Armonizar normales - Harmonizes the normals of the mesh - Armonizar las normales de la malla + Harmonizes the normals of the mesh + Armonizar las normales de la malla - - + + CmdMeshImport - Mesh - Malla + Mesh + Malla - Import mesh... - Importar malla... + Import mesh... + Importar malla... - Imports a mesh from file - Importa una malla de un archivo + Imports a mesh from file + Importa una malla de un archivo - - + + CmdMeshIntersection - Mesh - Malla + Mesh + Malla - Intersection - Intersección + Intersection + Intersección - - + + CmdMeshPolyCut - Mesh - Malla + Mesh + Malla - Cut mesh - Cortar malla + Cut mesh + Cortar malla - Cuts a mesh with a picked polygon - Corta una malla con un poligono designado + Cuts a mesh with a picked polygon + Corta una malla con un poligono designado - - + + CmdMeshPolySegm - Mesh - Malla + Mesh + Malla - Make segment - Hacer segmento + Make segment + Hacer segmento - Creates a mesh segment - Crea un segmento de la malla + Creates a mesh segment + Crea un segmento de la malla - - + + CmdMeshPolySelect - Mesh - Malla + Mesh + Malla - Select mesh - Seleccionar malla + Select mesh + Seleccionar malla - Select an area of the mesh - Seleccionar un área de la malla + Select an area of the mesh + Seleccionar un área de la malla - - + + CmdMeshPolySplit - Mesh - Malla + Mesh + Malla - Split mesh - Dividir malla + Split mesh + Dividir malla - Splits a mesh into two meshes - Divide la malla en dos + Splits a mesh into two meshes + Divide la malla en dos - - + + CmdMeshPolyTrim - Mesh - Malla + Mesh + Malla - Trim mesh - Recortar malla + Trim mesh + Recortar malla - Trims a mesh with a picked polygon - Recorta una malla con un polígono escogido + Trims a mesh with a picked polygon + Recorta una malla con un polígono escogido - - + + CmdMeshRemoveCompByHand - Mesh - Malla + Mesh + Malla - Remove components by hand... - Eliminar componentes a mano... + Remove components by hand... + Eliminar componentes a mano... - Mark a component to remove it from the mesh - Marcar un componente para eliminarlo de la malla + Mark a component to remove it from the mesh + Marcar un componente para eliminarlo de la malla - - + + CmdMeshRemoveComponents - Mesh - Malla + Mesh + Malla - Remove components... - Eliminar componentes... + Remove components... + Eliminar componentes... - Remove topologic independent components from the mesh - Eliminar componentes topológicos independientes de la malla + Remove topologic independent components from the mesh + Eliminar componentes topológicos independientes de la malla - - + + CmdMeshSegmentation - Mesh - Malla + Mesh + Malla - Create mesh segments... - Crear segmentos de malla... + Create mesh segments... + Crear segmentos de malla... - Create mesh segments - Crear segmentos de malla + Create mesh segments + Crear segmentos de malla - - + + CmdMeshSmoothing - Mesh - Malla + Mesh + Malla - Smooth... - Suavizar... + Smooth... + Suavizar... - Smooth the selected meshes - Suaviza las mallas seleccionadas + Smooth the selected meshes + Suaviza las mallas seleccionadas - - + + CmdMeshToolMesh - Mesh - Malla + Mesh + Malla - Segment by tool mesh - Segmento de la herramienta de malla + Segment by tool mesh + Segmento de la herramienta de malla - Creates a segment from a given tool mesh - Crea un segmento desde una herramienta de malla dada + Creates a segment from a given tool mesh + Crea un segmento desde una herramienta de malla dada - - + + CmdMeshTransform - Mesh - Malla + Mesh + Malla - Transform mesh - Trasformar malla + Transform mesh + Trasformar malla - Rotate or move a mesh - Rotar o mover malla + Rotate or move a mesh + Rotar o mover malla - - + + CmdMeshTrimByPlane - Mesh - Malla + Mesh + Malla - Trim mesh with a plane - Recortar malla con un plano + Trim mesh with a plane + Recortar malla con un plano - Trims a mesh with a plane - Ajusta una malla con un plano + Trims a mesh with a plane + Ajusta una malla con un plano - - + + CmdMeshUnion - Mesh - Malla + Mesh + Malla - Union - Unión + Union + Unión - - + + CmdMeshVertexCurvature - Mesh - Malla + Mesh + Malla - Calculates the curvature of the vertices of a mesh - Calcula la curvatura de los vértices de una malla + Calculates the curvature of the vertices of a mesh + Calcula la curvatura de los vértices de una malla - Curvature plot - Traza la curvatura + Curvature plot + Traza la curvatura - - + + CmdMeshVertexCurvatureInfo - Mesh - Malla + Mesh + Malla - Curvature info - Información de la curvatura + Curvature info + Información de la curvatura - Information about curvature - Información de la curvatura + Information about curvature + Información de la curvatura - - + + MeshGui::DlgEvaluateMesh - &Help - &Ayuda + &Help + &Ayuda - F1 - F1 + F1 + F1 - &Close - &Cerrar + &Close + &Cerrar - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - Información de la malla + Mesh information + Información de la malla - No information - Ninguna información + No information + Ninguna información - Number of points: - Número de puntos: + Number of points: + Número de puntos: - Number of edges: - Número de bordes: + Number of edges: + Número de bordes: - Refresh - Actualizar + Refresh + Actualizar - Analyze - Analizar + Analyze + Analizar - Repair - Reparar + Repair + Reparar - Orientation - Orientación + Orientation + Orientación - Degenerated faces - Caras degeneradas + Degenerated faces + Caras degeneradas - Face indices - Índices de cara + Face indices + Índices de cara - Number of faces: - Número de caras: + Number of faces: + Número de caras: - Duplicated faces - Caras duplicadas + Duplicated faces + Caras duplicadas - Duplicated points - Puntos duplicados + Duplicated points + Puntos duplicados - Non-manifolds - No multiplicidad + Non-manifolds + No multiplicidad - Self-intersections - Autointersecciones + Self-intersections + Autointersecciones - All above tests together - Todo sobre los test + All above tests together + Todo sobre los test - Repetitive repair - Reparación repetitiva + Repetitive repair + Reparación repetitiva - Evaluate & Repair Mesh - Evaluar y reparar malla + Evaluate & Repair Mesh + Evaluar y reparar malla - Folds on surface - Pliegues en superficie + Folds on surface + Pliegues en superficie - - + + MeshGui::DlgEvaluateMeshImp - No information - Ninguna información + No information + Ninguna información - Invalid neighbour indices - Índices vecinos inválidos + Invalid neighbour indices + Índices vecinos inválidos - Invalid face indices - índices de cara inválidos + Invalid face indices + índices de cara inválidos - Invalid point indices - Índices de puntos inválidos + Invalid point indices + Índices de puntos inválidos - Multiple point indices - índices de punto múltiples + Multiple point indices + índices de punto múltiples - Non-manifolds - No multiplicidad + Non-manifolds + No multiplicidad - Cannot remove non-manifolds - No es posible quitar la no multiplicidad + Cannot remove non-manifolds + No es posible quitar la no multiplicidad - No selection - Ninguna selección + No selection + Ninguna selección - No flipped normals - Ninguna normal invertida + No flipped normals + Ninguna normal invertida - %1 flipped normals - %1 normales invertidas + %1 flipped normals + %1 normales invertidas - No non-manifolds - Ninguna no multiplicidad + No non-manifolds + Ninguna no multiplicidad - %1 non-manifolds - %1 no multiplicidad + %1 non-manifolds + %1 no multiplicidad - No invalid indices - Ningún índice inválido + No invalid indices + Ningún índice inválido - No degenerations - ninguna degeneración + No degenerations + ninguna degeneración - %1 degenerated faces - %1 caras degeneradas + %1 degenerated faces + %1 caras degeneradas - No duplicated faces - Ninguna cara duplicada + No duplicated faces + Ninguna cara duplicada - %1 duplicated faces - %1 caras duplicadas + %1 duplicated faces + %1 caras duplicadas - No duplicated points - Ningún punto duplicado + No duplicated points + Ningún punto duplicado - Duplicated points - Puntos duplicados + Duplicated points + Puntos duplicados - Orientation - Orientación + Orientation + Orientación - Indices - Índices + Indices + Índices - Degenerations - Degeneraciones + Degenerations + Degeneraciones - Duplicated faces - Caras duplicadas + Duplicated faces + Caras duplicadas - No self-intersections - Ninguna autointersección + No self-intersections + Ninguna autointersección - Self-intersections - Autointersecciones + Self-intersections + Autointersecciones - Mesh repair - Reparación de malla + Mesh repair + Reparación de malla - Flipped normals found - Normales invertidas encontradas + Flipped normals found + Normales invertidas encontradas - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - La comprobación falló debido a pliegues en la superficie. Vuelva a ejecutar el comando para reparar los pliegues primero + La comprobación falló debido a pliegues en la superficie. Vuelva a ejecutar el comando para reparar los pliegues primero - No folds on surface - No hay pliegues en superficie + No folds on surface + No hay pliegues en superficie - %1 folds on surface - %1 pliegues en superficie + %1 folds on surface + %1 pliegues en superficie - Folds - Pliegues + Folds + Pliegues - - + + MeshGui::DlgRegularSolid - Regular Solid - Sólido regular + Regular Solid + Sólido regular - &Create - &Crear + &Create + &Crear - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - &Cerrar + Cl&ose + &Cerrar - Alt+O - ALT+O + Alt+O + ALT+O - Solid: - Sólido: + Solid: + Sólido: - Cube - Cubo + Cube + Cubo - Cylinder - Cilindro + Cylinder + Cilindro - Cone - Cono + Cone + Cono - Sphere - Esféra + Sphere + Esféra - Ellipsoid - Elipsoide + Ellipsoid + Elipsoide - Torus - Toro + Torus + Toro - Height: - Altura: + Height: + Altura: - Length: - Longitud: + Length: + Longitud: - Width: - Ancho: + Width: + Ancho: - Radius: - Radio: + Radius: + Radio: - Closed - Cerrado + Closed + Cerrado - Sampling: - Muestreo: + Sampling: + Muestreo: - Edge length: - Longitud de borde: + Edge length: + Longitud de borde: - Radius 1: - Radio 1: + Radius 1: + Radio 1: - Radius 2: - Radio 2: + Radius 2: + Radio 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Crear %1 + Create %1 + Crear %1 - No active document - Ningún documento activo + No active document + Ningún documento activo - - + + MeshGui::DlgSettingsMeshView - Mesh view - Vista de malla + Mesh view + Vista de malla - Two-side rendering - Renderizado a dos caras + Two-side rendering + Renderizado a dos caras - Backface color - Color de la cara posterior + Backface color + Color de la cara posterior - Smoothing - Suavizado + Smoothing + Suavizado - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Este bes el menor ángulo entre dos caras donde las normales son calculadas para hacer un sombreado plano.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Si el ángulo entre las normales de dos caras vecinas es menor que el ángulo de pliegue, las caras serán suavizadas por su borde común.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Este bes el menor ángulo entre dos caras donde las normales son calculadas para hacer un sombreado plano.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Si el ángulo entre las normales de dos caras vecinas es menor que el ángulo de pliegue, las caras serán suavizadas por su borde común.</p></body></html> - Crease angle - Ángulo de pliegue + Crease angle + Ángulo de pliegue - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Sombreado plano/Sombreado Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Define la apariencia de las superficies.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Con sombreado plano las normales de las superficies no están definidas por vértice lo que lleva a una apariencia no real para superficies curvas mientras que usando el sombreado Phong se consigue una apariencia más suave. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Si esta opción está definida se utiliza el sombreado Phong, si no está activada se utiliza el sombreado plano.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Sombreado plano/Sombreado Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Define la apariencia de las superficies.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Con sombreado plano las normales de las superficies no están definidas por vértice lo que lleva a una apariencia no real para superficies curvas mientras que usando el sombreado Phong se consigue una apariencia más suave. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Si esta opción está definida se utiliza el sombreado Phong, si no está activada se utiliza el sombreado plano.</p></body></html> - Define normal per vertex - Definir la normal por vértice + Define normal per vertex + Definir la normal por vértice - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definiendo las normales por vértice también se llama <span style=" font-style:italic;">Sombreado Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">mientras definiendo las normales por cara se llama </span>Sombreado plano<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definiendo las normales por vértice también se llama <span style=" font-style:italic;">Sombreado Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">mientras definiendo las normales por cara se llama </span>Sombreado plano<span style=" font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - Apariencia predeterminada para nuevas mallas + Default appearance for new meshes + Apariencia predeterminada para nuevas mallas - Default line color - Color de línea predeterminado + Default line color + Color de línea predeterminado - Mesh transparency - Transparencia de malla + Mesh transparency + Transparencia de malla - Default mesh color - Color de malla predeterminado + Default mesh color + Color de malla predeterminado - Show bounding-box for highlighted or selected meshes - Mostrar cuadro delimitador para mallas resaltadas o seleccionadas + Show bounding-box for highlighted or selected meshes + Mostrar cuadro delimitador para mallas resaltadas o seleccionadas - Line transparency - Transparencia de línea + Line transparency + Transparencia de línea - - + + MeshGui::DlgSmoothing - Smoothing - Suavizado + Smoothing + Suavizado - Method - Método + Method + Método - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - Parámetro + Parameter + Parámetro - Iterations: - Iteraciones: + Iterations: + Iteraciones: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - Sólo selección + Only selection + Sólo selección - - + + MeshGui::MeshFaceAddition - Add triangle - Añadir triángulo + Add triangle + Añadir triángulo - Flip normal - Invertir normal + Flip normal + Invertir normal - Clear - Borrar + Clear + Borrar - Finish - Finalizar + Finish + Finalizar - - + + MeshGui::MeshFillHole - Finish - Finalizar + Finish + Finalizar - - + + MeshGui::RemoveComponents - Remove components - Eliminar componentes + Remove components + Eliminar componentes - Select - Seleccionar + Select + Seleccionar - Select whole component - Seleccionar componente entero + Select whole component + Seleccionar componente entero - Pick triangle - Elija triángulo + Pick triangle + Elija triángulo - < faces than - < nº de caras que + < faces than + < nº de caras que - Region - Región + Region + Región - Components - Componentes + Components + Componentes - All - Todo + All + Todo - Deselect - Deseleccionar + Deselect + Deseleccionar - Deselect whole component - Deseleccionar componente entero + Deselect whole component + Deseleccionar componente entero - > faces than - > nº caras que + > faces than + > nº caras que - Region options - Opciones de región + Region options + Opciones de región - Respect only triangles with normals facing screen - Únicamente respecto a triángulos con las normales frente a pantalla + Respect only triangles with normals facing screen + Únicamente respecto a triángulos con las normales frente a pantalla - Respect only visible triangles - ünicamente respecto a triángulos visibles + Respect only visible triangles + ünicamente respecto a triángulos visibles - - + + MeshGui::Segmentation - Mesh segmentation - Segmentación de malla + Mesh segmentation + Segmentación de malla - Smooth mesh - Malla lisa + Smooth mesh + Malla lisa - Plane - Plano + Plane + Plano - Tolerance - Tolerancia + Tolerance + Tolerancia - Minumum number of faces - Número mínimo de caras + Minumum number of faces + Número mínimo de caras - Cylinder - Cilindro + Cylinder + Cilindro - Radius - Radio + Radius + Radio - Tolerance (Flat) - Tolerancia (alisado) + Tolerance (Flat) + Tolerancia (alisado) - Tolerance (Curved) - Tolerancia (curvado) + Tolerance (Curved) + Tolerancia (curvado) - Minimum number of faces - Número mínimo de caras + Minimum number of faces + Número mínimo de caras - Sphere - Esféra + Sphere + Esféra - - + + MeshGui::Selection - Selection - Selección + Selection + Selección - Add - Añadir + Add + Añadir - Clear - Borrar + Clear + Borrar - Respect only visible triangles - ünicamente respecto a triángulos visibles + Respect only visible triangles + ünicamente respecto a triángulos visibles - Respect only triangles with normals facing screen - Únicamente respecto a triángulos con las normales frente a pantalla + Respect only triangles with normals facing screen + Únicamente respecto a triángulos con las normales frente a pantalla - Use a brush tool to select the area - Utilice una herramienta Pincel para seleccionar el área + Use a brush tool to select the area + Utilice una herramienta Pincel para seleccionar el área - Clears completely the selected area - Borra completamente el área seleccionada + Clears completely the selected area + Borra completamente el área seleccionada - - + + MeshGui::TaskRemoveComponents - Delete - Eliminar + Delete + Eliminar - Invert - Invertir + Invert + Invertir - - + + Mesh_TrimByPlane - Select plane - Seleccionar plano + Select plane + Seleccionar plano - Please select a plane at which you trim the mesh. - Por favor seleccione el plano de corte de la malla. + Please select a plane at which you trim the mesh. + Por favor seleccione el plano de corte de la malla. - - + + Mesh_Union - OpenSCAD - OpenSCAD + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - Error desconocido al ejecutar OpenSCAD. + Unknwon error occured while running OpenSCAD. + Error desconocido al ejecutar OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - OpenSCAD no parece instalado en su sistema. Por favor visite http://www.openscad.org/index.html para instalarlo. + OpenSCAD no parece instalado en su sistema. Por favor visite http://www.openscad.org/index.html para instalarlo. - - + + QDockWidget - Evaluate & Repair Mesh - Evaluar y reparar malla + Evaluate & Repair Mesh + Evaluar y reparar malla - - + + QObject - Import mesh - Importar malla + Import mesh + Importar malla - Export mesh - Esportar malla + Export mesh + Esportar malla - Solid Mesh - Mallado sólido + Solid Mesh + Mallado sólido - Boundings - Límites + Boundings + Límites - Fill holes - Rellenar agujeros + Fill holes + Rellenar agujeros - Fill holes with maximum number of edges: - Rellena los agujeros con número máximo de bordes: + Fill holes with maximum number of edges: + Rellena los agujeros con número máximo de bordes: - Binary STL (*.stl) - STL binario (*.stl) + Binary STL (*.stl) + STL binario (*.stl) - ASCII STL (*.ast) - STL ASCII(*.ast) + ASCII STL (*.ast) + STL ASCII(*.ast) - Binary Mesh (*.bms) - Malla-Binario (*.bms) + Binary Mesh (*.bms) + Malla-Binario (*.bms) - Alias Mesh (*.obj) - Alias malla (*.obj) + Alias Mesh (*.obj) + Alias malla (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii(*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii(*.iv) - All Files (*.*) - Todos los archivos (*.*) + All Files (*.*) + Todos los archivos (*.*) - ASCII STL (*.stl) - ASCII STL (*.stl) + ASCII STL (*.stl) + ASCII STL (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0(*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0(*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - VRML 2.0 Comprimido (*.wrz) + Compressed VRML 2.0 (*.wrz) + VRML 2.0 Comprimido (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Definición de Modulo Python (*.py) + Python module def (*.py) + Definición de Modulo Python (*.py) - Meshing Tolerance - Tolerancia de mallado + Meshing Tolerance + Tolerancia de mallado - Enter tolerance for meshing geometry: - Introduzca la tolerancia para la geometría de mallado: + Enter tolerance for meshing geometry: + Introduzca la tolerancia para la geometría de mallado: - The mesh '%1' is a solid. - La malla '%1' es un sólido. + The mesh '%1' is a solid. + La malla '%1' es un sólido. - The mesh '%1' is not a solid. - La malla '%1' no es un sólido. + The mesh '%1' is not a solid. + La malla '%1' no es un sólido. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Mín=<%1,%2,%3> Máx=<%4,%5,%6> + Mín=<%1,%2,%3> Máx=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Puntos: %1, Bordes: %2 Caras: %3] + [Points: %1, Edges: %2 Faces: %3] + [Puntos: %1, Bordes: %2 Caras: %3] - Leave info mode - Permitir modo info + Leave info mode + Permitir modo info - Index: %1 - Índice: %1 + Index: %1 + Índice: %1 - Leave hole-filling mode - Permitir modo de rellenado de agujeros + Leave hole-filling mode + Permitir modo de rellenado de agujeros - Leave removal mode - Permitir modo de eliminación + Leave removal mode + Permitir modo de eliminación - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Todos los archivos de malla (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + Todos los archivos de malla (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Standford Polygon(*.ply) + Stanford Polygon (*.ply) + Standford Polygon(*.ply) - Object File Format (*.off) - Object File Format(*.off) + Object File Format (*.off) + Object File Format(*.off) - Standford Polygon (*.ply) - Standford Polygon(*.ply) + Standford Polygon (*.ply) + Standford Polygon(*.ply) - Delete selected faces - Eliminar caras seleccionadas + Delete selected faces + Eliminar caras seleccionadas - Clear selected faces - Borrar caras seleccionadas + Clear selected faces + Borrar caras seleccionadas - Annotation - Anotación + Annotation + Anotación - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - Todos los archivos de malla (*.stl *.ast *.bms *.obj *.off * .ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Todos los archivos de malla (*.stl *.ast *.bms *.obj *.off * .ply) - X3D Extensible 3D(*.x3d) - 3D(*.x3d) Extensible X3D + X3D Extensible 3D (*.x3d) + X3D Extensible 3D (*.x3d) - - X3D Extensible 3D (*.x3d) - - - - + + Workbench - Analyze - Analizar + Analyze + Analizar - Boolean - Booleano + Boolean + Booleano - &Meshes - &Malla + &Meshes + &Malla - Mesh tools - Herramientas de malla + Mesh tools + Herramientas de malla - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_fi.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_fi.qm index 88fc5409e..8e3a7f1c1 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_fi.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_fi.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_fi.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_fi.ts index 934c9204e..0778f3e7b 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_fi.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_fi.ts @@ -1,1312 +1,1308 @@ - + CmdMeshAddFacet - Mesh - Mesh + Mesh + Mesh - Add triangle - Lisää kolmio + Add triangle + Lisää kolmio - Add triangle manually to a mesh - Lisää uusi kolmio käsin verkkopintaan + Add triangle manually to a mesh + Lisää kolmio käsivaraisesti verkkopintaan - - + + CmdMeshBoundingBox - Mesh - Mesh + Mesh + Mesh - Boundings info... - Rajaamistiedot... + Boundings info... + Rajoituksista tietoa... - Shows the boundings of the selected mesh - Näytä valitun verkon rajat + Shows the boundings of the selected mesh + Näytä valitun verkkopinnan rajat - - + + CmdMeshBuildRegularSolid - Mesh - Mesh + Mesh + Mesh - Regular solid... - Säännöllinen monitahokas... + Regular solid... + Säännöllinen monitahokas... - Builds a regular solid - Luo säännöllisen monitahokkaan + Builds a regular solid + Luo säännöllisen monitahokkaan - - + + CmdMeshDemolding - Interactive demolding direction - Interaktiivinen muodonmuokkauksen suunta + Interactive demolding direction + Interaktiivinen muotista irroituksen suunta - Mesh - Mesh + Mesh + Mesh - - + + CmdMeshDifference - Mesh - Mesh + Mesh + Mesh - Difference - Erotus + Difference + Erotus - - + + CmdMeshEvaluateFacet - Mesh - Mesh + Mesh + Mesh - Face info - Pinnan tiedot + Face info + Pinnan tiedot - Information about face - Tietoa pinnasta + Information about face + Tietoa pinnasta - - + + CmdMeshEvaluateSolid - Mesh - Mesh + Mesh + Mesh - Check solid mesh - Tarkasta kiinteä verkko + Check solid mesh + Tarkasta kiinteä verkkopinta - Checks whether the mesh is a solid - Takastaa onko verkko ehyt + Checks whether the mesh is a solid + Tarkastaa onko verkkopinta kiinteä - - + + CmdMeshEvaluation - Mesh - Mesh + Mesh + Mesh - Opens a dialog to analyze and repair a mesh - Avaa valintaikkunan jossa voit anlysoida ja korjata verkkopinnan + Opens a dialog to analyze and repair a mesh + Avaa valintaikkunan jossa voit analysoida ja korjata verkkopinnan - Evaluate && Repair mesh... - Arvioi && korjaa verkkopinta... + Evaluate && Repair mesh... + Arvioi && korjaa verkkopinta... - - + + CmdMeshExMakeMesh - Mesh - Mesh + Mesh + Mesh - Make a Box - Make a Box + Make a Box + Make a Box - - + + CmdMeshExMakeTool - Mesh - Mesh + Mesh + Mesh - Make a Tool - Make a Tool + Make a Tool + Make a Tool - - + + CmdMeshExMakeUnion - Mesh - Mesh + Mesh + Mesh - Make Union - Make Union + Make Union + Make Union - - + + CmdMeshExport - Mesh - Mesh + Mesh + Mesh - Export mesh... - Vie verkkopinta... + Export mesh... + Vie verkkopinta... - Exports a mesh to file - Vie verkkopinan tiedot tiedostoon + Exports a mesh to file + Vie verkkopinnan tiedot tiedostoon - - + + CmdMeshFillInteractiveHole - Mesh - Mesh + Mesh + Mesh - Close hole - Tiivistä reikä + Close hole + Sulje reikä - Close holes interactively - Sulje reikiä vuorovaikutteisesti + Close holes interactively + Sulje reikiä vuorovaikutteisesti - - + + CmdMeshFillupHoles - Mesh - Mesh + Mesh + Mesh - Fill holes... - Täyttää reiät... + Fill holes... + Täyttää reiät... - Fill holes of the mesh - Täytä verkon reiät + Fill holes of the mesh + Täytä verkkopinnan reiät - - + + CmdMeshFlipNormals - Mesh - Mesh + Mesh + Mesh - Flip normals - Käännä normaalit päinvastaisiksi + Flip normals + Käännä normaalit päinvastaisiksi - Flips the normals of the mesh - Käännä verkkopinan normaalit + Flips the normals of the mesh + Käännä verkkopinnan normaalit - - + + CmdMeshFromGeometry - Mesh - Mesh + Mesh + Mesh - Create mesh from geometry... - Luo verkkopinta geometriasta... + Create mesh from geometry... + Luo verkkopinta geometriasta... - Create mesh from the selected geometry - Luo verkkopinta valitusta geometriasta + Create mesh from the selected geometry + Luo verkkopinta valitusta geometriasta - - + + CmdMeshFromPartShape - Mesh - Mesh + Mesh + Mesh - Create mesh from shape... - Luo verkko muodosta... + Create mesh from shape... + Luo verkkotaso muodosta... - Tessellate shape - Geometrian pilkottu muoto + Tessellate shape + Jaa muoto ruutuihin - - + + CmdMeshHarmonizeNormals - Mesh - Mesh + Mesh + Mesh - Harmonize normals - Yhdenmukaista normaalit + Harmonize normals + Yhdenmukaista normaalit - Harmonizes the normals of the mesh - Yhdenmukaistaa verkkopinnan normaalit + Harmonizes the normals of the mesh + Yhdenmukaistaa verkkopinnan normaalit - - + + CmdMeshImport - Mesh - Mesh + Mesh + Mesh - Import mesh... - Tuo verkkopinta... + Import mesh... + Tuo verkkopinta... - Imports a mesh from file - Tuo verkkopinta tiedostosta + Imports a mesh from file + Tuo verkkopinta tiedostosta - - + + CmdMeshIntersection - Mesh - Mesh + Mesh + Mesh - Intersection - Risteys + Intersection + Risteys - - + + CmdMeshPolyCut - Mesh - Mesh + Mesh + Mesh - Cut mesh - Leikkaa verkkopintaa + Cut mesh + Leikkaa verkkopinta - Cuts a mesh with a picked polygon - Leikkaa verkkopintaa valitulla monikulmiolla + Cuts a mesh with a picked polygon + Leikkaa verkkopinta valitulla monikulmiolla - - + + CmdMeshPolySegm - Mesh - Mesh + Mesh + Mesh - Make segment - Tee lohko + Make segment + Tee lohko - Creates a mesh segment - Luo verkkopinnan lohkon + Creates a mesh segment + Luo verkkopinnan lohkon - - + + CmdMeshPolySelect - Mesh - Mesh + Mesh + Mesh - Select mesh - Valitse verkkopinta + Select mesh + Valitse verkkopinta - Select an area of the mesh - Valitse verkkopinnan alueen + Select an area of the mesh + Valitse verkkopinnan alue - - + + CmdMeshPolySplit - Mesh - Mesh + Mesh + Mesh - Split mesh - Jaa verkkopinta + Split mesh + Jaa verkkopinta - Splits a mesh into two meshes - Jakaa verkkopinnan kahdeksi verkkopinnaksi + Splits a mesh into two meshes + Jakaa verkkopinnan kahdeksi verkkopinnaksi - - + + CmdMeshPolyTrim - Mesh - Mesh + Mesh + Mesh - Trim mesh - Viimeistele verkkopinta + Trim mesh + Viimeistele verkkopinta - Trims a mesh with a picked polygon - Viimeistelee verkkopinnan valitulla monikulmiolla + Trims a mesh with a picked polygon + Viimeistelee verkkopinnan valitulla monikulmiolla - - + + CmdMeshRemoveCompByHand - Mesh - Mesh + Mesh + Mesh - Remove components by hand... - Poista osia käsin... + Remove components by hand... + Poista osia käsin... - Mark a component to remove it from the mesh - Merkitse osat jotka poistetaan verkkopinnasta + Mark a component to remove it from the mesh + Merkitse osa, joka poistetaan verkkopinnasta - - + + CmdMeshRemoveComponents - Mesh - Mesh + Mesh + Mesh - Remove components... - Poista osia... + Remove components... + Poista osia... - Remove topologic independent components from the mesh - Poista topologisesti riippumattomia komponentteja verkkopinnasta + Remove topologic independent components from the mesh + Poista topologisesti riippumattomia komponentteja verkkopinnasta - - + + CmdMeshSegmentation - Mesh - Mesh + Mesh + Mesh - Create mesh segments... - Luo verkkopinnan lohkoja... + Create mesh segments... + Luo verkkopinnan lohkoja... - Create mesh segments - Luo verkkopinnan lohkoja + Create mesh segments + Luo verkkopinnan lohkoja - - + + CmdMeshSmoothing - Mesh - Mesh + Mesh + Mesh - Smooth... - Siloita... + Smooth... + Siloita... - Smooth the selected meshes - Siloita valitut verkkopinnat + Smooth the selected meshes + Siloita valitut verkkopinnat - - + + CmdMeshToolMesh - Mesh - Mesh + Mesh + Mesh - Segment by tool mesh - Lohko verkkopintatyökalulla + Segment by tool mesh + Lohko verkkopintatyökalulla - Creates a segment from a given tool mesh - Luo lohkon annetusta työkaluverkkopinnasta + Creates a segment from a given tool mesh + Luo lohkon annetusta työkaluverkkopinnasta - - + + CmdMeshTransform - Mesh - Mesh + Mesh + Mesh - Transform mesh - Muunna verkkopinta + Transform mesh + Muunna verkkopinta - Rotate or move a mesh - Kierrä tai siirrä verkkopinta + Rotate or move a mesh + Kierrä tai siirrä verkkopinta - - + + CmdMeshTrimByPlane - Mesh - Mesh + Mesh + Mesh - Trim mesh with a plane - Trim mesh with a plane + Trim mesh with a plane + Leikkaa vekkopintaan tasolla - Trims a mesh with a plane - Trims a mesh with a plane + Trims a mesh with a plane + Leikkaa verkkopintaan tasolla - - + + CmdMeshUnion - Mesh - Mesh + Mesh + Mesh - Union - Yhdiste + Union + Yhdiste - - + + CmdMeshVertexCurvature - Mesh - Mesh + Mesh + Mesh - Calculates the curvature of the vertices of a mesh - Laskee verkkopinnan kärkipisteiden kaarevuuden + Calculates the curvature of the vertices of a mesh + Laskee verkkopinnan kärkipisteiden kaarevuuden - Curvature plot - Kaarevuuden merkitseminen + Curvature plot + Kaarevuuden merkitseminen - - + + CmdMeshVertexCurvatureInfo - Mesh - Mesh + Mesh + Mesh - Curvature info - Kaarevuuden tiedot + Curvature info + Kaarevuuden tiedot - Information about curvature - Tietoja kaarevuudesta + Information about curvature + Tietoja kaarevuudesta - - + + MeshGui::DlgEvaluateMesh - &Help - &Ohje + &Help + &Ohje - F1 - F1 + F1 + F1 - &Close - &Sulje + &Close + &Sulje - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - Verkon tiedot + Mesh information + Verkkopinnan tiedot - No information - Ei tietoja + No information + Ei tietoja - Number of points: - Pisteiden määrä: + Number of points: + Pisteiden määrä: - Number of edges: - Reunojen määrät: + Number of edges: + Reunojen määrä: - Refresh - Päivitä + Refresh + Päivitä - Analyze - Analysoi + Analyze + Analysoi - Repair - Korjaa + Repair + Korjaa - Orientation - Suunta + Orientation + Suunta - Degenerated faces - Rappeutuneet pinnat + Degenerated faces + Rappeutuneet pinnat - Face indices - Pintojen indeksit + Face indices + Pintojen indeksit - Number of faces: - Pintojen määrät: + Number of faces: + Pintojen määrät: - Duplicated faces - Monistetut tahkot + Duplicated faces + Monistetut tahkot - Duplicated points - Monistetut pisteet + Duplicated points + Monistetut pisteet - Non-manifolds - Eireaalipinnat (non-manifolds) + Non-manifolds + Eireaalipinnat (non-manifolds) - Self-intersections - Itseleikkauksia + Self-intersections + Itseleikkauksia - All above tests together - Kaikki ylläolevat kokeet yhteensä + All above tests together + Kaikki ylläolevat kokeet yhteensä - Repetitive repair - Toistuva korjaus + Repetitive repair + Toistuva korjaus - Evaluate & Repair Mesh - Arvioida & korjata verkkopinta + Evaluate & Repair Mesh + Arvioi & korjaa verkkopinta - Folds on surface - Taitteita pinnalla + Folds on surface + Taitteita pinnalla - - + + MeshGui::DlgEvaluateMeshImp - No information - Ei tietoja + No information + Ei tietoja - Invalid neighbour indices - Virheelliset viereiset indeksit + Invalid neighbour indices + Virheelliset viereiset indeksit - Invalid face indices - Virheellinen pinnan indeksi + Invalid face indices + Virheellinen pinnan indeksi - Invalid point indices - Virheellinen pisteen indeksi + Invalid point indices + Virheellinen pisteen indeksi - Multiple point indices - Useita pisteiden indeksejä + Multiple point indices + Useita pisteiden indeksejä - Non-manifolds - Eireaalipinnat (non-manifolds) + Non-manifolds + Eireaalipinnat (non-manifolds) - Cannot remove non-manifolds - Epäreaalipintoja ei pystytä poistamaan + Cannot remove non-manifolds + Epäreaalipintoja ei pystytä poistamaan - No selection - Ei valintaa + No selection + Ei valintaa - No flipped normals - Ei käännettyjä normaaleja + No flipped normals + Ei käännettyjä normaaleja - %1 flipped normals - %1 käännettyä normaalia + %1 flipped normals + %1 käännettyä normaalia - No non-manifolds - Epäreaalipintoja ei havaittu + No non-manifolds + Epäreaalipintoja ei havaittu - %1 non-manifolds - %1 kappaletta epäreaalipintoja + %1 non-manifolds + %1 kappaletta epäreaalipintoja - No invalid indices - Ei vääriä indeksejä + No invalid indices + Ei vääriä indeksejä - No degenerations - Ei surkastumia + No degenerations + Ei surkastumia - %1 degenerated faces - %1 kappaletta rappeutuneita tahkoja + %1 degenerated faces + %1 kappaletta rappeutuneita tahkoja - No duplicated faces - Ei päällekkäisiä tahkoja + No duplicated faces + Ei päällekkäisiä tahkoja - %1 duplicated faces - %1 päällekkäistä tahkoa + %1 duplicated faces + %1 päällekkäistä tahkoa - No duplicated points - Ei kahdennettuja pisteitä + No duplicated points + Ei kahdennettuja pisteitä - Duplicated points - Monistetut pisteet + Duplicated points + Monistetut pisteet - Orientation - Suunta + Orientation + Suunta - Indices - Indeksit + Indices + Indeksit - Degenerations - Rappeutumaa + Degenerations + Rappeutumaa - Duplicated faces - Monistetut tahkot + Duplicated faces + Monistetut tahkot - No self-intersections - Ei itseleikkauksia + No self-intersections + Ei itseleikkauksia - Self-intersections - Itseleikkauksia + Self-intersections + Itseleikkauksia - Mesh repair - Verkkopinnan korjaus + Mesh repair + Verkkopinnan korjaus - Flipped normals found - Käännettyjä pinnan normaaleja löytyi + Flipped normals found + Käännettyjä pinnan normaaleja löytyi - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Pinnassa on taitteita. + Pinnassa on taitteita. Aja ensin komento jolla taitteet poistetaan - No folds on surface - Pinnassa ei ole taitteita + No folds on surface + Pinnassa ei ole taitteita - %1 folds on surface - Pinnassa on %1 taitetta + %1 folds on surface + Pinnassa on %1 taitetta - Folds - Taitteita + Folds + Taitteita - - + + MeshGui::DlgRegularSolid - Regular Solid - Säännöllinen monitahokas + Regular Solid + Säännöllinen monitahokas - &Create - &Luo + &Create + &Luo - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - Sulje + Cl&ose + Sulje - Alt+O - Alt+O + Alt+O + Alt+O - Solid: - Monitahokas: + Solid: + Monitahokas: - Cube - Kuutio + Cube + Kuutio - Cylinder - Sylinteri + Cylinder + Sylinteri - Cone - Kartio + Cone + Kartio - Sphere - Pallo(kuori) + Sphere + Pallo(kuori) - Ellipsoid - Ellipsoidi + Ellipsoid + Ellipsoidi - Torus - Torus + Torus + Torus - Height: - Korkeus: + Height: + Korkeus: - Length: - Pituus: + Length: + Pituus: - Width: - Leveys: + Width: + Leveys: - Radius: - Säde: + Radius: + Säde: - Closed - Suljettu + Closed + Suljettu - Sampling: - Näytteistys: + Sampling: + Näytteistys: - Edge length: - Reunan pituus: + Edge length: + Reunan pituus: - Radius 1: - Säde 1: + Radius 1: + Säde 1: - Radius 2: - Säde 2: + Radius 2: + Säde 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Luo %1 + Create %1 + Luo %1 - No active document - Ei aktiivista dokumenttia + No active document + Ei aktiivista dokumenttia - - + + MeshGui::DlgSettingsMeshView - Mesh view - Verkkopintanäkymä + Mesh view + Verkkopintanäkymä - Two-side rendering - Kaksipuoleinen renderöinti + Two-side rendering + Kaksipuoleinen renderöinti - Backface color - Takapuolen väri + Backface color + Takapuolen väri - Smoothing - Tasoitus + Smoothing + Tasoitus - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Tämä on pienin kulma kahden pinnan normaalien välillä jotta tasainen varjostus tehtäisiin pintojen välillä.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Jos vierekkäisten pintojen normaalien välinen kulma on on vähemmän kuin "rasvakulma" pinnat siloitetaan yhteisen reunansa mukaan.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Tämä on pienin kulma kahden pinnan normaalien välillä jotta tasainen varjostus tehtäisiin pintojen välillä.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Jos vierekkäisten pintojen normaalien välinen kulma on on vähemmän kuin "rasvakulma" pinnat siloitetaan yhteisen reunansa mukaan.</p></body></html> - Crease angle - Kahden yhteisen reunan omaavan pinnan normaalien välinen kulma + Crease angle + Kahden yhteisen reunan omaavan pinnan normaalien välinen kulma - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Tasainen varjostus/Phong varjostus</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Määrittää miltä pinnat näyttävät.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Tasaisessa varjostuksessa pinnan normaaleja ei määritellä jokaiselle kulmapisteelle erikseen mistä voi syntyä erärealistinen ulkonakö. Phong-varjostusta käytettäessä pinta näyttää tasaisemmalta. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Jos tämä valinta on valittu käytetään Phong-varjostusta, muuten käytetään tasaista varjostusta.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Tasainen varjostus/Phong varjostus</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Määrittää miltä pinnat näyttävät.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Tasaisessa varjostuksessa pinnan normaaleja ei määritellä jokaiselle kulmapisteelle erikseen mistä voi syntyä erärealistinen ulkonakö. Phong-varjostusta käytettäessä pinta näyttää tasaisemmalta. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Jos tämä valinta on valittu käytetään Phong-varjostusta, muuten käytetään tasaista varjostusta.</p></body></html> - Define normal per vertex - Määritä yksi normaali kärkipistettä kohden + Define normal per vertex + Määritä yksi normaali kärkipistettä kohden - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Vihje</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Määrittely normaalit per piste kutsutaan myös <span style=" font-style:italic;">Phong shading</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">samalla kun määritellään normaalien kohti edessä on nimeltään</span> Flat <span style=" font-style:normal;">shading.</span> </p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Vihje</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Määrittely normaalit per piste kutsutaan myös <span style=" font-style:italic;">Phong shading</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">samalla kun määritellään normaalien kohti edessä on nimeltään</span> Flat <span style=" font-style:normal;">shading.</span> </p></body></html> - Default appearance for new meshes - Uusien pintaverkkojen oletusulkoasu + Default appearance for new meshes + Uusien pintaverkkojen oletusulkoasu - Default line color - Viivan oletusväri + Default line color + Viivan oletusväri - Mesh transparency - Pintaverkon läpinäkyvyys + Mesh transparency + Pintaverkon läpinäkyvyys - Default mesh color - Pintaverkon oletusväri + Default mesh color + Pintaverkon oletusväri - Show bounding-box for highlighted or selected meshes - Näytä rajaavalaatikko korostetulle tai valitulle + Show bounding-box for highlighted or selected meshes + Näytä rajaavalaatikko korostetulle tai valitulle - Line transparency - Viivan läpinäkyvyys + Line transparency + Viivan läpinäkyvyys - - + + MeshGui::DlgSmoothing - Smoothing - Tasoitus + Smoothing + Tasoitus - Method - Menetelma + Method + Menetelma - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - Parametri + Parameter + Parametri - Iterations: - Toistoja: + Iterations: + Toistoja: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - Only selection + Only selection + Ainoa valinta - - + + MeshGui::MeshFaceAddition - Add triangle - Lisää kolmio + Add triangle + Lisää kolmio - Flip normal - Käännä normaalit päinvastaisiksi + Flip normal + Käännä normaalit päinvastaisiksi - Clear - Tyhjennä + Clear + Tyhjennä - Finish - Valmis + Finish + Valmis - - + + MeshGui::MeshFillHole - Finish - Valmis + Finish + Valmis - - + + MeshGui::RemoveComponents - Remove components - Poista osia + Remove components + Poista osia - Select - Valitse + Select + Valitse - Select whole component - Valitse koko osa + Select whole component + Valitse koko osa - Pick triangle - Valitse kolmio + Pick triangle + Valitse kolmio - < faces than - < pintoja vähemmän kuin + < faces than + < pintoja vähemmän kuin - Region - Alue + Region + Alue - Components - Osat + Components + Osat - All - Kaikki + All + Kaikki - Deselect - Poista valinta + Deselect + Poista valinta - Deselect whole component - Poista koko osan valinta + Deselect whole component + Poista koko osan valinta - > faces than - > pintoja enemmän kuin + > faces than + > pintoja enemmän kuin - Region options - Alueen asetukset + Region options + Alueen asetukset - Respect only triangles with normals facing screen - Ota huomioon vain kolmiot joiden normaalit ovat näyttöön päin + Respect only triangles with normals facing screen + Ota huomioon vain kolmiot joiden normaalit ovat näyttöön päin - Respect only visible triangles - Ota huomioon vain kolmiot jotka ovat näkyvissä + Respect only visible triangles + Ota huomioon vain kolmiot jotka ovat näkyvissä - - + + MeshGui::Segmentation - Mesh segmentation - Verkkopinnan lohkominen + Mesh segmentation + Verkkopinnan lohkominen - Smooth mesh - Siloita verkkopinta + Smooth mesh + Siloita verkkopinta - Plane - Taso + Plane + Taso - Tolerance - Toleranssi + Tolerance + Toleranssi - Minumum number of faces - Pintojen vähimmäismäärä + Minumum number of faces + Pintojen vähimmäismäärä - Cylinder - Sylinteri + Cylinder + Sylinteri - Radius - Säde + Radius + Säde - Tolerance (Flat) - Toleranssi (Tasainen) + Tolerance (Flat) + Toleranssi (Tasainen) - Tolerance (Curved) - Toleranssi (käyrä) + Tolerance (Curved) + Toleranssi (käyrä) - Minimum number of faces - Pintojen vähimmäismäärä + Minimum number of faces + Pintojen vähimmäismäärä - Sphere - Pallo(kuori) + Sphere + Pallo(kuori) - - + + MeshGui::Selection - Selection - Valinta + Selection + Valinta - Add - Lisää + Add + Lisää - Clear - Tyhjennä + Clear + Tyhjennä - Respect only visible triangles - Ota huomioon vain kolmiot jotka ovat näkyvissä + Respect only visible triangles + Ota huomioon vain kolmiot jotka ovat näkyvissä - Respect only triangles with normals facing screen - Ota huomioon vain kolmiot joiden normaalit ovat näyttöön päin + Respect only triangles with normals facing screen + Ota huomioon vain kolmiot joiden normaalit ovat näyttöön päin - Use a brush tool to select the area - Use a brush tool to select the area + Use a brush tool to select the area + Käytä sivellintyökalua valitaksesi alueen - Clears completely the selected area - Clears completely the selected area + Clears completely the selected area + Tyhjentää kokonaan valitun alueen - - + + MeshGui::TaskRemoveComponents - Delete - Poista + Delete + Poista - Invert - Käännä + Invert + Käännä - - + + Mesh_TrimByPlane - Select plane - Select plane + Select plane + Valitse taso - Please select a plane at which you trim the mesh. - Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. + Valitse taso, jolla leikkaat verkkopinnan. - - + + Mesh_Union - OpenSCAD - OpenSCAD + OpenSCAD + openSCAD - Unknwon error occured while running OpenSCAD. - Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. + Tuntematon virhe ilmeni OpenSCAD:n käytössä. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - OpenSCAD cannot be found on your system. -Please visit http://www.openscad.org/index.html to install it. + OpenSCAD ei löydy järjestelmästäsi. Käy http://www.openscad.org/index.html +osoittweessa asentaaksesi ohjelman. - - + + QDockWidget - Evaluate & Repair Mesh - Arvioida & korjata verkkopinta + Evaluate & Repair Mesh + Arvioi & korjaa verkkopinta - - + + QObject - Import mesh - Tuo verkkopinta + Import mesh + Tuo verkkopinta - Export mesh - Vie verkkopinta + Export mesh + Vie verkkopinta - Solid Mesh - Eheä verkkopinta + Solid Mesh + Eheä verkkopinta - Boundings - Rajat + Boundings + Rajat - Fill holes - Täyttää reiät + Fill holes + Täyttää reiät - Fill holes with maximum number of edges: - Täytä reiät suurimmalla mahdollisella määrällä reunoja: + Fill holes with maximum number of edges: + Täytä reiät suurimmalla mahdollisella määrällä reunoja: - Binary STL (*.stl) - Binääri STL (*.stl) + Binary STL (*.stl) + Binääri STL (*.stl) - ASCII STL (*.ast) - ASCII STL (*.ast) + ASCII STL (*.ast) + ASCII STL (*.ast) - Binary Mesh (*.bms) - Binäärinen verkkopinta (*.bms) + Binary Mesh (*.bms) + Binäärinen verkkopinta (*.bms) - Alias Mesh (*.obj) - Alias verkkopinta (*.obj) + Alias Mesh (*.obj) + Alias verkkopinta (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) - All Files (*.*) - Kaikki tiedostot (*.*) + All Files (*.*) + Kaikki tiedostot (*.*) - ASCII STL (*.stl) - ASCII STL (*.stl) + ASCII STL (*.stl) + ASCII STL (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - Pakattu VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + Pakattu VRML 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Python moduuli def (*.py) + Python module def (*.py) + Python moduuli def (*.py) - Meshing Tolerance - Verkkopinnoittumisen toleranssi + Meshing Tolerance + Verkkopinnoittumisen toleranssi - Enter tolerance for meshing geometry: - Anna verkkopintageometrian toleranssi: + Enter tolerance for meshing geometry: + Anna verkkopintageometrian toleranssi: - The mesh '%1' is a solid. - Verkkopinta '%1' on yhtenäinen. + The mesh '%1' is a solid. + Verkkopinta '%1' on yhtenäinen. - The mesh '%1' is not a solid. - Verkkopinta '%1' ei ole yhtenäinen. + The mesh '%1' is not a solid. + Verkkopinta '%1' ei ole yhtenäinen. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Pienin=<%1,%2,%3> + Pienin=<%1,%2,%3> Suurin=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Pisteitä: %1, Reunoja: %2, Tahkoja: %3] + [Points: %1, Edges: %2 Faces: %3] + [Pisteitä: %1, Reunoja: %2, Tahkoja: %3] - Leave info mode - Poistu Tieto tilasta + Leave info mode + Poistu Tieto tilasta - Index: %1 - Indeksi: %1 + Index: %1 + Indeksi: %1 - Leave hole-filling mode - Jätä reiäntäyttötila + Leave hole-filling mode + Jätä reiäntäyttötila - Leave removal mode - Jätä poistotila + Leave removal mode + Jätä poistotila - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Stanford Polygon (*.ply) + Stanford Polygon (*.ply) + Stanford Polygon (*.ply) - Object File Format (*.off) - Object File Format (*.off) + Object File Format (*.off) + Object File Format (*.off) - Standford Polygon (*.ply) - Stanford Polygon (*.ply) + Standford Polygon (*.ply) + Stanford Polygon (*.ply) - Delete selected faces - Tuhoa valitut tahkot + Delete selected faces + Tuhoa valitut tahkot - Clear selected faces - Puhdista valitut tahkot + Clear selected faces + Puhdista valitut tahkot - Annotation - Huomautus + Annotation + Huomautus - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - Kaikki verkkopintatiedostot (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Kaikki verkkopintatiedostot (*.stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - X3D Extensible 3D(*.x3d) + X3D Extensible 3D (*.x3d) + X3D laajennettava 3D(*.x3d) - - X3D Extensible 3D (*.x3d) - - - - + + Workbench - Analyze - Analysoi + Analyze + Analysoi - Boolean - Boolean + Boolean + Boolean - &Meshes - &Verkkopinta + &Meshes + &Verkkopinta - Mesh tools - Verkkopintatyökalut + Mesh tools + Verkkopintatyökalut - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_fr.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_fr.qm index 8da2e6864..400639aea 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_fr.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_fr.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_fr.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_fr.ts index 21a5a103e..d654209d4 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_fr.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_fr.ts @@ -1,1311 +1,1307 @@ - + CmdMeshAddFacet - Mesh - Maillage + Mesh + Maillage - Add triangle - Ajouter un triangle + Add triangle + Ajouter un triangle - Add triangle manually to a mesh - Ajouter manuellement un triangle à une maille + Add triangle manually to a mesh + Ajouter manuellement un triangle à une maille - - + + CmdMeshBoundingBox - Mesh - Maillage + Mesh + Maillage - Boundings info... - Dimensions extérieures... + Boundings info... + Dimensions extérieures... - Shows the boundings of the selected mesh - Affiche les dimensions englobantes du maillage sélectionné + Shows the boundings of the selected mesh + Affiche les dimensions englobantes du maillage sélectionné - - + + CmdMeshBuildRegularSolid - Mesh - Maillage + Mesh + Maillage - Regular solid... - Solide régulier... + Regular solid... + Solide régulier... - Builds a regular solid - Construire un solide régulier + Builds a regular solid + Construire un solide régulier - - + + CmdMeshDemolding - Interactive demolding direction - Direction de démoulage interactive + Interactive demolding direction + Direction de démoulage interactive - Mesh - Maillage + Mesh + Maillage - - + + CmdMeshDifference - Mesh - Maillage + Mesh + Maillage - Difference - Différence + Difference + Différence - - + + CmdMeshEvaluateFacet - Mesh - Maillage + Mesh + Maillage - Face info - Infos sur la face + Face info + Infos sur la face - Information about face - Informations sur la face + Information about face + Informations sur la face - - + + CmdMeshEvaluateSolid - Mesh - Maillage + Mesh + Maillage - Check solid mesh - Vérifier le maillage solide + Check solid mesh + Vérifier le maillage solide - Checks whether the mesh is a solid - Vérifie si le maillage est un solide + Checks whether the mesh is a solid + Vérifie si le maillage est un solide - - + + CmdMeshEvaluation - Mesh - Maillage + Mesh + Maillage - Opens a dialog to analyze and repair a mesh - Ouvre une fenêtre permettant d'analyser et de réparer un maillage + Opens a dialog to analyze and repair a mesh + Ouvre une fenêtre permettant d'analyser et de réparer un maillage - Evaluate && Repair mesh... - Évaluer et réparer un maillage... + Evaluate && Repair mesh... + Évaluer et réparer un maillage... - - + + CmdMeshExMakeMesh - Mesh - Maillage + Mesh + Maillage - Make a Box - Créer un cube + Make a Box + Créer un cube - - + + CmdMeshExMakeTool - Mesh - Maillage + Mesh + Maillage - Make a Tool - Créer un outil + Make a Tool + Créer un outil - - + + CmdMeshExMakeUnion - Mesh - Maillage + Mesh + Maillage - Make Union - Union + Make Union + Union - - + + CmdMeshExport - Mesh - Maillage + Mesh + Maillage - Export mesh... - Exporter le maillage... + Export mesh... + Exporter le maillage... - Exports a mesh to file - Exporte le maillage dans un fichier + Exports a mesh to file + Exporte le maillage dans un fichier - - + + CmdMeshFillInteractiveHole - Mesh - Maillage + Mesh + Maillage - Close hole - Boucher un trou + Close hole + Boucher un trou - Close holes interactively - Bouche un trou de manière interactive + Close holes interactively + Bouche un trou de manière interactive - - + + CmdMeshFillupHoles - Mesh - Maillage + Mesh + Maillage - Fill holes... - Remplir les trous... + Fill holes... + Remplir les trous... - Fill holes of the mesh - Remplit un trou de manière interactive + Fill holes of the mesh + Remplit un trou de manière interactive - - + + CmdMeshFlipNormals - Mesh - Maillage + Mesh + Maillage - Flip normals - Inverser les normales + Flip normals + Inverser les normales - Flips the normals of the mesh - Inverse les normales du maillage + Flips the normals of the mesh + Inverse les normales du maillage - - + + CmdMeshFromGeometry - Mesh - Maillage + Mesh + Maillage - Create mesh from geometry... - Créer un maillage depuis une géométrie... + Create mesh from geometry... + Créer un maillage depuis une géométrie... - Create mesh from the selected geometry - Crée un maillage à partir de la géométrie sélectionnée + Create mesh from the selected geometry + Crée un maillage à partir de la géométrie sélectionnée - - + + CmdMeshFromPartShape - Mesh - Maillage + Mesh + Maillage - Create mesh from shape... - Créer un maillage à partir d'une forme... + Create mesh from shape... + Créer un maillage à partir d'une forme... - Tessellate shape - Tessellation de la forme + Tessellate shape + Tessellation de la forme - - + + CmdMeshHarmonizeNormals - Mesh - Maillage + Mesh + Maillage - Harmonize normals - Harmoniser les normales + Harmonize normals + Harmoniser les normales - Harmonizes the normals of the mesh - Harmonise les normales du maillage + Harmonizes the normals of the mesh + Harmonise les normales du maillage - - + + CmdMeshImport - Mesh - Maillage + Mesh + Maillage - Import mesh... - Importer un maillage... + Import mesh... + Importer un maillage... - Imports a mesh from file - Importe un maillage depuis un fichier + Imports a mesh from file + Importe un maillage depuis un fichier - - + + CmdMeshIntersection - Mesh - Maillage + Mesh + Maillage - Intersection - Intersection + Intersection + Intersection - - + + CmdMeshPolyCut - Mesh - Maillage + Mesh + Maillage - Cut mesh - Couper le maillage + Cut mesh + Couper le maillage - Cuts a mesh with a picked polygon - Coupe un maillage à l'aide du polygone sélectionné + Cuts a mesh with a picked polygon + Coupe un maillage à l'aide du polygone sélectionné - - + + CmdMeshPolySegm - Mesh - Maillage + Mesh + Maillage - Make segment - Créer un segment + Make segment + Créer un segment - Creates a mesh segment - Crée un segment de maillage + Creates a mesh segment + Crée un segment de maillage - - + + CmdMeshPolySelect - Mesh - Maillage + Mesh + Maillage - Select mesh - Sélectionnez un maillage + Select mesh + Sélectionnez un maillage - Select an area of the mesh - Sélectionnez une zone du maillage + Select an area of the mesh + Sélectionnez une zone du maillage - - + + CmdMeshPolySplit - Mesh - Maillage + Mesh + Maillage - Split mesh - Diviser un maillage + Split mesh + Diviser un maillage - Splits a mesh into two meshes - Divise un maillage en deux + Splits a mesh into two meshes + Divise un maillage en deux - - + + CmdMeshPolyTrim - Mesh - Maillage + Mesh + Maillage - Trim mesh - Découper + Trim mesh + Découper - Trims a mesh with a picked polygon - Découper un maillage avec une succession de points + Trims a mesh with a picked polygon + Découper un maillage avec une succession de points - - + + CmdMeshRemoveCompByHand - Mesh - Maillage + Mesh + Maillage - Remove components by hand... - Supprimer manuellement des composants... + Remove components by hand... + Supprimer manuellement des composants... - Mark a component to remove it from the mesh - Marque un composant pour le supprimer du maillage + Mark a component to remove it from the mesh + Marque un composant pour le supprimer du maillage - - + + CmdMeshRemoveComponents - Mesh - Maillage + Mesh + Maillage - Remove components... - Supprimer des composants... + Remove components... + Supprimer des composants... - Remove topologic independent components from the mesh - Supprimer les composants de topologie indépendants du maillage + Remove topologic independent components from the mesh + Supprimer les composants de topologie indépendants du maillage - - + + CmdMeshSegmentation - Mesh - Maillage + Mesh + Maillage - Create mesh segments... - Diviser le maillage... + Create mesh segments... + Diviser le maillage... - Create mesh segments - Diviser un maillage + Create mesh segments + Diviser un maillage - - + + CmdMeshSmoothing - Mesh - Maillage + Mesh + Maillage - Smooth... - Lisser... + Smooth... + Lisser... - Smooth the selected meshes - Lisse les maillages sélectionnés + Smooth the selected meshes + Lisse les maillages sélectionnés - - + + CmdMeshToolMesh - Mesh - Maillage + Mesh + Maillage - Segment by tool mesh - Segment à partir d'un maillage + Segment by tool mesh + Segment à partir d'un maillage - Creates a segment from a given tool mesh - Crée un segment à l'aide d'un outil de maillage + Creates a segment from a given tool mesh + Crée un segment à l'aide d'un outil de maillage - - + + CmdMeshTransform - Mesh - Maillage + Mesh + Maillage - Transform mesh - Transformer le maillage + Transform mesh + Transformer le maillage - Rotate or move a mesh - Rotation ou déplacement du maillage + Rotate or move a mesh + Rotation ou déplacement du maillage - - + + CmdMeshTrimByPlane - Mesh - Maillage + Mesh + Maillage - Trim mesh with a plane - Ajuster le maillage avec un plan + Trim mesh with a plane + Ajuster le maillage avec un plan - Trims a mesh with a plane - Ajuste le maillage avec un plan + Trims a mesh with a plane + Ajuste le maillage avec un plan - - + + CmdMeshUnion - Mesh - Maillage + Mesh + Maillage - Union - Union + Union + Union - - + + CmdMeshVertexCurvature - Mesh - Maillage + Mesh + Maillage - Calculates the curvature of the vertices of a mesh - Calcule la courbure des sommets du maillage + Calculates the curvature of the vertices of a mesh + Calcule la courbure des sommets du maillage - Curvature plot - Tracé de courbure + Curvature plot + Tracé de courbure - - + + CmdMeshVertexCurvatureInfo - Mesh - Maillage + Mesh + Maillage - Curvature info - Infos de courbure + Curvature info + Infos de courbure - Information about curvature - Informations sur la courbure + Information about curvature + Informations sur la courbure - - + + MeshGui::DlgEvaluateMesh - &Help - &Aide + &Help + &Aide - F1 - F1 + F1 + F1 - &Close - &Fermer + &Close + &Fermer - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - Informations sur le maillage + Mesh information + Informations sur le maillage - No information - Aucune information + No information + Aucune information - Number of points: - Nombre de points : + Number of points: + Nombre de points : - Number of edges: - Nombre de contours : + Number of edges: + Nombre de contours : - Refresh - Actualiser + Refresh + Actualiser - Analyze - Analyser + Analyze + Analyser - Repair - Réparer + Repair + Réparer - Orientation - Orientation + Orientation + Orientation - Degenerated faces - Faces dégénérées + Degenerated faces + Faces dégénérées - Face indices - Indices des faces + Face indices + Indices des faces - Number of faces: - Nombre de faces : + Number of faces: + Nombre de faces : - Duplicated faces - Faces dupliquées + Duplicated faces + Faces dupliquées - Duplicated points - Points dupliqués + Duplicated points + Points dupliqués - Non-manifolds - Non-manifolds + Non-manifolds + Non-manifolds - Self-intersections - Collisions internes + Self-intersections + Collisions internes - All above tests together - Tous les tests ensemble + All above tests together + Tous les tests ensemble - Repetitive repair - Réparation répétitive + Repetitive repair + Réparation répétitive - Evaluate & Repair Mesh - Évaluer et réparer un maillage + Evaluate & Repair Mesh + Évaluer et réparer un maillage - Folds on surface - Plis sur la surface + Folds on surface + Plis sur la surface - - + + MeshGui::DlgEvaluateMeshImp - No information - Aucune information + No information + Aucune information - Invalid neighbour indices - Indices voisins invalides + Invalid neighbour indices + Indices voisins invalides - Invalid face indices - Indices de face invalides + Invalid face indices + Indices de face invalides - Invalid point indices - Indices de point invalides + Invalid point indices + Indices de point invalides - Multiple point indices - Indices de point multiples + Multiple point indices + Indices de point multiples - Non-manifolds - Non-manifolds + Non-manifolds + Non-manifolds - Cannot remove non-manifolds - Impossible de supprimer les non-manifolds + Cannot remove non-manifolds + Impossible de supprimer les non-manifolds - No selection - Aucune sélection + No selection + Aucune sélection - No flipped normals - Aucune normale inversée + No flipped normals + Aucune normale inversée - %1 flipped normals - %1 normales inversées + %1 flipped normals + %1 normales inversées - No non-manifolds - Aucun non-manifold + No non-manifolds + Aucun non-manifold - %1 non-manifolds - %1 non-manifolds + %1 non-manifolds + %1 non-manifolds - No invalid indices - Aucun indice invalide + No invalid indices + Aucun indice invalide - No degenerations - Aucune dégénération + No degenerations + Aucune dégénération - %1 degenerated faces - %1 faces dégénérées + %1 degenerated faces + %1 faces dégénérées - No duplicated faces - Aucune face dupliquée + No duplicated faces + Aucune face dupliquée - %1 duplicated faces - %1 faces dupliquées + %1 duplicated faces + %1 faces dupliquées - No duplicated points - Aucun point dupliqué + No duplicated points + Aucun point dupliqué - Duplicated points - Points dupliqués + Duplicated points + Points dupliqués - Orientation - Orientation + Orientation + Orientation - Indices - Indices + Indices + Indices - Degenerations - Dégénérations + Degenerations + Dégénérations - Duplicated faces - Faces dupliquées + Duplicated faces + Faces dupliquées - No self-intersections - Aucune collision interne + No self-intersections + Aucune collision interne - Self-intersections - Collisions internes + Self-intersections + Collisions internes - Mesh repair - Réparer le maillage + Mesh repair + Réparer le maillage - Flipped normals found - Normales inversées trouvées + Flipped normals found + Normales inversées trouvées - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Vérification échouée en raison de plis sur la surface. Exécutez d'abord la commande "réparer les plis" + Vérification échouée en raison de plis sur la surface. Exécutez d'abord la commande "réparer les plis" - No folds on surface - Aucun pli sur la surface + No folds on surface + Aucun pli sur la surface - %1 folds on surface - %1 plis sur la surface + %1 folds on surface + %1 plis sur la surface - Folds - Plis + Folds + Plis - - + + MeshGui::DlgRegularSolid - Regular Solid - Solide régulier + Regular Solid + Solide régulier - &Create - &Créer + &Create + &Créer - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - &Fermer + Cl&ose + &Fermer - Alt+O - Alt+F + Alt+O + Alt+F - Solid: - Solide : + Solid: + Solide : - Cube - Cube + Cube + Cube - Cylinder - Cylindre + Cylinder + Cylindre - Cone - Cône + Cone + Cône - Sphere - Sphère + Sphere + Sphère - Ellipsoid - Ellipsoïde + Ellipsoid + Ellipsoïde - Torus - Tore + Torus + Tore - Height: - Hauteur : + Height: + Hauteur : - Length: - Longueur : + Length: + Longueur : - Width: - Largeur : + Width: + Largeur : - Radius: - Rayon : + Radius: + Rayon : - Closed - Fermé + Closed + Fermé - Sampling: - Numérisation : + Sampling: + Numérisation : - Edge length: - Longueur du contour : + Edge length: + Longueur du contour : - Radius 1: - Rayon 1 : + Radius 1: + Rayon 1 : - Radius 2: - Rayon 2 : + Radius 2: + Rayon 2 : - - + + MeshGui::DlgRegularSolidImp - Create %1 - Créer %1 + Create %1 + Créer %1 - No active document - Aucun document actif + No active document + Aucun document actif - - + + MeshGui::DlgSettingsMeshView - Mesh view - Vue du maillage + Mesh view + Vue du maillage - Two-side rendering - Rendu biface + Two-side rendering + Rendu biface - Backface color - Couleur de la face arrière + Backface color + Couleur de la face arrière - Smoothing - Lissage + Smoothing + Lissage - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Il s'agit du plus petit angle entre deux faces dont les normales sont calculées pour un ombrage plat.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Si l'angle entre les normales de deux faces voisines est plus petit que l'angle de pliage, les faces seront traitées en ombrage lissé autour de leur arête commune.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Il s'agit du plus petit angle entre deux faces dont les normales sont calculées pour un ombrage plat.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Si l'angle entre les normales de deux faces voisines est plus petit que l'angle de pliage, les faces seront traitées en ombrage lissé autour de leur arête commune.</p></body></html> - Crease angle - Angle de pliage + Crease angle + Angle de pliage - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Ombrage plat/Ombrage Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Définit l'apparence des surfaces</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Avec l'ombrage plat, les normales des surfaces ne sont pas définies par vertex, ce qui entraîne une apparence irréelle des surfaces courbes, alors que l'ombrage Phong produit une apparence plus lisse. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Si cette option est activée, l'ombrage Phong sera utilisé, sinon l'ombrage plat sera utilisé.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Ombrage plat/Ombrage Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Définit l'apparence des surfaces</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Avec l'ombrage plat, les normales des surfaces ne sont pas définies par vertex, ce qui entraîne une apparence irréelle des surfaces courbes, alors que l'ombrage Phong produit une apparence plus lisse. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Si cette option est activée, l'ombrage Phong sera utilisé, sinon l'ombrage plat sera utilisé.</p></body></html> - Define normal per vertex - Définir les normales par vertex + Define normal per vertex + Définir les normales par vertex - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Définir les normales par vertex est aussi appelé <span style=" font-style:italic;">ombrage Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">alors que définir les normales par face est appelé</span>ombrage plat<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Définir les normales par vertex est aussi appelé <span style=" font-style:italic;">ombrage Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">alors que définir les normales par face est appelé</span>ombrage plat<span style=" font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - Apparence par défaut pour les nouveaux maillages + Default appearance for new meshes + Apparence par défaut pour les nouveaux maillages - Default line color - Couleur de ligne par défaut + Default line color + Couleur de ligne par défaut - Mesh transparency - Transparence des maillages + Mesh transparency + Transparence des maillages - Default mesh color - Couleur par défaut des maillages + Default mesh color + Couleur par défaut des maillages - Show bounding-box for highlighted or selected meshes - Afficher le volume capable des mailles en surbrillance ou sélectionnées + Show bounding-box for highlighted or selected meshes + Afficher le volume capable des mailles en surbrillance ou sélectionnées - Line transparency - Transparence de ligne + Line transparency + Transparence de ligne - - + + MeshGui::DlgSmoothing - Smoothing - Lissage + Smoothing + Lissage - Method - Méthode + Method + Méthode - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - Paramètre + Parameter + Paramètre - Iterations: - Itérations : + Iterations: + Itérations : - Lambda: - Lambda : + Lambda: + Lambda : - Mu: - Mu : + Mu: + Mu : - Only selection - Seulement la sélection + Only selection + Seulement la sélection - - + + MeshGui::MeshFaceAddition - Add triangle - Ajouter un triangle + Add triangle + Ajouter un triangle - Flip normal - Inverser les normales + Flip normal + Inverser les normales - Clear - Effacer + Clear + Effacer - Finish - Terminer + Finish + Terminer - - + + MeshGui::MeshFillHole - Finish - Terminer + Finish + Terminer - - + + MeshGui::RemoveComponents - Remove components - Supprimer des composants + Remove components + Supprimer des composants - Select - Sélectionner + Select + Sélectionner - Select whole component - Sélectionner le composant entier + Select whole component + Sélectionner le composant entier - Pick triangle - Choisissez un triangle + Pick triangle + Choisissez un triangle - < faces than - < de faces que + < faces than + < de faces que - Region - Région + Region + Région - Components - Composants + Components + Composants - All - Tous + All + Tous - Deselect - Dé-sélectionner + Deselect + Dé-sélectionner - Deselect whole component - Dé-sélectionner le composant entier + Deselect whole component + Dé-sélectionner le composant entier - > faces than - > de faces que + > faces than + > de faces que - Region options - Options de région + Region options + Options de région - Respect only triangles with normals facing screen - Respecter seulement les triangles dont les normales font face à écran + Respect only triangles with normals facing screen + Respecter seulement les triangles dont les normales font face à écran - Respect only visible triangles - Respecter uniquement les triangles visibles + Respect only visible triangles + Respecter uniquement les triangles visibles - - + + MeshGui::Segmentation - Mesh segmentation - Segmentation du maillage + Mesh segmentation + Segmentation du maillage - Smooth mesh - Lissage du maillage + Smooth mesh + Lissage du maillage - Plane - Plan + Plane + Plan - Tolerance - Tolérance + Tolerance + Tolérance - Minumum number of faces - Nombre minimum de faces + Minumum number of faces + Nombre minimum de faces - Cylinder - Cylindre + Cylinder + Cylindre - Radius - Rayon + Radius + Rayon - Tolerance (Flat) - Tolérance (plat) + Tolerance (Flat) + Tolérance (plat) - Tolerance (Curved) - Tolérance (courbé) + Tolerance (Curved) + Tolérance (courbé) - Minimum number of faces - Nombre minimum de faces + Minimum number of faces + Nombre minimum de faces - Sphere - Sphère + Sphere + Sphère - - + + MeshGui::Selection - Selection - Sélection + Selection + Sélection - Add - Ajouter + Add + Ajouter - Clear - Effacer + Clear + Effacer - Respect only visible triangles - Respecter uniquement les triangles visibles + Respect only visible triangles + Respecter uniquement les triangles visibles - Respect only triangles with normals facing screen - Respecter seulement les triangles dont les normales font face à écran + Respect only triangles with normals facing screen + Respecter seulement les triangles dont les normales font face à écran - Use a brush tool to select the area - Utiliser un outil pinceau pour sélectionner une zone + Use a brush tool to select the area + Utiliser un outil pinceau pour sélectionner une zone - Clears completely the selected area - Nettoyer complètement la zone sélectionnée + Clears completely the selected area + Nettoyer complètement la zone sélectionnée - - + + MeshGui::TaskRemoveComponents - Delete - Supprimer + Delete + Supprimer - Invert - Inverser + Invert + Inverser - - + + Mesh_TrimByPlane - Select plane - Sélectionnez un plan + Select plane + Sélectionnez un plan - Please select a plane at which you trim the mesh. - Merci de sélectionner un plan auquel ajuster le maillage. + Please select a plane at which you trim the mesh. + Merci de sélectionner un plan auquel ajuster le maillage. - - + + Mesh_Union - OpenSCAD - OpenSCAD + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - Une erreur inconnue est survenue pendant le fonctionnement de OpenSCAD. + Unknwon error occured while running OpenSCAD. + Une erreur inconnue est survenue pendant le fonctionnement de OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - OpenSCAD n'as pas pu être trouvé dans votre système. -Merci de visiter http://www.openscad.org/index.html pour l'installer. + OpenSCAD n'as pas pu être trouvé dans votre système. +Merci de visiter http://www.openscad.org/index.html pour l'installer. - - + + QDockWidget - Evaluate & Repair Mesh - Évaluer et réparer un maillage + Evaluate & Repair Mesh + Évaluer et réparer un maillage - - + + QObject - Import mesh - Importer un maillage + Import mesh + Importer un maillage - Export mesh - Exporter un maillage + Export mesh + Exporter un maillage - Solid Mesh - Maillage solide + Solid Mesh + Maillage solide - Boundings - Limites englobantes + Boundings + Limites englobantes - Fill holes - Remplir les trous + Fill holes + Remplir les trous - Fill holes with maximum number of edges: - Remplir les trous avec un nombre maximum de contours : + Fill holes with maximum number of edges: + Remplir les trous avec un nombre maximum de contours : - Binary STL (*.stl) - STL binaire (*.stl) + Binary STL (*.stl) + STL binaire (*.stl) - ASCII STL (*.ast) - STL ASCII (*.ast) + ASCII STL (*.ast) + STL ASCII (*.ast) - Binary Mesh (*.bms) - Maillage binaire (*.bms) + Binary Mesh (*.bms) + Maillage binaire (*.bms) - Alias Mesh (*.obj) - Maillage Alias (*.obj) + Alias Mesh (*.obj) + Maillage Alias (*.obj) - Inventor V2.1 ascii (*.iv) - ASCII Inventor V2.1 (*.iv) + Inventor V2.1 ascii (*.iv) + ASCII Inventor V2.1 (*.iv) - All Files (*.*) - Tous les fichiers (*.*) + All Files (*.*) + Tous les fichiers (*.*) - ASCII STL (*.stl) - STL ASCII (*.stl) + ASCII STL (*.stl) + STL ASCII (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - VRML 2.0 compressé (*.wrz) + Compressed VRML 2.0 (*.wrz) + VRML 2.0 compressé (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Module Python(*.py) + Python module def (*.py) + Module Python(*.py) - Meshing Tolerance - Tolérance de maillage + Meshing Tolerance + Tolérance de maillage - Enter tolerance for meshing geometry: - Saisir la tolérance pour la géométrie maillée : + Enter tolerance for meshing geometry: + Saisir la tolérance pour la géométrie maillée : - The mesh '%1' is a solid. - Le maillage '%1' est un solide. + The mesh '%1' is a solid. + Le maillage '%1' est un solide. - The mesh '%1' is not a solid. - Le maillage '%1' n'est pas un solide. + The mesh '%1' is not a solid. + Le maillage '%1' n'est pas un solide. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Points: %1, Contours: %2 Faces: %3] + [Points: %1, Edges: %2 Faces: %3] + [Points: %1, Contours: %2 Faces: %3] - Leave info mode - Quitter le mode d'information + Leave info mode + Quitter le mode d'information - Index: %1 - Index : %1 + Index: %1 + Index : %1 - Leave hole-filling mode - Quitter le mode de remplissage des trous + Leave hole-filling mode + Quitter le mode de remplissage des trous - Leave removal mode - Quitter le mode de suppression + Leave removal mode + Quitter le mode de suppression - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Tous les fichiers de maillage (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + Tous les fichiers de maillage (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Polygone de Stanford (*.ply) + Stanford Polygon (*.ply) + Polygone de Stanford (*.ply) - Object File Format (*.off) - Object File Format (*.off) + Object File Format (*.off) + Object File Format (*.off) - Standford Polygon (*.ply) - Standford Polygon (*.ply) + Standford Polygon (*.ply) + Standford Polygon (*.ply) - Delete selected faces - Supprimer les faces sélectionnées + Delete selected faces + Supprimer les faces sélectionnées - Clear selected faces - Dé-sélectionner les faces sélectionnées + Clear selected faces + Dé-sélectionner les faces sélectionnées - Annotation - Annotation + Annotation + Annotation - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - Tous les fichiers de maillage (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Tous les fichiers de maillage (*.stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - X3D Extensible 3D (*.x3d) + X3D Extensible 3D (*.x3d) + X3D Extensible 3D (*.x3d) - - X3D Extensible 3D (*.x3d) - - - - + + Workbench - Analyze - Analyser + Analyze + Analyser - Boolean - Opération booléenne + Boolean + Opération booléenne - &Meshes - &Maillages + &Meshes + &Maillages - Mesh tools - Outils de maillage + Mesh tools + Outils de maillage - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_hr.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_hr.qm index 9418f6a81..00017475d 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_hr.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_hr.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_hr.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_hr.ts index 3f4986d93..314ae41b6 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_hr.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_hr.ts @@ -1,1312 +1,1308 @@ - + CmdMeshAddFacet - Mesh - Mreža + Mesh + Mreža - Add triangle - Dodaj trokut + Add triangle + Dodaj trokut - Add triangle manually to a mesh - Ručno dodaj trokut mreži + Add triangle manually to a mesh + Ručno dodaj trokut mreži - - + + CmdMeshBoundingBox - Mesh - Mreža + Mesh + Mreža - Boundings info... - Informacije o granicama... + Boundings info... + Informacije o granicama... - Shows the boundings of the selected mesh - Prikazuje granicu odabrane mreže + Shows the boundings of the selected mesh + Prikazuje granicu odabrane mreže - - + + CmdMeshBuildRegularSolid - Mesh - Mreža + Mesh + Mreža - Regular solid... - Obično tijelo... + Regular solid... + Obično tijelo... - Builds a regular solid - Kreira obično tijelo + Builds a regular solid + Kreira obično tijelo - - + + CmdMeshDemolding - Interactive demolding direction - Smjer interaktivnog oblikovanja + Interactive demolding direction + Smjer interaktivnog oblikovanja - Mesh - Mreža + Mesh + Mreža - - + + CmdMeshDifference - Mesh - Mreža + Mesh + Mreža - Difference - Razlika + Difference + Razlika - - + + CmdMeshEvaluateFacet - Mesh - Mreža + Mesh + Mreža - Face info - Informacije površine + Face info + Informacije površine - Information about face - Informacije o površini + Information about face + Informacije o površini - - + + CmdMeshEvaluateSolid - Mesh - Mreža + Mesh + Mreža - Check solid mesh - Provjerite tijelo MESH-a + Check solid mesh + Provjerite tijelo MESH-a - Checks whether the mesh is a solid - Provjerava je li MESH tijelo + Checks whether the mesh is a solid + Provjerava je li MESH tijelo - - + + CmdMeshEvaluation - Mesh - Mreža + Mesh + Mreža - Opens a dialog to analyze and repair a mesh - Otvara dijalog za analizu i popravak MESH-a + Opens a dialog to analyze and repair a mesh + Otvara dijalog za analizu i popravak MESH-a - Evaluate && Repair mesh... - Procijeni i Pop&ravi MESH... + Evaluate && Repair mesh... + Procijeni i Pop&ravi MESH... - - + + CmdMeshExMakeMesh - Mesh - Mreža + Mesh + Mreža - Make a Box - Napravi kvadar + Make a Box + Napravi kvadar - - + + CmdMeshExMakeTool - Mesh - Mreža + Mesh + Mreža - Make a Tool - Napravi Alat + Make a Tool + Napravi Alat - - + + CmdMeshExMakeUnion - Mesh - Mreža + Mesh + Mreža - Make Union - Napravi uniju + Make Union + Napravi uniju - - + + CmdMeshExport - Mesh - Mreža + Mesh + Mreža - Export mesh... - Izvoz MESH-a... + Export mesh... + Izvoz MESH-a... - Exports a mesh to file - Izvoz MESH-a u datoteku + Exports a mesh to file + Izvoz MESH-a u datoteku - - + + CmdMeshFillInteractiveHole - Mesh - Mreža + Mesh + Mreža - Close hole - Zatvori rupe + Close hole + Zatvori rupe - Close holes interactively - Zatvori rupe interaktivno + Close holes interactively + Zatvori rupe interaktivno - - + + CmdMeshFillupHoles - Mesh - Mreža + Mesh + Mreža - Fill holes... - Ispuni rupe... + Fill holes... + Ispuni rupe... - Fill holes of the mesh - Ispuni rupe MESH-a + Fill holes of the mesh + Ispuni rupe MESH-a - - + + CmdMeshFlipNormals - Mesh - Mreža + Mesh + Mreža - Flip normals - Zrcali normale + Flip normals + Zrcali normale - Flips the normals of the mesh - Zrcali normale MESH-a + Flips the normals of the mesh + Zrcali normale MESH-a - - + + CmdMeshFromGeometry - Mesh - Mreža + Mesh + Mreža - Create mesh from geometry... - Stvaranje MESH iz geometrije ... + Create mesh from geometry... + Stvaranje MESH iz geometrije ... - Create mesh from the selected geometry - Stvori MESH od odabranih objekata + Create mesh from the selected geometry + Stvori MESH od odabranih objekata - - + + CmdMeshFromPartShape - Mesh - Mreža + Mesh + Mreža - Create mesh from shape... - Stvori mrežu od oblika ... + Create mesh from shape... + Stvori mrežu od oblika ... - Tessellate shape - Pretvori oblik u mrežu + Tessellate shape + Pretvori oblik u mrežu - - + + CmdMeshHarmonizeNormals - Mesh - Mreža + Mesh + Mreža - Harmonize normals - Uskladi normale + Harmonize normals + Uskladi normale - Harmonizes the normals of the mesh - Usklađuje normale MESH-a + Harmonizes the normals of the mesh + Usklađuje normale MESH-a - - + + CmdMeshImport - Mesh - Mreža + Mesh + Mreža - Import mesh... - Uvezi MESH... + Import mesh... + Uvezi MESH... - Imports a mesh from file - Uvoz MESH-a iz datoteke + Imports a mesh from file + Uvoz MESH-a iz datoteke - - + + CmdMeshIntersection - Mesh - Mreža + Mesh + Mreža - Intersection - Presjek + Intersection + Presjek - - + + CmdMeshPolyCut - Mesh - Mreža + Mesh + Mreža - Cut mesh - Izreži MESH + Cut mesh + Izreži MESH - Cuts a mesh with a picked polygon - Presjeca MESH sa odabranim poligonom + Cuts a mesh with a picked polygon + Presjeca MESH sa odabranim poligonom - - + + CmdMeshPolySegm - Mesh - Mreža + Mesh + Mreža - Make segment - Stvori segment + Make segment + Stvori segment - Creates a mesh segment - Stvara segment MESH-a + Creates a mesh segment + Stvara segment MESH-a - - + + CmdMeshPolySelect - Mesh - Mreža + Mesh + Mreža - Select mesh - Odaberi MESH + Select mesh + Odaberi MESH - Select an area of the mesh - Odaberite područje MESH-a + Select an area of the mesh + Odaberite područje MESH-a - - + + CmdMeshPolySplit - Mesh - Mreža + Mesh + Mreža - Split mesh - Podjeli MESH + Split mesh + Podjeli MESH - Splits a mesh into two meshes - Podijeli MESH na dva dijela + Splits a mesh into two meshes + Podijeli MESH na dva dijela - - + + CmdMeshPolyTrim - Mesh - Mreža + Mesh + Mreža - Trim mesh - Izreži mesh + Trim mesh + Izreži mesh - Trims a mesh with a picked polygon - Presjeca mrežu sa odabranim poligonom + Trims a mesh with a picked polygon + Presjeca mrežu sa odabranim poligonom - - + + CmdMeshRemoveCompByHand - Mesh - Mreža + Mesh + Mreža - Remove components by hand... - Ukloniti komponente ručno... + Remove components by hand... + Ukloniti komponente ručno... - Mark a component to remove it from the mesh - Označi komponenta koju želite uklonili iz MESH-a + Mark a component to remove it from the mesh + Označi komponenta koju želite uklonili iz MESH-a - - + + CmdMeshRemoveComponents - Mesh - Mreža + Mesh + Mreža - Remove components... - Ukloniti komponente... + Remove components... + Ukloniti komponente... - Remove topologic independent components from the mesh - Izvadite komponente neovisne o topologiji iz MESH-a + Remove topologic independent components from the mesh + Izvadite komponente neovisne o topologiji iz MESH-a - - + + CmdMeshSegmentation - Mesh - Mreža + Mesh + Mreža - Create mesh segments... - Kreiraj segmente mesh-a... + Create mesh segments... + Kreiraj segmente mesh-a... - Create mesh segments - Kreiraj segmente mesh-a + Create mesh segments + Kreiraj segmente mesh-a - - + + CmdMeshSmoothing - Mesh - Mreža + Mesh + Mreža - Smooth... - Izgladi... + Smooth... + Izgladi... - Smooth the selected meshes - Izgladi odabrani MESH + Smooth the selected meshes + Izgladi odabrani MESH - - + + CmdMeshToolMesh - Mesh - Mreža + Mesh + Mreža - Segment by tool mesh - Segmentiraj pomoću MESH-a + Segment by tool mesh + Segmentiraj pomoću MESH-a - Creates a segment from a given tool mesh - Stvara segment iz danog alata MESH-a + Creates a segment from a given tool mesh + Stvara segment iz danog alata MESH-a - - + + CmdMeshTransform - Mesh - Mreža + Mesh + Mreža - Transform mesh - Transformacija MESH-a + Transform mesh + Transformacija MESH-a - Rotate or move a mesh - Zakretanje ili premještanje MESH-a + Rotate or move a mesh + Zakretanje ili premještanje MESH-a - - + + CmdMeshTrimByPlane - Mesh - Mreža + Mesh + Mreža - Trim mesh with a plane - Trim mesh with a plane + Trim mesh with a plane + Trim mesh with a plane - Trims a mesh with a plane - Trims a mesh with a plane + Trims a mesh with a plane + Trims a mesh with a plane - - + + CmdMeshUnion - Mesh - Mreža + Mesh + Mreža - Union - Unija + Union + Unija - - + + CmdMeshVertexCurvature - Mesh - Mreža + Mesh + Mreža - Calculates the curvature of the vertices of a mesh - Izračunava zakrivljenost vrhova mreže + Calculates the curvature of the vertices of a mesh + Izračunava zakrivljenost vrhova mreže - Curvature plot - Iscrtavanje krivina + Curvature plot + Iscrtavanje krivina - - + + CmdMeshVertexCurvatureInfo - Mesh - Mreža + Mesh + Mreža - Curvature info - Informacije krivina + Curvature info + Informacije krivina - Information about curvature - Informacije o zakrivljenosti + Information about curvature + Informacije o zakrivljenosti - - + + MeshGui::DlgEvaluateMesh - &Help - &Pomoć + &Help + &Pomoć - F1 - F1 + F1 + F1 - &Close - &Zatvori + &Close + &Zatvori - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - Informacije MESH-a + Mesh information + Informacije MESH-a - No information - Nema informacija + No information + Nema informacija - Number of points: - Broj vrhova: + Number of points: + Broj vrhova: - Number of edges: - Broj rubova: + Number of edges: + Broj rubova: - Refresh - Osvježi + Refresh + Osvježi - Analyze - Analiziraj + Analyze + Analiziraj - Repair - Popravak + Repair + Popravak - Orientation - Orijentacija + Orientation + Orijentacija - Degenerated faces - Degenerirane površine + Degenerated faces + Degenerirane površine - Face indices - Indeksi površina + Face indices + Indeksi površina - Number of faces: - Broj površina: + Number of faces: + Broj površina: - Duplicated faces - Dvostruke površine + Duplicated faces + Dvostruke površine - Duplicated points - Dvostruki vrhovi + Duplicated points + Dvostruki vrhovi - Non-manifolds - Jednostruki + Non-manifolds + Jednostruki - Self-intersections - Preklapanja + Self-intersections + Preklapanja - All above tests together - Sve gore testovi zajedno + All above tests together + Sve gore testovi zajedno - Repetitive repair - Ponavljajući popravak + Repetitive repair + Ponavljajući popravak - Evaluate & Repair Mesh - Procijeni & Popravi MESH + Evaluate & Repair Mesh + Procijeni & Popravi MESH - Folds on surface - Nabori na površini + Folds on surface + Nabori na površini - - + + MeshGui::DlgEvaluateMeshImp - No information - Nema informacija + No information + Nema informacija - Invalid neighbour indices - Nevažeći susjedni indeksi + Invalid neighbour indices + Nevažeći susjedni indeksi - Invalid face indices - Nevaljani indeksi površina + Invalid face indices + Nevaljani indeksi površina - Invalid point indices - Nevažeća točka indeksa + Invalid point indices + Nevažeća točka indeksa - Multiple point indices - Višestruki indeksi točaka + Multiple point indices + Višestruki indeksi točaka - Non-manifolds - Jednostruki + Non-manifolds + Jednostruki - Cannot remove non-manifolds - Ne mogu ukloniti jednostruke + Cannot remove non-manifolds + Ne mogu ukloniti jednostruke - No selection - Nema odabira + No selection + Nema odabira - No flipped normals - Nema zrcaljenih normala + No flipped normals + Nema zrcaljenih normala - %1 flipped normals - %1 zrcaljenih normala + %1 flipped normals + %1 zrcaljenih normala - No non-manifolds - Nema jednostrukih + No non-manifolds + Nema jednostrukih - %1 non-manifolds - %1 jednostrukih + %1 non-manifolds + %1 jednostrukih - No invalid indices - Nema nevažećih indeksa + No invalid indices + Nema nevažećih indeksa - No degenerations - Nema degeneracija + No degenerations + Nema degeneracija - %1 degenerated faces - %1 degeneriranih površina + %1 degenerated faces + %1 degeneriranih površina - No duplicated faces - Nema dvostrukih površina + No duplicated faces + Nema dvostrukih površina - %1 duplicated faces - %1 dvostrukih površina + %1 duplicated faces + %1 dvostrukih površina - No duplicated points - Nema dvostrukih točaka + No duplicated points + Nema dvostrukih točaka - Duplicated points - Dvostruki vrhovi + Duplicated points + Dvostruki vrhovi - Orientation - Orijentacija + Orientation + Orijentacija - Indices - Indeksi + Indices + Indeksi - Degenerations - Degeneracije + Degenerations + Degeneracije - Duplicated faces - Dvostruke površine + Duplicated faces + Dvostruke površine - No self-intersections - Nema prekalpanja + No self-intersections + Nema prekalpanja - Self-intersections - Preklapanja + Self-intersections + Preklapanja - Mesh repair - Popravi MESH + Mesh repair + Popravi MESH - Flipped normals found - Pronađene zrcaljene normale + Flipped normals found + Pronađene zrcaljene normale - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Provjera nije uspjela zbog nabora na površini. + Provjera nije uspjela zbog nabora na površini. Molimo pokrenite naredbu za popravak nabora - No folds on surface - Bez nabora na površini + No folds on surface + Bez nabora na površini - %1 folds on surface - %1 nabori na površini + %1 folds on surface + %1 nabori na površini - Folds - Sklapanje + Folds + Sklapanje - - + + MeshGui::DlgRegularSolid - Regular Solid - Obično tijelo + Regular Solid + Obično tijelo - &Create - &Izradi + &Create + &Izradi - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - Za&tvori + Cl&ose + Za&tvori - Alt+O - Alt+O + Alt+O + Alt+O - Solid: - Čvrsto tijelo: + Solid: + Čvrsto tijelo: - Cube - Kocka + Cube + Kocka - Cylinder - Valjak + Cylinder + Valjak - Cone - Stožac + Cone + Stožac - Sphere - Kugla + Sphere + Kugla - Ellipsoid - Elipsoid + Ellipsoid + Elipsoid - Torus - Zavojnica + Torus + Zavojnica - Height: - Duljina: + Height: + Duljina: - Length: - Duljina: + Length: + Duljina: - Width: - Širina: + Width: + Širina: - Radius: - Polumjer: + Radius: + Polumjer: - Closed - Zatvoreno + Closed + Zatvoreno - Sampling: - Uzorkovanje: + Sampling: + Uzorkovanje: - Edge length: - Duljina ruba: + Edge length: + Duljina ruba: - Radius 1: - Polumjer 1: + Radius 1: + Polumjer 1: - Radius 2: - Polumjer 2: + Radius 2: + Polumjer 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Napravi %1 + Create %1 + Napravi %1 - No active document - Nema aktivnog dokumenta + No active document + Nema aktivnog dokumenta - - + + MeshGui::DlgSettingsMeshView - Mesh view - Pregled MESH-a + Mesh view + Pregled MESH-a - Two-side rendering - Dvostrano renderiranje + Two-side rendering + Dvostrano renderiranje - Backface color - Boja stražnje površine + Backface color + Boja stražnje površine - Smoothing - Izglađivanje + Smoothing + Izglađivanje - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> To je najmanji kut između dva lica gdje se normale izračunavaju za napraviti ravno sjenčanje. </p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Ako je kut između normale na dvije susjedne lica je manji od pregib kut, lica će biti smoothshaded oko njihove zajedničke ruba. </p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> To je najmanji kut između dva lica gdje se normale izračunavaju za napraviti ravno sjenčanje. </p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Ako je kut između normale na dvije susjedne lica je manji od pregib kut, lica će biti smoothshaded oko njihove zajedničke ruba. </p></body></html> - Crease angle - Nabor kuta + Crease angle + Nabor kuta - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Sa ravnim sjenčanjem normale površina nisu definiane po točkama što vodi do neprirodnog izgleda zakrivljenih površina, dok upotreba Phong sjenčanja vodi do boljeg izgleda. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Sa ravnim sjenčanjem normale površina nisu definiane po točkama što vodi do neprirodnog izgleda zakrivljenih površina, dok upotreba Phong sjenčanja vodi do boljeg izgleda. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - Define normal per vertex - Definiraj normalu po vrhu + Define normal per vertex + Definiraj normalu po vrhu - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Savjet</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Definiranje normale na vrh je također pozvao <span style=" font-style:italic;">Phong sjenčanje</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">pri definiranju normale po licu se zove</span> Stan <span style=" font-style:normal;">sjenčanje.</span> </p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Savjet</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Definiranje normale na vrh je također pozvao <span style=" font-style:italic;">Phong sjenčanje</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">pri definiranju normale po licu se zove</span> Stan <span style=" font-style:normal;">sjenčanje.</span> </p></body></html> - Default appearance for new meshes - Inicijalni izgled za nove MESH-eve + Default appearance for new meshes + Inicijalni izgled za nove MESH-eve - Default line color - Zadana boja linije + Default line color + Zadana boja linije - Mesh transparency - Transparentnost MESH-a + Mesh transparency + Transparentnost MESH-a - Default mesh color - Zadana boja MESH-a + Default mesh color + Zadana boja MESH-a - Show bounding-box for highlighted or selected meshes - Pokaži graničnu kutiju za istaknute ili odabrane mreže + Show bounding-box for highlighted or selected meshes + Pokaži graničnu kutiju za istaknute ili odabrane mreže - Line transparency - Transparentnost linije + Line transparency + Transparentnost linije - - + + MeshGui::DlgSmoothing - Smoothing - Izglađivanje + Smoothing + Izglađivanje - Method - Metoda + Method + Metoda - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - Parametar + Parameter + Parametar - Iterations: - Iteracije: + Iterations: + Iteracije: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - Only selection + Only selection + Only selection - - + + MeshGui::MeshFaceAddition - Add triangle - Dodaj trokut + Add triangle + Dodaj trokut - Flip normal - Okreni normalu + Flip normal + Okreni normalu - Clear - Brisanje + Clear + Brisanje - Finish - Završiti + Finish + Završiti - - + + MeshGui::MeshFillHole - Finish - Završiti + Finish + Završiti - - + + MeshGui::RemoveComponents - Remove components - Ukloniti komponente + Remove components + Ukloniti komponente - Select - Odaberite + Select + Odaberite - Select whole component - Odznači cijelu komponentu + Select whole component + Odznači cijelu komponentu - Pick triangle - Odaberite trokut + Pick triangle + Odaberite trokut - < faces than - < lica od + < faces than + < lica od - Region - Regija + Region + Regija - Components - Komponente + Components + Komponente - All - Sve + All + Sve - Deselect - Odznači + Deselect + Odznači - Deselect whole component - Odznači cijelu komponentu + Deselect whole component + Odznači cijelu komponentu - > faces than - > lica od + > faces than + > lica od - Region options - Opcije regija + Region options + Opcije regija - Respect only triangles with normals facing screen - Poštovanje samo trokuta s normalama prema zaslonu + Respect only triangles with normals facing screen + Poštovanje samo trokuta s normalama prema zaslonu - Respect only visible triangles - Poštovanje jedino vidljivih trokuta + Respect only visible triangles + Poštovanje jedino vidljivih trokuta - - + + MeshGui::Segmentation - Mesh segmentation - Segmentiranje mesh-a + Mesh segmentation + Segmentiranje mesh-a - Smooth mesh - Izgladi mesh + Smooth mesh + Izgladi mesh - Plane - Površina + Plane + Površina - Tolerance - Tolerancija + Tolerance + Tolerancija - Minumum number of faces - Minimalan broj ploha + Minumum number of faces + Minimalan broj ploha - Cylinder - Valjak + Cylinder + Valjak - Radius - Radijus + Radius + Radijus - Tolerance (Flat) - Tolerancija (Ravno) + Tolerance (Flat) + Tolerancija (Ravno) - Tolerance (Curved) - Tolerancija (Zakrivljeno) + Tolerance (Curved) + Tolerancija (Zakrivljeno) - Minimum number of faces - Minimalan broj ploha + Minimum number of faces + Minimalan broj ploha - Sphere - Kugla + Sphere + Kugla - - + + MeshGui::Selection - Selection - Izbor + Selection + Izbor - Add - Dodaj + Add + Dodaj - Clear - Brisanje + Clear + Brisanje - Respect only visible triangles - Poštovanje jedino vidljivih trokuta + Respect only visible triangles + Poštovanje jedino vidljivih trokuta - Respect only triangles with normals facing screen - Poštovanje samo trokuta s normalama prema zaslonu + Respect only triangles with normals facing screen + Poštovanje samo trokuta s normalama prema zaslonu - Use a brush tool to select the area - Use a brush tool to select the area + Use a brush tool to select the area + Use a brush tool to select the area - Clears completely the selected area - Clears completely the selected area + Clears completely the selected area + Clears completely the selected area - - + + MeshGui::TaskRemoveComponents - Delete - Izbriši + Delete + Izbriši - Invert - Invertiraj + Invert + Invertiraj - - + + Mesh_TrimByPlane - Select plane - Select plane + Select plane + Select plane - Please select a plane at which you trim the mesh. - Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. - - + + Mesh_Union - OpenSCAD - OpenSCAD + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - - + + QDockWidget - Evaluate & Repair Mesh - Procijeni & Popravi MESH + Evaluate & Repair Mesh + Procijeni & Popravi MESH - - + + QObject - Import mesh - Uvezi mrežu + Import mesh + Uvezi mrežu - Export mesh - Izvezi mrežu + Export mesh + Izvezi mrežu - Solid Mesh - Čvrsta mreža + Solid Mesh + Čvrsta mreža - Boundings - Granice + Boundings + Granice - Fill holes - Ispuni rupe + Fill holes + Ispuni rupe - Fill holes with maximum number of edges: - Ispunite rupe s maksimalnim brojem rubova: + Fill holes with maximum number of edges: + Ispunite rupe s maksimalnim brojem rubova: - Binary STL (*.stl) - Binarni STL (*.STL) + Binary STL (*.stl) + Binarni STL (*.STL) - ASCII STL (*.ast) - ASCII STL (*.AST) + ASCII STL (*.ast) + ASCII STL (*.AST) - Binary Mesh (*.bms) - Binarni MESH (*.BMS) + Binary Mesh (*.bms) + Binarni MESH (*.BMS) - Alias Mesh (*.obj) - Alias MESH (*.obj) + Alias Mesh (*.obj) + Alias MESH (*.obj) - Inventor V2.1 ascii (*.iv) - Izumitelj V2.1 ASCII (*.iv) + Inventor V2.1 ascii (*.iv) + Izumitelj V2.1 ASCII (*.iv) - All Files (*.*) - Sve datoteke (*.*) + All Files (*.*) + Sve datoteke (*.*) - ASCII STL (*.stl) - ASCII STL (*.STL) + ASCII STL (*.stl) + ASCII STL (*.STL) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - Komprimirani VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + Komprimirani VRML 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.NAS *.BDF) + Nastran (*.nas *.bdf) + Nastran (*.NAS *.BDF) - Python module def (*.py) - Python modul (*.py) + Python module def (*.py) + Python modul (*.py) - Meshing Tolerance - Tolerancija MESH-a + Meshing Tolerance + Tolerancija MESH-a - Enter tolerance for meshing geometry: - Unesite toleranciju geometrije MESH-a: + Enter tolerance for meshing geometry: + Unesite toleranciju geometrije MESH-a: - The mesh '%1' is a solid. - MESH '%1' je tijelo. + The mesh '%1' is a solid. + MESH '%1' je tijelo. - The mesh '%1' is not a solid. - MESH '%1' nije tijelo. + The mesh '%1' is not a solid. + MESH '%1' nije tijelo. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Vrhovi: %1, Rubovi: %2 Površine: %3] + [Points: %1, Edges: %2 Faces: %3] + [Vrhovi: %1, Rubovi: %2 Površine: %3] - Leave info mode - Zatvori info način rada + Leave info mode + Zatvori info način rada - Index: %1 - Indeks: %1 + Index: %1 + Indeks: %1 - Leave hole-filling mode - Zatvori način rada za popunjavanje otvora + Leave hole-filling mode + Zatvori način rada za popunjavanje otvora - Leave removal mode - Zatvori način rada za uklanjanje + Leave removal mode + Zatvori način rada za uklanjanje - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Sve datoteke mreže (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + Sve datoteke mreže (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Stanford Poligon (*.ply) + Stanford Polygon (*.ply) + Stanford Poligon (*.ply) - Object File Format (*.off) - Object File Format (*.off) + Object File Format (*.off) + Object File Format (*.off) - Standford Polygon (*.ply) - Standford Poligon (*. ply) + Standford Polygon (*.ply) + Standford Poligon (*. ply) - Delete selected faces - Izbriši odabrane površine + Delete selected faces + Izbriši odabrane površine - Clear selected faces - Izbriši odabrane površine + Clear selected faces + Izbriši odabrane površine - Annotation - Anotacija + Annotation + Anotacija - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - Sve MESH datoteke (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Sve MESH datoteke (*.stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - X3D Extensible 3D(*.x3d) + X3D Extensible 3D (*.x3d) + X3D Extensible 3D (*.x3d) - - X3D Extensible 3D (*.x3d) - - - - + + Workbench - Analyze - Analiziraj + Analyze + Analiziraj - Boolean - Boolean + Boolean + Boolean - &Meshes - &MESH-evi + &Meshes + &MESH-evi - Mesh tools - Alati mreže + Mesh tools + Alati mreže - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_hu.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_hu.qm index 80aba3161..9de35d51a 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_hu.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_hu.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_hu.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_hu.ts index 4a57ccfd1..86dc72f62 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_hu.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_hu.ts @@ -1,1312 +1,1308 @@ - + CmdMeshAddFacet - Mesh - Mesh + Mesh + Mesh - Add triangle - Háromszöget adjon hozzá + Add triangle + Háromszöget adjon hozzá - Add triangle manually to a mesh - Addjon háromszöget kézzel a hálóhoz + Add triangle manually to a mesh + Addjon háromszöget kézzel a hálóhoz - - + + CmdMeshBoundingBox - Mesh - Mesh + Mesh + Mesh - Boundings info... - Határolók információi... + Boundings info... + Határolók információi... - Shows the boundings of the selected mesh - Megmutatja a kiválasztott háló határvoalait + Shows the boundings of the selected mesh + Megmutatja a kiválasztott háló határvoalait - - + + CmdMeshBuildRegularSolid - Mesh - Mesh + Mesh + Mesh - Regular solid... - Szabályos szilárd test... + Regular solid... + Szabályos szilárd test... - Builds a regular solid - Szabályos szilárd testet épít + Builds a regular solid + Szabályos szilárd testet épít - - + + CmdMeshDemolding - Interactive demolding direction - Interaktív formárambontás iránya + Interactive demolding direction + Interaktív formárambontás iránya - Mesh - Mesh + Mesh + Mesh - - + + CmdMeshDifference - Mesh - Mesh + Mesh + Mesh - Difference - Különbség + Difference + Különbség - - + + CmdMeshEvaluateFacet - Mesh - Mesh + Mesh + Mesh - Face info - Felület infó + Face info + Felület infó - Information about face - Információ a felületről + Information about face + Információ a felületről - - + + CmdMeshEvaluateSolid - Mesh - Mesh + Mesh + Mesh - Check solid mesh - Szilárd háló ellenőrzése + Check solid mesh + Szilárd háló ellenőrzése - Checks whether the mesh is a solid - Ellenőrzi, ha a háló egy szilárd testet ad ki + Checks whether the mesh is a solid + Ellenőrzi, ha a háló egy szilárd testet ad ki - - + + CmdMeshEvaluation - Mesh - Mesh + Mesh + Mesh - Opens a dialog to analyze and repair a mesh - Megnyit egy párbeszédablakot, a háló elemezzéséehez és javításához + Opens a dialog to analyze and repair a mesh + Megnyit egy párbeszédablakot, a háló elemezzéséehez és javításához - Evaluate && Repair mesh... - Háló értékelése & javítása... + Evaluate && Repair mesh... + Háló értékelése & javítása... - - + + CmdMeshExMakeMesh - Mesh - Mesh + Mesh + Mesh - Make a Box - Make a Box + Make a Box + Make a Box - - + + CmdMeshExMakeTool - Mesh - Mesh + Mesh + Mesh - Make a Tool - Make a Tool + Make a Tool + Make a Tool - - + + CmdMeshExMakeUnion - Mesh - Mesh + Mesh + Mesh - Make Union - Make Union + Make Union + Make Union - - + + CmdMeshExport - Mesh - Mesh + Mesh + Mesh - Export mesh... - Háló exportálása... + Export mesh... + Háló exportálása... - Exports a mesh to file - Fájlba exportálja a hálót + Exports a mesh to file + Fájlba exportálja a hálót - - + + CmdMeshFillInteractiveHole - Mesh - Mesh + Mesh + Mesh - Close hole - Lyukat bezárja + Close hole + Lyukat bezárja - Close holes interactively - Interaktívan bezárja a lyukakat + Close holes interactively + Interaktívan bezárja a lyukakat - - + + CmdMeshFillupHoles - Mesh - Mesh + Mesh + Mesh - Fill holes... - Lyukak kitöltése... + Fill holes... + Lyukak kitöltése... - Fill holes of the mesh - A hálón lévő lyukak kitöltése + Fill holes of the mesh + A hálón lévő lyukak kitöltése - - + + CmdMeshFlipNormals - Mesh - Mesh + Mesh + Mesh - Flip normals - Normál tükrözés + Flip normals + Normál tükrözés - Flips the normals of the mesh - A háló normál tükrözése + Flips the normals of the mesh + A háló normál tükrözése - - + + CmdMeshFromGeometry - Mesh - Mesh + Mesh + Mesh - Create mesh from geometry... - Háló létrehozása a geometriából... + Create mesh from geometry... + Háló létrehozása a geometriából... - Create mesh from the selected geometry - Háló létrehozása a kijelölt geometriából + Create mesh from the selected geometry + Háló létrehozása a kijelölt geometriából - - + + CmdMeshFromPartShape - Mesh - Mesh + Mesh + Mesh - Create mesh from shape... - Hálós test létrehozása alakzatból... + Create mesh from shape... + Hálós test létrehozása alakzatból... - Tessellate shape - Mozaik alakja + Tessellate shape + Mozaik alakja - - + + CmdMeshHarmonizeNormals - Mesh - Mesh + Mesh + Mesh - Harmonize normals - Normálisok összehangolása + Harmonize normals + Normálisok összehangolása - Harmonizes the normals of the mesh - A hálón lévő normálisok összehangolása + Harmonizes the normals of the mesh + A hálón lévő normálisok összehangolása - - + + CmdMeshImport - Mesh - Mesh + Mesh + Mesh - Import mesh... - Háló importálása... + Import mesh... + Háló importálása... - Imports a mesh from file - A háló importálása fájlból + Imports a mesh from file + A háló importálása fájlból - - + + CmdMeshIntersection - Mesh - Mesh + Mesh + Mesh - Intersection - Metszet + Intersection + Metszet - - + + CmdMeshPolyCut - Mesh - Mesh + Mesh + Mesh - Cut mesh - Háló vágása + Cut mesh + Háló vágása - Cuts a mesh with a picked polygon - Háló kivágása a kiválasztott sokszög rácsvonallal + Cuts a mesh with a picked polygon + Háló kivágása a kiválasztott sokszög rácsvonallal - - + + CmdMeshPolySegm - Mesh - Mesh + Mesh + Mesh - Make segment - Szegmens létrehozása + Make segment + Szegmens létrehozása - Creates a mesh segment - A háló szegmens létrehozása + Creates a mesh segment + A háló szegmens létrehozása - - + + CmdMeshPolySelect - Mesh - Mesh + Mesh + Mesh - Select mesh - Háló kijelölése + Select mesh + Háló kijelölése - Select an area of the mesh - Jelöljön egy területet a hálón + Select an area of the mesh + Jelöljön egy területet a hálón - - + + CmdMeshPolySplit - Mesh - Mesh + Mesh + Mesh - Split mesh - Háló osztása + Split mesh + Háló osztása - Splits a mesh into two meshes - Háló osztása két részre + Splits a mesh into two meshes + Háló osztása két részre - - + + CmdMeshPolyTrim - Mesh - Mesh + Mesh + Mesh - Trim mesh - Háló levágása + Trim mesh + Háló levágása - Trims a mesh with a picked polygon - A háló levágása kiválaszott sokszöggel + Trims a mesh with a picked polygon + A háló levágása kiválaszott sokszöggel - - + + CmdMeshRemoveCompByHand - Mesh - Mesh + Mesh + Mesh - Remove components by hand... - Távolítsa el kézzel az összetevőket... + Remove components by hand... + Távolítsa el kézzel az összetevőket... - Mark a component to remove it from the mesh - Egy összetevő megjelölése a hálóból való eltávolításához + Mark a component to remove it from the mesh + Egy összetevő megjelölése a hálóból való eltávolításához - - + + CmdMeshRemoveComponents - Mesh - Mesh + Mesh + Mesh - Remove components... - Összetevők eltávolítása... + Remove components... + Összetevők eltávolítása... - Remove topologic independent components from the mesh - Vegye ki a topológiailag független részegységeket a hálóból + Remove topologic independent components from the mesh + Vegye ki a topológiailag független részegységeket a hálóból - - + + CmdMeshSegmentation - Mesh - Mesh + Mesh + Mesh - Create mesh segments... - Háló szegmensek létrehozása... + Create mesh segments... + Háló szegmensek létrehozása... - Create mesh segments - Háló szegmensek létrehozása + Create mesh segments + Háló szegmensek létrehozása - - + + CmdMeshSmoothing - Mesh - Mesh + Mesh + Mesh - Smooth... - Simítás... + Smooth... + Simítás... - Smooth the selected meshes - Kiválasztott háló simítása + Smooth the selected meshes + Kiválasztott háló simítása - - + + CmdMeshToolMesh - Mesh - Mesh + Mesh + Mesh - Segment by tool mesh - Metszet a háló eszközből + Segment by tool mesh + Metszet a háló eszközből - Creates a segment from a given tool mesh - A megadott háló eszközből készít egy metszetet + Creates a segment from a given tool mesh + A megadott háló eszközből készít egy metszetet - - + + CmdMeshTransform - Mesh - Mesh + Mesh + Mesh - Transform mesh - Háló átalakítás + Transform mesh + Háló átalakítás - Rotate or move a mesh - Háló forgatása vagy mozgatása + Rotate or move a mesh + Háló forgatása vagy mozgatása - - + + CmdMeshTrimByPlane - Mesh - Mesh + Mesh + Mesh - Trim mesh with a plane - Trim mesh with a plane + Trim mesh with a plane + Trim mesh with a plane - Trims a mesh with a plane - Trims a mesh with a plane + Trims a mesh with a plane + Trims a mesh with a plane - - + + CmdMeshUnion - Mesh - Mesh + Mesh + Mesh - Union - Egyesítés + Union + Egyesítés - - + + CmdMeshVertexCurvature - Mesh - Mesh + Mesh + Mesh - Calculates the curvature of the vertices of a mesh - Kiszámítja egy háló csúcspont görbületét + Calculates the curvature of the vertices of a mesh + Kiszámítja egy háló csúcspont görbületét - Curvature plot - Görbület terv + Curvature plot + Görbület terv - - + + CmdMeshVertexCurvatureInfo - Mesh - Mesh + Mesh + Mesh - Curvature info - Görbület információ + Curvature info + Görbület információ - Information about curvature - Görbület információk + Information about curvature + Görbület információk - - + + MeshGui::DlgEvaluateMesh - &Help - &Súgó + &Help + &Súgó - F1 - F1 + F1 + F1 - &Close - &Bezárás + &Close + &Bezárás - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - Háló információ + Mesh information + Háló információ - No information - Nincs információ + No information + Nincs információ - Number of points: - Pontok száma: + Number of points: + Pontok száma: - Number of edges: - Élek száma: + Number of edges: + Élek száma: - Refresh - Frissítés + Refresh + Frissítés - Analyze - Elemzése + Analyze + Elemzése - Repair - Javítás + Repair + Javítás - Orientation - Tájolás + Orientation + Tájolás - Degenerated faces - Elváltoztatott felület + Degenerated faces + Elváltoztatott felület - Face indices - Felületi jelzőszám + Face indices + Felületi jelzőszám - Number of faces: - Felületek száma: + Number of faces: + Felületek száma: - Duplicated faces - Felületek megduplázása + Duplicated faces + Felületek megduplázása - Duplicated points - Pontok megkettőzése + Duplicated points + Pontok megkettőzése - Non-manifolds - Nem szthatók + Non-manifolds + Nem szthatók - Self-intersections - Saját csomópontok + Self-intersections + Saját csomópontok - All above tests together - Minden fenti vizsgálat együtt + All above tests together + Minden fenti vizsgálat együtt - Repetitive repair - Ismétlődő javítás + Repetitive repair + Ismétlődő javítás - Evaluate & Repair Mesh - Háló értékelése & javítása + Evaluate & Repair Mesh + Háló értékelése & javítása - Folds on surface - Felszíní hajlítás + Folds on surface + Felszíní hajlítás - - + + MeshGui::DlgEvaluateMeshImp - No information - Nincs információ + No information + Nincs információ - Invalid neighbour indices - Érvénytelen szomszédos indexek + Invalid neighbour indices + Érvénytelen szomszédos indexek - Invalid face indices - Érvénytelen felület indexek + Invalid face indices + Érvénytelen felület indexek - Invalid point indices - Érvénytelen pont indexek + Invalid point indices + Érvénytelen pont indexek - Multiple point indices - Több pontos indexek + Multiple point indices + Több pontos indexek - Non-manifolds - Nem szthatók + Non-manifolds + Nem szthatók - Cannot remove non-manifolds - Nem lehet eltávolítani a nem-szétágazottakat + Cannot remove non-manifolds + Nem lehet eltávolítani a nem-szétágazottakat - No selection - Nincs kijelölés + No selection + Nincs kijelölés - No flipped normals - Nincsenek tükrözött normálisok + No flipped normals + Nincsenek tükrözött normálisok - %1 flipped normals - %1 tükrözött normalisok + %1 flipped normals + %1 tükrözött normalisok - No non-manifolds - Nincsenek nem-szétágazottak + No non-manifolds + Nincsenek nem-szétágazottak - %1 non-manifolds - %1 nem-szétágazott + %1 non-manifolds + %1 nem-szétágazott - No invalid indices - Nincsenek érvénytelen indexek + No invalid indices + Nincsenek érvénytelen indexek - No degenerations - Nincs elváltozás + No degenerations + Nincs elváltozás - %1 degenerated faces - %1 elváltozott felület + %1 degenerated faces + %1 elváltozott felület - No duplicated faces - Nincsenek duplikált felületek + No duplicated faces + Nincsenek duplikált felületek - %1 duplicated faces - %1 duplikált felület + %1 duplicated faces + %1 duplikált felület - No duplicated points - Nincsenek duplikált pontok + No duplicated points + Nincsenek duplikált pontok - Duplicated points - Pontok megkettőzése + Duplicated points + Pontok megkettőzése - Orientation - Tájolás + Orientation + Tájolás - Indices - Indexek + Indices + Indexek - Degenerations - Elváltozás + Degenerations + Elváltozás - Duplicated faces - Felületek megduplázása + Duplicated faces + Felületek megduplázása - No self-intersections - Nem belső-csomópontok + No self-intersections + Nem belső-csomópontok - Self-intersections - Saját csomópontok + Self-intersections + Saját csomópontok - Mesh repair - Háló javítása + Mesh repair + Háló javítása - Flipped normals found - Tükrözött normalist talált + Flipped normals found + Tükrözött normalist talált - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - A felület hajlításának ellenőrzése nem sikerült. + A felület hajlításának ellenőrzése nem sikerült. Kérjük először futtassa a hajlítás javítása parancsot - No folds on surface - Nem hajítható felület + No folds on surface + Nem hajítható felület - %1 folds on surface - %1 felület hajlítása + %1 folds on surface + %1 felület hajlítása - Folds - Hajlítás + Folds + Hajlítás - - + + MeshGui::DlgRegularSolid - Regular Solid - Szabályos szilárd test + Regular Solid + Szabályos szilárd test - &Create - Létrehozás &C + &Create + Létrehozás &C - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - Bezár + Cl&ose + Bezár - Alt+O - Alt+O + Alt+O + Alt+O - Solid: - Szilárd test: + Solid: + Szilárd test: - Cube - Kocka + Cube + Kocka - Cylinder - Henger + Cylinder + Henger - Cone - Kúp + Cone + Kúp - Sphere - Gömb + Sphere + Gömb - Ellipsoid - Ellipszoid + Ellipsoid + Ellipszoid - Torus - Tórusz + Torus + Tórusz - Height: - Magasság: + Height: + Magasság: - Length: - Hossz: + Length: + Hossz: - Width: - Szélesség: + Width: + Szélesség: - Radius: - Sugár: + Radius: + Sugár: - Closed - Zárva + Closed + Zárva - Sampling: - Mintavétel: + Sampling: + Mintavétel: - Edge length: - Él hossz: + Edge length: + Él hossz: - Radius 1: - Sugár 1: + Radius 1: + Sugár 1: - Radius 2: - Sugár 2: + Radius 2: + Sugár 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Létrehozás %1 + Create %1 + Létrehozás %1 - No active document - Nincs aktív dokumentum + No active document + Nincs aktív dokumentum - - + + MeshGui::DlgSettingsMeshView - Mesh view - Háló nézet + Mesh view + Háló nézet - Two-side rendering - Két oldali renderelés + Two-side rendering + Két oldali renderelés - Backface color - Hátsó lap szín + Backface color + Hátsó lap szín - Smoothing - Simítás + Smoothing + Simítás - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Ha a két felület között bezárt szög kisebb mint a gyűrődési szög, akkor a közös élen található felületek simák maradnak.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Ha a két felület között bezárt szög kisebb mint a gyűrődési szög, akkor a közös élen található felületek simák maradnak.</p></body></html> - Crease angle - Gyűrődési szög + Crease angle + Gyűrődési szög - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">A lapos árnyékolással a felületi normák nem vertexként definiáltak, így az ívelt felületek írreálisan jelenik meg, azonban Pong árnyékolásnál simábban jelennek meg. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">A lapos árnyékolással a felületi normák nem vertexként definiáltak, így az ívelt felületek írreálisan jelenik meg, azonban Pong árnyékolásnál simábban jelennek meg. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - Define normal per vertex - Normál vertex meghatározás + Define normal per vertex + Normál vertex meghatározás - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">A normálisok vertexként való megjelenítését úgy is nevezik, hogy<span style=" font-style:italic;">Phong árnyékolás</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">A normálisok vertexként való megjelenítését úgy is nevezik, hogy<span style=" font-style:italic;">Phong árnyékolás</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - Új háló alapértelmezett megjelenítése + Default appearance for new meshes + Új háló alapértelmezett megjelenítése - Default line color - Alapértelmezett vonalszín + Default line color + Alapértelmezett vonalszín - Mesh transparency - Háló átlátszóság + Mesh transparency + Háló átlátszóság - Default mesh color - Alapértelmezett Rácsvonal szín + Default mesh color + Alapértelmezett Rácsvonal szín - Show bounding-box for highlighted or selected meshes - Határolókeretben mutatja a kiemelt vagy kiválasztott hálókat + Show bounding-box for highlighted or selected meshes + Határolókeretben mutatja a kiemelt vagy kiválasztott hálókat - Line transparency - Vonal átlátszóság + Line transparency + Vonal átlátszóság - - + + MeshGui::DlgSmoothing - Smoothing - Simítás + Smoothing + Simítás - Method - Módszer + Method + Módszer - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - Paraméter + Parameter + Paraméter - Iterations: - Lépésszám: + Iterations: + Lépésszám: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - Only selection + Only selection + Only selection - - + + MeshGui::MeshFaceAddition - Add triangle - Háromszöget adjon hozzá + Add triangle + Háromszöget adjon hozzá - Flip normal - Normál tükrözés + Flip normal + Normál tükrözés - Clear - Tiszta + Clear + Tiszta - Finish - Befejezés + Finish + Befejezés - - + + MeshGui::MeshFillHole - Finish - Befejezés + Finish + Befejezés - - + + MeshGui::RemoveComponents - Remove components - Összetevők eltávolítása + Remove components + Összetevők eltávolítása - Select - Kijelölés + Select + Kijelölés - Select whole component - Összetevő kiválasztása + Select whole component + Összetevő kiválasztása - Pick triangle - Háromszög választása + Pick triangle + Háromszög választása - < faces than - <nézd mint + < faces than + <nézd mint - Region - Régió + Region + Régió - Components - Összetevők + Components + Összetevők - All - Minden + All + Minden - Deselect - Kijelölés megszüntetése + Deselect + Kijelölés megszüntetése - Deselect whole component - Kijelölés megszüntetése az egész alkatrészen + Deselect whole component + Kijelölés megszüntetése az egész alkatrészen - > faces than - >nézd mint + > faces than + >nézd mint - Region options - Területi beállítások + Region options + Területi beállítások - Respect only triangles with normals facing screen - Csak a normál felülettel kijelzett háromszögeket részesíti előnybern + Respect only triangles with normals facing screen + Csak a normál felülettel kijelzett háromszögeket részesíti előnybern - Respect only visible triangles - Csak a látható háromszögek figyelembevétele + Respect only visible triangles + Csak a látható háromszögek figyelembevétele - - + + MeshGui::Segmentation - Mesh segmentation - Háló szegmentálás + Mesh segmentation + Háló szegmentálás - Smooth mesh - Sima háló + Smooth mesh + Sima háló - Plane - Sík + Plane + Sík - Tolerance - Tűrés + Tolerance + Tűrés - Minumum number of faces - Felületek minimum száma + Minumum number of faces + Felületek minimum száma - Cylinder - Henger + Cylinder + Henger - Radius - Sugár + Radius + Sugár - Tolerance (Flat) - Tűréshatár (lapos) + Tolerance (Flat) + Tűréshatár (lapos) - Tolerance (Curved) - Tűréshatár (görbe) + Tolerance (Curved) + Tűréshatár (görbe) - Minimum number of faces - Felületek minimum száma + Minimum number of faces + Felületek minimum száma - Sphere - Gömb + Sphere + Gömb - - + + MeshGui::Selection - Selection - Kijelölés + Selection + Kijelölés - Add - Hozzáad + Add + Hozzáad - Clear - Tiszta + Clear + Tiszta - Respect only visible triangles - Csak a látható háromszögek figyelembevétele + Respect only visible triangles + Csak a látható háromszögek figyelembevétele - Respect only triangles with normals facing screen - Csak a normál felülettel kijelzett háromszögeket részesíti előnybern + Respect only triangles with normals facing screen + Csak a normál felülettel kijelzett háromszögeket részesíti előnybern - Use a brush tool to select the area - Use a brush tool to select the area + Use a brush tool to select the area + Use a brush tool to select the area - Clears completely the selected area - Clears completely the selected area + Clears completely the selected area + Clears completely the selected area - - + + MeshGui::TaskRemoveComponents - Delete - Töröl + Delete + Töröl - Invert - Invertálás + Invert + Invertálás - - + + Mesh_TrimByPlane - Select plane - Select plane + Select plane + Select plane - Please select a plane at which you trim the mesh. - Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. - - + + Mesh_Union - OpenSCAD - OpenSCAD + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - - + + QDockWidget - Evaluate & Repair Mesh - Háló értékelése & javítása + Evaluate & Repair Mesh + Háló értékelése & javítása - - + + QObject - Import mesh - Háló importálása + Import mesh + Háló importálása - Export mesh - Háló exportálása + Export mesh + Háló exportálása - Solid Mesh - Szilárde test háló + Solid Mesh + Szilárde test háló - Boundings - Csatlakozások + Boundings + Csatlakozások - Fill holes - Lyukak kitöltése + Fill holes + Lyukak kitöltése - Fill holes with maximum number of edges: - Töltse ki a lyukakat maximális számú élekkel: + Fill holes with maximum number of edges: + Töltse ki a lyukakat maximális számú élekkel: - Binary STL (*.stl) - Bináris STL (*.stl) + Binary STL (*.stl) + Bináris STL (*.stl) - ASCII STL (*.ast) - ASCII STL (*.ast) + ASCII STL (*.ast) + ASCII STL (*.ast) - Binary Mesh (*.bms) - Bináris háló (*.bms) + Binary Mesh (*.bms) + Bináris háló (*.bms) - Alias Mesh (*.obj) - Alias háló (*.obj) + Alias Mesh (*.obj) + Alias háló (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) - All Files (*.*) - Minden fájl (*. *) + All Files (*.*) + Minden fájl (*. *) - ASCII STL (*.stl) - ASCII STL (*.stl) + ASCII STL (*.stl) + ASCII STL (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML 2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML 2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - Tömörített VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + Tömörített VRML 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Python modul def (*.py) + Python module def (*.py) + Python modul def (*.py) - Meshing Tolerance - Hálózás tűrése + Meshing Tolerance + Hálózás tűrése - Enter tolerance for meshing geometry: - Adja meg a tűrést az erővonal geometriájának: + Enter tolerance for meshing geometry: + Adja meg a tűrést az erővonal geometriájának: - The mesh '%1' is a solid. - A(z)'%1' háló egy szilárd test. + The mesh '%1' is a solid. + A(z)'%1' háló egy szilárd test. - The mesh '%1' is not a solid. - A(z)'%1' háló nem szilárd test. + The mesh '%1' is not a solid. + A(z)'%1' háló nem szilárd test. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Pontok: %1, Élek: %2 Felületek: %3] + [Points: %1, Edges: %2 Faces: %3] + [Pontok: %1, Élek: %2 Felületek: %3] - Leave info mode - Hagyja az info módot + Leave info mode + Hagyja az info módot - Index: %1 - Index: %1 + Index: %1 + Index: %1 - Leave hole-filling mode - Hagyja lyuk betöltő üzemmódban + Leave hole-filling mode + Hagyja lyuk betöltő üzemmódban - Leave removal mode - Hagyja eltávolítása módban + Leave removal mode + Hagyja eltávolítása módban - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Minden háló Fájl (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + Minden háló Fájl (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Standford Polygon (*.ply) + Stanford Polygon (*.ply) + Standford Polygon (*.ply) - Object File Format (*.off) - Objektum formátum (*.off) + Object File Format (*.off) + Objektum formátum (*.off) - Standford Polygon (*.ply) - Standford Polygon (*.ply) + Standford Polygon (*.ply) + Standford Polygon (*.ply) - Delete selected faces - Törli a kijelölt felületeket + Delete selected faces + Törli a kijelölt felületeket - Clear selected faces - Kijelölt felületek törlése + Clear selected faces + Kijelölt felületek törlése - Annotation - Jegyzet + Annotation + Jegyzet - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - Minden háló fájl (*.stl *.ast *.bms *.obj *.off * .ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Minden háló fájl (*.stl *.ast *.bms *.obj *.off * .ply) - X3D Extensible 3D(*.x3d) - X3D Extensible 3D(*.x3d) + X3D Extensible 3D (*.x3d) + X3D Extensible 3D (*.x3d) - - X3D Extensible 3D (*.x3d) - - - - + + Workbench - Analyze - Elemzése + Analyze + Elemzése - Boolean - Logikai érték + Boolean + Logikai érték - &Meshes - Behálóz &M + &Meshes + Behálóz &M - Mesh tools - Háló eszközök + Mesh tools + Háló eszközök - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_it.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_it.qm index 6ce9fc48f..3a9cf7498 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_it.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_it.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_it.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_it.ts index c91238da7..9ad3538d3 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_it.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_it.ts @@ -1,1310 +1,1306 @@ - + CmdMeshAddFacet - Mesh - Mesh + Mesh + Mesh - Add triangle - Aggiungi triangolo + Add triangle + Aggiungi triangolo - Add triangle manually to a mesh - Aggiunge manualmente un triangolo alla mesh + Add triangle manually to a mesh + Aggiunge manualmente un triangolo alla mesh - - + + CmdMeshBoundingBox - Mesh - Mesh + Mesh + Mesh - Boundings info... - Dettagli sulle connessioni... + Boundings info... + Dettagli sulle connessioni... - Shows the boundings of the selected mesh - Mostra le connessioni della mesh selezionata + Shows the boundings of the selected mesh + Mostra le connessioni della mesh selezionata - - + + CmdMeshBuildRegularSolid - Mesh - Mesh + Mesh + Mesh - Regular solid... - Solido regolare... + Regular solid... + Solido regolare... - Builds a regular solid - Costruisce un solido regolare + Builds a regular solid + Costruisce un solido regolare - - + + CmdMeshDemolding - Interactive demolding direction - Direzione di demodellazione interattiva + Interactive demolding direction + Direzione di demodellazione interattiva - Mesh - Mesh + Mesh + Mesh - - + + CmdMeshDifference - Mesh - Mesh + Mesh + Mesh - Difference - Differenza + Difference + Differenza - - + + CmdMeshEvaluateFacet - Mesh - Mesh + Mesh + Mesh - Face info - Dettagli faccia + Face info + Dettagli faccia - Information about face - Informazioni sulla faccia + Information about face + Informazioni sulla faccia - - + + CmdMeshEvaluateSolid - Mesh - Mesh + Mesh + Mesh - Check solid mesh - Controlla la mesh del solido + Check solid mesh + Controlla la mesh del solido - Checks whether the mesh is a solid - Controlla se la mesh è un solido + Checks whether the mesh is a solid + Controlla se la mesh è un solido - - + + CmdMeshEvaluation - Mesh - Mesh + Mesh + Mesh - Opens a dialog to analyze and repair a mesh - Apre una finestra di dialogo per analizzare e riparare una mesh + Opens a dialog to analyze and repair a mesh + Apre una finestra di dialogo per analizzare e riparare una mesh - Evaluate && Repair mesh... - Analizza && Ripara la mesh... + Evaluate && Repair mesh... + Analizza && Ripara la mesh... - - + + CmdMeshExMakeMesh - Mesh - Mesh + Mesh + Mesh - Make a Box - Crea un prisma + Make a Box + Crea un prisma - - + + CmdMeshExMakeTool - Mesh - Mesh + Mesh + Mesh - Make a Tool - Crea uno strumento + Make a Tool + Crea uno strumento - - + + CmdMeshExMakeUnion - Mesh - Mesh + Mesh + Mesh - Make Union - Crea un'unione + Make Union + Crea un'unione - - + + CmdMeshExport - Mesh - Mesh + Mesh + Mesh - Export mesh... - Esporta mesh... + Export mesh... + Esporta mesh... - Exports a mesh to file - Esporta la mesh in un file + Exports a mesh to file + Esporta la mesh in un file - - + + CmdMeshFillInteractiveHole - Mesh - Mesh + Mesh + Mesh - Close hole - Chiudi il foro + Close hole + Chiudi il foro - Close holes interactively - Chiudi i fori in modo interattivo + Close holes interactively + Chiudi i fori in modo interattivo - - + + CmdMeshFillupHoles - Mesh - Mesh + Mesh + Mesh - Fill holes... - Riempi i fori... + Fill holes... + Riempi i fori... - Fill holes of the mesh - Riempi i fori della mesh + Fill holes of the mesh + Riempi i fori della mesh - - + + CmdMeshFlipNormals - Mesh - Mesh + Mesh + Mesh - Flip normals - Inverti le normali + Flip normals + Inverti le normali - Flips the normals of the mesh - Inverte le normali della mesh + Flips the normals of the mesh + Inverte le normali della mesh - - + + CmdMeshFromGeometry - Mesh - Mesh + Mesh + Mesh - Create mesh from geometry... - Crea una mesh da una geometria... + Create mesh from geometry... + Crea una mesh da una geometria... - Create mesh from the selected geometry - Crea una mesh dalla geometria selezionata + Create mesh from the selected geometry + Crea una mesh dalla geometria selezionata - - + + CmdMeshFromPartShape - Mesh - Mesh + Mesh + Mesh - Create mesh from shape... - Crea mesh da una forma... + Create mesh from shape... + Crea mesh da una forma... - Tessellate shape - Forma della tassellazione + Tessellate shape + Forma della tassellazione - - + + CmdMeshHarmonizeNormals - Mesh - Mesh + Mesh + Mesh - Harmonize normals - Armonizza le normali + Harmonize normals + Armonizza le normali - Harmonizes the normals of the mesh - Armonizza le normali della mesh + Harmonizes the normals of the mesh + Armonizza le normali della mesh - - + + CmdMeshImport - Mesh - Mesh + Mesh + Mesh - Import mesh... - Importa mesh... + Import mesh... + Importa mesh... - Imports a mesh from file - Importa una mesh da file + Imports a mesh from file + Importa una mesh da file - - + + CmdMeshIntersection - Mesh - Mesh + Mesh + Mesh - Intersection - Intersezione + Intersection + Intersezione - - + + CmdMeshPolyCut - Mesh - Mesh + Mesh + Mesh - Cut mesh - Taglia la mesh + Cut mesh + Taglia la mesh - Cuts a mesh with a picked polygon - Taglia la mesh con un poligono + Cuts a mesh with a picked polygon + Taglia la mesh con un poligono - - + + CmdMeshPolySegm - Mesh - Mesh + Mesh + Mesh - Make segment - Crea un segmento + Make segment + Crea un segmento - Creates a mesh segment - Crea un segmento di mesh + Creates a mesh segment + Crea un segmento di mesh - - + + CmdMeshPolySelect - Mesh - Mesh + Mesh + Mesh - Select mesh - Seleziona mesh + Select mesh + Seleziona mesh - Select an area of the mesh - Seleziona un'area della mesh + Select an area of the mesh + Seleziona un'area della mesh - - + + CmdMeshPolySplit - Mesh - Mesh + Mesh + Mesh - Split mesh - Dividi la mesh + Split mesh + Dividi la mesh - Splits a mesh into two meshes - Divide la mesh in due mesh + Splits a mesh into two meshes + Divide la mesh in due mesh - - + + CmdMeshPolyTrim - Mesh - Mesh + Mesh + Mesh - Trim mesh - Taglia mesh + Trim mesh + Taglia mesh - Trims a mesh with a picked polygon - Taglia una mesh con un poligono selezionato + Trims a mesh with a picked polygon + Taglia una mesh con un poligono selezionato - - + + CmdMeshRemoveCompByHand - Mesh - Mesh + Mesh + Mesh - Remove components by hand... - Rimuovi componenti a mano... + Remove components by hand... + Rimuovi componenti a mano... - Mark a component to remove it from the mesh - Segna un componente per rimuoverlo dalla mesh + Mark a component to remove it from the mesh + Segna un componente per rimuoverlo dalla mesh - - + + CmdMeshRemoveComponents - Mesh - Mesh + Mesh + Mesh - Remove components... - Rimuovi componente... + Remove components... + Rimuovi componente... - Remove topologic independent components from the mesh - Rimuove i componenti topologici indipendenti dalla mesh + Remove topologic independent components from the mesh + Rimuove i componenti topologici indipendenti dalla mesh - - + + CmdMeshSegmentation - Mesh - Mesh + Mesh + Mesh - Create mesh segments... - Creare segmenti di mesh... + Create mesh segments... + Creare segmenti di mesh... - Create mesh segments - Crea segmenti di mesh + Create mesh segments + Crea segmenti di mesh - - + + CmdMeshSmoothing - Mesh - Mesh + Mesh + Mesh - Smooth... - Leviga... + Smooth... + Leviga... - Smooth the selected meshes - Leviga le mesh selezionate + Smooth the selected meshes + Leviga le mesh selezionate - - + + CmdMeshToolMesh - Mesh - Mesh + Mesh + Mesh - Segment by tool mesh - Segmento da strumento di mesh + Segment by tool mesh + Segmento da strumento di mesh - Creates a segment from a given tool mesh - Crea un segmento da uno strumento di mesh dato + Creates a segment from a given tool mesh + Crea un segmento da uno strumento di mesh dato - - + + CmdMeshTransform - Mesh - Mesh + Mesh + Mesh - Transform mesh - Trasforma la mesh + Transform mesh + Trasforma la mesh - Rotate or move a mesh - Ruota o muove una mesh + Rotate or move a mesh + Ruota o muove una mesh - - + + CmdMeshTrimByPlane - Mesh - Mesh + Mesh + Mesh - Trim mesh with a plane - Taglia mesh con un piano + Trim mesh with a plane + Taglia mesh con un piano - Trims a mesh with a plane - Taglia una mesh con un piano + Trims a mesh with a plane + Taglia una mesh con un piano - - + + CmdMeshUnion - Mesh - Mesh + Mesh + Mesh - Union - Unione + Union + Unione - - + + CmdMeshVertexCurvature - Mesh - Mesh + Mesh + Mesh - Calculates the curvature of the vertices of a mesh - Calcola la curvatura dei vertici di una mesh + Calculates the curvature of the vertices of a mesh + Calcola la curvatura dei vertici di una mesh - Curvature plot - Colora curvatura + Curvature plot + Colora curvatura - - + + CmdMeshVertexCurvatureInfo - Mesh - Mesh + Mesh + Mesh - Curvature info - Dettagli curvatura + Curvature info + Dettagli curvatura - Information about curvature - Informazioni sulla curvatura + Information about curvature + Informazioni sulla curvatura - - + + MeshGui::DlgEvaluateMesh - &Help - &Aiuto + &Help + &Aiuto - F1 - F1 + F1 + F1 - &Close - &Chiudi + &Close + &Chiudi - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - Informazioni sulla mesh + Mesh information + Informazioni sulla mesh - No information - Nessuna informazione + No information + Nessuna informazione - Number of points: - Numero di punti: + Number of points: + Numero di punti: - Number of edges: - Numero di spigoli: + Number of edges: + Numero di spigoli: - Refresh - Aggiorna + Refresh + Aggiorna - Analyze - Analizza + Analyze + Analizza - Repair - Ripara + Repair + Ripara - Orientation - Orientamento + Orientation + Orientamento - Degenerated faces - Facce degenerate + Degenerated faces + Facce degenerate - Face indices - Indici faccia + Face indices + Indici faccia - Number of faces: - Numero di facce: + Number of faces: + Numero di facce: - Duplicated faces - Facce duplicate + Duplicated faces + Facce duplicate - Duplicated points - Punti duplicati + Duplicated points + Punti duplicati - Non-manifolds - Non-manifold + Non-manifolds + Non-manifold - Self-intersections - Auto-intersezioni + Self-intersections + Auto-intersezioni - All above tests together - Tutti i test insieme + All above tests together + Tutti i test insieme - Repetitive repair - Riparazione ripetitiva + Repetitive repair + Riparazione ripetitiva - Evaluate & Repair Mesh - Analizza & Ripara la mesh + Evaluate & Repair Mesh + Analizza & Ripara la mesh - Folds on surface - Pieghe sulla superficie + Folds on surface + Pieghe sulla superficie - - + + MeshGui::DlgEvaluateMeshImp - No information - Nessuna informazione + No information + Nessuna informazione - Invalid neighbour indices - Indici vicini non validi + Invalid neighbour indices + Indici vicini non validi - Invalid face indices - Indici faccia non validi + Invalid face indices + Indici faccia non validi - Invalid point indices - Indici punto non validi + Invalid point indices + Indici punto non validi - Multiple point indices - Indici punto multipli + Multiple point indices + Indici punto multipli - Non-manifolds - Non-manifold + Non-manifolds + Non-manifold - Cannot remove non-manifolds - non è possibile rimuovere i non-manifold + Cannot remove non-manifolds + non è possibile rimuovere i non-manifold - No selection - Nessuna selezione + No selection + Nessuna selezione - No flipped normals - Nessuna normale invertita + No flipped normals + Nessuna normale invertita - %1 flipped normals - %1 normali invertite + %1 flipped normals + %1 normali invertite - No non-manifolds - Nessun non-manifold + No non-manifolds + Nessun non-manifold - %1 non-manifolds - %1 non-manifold + %1 non-manifolds + %1 non-manifold - No invalid indices - Nessun indice non valido + No invalid indices + Nessun indice non valido - No degenerations - Nessuna degenerazione + No degenerations + Nessuna degenerazione - %1 degenerated faces - %1 facce degenerate + %1 degenerated faces + %1 facce degenerate - No duplicated faces - Nessuna faccia duplicata + No duplicated faces + Nessuna faccia duplicata - %1 duplicated faces - %1 facce duplicate + %1 duplicated faces + %1 facce duplicate - No duplicated points - Nessun punto duplicato + No duplicated points + Nessun punto duplicato - Duplicated points - Punti duplicati + Duplicated points + Punti duplicati - Orientation - Orientamento + Orientation + Orientamento - Indices - Indici + Indices + Indici - Degenerations - Degenerazioni + Degenerations + Degenerazioni - Duplicated faces - Facce duplicate + Duplicated faces + Facce duplicate - No self-intersections - Nessuna auto-intersezione + No self-intersections + Nessuna auto-intersezione - Self-intersections - Auto-intersezioni + Self-intersections + Auto-intersezioni - Mesh repair - Ripara la mesh + Mesh repair + Ripara la mesh - Flipped normals found - Trovate normali invertite + Flipped normals found + Trovate normali invertite - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Controllo non riuscito a causa di pieghe sulla superficie. Eseguire il comando per riparare pieghe prima + Controllo non riuscito a causa di pieghe sulla superficie. Eseguire il comando per riparare pieghe prima - No folds on surface - Nessuna piega sulla superficie + No folds on surface + Nessuna piega sulla superficie - %1 folds on surface - %1 pieghe sulla superficie + %1 folds on surface + %1 pieghe sulla superficie - Folds - Pieghe + Folds + Pieghe - - + + MeshGui::DlgRegularSolid - Regular Solid - Solido regolare + Regular Solid + Solido regolare - &Create - &Crea + &Create + &Crea - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - Ch&iudi + Cl&ose + Ch&iudi - Alt+O - Alt+O + Alt+O + Alt+O - Solid: - Solido: + Solid: + Solido: - Cube - Cubo + Cube + Cubo - Cylinder - Cilindro + Cylinder + Cilindro - Cone - Cono + Cone + Cono - Sphere - Sfera + Sphere + Sfera - Ellipsoid - Ellissoide + Ellipsoid + Ellissoide - Torus - Toro + Torus + Toro - Height: - Altezza: + Height: + Altezza: - Length: - Lunghezza: + Length: + Lunghezza: - Width: - Larghezza: + Width: + Larghezza: - Radius: - Raggio: + Radius: + Raggio: - Closed - Chiuso + Closed + Chiuso - Sampling: - Campionatura: + Sampling: + Campionatura: - Edge length: - Lunghezza spigolo: + Edge length: + Lunghezza spigolo: - Radius 1: - Raggio 1: + Radius 1: + Raggio 1: - Radius 2: - Raggio 2: + Radius 2: + Raggio 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Crea %1 + Create %1 + Crea %1 - No active document - Nessun documento attivo + No active document + Nessun documento attivo - - + + MeshGui::DlgSettingsMeshView - Mesh view - Visualizzazione Mesh + Mesh view + Visualizzazione Mesh - Two-side rendering - Render di entrambi i lati + Two-side rendering + Render di entrambi i lati - Backface color - Colore della faccia posteriore + Backface color + Colore della faccia posteriore - Smoothing - Leviga + Smoothing + Leviga - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> Questo è il più piccolo angolo tra due facce nel caso in cui le normali sono calcolate per ottenere un’ombreggiatura di tipo flat. </p><p style="margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> Se l'angolo tra le normali di due facce vicine è minore dell'angolo di piega, le facce saranno levigate in prossimità del loro spigolo comune.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> Questo è il più piccolo angolo tra due facce nel caso in cui le normali sono calcolate per ottenere un’ombreggiatura di tipo flat. </p><p style="margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> Se l'angolo tra le normali di due facce vicine è minore dell'angolo di piega, le facce saranno levigate in prossimità del loro spigolo comune.</p></body></html> - Crease angle - Angolo di piega + Crease angle + Angolo di piega - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Ombreggiatura Flat/Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definisce l’aspetto delle superfici.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Con l’ombreggiatura flat le normali alla superficie non sono definite per vertice il che conduce ad un aspetto non reale per le superfici curve mentre l’ombreggiatura di Phong porta ad un aspetto più liscio. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Se questa opzione è selezionata sarà utilizzata l’ombreggiatura di Phong , altrimenti sarà utilizzata l’ombreggiatura flat.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Ombreggiatura Flat/Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definisce l’aspetto delle superfici.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Con l’ombreggiatura flat le normali alla superficie non sono definite per vertice il che conduce ad un aspetto non reale per le superfici curve mentre l’ombreggiatura di Phong porta ad un aspetto più liscio. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Se questa opzione è selezionata sarà utilizzata l’ombreggiatura di Phong , altrimenti sarà utilizzata l’ombreggiatura flat.</p></body></html> - Define normal per vertex - Definisci le normali per vertice + Define normal per vertex + Definisci le normali per vertice - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Suggerimento</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definire le normali per vertice è chiamato anche <span style=" font-style:italic;"> ombreggiatura di Phong </span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;"> mentre definire le normali per faccia è chiamato anche </span> ombreggiatura Flat<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Suggerimento</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definire le normali per vertice è chiamato anche <span style=" font-style:italic;"> ombreggiatura di Phong </span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;"> mentre definire le normali per faccia è chiamato anche </span> ombreggiatura Flat<span style=" font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - Aspetto predefinito per le nuove mesh + Default appearance for new meshes + Aspetto predefinito per le nuove mesh - Default line color - Colore predefinito della linea + Default line color + Colore predefinito della linea - Mesh transparency - Trasparenza della mesh + Mesh transparency + Trasparenza della mesh - Default mesh color - Colore predefinito della mesh + Default mesh color + Colore predefinito della mesh - Show bounding-box for highlighted or selected meshes - Mostra riquadro per le mesh evidenziate o selezionate + Show bounding-box for highlighted or selected meshes + Mostra riquadro per le mesh evidenziate o selezionate - Line transparency - Trasparenza della linea + Line transparency + Trasparenza della linea - - + + MeshGui::DlgSmoothing - Smoothing - Leviga + Smoothing + Leviga - Method - Metodo + Method + Metodo - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - Parametro + Parameter + Parametro - Iterations: - Iterazioni: + Iterations: + Iterazioni: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - Solo selezione + Only selection + Solo selezione - - + + MeshGui::MeshFaceAddition - Add triangle - Aggiungi triangolo + Add triangle + Aggiungi triangolo - Flip normal - Inverti la normale + Flip normal + Inverti la normale - Clear - Cancella + Clear + Cancella - Finish - Termina + Finish + Termina - - + + MeshGui::MeshFillHole - Finish - Termina + Finish + Termina - - + + MeshGui::RemoveComponents - Remove components - Rimuovi componenti + Remove components + Rimuovi componenti - Select - Seleziona + Select + Seleziona - Select whole component - Seleziona l'intero componente + Select whole component + Seleziona l'intero componente - Pick triangle - Scegli il triangolo + Pick triangle + Scegli il triangolo - < faces than - Facce minori di + < faces than + Facce minori di - Region - Regione + Region + Regione - Components - Componenti + Components + Componenti - All - Tutti + All + Tutti - Deselect - Deseleziona + Deselect + Deseleziona - Deselect whole component - Deseleziona l'intero componente + Deselect whole component + Deseleziona l'intero componente - > faces than - Facce maggiori di + > faces than + Facce maggiori di - Region options - Opzioni regione + Region options + Opzioni regione - Respect only triangles with normals facing screen - Rispetta solo i triangoli con le normali in direzione dello schermo + Respect only triangles with normals facing screen + Rispetta solo i triangoli con le normali in direzione dello schermo - Respect only visible triangles - Rispetta solo i triangoli visibili + Respect only visible triangles + Rispetta solo i triangoli visibili - - + + MeshGui::Segmentation - Mesh segmentation - Segmentazione della mesh + Mesh segmentation + Segmentazione della mesh - Smooth mesh - Liscia la mesh + Smooth mesh + Liscia la mesh - Plane - Piano + Plane + Piano - Tolerance - Tolleranza + Tolerance + Tolleranza - Minumum number of faces - Numero minimo di facce + Minumum number of faces + Numero minimo di facce - Cylinder - Cilindro + Cylinder + Cilindro - Radius - Raggio + Radius + Raggio - Tolerance (Flat) - Tolleranza (piano) + Tolerance (Flat) + Tolleranza (piano) - Tolerance (Curved) - Tolleranza (curva) + Tolerance (Curved) + Tolleranza (curva) - Minimum number of faces - Numero minimo di facce + Minimum number of faces + Numero minimo di facce - Sphere - Sfera + Sphere + Sfera - - + + MeshGui::Selection - Selection - Selezione + Selection + Selezione - Add - Aggiungi + Add + Aggiungi - Clear - Cancella + Clear + Cancella - Respect only visible triangles - Rispetta solo i triangoli visibili + Respect only visible triangles + Rispetta solo i triangoli visibili - Respect only triangles with normals facing screen - Rispetta solo i triangoli con le normali in direzione dello schermo + Respect only triangles with normals facing screen + Rispetta solo i triangoli con le normali in direzione dello schermo - Use a brush tool to select the area - Usa uno strumento pennello per selezionare l'area + Use a brush tool to select the area + Usa uno strumento pennello per selezionare l'area - Clears completely the selected area - Cancella completamente l'area selezionata + Clears completely the selected area + Cancella completamente l'area selezionata - - + + MeshGui::TaskRemoveComponents - Delete - Elimina + Delete + Elimina - Invert - Inverti + Invert + Inverti - - + + Mesh_TrimByPlane - Select plane - Seleziona piano + Select plane + Seleziona piano - Please select a plane at which you trim the mesh. - Seleziona un piano con il quale tagliare la mesh. + Please select a plane at which you trim the mesh. + Seleziona un piano con il quale tagliare la mesh. - - + + Mesh_Union - OpenSCAD - OpenSCAD + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - Errore sconosciuto durante l'esecuzione di OpenSCAD. + Unknwon error occured while running OpenSCAD. + Errore sconosciuto durante l'esecuzione di OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - OpenSCAD non può essere trovato sul tuo sistema. Visita http://www.openscad.org/index.html per installarlo. + OpenSCAD non può essere trovato sul tuo sistema. Visita http://www.openscad.org/index.html per installarlo. - - + + QDockWidget - Evaluate & Repair Mesh - Analizza & Ripara la mesh + Evaluate & Repair Mesh + Analizza & Ripara la mesh - - + + QObject - Import mesh - Importa mesh + Import mesh + Importa mesh - Export mesh - Esporta mesh + Export mesh + Esporta mesh - Solid Mesh - Mesh solida + Solid Mesh + Mesh solida - Boundings - Connessioni + Boundings + Connessioni - Fill holes - Riempi i fori + Fill holes + Riempi i fori - Fill holes with maximum number of edges: - Riempi i fori con il numero massimo di spigoli: + Fill holes with maximum number of edges: + Riempi i fori con il numero massimo di spigoli: - Binary STL (*.stl) - STL binario (*.stl) + Binary STL (*.stl) + STL binario (*.stl) - ASCII STL (*.ast) - STL ASCII (*.ast) + ASCII STL (*.ast) + STL ASCII (*.ast) - Binary Mesh (*.bms) - Mesh Binario (*.bms) + Binary Mesh (*.bms) + Mesh Binario (*.bms) - Alias Mesh (*.obj) - Alias mesh (*.obj) + Alias Mesh (*.obj) + Alias mesh (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) - All Files (*.*) - Tutti i file (*.*) + All Files (*.*) + Tutti i file (*.*) - ASCII STL (*.stl) - STL ASCII (*.ast) + ASCII STL (*.stl) + STL ASCII (*.ast) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - VRML 2.0 compresso (*.wrz) + Compressed VRML 2.0 (*.wrz) + VRML 2.0 compresso (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Modulo Python (*.py) + Python module def (*.py) + Modulo Python (*.py) - Meshing Tolerance - Tolleranza Mesh + Meshing Tolerance + Tolleranza Mesh - Enter tolerance for meshing geometry: - Inserisci la tolleranza per la geometria della mesh + Enter tolerance for meshing geometry: + Inserisci la tolleranza per la geometria della mesh - The mesh '%1' is a solid. - La mesh '%1' è un solido. + The mesh '%1' is a solid. + La mesh '%1' è un solido. - The mesh '%1' is not a solid. - La mesh '%1' non è un solido. + The mesh '%1' is not a solid. + La mesh '%1' non è un solido. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Punti: %1, Spigoli: %2 Facce: %3] + [Points: %1, Edges: %2 Faces: %3] + [Punti: %1, Spigoli: %2 Facce: %3] - Leave info mode - Permetti modo info + Leave info mode + Permetti modo info - Index: %1 - Indice: %1 + Index: %1 + Indice: %1 - Leave hole-filling mode - Permetti modo riempimento fori + Leave hole-filling mode + Permetti modo riempimento fori - Leave removal mode - permetti modo rimozione + Leave removal mode + permetti modo rimozione - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Tutti i file mesh (*.stl *.ast *.BMS *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + Tutti i file mesh (*.stl *.ast *.BMS *.obj *.ply) - Stanford Polygon (*.ply) - Poligono di Stanford (*.ply) + Stanford Polygon (*.ply) + Poligono di Stanford (*.ply) - Object File Format (*.off) - Formato file oggetto (*.off) + Object File Format (*.off) + Formato file oggetto (*.off) - Standford Polygon (*.ply) - Poligono di Standford (*.ply) + Standford Polygon (*.ply) + Poligono di Standford (*.ply) - Delete selected faces - Elimina le facce selezionate + Delete selected faces + Elimina le facce selezionate - Clear selected faces - Cancella le facce selezionate + Clear selected faces + Cancella le facce selezionate - Annotation - Annotazione + Annotation + Annotazione - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - Tutti i file Mesh (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Tutti i file Mesh (*.stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - X3D estensibile 3D(*.x3d) + X3D Extensible 3D (*.x3d) + X3D Espandibile 3D (*.x3d) - - X3D Extensible 3D (*.x3d) - - - - + + Workbench - Analyze - Analizza + Analyze + Analizza - Boolean - Operazione booleana + Boolean + Operazione booleana - &Meshes - &Mesh + &Meshes + &Mesh - Mesh tools - Strumenti Mesh + Mesh tools + Strumenti Mesh - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ja.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ja.qm index c52aafba5..255f81f4b 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ja.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ja.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ja.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ja.ts index 92e355443..4eff1fad0 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ja.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ja.ts @@ -1,1311 +1,1307 @@ - + CmdMeshAddFacet - Mesh - Mesh + Mesh + Mesh - Add triangle - 三角形を追加 + Add triangle + 三角形を追加 - Add triangle manually to a mesh - 手動でメッシュに三角形を追加 + Add triangle manually to a mesh + 手動でメッシュに三角形を追加 - - + + CmdMeshBoundingBox - Mesh - Mesh + Mesh + Mesh - Boundings info... - バウンディングボックス情報... + Boundings info... + バウンディングボックス情報... - Shows the boundings of the selected mesh - 選択されたメッシュのバウンディングボックスを表示します + Shows the boundings of the selected mesh + 選択されたメッシュのバウンディングボックスを表示します - - + + CmdMeshBuildRegularSolid - Mesh - Mesh + Mesh + Mesh - Regular solid... - 正多面体... + Regular solid... + 正多面体... - Builds a regular solid - 正多面体を作成 + Builds a regular solid + 正多面体を作成 - - + + CmdMeshDemolding - Interactive demolding direction - インタラクティブな離型方向 + Interactive demolding direction + インタラクティブな離型方向 - Mesh - Mesh + Mesh + Mesh - - + + CmdMeshDifference - Mesh - Mesh + Mesh + Mesh - Difference - 差集合 + Difference + 差集合 - - + + CmdMeshEvaluateFacet - Mesh - Mesh + Mesh + Mesh - Face info - 面の情報 + Face info + 面の情報 - Information about face - 面の情報 + Information about face + 面の情報 - - + + CmdMeshEvaluateSolid - Mesh - Mesh + Mesh + Mesh - Check solid mesh - ソリッドメッシュをチェック + Check solid mesh + ソリッドメッシュをチェック - Checks whether the mesh is a solid - メッシュがソリッドかどうか調べる + Checks whether the mesh is a solid + メッシュがソリッドかどうか調べる - - + + CmdMeshEvaluation - Mesh - Mesh + Mesh + Mesh - Opens a dialog to analyze and repair a mesh - メッシュの分析・修復ダイアログを開く + Opens a dialog to analyze and repair a mesh + メッシュの分析・修復ダイアログを開く - Evaluate && Repair mesh... - メッシュの評価と修復... + Evaluate && Repair mesh... + メッシュの評価と修復... - - + + CmdMeshExMakeMesh - Mesh - Mesh + Mesh + Mesh - Make a Box - Make a Box + Make a Box + Make a Box - - + + CmdMeshExMakeTool - Mesh - Mesh + Mesh + Mesh - Make a Tool - Make a Tool + Make a Tool + Make a Tool - - + + CmdMeshExMakeUnion - Mesh - Mesh + Mesh + Mesh - Make Union - Make Union + Make Union + Make Union - - + + CmdMeshExport - Mesh - Mesh + Mesh + Mesh - Export mesh... - メッシュをエクスポート... + Export mesh... + メッシュをエクスポート... - Exports a mesh to file - メッシュをファイルにエクスポート + Exports a mesh to file + メッシュをファイルにエクスポート - - + + CmdMeshFillInteractiveHole - Mesh - Mesh + Mesh + Mesh - Close hole - 穴をふさぐ + Close hole + 穴をふさぐ - Close holes interactively - 対話形式で穴を閉じる + Close holes interactively + 対話形式で穴を閉じる - - + + CmdMeshFillupHoles - Mesh - Mesh + Mesh + Mesh - Fill holes... - 穴を閉じる... + Fill holes... + 穴を閉じる... - Fill holes of the mesh - メッシュの穴を閉じる + Fill holes of the mesh + メッシュの穴を閉じる - - + + CmdMeshFlipNormals - Mesh - Mesh + Mesh + Mesh - Flip normals - 法線を反転 + Flip normals + 法線を反転 - Flips the normals of the mesh - メッシュの法線を反転 + Flips the normals of the mesh + メッシュの法線を反転 - - + + CmdMeshFromGeometry - Mesh - Mesh + Mesh + Mesh - Create mesh from geometry... - ジオメトリからメッシュを作成... + Create mesh from geometry... + ジオメトリからメッシュを作成... - Create mesh from the selected geometry - 選択されたジオメトリからメッシュを作成します + Create mesh from the selected geometry + 選択されたジオメトリからメッシュを作成します - - + + CmdMeshFromPartShape - Mesh - Mesh + Mesh + Mesh - Create mesh from shape... - シェイプからメッシュを作成する... + Create mesh from shape... + シェイプからメッシュを作成する... - Tessellate shape - シェイプを細分化します。 + Tessellate shape + シェイプをテッセレーションします。 - - + + CmdMeshHarmonizeNormals - Mesh - Mesh + Mesh + Mesh - Harmonize normals - 法線を一致 + Harmonize normals + 法線を一致 - Harmonizes the normals of the mesh - メッシュの法線の向きを一致させます + Harmonizes the normals of the mesh + メッシュの法線の向きを一致させます - - + + CmdMeshImport - Mesh - Mesh + Mesh + Mesh - Import mesh... - メッシュをインポート... + Import mesh... + メッシュをインポート... - Imports a mesh from file - ファイルからメッシュをインポートします + Imports a mesh from file + ファイルからメッシュをインポートします - - + + CmdMeshIntersection - Mesh - Mesh + Mesh + Mesh - Intersection - 共通集合 + Intersection + 共通集合 - - + + CmdMeshPolyCut - Mesh - Mesh + Mesh + Mesh - Cut mesh - メッシュを切断 + Cut mesh + メッシュを切断 - Cuts a mesh with a picked polygon - 選択ポリゴンでメッシュを切断します + Cuts a mesh with a picked polygon + 選択ポリゴンでメッシュを切断します - - + + CmdMeshPolySegm - Mesh - Mesh + Mesh + Mesh - Make segment - セグメントを作成 + Make segment + セグメントを作成 - Creates a mesh segment - メッシュのセグメントを作成します + Creates a mesh segment + メッシュのセグメントを作成します - - + + CmdMeshPolySelect - Mesh - Mesh + Mesh + Mesh - Select mesh - メッシュを選択 + Select mesh + メッシュを選択 - Select an area of the mesh - メッシュを領域で選択します + Select an area of the mesh + メッシュを領域で選択します - - + + CmdMeshPolySplit - Mesh - Mesh + Mesh + Mesh - Split mesh - メッシュを分割 + Split mesh + メッシュを分割 - Splits a mesh into two meshes - メッシュを2つのメッシュに分割します + Splits a mesh into two meshes + メッシュを2つのメッシュに分割します - - + + CmdMeshPolyTrim - Mesh - Mesh + Mesh + Mesh - Trim mesh - メッシュをトリム + Trim mesh + メッシュをトリム - Trims a mesh with a picked polygon - 選択ポリゴンでメッシュをトリムします + Trims a mesh with a picked polygon + 選択ポリゴンでメッシュをトリムします - - + + CmdMeshRemoveCompByHand - Mesh - Mesh + Mesh + Mesh - Remove components by hand... - 手動によるコンポーネントの削除... + Remove components by hand... + 手動によるコンポーネントの削除... - Mark a component to remove it from the mesh - メッシュから削除するコンポーネントを選択します + Mark a component to remove it from the mesh + メッシュから削除するコンポーネントを選択します - - + + CmdMeshRemoveComponents - Mesh - Mesh + Mesh + Mesh - Remove components... - コンポーネントの削除... + Remove components... + コンポーネントの削除... - Remove topologic independent components from the mesh - トポロジーとして独立しているコンポーネントをメッシュから削除します + Remove topologic independent components from the mesh + トポロジーとして独立しているコンポーネントをメッシュから削除します - - + + CmdMeshSegmentation - Mesh - Mesh + Mesh + Mesh - Create mesh segments... - メッシュセグメントを作成... + Create mesh segments... + メッシュセグメントを作成... - Create mesh segments - メッシュのセグメントを作成します + Create mesh segments + メッシュのセグメントを作成します - - + + CmdMeshSmoothing - Mesh - Mesh + Mesh + Mesh - Smooth... - スムージング + Smooth... + スムージング - Smooth the selected meshes - 選択したメッシュを滑らかにします + Smooth the selected meshes + 選択したメッシュを滑らかにします - - + + CmdMeshToolMesh - Mesh - Mesh + Mesh + Mesh - Segment by tool mesh - ツールメッシュによるセグメント + Segment by tool mesh + ツールメッシュによるセグメント - Creates a segment from a given tool mesh - 指定されたツールメッシュからセグメントを作成します + Creates a segment from a given tool mesh + 指定されたツールメッシュからセグメントを作成します - - + + CmdMeshTransform - Mesh - Mesh + Mesh + Mesh - Transform mesh - メッシュを変形 + Transform mesh + メッシュを変形 - Rotate or move a mesh - メッシュを回転または移動します + Rotate or move a mesh + メッシュを回転または移動します - - + + CmdMeshTrimByPlane - Mesh - Mesh + Mesh + Mesh - Trim mesh with a plane - Trim mesh with a plane + Trim mesh with a plane + 平面上のメッシュをトリム - Trims a mesh with a plane - Trims a mesh with a plane + Trims a mesh with a plane + 平面上のメッシュを1つトリム - - + + CmdMeshUnion - Mesh - Mesh + Mesh + Mesh - Union - 結合 + Union + 結合 - - + + CmdMeshVertexCurvature - Mesh - Mesh + Mesh + Mesh - Calculates the curvature of the vertices of a mesh - メッシュの頂点の曲率を計算します + Calculates the curvature of the vertices of a mesh + メッシュの頂点の曲率を計算します - Curvature plot - 曲率プロット + Curvature plot + 曲率プロット - - + + CmdMeshVertexCurvatureInfo - Mesh - Mesh + Mesh + Mesh - Curvature info - 曲率の情報 + Curvature info + 曲率の情報 - Information about curvature - 曲率の情報を表示します + Information about curvature + 曲率の情報を表示します - - + + MeshGui::DlgEvaluateMesh - &Help - ヘルプ (&H) + &Help + ヘルプ (&H) - F1 - F1 + F1 + F1 - &Close - 閉じる(&C) + &Close + 閉じる(&C) - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - メッシュ情報 + Mesh information + メッシュ情報 - No information - 情報なし + No information + 情報なし - Number of points: - 点の数: + Number of points: + 点の数: - Number of edges: - エッジの数: + Number of edges: + エッジの数: - Refresh - 更新 + Refresh + 更新 - Analyze - 分析 + Analyze + 分析 - Repair - 修復 + Repair + 修復 - Orientation - 向き + Orientation + 向き - Degenerated faces - メッシュの縮退 + Degenerated faces + メッシュの縮退 - Face indices - 面のインデックス + Face indices + 面のインデックス - Number of faces: - 面の数: + Number of faces: + 面の数: - Duplicated faces - 重複面 + Duplicated faces + 重複面 - Duplicated points - 重複点 + Duplicated points + 重複点 - Non-manifolds - ノンマニフォールド + Non-manifolds + ノンマニフォールド - Self-intersections - 自己干渉 + Self-intersections + 自己干渉 - All above tests together - 上記のすべてのテストを一緒に行う + All above tests together + 上記のすべてのテストを一緒に行う - Repetitive repair - 繰り返し修復 + Repetitive repair + 繰り返し修復 - Evaluate & Repair Mesh - メッシュの評価と修復 + Evaluate & Repair Mesh + メッシュの評価と修復 - Folds on surface - 面上の折り畳み構造 + Folds on surface + 面上の折り畳み構造 - - + + MeshGui::DlgEvaluateMeshImp - No information - 情報なし + No information + 情報なし - Invalid neighbour indices - 無効な隣接インデックス + Invalid neighbour indices + 無効な隣接インデックス - Invalid face indices - 無効な面のインデックス + Invalid face indices + 無効な面のインデックス - Invalid point indices - 無効な点のインデックス + Invalid point indices + 無効な点のインデックス - Multiple point indices - 複数点のインデックス + Multiple point indices + 複数点のインデックス - Non-manifolds - ノンマニフォールド + Non-manifolds + ノンマニフォールド - Cannot remove non-manifolds - ノンマニフォールドを取り除くことができません + Cannot remove non-manifolds + ノンマニフォールドを取り除くことができません - No selection - 選択されていません + No selection + 選択されていません - No flipped normals - 逆向きの法線はありません + No flipped normals + 逆向きの法線はありません - %1 flipped normals - %1 個の逆向きの法線があります + %1 flipped normals + %1 個の逆向きの法線があります - No non-manifolds - ノンマニフォールドはありません + No non-manifolds + ノンマニフォールドはありません - %1 non-manifolds - %1 個のノンマニフォールドがあります + %1 non-manifolds + %1 個のノンマニフォールドがあります - No invalid indices - 無効なインデックスはありません + No invalid indices + 無効なインデックスはありません - No degenerations - 縮退はありません + No degenerations + 縮退はありません - %1 degenerated faces - %1 この縮退された面があります + %1 degenerated faces + %1 この縮退された面があります - No duplicated faces - 重複面はありません + No duplicated faces + 重複面はありません - %1 duplicated faces - %1 の重複面があります + %1 duplicated faces + %1 の重複面があります - No duplicated points - 重複点はありません + No duplicated points + 重複点はありません - Duplicated points - 重複点 + Duplicated points + 重複点 - Orientation - 向き + Orientation + 向き - Indices - インデックス + Indices + インデックス - Degenerations - 縮退 + Degenerations + 縮退 - Duplicated faces - 重複面 + Duplicated faces + 重複面 - No self-intersections - 自己干渉はありません + No self-intersections + 自己干渉はありません - Self-intersections - 自己干渉 + Self-intersections + 自己干渉 - Mesh repair - メッシュの修復 + Mesh repair + メッシュの修復 - Flipped normals found - 逆向きの法線が見つかりました + Flipped normals found + 逆向きの法線が見つかりました - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - 面上の折り畳み構造が原因で失敗しました。 + 面上の折り畳み構造が原因で失敗しました。 まず折り畳み構造の修正のためのコマンドを実行してください。 - No folds on surface - 面上に折り畳み構造はありません + No folds on surface + 面上に折り畳み構造はありません - %1 folds on surface - %1 個の折り畳み構造が面上にあります + %1 folds on surface + %1 個の折り畳み構造が面上にあります - Folds - 折り畳み構造 + Folds + 折り畳み構造 - - + + MeshGui::DlgRegularSolid - Regular Solid - 標準のソリッド + Regular Solid + 標準のソリッド - &Create - 作成(&C) + &Create + 作成(&C) - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - 閉じる(&O) + Cl&ose + 閉じる(&O) - Alt+O - Alt+O + Alt+O + Alt+O - Solid: - ソリッド: + Solid: + ソリッド: - Cube - 立方体 + Cube + 立方体 - Cylinder - 円柱 + Cylinder + 円柱 - Cone - 三角錐 + Cone + 三角錐 - Sphere - + Sphere + - Ellipsoid - 楕円 + Ellipsoid + 楕円 - Torus - トーラス + Torus + トーラス - Height: - 高さ: + Height: + 高さ: - Length: - 長さ: + Length: + 長さ: - Width: - 幅: + Width: + 幅: - Radius: - 半径: + Radius: + 半径: - Closed - 閉じる + Closed + 閉じる - Sampling: - サンプリング: + Sampling: + サンプリング: - Edge length: - エッジの長さ: + Edge length: + エッジの長さ: - Radius 1: - 半径 1: + Radius 1: + 半径 1: - Radius 2: - 半径 2: + Radius 2: + 半径 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - %1を作成します。 + Create %1 + %1を作成します。 - No active document - アクティブなドキュメントがありません + No active document + アクティブなドキュメントがありません - - + + MeshGui::DlgSettingsMeshView - Mesh view - メッシュ表示 + Mesh view + メッシュ表示 - Two-side rendering - 両面を描画 + Two-side rendering + 両面を描画 - Backface color - 裏面の色 + Backface color + 裏面の色 - Smoothing - スムージング + Smoothing + スムージング - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">フラットシェーディングを行うための法線を計算する2面間の最小角度です</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">隣り合う2面の法線のなす角が折り目の角より小さい場合、それらの面は共有するエッジの周りでスムースシェーディングされます。</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">フラットシェーディングを行うための法線を計算する2面間の最小角度です</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">隣り合う2面の法線のなす角が折り目の角より小さい場合、それらの面は共有するエッジの周りでスムースシェーディングされます。</p></body></html> - Crease angle - 折り目の角度 + Crease angle + 折り目の角度 - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext"content="1"/></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style="font-weight:600;"> フラット シェーディング/フォン シェーディング</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> サーフェスの外観を定義します</p>。<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> フラットシェーディングでは頂点ごとに法線が定義されていないため、曲面の外観がよくありません。フォンシェーディングを使うと滑らかな外観が得られます。</p>。<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;">このオプションが設定されるとフォンシェーディングを使用します。セットしない場合はフラットシェーディングを使用します。</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext"content="1"/></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style="font-weight:600;"> フラット シェーディング/フォン シェーディング</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> サーフェスの外観を定義します</p>。<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> フラットシェーディングでは頂点ごとに法線が定義されていないため、曲面の外観がよくありません。フォンシェーディングを使うと滑らかな外観が得られます。</p>。<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;">このオプションが設定されるとフォンシェーディングを使用します。セットしない場合はフラットシェーディングを使用します。</p></body></html> - Define normal per vertex - 頂点ごとに法線を定義します。 + Define normal per vertex + 頂点ごとに法線を定義します。 - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">ヒント</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">頂点ごとに法線を定義する方法は<span style=" font-style:italic;">フォンシェーディング</span>と呼ばれています</p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">また、面ごとの法線を定義する方法は</span>フラットシェーディング<span style=" font-style:normal;">と呼ばれています。</span> </p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">ヒント</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">頂点ごとに法線を定義する方法は<span style=" font-style:italic;">フォンシェーディング</span>と呼ばれています</p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">また、面ごとの法線を定義する方法は</span>フラットシェーディング<span style=" font-style:normal;">と呼ばれています。</span> </p></body></html> - Default appearance for new meshes - 新しいメッシュのデフォルトの外観 + Default appearance for new meshes + 新しいメッシュのデフォルトの外観 - Default line color - デフォルトの線の色 + Default line color + デフォルトの線の色 - Mesh transparency - メッシュの透過性 + Mesh transparency + メッシュの透過性 - Default mesh color - デフォルトのメッシュ色 + Default mesh color + デフォルトのメッシュ色 - Show bounding-box for highlighted or selected meshes - ハイライト、または選択されたメッシュのバウンディングボックスを表示します + Show bounding-box for highlighted or selected meshes + ハイライト、または選択されたメッシュのバウンディングボックスを表示します - Line transparency - 線の透過性 + Line transparency + 線の透過性 - - + + MeshGui::DlgSmoothing - Smoothing - スムージング + Smoothing + スムージング - Method - メソッド + Method + メソッド - Taubin - タウビン法 + Taubin + タウビン法 - Laplace - ラプラシアン法 + Laplace + ラプラシアン法 - Parameter - パラメータ + Parameter + パラメータ - Iterations: - 反復回数: + Iterations: + 反復回数: - Lambda: - λ: + Lambda: + λ: - Mu: - μ: + Mu: + μ: - Only selection - Only selection + Only selection + 選択のみ - - + + MeshGui::MeshFaceAddition - Add triangle - 三角形を追加 + Add triangle + 三角形を追加 - Flip normal - 法線を逆向きに設定 + Flip normal + 法線を逆向きに設定 - Clear - クリア + Clear + クリア - Finish - 完了 + Finish + 完了 - - + + MeshGui::MeshFillHole - Finish - 完了 + Finish + 完了 - - + + MeshGui::RemoveComponents - Remove components - コンポーネントを削除します + Remove components + コンポーネントを削除します - Select - 選択 + Select + 選択 - Select whole component - コンポーネント全体を選択 + Select whole component + コンポーネント全体を選択 - Pick triangle - 三角要素を選択 + Pick triangle + 三角要素を選択 - < faces than - < 面以下 + < faces than + < 面以下 - Region - 領域 + Region + 領域 - Components - コンポーネント + Components + コンポーネント - All - すべて + All + すべて - Deselect - 選択を解除 + Deselect + 選択を解除 - Deselect whole component - すべての選択を解除 + Deselect whole component + すべての選択を解除 - > faces than - > 面以上 + > faces than + > 面以上 - Region options - 領域のオプション + Region options + 領域のオプション - Respect only triangles with normals facing screen - 画面の方向を向いた法線を持つ三角形のみ考慮 + Respect only triangles with normals facing screen + 画面の方向を向いた法線を持つ三角形のみ考慮 - Respect only visible triangles - 表示されている三角形のみ考慮 + Respect only visible triangles + 表示されている三角形のみ考慮 - - + + MeshGui::Segmentation - Mesh segmentation - メッシュの分割 + Mesh segmentation + メッシュの分割 - Smooth mesh - メッシュのスムージング + Smooth mesh + メッシュのスムージング - Plane - 平面 + Plane + 平面 - Tolerance - 公差 + Tolerance + 公差 - Minumum number of faces - 面の最小数 + Minumum number of faces + 面の最小数 - Cylinder - 円柱 + Cylinder + 円柱 - Radius - 半径 + Radius + 半径 - Tolerance (Flat) - トレランス (平面) + Tolerance (Flat) + トレランス (平面) - Tolerance (Curved) - トレランス (曲面) + Tolerance (Curved) + トレランス (曲面) - Minimum number of faces - 面の最小数 + Minimum number of faces + 面の最小数 - Sphere - + Sphere + - - + + MeshGui::Selection - Selection - 選択範囲 + Selection + 選択範囲 - Add - 追加 + Add + 追加 - Clear - クリア + Clear + クリア - Respect only visible triangles - 表示されている三角形のみ考慮 + Respect only visible triangles + 表示されている三角形のみ考慮 - Respect only triangles with normals facing screen - 画面の方向を向いた法線を持つ三角形のみ考慮 + Respect only triangles with normals facing screen + 画面の方向を向いた法線を持つ三角形のみ考慮 - Use a brush tool to select the area - Use a brush tool to select the area + Use a brush tool to select the area + ブラシツールを使用して領域を選択 - Clears completely the selected area - Clears completely the selected area + Clears completely the selected area + 選択した領域を完全にクリア - - + + MeshGui::TaskRemoveComponents - Delete - 削除 + Delete + 削除 - Invert - 反転 + Invert + 反転 - - + + Mesh_TrimByPlane - Select plane - Select plane + Select plane + 平面を選択 - Please select a plane at which you trim the mesh. - Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. + メッシュのトリムを行う平面を選択してください。 - - + + Mesh_Union - OpenSCAD - OpenSCAD + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - OpenSCAD の実行中に、不明なエラーが発生しました。 + Unknwon error occured while running OpenSCAD. + OpenSCAD の実行中に、不明なエラーが発生しました。 - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - OpenSCAD がシステムに見つかりません。 + OpenSCAD がシステムに見つかりません。 インストール方法につて http://www.openscad.org/index.html を参照してください。 - - + + QDockWidget - Evaluate & Repair Mesh - メッシュの評価と修復 + Evaluate & Repair Mesh + メッシュの評価と修復 - - + + QObject - Import mesh - メッシュをインポート + Import mesh + メッシュをインポート - Export mesh - メッシュをエクスポート + Export mesh + メッシュをエクスポート - Solid Mesh - ソリッドメッシュ + Solid Mesh + ソリッドメッシュ - Boundings - バウンディングボックス + Boundings + バウンディングボックス - Fill holes - 穴を埋める + Fill holes + 穴を埋める - Fill holes with maximum number of edges: - 最大数以下のエッジを持つ穴を埋める: + Fill holes with maximum number of edges: + 最大数以下のエッジを持つ穴を埋める: - Binary STL (*.stl) - バイナリーSTL (*.stl) + Binary STL (*.stl) + バイナリーSTL (*.stl) - ASCII STL (*.ast) - ASCII STL (*.ast) + ASCII STL (*.ast) + ASCII STL (*.ast) - Binary Mesh (*.bms) - バイナリーメッシュ (*.bms) + Binary Mesh (*.bms) + バイナリーメッシュ (*.bms) - Alias Mesh (*.obj) - Alias メッシュ (*.obj) + Alias Mesh (*.obj) + Alias メッシュ (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) - All Files (*.*) - すべてのファイル (*.*) + All Files (*.*) + すべてのファイル (*.*) - ASCII STL (*.stl) - ASCII STL (*.stl) + ASCII STL (*.stl) + ASCII STL (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - 圧縮 VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + 圧縮 VRML 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - PythonモジュールDEF(*.py) + Python module def (*.py) + PythonモジュールDEF(*.py) - Meshing Tolerance - メッシュ処理のトレランス + Meshing Tolerance + メッシュ処理のトレランス - Enter tolerance for meshing geometry: - ジオメトリーのメッシュ処理用のトレランスを入力: + Enter tolerance for meshing geometry: + ジオメトリーのメッシュ処理用のトレランスを入力: - The mesh '%1' is a solid. - '%1'はソリッドメッシュです。 + The mesh '%1' is a solid. + '%1'はソリッドメッシュです。 - The mesh '%1' is not a solid. - メッシュ '%1' はソリッドではありません。 + The mesh '%1' is not a solid. + メッシュ '%1' はソリッドではありません。 - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - 最小=<%1,%2,%3> + 最小=<%1,%2,%3> 最大=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [点: %1, エッジ: %2 面: %3] + [Points: %1, Edges: %2 Faces: %3] + [点: %1, エッジ: %2 面: %3] - Leave info mode - 情報モードを解除 + Leave info mode + 情報モードを解除 - Index: %1 - インデックス: %1 + Index: %1 + インデックス: %1 - Leave hole-filling mode - 穴埋めモードを解除 + Leave hole-filling mode + 穴埋めモードを解除 - Leave removal mode - 削除モードを解除 + Leave removal mode + 削除モードを解除 - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - スタンフォードポリゴンファイル (*.ply) + Stanford Polygon (*.ply) + スタンフォードポリゴンファイル (*.ply) - Object File Format (*.off) - オブジェクトファイル形式 (*.off) + Object File Format (*.off) + オブジェクトファイル形式 (*.off) - Standford Polygon (*.ply) - スタンフォードポリゴンファイル (*.ply) + Standford Polygon (*.ply) + スタンフォードポリゴンファイル (*.ply) - Delete selected faces - 選択した面を削除 + Delete selected faces + 選択した面を削除 - Clear selected faces - 選択した面をクリア + Clear selected faces + 選択した面をクリア - Annotation - 注釈 + Annotation + 注釈 - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - すべてのメッシュファイル (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + すべてのメッシュファイル (*.stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - X3D Extensible 3D(*.x3d) + X3D Extensible 3D (*.x3d) + X3D Extensible 3D(*.x3d) - - X3D Extensible 3D (*.x3d) - - - - + + Workbench - Analyze - 分析 + Analyze + 分析 - Boolean - 論理演算 + Boolean + 論理演算 - &Meshes - メッシュ (&M) + &Meshes + メッシュ (&M) - Mesh tools - メッシュツール + Mesh tools + メッシュツール - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_nl.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_nl.qm index de61378c6..3fdf730d5 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_nl.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_nl.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_nl.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_nl.ts index fbce3e777..1afdb0dc1 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_nl.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_nl.ts @@ -1,1312 +1,1308 @@ - + CmdMeshAddFacet - Mesh - Mesh + Mesh + Mesh - Add triangle - Driehoek toevoegen + Add triangle + Driehoek toevoegen - Add triangle manually to a mesh - Handmatig een driehoek toevoegen aan een gaas + Add triangle manually to a mesh + Handmatig een driehoek toevoegen aan een gaas - - + + CmdMeshBoundingBox - Mesh - Mesh + Mesh + Mesh - Boundings info... - Boundings info... + Boundings info... + Boundings info... - Shows the boundings of the selected mesh - De buitengrenzen van het geselecteerde gaas tonen + Shows the boundings of the selected mesh + De buitengrenzen van het geselecteerde gaas tonen - - + + CmdMeshBuildRegularSolid - Mesh - Mesh + Mesh + Mesh - Regular solid... - Regular solid... + Regular solid... + Regular solid... - Builds a regular solid - Builds a regular solid + Builds a regular solid + Builds a regular solid - - + + CmdMeshDemolding - Interactive demolding direction - Interactive demolding direction + Interactive demolding direction + Interactive demolding direction - Mesh - Mesh + Mesh + Mesh - - + + CmdMeshDifference - Mesh - Mesh + Mesh + Mesh - Difference - Verschil + Difference + Verschil - - + + CmdMeshEvaluateFacet - Mesh - Mesh + Mesh + Mesh - Face info - Vlak-info + Face info + Vlak-info - Information about face - Informatie over vlak + Information about face + Informatie over vlak - - + + CmdMeshEvaluateSolid - Mesh - Mesh + Mesh + Mesh - Check solid mesh - Check solid mesh + Check solid mesh + Check solid mesh - Checks whether the mesh is a solid - Checks whether the mesh is a solid + Checks whether the mesh is a solid + Checks whether the mesh is a solid - - + + CmdMeshEvaluation - Mesh - Mesh + Mesh + Mesh - Opens a dialog to analyze and repair a mesh - Opens a dialog to analyze and repair a mesh + Opens a dialog to analyze and repair a mesh + Opens a dialog to analyze and repair a mesh - Evaluate && Repair mesh... - Gaas onderzoeken en herstellen... + Evaluate && Repair mesh... + Gaas onderzoeken en herstellen... - - + + CmdMeshExMakeMesh - Mesh - Mesh + Mesh + Mesh - Make a Box - Make a Box + Make a Box + Make a Box - - + + CmdMeshExMakeTool - Mesh - Mesh + Mesh + Mesh - Make a Tool - Make a Tool + Make a Tool + Make a Tool - - + + CmdMeshExMakeUnion - Mesh - Mesh + Mesh + Mesh - Make Union - Make Union + Make Union + Make Union - - + + CmdMeshExport - Mesh - Mesh + Mesh + Mesh - Export mesh... - Gaas exporteren... + Export mesh... + Gaas exporteren... - Exports a mesh to file - Exporteert een gaas naar een bestand + Exports a mesh to file + Exporteert een gaas naar een bestand - - + + CmdMeshFillInteractiveHole - Mesh - Mesh + Mesh + Mesh - Close hole - Dicht gat + Close hole + Dicht gat - Close holes interactively - Sluit gaten interactief + Close holes interactively + Sluit gaten interactief - - + + CmdMeshFillupHoles - Mesh - Mesh + Mesh + Mesh - Fill holes... - Vul gaten... + Fill holes... + Vul gaten... - Fill holes of the mesh - Gaten in het gaas vullen + Fill holes of the mesh + Gaten in het gaas vullen - - + + CmdMeshFlipNormals - Mesh - Mesh + Mesh + Mesh - Flip normals - Loodlijnen spiegelen + Flip normals + Loodlijnen spiegelen - Flips the normals of the mesh - De normalen van het gaas omkeren + Flips the normals of the mesh + De normalen van het gaas omkeren - - + + CmdMeshFromGeometry - Mesh - Mesh + Mesh + Mesh - Create mesh from geometry... - Create mesh from geometry... + Create mesh from geometry... + Create mesh from geometry... - Create mesh from the selected geometry - Create mesh from the selected geometry + Create mesh from the selected geometry + Create mesh from the selected geometry - - + + CmdMeshFromPartShape - Mesh - Mesh + Mesh + Mesh - Create mesh from shape... - Maak mesh van vorm... + Create mesh from shape... + Maak mesh van vorm... - Tessellate shape - Tessellate shape + Tessellate shape + Tessellate shape - - + + CmdMeshHarmonizeNormals - Mesh - Mesh + Mesh + Mesh - Harmonize normals - Harmoniseer loodlijnen + Harmonize normals + Harmoniseer loodlijnen - Harmonizes the normals of the mesh - Harmoniseert de loodlijnen van de mesh + Harmonizes the normals of the mesh + Harmoniseert de loodlijnen van de mesh - - + + CmdMeshImport - Mesh - Mesh + Mesh + Mesh - Import mesh... - Mesh importeren... + Import mesh... + Mesh importeren... - Imports a mesh from file - Importeer een mesh uit een bestand + Imports a mesh from file + Importeer een mesh uit een bestand - - + + CmdMeshIntersection - Mesh - Mesh + Mesh + Mesh - Intersection - Snijpunt + Intersection + Snijpunt - - + + CmdMeshPolyCut - Mesh - Mesh + Mesh + Mesh - Cut mesh - Snij de msh + Cut mesh + Snij de msh - Cuts a mesh with a picked polygon - Een mesh snijden met een geselecteerde polygoon + Cuts a mesh with a picked polygon + Een mesh snijden met een geselecteerde polygoon - - + + CmdMeshPolySegm - Mesh - Mesh + Mesh + Mesh - Make segment - Maak segment + Make segment + Maak segment - Creates a mesh segment - Maakt een mesh segment + Creates a mesh segment + Maakt een mesh segment - - + + CmdMeshPolySelect - Mesh - Mesh + Mesh + Mesh - Select mesh - Gaas selecteren + Select mesh + Gaas selecteren - Select an area of the mesh - Selecteer een gebied van de mesh + Select an area of the mesh + Selecteer een gebied van de mesh - - + + CmdMeshPolySplit - Mesh - Mesh + Mesh + Mesh - Split mesh - Verdeel de mesh + Split mesh + Verdeel de mesh - Splits a mesh into two meshes - Verdeelt een gaas in twee gazen + Splits a mesh into two meshes + Verdeelt een gaas in twee gazen - - + + CmdMeshPolyTrim - Mesh - Mesh + Mesh + Mesh - Trim mesh - Trim mesh + Trim mesh + Gaas bijsnijden - Trims a mesh with a picked polygon - Trims a mesh with a picked polygon + Trims a mesh with a picked polygon + Trims a mesh with a picked polygon - - + + CmdMeshRemoveCompByHand - Mesh - Mesh + Mesh + Mesh - Remove components by hand... - Verwijder componenten met de hand... + Remove components by hand... + Verwijder componenten met de hand... - Mark a component to remove it from the mesh - Markeer een te verwijderen deel in de mesh + Mark a component to remove it from the mesh + Markeer een te verwijderen deel in de mesh - - + + CmdMeshRemoveComponents - Mesh - Mesh + Mesh + Mesh - Remove components... - Verwijder componenten... + Remove components... + Verwijder componenten... - Remove topologic independent components from the mesh - Remove topologic independent components from the mesh + Remove topologic independent components from the mesh + Remove topologic independent components from the mesh - - + + CmdMeshSegmentation - Mesh - Mesh + Mesh + Mesh - Create mesh segments... - Create mesh segments... + Create mesh segments... + Create mesh segments... - Create mesh segments - Gaassegmenten aanmaken + Create mesh segments + Gaassegmenten aanmaken - - + + CmdMeshSmoothing - Mesh - Mesh + Mesh + Mesh - Smooth... - Glad... + Smooth... + Glad... - Smooth the selected meshes - De geselecteerde meshes glad maken + Smooth the selected meshes + De geselecteerde meshes glad maken - - + + CmdMeshToolMesh - Mesh - Mesh + Mesh + Mesh - Segment by tool mesh - Segment by tool mesh + Segment by tool mesh + Segment by tool mesh - Creates a segment from a given tool mesh - Hiermee maakt u een segment van een bepaald mesh gereedschap + Creates a segment from a given tool mesh + Hiermee maakt u een segment van een bepaald mesh gereedschap - - + + CmdMeshTransform - Mesh - Mesh + Mesh + Mesh - Transform mesh - Transformeren mesh + Transform mesh + Transformeren mesh - Rotate or move a mesh - Draaien of verplaatsen van een mesh + Rotate or move a mesh + Draaien of verplaatsen van een mesh - - + + CmdMeshTrimByPlane - Mesh - Mesh + Mesh + Mesh - Trim mesh with a plane - Trim mesh with a plane + Trim mesh with a plane + Trim mesh with a plane - Trims a mesh with a plane - Trims a mesh with a plane + Trims a mesh with a plane + Trims a mesh with a plane - - + + CmdMeshUnion - Mesh - Mesh + Mesh + Mesh - Union - Verbinden + Union + Verbinden - - + + CmdMeshVertexCurvature - Mesh - Mesh + Mesh + Mesh - Calculates the curvature of the vertices of a mesh - Calculates the curvature of the vertices of a mesh + Calculates the curvature of the vertices of a mesh + Calculates the curvature of the vertices of a mesh - Curvature plot - Kromming definitie + Curvature plot + Kromming definitie - - + + CmdMeshVertexCurvatureInfo - Mesh - Mesh + Mesh + Mesh - Curvature info - Kromming info + Curvature info + Kromming info - Information about curvature - Informatie over kromming + Information about curvature + Informatie over kromming - - + + MeshGui::DlgEvaluateMesh - &Help - &Help + &Help + &Help - F1 - F1 + F1 + F1 - &Close - &Sluiten + &Close + &Sluiten - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - Mesh informatie + Mesh information + Mesh informatie - No information - Geen informatie + No information + Geen informatie - Number of points: - Aantal punten: + Number of points: + Aantal punten: - Number of edges: - Aantal randen: + Number of edges: + Aantal randen: - Refresh - Verversen + Refresh + Verversen - Analyze - Analyseren + Analyze + Analyseren - Repair - Reparatie + Repair + Reparatie - Orientation - Oriëntatie + Orientation + Oriëntatie - Degenerated faces - Gedegenereerd vlakken + Degenerated faces + Gedegenereerd vlakken - Face indices - Vlakindexen + Face indices + Vlakindexen - Number of faces: - Aantal vlakken: + Number of faces: + Aantal vlakken: - Duplicated faces - Dubbele vlakken + Duplicated faces + Dubbele vlakken - Duplicated points - dubbele punten + Duplicated points + dubbele punten - Non-manifolds - Non-manifolds + Non-manifolds + Non-manifolds - Self-intersections - Zelf-doorsnijdingen + Self-intersections + Zelf-doorsnijdingen - All above tests together - Alle bovenstaande tests samen + All above tests together + Alle bovenstaande tests samen - Repetitive repair - Herhalende reparatie + Repetitive repair + Herhalende reparatie - Evaluate & Repair Mesh - Evalueer & herstel de mesh + Evaluate & Repair Mesh + Evalueer & herstel de mesh - Folds on surface - Plooien op oppervlak + Folds on surface + Plooien op oppervlak - - + + MeshGui::DlgEvaluateMeshImp - No information - Geen informatie + No information + Geen informatie - Invalid neighbour indices - Ongeldige buurindexen + Invalid neighbour indices + Ongeldige buurindexen - Invalid face indices - Ongeldige vlak indexen + Invalid face indices + Ongeldige vlak indexen - Invalid point indices - Ongeldige punt indexen + Invalid point indices + Ongeldige punt indexen - Multiple point indices - Meerdere punt indexen + Multiple point indices + Meerdere punt indexen - Non-manifolds - Non-manifolds + Non-manifolds + Non-manifolds - Cannot remove non-manifolds - Cannot remove non-manifolds + Cannot remove non-manifolds + Cannot remove non-manifolds - No selection - Geen selectie + No selection + Geen selectie - No flipped normals - Geen gespiegelde loodlijnen + No flipped normals + Geen gespiegelde loodlijnen - %1 flipped normals - %1 gespiegelde loodlijnen + %1 flipped normals + %1 gespiegelde loodlijnen - No non-manifolds - No non-manifolds + No non-manifolds + No non-manifolds - %1 non-manifolds - %1 non-manifolds + %1 non-manifolds + %1 non-manifolds - No invalid indices - Geen ongeldige indices + No invalid indices + Geen ongeldige indices - No degenerations - Geen degeneraties + No degenerations + Geen degeneraties - %1 degenerated faces - %1 gedegenereerde vlakken + %1 degenerated faces + %1 gedegenereerde vlakken - No duplicated faces - Geen gedupliceerde vlakken + No duplicated faces + Geen gedupliceerde vlakken - %1 duplicated faces - %1 dubbele vlakken + %1 duplicated faces + %1 dubbele vlakken - No duplicated points - Geen dubbele punten + No duplicated points + Geen dubbele punten - Duplicated points - dubbele punten + Duplicated points + dubbele punten - Orientation - Oriëntatie + Orientation + Oriëntatie - Indices - Indexen + Indices + Indexen - Degenerations - Degeneraties + Degenerations + Degeneraties - Duplicated faces - Dubbele vlakken + Duplicated faces + Dubbele vlakken - No self-intersections - Niet zelfsnijdend + No self-intersections + Niet zelfsnijdend - Self-intersections - Zelf-doorsnijdingen + Self-intersections + Zelf-doorsnijdingen - Mesh repair - Mesh reparatie + Mesh repair + Mesh reparatie - Flipped normals found - Gespiegelde normalen gevonden + Flipped normals found + Gespiegelde normalen gevonden - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Controle gefaald door plooien op het oppervlak. Gebruik eerst het plooi reparatie command + Controle gefaald door plooien op het oppervlak. Gebruik eerst het plooi reparatie command - No folds on surface - Geen plooien op het oppervlak + No folds on surface + Geen plooien op het oppervlak - %1 folds on surface - 1% plooien op het oppervlak + %1 folds on surface + 1% plooien op het oppervlak - Folds - Plooien + Folds + Plooien - - + + MeshGui::DlgRegularSolid - Regular Solid - Reguliere volumemodel + Regular Solid + Reguliere volumemodel - &Create - &Maken + &Create + &Maken - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - Sl&uiten + Cl&ose + Sl&uiten - Alt+O - Alt+O + Alt+O + Alt+O - Solid: - Volumemodel: + Solid: + Volumemodel: - Cube - Kubus + Cube + Kubus - Cylinder - Cilinder + Cylinder + Cilinder - Cone - Kegel + Cone + Kegel - Sphere - Bol + Sphere + Bol - Ellipsoid - Ellipsoïde + Ellipsoid + Ellipsoïde - Torus - Torus + Torus + Torus - Height: - Hoogte: + Height: + Hoogte: - Length: - Lengte: + Length: + Lengte: - Width: - Breedte: + Width: + Breedte: - Radius: - Straal: + Radius: + Straal: - Closed - Gesloten + Closed + Gesloten - Sampling: - Bemonstering: + Sampling: + Bemonstering: - Edge length: - Randlengte: + Edge length: + Randlengte: - Radius 1: - Straal 1: + Radius 1: + Straal 1: - Radius 2: - Straal 2: + Radius 2: + Straal 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Maak %1 + Create %1 + Maak %1 - No active document - Geen actief document + No active document + Geen actief document - - + + MeshGui::DlgSettingsMeshView - Mesh view - Mesh weergave + Mesh view + Mesh weergave - Two-side rendering - Twee-zijdig rendering + Two-side rendering + Twee-zijdig rendering - Backface color - Achtervlak kleur + Backface color + Achtervlak kleur - Smoothing - Vloeiend maken + Smoothing + Vloeiend maken - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - Crease angle - Vouw hoek + Crease angle + Vouw hoek - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - Define normal per vertex - Definieer normaal per vertex + Define normal per vertex + Definieer normaal per vertex - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Het definiëren van normalen per vertex heet ook wel<span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">terwijl het definieren van normalen per vlak wordt genoemd</span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Het definiëren van normalen per vertex heet ook wel<span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">terwijl het definieren van normalen per vlak wordt genoemd</span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - Standaardweergave voor nieuwe rasters + Default appearance for new meshes + Standaardweergave voor nieuwe rasters - Default line color - Standaardlijnkleur + Default line color + Standaardlijnkleur - Mesh transparency - Raster-transparantie + Mesh transparency + Raster-transparantie - Default mesh color - Standaard rasterkleur + Default mesh color + Standaard rasterkleur - Show bounding-box for highlighted or selected meshes - Toon omsluitende doos voor gemarkeerde of geselecteerde raster + Show bounding-box for highlighted or selected meshes + Toon omsluitende doos voor gemarkeerde of geselecteerde raster - Line transparency - Lijn transparantie + Line transparency + Lijn transparantie - - + + MeshGui::DlgSmoothing - Smoothing - Vloeiend maken + Smoothing + Vloeiend maken - Method - Methode + Method + Methode - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - Parameter + Parameter + Parameter - Iterations: - Iteraties: + Iterations: + Iteraties: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - Only selection + Only selection + Only selection - - + + MeshGui::MeshFaceAddition - Add triangle - Driehoek toevoegen + Add triangle + Driehoek toevoegen - Flip normal - Normaal spiegelen + Flip normal + Normaal spiegelen - Clear - Wissen + Clear + Wissen - Finish - Voltooien + Finish + Voltooien - - + + MeshGui::MeshFillHole - Finish - Voltooien + Finish + Voltooien - - + + MeshGui::RemoveComponents - Remove components - Verwijder componenten + Remove components + Verwijder componenten - Select - Selecteer + Select + Selecteer - Select whole component - Selecteer gehele component + Select whole component + Selecteer gehele component - Pick triangle - Kies driehoek + Pick triangle + Kies driehoek - < faces than - < vlakken dan + < faces than + < vlakken dan - Region - Sectie + Region + Sectie - Components - Onderdelen + Components + Onderdelen - All - Alle + All + Alle - Deselect - Deselecteer + Deselect + Deselecteer - Deselect whole component - Deselecteer gehele component + Deselect whole component + Deselecteer gehele component - > faces than - > vlakken dan + > faces than + > vlakken dan - Region options - Region options + Region options + Region options - Respect only triangles with normals facing screen - Respecteren alleen driehoeken met normalen naar het scherm toe + Respect only triangles with normals facing screen + Respecteren alleen driehoeken met normalen naar het scherm toe - Respect only visible triangles - Respect alleen zichtbaar driehoeken + Respect only visible triangles + Respect alleen zichtbaar driehoeken - - + + MeshGui::Segmentation - Mesh segmentation - Mesh segmentation + Mesh segmentation + Mesh segmentation - Smooth mesh - Glad gaas + Smooth mesh + Glad gaas - Plane - Vlak + Plane + Vlak - Tolerance - Tolerantie + Tolerance + Tolerantie - Minumum number of faces - Minimaal aantal vlakken + Minumum number of faces + Minimaal aantal vlakken - Cylinder - Cilinder + Cylinder + Cilinder - Radius - Straal + Radius + Straal - Tolerance (Flat) - Tolerance (Flat) + Tolerance (Flat) + Tolerance (Flat) - Tolerance (Curved) - Tolerance (Curved) + Tolerance (Curved) + Tolerance (Curved) - Minimum number of faces - Minimum aantal vlakken + Minimum number of faces + Minimum aantal vlakken - Sphere - Bol + Sphere + Bol - - + + MeshGui::Selection - Selection - Selectie + Selection + Selectie - Add - Toevoegen + Add + Toevoegen - Clear - Wissen + Clear + Wissen - Respect only visible triangles - Respect alleen zichtbaar driehoeken + Respect only visible triangles + Respect alleen zichtbaar driehoeken - Respect only triangles with normals facing screen - Respecteren alleen driehoeken met normalen naar het scherm toe + Respect only triangles with normals facing screen + Respecteren alleen driehoeken met normalen naar het scherm toe - Use a brush tool to select the area - Use a brush tool to select the area + Use a brush tool to select the area + Use a brush tool to select the area - Clears completely the selected area - Clears completely the selected area + Clears completely the selected area + Clears completely the selected area - - + + MeshGui::TaskRemoveComponents - Delete - Verwijderen + Delete + Verwijderen - Invert - Omkeren + Invert + Omkeren - - + + Mesh_TrimByPlane - Select plane - Select plane + Select plane + Select plane - Please select a plane at which you trim the mesh. - Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. - - + + Mesh_Union - OpenSCAD - OpenSCAD + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - - + + QDockWidget - Evaluate & Repair Mesh - Evalueer & herstel de mesh + Evaluate & Repair Mesh + Evalueer & herstel de mesh - - + + QObject - Import mesh - Gaas importeren + Import mesh + Gaas importeren - Export mesh - Gaas exporteren + Export mesh + Gaas exporteren - Solid Mesh - Solid Mesh + Solid Mesh + Solid Mesh - Boundings - Boundings + Boundings + Boundings - Fill holes - Vul gaten + Fill holes + Vul gaten - Fill holes with maximum number of edges: - Vul de gaten met maximum aantal randen: + Fill holes with maximum number of edges: + Vul de gaten met maximum aantal randen: - Binary STL (*.stl) - Binaire STL (*.stl) + Binary STL (*.stl) + Binaire STL (*.stl) - ASCII STL (*.ast) - ASCII STL (*.ast) + ASCII STL (*.ast) + ASCII STL (*.ast) - Binary Mesh (*.bms) - Binary Mesh (*.bms) + Binary Mesh (*.bms) + Binary Mesh (*.bms) - Alias Mesh (*.obj) - Alias Mesh (*.obj) + Alias Mesh (*.obj) + Alias Mesh (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii(*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii(*.iv) - All Files (*.*) - Alle bestanden (*.*) + All Files (*.*) + Alle bestanden (*.*) - ASCII STL (*.stl) - ASCII STL (*. stl) + ASCII STL (*.stl) + ASCII STL (*. stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - Gecomprimeerde VRML 2.0 (*.WRZ) + Compressed VRML 2.0 (*.wrz) + Gecomprimeerde VRML 2.0 (*.WRZ) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Python module def (*.py) + Python module def (*.py) + Python module def (*.py) - Meshing Tolerance - Meshing Tolerance + Meshing Tolerance + Meshing Tolerance - Enter tolerance for meshing geometry: - Enter tolerance for meshing geometry: + Enter tolerance for meshing geometry: + Enter tolerance for meshing geometry: - The mesh '%1' is a solid. - The mesh '%1' is a solid. + The mesh '%1' is a solid. + The mesh '%1' is a solid. - The mesh '%1' is not a solid. - The mesh '%1' is not a solid. + The mesh '%1' is not a solid. + The mesh '%1' is not a solid. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Punten: %1, Randen: %2 Vlakken: %3] + [Points: %1, Edges: %2 Faces: %3] + [Punten: %1, Randen: %2 Vlakken: %3] - Leave info mode - Info modus verlaten + Leave info mode + Info modus verlaten - Index: %1 - Index: %1 + Index: %1 + Index: %1 - Leave hole-filling mode - Gatvulmodus verlaten + Leave hole-filling mode + Gatvulmodus verlaten - Leave removal mode - Verwijdermodus verlaten + Leave removal mode + Verwijdermodus verlaten - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Stanford Polygon (*.ply) + Stanford Polygon (*.ply) + Stanford Polygon (*.ply) - Object File Format (*.off) - Object-bestandsindeling (*.off) + Object File Format (*.off) + Object-bestandsindeling (*.off) - Standford Polygon (*.ply) - Standford Polygon (*.ply) + Standford Polygon (*.ply) + Standford Polygon (*.ply) - Delete selected faces - Verwijder geselecteerde vlakken + Delete selected faces + Verwijder geselecteerde vlakken - Clear selected faces - Opheffen geselecteerde vlakken + Clear selected faces + Opheffen geselecteerde vlakken - Annotation - Aantekening + Annotation + Aantekening - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - Alle gaasbestanden (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Alle gaasbestanden (*.stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - X3D Extensible 3D(*.x3d) + X3D Extensible 3D (*.x3d) + X3D Extensible 3D (*.x3d) - - X3D Extensible 3D (*.x3d) - - - - + + Workbench - Analyze - Analyseren + Analyze + Analyseren - Boolean - Boolean + Boolean + Boolean - &Meshes - @Meshes + &Meshes + @Meshes - Mesh tools - Mesh gereedschap + Mesh tools + Mesh gereedschap - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_no.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_no.qm index 12b6b96e3..980c55e6f 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_no.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_no.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_no.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_no.ts index c7e295054..fcd4a2629 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_no.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_no.ts @@ -1,1311 +1,1307 @@ - + CmdMeshAddFacet - Mesh - Nett + Mesh + Nett - Add triangle - Legg til triangel + Add triangle + Legg til triangel - Add triangle manually to a mesh - Legg triangel manuelt til et nett + Add triangle manually to a mesh + Legg triangel manuelt til et nett - - + + CmdMeshBoundingBox - Mesh - Nett + Mesh + Nett - Boundings info... - Rammeinfo... + Boundings info... + Rammeinfo... - Shows the boundings of the selected mesh - Viser ramme for valgt nett + Shows the boundings of the selected mesh + Viser ramme for valgt nett - - + + CmdMeshBuildRegularSolid - Mesh - Nett + Mesh + Nett - Regular solid... - Vanlig solid... + Regular solid... + Vanlig solid... - Builds a regular solid - Bygger en vanlig solid + Builds a regular solid + Bygger en vanlig solid - - + + CmdMeshDemolding - Interactive demolding direction - Interaktive avstøpningsretning + Interactive demolding direction + Interaktive avstøpningsretning - Mesh - Nett + Mesh + Nett - - + + CmdMeshDifference - Mesh - Nett + Mesh + Nett - Difference - Differanse + Difference + Differanse - - + + CmdMeshEvaluateFacet - Mesh - Nett + Mesh + Nett - Face info - Flateinfo + Face info + Flateinfo - Information about face - Informasjon om falte + Information about face + Informasjon om falte - - + + CmdMeshEvaluateSolid - Mesh - Nett + Mesh + Nett - Check solid mesh - Sjekk solid nett + Check solid mesh + Sjekk solid nett - Checks whether the mesh is a solid - Kontrollerer om nettet er en solid + Checks whether the mesh is a solid + Kontrollerer om nettet er en solid - - + + CmdMeshEvaluation - Mesh - Nett + Mesh + Nett - Opens a dialog to analyze and repair a mesh - Åpner en dialog for å analysere og reparere et nett + Opens a dialog to analyze and repair a mesh + Åpner en dialog for å analysere og reparere et nett - Evaluate && Repair mesh... - Evaluer og reparer nett... + Evaluate && Repair mesh... + Evaluer og reparer nett... - - + + CmdMeshExMakeMesh - Mesh - Nett + Mesh + Nett - Make a Box - Lag en boks + Make a Box + Lag en boks - - + + CmdMeshExMakeTool - Mesh - Nett + Mesh + Nett - Make a Tool - Lag et verktøy + Make a Tool + Lag et verktøy - - + + CmdMeshExMakeUnion - Mesh - Nett + Mesh + Nett - Make Union - Lag sammenføyning + Make Union + Lag sammenføyning - - + + CmdMeshExport - Mesh - Nett + Mesh + Nett - Export mesh... - Eksporter nett... + Export mesh... + Eksporter nett... - Exports a mesh to file - Eksporterer et nett til fil + Exports a mesh to file + Eksporterer et nett til fil - - + + CmdMeshFillInteractiveHole - Mesh - Nett + Mesh + Nett - Close hole - Lukk hull + Close hole + Lukk hull - Close holes interactively - Lukk hull interaktivt + Close holes interactively + Lukk hull interaktivt - - + + CmdMeshFillupHoles - Mesh - Nett + Mesh + Nett - Fill holes... - Fyll hull... + Fill holes... + Fyll hull... - Fill holes of the mesh - Fyll hull i nettet + Fill holes of the mesh + Fyll hull i nettet - - + + CmdMeshFlipNormals - Mesh - Nett + Mesh + Nett - Flip normals - Vend normaler + Flip normals + Vend normaler - Flips the normals of the mesh - Vender normaler på nettet + Flips the normals of the mesh + Vender normaler på nettet - - + + CmdMeshFromGeometry - Mesh - Nett + Mesh + Nett - Create mesh from geometry... - Lag nett av geometri... + Create mesh from geometry... + Lag nett av geometri... - Create mesh from the selected geometry - Lag nett fra valgt geometri + Create mesh from the selected geometry + Lag nett fra valgt geometri - - + + CmdMeshFromPartShape - Mesh - Nett + Mesh + Nett - Create mesh from shape... - Lag nett fra figur... + Create mesh from shape... + Lag nett fra figur... - Tessellate shape - Tessellér figur + Tessellate shape + Tessellér figur - - + + CmdMeshHarmonizeNormals - Mesh - Nett + Mesh + Nett - Harmonize normals - Harmoniser normaler + Harmonize normals + Harmoniser normaler - Harmonizes the normals of the mesh - Harmoniserer normaler i nett + Harmonizes the normals of the mesh + Harmoniserer normaler i nett - - + + CmdMeshImport - Mesh - Nett + Mesh + Nett - Import mesh... - Importer nett... + Import mesh... + Importer nett... - Imports a mesh from file - Importerer et nett fra fil + Imports a mesh from file + Importerer et nett fra fil - - + + CmdMeshIntersection - Mesh - Nett + Mesh + Nett - Intersection - Kryssningspunkt + Intersection + Kryssningspunkt - - + + CmdMeshPolyCut - Mesh - Nett + Mesh + Nett - Cut mesh - Klipp ut nett + Cut mesh + Klipp ut nett - Cuts a mesh with a picked polygon - Klipper ut et nett med en valgt polygon + Cuts a mesh with a picked polygon + Klipper ut et nett med en valgt polygon - - + + CmdMeshPolySegm - Mesh - Nett + Mesh + Nett - Make segment - Lag segment + Make segment + Lag segment - Creates a mesh segment - Lager et nettsegment + Creates a mesh segment + Lager et nettsegment - - + + CmdMeshPolySelect - Mesh - Nett + Mesh + Nett - Select mesh - Velg nett + Select mesh + Velg nett - Select an area of the mesh - Velg et område i nettet + Select an area of the mesh + Velg et område i nettet - - + + CmdMeshPolySplit - Mesh - Nett + Mesh + Nett - Split mesh - Del nett + Split mesh + Del nett - Splits a mesh into two meshes - Deler et nett i to + Splits a mesh into two meshes + Deler et nett i to - - + + CmdMeshPolyTrim - Mesh - Nett + Mesh + Nett - Trim mesh - Trim mesh + Trim mesh + Trim mesh - Trims a mesh with a picked polygon - Trims a mesh with a picked polygon + Trims a mesh with a picked polygon + Trims a mesh with a picked polygon - - + + CmdMeshRemoveCompByHand - Mesh - Nett + Mesh + Nett - Remove components by hand... - Fjern elementer for hånd... + Remove components by hand... + Fjern elementer for hånd... - Mark a component to remove it from the mesh - Velg et element å fjerne fra nettet + Mark a component to remove it from the mesh + Velg et element å fjerne fra nettet - - + + CmdMeshRemoveComponents - Mesh - Nett + Mesh + Nett - Remove components... - Fjern elementer... + Remove components... + Fjern elementer... - Remove topologic independent components from the mesh - Remove topologic independent components from the mesh + Remove topologic independent components from the mesh + Remove topologic independent components from the mesh - - + + CmdMeshSegmentation - Mesh - Nett + Mesh + Nett - Create mesh segments... - Create mesh segments... + Create mesh segments... + Create mesh segments... - Create mesh segments - Create mesh segments + Create mesh segments + Create mesh segments - - + + CmdMeshSmoothing - Mesh - Nett + Mesh + Nett - Smooth... - Jevn ut... + Smooth... + Jevn ut... - Smooth the selected meshes - Jevn ut valgte nett + Smooth the selected meshes + Jevn ut valgte nett - - + + CmdMeshToolMesh - Mesh - Nett + Mesh + Nett - Segment by tool mesh - Segment av nettverktøyet + Segment by tool mesh + Segment av nettverktøyet - Creates a segment from a given tool mesh - Oppretter et segment fra et gitt nettverktøy + Creates a segment from a given tool mesh + Oppretter et segment fra et gitt nettverktøy - - + + CmdMeshTransform - Mesh - Nett + Mesh + Nett - Transform mesh - Transformer nett + Transform mesh + Transformer nett - Rotate or move a mesh - Roter eller flytt et net + Rotate or move a mesh + Roter eller flytt et net - - + + CmdMeshTrimByPlane - Mesh - Nett + Mesh + Nett - Trim mesh with a plane - Trim mesh with a plane + Trim mesh with a plane + Trim mesh with a plane - Trims a mesh with a plane - Trims a mesh with a plane + Trims a mesh with a plane + Trims a mesh with a plane - - + + CmdMeshUnion - Mesh - Nett + Mesh + Nett - Union - Sammenføy + Union + Sammenføy - - + + CmdMeshVertexCurvature - Mesh - Nett + Mesh + Nett - Calculates the curvature of the vertices of a mesh - Beregner krumningen rundt noder i et nett + Calculates the curvature of the vertices of a mesh + Beregner krumningen rundt noder i et nett - Curvature plot - Krummingsplot + Curvature plot + Krummingsplot - - + + CmdMeshVertexCurvatureInfo - Mesh - Nett + Mesh + Nett - Curvature info - Krummingsinfo + Curvature info + Krummingsinfo - Information about curvature - Informasjon om krumning + Information about curvature + Informasjon om krumning - - + + MeshGui::DlgEvaluateMesh - &Help - &Hjelp + &Help + &Hjelp - F1 - F1 + F1 + F1 - &Close - &Lukk + &Close + &Lukk - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - Nettinformasjon + Mesh information + Nettinformasjon - No information - Ingen informasjon + No information + Ingen informasjon - Number of points: - Antall punkter: + Number of points: + Antall punkter: - Number of edges: - Antall kanter: + Number of edges: + Antall kanter: - Refresh - Oppdater + Refresh + Oppdater - Analyze - Analyser + Analyze + Analyser - Repair - Reparer + Repair + Reparer - Orientation - Orientering + Orientation + Orientering - Degenerated faces - Degenererte flater + Degenerated faces + Degenererte flater - Face indices - Flateindekser + Face indices + Flateindekser - Number of faces: - Antall flater: + Number of faces: + Antall flater: - Duplicated faces - Dupliserte flater + Duplicated faces + Dupliserte flater - Duplicated points - Dupliserte punkter + Duplicated points + Dupliserte punkter - Non-manifolds - Åpne objekter + Non-manifolds + Åpne objekter - Self-intersections - Selfkryssende + Self-intersections + Selfkryssende - All above tests together - Alle ovennevnte tester sammen + All above tests together + Alle ovennevnte tester sammen - Repetitive repair - Repeterende reparasjon + Repetitive repair + Repeterende reparasjon - Evaluate & Repair Mesh - Evaluer og reparer nett + Evaluate & Repair Mesh + Evaluer og reparer nett - Folds on surface - Folder på overflaten + Folds on surface + Folder på overflaten - - + + MeshGui::DlgEvaluateMeshImp - No information - Ingen informasjon + No information + Ingen informasjon - Invalid neighbour indices - Ugyldige naboindekser + Invalid neighbour indices + Ugyldige naboindekser - Invalid face indices - Ugyldige flateindekser + Invalid face indices + Ugyldige flateindekser - Invalid point indices - Ugyldige punktindekser + Invalid point indices + Ugyldige punktindekser - Multiple point indices - Flere punktindekser + Multiple point indices + Flere punktindekser - Non-manifolds - Åpne objekter + Non-manifolds + Åpne objekter - Cannot remove non-manifolds - Kan ikke fjerne åpne objekter + Cannot remove non-manifolds + Kan ikke fjerne åpne objekter - No selection - Ingen valg + No selection + Ingen valg - No flipped normals - Ingen omvendte normaler + No flipped normals + Ingen omvendte normaler - %1 flipped normals - %1 omvendte normaler + %1 flipped normals + %1 omvendte normaler - No non-manifolds - Ingen åpne objekter + No non-manifolds + Ingen åpne objekter - %1 non-manifolds - %1 åpne objekter + %1 non-manifolds + %1 åpne objekter - No invalid indices - Ingen ugyldige indekser + No invalid indices + Ingen ugyldige indekser - No degenerations - Ingen degenerasjoner + No degenerations + Ingen degenerasjoner - %1 degenerated faces - %1 degenererte flater + %1 degenerated faces + %1 degenererte flater - No duplicated faces - Ingen dupliserte flater + No duplicated faces + Ingen dupliserte flater - %1 duplicated faces - %1 duplisert flate + %1 duplicated faces + %1 duplisert flate - No duplicated points - Ingen dupliserte punkter + No duplicated points + Ingen dupliserte punkter - Duplicated points - Dupliserte punkter + Duplicated points + Dupliserte punkter - Orientation - Orientering + Orientation + Orientering - Indices - Indekser + Indices + Indekser - Degenerations - Degenerasjoner + Degenerations + Degenerasjoner - Duplicated faces - Dupliserte flater + Duplicated faces + Dupliserte flater - No self-intersections - Ingen selvkryssende + No self-intersections + Ingen selvkryssende - Self-intersections - Selfkryssende + Self-intersections + Selfkryssende - Mesh repair - Nettreparasjon + Mesh repair + Nettreparasjon - Flipped normals found - Omvendte normaler funnet + Flipped normals found + Omvendte normaler funnet - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Sjekk mislyktes på grunn av folder på overflaten. Kjør kommandoen for å reparere folder første + Sjekk mislyktes på grunn av folder på overflaten. Kjør kommandoen for å reparere folder første - No folds on surface - Ingen folder på overflaten + No folds on surface + Ingen folder på overflaten - %1 folds on surface - %1 folder på overflaten + %1 folds on surface + %1 folder på overflaten - Folds - Folder + Folds + Folder - - + + MeshGui::DlgRegularSolid - Regular Solid - Standard solid + Regular Solid + Standard solid - &Create - &Lag + &Create + &Lag - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - L&ukk + Cl&ose + L&ukk - Alt+O - Alt + O + Alt+O + Alt + O - Solid: - Solid: + Solid: + Solid: - Cube - Cube + Cube + Cube - Cylinder - Sylinder + Cylinder + Sylinder - Cone - Kjegle + Cone + Kjegle - Sphere - Sfære + Sphere + Sfære - Ellipsoid - Ellipsoide + Ellipsoid + Ellipsoide - Torus - Torus + Torus + Torus - Height: - Høyde: + Height: + Høyde: - Length: - Lengde: + Length: + Lengde: - Width: - Bredde: + Width: + Bredde: - Radius: - Radius: + Radius: + Radius: - Closed - Lukket + Closed + Lukket - Sampling: - Prøvetaking: + Sampling: + Prøvetaking: - Edge length: - Kantlengde: + Edge length: + Kantlengde: - Radius 1: - Radius 1: + Radius 1: + Radius 1: - Radius 2: - Radius 2: + Radius 2: + Radius 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Lag %1 + Create %1 + Lag %1 - No active document - Ingen aktive dokumenter + No active document + Ingen aktive dokumenter - - + + MeshGui::DlgSettingsMeshView - Mesh view - Nett visning + Mesh view + Nett visning - Two-side rendering - Tosidet presentasjonsgjengivelse + Two-side rendering + Tosidet presentasjonsgjengivelse - Backface color - Bakflatefarge + Backface color + Bakflatefarge - Smoothing - Utjevning + Smoothing + Utjevning - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Dette er den minste vinkelen mellom to flater hvor normaler blir kalkulert for flateskyggelegging. </p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Hvis vinkelen på normalene til to nabo flater er mindre enn vinkel på brett, vil flatene bli jevnt skyggelagt rundt felles kant.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Dette er den minste vinkelen mellom to flater hvor normaler blir kalkulert for flateskyggelegging. </p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Hvis vinkelen på normalene til to nabo flater er mindre enn vinkel på brett, vil flatene bli jevnt skyggelagt rundt felles kant.</p></body></html> - Crease angle - Vinkel på brett + Crease angle + Vinkel på brett - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flatskygginging/Phong skyggelegging </span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definerer utseende på overflater.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Ved flatskyggelegging blir ikke overflatenormaler definert per node. Dette gir et urealistisk utseende på kurvede flater. Phongskyggelegging gir et jevnere resultat. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Hvis valgt blir Phongskyggelegging brukt. Hvis ikke blir flatskyggelegging brukt.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flatskygginging/Phong skyggelegging </span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definerer utseende på overflater.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Ved flatskyggelegging blir ikke overflatenormaler definert per node. Dette gir et urealistisk utseende på kurvede flater. Phongskyggelegging gir et jevnere resultat. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Hvis valgt blir Phongskyggelegging brukt. Hvis ikke blir flatskyggelegging brukt.</p></body></html> - Define normal per vertex - Definer normal per node + Define normal per vertex + Definer normal per node - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Å definere normaler per node kalles <span style=" font-style:italic;">Phong skyggelegging </span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">mens å definere normaler per flate kalles </span>flateskyggelegging<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Å definere normaler per node kalles <span style=" font-style:italic;">Phong skyggelegging </span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">mens å definere normaler per flate kalles </span>flateskyggelegging<span style=" font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - Standardutseende for nye nett + Default appearance for new meshes + Standardutseende for nye nett - Default line color - Standard linefarge + Default line color + Standard linefarge - Mesh transparency - Gjennomsiktighet for nett + Mesh transparency + Gjennomsiktighet for nett - Default mesh color - Standardnettfarge + Default mesh color + Standardnettfarge - Show bounding-box for highlighted or selected meshes - Vis rammeboks for uthevet eller valgt nett + Show bounding-box for highlighted or selected meshes + Vis rammeboks for uthevet eller valgt nett - Line transparency - Gjennomsiktighet for linje + Line transparency + Gjennomsiktighet for linje - - + + MeshGui::DlgSmoothing - Smoothing - Utjevning + Smoothing + Utjevning - Method - Metode + Method + Metode - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - Parameter + Parameter + Parameter - Iterations: - Gjentakelser: + Iterations: + Gjentakelser: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - Only selection + Only selection + Only selection - - + + MeshGui::MeshFaceAddition - Add triangle - Legg til triangel + Add triangle + Legg til triangel - Flip normal - Vend normal + Flip normal + Vend normal - Clear - Tøm + Clear + Tøm - Finish - Fullfør + Finish + Fullfør - - + + MeshGui::MeshFillHole - Finish - Fullfør + Finish + Fullfør - - + + MeshGui::RemoveComponents - Remove components - Fjern elementer + Remove components + Fjern elementer - Select - Velg + Select + Velg - Select whole component - Velg hele elementet + Select whole component + Velg hele elementet - Pick triangle - Velg triangel + Pick triangle + Velg triangel - < faces than - < flater enn + < faces than + < flater enn - Region - Region + Region + Region - Components - Elementer + Components + Elementer - All - Alle + All + Alle - Deselect - Velg bort + Deselect + Velg bort - Deselect whole component - Velg bort hele elementet + Deselect whole component + Velg bort hele elementet - > faces than - > flater enn + > faces than + > flater enn - Region options - Områdealternativer + Region options + Områdealternativer - Respect only triangles with normals facing screen - Ta bare hensyn til triangler med normaler vendt mot skjermen + Respect only triangles with normals facing screen + Ta bare hensyn til triangler med normaler vendt mot skjermen - Respect only visible triangles - Ta bare hensyn til synlige triangler + Respect only visible triangles + Ta bare hensyn til synlige triangler - - + + MeshGui::Segmentation - Mesh segmentation - Mesh segmentation + Mesh segmentation + Mesh segmentation - Smooth mesh - Smooth mesh + Smooth mesh + Smooth mesh - Plane - Plan + Plane + Plan - Tolerance - Toleranse + Tolerance + Toleranse - Minumum number of faces - Minumum number of faces + Minumum number of faces + Minumum number of faces - Cylinder - Sylinder + Cylinder + Sylinder - Radius - Radius + Radius + Radius - Tolerance (Flat) - Tolerance (Flat) + Tolerance (Flat) + Tolerance (Flat) - Tolerance (Curved) - Tolerance (Curved) + Tolerance (Curved) + Tolerance (Curved) - Minimum number of faces - Minimum number of faces + Minimum number of faces + Minimum number of faces - Sphere - Sfære + Sphere + Sfære - - + + MeshGui::Selection - Selection - Utvalg + Selection + Utvalg - Add - Legg til + Add + Legg til - Clear - Tøm + Clear + Tøm - Respect only visible triangles - Ta bare hensyn til synlige triangler + Respect only visible triangles + Ta bare hensyn til synlige triangler - Respect only triangles with normals facing screen - Ta bare hensyn til triangler med normaler vendt mot skjermen + Respect only triangles with normals facing screen + Ta bare hensyn til triangler med normaler vendt mot skjermen - Use a brush tool to select the area - Use a brush tool to select the area + Use a brush tool to select the area + Use a brush tool to select the area - Clears completely the selected area - Clears completely the selected area + Clears completely the selected area + Clears completely the selected area - - + + MeshGui::TaskRemoveComponents - Delete - Slett + Delete + Slett - Invert - Inverter + Invert + Inverter - - + + Mesh_TrimByPlane - Select plane - Select plane + Select plane + Select plane - Please select a plane at which you trim the mesh. - Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. - - + + Mesh_Union - OpenSCAD - OpenSCAD + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - - + + QDockWidget - Evaluate & Repair Mesh - Evaluer og reparer nett + Evaluate & Repair Mesh + Evaluer og reparer nett - - + + QObject - Import mesh - Importer nett + Import mesh + Importer nett - Export mesh - Eksporter nett + Export mesh + Eksporter nett - Solid Mesh - Solid nett + Solid Mesh + Solid nett - Boundings - Rammer + Boundings + Rammer - Fill holes - Fyll hull + Fill holes + Fyll hull - Fill holes with maximum number of edges: - Fyll hull med maksimalt antall kanter: + Fill holes with maximum number of edges: + Fyll hull med maksimalt antall kanter: - Binary STL (*.stl) - Binære STL (*.stl) + Binary STL (*.stl) + Binære STL (*.stl) - ASCII STL (*.ast) - ASCII STL (*.ast) + ASCII STL (*.ast) + ASCII STL (*.ast) - Binary Mesh (*.bms) - Binære nett (*.bms) + Binary Mesh (*.bms) + Binære nett (*.bms) - Alias Mesh (*.obj) - Alias nett (*.obj) + Alias Mesh (*.obj) + Alias nett (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) - All Files (*.*) - Alle filer (*.*) + All Files (*.*) + Alle filer (*.*) - ASCII STL (*.stl) - ASCII STL (*. STL) + ASCII STL (*.stl) + ASCII STL (*. STL) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - Komprimert VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + Komprimert VRML 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Python modul def (*.py) + Python module def (*.py) + Python modul def (*.py) - Meshing Tolerance - Toleranse for nett + Meshing Tolerance + Toleranse for nett - Enter tolerance for meshing geometry: - Angi toleranse for nettgeometri: + Enter tolerance for meshing geometry: + Angi toleranse for nettgeometri: - The mesh '%1' is a solid. - Nett '%1' er solid. + The mesh '%1' is a solid. + Nett '%1' er solid. - The mesh '%1' is not a solid. - Nett '%1' er ikke solid. + The mesh '%1' is not a solid. + Nett '%1' er ikke solid. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min=<%1,%2,%3> + Min=<%1,%2,%3> Maks=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Punkter: %1, Kanter: %2 Flater: %3] + [Points: %1, Edges: %2 Faces: %3] + [Punkter: %1, Kanter: %2 Flater: %3] - Leave info mode - Forlat infomodus + Leave info mode + Forlat infomodus - Index: %1 - Indeks: %1 + Index: %1 + Indeks: %1 - Leave hole-filling mode - Forlat hullfyllingsmodus + Leave hole-filling mode + Forlat hullfyllingsmodus - Leave removal mode - Forlat fjerningsmodus + Leave removal mode + Forlat fjerningsmodus - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Alle nett filer (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + Alle nett filer (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Stanford Polygon (*. ply) + Stanford Polygon (*.ply) + Stanford Polygon (*. ply) - Object File Format (*.off) - Objekt filformat (*. off) + Object File Format (*.off) + Objekt filformat (*. off) - Standford Polygon (*.ply) - Stanford Polygon (*. ply) + Standford Polygon (*.ply) + Stanford Polygon (*. ply) - Delete selected faces - Slett valgte flater + Delete selected faces + Slett valgte flater - Clear selected faces - Fjern valgte flater + Clear selected faces + Fjern valgte flater - Annotation - Merknad + Annotation + Merknad - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Alle Mesh filer (*.stl *.ast *.bms *.obj *.off * .ply) - X3D Extensible 3D(*.x3d) - X3D Extensible 3D(*.x3d) + X3D Extensible 3D (*.x3d) + X3D Extensible 3D (*.x3d) - - X3D Extensible 3D (*.x3d) - - - - + + Workbench - Analyze - Analyser + Analyze + Analyser - Boolean - Boolsk + Boolean + Boolsk - &Meshes - &Nett + &Meshes + &Nett - Mesh tools - Nettverktøy + Mesh tools + Nettverktøy - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pl.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pl.qm index 2136a8611..f63297db7 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pl.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pl.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pl.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pl.ts index b37c25231..c68b73088 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pl.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pl.ts @@ -1,1309 +1,1305 @@ - + CmdMeshAddFacet - Mesh - siatka + Mesh + siatka - Add triangle - dodaj trójkąt + Add triangle + dodaj trójkąt - Add triangle manually to a mesh - dodaj trójkąt do siatki + Add triangle manually to a mesh + dodaj trójkąt do siatki - - + + CmdMeshBoundingBox - Mesh - siatka + Mesh + siatka - Boundings info... - granice info + Boundings info... + granice info - Shows the boundings of the selected mesh - Pokazuje bryły brzegowe wybranej siatki + Shows the boundings of the selected mesh + Pokazuje bryły brzegowe wybranej siatki - - + + CmdMeshBuildRegularSolid - Mesh - siatka + Mesh + siatka - Regular solid... - prymityw + Regular solid... + prymityw - Builds a regular solid - wstaw prymityw + Builds a regular solid + wstaw prymityw - - + + CmdMeshDemolding - Interactive demolding direction - Interaktywny kierunek deformowania + Interactive demolding direction + Interaktywny kierunek deformowania - Mesh - siatka + Mesh + siatka - - + + CmdMeshDifference - Mesh - siatka + Mesh + siatka - Difference - Różnica + Difference + Różnica - - + + CmdMeshEvaluateFacet - Mesh - siatka + Mesh + siatka - Face info - Dane fasetki + Face info + Dane fasetki - Information about face - Informacja o fasetce + Information about face + Informacja o fasetce - - + + CmdMeshEvaluateSolid - Mesh - siatka + Mesh + siatka - Check solid mesh - Sprawdź siatkę solid + Check solid mesh + Sprawdź siatkę solid - Checks whether the mesh is a solid - Sprawdza czy siatka jest solidem + Checks whether the mesh is a solid + Sprawdza czy siatka jest solidem - - + + CmdMeshEvaluation - Mesh - siatka + Mesh + siatka - Opens a dialog to analyze and repair a mesh - Okno dialogowe analizy i naprawy siatki + Opens a dialog to analyze and repair a mesh + Okno dialogowe analizy i naprawy siatki - Evaluate && Repair mesh... - Rozwiń && Napraw siatkę + Evaluate && Repair mesh... + Rozwiń && Napraw siatkę - - + + CmdMeshExMakeMesh - Mesh - siatka + Mesh + siatka - Make a Box - Make a Box + Make a Box + Make a Box - - + + CmdMeshExMakeTool - Mesh - siatka + Mesh + siatka - Make a Tool - Make a Tool + Make a Tool + Make a Tool - - + + CmdMeshExMakeUnion - Mesh - siatka + Mesh + siatka - Make Union - Make Union + Make Union + Make Union - - + + CmdMeshExport - Mesh - siatka + Mesh + siatka - Export mesh... - Eksport siatki... + Export mesh... + Eksport siatki... - Exports a mesh to file - Eksport siatki do pliku + Exports a mesh to file + Eksport siatki do pliku - - + + CmdMeshFillInteractiveHole - Mesh - siatka + Mesh + siatka - Close hole - Zamknij otwór + Close hole + Zamknij otwór - Close holes interactively - Zamknij otwory interaktywnie + Close holes interactively + Zamknij otwory interaktywnie - - + + CmdMeshFillupHoles - Mesh - siatka + Mesh + siatka - Fill holes... - Zamknij otwory... + Fill holes... + Zamknij otwory... - Fill holes of the mesh - Zamknij otwory w siatce + Fill holes of the mesh + Zamknij otwory w siatce - - + + CmdMeshFlipNormals - Mesh - siatka + Mesh + siatka - Flip normals - Odwróć 'normalne' + Flip normals + Odwróć 'normalne' - Flips the normals of the mesh - Odwróć 'normalne' siatki + Flips the normals of the mesh + Odwróć 'normalne' siatki - - + + CmdMeshFromGeometry - Mesh - siatka + Mesh + siatka - Create mesh from geometry... - Utwórz siatkę z elementów geometrii... + Create mesh from geometry... + Utwórz siatkę z elementów geometrii... - Create mesh from the selected geometry - Utwórz siatkę z zaznaczonych elementów geometrii + Create mesh from the selected geometry + Utwórz siatkę z zaznaczonych elementów geometrii - - + + CmdMeshFromPartShape - Mesh - siatka + Mesh + siatka - Create mesh from shape... - Utwórz siatkę z obwiedni... + Create mesh from shape... + Utwórz siatkę z obwiedni... - Tessellate shape - Tesselacja obwiedni + Tessellate shape + Tesselacja obwiedni - - + + CmdMeshHarmonizeNormals - Mesh - siatka + Mesh + siatka - Harmonize normals - Porządkuj normalne + Harmonize normals + Porządkuj normalne - Harmonizes the normals of the mesh - Porządkuje 'normaln'e siatki + Harmonizes the normals of the mesh + Porządkuje 'normaln'e siatki - - + + CmdMeshImport - Mesh - siatka + Mesh + siatka - Import mesh... - Import siatki... + Import mesh... + Import siatki... - Imports a mesh from file - Import siatki z pliku + Imports a mesh from file + Import siatki z pliku - - + + CmdMeshIntersection - Mesh - siatka + Mesh + siatka - Intersection - Przecięcie + Intersection + Przecięcie - - + + CmdMeshPolyCut - Mesh - siatka + Mesh + siatka - Cut mesh - Przytnij siatkę + Cut mesh + Przytnij siatkę - Cuts a mesh with a picked polygon - Przytnij siatkę zaznaczonym wielokątem + Cuts a mesh with a picked polygon + Przytnij siatkę zaznaczonym wielokątem - - + + CmdMeshPolySegm - Mesh - siatka + Mesh + siatka - Make segment - Utwórz segment + Make segment + Utwórz segment - Creates a mesh segment - Tworzy segment siatki + Creates a mesh segment + Tworzy segment siatki - - + + CmdMeshPolySelect - Mesh - siatka + Mesh + siatka - Select mesh - Zaznacz siatkę + Select mesh + Zaznacz siatkę - Select an area of the mesh - Zaznacz fragment siatki + Select an area of the mesh + Zaznacz fragment siatki - - + + CmdMeshPolySplit - Mesh - siatka + Mesh + siatka - Split mesh - Rozdziel siatkę + Split mesh + Rozdziel siatkę - Splits a mesh into two meshes - Rozdziel siatkę na dwoje + Splits a mesh into two meshes + Rozdziel siatkę na dwoje - - + + CmdMeshPolyTrim - Mesh - siatka + Mesh + siatka - Trim mesh - Przytnij siatkę + Trim mesh + Przytnij siatkę - Trims a mesh with a picked polygon - Przycina siatkę wybranym wielokątem + Trims a mesh with a picked polygon + Przycina siatkę wybranym wielokątem - - + + CmdMeshRemoveCompByHand - Mesh - siatka + Mesh + siatka - Remove components by hand... - Usuń fragmenty ręcznie... + Remove components by hand... + Usuń fragmenty ręcznie... - Mark a component to remove it from the mesh - Zaznacz fragment do usunięcia z siatki + Mark a component to remove it from the mesh + Zaznacz fragment do usunięcia z siatki - - + + CmdMeshRemoveComponents - Mesh - siatka + Mesh + siatka - Remove components... - Usuń składniki... + Remove components... + Usuń składniki... - Remove topologic independent components from the mesh - Kasuj topologię niezależną od siatki + Remove topologic independent components from the mesh + Kasuj topologię niezależną od siatki - - + + CmdMeshSegmentation - Mesh - siatka + Mesh + siatka - Create mesh segments... - Tworzenie segmentów siatki... + Create mesh segments... + Tworzenie segmentów siatki... - Create mesh segments - Tworzenie segmentów siatki + Create mesh segments + Tworzenie segmentów siatki - - + + CmdMeshSmoothing - Mesh - siatka + Mesh + siatka - Smooth... - Wygładź... + Smooth... + Wygładź... - Smooth the selected meshes - Wygładź zaznaczone siatki + Smooth the selected meshes + Wygładź zaznaczone siatki - - + + CmdMeshToolMesh - Mesh - siatka + Mesh + siatka - Segment by tool mesh - Segment z narzędzia siatki + Segment by tool mesh + Segment z narzędzia siatki - Creates a segment from a given tool mesh - Tworzy segment z siatki danego narzędzia + Creates a segment from a given tool mesh + Tworzy segment z siatki danego narzędzia - - + + CmdMeshTransform - Mesh - siatka + Mesh + siatka - Transform mesh - Przekształć siatkę + Transform mesh + Przekształć siatkę - Rotate or move a mesh - Obróć lub przesuń siatkę + Rotate or move a mesh + Obróć lub przesuń siatkę - - + + CmdMeshTrimByPlane - Mesh - siatka + Mesh + siatka - Trim mesh with a plane - Trim mesh with a plane + Trim mesh with a plane + Przytnij siatkę za pomocą płaszczyzny - Trims a mesh with a plane - Trims a mesh with a plane + Trims a mesh with a plane + Przycina siatkę za pomocą płaszczyzny - - + + CmdMeshUnion - Mesh - siatka + Mesh + siatka - Union - Suma + Union + Suma - - + + CmdMeshVertexCurvature - Mesh - siatka + Mesh + siatka - Calculates the curvature of the vertices of a mesh - Oblicza krzywiznę wierzchołków siatki + Calculates the curvature of the vertices of a mesh + Oblicza krzywiznę wierzchołków siatki - Curvature plot - Wykres krzywizny + Curvature plot + Wykres krzywizny - - + + CmdMeshVertexCurvatureInfo - Mesh - siatka + Mesh + siatka - Curvature info - Informacja o krzywiźnie + Curvature info + Informacja o krzywiźnie - Information about curvature - Informacje o krzywiźnie + Information about curvature + Informacje o krzywiźnie - - + + MeshGui::DlgEvaluateMesh - &Help - &Pomoc + &Help + &Pomoc - F1 - F1 + F1 + F1 - &Close - Zamknij + &Close + Zamknij - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - Informacja o siatce + Mesh information + Informacja o siatce - No information - Brak danych + No information + Brak danych - Number of points: - Ilość punktów: + Number of points: + Ilość punktów: - Number of edges: - Ilość krawędzi: + Number of edges: + Ilość krawędzi: - Refresh - Odśwież + Refresh + Odśwież - Analyze - Analizuj + Analyze + Analizuj - Repair - Napraw + Repair + Napraw - Orientation - Orientacja + Orientation + Orientacja - Degenerated faces - Fasetki zniekształcone + Degenerated faces + Fasetki zniekształcone - Face indices - Wskaźniki powierzchni + Face indices + Wskaźniki powierzchni - Number of faces: - Ilość fasetek: + Number of faces: + Ilość fasetek: - Duplicated faces - Zduplikowane fasetki + Duplicated faces + Zduplikowane fasetki - Duplicated points - Zduplikowane punkty + Duplicated points + Zduplikowane punkty - Non-manifolds - Nierozgałęźne + Non-manifolds + Nierozgałęźne - Self-intersections - Samoprzecięcia + Self-intersections + Samoprzecięcia - All above tests together - Wszystkie powyższe testy razem + All above tests together + Wszystkie powyższe testy razem - Repetitive repair - Powtórna naprawa + Repetitive repair + Powtórna naprawa - Evaluate & Repair Mesh - Rozwiń & napraw siatkę + Evaluate & Repair Mesh + Rozwiń & napraw siatkę - Folds on surface - Zagięcia na płaszczyźnie + Folds on surface + Zagięcia na płaszczyźnie - - + + MeshGui::DlgEvaluateMeshImp - No information - Brak danych + No information + Brak danych - Invalid neighbour indices - Nieprawidłowe wskaźniki sąsiadów + Invalid neighbour indices + Nieprawidłowe wskaźniki sąsiadów - Invalid face indices - Nieprawidłowe wskaźniki powierzchni + Invalid face indices + Nieprawidłowe wskaźniki powierzchni - Invalid point indices - Nieprawidłowe wskaźniki punktu + Invalid point indices + Nieprawidłowe wskaźniki punktu - Multiple point indices - Wielokrotne wskaźniki punktu + Multiple point indices + Wielokrotne wskaźniki punktu - Non-manifolds - Nierozgałęźne + Non-manifolds + Nierozgałęźne - Cannot remove non-manifolds - Nie można usunąć nierozgałęźnych + Cannot remove non-manifolds + Nie można usunąć nierozgałęźnych - No selection - Brak wyboru + No selection + Brak wyboru - No flipped normals - Brak odwróconych 'normalnych' + No flipped normals + Brak odwróconych 'normalnych' - %1 flipped normals - %1 odwrócone normalne + %1 flipped normals + %1 odwrócone normalne - No non-manifolds - Bez nierozgałęźnych + No non-manifolds + Bez nierozgałęźnych - %1 non-manifolds - %1 nierozgałęźnych + %1 non-manifolds + %1 nierozgałęźnych - No invalid indices - Nie ma nieprawidłowych wskaźników + No invalid indices + Nie ma nieprawidłowych wskaźników - No degenerations - Brak zniekształceń + No degenerations + Brak zniekształceń - %1 degenerated faces - %1 zdegenerowanych powierzchni + %1 degenerated faces + %1 zdegenerowanych powierzchni - No duplicated faces - Nie zduplikowane ściany + No duplicated faces + Nie zduplikowane ściany - %1 duplicated faces - %1 Zduplikowane ściany + %1 duplicated faces + %1 Zduplikowane ściany - No duplicated points - Brak zduplikowanych punktów + No duplicated points + Brak zduplikowanych punktów - Duplicated points - Zduplikowane punkty + Duplicated points + Zduplikowane punkty - Orientation - Orientacja + Orientation + Orientacja - Indices - Wskaźniki + Indices + Wskaźniki - Degenerations - Zniekształcenia + Degenerations + Zniekształcenia - Duplicated faces - Zduplikowane fasetki + Duplicated faces + Zduplikowane fasetki - No self-intersections - Brak samoprzecięć + No self-intersections + Brak samoprzecięć - Self-intersections - Samoprzecięcia + Self-intersections + Samoprzecięcia - Mesh repair - Napraw siatkę + Mesh repair + Napraw siatkę - Flipped normals found - Znaleziono odwrócone 'normalne' + Flipped normals found + Znaleziono odwrócone 'normalne' - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Błąd sprawdzania z powodu zagięć na powierzchni. Wykonaj najpierw naprawę zagięć. + Błąd sprawdzania z powodu zagięć na powierzchni. Wykonaj najpierw naprawę zagięć. - No folds on surface - Brak zagięć na płaszczyźnie + No folds on surface + Brak zagięć na płaszczyźnie - %1 folds on surface - %1 zagięć na powierzchni + %1 folds on surface + %1 zagięć na powierzchni - Folds - Zagięcia + Folds + Zagięcia - - + + MeshGui::DlgRegularSolid - Regular Solid - Bryła podstawowa + Regular Solid + Bryła podstawowa - &Create - &Utwórz + &Create + &Utwórz - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - ZAMKNIJ + Cl&ose + ZAMKNIJ - Alt+O - Alt + O + Alt+O + Alt + O - Solid: - Lity + Solid: + Lity - Cube - Kostka + Cube + Kostka - Cylinder - Cylinder + Cylinder + Cylinder - Cone - Stożek + Cone + Stożek - Sphere - Kula + Sphere + Kula - Ellipsoid - Elipsoida + Ellipsoid + Elipsoida - Torus - torus + Torus + torus - Height: - Wysokość: + Height: + Wysokość: - Length: - Długość: + Length: + Długość: - Width: - Szerokość: + Width: + Szerokość: - Radius: - Promień: + Radius: + Promień: - Closed - Zamknięty + Closed + Zamknięty - Sampling: - Próbkowanie: + Sampling: + Próbkowanie: - Edge length: - Długość krawędzi: + Edge length: + Długość krawędzi: - Radius 1: - Promień 1: + Radius 1: + Promień 1: - Radius 2: - Promień 2: + Radius 2: + Promień 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Utwórz %1 + Create %1 + Utwórz %1 - No active document - Brak aktywnego dokumentu + No active document + Brak aktywnego dokumentu - - + + MeshGui::DlgSettingsMeshView - Mesh view - Widok siatki + Mesh view + Widok siatki - Two-side rendering - Rendering dwustronny + Two-side rendering + Rendering dwustronny - Backface color - Kolor tła + Backface color + Kolor tła - Smoothing - Wygładzanie + Smoothing + Wygładzanie - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">To najmniejszy kąt pomiędzy powierzchniami dla cieniowania płaskiego.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Jeżeli kąt pomiędzy dwoma sąsiadującymi powierzchniami jest mniejszy niż kąt zmienny wówczas powierzchnie będą łagodniejsze przy wspólnej krawędzi.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">To najmniejszy kąt pomiędzy powierzchniami dla cieniowania płaskiego.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Jeżeli kąt pomiędzy dwoma sąsiadującymi powierzchniami jest mniejszy niż kąt zmienny wówczas powierzchnie będą łagodniejsze przy wspólnej krawędzi.</p></body></html> - Crease angle - Kąt zmienny + Crease angle + Kąt zmienny - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Cieniowanie płaskie/Cieniowanie Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definiuje wygląd powierzchni.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Przy cieniowaniu płaskim normalizowana powierzchnia nie jest definiowana przez wierzchołek co prowadzi do nierzeczywistego wyglądu krzywej. Cieniowanie Phong prowadzi do łagodniejszego wyglądu. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Jeżeli ta opcja jest zaznaczona użyte zostanie cieniowanie Phong w przywinym razie zostanie użyte cieniowanie płaskie.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Cieniowanie płaskie/Cieniowanie Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definiuje wygląd powierzchni.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Przy cieniowaniu płaskim normalizowana powierzchnia nie jest definiowana przez wierzchołek co prowadzi do nierzeczywistego wyglądu krzywej. Cieniowanie Phong prowadzi do łagodniejszego wyglądu. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Jeżeli ta opcja jest zaznaczona użyte zostanie cieniowanie Phong w przywinym razie zostanie użyte cieniowanie płaskie.</p></body></html> - Define normal per vertex - Zdefiniuj 'normalną' wierzchołka + Define normal per vertex + Zdefiniuj 'normalną' wierzchołka - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definiowanie normalnych poprzez wierzchołek jest równiez nazywane <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">podczas definiowania normalnych poprzez obszar jest nazywane </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Podpowiedź</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definiowanie normalnych poprzez wierzchołek jest równiez nazywane <span style=" font-style:italic;">cieniowanie Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">podczas definiowania normalnych poprzez obszar jest nazywane </span>Cieniowanie płaskie<span style=" font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - Domyślny wygląd nowych siatek + Default appearance for new meshes + Domyślny wygląd nowych siatek - Default line color - Domyślny kolor linii + Default line color + Domyślny kolor linii - Mesh transparency - Przezroczystość siatki + Mesh transparency + Przezroczystość siatki - Default mesh color - Domyślny kolor siatki + Default mesh color + Domyślny kolor siatki - Show bounding-box for highlighted or selected meshes - Pokaż kontener dla podświetlenia lub wyboru + Show bounding-box for highlighted or selected meshes + Pokaż kontener dla podświetlenia lub wyboru - Line transparency - Przejrzystości linii + Line transparency + Przejrzystości linii - - + + MeshGui::DlgSmoothing - Smoothing - Wygładzanie + Smoothing + Wygładzanie - Method - Metoda + Method + Metoda - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - parametr + Parameter + parametr - Iterations: - iteracje: + Iterations: + iteracje: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - Only selection + Only selection + Tylko wybór - - + + MeshGui::MeshFaceAddition - Add triangle - dodaj trójkąt + Add triangle + dodaj trójkąt - Flip normal - odwróć + Flip normal + odwróć - Clear - Wyczyść + Clear + Wyczyść - Finish - Zakończ + Finish + Zakończ - - + + MeshGui::MeshFillHole - Finish - Zakończ + Finish + Zakończ - - + + MeshGui::RemoveComponents - Remove components - usuń elementy + Remove components + usuń elementy - Select - Wybierz + Select + Wybierz - Select whole component - zaznacz wszystkie trójkąty + Select whole component + zaznacz wszystkie trójkąty - Pick triangle - wybierz trójkąt + Pick triangle + wybierz trójkąt - < faces than - <powierzchnie niż + < faces than + <powierzchnie niż - Region - region + Region + region - Components - komponenty + Components + komponenty - All - Wszystkie + All + Wszystkie - Deselect - odznacz + Deselect + odznacz - Deselect whole component - odznacz wszystkie komponenty + Deselect whole component + odznacz wszystkie komponenty - > faces than - powierzchnie niż + > faces than + powierzchnie niż - Region options - opcje regionalne + Region options + opcje regionalne - Respect only triangles with normals facing screen - akceptuj tylko trójkąty zwrócone stroną zewnętrzną + Respect only triangles with normals facing screen + akceptuj tylko trójkąty zwrócone stroną zewnętrzną - Respect only visible triangles - akceptuj tylko widoczne trójkąty + Respect only visible triangles + akceptuj tylko widoczne trójkąty - - + + MeshGui::Segmentation - Mesh segmentation - Segmentacja siatki + Mesh segmentation + Segmentacja siatki - Smooth mesh - Wygładzenie siatki + Smooth mesh + Wygładzenie siatki - Plane - Plan + Plane + Plan - Tolerance - Tolerancja + Tolerance + Tolerancja - Minumum number of faces - Minimalna liczba powierzchni + Minumum number of faces + Minimalna liczba powierzchni - Cylinder - Cylinder + Cylinder + Cylinder - Radius - Promień + Radius + Promień - Tolerance (Flat) - Płaszczyzna tolerancji + Tolerance (Flat) + Płaszczyzna tolerancji - Tolerance (Curved) - Krzywa tolerancji + Tolerance (Curved) + Krzywa tolerancji - Minimum number of faces - Minimalna liczba powierzchni + Minimum number of faces + Minimalna liczba powierzchni - Sphere - Kula + Sphere + Kula - - + + MeshGui::Selection - Selection - Zaznaczanie + Selection + Zaznaczanie - Add - Dodaj + Add + Dodaj - Clear - Wyczyść + Clear + Wyczyść - Respect only visible triangles - akceptuj tylko widoczne trójkąty + Respect only visible triangles + akceptuj tylko widoczne trójkąty - Respect only triangles with normals facing screen - akceptuj tylko trójkąty zwrócone stroną zewnętrzną + Respect only triangles with normals facing screen + akceptuj tylko trójkąty zwrócone stroną zewnętrzną - Use a brush tool to select the area - Use a brush tool to select the area + Use a brush tool to select the area + Zaznacz obszar za pomocą narzędzia Pędzel - Clears completely the selected area - Clears completely the selected area + Clears completely the selected area + Czyści całkowicie zaznaczony obszar - - + + MeshGui::TaskRemoveComponents - Delete - Usuń + Delete + Usuń - Invert - przeciwny + Invert + przeciwny - - + + Mesh_TrimByPlane - Select plane - Select plane + Select plane + Wybierz płaszczyznę - Please select a plane at which you trim the mesh. - Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. + Wybierz płaszczyznę którą chcesz przyciąć siatkę. - - + + Mesh_Union - OpenSCAD - OpenSCAD + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. + Wystąpił nieznany błąd podczas uruchamiania OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - OpenSCAD cannot be found on your system. -Please visit http://www.openscad.org/index.html to install it. + OpenSCAD nie znaleziony w systemie. +Odwiedź http://www.openscad.org/index.html żeby go zainstalować. - - + + QDockWidget - Evaluate & Repair Mesh - Rozwiń & napraw siatkę + Evaluate & Repair Mesh + Rozwiń & napraw siatkę - - + + QObject - Import mesh - Import siatki + Import mesh + Import siatki - Export mesh - Eksport siatki + Export mesh + Eksport siatki - Solid Mesh - Siatka solid + Solid Mesh + Siatka solid - Boundings - Bryły brzegowe + Boundings + Bryły brzegowe - Fill holes - Zamknij otwory + Fill holes + Zamknij otwory - Fill holes with maximum number of edges: - Zamknij otwory max. ilością krawędzi: + Fill holes with maximum number of edges: + Zamknij otwory max. ilością krawędzi: - Binary STL (*.stl) - Binarny STL (*.stl) + Binary STL (*.stl) + Binarny STL (*.stl) - ASCII STL (*.ast) - ASCII STL (*. ast) + ASCII STL (*.ast) + ASCII STL (*. ast) - Binary Mesh (*.bms) - Siatka binarna (*.bms) + Binary Mesh (*.bms) + Siatka binarna (*.bms) - Alias Mesh (*.obj) - Siatka Alias (*.obj) + Alias Mesh (*.obj) + Siatka Alias (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*. iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*. iv) - All Files (*.*) - Wszystkie pliki (*.*) + All Files (*.*) + Wszystkie pliki (*.*) - ASCII STL (*.stl) - ASCII STL (*. stl) + ASCII STL (*.stl) + ASCII STL (*. stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*. wrl *. vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*. wrl *. vrml) - Compressed VRML 2.0 (*.wrz) - Skompresowany VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + Skompresowany VRML 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*. nas *. bdf) + Nastran (*.nas *.bdf) + Nastran (*. nas *. bdf) - Python module def (*.py) - Moduł Python def (*.py) + Python module def (*.py) + Moduł Python def (*.py) - Meshing Tolerance - Tolerancja siatki + Meshing Tolerance + Tolerancja siatki - Enter tolerance for meshing geometry: - Podaj tolerancję dla geometrii siatki: + Enter tolerance for meshing geometry: + Podaj tolerancję dla geometrii siatki: - The mesh '%1' is a solid. - Sieć '%1' jest ciągła. + The mesh '%1' is a solid. + Sieć '%1' jest ciągła. - The mesh '%1' is not a solid. - Sieć '%1' nie jest ciągła. + The mesh '%1' is not a solid. + Sieć '%1' nie jest ciągła. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min = <%1,%2,%3> Max = <%4,%5,%6> + Min = <%1,%2,%3> Max = <%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Punkty: %1, Krawędzie: %2 Powierzchnie: %3] + [Points: %1, Edges: %2 Faces: %3] + [Punkty: %1, Krawędzie: %2 Powierzchnie: %3] - Leave info mode - Opuść tryb informacji + Leave info mode + Opuść tryb informacji - Index: %1 - Indeks :%1 + Index: %1 + Indeks :%1 - Leave hole-filling mode - Opuść tryb zamykania otworów + Leave hole-filling mode + Opuść tryb zamykania otworów - Leave removal mode - Opuść tryb kasowania + Leave removal mode + Opuść tryb kasowania - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Wszystkie pliki siatki (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + Wszystkie pliki siatki (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Polygon Stanford (*. ply) + Stanford Polygon (*.ply) + Polygon Stanford (*. ply) - Object File Format (*.off) - Format pliku Object (off *.) + Object File Format (*.off) + Format pliku Object (off *.) - Standford Polygon (*.ply) - Polygon Stanford (*. ply) + Standford Polygon (*.ply) + Polygon Stanford (*. ply) - Delete selected faces - Usuń zaznaczone fasetki + Delete selected faces + Usuń zaznaczone fasetki - Clear selected faces - Wyczyść zaznaczone fasetki + Clear selected faces + Wyczyść zaznaczone fasetki - Annotation - Adnotacja + Annotation + Adnotacja - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - Wszystkie pliki siatek (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Wszystkie pliki siatek (*.stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - X3D Extensible 3D(*.x3d) + X3D Extensible 3D (*.x3d) + X3D Extensible 3D (*.x3d) - - X3D Extensible 3D (*.x3d) - - - - + + Workbench - Analyze - Analizuj + Analyze + Analizuj - Boolean - Boolean + Boolean + Boolean - &Meshes - siatki + &Meshes + siatki - Mesh tools - narzędzia siatki + Mesh tools + narzędzia siatki - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.qm index f31d88a31..852109e1e 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.ts index ed596f5e2..505ba7265 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.ts @@ -1,1311 +1,1307 @@ - + CmdMeshAddFacet - Mesh - Malha + Mesh + Malha - Add triangle - Adicionar triângulo + Add triangle + Adicionar triângulo - Add triangle manually to a mesh - Adicionar triângulo manualmente a uma malha + Add triangle manually to a mesh + Adicionar triângulo manualmente a uma malha - - + + CmdMeshBoundingBox - Mesh - Malha + Mesh + Malha - Boundings info... - Info caixa de volume... + Boundings info... + Info caixa de volume... - Shows the boundings of the selected mesh - Mostra a caixa de volume da malha selecionada + Shows the boundings of the selected mesh + Mostra a caixa de volume da malha selecionada - - + + CmdMeshBuildRegularSolid - Mesh - Malha + Mesh + Malha - Regular solid... - Sólido regular ... + Regular solid... + Sólido regular ... - Builds a regular solid - Cria um sólido regular + Builds a regular solid + Cria um sólido regular - - + + CmdMeshDemolding - Interactive demolding direction - Direção de desmoldagem interativa + Interactive demolding direction + Direção de desmoldagem interativa - Mesh - Malha + Mesh + Malha - - + + CmdMeshDifference - Mesh - Malha + Mesh + Malha - Difference - Diferença + Difference + Diferença - - + + CmdMeshEvaluateFacet - Mesh - Malha + Mesh + Malha - Face info - Info face + Face info + Info face - Information about face - Informações sobre a face + Information about face + Informações sobre a face - - + + CmdMeshEvaluateSolid - Mesh - Malha + Mesh + Malha - Check solid mesh - Verificar malha sólida + Check solid mesh + Verificar malha sólida - Checks whether the mesh is a solid - Verifica se a malha é um sólido + Checks whether the mesh is a solid + Verifica se a malha é um sólido - - + + CmdMeshEvaluation - Mesh - Malha + Mesh + Malha - Opens a dialog to analyze and repair a mesh - Abre uma janela para analisar e consertar uma malha + Opens a dialog to analyze and repair a mesh + Abre uma janela para analisar e consertar uma malha - Evaluate && Repair mesh... - Avaliar && consertar malha... + Evaluate && Repair mesh... + Avaliar && consertar malha... - - + + CmdMeshExMakeMesh - Mesh - Malha + Mesh + Malha - Make a Box - Fazer uma caixa + Make a Box + Fazer uma caixa - - + + CmdMeshExMakeTool - Mesh - Malha + Mesh + Malha - Make a Tool - Fazer uma ferramenta + Make a Tool + Fazer uma ferramenta - - + + CmdMeshExMakeUnion - Mesh - Malha + Mesh + Malha - Make Union - Fazer União + Make Union + Fazer União - - + + CmdMeshExport - Mesh - Malha + Mesh + Malha - Export mesh... - Exportar malha... + Export mesh... + Exportar malha... - Exports a mesh to file - Exporta uma malha para um arquivo + Exports a mesh to file + Exporta uma malha para um arquivo - - + + CmdMeshFillInteractiveHole - Mesh - Malha + Mesh + Malha - Close hole - Fechar furo + Close hole + Fechar furo - Close holes interactively - Fechar furos interativamente + Close holes interactively + Fechar furos interativamente - - + + CmdMeshFillupHoles - Mesh - Malha + Mesh + Malha - Fill holes... - Preencher furos... + Fill holes... + Preencher furos... - Fill holes of the mesh - Preencher furos na malha + Fill holes of the mesh + Preencher furos na malha - - + + CmdMeshFlipNormals - Mesh - Malha + Mesh + Malha - Flip normals - Inverter normais + Flip normals + Inverter normais - Flips the normals of the mesh - Inverte as normais da malha + Flips the normals of the mesh + Inverte as normais da malha - - + + CmdMeshFromGeometry - Mesh - Malha + Mesh + Malha - Create mesh from geometry... - Criar malha a partir de geometria... + Create mesh from geometry... + Criar malha a partir de geometria... - Create mesh from the selected geometry - Criar uma malha a partir da geometria selecionada + Create mesh from the selected geometry + Criar uma malha a partir da geometria selecionada - - + + CmdMeshFromPartShape - Mesh - Malha + Mesh + Malha - Create mesh from shape... - Criar malha a partir de uma forma... + Create mesh from shape... + Criar malha a partir de uma forma... - Tessellate shape - Paginar forma + Tessellate shape + Paginar forma - - + + CmdMeshHarmonizeNormals - Mesh - Malha + Mesh + Malha - Harmonize normals - Harmonizar as normais + Harmonize normals + Harmonizar as normais - Harmonizes the normals of the mesh - Harmoniza as normais da malha + Harmonizes the normals of the mesh + Harmoniza as normais da malha - - + + CmdMeshImport - Mesh - Malha + Mesh + Malha - Import mesh... - Importar malha... + Import mesh... + Importar malha... - Imports a mesh from file - Importa uma malha a partir de um arquivo + Imports a mesh from file + Importa uma malha a partir de um arquivo - - + + CmdMeshIntersection - Mesh - Malha + Mesh + Malha - Intersection - Intersecção + Intersection + Intersecção - - + + CmdMeshPolyCut - Mesh - Malha + Mesh + Malha - Cut mesh - Cortar malha + Cut mesh + Cortar malha - Cuts a mesh with a picked polygon - Corta uma malha com um polígono escolhido + Cuts a mesh with a picked polygon + Corta uma malha com um polígono escolhido - - + + CmdMeshPolySegm - Mesh - Malha + Mesh + Malha - Make segment - Fazer um segmento + Make segment + Fazer um segmento - Creates a mesh segment - Criar um segmento de malha + Creates a mesh segment + Criar um segmento de malha - - + + CmdMeshPolySelect - Mesh - Malha + Mesh + Malha - Select mesh - Selecione uma malha + Select mesh + Selecione uma malha - Select an area of the mesh - Selecione uma área da malha + Select an area of the mesh + Selecione uma área da malha - - + + CmdMeshPolySplit - Mesh - Malha + Mesh + Malha - Split mesh - Dividir uma malha + Split mesh + Dividir uma malha - Splits a mesh into two meshes - Dividir uma malha em duas + Splits a mesh into two meshes + Dividir uma malha em duas - - + + CmdMeshPolyTrim - Mesh - Malha + Mesh + Malha - Trim mesh - Cortar malha + Trim mesh + Cortar malha - Trims a mesh with a picked polygon - Recorta uma malha com um polígono + Trims a mesh with a picked polygon + Recorta uma malha com um polígono - - + + CmdMeshRemoveCompByHand - Mesh - Malha + Mesh + Malha - Remove components by hand... - Remover componentes manualmente... + Remove components by hand... + Remover componentes manualmente... - Mark a component to remove it from the mesh - Marcar um componente para ser removido da malha + Mark a component to remove it from the mesh + Marcar um componente para ser removido da malha - - + + CmdMeshRemoveComponents - Mesh - Malha + Mesh + Malha - Remove components... - Remover componentes... + Remove components... + Remover componentes... - Remove topologic independent components from the mesh - Remover componentes topológicos independentes da malha + Remove topologic independent components from the mesh + Remover componentes topológicos independentes da malha - - + + CmdMeshSegmentation - Mesh - Malha + Mesh + Malha - Create mesh segments... - Cria segmentos de uma malha... + Create mesh segments... + Cria segmentos de uma malha... - Create mesh segments - Criar segmentos de malha + Create mesh segments + Criar segmentos de malha - - + + CmdMeshSmoothing - Mesh - Malha + Mesh + Malha - Smooth... - Suavizar... + Smooth... + Suavizar... - Smooth the selected meshes - Suavizar as malhas selecionadas + Smooth the selected meshes + Suavizar as malhas selecionadas - - + + CmdMeshToolMesh - Mesh - Malha + Mesh + Malha - Segment by tool mesh - Segmentar por malha ferramenta + Segment by tool mesh + Segmentar por malha ferramenta - Creates a segment from a given tool mesh - Cria um segmento usando uma determinada malha como ferramenta + Creates a segment from a given tool mesh + Cria um segmento usando uma determinada malha como ferramenta - - + + CmdMeshTransform - Mesh - Malha + Mesh + Malha - Transform mesh - Transformar malha + Transform mesh + Transformar malha - Rotate or move a mesh - Girar ou mover uma malha + Rotate or move a mesh + Girar ou mover uma malha - - + + CmdMeshTrimByPlane - Mesh - Malha + Mesh + Malha - Trim mesh with a plane - Aparar malha numa superfície plana + Trim mesh with a plane + Aparar malha numa superfície plana - Trims a mesh with a plane - Apare uma malha numa superfície plana + Trims a mesh with a plane + Apare uma malha numa superfície plana - - + + CmdMeshUnion - Mesh - Malha + Mesh + Malha - Union - União + Union + União - - + + CmdMeshVertexCurvature - Mesh - Malha + Mesh + Malha - Calculates the curvature of the vertices of a mesh - Calcula a curvatura dos vértices de uma malha + Calculates the curvature of the vertices of a mesh + Calcula a curvatura dos vértices de uma malha - Curvature plot - Traçado de curvatura + Curvature plot + Traçado de curvatura - - + + CmdMeshVertexCurvatureInfo - Mesh - Malha + Mesh + Malha - Curvature info - Info curvatura + Curvature info + Info curvatura - Information about curvature - Informações sobre a curvatura + Information about curvature + Informações sobre a curvatura - - + + MeshGui::DlgEvaluateMesh - &Help - A&juda + &Help + A&juda - F1 - F1 + F1 + F1 - &Close - &Fechar + &Close + &Fechar - Alt+C - Alt+F + Alt+C + Alt+F - Mesh information - Informação da malha + Mesh information + Informação da malha - No information - Sem Informação + No information + Sem Informação - Number of points: - Número de pontos: + Number of points: + Número de pontos: - Number of edges: - Número de arestas: + Number of edges: + Número de arestas: - Refresh - Atualizar + Refresh + Atualizar - Analyze - Analisar + Analyze + Analisar - Repair - Consertar + Repair + Consertar - Orientation - Orientação + Orientation + Orientação - Degenerated faces - Faces degeneradas + Degenerated faces + Faces degeneradas - Face indices - Índices de faces + Face indices + Índices de faces - Number of faces: - Número de faces: + Number of faces: + Número de faces: - Duplicated faces - Faces duplicadas + Duplicated faces + Faces duplicadas - Duplicated points - Pontos duplicados + Duplicated points + Pontos duplicados - Non-manifolds - Não-manifolds + Non-manifolds + Não-manifolds - Self-intersections - Auto-intersecções + Self-intersections + Auto-intersecções - All above tests together - Todos os testes acima juntos + All above tests together + Todos os testes acima juntos - Repetitive repair - Conserto repetitiva + Repetitive repair + Conserto repetitiva - Evaluate & Repair Mesh - Avaliar & consertar malha + Evaluate & Repair Mesh + Avaliar & consertar malha - Folds on surface - Dobras na superfície + Folds on surface + Dobras na superfície - - + + MeshGui::DlgEvaluateMeshImp - No information - Sem Informação + No information + Sem Informação - Invalid neighbour indices - Índices de vizinhos inválidos + Invalid neighbour indices + Índices de vizinhos inválidos - Invalid face indices - Índices de face inválidos + Invalid face indices + Índices de face inválidos - Invalid point indices - Índices de ponto inválidos + Invalid point indices + Índices de ponto inválidos - Multiple point indices - Vários índices de pontos + Multiple point indices + Vários índices de pontos - Non-manifolds - Não-manifolds + Non-manifolds + Não-manifolds - Cannot remove non-manifolds - Não é possível remover não-manifolds + Cannot remove non-manifolds + Não é possível remover não-manifolds - No selection - Nenhuma seleção + No selection + Nenhuma seleção - No flipped normals - Nenhuma normal invertida + No flipped normals + Nenhuma normal invertida - %1 flipped normals - %1 normais invertidas + %1 flipped normals + %1 normais invertidas - No non-manifolds - Nenhum não-manifold + No non-manifolds + Nenhum não-manifold - %1 non-manifolds - %1 não-manifolds + %1 non-manifolds + %1 não-manifolds - No invalid indices - Nenhum índice inválido + No invalid indices + Nenhum índice inválido - No degenerations - Nenhuma degeneração + No degenerations + Nenhuma degeneração - %1 degenerated faces - %1 faces degeneradas + %1 degenerated faces + %1 faces degeneradas - No duplicated faces - Nenhuma face duplicada + No duplicated faces + Nenhuma face duplicada - %1 duplicated faces - %1 faces duplicadas + %1 duplicated faces + %1 faces duplicadas - No duplicated points - Nenhum ponto duplicado + No duplicated points + Nenhum ponto duplicado - Duplicated points - Pontos duplicados + Duplicated points + Pontos duplicados - Orientation - Orientação + Orientation + Orientação - Indices - Índices + Indices + Índices - Degenerations - Degenerações + Degenerations + Degenerações - Duplicated faces - Faces duplicadas + Duplicated faces + Faces duplicadas - No self-intersections - Nenhuma auto-intersecção + No self-intersections + Nenhuma auto-intersecção - Self-intersections - Auto-intersecções + Self-intersections + Auto-intersecções - Mesh repair - Conserto de malha + Mesh repair + Conserto de malha - Flipped normals found - Foram encontradas normais invertidas + Flipped normals found + Foram encontradas normais invertidas - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - A verificação falhou devido a dobras na superfície. Por favor, execute primeiro o comando "consertar dobras" + A verificação falhou devido a dobras na superfície. Por favor, execute primeiro o comando "consertar dobras" - No folds on surface - Nenhuma dobra na superfície + No folds on surface + Nenhuma dobra na superfície - %1 folds on surface - %1 dobras na superfície + %1 folds on surface + %1 dobras na superfície - Folds - Dobras + Folds + Dobras - - + + MeshGui::DlgRegularSolid - Regular Solid - Sólido regular + Regular Solid + Sólido regular - &Create - &Criar + &Create + &Criar - Alt+C - Alt+F + Alt+C + Alt+F - Cl&ose - &Fechar + Cl&ose + &Fechar - Alt+O - Alt+F + Alt+O + Alt+F - Solid: - Sólido: + Solid: + Sólido: - Cube - Cubo + Cube + Cubo - Cylinder - Cilindro + Cylinder + Cilindro - Cone - Cone + Cone + Cone - Sphere - Esfera + Sphere + Esfera - Ellipsoid - Elipsóide + Ellipsoid + Elipsóide - Torus - Toro + Torus + Toro - Height: - Altura: + Height: + Altura: - Length: - Comprimento: + Length: + Comprimento: - Width: - Largura: + Width: + Largura: - Radius: - Raio: + Radius: + Raio: - Closed - Fechado + Closed + Fechado - Sampling: - Amostragem: + Sampling: + Amostragem: - Edge length: - Comprimento da aresta: + Edge length: + Comprimento da aresta: - Radius 1: - Raio 1: + Radius 1: + Raio 1: - Radius 2: - Raio 2: + Radius 2: + Raio 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Criar %1 + Create %1 + Criar %1 - No active document - Nenhum documento ativo + No active document + Nenhum documento ativo - - + + MeshGui::DlgSettingsMeshView - Mesh view - Vista de malhas + Mesh view + Vista de malhas - Two-side rendering - Renderização de dois lados + Two-side rendering + Renderização de dois lados - Backface color - Core de faces traseiras + Backface color + Core de faces traseiras - Smoothing - Suavização + Smoothing + Suavização - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> Este é o menor ângulo entre duas faces onde será usado o sombreamento plano.</p><p style="margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> se o ângulo entre as normais de duas faces vizinhas é menor do que o ângulo de vincos, as faces serão suavizadas ao redor de sua borda comum.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> Este é o menor ângulo entre duas faces onde será usado o sombreamento plano.</p><p style="margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> se o ângulo entre as normais de duas faces vizinhas é menor do que o ângulo de vincos, as faces serão suavizadas ao redor de sua borda comum.</p></body></html> - Crease angle - Ângulo dos vincos + Crease angle + Ângulo dos vincos - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style="font-weight:600;"> flat sombreamento de sombreamento/Phong</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> define a aparência de superfícies.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> com sombreamento plano as normais da superfície não são definidas por vértice, o que leva a uma aparência irreal para superfícies curvas. Use sombreamento Phong para uma aparência mais suave.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> se essa opção for definida, o sombreamento Phong será usado, se estiver desactivado o sombreamento plano será usado.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style="font-weight:600;"> flat sombreamento de sombreamento/Phong</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> define a aparência de superfícies.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> com sombreamento plano as normais da superfície não são definidas por vértice, o que leva a uma aparência irreal para superfícies curvas. Use sombreamento Phong para uma aparência mais suave.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> se essa opção for definida, o sombreamento Phong será usado, se estiver desactivado o sombreamento plano será usado.</p></body></html> - Define normal per vertex - Definir normal por vértice + Define normal per vertex + Definir normal por vértice - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Sugestão</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Definir as normais por vértice é também chamado <span style=" font-style:italic;">sombreamento Phong</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">enquanto define as normais por face é chamado de</span> sombreamento <span style=" font-style:normal;">plano.</span> </p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Sugestão</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Definir as normais por vértice é também chamado <span style=" font-style:italic;">sombreamento Phong</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">enquanto define as normais por face é chamado de</span> sombreamento <span style=" font-style:normal;">plano.</span> </p></body></html> - Default appearance for new meshes - Aparência padrão para novas malhas + Default appearance for new meshes + Aparência padrão para novas malhas - Default line color - Cor de linha padrão + Default line color + Cor de linha padrão - Mesh transparency - Transparência de malha + Mesh transparency + Transparência de malha - Default mesh color - Cor padrão de malha + Default mesh color + Cor padrão de malha - Show bounding-box for highlighted or selected meshes - Mostrar caixa de volume para malhas destacadas ou selecionadas + Show bounding-box for highlighted or selected meshes + Mostrar caixa de volume para malhas destacadas ou selecionadas - Line transparency - Transparência das linhas + Line transparency + Transparência das linhas - - + + MeshGui::DlgSmoothing - Smoothing - Suavização + Smoothing + Suavização - Method - Método + Method + Método - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - Parâmetro + Parameter + Parâmetro - Iterations: - Iterações: + Iterations: + Iterações: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - Apenas seleção + Only selection + Apenas seleção - - + + MeshGui::MeshFaceAddition - Add triangle - Adicionar triângulo + Add triangle + Adicionar triângulo - Flip normal - Inverter normais + Flip normal + Inverter normais - Clear - Limpar + Clear + Limpar - Finish - Concluir + Finish + Concluir - - + + MeshGui::MeshFillHole - Finish - Concluir + Finish + Concluir - - + + MeshGui::RemoveComponents - Remove components - Remover componentes + Remove components + Remover componentes - Select - Selecione + Select + Selecione - Select whole component - Selecione o componente inteiro + Select whole component + Selecione o componente inteiro - Pick triangle - Escolha um triângulo + Pick triangle + Escolha um triângulo - < faces than - < faces do que + < faces than + < faces do que - Region - Região + Region + Região - Components - Componentes + Components + Componentes - All - Todos + All + Todos - Deselect - Deselecionar + Deselect + Deselecionar - Deselect whole component - Desmarcar componente inteiro + Deselect whole component + Desmarcar componente inteiro - > faces than - > faces do que + > faces than + > faces do que - Region options - Opções de região + Region options + Opções de região - Respect only triangles with normals facing screen - Respeitar somente com triângulos com normais direcionadas para a tela + Respect only triangles with normals facing screen + Respeitar somente com triângulos com normais direcionadas para a tela - Respect only visible triangles - Respeitar apenas triângulos visíveis + Respect only visible triangles + Respeitar apenas triângulos visíveis - - + + MeshGui::Segmentation - Mesh segmentation - Segmentação de malha + Mesh segmentation + Segmentação de malha - Smooth mesh - Alisar malha + Smooth mesh + Alisar malha - Plane - Plano + Plane + Plano - Tolerance - Tolerância + Tolerance + Tolerância - Minumum number of faces - Número mínimo de faces + Minumum number of faces + Número mínimo de faces - Cylinder - Cilindro + Cylinder + Cilindro - Radius - Raio + Radius + Raio - Tolerance (Flat) - Tolerância (Plano) + Tolerance (Flat) + Tolerância (Plano) - Tolerance (Curved) - Tolerância (curvado) + Tolerance (Curved) + Tolerância (curvado) - Minimum number of faces - Número mínimo de faces + Minimum number of faces + Número mínimo de faces - Sphere - Esfera + Sphere + Esfera - - + + MeshGui::Selection - Selection - Seleção + Selection + Seleção - Add - Adicionar + Add + Adicionar - Clear - Limpar + Clear + Limpar - Respect only visible triangles - Respeitar apenas triângulos visíveis + Respect only visible triangles + Respeitar apenas triângulos visíveis - Respect only triangles with normals facing screen - Respeitar somente com triângulos com normais direcionadas para a tela + Respect only triangles with normals facing screen + Respeitar somente com triângulos com normais direcionadas para a tela - Use a brush tool to select the area - Utilize uma ferramenta de pincel para selecionar a área + Use a brush tool to select the area + Utilize uma ferramenta de pincel para selecionar a área - Clears completely the selected area - Apaga completamente a área selecionada + Clears completely the selected area + Apaga completamente a área selecionada - - + + MeshGui::TaskRemoveComponents - Delete - Excluir + Delete + Excluir - Invert - Inverter + Invert + Inverter - - + + Mesh_TrimByPlane - Select plane - Selecionar plano + Select plane + Selecionar plano - Please select a plane at which you trim the mesh. - Favor selecionar um plano em que possa aparar a malha. + Please select a plane at which you trim the mesh. + Favor selecionar um plano em que possa aparar a malha. - - + + Mesh_Union - OpenSCAD - OpenSCAD + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - Ocorreu um erro desconhecido ao executar o OpenSCAD. + Unknwon error occured while running OpenSCAD. + Ocorreu um erro desconhecido ao executar o OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - O OpenSCAD não foi encontrado em seu sistema. + O OpenSCAD não foi encontrado em seu sistema. Favor visitar http://www.openscad.org/index.html para instalá-lo. - - + + QDockWidget - Evaluate & Repair Mesh - Avaliar & consertar malha + Evaluate & Repair Mesh + Avaliar & consertar malha - - + + QObject - Import mesh - Importar malha + Import mesh + Importar malha - Export mesh - Exportar malha + Export mesh + Exportar malha - Solid Mesh - Malha sólida + Solid Mesh + Malha sólida - Boundings - Caixa de volume + Boundings + Caixa de volume - Fill holes - Preencher furos + Fill holes + Preencher furos - Fill holes with maximum number of edges: - Preenche buracos com um número máximo de arestas: + Fill holes with maximum number of edges: + Preenche buracos com um número máximo de arestas: - Binary STL (*.stl) - STL binário (*.stl) + Binary STL (*.stl) + STL binário (*.stl) - ASCII STL (*.ast) - STL ASCII (*.ast) + ASCII STL (*.ast) + STL ASCII (*.ast) - Binary Mesh (*.bms) - Malha binária (*.bms) + Binary Mesh (*.bms) + Malha binária (*.bms) - Alias Mesh (*.obj) - Malha Alias (*.obj) + Alias Mesh (*.obj) + Malha Alias (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) - All Files (*.*) - Todos os arquivos (*.*) + All Files (*.*) + Todos os arquivos (*.*) - ASCII STL (*.stl) - STL ASCII (*.stl) + ASCII STL (*.stl) + STL ASCII (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - VRML 2.0 comprimido (*.wrz) + Compressed VRML 2.0 (*.wrz) + VRML 2.0 comprimido (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Modulo do python (*.py) + Python module def (*.py) + Modulo do python (*.py) - Meshing Tolerance - Tolerância de malhagem + Meshing Tolerance + Tolerância de malhagem - Enter tolerance for meshing geometry: - Digite tolerância para a malhagem de geometria: + Enter tolerance for meshing geometry: + Digite tolerância para a malhagem de geometria: - The mesh '%1' is a solid. - A malha '%1' é um sólido. + The mesh '%1' is a solid. + A malha '%1' é um sólido. - The mesh '%1' is not a solid. - A malha '%1' não é um sólido. + The mesh '%1' is not a solid. + A malha '%1' não é um sólido. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Pontos: %1, Arestas: %2 Faces: %3] + [Points: %1, Edges: %2 Faces: %3] + [Pontos: %1, Arestas: %2 Faces: %3] - Leave info mode - Sair do modo de info + Leave info mode + Sair do modo de info - Index: %1 - Índice: %1 + Index: %1 + Índice: %1 - Leave hole-filling mode - Sair do modo de preenchimento de furos + Leave hole-filling mode + Sair do modo de preenchimento de furos - Leave removal mode - Sair do modo de remoção + Leave removal mode + Sair do modo de remoção - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Todos os arquivos de malha (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + Todos os arquivos de malha (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Stanford Polygon (*.ply) + Stanford Polygon (*.ply) + Stanford Polygon (*.ply) - Object File Format (*.off) - Object File Format (*.off) + Object File Format (*.off) + Object File Format (*.off) - Standford Polygon (*.ply) - Standford Polygon (*.ply) + Standford Polygon (*.ply) + Standford Polygon (*.ply) - Delete selected faces - Excluir as faces selecionadas + Delete selected faces + Excluir as faces selecionadas - Clear selected faces - Limpar as faces selecionadas + Clear selected faces + Limpar as faces selecionadas - Annotation - Anotação + Annotation + Anotação - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - Todos os arquivos de malha (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Todos os arquivos de malha (*.stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - X3D Expansível 3D(*.x3d) + X3D Extensible 3D (*.x3d) + X3D 3D Expansível (*.x3d) - - X3D Extensible 3D (*.x3d) - - - - + + Workbench - Analyze - Analisar + Analyze + Analisar - Boolean - Booleanas + Boolean + Booleanas - &Meshes - &Malhas + &Meshes + &Malhas - Mesh tools - Ferramentas de malha + Mesh tools + Ferramentas de malha - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-PT.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-PT.qm index a051a5d0c..8a6e0edc9 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-PT.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-PT.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-PT.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-PT.ts index 1b4fd260b..ffd76e583 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-PT.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-PT.ts @@ -1,1312 +1,1308 @@ - + CmdMeshAddFacet - Mesh - Malha + Mesh + Malha - Add triangle - Adicionar Triâgulo + Add triangle + Adicionar Triâgulo - Add triangle manually to a mesh - Adicionar Manualmente Triângulo p/ uma Malha + Add triangle manually to a mesh + Adicionar Manualmente Triângulo p/ uma Malha - - + + CmdMeshBoundingBox - Mesh - Malha + Mesh + Malha - Boundings info... - Informação de delimitações... + Boundings info... + Informação de delimitações... - Shows the boundings of the selected mesh - Mostra as delimitações da malha selecionada + Shows the boundings of the selected mesh + Mostra as delimitações da malha selecionada - - + + CmdMeshBuildRegularSolid - Mesh - Malha + Mesh + Malha - Regular solid... - Sólido Regular + Regular solid... + Sólido Regular - Builds a regular solid - Cria um Sólido Regular + Builds a regular solid + Cria um Sólido Regular - - + + CmdMeshDemolding - Interactive demolding direction - Direção de desmoldagem interativa + Interactive demolding direction + Direção de desmoldagem interativa - Mesh - Malha + Mesh + Malha - - + + CmdMeshDifference - Mesh - Malha + Mesh + Malha - Difference - Diferença + Difference + Diferença - - + + CmdMeshEvaluateFacet - Mesh - Malha + Mesh + Malha - Face info - Informação da Superfície + Face info + Informação da Superfície - Information about face - Informação Sobre a Superfície + Information about face + Informação Sobre a Superfície - - + + CmdMeshEvaluateSolid - Mesh - Malha + Mesh + Malha - Check solid mesh - Verificar Malha Sólida + Check solid mesh + Verificar Malha Sólida - Checks whether the mesh is a solid - Verificar se a malha é ou não um sólido + Checks whether the mesh is a solid + Verificar se a malha é ou não um sólido - - + + CmdMeshEvaluation - Mesh - Malha + Mesh + Malha - Opens a dialog to analyze and repair a mesh - Abre uma janela para analisar e reparar a malha + Opens a dialog to analyze and repair a mesh + Abre uma janela para analisar e reparar a malha - Evaluate && Repair mesh... - Avaliar &e Reparar Malha ... + Evaluate && Repair mesh... + Avaliar &e Reparar Malha ... - - + + CmdMeshExMakeMesh - Mesh - Malha + Mesh + Malha - Make a Box - Criar uma Caixa + Make a Box + Criar uma Caixa - - + + CmdMeshExMakeTool - Mesh - Malha + Mesh + Malha - Make a Tool - Criar um Ferramenta + Make a Tool + Criar um Ferramenta - - + + CmdMeshExMakeUnion - Mesh - Malha + Mesh + Malha - Make Union - Criar União + Make Union + Criar União - - + + CmdMeshExport - Mesh - Malha + Mesh + Malha - Export mesh... - Exportar Malha ... + Export mesh... + Exportar Malha ... - Exports a mesh to file - Exportar Malha para Ficheiro + Exports a mesh to file + Exportar Malha para Ficheiro - - + + CmdMeshFillInteractiveHole - Mesh - Malha + Mesh + Malha - Close hole - Fechar Buraco + Close hole + Fechar Buraco - Close holes interactively - Fechar buracos interativamente + Close holes interactively + Fechar buracos interativamente - - + + CmdMeshFillupHoles - Mesh - Malha + Mesh + Malha - Fill holes... - Preencher buracos ... + Fill holes... + Preencher buracos ... - Fill holes of the mesh - Preencher buracos na malha + Fill holes of the mesh + Preencher buracos na malha - - + + CmdMeshFlipNormals - Mesh - Malha + Mesh + Malha - Flip normals - Inverter normais + Flip normals + Inverter normais - Flips the normals of the mesh - Inverter os normais da malha + Flips the normals of the mesh + Inverter os normais da malha - - + + CmdMeshFromGeometry - Mesh - Malha + Mesh + Malha - Create mesh from geometry... - Criar Malha a partir da Geometria + Create mesh from geometry... + Criar Malha a partir da Geometria - Create mesh from the selected geometry - Criar uma malha da geometria selecionada + Create mesh from the selected geometry + Criar uma malha da geometria selecionada - - + + CmdMeshFromPartShape - Mesh - Malha + Mesh + Malha - Create mesh from shape... - Criar Malha a Partir da Forma ... + Create mesh from shape... + Criar Malha a Partir da Forma ... - Tessellate shape - Forma Tessellate + Tessellate shape + Forma Tessellate - - + + CmdMeshHarmonizeNormals - Mesh - Malha + Mesh + Malha - Harmonize normals - Harmonizar normais + Harmonize normals + Harmonizar normais - Harmonizes the normals of the mesh - Harmoniza os normais da malha + Harmonizes the normals of the mesh + Harmoniza os normais da malha - - + + CmdMeshImport - Mesh - Malha + Mesh + Malha - Import mesh... - Importar Malha ... + Import mesh... + Importar Malha ... - Imports a mesh from file - Importar uma malha de um ficheiro + Imports a mesh from file + Importar uma malha de um ficheiro - - + + CmdMeshIntersection - Mesh - Malha + Mesh + Malha - Intersection - Interseção + Intersection + Interseção - - + + CmdMeshPolyCut - Mesh - Malha + Mesh + Malha - Cut mesh - Cortar Malha + Cut mesh + Cortar Malha - Cuts a mesh with a picked polygon - Corta uma malha com um polígono selecionado + Cuts a mesh with a picked polygon + Corta uma malha com um polígono selecionado - - + + CmdMeshPolySegm - Mesh - Malha + Mesh + Malha - Make segment - Criar Segmento + Make segment + Criar Segmento - Creates a mesh segment - Cria um segmento de malha + Creates a mesh segment + Cria um segmento de malha - - + + CmdMeshPolySelect - Mesh - Malha + Mesh + Malha - Select mesh - Selecionar Malha + Select mesh + Selecionar Malha - Select an area of the mesh - Selecionar uma Área da Malha + Select an area of the mesh + Selecionar uma Área da Malha - - + + CmdMeshPolySplit - Mesh - Malha + Mesh + Malha - Split mesh - Dividir Malha + Split mesh + Dividir Malha - Splits a mesh into two meshes - Divide uma malha em duas + Splits a mesh into two meshes + Divide uma malha em duas - - + + CmdMeshPolyTrim - Mesh - Malha + Mesh + Malha - Trim mesh - Aparar malha + Trim mesh + Aparar malha - Trims a mesh with a picked polygon - Apara uma malha com um polígono escolhido + Trims a mesh with a picked polygon + Apara uma malha com um polígono escolhido - - + + CmdMeshRemoveCompByHand - Mesh - Malha + Mesh + Malha - Remove components by hand... - Remover manualmente os componentes ... + Remove components by hand... + Remover manualmente os componentes ... - Mark a component to remove it from the mesh - Marcar um componente para o remover da malha + Mark a component to remove it from the mesh + Marcar um componente para o remover da malha - - + + CmdMeshRemoveComponents - Mesh - Malha + Mesh + Malha - Remove components... - Remover Componentes ... + Remove components... + Remover Componentes ... - Remove topologic independent components from the mesh - Remover componentes topológicos independentes da malha + Remove topologic independent components from the mesh + Remover componentes topológicos independentes da malha - - + + CmdMeshSegmentation - Mesh - Malha + Mesh + Malha - Create mesh segments... - Criar segmentos de malha... + Create mesh segments... + Criar segmentos de malha... - Create mesh segments - Criar segmentos de malha + Create mesh segments + Criar segmentos de malha - - + + CmdMeshSmoothing - Mesh - Malha + Mesh + Malha - Smooth... - Suavizar ... + Smooth... + Suavizar ... - Smooth the selected meshes - Suavizar as Malhas Selecionadas + Smooth the selected meshes + Suavizar as Malhas Selecionadas - - + + CmdMeshToolMesh - Mesh - Malha + Mesh + Malha - Segment by tool mesh - Segmento por ferramenta de malha + Segment by tool mesh + Segmento por ferramenta de malha - Creates a segment from a given tool mesh - Cria um segmento a partir de uma dada ferramenta de malha + Creates a segment from a given tool mesh + Cria um segmento a partir de uma dada ferramenta de malha - - + + CmdMeshTransform - Mesh - Malha + Mesh + Malha - Transform mesh - Transformar Malha + Transform mesh + Transformar Malha - Rotate or move a mesh - Rodar ou Mover uma Malha + Rotate or move a mesh + Rodar ou Mover uma Malha - - + + CmdMeshTrimByPlane - Mesh - Malha + Mesh + Malha - Trim mesh with a plane - Trim mesh with a plane + Trim mesh with a plane + Trim mesh with a plane - Trims a mesh with a plane - Trims a mesh with a plane + Trims a mesh with a plane + Trims a mesh with a plane - - + + CmdMeshUnion - Mesh - Malha + Mesh + Malha - Union - União + Union + União - - + + CmdMeshVertexCurvature - Mesh - Malha + Mesh + Malha - Calculates the curvature of the vertices of a mesh - Calcula a curvatura dos vértices da malha + Calculates the curvature of the vertices of a mesh + Calcula a curvatura dos vértices da malha - Curvature plot - Tracejado de curvatura + Curvature plot + Tracejado de curvatura - - + + CmdMeshVertexCurvatureInfo - Mesh - Malha + Mesh + Malha - Curvature info - Informação de curvatura + Curvature info + Informação de curvatura - Information about curvature - Informações sobre a curvatura + Information about curvature + Informações sobre a curvatura - - + + MeshGui::DlgEvaluateMesh - &Help - &Ajuda + &Help + &Ajuda - F1 - F1 + F1 + F1 - &Close - &Fechar + &Close + &Fechar - Alt+C - Alt + C + Alt+C + Alt + C - Mesh information - Informações de malha + Mesh information + Informações de malha - No information - Nenhuma informação + No information + Nenhuma informação - Number of points: - Número de pontos: + Number of points: + Número de pontos: - Number of edges: - Número de arestas: + Number of edges: + Número de arestas: - Refresh - Atualizar + Refresh + Atualizar - Analyze - Analisar + Analyze + Analisar - Repair - Reparar + Repair + Reparar - Orientation - Orientação + Orientation + Orientação - Degenerated faces - Faces degeneradas + Degenerated faces + Faces degeneradas - Face indices - Índices de faces + Face indices + Índices de faces - Number of faces: - Número de faces: + Number of faces: + Número de faces: - Duplicated faces - Faces duplicadas + Duplicated faces + Faces duplicadas - Duplicated points - Pontos duplicados + Duplicated points + Pontos duplicados - Non-manifolds - Não-manifolds + Non-manifolds + Não-manifolds - Self-intersections - Auto-intersecções + Self-intersections + Auto-intersecções - All above tests together - Todos os testes acima juntos + All above tests together + Todos os testes acima juntos - Repetitive repair - Reparação repetitiva + Repetitive repair + Reparação repetitiva - Evaluate & Repair Mesh - Avaliar & Reparar Malha + Evaluate & Repair Mesh + Avaliar & Reparar Malha - Folds on surface - Dobras na superfície + Folds on surface + Dobras na superfície - - + + MeshGui::DlgEvaluateMeshImp - No information - Nenhuma informação + No information + Nenhuma informação - Invalid neighbour indices - Índices vizinhos inválidos + Invalid neighbour indices + Índices vizinhos inválidos - Invalid face indices - Índices de faces inválido + Invalid face indices + Índices de faces inválido - Invalid point indices - Índices de pontos inválido + Invalid point indices + Índices de pontos inválido - Multiple point indices - Vários índices de pontos + Multiple point indices + Vários índices de pontos - Non-manifolds - Não-manifolds + Non-manifolds + Não-manifolds - Cannot remove non-manifolds - Não é possível remover não-manifolds + Cannot remove non-manifolds + Não é possível remover não-manifolds - No selection - Nenhuma seleção + No selection + Nenhuma seleção - No flipped normals - Nenhuns normais invertidos + No flipped normals + Nenhuns normais invertidos - %1 flipped normals - %1 normais invertidos + %1 flipped normals + %1 normais invertidos - No non-manifolds - Nenhuns não-manifolds + No non-manifolds + Nenhuns não-manifolds - %1 non-manifolds - %1 não-manifolds + %1 non-manifolds + %1 não-manifolds - No invalid indices - Nenhuns índices inválidos + No invalid indices + Nenhuns índices inválidos - No degenerations - Nenhumas degenerações + No degenerations + Nenhumas degenerações - %1 degenerated faces - %1 faces degeneradas + %1 degenerated faces + %1 faces degeneradas - No duplicated faces - Nenhumas faces duplicadas + No duplicated faces + Nenhumas faces duplicadas - %1 duplicated faces - %1 faces duplicadas + %1 duplicated faces + %1 faces duplicadas - No duplicated points - Nenhuns pontos duplicados + No duplicated points + Nenhuns pontos duplicados - Duplicated points - Pontos duplicados + Duplicated points + Pontos duplicados - Orientation - Orientação + Orientation + Orientação - Indices - índices + Indices + índices - Degenerations - Degenerações + Degenerations + Degenerações - Duplicated faces - Faces duplicadas + Duplicated faces + Faces duplicadas - No self-intersections - No self-intersections + No self-intersections + No self-intersections - Self-intersections - Auto-intersecções + Self-intersections + Auto-intersecções - Mesh repair - Mesh repair + Mesh repair + Mesh repair - Flipped normals found - Flipped normals found + Flipped normals found + Flipped normals found - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - No folds on surface - No folds on surface + No folds on surface + No folds on surface - %1 folds on surface - %1 folds on surface + %1 folds on surface + %1 folds on surface - Folds - Folds + Folds + Folds - - + + MeshGui::DlgRegularSolid - Regular Solid - Regular Solid + Regular Solid + Regular Solid - &Create - &Criar + &Create + &Criar - Alt+C - Alt + C + Alt+C + Alt + C - Cl&ose - &Fechar + Cl&ose + &Fechar - Alt+O - Alt + O + Alt+O + Alt + O - Solid: - Sólido: + Solid: + Sólido: - Cube - Cubo + Cube + Cubo - Cylinder - Cilindro + Cylinder + Cilindro - Cone - Cone + Cone + Cone - Sphere - Esfera + Sphere + Esfera - Ellipsoid - Elipsóide + Ellipsoid + Elipsóide - Torus - Torus + Torus + Torus - Height: - Altura: + Height: + Altura: - Length: - Comprimento: + Length: + Comprimento: - Width: - Largura: + Width: + Largura: - Radius: - Raio: + Radius: + Raio: - Closed - Fechado + Closed + Fechado - Sampling: - Amostragem: + Sampling: + Amostragem: - Edge length: - Edge length: + Edge length: + Edge length: - Radius 1: - Raio 1: + Radius 1: + Raio 1: - Radius 2: - Raio 2: + Radius 2: + Raio 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Criar %1 + Create %1 + Criar %1 - No active document - Nenhum documento ativo + No active document + Nenhum documento ativo - - + + MeshGui::DlgSettingsMeshView - Mesh view - Mesh view + Mesh view + Mesh view - Two-side rendering - Two-side rendering + Two-side rendering + Two-side rendering - Backface color - Backface color + Backface color + Backface color - Smoothing - Smoothing + Smoothing + Smoothing - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - Crease angle - Crease angle + Crease angle + Crease angle - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - Define normal per vertex - Define normal per vertex + Define normal per vertex + Define normal per vertex - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Dica</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definir as normais por vértice também se chama <span style=" font-style:italic;">sombreamento Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">enquanto que definir as normais por face chama-se</span>sombreamento Planar<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Dica</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definir as normais por vértice também se chama <span style=" font-style:italic;">sombreamento Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">enquanto que definir as normais por face chama-se</span>sombreamento Planar<span style=" font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - Default appearance for new meshes + Default appearance for new meshes + Default appearance for new meshes - Default line color - Default line color + Default line color + Default line color - Mesh transparency - Mesh transparency + Mesh transparency + Mesh transparency - Default mesh color - Default mesh color + Default mesh color + Default mesh color - Show bounding-box for highlighted or selected meshes - Show bounding-box for highlighted or selected meshes + Show bounding-box for highlighted or selected meshes + Show bounding-box for highlighted or selected meshes - Line transparency - Line transparency + Line transparency + Line transparency - - + + MeshGui::DlgSmoothing - Smoothing - Smoothing + Smoothing + Smoothing - Method - Method + Method + Method - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - Parâmetro + Parameter + Parâmetro - Iterations: - Iterations: + Iterations: + Iterations: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - Only selection + Only selection + Only selection - - + + MeshGui::MeshFaceAddition - Add triangle - Adicionar Triâgulo + Add triangle + Adicionar Triâgulo - Flip normal - Flip normal + Flip normal + Flip normal - Clear - Limpar + Clear + Limpar - Finish - Terminar + Finish + Terminar - - + + MeshGui::MeshFillHole - Finish - Terminar + Finish + Terminar - - + + MeshGui::RemoveComponents - Remove components - Remove components + Remove components + Remove components - Select - Selecionar + Select + Selecionar - Select whole component - Select whole component + Select whole component + Select whole component - Pick triangle - Pick triangle + Pick triangle + Pick triangle - < faces than - < faces than + < faces than + < faces than - Region - Region + Region + Region - Components - Components + Components + Components - All - Tudo + All + Tudo - Deselect - Deselect + Deselect + Deselect - Deselect whole component - Deselect whole component + Deselect whole component + Deselect whole component - > faces than - > faces than + > faces than + > faces than - Region options - Region options + Region options + Region options - Respect only triangles with normals facing screen - Respect only triangles with normals facing screen + Respect only triangles with normals facing screen + Respect only triangles with normals facing screen - Respect only visible triangles - Respect only visible triangles + Respect only visible triangles + Respect only visible triangles - - + + MeshGui::Segmentation - Mesh segmentation - Segmentação de malha + Mesh segmentation + Segmentação de malha - Smooth mesh - Malha suave + Smooth mesh + Malha suave - Plane - Plano + Plane + Plano - Tolerance - Tolerância + Tolerance + Tolerância - Minumum number of faces - Número mínimo de faces + Minumum number of faces + Número mínimo de faces - Cylinder - Cilindro + Cylinder + Cilindro - Radius - Raio + Radius + Raio - Tolerance (Flat) - Tolerância (plana) + Tolerance (Flat) + Tolerância (plana) - Tolerance (Curved) - Tolerância (curvada) + Tolerance (Curved) + Tolerância (curvada) - Minimum number of faces - Número mínimo de faces + Minimum number of faces + Número mínimo de faces - Sphere - Esfera + Sphere + Esfera - - + + MeshGui::Selection - Selection - Seleção + Selection + Seleção - Add - Adicionar + Add + Adicionar - Clear - Limpar + Clear + Limpar - Respect only visible triangles - Respect only visible triangles + Respect only visible triangles + Respect only visible triangles - Respect only triangles with normals facing screen - Respect only triangles with normals facing screen + Respect only triangles with normals facing screen + Respect only triangles with normals facing screen - Use a brush tool to select the area - Use a brush tool to select the area + Use a brush tool to select the area + Use a brush tool to select the area - Clears completely the selected area - Clears completely the selected area + Clears completely the selected area + Clears completely the selected area - - + + MeshGui::TaskRemoveComponents - Delete - Apagar + Delete + Apagar - Invert - Invert + Invert + Invert - - + + Mesh_TrimByPlane - Select plane - Select plane + Select plane + Selecionar plano - Please select a plane at which you trim the mesh. - Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. - - + + Mesh_Union - OpenSCAD - OpenSCAD + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - - + + QDockWidget - Evaluate & Repair Mesh - Avaliar & Reparar Malha + Evaluate & Repair Mesh + Avaliar & Reparar Malha - - + + QObject - Import mesh - Importar malha + Import mesh + Importar malha - Export mesh - Exportar malha + Export mesh + Exportar malha - Solid Mesh - Malha sólida + Solid Mesh + Malha sólida - Boundings - Delimitações + Boundings + Delimitações - Fill holes - Preencher buracos + Fill holes + Preencher buracos - Fill holes with maximum number of edges: - Preencher buracos com número máximo de arestas: + Fill holes with maximum number of edges: + Preencher buracos com número máximo de arestas: - Binary STL (*.stl) - Binário STL (*.stl) + Binary STL (*.stl) + Binário STL (*.stl) - ASCII STL (*.ast) - STL ASCII (*.ast) + ASCII STL (*.ast) + STL ASCII (*.ast) - Binary Mesh (*.bms) - Malha binária (*.bms) + Binary Mesh (*.bms) + Malha binária (*.bms) - Alias Mesh (*.obj) - Malha Alias (*.obj) + Alias Mesh (*.obj) + Malha Alias (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (* .iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (* .iv) - All Files (*.*) - Todos os Ficheiros (*. *) + All Files (*.*) + Todos os Ficheiros (*. *) - ASCII STL (*.stl) - ASCII STL (*.stl) + ASCII STL (*.stl) + ASCII STL (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - VRML 2.0 comprimido (*.wrz) + Compressed VRML 2.0 (*.wrz) + VRML 2.0 comprimido (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Def módulo Python (*.py) + Python module def (*.py) + Def módulo Python (*.py) - Meshing Tolerance - Tolerância da malhagem + Meshing Tolerance + Tolerância da malhagem - Enter tolerance for meshing geometry: - Introduzir a tolerância para a geometria da malhagem: + Enter tolerance for meshing geometry: + Introduzir a tolerância para a geometria da malhagem: - The mesh '%1' is a solid. - A malha '%1' é um sólido. + The mesh '%1' is a solid. + A malha '%1' é um sólido. - The mesh '%1' is not a solid. - A malha '%1' não é um sólido. + The mesh '%1' is not a solid. + A malha '%1' não é um sólido. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Pontos: %1, Arestas: %2 Faces: %3] + [Points: %1, Edges: %2 Faces: %3] + [Pontos: %1, Arestas: %2 Faces: %3] - Leave info mode - Sair do modo de informação + Leave info mode + Sair do modo de informação - Index: %1 - Índice: %1 + Index: %1 + Índice: %1 - Leave hole-filling mode - Sair do modo de preenchimento de buracos + Leave hole-filling mode + Sair do modo de preenchimento de buracos - Leave removal mode - Sair do modo de remoção + Leave removal mode + Sair do modo de remoção - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Stanford Polygon (*.ply) + Stanford Polygon (*.ply) + Stanford Polygon (*.ply) - Object File Format (*.off) - Object File Format (*.off) + Object File Format (*.off) + Object File Format (*.off) - Standford Polygon (*.ply) - Standford Polygon (*.ply) + Standford Polygon (*.ply) + Standford Polygon (*.ply) - Delete selected faces - Apagar as faces selecionadas + Delete selected faces + Apagar as faces selecionadas - Clear selected faces - Limpar faces selecionadas + Clear selected faces + Limpar faces selecionadas - Annotation - Anotação + Annotation + Anotação - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - Todos os arquivos de malha (*.stl *.ast *.bms *.obj *.off * .ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Todos os arquivos de malha (*.stl *.ast *.bms *.obj *.off * .ply) - X3D Extensible 3D(*.x3d) - X3D Extensible 3D(*.x3d) + X3D Extensible 3D (*.x3d) + X3D Extensible 3D (*.x3d) - - X3D Extensible 3D (*.x3d) - - - - + + Workbench - Analyze - Analisar + Analyze + Analisar - Boolean - Boolean + Boolean + Booleano - &Meshes - &Meshes + &Meshes + &Meshes - Mesh tools - Mesh tools + Mesh tools + Mesh tools - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ro.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ro.qm index a0d420669..832993b6b 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ro.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ro.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ro.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ro.ts index c32c68a43..48bf79e35 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ro.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ro.ts @@ -1,1312 +1,1308 @@ - + CmdMeshAddFacet - Mesh - Mesh + Mesh + Mesh - Add triangle - Adauga triunghi + Add triangle + Adauga triunghi - Add triangle manually to a mesh - Adauga manual un triunghi la retea + Add triangle manually to a mesh + Adauga manual un triunghi la retea - - + + CmdMeshBoundingBox - Mesh - Mesh + Mesh + Mesh - Boundings info... - Detalii margini... + Boundings info... + Detalii margini... - Shows the boundings of the selected mesh - Afiseaza marginile retelei selectate + Shows the boundings of the selected mesh + Afiseaza marginile retelei selectate - - + + CmdMeshBuildRegularSolid - Mesh - Mesh + Mesh + Mesh - Regular solid... - Solid comun... + Regular solid... + Solid comun... - Builds a regular solid - Creaza un solid comun + Builds a regular solid + Creaza un solid comun - - + + CmdMeshDemolding - Interactive demolding direction - Directie desasamblare interactiva + Interactive demolding direction + Directie desasamblare interactiva - Mesh - Mesh + Mesh + Mesh - - + + CmdMeshDifference - Mesh - Mesh + Mesh + Mesh - Difference - Diferenţa + Difference + Diferenţa - - + + CmdMeshEvaluateFacet - Mesh - Mesh + Mesh + Mesh - Face info - Informatii fateta + Face info + Informatii fateta - Information about face - Informatii despre fata + Information about face + Informatii despre fata - - + + CmdMeshEvaluateSolid - Mesh - Mesh + Mesh + Mesh - Check solid mesh - Verifica retea solida + Check solid mesh + Verifica retea solida - Checks whether the mesh is a solid - Verifica daca reteaua este solida + Checks whether the mesh is a solid + Verifica daca reteaua este solida - - + + CmdMeshEvaluation - Mesh - Mesh + Mesh + Mesh - Opens a dialog to analyze and repair a mesh - Deschide o caseta de dialog pentru analiza si repararea retelei + Opens a dialog to analyze and repair a mesh + Deschide o caseta de dialog pentru analiza si repararea retelei - Evaluate && Repair mesh... - Evalueaza && repara reteaua... + Evaluate && Repair mesh... + Evalueaza && repara reteaua... - - + + CmdMeshExMakeMesh - Mesh - Mesh + Mesh + Mesh - Make a Box - Make a Box + Make a Box + Make a Box - - + + CmdMeshExMakeTool - Mesh - Mesh + Mesh + Mesh - Make a Tool - Make a Tool + Make a Tool + Make a Tool - - + + CmdMeshExMakeUnion - Mesh - Mesh + Mesh + Mesh - Make Union - Make Union + Make Union + Make Union - - + + CmdMeshExport - Mesh - Mesh + Mesh + Mesh - Export mesh... - Exporta reteaua... + Export mesh... + Exporta reteaua... - Exports a mesh to file - Exporta o retea intr-un fisier + Exports a mesh to file + Exporta o retea intr-un fisier - - + + CmdMeshFillInteractiveHole - Mesh - Mesh + Mesh + Mesh - Close hole - Inchide gaura + Close hole + Inchide gaura - Close holes interactively - Inchide o gaura in mod interactiv + Close holes interactively + Inchide o gaura in mod interactiv - - + + CmdMeshFillupHoles - Mesh - Mesh + Mesh + Mesh - Fill holes... - Umple gauri... + Fill holes... + Umple gauri... - Fill holes of the mesh - Umple gaurile unei retele + Fill holes of the mesh + Umple gaurile unei retele - - + + CmdMeshFlipNormals - Mesh - Mesh + Mesh + Mesh - Flip normals - Comuta normalele + Flip normals + Comuta normalele - Flips the normals of the mesh - Comuta normalele unei retele + Flips the normals of the mesh + Comuta normalele unei retele - - + + CmdMeshFromGeometry - Mesh - Mesh + Mesh + Mesh - Create mesh from geometry... - Creaza retea din geometrie... + Create mesh from geometry... + Creaza retea din geometrie... - Create mesh from the selected geometry - Creaza o retea din geometria selectata + Create mesh from the selected geometry + Creaza o retea din geometria selectata - - + + CmdMeshFromPartShape - Mesh - Mesh + Mesh + Mesh - Create mesh from shape... - Creaza retea din forma... + Create mesh from shape... + Creaza retea din forma... - Tessellate shape - Divide forma + Tessellate shape + Divide forma - - + + CmdMeshHarmonizeNormals - Mesh - Mesh + Mesh + Mesh - Harmonize normals - Armonizeaza normalele + Harmonize normals + Armonizeaza normalele - Harmonizes the normals of the mesh - Armonizeaza normalele retelei + Harmonizes the normals of the mesh + Armonizeaza normalele retelei - - + + CmdMeshImport - Mesh - Mesh + Mesh + Mesh - Import mesh... - Import retea... + Import mesh... + Import retea... - Imports a mesh from file - Importa o retea dintr-un fisier + Imports a mesh from file + Importa o retea dintr-un fisier - - + + CmdMeshIntersection - Mesh - Mesh + Mesh + Mesh - Intersection - Intersecţie + Intersection + Intersecţie - - + + CmdMeshPolyCut - Mesh - Mesh + Mesh + Mesh - Cut mesh - Taie reteaua + Cut mesh + Taie reteaua - Cuts a mesh with a picked polygon - Taie reteaua cu poligonul ales + Cuts a mesh with a picked polygon + Taie reteaua cu poligonul ales - - + + CmdMeshPolySegm - Mesh - Mesh + Mesh + Mesh - Make segment - Creaza segment + Make segment + Creaza segment - Creates a mesh segment - Creaza un segment de retea + Creates a mesh segment + Creaza un segment de retea - - + + CmdMeshPolySelect - Mesh - Mesh + Mesh + Mesh - Select mesh - Selecteaza reteaua + Select mesh + Selecteaza reteaua - Select an area of the mesh - Selecteaza o zona dintr-o retea + Select an area of the mesh + Selecteaza o zona dintr-o retea - - + + CmdMeshPolySplit - Mesh - Mesh + Mesh + Mesh - Split mesh - Divide reteaua + Split mesh + Divide reteaua - Splits a mesh into two meshes - Imparte o retea in doua retele + Splits a mesh into two meshes + Imparte o retea in doua retele - - + + CmdMeshPolyTrim - Mesh - Mesh + Mesh + Mesh - Trim mesh - Taie reteaua + Trim mesh + Taie reteaua - Trims a mesh with a picked polygon - Taie reteaua cu poligonul ales + Trims a mesh with a picked polygon + Taie reteaua cu poligonul ales - - + + CmdMeshRemoveCompByHand - Mesh - Mesh + Mesh + Mesh - Remove components by hand... - Sterge componente interactiv... + Remove components by hand... + Sterge componente interactiv... - Mark a component to remove it from the mesh - Selecteaza componente pentru a fi sterse din retea + Mark a component to remove it from the mesh + Selecteaza componente pentru a fi sterse din retea - - + + CmdMeshRemoveComponents - Mesh - Mesh + Mesh + Mesh - Remove components... - Elimina componente... + Remove components... + Elimina componente... - Remove topologic independent components from the mesh - Elimina componentele topologic-independente dintr-o retea + Remove topologic independent components from the mesh + Elimina componentele topologic-independente dintr-o retea - - + + CmdMeshSegmentation - Mesh - Mesh + Mesh + Mesh - Create mesh segments... - Creaza segmente de retea... + Create mesh segments... + Creaza segmente de retea... - Create mesh segments - Creaza segmente de retea + Create mesh segments + Creaza segmente de retea - - + + CmdMeshSmoothing - Mesh - Mesh + Mesh + Mesh - Smooth... - Netezeste... + Smooth... + Netezeste... - Smooth the selected meshes - Netezeste retelele selectate + Smooth the selected meshes + Netezeste retelele selectate - - + + CmdMeshToolMesh - Mesh - Mesh + Mesh + Mesh - Segment by tool mesh - Segment in retea + Segment by tool mesh + Segment in retea - Creates a segment from a given tool mesh - Creaza un segment din reteaua selectata + Creates a segment from a given tool mesh + Creaza un segment din reteaua selectata - - + + CmdMeshTransform - Mesh - Mesh + Mesh + Mesh - Transform mesh - Transforma reteaua + Transform mesh + Transforma reteaua - Rotate or move a mesh - Roteste sau misca o retea + Rotate or move a mesh + Roteste sau misca o retea - - + + CmdMeshTrimByPlane - Mesh - Mesh + Mesh + Mesh - Trim mesh with a plane - Trim mesh with a plane + Trim mesh with a plane + Trim mesh with a plane - Trims a mesh with a plane - Trims a mesh with a plane + Trims a mesh with a plane + Trims a mesh with a plane - - + + CmdMeshUnion - Mesh - Mesh + Mesh + Mesh - Union - Reuniune + Union + Reuniune - - + + CmdMeshVertexCurvature - Mesh - Mesh + Mesh + Mesh - Calculates the curvature of the vertices of a mesh - Calculeaza curbura varfurilor unei retele + Calculates the curvature of the vertices of a mesh + Calculeaza curbura varfurilor unei retele - Curvature plot - Grafic curbura + Curvature plot + Grafic curbura - - + + CmdMeshVertexCurvatureInfo - Mesh - Mesh + Mesh + Mesh - Curvature info - Informatii despre curbura + Curvature info + Informatii despre curbura - Information about curvature - Informatii despre curbura + Information about curvature + Informatii despre curbura - - + + MeshGui::DlgEvaluateMesh - &Help - &Ajutor + &Help + &Ajutor - F1 - F1 + F1 + F1 - &Close - &Inchide + &Close + &Inchide - Alt+C - Alt + C + Alt+C + Alt + C - Mesh information - Informatii despre retea + Mesh information + Informatii despre retea - No information - Nici o informatie + No information + Nici o informatie - Number of points: - Numar de puncte: + Number of points: + Numar de puncte: - Number of edges: - Numar de margini: + Number of edges: + Numar de margini: - Refresh - Reîmprospătare + Refresh + Reîmprospătare - Analyze - Analizează + Analyze + Analizează - Repair - Repara + Repair + Repara - Orientation - Orientarea + Orientation + Orientarea - Degenerated faces - Fete degenerate + Degenerated faces + Fete degenerate - Face indices - Indicii fetelor + Face indices + Indicii fetelor - Number of faces: - Numar de fete: + Number of faces: + Numar de fete: - Duplicated faces - Fete duplicate + Duplicated faces + Fete duplicate - Duplicated points - Puncte duplicate + Duplicated points + Puncte duplicate - Non-manifolds - Non-manifold + Non-manifolds + Non-manifold - Self-intersections - Intersectii cu sine + Self-intersections + Intersectii cu sine - All above tests together - Toate testele de mai sus + All above tests together + Toate testele de mai sus - Repetitive repair - Reparare repetitiva + Repetitive repair + Reparare repetitiva - Evaluate & Repair Mesh - Evalueaza si repara reteaua + Evaluate & Repair Mesh + Evalueaza si repara reteaua - Folds on surface - Pliuri pe suprafata + Folds on surface + Pliuri pe suprafata - - + + MeshGui::DlgEvaluateMeshImp - No information - Nici o informatie + No information + Nici o informatie - Invalid neighbour indices - Indicele vecinului invalid + Invalid neighbour indices + Indicele vecinului invalid - Invalid face indices - Indicele fatetei invalid + Invalid face indices + Indicele fatetei invalid - Invalid point indices - Indicele punctului invalid + Invalid point indices + Indicele punctului invalid - Multiple point indices - Indici multipli de puncte + Multiple point indices + Indici multipli de puncte - Non-manifolds - Non-manifold + Non-manifolds + Non-manifold - Cannot remove non-manifolds - Nu pot sa inlatur non-manifolds + Cannot remove non-manifolds + Nu pot sa inlatur non-manifolds - No selection - Nici o selecţie + No selection + Nici o selecţie - No flipped normals - Nici o normala inversa + No flipped normals + Nici o normala inversa - %1 flipped normals - %1 normale inverse + %1 flipped normals + %1 normale inverse - No non-manifolds - Nici un non-manifold + No non-manifolds + Nici un non-manifold - %1 non-manifolds - %1 non-manifolds + %1 non-manifolds + %1 non-manifolds - No invalid indices - Nici un indice invalid + No invalid indices + Nici un indice invalid - No degenerations - Nici o degenerare + No degenerations + Nici o degenerare - %1 degenerated faces - %1 fete degenerate + %1 degenerated faces + %1 fete degenerate - No duplicated faces - Nici o fata duplicata + No duplicated faces + Nici o fata duplicata - %1 duplicated faces - %1 fete duplicate + %1 duplicated faces + %1 fete duplicate - No duplicated points - Nici un punct duplicat + No duplicated points + Nici un punct duplicat - Duplicated points - Puncte duplicate + Duplicated points + Puncte duplicate - Orientation - Orientarea + Orientation + Orientarea - Indices - Indici + Indices + Indici - Degenerations - Degenerari + Degenerations + Degenerari - Duplicated faces - Fete duplicate + Duplicated faces + Fete duplicate - No self-intersections - Nici o intersectie cu sine + No self-intersections + Nici o intersectie cu sine - Self-intersections - Intersectii cu sine + Self-intersections + Intersectii cu sine - Mesh repair - Reparare retea + Mesh repair + Reparare retea - Flipped normals found - Au fost gasite normale inversate + Flipped normals found + Au fost gasite normale inversate - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Verificarea a esuat din cauza pliurilor pe suprafete. + Verificarea a esuat din cauza pliurilor pe suprafete. Rulati mai intai comanda de reparare a pliurilor - No folds on surface - Nici un pliu pe suprafata + No folds on surface + Nici un pliu pe suprafata - %1 folds on surface - %1 pliuri pe suprafata + %1 folds on surface + %1 pliuri pe suprafata - Folds - Pliuri + Folds + Pliuri - - + + MeshGui::DlgRegularSolid - Regular Solid - Solid comun + Regular Solid + Solid comun - &Create - &Creeaza + &Create + &Creeaza - Alt+C - Alt + C + Alt+C + Alt + C - Cl&ose - În&chide + Cl&ose + În&chide - Alt+O - Alt+O + Alt+O + Alt+O - Solid: - Solid: + Solid: + Solid: - Cube - Cub + Cube + Cub - Cylinder - Cilindru + Cylinder + Cilindru - Cone - Con + Cone + Con - Sphere - Sfera + Sphere + Sfera - Ellipsoid - Elipsoid + Ellipsoid + Elipsoid - Torus - Tor + Torus + Tor - Height: - Inaltime: + Height: + Inaltime: - Length: - Lungime: + Length: + Lungime: - Width: - Latime: + Width: + Latime: - Radius: - Raza: + Radius: + Raza: - Closed - Inchis + Closed + Inchis - Sampling: - Prelevarea de probe: + Sampling: + Prelevarea de probe: - Edge length: - Lungimea marginii: + Edge length: + Lungimea marginii: - Radius 1: - Raza 1: + Radius 1: + Raza 1: - Radius 2: - Raza 2: + Radius 2: + Raza 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Creati %1 + Create %1 + Creati %1 - No active document - Nici un document activ + No active document + Nici un document activ - - + + MeshGui::DlgSettingsMeshView - Mesh view - Visualizare retea + Mesh view + Visualizare retea - Two-side rendering - Redare bilaterală + Two-side rendering + Redare bilaterală - Backface color - Culoarea fetei ascunse + Backface color + Culoarea fetei ascunse - Smoothing - Netezire + Smoothing + Netezire - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Acesta este cel mai mic unghi dintre doua fete unde normalele sunt calculate ca si iluminare plana.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Daca unghiul dintre normalele a doua fete vecine este mai mic decat unghiul de pliu fetele vor fi umbrite in degradee in jurul marginii comune.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Acesta este cel mai mic unghi dintre doua fete unde normalele sunt calculate ca si iluminare plana.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Daca unghiul dintre normalele a doua fete vecine este mai mic decat unghiul de pliu fetele vor fi umbrite in degradee in jurul marginii comune.</p></body></html> - Crease angle - Unghiul de pliu + Crease angle + Unghiul de pliu - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Umbrire plana/Umbrire Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defineste aspectul suprafetelor.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Cu umbrirea plana normalele suprafetelor nu sunt definite pentru fiecare varf, ceea ce conduce la un aspect nerealist al suprafetelor curbe, pe cand umbrirea Phong conduce la un aspect mai placut.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Umbrire plana/Umbrire Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defineste aspectul suprafetelor.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Cu umbrirea plana normalele suprafetelor nu sunt definite pentru fiecare varf, ceea ce conduce la un aspect nerealist al suprafetelor curbe, pe cand umbrirea Phong conduce la un aspect mai placut.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - Define normal per vertex - Defineste normale pentru varfuri + Define normal per vertex + Defineste normale pentru varfuri - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Indiciu</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definirea normalelor pentru fiecare varf se mai numeste<span style=" font-style:italic;">umbrir Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">pe cand definirea normalelor pentru fiecare fata se numeste </span>umbrire Plana<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Indiciu</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definirea normalelor pentru fiecare varf se mai numeste<span style=" font-style:italic;">umbrir Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">pe cand definirea normalelor pentru fiecare fata se numeste </span>umbrire Plana<span style=" font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - Aspectul implicit pentru retelele noi + Default appearance for new meshes + Aspectul implicit pentru retelele noi - Default line color - Defineste culoarea liniei + Default line color + Defineste culoarea liniei - Mesh transparency - Transparenta retelei + Mesh transparency + Transparenta retelei - Default mesh color - Culoarea implicita a retelei + Default mesh color + Culoarea implicita a retelei - Show bounding-box for highlighted or selected meshes - Afiseaza caseta de incadrare pentru reteaua selectata sau evidentiata + Show bounding-box for highlighted or selected meshes + Afiseaza caseta de incadrare pentru reteaua selectata sau evidentiata - Line transparency - Transparenta liniei + Line transparency + Transparenta liniei - - + + MeshGui::DlgSmoothing - Smoothing - Netezire + Smoothing + Netezire - Method - Metoda + Method + Metoda - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - Parametru + Parameter + Parametru - Iterations: - Iteratii: + Iterations: + Iteratii: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - Only selection + Only selection + Numai selecția - - + + MeshGui::MeshFaceAddition - Add triangle - Adauga triunghi + Add triangle + Adauga triunghi - Flip normal - Comuta normalele + Flip normal + Comuta normalele - Clear - Eliberează + Clear + Eliberează - Finish - Terminare + Finish + Terminare - - + + MeshGui::MeshFillHole - Finish - Terminare + Finish + Terminare - - + + MeshGui::RemoveComponents - Remove components - Elimina componente + Remove components + Elimina componente - Select - Selectaţi + Select + Selectaţi - Select whole component - Selectati intregul component + Select whole component + Selectati intregul component - Pick triangle - Alege triunghiul + Pick triangle + Alege triunghiul - < faces than - < fete decat + < faces than + < fete decat - Region - Regiune + Region + Regiune - Components - Componente + Components + Componente - All - Toate + All + Toate - Deselect - Deselectati + Deselect + Deselectati - Deselect whole component - Deselectati intreaga componenta + Deselect whole component + Deselectati intreaga componenta - > faces than - > fete decat + > faces than + > fete decat - Region options - Optiuni pentru regiune + Region options + Optiuni pentru regiune - Respect only triangles with normals facing screen - Respecta numai triunghiuri cu normalele catre ecran + Respect only triangles with normals facing screen + Respecta numai triunghiuri cu normalele catre ecran - Respect only visible triangles - Respecta doar triunghiurile vizibile + Respect only visible triangles + Respecta doar triunghiurile vizibile - - + + MeshGui::Segmentation - Mesh segmentation - Segmentarea retelei + Mesh segmentation + Segmentarea retelei - Smooth mesh - Netezirea retelei + Smooth mesh + Netezirea retelei - Plane - Plan + Plane + Plan - Tolerance - Toleranţă + Tolerance + Toleranţă - Minumum number of faces - Numar maxim de fete + Minumum number of faces + Numar maxim de fete - Cylinder - Cilindru + Cylinder + Cilindru - Radius - Raza + Radius + Raza - Tolerance (Flat) - Toleranta (plat) + Tolerance (Flat) + Toleranta (plat) - Tolerance (Curved) - Toleranta (curbat) + Tolerance (Curved) + Toleranta (curbat) - Minimum number of faces - Numar maxim de fete + Minimum number of faces + Numar maxim de fete - Sphere - Sfera + Sphere + Sfera - - + + MeshGui::Selection - Selection - Selecţie + Selection + Selecţie - Add - Adaugă + Add + Adaugă - Clear - Eliberează + Clear + Eliberează - Respect only visible triangles - Respecta doar triunghiurile vizibile + Respect only visible triangles + Respecta doar triunghiurile vizibile - Respect only triangles with normals facing screen - Respecta numai triunghiuri cu normalele catre ecran + Respect only triangles with normals facing screen + Respecta numai triunghiuri cu normalele catre ecran - Use a brush tool to select the area - Use a brush tool to select the area + Use a brush tool to select the area + Utilizați o unealtă pensulă pentru a selecta zona - Clears completely the selected area - Clears completely the selected area + Clears completely the selected area + Curăță complet zona selectată - - + + MeshGui::TaskRemoveComponents - Delete - Ştergeţi + Delete + Ştergeţi - Invert - Inverseaza + Invert + Inverseaza - - + + Mesh_TrimByPlane - Select plane - Select plane + Select plane + Selectare plan - Please select a plane at which you trim the mesh. - Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. - - + + Mesh_Union - OpenSCAD - OpenSCAD + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. + A intervenit o eroare necunoscută în timpul rulării OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - OpenSCAD cannot be found on your system. -Please visit http://www.openscad.org/index.html to install it. + OpenSCAD nu poate fi găsit pe sistem. +Vizitați http://www.openscad.org/index.html pentru a-l instala. - - + + QDockWidget - Evaluate & Repair Mesh - Evalueaza si repara reteaua + Evaluate & Repair Mesh + Evalueaza si repara reteaua - - + + QObject - Import mesh - Import retea + Import mesh + Import retea - Export mesh - Exporta reteaua + Export mesh + Exporta reteaua - Solid Mesh - Retea solida + Solid Mesh + Retea solida - Boundings - Margini + Boundings + Margini - Fill holes - Umple goluri + Fill holes + Umple goluri - Fill holes with maximum number of edges: - Umple goluri cu numarul maxim de margini: + Fill holes with maximum number of edges: + Umple goluri cu numarul maxim de margini: - Binary STL (*.stl) - STL binar (*.stl) + Binary STL (*.stl) + STL binar (*.stl) - ASCII STL (*.ast) - STL ASCII (*.ast) + ASCII STL (*.ast) + STL ASCII (*.ast) - Binary Mesh (*.bms) - Retea binara (*.bms) + Binary Mesh (*.bms) + Retea binara (*.bms) - Alias Mesh (*.obj) - Retea Alias (*.obj) + Alias Mesh (*.obj) + Retea Alias (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) - All Files (*.*) - Toate fișierele (*.*) + All Files (*.*) + Toate fișierele (*.*) - ASCII STL (*.stl) - ASCII STL (*.stl) + ASCII STL (*.stl) + ASCII STL (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - VRML comprimat 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + VRML comprimat 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Modul Python (*.py) + Python module def (*.py) + Modul Python (*.py) - Meshing Tolerance - Toleranta retelei + Meshing Tolerance + Toleranta retelei - Enter tolerance for meshing geometry: - Introduceţi toleranţa pentru geometria retelei: + Enter tolerance for meshing geometry: + Introduceţi toleranţa pentru geometria retelei: - The mesh '%1' is a solid. - Reteaua %1 este un solid. + The mesh '%1' is a solid. + Reteaua %1 este un solid. - The mesh '%1' is not a solid. - Reteaua %1 nu este un solid. + The mesh '%1' is not a solid. + Reteaua %1 nu este un solid. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Puncte: %1, Margini: %2 Fete: %3] + [Points: %1, Edges: %2 Faces: %3] + [Puncte: %1, Margini: %2 Fete: %3] - Leave info mode - Parasiti modul informare + Leave info mode + Parasiti modul informare - Index: %1 - Indice: %1 + Index: %1 + Indice: %1 - Leave hole-filling mode - Parasiti modul de umplere a gaurilor + Leave hole-filling mode + Parasiti modul de umplere a gaurilor - Leave removal mode - Parasiti modul de stergere + Leave removal mode + Parasiti modul de stergere - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Poligon Stanford (*.ply) + Stanford Polygon (*.ply) + Poligon Stanford (*.ply) - Object File Format (*.off) - Object File Format (*.off) + Object File Format (*.off) + Object File Format (*.off) - Standford Polygon (*.ply) - Poligon Stanford (*.ply) + Standford Polygon (*.ply) + Poligon Stanford (*.ply) - Delete selected faces - Stergeti fetele selectate + Delete selected faces + Stergeti fetele selectate - Clear selected faces - Curatati fetele selectate + Clear selected faces + Curatati fetele selectate - Annotation - Notatie + Annotation + Notatie - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - Toate fisierele retea (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Toate fisierele retea (*.stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - X3D Extensible 3D(*.x3d) + X3D Extensible 3D (*.x3d) + X3D Extensible 3D (*.x3d) - - X3D Extensible 3D (*.x3d) - - - - + + Workbench - Analyze - Analizează + Analyze + Analizează - Boolean - Boolean + Boolean + Boolean - &Meshes - &Retele + &Meshes + &Retele - Mesh tools - Unelte pentru retea + Mesh tools + Unelte pentru retea - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.qm index 65df1a78e..b0c2feb42 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.ts index 9ddc71083..8f5806f03 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.ts @@ -1,1311 +1,1307 @@ - + CmdMeshAddFacet - Mesh - Сеть + Mesh + Сеть - Add triangle - Добавить треугольник + Add triangle + Добавить треугольник - Add triangle manually to a mesh - Добавить треугольник в сетку вручную + Add triangle manually to a mesh + Добавить треугольник в сетку вручную - - + + CmdMeshBoundingBox - Mesh - Сеть + Mesh + Сеть - Boundings info... - Информация о структуре... + Boundings info... + Информация о структуре... - Shows the boundings of the selected mesh - Показывает структуру выбранной сетки + Shows the boundings of the selected mesh + Показывает структуру выбранной сетки - - + + CmdMeshBuildRegularSolid - Mesh - Сеть + Mesh + Сеть - Regular solid... - Правильное геометрическое тело... + Regular solid... + Правильное геометрическое тело... - Builds a regular solid - Построение правильного твердого тела + Builds a regular solid + Построение правильного твердого тела - - + + CmdMeshDemolding - Interactive demolding direction - Интерактивное извлечения направлении из формы + Interactive demolding direction + Интерактивное извлечения направлении из формы - Mesh - Сеть + Mesh + Сеть - - + + CmdMeshDifference - Mesh - Сеть + Mesh + Сеть - Difference - Разность + Difference + Разность - - + + CmdMeshEvaluateFacet - Mesh - Сеть + Mesh + Сеть - Face info - Информация о поверхности + Face info + Информация о поверхности - Information about face - Информация о поверхности + Information about face + Информация о поверхности - - + + CmdMeshEvaluateSolid - Mesh - Сеть + Mesh + Сеть - Check solid mesh - Проверить прочность сетки + Check solid mesh + Проверить прочность сетки - Checks whether the mesh is a solid - Проверяет, тверда ли сетка + Checks whether the mesh is a solid + Проверяет, тверда ли сетка - - + + CmdMeshEvaluation - Mesh - Сеть + Mesh + Сеть - Opens a dialog to analyze and repair a mesh - Открывает диалог для анализа и ремонта сети + Opens a dialog to analyze and repair a mesh + Открывает диалог для анализа и ремонта сети - Evaluate && Repair mesh... - Оценить и ремонтировать сетку... + Evaluate && Repair mesh... + Оценить и отремонтировать сетку... - - + + CmdMeshExMakeMesh - Mesh - Сеть + Mesh + Сеть - Make a Box - Создать параллелепипед + Make a Box + Создать параллелепипед - - + + CmdMeshExMakeTool - Mesh - Сеть + Mesh + Сеть - Make a Tool - Создать инструмент + Make a Tool + Создать инструмент - - + + CmdMeshExMakeUnion - Mesh - Сеть + Mesh + Сеть - Make Union - Создать объединение + Make Union + Создать объединение - - + + CmdMeshExport - Mesh - Сеть + Mesh + Сеть - Export mesh... - Экспорт сети... + Export mesh... + Экспорт сетки... - Exports a mesh to file - Экспорт сети в файл + Exports a mesh to file + Экспорт сетки в файл - - + + CmdMeshFillInteractiveHole - Mesh - Сеть + Mesh + Сеть - Close hole - Закрыть отверстие + Close hole + Закрыть отверстие - Close holes interactively - Закрыть отверстия интерактивно + Close holes interactively + Закрыть отверстия интерактивно - - + + CmdMeshFillupHoles - Mesh - Сеть + Mesh + Сеть - Fill holes... - Закрыть отверстия ... + Fill holes... + Закрыть отверстия ... - Fill holes of the mesh - Закрыть отверстия сетки + Fill holes of the mesh + Закрыть отверстия сетки - - + + CmdMeshFlipNormals - Mesh - Сеть + Mesh + Сеть - Flip normals - Сменить направление нормалей на противоположное + Flip normals + Развернуть направление нормалей - Flips the normals of the mesh - Сменить направление нормалей сети на противоположное + Flips the normals of the mesh + Меняет направление нормалей сетки на противоположное - - + + CmdMeshFromGeometry - Mesh - Сеть + Mesh + Сеть - Create mesh from geometry... - Создать сеть по геометрии ... + Create mesh from geometry... + Создать сетку по геометрии ... - Create mesh from the selected geometry - Создание сети из выбранного геометрии + Create mesh from the selected geometry + Создание сетки из выбранного геометрии - - + + CmdMeshFromPartShape - Mesh - Сеть + Mesh + Сеть - Create mesh from shape... - Создайте сетку из фигуры... + Create mesh from shape... + Создайте сетку из фигуры... - Tessellate shape - Мозаика из фигуры + Tessellate shape + Мозаика из фигуры - - + + CmdMeshHarmonizeNormals - Mesh - Сеть + Mesh + Сеть - Harmonize normals - Согласование нормалей + Harmonize normals + Согласовать нормали - Harmonizes the normals of the mesh - Согласует нормали сети + Harmonizes the normals of the mesh + Согласует нормали сетки - - + + CmdMeshImport - Mesh - Сеть + Mesh + Сеть - Import mesh... - Импорт сети... + Import mesh... + Импорт сетки... - Imports a mesh from file - Импорт сети из файла + Imports a mesh from file + Импорт сетки из файла - - + + CmdMeshIntersection - Mesh - Сеть + Mesh + Сеть - Intersection - Пересечение + Intersection + Пересечение - - + + CmdMeshPolyCut - Mesh - Сеть + Mesh + Сеть - Cut mesh - Обрезать сеть + Cut mesh + Обрезать сетку - Cuts a mesh with a picked polygon - Обрезать сеть, выбранным многоугольником + Cuts a mesh with a picked polygon + Обрезать сетку выбранным многоугольником - - + + CmdMeshPolySegm - Mesh - Сеть + Mesh + Сеть - Make segment - Создать сегмент + Make segment + Создать сегмент - Creates a mesh segment - Создает сегмент сетки + Creates a mesh segment + Создает сегмент сетки - - + + CmdMeshPolySelect - Mesh - Сеть + Mesh + Сеть - Select mesh - Выберите сеть + Select mesh + Выберите сетку - Select an area of the mesh - Выберите область сетки + Select an area of the mesh + Выберите область сетки - - + + CmdMeshPolySplit - Mesh - Сеть + Mesh + Сеть - Split mesh - Разделить сети + Split mesh + Разделить сетку - Splits a mesh into two meshes - Разделяет сетку на две сетки + Splits a mesh into two meshes + Разделяет сетку на две сетки - - + + CmdMeshPolyTrim - Mesh - Сеть + Mesh + Сеть - Trim mesh - Обрезать сеть + Trim mesh + Подрезать сетку - Trims a mesh with a picked polygon - Обрезать сеть с выбранным полигоном + Trims a mesh with a picked polygon + Подрезать сетку выбранным многоугольником - - + + CmdMeshRemoveCompByHand - Mesh - Сеть + Mesh + Сеть - Remove components by hand... - Удалить компоненты вручную ... + Remove components by hand... + Удалить компоненты вручную ... - Mark a component to remove it from the mesh - Пометьте компонент для удаления из сетки + Mark a component to remove it from the mesh + Пометьте компонент для удаления из сетки - - + + CmdMeshRemoveComponents - Mesh - Сеть + Mesh + Сеть - Remove components... - Удалить компоненты... + Remove components... + Удалить компоненты... - Remove topologic independent components from the mesh - Удалить топологически-независимые компоненты из сетки + Remove topologic independent components from the mesh + Удалить топологически-независимые компоненты из сетки - - + + CmdMeshSegmentation - Mesh - Сеть + Mesh + Сеть - Create mesh segments... - Создание сегментов сети... + Create mesh segments... + Создание сегментов сети... - Create mesh segments - Создать сегмент сети + Create mesh segments + Создать сегмент сети - - + + CmdMeshSmoothing - Mesh - Сеть + Mesh + Сеть - Smooth... - Сгладить ... + Smooth... + Сгладить ... - Smooth the selected meshes - Сгладить, выбранные сети + Smooth the selected meshes + Сгладить, выбранные сети - - + + CmdMeshToolMesh - Mesh - Сеть + Mesh + Сеть - Segment by tool mesh - Часть инструмента сетки + Segment by tool mesh + Часть инструмента сетки - Creates a segment from a given tool mesh - Создает сегмент из данного инструмента сети + Creates a segment from a given tool mesh + Создает сегмент из данного инструмента сети - - + + CmdMeshTransform - Mesh - Сеть + Mesh + Сеть - Transform mesh - Преобразование сетки + Transform mesh + Преобразование сетки - Rotate or move a mesh - Поворот или перемещение сетки + Rotate or move a mesh + Поворот или перемещение сетки - - + + CmdMeshTrimByPlane - Mesh - Сеть + Mesh + Сеть - Trim mesh with a plane - Trim mesh with a plane + Trim mesh with a plane + Подрезать сетку плоскостью - Trims a mesh with a plane - Trims a mesh with a plane + Trims a mesh with a plane + Подрезает сетку выбранной плоскостью - - + + CmdMeshUnion - Mesh - Сеть + Mesh + Сеть - Union - Объединение + Union + Объединение - - + + CmdMeshVertexCurvature - Mesh - Сеть + Mesh + Сеть - Calculates the curvature of the vertices of a mesh - Вычисляет кривизну вершин сетки + Calculates the curvature of the vertices of a mesh + Вычисляет кривизну вершин сетки - Curvature plot - Кривой участок + Curvature plot + Кривой участок - - + + CmdMeshVertexCurvatureInfo - Mesh - Сеть + Mesh + Сеть - Curvature info - Информация о кривизне + Curvature info + Данные о кривизне - Information about curvature - Информация о кривизне + Information about curvature + Данные о кривизне - - + + MeshGui::DlgEvaluateMesh - &Help - & Справки + &Help + & Справки - F1 - F1 + F1 + F1 - &Close - & Закрыть + &Close + & Закрыть - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - Информация о сети + Mesh information + Информация о сети - No information - Информация отсутствует + No information + Информация отсутствует - Number of points: - Количество точек: + Number of points: + Количество точек: - Number of edges: - Количество ребер: + Number of edges: + Количество ребер: - Refresh - Обновить + Refresh + Обновить - Analyze - Анализ + Analyze + Анализ - Repair - Ремонт + Repair + Исправить - Orientation - Ориентация + Orientation + Ориентация - Degenerated faces - Ухудшившиеся грани + Degenerated faces + Ухудшившиеся грани - Face indices - Индексы граней + Face indices + Индексы граней - Number of faces: - Количество граней: + Number of faces: + Количество граней: - Duplicated faces - Повторяющиеся грани + Duplicated faces + Повторяющиеся грани - Duplicated points - Повторяющиеся точки + Duplicated points + Повторяющиеся точки - Non-manifolds - Однообразия + Non-manifolds + Однообразия - Self-intersections - Самопересечения + Self-intersections + Самопересечения - All above tests together - Использоват вместе все указанные выше тесты + All above tests together + Использоват вместе все указанные выше тесты - Repetitive repair - Серийный ремонт + Repetitive repair + Серийный ремонт - Evaluate & Repair Mesh - Оценить и отремонтировать сетку + Evaluate & Repair Mesh + Оценить и отремонтировать сетку - Folds on surface - Складки на поверхности + Folds on surface + Складки на поверхности - - + + MeshGui::DlgEvaluateMeshImp - No information - Информация отсутствует + No information + Информация отсутствует - Invalid neighbour indices - Неверные соседи указателей + Invalid neighbour indices + Неверные соседи указателей - Invalid face indices - Неверные индексы граней + Invalid face indices + Неверные индексы граней - Invalid point indices - Неверные индексы точки + Invalid point indices + Неверные индексы точки - Multiple point indices - Составные указатели точек + Multiple point indices + Составные указатели точек - Non-manifolds - Однообразия + Non-manifolds + Однообразия - Cannot remove non-manifolds - Не могу удалить однообразия + Cannot remove non-manifolds + Не могу удалить однообразия - No selection - Нет выбора + No selection + Нет выбора - No flipped normals - Перевернутых нормалей нет + No flipped normals + Перевернутых нормалей нет - %1 flipped normals - %1 перевернуть нормали + %1 flipped normals + %1 перевернуть нормали - No non-manifolds - Нет однообразий + No non-manifolds + Нет однообразий - %1 non-manifolds - %1 однообразный + %1 non-manifolds + %1 однообразный - No invalid indices - Нет недействительных индексов + No invalid indices + Нет недействительных индексов - No degenerations - Не вырождать + No degenerations + Не вырождать - %1 degenerated faces - %1 выродившиеся грани + %1 degenerated faces + %1 выродившиеся грани - No duplicated faces - Нет повторяющихся граней + No duplicated faces + Нет повторяющихся граней - %1 duplicated faces - повторяющихся граней: %1 + %1 duplicated faces + повторяющихся граней: %1 - No duplicated points - Нет повторяющихся точек + No duplicated points + Нет повторяющихся точек - Duplicated points - Повторяющиеся точки + Duplicated points + Повторяющиеся точки - Orientation - Ориентация + Orientation + Ориентация - Indices - Индексы + Indices + Индексы - Degenerations - Ухудшения + Degenerations + Ухудшения - Duplicated faces - Повторяющиеся грани + Duplicated faces + Повторяющиеся грани - No self-intersections - Не самопересечений + No self-intersections + Нет самопересечений - Self-intersections - Самопересечения + Self-intersections + Самопересечения - Mesh repair - Ремонт сетки + Mesh repair + Ремонт сетки - Flipped normals found - Найдены перевёрнутые нормали + Flipped normals found + Найдены перевёрнутые нормали - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Не удалось проверить из-за складок на поверхности. Сначала запустите команду для отладки складок + Не удалось проверить из-за складок на поверхности. Сначала запустите команду для отладки складок - No folds on surface - Нет складок на поверхности + No folds on surface + Нет складок на поверхности - %1 folds on surface - %1 складки на поверхности + %1 folds on surface + %1 складки на поверхности - Folds - Складки + Folds + Складки - - + + MeshGui::DlgRegularSolid - Regular Solid - Правильное геометрическое тело + Regular Solid + Правильное геометрическое тело - &Create - &Создать + &Create + &Создать - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - Закрыть + Cl&ose + Закрыть - Alt+O - Alt+O + Alt+O + Alt+O - Solid: - Правильные: + Solid: + Правильные: - Cube - Куб + Cube + Куб - Cylinder - Цилиндр + Cylinder + Цилиндр - Cone - Конус + Cone + Конус - Sphere - Сфера + Sphere + Сфера - Ellipsoid - Эллипсоид + Ellipsoid + Эллипсоид - Torus - Тор + Torus + Тор - Height: - Высота: + Height: + Высота: - Length: - Длина: + Length: + Длина: - Width: - Ширина: + Width: + Ширина: - Radius: - Радиус: + Radius: + Радиус: - Closed - Закрыто + Closed + Закрыто - Sampling: - Выборка: + Sampling: + Выборка: - Edge length: - Длина кромки: + Edge length: + Длина ребра: - Radius 1: - Радиус 1: + Radius 1: + Радиус 1: - Radius 2: - Радиус 2: + Radius 2: + Радиус 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Создать %1 + Create %1 + Создать %1 - No active document - Нет активного документа + No active document + Нет активного документа - - + + MeshGui::DlgSettingsMeshView - Mesh view - Просмотр в виде сетки + Mesh view + Просмотр в виде сетки - Two-side rendering - Двустороннее отображение + Two-side rendering + Двустороннее отображение - Backface color - Цвет оборотной стороны + Backface color + Цвет оборотной стороны - Smoothing - Размытие + Smoothing + Размытие - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - Crease angle - Угол сгиба + Crease angle + Угол сгиба - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - Define normal per vertex - Определить нормаль для каждой вершины + Define normal per vertex + Определить нормаль для каждой вершины - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - Внешний вид новых сеток по умолчанию + Default appearance for new meshes + Внешний вид новых сеток по умолчанию - Default line color - Цвет линии по умолчанию + Default line color + Цвет линии по умолчанию - Mesh transparency - Прозрачность сетки + Mesh transparency + Прозрачность сетки - Default mesh color - Цвет сетки по умолчанию + Default mesh color + Цвет сетки по умолчанию - Show bounding-box for highlighted or selected meshes - Показать ограничивающий прямоугольник для подсвеченных или выбранных сеток + Show bounding-box for highlighted or selected meshes + Показать ограничивающий прямоугольник для подсвеченных или выбранных сеток - Line transparency - Прозрачность линии + Line transparency + Прозрачность линии - - + + MeshGui::DlgSmoothing - Smoothing - Размытие + Smoothing + Размытие - Method - Метод + Method + Метод - Taubin - Таубин + Taubin + Таубина - Laplace - Лапласа + Laplace + Лапласа - Parameter - Параметр + Parameter + Параметр - Iterations: - Итерации: + Iterations: + Итерации: - Lambda: - Лямбда: + Lambda: + Лямбда: - Mu: - Mu: + Mu: + Мю: - Only selection - Only selection + Only selection + Только выделение - - + + MeshGui::MeshFaceAddition - Add triangle - Добавить треугольник + Add triangle + Добавить треугольник - Flip normal - Направить нормаль в противоположную сторону + Flip normal + Направить нормаль в противоположную сторону - Clear - Очистить + Clear + Очистить - Finish - Завершить + Finish + Завершить - - + + MeshGui::MeshFillHole - Finish - Завершить + Finish + Завершить - - + + MeshGui::RemoveComponents - Remove components - Удалить компоненты + Remove components + Удалить компоненты - Select - Выбрать + Select + Выбрать - Select whole component - Выбрать все компоненты + Select whole component + Выбрать весь компонент - Pick triangle - Подобрать треугольник + Pick triangle + Выбрать треугольник - < faces than - < faces than + < faces than + < faces than - Region - Область + Region + Область - Components - Компоненты + Components + Компоненты - All - Все + All + Все - Deselect - Снять выделение + Deselect + Снять выделение - Deselect whole component - Снять выделение все компоненты + Deselect whole component + Снять выделение все компоненты - > faces than - > наружное покрытие + > faces than + > наружное покрытие - Region options - Параметры области + Region options + Параметры области - Respect only triangles with normals facing screen - Привилегировать треугольники с наружным покрытием + Respect only triangles with normals facing screen + Привилегировать треугольники с наружным покрытием - Respect only visible triangles - Уважать только видимые треугольники + Respect only visible triangles + Уважать только видимые треугольники - - + + MeshGui::Segmentation - Mesh segmentation - Сегментация сети + Mesh segmentation + Сегментация сети - Smooth mesh - Сгладить сеть + Smooth mesh + Сгладить сеть - Plane - Плоскость + Plane + Плоскость - Tolerance - Точность + Tolerance + Точность - Minumum number of faces - Минимальное значение количество граней + Minumum number of faces + Минимальное значение количество граней - Cylinder - Цилиндр + Cylinder + Цилиндр - Radius - Радиус + Radius + Радиус - Tolerance (Flat) - Допуск (плоскости) + Tolerance (Flat) + Допуск (плоскости) - Tolerance (Curved) - Допуск (кривой) + Tolerance (Curved) + Допуск (кривой) - Minimum number of faces - Минимальное количество граней + Minimum number of faces + Минимальное количество граней - Sphere - Сфера + Sphere + Сфера - - + + MeshGui::Selection - Selection - Выделение + Selection + Выделение - Add - Добавить + Add + Добавить - Clear - Очистить + Clear + Очистить - Respect only visible triangles - Уважать только видимые треугольники + Respect only visible triangles + Уважать только видимые треугольники - Respect only triangles with normals facing screen - Привилегировать треугольники с наружным покрытием + Respect only triangles with normals facing screen + Привилегировать треугольники с наружным покрытием - Use a brush tool to select the area - Use a brush tool to select the area + Use a brush tool to select the area + Use a brush tool to select the area - Clears completely the selected area - Clears completely the selected area + Clears completely the selected area + Полностью очистить выделенную область - - + + MeshGui::TaskRemoveComponents - Delete - Удалить + Delete + Удалить - Invert - Инвертировать + Invert + Инвертировать - - + + Mesh_TrimByPlane - Select plane - Select plane + Select plane + Выберите плоскость - Please select a plane at which you trim the mesh. - Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. + Выберите плоскость, которая подрежет сетку. - - + + Mesh_Union - OpenSCAD - OpenSCAD + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. + Произошла неизвестная ошибка при выполнении OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - OpenSCAD cannot be found on your system. -Please visit http://www.openscad.org/index.html to install it. + Приложение OpenSCAD не обнаружено в системе. +Скачайте его на сайте http://www.openscad.org и установите. - - + + QDockWidget - Evaluate & Repair Mesh - Оценить и отремонтировать сетку + Evaluate & Repair Mesh + Оценить и отремонтировать сетку - - + + QObject - Import mesh - Импорт сети + Import mesh + Импорт сети - Export mesh - Экспорт сети + Export mesh + Экспорт сети - Solid Mesh - Прочная сетка + Solid Mesh + Прочная сетка - Boundings - Ограничения + Boundings + Ограничения - Fill holes - Закрыть отверстия + Fill holes + Закрыть отверстия - Fill holes with maximum number of edges: - Заполнить отверстия с максимальным числом ребер: + Fill holes with maximum number of edges: + Заполнить отверстия с максимальным числом ребер: - Binary STL (*.stl) - Двоичный STL (*.stl) + Binary STL (*.stl) + Двоичный STL (*.stl) - ASCII STL (*.ast) - ASCII STL (*.ast) + ASCII STL (*.ast) + ASCII STL (*.ast) - Binary Mesh (*.bms) - Двоичный сетки (*.bms) + Binary Mesh (*.bms) + Двоичный сетки (*.bms) - Alias Mesh (*.obj) - Псевдонимные сетки (*.obj) + Alias Mesh (*.obj) + Псевдонимные сетки (*.obj) - Inventor V2.1 ascii (*.iv) - Изобретатель V2.1 ascii (* .iv) + Inventor V2.1 ascii (*.iv) + Изобретатель V2.1 ascii (* .iv) - All Files (*.*) - Все файлы (*.*) + All Files (*.*) + Все файлы (*.*) - ASCII STL (*.stl) - ASCII STL (*.stl) + ASCII STL (*.stl) + ASCII STL (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - Сжатый VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + Сжатый VRML 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Python module def (*.py) + Python module def (*.py) + Python module def (*.py) - Meshing Tolerance - Возможное отклонение сетки + Meshing Tolerance + Возможное отклонение сетки - Enter tolerance for meshing geometry: - Введите возможное отклонение для слияния геометрии: + Enter tolerance for meshing geometry: + Введите возможное отклонение для слияния геометрии: - The mesh '%1' is a solid. - Сетка '%1' прочная. + The mesh '%1' is a solid. + Сетка '%1' прочная. - The mesh '%1' is not a solid. - Сетка '%1' не прочная. + The mesh '%1' is not a solid. + Сетка '%1' не прочная. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Пунктов: %1, Ребер: %2 Лиц: %3] + [Points: %1, Edges: %2 Faces: %3] + [Пунктов: %1, Ребер: %2 Лиц: %3] - Leave info mode - Выйти из информационного режима + Leave info mode + Выйти из информационного режима - Index: %1 - Индекс: %1 + Index: %1 + Индекс: %1 - Leave hole-filling mode - Выйти из режима заполнения отверстий + Leave hole-filling mode + Выйти из режима заполнения отверстий - Leave removal mode - Выйти из режима удаления + Leave removal mode + Выйти из режима удаления - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Все файлы сеток (*.stl *.ast *.bms *.obj * .ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + Все файлы сеток (*.stl *.ast *.bms *.obj * .ply) - Stanford Polygon (*.ply) - Stanford Polygon (*.ply) + Stanford Polygon (*.ply) + Stanford Polygon (*.ply) - Object File Format (*.off) - Object File Format (*.off) + Object File Format (*.off) + Object File Format (*.off) - Standford Polygon (*.ply) - Standford Polygon (*.ply) + Standford Polygon (*.ply) + Standford Polygon (*.ply) - Delete selected faces - Удалить выбранные грани + Delete selected faces + Удалить выбранные грани - Clear selected faces - Очистить выбранные грани + Clear selected faces + Очистить выбранные грани - Annotation - Аннотация + Annotation + Аннотация - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - Все файлы (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Все файлы (*.stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - X3D Extensible 3D(*.x3d) + X3D Extensible 3D (*.x3d) + X3D Extensible 3D (*.x3d) - - X3D Extensible 3D (*.x3d) - - - - + + Workbench - Analyze - Анализ + Analyze + Анализ - Boolean - Булевы операции + Boolean + Булевы операции - &Meshes - &Сетки + &Meshes + &Сетки - Mesh tools - Инструменты сетки + Mesh tools + Инструменты сетки - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_sr.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_sr.qm new file mode 100644 index 000000000..6466d82cd Binary files /dev/null and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_sr.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_sr.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_sr.ts new file mode 100644 index 000000000..c4a018106 --- /dev/null +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_sr.ts @@ -0,0 +1,1308 @@ + + + + + CmdMeshAddFacet + + Mesh + Mesh + + + Add triangle + Додај троугао + + + Add triangle manually to a mesh + Додај троугао ручно мрежи + + + + CmdMeshBoundingBox + + Mesh + Mesh + + + Boundings info... + Информације о границама... + + + Shows the boundings of the selected mesh + Показује границе одабране мреже + + + + CmdMeshBuildRegularSolid + + Mesh + Mesh + + + Regular solid... + Регуларно чврcто тело... + + + Builds a regular solid + Креира обично чврcто тело + + + + CmdMeshDemolding + + Interactive demolding direction + Интерактивни смер одкалупљивања + + + Mesh + Mesh + + + + CmdMeshDifference + + Mesh + Mesh + + + Difference + Разлика + + + + CmdMeshEvaluateFacet + + Mesh + Mesh + + + Face info + Информације о површи + + + Information about face + Информације о површи + + + + CmdMeshEvaluateSolid + + Mesh + Mesh + + + Check solid mesh + Check solid mesh + + + Checks whether the mesh is a solid + Проверава да ли је Мрежа чврcто тело + + + + CmdMeshEvaluation + + Mesh + Mesh + + + Opens a dialog to analyze and repair a mesh + Отвара дијалог да анализира и поправи мрежу + + + Evaluate && Repair mesh... + Проценити && Поправити мрежу... + + + + CmdMeshExMakeMesh + + Mesh + Mesh + + + Make a Box + Make a Box + + + + CmdMeshExMakeTool + + Mesh + Mesh + + + Make a Tool + Make a Tool + + + + CmdMeshExMakeUnion + + Mesh + Mesh + + + Make Union + Make Union + + + + CmdMeshExport + + Mesh + Mesh + + + Export mesh... + Извези мрежу... + + + Exports a mesh to file + Извези мрежу у датотеку + + + + CmdMeshFillInteractiveHole + + Mesh + Mesh + + + Close hole + Затвори рупу + + + Close holes interactively + Затвори рупе интерактивно + + + + CmdMeshFillupHoles + + Mesh + Mesh + + + Fill holes... + Попуни рупе... + + + Fill holes of the mesh + Попуни рупе мреже + + + + CmdMeshFlipNormals + + Mesh + Mesh + + + Flip normals + Обрни нормале + + + Flips the normals of the mesh + Обрће нормале мреже + + + + CmdMeshFromGeometry + + Mesh + Mesh + + + Create mesh from geometry... + Направи мрежу од геометрије... + + + Create mesh from the selected geometry + Направи мрежу од изабране геометрије + + + + CmdMeshFromPartShape + + Mesh + Mesh + + + Create mesh from shape... + Креирање мреже од облика ... + + + Tessellate shape + Направити мозаик од облика + + + + CmdMeshHarmonizeNormals + + Mesh + Mesh + + + Harmonize normals + Уcклади нормале + + + Harmonizes the normals of the mesh + Уcклађује нормале мреже + + + + CmdMeshImport + + Mesh + Mesh + + + Import mesh... + Увези мрежу... + + + Imports a mesh from file + Увози мрежу из датотеке + + + + CmdMeshIntersection + + Mesh + Mesh + + + Intersection + Преcек + + + + CmdMeshPolyCut + + Mesh + Mesh + + + Cut mesh + Иcеци мрежу + + + Cuts a mesh with a picked polygon + Пресеца мрежу са одабраним многоуглом + + + + CmdMeshPolySegm + + Mesh + Mesh + + + Make segment + Направи cегмент + + + Creates a mesh segment + Прави cегмент мреже + + + + CmdMeshPolySelect + + Mesh + Mesh + + + Select mesh + Изабери мрежу + + + Select an area of the mesh + Изабери регију мреже + + + + CmdMeshPolySplit + + Mesh + Mesh + + + Split mesh + Подели мрежу + + + Splits a mesh into two meshes + Подели мражу на две мреже + + + + CmdMeshPolyTrim + + Mesh + Mesh + + + Trim mesh + Обрежи мрежу + + + Trims a mesh with a picked polygon + Обрезује мрежу са одабраним многоуглом + + + + CmdMeshRemoveCompByHand + + Mesh + Mesh + + + Remove components by hand... + Ручно уклони компоненте... + + + Mark a component to remove it from the mesh + Обележи компоненту ради уклањања из мреже + + + + CmdMeshRemoveComponents + + Mesh + Mesh + + + Remove components... + Уклони компоненте... + + + Remove topologic independent components from the mesh + Уклони тополошки независне компоненте из мреже + + + + CmdMeshSegmentation + + Mesh + Mesh + + + Create mesh segments... + Направи cегмент мреже... + + + Create mesh segments + Направи cегмент мреже + + + + CmdMeshSmoothing + + Mesh + Mesh + + + Smooth... + Глатко... + + + Smooth the selected meshes + Углади изабране мреже + + + + CmdMeshToolMesh + + Mesh + Mesh + + + Segment by tool mesh + Cегментирај уз помоћ алата мреже + + + Creates a segment from a given tool mesh + Cтвара cегмент од датог алата мреже + + + + CmdMeshTransform + + Mesh + Mesh + + + Transform mesh + Транcформиши мрежу + + + Rotate or move a mesh + Ротирај,или помери мрежу + + + + CmdMeshTrimByPlane + + Mesh + Mesh + + + Trim mesh with a plane + Обрежи мрежу користећи раван + + + Trims a mesh with a plane + Обрезује мрежу користећи раван + + + + CmdMeshUnion + + Mesh + Mesh + + + Union + Унија + + + + CmdMeshVertexCurvature + + Mesh + Mesh + + + Calculates the curvature of the vertices of a mesh + Израчунава закривљеност темена мрњже + + + Curvature plot + Диаграм закривљености + + + + CmdMeshVertexCurvatureInfo + + Mesh + Mesh + + + Curvature info + Закривљеност инфо + + + Information about curvature + Информације о закривљености + + + + MeshGui::DlgEvaluateMesh + + &Help + & Помоћ + + + F1 + F1 + + + &Close + Zatvori + + + Alt+C + Алт+Ц + + + Mesh information + Информације о мрежи + + + No information + Нема информација + + + Number of points: + Број тачака: + + + Number of edges: + Број ивица: + + + Refresh + Оcвежи + + + Analyze + Анализирај + + + Repair + Поправи + + + Orientation + Оријентација + + + Degenerated faces + Дегенериcане површи + + + Face indices + Индекси површи + + + Number of faces: + Број површи: + + + Duplicated faces + Дуплиране површи + + + Duplicated points + Дуплиране тачке + + + Non-manifolds + Једноcтруки + + + Self-intersections + Само-укрштање + + + All above tests together + Cви теcтови изнад,заједно + + + Repetitive repair + Понављајућа поправка + + + Evaluate & Repair Mesh + Evaluate & Repair Mesh + + + Folds on surface + Набори на површини + + + + MeshGui::DlgEvaluateMeshImp + + No information + Нема информација + + + Invalid neighbour indices + Неважећи суседни индекси + + + Invalid face indices + Неважећи индекси површи + + + Invalid point indices + Неважећи индекси тачке + + + Multiple point indices + Вишеструки индекси тачака + + + Non-manifolds + Једноcтруки + + + Cannot remove non-manifolds + Не могу уклонити једноcтруке + + + No selection + Нема одабира + + + No flipped normals + Нема обрнутих нормала + + + %1 flipped normals + %1 обрнуте нормале + + + No non-manifolds + Нема једноcтруких + + + %1 non-manifolds + %1 једноcтруких + + + No invalid indices + Нема неважећих индекса + + + No degenerations + Нема дегенерација + + + %1 degenerated faces + %1 дегенерисане површи + + + No duplicated faces + Нема дуплираних површи + + + %1 duplicated faces + %1 дуплиране површи + + + No duplicated points + Нема дулираних тачака + + + Duplicated points + Дуплиране тачке + + + Orientation + Оријентација + + + Indices + Индекси + + + Degenerations + Дегенерације + + + Duplicated faces + Дуплиране површи + + + No self-intersections + Нема само-укрштања + + + Self-intersections + Само-укрштање + + + Mesh repair + Поправка мреже + + + Flipped normals found + Пронађене обрнуте нормале + + + Check failed due to folds on the surface. +Please run the command to repair folds first + Провера није успела због набора на површини. +Молим прво покрените команду за поправку набора + + + No folds on surface + Нема набора на површини + + + %1 folds on surface + %1 набори на површини + + + Folds + Набори + + + + MeshGui::DlgRegularSolid + + Regular Solid + Обично чврсто тело + + + &Create + &Направи + + + Alt+C + Алт+Ц + + + Cl&ose + За&твори + + + Alt+O + Alt+O + + + Solid: + Чврсто тело: + + + Cube + Коцка + + + Cylinder + Ваљак + + + Cone + Купа + + + Sphere + Cфера + + + Ellipsoid + Елипсоид + + + Torus + Торуc + + + Height: + Висина: + + + Length: + Дужина: + + + Width: + Ширина: + + + Radius: + Полупречник: + + + Closed + Затворено + + + Sampling: + Узорковање: + + + Edge length: + Дужина руба: + + + Radius 1: + Полупречник 1: + + + Radius 2: + Полупречник 2: + + + + MeshGui::DlgRegularSolidImp + + Create %1 + Направи %1 + + + No active document + Нема активног документа + + + + MeshGui::DlgSettingsMeshView + + Mesh view + Поглед мреже + + + Two-side rendering + Двоcтрано рендеровање + + + Backface color + Боја наличја + + + Smoothing + Изглађивање + + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Ово је најмањи угао између две површи где cе израчунавају нормале ради равног cенчења.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">IАко је угао између нормала две cуcедне површи мањи од угла набора,површи ће бити глатко оcенчене око заједничког руба.</p></body></html> + + + Crease angle + Угао набора + + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + + + Define normal per vertex + Define normal per vertex + + + ° +  ° + + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + + + Default appearance for new meshes + Подразумевани изглед за нове мреже + + + Default line color + Подразумевана боја линије + + + Mesh transparency + Транcпарентноcт мреже + + + Default mesh color + Подразумевана боја мреже + + + Show bounding-box for highlighted or selected meshes + Show bounding-box for highlighted or selected meshes + + + Line transparency + Транcпарентноcт линије + + + + MeshGui::DlgSmoothing + + Smoothing + Изглађивање + + + Method + Метода + + + Taubin + Таубин + + + Laplace + Laplace + + + Parameter + Параметар + + + Iterations: + Понављања: + + + Lambda: + Ламбда: + + + Mu: + Mu: + + + Only selection + Cамо одабрано + + + + MeshGui::MeshFaceAddition + + Add triangle + Додај троугао + + + Flip normal + Окрени нормалу + + + Clear + Обриши + + + Finish + Заврши + + + + MeshGui::MeshFillHole + + Finish + Заврши + + + + MeshGui::RemoveComponents + + Remove components + Уклони компоненте + + + Select + Изабери + + + Select whole component + Одабери целу компоненту + + + Pick triangle + Изабери троугао + + + < faces than + < површи од + + + Region + Регион + + + Components + Компоненте + + + All + All + + + Deselect + Поништи одабир + + + Deselect whole component + Поништи одабир целе компоненте + + + > faces than + > површи од + + + Region options + Опције регије + + + Respect only triangles with normals facing screen + Respect only triangles with normals facing screen + + + Respect only visible triangles + Уважи cамо видљиве троуглове + + + + MeshGui::Segmentation + + Mesh segmentation + Cегментација мреже + + + Smooth mesh + Глатка мрежа + + + Plane + Раван + + + Tolerance + Толеранција + + + Minumum number of faces + Минимални број површи + + + Cylinder + Ваљак + + + Radius + Полупречник + + + Tolerance (Flat) + Толеранција (Равно) + + + Tolerance (Curved) + Толеранција (Закривљено) + + + Minimum number of faces + Минимални број површи + + + Sphere + Cфера + + + + MeshGui::Selection + + Selection + Избор + + + Add + Додај + + + Clear + Обриши + + + Respect only visible triangles + Уважи cамо видљиве троуглове + + + Respect only triangles with normals facing screen + Respect only triangles with normals facing screen + + + Use a brush tool to select the area + Use a brush tool to select the area + + + Clears completely the selected area + Clears completely the selected area + + + + MeshGui::TaskRemoveComponents + + Delete + Обриши + + + Invert + Invert + + + + Mesh_TrimByPlane + + Select plane + Одабери раван + + + Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. + + + + Mesh_Union + + OpenSCAD + OpenSCAD + + + Unknwon error occured while running OpenSCAD. + Непозната грешка cе догодила при раду OpenSCAD-а. + + + OpenSCAD cannot be found on your system. +Please visit http://www.openscad.org/index.html to install it. + OpenSCAD није могуће пронаћи на вашем cиcтему. +Молим поcетите http://www.openscad.org/index.html да инcталирате. + + + + QDockWidget + + Evaluate & Repair Mesh + Evaluate & Repair Mesh + + + + QObject + + Import mesh + Увези мрежу + + + Export mesh + Извези мрежу + + + Solid Mesh + Чврcта Мрежа + + + Boundings + Границе + + + Fill holes + Попуни рупе + + + Fill holes with maximum number of edges: + Попуни рупе максималним бројем рубова: + + + Binary STL (*.stl) + Бинарни STL (*.stl) + + + ASCII STL (*.ast) + ASCII STL (*.ast) + + + Binary Mesh (*.bms) + Бинарна Мрежа (*.bms) + + + Alias Mesh (*.obj) + Alias Mesh (*.obj) + + + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) + + + All Files (*.*) + Све Датотеке (*.*) + + + ASCII STL (*.stl) + ASCII STL (*.stl) + + + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + + + Compressed VRML 2.0 (*.wrz) + Запаковани VRML 2.0 (*.wrz) + + + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + + + Python module def (*.py) + Python module def (*.py) + + + Meshing Tolerance + Толеранција мрежења + + + Enter tolerance for meshing geometry: + Унеси толеранцију за геометрију мрежења: + + + The mesh '%1' is a solid. + Мрежа '%1' је чврсто тело. + + + The mesh '%1' is not a solid. + Мрежа '%1' није чврсто тело. + + + Min=<%1,%2,%3> + +Max=<%4,%5,%6> + Мин=<%1,%2,%3> + +Макс=<%4,%5,%6> + + + [Points: %1, Edges: %2 Faces: %3] + [Врхови: %1, Ивице: %2 Површи: %3] + + + Leave info mode + Напусти инфо режим + + + Index: %1 + Индекс: %1 + + + Leave hole-filling mode + Напусти режим попуњавања рупа + + + Leave removal mode + Напусти режим за уклањање + + + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + + + Stanford Polygon (*.ply) + Stanford Polygon (*.ply) + + + Object File Format (*.off) + Object File Format (*.off) + + + Standford Polygon (*.ply) + Standford Polygon (*.ply) + + + Delete selected faces + Избриши одабране површи + + + Clear selected faces + Очисти изабране површи + + + Annotation + Анотација + + + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Све Датотеке Мреже (*.stl *.ast *.bms *.obj *.off *.ply) + + + X3D Extensible 3D (*.x3d) + X3D Извршна датотека 3D (*.x3d) + + + + Workbench + + Analyze + Анализирај + + + Boolean + Булове + + + &Meshes + &Мреже + + + Mesh tools + Алати мреже + + + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_sv-SE.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_sv-SE.qm index c248b7d6f..5ba0ae366 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_sv-SE.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_sv-SE.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_sv-SE.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_sv-SE.ts index 329a3023f..0929fa66f 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_sv-SE.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_sv-SE.ts @@ -1,1311 +1,1307 @@ - + CmdMeshAddFacet - Mesh - Nät + Mesh + Nät - Add triangle - Addera triangel + Add triangle + Addera triangel - Add triangle manually to a mesh - Addera triangel manuellt till ett nät + Add triangle manually to a mesh + Addera triangel manuellt till ett nät - - + + CmdMeshBoundingBox - Mesh - Nät + Mesh + Nät - Boundings info... - Begränsningsinfo... + Boundings info... + Begränsningsinfo... - Shows the boundings of the selected mesh - Visar begränsningarna på det valda nätet + Shows the boundings of the selected mesh + Visar begränsningarna på det valda nätet - - + + CmdMeshBuildRegularSolid - Mesh - Nät + Mesh + Nät - Regular solid... - Reguljär solid... + Regular solid... + Reguljär solid... - Builds a regular solid - Skapar en reguljär solid + Builds a regular solid + Skapar en reguljär solid - - + + CmdMeshDemolding - Interactive demolding direction - Interaktiv avformningsriktning + Interactive demolding direction + Interaktiv avformningsriktning - Mesh - Nät + Mesh + Nät - - + + CmdMeshDifference - Mesh - Nät + Mesh + Nät - Difference - Skillnad + Difference + Skillnad - - + + CmdMeshEvaluateFacet - Mesh - Nät + Mesh + Nät - Face info - Ytinformation + Face info + Ytinformation - Information about face - Information om yta + Information about face + Information om yta - - + + CmdMeshEvaluateSolid - Mesh - Nät + Mesh + Nät - Check solid mesh - Kontrolera solidnät + Check solid mesh + Kontrolera solidnät - Checks whether the mesh is a solid - Kontrollerar om nätet är en solid + Checks whether the mesh is a solid + Kontrollerar om nätet är en solid - - + + CmdMeshEvaluation - Mesh - Nät + Mesh + Nät - Opens a dialog to analyze and repair a mesh - Öppnar en dialog för att analysera och reparera ett nät + Opens a dialog to analyze and repair a mesh + Öppnar en dialog för att analysera och reparera ett nät - Evaluate && Repair mesh... - Utvärdera && reparera nät... + Evaluate && Repair mesh... + Utvärdera && reparera nät... - - + + CmdMeshExMakeMesh - Mesh - Nät + Mesh + Nät - Make a Box - Gör en låda + Make a Box + Gör en låda - - + + CmdMeshExMakeTool - Mesh - Nät + Mesh + Nät - Make a Tool - Gör ett verktyg + Make a Tool + Gör ett verktyg - - + + CmdMeshExMakeUnion - Mesh - Nät + Mesh + Nät - Make Union - Gör en förening + Make Union + Gör en förening - - + + CmdMeshExport - Mesh - Nät + Mesh + Nät - Export mesh... - Exportera nät... + Export mesh... + Exportera nät... - Exports a mesh to file - Exporterar ett nät till fil + Exports a mesh to file + Exporterar ett nät till fil - - + + CmdMeshFillInteractiveHole - Mesh - Nät + Mesh + Nät - Close hole - Stäng hål + Close hole + Stäng hål - Close holes interactively - Stäng hål interaktivt + Close holes interactively + Stäng hål interaktivt - - + + CmdMeshFillupHoles - Mesh - Nät + Mesh + Nät - Fill holes... - Fyll hål... + Fill holes... + Fyll hål... - Fill holes of the mesh - Fyll nätets hål + Fill holes of the mesh + Fyll nätets hål - - + + CmdMeshFlipNormals - Mesh - Nät + Mesh + Nät - Flip normals - Invertera normaler + Flip normals + Invertera normaler - Flips the normals of the mesh - Invertera nätets normaler + Flips the normals of the mesh + Invertera nätets normaler - - + + CmdMeshFromGeometry - Mesh - Nät + Mesh + Nät - Create mesh from geometry... - Skapa nät från geometri... + Create mesh from geometry... + Skapa nät från geometri... - Create mesh from the selected geometry - Skapa nät från den valda geometrin + Create mesh from the selected geometry + Skapa nät från den valda geometrin - - + + CmdMeshFromPartShape - Mesh - Nät + Mesh + Nät - Create mesh from shape... - Skapa nät från form... + Create mesh from shape... + Skapa nät från form... - Tessellate shape - Tessellera form + Tessellate shape + Tessellera form - - + + CmdMeshHarmonizeNormals - Mesh - Nät + Mesh + Nät - Harmonize normals - Anpassa normaler + Harmonize normals + Anpassa normaler - Harmonizes the normals of the mesh - Anpassa nätets normaler + Harmonizes the normals of the mesh + Anpassa nätets normaler - - + + CmdMeshImport - Mesh - Nät + Mesh + Nät - Import mesh... - Importera nät... + Import mesh... + Importera nät... - Imports a mesh from file - Importerar ett nät från fil + Imports a mesh from file + Importerar ett nät från fil - - + + CmdMeshIntersection - Mesh - Nät + Mesh + Nät - Intersection - Skärning + Intersection + Skärning - - + + CmdMeshPolyCut - Mesh - Nät + Mesh + Nät - Cut mesh - Klipp nät + Cut mesh + Klipp nät - Cuts a mesh with a picked polygon - Klipper ett nät med en vald polygon + Cuts a mesh with a picked polygon + Klipper ett nät med en vald polygon - - + + CmdMeshPolySegm - Mesh - Nät + Mesh + Nät - Make segment - Skapa segment + Make segment + Skapa segment - Creates a mesh segment - Skapar ett nätsegment + Creates a mesh segment + Skapar ett nätsegment - - + + CmdMeshPolySelect - Mesh - Nät + Mesh + Nät - Select mesh - Välj nät + Select mesh + Välj nät - Select an area of the mesh - Markera ett område i nätet + Select an area of the mesh + Markera ett område i nätet - - + + CmdMeshPolySplit - Mesh - Nät + Mesh + Nät - Split mesh - Dela nät + Split mesh + Dela nät - Splits a mesh into two meshes - Delar ett nät till två nät + Splits a mesh into two meshes + Delar ett nät till två nät - - + + CmdMeshPolyTrim - Mesh - Nät + Mesh + Nät - Trim mesh - Trimma nät + Trim mesh + Trimma nät - Trims a mesh with a picked polygon - Trimmar ett nät med en vald polygon + Trims a mesh with a picked polygon + Trimmar ett nät med en vald polygon - - + + CmdMeshRemoveCompByHand - Mesh - Nät + Mesh + Nät - Remove components by hand... - Ta bort komponenter för hand... + Remove components by hand... + Ta bort komponenter för hand... - Mark a component to remove it from the mesh - Markera en komponent för att ta bort den från nätet + Mark a component to remove it from the mesh + Markera en komponent för att ta bort den från nätet - - + + CmdMeshRemoveComponents - Mesh - Nät + Mesh + Nät - Remove components... - Ta bort komponenter... + Remove components... + Ta bort komponenter... - Remove topologic independent components from the mesh - Ta bort topologiskt oberoende komponenter från nätet + Remove topologic independent components from the mesh + Ta bort topologiskt oberoende komponenter från nätet - - + + CmdMeshSegmentation - Mesh - Nät + Mesh + Nät - Create mesh segments... - Skapa nät segment... + Create mesh segments... + Skapa nät segment... - Create mesh segments - Skapa nät segment + Create mesh segments + Skapa nät segment - - + + CmdMeshSmoothing - Mesh - Nät + Mesh + Nät - Smooth... - Jämna ut... + Smooth... + Jämna ut... - Smooth the selected meshes - Jämna ut de valda näten + Smooth the selected meshes + Jämna ut de valda näten - - + + CmdMeshToolMesh - Mesh - Nät + Mesh + Nät - Segment by tool mesh - Segmentera + Segment by tool mesh + Segmentera - Creates a segment from a given tool mesh - Skapar ett segment från ett givet verktygsnät + Creates a segment from a given tool mesh + Skapar ett segment från ett givet verktygsnät - - + + CmdMeshTransform - Mesh - Nät + Mesh + Nät - Transform mesh - Transformera nät + Transform mesh + Transformera nät - Rotate or move a mesh - Rotera eller flytta ett nät + Rotate or move a mesh + Rotera eller flytta ett nät - - + + CmdMeshTrimByPlane - Mesh - Nät + Mesh + Nät - Trim mesh with a plane - Trim mesh with a plane + Trim mesh with a plane + Trim mesh with a plane - Trims a mesh with a plane - Trims a mesh with a plane + Trims a mesh with a plane + Trims a mesh with a plane - - + + CmdMeshUnion - Mesh - Nät + Mesh + Nät - Union - Förening + Union + Förening - - + + CmdMeshVertexCurvature - Mesh - Nät + Mesh + Nät - Calculates the curvature of the vertices of a mesh - Beräknar hörnens krökning på ett nät + Calculates the curvature of the vertices of a mesh + Beräknar hörnens krökning på ett nät - Curvature plot - Krökningsplott + Curvature plot + Krökningsplott - - + + CmdMeshVertexCurvatureInfo - Mesh - Nät + Mesh + Nät - Curvature info - Krökningsinfo + Curvature info + Krökningsinfo - Information about curvature - Information om krökning + Information about curvature + Information om krökning - - + + MeshGui::DlgEvaluateMesh - &Help - &Hjälp + &Help + &Hjälp - F1 - F1 + F1 + F1 - &Close - &Stäng + &Close + &Stäng - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - Nätinformation + Mesh information + Nätinformation - No information - Ingen Information + No information + Ingen Information - Number of points: - Antal punkter: + Number of points: + Antal punkter: - Number of edges: - Antal kanter: + Number of edges: + Antal kanter: - Refresh - Ladda om + Refresh + Ladda om - Analyze - Analysera + Analyze + Analysera - Repair - Reparera + Repair + Reparera - Orientation - Orientering + Orientation + Orientering - Degenerated faces - Degenererade ytor + Degenerated faces + Degenererade ytor - Face indices - Ytindex + Face indices + Ytindex - Number of faces: - Antal ytor: + Number of faces: + Antal ytor: - Duplicated faces - Duplicerade ytor + Duplicated faces + Duplicerade ytor - Duplicated points - Duplicerade punkter + Duplicated points + Duplicerade punkter - Non-manifolds - Icke-mångfalder + Non-manifolds + Icke-mångfalder - Self-intersections - Självskärningar + Self-intersections + Självskärningar - All above tests together - Alla ovanstående test tillsammans + All above tests together + Alla ovanstående test tillsammans - Repetitive repair - Upprepad reparation + Repetitive repair + Upprepad reparation - Evaluate & Repair Mesh - Utvärdera & reparera Nät + Evaluate & Repair Mesh + Utvärdera & reparera Nät - Folds on surface - Veck på ytan + Folds on surface + Veck på ytan - - + + MeshGui::DlgEvaluateMeshImp - No information - Ingen Information + No information + Ingen Information - Invalid neighbour indices - Ogiltiga grannindex + Invalid neighbour indices + Ogiltiga grannindex - Invalid face indices - Ogiltiga ytindex + Invalid face indices + Ogiltiga ytindex - Invalid point indices - Ogiltiga punktindex + Invalid point indices + Ogiltiga punktindex - Multiple point indices - Multipla punktindex + Multiple point indices + Multipla punktindex - Non-manifolds - Icke-mångfalder + Non-manifolds + Icke-mångfalder - Cannot remove non-manifolds - Kan inte ta bort icke-mångfalder + Cannot remove non-manifolds + Kan inte ta bort icke-mångfalder - No selection - Inget val + No selection + Inget val - No flipped normals - Inga inverterade normaler + No flipped normals + Inga inverterade normaler - %1 flipped normals - %1 inverterade normaler + %1 flipped normals + %1 inverterade normaler - No non-manifolds - Inga icke-mångfalder + No non-manifolds + Inga icke-mångfalder - %1 non-manifolds - %1 icke-mångfalder + %1 non-manifolds + %1 icke-mångfalder - No invalid indices - Ingen ogiltig index + No invalid indices + Ingen ogiltig index - No degenerations - Inga degenerationer + No degenerations + Inga degenerationer - %1 degenerated faces - %1 degenererade ytor + %1 degenerated faces + %1 degenererade ytor - No duplicated faces - Inga duplicerade ytor + No duplicated faces + Inga duplicerade ytor - %1 duplicated faces - %1 duplicerade ytor + %1 duplicated faces + %1 duplicerade ytor - No duplicated points - Inga duplicerade punkter + No duplicated points + Inga duplicerade punkter - Duplicated points - Duplicerade punkter + Duplicated points + Duplicerade punkter - Orientation - Orientering + Orientation + Orientering - Indices - Index + Indices + Index - Degenerations - Degenerationer + Degenerations + Degenerationer - Duplicated faces - Duplicerade ytor + Duplicated faces + Duplicerade ytor - No self-intersections - Inga självskärningar + No self-intersections + Inga självskärningar - Self-intersections - Självskärningar + Self-intersections + Självskärningar - Mesh repair - Nätreparation + Mesh repair + Nätreparation - Flipped normals found - Vända normaler hittades + Flipped normals found + Vända normaler hittades - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Kontroll misslyckades på grund av veck på ytan. Kör kommandot för att reparera veck först + Kontroll misslyckades på grund av veck på ytan. Kör kommandot för att reparera veck först - No folds on surface - Inga veck på ytan + No folds on surface + Inga veck på ytan - %1 folds on surface - %1 veck på ytan + %1 folds on surface + %1 veck på ytan - Folds - Veck + Folds + Veck - - + + MeshGui::DlgRegularSolid - Regular Solid - Reguljär solid + Regular Solid + Reguljär solid - &Create - &Skapa + &Create + &Skapa - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - S&täng + Cl&ose + S&täng - Alt+O - Alt+O + Alt+O + Alt+O - Solid: - Solid: + Solid: + Solid: - Cube - Kub + Cube + Kub - Cylinder - Cylinder + Cylinder + Cylinder - Cone - Kon + Cone + Kon - Sphere - Sfär + Sphere + Sfär - Ellipsoid - Ellipsoid + Ellipsoid + Ellipsoid - Torus - Torus + Torus + Torus - Height: - Höjd: + Height: + Höjd: - Length: - Längd: + Length: + Längd: - Width: - Bredd: + Width: + Bredd: - Radius: - Radie: + Radius: + Radie: - Closed - Stängd + Closed + Stängd - Sampling: - Skanning: + Sampling: + Skanning: - Edge length: - Kantlängd: + Edge length: + Kantlängd: - Radius 1: - Radie 1: + Radius 1: + Radie 1: - Radius 2: - Radie 2: + Radius 2: + Radie 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Skapa %1 + Create %1 + Skapa %1 - No active document - Inget aktivt dokument + No active document + Inget aktivt dokument - - + + MeshGui::DlgSettingsMeshView - Mesh view - Nätvy + Mesh view + Nätvy - Two-side rendering - Två-sidig rendering + Two-side rendering + Två-sidig rendering - Backface color - Bakgrundsfärg + Backface color + Bakgrundsfärg - Smoothing - Utjämning + Smoothing + Utjämning - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Detta är den minsta vinkeln mellan två ytor där normalerna beräknas för att göra platt skuggning.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Om vinkeln mellan normalerna på två intilliggande ytor är mindre än veckvinkeln, så kommer ytorna att mjukskuggas runt deras gemensamma kant.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Detta är den minsta vinkeln mellan två ytor där normalerna beräknas för att göra platt skuggning.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Om vinkeln mellan normalerna på två intilliggande ytor är mindre än veckvinkeln, så kommer ytorna att mjukskuggas runt deras gemensamma kant.</p></body></html> - Crease angle - Veckvinkel + Crease angle + Veckvinkel - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Platt skuggning/Phong skuggning</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definierar ytornas utseende.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Med plattskuggning så är ytnormalerna inte definierade för hörn som leder till ett onaturligt utseende för kurvade ytor, emedan Phong skuggning leder till ett mjukare utseende. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Om detta alternativ är valt så används Phong skuggning,annars så används plattskuggning.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Platt skuggning/Phong skuggning</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definierar ytornas utseende.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Med plattskuggning så är ytnormalerna inte definierade för hörn som leder till ett onaturligt utseende för kurvade ytor, emedan Phong skuggning leder till ett mjukare utseende. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Om detta alternativ är valt så används Phong skuggning,annars så används plattskuggning.</p></body></html> - Define normal per vertex - Definiera normaler för hörn + Define normal per vertex + Definiera normaler för hörn - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Tips</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definiera normaler för hörn kallas också<span style=" font-style:italic;">Phong skuggning</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">medan definition av normaler för yta kallas</span>Plattskuggning<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Tips</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definiera normaler för hörn kallas också<span style=" font-style:italic;">Phong skuggning</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">medan definition av normaler för yta kallas</span>Plattskuggning<span style=" font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - Standardutseende för nya nät + Default appearance for new meshes + Standardutseende för nya nät - Default line color - Standard linjefärg + Default line color + Standard linjefärg - Mesh transparency - Nät transparens + Mesh transparency + Nät transparens - Default mesh color - Standard nät färg + Default mesh color + Standard nät färg - Show bounding-box for highlighted or selected meshes - Visa markeringsram för markerade eller valda nät + Show bounding-box for highlighted or selected meshes + Visa markeringsram för markerade eller valda nät - Line transparency - Linjegenomskinlighet + Line transparency + Linjegenomskinlighet - - + + MeshGui::DlgSmoothing - Smoothing - Utjämning + Smoothing + Utjämning - Method - Metod + Method + Metod - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - Parameter + Parameter + Parameter - Iterations: - Iterationer: + Iterations: + Iterationer: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - Only selection + Only selection + Only selection - - + + MeshGui::MeshFaceAddition - Add triangle - Addera triangel + Add triangle + Addera triangel - Flip normal - Vänd normal + Flip normal + Vänd normal - Clear - Rensa + Clear + Rensa - Finish - Slutför + Finish + Slutför - - + + MeshGui::MeshFillHole - Finish - Slutför + Finish + Slutför - - + + MeshGui::RemoveComponents - Remove components - Ta bort komponenter + Remove components + Ta bort komponenter - Select - Välj + Select + Välj - Select whole component - Välj hela komponenten + Select whole component + Välj hela komponenten - Pick triangle - Markera triangel + Pick triangle + Markera triangel - < faces than - < ytor än + < faces than + < ytor än - Region - Område + Region + Område - Components - Komponenter + Components + Komponenter - All - Alla + All + Alla - Deselect - Avmarkera + Deselect + Avmarkera - Deselect whole component - Avmarkera hela komponenten + Deselect whole component + Avmarkera hela komponenten - > faces than - > ytor än + > faces than + > ytor än - Region options - Region alternativ + Region options + Region alternativ - Respect only triangles with normals facing screen - Respekt endast trianglar med normaler vända mot skärmen + Respect only triangles with normals facing screen + Respekt endast trianglar med normaler vända mot skärmen - Respect only visible triangles - Respektera endast synliga trianglar + Respect only visible triangles + Respektera endast synliga trianglar - - + + MeshGui::Segmentation - Mesh segmentation - Nätsegmentering + Mesh segmentation + Nätsegmentering - Smooth mesh - Utjämnat nät + Smooth mesh + Utjämnat nät - Plane - Plan + Plane + Plan - Tolerance - Tolerans + Tolerance + Tolerans - Minumum number of faces - Minsta antal ytor + Minumum number of faces + Minsta antal ytor - Cylinder - Cylinder + Cylinder + Cylinder - Radius - Radie + Radius + Radie - Tolerance (Flat) - Tolerans (platt) + Tolerance (Flat) + Tolerans (platt) - Tolerance (Curved) - Tolerans (kurva) + Tolerance (Curved) + Tolerans (kurva) - Minimum number of faces - Minsta antal ytor + Minimum number of faces + Minsta antal ytor - Sphere - Sfär + Sphere + Sfär - - + + MeshGui::Selection - Selection - Markering + Selection + Markering - Add - Lägg till + Add + Lägg till - Clear - Rensa + Clear + Rensa - Respect only visible triangles - Respektera endast synliga trianglar + Respect only visible triangles + Respektera endast synliga trianglar - Respect only triangles with normals facing screen - Respekt endast trianglar med normaler vända mot skärmen + Respect only triangles with normals facing screen + Respekt endast trianglar med normaler vända mot skärmen - Use a brush tool to select the area - Use a brush tool to select the area + Use a brush tool to select the area + Use a brush tool to select the area - Clears completely the selected area - Clears completely the selected area + Clears completely the selected area + Clears completely the selected area - - + + MeshGui::TaskRemoveComponents - Delete - Radera + Delete + Radera - Invert - Invertera + Invert + Invertera - - + + Mesh_TrimByPlane - Select plane - Select plane + Select plane + Select plane - Please select a plane at which you trim the mesh. - Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. - - + + Mesh_Union - OpenSCAD - OpenSCAD + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - - + + QDockWidget - Evaluate & Repair Mesh - Utvärdera & reparera Nät + Evaluate & Repair Mesh + Utvärdera & reparera Nät - - + + QObject - Import mesh - Importera nät + Import mesh + Importera nät - Export mesh - Exportera nät + Export mesh + Exportera nät - Solid Mesh - Solid nät + Solid Mesh + Solid nät - Boundings - Gränser + Boundings + Gränser - Fill holes - Fyll hål + Fill holes + Fyll hål - Fill holes with maximum number of edges: - Fyll hål med maximalt antal kanter: + Fill holes with maximum number of edges: + Fyll hål med maximalt antal kanter: - Binary STL (*.stl) - Binär STL (*.stl) + Binary STL (*.stl) + Binär STL (*.stl) - ASCII STL (*.ast) - ASCII STL (*.ast) + ASCII STL (*.ast) + ASCII STL (*.ast) - Binary Mesh (*.bms) - Nät-Binärformat (*.bms) + Binary Mesh (*.bms) + Nät-Binärformat (*.bms) - Alias Mesh (*.obj) - Alias Mesh (*.obj) + Alias Mesh (*.obj) + Alias Mesh (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) - All Files (*.*) - Alla Filer (*.*) + All Files (*.*) + Alla Filer (*.*) - ASCII STL (*.stl) - ASCII STL (*.STL) + ASCII STL (*.stl) + ASCII STL (*.STL) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.WRL *.VRML) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.WRL *.VRML) - Compressed VRML 2.0 (*.wrz) - Komprimerad VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + Komprimerad VRML 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.NAS *.BDF) + Nastran (*.nas *.bdf) + Nastran (*.NAS *.BDF) - Python module def (*.py) - Python-modul def (*.py) + Python module def (*.py) + Python-modul def (*.py) - Meshing Tolerance - Nät tolerans + Meshing Tolerance + Nät tolerans - Enter tolerance for meshing geometry: - Mata in tolerans för nätning av geometri: + Enter tolerance for meshing geometry: + Mata in tolerans för nätning av geometri: - The mesh '%1' is a solid. - Nätet '%1' är en solid. + The mesh '%1' is a solid. + Nätet '%1' är en solid. - The mesh '%1' is not a solid. - Nätet '%1' är ingen solid. + The mesh '%1' is not a solid. + Nätet '%1' är ingen solid. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Punkter: %1, Kanter: %2 Ytor: %3] + [Points: %1, Edges: %2 Faces: %3] + [Punkter: %1, Kanter: %2 Ytor: %3] - Leave info mode - Lämna info läge + Leave info mode + Lämna info läge - Index: %1 - Index: %1 + Index: %1 + Index: %1 - Leave hole-filling mode - Lämna hålfyllningsläge + Leave hole-filling mode + Lämna hålfyllningsläge - Leave removal mode - Lämna borttagningsläge + Leave removal mode + Lämna borttagningsläge - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Alla Nät-filer (*.STL *.ast *.BMS *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + Alla Nät-filer (*.STL *.ast *.BMS *.obj *.ply) - Stanford Polygon (*.ply) - Stanford Polygon (*.ply) + Stanford Polygon (*.ply) + Stanford Polygon (*.ply) - Object File Format (*.off) - Objekt-filformat (* .off) + Object File Format (*.off) + Objekt-filformat (* .off) - Standford Polygon (*.ply) - Standford Polygon (*.ply) + Standford Polygon (*.ply) + Standford Polygon (*.ply) - Delete selected faces - Ta bort markerade ytor + Delete selected faces + Ta bort markerade ytor - Clear selected faces - Rensa valda ytor + Clear selected faces + Rensa valda ytor - Annotation - Annotering + Annotation + Annotering - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - Alla nät filer (*.stl *.ast *.bms *.obj *.off * .ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Alla nät filer (*.stl *.ast *.bms *.obj *.off * .ply) - X3D Extensible 3D(*.x3d) - X3D Extensible 3D(*.x3d) + X3D Extensible 3D (*.x3d) + X3D Extensible 3D (*.x3d) - - X3D Extensible 3D (*.x3d) - - - - + + Workbench - Analyze - Analysera + Analyze + Analysera - Boolean - Boolesk + Boolean + Boolesk - &Meshes - &Nät + &Meshes + &Nät - Mesh tools - Nätverktyg + Mesh tools + Nätverktyg - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_uk.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_uk.qm index eeee73152..9f9cc78ee 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_uk.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_uk.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_uk.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_uk.ts index 69718501a..7998f92d5 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_uk.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_uk.ts @@ -1,1312 +1,1307 @@ - + CmdMeshAddFacet - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Add triangle - Додати трикутник + Add triangle + Додати трикутник - Add triangle manually to a mesh - Вручну додати трикутник до сітки + Add triangle manually to a mesh + Вручну додати трикутник до сітки - - + + CmdMeshBoundingBox - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Boundings info... - Boundings info... + Boundings info... + Інформація про обмеження... - Shows the boundings of the selected mesh - Shows the boundings of the selected mesh + Shows the boundings of the selected mesh + Shows the boundings of the selected mesh - - + + CmdMeshBuildRegularSolid - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Regular solid... - Regular solid... + Regular solid... + Правильне суцільне тіло... - Builds a regular solid - Builds a regular solid + Builds a regular solid + Створює правильне суцільне тіло - - + + CmdMeshDemolding - Interactive demolding direction - Interactive demolding direction + Interactive demolding direction + Interactive demolding direction - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - - + + CmdMeshDifference - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Difference - Різниця + Difference + Різниця - - + + CmdMeshEvaluateFacet - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Face info - Інформація про грань + Face info + Інформація про грань - Information about face - Інформація про грань + Information about face + Інформація про грань - - + + CmdMeshEvaluateSolid - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Check solid mesh - Перевірити суцільність сітки + Check solid mesh + Перевірити суцільність сітки - Checks whether the mesh is a solid - Перевірити чи сітка суцільна + Checks whether the mesh is a solid + Перевірити чи сітка суцільна - - + + CmdMeshEvaluation - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Opens a dialog to analyze and repair a mesh - Відкриває діалог для аналізу та ремонту сітки + Opens a dialog to analyze and repair a mesh + Відкриває діалог для аналізу та ремонту сітки - Evaluate && Repair mesh... - Оцінка та Ремонт сітки... + Evaluate && Repair mesh... + Оцінка та Ремонт сітки... - - + + CmdMeshExMakeMesh - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Make a Box - Зробити Коробку + Make a Box + Зробити Коробку - - + + CmdMeshExMakeTool - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Make a Tool - Зробити Інструмент + Make a Tool + Зробити Інструмент - - + + CmdMeshExMakeUnion - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Make Union - Зробити Об’єднання + Make Union + Зробити Об’єднання - - + + CmdMeshExport - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Export mesh... - Експорт сітки... + Export mesh... + Експорт сітки... - Exports a mesh to file - Експорт сітки до файлу + Exports a mesh to file + Експорт сітки до файлу - - + + CmdMeshFillInteractiveHole - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Close hole - Закрити отвір + Close hole + Закрити отвір - Close holes interactively - Закрити отвори в діалоговому режимі + Close holes interactively + Закрити отвори в діалоговому режимі - - + + CmdMeshFillupHoles - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Fill holes... - Заповнити отвори... + Fill holes... + Заповнити отвори... - Fill holes of the mesh - Заповнити отвори сітки + Fill holes of the mesh + Заповнити отвори сітки - - + + CmdMeshFlipNormals - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Flip normals - Змінити напрямок нормалей на протилежний + Flip normals + Змінити напрямок нормалей на протилежний - Flips the normals of the mesh - Змінити напрямок нормалей сітки на протилежний + Flips the normals of the mesh + Змінити напрямок нормалей сітки на протилежний - - + + CmdMeshFromGeometry - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Create mesh from geometry... - Створити сітку з геометрії ... + Create mesh from geometry... + Створити сітку з геометрії ... - Create mesh from the selected geometry - Створити сітку з обраної геометрії + Create mesh from the selected geometry + Створити сітку з обраної геометрії - - + + CmdMeshFromPartShape - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Create mesh from shape... - Створення сітки з форми ... + Create mesh from shape... + Створення сітки з форми ... - Tessellate shape - Теселяція форми + Tessellate shape + Теселяція форми - - + + CmdMeshHarmonizeNormals - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Harmonize normals - Узгодити нормалі + Harmonize normals + Узгодити нормалі - Harmonizes the normals of the mesh - Узгодити нормалі сітки + Harmonizes the normals of the mesh + Узгодити нормалі сітки - - + + CmdMeshImport - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Import mesh... - Імпорт сітки... + Import mesh... + Імпорт сітки... - Imports a mesh from file - Імпорт сітки з файлу + Imports a mesh from file + Імпорт сітки з файлу - - + + CmdMeshIntersection - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Intersection - Перетин + Intersection + Перетин - - + + CmdMeshPolyCut - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Cut mesh - Вирізати сітку + Cut mesh + Вирізати сітку - Cuts a mesh with a picked polygon - Вирізати сітку з обраного багатокутника + Cuts a mesh with a picked polygon + Вирізати сітку з обраного багатокутника - - + + CmdMeshPolySegm - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Make segment - Зробити сегмент + Make segment + Зробити сегмент - Creates a mesh segment - Створити сегмент сітки + Creates a mesh segment + Створити сегмент сітки - - + + CmdMeshPolySelect - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Select mesh - Вибір сітки + Select mesh + Вибір сітки - Select an area of the mesh - Вибрати область сітки + Select an area of the mesh + Вибрати область сітки - - + + CmdMeshPolySplit - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Split mesh - Розбити сітку + Split mesh + Розбити сітку - Splits a mesh into two meshes - Розділити сітку на дві сітки + Splits a mesh into two meshes + Розділити сітку на дві сітки - - + + CmdMeshPolyTrim - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Trim mesh - Trim mesh + Trim mesh + Trim mesh - Trims a mesh with a picked polygon - Trims a mesh with a picked polygon + Trims a mesh with a picked polygon + Trims a mesh with a picked polygon - - + + CmdMeshRemoveCompByHand - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Remove components by hand... - Видалити компоненти вручну... + Remove components by hand... + Видалити компоненти вручну... - Mark a component to remove it from the mesh - Позначити компонент для видалення його із сітки + Mark a component to remove it from the mesh + Позначити компонент для видалення його із сітки - - + + CmdMeshRemoveComponents - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Remove components... - Видалити компоненти... + Remove components... + Видалити компоненти... - Remove topologic independent components from the mesh - Remove topologic independent components from the mesh + Remove topologic independent components from the mesh + Remove topologic independent components from the mesh - - + + CmdMeshSegmentation - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Create mesh segments... - Create mesh segments... + Create mesh segments... + Create mesh segments... - Create mesh segments - Create mesh segments + Create mesh segments + Create mesh segments - - + + CmdMeshSmoothing - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Smooth... - Згладжувати... + Smooth... + Згладжувати... - Smooth the selected meshes - Згладжувати вибрані сітки + Smooth the selected meshes + Згладжувати вибрані сітки - - + + CmdMeshToolMesh - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Segment by tool mesh - Сегмент з інструменту сітки + Segment by tool mesh + Сегмент з інструменту сітки - Creates a segment from a given tool mesh - Створює сегмент від даного інструменту сітки + Creates a segment from a given tool mesh + Створює сегмент від даного інструменту сітки - - + + CmdMeshTransform - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Transform mesh - Перетворення сітки + Transform mesh + Перетворення сітки - Rotate or move a mesh - Обертання або переміщення сітки + Rotate or move a mesh + Обертання або переміщення сітки - - + + CmdMeshTrimByPlane - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Trim mesh with a plane - Trim mesh with a plane + Trim mesh with a plane + Trim mesh with a plane - Trims a mesh with a plane - Trims a mesh with a plane + Trims a mesh with a plane + Trims a mesh with a plane - - + + CmdMeshUnion - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Union - Об'єднання + Union + Об'єднання - - + + CmdMeshVertexCurvature - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Calculates the curvature of the vertices of a mesh - Розрахунок викривлення для вершин сітка + Calculates the curvature of the vertices of a mesh + Розрахунок викривлення для вершин сітка - Curvature plot - Ділянка викривлення + Curvature plot + Ділянка викривлення - - + + CmdMeshVertexCurvatureInfo - Mesh - Сітка(Меш) + Mesh + Сітка(Меш) - Curvature info - Інформація викривлення + Curvature info + Інформація викривлення - Information about curvature - Інформація про викривлення + Information about curvature + Інформація про викривлення - - + + MeshGui::DlgEvaluateMesh - &Help - &Допомога + &Help + &Допомога - F1 - F1 + F1 + F1 - &Close - &Закрити + &Close + &Закрити - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - Інформація про сітку + Mesh information + Інформація про сітку - No information - Інформація відсутня + No information + Інформація відсутня - Number of points: - Кількість точок: + Number of points: + Кількість точок: - Number of edges: - Кількість ребер: + Number of edges: + Кількість ребер: - Refresh - Оновити + Refresh + Оновити - Analyze - Аналізувати + Analyze + Аналізувати - Repair - Ремонтувати + Repair + Ремонтувати - Orientation - Орієнтація + Orientation + Орієнтація - Degenerated faces - Вироджені грані + Degenerated faces + Вироджені грані - Face indices - Індекси граней + Face indices + Індекси граней - Number of faces: - Кількість граней: + Number of faces: + Кількість граней: - Duplicated faces - Дубльовані грані + Duplicated faces + Дубльовані грані - Duplicated points - Дубльовані точки + Duplicated points + Дубльовані точки - Non-manifolds - Небагатовидний + Non-manifolds + Небагатовидний - Self-intersections - Самоперетинання + Self-intersections + Самоперетинання - All above tests together - Всі перераховані тести разом + All above tests together + Всі перераховані тести разом - Repetitive repair - Повторне відновлення + Repetitive repair + Повторне відновлення - Evaluate & Repair Mesh - Оцінити та відновити сітку + Evaluate & Repair Mesh + Оцінити та відновити сітку - Folds on surface - Складки на поверхні + Folds on surface + Складки на поверхні - - + + MeshGui::DlgEvaluateMeshImp - No information - Інформація відсутня + No information + Інформація відсутня - Invalid neighbour indices - Хибні сусідні індекси + Invalid neighbour indices + Хибні сусідні індекси - Invalid face indices - Хибний індекс переднього плану + Invalid face indices + Хибний індекс переднього плану - Invalid point indices - Хибний індекс точки + Invalid point indices + Хибний індекс точки - Multiple point indices - Multiple point indices + Multiple point indices + Multiple point indices - Non-manifolds - Небагатовидний + Non-manifolds + Небагатовидний - Cannot remove non-manifolds - Cannot remove non-manifolds + Cannot remove non-manifolds + Cannot remove non-manifolds - No selection - Нічого не вибрано + No selection + Нічого не вибрано - No flipped normals - No flipped normals + No flipped normals + No flipped normals - %1 flipped normals - %1 flipped normals + %1 flipped normals + %1 flipped normals - No non-manifolds - No non-manifolds + No non-manifolds + No non-manifolds - %1 non-manifolds - %1 non-manifolds + %1 non-manifolds + %1 non-manifolds - No invalid indices - Невірні індекси відсутні + No invalid indices + Невірні індекси відсутні - No degenerations - Погіршені грані відсутні + No degenerations + Погіршені грані відсутні - %1 degenerated faces - %1 погіршених граней + %1 degenerated faces + %1 погіршених граней - No duplicated faces - Дубльовані грані відсутні + No duplicated faces + Дубльовані грані відсутні - %1 duplicated faces - %1 дубльованих граней + %1 duplicated faces + %1 дубльованих граней - No duplicated points - Дубльовані точки відсутні + No duplicated points + Дубльовані точки відсутні - Duplicated points - Дубльовані точки + Duplicated points + Дубльовані точки - Orientation - Орієнтація + Orientation + Орієнтація - Indices - Індекси + Indices + Індекси - Degenerations - Погіршення + Degenerations + Погіршення - Duplicated faces - Дубльовані грані + Duplicated faces + Дубльовані грані - No self-intersections - Самоперетин відсутній + No self-intersections + Самоперетин відсутній - Self-intersections - Самоперетинання + Self-intersections + Самоперетинання - Mesh repair - Ремонт сітки + Mesh repair + Ремонт сітки - Flipped normals found - Flipped normals found + Flipped normals found + Flipped normals found - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - No folds on surface - Згинів на поверхні немає + No folds on surface + Згинів на поверхні немає - %1 folds on surface - %1 згинів на поверхні + %1 folds on surface + %1 згинів на поверхні - Folds - Складки + Folds + Складки - - + + MeshGui::DlgRegularSolid - Regular Solid - Правильне геометричне тіло + Regular Solid + Правильне суцільне тіло - &Create - &Створити + &Create + &Створити - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - Закрити + Cl&ose + Закрити - Alt+O - Alt+O + Alt+O + Alt+O - Solid: - Solid: + Solid: + Суцільне тіло: - Cube - Куб + Cube + Куб - Cylinder - Циліндр + Cylinder + Циліндр - Cone - Конус + Cone + Конус - Sphere - Сфера + Sphere + Сфера - Ellipsoid - Еліпсоїд + Ellipsoid + Еліпсоїд - Torus - Тор + Torus + Тор - Height: - Висота: + Height: + Висота: - Length: - Довжина: + Length: + Довжина: - Width: - Ширина: + Width: + Ширина: - Radius: - Радіус: + Radius: + Радіус: - Closed - Закрито + Closed + Замкнене - Sampling: - Вибірка: + Sampling: + Вибірка: - Edge length: - Довжина краю: + Edge length: + Довжина ребра: - Radius 1: - Радіус 1: + Radius 1: + Радіус 1: - Radius 2: - Радіус 2: + Radius 2: + Радіус 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - Створити %1 + Create %1 + Створити %1 - No active document - Немає активного документу + No active document + Немає активного документу - - + + MeshGui::DlgSettingsMeshView - Mesh view - Вигляд сітки + Mesh view + Вигляд сітки - Two-side rendering - Дво-стороння побудова + Two-side rendering + Дво-стороння побудова - Backface color - Колір зворотньої сторони + Backface color + Колір зворотньої сторони - Smoothing - Згладжування + Smoothing + Згладжування - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - Crease angle - Кут згину + Crease angle + Кут згину - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - Define normal per vertex - Визначити нормаль для кожної вершини + Define normal per vertex + Визначити нормаль для кожної вершини - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - Стандартний вигляд для нових сіток + Default appearance for new meshes + Стандартний вигляд для нових сіток - Default line color - Стандартний колір лінії + Default line color + Стандартний колір лінії - Mesh transparency - Прозорість сітки + Mesh transparency + Прозорість сітки - Default mesh color - Стандартний колір сітки + Default mesh color + Стандартний колір сітки - Show bounding-box for highlighted or selected meshes - Показувати прямокутник обмеження для підсвічених чи обраних сіток + Show bounding-box for highlighted or selected meshes + Показувати прямокутник обмеження для підсвічених чи обраних сіток - Line transparency - Прозорість лінії + Line transparency + Прозорість лінії - - + + MeshGui::DlgSmoothing - Smoothing - Згладжування + Smoothing + Згладжування - Method - Метод + Method + Метод - Taubin - Таубіна + Taubin + Таубіна - Laplace - Лапласа + Laplace + Лапласа - Parameter - Параметр + Parameter + Параметр - Iterations: - Ітерації: + Iterations: + Ітерації: - Lambda: - Лямбда: + Lambda: + Лямбда: - Mu: - Mu: + Mu: + Mu: - Only selection - Only selection + Only selection + Only selection - - + + MeshGui::MeshFaceAddition - Add triangle - Додати трикутник + Add triangle + Додати трикутник - Flip normal - Flip normal + Flip normal + Flip normal - Clear - Очистити + Clear + Очистити - Finish - Завершити + Finish + Завершити - - + + MeshGui::MeshFillHole - Finish - Завершити + Finish + Завершити - - + + MeshGui::RemoveComponents - Remove components - Видалити компоненти + Remove components + Видалити компоненти - Select - Вибрати + Select + Вибрати - Select whole component - Вибрати всі компоненти + Select whole component + Вибрати всі компоненти - Pick triangle - Вибрати трикутник + Pick triangle + Вибрати трикутник - < faces than - > граней, ніж + < faces than + > граней, ніж - Region - Область + Region + Область - Components - Компоненти + Components + Компоненти - All - Все + All + Все - Deselect - Зняти виділення + Deselect + Зняти виділення - Deselect whole component - Зняти виділення з усіх компонентів + Deselect whole component + Зняти виділення з усіх компонентів - > faces than - > граней, ніж + > faces than + > граней, ніж - Region options - Параметри області + Region options + Параметри області - Respect only triangles with normals facing screen - Поважати лише трикутники з нормалями на передньому плані + Respect only triangles with normals facing screen + Поважати лише трикутники з нормалями на передньому плані - Respect only visible triangles - Поважати лише видимі трикутники + Respect only visible triangles + Поважати лише видимі трикутники - - + + MeshGui::Segmentation - Mesh segmentation - Mesh segmentation + Mesh segmentation + Mesh segmentation - Smooth mesh - Smooth mesh + Smooth mesh + Smooth mesh - Plane - Площини + Plane + Площини - Tolerance - Точність + Tolerance + Точність - Minumum number of faces - Minumum number of faces + Minumum number of faces + Minumum number of faces - Cylinder - Циліндр + Cylinder + Циліндр - Radius - Радіус + Radius + Радіус - Tolerance (Flat) - Tolerance (Flat) + Tolerance (Flat) + Tolerance (Flat) - Tolerance (Curved) - Tolerance (Curved) + Tolerance (Curved) + Tolerance (Curved) - Minimum number of faces - Minimum number of faces + Minimum number of faces + Мінімальна кількість граней - Sphere - Сфера + Sphere + Сфера - - + + MeshGui::Selection - Selection - Вибір + Selection + Вибір - Add - Додати + Add + Додати - Clear - Очистити + Clear + Очистити - Respect only visible triangles - Поважати лише видимі трикутники + Respect only visible triangles + Поважати лише видимі трикутники - Respect only triangles with normals facing screen - Поважати лише трикутники з нормалями на передньому плані + Respect only triangles with normals facing screen + Поважати лише трикутники з нормалями на передньому плані - Use a brush tool to select the area - Use a brush tool to select the area + Use a brush tool to select the area + Use a brush tool to select the area - Clears completely the selected area - Clears completely the selected area + Clears completely the selected area + Clears completely the selected area - - + + MeshGui::TaskRemoveComponents - Delete - Видалити + Delete + Видалити - Invert - Інвертувати + Invert + Інвертувати - - + + Mesh_TrimByPlane - Select plane - Select plane + Select plane + Select plane - Please select a plane at which you trim the mesh. - Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. - - + + Mesh_Union - OpenSCAD - OpenSCAD + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - OpenSCAD cannot be found on your system. -Please visit http://www.openscad.org/index.html to install it. + OpenSCAD не знайдений на вашій системі. Будь ласка, відвідайте http://www.openscad.org/index.html щоб встановити цю програму. - - + + QDockWidget - Evaluate & Repair Mesh - Оцінити та відновити сітку + Evaluate & Repair Mesh + Оцінити та відновити сітку - - + + QObject - Import mesh - Імпорт сітки + Import mesh + Імпорт сітки - Export mesh - Експорт сітки + Export mesh + Експорт сітки - Solid Mesh - Суцільна сітка + Solid Mesh + Суцільна сітка - Boundings - Прив'язки + Boundings + Прив'язки - Fill holes - Заповнити отвори + Fill holes + Заповнити отвори - Fill holes with maximum number of edges: - Заповнити отвори з максимальною кількістю ребер: + Fill holes with maximum number of edges: + Заповнити отвори з максимальною кількістю ребер: - Binary STL (*.stl) - Двійкові STL (*.stl) + Binary STL (*.stl) + Двійкові STL (*.stl) - ASCII STL (*.ast) - ASCII STL (*.ast) + ASCII STL (*.ast) + ASCII STL (*.ast) - Binary Mesh (*.bms) - Двійкова сітка (*.bms) + Binary Mesh (*.bms) + Двійкова сітка (*.bms) - Alias Mesh (*.obj) - Псевдоніми Сітки (*.obj) + Alias Mesh (*.obj) + Псевдоніми Сітки (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) - All Files (*.*) - Всі файли (*.*) + All Files (*.*) + Всі файли (*.*) - ASCII STL (*.stl) - ASCII STL (*.stl) + ASCII STL (*.stl) + ASCII STL (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - Стиснутий VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + Стиснутий VRML 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Модуль Python def (*.py) + Python module def (*.py) + Модуль Python def (*.py) - Meshing Tolerance - Відхилення сітки + Meshing Tolerance + Відхилення сітки - Enter tolerance for meshing geometry: - Введіть відхилення для геометрії сітки: + Enter tolerance for meshing geometry: + Введіть відхилення для геометрії сітки: - The mesh '%1' is a solid. - Сітка '%1' є суцільною. + The mesh '%1' is a solid. + Сітка '%1' є суцільною. - The mesh '%1' is not a solid. - Сітка '%1' не суцільна. + The mesh '%1' is not a solid. + Сітка '%1' не суцільна. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Мін=<%1,%2,%3> + Мін=<%1,%2,%3> Макс=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [Точок: %1, Ребер: %2 Граней: %3] + [Points: %1, Edges: %2 Faces: %3] + [Точок: %1, Ребер: %2 Граней: %3] - Leave info mode - Вийти з інформаційного режиму + Leave info mode + Вийти з інформаційного режиму - Index: %1 - Індекс: %1 + Index: %1 + Індекс: %1 - Leave hole-filling mode - Вийти з режиму заповнення отворів + Leave hole-filling mode + Вийти з режиму заповнення отворів - Leave removal mode - Вийти з режиму видалення + Leave removal mode + Вийти з режиму видалення - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Всі файли сіток(мешу) (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + Всі файли сіток(мешу) (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Stanford Polygon (*.ply) + Stanford Polygon (*.ply) + Stanford Polygon (*.ply) - Object File Format (*.off) - Object File Format (*.off) + Object File Format (*.off) + Object File Format (*.off) - Standford Polygon (*.ply) - Standford Polygon (*.ply) + Standford Polygon (*.ply) + Standford Polygon (*.ply) - Delete selected faces - Знищити обрані грані + Delete selected faces + Знищити обрані грані - Clear selected faces - Очистити обрані грані + Clear selected faces + Очистити обрані грані - Annotation - Анотація + Annotation + Анотація - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + Всі файли з сітками (*. STL *.ast *.bms *.obj *.off * .ply) - X3D Extensible 3D(*.x3d) - X3D Extensible 3D(*.x3d) + X3D Extensible 3D (*.x3d) + X3D Extensible 3D (*.x3d) - - X3D Extensible 3D (*.x3d) - - - - + + Workbench - Analyze - Аналізувати + Analyze + Аналізувати - Boolean - Логічне + Boolean + Логічне - &Meshes - &Сітки(Mesh) + &Meshes + &Сітки(Mesh) - Mesh tools - Інструменти для сітки + Mesh tools + Інструменти для сітки - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_zh-CN.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_zh-CN.qm index 579ace1b0..3f75f64dd 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_zh-CN.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_zh-CN.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_zh-CN.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_zh-CN.ts index ca2cb53a3..c288bd382 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_zh-CN.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_zh-CN.ts @@ -1,1312 +1,1308 @@ - + CmdMeshAddFacet - Mesh - 网格 + Mesh + 网格 - Add triangle - 增加三角形 + Add triangle + 增加三角形 - Add triangle manually to a mesh - 手动给网格添加三角形 + Add triangle manually to a mesh + 手动给网格添加三角形 - - + + CmdMeshBoundingBox - Mesh - 网格 + Mesh + 网格 - Boundings info... - 边界信息... + Boundings info... + 边界信息... - Shows the boundings of the selected mesh - 显示所选网格的边界 + Shows the boundings of the selected mesh + 显示所选网格的边界 - - + + CmdMeshBuildRegularSolid - Mesh - 网格 + Mesh + 网格 - Regular solid... - 合法实体... + Regular solid... + 合法实体... - Builds a regular solid - 建立合法实体 + Builds a regular solid + 建立合法实体 - - + + CmdMeshDemolding - Interactive demolding direction - 交互式脱模方向 + Interactive demolding direction + 交互式脱模方向 - Mesh - 网格 + Mesh + 网格 - - + + CmdMeshDifference - Mesh - 网格 + Mesh + 网格 - Difference - 差集 + Difference + 差集 - - + + CmdMeshEvaluateFacet - Mesh - 网格 + Mesh + 网格 - Face info - 表面信息 + Face info + 表面信息 - Information about face - 表面信息 + Information about face + 表面信息 - - + + CmdMeshEvaluateSolid - Mesh - 网格 + Mesh + 网格 - Check solid mesh - 检查实体网格 + Check solid mesh + 检查实体网格 - Checks whether the mesh is a solid - 检查网格是否为实体 + Checks whether the mesh is a solid + 检查网格是否为实体 - - + + CmdMeshEvaluation - Mesh - 网格 + Mesh + 网格 - Opens a dialog to analyze and repair a mesh - 打开一个对话框,分析并修复网格 + Opens a dialog to analyze and repair a mesh + 打开一个对话框,分析并修复网格 - Evaluate && Repair mesh... - 检测 && 修复网格... + Evaluate && Repair mesh... + 检测 && 修复网格... - - + + CmdMeshExMakeMesh - Mesh - 网格 + Mesh + 网格 - Make a Box - 创建框 + Make a Box + 创建框 - - + + CmdMeshExMakeTool - Mesh - 网格 + Mesh + 网格 - Make a Tool - 创建工具 + Make a Tool + 创建工具 - - + + CmdMeshExMakeUnion - Mesh - 网格 + Mesh + 网格 - Make Union - 合集 + Make Union + 合集 - - + + CmdMeshExport - Mesh - 网格 + Mesh + 网格 - Export mesh... - 导出网格... + Export mesh... + 导出网格... - Exports a mesh to file - 导出网格到文件 + Exports a mesh to file + 导出网格到文件 - - + + CmdMeshFillInteractiveHole - Mesh - 网格 + Mesh + 网格 - Close hole - 关闭孔 + Close hole + 关闭孔 - Close holes interactively - 交互式关闭孔 + Close holes interactively + 交互式关闭孔 - - + + CmdMeshFillupHoles - Mesh - 网格 + Mesh + 网格 - Fill holes... - 填充孔... + Fill holes... + 填充孔... - Fill holes of the mesh - 填充网格孔 + Fill holes of the mesh + 填充网格孔 - - + + CmdMeshFlipNormals - Mesh - 网格 + Mesh + 网格 - Flip normals - 翻转法线 + Flip normals + 翻转法线 - Flips the normals of the mesh - 翻转网格法线 + Flips the normals of the mesh + 翻转网格法线 - - + + CmdMeshFromGeometry - Mesh - 网格 + Mesh + 网格 - Create mesh from geometry... - 从几何体创建网格... + Create mesh from geometry... + 从几何体创建网格... - Create mesh from the selected geometry - 从选定的几何体创建网格 + Create mesh from the selected geometry + 从选定的几何体创建网格 - - + + CmdMeshFromPartShape - Mesh - 网格 + Mesh + 网格 - Create mesh from shape... - 从形体创建网格... + Create mesh from shape... + 从形体创建网格... - Tessellate shape - 细分形状 + Tessellate shape + 细分形状 - - + + CmdMeshHarmonizeNormals - Mesh - 网格 + Mesh + 网格 - Harmonize normals - 统一法线 + Harmonize normals + 统一法线 - Harmonizes the normals of the mesh - 平滑网格法线 + Harmonizes the normals of the mesh + 平滑网格法线 - - + + CmdMeshImport - Mesh - 网格 + Mesh + 网格 - Import mesh... - 导入网格... + Import mesh... + 导入网格... - Imports a mesh from file - 从文件中导入网格 + Imports a mesh from file + 从文件中导入网格 - - + + CmdMeshIntersection - Mesh - 网格 + Mesh + 网格 - Intersection - 交集 + Intersection + 交集 - - + + CmdMeshPolyCut - Mesh - 网格 + Mesh + 网格 - Cut mesh - 切割网格 + Cut mesh + 切割网格 - Cuts a mesh with a picked polygon - 使用多边形切割网格 + Cuts a mesh with a picked polygon + 使用多边形切割网格 - - + + CmdMeshPolySegm - Mesh - 网格 + Mesh + 网格 - Make segment - 创建片段 + Make segment + 创建片段 - Creates a mesh segment - 创建网格 + Creates a mesh segment + 创建网格 - - + + CmdMeshPolySelect - Mesh - 网格 + Mesh + 网格 - Select mesh - 选择网格 + Select mesh + 选择网格 - Select an area of the mesh - 选择网格的一个区域 + Select an area of the mesh + 选择网格的一个区域 - - + + CmdMeshPolySplit - Mesh - 网格 + Mesh + 网格 - Split mesh - 拆分网格 + Split mesh + 拆分网格 - Splits a mesh into two meshes - 拆分成两个网格 + Splits a mesh into two meshes + 拆分成两个网格 - - + + CmdMeshPolyTrim - Mesh - 网格 + Mesh + 网格 - Trim mesh - 修剪网格 + Trim mesh + 修剪网格 - Trims a mesh with a picked polygon - 使用选定多边形修建网格 + Trims a mesh with a picked polygon + 使用选定多边形修建网格 - - + + CmdMeshRemoveCompByHand - Mesh - 网格 + Mesh + 网格 - Remove components by hand... - 手动删除组件... + Remove components by hand... + 手动删除组件... - Mark a component to remove it from the mesh - 标记要从网格中删除组件 + Mark a component to remove it from the mesh + 标记要从网格中删除组件 - - + + CmdMeshRemoveComponents - Mesh - 网格 + Mesh + 网格 - Remove components... - 删除组件... + Remove components... + 删除组件... - Remove topologic independent components from the mesh - 从网格中删除拓扑独立部件 + Remove topologic independent components from the mesh + 从网格中删除拓扑独立部件 - - + + CmdMeshSegmentation - Mesh - 网格 + Mesh + 网格 - Create mesh segments... - 建立网格分割... + Create mesh segments... + 建立网格分割... - Create mesh segments - 建立网格分割 + Create mesh segments + 建立网格分割 - - + + CmdMeshSmoothing - Mesh - 网格 + Mesh + 网格 - Smooth... - 平滑... + Smooth... + 平滑... - Smooth the selected meshes - 平滑选定的网格 + Smooth the selected meshes + 平滑选定的网格 - - + + CmdMeshToolMesh - Mesh - 网格 + Mesh + 网格 - Segment by tool mesh - 网格工具 + Segment by tool mesh + 网格工具 - Creates a segment from a given tool mesh - 从给定网格工具创建 + Creates a segment from a given tool mesh + 从给定网格工具创建 - - + + CmdMeshTransform - Mesh - 网格 + Mesh + 网格 - Transform mesh - 变换网格 + Transform mesh + 变换网格 - Rotate or move a mesh - 旋转或移动网格 + Rotate or move a mesh + 旋转或移动网格 - - + + CmdMeshTrimByPlane - Mesh - 网格 + Mesh + 网格 - Trim mesh with a plane - Trim mesh with a plane + Trim mesh with a plane + Trim mesh with a plane - Trims a mesh with a plane - Trims a mesh with a plane + Trims a mesh with a plane + Trims a mesh with a plane - - + + CmdMeshUnion - Mesh - 网格 + Mesh + 网格 - Union - 并集 + Union + 并集 - - + + CmdMeshVertexCurvature - Mesh - 网格 + Mesh + 网格 - Calculates the curvature of the vertices of a mesh - 计算网格顶点的曲率 + Calculates the curvature of the vertices of a mesh + 计算网格顶点的曲率 - Curvature plot - 曲率图 + Curvature plot + 曲率图 - - + + CmdMeshVertexCurvatureInfo - Mesh - 网格 + Mesh + 网格 - Curvature info - 曲率信息 + Curvature info + 曲率信息 - Information about curvature - 曲率信息 + Information about curvature + 曲率信息 - - + + MeshGui::DlgEvaluateMesh - &Help - 帮助(&H) + &Help + 帮助(&H) - F1 - F1 + F1 + F1 - &Close - 关闭(&C) + &Close + 关闭(&C) - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - 网格信息 + Mesh information + 网格信息 - No information - 无信息 + No information + 无信息 - Number of points: - 点数: + Number of points: + 点数: - Number of edges: - 边数: + Number of edges: + 边数: - Refresh - 刷新 + Refresh + 刷新 - Analyze - 分析 + Analyze + 分析 - Repair - 修复 + Repair + 修复 - Orientation - 方向 + Orientation + 方向 - Degenerated faces - 退化的面 + Degenerated faces + 退化的面 - Face indices - 表面指数 + Face indices + 表面指数 - Number of faces: - 面数: + Number of faces: + 面数: - Duplicated faces - 重复面 + Duplicated faces + 重复面 - Duplicated points - 重复点 + Duplicated points + 重复点 - Non-manifolds - 非流形 + Non-manifolds + 非流形 - Self-intersections - 自干涉 + Self-intersections + 自干涉 - All above tests together - 测试以上所有 + All above tests together + 测试以上所有 - Repetitive repair - 重复的修复 + Repetitive repair + 重复的修复 - Evaluate & Repair Mesh - 检测 & 修复网格 + Evaluate & Repair Mesh + 检测 & 修复网格 - Folds on surface - 表面折叠 + Folds on surface + 表面折叠 - - + + MeshGui::DlgEvaluateMeshImp - No information - 无信息 + No information + 无信息 - Invalid neighbour indices - 无相邻指数 + Invalid neighbour indices + 无相邻指数 - Invalid face indices - 无效的面指数 + Invalid face indices + 无效的面指数 - Invalid point indices - 无效点指数 + Invalid point indices + 无效点指数 - Multiple point indices - 多点指数 + Multiple point indices + 多点指数 - Non-manifolds - 非流形 + Non-manifolds + 非流形 - Cannot remove non-manifolds - 不能删除非流形 + Cannot remove non-manifolds + 不能删除非流形 - No selection - 无选择 + No selection + 无选择 - No flipped normals - 无翻转法线 + No flipped normals + 无翻转法线 - %1 flipped normals - %1 翻转法线 + %1 flipped normals + %1 翻转法线 - No non-manifolds - 无非流形 + No non-manifolds + 无非流形 - %1 non-manifolds - 非流形 %1 + %1 non-manifolds + 非流形 %1 - No invalid indices - 没有无效指数 + No invalid indices + 没有无效指数 - No degenerations - 无退化 + No degenerations + 无退化 - %1 degenerated faces - 退化面 %1 + %1 degenerated faces + 退化面 %1 - No duplicated faces - 无重复面 + No duplicated faces + 无重复面 - %1 duplicated faces - 重复面 %1 + %1 duplicated faces + 重复面 %1 - No duplicated points - 无重复点 + No duplicated points + 无重复点 - Duplicated points - 重复点 + Duplicated points + 重复点 - Orientation - 方向 + Orientation + 方向 - Indices - 指数 + Indices + 指数 - Degenerations - 退化 + Degenerations + 退化 - Duplicated faces - 重复面 + Duplicated faces + 重复面 - No self-intersections - 无自干涉 + No self-intersections + 无自干涉 - Self-intersections - 自干涉 + Self-intersections + 自干涉 - Mesh repair - 修复网格 + Mesh repair + 修复网格 - Flipped normals found - 发现翻转法线 + Flipped normals found + 发现翻转法线 - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - 由于表面折叠测试失败. + 由于表面折叠测试失败. 请先运行命令修复折叠 - No folds on surface - 面无折叠 + No folds on surface + 面无折叠 - %1 folds on surface - 面折叠 %1 + %1 folds on surface + 面折叠 %1 - Folds - 折叠 + Folds + 折叠 - - + + MeshGui::DlgRegularSolid - Regular Solid - 合法实体 + Regular Solid + 合法实体 - &Create - 创建(&C) + &Create + 创建(&C) - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - 关闭(&O) + Cl&ose + 关闭(&O) - Alt+O - Alt+O + Alt+O + Alt+O - Solid: - 实体: + Solid: + 实体: - Cube - 立方体 + Cube + 立方体 - Cylinder - 圆柱体 + Cylinder + 圆柱体 - Cone - 圆锥体 + Cone + 圆锥体 - Sphere - 球体 + Sphere + 球体 - Ellipsoid - 椭圆体 + Ellipsoid + 椭圆体 - Torus - 圆环 + Torus + 圆环 - Height: - 高度: + Height: + 高度: - Length: - 长度: + Length: + 长度: - Width: - 宽度: + Width: + 宽度: - Radius: - 半径: + Radius: + 半径: - Closed - 关闭 + Closed + 关闭 - Sampling: - 采样: + Sampling: + 采样: - Edge length: - 边长: + Edge length: + 边长: - Radius 1: - 半径 1: + Radius 1: + 半径 1: - Radius 2: - 半径 2: + Radius 2: + 半径 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - 创建 %1 + Create %1 + 创建 %1 - No active document - 无活动文档 + No active document + 无活动文档 - - + + MeshGui::DlgSettingsMeshView - Mesh view - 网格视图 + Mesh view + 网格视图 - Two-side rendering - 双侧呈现 + Two-side rendering + 双侧呈现 - Backface color - 背面颜色 + Backface color + 背面颜色 - Smoothing - 平滑 + Smoothing + 平滑 - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext"content="1"/></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> 这是最小的角度之间两面法线获得旨在做平底纹。</p><p style="margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> 如果之间的两个邻近表面法线的角度小于皱的角度脸上将周围常见的边缘 smoothshaded</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext"content="1"/></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> 这是最小的角度之间两面法线获得旨在做平底纹。</p><p style="margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> 如果之间的两个邻近表面法线的角度小于皱的角度脸上将周围常见的边缘 smoothshaded</p></body></html> - Crease angle - 抗皱角 + Crease angle + 抗皱角 - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext"content="1"/></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> 平底纹/海防底纹</p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> 定义外观的表面。</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> 不定义每个顶点单面阴影与表面法线,将导致不真实的外观的曲面时,如果使用多面阴影会得到更平滑的外观。</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> 如果设置此选项则使用多面阴影,否则使用单面阴影。</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext"content="1"/></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> 平底纹/海防底纹</p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> 定义外观的表面。</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> 不定义每个顶点单面阴影与表面法线,将导致不真实的外观的曲面时,如果使用多面阴影会得到更平滑的外观。</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-size:8pt;"> 如果设置此选项则使用多面阴影,否则使用单面阴影。</p></body></html> - Define normal per vertex - 定义每个常规顶点 + Define normal per vertex + 定义每个常规顶点 - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">暗示</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">每个顶点的法线的定义也被称为<span style=" font-style:italic;">Phong光照</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">同时确定每个面的法线称为</span>平阴影<span style=" font-style:normal;">。</span> </p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">暗示</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">每个顶点的法线的定义也被称为<span style=" font-style:italic;">Phong光照</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">同时确定每个面的法线称为</span>平阴影<span style=" font-style:normal;">。</span> </p></body></html> - Default appearance for new meshes - 新网格默认外观 + Default appearance for new meshes + 新网格默认外观 - Default line color - 默认线条颜色 + Default line color + 默认线条颜色 - Mesh transparency - 网格透明度 + Mesh transparency + 网格透明度 - Default mesh color - 默认网格颜色 + Default mesh color + 默认网格颜色 - Show bounding-box for highlighted or selected meshes - 显示高亮或选中网格的边界框 + Show bounding-box for highlighted or selected meshes + 显示高亮或选中网格的边界框 - Line transparency - 线条透明度 + Line transparency + 线条透明度 - - + + MeshGui::DlgSmoothing - Smoothing - 平滑 + Smoothing + 平滑 - Method - 方法 + Method + 方法 - Taubin - Taubin + Taubin + Taubin - Laplace - 拉普拉斯 + Laplace + 拉普拉斯 - Parameter - 参数 + Parameter + 参数 - Iterations: - 迭代: + Iterations: + 迭代: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - Only selection + Only selection + Only selection - - + + MeshGui::MeshFaceAddition - Add triangle - 增加三角形 + Add triangle + 增加三角形 - Flip normal - 翻转法线 + Flip normal + 翻转法线 - Clear - 清除 + Clear + 清除 - Finish - 完成 + Finish + 完成 - - + + MeshGui::MeshFillHole - Finish - 完成 + Finish + 完成 - - + + MeshGui::RemoveComponents - Remove components - 删除组件 + Remove components + 删除组件 - Select - 选择 + Select + 选择 - Select whole component - 选择整个组件 + Select whole component + 选择整个组件 - Pick triangle - 拾取三角形 + Pick triangle + 拾取三角形 - < faces than - < 面 + < faces than + < 面 - Region - 区域 + Region + 区域 - Components - 组件 + Components + 组件 - All - 全部 + All + 全部 - Deselect - 取消选定 + Deselect + 取消选定 - Deselect whole component - 取消选择整个组件 + Deselect whole component + 取消选择整个组件 - > faces than - >面 + > faces than + >面 - Region options - 区域选项 + Region options + 区域选项 - Respect only triangles with normals facing screen - 仅考虑屏幕常规法线三角形 + Respect only triangles with normals facing screen + 仅考虑屏幕常规法线三角形 - Respect only visible triangles - 仅考虑可见三角形 + Respect only visible triangles + 仅考虑可见三角形 - - + + MeshGui::Segmentation - Mesh segmentation - 网格分割 + Mesh segmentation + 网格分割 - Smooth mesh - 平滑网格 + Smooth mesh + 平滑网格 - Plane - 平面 + Plane + 平面 - Tolerance - 公差 + Tolerance + 公差 - Minumum number of faces - 最小面数 + Minumum number of faces + 最小面数 - Cylinder - 圆柱体 + Cylinder + 圆柱体 - Radius - 半径 + Radius + 半径 - Tolerance (Flat) - 公差(平面) + Tolerance (Flat) + 公差(平面) - Tolerance (Curved) - 公差(曲线) + Tolerance (Curved) + 公差(曲线) - Minimum number of faces - 最小面数 + Minimum number of faces + 最小面数 - Sphere - 球体 + Sphere + 球体 - - + + MeshGui::Selection - Selection - 选择 + Selection + 选择 - Add - 添加 + Add + 添加 - Clear - 清除 + Clear + 清除 - Respect only visible triangles - 仅考虑可见三角形 + Respect only visible triangles + 仅考虑可见三角形 - Respect only triangles with normals facing screen - 仅考虑屏幕常规法线三角形 + Respect only triangles with normals facing screen + 仅考虑屏幕常规法线三角形 - Use a brush tool to select the area - Use a brush tool to select the area + Use a brush tool to select the area + Use a brush tool to select the area - Clears completely the selected area - Clears completely the selected area + Clears completely the selected area + Clears completely the selected area - - + + MeshGui::TaskRemoveComponents - Delete - 删除 + Delete + 删除 - Invert - 反转 + Invert + 反转 - - + + Mesh_TrimByPlane - Select plane - Select plane + Select plane + Select plane - Please select a plane at which you trim the mesh. - Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. - - + + Mesh_Union - OpenSCAD - OpenSCAD + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. + Unknwon error occured while running OpenSCAD. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - - + + QDockWidget - Evaluate & Repair Mesh - 检测 & 修复网格 + Evaluate & Repair Mesh + 检测 & 修复网格 - - + + QObject - Import mesh - 导入网格 + Import mesh + 导入网格 - Export mesh - 导出网格 + Export mesh + 导出网格 - Solid Mesh - 实体网格 + Solid Mesh + 实体网格 - Boundings - 边界 + Boundings + 边界 - Fill holes - 填充孔 + Fill holes + 填充孔 - Fill holes with maximum number of edges: - 使用最大边数填充孔: + Fill holes with maximum number of edges: + 使用最大边数填充孔: - Binary STL (*.stl) - 二进制 STL (*.stl) + Binary STL (*.stl) + 二进制 STL (*.stl) - ASCII STL (*.ast) - ASCII STL (*.ast) + ASCII STL (*.ast) + ASCII STL (*.ast) - Binary Mesh (*.bms) - 二进制网格 (*.bms) + Binary Mesh (*.bms) + 二进制网格 (*.bms) - Alias Mesh (*.obj) - Alias网格 (*.obj) + Alias Mesh (*.obj) + Alias网格 (*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) - All Files (*.*) - 所有文件(*.*) + All Files (*.*) + 所有文件(*.*) - ASCII STL (*.stl) - ASCII STL (*.stl) + ASCII STL (*.stl) + ASCII STL (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - 压缩 VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + 压缩 VRML 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Python 模块定义 (*.py) + Python module def (*.py) + Python 模块定义 (*.py) - Meshing Tolerance - 网格化公差 + Meshing Tolerance + 网格化公差 - Enter tolerance for meshing geometry: - 输入网格化几何体公差: + Enter tolerance for meshing geometry: + 输入网格化几何体公差: - The mesh '%1' is a solid. - 网格'%1'是实体. + The mesh '%1' is a solid. + 网格'%1'是实体. - The mesh '%1' is not a solid. - 网格 '%1' 不是实体. + The mesh '%1' is not a solid. + 网格 '%1' 不是实体. - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [点: %1, 边: %2 面: %3] + [Points: %1, Edges: %2 Faces: %3] + [点: %1, 边: %2 面: %3] - Leave info mode - 退出查询模式 + Leave info mode + 退出查询模式 - Index: %1 - 索引: %1 + Index: %1 + 索引: %1 - Leave hole-filling mode - 退出孔填充模式 + Leave hole-filling mode + 退出孔填充模式 - Leave removal mode - 退出删除模式 + Leave removal mode + 退出删除模式 - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - 所有网格文件 (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + 所有网格文件 (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - 斯坦福多边形 (*.ply) + Stanford Polygon (*.ply) + 斯坦福多边形 (*.ply) - Object File Format (*.off) - 对象文件格式 (*.off) + Object File Format (*.off) + 对象文件格式 (*.off) - Standford Polygon (*.ply) - 斯坦福多边形 (*.ply) + Standford Polygon (*.ply) + 斯坦福多边形 (*.ply) - Delete selected faces - 删除选定的面 + Delete selected faces + 删除选定的面 - Clear selected faces - 清除选中的面 + Clear selected faces + 清除选中的面 - Annotation - 注释 + Annotation + 注释 - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - 所有网格文件(*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + 所有网格文件(*.stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - X3D Extensible 3D(*.x3d) + X3D Extensible 3D (*.x3d) + X3D Extensible 3D (*.x3d) - - X3D Extensible 3D (*.x3d) - - - - + + Workbench - Analyze - 分析 + Analyze + 分析 - Boolean - 布尔值 + Boolean + 布尔值 - &Meshes - 网格(&M) + &Meshes + 网格(&M) - Mesh tools - 网格工具 + Mesh tools + 网格工具 - + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_zh-TW.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_zh-TW.qm index eea5e1dfe..9d90456a1 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_zh-TW.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_zh-TW.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_zh-TW.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_zh-TW.ts index 0d52e6c83..5096030d2 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_zh-TW.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_zh-TW.ts @@ -1,1311 +1,1307 @@ - + CmdMeshAddFacet - Mesh - Mesh + Mesh + Mesh - Add triangle - 加入三角形 + Add triangle + 加入三角形 - Add triangle manually to a mesh - 手動於網格中加入三角形 + Add triangle manually to a mesh + 手動於網格中加入三角形 - - + + CmdMeshBoundingBox - Mesh - Mesh + Mesh + Mesh - Boundings info... - 範圍資訊... + Boundings info... + 範圍資訊... - Shows the boundings of the selected mesh - 顯示所選網格範圍 + Shows the boundings of the selected mesh + 顯示所選網格範圍 - - + + CmdMeshBuildRegularSolid - Mesh - Mesh + Mesh + Mesh - Regular solid... - 標準實體... + Regular solid... + 標準實體... - Builds a regular solid - 建立一標準實體 + Builds a regular solid + 建立一標準實體 - - + + CmdMeshDemolding - Interactive demolding direction - 互動脫模方向 + Interactive demolding direction + 互動脫模方向 - Mesh - Mesh + Mesh + Mesh - - + + CmdMeshDifference - Mesh - Mesh + Mesh + Mesh - Difference - 差集 + Difference + 差集 - - + + CmdMeshEvaluateFacet - Mesh - Mesh + Mesh + Mesh - Face info - 面資訊 + Face info + 面資訊 - Information about face - 面之資訊 + Information about face + 面之資訊 - - + + CmdMeshEvaluateSolid - Mesh - Mesh + Mesh + Mesh - Check solid mesh - 檢查固體網格 + Check solid mesh + 檢查固體網格 - Checks whether the mesh is a solid - 不論網格是否為實體均檢查 + Checks whether the mesh is a solid + 不論網格是否為實體均檢查 - - + + CmdMeshEvaluation - Mesh - Mesh + Mesh + Mesh - Opens a dialog to analyze and repair a mesh - 開啟分析及修復網格對話窗 + Opens a dialog to analyze and repair a mesh + 開啟分析及修復網格對話窗 - Evaluate && Repair mesh... - 評估&&修復網格 + Evaluate && Repair mesh... + 評估&&修復網格 - - + + CmdMeshExMakeMesh - Mesh - Mesh + Mesh + Mesh - Make a Box - Make a Box + Make a Box + Make a Box - - + + CmdMeshExMakeTool - Mesh - Mesh + Mesh + Mesh - Make a Tool - Make a Tool + Make a Tool + Make a Tool - - + + CmdMeshExMakeUnion - Mesh - Mesh + Mesh + Mesh - Make Union - Make Union + Make Union + Make Union - - + + CmdMeshExport - Mesh - Mesh + Mesh + Mesh - Export mesh... - 輸出網格... + Export mesh... + 輸出網格... - Exports a mesh to file - 匯出網格至檔案 + Exports a mesh to file + 匯出網格至檔案 - - + + CmdMeshFillInteractiveHole - Mesh - Mesh + Mesh + Mesh - Close hole - 封閉空洞 + Close hole + 封閉空洞 - Close holes interactively - 以交集封閉孔洞 + Close holes interactively + 以交集封閉孔洞 - - + + CmdMeshFillupHoles - Mesh - Mesh + Mesh + Mesh - Fill holes... - 填滿空洞... + Fill holes... + 填滿空洞... - Fill holes of the mesh - 充填網格孔洞 + Fill holes of the mesh + 充填網格孔洞 - - + + CmdMeshFlipNormals - Mesh - Mesh + Mesh + Mesh - Flip normals - 翻轉法線 + Flip normals + 翻轉法線 - Flips the normals of the mesh - 翻轉網格法線 + Flips the normals of the mesh + 翻轉網格法線 - - + + CmdMeshFromGeometry - Mesh - Mesh + Mesh + Mesh - Create mesh from geometry... - 從幾何建立網格... + Create mesh from geometry... + 從幾何建立網格... - Create mesh from the selected geometry - 由所選幾何建立網格 + Create mesh from the selected geometry + 由所選幾何建立網格 - - + + CmdMeshFromPartShape - Mesh - Mesh + Mesh + Mesh - Create mesh from shape... - 由造型建立網格... + Create mesh from shape... + 由造型建立網格... - Tessellate shape - 格紋造型 + Tessellate shape + 格紋造型 - - + + CmdMeshHarmonizeNormals - Mesh - Mesh + Mesh + Mesh - Harmonize normals - 統一法線 + Harmonize normals + 統一法線 - Harmonizes the normals of the mesh - 統一網格法線 + Harmonizes the normals of the mesh + 統一網格法線 - - + + CmdMeshImport - Mesh - Mesh + Mesh + Mesh - Import mesh... - 匯入網格... + Import mesh... + 匯入網格... - Imports a mesh from file - 從檔案中匯入網格 + Imports a mesh from file + 從檔案中匯入網格 - - + + CmdMeshIntersection - Mesh - Mesh + Mesh + Mesh - Intersection - 交集 + Intersection + 交集 - - + + CmdMeshPolyCut - Mesh - Mesh + Mesh + Mesh - Cut mesh - 切割網格 + Cut mesh + 切割網格 - Cuts a mesh with a picked polygon - 以選取之多邊形切割網格 + Cuts a mesh with a picked polygon + 以選取之多邊形切割網格 - - + + CmdMeshPolySegm - Mesh - Mesh + Mesh + Mesh - Make segment - 建立分割 + Make segment + 建立分割 - Creates a mesh segment - 建立網格分割 + Creates a mesh segment + 建立網格分割 - - + + CmdMeshPolySelect - Mesh - Mesh + Mesh + Mesh - Select mesh - 選擇網格 + Select mesh + 選擇網格 - Select an area of the mesh - 選擇網格之區域 + Select an area of the mesh + 選擇網格之區域 - - + + CmdMeshPolySplit - Mesh - Mesh + Mesh + Mesh - Split mesh - 分割網格 + Split mesh + 分割網格 - Splits a mesh into two meshes - 分為兩個網格 + Splits a mesh into two meshes + 分為兩個網格 - - + + CmdMeshPolyTrim - Mesh - Mesh + Mesh + Mesh - Trim mesh - 修剪網格 + Trim mesh + 修剪網格 - Trims a mesh with a picked polygon - 依選定之多邊形修剪網格 + Trims a mesh with a picked polygon + 依選定之多邊形修剪網格 - - + + CmdMeshRemoveCompByHand - Mesh - Mesh + Mesh + Mesh - Remove components by hand... - 手動移除元件... + Remove components by hand... + 手動移除元件... - Mark a component to remove it from the mesh - 使元件由網格中移出 + Mark a component to remove it from the mesh + 使元件由網格中移出 - - + + CmdMeshRemoveComponents - Mesh - Mesh + Mesh + Mesh - Remove components... - 刪除元件... + Remove components... + 刪除元件... - Remove topologic independent components from the mesh - 自網格移除拓樸獨立元件 + Remove topologic independent components from the mesh + 自網格移除拓樸獨立元件 - - + + CmdMeshSegmentation - Mesh - Mesh + Mesh + Mesh - Create mesh segments... - 建立網格分割... + Create mesh segments... + 建立網格分割... - Create mesh segments - 建立網格分割 + Create mesh segments + 建立網格分割 - - + + CmdMeshSmoothing - Mesh - Mesh + Mesh + Mesh - Smooth... - 平滑... + Smooth... + 平滑... - Smooth the selected meshes - 平滑化所選網格 + Smooth the selected meshes + 平滑化所選網格 - - + + CmdMeshToolMesh - Mesh - Mesh + Mesh + Mesh - Segment by tool mesh - 由工具網格分段 + Segment by tool mesh + 由工具網格分段 - Creates a segment from a given tool mesh - 由給定的工具網格建立分段 + Creates a segment from a given tool mesh + 由給定的工具網格建立分段 - - + + CmdMeshTransform - Mesh - Mesh + Mesh + Mesh - Transform mesh - 轉換網格 + Transform mesh + 轉換網格 - Rotate or move a mesh - 旋轉或移除網格 + Rotate or move a mesh + 旋轉或移除網格 - - + + CmdMeshTrimByPlane - Mesh - Mesh + Mesh + Mesh - Trim mesh with a plane - 以平面修剪網格 + Trim mesh with a plane + 以平面修剪網格 - Trims a mesh with a plane - 以平面修剪網格 + Trims a mesh with a plane + 以平面修剪網格 - - + + CmdMeshUnion - Mesh - Mesh + Mesh + Mesh - Union - 聯集 + Union + 聯集 - - + + CmdMeshVertexCurvature - Mesh - Mesh + Mesh + Mesh - Calculates the curvature of the vertices of a mesh - 計算網格的頂點的曲率 + Calculates the curvature of the vertices of a mesh + 計算網格的頂點的曲率 - Curvature plot - 曲率圖 + Curvature plot + 曲率圖 - - + + CmdMeshVertexCurvatureInfo - Mesh - Mesh + Mesh + Mesh - Curvature info - 曲率資訊 + Curvature info + 曲率資訊 - Information about curvature - 曲率資訊 + Information about curvature + 曲率資訊 - - + + MeshGui::DlgEvaluateMesh - &Help - 説明(&H) + &Help + 説明(&H) - F1 - F1 + F1 + F1 - &Close - 關閉(&C) + &Close + 關閉(&C) - Alt+C - Alt+C + Alt+C + Alt+C - Mesh information - 網格資訊 + Mesh information + 網格資訊 - No information - 沒有資訊 + No information + 沒有資訊 - Number of points: - 點的數目: + Number of points: + 點的數目: - Number of edges: - 邊緣數目: + Number of edges: + 邊緣數目: - Refresh - 重新整理 + Refresh + 重新整理 - Analyze - 分析 + Analyze + 分析 - Repair - 修復 + Repair + 修復 - Orientation - 定位 + Orientation + 定位 - Degenerated faces - 簡化面 + Degenerated faces + 簡化面 - Face indices - 面索引 + Face indices + 面索引 - Number of faces: - 面數: + Number of faces: + 面數: - Duplicated faces - 複製之面 + Duplicated faces + 複製之面 - Duplicated points - 複製之點 + Duplicated points + 複製之點 - Non-manifolds - 非流形 + Non-manifolds + 非流形 - Self-intersections - 自我交錯 + Self-intersections + 自我交錯 - All above tests together - 所有上述測試一起 + All above tests together + 所有上述測試一起 - Repetitive repair - 重複修復 + Repetitive repair + 重複修復 - Evaluate & Repair Mesh - 評估和修復網格 + Evaluate & Repair Mesh + 評估和修復網格 - Folds on surface - 於面上有重疊 + Folds on surface + 於面上有重疊 - - + + MeshGui::DlgEvaluateMeshImp - No information - 沒有資訊 + No information + 沒有資訊 - Invalid neighbour indices - 錯誤之相鄰索引 + Invalid neighbour indices + 錯誤之相鄰索引 - Invalid face indices - 錯誤之面索引 + Invalid face indices + 錯誤之面索引 - Invalid point indices - 錯誤之點索引 + Invalid point indices + 錯誤之點索引 - Multiple point indices - 多點索引 + Multiple point indices + 多點索引 - Non-manifolds - 非流形 + Non-manifolds + 非流形 - Cannot remove non-manifolds - 無法移除非流形 + Cannot remove non-manifolds + 無法移除非流形 - No selection - 未選取 + No selection + 未選取 - No flipped normals - 無旋轉法線 + No flipped normals + 無旋轉法線 - %1 flipped normals - %1無旋轉法線 + %1 flipped normals + %1無旋轉法線 - No non-manifolds - 無非流形 + No non-manifolds + 無非流形 - %1 non-manifolds - %1非流形 + %1 non-manifolds + %1非流形 - No invalid indices - 無錯誤索引 + No invalid indices + 無錯誤索引 - No degenerations - 無簡化 + No degenerations + 無簡化 - %1 degenerated faces - %1簡化面 + %1 degenerated faces + %1簡化面 - No duplicated faces - 無重疊面 + No duplicated faces + 無重疊面 - %1 duplicated faces - %1重疊面 + %1 duplicated faces + %1重疊面 - No duplicated points - 無重疊點 + No duplicated points + 無重疊點 - Duplicated points - 複製之點 + Duplicated points + 複製之點 - Orientation - 定位 + Orientation + 定位 - Indices - 指數 + Indices + 指數 - Degenerations - 簡化 + Degenerations + 簡化 - Duplicated faces - 複製之面 + Duplicated faces + 複製之面 - No self-intersections - 無內部交錯 + No self-intersections + 無內部交錯 - Self-intersections - 自我交錯 + Self-intersections + 自我交錯 - Mesh repair - 修復網格 + Mesh repair + 修復網格 - Flipped normals found - 發現被翻轉之法線 + Flipped normals found + 發現被翻轉之法線 - Check failed due to folds on the surface. + Check failed due to folds on the surface. Please run the command to repair folds first - 檢查顯示面有重疊所產生之錯誤,請先執行修復重疊指令 + 檢查顯示面有重疊所產生之錯誤,請先執行修復重疊指令 - No folds on surface - 於面上無重疊 + No folds on surface + 於面上無重疊 - %1 folds on surface - 於面上有%1的重疊 + %1 folds on surface + 於面上有%1的重疊 - Folds - 折疊 + Folds + 折疊 - - + + MeshGui::DlgRegularSolid - Regular Solid - 矩形實體 + Regular Solid + 矩形實體 - &Create - &建立 + &Create + &建立 - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - &關閉 + Cl&ose + &關閉 - Alt+O - Alt+O + Alt+O + Alt+O - Solid: - 實體: + Solid: + 實體: - Cube - 立方體 + Cube + 立方體 - Cylinder - 圓柱 + Cylinder + 圓柱 - Cone - 錐體 + Cone + 錐體 - Sphere - 球體 + Sphere + 球體 - Ellipsoid - 橢球體 + Ellipsoid + 橢球體 - Torus - 圓環 + Torus + 圓環 - Height: - 高度: + Height: + 高度: - Length: - 長度: + Length: + 長度: - Width: - 寬度: + Width: + 寬度: - Radius: - 半徑: + Radius: + 半徑: - Closed - 關閉 + Closed + 關閉 - Sampling: - 採樣: + Sampling: + 採樣: - Edge length: - 邊長: + Edge length: + 邊長: - Radius 1: - 半徑 1: + Radius 1: + 半徑 1: - Radius 2: - 半徑 2: + Radius 2: + 半徑 2: - - + + MeshGui::DlgRegularSolidImp - Create %1 - 創建%1 + Create %1 + 創建%1 - No active document - 未選擇文件 + No active document + 未選擇文件 - - + + MeshGui::DlgSettingsMeshView - Mesh view - 網格視圖 + Mesh view + 網格視圖 - Two-side rendering - 雙面渲染 + Two-side rendering + 雙面渲染 - Backface color - 背面顏色 + Backface color + 背面顏色 - Smoothing - 平滑 + Smoothing + 平滑 - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">這是介於兩個面法線間計算平面陰影的最小角</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">若介於兩個相鄰面法線間之夾角小於界限角度,將會使其共用邊平滑化陰影</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">這是介於兩個面法線間計算平面陰影的最小角</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">若介於兩個相鄰面法線間之夾角小於界限角度,將會使其共用邊平滑化陰影</p></body></html> - Crease angle - 消除摺角 + Crease angle + 消除摺角 - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defines the appearance of surfaces.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If this option is set Phong shading is used, if it is unset flat shading is used.</p></body></html> - Define normal per vertex - 定義每個頂點法線 + Define normal per vertex + 定義每個頂點法線 - ° - ° + ° + ° - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - Default appearance for new meshes - 新網格的預設外觀 + Default appearance for new meshes + 新網格的預設外觀 - Default line color - 預設線條顏色 + Default line color + 預設線條顏色 - Mesh transparency - 網格透明度 + Mesh transparency + 網格透明度 - Default mesh color - 預設網格顏色 + Default mesh color + 預設網格顏色 - Show bounding-box for highlighted or selected meshes - 顯示突出或選定的網格邊界框 + Show bounding-box for highlighted or selected meshes + 顯示突出或選定的網格邊界框 - Line transparency - 線條透明度 + Line transparency + 線條透明度 - - + + MeshGui::DlgSmoothing - Smoothing - 平滑 + Smoothing + 平滑 - Method - 方法 + Method + 方法 - Taubin - Taubin + Taubin + Taubin - Laplace - Laplace + Laplace + Laplace - Parameter - 參數 + Parameter + 參數 - Iterations: - 迭代: + Iterations: + 迭代: - Lambda: - Lambda: + Lambda: + Lambda: - Mu: - Mu: + Mu: + Mu: - Only selection - 僅有選取部份 + Only selection + 僅有選取部份 - - + + MeshGui::MeshFaceAddition - Add triangle - 加入三角形 + Add triangle + 加入三角形 - Flip normal - 翻轉正常面 + Flip normal + 翻轉正常面 - Clear - 清除 + Clear + 清除 - Finish - 完成 + Finish + 完成 - - + + MeshGui::MeshFillHole - Finish - 完成 + Finish + 完成 - - + + MeshGui::RemoveComponents - Remove components - 移除組件 + Remove components + 移除組件 - Select - 選擇 + Select + 選擇 - Select whole component - 選擇整個組件 + Select whole component + 選擇整個組件 - Pick triangle - 選取三角形 + Pick triangle + 選取三角形 - < faces than - <面數 + < faces than + <面數 - Region - 面域 + Region + 面域 - Components - 組件 + Components + 組件 - All - 所有 + All + 所有 - Deselect - 取消選擇 + Deselect + 取消選擇 - Deselect whole component - 取消選擇整個組件 + Deselect whole component + 取消選擇整個組件 - > faces than - >面數 + > faces than + >面數 - Region options - 面域選項 + Region options + 面域選項 - Respect only triangles with normals facing screen - 僅就法線正對畫面的三角形 + Respect only triangles with normals facing screen + 僅就法線正對畫面的三角形 - Respect only visible triangles - 僅就可見的三角形 + Respect only visible triangles + 僅就可見的三角形 - - + + MeshGui::Segmentation - Mesh segmentation - 網格分割 + Mesh segmentation + 網格分割 - Smooth mesh - 平滑化網格 + Smooth mesh + 平滑化網格 - Plane - 平面 + Plane + 平面 - Tolerance - 公差 + Tolerance + 公差 - Minumum number of faces - 面之最小數量 + Minumum number of faces + 面之最小數量 - Cylinder - 圓柱 + Cylinder + 圓柱 - Radius - 半徑 + Radius + 半徑 - Tolerance (Flat) - 誤差(平面) + Tolerance (Flat) + 誤差(平面) - Tolerance (Curved) - 誤差(曲面) + Tolerance (Curved) + 誤差(曲面) - Minimum number of faces - 面之最小數量 + Minimum number of faces + 面之最小數量 - Sphere - 球體 + Sphere + 球體 - - + + MeshGui::Selection - Selection - 選擇 + Selection + 選擇 - Add - 新增 + Add + 新增 - Clear - 清除 + Clear + 清除 - Respect only visible triangles - 僅就可見的三角形 + Respect only visible triangles + 僅就可見的三角形 - Respect only triangles with normals facing screen - 僅就法線正對畫面的三角形 + Respect only triangles with normals facing screen + 僅就法線正對畫面的三角形 - Use a brush tool to select the area - 使用刷子工具來選取範圍 + Use a brush tool to select the area + 使用刷子工具來選取範圍 - Clears completely the selected area - 完全清除所有範圍 + Clears completely the selected area + 完全清除所有範圍 - - + + MeshGui::TaskRemoveComponents - Delete - 刪除 + Delete + 刪除 - Invert - 反轉 + Invert + 反轉 - - + + Mesh_TrimByPlane - Select plane - 選取平面 + Select plane + 選取平面 - Please select a plane at which you trim the mesh. - 請選取一個您修剪網格的平面 + Please select a plane at which you trim the mesh. + 請選取一個您修剪網格的平面 - - + + Mesh_Union - OpenSCAD - OpenSCAD + OpenSCAD + OpenSCAD - Unknwon error occured while running OpenSCAD. - 執行OpenSCAD時發生未知錯誤 + Unknwon error occured while running OpenSCAD. + 執行OpenSCAD時發生未知錯誤 - OpenSCAD cannot be found on your system. + OpenSCAD cannot be found on your system. Please visit http://www.openscad.org/index.html to install it. - 於您的系統上未發現OpenSCAD + 於您的系統上未發現OpenSCAD 請至http://www.openscad.org/index.html來安裝 - - + + QDockWidget - Evaluate & Repair Mesh - 評估和修復網格 + Evaluate & Repair Mesh + 評估和修復網格 - - + + QObject - Import mesh - 匯入網格 + Import mesh + 匯入網格 - Export mesh - 匯出網格 + Export mesh + 匯出網格 - Solid Mesh - 固體網格 + Solid Mesh + 固體網格 - Boundings - 範圍 + Boundings + 範圍 - Fill holes - 填充孔 + Fill holes + 填充孔 - Fill holes with maximum number of edges: - 填充開口藉由最大邊緣數量: + Fill holes with maximum number of edges: + 填充開口藉由最大邊緣數量: - Binary STL (*.stl) - Binary STL (*.stl) + Binary STL (*.stl) + Binary STL (*.stl) - ASCII STL (*.ast) - ASCII STL (*.ast) + ASCII STL (*.ast) + ASCII STL (*.ast) - Binary Mesh (*.bms) - 二進位網格 (*.bms) + Binary Mesh (*.bms) + 二進位網格 (*.bms) - Alias Mesh (*.obj) - Alias網格(*.obj) + Alias Mesh (*.obj) + Alias網格(*.obj) - Inventor V2.1 ascii (*.iv) - Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) + Inventor V2.1 ascii (*.iv) - All Files (*.*) - 所有檔 (*.*) + All Files (*.*) + 所有檔 (*.*) - ASCII STL (*.stl) - ASCII STL (*.stl) + ASCII STL (*.stl) + ASCII STL (*.stl) - VRML V2.0 (*.wrl *.vrml) - VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) + VRML V2.0 (*.wrl *.vrml) - Compressed VRML 2.0 (*.wrz) - Compressed VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) + Compressed VRML 2.0 (*.wrz) - Nastran (*.nas *.bdf) - Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) + Nastran (*.nas *.bdf) - Python module def (*.py) - Python module def (*.py) + Python module def (*.py) + Python module def (*.py) - Meshing Tolerance - 網格公差 + Meshing Tolerance + 網格公差 - Enter tolerance for meshing geometry: - 輸入製作網格幾何公差: + Enter tolerance for meshing geometry: + 輸入製作網格幾何公差: - The mesh '%1' is a solid. - 網格'%1'為實體 + The mesh '%1' is a solid. + 網格'%1'為實體 - The mesh '%1' is not a solid. - 網格'%1'不為實體 + The mesh '%1' is not a solid. + 網格'%1'不為實體 - Min=<%1,%2,%3> + Min=<%1,%2,%3> Max=<%4,%5,%6> - 最小=<%1,%2,%3> + 最小=<%1,%2,%3> 最大=<%4,%5,%6> - [Points: %1, Edges: %2 Faces: %3] - [點: %1, 邊緣: %2 面: %3] + [Points: %1, Edges: %2 Faces: %3] + [點: %1, 邊緣: %2 面: %3] - Leave info mode - 離開訊息模式 + Leave info mode + 離開訊息模式 - Index: %1 - 索引: %1 + Index: %1 + 索引: %1 - Leave hole-filling mode - 離開填充孔模式 + Leave hole-filling mode + 離開填充孔模式 - Leave removal mode - 離開移除模式 + Leave removal mode + 離開移除模式 - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.ply) - Stanford Polygon (*.ply) - Stanford Polygon (*.ply) + Stanford Polygon (*.ply) + Stanford Polygon (*.ply) - Object File Format (*.off) - Object File Format (*.off) + Object File Format (*.off) + Object File Format (*.off) - Standford Polygon (*.ply) - Standford Polygon (*.ply) + Standford Polygon (*.ply) + Standford Polygon (*.ply) - Delete selected faces - 刪除選定面 + Delete selected faces + 刪除選定面 - Clear selected faces - 清除所選面 + Clear selected faces + 清除所選面 - Annotation - 注釋 + Annotation + 注釋 - All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) - 所有網格檔案(*.stl *.ast *.bms *.obj *.off *.ply) + All Mesh Files (*.stl *.ast *.bms *.obj *.off *.ply) + 所有網格檔案(*.stl *.ast *.bms *.obj *.off *.ply) - X3D Extensible 3D(*.x3d) - X3D 可擴充 3D(*.x3d) + X3D Extensible 3D (*.x3d) + X3D Extensible 3D (*.x3d) - - X3D Extensible 3D (*.x3d) - - - - + + Workbench - Analyze - 分析 + Analyze + 分析 - Boolean - 布林運算 + Boolean + 布林運算 - &Meshes - 網面(&M) + &Meshes + 網面(&M) - Mesh tools - 網面工具 + Mesh tools + 網面工具 - + diff --git a/src/Mod/MeshPart/Gui/Resources/MeshPart.qrc b/src/Mod/MeshPart/Gui/Resources/MeshPart.qrc index 4df144c08..48671bc90 100644 --- a/src/Mod/MeshPart/Gui/Resources/MeshPart.qrc +++ b/src/Mod/MeshPart/Gui/Resources/MeshPart.qrc @@ -24,5 +24,6 @@ translations/MeshPart_ro.qm translations/MeshPart_hu.qm translations/MeshPart_pt-PT.qm + translations/MeshPart_sr.qm diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_af.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_af.ts index 7e92c6587..bc63769d4 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_af.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_af.ts @@ -1,156 +1,156 @@ - + CmdMeshPartMesher - - Mesh - Maas + + Mesh + Maas - - Create mesh from shape... - Skep 'n maas van die vorm ... + + Create mesh from shape... + Skep 'n maas van die vorm ... - - Tessellate shape - Tesselleer die vorm + + Tessellate shape + Tesselleer die vorm - - + + MeshPartGui::Tessellation - - Tessellation - Tessellasie + + Tessellation + Tessellasie - - Shapes - Vorms + + Shapes + Vorms - - Meshing options - Meshing options + + Meshing options + Meshing options - - Standard - Standaard + + Standard + Standaard - - Mefisto - Mefisto + + Mefisto + Mefisto - - Netgen - Netgen + + Netgen + Netgen - - Maximum edge length: - Maximum edge length: + + Maximum edge length: + Maximum edge length: - - Fineness: - Fineness: + + Fineness: + Fineness: - - Very coarse - Very coarse + + Very coarse + Very coarse - - Coarse - Coarse + + Coarse + Coarse - - Moderate - Moderate + + Moderate + Moderate - - Fine - Fine + + Fine + Fine - - Very fine - Very fine + + Very fine + Very fine - - User defined - User defined + + User defined + User defined - - Mesh size grading: - Mesh size grading: + + Mesh size grading: + Mesh size grading: - - Elements per edge: - Elements per edge: + + Elements per edge: + Elements per edge: - - Elements per curvature radius: - Elements per curvature radius: + + Elements per curvature radius: + Elements per curvature radius: - - Optimize surface - Optimize surface + + Optimize surface + Optimize surface - - Second order elements - Second order elements + + Second order elements + Second order elements - - Quad dominated - Quad dominated + + Quad dominated + Quad dominated - Settings - Instellings + Settings + Instellings - - Surface deviation: - Oppervlakafwyking: + + Surface deviation: + Oppervlakafwyking: - Max. edge length: - Maks kantlengte: + Max. edge length: + Maks kantlengte: - - Select a shape for meshing, first. - Kies eers 'n vorm om te omskep in 'n maas. + + Select a shape for meshing, first. + Kies eers 'n vorm om te omskep in 'n maas. - - No such document '%1'. - Dokument bestaan nie '%1'. + + No such document '%1'. + Dokument bestaan nie '%1'. - - + + Workbench - - MeshPart - MaasOnderdeel + + MeshPart + MaasOnderdeel - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_cs.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_cs.qm index d6427e018..46ab12fe9 100644 Binary files a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_cs.qm and b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_cs.qm differ diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_cs.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_cs.ts index 509670101..3772ddb11 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_cs.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_cs.ts @@ -1,156 +1,156 @@ - + CmdMeshPartMesher - - Mesh - Mesh + + Mesh + Mesh - - Create mesh from shape... - Vytvoř síť z útvaru... + + Create mesh from shape... + Vytvoř síť z útvaru... - - Tessellate shape - Plátování útvaru + + Tessellate shape + Plátování útvaru - - + + MeshPartGui::Tessellation - - Tessellation - Plátování + + Tessellation + Plátování - - Shapes - Útvar + + Shapes + Útvar - - Meshing options - Volby síťování + + Meshing options + Volby síťování - - Standard - Standard + + Standard + Standard - - Mefisto - Mefisto + + Mefisto + Mefisto - - Netgen - Netgen + + Netgen + Netgen - - Maximum edge length: - Maximální délka hrany: + + Maximum edge length: + Maximální délka hrany: - - Fineness: - Fineness: + + Fineness: + Fineness: - - Very coarse - Vlemi hrubé + + Very coarse + Vlemi hrubé - - Coarse - Coarse + + Coarse + Coarse - - Moderate - Moderate + + Moderate + Moderate - - Fine - Jemný + + Fine + Jemný - - Very fine - Velmi jemné + + Very fine + Velmi jemné - - User defined - Definované uživatelem + + User defined + Definované uživatelem - - Mesh size grading: - Stupňování velikosti sítě: + + Mesh size grading: + Stupňování velikosti sítě: - - Elements per edge: - Počet elementů na hranu: + + Elements per edge: + Počet elementů na hranu: - - Elements per curvature radius: - Počet elemntů na křivku oblouku: + + Elements per curvature radius: + Počet elemntů na křivku oblouku: - - Optimize surface - Optimalizovat plochu + + Optimize surface + Optimalizovat plochu - - Second order elements - Druhé pořadí elementů + + Second order elements + Druhé pořadí elementů - - Quad dominated - Quad dominated + + Quad dominated + Převládající Quad elementy - Settings - Nastavení + Settings + Nastavení - - Surface deviation: - Odchylka plochy: + + Surface deviation: + Odchylka plochy: - Max. edge length: - Max. délka hrany: + Max. edge length: + Max. délka hrany: - - Select a shape for meshing, first. - Nejprve vyber tvar pro síťování. + + Select a shape for meshing, first. + Nejprve vyber tvar pro síťování. - - No such document '%1'. - Není takový dokument '%1'. + + No such document '%1'. + Není takový dokument '%1'. - - + + Workbench - - MeshPart - Síťový díl + + MeshPart + Síťový díl - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_de.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_de.qm index c0825c070..2f05aef06 100644 Binary files a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_de.qm and b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_de.qm differ diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_de.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_de.ts index 05b1dc2ef..3bdf725c2 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_de.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_de.ts @@ -1,156 +1,156 @@ - - + + CmdMeshPartMesher - - Mesh - Netz + + Mesh + Netz - - Create mesh from shape... - Netz aus Form erstellen... + + Create mesh from shape... + Netz aus Form erstellen... - - Tessellate shape - Form tessellieren + + Tessellate shape + Form tessellieren - - + + MeshPartGui::Tessellation - - Tessellation - Tessellierung + + Tessellation + Tessellierung - - Shapes - Formen + + Shapes + Formen - - Meshing options - + + Meshing options + Vernetzungsoptionen - - Standard - + + Standard + Standard - - Mefisto - + + Mefisto + Mefisto - - Netgen - + + Netgen + Netgen - - Maximum edge length: - + + Maximum edge length: + Maximale Kantenlänge: - - Fineness: - + + Fineness: + Feinheit: - - Very coarse - + + Very coarse + Sehr grob - - Coarse - + + Coarse + Grob - - Moderate - + + Moderate + Mittel - - Fine - + + Fine + Fein - - Very fine - + + Very fine + Sehr fein - - User defined - + + User defined + Benutzerdefiniert - - Mesh size grading: - + + Mesh size grading: + Mesh Größensortierung: - - Elements per edge: - + + Elements per edge: + Elemente pro Kante: - - Elements per curvature radius: - + + Elements per curvature radius: + Elemente pro Krümmungsradius: - - Optimize surface - + + Optimize surface + Oberfläche optimieren - - Second order elements - + + Second order elements + Elemente zweiter Ordnung - - Quad dominated - + + Quad dominated + Quad dominiert - Settings - Einstellungen + Settings + Einstellungen - - Surface deviation: - Flächenabweichung: + + Surface deviation: + Flächenabweichung: - Max. edge length: - Max. Kantenlänge: + Max. edge length: + Max. Kantenlänge: - - Select a shape for meshing, first. - Wählen Sie zuerst eine Form für die Vernetzung. + + Select a shape for meshing, first. + Wählen Sie zuerst eine Form für die Vernetzung. - - No such document '%1'. - Es gibt kein Dokument "%1". + + No such document '%1'. + Es gibt kein Dokument "%1". - - + + Workbench - - MeshPart - Netz-Formteil + + MeshPart + Netz-Formteil - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_es-ES.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_es-ES.qm index ae894636b..d4f7027c6 100644 Binary files a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_es-ES.qm and b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_es-ES.qm differ diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_es-ES.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_es-ES.ts index de16a764e..640d9d820 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_es-ES.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_es-ES.ts @@ -1,156 +1,156 @@ - + CmdMeshPartMesher - - Mesh - Malla + + Mesh + Malla - - Create mesh from shape... - Crear malla de forma ... + + Create mesh from shape... + Crear malla de forma ... - - Tessellate shape - Teselar forma + + Tessellate shape + Teselar forma - - + + MeshPartGui::Tessellation - - Tessellation - Teselado + + Tessellation + Teselado - - Shapes - Formas + + Shapes + Formas - - Meshing options - Opciones de mallado + + Meshing options + Opciones de mallado - - Standard - Estándar + + Standard + Estándar - - Mefisto - Mefisto + + Mefisto + Mefisto - - Netgen - Netgen + + Netgen + Netgen - - Maximum edge length: - Longitud máxima de arista: + + Maximum edge length: + Longitud máxima de arista: - - Fineness: - Fineness: + + Fineness: + Precisión: - - Very coarse - Muy grueso + + Very coarse + Muy grueso - - Coarse - Coarse + + Coarse + Grueso - - Moderate - Moderar + + Moderate + Moderar - - Fine - Fine + + Fine + Fino - - Very fine - Muy fino + + Very fine + Muy fino - - User defined - Definido por el usuario + + User defined + Definido por el usuario - - Mesh size grading: - Mesh size grading: + + Mesh size grading: + Graduación del tamaño de malla: - - Elements per edge: - Elementos por arista: + + Elements per edge: + Elementos por arista: - - Elements per curvature radius: - Elementos por radio de curvatura: + + Elements per curvature radius: + Elementos por radio de curvatura: - - Optimize surface - Optimizar la superficie + + Optimize surface + Optimizar la superficie - - Second order elements - Elementos de segundo orden + + Second order elements + Elementos de segundo orden - - Quad dominated - Quad dominated + + Quad dominated + Predominio de cuadriláteros - Settings - Opciones + Settings + Opciones - - Surface deviation: - Superficie de desviación: + + Surface deviation: + Superficie de desviación: - Max. edge length: - Longitud máx. de la arista: + Max. edge length: + Longitud máx. de la arista: - - Select a shape for meshing, first. - Seleccione primero una forma para el mallado. + + Select a shape for meshing, first. + Seleccione primero una forma para el mallado. - - No such document '%1'. - '%1' No es un documento. + + No such document '%1'. + '%1' No es un documento. - - + + Workbench - - MeshPart - MeshPart + + MeshPart + MeshPart - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_fi.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_fi.qm index e47402e99..a1eec010e 100644 Binary files a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_fi.qm and b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_fi.qm differ diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_fi.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_fi.ts index 5a1f8f595..775801a32 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_fi.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_fi.ts @@ -1,156 +1,156 @@ - + CmdMeshPartMesher - - Mesh - Mesh + + Mesh + Mesh - - Create mesh from shape... - Luo verkko muodosta... + + Create mesh from shape... + Luo verkkotaso muodosta... - - Tessellate shape - Geometrian pilkottu muoto + + Tessellate shape + Jaa muoto ruutuihin - - + + MeshPartGui::Tessellation - - Tessellation - Geometrian pilkkominen + + Tessellation + Geometrian pilkkominen - - Shapes - Muodot + + Shapes + Muodot - - Meshing options - Meshing options + + Meshing options + Verkon asetukset - - Standard - Standardi + + Standard + Standardi - - Mefisto - Mefisto + + Mefisto + Mefisto - - Netgen - Netgen + + Netgen + Netgen - - Maximum edge length: - Maximum edge length: + + Maximum edge length: + Maksimaalin en reunan pituus: - - Fineness: - Fineness: + + Fineness: + Hienous: - - Very coarse - Very coarse + + Very coarse + Hyvin karkea - - Coarse - Coarse + + Coarse + Karkea - - Moderate - Moderate + + Moderate + Kohtalainen - - Fine - Fine + + Fine + Hieno - - Very fine - Very fine + + Very fine + Erittäin hieno - - User defined - User defined + + User defined + Käyttäjän määrittämä - - Mesh size grading: - Mesh size grading: + + Mesh size grading: + Verkkopinnan koon luokittelu: - - Elements per edge: - Elements per edge: + + Elements per edge: + yksiköitä reunaa kohden: - - Elements per curvature radius: - Elements per curvature radius: + + Elements per curvature radius: + Yksiköitä kaarevuussädettä kohden: - - Optimize surface - Optimize surface + + Optimize surface + Optimoi pinta - - Second order elements - Second order elements + + Second order elements + Elementtien toinen järjestys - - Quad dominated - Quad dominated + + Quad dominated + Nelikkö Quad on hallitseva - Settings - Asetukset + Settings + Asetukset - - Surface deviation: - Pinnan poikkeama: + + Surface deviation: + Pinnan poikkeama: - Max. edge length: - Maks. reunan pituus: + Max. edge length: + Maks. reunan pituus: - - Select a shape for meshing, first. - Valitse ensin muoto verkkoihin. + + Select a shape for meshing, first. + Valitse ensin muoto verkkoihin. - - No such document '%1'. - Ei tällainen asiakirja '%1'. + + No such document '%1'. + Ei tällainen asiakirja '%1'. - - + + Workbench - - MeshPart - VerkotaOsa + + MeshPart + VerkotaOsa - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_fr.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_fr.ts index 3dfd6af91..401191952 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_fr.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_fr.ts @@ -1,156 +1,156 @@ - + CmdMeshPartMesher - - Mesh - Maillage + + Mesh + Maillage - - Create mesh from shape... - Créer un maillage à partir d'une forme... + + Create mesh from shape... + Créer un maillage à partir d'une forme... - - Tessellate shape - Tessellation de la forme + + Tessellate shape + Tessellation de la forme - - + + MeshPartGui::Tessellation - - Tessellation - Tessellation + + Tessellation + Tessellation - - Shapes - Formes + + Shapes + Formes - - Meshing options - Options de maillage + + Meshing options + Options de maillage - - Standard - Standard + + Standard + Standard - - Mefisto - Mefisto + + Mefisto + Mefisto - - Netgen - Netgen + + Netgen + Netgen - - Maximum edge length: - Longueur maximale d'arêtes: + + Maximum edge length: + Longueur maximale d'arêtes: - - Fineness: - Finesse : + + Fineness: + Finesse : - - Very coarse - Très grossier + + Very coarse + Très grossier - - Coarse - Grossier + + Coarse + Grossier - - Moderate - Moyen + + Moderate + Moyen - - Fine - Fin + + Fine + Fin - - Very fine - Très fin + + Very fine + Très fin - - User defined - Défini par l'utilisateur + + User defined + Défini par l'utilisateur - - Mesh size grading: - Classement des tailles de maillages: + + Mesh size grading: + Classement des tailles de maillages: - - Elements per edge: - Eléments par arête: + + Elements per edge: + Eléments par arête: - - Elements per curvature radius: - Éléments par rayon de courbure : + + Elements per curvature radius: + Éléments par rayon de courbure : - - Optimize surface - Optimiser la surface + + Optimize surface + Optimiser la surface - - Second order elements - Éléments de second ordre + + Second order elements + Éléments de second ordre - - Quad dominated - Quadrilatère principale + + Quad dominated + Quadrilatère principale - Settings - Réglages + Settings + Réglages - - Surface deviation: - Déviation de surface : + + Surface deviation: + Déviation de surface : - Max. edge length: - Longueur maximale d'arête : + Max. edge length: + Longueur maximale d'arête : - - Select a shape for meshing, first. - Sélectionner d'abord une forme pour le maillage. + + Select a shape for meshing, first. + Sélectionner d'abord une forme pour le maillage. - - No such document '%1'. - Aucun document '%1'. + + No such document '%1'. + Aucun document '%1'. - - + + Workbench - - MeshPart - Maillage + + MeshPart + Maillage - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_hr.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_hr.ts index a35e842f4..f42f7c1b1 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_hr.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_hr.ts @@ -1,156 +1,156 @@ - + CmdMeshPartMesher - - Mesh - Mreža + + Mesh + Mreža - - Create mesh from shape... - Stvori mrežu od oblika ... + + Create mesh from shape... + Stvori mrežu od oblika ... - - Tessellate shape - Pretvori oblik u mrežu + + Tessellate shape + Pretvori oblik u mrežu - - + + MeshPartGui::Tessellation - - Tessellation - Mozaik + + Tessellation + Mozaik - - Shapes - Oblici + + Shapes + Oblici - - Meshing options - Meshing options + + Meshing options + Meshing options - - Standard - Standard + + Standard + Standard - - Mefisto - Mefisto + + Mefisto + Mefisto - - Netgen - Netgen + + Netgen + Netgen - - Maximum edge length: - Maximum edge length: + + Maximum edge length: + Maximum edge length: - - Fineness: - Fineness: + + Fineness: + Fineness: - - Very coarse - Very coarse + + Very coarse + Very coarse - - Coarse - Coarse + + Coarse + Coarse - - Moderate - Moderate + + Moderate + Moderate - - Fine - Fine + + Fine + Fine - - Very fine - Very fine + + Very fine + Very fine - - User defined - User defined + + User defined + User defined - - Mesh size grading: - Mesh size grading: + + Mesh size grading: + Mesh size grading: - - Elements per edge: - Elements per edge: + + Elements per edge: + Elements per edge: - - Elements per curvature radius: - Elements per curvature radius: + + Elements per curvature radius: + Elements per curvature radius: - - Optimize surface - Optimize surface + + Optimize surface + Optimize surface - - Second order elements - Second order elements + + Second order elements + Second order elements - - Quad dominated - Quad dominated + + Quad dominated + Quad dominated - Settings - Postavke + Settings + Postavke - - Surface deviation: - Odstupanje površine: + + Surface deviation: + Odstupanje površine: - Max. edge length: - Max. duljina ruba: + Max. edge length: + Max. duljina ruba: - - Select a shape for meshing, first. - Prvo daberite oblik za umrežavanje. + + Select a shape for meshing, first. + Prvo daberite oblik za umrežavanje. - - No such document '%1'. - Ne postoji takav dokument '%1'. + + No such document '%1'. + Ne postoji takav dokument '%1'. - - + + Workbench - - MeshPart - Mrežasti Oblik + + MeshPart + Mrežasti Oblik - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_hu.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_hu.ts index 74bc641c9..14fc3c75e 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_hu.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_hu.ts @@ -1,156 +1,156 @@ - + CmdMeshPartMesher - - Mesh - Hálós test + + Mesh + Hálós test - - Create mesh from shape... - Hálós test létrehozása alakzatból... + + Create mesh from shape... + Hálós test létrehozása alakzatból... - - Tessellate shape - Mozaik alakja + + Tessellate shape + Mozaik alakja - - + + MeshPartGui::Tessellation - - Tessellation - Mozaik + + Tessellation + Mozaik - - Shapes - Alakzatok + + Shapes + Alakzatok - - Meshing options - Meshing options + + Meshing options + Meshing options - - Standard - Általános + + Standard + Általános - - Mefisto - Mefisto + + Mefisto + Mefisto - - Netgen - Netgen + + Netgen + Netgen - - Maximum edge length: - Maximum edge length: + + Maximum edge length: + Maximum edge length: - - Fineness: - Fineness: + + Fineness: + Fineness: - - Very coarse - Very coarse + + Very coarse + Very coarse - - Coarse - Coarse + + Coarse + Coarse - - Moderate - Moderate + + Moderate + Moderate - - Fine - Fine + + Fine + Fine - - Very fine - Very fine + + Very fine + Very fine - - User defined - User defined + + User defined + User defined - - Mesh size grading: - Mesh size grading: + + Mesh size grading: + Mesh size grading: - - Elements per edge: - Elements per edge: + + Elements per edge: + Elements per edge: - - Elements per curvature radius: - Elements per curvature radius: + + Elements per curvature radius: + Elements per curvature radius: - - Optimize surface - Optimize surface + + Optimize surface + Optimize surface - - Second order elements - Second order elements + + Second order elements + Second order elements - - Quad dominated - Quad dominated + + Quad dominated + Quad dominated - Settings - Beállítások + Settings + Beállítások - - Surface deviation: - Felületi eltérés: + + Surface deviation: + Felületi eltérés: - Max. edge length: - Max. él hossz: + Max. edge length: + Max. él hossz: - - Select a shape for meshing, first. - Válassza ki a formát kapcsolás előtt. + + Select a shape for meshing, first. + Válassza ki a formát kapcsolás előtt. - - No such document '%1'. - Nincs ilyen dokumentum '%1'. + + No such document '%1'. + Nincs ilyen dokumentum '%1'. - - + + Workbench - - MeshPart - RészekKapcsolása + + MeshPart + RészekKapcsolása - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_it.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_it.ts index 7b7304a55..0570c8086 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_it.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_it.ts @@ -1,156 +1,156 @@ - + CmdMeshPartMesher - - Mesh - Mesh + + Mesh + Mesh - - Create mesh from shape... - Crea mesh da una forma... + + Create mesh from shape... + Crea mesh da una forma... - - Tessellate shape - Forma della tassellazione + + Tessellate shape + Forma della tassellazione - - + + MeshPartGui::Tessellation - - Tessellation - Tassellazione + + Tessellation + Tassellazione - - Shapes - Forme + + Shapes + Forme - - Meshing options - Opzioni di mesh + + Meshing options + Opzioni di mesh - - Standard - Standard + + Standard + Standard - - Mefisto - Mefisto + + Mefisto + Mefisto - - Netgen - Netgen + + Netgen + Netgen - - Maximum edge length: - Lunghezza massima dello spigolo: + + Maximum edge length: + Lunghezza massima dello spigolo: - - Fineness: - Finezza: + + Fineness: + Finezza: - - Very coarse - Molto grossa + + Very coarse + Molto grossa - - Coarse - Grossolana + + Coarse + Grossolana - - Moderate - Moderata + + Moderate + Moderata - - Fine - Fine + + Fine + Fine - - Very fine - Molto fine + + Very fine + Molto fine - - User defined - Definito dall'utente + + User defined + Definito dall'utente - - Mesh size grading: - Classe dimensione mesh: + + Mesh size grading: + Classe dimensione mesh: - - Elements per edge: - Numero di elementi per spigolo: + + Elements per edge: + Numero di elementi per spigolo: - - Elements per curvature radius: - Numero di elementi per il raggio di curvatura: + + Elements per curvature radius: + Numero di elementi per il raggio di curvatura: - - Optimize surface - Ottimizza superficie + + Optimize surface + Ottimizza superficie - - Second order elements - Elementi di secondo ordine + + Second order elements + Elementi di secondo ordine - - Quad dominated - Dominato da quadrangoli + + Quad dominated + Dominato da quadrangoli - Settings - Impostazioni + Settings + Impostazioni - - Surface deviation: - Deviazione di superficie: + + Surface deviation: + Deviazione di superficie: - Max. edge length: - Massima lunghezza del bordo: + Max. edge length: + Massima lunghezza del bordo: - - Select a shape for meshing, first. - Selezionare prima una forma per il meshing. + + Select a shape for meshing, first. + Selezionare prima una forma per il meshing. - - No such document '%1'. - Non esiste nessun documento '%1'. + + No such document '%1'. + Non esiste nessun documento '%1'. - - + + Workbench - - MeshPart - MeshPart + + MeshPart + MeshPart - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ja.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ja.qm index 5776e6952..e9de7834b 100644 Binary files a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ja.qm and b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ja.qm differ diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ja.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ja.ts index 71721c966..3e9a03e02 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ja.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ja.ts @@ -1,156 +1,156 @@ - + CmdMeshPartMesher - - Mesh - Mesh + + Mesh + Mesh - - Create mesh from shape... - シェイプからメッシュを作成する... + + Create mesh from shape... + シェイプからメッシュを作成する... - - Tessellate shape - シェイプを細分化します。 + + Tessellate shape + シェイプをテッセレーションします。 - - + + MeshPartGui::Tessellation - - Tessellation - テッセレーション + + Tessellation + テッセレーション - - Shapes - 図形 + + Shapes + 図形 - - Meshing options - Meshing options + + Meshing options + メッシュ作成オプション - - Standard - 標準 + + Standard + 標準 - - Mefisto - Mefisto + + Mefisto + Mefisto - - Netgen - Netgen + + Netgen + Netgen - - Maximum edge length: - Maximum edge length: + + Maximum edge length: + 最大エッジ長さ: - - Fineness: - 細かさ: + + Fineness: + 細かさ: - - Very coarse - Very coarse + + Very coarse + 非常に粗い - - Coarse - 粗い + + Coarse + 粗い - - Moderate - 中程度 + + Moderate + 中程度 - - Fine - 細かい + + Fine + 細かい - - Very fine - Very fine + + Very fine + 非常に細かい - - User defined - User defined + + User defined + ユーザー定義 - - Mesh size grading: - Mesh size grading: + + Mesh size grading: + メッシュサイズの程度 - - Elements per edge: - Elements per edge: + + Elements per edge: + エッジあたりの要素: - - Elements per curvature radius: - Elements per curvature radius: + + Elements per curvature radius: + 曲率半径あたりの要素: - - Optimize surface - サーフェスを最適化 + + Optimize surface + サーフェスを最適化 - - Second order elements - Second order elements + + Second order elements + 2次要素 - - Quad dominated - Quad dominated + + Quad dominated + 四角形優占 - Settings - 設定 + Settings + 設定 - - Surface deviation: - サーフェス偏差: + + Surface deviation: + サーフェス偏差: - Max. edge length: - 最大のエッジの長さ: + Max. edge length: + 最大のエッジの長さ: - - Select a shape for meshing, first. - 最初にメッシュにする図形を選択します。 + + Select a shape for meshing, first. + 最初にメッシュにする図形を選択します。 - - No such document '%1'. - '%1' というドキュメントがありません + + No such document '%1'. + '%1' というドキュメントがありません - - + + Workbench - - MeshPart - メッシュパート + + MeshPart + メッシュパート - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_nl.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_nl.qm index 7af0a8ba4..7b4b815a5 100644 Binary files a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_nl.qm and b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_nl.qm differ diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_nl.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_nl.ts index b8b0f30b8..abce849f8 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_nl.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_nl.ts @@ -1,156 +1,156 @@ - + CmdMeshPartMesher - - Mesh - Mesh + + Mesh + Mesh - - Create mesh from shape... - Maak mesh van vorm... + + Create mesh from shape... + Maak mesh van vorm... - - Tessellate shape - Tessellate shape + + Tessellate shape + Tessellate shape - - + + MeshPartGui::Tessellation - - Tessellation - Mozaïekwerk + + Tessellation + Mozaïekwerk - - Shapes - Vormen + + Shapes + Vormen - - Meshing options - Meshing options + + Meshing options + Meshing options - - Standard - Standaard + + Standard + Standaard - - Mefisto - Mefisto + + Mefisto + Mefisto - - Netgen - Netgen + + Netgen + Netgen - - Maximum edge length: - Maximum edge length: + + Maximum edge length: + Maximum edge length: - - Fineness: - Fineness: + + Fineness: + Fijnheid: - - Very coarse - Very coarse + + Very coarse + Zeer grof - - Coarse - Coarse + + Coarse + Ruw - - Moderate - Moderate + + Moderate + Normaal - - Fine - Fine + + Fine + Fijn - - Very fine - Very fine + + Very fine + Zeer fijn - - User defined - User defined + + User defined + Door de gebruiker bepaald - - Mesh size grading: - Mesh size grading: + + Mesh size grading: + Mesh size grading: - - Elements per edge: - Elements per edge: + + Elements per edge: + Elements per edge: - - Elements per curvature radius: - Elements per curvature radius: + + Elements per curvature radius: + Elements per curvature radius: - - Optimize surface - Optimize surface + + Optimize surface + Oppervlak optimaliseren - - Second order elements - Second order elements + + Second order elements + Second order elements - - Quad dominated - Quad dominated + + Quad dominated + Quad dominated - Settings - Instellingen + Settings + Instellingen - - Surface deviation: - Oppervlakte-afwijking: + + Surface deviation: + Oppervlakte-afwijking: - Max. edge length: - Max. randlengte: + Max. edge length: + Max. randlengte: - - Select a shape for meshing, first. - Selecteer eerst een vorm voor rasteren + + Select a shape for meshing, first. + Selecteer eerst een vorm voor rasteren - - No such document '%1'. - Geen dergelijk document '%1'. + + No such document '%1'. + Geen dergelijk document '%1'. - - + + Workbench - - MeshPart - Net-onderdeel + + MeshPart + Net-onderdeel - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_no.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_no.ts index 53775670a..0b2a3e533 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_no.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_no.ts @@ -1,156 +1,156 @@ - + CmdMeshPartMesher - - Mesh - Nett + + Mesh + Nett - - Create mesh from shape... - Lag nett fra figur... + + Create mesh from shape... + Lag nett fra figur... - - Tessellate shape - Tessellér figur + + Tessellate shape + Tessellér figur - - + + MeshPartGui::Tessellation - - Tessellation - Tessellasjon + + Tessellation + Tessellasjon - - Shapes - Figurer + + Shapes + Figurer - - Meshing options - Meshing options + + Meshing options + Meshing options - - Standard - Standard + + Standard + Standard - - Mefisto - Mefisto + + Mefisto + Mefisto - - Netgen - Netgen + + Netgen + Netgen - - Maximum edge length: - Maximum edge length: + + Maximum edge length: + Maximum edge length: - - Fineness: - Fineness: + + Fineness: + Fineness: - - Very coarse - Very coarse + + Very coarse + Very coarse - - Coarse - Coarse + + Coarse + Coarse - - Moderate - Moderate + + Moderate + Moderate - - Fine - Fine + + Fine + Fine - - Very fine - Very fine + + Very fine + Very fine - - User defined - User defined + + User defined + User defined - - Mesh size grading: - Mesh size grading: + + Mesh size grading: + Mesh size grading: - - Elements per edge: - Elements per edge: + + Elements per edge: + Elements per edge: - - Elements per curvature radius: - Elements per curvature radius: + + Elements per curvature radius: + Elements per curvature radius: - - Optimize surface - Optimize surface + + Optimize surface + Optimize surface - - Second order elements - Second order elements + + Second order elements + Second order elements - - Quad dominated - Quad dominated + + Quad dominated + Quad dominated - Settings - Innstillinger + Settings + Innstillinger - - Surface deviation: - Overflateavvik: + + Surface deviation: + Overflateavvik: - Max. edge length: - Maks kantlengde: + Max. edge length: + Maks kantlengde: - - Select a shape for meshing, first. - Velg en figur å gjøre om til nett først. + + Select a shape for meshing, first. + Velg en figur å gjøre om til nett først. - - No such document '%1'. - Ingen slike dokument '%1'. + + No such document '%1'. + Ingen slike dokument '%1'. - - + + Workbench - - MeshPart - Nettkomponent + + MeshPart + Nettkomponent - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pl.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pl.qm index 7fddbb419..5846bbce6 100644 Binary files a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pl.qm and b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pl.qm differ diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pl.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pl.ts index 8e3723a36..f7002535e 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pl.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pl.ts @@ -1,156 +1,156 @@ - + CmdMeshPartMesher - - Mesh - siatka + + Mesh + siatka - - Create mesh from shape... - Utwórz siatkę z obwiedni... + + Create mesh from shape... + Utwórz siatkę z obwiedni... - - Tessellate shape - Tesselacja obwiedni + + Tessellate shape + Tesselacja obwiedni - - + + MeshPartGui::Tessellation - - Tessellation - Tesselacja + + Tessellation + Tesselacja - - Shapes - Kształty + + Shapes + Kształty - - Meshing options - Meshing options + + Meshing options + Opcje tworzenia siatki - - Standard - Standardowy + + Standard + Standardowy - - Mefisto - Mefisto + + Mefisto + Mefisto - - Netgen - Netgen + + Netgen + Netgen - - Maximum edge length: - Maximum edge length: + + Maximum edge length: + Maksymalna długość krawędzi: - - Fineness: - Fineness: + + Fineness: + Stopień rozdrobnienia: - - Very coarse - Very coarse + + Very coarse + Bardzo zgrubna - - Coarse - Coarse + + Coarse + Zgrubnie - - Moderate - Moderate + + Moderate + Umiarkowanie - - Fine - Fine + + Fine + Drobno - - Very fine - Very fine + + Very fine + Bardzo dokładna - - User defined - User defined + + User defined + Zdefiniowana przez użytkownika - - Mesh size grading: - Mesh size grading: + + Mesh size grading: + Stopnie rozmiaru siatki: - - Elements per edge: - Elements per edge: + + Elements per edge: + Elementy na krawędź: - - Elements per curvature radius: - Elements per curvature radius: + + Elements per curvature radius: + Elementy na promień krzywizny: - - Optimize surface - Optimize surface + + Optimize surface + Optymalizuj powirzchnię - - Second order elements - Second order elements + + Second order elements + Elementy drugiego rzędu - - Quad dominated - Quad dominated + + Quad dominated + Dominujące czworokąty - Settings - Ustawienia + Settings + Ustawienia - - Surface deviation: - Odchylenie powierzchni + + Surface deviation: + Odchylenie powierzchni - Max. edge length: - Max. Długość krawędzi: + Max. edge length: + Max. Długość krawędzi: - - Select a shape for meshing, first. - Zaznacz najpierw obwiednię w celu utworzenia siatki + + Select a shape for meshing, first. + Zaznacz najpierw obwiednię w celu utworzenia siatki - - No such document '%1'. - Brak dokumentu '%1'. + + No such document '%1'. + Brak dokumentu '%1'. - - + + Workbench - - MeshPart - Składnik_Siatki + + MeshPart + Składnik_Siatki - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pt-BR.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pt-BR.ts index 8c53d872a..ea7e7457c 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pt-BR.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pt-BR.ts @@ -1,156 +1,156 @@ - + CmdMeshPartMesher - - Mesh - Malha + + Mesh + Malha - - Create mesh from shape... - Criar malha a partir de uma forma... + + Create mesh from shape... + Criar malha a partir de uma forma... - - Tessellate shape - Paginar forma + + Tessellate shape + Paginar forma - - + + MeshPartGui::Tessellation - - Tessellation - Paginação + + Tessellation + Paginação - - Shapes - Formas + + Shapes + Formas - - Meshing options - Opções da engrenagem + + Meshing options + Opções da engrenagem - - Standard - Padrão + + Standard + Padrão - - Mefisto - Mefisto + + Mefisto + Mefisto - - Netgen - Netgen + + Netgen + Netgen - - Maximum edge length: - Comprimento máximo da aresta: + + Maximum edge length: + Comprimento máximo da aresta: - - Fineness: - Espessura: + + Fineness: + Espessura: - - Very coarse - Muito grosso + + Very coarse + Muito grosso - - Coarse - Grosso + + Coarse + Grosso - - Moderate - Moderado + + Moderate + Moderado - - Fine - Fino + + Fine + Fino - - Very fine - Muito fino + + Very fine + Muito fino - - User defined - Definidos pelo usuário + + User defined + Definidos pelo usuário - - Mesh size grading: - Classificação do tamanho da engrenagem: + + Mesh size grading: + Classificação do tamanho da engrenagem: - - Elements per edge: - Elementos pela aresta: + + Elements per edge: + Elementos pela aresta: - - Elements per curvature radius: - Elementos pelo raio da curvatura: + + Elements per curvature radius: + Elementos pelo raio da curvatura: - - Optimize surface - Otimizar a superfície + + Optimize surface + Otimizar a superfície - - Second order elements - Elementos de segunda ordem + + Second order elements + Elementos de segunda ordem - - Quad dominated - O principal quadrilátero + + Quad dominated + O principal quadrilátero - Settings - Configurações + Settings + Configurações - - Surface deviation: - Desvio de superfície: + + Surface deviation: + Desvio de superfície: - Max. edge length: - Comprimento máximo da aresta: + Max. edge length: + Comprimento máximo da aresta: - - Select a shape for meshing, first. - Selecione primeiro uma forma para malhagem. + + Select a shape for meshing, first. + Selecione primeiro uma forma para malhagem. - - No such document '%1'. - Não há tal documento '%1'. + + No such document '%1'. + Não há tal documento '%1'. - - + + Workbench - - MeshPart - MeshPart + + MeshPart + MeshPart - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pt-PT.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pt-PT.qm index 5b69f1919..6d45e5f83 100644 Binary files a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pt-PT.qm and b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pt-PT.qm differ diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pt-PT.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pt-PT.ts index 3b83e7f76..060785dd1 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pt-PT.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pt-PT.ts @@ -1,156 +1,156 @@ - + CmdMeshPartMesher - - Mesh - Malha + + Mesh + Malha - - Create mesh from shape... - Criar Malha a Partir da Forma ... + + Create mesh from shape... + Criar Malha a Partir da Forma ... - - Tessellate shape - Forma Tessellate + + Tessellate shape + Forma Tessellate - - + + MeshPartGui::Tessellation - - Tessellation - Tessellation + + Tessellation + Tessellation - - Shapes - Formas + + Shapes + Formas - - Meshing options - Meshing options + + Meshing options + Meshing options - - Standard - Standard + + Standard + Standard - - Mefisto - Mefisto + + Mefisto + Mefisto - - Netgen - Netgen + + Netgen + Netgen - - Maximum edge length: - Maximum edge length: + + Maximum edge length: + Comprimento máximo da aresta: - - Fineness: - Fineness: + + Fineness: + Fineness: - - Very coarse - Very coarse + + Very coarse + Muito grosso - - Coarse - Coarse + + Coarse + Grosso - - Moderate - Moderate + + Moderate + Moderado - - Fine - Fine + + Fine + Fino - - Very fine - Very fine + + Very fine + Muito fino - - User defined - User defined + + User defined + Definido pelo utilizador - - Mesh size grading: - Mesh size grading: + + Mesh size grading: + Mesh size grading: - - Elements per edge: - Elements per edge: + + Elements per edge: + Elementos por aresta: - - Elements per curvature radius: - Elements per curvature radius: + + Elements per curvature radius: + Elementos por raio de curvatura: - - Optimize surface - Optimize surface + + Optimize surface + Ótimizar superfície - - Second order elements - Second order elements + + Second order elements + Elementos de segunda ordem - - Quad dominated - Quad dominated + + Quad dominated + Quad dominated - Settings - Ajustes + Settings + Ajustes - - Surface deviation: - Surface deviation: + + Surface deviation: + Desvio de superfície: - Max. edge length: - Comp. máx. da margem: + Max. edge length: + Comp. máx. da margem: - - Select a shape for meshing, first. - Selecione primeiro, uma forma para a malha. + + Select a shape for meshing, first. + Selecione primeiro, uma forma para a malha. - - No such document '%1'. - Não existe tal documento '%1'. + + No such document '%1'. + Não existe tal documento '%1'. - - + + Workbench - - MeshPart - MeshPart + + MeshPart + MeshPart - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ro.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ro.qm index 321bf5adb..84756234a 100644 Binary files a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ro.qm and b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ro.qm differ diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ro.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ro.ts index 9b9d09eae..d369329c4 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ro.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ro.ts @@ -1,156 +1,156 @@ - + CmdMeshPartMesher - - Mesh - Mesh + + Mesh + Mesh - - Create mesh from shape... - Creaza retea din forma... + + Create mesh from shape... + Creaza retea din forma... - - Tessellate shape - Divide forma + + Tessellate shape + Divide forma - - + + MeshPartGui::Tessellation - - Tessellation - Mozaicare + + Tessellation + Mozaicare - - Shapes - Forme + + Shapes + Forme - - Meshing options - Meshing options + + Meshing options + Meshing options - - Standard - Standard + + Standard + Standard - - Mefisto - Mefisto + + Mefisto + Mefisto - - Netgen - Netgen + + Netgen + Netgen - - Maximum edge length: - Maximum edge length: + + Maximum edge length: + Maximum edge length: - - Fineness: - Fineness: + + Fineness: + Finețe: - - Very coarse - Very coarse + + Very coarse + Foarte aspru - - Coarse - Coarse + + Coarse + Brut - - Moderate - Moderate + + Moderate + Moderat - - Fine - Fine + + Fine + Fin - - Very fine - Very fine + + Very fine + Foarte fin - - User defined - User defined + + User defined + Definit de utilizator - - Mesh size grading: - Mesh size grading: + + Mesh size grading: + Mesh size grading: - - Elements per edge: - Elements per edge: + + Elements per edge: + Elemente pe margine: - - Elements per curvature radius: - Elements per curvature radius: + + Elements per curvature radius: + Elements per curvature radius: - - Optimize surface - Optimize surface + + Optimize surface + Optimizează suprafața - - Second order elements - Second order elements + + Second order elements + Elemente de ordinul al doilea - - Quad dominated - Quad dominated + + Quad dominated + Quad dominated - Settings - Setari + Settings + Setari - - Surface deviation: - Abaterea suprafetei: + + Surface deviation: + Abaterea suprafetei: - Max. edge length: - Lungime maxima pentru margini: + Max. edge length: + Lungime maxima pentru margini: - - Select a shape for meshing, first. - Selectati mai intai o forma pentru crearea retelei. + + Select a shape for meshing, first. + Selectati mai intai o forma pentru crearea retelei. - - No such document '%1'. - Nici un astfel de document '%1'. + + No such document '%1'. + Nici un astfel de document '%1'. - - + + Workbench - - MeshPart - Obiect rețea 3D + + MeshPart + Obiect rețea 3D - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ru.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ru.qm index 9b2e2d611..b693019f7 100644 Binary files a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ru.qm and b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ru.qm differ diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ru.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ru.ts index 2f3da2856..2e1ca4995 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ru.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ru.ts @@ -1,156 +1,156 @@ - + CmdMeshPartMesher - - Mesh - Сетка + + Mesh + Сетка - - Create mesh from shape... - Создайте сетку из фигуры... + + Create mesh from shape... + Создайте сетку из фигуры... - - Tessellate shape - Мозаика из фигуры + + Tessellate shape + Мозаика из фигуры - - + + MeshPartGui::Tessellation - - Tessellation - Мозаика + + Tessellation + Мозаика - - Shapes - Фигуры + + Shapes + Фигуры - - Meshing options - Meshing options + + Meshing options + Параметры сетки - - Standard - По умолчанию + + Standard + По умолчанию - - Mefisto - Mefisto + + Mefisto + Mefisto - - Netgen - Netgen + + Netgen + Netgen - - Maximum edge length: - Maximum edge length: + + Maximum edge length: + Максимальная длина кромки: - - Fineness: - Fineness: + + Fineness: + Fineness: - - Very coarse - Very coarse + + Very coarse + Очень грубая - - Coarse - Coarse + + Coarse + Coarse - - Moderate - Moderate + + Moderate + Moderate - - Fine - Fine + + Fine + Fine - - Very fine - Very fine + + Very fine + Очень хорошая - - User defined - User defined + + User defined + Определяемые пользователем - - Mesh size grading: - Mesh size grading: + + Mesh size grading: + Mesh size grading: - - Elements per edge: - Elements per edge: + + Elements per edge: + Количество элементов на ребро: - - Elements per curvature radius: - Elements per curvature radius: + + Elements per curvature radius: + Elements per curvature radius: - - Optimize surface - Optimize surface + + Optimize surface + Optimize surface - - Second order elements - Second order elements + + Second order elements + Элементы второго порядка - - Quad dominated - Quad dominated + + Quad dominated + Quad dominated - Settings - Настройки + Settings + Настройки - - Surface deviation: - Отклонение поверхности: + + Surface deviation: + Отклонение поверхности: - Max. edge length: - Макс. длина ребра: + Max. edge length: + Макс. длина ребра: - - Select a shape for meshing, first. - Сначала выберите форму для слияния. + + Select a shape for meshing, first. + Сначала выберите форму для слияния. - - No such document '%1'. - Нет такого документа '%1'. + + No such document '%1'. + Нет такого документа '%1'. - - + + Workbench - - MeshPart - Деталь Сетки + + MeshPart + Деталь Сетки - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sr.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sr.qm new file mode 100644 index 000000000..74290d0da Binary files /dev/null and b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sr.qm differ diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sr.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sr.ts new file mode 100644 index 000000000..3dc0ea7df --- /dev/null +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sr.ts @@ -0,0 +1,156 @@ + + + + + CmdMeshPartMesher + + + Mesh + Мрежа + + + + Create mesh from shape... + Креирање мреже од облика ... + + + + Tessellate shape + Направити мозаик од облика + + + + MeshPartGui::Tessellation + + + Tessellation + Рад у мозаику + + + + Shapes + Облици + + + + Meshing options + Опције израде мреже + + + + Standard + Стандард + + + + Mefisto + Mefisto + + + + Netgen + Netgen + + + + Maximum edge length: + Макcимална дужина ивице: + + + + Fineness: + Финоћа: + + + + Very coarse + Врло грубо + + + + Coarse + Грубо + + + + Moderate + Средње + + + + Fine + Фино + + + + Very fine + Врло фино + + + + User defined + Дефиниcано од cтране кориcника + + + + Mesh size grading: + Профилисање величине мреже: + + + + Elements per edge: + Елементи по ивици: + + + + Elements per curvature radius: + Елементи по радијусу закривљења: + + + + Optimize surface + Оптимизуј површину + + + + Second order elements + Елементи другог реда + + + + Quad dominated + Доминирају квадрати + + + Settings + Подешавања + + + + Surface deviation: + Одступање површине: + + + Max. edge length: + Највећа дужина ивице: + + + + Select a shape for meshing, first. + Прво изаберите облик за мрежу. + + + + No such document '%1'. + Нема таквог документа "% 1". + + + + Workbench + + + MeshPart + Мрежа дела + + + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sv-SE.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sv-SE.qm index 0cd448070..53173e4f4 100644 Binary files a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sv-SE.qm and b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sv-SE.qm differ diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sv-SE.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sv-SE.ts index 69bb8ba31..da3dde6bc 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sv-SE.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sv-SE.ts @@ -1,156 +1,156 @@ - + CmdMeshPartMesher - - Mesh - Nät + + Mesh + Nät - - Create mesh from shape... - Skapa nät från form... + + Create mesh from shape... + Skapa nät från form... - - Tessellate shape - Tessellera form + + Tessellate shape + Tessellera form - - + + MeshPartGui::Tessellation - - Tessellation - Tessellering + + Tessellation + Tessellering - - Shapes - Former + + Shapes + Former - - Meshing options - Meshing options + + Meshing options + Meshing options - - Standard - Standard + + Standard + Standard - - Mefisto - Mefisto + + Mefisto + Mefisto - - Netgen - Netgen + + Netgen + Netgen - - Maximum edge length: - Maximum edge length: + + Maximum edge length: + Maximum edge length: - - Fineness: - Fineness: + + Fineness: + Fineness: - - Very coarse - Very coarse + + Very coarse + Väldigt grov - - Coarse - Grov + + Coarse + Grov - - Moderate - Måttlig + + Moderate + Måttlig - - Fine - Fin + + Fine + Fin - - Very fine - Very fine + + Very fine + Very fine - - User defined - User defined + + User defined + User defined - - Mesh size grading: - Mesh size grading: + + Mesh size grading: + Mesh size grading: - - Elements per edge: - Elements per edge: + + Elements per edge: + Elements per edge: - - Elements per curvature radius: - Elements per curvature radius: + + Elements per curvature radius: + Elements per curvature radius: - - Optimize surface - Optimize surface + + Optimize surface + Optimize surface - - Second order elements - Second order elements + + Second order elements + Second order elements - - Quad dominated - Quad dominated + + Quad dominated + Quad dominated - Settings - Inställningar + Settings + Inställningar - - Surface deviation: - Ytavvikelse: + + Surface deviation: + Ytavvikelse: - Max. edge length: - Max. kantlängd: + Max. edge length: + Max. kantlängd: - - Select a shape for meshing, first. - Markera en form för nät, först. + + Select a shape for meshing, first. + Markera en form för nät, först. - - No such document '%1'. - Inget sådant dokument '%1'. + + No such document '%1'. + Inget sådant dokument '%1'. - - + + Workbench - - MeshPart - NätDel + + MeshPart + NätDel - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_uk.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_uk.qm index e0ac80545..0a46de345 100644 Binary files a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_uk.qm and b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_uk.qm differ diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_uk.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_uk.ts index 072b8626c..818a371a1 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_uk.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_uk.ts @@ -1,156 +1,156 @@ - + CmdMeshPartMesher - - Mesh - Сітка + + Mesh + Сітка - - Create mesh from shape... - Створення сітки з форми ... + + Create mesh from shape... + Створення сітки з форми ... - - Tessellate shape - Теселяція форми + + Tessellate shape + Теселяція форми - - + + MeshPartGui::Tessellation - - Tessellation - Теселяція + + Tessellation + Теселяція - - Shapes - Форми + + Shapes + Форми - - Meshing options - Meshing options + + Meshing options + Meshing options - - Standard - Стандартно + + Standard + Стандартно - - Mefisto - Mefisto + + Mefisto + Мефісто - - Netgen - Netgen + + Netgen + Netgen - - Maximum edge length: - Maximum edge length: + + Maximum edge length: + Максимальна довжина ребра: - - Fineness: - Fineness: + + Fineness: + Fineness: - - Very coarse - Very coarse + + Very coarse + Дуже грубо - - Coarse - Coarse + + Coarse + Coarse - - Moderate - Moderate + + Moderate + Moderate - - Fine - Fine + + Fine + Fine - - Very fine - Very fine + + Very fine + Дуже добре - - User defined - User defined + + User defined + Визначено користувачем - - Mesh size grading: - Mesh size grading: + + Mesh size grading: + Mesh size grading: - - Elements per edge: - Elements per edge: + + Elements per edge: + Елементи на ребро: - - Elements per curvature radius: - Elements per curvature radius: + + Elements per curvature radius: + Elements per curvature radius: - - Optimize surface - Optimize surface + + Optimize surface + Optimize surface - - Second order elements - Second order elements + + Second order elements + Second order elements - - Quad dominated - Quad dominated + + Quad dominated + Quad dominated - Settings - Параметри + Settings + Параметри - - Surface deviation: - Поверхня відхилення: + + Surface deviation: + Поверхня відхилення: - Max. edge length: - Макс. довжина ребра: + Max. edge length: + Макс. довжина ребра: - - Select a shape for meshing, first. - Спочатку оберіть форму для злиття. + + Select a shape for meshing, first. + Спочатку оберіть форму для злиття. - - No such document '%1'. - Документ '%1' не знайдено. + + No such document '%1'. + Документ '%1' не знайдено. - - + + Workbench - - MeshPart - Частина Сітки + + MeshPart + Частина Сітки - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_zh-CN.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_zh-CN.ts index f9de619db..90a78d456 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_zh-CN.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_zh-CN.ts @@ -1,156 +1,156 @@ - + CmdMeshPartMesher - - Mesh - 网格 + + Mesh + 网格 - - Create mesh from shape... - 从形体创建网格... + + Create mesh from shape... + 从形体创建网格... - - Tessellate shape - 细分形状 + + Tessellate shape + 细分形状 - - + + MeshPartGui::Tessellation - - Tessellation - 曲面细分 + + Tessellation + 曲面细分 - - Shapes - 形状 + + Shapes + 形状 - - Meshing options - Meshing options + + Meshing options + Meshing options - - Standard - 标准 + + Standard + 标准 - - Mefisto - Mefisto + + Mefisto + Mefisto - - Netgen - Netgen + + Netgen + Netgen - - Maximum edge length: - Maximum edge length: + + Maximum edge length: + Maximum edge length: - - Fineness: - Fineness: + + Fineness: + Fineness: - - Very coarse - Very coarse + + Very coarse + Very coarse - - Coarse - Coarse + + Coarse + Coarse - - Moderate - Moderate + + Moderate + Moderate - - Fine - Fine + + Fine + Fine - - Very fine - Very fine + + Very fine + Very fine - - User defined - User defined + + User defined + User defined - - Mesh size grading: - Mesh size grading: + + Mesh size grading: + Mesh size grading: - - Elements per edge: - Elements per edge: + + Elements per edge: + Elements per edge: - - Elements per curvature radius: - Elements per curvature radius: + + Elements per curvature radius: + Elements per curvature radius: - - Optimize surface - Optimize surface + + Optimize surface + Optimize surface - - Second order elements - Second order elements + + Second order elements + Second order elements - - Quad dominated - Quad dominated + + Quad dominated + Quad dominated - Settings - 设置 + Settings + 设置 - - Surface deviation: - 表面偏差: + + Surface deviation: + 表面偏差: - Max. edge length: - 最大边长: + Max. edge length: + 最大边长: - - Select a shape for meshing, first. - 请先选择需要网格化的形状. + + Select a shape for meshing, first. + 请先选择需要网格化的形状. - - No such document '%1'. - 无此文档 '%1'。 + + No such document '%1'. + 无此文档 '%1'。 - - + + Workbench - - MeshPart - 网格零件 + + MeshPart + 网格零件 - + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_zh-TW.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_zh-TW.ts index 64f531d13..757ba49c9 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_zh-TW.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_zh-TW.ts @@ -1,156 +1,156 @@ - + CmdMeshPartMesher - - Mesh - Mesh + + Mesh + Mesh - - Create mesh from shape... - 由造型建立網格... + + Create mesh from shape... + 由造型建立網格... - - Tessellate shape - 格紋造型 + + Tessellate shape + 格紋造型 - - + + MeshPartGui::Tessellation - - Tessellation - 鑲嵌 + + Tessellation + 鑲嵌 - - Shapes - 形狀 + + Shapes + 形狀 - - Meshing options - 網格選項 + + Meshing options + 網格選項 - - Standard - 標準 + + Standard + 標準 - - Mefisto - Mefisto + + Mefisto + Mefisto - - Netgen - Netgen + + Netgen + Netgen - - Maximum edge length: - 最大邊界長度: + + Maximum edge length: + 最大邊界長度: - - Fineness: - 精細度: + + Fineness: + 精細度: - - Very coarse - 非常粗糙 + + Very coarse + 非常粗糙 - - Coarse - 粗糙 + + Coarse + 粗糙 - - Moderate - 中等 + + Moderate + 中等 - - Fine - 細緻 + + Fine + 細緻 - - Very fine - 非常細緻 + + Very fine + 非常細緻 - - User defined - 使用者定義 + + User defined + 使用者定義 - - Mesh size grading: - 網格尺寸分級: + + Mesh size grading: + 網格尺寸分級: - - Elements per edge: - 每個邊界多少元素: + + Elements per edge: + 每個邊界多少元素: - - Elements per curvature radius: - 每個曲率半徑多少元素: + + Elements per curvature radius: + 每個曲率半徑多少元素: - - Optimize surface - 最佳化面 + + Optimize surface + 最佳化面 - - Second order elements - 二階元素 + + Second order elements + 二階元素 - - Quad dominated - 主要為四邊形 + + Quad dominated + 主要為四邊形 - Settings - 設定 + Settings + 設定 - - Surface deviation: - 表面偏差: + + Surface deviation: + 表面偏差: - Max. edge length: - 最大邊緣長度: + Max. edge length: + 最大邊緣長度: - - Select a shape for meshing, first. - 請先選擇造型來產生網格 + + Select a shape for meshing, first. + 請先選擇造型來產生網格 - - No such document '%1'. - 無此檔案 '%1' + + No such document '%1'. + 無此檔案 '%1' - - + + Workbench - - MeshPart - 網格零件 + + MeshPart + 網格零件 - + diff --git a/src/Mod/OpenSCAD/Resources/OpenSCAD.qrc b/src/Mod/OpenSCAD/Resources/OpenSCAD.qrc index f1ff7fb0d..b2c664694 100644 --- a/src/Mod/OpenSCAD/Resources/OpenSCAD.qrc +++ b/src/Mod/OpenSCAD/Resources/OpenSCAD.qrc @@ -35,5 +35,6 @@ translations/OpenSCAD_hu.qm translations/OpenSCAD_it.qm translations/OpenSCAD_pt-PT.qm + translations/OpenSCAD_sr.qm diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.qm index 8364980b2..bd3aabc8a 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.ts index 635e80ae9..aa419e3de 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.ts @@ -28,11 +28,6 @@ OpenSCAD import OpenSCAD import - - - If this is checked, Features will claim thier children in the tree view - If this is checked, Features will claim thier children in the tree view - Use ViewProvider in Tree View @@ -109,133 +104,98 @@ Mesh fallback - - Maxium Length - Maxium Length - - - - MaxLength - MaxLength - - - - Maximum Length - Maximum Length - - - - Maximum Area - Maximum Area - - - - maxArea - maxArea - - - - Local Length - Local Length - - - - localLen - localLen - - - + Deflection Deflection - + deflection deflection - + Triangulation settings Triangulation settings + + + If this is checked, Features will claim their children in the tree view + If this is checked, Features will claim their children in the tree view + OpenSCAD - + Convert Edges to Faces Convert Edges to Faces - + Please select 3 objects first Please select 3 objects first - + Unsupported Function Unsupported Function - + Press OK Press OK - - Projection Not yet Coded waiting for Peter Li - Projection Not yet Coded waiting for Peter Li - - - - Press OK - Press OK - - - + Add Voeg by - + Clear Maak skoon - + as Mesh as Mesh - + Add OpenSCAD Element Add OpenSCAD Element - + Perform Perform - + Mesh Boolean Mesh Boolean - + Error all shapes must be either 2D or both must be 3D Error all shapes must be either 2D or both must be 3D + + + Unable to explode %s + Unable to explode %s + OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Add OpenSCAD Element... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary @@ -243,12 +203,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Color Shapes - + Color Shapes by validity and type Color Shapes by validity and type @@ -256,7 +216,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Convert Edges To Faces @@ -264,12 +224,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Expand Placements - + Expand all placements downwards the FeatureTree Expand all placements downwards the FeatureTree @@ -277,12 +237,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Explode Group - + remove fusion, apply placement to children and color randomly remove fusion, apply placement to children and color randomly @@ -290,12 +250,12 @@ OpenSCAD_Hull - + Hull Hull - + Perform Hull Perform Hull @@ -303,12 +263,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Increase Tolerance Feature - + Create Feature that allows to increase the tolerance Create Feature that allows to increase the tolerance @@ -316,12 +276,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Mesh Boolean... - + Export objects as meshes and use OpenSCAD to perform a boolean operation. Export objects as meshes and use OpenSCAD to perform a boolean operation. @@ -329,12 +289,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Perform Minkowski @@ -342,12 +302,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Refine Shape Feature - + Create Refine Shape Feature Create Refine Shape Feature @@ -355,12 +315,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Remove Objects and their Children - + Removes the selected objects and all children that are not referenced from other objects Removes the selected objects and all children that are not referenced from other objects @@ -368,14 +328,30 @@ OpenSCAD_ReplaceObject - + Replace Object Replace Object - + Replace an object in the Feature Tree. Please select old, new and parent object Replace an object in the Feature Tree. Please select old, new and parent object + + Workbech + + + OpenSCAD Part tools + OpenSCAD Part tools + + + + Workbench + + + OpenSCADTools + OpenSCADTools + + diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.qm index 9792e6425..91edd9fcf 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.ts index c55c993a6..aff26d5c4 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.ts @@ -28,11 +28,6 @@ OpenSCAD import Import z OpenSCADu - - - If this is checked, Features will claim thier children in the tree view - Pokud je toto políčko zaškrtnuto, budou funkce ve stromovém zobrazení - Use ViewProvider in Tree View @@ -106,136 +101,101 @@ Mesh fallback - Mesh fallback + Nouzová síť - - Maxium Length - Maximální délka - - - - MaxLength - MaxLength - - - - Maximum Length - Maximální délka - - - - Maximum Area - Maximální plocha - - - - maxArea - maxArea - - - - Local Length - Lokální délka - - - - localLen - localLen - - - + Deflection Průhyb - + deflection průhyb - + Triangulation settings Nastavení triangulace + + + If this is checked, Features will claim their children in the tree view + Je-li zaškrtnuto, budou funkce ve stromovém zobrazení + OpenSCAD - + Convert Edges to Faces Převod hran na stěny - + Please select 3 objects first Nejdříve prosím vyberte 3 objekty - + Unsupported Function Nepodporovaná funkce - + Press OK Stiskněte OK - - Projection Not yet Coded waiting for Peter Li - Projekce ještě není naprogramována, čekáme na Petra Li - - - - Press OK - Stiskněte OK - - - + Add Přidat - + Clear Vyčistit - + as Mesh - as Mesh + jako síť - + Add OpenSCAD Element Přidat prvek OpenSCAD - + Perform - Perform + Provést - + Mesh Boolean - Mesh Boolean + Booleovské operace se sítí - + Error all shapes must be either 2D or both must be 3D - Error all shapes must be either 2D or both must be 3D + Chyba, všechny tvary musí být buď 2D nebo 3D + + + + Unable to explode %s + Není možné rozložit %s OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Přidat prvek OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Přidat OpenSCAD element zadáním a spuštěním kódu OpenSCAD @@ -243,20 +203,20 @@ OpenSCAD_ColorCodeShape - + Color Shapes Barva ploch - + Color Shapes by validity and type - Color Shapes by validity and type + Obarvit tvary podle platnosti a typu OpenSCAD_Edgestofaces - + Convert Edges To Faces Převod hran na stěny @@ -264,103 +224,103 @@ OpenSCAD_ExpandPlacements - + Expand Placements - Expand Placements + Rozbalit umístění - + Expand all placements downwards the FeatureTree - Expand all placements downwards the FeatureTree + Rozbalit všechna umístění ve stromě funkcí OpenSCAD_ExplodeGroup - + Explode Group Rozbít skupinu - + remove fusion, apply placement to children and color randomly - remove fusion, apply placement to children and color randomly + Odstranit sloučení, převzít umístění potomků a obarvit náhodně OpenSCAD_Hull - + Hull Hull - + Perform Hull - Perform Hull + Vytvořit skořepinu OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature - Increase Tolerance Feature + Zvýšit toleranci prvku - + Create Feature that allows to increase the tolerance - Create Feature that allows to increase the tolerance + Vytvrořit prvek, který umožňuje zvýšení tolerance OpenSCAD_MeshBoolean - + Mesh Boolean... - Mesh Boolean... + Booleovské operace se sítí... - + Export objects as meshes and use OpenSCAD to perform a boolean operation. - Export objects as meshes and use OpenSCAD to perform a boolean operation. + Exportovat objekty jako síťě a booleovskou operaci provést pomocí OpenSCADu. OpenSCAD_Minkowski - + Minkowski - Minkowski + Minkowského operace - + Perform Minkowski - Perform Minkowski + Provést MInkowského operaci OpenSCAD_RefineShapeFeature - + Refine Shape Feature - Refine Shape Feature + Vyčištění tvarového prvku - + Create Refine Shape Feature - Create Refine Shape Feature + Vytvořit Vyčištění tvarobého prvku OpenSCAD_RemoveSubtree - + Remove Objects and their Children Odstranit objekty a jejich potomky - + Removes the selected objects and all children that are not referenced from other objects Odstranit vybrané objekty a všechny potomky, na které není odkaz z jiných objektů @@ -368,14 +328,30 @@ OpenSCAD_ReplaceObject - + Replace Object Nahradit objekt - + Replace an object in the Feature Tree. Please select old, new and parent object Nahrazení objektu ve stromu funkcí. Vyberte prosím starý, nový a nadřazený objekt + + Workbech + + + OpenSCAD Part tools + Nástroje součástí OpenSCAD + + + + Workbench + + + OpenSCADTools + Nástroje OpenSCAD + + diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.qm index 2dc5bd375..ff2112cac 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.ts index 93b4ee3c4..320d5c4c5 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.ts @@ -1,306 +1,357 @@ - + Gui::Dialog::DlgSettingsOpenSCAD General settings - Allgemeine Einstellungen + Allgemeine Einstellungen General OpenSCAD Settings - Allgemeine OpenSCAD Einstellungen + Allgemeine OpenSCAD Einstellungen OpenSCAD executable - OpenSCAD Programmdatei + OpenSCAD Programmdatei The path to the OpenSCAD executeable - Der Pfad zur OpenSCAD Programmdatei + Der Pfad zur OpenSCAD Programmdatei OpenSCAD import - OpenSCAD importieren - - - - If this is checked, Features will claim thier children in the tree view - Wenn diese Option aktiviert ist, werden Features sich ihre Kinder in der Strukturansicht unterordnen + OpenSCAD importieren Use ViewProvider in Tree View - Verwenden von ViewProvider in der Strukturansicht + Verwenden von ViewProvider in der Strukturansicht If this is checked, Multmatrix Object will be Parametric - Wenn diese Option aktiviert ist, werden sich Multmatrix Objekte parametrisch verhalten + Wenn diese Option aktiviert ist, werden sich Multmatrix Objekte parametrisch verhalten Use Multmatrix Feature - Multmatrix-Feature verwenden + Multmatrix-Feature verwenden The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit - Die maximale Anzahl der Kanten von einem Polygon, Prisma oder Prismenstumpf. Wenn fn größer als dieser Wert ist als rund betrachtet. Setzen Sie dies auf 0 für keine Begrenzung + Die maximale Anzahl der Kanten von einem Polygon, Prisma oder Prismenstumpf. Wenn fn größer als dieser Wert ist als rund betrachtet. Setzen Sie dies auf 0 für keine Begrenzung Maximum number of faces for polygons (fn) - Maximale Anzahl der Flächen für Polygone (fn) + Maximale Anzahl der Flächen für Polygone (fn) OpenSCAD export - OpenSCAD Export + OpenSCAD Export maximum fragment size - maximale Fragmentgröße + maximale Fragmentgröße minimum angle for a fragment - minimaler Winkel für ein Fragment + minimaler Winkel für ein Fragment angular (fa) - winkelig (Fa) + winkelig (Fa) - + ° - ° + ° minimum size of a fragment - Mindestgröße eines Fragments + Mindestgröße eines Fragments size (fs) - Größe (fs) + Größe (fs) mm - mm + mm convexity - Konvexität + Konvexität Mesh fallback - Polygonnetz Rückfalllösung + Polygonnetz Rückfalllösung - - Maxium Length - Maximale Länge - - - - MaxLength - MaxLength - - - - Maximum Length - Maximale Länge - - - - Maximum Area - Maximale Fläche - - - - maxArea - maxArea - - - - Local Length - Lokale Länge - - - - localLen - localLen - - - + Deflection - Durchbiegung + Durchbiegung - + deflection - Durchbiegung + Durchbiegung - + Triangulation settings - Triangulationseinstellungen + Triangulationseinstellungen + + + + If this is checked, Features will claim their children in the tree view + Wenn diese Option aktiviert ist, werden Features sich ihre Kinder in der Strukturbaum unterordnen OpenSCAD - + Convert Edges to Faces - Konvertieren von Kanten zu Flächen + Konvertieren von Kanten zu Flächen - + Please select 3 objects first - Bitte wählen Sie zuerst 3 Objekte + Bitte wählen Sie zuerst 3 Objekte - + Unsupported Function - Nicht unterstützte Funktion + Nicht unterstützte Funktion - + Press OK - Drücken Sie OK + Drücken Sie OK - - Projection Not yet Coded waiting for Peter Li - Projektionsfunktion noch nicht programmiert, warte auf Peter Li - - - - Press OK - Bitte OK drücken - - - - Running OpenSCAD failed - Fehler beim Ausführen von OpenSCAD - - - + Add - Hinzufügen + Hinzufügen - + Clear - Löschen + Löschen - + as Mesh - als Polygonnetz + als Polygonnetz - + Add OpenSCAD Element - OpenSCAD Element einfügen + OpenSCAD Element einfügen + + + + Perform + Ausführen + + + + Mesh Boolean + Boolsche Operation als Polygonnetz + + + + Error all shapes must be either 2D or both must be 3D + Fehler. Alle Formen müssen entweder 2D oder 3D sein + + + + Unable to explode %s + Kann %s nicht zerlegen OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... - OpenSCAD Element einfügen... + OpenSCAD Element einfügen... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary - Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary + Füge ein OpenSCAD-Element hinzu, durch Eingabe von OpenSCAD-Code und Ausführen des OpenSCAD Programms OpenSCAD_ColorCodeShape - + Color Shapes - Formen einfärben + Formen einfärben - + Color Shapes by validity and type - Formen nach Gültigkeit und Typ einfärben + Formen nach Gültigkeit und Typ einfärben OpenSCAD_Edgestofaces - + Convert Edges To Faces - Kanten zu Flächen umwandeln + Kanten zu Flächen umwandeln OpenSCAD_ExpandPlacements - + Expand Placements - Expand Placements + Erweitere Platzierungen + + + + Expand all placements downwards the FeatureTree + Erweitere alle Platzierungen nach unten im Feature Baum + + + + OpenSCAD_ExplodeGroup + + + Explode Group + Gruppe auflösen - Expand all placements downwards the FeatureTree - Expand all placements downwards the FeatureTree + remove fusion, apply placement to children and color randomly + Verschmelzung entfernen, Platzierung für Kinder übernehmen und zufällig färben + + + + OpenSCAD_Hull + + + Hull + Rumpf + + + + Perform Hull + Konvexe Hülle berechnen + + + + OpenSCAD_IncreaseToleranceFeature + + + Increase Tolerance Feature + Toleranz erhöhen + + + + Create Feature that allows to increase the tolerance + Erstellen der Funktion, die ermöglicht, die Toleranz zu erhöhen + + + + OpenSCAD_MeshBoolean + + + Mesh Boolean... + Boolsche Operation als Polygonnetz... + + + + Export objects as meshes and use OpenSCAD to perform a boolean operation. + Exportiere Objekte als Polygonnetze und führe eine Boolsche Operation mit OpenSCAD durch. + + + + OpenSCAD_Minkowski + + + Minkowski + Minkowski + + + + Perform Minkowski + Minkowskiprodukt berechnen OpenSCAD_RefineShapeFeature - + Refine Shape Feature - Refine Shape Feature + Form Feature verfeinern - + Create Refine Shape Feature - Create Refine Shape Feature + Erstelle verfeinertes Form Feature OpenSCAD_RemoveSubtree - + Remove Objects and their Children - Remove Objects and their Children + Objekte entfernen samt Kinder - + Removes the selected objects and all children that are not referenced from other objects - Removes the selected objects and all children that are not referenced from other objects + Entfernt die ausgewählten Objekte und alle Kinder, die nicht von anderen Objekten referenziert werden OpenSCAD_ReplaceObject - + Replace Object - Objekt ersetzen + Objekt ersetzen - + Replace an object in the Feature Tree. Please select old, new and parent object - Replace an object in the Feature Tree. Please select old, new and parent object + Ersetze ein Objekt im Feature Baum. Bitte wählen Sie das alte, das neue und das übergeordnete Objekt aus + + + + Workbech + + + OpenSCAD Part tools + OpenSCAD Part-Werkzeuge + + + + Workbench + + + OpenSCADTools + OpenSCADTools diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.qm index 909213090..3d25b4ca9 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.ts index de07c0931..710d471e3 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.ts @@ -28,11 +28,6 @@ OpenSCAD import Importación OpenSCAD - - - If this is checked, Features will claim thier children in the tree view - Si se selecciona, las Funciones serán demandadas a sus hijos en la vista de árbol - Use ViewProvider in Tree View @@ -109,133 +104,98 @@ Respaldo de malla - - Maxium Length - Longitud Máxima - - - - MaxLength - MaxLongitud - - - - Maximum Length - Longitud máxima - - - - Maximum Area - Área máxima - - - - maxArea - maxÁrea - - - - Local Length - Longitud local - - - - localLen - Lonlocal - - - + Deflection Deflexión - + deflection deflexión - + Triangulation settings Configuración de triangulación + + + If this is checked, Features will claim their children in the tree view + Si se selecciona, las Funciones serán demandadas a sus hijos en la vista de árbol + OpenSCAD - + Convert Edges to Faces Convertir aristas en caras - + Please select 3 objects first Por favor, seleccione tres objetos primero - + Unsupported Function Función no admitida - + Press OK Pulse Aceptar - - Projection Not yet Coded waiting for Peter Li - Proyección aún no programada, esperando a Peter Li - - - - Press OK - Pulse Aceptar - - - + Add Añadir - + Clear Limpiar - + as Mesh como malla - + Add OpenSCAD Element Añadir elemento OpenSCAD - + Perform Realizar - + Mesh Boolean Malla booleana - + Error all shapes must be either 2D or both must be 3D Error, todos los cuerpos han de ser o bien 2D, o bien 3D + + + Unable to explode %s + Incapaz de descomponer %s + OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Añadir elemento OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Agregar un elemento OpenSCAD mediante código OpenSCAD y ejecutar el binario OpenSCAD @@ -243,12 +203,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Color de formas - + Color Shapes by validity and type Color de Forma por validez y tipo @@ -256,7 +216,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Convertir Aristas en Caras @@ -264,12 +224,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Ampliar Colocaciones - + Expand all placements downwards the FeatureTree Expandir todas las colocaciones hacia abajo del Árbol de Funciones @@ -277,12 +237,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Descomponer Grupo - + remove fusion, apply placement to children and color randomly Eliminar unión, aplicar posicionado a los subobjetos y colorear al azar @@ -290,12 +250,12 @@ OpenSCAD_Hull - + Hull Casco - + Perform Hull Realizar casco @@ -303,12 +263,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Aumentar la característica de tolerancia - + Create Feature that allows to increase the tolerance Crear función que permite para aumentar la tolerancia @@ -316,12 +276,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Malla booleana... - + Export objects as meshes and use OpenSCAD to perform a boolean operation. Exportar objetos como mallas y utilizar OpenSCAD para ejecutar una operación booleana. @@ -329,12 +289,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Realizar Minkowski @@ -342,12 +302,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Función Refinar Forma - + Create Refine Shape Feature Función Crear Forma Refinada @@ -355,12 +315,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Eliminar objetos y sus hijos - + Removes the selected objects and all children that are not referenced from other objects Elimina los objetos seleccionados y todos los hijos que no hagan referencia a otros objetos @@ -368,14 +328,30 @@ OpenSCAD_ReplaceObject - + Replace Object Reemplazar objeto - + Replace an object in the Feature Tree. Please select old, new and parent object Reemplazar un objeto en el Árbol de Funciones. Por favor seleccione antiguo, nuevo y objeto primario + + Workbech + + + OpenSCAD Part tools + Herramientas OpenSCAD parte + + + + Workbench + + + OpenSCADTools + Herramientas OpenSCAD + + diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.qm index 1b6d3fa0c..31b8154d5 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.ts index 3a5403163..4df2c150b 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.ts @@ -21,18 +21,13 @@ The path to the OpenSCAD executeable - Polku OpenSCAD ajettavaan tiedostoon + Polku OpenSCADilla ajettavaan tiedostoon OpenSCAD import OpenSCAD tuonti - - - If this is checked, Features will claim thier children in the tree view - Tämän ollessa valittuna ominaisuudet liittävät jälkeläisensä puunäkymään - Use ViewProvider in Tree View @@ -109,133 +104,98 @@ Ongelmatilanteessa luo verkkopinta - - Maxium Length - Enimmäispituus - - - - MaxLength - MaxLength - - - - Maximum Length - Enimmäispituus - - - - Maximum Area - Enimmäispinta-ala - - - - maxArea - maxArea - - - - Local Length - Paikallinen pituus - - - - localLen - localLen - - - + Deflection Taipuma - + deflection taipuma - + Triangulation settings Kolmiomittausasetukset + + + If this is checked, Features will claim their children in the tree view + Tämän ollessa valittuna ominaisuudet liittävät jälkeläisensä puunäkymään + OpenSCAD - + Convert Edges to Faces Muunna reunat tahkoiksi - + Please select 3 objects first Valitse 3 objektia ensin - + Unsupported Function Toiminto jota ei tueta - + Press OK Paina OK - - Projection Not yet Coded waiting for Peter Li - Projektiota ei ole vielä tehty (odottaa Peter Li ohjelmointitaitoja) - - - - Press OK - Paina OK - - - + Add Lisää - + Clear Tyhjennä - + as Mesh pintaverkkona - + Add OpenSCAD Element Lisää OpenSCAD-elementti - + Perform - Perform + Suorita - + Mesh Boolean - Mesh Boolean + verkkopinta Boolean - + Error all shapes must be either 2D or both must be 3D - Error all shapes must be either 2D or both must be 3D + Virhe: kaikki muodot on oltava joko 2D tai molemmat oltava 3D + + + + Unable to explode %s + Ei onnistuta räjäyttämään auki %s OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Lisää OpenSCAD-elementti... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Lisää OpenSCAD-elementti syöttämällä OpenSCAD koodi ja suorittamalla OpenSCAD binääri @@ -243,12 +203,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Väritä muodot - + Color Shapes by validity and type Väritä muotoja riippuen tyypistä ja käypyydestä @@ -256,7 +216,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Muunna reunat tahkoiksi @@ -264,12 +224,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Laajenna Sijoitteluja - + Expand all placements downwards the FeatureTree Laajenna sijoitteluja ominaisuuspuussa alaspäin @@ -277,77 +237,77 @@ OpenSCAD_ExplodeGroup - + Explode Group - Explode Group + Räjäytä ryhmä - + remove fusion, apply placement to children and color randomly - remove fusion, apply placement to children and color randomly + poista liitos, liitä sijoitus jälkeläisiin ja väriin satunnaisesti OpenSCAD_Hull - + Hull - Hull + Runko - + Perform Hull - Perform Hull + Tee runko OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature - Increase Tolerance Feature + Lisää sallittu poikkeama -ominaisuutta - + Create Feature that allows to increase the tolerance - Create Feature that allows to increase the tolerance + Luo ominaisuus, jonka avulla voit lisätä sallittua poikkeamaa OpenSCAD_MeshBoolean - + Mesh Boolean... - Mesh Boolean... + verkkopinta Boolean... - + Export objects as meshes and use OpenSCAD to perform a boolean operation. - Export objects as meshes and use OpenSCAD to perform a boolean operation. + Vie kohteet verkkopintoina ja käytä OpenSCAD Boolean toimintoa suorittamiseen. OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski - Perform Minkowski + Suorita Minkowski OpenSCAD_RefineShapeFeature - + Refine Shape Feature Tarkenna muoto ominaisuutta - + Create Refine Shape Feature Luo tarkenna muoto ominaisuutta @@ -355,12 +315,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Poista objektit ja niiden jälkeläiset - + Removes the selected objects and all children that are not referenced from other objects Poistaa valitut objektit ja kaikki niiden jälkeläiset joihin ei viitata muista objekteista @@ -368,14 +328,30 @@ OpenSCAD_ReplaceObject - + Replace Object Korvaa objekti - + Replace an object in the Feature Tree. Please select old, new and parent object Korvaa objekti ominaisuuspuussa. Valitse vanha, uusi ja isäobjekti + + Workbech + + + OpenSCAD Part tools + OpenSCAD osan työkalut + + + + Workbench + + + OpenSCADTools + OpenSCADTyökalut + + diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.qm index e61f7d012..6d77f5d5f 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.ts index 782f22d73..fe315fd8e 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.ts @@ -28,11 +28,6 @@ OpenSCAD import importation OpenSCAD - - - If this is checked, Features will claim thier children in the tree view - Si cette case est cochée, les objets revendiqueront leurs enfants dans l'arborescence - Use ViewProvider in Tree View @@ -109,133 +104,98 @@ Maillage de secours - - Maxium Length - Longueur maximale - - - - MaxLength - MaxLength - - - - Maximum Length - Longueur maximale - - - - Maximum Area - Superficie maximale - - - - maxArea - maxArea - - - - Local Length - Longueur locale - - - - localLen - localLen - - - + Deflection Déflexion - + deflection déflexion - + Triangulation settings Paramètres de triangulation + + + If this is checked, Features will claim their children in the tree view + Si cette case est cochée, les objets revendiqueront leurs enfants dans l'arborescence + OpenSCAD - + Convert Edges to Faces Convertir les arêtes en faces - + Please select 3 objects first Veuillez d'abord sélectionner 3 objets - + Unsupported Function Fonction non supportée - + Press OK Appuyez sur OK - - Projection Not yet Coded waiting for Peter Li - Projection (pas encore codé, en attente de Peter Li) - - - - Press OK - Appuyez sur OK - - - + Add Ajouter - + Clear Effacer - + as Mesh comme Maillage - + Add OpenSCAD Element Ajouter un élément OpenSCAD - + Perform Effectuer - + Mesh Boolean - Maillage Booléen + Opération booléenne avec maillage - + Error all shapes must be either 2D or both must be 3D - Erreur toutes les formes doivent être soit 2D soit 3D + Erreur les formes doivent être soit toutes 3D, soit toutes 2D + + + + Unable to explode %s + Impossible d'exploser %s OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Ajouter un élément OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Ajouter un élément OpenSCAD par la saisie de code OpenSCAD et l'exécution du binaire OpenSCAD @@ -243,12 +203,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Colorer les formes - + Color Shapes by validity and type Colorer les formes par la validité et le type @@ -256,7 +216,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Convertir les arêtes en faces @@ -264,12 +224,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Développer les placements - + Expand all placements downwards the FeatureTree Développer tous les placements vers le bas dans l'arborescence @@ -277,25 +237,25 @@ OpenSCAD_ExplodeGroup - + Explode Group - Exploser le groupe + Dégrouper - + remove fusion, apply placement to children and color randomly - supprimer la fusion, générer les positions des enfants et des couleurs au hasard + supprimer la fusion, appliquer le placement des enfants et des couleurs au hasard OpenSCAD_Hull - + Hull Enveloppe - + Perform Hull Effectuer l'enveloppe convexe @@ -303,12 +263,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Augmenter la tolérance - + Create Feature that allows to increase the tolerance Créez une fonction qui permet d'augmenter la tolérance @@ -316,38 +276,38 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... - Maillage Booléen... + Opération booléenne avec Maillage... - + Export objects as meshes and use OpenSCAD to perform a boolean operation. - Exporter des objets comme maillages et utiliser OpenSCAD pour effectuer une opération booléenne. + Exporter les objets sous forme de maillage et utiliser OpenSCAD pour effectuer une opération booléenne. OpenSCAD_Minkowski - + Minkowski - Minkowski + Somme de Minkowski - + Perform Minkowski - Effectuer une somme de Minkowski + Appliquer une Somme de Minkowski OpenSCAD_RefineShapeFeature - + Refine Shape Feature Fonction d'affinage de la forme - + Create Refine Shape Feature Créer une fonction d'affinage de la forme @@ -355,12 +315,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Supprimer les objets et leurs enfants - + Removes the selected objects and all children that are not referenced from other objects Supprime les objets sélectionnés et tous les enfants qui ne sont pas référencés par d'autres objets @@ -368,14 +328,30 @@ OpenSCAD_ReplaceObject - + Replace Object Remplacer l'objet - + Replace an object in the Feature Tree. Please select old, new and parent object Remplacer un objet dans l'arborescence. Veuillez sélectionnez l'ancien objet, le nouveau et l'objet parent + + Workbech + + + OpenSCAD Part tools + Outils de pièces OpenSCAD + + + + Workbench + + + OpenSCADTools + Outils OpenSCAD + + diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hr.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hr.qm index c191d0cac..1afd64191 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hr.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hr.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hr.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hr.ts index 815820576..fa8ca4a16 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hr.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hr.ts @@ -28,11 +28,6 @@ OpenSCAD import OpenSCAD uvoz - - - If this is checked, Features will claim thier children in the tree view - Ako je označeno, svojstva će sadržavati njihove potomke u prikazu stabla - Use ViewProvider in Tree View @@ -109,133 +104,98 @@ Mesh rezervni plan - - Maxium Length - Maksimalna duljina - - - - MaxLength - MaxDuljina - - - - Maximum Length - Maksimalna duljina - - - - Maximum Area - Maksimalna površina - - - - maxArea - maxPovršina - - - - Local Length - Lokalna duljina - - - - localLen - lokDuljina - - - + Deflection Defleksija - + deflection defleksija - + Triangulation settings Opcije stvaranja Mesh-a + + + If this is checked, Features will claim their children in the tree view + If this is checked, Features will claim their children in the tree view + OpenSCAD - + Convert Edges to Faces Pretvori rubove u površine - + Please select 3 objects first Molim odaberite tri oblika - + Unsupported Function Nepodržana funkcija - + Press OK Pritisnite OK - - Projection Not yet Coded waiting for Peter Li - Projekcija nije još iskodirana čeka se Peter Li - - - - Press OK - Pritisnite OK - - - + Add Dodaj - + Clear Brisanje - + as Mesh kao Mesh - + Add OpenSCAD Element Dodaj OpenSCAD Element - + Perform Perform - + Mesh Boolean Mesh Boolean - + Error all shapes must be either 2D or both must be 3D Error all shapes must be either 2D or both must be 3D + + + Unable to explode %s + Unable to explode %s + OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Dodaj OpenSCAD Element... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Dodaj OpenSCAD element unošenjem OpenSCAD koda i pokretanjem OpenSCAD binarne datoteke @@ -243,12 +203,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Oboji oblike - + Color Shapes by validity and type Oboji oblike po tipu i valjanosti @@ -256,7 +216,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Pretvori rubove u površine @@ -264,12 +224,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Proširi postavljanja - + Expand all placements downwards the FeatureTree Proširi sva postavljanja niže u stablu svojstava @@ -277,12 +237,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Explode Group - + remove fusion, apply placement to children and color randomly remove fusion, apply placement to children and color randomly @@ -290,12 +250,12 @@ OpenSCAD_Hull - + Hull Hull - + Perform Hull Perform Hull @@ -303,12 +263,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Increase Tolerance Feature - + Create Feature that allows to increase the tolerance Create Feature that allows to increase the tolerance @@ -316,12 +276,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Mesh Boolean... - + Export objects as meshes and use OpenSCAD to perform a boolean operation. Export objects as meshes and use OpenSCAD to perform a boolean operation. @@ -329,12 +289,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Perform Minkowski @@ -342,12 +302,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Izgladi oblik svojstvo - + Create Refine Shape Feature Kreiraj "Izgladi Oblik" svojstvo @@ -355,12 +315,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Izbriši objekte i njihove potomke - + Removes the selected objects and all children that are not referenced from other objects Briše odabrani objekt i svu djecu koja nisu referencirana od ostalih objekata @@ -368,14 +328,30 @@ OpenSCAD_ReplaceObject - + Replace Object Zamjeni objekt - + Replace an object in the Feature Tree. Please select old, new and parent object Zamjeni objekt u stablu. Odaberite stari objekt, novi i roditelja + + Workbech + + + OpenSCAD Part tools + OpenSCAD Part tools + + + + Workbench + + + OpenSCADTools + OpenSCADTools + + diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hu.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hu.qm index f543a6bf2..3d666a3c2 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hu.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hu.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hu.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hu.ts index e435d63b4..b24530c03 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hu.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hu.ts @@ -28,11 +28,6 @@ OpenSCAD import OpenSCAD import - - - If this is checked, Features will claim thier children in the tree view - Ha be van állítva akkor, a tulajdonságok igénylik az alegységeiket a fa nézetben - Use ViewProvider in Tree View @@ -109,133 +104,98 @@ Háló visszamaradás - - Maxium Length - Maximum Hossz - - - - MaxLength - MaxHossz - - - - Maximum Length - Maximális Hosszúság - - - - Maximum Area - Maximum Terület - - - - maxArea - maxTerület - - - - Local Length - Helyi Hosszúság - - - - localLen - HelyiHossz - - - + Deflection Kiöblösödés - + deflection kiöblösödés - + Triangulation settings Háromszögelési beállítások + + + If this is checked, Features will claim their children in the tree view + If this is checked, Features will claim their children in the tree view + OpenSCAD - + Convert Edges to Faces Élek felületté konvertálása - + Please select 3 objects first Kérem válasszon ki előszőr 3 tárgyat - + Unsupported Function Nem támogatott funkció - + Press OK OK-ra kattintson - - Projection Not yet Coded waiting for Peter Li - Vetítés még nincs kódolva, várjuk Pete Li-t - - - - Press OK - OK-ra kattintson - - - + Add Hozzáad - + Clear Törlés - + as Mesh a háló - + Add OpenSCAD Element OpenSCAD elem hozzáadása - + Perform Perform - + Mesh Boolean Mesh Boolean - + Error all shapes must be either 2D or both must be 3D Error all shapes must be either 2D or both must be 3D + + + Unable to explode %s + Unable to explode %s + OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... OpenSCAD elem hozzáadása... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Adjunk hozzá egy OpenSCAD elemet egy OpenSCAD kód hozzáadásával és hajtsa végre az OpenSCAD binárist @@ -243,12 +203,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Alakzatok színezése - + Color Shapes by validity and type Alakzatok színezése az érvényesség és típus szerint @@ -256,7 +216,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Élek konvertálása felületekké @@ -264,12 +224,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Bontsa ki az elhelyezések - + Expand all placements downwards the FeatureTree Bontsa ki az összes elhelyezést lefelé a TulajdonságFában @@ -277,12 +237,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Explode Group - + remove fusion, apply placement to children and color randomly remove fusion, apply placement to children and color randomly @@ -290,12 +250,12 @@ OpenSCAD_Hull - + Hull Hull - + Perform Hull Perform Hull @@ -303,12 +263,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Increase Tolerance Feature - + Create Feature that allows to increase the tolerance Create Feature that allows to increase the tolerance @@ -316,12 +276,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Mesh Boolean... - + Export objects as meshes and use OpenSCAD to perform a boolean operation. Export objects as meshes and use OpenSCAD to perform a boolean operation. @@ -329,12 +289,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Perform Minkowski @@ -342,12 +302,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Alakzat tulajdonság finomítása - + Create Refine Shape Feature Alakzat tulajdonság finomítás létrehozása @@ -355,12 +315,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Objektum és az összes al objektuma eltávolítása - + Removes the selected objects and all children that are not referenced from other objects Eltávolítja a kijelölt objektumokat és minden al objektumár, melyek nem hivatkoznak más objektumokra @@ -368,14 +328,30 @@ OpenSCAD_ReplaceObject - + Replace Object Cserélje ki az objektumot - + Replace an object in the Feature Tree. Please select old, new and parent object Visszahelyez egy objektumot a tulajdonság fában. Kérjük, válasszon régi, új, és a szülő objektumot + + Workbech + + + OpenSCAD Part tools + OpenSCAD Part tools + + + + Workbench + + + OpenSCADTools + OpenSCADTools + + diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.qm index c9053e5ad..9daa5b13c 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.ts index e0a795859..64f5c5620 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.ts @@ -28,11 +28,6 @@ OpenSCAD import Importa OpenSCAD - - - If this is checked, Features will claim thier children in the tree view - Se questa opzione è selezionata, le Feature sosterranno i loro figli nella visualizzazione struttura - Use ViewProvider in Tree View @@ -109,133 +104,98 @@ Rete di riserva - - Maxium Length - Lunghezza massima - - - - MaxLength - MaxLength - - - - Maximum Length - Lunghezza massima - - - - Maximum Area - Area massima - - - - maxArea - maxArea - - - - Local Length - Lunghezza locale - - - - localLen - localLen - - - + Deflection Deflessione - + deflection deflessione - + Triangulation settings Impostazioni di triangolazione + + + If this is checked, Features will claim their children in the tree view + Se questa opzione è selezionata, le Feature sostengono i loro figli nella nella vista ad albero + OpenSCAD - + Convert Edges to Faces Converti i bordi di facce - + Please select 3 objects first Seleziona prima 3 oggetti - + Unsupported Function Funzione non supportata - + Press OK Premere OK - - Projection Not yet Coded waiting for Peter Li - Proiezione non ancora codificata in attesa di Peter Li - - - - Press OK - Premere OK - - - + Add Aggiungi - + Clear Pulisci - + as Mesh come Mesh - + Add OpenSCAD Element Aggiungi un elemento OpenSCAD - + Perform Esegui - + Mesh Boolean - Mesh Booleana + Booleana su Mesh - + Error all shapes must be either 2D or both must be 3D - Errore. Tutte le forme devono essere 2D o 3D + Errore.Le forme devono essere tutte 2D o tutte 3D + + + + Unable to explode %s + Impossibile scomporre %s OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Aggiungi un elemento OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Aggiunge un elemento OpenSCAD inserendo il codice OpenSCAD ed eseguendo il binario di OpenSCAD @@ -243,12 +203,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Forme di colore - + Color Shapes by validity and type Forme di colore per validità e tipo @@ -256,7 +216,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Converti i bordi di facce @@ -264,12 +224,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Espandi posizionamenti - + Expand all placements downwards the FeatureTree Espande tutti i posizionamenti sotto la struttura Feature @@ -277,38 +237,38 @@ OpenSCAD_ExplodeGroup - + Explode Group - Esplodi gruppo + Scompone il gruppo - + remove fusion, apply placement to children and color randomly - rimuove la fusione, applica il posizionamento per figli e il colore in modo casuale + rimuove la fusione, applica in modo casuale il posizionamento ai figli e il colore OpenSCAD_Hull - + Hull Guscio - + Perform Hull - Esegui guscio + Esegui scafo OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature - Aumenta funzione di tolleranza + Aumentare la tolleranza caratteristica - + Create Feature that allows to increase the tolerance Crea la funzione che permette di aumentare la tolleranza @@ -316,12 +276,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Mesh Booleana... - + Export objects as meshes and use OpenSCAD to perform a boolean operation. Esporta gli oggetti come mesh e utilizza OpenSCAD per eseguire un'operazione booleana. @@ -329,12 +289,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Esegui Minkowski @@ -342,12 +302,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Feature di rifinitura forma - + Create Refine Shape Feature Crea una feauter di rifinitura forma @@ -355,12 +315,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Rimuovere gli oggetti e i loro figli - + Removes the selected objects and all children that are not referenced from other objects Rimuove gli oggetti selezionati e tutti i figli che non sono riferiti ad altri oggetti @@ -368,14 +328,30 @@ OpenSCAD_ReplaceObject - + Replace Object Sostituisci oggetti - + Replace an object in the Feature Tree. Please select old, new and parent object Sostituisce un oggetto nella struttura Feature. Si prega di selezionare il vecchio, il nuovo e l'oggetto padre + + Workbech + + + OpenSCAD Part tools + OpenSCAD Part strumenti + + + + Workbench + + + OpenSCADTools + OpenSCADTools + + diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ja.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ja.qm index d396e6628..ec6c53296 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ja.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ja.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ja.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ja.ts index a8ed6843a..b44d0cd1f 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ja.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ja.ts @@ -28,11 +28,6 @@ OpenSCAD import OpenSCADのインポート - - - If this is checked, Features will claim thier children in the tree view - チェックされている場合、ツリービューでフィーチャーが子を持ちます - Use ViewProvider in Tree View @@ -109,133 +104,98 @@ メッシュフォールバック - - Maxium Length - 最大長 - - - - MaxLength - 最大長 - - - - Maximum Length - 最大長 - - - - Maximum Area - 最大面積 - - - - maxArea - 最大面積 - - - - Local Length - ローカル長さ - - - - localLen - ローカル長さ - - - + Deflection 偏差 - + deflection 偏差 - + Triangulation settings 三角形分割設定 + + + If this is checked, Features will claim their children in the tree view + If this is checked, Features will claim their children in the tree view + OpenSCAD - + Convert Edges to Faces エッジを面に変換 - + Please select 3 objects first まず最初にオブジェクトを3つ選択してください - + Unsupported Function サポートされていない関数です - + Press OK OKを押してください - - Projection Not yet Coded waiting for Peter Li - 投影はまだ実装されていません。Peter Liによる実装を待ってください。 - - - - Press OK - OKを押してください - - - + Add 追加 - + Clear クリア - + as Mesh メッシュとして - + Add OpenSCAD Element OpenSCAD 要素を追加 - + Perform - 演算 + Perform - + Mesh Boolean - Mesh Boolean + メッシュのブール演算 - + Error all shapes must be either 2D or both must be 3D Error all shapes must be either 2D or both must be 3D + + + Unable to explode %s + Unable to explode %s + OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... OpenSCAD 要素を追加 - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary OpenSCADコードを入力してOpenSCADバイナリを実行することでOpenSCAD要素を追加します @@ -243,12 +203,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes カラー形状 - + Color Shapes by validity and type 有効性とタイプによるカラー形状 @@ -256,7 +216,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces エッジを面に変換 @@ -264,12 +224,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements 配置を展開 - + Expand all placements downwards the FeatureTree フィーチャーツリー下のすべての配置を展開 @@ -277,12 +237,12 @@ OpenSCAD_ExplodeGroup - + Explode Group - Explode Group + グループを分解 - + remove fusion, apply placement to children and color randomly remove fusion, apply placement to children and color randomly @@ -290,12 +250,12 @@ OpenSCAD_Hull - + Hull - Hull + 凸包 - + Perform Hull Perform Hull @@ -303,12 +263,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Increase Tolerance Feature - + Create Feature that allows to increase the tolerance Create Feature that allows to increase the tolerance @@ -316,12 +276,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Mesh Boolean... - + Export objects as meshes and use OpenSCAD to perform a boolean operation. Export objects as meshes and use OpenSCAD to perform a boolean operation. @@ -329,25 +289,25 @@ OpenSCAD_Minkowski - + Minkowski ミンコフスキー - + Perform Minkowski - ミンコフスキーを演算 + Perform Minkowski OpenSCAD_RefineShapeFeature - + Refine Shape Feature リファインシェイプフィーチャー - + Create Refine Shape Feature リファインシェイプフィーチャーを作成 @@ -355,12 +315,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children オブジェクトとその子オブジェクトを削除 - + Removes the selected objects and all children that are not referenced from other objects 選択されているオブジェクトと他のオブジェクトから参照されていないその子オブジェクトを全て削除 @@ -368,14 +328,30 @@ OpenSCAD_ReplaceObject - + Replace Object オブジェクトの置換 - + Replace an object in the Feature Tree. Please select old, new and parent object フィーチャーツリー内のオブジェクトを置き換えます、新旧の親オブジェクトを選択してください。 + + Workbech + + + OpenSCAD Part tools + OpenSCAD Part tools + + + + Workbench + + + OpenSCADTools + OpenSCADTools + + diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.qm index 97a0c6b8a..e84405e01 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.ts index 30bc9f0a9..07a8bbd31 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.ts @@ -28,11 +28,6 @@ OpenSCAD import OpenSCAD import - - - If this is checked, Features will claim thier children in the tree view - If this is checked, Features will claim thier children in the tree view - Use ViewProvider in Tree View @@ -109,133 +104,98 @@ Mesh fallback - - Maxium Length - Maximumlengte - - - - MaxLength - MaxLengte - - - - Maximum Length - Maximale lengte - - - - Maximum Area - Maximale oppervlakte - - - - maxArea - maxArea - - - - Local Length - Local Length - - - - localLen - localLen - - - + Deflection Deflectie - + deflection deflectie - + Triangulation settings Triangulation settings + + + If this is checked, Features will claim their children in the tree view + If this is checked, Features will claim their children in the tree view + OpenSCAD - + Convert Edges to Faces Randen omzetten naar vlakken - + Please select 3 objects first Selecteer eerst 3 objecten - + Unsupported Function Niet-ondersteunde functie - + Press OK Druk op OK - - Projection Not yet Coded waiting for Peter Li - Projection Not yet Coded waiting for Peter Li - - - - Press OK - Druk op OK - - - + Add Toevoegen - + Clear Wissen - + as Mesh als gaas - + Add OpenSCAD Element Een OpenSCAD element toevoegen - + Perform Perform - + Mesh Boolean Mesh Boolean - + Error all shapes must be either 2D or both must be 3D Error all shapes must be either 2D or both must be 3D + + + Unable to explode %s + Unable to explode %s + OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... OpenSCAD element toevoegen... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary @@ -243,12 +203,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Vormen inkleuren - + Color Shapes by validity and type Color Shapes by validity and type @@ -256,7 +216,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Randen omzetten naar vlakken @@ -264,12 +224,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Expand Placements - + Expand all placements downwards the FeatureTree Expand all placements downwards the FeatureTree @@ -277,12 +237,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Explode Group - + remove fusion, apply placement to children and color randomly remove fusion, apply placement to children and color randomly @@ -290,12 +250,12 @@ OpenSCAD_Hull - + Hull - Hull + Romp - + Perform Hull Perform Hull @@ -303,12 +263,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Increase Tolerance Feature - + Create Feature that allows to increase the tolerance Create Feature that allows to increase the tolerance @@ -316,12 +276,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Mesh Boolean... - + Export objects as meshes and use OpenSCAD to perform a boolean operation. Export objects as meshes and use OpenSCAD to perform a boolean operation. @@ -329,12 +289,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Perform Minkowski @@ -342,12 +302,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Refine Shape Feature - + Create Refine Shape Feature Create Refine Shape Feature @@ -355,12 +315,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Objecten en hun kinderen verwijderen - + Removes the selected objects and all children that are not referenced from other objects Removes the selected objects and all children that are not referenced from other objects @@ -368,14 +328,30 @@ OpenSCAD_ReplaceObject - + Replace Object Voorwerp vervangen - + Replace an object in the Feature Tree. Please select old, new and parent object Replace an object in the Feature Tree. Please select old, new and parent object + + Workbech + + + OpenSCAD Part tools + OpenSCAD Part tools + + + + Workbench + + + OpenSCADTools + OpenSCADTools + + diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.qm index 19c7966aa..4a6e19365 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.ts index 27fbddf3a..22f47b420 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.ts @@ -28,11 +28,6 @@ OpenSCAD import OpenSCAD import - - - If this is checked, Features will claim thier children in the tree view - If this is checked, Features will claim thier children in the tree view - Use ViewProvider in Tree View @@ -109,146 +104,111 @@ Mesh fallback - - Maxium Length - Maxium Length - - - - MaxLength - MaxLength - - - - Maximum Length - Maximum Length - - - - Maximum Area - Maximum Area - - - - maxArea - maxArea - - - - Local Length - Local Length - - - - localLen - localLen - - - + Deflection Deflection - + deflection deflection - + Triangulation settings Triangulation settings + + + If this is checked, Features will claim their children in the tree view + If this is checked, Features will claim their children in the tree view + OpenSCAD - + Convert Edges to Faces Convert Edges to Faces - + Please select 3 objects first Please select 3 objects first - + Unsupported Function Unsupported Function - + Press OK Press OK - - Projection Not yet Coded waiting for Peter Li - Projection Not yet Coded waiting for Peter Li - - - - Press OK - Press OK - - - + Add Legg til - + Clear Tøm - + as Mesh as Mesh - + Add OpenSCAD Element - Add OpenSCAD Element + Legg til OpenSCAD Element - + Perform Perform - + Mesh Boolean Mesh Boolean - + Error all shapes must be either 2D or both must be 3D Error all shapes must be either 2D or both must be 3D + + + Unable to explode %s + Unable to explode %s + OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... - Add OpenSCAD Element... + Legg til OpenSCAD Element... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary - Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary + Legg til et OpenSCAD-element ved å angi OpenSCAD kode og utføre OpenSCAD fil OpenSCAD_ColorCodeShape - + Color Shapes Color Shapes - + Color Shapes by validity and type Color Shapes by validity and type @@ -256,7 +216,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Convert Edges To Faces @@ -264,12 +224,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Expand Placements - + Expand all placements downwards the FeatureTree Expand all placements downwards the FeatureTree @@ -277,12 +237,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Explode Group - + remove fusion, apply placement to children and color randomly remove fusion, apply placement to children and color randomly @@ -290,12 +250,12 @@ OpenSCAD_Hull - + Hull - Hull + Skrog - + Perform Hull Perform Hull @@ -303,12 +263,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Increase Tolerance Feature - + Create Feature that allows to increase the tolerance Create Feature that allows to increase the tolerance @@ -316,12 +276,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Mesh Boolean... - + Export objects as meshes and use OpenSCAD to perform a boolean operation. Export objects as meshes and use OpenSCAD to perform a boolean operation. @@ -329,12 +289,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Perform Minkowski @@ -342,12 +302,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Refine Shape Feature - + Create Refine Shape Feature Create Refine Shape Feature @@ -355,12 +315,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Remove Objects and their Children - + Removes the selected objects and all children that are not referenced from other objects Removes the selected objects and all children that are not referenced from other objects @@ -368,14 +328,30 @@ OpenSCAD_ReplaceObject - + Replace Object Replace Object - + Replace an object in the Feature Tree. Please select old, new and parent object Replace an object in the Feature Tree. Please select old, new and parent object + + Workbech + + + OpenSCAD Part tools + OpenSCAD Part tools + + + + Workbench + + + OpenSCADTools + OpenSCADTools + + diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pl.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pl.qm index afa593ed2..f79956693 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pl.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pl.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pl.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pl.ts index 4e94bf405..d62c4e577 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pl.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pl.ts @@ -28,11 +28,6 @@ OpenSCAD import Importuj z OpenSCAD - - - If this is checked, Features will claim thier children in the tree view - Jeżeli zaznaczono te opcję, funkcje będą wymagać swoich potomków w widoku drzewa - Use ViewProvider in Tree View @@ -109,133 +104,98 @@ Siatki wycofane - - Maxium Length - Maksymalna długość - - - - MaxLength - MaxDługość - - - - Maximum Length - Maksymalna długość - - - - Maximum Area - Maksymalny obszar - - - - maxArea - MaxObszar - - - - Local Length - Długość lokalna - - - - localLen - localLen - - - + Deflection Odkształcenie - + deflection odkształcenie - + Triangulation settings Ustawienia triangulacji + + + If this is checked, Features will claim their children in the tree view + If this is checked, Features will claim their children in the tree view + OpenSCAD - + Convert Edges to Faces Konwersja krawędzi do lic - + Please select 3 objects first Proszę wybrać najpierw 3 obiekty - + Unsupported Function Funkcja nieobsługiwana - + Press OK Naciśnij przycisk OK - - Projection Not yet Coded waiting for Peter Li - Odwzorowanie jeszcze nie zaprojektowane, oczekiwanie na Peter'a Li - - - - Press OK - Naciśnij przycisk OK - - - + Add Dodaj - + Clear Wyczyść - + as Mesh jako Siatka (Mesh) - + Add OpenSCAD Element Dodaj element OpenSCAD - + Perform Perform - + Mesh Boolean Mesh Boolean - + Error all shapes must be either 2D or both must be 3D Error all shapes must be either 2D or both must be 3D + + + Unable to explode %s + Unable to explode %s + OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Dodaj element OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Dodaj element OpenSCAD wprowadzając i wykonując jego kod @@ -243,12 +203,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Kolor kształtów - + Color Shapes by validity and type Kolor kształtów poprzez ważność i typ @@ -256,7 +216,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Konwersja krawędzi do obszarów @@ -264,12 +224,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Rozwiń położenia - + Expand all placements downwards the FeatureTree Rozwiń wszystkie miejsca docelowe w dół drzewa funkcji @@ -277,12 +237,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Explode Group - + remove fusion, apply placement to children and color randomly remove fusion, apply placement to children and color randomly @@ -290,12 +250,12 @@ OpenSCAD_Hull - + Hull - Hull + Powłoka - + Perform Hull Perform Hull @@ -303,12 +263,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Increase Tolerance Feature - + Create Feature that allows to increase the tolerance Create Feature that allows to increase the tolerance @@ -316,12 +276,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Mesh Boolean... - + Export objects as meshes and use OpenSCAD to perform a boolean operation. Export objects as meshes and use OpenSCAD to perform a boolean operation. @@ -329,12 +289,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Perform Minkowski @@ -342,12 +302,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Udoskonalenie funkcji kształtu - + Create Refine Shape Feature Stwórz udoskonaloną funkcje kształtu @@ -355,12 +315,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Usuń obiekt wraz z jego potomkami - + Removes the selected objects and all children that are not referenced from other objects Usuwa wybrane obiekty wraz ze wszystkimi potomkami, do których nie odnoszą się inne obiekty @@ -368,14 +328,30 @@ OpenSCAD_ReplaceObject - + Replace Object Zamień obiekt - + Replace an object in the Feature Tree. Please select old, new and parent object Zamień obiekt w drzewie funkcji. Wybierz obiekt - stary, nowy i nadrzędny + + Workbech + + + OpenSCAD Part tools + OpenSCAD Part tools + + + + Workbench + + + OpenSCADTools + OpenSCADTools + + diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.qm index 054e0f386..64242881a 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.ts index 5b8d03b56..70e806513 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.ts @@ -28,11 +28,6 @@ OpenSCAD import importação OpenSCAD - - - If this is checked, Features will claim thier children in the tree view - Se esta for marcada, objetos vão agrupar seus descendentes na árvore - Use ViewProvider in Tree View @@ -109,133 +104,98 @@ Malha de socorro - - Maxium Length - Comprimento máximo - - - - MaxLength - MaxLength - - - - Maximum Length - Comprimento máximo - - - - Maximum Area - Área máxima - - - - maxArea - maxArea - - - - Local Length - Comprimento local - - - - localLen - localLen - - - + Deflection Deflexão - + deflection deflexão - + Triangulation settings Configurações de triangulação + + + If this is checked, Features will claim their children in the tree view + Se esta for marcada, objetos vão agrupar seus descendentes na árvore + OpenSCAD - + Convert Edges to Faces Converter arestas em faces - + Please select 3 objects first Por favor, selecione 3 objetos - + Unsupported Function Função não suportada - + Press OK Pressione OK - - Projection Not yet Coded waiting for Peter Li - Projeção ainda não codificada, esperando por Peter Li - - - - Press OK - Pressione OK - - - + Add Adicionar - + Clear Limpar - + as Mesh como malha - + Add OpenSCAD Element Adicionar um elemento OpenSCAD - + Perform Executar - + Mesh Boolean - Booleana de malha + Booliana de malha - + Error all shapes must be either 2D or both must be 3D Erro: todas as formas devem ser 2D ou todas devem ser 3D + + + Unable to explode %s + Não é possível explodir %s + OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Adicionar um elemento OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Adicionar um elemento OpenSCAD inserindo código OpenSCAD e executando o binário de OpenSCAD @@ -243,12 +203,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Colorir formas - + Color Shapes by validity and type Colorir as formas pelo tipo e validade @@ -256,7 +216,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Converter arestas em faces @@ -264,12 +224,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Expandir placements - + Expand all placements downwards the FeatureTree Expandir todos os placements para baixo na árvore @@ -277,64 +237,64 @@ OpenSCAD_ExplodeGroup - + Explode Group Explodir grupo - + remove fusion, apply placement to children and color randomly - remover a fusão, aplicar localizador às crianças e cor aleatoriamente + remover a fusão, aplicar localizador aos descendentes e cor aleatoriamente OpenSCAD_Hull - + Hull Casco - + Perform Hull - Executar o casco + Executar um casco OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Aumento de tolerância - + Create Feature that allows to increase the tolerance - Criar um objeto que permite aumentar a tolerância + Cria um objeto que permite aumentar a tolerância OpenSCAD_MeshBoolean - + Mesh Boolean... - Booleana de malha... + Booliana de malha... - + Export objects as meshes and use OpenSCAD to perform a boolean operation. - Exportar objetos como malhas e usar OpenSCAD para executar uma operação booleana. + Exportar objetos como malhas e usar OpenSCAD para executar uma operação booliana. OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Executar Minkowski @@ -342,12 +302,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Refinamento de forma - + Create Refine Shape Feature Criar um objeto de refinamento de forma @@ -355,12 +315,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Remover objetos e seus descendentes - + Removes the selected objects and all children that are not referenced from other objects Remove os objetos selecionados e todos os seus descendentes que não são referenciados por outros objetos @@ -368,14 +328,30 @@ OpenSCAD_ReplaceObject - + Replace Object Substituir um objeto - + Replace an object in the Feature Tree. Please select old, new and parent object Substituir um objeto na árvore. Por favor, selecione o velho, o novo e objeto pai + + Workbech + + + OpenSCAD Part tools + Ferramentas de peça OpenSCAD + + + + Workbench + + + OpenSCADTools + OpenSCADTools + + diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.qm index cc024428c..4269627fa 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.ts index 85245f8ab..3e4080c50 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.ts @@ -28,35 +28,30 @@ OpenSCAD import Importar OpenSCAD - - - If this is checked, Features will claim thier children in the tree view - If this is checked, Features will claim thier children in the tree view - Use ViewProvider in Tree View - Use ViewProvider in Tree View + Usar o ViewProvider na vista de árvore If this is checked, Multmatrix Object will be Parametric - If this is checked, Multmatrix Object will be Parametric + Se marcado, os objetos Multimatrix serão paramétricos Use Multmatrix Feature - Use Multmatrix Feature + Usar Multmatrix The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit - The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit + O número máximo de faces de um polígono, prisma ou tronco. Se fn é superior a este valor, o objeto é considerado uma circular. Definir como 0 para sem limite Maximum number of faces for polygons (fn) - Maximum number of faces for polygons (fn) + Número máximo de faces de polígonos (fn) @@ -109,167 +104,132 @@ Mesh fallback - - Maxium Length - Comprimento Máximo - - - - MaxLength - Comprimento Máximo - - - - Maximum Length - Comprimento Máximo - - - - Maximum Area - Área Máxima - - - - maxArea - Área Máxima - - - - Local Length - Comprimento Local - - - - localLen - Comprimento Local - - - + Deflection Deflexão - + deflection deflexão - + Triangulation settings Definições de Triangulação + + + If this is checked, Features will claim their children in the tree view + If this is checked, Features will claim their children in the tree view + OpenSCAD - + Convert Edges to Faces Converter Arestas para Faces - + Please select 3 objects first Por favor, selecione primeiro 3 objetos - + Unsupported Function Função não Suportada - + Press OK Pressione OK - - Projection Not yet Coded waiting for Peter Li - Projection Not yet Coded waiting for Peter Li - - - - Press OK - Pressione OK - - - + Add Adicionar - + Clear Limpar - + as Mesh - as Mesh + como malha (mesh) - + Add OpenSCAD Element - Add OpenSCAD Element + Adicionar elemento OpenSCAD - + Perform - Perform + Executar - + Mesh Boolean Mesh Boolean - + Error all shapes must be either 2D or both must be 3D Error all shapes must be either 2D or both must be 3D + + + Unable to explode %s + Unable to explode %s + OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... - Add OpenSCAD Element... + Adicionar elemento OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary - Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary + Adicionar um elemento de OpenSCAD inserindo código OpenSCAD e executando o aplicativo OpenSCAD OpenSCAD_ColorCodeShape - + Color Shapes - Color Shapes + Formas de cor - + Color Shapes by validity and type - Color Shapes by validity and type + Formas de cor pela validade e tipo OpenSCAD_Edgestofaces - + Convert Edges To Faces - Convert Edges To Faces + Converter arestas em faces OpenSCAD_ExpandPlacements - + Expand Placements Expand Placements - + Expand all placements downwards the FeatureTree Expand all placements downwards the FeatureTree @@ -277,12 +237,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Explode Group - + remove fusion, apply placement to children and color randomly remove fusion, apply placement to children and color randomly @@ -290,12 +250,12 @@ OpenSCAD_Hull - + Hull Hull - + Perform Hull Perform Hull @@ -303,12 +263,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Increase Tolerance Feature - + Create Feature that allows to increase the tolerance Create Feature that allows to increase the tolerance @@ -316,12 +276,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Mesh Boolean... - + Export objects as meshes and use OpenSCAD to perform a boolean operation. Export objects as meshes and use OpenSCAD to perform a boolean operation. @@ -329,12 +289,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Perform Minkowski @@ -342,12 +302,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Refine Shape Feature - + Create Refine Shape Feature Create Refine Shape Feature @@ -355,27 +315,43 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children - Remove Objects and their Children + Remover objetos e seus dependentes - + Removes the selected objects and all children that are not referenced from other objects - Removes the selected objects and all children that are not referenced from other objects + Remove os objetos selecionados e todos os dependentes que não são referenciadas por outros objetos OpenSCAD_ReplaceObject - + Replace Object - Replace Object + Substituir objeto - + Replace an object in the Feature Tree. Please select old, new and parent object - Replace an object in the Feature Tree. Please select old, new and parent object + Substitui um objeto na árvore de recursos. Por favor selecione o anterior, novo e objeto origem + + + + Workbech + + + OpenSCAD Part tools + OpenSCAD Part tools + + + + Workbench + + + OpenSCADTools + OpenSCADTools diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ro.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ro.qm index 04cb9630f..2ac776a28 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ro.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ro.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ro.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ro.ts index fa23eb645..1a5970683 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ro.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ro.ts @@ -28,11 +28,6 @@ OpenSCAD import Import OpenSCAD - - - If this is checked, Features will claim thier children in the tree view - Dacă această casuţă este bifată, componentele îşi vor însuşii copii în vizualizarea arbore - Use ViewProvider in Tree View @@ -109,133 +104,98 @@ Retea de rezerva - - Maxium Length - Lungime maxima - - - - MaxLength - MaxLength - - - - Maximum Length - Lungime maxima - - - - Maximum Area - Suprafata maxima - - - - maxArea - maxArea - - - - Local Length - Lungimea locala - - - - localLen - localLen - - - + Deflection Deformarea - + deflection deformarea - + Triangulation settings Setari pentru triangulatie + + + If this is checked, Features will claim their children in the tree view + Dacă această casuţă este bifată, componentele îşi vor însuşii copii în vizualizarea arbore + OpenSCAD - + Convert Edges to Faces Convertiti marginile in fete - + Please select 3 objects first Selectati mai intai 3 obiecte - + Unsupported Function Functia nu este suportata - + Press OK Apasati Ok - - Projection Not yet Coded waiting for Peter Li - Proiectia il asteapta pe Petrea lu' Li - - - - Press OK - Apasati Ok - - - + Add Adaugă - + Clear Eliberează - + as Mesh o retea - + Add OpenSCAD Element Adauga element OpenSCAD - + Perform - Perform + Efectuează - + Mesh Boolean Mesh Boolean - + Error all shapes must be either 2D or both must be 3D Error all shapes must be either 2D or both must be 3D + + + Unable to explode %s + Nu se poate exploda %s + OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Adauga element OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Adauga u element OpenSCAD prin introducerea unui cod OpenSCAD si executarea codului binar @@ -243,12 +203,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Forme de culoare - + Color Shapes by validity and type Forme de culoare dupa validitate si tip @@ -256,7 +216,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Conversie margini in fete @@ -264,12 +224,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Amplasamente expandate - + Expand all placements downwards the FeatureTree Extinde toate amplasamentele mai jos de FeatureTree @@ -277,12 +237,12 @@ OpenSCAD_ExplodeGroup - + Explode Group - Explode Group + Explodare grup - + remove fusion, apply placement to children and color randomly remove fusion, apply placement to children and color randomly @@ -290,38 +250,38 @@ OpenSCAD_Hull - + Hull - Hull + carenă - + Perform Hull - Perform Hull + Efectuează Hull OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature - Increase Tolerance Feature + Crește funcția toleranței - + Create Feature that allows to increase the tolerance - Create Feature that allows to increase the tolerance + Creează o funcție care permite creșterea toleranței OpenSCAD_MeshBoolean - + Mesh Boolean... Mesh Boolean... - + Export objects as meshes and use OpenSCAD to perform a boolean operation. Export objects as meshes and use OpenSCAD to perform a boolean operation. @@ -329,25 +289,25 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski - Perform Minkowski + Efectuează Minkowski OpenSCAD_RefineShapeFeature - + Refine Shape Feature Rafineaza caracteristica de forma - + Create Refine Shape Feature Creaza rafinament de forma @@ -355,12 +315,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Elimina obiectele si copii lor - + Removes the selected objects and all children that are not referenced from other objects Elimina obiectele selectate si toti copiii care nu sunt referentiati de alte obiecte @@ -368,14 +328,30 @@ OpenSCAD_ReplaceObject - + Replace Object Inlocuieste obiectul - + Replace an object in the Feature Tree. Please select old, new and parent object Inlocuieste un obiect in FeatureTree. Selectati obiectul vechi, cel nou si obiectul parinte + + Workbech + + + OpenSCAD Part tools + OpenSCAD Part tools + + + + Workbench + + + OpenSCADTools + Unelte OpenSCAD + + diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ru.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ru.qm index 271f515b4..515d273ba 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ru.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ru.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ru.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ru.ts index ba43f5912..9a5467870 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ru.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ru.ts @@ -28,11 +28,6 @@ OpenSCAD import Импорт OpenSCAD - - - If this is checked, Features will claim thier children in the tree view - Если этот флажок установлен, Функционал будет представлен в виде дерева - Use ViewProvider in Tree View @@ -109,133 +104,98 @@ Отмена сетки - - Maxium Length - Максимальная длина - - - - MaxLength - Максимальная длина - - - - Maximum Length - Максимальная длина - - - - Maximum Area - Максимальная площадь - - - - maxArea - максимальная область - - - - Local Length - Текущая длина - - - - localLen - текущая длина - - - + Deflection Прогиб - + deflection прогиб - + Triangulation settings Параметры триангуляции + + + If this is checked, Features will claim their children in the tree view + If this is checked, Features will claim their children in the tree view + OpenSCAD - + Convert Edges to Faces Преобразовать рёбра в грани - + Please select 3 objects first Сначала необходимо выбрать 3 объекта - + Unsupported Function Неподдерживаемая функция - + Press OK Нажмите кнопку OK - - Projection Not yet Coded waiting for Peter Li - Ещё не доработано, ждём Питера Ли - - - - Press OK - Нажмите кнопку OK - - - + Add Добавить - + Clear Очистить - + as Mesh как Полигональная сетка - + Add OpenSCAD Element Добавка элемента OpenSCAD - + Perform Perform - + Mesh Boolean Mesh Boolean - + Error all shapes must be either 2D or both must be 3D Error all shapes must be either 2D or both must be 3D + + + Unable to explode %s + Unable to explode %s + OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Добавить элемент OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Добавить элемент OpenSCAD, введя двоичный код и выполнив его @@ -243,12 +203,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Выделение цветом - + Color Shapes by validity and type Цвета Фигур по действию и типу @@ -256,7 +216,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Преобразовать грани в поверхности @@ -264,12 +224,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Развернуть - + Expand all placements downwards the FeatureTree Развернуть вниз Функциональное дерево @@ -277,12 +237,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Explode Group - + remove fusion, apply placement to children and color randomly remove fusion, apply placement to children and color randomly @@ -290,12 +250,12 @@ OpenSCAD_Hull - + Hull - Hull + Корпус - + Perform Hull Perform Hull @@ -303,12 +263,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Increase Tolerance Feature - + Create Feature that allows to increase the tolerance Create Feature that allows to increase the tolerance @@ -316,12 +276,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Mesh Boolean... - + Export objects as meshes and use OpenSCAD to perform a boolean operation. Export objects as meshes and use OpenSCAD to perform a boolean operation. @@ -329,12 +289,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Perform Minkowski @@ -342,12 +302,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Улучшить свойство фигуры - + Create Refine Shape Feature Задать улучшения свойств фигуры @@ -355,12 +315,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Удалить объекты вместе с их потомками - + Removes the selected objects and all children that are not referenced from other objects Удаляет в выбранных объектах и все дочерние, на которых нет ссылок из других объектов @@ -368,14 +328,30 @@ OpenSCAD_ReplaceObject - + Replace Object Заменить объект - + Replace an object in the Feature Tree. Please select old, new and parent object Заменить объект в Функциональном дереве. Выберите, пожалуйста, старые, новые, родительский объект + + Workbech + + + OpenSCAD Part tools + OpenSCAD Part tools + + + + Workbench + + + OpenSCADTools + OpenSCADTools + + diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sr.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sr.qm new file mode 100644 index 000000000..41ff8c85f Binary files /dev/null and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sr.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sr.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sr.ts new file mode 100644 index 000000000..c2281c09c --- /dev/null +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sr.ts @@ -0,0 +1,357 @@ + + + + + Gui::Dialog::DlgSettingsOpenSCAD + + + General settings + Општа подешавања + + + + General OpenSCAD Settings + Основне OpenSCAD Поставке + + + + OpenSCAD executable + OpenSCAD извршна датотека + + + + The path to the OpenSCAD executeable + Путања до OpenSCAD извршне датотеке + + + + OpenSCAD import + OpenSCAD увоз + + + + Use ViewProvider in Tree View + Кориcти ViewProvider у приказу cтабла + + + + If this is checked, Multmatrix Object will be Parametric + Ако је означено, Мултиматрикc Објекат ће бити параметарcки + + + + Use Multmatrix Feature + Use Multmatrix Feature + + + + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit + + + + Maximum number of faces for polygons (fn) + Maximum number of faces for polygons (fn) + + + + OpenSCAD export + OpenSCAD извоз + + + + maximum fragment size + макcимална величина фрагмената + + + + minimum angle for a fragment + минимални угао фрагмента + + + + angular (fa) + угаони (fa) + + + + ° + ° + + + + minimum size of a fragment + минимална величина фрагмента + + + + size (fs) + величина (fs) + + + + mm + мм + + + + convexity + конвекcноcт + + + + Mesh fallback + Mesh fallback + + + + Deflection + Дефлекcија + + + + deflection + дефлекcија + + + + Triangulation settings + Подешавања триангулације + + + + If this is checked, Features will claim their children in the tree view + If this is checked, Features will claim their children in the tree view + + + + OpenSCAD + + + Convert Edges to Faces + Претвори Рубове у Површи + + + + Please select 3 objects first + Молимо, прво одаберите 3 објекта + + + + Unsupported Function + Неподржана функција + + + + Press OK + Притисните OK + + + + Add + Додај + + + + Clear + Обриши + + + + as Mesh + као Мрежа + + + + Add OpenSCAD Element + Додај OpenSCAD Елемент + + + + Perform + Извршити + + + + Mesh Boolean + Булова cа Мрежом + + + + Error all shapes must be either 2D or both must be 3D + Грешка,cви облици морају бити 2D,или оба морају бити 3D + + + + Unable to explode %s + Unable to explode %s + + + + OpenSCAD_AddOpenSCADElement + + + Add OpenSCAD Element... + Отвори OpenSCAD елемент... + + + + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary + Додај OpenSCAD елемент уношењем OpenSCAD кода и покретањем OpenSCAD бинарне датотеке + + + + OpenSCAD_ColorCodeShape + + + Color Shapes + Обоји Облике + + + + Color Shapes by validity and type + Color Shapes by validity and type + + + + OpenSCAD_Edgestofaces + + + Convert Edges To Faces + Претвори Рубове у Површи + + + + OpenSCAD_ExpandPlacements + + + Expand Placements + Expand Placements + + + + Expand all placements downwards the FeatureTree + Expand all placements downwards the FeatureTree + + + + OpenSCAD_ExplodeGroup + + + Explode Group + Explode Group + + + + remove fusion, apply placement to children and color randomly + remove fusion, apply placement to children and color randomly + + + + OpenSCAD_Hull + + + Hull + Hull + + + + Perform Hull + Perform Hull + + + + OpenSCAD_IncreaseToleranceFeature + + + Increase Tolerance Feature + Increase Tolerance Feature + + + + Create Feature that allows to increase the tolerance + Create Feature that allows to increase the tolerance + + + + OpenSCAD_MeshBoolean + + + Mesh Boolean... + Mesh Boolean... + + + + Export objects as meshes and use OpenSCAD to perform a boolean operation. + Export objects as meshes and use OpenSCAD to perform a boolean operation. + + + + OpenSCAD_Minkowski + + + Minkowski + Minkowski + + + + Perform Minkowski + Perform Minkowski + + + + OpenSCAD_RefineShapeFeature + + + Refine Shape Feature + Refine Shape Feature + + + + Create Refine Shape Feature + Create Refine Shape Feature + + + + OpenSCAD_RemoveSubtree + + + Remove Objects and their Children + Remove Objects and their Children + + + + Removes the selected objects and all children that are not referenced from other objects + Removes the selected objects and all children that are not referenced from other objects + + + + OpenSCAD_ReplaceObject + + + Replace Object + Replace Object + + + + Replace an object in the Feature Tree. Please select old, new and parent object + Replace an object in the Feature Tree. Please select old, new and parent object + + + + Workbech + + + OpenSCAD Part tools + OpenSCAD Part tools + + + + Workbench + + + OpenSCADTools + OpenSCADTools + + + diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sv-SE.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sv-SE.qm index 5da59f8f3..8a1bb1eaf 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sv-SE.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sv-SE.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sv-SE.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sv-SE.ts index 3b0e7f23c..b9bf6c95c 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sv-SE.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sv-SE.ts @@ -28,11 +28,6 @@ OpenSCAD import OpenSCAD import - - - If this is checked, Features will claim thier children in the tree view - Om detta är markerat, så kommer föremål att hävda sina barn i trädvyn - Use ViewProvider in Tree View @@ -109,133 +104,98 @@ Mesh fallback - - Maxium Length - Maximal längd - - - - MaxLength - MaxLength - - - - Maximum Length - Maximal längd - - - - Maximum Area - Maximal area - - - - maxArea - maxArea - - - - Local Length - Local Length - - - - localLen - localLen - - - + Deflection Deflection - + deflection deflection - + Triangulation settings Triangulation settings + + + If this is checked, Features will claim their children in the tree view + If this is checked, Features will claim their children in the tree view + OpenSCAD - + Convert Edges to Faces Convert Edges to Faces - + Please select 3 objects first Please select 3 objects first - + Unsupported Function Unsupported Function - + Press OK Tryck OK - - Projection Not yet Coded waiting for Peter Li - Projection Not yet Coded waiting for Peter Li - - - - Press OK - Tryck OK - - - + Add Lägg till - + Clear Rensa - + as Mesh as Mesh - + Add OpenSCAD Element Add OpenSCAD Element - + Perform Perform - + Mesh Boolean Mesh Boolean - + Error all shapes must be either 2D or both must be 3D Error all shapes must be either 2D or both must be 3D + + + Unable to explode %s + Unable to explode %s + OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Add OpenSCAD Element... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary @@ -243,12 +203,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Color Shapes - + Color Shapes by validity and type Color Shapes by validity and type @@ -256,7 +216,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Convert Edges To Faces @@ -264,12 +224,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Expand Placements - + Expand all placements downwards the FeatureTree Expand all placements downwards the FeatureTree @@ -277,12 +237,12 @@ OpenSCAD_ExplodeGroup - + Explode Group - Explodera grupp + Explode Group - + remove fusion, apply placement to children and color randomly remove fusion, apply placement to children and color randomly @@ -290,12 +250,12 @@ OpenSCAD_Hull - + Hull Hull - + Perform Hull Perform Hull @@ -303,12 +263,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Increase Tolerance Feature - + Create Feature that allows to increase the tolerance Create Feature that allows to increase the tolerance @@ -316,12 +276,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Mesh Boolean... - + Export objects as meshes and use OpenSCAD to perform a boolean operation. Export objects as meshes and use OpenSCAD to perform a boolean operation. @@ -329,12 +289,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Perform Minkowski @@ -342,12 +302,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Refine Shape Feature - + Create Refine Shape Feature Create Refine Shape Feature @@ -355,12 +315,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Remove Objects and their Children - + Removes the selected objects and all children that are not referenced from other objects Removes the selected objects and all children that are not referenced from other objects @@ -368,14 +328,30 @@ OpenSCAD_ReplaceObject - + Replace Object Ersätt objekt - + Replace an object in the Feature Tree. Please select old, new and parent object Replace an object in the Feature Tree. Please select old, new and parent object + + Workbech + + + OpenSCAD Part tools + OpenSCAD Part tools + + + + Workbench + + + OpenSCADTools + OpenSCADTools + + diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.qm index 1cb5d0b74..f1dc07818 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.ts index 93998dd7d..eaa1ee19e 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.ts @@ -28,11 +28,6 @@ OpenSCAD import OpenSCAD імпорт - - - If this is checked, Features will claim thier children in the tree view - Якщо це вибрано, то властивості будуть надаватися своїм дітям у дереві перегляду - Use ViewProvider in Tree View @@ -109,133 +104,98 @@ Mesh fallback - - Maxium Length - Максимальна довжина - - - - MaxLength - МаксДовжина - - - - Maximum Length - Максимальна довжина - - - - Maximum Area - Максимальна площа - - - - maxArea - максПлоща - - - - Local Length - Локальна довжина - - - - localLen - локалДовжина - - - + Deflection Відхилення - + deflection відхилення - + Triangulation settings Налаштування тріангуляції + + + If this is checked, Features will claim their children in the tree view + If this is checked, Features will claim their children in the tree view + OpenSCAD - + Convert Edges to Faces - Перетворити Краї в Грані + Перетворити ребра в грані - + Please select 3 objects first Будь ласка, оберіть спочатку 3 об'єкти - + Unsupported Function Непідтримувані функції - + Press OK Натисніть OK - - Projection Not yet Coded waiting for Peter Li - Projection Not yet Coded waiting for Peter Li - - - - Press OK - Натисніть OK - - - + Add Додати - + Clear Очистити - + as Mesh - as Mesh + як сітку - + Add OpenSCAD Element Додати елемент OpenSCAD - + Perform Perform - + Mesh Boolean Mesh Boolean - + Error all shapes must be either 2D or both must be 3D Error all shapes must be either 2D or both must be 3D + + + Unable to explode %s + Unable to explode %s + OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Додати елемент OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Додати елемент OpenSCAD, ввівши код OpenSCAD і запустивши OpenSCAD @@ -243,12 +203,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Колір фігур - + Color Shapes by validity and type Колір фігури залежно від терміну дії та типу @@ -256,20 +216,20 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces - Перетворити Краї в Грані + Перетворити ребра в грані OpenSCAD_ExpandPlacements - + Expand Placements Розгорнути місця розташування - + Expand all placements downwards the FeatureTree Розгорнути всі місця розташування вниз на FeatureTree @@ -277,12 +237,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Explode Group - + remove fusion, apply placement to children and color randomly remove fusion, apply placement to children and color randomly @@ -290,12 +250,12 @@ OpenSCAD_Hull - + Hull Hull - + Perform Hull Perform Hull @@ -303,12 +263,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Increase Tolerance Feature - + Create Feature that allows to increase the tolerance Create Feature that allows to increase the tolerance @@ -316,12 +276,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Mesh Boolean... - + Export objects as meshes and use OpenSCAD to perform a boolean operation. Export objects as meshes and use OpenSCAD to perform a boolean operation. @@ -329,12 +289,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Perform Minkowski @@ -342,12 +302,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Refine Shape Feature - + Create Refine Shape Feature Create Refine Shape Feature @@ -355,12 +315,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Видалити об'єкти і їхніх нащадків - + Removes the selected objects and all children that are not referenced from other objects Removes the selected objects and all children that are not referenced from other objects @@ -368,14 +328,30 @@ OpenSCAD_ReplaceObject - + Replace Object Замінити об'єкт - + Replace an object in the Feature Tree. Please select old, new and parent object Replace an object in the Feature Tree. Please select old, new and parent object + + Workbech + + + OpenSCAD Part tools + OpenSCAD Part tools + + + + Workbench + + + OpenSCADTools + OpenSCADTools + + diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-CN.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-CN.qm index 422af8a9a..1a71d2eba 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-CN.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-CN.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-CN.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-CN.ts index 100e07789..a12159262 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-CN.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-CN.ts @@ -28,11 +28,6 @@ OpenSCAD import OpenSCAD导入 - - - If this is checked, Features will claim thier children in the tree view - 选中此项则在树结构图中显示特征继承关系 - Use ViewProvider in Tree View @@ -109,133 +104,98 @@ Mesh fallback - - Maxium Length - 最大长度 - - - - MaxLength - 最大长度 - - - - Maximum Length - 最大长度 - - - - Maximum Area - 最大面积 - - - - maxArea - 最大面积 - - - - Local Length - 本地长度 - - - - localLen - 本地长度 - - - + Deflection 挠度 - + deflection 挠度 - + Triangulation settings 三角剖分设置 + + + If this is checked, Features will claim their children in the tree view + If this is checked, Features will claim their children in the tree view + OpenSCAD - + Convert Edges to Faces 转换边缘为面 - + Please select 3 objects first 请先选择三个对象 - + Unsupported Function 不支持的功能 - + Press OK 按确定 - - Projection Not yet Coded waiting for Peter Li - 投影函数尚等待李Peter编码中 - - - - Press OK - 按确定 - - - + Add 添加 - + Clear 清除 - + as Mesh 作为网格 - + Add OpenSCAD Element 添加OpenSCAD元素 - + Perform Perform - + Mesh Boolean Mesh Boolean - + Error all shapes must be either 2D or both must be 3D Error all shapes must be either 2D or both must be 3D + + + Unable to explode %s + Unable to explode %s + OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... 添加OpenSCAD元素... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary 通过输入OpenSCAD代码和执行OpenSCAD程序添加OpenSCAD元素 @@ -243,12 +203,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes 形体着色 - + Color Shapes by validity and type 按有效性和类型给形体着色 @@ -256,7 +216,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces 转换边缘为面 @@ -264,12 +224,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Expand Placements - + Expand all placements downwards the FeatureTree Expand all placements downwards the FeatureTree @@ -277,12 +237,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Explode Group - + remove fusion, apply placement to children and color randomly remove fusion, apply placement to children and color randomly @@ -290,12 +250,12 @@ OpenSCAD_Hull - + Hull Hull - + Perform Hull Perform Hull @@ -303,12 +263,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Increase Tolerance Feature - + Create Feature that allows to increase the tolerance Create Feature that allows to increase the tolerance @@ -316,12 +276,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Mesh Boolean... - + Export objects as meshes and use OpenSCAD to perform a boolean operation. Export objects as meshes and use OpenSCAD to perform a boolean operation. @@ -329,12 +289,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Perform Minkowski @@ -342,12 +302,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature 细化形体特征 - + Create Refine Shape Feature 创建细化形体特征 @@ -355,12 +315,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children 删除对象及其子对象 - + Removes the selected objects and all children that are not referenced from other objects 移除所有选择的对象及其子对象 @@ -368,14 +328,30 @@ OpenSCAD_ReplaceObject - + Replace Object 替换对象 - + Replace an object in the Feature Tree. Please select old, new and parent object 替换特征树中的对象.请选择原始对象、新对象和父节点对象 + + Workbech + + + OpenSCAD Part tools + OpenSCAD Part tools + + + + Workbench + + + OpenSCADTools + OpenSCADTools + + diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-TW.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-TW.qm index 1f4b1226c..5ae31fe8d 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-TW.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-TW.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-TW.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-TW.ts index 12c63b9dd..badcce0ea 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-TW.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-TW.ts @@ -28,11 +28,6 @@ OpenSCAD import 匯入OpenSCAD - - - If this is checked, Features will claim thier children in the tree view - 若已確認,將於樹枝圖納入其子項 - Use ViewProvider in Tree View @@ -109,133 +104,98 @@ 網格退縮 - - Maxium Length - 最大長度 - - - - MaxLength - 最大長度 - - - - Maximum Length - 最大長度 - - - - Maximum Area - 最大面積 - - - - maxArea - 最大面積 - - - - Local Length - 區域長度 - - - - localLen - 區域長度 - - - + Deflection 偏斜 - + deflection 偏斜 - + Triangulation settings 三角測量設定 + + + If this is checked, Features will claim their children in the tree view + If this is checked, Features will claim their children in the tree view + OpenSCAD - + Convert Edges to Faces 轉換邊為面 - + Please select 3 objects first 請先選擇3個物件 - + Unsupported Function 此功能未支援 - + Press OK 按確定 - - Projection Not yet Coded waiting for Peter Li - 投影功能尚待Peter Li撰寫 - - - - Press OK - 按確定 - - - + Add 新增 - + Clear 清除 - + as Mesh 當作網格 - + Add OpenSCAD Element 加入OpenSCAD元素 - + Perform - 執行 + Perform - + Mesh Boolean - 網格布林值 + Mesh Boolean - + Error all shapes must be either 2D or both must be 3D - 錯誤,所有的造型必須有一個是2D或兩者皆是3D + Error all shapes must be either 2D or both must be 3D + + + + Unable to explode %s + Unable to explode %s OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... 加入OpenSCAD元素... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary 藉由輸入OpenSCAD語言並執行OpenSCAD程式加入OpenSCAD元素 @@ -243,12 +203,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes 對造型上色 - + Color Shapes by validity and type 依有效性及類型對造型上色 @@ -256,7 +216,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces 轉換邊緣為面 @@ -264,12 +224,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements 擴大配置 - + Expand all placements downwards the FeatureTree 擴大功能樹下方配置 @@ -277,77 +237,77 @@ OpenSCAD_ExplodeGroup - + Explode Group - 分離群組 + Explode Group - + remove fusion, apply placement to children and color randomly - 移除合併,並任意提供子物件定位及色彩配置 + remove fusion, apply placement to children and color randomly OpenSCAD_Hull - + Hull 殼體 - + Perform Hull - 執行殼體 + Perform Hull OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature - 增加容忍功能 + Increase Tolerance Feature - + Create Feature that allows to increase the tolerance - 建立允許增加公差的功能 + Create Feature that allows to increase the tolerance OpenSCAD_MeshBoolean - + Mesh Boolean... - 網格布林值... + Mesh Boolean... - + Export objects as meshes and use OpenSCAD to perform a boolean operation. - 網格型式匯出物件並使用OpenSCAD執行布林運算 + Export objects as meshes and use OpenSCAD to perform a boolean operation. OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski - 執行Minkowski + Perform Minkowski OpenSCAD_RefineShapeFeature - + Refine Shape Feature 調整造型功能 - + Create Refine Shape Feature 建立調整造型功能 @@ -355,12 +315,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children 移除物件及其子物件 - + Removes the selected objects and all children that are not referenced from other objects 移除所選物件及其所有未被其他物件所參考之子物件 @@ -368,14 +328,30 @@ OpenSCAD_ReplaceObject - + Replace Object 替換物件 - + Replace an object in the Feature Tree. Please select old, new and parent object 於功能樹中置換物件,請選擇舊,新及其母物件 + + Workbech + + + OpenSCAD Part tools + OpenSCAD Part tools + + + + Workbench + + + OpenSCADTools + OpenSCADTools + + diff --git a/src/Mod/Part/Gui/Resources/Part.qrc b/src/Mod/Part/Gui/Resources/Part.qrc index cf6564cae..2d9c68ac0 100644 --- a/src/Mod/Part/Gui/Resources/Part.qrc +++ b/src/Mod/Part/Gui/Resources/Part.qrc @@ -82,5 +82,6 @@ translations/Part_ro.qm translations/Part_hu.qm translations/Part_pt-PT.qm + translations/Part_sr.qm diff --git a/src/Mod/Part/Gui/Resources/translations/Part_af.qm b/src/Mod/Part/Gui/Resources/translations/Part_af.qm index 78ba67a59..e6890dfa7 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_af.qm and b/src/Mod/Part/Gui/Resources/translations/Part_af.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_af.ts b/src/Mod/Part/Gui/Resources/translations/Part_af.ts index 0e9886652..d83015507 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_af.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_af.ts @@ -1,3643 +1,3639 @@ - + BlockDefinition - - Block definition - Blokbeskrywing + + Block definition + Blokbeskrywing - - First limit - Eerste beperking + + First limit + Eerste beperking - - - Type: - Soort: + + + Type: + Soort: - - - mm - mm + + + mm + mm - - - Length: - Lengte: + + + Length: + Lengte: - - - Dimension - Dimensie + + + Dimension + Dimensie - - - Up to next - Op na die volgende + + + Up to next + Op na die volgende - - - Up to last - Op na die laaste + + + Up to last + Op na die laaste - - - Up to plane - Op na die tekenvlak + + + Up to plane + Op na die tekenvlak - - - Up to face - Op na die voorwerpvlak + + + Up to face + Op na die voorwerpvlak - - - Limit: - Beperking: + + + Limit: + Beperking: - - - - - No selection - Geen keuse + + + + + No selection + Geen keuse - - Profile - Profiel + + Profile + Profiel - - Selection: - Seleksie: + + Selection: + Seleksie: - - Reverse - Keer om + + Reverse + Keer om - - Both sides - Beide kante + + Both sides + Beide kante - - Second limit - Tweede beperking + + Second limit + Tweede beperking - - Direction - Rigting + + Direction + Rigting - - Perpendicular to sketch - Loodreg op die skets + + Perpendicular to sketch + Loodreg op die skets - - Reference - Verwysing + + Reference + Verwysing - Apply - Pas toe + Apply + Pas toe - Cancel - Kanselleer + Cancel + Kanselleer - OK - Goed + OK + Goed - - + + CmdCheckGeometry - - Part - Onderdeel + + Part + Onderdeel - - Check Geometry - Check Geometry + + Check Geometry + Check Geometry - - Analyzes Geometry For Errors - Analyzes Geometry For Errors + + Analyzes Geometry For Errors + Analyzes Geometry For Errors - - + + CmdColorPerFace - - Part - Onderdeel + + Part + Onderdeel - - Color per face - Color per face + + Color per face + Color per face - - Set color per face - Stel die kleur per vlak + + Set color per face + Stel die kleur per vlak - - + + CmdMeasureAngular - - Part - Onderdeel + + Part + Onderdeel - - - Measure Angular - Measure Angular + + + Measure Angular + Measure Angular - - + + CmdMeasureClearAll - - Part - Onderdeel + + Part + Onderdeel - - - Clear All - Clear All + + + Clear All + Clear All - - + + CmdMeasureLinear - - Part - Onderdeel + + Part + Onderdeel - - - Measure Linear - Measure Linear + + + Measure Linear + Measure Linear - - + + CmdMeasureToggle3d - - Part - Onderdeel + + Part + Onderdeel - - - Toggle 3d - Toggle 3d + + + Toggle 3d + Toggle 3d - - + + CmdMeasureToggleAll - - Part - Onderdeel + + Part + Onderdeel - - - Toggle All - Toggle All + + + Toggle All + Toggle All - - + + CmdMeasureToggleDelta - - Part - Onderdeel + + Part + Onderdeel - - - Toggle Delta - Toggle Delta + + + Toggle Delta + Toggle Delta - - + + CmdPartBoolean - - Part - Onderdeel + + Part + Onderdeel - - Boolean... - Boolese... + + Boolean... + Boolese... - - Run a boolean operation with two shapes selected - Begin 'n booleaanse verwerking met twee gekose vorms + + Run a boolean operation with two shapes selected + Begin 'n booleaanse verwerking met twee gekose vorms - - + + CmdPartBox - - Part - Onderdeel + + Part + Onderdeel - - - - Cube - Kubus + + + + Cube + Kubus - - Create a cube solid - Create a cube solid + + Create a cube solid + Create a cube solid - Box - Boks + Box + Boks - Create a box solid - Skep 'n soliede boks + Create a box solid + Skep 'n soliede boks - - + + CmdPartBox2 - - Part - Onderdeel + + Part + Onderdeel - - Box fix 1 - Boksfiksering 1 + + Box fix 1 + Boksfiksering 1 - - Create a box solid without dialog - Skep 'n boks soliede sonder dialoog + + Create a box solid without dialog + Skep 'n boks soliede sonder dialoog - - + + CmdPartBox3 - - Part - Onderdeel + + Part + Onderdeel - - Box fix 2 - Boksfiksering 2 + + Box fix 2 + Boksfiksering 2 - - Create a box solid without dialog - Skep 'n boks soliede sonder dialoog + + Create a box solid without dialog + Skep 'n boks soliede sonder dialoog - - + + CmdPartBuilder - - Part - Onderdeel + + Part + Onderdeel - - Shape builder... - Vormbouer... + + Shape builder... + Vormbouer... - - Advanced utility to create shapes - Gevorderde werktuig om vorms te skep + + Advanced utility to create shapes + Gevorderde werktuig om vorms te skep - - + + CmdPartChamfer - - Part - Onderdeel + + Part + Onderdeel - - Chamfer... - Groef ... + + Chamfer... + Groef ... - - Chamfer the selected edges of a shape - Groef die gekose kante van 'n vorm + + Chamfer the selected edges of a shape + Groef die gekose kante van 'n vorm - - + + CmdPartCommon - - Part - Onderdeel + + Part + Onderdeel - - Intersection - Snyding + + Intersection + Snyding - - Make an intersection of two shapes - Maak 'n interseksie van twee vorms + + Make an intersection of two shapes + Maak 'n interseksie van twee vorms - - + + CmdPartCompound - - Part - Onderdeel + + Part + Onderdeel - - Make compound - Make compound + + Make compound + Make compound - - Make a compound of several shapes - Make a compound of several shapes + + Make a compound of several shapes + Make a compound of several shapes - - + + CmdPartCone - - Part - Onderdeel + + Part + Onderdeel - - - - Cone - Keël + + + + Cone + Keël - - Create a cone solid - Skep 'n soliede koniese vorm + + Create a cone solid + Skep 'n soliede koniese vorm - - + + CmdPartCrossSections - - Part - Onderdeel + + Part + Onderdeel - - Cross-sections... - Deursnitte... + + Cross-sections... + Deursnitte... - - Cross-sections - Deursnitte + + Cross-sections + Deursnitte - - + + CmdPartCut - - Part - Onderdeel + + Part + Onderdeel - - Cut - Knip + + Cut + Knip - - Make a cut of two shapes - Maak 'n snit van twee vorms + + Make a cut of two shapes + Maak 'n snit van twee vorms - - + + CmdPartCylinder - - Part - Onderdeel + + Part + Onderdeel - - Create a Cylinder - Skep 'n silinder + + Create a Cylinder + Skep 'n silinder - - - - Cylinder - Silinder + + + + Cylinder + Silinder - - + + CmdPartExport - - Part - Onderdeel + + Part + Onderdeel - - Export CAD... - Voer CAD uit... + + Export CAD... + Voer CAD uit... - - Exports to a CAD file - Voer uit na 'n CAD-lêer + + Exports to a CAD file + Voer uit na 'n CAD-lêer - - + + CmdPartExtrude - - Part - Onderdeel + + Part + Onderdeel - - Extrude... - Strek... + + Extrude... + Strek... - - Extrude a selected sketch - Strek 'n gekose skets + + Extrude a selected sketch + Strek 'n gekose skets - - + + CmdPartFillet - - Part - Onderdeel + + Part + Onderdeel - - Fillet... - Ronding... + + Fillet... + Ronding... - - Fillet the selected edges of a shape - Rond die gekose kante van 'n vorm + + Fillet the selected edges of a shape + Rond die gekose kante van 'n vorm - - + + CmdPartFuse - - Part - Onderdeel + + Part + Onderdeel - - Union - Vereniging + + Union + Vereniging - - Make a union of several shapes - Verenig verskeie vorms + + Make a union of several shapes + Verenig verskeie vorms - - + + CmdPartImport - - Part - Onderdeel + + Part + Onderdeel - - Imports a CAD file - Voer 'n CAD-lêer in + + Imports a CAD file + Voer 'n CAD-lêer in - - Import CAD... - Voer CAD in... + + Import CAD... + Voer CAD in... - - + + CmdPartImportCurveNet - - Part - Onderdeel + + Part + Onderdeel - - Import a curve network - Voer 'n kurwenetwerk in + + Import a curve network + Voer 'n kurwenetwerk in - - Import curve network... - Voer 'n kurwenetwerk in... + + Import curve network... + Voer 'n kurwenetwerk in... - - + + CmdPartLoft - - Part - Onderdeel + + Part + Onderdeel - - Loft... - Solder... + + Loft... + Solder... - - Utility to loft - Utility to loft + + Utility to loft + Utility to loft - Advanced utility to lofts - Gevorderde werktuig vir solders + Advanced utility to lofts + Gevorderde werktuig vir solders - - + + CmdPartMakeSolid - - Part - Onderdeel + + Part + Onderdeel - - Convert to solid - Verander na soliede vorm + + Convert to solid + Verander na soliede vorm - - Create solid from a shell or compound - Skep 'n soliede vorm van 'n skil of saamgestelde vorm + + Create solid from a shell or compound + Skep 'n soliede vorm van 'n skil of saamgestelde vorm - - + + CmdPartMirror - - Part - Onderdeel + + Part + Onderdeel - - Mirroring... - Weerspieëling... + + Mirroring... + Weerspieëling... - - Mirroring a selected shape - Spieël 'n gekose vorm + + Mirroring a selected shape + Spieël 'n gekose vorm - - + + CmdPartOffset - - Part - Onderdeel + + Part + Onderdeel - - Offset... - Offset... + + Offset... + Offset... - - Utility to offset - Utility to offset + + Utility to offset + Utility to offset - - + + CmdPartPickCurveNet - - Part - Onderdeel + + Part + Onderdeel - - Pick curve network - Kies kurwenetwerk + + Pick curve network + Kies kurwenetwerk - - Pick a curve network - Kies kurwenetwerk + + Pick a curve network + Kies kurwenetwerk - - + + CmdPartPrimitives - - Part - Onderdeel + + Part + Onderdeel - - Create primitives... - Skep primitiewe vorms... + + Create primitives... + Skep primitiewe vorms... - - Creation of parametrized geometric primitives - Skepping van gedefinieerde primitiewe vorms + + Creation of parametrized geometric primitives + Skepping van gedefinieerde primitiewe vorms - - + + CmdPartRefineShape - - Part - Onderdeel + + Part + Onderdeel - - Refine shape - Refine shape + + Refine shape + Refine shape - - Refine the copy of a shape - Refine the copy of a shape + + Refine the copy of a shape + Refine the copy of a shape - - + + CmdPartReverseShape - - Part - Onderdeel + + Part + Onderdeel - - Reverse shapes - Omgekeerde vorms + + Reverse shapes + Omgekeerde vorms - - Reverse orientation of shapes - Omgekeerde oriëntasie van vorms + + Reverse orientation of shapes + Omgekeerde oriëntasie van vorms - - + + CmdPartRevolve - - Part - Onderdeel + + Part + Onderdeel - - Revolve... - Roteer... + + Revolve... + Roteer... - - Revolve a selected shape - Draai 'n gekose vorm + + Revolve a selected shape + Draai 'n gekose vorm - - + + CmdPartRuledSurface - - Part - Onderdeel + + Part + Onderdeel - - Create ruled surface - Skep 'n reëloppervlak + + Create ruled surface + Skep 'n reëloppervlak - - Create a ruled surface from either two Edges or two wires - Create a ruled surface from either two Edges or two wires + + Create a ruled surface from either two Edges or two wires + Create a ruled surface from either two Edges or two wires - Create a ruled surface from two curves - Skep 'n reëloppervlak van twee kurwes + Create a ruled surface from two curves + Skep 'n reëloppervlak van twee kurwes - - + + CmdPartSection - - Make a section of two shapes - Maak 'n seksie uit twee vorms + + Make a section of two shapes + Maak 'n seksie uit twee vorms - - Part - Onderdeel + + Part + Onderdeel - - Section - Interseksie + + Section + Interseksie - - + + CmdPartShapeFromMesh - - Part - Onderdeel + + Part + Onderdeel - - Create shape from mesh... - Skep vorm van maas ... + + Create shape from mesh... + Skep vorm van maas ... - - Create shape from selected mesh object - Skep vorm van gekose maasvoorwerp + + Create shape from selected mesh object + Skep vorm van gekose maasvoorwerp - - + + CmdPartSimpleCopy - - Part - Onderdeel + + Part + Onderdeel - - Create simple copy - Skep 'n eenvoudige kopie + + Create simple copy + Skep 'n eenvoudige kopie - - Create a simple non-parametric copy - Skep 'n eenvoudige nie-parametriese kopie + + Create a simple non-parametric copy + Skep 'n eenvoudige nie-parametriese kopie - - + + CmdPartSimpleCylinder - - Part - Onderdeel + + Part + Onderdeel - - Create Cylinder... - Skep Silinder ... + + Create Cylinder... + Skep Silinder ... - - Create a Cylinder - Skep 'n silinder + + Create a Cylinder + Skep 'n silinder - - + + CmdPartSphere - - Create a sphere solid - Skep 'n soliede sfeer + + Create a sphere solid + Skep 'n soliede sfeer - - Part - Onderdeel + + Part + Onderdeel - - - - Sphere - Sfeer + + + + Sphere + Sfeer - - + + CmdPartSweep - - Part - Onderdeel + + Part + Onderdeel - - Sweep... - Sweep... + + Sweep... + Sweep... - - Utility to sweep - Utility to sweep + + Utility to sweep + Utility to sweep - - + + CmdPartThickness - - Part - Onderdeel + + Part + Onderdeel - - Thickness... - Thickness... + + Thickness... + Thickness... - - Utility to apply a thickness - Utility to apply a thickness + + Utility to apply a thickness + Utility to apply a thickness - - - Wrong selection - Verkeerde keuse + + + Wrong selection + Verkeerde keuse - - Selected one or more faces of a shape - Selected one or more faces of a shape + + Selected one or more faces of a shape + Selected one or more faces of a shape - - Selected shape is not a solid - Selected shape is not a solid + + Selected shape is not a solid + Selected shape is not a solid - - + + CmdPartTorus - - Create a torus solid - Skep 'n soliede torus + + Create a torus solid + Skep 'n soliede torus - - Part - Onderdeel + + Part + Onderdeel - - - - Torus - Torus + + + + Torus + Torus - - + + DlgExtrusion - Select a shape for extrusion, first. - Kies eers 'n vorm om te strek. + Select a shape for extrusion, first. + Kies eers 'n vorm om te strek. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Kies eers 'n vorm om te roteer. + Select a shape for revolution, first. + Kies eers 'n vorm om te roteer. - - + + DlgSettings3DViewPart - Deviation - Afwyking + Deviation + Afwyking - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Die keuse van 'n te klein afwyking veroorsaak dat die tessellasie langer vat, en sodoende word die program gevries of vertraag. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Die keuse van 'n te klein afwyking veroorsaak dat die tessellasie langer vat, en sodoende word die program gevries of vertraag. - - + + PartGui::CrossSections - - Cross sections - Deursnitte + + Cross sections + Deursnitte - - Guiding plane - Gidsvlak + + Guiding plane + Gidsvlak - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Posisie: + + Position: + Posisie: - - Sections - Interseksies + + Sections + Interseksies - - On both sides - Aan beide kante + + On both sides + Aan beide kante - - Count - Tel + + Count + Tel - - Distance: - Afstand: + + Distance: + Afstand: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Boolese verwerking + + Boolean Operation + Boolese verwerking - - Second shape - Tweede vorm + + Second shape + Tweede vorm - - First shape - Eerste vorm + + First shape + Eerste vorm - - Boolean operation - Boolese verwerking + + Boolean operation + Boolese verwerking - - Section - Interseksie + + Section + Interseksie - - Difference - Verskil + + Difference + Verskil - - Union - Vereniging + + Union + Vereniging - - Intersection - Snyding + + Intersection + Snyding - - Cannot perform a boolean operation with the same shape - Kan nie 'n Booleaanse verwerking doen met dieselfde vorm nie + + Cannot perform a boolean operation with the same shape + Kan nie 'n Booleaanse verwerking doen met dieselfde vorm nie - - - Solids - Soliede vorms + + + Solids + Soliede vorms - - - Shells - Skille + + + Shells + Skille - - - Compounds - Saamgestelde vorms + + + Compounds + Saamgestelde vorms - - - Faces - Vlakke + + + Faces + Vlakke - - Swap selection - Ruil seleksie uit + + Swap selection + Ruil seleksie uit - - Select a shape on the left side, first - Kies eers 'n vorm aan die linkerkant + + Select a shape on the left side, first + Kies eers 'n vorm aan die linkerkant - - Select a shape on the right side, first - Kies eers 'n vorm aan die regterkant + + Select a shape on the right side, first + Kies eers 'n vorm aan die regterkant - - No active document available - Geen aktiewe dokument beskikbaar nie + + No active document available + Geen aktiewe dokument beskikbaar nie - - One of the selected objects doesn't exist anymore - Een van die gekose voorwerpe bestaan nie meer nie + + One of the selected objects doesn't exist anymore + Een van die gekose voorwerpe bestaan nie meer nie - - Performing union on non-solids is not possible - Vereniging van nie-soliede is nie moontlik nie + + Performing union on non-solids is not possible + Vereniging van nie-soliede is nie moontlik nie - - Performing intersection on non-solids is not possible - Snyding van nie-soliede is nie moontlik nie + + Performing intersection on non-solids is not possible + Snyding van nie-soliede is nie moontlik nie - - Performing difference on non-solids is not possible - Verskilberekening is nie moontlik met nie-soliede nie + + Performing difference on non-solids is not possible + Verskilberekening is nie moontlik met nie-soliede nie - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Groef kante + + Chamfer Edges + Groef kante - - + + PartGui::DlgExtrusion - - Extrude - Strek + + Extrude + Strek - - Direction - Rigting + + Direction + Rigting - - Along normal - Langs normaallyn + + Along normal + Langs normaallyn - - Length: - Lengte: + + Length: + Lengte: - - 3D view - 3D-aansig + + 3D view + 3D-aansig - - Note:This option works for planes only - Neem kennis: Hierdie opsie werk slegs vir vlakke + + Note:This option works for planes only + Neem kennis: Hierdie opsie werk slegs vir vlakke - - Create solid - Skep soliede + + Create solid + Skep soliede - - Taper outward angle - Taper outward angle + + Taper outward angle + Taper outward angle - - Shape - Vorm + + Shape + Vorm - - + + - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Kies eers 'n vorm om te strek. + + Select a shape for extrusion, first. + Kies eers 'n vorm om te strek. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Succeeded - + + Succeeded + Succeeded - Suceeded - Suceeded + + + + Failed + Failed - - - - - Failed - Failed - - - + + PartGui::DlgFilletEdges - - Fillet Edges - Rond kante + + Fillet Edges + Rond kante - - Fillet Parameter - Rondparameter + + Fillet Parameter + Rondparameter - - Radius: - Radius: + + Radius: + Radius: - - Select faces - Select faces + + Select faces + Select faces - - Select edges - Select edges + + Select edges + Select edges - - Fillet type: - Rondingstipe: + + Fillet type: + Rondingstipe: - - Constant Radius - Konstante Radius + + Constant Radius + Konstante Radius - - Variable Radius - Veranderlike Radius + + Variable Radius + Veranderlike Radius - - Shape - Vorm + + Shape + Vorm - - Selected shape: - Gekose vorm: + + Selected shape: + Gekose vorm: - - No selection - Geen keuse + + No selection + Geen keuse - - Length: - Lengte: + + Length: + Lengte: - - Constant Length - Constant Length + + Constant Length + Constant Length - - Variable Length - Variable Length + + Variable Length + Variable Length - - Edges to chamfer - Kante om te groef + + Edges to chamfer + Kante om te groef - - - Start length - Start length + + + Start length + Start length - - End length - End length + + End length + End length - - Edges to fillet - Kante om te rond + + Edges to fillet + Kante om te rond - - - Start radius - Beginradius + + + Start radius + Beginradius - - End radius - Eindradius + + End radius + Eindradius - - Length - Lengte + + Length + Lengte - - Radius - Radius + + Radius + Radius - - No edge selected - Geen kant gekies nie + + No edge selected + Geen kant gekies nie - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Geen kant is gekies te rond nie. + Geen kant is gekies te rond nie. Kies ten minste een kant. - - All - Alle + + All + Alle - - None - Geen + + None + Geen - - - Edge%1 - Kant %1 + + + Edge%1 + Kant %1 - - No shape selected - Geen vorm gekies nie + + No shape selected + Geen vorm gekies nie - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Geen geldige vorm is gekies nie. -Kies eers 'n geldige vorm in die vallys. + Geen geldige vorm is gekies nie. +Kies eers 'n geldige vorm in die vallys. - - + + PartGui::DlgImportExportIges - - IGES - + + IGES + IGES - - Export - Voer uit + + Export + Voer uit - - Units for export of IGES - + + Units for export of IGES + Units for export of IGES - - Millimeter - Millimeter + + Millimeter + Millimeter - - Meter - Meter + + Meter + Meter - - Inch - Duim + + Inch + Duim - - Enable B-REP mode - + + Enable B-REP mode + Enable B-REP mode - - Import - + + Import + Import - - Skip blank entities - + + Skip blank entities + Skip blank entities - - Header - + + Header + Header - - Company - + + Company + Company - - Product - + + Product + Product - - Author - + + Author + Author - - + + PartGui::DlgImportExportStep - - STEP - + + STEP + STEP - - Export - Voer uit + + Export + Voer uit - - Units for export of STEP - + + Units for export of STEP + Units for export of STEP - - Millimeter - Millimeter + + Millimeter + Millimeter - - Meter - Meter + + Meter + Meter - - Inch - Duim + + Inch + Duim - - Scheme - + + Scheme + Scheme - - Header - + + Header + Header - - Company - + + Company + Company - - Author - + + Author + Author - - Product - + + Product + Product - - + + PartGui::DlgPartBox - - Box definition - Boksbeskrywing + + Box definition + Boksbeskrywing - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Kanselleer + Cancel + Kanselleer - OK - Goed + OK + Goed - - Size: - Grootte: + + Size: + Grootte: - - Height: - Hoogte: + + Height: + Hoogte: - - Width: - Wydte: + + Width: + Wydte: - - Length: - Lengte: + + Length: + Lengte: - - Position: - Posisie: + + Position: + Posisie: - - Direction: - Rigting: + + Direction: + Rigting: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Silinderbeskrywing + + Cylinder definition + Silinderbeskrywing - - Parameter - Parameter + + Parameter + Parameter - - Height: - Hoogte: + + Height: + Hoogte: - - Radius: - Radius: + + Radius: + Radius: - - Position: - Posisie: + + Position: + Posisie: - - Direction: - Rigting: + + Direction: + Rigting: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - Goed + OK + Goed - Cancel - Kanselleer + Cancel + Kanselleer - - + + PartGui::DlgPartImportIges - - IGES input file - IGES invoerlêer + + IGES input file + IGES invoerlêer - - ... - ... + + ... + ... - Cancel - Kanselleer + Cancel + Kanselleer - OK - Goed + OK + Goed - - File Name - Lêernaam + + File Name + Lêernaam - - + + - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);;Alle lêers (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;Alle lêers (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Kanselleer + Cancel + Kanselleer - OK - Goed + OK + Goed - - Step input file - STEP invoerlêer + + Step input file + STEP invoerlêer - - File Name - Lêernaam + + File Name + Lêernaam - - + + - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);;Alle lêers (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;Alle lêers (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Primitiewe vorms + + Geometric Primitives + Primitiewe vorms - Primitive - Primitiewe vorm + Primitive + Primitiewe vorm - X min - X min + X min + X min - x max - x maks + x max + x maks - Y min - Y min + Y min + Y min - Y max - Y maks + Y max + Y maks - Z min - Z min + Z min + Z min - Z max - Z maks + Z max + Z maks - X2 min - X2 min + X2 min + X2 min - X2 max - X2 maksimum + X2 max + X2 maksimum - Z2 min - Z2 minimum + Z2 min + Z2 minimum - Z2 max - Z2 maksimum + Z2 max + Z2 maksimum - Angle - 0 for cyl - Hoek - 0 vir silinder + Angle - 0 for cyl + Hoek - 0 vir silinder - Angle0 - Hoek0 + Angle0 + Hoek0 - Angle1 - Hoek1 + Angle1 + Hoek1 - X Axis Value: - X-as Waarde: + X Axis Value: + X-as Waarde: - Y Axis Value: - Y-as Waarde: + Y Axis Value: + Y-as Waarde: - Z Axis Value: - Z-as Waarde: + Z Axis Value: + Z-as Waarde: - - - Wedge - Wig + + + Wedge + Wig - - - Circle - Sirkel + + + Circle + Sirkel - - Vertex - Hoekpunt + + Vertex + Hoekpunt - Position - Posisie + Position + Posisie - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Rigting: + Direction: + Rigting: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Tekenvlak + + + Plane + Tekenvlak - - - Box - Boks + + + Box + Boks - - - Cylinder - Silinder + + + Cylinder + Silinder - - - Cone - Keël + + + Cone + Keël - - - Sphere - Sfeer + + + Sphere + Sfeer - - - Ellipsoid - Ellipsoïed + + + Ellipsoid + Ellipsoïed - - - Torus - Torus + + + Torus + Torus - - - Prism - Prism + + + Prism + Prism - - - Spiral - Spiral + + + Spiral + Spiral - - - Ellipse - Ellipse + + + Ellipse + Ellipse - - Point - Punt + + Point + Punt - - - Line - Lyn + + + Line + Lyn - - - Regular polygon - Regular polygon + + + Regular polygon + Regular polygon - - Parameter - Parameter + + Parameter + Parameter - - - Width: - Wydte: + + + Width: + Wydte: - - - Length: - Lengte: + + + Length: + Lengte: - - - - - - Height: - Hoogte: + + + + + + Height: + Hoogte: - - - - Angle: - Hoek: + + + + Angle: + Hoek: - - - - - - Radius: - Radius: + + + + + + Radius: + Radius: - - - - Radius 1: - Radius 1: + + + + Radius 1: + Radius 1: - - - - Radius 2: - Radius 2: + + + + Radius 2: + Radius 2: - - - U parameter: - + + + U parameter: + U parameter: - - V parameters: - + + V parameters: + V parameters: - - Radius 3: - Radius 2: {3:?} + + Radius 3: + Radius 3: - - - V parameter: - + + + V parameter: + V parameter: - - U Parameter: - + + U Parameter: + U Parameter: - U parametric: - U parametriese: + U parametric: + U parametriese: - V parametric: - V parametriese: + V parametric: + V parametriese: - - - Polygon: - Polygon: + + + Polygon: + Polygon: - - - Circumradius: - Circumradius: + + + Circumradius: + Circumradius: - - X min/max: - X min/max: + + X min/max: + X min/max: - - Y min/max: - Y min/max: + + Y min/max: + Y min/max: - - Z min/max: - Z min/max: + + Z min/max: + Z min/max: - - X2 min/max: - X2 min/max: + + X2 min/max: + X2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Coordinate system: + + Coordinate system: + Coordinate system: - - Right-handed - Right-handed + + Right-handed + Right-handed - - Left-handed - Left-handed + + Left-handed + Left-handed - - Growth: - Growth: + + Growth: + Growth: - - Number of rotations: - Number of rotations: + + Number of rotations: + Number of rotations: - - - Angle 1: - Angle 1: + + + Angle 1: + Angle 1: - - - Angle 2: - Angle 2: + + + Angle 2: + Angle 2: - - From three points - From three points + + From three points + From three points - - Major radius: - Major radius: + + Major radius: + Major radius: - - Minor radius: - Minor radius: + + Minor radius: + Minor radius: - - End point - End point + + End point + End point - - Start point - Start point + + Start point + Start point - - &Create - &Skep + + &Create + &Skep - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - &Maak toe + Cl&ose + &Maak toe - Alt+O - Alt+O + Alt+O + Alt+O - - - - Create %1 - Skep %1 + + + + Create %1 + Skep %1 - - No active document - Geen aktiewe dokument + + No active document + Geen aktiewe dokument - - Pitch: - Styghoek: + + Pitch: + Styghoek: - - - Helix - Heliks + + + Helix + Heliks - 3D View - 3D-aansig + 3D View + 3D-aansig - - + + PartGui::DlgRevolution - - Revolve - Roteer + + Revolve + Roteer - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Hoek: + + Angle: + Hoek: - - Z: - Z: + + Z: + Z: - - Axis: - As: + + Axis: + As: - - Shape - Vorm + + Shape + Vorm - - Select line in 3D view - Select line in 3D view + + Select line in 3D view + Select line in 3D view - - Create Solid - Create Solid + + Create Solid + Create Solid - - Select a shape for revolution, first. - Kies eers 'n vorm om te roteer. + + Select a shape for revolution, first. + Kies eers 'n vorm om te roteer. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Kyk na akkuraatheid/prestasie + + View accuracy / Performance + Kyk na akkuraatheid/prestasie - - View smoothing - Wys gladstryking + + View smoothing + Wys gladstryking - - Using high-quality normals - Met behulp van hoë gehalte normaallyne + + Using high-quality normals + Met behulp van hoë gehalte normaallyne - - This will slow down render speed but will lead to nicer results - Dit sal die verwerkingsspoed benadeel, maar sal lei tot beter resultate + + This will slow down render speed but will lead to nicer results + Dit sal die verwerkingsspoed benadeel, maar sal lei tot beter resultate - - Defines the appearance of surfaces - Definieer die voorkoms van oppervlaktes + + Defines the appearance of surfaces + Definieer die voorkoms van oppervlaktes - - Shape view - Vormaansig + + Shape view + Vormaansig - - Tessellation - Tessellasie + + Tessellation + Tessellasie - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Platskadu/Phong-skadu</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Met platskadus word die oppervlaknormale nie gedefinieer per hoekpunt nie. Dit lei tot 'n onwerklike voorkoms vir gekurwe oppervlakke, terwyl Phong-skadus 'n gladder voorkoms gee. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Indien hierdie opsie nie geaktiveer is nie, word Phong-skadus gebruik, anders word platskadus gebruik.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Platskadu/Phong-skadu</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Met platskadus word die oppervlaknormale nie gedefinieer per hoekpunt nie. Dit lei tot 'n onwerklike voorkoms vir gekurwe oppervlakke, terwyl Phong-skadus 'n gladder voorkoms gee. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Indien hierdie opsie nie geaktiveer is nie, word Phong-skadus gebruik, anders word platskadus gebruik.</p></body></html> - - Do not define normal per vertex - Definieer nie 'n normaallyn per hoekpunt nie + + Do not define normal per vertex + Definieer nie 'n normaallyn per hoekpunt nie - - Defines the deviation of tessellation to the actual surface - Definieer die afwyking van mosaïekwerk van die werklike oppervlakte + + Defines the deviation of tessellation to the actual surface + Definieer die afwyking van mosaïekwerk van die werklike oppervlakte - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Mosaïekwerk</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Definieer die maksimum afwyking van die mosaïekverwerkte maas van die oppervlak. Hoe kleiner die waarde is, hoe stadiger die verwerkingsspoed en hoe beter die voorkoms.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Mosaïekwerk</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Definieer die maksimum afwyking van die mosaïekverwerkte maas van die oppervlak. Hoe kleiner die waarde is, hoe stadiger die verwerkingsspoed en hoe beter die voorkoms.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Om die normaallyne per hoekpunt te definieer word ook genoem<span style=" font-style:italic;">Phong-skaduïng</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">terwyl die definiëring van die normale per vlak beskryf word as</span>platskaduïng<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Om die normaallyne per hoekpunt te definieer word ook genoem<span style=" font-style:italic;">Phong-skaduïng</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">terwyl die definiëring van die normale per vlak beskryf word as</span>platskaduïng<span style=" font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Hoë kwaliteit normaallyne</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hierdie sal die verwerkingsspoed stadiger maak, maar sal lei tot beter resultate.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Hoë kwaliteit normaallyne</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hierdie sal die verwerkingsspoed stadiger maak, maar sal lei tot beter resultate.</p></body></html> - - Maximum deviation depending on the model bounding box - Maksimum afwyking hang af van die model limietboks + + Maximum deviation depending on the model bounding box + Maksimum afwyking hang af van die model limietboks - - % - % + + % + % - - Deviation - Afwyking + + Deviation + Afwyking - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Die keuse van 'n te klein afwyking veroorsaak dat die tessellasie langer vat, en sodoende word die program gevries of vertraag. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Die keuse van 'n te klein afwyking veroorsaak dat die tessellasie langer vat, en sodoende word die program gevries of vertraag. - - + + PartGui::DlgSettingsGeneral - - General - Algemeen + + General + Algemeen - Export - Voer uit + Export + Voer uit - Millimeter - Millimeter + Millimeter + Millimeter - Meter - Meter + Meter + Meter - Inch - Duim + Inch + Duim - Units for export of STEP/IGES - Eenhede vir uitvoer van STEP/IGES + Units for export of STEP/IGES + Eenhede vir uitvoer van STEP/IGES - - Model settings - Model settings + + Model settings + Model settings - - Automatically refine model after boolean operation - Automatically refine model after boolean operation + + Automatically refine model after boolean operation + Automatically refine model after boolean operation - - Automatically refine model after sketch-based operation - Automatically refine model after sketch-based operation + + Automatically refine model after sketch-based operation + Automatically refine model after sketch-based operation - - Object naming - Object naming + + Object naming + Object naming - - Add name of base object - Add name of base object + + Add name of base object + Add name of base object - - Automatically check model after boolean operation - Automatically check model after boolean operation + + Automatically check model after boolean operation + Automatically check model after boolean operation - - + + PartGui::DlgSettingsObjectColor - - Part colors - Part colors + + Part colors + Part colors - - Default Part colors - Default Part colors + + Default Part colors + Default Part colors - - Default shape color - Default shape color + + Default shape color + Default shape color - - The default color for new shapes - The default color for new shapes + + The default color for new shapes + The default color for new shapes - - Default line color - Versuimlynkleur + + Default line color + Versuimlynkleur - - - The default line color for new shapes - The default line color for new shapes + + + The default line color for new shapes + The default line color for new shapes - - Default line width - Default line width + + Default line width + Default line width - - - The default line thickness for new shapes - The default line thickness for new shapes + + + The default line thickness for new shapes + The default line thickness for new shapes - - - px - px + + + px + px - - Default vertex color - Default vertex color + + Default vertex color + Default vertex color - - Default vertex size - Default vertex size + + Default vertex size + Default vertex size - - Bounding box color - Bounding box color + + Bounding box color + Bounding box color - - The color of bounding boxes in the 3D view - The color of bounding boxes in the 3D view + + The color of bounding boxes in the 3D view + The color of bounding boxes in the 3D view - - + + PartGui::FaceColors - - Face colors - Face colors + + Face colors + Face colors - - Do you really want to cancel? - Do you really want to cancel? + + Do you really want to cancel? + Do you really want to cancel? - - + + PartGui::Location - - Location - Location + + Location + Location - - Position - Posisie + + Position + Posisie - - 3D View - 3D-aansig + + 3D View + 3D-aansig - - + + PartGui::LoftWidget - Vertex/Wire - Hoekpunt/Draad + Vertex/Wire + Hoekpunt/Draad - - - Vertex/Edge/Wire/Face - Vertex/Edge/Wire/Face + + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - Loft - Solder + + + Loft + Solder - - Too few elements - Te min elemente + + Too few elements + Te min elemente - - At least two vertices, edges, wires or faces are required. - At least two vertices, edges, wires or faces are required. + + At least two vertices, edges, wires or faces are required. + At least two vertices, edges, wires or faces are required. - - Input error - Invoerfout + + Input error + Invoerfout - At least two vertices, edges or wires are required. - At least two vertices, edges or wires are required. + At least two vertices, edges or wires are required. + At least two vertices, edges or wires are required. - At least two vertices or wires are required. - Ten minste twee hoekpunte of drade word benodig. + At least two vertices or wires are required. + Ten minste twee hoekpunte of drade word benodig. - - + + PartGui::Mirroring - - Mirroring - Weerspieëling + + Mirroring + Weerspieëling - - Shapes - Vorms + + Shapes + Vorms - - Mirror plane: - Spieëlvlak: + + Mirror plane: + Spieëlvlak: - - XY plane - XY-vlak + + XY plane + XY-vlak - - XZ plane - XZ-vlak + + XZ plane + XZ-vlak - - YZ plane - YZ-vlak + + YZ plane + YZ-vlak - - Base point: - Basispunt: + + Base point: + Basispunt: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Kies eers 'n vorm om te weerspieël. + + Select a shape for mirroring, first. + Kies eers 'n vorm om te weerspieël. - - No such document '%1'. - Dokument bestaan nie '%1'. + + No such document '%1'. + Dokument bestaan nie '%1'. - - + + PartGui::OffsetWidget - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartGui::ResultModel - - Name - Naam + + Name + Naam - - Type - Soort + + Type + Soort - - Error - Fout + + Error + Fout - - + + PartGui::ShapeBuilderWidget - - - - - - - Wrong selection - Verkeerde keuse + + + + + + + Wrong selection + Verkeerde keuse - - - Select two vertices - Kies twee hoekpunte + + + Select two vertices + Kies twee hoekpunte - Select three or more edges - Kies drie of meer kante + Select three or more edges + Kies drie of meer kante - - Select three or more vertices - + + Select three or more vertices + Select three or more vertices - - Select one or more edges - Select one or more edges + + Select one or more edges + Select one or more edges - - Select two or more faces - Kies twee of meer vlakke + + Select two or more faces + Kies twee of meer vlakke - - Select only one part object - Kies slegs een onderdeel + + Select only one part object + Kies slegs een onderdeel - - Select two vertices to create an edge - Kies twee hoekpunte om 'n kant te skep + + Select two vertices to create an edge + Kies twee hoekpunte om 'n kant te skep - - Select a list of vertices - + + Select a list of vertices + Select a list of vertices - - Select a closed set of edges - Kies 'n geslote stel kante + + Select a closed set of edges + Kies 'n geslote stel kante - - Select adjacent faces - Kies aangrensende vlakke + + Select adjacent faces + Kies aangrensende vlakke - - All shape types can be selected - Alle vormtipes kan gekies word + + All shape types can be selected + Alle vormtipes kan gekies word - - + + PartGui::SweepWidget - - Vertex/Wire - Hoekpunt/Draad + + Vertex/Wire + Hoekpunt/Draad - - - Sweep - Sweep + + + Sweep + Sweep - - Vertex/Edge/Wire/Face - Vertex/Edge/Wire/Face + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - - Sweep path - Sweep path + + + + Sweep path + Sweep path - Select an edge or wire you want to sweep along. - Select an edge or wire you want to sweep along. + Select an edge or wire you want to sweep along. + Select an edge or wire you want to sweep along. - - Select one or more connected edges you want to sweep along. - + + Select one or more connected edges you want to sweep along. + Select one or more connected edges you want to sweep along. - - Too few elements - Te min elemente + + Too few elements + Te min elemente - - At least one edge or wire is required. - At least one edge or wire is required. + + At least one edge or wire is required. + At least one edge or wire is required. - - Wrong selection - Verkeerde keuse + + Wrong selection + Verkeerde keuse - - '%1' cannot be used as profile and path. - '%1' cannot be used as profile and path. + + '%1' cannot be used as profile and path. + '%1' cannot be used as profile and path. - - Input error - Invoerfout + + Input error + Invoerfout - - Done - Done + + Done + Done - - Select one or more connected edges in the 3d view and press 'Done' - + + Select one or more connected edges in the 3d view and press 'Done' + Select one or more connected edges in the 3d view and press 'Done' - - - The selected sweep path is invalid. - + + + The selected sweep path is invalid. + The selected sweep path is invalid. - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - Shape Content + + Shape Content + Shape Content - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Check Geometry + + Check Geometry + Check Geometry - - + + PartGui::TaskDialogEditDynamic - Hint - Wenk + Hint + Wenk - Select Control. - Kies kontrole. + Select Control. + Kies kontrole. - Control - Beheer + Control + Beheer - Dynamic - Dinamies + Dynamic + Dinamies - Align - Belyn + Align + Belyn - Value - Waarde + Value + Waarde - Special - Spesiaal + Special + Spesiaal - Command - Bevel + Command + Bevel - Stretch - Strek + Stretch + Strek - Move - Verskuif + Move + Verskuif - Rotate - Roteer + Rotate + Roteer - Offset - Verplasing + Offset + Verplasing - Orient - Oriënteer + Orient + Oriënteer - Match - Pas + Match + Pas - Surround - Omring + Surround + Omring - dummy - Kopie + dummy + Kopie - X Axis - X-as + X Axis + X-as - Y Axis - Y-as + Y Axis + Y-as - Z Axis - Z-as + Z Axis + Z-as - Increment - Inkrement + Increment + Inkrement - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Trek pyle om boks te strek met inkrement + Drag arrows to stretch box by increment + Trek pyle om boks te strek met inkrement - Drag arrows to move box by increment - Trek pyle om boks te skuif met inkrement + Drag arrows to move box by increment + Trek pyle om boks te skuif met inkrement - Not implemented yet - Nog nie toegepas nie + Not implemented yet + Nog nie toegepas nie - Drag arrows to offset checked axes by increment - Trek pyle om gekose asse te skuif met inkrement + Drag arrows to offset checked axes by increment + Trek pyle om gekose asse te skuif met inkrement - Select dragger for stretch by align - Kies trekker vir strek met belyning + Select dragger for stretch by align + Kies trekker vir strek met belyning - Select dragger for move by align - Kies trekker vir skuif met belyning + Select dragger for move by align + Kies trekker vir skuif met belyning - Select dragger for stretch by value - Kies trekker vir strek met waarde + Select dragger for stretch by value + Kies trekker vir strek met waarde - Select dragger for move by value - Kies trekker vir skuif met waarde + Select dragger for move by value + Kies trekker vir skuif met waarde - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Voer waarde in + Enter Value + Voer waarde in - Select box to match - Kies 'n passende boks + Select box to match + Kies 'n passende boks - Select a point - Kies 'n punt + Select a point + Kies 'n punt - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Kies trekker om te belyn + Select dragger to align + Kies trekker om te belyn - Select dragger to modify - Kies trekker om te wysig + Select dragger to modify + Kies trekker om te wysig - - + + PartGui::TaskFaceColors - - Set color per face - Stel die kleur per vlak + + Set color per face + Stel die kleur per vlak - - Click on the faces in the 3d view to select them. - Klik op die vlakke in die 3D-vertoning om hulle te kies. + + Click on the faces in the 3d view to select them. + Klik op die vlakke in die 3D-vertoning om hulle te kies. - - Faces: - Vlakke: + + Faces: + Vlakke: - - Set to default - Stel na versuimeienskap + + Set to default + Stel na versuimeienskap - - Box selection - Boksseleksie + + Box selection + Boksseleksie - - + + PartGui::TaskLoft - - Loft - Solder + + Loft + Solder - Vertex/Wire - Hoekpunt/Draad + Vertex/Wire + Hoekpunt/Draad - Move right - Skuif na regs + Move right + Skuif na regs - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Beweeg die gekose item een vlak neer.</b><p>Dit sal ook die vlak van die oueritem verander.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Beweeg die gekose item een vlak neer.</b><p>Dit sal ook die vlak van die oueritem verander.</p> - Move left - Skuif na links + Move left + Skuif na links - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Beweeg die gekose item een vlak op.</b><p>Dit sal ook die vlak van die oueritem verander.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Beweeg die gekose item een vlak op.</b><p>Dit sal ook die vlak van die oueritem verander.</p> - Move up - Skuif op + Move up + Skuif op - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Beweeg die gekose item op.</b><p>Die item sal geskuif word binne die hiërargie vlak.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Beweeg die gekose item op.</b><p>Die item sal geskuif word binne die hiërargie vlak.</p> - Move down - Skuif neer + Move down + Skuif neer - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Beweeg die gekose item neer.</b><p>Die item sal geskuif word binne die hiërargie vlak.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Beweeg die gekose item neer.</b><p>Die item sal geskuif word binne die hiërargie vlak.</p> - - Create solid - Skep soliede + + Create solid + Skep soliede - - Ruled surface - Reëloppervlak + + Ruled surface + Reëloppervlak - - Closed - Gesluit + + Closed + Gesluit - - + + PartGui::TaskOffset - - - Offset - Verplasing + + + Offset + Verplasing - - Mode - Mode + + Mode + Mode - - Skin - Skin + + Skin + Skin - - Pipe - Pipe + + Pipe + Pipe - - RectoVerso - RectoVerso + + RectoVerso + RectoVerso - - Join type - Join type + + Join type + Join type - - Arc - Boog + + Arc + Boog - - Tangent - Tangent + + Tangent + Tangent - - - Intersection - Snyding + + + Intersection + Snyding - - Self-intersection - Self-intersection + + Self-intersection + Self-intersection - - Fill offset - Fill offset + + Fill offset + Fill offset - - Faces - Vlakke + + Faces + Vlakke - - Update view - Update view + + Update view + Update view - - + + PartGui::TaskShapeBuilder - - - Create shape - Skep vorm + + + Create shape + Skep vorm - - Edge from vertices - Kant van hoekpunte + + Edge from vertices + Kant van hoekpunte - - Face from vertices - + + Face from vertices + Face from vertices - - Face from edges - Vlak van kante + + Face from edges + Vlak van kante - - Planar - Vlakgebaseerd + + Planar + Vlakgebaseerd - - Shell from faces - Soliede van vlakke + + Shell from faces + Soliede van vlakke - - Solid from shell - Soliede van 'n skil + + Solid from shell + Soliede van 'n skil - - Create - Skep + + Create + Skep - - All faces - Alle vlakke + + All faces + Alle vlakke - - + + PartGui::TaskSweep - - Sweep - Sweep + + Sweep + Sweep - - Sweep Path - + + Sweep Path + Sweep Path - - Create solid - Skep soliede + + Create solid + Skep soliede - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Select one or more profiles and select an edge or wire + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - - + + PartGui::ThicknessWidget - - - - Thickness - Dikte + + + + Thickness + Dikte - - Select faces of the source object and press 'Done' - Select faces of the source object and press 'Done' + + Select faces of the source object and press 'Done' + Select faces of the source object and press 'Done' - - Done - Done + + Done + Done - - Input error - Invoerfout + + Input error + Invoerfout - - + + QObject - - - - - - - Wrong selection - Verkeerde keuse + + + + + + + Wrong selection + Verkeerde keuse - - - Select two shapes please. - Kies twee vorms asseblief. + + + Select two shapes please. + Kies twee vorms asseblief. - - - - Non-solids selected - Non-solids selected + + + + Non-solids selected + Non-solids selected - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - The use of non-solids for boolean operations may lead to unexpected results. + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Alle CAD-lêers (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Alle CAD-lêers (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - Alle lêers (*.*) + + All Files (*.*) + Alle lêers (*.*) - - Sewing Tolerance - Naaitolerans + + Sewing Tolerance + Naaitolerans - - Enter tolerance for sewing shape: - Gee toleransvlak vir naaivorm: + + Enter tolerance for sewing shape: + Gee toleransvlak vir naaivorm: - - Edit mirror plane - Wysig spieëlvlak + + Edit mirror plane + Wysig spieëlvlak - - Edit chamfer edges - Edit chamfer edges + + Edit chamfer edges + Edit chamfer edges - - Edit offset - Edit offset + + Edit offset + Edit offset - - Edit thickness - Edit thickness + + Edit thickness + Edit thickness - Transform - Omskep + Transform + Omskep - - - Part design - Onderdeelontwerp + + + Part design + Onderdeelontwerp - - - Import-Export - + + + Import-Export + Import-Export - - Display - Vertoon + + Display + Vertoon - - - - Select two shapes or more, please. - Kies twee of meer vorms, asseblief. + + + + Select two shapes or more, please. + Kies twee of meer vorms, asseblief. - - You have to select either two edges or two wires. - Jy moet óf twee kante óf twee drade te kies. + + You have to select either two edges or two wires. + Jy moet óf twee kante óf twee drade te kies. - - Edit fillet edges - Wysig snitkante + + Edit fillet edges + Wysig snitkante - - Set colors... - Kies kleure... + + Set colors... + Kies kleure... - - Compound - Compound + + Compound + Compound - - Compound Solid - Compound Solid + + Compound Solid + Compound Solid - - Solid - Solid + + Solid + Solid - - Shell - Shell + + Shell + Shell - - Face - Face + + Face + Face - - Wire - Wire + + Wire + Wire - - Edge - Edge + + Edge + Edge - - Vertex - Hoekpunt + + Vertex + Hoekpunt - - Shape - Vorm + + Shape + Vorm - - No Error - No Error + + No Error + No Error - - Invalid Point On Curve - Invalid Point On Curve + + Invalid Point On Curve + Invalid Point On Curve - - Invalid Point On Curve On Surface - Invalid Point On Curve On Surface + + Invalid Point On Curve On Surface + Invalid Point On Curve On Surface - - Invalid Point On Surface - Invalid Point On Surface + + Invalid Point On Surface + Invalid Point On Surface - - No 3D Curve - No 3D Curve + + No 3D Curve + No 3D Curve - - Multiple 3D Curve - Multiple 3D Curve + + Multiple 3D Curve + Multiple 3D Curve - - Invalid 3D Curve - Invalid 3D Curve + + Invalid 3D Curve + Invalid 3D Curve - - No Curve On Surface - No Curve On Surface + + No Curve On Surface + No Curve On Surface - - Invalid Curve On Surface - Invalid Curve On Surface + + Invalid Curve On Surface + Invalid Curve On Surface - - Invalid Curve On Closed Surface - Invalid Curve On Closed Surface + + Invalid Curve On Closed Surface + Invalid Curve On Closed Surface - - Invalid Same Range Flag - Invalid Same Range Flag + + Invalid Same Range Flag + Invalid Same Range Flag - - Invalid Same Parameter Flag - Invalid Same Parameter Flag + + Invalid Same Parameter Flag + Invalid Same Parameter Flag - - Invalid Degenerated Flag - Invalid Degenerated Flag + + Invalid Degenerated Flag + Invalid Degenerated Flag - - Free Edge - Free Edge + + Free Edge + Free Edge - - Invalid MultiConnexity - Invalid MultiConnexity + + Invalid MultiConnexity + Invalid MultiConnexity - - Invalid Range - Invalid Range + + Invalid Range + Invalid Range - - Empty Wire - Empty Wire + + Empty Wire + Empty Wire - - Redundant Edge - Redundant Edge + + Redundant Edge + Redundant Edge - - Self Intersecting Wire - Self Intersecting Wire + + Self Intersecting Wire + Self Intersecting Wire - - No Surface - No Surface + + No Surface + No Surface - - Invalid Wire - Invalid Wire + + Invalid Wire + Invalid Wire - - Redundant Wire - Redundant Wire + + Redundant Wire + Redundant Wire - - Intersecting Wires - Intersecting Wires + + Intersecting Wires + Intersecting Wires - - Invalid Imbrication Of Wires - Invalid Imbrication Of Wires + + Invalid Imbrication Of Wires + Invalid Imbrication Of Wires - - Empty Shell - Empty Shell + + Empty Shell + Empty Shell - - Redundant Face - Redundant Face + + Redundant Face + Redundant Face - - Unorientable Shape - Unorientable Shape + + Unorientable Shape + Unorientable Shape - - Not Closed - Not Closed + + Not Closed + Not Closed - - Not Connected - Not Connected + + Not Connected + Not Connected - - Sub Shape Not In Shape - Sub Shape Not In Shape + + Sub Shape Not In Shape + Sub Shape Not In Shape - - Bad Orientation - Bad Orientation + + Bad Orientation + Bad Orientation - - Bad Orientation Of Sub Shape - Bad Orientation Of Sub Shape + + Bad Orientation Of Sub Shape + Bad Orientation Of Sub Shape - - Invalid Tolerance Value - Invalid Tolerance Value + + Invalid Tolerance Value + Invalid Tolerance Value - - Check Failed - Check Failed + + Check Failed + Check Failed - - No Result - No Result + + No Result + No Result - - Out Of Enum Range: - Out Of Enum Range: + + Out Of Enum Range: + Out Of Enum Range: - - BOPAlgo CheckUnknown - BOPAlgo CheckUnknown + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - BOPAlgo BadType + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - BOPAlgo SelfIntersect + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - BOPAlgo TooSmallEdge + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - BOPAlgo NonRecoverableFace + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - BOPAlgo IncompatibilityOfVertex + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - BOPAlgo IncompatibilityOfEdge + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - BOPAlgo IncompatibilityOfFace + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - BOPAlgo OperationAborted + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - BOPAlgo GeomAbs_C0 + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - BOPAlgo NotValid + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - Invalid + + + Invalid + Invalid - - - Selections - Selections + + + Selections + Selections - - - Control - Beheer + + + Control + Beheer - - Reset Dialog - Reset Dialog + + Reset Dialog + Reset Dialog - - Toggle 3d - Toggle 3d + + Toggle 3d + Toggle 3d - - Toggle Delta - Toggle Delta + + Toggle Delta + Toggle Delta - - Clear All - Clear All + + Clear All + Clear All - - + + Workbench - - &Part - &Onderdeel + + &Part + &Onderdeel - - &Simple - &Eenvoudig + + &Simple + &Eenvoudig - - &Parametric - &Parametries + + &Parametric + &Parametries - - Part tools - Onderdeelgereedskap + + Part tools + Onderdeelgereedskap - - Solids - Soliede vorms + + Solids + Soliede vorms - - Boolean - Boolese + + Boolean + Boolese - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_cs.qm b/src/Mod/Part/Gui/Resources/translations/Part_cs.qm index a06033ab5..9fa530e34 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_cs.qm and b/src/Mod/Part/Gui/Resources/translations/Part_cs.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_cs.ts b/src/Mod/Part/Gui/Resources/translations/Part_cs.ts index 763892fb5..c06dbf6aa 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_cs.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_cs.ts @@ -1,3640 +1,3636 @@ - + BlockDefinition - - Block definition - Definice bloku + + Block definition + Definice bloku - - First limit - První rozměr + + First limit + První rozměr - - - Type: - Typ: + + + Type: + Typ: - - - mm - mm + + + mm + mm - - - Length: - Délka: + + + Length: + Délka: - - - Dimension - Rozměr + + + Dimension + Rozměr - - - Up to next - K dalšímu + + + Up to next + K dalšímu - - - Up to last - Skrze vše + + + Up to last + Skrze vše - - - Up to plane - K rovině + + + Up to plane + K rovině - - - Up to face - K ploše + + + Up to face + K ploše - - - Limit: - Rozměr: + + + Limit: + Rozměr: - - - - - No selection - Žádný výběr + + + + + No selection + Žádný výběr - - Profile - Profil + + Profile + Profil - - Selection: - Výběr: + + Selection: + Výběr: - - Reverse - Obrátit + + Reverse + Obrátit - - Both sides - Obě strany + + Both sides + Obě strany - - Second limit - Druhý rozměr + + Second limit + Druhý rozměr - - Direction - Směr + + Direction + Směr - - Perpendicular to sketch - Kolmý k náčrtu + + Perpendicular to sketch + Kolmý k náčrtu - - Reference - Odkaz + + Reference + Odkaz - Apply - Použít + Apply + Použít - Cancel - Zrušit + Cancel + Zrušit - OK - OK + OK + OK - - + + CmdCheckGeometry - - Part - Díl + + Part + Díl - - Check Geometry - Zkontrolovat geometrii + + Check Geometry + Zkontrolovat geometrii - - Analyzes Geometry For Errors - Analyzuje chyby geometrie + + Analyzes Geometry For Errors + Analyzuje chyby geometrie - - + + CmdColorPerFace - - Part - Díl + + Part + Díl - - Color per face - Barva podle povrchu + + Color per face + Barva podle povrchu - - Set color per face - Nastav barvu plochy + + Set color per face + Nastav barvu plochy - - + + CmdMeasureAngular - - Part - Díl + + Part + Díl - - - Measure Angular - Měření úhlu + + + Measure Angular + Měření úhlu - - + + CmdMeasureClearAll - - Part - Díl + + Part + Díl - - - Clear All - Vyčistit vše + + + Clear All + Vyčistit vše - - + + CmdMeasureLinear - - Part - Díl + + Part + Díl - - - Measure Linear - Měření vzdálenosti + + + Measure Linear + Měření vzdálenosti - - + + CmdMeasureToggle3d - - Part - Díl + + Part + Díl - - - Toggle 3d - Přepnout 3D + + + Toggle 3d + Přepnout 3D - - + + CmdMeasureToggleAll - - Part - Díl + + Part + Díl - - - Toggle All - Přepnout vše + + + Toggle All + Přepnout vše - - + + CmdMeasureToggleDelta - - Part - Díl + + Part + Díl - - - Toggle Delta - Přepnout rozdíl + + + Toggle Delta + Přepnout rozdíl - - + + CmdPartBoolean - - Part - Díl + + Part + Díl - - Boolean... - Booleovský... + + Boolean... + Booleovský... - - Run a boolean operation with two shapes selected - Provede booleovskou operaci se dvěmi vybranými obrazci + + Run a boolean operation with two shapes selected + Provede booleovskou operaci se dvěmi vybranými obrazci - - + + CmdPartBox - - Part - Díl + + Part + Díl - - - - Cube - Krychle + + + + Cube + Krychle - - Create a cube solid - Vytvoří krychli + + Create a cube solid + Vytvoří krychli - Box - Kvádr + Box + Kvádr - Create a box solid - Vytvořit kvádrovité těleso + Create a box solid + Vytvořit kvádrovité těleso - - + + CmdPartBox2 - - Part - Díl + + Part + Díl - - Box fix 1 - Box fix 1 + + Box fix 1 + Box fix 1 - - Create a box solid without dialog - Vytvoř kvádrovité těleso bez dotazů + + Create a box solid without dialog + Vytvoř kvádrovité těleso bez dotazů - - + + CmdPartBox3 - - Part - Díl + + Part + Díl - - Box fix 2 - Box fix 2 + + Box fix 2 + Box fix 2 - - Create a box solid without dialog - Vytvoř kvádrovité těleso bez dotazů + + Create a box solid without dialog + Vytvoř kvádrovité těleso bez dotazů - - + + CmdPartBuilder - - Part - Díl + + Part + Díl - - Shape builder... - Tvůrce útvarů... + + Shape builder... + Tvůrce útvarů... - - Advanced utility to create shapes - Rozšířeneé nástroje pro tvorbu útvarů + + Advanced utility to create shapes + Rozšířené nástroje pro tvorbu útvarů - - + + CmdPartChamfer - - Part - Díl + + Part + Díl - - Chamfer... - Sražení... + + Chamfer... + Sražení... - - Chamfer the selected edges of a shape - Srazí vybrané hrany útvaru + + Chamfer the selected edges of a shape + Srazí vybrané hrany útvaru - - + + CmdPartCommon - - Part - Díl + + Part + Díl - - Intersection - Průnik + + Intersection + Průnik - - Make an intersection of two shapes - Vytvoří průnik dvou útvarů + + Make an intersection of two shapes + Vytvoří průnik dvou útvarů - - + + CmdPartCompound - - Part - Díl + + Part + Díl - - Make compound - Vytvoří celek + + Make compound + Vytvoří celek - - Make a compound of several shapes - Vytvoří celek několika tvarů + + Make a compound of several shapes + Vytvoří celek několika tvarů - - + + CmdPartCone - - Part - Díl + + Part + Díl - - - - Cone - Kužel + + + + Cone + Kužel - - Create a cone solid - Vytvoří kuželové těleso + + Create a cone solid + Vytvoří kuželové těleso - - + + CmdPartCrossSections - - Part - Díl + + Part + Díl - - Cross-sections... - Řezy... + + Cross-sections... + Řezy... - - Cross-sections - Řezy + + Cross-sections + Řezy - - + + CmdPartCut - - Part - Díl + + Part + Díl - - Cut - Řezat + + Cut + Řezat - - Make a cut of two shapes - Provede ořezání dvou útvarů + + Make a cut of two shapes + Provede ořezání dvou útvarů - - + + CmdPartCylinder - - Part - Díl + + Part + Díl - - Create a Cylinder - Vytvoří válec + + Create a Cylinder + Vytvoří válec - - - - Cylinder - Válec + + + + Cylinder + Válec - - + + CmdPartExport - - Part - Díl + + Part + Díl - - Export CAD... - Export CAD... + + Export CAD... + Export CAD... - - Exports to a CAD file - Exporty do CAD souboru + + Exports to a CAD file + Exporty do CAD souboru - - + + CmdPartExtrude - - Part - Díl + + Part + Díl - - Extrude... - Vysunutí... + + Extrude... + Vysunutí... - - Extrude a selected sketch - Vysune vybraný náčrt + + Extrude a selected sketch + Vysune vybraný náčrt - - + + CmdPartFillet - - Part - Díl + + Part + Díl - - Fillet... - Zaoblení... + + Fillet... + Zaoblení... - - Fillet the selected edges of a shape - Zaoblí vybrané hrany tvaru + + Fillet the selected edges of a shape + Zaoblí vybrané hrany tvaru - - + + CmdPartFuse - - Part - Díl + + Part + Díl - - Union - Sjednocení + + Union + Sjednocení - - Make a union of several shapes - Provede sjednocení několika útvarů + + Make a union of several shapes + Provede sjednocení několika útvarů - - + + CmdPartImport - - Part - Díl + + Part + Díl - - Imports a CAD file - Import CAD souboru + + Imports a CAD file + Import CAD souboru - - Import CAD... - Import CAD... + + Import CAD... + Import CAD... - - + + CmdPartImportCurveNet - - Part - Díl + + Part + Díl - - Import a curve network - Imort křivkové sítě + + Import a curve network + Imort křivkové sítě - - Import curve network... - Imort křivkové sítě... + + Import curve network... + Imort křivkové sítě... - - + + CmdPartLoft - - Part - Díl + + Part + Díl - - Loft... - Profilování... + + Loft... + Profilování... - - Utility to loft - Nástroj profilování + + Utility to loft + Nástroj profilování - Advanced utility to lofts - Rozšiřující nástroje pro Profilování + Advanced utility to lofts + Rozšiřující nástroje pro Profilování - - + + CmdPartMakeSolid - - Part - Díl + + Part + Díl - - Convert to solid - Převede na těleso + + Convert to solid + Převede na těleso - - Create solid from a shell or compound - Vytvoří těleso ze skořepiny nebo ze složeniny + + Create solid from a shell or compound + Vytvoří těleso ze skořepiny nebo ze složeniny - - + + CmdPartMirror - - Part - Díl + + Part + Díl - - Mirroring... - Zrcadlení... + + Mirroring... + Zrcadlení... - - Mirroring a selected shape - Zrcadlení vybraného útvaru + + Mirroring a selected shape + Zrcadlení vybraného útvaru - - + + CmdPartOffset - - Part - Díl + + Part + Díl - - Offset... - Odsazení... + + Offset... + Odsazení... - - Utility to offset - Nástroj odsazení + + Utility to offset + Nástroj odsazení - - + + CmdPartPickCurveNet - - Part - Díl + + Part + Díl - - Pick curve network - Vybrat křivkové sítě + + Pick curve network + Vybrat křivkové sítě - - Pick a curve network - Vybrat křivkovou síť + + Pick a curve network + Vybrat křivkovou síť - - + + CmdPartPrimitives - - Part - Díl + + Part + Díl - - Create primitives... - Vytvoř primitiv... + + Create primitives... + Vytvoř primitiv... - - Creation of parametrized geometric primitives - Vytvoření parametrizovaného primitivu + + Creation of parametrized geometric primitives + Vytvoření parametrizovaného primitivu - - + + CmdPartRefineShape - - Part - Díl + + Part + Díl - - Refine shape - Vylepšit tvar + + Refine shape + Vylepšit tvar - - Refine the copy of a shape - Vylepšit kopii obrazce + + Refine the copy of a shape + Vylepšit kopii obrazce - - + + CmdPartReverseShape - - Part - Díl + + Part + Díl - - Reverse shapes - Obrátí útvary + + Reverse shapes + Obrátí útvary - - Reverse orientation of shapes - Obrátí orientaci útvaů + + Reverse orientation of shapes + Obrátí orientaci útvaů - - + + CmdPartRevolve - - Part - Díl + + Part + Díl - - Revolve... - Orotování... + + Revolve... + Orotování... - - Revolve a selected shape - Orotuje vybraný útvar + + Revolve a selected shape + Orotuje vybraný útvar - - + + CmdPartRuledSurface - - Part - Díl + + Part + Díl - - Create ruled surface - Vytvoří přímkovou plochu + + Create ruled surface + Vytvoří přímkovou plochu - - Create a ruled surface from either two Edges or two wires - Vytvoří plochu ze dvou okrajů nebo drátů + + Create a ruled surface from either two Edges or two wires + Vytvoří plochu ze dvou okrajů nebo drátů - Create a ruled surface from two curves - Vytvoří přímkovou plochu ze dvou řídících křivek + Create a ruled surface from two curves + Vytvoří přímkovou plochu ze dvou řídících křivek - - + + CmdPartSection - - Make a section of two shapes - Vyber dva obrazce + + Make a section of two shapes + Vyber dva obrazce - - Part - Díl + + Part + Díl - - Section - Výběr + + Section + Výběr - - + + CmdPartShapeFromMesh - - Part - Díl + + Part + Díl - - Create shape from mesh... - Vytvoří útvar ze sítě... + + Create shape from mesh... + Vytvoří útvar ze sítě... - - Create shape from selected mesh object - Vytvoří úrvar z vybraného síťového objektu + + Create shape from selected mesh object + Vytvoří úrvar z vybraného síťového objektu - - + + CmdPartSimpleCopy - - Part - Díl + + Part + Díl - - Create simple copy - Vytvoří kopii + + Create simple copy + Vytvoří kopii - - Create a simple non-parametric copy - Vytvořit jednoduchou neparametrickou kopii + + Create a simple non-parametric copy + Vytvořit jednoduchou neparametrickou kopii - - + + CmdPartSimpleCylinder - - Part - Díl + + Part + Díl - - Create Cylinder... - Vytvoří válec... + + Create Cylinder... + Vytvoří válec... - - Create a Cylinder - Vytvoří válec + + Create a Cylinder + Vytvoří válec - - + + CmdPartSphere - - Create a sphere solid - Vytvoří kulové těleso + + Create a sphere solid + Vytvoří kulové těleso - - Part - Díl + + Part + Díl - - - - Sphere - Koule + + + + Sphere + Koule - - + + CmdPartSweep - - Part - Díl + + Part + Díl - - Sweep... - Tažení... + + Sweep... + Tažení... - - Utility to sweep - Nástroj tažení + + Utility to sweep + Nástroj tažení - - + + CmdPartThickness - - Part - Díl + + Part + Díl - - Thickness... - Tloušťka... + + Thickness... + Tloušťka... - - Utility to apply a thickness - Nástroj vytvoření skořepiny + + Utility to apply a thickness + Nástroj vytvoření skořepiny - - - Wrong selection - Neplatný výběr + + + Wrong selection + Neplatný výběr - - Selected one or more faces of a shape - Vybrána jedna nebo více ploch tvaru + + Selected one or more faces of a shape + Vybrána jedna nebo více ploch tvaru - - Selected shape is not a solid - Vybraný tvar není těleso + + Selected shape is not a solid + Vybraný tvar není těleso - - + + CmdPartTorus - - Create a torus solid - Vytvoří anuloidní těleso + + Create a torus solid + Vytvoří anuloidní těleso - - Part - Díl + + Part + Díl - - - - Torus - Anuloid + + + + Torus + Anuloid - - + + DlgExtrusion - Select a shape for extrusion, first. - Select a shape for extrusion, first. + Select a shape for extrusion, first. + Select a shape for extrusion, first. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Select a shape for revolution, first. + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + DlgSettings3DViewPart - Deviation - Deviation + Deviation + Deviation - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::CrossSections - - Cross sections - Řezy + + Cross sections + Řezy - - Guiding plane - Vodící rovina + + Guiding plane + Vodící rovina - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Poloha: + + Position: + Poloha: - - Sections - Profily + + Sections + Profily - - On both sides - Na obou stranách + + On both sides + Na obou stranách - - Count - Počet + + Count + Počet - - Distance: - Vzdálenost: + + Distance: + Vzdálenost: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Booleovské operace + + Boolean Operation + Booleovské operace - - Second shape - Druhý útvar + + Second shape + Druhý útvar - - First shape - První útvar + + First shape + První útvar - - Boolean operation - Booleovské operace + + Boolean operation + Booleovské operace - - Section - Výběr + + Section + Výběr - - Difference - Rozdíl + + Difference + Rozdíl - - Union - Sjednocení + + Union + Sjednocení - - Intersection - Průnik + + Intersection + Průnik - - Cannot perform a boolean operation with the same shape - Nelze provést booleovskou operaci se stejným útvarem + + Cannot perform a boolean operation with the same shape + Nelze provést booleovskou operaci se stejným útvarem - - - Solids - Tělesa + + + Solids + Tělesa - - - Shells - Skořepiny + + + Shells + Skořepiny - - - Compounds - Složenina + + + Compounds + Složenina - - - Faces - Plochy + + + Faces + Plochy - - Swap selection - Převrátit výběr + + Swap selection + Převrátit výběr - - Select a shape on the left side, first - Nejprve vyber útvar na levé straně + + Select a shape on the left side, first + Nejprve vyber útvar na levé straně - - Select a shape on the right side, first - Nejprve vyber útvar na pravé straně + + Select a shape on the right side, first + Nejprve vyber útvar na pravé straně - - No active document available - Není dostupný aktivní dokument + + No active document available + Není dostupný aktivní dokument - - One of the selected objects doesn't exist anymore - Jeden z vybraných objektů neexistuje + + One of the selected objects doesn't exist anymore + Jeden z vybraných objektů neexistuje - - Performing union on non-solids is not possible - Nelze provést sjednocení neobjemových útvarů + + Performing union on non-solids is not possible + Nelze provést sjednocení neobjemových útvarů - - Performing intersection on non-solids is not possible - Nelze provést průnik neobjemových útvarů + + Performing intersection on non-solids is not possible + Nelze provést průnik neobjemových útvarů - - Performing difference on non-solids is not possible - Nelze provést rozdíl neobjemových útvarů + + Performing difference on non-solids is not possible + Nelze provést rozdíl neobjemových útvarů - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Sražené hrany + + Chamfer Edges + Sražené hrany - - + + PartGui::DlgExtrusion - - Extrude - Vysunutí + + Extrude + Vysunutí - - Direction - Směr + + Direction + Směr - - Along normal - Podél normály + + Along normal + Podél normály - - Length: - Délka: + + Length: + Délka: - - 3D view - 3D pohled + + 3D view + 3D pohled - - Note:This option works for planes only - Poznámka: Tato volba je funkční pouze pro roviny + + Note:This option works for planes only + Poznámka: Tato volba je funkční pouze pro roviny - - Create solid - Vytvoř těleso + + Create solid + Vytvoř těleso - - Taper outward angle - Kuželový vnější úhel + + Taper outward angle + Kuželový vnější úhel - - Shape - Útvar + + Shape + Útvar - - + + - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Select a shape for extrusion, first. + + Select a shape for extrusion, first. + Select a shape for extrusion, first. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Succeeded - + + Succeeded + Proběhlo úspěšně - Suceeded - Úspěšně dokončeno + + + + Failed + Nepodařilo se - - - - - Failed - Nepodařilo se - - - + + PartGui::DlgFilletEdges - - Fillet Edges - Zaoblená hrana + + Fillet Edges + Zaoblená hrana - - Fillet Parameter - Parametr zaoblení + + Fillet Parameter + Parametr zaoblení - - Radius: - Poloměr: + + Radius: + Poloměr: - - Select faces - Výběr ploch + + Select faces + Výběr ploch - - Select edges - Výběr hran + + Select edges + Výběr hran - - Fillet type: - Typ zaoblení: + + Fillet type: + Typ zaoblení: - - Constant Radius - Konstantní radius + + Constant Radius + Konstantní radius - - Variable Radius - Proměnný rádius + + Variable Radius + Proměnný rádius - - Shape - Útvar + + Shape + Útvar - - Selected shape: - Vybraný útvar: + + Selected shape: + Vybraný útvar: - - No selection - Žádný výběr + + No selection + Žádný výběr - - Length: - Délka: + + Length: + Délka: - - Constant Length - Konstantní délka + + Constant Length + Konstantní délka - - Variable Length - Proměnná délka + + Variable Length + Proměnná délka - - Edges to chamfer - Hrany ke sražení + + Edges to chamfer + Hrany ke sražení - - - Start length - Počáteční délka + + + Start length + Počáteční délka - - End length - Koncová délka + + End length + Koncová délka - - Edges to fillet - Hrany pro zaoblení + + Edges to fillet + Hrany pro zaoblení - - - Start radius - Počáteční rádius + + + Start radius + Počáteční rádius - - End radius - Koncový rádius + + End radius + Koncový rádius - - Length - Délka + + Length + Délka - - Radius - Poloměr + + Radius + Poloměr - - No edge selected - Není vybraná hrana + + No edge selected + Není vybraná hrana - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Nevhodná entita pro zaoblení. Prosím vyber nejprve jednu nebo více hran. + Nevhodná entita pro zaoblení. Prosím vyber nejprve jednu nebo více hran. - - All - Vše + + All + Vše - - None - Žádný + + None + Žádný - - - Edge%1 - Hrana%1 + + + Edge%1 + Hrana%1 - - No shape selected - Není vybrán útvar + + No shape selected + Není vybrán útvar - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Není vybrán přípustný útvar. Prosím vyber přípustný útvar. + Není vybrán přípustný útvar. Prosím vyber přípustný útvar. - - + + PartGui::DlgImportExportIges - - IGES - + + IGES + IGES - - Export - Export + + Export + Export - - Units for export of IGES - + + Units for export of IGES + Jednotky pro export formátu IGES - - Millimeter - Milimetry + + Millimeter + Milimetry - - Meter - Metry + + Meter + Metry - - Inch - Palce + + Inch + Palce - - Enable B-REP mode - + + Enable B-REP mode + Povolit režim B-REP - - Import - + + Import + Import - - Skip blank entities - + + Skip blank entities + Přeskočit prázdné entity - - Header - + + Header + Hlavička - - Company - + + Company + Společnost - - Product - + + Product + Produkt - - Author - + + Author + Autor - - + + PartGui::DlgImportExportStep - - STEP - + + STEP + STEP - - Export - Export + + Export + Export - - Units for export of STEP - + + Units for export of STEP + Jednotky pro export formátu STEP - - Millimeter - Milimetry + + Millimeter + Milimetry - - Meter - Metry + + Meter + Metry - - Inch - Palce + + Inch + Palce - - Scheme - + + Scheme + Schéma - - Header - + + Header + Hlavička - - Company - + + Company + Společnost - - Author - + + Author + Autor - - Product - + + Product + Produkt - - + + PartGui::DlgPartBox - - Box definition - Definice kvádru + + Box definition + Definice kvádru - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Zrušit + Cancel + Zrušit - OK - OK + OK + OK - - Size: - Velikost: + + Size: + Velikost: - - Height: - Výška: + + Height: + Výška: - - Width: - Šířka: + + Width: + Šířka: - - Length: - Délka: + + Length: + Délka: - - Position: - Poloha: + + Position: + Poloha: - - Direction: - Směr: + + Direction: + Směr: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Definice válce + + Cylinder definition + Definice válce - - Parameter - Parametr + + Parameter + Parametr - - Height: - Výška: + + Height: + Výška: - - Radius: - Poloměr: + + Radius: + Poloměr: - - Position: - Poloha: + + Position: + Poloha: - - Direction: - Směr: + + Direction: + Směr: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - OK + OK + OK - Cancel - Zrušit + Cancel + Zrušit - - + + PartGui::DlgPartImportIges - - IGES input file - vstupní soubor typu IGES + + IGES input file + vstupní soubor typu IGES - - ... - ... + + ... + ... - Cancel - Zrušit + Cancel + Zrušit - OK - OK + OK + OK - - File Name - Název souboru + + File Name + Název souboru - - + + - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);;Všechny soubory (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;Všechny soubory (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Zrušit + Cancel + Zrušit - OK - OK + OK + OK - - Step input file - Vstupní soubor typz Step + + Step input file + Vstupní soubor typz Step - - File Name - Název souboru + + File Name + Název souboru - - + + - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);;Všechny soubory (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;Všechny soubory (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Základní geometrické útvary + + Geometric Primitives + Základní geometrické útvary - Primitive - Primitiv + Primitive + Primitiv - X min - X min + X min + X min - x max - x max + x max + x max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Úhel - 0 pro válec + Angle - 0 for cyl + Úhel - 0 pro válec - Angle0 - Úhel2 + Angle0 + Úhel2 - Angle1 - Úhel1 + Angle1 + Úhel1 - X Axis Value: - Hodnota osy X: + X Axis Value: + Hodnota osy X: - Y Axis Value: - Hodnota osy Y: + Y Axis Value: + Hodnota osy Y: - Z Axis Value: - Hodnota osy Z: + Z Axis Value: + Hodnota osy Z: - - - Wedge - Klín + + + Wedge + Klín - - - Circle - Kruh + + + Circle + Kruh - - Vertex - Vrchol + + Vertex + Vrchol - Position - Position + Position + Position - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Směr: + Direction: + Směr: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Rovina + + + Plane + Rovina - - - Box - Kvádr + + + Box + Kvádr - - - Cylinder - Válec + + + Cylinder + Válec - - - Cone - Kužel + + + Cone + Kužel - - - Sphere - Koule + + + Sphere + Koule - - - Ellipsoid - Elipsoid + + + Ellipsoid + Elipsoid - - - Torus - Anuloid + + + Torus + Anuloid - - - Prism - Hranol + + + Prism + Hranol - - - Spiral - Spirála + + + Spiral + Spirála - - - Ellipse - Elipsa + + + Ellipse + Elipsa - - Point - Bod + + Point + Bod - - - Line - Čára + + + Line + Čára - - - Regular polygon - Pravidelný n-úhelník + + + Regular polygon + Pravidelný n-úhelník - - Parameter - Parametr + + Parameter + Parametr - - - Width: - Šířka: + + + Width: + Šířka: - - - Length: - Délka: + + + Length: + Délka: - - - - - - Height: - Výška: + + + + + + Height: + Výška: - - - - Angle: - Úhel: + + + + Angle: + Úhel: - - - - - - Radius: - Poloměr: + + + + + + Radius: + Poloměr: - - - - Radius 1: - Poloměr 1: + + + + Radius 1: + Poloměr 1: - - - - Radius 2: - Poloměr 2: + + + + Radius 2: + Poloměr 2: - - - U parameter: - + + + U parameter: + Parametr U: - - V parameters: - + + V parameters: + Parametry V: - - Radius 3: - Poloměr 2: {3:?} + + Radius 3: + Poloměr 3: - - - V parameter: - + + + V parameter: + Parametr V: - - U Parameter: - + + U Parameter: + Parametr U: - U parametric: - U parametr: + U parametric: + U parametr: - V parametric: - V parametr: + V parametric: + V parametr: - - - Polygon: - Mnohoúhelník: + + + Polygon: + Mnohoúhelník: - - - Circumradius: - Kruhový rádius: + + + Circumradius: + Kruhový rádius: - - X min/max: - X min/max: + + X min/max: + X min/max: - - Y min/max: - Y min/max: + + Y min/max: + Y min/max: - - Z min/max: - Z min/max: + + Z min/max: + Z min/max: - - X2 min/max: - X 2 min/max: + + X2 min/max: + X 2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Systém souřadnic: + + Coordinate system: + Systém souřadnic: - - Right-handed - Pravou rukou + + Right-handed + Pravou rukou - - Left-handed - Levou rukou + + Left-handed + Levou rukou - - Growth: - Vybrání: + + Growth: + Vybrání: - - Number of rotations: - Počet otočení: + + Number of rotations: + Počet otočení: - - - Angle 1: - Úhel 1: + + + Angle 1: + Úhel 1: - - - Angle 2: - Úhel 2: + + + Angle 2: + Úhel 2: - - From three points - Ze tří bodů + + From three points + Ze tří bodů - - Major radius: - Hlavní poloměr: + + Major radius: + Hlavní poloměr: - - Minor radius: - Vedlejší poloměr: + + Minor radius: + Vedlejší poloměr: - - End point - Koncový bod + + End point + Koncový bod - - Start point - Počáteční bod + + Start point + Počáteční bod - - &Create - & Vytvořit + + &Create + & Vytvořit - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - Zavřít + Cl&ose + Zavřít - Alt+O - Alt+O + Alt+O + Alt+O - - - - Create %1 - Vytvořit %1 + + + + Create %1 + Vytvořit %1 - - No active document - Žádný aktivní dokument + + No active document + Žádný aktivní dokument - - Pitch: - Rozteč: + + Pitch: + Rozteč: - - - Helix - Spirála + + + Helix + Spirála - 3D View - 3D pohled + 3D View + 3D pohled - - + + PartGui::DlgRevolution - - Revolve - Orotovat + + Revolve + Orotovat - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Úhel: + + Angle: + Úhel: - - Z: - Z: + + Z: + Z: - - Axis: - Osa: + + Axis: + Osa: - - Shape - Útvar + + Shape + Útvar - - Select line in 3D view - Vyberte čáru ve 3D + + Select line in 3D view + Vyberte čáru ve 3D - - Create Solid - Create Solid + + Create Solid + Vytvoř těleso - - Select a shape for revolution, first. - Select a shape for revolution, first. + + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Přesnost / výkon pohledu + + View accuracy / Performance + Přesnost / výkon pohledu - - View smoothing - Vyhlazení pohledu + + View smoothing + Vyhlazení pohledu - - Using high-quality normals - Použití normál vysoké kvality + + Using high-quality normals + Použití normál vysoké kvality - - This will slow down render speed but will lead to nicer results - Bude pomaleji rendrovat, ale povede k hezčímu výsledku + + This will slow down render speed but will lead to nicer results + Bude pomaleji rendrovat, ale povede k hezčímu výsledku - - Defines the appearance of surfaces - Definice vzhledu ploch + + Defines the appearance of surfaces + Definice vzhledu ploch - - Shape view - Pohled útvaru + + Shape view + Pohled útvaru - - Tessellation - Plátování + + Tessellation + Plátování - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Plošné stínování/Phongovo stínování</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Při plošném stínování nejsou definované normály ploch ve vrcholech což vede k nerealistickému vzhledu zakřivených ploch. Použití Phongova stínování vede k hladšímu vzhledu. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Pokud tato volba není nastavena používá se Phongovo stínování, pokud je nastaveno používá se plošné stínování.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Plošné stínování/Phongovo stínování</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Při plošném stínování nejsou definované normály ploch ve vrcholech což vede k nerealistickému vzhledu zakřivených ploch. Použití Phongova stínování vede k hladšímu vzhledu. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Pokud tato volba není nastavena používá se Phongovo stínování, pokud je nastaveno používá se plošné stínování.</p></body></html> - - Do not define normal per vertex - Nedefinujte normálu ve vrcholu + + Do not define normal per vertex + Nedefinujte normálu ve vrcholu - - Defines the deviation of tessellation to the actual surface - Definuje odhylku plátování sítě aktuální plochy + + Defines the deviation of tessellation to the actual surface + Definuje odhylku plátování sítě aktuální plochy - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Plátování</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Definuje maximální odhylku plátů sítě na ploše. Nejmenší hodnota je nejpomalejší pro rendering ale má nejhezčí vzhled.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Plátování</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Definuje maximální odhylku plátů sítě na ploše. Nejmenší hodnota je nejpomalejší pro rendering ale má nejhezčí vzhled.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style="white-space:pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style="font-weight:600;">Tip</span></p><p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definování normály na vrchol je takzvané <span style="font-style:italic;">Phongovo stínování</span></p><p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style="font-style:normal;">, zatímco definování normály na na plochu je takzvané </span>Ploché stínování<span style="font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style="white-space:pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style="font-weight:600;">Tip</span></p><p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definování normály na vrchol je takzvané <span style="font-style:italic;">Phongovo stínování</span></p><p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style="font-style:normal;">, zatímco definování normály na na plochu je takzvané </span>Ploché stínování<span style="font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Tato volba bude pomaleji renderovat, ale model bude lépe vypadat.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Tato volba bude pomaleji renderovat, ale model bude lépe vypadat.</p></body></html> - - Maximum deviation depending on the model bounding box - Maximální odchylka závislá na hranici modelu + + Maximum deviation depending on the model bounding box + Maximální odchylka závislá na hranici modelu - - % - % + + % + % - - Deviation - Deviation + + Deviation + Deviation - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::DlgSettingsGeneral - - General - Obecné + + General + Obecné - Export - Export + Export + Export - Millimeter - Milimetry + Millimeter + Milimetry - Meter - Metry + Meter + Metry - Inch - Palce + Inch + Palce - Units for export of STEP/IGES - Jenotky pro export do STEP/IGES + Units for export of STEP/IGES + Jenotky pro export do STEP/IGES - - Model settings - Nastavení modelu + + Model settings + Nastavení modelu - - Automatically refine model after boolean operation - Automaticky vylepšit model po logické operaci + + Automatically refine model after boolean operation + Automaticky vylepšit model po logické operaci - - Automatically refine model after sketch-based operation - Automaticky upravit model po úpravě náčrtu + + Automatically refine model after sketch-based operation + Automaticky upravit model po úpravě náčrtu - - Object naming - Pojmenování objektu + + Object naming + Pojmenování objektu - - Add name of base object - Přidat jméno základního objektu + + Add name of base object + Přidat jméno základního objektu - - Automatically check model after boolean operation - Automaticky zkontrolovat model po logické operaci + + Automatically check model after boolean operation + Automaticky zkontrolovat model po logické operaci - - + + PartGui::DlgSettingsObjectColor - - Part colors - Barva dílu + + Part colors + Barva dílu - - Default Part colors - Přednastavená barva dílu + + Default Part colors + Přednastavená barva dílu - - Default shape color - Přednastavená barva náčrtu + + Default shape color + Přednastavená barva náčrtu - - The default color for new shapes - Přednastavená barva pro nové tvary + + The default color for new shapes + Přednastavená barva pro nové tvary - - Default line color - Výchozí barva čáry + + Default line color + Výchozí barva čáry - - - The default line color for new shapes - Přednastavená barva čáry pro nové tvary + + + The default line color for new shapes + Přednastavená barva čáry pro nové tvary - - Default line width - Default line width + + Default line width + Výchozí tloušťka čáry - - - The default line thickness for new shapes - Přednastavená tloušťka čáry pro nové tvary + + + The default line thickness for new shapes + Přednastavená tloušťka čáry pro nové tvary - - - px - px + + + px + px - - Default vertex color - Přednastavená barva bodu + + Default vertex color + Přednastavená barva bodu - - Default vertex size - Přednastavená velikost bodu + + Default vertex size + Přednastavená velikost bodu - - Bounding box color - Barva ohraničujícího kvádru + + Bounding box color + Barva ohraničujícího kvádru - - The color of bounding boxes in the 3D view - Barva ohraničujících kvádrů ve 3D pohledu + + The color of bounding boxes in the 3D view + Barva ohraničujících kvádrů ve 3D pohledu - - + + PartGui::FaceColors - - Face colors - Barvy stěn + + Face colors + Barvy stěn - - Do you really want to cancel? - Opravdu chcete zrušit? + + Do you really want to cancel? + Opravdu chcete zrušit? - - + + PartGui::Location - - Location - Umístění + + Location + Umístění - - Position - Position + + Position + Position - - 3D View - 3D pohled + + 3D View + 3D pohled - - + + PartGui::LoftWidget - Vertex/Wire - Vrchol/Drát + Vertex/Wire + Vrchol/Drát - - - Vertex/Edge/Wire/Face - Bod/Hrana/Drát/Plocha + + + Vertex/Edge/Wire/Face + Bod/Hrana/Drát/Plocha - - - Loft - Profilování + + + Loft + Profilování - - Too few elements - Příliž málo elemnetů + + Too few elements + Příliž málo elemnetů - - At least two vertices, edges, wires or faces are required. - Nejméně dva body, hrany, dráty, nebo plochy jsou požadovány. + + At least two vertices, edges, wires or faces are required. + Nejméně dva body, hrany, dráty, nebo plochy jsou požadovány. - - Input error - Chyba zadání + + Input error + Chyba zadání - At least two vertices, edges or wires are required. - Nejméně dva vrcholy, hrany nebo křivky jsou požadovány. + At least two vertices, edges or wires are required. + Nejméně dva vrcholy, hrany nebo křivky jsou požadovány. - At least two vertices or wires are required. - Jsou požadovány nejméně dva vrcholy nebo drát. + At least two vertices or wires are required. + Jsou požadovány nejméně dva vrcholy nebo drát. - - + + PartGui::Mirroring - - Mirroring - Zrcadlení + + Mirroring + Zrcadlení - - Shapes - Útvar + + Shapes + Útvar - - Mirror plane: - Rovina zrcadlení: + + Mirror plane: + Rovina zrcadlení: - - XY plane - rovina XY + + XY plane + rovina XY - - XZ plane - rovina XZ + + XZ plane + rovina XZ - - YZ plane - rovina YZ + + YZ plane + rovina YZ - - Base point: - Základový bod: + + Base point: + Základový bod: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Nejdříve vyber útvar pro zrcadlení. + + Select a shape for mirroring, first. + Nejdříve vyber útvar pro zrcadlení. - - No such document '%1'. - Není takový dokument '%1'. + + No such document '%1'. + Není takový dokument '%1'. - - + + PartGui::OffsetWidget - - Input error - Chyba zadání + + Input error + Chyba zadání - - + + PartGui::ResultModel - - Name - Jméno + + Name + Jméno - - Type - Typ + + Type + Typ - - Error - Chyba + + Error + Chyba - - + + PartGui::ShapeBuilderWidget - - - - - - - Wrong selection - Neplatný výběr + + + + + + + Wrong selection + Neplatný výběr - - - Select two vertices - Vyber dva vrcholy + + + Select two vertices + Vyber dva vrcholy - Select three or more edges - Vyber tři nebo více hran + Select three or more edges + Vyber tři nebo více hran - - Select three or more vertices - + + Select three or more vertices + Vyberte tři nebo více vrcholů - - Select one or more edges - Vyberete jednu nebo více hran + + Select one or more edges + Vyberete jednu nebo více hran - - Select two or more faces - Vyber dvě nebo více ploch + + Select two or more faces + Vyber dvě nebo více ploch - - Select only one part object - Vyber pouze jeden díl + + Select only one part object + Vyber pouze jeden díl - - Select two vertices to create an edge - Vyber dva vrcholy pro vytvoření hrany + + Select two vertices to create an edge + Vyber dva vrcholy pro vytvoření hrany - - Select a list of vertices - + + Select a list of vertices + Vyberte seznam vrcholů - - Select a closed set of edges - Vyber uzavřenou sadu hran + + Select a closed set of edges + Vyber uzavřenou sadu hran - - Select adjacent faces - Vyber přiléhající plochy + + Select adjacent faces + Vyber přiléhající plochy - - All shape types can be selected - Všechny typy útvarů mohou být vybrány + + All shape types can be selected + Všechny typy útvarů mohou být vybrány - - + + PartGui::SweepWidget - - Vertex/Wire - Vrchol/Drát + + Vertex/Wire + Vrchol/Drát - - - Sweep - Tažení + + + Sweep + Tažení - - Vertex/Edge/Wire/Face - Bod/Hrana/Drát/Plocha + + Vertex/Edge/Wire/Face + Bod/Hrana/Drát/Plocha - - - - Sweep path - Tažení po křivce + + + + Sweep path + Tažení po křivce - Select an edge or wire you want to sweep along. - Vyberte hranu nebo křivku podle které chcete provést tažení. + Select an edge or wire you want to sweep along. + Vyberte hranu nebo křivku podle které chcete provést tažení. - - Select one or more connected edges you want to sweep along. - + + Select one or more connected edges you want to sweep along. + Vyberte jednu nebo více spojitých hran, podél kterých kterých chcete provést Tažení. - - Too few elements - Příliž málo elemnetů + + Too few elements + Příliž málo elemnetů - - At least one edge or wire is required. - Je vyžadován alespoň jedna hrana nebo křivka. + + At least one edge or wire is required. + Je vyžadován alespoň jedna hrana nebo křivka. - - Wrong selection - Neplatný výběr + + Wrong selection + Neplatný výběr - - '%1' cannot be used as profile and path. - '%1' cannot be used as profile and path. + + '%1' cannot be used as profile and path. + '%1' nemůže být použit jako profil a cesta. - - Input error - Chyba zadání + + Input error + Chyba zadání - - Done - Hotovo + + Done + Hotovo - - Select one or more connected edges in the 3d view and press 'Done' - + + Select one or more connected edges in the 3d view and press 'Done' + Vyberte jednu nebo více spojitých hran v 3D pohledu a stiskněte "Hotovo" - - - The selected sweep path is invalid. - + + + The selected sweep path is invalid. + Vybraná dráha Tažení je neplatná. - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - Obsah tvaru + + Shape Content + Obsah tvaru - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Zkontrolovat geometrii + + Check Geometry + Zkontrolovat geometrii - - + + PartGui::TaskDialogEditDynamic - Hint - Hint + Hint + Hint - Select Control. - Vyber řízení. + Select Control. + Vyber řízení. - Control - Upravit + Control + Upravit - Dynamic - Dynamický + Dynamic + Dynamický - Align - Zarovnat + Align + Zarovnat - Value - Hodnota + Value + Hodnota - Special - Speciální + Special + Speciální - Command - Příkaz + Command + Příkaz - Stretch - Protažení + Stretch + Protažení - Move - Přesun + Move + Přesun - Rotate - Rotace + Rotate + Rotace - Offset - Odstup + Offset + Odstup - Orient - Orientace + Orient + Orientace - Match - Match + Match + Match - Surround - Okraj + Surround + Okraj - dummy - prázdný + dummy + prázdný - X Axis - X Axis + X Axis + X Axis - Y Axis - Y Axis + Y Axis + Y Axis - Z Axis - Z Axis + Z Axis + Z Axis - Increment - Přírůstek + Increment + Přírůstek - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Táhni šipku pro protažení kvádru o přírůstek + Drag arrows to stretch box by increment + Táhni šipku pro protažení kvádru o přírůstek - Drag arrows to move box by increment - Táhni šipku pro posun kvádru o přírůstek + Drag arrows to move box by increment + Táhni šipku pro posun kvádru o přírůstek - Not implemented yet - Není zatím implementováno + Not implemented yet + Není zatím implementováno - Drag arrows to offset checked axes by increment - Táhni šipku pro odsazení kontrolované osy o přírůstek + Drag arrows to offset checked axes by increment + Táhni šipku pro odsazení kontrolované osy o přírůstek - Select dragger for stretch by align - Vyber přesuvník pro protažení se zarovnáním + Select dragger for stretch by align + Vyber přesuvník pro protažení se zarovnáním - Select dragger for move by align - Vyber přesuvník pro posun se zarovnáním + Select dragger for move by align + Vyber přesuvník pro posun se zarovnáním - Select dragger for stretch by value - Vyber přesuvník pro protažení o hodnotu + Select dragger for stretch by value + Vyber přesuvník pro protažení o hodnotu - Select dragger for move by value - Vyber přesuvník pro posun o hodnotu + Select dragger for move by value + Vyber přesuvník pro posun o hodnotu - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Vlož hodnotu + Enter Value + Vlož hodnotu - Select box to match - Select box to match + Select box to match + Select box to match - Select a point - Vyber bod + Select a point + Vyber bod - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Vyber přesuvník pro zarovnání + Select dragger to align + Vyber přesuvník pro zarovnání - Select dragger to modify - Vyber přesuvník pro modifikaci + Select dragger to modify + Vyber přesuvník pro modifikaci - - + + PartGui::TaskFaceColors - - Set color per face - Nastav barvu plochy + + Set color per face + Nastav barvu plochy - - Click on the faces in the 3d view to select them. - Klikni na plochy ve 3D pohledu pro výběr. + + Click on the faces in the 3d view to select them. + Klikni na plochy ve 3D pohledu pro výběr. - - Faces: - Plochy: + + Faces: + Plochy: - - Set to default - Nastavit výchzí hodnoty + + Set to default + Nastavit výchzí hodnoty - - Box selection - Okno výběru + + Box selection + Okno výběru - - + + PartGui::TaskLoft - - Loft - Profilování + + Loft + Profilování - Vertex/Wire - Vrchol/Drát + Vertex/Wire + Vrchol/Drát - Move right - Přesunout doprava + Move right + Přesunout doprava - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Posun vybrané položky o jednu úroveň dolů.</b><p>Také změní úroveň nadřazené položky.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Posun vybrané položky o jednu úroveň dolů.</b><p>Také změní úroveň nadřazené položky.</p> - Move left - Posunout doleva + Move left + Posunout doleva - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Posun vybrané položky o jednu úroveň nahoru.</b><p>Také změní úroveň nadřazené položky.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Posun vybrané položky o jednu úroveň nahoru.</b><p>Také změní úroveň nadřazené položky.</p> - Move up - Posunout nahorů + Move up + Posunout nahorů - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Posunout vybranou položku nahoru.</b><p>Položka se posune i v hierarchii.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Posunout vybranou položku nahoru.</b><p>Položka se posune i v hierarchii.</p> - Move down - Posunout dolů + Move down + Posunout dolů - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Posunout vybranou položku dolů.</b><p>Položka se posune i v hierarchii.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Posunout vybranou položku dolů.</b><p>Položka se posune i v hierarchii.</p> - - Create solid - Vytvoř těleso + + Create solid + Vytvoř těleso - - Ruled surface - Přímková plocha + + Ruled surface + Přímková plocha - - Closed - Uzavřeno + + Closed + Uzavřeno - - + + PartGui::TaskOffset - - - Offset - Odstup + + + Offset + Odstup - - Mode - Způsob + + Mode + Způsob - - Skin - Skin + + Skin + Skin - - Pipe - Potrubí + + Pipe + Potrubí - - RectoVerso - RectoVerso + + RectoVerso + Rub-Líc - - Join type - Typ spojení + + Join type + Typ spojení - - Arc - oblouk + + Arc + oblouk - - Tangent - Tečna + + Tangent + Tečna - - - Intersection - Průnik + + + Intersection + Průnik - - Self-intersection - Sebe protínající + + Self-intersection + Sebe protínající - - Fill offset - Vyplnit odsazení + + Fill offset + Vyplnit odsazení - - Faces - Plochy + + Faces + Plochy - - Update view - Aktualizovat zobrazení + + Update view + Aktualizovat zobrazení - - + + PartGui::TaskShapeBuilder - - - Create shape - Vytvoř útvar + + + Create shape + Vytvoř útvar - - Edge from vertices - Hrana z vrcholů + + Edge from vertices + Hrana z vrcholů - - Face from vertices - + + Face from vertices + Plocha z vrcholů - - Face from edges - Plocha z hran + + Face from edges + Plocha z hran - - Planar - Rovinný + + Planar + Rovinný - - Shell from faces - Sořepina z ploch + + Shell from faces + Sořepina z ploch - - Solid from shell - Těleso ze skořepiny + + Solid from shell + Těleso ze skořepiny - - Create - Vytvořit + + Create + Vytvořit - - All faces - Všechny plochy + + All faces + Všechny plochy - - + + PartGui::TaskSweep - - Sweep - Tažení + + Sweep + Tažení - - Sweep Path - + + Sweep Path + Dráha Tažení - - Create solid - Vytvoř těleso + + Create solid + Vytvoř těleso - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Vyberte jeden nebo více profilů a vyberte hranu nebo křivku jako trajektorii tažení ve 3D pohledu. + Vyberte jeden nebo více profilů a vyberte hranu nebo křivku jako trajektorii tažení ve 3D pohledu. - - + + PartGui::ThicknessWidget - - - - Thickness - Tloušťka + + + + Thickness + Tloušťka - - Select faces of the source object and press 'Done' - Vyberte stěny zdrojového objektu a stiskněte tlačítko "Hotovo" + + Select faces of the source object and press 'Done' + Vyberte stěny zdrojového objektu a stiskněte tlačítko "Hotovo" - - Done - Hotovo + + Done + Hotovo - - Input error - Chyba zadání + + Input error + Chyba zadání - - + + QObject - - - - - - - Wrong selection - Neplatný výběr + + + + + + + Wrong selection + Neplatný výběr - - - Select two shapes please. - Vyber dva útvary prosím. + + + Select two shapes please. + Vyber dva útvary prosím. - - - - Non-solids selected - Vybraný útvar není oběmový + + + + Non-solids selected + Vybraný útvar není oběmový - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - Neobjemové útvary při boolovských operacích mohou vést k neočekávaným výsledkům. + Neobjemové útvary při boolovských operacích mohou vést k neočekávaným výsledkům. Chcete pokračovat? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Všechny CAD Soubory (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Všechny CAD Soubory (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - Všechny soubory (*.*) + + All Files (*.*) + Všechny soubory (*.*) - - Sewing Tolerance - Tolerance sešití + + Sewing Tolerance + Tolerance sešití - - Enter tolerance for sewing shape: - Vlož toleranci pro sešití útvarů: + + Enter tolerance for sewing shape: + Vlož toleranci pro sešití útvarů: - - Edit mirror plane - Upravit rovinu zrcadlení + + Edit mirror plane + Upravit rovinu zrcadlení - - Edit chamfer edges - Editovat zkosení hran + + Edit chamfer edges + Editovat zkosení hran - - Edit offset - Upravit odsazení + + Edit offset + Upravit odsazení - - Edit thickness - Upravit tloušťku + + Edit thickness + Upravit tloušťku - Transform - Transform + Transform + Transform - - - Part design - Modelování dílu + + + Part design + Modelování dílu - - - Import-Export - + + + Import-Export + Import-Export - - Display - Zobrazení + + Display + Zobrazení - - - - Select two shapes or more, please. - Vyber dva útvary nebo více, prosím. + + + + Select two shapes or more, please. + Vyber dva útvary nebo více, prosím. - - You have to select either two edges or two wires. - Nejsou vybrané ani dvě hrany nebo dva dráty. + + You have to select either two edges or two wires. + Nejsou vybrané ani dvě hrany nebo dva dráty. - - Edit fillet edges - Upravit hrny zaoblení + + Edit fillet edges + Upravit hrny zaoblení - - Set colors... - Nastavení barev... + + Set colors... + Nastavení barev... - - Compound - Směs + + Compound + Směs - - Compound Solid - Smíšené těleso + + Compound Solid + Smíšené těleso - - Solid - Těleso + + Solid + Těleso - - Shell - Skořepina + + Shell + Skořepina - - Face - Plocha + + Face + Plocha - - Wire - Křivka + + Wire + Křivka - - Edge - Hrana + + Edge + Hrana - - Vertex - Vrchol + + Vertex + Vrchol - - Shape - Útvar + + Shape + Útvar - - No Error - Žádná chyba + + No Error + Žádná chyba - - Invalid Point On Curve - Neplatný bod na křivce + + Invalid Point On Curve + Neplatný bod na křivce - - Invalid Point On Curve On Surface - Neplatný bod na křivce na povrchu + + Invalid Point On Curve On Surface + Neplatný bod na křivce na povrchu - - Invalid Point On Surface - Neplatný bod na povrchu + + Invalid Point On Surface + Neplatný bod na povrchu - - No 3D Curve - Žádná 3D křivka + + No 3D Curve + Žádná 3D křivka - - Multiple 3D Curve - Několikanásobná 3D křivka + + Multiple 3D Curve + Několikanásobná 3D křivka - - Invalid 3D Curve - Neplatná 3D křivka + + Invalid 3D Curve + Neplatná 3D křivka - - No Curve On Surface - Žádná křivka na povrchu + + No Curve On Surface + Žádná křivka na povrchu - - Invalid Curve On Surface - Neplatná křivky na povrchu + + Invalid Curve On Surface + Neplatná křivky na povrchu - - Invalid Curve On Closed Surface - Neplatná křivky na uzavřeném povrchu + + Invalid Curve On Closed Surface + Neplatná křivky na uzavřeném povrchu - - Invalid Same Range Flag - Neplatný znak stejného rozsahu + + Invalid Same Range Flag + Neplatný znak stejného rozsahu - - Invalid Same Parameter Flag - Neplatný znak stejného parametru + + Invalid Same Parameter Flag + Neplatný znak stejného parametru - - Invalid Degenerated Flag - Nedovolený znak degenerace + + Invalid Degenerated Flag + Nedovolený znak degenerace - - Free Edge - Volná hrana + + Free Edge + Volná hrana - - Invalid MultiConnexity - Nedovolené vícenásobné napojení + + Invalid MultiConnexity + Nedovolené vícenásobné napojení - - Invalid Range - Neplatný rozsah + + Invalid Range + Neplatný rozsah - - Empty Wire - Prázdná křívka + + Empty Wire + Prázdná křívka - - Redundant Edge - Nadbytečná hrana + + Redundant Edge + Nadbytečná hrana - - Self Intersecting Wire - Sebe sama protínající křivka + + Self Intersecting Wire + Sebe sama protínající křivka - - No Surface - Žádný povrch + + No Surface + Žádný povrch - - Invalid Wire - Neplatná křivka + + Invalid Wire + Neplatná křivka - - Redundant Wire - Nadbytečná křivka + + Redundant Wire + Nadbytečná křivka - - Intersecting Wires - Protínání křivek + + Intersecting Wires + Protínání křivek - - Invalid Imbrication Of Wires - Neplatné překrývání křivek + + Invalid Imbrication Of Wires + Neplatné překrývání křivek - - Empty Shell - Prázdná skořepina + + Empty Shell + Prázdná skořepina - - Redundant Face - Nadbytečná stěna + + Redundant Face + Nadbytečná stěna - - Unorientable Shape - Neorientovatelný tvar + + Unorientable Shape + Neorientovatelný tvar - - Not Closed - Neuzavřený + + Not Closed + Neuzavřený - - Not Connected - Nespojitý + + Not Connected + Nespojitý - - Sub Shape Not In Shape - Pod útvar není uvnitř tvaru + + Sub Shape Not In Shape + Pod útvar není uvnitř tvaru - - Bad Orientation - Špatná orientace + + Bad Orientation + Špatná orientace - - Bad Orientation Of Sub Shape - Špatná orientace dílčího obrazce + + Bad Orientation Of Sub Shape + Špatná orientace dílčího obrazce - - Invalid Tolerance Value - Neplatná odchylka tolerance + + Invalid Tolerance Value + Neplatná odchylka tolerance - - Check Failed - Kontrola selhala + + Check Failed + Kontrola selhala - - No Result - Žádný výsledek + + No Result + Žádný výsledek - - Out Of Enum Range: - Mimo rozsah výčtu: + + Out Of Enum Range: + Mimo rozsah výčtu: - - BOPAlgo CheckUnknown - BOPAlgo Neznámý problém? + + BOPAlgo CheckUnknown + BOPAlgo Neznámý problém? - - BOPAlgo BadType - BOPAlgo Špatný typ + + BOPAlgo BadType + BOPAlgo Špatný typ - - BOPAlgo SelfIntersect - BOPAlgo Sebeprotínající + + BOPAlgo SelfIntersect + BOPAlgo Sebeprotínající - - BOPAlgo TooSmallEdge - BOPAlgo Velmi krátká hrana + + BOPAlgo TooSmallEdge + BOPAlgo Velmi krátká hrana - - BOPAlgo NonRecoverableFace - BOPAlgo Neobnovitelná plocha + + BOPAlgo NonRecoverableFace + BOPAlgo Neobnovitelná plocha - - BOPAlgo IncompatibilityOfVertex - BOPAlgo nekompatibilní bod + + BOPAlgo IncompatibilityOfVertex + BOPAlgo nekompatibilní bod - - BOPAlgo IncompatibilityOfEdge - BOPAlgo Nekompatibilní hrana + + BOPAlgo IncompatibilityOfEdge + BOPAlgo Nekompatibilní hrana - - BOPAlgo IncompatibilityOfFace - BOPAlgo Nekompatibilní plocha + + BOPAlgo IncompatibilityOfFace + BOPAlgo Nekompatibilní plocha - - BOPAlgo OperationAborted - BOPAlgo Operace zamítnuta + + BOPAlgo OperationAborted + BOPAlgo Operace zamítnuta - - BOPAlgo GeomAbs_C0 - BOPAlgo GeomAbs_C0 Nenavazující geometrie? + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 Nenavazující geometrie? - - BOPAlgo NotValid - BOPAlgo Nedovolený + + BOPAlgo NotValid + BOPAlgo Nedovolený - - - Invalid - Neplatné + + + Invalid + Neplatné - - - Selections - Výběry + + + Selections + Výběry - - - Control - Upravit + + + Control + Upravit - - Reset Dialog - Vyčistit formulář + + Reset Dialog + Vyčistit formulář - - Toggle 3d - Přepnout 3D + + Toggle 3d + Přepnout 3D - - Toggle Delta - Přepnout rozdíl + + Toggle Delta + Přepnout rozdíl - - Clear All - Vyčistit vše + + Clear All + Vyčistit vše - - + + Workbench - - &Part - &Part + + &Part + &Part - - &Simple - &Simple + + &Simple + &Simple - - &Parametric - &Parametric + + &Parametric + &Parametric - - Part tools - Nástroje dílu + + Part tools + Nástroje dílu - - Solids - Tělesa + + Solids + Tělesa - - Boolean - Boolean + + Boolean + Boolean - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_de.qm b/src/Mod/Part/Gui/Resources/translations/Part_de.qm index 1da089cd7..eaa5c8827 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_de.qm and b/src/Mod/Part/Gui/Resources/translations/Part_de.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_de.ts b/src/Mod/Part/Gui/Resources/translations/Part_de.ts index 9d47937e8..694224cfe 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_de.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_de.ts @@ -1,3637 +1,3637 @@ - - + + BlockDefinition - - Block definition - Blockdefinition + + Block definition + Blockdefinition - - First limit - Erster Grenzwert + + First limit + Erster Grenzwert - - - Type: - Typ: + + + Type: + Typ: - - - mm - mm + + + mm + mm - - - Length: - Länge: + + + Length: + Länge: - - - Dimension - Abmessung + + + Dimension + Abmessung - - - Up to next - Weiter zum Nächsten + + + Up to next + Weiter zum Nächsten - - - Up to last - Weiter zum Letzten + + + Up to last + Weiter zum Letzten - - - Up to plane - Weiter zur Ebene + + + Up to plane + Weiter zur Ebene - - - Up to face - Bis zu Oberfläche + + + Up to face + Bis zu Oberfläche - - - Limit: - Grenze: + + + Limit: + Grenze: - - - - - No selection - Keine Auswahl + + + + + No selection + Keine Auswahl - - Profile - Profil + + Profile + Profil - - Selection: - Auswahl: + + Selection: + Auswahl: - - Reverse - Umkehren + + Reverse + Umkehren - - Both sides - Beide Seiten + + Both sides + Beide Seiten - - Second limit - Zweite Begrenzung + + Second limit + Zweite Begrenzung - - Direction - Richtung + + Direction + Richtung - - Perpendicular to sketch - Senkrecht zur Skizze + + Perpendicular to sketch + Senkrecht zur Skizze - - Reference - Referenz + + Reference + Referenz - Apply - Übernehmen + Apply + Übernehmen - Cancel - Abbrechen + Cancel + Abbrechen - OK - OK + OK + OK - - + + CmdCheckGeometry - - Part - Formteil + + Part + Formteil - - Check Geometry - Geometrie überprüfen + + Check Geometry + Geometrie überprüfen - - Analyzes Geometry For Errors - Untersuche Geometrie auf Fehler + + Analyzes Geometry For Errors + Untersuche Geometrie auf Fehler - - + + CmdColorPerFace - - Part - Formteil + + Part + Formteil - - Color per face - Color per face + + Color per face + Farbe pro Fläche - - Set color per face - Festlegen der Farbe pro Fläche + + Set color per face + Festlegen der Farbe pro Fläche - - + + CmdMeasureAngular - - Part - Formteil + + Part + Formteil - - - Measure Angular - + + + Measure Angular + Winkel messen - - + + CmdMeasureClearAll - - Part - Formteil + + Part + Formteil - - - Clear All - + + + Clear All + Alles löschen - - + + CmdMeasureLinear - - Part - Formteil + + Part + Formteil - - - Measure Linear - + + + Measure Linear + Linear messen - - + + CmdMeasureToggle3d - - Part - Formteil + + Part + Formteil - - - Toggle 3d - + + + Toggle 3d + 3D umschalten - - + + CmdMeasureToggleAll - - Part - Formteil + + Part + Formteil - - - Toggle All - + + + Toggle All + Alle umschalten - - + + CmdMeasureToggleDelta - - Part - Formteil + + Part + Formteil - - - Toggle Delta - + + + Toggle Delta + Delta umschalten - - + + CmdPartBoolean - - Part - Formteil + + Part + Formteil - - Boolean... - Boolesche Operation... + + Boolean... + Boolesche Operation... - - Run a boolean operation with two shapes selected - Eine boolesche Operation mit zwei ausgewählten Formen durchführen + + Run a boolean operation with two shapes selected + Eine boolesche Operation mit zwei ausgewählten Formen durchführen - - + + CmdPartBox - - Part - Formteil + + Part + Formteil - - - - Cube - + + + + Cube + Würfel - - Create a cube solid - + + Create a cube solid + Würfel erstellen - Box - Quader + Box + Quader - Create a box solid - Erstellt einen Quader + Create a box solid + Erstellt einen Quader - - + + CmdPartBox2 - - Part - Formteil + + Part + Formteil - - Box fix 1 - Box fix 1 + + Box fix 1 + Box fix 1 - - Create a box solid without dialog - Erstellt einen Quader ohne Dialog + + Create a box solid without dialog + Erstellt einen Quader ohne Dialog - - + + CmdPartBox3 - - Part - Formteil + + Part + Formteil - - Box fix 2 - Box fix 2 + + Box fix 2 + Box fix 2 - - Create a box solid without dialog - Erstellt einen Quader ohne Dialog + + Create a box solid without dialog + Erstellt einen Quader ohne Dialog - - + + CmdPartBuilder - - Part - Formteil + + Part + Formteil - - Shape builder... - Form-Generator... + + Shape builder... + Form-Generator... - - Advanced utility to create shapes - Erweitertes Dienstprogramm um Formen zu erstellen + + Advanced utility to create shapes + Erweitertes Dienstprogramm um Formen zu erstellen - - + + CmdPartChamfer - - Part - Formteil + + Part + Formteil - - Chamfer... - Abschrägung ... + + Chamfer... + Abschrägung ... - - Chamfer the selected edges of a shape - Die gewählten Kanten einer Form abschrägen + + Chamfer the selected edges of a shape + Die gewählten Kanten einer Form abschrägen - - + + CmdPartCommon - - Part - Formteil + + Part + Formteil - - Intersection - Schnitt + + Intersection + Schnitt - - Make an intersection of two shapes - Überschneidet zwei Formen + + Make an intersection of two shapes + Überschneidet zwei Formen - - + + CmdPartCompound - - Part - Formteil + + Part + Formteil - - Make compound - + + Make compound + Erzeuge Verbund - - Make a compound of several shapes - + + Make a compound of several shapes + Erzeuge einen Verbund aus mehreren Formen - - + + CmdPartCone - - Part - Formteil + + Part + Formteil - - - - Cone - Kegel + + + + Cone + Kegel - - Create a cone solid - Erstellt einen Kegel + + Create a cone solid + Erstellt einen Kegel - - + + CmdPartCrossSections - - Part - Formteil + + Part + Formteil - - Cross-sections... - Schnitte... + + Cross-sections... + Schnitte... - - Cross-sections - Schnitte + + Cross-sections + Schnitte - - + + CmdPartCut - - Part - Formteil + + Part + Formteil - - Cut - Ausschneiden + + Cut + Ausschneiden - - Make a cut of two shapes - Schneidet zwei Formen + + Make a cut of two shapes + Schneidet zwei Formen - - + + CmdPartCylinder - - Part - Formteil + + Part + Formteil - - Create a Cylinder - Einen Zylinder erstellen + + Create a Cylinder + Einen Zylinder erstellen - - - - Cylinder - Zylinder + + + + Cylinder + Zylinder - - + + CmdPartExport - - Part - Formteil + + Part + Formteil - - Export CAD... - CAD Export... + + Export CAD... + CAD Export... - - Exports to a CAD file - In CAD-Datei exportieren + + Exports to a CAD file + In CAD-Datei exportieren - - + + CmdPartExtrude - - Part - Formteil + + Part + Formteil - - Extrude... - Extrudieren... + + Extrude... + Extrudieren... - - Extrude a selected sketch - Extrudieren einer ausgewählten Skizze + + Extrude a selected sketch + Extrudieren einer ausgewählten Skizze - - + + CmdPartFillet - - Part - Formteil + + Part + Formteil - - Fillet... - Abrunden... + + Fillet... + Abrunden... - - Fillet the selected edges of a shape - Die ausgewählten Kanten einer Form abrunden + + Fillet the selected edges of a shape + Die ausgewählten Kanten einer Form abrunden - - + + CmdPartFuse - - Part - Formteil + + Part + Formteil - - Union - Vereinigung + + Union + Vereinigung - - Make a union of several shapes - Vereinigt mehrere Formen + + Make a union of several shapes + Vereinigt mehrere Formen - - + + CmdPartImport - - Part - Formteil + + Part + Formteil - - Imports a CAD file - Importiert eine CAD-Datei + + Imports a CAD file + Importiert eine CAD-Datei - - Import CAD... - CAD importieren ... + + Import CAD... + CAD importieren ... - - + + CmdPartImportCurveNet - - Part - Formteil + + Part + Formteil - - Import a curve network - Ein Kurvennetzwerk importieren + + Import a curve network + Ein Kurvennetzwerk importieren - - Import curve network... - Kurvennetzwerk importieren... + + Import curve network... + Kurvennetzwerk importieren... - - + + CmdPartLoft - - Part - Formteil + + Part + Formteil - - Loft... - Freiformfläche... + + Loft... + Freiformfläche... - - Utility to loft - Loft-Werkzeug + + Utility to loft + Loft-Werkzeug - Advanced utility to lofts - Erweitertes Freiformwerkzeug + Advanced utility to lofts + Erweitertes Freiformwerkzeug - - + + CmdPartMakeSolid - - Part - Formteil + + Part + Formteil - - Convert to solid - Festkörper erzeugen + + Convert to solid + Festkörper erzeugen - - Create solid from a shell or compound - Festkörper aus Hülle oder Flächenverbund erzeugen + + Create solid from a shell or compound + Festkörper aus Hülle oder Flächenverbund erzeugen - - + + CmdPartMirror - - Part - Formteil + + Part + Formteil - - Mirroring... - Spiegelung... + + Mirroring... + Spiegelung... - - Mirroring a selected shape - Spiegelung einer ausgewählten Form + + Mirroring a selected shape + Spiegelung einer ausgewählten Form - - + + CmdPartOffset - - Part - Formteil + + Part + Formteil - - Offset... - Versatz... + + Offset... + Versatz... - - Utility to offset - Utility to offset + + Utility to offset + Werkzeug für Versatz - - + + CmdPartPickCurveNet - - Part - Formteil + + Part + Formteil - - Pick curve network - Kurvennetzwerk auswählen + + Pick curve network + Kurvennetzwerk auswählen - - Pick a curve network - Ein Kurvennetzwerk auswählen + + Pick a curve network + Ein Kurvennetzwerk auswählen - - + + CmdPartPrimitives - - Part - Formteil + + Part + Formteil - - Create primitives... - Grundkörper erstellen... + + Create primitives... + Grundkörper erstellen... - - Creation of parametrized geometric primitives - Erstellung von parametrisierten geometrischen Grundkörpern + + Creation of parametrized geometric primitives + Erstellung von parametrisierten geometrischen Grundkörpern - - + + CmdPartRefineShape - - Part - Formteil + + Part + Formteil - - Refine shape - Form verfeinern + + Refine shape + Form verfeinern - - Refine the copy of a shape - Kopie einer Form verfeinern + + Refine the copy of a shape + Kopie einer Form verfeinern - - + + CmdPartReverseShape - - Part - Formteil + + Part + Formteil - - Reverse shapes - Formen umkehren + + Reverse shapes + Formen umkehren - - Reverse orientation of shapes - Orientierung von Formen umkehren + + Reverse orientation of shapes + Orientierung von Formen umkehren - - + + CmdPartRevolve - - Part - Formteil + + Part + Formteil - - Revolve... - Drehen... + + Revolve... + Drehen... - - Revolve a selected shape - Drehen einer ausgewählten Form + + Revolve a selected shape + Drehen einer ausgewählten Form - - + + CmdPartRuledSurface - - Part - Formteil + + Part + Formteil - - Create ruled surface - Regelfläche erzeugen + + Create ruled surface + Regelfläche erzeugen - - Create a ruled surface from either two Edges or two wires - + + Create a ruled surface from either two Edges or two wires + Erstelle eine Regelfläche aus zwei Kanten oder zwei Linienzügen - Create a ruled surface from two curves - Regelfläche aus zwei Kurven erzeugen + Create a ruled surface from two curves + Regelfläche aus zwei Kurven erzeugen - - + + CmdPartSection - - Make a section of two shapes - Schnitt von zwei Formen erzeugen + + Make a section of two shapes + Schnitt von zwei Formen erzeugen - - Part - Formteil + + Part + Formteil - - Section - Ausschnitt + + Section + Ausschnitt - - + + CmdPartShapeFromMesh - - Part - Formteil + + Part + Formteil - - Create shape from mesh... - Form aus Dreiecksnetz erstellen... + + Create shape from mesh... + Form aus Dreiecksnetz erstellen... - - Create shape from selected mesh object - Form aus selektiertem Dreiecksnetz erstellen + + Create shape from selected mesh object + Form aus selektiertem Dreiecksnetz erstellen - - + + CmdPartSimpleCopy - - Part - Formteil + + Part + Formteil - - Create simple copy - Einfache Kopie erstellen + + Create simple copy + Einfache Kopie erstellen - - Create a simple non-parametric copy - Erstelle eine einfache, nicht-parametrische Kopie + + Create a simple non-parametric copy + Erstelle eine einfache, nicht-parametrische Kopie - - + + CmdPartSimpleCylinder - - Part - Formteil + + Part + Formteil - - Create Cylinder... - Zylinder erstellen... + + Create Cylinder... + Zylinder erstellen... - - Create a Cylinder - Einen Zylinder erstellen + + Create a Cylinder + Einen Zylinder erstellen - - + + CmdPartSphere - - Create a sphere solid - Erstellt eine Kugel + + Create a sphere solid + Erstellt eine Kugel - - Part - Formteil + + Part + Formteil - - - - Sphere - Kugel + + + + Sphere + Kugel - - + + CmdPartSweep - - Part - Formteil + + Part + Formteil - - Sweep... - Sweepen... + + Sweep... + Sweepen... - - Utility to sweep - Sweep-Werkzeug + + Utility to sweep + Sweep-Werkzeug - - + + CmdPartThickness - - Part - Formteil + + Part + Formteil - - Thickness... - Dicke... + + Thickness... + Dicke... - - Utility to apply a thickness - Utility to apply a thickness + + Utility to apply a thickness + Werkzeug um Dicke anzuwenden - - - Wrong selection - Falsche Auswahl + + + Wrong selection + Falsche Auswahl - - Selected one or more faces of a shape - Eine oder mehrere Flächen einer Form ausgewählt + + Selected one or more faces of a shape + Eine oder mehrere Flächen einer Form ausgewählt - - Selected shape is not a solid - Gewählte Form ist kein Volumenkörper + + Selected shape is not a solid + Gewählte Form ist kein Volumenkörper - - + + CmdPartTorus - - Create a torus solid - Erstellt einen Torus + + Create a torus solid + Erstellt einen Torus - - Part - Formteil + + Part + Formteil - - - - Torus - Torus + + + + Torus + Torus - - + + DlgExtrusion - Select a shape for extrusion, first. - Wählen Sie zuerst eine Form zum extrudieren. + Select a shape for extrusion, first. + Wählen Sie zuerst eine Form zum extrudieren. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Select a shape for revolution, first. + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + DlgSettings3DViewPart - Deviation - Deviation + Deviation + Deviation - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::CrossSections - - Cross sections - Schnitte + + Cross sections + Schnitte - - Guiding plane - Führungsebene + + Guiding plane + Führungsebene - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Position: + + Position: + Position: - - Sections - Abschnitte + + Sections + Abschnitte - - On both sides - Beidseitig + + On both sides + Beidseitig - - Count - Anzahl + + Count + Anzahl - - Distance: - Entfernung: + + Distance: + Entfernung: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Boolesche Operation + + Boolean Operation + Boolesche Operation - - Second shape - Zweite Form + + Second shape + Zweite Form - - First shape - Erste Form + + First shape + Erste Form - - Boolean operation - Boolesche Operation + + Boolean operation + Boolesche Operation - - Section - Ausschnitt + + Section + Ausschnitt - - Difference - Differenz + + Difference + Differenz - - Union - Vereinigung + + Union + Vereinigung - - Intersection - Schnitt + + Intersection + Schnitt - - Cannot perform a boolean operation with the same shape - Kann eine boolesche Operation mit der gleichen Form nicht ausführen + + Cannot perform a boolean operation with the same shape + Kann eine boolesche Operation mit der gleichen Form nicht ausführen - - - Solids - Festkörper + + + Solids + Volumenkörper - - - Shells - Hülle + + + Shells + Hülle - - - Compounds - Flächenverbünde + + + Compounds + Flächenverbünde - - - Faces - Flächen + + + Faces + Flächen - - Swap selection - Auswahl umkehren + + Swap selection + Auswahl umkehren - - Select a shape on the left side, first - Zuerst Form auf der linken Seite auswählen + + Select a shape on the left side, first + Zuerst Form auf der linken Seite auswählen - - Select a shape on the right side, first - Zuerst Form auf der rechten Seite auswählen + + Select a shape on the right side, first + Zuerst Form auf der rechten Seite auswählen - - No active document available - Kein aktives Dokument verfügbar + + No active document available + Kein aktives Dokument verfügbar - - One of the selected objects doesn't exist anymore - Eines der ausgewählten Objekte existiert nicht mehr + + One of the selected objects doesn't exist anymore + Eines der ausgewählten Objekte existiert nicht mehr - - Performing union on non-solids is not possible - Vereinigung von Nicht-Festkörpern nicht möglich + + Performing union on non-solids is not possible + Vereinigung von Nicht-Volumenkörpern nicht möglich - - Performing intersection on non-solids is not possible - Überschneidung von Nicht-Festkörpern nicht möglich + + Performing intersection on non-solids is not possible + Schnittmenge von Nicht-Volumenkörpern nicht möglich - - Performing difference on non-solids is not possible - Differenz von Nicht-Festkörpern nicht möglich + + Performing difference on non-solids is not possible + Differenz von Nicht-Volumenkörpern nicht möglich - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Kanten abschrägen + + Chamfer Edges + Kanten abschrägen - - + + PartGui::DlgExtrusion - - Extrude - Extrudieren + + Extrude + Extrudieren - - Direction - Richtung + + Direction + Richtung - - Along normal - Entlang der Normalen + + Along normal + Entlang der Normalen - - Length: - Länge: + + Length: + Länge: - - 3D view - 3D-Ansicht + + 3D view + 3D-Ansicht - - Note:This option works for planes only - Achtung: Diese Option wird nur für Ebenen verwendet + + Note:This option works for planes only + Achtung: Diese Option wird nur für Ebenen verwendet - - Create solid - Erzeuge Volumenkörper + + Create solid + Erzeuge Volumenkörper - - Taper outward angle - Konus-Außenwinkel + + Taper outward angle + Konus-Außenwinkel - - Shape - Form + + Shape + Form - - Text source + + Text source - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Wählen Sie zuerst eine Form zum extrudieren. + + Select a shape for extrusion, first. + Wählen Sie zuerst eine Form zum extrudieren. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Succeeded - + + Succeeded + Operation erfolgreich abgeschlossen - - - - Failed - + + + + Failed + Fehlgeschlagen - - + + PartGui::DlgFilletEdges - - Fillet Edges - Kanten abrunden + + Fillet Edges + Kanten abrunden - - Fillet Parameter - Ausrundungsparameter + + Fillet Parameter + Ausrundungsparameter - - Radius: - Radius: + + Radius: + Radius: - - Select faces - + + Select faces + Flächen auswählen - - Select edges - + + Select edges + Kanten auswählen - - Fillet type: - Ausrundungs-Typ: + + Fillet type: + Ausrundungs-Typ: - - Constant Radius - Konstanter Radius + + Constant Radius + Konstanter Radius - - Variable Radius - Variabler Radius + + Variable Radius + Variabler Radius - - Shape - Form + + Shape + Form - - Selected shape: - Ausgewählte Form: + + Selected shape: + Ausgewählte Form: - - No selection - Keine Auswahl + + No selection + Keine Auswahl - - Length: - Länge: + + Length: + Länge: - - Constant Length - + + Constant Length + Konstante Länge - - Variable Length - + + Variable Length + Variable Länge - - Edges to chamfer - + + Edges to chamfer + Kanten zum Abschrägen - - - Start length - + + + Start length + Startlänge - - End length - + + End length + Endlänge - - Edges to fillet - Kanten zum Abrunden + + Edges to fillet + Kanten zum Abrunden - - - Start radius - Start-Radius + + + Start radius + Start-Radius - - End radius - End-Radius + + End radius + End-Radius - - Length - + + Length + Länge - - Radius - Radius + + Radius + Radius - - No edge selected - Keine Kante ausgewählt + + No edge selected + Keine Kante ausgewählt - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Kein Kantengebilde zum Abrunden markiert. + Kein Kantengebilde zum Abrunden markiert. Bitte markieren Sie zuerst ein oder mehrere Kantengebilde. - - All - Alle + + All + Alle - - None - Keine + + None + Keine - - - Edge%1 - Kante%1 + + + Edge%1 + Kante%1 - - No shape selected - Keine Form gewählt + + No shape selected + Keine Form gewählt - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Keine gültige Form gewählt. + Keine gültige Form gewählt. Bitte wählen Sie eine gültige Form im Dropdown-Feld. - - + + PartGui::DlgImportExportIges - - IGES - + + IGES + IGES - - Export - Exportieren + + Export + Exportieren - - Units for export of IGES - + + Units for export of IGES + Einheiten für den Export von IGES - - Millimeter - Millimeter + + Millimeter + Millimeter - - Meter - Meter + + Meter + Meter - - Inch - Zoll + + Inch + Zoll - - Enable B-REP mode - + + Enable B-REP mode + B-REP-Modus aktivieren - - Import - + + Import + Import - - Skip blank entities - + + Skip blank entities + Überspringen von leeren Stellen - - Header - + + Header + Kopfzeile - - Company - + + Company + Firma - - Product - + + Product + Produkt - - Author - + + Author + Author - - + + PartGui::DlgImportExportStep - - STEP - + + STEP + STEP - - Export - Exportieren + + Export + Exportieren - - Units for export of STEP - + + Units for export of STEP + Einheiten für den Export von STEP - - Millimeter - Millimeter + + Millimeter + Millimeter - - Meter - Meter + + Meter + Meter - - Inch - Zoll + + Inch + Zoll - - Scheme - + + Scheme + Schema - - Header - + + Header + Kopfzeile - - Company - + + Company + Firma - - Author - + + Author + Author - - Product - + + Product + Produkt - - + + PartGui::DlgPartBox - - Box definition - Box-Definition + + Box definition + Box-Definition - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Abbrechen + Cancel + Abbrechen - OK - OK + OK + OK - - Size: - Größe: + + Size: + Größe: - - Height: - Höhe: + + Height: + Höhe: - - Width: - Breite: + + Width: + Breite: - - Length: - Länge: + + Length: + Länge: - - Position: - Position: + + Position: + Position: - - Direction: - Richtung: + + Direction: + Richtung: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Zylinder-Definition + + Cylinder definition + Zylinder-Definition - - Parameter - Parameter + + Parameter + Parameter - - Height: - Höhe: + + Height: + Höhe: - - Radius: - Radius: + + Radius: + Radius: - - Position: - Position: + + Position: + Position: - - Direction: - Richtung: + + Direction: + Richtung: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - OK + OK + OK - Cancel - Abbrechen + Cancel + Abbrechen - - + + PartGui::DlgPartImportIges - - IGES input file - IGES-Eingabedatei + + IGES input file + IGES-Eingabedatei - - ... - ... + + ... + ... - Cancel - Abbrechen + Cancel + Abbrechen - OK - OK + OK + OK - - File Name - Dateiname + + File Name + Dateiname - - Text source + + Text source - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.IGES); Alle Dateien (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.IGES); Alle Dateien (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Abbrechen + Cancel + Abbrechen - OK - OK + OK + OK - - Step input file - STEP-Eingabedatei + + Step input file + STEP-Eingabedatei - - File Name - Dateiname + + File Name + Dateiname - - Text source + + Text source - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);; Alle Dateien (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);; Alle Dateien (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Geometrische Grundkörper + + Geometric Primitives + Geometrische Grundkörper - Primitive - Grundkörper + Primitive + Grundkörper - X min - X min + X min + X min - x max - X max + x max + X max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Drehwinkel - 0 für Zylinder + Angle - 0 for cyl + Drehwinkel - 0 für Zylinder - Angle0 - Drehwinkel0 + Angle0 + Drehwinkel0 - Angle1 - DrehWinkel1 + Angle1 + DrehWinkel1 - X Axis Value: - X-Wert: + X Axis Value: + X-Wert: - Y Axis Value: - Y-Wert: + Y Axis Value: + Y-Wert: - Z Axis Value: - Z-Achsen-Wert: + Z Axis Value: + Z-Achsen-Wert: - - - Wedge - Keil + + + Wedge + Keil - - - Circle - Kreis + + + Circle + Kreis - - Vertex - Knoten + + Vertex + Knoten - Position - Position + Position + Position - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Richtung: + Direction: + Richtung: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Ebene + + + Plane + Ebene - - - Box - Quader + + + Box + Quader - - - Cylinder - Zylinder + + + Cylinder + Zylinder - - - Cone - Kegel + + + Cone + Kegel - - - Sphere - Kugel + + + Sphere + Kugel - - - Ellipsoid - Ellipsoid + + + Ellipsoid + Ellipsoid - - - Torus - Torus + + + Torus + Torus - - - Prism - + + + Prism + Prisma - - - Spiral - + + + Spiral + Spirale - - - Ellipse - Ellipse + + + Ellipse + Ellipse - - Point - Punkt + + Point + Punkt - - - Line - Linie + + + Line + Linie - - - Regular polygon - + + + Regular polygon + Regelmäßiges Polygon - - Parameter - Parameter + + Parameter + Parameter - - - Width: - Breite: + + + Width: + Breite: - - - Length: - Länge: + + + Length: + Länge: - - - - - - Height: - Höhe: + + + + + + Height: + Höhe: - - - - Angle: - Winkel: + + + + Angle: + Winkel: - - - - - - Radius: - Radius: + + + + + + Radius: + Radius: - - - - Radius 1: - Radius 1: + + + + Radius 1: + Radius 1: - - - - Radius 2: - Radius 2: + + + + Radius 2: + Radius 2: - - - U parameter: - + + + U parameter: + U-Parameter: - - V parameters: - + + V parameters: + V-Parameter: - - Radius 3: - Radius 2: {3:?} + + Radius 3: + Radius 3: - - - V parameter: - + + + V parameter: + V-Parameter: - - U Parameter: - + + U Parameter: + U-Parameter: - U parametric: - U Parameter: + U parametric: + U Parameter: - V parametric: - V Parameter: + V parametric: + V Parameter: - - - Polygon: - + + + Polygon: + Polygon: - - - Circumradius: - + + + Circumradius: + Umkreisradius: - - X min/max: - X min/max: + + X min/max: + X min/max: - - Y min/max: - Y min/max: + + Y min/max: + Y min/max: - - Z min/max: - Z min/max: + + Z min/max: + Z min/max: - - X2 min/max: - X2 min/max: + + X2 min/max: + X2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Koordinatensystem: + + Coordinate system: + Koordinatensystem: - - Right-handed - Rechtsdrehened + + Right-handed + Rechtsdrehened - - Left-handed - Linksdrehend + + Left-handed + Linksdrehend - - Growth: - + + Growth: + Wachstum: - - Number of rotations: - + + Number of rotations: + Anzahl der Drehungen: - - - Angle 1: - Winkel 1: + + + Angle 1: + Winkel 1: - - - Angle 2: - Winkel 2: + + + Angle 2: + Winkel 2: - - From three points - Aus drei Punkten + + From three points + Aus drei Punkten - - Major radius: - Hauptradius: + + Major radius: + Hauptradius: - - Minor radius: - Nebenradius: + + Minor radius: + Nebenradius: - - End point - Endpunkt + + End point + Endpunkt - - Start point - Startpunkt + + Start point + Startpunkt - - &Create - &Erstellen + + &Create + &Erstellen - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - Sch&ließen + Cl&ose + Sch&ließen - Alt+O - Alt+I + Alt+O + Alt+I - - - - Create %1 - Erstelle %1 + + + + Create %1 + Erstelle %1 - - No active document - Kein aktives Dokument + + No active document + Kein aktives Dokument - - Pitch: - Steigung: + + Pitch: + Steigung: - - - Helix - Helix + + + Helix + Helix - 3D View - 3D-Ansicht + 3D View + 3D-Ansicht - - + + PartGui::DlgRevolution - - Revolve - Umdrehung + + Revolve + Umdrehung - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Winkel: + + Angle: + Winkel: - - Z: - Z: + + Z: + Z: - - Axis: - Achse: + + Axis: + Achse: - - Shape - Form + + Shape + Form - - Select line in 3D view - Selektieren Sie eine Gerade in der 3D Ansicht + + Select line in 3D view + Selektieren Sie eine Gerade in der 3D Ansicht - - Create Solid - + + Create Solid + Volumenkörper erzeugen - - Select a shape for revolution, first. - Select a shape for revolution, first. + + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Anzeigen der Genauigkeit / Performanz + + View accuracy / Performance + Anzeigen der Genauigkeit / Performanz - - View smoothing - Glättung + + View smoothing + Glättung - - Using high-quality normals - Hochwertige Normalen benutzen + + Using high-quality normals + Hochwertige Normalen benutzen - - This will slow down render speed but will lead to nicer results - Dies verlangsamt die Render-Geschwindigkeit, führt aber zu schöneren Ergebnissen + + This will slow down render speed but will lead to nicer results + Dies verlangsamt die Render-Geschwindigkeit, führt aber zu schöneren Ergebnissen - - Defines the appearance of surfaces - Definiert das Aussehen von Oberflächen + + Defines the appearance of surfaces + Definiert das Aussehen von Oberflächen - - Shape view - Form-Ansicht + + Shape view + Form-Ansicht - - Tessellation - Tessellierung + + Tessellation + Tessellierung - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat-Shading/Phong-Shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Bei Flat-Shading werden die Flächennormalen nicht pro Vertex gesetzt, was zu unnatürlichem Aussehen führen kann, während Phong-Shading zu glatterem Aussehen führt. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Falls diese Option nicht gesetzt ist, wird Phong-Shading verwendet, andernfalls wird Flat-Shading verwendet.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat-Shading/Phong-Shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Bei Flat-Shading werden die Flächennormalen nicht pro Vertex gesetzt, was zu unnatürlichem Aussehen führen kann, während Phong-Shading zu glatterem Aussehen führt. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Falls diese Option nicht gesetzt ist, wird Phong-Shading verwendet, andernfalls wird Flat-Shading verwendet.</p></body></html> - - Do not define normal per vertex - Flächennormale nicht per Vertex setzen + + Do not define normal per vertex + Flächennormale nicht per Vertex setzen - - Defines the deviation of tessellation to the actual surface - Definiert die Abweichung des Mosaiks auf der aktuellen Oberfläche + + Defines the deviation of tessellation to the actual surface + Definiert die Abweichung des Mosaiks auf der aktuellen Oberfläche - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellierung</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Setzt die maximale Abweichung der tessellierten Fläche zur CAD-Fläche. Je niedriger der Wert desto langamer die Darstellungsgeschwindigkeit und schöner die Darstellung.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellierung</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Setzt die maximale Abweichung der tessellierten Fläche zur CAD-Fläche. Je niedriger der Wert desto langamer die Darstellungsgeschwindigkeit und schöner die Darstellung.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hinweis</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Die Angabe der Normalen per Vertex wird auch <span style=" font-style:italic;">Phong shading</span> genannt,</p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">während die Angabe der Normalen pro Fläche </span>Flat shading<span style=" font-style:normal;"> gennant wird.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hinweis</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Die Angabe der Normalen per Vertex wird auch <span style=" font-style:italic;">Phong shading</span> genannt,</p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">während die Angabe der Normalen pro Fläche </span>Flat shading<span style=" font-style:normal;"> gennant wird.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Hochqualitative Normalen</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Dies verringert die Darstellungsgeschwindigkeit aber führt zu schöneren Ergebnissen.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Hochqualitative Normalen</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Dies verringert die Darstellungsgeschwindigkeit aber führt zu schöneren Ergebnissen.</p></body></html> - - Maximum deviation depending on the model bounding box - Setzt die maximale Abweichung abhängig von der Modell-Bounding-Box + + Maximum deviation depending on the model bounding box + Setzt die maximale Abweichung abhängig von der Modell-Bounding-Box - - % - % + + % + % - - Deviation - Deviation + + Deviation + Deviation - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::DlgSettingsGeneral - - General - Allgemein + + General + Allgemein - Export - Exportieren + Export + Exportieren - Millimeter - Millimeter + Millimeter + Millimeter - Meter - Meter + Meter + Meter - Inch - Zoll + Inch + Zoll - Units for export of STEP/IGES - Einheiten für den Export von STEP/IGES + Units for export of STEP/IGES + Einheiten für den Export von STEP/IGES - - Model settings - Modelleinstellungen + + Model settings + Modelleinstellungen - - Automatically refine model after boolean operation - Modell automatisch nach Boolescher Operation verfeinern + + Automatically refine model after boolean operation + Modell automatisch nach Boolescher Operation verfeinern - - Automatically refine model after sketch-based operation - + + Automatically refine model after sketch-based operation + Verfeinere Modell nach Skizzenoperation automatisch - - Object naming - + + Object naming + Objektbenennung - - Add name of base object - + + Add name of base object + Name des Basisobjekts hinzufügen - - Automatically check model after boolean operation - Modell automatisch nach Boolescher Operation überprüfen + + Automatically check model after boolean operation + Modell automatisch nach Boolescher Operation überprüfen - - + + PartGui::DlgSettingsObjectColor - - Part colors - + + Part colors + Bauteilfarben - - Default Part colors - + + Default Part colors + Standard-Bauteilfarben - - Default shape color - + + Default shape color + Standard-Formfarbe - - The default color for new shapes - + + The default color for new shapes + Die Standardfarbe für neue Formen - - Default line color - + + Default line color + Standard-Kantenfarbe - - - The default line color for new shapes - + + + The default line color for new shapes + Die Standard-Linienfarbe für neue Formen - - Default line width - + + Default line width + Standard-Linienbreite - - - The default line thickness for new shapes - + + + The default line thickness for new shapes + Der Standard-Liniendicke für neue Formen - - - px - + + + px + px - - Default vertex color - + + Default vertex color + Standard-Scheitelpunktfarbe - - Default vertex size - + + Default vertex size + Standard-Scheitelpunktgröße - - Bounding box color - + + Bounding box color + Rahmenfarbe - - The color of bounding boxes in the 3D view - + + The color of bounding boxes in the 3D view + Farbe der Bounding box in der 3D Ansicht - - + + PartGui::FaceColors - - Face colors - Flächenfarben + + Face colors + Flächenfarben - - Do you really want to cancel? - Möchten Sie wirklich abbrechen? + + Do you really want to cancel? + Möchten Sie wirklich abbrechen? - - + + PartGui::Location - - Location - Lage + + Location + Lage - - Position - Position + + Position + Position - - 3D View - 3D-Ansicht + + 3D View + 3D-Ansicht - - + + PartGui::LoftWidget - Vertex/Wire - Knoten/Draht + Vertex/Wire + Knoten/Draht - - - Vertex/Edge/Wire/Face - + + + Vertex/Edge/Wire/Face + Scheitelpunkt/Kante/Draht/Fläche - - - Loft - Freiformfläche + + + Loft + Freiformfläche - - Too few elements - Zu wenig Elemente + + Too few elements + Zu wenig Elemente - - At least two vertices, edges, wires or faces are required. - + + At least two vertices, edges, wires or faces are required. + Es werden mindestens 2 Ecken,Linien oder Flächen benötigt. - - Input error - Eingabefehler + + Input error + Eingabefehler - At least two vertices, edges or wires are required. - Mindestens zwei Punkte, Kanten oder Drähte sind erforderlich. + At least two vertices, edges or wires are required. + Mindestens zwei Punkte, Kanten oder Drähte sind erforderlich. - At least two vertices or wires are required. - Mindestens zwei Knotenpunkte oder Drähte sind erforderlich. + At least two vertices or wires are required. + Mindestens zwei Knotenpunkte oder Drähte sind erforderlich. - - + + PartGui::Mirroring - - Mirroring - Spiegelung + + Mirroring + Spiegelung - - Shapes - Formen + + Shapes + Formen - - Mirror plane: - Spiegelebene: + + Mirror plane: + Spiegelebene: - - XY plane - XY-Ebene + + XY plane + XY-Ebene - - XZ plane - XZ-Ebene + + XZ plane + XZ-Ebene - - YZ plane - YZ-Ebene + + YZ plane + YZ-Ebene - - Base point: - Basispunkt: + + Base point: + Basispunkt: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Wählen Sie zuerst eine Form für die Spiegelung. + + Select a shape for mirroring, first. + Wählen Sie zuerst eine Form für die Spiegelung. - - No such document '%1'. - Es gibt kein Dokument "%1". + + No such document '%1'. + Es gibt kein Dokument "%1". - - + + PartGui::OffsetWidget - - Input error - Eingabefehler + + Input error + Eingabefehler - - + + PartGui::ResultModel - - Name - Name + + Name + Name - - Type - Typ + + Type + Typ - - Error - Fehlermeldungen + + Error + Fehlermeldungen - - + + PartGui::ShapeBuilderWidget - - - - - - - Wrong selection - Falsche Auswahl + + + + + + + Wrong selection + Falsche Auswahl - - - Select two vertices - Wähle zwei Knotenpunkte + + + Select two vertices + Wähle zwei Knotenpunkte - Select three or more edges - Wähle drei oder mehr Kanten + Select three or more edges + Wähle drei oder mehr Kanten - - Select three or more vertices - + + Select three or more vertices + Wählen Sie mindestens drei Eckpunkte - - Select one or more edges - Eine oder mehrere Kanten auswählen + + Select one or more edges + Eine oder mehrere Kanten auswählen - - Select two or more faces - Wähle zwei oder mehr Oberflächen aus + + Select two or more faces + Wähle zwei oder mehr Oberflächen aus - - Select only one part object - Wählen Sie nur ein Teileobjekt + + Select only one part object + Wählen Sie nur ein Teileobjekt - - Select two vertices to create an edge - Wählen Sie zwei Knoten zum Erzeugen einer Kante aus + + Select two vertices to create an edge + Wählen Sie zwei Knoten zum Erzeugen einer Kante aus - - Select a list of vertices - + + Select a list of vertices + Wählen Sie eine Liste der Eckpunkte - - Select a closed set of edges - Wählen Sie eine geschlossene Gruppe von Kanten + + Select a closed set of edges + Wählen Sie eine geschlossene Gruppe von Kanten - - Select adjacent faces - Wähle angrenzende Oberflächen aus + + Select adjacent faces + Wähle angrenzende Oberflächen aus - - All shape types can be selected - Alle Form-Typen können ausgewählt werden + + All shape types can be selected + Alle Form-Typen können ausgewählt werden - - + + PartGui::SweepWidget - - Vertex/Wire - Knoten/Draht + + Vertex/Wire + Knoten/Draht - - - Sweep - Sweep + + + Sweep + Sweep - - Vertex/Edge/Wire/Face - + + Vertex/Edge/Wire/Face + Scheitelpunkt/Kante/Draht/Fläche - - - - Sweep path - Sweep-Pfad + + + + Sweep path + Sweep-Pfad - Select an edge or wire you want to sweep along. - Wählen Sie eine Kante oder Draht entlang sweepen möchten. + Select an edge or wire you want to sweep along. + Wählen Sie eine Kante oder Draht entlang sweepen möchten. - - Select one or more connected edges you want to sweep along. - + + Select one or more connected edges you want to sweep along. + Wählen Sie eine oder mehrere verbundene Kanten, entlang derer Sie austragen möchten. - - Too few elements - Zu wenig Elemente + + Too few elements + Zu wenig Elemente - - At least one edge or wire is required. - Mindestens eine Kante oder Draht ist erforderlich. + + At least one edge or wire is required. + Mindestens eine Kante oder Draht ist erforderlich. - - Wrong selection - Falsche Auswahl + + Wrong selection + Falsche Auswahl - - '%1' cannot be used as profile and path. - + + '%1' cannot be used as profile and path. + '%1' kann nicht als Profil und Pfad verwendet werden. - - Input error - Eingabefehler + + Input error + Eingabefehler - - Done - Done + + Done + Fertig - - Select one or more connected edges in the 3d view and press 'Done' - + + Select one or more connected edges in the 3d view and press 'Done' + Wählen Sie eine oder mehrere verbundene Kanten in der 3D Ansicht und klicken Sie auf 'Fertig' - - - The selected sweep path is invalid. - + + + The selected sweep path is invalid. + Der ausgewählte Sweep-Pfad ist ungültig. - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - + + Shape Content + Form Inhalt - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Geometrie überprüfen + + Check Geometry + Geometrie überprüfen - - + + PartGui::TaskDialogEditDynamic - Hint - Hinweis + Hint + Hinweis - Select Control. - Wähle Steuerelement. + Select Control. + Wähle Steuerelement. - Control - Steuerelement + Control + Steuerelement - Dynamic - Dynamische + Dynamic + Dynamische - Align - Ausrichtung + Align + Ausrichtung - Value - Wert + Value + Wert - Special - Spezial + Special + Spezial - Command - Befehl + Command + Befehl - Stretch - Dehnen + Stretch + Dehnen - Move - Verschieben + Move + Verschieben - Rotate - Drehen + Rotate + Drehen - Offset - Versetzen + Offset + Versetzen - Orient - Orientieren + Orient + Orientieren - Match - Passend + Match + Passend - Surround - Umgebend + Surround + Umgebend - dummy - dummy + dummy + dummy - X Axis - X-Achse + X Axis + X-Achse - Y Axis - Y-Achse + Y Axis + Y-Achse - Z Axis - Z-Achse + Z Axis + Z-Achse - Increment - Inkrement + Increment + Inkrement - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Ziehe die Pfeileum die Box um ein Inkrement zu dehnen + Drag arrows to stretch box by increment + Ziehe die Pfeileum die Box um ein Inkrement zu dehnen - Drag arrows to move box by increment - Ziehe Pfeile um die Box um ein Inkrement zu bewegen + Drag arrows to move box by increment + Ziehe Pfeile um die Box um ein Inkrement zu bewegen - Not implemented yet - Noch nicht implementiert + Not implemented yet + Noch nicht implementiert - Drag arrows to offset checked axes by increment - Ziehe Pfeile um aktivierte Achsen um ein Inkrement zu verschieben + Drag arrows to offset checked axes by increment + Ziehe Pfeile um aktivierte Achsen um ein Inkrement zu verschieben - Select dragger for stretch by align - Wähle Regler um beim Ausrichten zu Dehnen + Select dragger for stretch by align + Wähle Regler um beim Ausrichten zu Dehnen - Select dragger for move by align - Wähle Regler um beim Ausrichten zu verschieben + Select dragger for move by align + Wähle Regler um beim Ausrichten zu verschieben - Select dragger for stretch by value - Benutze Regler für eine Dehnung um einen Wert + Select dragger for stretch by value + Benutze Regler für eine Dehnung um einen Wert - Select dragger for move by value - Benutze Regler für einen Bewegung um einen Wert + Select dragger for move by value + Benutze Regler für einen Bewegung um einen Wert - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Gib einen Wert ein + Enter Value + Gib einen Wert ein - Select box to match - Wähle eine Box zum Abgleichen + Select box to match + Wähle eine Box zum Abgleichen - Select a point - Wähle einen Punkt + Select a point + Wähle einen Punkt - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Wähle Regler um auszurichten + Select dragger to align + Wähle Regler um auszurichten - Select dragger to modify - Wähle Regler um zu modifizieren + Select dragger to modify + Wähle Regler um zu modifizieren - - + + PartGui::TaskFaceColors - - Set color per face - Festlegen der Farbe pro Fläche + + Set color per face + Festlegen der Farbe pro Fläche - - Click on the faces in the 3d view to select them. - Klicken Sie auf die Oberflächen in der 3D-Ansicht um sie auszuwählen. + + Click on the faces in the 3d view to select them. + Klicken Sie auf die Oberflächen in der 3D-Ansicht um sie auszuwählen. - - Faces: - Oberflächen: + + Faces: + Oberflächen: - - Set to default - Auf Standard setzen + + Set to default + Auf Standard setzen - - Box selection - + + Box selection + Recktecksauswahl - - + + PartGui::TaskLoft - - Loft - Freiformfläche + + Loft + Freiformfläche - Vertex/Wire - Knoten/Draht + Vertex/Wire + Knoten/Draht - Move right - Nach rechts verschieben + Move right + Nach rechts verschieben - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Ausgewähltes Element um eine Stufe nach unten verschieben.</b><p>Das verändert auch die Stufe des Vaterelements.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Ausgewähltes Element um eine Stufe nach unten verschieben.</b><p>Das verändert auch die Stufe des Vaterelements.</p> - Move left - Nach links verschieben + Move left + Nach links verschieben - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Ausgewähltes Element um eine Stufe nach oben verschieben.</b><p>Das verändert auch die Stufe des Vaterelements.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Ausgewähltes Element um eine Stufe nach oben verschieben.</b><p>Das verändert auch die Stufe des Vaterelements.</p> - Move up - Noch oben verschieben + Move up + Noch oben verschieben - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Ausgewähltes Element nach oben verschieben.</b><p>Das Element wird innerhalb der Hierarchiestufe verschoben.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Ausgewähltes Element nach oben verschieben.</b><p>Das Element wird innerhalb der Hierarchiestufe verschoben.</p> - Move down - Nache unten verschieben + Move down + Nache unten verschieben - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Ausgewähltes Element nach unten verschieben.</b><p>Das Element wird innerhalb der Hierarchiestufe verschoben.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Ausgewähltes Element nach unten verschieben.</b><p>Das Element wird innerhalb der Hierarchiestufe verschoben.</p> - - Create solid - Erzeuge Volumenkörper + + Create solid + Erzeuge Volumenkörper - - Ruled surface - schraffierte Oberfläche + + Ruled surface + schraffierte Oberfläche - - Closed - + + Closed + Geschlossen - - + + PartGui::TaskOffset - - - Offset - Versetzen + + + Offset + Versetzen - - Mode - Modus + + Mode + Modus - - Skin - Skin + + Skin + Oberfläche - - Pipe - Rohr + + Pipe + Rohr - - RectoVerso - RectoVerso + + RectoVerso + Hinten-Vorne - - Join type - Join type + + Join type + Verknüpfungstyp - - Arc - Kreisbogen + + Arc + Kreisbogen - - Tangent - Tangente + + Tangent + Tangente - - - Intersection - Schnitt + + + Intersection + Schnitt - - Self-intersection - Self-intersection + + Self-intersection + Selbstdurchdringung - - Fill offset - Versatz füllen + + Fill offset + Versatz füllen - - Faces - Flächen + + Faces + Flächen - - Update view - Ansicht aktualisieren + + Update view + Ansicht aktualisieren - - + + PartGui::TaskShapeBuilder - - - Create shape - Erzeuge Form + + + Create shape + Erzeuge Form - - Edge from vertices - Kanten aus Knoten + + Edge from vertices + Kanten aus Knoten - - Face from vertices - + + Face from vertices + Fläche aus Vertices - - Face from edges - Oberflächen aus Kanten + + Face from edges + Oberflächen aus Kanten - - Planar - Planar + + Planar + Planar - - Shell from faces - Hülle aus Oberflächen + + Shell from faces + Hüllkörper aus Oberflächen - - Solid from shell - Volumenkörper aus Hüllkörper + + Solid from shell + Volumenkörper aus Hüllkörper - - Create - Erstellen + + Create + Erstellen - - All faces - Alle Oberflächen + + All faces + Alle Oberflächen - - + + PartGui::TaskSweep - - Sweep - Sweep + + Sweep + Sweep - - Sweep Path - + + Sweep Path + Pfad der Austragung - - Create solid - Erzeuge Volumenkörper + + Create solid + Erzeuge Volumenkörper - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Wählen Sie ein oder mehrere Profile und wählen Sie eine Kante oder Draht in der 3D Ansicht als Sweep-Pfad. + Fügen Sie ein oder mehrere Profile zum Sweep hinzu. Markieren Sie dann eine Ecke oder einen Draht in der 3D Ansicht als Sweep Pfad. - - + + PartGui::ThicknessWidget - - - - Thickness - Dicke + + + + Thickness + Dicke - - Select faces of the source object and press 'Done' - Select faces of the source object and press 'Done' + + Select faces of the source object and press 'Done' + Wählen Sie Flächen des Quellobjekts und drücken Sie 'Fertig' - - Done - Done + + Done + Fertig - - Input error - Eingabefehler + + Input error + Eingabefehler - - + + QObject - - - - - - - Wrong selection - Falsche Auswahl + + + + + + + Wrong selection + Falsche Auswahl - - - Select two shapes please. - Wählen Sie bitte zwei Formen. + + + Select two shapes please. + Wählen Sie bitte zwei Formen. - - - - Non-solids selected - + + + + Non-solids selected + Kein Vollkörper ausgewählt - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - + Die Verwendung von nicht-Vollkörpern für Boolesche Operationen kann zu unerwarteten Ergebnissen führen. Möchten Sie fortfahren? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Alle CAD-Dateien (*.stp *.step *IGS .IGES *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Alle CAD-Dateien (*.stp *.step *IGS .IGES *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.IGES) + + IGES (*.igs *.iges) + IGES (*.igs *.IGES) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - Alle Dateien (*.*) + + All Files (*.*) + Alle Dateien (*.*) - - Sewing Tolerance - Toleranz + + Sewing Tolerance + Toleranz - - Enter tolerance for sewing shape: - Geben Sie die Toleranz zum Vernähen ein: + + Enter tolerance for sewing shape: + Geben Sie die Toleranz zum Vernähen ein: - - Edit mirror plane - Spiegelebene bearbeiten + + Edit mirror plane + Spiegelebene bearbeiten - - Edit chamfer edges - Gefaste Kanten bearbeiten + + Edit chamfer edges + Gefaste Kanten bearbeiten - - Edit offset - Versatz bearbeiten + + Edit offset + Versatz bearbeiten - - Edit thickness - Bearbeite Dicke + + Edit thickness + Bearbeite Dicke - Transform - Transformieren + Transform + Transformieren - - - Part design - Part design + + + Part design + Part design - - - Import-Export - + + + Import-Export + Import / Export - - Display - + + Display + Anzeige - - - - Select two shapes or more, please. - Wählen Sie bitte zwei oder mehrere Formen aus. + + + + Select two shapes or more, please. + Wählen Sie bitte zwei oder mehrere Formen aus. - - You have to select either two edges or two wires. - Wählen Sie entweder zwei Kanten oder zwei Drahtgitter aus. + + You have to select either two edges or two wires. + Wählen Sie entweder zwei Kanten oder zwei Drahtgitter aus. - - Edit fillet edges - Abgerundete Kanten bearbeiten + + Edit fillet edges + Abgerundete Kanten bearbeiten - - Set colors... - Legen sie Farben fest... + + Set colors... + Legen sie Farben fest... - - Compound - Compound + + Compound + Zusammengesetzt - - Compound Solid - Compound Solid + + Compound Solid + Zusammengesetzter Volumenkörper - - Solid - Solid + + Solid + Volumenkörper - - Shell - Shell + + Shell + Hüllkörper - - Face - Fläche + + Face + Fläche - - Wire - Draht + + Wire + Draht - - Edge - Kante + + Edge + Kante - - Vertex - Knoten + + Vertex + Knoten - - Shape - Form + + Shape + Form - - No Error - Kein Fehler + + No Error + Kein Fehler - - Invalid Point On Curve - Invalid Point On Curve + + Invalid Point On Curve + Ungültiger Punkt auf Kurve - - Invalid Point On Curve On Surface - Invalid Point On Curve On Surface + + Invalid Point On Curve On Surface + Ungültiger Punkt auf der Kurve auf der Oberfläche - - Invalid Point On Surface - Ungültiger Punkt auf Oberfläche + + Invalid Point On Surface + Ungültiger Punkt auf Oberfläche - - No 3D Curve - Keine 3D Kurve + + No 3D Curve + Keine 3D Kurve - - Multiple 3D Curve - Mehrere 3D Kurven + + Multiple 3D Curve + Mehrere 3D Kurven - - Invalid 3D Curve - Ungültige 3D-Kurve + + Invalid 3D Curve + Ungültige 3D-Kurve - - No Curve On Surface - Keine Kurve auf Oberfläche + + No Curve On Surface + Keine Kurve auf Oberfläche - - Invalid Curve On Surface - Ungültige Kurve auf Oberfläche + + Invalid Curve On Surface + Ungültige Kurve auf Oberfläche - - Invalid Curve On Closed Surface - Ungültige Kurve auf geschlossener Oberfläche + + Invalid Curve On Closed Surface + Ungültige Kurve auf geschlossener Oberfläche - - Invalid Same Range Flag - Invalid Same Range Flag + + Invalid Same Range Flag + Ungültiges Merkmal Gleicher Bereich (Same Range Flag) - - Invalid Same Parameter Flag - Invalid Same Parameter Flag + + Invalid Same Parameter Flag + Ungültiges Merkmal Gleicher Parameter (Same Parameter Flag) - - Invalid Degenerated Flag - Invalid Degenerated Flag + + Invalid Degenerated Flag + Ungültiges Merkmal Entartet (Degenerated Flag) - - Free Edge - Freie Kante + + Free Edge + Freie Kante - - Invalid MultiConnexity - Invalid MultiConnexity + + Invalid MultiConnexity + Ungültige MehrfachVerbindung - - Invalid Range - Invalid Range + + Invalid Range + Ungültiger Bereich - - Empty Wire - Empty Wire + + Empty Wire + Leeres Drahtmodell - - Redundant Edge - Redundante Kante + + Redundant Edge + Redundante Kante - - Self Intersecting Wire - Self Intersecting Wire + + Self Intersecting Wire + Selbstdurchdringendes Drahtmodell - - No Surface - Keine Oberfläche + + No Surface + Keine Oberfläche - - Invalid Wire - Ungültiger Draht + + Invalid Wire + Ungültiger Draht - - Redundant Wire - Redundant Wire + + Redundant Wire + Redundantes Drahtmodell - - Intersecting Wires - Sich schneidende Drähte + + Intersecting Wires + Sich schneidende Drähte - - Invalid Imbrication Of Wires - Invalid Imbrication Of Wires + + Invalid Imbrication Of Wires + Ungültige Verwicklung im Drahtmodell - - Empty Shell - Empty Shell + + Empty Shell + Leerer Hüllkörper - - Redundant Face - Redundante Fläche + + Redundant Face + Redundante Fläche - - Unorientable Shape - Nicht orientierbare Form + + Unorientable Shape + Nicht orientierbare Form - - Not Closed - Nicht geschlossen + + Not Closed + Nicht geschlossen - - Not Connected - Nicht verbunden + + Not Connected + Nicht verbunden - - Sub Shape Not In Shape - Subform nicht in Form enthalten + + Sub Shape Not In Shape + Subform nicht in Form enthalten - - Bad Orientation - Falsche Orientierung + + Bad Orientation + Falsche Orientierung - - Bad Orientation Of Sub Shape - Ungültige Orientierung der Subform + + Bad Orientation Of Sub Shape + Ungültige Orientierung der Subform - - Invalid Tolerance Value - Invalid Tolerance Value + + Invalid Tolerance Value + Ungültiger Toleranzwert - - Check Failed - Überprüfung fehlgeschlagen + + Check Failed + Überprüfung fehlgeschlagen - - No Result - Kein Ergebnis + + No Result + Kein Ergebnis - - Out Of Enum Range: - Out Of Enum Range: + + Out Of Enum Range: + Außerhalb des Bereichs der Enum: - - BOPAlgo CheckUnknown - + + BOPAlgo CheckUnknown + BOPAlgo ÜberprüfungUnbekannt - - BOPAlgo BadType - + + BOPAlgo BadType + BOPAlgo FalscherTyp - - BOPAlgo SelfIntersect - + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - + + BOPAlgo TooSmallEdge + BOPAlgo ZuKleineKante - - BOPAlgo NonRecoverableFace - + + BOPAlgo NonRecoverableFace + BOPAlgo NichtWiederherstellbareFläche - - BOPAlgo IncompatibilityOfVertex - + + BOPAlgo IncompatibilityOfVertex + BOPAlgo InkompatibilitätDesScheitelpunktes - - BOPAlgo IncompatibilityOfEdge - + + BOPAlgo IncompatibilityOfEdge + BOPAlgo InkompatibilitätDerKante - - BOPAlgo IncompatibilityOfFace - + + BOPAlgo IncompatibilityOfFace + BOPAlgo InkompatibilitätDerFläche - - BOPAlgo OperationAborted - + + BOPAlgo OperationAborted + BOPAlgo OperationAbgebrochen - - BOPAlgo GeomAbs_C0 - + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - + + BOPAlgo NotValid + BOPAlgo NichtGültig - - - Invalid - Ungültig + + + Invalid + Ungültig - - - Selections - + + + Selections + Auswahl - - - Control - Steuerelement + + + Control + Steuerelement - - Reset Dialog - + + Reset Dialog + Dialog zurücksetzen - - Toggle 3d - + + Toggle 3d + 3D umschalten - - Toggle Delta - + + Toggle Delta + Delta umschalten - - Clear All - + + Clear All + Alles löschen - - + + Workbench - - &Part - &Formteil + + &Part + &Formteil - - &Simple - Ein&fach + + &Simple + Ein&fach - - &Parametric - &Parametrisch + + &Parametric + &Parametrisch - - Part tools - Formteil-Werkzeuge + + Part tools + Formteil-Werkzeuge - - Solids - Festkörper + + Solids + Volumenkörper - - Boolean - Bool'sche Operationen + + Boolean + Bool'sche Operationen - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_es-ES.qm b/src/Mod/Part/Gui/Resources/translations/Part_es-ES.qm index d3a6c4d04..5db91809c 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_es-ES.qm and b/src/Mod/Part/Gui/Resources/translations/Part_es-ES.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_es-ES.ts b/src/Mod/Part/Gui/Resources/translations/Part_es-ES.ts index 7a38bcd57..be900eb59 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_es-ES.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_es-ES.ts @@ -1,3641 +1,3637 @@ - + BlockDefinition - - Block definition - Bloque de definición + + Block definition + Definición de bloque - - First limit - Primer límite + + First limit + Primer límite - - - Type: - Tipo: + + + Type: + Tipo: - - - mm - mm + + + mm + mm - - - Length: - Longitud: + + + Length: + Longitud: - - - Dimension - Cota + + + Dimension + Cota - - - Up to next - Cerca del siguiente + + + Up to next + Hasta el siguiente - - - Up to last - Cerca del último + + + Up to last + Hasta el último - - - Up to plane - Cerca del plano + + + Up to plane + Hasta el plano - - - Up to face - Cerca de la cara + + + Up to face + Hasta la cara - - - Limit: - Límite: + + + Limit: + Límite: - - - - - No selection - Ninguna selección + + + + + No selection + Ninguna selección - - Profile - Perfil + + Profile + Perfíl - - Selection: - Selección: + + Selection: + Selección: - - Reverse - Invertir + + Reverse + Invertir - - Both sides - Ambos lados + + Both sides + Ambos lados - - Second limit - Segundo límite + + Second limit + Segundo límite - - Direction - Dirección + + Direction + Dirección - - Perpendicular to sketch - Perpendicular al plano del croquis + + Perpendicular to sketch + Perpendicular al plano del croquis - - Reference - Referencia + + Reference + Referencia - Apply - Aplicar + Apply + Aplicar - Cancel - Cancelar + Cancel + Cancelar - OK - Aceptar + OK + Aceptar - - + + CmdCheckGeometry - - Part - Pieza + + Part + Pieza - - Check Geometry - Verificar geometría + + Check Geometry + Verificar geometría - - Analyzes Geometry For Errors - Analiza la Geometría en busca de Errores + + Analyzes Geometry For Errors + Analiza la Geometría en busca de Errores - - + + CmdColorPerFace - - Part - Pieza + + Part + Pieza - - Color per face - Color por cara + + Color per face + Color por cara - - Set color per face - Establecer color por cara + + Set color per face + Establecer color por cara - - + + CmdMeasureAngular - - Part - Pieza + + Part + Pieza - - - Measure Angular - Medida Angular + + + Measure Angular + Medida Angular - - + + CmdMeasureClearAll - - Part - Pieza + + Part + Pieza - - - Clear All - Borrar todo + + + Clear All + Borrar todo - - + + CmdMeasureLinear - - Part - Pieza + + Part + Pieza - - - Measure Linear - Medida lineal + + + Measure Linear + Medida lineal - - + + CmdMeasureToggle3d - - Part - Pieza + + Part + Pieza - - - Toggle 3d - Activar 3d + + + Toggle 3d + Activar 3d - - + + CmdMeasureToggleAll - - Part - Pieza + + Part + Pieza - - - Toggle All - Cambiar Todo + + + Toggle All + Cambiar Todo - - + + CmdMeasureToggleDelta - - Part - Pieza + + Part + Pieza - - - Toggle Delta - Activar Delta + + + Toggle Delta + Activar Delta - - + + CmdPartBoolean - - Part - Pieza + + Part + Pieza - - Boolean... - Booleano... + + Boolean... + Booleano... - - Run a boolean operation with two shapes selected - Ejecuta una operación booleana con dos formas seleccionadas + + Run a boolean operation with two shapes selected + Ejecuta una operación booleana con dos formas seleccionadas - - + + CmdPartBox - - Part - Pieza + + Part + Pieza - - - - Cube - Cubo + + + + Cube + Cubo - - Create a cube solid - Crear un cubo macizo + + Create a cube solid + Crear un cubo sólido - Box - Caja + Box + Caja - Create a box solid - Crear un cubo sólido + Create a box solid + Crear un cubo sólido - - + + CmdPartBox2 - - Part - Pieza + + Part + Pieza - - Box fix 1 - Fijar prisma 1 + + Box fix 1 + Fijar prisma 1 - - Create a box solid without dialog - Crear un cuadro sólido sin diálogo + + Create a box solid without dialog + Crear un cuadro sólido sin diálogo - - + + CmdPartBox3 - - Part - Pieza + + Part + Pieza - - Box fix 2 - Fijar prisma 2 + + Box fix 2 + Fijar prisma 2 - - Create a box solid without dialog - Crear un cuadro sólido sin diálogo + + Create a box solid without dialog + Crear un cuadro sólido sin diálogo - - + + CmdPartBuilder - - Part - Pieza + + Part + Pieza - - Shape builder... - Generador de forma... + + Shape builder... + Generador de forma... - - Advanced utility to create shapes - Utilidad avanzada para crear formas + + Advanced utility to create shapes + Utilidad avanzada para crear formas - - + + CmdPartChamfer - - Part - Pieza + + Part + Pieza - - Chamfer... - Chaflán... + + Chamfer... + Chaflán... - - Chamfer the selected edges of a shape - crea un Chaflan en las aristas seleccionadas de una forma + + Chamfer the selected edges of a shape + Crea un Chaflán en las aristas seleccionadas de una figura - - + + CmdPartCommon - - Part - Pieza + + Part + Pieza - - Intersection - Intersección + + Intersection + Intersección - - Make an intersection of two shapes - Hacer una intersección de dos formas + + Make an intersection of two shapes + Hacer una intersección de dos formas - - + + CmdPartCompound - - Part - Pieza + + Part + Pieza - - Make compound - Crear cuerpo compuesto + + Make compound + Crear cuerpo compuesto - - Make a compound of several shapes - Crear cuerpo a partir de varios + + Make a compound of several shapes + Crear cuerpo a partir de varios - - + + CmdPartCone - - Part - Pieza + + Part + Pieza - - - - Cone - Cono + + + + Cone + Cono - - Create a cone solid - Crear un cono sólido + + Create a cone solid + Crear un cono sólido - - + + CmdPartCrossSections - - Part - Pieza + + Part + Pieza - - Cross-sections... - Cortes transversales... + + Cross-sections... + Cortes transversales... - - Cross-sections - secciones transversales + + Cross-sections + Cortes transversales - - + + CmdPartCut - - Part - Pieza + + Part + Pieza - - Cut - Cortar + + Cut + Cortar - - Make a cut of two shapes - Hacer un corte de dos formas + + Make a cut of two shapes + Hacer un corte de dos formas - - + + CmdPartCylinder - - Part - Pieza + + Part + Pieza - - Create a Cylinder - Crear un cilindro + + Create a Cylinder + Crear un cilindro - - - - Cylinder - Cilindro + + + + Cylinder + Cilindro - - + + CmdPartExport - - Part - Pieza + + Part + Pieza - - Export CAD... - Exportar CAD... + + Export CAD... + Exportar CAD... - - Exports to a CAD file - Exporta a un archivo CAD + + Exports to a CAD file + Exporta a un archivo CAD - - + + CmdPartExtrude - - Part - Pieza + + Part + Pieza - - Extrude... - Extruir... + + Extrude... + Extruir... - - Extrude a selected sketch - Extruye el croquis seleccionado + + Extrude a selected sketch + Extruye el croquis seleccionado - - + + CmdPartFillet - - Part - Pieza + + Part + Pieza - - Fillet... - Redondeo... + + Fillet... + Redondeo... - - Fillet the selected edges of a shape - Redondea los bordes seleccionados de una forma + + Fillet the selected edges of a shape + Redondea los bordes seleccionados de una forma - - + + CmdPartFuse - - Part - Pieza + + Part + Pieza - - Union - Unión + + Union + Unión - - Make a union of several shapes - Hacer una unión de varias formas + + Make a union of several shapes + Hacer una unión de varias formas - - + + CmdPartImport - - Part - Pieza + + Part + Pieza - - Imports a CAD file - Importa un archivo de CAD + + Imports a CAD file + Importa un archivo de CAD - - Import CAD... - Importar CAD... + + Import CAD... + Importar CAD... - - + + CmdPartImportCurveNet - - Part - Pieza + + Part + Pieza - - Import a curve network - Importa una red de curvas + + Import a curve network + Importa una red de curvas - - Import curve network... - Importa una red de curvas... + + Import curve network... + Importa red de curvas... - - + + CmdPartLoft - - Part - Pieza + + Part + Pieza - - Loft... - Loft... + + Loft... + Proyección... - - Utility to loft - Utilidad para loft + + Utility to loft + Crear proyección - Advanced utility to lofts - Advanced utility to lofts + Advanced utility to lofts + Advanced utility to lofts - - + + CmdPartMakeSolid - - Part - Pieza + + Part + Pieza - - Convert to solid - Convertir a sólido + + Convert to solid + Convertir a sólido - - Create solid from a shell or compound - Crear sólidos desde un shell o un compuesto + + Create solid from a shell or compound + Crear sólido desde un shell o un compuesto - - + + CmdPartMirror - - Part - Pieza + + Part + Pieza - - Mirroring... - Duplicar... + + Mirroring... + Duplicar... - - Mirroring a selected shape - Duplicación de una forma seleccionada + + Mirroring a selected shape + Duplicación de una forma seleccionada - - + + CmdPartOffset - - Part - Pieza + + Part + Pieza - - Offset... - Desplazamiento... + + Offset... + Separación... - - Utility to offset - Utilidad para desplazar + + Utility to offset + Utilidad para desplazar - - + + CmdPartPickCurveNet - - Part - Pieza + + Part + Pieza - - Pick curve network - Designe una red de curvas + + Pick curve network + Designa una red de curvas - - Pick a curve network - Designa una red de curvas + + Pick a curve network + Designa una red de curvas - - + + CmdPartPrimitives - - Part - Pieza + + Part + Pieza - - Create primitives... - Crear primitivas... + + Create primitives... + Crear primitivas... - - Creation of parametrized geometric primitives - Creación de primitivas geométricas paramétricas + + Creation of parametrized geometric primitives + Creación de primitivas geométricas paramétricas - - + + CmdPartRefineShape - - Part - Pieza + + Part + Pieza - - Refine shape - Refinar la forma + + Refine shape + Refinar la forma - - Refine the copy of a shape - Refinar la copia de una forma + + Refine the copy of a shape + Refinar la copia de una forma - - + + CmdPartReverseShape - - Part - Pieza + + Part + Pieza - - Reverse shapes - Invertir formas + + Reverse shapes + Invertir formas - - Reverse orientation of shapes - Invertir la orientación de las formas + + Reverse orientation of shapes + Invertir la orientación de las formas - - + + CmdPartRevolve - - Part - Pieza + + Part + Pieza - - Revolve... - Girar... + + Revolve... + Girar... - - Revolve a selected shape - Girar una forma seleccionada + + Revolve a selected shape + Girar una forma seleccionada - - + + CmdPartRuledSurface - - Part - Pieza + + Part + Pieza - - Create ruled surface - Crear superficie reglada + + Create ruled surface + Crear superficie reglada - - Create a ruled surface from either two Edges or two wires - Crear superficie reglada desde dos aristas o dos alambres + + Create a ruled surface from either two Edges or two wires + Crear superficie reglada desde dos aristas o dos alambres - Create a ruled surface from two curves - Crear una superficie reglada a partir de dos curvas + Create a ruled surface from two curves + Crear una superficie reglada a partir de dos curvas - - + + CmdPartSection - - Make a section of two shapes - Hacer una sección de dos formas + + Make a section of two shapes + Hacer una sección de dos formas - - Part - Pieza + + Part + Pieza - - Section - Sección + + Section + Sección - - + + CmdPartShapeFromMesh - - Part - Pieza + + Part + Pieza - - Create shape from mesh... - Crear forma de malla... + + Create shape from mesh... + Crear forma de malla... - - Create shape from selected mesh object - Crear la forma del objeto de malla seleccionada + + Create shape from selected mesh object + Crear la forma del objeto de malla seleccionada - - + + CmdPartSimpleCopy - - Part - Pieza + + Part + Pieza - - Create simple copy - Crear copia simple + + Create simple copy + Crear copia simple - - Create a simple non-parametric copy - Crear una copia simple no paramétrica + + Create a simple non-parametric copy + Crear una copia simple no paramétrica - - + + CmdPartSimpleCylinder - - Part - Pieza + + Part + Pieza - - Create Cylinder... - Crear cilindro... + + Create Cylinder... + Crear cilindro... - - Create a Cylinder - Crear un cilindro + + Create a Cylinder + Crear un cilindro - - + + CmdPartSphere - - Create a sphere solid - Crear una esfera sólida + + Create a sphere solid + Crear una esfera sólida - - Part - Pieza + + Part + Pieza - - - - Sphere - Esféra + + + + Sphere + Esfera - - + + CmdPartSweep - - Part - Pieza + + Part + Pieza - - Sweep... - Barrido... + + Sweep... + Barrido... - - Utility to sweep - Utilidad para barrido + + Utility to sweep + Crear barrido - - + + CmdPartThickness - - Part - Pieza + + Part + Pieza - - Thickness... - Espesor... + + Thickness... + Espesor... - - Utility to apply a thickness - Utilidad para aplicar un espesor + + Utility to apply a thickness + Utilidad para aplicar un espesor - - - Wrong selection - Selección incorrecta + + + Wrong selection + Selección incorrecta - - Selected one or more faces of a shape - Seleccionadas una o más caras de una forma + + Selected one or more faces of a shape + Seleccionadas una o más caras de una forma - - Selected shape is not a solid - La forma seleccionada no es un sólido + + Selected shape is not a solid + La forma seleccionada no es un sólido - - + + CmdPartTorus - - Create a torus solid - Crear un toroide sólido + + Create a torus solid + Crear un toroide sólido - - Part - Pieza + + Part + Pieza - - - - Torus - Toro + + + + Torus + Toro - - + + DlgExtrusion - Select a shape for extrusion, first. - Seleccione una forma para la extrusión, en primer lugar. + Select a shape for extrusion, first. + Seleccione una forma para la extrusión, en primer lugar. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Primero seleccione una forma de revolución. + Select a shape for revolution, first. + Primero seleccione una forma de revolución. - - + + DlgSettings3DViewPart - Deviation - Desviación + Deviation + Desviación - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Seleccionando una desviación demasiado pequeña causa que la teselación tome un valor más grande, pudiendo congelar o ralentizar la GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Seleccionando una desviación demasiado pequeña causa que la teselación tome un valor más grande, pudiendo congelar o ralentizar la GUI. - - + + PartGui::CrossSections - - Cross sections - Cortes transversales + + Cross sections + Cortes transversales - - Guiding plane - Plano de rector + + Guiding plane + Plano de rector - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Posición: + + Position: + Posición: - - Sections - Secciones + + Sections + Secciones - - On both sides - A ambos lados + + On both sides + A ambos lados - - Count - Count + + Count + Count - - Distance: - Distancia: + + Distance: + Distancia: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Operación booleana + + Boolean Operation + Operación booleana - - Second shape - Segunda forma + + Second shape + Segunda forma - - First shape - Primera forma + + First shape + Primera forma - - Boolean operation - Operación booleana + + Boolean operation + Operación booleana - - Section - Sección + + Section + Sección - - Difference - Diferencia + + Difference + Diferencia - - Union - Unión + + Union + Unión - - Intersection - Intersección + + Intersection + Intersección - - Cannot perform a boolean operation with the same shape - No es posible realizar una operación booleana con la misma forma + + Cannot perform a boolean operation with the same shape + No es posible realizar una operación booleana con la misma forma - - - Solids - Sólidos + + + Solids + Sólidos - - - Shells - Shells + + + Shells + Shells - - - Compounds - Compuestos + + + Compounds + Compuestos - - - Faces - Caras + + + Faces + Caras - - Swap selection - Intercambiar selección + + Swap selection + Intercambiar selección - - Select a shape on the left side, first - Seleccione primero una forma en el lado izquierdo, + + Select a shape on the left side, first + Seleccione primero una forma en el lado izquierdo, - - Select a shape on the right side, first - Seleccione primero una forma en el lado derecho, + + Select a shape on the right side, first + Seleccione primero una forma en el lado derecho, - - No active document available - Ningún documento activo disponible + + No active document available + Ningún documento activo disponible - - One of the selected objects doesn't exist anymore - Uno de los objetos seleccionados ya no existe + + One of the selected objects doesn't exist anymore + Uno de los objetos seleccionados ya no existe - - Performing union on non-solids is not possible - No es posible realizar la Unión en no sólidos + + Performing union on non-solids is not possible + No es posible realizar la Unión en no sólidos - - Performing intersection on non-solids is not possible - No es posible realizar la intersección en no sólidos + + Performing intersection on non-solids is not possible + No es posible realizar la intersección en no sólidos - - Performing difference on non-solids is not possible - No es posible realizar la diferencia en no sólidos + + Performing difference on non-solids is not possible + No es posible realizar la diferencia en no sólidos - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Aristas del chaflán + + Chamfer Edges + Aristas del chaflán - - + + PartGui::DlgExtrusion - - Extrude - Extrusión + + Extrude + Extrusión - - Direction - Dirección + + Direction + Dirección - - Along normal - A lo largo de la normal + + Along normal + A lo largo de la normal - - Length: - Longitud: + + Length: + Longitud: - - 3D view - Vista 3D + + 3D view + Vista 3D - - Note:This option works for planes only - Nota: Esta opción funciona solo para planos + + Note:This option works for planes only + Nota: Esta opción funciona solo para planos - - Create solid - Crear sólido + + Create solid + Crear sólido - - Taper outward angle - Forma cónica con ángulo hacia afuera + + Taper outward angle + Forma cónica con ángulo hacia afuera - - Shape - Forma + + Shape + Forma - - (Vacio) + + (Vacio) - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Seleccione una forma para la extrusión, en primer lugar. + + Select a shape for extrusion, first. + Seleccione una forma para la extrusión, en primer lugar. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Succeeded - + + Succeeded + Éxito - Suceeded - Hecho + + + + Failed + Falló - - - - - Failed - Falló - - - + + PartGui::DlgFilletEdges - - Fillet Edges - Redondear bordes + + Fillet Edges + Redondear aristas - - Fillet Parameter - Parámetro de redondeo + + Fillet Parameter + Parámetro de redondeo - - Radius: - Radio: + + Radius: + Radio: - - Select faces - Seleccione caras + + Select faces + Seleccione caras - - Select edges - Seleccione aristas + + Select edges + Seleccione aristas - - Fillet type: - Tipo de redondeo: + + Fillet type: + Tipo de redondeo: - - Constant Radius - Radio constante + + Constant Radius + Radio constante - - Variable Radius - Radio variable + + Variable Radius + Radio variable - - Shape - Forma + + Shape + Forma - - Selected shape: - Figura seleccionada: + + Selected shape: + Figura seleccionada: - - No selection - Ninguna selección + + No selection + Ninguna selección - - Length: - Longitud: + + Length: + Longitud: - - Constant Length - Longitud constante + + Constant Length + Longitud constante - - Variable Length - Longitud variable + + Variable Length + Longitud variable - - Edges to chamfer - Aristas para chaflán + + Edges to chamfer + Aristas para chaflán - - - Start length - Longitud de inicio + + + Start length + Longitud de inicio - - End length - Longitud final + + End length + Longitud final - - Edges to fillet - Bordes a redondear + + Edges to fillet + Aristas a redondear - - - Start radius - Radio inicial + + + Start radius + Radio inicial - - End radius - Radio final + + End radius + Radio final - - Length - Longitud + + Length + Longitud - - Radius - Radio + + Radius + Radio - - No edge selected - Ningún borde seleccionado + + No edge selected + Ningún borde seleccionado - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Ninguna entidad de borde está marcada para redondear. -Por favor seleccione una o más entidades de borde primero. + No se ha seleccionado ninguna arista +Por favor selecciona primero una o más aristas. - - All - Todo + + All + Todo - - None - Nada + + None + Nada - - - Edge%1 - Lado %1 + + + Edge%1 + Lado %1 - - No shape selected - No hay forma seleccionada + + No shape selected + No hay forma seleccionada - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - No se ha seleccionado ninguna forma válida. Por favor, primero seleccione una forma válida en el cuadro desplegable. + No se ha seleccionado ninguna forma válida. Por favor, primero seleccione una forma válida en el cuadro desplegable. - - + + PartGui::DlgImportExportIges - - IGES - + + IGES + IGES - - Export - Exportar + + Export + Exportar - - Units for export of IGES - + + Units for export of IGES + Unidades en las que exportar el IGES - - Millimeter - Milímetro + + Millimeter + Milímetro - - Meter - Metro + + Meter + Metro - - Inch - Pulgada + + Inch + Pulgada - - Enable B-REP mode - + + Enable B-REP mode + Activar el modo B-REP - - Import - + + Import + Importar - - Skip blank entities - + + Skip blank entities + Saltar campos vacíos - - Header - + + Header + Título - - Company - + + Company + Organización - - Product - + + Product + Producto - - Author - + + Author + Autor - - + + PartGui::DlgImportExportStep - - STEP - + + STEP + STEP - - Export - Exportar + + Export + Exportar - - Units for export of STEP - + + Units for export of STEP + Unidades en las que exportar el STEP - - Millimeter - Milímetro + + Millimeter + Milímetro - - Meter - Metro + + Meter + Metro - - Inch - Pulgada + + Inch + Pulgada - - Scheme - + + Scheme + Esquema - - Header - + + Header + Título - - Company - + + Company + Organización - - Author - + + Author + Autor - - Product - + + Product + Producto - - + + PartGui::DlgPartBox - - Box definition - Definición de prisma + + Box definition + Definición de prisma - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Cancelar + Cancel + Cancelar - OK - Aceptar + OK + Aceptar - - Size: - Tamaño: + + Size: + Tamaño: - - Height: - Altura: + + Height: + Altura: - - Width: - Ancho: + + Width: + Ancho: - - Length: - Longitud: + + Length: + Longitud: - - Position: - Posición: + + Position: + Posición: - - Direction: - Dirección: + + Direction: + Dirección: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Definición de cilindro + + Cylinder definition + Definición de cilindro - - Parameter - Parámetro + + Parameter + Parámetro - - Height: - Altura: + + Height: + Altura: - - Radius: - Radio: + + Radius: + Radio: - - Position: - Posición: + + Position: + Posición: - - Direction: - Dirección: + + Direction: + Dirección: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - Aceptar + OK + Aceptar - Cancel - Cancelar + Cancel + Cancelar - - + + PartGui::DlgPartImportIges - - IGES input file - Archivo de entrada IGES + + IGES input file + Archivo de entrada IGES - - ... - ... + + ... + ... - Cancel - Cancelar + Cancel + Cancelar - OK - Aceptar + OK + Aceptar - - File Name - Nombre de archivo + + File Name + Nombre de archivo - - (Vacio) + + (Vacio) - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);;Todos los archivos (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;Todos los archivos (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Cancelar + Cancel + Cancelar - OK - Aceptar + OK + Aceptar - - Step input file - Archivo de entrada Step + + Step input file + Archivo de entrada Step - - File Name - Nombre de archivo + + File Name + Nombre de archivo - - (Vacio) + + (Vacio) - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);;Todos los archivos (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;Todos los archivos (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Primitivas geométricas + + Geometric Primitives + Primitivas geométricas - Primitive - primitiva + Primitive + primitiva - X min - X mín + X min + X mín - x max - x máx + x max + x máx - Y min - Y mín + Y min + Y mín - Y max - Y máx + Y max + Y máx - Z min - Z mín + Z min + Z mín - Z max - Z máx + Z max + Z máx - X2 min - X2 mín + X2 min + X2 mín - X2 max - X2 máximo + X2 max + X2 máximo - Z2 min - Z2 mínimo + Z2 min + Z2 mínimo - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Angle - 0 for cyl + Angle - 0 for cyl + Angle - 0 for cyl - Angle0 - Ángulo0 + Angle0 + Ángulo0 - Angle1 - Ángulo1 + Angle1 + Ángulo1 - X Axis Value: - Valor del eje X: + X Axis Value: + Valor del eje X: - Y Axis Value: - Valor del eje Y: + Y Axis Value: + Valor del eje Y: - Z Axis Value: - Valor del eje Z: + Z Axis Value: + Valor del eje Z: - - - Wedge - Cuña + + + Wedge + Cuña - - - Circle - Circunferencia + + + Circle + Circunferencia - - Vertex - Vértice + + Vertex + Vértice - Position - Posición + Position + Posición - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Dirección: + Direction: + Dirección: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Plano + + + Plane + Plano - - - Box - Caja + + + Box + Caja - - - Cylinder - Cilindro + + + Cylinder + Cilindro - - - Cone - Cono + + + Cone + Cono - - - Sphere - Esféra + + + Sphere + Esfera - - - Ellipsoid - Elipsoide + + + Ellipsoid + Elipsoide - - - Torus - Toro + + + Torus + Toro - - - Prism - Prisma + + + Prism + Prisma - - - Spiral - Espiral + + + Spiral + Espiral - - - Ellipse - Elipse + + + Ellipse + Elipse - - Point - Punto + + Point + Punto - - - Line - Línea + + + Line + Línea - - - Regular polygon - Polígono regular + + + Regular polygon + Polígono regular - - Parameter - Parámetro + + Parameter + Parámetro - - - Width: - Ancho: + + + Width: + Ancho: - - - Length: - Longitud: + + + Length: + Longitud: - - - - - - Height: - Altura: + + + + + + Height: + Altura: - - - - Angle: - Ángulo: + + + + Angle: + Ángulo: - - - - - - Radius: - Radio: + + + + + + Radius: + Radio: - - - - Radius 1: - Radio 1: + + + + Radius 1: + Radio 1: - - - - Radius 2: - Radio 2: + + + + Radius 2: + Radio 2: - - - U parameter: - + + + U parameter: + Parámetro U: - - V parameters: - + + V parameters: + Parámetros V: - - Radius 3: - Radio 2: {3:?} + + Radius 3: + Radio 3: - - - V parameter: - + + + V parameter: + Parámetro V: - - U Parameter: - + + U Parameter: + Parámetro U: - U parametric: - U paramétrica: + U parametric: + U paramétrica: - V parametric: - V paramétrica: + V parametric: + V paramétrica: - - - Polygon: - Polígono: + + + Polygon: + Polígono: - - - Circumradius: - Circunradio: + + + Circumradius: + Circunradio: - - X min/max: - X min/max: + + X min/max: + X min/max: - - Y min/max: - Y min/max: + + Y min/max: + Y min/max: - - Z min/max: - Z mín/máx: + + Z min/max: + Z mín/máx: - - X2 min/max: - X 2 min/max: + + X2 min/max: + X 2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Sistema de coordenadas: + + Coordinate system: + Sistema de coordenadas: - - Right-handed - A derechas + + Right-handed + A derechas - - Left-handed - A izquierdas + + Left-handed + A izquierdas - - Growth: - Growth: + + Growth: + Evolución: - - Number of rotations: - Número de rotaciones: + + Number of rotations: + Número de rotaciones: - - - Angle 1: - Ángulo 1: + + + Angle 1: + Ángulo 1: - - - Angle 2: - Ángulo 2: + + + Angle 2: + Ángulo 2: - - From three points - De tres puntos + + From three points + De tres puntos - - Major radius: - Radio mayor: + + Major radius: + Radio mayor: - - Minor radius: - Radio menor: + + Minor radius: + Radio menor: - - End point - Punto final + + End point + Punto final - - Start point - Punto de inicio + + Start point + Punto de inicio - - &Create - &Crear + + &Create + &Crear - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - &Cerrar + Cl&ose + &Cerrar - Alt+O - ALT+O + Alt+O + ALT+O - - - - Create %1 - Crear %1 + + + + Create %1 + Crear %1 - - No active document - Ningún documento activo + + No active document + Ningún documento activo - - Pitch: - Tono: + + Pitch: + Paso: - - - Helix - Hélice + + + Helix + Espiral - 3D View - Vista 3D + 3D View + Vista 3D - - + + PartGui::DlgRevolution - - Revolve - Girar + + Revolve + Girar - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Ángulo: + + Angle: + Ángulo: - - Z: - Z: + + Z: + Z: - - Axis: - Eje: + + Axis: + Eje: - - Shape - Forma + + Shape + Forma - - Select line in 3D view - Seleccione línea en vista 3D + + Select line in 3D view + Seleccione línea en vista 3D - - Create Solid - Crear sólido + + Create Solid + Crear sólido - - Select a shape for revolution, first. - Primero seleccione una forma de revolución. + + Select a shape for revolution, first. + Primero seleccione una forma de revolución. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Vista Precisión / Rendimiento + + View accuracy / Performance + Vista Precisión / Rendimiento - - View smoothing - Vista suavizada + + View smoothing + Vista suavizada - - Using high-quality normals - Utilizar normales de alta calidad + + Using high-quality normals + Utilizar normales de alta calidad - - This will slow down render speed but will lead to nicer results - Esto ralentizará la velocidad de render pero proporcionará mejores resultados + + This will slow down render speed but will lead to nicer results + Esto ralentizará la velocidad de render pero proporcionará mejores resultados - - Defines the appearance of surfaces - Define la apariencia de las superficies + + Defines the appearance of surfaces + Define la apariencia de las superficies - - Shape view - Vista forma + + Shape view + Vista forma - - Tessellation - Teselado + + Tessellation + Teselado - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Sombreado plano/Sombreado Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Con sombreado plano las normales de la superficie no están definidas por vértice lo que conlleva a una apariencia no real para las superficies curvas mientras que utilizando el sombreado Phong se consigue una apariencia más suavizada. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Si esta opción no está activada se utilizará el sombreado Phon y si está activadase utilizará el sombreado plano.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Sombreado plano/Sombreado Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Con sombreado plano las normales de la superficie no están definidas por vértice lo que conlleva a una apariencia no real para las superficies curvas mientras que utilizando el sombreado Phong se consigue una apariencia más suavizada. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Si esta opción no está activada se utilizará el sombreado Phon y si está activadase utilizará el sombreado plano.</p></body></html> - - Do not define normal per vertex - No definir la normal por vértice + + Do not define normal per vertex + No definir la normal por vértice - - Defines the deviation of tessellation to the actual surface - Define la desviación del teselado de la superfice actual + + Defines the deviation of tessellation to the actual surface + Define la desviación del teselado de la superfice actual - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Teselado</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defin e la desviación máxima del teselado de la malla de la superficie. El menor valor es el renderizado más lento en velocidad y el mejor en apariencia.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Teselado</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defin e la desviación máxima del teselado de la malla de la superficie. El menor valor es el renderizado más lento en velocidad y el mejor en apariencia.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definiendo las normales por vértice también se llama <span style=" font-style:italic;">Sombreado Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">mientras definiendo las normales por cara se llama </span>Sombreado plano<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definiendo las normales por vértice también se llama <span style=" font-style:italic;">Sombreado Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">mientras definiendo las normales por cara se llama </span>Sombreado plano<span style=" font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Normales de alta calidad</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Esto ralentizará la velocidad del render pero permitirá mejores resultados.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Normales de alta calidad</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Esto ralentizará la velocidad del render pero permitirá mejores resultados.</p></body></html> - - Maximum deviation depending on the model bounding box - Desviación máxima según el modelo de cuadro delimitador + + Maximum deviation depending on the model bounding box + Desviación máxima según el modelo de cuadro delimitador - - % - % + + % + % - - Deviation - Desviación + + Deviation + Desviación - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Seleccionando una desviación demasiado pequeña causa que la teselación tome un valor más grande, pudiendo congelar o ralentizar la GUI. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Seleccionando una desviación demasiado pequeña causa que la teselación tome un valor más grande, pudiendo congelar o ralentizar la GUI. - - + + PartGui::DlgSettingsGeneral - - General - General + + General + General - Export - Exportar + Export + Exportar - Millimeter - Milímetro + Millimeter + Milímetro - Meter - Metro + Meter + Metro - Inch - Pulgada + Inch + Pulgada - Units for export of STEP/IGES - Unidades para exportar a STEP/IGES + Units for export of STEP/IGES + Unidades para exportar a STEP/IGES - - Model settings - Configuraciones del modelo + + Model settings + Configuraciones del modelo - - Automatically refine model after boolean operation - Refinar automáticamente el modelo después de una operación booleana + + Automatically refine model after boolean operation + Refinar automáticamente el modelo después de una operación booleana - - Automatically refine model after sketch-based operation - Refinar el modelo automáticamente tras operaciones basadas en bocetos + + Automatically refine model after sketch-based operation + Refinar el modelo automáticamente tras operaciones basadas en bocetos - - Object naming - Nombrar objeto + + Object naming + Nombrar objeto - - Add name of base object - Añadir nombre del objeto base + + Add name of base object + Añadir nombre del objeto base - - Automatically check model after boolean operation - Verificar automáticamente el modelo después de una operación booleana + + Automatically check model after boolean operation + Verificar automáticamente el modelo después de una operación booleana - - + + PartGui::DlgSettingsObjectColor - - Part colors - Color del objeto parte + + Part colors + Color del objeto parte - - Default Part colors - Colores por defecto del objeto parte + + Default Part colors + Colores por defecto del objeto parte - - Default shape color - Color de forma por defecto + + Default shape color + Color de forma por defecto - - The default color for new shapes - Color predeterminado para nuevos cuerpos + + The default color for new shapes + Color predeterminado para nuevos cuerpos - - Default line color - Color de línea predeterminado + + Default line color + Color de línea predeterminado - - - The default line color for new shapes - Color de arista por defecto para nuevos cuerpos + + + The default line color for new shapes + Color de arista por defecto para nuevos cuerpos - - Default line width - Anchura de línea predeterminada + + Default line width + Anchura de línea predeterminada - - - The default line thickness for new shapes - Grosor de arista por defecto para nuevos cuerpos + + + The default line thickness for new shapes + Grosor de arista por defecto para nuevos cuerpos - - - px - px + + + px + px - - Default vertex color - Color de vértice por defecto + + Default vertex color + Color de vértice por defecto - - Default vertex size - Tamaño de vértice por defecto + + Default vertex size + Tamaño de vértice por defecto - - Bounding box color - Bounding box color + + Bounding box color + Color del cuadro delimitador - - The color of bounding boxes in the 3D view - The color of bounding boxes in the 3D view + + The color of bounding boxes in the 3D view + El color de los cuadros delimitadores en la vista 3D - - + + PartGui::FaceColors - - Face colors - Colores de cara + + Face colors + Colores de cara - - Do you really want to cancel? - ¿Realmente desea cancelar? + + Do you really want to cancel? + ¿Realmente desea cancelar? - - + + PartGui::Location - - Location - Ubicación + + Location + Ubicación - - Position - Posición + + Position + Posición - - 3D View - Vista 3D + + 3D View + Vista 3D - - + + PartGui::LoftWidget - Vertex/Wire - Vertex/Wire + Vertex/Wire + Vertex/Wire - - - Vertex/Edge/Wire/Face - Vértice/Arista/Alambre/Cara + + + Vertex/Edge/Wire/Face + Vértice/Arista/Alambre/Cara - - - Loft - Loft + + + Loft + Proyección - - Too few elements - Demasiados pocos elementos + + Too few elements + Demasiados pocos elementos - - At least two vertices, edges, wires or faces are required. - Se necesitan al menos dos vértices, aristas o alambres. + + At least two vertices, edges, wires or faces are required. + Se necesitan al menos dos vértices, aristas o alambres. - - Input error - Error de entrada + + Input error + Error de entrada - At least two vertices, edges or wires are required. - Se requieren al menos dos vértices, aristas o lineas. + At least two vertices, edges or wires are required. + Se requieren al menos dos vértices, aristas o lineas. - At least two vertices or wires are required. - At least two vertices or wires are required. + At least two vertices or wires are required. + At least two vertices or wires are required. - - + + PartGui::Mirroring - - Mirroring - Duplicar + + Mirroring + Duplicar - - Shapes - Formas + + Shapes + Formas - - Mirror plane: - plano de reflexión: + + Mirror plane: + plano de reflexión: - - XY plane - Plano XY + + XY plane + Plano XY - - XZ plane - Plano XZ + + XZ plane + Plano XZ - - YZ plane - Plano YZ + + YZ plane + Plano YZ - - Base point: - Punto base: + + Base point: + Punto base: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Primero seleccione la forma que va a reflejar. + + Select a shape for mirroring, first. + Primero seleccione la forma que va a reflejar. - - No such document '%1'. - '%1' No es un documento. + + No such document '%1'. + '%1' No es un documento. - - + + PartGui::OffsetWidget - - Input error - Error de entrada + + Input error + Error de entrada - - + + PartGui::ResultModel - - Name - Nombre + + Name + Nombre - - Type - Tipo + + Type + Tipo - - Error - Error + + Error + Error - - + + PartGui::ShapeBuilderWidget - - - - - - - Wrong selection - Selección incorrecta + + + + + + + Wrong selection + Selección incorrecta - - - Select two vertices - Seleccione dos vértices + + + Select two vertices + Seleccione dos vértices - Select three or more edges - Seleccione tres o más bordes + Select three or more edges + Seleccione tres o más bordes - - Select three or more vertices - + + Select three or more vertices + Seleccione tres o más vértices - - Select one or more edges - Seleccione uno o más aristas + + Select one or more edges + Seleccione uno o más aristas - - Select two or more faces - Seleccione dos o más caras + + Select two or more faces + Seleccione dos o más caras - - Select only one part object - Seleccione un único objeto de la pieza + + Select only one part object + Seleccione un único objeto de la pieza - - Select two vertices to create an edge - Seleccionar dos vértices para crear un borde + + Select two vertices to create an edge + Seleccionar dos vértices para crear un borde - - Select a list of vertices - + + Select a list of vertices + Selecciona una lista de vértices - - Select a closed set of edges - Seleccione un conjunto cerrado de bordes + + Select a closed set of edges + Seleccione un conjunto cerrado de bordes - - Select adjacent faces - Seleccione las caras adyacentes + + Select adjacent faces + Seleccione las caras adyacentes - - All shape types can be selected - Se pueden seleccionar todos los tipos de forma + + All shape types can be selected + Se pueden seleccionar todos los tipos de forma - - + + PartGui::SweepWidget - - Vertex/Wire - Vertex/Wire + + Vertex/Wire + Vertex/Wire - - - Sweep - Barrido + + + Sweep + Barrido - - Vertex/Edge/Wire/Face - Vértice/Arista/Alambre/Cara + + Vertex/Edge/Wire/Face + Vértice/Arista/Alambre/Cara - - - - Sweep path - Ruta de barrido + + + + Sweep path + Ruta de barrido - Select an edge or wire you want to sweep along. - Seleccione la arista o alambre requerido para realizar un barrido a lo largo de el. + Select an edge or wire you want to sweep along. + Seleccione la arista o alambre requerido para realizar un barrido a lo largo de el. - - Select one or more connected edges you want to sweep along. - + + Select one or more connected edges you want to sweep along. + Seleccione uno o más vértices conectados como trayectoria para el barrido. - - Too few elements - Demasiados pocos elementos + + Too few elements + Demasiados pocos elementos - - At least one edge or wire is required. - Se requiere al menos una arista o linea es requerida. + + At least one edge or wire is required. + Se requiere al menos una arista o linea es requerida. - - Wrong selection - Selección incorrecta + + Wrong selection + Selección incorrecta - - '%1' cannot be used as profile and path. - '%1' no puede usarse como perfil y trajectoria. + + '%1' cannot be used as profile and path. + '%1' no puede usarse como perfil y trayectoria. - - Input error - Error de entrada + + Input error + Error de entrada - - Done - Hecho + + Done + Hecho - - Select one or more connected edges in the 3d view and press 'Done' - + + Select one or more connected edges in the 3d view and press 'Done' + Seleccione uno o más vértices conectados en la vista 3d y pulse 'Hecho' - - - The selected sweep path is invalid. - + + + The selected sweep path is invalid. + Trayectoria no válida para el barrido. - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - Contenido de Forma + + Shape Content + Contenido de Forma - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Verificar geometría + + Check Geometry + Verificar geometría - - + + PartGui::TaskDialogEditDynamic - Hint - Sugerencia + Hint + Sugerencia - Select Control. - Seleccionar Control. + Select Control. + Seleccionar Control. - Control - Control + Control + Control - Dynamic - Dinámica + Dynamic + Dinámica - Align - Alinear + Align + Alinear - Value - Valor + Value + Valor - Special - Especial + Special + Especial - Command - Comando + Command + Comando - Stretch - Stretch + Stretch + Stretch - Move - Mover + Move + Mover - Rotate - Girar + Rotate + Girar - Offset - Equidistancia + Offset + Equidistancia - Orient - Orient + Orient + Orient - Match - Match + Match + Match - Surround - Surround + Surround + Surround - dummy - ficticio + dummy + ficticio - X Axis - Eje X + X Axis + Eje X - Y Axis - Eje Y + Y Axis + Eje Y - Z Axis - Eje Z + Z Axis + Eje Z - Increment - Increment + Increment + Increment - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Drag arrows to stretch box by increment + Drag arrows to stretch box by increment + Drag arrows to stretch box by increment - Drag arrows to move box by increment - Drag arrows to move box by increment + Drag arrows to move box by increment + Drag arrows to move box by increment - Not implemented yet - Aún no implementado + Not implemented yet + Aún no implementado - Drag arrows to offset checked axes by increment - Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment - Select dragger for stretch by align - Select dragger for stretch by align + Select dragger for stretch by align + Select dragger for stretch by align - Select dragger for move by align - Select dragger for move by align + Select dragger for move by align + Select dragger for move by align - Select dragger for stretch by value - Elegir el punto de arrastre para establecer el valor + Select dragger for stretch by value + Elegir el punto de arrastre para establecer el valor - Select dragger for move by value - Select dragger for move by value + Select dragger for move by value + Select dragger for move by value - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Introduzca el valor + Enter Value + Introduzca el valor - Select box to match - Select box to match + Select box to match + Select box to match - Select a point - Elegir un punto + Select a point + Elegir un punto - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Elegir el punto de arrastre para alinear + Select dragger to align + Elegir el punto de arrastre para alinear - Select dragger to modify - Elegir el punto de arrastre para modificar + Select dragger to modify + Elegir el punto de arrastre para modificar - - + + PartGui::TaskFaceColors - - Set color per face - Establecer color por cara + + Set color per face + Establecer color por cara - - Click on the faces in the 3d view to select them. - Haga clic en las caras en la vista 3D para seleccionarlos. + + Click on the faces in the 3d view to select them. + Haga clic en las caras en la vista 3D para seleccionarlos. - - Faces: - Caras: + + Faces: + Caras: - - Set to default - Establecer predet. + + Set to default + Establecer predet. - - Box selection - Cuadro de selección + + Box selection + Cuadro de selección - - + + PartGui::TaskLoft - - Loft - Loft + + Loft + Proyección - Vertex/Wire - Vertex/Wire + Vertex/Wire + Vertex/Wire - Move right - Mover a la derecha + Move right + Mover a la derecha - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Mueva el elemento seleccionado un nivel hacia abajo.</b><p>Esto también cambiará el nivel del elemento padre.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Mueva el elemento seleccionado un nivel hacia abajo.</b><p>Esto también cambiará el nivel del elemento padre.</p> - Move left - Mover a la izquierda + Move left + Mover a la izquierda - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Mueva el elemento seleccionado un nivel hacia arriba.</b><p>Esto también cambiará el nivel del elemento padre.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Mueva el elemento seleccionado un nivel hacia arriba.</b><p>Esto también cambiará el nivel del elemento padre.</p> - Move up - Mover hacia arriba + Move up + Mover hacia arriba - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mueva el elemento seleccionado hacia arriba.</b><p>El elemento se moverá dentro del nivel de jerarquía.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mueva el elemento seleccionado hacia arriba.</b><p>El elemento se moverá dentro del nivel de jerarquía.</p> - Move down - Mover hacia abajo + Move down + Mover hacia abajo - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mueva el elemento seleccionado hacia abajo.</b><p>El elemento se moverá dentro del nivel de jerarquía.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mueva el elemento seleccionado hacia abajo.</b><p>El elemento se moverá dentro del nivel de jerarquía.</p> - - Create solid - Crear sólido + + Create solid + Crear sólido - - Ruled surface - Superficie reglada + + Ruled surface + Superficie reglada - - Closed - Cerrado + + Closed + Cerrado - - + + PartGui::TaskOffset - - - Offset - Equidistancia + + + Offset + Equidistancia - - Mode - Modo + + Mode + Modo - - Skin - Piel + + Skin + Piel - - Pipe - Tubo + + Pipe + Tubo - - RectoVerso - RectoVerso + + RectoVerso + RectoVerso - - Join type - Tipo de unión + + Join type + Tipo de unión - - Arc - Arco + + Arc + Arco - - Tangent - Tangente + + Tangent + Tangente - - - Intersection - Intersección + + + Intersection + Intersección - - Self-intersection - Auto-intersección + + Self-intersection + Auto-intersección - - Fill offset - Rellenar desplazamiento + + Fill offset + Rellenar desplazamiento - - Faces - Caras + + Faces + Caras - - Update view - Actualizar vista + + Update view + Actualizar vista - - + + PartGui::TaskShapeBuilder - - - Create shape - Crear forma + + + Create shape + Crear forma - - Edge from vertices - Borde desde vértices + + Edge from vertices + Borde desde vértices - - Face from vertices - + + Face from vertices + Cara desde vértices - - Face from edges - Cara desde aristas + + Face from edges + Cara desde aristas - - Planar - Planar + + Planar + Planar - - Shell from faces - Shell desde caras + + Shell from faces + Shell desde caras - - Solid from shell - Sólido desde shell + + Solid from shell + Sólido desde shell - - Create - Crear + + Create + Crear - - All faces - Todas las caras + + All faces + Todas las caras - - + + PartGui::TaskSweep - - Sweep - Barrido + + Sweep + Barrido - - Sweep Path - + + Sweep Path + Trayectoria del barrido - - Create solid - Crear sólido + + Create solid + Crear sólido - - Frenet - Frenet + + Frenet + Ángulo fijo - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Seleccionar uno o más perfiles y seleccione una arista o alambre en la vista 3D para el trazado de barrido. + Seleccionar uno o más perfiles y seleccione una arista o alambre en la vista 3D para el trazado de barrido. - - + + PartGui::ThicknessWidget - - - - Thickness - Espesor + + + + Thickness + Espesor - - Select faces of the source object and press 'Done' - Seleccionar caras del objeto de origen y pulse 'Hecho' + + Select faces of the source object and press 'Done' + Seleccionar caras del objeto de origen y pulse 'Hecho' - - Done - Hecho + + Done + Hecho - - Input error - Error de entrada + + Input error + Error de entrada - - + + QObject - - - - - - - Wrong selection - Selección incorrecta + + + + + + + Wrong selection + Selección incorrecta - - - Select two shapes please. - Seleccione dos formas por favor. + + + Select two shapes please. + Seleccione dos formas por favor. - - - - Non-solids selected - Se han seleccionado objetos no sólidos + + + + Non-solids selected + Se han seleccionado objetos no sólidos - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - Usar objetos no sólidos para operaciones booleanas puede causar resultados inesperados. + Usar objetos no sólidos para operaciones booleanas puede causar resultados inesperados. ¿Quieres continuar? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Todos los archivos de CAD (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Todos los archivos de CAD (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - Todos los archivos (*.*) + + All Files (*.*) + Todos los archivos (*.*) - - Sewing Tolerance - Tolerancia del modo coser + + Sewing Tolerance + Tolerancia del modo coser - - Enter tolerance for sewing shape: - Introduzca la tolerancia para forma cosida: + + Enter tolerance for sewing shape: + Introduzca la tolerancia para forma cosida: - - Edit mirror plane - Editar plano de simetría + + Edit mirror plane + Editar plano de simetría - - Edit chamfer edges - Editar bordes del chaflán + + Edit chamfer edges + Editar bordes del chaflán - - Edit offset - Editar desplazamiento + + Edit offset + Editar desplazamiento - - Edit thickness - Editar espesor + + Edit thickness + Editar espesor - Transform - Transformar + Transform + Transformar - - - Part design - Diseño de piezas + + + Part design + Diseño de piezas - - - Import-Export - + + + Import-Export + Importar/Exportar - - Display - Visualización + + Display + Visualización - - - - Select two shapes or more, please. - Seleccione dos o más formas, por favor. + + + + Select two shapes or more, please. + Seleccione dos o más formas, por favor. - - You have to select either two edges or two wires. - Tiene que seleccionar dos aristas o dos alambres. + + You have to select either two edges or two wires. + Tiene que seleccionar dos aristas o dos alambres. - - Edit fillet edges - Editar aristas redondeadas + + Edit fillet edges + Editar aristas redondeadas - - Set colors... - Ajustar colores... + + Set colors... + Ajustar colores... - - Compound - Compuesto + + Compound + Compuesto - - Compound Solid - Sólido Compuesto + + Compound Solid + Sólido Compuesto - - Solid - Sólido + + Solid + Sólido - - Shell - Shell + + Shell + Shell - - Face - Cara + + Face + Cara - - Wire - Alambre + + Wire + Alambre - - Edge - Arista + + Edge + Arista - - Vertex - Vértice + + Vertex + Vértice - - Shape - Forma + + Shape + Forma - - No Error - Ningún Error + + No Error + Ningún Error - - Invalid Point On Curve - Punto no válido de curva + + Invalid Point On Curve + Punto no válido de curva - - Invalid Point On Curve On Surface - Punto no válido de curva sobre superficie + + Invalid Point On Curve On Surface + Punto no válido de curva sobre superficie - - Invalid Point On Surface - Punto no válido de superficie + + Invalid Point On Surface + Punto no válido de superficie - - No 3D Curve - Ninguna curva 3D + + No 3D Curve + Ninguna curva 3D - - Multiple 3D Curve - Curva 3D múltiple + + Multiple 3D Curve + Curva 3D múltiple - - Invalid 3D Curve - Curva 3D no válida + + Invalid 3D Curve + Curva 3D no válida - - No Curve On Surface - Ninguna curva en superficie + + No Curve On Surface + Ninguna curva en superficie - - Invalid Curve On Surface - Curva no válida en superficie + + Invalid Curve On Surface + Curva no válida en superficie - - Invalid Curve On Closed Surface - Curva no válida en superficie cerrada + + Invalid Curve On Closed Surface + Curva no válida en superficie cerrada - - Invalid Same Range Flag - Marcador Mismo Rango no válido + + Invalid Same Range Flag + Marcador Mismo Rango no válido - - Invalid Same Parameter Flag - Marcador Mismo Parámetro no válido + + Invalid Same Parameter Flag + Marcador Mismo Parámetro no válido - - Invalid Degenerated Flag - Marcador degenerado no válido + + Invalid Degenerated Flag + Marcador degenerado no válido - - Free Edge - Arista libre + + Free Edge + Arista libre - - Invalid MultiConnexity - Multiconexidad no válida + + Invalid MultiConnexity + Multiconexidad no válida - - Invalid Range - Rango no válido + + Invalid Range + Rango no válido - - Empty Wire - Alambre vacío + + Empty Wire + Alambre vacío - - Redundant Edge - Arista redundante + + Redundant Edge + Arista redundante - - Self Intersecting Wire - Auto Intersección de alambre + + Self Intersecting Wire + Auto Intersección de alambre - - No Surface - Ninguna superficie + + No Surface + Ninguna superficie - - Invalid Wire - Alambre no válido + + Invalid Wire + Alambre no válido - - Redundant Wire - Alambre redundante + + Redundant Wire + Alambre redundante - - Intersecting Wires - Intersección de alambres + + Intersecting Wires + Intersección de alambres - - Invalid Imbrication Of Wires - Superposición de alambres no válida + + Invalid Imbrication Of Wires + Superposición de alambres no válida - - Empty Shell - Shell vacío + + Empty Shell + Shell vacío - - Redundant Face - Cara redundante + + Redundant Face + Cara redundante - - Unorientable Shape - Forma no orientable + + Unorientable Shape + Forma no orientable - - Not Closed - No cerrado + + Not Closed + No cerrado - - Not Connected - No conectado + + Not Connected + No conectado - - Sub Shape Not In Shape - Subforma No en Forma + + Sub Shape Not In Shape + Subforma No en Forma - - Bad Orientation - Mala orientación + + Bad Orientation + Mala orientación - - Bad Orientation Of Sub Shape - Mala orientación de subforma + + Bad Orientation Of Sub Shape + Mala orientación de subforma - - Invalid Tolerance Value - Valor de tolerancia no válido + + Invalid Tolerance Value + Valor de tolerancia no válido - - Check Failed - Fallo de comprobación + + Check Failed + Fallo de comprobación - - No Result - Ningún resultado + + No Result + Ningún resultado - - Out Of Enum Range: - Fuera de rango de enumeración: + + Out Of Enum Range: + Fuera de rango de enumeración: - - BOPAlgo CheckUnknown - BOPAlgo CheckUnknown + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - BOPAlgo BadType + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - BOPAlgo AutoIntersección + + BOPAlgo SelfIntersect + BOPAlgo AutoIntersección - - BOPAlgo TooSmallEdge - BOPAlgo AristaDemasiadoPequeña + + BOPAlgo TooSmallEdge + BOPAlgo AristaDemasiadoPequeña - - BOPAlgo NonRecoverableFace - BOPAlgo CaraIrrecuperable + + BOPAlgo NonRecoverableFace + BOPAlgo CaraIrrecuperable - - BOPAlgo IncompatibilityOfVertex - BOPAlgo IncompatibilidadDeVértices + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilidadDeVértices - - BOPAlgo IncompatibilityOfEdge - BOPAlgo AristaIncompatible + + BOPAlgo IncompatibilityOfEdge + BOPAlgo AristaIncompatible - - BOPAlgo IncompatibilityOfFace - BOPAlgo CaraIncompatible + + BOPAlgo IncompatibilityOfFace + BOPAlgo CaraIncompatible - - BOPAlgo OperationAborted - BOPAlgo OperaciónAbortada + + BOPAlgo OperationAborted + BOPAlgo OperaciónAbortada - - BOPAlgo GeomAbs_C0 - BOPAlgo GeomAbs_C0 + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - BOPAlgo NoVálido + + BOPAlgo NotValid + BOPAlgo NoVálido - - - Invalid - No válido + + + Invalid + No válido - - - Selections - Selecciones + + + Selections + Selecciones - - - Control - Control + + + Control + Control - - Reset Dialog - Restablecer diálogo + + Reset Dialog + Restablecer diálogo - - Toggle 3d - Activar 3d + + Toggle 3d + Activar 3d - - Toggle Delta - Activar Delta + + Toggle Delta + Activar Delta - - Clear All - Borrar todo + + Clear All + Borrar todo - - + + Workbench - - &Part - &Pieza + + &Part + &Pieza - - &Simple - &Simple + + &Simple + &Simple - - &Parametric - &Paramétrico + + &Parametric + &Paramétrico - - Part tools - Herramientas de pieza + + Part tools + Herramientas de pieza - - Solids - Sólidos + + Solids + Sólidos - - Boolean - Booleano + + Boolean + Booleano - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_fi.qm b/src/Mod/Part/Gui/Resources/translations/Part_fi.qm index 195f02ae9..2f8e0caa3 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_fi.qm and b/src/Mod/Part/Gui/Resources/translations/Part_fi.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_fi.ts b/src/Mod/Part/Gui/Resources/translations/Part_fi.ts index 8979d68c7..aaf52afac 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_fi.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_fi.ts @@ -1,3642 +1,3638 @@ - + BlockDefinition - - Block definition - Lohkon määrittely + + Block definition + Lohkon määrittely - - First limit - Ensimmäinen raja + + First limit + Ensimmäinen raja - - - Type: - Tyyppi: + + + Type: + Tyyppi: - - - mm - mm + + + mm + mm - - - Length: - Pituus: + + + Length: + Pituus: - - - Dimension - Mitta + + + Dimension + Mitta - - - Up to next - Ylös seuraavaan + + + Up to next + Ylös seuraavaan - - - Up to last - Ylös viimeiseen + + + Up to last + Ylös viimeiseen - - - Up to plane - Ylös tasoon + + + Up to plane + Ylös tasoon - - - Up to face - Ylös pintaan + + + Up to face + Ylös pintaan - - - Limit: - Raja: + + + Limit: + Raja: - - - - - No selection - Ei valintaa + + + + + No selection + Ei valintaa - - Profile - Profiili + + Profile + Profiili - - Selection: - Valinta: + + Selection: + Valinta: - - Reverse - Käänteinen + + Reverse + Käänteinen - - Both sides - Molemmat puolet + + Both sides + Molemmat puolet - - Second limit - Toinen raja + + Second limit + Toinen raja - - Direction - Suunta + + Direction + Suunta - - Perpendicular to sketch - Kohtisuorassa luonnokseen nähden + + Perpendicular to sketch + Kohtisuorassa luonnokseen nähden - - Reference - Viittaus + + Reference + Viittaus - Apply - Käytä + Apply + Käytä - Cancel - Peruuta + Cancel + Peruuta - OK - OK + OK + OK - - + + CmdCheckGeometry - - Part - osa + + Part + osa - - Check Geometry - Tarkista geometria + + Check Geometry + Tarkista geometria - - Analyzes Geometry For Errors - Etsi geometrian virheet + + Analyzes Geometry For Errors + Etsi geometrian virheet - - + + CmdColorPerFace - - Part - osa + + Part + osa - - Color per face - Väri per tahko + + Color per face + Väri per tahko - - Set color per face - Aseta väri pintaa kohden + + Set color per face + Aseta väri pintaa kohden - - + + CmdMeasureAngular - - Part - osa + + Part + osa - - - Measure Angular - Measure Angular + + + Measure Angular + Mittaa kulma - - + + CmdMeasureClearAll - - Part - osa + + Part + osa - - - Clear All - Clear All + + + Clear All + Tyhjennä kaikki - - + + CmdMeasureLinear - - Part - osa + + Part + osa - - - Measure Linear - Measure Linear + + + Measure Linear + Mittaa lineaarisesti - - + + CmdMeasureToggle3d - - Part - osa + + Part + osa - - - Toggle 3d - Toggle 3d + + + Toggle 3d + Vaihda 3d - - + + CmdMeasureToggleAll - - Part - osa + + Part + osa - - - Toggle All - Toggle All + + + Toggle All + Vaihda kaikki - - + + CmdMeasureToggleDelta - - Part - osa + + Part + osa - - - Toggle Delta - Toggle Delta + + + Toggle Delta + Vaihda Delta - - + + CmdPartBoolean - - Part - osa + + Part + osa - - Boolean... - Boolean... + + Boolean... + Boolean... - - Run a boolean operation with two shapes selected - Suorita boolean toiminto kahdella valitulla muodolla + + Run a boolean operation with two shapes selected + Suorita boolean toiminto kahdella valitulla muodolla - - + + CmdPartBox - - Part - osa + + Part + osa - - - - Cube - Kuutio + + + + Cube + Kuutio - - Create a cube solid - Create a cube solid + + Create a cube solid + Luo kiinteä kuutio - Box - Laatikko + Box + Laatikko - Create a box solid - Luo kiinteä laatikko + Create a box solid + Luo kiinteä laatikko - - + + CmdPartBox2 - - Part - osa + + Part + osa - - Box fix 1 - Laatikon 1 kiinnitys + + Box fix 1 + Laatikon 1 kiinnitys - - Create a box solid without dialog - Luo laatikkomonitahokas ilman dialogia + + Create a box solid without dialog + Luo laatikkomonitahokas ilman dialogia - - + + CmdPartBox3 - - Part - osa + + Part + osa - - Box fix 2 - Laatikon 2 kiinnitys + + Box fix 2 + Laatikon 2 kiinnitys - - Create a box solid without dialog - Luo laatikkomonitahokas ilman dialogia + + Create a box solid without dialog + Luo laatikkomonitahokas ilman dialogia - - + + CmdPartBuilder - - Part - osa + + Part + osa - - Shape builder... - Rakenna muoto... + + Shape builder... + Rakenna muoto... - - Advanced utility to create shapes - Lisäasetukset muotojen luomisen apuohjelmalle + + Advanced utility to create shapes + Lisäasetukset muotojen luomisen apuohjelmalle - - + + CmdPartChamfer - - Part - osa + + Part + osa - - Chamfer... - Viistä... + + Chamfer... + Viistä... - - Chamfer the selected edges of a shape - Viiste valittuihin muotoihin reunoista + + Chamfer the selected edges of a shape + Viiste valittuihin muotoihin reunoista - - + + CmdPartCommon - - Part - osa + + Part + osa - - Intersection - Risteys + + Intersection + Risteys - - Make an intersection of two shapes - Tee kahden muodon leikkauspisteet + + Make an intersection of two shapes + Tee kahden muodon leikkauspisteet - - + + CmdPartCompound - - Part - osa + + Part + osa - - Make compound - Make compound + + Make compound + Tee yhdistelmäkuvio - - Make a compound of several shapes - Make a compound of several shapes + + Make a compound of several shapes + Tehdä yhdistelmäkuvio useasta muodosta - - + + CmdPartCone - - Part - osa + + Part + osa - - - - Cone - Kartio + + + + Cone + Kartio - - Create a cone solid - Luo kiinteä kartio + + Create a cone solid + Luo kiinteä kartio - - + + CmdPartCrossSections - - Part - osa + + Part + osa - - Cross-sections... - Poikkileikkaukset... + + Cross-sections... + Poikkileikkaukset... - - Cross-sections - Poikkileikkaukset + + Cross-sections + Poikkileikkaukset - - + + CmdPartCut - - Part - osa + + Part + osa - - Cut - Leikkaa + + Cut + Leikkaa - - Make a cut of two shapes - Tee leikkaus kahdesta muodosta + + Make a cut of two shapes + Tee leikkaus kahdesta muodosta - - + + CmdPartCylinder - - Part - osa + + Part + osa - - Create a Cylinder - Luo Sylinteri + + Create a Cylinder + Luo Sylinteri - - - - Cylinder - Sylinteri + + + + Cylinder + Sylinteri - - + + CmdPartExport - - Part - osa + + Part + osa - - Export CAD... - Vie CAD... + + Export CAD... + Vie CAD... - - Exports to a CAD file - CAD-tiedoston vienti + + Exports to a CAD file + CAD-tiedoston vienti - - + + CmdPartExtrude - - Part - osa + + Part + osa - - Extrude... - Pursota... + + Extrude... + Pursota... - - Extrude a selected sketch - Pursota valittu luonnos + + Extrude a selected sketch + Pursota valittu luonnos - - + + CmdPartFillet - - Part - osa + + Part + osa - - Fillet... - Pyöristys... + + Fillet... + Pyöristys... - - Fillet the selected edges of a shape - Pyöristä muodon valitut särmät + + Fillet the selected edges of a shape + Pyöristä muodon valitut särmät - - + + CmdPartFuse - - Part - osa + + Part + osa - - Union - Yhdiste + + Union + Yhdiste - - Make a union of several shapes - Tee liitos useista muodoista + + Make a union of several shapes + Tee liitos useista muodoista - - + + CmdPartImport - - Part - osa + + Part + osa - - Imports a CAD file - Tuo CAD tiedoston + + Imports a CAD file + Tuo CAD tiedoston - - Import CAD... - Tuo CAD ... + + Import CAD... + Tuo CAD ... - - + + CmdPartImportCurveNet - - Part - osa + + Part + osa - - Import a curve network - Tuo käyrä-verkko + + Import a curve network + Tuo käyrä-verkko - - Import curve network... - Tuo käyrä-verkko... + + Import curve network... + Tuo käyrä-verkko... - - + + CmdPartLoft - - Part - osa + + Part + osa - - Loft... - Heitä ilmaan... + + Loft... + Heitä ilmaan... - - Utility to loft - Ullakkoapuohjelma + + Utility to loft + Ullakkoapuohjelma - Advanced utility to lofts - Lisäasetukset ilmaan heiton apuohjelmalle + Advanced utility to lofts + Lisäasetukset ilmaan heiton apuohjelmalle - - + + CmdPartMakeSolid - - Part - osa + + Part + osa - - Convert to solid - Muunnta kiinteäksi + + Convert to solid + Muunnta kiinteäksi - - Create solid from a shell or compound - Luo kiinteä kuoresta tai yhdisteestä + + Create solid from a shell or compound + Luo kiinteä kuoresta tai yhdisteestä - - + + CmdPartMirror - - Part - osa + + Part + osa - - Mirroring... - Peilaus... + + Mirroring... + Peilaus... - - Mirroring a selected shape - Valitun muodon peilaus + + Mirroring a selected shape + Valitun muodon peilaus - - + + CmdPartOffset - - Part - osa + + Part + osa - - Offset... - Poikkeama... + + Offset... + Poikkeama... - - Utility to offset - Apuohjelma poikkeaman määrittämiseen + + Utility to offset + Apuohjelma poikkeaman määrittämiseen - - + + CmdPartPickCurveNet - - Part - osa + + Part + osa - - Pick curve network - Valitse käyrä-verkko + + Pick curve network + Valitse käyrä-verkko - - Pick a curve network - Valitse käyrä-verkko + + Pick a curve network + Valitse käyrä-verkko - - + + CmdPartPrimitives - - Part - osa + + Part + osa - - Create primitives... - Luo primitiivit... + + Create primitives... + Luo primitiivit... - - Creation of parametrized geometric primitives - Parametrisoitujen geometristen primitiivien luonti + + Creation of parametrized geometric primitives + Parametrisoitujen geometristen primitiivien luonti - - + + CmdPartRefineShape - - Part - osa + + Part + osa - - Refine shape - Tarkenna muotoa + + Refine shape + Tarkenna muotoa - - Refine the copy of a shape - Tarkenna muodon kopiota + + Refine the copy of a shape + Tarkenna muodon kopiota - - + + CmdPartReverseShape - - Part - osa + + Part + osa - - Reverse shapes - Käänteiset muodot + + Reverse shapes + Käänteiset muodot - - Reverse orientation of shapes - Käännä muotojen suunta + + Reverse orientation of shapes + Käännä muotojen suunta - - + + CmdPartRevolve - - Part - osa + + Part + osa - - Revolve... - Pyöräytä... + + Revolve... + Pyöräytä... - - Revolve a selected shape - Valitun muodon pyöräytys + + Revolve a selected shape + Valitun muodon pyöräytys - - + + CmdPartRuledSurface - - Part - osa + + Part + osa - - Create ruled surface - Luo suljettu pinta + + Create ruled surface + Luo suljettu pinta - - Create a ruled surface from either two Edges or two wires - Create a ruled surface from either two Edges or two wires + + Create a ruled surface from either two Edges or two wires + Luoda ohjattu pinta joko kahdesta reunasta tai kahdesta linjasta - Create a ruled surface from two curves - Luo suojettu pinta kahdesta käyrästä + Create a ruled surface from two curves + Luo suojettu pinta kahdesta käyrästä - - + + CmdPartSection - - Make a section of two shapes - Tee osa kahdesta muodosta + + Make a section of two shapes + Tee osa kahdesta muodosta - - Part - osa + + Part + osa - - Section - Leikkaus + + Section + Leikkaus - - + + CmdPartShapeFromMesh - - Part - osa + + Part + osa - - Create shape from mesh... - luo muoto verkosta... + + Create shape from mesh... + luo muoto verkosta... - - Create shape from selected mesh object - luo muoto valituista verkko kohteista + + Create shape from selected mesh object + luo muoto valituista verkko kohteista - - + + CmdPartSimpleCopy - - Part - osa + + Part + osa - - Create simple copy - Luo yksinkertainen kopio + + Create simple copy + Luo yksinkertainen kopio - - Create a simple non-parametric copy - Luo yksinkertainen ei-parametrinen kopio + + Create a simple non-parametric copy + Luo yksinkertainen ei-parametrinen kopio - - + + CmdPartSimpleCylinder - - Part - osa + + Part + osa - - Create Cylinder... - Luo sylinteri... + + Create Cylinder... + Luo sylinteri... - - Create a Cylinder - Luo Sylinteri + + Create a Cylinder + Luo Sylinteri - - + + CmdPartSphere - - Create a sphere solid - Luo kiinteä pallo + + Create a sphere solid + Luo kiinteä pallo - - Part - osa + + Part + osa - - - - Sphere - Pallo(kuori) + + + + Sphere + Pallo(kuori) - - + + CmdPartSweep - - Part - osa + + Part + osa - - Sweep... - Lakaise... + + Sweep... + Lakaise... - - Utility to sweep - Apuohjelma lakaisuun + + Utility to sweep + Apuohjelma lakaisuun - - + + CmdPartThickness - - Part - osa + + Part + osa - - Thickness... - Paksuus... + + Thickness... + Paksuus... - - Utility to apply a thickness - Apuohjelma jolla paksuuden voi määrätä + + Utility to apply a thickness + Apuohjelma jolla paksuuden voi määrätä - - - Wrong selection - Väärä valinta + + + Wrong selection + Väärä valinta - - Selected one or more faces of a shape - Valitse yksi tai useampi muodon tahkoista + + Selected one or more faces of a shape + Valitse yksi tai useampi muodon tahkoista - - Selected shape is not a solid - Valittu muoto ei ole yhtenäinen + + Selected shape is not a solid + Valittu muoto ei ole yhtenäinen - - + + CmdPartTorus - - Create a torus solid - Luo kiinteä rinkilä + + Create a torus solid + Luo kiinteä rinkilä - - Part - osa + + Part + osa - - - - Torus - Torus + + + + Torus + Torus - - + + DlgExtrusion - Select a shape for extrusion, first. - Valitse pursotettava muoto, ensimmäinen. + Select a shape for extrusion, first. + Valitse pursotettava muoto, ensimmäinen. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Valitse pyöräytysmuoto. + Select a shape for revolution, first. + Valitse pyöräytysmuoto. - - + + DlgSettings3DViewPart - Deviation - Deviation + Deviation + Deviation - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::CrossSections - - Cross sections - Poikkileikkaukset + + Cross sections + Poikkileikkaukset - - Guiding plane - Ohjaus taso + + Guiding plane + Ohjaus taso - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Sijainti: + + Position: + Sijainti: - - Sections - Leikkaukset + + Sections + Leikkaukset - - On both sides - Molemmille puolille + + On both sides + Molemmille puolille - - Count - Määrä + + Count + Määrä - - Distance: - Etäisyys: + + Distance: + Etäisyys: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Boolen operaatio + + Boolean Operation + Boolen operaatio - - Second shape - Toinen muoto + + Second shape + Toinen muoto - - First shape - Ensimmäinen muoto + + First shape + Ensimmäinen muoto - - Boolean operation - Boolen operaatio + + Boolean operation + Boolen operaatio - - Section - Leikkaus + + Section + Leikkaus - - Difference - Erotus + + Difference + Erotus - - Union - Yhdiste + + Union + Yhdiste - - Intersection - Risteys + + Intersection + Risteys - - Cannot perform a boolean operation with the same shape - Ei voi suorittaa boolean toimintoa saman muodon kanssa + + Cannot perform a boolean operation with the same shape + Ei voi suorittaa boolean toimintoa saman muodon kanssa - - - Solids - Kiinteät + + + Solids + Kiinteät - - - Shells - Kuoret + + + Shells + Kuoret - - - Compounds - Yhdisteet + + + Compounds + Yhdisteet - - - Faces - Pinnat + + + Faces + Pinnat - - Swap selection - Vaihda valinta + + Swap selection + Vaihda valinta - - Select a shape on the left side, first - Valitse vasemmanpuolinen muoto + + Select a shape on the left side, first + Valitse vasemmanpuolinen muoto - - Select a shape on the right side, first - Valitse oikeanpuolinen muoto + + Select a shape on the right side, first + Valitse oikeanpuolinen muoto - - No active document available - Ei aktiivista asiakirjaa saatavilla + + No active document available + Ei aktiivista asiakirjaa saatavilla - - One of the selected objects doesn't exist anymore - Yhtä valittua kohdetta ei ole enää + + One of the selected objects doesn't exist anymore + Yhtä valittua kohdetta ei ole enää - - Performing union on non-solids is not possible - virtuaalisten kappaleiden yhdistäminen ei ole mahdollista + + Performing union on non-solids is not possible + virtuaalisten kappaleiden yhdistäminen ei ole mahdollista - - Performing intersection on non-solids is not possible - virtuaalisten kappaleiden risteys ei ole mahdollinen + + Performing intersection on non-solids is not possible + virtuaalisten kappaleiden risteys ei ole mahdollinen - - Performing difference on non-solids is not possible - virtuaalisten kappaleiden erottaminen ei ole mahdollista + + Performing difference on non-solids is not possible + virtuaalisten kappaleiden erottaminen ei ole mahdollista - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Viisteen reunat + + Chamfer Edges + Viisteen reunat - - + + PartGui::DlgExtrusion - - Extrude - Pursota + + Extrude + Pursota - - Direction - Suunta + + Direction + Suunta - - Along normal - Normaali pitkin + + Along normal + Normaali pitkin - - Length: - Pituus: + + Length: + Pituus: - - 3D view - 3D-näkymä + + 3D view + 3D-näkymä - - Note:This option works for planes only - Huomautus: Tämä asetus toimii vain tasoilla + + Note:This option works for planes only + Huomautus: Tämä asetus toimii vain tasoilla - - Create solid - Luo kiinteä + + Create solid + Luo kiinteä - - Taper outward angle - Kavenna ulospäin osoittavaa kulmaa + + Taper outward angle + Kavenna ulospäin osoittavaa kulmaa - - Shape - Muoto + + Shape + Muoto - - + + - - X: - x: + + X: + x: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Valitse pursotettava muoto, ensimmäinen. + + Select a shape for extrusion, first. + Valitse pursotettava muoto, ensimmäinen. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Succeeded - + + Succeeded + Onnistui - Suceeded - Suceeded + + + + Failed + Epäonnistui - - - - - Failed - Failed - - - + + PartGui::DlgFilletEdges - - Fillet Edges - Reunojen pyöristys + + Fillet Edges + Reunojen pyöristys - - Fillet Parameter - Pyäristys parametri + + Fillet Parameter + Pyäristys parametri - - Radius: - Säde: + + Radius: + Säde: - - Select faces - Select faces + + Select faces + Valitse pinnat - - Select edges - Select edges + + Select edges + Valitse reunat - - Fillet type: - Pyöristys tyyppi: + + Fillet type: + Pyöristys tyyppi: - - Constant Radius - Jatkuva Säde + + Constant Radius + Jatkuva Säde - - Variable Radius - Muuttuva Säde + + Variable Radius + Muuttuva Säde - - Shape - Muoto + + Shape + Muoto - - Selected shape: - Valittu muoto: + + Selected shape: + Valittu muoto: - - No selection - Ei valintaa + + No selection + Ei valintaa - - Length: - Pituus: + + Length: + Pituus: - - Constant Length - Constant Length + + Constant Length + Vakiopituus - - Variable Length - Variable Length + + Variable Length + Muuttuva pituus - - Edges to chamfer - Viisteen reunat + + Edges to chamfer + Viisteen reunat - - - Start length - Start length + + + Start length + Aloituspituus - - End length - End length + + End length + Lopetuspituus - - Edges to fillet - pyöristettävät reunat + + Edges to fillet + pyöristettävät reunat - - - Start radius - Säteen alku + + + Start radius + Säteen alku - - End radius - Säteen loppu + + End radius + Säteen loppu - - Length - Pituus + + Length + Pituus - - Radius - Säde + + Radius + Säde - - No edge selected - Ei valittua reunaa + + No edge selected + Ei valittua reunaa - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Reuna kokonaisuutta ei ole valittu pyöristykseen. + Reuna kokonaisuutta ei ole valittu pyöristykseen. Ole hyvä valitse yksi tai useampi reuna kokonaisuus. - - All - kaikki + + All + kaikki - - None - Ei mitään + + None + Ei mitään - - - Edge%1 - Reuna %1 + + + Edge%1 + Reuna %1 - - No shape selected - Ei valittua muotoa + + No shape selected + Ei valittua muotoa - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Kelvollista muotoa ei ole valittu. + Kelvollista muotoa ei ole valittu. Ole hyvä ja valitse kelvollinen muoto alas veto laatikosta. - - + + PartGui::DlgImportExportIges - - IGES - + + IGES + IGES - - Export - Vie + + Export + Vie - - Units for export of IGES - + + Units for export of IGES + Yksiköt IGES vietäväksi - - Millimeter - Millimetri + + Millimeter + Millimetri - - Meter - Metri + + Meter + Metri - - Inch - Tuuma + + Inch + Tuuma - - Enable B-REP mode - + + Enable B-REP mode + B-REP tila - - Import - + + Import + Tuonti - - Skip blank entities - + + Skip blank entities + Ohita tyhjät kohteet - - Header - + + Header + Otsikko - - Company - + + Company + Yritys - - Product - + + Product + Tuote - - Author - + + Author + Kehittäjä - - + + PartGui::DlgImportExportStep - - STEP - + + STEP + ASKEL - - Export - Vie + + Export + Vie - - Units for export of STEP - + + Units for export of STEP + Yksiköt ASKEL-vientiin - - Millimeter - Millimetri + + Millimeter + Millimetri - - Meter - Metri + + Meter + Metri - - Inch - Tuuma + + Inch + Tuuma - - Scheme - + + Scheme + Kaavio - - Header - + + Header + Otsikko - - Company - + + Company + Yritys - - Author - + + Author + Kehittäjä - - Product - + + Product + Tuote - - + + PartGui::DlgPartBox - - Box definition - Laatikon määrittely + + Box definition + Laatikon määrittely - - X: - x: + + X: + x: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Peruuta + Cancel + Peruuta - OK - OK + OK + OK - - Size: - Koko: + + Size: + Koko: - - Height: - Korkeus: + + Height: + Korkeus: - - Width: - Leveys: + + Width: + Leveys: - - Length: - Pituus: + + Length: + Pituus: - - Position: - Sijainti: + + Position: + Sijainti: - - Direction: - Suunta: + + Direction: + Suunta: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Sylinterin määritelmä + + Cylinder definition + Sylinterin määritelmä - - Parameter - Parametri + + Parameter + Parametri - - Height: - Korkeus: + + Height: + Korkeus: - - Radius: - Säde: + + Radius: + Säde: - - Position: - Sijainti: + + Position: + Sijainti: - - Direction: - Suunta: + + Direction: + Suunta: - - X: - x: + + X: + x: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - OK + OK + OK - Cancel - Peruuta + Cancel + Peruuta - - + + PartGui::DlgPartImportIges - - IGES input file - IGES syötetiedosto + + IGES input file + IGES syötetiedosto - - ... - ... + + ... + ... - Cancel - Peruuta + Cancel + Peruuta - OK - OK + OK + OK - - File Name - Tiedostonimi + + File Name + Tiedostonimi - - + + - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*. IGS *. iges); Kaikki tiedostot (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*. IGS *. iges); Kaikki tiedostot (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Peruuta + Cancel + Peruuta - OK - OK + OK + OK - - Step input file - STEP syöttötiedosto + + Step input file + STEP syöttötiedosto - - File Name - Tiedostonimi + + File Name + Tiedostonimi - - + + - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*. STP *. askel), Kaikki tiedostot (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*. STP *. askel), Kaikki tiedostot (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Geometrinen primitiivi + + Geometric Primitives + Geometrinen primitiivi - Primitive - Primitiivi + Primitive + Primitiivi - X min - X minimi + X min + X minimi - x max - x maksimi + x max + x maksimi - Y min - Y minimi + Y min + Y minimi - Y max - Y maksimi + Y max + Y maksimi - Z min - Z minimi + Z min + Z minimi - Z max - Z-maksimi + Z max + Z-maksimi - X2 min - X2 minimi + X2 min + X2 minimi - X2 max - X2 maksimi + X2 max + X2 maksimi - Z2 min - Z2 minimi + Z2 min + Z2 minimi - Z2 max - Z2 maksimi + Z2 max + Z2 maksimi - Angle - 0 for cyl - Kulma - 0 sylinterille + Angle - 0 for cyl + Kulma - 0 sylinterille - Angle0 - Kulma0 + Angle0 + Kulma0 - Angle1 - Kulma1 + Angle1 + Kulma1 - X Axis Value: - X-akselin arvo: + X Axis Value: + X-akselin arvo: - Y Axis Value: - Y-akselin arvo: + Y Axis Value: + Y-akselin arvo: - Z Axis Value: - Z-akselin arvo: + Z Axis Value: + Z-akselin arvo: - - - Wedge - Kiila + + + Wedge + Kiila - - - Circle - Ympyrä + + + Circle + Ympyrä - - Vertex - Kärkipiste + + Vertex + Kärkipiste - Position - Sijainti + Position + Sijainti - - - - Z: - Z: + + + + Z: + Z: - - - - X: - x: + + + + X: + x: - Direction: - Suunta: + Direction: + Suunta: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Taso + + + Plane + Taso - - - Box - Laatikko + + + Box + Laatikko - - - Cylinder - Sylinteri + + + Cylinder + Sylinteri - - - Cone - Kartio + + + Cone + Kartio - - - Sphere - Pallo(kuori) + + + Sphere + Pallo(kuori) - - - Ellipsoid - Ellipsoidi + + + Ellipsoid + Ellipsoidi - - - Torus - Torus + + + Torus + Torus - - - Prism - Prism + + + Prism + Prisma - - - Spiral - Spiral + + + Spiral + Kierre - - - Ellipse - Ellipsi + + + Ellipse + Ellipsi - - Point - Piste + + Point + Piste - - - Line - Viiva + + + Line + Viiva - - - Regular polygon - Regular polygon + + + Regular polygon + Säännöllinen monikulmio - - Parameter - Parametri + + Parameter + Parametri - - - Width: - Leveys: + + + Width: + Leveys: - - - Length: - Pituus: + + + Length: + Pituus: - - - - - - Height: - Korkeus: + + + + + + Height: + Korkeus: - - - - Angle: - Kulma: + + + + Angle: + Kulma: - - - - - - Radius: - Säde: + + + + + + Radius: + Säde: - - - - Radius 1: - Säde 1: + + + + Radius 1: + Säde 1: - - - - Radius 2: - Säde 2: + + + + Radius 2: + Säde 2: - - - U parameter: - + + + U parameter: + U muuttuja: - - V parameters: - + + V parameters: + V muuttujat: - - Radius 3: - Säde 2: {3:?} + + Radius 3: + Säde 3: - - - V parameter: - + + + V parameter: + V muuttuja: - - U Parameter: - + + U Parameter: + U muuttuja: - U parametric: - U parametrinen: + U parametric: + U parametrinen: - V parametric: - V parametrinen: + V parametric: + V parametrinen: - - - Polygon: - Polygon: + + + Polygon: + Monikulmio: - - - Circumradius: - Circumradius: + + + Circumradius: + Kehäsäde: - - X min/max: - X pienin/suurin: + + X min/max: + X pienin/suurin: - - Y min/max: - Y pienin/suurin: + + Y min/max: + Y pienin/suurin: - - Z min/max: - Z pienin/suurin: + + Z min/max: + Z pienin/suurin: - - X2 min/max: - X2 pienin/suurin: + + X2 min/max: + X2 pienin/suurin: - - Z2 min/max: - Z2 pienin/suurin: + + Z2 min/max: + Z2 pienin/suurin: - - Coordinate system: - Koordinaattijärjestelmä: + + Coordinate system: + Koordinaattijärjestelmä: - - Right-handed - Oikeakätinen + + Right-handed + Oikeakätinen - - Left-handed - Vasenkätinen + + Left-handed + Vasenkätinen - - Growth: - Growth: + + Growth: + Kasvu: - - Number of rotations: - Number of rotations: + + Number of rotations: + Kierrosten lukumäärä: - - - Angle 1: - Kulma 1: + + + Angle 1: + Kulma 1: - - - Angle 2: - Kulma 2: + + + Angle 2: + Kulma 2: - - From three points - Kolmesta pisteestä + + From three points + Kolmesta pisteestä - - Major radius: - Uloin säde: + + Major radius: + Uloin säde: - - Minor radius: - Sisin säde: + + Minor radius: + Sisin säde: - - End point - Päätepiste + + End point + Päätepiste - - Start point - Alkupiste + + Start point + Alkupiste - - &Create - &Luo + + &Create + &Luo - Alt+C - Alt + C + Alt+C + Alt + C - Cl&ose - Sulje + Cl&ose + Sulje - Alt+O - Alt+O + Alt+O + Alt+O - - - - Create %1 - Luo %1 + + + + Create %1 + Luo %1 - - No active document - Ei aktiivista dokumenttia + + No active document + Ei aktiivista dokumenttia - - Pitch: - Kaltevuus: + + Pitch: + Kaltevuus: - - - Helix - Kierre + + + Helix + Kierre - 3D View - 3D-näkymä + 3D View + 3D-näkymä - - + + PartGui::DlgRevolution - - Revolve - Pyöräytä + + Revolve + Pyöräytä - - Y: - Y: + + Y: + Y: - - X: - x: + + X: + x: - - Angle: - Kulma: + + Angle: + Kulma: - - Z: - Z: + + Z: + Z: - - Axis: - Akseli: + + Axis: + Akseli: - - Shape - Muoto + + Shape + Muoto - - Select line in 3D view - Valitse viiva 3D-näkymässä + + Select line in 3D view + Valitse viiva 3D-näkymässä - - Create Solid - Create Solid + + Create Solid + Luo kiinteä - - Select a shape for revolution, first. - Valitse pyöräytysmuoto. + + Select a shape for revolution, first. + Valitse pyöräytysmuoto. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Näytä tarkkuus / suorituskyky + + View accuracy / Performance + Näytä tarkkuus / suorituskyky - - View smoothing - Näytä tasoitus + + View smoothing + Näytä tasoitus - - Using high-quality normals - Käytetään korkea-laatuisia vakioita + + Using high-quality normals + Käytetään korkea-laatuisia vakioita - - This will slow down render speed but will lead to nicer results - Tämä hidastaa renderöinti nopeutta mutta johtaa hienompiin tuloksiin + + This will slow down render speed but will lead to nicer results + Tämä hidastaa renderöinti nopeutta mutta johtaa hienompiin tuloksiin - - Defines the appearance of surfaces - Määrittelee pintojen ulkomuodon + + Defines the appearance of surfaces + Määrittelee pintojen ulkomuodon - - Shape view - Muoto näkymä + + Shape view + Muoto näkymä - - Tessellation - Geometrian pilkkominen + + Tessellation + Geometrian pilkkominen - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> <span style=" font-weight:600;">Flat shading / Phong shading</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> Kun tasainen varjostus pinta normaalit ei ole määritelty per piste, joka johtaa epätodellinen ulkoasun kaarevien pintojen käytön aikana Phong shading johtaa pehmeämpi ulkonäkö. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> Jos tämä vaihtoehto on katkaistu Phong shading käytetään, jos se on asetettu tasainen varjostus on käytetty. </p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> <span style=" font-weight:600;">Flat shading / Phong shading</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> Kun tasainen varjostus pinta normaalit ei ole määritelty per piste, joka johtaa epätodellinen ulkoasun kaarevien pintojen käytön aikana Phong shading johtaa pehmeämpi ulkonäkö. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> Jos tämä vaihtoehto on katkaistu Phong shading käytetään, jos se on asetettu tasainen varjostus on käytetty. </p></body></html> - - Do not define normal per vertex - Älä määrittele normaalia kärkipisteeseen + + Do not define normal per vertex + Älä määrittele normaalia kärkipisteeseen - - Defines the deviation of tessellation to the actual surface - Mosaiikin poikkeama määritellään todelliseen pintaan + + Defines the deviation of tessellation to the actual surface + Mosaiikin poikkeama määritellään todelliseen pintaan - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> <span style=" font-weight:600;">Tessellation</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"> <span style=" font-weight:400;">Määrittää suurin poikkeama mosaiikki silmän pintaan. Pienempi arvo on hitaampi tehdä nopeutta ja mukavampaa ulkoasua.</span> </p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> <span style=" font-weight:600;">Tessellation</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"> <span style=" font-weight:400;">Määrittää suurin poikkeama mosaiikki silmän pintaan. Pienempi arvo on hitaampi tehdä nopeutta ja mukavampaa ulkoasua.</span> </p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Vihje</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Määrittely normaalit per piste kutsutaan myös <span style=" font-style:italic;">Phong shading</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">samalla kun määritellään normaalien kohti edessä on nimeltään</span> Flat <span style=" font-style:normal;">shading.</span> </p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Vihje</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Määrittely normaalit per piste kutsutaan myös <span style=" font-style:italic;">Phong shading</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">samalla kun määritellään normaalien kohti edessä on nimeltään</span> Flat <span style=" font-style:normal;">shading.</span> </p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> <span style=" font-weight:600;">Laadukas normaalit</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> Tämä hidastaa tehdä nopeasti, mutta johtaa mukavampaa tuloksiin. </p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> <span style=" font-weight:600;">Laadukas normaalit</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> Tämä hidastaa tehdä nopeasti, mutta johtaa mukavampaa tuloksiin. </p></body></html> - - Maximum deviation depending on the model bounding box - Mallin laatikon maksimi poikkeama + + Maximum deviation depending on the model bounding box + Mallin laatikon maksimi poikkeama - - % - % + + % + % - - Deviation - Deviation + + Deviation + Deviation - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::DlgSettingsGeneral - - General - Yleiset + + General + Yleiset - Export - Vie + Export + Vie - Millimeter - Millimetri + Millimeter + Millimetri - Meter - Metri + Meter + Metri - Inch - Tuuma + Inch + Tuuma - Units for export of STEP/IGES - Yksiköt STEP / IGES vientiin + Units for export of STEP/IGES + Yksiköt STEP / IGES vientiin - - Model settings - Mallin asetukset + + Model settings + Mallin asetukset - - Automatically refine model after boolean operation - Tarkenna mallia automaattisesti loogisen operaation jälkeen + + Automatically refine model after boolean operation + Tarkenna mallia automaattisesti loogisen operaation jälkeen - - Automatically refine model after sketch-based operation - Automatically refine model after sketch-based operation + + Automatically refine model after sketch-based operation + Automaattisesti tarkenna malli, kun luonnokseen perustuva toiminto on tehty - - Object naming - Object naming + + Object naming + Kohteen nimeäminen - - Add name of base object - Add name of base object + + Add name of base object + Lisää peruskohteelle nimi - - Automatically check model after boolean operation - Tarkista malli automaattisesti loogisen operaation jälkeen + + Automatically check model after boolean operation + Tarkista malli automaattisesti loogisen operaation jälkeen - - + + PartGui::DlgSettingsObjectColor - - Part colors - Part colors + + Part colors + Osan värit - - Default Part colors - Default Part colors + + Default Part colors + Osan oletusvärit - - Default shape color - Default shape color + + Default shape color + Muodon oletusväri - - The default color for new shapes - The default color for new shapes + + The default color for new shapes + Uusien muotojen oletusväri - - Default line color - Viivan oletusväri + + Default line color + Viivan oletusväri - - - The default line color for new shapes - The default line color for new shapes + + + The default line color for new shapes + Uusien muotojen viivojen oletusväri - - Default line width - Default line width + + Default line width + Oletusarvo viivan leveydelle - - - The default line thickness for new shapes - The default line thickness for new shapes + + + The default line thickness for new shapes + Uusien muotojen viivojen oletuspaksuus - - - px - px + + + px + px - - Default vertex color - Default vertex color + + Default vertex color + Päätepisteen oletusväri - - Default vertex size - Default vertex size + + Default vertex size + Päätepisteen oletuskoko - - Bounding box color - Bounding box color + + Bounding box color + Rajaavan ruudun väri - - The color of bounding boxes in the 3D view - The color of bounding boxes in the 3D view + + The color of bounding boxes in the 3D view + Rajaavien ruutujen oletusväri 3D näkymässä - - + + PartGui::FaceColors - - Face colors - Tahkojen värit + + Face colors + Tahkojen värit - - Do you really want to cancel? - Haluatko todella peruuttaa toiminnon? + + Do you really want to cancel? + Haluatko todella peruuttaa toiminnon? - - + + PartGui::Location - - Location - Sijainti + + Location + Sijainti - - Position - Sijainti + + Position + Sijainti - - 3D View - 3D-näkymä + + 3D View + 3D-näkymä - - + + PartGui::LoftWidget - Vertex/Wire - Kärkipiste/Lanka + Vertex/Wire + Kärkipiste/Lanka - - - Vertex/Edge/Wire/Face - Vertex/Edge/Wire/Face + + + Vertex/Edge/Wire/Face + Loppupiste/reuna/linja/näyttöpinta - - - Loft - Heitä ilmaan + + + Loft + Heitä ilmaan - - Too few elements - Liian vähän elementtejä + + Too few elements + Liian vähän elementtejä - - At least two vertices, edges, wires or faces are required. - At least two vertices, edges, wires or faces are required. + + At least two vertices, edges, wires or faces are required. + On oltava vähintään kaksi pistettä, reunaa, linjaa tai näyttöpintaa. - - Input error - Syötteen virhe + + Input error + Syötteen virhe - At least two vertices, edges or wires are required. - Vähintään kaksi kulmapistettä, reunaa tai lankaa pitää valita. + At least two vertices, edges or wires are required. + Vähintään kaksi kulmapistettä, reunaa tai lankaa pitää valita. - At least two vertices or wires are required. - Vaaditaan vähintään kaksi kärkipistettä tai lankaa. + At least two vertices or wires are required. + Vaaditaan vähintään kaksi kärkipistettä tai lankaa. - - + + PartGui::Mirroring - - Mirroring - Peilaus + + Mirroring + Peilaus - - Shapes - Muodot + + Shapes + Muodot - - Mirror plane: - Peilaustaso: + + Mirror plane: + Peilaustaso: - - XY plane - XY-taso + + XY plane + XY-taso - - XZ plane - XZ taso + + XZ plane + XZ taso - - YZ plane - YZ taso + + YZ plane + YZ taso - - Base point: - Peruspiste: + + Base point: + Peruspiste: - - x - x + + x + x - - y - Y + + y + Y - - z - z + + z + z - - Select a shape for mirroring, first. - Valitse muoto peilausta varten, ensimmäinen. + + Select a shape for mirroring, first. + Valitse muoto peilausta varten, ensimmäinen. - - No such document '%1'. - Ei tällainen asiakirja '%1'. + + No such document '%1'. + Ei tällainen asiakirja '%1'. - - + + PartGui::OffsetWidget - - Input error - Syötteen virhe + + Input error + Syötteen virhe - - + + PartGui::ResultModel - - Name - Nimi + + Name + Nimi - - Type - Tyyppi + + Type + Tyyppi - - Error - Virhe + + Error + Virhe - - + + PartGui::ShapeBuilderWidget - - - - - - - Wrong selection - Väärä valinta + + + + + + + Wrong selection + Väärä valinta - - - Select two vertices - Valitse kaksi kärkipistettä + + + Select two vertices + Valitse kaksi kärkipistettä - Select three or more edges - Valitse vähintään kolme reunaa + Select three or more edges + Valitse vähintään kolme reunaa - - Select three or more vertices - + + Select three or more vertices + Valitse vähintään kolme kärkipistettä - - Select one or more edges - Valitse yksi tai useampi reunaa + + Select one or more edges + Valitse yksi tai useampi reunaa - - Select two or more faces - Valitse vähintään kaksi pintaa + + Select two or more faces + Valitse vähintään kaksi pintaa - - Select only one part object - Valitse vain yksi osa-objekti + + Select only one part object + Valitse vain yksi osa-objekti - - Select two vertices to create an edge - Valitse kaksi kärkipistettä luodaksesi reunan + + Select two vertices to create an edge + Valitse kaksi kärkipistettä luodaksesi reunan - - Select a list of vertices - + + Select a list of vertices + Valitse luettelo kärkipisteitä - - Select a closed set of edges - Valitse suljettu joukko reunoista + + Select a closed set of edges + Valitse suljettu joukko reunoista - - Select adjacent faces - Valitse vierekkäiset pinnat + + Select adjacent faces + Valitse vierekkäiset pinnat - - All shape types can be selected - Kaikki muototyypit voidaan valita + + All shape types can be selected + Kaikki muototyypit voidaan valita - - + + PartGui::SweepWidget - - Vertex/Wire - Kärkipiste/Lanka + + Vertex/Wire + Kärkipiste/Lanka - - - Sweep - Pyyhkäise + + + Sweep + Pyyhkäise - - Vertex/Edge/Wire/Face - Vertex/Edge/Wire/Face + + Vertex/Edge/Wire/Face + Loppupiste/reuna/linja/näyttöpinta - - - - Sweep path - Pyyhkäisyreitti + + + + Sweep path + Pyyhkäisyreitti - Select an edge or wire you want to sweep along. - Valitse reuna tai lanka jonka mukaisesti haluat pyyhkäistä. + Select an edge or wire you want to sweep along. + Valitse reuna tai lanka jonka mukaisesti haluat pyyhkäistä. - - Select one or more connected edges you want to sweep along. - + + Select one or more connected edges you want to sweep along. + Valitse vähintään yksi yhdistettyjä reunoja, joita pitkin haluat pyyhkäistä. - - Too few elements - Liian vähän elementtejä + + Too few elements + Liian vähän elementtejä - - At least one edge or wire is required. - Vähintään yksi reuna tai lanka vaaditaan. + + At least one edge or wire is required. + Vähintään yksi reuna tai lanka vaaditaan. - - Wrong selection - Väärä valinta + + Wrong selection + Väärä valinta - - '%1' cannot be used as profile and path. - '%1' cannot be used as profile and path. + + '%1' cannot be used as profile and path. + '%1' ei voi käyttää profiilina ja kansiona. - - Input error - Syötteen virhe + + Input error + Syötteen virhe - - Done - Valmis + + Done + Valmis - - Select one or more connected edges in the 3d view and press 'Done' - + + Select one or more connected edges in the 3d view and press 'Done' + Valitse yhdistettyjä reunoja vähintään yksi 3d -näkymässä ja paina 'Valmis' - - - The selected sweep path is invalid. - + + + The selected sweep path is invalid. + Valittu pyyhkäisykansio ei kelpaa. - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - Shape Content + + Shape Content + Muoto sisältö - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Tarkista geometria + + Check Geometry + Tarkista geometria - - + + PartGui::TaskDialogEditDynamic - Hint - Vihje + Hint + Vihje - Select Control. - Valitse ohjausobjekti. + Select Control. + Valitse ohjausobjekti. - Control - Control + Control + Control - Dynamic - Dynaaminen + Dynamic + Dynaaminen - Align - Tasaa + Align + Tasaa - Value - Arvo + Value + Arvo - Special - Erityiset + Special + Erityiset - Command - Komento + Command + Komento - Stretch - Venytys + Stretch + Venytys - Move - Siirrä + Move + Siirrä - Rotate - Pyöritä + Rotate + Pyöritä - Offset - Siirtymä + Offset + Siirtymä - Orient - Suuntaus + Orient + Suuntaus - Match - Match + Match + Match - Surround - Surround + Surround + Surround - dummy - malli + dummy + malli - X Axis - X Axis + X Axis + X Axis - Y Axis - Y Axis + Y Axis + Y Axis - Z Axis - Z Axis + Z Axis + Z Axis - Increment - Increment + Increment + Increment - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Drag arrows to stretch box by increment + Drag arrows to stretch box by increment + Drag arrows to stretch box by increment - Drag arrows to move box by increment - Drag arrows to move box by increment + Drag arrows to move box by increment + Drag arrows to move box by increment - Not implemented yet - Not implemented yet + Not implemented yet + Not implemented yet - Drag arrows to offset checked axes by increment - Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment - Select dragger for stretch by align - Select dragger for stretch by align + Select dragger for stretch by align + Select dragger for stretch by align - Select dragger for move by align - Select dragger for move by align + Select dragger for move by align + Select dragger for move by align - Select dragger for stretch by value - Select dragger for stretch by value + Select dragger for stretch by value + Select dragger for stretch by value - Select dragger for move by value - Select dragger for move by value + Select dragger for move by value + Select dragger for move by value - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Enter Value + Enter Value + Enter Value - Select box to match - Select box to match + Select box to match + Select box to match - Select a point - Select a point + Select a point + Select a point - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Select dragger to align + Select dragger to align + Select dragger to align - Select dragger to modify - Select dragger to modify + Select dragger to modify + Select dragger to modify - - + + PartGui::TaskFaceColors - - Set color per face - Aseta väri pintaa kohden + + Set color per face + Aseta väri pintaa kohden - - Click on the faces in the 3d view to select them. - Klikkaa pinnat 3D näkymässä valitaksesi niitä. + + Click on the faces in the 3d view to select them. + Klikkaa pinnat 3D näkymässä valitaksesi niitä. - - Faces: - Pinnat: + + Faces: + Pinnat: - - Set to default - Aseta oletusarvo + + Set to default + Aseta oletusarvo - - Box selection - Laatikon valinta + + Box selection + Laatikon valinta - - + + PartGui::TaskLoft - - Loft - Heitä ilmaan + + Loft + Heitä ilmaan - Vertex/Wire - Kärkipiste/Lanka + Vertex/Wire + Kärkipiste/Lanka - Move right - Siirrä oikealle + Move right + Siirrä oikealle - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Siirtää valitun kohteen yhden tason alaspäin.</b><p>Tämä myös muuttaa pääkohdan tason.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Siirtää valitun kohteen yhden tason alaspäin.</b><p>Tämä myös muuttaa pääkohdan tason.</p> - Move left - Siirrä vasemmalle + Move left + Siirrä vasemmalle - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Siirtää valitun kohteen yhden tason ylöspäin.</b><p>Tämä myös muuttaa pääkohdan tason.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Siirtää valitun kohteen yhden tason ylöspäin.</b><p>Tämä myös muuttaa pääkohdan tason.</p> - Move up - Siirrä ylös + Move up + Siirrä ylös - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Siirrä valittu kohde ylöspäin</b><p>Kohde siirtyy hierarkiatason sisällä.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Siirrä valittu kohde ylöspäin</b><p>Kohde siirtyy hierarkiatason sisällä.</p> - Move down - Siirrä alas + Move down + Siirrä alas - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Siirtää valittua kohdetta alaspäin.</b><p>Kohde siirtyy hierarkiatason sisällä.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Siirtää valittua kohdetta alaspäin.</b><p>Kohde siirtyy hierarkiatason sisällä.</p> - - Create solid - Luo kiinteä + + Create solid + Luo kiinteä - - Ruled surface - Suljettu pinta + + Ruled surface + Suljettu pinta - - Closed - Suljettu + + Closed + Suljettu - - + + PartGui::TaskOffset - - - Offset - Siirtymä + + + Offset + Siirtymä - - Mode - Tila + + Mode + Tila - - Skin - Pinta + + Skin + Pinta - - Pipe - Putki + + Pipe + Putki - - RectoVerso - RectoVerso + + RectoVerso + RectoVerso - - Join type - Liitoksen tyyppi + + Join type + Liitoksen tyyppi - - Arc - Kaari + + Arc + Kaari - - Tangent - Tangentti + + Tangent + Tangentti - - - Intersection - Risteys + + + Intersection + Risteys - - Self-intersection - Itsenäleikkaus + + Self-intersection + Itsenäleikkaus - - Fill offset - Täyttösiirtymä + + Fill offset + Täyttösiirtymä - - Faces - Pinnat + + Faces + Pinnat - - Update view - Päivitä näkymä + + Update view + Päivitä näkymä - - + + PartGui::TaskShapeBuilder - - - Create shape - Luo muoto + + + Create shape + Luo muoto - - Edge from vertices - Kärkipisteen reuna + + Edge from vertices + Kärkipisteen reuna - - Face from vertices - + + Face from vertices + Näkymäpinta kärkipisteistä - - Face from edges - Reunojen pinnat + + Face from edges + Reunojen pinnat - - Planar - Tasomainen + + Planar + Tasomainen - - Shell from faces - Pinnat kuoresta + + Shell from faces + Pinnat kuoresta - - Solid from shell - Kiinteä kuoresta + + Solid from shell + Kiinteä kuoresta - - Create - Luo + + Create + Luo - - All faces - Kaikki pinnat + + All faces + Kaikki pinnat - - + + PartGui::TaskSweep - - Sweep - Pyyhkäise + + Sweep + Pyyhkäise - - Sweep Path - + + Sweep Path + Pyyhi kansio - - Create solid - Luo kiinteä + + Create solid + Luo kiinteä - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Valitse yksi tai useampi profiili ja valitse reuna tai lanka 3D näkymästä jota pitkin pyyhkäisy tehdään. + Valitse yksi tai useampi profiili ja valitse reuna tai lanka 3D näkymästä jota pitkin pyyhkäisy tehdään. - - + + PartGui::ThicknessWidget - - - - Thickness - Paksuus + + + + Thickness + Paksuus - - Select faces of the source object and press 'Done' - Valitse lähdeobjektin tahkot ja pana "Valmis" + + Select faces of the source object and press 'Done' + Valitse lähdeobjektin tahkot ja pana "Valmis" - - Done - Valmis + + Done + Valmis - - Input error - Syötteen virhe + + Input error + Syötteen virhe - - + + QObject - - - - - - - Wrong selection - Väärä valinta + + + + + + + Wrong selection + Väärä valinta - - - Select two shapes please. - Valitse kaksi muotoa kiitos. + + + Select two shapes please. + Valitse kaksi muotoa kiitos. - - - - Non-solids selected - Non-solids selected + + + + Non-solids selected + Ei-kiinteät valittu - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - The use of non-solids for boolean operations may lead to unexpected results. -Do you want to continue? + Ei-kiinteiden kohteiden käyttö voi Boolean laskutoimituksilla aiheuttaa odottamattomia tuloksia. +Haluatko jatkaa? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Kaikki CAD-tiedostot (*. STP *. askel *. IGS *. iges *. BRP *. brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Kaikki CAD-tiedostot (*. STP *. askel *. IGS *. iges *. BRP *. brep) - - STEP (*.stp *.step) - STEP (*. STP *. vaihe) + + STEP (*.stp *.step) + STEP (*. STP *. vaihe) - - IGES (*.igs *.iges) - IGES (*. IGS *. iges) + + IGES (*.igs *.iges) + IGES (*. IGS *. iges) - - BREP (*.brp *.brep) - BREP (*. BRP *. brep) + + BREP (*.brp *.brep) + BREP (*. BRP *. brep) - - All Files (*.*) - Kaikki tiedostot (*.*) + + All Files (*.*) + Kaikki tiedostot (*.*) - - Sewing Tolerance - Kiinnitys toleranssi + + Sewing Tolerance + Kiinnitys toleranssi - - Enter tolerance for sewing shape: - Anna toleranssi kiinnitys muodolle: + + Enter tolerance for sewing shape: + Anna toleranssi kiinnitys muodolle: - - Edit mirror plane - Muokkaa peilaustasoa + + Edit mirror plane + Muokkaa peilaustasoa - - Edit chamfer edges - Muokkaa viisteen reunoja + + Edit chamfer edges + Muokkaa viisteen reunoja - - Edit offset - Muokkaa siirtymää + + Edit offset + Muokkaa siirtymää - - Edit thickness - Muokkaa paksuutta + + Edit thickness + Muokkaa paksuutta - Transform - muunna + Transform + muunna - - - Part design - Osa suunnittelu + + + Part design + Osa suunnittelu - - - Import-Export - + + + Import-Export + Tuo/Vie - - Display - Näyttö + + Display + Näyttö - - - - Select two shapes or more, please. - Valitse vähintään kaksi muotoa, ole hyvä. + + + + Select two shapes or more, please. + Valitse vähintään kaksi muotoa, ole hyvä. - - You have to select either two edges or two wires. - Voit valita kaksi reunaa tai kaksi lankaa. + + You have to select either two edges or two wires. + Voit valita kaksi reunaa tai kaksi lankaa. - - Edit fillet edges - Muokkaa pyöristyksen reunoja + + Edit fillet edges + Muokkaa pyöristyksen reunoja - - Set colors... - Määritä värit ... + + Set colors... + Määritä värit ... - - Compound - Monitahokas + + Compound + Monitahokas - - Compound Solid - Yhdistemonitahokas + + Compound Solid + Yhdistemonitahokas - - Solid - Monitahokas + + Solid + Monitahokas - - Shell - Komentorivi + + Shell + Komentorivi - - Face - Tahko + + Face + Tahko - - Wire - Lanka + + Wire + Lanka - - Edge - Reuna + + Edge + Reuna - - Vertex - Kärkipiste + + Vertex + Kärkipiste - - Shape - Muoto + + Shape + Muoto - - No Error - Ei virhettä + + No Error + Ei virhettä - - Invalid Point On Curve - Virheellinen piste käyrällä + + Invalid Point On Curve + Virheellinen piste käyrällä - - Invalid Point On Curve On Surface - Virheellinen piste pinnan käyrällä + + Invalid Point On Curve On Surface + Virheellinen piste pinnan käyrällä - - Invalid Point On Surface - Virheellinen piste pinnalla + + Invalid Point On Surface + Virheellinen piste pinnalla - - No 3D Curve - Tämä ei ole 3D-käyrä + + No 3D Curve + Tämä ei ole 3D-käyrä - - Multiple 3D Curve - Useita 3D-käyriä + + Multiple 3D Curve + Useita 3D-käyriä - - Invalid 3D Curve - Virheellinen 3D-käyrä + + Invalid 3D Curve + Virheellinen 3D-käyrä - - No Curve On Surface - Ei käyrää pinnalla + + No Curve On Surface + Ei käyrää pinnalla - - Invalid Curve On Surface - Virheellinen käyrä pinnalla + + Invalid Curve On Surface + Virheellinen käyrä pinnalla - - Invalid Curve On Closed Surface - Virheellinen käyrä suljetulla pinnalla + + Invalid Curve On Closed Surface + Virheellinen käyrä suljetulla pinnalla - - Invalid Same Range Flag - Virheellinen saman alueen lippu + + Invalid Same Range Flag + Virheellinen saman alueen lippu - - Invalid Same Parameter Flag - Virheellinen saman parametrin lippu + + Invalid Same Parameter Flag + Virheellinen saman parametrin lippu - - Invalid Degenerated Flag - Virheellinen degeneroitumisen osoittava lippu + + Invalid Degenerated Flag + Virheellinen degeneroitumisen osoittava lippu - - Free Edge - Vapaa reuna + + Free Edge + Vapaa reuna - - Invalid MultiConnexity - Virheellinen MultiConnexity + + Invalid MultiConnexity + Virheellinen MultiConnexity - - Invalid Range - Virheellinen alue + + Invalid Range + Virheellinen alue - - Empty Wire - Tyhjä lanka + + Empty Wire + Tyhjä lanka - - Redundant Edge - Ylimääräinen reuna + + Redundant Edge + Ylimääräinen reuna - - Self Intersecting Wire - Itsensä leikkaavat lanka + + Self Intersecting Wire + Itsensä leikkaavat lanka - - No Surface - Ei pintaa + + No Surface + Ei pintaa - - Invalid Wire - Virheellinen lanka + + Invalid Wire + Virheellinen lanka - - Redundant Wire - Ylimääräinen lanka + + Redundant Wire + Ylimääräinen lanka - - Intersecting Wires - Risteäviä lankoja + + Intersecting Wires + Risteäviä lankoja - - Invalid Imbrication Of Wires - Langat ovat väärin päällekäin + + Invalid Imbrication Of Wires + Langat ovat väärin päällekäin - - Empty Shell - Tyhkä kuori + + Empty Shell + Tyhkä kuori - - Redundant Face - Ylimääräinen tahko + + Redundant Face + Ylimääräinen tahko - - Unorientable Shape - Muoto jota on mahdoton suunnata + + Unorientable Shape + Muoto jota on mahdoton suunnata - - Not Closed - Ei suljettu + + Not Closed + Ei suljettu - - Not Connected - Ei yhdistetty + + Not Connected + Ei yhdistetty - - Sub Shape Not In Shape - Alimuoto ei ole muoto + + Sub Shape Not In Shape + Alimuoto ei ole muoto - - Bad Orientation - Huono suunta + + Bad Orientation + Huono suunta - - Bad Orientation Of Sub Shape - Alimuodolla on huono suunta + + Bad Orientation Of Sub Shape + Alimuodolla on huono suunta - - Invalid Tolerance Value - Virheellinen toleranssiarvo + + Invalid Tolerance Value + Virheellinen toleranssiarvo - - Check Failed - Tarkistus epäonnistui + + Check Failed + Tarkistus epäonnistui - - No Result - Ei tulosta + + No Result + Ei tulosta - - Out Of Enum Range: - Enum-alueen ulkopuolella: + + Out Of Enum Range: + Enum-alueen ulkopuolella: - - BOPAlgo CheckUnknown - BOPAlgo CheckUnknown + + BOPAlgo CheckUnknown + BOPAlgo TarkistusTuntematon - - BOPAlgo BadType - BOPAlgo BadType + + BOPAlgo BadType + BOPAlgo VääräTyyppi - - BOPAlgo SelfIntersect - BOPAlgo SelfIntersect + + BOPAlgo SelfIntersect + BOPAlgo Itseleikkaus - - BOPAlgo TooSmallEdge - BOPAlgo TooSmallEdge + + BOPAlgo TooSmallEdge + BOPAlgo LiianPieniReuna - - BOPAlgo NonRecoverableFace - BOPAlgo NonRecoverableFace + + BOPAlgo NonRecoverableFace + BOPAlgo EiPalautettavaNäkymä - - BOPAlgo IncompatibilityOfVertex - BOPAlgo IncompatibilityOfVertex + + BOPAlgo IncompatibilityOfVertex + BOPAlgo PäätepisteenSopimattomuus - - BOPAlgo IncompatibilityOfEdge - BOPAlgo IncompatibilityOfEdge + + BOPAlgo IncompatibilityOfEdge + BOPAlgo ReunanSopimattomuus - - BOPAlgo IncompatibilityOfFace - BOPAlgo IncompatibilityOfFace + + BOPAlgo IncompatibilityOfFace + BOPAlgo NäkymänSopimattomuus - - BOPAlgo OperationAborted - BOPAlgo OperationAborted + + BOPAlgo OperationAborted + BOPAlgo ToimintoKeskeytetty - - BOPAlgo GeomAbs_C0 - BOPAlgo GeomAbs_C0 + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - BOPAlgo NotValid + + BOPAlgo NotValid + BOPAlgo EiKelvollinen - - - Invalid - Virheellinen + + + Invalid + Virheellinen - - - Selections - Selections + + + Selections + Valinnat - - - Control - Control + + + Control + Control - - Reset Dialog - Reset Dialog + + Reset Dialog + Palauta valintaikkuna - - Toggle 3d - Toggle 3d + + Toggle 3d + Vaihda 3d - - Toggle Delta - Toggle Delta + + Toggle Delta + Vaihda Delta - - Clear All - Clear All + + Clear All + Tyhjennä kaikki - - + + Workbench - - &Part - osa + + &Part + osa - - &Simple - Yksinkertainen + + &Simple + Yksinkertainen - - &Parametric - &Parametrinen + + &Parametric + &Parametrinen - - Part tools - Osa työkalut + + Part tools + Osa työkalut - - Solids - Kiinteät + + Solids + Kiinteät - - Boolean - Boolean + + Boolean + Boolean - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_fr.qm b/src/Mod/Part/Gui/Resources/translations/Part_fr.qm index 3c8aee57c..dffa0bf33 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_fr.qm and b/src/Mod/Part/Gui/Resources/translations/Part_fr.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_fr.ts b/src/Mod/Part/Gui/Resources/translations/Part_fr.ts index d8b8e5ae7..6c4251f15 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_fr.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_fr.ts @@ -1,3640 +1,3636 @@ - + BlockDefinition - - Block definition - Définition de bloc + + Block definition + Définition de bloc - - First limit - Première limite + + First limit + Première limite - - - Type: - Type : + + + Type: + Type : - - - mm - mm + + + mm + mm - - - Length: - Longueur : + + + Length: + Longueur : - - - Dimension - Dimension + + + Dimension + Dimension - - - Up to next - Jusqu'au suivant + + + Up to next + Jusqu'au suivant - - - Up to last - Jusqu'au dernier + + + Up to last + Jusqu'au dernier - - - Up to plane - Jusqu'au plan + + + Up to plane + Jusqu'au plan - - - Up to face - Jusqu'à la face + + + Up to face + Jusqu'à la face - - - Limit: - Limite : + + + Limit: + Limite : - - - - - No selection - Aucune sélection + + + + + No selection + Aucune sélection - - Profile - Profil + + Profile + Profil - - Selection: - Sélection : + + Selection: + Sélection : - - Reverse - Inverser + + Reverse + Inverser - - Both sides - Deux directions + + Both sides + Deux directions - - Second limit - Deuxième limite + + Second limit + Deuxième limite - - Direction - Direction + + Direction + Direction - - Perpendicular to sketch - Perpendiculaire à l'esquisse + + Perpendicular to sketch + Perpendiculaire à l'esquisse - - Reference - Référence + + Reference + Référence - Apply - Appliquer + Apply + Appliquer - Cancel - Annuler + Cancel + Annuler - OK - Valider + OK + Valider - - + + CmdCheckGeometry - - Part - Pièce + + Part + Pièce - - Check Geometry - Vérifier la géométrie + + Check Geometry + Vérifier la géométrie - - Analyzes Geometry For Errors - Analyse la géométrie + + Analyzes Geometry For Errors + Analyse la géométrie - - + + CmdColorPerFace - - Part - Pièce + + Part + Pièce - - Color per face - Couleur par face + + Color per face + Couleur par face - - Set color per face - Définir la couleur des faces + + Set color per face + Définir la couleur des faces - - + + CmdMeasureAngular - - Part - Pièce + + Part + Pièce - - - Measure Angular - Mesure angulaire + + + Measure Angular + Mesure angulaire - - + + CmdMeasureClearAll - - Part - Pièce + + Part + Pièce - - - Clear All - Tout effacer + + + Clear All + Tout effacer - - + + CmdMeasureLinear - - Part - Pièce + + Part + Pièce - - - Measure Linear - Mesure de longueur + + + Measure Linear + Mesure de longueur - - + + CmdMeasureToggle3d - - Part - Pièce + + Part + Pièce - - - Toggle 3d - Basculer 3D + + + Toggle 3d + Basculer 3D - - + + CmdMeasureToggleAll - - Part - Pièce + + Part + Pièce - - - Toggle All - Basculer tous + + + Toggle All + Basculer tous - - + + CmdMeasureToggleDelta - - Part - Pièce + + Part + Pièce - - - Toggle Delta - Basculer Delta + + + Toggle Delta + Basculer Delta - - + + CmdPartBoolean - - Part - Pièce + + Part + Pièce - - Boolean... - Opération booléenne... + + Boolean... + Opération booléenne... - - Run a boolean operation with two shapes selected - Exécuter une opération booléenne sur deux formes sélectionnées + + Run a boolean operation with two shapes selected + Exécuter une opération booléenne sur deux formes sélectionnées - - + + CmdPartBox - - Part - Pièce + + Part + Pièce - - - - Cube - Cube + + + + Cube + Cube - - Create a cube solid - Créer un cube plein + + Create a cube solid + Créer un cube plein - Box - Boîte + Box + Boîte - Create a box solid - Créer une boîte solide + Create a box solid + Créer une boîte solide - - + + CmdPartBox2 - - Part - Pièce + + Part + Pièce - - Box fix 1 - Boîte correctif 1 + + Box fix 1 + Boîte correctif 1 - - Create a box solid without dialog - Créer une boîte solide sans boîte de dialogue + + Create a box solid without dialog + Créer une boîte solide sans boîte de dialogue - - + + CmdPartBox3 - - Part - Pièce + + Part + Pièce - - Box fix 2 - Boîte correctif 2 + + Box fix 2 + Boîte correctif 2 - - Create a box solid without dialog - Créer une boîte solide sans boîte de dialogue + + Create a box solid without dialog + Créer une boîte solide sans boîte de dialogue - - + + CmdPartBuilder - - Part - Pièce + + Part + Pièce - - Shape builder... - Générateur de forme... + + Shape builder... + Générateur de forme... - - Advanced utility to create shapes - Utilitaire avancé de création de formes + + Advanced utility to create shapes + Utilitaire avancé de création de formes - - + + CmdPartChamfer - - Part - Pièce + + Part + Pièce - - Chamfer... - Chanfrein... + + Chamfer... + Chanfrein... - - Chamfer the selected edges of a shape - Chanfreiner les arêtes sélectionnées d'une forme + + Chamfer the selected edges of a shape + Chanfreiner les arêtes sélectionnées d'une forme - - + + CmdPartCommon - - Part - Pièce + + Part + Pièce - - Intersection - Intersection + + Intersection + Intersection - - Make an intersection of two shapes - Exécuter une intersection entre deux formes + + Make an intersection of two shapes + Exécuter une intersection entre deux formes - - + + CmdPartCompound - - Part - Pièce + + Part + Pièce - - Make compound - Créer un composé + + Make compound + Créer un composé - - Make a compound of several shapes - Créer un composé à partir de plusieurs formes + + Make a compound of several shapes + Créer un composé à partir de plusieurs formes - - + + CmdPartCone - - Part - Pièce + + Part + Pièce - - - - Cone - Cône + + + + Cone + Cône - - Create a cone solid - Créer un solide conique + + Create a cone solid + Créer un solide conique - - + + CmdPartCrossSections - - Part - Pièce + + Part + Pièce - - Cross-sections... - Coupes... + + Cross-sections... + Coupes... - - Cross-sections - Coupes + + Cross-sections + Coupes - - + + CmdPartCut - - Part - Pièce + + Part + Pièce - - Cut - Soustraction + + Cut + Soustraction - - Make a cut of two shapes - Exécuter une soustraction sur deux formes + + Make a cut of two shapes + Exécuter une soustraction sur deux formes - - + + CmdPartCylinder - - Part - Pièce + + Part + Pièce - - Create a Cylinder - Créer un cylindre + + Create a Cylinder + Créer un cylindre - - - - Cylinder - Cylindre + + + + Cylinder + Cylindre - - + + CmdPartExport - - Part - Pièce + + Part + Pièce - - Export CAD... - Exportation CAO... + + Export CAD... + Exportation CAO... - - Exports to a CAD file - Exporte vers un fichier dans un format de CAO + + Exports to a CAD file + Exporte vers un fichier dans un format de CAO - - + + CmdPartExtrude - - Part - Pièce + + Part + Pièce - - Extrude... - Extrusion... + + Extrude... + Extrusion... - - Extrude a selected sketch - Extrusion d'une esquisse sélectionnée + + Extrude a selected sketch + Extrusion d'une esquisse sélectionnée - - + + CmdPartFillet - - Part - Pièce + + Part + Pièce - - Fillet... - Congé... + + Fillet... + Congé... - - Fillet the selected edges of a shape - Créer un congé sur les arêtes sélectionnées d'une forme + + Fillet the selected edges of a shape + Créer un congé sur les arêtes sélectionnées d'une forme - - + + CmdPartFuse - - Part - Pièce + + Part + Pièce - - Union - Union + + Union + Union - - Make a union of several shapes - Exécuter l'union de plusieurs formes + + Make a union of several shapes + Exécuter l'union de plusieurs formes - - + + CmdPartImport - - Part - Pièce + + Part + Pièce - - Imports a CAD file - Importe un fichier CAO + + Imports a CAD file + Importe un fichier CAO - - Import CAD... - Importation CAO... + + Import CAD... + Importation CAO... - - + + CmdPartImportCurveNet - - Part - Pièce + + Part + Pièce - - Import a curve network - Importer un réseau de courbes + + Import a curve network + Importer un réseau de courbes - - Import curve network... - Importer réseau de courbes... + + Import curve network... + Importer réseau de courbes... - - + + CmdPartLoft - - Part - Pièce + + Part + Pièce - - Loft... - Lissage... + + Loft... + Lissage... - - Utility to loft - Lissage d'une série de profils + + Utility to loft + Lissage d'une série de profils - Advanced utility to lofts - Utilitaire avancé de lissages + Advanced utility to lofts + Utilitaire avancé de lissages - - + + CmdPartMakeSolid - - Part - Pièce + + Part + Pièce - - Convert to solid - Convertir en solide + + Convert to solid + Convertir en solide - - Create solid from a shell or compound - Créer un solide à partir d'une coque ou d'un composé + + Create solid from a shell or compound + Créer un solide à partir d'une coque ou d'un composé - - + + CmdPartMirror - - Part - Pièce + + Part + Pièce - - Mirroring... - Mise en miroir... + + Mirroring... + Mise en miroir... - - Mirroring a selected shape - Mise en miroir de la forme sélectionnée + + Mirroring a selected shape + Mise en miroir de la forme sélectionnée - - + + CmdPartOffset - - Part - Pièce + + Part + Pièce - - Offset... - Décalage... + + Offset... + Décalage... - - Utility to offset - Décalage d'une surface ou d'un corps + + Utility to offset + Décalage d'une surface ou d'un corps - - + + CmdPartPickCurveNet - - Part - Pièce + + Part + Pièce - - Pick curve network - Choisir un réseau de courbes + + Pick curve network + Choisir un réseau de courbes - - Pick a curve network - Choisir un réseau de courbes + + Pick a curve network + Choisir un réseau de courbes - - + + CmdPartPrimitives - - Part - Pièce + + Part + Pièce - - Create primitives... - Créer des primitives... + + Create primitives... + Créer des primitives... - - Creation of parametrized geometric primitives - Création de primitives géométriques paramétrées + + Creation of parametrized geometric primitives + Création de primitives géométriques paramétrées - - + + CmdPartRefineShape - - Part - Pièce + + Part + Pièce - - Refine shape - Affiner la forme + + Refine shape + Affiner la forme - - Refine the copy of a shape - Affiner la copie d'une forme + + Refine the copy of a shape + Affiner la copie d'une forme - - + + CmdPartReverseShape - - Part - Pièce + + Part + Pièce - - Reverse shapes - Inverser les formes + + Reverse shapes + Inverser les formes - - Reverse orientation of shapes - Inverser l'orientation des formes + + Reverse orientation of shapes + Inverser l'orientation des formes - - + + CmdPartRevolve - - Part - Pièce + + Part + Pièce - - Revolve... - Révolution... + + Revolve... + Révolution... - - Revolve a selected shape - Révolutionner une forme sélectionnée + + Revolve a selected shape + Révolutionner une forme sélectionnée - - + + CmdPartRuledSurface - - Part - Pièce + + Part + Pièce - - Create ruled surface - Créer une surface réglée + + Create ruled surface + Créer une surface réglée - - Create a ruled surface from either two Edges or two wires - Créer une surface réglée depuis deux arêtes ou deux fils + + Create a ruled surface from either two Edges or two wires + Créer une surface réglée depuis deux arêtes ou deux fils - Create a ruled surface from two curves - Créer une surface réglée à partir de deux courbes + Create a ruled surface from two curves + Créer une surface réglée à partir de deux courbes - - + + CmdPartSection - - Make a section of two shapes - Faire une section de deux formes + + Make a section of two shapes + Faire une section de deux formes - - Part - Pièce + + Part + Pièce - - Section - Section + + Section + Section - - + + CmdPartShapeFromMesh - - Part - Pièce + + Part + Pièce - - Create shape from mesh... - Créer la forme à partir d'un maillage... + + Create shape from mesh... + Créer la forme à partir d'un maillage... - - Create shape from selected mesh object - Créer une forme à partir du maillage sélectionné + + Create shape from selected mesh object + Créer une forme à partir du maillage sélectionné - - + + CmdPartSimpleCopy - - Part - Pièce + + Part + Pièce - - Create simple copy - Créer une copie simple + + Create simple copy + Créer une copie simple - - Create a simple non-parametric copy - Créer une copie simple non-paramétrique + + Create a simple non-parametric copy + Créer une copie simple non-paramétrique - - + + CmdPartSimpleCylinder - - Part - Pièce + + Part + Pièce - - Create Cylinder... - Créer un cylindre... + + Create Cylinder... + Créer un cylindre... - - Create a Cylinder - Créer un cylindre + + Create a Cylinder + Créer un cylindre - - + + CmdPartSphere - - Create a sphere solid - Créer un solide sphérique + + Create a sphere solid + Créer un solide sphérique - - Part - Pièce + + Part + Pièce - - - - Sphere - Sphère + + + + Sphere + Sphère - - + + CmdPartSweep - - Part - Pièce + + Part + Pièce - - Sweep... - Balayage... + + Sweep... + Balayage... - - Utility to sweep - Balayage d'une ou plusieurs section le long d'un chemin + + Utility to sweep + Balayage d'une ou plusieurs section le long d'un chemin - - + + CmdPartThickness - - Part - Pièce + + Part + Pièce - - Thickness... - Évidement... + + Thickness... + Évidement... - - Utility to apply a thickness - Évidement d'un solide sélectionné + + Utility to apply a thickness + Évidement d'un solide sélectionné - - - Wrong selection - Sélection invalide + + + Wrong selection + Sélection invalide - - Selected one or more faces of a shape - Sélectionner une ou plusieurs faces d'une forme + + Selected one or more faces of a shape + Sélectionner une ou plusieurs faces d'une forme - - Selected shape is not a solid - La forme sélectionnée n'est pas un solide + + Selected shape is not a solid + La forme sélectionnée n'est pas un solide - - + + CmdPartTorus - - Create a torus solid - Créer un solide toroïdal + + Create a torus solid + Créer un solide toroïdal - - Part - Pièce + + Part + Pièce - - - - Torus - Tore + + + + Torus + Tore - - + + DlgExtrusion - Select a shape for extrusion, first. - Sélectionnez d'abord une forme pour l'extrusion. + Select a shape for extrusion, first. + Sélectionnez d'abord une forme pour l'extrusion. - The document '%1' doesn't exist. - Document « %1 » inexistant. + The document '%1' doesn't exist. + Document « %1 » inexistant. - - + + DlgRevolution - Select a shape for revolution, first. - Sélectionnez d'abord une forme à révolutionner. + Select a shape for revolution, first. + Sélectionnez d'abord une forme à révolutionner. - - + + DlgSettings3DViewPart - Deviation - Déviation + Deviation + Déviation - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Définir une déviation de tessellation trop faible peut ralentir ou geler l'interface. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Définir une déviation de tessellation trop faible peut ralentir ou geler l'interface. - - + + PartGui::CrossSections - - Cross sections - Coupes + + Cross sections + Coupes - - Guiding plane - Plan guide + + Guiding plane + Plan guide - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Position : + + Position: + Position : - - Sections - Sections + + Sections + Sections - - On both sides - Des deux côtés + + On both sides + Des deux côtés - - Count - Nombre + + Count + Nombre - - Distance: - Distance : + + Distance: + Distance : - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Opération booléenne + + Boolean Operation + Opération booléenne - - Second shape - Deuxième forme + + Second shape + Deuxième forme - - First shape - Première forme + + First shape + Première forme - - Boolean operation - Opération booléenne + + Boolean operation + Opération booléenne - - Section - Section + + Section + Section - - Difference - Différence + + Difference + Différence - - Union - Union + + Union + Union - - Intersection - Intersection + + Intersection + Intersection - - Cannot perform a boolean operation with the same shape - Impossible d'effectuer une opération booléenne sur une seule forme + + Cannot perform a boolean operation with the same shape + Impossible d'effectuer une opération booléenne sur une seule forme - - - Solids - Solides + + + Solids + Solides - - - Shells - Coques + + + Shells + Coques - - - Compounds - Composés + + + Compounds + Composés - - - Faces - Faces + + + Faces + Faces - - Swap selection - Changement de sélection + + Swap selection + Changement de sélection - - Select a shape on the left side, first - Sélectionner d'abord une forme sur le côté gauche + + Select a shape on the left side, first + Sélectionner d'abord une forme sur le côté gauche - - Select a shape on the right side, first - Sélectionner d'abord une forme sur le côté droit + + Select a shape on the right side, first + Sélectionner d'abord une forme sur le côté droit - - No active document available - Aucun document actif disponible + + No active document available + Aucun document actif disponible - - One of the selected objects doesn't exist anymore - Un des objets sélectionnés n'existe plus + + One of the selected objects doesn't exist anymore + Un des objets sélectionnés n'existe plus - - Performing union on non-solids is not possible - L'union de formes non-solides n'est pas possible + + Performing union on non-solids is not possible + L'union de formes non-solides n'est pas possible - - Performing intersection on non-solids is not possible - L'intersection de formes non-solides n'est pas possible + + Performing intersection on non-solids is not possible + L'intersection de formes non-solides n'est pas possible - - Performing difference on non-solids is not possible - La soustraction de formes non-solides n'est pas possible + + Performing difference on non-solids is not possible + La soustraction de formes non-solides n'est pas possible - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Chanfreiner des arêtes + + Chamfer Edges + Chanfreiner des arêtes - - + + PartGui::DlgExtrusion - - Extrude - Extruder + + Extrude + Extruder - - Direction - Direction + + Direction + Direction - - Along normal - Le long de la normale + + Along normal + Le long de la normale - - Length: - Longueur : + + Length: + Longueur : - - 3D view - Vue 3D + + 3D view + Vue 3D - - Note:This option works for planes only - Remarque : cette option ne fonctionne que pour les plans + + Note:This option works for planes only + Remarque : cette option ne fonctionne que pour les plans - - Create solid - Créer le solide + + Create solid + Créer le solide - - Taper outward angle - Angle de dépouille externe + + Taper outward angle + Angle de dépouille externe - - Shape - Forme + + Shape + Forme - - + + - - X: - X : + + X: + X : - - Z: - Z : + + Z: + Z : - - Y: - Y : + + Y: + Y : - - Select a shape for extrusion, first. - Sélectionnez d'abord une forme pour l'extrusion. + + Select a shape for extrusion, first. + Sélectionnez d'abord une forme pour l'extrusion. - - The document '%1' doesn't exist. - Document « %1 » inexistant. + + The document '%1' doesn't exist. + Document « %1 » inexistant. - - Succeeded - + + Succeeded + Réussi - Suceeded - Succès + + + + Failed + Échec - - - - - Failed - Échec - - - + + PartGui::DlgFilletEdges - - Fillet Edges - Congés des arêtes + + Fillet Edges + Congés des arêtes - - Fillet Parameter - Paramètres de congé + + Fillet Parameter + Paramètres de congé - - Radius: - Rayon : + + Radius: + Rayon : - - Select faces - Sélectionnez les faces + + Select faces + Sélectionnez les faces - - Select edges - Sélectionnez les arêtes + + Select edges + Sélectionnez les arêtes - - Fillet type: - Type de congé : + + Fillet type: + Type de congé : - - Constant Radius - Rayon constant + + Constant Radius + Rayon constant - - Variable Radius - Rayon variable + + Variable Radius + Rayon variable - - Shape - Forme + + Shape + Forme - - Selected shape: - Forme sélectionnée : + + Selected shape: + Forme sélectionnée : - - No selection - Aucune sélection + + No selection + Aucune sélection - - Length: - Longueur : + + Length: + Longueur : - - Constant Length - Longueur constante + + Constant Length + Longueur constante - - Variable Length - Longueur variable + + Variable Length + Longueur variable - - Edges to chamfer - Arêtes à chanfreiner + + Edges to chamfer + Arêtes à chanfreiner - - - Start length - Longueur au départ + + + Start length + Longueur de départ - - End length - Longueur à la fin + + End length + Longueur finale - - Edges to fillet - Congé sur arêtes + + Edges to fillet + Congé sur arêtes - - - Start radius - Rayon initial + + + Start radius + Rayon initial - - End radius - Rayon final + + End radius + Rayon final - - Length - Longueur + + Length + Longueur - - Radius - Rayon + + Radius + Rayon - - No edge selected - Aucune arête sélectionnée + + No edge selected + Aucune arête sélectionnée - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Aucune arête n'est sélectionnée pour le congé. Veuillez d'abord cocher une ou plusieurs arêtes. + Aucune arête n'est sélectionnée pour le congé. Veuillez d'abord cocher une ou plusieurs arêtes. - - All - Tous + + All + Tous - - None - Aucun + + None + Aucun - - - Edge%1 - Arête%1 + + + Edge%1 + Arête%1 - - No shape selected - Aucune forme sélectionnée + + No shape selected + Aucune forme sélectionnée - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Aucune forme valide n'est sélectionnée. Veuillez sélectionner d'abord une forme valide dans le menu déroulant. + Aucune forme valide n'est sélectionnée. Veuillez sélectionner d'abord une forme valide dans le menu déroulant. - - + + PartGui::DlgImportExportIges - - IGES - + + IGES + IGES - - Export - Exporter + + Export + Exporter - - Units for export of IGES - + + Units for export of IGES + Unités pour l'exportation vers IGES - - Millimeter - Millimètre + + Millimeter + Millimètre - - Meter - Mètre + + Meter + Mètre - - Inch - Pouce + + Inch + Pouce - - Enable B-REP mode - + + Enable B-REP mode + Activer le mode B-REP - - Import - + + Import + Importation - - Skip blank entities - + + Skip blank entities + Passer les entités vides - - Header - + + Header + En-tête - - Company - + + Company + Société - - Product - + + Product + Produit - - Author - + + Author + Auteur - - + + PartGui::DlgImportExportStep - - STEP - + + STEP + STEP - - Export - Exporter + + Export + Exporter - - Units for export of STEP - + + Units for export of STEP + Unités pour l'exportation vers STEP - - Millimeter - Millimètre + + Millimeter + Millimètre - - Meter - Mètre + + Meter + Mètre - - Inch - Pouce + + Inch + Pouce - - Scheme - + + Scheme + Schéma - - Header - + + Header + En-tête - - Company - + + Company + Société - - Author - + + Author + Auteur - - Product - + + Product + Produit - - + + PartGui::DlgPartBox - - Box definition - Définition de boîte + + Box definition + Définition de boîte - - X: - X : + + X: + X : - - Z: - Z : + + Z: + Z : - - Y: - Y : + + Y: + Y : - Cancel - Annuler + Cancel + Annuler - OK - Valider + OK + Valider - - Size: - Taille : + + Size: + Taille : - - Height: - Hauteur : + + Height: + Hauteur : - - Width: - Largeur : + + Width: + Largeur : - - Length: - Longueur : + + Length: + Longueur : - - Position: - Position : + + Position: + Position : - - Direction: - Direction : + + Direction: + Direction : - - + + PartGui::DlgPartCylinder - - Cylinder definition - Définition du cylindre + + Cylinder definition + Définition du cylindre - - Parameter - Paramètre + + Parameter + Paramètre - - Height: - Hauteur : + + Height: + Hauteur : - - Radius: - Rayon : + + Radius: + Rayon : - - Position: - Position : + + Position: + Position : - - Direction: - Direction : + + Direction: + Direction : - - X: - X : + + X: + X : - - Z: - Z : + + Z: + Z : - - Y: - Y : + + Y: + Y : - OK - Valider + OK + Valider - Cancel - Annuler + Cancel + Annuler - - + + PartGui::DlgPartImportIges - - IGES input file - Fichier d'entrée IGES + + IGES input file + Fichier d'entrée IGES - - ... - ... + + ... + ... - Cancel - Annuler + Cancel + Annuler - OK - Valider + OK + Valider - - File Name - Nom du fichier + + File Name + Nom du fichier - - + + - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.IGES);; Tous les fichiers (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.IGES);; Tous les fichiers (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Annuler + Cancel + Annuler - OK - Valider + OK + Valider - - Step input file - Fichier d'entrée STEP + + Step input file + Fichier d'entrée STEP - - File Name - Nom du fichier + + File Name + Nom du fichier - - + + - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);; Tous les fichiers (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);; Tous les fichiers (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Primitives géométriques + + Geometric Primitives + Primitives géométriques - Primitive - Primitive + Primitive + Primitive - X min - X min + X min + X min - x max - X max + x max + X max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Angle - 0 pour cyl. + Angle - 0 for cyl + Angle - 0 pour cyl. - Angle0 - Angle0 + Angle0 + Angle0 - Angle1 - Angle1 + Angle1 + Angle1 - X Axis Value: - Valeur d'axe X : + X Axis Value: + Valeur d'axe X : - Y Axis Value: - Valeur d'axe Y : + Y Axis Value: + Valeur d'axe Y : - Z Axis Value: - Valeur d'axe Z : + Z Axis Value: + Valeur d'axe Z : - - - Wedge - Prisme + + + Wedge + Prisme - - - Circle - Cercle + + + Circle + Cercle - - Vertex - Sommet + + Vertex + Sommet - Position - Position + Position + Position - - - - Z: - Z : + + + + Z: + Z : - - - - X: - X : + + + + X: + X : - Direction: - Direction : + Direction: + Direction : - - - - Y: - Y : + + + + Y: + Y : - - - Plane - Plan + + + Plane + Plan - - - Box - Boîte + + + Box + Boîte - - - Cylinder - Cylindre + + + Cylinder + Cylindre - - - Cone - Cône + + + Cone + Cône - - - Sphere - Sphère + + + Sphere + Sphère - - - Ellipsoid - Ellipsoïde + + + Ellipsoid + Ellipsoïde - - - Torus - Tore + + + Torus + Tore - - - Prism - Prisme + + + Prism + Prisme - - - Spiral - Spirale + + + Spiral + Spirale - - - Ellipse - Ellipse + + + Ellipse + Ellipse - - Point - Point + + Point + Point - - - Line - Ligne + + + Line + Ligne - - - Regular polygon - Polygone régulier + + + Regular polygon + Polygone régulier - - Parameter - Paramètre + + Parameter + Paramètre - - - Width: - Largeur : + + + Width: + Largeur : - - - Length: - Longueur : + + + Length: + Longueur : - - - - - - Height: - Hauteur : + + + + + + Height: + Hauteur : - - - - Angle: - Angle : + + + + Angle: + Angle : - - - - - - Radius: - Rayon : + + + + + + Radius: + Rayon : - - - - Radius 1: - Rayon 1 : + + + + Radius 1: + Rayon 1 : - - - - Radius 2: - Rayon 2 : + + + + Radius 2: + Rayon 2 : - - - U parameter: - + + + U parameter: + Paramètre U : - - V parameters: - + + V parameters: + Paramètres V : - - Radius 3: - Rayon 2 : {3:?} + + Radius 3: + Rayon 3 : - - - V parameter: - + + + V parameter: + Paramètre V : - - U Parameter: - + + U Parameter: + Paramètre U : - U parametric: - U paramétrique : + U parametric: + U paramétrique : - V parametric: - V paramétrique : + V parametric: + V paramétrique : - - - Polygon: - Polygone : + + + Polygon: + Polygone : - - - Circumradius: - Rayon circonscrit : + + + Circumradius: + Rayon circonscrit : - - X min/max: - X min/max: + + X min/max: + X min/max: - - Y min/max: - Y min/max: + + Y min/max: + Y min/max: - - Z min/max: - Z min/max: + + Z min/max: + Z min/max: - - X2 min/max: - X2 min/max: + + X2 min/max: + X2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Système de coordonnées: + + Coordinate system: + Système de coordonnées: - - Right-handed - Main droite + + Right-handed + Main droite - - Left-handed - Main gauche + + Left-handed + Main gauche - - Growth: - Evolution: + + Growth: + Evolution: - - Number of rotations: - Nombre de rotations : + + Number of rotations: + Nombre de rotations : - - - Angle 1: - Angle 1: + + + Angle 1: + Angle 1: - - - Angle 2: - Angle 2: + + + Angle 2: + Angle 2: - - From three points - A partir de trois points + + From three points + A partir de trois points - - Major radius: - Rayon majeur: + + Major radius: + Rayon majeur: - - Minor radius: - Rayon mineur: + + Minor radius: + Rayon mineur: - - End point - Point final + + End point + Point final - - Start point - Point de départ + + Start point + Point de départ - - &Create - &Créer + + &Create + &Créer - Alt+C - Alt + C + Alt+C + Alt + C - Cl&ose - Fer&mer + Cl&ose + Fer&mer - Alt+O - Alt+F + Alt+O + Alt+F - - - - Create %1 - Créer %1 + + + + Create %1 + Créer %1 - - No active document - Aucun document actif + + No active document + Aucun document actif - - Pitch: - Axe de tangage : + + Pitch: + Axe de tangage : - - - Helix - Hélice + + + Helix + Hélice - 3D View - Vue 3D + 3D View + Vue 3D - - + + PartGui::DlgRevolution - - Revolve - Révolution + + Revolve + Révolution - - Y: - Y : + + Y: + Y : - - X: - X : + + X: + X : - - Angle: - Angle : + + Angle: + Angle : - - Z: - Z : + + Z: + Z : - - Axis: - Axe : + + Axis: + Axe : - - Shape - Forme + + Shape + Forme - - Select line in 3D view - Sélectionnez une ligne dans la vue 3D + + Select line in 3D view + Sélectionnez une ligne dans la vue 3D - - Create Solid - Créer solide + + Create Solid + Créer solide - - Select a shape for revolution, first. - Sélectionnez d'abord une forme à révolutionner. + + Select a shape for revolution, first. + Sélectionnez d'abord une forme à révolutionner. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Précision d'affichage / performance + + View accuracy / Performance + Précision d'affichage / performance - - View smoothing - Lissage de la vue + + View smoothing + Lissage de la vue - - Using high-quality normals - Utiliser normales de haute qualité + + Using high-quality normals + Utiliser normales de haute qualité - - This will slow down render speed but will lead to nicer results - Ceci ralentira la vitesse de rendu, mais donnera de meilleurs résultats + + This will slow down render speed but will lead to nicer results + Ceci ralentira la vitesse de rendu, mais donnera de meilleurs résultats - - Defines the appearance of surfaces - Définit l'apparence des surfaces + + Defines the appearance of surfaces + Définit l'apparence des surfaces - - Shape view - Vue de la forme + + Shape view + Vue de la forme - - Tessellation - Tessellation + + Tessellation + Tessellation - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Ombrage plat/Ombrage Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Avec l'ombrage plat, les normales à la surface ne sont pas définies par vertex, ce qui conduit à une apparence irréelle pour les surfaces courbes, alors que l'ombrage Phong produit une apparence plus lissée. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Si l'option n'est pas sélectionnée, l'ombrage Phong est utilisé. Sinon, l'ombrage plat sera utilisé.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Ombrage plat/Ombrage Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Avec l'ombrage plat, les normales à la surface ne sont pas définies par vertex, ce qui conduit à une apparence irréelle pour les surfaces courbes, alors que l'ombrage Phong produit une apparence plus lissée. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Si l'option n'est pas sélectionnée, l'ombrage Phong est utilisé. Sinon, l'ombrage plat sera utilisé.</p></body></html> - - Do not define normal per vertex - Ne pas définir les normales par vertex + + Do not define normal per vertex + Ne pas définir les normales par vertex - - Defines the deviation of tessellation to the actual surface - Définit la déviation de tessellation à la surface réelle + + Defines the deviation of tessellation to the actual surface + Définit la déviation de tessellation à la surface réelle - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> <span style=" font-weight:600;">Tessellation</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"> <span style=" font-weight:400;">Définit la déviation maximum de la structure en tessellation par rapport à la surface. Plus la valeur est petite, plus la vitesse de rendu est lente et le rendu lissé.</span> </p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> <span style=" font-weight:600;">Tessellation</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"> <span style=" font-weight:400;">Définit la déviation maximum de la structure en tessellation par rapport à la surface. Plus la valeur est petite, plus la vitesse de rendu est lente et le rendu lissé.</span> </p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Définir les normales par vertex est aussi appelé <span style=" font-style:italic;">ombrage Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">alors que définir les normales par face est appelé</span>ombrage plat<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Définir les normales par vertex est aussi appelé <span style=" font-style:italic;">ombrage Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">alors que définir les normales par face est appelé</span>ombrage plat<span style=" font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Normales de haute qualité</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Cela ralentit la vitesse de rendu, mais produit de meilleurs résultats.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Normales de haute qualité</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Cela ralentit la vitesse de rendu, mais produit de meilleurs résultats.</p></body></html> - - Maximum deviation depending on the model bounding box - L'écart maximal suivant la boîte englobant le modèle + + Maximum deviation depending on the model bounding box + L'écart maximal suivant la boîte englobant le modèle - - % - % + + % + % - - Deviation - Déviation + + Deviation + Déviation - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Définir une déviation de tessellation trop faible peut ralentir ou geler l'interface. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Définir une déviation de tessellation trop faible peut ralentir ou geler l'interface. - - + + PartGui::DlgSettingsGeneral - - General - Général + + General + Général - Export - Exporter + Export + Exporter - Millimeter - Millimètre + Millimeter + Millimètre - Meter - Mètre + Meter + Mètre - Inch - Pouce + Inch + Pouce - Units for export of STEP/IGES - Unités pour l'exportation de STEP / IGES + Units for export of STEP/IGES + Unités pour l'exportation de STEP / IGES - - Model settings - Paramètres de modèle + + Model settings + Paramètres de modèle - - Automatically refine model after boolean operation - Affiner les modèles automatiquement après une opération booléenne + + Automatically refine model after boolean operation + Affiner les modèles automatiquement après une opération booléenne - - Automatically refine model after sketch-based operation - Affiner automatiquement le modèle après une opération avec une esquisse + + Automatically refine model after sketch-based operation + Affiner automatiquement le modèle après une opération avec une esquisse - - Object naming - Nom d'objet + + Object naming + Nom d'objet - - Add name of base object - Ajouter un nom à l'objet de base + + Add name of base object + Ajouter un nom à l'objet de base - - Automatically check model after boolean operation - Vérifier les modèles automatiquement après une opération booléenne + + Automatically check model after boolean operation + Vérifier les modèles automatiquement après une opération booléenne - - + + PartGui::DlgSettingsObjectColor - - Part colors - Couleurs de la pièce + + Part colors + Couleurs de la pièce - - Default Part colors - Couleurs des pièces par défaut + + Default Part colors + Couleurs de pièces par défaut - - Default shape color - Couleur des formes par défaut + + Default shape color + Couleur des formes par défaut - - The default color for new shapes - Couleur par défaut pour les nouvelles formes + + The default color for new shapes + Couleur par défaut pour les nouvelles formes - - Default line color - Couleur de ligne par défaut + + Default line color + Couleur de ligne par défaut - - - The default line color for new shapes - Couleur de ligne par défaut pour les nouvelles formes + + + The default line color for new shapes + Couleur de ligne par défaut pour les nouvelles formes - - Default line width - Largeur par défaut de la ligne + + Default line width + Largeur par défaut de la ligne - - - The default line thickness for new shapes - Épaisseur de ligne par défaut pour les nouvelles formes + + + The default line thickness for new shapes + Épaisseur de ligne par défaut pour les nouvelles formes - - - px - px + + + px + px - - Default vertex color - Couleur des points par défaut + + Default vertex color + Couleur des points par défaut - - Default vertex size - Taille des points par défaut + + Default vertex size + Taille des points par défaut - - Bounding box color - Couleur de la boîte englobante + + Bounding box color + Couleur de la boîte englobante - - The color of bounding boxes in the 3D view - Couleur de la boîte englobante dans la vue 3D + + The color of bounding boxes in the 3D view + Couleur de la boîte englobante dans la vue 3D - - + + PartGui::FaceColors - - Face colors - Couleurs de face + + Face colors + Couleurs de face - - Do you really want to cancel? - Voulez-vous vraiment annuler? + + Do you really want to cancel? + Voulez-vous vraiment annuler? - - + + PartGui::Location - - Location - Emplacement + + Location + Emplacement - - Position - Position + + Position + Position - - 3D View - Vue 3D + + 3D View + Vue 3D - - + + PartGui::LoftWidget - Vertex/Wire - Sommet/Fil + Vertex/Wire + Sommet/Fil - - - Vertex/Edge/Wire/Face - Sommet/arête/ligne/face + + + Vertex/Edge/Wire/Face + Sommet/arête/ligne/face - - - Loft - Lissage + + + Loft + Lissage - - Too few elements - Trop peu d'éléments + + Too few elements + Trop peu d'éléments - - At least two vertices, edges, wires or faces are required. - Au moins deux sommets, arêtes, courbe ou faces sont nécessaires. + + At least two vertices, edges, wires or faces are required. + Au moins deux sommets, arêtes, courbe ou faces sont nécessaires. - - Input error - Erreur de saisie + + Input error + Erreur de saisie - At least two vertices, edges or wires are required. - Au moins deux sommets, arêtes ou filaires sont nécessaires. + At least two vertices, edges or wires are required. + Au moins deux sommets, arêtes ou filaires sont nécessaires. - At least two vertices or wires are required. - Au moins deux sommets ou fils sont nécessaires. + At least two vertices or wires are required. + Au moins deux sommets ou fils sont nécessaires. - - + + PartGui::Mirroring - - Mirroring - Mise en miroir + + Mirroring + Mise en miroir - - Shapes - Formes + + Shapes + Formes - - Mirror plane: - Plan miroir : + + Mirror plane: + Plan miroir : - - XY plane - Plan XY + + XY plane + Plan XY - - XZ plane - Plan XZ + + XZ plane + Plan XZ - - YZ plane - Plan YZ + + YZ plane + Plan YZ - - Base point: - Point de départ : + + Base point: + Point de départ : - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Sélectionner d'abord une forme à mettre en miroir. + + Select a shape for mirroring, first. + Sélectionner d'abord une forme à mettre en miroir. - - No such document '%1'. - Aucun document '%1'. + + No such document '%1'. + Aucun document '%1'. - - + + PartGui::OffsetWidget - - Input error - Erreur de saisie + + Input error + Erreur de saisie - - + + PartGui::ResultModel - - Name - Nom + + Name + Nom - - Type - Type + + Type + Type - - Error - Erreur + + Error + Erreur - - + + PartGui::ShapeBuilderWidget - - - - - - - Wrong selection - Sélection invalide + + + + + + + Wrong selection + Sélection invalide - - - Select two vertices - Sélectionnez deux sommets + + + Select two vertices + Sélectionnez deux sommets - Select three or more edges - Sélectionnez au moins trois arêtes + Select three or more edges + Sélectionnez au moins trois arêtes - - Select three or more vertices - + + Select three or more vertices + Sélectionnez au moins trois sommets - - Select one or more edges - Sélectionnez une ou plusieurs arêtes + + Select one or more edges + Sélectionnez une ou plusieurs arêtes - - Select two or more faces - Sélectionnez au moins deux faces + + Select two or more faces + Sélectionnez au moins deux faces - - Select only one part object - Sélectionnez seulement un objet pièce + + Select only one part object + Sélectionnez seulement un objet pièce - - Select two vertices to create an edge - Sélectionner deux sommets pour créer une arête + + Select two vertices to create an edge + Sélectionner deux sommets pour créer une arête - - Select a list of vertices - + + Select a list of vertices + Sélectionnez une liste de sommets - - Select a closed set of edges - Sélectionner un ensemble fermé d'arêtes + + Select a closed set of edges + Sélectionner un ensemble fermé d'arêtes - - Select adjacent faces - Sélectionner les faces adjacentes + + Select adjacent faces + Sélectionner les faces adjacentes - - All shape types can be selected - Tous les types de forme peuvent être sélectionnés + + All shape types can be selected + Tous les types de forme peuvent être sélectionnés - - + + PartGui::SweepWidget - - Vertex/Wire - Sommet/Fil + + Vertex/Wire + Sommet/Fil - - - Sweep - Balayage + + + Sweep + Balayage - - Vertex/Edge/Wire/Face - Sommet/arête/ligne/face + + Vertex/Edge/Wire/Face + Sommet/arête/ligne/face - - - - Sweep path - Chemin de balayage + + + + Sweep path + Chemin de balayage - Select an edge or wire you want to sweep along. - Sélectionnez une arête ou un fil sur lequel vous souhaitez faire un balayage. + Select an edge or wire you want to sweep along. + Sélectionnez une arête ou un fil sur lequel vous souhaitez faire un balayage. - - Select one or more connected edges you want to sweep along. - + + Select one or more connected edges you want to sweep along. + Sélectionnez une ou plusieurs arêtes connectés le long desquels passe le balayage. - - Too few elements - Trop peu d'éléments + + Too few elements + Trop peu d'éléments - - At least one edge or wire is required. - Au moins une arête ou un fil est requis. + + At least one edge or wire is required. + Au moins une arête ou un fil est requis. - - Wrong selection - Sélection invalide + + Wrong selection + Sélection invalide - - '%1' cannot be used as profile and path. - '%1' ne peut pas servir de profil et de chemin. + + '%1' cannot be used as profile and path. + '%1' ne peut pas servir de profil et de chemin. - - Input error - Erreur de saisie + + Input error + Erreur de saisie - - Done - Fait + + Done + Fait - - Select one or more connected edges in the 3d view and press 'Done' - + + Select one or more connected edges in the 3d view and press 'Done' + Sélectionnez une ou plusieurs arêtes connectées dans la vue 3d et appuyez sur « Fait » - - - The selected sweep path is invalid. - + + + The selected sweep path is invalid. + Le chemin de balayage sélectionné n'est pas valide. - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - Contenu de la forme + + Shape Content + Contenu de la forme - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Vérifier la géométrie + + Check Geometry + Vérifier la géométrie - - + + PartGui::TaskDialogEditDynamic - Hint - Astuce + Hint + Astuce - Select Control. - Sélectionnez un contrôle. + Select Control. + Sélectionnez un contrôle. - Control - Contrôle + Control + Contrôle - Dynamic - Dynamique + Dynamic + Dynamique - Align - Aligner + Align + Aligner - Value - Valeur + Value + Valeur - Special - Spécial + Special + Spécial - Command - Commande + Command + Commande - Stretch - Étirer + Stretch + Étirer - Move - Déplacer + Move + Déplacer - Rotate - Pivoter + Rotate + Pivoter - Offset - Décalage + Offset + Décalage - Orient - Orienter + Orient + Orienter - Match - Faire correspondre + Match + Faire correspondre - Surround - Environnant + Surround + Environnant - dummy - factice + dummy + factice - X Axis - Axe X + X Axis + Axe X - Y Axis - Axe Y + Y Axis + Axe Y - Z Axis - Axe Z + Z Axis + Axe Z - Increment - Incrément + Increment + Incrément - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Faites glisser les flèches pour étirer la boîte par incrément + Drag arrows to stretch box by increment + Faites glisser les flèches pour étirer la boîte par incrément - Drag arrows to move box by increment - Faites glisser les flèches pour déplacer la boîte par incrément + Drag arrows to move box by increment + Faites glisser les flèches pour déplacer la boîte par incrément - Not implemented yet - Pas encore implémenté + Not implemented yet + Pas encore implémenté - Drag arrows to offset checked axes by increment - Faites glisser les flèches pour déplacer les axes marqués par incrément + Drag arrows to offset checked axes by increment + Faites glisser les flèches pour déplacer les axes marqués par incrément - Select dragger for stretch by align - Sélectionnez un marqueur pour étirer par alignement + Select dragger for stretch by align + Sélectionnez un marqueur pour étirer par alignement - Select dragger for move by align - Sélectionnez un marqueur pour déplacer par alignement + Select dragger for move by align + Sélectionnez un marqueur pour déplacer par alignement - Select dragger for stretch by value - Sélectionnez le marqueur pour étirer par une valeur + Select dragger for stretch by value + Sélectionnez le marqueur pour étirer par une valeur - Select dragger for move by value - Sélectionnez un marqueur pour déplacer par une valeur + Select dragger for move by value + Sélectionnez un marqueur pour déplacer par une valeur - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Entrez une valeur + Enter Value + Entrez une valeur - Select box to match - Sélectionnez une boîte à faire correspondre + Select box to match + Sélectionnez une boîte à faire correspondre - Select a point - Sélectionnez un point + Select a point + Sélectionnez un point - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Sélectionnez un marqueur pour aligner + Select dragger to align + Sélectionnez un marqueur pour aligner - Select dragger to modify - Sélectionnez un marqueur pour modifier + Select dragger to modify + Sélectionnez un marqueur pour modifier - - + + PartGui::TaskFaceColors - - Set color per face - Définir la couleur des faces + + Set color per face + Définir la couleur des faces - - Click on the faces in the 3d view to select them. - Cliquer sur les faces dans la vue 3D pour les sélectionner. + + Click on the faces in the 3d view to select them. + Cliquer sur les faces dans la vue 3D pour les sélectionner. - - Faces: - Faces : + + Faces: + Faces : - - Set to default - Définir par défaut + + Set to default + Définir par défaut - - Box selection - Sélection par boîte + + Box selection + Sélection par boîte - - + + PartGui::TaskLoft - - Loft - Lissage + + Loft + Lissage - Vertex/Wire - Sommet/Fil + Vertex/Wire + Sommet/Fil - Move right - Déplacer vers la droite + Move right + Déplacer vers la droite - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Descendre l'élément sélectionné d'un niveau.</b><p>Cela changera aussi le niveau de l'élément parent.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Descendre l'élément sélectionné d'un niveau.</b><p>Cela changera aussi le niveau de l'élément parent.</p> - Move left - Déplacer vers la gauche + Move left + Déplacer vers la gauche - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Monter l'élément sélectionné d'un niveau.</b><p>Cela changera aussi le niveau de l'élément parent.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Monter l'élément sélectionné d'un niveau.</b><p>Cela changera aussi le niveau de l'élément parent.</p> - Move up - Déplacer vers le haut + Move up + Déplacer vers le haut - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Monter l'élément sélectionné d'un niveau.</b><p>L'élément sera déplacé au sein du niveau de hiérarchie.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Monter l'élément sélectionné d'un niveau.</b><p>L'élément sera déplacé au sein du niveau de hiérarchie.</p> - Move down - Déplacer vers le bas + Move down + Déplacer vers le bas - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Descendre l'élément sélectionné d'un niveau.</b><p>L'élément sera déplacé au sein du niveau de hiérarchie.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Descendre l'élément sélectionné d'un niveau.</b><p>L'élément sera déplacé au sein du niveau de hiérarchie.</p> - - Create solid - Créer le solide + + Create solid + Créer le solide - - Ruled surface - Surface réglée + + Ruled surface + Surface réglée - - Closed - Fermé + + Closed + Fermé - - + + PartGui::TaskOffset - - - Offset - Décalage + + + Offset + Décalage - - Mode - Mode + + Mode + Mode - - Skin - Couche + + Skin + Couche - - Pipe - Tuyau + + Pipe + Tuyau - - RectoVerso - Recto/verso + + RectoVerso + Recto/verso - - Join type - Type de raccordement + + Join type + Type de raccordement - - Arc - Arc + + Arc + Arc - - Tangent - Tangent + + Tangent + Tangent - - - Intersection - Intersection + + + Intersection + Intersection - - Self-intersection - Croisement sur soi + + Self-intersection + Croisement sur soi - - Fill offset - Remplir le décalage + + Fill offset + Remplir le décalage - - Faces - Faces + + Faces + Faces - - Update view - Réactualiser la vue + + Update view + Réactualiser la vue - - + + PartGui::TaskShapeBuilder - - - Create shape - Créer la forme + + + Create shape + Créer la forme - - Edge from vertices - Arête à partir de sommets + + Edge from vertices + Arête à partir de sommets - - Face from vertices - + + Face from vertices + Face depuis des sommets - - Face from edges - Face à partir d'arêtes + + Face from edges + Face à partir d'arêtes - - Planar - Planaire + + Planar + Planaire - - Shell from faces - Coque à partir de faces + + Shell from faces + Coque à partir de faces - - Solid from shell - Solide depuis une coque + + Solid from shell + Solide depuis une coque - - Create - Créer + + Create + Créer - - All faces - Toutes les faces + + All faces + Toutes les faces - - + + PartGui::TaskSweep - - Sweep - Balayage + + Sweep + Balayage - - Sweep Path - + + Sweep Path + Chemin de balayage - - Create solid - Créer le solide + + Create solid + Créer le solide - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Sélectionnez au moins un profil dans la liste, puis une arête ou un fil dans la vue 3D comme chemin. + Sélectionnez au moins un profil dans la liste, puis une arête ou un fil dans la vue 3D comme chemin. - - + + PartGui::ThicknessWidget - - - - Thickness - Épaisseur + + + + Thickness + Épaisseur - - Select faces of the source object and press 'Done' - Sélectionnez des faces de l'objet source et cliquez sur 'Terminé' + + Select faces of the source object and press 'Done' + Sélectionnez des faces de l'objet source et cliquez sur 'Terminé' - - Done - Fait + + Done + Fait - - Input error - Erreur de saisie + + Input error + Erreur de saisie - - + + QObject - - - - - - - Wrong selection - Sélection invalide + + + + + + + Wrong selection + Sélection invalide - - - Select two shapes please. - Veuillez sélectionner deux formes. + + + Select two shapes please. + Veuillez sélectionner deux formes. - - - - Non-solids selected - Formes non-pleines sélectionnées + + + + Non-solids selected + Formes non-pleines sélectionnées - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - L'utilisation de formes non-pleines pour les opérations booléennes peut entraîner des résultats indésirables. + L'utilisation de formes non-pleines pour les opérations booléennes peut entraîner des résultats indésirables. Voulez-vous continuer ? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Tous les fichiers CAO (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Tous les fichiers CAO (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp * .step) + + STEP (*.stp *.step) + STEP (*.stp * .step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - Tous les fichiers (*.*) + + All Files (*.*) + Tous les fichiers (*.*) - - Sewing Tolerance - Tolérance de couture + + Sewing Tolerance + Tolérance de couture - - Enter tolerance for sewing shape: - Saisir la tolérance pour coudre la forme : + + Enter tolerance for sewing shape: + Saisir la tolérance pour coudre la forme : - - Edit mirror plane - Éditer le plan du miroir + + Edit mirror plane + Éditer le plan du miroir - - Edit chamfer edges - Modifier les arêtes du chanfrein + + Edit chamfer edges + Modifier les arêtes du chanfrein - - Edit offset - Modifier le décalage + + Edit offset + Modifier le décalage - - Edit thickness - Modifier l'évidement + + Edit thickness + Modifier l'évidement - Transform - Transformer + Transform + Transformer - - - Part design - Conception de pièces + + + Part design + Conception de pièces - - - Import-Export - + + + Import-Export + Import-Export - - Display - Affichage + + Display + Affichage - - - - Select two shapes or more, please. - Veuillez sélectionner au moins deux formes. + + + + Select two shapes or more, please. + Veuillez sélectionner au moins deux formes. - - You have to select either two edges or two wires. - Vous devez sélectionner deux arêtes ou deux fils. + + You have to select either two edges or two wires. + Vous devez sélectionner deux arêtes ou deux fils. - - Edit fillet edges - Modifier les congés d'arête + + Edit fillet edges + Modifier les congés d'arête - - Set colors... - Définir les couleurs... + + Set colors... + Définir les couleurs... - - Compound - Composé + + Compound + Composé - - Compound Solid - Composé solide + + Compound Solid + Composé solide - - Solid - Solide + + Solid + Solide - - Shell - Coque + + Shell + Coque - - Face - Face + + Face + Face - - Wire - Fil + + Wire + Fil - - Edge - Arête + + Edge + Arête - - Vertex - Sommet + + Vertex + Sommet - - Shape - Forme + + Shape + Forme - - No Error - Aucune erreur + + No Error + Aucune erreur - - Invalid Point On Curve - Point sur courbe invalide + + Invalid Point On Curve + Point sur courbe invalide - - Invalid Point On Curve On Surface - Point sur courbe sur surface invalide + + Invalid Point On Curve On Surface + Point sur courbe sur surface invalide - - Invalid Point On Surface - Point sur surface invalide + + Invalid Point On Surface + Point sur surface invalide - - No 3D Curve - Aucune courbe 3D + + No 3D Curve + Aucune courbe 3D - - Multiple 3D Curve - Courbe 3D multiple + + Multiple 3D Curve + Courbe 3D multiple - - Invalid 3D Curve - Courbe 3D invalide + + Invalid 3D Curve + Courbe 3D invalide - - No Curve On Surface - Aucune courbe sur surface + + No Curve On Surface + Aucune courbe sur surface - - Invalid Curve On Surface - Courbe sur surface invalide + + Invalid Curve On Surface + Courbe sur surface invalide - - Invalid Curve On Closed Surface - Courbe sur surface fermée invalide + + Invalid Curve On Closed Surface + Courbe sur surface fermée invalide - - Invalid Same Range Flag - L'indicateur de même plage est invalide + + Invalid Same Range Flag + L'indicateur de même plage est invalide - - Invalid Same Parameter Flag - L'indicateur de même paramètre est invalide + + Invalid Same Parameter Flag + L'indicateur de même paramètre est invalide - - Invalid Degenerated Flag - Indicateur dégénéré invalide + + Invalid Degenerated Flag + Indicateur dégénéré invalide - - Free Edge - Arête libre + + Free Edge + Arête libre - - Invalid MultiConnexity - Connectivité multiple invalide + + Invalid MultiConnexity + Connectivité multiple invalide - - Invalid Range - Plage non valide + + Invalid Range + Plage non valide - - Empty Wire - Fil vide + + Empty Wire + Fil vide - - Redundant Edge - Arête redondante + + Redundant Edge + Arête redondante - - Self Intersecting Wire - Fil entre-croisé + + Self Intersecting Wire + Fil entre-croisé - - No Surface - Aucune surface + + No Surface + Aucune surface - - Invalid Wire - Fil invalide + + Invalid Wire + Fil invalide - - Redundant Wire - Fil redondant + + Redundant Wire + Fil redondant - - Intersecting Wires - Fils croisés + + Intersecting Wires + Fils croisés - - Invalid Imbrication Of Wires - Imbrication de fils invalide + + Invalid Imbrication Of Wires + Imbrication de fils invalide - - Empty Shell - Coque vide + + Empty Shell + Coque vide - - Redundant Face - Surface redondante + + Redundant Face + Surface redondante - - Unorientable Shape - La forme n'est pas orientable + + Unorientable Shape + La forme n'est pas orientable - - Not Closed - Non fermé-e-s + + Not Closed + Non fermé-e-s - - Not Connected - Non connecté-e-s + + Not Connected + Non connecté-e-s - - Sub Shape Not In Shape - La sous-forme n'est pas dans une forme + + Sub Shape Not In Shape + La sous-forme n'est pas dans une forme - - Bad Orientation - Mauvaise orientation + + Bad Orientation + Mauvaise orientation - - Bad Orientation Of Sub Shape - Mauvaise orientation de la sous-forme + + Bad Orientation Of Sub Shape + Mauvaise orientation de la sous-forme - - Invalid Tolerance Value - Valeur de tolérance invalide + + Invalid Tolerance Value + Valeur de tolérance invalide - - Check Failed - La vérification a échoué + + Check Failed + La vérification a échoué - - No Result - Aucun résultat + + No Result + Aucun résultat - - Out Of Enum Range: - Hors plage d'énumération : + + Out Of Enum Range: + Hors plage d'énumération : - - BOPAlgo CheckUnknown - BOPAlgo verifier les inconnues + + BOPAlgo CheckUnknown + BOPAlgo verifier les inconnues - - BOPAlgo BadType - BOPAlgo MauvaisType + + BOPAlgo BadType + BOPAlgo MauvaisType - - BOPAlgo SelfIntersect - BOPAlgo auto intersection + + BOPAlgo SelfIntersect + BOPAlgo auto intersection - - BOPAlgo TooSmallEdge - BOPAlgo Arête trop courte + + BOPAlgo TooSmallEdge + BOPAlgo Arête trop courte - - BOPAlgo NonRecoverableFace - BOPAlgo Face non récupérable + + BOPAlgo NonRecoverableFace + BOPAlgo Face non récupérable - - BOPAlgo IncompatibilityOfVertex - BOPAlgo incompatibilité de sommet + + BOPAlgo IncompatibilityOfVertex + BOPAlgo incompatibilité de sommet - - BOPAlgo IncompatibilityOfEdge - BOPAlgo Incompatibilité d'arête + + BOPAlgo IncompatibilityOfEdge + BOPAlgo Incompatibilité d'arête - - BOPAlgo IncompatibilityOfFace - BOPAlgo Incompatibilité de face + + BOPAlgo IncompatibilityOfFace + BOPAlgo Incompatibilité de face - - BOPAlgo OperationAborted - BOPAlgo Opération avortée + + BOPAlgo OperationAborted + BOPAlgo Opération avortée - - BOPAlgo GeomAbs_C0 - BOPAlgo GeomAbs_C0 + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - BOPAlgo Non Valide + + BOPAlgo NotValid + BOPAlgo Non Valide - - - Invalid - Invalide + + + Invalid + Invalide - - - Selections - Sélections + + + Selections + Sélections - - - Control - Contrôle + + + Control + Contrôle - - Reset Dialog - Réinitialiser la boîte de dialogue + + Reset Dialog + Réinitialiser la boîte de dialogue - - Toggle 3d - Basculer 3D + + Toggle 3d + Basculer 3D - - Toggle Delta - Basculer Delta + + Toggle Delta + Basculer Delta - - Clear All - Tout effacer + + Clear All + Tout effacer - - + + Workbench - - &Part - &Pièce + + &Part + &Pièce - - &Simple - &Simple + + &Simple + &Simple - - &Parametric - &Paramétrique + + &Parametric + &Paramétrique - - Part tools - Outils de pièces + + Part tools + Outils de pièces - - Solids - Solides + + Solids + Solides - - Boolean - Opération booléenne + + Boolean + Opération booléenne - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_hr.qm b/src/Mod/Part/Gui/Resources/translations/Part_hr.qm index b792db6e8..c3fd9cd24 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_hr.qm and b/src/Mod/Part/Gui/Resources/translations/Part_hr.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_hr.ts b/src/Mod/Part/Gui/Resources/translations/Part_hr.ts index 6d94b186b..76c663b25 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_hr.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_hr.ts @@ -1,3641 +1,3637 @@ - + BlockDefinition - - Block definition - Definicija bloka + + Block definition + Definicija bloka - - First limit - Prva granica + + First limit + Prva granica - - - Type: - Vrsta: + + + Type: + Vrsta: - - - mm - mm + + + mm + mm - - - Length: - Duljina: + + + Length: + Duljina: - - - Dimension - Dimenzija + + + Dimension + Dimenzija - - - Up to next - Do sljedećeg + + + Up to next + Do sljedećeg - - - Up to last - Do posljednjeg + + + Up to last + Do posljednjeg - - - Up to plane - Do plohe + + + Up to plane + Do plohe - - - Up to face - Do stranice + + + Up to face + Do stranice - - - Limit: - Granica: + + + Limit: + Granica: - - - - - No selection - Nema odabira + + + + + No selection + Nema odabira - - Profile - Profil + + Profile + Profil - - Selection: - Odabrano: + + Selection: + Odabrano: - - Reverse - Obrnuto + + Reverse + Obrnuto - - Both sides - Obje strane + + Both sides + Obje strane - - Second limit - Druga granica + + Second limit + Druga granica - - Direction - Smjer + + Direction + Smjer - - Perpendicular to sketch - Okomito na skicu + + Perpendicular to sketch + Okomito na skicu - - Reference - Referenca + + Reference + Referenca - Apply - Primijeni + Apply + Primijeni - Cancel - Otkaži + Cancel + Otkaži - OK - U redu + OK + U redu - - + + CmdCheckGeometry - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Check Geometry - Provjeri geometriju + + Check Geometry + Provjeri geometriju - - Analyzes Geometry For Errors - Analiziranje geometrije radi grešaka + + Analyzes Geometry For Errors + Analiziranje geometrije radi grešaka - - + + CmdColorPerFace - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Color per face - Boja po površini + + Color per face + Boja po površini - - Set color per face - Postavi boju po pojedinoj plohi + + Set color per face + Postavi boju po pojedinoj plohi - - + + CmdMeasureAngular - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - - Measure Angular - Measure Angular + + + Measure Angular + Measure Angular - - + + CmdMeasureClearAll - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - - Clear All - Clear All + + + Clear All + Clear All - - + + CmdMeasureLinear - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - - Measure Linear - Measure Linear + + + Measure Linear + Measure Linear - - + + CmdMeasureToggle3d - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - - Toggle 3d - Toggle 3d + + + Toggle 3d + Toggle 3d - - + + CmdMeasureToggleAll - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - - Toggle All - Toggle All + + + Toggle All + Toggle All - - + + CmdMeasureToggleDelta - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - - Toggle Delta - Toggle Delta + + + Toggle Delta + Toggle Delta - - + + CmdPartBoolean - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Boolean... - Booleova ... + + Boolean... + Booleova ... - - Run a boolean operation with two shapes selected - Izvrši booleovu operaciju sa odabrana dva oblika + + Run a boolean operation with two shapes selected + Izvrši booleovu operaciju sa odabrana dva oblika - - + + CmdPartBox - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - - - Cube - Kocka + + + + Cube + Kocka - - Create a cube solid - Create a cube solid + + Create a cube solid + Create a cube solid - Box - Kutija + Box + Kutija - Create a box solid - Napravi kvadar + Create a box solid + Napravi kvadar - - + + CmdPartBox2 - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Box fix 1 - Blok popravak 1 + + Box fix 1 + Blok popravak 1 - - Create a box solid without dialog - Napravi kvadar bez dijaloga + + Create a box solid without dialog + Napravi kvadar bez dijaloga - - + + CmdPartBox3 - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Box fix 2 - Blok popravak 2 + + Box fix 2 + Blok popravak 2 - - Create a box solid without dialog - Napravi kvadar bez dijaloga + + Create a box solid without dialog + Napravi kvadar bez dijaloga - - + + CmdPartBuilder - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Shape builder... - Graditelj oblika ... + + Shape builder... + Graditelj oblika ... - - Advanced utility to create shapes - Napredni alat za izradu oblika + + Advanced utility to create shapes + Napredni alat za izradu oblika - - + + CmdPartChamfer - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Chamfer... - Zarubi... + + Chamfer... + Zarubi... - - Chamfer the selected edges of a shape - Zarubi odabrane rubove, površine ili tijela + + Chamfer the selected edges of a shape + Zarubi odabrane rubove, površine ili tijela - - + + CmdPartCommon - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Intersection - Presjek + + Intersection + Presjek - - Make an intersection of two shapes - Napravite presjek dva oblika + + Make an intersection of two shapes + Napravite presjek dva oblika - - + + CmdPartCompound - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Make compound - Make compound + + Make compound + Make compound - - Make a compound of several shapes - Make a compound of several shapes + + Make a compound of several shapes + Make a compound of several shapes - - + + CmdPartCone - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - - - Cone - Stožac + + + + Cone + Stožac - - Create a cone solid - Napravi stožasto tijelo + + Create a cone solid + Napravi stožasto tijelo - - + + CmdPartCrossSections - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Cross-sections... - Presjeci... + + Cross-sections... + Presjeci... - - Cross-sections - Presjeci + + Cross-sections + Presjeci - - + + CmdPartCut - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Cut - Isječak + + Cut + Isječak - - Make a cut of two shapes - Napravi izrez dva oblika + + Make a cut of two shapes + Napravi izrez dva oblika - - + + CmdPartCylinder - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Create a Cylinder - Napravi Cilindar + + Create a Cylinder + Napravi Cilindar - - - - Cylinder - Valjak + + + + Cylinder + Valjak - - + + CmdPartExport - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Export CAD... - Izvezi CAD ... + + Export CAD... + Izvezi CAD ... - - Exports to a CAD file - Izvoz u CAD datoteku + + Exports to a CAD file + Izvoz u CAD datoteku - - + + CmdPartExtrude - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Extrude... - Izvuci ... + + Extrude... + Izvuci ... - - Extrude a selected sketch - Izvuci odabranu skicu + + Extrude a selected sketch + Izvuci odabranu skicu - - + + CmdPartFillet - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Fillet... - Zaobli ... + + Fillet... + Zaobli ... - - Fillet the selected edges of a shape - Zaobli odabrane rubove oblika + + Fillet the selected edges of a shape + Zaobli odabrane rubove oblika - - + + CmdPartFuse - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Union - Unija + + Union + Unija - - Make a union of several shapes - Napravi uniju nekoliko oblika + + Make a union of several shapes + Napravi uniju nekoliko oblika - - + + CmdPartImport - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Imports a CAD file - Učitaj CAD datoteku + + Imports a CAD file + Učitaj CAD datoteku - - Import CAD... - Učitaj CAD ... + + Import CAD... + Učitaj CAD ... - - + + CmdPartImportCurveNet - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Import a curve network - Uvoz krivulje mreže + + Import a curve network + Uvoz krivulje mreže - - Import curve network... - Uvoz krivulje mreže... + + Import curve network... + Uvoz krivulje mreže... - - + + CmdPartLoft - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Loft... - Tuba... + + Loft... + Tuba... - - Utility to loft - Alat za loft + + Utility to loft + Alat za loft - Advanced utility to lofts - Napredni alati za tube + Advanced utility to lofts + Napredni alati za tube - - + + CmdPartMakeSolid - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Convert to solid - Pretvori u čvrsto tijelo + + Convert to solid + Pretvori u čvrsto tijelo - - Create solid from a shell or compound - Napravi tijelo tijela iz ljuske ili skupine + + Create solid from a shell or compound + Napravi tijelo tijela iz ljuske ili skupine - - + + CmdPartMirror - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Mirroring... - Zrcaljenje ... + + Mirroring... + Zrcaljenje ... - - Mirroring a selected shape - Zrcaljenje odabranog oblika + + Mirroring a selected shape + Zrcaljenje odabranog oblika - - + + CmdPartOffset - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Offset... - Odmak... + + Offset... + Odmak... - - Utility to offset - Alat za odmak + + Utility to offset + Alat za odmak - - + + CmdPartPickCurveNet - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Pick curve network - Odaberite krivulju mreža + + Pick curve network + Odaberite krivulju mreža - - Pick a curve network - Odaberite krivulju mreža + + Pick a curve network + Odaberite krivulju mreža - - + + CmdPartPrimitives - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Create primitives... - Napravi primitive ... + + Create primitives... + Napravi primitive ... - - Creation of parametrized geometric primitives - Stvaranje parametriziranih geometrijskih primitiva + + Creation of parametrized geometric primitives + Stvaranje parametriziranih geometrijskih primitiva - - + + CmdPartRefineShape - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Refine shape - Izgladi oblik + + Refine shape + Izgladi oblik - - Refine the copy of a shape - Izgladi kopiju oblika + + Refine the copy of a shape + Izgladi kopiju oblika - - + + CmdPartReverseShape - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Reverse shapes - Zamijeni oblike + + Reverse shapes + Zamijeni oblike - - Reverse orientation of shapes - Obrnutia orijentacija oblika + + Reverse orientation of shapes + Obrnutia orijentacija oblika - - + + CmdPartRevolve - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Revolve... - Oblik generiran okretanjem ... + + Revolve... + Oblik generiran okretanjem ... - - Revolve a selected shape - Generiraj oblik okretanjem + + Revolve a selected shape + Generiraj oblik okretanjem - - + + CmdPartRuledSurface - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Create ruled surface - Napravi glavnu površinu + + Create ruled surface + Napravi glavnu površinu - - Create a ruled surface from either two Edges or two wires - Create a ruled surface from either two Edges or two wires + + Create a ruled surface from either two Edges or two wires + Create a ruled surface from either two Edges or two wires - Create a ruled surface from two curves - Napravi glavnu površinu od dvije krivulje + Create a ruled surface from two curves + Napravi glavnu površinu od dvije krivulje - - + + CmdPartSection - - Make a section of two shapes - Napravi sekciju dva oblika + + Make a section of two shapes + Napravi sekciju dva oblika - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Section - Odsječak + + Section + Odsječak - - + + CmdPartShapeFromMesh - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Create shape from mesh... - Napravi oblik iz mreže ... + + Create shape from mesh... + Napravi oblik iz mreže ... - - Create shape from selected mesh object - Napravi oblik iz odabranog MESHa + + Create shape from selected mesh object + Napravi oblik iz odabranog MESHa - - + + CmdPartSimpleCopy - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Create simple copy - Napravite jednostavnu kopiju + + Create simple copy + Napravite jednostavnu kopiju - - Create a simple non-parametric copy - Napravite jednostavnu neparametarsku kopiju + + Create a simple non-parametric copy + Napravite jednostavnu neparametarsku kopiju - - + + CmdPartSimpleCylinder - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Create Cylinder... - Napravi Cilindar ... + + Create Cylinder... + Napravi Cilindar ... - - Create a Cylinder - Napravi Cilindar + + Create a Cylinder + Napravi Cilindar - - + + CmdPartSphere - - Create a sphere solid - Napravi sferu + + Create a sphere solid + Napravi sferu - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - - - Sphere - Kugla + + + + Sphere + Kugla - - + + CmdPartSweep - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Sweep... - Sweep... + + Sweep... + Sweep... - - Utility to sweep - Alat za Sweep + + Utility to sweep + Alat za Sweep - - + + CmdPartThickness - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - Thickness... - Debljina... + + Thickness... + Debljina... - - Utility to apply a thickness - Alat za postavljanje debljine + + Utility to apply a thickness + Alat za postavljanje debljine - - - Wrong selection - Pogrešan odabir + + + Wrong selection + Pogrešan odabir - - Selected one or more faces of a shape - Odaberi jednu ili više površina oblika + + Selected one or more faces of a shape + Odaberi jednu ili više površina oblika - - Selected shape is not a solid - Odabrani oblik nije tijelo + + Selected shape is not a solid + Odabrani oblik nije tijelo - - + + CmdPartTorus - - Create a torus solid - Napravi okruglo ispupčenje na stubu + + Create a torus solid + Napravi okruglo ispupčenje na stubu - - Part - Geometrijsko tijelo + + Part + Geometrijsko tijelo - - - - Torus - Zavojnica + + + + Torus + Zavojnica - - + + DlgExtrusion - Select a shape for extrusion, first. - Prvo odaberite oblik za ekstruziju. + Select a shape for extrusion, first. + Prvo odaberite oblik za ekstruziju. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Prvo odaberite oblik. + Select a shape for revolution, first. + Prvo odaberite oblik. - - + + DlgSettings3DViewPart - Deviation - Odstupanje + Deviation + Odstupanje - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Postavljanje premalene devijacije uzrokuje smrzavanje ili usporava korisničko sučelje. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Postavljanje premalene devijacije uzrokuje smrzavanje ili usporava korisničko sučelje. - - + + PartGui::CrossSections - - Cross sections - Presjeci + + Cross sections + Presjeci - - Guiding plane - Vodeća površina + + Guiding plane + Vodeća površina - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Položaj: + + Position: + Položaj: - - Sections - Odjeljci + + Sections + Odjeljci - - On both sides - S obje strane + + On both sides + S obje strane - - Count - Broj + + Count + Broj - - Distance: - Udaljenost: + + Distance: + Udaljenost: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Booleove operacije + + Boolean Operation + Booleove operacije - - Second shape - Drugi oblik + + Second shape + Drugi oblik - - First shape - Prvi oblik + + First shape + Prvi oblik - - Boolean operation - Booleova operacija + + Boolean operation + Booleova operacija - - Section - Odsječak + + Section + Odsječak - - Difference - Razlika + + Difference + Razlika - - Union - Unija + + Union + Unija - - Intersection - Presjek + + Intersection + Presjek - - Cannot perform a boolean operation with the same shape - Ne možete izvesti operaciju s istim oblikom + + Cannot perform a boolean operation with the same shape + Ne možete izvesti operaciju s istim oblikom - - - Solids - Tijela + + + Solids + Tijela - - - Shells - Omotači + + + Shells + Omotači - - - Compounds - Spojevi + + + Compounds + Spojevi - - - Faces - Plohe + + + Faces + Plohe - - Swap selection - Zamijeni odabir + + Swap selection + Zamijeni odabir - - Select a shape on the left side, first - Prvo odaberite oblik na lijevoj strani + + Select a shape on the left side, first + Prvo odaberite oblik na lijevoj strani - - Select a shape on the right side, first - Prvo odaberite oblik na desnoj strani + + Select a shape on the right side, first + Prvo odaberite oblik na desnoj strani - - No active document available - Nema aktivnog dostupnog dokumenta + + No active document available + Nema aktivnog dostupnog dokumenta - - One of the selected objects doesn't exist anymore - Jedan od odabranih objekata više ne postoji + + One of the selected objects doesn't exist anymore + Jedan od odabranih objekata više ne postoji - - Performing union on non-solids is not possible - Nije moguće izvođenje spajanja na objektima koji nisu tijela + + Performing union on non-solids is not possible + Nije moguće izvođenje spajanja na objektima koji nisu tijela - - Performing intersection on non-solids is not possible - Nije moguće izvođenje prejeka na objektima koji nisu tijela + + Performing intersection on non-solids is not possible + Nije moguće izvođenje prejeka na objektima koji nisu tijela - - Performing difference on non-solids is not possible - Nije moguće izvođenje razlike na objektima koji nisu tijela + + Performing difference on non-solids is not possible + Nije moguće izvođenje razlike na objektima koji nisu tijela - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Zarubi stranice + + Chamfer Edges + Zarubi stranice - - + + PartGui::DlgExtrusion - - Extrude - Izvuceno + + Extrude + Izvuceno - - Direction - Smjer + + Direction + Smjer - - Along normal - Uz normalu + + Along normal + Uz normalu - - Length: - Duljina: + + Length: + Duljina: - - 3D view - 3D prikaz + + 3D view + 3D prikaz - - Note:This option works for planes only - Napomena: Ova opcija radi samo za ravnine + + Note:This option works for planes only + Napomena: Ova opcija radi samo za ravnine - - Create solid - Napravi čvrsto tijelo + + Create solid + Napravi čvrsto tijelo - - Taper outward angle - Zašilji vanjski kut + + Taper outward angle + Zašilji vanjski kut - - Shape - Oblik + + Shape + Oblik - - + + - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Prvo odaberite oblik za ekstruziju. + + Select a shape for extrusion, first. + Prvo odaberite oblik za ekstruziju. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Succeeded - + + Succeeded + Succeeded - Suceeded - Suceeded + + + + Failed + Failed - - - - - Failed - Failed - - - + + PartGui::DlgFilletEdges - - Fillet Edges - Zaobli rubove + + Fillet Edges + Zaobli rubove - - Fillet Parameter - Parametar zaobljenja + + Fillet Parameter + Parametar zaobljenja - - Radius: - Polumjer: + + Radius: + Polumjer: - - Select faces - Select faces + + Select faces + Select faces - - Select edges - Select edges + + Select edges + Select edges - - Fillet type: - Tip zaobljenja: + + Fillet type: + Tip zaobljenja: - - Constant Radius - Konstantan Radius + + Constant Radius + Konstantan Radius - - Variable Radius - Promjenjivi polumjer + + Variable Radius + Promjenjivi polumjer - - Shape - Oblik + + Shape + Oblik - - Selected shape: - Odabrani oblik: + + Selected shape: + Odabrani oblik: - - No selection - Nema odabira + + No selection + Nema odabira - - Length: - Duljina: + + Length: + Duljina: - - Constant Length - Constant Length + + Constant Length + Constant Length - - Variable Length - Variable Length + + Variable Length + Variable Length - - Edges to chamfer - Rubove za zarubljivanje + + Edges to chamfer + Rubove za zarubljivanje - - - Start length - Start length + + + Start length + Start length - - End length - End length + + End length + End length - - Edges to fillet - Zaobli rubove + + Edges to fillet + Zaobli rubove - - - Start radius - Početni radijus + + + Start radius + Početni radijus - - End radius - Krajnji radijus + + End radius + Krajnji radijus - - Length - Dužina + + Length + Dužina - - Radius - Polumjer + + Radius + Polumjer - - No edge selected - Nema odabranih rubova + + No edge selected + Nema odabranih rubova - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Nema rubova za zaobliti. Molimo prvo označite jedan ili više rubova. + Nema rubova za zaobliti. Molimo prvo označite jedan ili više rubova. - - All - Sve + + All + Sve - - None - Nijedan + + None + Nijedan - - - Edge%1 - Rub%1 + + + Edge%1 + Rub%1 - - No shape selected - Nema odabranih oblika + + No shape selected + Nema odabranih oblika - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Nije odabran vanljan oblik. Molimo odaberite valjan oblik u padajućem okviru. + Nije odabran vanljan oblik. Molimo odaberite valjan oblik u padajućem okviru. - - + + PartGui::DlgImportExportIges - - IGES - + + IGES + IGES - - Export - Izvoz + + Export + Izvoz - - Units for export of IGES - + + Units for export of IGES + Units for export of IGES - - Millimeter - Milimetar + + Millimeter + Milimetar - - Meter - Metar + + Meter + Metar - - Inch - Palac + + Inch + Palac - - Enable B-REP mode - + + Enable B-REP mode + Enable B-REP mode - - Import - + + Import + Import - - Skip blank entities - + + Skip blank entities + Skip blank entities - - Header - + + Header + Header - - Company - + + Company + Company - - Product - + + Product + Product - - Author - + + Author + Author - - + + PartGui::DlgImportExportStep - - STEP - + + STEP + STEP - - Export - Izvoz + + Export + Izvoz - - Units for export of STEP - + + Units for export of STEP + Units for export of STEP - - Millimeter - Milimetar + + Millimeter + Milimetar - - Meter - Metar + + Meter + Metar - - Inch - Palac + + Inch + Palac - - Scheme - + + Scheme + Scheme - - Header - + + Header + Header - - Company - + + Company + Company - - Author - + + Author + Author - - Product - + + Product + Product - - + + PartGui::DlgPartBox - - Box definition - Definicija kutije + + Box definition + Definicija kutije - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Otkaži + Cancel + Otkaži - OK - U redu + OK + U redu - - Size: - Veličina: + + Size: + Veličina: - - Height: - Duljina: + + Height: + Duljina: - - Width: - Širina: + + Width: + Širina: - - Length: - Duljina: + + Length: + Duljina: - - Position: - Položaj: + + Position: + Položaj: - - Direction: - Smjer: + + Direction: + Smjer: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Definiranje cilindra + + Cylinder definition + Definiranje cilindra - - Parameter - Parametar + + Parameter + Parametar - - Height: - Duljina: + + Height: + Duljina: - - Radius: - Polumjer: + + Radius: + Polumjer: - - Position: - Položaj: + + Position: + Položaj: - - Direction: - Smjer: + + Direction: + Smjer: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - U redu + OK + U redu - Cancel - Otkaži + Cancel + Otkaži - - + + PartGui::DlgPartImportIges - - IGES input file - IGES ulazna datoteka + + IGES input file + IGES ulazna datoteka - - ... - ... + + ... + ... - Cancel - Otkaži + Cancel + Otkaži - OK - U redu + OK + U redu - - File Name - Naziv datoteke + + File Name + Naziv datoteke - - + + - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);;Sve Datoteke (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;Sve Datoteke (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Otkaži + Cancel + Otkaži - OK - U redu + OK + U redu - - Step input file - STEP ulazna datoteka + + Step input file + STEP ulazna datoteka - - File Name - Naziv datoteke + + File Name + Naziv datoteke - - + + - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);;Sve Datoteke (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;Sve Datoteke (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Geometrijski primitivi + + Geometric Primitives + Geometrijski primitivi - Primitive - Primitiv + Primitive + Primitiv - X min - X min + X min + X min - x max - x max + x max + x max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Kut - 0 za cil + Angle - 0 for cyl + Kut - 0 za cil - Angle0 - Kut0 + Angle0 + Kut0 - Angle1 - Kut1 + Angle1 + Kut1 - X Axis Value: - Vrijednost na X osi : + X Axis Value: + Vrijednost na X osi : - Y Axis Value: - Vrijednost na Y osi : + Y Axis Value: + Vrijednost na Y osi : - Z Axis Value: - Vrijednost na Z osi: + Z Axis Value: + Vrijednost na Z osi: - - - Wedge - Klin + + + Wedge + Klin - - - Circle - Krug + + + Circle + Krug - - Vertex - Vrh + + Vertex + Vrh - Position - Položaj + Position + Položaj - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Smjer: + Direction: + Smjer: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Površina + + + Plane + Površina - - - Box - Kutija + + + Box + Kutija - - - Cylinder - Valjak + + + Cylinder + Valjak - - - Cone - Stožac + + + Cone + Stožac - - - Sphere - Kugla + + + Sphere + Kugla - - - Ellipsoid - Elipsoid + + + Ellipsoid + Elipsoid - - - Torus - Zavojnica + + + Torus + Zavojnica - - - Prism - Prism + + + Prism + Prism - - - Spiral - Spiral + + + Spiral + Spiral - - - Ellipse - Elipsa + + + Ellipse + Elipsa - - Point - Točka + + Point + Točka - - - Line - Linija + + + Line + Linija - - - Regular polygon - Regular polygon + + + Regular polygon + Regular polygon - - Parameter - Parametar + + Parameter + Parametar - - - Width: - Širina: + + + Width: + Širina: - - - Length: - Duljina: + + + Length: + Duljina: - - - - - - Height: - Duljina: + + + + + + Height: + Duljina: - - - - Angle: - Kut: + + + + Angle: + Kut: - - - - - - Radius: - Polumjer: + + + + + + Radius: + Polumjer: - - - - Radius 1: - Polumjer 1: + + + + Radius 1: + Polumjer 1: - - - - Radius 2: - Polumjer 2: + + + + Radius 2: + Polumjer 2: - - - U parameter: - + + + U parameter: + U parameter: - - V parameters: - + + V parameters: + V parameters: - - Radius 3: - Polumjer 2: {3:?} + + Radius 3: + Radius 3: - - - V parameter: - + + + V parameter: + V parameter: - - U Parameter: - + + U Parameter: + U Parameter: - U parametric: - U parametarski: + U parametric: + U parametarski: - V parametric: - V parametarski: + V parametric: + V parametarski: - - - Polygon: - Polygon: + + + Polygon: + Polygon: - - - Circumradius: - Circumradius: + + + Circumradius: + Circumradius: - - X min/max: - X min/max: + + X min/max: + X min/max: - - Y min/max: - Y min/max: + + Y min/max: + Y min/max: - - Z min/max: - Z min/max: + + Z min/max: + Z min/max: - - X2 min/max: - X2 min/max: + + X2 min/max: + X2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Koordinatni sustav: + + Coordinate system: + Koordinatni sustav: - - Right-handed - Dešnjak + + Right-handed + Dešnjak - - Left-handed - Lijevak + + Left-handed + Lijevak - - Growth: - Growth: + + Growth: + Growth: - - Number of rotations: - Number of rotations: + + Number of rotations: + Number of rotations: - - - Angle 1: - Kut 1: + + + Angle 1: + Kut 1: - - - Angle 2: - Kut 2: + + + Angle 2: + Kut 2: - - From three points - Iz tri točke + + From three points + Iz tri točke - - Major radius: - Veći radius: + + Major radius: + Veći radius: - - Minor radius: - Manji radius: + + Minor radius: + Manji radius: - - End point - Konačna točka + + End point + Konačna točka - - Start point - očetna točka + + Start point + očetna točka - - &Create - &Izradi + + &Create + &Izradi - Alt+C - Alt + C + Alt+C + Alt + C - Cl&ose - Zatvori + Cl&ose + Zatvori - Alt+O - Alt+O + Alt+O + Alt+O - - - - Create %1 - Napravi %1 + + + + Create %1 + Napravi %1 - - No active document - Nema aktivnog dokumenta + + No active document + Nema aktivnog dokumenta - - Pitch: - Vrh: + + Pitch: + Vrh: - - - Helix - Spirala + + + Helix + Spirala - 3D View - 3D Prikaz + 3D View + 3D Prikaz - - + + PartGui::DlgRevolution - - Revolve - Oblik generiran okretanjem + + Revolve + Oblik generiran okretanjem - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Kut: + + Angle: + Kut: - - Z: - Z: + + Z: + Z: - - Axis: - Os: + + Axis: + Os: - - Shape - Oblik + + Shape + Oblik - - Select line in 3D view - Odaberi liniju u 3D pogledu + + Select line in 3D view + Odaberi liniju u 3D pogledu - - Create Solid - Create Solid + + Create Solid + Create Solid - - Select a shape for revolution, first. - Prvo odaberite oblik. + + Select a shape for revolution, first. + Prvo odaberite oblik. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Pregled točnosti / Performanse + + View accuracy / Performance + Pregled točnosti / Performanse - - View smoothing - Pregled izglađivanja + + View smoothing + Pregled izglađivanja - - Using high-quality normals - Korištenje visoko kvalitetnih normala + + Using high-quality normals + Korištenje visoko kvalitetnih normala - - This will slow down render speed but will lead to nicer results - To će usporiti brzinu rendera, ali će dovesti do boljeg rezultata + + This will slow down render speed but will lead to nicer results + To će usporiti brzinu rendera, ali će dovesti do boljeg rezultata - - Defines the appearance of surfaces - Određuje izgled površina + + Defines the appearance of surfaces + Određuje izgled površina - - Shape view - Izgled oblika + + Shape view + Izgled oblika - - Tessellation - Mozaik + + Tessellation + Mozaik - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - - Do not define normal per vertex - Ne definirati normalu po vrhu + + Do not define normal per vertex + Ne definirati normalu po vrhu - - Defines the deviation of tessellation to the actual surface - Određuje odstupanje od mozaika i stvarne površine + + Defines the deviation of tessellation to the actual surface + Određuje odstupanje od mozaika i stvarne površine - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Savjet</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Definiranje normale na vrh je također pozvao <span style=" font-style:italic;">Phong sjenčanje</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">pri definiranju normale po licu se zove</span> Stan <span style=" font-style:normal;">sjenčanje.</span> </p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Savjet</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Definiranje normale na vrh je također pozvao <span style=" font-style:italic;">Phong sjenčanje</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">pri definiranju normale po licu se zove</span> Stan <span style=" font-style:normal;">sjenčanje.</span> </p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - - Maximum deviation depending on the model bounding box - Maksimalno odstupanje ovisno o graničnom okviru modela + + Maximum deviation depending on the model bounding box + Maksimalno odstupanje ovisno o graničnom okviru modela - - % - % + + % + % - - Deviation - Odstupanje + + Deviation + Odstupanje - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Postavljanje premalene devijacije uzrokuje smrzavanje ili usporava korisničko sučelje. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Postavljanje premalene devijacije uzrokuje smrzavanje ili usporava korisničko sučelje. - - + + PartGui::DlgSettingsGeneral - - General - Općenito + + General + Općenito - Export - Izvoz + Export + Izvoz - Millimeter - Milimetar + Millimeter + Milimetar - Meter - Metar + Meter + Metar - Inch - Palac + Inch + Palac - Units for export of STEP/IGES - Jedinice za izvoz STEP / IGES + Units for export of STEP/IGES + Jedinice za izvoz STEP / IGES - - Model settings - Postavke modela + + Model settings + Postavke modela - - Automatically refine model after boolean operation - Automatski pročisti model nakon boolean operacije + + Automatically refine model after boolean operation + Automatski pročisti model nakon boolean operacije - - Automatically refine model after sketch-based operation - Automatically refine model after sketch-based operation + + Automatically refine model after sketch-based operation + Automatically refine model after sketch-based operation - - Object naming - Object naming + + Object naming + Object naming - - Add name of base object - Add name of base object + + Add name of base object + Add name of base object - - Automatically check model after boolean operation - Automatski provjeri model nakon boolean operacije + + Automatically check model after boolean operation + Automatski provjeri model nakon boolean operacije - - + + PartGui::DlgSettingsObjectColor - - Part colors - Part colors + + Part colors + Part colors - - Default Part colors - Default Part colors + + Default Part colors + Default Part colors - - Default shape color - Default shape color + + Default shape color + Default shape color - - The default color for new shapes - The default color for new shapes + + The default color for new shapes + The default color for new shapes - - Default line color - Zadana boja linije + + Default line color + Zadana boja linije - - - The default line color for new shapes - The default line color for new shapes + + + The default line color for new shapes + The default line color for new shapes - - Default line width - Default line width + + Default line width + Default line width - - - The default line thickness for new shapes - The default line thickness for new shapes + + + The default line thickness for new shapes + The default line thickness for new shapes - - - px - px + + + px + px - - Default vertex color - Default vertex color + + Default vertex color + Default vertex color - - Default vertex size - Default vertex size + + Default vertex size + Default vertex size - - Bounding box color - Bounding box color + + Bounding box color + Bounding box color - - The color of bounding boxes in the 3D view - The color of bounding boxes in the 3D view + + The color of bounding boxes in the 3D view + The color of bounding boxes in the 3D view - - + + PartGui::FaceColors - - Face colors - Boje ploha + + Face colors + Boje ploha - - Do you really want to cancel? - Da li stvarno želiš prekinuti operaciju? + + Do you really want to cancel? + Da li stvarno želiš prekinuti operaciju? - - + + PartGui::Location - - Location - Lokacija + + Location + Lokacija - - Position - Položaj + + Position + Položaj - - 3D View - 3D Prikaz + + 3D View + 3D Prikaz - - + + PartGui::LoftWidget - Vertex/Wire - Vrh/Žica + Vertex/Wire + Vrh/Žica - - - Vertex/Edge/Wire/Face - Vertex/Edge/Wire/Face + + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - Loft - Tuba + + + Loft + Tuba - - Too few elements - Premalo elemenata + + Too few elements + Premalo elemenata - - At least two vertices, edges, wires or faces are required. - At least two vertices, edges, wires or faces are required. + + At least two vertices, edges, wires or faces are required. + At least two vertices, edges, wires or faces are required. - - Input error - Pogreška na ulazu + + Input error + Pogreška na ulazu - At least two vertices, edges or wires are required. - Potrebne su barem dva vrha, ruba ili linije. + At least two vertices, edges or wires are required. + Potrebne su barem dva vrha, ruba ili linije. - At least two vertices or wires are required. - Najmanje dva vrha ili žice su obavezne. + At least two vertices or wires are required. + Najmanje dva vrha ili žice su obavezne. - - + + PartGui::Mirroring - - Mirroring - Zrcaljenje + + Mirroring + Zrcaljenje - - Shapes - Oblici + + Shapes + Oblici - - Mirror plane: - Površina zrcaljenja: + + Mirror plane: + Površina zrcaljenja: - - XY plane - XY ravnina + + XY plane + XY ravnina - - XZ plane - Xz ravnina + + XZ plane + Xz ravnina - - YZ plane - YZ ravnina + + YZ plane + YZ ravnina - - Base point: - Bazna točka: + + Base point: + Bazna točka: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Prvo odaberite oblik za zrcaljenje. + + Select a shape for mirroring, first. + Prvo odaberite oblik za zrcaljenje. - - No such document '%1'. - Ne postoji takav dokument '%1'. + + No such document '%1'. + Ne postoji takav dokument '%1'. - - + + PartGui::OffsetWidget - - Input error - Pogreška na ulazu + + Input error + Pogreška na ulazu - - + + PartGui::ResultModel - - Name - Ime + + Name + Ime - - Type - Tip + + Type + Tip - - Error - Pogreška + + Error + Pogreška - - + + PartGui::ShapeBuilderWidget - - - - - - - Wrong selection - Pogrešan odabir + + + + + + + Wrong selection + Pogrešan odabir - - - Select two vertices - Odaberite dva vrha + + + Select two vertices + Odaberite dva vrha - Select three or more edges - Odaberite tri ili više rubova + Select three or more edges + Odaberite tri ili više rubova - - Select three or more vertices - + + Select three or more vertices + Select three or more vertices - - Select one or more edges - Odaberi jedan ili više rubova + + Select one or more edges + Odaberi jedan ili više rubova - - Select two or more faces - Odaberite dvije ili više površina + + Select two or more faces + Odaberite dvije ili više površina - - Select only one part object - Odaberite samo jedan čvrsti objekt + + Select only one part object + Odaberite samo jedan čvrsti objekt - - Select two vertices to create an edge - Odaberite dva vrha za stvaranje ruba + + Select two vertices to create an edge + Odaberite dva vrha za stvaranje ruba - - Select a list of vertices - + + Select a list of vertices + Select a list of vertices - - Select a closed set of edges - Odaberite zatvoren skup bridova + + Select a closed set of edges + Odaberite zatvoren skup bridova - - Select adjacent faces - Odaberite susjedne plohu + + Select adjacent faces + Odaberite susjedne plohu - - All shape types can be selected - Sve vrste oblika se mogu odabrati + + All shape types can be selected + Sve vrste oblika se mogu odabrati - - + + PartGui::SweepWidget - - Vertex/Wire - Vrh/Žica + + Vertex/Wire + Vrh/Žica - - - Sweep - Sweep + + + Sweep + Sweep - - Vertex/Edge/Wire/Face - Vertex/Edge/Wire/Face + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - - Sweep path - utanja za sweep + + + + Sweep path + utanja za sweep - Select an edge or wire you want to sweep along. - Odaberi putanju po kojoj želiš napraviti sweep. + Select an edge or wire you want to sweep along. + Odaberi putanju po kojoj želiš napraviti sweep. - - Select one or more connected edges you want to sweep along. - + + Select one or more connected edges you want to sweep along. + Select one or more connected edges you want to sweep along. - - Too few elements - Premalo elemenata + + Too few elements + Premalo elemenata - - At least one edge or wire is required. - Potreban je barem jedan rub ili žica. + + At least one edge or wire is required. + Potreban je barem jedan rub ili žica. - - Wrong selection - Pogrešan odabir + + Wrong selection + Pogrešan odabir - - '%1' cannot be used as profile and path. - '%1' cannot be used as profile and path. + + '%1' cannot be used as profile and path. + '%1' cannot be used as profile and path. - - Input error - Pogreška na ulazu + + Input error + Pogreška na ulazu - - Done - Gotovo + + Done + Gotovo - - Select one or more connected edges in the 3d view and press 'Done' - + + Select one or more connected edges in the 3d view and press 'Done' + Select one or more connected edges in the 3d view and press 'Done' - - - The selected sweep path is invalid. - + + + The selected sweep path is invalid. + The selected sweep path is invalid. - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - Shape Content + + Shape Content + Shape Content - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Provjeri geometriju + + Check Geometry + Provjeri geometriju - - + + PartGui::TaskDialogEditDynamic - Hint - Savjet + Hint + Savjet - Select Control. - Odaberite kontrolu. + Select Control. + Odaberite kontrolu. - Control - Kontrola + Control + Kontrola - Dynamic - Dinamičan + Dynamic + Dinamičan - Align - Poravnati + Align + Poravnati - Value - Vrijednost + Value + Vrijednost - Special - Poseban + Special + Poseban - Command - Naredba + Command + Naredba - Stretch - Rastegni + Stretch + Rastegni - Move - Pomicanje + Move + Pomicanje - Rotate - Rotiraj + Rotate + Rotiraj - Offset - Pomak + Offset + Pomak - Orient - Orijentiraj + Orient + Orijentiraj - Match - Izjednači + Match + Izjednači - Surround - Okruži + Surround + Okruži - dummy - lutka + dummy + lutka - X Axis - X os + X Axis + X os - Y Axis - Y os + Y Axis + Y os - Z Axis - Z os + Z Axis + Z os - Increment - Povećanje + Increment + Povećanje - .125 - 0,125 + .125 + 0,125 - .500 - 0,500 + .500 + 0,500 - 1.000 - 1,000 + 1.000 + 1,000 - 5.000 - 5,000 + 5.000 + 5,000 - 10.000 - 10,000 + 10.000 + 10,000 - Drag arrows to stretch box by increment - Povucite strelice da bi rastegli kutiju za vrijednost + Drag arrows to stretch box by increment + Povucite strelice da bi rastegli kutiju za vrijednost - Drag arrows to move box by increment - Povucite strelice da bi pomiakli kutiju za vrijednost + Drag arrows to move box by increment + Povucite strelice da bi pomiakli kutiju za vrijednost - Not implemented yet - Nije još implementirano + Not implemented yet + Nije još implementirano - Drag arrows to offset checked axes by increment - Povucite strelice za pomak osi za vrijednost + Drag arrows to offset checked axes by increment + Povucite strelice za pomak osi za vrijednost - Select dragger for stretch by align - Odaberi točku zbog rastezanja za poravnavanje + Select dragger for stretch by align + Odaberi točku zbog rastezanja za poravnavanje - Select dragger for move by align - Odaberi točku zbog pomicanja za poravnavanje + Select dragger for move by align + Odaberi točku zbog pomicanja za poravnavanje - Select dragger for stretch by value - Odaberi točku zbog rastezanja za vrijednost + Select dragger for stretch by value + Odaberi točku zbog rastezanja za vrijednost - Select dragger for move by value - Odaberi točku zbog pomicanja za vrijednost + Select dragger for move by value + Odaberi točku zbog pomicanja za vrijednost - 1.0 - 1,0 + 1.0 + 1,0 - Enter Value - Unesite vrijednost + Enter Value + Unesite vrijednost - Select box to match - Odaberite okvir za poravnavanje + Select box to match + Odaberite okvir za poravnavanje - Select a point - Odaberite točku + Select a point + Odaberite točku - 0.0 - 0,0 + 0.0 + 0,0 - Select dragger to align - Odaberi točku za poravnati + Select dragger to align + Odaberi točku za poravnati - Select dragger to modify - Odaberi točku za modificirati + Select dragger to modify + Odaberi točku za modificirati - - + + PartGui::TaskFaceColors - - Set color per face - Postavi boju po pojedinoj plohi + + Set color per face + Postavi boju po pojedinoj plohi - - Click on the faces in the 3d view to select them. - Kliknite na plohe u 3D pogledu da bi ih odabrali. + + Click on the faces in the 3d view to select them. + Kliknite na plohe u 3D pogledu da bi ih odabrali. - - Faces: - Plohe: + + Faces: + Plohe: - - Set to default - Postavi na zadanu vrijednost + + Set to default + Postavi na zadanu vrijednost - - Box selection - Pravokutno odabiranje + + Box selection + Pravokutno odabiranje - - + + PartGui::TaskLoft - - Loft - Tuba + + Loft + Tuba - Vertex/Wire - Vrh/Žica + Vertex/Wire + Vrh/Žica - Move right - Pomakni desno + Move right + Pomakni desno - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Premještanje odabrane stavke jednu razinu prema dolje.</b> <p> To će također promijeniti razinu roditelja stavke. </p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Premještanje odabrane stavke jednu razinu prema dolje.</b> <p> To će također promijeniti razinu roditelja stavke. </p> - Move left - Pomakni lijevo + Move left + Pomakni lijevo - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Premještanje odabrane stavke jednu razinu gore.</b> <p> To će također promijeniti razinu roditelja stavke. </p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Premještanje odabrane stavke jednu razinu gore.</b> <p> To će također promijeniti razinu roditelja stavke. </p> - Move up - Pomakni gore + Move up + Pomakni gore - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Premještanje odabrane stavke gore.</b> <p> Jedinica će biti premještena unutar razine hijerarhije. </p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Premještanje odabrane stavke gore.</b> <p> Jedinica će biti premještena unutar razine hijerarhije. </p> - Move down - Pomakni dolje + Move down + Pomakni dolje - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Premještanje odabrane stavke prema dolje.</b> <p> Jedinica će biti premještena unutar razine hijerarhije. </p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Premještanje odabrane stavke prema dolje.</b> <p> Jedinica će biti premještena unutar razine hijerarhije. </p> - - Create solid - Napravi čvrsto tijelo + + Create solid + Napravi čvrsto tijelo - - Ruled surface - Ravne površine + + Ruled surface + Ravne površine - - Closed - Zatvoreno + + Closed + Zatvoreno - - + + PartGui::TaskOffset - - - Offset - Pomak + + + Offset + Pomak - - Mode - Način + + Mode + Način - - Skin - Izgled + + Skin + Izgled - - Pipe - Cijev + + Pipe + Cijev - - RectoVerso - RectoVerso + + RectoVerso + RectoVerso - - Join type - Pridruži tip + + Join type + Pridruži tip - - Arc - Luk + + Arc + Luk - - Tangent - Tangenta + + Tangent + Tangenta - - - Intersection - Presjek + + + Intersection + Presjek - - Self-intersection - Samo-preklapanje + + Self-intersection + Samo-preklapanje - - Fill offset - Popuni odmak + + Fill offset + Popuni odmak - - Faces - Plohe + + Faces + Plohe - - Update view - Ažuriraj pogled + + Update view + Ažuriraj pogled - - + + PartGui::TaskShapeBuilder - - - Create shape - Napravi oblik + + + Create shape + Napravi oblik - - Edge from vertices - Rub iz vrhova + + Edge from vertices + Rub iz vrhova - - Face from vertices - + + Face from vertices + Face from vertices - - Face from edges - Ploha iz rubova + + Face from edges + Ploha iz rubova - - Planar - Planar + + Planar + Planar - - Shell from faces - Ljuska iz ploha + + Shell from faces + Ljuska iz ploha - - Solid from shell - Čvrsto tijelo iz ljuske + + Solid from shell + Čvrsto tijelo iz ljuske - - Create - Stvoriti + + Create + Stvoriti - - All faces - Sve plohe + + All faces + Sve plohe - - + + PartGui::TaskSweep - - Sweep - Sweep + + Sweep + Sweep - - Sweep Path - + + Sweep Path + Sweep Path - - Create solid - Napravi čvrsto tijelo + + Create solid + Napravi čvrsto tijelo - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Odaberi jedan ili više profila i odaberi rub ili žicu + Odaberi jedan ili više profila i odaberi rub ili žicu u 3D pogledu kao putanju za Sweep. - - + + PartGui::ThicknessWidget - - - - Thickness - Debljina + + + + Thickness + Debljina - - Select faces of the source object and press 'Done' - Odaberite povrčšine izvornog objekta i pritisnite 'Gotovo' + + Select faces of the source object and press 'Done' + Odaberite povrčšine izvornog objekta i pritisnite 'Gotovo' - - Done - Gotovo + + Done + Gotovo - - Input error - Pogreška na ulazu + + Input error + Pogreška na ulazu - - + + QObject - - - - - - - Wrong selection - Pogrešan odabir + + + + + + + Wrong selection + Pogrešan odabir - - - Select two shapes please. - Molim odaberite dva oblika. + + + Select two shapes please. + Molim odaberite dva oblika. - - - - Non-solids selected - Non-solids selected + + + + Non-solids selected + Non-solids selected - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - The use of non-solids for boolean operations may lead to unexpected results. + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Sve CAD datoteke (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Sve CAD datoteke (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.step *.stp) + + STEP (*.stp *.step) + STEP (*.step *.stp) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - Sve datoteke (*.*) + + All Files (*.*) + Sve datoteke (*.*) - - Sewing Tolerance - Tolerancija za šivanje + + Sewing Tolerance + Tolerancija za šivanje - - Enter tolerance for sewing shape: - Unesite tolerancije za šivanje oblika: + + Enter tolerance for sewing shape: + Unesite tolerancije za šivanje oblika: - - Edit mirror plane - Uredi površinu zrcaljenja + + Edit mirror plane + Uredi površinu zrcaljenja - - Edit chamfer edges - Prilagodi krajeve zaruba + + Edit chamfer edges + Prilagodi krajeve zaruba - - Edit offset - Uredi pomak + + Edit offset + Uredi pomak - - Edit thickness - Uredi debljinu + + Edit thickness + Uredi debljinu - Transform - Transformiraj + Transform + Transformiraj - - - Part design - Dizajn Tijela + + + Part design + Dizajn Tijela - - - Import-Export - + + + Import-Export + Import-Export - - Display - Prikaz + + Display + Prikaz - - - - Select two shapes or more, please. - Odaberite dva ili više oblika, molim. + + + + Select two shapes or more, please. + Odaberite dva ili više oblika, molim. - - You have to select either two edges or two wires. - Trebate odabrati bilo dvije oštrice ili dvije žice. + + You have to select either two edges or two wires. + Trebate odabrati bilo dvije oštrice ili dvije žice. - - Edit fillet edges - Uredi zaobljene rubove + + Edit fillet edges + Uredi zaobljene rubove - - Set colors... - Postavljanje boje ... + + Set colors... + Postavljanje boje ... - - Compound - Spoj + + Compound + Spoj - - Compound Solid - Čvrsti spoj + + Compound Solid + Čvrsti spoj - - Solid - Čvrsto tijelo + + Solid + Čvrsto tijelo - - Shell - Ljuska + + Shell + Ljuska - - Face - Površina + + Face + Površina - - Wire - Žica + + Wire + Žica - - Edge - Rub + + Edge + Rub - - Vertex - Vrh + + Vertex + Vrh - - Shape - Oblik + + Shape + Oblik - - No Error - Nema pogreške + + No Error + Nema pogreške - - Invalid Point On Curve - Nevažeća točka na krivulji + + Invalid Point On Curve + Nevažeća točka na krivulji - - Invalid Point On Curve On Surface - Nevažeća točka na krivulji na površini + + Invalid Point On Curve On Surface + Nevažeća točka na krivulji na površini - - Invalid Point On Surface - Nevažeća točka na površini + + Invalid Point On Surface + Nevažeća točka na površini - - No 3D Curve - Nema 3D krivulje + + No 3D Curve + Nema 3D krivulje - - Multiple 3D Curve - Višestruke 3D krivulje + + Multiple 3D Curve + Višestruke 3D krivulje - - Invalid 3D Curve - Nevažeća 3D krivulja + + Invalid 3D Curve + Nevažeća 3D krivulja - - No Curve On Surface - Nema krivulje na površini + + No Curve On Surface + Nema krivulje na površini - - Invalid Curve On Surface - Nevažeća krivulja na površini + + Invalid Curve On Surface + Nevažeća krivulja na površini - - Invalid Curve On Closed Surface - Nevažeća krivulja na zatvorenoj površini + + Invalid Curve On Closed Surface + Nevažeća krivulja na zatvorenoj površini - - Invalid Same Range Flag - Nevažeća oznaka jednake udaljenosti + + Invalid Same Range Flag + Nevažeća oznaka jednake udaljenosti - - Invalid Same Parameter Flag - Nevažeća oznaka jednakog parametra + + Invalid Same Parameter Flag + Nevažeća oznaka jednakog parametra - - Invalid Degenerated Flag - Nevažeća oznaka degeneracije + + Invalid Degenerated Flag + Nevažeća oznaka degeneracije - - Free Edge - Slobodni rub + + Free Edge + Slobodni rub - - Invalid MultiConnexity - Nevažeća višestruka povezanost + + Invalid MultiConnexity + Nevažeća višestruka povezanost - - Invalid Range - Nevažeći raspon + + Invalid Range + Nevažeći raspon - - Empty Wire - Prazna Žica + + Empty Wire + Prazna Žica - - Redundant Edge - Redundantni rub + + Redundant Edge + Redundantni rub - - Self Intersecting Wire - Samo presjecajuća žica + + Self Intersecting Wire + Samo presjecajuća žica - - No Surface - Nema površine + + No Surface + Nema površine - - Invalid Wire - Nevažeća žica + + Invalid Wire + Nevažeća žica - - Redundant Wire - Redundantna žica + + Redundant Wire + Redundantna žica - - Intersecting Wires - Presjecajuća žica + + Intersecting Wires + Presjecajuća žica - - Invalid Imbrication Of Wires - Nevažeće preklapanje žica + + Invalid Imbrication Of Wires + Nevažeće preklapanje žica - - Empty Shell - Prazna ljuska + + Empty Shell + Prazna ljuska - - Redundant Face - Redundantna ploha + + Redundant Face + Redundantna ploha - - Unorientable Shape - Neorjentirajući oblik + + Unorientable Shape + Neorjentirajući oblik - - Not Closed - Nije zatvoreno + + Not Closed + Nije zatvoreno - - Not Connected - Nije povezano + + Not Connected + Nije povezano - - Sub Shape Not In Shape - Pod oblik nije u obliku + + Sub Shape Not In Shape + Pod oblik nije u obliku - - Bad Orientation - Loše orijentacija + + Bad Orientation + Loše orijentacija - - Bad Orientation Of Sub Shape - Loša orijentacija pod-oblika + + Bad Orientation Of Sub Shape + Loša orijentacija pod-oblika - - Invalid Tolerance Value - Nevažeća vrijednost tolerancije + + Invalid Tolerance Value + Nevažeća vrijednost tolerancije - - Check Failed - Provjera nije uspjela + + Check Failed + Provjera nije uspjela - - No Result - Nema rezultata + + No Result + Nema rezultata - - Out Of Enum Range: - Izvan Enum raspona: + + Out Of Enum Range: + Izvan Enum raspona: - - BOPAlgo CheckUnknown - BOPAlgo CheckUnknown + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - BOPAlgo BadType + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - BOPAlgo SelfIntersect + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - BOPAlgo TooSmallEdge + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - BOPAlgo NonRecoverableFace + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - BOPAlgo IncompatibilityOfVertex + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - BOPAlgo IncompatibilityOfEdge + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - BOPAlgo IncompatibilityOfFace + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - BOPAlgo OperationAborted + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - BOPAlgo GeomAbs_C0 + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - BOPAlgo NotValid + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - Nevažeće + + + Invalid + Nevažeće - - - Selections - Selections + + + Selections + Selections - - - Control - Kontrola + + + Control + Kontrola - - Reset Dialog - Reset Dialog + + Reset Dialog + Reset Dialog - - Toggle 3d - Toggle 3d + + Toggle 3d + Toggle 3d - - Toggle Delta - Toggle Delta + + Toggle Delta + Toggle Delta - - Clear All - Clear All + + Clear All + Clear All - - + + Workbench - - &Part - Tijelo + + &Part + Tijelo - - &Simple - Jednostavan + + &Simple + Jednostavan - - &Parametric - Parametarski + + &Parametric + Parametarski - - Part tools - Alati za manipulaciju sa tijelima + + Part tools + Alati za manipulaciju sa tijelima - - Solids - Tijela + + Solids + Tijela - - Boolean - Boolean + + Boolean + Boolean - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_hu.qm b/src/Mod/Part/Gui/Resources/translations/Part_hu.qm index cd691d389..4e8cf635b 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_hu.qm and b/src/Mod/Part/Gui/Resources/translations/Part_hu.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_hu.ts b/src/Mod/Part/Gui/Resources/translations/Part_hu.ts index 244749766..abfff10e9 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_hu.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_hu.ts @@ -1,3642 +1,3638 @@ - + BlockDefinition - - Block definition - Block meghatározása + + Block definition + Block meghatározása - - First limit - Első határérték + + First limit + Első határérték - - - Type: - Típus: + + + Type: + Típus: - - - mm - mm + + + mm + mm - - - Length: - Hossz: + + + Length: + Hossz: - - - Dimension - Méret + + + Dimension + Méret - - - Up to next - Következőig + + + Up to next + Következőig - - - Up to last - Előzőig + + + Up to last + Előzőig - - - Up to plane - Síkig + + + Up to plane + Síkig - - - Up to face - Felületig + + + Up to face + Felületig - - - Limit: - Határérték: + + + Limit: + Határérték: - - - - - No selection - Nincs kijelölés + + + + + No selection + Nincs kijelölés - - Profile - Profil + + Profile + Profil - - Selection: - Kiválasztás: + + Selection: + Kiválasztás: - - Reverse - Fordított + + Reverse + Fordított - - Both sides - Mindkét oldalon + + Both sides + Mindkét oldalon - - Second limit - Második határérték + + Second limit + Második határérték - - Direction - Irány + + Direction + Irány - - Perpendicular to sketch - Merőleges a vázlatra + + Perpendicular to sketch + Merőleges a vázlatra - - Reference - Referencia + + Reference + Referencia - Apply - Alkalmaz + Apply + Alkalmaz - Cancel - Mégse + Cancel + Mégse - OK - OK + OK + OK - - + + CmdCheckGeometry - - Part - Alkatrész + + Part + Alkatrész - - Check Geometry - Geometria ellenőrzése + + Check Geometry + Geometria ellenőrzése - - Analyzes Geometry For Errors - Geometria hiba analízis + + Analyzes Geometry For Errors + Geometria hiba analízis - - + + CmdColorPerFace - - Part - Alkatrész + + Part + Alkatrész - - Color per face - Felületenkénti szín + + Color per face + Felületenkénti szín - - Set color per face - Szín beállítása egy felületre + + Set color per face + Szín beállítása egy felületre - - + + CmdMeasureAngular - - Part - Alkatrész + + Part + Alkatrész - - - Measure Angular - Measure Angular + + + Measure Angular + Measure Angular - - + + CmdMeasureClearAll - - Part - Alkatrész + + Part + Alkatrész - - - Clear All - Clear All + + + Clear All + Clear All - - + + CmdMeasureLinear - - Part - Alkatrész + + Part + Alkatrész - - - Measure Linear - Measure Linear + + + Measure Linear + Measure Linear - - + + CmdMeasureToggle3d - - Part - Alkatrész + + Part + Alkatrész - - - Toggle 3d - Toggle 3d + + + Toggle 3d + Toggle 3d - - + + CmdMeasureToggleAll - - Part - Alkatrész + + Part + Alkatrész - - - Toggle All - Toggle All + + + Toggle All + Toggle All - - + + CmdMeasureToggleDelta - - Part - Alkatrész + + Part + Alkatrész - - - Toggle Delta - Toggle Delta + + + Toggle Delta + Toggle Delta - - + + CmdPartBoolean - - Part - Alkatrész + + Part + Alkatrész - - Boolean... - Logikai... + + Boolean... + Logikai... - - Run a boolean operation with two shapes selected - Logikai művelet végrehajtása a két kijelölt alakzaton + + Run a boolean operation with two shapes selected + Logikai művelet végrehajtása a két kijelölt alakzaton - - + + CmdPartBox - - Part - Alkatrész + + Part + Alkatrész - - - - Cube - Kocka + + + + Cube + Kocka - - Create a cube solid - Create a cube solid + + Create a cube solid + Create a cube solid - Box - Doboz + Box + Doboz - Create a box solid - Hozzon létre egy doboz szilárdtestet + Create a box solid + Hozzon létre egy doboz szilárdtestet - - + + CmdPartBox2 - - Part - Alkatrész + + Part + Alkatrész - - Box fix 1 - Rögzített doboz 1 + + Box fix 1 + Rögzített doboz 1 - - Create a box solid without dialog - Hozzon létre egy doboz szilárd testet párbeszéd nélkül + + Create a box solid without dialog + Hozzon létre egy doboz szilárd testet párbeszéd nélkül - - + + CmdPartBox3 - - Part - Alkatrész + + Part + Alkatrész - - Box fix 2 - Rögzített doboz 2 + + Box fix 2 + Rögzített doboz 2 - - Create a box solid without dialog - Hozzon létre egy doboz szilárd testet párbeszéd nélkül + + Create a box solid without dialog + Hozzon létre egy doboz szilárd testet párbeszéd nélkül - - + + CmdPartBuilder - - Part - Alkatrész + + Part + Alkatrész - - Shape builder... - Alak építő ... + + Shape builder... + Alak építő ... - - Advanced utility to create shapes - Forma létrehozó fejlett eszköz + + Advanced utility to create shapes + Forma létrehozó fejlett eszköz - - + + CmdPartChamfer - - Part - Alkatrész + + Part + Alkatrész - - Chamfer... - Letörés... + + Chamfer... + Letörés... - - Chamfer the selected edges of a shape - Az alakzat kijelölt éleinek letörése + + Chamfer the selected edges of a shape + Az alakzat kijelölt éleinek letörése - - + + CmdPartCommon - - Part - Alkatrész + + Part + Alkatrész - - Intersection - Metszet + + Intersection + Metszet - - Make an intersection of two shapes - Készíts egy kereszteződés két alakzattal + + Make an intersection of two shapes + Készíts egy kereszteződés két alakzattal - - + + CmdPartCompound - - Part - Alkatrész + + Part + Alkatrész - - Make compound - Make compound + + Make compound + Make compound - - Make a compound of several shapes - Make a compound of several shapes + + Make a compound of several shapes + Make a compound of several shapes - - + + CmdPartCone - - Part - Alkatrész + + Part + Alkatrész - - - - Cone - Kúp + + + + Cone + Kúp - - Create a cone solid - Hozzon létre egy kúp testet + + Create a cone solid + Hozzon létre egy kúp testet - - + + CmdPartCrossSections - - Part - Alkatrész + + Part + Alkatrész - - Cross-sections... - Keresztmetszet... + + Cross-sections... + Keresztmetszet... - - Cross-sections - Keresztmetszet + + Cross-sections + Keresztmetszet - - + + CmdPartCut - - Part - Alkatrész + + Part + Alkatrész - - Cut - Kivágás + + Cut + Kivágás - - Make a cut of two shapes - Készíts egy vágás a két alakzattal + + Make a cut of two shapes + Készíts egy vágás a két alakzattal - - + + CmdPartCylinder - - Part - Alkatrész + + Part + Alkatrész - - Create a Cylinder - Henger létrehozása + + Create a Cylinder + Henger létrehozása - - - - Cylinder - Henger + + + + Cylinder + Henger - - + + CmdPartExport - - Part - Alkatrész + + Part + Alkatrész - - Export CAD... - Export CAD ... + + Export CAD... + Export CAD ... - - Exports to a CAD file - CAD fájlok exportálása + + Exports to a CAD file + CAD fájlok exportálása - - + + CmdPartExtrude - - Part - Alkatrész + + Part + Alkatrész - - Extrude... - Kihúzás... + + Extrude... + Kihúzás... - - Extrude a selected sketch - Kiválasztott vázlat kihúzása + + Extrude a selected sketch + Kiválasztott vázlat kihúzása - - + + CmdPartFillet - - Part - Alkatrész + + Part + Alkatrész - - Fillet... - Lekerekítés... + + Fillet... + Lekerekítés... - - Fillet the selected edges of a shape - Egy alakzat kiválasztott éleinek lekerekítése + + Fillet the selected edges of a shape + Egy alakzat kiválasztott éleinek lekerekítése - - + + CmdPartFuse - - Part - Alkatrész + + Part + Alkatrész - - Union - Egyesítés + + Union + Egyesítés - - Make a union of several shapes - Készíts egy uniót több formához + + Make a union of several shapes + Készíts egy uniót több formához - - + + CmdPartImport - - Part - Alkatrész + + Part + Alkatrész - - Imports a CAD file - CAD-fájl importálása + + Imports a CAD file + CAD-fájl importálása - - Import CAD... - CAD import... + + Import CAD... + CAD import... - - + + CmdPartImportCurveNet - - Part - Alkatrész + + Part + Alkatrész - - Import a curve network - Görbe hálózat importálása + + Import a curve network + Görbe hálózat importálása - - Import curve network... - Görbe hálózat importálás... + + Import curve network... + Görbe hálózat importálás... - - + + CmdPartLoft - - Part - Alkatrész + + Part + Alkatrész - - Loft... - Szint ... + + Loft... + Szint ... - - Utility to loft - Elágazás segédprogram + + Utility to loft + Elágazás segédprogram - Advanced utility to lofts - Speciális segédprogram szintekhez + Advanced utility to lofts + Speciális segédprogram szintekhez - - + + CmdPartMakeSolid - - Part - Alkatrész + + Part + Alkatrész - - Convert to solid - Konvertálás szilárd testté + + Convert to solid + Konvertálás szilárd testté - - Create solid from a shell or compound - Hozzon létre egy alakzatot szilárd héjból vagy összetettből + + Create solid from a shell or compound + Hozzon létre egy alakzatot szilárd héjból vagy összetettből - - + + CmdPartMirror - - Part - Alkatrész + + Part + Alkatrész - - Mirroring... - Tükrözés... + + Mirroring... + Tükrözés... - - Mirroring a selected shape - A kijelölt alakzat tükrözése + + Mirroring a selected shape + A kijelölt alakzat tükrözése - - + + CmdPartOffset - - Part - Alkatrész + + Part + Alkatrész - - Offset... - Eltolás... + + Offset... + Eltolás... - - Utility to offset - Segéd az eltolás alkalmazásához + + Utility to offset + Segéd az eltolás alkalmazásához - - + + CmdPartPickCurveNet - - Part - Alkatrész + + Part + Alkatrész - - Pick curve network - Válasszon görbét + + Pick curve network + Válasszon görbét - - Pick a curve network - Válasszon egy görbét + + Pick a curve network + Válasszon egy görbét - - + + CmdPartPrimitives - - Part - Alkatrész + + Part + Alkatrész - - Create primitives... - Primitívek létrehozása... + + Create primitives... + Primitívek létrehozása... - - Creation of parametrized geometric primitives - Paraméteres geometriai primitívek létrehozása + + Creation of parametrized geometric primitives + Paraméteres geometriai primitívek létrehozása - - + + CmdPartRefineShape - - Part - Alkatrész + + Part + Alkatrész - - Refine shape - Alakzat finomítás + + Refine shape + Alakzat finomítás - - Refine the copy of a shape - Alakzat másolatának finomítása + + Refine the copy of a shape + Alakzat másolatának finomítása - - + + CmdPartReverseShape - - Part - Alkatrész + + Part + Alkatrész - - Reverse shapes - Fordított alakzat + + Reverse shapes + Fordított alakzat - - Reverse orientation of shapes - Alakzat irányának megfordítása + + Reverse orientation of shapes + Alakzat irányának megfordítása - - + + CmdPartRevolve - - Part - Alkatrész + + Part + Alkatrész - - Revolve... - Körmetszés... + + Revolve... + Körmetszés... - - Revolve a selected shape - Kijelölt alakzat körmetszése + + Revolve a selected shape + Kijelölt alakzat körmetszése - - + + CmdPartRuledSurface - - Part - Alkatrész + + Part + Alkatrész - - Create ruled surface - Zárható felület létrehozása + + Create ruled surface + Zárható felület létrehozása - - Create a ruled surface from either two Edges or two wires - Create a ruled surface from either two Edges or two wires + + Create a ruled surface from either two Edges or two wires + Create a ruled surface from either two Edges or two wires - Create a ruled surface from two curves - Hozzon létre egy zárható felületet két görbével + Create a ruled surface from two curves + Hozzon létre egy zárható felületet két görbével - - + + CmdPartSection - - Make a section of two shapes - Szakasz készítése két alakzattal + + Make a section of two shapes + Szakasz készítése két alakzattal - - Part - Alkatrész + + Part + Alkatrész - - Section - Szakasz + + Section + Szakasz - - + + CmdPartShapeFromMesh - - Part - Alkatrész + + Part + Alkatrész - - Create shape from mesh... - Alakzat létrehozása hálóból... + + Create shape from mesh... + Alakzat létrehozása hálóból... - - Create shape from selected mesh object - Alakzat létrehozása a kijelölt háló objektumból + + Create shape from selected mesh object + Alakzat létrehozása a kijelölt háló objektumból - - + + CmdPartSimpleCopy - - Part - Alkatrész + + Part + Alkatrész - - Create simple copy - Készítsen egyszerű másolást + + Create simple copy + Készítsen egyszerű másolást - - Create a simple non-parametric copy - Hozzon létre egy egyszerű, nem parametrikus másolatot + + Create a simple non-parametric copy + Hozzon létre egy egyszerű, nem parametrikus másolatot - - + + CmdPartSimpleCylinder - - Part - Alkatrész + + Part + Alkatrész - - Create Cylinder... - Henger létrehozása... + + Create Cylinder... + Henger létrehozása... - - Create a Cylinder - Henger létrehozása + + Create a Cylinder + Henger létrehozása - - + + CmdPartSphere - - Create a sphere solid - Hozzon létre egy szilárdgömb testet + + Create a sphere solid + Hozzon létre egy szilárdgömb testet - - Part - Alkatrész + + Part + Alkatrész - - - - Sphere - Gömb + + + + Sphere + Gömb - - + + CmdPartSweep - - Part - Alkatrész + + Part + Alkatrész - - Sweep... - Húzás... + + Sweep... + Húzás... - - Utility to sweep - Segédprogram a húzáshoz + + Utility to sweep + Segédprogram a húzáshoz - - + + CmdPartThickness - - Part - Alkatrész + + Part + Alkatrész - - Thickness... - Vastagság... + + Thickness... + Vastagság... - - Utility to apply a thickness - Segéd a vastagságok alkalmazásához + + Utility to apply a thickness + Segéd a vastagságok alkalmazásához - - - Wrong selection - Rossz kijelölés + + + Wrong selection + Rossz kijelölés - - Selected one or more faces of a shape - Egy vagy több felület vagy alakzat lett kiválasztva + + Selected one or more faces of a shape + Egy vagy több felület vagy alakzat lett kiválasztva - - Selected shape is not a solid - A kijelölt alakzet nem szilárd test + + Selected shape is not a solid + A kijelölt alakzet nem szilárd test - - + + CmdPartTorus - - Create a torus solid - Hozzon létre egy tórusz testet + + Create a torus solid + Hozzon létre egy tórusz testet - - Part - Alkatrész + + Part + Alkatrész - - - - Torus - Tórusz + + + + Torus + Tórusz - - + + DlgExtrusion - Select a shape for extrusion, first. - Select a shape for extrusion, first. + Select a shape for extrusion, first. + Select a shape for extrusion, first. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Select a shape for revolution, first. + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + DlgSettings3DViewPart - Deviation - Eltérés + Deviation + Eltérés - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::CrossSections - - Cross sections - Keresztmetszet + + Cross sections + Keresztmetszet - - Guiding plane - Irányadó sík + + Guiding plane + Irányadó sík - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Helyzet: + + Position: + Helyzet: - - Sections - Szakaszok + + Sections + Szakaszok - - On both sides - Mindkét oldalon + + On both sides + Mindkét oldalon - - Count - Számol + + Count + Számol - - Distance: - Távolság: + + Distance: + Távolság: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Logikai művelet + + Boolean Operation + Logikai művelet - - Second shape - Második alakzat + + Second shape + Második alakzat - - First shape - Első alakzat + + First shape + Első alakzat - - Boolean operation - Logikai művelet + + Boolean operation + Logikai művelet - - Section - Szakasz + + Section + Szakasz - - Difference - Különbség + + Difference + Különbség - - Union - Egyesítés + + Union + Egyesítés - - Intersection - Metszet + + Intersection + Metszet - - Cannot perform a boolean operation with the same shape - Nem tud végrehajtani logikai művelet az azonos alakzaton + + Cannot perform a boolean operation with the same shape + Nem tud végrehajtani logikai művelet az azonos alakzaton - - - Solids - Szilárd testek + + + Solids + Szilárd testek - - - Shells - Héjjak + + + Shells + Héjjak - - - Compounds - Összeállítások + + + Compounds + Összeállítások - - - Faces - Felületek + + + Faces + Felületek - - Swap selection - Kijelölés csere + + Swap selection + Kijelölés csere - - Select a shape on the left side, first - Először bal oldalon jelölje ki az alakzatot + + Select a shape on the left side, first + Először bal oldalon jelölje ki az alakzatot - - Select a shape on the right side, first - Először jobb oldalon jelölje ki az alakzatot + + Select a shape on the right side, first + Először jobb oldalon jelölje ki az alakzatot - - No active document available - Nincs elérhető aktív dokumentum + + No active document available + Nincs elérhető aktív dokumentum - - One of the selected objects doesn't exist anymore - Az egyik kijelölt objektum nem létezik + + One of the selected objects doesn't exist anymore + Az egyik kijelölt objektum nem létezik - - Performing union on non-solids is not possible - Nem szilárd testek egységesítése nem lehetséges + + Performing union on non-solids is not possible + Nem szilárd testek egységesítése nem lehetséges - - Performing intersection on non-solids is not possible - Nem szilárd test metszése nem lehetséges + + Performing intersection on non-solids is not possible + Nem szilárd test metszése nem lehetséges - - Performing difference on non-solids is not possible - Nem szilárd test kivonása egymásból nem lehetséges + + Performing difference on non-solids is not possible + Nem szilárd test kivonása egymásból nem lehetséges - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Élek letörése + + Chamfer Edges + Élek letörése - - + + PartGui::DlgExtrusion - - Extrude - Kihúzás + + Extrude + Kihúzás - - Direction - Irány + + Direction + Irány - - Along normal - Normál mentén + + Along normal + Normál mentén - - Length: - Hossz: + + Length: + Hossz: - - 3D view - 3D nézet + + 3D view + 3D nézet - - Note:This option works for planes only - Megjegyzés: Ez a beállítás csak a tervezés módban használható + + Note:This option works for planes only + Megjegyzés: Ez a beállítás csak a tervezés módban használható - - Create solid - Szilárd test létrehozása + + Create solid + Szilárd test létrehozása - - Taper outward angle - Kúpos passzív szög + + Taper outward angle + Kúpos passzív szög - - Shape - Alakzat + + Shape + Alakzat - - Program infó + + Program infó - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Select a shape for extrusion, first. + + Select a shape for extrusion, first. + Select a shape for extrusion, first. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Succeeded - + + Succeeded + Succeeded - Suceeded - Suceeded + + + + Failed + Failed - - - - - Failed - Failed - - - + + PartGui::DlgFilletEdges - - Fillet Edges - Élkerekítés + + Fillet Edges + Élkerekítés - - Fillet Parameter - Lekerekítés paraméter + + Fillet Parameter + Lekerekítés paraméter - - Radius: - Sugár: + + Radius: + Sugár: - - Select faces - Select faces + + Select faces + Select faces - - Select edges - Select edges + + Select edges + Select edges - - Fillet type: - Fájltípus: + + Fillet type: + Fájltípus: - - Constant Radius - Állandó sugárral + + Constant Radius + Állandó sugárral - - Variable Radius - Változó sugárral + + Variable Radius + Változó sugárral - - Shape - Alakzat + + Shape + Alakzat - - Selected shape: - Kiválasztott alakzat: + + Selected shape: + Kiválasztott alakzat: - - No selection - Nincs kijelölés + + No selection + Nincs kijelölés - - Length: - Hossz: + + Length: + Hossz: - - Constant Length - Constant Length + + Constant Length + Constant Length - - Variable Length - Variable Length + + Variable Length + Variable Length - - Edges to chamfer - Élek letörése + + Edges to chamfer + Élek letörése - - - Start length - Start length + + + Start length + Start length - - End length - End length + + End length + End length - - Edges to fillet - Lekerekítendő élek + + Edges to fillet + Lekerekítendő élek - - - Start radius - Kezdeti sugár + + + Start radius + Kezdeti sugár - - End radius - Vég sugár + + End radius + Vég sugár - - Length - Hossz + + Length + Hossz - - Radius - Sugár + + Radius + Sugár - - No edge selected - Nincs kiválasztott él + + No edge selected + Nincs kiválasztott él - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Egyetlen élet sem választott ki. + Egyetlen élet sem választott ki. Kérem, válasszon ki legalább egyet. - - All - Minden + + All + Minden - - None - Nincs + + None + Nincs - - - Edge%1 - Él%1 + + + Edge%1 + Él%1 - - No shape selected - Nincs kijelölve alakzat + + No shape selected + Nincs kijelölve alakzat - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Nem érvényes alakzat van kijelölve. Kérjük, először válasszon egy érvényes alakzatot a legördülő listában. + Nem érvényes alakzat van kijelölve. Kérjük, először válasszon egy érvényes alakzatot a legördülő listában. - - + + PartGui::DlgImportExportIges - - IGES - + + IGES + IGES - - Export - Export + + Export + Export - - Units for export of IGES - + + Units for export of IGES + Units for export of IGES - - Millimeter - Milliméter + + Millimeter + Milliméter - - Meter - Méter + + Meter + Méter - - Inch - Hüvelyk + + Inch + Hüvelyk - - Enable B-REP mode - + + Enable B-REP mode + Enable B-REP mode - - Import - + + Import + Importálás - - Skip blank entities - + + Skip blank entities + Skip blank entities - - Header - + + Header + Header - - Company - + + Company + Company - - Product - + + Product + Product - - Author - + + Author + Author - - + + PartGui::DlgImportExportStep - - STEP - + + STEP + STEP - - Export - Export + + Export + Export - - Units for export of STEP - + + Units for export of STEP + Units for export of STEP - - Millimeter - Milliméter + + Millimeter + Milliméter - - Meter - Méter + + Meter + Méter - - Inch - Hüvelyk + + Inch + Hüvelyk - - Scheme - + + Scheme + Scheme - - Header - + + Header + Header - - Company - + + Company + Company - - Author - + + Author + Author - - Product - + + Product + Product - - + + PartGui::DlgPartBox - - Box definition - Doboz meghatározás + + Box definition + Doboz meghatározás - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Mégse + Cancel + Mégse - OK - OK + OK + OK - - Size: - Méret: + + Size: + Méret: - - Height: - Magasság: + + Height: + Magasság: - - Width: - Szélesség: + + Width: + Szélesség: - - Length: - Hossz: + + Length: + Hossz: - - Position: - Helyzet: + + Position: + Helyzet: - - Direction: - Irány: + + Direction: + Irány: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Henger meghatározása + + Cylinder definition + Henger meghatározása - - Parameter - Paraméter + + Parameter + Paraméter - - Height: - Magasság: + + Height: + Magasság: - - Radius: - Sugár: + + Radius: + Sugár: - - Position: - Helyzet: + + Position: + Helyzet: - - Direction: - Irány: + + Direction: + Irány: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - OK + OK + OK - Cancel - Mégse + Cancel + Mégse - - + + PartGui::DlgPartImportIges - - IGES input file - IGES bemeneti fájl + + IGES input file + IGES bemeneti fájl - - ... - ... + + ... + ... - Cancel - Mégse + Cancel + Mégse - OK - OK + OK + OK - - File Name - Fájlnév + + File Name + Fájlnév - - Program infó + + Program infó - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);;Minden fájl (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;Minden fájl (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Mégse + Cancel + Mégse - OK - OK + OK + OK - - Step input file - Step bemeneti fájl + + Step input file + Step bemeneti fájl - - File Name - Fájlnév + + File Name + Fájlnév - - Program infó + + Program infó - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);;Minden fájl (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;Minden fájl (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Geometriai primitívek + + Geometric Primitives + Geometriai primitívek - Primitive - Primitív + Primitive + Primitív - X min - X min + X min + X min - x max - x max + x max + x max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Szög - 0 cyl + Angle - 0 for cyl + Szög - 0 cyl - Angle0 - Szög0 + Angle0 + Szög0 - Angle1 - Szög1 + Angle1 + Szög1 - X Axis Value: - X tengely értéke: + X Axis Value: + X tengely értéke: - Y Axis Value: - Y tengely értéke: + Y Axis Value: + Y tengely értéke: - Z Axis Value: - Z tengely értéke: + Z Axis Value: + Z tengely értéke: - - - Wedge - Ék + + + Wedge + Ék - - - Circle - Kör + + + Circle + Kör - - Vertex - Csúcs + + Vertex + Csúcs - Position - Pozíció + Position + Pozíció - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Irány: + Direction: + Irány: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Sík + + + Plane + Sík - - - Box - Doboz + + + Box + Doboz - - - Cylinder - Henger + + + Cylinder + Henger - - - Cone - Kúp + + + Cone + Kúp - - - Sphere - Gömb + + + Sphere + Gömb - - - Ellipsoid - Ellipszoid + + + Ellipsoid + Ellipszoid - - - Torus - Tórusz + + + Torus + Tórusz - - - Prism - Prism + + + Prism + Prism - - - Spiral - Spiral + + + Spiral + Spiral - - - Ellipse - Ellipszis + + + Ellipse + Ellipszis - - Point - Pont + + Point + Pont - - - Line - Vonal + + + Line + Vonal - - - Regular polygon - Regular polygon + + + Regular polygon + Regular polygon - - Parameter - Paraméter + + Parameter + Paraméter - - - Width: - Szélesség: + + + Width: + Szélesség: - - - Length: - Hossz: + + + Length: + Hossz: - - - - - - Height: - Magasság: + + + + + + Height: + Magasság: - - - - Angle: - Szög: + + + + Angle: + Szög: - - - - - - Radius: - Sugár: + + + + + + Radius: + Sugár: - - - - Radius 1: - Sugár 1: + + + + Radius 1: + Sugár 1: - - - - Radius 2: - Sugár 2: + + + + Radius 2: + Sugár 2: - - - U parameter: - + + + U parameter: + U parameter: - - V parameters: - + + V parameters: + V parameters: - - Radius 3: - Sugár 2: {3:?} + + Radius 3: + Radius 3: - - - V parameter: - + + + V parameter: + V parameter: - - U Parameter: - + + U Parameter: + U Parameter: - U parametric: - U paraméter: + U parametric: + U paraméter: - V parametric: - V paraméter: + V parametric: + V paraméter: - - - Polygon: - Polygon: + + + Polygon: + Polygon: - - - Circumradius: - Circumradius: + + + Circumradius: + Circumradius: - - X min/max: - X min/max: + + X min/max: + X min/max: - - Y min/max: - Y min/max: + + Y min/max: + Y min/max: - - Z min/max: - Z min/max: + + Z min/max: + Z min/max: - - X2 min/max: - X 2 min/max: + + X2 min/max: + X 2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Koordináta-rendszer: + + Coordinate system: + Koordináta-rendszer: - - Right-handed - Jobbkezes + + Right-handed + Jobbkezes - - Left-handed - Balkezes + + Left-handed + Balkezes - - Growth: - Growth: + + Growth: + Growth: - - Number of rotations: - Number of rotations: + + Number of rotations: + Number of rotations: - - - Angle 1: - 1. Szöge: + + + Angle 1: + 1. Szöge: - - - Angle 2: - 2. Szöge: + + + Angle 2: + 2. Szöge: - - From three points - A három pontból + + From three points + A három pontból - - Major radius: - Fő sugár: + + Major radius: + Fő sugár: - - Minor radius: - Mellék sugár: + + Minor radius: + Mellék sugár: - - End point - Végpont + + End point + Végpont - - Start point - Kezdőpont + + Start point + Kezdőpont - - &Create - &Létrehozás + + &Create + &Létrehozás - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - Bezár + Cl&ose + Bezár - Alt+O - Alt+O + Alt+O + Alt+O - - - - Create %1 - Létrehozás %1 + + + + Create %1 + Létrehozás %1 - - No active document - Nincs aktív dokumentum + + No active document + Nincs aktív dokumentum - - Pitch: - Döntés: + + Pitch: + Döntés: - - - Helix - Csigavonal + + + Helix + Csigavonal - 3D View - 3D-nézet + 3D View + 3D-nézet - - + + PartGui::DlgRevolution - - Revolve - Forgatás + + Revolve + Forgatás - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Szög: + + Angle: + Szög: - - Z: - Z: + + Z: + Z: - - Axis: - Tengely: + + Axis: + Tengely: - - Shape - Alakzat + + Shape + Alakzat - - Select line in 3D view - Jelölje ki 3D nézethez a sort + + Select line in 3D view + Jelölje ki 3D nézethez a sort - - Create Solid - Create Solid + + Create Solid + Create Solid - - Select a shape for revolution, first. - Select a shape for revolution, first. + + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Pontosság/teljesítmény nézet + + View accuracy / Performance + Pontosság/teljesítmény nézet - - View smoothing - Simítás nézet + + View smoothing + Simítás nézet - - Using high-quality normals - Magas-minőségű normák használata + + Using high-quality normals + Magas-minőségű normák használata - - This will slow down render speed but will lead to nicer results - Ez lassítja a fordítás sebességét, de szebb eredményhez vezet + + This will slow down render speed but will lead to nicer results + Ez lassítja a fordítás sebességét, de szebb eredményhez vezet - - Defines the appearance of surfaces - Meghatározza a felületek megjelenését + + Defines the appearance of surfaces + Meghatározza a felületek megjelenését - - Shape view - Alakzat-nézet + + Shape view + Alakzat-nézet - - Tessellation - Mozaik + + Tessellation + Mozaik - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"> <span style="font-weight:600;"> Lapos árnyalás/Phong-árnyalás</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"> A lapos árnyékolással a felszíni normákat nem vertexek határozzák meg, amely ahhoz vezet, hogy a hajlított felületek irreálisak, míg a Phong árnyalás simább megjelenést biztosít.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;">, ha ez a beállítás nem beállított akkor a Phong-árnyalást használja, ha értéke beállított, akkor a sima árnyalás van használtban.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"> <span style="font-weight:600;"> Lapos árnyalás/Phong-árnyalás</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"> A lapos árnyékolással a felszíni normákat nem vertexek határozzák meg, amely ahhoz vezet, hogy a hajlított felületek irreálisak, míg a Phong árnyalás simább megjelenést biztosít.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;">, ha ez a beállítás nem beállított akkor a Phong-árnyalást használja, ha értéke beállított, akkor a sima árnyalás van használtban.</p></body></html> - - Do not define normal per vertex - Normál esetben ne vertexbe határozza meg + + Do not define normal per vertex + Normál esetben ne vertexbe határozza meg - - Defines the deviation of tessellation to the actual surface - Meghatározza a mozaik eltérését az aktuális felületre vonatkozólag + + Defines the deviation of tessellation to the actual surface + Meghatározza a mozaik eltérését az aktuális felületre vonatkozólag - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Meghatározza a mozaik háló testre vonatkozó maximum eltérését. Minél kisebb az érték, annál lasúbb a renderelés sebessége és szebb a végeredmény.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Meghatározza a mozaik háló testre vonatkozó maximum eltérését. Minél kisebb az érték, annál lasúbb a renderelés sebessége és szebb a végeredmény.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">A normálisok vertexként való megjelenítését úgy is nevezik, hogy<span style=" font-style:italic;">Phong árnyékolás</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">A normálisok vertexként való megjelenítését úgy is nevezik, hogy<span style=" font-style:italic;">Phong árnyékolás</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Ez a renderelést lelassítja, + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Ez a renderelést lelassítja, de szebb végeredményt ad.</p></body></html> - - Maximum deviation depending on the model bounding box - Legnagyobb eltérés a modell határolókeretétől függ + + Maximum deviation depending on the model bounding box + Legnagyobb eltérés a modell határolókeretétől függ - - % - % + + % + % - - Deviation - Eltérés + + Deviation + Eltérés - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::DlgSettingsGeneral - - General - Általános + + General + Általános - Export - Export + Export + Export - Millimeter - Milliméter + Millimeter + Milliméter - Meter - Méter + Meter + Méter - Inch - Hüvelyk + Inch + Hüvelyk - Units for export of STEP/IGES - Az STEP/IGES exportban használt egységek + Units for export of STEP/IGES + Az STEP/IGES exportban használt egységek - - Model settings - Folyamatmodell-beállításai + + Model settings + Folyamatmodell-beállításai - - Automatically refine model after boolean operation - Automatikus modell finomítás a logikai művelet után + + Automatically refine model after boolean operation + Automatikus modell finomítás a logikai művelet után - - Automatically refine model after sketch-based operation - Automatically refine model after sketch-based operation + + Automatically refine model after sketch-based operation + Automatically refine model after sketch-based operation - - Object naming - Object naming + + Object naming + Object naming - - Add name of base object - Add name of base object + + Add name of base object + Add name of base object - - Automatically check model after boolean operation - Automatikus modell ellenőrzés a logikai művelet után + + Automatically check model after boolean operation + Automatikus modell ellenőrzés a logikai művelet után - - + + PartGui::DlgSettingsObjectColor - - Part colors - Part colors + + Part colors + Part colors - - Default Part colors - Default Part colors + + Default Part colors + Default Part colors - - Default shape color - Default shape color + + Default shape color + Default shape color - - The default color for new shapes - The default color for new shapes + + The default color for new shapes + The default color for new shapes - - Default line color - Alapértelmezett vonalszín + + Default line color + Alapértelmezett vonalszín - - - The default line color for new shapes - The default line color for new shapes + + + The default line color for new shapes + The default line color for new shapes - - Default line width - Default line width + + Default line width + Alapértelmezett vonalvastagság - - - The default line thickness for new shapes - The default line thickness for new shapes + + + The default line thickness for new shapes + The default line thickness for new shapes - - - px - px + + + px + px - - Default vertex color - Default vertex color + + Default vertex color + Default vertex color - - Default vertex size - Default vertex size + + Default vertex size + Default vertex size - - Bounding box color - Bounding box color + + Bounding box color + Bounding box color - - The color of bounding boxes in the 3D view - The color of bounding boxes in the 3D view + + The color of bounding boxes in the 3D view + The color of bounding boxes in the 3D view - - + + PartGui::FaceColors - - Face colors - Felület színek + + Face colors + Felület színek - - Do you really want to cancel? - Biztosan megszakítja? + + Do you really want to cancel? + Biztosan megszakítja? - - + + PartGui::Location - - Location - Hely + + Location + Hely - - Position - Pozíció + + Position + Pozíció - - 3D View - 3D-nézet + + 3D View + 3D-nézet - - + + PartGui::LoftWidget - Vertex/Wire - Vertex / Vonal + Vertex/Wire + Vertex / Vonal - - - Vertex/Edge/Wire/Face - Vertex/Edge/Wire/Face + + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - Loft - Szint + + + Loft + Szint - - Too few elements - Túl kevés elem + + Too few elements + Túl kevés elem - - At least two vertices, edges, wires or faces are required. - At least two vertices, edges, wires or faces are required. + + At least two vertices, edges, wires or faces are required. + At least two vertices, edges, wires or faces are required. - - Input error - Bemeneti hiba + + Input error + Bemeneti hiba - At least two vertices, edges or wires are required. - Legalább két vonal, szegély vagy háló szükséges. + At least two vertices, edges or wires are required. + Legalább két vonal, szegély vagy háló szükséges. - At least two vertices or wires are required. - Legalább két csúcs, illetve vonal szükséges. + At least two vertices or wires are required. + Legalább két csúcs, illetve vonal szükséges. - - + + PartGui::Mirroring - - Mirroring - Tükrözés + + Mirroring + Tükrözés - - Shapes - Alakzatok + + Shapes + Alakzatok - - Mirror plane: - Tükör sík: + + Mirror plane: + Tükör sík: - - XY plane - XY sík + + XY plane + XY sík - - XZ plane - XZ sík + + XZ plane + XZ sík - - YZ plane - YZ síkban + + YZ plane + YZ síkban - - Base point: - Alap pont: + + Base point: + Alap pont: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Tükrözéshez előszőr a formát válassza ki. + + Select a shape for mirroring, first. + Tükrözéshez előszőr a formát válassza ki. - - No such document '%1'. - Nincs ilyen dokumentum '%1'. + + No such document '%1'. + Nincs ilyen dokumentum '%1'. - - + + PartGui::OffsetWidget - - Input error - Bemeneti hiba + + Input error + Bemeneti hiba - - + + PartGui::ResultModel - - Name - Név + + Name + Név - - Type - Típus + + Type + Típus - - Error - Hiba + + Error + Hiba - - + + PartGui::ShapeBuilderWidget - - - - - - - Wrong selection - Rossz kijelölés + + + + + + + Wrong selection + Rossz kijelölés - - - Select two vertices - Válasszon ki a két csúcsot + + + Select two vertices + Válasszon ki a két csúcsot - Select three or more edges - Válasszon ki a három vagy több élet + Select three or more edges + Válasszon ki a három vagy több élet - - Select three or more vertices - + + Select three or more vertices + Select three or more vertices - - Select one or more edges - Jelöljön ki egy vagy több élt + + Select one or more edges + Jelöljön ki egy vagy több élt - - Select two or more faces - Válasszon ki a két vagy több felületet + + Select two or more faces + Válasszon ki a két vagy több felületet - - Select only one part object - Válasszon ki a csak egy tárgy részt + + Select only one part object + Válasszon ki a csak egy tárgy részt - - Select two vertices to create an edge - Válasszon ki a két csúcsot egy él létrehozásához + + Select two vertices to create an edge + Válasszon ki a két csúcsot egy él létrehozásához - - Select a list of vertices - + + Select a list of vertices + Select a list of vertices - - Select a closed set of edges - Válasszon ki egy zárt él halmazt + + Select a closed set of edges + Válasszon ki egy zárt él halmazt - - Select adjacent faces - Válasszon ki szomszédos felületeket + + Select adjacent faces + Válasszon ki szomszédos felületeket - - All shape types can be selected - Minden alakzat kiválasztható + + All shape types can be selected + Minden alakzat kiválasztható - - + + PartGui::SweepWidget - - Vertex/Wire - Vertex / Vonal + + Vertex/Wire + Vertex / Vonal - - - Sweep - Húzás + + + Sweep + Húzás - - Vertex/Edge/Wire/Face - Vertex/Edge/Wire/Face + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - - Sweep path - Húzás elérési útja + + + + Sweep path + Húzás elérési útja - Select an edge or wire you want to sweep along. - Jelöljön élet vagy hálót amely mentén húzni szeretne. + Select an edge or wire you want to sweep along. + Jelöljön élet vagy hálót amely mentén húzni szeretne. - - Select one or more connected edges you want to sweep along. - + + Select one or more connected edges you want to sweep along. + Select one or more connected edges you want to sweep along. - - Too few elements - Túl kevés elem + + Too few elements + Túl kevés elem - - At least one edge or wire is required. - Szükséges legalább egy él vagy háló. + + At least one edge or wire is required. + Szükséges legalább egy él vagy háló. - - Wrong selection - Rossz kijelölés + + Wrong selection + Rossz kijelölés - - '%1' cannot be used as profile and path. - '%1' cannot be used as profile and path. + + '%1' cannot be used as profile and path. + '%1' cannot be used as profile and path. - - Input error - Bemeneti hiba + + Input error + Bemeneti hiba - - Done - Kész + + Done + Kész - - Select one or more connected edges in the 3d view and press 'Done' - + + Select one or more connected edges in the 3d view and press 'Done' + Select one or more connected edges in the 3d view and press 'Done' - - - The selected sweep path is invalid. - + + + The selected sweep path is invalid. + The selected sweep path is invalid. - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - Shape Content + + Shape Content + Shape Content - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Geometria ellenőrzése + + Check Geometry + Geometria ellenőrzése - - + + PartGui::TaskDialogEditDynamic - Hint - Tipp + Hint + Tipp - Select Control. - Jelölje ki a vezérlőt. + Select Control. + Jelölje ki a vezérlőt. - Control - Ellenőrzés + Control + Ellenőrzés - Dynamic - Dinamikus + Dynamic + Dinamikus - Align - Igazítás + Align + Igazítás - Value - Érték + Value + Érték - Special - Különleges + Special + Különleges - Command - Parancs + Command + Parancs - Stretch - Kinyújt + Stretch + Kinyújt - Move - Mozgat + Move + Mozgat - Rotate - Forgatás + Rotate + Forgatás - Offset - Eltolás + Offset + Eltolás - Orient - Irányult + Orient + Irányult - Match - Összehasónlít + Match + Összehasónlít - Surround - Környezet + Surround + Környezet - dummy - próba + dummy + próba - X Axis - X tengely + X Axis + X tengely - Y Axis - Y tengely + Y Axis + Y tengely - Z Axis - Z-tengely + Z Axis + Z-tengely - Increment - Növekmény + Increment + Növekmény - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Húzza a nyilakat a keretek növekménnyel való nyújtásához + Drag arrows to stretch box by increment + Húzza a nyilakat a keretek növekménnyel való nyújtásához - Drag arrows to move box by increment - Húzza a nyílakat a keretek növekménnyel való mozgatásához + Drag arrows to move box by increment + Húzza a nyílakat a keretek növekménnyel való mozgatásához - Not implemented yet - Még nem végrehejtható + Not implemented yet + Még nem végrehejtható - Drag arrows to offset checked axes by increment - Húzza a nyilakat az eltoláshoz kijelölt tengely(ek) növeléséhez + Drag arrows to offset checked axes by increment + Húzza a nyilakat az eltoláshoz kijelölt tengely(ek) növeléséhez - Select dragger for stretch by align - Vállassza ki a fogási pontot a nyújtással való igazításhoz + Select dragger for stretch by align + Vállassza ki a fogási pontot a nyújtással való igazításhoz - Select dragger for move by align - Vállassza ki a fogási pontot az igazítással való mozgatáshoz + Select dragger for move by align + Vállassza ki a fogási pontot az igazítással való mozgatáshoz - Select dragger for stretch by value - Válassza ki a fogási pontot az értékkel való nyújtáshoz + Select dragger for stretch by value + Válassza ki a fogási pontot az értékkel való nyújtáshoz - Select dragger for move by value - Jelölje ki a fogási pontot az értékkel való áthelyezéshez + Select dragger for move by value + Jelölje ki a fogási pontot az értékkel való áthelyezéshez - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Adjon meg értéket + Enter Value + Adjon meg értéket - Select box to match - Jelölje be a mezőben + Select box to match + Jelölje be a mezőben - Select a point - Válassza ki a pontot + Select a point + Válassza ki a pontot - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Jelölje ki a fogási pontot az igazításhoz + Select dragger to align + Jelölje ki a fogási pontot az igazításhoz - Select dragger to modify - Jelölje ki a fogási pontot a módosításhoz + Select dragger to modify + Jelölje ki a fogási pontot a módosításhoz - - + + PartGui::TaskFaceColors - - Set color per face - Szín beállítása egy felületre + + Set color per face + Szín beállítása egy felületre - - Click on the faces in the 3d view to select them. - Kattints a 3D nézetben a felületekre a kijelöléshez. + + Click on the faces in the 3d view to select them. + Kattints a 3D nézetben a felületekre a kijelöléshez. - - Faces: - Felületek: + + Faces: + Felületek: - - Set to default - Az alapértelmezett beállítása + + Set to default + Az alapértelmezett beállítása - - Box selection - Box kiválasztás + + Box selection + Box kiválasztás - - + + PartGui::TaskLoft - - Loft - Szint + + Loft + Szint - Vertex/Wire - Vertex / Vonal + Vertex/Wire + Vertex / Vonal - Move right - Mozgatás jobbra + Move right + Mozgatás jobbra - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Mozgasd a kiválasztott elemet egy szinttel lejjebb.</b><p>Ez a meglévő elemet szintjét is megváltoztatja.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Mozgasd a kiválasztott elemet egy szinttel lejjebb.</b><p>Ez a meglévő elemet szintjét is megváltoztatja.</p> - Move left - Mozgatás balra + Move left + Mozgatás balra - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Mozgasd a kiválasztott elemet egy szinttel lejjebb.</b><p>Ez a meglévő elemet szintjét is megváltoztatja.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Mozgasd a kiválasztott elemet egy szinttel lejjebb.</b><p>Ez a meglévő elemet szintjét is megváltoztatja.</p> - Move up - Mozgatás felfelé + Move up + Mozgatás felfelé - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mozgasd a kiválasztott elemet lejjebb.</b><p>Az elem a hierarchia szinten lesz mozgatva.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mozgasd a kiválasztott elemet lejjebb.</b><p>Az elem a hierarchia szinten lesz mozgatva.</p> - Move down - Mozgatás lefelé + Move down + Mozgatás lefelé - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mozgasd a kiválasztott elemet lejjebb.</b><p>Az elem a hierarchia szinten lesz mozgatva.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mozgasd a kiválasztott elemet lejjebb.</b><p>Az elem a hierarchia szinten lesz mozgatva.</p> - - Create solid - Szilárd test létrehozása + + Create solid + Szilárd test létrehozása - - Ruled surface - Döntött felület + + Ruled surface + Döntött felület - - Closed - Zárva + + Closed + Zárva - - + + PartGui::TaskOffset - - - Offset - Eltolás + + + Offset + Eltolás - - Mode - Mód + + Mode + Mód - - Skin - Külső héj + + Skin + Külső héj - - Pipe - Cső + + Pipe + Cső - - RectoVerso - RectoVerso + + RectoVerso + RectoVerso - - Join type - Illesztés típusa + + Join type + Illesztés típusa - - Arc - Ív + + Arc + Ív - - Tangent - Érintő + + Tangent + Érintő - - - Intersection - Metszet + + + Intersection + Metszet - - Self-intersection - Saját-metszés + + Self-intersection + Saját-metszés - - Fill offset - Töltse ki az eltolást + + Fill offset + Töltse ki az eltolást - - Faces - Felületek + + Faces + Felületek - - Update view - Nézetek frissítése + + Update view + Nézetek frissítése - - + + PartGui::TaskShapeBuilder - - - Create shape - Alakzat létrehozása + + + Create shape + Alakzat létrehozása - - Edge from vertices - Csúcsok élei + + Edge from vertices + Csúcsok élei - - Face from vertices - + + Face from vertices + Face from vertices - - Face from edges - Felületek élekből + + Face from edges + Felületek élekből - - Planar - Planar + + Planar + Planar - - Shell from faces - Héjjak felületekből + + Shell from faces + Héjjak felületekből - - Solid from shell - Szilárd testek felületekből + + Solid from shell + Szilárd testek felületekből - - Create - Létrehozás + + Create + Létrehozás - - All faces - Minden felület + + All faces + Minden felület - - + + PartGui::TaskSweep - - Sweep - Húzás + + Sweep + Húzás - - Sweep Path - + + Sweep Path + Sweep Path - - Create solid - Szilárd test létrehozása + + Create solid + Szilárd test létrehozása - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Válassz egy vagy több profilt és válassza ki a szegélyt vagy hálót 3D nézetben a húzás irányához. + Válassz egy vagy több profilt és válassza ki a szegélyt vagy hálót 3D nézetben a húzás irányához. - - + + PartGui::ThicknessWidget - - - - Thickness - Vastagság + + + + Thickness + Vastagság - - Select faces of the source object and press 'Done' - Válassza ki az adatforrás-objektum felületeit, és kattintson a "Kész" gombra + + Select faces of the source object and press 'Done' + Válassza ki az adatforrás-objektum felületeit, és kattintson a "Kész" gombra - - Done - Kész + + Done + Kész - - Input error - Bemeneti hiba + + Input error + Bemeneti hiba - - + + QObject - - - - - - - Wrong selection - Rossz kijelölés + + + + + + + Wrong selection + Rossz kijelölés - - - Select two shapes please. - Két alakzatot jelöljön ki. + + + Select two shapes please. + Két alakzatot jelöljön ki. - - - - Non-solids selected - Non-solids selected + + + + Non-solids selected + Non-solids selected - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - The use of non-solids for boolean operations may lead to unexpected results. + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Minden CAD Fájl (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Minden CAD Fájl (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - Minden fájl (*.*) + + All Files (*.*) + Minden fájl (*.*) - - Sewing Tolerance - Varró tolerancia + + Sewing Tolerance + Varró tolerancia - - Enter tolerance for sewing shape: - Adja meg a varrás alakja toleranciáját: + + Enter tolerance for sewing shape: + Adja meg a varrás alakja toleranciáját: - - Edit mirror plane - Tükrözési sík szerkesztése + + Edit mirror plane + Tükrözési sík szerkesztése - - Edit chamfer edges - Letörés szegélyek szerkesztése + + Edit chamfer edges + Letörés szegélyek szerkesztése - - Edit offset - Eltolás szerkesztése + + Edit offset + Eltolás szerkesztése - - Edit thickness - Vastagság szerkesztése + + Edit thickness + Vastagság szerkesztése - Transform - Átalakítás + Transform + Átalakítás - - - Part design - Alkatrész tervezés + + + Part design + Alkatrész tervezés - - - Import-Export - + + + Import-Export + Import-Export - - Display - Megjelenítés + + Display + Megjelenítés - - - - Select two shapes or more, please. - Kérem válasszon ki a két alakzatot vagy többet. + + + + Select two shapes or more, please. + Kérem válasszon ki a két alakzatot vagy többet. - - You have to select either two edges or two wires. - Választani kell két élet, vagy két hálót. + + You have to select either two edges or two wires. + Választani kell két élet, vagy két hálót. - - Edit fillet edges - Kijelölt élek szerkesztése + + Edit fillet edges + Kijelölt élek szerkesztése - - Set colors... - Színek beállítása... + + Set colors... + Színek beállítása... - - Compound - Összetétel + + Compound + Összetétel - - Compound Solid - Összetett szilárdtest + + Compound Solid + Összetett szilárdtest - - Solid - Szilárd test + + Solid + Szilárd test - - Shell - Kéreg + + Shell + Kéreg - - Face - Felület + + Face + Felület - - Wire - Drótháló + + Wire + Drótháló - - Edge - Él + + Edge + Él - - Vertex - Csúcs + + Vertex + Csúcs - - Shape - Alakzat + + Shape + Alakzat - - No Error - Nincs hiba + + No Error + Nincs hiba - - Invalid Point On Curve - Érvénytelen pont a görbén + + Invalid Point On Curve + Érvénytelen pont a görbén - - Invalid Point On Curve On Surface - Érvénytelen pont a görbén a felületen + + Invalid Point On Curve On Surface + Érvénytelen pont a görbén a felületen - - Invalid Point On Surface - Érvénytelen pont a felületen + + Invalid Point On Surface + Érvénytelen pont a felületen - - No 3D Curve - Nincs 3D-s görbe + + No 3D Curve + Nincs 3D-s görbe - - Multiple 3D Curve - Többszörös 3D-s görbe + + Multiple 3D Curve + Többszörös 3D-s görbe - - Invalid 3D Curve - Érvénytelen 3D-s görbe + + Invalid 3D Curve + Érvénytelen 3D-s görbe - - No Curve On Surface - Nincs görbe felületen + + No Curve On Surface + Nincs görbe felületen - - Invalid Curve On Surface - Érvénytelen görbe a felületen + + Invalid Curve On Surface + Érvénytelen görbe a felületen - - Invalid Curve On Closed Surface - Érvénytelen görbe a zárt felületen + + Invalid Curve On Closed Surface + Érvénytelen görbe a zárt felületen - - Invalid Same Range Flag - Érvénytelen ugyanazon tartomány jelző + + Invalid Same Range Flag + Érvénytelen ugyanazon tartomány jelző - - Invalid Same Parameter Flag - Érvénytelen ugyanazon paraméter jelző + + Invalid Same Parameter Flag + Érvénytelen ugyanazon paraméter jelző - - Invalid Degenerated Flag - Érvénytelen korcs jelző + + Invalid Degenerated Flag + Érvénytelen korcs jelző - - Free Edge - Szabad szél + + Free Edge + Szabad szél - - Invalid MultiConnexity - Érvénytelen Többszörösösszefüggés + + Invalid MultiConnexity + Érvénytelen Többszörösösszefüggés - - Invalid Range - Érvénytelen tartomány + + Invalid Range + Érvénytelen tartomány - - Empty Wire - Üres drótháló + + Empty Wire + Üres drótháló - - Redundant Edge - Fölösleges él + + Redundant Edge + Fölösleges él - - Self Intersecting Wire - Önálló metsző drótháló + + Self Intersecting Wire + Önálló metsző drótháló - - No Surface - Nem felszín + + No Surface + Nem felszín - - Invalid Wire - Érvénytelen drótháló + + Invalid Wire + Érvénytelen drótháló - - Redundant Wire - Felesleges drótháló + + Redundant Wire + Felesleges drótháló - - Intersecting Wires - Metsző dróthálók + + Intersecting Wires + Metsző dróthálók - - Invalid Imbrication Of Wires - Érvénytelen drótháló összhatás + + Invalid Imbrication Of Wires + Érvénytelen drótháló összhatás - - Empty Shell - Üres héj + + Empty Shell + Üres héj - - Redundant Face - Szükségtelen felület + + Redundant Face + Szükségtelen felület - - Unorientable Shape - Nem tájolható alakzat + + Unorientable Shape + Nem tájolható alakzat - - Not Closed - Nem zárt + + Not Closed + Nem zárt - - Not Connected - Nem csatlakoztatott + + Not Connected + Nem csatlakoztatott - - Sub Shape Not In Shape - Alárendelt forma nincs az alakzatban + + Sub Shape Not In Shape + Alárendelt forma nincs az alakzatban - - Bad Orientation - Rossz tájolás + + Bad Orientation + Rossz tájolás - - Bad Orientation Of Sub Shape - Az alárendelt forma rossz tájolása + + Bad Orientation Of Sub Shape + Az alárendelt forma rossz tájolása - - Invalid Tolerance Value - Érvénytelen tűrésérték + + Invalid Tolerance Value + Érvénytelen tűrésérték - - Check Failed - Ellenőrzés sikertelen + + Check Failed + Ellenőrzés sikertelen - - No Result - Nincs eredmény + + No Result + Nincs eredmény - - Out Of Enum Range: - A felsorolás határain kívül esik: + + Out Of Enum Range: + A felsorolás határain kívül esik: - - BOPAlgo CheckUnknown - BOPAlgo CheckUnknown + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - BOPAlgo BadType + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - BOPAlgo SelfIntersect + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - BOPAlgo TooSmallEdge + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - BOPAlgo NonRecoverableFace + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - BOPAlgo IncompatibilityOfVertex + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - BOPAlgo IncompatibilityOfEdge + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - BOPAlgo IncompatibilityOfFace + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - BOPAlgo OperationAborted + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - BOPAlgo GeomAbs_C0 + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - BOPAlgo NotValid + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - Érvénytelen + + + Invalid + Érvénytelen - - - Selections - Selections + + + Selections + Selections - - - Control - Ellenőrzés + + + Control + Ellenőrzés - - Reset Dialog - Reset Dialog + + Reset Dialog + Reset Dialog - - Toggle 3d - Toggle 3d + + Toggle 3d + Toggle 3d - - Toggle Delta - Toggle Delta + + Toggle Delta + Toggle Delta - - Clear All - Clear All + + Clear All + Clear All - - + + Workbench - - &Part - Rész &P + + &Part + Rész &P - - &Simple - Egy&szerű + + &Simple + Egy&szerű - - &Parametric - Változós &Parametric + + &Parametric + Változós &Parametric - - Part tools - Rész eszközök + + Part tools + Rész eszközök - - Solids - Szilárd testek + + Solids + Szilárd testek - - Boolean - Logikai érték + + Boolean + Logikai érték - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_it.qm b/src/Mod/Part/Gui/Resources/translations/Part_it.qm index 40a4e697a..422e83654 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_it.qm and b/src/Mod/Part/Gui/Resources/translations/Part_it.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_it.ts b/src/Mod/Part/Gui/Resources/translations/Part_it.ts index 76c25b976..c608c32b6 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_it.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_it.ts @@ -1,3641 +1,3637 @@ - + BlockDefinition - - Block definition - Definizione blocco + + Block definition + Definizione blocco - - First limit - Primo limite + + First limit + Primo limite - - - Type: - Tipo: + + + Type: + Tipo: - - - mm - mm + + + mm + mm - - - Length: - Lunghezza: + + + Length: + Lunghezza: - - - Dimension - Dimensione + + + Dimension + Dimensione - - - Up to next - Fino al prossimo + + + Up to next + Fino al prossimo - - - Up to last - Fino all'ultimo + + + Up to last + Fino all'ultimo - - - Up to plane - Fino al piano + + + Up to plane + Fino al piano - - - Up to face - Fino alla faccia + + + Up to face + Fino alla faccia - - - Limit: - Limite: + + + Limit: + Limite: - - - - - No selection - Nessuna selezione + + + + + No selection + Nessuna selezione - - Profile - Profilo + + Profile + Profilo - - Selection: - Selezione: + + Selection: + Selezione: - - Reverse - Inverti + + Reverse + Inverti - - Both sides - Entrambi i lati + + Both sides + Entrambi i lati - - Second limit - Secondo limite + + Second limit + Secondo limite - - Direction - Direzione + + Direction + Direzione - - Perpendicular to sketch - Perpendicolare allo sketch + + Perpendicular to sketch + Perpendicolare allo sketch - - Reference - Riferimento + + Reference + Riferimento - Apply - Applica + Apply + Applica - Cancel - Annulla + Cancel + Annulla - OK - OK + OK + OK - - + + CmdCheckGeometry - - Part - Parte + + Part + Parte - - Check Geometry - Controlla geometria + + Check Geometry + Controlla geometria - - Analyzes Geometry For Errors - Analizza la geometria alla ricerca di errori + + Analyzes Geometry For Errors + Analizza la geometria alla ricerca di errori - - + + CmdColorPerFace - - Part - Parte + + Part + Parte - - Color per face - Colore per faccia + + Color per face + Colore per faccia - - Set color per face - Imposta colore per faccia + + Set color per face + Imposta colore per faccia - - + + CmdMeasureAngular - - Part - Parte + + Part + Parte - - - Measure Angular - Misura angolare + + + Measure Angular + Misura angolare - - + + CmdMeasureClearAll - - Part - Parte + + Part + Parte - - - Clear All - Cancella Tutto + + + Clear All + Cancella Tutto - - + + CmdMeasureLinear - - Part - Parte + + Part + Parte - - - Measure Linear - Misura lineare + + + Measure Linear + Misura lineare - - + + CmdMeasureToggle3d - - Part - Parte + + Part + Parte - - - Toggle 3d - Attiva/disattiva 3D + + + Toggle 3d + Attiva/disattiva 3D - - + + CmdMeasureToggleAll - - Part - Parte + + Part + Parte - - - Toggle All - Attiva/disattiva tutto + + + Toggle All + Attiva/disattiva tutto - - + + CmdMeasureToggleDelta - - Part - Parte + + Part + Parte - - - Toggle Delta - Attiva/disattiva Delta + + + Toggle Delta + Attiva/disattiva Delta - - + + CmdPartBoolean - - Part - Parte + + Part + Parte - - Boolean... - Operazione booleana... + + Boolean... + Operazione booleana... - - Run a boolean operation with two shapes selected - Esegue un'operazione booleana tra le due forme selezionate + + Run a boolean operation with two shapes selected + Esegue un'operazione booleana tra le due forme selezionate - - + + CmdPartBox - - Part - Parte + + Part + Parte - - - - Cube - Cubo + + + + Cube + Cubo - - Create a cube solid - Crea un cubo solido + + Create a cube solid + Crea un cubo solido - Box - Prisma + Box + Prisma - Create a box solid - Crea un prisma solido + Create a box solid + Crea un prisma solido - - + + CmdPartBox2 - - Part - Parte + + Part + Parte - - Box fix 1 - Fissa prisma 1 + + Box fix 1 + Fissa prisma 1 - - Create a box solid without dialog - Crea una prisma solido senza finestra di dialogo + + Create a box solid without dialog + Crea una prisma solido senza finestra di dialogo - - + + CmdPartBox3 - - Part - Parte + + Part + Parte - - Box fix 2 - Fissa prisma 2 + + Box fix 2 + Fissa prisma 2 - - Create a box solid without dialog - Crea una prisma solido senza finestra di dialogo + + Create a box solid without dialog + Crea una prisma solido senza finestra di dialogo - - + + CmdPartBuilder - - Part - Parte + + Part + Parte - - Shape builder... - Generatore di forma... + + Shape builder... + Generatore di forma... - - Advanced utility to create shapes - Utilità avanzate per creare forme + + Advanced utility to create shapes + Utilità avanzate per creare forme - - + + CmdPartChamfer - - Part - Parte + + Part + Parte - - Chamfer... - Smusso... + + Chamfer... + Smusso... - - Chamfer the selected edges of a shape - Smussa gli spigoli selezionati di una forma + + Chamfer the selected edges of a shape + Smussa gli spigoli selezionati di una forma - - + + CmdPartCommon - - Part - Parte + + Part + Parte - - Intersection - Intersezione + + Intersection + Intersezione - - Make an intersection of two shapes - Esegue un'intersezione di due forme + + Make an intersection of two shapes + Esegue un'intersezione di due forme - - + + CmdPartCompound - - Part - Parte + + Part + Parte - - Make compound - Crea contenitore + + Make compound + Crea contenitore - - Make a compound of several shapes - Crea un contenitore di diverse forme + + Make a compound of several shapes + Crea un contenitore di diverse forme - - + + CmdPartCone - - Part - Parte + + Part + Parte - - - - Cone - Cono + + + + Cone + Cono - - Create a cone solid - Crea un cono solido + + Create a cone solid + Crea un cono solido - - + + CmdPartCrossSections - - Part - Parte + + Part + Parte - - Cross-sections... - Sezioni... + + Cross-sections... + Sezioni... - - Cross-sections - Sezioni + + Cross-sections + Sezioni - - + + CmdPartCut - - Part - Parte + + Part + Parte - - Cut - Taglia + + Cut + Taglia - - Make a cut of two shapes - Esegue un taglio di due forme + + Make a cut of two shapes + Esegue un taglio di due forme - - + + CmdPartCylinder - - Part - Parte + + Part + Parte - - Create a Cylinder - Crea un cilindro + + Create a Cylinder + Crea un cilindro - - - - Cylinder - Cilindro + + + + Cylinder + Cilindro - - + + CmdPartExport - - Part - Parte + + Part + Parte - - Export CAD... - Esporta CAD... + + Export CAD... + Esporta CAD... - - Exports to a CAD file - Esportazione in un file CAD + + Exports to a CAD file + Esportazione in un file CAD - - + + CmdPartExtrude - - Part - Parte + + Part + Parte - - Extrude... - Estrudi... + + Extrude... + Estrudi... - - Extrude a selected sketch - Estrude uno sketch selezionato + + Extrude a selected sketch + Estrude uno sketch selezionato - - + + CmdPartFillet - - Part - Parte + + Part + Parte - - Fillet... - Raccordo... + + Fillet... + Raccordo... - - Fillet the selected edges of a shape - Raccorda gli spigoli di una forma selezionati + + Fillet the selected edges of a shape + Raccorda gli spigoli selezionati in una forma - - + + CmdPartFuse - - Part - Parte + + Part + Parte - - Union - Unione + + Union + Unione - - Make a union of several shapes - Esegue un'unione di varie forme + + Make a union of several shapes + Esegue un'unione di varie forme - - + + CmdPartImport - - Part - Parte + + Part + Parte - - Imports a CAD file - Importa un file CAD + + Imports a CAD file + Importa un file CAD - - Import CAD... - Importa CAD... + + Import CAD... + Importa CAD... - - + + CmdPartImportCurveNet - - Part - Parte + + Part + Parte - - Import a curve network - Importa una rete di curve + + Import a curve network + Importa una rete di curve - - Import curve network... - Importa una rete di curve... + + Import curve network... + Importa una rete di curve... - - + + CmdPartLoft - - Part - Parte + + Part + Parte - - Loft... - Loft... + + Loft... + Loft... - - Utility to loft - Utilità per loft + + Utility to loft + Utilità per loft - Advanced utility to lofts - Utilità avanzate per lofts + Advanced utility to lofts + Utilità avanzate per loft - - + + CmdPartMakeSolid - - Part - Parte + + Part + Parte - - Convert to solid - Converti in solido + + Convert to solid + Converti in solido - - Create solid from a shell or compound - Crea solido da un guscio o un composto + + Create solid from a shell or compound + Crea solido da un guscio o un composto - - + + CmdPartMirror - - Part - Parte + + Part + Parte - - Mirroring... - Specchia... + + Mirroring... + Specchia... - - Mirroring a selected shape - Specchia una forma selezionata + + Mirroring a selected shape + Specchia una forma selezionata - - + + CmdPartOffset - - Part - Parte + + Part + Parte - - Offset... - Offset... + + Offset... + Offset... - - Utility to offset - Utilità di offset + + Utility to offset + Utilità di offset - - + + CmdPartPickCurveNet - - Part - Parte + + Part + Parte - - Pick curve network - Specifica rete di curve + + Pick curve network + Specifica rete di curve - - Pick a curve network - Specifica una rete di curve + + Pick a curve network + Specifica una rete di curve - - + + CmdPartPrimitives - - Part - Parte + + Part + Parte - - Create primitives... - Crea primitive... + + Create primitives... + Crea primitive... - - Creation of parametrized geometric primitives - Creazione di primitive geometriche parametrizzate + + Creation of parametrized geometric primitives + Creazione di primitive geometriche parametrizzate - - + + CmdPartRefineShape - - Part - Parte + + Part + Parte - - Refine shape - Affinare una forma + + Refine shape + Affina una forma - - Refine the copy of a shape - Affinare la copia di una forma + + Refine the copy of a shape + Affina la copia di una forma - - + + CmdPartReverseShape - - Part - Parte + + Part + Parte - - Reverse shapes - Inverti forme + + Reverse shapes + Inverti forme - - Reverse orientation of shapes - Inverte l'orientamento delle forme + + Reverse orientation of shapes + Inverte l'orientamento delle forme - - + + CmdPartRevolve - - Part - Parte + + Part + Parte - - Revolve... - Rivoluziona... + + Revolve... + Rivoluziona... - - Revolve a selected shape - Rivoluziona una forma selezionata + + Revolve a selected shape + Rivoluziona una forma selezionata - - + + CmdPartRuledSurface - - Part - Parte + + Part + Parte - - Create ruled surface - Crea superficie rigata + + Create ruled surface + Crea superficie rigata - - Create a ruled surface from either two Edges or two wires - Crea una superficie rigata da due spigoli o due wire + + Create a ruled surface from either two Edges or two wires + Crea una superficie rigata da due spigoli o due wire - Create a ruled surface from two curves - Crea una superficie rigata da due curve + Create a ruled surface from two curves + Crea una superficie rigata da due curve - - + + CmdPartSection - - Make a section of two shapes - Esegue una sezione di due forme + + Make a section of two shapes + Esegue una sezione di due forme - - Part - Parte + + Part + Parte - - Section - Sezione + + Section + Sezione - - + + CmdPartShapeFromMesh - - Part - Parte + + Part + Parte - - Create shape from mesh... - Crea forma da mesh... + + Create shape from mesh... + Crea forma da mesh... - - Create shape from selected mesh object - Crea forma dall'oggetto mesh selezionato + + Create shape from selected mesh object + Crea forma dall'oggetto mesh selezionato - - + + CmdPartSimpleCopy - - Part - Parte + + Part + Parte - - Create simple copy - Crea una copia semplice + + Create simple copy + Crea una copia semplice - - Create a simple non-parametric copy - Crea una copia semplice non parametrica + + Create a simple non-parametric copy + Crea una copia semplice non parametrica - - + + CmdPartSimpleCylinder - - Part - Parte + + Part + Parte - - Create Cylinder... - Crea Cilindro... + + Create Cylinder... + Crea Cilindro... - - Create a Cylinder - Crea un cilindro + + Create a Cylinder + Crea un cilindro - - + + CmdPartSphere - - Create a sphere solid - Crea una sfera solida + + Create a sphere solid + Crea una sfera solida - - Part - Parte + + Part + Parte - - - - Sphere - Sfera + + + + Sphere + Sfera - - + + CmdPartSweep - - Part - Parte + + Part + Parte - - Sweep... - Sweep... + + Sweep... + Sweep... - - Utility to sweep - Utilità per lo sweep + + Utility to sweep + Utilità per lo sweep - - + + CmdPartThickness - - Part - Parte + + Part + Parte - - Thickness... - Spessore... + + Thickness... + Spessore... - - Utility to apply a thickness - Utilità di applicazione spessore + + Utility to apply a thickness + Utilità di applicazione spessore - - - Wrong selection - Selezione errata + + + Wrong selection + Selezione errata - - Selected one or more faces of a shape - Seleziona una o più facce di una forma + + Selected one or more faces of a shape + Seleziona una o più facce di una forma - - Selected shape is not a solid - La forma selezionata non è un solido + + Selected shape is not a solid + La forma selezionata non è un solido - - + + CmdPartTorus - - Create a torus solid - Crea un toro solido + + Create a torus solid + Crea un toro solido - - Part - Parte + + Part + Parte - - - - Torus - Toro + + + + Torus + Toro - - + + DlgExtrusion - Select a shape for extrusion, first. - Seleziona prima una forma da estrudere. + Select a shape for extrusion, first. + Seleziona prima una forma da estrudere. - The document '%1' doesn't exist. - Il documento '%1' non esiste. + The document '%1' doesn't exist. + Il documento '%1' non esiste. - - + + DlgRevolution - Select a shape for revolution, first. - Seleziona prima una forma per la rivoluzione. + Select a shape for revolution, first. + Seleziona prima una forma per la rivoluzione. - - + + DlgSettings3DViewPart - Deviation - Deviazione + Deviation + Deviazione - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - L'impostazione di una deviazione troppo piccola provoca la richiesta di più tempo per la tassellazione e quindi blocca o rallenta la GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + L'impostazione di una deviazione troppo piccola provoca la richiesta di più tempo per la tassellazione e quindi blocca o rallenta la GUI. - - + + PartGui::CrossSections - - Cross sections - Sezioni + + Cross sections + Sezioni - - Guiding plane - Piano guida + + Guiding plane + Piano guida - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Posizione: + + Position: + Posizione: - - Sections - Sezioni + + Sections + Sezioni - - On both sides - Su entrambi i lati + + On both sides + Su entrambi i lati - - Count - Conta + + Count + Conta - - Distance: - Distanza: + + Distance: + Distanza: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Operazione booleana + + Boolean Operation + Operazione booleana - - Second shape - Seconda forma + + Second shape + Seconda forma - - First shape - Prima forma + + First shape + Prima forma - - Boolean operation - Operazione booleana + + Boolean operation + Operazione booleana - - Section - Sezione + + Section + Sezione - - Difference - Differenza + + Difference + Differenza - - Union - Unione + + Union + Unione - - Intersection - Intersezione + + Intersection + Intersezione - - Cannot perform a boolean operation with the same shape - Non è possibile effettuare una operazione booleana con la stessa forma + + Cannot perform a boolean operation with the same shape + Non è possibile effettuare una operazione booleana con la stessa forma - - - Solids - Solidi + + + Solids + Solidi - - - Shells - Gusci + + + Shells + Gusci - - - Compounds - Solidi composti + + + Compounds + Solidi composti - - - Faces - Facce + + + Faces + Facce - - Swap selection - Inverti selezione + + Swap selection + Inverti selezione - - Select a shape on the left side, first - Seleziona prima una forma sul lato sinistro + + Select a shape on the left side, first + Seleziona prima una forma sul lato sinistro - - Select a shape on the right side, first - Seleziona prima una forma sul lato destro + + Select a shape on the right side, first + Seleziona prima una forma sul lato destro - - No active document available - Nessun documento attivo disponibile + + No active document available + Nessun documento attivo disponibile - - One of the selected objects doesn't exist anymore - Uno degli oggetti selezionati non esiste più + + One of the selected objects doesn't exist anymore + Uno degli oggetti selezionati non esiste più - - Performing union on non-solids is not possible - Non è possibile eseguire l'unione su oggetti non solidi + + Performing union on non-solids is not possible + Non è possibile eseguire l'unione su oggetti non solidi - - Performing intersection on non-solids is not possible - Non è possibile eseguire l'intersezione su oggetti non solidi + + Performing intersection on non-solids is not possible + Non è possibile eseguire l'intersezione su oggetti non solidi - - Performing difference on non-solids is not possible - Non è possibile eseguire la differenza su oggetti non solidi + + Performing difference on non-solids is not possible + Non è possibile eseguire la differenza su oggetti non solidi - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Smussa spigoli + + Chamfer Edges + Smussa spigoli - - + + PartGui::DlgExtrusion - - Extrude - Estrudi + + Extrude + Estrudi - - Direction - Direzione + + Direction + Direzione - - Along normal - Lungo la normale + + Along normal + Lungo la normale - - Length: - Lunghezza: + + Length: + Lunghezza: - - 3D view - Vista 3D + + 3D view + Vista 3D - - Note:This option works for planes only - Nota: questa opzione funziona solo per i piani + + Note:This option works for planes only + Nota: questa opzione funziona solo per i piani - - Create solid - Crea solido + + Create solid + Crea solido - - Taper outward angle - Angolo di rastremazione verso l'esterno + + Taper outward angle + Angolo di rastremazione verso l'esterno - - Shape - Forma + + Shape + Forma - - + + - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Seleziona prima una forma da estrudere. + + Select a shape for extrusion, first. + Seleziona prima una forma da estrudere. - - The document '%1' doesn't exist. - Il documento '%1' non esiste. + + The document '%1' doesn't exist. + Il documento '%1' non esiste. - - Succeeded - + + Succeeded + Riuscito - Suceeded - Riuscito + + + + Failed + Fallito - - - - - Failed - Fallito - - - + + PartGui::DlgFilletEdges - - Fillet Edges - Raccorda spigoli + + Fillet Edges + Raccorda spigoli - - Fillet Parameter - Parametri raccordo + + Fillet Parameter + Parametri raccordo - - Radius: - Raggio: + + Radius: + Raggio: - - Select faces - Seleziona facce + + Select faces + Seleziona facce - - Select edges - Seleziona spigoli + + Select edges + Seleziona spigoli - - Fillet type: - Tipo di raccordo: + + Fillet type: + Tipo di raccordo: - - Constant Radius - Raggio costante + + Constant Radius + Raggio costante - - Variable Radius - Raggio variabile + + Variable Radius + Raggio variabile - - Shape - Forma + + Shape + Forma - - Selected shape: - Forma selezionata: + + Selected shape: + Forma selezionata: - - No selection - Nessuna selezione + + No selection + Nessuna selezione - - Length: - Lunghezza: + + Length: + Lunghezza: - - Constant Length - Lunghezza costante + + Constant Length + Lunghezza costante - - Variable Length - Lunghezza variabile + + Variable Length + Lunghezza variabile - - Edges to chamfer - Spigoli da smussare + + Edges to chamfer + Spigoli da smussare - - - Start length - Lunghezza iniziale + + + Start length + Lunghezza iniziale - - End length - Lunghezza finale + + End length + Lunghezza finale - - Edges to fillet - Spigoli da raccordare + + Edges to fillet + Spigoli da raccordare - - - Start radius - Raggio iniziale + + + Start radius + Raggio iniziale - - End radius - Raggio finale + + End radius + Raggio finale - - Length - Lunghezza + + Length + Lunghezza - - Radius - Raggio + + Radius + Raggio - - No edge selected - Nessuno spigolo selezionato + + No edge selected + Nessuno spigolo selezionato - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Nessuna entità spigolo è stata assegnata da raccordare. -Assegnare una o più entità raccordo prima. + Non è stata selezionata nessuna entità spigolo da raccordare. +Selezionare prima uno o più spigoli. - - All - Tutto + + All + Tutto - - None - Nessuno + + None + Nessuno - - - Edge%1 - Spigoli %1 + + + Edge%1 + Spigoli %1 - - No shape selected - Nessuna forma selezionata + + No shape selected + Nessuna forma selezionata - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Nessuna forma valida è stat selezionata. + Nessuna forma valida è stat selezionata. Seleziona prima una forma valida dal menu a tendina. - - + + PartGui::DlgImportExportIges - - IGES - + + IGES + IGES - - Export - Esporta + + Export + Esporta - - Units for export of IGES - + + Units for export of IGES + Unità per l'esportazione IGES - - Millimeter - Millimetro + + Millimeter + Millimetro - - Meter - Metro + + Meter + Metro - - Inch - Pollice + + Inch + Pollice - - Enable B-REP mode - + + Enable B-REP mode + Abilitare la modalità B-REP - - Import - + + Import + Importa - - Skip blank entities - + + Skip blank entities + Saltare le entità vuote - - Header - + + Header + Intestazione - - Company - + + Company + Azienda - - Product - + + Product + Prodotto - - Author - + + Author + Autore - - + + PartGui::DlgImportExportStep - - STEP - + + STEP + STEP - - Export - Esporta + + Export + Esporta - - Units for export of STEP - + + Units for export of STEP + Unità per l'esportazione STEP - - Millimeter - Millimetro + + Millimeter + Millimetro - - Meter - Metro + + Meter + Metro - - Inch - Pollice + + Inch + Pollice - - Scheme - + + Scheme + Schema - - Header - + + Header + Intestazione - - Company - + + Company + Azienda - - Author - + + Author + Autore - - Product - + + Product + Prodotto - - + + PartGui::DlgPartBox - - Box definition - Definizione prisma + + Box definition + Definizione prisma - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Annulla + Cancel + Annulla - OK - OK + OK + OK - - Size: - Dimensione: + + Size: + Dimensione: - - Height: - Altezza: + + Height: + Altezza: - - Width: - Larghezza: + + Width: + Larghezza: - - Length: - Lunghezza: + + Length: + Lunghezza: - - Position: - Posizione: + + Position: + Posizione: - - Direction: - Direzione: + + Direction: + Direzione: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Definizione cilindro + + Cylinder definition + Definizione cilindro - - Parameter - Parametro + + Parameter + Parametro - - Height: - Altezza: + + Height: + Altezza: - - Radius: - Raggio: + + Radius: + Raggio: - - Position: - Posizione: + + Position: + Posizione: - - Direction: - Direzione: + + Direction: + Direzione: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - OK + OK + OK - Cancel - Annulla + Cancel + Annulla - - + + PartGui::DlgPartImportIges - - IGES input file - File input IGES + + IGES input file + File input IGES - - ... - ... + + ... + ... - Cancel - Annulla + Cancel + Annulla - OK - OK + OK + OK - - File Name - Nome file + + File Name + Nome file - - + + - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);;Tutti i File (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;Tutti i File (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Annulla + Cancel + Annulla - OK - OK + OK + OK - - Step input file - File input Step + + Step input file + File input Step - - File Name - Nome file + + File Name + Nome file - - + + - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);;Tutti i File (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;Tutti i File (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Primitive geometriche + + Geometric Primitives + Primitive geometriche - Primitive - Primitiva + Primitive + Primitiva - X min - X min + X min + X min - x max - x max + x max + x max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Angolo - 0 per cyl + Angle - 0 for cyl + Angolo - 0 per cyl - Angle0 - Angolo0 + Angle0 + Angolo0 - Angle1 - Angolo1 + Angle1 + Angolo1 - X Axis Value: - Valore asse X: + X Axis Value: + Valore asse X: - Y Axis Value: - Valore asse Y: + Y Axis Value: + Valore asse Y: - Z Axis Value: - Valore asse Z: + Z Axis Value: + Valore asse Z: - - - Wedge - Cuneo + + + Wedge + Cuneo - - - Circle - Cerchio + + + Circle + Cerchio - - Vertex - Vertice + + Vertex + Vertice - Position - Posizione + Position + Posizione - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Direzione: + Direction: + Direzione: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Piano + + + Plane + Piano - - - Box - Prisma + + + Box + Prisma - - - Cylinder - Cilindro + + + Cylinder + Cilindro - - - Cone - Cono + + + Cone + Cono - - - Sphere - Sfera + + + Sphere + Sfera - - - Ellipsoid - Ellissoide + + + Ellipsoid + Ellissoide - - - Torus - Toro + + + Torus + Toro - - - Prism - Prisma + + + Prism + Prisma - - - Spiral - Spirale + + + Spiral + Spirale - - - Ellipse - Ellisse + + + Ellipse + Ellisse - - Point - Punto + + Point + Punto - - - Line - Linea + + + Line + Linea - - - Regular polygon - Poligono regolare + + + Regular polygon + Poligono regolare - - Parameter - Parametro + + Parameter + Parametro - - - Width: - Larghezza: + + + Width: + Larghezza: - - - Length: - Lunghezza: + + + Length: + Lunghezza: - - - - - - Height: - Altezza: + + + + + + Height: + Altezza: - - - - Angle: - Angolo: + + + + Angle: + Angolo: - - - - - - Radius: - Raggio: + + + + + + Radius: + Raggio: - - - - Radius 1: - Raggio 1: + + + + Radius 1: + Raggio 1: - - - - Radius 2: - Raggio 2: + + + + Radius 2: + Raggio 2: - - - U parameter: - + + + U parameter: + Parametro U: - - V parameters: - + + V parameters: + Parametri V: - - Radius 3: - Raggio 2: {3:?} + + Radius 3: + Raggio 3: - - - V parameter: - + + + V parameter: + Parametro V: - - U Parameter: - + + U Parameter: + Parametro U: - U parametric: - Parametro U: + U parametric: + Parametro U: - V parametric: - Parametro V: + V parametric: + Parametro V: - - - Polygon: - Poligono: + + + Polygon: + Poligono: - - - Circumradius: - Raggio: + + + Circumradius: + Raggio: - - X min/max: - X min/max: + + X min/max: + X min/max: - - Y min/max: - Y min/max: + + Y min/max: + Y min/max: - - Z min/max: - Z min/max: + + Z min/max: + Z min/max: - - X2 min/max: - X2 min/max: + + X2 min/max: + X2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Sistema di coordinate: + + Coordinate system: + Sistema di coordinate: - - Right-handed - Destrorso + + Right-handed + Destrorso - - Left-handed - Sinistrorso + + Left-handed + Sinistrorso - - Growth: - Crescita: + + Growth: + Crescita: - - Number of rotations: - Numero di rotazioni: + + Number of rotations: + Numero di rotazioni: - - - Angle 1: - Angolo 1: + + + Angle 1: + Angolo 1: - - - Angle 2: - Angolo 2: + + + Angle 2: + Angolo 2: - - From three points - Da tre punti + + From three points + Da tre punti - - Major radius: - Raggio maggiore: + + Major radius: + Raggio maggiore: - - Minor radius: - Raggio minore: + + Minor radius: + Raggio minore: - - End point - Punto finale + + End point + Punto finale - - Start point - Punto iniziale + + Start point + Punto iniziale - - &Create - &Crea + + &Create + &Crea - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - C&hiudi + Cl&ose + C&hiudi - Alt+O - Alt+O + Alt+O + Alt+O - - - - Create %1 - Crea %1 + + + + Create %1 + Crea %1 - - No active document - Nessun documento attivo + + No active document + Nessun documento attivo - - Pitch: - Beccheggio: + + Pitch: + Beccheggio: - - - Helix - Elica + + + Helix + Elica - 3D View - Vista 3D + 3D View + Vista 3D - - + + PartGui::DlgRevolution - - Revolve - Rivoluziona + + Revolve + Rivoluziona - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Angolo: + + Angle: + Angolo: - - Z: - Z: + + Z: + Z: - - Axis: - Assi: + + Axis: + Assi: - - Shape - Forma + + Shape + Forma - - Select line in 3D view - Seleziona linea nella vista 3D + + Select line in 3D view + Seleziona linea nella vista 3D - - Create Solid - Crea solido + + Create Solid + Crea solido - - Select a shape for revolution, first. - Seleziona prima una forma per la rivoluzione. + + Select a shape for revolution, first. + Seleziona prima una forma per la rivoluzione. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Vista Precisione / Performance + + View accuracy / Performance + Vista Precisione / Performance - - View smoothing - Vista piatta + + View smoothing + Vista piatta - - Using high-quality normals - Usare normali di alta qualità + + Using high-quality normals + Usa normali di alta qualità - - This will slow down render speed but will lead to nicer results - Questo rallenterà la velocità di render ma si otterranno risultati migliori + + This will slow down render speed but will lead to nicer results + Questo rallenterà la velocità di render ma si otterranno risultati migliori - - Defines the appearance of surfaces - Definisce l'estetica della superfici + + Defines the appearance of surfaces + Definisce l'estetica della superfici - - Shape view - Visualizzazione della figura + + Shape view + Visualizzazione della figura - - Tessellation - Tassellazione + + Tessellation + Tassellazione - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Ombreggiatura piatta/Ombreggiatura Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Con l'ombreggiatura piatta le superfici normali non sono definite con il vertice risultano con una estetica non reale per superfici curve mentre usando l'ombreggiatura Phong shading risulta un'estetica più liscia. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Se questa opzione non è selezionata, verrà usata l'ombreggiatura Phong. Se selezionata verrà usata l'ombreggiatura piatta.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Ombreggiatura piatta/Ombreggiatura Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Con l'ombreggiatura piatta le superfici normali non sono definite con il vertice risultano con una estetica non reale per superfici curve mentre usando l'ombreggiatura Phong shading risulta un'estetica più liscia. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Se questa opzione non è selezionata, verrà usata l'ombreggiatura Phong. Se selezionata verrà usata l'ombreggiatura piatta.</p></body></html> - - Do not define normal per vertex - Non definire le normali per i vertici + + Do not define normal per vertex + Non definire le normali per i vertici - - Defines the deviation of tessellation to the actual surface - Definisce la deviazione della tassellazione della superficie attuale + + Defines the deviation of tessellation to the actual surface + Definisce la deviazione della tassellazione della superficie attuale - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tassellazione</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Definisce la massima deviazione della mesh tassellata della superficie. Più piccolo è il valore più lenta sarà la velocità di render e migliore sarà l'estetica.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tassellazione</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Definisce la massima deviazione della mesh tassellata della superficie. Più piccolo è il valore più lenta sarà la velocità di render e migliore sarà l'estetica.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Suggerimento</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definire le normali per vertice è chiamato anche <span style=" font-style:italic;"> ombreggiatura di Phong </span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;"> mentre definire le normali per faccia è chiamato anche </span> ombreggiatura Flat<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Suggerimento</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definire le normali per vertice è chiamato anche <span style=" font-style:italic;"> ombreggiatura di Phong </span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;"> mentre definire le normali per faccia è chiamato anche </span> ombreggiatura Flat<span style=" font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Normali di alta qualità</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Questo rallenterà la velocità di render ma si otterranno risultati migliori.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Normali di alta qualità</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Questo rallenterà la velocità di render ma si otterranno risultati migliori.</p></body></html> - - Maximum deviation depending on the model bounding box - Massima deviazione dipendente dal riquadro di delimitazione del modello + + Maximum deviation depending on the model bounding box + Massima deviazione dipendente dal riquadro di delimitazione del modello - - % - % + + % + % - - Deviation - Deviazione + + Deviation + Deviazione - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - L'impostazione di una deviazione troppo piccola provoca la richiesta di più tempo per la tassellazione e quindi blocca o rallenta la GUI. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + L'impostazione di una deviazione troppo piccola provoca la richiesta di più tempo per la tassellazione e quindi blocca o rallenta la GUI. - - + + PartGui::DlgSettingsGeneral - - General - Generale + + General + Generale - Export - Esporta + Export + Esporta - Millimeter - Millimetro + Millimeter + Millimetro - Meter - Metro + Meter + Metro - Inch - Pollice + Inch + Pollice - Units for export of STEP/IGES - Unità per l'esportazione STEP/IGES + Units for export of STEP/IGES + Unità per l'esportazione STEP/IGES - - Model settings - Impostazioni del modello + + Model settings + Impostazioni del modello - - Automatically refine model after boolean operation - Affina automaticamente il modello dopo un'operazione booleana + + Automatically refine model after boolean operation + Affina automaticamente il modello dopo un'operazione booleana - - Automatically refine model after sketch-based operation - Ridefinire automaticamente il modello dopo le operazioni basate sugli sketch + + Automatically refine model after sketch-based operation + Ridefinire automaticamente il modello dopo le operazioni basate sugli sketch - - Object naming - Denominazione oggetto + + Object naming + Denominazione oggetto - - Add name of base object - Aggiunge il nome dell'oggetto base + + Add name of base object + Aggiunge il nome dell'oggetto base - - Automatically check model after boolean operation - Controlla automaticamente il modello dopo un'operazione booleana + + Automatically check model after boolean operation + Controlla automaticamente il modello dopo un'operazione booleana - - + + PartGui::DlgSettingsObjectColor - - Part colors - Colori della parte + + Part colors + Colori della parte - - Default Part colors - Color della parte predefiniti + + Default Part colors + Colori della parte predefiniti - - Default shape color - Colore forma predefinito + + Default shape color + Colore forma predefinito - - The default color for new shapes - Il colore predefinito per le nuove forme + + The default color for new shapes + Il colore predefinito per le nuove forme - - Default line color - Colore predefinito della linea + + Default line color + Colore predefinito della linea - - - The default line color for new shapes - Il colore della linea predefinito per le nuove forme + + + The default line color for new shapes + Il colore della linea predefinito per le nuove forme - - Default line width - Larghezza linea predefinita + + Default line width + Larghezza linea predefinita - - - The default line thickness for new shapes - Lo spessore predefinito per le nuove forme + + + The default line thickness for new shapes + Lo spessore predefinito per le nuove forme - - - px - px + + + px + px - - Default vertex color - Colore predefinito del vertice + + Default vertex color + Colore predefinito del vertice - - Default vertex size - Dimensione predefinita del vertice + + Default vertex size + Dimensione predefinita del vertice - - Bounding box color - Colore riquadro di delimitazione + + Bounding box color + Colore riquadro di delimitazione - - The color of bounding boxes in the 3D view - Il colore dei riquadri di delimitazione nella vista 3D + + The color of bounding boxes in the 3D view + Il colore dei riquadri di delimitazione nella vista 3D - - + + PartGui::FaceColors - - Face colors - Colore faccia + + Face colors + Colore faccia - - Do you really want to cancel? - Vuoi davvero annullare? + + Do you really want to cancel? + Vuoi davvero annullare? - - + + PartGui::Location - - Location - Posizione + + Location + Posizione - - Position - Posizione + + Position + Posizione - - 3D View - Vista 3D + + 3D View + Vista 3D - - + + PartGui::LoftWidget - Vertex/Wire - Vertice/Wire + Vertex/Wire + Vertice/Wire - - - Vertex/Edge/Wire/Face - Vertice/Spigolo/Wire/Faccia + + + Vertex/Edge/Wire/Face + Vertice/Spigolo/Wire/Faccia - - - Loft - Loft + + + Loft + Loft - - Too few elements - Troppo pochi elementi + + Too few elements + Elementi insufficienti - - At least two vertices, edges, wires or faces are required. - Sono richiesti almeno due vertici, spigoli, wire o facce. + + At least two vertices, edges, wires or faces are required. + Sono richiesti almeno due vertici, spigoli, wire o facce. - - Input error - Errore di input + + Input error + Errore di input - At least two vertices, edges or wires are required. - Occorrono almeno due vertici, spigoli o wire. + At least two vertices, edges or wires are required. + Occorrono almeno due vertici, spigoli o wire. - At least two vertices or wires are required. - Sono necessari almeno due vertici o wire. + At least two vertices or wires are required. + Sono necessari almeno due vertici o wire. - - + + PartGui::Mirroring - - Mirroring - Specchia + + Mirroring + Specchia - - Shapes - Forme + + Shapes + Forme - - Mirror plane: - Piano di specchiatura: + + Mirror plane: + Piano di specchiatura: - - XY plane - Piano XY + + XY plane + Piano XY - - XZ plane - Piano XZ + + XZ plane + Piano XZ - - YZ plane - Piano YZ + + YZ plane + Piano YZ - - Base point: - Punto base: + + Base point: + Punto base: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Seleziona prima una forma da specchiare. + + Select a shape for mirroring, first. + Seleziona prima una forma da specchiare. - - No such document '%1'. - Non esiste nessun documento '%1'. + + No such document '%1'. + Non esiste nessun documento '%1'. - - + + PartGui::OffsetWidget - - Input error - Errore di input + + Input error + Errore di input - - + + PartGui::ResultModel - - Name - Nome + + Name + Nome - - Type - Tipo + + Type + Tipo - - Error - Errore + + Error + Errore - - + + PartGui::ShapeBuilderWidget - - - - - - - Wrong selection - Selezione errata + + + + + + + Wrong selection + Selezione errata - - - Select two vertices - Seleziona due vertici + + + Select two vertices + Seleziona due vertici - Select three or more edges - Seleziona tre o più spigoli + Select three or more edges + Seleziona tre o più spigoli - - Select three or more vertices - + + Select three or more vertices + Selezionare tre o più vertici - - Select one or more edges - Seleziona uno o più spigoli + + Select one or more edges + Seleziona uno o più spigoli - - Select two or more faces - Seleziona due o più facce + + Select two or more faces + Seleziona due o più facce - - Select only one part object - Seleziona un solo oggetto parte + + Select only one part object + Seleziona un solo oggetto parte - - Select two vertices to create an edge - Seleziona due vertici per creare uno spigolo + + Select two vertices to create an edge + Seleziona due vertici per creare uno spigolo - - Select a list of vertices - + + Select a list of vertices + Selezionare un elenco di vertici - - Select a closed set of edges - Selezionare un insieme chiuso di spigoli + + Select a closed set of edges + Selezionare un insieme chiuso di spigoli - - Select adjacent faces - Seleziona facce adiacenti + + Select adjacent faces + Seleziona facce adiacenti - - All shape types can be selected - Tutti i tipi di forma possono essere selezionati + + All shape types can be selected + Tutti i tipi di forma possono essere selezionati - - + + PartGui::SweepWidget - - Vertex/Wire - Vertice/Wire + + Vertex/Wire + Vertice/Wire - - - Sweep - Sweep + + + Sweep + Sweep - - Vertex/Edge/Wire/Face - Vertice/Spigolo/Wire/Faccia + + Vertex/Edge/Wire/Face + Vertice/Spigolo/Wire/Faccia - - - - Sweep path - Percorso di sweep + + + + Sweep path + Percorso di sweep - Select an edge or wire you want to sweep along. - Seleziona uno spigolo o wire sul quale si desidera eseguire uno sweep. + Select an edge or wire you want to sweep along. + Seleziona uno spigolo o wire sul quale si desidera eseguire uno sweep. - - Select one or more connected edges you want to sweep along. - + + Select one or more connected edges you want to sweep along. + Selezionare uno o più bordi collegati lungo i quali eseguire sweep. - - Too few elements - Troppo pochi elementi + + Too few elements + Elementi insufficienti - - At least one edge or wire is required. - Selezionare almeno un bordo o filo. + + At least one edge or wire is required. + Selezionare almeno un bordo o filo. - - Wrong selection - Selezione errata + + Wrong selection + Selezione errata - - '%1' cannot be used as profile and path. - '%1' non può essere utilizzato come profilo e percorso. + + '%1' cannot be used as profile and path. + '%1' non può essere utilizzato come profilo e percorso. - - Input error - Errore di input + + Input error + Errore di input - - Done - Fatto + + Done + Fatto - - Select one or more connected edges in the 3d view and press 'Done' - + + Select one or more connected edges in the 3d view and press 'Done' + Selezionare uno o più spigoli connessi nella vista 3d e poi premere 'Fatto' - - - The selected sweep path is invalid. - + + + The selected sweep path is invalid. + Il percorso sweep selezionato non è valido. - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - Contenuto della forma + + Shape Content + Contenuto della forma - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Controlla geometria + + Check Geometry + Controlla geometria - - + + PartGui::TaskDialogEditDynamic - Hint - Suggerimento + Hint + Suggerimento - Select Control. - Seleziona Controllo. + Select Control. + Seleziona Controllo. - Control - Controllo + Control + Controllo - Dynamic - Dinamico + Dynamic + Dinamico - Align - Allinea + Align + Allinea - Value - Valore + Value + Valore - Special - Speciale + Special + Speciale - Command - Comando + Command + Comando - Stretch - Stira + Stretch + Stira - Move - Sposta + Move + Sposta - Rotate - Ruota + Rotate + Ruota - Offset - Offset + Offset + Offset - Orient - Orienta + Orient + Orienta - Match - Combacia + Match + Combacia - Surround - Circonda + Surround + Circonda - dummy - fittizio + dummy + fittizio - X Axis - Asse X + X Axis + Asse X - Y Axis - Asse Y + Y Axis + Asse Y - Z Axis - Asse Z + Z Axis + Asse Z - Increment - Incremento + Increment + Incremento - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Trascina le frecce per stirare per incremento la box + Drag arrows to stretch box by increment + Trascina le frecce per stirare per incremento la box - Drag arrows to move box by increment - Trascina le frecce per spostare per incremento la box + Drag arrows to move box by increment + Trascina le frecce per spostare per incremento la box - Not implemented yet - Non ancora implementato + Not implemented yet + Non ancora implementato - Drag arrows to offset checked axes by increment - Trascina le frecce per effettuare l'offset per incremento degli assi selezionati + Drag arrows to offset checked axes by increment + Trascina le frecce per effettuare l'offset per incremento degli assi selezionati - Select dragger for stretch by align - Seleziona il trascinatore per stirare per allineamento + Select dragger for stretch by align + Seleziona il trascinatore per stirare per allineamento - Select dragger for move by align - Seleziona il trascinatore per spostare per allineamento + Select dragger for move by align + Seleziona il trascinatore per spostare per allineamento - Select dragger for stretch by value - Selezionare il trascinatore per stirare di un valore + Select dragger for stretch by value + Selezionare il trascinatore per stirare di un valore - Select dragger for move by value - Seleziona il trascinatore per spostare di un valore + Select dragger for move by value + Seleziona il trascinatore per spostare di un valore - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Immettere il valore + Enter Value + Immettere il valore - Select box to match - Selezionare la casella in modo che corrisponda + Select box to match + Selezionare la casella in modo che corrisponda - Select a point - Seleziona un punto + Select a point + Seleziona un punto - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Seleziona il trascinatore per allineare + Select dragger to align + Seleziona il trascinatore per allineare - Select dragger to modify - Seleziona il trascinatore per modificare + Select dragger to modify + Seleziona il trascinatore per modificare - - + + PartGui::TaskFaceColors - - Set color per face - Imposta colore per faccia + + Set color per face + Imposta colore per faccia - - Click on the faces in the 3d view to select them. - Clicca sulle facce nella vista 3D per selezionarle. + + Click on the faces in the 3d view to select them. + Clicca sulle facce nella vista 3D per selezionarle. - - Faces: - Facce: + + Faces: + Facce: - - Set to default - Imposta al valore predefinito + + Set to default + Imposta al valore predefinito - - Box selection - Box di selezione + + Box selection + Box di selezione - - + + PartGui::TaskLoft - - Loft - Loft + + Loft + Loft - Vertex/Wire - Vertice/Wire + Vertex/Wire + Vertice/Wire - Move right - Sposta verso destra + Move right + Sposta verso destra - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Sposta l'elemento selezionato un livello in basso.</b><p>Questo cambierà anche il livello degli elementi padre.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Sposta l'elemento selezionato un livello in basso.</b><p>Questo cambierà anche il livello degli elementi genitore.</p> - Move left - Sposta verso sinistra + Move left + Sposta verso sinistra - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Sposta l'elemento selezionato un livello in alto.</b><p>Questo cambierà anche il livello degli elementi padre.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Sposta l'elemento selezionato un livello in alto.</b><p>Questo cambierà anche il livello degli elementi genitore.</p> - Move up - Spostare verso l'alto + Move up + Sposta verso l'alto - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Sposta l'elemento selezionato in alto.</b><p>L'elemento verrà spostato all'interno del livello di gerarchia.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Sposta in alto l'elemento selezionato.</b><p>L'elemento verrà spostato all'interno del livello di gerarchia.</p> - Move down - Sposta verso il basso + Move down + Sposta verso il basso - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Sposta l'elemento selezionato in basso</b><p>L'elemento verrà spostato all'interno del livello di gerarchia.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Sposta l'elemento selezionato in basso</b><p>L'elemento verrà spostato all'interno del livello di gerarchia.</p> - - Create solid - Crea solido + + Create solid + Crea solido - - Ruled surface - Superficie rigata + + Ruled surface + Superficie rigata - - Closed - Chiuso + + Closed + Chiuso - - + + PartGui::TaskOffset - - - Offset - Offset + + + Offset + Offset - - Mode - Modalità + + Mode + Modalità - - Skin - Skin + + Skin + Skin - - Pipe - Tubo + + Pipe + Tubo - - RectoVerso - FronteRetro + + RectoVerso + FronteRetro - - Join type - Tipo di giuntura + + Join type + Tipo di giuntura - - Arc - Arco + + Arc + Arco - - Tangent - Tangente + + Tangent + Tangente - - - Intersection - Intersezione + + + Intersection + Intersezione - - Self-intersection - Autointersezione + + Self-intersection + Autointersezione - - Fill offset - Riempi offset + + Fill offset + Riempi offset - - Faces - Facce + + Faces + Facce - - Update view - Aggiorna vista + + Update view + Aggiorna vista - - + + PartGui::TaskShapeBuilder - - - Create shape - Crea forma + + + Create shape + Crea forma - - Edge from vertices - Spigolo da vertici + + Edge from vertices + Spigolo da vertici - - Face from vertices - + + Face from vertices + Faccia da vertici - - Face from edges - Faccia da spigoli + + Face from edges + Faccia da spigoli - - Planar - Planare + + Planar + Planare - - Shell from faces - Shell da facce + + Shell from faces + Shell da facce - - Solid from shell - Solido da shell + + Solid from shell + Solido da shell - - Create - Crea + + Create + Crea - - All faces - Tutte le facce + + All faces + Tutte le facce - - + + PartGui::TaskSweep - - Sweep - Sweep + + Sweep + Sweep - - Sweep Path - + + Sweep Path + Percorso Sweep - - Create solid - Crea solido + + Create solid + Crea solido - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Seleziona uno o più profili e seleziona uno spigolo o wire nella vista 3D per il percorso di sweep. + Seleziona uno o più profili e seleziona uno spigolo o wire nella vista 3D per il percorso di sweep. - - + + PartGui::ThicknessWidget - - - - Thickness - Spessore + + + + Thickness + Spessore - - Select faces of the source object and press 'Done' - Selezionare le facce dell'oggetto di origine e premere 'OK' + + Select faces of the source object and press 'Done' + Selezionare le facce dell'oggetto di origine e premere 'OK' - - Done - Fatto + + Done + Fatto - - Input error - Errore di input + + Input error + Errore di input - - + + QObject - - - - - - - Wrong selection - Selezione errata + + + + + + + Wrong selection + Selezione errata - - - Select two shapes please. - Selezionare due forme. + + + Select two shapes please. + Selezionare due forme. - - - - Non-solids selected - Forme selezionate non solide + + + + Non-solids selected + Forme selezionate non solide - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - L'uso di forme non solide per operazioni booleane può portare a risultati imprevisti. Si desidera continuare? + L'uso di forme non solide per operazioni booleane può portare a risultati imprevisti. Si desidera continuare? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Tutti i file CAD (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Tutti i file CAD (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - Tutti i File (*.*) + + All Files (*.*) + Tutti i File (*.*) - - Sewing Tolerance - Tolleranza di cucitura + + Sewing Tolerance + Tolleranza di cucitura - - Enter tolerance for sewing shape: - Inserisci la tolleranza per la forma di cucitura: + + Enter tolerance for sewing shape: + Inserisci la tolleranza per la forma di cucitura: - - Edit mirror plane - Modifica il piano di specchiatura + + Edit mirror plane + Modifica il piano di specchiatura - - Edit chamfer edges - Modifica spigoli smussati + + Edit chamfer edges + Modifica spigoli smussati - - Edit offset - Modifica offset + + Edit offset + Modifica offset - - Edit thickness - Modificare spessore + + Edit thickness + Modificare spessore - Transform - Trasforma + Transform + Trasforma - - - Part design - Part design + + + Part design + Part design - - - Import-Export - + + + Import-Export + Importa/Esporta - - Display - Visualizzazione + + Display + Visualizzazione - - - - Select two shapes or more, please. - Selezionare due o più forme, per favore. + + + + Select two shapes or more, please. + Selezionare due o più forme, per favore. - - You have to select either two edges or two wires. - È necessario selezionare due spigoli o due wire. + + You have to select either two edges or two wires. + È necessario selezionare due spigoli o due wire. - - Edit fillet edges - Modifica gli spigoli raccordati + + Edit fillet edges + Modifica gli spigoli raccordati - - Set colors... - Imposta colori... + + Set colors... + Imposta colori... - - Compound - Composto + + Compound + Composto - - Compound Solid - Solido composto + + Compound Solid + Solido composto - - Solid - Solido + + Solid + Solido - - Shell - Shell + + Shell + Shell - - Face - Faccia + + Face + Faccia - - Wire - Filo + + Wire + Filo - - Edge - Spigolo + + Edge + Spigolo - - Vertex - Vertice + + Vertex + Vertice - - Shape - Forma + + Shape + Forma - - No Error - Nessun errore + + No Error + Nessun errore - - Invalid Point On Curve - Punto non valido sulla curva + + Invalid Point On Curve + Punto non valido sulla curva - - Invalid Point On Curve On Surface - Punto non valido sulla curva sulla superficie + + Invalid Point On Curve On Surface + Punto non valido sulla curva sulla superficie - - Invalid Point On Surface - Punto non valido sulla superficie + + Invalid Point On Surface + Punto non valido sulla superficie - - No 3D Curve - Nessuna curva 3D + + No 3D Curve + Nessuna curva 3D - - Multiple 3D Curve - Curva 3D multipla + + Multiple 3D Curve + Curva 3D multipla - - Invalid 3D Curve - Curva 3D non valida + + Invalid 3D Curve + Curva 3D non valida - - No Curve On Surface - Nessuna curva sulla superficie + + No Curve On Surface + Nessuna curva sulla superficie - - Invalid Curve On Surface - Curva non valida sulla superficie + + Invalid Curve On Surface + Curva non valida sulla superficie - - Invalid Curve On Closed Surface - Curva non valida sulla superficie chiusa + + Invalid Curve On Closed Surface + Curva non valida sulla superficie chiusa - - Invalid Same Range Flag - Indicatore stesso intervallo, non valido + + Invalid Same Range Flag + Indicatore stesso intervallo, non valido - - Invalid Same Parameter Flag - Indicatore stesso parametro, non valido + + Invalid Same Parameter Flag + Indicatore stesso parametro, non valido - - Invalid Degenerated Flag - Indicatore degenerato, non valido + + Invalid Degenerated Flag + Indicatore degenerato, non valido - - Free Edge - Forma libera + + Free Edge + Forma libera - - Invalid MultiConnexity - Connettività multipla, non valida + + Invalid MultiConnexity + Connettività multipla, non valida - - Invalid Range - Intervallo non valido + + Invalid Range + Intervallo non valido - - Empty Wire - Wire vuoto + + Empty Wire + Wire vuoto - - Redundant Edge - Bordo ridondante + + Redundant Edge + Bordo ridondante - - Self Intersecting Wire - Wire interseca se stesso + + Self Intersecting Wire + Wire interseca se stesso - - No Surface - Nessuna superficie + + No Surface + Nessuna superficie - - Invalid Wire - Wire non valido + + Invalid Wire + Wire non valido - - Redundant Wire - Wire ridondante + + Redundant Wire + Wire ridondante - - Intersecting Wires - Wire che si intersecano + + Intersecting Wires + Wire che si intersecano - - Invalid Imbrication Of Wires - Embricattura di wire non valida + + Invalid Imbrication Of Wires + Embricattura di wire non valida - - Empty Shell - Shell vuoto + + Empty Shell + Shell vuoto - - Redundant Face - Faccia ridondante + + Redundant Face + Faccia ridondante - - Unorientable Shape - Forma non orientabile + + Unorientable Shape + Forma non orientabile - - Not Closed - Non chiuso + + Not Closed + Non chiuso - - Not Connected - Non connesso + + Not Connected + Non connesso - - Sub Shape Not In Shape - La subforma non è nella forma + + Sub Shape Not In Shape + La subforma non è nella forma - - Bad Orientation - Cattivo orientamento + + Bad Orientation + Cattivo orientamento - - Bad Orientation Of Sub Shape - Cattivo orientamento della subforma + + Bad Orientation Of Sub Shape + Cattivo orientamento della subforma - - Invalid Tolerance Value - Valore di tolleranza non valido + + Invalid Tolerance Value + Valore di tolleranza non valido - - Check Failed - Controllo non riuscito + + Check Failed + Controllo non riuscito - - No Result - Nessun risultato + + No Result + Nessun risultato - - Out Of Enum Range: - Fuori dai limiti Enum: + + Out Of Enum Range: + Fuori dai limiti Enum: - - BOPAlgo CheckUnknown - BOPAlgo CheckUnknown + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - BOPAlgo BadType + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - BOPAlgo SelfIntersect + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - BOPAlgo TooSmallEdge + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - BOPAlgo NonRecoverableFace + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - BOPAlgo IncompatibilityOfVertex + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - BOPAlgo IncompatibilityOfEdge + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - BOPAlgo IncompatibilityOfFace + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - BOPAlgo OperationAborted + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - BOPAlgo GeomAbs_C0 + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - BOPAlgo NotValid + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - Non valido + + + Invalid + Non valido - - - Selections - Selezioni + + + Selections + Selezioni - - - Control - Controllo + + + Control + Controllo - - Reset Dialog - Ripristina la finestra di dialogo + + Reset Dialog + Ripristina la finestra di dialogo - - Toggle 3d - Attiva/disattiva 3D + + Toggle 3d + Attiva/disattiva 3D - - Toggle Delta - Attiva/disattiva Delta + + Toggle Delta + Attiva/disattiva Delta - - Clear All - Cancella Tutto + + Clear All + Cancella Tutto - - + + Workbench - - &Part - &Parte + + &Part + &Parte - - &Simple - &Semplice + + &Simple + &Semplice - - &Parametric - &Parametrico + + &Parametric + &Parametrico - - Part tools - Strumenti Parte + + Part tools + Strumenti Parte - - Solids - Solidi + + Solids + Solidi - - Boolean - Operazione booleana + + Boolean + Operazione booleana - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ja.qm b/src/Mod/Part/Gui/Resources/translations/Part_ja.qm index 74aab7a68..cc29b105a 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_ja.qm and b/src/Mod/Part/Gui/Resources/translations/Part_ja.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ja.ts b/src/Mod/Part/Gui/Resources/translations/Part_ja.ts index 0ac2de851..2d886c57b 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_ja.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_ja.ts @@ -1,3642 +1,3639 @@ - + BlockDefinition - - Block definition - ブロックの定義 + + Block definition + ブロックの定義 - - First limit - 最初の制限 + + First limit + 最初の制限 - - - Type: - タイプ: + + + Type: + タイプ: - - - mm - mm + + + mm + mm - - - Length: - 長さ: + + + Length: + 長さ: - - - Dimension - 寸法 + + + Dimension + 寸法 - - - Up to next - 次まで + + + Up to next + 次まで - - - Up to last - 最後まで + + + Up to last + 最後まで - - - Up to plane - 平面まで + + + Up to plane + 平面まで - - - Up to face - 面まで + + + Up to face + 面まで - - - Limit: - 制限: + + + Limit: + 制限: - - - - - No selection - 選択されていません + + + + + No selection + 選択されていません - - Profile - プロファイル + + Profile + プロファイル - - Selection: - 選択: + + Selection: + 選択: - - Reverse - 反転 + + Reverse + 反転 - - Both sides - 両側 + + Both sides + 両側 - - Second limit - 2番目の制限 + + Second limit + 2番目の制限 - - Direction - 方向 + + Direction + 方向 - - Perpendicular to sketch - スケッチに垂直 + + Perpendicular to sketch + スケッチに垂直 - - Reference - 参照 + + Reference + 参照 - Apply - 適用する + Apply + 適用する - Cancel - キャンセル + Cancel + キャンセル - OK - OK + OK + OK - - + + CmdCheckGeometry - - Part - 部品 + + Part + 部品 - - Check Geometry - 幾何形状のチェック + + Check Geometry + 幾何形状のチェック - - Analyzes Geometry For Errors - 形状に欠陥がないか分析 + + Analyzes Geometry For Errors + 形状に欠陥がないか分析 - - + + CmdColorPerFace - - Part - 部品 + + Part + 部品 - - Color per face - 面ごとの色 + + Color per face + 面ごとの色 - - Set color per face - 面ごとの色の設定 + + Set color per face + 面ごとの色の設定 - - + + CmdMeasureAngular - - Part - 部品 + + Part + 部品 - - - Measure Angular - 角度計測 + + + Measure Angular + 角度計測 - - + + CmdMeasureClearAll - - Part - 部品 + + Part + 部品 - - - Clear All - 全てクリア + + + Clear All + 全てクリア - - + + CmdMeasureLinear - - Part - 部品 + + Part + 部品 - - - Measure Linear - 距離計測 + + + Measure Linear + 距離計測 - - + + CmdMeasureToggle3d - - Part - 部品 + + Part + 部品 - - - Toggle 3d - 3D(表示のオンオフ) + + + Toggle 3d + 3D(表示のオンオフ) - - + + CmdMeasureToggleAll - - Part - 部品 + + Part + 部品 - - - Toggle All - 表示のオンオフ + + + Toggle All + 表示のオンオフ - - + + CmdMeasureToggleDelta - - Part - 部品 + + Part + 部品 - - - Toggle Delta - デルタ(表示のオンオフ) + + + Toggle Delta + デルタ(表示のオンオフ) - - + + CmdPartBoolean - - Part - 部品 + + Part + 部品 - - Boolean... - ブーリアン演算... + + Boolean... + ブーリアン演算... - - Run a boolean operation with two shapes selected - 選択された二つの図形のブーリアン演算を実行します + + Run a boolean operation with two shapes selected + 選択された二つの図形のブーリアン演算を実行します - - + + CmdPartBox - - Part - 部品 + + Part + 部品 - - - - Cube - 立方体 + + + + Cube + 立方体 - - Create a cube solid - 立方体のソリッドを作成 + + Create a cube solid + 立方体のソリッドを作成 - Box - 立方体 + Box + 立方体 - Create a box solid - ボックスソリッドを作成 + Create a box solid + ボックスソリッドを作成 - - + + CmdPartBox2 - - Part - 部品 + + Part + 部品 - - Box fix 1 - ボックス固定1 + + Box fix 1 + ボックス固定1 - - Create a box solid without dialog - ボックスのソリッドをダイアログ無しで作成 + + Create a box solid without dialog + ボックスのソリッドをダイアログ無しで作成 - - + + CmdPartBox3 - - Part - 部品 + + Part + 部品 - - Box fix 2 - ボックス固定2 + + Box fix 2 + ボックス固定2 - - Create a box solid without dialog - ボックスのソリッドをダイアログ無しで作成 + + Create a box solid without dialog + ボックスのソリッドをダイアログ無しで作成 - - + + CmdPartBuilder - - Part - 部品 + + Part + 部品 - - Shape builder... - シェイプビルダー... + + Shape builder... + シェイプビルダー... - - Advanced utility to create shapes - 高度な図形作成ユーティリティ + + Advanced utility to create shapes + 高度な図形作成ユーティリティ - - + + CmdPartChamfer - - Part - 部品 + + Part + 部品 - - Chamfer... - 面取り... + + Chamfer... + 面取り... - - Chamfer the selected edges of a shape - 形状の選択されたエッジを面取り + + Chamfer the selected edges of a shape + 形状の選択されたエッジを面取り - - + + CmdPartCommon - - Part - 部品 + + Part + 部品 - - Intersection - 共通集合 + + Intersection + 共通集合 - - Make an intersection of two shapes - 二つの図形の共通集合を作成 + + Make an intersection of two shapes + 二つの図形の共通集合を作成 - - + + CmdPartCompound - - Part - 部品 + + Part + 部品 - - Make compound - 複合体 + + Make compound + 複合体 - - Make a compound of several shapes - 複数の図形から複合体を作る + + Make a compound of several shapes + 複数の図形から複合体を作る - - + + CmdPartCone - - Part - 部品 + + Part + 部品 - - - - Cone - 三角錐 + + + + Cone + 三角錐 - - Create a cone solid - 円錐のソリッドを作成 + + Create a cone solid + 円錐のソリッドを作成 - - + + CmdPartCrossSections - - Part - 部品 + + Part + 部品 - - Cross-sections... - 断面... + + Cross-sections... + 断面... - - Cross-sections - 断面 + + Cross-sections + 断面 - - + + CmdPartCut - - Part - 部品 + + Part + 部品 - - Cut - 切り取り + + Cut + 切り取り - - Make a cut of two shapes - 2つの図形から減算結果を作成 + + Make a cut of two shapes + 2つの図形から減算結果を作成 - - + + CmdPartCylinder - - Part - 部品 + + Part + 部品 - - Create a Cylinder - 円柱を作成 + + Create a Cylinder + 円柱を作成 - - - - Cylinder - 円柱 + + + + Cylinder + 円柱 - - + + CmdPartExport - - Part - 部品 + + Part + 部品 - - Export CAD... - パートをエクスポート... + + Export CAD... + パートをエクスポート... - - Exports to a CAD file - CADファイルにエクスポート + + Exports to a CAD file + CADファイルにエクスポート - - + + CmdPartExtrude - - Part - 部品 + + Part + 部品 - - Extrude... - 押し出し... + + Extrude... + 押し出し... - - Extrude a selected sketch - 選択したスケッチを押し出し + + Extrude a selected sketch + 選択したスケッチを押し出し - - + + CmdPartFillet - - Part - 部品 + + Part + 部品 - - Fillet... - フィレット... + + Fillet... + フィレット... - - Fillet the selected edges of a shape - 選択した図形のエッジをフィレットします。 + + Fillet the selected edges of a shape + 選択した図形のエッジをフィレットします。 - - + + CmdPartFuse - - Part - 部品 + + Part + 部品 - - Union - 結合 + + Union + 結合 - - Make a union of several shapes - 複数の形状の和集合を作成 + + Make a union of several shapes + 複数の形状の和集合を作成 - - + + CmdPartImport - - Part - 部品 + + Part + 部品 - - Imports a CAD file - CADファイルをインポート + + Imports a CAD file + CADファイルをインポート - - Import CAD... - パートをインポート... + + Import CAD... + パートをインポート... - - + + CmdPartImportCurveNet - - Part - 部品 + + Part + 部品 - - Import a curve network - 曲線ネットワークをインポート + + Import a curve network + 曲線ネットワークをインポート - - Import curve network... - 曲線ネットワークをインポート... + + Import curve network... + 曲線ネットワークをインポート... - - + + CmdPartLoft - - Part - 部品 + + Part + 部品 - - Loft... - 屋根型... + + Loft... + ロフト... - - Utility to loft - 屋根型ユーティリティ + + Utility to loft + ロフトユーティリティ - Advanced utility to lofts - Advanced utility to lofts + Advanced utility to lofts + Advanced utility to lofts - - + + CmdPartMakeSolid - - Part - 部品 + + Part + 部品 - - Convert to solid - ソリッドに変換 + + Convert to solid + ソリッドに変換 - - Create solid from a shell or compound - シェルまたは複合体からソリッドを作成 + + Create solid from a shell or compound + シェルまたは複合体からソリッドを作成 - - + + CmdPartMirror - - Part - 部品 + + Part + 部品 - - Mirroring... - ミラーリング... + + Mirroring... + ミラーリング... - - Mirroring a selected shape - 選択した図形をミラーリング + + Mirroring a selected shape + 選択した図形をミラーリング - - + + CmdPartOffset - - Part - 部品 + + Part + 部品 - - Offset... - オフセット... + + Offset... + オフセット... - - Utility to offset - オフセットユーティリティ + + Utility to offset + オフセットユーティリティ - - + + CmdPartPickCurveNet - - Part - 部品 + + Part + 部品 - - Pick curve network - 曲線ネットワークをピック + + Pick curve network + 曲線ネットワークをピック - - Pick a curve network - 曲線ネットワークをピック + + Pick a curve network + 曲線ネットワークをピック - - + + CmdPartPrimitives - - Part - 部品 + + Part + 部品 - - Create primitives... - プリミティブを作成... + + Create primitives... + プリミティブを作成... - - Creation of parametrized geometric primitives - パラメトリックな幾何プリミティブを作成 + + Creation of parametrized geometric primitives + パラメトリックな幾何プリミティブを作成 - - + + CmdPartRefineShape - - Part - 部品 + + Part + 部品 - - Refine shape - 形状を高精度化 + + Refine shape + 形状を高精度化 - - Refine the copy of a shape - 形状のコピーを高精度化 + + Refine the copy of a shape + 形状のコピーを高精度化 - - + + CmdPartReverseShape - - Part - 部品 + + Part + 部品 - - Reverse shapes - 図形を反転 + + Reverse shapes + 図形を反転 - - Reverse orientation of shapes - 図形の方向を反転します。 + + Reverse orientation of shapes + 図形の方向を反転します。 - - + + CmdPartRevolve - - Part - 部品 + + Part + 部品 - - Revolve... - 回転... + + Revolve... + 回転... - - Revolve a selected shape - 選択した図形を回転 + + Revolve a selected shape + 選択した図形を回転 - - + + CmdPartRuledSurface - - Part - 部品 + + Part + 部品 - - Create ruled surface - 線織面を作成 + + Create ruled surface + 線織面を作成 - - Create a ruled surface from either two Edges or two wires - 2 本の稜線または 2 本のワイヤから線織面を作成 + + Create a ruled surface from either two Edges or two wires + 2 本の稜線または 2 本のワイヤから線織面を作成 - Create a ruled surface from two curves - 2つの曲線から線織面を作成 + Create a ruled surface from two curves + 2つの曲線から線織面を作成 - - + + CmdPartSection - - Make a section of two shapes - 2つの形状の横断面を作成 + + Make a section of two shapes + 2つの形状の横断面を作成 - - Part - 部品 + + Part + 部品 - - Section - セクション + + Section + セクション - - + + CmdPartShapeFromMesh - - Part - 部品 + + Part + 部品 - - Create shape from mesh... - メッシュから形状を作成... + + Create shape from mesh... + メッシュから形状を作成... - - Create shape from selected mesh object - 選択されたメッシュオブジェクトから形状を作成 + + Create shape from selected mesh object + 選択されたメッシュオブジェクトから形状を作成 - - + + CmdPartSimpleCopy - - Part - 部品 + + Part + 部品 - - Create simple copy - コピーを作成 + + Create simple copy + コピーを作成 - - Create a simple non-parametric copy - 単純で非パラメトリックなコピーを作成 + + Create a simple non-parametric copy + 単純で非パラメトリックなコピーを作成 - - + + CmdPartSimpleCylinder - - Part - 部品 + + Part + 部品 - - Create Cylinder... - 円柱を作成... + + Create Cylinder... + 円柱を作成... - - Create a Cylinder - 円柱を作成 + + Create a Cylinder + 円柱を作成 - - + + CmdPartSphere - - Create a sphere solid - 球形ソリッドを作成する + + Create a sphere solid + 球形ソリッドを作成する - - Part - 部品 + + Part + 部品 - - - - Sphere - 球体 + + + + Sphere + 球体 - - + + CmdPartSweep - - Part - 部品 + + Part + 部品 - - Sweep... - 掃引... + + Sweep... + スイープ... - - Utility to sweep - 掃引ユーティリティ + + Utility to sweep + スイープユーティリティ - - + + CmdPartThickness - - Part - 部品 + + Part + 部品 - - Thickness... - 厚み... + + Thickness... + 厚み... - - Utility to apply a thickness - 厚み適用ユーティリティ + + Utility to apply a thickness + 厚み適用ユーティリティ - - - Wrong selection - 誤った選択 + + + Wrong selection + 誤った選択 - - Selected one or more faces of a shape - 1 つまたは複数の図形の面を選択 + + Selected one or more faces of a shape + 1 つまたは複数の図形の面を選択 - - Selected shape is not a solid - 選択した図形はソリッドではありません + + Selected shape is not a solid + 選択した図形はソリッドではありません - - + + CmdPartTorus - - Create a torus solid - 環状体ソリッドを作成する + + Create a torus solid + 環状体ソリッドを作成する - - Part - 部品 + + Part + 部品 - - - - Torus - 環状体 + + + + Torus + 環状体 - - + + DlgExtrusion - Select a shape for extrusion, first. - Select a shape for extrusion, first. + Select a shape for extrusion, first. + Select a shape for extrusion, first. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Select a shape for revolution, first. + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + DlgSettings3DViewPart - Deviation - Deviation + Deviation + Deviation - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::CrossSections - - Cross sections - 断面 + + Cross sections + 断面 - - Guiding plane - ガイド平面 + + Guiding plane + ガイド平面 - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - 位置: + + Position: + 位置: - - Sections - 断面 + + Sections + 断面 - - On both sides - 両側 + + On both sides + 両側 - - Count - 総数 + + Count + 総数 - - Distance: - 距離: + + Distance: + 距離: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - 論理演算 + + Boolean Operation + 論理演算 - - Second shape - 2番目の図形 + + Second shape + 2番目の図形 - - First shape - 1番目の図形 + + First shape + 1番目の図形 - - Boolean operation - 論理演算 + + Boolean operation + 論理演算 - - Section - セクション + + Section + セクション - - Difference - 差集合 + + Difference + 差集合 - - Union - 結合 + + Union + 結合 - - Intersection - 共通集合 + + Intersection + 共通集合 - - Cannot perform a boolean operation with the same shape - 同じ図形を使用してブーリアン演算を行うことはできません + + Cannot perform a boolean operation with the same shape + 同じ図形を使用してブーリアン演算を行うことはできません - - - Solids - ソリッド + + + Solids + ソリッド - - - Shells - シェル + + + Shells + シェル - - - Compounds - 複合体 + + + Compounds + 複合体 - - - Faces - + + + Faces + - - Swap selection - 選択の反転 + + Swap selection + 選択の反転 - - Select a shape on the left side, first - 最初に左側の図形を選択します + + Select a shape on the left side, first + 最初に左側の図形を選択します - - Select a shape on the right side, first - 最初に右側の図形を選択します + + Select a shape on the right side, first + 最初に右側の図形を選択します - - No active document available - 利用可能なアクティブドキュメントはありませんでした + + No active document available + 利用可能なアクティブドキュメントはありませんでした - - One of the selected objects doesn't exist anymore - 選択したオブジェクトはもう存在しません + + One of the selected objects doesn't exist anymore + 選択したオブジェクトはもう存在しません - - Performing union on non-solids is not possible - ソリッドでないものに対する結合は行えません + + Performing union on non-solids is not possible + ソリッドでないものに対する結合は行えません - - Performing intersection on non-solids is not possible - ソリッドでないものに対する共通集合は行えません + + Performing intersection on non-solids is not possible + ソリッドでないものに対する共通集合は行えません - - Performing difference on non-solids is not possible - ソリッドでないものに対する論理差は行えません + + Performing difference on non-solids is not possible + ソリッドでないものに対する論理差は行えません - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Chamfer Edges + + Chamfer Edges + Chamfer Edges - - + + PartGui::DlgExtrusion - - Extrude - 押し出し + + Extrude + 押し出し - - Direction - 方向 + + Direction + 方向 - - Along normal - 法線に沿って + + Along normal + 法線に沿って - - Length: - 長さ: + + Length: + 長さ: - - 3D view - 3Dビュー + + 3D view + 3Dビュー - - Note:This option works for planes only - 注: このオプションは平面に対してのみ動作します + + Note:This option works for planes only + 注: このオプションは平面に対してのみ動作します - - Create solid - ソリッド作成 + + Create solid + ソリッド作成 - - Taper outward angle - 外側のテーパ角度 + + Taper outward angle + 外側のテーパ角度 - - Shape - シェイプ + + Shape + シェイプ - - [empty string] + + [empty string] - - X: - X: + + X: + X: - - Z: - z: + + Z: + z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Select a shape for extrusion, first. + + Select a shape for extrusion, first. + Select a shape for extrusion, first. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Succeeded - + + Succeeded + 正常終了 - Suceeded - 完了 + + + + Failed + 失敗 - - - - - Failed - 失敗 - - - + + PartGui::DlgFilletEdges - - Fillet Edges - エッジをフィレット化 + + Fillet Edges + エッジをフィレット化 - - Fillet Parameter - フィレット パラメーター + + Fillet Parameter + フィレット パラメーター - - Radius: - 半径: + + Radius: + 半径: - - Select faces - 面を選択 + + Select faces + 面を選択 - - Select edges - エッジを選択 + + Select edges + エッジを選択 - - Fillet type: - フィレットの種類: + + Fillet type: + フィレットの種類: - - Constant Radius - 一定半径 + + Constant Radius + 一定半径 - - Variable Radius - 可変半径 + + Variable Radius + 可変半径 - - Shape - シェイプ + + Shape + シェイプ - - Selected shape: - 選択した図形: + + Selected shape: + 選択した図形: - - No selection - 選択されていません + + No selection + 選択されていません - - Length: - 長さ: + + Length: + 長さ: - - Constant Length - Constant Length + + Constant Length + 一定長さ - - Variable Length - Variable Length + + Variable Length + 可変長さ - - Edges to chamfer - Edges to chamfer + + Edges to chamfer + Edges to chamfer - - - Start length - Start length + + + Start length + 開始長さ - - End length - End length + + End length + 終了長さ - - Edges to fillet - フィレットにするエッジ + + Edges to fillet + フィレットにするエッジ - - - Start radius - 開始半径 + + + Start radius + 開始半径 - - End radius - 終了半径 + + End radius + 終了半径 - - Length - 長さ + + Length + 長さ - - Radius - 半径 + + Radius + 半径 - - No edge selected - エッジが選択されていません + + No edge selected + エッジが選択されていません - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - フィレット化するためのエッジエンティティがチェックされていません。 + フィレット化するためのエッジエンティティがチェックされていません。 まず1つまたは複数のエッジエンティティをチェックしてください。 - - All - すべて + + All + すべて - - None - なし + + None + なし - - - Edge%1 - エッジ %1 + + + Edge%1 + エッジ %1 - - No shape selected - 図形が選択されていません + + No shape selected + 図形が選択されていません - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - 有効な形状が選択されていません。 + 有効な形状が選択されていません。 まずドロップダウンボックスにある有効な形状を選択してください。 - - + + PartGui::DlgImportExportIges - - IGES - + + IGES + IGES - - Export - エクスポート + + Export + エクスポート - - Units for export of IGES - + + Units for export of IGES + IGESエクスポート時の単位 - - Millimeter - ミリメートル + + Millimeter + ミリメートル - - Meter - メートル + + Meter + メートル - - Inch - インチ + + Inch + インチ - - Enable B-REP mode - + + Enable B-REP mode + B-REPモードを有効化 - - Import - + + Import + インポート - - Skip blank entities - + + Skip blank entities + 空のエンティティをスキップ - - Header - + + Header + ヘッダー - - Company - + + Company + 会社 - - Product - + + Product + 製品 - - Author - + + Author + 作成者 - - + + PartGui::DlgImportExportStep - - STEP - + + STEP + STEP - - Export - エクスポート + + Export + エクスポート - - Units for export of STEP - + + Units for export of STEP + STEPエクスポート時の単位 - - Millimeter - ミリメートル + + Millimeter + ミリメートル - - Meter - メートル + + Meter + メートル - - Inch - インチ + + Inch + インチ - - Scheme - + + Scheme + スキーム - - Header - + + Header + ヘッダー - - Company - + + Company + 会社 - - Author - + + Author + 作成者 - - Product - + + Product + 製品 - - + + PartGui::DlgPartBox - - Box definition - ボックスの定義 + + Box definition + ボックスの定義 - - X: - X: + + X: + X: - - Z: - z: + + Z: + z: - - Y: - Y: + + Y: + Y: - Cancel - キャンセル + Cancel + キャンセル - OK - OK + OK + OK - - Size: - サイズ: + + Size: + サイズ: - - Height: - 高さ: + + Height: + 高さ: - - Width: - 幅: + + Width: + 幅: - - Length: - 長さ: + + Length: + 長さ: - - Position: - 位置: + + Position: + 位置: - - Direction: - Direction: + + Direction: + Direction: - - + + PartGui::DlgPartCylinder - - Cylinder definition - 円柱の定義 + + Cylinder definition + 円柱の定義 - - Parameter - パラメーター + + Parameter + パラメーター - - Height: - 高さ: + + Height: + 高さ: - - Radius: - 半径: + + Radius: + 半径: - - Position: - 位置: + + Position: + 位置: - - Direction: - Direction: + + Direction: + Direction: - - X: - X: + + X: + X: - - Z: - z: + + Z: + z: - - Y: - Y: + + Y: + Y: - OK - OK + OK + OK - Cancel - キャンセル + Cancel + キャンセル - - + + PartGui::DlgPartImportIges - - IGES input file - IGES入力ファイル + + IGES input file + IGES入力ファイル - - ... - ... + + ... + ... - Cancel - キャンセル + Cancel + キャンセル - OK - OK + OK + OK - - File Name - ファイル名 + + File Name + ファイル名 - - [empty string] + + [empty string] - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES(*.IGS *.IGES);;すべてのファイル(*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES(*.IGS *.IGES);;すべてのファイル(*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - キャンセル + Cancel + キャンセル - OK - OK + OK + OK - - Step input file - ステップ入力ファイル + + Step input file + ステップ入力ファイル - - File Name - ファイル名 + + File Name + ファイル名 - - [empty string] + + [empty string] - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEPファイル(*.stp *.step);すべてのファイル (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEPファイル(*.stp *.step);すべてのファイル (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - 幾何プリミティブ + + Geometric Primitives + 幾何プリミティブ - Primitive - プリミティブ + Primitive + プリミティブ - X min - X min + X min + X min - x max - x max + x max + x max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Angle - 0 for cyl + Angle - 0 for cyl + Angle - 0 for cyl - Angle0 - Angle0 + Angle0 + Angle0 - Angle1 - Angle1 + Angle1 + Angle1 - X Axis Value: - X軸の値: + X Axis Value: + X軸の値: - Y Axis Value: - Y軸の値: + Y Axis Value: + Y軸の値: - Z Axis Value: - Z軸の値: + Z Axis Value: + Z軸の値: - - - Wedge - 楔形 + + + Wedge + 楔形 - - - Circle - + + + Circle + - - Vertex - 頂点 + + Vertex + 頂点 - Position - Position + Position + Position - - - - Z: - z: + + + + Z: + z: - - - - X: - X: + + + + X: + X: - Direction: - Direction: + Direction: + Direction: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - 平面 + + + Plane + 平面 - - - Box - 立方体 + + + Box + 立方体 - - - Cylinder - 円柱 + + + Cylinder + 円柱 - - - Cone - 三角錐 + + + Cone + 三角錐 - - - Sphere - 球体 + + + Sphere + 球体 - - - Ellipsoid - 楕円体 + + + Ellipsoid + 楕円体 - - - Torus - 環状体 + + + Torus + 環状体 - - - Prism - 多角柱 + + + Prism + 多角柱 - - - Spiral - 渦巻 + + + Spiral + 渦巻 - - - Ellipse - 楕円 + + + Ellipse + 楕円 - - Point - + + Point + - - - Line - 直線 + + + Line + 直線 - - - Regular polygon - 多角形 + + + Regular polygon + 多角形 - - Parameter - パラメーター + + Parameter + パラメーター - - - Width: - 幅: + + + Width: + 幅: - - - Length: - 長さ: + + + Length: + 長さ: - - - - - - Height: - 高さ: + + + + + + Height: + 高さ: - - - - Angle: - 角度: + + + + Angle: + 角度: - - - - - - Radius: - 半径: + + + + + + Radius: + 半径: - - - - Radius 1: - 半径 1: + + + + Radius 1: + 半径 1: - - - - Radius 2: - 半径 2: + + + + Radius 2: + 半径 2: - - - U parameter: - + + + U parameter: + Uパラメーター: - - V parameters: - + + V parameters: + Vパラメーター: - - Radius 3: - 半径 2: {3:?} + + Radius 3: + 半径 3: - - - V parameter: - + + + V parameter: + Vパラメーター: - - U Parameter: - + + U Parameter: + Uパラメーター: - U parametric: - Uパラメーター: + U parametric: + Uパラメーター: - V parametric: - Vパラメーター: + V parametric: + Vパラメーター: - - - Polygon: - 角数: + + + Polygon: + 角数: - - - Circumradius: - 外接円の半径: + + + Circumradius: + 外接円の半径: - - X min/max: - X の最小値/最大値: + + X min/max: + X の最小値/最大値: - - Y min/max: - Y の最小値/最大値: + + Y min/max: + Y の最小値/最大値: - - Z min/max: - Z の最小値/最大値: + + Z min/max: + Z の最小値/最大値: - - X2 min/max: - X2の最小値/最大値: + + X2 min/max: + X2の最小値/最大値: - - Z2 min/max: - Z2の最小値/最大値: + + Z2 min/max: + Z2の最小値/最大値: - - Coordinate system: - 座標系: + + Coordinate system: + 座標系: - - Right-handed - 右手系 + + Right-handed + 右手系 - - Left-handed - 左手系 + + Left-handed + 左手系 - - Growth: - 渦の線間: + + Growth: + 渦の線間: - - Number of rotations: - 渦の回数: + + Number of rotations: + 渦の回数: - - - Angle 1: - 角度1: + + + Angle 1: + 角度1: - - - Angle 2: - 角度2: + + + Angle 2: + 角度2: - - From three points - 3点から + + From three points + 3点から - - Major radius: - 主半径 + + Major radius: + 主半径 - - Minor radius: - 副半径 + + Minor radius: + 副半径 - - End point - 終点 + + End point + 終点 - - Start point - 始点 + + Start point + 始点 - - &Create - 作成(&C) + + &Create + 作成(&C) - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - 閉じる(&O) + Cl&ose + 閉じる(&O) - Alt+O - Alt+O + Alt+O + Alt+O - - - - Create %1 - %1 を作成します。 + + + + Create %1 + %1 を作成します。 - - No active document - アクティブなドキュメントがありません + + No active document + アクティブなドキュメントがありません - - Pitch: - ピッチ: + + Pitch: + ピッチ: - - - Helix - 螺旋 + + + Helix + 螺旋 - 3D View - 3D ビュー + 3D View + 3D ビュー - - + + PartGui::DlgRevolution - - Revolve - 回転 + + Revolve + 回転 - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - 角度: + + Angle: + 角度: - - Z: - z: + + Z: + z: - - Axis: - 軸: + + Axis: + 軸: - - Shape - シェイプ + + Shape + シェイプ - - Select line in 3D view - 3Dビューでラインを選択 + + Select line in 3D view + 3Dビューでラインを選択 - - Create Solid - ソリッドを作成 + + Create Solid + ソリッドを作成 - - Select a shape for revolution, first. - Select a shape for revolution, first. + + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - 表示精度 / パフォーマンス + + View accuracy / Performance + 表示精度 / パフォーマンス - - View smoothing - スムージング表示 + + View smoothing + スムージング表示 - - Using high-quality normals - 高精度な法線を使用 + + Using high-quality normals + 高精度な法線を使用 - - This will slow down render speed but will lead to nicer results - レンダリング速度は遅くなりますがより品質の高い結果が得られます + + This will slow down render speed but will lead to nicer results + レンダリング速度は遅くなりますがより品質の高い結果が得られます - - Defines the appearance of surfaces - サーフェス表示を定義 + + Defines the appearance of surfaces + サーフェス表示を定義 - - Shape view - シェイプビュー + + Shape view + シェイプビュー - - Tessellation - テッセレーション + + Tessellation + テッセレーション - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">フラットシェーディングを使うと頂点ごとの面法線が定義されず非現実的な曲面の表示になります。一方、フォンシェーディングを使うとよりなめらかな表示になります。 </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">このオプションが設定されていない場合はフォンシェーディングが使用され、設定されている場合はフラットシェーディングが使用されます。</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">フラットシェーディングを使うと頂点ごとの面法線が定義されず非現実的な曲面の表示になります。一方、フォンシェーディングを使うとよりなめらかな表示になります。 </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">このオプションが設定されていない場合はフォンシェーディングが使用され、設定されている場合はフラットシェーディングが使用されます。</p></body></html> - - Do not define normal per vertex - 頂点ごとの法線定義を行わない + + Do not define normal per vertex + 頂点ごとの法線定義を行わない - - Defines the deviation of tessellation to the actual surface - 実際のサーフェスに対してテッセレーションの偏差を定義 + + Defines the deviation of tessellation to the actual surface + 実際のサーフェスに対してテッセレーションの偏差を定義 - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">テッセレーション</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">表面にテッセレーションされたメッシュの最大偏差を定義します。値が小さいほど外観がよくなりますが、レンダリング速度が遅くなります。</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">テッセレーション</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">表面にテッセレーションされたメッシュの最大偏差を定義します。値が小さいほど外観がよくなりますが、レンダリング速度が遅くなります。</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">ヒント</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">頂点ごとに法線を定義する方法は<span style=" font-style:italic;">フォンシェーディング</span>と呼ばれています</p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">また、面ごとの法線を定義する方法は</span>フラットシェーディング<span style=" font-style:normal;">と呼ばれています。</span> </p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">ヒント</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">頂点ごとに法線を定義する方法は<span style=" font-style:italic;">フォンシェーディング</span>と呼ばれています</p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">また、面ごとの法線を定義する方法は</span>フラットシェーディング<span style=" font-style:normal;">と呼ばれています。</span> </p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext"content="1"/></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"> <span style="font-weight:600;"> 高品質法線</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;">レンダリングの速度が遅くなりますが、よりよい結果につながります。</p></body></html>。 + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext"content="1"/></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"> <span style="font-weight:600;"> 高品質法線</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;">レンダリングの速度が遅くなりますが、よりよい結果につながります。</p></body></html>。 - - Maximum deviation depending on the model bounding box - 最大偏差はモデルのバウンディングボックスに依存します + + Maximum deviation depending on the model bounding box + 最大偏差はモデルのバウンディングボックスに依存します - - % - % + + % + % - - Deviation - Deviation + + Deviation + Deviation - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::DlgSettingsGeneral - - General - 標準 + + General + 標準 - Export - エクスポート + Export + エクスポート - Millimeter - ミリメートル + Millimeter + ミリメートル - Meter - メートル + Meter + メートル - Inch - インチ + Inch + インチ - Units for export of STEP/IGES - STEP/IGESをエキスポート時の単位 + Units for export of STEP/IGES + STEP/IGESをエキスポート時の単位 - - Model settings - モデルの設定 + + Model settings + モデルの設定 - - Automatically refine model after boolean operation - ブーリアン演算後に自動でモデルを高精度化 + + Automatically refine model after boolean operation + ブーリアン演算後に自動でモデルを高精度化 - - Automatically refine model after sketch-based operation - Automatically refine model after sketch-based operation + + Automatically refine model after sketch-based operation + スケッチ ベースの操作の後に自動でモデルを高精度化 - - Object naming - Object naming + + Object naming + オブジェクトに名前をつける - - Add name of base object - Add name of base object + + Add name of base object + ベース オブジェクトの名前を追加 - - Automatically check model after boolean operation - ブーリアン演算後に自動でモデルをチェック + + Automatically check model after boolean operation + ブーリアン演算後に自動でモデルをチェック - - + + PartGui::DlgSettingsObjectColor - - Part colors - 部品の色 + + Part colors + 部品の色 - - Default Part colors - 部品の既定色 + + Default Part colors + 部品の既定色 - - Default shape color - 図形の既定色 + + Default shape color + 図形の既定色 - - The default color for new shapes - 新規図形の既定色 + + The default color for new shapes + 新規図形の既定色 - - Default line color - デフォルトの線の色 + + Default line color + デフォルトの線の色 - - - The default line color for new shapes - 新規図形での既定の線色 + + + The default line color for new shapes + 新規図形での既定の線色 - - Default line width - Default line width + + Default line width + 既定の線幅 - - - The default line thickness for new shapes - 新規図形での既定の線の太さ + + + The default line thickness for new shapes + 新規図形での既定の線の太さ - - - px - px + + + px + px - - Default vertex color - 頂点の既定色 + + Default vertex color + 頂点の既定色 - - Default vertex size - 頂点の既定サイズ + + Default vertex size + 頂点の既定サイズ - - Bounding box color - 境界枠の色 + + Bounding box color + 境界枠の色 - - The color of bounding boxes in the 3D view - 3Dビューにおける境界枠の色 + + The color of bounding boxes in the 3D view + 3Dビューにおける境界枠の色 - - + + PartGui::FaceColors - - Face colors - 面の色 + + Face colors + 面の色 - - Do you really want to cancel? - 本当にキャンセルしますか? + + Do you really want to cancel? + 本当にキャンセルしますか? - - + + PartGui::Location - - Location - 場所 + + Location + 場所 - - Position - Position + + Position + Position - - 3D View - 3D ビュー + + 3D View + 3D ビュー - - + + PartGui::LoftWidget - Vertex/Wire - 頂点/連線 + Vertex/Wire + 頂点/連線 - - - Vertex/Edge/Wire/Face - 頂点/辺/法線/面 + + + Vertex/Edge/Wire/Face + 頂点/辺/法線/面 - - - Loft - ロフト + + + Loft + ロフト - - Too few elements - 要素が少なすぎます + + Too few elements + 要素が少なすぎます - - At least two vertices, edges, wires or faces are required. - 少なくとも 2 つの頂点、稜線、ワイヤまたは面を必要とします。 + + At least two vertices, edges, wires or faces are required. + 少なくとも 2 つの頂点、稜線、ワイヤまたは面を必要とします。 - - Input error - 入力エラー + + Input error + 入力エラー - At least two vertices, edges or wires are required. - 少なくとも2つの頂点、エッジ、またはワイヤーが必要です。 + At least two vertices, edges or wires are required. + 少なくとも2つの頂点、エッジ、またはワイヤーが必要です。 - At least two vertices or wires are required. - 少なくとも二つの頂点か連線が必要です。 + At least two vertices or wires are required. + 少なくとも二つの頂点か連線が必要です。 - - + + PartGui::Mirroring - - Mirroring - ミラーリング + + Mirroring + ミラーリング - - Shapes - 図形 + + Shapes + 図形 - - Mirror plane: - 鏡像面: + + Mirror plane: + 鏡像面: - - XY plane - XY平面 + + XY plane + XY平面 - - XZ plane - XZ平面 + + XZ plane + XZ平面 - - YZ plane - YZ平面 + + YZ plane + YZ平面 - - Base point: - 基準点: + + Base point: + 基準点: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - ミラーリングのためにはまず形状を選択してください。 + + Select a shape for mirroring, first. + ミラーリングのためにはまず形状を選択してください。 - - No such document '%1'. - '%1' というドキュメントがありません + + No such document '%1'. + '%1' というドキュメントがありません - - + + PartGui::OffsetWidget - - Input error - 入力エラー + + Input error + 入力エラー - - + + PartGui::ResultModel - - Name - 名前 + + Name + 名前 - - Type - タイプ + + Type + タイプ - - Error - エラー + + Error + エラー - - + + PartGui::ShapeBuilderWidget - - - - - - - Wrong selection - 誤った選択 + + + + + + + Wrong selection + 誤った選択 - - - Select two vertices - 2つの頂点を選択 + + + Select two vertices + 2つの頂点を選択 - Select three or more edges - 三つ以上のエッジを選択 + Select three or more edges + 三つ以上のエッジを選択 - - Select three or more vertices - + + Select three or more vertices + 3 つ以上の頂点を選択 - - Select one or more edges - 1つ以上のエッジを選択してください + + Select one or more edges + 1つ以上のエッジを選択してください - - Select two or more faces - 2つ以上の面を選択 + + Select two or more faces + 2つ以上の面を選択 - - Select only one part object - 部品オブジェクトを1つ選択してください + + Select only one part object + 部品オブジェクトを1つ選択してください - - Select two vertices to create an edge - エッジを作成するための2頂点を選択してください + + Select two vertices to create an edge + エッジを作成するための2頂点を選択してください - - Select a list of vertices - + + Select a list of vertices + 頂点リストを選択 - - Select a closed set of edges - 閉じたエッジの集合を選択してください + + Select a closed set of edges + 閉じたエッジの集合を選択してください - - Select adjacent faces - 隣接する面を選択 + + Select adjacent faces + 隣接する面を選択 - - All shape types can be selected - 全ての図形タイプを選択できます + + All shape types can be selected + 全ての図形タイプを選択できます - - + + PartGui::SweepWidget - - Vertex/Wire - 頂点/連線 + + Vertex/Wire + 頂点/連線 - - - Sweep - スイープ + + + Sweep + スイープ - - Vertex/Edge/Wire/Face - 頂点/辺/法線/面 + + Vertex/Edge/Wire/Face + 頂点/辺/法線/面 - - - - Sweep path - スイープパス + + + + Sweep path + スイープパス - Select an edge or wire you want to sweep along. - スイープパスにしたいエッジまたはワイヤーを選択してください。 + Select an edge or wire you want to sweep along. + スイープパスにしたいエッジまたはワイヤーを選択してください。 - - Select one or more connected edges you want to sweep along. - + + Select one or more connected edges you want to sweep along. + スイープ経路にしたい接続エッジを1つまたは複数選択してください - - Too few elements - 要素が少なすぎます + + Too few elements + 要素が少なすぎます - - At least one edge or wire is required. - 少なくとも1つのエッジまたはワイヤーが必要です。 + + At least one edge or wire is required. + 少なくとも1つのエッジまたはワイヤーが必要です。 - - Wrong selection - 誤った選択 + + Wrong selection + 誤った選択 - - '%1' cannot be used as profile and path. - '%1' は、プロファルおよびパスとして使用できません。 + + '%1' cannot be used as profile and path. + '%1' は、プロファルおよびパスとして使用できません。 - - Input error - 入力エラー + + Input error + 入力エラー - - Done - 終了 + + Done + 終了 - - Select one or more connected edges in the 3d view and press 'Done' - + + Select one or more connected edges in the 3d view and press 'Done' + 3Dビューで1つまたは複数の接続エッジを選択して「Done」を押してください - - - The selected sweep path is invalid. - + + + The selected sweep path is invalid. + 選択されたスイープ経路が正しくありません。 - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - Shape Content + + Shape Content + シェイプのコンテンツ - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - 幾何形状のチェック + + Check Geometry + 幾何形状のチェック - - + + PartGui::TaskDialogEditDynamic - Hint - Hint + Hint + Hint - Select Control. - Select Control. + Select Control. + Select Control. - Control - Control + Control + Control - Dynamic - Dynamic + Dynamic + Dynamic - Align - Align + Align + Align - Value - + Value + - Special - Special + Special + Special - Command - コマンド + Command + コマンド - Stretch - Stretch + Stretch + Stretch - Move - 移動 + Move + 移動 - Rotate - 回転 + Rotate + 回転 - Offset - オフセット + Offset + オフセット - Orient - Orient + Orient + Orient - Match - Match + Match + Match - Surround - Surround + Surround + Surround - dummy - dummy + dummy + dummy - X Axis - X軸 + X Axis + X軸 - Y Axis - Y軸 + Y Axis + Y軸 - Z Axis - Z軸 + Z Axis + Z軸 - Increment - Increment + Increment + Increment - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Drag arrows to stretch box by increment + Drag arrows to stretch box by increment + Drag arrows to stretch box by increment - Drag arrows to move box by increment - Drag arrows to move box by increment + Drag arrows to move box by increment + Drag arrows to move box by increment - Not implemented yet - Not implemented yet + Not implemented yet + Not implemented yet - Drag arrows to offset checked axes by increment - Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment - Select dragger for stretch by align - Select dragger for stretch by align + Select dragger for stretch by align + Select dragger for stretch by align - Select dragger for move by align - Select dragger for move by align + Select dragger for move by align + Select dragger for move by align - Select dragger for stretch by value - Select dragger for stretch by value + Select dragger for stretch by value + Select dragger for stretch by value - Select dragger for move by value - Select dragger for move by value + Select dragger for move by value + Select dragger for move by value - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Enter Value + Enter Value + Enter Value - Select box to match - Select box to match + Select box to match + Select box to match - Select a point - Select a point + Select a point + Select a point - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Select dragger to align + Select dragger to align + Select dragger to align - Select dragger to modify - Select dragger to modify + Select dragger to modify + Select dragger to modify - - + + PartGui::TaskFaceColors - - Set color per face - 面ごとの色の設定 + + Set color per face + 面ごとの色の設定 - - Click on the faces in the 3d view to select them. - それらを選択するには、3Dビューで面をクリックしてください。 + + Click on the faces in the 3d view to select them. + それらを選択するには、3Dビューで面をクリックしてください。 - - Faces: - 面: + + Faces: + 面: - - Set to default - デフォルト値に設定 + + Set to default + デフォルト値に設定 - - Box selection - 矩形選択 + + Box selection + 矩形選択 - - + + PartGui::TaskLoft - - Loft - ロフト + + Loft + ロフト - Vertex/Wire - 頂点/連線 + Vertex/Wire + 頂点/連線 - Move right - 右へ移動 + Move right + 右へ移動 - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>選択した項目を1つ下のレベルに移動します。</b> <p>これは、親項目のレベルも変更します。 </p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>選択した項目を1つ下のレベルに移動します。</b> <p>これは、親項目のレベルも変更します。 </p> - Move left - 左へ移動 + Move left + 左へ移動 - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>選択した項目を1つ上のレベルに移動します。</b> <p>これは、親項目のレベルも変更します。 </p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>選択した項目を1つ上のレベルに移動します。</b> <p>これは、親項目のレベルも変更します。 </p> - Move up - 上へ移動 + Move up + 上へ移動 - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>選択された項目を上へ移動します。</b> <p>項目は階層レベル内で移動されます。 </p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>選択された項目を上へ移動します。</b> <p>項目は階層レベル内で移動されます。 </p> - Move down - 下へ移動 + Move down + 下へ移動 - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>選択された項目を下へ移動します。</b> <p>項目は階層レベル内で移動されます。 </p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>選択された項目を下へ移動します。</b> <p>項目は階層レベル内で移動されます。 </p> - - Create solid - ソリッド作成 + + Create solid + ソリッド作成 - - Ruled surface - 線織面 + + Ruled surface + 線織面 - - Closed - 閉じる + + Closed + 閉じる - - + + PartGui::TaskOffset - - - Offset - オフセット + + + Offset + オフセット - - Mode - モード + + Mode + モード - - Skin - スキン + + Skin + スキン - - Pipe - パイプ + + Pipe + パイプ - - RectoVerso - 右綴じ + + RectoVerso + 右綴じ - - Join type - 接合の種類 + + Join type + 接合の種類 - - Arc - 円弧 + + Arc + 円弧 - - Tangent - 正接 + + Tangent + 正接 - - - Intersection - 共通集合 + + + Intersection + 共通集合 - - Self-intersection - 自己交差 + + Self-intersection + 自己交差 - - Fill offset - オフセットを埋める + + Fill offset + オフセットを埋める - - Faces - + + Faces + - - Update view - ビューを更新 + + Update view + ビューを更新 - - + + PartGui::TaskShapeBuilder - - - Create shape - シェイプ作成 + + + Create shape + シェイプ作成 - - Edge from vertices - 頂点からエッジへ + + Edge from vertices + 頂点からエッジへ - - Face from vertices - + + Face from vertices + 幾つかの頂点から面にする。 - - Face from edges - エッジから面へ + + Face from edges + エッジから面へ - - Planar - 平面 + + Planar + 平面 - - Shell from faces - 面からシェルへ + + Shell from faces + 面からシェルへ - - Solid from shell - シェルからソリッドへ + + Solid from shell + シェルからソリッドへ - - Create - 作成 + + Create + 作成 - - All faces - すべての面 + + All faces + すべての面 - - + + PartGui::TaskSweep - - Sweep - スイープ + + Sweep + スイープ - - Sweep Path - + + Sweep Path + スイープ経路 - - Create solid - ソリッド作成 + + Create solid + ソリッド作成 - - Frenet - フレネ + + Frenet + フレネ - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - スイープパス用に3Dビューで1つまたは複数のプロファイルを選択し、 + スイープパス用に3Dビューで1つまたは複数のプロファイルを選択し、 エッジまたはワイヤーを選択してください。 - - + + PartGui::ThicknessWidget - - - - Thickness - 厚み + + + + Thickness + 厚み - - Select faces of the source object and press 'Done' - 元となるオブジェクトの面を選択して'完了'を押してください + + Select faces of the source object and press 'Done' + 元となるオブジェクトの面を選択して'完了'を押してください - - Done - 終了 + + Done + 終了 - - Input error - 入力エラー + + Input error + 入力エラー - - + + QObject - - - - - - - Wrong selection - 誤った選択 + + + + + + + Wrong selection + 誤った選択 - - - Select two shapes please. - 2つの図形を選択してください。 + + + Select two shapes please. + 2つの図形を選択してください。 - - - - Non-solids selected - 非ソリッドが選択されています + + + + Non-solids selected + 非ソリッドが選択されています - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - 非ソリッドをブーリアン演算に用いると、予期しない結果を引き起こす可能性があります。続行しますか? + 非ソリッドをブーリアン演算に用いると、予期しない結果を引き起こす可能性があります。続行しますか? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - すべてのCADファイル (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + すべてのCADファイル (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - すべてのファイル (*.*) + + All Files (*.*) + すべてのファイル (*.*) - - Sewing Tolerance - 縫い合わせのトレランス + + Sewing Tolerance + 縫い合わせのトレランス - - Enter tolerance for sewing shape: - 図形の縫い合わせ用のトレランスを入力してください + + Enter tolerance for sewing shape: + 図形の縫い合わせ用のトレランスを入力してください - - Edit mirror plane - 鏡像面を編集 + + Edit mirror plane + 鏡像面を編集 - - Edit chamfer edges - 面取りエッジを編集 + + Edit chamfer edges + 面取りエッジを編集 - - Edit offset - オフセットを編集 + + Edit offset + オフセットを編集 - - Edit thickness - 厚さを編集 + + Edit thickness + 厚さを編集 - Transform - 変換 + Transform + 変換 - - - Part design - 部品設計 + + + Part design + 部品設計 - - - Import-Export - + + + Import-Export + インポート/エクスポート - - Display - 表示 + + Display + 表示 - - - - Select two shapes or more, please. - 2つ以上の図形を選択してください. + + + + Select two shapes or more, please. + 2つ以上の図形を選択してください. - - You have to select either two edges or two wires. - 2 つのエッジまたは 2 本のワイヤを選択する必要があります。 + + You have to select either two edges or two wires. + 2 つのエッジまたは 2 本のワイヤを選択する必要があります。 - - Edit fillet edges - フィレットエッジを編集 + + Edit fillet edges + フィレットエッジを編集 - - Set colors... - 色を設定... + + Set colors... + 色を設定... - - Compound - 複合体 + + Compound + 複合体 - - Compound Solid - 複合体ソリッド + + Compound Solid + 複合体ソリッド - - Solid - ソリッド + + Solid + ソリッド - - Shell - シェル + + Shell + シェル - - Face - + + Face + - - Wire - ワイヤー + + Wire + ワイヤー - - Edge - エッジ + + Edge + エッジ - - Vertex - 頂点 + + Vertex + 頂点 - - Shape - シェイプ + + Shape + シェイプ - - No Error - エラーなし + + No Error + エラーなし - - Invalid Point On Curve - カーブ上の無効な点 + + Invalid Point On Curve + カーブ上の無効な点 - - Invalid Point On Curve On Surface - サーフェス上のカーブの無効な点 + + Invalid Point On Curve On Surface + サーフェス上のカーブの無効な点 - - Invalid Point On Surface - サーフェス上の無効な点 + + Invalid Point On Surface + サーフェス上の無効な点 - - No 3D Curve - 3Dカーブがありません + + No 3D Curve + 3Dカーブがありません - - Multiple 3D Curve - 複数の3Dカーブ + + Multiple 3D Curve + 複数の3Dカーブ - - Invalid 3D Curve - 無効な3Dカーブ + + Invalid 3D Curve + 無効な3Dカーブ - - No Curve On Surface - サーフェス上にカーブがありません + + No Curve On Surface + サーフェス上にカーブがありません - - Invalid Curve On Surface - 無効なサーフェス上のカーブ + + Invalid Curve On Surface + 無効なサーフェス上のカーブ - - Invalid Curve On Closed Surface - 無効な閉曲面上のカーブ + + Invalid Curve On Closed Surface + 無効な閉曲面上のカーブ - - Invalid Same Range Flag - 無効な同範囲フラグ + + Invalid Same Range Flag + 無効な同範囲フラグ - - Invalid Same Parameter Flag - 無効な同パラメーターフラグ + + Invalid Same Parameter Flag + 無効な同パラメーターフラグ - - Invalid Degenerated Flag - 無効な縮退フラグ + + Invalid Degenerated Flag + 無効な縮退フラグ - - Free Edge - 非拘束なエッジ + + Free Edge + 非拘束なエッジ - - Invalid MultiConnexity - 無効な複数接続状態 + + Invalid MultiConnexity + 無効な複数接続状態 - - Invalid Range - 無効な範囲 + + Invalid Range + 無効な範囲 - - Empty Wire - 空のワイヤー + + Empty Wire + 空のワイヤー - - Redundant Edge - 冗長なエッジ + + Redundant Edge + 冗長なエッジ - - Self Intersecting Wire - 自己交差したワイヤー + + Self Intersecting Wire + 自己交差したワイヤー - - No Surface - サーフェスがありません + + No Surface + サーフェスがありません - - Invalid Wire - 無効なワイヤー + + Invalid Wire + 無効なワイヤー - - Redundant Wire - 冗長なワイヤー + + Redundant Wire + 冗長なワイヤー - - Intersecting Wires - 交差したワイヤー + + Intersecting Wires + 交差したワイヤー - - Invalid Imbrication Of Wires - 無効なワイヤーのインブリケーション + + Invalid Imbrication Of Wires + 無効なワイヤーのインブリケーション - - Empty Shell - 空のシェル + + Empty Shell + 空のシェル - - Redundant Face - 冗長な面 + + Redundant Face + 冗長な面 - - Unorientable Shape - 方向付け不可能な形状 + + Unorientable Shape + 方向付け不可能な形状 - - Not Closed - 閉じていません + + Not Closed + 閉じていません - - Not Connected - 接続されていません + + Not Connected + 接続されていません - - Sub Shape Not In Shape - 形状にサブ形状がありません + + Sub Shape Not In Shape + 形状にサブ形状がありません - - Bad Orientation - 方向が不正 + + Bad Orientation + 方向が不正 - - Bad Orientation Of Sub Shape - サブ形状の方向が不正 + + Bad Orientation Of Sub Shape + サブ形状の方向が不正 - - Invalid Tolerance Value - 無効な公差値 + + Invalid Tolerance Value + 無効な公差値 - - Check Failed - チェックに失敗しました + + Check Failed + チェックに失敗しました - - No Result - 結果なし + + No Result + 結果なし - - Out Of Enum Range: - 列挙型の範囲外: + + Out Of Enum Range: + 列挙型の範囲外: - - BOPAlgo CheckUnknown - BOPAlgo CheckUnknown + + BOPAlgo CheckUnknown + BOPAlgo 不明です - - BOPAlgo BadType - BOPAlgo BadType + + BOPAlgo BadType + BOPAlgo 不正な型です - - BOPAlgo SelfIntersect - BOPAlgo SelfIntersect + + BOPAlgo SelfIntersect + BOPAlgo 自己交差しています - - BOPAlgo TooSmallEdge - BOPAlgo TooSmallEdge + + BOPAlgo TooSmallEdge + BOPAlgo エッジが短すぎます - - BOPAlgo NonRecoverableFace - BOPAlgo NonRecoverableFace + + BOPAlgo NonRecoverableFace + BOPAlgo 修復できない面があります - - BOPAlgo IncompatibilityOfVertex - BOPAlgo IncompatibilityOfVertex + + BOPAlgo IncompatibilityOfVertex + BOPAlgo 頂点に互換性がありません + - - BOPAlgo IncompatibilityOfEdge - BOPAlgo IncompatibilityOfEdge + + BOPAlgo IncompatibilityOfEdge + BOPAlgo エッジに互換性がありません - - BOPAlgo IncompatibilityOfFace - BOPAlgo IncompatibilityOfFace + + BOPAlgo IncompatibilityOfFace + BOPAlgo 面に互換性がありません - - BOPAlgo OperationAborted - BOPAlgo OperationAborted + + BOPAlgo OperationAborted + BOPAlgo 操作が破棄されました - - BOPAlgo GeomAbs_C0 - BOPAlgo GeomAbs_C0 + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs C0 - - BOPAlgo NotValid - BOPAlgo NotValid + + BOPAlgo NotValid + BOPAlgo 不正です - - - Invalid - 無効です + + + Invalid + 無効です - - - Selections - 選択 + + + Selections + 選択 - - - Control - Control + + + Control + Control - - Reset Dialog - ダイアログのリセット + + Reset Dialog + ダイアログのリセット - - Toggle 3d - 3D(表示のオンオフ) + + Toggle 3d + 3D(表示のオンオフ) - - Toggle Delta - デルタ(表示のオンオフ) + + Toggle Delta + デルタ(表示のオンオフ) - - Clear All - 全てクリア + + Clear All + 全てクリア - - + + Workbench - - &Part - 部品(&p) + + &Part + 部品(&p) - - &Simple - シンプル(&s) + + &Simple + シンプル(&s) - - &Parametric - パラメトリック(&p) + + &Parametric + パラメトリック(&p) - - Part tools - 部品ツール + + Part tools + 部品ツール - - Solids - ソリッド + + Solids + ソリッド - - Boolean - 論理演算 + + Boolean + 論理演算 - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_nl.qm b/src/Mod/Part/Gui/Resources/translations/Part_nl.qm index 10c5e8b4f..89a0acb3f 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_nl.qm and b/src/Mod/Part/Gui/Resources/translations/Part_nl.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_nl.ts b/src/Mod/Part/Gui/Resources/translations/Part_nl.ts index e2715bfb8..f2904b556 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_nl.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_nl.ts @@ -1,3642 +1,3638 @@ - + BlockDefinition - - Block definition - Blok-definitie + + Block definition + Blok-definitie - - First limit - Eerste limiet + + First limit + Eerste limiet - - - Type: - Type: + + + Type: + Type: - - - mm - mm + + + mm + mm - - - Length: - Lengte: + + + Length: + Lengte: - - - Dimension - Afmeting + + + Dimension + Afmeting - - - Up to next - Naar de volgende + + + Up to next + Naar de volgende - - - Up to last - Naar de laatste + + + Up to last + Naar de laatste - - - Up to plane - Naar vlak + + + Up to plane + Naar vlak - - - Up to face - Naar oppervlak + + + Up to face + Naar oppervlak - - - Limit: - Limiet: + + + Limit: + Limiet: - - - - - No selection - Geen selectie + + + + + No selection + Geen selectie - - Profile - Profiel + + Profile + Profiel - - Selection: - Selectie: + + Selection: + Selectie: - - Reverse - Omdraaien + + Reverse + Omdraaien - - Both sides - Beide kanten + + Both sides + Beide kanten - - Second limit - Tweede limiet + + Second limit + Tweede limiet - - Direction - Richting + + Direction + Richting - - Perpendicular to sketch - Loodrecht op schets + + Perpendicular to sketch + Loodrecht op schets - - Reference - Referentie + + Reference + Referentie - Apply - Toepassen + Apply + Toepassen - Cancel - Annuleren + Cancel + Annuleren - OK - OK + OK + OK - - + + CmdCheckGeometry - - Part - Component + + Part + Component - - Check Geometry - Check Geometry + + Check Geometry + Geometrie nakijken - - Analyzes Geometry For Errors - Analyzes Geometry For Errors + + Analyzes Geometry For Errors + Analyzes Geometry For Errors - - + + CmdColorPerFace - - Part - Component + + Part + Component - - Color per face - Kleur per vlak + + Color per face + Kleur per vlak - - Set color per face - Stel kleur per vlak in + + Set color per face + Stel kleur per vlak in - - + + CmdMeasureAngular - - Part - Component + + Part + Component - - - Measure Angular - Measure Angular + + + Measure Angular + Measure Angular - - + + CmdMeasureClearAll - - Part - Component + + Part + Component - - - Clear All - Clear All + + + Clear All + Alles &Leegmaken - - + + CmdMeasureLinear - - Part - Component + + Part + Component - - - Measure Linear - Measure Linear + + + Measure Linear + Measure Linear - - + + CmdMeasureToggle3d - - Part - Component + + Part + Component - - - Toggle 3d - Toggle 3d + + + Toggle 3d + Toggle 3d - - + + CmdMeasureToggleAll - - Part - Component + + Part + Component - - - Toggle All - Toggle All + + + Toggle All + Alles omschakelen - - + + CmdMeasureToggleDelta - - Part - Component + + Part + Component - - - Toggle Delta - Toggle Delta + + + Toggle Delta + Toggle Delta - - + + CmdPartBoolean - - Part - Component + + Part + Component - - Boolean... - Boolean... + + Boolean... + Boolean... - - Run a boolean operation with two shapes selected - Een Booleaanse bewerking uitvoeren met twee geselecteerde vormen + + Run a boolean operation with two shapes selected + Een Booleaanse bewerking uitvoeren met twee geselecteerde vormen - - + + CmdPartBox - - Part - Component + + Part + Component - - - - Cube - Kubus + + + + Cube + Kubus - - Create a cube solid - Create a cube solid + + Create a cube solid + Maak een kubus - Box - Balk + Box + Balk - Create a box solid - Een balkvorm maken + Create a box solid + Een balkvorm maken - - + + CmdPartBox2 - - Part - Component + + Part + Component - - Box fix 1 - Blok positie 1 + + Box fix 1 + Blok positie 1 - - Create a box solid without dialog - Een balkvorm maken zonder dialoogvenster + + Create a box solid without dialog + Een balkvorm maken zonder dialoogvenster - - + + CmdPartBox3 - - Part - Component + + Part + Component - - Box fix 2 - Blok positie 2 + + Box fix 2 + Blok positie 2 - - Create a box solid without dialog - Een balkvorm maken zonder dialoogvenster + + Create a box solid without dialog + Een balkvorm maken zonder dialoogvenster - - + + CmdPartBuilder - - Part - Component + + Part + Component - - Shape builder... - Shape builder... + + Shape builder... + Vormbouwer... - - Advanced utility to create shapes - Advanced utility to create shapes + + Advanced utility to create shapes + Geavanceerd werktuig om vormen te maken - - + + CmdPartChamfer - - Part - Component + + Part + Component - - Chamfer... - Afschuining ... + + Chamfer... + Afschuining ... - - Chamfer the selected edges of a shape - Afschuining van de geselecteerde randen van een vorm + + Chamfer the selected edges of a shape + Afschuining van de geselecteerde randen van een vorm - - + + CmdPartCommon - - Part - Component + + Part + Component - - Intersection - Snijpunt + + Intersection + Snijpunt - - Make an intersection of two shapes - Een doorsnede van twee vormen maken + + Make an intersection of two shapes + Een doorsnede van twee vormen maken - - + + CmdPartCompound - - Part - Component + + Part + Component - - Make compound - Make compound + + Make compound + Make compound - - Make a compound of several shapes - Make a compound of several shapes + + Make a compound of several shapes + Make a compound of several shapes - - + + CmdPartCone - - Part - Component + + Part + Component - - - - Cone - Kegel + + + + Cone + Kegel - - Create a cone solid - Een kegel volumemodel maken + + Create a cone solid + Een kegel volumemodel maken - - + + CmdPartCrossSections - - Part - Component + + Part + Component - - Cross-sections... - Dwarsdoorsneden... + + Cross-sections... + Dwarsdoorsneden... - - Cross-sections - Dwarsdoorsneden + + Cross-sections + Dwarsdoorsneden - - + + CmdPartCut - - Part - Component + + Part + Component - - Cut - Snijden + + Cut + Snijden - - Make a cut of two shapes - Maak een doorsnede van twee vormen + + Make a cut of two shapes + Maak een doorsnede van twee vormen - - + + CmdPartCylinder - - Part - Component + + Part + Component - - Create a Cylinder - Een cilinder maken + + Create a Cylinder + Een cilinder maken - - - - Cylinder - Cilinder + + + + Cylinder + Cilinder - - + + CmdPartExport - - Part - Component + + Part + Component - - Export CAD... - Exporteer CAD... + + Export CAD... + Exporteer CAD... - - Exports to a CAD file - Uitvoer naar een CAD-bestand + + Exports to a CAD file + Uitvoer naar een CAD-bestand - - + + CmdPartExtrude - - Part - Component + + Part + Component - - Extrude... - Uitrekken... + + Extrude... + Uitrekken... - - Extrude a selected sketch - Een geselecteerde schets extruderen + + Extrude a selected sketch + Een geselecteerde schets extruderen - - + + CmdPartFillet - - Part - Component + + Part + Component - - Fillet... - Afronden... + + Fillet... + Afronden... - - Fillet the selected edges of a shape - Rond de geselecteerde randen van een vorm af + + Fillet the selected edges of a shape + Rond de geselecteerde randen van een vorm af - - + + CmdPartFuse - - Part - Component + + Part + Component - - Union - Verbinden + + Union + Verbinden - - Make a union of several shapes - Verenig verschillende vormen + + Make a union of several shapes + Verenig verschillende vormen - - + + CmdPartImport - - Part - Component + + Part + Component - - Imports a CAD file - Importeert een CAD-bestand + + Imports a CAD file + Importeert een CAD-bestand - - Import CAD... - Import CAD... + + Import CAD... + Import CAD... - - + + CmdPartImportCurveNet - - Part - Component + + Part + Component - - Import a curve network - Importeer een gekromd raster + + Import a curve network + Importeer een gekromd raster - - Import curve network... - Importeer een gekromd raster... + + Import curve network... + Importeer een gekromd raster... - - + + CmdPartLoft - - Part - Component + + Part + Component - - Loft... - Loft... + + Loft... + Loft... - - Utility to loft - Utility to loft + + Utility to loft + Utility to loft - Advanced utility to lofts - Advanced utility to lofts + Advanced utility to lofts + Advanced utility to lofts - - + + CmdPartMakeSolid - - Part - Component + + Part + Component - - Convert to solid - Converteren naar volumemodel + + Convert to solid + Converteren naar volumemodel - - Create solid from a shell or compound - Volumemodel vanuit een schil of samengestelde deel maken + + Create solid from a shell or compound + Volumemodel vanuit een schil of samengestelde deel maken - - + + CmdPartMirror - - Part - Component + + Part + Component - - Mirroring... - Spiegelen... + + Mirroring... + Spiegelen... - - Mirroring a selected shape - Spiegelen van een geselecteerde vorm + + Mirroring a selected shape + Spiegelen van een geselecteerde vorm - - + + CmdPartOffset - - Part - Component + + Part + Component - - Offset... - Verschuiving... + + Offset... + Verschuiving... - - Utility to offset - Utility to offset + + Utility to offset + Utility to offset - - + + CmdPartPickCurveNet - - Part - Component + + Part + Component - - Pick curve network - Kies een gekromd raster + + Pick curve network + Kies een gekromd raster - - Pick a curve network - Kies een gekromd raster + + Pick a curve network + Kies een gekromd raster - - + + CmdPartPrimitives - - Part - Component + + Part + Component - - Create primitives... - Basisvormen aanmaken... + + Create primitives... + Basisvormen aanmaken... - - Creation of parametrized geometric primitives - Geparametriseerde geometrische basisvormen maken + + Creation of parametrized geometric primitives + Geparametriseerde geometrische basisvormen maken - - + + CmdPartRefineShape - - Part - Component + + Part + Component - - Refine shape - Refine shape + + Refine shape + Refine shape - - Refine the copy of a shape - Refine the copy of a shape + + Refine the copy of a shape + Refine the copy of a shape - - + + CmdPartReverseShape - - Part - Component + + Part + Component - - Reverse shapes - Omkeren van vormen + + Reverse shapes + Omkeren van vormen - - Reverse orientation of shapes - Omgekeerde oriëntatie van vormen + + Reverse orientation of shapes + Omgekeerde oriëntatie van vormen - - + + CmdPartRevolve - - Part - Component + + Part + Component - - Revolve... - Draaien... + + Revolve... + Draaien... - - Revolve a selected shape - Een geselecteerde vorm draaien + + Revolve a selected shape + Een geselecteerde vorm draaien - - + + CmdPartRuledSurface - - Part - Component + + Part + Component - - Create ruled surface - Create ruled surface + + Create ruled surface + Create ruled surface - - Create a ruled surface from either two Edges or two wires - Create a ruled surface from either two Edges or two wires + + Create a ruled surface from either two Edges or two wires + Create a ruled surface from either two Edges or two wires - Create a ruled surface from two curves - Create a ruled surface from two curves + Create a ruled surface from two curves + Create a ruled surface from two curves - - + + CmdPartSection - - Make a section of two shapes - Een doorsnede van twee vormen maken + + Make a section of two shapes + Een doorsnede van twee vormen maken - - Part - Component + + Part + Component - - Section - Deel + + Section + Deel - - + + CmdPartShapeFromMesh - - Part - Component + + Part + Component - - Create shape from mesh... - Maak vorm van mesh... + + Create shape from mesh... + Maak vorm van mesh... - - Create shape from selected mesh object - Vorm van geselecteerde mesh maken + + Create shape from selected mesh object + Vorm van geselecteerde mesh maken - - + + CmdPartSimpleCopy - - Part - Component + + Part + Component - - Create simple copy - Eenvoudige kopie maken + + Create simple copy + Eenvoudige kopie maken - - Create a simple non-parametric copy - Create a simple non-parametric copy + + Create a simple non-parametric copy + Create a simple non-parametric copy - - + + CmdPartSimpleCylinder - - Part - Component + + Part + Component - - Create Cylinder... - Cilinder maken... + + Create Cylinder... + Cilinder maken... - - Create a Cylinder - Een cilinder maken + + Create a Cylinder + Een cilinder maken - - + + CmdPartSphere - - Create a sphere solid - Maak een bol volumemodel + + Create a sphere solid + Maak een bol volumemodel - - Part - Component + + Part + Component - - - - Sphere - Bol + + + + Sphere + Bol - - + + CmdPartSweep - - Part - Component + + Part + Component - - Sweep... - Sweep... + + Sweep... + Sweep... - - Utility to sweep - Utility to sweep + + Utility to sweep + Utility to sweep - - + + CmdPartThickness - - Part - Component + + Part + Component - - Thickness... - Dikte... + + Thickness... + Dikte... - - Utility to apply a thickness - Utility to apply a thickness + + Utility to apply a thickness + Utility to apply a thickness - - - Wrong selection - Verkeerde selectie + + + Wrong selection + Verkeerde selectie - - Selected one or more faces of a shape - Selecteer één of meerdere vlakken van een vorm + + Selected one or more faces of a shape + Selecteer één of meerdere vlakken van een vorm - - Selected shape is not a solid - Selected shape is not a solid + + Selected shape is not a solid + Selected shape is not a solid - - + + CmdPartTorus - - Create a torus solid - Een torus volumemodel maken + + Create a torus solid + Een torus volumemodel maken - - Part - Component + + Part + Component - - - - Torus - Torus + + + + Torus + Torus - - + + DlgExtrusion - Select a shape for extrusion, first. - Selecteer eerst een vorm voor extrusie. + Select a shape for extrusion, first. + Selecteer eerst een vorm voor extrusie. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Selecteer eerst een vorm om te roteren. + Select a shape for revolution, first. + Selecteer eerst een vorm om te roteren. - - + + DlgSettings3DViewPart - Deviation - Deviation + Deviation + Deviation - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::CrossSections - - Cross sections - Doorsnedes + + Cross sections + Doorsnedes - - Guiding plane - Guiding plane + + Guiding plane + Guiding plane - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Positie: + + Position: + Positie: - - Sections - Delen + + Sections + Delen - - On both sides - Aan beide zijden + + On both sides + Aan beide zijden - - Count - Tellen + + Count + Tellen - - Distance: - Afstand: + + Distance: + Afstand: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Boleaanse bewerkingen + + Boolean Operation + Boleaanse bewerkingen - - Second shape - Tweede vorm + + Second shape + Tweede vorm - - First shape - Eerste vorm + + First shape + Eerste vorm - - Boolean operation - Boleaanse operatie + + Boolean operation + Boleaanse operatie - - Section - Deel + + Section + Deel - - Difference - Verschil + + Difference + Verschil - - Union - Verbinden + + Union + Verbinden - - Intersection - Snijpunt + + Intersection + Snijpunt - - Cannot perform a boolean operation with the same shape - Kan een booleaanse bewerking niet uit te voeren met dezelfde vorm + + Cannot perform a boolean operation with the same shape + Kan een booleaanse bewerking niet uit te voeren met dezelfde vorm - - - Solids - Volumemodel + + + Solids + Volumemodel - - - Shells - Schillen + + + Shells + Schillen - - - Compounds - Compounds + + + Compounds + Compounds - - - Faces - Vlakken + + + Faces + Vlakken - - Swap selection - Wissel selectie + + Swap selection + Wissel selectie - - Select a shape on the left side, first - Selecteer eerst een vorm aan de linkerkant + + Select a shape on the left side, first + Selecteer eerst een vorm aan de linkerkant - - Select a shape on the right side, first - Selecteer eerst een vorm aan de rechterkant + + Select a shape on the right side, first + Selecteer eerst een vorm aan de rechterkant - - No active document available - Geen actief document beschikbaar + + No active document available + Geen actief document beschikbaar - - One of the selected objects doesn't exist anymore - Eén van de geselecteerde objecten bestaat niet meer + + One of the selected objects doesn't exist anymore + Eén van de geselecteerde objecten bestaat niet meer - - Performing union on non-solids is not possible - Performing union on non-solids is not possible + + Performing union on non-solids is not possible + Performing union on non-solids is not possible - - Performing intersection on non-solids is not possible - Performing intersection on non-solids is not possible + + Performing intersection on non-solids is not possible + Performing intersection on non-solids is not possible - - Performing difference on non-solids is not possible - Performing difference on non-solids is not possible + + Performing difference on non-solids is not possible + Performing difference on non-solids is not possible - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Afschuinen Randen + + Chamfer Edges + Afschuinen Randen - - + + PartGui::DlgExtrusion - - Extrude - Uitrekken + + Extrude + Uitrekken - - Direction - Richting + + Direction + Richting - - Along normal - Langs de normaal + + Along normal + Langs de normaal - - Length: - Lengte: + + Length: + Lengte: - - 3D view - 3D-weergave + + 3D view + 3D-weergave - - Note:This option works for planes only - Opmerking: deze optie werkt allen voor vlakken + + Note:This option works for planes only + Opmerking: deze optie werkt allen voor vlakken - - Create solid - Maak een volumemodel + + Create solid + Maak een volumemodel - - Taper outward angle - Taper outward angle + + Taper outward angle + Taper outward angle - - Shape - Vorm + + Shape + Vorm - - '' + + '' - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Selecteer eerst een vorm voor extrusie. + + Select a shape for extrusion, first. + Selecteer eerst een vorm voor extrusie. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Succeeded - + + Succeeded + Succeeded - Suceeded - Suceeded + + + + Failed + Mislukt - - - - - Failed - Failed - - - + + PartGui::DlgFilletEdges - - Fillet Edges - Kanten afronden + + Fillet Edges + Kanten afronden - - Fillet Parameter - Afrond-parameter + + Fillet Parameter + Afrond-parameter - - Radius: - Straal: + + Radius: + Straal: - - Select faces - Select faces + + Select faces + Selecteer vlakken - - Select edges - Select edges + + Select edges + Selecteer randen - - Fillet type: - Afrond-type: + + Fillet type: + Afrond-type: - - Constant Radius - Constante radius + + Constant Radius + Constante radius - - Variable Radius - Variabele radius + + Variable Radius + Variabele radius - - Shape - Vorm + + Shape + Vorm - - Selected shape: - Geselecteerde vorm: + + Selected shape: + Geselecteerde vorm: - - No selection - Geen selectie + + No selection + Geen selectie - - Length: - Lengte: + + Length: + Lengte: - - Constant Length - Constant Length + + Constant Length + Constante lengte - - Variable Length - Variable Length + + Variable Length + Variabele lengte - - Edges to chamfer - Randen om af te schuinen + + Edges to chamfer + Randen om af te schuinen - - - Start length - Start length + + + Start length + Startlengte - - End length - End length + + End length + Eindlengte - - Edges to fillet - Af te ronden kanten + + Edges to fillet + Af te ronden kanten - - - Start radius - Start-radius + + + Start radius + Start-radius - - End radius - Eind-radius + + End radius + Eind-radius - - Length - Lengte + + Length + Lengte - - Radius - Radius + + Radius + Radius - - No edge selected - Geen kant geselecteerd + + No edge selected + Geen kant geselecteerd - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Geen rand is geselecteerd om af te ronden. + Geen rand is geselecteerd om af te ronden. Gelieve eerst één of meerdere randen te selecteren. - - All - Alles + + All + Alles - - None - Geen + + None + Geen - - - Edge%1 - Rand %1 + + + Edge%1 + Rand %1 - - No shape selected - Geen vorm geselecteerd + + No shape selected + Geen vorm geselecteerd - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Geen geldige vorm geselecteerd. Selecteer eerst een geldige vorm in het uitklap-scherm. + Geen geldige vorm geselecteerd. Selecteer eerst een geldige vorm in het uitklap-scherm. - - + + PartGui::DlgImportExportIges - - IGES - + + IGES + IGES - - Export - Exporteren + + Export + Exporteren - - Units for export of IGES - + + Units for export of IGES + Units for export of IGES - - Millimeter - Millimeter + + Millimeter + Millimeter - - Meter - Meter + + Meter + Meter - - Inch - Inch + + Inch + Inch - - Enable B-REP mode - + + Enable B-REP mode + Enable B-REP mode - - Import - + + Import + Importeren - - Skip blank entities - + + Skip blank entities + Skip blank entities - - Header - + + Header + Header - - Company - + + Company + Bedrijf - - Product - + + Product + Product - - Author - + + Author + Auteur - - + + PartGui::DlgImportExportStep - - STEP - + + STEP + STEP - - Export - Exporteren + + Export + Exporteren - - Units for export of STEP - + + Units for export of STEP + Units for export of STEP - - Millimeter - Millimeter + + Millimeter + Millimeter - - Meter - Meter + + Meter + Meter - - Inch - Inch + + Inch + Inch - - Scheme - + + Scheme + Scheme - - Header - + + Header + Header - - Company - + + Company + Bedrijf - - Author - + + Author + Auteur - - Product - + + Product + Product - - + + PartGui::DlgPartBox - - Box definition - Blok-definitie + + Box definition + Blok-definitie - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Annuleren + Cancel + Annuleren - OK - OK + OK + OK - - Size: - Grootte: + + Size: + Grootte: - - Height: - Hoogte: + + Height: + Hoogte: - - Width: - Breedte: + + Width: + Breedte: - - Length: - Lengte: + + Length: + Lengte: - - Position: - Positie: + + Position: + Positie: - - Direction: - Richting: + + Direction: + Richting: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Cilinder-definitie + + Cylinder definition + Cilinder-definitie - - Parameter - Parameter + + Parameter + Parameter - - Height: - Hoogte: + + Height: + Hoogte: - - Radius: - Straal: + + Radius: + Straal: - - Position: - Positie: + + Position: + Positie: - - Direction: - Richting: + + Direction: + Richting: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - OK + OK + OK - Cancel - Annuleren + Cancel + Annuleren - - + + PartGui::DlgPartImportIges - - IGES input file - IGES-invoer bestand + + IGES input file + IGES-invoer bestand - - ... - ... + + ... + ... - Cancel - Annuleren + Cancel + Annuleren - OK - OK + OK + OK - - File Name - Bestandsnaam + + File Name + Bestandsnaam - - '' + + '' - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES(*.igs *.iges);;Alle bestanden(*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES(*.igs *.iges);;Alle bestanden(*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Annuleren + Cancel + Annuleren - OK - OK + OK + OK - - Step input file - Step input-bestand + + Step input file + Step input-bestand - - File Name - Bestandsnaam + + File Name + Bestandsnaam - - '' + + '' - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP(*.stp *.step);;Alle bestanden(*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP(*.stp *.step);;Alle bestanden(*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Geometrische basisvormen + + Geometric Primitives + Geometrische basisvormen - Primitive - Primitieve + Primitive + Primitieve - X min - X min + X min + X min - x max - x max + x max + x max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Hoek - 0 voor cil + Angle - 0 for cyl + Hoek - 0 voor cil - Angle0 - Hoek0 + Angle0 + Hoek0 - Angle1 - Hoek1 + Angle1 + Hoek1 - X Axis Value: - X-as Waarde: + X Axis Value: + X-as Waarde: - Y Axis Value: - Y-as Waarde: + Y Axis Value: + Y-as Waarde: - Z Axis Value: - Z-as Waarde: + Z Axis Value: + Z-as Waarde: - - - Wedge - Wig + + + Wedge + Wig - - - Circle - Cirkel + + + Circle + Cirkel - - Vertex - Vertex + + Vertex + Vertex - Position - Positie + Position + Positie - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Richting: + Direction: + Richting: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Vlak + + + Plane + Vlak - - - Box - Balk + + + Box + Balk - - - Cylinder - Cilinder + + + Cylinder + Cilinder - - - Cone - Kegel + + + Cone + Kegel - - - Sphere - Bol + + + Sphere + Bol - - - Ellipsoid - Ellipsoïde + + + Ellipsoid + Ellipsoïde - - - Torus - Torus + + + Torus + Torus - - - Prism - Prism + + + Prism + Prisma - - - Spiral - Spiral + + + Spiral + Spiraal - - - Ellipse - Ellips + + + Ellipse + Ellips - - Point - Punt + + Point + Punt - - - Line - Lijn + + + Line + Lijn - - - Regular polygon - Regular polygon + + + Regular polygon + Regelmatige veelhoek - - Parameter - Parameter + + Parameter + Parameter - - - Width: - Breedte: + + + Width: + Breedte: - - - Length: - Lengte: + + + Length: + Lengte: - - - - - - Height: - Hoogte: + + + + + + Height: + Hoogte: - - - - Angle: - Hoek: + + + + Angle: + Hoek: - - - - - - Radius: - Straal: + + + + + + Radius: + Straal: - - - - Radius 1: - Straal 1: + + + + Radius 1: + Straal 1: - - - - Radius 2: - Straal 2: + + + + Radius 2: + Straal 2: - - - U parameter: - + + + U parameter: + U parameter: - - V parameters: - + + V parameters: + V parameters: - - Radius 3: - Straal 2: {3:?} + + Radius 3: + Radius 3: - - - V parameter: - + + + V parameter: + V parameter: - - U Parameter: - + + U Parameter: + U parameter: - U parametric: - U-parameter: + U parametric: + U-parameter: - V parametric: - V-parameter: + V parametric: + V-parameter: - - - Polygon: - Polygon: + + + Polygon: + Veelhoek: - - - Circumradius: - Circumradius: + + + Circumradius: + Straal: - - X min/max: - X min/max: + + X min/max: + X min/max: - - Y min/max: - Y min/max: + + Y min/max: + Y min/max: - - Z min/max: - Z min/max: + + Z min/max: + Z min/max: - - X2 min/max: - X 2 min/max: + + X2 min/max: + X 2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Coördinatenstelsel: + + Coordinate system: + Coördinatenstelsel: - - Right-handed - Rechtshandig + + Right-handed + Rechtshandig - - Left-handed - Linkshandig + + Left-handed + Linkshandig - - Growth: - Growth: + + Growth: + Groei: - - Number of rotations: - Number of rotations: + + Number of rotations: + Aantal rotaties: - - - Angle 1: - Hoek 1: + + + Angle 1: + Hoek 1: - - - Angle 2: - Hoek 2: + + + Angle 2: + Hoek 2: - - From three points - From three points + + From three points + Van drie punten - - Major radius: - Grote straal: + + Major radius: + Grote straal: - - Minor radius: - Kleine straal: + + Minor radius: + Kleine straal: - - End point - Eindpunt + + End point + Eindpunt - - Start point - Beginpunt + + Start point + Beginpunt - - &Create - &Maken + + &Create + &Maken - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - &Sluiten + Cl&ose + &Sluiten - Alt+O - Alt+O + Alt+O + Alt+O - - - - Create %1 - Maak %1 + + + + Create %1 + Maak %1 - - No active document - Geen actief document + + No active document + Geen actief document - - Pitch: - Steiging: + + Pitch: + Steiging: - - - Helix - Helix + + + Helix + Schroef - 3D View - 3D-aanzicht + 3D View + 3D-aanzicht - - + + PartGui::DlgRevolution - - Revolve - Draaien + + Revolve + Draaien - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Hoek: + + Angle: + Hoek: - - Z: - Z: + + Z: + Z: - - Axis: - Assen: + + Axis: + Assen: - - Shape - Vorm + + Shape + Vorm - - Select line in 3D view - Select line in 3D view + + Select line in 3D view + Selecteer lijn in 3D-weergave - - Create Solid - Create Solid + + Create Solid + Create Solid - - Select a shape for revolution, first. - Selecteer eerst een vorm om te roteren. + + Select a shape for revolution, first. + Selecteer eerst een vorm om te roteren. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Bekijk nauwkeurigheid/prestatie + + View accuracy / Performance + Bekijk nauwkeurigheid/prestatie - - View smoothing - View smoothing + + View smoothing + View smoothing - - Using high-quality normals - Met behulp van hoge-kwaliteit normalen + + Using high-quality normals + Met behulp van hoge-kwaliteit normalen - - This will slow down render speed but will lead to nicer results - Dit zal de render-snelheid verlagen maar leiden tot mooiere resultaten + + This will slow down render speed but will lead to nicer results + Dit zal de render-snelheid verlagen maar leiden tot mooiere resultaten - - Defines the appearance of surfaces - Bepaalt het uiterlijk van oppervlakken + + Defines the appearance of surfaces + Bepaalt het uiterlijk van oppervlakken - - Shape view - Vormweergave + + Shape view + Vormweergave - - Tessellation - Mozaïekwerk + + Tessellation + Mozaïekwerk - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Bij flat shading worden de oppervlaktenormalen niet bepaald per vertex wat leidt tot onrealistische weergave bij gebogen oppervlakten terwijl Phong shading leidt tot een gladder voorkomen. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Indien deze optie uitgezet wordt Phong shading gebruikt, anders wordt flat shading gebruikt.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Bij flat shading worden de oppervlaktenormalen niet bepaald per vertex wat leidt tot onrealistische weergave bij gebogen oppervlakten terwijl Phong shading leidt tot een gladder voorkomen. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Indien deze optie uitgezet wordt Phong shading gebruikt, anders wordt flat shading gebruikt.</p></body></html> - - Do not define normal per vertex - Definieer geen normaal per vertex + + Do not define normal per vertex + Definieer geen normaal per vertex - - Defines the deviation of tessellation to the actual surface - Defines the deviation of tessellation to the actual surface + + Defines the deviation of tessellation to the actual surface + Defines the deviation of tessellation to the actual surface - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Het definiëren van normalen per vertex heet ook wel<span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">terwijl het definieren van normalen per vlak wordt genoemd</span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Het definiëren van normalen per vertex heet ook wel<span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">terwijl het definieren van normalen per vlak wordt genoemd</span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Normalen van hoge kwaliteit</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Dit vertraagt het renderen maar geeft betere resultaten.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Normalen van hoge kwaliteit</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Dit vertraagt het renderen maar geeft betere resultaten.</p></body></html> - - Maximum deviation depending on the model bounding box - Maximum deviation depending on the model bounding box + + Maximum deviation depending on the model bounding box + Maximum deviation depending on the model bounding box - - % - % + + % + % - - Deviation - Deviation + + Deviation + Deviation - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::DlgSettingsGeneral - - General - Algemeen + + General + Algemeen - Export - Exporteren + Export + Exporteren - Millimeter - Millimeter + Millimeter + Millimeter - Meter - Meter + Meter + Meter - Inch - Inch + Inch + Inch - Units for export of STEP/IGES - Eenheden voor de export naar STEP/IGES + Units for export of STEP/IGES + Eenheden voor de export naar STEP/IGES - - Model settings - Model settings + + Model settings + Model settings - - Automatically refine model after boolean operation - Automatically refine model after boolean operation + + Automatically refine model after boolean operation + Automatically refine model after boolean operation - - Automatically refine model after sketch-based operation - Automatically refine model after sketch-based operation + + Automatically refine model after sketch-based operation + Automatically refine model after sketch-based operation - - Object naming - Object naming + + Object naming + Object naming - - Add name of base object - Add name of base object + + Add name of base object + Add name of base object - - Automatically check model after boolean operation - Automatically check model after boolean operation + + Automatically check model after boolean operation + Automatically check model after boolean operation - - + + PartGui::DlgSettingsObjectColor - - Part colors - Part colors + + Part colors + Part colors - - Default Part colors - Default Part colors + + Default Part colors + Default Part colors - - Default shape color - Default shape color + + Default shape color + Default shape color - - The default color for new shapes - The default color for new shapes + + The default color for new shapes + The default color for new shapes - - Default line color - Standaardlijnkleur + + Default line color + Standaardlijnkleur - - - The default line color for new shapes - The default line color for new shapes + + + The default line color for new shapes + The default line color for new shapes - - Default line width - Default line width + + Default line width + Standaard lijndikte - - - The default line thickness for new shapes - The default line thickness for new shapes + + + The default line thickness for new shapes + The default line thickness for new shapes - - - px - px + + + px + px - - Default vertex color - Default vertex color + + Default vertex color + Default vertex color - - Default vertex size - Default vertex size + + Default vertex size + Default vertex size - - Bounding box color - Bounding box color + + Bounding box color + Bounding box color - - The color of bounding boxes in the 3D view - The color of bounding boxes in the 3D view + + The color of bounding boxes in the 3D view + The color of bounding boxes in the 3D view - - + + PartGui::FaceColors - - Face colors - Vlakkleuren + + Face colors + Vlakkleuren - - Do you really want to cancel? - Weet je zeker dat je wil annuleren? + + Do you really want to cancel? + Weet je zeker dat je wil annuleren? - - + + PartGui::Location - - Location - Locatie + + Location + Locatie - - Position - Positie + + Position + Positie - - 3D View - 3D-aanzicht + + 3D View + 3D-aanzicht - - + + PartGui::LoftWidget - Vertex/Wire - Vertex/Wire + Vertex/Wire + Vertex/Wire - - - Vertex/Edge/Wire/Face - Vertex/Edge/Wire/Face + + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - Loft - Loft + + + Loft + Loft - - Too few elements - Te weinig elementen + + Too few elements + Te weinig elementen - - At least two vertices, edges, wires or faces are required. - At least two vertices, edges, wires or faces are required. + + At least two vertices, edges, wires or faces are required. + At least two vertices, edges, wires or faces are required. - - Input error - Invoerfout + + Input error + Invoerfout - At least two vertices, edges or wires are required. - Ten minste twee hoekpunten, randen of draden zijn vereist. + At least two vertices, edges or wires are required. + Ten minste twee hoekpunten, randen of draden zijn vereist. - At least two vertices or wires are required. - Ten minste twee hoekpunten of draden zijn vereist. + At least two vertices or wires are required. + Ten minste twee hoekpunten of draden zijn vereist. - - + + PartGui::Mirroring - - Mirroring - Spiegelen + + Mirroring + Spiegelen - - Shapes - Vormen + + Shapes + Vormen - - Mirror plane: - Spiegelvlak: + + Mirror plane: + Spiegelvlak: - - XY plane - XY-vlak + + XY plane + XY-vlak - - XZ plane - XZ-vlak + + XZ plane + XZ-vlak - - YZ plane - YZ-vlak + + YZ plane + YZ-vlak - - Base point: - Basispunt: + + Base point: + Basispunt: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Selecteer eerst een vorm om te spiegelen. + + Select a shape for mirroring, first. + Selecteer eerst een vorm om te spiegelen. - - No such document '%1'. - Geen dergelijk document '%1'. + + No such document '%1'. + Geen dergelijk document '%1'. - - + + PartGui::OffsetWidget - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartGui::ResultModel - - Name - Naam + + Name + Naam - - Type - Type + + Type + Type - - Error - Fout + + Error + Fout - - + + PartGui::ShapeBuilderWidget - - - - - - - Wrong selection - Verkeerde selectie + + + + + + + Wrong selection + Verkeerde selectie - - - Select two vertices - Selecteer twee hoekpunten + + + Select two vertices + Selecteer twee hoekpunten - Select three or more edges - Selecteer drie of meer randen + Select three or more edges + Selecteer drie of meer randen - - Select three or more vertices - + + Select three or more vertices + Select three or more vertices - - Select one or more edges - Selecteer een of meer randen + + Select one or more edges + Selecteer een of meer randen - - Select two or more faces - Selecteer twee of meer vlakken + + Select two or more faces + Selecteer twee of meer vlakken - - Select only one part object - Select only one part object + + Select only one part object + Select only one part object - - Select two vertices to create an edge - Selecteer twee hoekpunten om een ​​rand te creëren + + Select two vertices to create an edge + Selecteer twee hoekpunten om een ​​rand te creëren - - Select a list of vertices - + + Select a list of vertices + Select a list of vertices - - Select a closed set of edges - Selecteer een gesloten set van randen + + Select a closed set of edges + Selecteer een gesloten set van randen - - Select adjacent faces - Selecteer aangrenzende vlakken + + Select adjacent faces + Selecteer aangrenzende vlakken - - All shape types can be selected - Alle vorm types kunnen geselecteerd worden + + All shape types can be selected + Alle vorm types kunnen geselecteerd worden - - + + PartGui::SweepWidget - - Vertex/Wire - Vertex/Wire + + Vertex/Wire + Vertex/Wire - - - Sweep - Sweep + + + Sweep + Sweep - - Vertex/Edge/Wire/Face - Vertex/Edge/Wire/Face + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - - Sweep path - Sweep path + + + + Sweep path + Sweep path - Select an edge or wire you want to sweep along. - Select an edge or wire you want to sweep along. + Select an edge or wire you want to sweep along. + Select an edge or wire you want to sweep along. - - Select one or more connected edges you want to sweep along. - + + Select one or more connected edges you want to sweep along. + Select one or more connected edges you want to sweep along. - - Too few elements - Te weinig elementen + + Too few elements + Te weinig elementen - - At least one edge or wire is required. - At least one edge or wire is required. + + At least one edge or wire is required. + At least one edge or wire is required. - - Wrong selection - Verkeerde selectie + + Wrong selection + Verkeerde selectie - - '%1' cannot be used as profile and path. - '%1' cannot be used as profile and path. + + '%1' cannot be used as profile and path. + '%1' cannot be used as profile and path. - - Input error - Invoerfout + + Input error + Invoerfout - - Done - Klaar + + Done + Klaar - - Select one or more connected edges in the 3d view and press 'Done' - + + Select one or more connected edges in the 3d view and press 'Done' + Select one or more connected edges in the 3d view and press 'Done' - - - The selected sweep path is invalid. - + + + The selected sweep path is invalid. + The selected sweep path is invalid. - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - Shape Content + + Shape Content + Shape Content - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Check Geometry + + Check Geometry + Geometrie nakijken - - + + PartGui::TaskDialogEditDynamic - Hint - Hint + Hint + Hint - Select Control. - Select Control. + Select Control. + Select Control. - Control - Control + Control + Control - Dynamic - Dynamic + Dynamic + Dynamic - Align - Align + Align + Align - Value - Waarde + Value + Waarde - Special - Special + Special + Special - Command - Commando + Command + Commando - Stretch - Stretch + Stretch + Stretch - Move - Verplaatsen + Move + Verplaatsen - Rotate - Draaien + Rotate + Draaien - Offset - Verschuiving + Offset + Verschuiving - Orient - Orient + Orient + Orient - Match - Match + Match + Match - Surround - Surround + Surround + Surround - dummy - dummy + dummy + dummy - X Axis - X Axis + X Axis + X Axis - Y Axis - Y Axis + Y Axis + Y Axis - Z Axis - Z Axis + Z Axis + Z Axis - Increment - Increment + Increment + Increment - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Drag arrows to stretch box by increment + Drag arrows to stretch box by increment + Drag arrows to stretch box by increment - Drag arrows to move box by increment - Drag arrows to move box by increment + Drag arrows to move box by increment + Drag arrows to move box by increment - Not implemented yet - Not implemented yet + Not implemented yet + Not implemented yet - Drag arrows to offset checked axes by increment - Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment - Select dragger for stretch by align - Select dragger for stretch by align + Select dragger for stretch by align + Select dragger for stretch by align - Select dragger for move by align - Select dragger for move by align + Select dragger for move by align + Select dragger for move by align - Select dragger for stretch by value - Select dragger for stretch by value + Select dragger for stretch by value + Select dragger for stretch by value - Select dragger for move by value - Select dragger for move by value + Select dragger for move by value + Select dragger for move by value - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Enter Value + Enter Value + Enter Value - Select box to match - Select box to match + Select box to match + Select box to match - Select a point - Select a point + Select a point + Select a point - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Select dragger to align + Select dragger to align + Select dragger to align - Select dragger to modify - Select dragger to modify + Select dragger to modify + Select dragger to modify - - + + PartGui::TaskFaceColors - - Set color per face - Stel kleur per vlak in + + Set color per face + Stel kleur per vlak in - - Click on the faces in the 3d view to select them. - Klik op de vlakken in de 3D-weergave om ze te selecteren. + + Click on the faces in the 3d view to select them. + Klik op de vlakken in de 3D-weergave om ze te selecteren. - - Faces: - Vlakken: + + Faces: + Vlakken: - - Set to default - Ingesteld als standaard + + Set to default + Ingesteld als standaard - - Box selection - Rechthoekselectie + + Box selection + Rechthoekselectie - - + + PartGui::TaskLoft - - Loft - Loft + + Loft + Loft - Vertex/Wire - Vertex/Wire + Vertex/Wire + Vertex/Wire - Move right - Naar rechts verplaatsen + Move right + Naar rechts verplaatsen - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Verplaats het geselecteerde item één niveau naar beneden.</b> <p>Dit verandert ook het niveau van het bovenliggende item.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Verplaats het geselecteerde item één niveau naar beneden.</b> <p>Dit verandert ook het niveau van het bovenliggende item.</p> - Move left - Naar links verplaatsen + Move left + Naar links verplaatsen - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Verplaats het geselecteerde item één niveau omhoog.</b> <p>Dit verandert ook het niveau van het bovenliggende item.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Verplaats het geselecteerde item één niveau omhoog.</b> <p>Dit verandert ook het niveau van het bovenliggende item.</p> - Move up - Naar boven verplaatsen + Move up + Naar boven verplaatsen - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Verplaats het geselecteerde item omlaag.</b><p>Het item wordt verplaatst binnen het hiërarchie niveau.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Verplaats het geselecteerde item omlaag.</b><p>Het item wordt verplaatst binnen het hiërarchie niveau.</p> - Move down - Naar beneden verplaatsen + Move down + Naar beneden verplaatsen - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Verplaats het geselecteerde item omlaag.</b> <p>Het item wordt verplaatst binnen het hiërarchie niveau.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Verplaats het geselecteerde item omlaag.</b> <p>Het item wordt verplaatst binnen het hiërarchie niveau.</p> - - Create solid - Maak een volumemodel + + Create solid + Maak een volumemodel - - Ruled surface - Ruled surface + + Ruled surface + Ruled surface - - Closed - Gesloten + + Closed + Gesloten - - + + PartGui::TaskOffset - - - Offset - Verschuiving + + + Offset + Verschuiving - - Mode - Mode + + Mode + Mode - - Skin - Skin + + Skin + Skin - - Pipe - Pijp + + Pipe + Pijp - - RectoVerso - RectoVerso + + RectoVerso + RectoVerso - - Join type - Join type + + Join type + Join type - - Arc - Boog + + Arc + Boog - - Tangent - Raaklijn + + Tangent + Raaklijn - - - Intersection - Snijpunt + + + Intersection + Snijpunt - - Self-intersection - Self-intersection + + Self-intersection + Self-intersection - - Fill offset - Fill offset + + Fill offset + Fill offset - - Faces - Vlakken + + Faces + Vlakken - - Update view - Weergave verversen + + Update view + Weergave verversen - - + + PartGui::TaskShapeBuilder - - - Create shape - Vorm aanmaken + + + Create shape + Vorm aanmaken - - Edge from vertices - Edge from vertices + + Edge from vertices + Edge from vertices - - Face from vertices - + + Face from vertices + Face from vertices - - Face from edges - Face from edges + + Face from edges + Face from edges - - Planar - Planar + + Planar + Planar - - Shell from faces - Shell from faces + + Shell from faces + Shell from faces - - Solid from shell - Solid from shell + + Solid from shell + Solid from shell - - Create - Aanmaken + + Create + Aanmaken - - All faces - Alle vlakken + + All faces + Alle vlakken - - + + PartGui::TaskSweep - - Sweep - Sweep + + Sweep + Sweep - - Sweep Path - + + Sweep Path + Sweep Path - - Create solid - Maak een volumemodel + + Create solid + Maak een volumemodel - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Select one or more profiles and select an edge or wire + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - - + + PartGui::ThicknessWidget - - - - Thickness - Dikte + + + + Thickness + Dikte - - Select faces of the source object and press 'Done' - Select faces of the source object and press 'Done' + + Select faces of the source object and press 'Done' + Select faces of the source object and press 'Done' - - Done - Klaar + + Done + Klaar - - Input error - Invoerfout + + Input error + Invoerfout - - + + QObject - - - - - - - Wrong selection - Verkeerde selectie + + + + + + + Wrong selection + Verkeerde selectie - - - Select two shapes please. - Selecteer twee vormen alstublieft. + + + Select two shapes please. + Selecteer twee vormen alstublieft. - - - - Non-solids selected - Non-solids selected + + + + Non-solids selected + Non-solids selected - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - The use of non-solids for boolean operations may lead to unexpected results. + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Alle CAD-bestanden (*.stp *.step *.igs *.iges *.brep *.brp) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Alle CAD-bestanden (*.stp *.step *.igs *.iges *.brep *.brp) - - STEP (*.stp *.step) - STEP(*.stp *.step) + + STEP (*.stp *.step) + STEP(*.stp *.step) - - IGES (*.igs *.iges) - IGES(*.igs *.iges) + + IGES (*.igs *.iges) + IGES(*.igs *.iges) - - BREP (*.brp *.brep) - BREP(*.brp *.brep) + + BREP (*.brp *.brep) + BREP(*.brp *.brep) - - All Files (*.*) - Alle bestanden (*.*) + + All Files (*.*) + Alle bestanden (*.*) - - Sewing Tolerance - Sewing Tolerance + + Sewing Tolerance + Sewing Tolerance - - Enter tolerance for sewing shape: - Enter tolerance for sewing shape: + + Enter tolerance for sewing shape: + Enter tolerance for sewing shape: - - Edit mirror plane - Bewerk spiegelvlak + + Edit mirror plane + Bewerk spiegelvlak - - Edit chamfer edges - Afschuiningsranden bewerken + + Edit chamfer edges + Afschuiningsranden bewerken - - Edit offset - Edit offset + + Edit offset + Edit offset - - Edit thickness - Edit thickness + + Edit thickness + Dikte bewerken - Transform - Transformeren + Transform + Transformeren - - - Part design - Onderdeel-ontwerp + + + Part design + Onderdeel-ontwerp - - - Import-Export - + + + Import-Export + Import-Export - - Display - Weergave + + Display + Weergave - - - - Select two shapes or more, please. - Selecteer twee of meer vormen, alstublieft. + + + + Select two shapes or more, please. + Selecteer twee of meer vormen, alstublieft. - - You have to select either two edges or two wires. - Je moet of twee randen of twee draden selecteren. + + You have to select either two edges or two wires. + Je moet of twee randen of twee draden selecteren. - - Edit fillet edges - Afgeronde randen bewerken + + Edit fillet edges + Afgeronde randen bewerken - - Set colors... - Kleuren instellen... + + Set colors... + Kleuren instellen... - - Compound - Compound + + Compound + Compound - - Compound Solid - Compound Solid + + Compound Solid + Compound Solid - - Solid - Solid + + Solid + Solid - - Shell - Shell + + Shell + Shell - - Face - Vlak + + Face + Vlak - - Wire - Wire + + Wire + Wire - - Edge - Rand + + Edge + Rand - - Vertex - Vertex + + Vertex + Vertex - - Shape - Vorm + + Shape + Vorm - - No Error - Geen fout + + No Error + Geen fout - - Invalid Point On Curve - Invalid Point On Curve + + Invalid Point On Curve + Invalid Point On Curve - - Invalid Point On Curve On Surface - Invalid Point On Curve On Surface + + Invalid Point On Curve On Surface + Invalid Point On Curve On Surface - - Invalid Point On Surface - Invalid Point On Surface + + Invalid Point On Surface + Invalid Point On Surface - - No 3D Curve - Geen 3D-curve + + No 3D Curve + Geen 3D-curve - - Multiple 3D Curve - Multiple 3D Curve + + Multiple 3D Curve + Multiple 3D Curve - - Invalid 3D Curve - Ongeldige 3D-curve + + Invalid 3D Curve + Ongeldige 3D-curve - - No Curve On Surface - No Curve On Surface + + No Curve On Surface + No Curve On Surface - - Invalid Curve On Surface - Invalid Curve On Surface + + Invalid Curve On Surface + Invalid Curve On Surface - - Invalid Curve On Closed Surface - Invalid Curve On Closed Surface + + Invalid Curve On Closed Surface + Invalid Curve On Closed Surface - - Invalid Same Range Flag - Invalid Same Range Flag + + Invalid Same Range Flag + Invalid Same Range Flag - - Invalid Same Parameter Flag - Invalid Same Parameter Flag + + Invalid Same Parameter Flag + Invalid Same Parameter Flag - - Invalid Degenerated Flag - Invalid Degenerated Flag + + Invalid Degenerated Flag + Invalid Degenerated Flag - - Free Edge - Free Edge + + Free Edge + Free Edge - - Invalid MultiConnexity - Invalid MultiConnexity + + Invalid MultiConnexity + Invalid MultiConnexity - - Invalid Range - Ongeldig bereik + + Invalid Range + Ongeldig bereik - - Empty Wire - Empty Wire + + Empty Wire + Empty Wire - - Redundant Edge - Overtollige rand + + Redundant Edge + Overtollige rand - - Self Intersecting Wire - Self Intersecting Wire + + Self Intersecting Wire + Self Intersecting Wire - - No Surface - Geen oppervlak + + No Surface + Geen oppervlak - - Invalid Wire - Ongeldige draad + + Invalid Wire + Ongeldige draad - - Redundant Wire - Redundant Wire + + Redundant Wire + Redundant Wire - - Intersecting Wires - Intersecting Wires + + Intersecting Wires + Intersecting Wires - - Invalid Imbrication Of Wires - Invalid Imbrication Of Wires + + Invalid Imbrication Of Wires + Invalid Imbrication Of Wires - - Empty Shell - Empty Shell + + Empty Shell + Empty Shell - - Redundant Face - Overtollig vlak + + Redundant Face + Overtollig vlak - - Unorientable Shape - Unorientable Shape + + Unorientable Shape + Niet-oriënteerbare vorm - - Not Closed - Niet gesloten + + Not Closed + Niet gesloten - - Not Connected - Niet verbonden + + Not Connected + Niet verbonden - - Sub Shape Not In Shape - Sub Shape Not In Shape + + Sub Shape Not In Shape + Deelvorm niet in vorm - - Bad Orientation - Bad Orientation + + Bad Orientation + Slechte oriëntatie - - Bad Orientation Of Sub Shape - Bad Orientation Of Sub Shape + + Bad Orientation Of Sub Shape + Bad Orientation Of Sub Shape - - Invalid Tolerance Value - Invalid Tolerance Value + + Invalid Tolerance Value + Invalid Tolerance Value - - Check Failed - Controle mislukt + + Check Failed + Controle mislukt - - No Result - Geen resultaat + + No Result + Geen resultaat - - Out Of Enum Range: - Out Of Enum Range: + + Out Of Enum Range: + Out Of Enum Range: - - BOPAlgo CheckUnknown - BOPAlgo CheckUnknown + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - BOPAlgo BadType + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - BOPAlgo SelfIntersect + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - BOPAlgo TooSmallEdge + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - BOPAlgo NonRecoverableFace + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - BOPAlgo IncompatibilityOfVertex + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - BOPAlgo IncompatibilityOfEdge + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - BOPAlgo IncompatibilityOfFace + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - BOPAlgo OperationAborted + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - BOPAlgo GeomAbs_C0 + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - BOPAlgo NotValid + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - Ongeldig + + + Invalid + Ongeldig - - - Selections - Selections + + + Selections + Selecties - - - Control - Control + + + Control + Control - - Reset Dialog - Reset Dialog + + Reset Dialog + Reset Dialog - - Toggle 3d - Toggle 3d + + Toggle 3d + Toggle 3d - - Toggle Delta - Toggle Delta + + Toggle Delta + Toggle Delta - - Clear All - Clear All + + Clear All + Alles &Leegmaken - - + + Workbench - - &Part - &Component + + &Part + &Component - - &Simple - &Eenvoudig + + &Simple + &Eenvoudig - - &Parametric - &Parametrisch + + &Parametric + &Parametrisch - - Part tools - Component-gereedschap + + Part tools + Component-gereedschap - - Solids - Volumemodel + + Solids + Volumemodel - - Boolean - Boolean + + Boolean + Boolean - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_no.qm b/src/Mod/Part/Gui/Resources/translations/Part_no.qm index 04ffe2a44..451b50557 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_no.qm and b/src/Mod/Part/Gui/Resources/translations/Part_no.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_no.ts b/src/Mod/Part/Gui/Resources/translations/Part_no.ts index 9ac9747c0..da95ccada 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_no.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_no.ts @@ -1,3641 +1,3637 @@ - + BlockDefinition - - Block definition - Blokkdefinisjon + + Block definition + Blokkdefinisjon - - First limit - Første grense + + First limit + Første grense - - - Type: - Type: + + + Type: + Type: - - - mm - mm + + + mm + mm - - - Length: - Lengde: + + + Length: + Lengde: - - - Dimension - Dimensjon + + + Dimension + Dimensjon - - - Up to next - Opp til neste + + + Up to next + Opp til neste - - - Up to last - Opp til siste + + + Up to last + Opp til siste - - - Up to plane - Opp til plan + + + Up to plane + Opp til plan - - - Up to face - Opp til flate + + + Up to face + Opp til flate - - - Limit: - Grense: + + + Limit: + Grense: - - - - - No selection - Ingen valg + + + + + No selection + Ingen valg - - Profile - Profil + + Profile + Profil - - Selection: - Utvalg: + + Selection: + Utvalg: - - Reverse - Omvendt + + Reverse + Omvendt - - Both sides - Begge sider + + Both sides + Begge sider - - Second limit - Andre grense + + Second limit + Andre grense - - Direction - Retning + + Direction + Retning - - Perpendicular to sketch - Vinkelrett på skisse + + Perpendicular to sketch + Vinkelrett på skisse - - Reference - Referanse + + Reference + Referanse - Apply - Bruk + Apply + Bruk - Cancel - Avbryt + Cancel + Avbryt - OK - OK + OK + OK - - + + CmdCheckGeometry - - Part - Komponent + + Part + Komponent - - Check Geometry - Check Geometry + + Check Geometry + Check Geometry - - Analyzes Geometry For Errors - Analyzes Geometry For Errors + + Analyzes Geometry For Errors + Analyserer geometri for feil - - + + CmdColorPerFace - - Part - Komponent + + Part + Komponent - - Color per face - Color per face + + Color per face + Farge per flate - - Set color per face - Set color per face + + Set color per face + Angi farge per ansikt - - + + CmdMeasureAngular - - Part - Komponent + + Part + Komponent - - - Measure Angular - Measure Angular + + + Measure Angular + Vinkelmål - - + + CmdMeasureClearAll - - Part - Komponent + + Part + Komponent - - - Clear All - Clear All + + + Clear All + Clear All - - + + CmdMeasureLinear - - Part - Komponent + + Part + Komponent - - - Measure Linear - Measure Linear + + + Measure Linear + Lengdemål - - + + CmdMeasureToggle3d - - Part - Komponent + + Part + Komponent - - - Toggle 3d - Toggle 3d + + + Toggle 3d + Toggle 3d - - + + CmdMeasureToggleAll - - Part - Komponent + + Part + Komponent - - - Toggle All - Toggle All + + + Toggle All + Av/på Alle - - + + CmdMeasureToggleDelta - - Part - Komponent + + Part + Komponent - - - Toggle Delta - Toggle Delta + + + Toggle Delta + Toggle Delta - - + + CmdPartBoolean - - Part - Komponent + + Part + Komponent - - Boolean... - Boolsk... + + Boolean... + Boolsk... - - Run a boolean operation with two shapes selected - Kjør en boolsk operasjon med to valgte komponenter + + Run a boolean operation with two shapes selected + Kjør en boolsk operasjon med to valgte komponenter - - + + CmdPartBox - - Part - Komponent + + Part + Komponent - - - - Cube - Cube + + + + Cube + Cube - - Create a cube solid - Create a cube solid + + Create a cube solid + Opprette en kube solid - Box - Boks + Box + Boks - Create a box solid - Create a box solid + Create a box solid + Create a box solid - - + + CmdPartBox2 - - Part - Komponent + + Part + Komponent - - Box fix 1 - Boks fiks 1 + + Box fix 1 + Boks fiks 1 - - Create a box solid without dialog - Create a box solid without dialog + + Create a box solid without dialog + Lage en solid kube uten dialog - - + + CmdPartBox3 - - Part - Komponent + + Part + Komponent - - Box fix 2 - Boks fiks 2 + + Box fix 2 + Boks fiks 2 - - Create a box solid without dialog - Create a box solid without dialog + + Create a box solid without dialog + Lage en solid kube uten dialog - - + + CmdPartBuilder - - Part - Komponent + + Part + Komponent - - Shape builder... - Figur bygger... + + Shape builder... + Figur bygger... - - Advanced utility to create shapes - Avansert verktøy for å lage former + + Advanced utility to create shapes + Avansert verktøy for å lage former - - + + CmdPartChamfer - - Part - Komponent + + Part + Komponent - - Chamfer... - Fas... + + Chamfer... + Fas... - - Chamfer the selected edges of a shape - Faser valgte kanter på en figur + + Chamfer the selected edges of a shape + Faser valgte kanter på en figur - - + + CmdPartCommon - - Part - Komponent + + Part + Komponent - - Intersection - Kryssningspunkt + + Intersection + Kryssningspunkt - - Make an intersection of two shapes - Make an intersection of two shapes + + Make an intersection of two shapes + Lage et skjæringspunkt mellom to figurer - - + + CmdPartCompound - - Part - Komponent + + Part + Komponent - - Make compound - Make compound + + Make compound + Lage sammensatt - - Make a compound of several shapes - Make a compound of several shapes + + Make a compound of several shapes + Lag en sammensatt av flere figurer - - + + CmdPartCone - - Part - Komponent + + Part + Komponent - - - - Cone - Kjegle + + + + Cone + Kjegle - - Create a cone solid - Lag en kon solid + + Create a cone solid + Lag en kon solid - - + + CmdPartCrossSections - - Part - Komponent + + Part + Komponent - - Cross-sections... - Tverrsnitt... + + Cross-sections... + Tverrsnitt... - - Cross-sections - Tverrsnitt + + Cross-sections + Tverrsnitt - - + + CmdPartCut - - Part - Komponent + + Part + Komponent - - Cut - Klipp ut + + Cut + Klipp ut - - Make a cut of two shapes - Lag et kutt fra to figurer + + Make a cut of two shapes + Lag et kutt fra to figurer - - + + CmdPartCylinder - - Part - Komponent + + Part + Komponent - - Create a Cylinder - Lag en sylinder + + Create a Cylinder + Lag en sylinder - - - - Cylinder - Sylinder + + + + Cylinder + Sylinder - - + + CmdPartExport - - Part - Komponent + + Part + Komponent - - Export CAD... - Eksporter til CAD... + + Export CAD... + Eksporter til CAD... - - Exports to a CAD file - Eksporterer til CAD fil + + Exports to a CAD file + Eksporterer til CAD fil - - + + CmdPartExtrude - - Part - Komponent + + Part + Komponent - - Extrude... - Ekstruder... + + Extrude... + Ekstruder... - - Extrude a selected sketch - Ekstruder valgt skisse + + Extrude a selected sketch + Ekstruder valgt skisse - - + + CmdPartFillet - - Part - Komponent + + Part + Komponent - - Fillet... - Avrunding... + + Fillet... + Avrunding... - - Fillet the selected edges of a shape - Avrund valgte kanter på en figur + + Fillet the selected edges of a shape + Avrund valgte kanter på en figur - - + + CmdPartFuse - - Part - Komponent + + Part + Komponent - - Union - Sammenføy + + Union + Sammenføy - - Make a union of several shapes - Make a union of several shapes + + Make a union of several shapes + Lag en union av flere figurer - - + + CmdPartImport - - Part - Komponent + + Part + Komponent - - Imports a CAD file - Importerer en CAD-fil + + Imports a CAD file + Importerer en CAD-fil - - Import CAD... - Importer CAD... + + Import CAD... + Importer CAD... - - + + CmdPartImportCurveNet - - Part - Komponent + + Part + Komponent - - Import a curve network - Importer et kurvenettverk + + Import a curve network + Importer et kurvenettverk - - Import curve network... - Importer kurvenettverk... + + Import curve network... + Importer kurvenettverk... - - + + CmdPartLoft - - Part - Komponent + + Part + Komponent - - Loft... - Loft... + + Loft... + Loft... - - Utility to loft - Utility to loft + + Utility to loft + Utility to loft - Advanced utility to lofts - Advanced utility to lofts + Advanced utility to lofts + Advanced utility to lofts - - + + CmdPartMakeSolid - - Part - Komponent + + Part + Komponent - - Convert to solid - Konverter til solid + + Convert to solid + Konverter til solid - - Create solid from a shell or compound - Lag solid fra et skall eller sammensatt + + Create solid from a shell or compound + Lag solid fra et skall eller sammensatt - - + + CmdPartMirror - - Part - Komponent + + Part + Komponent - - Mirroring... - Speiling... + + Mirroring... + Speiling... - - Mirroring a selected shape - Speiler en valgt figur + + Mirroring a selected shape + Speiler en valgt figur - - + + CmdPartOffset - - Part - Komponent + + Part + Komponent - - Offset... - Offset... + + Offset... + Forskyvning... - - Utility to offset - Utility to offset + + Utility to offset + Utility to offset - - + + CmdPartPickCurveNet - - Part - Komponent + + Part + Komponent - - Pick curve network - Velg kurvenettverk + + Pick curve network + Velg kurvenettverk - - Pick a curve network - Velg kurvenettverk + + Pick a curve network + Velg kurvenettverk - - + + CmdPartPrimitives - - Part - Komponent + + Part + Komponent - - Create primitives... - Lag primitiver... + + Create primitives... + Lag primitiver... - - Creation of parametrized geometric primitives - Opprettelse av parametrisert geometriske primitiver + + Creation of parametrized geometric primitives + Opprettelse av parametrisert geometriske primitiver - - + + CmdPartRefineShape - - Part - Komponent + + Part + Komponent - - Refine shape - Refine shape + + Refine shape + Forbedre figur - - Refine the copy of a shape - Refine the copy of a shape + + Refine the copy of a shape + Forbedre kopien av en figur - - + + CmdPartReverseShape - - Part - Komponent + + Part + Komponent - - Reverse shapes - Reverser figurer + + Reverse shapes + Reverser figurer - - Reverse orientation of shapes - Reverser orientering på figurer + + Reverse orientation of shapes + Reverser orientering på figurer - - + + CmdPartRevolve - - Part - Komponent + + Part + Komponent - - Revolve... - Dreining... + + Revolve... + Dreining... - - Revolve a selected shape - Drei en valgt figur + + Revolve a selected shape + Drei en valgt figur - - + + CmdPartRuledSurface - - Part - Komponent + + Part + Komponent - - Create ruled surface - Lag en linjert overflate + + Create ruled surface + Lag en linjert overflate - - Create a ruled surface from either two Edges or two wires - Create a ruled surface from either two Edges or two wires + + Create a ruled surface from either two Edges or two wires + Create a ruled surface from either two Edges or two wires - Create a ruled surface from two curves - Lag en linjert overflate av to kurver + Create a ruled surface from two curves + Lag en linjert overflate av to kurver - - + + CmdPartSection - - Make a section of two shapes - Make a section of two shapes + + Make a section of two shapes + Make a section of two shapes - - Part - Komponent + + Part + Komponent - - Section - Seksjon + + Section + Seksjon - - + + CmdPartShapeFromMesh - - Part - Komponent + + Part + Komponent - - Create shape from mesh... - Lag figur av nett... + + Create shape from mesh... + Lag figur av nett... - - Create shape from selected mesh object - Lag figur av valgte nett + + Create shape from selected mesh object + Lag figur av valgte nett - - + + CmdPartSimpleCopy - - Part - Komponent + + Part + Komponent - - Create simple copy - Lag en enkel kopi + + Create simple copy + Lag en enkel kopi - - Create a simple non-parametric copy - Create a simple non-parametric copy + + Create a simple non-parametric copy + Create a simple non-parametric copy - - + + CmdPartSimpleCylinder - - Part - Komponent + + Part + Komponent - - Create Cylinder... - Lag sylinder... + + Create Cylinder... + Lag sylinder... - - Create a Cylinder - Lag en sylinder + + Create a Cylinder + Lag en sylinder - - + + CmdPartSphere - - Create a sphere solid - Lag en kule solid + + Create a sphere solid + Lag en kule solid - - Part - Komponent + + Part + Komponent - - - - Sphere - Sfære + + + + Sphere + Sfære - - + + CmdPartSweep - - Part - Komponent + + Part + Komponent - - Sweep... - Sweep... + + Sweep... + Sweep... - - Utility to sweep - Utility to sweep + + Utility to sweep + Utility to sweep - - + + CmdPartThickness - - Part - Komponent + + Part + Komponent - - Thickness... - Thickness... + + Thickness... + Tykkelse... - - Utility to apply a thickness - Utility to apply a thickness + + Utility to apply a thickness + Utility to apply a thickness - - - Wrong selection - Feil valg + + + Wrong selection + Feil valg - - Selected one or more faces of a shape - Selected one or more faces of a shape + + Selected one or more faces of a shape + Selected one or more faces of a shape - - Selected shape is not a solid - Selected shape is not a solid + + Selected shape is not a solid + Valgt figur er ikke en solid - - + + CmdPartTorus - - Create a torus solid - Lag en torus solid + + Create a torus solid + Lag en torus solid - - Part - Komponent + + Part + Komponent - - - - Torus - Torus + + + + Torus + Torus - - + + DlgExtrusion - Select a shape for extrusion, first. - Velg en figur for ekstrudering først. + Select a shape for extrusion, first. + Velg en figur for ekstrudering først. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Merke en figur for revolusjon først. + Select a shape for revolution, first. + Merke en figur for revolusjon først. - - + + DlgSettings3DViewPart - Deviation - Avvik + Deviation + Avvik - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Innstillinger med for lite avvik gjør tessellasjon tidkrevende. Derav fryser eller bremses GUI ned. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Innstillinger med for lite avvik gjør tessellasjon tidkrevende. Derav fryser eller bremses GUI ned. - - + + PartGui::CrossSections - - Cross sections - Tverrsnitt + + Cross sections + Tverrsnitt - - Guiding plane - Veiledende plan + + Guiding plane + Veiledende plan - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Posisjon: + + Position: + Posisjon: - - Sections - Seksjoner + + Sections + Seksjoner - - On both sides - På begge sider + + On both sides + På begge sider - - Count - Antall + + Count + Antall - - Distance: - Avstand: + + Distance: + Avstand: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Boolsk Operasjon + + Boolean Operation + Boolsk Operasjon - - Second shape - Andre figur + + Second shape + Andre figur - - First shape - Første figur + + First shape + Første figur - - Boolean operation - Boolsk operasjon + + Boolean operation + Boolsk operasjon - - Section - Seksjon + + Section + Seksjon - - Difference - Differanse + + Difference + Differanse - - Union - Sammenføy + + Union + Sammenføy - - Intersection - Kryssningspunkt + + Intersection + Kryssningspunkt - - Cannot perform a boolean operation with the same shape - Kan ikke utføre en boolsk operasjon med samme figur + + Cannot perform a boolean operation with the same shape + Kan ikke utføre en boolsk operasjon med samme figur - - - Solids - Solide + + + Solids + Solide - - - Shells - Skall + + + Shells + Skall - - - Compounds - Sammensatte + + + Compounds + Sammensatte - - - Faces - Flater + + + Faces + Flater - - Swap selection - Vend om utvalg + + Swap selection + Vend om utvalg - - Select a shape on the left side, first - Velg en figur på venstre side først + + Select a shape on the left side, first + Velg en figur på venstre side først - - Select a shape on the right side, first - Velg en figur på høyre side først + + Select a shape on the right side, first + Velg en figur på høyre side først - - No active document available - Ingen aktive dokumenter tilgjengelig + + No active document available + Ingen aktive dokumenter tilgjengelig - - One of the selected objects doesn't exist anymore - Et av de valgte objektene eksisterer ikke lenger + + One of the selected objects doesn't exist anymore + Et av de valgte objektene eksisterer ikke lenger - - Performing union on non-solids is not possible - Å utføre sammenføyning på objekter som ikke er solide er umulig + + Performing union on non-solids is not possible + Å utføre sammenføyning på objekter som ikke er solide er umulig - - Performing intersection on non-solids is not possible - Å utføre fellesseksjon på objekter som ikke er solide er umulig + + Performing intersection on non-solids is not possible + Å utføre fellesseksjon på objekter som ikke er solide er umulig - - Performing difference on non-solids is not possible - Utføre differanse på objekter som ikke er solide er umulig + + Performing difference on non-solids is not possible + Utføre differanse på objekter som ikke er solide er umulig - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Fas kanter + + Chamfer Edges + Fas kanter - - + + PartGui::DlgExtrusion - - Extrude - Ekstruder + + Extrude + Ekstruder - - Direction - Retning + + Direction + Retning - - Along normal - Langs med normal + + Along normal + Langs med normal - - Length: - Lengde: + + Length: + Lengde: - - 3D view - 3D-Visning + + 3D view + 3D-Visning - - Note:This option works for planes only - Merk: Dette alternativet fungerer kun for flater + + Note:This option works for planes only + Merk: Dette alternativet fungerer kun for flater - - Create solid - Lag solid + + Create solid + Lag solid - - Taper outward angle - Taper outward angle + + Taper outward angle + Taper utover vinkel - - Shape - Figur + + Shape + Figur - - + + - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Velg en figur for ekstrudering først. + + Select a shape for extrusion, first. + Velg en figur for ekstrudering først. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Succeeded - + + Succeeded + Lyktes - Suceeded - Suceeded + + + + Failed + Feilet - - - - - Failed - Failed - - - + + PartGui::DlgFilletEdges - - Fillet Edges - Avrund kanter + + Fillet Edges + Avrund kanter - - Fillet Parameter - Avrundingsparameter + + Fillet Parameter + Avrundingsparameter - - Radius: - Radius: + + Radius: + Radius: - - Select faces - Select faces + + Select faces + Select faces - - Select edges - Select edges + + Select edges + Select edges - - Fillet type: - Avrundingstype: + + Fillet type: + Avrundingstype: - - Constant Radius - Fast radius + + Constant Radius + Fast radius - - Variable Radius - Variabel radius + + Variable Radius + Variabel radius - - Shape - Figur + + Shape + Figur - - Selected shape: - Valgt figur: + + Selected shape: + Valgt figur: - - No selection - Ingen valg + + No selection + Ingen valg - - Length: - Lengde: + + Length: + Lengde: - - Constant Length - Constant Length + + Constant Length + Constant Length - - Variable Length - Variable Length + + Variable Length + Variable Length - - Edges to chamfer - Kanter som skal fases + + Edges to chamfer + Kanter som skal fases - - - Start length - Start length + + + Start length + Start length - - End length - End length + + End length + End length - - Edges to fillet - Kanter å avrunde + + Edges to fillet + Kanter å avrunde - - - Start radius - Startradius + + + Start radius + Startradius - - End radius - Sluttradius + + End radius + Sluttradius - - Length - Lengde + + Length + Lengde - - Radius - Radius + + Radius + Radius - - No edge selected - Ingen kant er valgt + + No edge selected + Ingen kant er valgt - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Ingen kanter merket for avrunding. Merk én eller fler kanter først. + Ingen kanter merket for avrunding. Merk én eller fler kanter først. - - All - Alle + + All + Alle - - None - Ingen + + None + Ingen - - - Edge%1 - Kant%1 + + + Edge%1 + Kant%1 - - No shape selected - Ingen valgt figur + + No shape selected + Ingen valgt figur - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Ingen gyldig figur er valgt. Vennligst velg en gyldig figur i rullgardina først. + Ingen gyldig figur er valgt. Vennligst velg en gyldig figur i rullgardina først. - - + + PartGui::DlgImportExportIges - - IGES - + + IGES + IGES - - Export - Eksporter + + Export + Eksporter - - Units for export of IGES - + + Units for export of IGES + Units for export of IGES - - Millimeter - Millimeter + + Millimeter + Millimeter - - Meter - Meter + + Meter + Meter - - Inch - Tommer + + Inch + Tommer - - Enable B-REP mode - + + Enable B-REP mode + Enable B-REP mode - - Import - + + Import + Import - - Skip blank entities - + + Skip blank entities + Skip blank entities - - Header - + + Header + Header - - Company - + + Company + Firma - - Product - + + Product + Produkt - - Author - + + Author + Forfatter - - + + PartGui::DlgImportExportStep - - STEP - + + STEP + STEP - - Export - Eksporter + + Export + Eksporter - - Units for export of STEP - + + Units for export of STEP + Enheter for eksport av STEP - - Millimeter - Millimeter + + Millimeter + Millimeter - - Meter - Meter + + Meter + Meter - - Inch - Tommer + + Inch + Tommer - - Scheme - + + Scheme + Scheme - - Header - + + Header + Header - - Company - + + Company + Firma - - Author - + + Author + Forfatter - - Product - + + Product + Produkt - - + + PartGui::DlgPartBox - - Box definition - Boksdefinisjon + + Box definition + Boksdefinisjon - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Avbryt + Cancel + Avbryt - OK - OK + OK + OK - - Size: - Størrelse: + + Size: + Størrelse: - - Height: - Høyde: + + Height: + Høyde: - - Width: - Bredde: + + Width: + Bredde: - - Length: - Lengde: + + Length: + Lengde: - - Position: - Posisjon: + + Position: + Posisjon: - - Direction: - Retning: + + Direction: + Retning: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Sylinderdefinisjon + + Cylinder definition + Sylinderdefinisjon - - Parameter - Parameter + + Parameter + Parameter - - Height: - Høyde: + + Height: + Høyde: - - Radius: - Radius: + + Radius: + Radius: - - Position: - Posisjon: + + Position: + Posisjon: - - Direction: - Retning: + + Direction: + Retning: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - OK + OK + OK - Cancel - Avbryt + Cancel + Avbryt - - + + PartGui::DlgPartImportIges - - IGES input file - IGES inndatafil + + IGES input file + IGES inndatafil - - ... - ... + + ... + ... - Cancel - Avbryt + Cancel + Avbryt - OK - OK + OK + OK - - File Name - Filnavn + + File Name + Filnavn - - + + - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);;Alle filer (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;Alle filer (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Avbryt + Cancel + Avbryt - OK - OK + OK + OK - - Step input file - STEP-inndatafil + + Step input file + STEP-inndatafil - - File Name - Filnavn + + File Name + Filnavn - - + + - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);;Alle filer (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;Alle filer (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Geometriske primitiver + + Geometric Primitives + Geometriske primitiver - Primitive - Primitiv + Primitive + Primitiv - X min - X min + X min + X min - x max - x max + x max + x max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Angle - 0 for cyl + Angle - 0 for cyl + Angle - 0 for cyl - Angle0 - Angle0 + Angle0 + Angle0 - Angle1 - Angle1 + Angle1 + Angle1 - X Axis Value: - X Axis Value: + X Axis Value: + X Axis Value: - Y Axis Value: - Y Axis Value: + Y Axis Value: + Y Axis Value: - Z Axis Value: - Z Axis Value: + Z Axis Value: + Z Axis Value: - - - Wedge - Wedge + + + Wedge + Kile - - - Circle - Sirkel + + + Circle + Sirkel - - Vertex - Vertex + + Vertex + Vertex - Position - Posisjon + Position + Posisjon - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Retning: + Direction: + Retning: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Plan + + + Plane + Plan - - - Box - Boks + + + Box + Boks - - - Cylinder - Sylinder + + + Cylinder + Sylinder - - - Cone - Kjegle + + + Cone + Kjegle - - - Sphere - Sfære + + + Sphere + Sfære - - - Ellipsoid - Ellipsoide + + + Ellipsoid + Ellipsoide - - - Torus - Torus + + + Torus + Torus - - - Prism - Prism + + + Prism + Prisme - - - Spiral - Spiral + + + Spiral + Spiral - - - Ellipse - Ellipse + + + Ellipse + Ellipse - - Point - Point + + Point + Point - - - Line - Linje + + + Line + Linje - - - Regular polygon - Regular polygon + + + Regular polygon + Regulært polygon - - Parameter - Parameter + + Parameter + Parameter - - - Width: - Bredde: + + + Width: + Bredde: - - - Length: - Lengde: + + + Length: + Lengde: - - - - - - Height: - Høyde: + + + + + + Height: + Høyde: - - - - Angle: - Vinkel: + + + + Angle: + Vinkel: - - - - - - Radius: - Radius: + + + + + + Radius: + Radius: - - - - Radius 1: - Radius 1: + + + + Radius 1: + Radius 1: - - - - Radius 2: - Radius 2: + + + + Radius 2: + Radius 2: - - - U parameter: - + + + U parameter: + U parameter: - - V parameters: - + + V parameters: + V parametere: - - Radius 3: - Radius 2: {3:?} + + Radius 3: + Radius 3: - - - V parameter: - + + + V parameter: + V-parameter: - - U Parameter: - + + U Parameter: + U Parameter: - U parametric: - U parametrisk: + U parametric: + U parametrisk: - V parametric: - V parametrisk: + V parametric: + V parametrisk: - - - Polygon: - Polygon: + + + Polygon: + Polygon: - - - Circumradius: - Circumradius: + + + Circumradius: + Circumradius: - - X min/max: - X min/max: + + X min/max: + X min/maks: - - Y min/max: - Y min/max: + + Y min/max: + Y min/maks: - - Z min/max: - Z min/max: + + Z min/max: + Z min/maks: - - X2 min/max: - X2 min/max: + + X2 min/max: + X2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Coordinate system: + + Coordinate system: + Koordinatsystem: - - Right-handed - Right-handed + + Right-handed + Right-handed - - Left-handed - Left-handed + + Left-handed + Left-handed - - Growth: - Growth: + + Growth: + Vekst: - - Number of rotations: - Number of rotations: + + Number of rotations: + Antall rotasjoner: - - - Angle 1: - Angle 1: + + + Angle 1: + Vinkel 1: - - - Angle 2: - Angle 2: + + + Angle 2: + Vinkel 2: - - From three points - From three points + + From three points + Fra tre punkt - - Major radius: - Major radius: + + Major radius: + Major radius: - - Minor radius: - Minor radius: + + Minor radius: + Minor radius: - - End point - End point + + End point + Sluttpunkt - - Start point - Start point + + Start point + Startpunkt - - &Create - &Lag + + &Create + &Lag - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - L&ukk + Cl&ose + L&ukk - Alt+O - Alt + O + Alt+O + Alt + O - - - - Create %1 - Lag %1 + + + + Create %1 + Lag %1 - - No active document - Ingen aktive dokumenter + + No active document + Ingen aktive dokumenter - - Pitch: - Tipp: + + Pitch: + Tipp: - - - Helix - Heliks + + + Helix + Heliks - 3D View - 3D-visning + 3D View + 3D-visning - - + + PartGui::DlgRevolution - - Revolve - Dreining + + Revolve + Dreining - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Vinkel: + + Angle: + Vinkel: - - Z: - Z: + + Z: + Z: - - Axis: - Akse: + + Axis: + Akse: - - Shape - Figur + + Shape + Figur - - Select line in 3D view - Select line in 3D view + + Select line in 3D view + Velg linje i 3D-visning - - Create Solid - Create Solid + + Create Solid + Lag Solid - - Select a shape for revolution, first. - Merke en figur for revolusjon først. + + Select a shape for revolution, first. + Merke en figur for revolusjon først. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Vis nøyaktighet / ytelse + + View accuracy / Performance + Vis nøyaktighet / ytelse - - View smoothing - Vis utglatting + + View smoothing + Vis utglatting - - Using high-quality normals - Bruker høykvalitets normaler + + Using high-quality normals + Bruker høykvalitets normaler - - This will slow down render speed but will lead to nicer results - Dette vil sinke hastighet på presentasjongjengivelse men vil føre til bedre resultater + + This will slow down render speed but will lead to nicer results + Dette vil sinke hastighet på presentasjongjengivelse men vil føre til bedre resultater - - Defines the appearance of surfaces - Definerer utseendet på overflater + + Defines the appearance of surfaces + Definerer utseendet på overflater - - Shape view - Figur visning + + Shape view + Figur visning - - Tessellation - Tessellasjon + + Tessellation + Tessellasjon - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Enkel/ kompleks skyggelegging</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Ved enkel skyggelegging blir ikke oveflatenormalene definert per node. Dette fører til et midre realistisk utseende for kurvede overflater enn ved kompleks skyggelegging. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Merk for kompleks skyggelegging. Hvis ikke blir enkel skyggelegging brukt.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Enkel/ kompleks skyggelegging</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Ved enkel skyggelegging blir ikke oveflatenormalene definert per node. Dette fører til et midre realistisk utseende for kurvede overflater enn ved kompleks skyggelegging. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Merk for kompleks skyggelegging. Hvis ikke blir enkel skyggelegging brukt.</p></body></html> - - Do not define normal per vertex - Ikke definerer normal per node + + Do not define normal per vertex + Ikke definerer normal per node - - Defines the deviation of tessellation to the actual surface - Definerer avvik for tessellasjon på selve overflaten + + Defines the deviation of tessellation to the actual surface + Definerer avvik for tessellasjon på selve overflaten - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellasjon</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Definerer maksimum avik fra tessellert nett til overflate. Desto mindre verdi desto tregere fart på presentasjongjengivelse men penere utseende.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellasjon</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Definerer maksimum avik fra tessellert nett til overflate. Desto mindre verdi desto tregere fart på presentasjongjengivelse men penere utseende.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Å definere normaler per node kalles <span style=" font-style:italic;">Phong skyggelegging </span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">mens å definere normaler per flate kalles </span>flateskyggelegging<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Å definere normaler per node kalles <span style=" font-style:italic;">Phong skyggelegging </span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">mens å definere normaler per flate kalles </span>flateskyggelegging<span style=" font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Høykvalitets normaler</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Dette vil sinke hastighet på presentasjongjengivelse men vil føre til bedre resultater.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Høykvalitets normaler</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Dette vil sinke hastighet på presentasjongjengivelse men vil føre til bedre resultater.</p></body></html> - - Maximum deviation depending on the model bounding box - Maksimalt avvik avhenger av modellrammeboksen + + Maximum deviation depending on the model bounding box + Maksimalt avvik avhenger av modellrammeboksen - - % - % + + % + % - - Deviation - Avvik + + Deviation + Avvik - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Innstillinger med for lite avvik gjør tessellasjon tidkrevende. Derav fryser eller bremses GUI ned. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Innstillinger med for lite avvik gjør tessellasjon tidkrevende. Derav fryser eller bremses GUI ned. - - + + PartGui::DlgSettingsGeneral - - General - Generelle + + General + Generelle - Export - Eksporter + Export + Eksporter - Millimeter - Millimeter + Millimeter + Millimeter - Meter - Meter + Meter + Meter - Inch - Tommer + Inch + Tommer - Units for export of STEP/IGES - Enheter for eksport av STEP/ IGES + Units for export of STEP/IGES + Enheter for eksport av STEP/ IGES - - Model settings - Model settings + + Model settings + Modell innstillinger - - Automatically refine model after boolean operation - Automatically refine model after boolean operation + + Automatically refine model after boolean operation + Forbedre modell automatisk etter boolsk operasjon - - Automatically refine model after sketch-based operation - Automatically refine model after sketch-based operation + + Automatically refine model after sketch-based operation + Forbedre modell automatisk etter skisse-basert operasjon - - Object naming - Object naming + + Object naming + Object naming - - Add name of base object - Add name of base object + + Add name of base object + Add name of base object - - Automatically check model after boolean operation - Automatically check model after boolean operation + + Automatically check model after boolean operation + Forbedre modell automatisk etter boolsk operasjon - - + + PartGui::DlgSettingsObjectColor - - Part colors - Part colors + + Part colors + Del farger - - Default Part colors - Default Part colors + + Default Part colors + Del standardfarger - - Default shape color - Default shape color + + Default shape color + Figur standardfarge - - The default color for new shapes - The default color for new shapes + + The default color for new shapes + The default color for new shapes - - Default line color - Standard linefarge + + Default line color + Standard linefarge - - - The default line color for new shapes - The default line color for new shapes + + + The default line color for new shapes + The default line color for new shapes - - Default line width - Default line width + + Default line width + Default line width - - - The default line thickness for new shapes - The default line thickness for new shapes + + + The default line thickness for new shapes + The default line thickness for new shapes - - - px - px + + + px + px - - Default vertex color - Default vertex color + + Default vertex color + Default vertex color - - Default vertex size - Default vertex size + + Default vertex size + Default vertex size - - Bounding box color - Bounding box color + + Bounding box color + Bounding box color - - The color of bounding boxes in the 3D view - The color of bounding boxes in the 3D view + + The color of bounding boxes in the 3D view + The color of bounding boxes in the 3D view - - + + PartGui::FaceColors - - Face colors - Face colors + + Face colors + Ansikts farger - - Do you really want to cancel? - Do you really want to cancel? + + Do you really want to cancel? + Do you really want to cancel? - - + + PartGui::Location - - Location - Location + + Location + Location - - Position - Posisjon + + Position + Posisjon - - 3D View - 3D-visning + + 3D View + 3D-visning - - + + PartGui::LoftWidget - Vertex/Wire - Vertex/Wire + Vertex/Wire + Vertex/Wire - - - Vertex/Edge/Wire/Face - Vertex/Edge/Wire/Face + + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - Loft - Loft + + + Loft + Loft - - Too few elements - For få elementer + + Too few elements + For få elementer - - At least two vertices, edges, wires or faces are required. - At least two vertices, edges, wires or faces are required. + + At least two vertices, edges, wires or faces are required. + At least two vertices, edges, wires or faces are required. - - Input error - Input error + + Input error + Inndatafeil - At least two vertices, edges or wires are required. - At least two vertices, edges or wires are required. + At least two vertices, edges or wires are required. + At least two vertices, edges or wires are required. - At least two vertices or wires are required. - At least two vertices or wires are required. + At least two vertices or wires are required. + At least two vertices or wires are required. - - + + PartGui::Mirroring - - Mirroring - Speiling + + Mirroring + Speiling - - Shapes - Figurer + + Shapes + Figurer - - Mirror plane: - Speilplan: + + Mirror plane: + Speilplan: - - XY plane - XY plan + + XY plane + XY plan - - XZ plane - XZ plan + + XZ plane + XZ plan - - YZ plane - YZ plan + + YZ plane + YZ plan - - Base point: - Base point: + + Base point: + Base point: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Velg en figur for speiling først. + + Select a shape for mirroring, first. + Velg en figur for speiling først. - - No such document '%1'. - Ingen slike dokument '%1'. + + No such document '%1'. + Ingen slike dokument '%1'. - - + + PartGui::OffsetWidget - - Input error - Input error + + Input error + Inndatafeil - - + + PartGui::ResultModel - - Name - Navn + + Name + Navn - - Type - Type + + Type + Type - - Error - Feil + + Error + Feil - - + + PartGui::ShapeBuilderWidget - - - - - - - Wrong selection - Feil valg + + + + + + + Wrong selection + Feil valg - - - Select two vertices - Velg to punkt + + + Select two vertices + Velg to punkt - Select three or more edges - Select three or more edges + Select three or more edges + Select three or more edges - - Select three or more vertices - + + Select three or more vertices + Select three or more vertices - - Select one or more edges - Select one or more edges + + Select one or more edges + Select one or more edges - - Select two or more faces - Velg to eller flere flater + + Select two or more faces + Velg to eller flere flater - - Select only one part object - Select only one part object + + Select only one part object + Select only one part object - - Select two vertices to create an edge - Velg to punkt for a lage en kant + + Select two vertices to create an edge + Velg to punkt for a lage en kant - - Select a list of vertices - + + Select a list of vertices + Select a list of vertices - - Select a closed set of edges - Velg et lukket sett med kanter + + Select a closed set of edges + Velg et lukket sett med kanter - - Select adjacent faces - Velg tilstøtende overflater + + Select adjacent faces + Velg tilstøtende overflater - - All shape types can be selected - Alle figurtyper kan velges + + All shape types can be selected + Alle figurtyper kan velges - - + + PartGui::SweepWidget - - Vertex/Wire - Vertex/Wire + + Vertex/Wire + Vertex/Wire - - - Sweep - Sweep + + + Sweep + Sweep - - Vertex/Edge/Wire/Face - Vertex/Edge/Wire/Face + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - - Sweep path - Sweep path + + + + Sweep path + Sweep path - Select an edge or wire you want to sweep along. - Select an edge or wire you want to sweep along. + Select an edge or wire you want to sweep along. + Select an edge or wire you want to sweep along. - - Select one or more connected edges you want to sweep along. - + + Select one or more connected edges you want to sweep along. + Select one or more connected edges you want to sweep along. - - Too few elements - For få elementer + + Too few elements + For få elementer - - At least one edge or wire is required. - At least one edge or wire is required. + + At least one edge or wire is required. + At least one edge or wire is required. - - Wrong selection - Feil valg + + Wrong selection + Feil valg - - '%1' cannot be used as profile and path. - '%1' cannot be used as profile and path. + + '%1' cannot be used as profile and path. + '%1' cannot be used as profile and path. - - Input error - Input error + + Input error + Inndatafeil - - Done - Done + + Done + Done - - Select one or more connected edges in the 3d view and press 'Done' - + + Select one or more connected edges in the 3d view and press 'Done' + Select one or more connected edges in the 3d view and press 'Done' - - - The selected sweep path is invalid. - + + + The selected sweep path is invalid. + The selected sweep path is invalid. - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - Shape Content + + Shape Content + Shape Content - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Check Geometry + + Check Geometry + Check Geometry - - + + PartGui::TaskDialogEditDynamic - Hint - Hint + Hint + Hint - Select Control. - Select Control. + Select Control. + Select Control. - Control - Control + Control + Control - Dynamic - Dynamic + Dynamic + Dynamic - Align - Align + Align + Align - Value - Verdi + Value + Verdi - Special - Special + Special + Special - Command - Kommando + Command + Kommando - Stretch - Stretch + Stretch + Stretch - Move - Flytt + Move + Flytt - Rotate - Roter + Rotate + Roter - Offset - Avsetting + Offset + Avsetting - Orient - Orient + Orient + Orient - Match - Match + Match + Match - Surround - Surround + Surround + Surround - dummy - dummy + dummy + dummy - X Axis - X Axis + X Axis + X Axis - Y Axis - Y Axis + Y Axis + Y Axis - Z Axis - Z Axis + Z Axis + Z Axis - Increment - Increment + Increment + Increment - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Drag arrows to stretch box by increment + Drag arrows to stretch box by increment + Drag arrows to stretch box by increment - Drag arrows to move box by increment - Drag arrows to move box by increment + Drag arrows to move box by increment + Drag arrows to move box by increment - Not implemented yet - Not implemented yet + Not implemented yet + Not implemented yet - Drag arrows to offset checked axes by increment - Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment - Select dragger for stretch by align - Select dragger for stretch by align + Select dragger for stretch by align + Select dragger for stretch by align - Select dragger for move by align - Select dragger for move by align + Select dragger for move by align + Select dragger for move by align - Select dragger for stretch by value - Select dragger for stretch by value + Select dragger for stretch by value + Select dragger for stretch by value - Select dragger for move by value - Select dragger for move by value + Select dragger for move by value + Select dragger for move by value - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Enter Value + Enter Value + Enter Value - Select box to match - Select box to match + Select box to match + Select box to match - Select a point - Select a point + Select a point + Select a point - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Select dragger to align + Select dragger to align + Select dragger to align - Select dragger to modify - Select dragger to modify + Select dragger to modify + Select dragger to modify - - + + PartGui::TaskFaceColors - - Set color per face - Set color per face + + Set color per face + Angi farge per ansikt - - Click on the faces in the 3d view to select them. - Klikk på flatene i 3D-visningen for å velge dem. + + Click on the faces in the 3d view to select them. + Klikk på flatene i 3D-visningen for å velge dem. - - Faces: - Flater: + + Faces: + Flater: - - Set to default - Angi som standard + + Set to default + Angi som standard - - Box selection - Boksutvalg + + Box selection + Boksutvalg - - + + PartGui::TaskLoft - - Loft - Loft + + Loft + Loft - Vertex/Wire - Vertex/Wire + Vertex/Wire + Vertex/Wire - Move right - Flytt til høyre + Move right + Flytt til høyre - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Flytt det valgte elementet ett nivå ned.</b> <p> Dette vil også endre nivået på overordnet element. </p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Flytt det valgte elementet ett nivå ned.</b> <p> Dette vil også endre nivået på overordnet element. </p> - Move left - Flytt til venstre + Move left + Flytt til venstre - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Flytt det valgte elementet ett nivå opp.</b> <p> Dette vil også endre nivået på overordnet element. </p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Flytt det valgte elementet ett nivå opp.</b> <p> Dette vil også endre nivået på overordnet element. </p> - Move up - Flytt opp + Move up + Flytt opp - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Flytt det valgte elementet opp.</b> <p> Elementet vil bli flyttet innenfor hierarkinivået. </p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Flytt det valgte elementet opp.</b> <p> Elementet vil bli flyttet innenfor hierarkinivået. </p> - Move down - Flytt ned + Move down + Flytt ned - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Flytt det valgte elementet ned.</b> <p> Elementet vil bli flyttet innenfor hierarkinivået. </p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Flytt det valgte elementet ned.</b> <p> Elementet vil bli flyttet innenfor hierarkinivået. </p> - - Create solid - Lag solid + + Create solid + Lag solid - - Ruled surface - Ruled surface + + Ruled surface + Ruled surface - - Closed - Lukket + + Closed + Lukket - - + + PartGui::TaskOffset - - - Offset - Avsetting + + + Offset + Avsetting - - Mode - Mode + + Mode + Mode - - Skin - Skin + + Skin + Skin - - Pipe - Pipe + + Pipe + Pipe - - RectoVerso - RectoVerso + + RectoVerso + RectoVerso - - Join type - Join type + + Join type + Join type - - Arc - Bue + + Arc + Bue - - Tangent - Tangent + + Tangent + Tangent - - - Intersection - Kryssningspunkt + + + Intersection + Kryssningspunkt - - Self-intersection - Self-intersection + + Self-intersection + Self-intersection - - Fill offset - Fill offset + + Fill offset + Fill offset - - Faces - Flater + + Faces + Flater - - Update view - Update view + + Update view + Update view - - + + PartGui::TaskShapeBuilder - - - Create shape - Lag figur + + + Create shape + Lag figur - - Edge from vertices - Kant fra punkter + + Edge from vertices + Kant fra punkter - - Face from vertices - + + Face from vertices + Face from vertices - - Face from edges - Flater fra kanter + + Face from edges + Flater fra kanter - - Planar - Planar + + Planar + Planar - - Shell from faces - Skall fra flater + + Shell from faces + Skall fra flater - - Solid from shell - Solid fra skall + + Solid from shell + Solid fra skall - - Create - Lag + + Create + Lag - - All faces - Alle flater + + All faces + Alle flater - - + + PartGui::TaskSweep - - Sweep - Sweep + + Sweep + Sweep - - Sweep Path - + + Sweep Path + Sweep Path - - Create solid - Lag solid + + Create solid + Lag solid - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Select one or more profiles and select an edge or wire + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - - + + PartGui::ThicknessWidget - - - - Thickness - Thickness + + + + Thickness + Thickness - - Select faces of the source object and press 'Done' - Select faces of the source object and press 'Done' + + Select faces of the source object and press 'Done' + Select faces of the source object and press 'Done' - - Done - Done + + Done + Done - - Input error - Input error + + Input error + Inndatafeil - - + + QObject - - - - - - - Wrong selection - Feil valg + + + + + + + Wrong selection + Feil valg - - - Select two shapes please. - Velg to figurer takk. + + + Select two shapes please. + Velg to figurer takk. - - - - Non-solids selected - Non-solids selected + + + + Non-solids selected + Non-solids selected - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - The use of non-solids for boolean operations may lead to unexpected results. + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Alle CAD-filer (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Alle CAD-filer (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - Alle filer (*.*) + + All Files (*.*) + Alle filer (*.*) - - Sewing Tolerance - Sømtoleranse + + Sewing Tolerance + Sømtoleranse - - Enter tolerance for sewing shape: - Angi toleranse for sømform: + + Enter tolerance for sewing shape: + Angi toleranse for sømform: - - Edit mirror plane - Rediger speilplan + + Edit mirror plane + Rediger speilplan - - Edit chamfer edges - Edit chamfer edges + + Edit chamfer edges + Edit chamfer edges - - Edit offset - Edit offset + + Edit offset + Edit offset - - Edit thickness - Edit thickness + + Edit thickness + Edit thickness - Transform - Transformer + Transform + Transformer - - - Part design - Komponentdesign + + + Part design + Komponentdesign - - - Import-Export - + + + Import-Export + Import-Export - - Display - Skjerm + + Display + Skjerm - - - - Select two shapes or more, please. - Velg to figurer eller mer, takk. + + + + Select two shapes or more, please. + Velg to figurer eller mer, takk. - - You have to select either two edges or two wires. - Du må velge to kanter eller to tråder. + + You have to select either two edges or two wires. + Du må velge to kanter eller to tråder. - - Edit fillet edges - Rediger avrundingskanter + + Edit fillet edges + Rediger avrundingskanter - - Set colors... - Angi farger... + + Set colors... + Angi farger... - - Compound - Compound + + Compound + Compound - - Compound Solid - Compound Solid + + Compound Solid + Compound Solid - - Solid - Solid + + Solid + Solid - - Shell - Shell + + Shell + Shell - - Face - Flate + + Face + Flate - - Wire - Wire + + Wire + Wire - - Edge - Edge + + Edge + Edge - - Vertex - Vertex + + Vertex + Vertex - - Shape - Figur + + Shape + Figur - - No Error - No Error + + No Error + No Error - - Invalid Point On Curve - Invalid Point On Curve + + Invalid Point On Curve + Invalid Point On Curve - - Invalid Point On Curve On Surface - Invalid Point On Curve On Surface + + Invalid Point On Curve On Surface + Invalid Point On Curve On Surface - - Invalid Point On Surface - Invalid Point On Surface + + Invalid Point On Surface + Invalid Point On Surface - - No 3D Curve - No 3D Curve + + No 3D Curve + No 3D Curve - - Multiple 3D Curve - Multiple 3D Curve + + Multiple 3D Curve + Multiple 3D Curve - - Invalid 3D Curve - Invalid 3D Curve + + Invalid 3D Curve + Invalid 3D Curve - - No Curve On Surface - No Curve On Surface + + No Curve On Surface + No Curve On Surface - - Invalid Curve On Surface - Invalid Curve On Surface + + Invalid Curve On Surface + Invalid Curve On Surface - - Invalid Curve On Closed Surface - Invalid Curve On Closed Surface + + Invalid Curve On Closed Surface + Invalid Curve On Closed Surface - - Invalid Same Range Flag - Invalid Same Range Flag + + Invalid Same Range Flag + Invalid Same Range Flag - - Invalid Same Parameter Flag - Invalid Same Parameter Flag + + Invalid Same Parameter Flag + Invalid Same Parameter Flag - - Invalid Degenerated Flag - Invalid Degenerated Flag + + Invalid Degenerated Flag + Invalid Degenerated Flag - - Free Edge - Free Edge + + Free Edge + Free Edge - - Invalid MultiConnexity - Invalid MultiConnexity + + Invalid MultiConnexity + Invalid MultiConnexity - - Invalid Range - Invalid Range + + Invalid Range + Invalid Range - - Empty Wire - Empty Wire + + Empty Wire + Empty Wire - - Redundant Edge - Redundant Edge + + Redundant Edge + Redundant Edge - - Self Intersecting Wire - Self Intersecting Wire + + Self Intersecting Wire + Self Intersecting Wire - - No Surface - No Surface + + No Surface + No Surface - - Invalid Wire - Invalid Wire + + Invalid Wire + Invalid Wire - - Redundant Wire - Redundant Wire + + Redundant Wire + Redundant Wire - - Intersecting Wires - Intersecting Wires + + Intersecting Wires + Intersecting Wires - - Invalid Imbrication Of Wires - Invalid Imbrication Of Wires + + Invalid Imbrication Of Wires + Invalid Imbrication Of Wires - - Empty Shell - Empty Shell + + Empty Shell + Empty Shell - - Redundant Face - Redundant Face + + Redundant Face + Redundant Face - - Unorientable Shape - Unorientable Shape + + Unorientable Shape + Unorientable Shape - - Not Closed - Not Closed + + Not Closed + Not Closed - - Not Connected - Not Connected + + Not Connected + Not Connected - - Sub Shape Not In Shape - Sub Shape Not In Shape + + Sub Shape Not In Shape + Sub Shape Not In Shape - - Bad Orientation - Bad Orientation + + Bad Orientation + Bad Orientation - - Bad Orientation Of Sub Shape - Bad Orientation Of Sub Shape + + Bad Orientation Of Sub Shape + Bad Orientation Of Sub Shape - - Invalid Tolerance Value - Invalid Tolerance Value + + Invalid Tolerance Value + Invalid Tolerance Value - - Check Failed - Check Failed + + Check Failed + Check Failed - - No Result - No Result + + No Result + No Result - - Out Of Enum Range: - Out Of Enum Range: + + Out Of Enum Range: + Out Of Enum Range: - - BOPAlgo CheckUnknown - BOPAlgo CheckUnknown + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - BOPAlgo BadType + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - BOPAlgo SelfIntersect + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - BOPAlgo TooSmallEdge + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - BOPAlgo NonRecoverableFace + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - BOPAlgo IncompatibilityOfVertex + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - BOPAlgo IncompatibilityOfEdge + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - BOPAlgo IncompatibilityOfFace + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - BOPAlgo OperationAborted + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - BOPAlgo GeomAbs_C0 + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - BOPAlgo NotValid + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - Invalid + + + Invalid + Invalid - - - Selections - Selections + + + Selections + Selections - - - Control - Control + + + Control + Control - - Reset Dialog - Reset Dialog + + Reset Dialog + Reset Dialog - - Toggle 3d - Toggle 3d + + Toggle 3d + Toggle 3d - - Toggle Delta - Toggle Delta + + Toggle Delta + Toggle Delta - - Clear All - Clear All + + Clear All + Clear All - - + + Workbench - - &Part - &Komponent + + &Part + &Komponent - - &Simple - &Enkel + + &Simple + &Enkel - - &Parametric - &Parametrisk + + &Parametric + &Parametrisk - - Part tools - Komponentverktøy + + Part tools + Komponentverktøy - - Solids - Solide + + Solids + Solide - - Boolean - Boolsk + + Boolean + Boolsk - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_pl.qm b/src/Mod/Part/Gui/Resources/translations/Part_pl.qm index 0829d9559..cf906e7e3 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_pl.qm and b/src/Mod/Part/Gui/Resources/translations/Part_pl.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_pl.ts b/src/Mod/Part/Gui/Resources/translations/Part_pl.ts index 1c2799bfb..6f58e5c85 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_pl.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_pl.ts @@ -1,3640 +1,3637 @@ - + BlockDefinition - - Block definition - Definicja bloku + + Block definition + Definicja bloku - - First limit - Pierwsze ograniczenie + + First limit + Pierwsze ograniczenie - - - Type: - Typ: + + + Type: + Typ: - - - mm - mm + + + mm + mm - - - Length: - Długość: + + + Length: + Długość: - - - Dimension - Wymiar + + + Dimension + Wymiar - - - Up to next - Do następnego + + + Up to next + Do następnego - - - Up to last - Do ostatniego + + + Up to last + Do ostatniego - - - Up to plane - Do płaszczyzny + + + Up to plane + Do płaszczyzny - - - Up to face - Do fasetki + + + Up to face + Do płaszczyzny - - - Limit: - Limit: + + + Limit: + Limit: - - - - - No selection - Brak wyboru + + + + + No selection + Brak wyboru - - Profile - Profil + + Profile + Profil - - Selection: - Wybór: + + Selection: + Wybór: - - Reverse - Odwróć + + Reverse + Odwróć - - Both sides - Obie strony + + Both sides + Obie strony - - Second limit - Drugie ograniczenie + + Second limit + Drugie ograniczenie - - Direction - Kierunek + + Direction + Kierunek - - Perpendicular to sketch - Prostopadle do szkicu + + Perpendicular to sketch + Prostopadle do szkicu - - Reference - Odniesienie + + Reference + Odniesienie - Apply - Zastosuj + Apply + Zastosuj - Cancel - Anuluj + Cancel + Anuluj - OK - OK + OK + OK - - + + CmdCheckGeometry - - Part - Część + + Part + Część - - Check Geometry - Sprawdź geometrię + + Check Geometry + Sprawdź geometrię - - Analyzes Geometry For Errors - Analizuje geometrię pod kątem błędów + + Analyzes Geometry For Errors + Analizuje geometrię pod kątem błędów - - + + CmdColorPerFace - - Part - Część + + Part + Część - - Color per face - Kolor dla lica + + Color per face + Kolor dla płaszczyzny - - Set color per face - Ustaw kolor wg. fasetki + + Set color per face + Ustaw kolor wg. fasetki - - + + CmdMeasureAngular - - Part - Część + + Part + Część - - - Measure Angular - Measure Angular + + + Measure Angular + Pomiar Kątowy - - + + CmdMeasureClearAll - - Part - Część + + Part + Część - - - Clear All - Clear All + + + Clear All + Wyczyść wszystko - - + + CmdMeasureLinear - - Part - Część + + Part + Część - - - Measure Linear - Measure Linear + + + Measure Linear + Pomiar Liniowy - - + + CmdMeasureToggle3d - - Part - Część + + Part + Część - - - Toggle 3d - Toggle 3d + + + Toggle 3d + Przełącz 3d - - + + CmdMeasureToggleAll - - Part - Część + + Part + Część - - - Toggle All - Toggle All + + + Toggle All + Zmień Widoczność Wszystkich - - + + CmdMeasureToggleDelta - - Part - Część + + Part + Część - - - Toggle Delta - Toggle Delta + + + Toggle Delta + Przełącz Deltę - - + + CmdPartBoolean - - Part - Część + + Part + Część - - Boolean... - Boolean ... + + Boolean... + Boolean... - - Run a boolean operation with two shapes selected - Wykonaj operację logiczną na dwóch zaznaczonych obiektach + + Run a boolean operation with two shapes selected + Wykonaj operację logiczną na dwóch zaznaczonych obiektach - - + + CmdPartBox - - Part - Część + + Part + Część - - - - Cube - Kostka + + + + Cube + Kostka - - Create a cube solid - Create a cube solid + + Create a cube solid + Utwórz sześcian - Box - Sześcian + Box + Sześcian - Create a box solid - Utwórz prostopadłościan + Create a box solid + Utwórz prostopadłościan - - + + CmdPartBox2 - - Part - Część + + Part + Część - - Box fix 1 - Box fix 1 + + Box fix 1 + Box fix 1 - - Create a box solid without dialog - Tworzenie pola bryły bez okna dialogowego + + Create a box solid without dialog + Tworzenie pola bryły bez okna dialogowego - - + + CmdPartBox3 - - Part - Część + + Part + Część - - Box fix 2 - Box fix 2 + + Box fix 2 + Box fix 2 - - Create a box solid without dialog - Tworzenie pola bryły bez okna dialogowego + + Create a box solid without dialog + Tworzenie pola bryły bez okna dialogowego - - + + CmdPartBuilder - - Part - Część + + Part + Część - - Shape builder... - Konstruktor kształtu... + + Shape builder... + Konstruktor kształtu... - - Advanced utility to create shapes - Zaawansowane narzędzie do tworzenia kształtów + + Advanced utility to create shapes + Zaawansowane narzędzie do tworzenia kształtów - - + + CmdPartChamfer - - Part - Część + + Part + Część - - Chamfer... - Fazowanie ... + + Chamfer... + Fazowanie ... - - Chamfer the selected edges of a shape - Sfazuj wybrane krawędzie obiektu + + Chamfer the selected edges of a shape + Sfazuj wybrane krawędzie obiektu - - + + CmdPartCommon - - Part - Część + + Part + Część - - Intersection - Przecięcie + + Intersection + Przecięcie - - Make an intersection of two shapes - Utwórz iloczyn dwóch obiektów + + Make an intersection of two shapes + Utwórz iloczyn dwóch obiektów - - + + CmdPartCompound - - Part - Część + + Part + Część - - Make compound - Make compound + + Make compound + Utwórz kombinację - - Make a compound of several shapes - Make a compound of several shapes + + Make a compound of several shapes + Utwórz kombinację kilku kształtów - - + + CmdPartCone - - Part - Część + + Part + Część - - - - Cone - Stożek + + + + Cone + Stożek - - Create a cone solid - Utwórz stożek + + Create a cone solid + Utwórz stożek - - + + CmdPartCrossSections - - Part - Część + + Part + Część - - Cross-sections... - Przekrój poprzeczny... + + Cross-sections... + Przekrój poprzeczny... - - Cross-sections - Przekrój poprzeczny + + Cross-sections + Przekrój poprzeczny - - + + CmdPartCut - - Part - Część + + Part + Część - - Cut - Wytnij + + Cut + Wytnij - - Make a cut of two shapes - Utwórz różnicę dwóch obiektów + + Make a cut of two shapes + Utwórz różnicę dwóch obiektów - - + + CmdPartCylinder - - Part - Część + + Part + Część - - Create a Cylinder - Utwórz walec + + Create a Cylinder + Utwórz walec - - - - Cylinder - Cylinder + + + + Cylinder + Cylinder - - + + CmdPartExport - - Part - Część + + Part + Część - - Export CAD... - Eksport CAD... + + Export CAD... + Eksport CAD... - - Exports to a CAD file - Eksport do pliku CAD + + Exports to a CAD file + Eksport do pliku CAD - - + + CmdPartExtrude - - Part - Część + + Part + Część - - Extrude... - Wyciągnięcie ... + + Extrude... + Wyciągnięcie... - - Extrude a selected sketch - Wyciągnij wybrany szkic + + Extrude a selected sketch + Wyciągnij wybrany szkic - - + + CmdPartFillet - - Part - Część + + Part + Część - - Fillet... - Zaokrąglenie... + + Fillet... + Zaokrąglenie... - - Fillet the selected edges of a shape - Zaokrąglij wybrane krawędzie obiektu + + Fillet the selected edges of a shape + Zaokrąglij wybrane krawędzie obiektu - - + + CmdPartFuse - - Part - Część + + Part + Część - - Union - Suma + + Union + Suma - - Make a union of several shapes - Utwórz sumę kilku obiektów + + Make a union of several shapes + Utwórz sumę kilku obiektów - - + + CmdPartImport - - Part - Część + + Part + Część - - Imports a CAD file - Importuje plik CAD + + Imports a CAD file + Importuje plik CAD - - Import CAD... - Import CAD ... + + Import CAD... + Importuj CAD... - - + + CmdPartImportCurveNet - - Part - Część + + Part + Część - - Import a curve network - Importuj sieci krzywej + + Import a curve network + Importuj sieci krzywej - - Import curve network... - Importuj sieci krzywej... + + Import curve network... + Importuj sieci krzywej... - - + + CmdPartLoft - - Part - Część + + Part + Część - - Loft... - Przeciągnięcie... + + Loft... + Wyciągnij... - - Utility to loft - Narzędzie do ustawień poddasza + + Utility to loft + Narzędzie wyciągania - Advanced utility to lofts - Zaawansowane narzędzia Loft + Advanced utility to lofts + Zaawansowane narzędzia Loft - - + + CmdPartMakeSolid - - Part - Część + + Part + Część - - Convert to solid - Przekształć na bryłę + + Convert to solid + Przekształć na bryłę - - Create solid from a shell or compound - Tworzenie brył z powłoki shell lub z elementów + + Create solid from a shell or compound + Tworzenie brył z powłoki shell lub z elementów - - + + CmdPartMirror - - Part - Część + + Part + Część - - Mirroring... - Powielanie przez lustrzane odbicie... + + Mirroring... + Odbicie lustrzane... - - Mirroring a selected shape - Utwórz odbicie lustrzane wybranego obiektu + + Mirroring a selected shape + Utwórz odbicie lustrzane wybranego obiektu - - + + CmdPartOffset - - Part - Część + + Part + Część - - Offset... - Odsunięcie... + + Offset... + Odsunięcie... - - Utility to offset - Narzędzie ustawiające przesunięcie + + Utility to offset + Narzędzie tworzące odsunięcie - - + + CmdPartPickCurveNet - - Part - Część + + Part + Część - - Pick curve network - Wybierz krzywą sieci + + Pick curve network + Wybierz krzywą sieci - - Pick a curve network - Wybierz krzywą sieci + + Pick a curve network + Wybierz krzywą sieci - - + + CmdPartPrimitives - - Part - Część + + Part + Część - - Create primitives... - Utwórz bryły... + + Create primitives... + Utwórz bryły... - - Creation of parametrized geometric primitives - Tworzenie brył parametrycznych + + Creation of parametrized geometric primitives + Tworzenie brył parametrycznych - - + + CmdPartRefineShape - - Part - Część + + Part + Część - - Refine shape - Udoskonal kształt + + Refine shape + Udoskonal kształt - - Refine the copy of a shape - Popraw kopię kształtu + + Refine the copy of a shape + Popraw kopię kształtu - - + + CmdPartReverseShape - - Part - Część + + Part + Część - - Reverse shapes - Odwróć kształty + + Reverse shapes + Odwróć kształty - - Reverse orientation of shapes - Odwróć orientację kształtów + + Reverse orientation of shapes + Odwróć orientację kształtów - - + + CmdPartRevolve - - Part - Część + + Part + Część - - Revolve... - Obracać... + + Revolve... + Obracać... - - Revolve a selected shape - Wyciągnij przez obrót zaznaczony obiekt + + Revolve a selected shape + Wyciągnij przez obrót zaznaczony obiekt - - + + CmdPartRuledSurface - - Part - Część + + Part + Część - - Create ruled surface - Utwórz powierzchnię prostokreślną + + Create ruled surface + Utwórz powierzchnię prostokreślną - - Create a ruled surface from either two Edges or two wires - Create a ruled surface from either two Edges or two wires + + Create a ruled surface from either two Edges or two wires + Utwórz powierzchnię prostokreślną z krawędzi lub linii - Create a ruled surface from two curves - Utwórz powierzchnię prostokreślną z dwóch krzywych + Create a ruled surface from two curves + Utwórz powierzchnię prostokreślną z dwóch krzywych - - + + CmdPartSection - - Make a section of two shapes - Utwórz iloraz dwóch obiektów + + Make a section of two shapes + Utwórz iloraz dwóch obiektów - - Part - Część + + Part + Część - - Section - Iloraz + + Section + Przecięcie - - + + CmdPartShapeFromMesh - - Part - Część + + Part + Część - - Create shape from mesh... - Utwórz kształt z siatki... + + Create shape from mesh... + Utwórz kształt z siatki... - - Create shape from selected mesh object - Utwórz kształt z siatki wybranego obiektu + + Create shape from selected mesh object + Utwórz kształt z siatki wybranego obiektu - - + + CmdPartSimpleCopy - - Part - Część + + Part + Część - - Create simple copy - Utwórz kopię + + Create simple copy + Utwórz kopię - - Create a simple non-parametric copy - Utwórz nieparametryczną kopię + + Create a simple non-parametric copy + Utwórz nieparametryczną kopię - - + + CmdPartSimpleCylinder - - Part - Część + + Part + Część - - Create Cylinder... - Utwórz walec... + + Create Cylinder... + Utwórz walec... - - Create a Cylinder - Utwórz walec + + Create a Cylinder + Utwórz walec - - + + CmdPartSphere - - Create a sphere solid - Utwórz kulę + + Create a sphere solid + Utwórz kulę - - Part - Część + + Part + Część - - - - Sphere - Kula + + + + Sphere + Kula - - + + CmdPartSweep - - Part - Część + + Part + Część - - Sweep... - Zamitanie... + + Sweep... + Wyciągnięcie po ścieżce... - - Utility to sweep - Narzędzie do wycierania + + Utility to sweep + Narzędzie do wycierania - - + + CmdPartThickness - - Part - Część + + Part + Część - - Thickness... - Grubość... + + Thickness... + Grubość... - - Utility to apply a thickness - Narzędzie do ustawiania grubości + + Utility to apply a thickness + Narzędzie do ustawiania grubości - - - Wrong selection - Niewłaściwy wybór + + + Wrong selection + Niewłaściwy wybór - - Selected one or more faces of a shape - Wybrano jedną lub więcej powierzchni kształtu + + Selected one or more faces of a shape + Wybrano jedną lub więcej powierzchni kształtu - - Selected shape is not a solid - Zaznaczony kształt nie jest stały + + Selected shape is not a solid + Zaznaczony kształt nie jest stały - - + + CmdPartTorus - - Create a torus solid - Utwórz torus + + Create a torus solid + Utwórz torus - - Part - Część + + Part + Część - - - - Torus - torus + + + + Torus + torus - - + + DlgExtrusion - Select a shape for extrusion, first. - Select a shape for extrusion, first. + Select a shape for extrusion, first. + Select a shape for extrusion, first. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Select a shape for revolution, first. + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + DlgSettings3DViewPart - Deviation - Deviation + Deviation + Deviation - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::CrossSections - - Cross sections - Przekroje + + Cross sections + Przekroje - - Guiding plane - Prowadzenie płaszczyzny + + Guiding plane + Prowadzenie płaszczyzny - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Pozycja: + + Position: + Pozycja: - - Sections - Sekcje + + Sections + Sekcje - - On both sides - Po obu stronach + + On both sides + Po obu stronach - - Count - Przelicz + + Count + Przelicz - - Distance: - Odległość: + + Distance: + Odległość: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Operacja logiczna + + Boolean Operation + Operacja logiczna - - Second shape - Drugi kształt + + Second shape + Drugi kształt - - First shape - Pierwszy kształt + + First shape + Pierwszy kształt - - Boolean operation - Operacja logiczna + + Boolean operation + Operacja logiczna - - Section - Iloraz + + Section + Przecięcie - - Difference - Różnica + + Difference + Różnica - - Union - Suma + + Union + Suma - - Intersection - Przecięcie + + Intersection + Przecięcie - - Cannot perform a boolean operation with the same shape - Nie można wykonać operacji boolean na tym samym kształcie + + Cannot perform a boolean operation with the same shape + Nie można wykonać operacji boolean na tym samym kształcie - - - Solids - Bryły + + + Solids + Bryły - - - Shells - Skorupy + + + Shells + Skorupy - - - Compounds - Elementy + + + Compounds + Elementy - - - Faces - Ściany + + + Faces + Ściany - - Swap selection - Odwróć zaznaczenie + + Swap selection + Odwróć zaznaczenie - - Select a shape on the left side, first - Najpierw zaznacz kształt po lewej stronie + + Select a shape on the left side, first + Najpierw zaznacz kształt po lewej stronie - - Select a shape on the right side, first - Najpierw zaznacz kształt po prawej stronie, + + Select a shape on the right side, first + Najpierw zaznacz kształt po prawej stronie, - - No active document available - Żaden aktywny dokument nie jest dostępny + + No active document available + Żaden aktywny dokument nie jest dostępny - - One of the selected objects doesn't exist anymore - Jeden z zaznaczonych obiektów nie istnieje + + One of the selected objects doesn't exist anymore + Jeden z zaznaczonych obiektów nie istnieje - - Performing union on non-solids is not possible - Utworzenie sumy na obiektach nie będących bryłami nie jest możliwe + + Performing union on non-solids is not possible + Utworzenie sumy na obiektach nie będących bryłami nie jest możliwe - - Performing intersection on non-solids is not possible - Utworzenie iloczynu obiektów nie będących bryłami nie jest możliwe + + Performing intersection on non-solids is not possible + Utworzenie iloczynu obiektów nie będących bryłami nie jest możliwe - - Performing difference on non-solids is not possible - Utworzenie różnicy obiektów nie będących bryłami nie jest możliwe + + Performing difference on non-solids is not possible + Utworzenie różnicy obiektów nie będących bryłami nie jest możliwe - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Fazowanie krawędzi + + Chamfer Edges + Fazowanie krawędzi - - + + PartGui::DlgExtrusion - - Extrude - Wyciągnięcie + + Extrude + Wyciągnięcie - - Direction - Kierunek + + Direction + Kierunek - - Along normal - Wzdłuż normalnej + + Along normal + Wzdłuż normalnej - - Length: - Długość: + + Length: + Długość: - - 3D view - Widok 3D + + 3D view + Widok 3D - - Note:This option works for planes only - Uwaga: opcja działa wyłącznie dla płaszczyzn + + Note:This option works for planes only + Uwaga: opcja działa wyłącznie dla płaszczyzn - - Create solid - Utwórz bryłę + + Create solid + Utwórz bryłę - - Taper outward angle - Bierny kąt stożka + + Taper outward angle + Bierny kąt stożka - - Shape - Kształt + + Shape + Kształt - - + + - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Select a shape for extrusion, first. + + Select a shape for extrusion, first. + Select a shape for extrusion, first. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Succeeded - + + Succeeded + Succeeded - Suceeded - Suceeded + + + + Failed + Nie powiodło się - - - - - Failed - Failed - - - + + PartGui::DlgFilletEdges - - Fillet Edges - Zaokrągl Krawędzie + + Fillet Edges + Zaokrąglij Krawędzie - - Fillet Parameter - Parametr Zaokrąglenia + + Fillet Parameter + Parametr Zaokrąglenia - - Radius: - Promień: + + Radius: + Promień: - - Select faces - Select faces + + Select faces + Wybierz płaszczyzny - - Select edges - Select edges + + Select edges + Wybierz krawędzie - - Fillet type: - Typ Zaokrąglenia: + + Fillet type: + Typ Zaokrąglenia: - - Constant Radius - Stały promień + + Constant Radius + Stały Promień - - Variable Radius - Zmienny promień + + Variable Radius + Zmienny Promień - - Shape - Kształt + + Shape + Kształt - - Selected shape: - Zaznaczono kształt: + + Selected shape: + Zaznaczono kształt: - - No selection - Brak wyboru + + No selection + Brak wyboru - - Length: - Długość: + + Length: + Długość: - - Constant Length - Constant Length + + Constant Length + Stała Długość - - Variable Length - Variable Length + + Variable Length + Zmienna Długość - - Edges to chamfer - Krawędzie do fazowania + + Edges to chamfer + Krawędzie do fazowania - - - Start length - Start length + + + Start length + Długość początkowa - - End length - End length + + End length + Długość końcowa - - Edges to fillet - Krawędzie do zaokrąglenia + + Edges to fillet + Krawędzie do zaokrąglenia - - - Start radius - Początek promienia + + + Start radius + Początek promienia - - End radius - Koniec promienia + + End radius + Koniec promienia - - Length - Długość + + Length + Długość - - Radius - Promień + + Radius + Promień - - No edge selected - Nie zaznaczono krawędzi + + No edge selected + Nie zaznaczono krawędzi - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Nie zaznaczono krawędzi do sfazowania Zaznacz wcześniej jedną lub więcej krawędzi. + Nie zaznaczono krawędzi do sfazowania. +Zaznacz wcześniej jedną lub więcej krawędzi. - - All - Wszystkie + + All + Wszystkie - - None - Brak + + None + Brak - - - Edge%1 - Krawędź%1 + + + Edge%1 + Krawędź%1 - - No shape selected - Brak wybranych kształtów + + No shape selected + Brak wybranych kształtów - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Wybrany kształt nie jest prawidłowy. Wybierz najpierw prawidłowy kształt w polu rozwijanym. + Wybrany kształt jest nieprawidłowy. +Wybierz najpierw prawidłowy kształt w polu rozwijanym. - - + + PartGui::DlgImportExportIges - - IGES - + + IGES + IGES - - Export - Export + + Export + Export - - Units for export of IGES - + + Units for export of IGES + Units for export of IGES - - Millimeter - Milimetr + + Millimeter + Milimetr - - Meter - Metr + + Meter + Metr - - Inch - Cal + + Inch + Cal - - Enable B-REP mode - + + Enable B-REP mode + Enable B-REP mode - - Import - + + Import + Importuj - - Skip blank entities - + + Skip blank entities + Skip blank entities - - Header - + + Header + Header - - Company - + + Company + Company - - Product - + + Product + Product - - Author - + + Author + Author - - + + PartGui::DlgImportExportStep - - STEP - + + STEP + STEP - - Export - Export + + Export + Export - - Units for export of STEP - + + Units for export of STEP + Units for export of STEP - - Millimeter - Milimetr + + Millimeter + Milimetr - - Meter - Metr + + Meter + Metr - - Inch - Cal + + Inch + Cal - - Scheme - + + Scheme + Scheme - - Header - + + Header + Header - - Company - + + Company + Company - - Author - + + Author + Author - - Product - + + Product + Product - - + + PartGui::DlgPartBox - - Box definition - Bryła + + Box definition + Bryła - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Anuluj + Cancel + Anuluj - OK - OK + OK + OK - - Size: - Rozmiar: + + Size: + Rozmiar: - - Height: - Wysokość: + + Height: + Wysokość: - - Width: - Szerokość: + + Width: + Szerokość: - - Length: - Długość: + + Length: + Długość: - - Position: - Pozycja: + + Position: + Pozycja: - - Direction: - Kierunek: + + Direction: + Kierunek: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Definicja cylindra + + Cylinder definition + Definicja cylindra - - Parameter - parametr + + Parameter + parametr - - Height: - Wysokość: + + Height: + Wysokość: - - Radius: - Promień: + + Radius: + Promień: - - Position: - Pozycja: + + Position: + Pozycja: - - Direction: - Kierunek: + + Direction: + Kierunek: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - OK + OK + OK - Cancel - Anuluj + Cancel + Anuluj - - + + PartGui::DlgPartImportIges - - IGES input file - Plik wejściowy IGES + + IGES input file + Plik wejściowy IGES - - ... - ... + + ... + ... - Cancel - Anuluj + Cancel + Anuluj - OK - OK + OK + OK - - File Name - Nazwa pliku + + File Name + Nazwa pliku - - + + - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);;Wszystkie pliki (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;Wszystkie pliki (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Anuluj + Cancel + Anuluj - OK - OK + OK + OK - - Step input file - Plik wejściowy Step + + Step input file + Plik wejściowy Step - - File Name - Nazwa pliku + + File Name + Nazwa pliku - - + + - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);;Wszystkie pliki (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;Wszystkie pliki (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Bryły geometryczne + + Geometric Primitives + Bryły geometryczne - Primitive - Bryła + Primitive + Bryła - X min - X min + X min + X min - x max - x max + x max + x max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Kąt - 0 dla cyl + Angle - 0 for cyl + Kąt - 0 dla cyl - Angle0 - Kąt 0 + Angle0 + Kąt 0 - Angle1 - Kąt 1 + Angle1 + Kąt 1 - X Axis Value: - Wartość osi X: + X Axis Value: + Wartość osi X: - Y Axis Value: - Wartości osi Y: + Y Axis Value: + Wartości osi Y: - Z Axis Value: - Wartość osi Z: + Z Axis Value: + Wartość osi Z: - - - Wedge - Klin + + + Wedge + Klin - - - Circle - Okrąg + + + Circle + Okrąg - - Vertex - Wierzchołek + + Vertex + Wierzchołek - Position - Pozycja + Position + Pozycja - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Kierunek: + Direction: + Kierunek: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Plan + + + Plane + Plan - - - Box - Sześcian + + + Box + Sześcian - - - Cylinder - Cylinder + + + Cylinder + Cylinder - - - Cone - Stożek + + + Cone + Stożek - - - Sphere - Kula + + + Sphere + Kula - - - Ellipsoid - Elipsoida + + + Ellipsoid + Elipsoida - - - Torus - torus + + + Torus + torus - - - Prism - Prism + + + Prism + Graniastosłup - - - Spiral - Spiral + + + Spiral + Spirala - - - Ellipse - Elipsa + + + Ellipse + Elipsa - - Point - Punkt + + Point + Punkt - - - Line - Linia + + + Line + Linia - - - Regular polygon - Regular polygon + + + Regular polygon + Wielokąt foremny - - Parameter - parametr + + Parameter + parametr - - - Width: - Szerokość: + + + Width: + Szerokość: - - - Length: - Długość: + + + Length: + Długość: - - - - - - Height: - Wysokość: + + + + + + Height: + Wysokość: - - - - Angle: - Kąt: + + + + Angle: + Kąt: - - - - - - Radius: - Promień: + + + + + + Radius: + Promień: - - - - Radius 1: - Promień 1: + + + + Radius 1: + Promień 1: - - - - Radius 2: - Promień 2: + + + + Radius 2: + Promień 2: - - - U parameter: - + + + U parameter: + U parameter: - - V parameters: - + + V parameters: + V parameters: - - Radius 3: - Promień 2: {3:?} + + Radius 3: + Radius 3: - - - V parameter: - + + + V parameter: + V parameter: - - U Parameter: - + + U Parameter: + U Parameter: - U parametric: - U parametryczne: + U parametric: + U parametryczne: - V parametric: - V parametryczne: + V parametric: + V parametryczne: - - - Polygon: - Polygon: + + + Polygon: + Wielokąt: - - - Circumradius: - Circumradius: + + + Circumradius: + Promień okręgu opisanego: - - X min/max: - X min/max: + + X min/max: + X min/max: - - Y min/max: - Y min/max: + + Y min/max: + Y min/max: - - Z min/max: - Z min/max: + + Z min/max: + Z min/max: - - X2 min/max: - X2 min/max: + + X2 min/max: + X2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Układ współrzędnych: + + Coordinate system: + Układ współrzędnych: - - Right-handed - Praworęczny + + Right-handed + Praworęczny - - Left-handed - Leworęczny + + Left-handed + Leworęczny - - Growth: - Growth: + + Growth: + Skok: - - Number of rotations: - Number of rotations: + + Number of rotations: + Liczba obrotów: - - - Angle 1: - Kąt 1: + + + Angle 1: + Kąt 1: - - - Angle 2: - Kąt 2: + + + Angle 2: + Kąt 2: - - From three points - Z trzech punktów + + From three points + Z trzech punktów - - Major radius: - Promień główny: + + Major radius: + Promień główny: - - Minor radius: - Promień pomocniczy: + + Minor radius: + Promień pomocniczy: - - End point - Punkt końcowy + + End point + Punkt końcowy - - Start point - Punkt początkowy + + Start point + Punkt początkowy - - &Create - &Utwórz + + &Create + &Utwórz - Alt+C - Alt + C + Alt+C + Alt + C - Cl&ose - ZAMKNIJ + Cl&ose + ZAMKNIJ - Alt+O - Alt + O + Alt+O + Alt + O - - - - Create %1 - Utwórz %1 + + + + Create %1 + Utwórz %1 - - No active document - Brak aktywnego dokumentu + + No active document + Brak aktywnego dokumentu - - Pitch: - Odstęp: + + Pitch: + Odstęp: - - - Helix - Helisa + + + Helix + Helisa - 3D View - Widok 3D + 3D View + Widok 3D - - + + PartGui::DlgRevolution - - Revolve - Obracać + + Revolve + Obracać - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Kąt: + + Angle: + Kąt: - - Z: - Z: + + Z: + Z: - - Axis: - Oś: + + Axis: + Oś: - - Shape - Kształt + + Shape + Kształt - - Select line in 3D view - Wybierz linię w widoku 3D + + Select line in 3D view + Wybierz linię w widoku 3D - - Create Solid - Create Solid + + Create Solid + Utwórz Bryłę - - Select a shape for revolution, first. - Select a shape for revolution, first. + + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Dokładność wyświetlania / Wydajność + + View accuracy / Performance + Dokładność wyświetlania / Wydajność - - View smoothing - Widok wygładzenia + + View smoothing + Widok wygładzenia - - Using high-quality normals - Użyj normalnych wysokiej jakości + + Using high-quality normals + Użyj normalnych wysokiej jakości - - This will slow down render speed but will lead to nicer results - To spowolni prędkość renderowania, lecz poprawi jego wyniki + + This will slow down render speed but will lead to nicer results + To spowolni prędkość renderowania, lecz poprawi jego wyniki - - Defines the appearance of surfaces - Określa wygląd powierzchni + + Defines the appearance of surfaces + Określa wygląd powierzchni - - Shape view - Widok obwiedni + + Shape view + Widok kształtu - - Tessellation - Tesselacja + + Tessellation + Tesselacja - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Cieniowanie płaskie/Cieniowanie Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Przy cieniowaniu płaskim powierzchnie nie są definiowane wektoro co może prowadzić do nierzeczywistego wyświetlania zakrzywionych powierzchni. Podczas gdy cieniowanie Phong prowadzi do łagodniejszego wyglądu krzywych.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Jeżeli ta opcja jest zaznaczona to użyte zostanie cieniowanie płaskie w przeciwnym wypadku zostanie użyte cieniowanie Phong.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Cieniowanie płaskie/Cieniowanie Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Przy cieniowaniu płaskim powierzchnie nie są definiowane wektoro co może prowadzić do nierzeczywistego wyświetlania zakrzywionych powierzchni. Podczas gdy cieniowanie Phong prowadzi do łagodniejszego wyglądu krzywych.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Jeżeli ta opcja jest zaznaczona to użyte zostanie cieniowanie płaskie w przeciwnym wypadku zostanie użyte cieniowanie Phong.</p></body></html> - - Do not define normal per vertex - Nie definiuj normalne per wierzchołek + + Do not define normal per vertex + Nie definiuj normalnych przez wierzchołek - - Defines the deviation of tessellation to the actual surface - Definiuje odchylenie teselacji rzeczywistej powierzchni + + Defines the deviation of tessellation to the actual surface + Definiuje odchylenie teselacji rzeczywistej powierzchni - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"> <span style="font-weight:600;"> Tesselacja</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-weight:600;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-weight:600;"> <span style="font-weight:400;"> Określa maksymalne odchylenie mozaikowych oczek siatki na powierzchni. Im jest mniejsza wartość tym mniejsza szybkość renderowania i ladniejszy wygląd.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"> <span style="font-weight:600;"> Tesselacja</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-weight:600;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-weight:600;"> <span style="font-weight:400;"> Określa maksymalne odchylenie mozaikowych oczek siatki na powierzchni. Im jest mniejsza wartość tym mniejsza szybkość renderowania i ladniejszy wygląd.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definiowanie normalnych poprzez wierzchołek jest równiez nazywane <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">podczas definiowania normalnych poprzez obszar jest nazywane </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Podpowiedź</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definiowanie normalnych poprzez wierzchołek jest równiez nazywane <span style=" font-style:italic;">cieniowanie Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">podczas definiowania normalnych poprzez obszar jest nazywane </span>Cieniowanie płaskie<span style=" font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"> <span style="font-weight:600;"> Wysokiej jakości </span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"> To spowolni szybkość renderowania, ale nie będzie prowadziło do ładnego wyniku.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"> <span style="font-weight:600;"> Wysokiej jakości </span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"> To spowolni szybkość renderowania, ale nie będzie prowadziło do ładnego wyniku.</p></body></html> - - Maximum deviation depending on the model bounding box - Maksymalne dopuszczalne odchylenie w zależności od obwiedni modelu + + Maximum deviation depending on the model bounding box + Maksymalne dopuszczalne odchylenie w zależności od obwiedni modelu - - % - % + + % + % - - Deviation - Deviation + + Deviation + Deviation - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::DlgSettingsGeneral - - General - Ogólne + + General + Ogólne - Export - Export + Export + Export - Millimeter - Milimetr + Millimeter + Milimetr - Meter - Metr + Meter + Metr - Inch - Cal + Inch + Cal - Units for export of STEP/IGES - Jednostki do eksportu STEP/IGES + Units for export of STEP/IGES + Jednostki do eksportu STEP/IGES - - Model settings - Ustawienia modelu + + Model settings + Ustawienia modelu - - Automatically refine model after boolean operation - Automatycznie dostosuj model po operacji logicznej + + Automatically refine model after boolean operation + Automatycznie dostosuj model po operacji logicznej - - Automatically refine model after sketch-based operation - Automatically refine model after sketch-based operation + + Automatically refine model after sketch-based operation + Automatycznie oczyść model po operacji z użyciem szkicu - - Object naming - Object naming + + Object naming + Nazewnictwo obiektów - - Add name of base object - Add name of base object + + Add name of base object + Dodaj nazwę obiektu podstawowego - - Automatically check model after boolean operation - Automatycznie sprawdź model po operacji logicznej + + Automatically check model after boolean operation + Automatycznie sprawdź model po operacji logicznej - - + + PartGui::DlgSettingsObjectColor - - Part colors - Part colors + + Part colors + Kolor Części - - Default Part colors - Default Part colors + + Default Part colors + Domyślne kolory Części - - Default shape color - Default shape color + + Default shape color + Domyślny kolor kształtu - - The default color for new shapes - The default color for new shapes + + The default color for new shapes + Domyślny kolor dla nowych kształtów - - Default line color - Domyślny kolor linii + + Default line color + Domyślny kolor linii - - - The default line color for new shapes - The default line color for new shapes + + + The default line color for new shapes + Domyślny kolor linii dla nowych kształtów - - Default line width - Default line width + + Default line width + Domyślna szerokość linii - - - The default line thickness for new shapes - The default line thickness for new shapes + + + The default line thickness for new shapes + Domyślna grubość linii dla nowych kształtów - - - px - px + + + px + px - - Default vertex color - Default vertex color + + Default vertex color + Domyślny kolor wierzchołków - - Default vertex size - Default vertex size + + Default vertex size + Domyślny rozmiar wierzchołków - - Bounding box color - Bounding box color + + Bounding box color + Kolor okna zakreślania - - The color of bounding boxes in the 3D view - The color of bounding boxes in the 3D view + + The color of bounding boxes in the 3D view + Kolor okna zakreślania w widoku 3D - - + + PartGui::FaceColors - - Face colors - Kolory powierzchni + + Face colors + Kolory powierzchni - - Do you really want to cancel? - Czy na pewno chcesz anulować? + + Do you really want to cancel? + Czy na pewno chcesz anulować? - - + + PartGui::Location - - Location - Lokalizacja + + Location + Lokalizacja - - Position - Pozycja + + Position + Pozycja - - 3D View - Widok 3D + + 3D View + Widok 3D - - + + PartGui::LoftWidget - Vertex/Wire - Utwórz obwiednię + Vertex/Wire + Utwórz obwiednię - - - Vertex/Edge/Wire/Face - Vertex/Edge/Wire/Face + + + Vertex/Edge/Wire/Face + Wierzchołek/Krawędź/Linia/Płaszczyzna - - - Loft - Poszycie + + + Loft + Poszycie - - Too few elements - Zbyt mało elementów + + Too few elements + Zbyt mało elementów - - At least two vertices, edges, wires or faces are required. - At least two vertices, edges, wires or faces are required. + + At least two vertices, edges, wires or faces are required. + Wymagane są co najmniej dwa wierzchołki, krawędzie, linie lub płaszczyzny. - - Input error - Błąd danych wejściowych + + Input error + Błąd danych wejściowych - At least two vertices, edges or wires are required. - Wymagane są co najmniej dwa wierzchołki, krawędzie lub przewody. + At least two vertices, edges or wires are required. + Wymagane są co najmniej dwa wierzchołki, krawędzie lub przewody. - At least two vertices or wires are required. - Wymagane są co najmniej dwa wierzchołki lub linie. + At least two vertices or wires are required. + Wymagane są co najmniej dwa wierzchołki lub linie. - - + + PartGui::Mirroring - - Mirroring - Powielanie przez lustrzane odbicie + + Mirroring + Odbicie lustrzane - - Shapes - Kształty + + Shapes + Kształty - - Mirror plane: - Płaszczyzna odbicia lustrzanego: + + Mirror plane: + Płaszczyzna odbicia lustrzanego: - - XY plane - Płaszczyzna XY + + XY plane + Płaszczyzna XY - - XZ plane - Płaszczyzna XZ + + XZ plane + Płaszczyzna XZ - - YZ plane - Płaszczyzna YZ + + YZ plane + Płaszczyzna YZ - - Base point: - Punkt zaczepienia: + + Base point: + Punkt bazowy: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Najpierw zaznacz kształt do lustrzanego odbicia. + + Select a shape for mirroring, first. + Najpierw zaznacz kształt do lustrzanego odbicia. - - No such document '%1'. - Brak dokumentu '%1'. + + No such document '%1'. + Brak dokumentu '%1'. - - + + PartGui::OffsetWidget - - Input error - Błąd danych wejściowych + + Input error + Błąd danych wejściowych - - + + PartGui::ResultModel - - Name - Nazwa + + Name + Nazwa - - Type - Typ + + Type + Typ - - Error - Błąd + + Error + Błąd - - + + PartGui::ShapeBuilderWidget - - - - - - - Wrong selection - Niewłaściwy wybór + + + + + + + Wrong selection + Niewłaściwy wybór - - - Select two vertices - Zaznacz 2 wierzchołki + + + Select two vertices + Zaznacz 2 wierzchołki - Select three or more edges - Zaznacz 3 lub więcej Krawędzi + Select three or more edges + Zaznacz 3 lub więcej Krawędzi - - Select three or more vertices - + + Select three or more vertices + Select three or more vertices - - Select one or more edges - Zaznacz jedną lub więcej krawędzi + + Select one or more edges + Zaznacz jedną lub więcej krawędzi - - Select two or more faces - Zaznacz 2 lub więcej fasetek + + Select two or more faces + Zaznacz 2 lub więcej płaszczyzn - - Select only one part object - Zaznacz tylko część obiektu + + Select only one part object + Zaznacz tylko część obiektu - - Select two vertices to create an edge - Aby utworzyć Krawędź zaznacz 2 wierzchołki + + Select two vertices to create an edge + Aby utworzyć Krawędź zaznacz 2 wierzchołki - - Select a list of vertices - + + Select a list of vertices + Select a list of vertices - - Select a closed set of edges - Wybierz zamknięty zbiór krawędzi + + Select a closed set of edges + Wybierz zamknięty zbiór krawędzi - - Select adjacent faces - Zaznacz sąsiednie fasetki + + Select adjacent faces + Zaznacz sąsiednie płaszczyzny - - All shape types can be selected - Można zaznaczyć wszystkie rodzaje obwiedni + + All shape types can be selected + Można zaznaczyć wszystkie rodzaje obwiedni - - + + PartGui::SweepWidget - - Vertex/Wire - Utwórz obwiednię + + Vertex/Wire + Utwórz obwiednię - - - Sweep - Wycieranie + + + Sweep + Wycieranie - - Vertex/Edge/Wire/Face - Vertex/Edge/Wire/Face + + Vertex/Edge/Wire/Face + Wierzchołek/Krawędź/Linia/Płaszczyzna - - - - Sweep path - Ścieżka wycierania + + + + Sweep path + Ścieżka wycierania - Select an edge or wire you want to sweep along. - Wybierz krawędź lub drut, wzdłuż którego chcesz wycierać. + Select an edge or wire you want to sweep along. + Wybierz krawędź lub linię, wzdłuż którego chcesz wycierać. - - Select one or more connected edges you want to sweep along. - + + Select one or more connected edges you want to sweep along. + Select one or more connected edges you want to sweep along. - - Too few elements - Zbyt mało elementów + + Too few elements + Zbyt mało elementów - - At least one edge or wire is required. - Wymagana jest co najmniej jedna krawędź lub drut. + + At least one edge or wire is required. + Wymagana jest co najmniej jedna krawędź lub linia. - - Wrong selection - Niewłaściwy wybór + + Wrong selection + Niewłaściwy wybór - - '%1' cannot be used as profile and path. - '%1' cannot be used as profile and path. + + '%1' cannot be used as profile and path. + "%1" nie można użyć jako profilu i ścieżki. - - Input error - Błąd danych wejściowych + + Input error + Błąd danych wejściowych - - Done - Zrobione + + Done + Zrobione - - Select one or more connected edges in the 3d view and press 'Done' - + + Select one or more connected edges in the 3d view and press 'Done' + Select one or more connected edges in the 3d view and press 'Done' - - - The selected sweep path is invalid. - + + + The selected sweep path is invalid. + The selected sweep path is invalid. - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - Shape Content + + Shape Content + Zawartość kształtu - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Sprawdź geometrię + + Check Geometry + Sprawdź geometrię - - + + PartGui::TaskDialogEditDynamic - Hint - Wskazówka + Hint + Wskazówka - Select Control. - Zaznacz kontrolę. + Select Control. + Zaznacz kontrolę. - Control - Kontrola + Control + Kontrola - Dynamic - Dynamiczne + Dynamic + Dynamiczne - Align - Wyrównaj + Align + Wyrównaj - Value - Wartość + Value + Wartość - Special - Specjalne + Special + Specjalne - Command - Polecenie + Command + Polecenie - Stretch - Rozciągnij + Stretch + Rozciągnij - Move - Przesuń + Move + Przesuń - Rotate - Obróć + Rotate + Obróć - Offset - Offset + Offset + Offset - Orient - Ustaw + Orient + Ustaw - Match - Dopasuj + Match + Dopasuj - Surround - Otocz + Surround + Otocz - dummy - dummy + dummy + dummy - X Axis - Oś x + X Axis + Oś x - Y Axis - Oś Y + Y Axis + Oś Y - Z Axis - Oś Z + Z Axis + Oś Z - Increment - Zwiększ + Increment + Zwiększ - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1,000 + 1.000 + 1,000 - 5.000 - 5000 + 5.000 + 5000 - 10.000 - 10 000 + 10.000 + 10 000 - Drag arrows to stretch box by increment - Przeciągnij strzałki do rozciągnięcia pola przez przyrost + Drag arrows to stretch box by increment + Przeciągnij strzałki do rozciągnięcia pola przez przyrost - Drag arrows to move box by increment - Przeciągnij strzałki, aby przenieść pole do zwiększenia + Drag arrows to move box by increment + Przeciągnij strzałki, aby przenieść pole do zwiększenia - Not implemented yet - Nie zostało jeszcze zaimplementowane + Not implemented yet + Nie zostało jeszcze zaimplementowane - Drag arrows to offset checked axes by increment - Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment - Select dragger for stretch by align - Select dragger for stretch by align + Select dragger for stretch by align + Select dragger for stretch by align - Select dragger for move by align - Select dragger for move by align + Select dragger for move by align + Select dragger for move by align - Select dragger for stretch by value - Select dragger for stretch by value + Select dragger for stretch by value + Select dragger for stretch by value - Select dragger for move by value - Select dragger for move by value + Select dragger for move by value + Select dragger for move by value - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Wprowadź wartość + Enter Value + Wprowadź wartość - Select box to match - Select box to match + Select box to match + Select box to match - Select a point - Zaznacz punkt + Select a point + Zaznacz punkt - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Select dragger to align + Select dragger to align + Select dragger to align - Select dragger to modify - Select dragger to modify + Select dragger to modify + Select dragger to modify - - + + PartGui::TaskFaceColors - - Set color per face - Ustaw kolor wg. fasetki + + Set color per face + Ustaw kolor wg. fasetki - - Click on the faces in the 3d view to select them. - Aby wybrać fasetki zaznacz je w Widoku 3D + + Click on the faces in the 3d view to select them. + Aby wybrać fasetki zaznacz je w Widoku 3D - - Faces: - Fasetki: + + Faces: + Fasetki: - - Set to default - Ustaw domyślne + + Set to default + Ustaw domyślne - - Box selection - Pole wyboru + + Box selection + Pole wyboru - - + + PartGui::TaskLoft - - Loft - Poszycie + + Loft + Poszycie - Vertex/Wire - Utwórz obwiednię + Vertex/Wire + Utwórz obwiednię - Move right - Przesuń w prawo + Move right + Przesuń w prawo - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Przenosi zaznaczony element o jeden poziom w dół.</b> <p> Zmieniony zostanie także poziom pozycji nadrzędnej. </p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Przenosi zaznaczony element o jeden poziom w dół.</b> <p> Zmieniony zostanie także poziom pozycji nadrzędnej. </p> - Move left - Przesuń w lewo + Move left + Przesuń w lewo - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Przenosi zaznaczony element o jeden poziom w dół.</b> <p> Zmieniony zostanie także poziom pozycji nadrzędnej. </p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Przenosi zaznaczony element o jeden poziom w dół.</b> <p> Zmieniony zostanie także poziom pozycji nadrzędnej. </p> - Move up - Przesuń w górę + Move up + Przesuń w górę - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Przenosi zaznaczony element w dół.</b> <p> Element zostanie przesunięty w poziomie hierarchii. </p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Przenosi zaznaczony element w dół.</b> <p> Element zostanie przesunięty w poziomie hierarchii. </p> - Move down - Przenieś w dół + Move down + Przenieś w dół - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Przenosi zaznaczony element w dół.</b> <p> Element zostanie przesunięty w poziomie hierarchii. </p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Przenosi zaznaczony element w dół.</b> <p> Element zostanie przesunięty w poziomie hierarchii. </p> - - Create solid - Utwórz bryłę + + Create solid + Utwórz bryłę - - Ruled surface - Wykluczona powierzchnia + + Ruled surface + Wykluczona powierzchnia - - Closed - Zamknięty + + Closed + Zamknięty - - + + PartGui::TaskOffset - - - Offset - Offset + + + Offset + Offset - - Mode - Tryb + + Mode + Tryb - - Skin - Skóra + + Skin + Skóra - - Pipe - Rura + + Pipe + Rura - - RectoVerso - RectoVerso + + RectoVerso + RectoVerso - - Join type - Dołącz typ + + Join type + Dołącz typ - - Arc - Łuk + + Arc + Łuk - - Tangent - Styczny + + Tangent + Styczny - - - Intersection - Przecięcie + + + Intersection + Przecięcie - - Self-intersection - Samoistne przecięcie się + + Self-intersection + Samoistne przecięcie się - - Fill offset - Wypełnij przesunięcie + + Fill offset + Wypełnij przesunięcie - - Faces - Ściany + + Faces + Ściany - - Update view - Aktualizacja widoku + + Update view + Aktualizacja widoku - - + + PartGui::TaskShapeBuilder - - - Create shape - Utwórz obwiednię + + + Create shape + Utwórz obwiednię - - Edge from vertices - Krawędź z wierzchołków + + Edge from vertices + Krawędź z wierzchołków - - Face from vertices - + + Face from vertices + Face from vertices - - Face from edges - Fasetka z wierzchołków + + Face from edges + Fasetka z wierzchołków - - Planar - Płaski + + Planar + Płaski - - Shell from faces - Powłoka z fasetek + + Shell from faces + Powłoka z fasetek - - Solid from shell - Bryła z powłoki + + Solid from shell + Bryła z powłoki - - Create - Utwórz + + Create + Utwórz - - All faces - Wszystkie powierzchnie + + All faces + Wszystkie powierzchnie - - + + PartGui::TaskSweep - - Sweep - Wycieranie + + Sweep + Wycieranie - - Sweep Path - + + Sweep Path + Sweep Path - - Create solid - Utwórz bryłę + + Create solid + Utwórz bryłę - - Frenet - Wektor Freneta + + Frenet + Wektor Freneta - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Wybierz jeden lub więcej profili i zaznacz krawędź lub drut w widoku 3D dla utworzenia ścieżki. + Wybierz jeden lub więcej profili i zaznacz krawędź lub linię w widoku 3D dla utworzenia ścieżki. - - + + PartGui::ThicknessWidget - - - - Thickness - Grubość + + + + Thickness + Grubość - - Select faces of the source object and press 'Done' - Wybierz powierzchnie obiektu źródłowego i kliknij "Zakończ" + + Select faces of the source object and press 'Done' + Wybierz powierzchnie obiektu źródłowego i kliknij "Zakończ" - - Done - Zrobione + + Done + Zrobione - - Input error - Błąd danych wejściowych + + Input error + Błąd danych wejściowych - - + + QObject - - - - - - - Wrong selection - Niewłaściwy wybór + + + + + + + Wrong selection + Niewłaściwy wybór - - - Select two shapes please. - Proszę wybrać dwa kształty. + + + Select two shapes please. + Proszę wybrać dwa kształty. - - - - Non-solids selected - Non-solids selected + + + + Non-solids selected + Zaznaczone nie są bryłami - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - The use of non-solids for boolean operations may lead to unexpected results. -Do you want to continue? + Użycie obiektów nie będących bryłami dla operacji logicznych może doprowadzić do nieoczekiwanych rezultatów. Czy chcesz kontynuować? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Wszystkie pliki CAD (STP *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Wszystkie pliki CAD (STP *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - Wszystkie pliki (*.*) + + All Files (*.*) + Wszystkie pliki (*.*) - - Sewing Tolerance - Tolerancja szycia + + Sewing Tolerance + Tolerancja szycia - - Enter tolerance for sewing shape: - Wprowadź tolerancję szycia dla kształtu: + + Enter tolerance for sewing shape: + Wprowadź tolerancję szycia dla kształtu: - - Edit mirror plane - Edycja płaszczyzny lustra + + Edit mirror plane + Edycja płaszczyzny lustra - - Edit chamfer edges - Edytuj fazę krawędzi + + Edit chamfer edges + Edytuj fazę krawędzi - - Edit offset - Edycja odsunięcia + + Edit offset + Edycja odsunięcia - - Edit thickness - Edycja grubości + + Edit thickness + Edycja grubości - Transform - Przekształć + Transform + Przekształć - - - Part design - Projektowanie części + + + Part design + Projektowanie części - - - Import-Export - + + + Import-Export + Import-Export - - Display - Wyświetlanie + + Display + Wyświetlanie - - - - Select two shapes or more, please. - Wybierz dwa lub więcej kszałtów, proszę. + + + + Select two shapes or more, please. + Wybierz dwa lub więcej kszałtów, proszę. - - You have to select either two edges or two wires. - Należy wybrać dwie krawędzie lub dwie linie szkieletu. + + You have to select either two edges or two wires. + Należy wybrać dwie krawędzie lub dwie linie szkieletu. - - Edit fillet edges - Edytuj wygładzenie krawędzi + + Edit fillet edges + Edytuj wygładzenie krawędzi - - Set colors... - Ustaw kolory... + + Set colors... + Ustaw kolory... - - Compound - Złożenie + + Compound + Złożenie - - Compound Solid - Złożenie bryły + + Compound Solid + Złożenie bryły - - Solid - Bryła + + Solid + Bryła - - Shell - Powłoka + + Shell + Powłoka - - Face - Twarz + + Face + Twarz - - Wire - Przewód + + Wire + Linia - - Edge - Krawędź + + Edge + Krawędź - - Vertex - Wierzchołek + + Vertex + Wierzchołek - - Shape - Kształt + + Shape + Kształt - - No Error - Brak błędu + + No Error + Brak błędu - - Invalid Point On Curve - Nieprawidłowy punkt na krzywej + + Invalid Point On Curve + Nieprawidłowy punkt na krzywej - - Invalid Point On Curve On Surface - Nieprawidłowy punkt na krzywej na powierzchni + + Invalid Point On Curve On Surface + Nieprawidłowy punkt na krzywej na powierzchni - - Invalid Point On Surface - Nieprawidłowy punkt na powierzchni + + Invalid Point On Surface + Nieprawidłowy punkt na powierzchni - - No 3D Curve - Brak krzywej 3D + + No 3D Curve + Brak krzywej 3D - - Multiple 3D Curve - Wielokrotna krzywa 3D + + Multiple 3D Curve + Wielokrotna krzywa 3D - - Invalid 3D Curve - Nieprawidłowa krzywa 3D + + Invalid 3D Curve + Nieprawidłowa krzywa 3D - - No Curve On Surface - Brak krzywej na powierzchni + + No Curve On Surface + Brak krzywej na powierzchni - - Invalid Curve On Surface - Nieprawidłowa krzywa na powierzchni + + Invalid Curve On Surface + Nieprawidłowa krzywa na powierzchni - - Invalid Curve On Closed Surface - Nieprawidłowa krzywa na powierzchni zamkniętej + + Invalid Curve On Closed Surface + Nieprawidłowa krzywa na powierzchni zamkniętej - - Invalid Same Range Flag - Nieprawidłowy zakres flag + + Invalid Same Range Flag + Nieprawidłowy zakres flag - - Invalid Same Parameter Flag - Nieprawidłowy parametr flagi + + Invalid Same Parameter Flag + Nieprawidłowy parametr flagi - - Invalid Degenerated Flag - Nieprawidłowa zniszczona flaga + + Invalid Degenerated Flag + Nieprawidłowa zniszczona flaga - - Free Edge - Wolna krawędź + + Free Edge + Wolna krawędź - - Invalid MultiConnexity - Nieprawidłowe połaczenia + + Invalid MultiConnexity + Nieprawidłowe połaczenia - - Invalid Range - Nieprawidłowy zakres + + Invalid Range + Nieprawidłowy zakres - - Empty Wire - Pusty przewód + + Empty Wire + Pusta Linia - - Redundant Edge - Nadmierna krawędź + + Redundant Edge + Nadmierna krawędź - - Self Intersecting Wire - Samo przecinające się przewody + + Self Intersecting Wire + Samo przecinające się Linie - - No Surface - Brak powierzchni + + No Surface + Brak powierzchni - - Invalid Wire - Nieprawidłowy przewód + + Invalid Wire + Nieprawidłowa Linia - - Redundant Wire - Nadmierny przewód + + Redundant Wire + Zbędna Linia - - Intersecting Wires - Przecinające się przewody + + Intersecting Wires + Przecinające się linie - - Invalid Imbrication Of Wires - Nieprawidłowe nakładanie się przwodów + + Invalid Imbrication Of Wires + Nieprawidłowe nakładanie się linii - - Empty Shell - Pusta powłoka + + Empty Shell + Pusta powłoka - - Redundant Face - Nadmierny obszar + + Redundant Face + Nadmierny obszar - - Unorientable Shape - Kształt bez możliwości ustawienia + + Unorientable Shape + Kształt bez możliwości ustawienia - - Not Closed - Nie zamknięte + + Not Closed + Nie zamknięte - - Not Connected - Niepołączone + + Not Connected + Niepołączone - - Sub Shape Not In Shape - Podrzędna część kształtu nie jest częścią kształtu + + Sub Shape Not In Shape + Podrzędna część kształtu nie jest częścią kształtu - - Bad Orientation - Zła orientacja + + Bad Orientation + Zła orientacja - - Bad Orientation Of Sub Shape - Zła orientacja podrzędnej części kształtu + + Bad Orientation Of Sub Shape + Zła orientacja podrzędnej części kształtu - - Invalid Tolerance Value - Nieprawidłowa wartość tolerancji + + Invalid Tolerance Value + Nieprawidłowa wartość tolerancji - - Check Failed - Sprawdzenie nie powiodło się + + Check Failed + Sprawdzenie nie powiodło się - - No Result - Brak rezultatu + + No Result + Brak rezultatu - - Out Of Enum Range: - Poza wyliczonym zasięgiem: + + Out Of Enum Range: + Poza wyliczonym zasięgiem: - - BOPAlgo CheckUnknown - BOPAlgo CheckUnknown + + BOPAlgo CheckUnknown + Suma kontrolna Nieznana BOPAlgo - - BOPAlgo BadType - BOPAlgo BadType + + BOPAlgo BadType + Zły Typ BOPAlgo - - BOPAlgo SelfIntersect - BOPAlgo SelfIntersect + + BOPAlgo SelfIntersect + Samo przecinający BOPAlgo - - BOPAlgo TooSmallEdge - BOPAlgo TooSmallEdge + + BOPAlgo TooSmallEdge + Zbyt Mała Krawędź BOPAlgo - - BOPAlgo NonRecoverableFace - BOPAlgo NonRecoverableFace + + BOPAlgo NonRecoverableFace + Nie Odwracalna Płaszczyzna BOPAlgo - - BOPAlgo IncompatibilityOfVertex - BOPAlgo IncompatibilityOfVertex + + BOPAlgo IncompatibilityOfVertex + Niekompatybilność Wierzchołków BOPAlgo - - BOPAlgo IncompatibilityOfEdge - BOPAlgo IncompatibilityOfEdge + + BOPAlgo IncompatibilityOfEdge + Niekompatybilność Krawędzi BOPAlgo - - BOPAlgo IncompatibilityOfFace - BOPAlgo IncompatibilityOfFace + + BOPAlgo IncompatibilityOfFace + Niekompatybilność Płaszczyzn BOPAlgo - - BOPAlgo OperationAborted - BOPAlgo OperationAborted + + BOPAlgo OperationAborted + Operacja Przerwana BOPAlgo - - BOPAlgo GeomAbs_C0 - BOPAlgo GeomAbs_C0 + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - BOPAlgo NotValid + + BOPAlgo NotValid + Nie Ważny BOPAlgo - - - Invalid - Nieprawidłowy + + + Invalid + Nieprawidłowy - - - Selections - Selections + + + Selections + Zaznaczenia - - - Control - Kontrola + + + Control + Kontrola - - Reset Dialog - Reset Dialog + + Reset Dialog + Resetuj okno dialogowe - - Toggle 3d - Toggle 3d + + Toggle 3d + Przełącz 3d - - Toggle Delta - Toggle Delta + + Toggle Delta + Przełącz Deltę - - Clear All - Clear All + + Clear All + Wyczyść wszystko - - + + Workbench - - &Part - &Część + + &Part + &Część - - &Simple - & Prosta + + &Simple + & Prosta - - &Parametric - Parametryczny + + &Parametric + Parametryczny - - Part tools - Narzędzia trybu Część + + Part tools + Narzędzia trybu Część - - Solids - Bryły + + Solids + Bryły - - Boolean - Boolean + + Boolean + Boolean - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.qm b/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.qm index 419254c7c..e8a80088b 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.qm and b/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.ts b/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.ts index b4501aea3..fa89a4b56 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.ts @@ -1,3640 +1,3636 @@ - + BlockDefinition - - Block definition - Definição de bloco + + Block definition + Definição de bloco - - First limit - Primeiro limite + + First limit + Primeiro limite - - - Type: - Tipo: + + + Type: + Tipo: - - - mm - mm + + + mm + mm - - - Length: - Comprimento: + + + Length: + Comprimento: - - - Dimension - Dimensão + + + Dimension + Dimensão - - - Up to next - Até o próximo + + + Up to next + Até o próximo - - - Up to last - Até o último + + + Up to last + Até o último - - - Up to plane - Até ao plano + + + Up to plane + Até ao plano - - - Up to face - Até a face + + + Up to face + Até a face - - - Limit: - Limite: + + + Limit: + Limite: - - - - - No selection - Nenhuma seleção + + + + + No selection + Nenhuma seleção - - Profile - Perfil + + Profile + Perfil - - Selection: - Seleção: + + Selection: + Seleção: - - Reverse - Inverter + + Reverse + Inverter - - Both sides - Ambos os lados + + Both sides + Ambos os lados - - Second limit - Segundo limite + + Second limit + Segundo limite - - Direction - Direção + + Direction + Direção - - Perpendicular to sketch - Perpendicular ao esboço + + Perpendicular to sketch + Perpendicular ao esboço - - Reference - Referência + + Reference + Referência - Apply - Aplicar + Apply + Aplicar - Cancel - Cancelar + Cancel + Cancelar - OK - OK + OK + OK - - + + CmdCheckGeometry - - Part - Part + + Part + Part - - Check Geometry - Verificar a geometria + + Check Geometry + Verificar a geometria - - Analyzes Geometry For Errors - Procura erros na geometria + + Analyzes Geometry For Errors + Procura erros na geometria - - + + CmdColorPerFace - - Part - Part + + Part + Part - - Color per face - Cor por face + + Color per face + Cor por face - - Set color per face - Definir cores por face + + Set color per face + Definir cores por face - - + + CmdMeasureAngular - - Part - Part + + Part + Part - - - Measure Angular - Medida angular + + + Measure Angular + Medida angular - - + + CmdMeasureClearAll - - Part - Part + + Part + Part - - - Clear All - Limpar tudo + + + Clear All + Limpar tudo - - + + CmdMeasureLinear - - Part - Part + + Part + Part - - - Measure Linear - Medida linear + + + Measure Linear + Medida linear - - + + CmdMeasureToggle3d - - Part - Part + + Part + Part - - - Toggle 3d - Alternar 3d + + + Toggle 3d + Alternar 3d - - + + CmdMeasureToggleAll - - Part - Part + + Part + Part - - - Toggle All - Alternar todos + + + Toggle All + Alternar todos - - + + CmdMeasureToggleDelta - - Part - Part + + Part + Part - - - Toggle Delta - Alternar delta + + + Toggle Delta + Alternar delta - - + + CmdPartBoolean - - Part - Part + + Part + Part - - Boolean... - Booleanas... + + Boolean... + Booleanas... - - Run a boolean operation with two shapes selected - Executar uma operação booleana com duas formas selecionadas + + Run a boolean operation with two shapes selected + Executar uma operação booleana com duas formas selecionadas - - + + CmdPartBox - - Part - Part + + Part + Part - - - - Cube - Cubo + + + + Cube + Cubo - - Create a cube solid - Criar um cubo sólido + + Create a cube solid + Criar um cubo sólido - Box - Caixa + Box + Caixa - Create a box solid - Criar uma caixa sólida + Create a box solid + Criar uma caixa sólida - - + + CmdPartBox2 - - Part - Part + + Part + Part - - Box fix 1 - Correção de caixa 1 + + Box fix 1 + Correção de caixa 1 - - Create a box solid without dialog - Criar uma caixa sólida sem diálogo + + Create a box solid without dialog + Criar uma caixa sólida sem diálogo - - + + CmdPartBox3 - - Part - Part + + Part + Part - - Box fix 2 - Correção de caixa 2 + + Box fix 2 + Correção de caixa 2 - - Create a box solid without dialog - Criar uma caixa sólida sem diálogo + + Create a box solid without dialog + Criar uma caixa sólida sem diálogo - - + + CmdPartBuilder - - Part - Part + + Part + Part - - Shape builder... - Construtor de forma... + + Shape builder... + Construtor de forma... - - Advanced utility to create shapes - Utilitário avançado para criar formas + + Advanced utility to create shapes + Utilitário avançado para criar formas - - + + CmdPartChamfer - - Part - Part + + Part + Part - - Chamfer... - Chanfro... + + Chamfer... + Chanfro... - - Chamfer the selected edges of a shape - Chanfra as arestas selecionadas de uma forma + + Chamfer the selected edges of a shape + Chanfra as arestas selecionadas de uma forma - - + + CmdPartCommon - - Part - Part + + Part + Part - - Intersection - Intersecção + + Intersection + Intersecção - - Make an intersection of two shapes - Fazer uma interseção entre duas formas + + Make an intersection of two shapes + Fazer uma interseção entre duas formas - - + + CmdPartCompound - - Part - Part + + Part + Part - - Make compound - Criar um composto + + Make compound + Criar um composto - - Make a compound of several shapes - Cria um composto a partir de várias formas + + Make a compound of several shapes + Cria um composto a partir de várias formas - - + + CmdPartCone - - Part - Part + + Part + Part - - - - Cone - Cone + + + + Cone + Cone - - Create a cone solid - Criar um cone sólido + + Create a cone solid + Criar um cone sólido - - + + CmdPartCrossSections - - Part - Part + + Part + Part - - Cross-sections... - Secções transversais... + + Cross-sections... + Secções transversais... - - Cross-sections - Secções transversais + + Cross-sections + Secções transversais - - + + CmdPartCut - - Part - Part + + Part + Part - - Cut - Recortar + + Cut + Recortar - - Make a cut of two shapes - Fazer um recorte entre duas formas + + Make a cut of two shapes + Fazer um recorte entre duas formas - - + + CmdPartCylinder - - Part - Part + + Part + Part - - Create a Cylinder - Criar um cilindro + + Create a Cylinder + Criar um cilindro - - - - Cylinder - Cilindro + + + + Cylinder + Cilindro - - + + CmdPartExport - - Part - Part + + Part + Part - - Export CAD... - Exportar CAD ... + + Export CAD... + Exportar CAD ... - - Exports to a CAD file - Exporta para um arquivo CAD + + Exports to a CAD file + Exporta para um arquivo CAD - - + + CmdPartExtrude - - Part - Part + + Part + Part - - Extrude... - Extrusão... + + Extrude... + Extrusão... - - Extrude a selected sketch - Extrusão de um esboço selecionado + + Extrude a selected sketch + Extrusão de um esboço selecionado - - + + CmdPartFillet - - Part - Part + + Part + Part - - Fillet... - Filete... + + Fillet... + Filete... - - Fillet the selected edges of a shape - Cria um filete nas arestas selecionadas de uma forma + + Fillet the selected edges of a shape + Cria um filete nas arestas selecionadas de uma forma - - + + CmdPartFuse - - Part - Part + + Part + Part - - Union - União + + Union + União - - Make a union of several shapes - Fazer uma união com várias formas + + Make a union of several shapes + Fazer uma união com várias formas - - + + CmdPartImport - - Part - Part + + Part + Part - - Imports a CAD file - Importar um arquivo CAD + + Imports a CAD file + Importar um arquivo CAD - - Import CAD... - Importar CAD... + + Import CAD... + Importar CAD... - - + + CmdPartImportCurveNet - - Part - Part + + Part + Part - - Import a curve network - Importar uma rede de curvas + + Import a curve network + Importar uma rede de curvas - - Import curve network... - Importar uma rede de curvas... + + Import curve network... + Importar uma rede de curvas... - - + + CmdPartLoft - - Part - Part + + Part + Part - - Loft... - Loft... + + Loft... + Loft... - - Utility to loft - Utilitário de loft + + Utility to loft + Utilitário de loft - Advanced utility to lofts - Utilitário avançado para lofts + Advanced utility to lofts + Utilitário avançado para lofts - - + + CmdPartMakeSolid - - Part - Part + + Part + Part - - Convert to solid - Converter em sólido + + Convert to solid + Converter em sólido - - Create solid from a shell or compound - Criar sólidos a partir de uma casca ou composto + + Create solid from a shell or compound + Criar sólidos a partir de uma casca ou composto - - + + CmdPartMirror - - Part - Part + + Part + Part - - Mirroring... - Espelho... + + Mirroring... + Espelho... - - Mirroring a selected shape - Espelhar uma forma selecionada + + Mirroring a selected shape + Espelhar uma forma selecionada - - + + CmdPartOffset - - Part - Part + + Part + Part - - Offset... - Offset... + + Offset... + Offset... - - Utility to offset - Utilitário para offset + + Utility to offset + Utilitário para offset - - + + CmdPartPickCurveNet - - Part - Part + + Part + Part - - Pick curve network - Selecione uma rede de curvas + + Pick curve network + Selecione uma rede de curvas - - Pick a curve network - Selecione uma rede de curvas + + Pick a curve network + Selecione uma rede de curvas - - + + CmdPartPrimitives - - Part - Part + + Part + Part - - Create primitives... - Criar primitivas... + + Create primitives... + Criar primitivas... - - Creation of parametrized geometric primitives - Criação de primitivas geométricas paramétricas + + Creation of parametrized geometric primitives + Criação de primitivas geométricas paramétricas - - + + CmdPartRefineShape - - Part - Part + + Part + Part - - Refine shape - Refinar a forma + + Refine shape + Refinar a forma - - Refine the copy of a shape - Refinar uma cópia de uma forma + + Refine the copy of a shape + Refinar uma cópia de uma forma - - + + CmdPartReverseShape - - Part - Part + + Part + Part - - Reverse shapes - Inverter formas + + Reverse shapes + Inverter formas - - Reverse orientation of shapes - Inverter a orientação de formas + + Reverse orientation of shapes + Inverter a orientação de formas - - + + CmdPartRevolve - - Part - Part + + Part + Part - - Revolve... - Revolver... + + Revolve... + Revolver... - - Revolve a selected shape - Revolve uma forma selecionada + + Revolve a selected shape + Revolve uma forma selecionada - - + + CmdPartRuledSurface - - Part - Part + + Part + Part - - Create ruled surface - Criar superfície regrada + + Create ruled surface + Criar superfície regrada - - Create a ruled surface from either two Edges or two wires - Criar uma superfície regrada a partir de duas arestas ou dois arames + + Create a ruled surface from either two Edges or two wires + Criar uma superfície regrada a partir de duas arestas ou dois arames - Create a ruled surface from two curves - Criar uma superfície regrada a partir de duas curvas + Create a ruled surface from two curves + Criar uma superfície regrada a partir de duas curvas - - + + CmdPartSection - - Make a section of two shapes - Fazer uma seção com duas formas + + Make a section of two shapes + Fazer uma seção com duas formas - - Part - Part + + Part + Part - - Section - Seção + + Section + Seção - - + + CmdPartShapeFromMesh - - Part - Part + + Part + Part - - Create shape from mesh... - Criar uma forma a partir de uma malha... + + Create shape from mesh... + Criar uma forma a partir de uma malha... - - Create shape from selected mesh object - Cria uma forma a partir de uma malha selecionada + + Create shape from selected mesh object + Cria uma forma a partir de uma malha selecionada - - + + CmdPartSimpleCopy - - Part - Part + + Part + Part - - Create simple copy - Criar uma cópia simple + + Create simple copy + Criar uma cópia simple - - Create a simple non-parametric copy - Criar uma cópia simples não-paramétrica + + Create a simple non-parametric copy + Criar uma cópia simples não-paramétrica - - + + CmdPartSimpleCylinder - - Part - Part + + Part + Part - - Create Cylinder... - Criar cilindro ... + + Create Cylinder... + Criar cilindro ... - - Create a Cylinder - Criar um cilindro + + Create a Cylinder + Criar um cilindro - - + + CmdPartSphere - - Create a sphere solid - Criar uma esfera sólida + + Create a sphere solid + Criar uma esfera sólida - - Part - Part + + Part + Part - - - - Sphere - Esfera + + + + Sphere + Esfera - - + + CmdPartSweep - - Part - Part + + Part + Part - - Sweep... - Varra... + + Sweep... + Varra... - - Utility to sweep - Utilitário de varredura + + Utility to sweep + Utilitário de varredura - - + + CmdPartThickness - - Part - Part + + Part + Part - - Thickness... - Espessura... + + Thickness... + Espessura... - - Utility to apply a thickness - Utilitário para aplicar uma espessura + + Utility to apply a thickness + Utilitário para aplicar uma espessura - - - Wrong selection - Seleção errada + + + Wrong selection + Seleção errada - - Selected one or more faces of a shape - Selecione uma ou mais faces de uma forma + + Selected one or more faces of a shape + Selecione uma ou mais faces de uma forma - - Selected shape is not a solid - A forma selecionada não é um sólido + + Selected shape is not a solid + A forma selecionada não é um sólido - - + + CmdPartTorus - - Create a torus solid - Criar um toro sólido + + Create a torus solid + Criar um toro sólido - - Part - Part + + Part + Part - - - - Torus - Toro + + + + Torus + Toro - - + + DlgExtrusion - Select a shape for extrusion, first. - Selecione uma forma de extrusão primeiro. + Select a shape for extrusion, first. + Selecione uma forma de extrusão primeiro. - The document '%1' doesn't exist. - O documento '%1' não existe. + The document '%1' doesn't exist. + O documento '%1' não existe. - - + + DlgRevolution - Select a shape for revolution, first. - Selecione uma forma de revolução primeiro. + Select a shape for revolution, first. + Selecione uma forma de revolução primeiro. - - + + DlgSettings3DViewPart - Deviation - Desvio + Deviation + Desvio - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Definir um desvio muito pequeno faz a paginação tomar muito tempo e a interface ficar mais lento ou até congelar. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Definir um desvio muito pequeno faz a paginação tomar muito tempo e a interface ficar mais lento ou até congelar. - - + + PartGui::CrossSections - - Cross sections - Secções transversais + + Cross sections + Secções transversais - - Guiding plane - Plano guia + + Guiding plane + Plano guia - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Posição: + + Position: + Posição: - - Sections - Seções + + Sections + Seções - - On both sides - Em ambos os lados + + On both sides + Em ambos os lados - - Count - Quantidade + + Count + Quantidade - - Distance: - Distância: + + Distance: + Distância: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Operação Booleana + + Boolean Operation + Operação Booleana - - Second shape - Segunda forma + + Second shape + Segunda forma - - First shape - Primeira forma + + First shape + Primeira forma - - Boolean operation - Operação Booleana + + Boolean operation + Operação Booleana - - Section - Seção + + Section + Seção - - Difference - Diferença + + Difference + Diferença - - Union - União + + Union + União - - Intersection - Intersecção + + Intersection + Intersecção - - Cannot perform a boolean operation with the same shape - Não é possível executar uma operação booleana com a mesma forma + + Cannot perform a boolean operation with the same shape + Não é possível executar uma operação booleana com a mesma forma - - - Solids - Sólidos + + + Solids + Sólidos - - - Shells - Cascas + + + Shells + Cascas - - - Compounds - Compostos + + + Compounds + Compostos - - - Faces - Faces + + + Faces + Faces - - Swap selection - Trocar seleção + + Swap selection + Trocar seleção - - Select a shape on the left side, first - Selecione uma forma do lado esquerdo, primeiro + + Select a shape on the left side, first + Selecione uma forma do lado esquerdo, primeiro - - Select a shape on the right side, first - Selecione uma forma no lado direito, primeiro + + Select a shape on the right side, first + Selecione uma forma no lado direito, primeiro - - No active document available - Nenhum documento ativo disponível + + No active document available + Nenhum documento ativo disponível - - One of the selected objects doesn't exist anymore - Um dos objetos selecionados não existe mais + + One of the selected objects doesn't exist anymore + Um dos objetos selecionados não existe mais - - Performing union on non-solids is not possible - Não é possível executar união em objetos não solidos + + Performing union on non-solids is not possible + Não é possível executar união em objetos não solidos - - Performing intersection on non-solids is not possible - Não é possível executar interseção em não sólidos + + Performing intersection on non-solids is not possible + Não é possível executar interseção em não sólidos - - Performing difference on non-solids is not possible - Não é possível executar diferença em não-sólidos + + Performing difference on non-solids is not possible + Não é possível executar diferença em não-sólidos - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Chanfrar arestas + + Chamfer Edges + Chanfrar arestas - - + + PartGui::DlgExtrusion - - Extrude - Extrusão + + Extrude + Extrusão - - Direction - Direção + + Direction + Direção - - Along normal - Ao longo da normal + + Along normal + Ao longo da normal - - Length: - Comprimento: + + Length: + Comprimento: - - 3D view - Vista 3D + + 3D view + Vista 3D - - Note:This option works for planes only - Nota: Esta opção funciona somente com planos + + Note:This option works for planes only + Nota: Esta opção funciona somente com planos - - Create solid - Criar um sólido + + Create solid + Criar um sólido - - Taper outward angle - Ângulo de conicidade externo + + Taper outward angle + Ângulo de conicidade externo - - Shape - Forma + + Shape + Forma - - + + - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Selecione uma forma de extrusão primeiro. + + Select a shape for extrusion, first. + Selecione uma forma de extrusão primeiro. - - The document '%1' doesn't exist. - O documento '%1' não existe. + + The document '%1' doesn't exist. + O documento '%1' não existe. - - Succeeded - + + Succeeded + Bem sucedido - Suceeded - Sucesso + + + + Failed + Falha - - - - - Failed - Falha - - - + + PartGui::DlgFilletEdges - - Fillet Edges - Filete em arestas + + Fillet Edges + Filete em arestas - - Fillet Parameter - Parâmetro do filete + + Fillet Parameter + Parâmetro do filete - - Radius: - Raio: + + Radius: + Raio: - - Select faces - Selecionar faces + + Select faces + Selecionar faces - - Select edges - Selecione arestas + + Select edges + Selecione arestas - - Fillet type: - Tipo de filete: + + Fillet type: + Tipo de filete: - - Constant Radius - Raio constante + + Constant Radius + Raio constante - - Variable Radius - Raio variável + + Variable Radius + Raio variável - - Shape - Forma + + Shape + Forma - - Selected shape: - Forma selecionada: + + Selected shape: + Forma selecionada: - - No selection - Nenhuma seleção + + No selection + Nenhuma seleção - - Length: - Comprimento: + + Length: + Comprimento: - - Constant Length - Comprimento constante + + Constant Length + Comprimento constante - - Variable Length - Comprimento variável + + Variable Length + Comprimento variável - - Edges to chamfer - Arestas para chanfrar + + Edges to chamfer + Arestas para chanfrar - - - Start length - Comprimento de início + + + Start length + Comprimento de início - - End length - Comprimento final + + End length + Comprimento final - - Edges to fillet - Arestas a filetar + + Edges to fillet + Arestas a filetar - - - Start radius - Raio inicial + + + Start radius + Raio inicial - - End radius - Raio final + + End radius + Raio final - - Length - Comprimento + + Length + Comprimento - - Radius - Raio + + Radius + Raio - - No edge selected - Nenhuma aresta selecionada + + No edge selected + Nenhuma aresta selecionada - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Nenhuma aresta está marcada para fazer um filete. + Nenhuma aresta está marcada para fazer um filete. Selecione uma ou mais arestas primeiro. - - All - Todos + + All + Todos - - None - Nenhum + + None + Nenhum - - - Edge%1 - Aresta %1 + + + Edge%1 + Aresta %1 - - No shape selected - Nenhuma forma selecionada + + No shape selected + Nenhuma forma selecionada - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Nenhuma forma válida é selecionada. Selecione primeiro uma forma válida na caixa drop-down. + Nenhuma forma válida é selecionada. Selecione primeiro uma forma válida na caixa drop-down. - - + + PartGui::DlgImportExportIges - - IGES - + + IGES + IGES - - Export - Exportação + + Export + Exportação - - Units for export of IGES - + + Units for export of IGES + Unidades para exportação no formato IGES - - Millimeter - Milímetro + + Millimeter + Milímetro - - Meter - Metro + + Meter + Metro - - Inch - Polegada + + Inch + Polegada - - Enable B-REP mode - + + Enable B-REP mode + Ativar o modo B-REP - - Import - + + Import + Importação - - Skip blank entities - + + Skip blank entities + Pular entidades vazias - - Header - + + Header + Cabeçalho - - Company - + + Company + Empresa - - Product - + + Product + Produto - - Author - + + Author + Autor - - + + PartGui::DlgImportExportStep - - STEP - + + STEP + STEP - - Export - Exportação + + Export + Exportação - - Units for export of STEP - + + Units for export of STEP + Unidades para exportação no formato STEP - - Millimeter - Milímetro + + Millimeter + Milímetro - - Meter - Metro + + Meter + Metro - - Inch - Polegada + + Inch + Polegada - - Scheme - + + Scheme + Esquema - - Header - + + Header + Cabeçalho - - Company - + + Company + Empresa - - Author - + + Author + Autor - - Product - + + Product + Produto - - + + PartGui::DlgPartBox - - Box definition - Definição de caixa + + Box definition + Definição de caixa - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Cancelar + Cancel + Cancelar - OK - OK + OK + OK - - Size: - Tamanho: + + Size: + Tamanho: - - Height: - Altura: + + Height: + Altura: - - Width: - Largura: + + Width: + Largura: - - Length: - Comprimento: + + Length: + Comprimento: - - Position: - Posição: + + Position: + Posição: - - Direction: - Direção: + + Direction: + Direção: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Definição de cilindro + + Cylinder definition + Definição de cilindro - - Parameter - Parâmetro + + Parameter + Parâmetro - - Height: - Altura: + + Height: + Altura: - - Radius: - Raio: + + Radius: + Raio: - - Position: - Posição: + + Position: + Posição: - - Direction: - Direção: + + Direction: + Direção: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - OK + OK + OK - Cancel - Cancelar + Cancel + Cancelar - - + + PartGui::DlgPartImportIges - - IGES input file - Arquivo de entrada IGES + + IGES input file + Arquivo de entrada IGES - - ... - ... + + ... + ... - Cancel - Cancelar + Cancel + Cancelar - OK - OK + OK + OK - - File Name - Nome do arquivo + + File Name + Nome do arquivo - - + + - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);; Todos os arquivos (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);; Todos os arquivos (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Cancelar + Cancel + Cancelar - OK - OK + OK + OK - - Step input file - Arquivo de entrada STEP + + Step input file + Arquivo de entrada STEP - - File Name - Nome do arquivo + + File Name + Nome do arquivo - - + + - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);; Todos os arquivos (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);; Todos os arquivos (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Primitivas geométricas + + Geometric Primitives + Primitivas geométricas - Primitive - Primitiva + Primitive + Primitiva - X min - X min + X min + X min - x max - x max + x max + x max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Ângulo - 0 para cyl + Angle - 0 for cyl + Ângulo - 0 para cyl - Angle0 - Ângulo0 + Angle0 + Ângulo0 - Angle1 - Ângulo1 + Angle1 + Ângulo1 - X Axis Value: - Valor do eixo X: + X Axis Value: + Valor do eixo X: - Y Axis Value: - Valor do eixo Y: + Y Axis Value: + Valor do eixo Y: - Z Axis Value: - Valor do eixo Z: + Z Axis Value: + Valor do eixo Z: - - - Wedge - Cunha + + + Wedge + Cunha - - - Circle - Círculo + + + Circle + Círculo - - Vertex - Vértice + + Vertex + Vértice - Position - Posição + Position + Posição - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Direção: + Direction: + Direção: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Plano + + + Plane + Plano - - - Box - Caixa + + + Box + Caixa - - - Cylinder - Cilindro + + + Cylinder + Cilindro - - - Cone - Cone + + + Cone + Cone - - - Sphere - Esfera + + + Sphere + Esfera - - - Ellipsoid - Elipsóide + + + Ellipsoid + Elipsóide - - - Torus - Toro + + + Torus + Toro - - - Prism - Prisma + + + Prism + Prisma - - - Spiral - Espiral + + + Spiral + Espiral - - - Ellipse - Elipse + + + Ellipse + Elipse - - Point - Ponto + + Point + Ponto - - - Line - Linha + + + Line + Linha - - - Regular polygon - Polígono regular + + + Regular polygon + Polígono regular - - Parameter - Parâmetro + + Parameter + Parâmetro - - - Width: - Largura: + + + Width: + Largura: - - - Length: - Comprimento: + + + Length: + Comprimento: - - - - - - Height: - Altura: + + + + + + Height: + Altura: - - - - Angle: - Ângulo: + + + + Angle: + Ângulo: - - - - - - Radius: - Raio: + + + + + + Radius: + Raio: - - - - Radius 1: - Raio 1: + + + + Radius 1: + Raio 1: - - - - Radius 2: - Raio 2: + + + + Radius 2: + Raio 2: - - - U parameter: - + + + U parameter: + Parâmetro U: - - V parameters: - + + V parameters: + Parâmetros V: - - Radius 3: - Raio 2: {3:?} + + Radius 3: + Raio 3: - - - V parameter: - + + + V parameter: + Parâmetro V: - - U Parameter: - + + U Parameter: + Parâmetro U: - U parametric: - U paramétrico: + U parametric: + U paramétrico: - V parametric: - V paramétrico: + V parametric: + V paramétrico: - - - Polygon: - Polígono: + + + Polygon: + Polígono: - - - Circumradius: - Raio externo: + + + Circumradius: + Raio externo: - - X min/max: - X min/max: + + X min/max: + X min/max: - - Y min/max: - Y min/max: + + Y min/max: + Y min/max: - - Z min/max: - Z min/max: + + Z min/max: + Z min/max: - - X2 min/max: - X2 min/max: + + X2 min/max: + X2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Sistema de coordenadas: + + Coordinate system: + Sistema de coordenadas: - - Right-handed - Destro + + Right-handed + Destro - - Left-handed - Canhoto + + Left-handed + Canhoto - - Growth: - Crescimento: + + Growth: + Crescimento: - - Number of rotations: - Número de rotações: + + Number of rotations: + Número de rotações: - - - Angle 1: - Ângulo 1: + + + Angle 1: + Ângulo 1: - - - Angle 2: - Ângulo 2: + + + Angle 2: + Ângulo 2: - - From three points - A partir de três pontos + + From three points + A partir de três pontos - - Major radius: - Raio maior: + + Major radius: + Raio maior: - - Minor radius: - Raio menor: + + Minor radius: + Raio menor: - - End point - Ponto final + + End point + Ponto final - - Start point - Ponto inicial + + Start point + Ponto inicial - - &Create - &Criar + + &Create + &Criar - Alt+C - Alt + C + Alt+C + Alt + C - Cl&ose - &Fechar + Cl&ose + &Fechar - Alt+O - Alt+F + Alt+O + Alt+F - - - - Create %1 - Criar %1 + + + + Create %1 + Criar %1 - - No active document - Nenhum documento ativo + + No active document + Nenhum documento ativo - - Pitch: - Altura: + + Pitch: + Altura: - - - Helix - Hélice + + + Helix + Hélice - 3D View - Vista 3D + 3D View + Vista 3D - - + + PartGui::DlgRevolution - - Revolve - Revolver + + Revolve + Revolver - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Ângulo: + + Angle: + Ângulo: - - Z: - Z: + + Z: + Z: - - Axis: - Eixo: + + Axis: + Eixo: - - Shape - Forma + + Shape + Forma - - Select line in 3D view - Selecione uma linha na vista 3D + + Select line in 3D view + Selecione uma linha na vista 3D - - Create Solid - Criar sólido + + Create Solid + Criar sólido - - Select a shape for revolution, first. - Selecione uma forma de revolução primeiro. + + Select a shape for revolution, first. + Selecione uma forma de revolução primeiro. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Precisão da vista / Desempenho + + View accuracy / Performance + Precisão da vista / Desempenho - - View smoothing - Alisamento de vista + + View smoothing + Alisamento de vista - - Using high-quality normals - Usar normais de alta qualidade + + Using high-quality normals + Usar normais de alta qualidade - - This will slow down render speed but will lead to nicer results - Isto irá reduzir a velocidade da renderização, mas vai levar a resultados melhores + + This will slow down render speed but will lead to nicer results + Isto irá reduzir a velocidade da renderização, mas vai levar a resultados melhores - - Defines the appearance of surfaces - Define a aparência das superfícies + + Defines the appearance of surfaces + Define a aparência das superfícies - - Shape view - Modo de exibição de formas + + Shape view + Modo de exibição de formas - - Tessellation - Paginação + + Tessellation + Paginação - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Flat shading usa normais definidas por vertex, dando uma aparência não realística das curvas, enquanto phong shading da uma aparência melhor </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Se esta opção estiver marcada, o flat shading será usado, senão será usado o phong shading.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Flat shading usa normais definidas por vertex, dando uma aparência não realística das curvas, enquanto phong shading da uma aparência melhor </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Se esta opção estiver marcada, o flat shading será usado, senão será usado o phong shading.</p></body></html> - - Do not define normal per vertex - Não definir normais por vertex + + Do not define normal per vertex + Não definir normais por vertex - - Defines the deviation of tessellation to the actual surface - Define o desvio de mosaico em relação a superfície real + + Defines the deviation of tessellation to the actual surface + Define o desvio de mosaico em relação a superfície real - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> <span style=" font-weight:600;">Mosaico</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"> <span style=" font-weight:400;">Define o desvio máximo da malha mosaico em relação a superfície. O menor o valor, menor será a velocidade e melhor a aparência.</span> </p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> <span style=" font-weight:600;">Mosaico</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"> <span style=" font-weight:400;">Define o desvio máximo da malha mosaico em relação a superfície. O menor o valor, menor será a velocidade e melhor a aparência.</span> </p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Sugestão</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Definir as normais por vértice é também chamado <span style=" font-style:italic;">sombreamento Phong</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">enquanto define as normais por face é chamado de</span> sombreamento <span style=" font-style:normal;">plano.</span> </p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Sugestão</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> Definir as normais por vértice é também chamado <span style=" font-style:italic;">sombreamento Phong</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">enquanto define as normais por face é chamado de</span> sombreamento <span style=" font-style:normal;">plano.</span> </p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> <span style=" font-weight:600;">Alta qualidade normais</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> Isto irá reduzir a velocidade da renderização, mas vai levar a resultados melhores. </p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> <span style=" font-weight:600;">Alta qualidade normais</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> Isto irá reduzir a velocidade da renderização, mas vai levar a resultados melhores. </p></body></html> - - Maximum deviation depending on the model bounding box - Desvio máximo dependendo da caixa de volume + + Maximum deviation depending on the model bounding box + Desvio máximo dependendo da caixa de volume - - % - % + + % + % - - Deviation - Desvio + + Deviation + Desvio - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Definir um desvio muito pequeno faz a paginação tomar muito tempo e a interface ficar mais lento ou até congelar. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Definir um desvio muito pequeno faz a paginação tomar muito tempo e a interface ficar mais lento ou até congelar. - - + + PartGui::DlgSettingsGeneral - - General - Geral + + General + Geral - Export - Exportação + Export + Exportação - Millimeter - Milímetro + Millimeter + Milímetro - Meter - Metro + Meter + Metro - Inch - Polegada + Inch + Polegada - Units for export of STEP/IGES - Unidades para a exportação no formato STEP / IGES + Units for export of STEP/IGES + Unidades para a exportação no formato STEP / IGES - - Model settings - Configurações de modelo + + Model settings + Configurações de modelo - - Automatically refine model after boolean operation - Refinar os modelos automaticamente após uma operação booleana + + Automatically refine model after boolean operation + Refinar os modelos automaticamente após uma operação booleana - - Automatically refine model after sketch-based operation - Refinar modelos automaticamente após operações no esboço + + Automatically refine model after sketch-based operation + Refinar modelos automaticamente após operações no esboço - - Object naming - Nomeação de objetos + + Object naming + Nomeação de objetos - - Add name of base object - Adicionar o nome do objeto base + + Add name of base object + Adicionar o nome do objeto base - - Automatically check model after boolean operation - Verificar os modelos automaticamente após uma operação booleana + + Automatically check model after boolean operation + Verificar os modelos automaticamente após uma operação booleana - - + + PartGui::DlgSettingsObjectColor - - Part colors - Cores de peças + + Part colors + Cores de peças - - Default Part colors - Cores padrão de peças + + Default Part colors + Cores padrão de peças - - Default shape color - Cor padrão de formas + + Default shape color + Cor padrão de formas - - The default color for new shapes - A cor padrão para novas formas + + The default color for new shapes + A cor padrão para novas formas - - Default line color - Cor de linha padrão + + Default line color + Cor de linha padrão - - - The default line color for new shapes - A cor de linha padrão para novas formas + + + The default line color for new shapes + A cor de linha padrão para novas formas - - Default line width - Espessura de linha padrão + + Default line width + Espessura de linha padrão - - - The default line thickness for new shapes - A espessura de linha padrão para novas formas + + + The default line thickness for new shapes + A espessura de linha padrão para novas formas - - - px - px + + + px + px - - Default vertex color - Cor padrão dos vértices + + Default vertex color + Cor padrão dos vértices - - Default vertex size - Tamanho padrão dos vértices + + Default vertex size + Tamanho padrão dos vértices - - Bounding box color - Cor da caixa delimitadora + + Bounding box color + Cor da caixa delimitadora - - The color of bounding boxes in the 3D view - A cor das caixas delimitadoras na vista 3D + + The color of bounding boxes in the 3D view + A cor das caixas delimitadoras na vista 3D - - + + PartGui::FaceColors - - Face colors - Cor de faces + + Face colors + Cor de faces - - Do you really want to cancel? - Deseja realmente cancelar? + + Do you really want to cancel? + Deseja realmente cancelar? - - + + PartGui::Location - - Location - Localização + + Location + Localização - - Position - Posição + + Position + Posição - - 3D View - Vista 3D + + 3D View + Vista 3D - - + + PartGui::LoftWidget - Vertex/Wire - Vértice/arame + Vertex/Wire + Vértice/arame - - - Vertex/Edge/Wire/Face - Vertex/aresta/arame/face + + + Vertex/Edge/Wire/Face + Vertex/aresta/arame/face - - - Loft - Loft + + + Loft + Loft - - Too few elements - Muito poucos elementos + + Too few elements + Muito poucos elementos - - At least two vertices, edges, wires or faces are required. - Pelo menos dois vértices, arestas, arames ou faces são necessários. + + At least two vertices, edges, wires or faces are required. + Pelo menos dois vértices, arestas, arames ou faces são necessários. - - Input error - Erro de entrada + + Input error + Erro de entrada - At least two vertices, edges or wires are required. - Pelo menos dois vértices, arestas ou arames são necessários. + At least two vertices, edges or wires are required. + Pelo menos dois vértices, arestas ou arames são necessários. - At least two vertices or wires are required. - Pelo menos dois vértices ou arames são necessários. + At least two vertices or wires are required. + Pelo menos dois vértices ou arames são necessários. - - + + PartGui::Mirroring - - Mirroring - Espelho + + Mirroring + Espelho - - Shapes - Formas + + Shapes + Formas - - Mirror plane: - Plano de espelho: + + Mirror plane: + Plano de espelho: - - XY plane - Plano XY + + XY plane + Plano XY - - XZ plane - Plano XZ + + XZ plane + Plano XZ - - YZ plane - Plano YZ + + YZ plane + Plano YZ - - Base point: - Ponto de base: + + Base point: + Ponto de base: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Selecione uma forma para espelhar primeiro. + + Select a shape for mirroring, first. + Selecione uma forma para espelhar primeiro. - - No such document '%1'. - Não há tal documento '%1'. + + No such document '%1'. + Não há tal documento '%1'. - - + + PartGui::OffsetWidget - - Input error - Erro de entrada + + Input error + Erro de entrada - - + + PartGui::ResultModel - - Name - Nome + + Name + Nome - - Type - Tipo + + Type + Tipo - - Error - Erro + + Error + Erro - - + + PartGui::ShapeBuilderWidget - - - - - - - Wrong selection - Seleção errada + + + + + + + Wrong selection + Seleção errada - - - Select two vertices - Selecione dois vértices + + + Select two vertices + Selecione dois vértices - Select three or more edges - Selecione três ou mais arestas + Select three or more edges + Selecione três ou mais arestas - - Select three or more vertices - + + Select three or more vertices + Selecione três ou mais vértices - - Select one or more edges - Selecione uma ou mais arestas + + Select one or more edges + Selecione uma ou mais arestas - - Select two or more faces - Selecione duas ou mais faces + + Select two or more faces + Selecione duas ou mais faces - - Select only one part object - Selecione apenas um objeto parte + + Select only one part object + Selecione apenas um objeto parte - - Select two vertices to create an edge - Selecione dois vértices para criar uma aresta + + Select two vertices to create an edge + Selecione dois vértices para criar uma aresta - - Select a list of vertices - + + Select a list of vertices + Selecione uma lista de vértices - - Select a closed set of edges - Selecionar um conjunto fechado de arestas + + Select a closed set of edges + Selecionar um conjunto fechado de arestas - - Select adjacent faces - Selecione faces adjacentes + + Select adjacent faces + Selecione faces adjacentes - - All shape types can be selected - Todos os tipos de formas podem ser selecionados + + All shape types can be selected + Todos os tipos de formas podem ser selecionados - - + + PartGui::SweepWidget - - Vertex/Wire - Vértice/arame + + Vertex/Wire + Vértice/arame - - - Sweep - Varredura + + + Sweep + Varredura - - Vertex/Edge/Wire/Face - Vertex/aresta/arame/face + + Vertex/Edge/Wire/Face + Vertex/aresta/arame/face - - - - Sweep path - Caminho de varredura + + + + Sweep path + Caminho de varredura - Select an edge or wire you want to sweep along. - Selecione uma aresta ou arame ao longo do qual deseja fazer uma varredura. + Select an edge or wire you want to sweep along. + Selecione uma aresta ou arame ao longo do qual deseja fazer uma varredura. - - Select one or more connected edges you want to sweep along. - + + Select one or more connected edges you want to sweep along. + Selecione uma ou mais arestas conectadas ao longo das quais deseja fazer a varredura. - - Too few elements - Muito poucos elementos + + Too few elements + Muito poucos elementos - - At least one edge or wire is required. - É necessário pelo menos uma aresta ou arame. + + At least one edge or wire is required. + É necessário pelo menos uma aresta ou arame. - - Wrong selection - Seleção errada + + Wrong selection + Seleção errada - - '%1' cannot be used as profile and path. - '%1' não pode ser usado como perfil e caminho. + + '%1' cannot be used as profile and path. + '%1' não pode ser usado como perfil e caminho. - - Input error - Erro de entrada + + Input error + Erro de entrada - - Done - Feito + + Done + Feito - - Select one or more connected edges in the 3d view and press 'Done' - + + Select one or more connected edges in the 3d view and press 'Done' + Selecione uma ou mais arestas conectadas na vista 3d e aperte 'Done' - - - The selected sweep path is invalid. - + + + The selected sweep path is invalid. + O caminho de varredura selecionado é inválido. - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - Conteúdo da forma + + Shape Content + Conteúdo da forma - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Verificar a geometria + + Check Geometry + Verificar a geometria - - + + PartGui::TaskDialogEditDynamic - Hint - Dica + Hint + Dica - Select Control. - Selecione o controle. + Select Control. + Selecione o controle. - Control - Controle + Control + Controle - Dynamic - Dinâmico + Dynamic + Dinâmico - Align - Alinhar + Align + Alinhar - Value - Valor + Value + Valor - Special - Especial + Special + Especial - Command - Comando + Command + Comando - Stretch - Extender + Stretch + Extender - Move - Mover + Move + Mover - Rotate - Rotacionar + Rotate + Rotacionar - Offset - Deslocamento + Offset + Deslocamento - Orient - Orientar + Orient + Orientar - Match - Combinar + Match + Combinar - Surround - Cercar + Surround + Cercar - dummy - dummy + dummy + dummy - X Axis - Eixo X + X Axis + Eixo X - Y Axis - Eixo Y + Y Axis + Eixo Y - Z Axis - Eixo Z + Z Axis + Eixo Z - Increment - Incremento + Increment + Incremento - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Arraste as setas para esticar a caixa por incremento + Drag arrows to stretch box by increment + Arraste as setas para esticar a caixa por incremento - Drag arrows to move box by increment - Arraste as setas para deslocar a caixa por incremento + Drag arrows to move box by increment + Arraste as setas para deslocar a caixa por incremento - Not implemented yet - Ainda não foi implementado + Not implemented yet + Ainda não foi implementado - Drag arrows to offset checked axes by increment - Arraste as setas para deslocar os eixos marcados por incremento + Drag arrows to offset checked axes by increment + Arraste as setas para deslocar os eixos marcados por incremento - Select dragger for stretch by align - Selecione o arrastador para esticar por alinhamento + Select dragger for stretch by align + Selecione o arrastador para esticar por alinhamento - Select dragger for move by align - Selecione o arrastador para deslocar por alinhamento + Select dragger for move by align + Selecione o arrastador para deslocar por alinhamento - Select dragger for stretch by value - Selecione o arrastador para esticar por valor + Select dragger for stretch by value + Selecione o arrastador para esticar por valor - Select dragger for move by value - Selecione o arrastador para deslocar por valor + Select dragger for move by value + Selecione o arrastador para deslocar por valor - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Inserir um valor + Enter Value + Inserir um valor - Select box to match - Selecione uma caixa para combinar + Select box to match + Selecione uma caixa para combinar - Select a point - Selecione um ponto + Select a point + Selecione um ponto - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Selecione o arrastador para alinhar + Select dragger to align + Selecione o arrastador para alinhar - Select dragger to modify - Selecione o arrastador para modificar + Select dragger to modify + Selecione o arrastador para modificar - - + + PartGui::TaskFaceColors - - Set color per face - Definir cores por face + + Set color per face + Definir cores por face - - Click on the faces in the 3d view to select them. - Clique nas faces desejadas na vista 3D para selecioná-las. + + Click on the faces in the 3d view to select them. + Clique nas faces desejadas na vista 3D para selecioná-las. - - Faces: - Faces: + + Faces: + Faces: - - Set to default - Definir como padrão + + Set to default + Definir como padrão - - Box selection - Caixa de seleção + + Box selection + Caixa de seleção - - + + PartGui::TaskLoft - - Loft - Loft + + Loft + Loft - Vertex/Wire - Vértice/arame + Vertex/Wire + Vértice/arame - Move right - Mover para a direita + Move right + Mover para a direita - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Move o item selecionado um nível abaixo.</b> <p> Isso também irá alterar o nível do item pai. </p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Move o item selecionado um nível abaixo.</b> <p> Isso também irá alterar o nível do item pai. </p> - Move left - Mover para a esquerda + Move left + Mover para a esquerda - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Mover o item selecionado um nível acima.</b> <p> Isso também irá alterar o nível do item pai. </p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Mover o item selecionado um nível acima.</b> <p> Isso também irá alterar o nível do item pai. </p> - Move up - Mover para cima + Move up + Mover para cima - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Move o item selecionado para cima.</b> <p> O item será movido dentro do nível de hierarquia. </p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Move o item selecionado para cima.</b> <p> O item será movido dentro do nível de hierarquia. </p> - Move down - Move para baixo + Move down + Move para baixo - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Move o item selecionado para baixo.</b> <p> O item será movido dentro do nível de hierarquia. </p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Move o item selecionado para baixo.</b> <p> O item será movido dentro do nível de hierarquia. </p> - - Create solid - Criar um sólido + + Create solid + Criar um sólido - - Ruled surface - Superfície regrada + + Ruled surface + Superfície regrada - - Closed - Fechado + + Closed + Fechado - - + + PartGui::TaskOffset - - - Offset - Deslocamento + + + Offset + Deslocamento - - Mode - Modo + + Mode + Modo - - Skin - Pele + + Skin + Pele - - Pipe - Tubulação + + Pipe + Tubulação - - RectoVerso - Ambos os lados + + RectoVerso + Ambos os lados - - Join type - Tipo de junta + + Join type + Tipo de junta - - Arc - Arco + + Arc + Arco - - Tangent - Tangente + + Tangent + Tangente - - - Intersection - Intersecção + + + Intersection + Intersecção - - Self-intersection - Auto-intersecção + + Self-intersection + Auto-intersecção - - Fill offset - Preencher o offset + + Fill offset + Preencher o offset - - Faces - Faces + + Faces + Faces - - Update view - Actualizar a vista + + Update view + Actualizar a vista - - + + PartGui::TaskShapeBuilder - - - Create shape - Criar uma forma + + + Create shape + Criar uma forma - - Edge from vertices - Uma aresta a partir de vértices + + Edge from vertices + Uma aresta a partir de vértices - - Face from vertices - + + Face from vertices + Face a partir de vértices - - Face from edges - Uma face a partir de arestas + + Face from edges + Uma face a partir de arestas - - Planar - Planar + + Planar + Planar - - Shell from faces - Uma casca a partir de faces + + Shell from faces + Uma casca a partir de faces - - Solid from shell - Um sólido a partir de uma casca + + Solid from shell + Um sólido a partir de uma casca - - Create - Criar + + Create + Criar - - All faces - Todas as faces + + All faces + Todas as faces - - + + PartGui::TaskSweep - - Sweep - Varredura + + Sweep + Varredura - - Sweep Path - + + Sweep Path + Caminho de varredura - - Create solid - Criar um sólido + + Create solid + Criar um sólido - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Selecione um ou mais perfis e selecione também uma aresta ou arame na vista 3D para o caminho de varredura. + Selecione um ou mais perfis e selecione também uma aresta ou arame na vista 3D para o caminho de varredura. - - + + PartGui::ThicknessWidget - - - - Thickness - Espessura + + + + Thickness + Espessura - - Select faces of the source object and press 'Done' - Selecione as faces do objeto de origem e pressione 'Feito' + + Select faces of the source object and press 'Done' + Selecione as faces do objeto de origem e pressione 'Feito' - - Done - Feito + + Done + Feito - - Input error - Erro de entrada + + Input error + Erro de entrada - - + + QObject - - - - - - - Wrong selection - Seleção errada + + + + + + + Wrong selection + Seleção errada - - - Select two shapes please. - Selecione duas formas, por favor. + + + Select two shapes please. + Selecione duas formas, por favor. - - - - Non-solids selected - Não-sólidos selecionados + + + + Non-solids selected + Não-sólidos selecionados - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - O uso de não-sólidos para operações booleanas pode levar a resultados inesperados. Deseja continuar? + O uso de não-sólidos para operações booleanas pode levar a resultados inesperados. Deseja continuar? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Todos os arquivos CAD (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Todos os arquivos CAD (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - Todos os arquivos (*.*) + + All Files (*.*) + Todos os arquivos (*.*) - - Sewing Tolerance - Tolerância de costura + + Sewing Tolerance + Tolerância de costura - - Enter tolerance for sewing shape: - Digite a tolerância para costura de forma: + + Enter tolerance for sewing shape: + Digite a tolerância para costura de forma: - - Edit mirror plane - Editar o plano de espelho + + Edit mirror plane + Editar o plano de espelho - - Edit chamfer edges - Editar as arestas do chanfro + + Edit chamfer edges + Editar as arestas do chanfro - - Edit offset - Editar o offset + + Edit offset + Editar o offset - - Edit thickness - Editar a espessura + + Edit thickness + Editar a espessura - Transform - Transformar + Transform + Transformar - - - Part design - Design de partes + + + Part design + Design de partes - - - Import-Export - + + + Import-Export + Importação e exportação - - Display - Tela + + Display + Tela - - - - Select two shapes or more, please. - Selecione dois ou mais formas, por favor. + + + + Select two shapes or more, please. + Selecione dois ou mais formas, por favor. - - You have to select either two edges or two wires. - Você deve selecionar duas arestas ou dois cabos. + + You have to select either two edges or two wires. + Você deve selecionar duas arestas ou dois cabos. - - Edit fillet edges - Modificar arestas filetadas + + Edit fillet edges + Modificar arestas filetadas - - Set colors... - Definir cores... + + Set colors... + Definir cores... - - Compound - Composto + + Compound + Composto - - Compound Solid - Composto sólido + + Compound Solid + Composto sólido - - Solid - Sólido + + Solid + Sólido - - Shell - Casco + + Shell + Casco - - Face - Face + + Face + Face - - Wire - Arame + + Wire + Arame - - Edge - Aresta + + Edge + Aresta - - Vertex - Vértice + + Vertex + Vértice - - Shape - Forma + + Shape + Forma - - No Error - Nenhum erro + + No Error + Nenhum erro - - Invalid Point On Curve - Ponto inválido na curva + + Invalid Point On Curve + Ponto inválido na curva - - Invalid Point On Curve On Surface - Ponto inválido na curva na superfície + + Invalid Point On Curve On Surface + Ponto inválido na curva na superfície - - Invalid Point On Surface - Ponto inválido na superfície + + Invalid Point On Surface + Ponto inválido na superfície - - No 3D Curve - Nenhuma curva 3D + + No 3D Curve + Nenhuma curva 3D - - Multiple 3D Curve - Curva 3D múltipla + + Multiple 3D Curve + Curva 3D múltipla - - Invalid 3D Curve - Curva 3D inválida + + Invalid 3D Curve + Curva 3D inválida - - No Curve On Surface - Nenhuma curva na superfície + + No Curve On Surface + Nenhuma curva na superfície - - Invalid Curve On Surface - Curva inválida na superfície + + Invalid Curve On Surface + Curva inválida na superfície - - Invalid Curve On Closed Surface - Curva inválida na superfície fechada + + Invalid Curve On Closed Surface + Curva inválida na superfície fechada - - Invalid Same Range Flag - Mesma flag de alcance inválida + + Invalid Same Range Flag + Mesma flag de alcance inválida - - Invalid Same Parameter Flag - Mesma flag de parâmetro inválido + + Invalid Same Parameter Flag + Mesma flag de parâmetro inválido - - Invalid Degenerated Flag - Flag inválida degenerou + + Invalid Degenerated Flag + Flag inválida degenerou - - Free Edge - Aresta livre + + Free Edge + Aresta livre - - Invalid MultiConnexity - Conexidade múltipla inválida + + Invalid MultiConnexity + Conexidade múltipla inválida - - Invalid Range - Intervalo inválido + + Invalid Range + Intervalo inválido - - Empty Wire - Arame vazio + + Empty Wire + Arame vazio - - Redundant Edge - Aresta redundante + + Redundant Edge + Aresta redundante - - Self Intersecting Wire - Arame com auto-interseção + + Self Intersecting Wire + Arame com auto-interseção - - No Surface - Nenhuma superfície + + No Surface + Nenhuma superfície - - Invalid Wire - Arame inválido + + Invalid Wire + Arame inválido - - Redundant Wire - Arame redundante + + Redundant Wire + Arame redundante - - Intersecting Wires - Interseção de arames + + Intersecting Wires + Interseção de arames - - Invalid Imbrication Of Wires - Imbricamento inválido de arames + + Invalid Imbrication Of Wires + Imbricamento inválido de arames - - Empty Shell - Casco vazio + + Empty Shell + Casco vazio - - Redundant Face - Faces redundantes + + Redundant Face + Faces redundantes - - Unorientable Shape - Forma não orientável + + Unorientable Shape + Forma não orientável - - Not Closed - Não fechado + + Not Closed + Não fechado - - Not Connected - Não conectado + + Not Connected + Não conectado - - Sub Shape Not In Shape - A subforma não faz parte da forma + + Sub Shape Not In Shape + A subforma não faz parte da forma - - Bad Orientation - Orientação errada + + Bad Orientation + Orientação errada - - Bad Orientation Of Sub Shape - Orientação errada na sub-forma + + Bad Orientation Of Sub Shape + Orientação errada na sub-forma - - Invalid Tolerance Value - Valor de tolerância inválido + + Invalid Tolerance Value + Valor de tolerância inválido - - Check Failed - Falha na verificação + + Check Failed + Falha na verificação - - No Result - Nenhum resultado + + No Result + Nenhum resultado - - Out Of Enum Range: - Fora do intervalo de Enum: + + Out Of Enum Range: + Fora do intervalo de Enum: - - BOPAlgo CheckUnknown - BOPAlgo CheckUnknown + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - BOPAlgo BadType + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - BOPAlgo SelfIntersect + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - BOPAlgo TooSmallEdge + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - BOPAlgo NonRecoverableFace + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - BOPAlgo IncompatibilityOfVertex + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - BOPAlgo IncompatibilityOfEdge + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - BOPAlgo IncompatibilityOfFace + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - BOPAlgo OperationAborted + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - BOPAlgo GeomAbs_C0 + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - BOPAlgo NotValid + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - Inválido + + + Invalid + Inválido - - - Selections - Seleções + + + Selections + Seleções - - - Control - Controle + + + Control + Controle - - Reset Dialog - Reiniciar diálogo + + Reset Dialog + Reiniciar diálogo - - Toggle 3d - Alternar 3d + + Toggle 3d + Alternar 3d - - Toggle Delta - Alternar delta + + Toggle Delta + Alternar delta - - Clear All - Limpar tudo + + Clear All + Limpar tudo - - + + Workbench - - &Part - &Part + + &Part + &Part - - &Simple - &Simples + + &Simple + &Simples - - &Parametric - &Paramétrico + + &Parametric + &Paramétrico - - Part tools - Ferramentas de parte + + Part tools + Ferramentas de parte - - Solids - Sólidos + + Solids + Sólidos - - Boolean - Booleanas + + Boolean + Booleanas - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.qm b/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.qm index b63af789a..8e0170426 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.qm and b/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.ts b/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.ts index cc2a62b0d..3aadf24ca 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.ts @@ -1,3641 +1,3637 @@ - + BlockDefinition - - Block definition - Definição de bloco + + Block definition + Definição de bloco - - First limit - Primeiro limite + + First limit + Primeiro limite - - - Type: - Tipo: + + + Type: + Tipo: - - - mm - mm + + + mm + mm - - - Length: - Comprimento: + + + Length: + Comprimento: - - - Dimension - Dimensão + + + Dimension + Dimensão - - - Up to next - Até ao próximo + + + Up to next + Até ao próximo - - - Up to last - Até ao último + + + Up to last + Até ao último - - - Up to plane - Até ao plano + + + Up to plane + Até ao plano - - - Up to face - Até à face + + + Up to face + Até à face - - - Limit: - Limite: + + + Limit: + Limite: - - - - - No selection - Nenhuma seleção + + + + + No selection + Nenhuma seleção - - Profile - Perfil + + Profile + Perfil - - Selection: - Seleção: + + Selection: + Seleção: - - Reverse - Inverter + + Reverse + Inverter - - Both sides - Ambos os lados + + Both sides + Ambos os lados - - Second limit - Segundo limite + + Second limit + Segundo limite - - Direction - Direção + + Direction + Direção - - Perpendicular to sketch - Perpendicular ao esboço + + Perpendicular to sketch + Perpendicular ao esboço - - Reference - Referência + + Reference + Referência - Apply - Aplicar + Apply + Aplicar - Cancel - Cancelar + Cancel + Cancelar - OK - OK + OK + OK - - + + CmdCheckGeometry - - Part - Parte + + Part + Parte - - Check Geometry - Check Geometry + + Check Geometry + Check Geometry - - Analyzes Geometry For Errors - Analyzes Geometry For Errors + + Analyzes Geometry For Errors + Analiza Erros Geométricos - - + + CmdColorPerFace - - Part - Parte + + Part + Parte - - Color per face - Cor por face + + Color per face + Cor por face - - Set color per face - Definir cor por face + + Set color per face + Definir cor por face - - + + CmdMeasureAngular - - Part - Parte + + Part + Parte - - - Measure Angular - Measure Angular + + + Measure Angular + Medição Angular - - + + CmdMeasureClearAll - - Part - Parte + + Part + Parte - - - Clear All - Clear All + + + Clear All + Limpar tudo - - + + CmdMeasureLinear - - Part - Parte + + Part + Parte - - - Measure Linear - Measure Linear + + + Measure Linear + Medição Linear - - + + CmdMeasureToggle3d - - Part - Parte + + Part + Parte - - - Toggle 3d - Toggle 3d + + + Toggle 3d + Toggle 3d - - + + CmdMeasureToggleAll - - Part - Parte + + Part + Parte - - - Toggle All - Toggle All + + + Toggle All + Toggle All - - + + CmdMeasureToggleDelta - - Part - Parte + + Part + Parte - - - Toggle Delta - Toggle Delta + + + Toggle Delta + Toggle Delta - - + + CmdPartBoolean - - Part - Parte + + Part + Parte - - Boolean... - Booliano ... + + Boolean... + Booliano ... - - Run a boolean operation with two shapes selected - Executar uma operação Booleana com duas formas selecionadas + + Run a boolean operation with two shapes selected + Executar uma operação Booleana com duas formas selecionadas - - + + CmdPartBox - - Part - Parte + + Part + Parte - - - - Cube - Cubo + + + + Cube + Cubo - - Create a cube solid - Create a cube solid + + Create a cube solid + Criar um cubo sólido - Box - Caixa + Box + Caixa - Create a box solid - Create a box solid + Create a box solid + Create a box solid - - + + CmdPartBox2 - - Part - Parte + + Part + Parte - - Box fix 1 - Reparo de caixa 1 + + Box fix 1 + Reparo de caixa 1 - - Create a box solid without dialog - Criar uma caixa sólida sem janela + + Create a box solid without dialog + Criar uma caixa sólida sem janela - - + + CmdPartBox3 - - Part - Parte + + Part + Parte - - Box fix 2 - Reparo de caixa 2 + + Box fix 2 + Reparo de caixa 2 - - Create a box solid without dialog - Criar uma caixa sólida sem janela + + Create a box solid without dialog + Criar uma caixa sólida sem janela - - + + CmdPartBuilder - - Part - Parte + + Part + Parte - - Shape builder... - Shape builder... + + Shape builder... + Construtor de Formas... - - Advanced utility to create shapes - Utilitário avançado para criar formas + + Advanced utility to create shapes + Utilitário avançado para criar formas - - + + CmdPartChamfer - - Part - Parte + + Part + Parte - - Chamfer... - Chamfer... + + Chamfer... + Chamfer... - - Chamfer the selected edges of a shape - Chanfra as arestas selecionadas de uma forma + + Chamfer the selected edges of a shape + Chanfra as arestas selecionadas de uma forma - - + + CmdPartCommon - - Part - Parte + + Part + Parte - - Intersection - Interseção + + Intersection + Interseção - - Make an intersection of two shapes - Criar uma interseção de duas formas + + Make an intersection of two shapes + Criar uma interseção de duas formas - - + + CmdPartCompound - - Part - Parte + + Part + Parte - - Make compound - Make compound + + Make compound + Fazer composto - - Make a compound of several shapes - Make a compound of several shapes + + Make a compound of several shapes + Fazer composto de várias formas - - + + CmdPartCone - - Part - Parte + + Part + Parte - - - - Cone - Cone + + + + Cone + Cone - - Create a cone solid - Criar um cone sólido + + Create a cone solid + Criar um cone sólido - - + + CmdPartCrossSections - - Part - Parte + + Part + Parte - - Cross-sections... - Perfis transversais ... + + Cross-sections... + Perfis transversais ... - - Cross-sections - Perfis transversais + + Cross-sections + Perfis transversais - - + + CmdPartCut - - Part - Parte + + Part + Parte - - Cut - Cortar + + Cut + Cortar - - Make a cut of two shapes - Efetuar um corte de duas formas + + Make a cut of two shapes + Efetuar um corte de duas formas - - + + CmdPartCylinder - - Part - Parte + + Part + Parte - - Create a Cylinder - Criar um Cilindro + + Create a Cylinder + Criar um Cilindro - - - - Cylinder - Cilindro + + + + Cylinder + Cilindro - - + + CmdPartExport - - Part - Parte + + Part + Parte - - Export CAD... - Exportar CAD ... + + Export CAD... + Exportar CAD ... - - Exports to a CAD file - Exporta para um ficheiro CAD + + Exports to a CAD file + Exporta para um ficheiro CAD - - + + CmdPartExtrude - - Part - Parte + + Part + Parte - - Extrude... - Extrusão ... + + Extrude... + Extrusão ... - - Extrude a selected sketch - Extrusão de um esboço selecionado + + Extrude a selected sketch + Extrusão de um esboço selecionado - - + + CmdPartFillet - - Part - Parte + + Part + Parte - - Fillet... - Filete/Listel ... + + Fillet... + Filete/Listel ... - - Fillet the selected edges of a shape - Criar filete/listel nas arestas selecionadas de uma forma + + Fillet the selected edges of a shape + Criar filete/listel nas arestas selecionadas de uma forma - - + + CmdPartFuse - - Part - Parte + + Part + Parte - - Union - União + + Union + União - - Make a union of several shapes - Criar uma união de várias formas + + Make a union of several shapes + Criar uma união de várias formas - - + + CmdPartImport - - Part - Parte + + Part + Parte - - Imports a CAD file - Importa um arquivo de CAD + + Imports a CAD file + Importa um arquivo de CAD - - Import CAD... - Importar CAD... + + Import CAD... + Importar CAD... - - + + CmdPartImportCurveNet - - Part - Parte + + Part + Parte - - Import a curve network - Importar uma rede de curvas + + Import a curve network + Importar uma rede de curvas - - Import curve network... - Importar uma rede de curvas... + + Import curve network... + Importar uma rede de curvas... - - + + CmdPartLoft - - Part - Parte + + Part + Parte - - Loft... - Loft... + + Loft... + Loft... - - Utility to loft - Utilitário para arrastar + + Utility to loft + Utilitário para arrastar - Advanced utility to lofts - Advanced utility to lofts + Advanced utility to lofts + Advanced utility to lofts - - + + CmdPartMakeSolid - - Part - Parte + + Part + Parte - - Convert to solid - Converter para sólido + + Convert to solid + Converter para sólido - - Create solid from a shell or compound - Criar sólidos a partir de um shell ou composto + + Create solid from a shell or compound + Criar sólidos a partir de um shell ou composto - - + + CmdPartMirror - - Part - Parte + + Part + Parte - - Mirroring... - Espelhamento... + + Mirroring... + Espelhamento... - - Mirroring a selected shape - Espelhamento de uma forma selecionada + + Mirroring a selected shape + Espelhamento de uma forma selecionada - - + + CmdPartOffset - - Part - Parte + + Part + Parte - - Offset... - Offset... + + Offset... + Offset... - - Utility to offset - Utility to offset + + Utility to offset + Utility to offset - - + + CmdPartPickCurveNet - - Part - Parte + + Part + Parte - - Pick curve network - Selecionar rede de curvas + + Pick curve network + Selecionar rede de curvas - - Pick a curve network - Selecionar uma rede de curvas + + Pick a curve network + Selecionar uma rede de curvas - - + + CmdPartPrimitives - - Part - Parte + + Part + Parte - - Create primitives... - Criar primitivos... + + Create primitives... + Criar primitivos... - - Creation of parametrized geometric primitives - Criação de primitivos geométricos parametrizados + + Creation of parametrized geometric primitives + Criação de primitivos geométricos parametrizados - - + + CmdPartRefineShape - - Part - Parte + + Part + Parte - - Refine shape - Refinar a forma + + Refine shape + Refinar a forma - - Refine the copy of a shape - Refinar a cópia de uma forma + + Refine the copy of a shape + Refinar a cópia de uma forma - - + + CmdPartReverseShape - - Part - Parte + + Part + Parte - - Reverse shapes - Reverter formas + + Reverse shapes + Reverter formas - - Reverse orientation of shapes - Inverter a orientação das formas + + Reverse orientation of shapes + Inverter a orientação das formas - - + + CmdPartRevolve - - Part - Parte + + Part + Parte - - Revolve... - Revolver... + + Revolve... + Revolver... - - Revolve a selected shape - Revolver a forma selecionada + + Revolve a selected shape + Revolver a forma selecionada - - + + CmdPartRuledSurface - - Part - Parte + + Part + Parte - - Create ruled surface - Create ruled surface + + Create ruled surface + Create ruled surface - - Create a ruled surface from either two Edges or two wires - Create a ruled surface from either two Edges or two wires + + Create a ruled surface from either two Edges or two wires + Create a ruled surface from either two Edges or two wires - Create a ruled surface from two curves - Create a ruled surface from two curves + Create a ruled surface from two curves + Create a ruled surface from two curves - - + + CmdPartSection - - Make a section of two shapes - Make a section of two shapes + + Make a section of two shapes + Selecionar duas formas - - Part - Parte + + Part + Parte - - Section - Secção + + Section + Secção - - + + CmdPartShapeFromMesh - - Part - Parte + + Part + Parte - - Create shape from mesh... - Criar forma a partir de malha... + + Create shape from mesh... + Criar forma a partir de malha... - - Create shape from selected mesh object - Criar forma a partir do objeto de malha selecionada + + Create shape from selected mesh object + Criar forma a partir do objeto de malha selecionada - - + + CmdPartSimpleCopy - - Part - Parte + + Part + Parte - - Create simple copy - Create simple copy + + Create simple copy + Criar cópia simples - - Create a simple non-parametric copy - Create a simple non-parametric copy + + Create a simple non-parametric copy + Create a simple non-parametric copy - - + + CmdPartSimpleCylinder - - Part - Parte + + Part + Parte - - Create Cylinder... - Criar cilindro ... + + Create Cylinder... + Criar cilindro ... - - Create a Cylinder - Criar um Cilindro + + Create a Cylinder + Criar um Cilindro - - + + CmdPartSphere - - Create a sphere solid - Create a sphere solid + + Create a sphere solid + Create a sphere solid - - Part - Parte + + Part + Parte - - - - Sphere - Esfera + + + + Sphere + Esfera - - + + CmdPartSweep - - Part - Parte + + Part + Parte - - Sweep... - Varrer... + + Sweep... + Varrer... - - Utility to sweep - Utilitário para varrer + + Utility to sweep + Utilitário para varrer - - + + CmdPartThickness - - Part - Parte + + Part + Parte - - Thickness... - Espessura ... + + Thickness... + Espessura ... - - Utility to apply a thickness - Utilitário para aplicar uma espessura + + Utility to apply a thickness + Utilitário para aplicar uma espessura - - - Wrong selection - Seleção errada + + + Wrong selection + Seleção errada - - Selected one or more faces of a shape - Selecionada uma ou mais faces de uma forma + + Selected one or more faces of a shape + Selecionada uma ou mais faces de uma forma - - Selected shape is not a solid - A forma selecionada não é um sólida + + Selected shape is not a solid + A forma selecionada não é um sólida - - + + CmdPartTorus - - Create a torus solid - Create a torus solid + + Create a torus solid + Create a torus solid - - Part - Parte + + Part + Parte - - - - Torus - Torus + + + + Torus + Torus - - + + DlgExtrusion - Select a shape for extrusion, first. - Select a shape for extrusion, first. + Select a shape for extrusion, first. + Select a shape for extrusion, first. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Select a shape for revolution, first. + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + DlgSettings3DViewPart - Deviation - Deviation + Deviation + Deviation - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::CrossSections - - Cross sections - Corte + + Cross sections + Corte - - Guiding plane - Plano guia + + Guiding plane + Plano guia - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Posição: + + Position: + Posição: - - Sections - Secções + + Sections + Secções - - On both sides - Em ambos os lados + + On both sides + Em ambos os lados - - Count - Contagem + + Count + Contagem - - Distance: - Distância: + + Distance: + Distância: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Operação Booleana + + Boolean Operation + Operação Booleana - - Second shape - Segunda forma + + Second shape + Segunda forma - - First shape - Primeira forma + + First shape + Primeira forma - - Boolean operation - Operação Booleana + + Boolean operation + Operação Booleana - - Section - Secção + + Section + Secção - - Difference - Diferença + + Difference + Diferença - - Union - União + + Union + União - - Intersection - Interseção + + Intersection + Interseção - - Cannot perform a boolean operation with the same shape - Não é possível executar uma operação Booleana com a mesma forma + + Cannot perform a boolean operation with the same shape + Não é possível executar uma operação Booleana com a mesma forma - - - Solids - Sólidos + + + Solids + Sólidos - - - Shells - Cascas + + + Shells + Cascas - - - Compounds - Compostos + + + Compounds + Compostos - - - Faces - Faces + + + Faces + Faces - - Swap selection - Troca seleção + + Swap selection + Troca seleção - - Select a shape on the left side, first - Selecione uma forma do lado esquerdo, primeiro + + Select a shape on the left side, first + Selecione uma forma do lado esquerdo, primeiro - - Select a shape on the right side, first - Selecione uma forma do lado direito, primeiro + + Select a shape on the right side, first + Selecione uma forma do lado direito, primeiro - - No active document available - Nenhum documento ativo disponível + + No active document available + Nenhum documento ativo disponível - - One of the selected objects doesn't exist anymore - One of the selected objects doesn't exist anymore + + One of the selected objects doesn't exist anymore + One of the selected objects doesn't exist anymore - - Performing union on non-solids is not possible - Performing union on non-solids is not possible + + Performing union on non-solids is not possible + Performing union on non-solids is not possible - - Performing intersection on non-solids is not possible - Performing intersection on non-solids is not possible + + Performing intersection on non-solids is not possible + Performing intersection on non-solids is not possible - - Performing difference on non-solids is not possible - Performing difference on non-solids is not possible + + Performing difference on non-solids is not possible + Performing difference on non-solids is not possible - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Chamfer Edges + + Chamfer Edges + Chamfer Edges - - + + PartGui::DlgExtrusion - - Extrude - Extrair + + Extrude + Extrair - - Direction - Direção + + Direction + Direção - - Along normal - Ao longo da normal + + Along normal + Ao longo da normal - - Length: - Comprimento: + + Length: + Comprimento: - - 3D view - Vista 3D + + 3D view + Vista 3D - - Note:This option works for planes only - Nota: esta opção funciona apenas em planos + + Note:This option works for planes only + Nota: esta opção funciona apenas em planos - - Create solid - Criar sólido + + Create solid + Criar sólido - - Taper outward angle - Ângulo de afilamento externo + + Taper outward angle + Ângulo de afilamento externo - - Shape - Forma + + Shape + Forma - - + + - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Select a shape for extrusion, first. + + Select a shape for extrusion, first. + Select a shape for extrusion, first. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Succeeded - + + Succeeded + Succeeded - Suceeded - Suceeded + + + + Failed + Falhou - - - - - Failed - Failed - - - + + PartGui::DlgFilletEdges - - Fillet Edges - Criar Filete/Listel nas Bordas + + Fillet Edges + Criar Filete/Listel nas Bordas - - Fillet Parameter - Parâmetro de Filete/Listel + + Fillet Parameter + Parâmetro de Filete/Listel - - Radius: - Raio: + + Radius: + Raio: - - Select faces - Select faces + + Select faces + Faces selecionadas - - Select edges - Select edges + + Select edges + Arestas selecionadas - - Fillet type: - Tipo de Filete/Listel: + + Fillet type: + Tipo de Filete/Listel: - - Constant Radius - Raio Constante + + Constant Radius + Raio Constante - - Variable Radius - Raio Variável + + Variable Radius + Raio Variável - - Shape - Forma + + Shape + Forma - - Selected shape: - Forma selecionada: + + Selected shape: + Forma selecionada: - - No selection - Nenhuma seleção + + No selection + Nenhuma seleção - - Length: - Comprimento: + + Length: + Comprimento: - - Constant Length - Constant Length + + Constant Length + Comprimento Constante - - Variable Length - Variable Length + + Variable Length + Comprimento Variável - - Edges to chamfer - Edges to chamfer + + Edges to chamfer + Edges to chamfer - - - Start length - Start length + + + Start length + Início do comprimento - - End length - End length + + End length + Fim do comprimento - - Edges to fillet - Bordas para criar Filete/Listel + + Edges to fillet + Bordas para criar Filete/Listel - - - Start radius - Início do Raio + + + Start radius + Início do Raio - - End radius - Fim do Raio + + End radius + Fim do Raio - - Length - Comprimento + + Length + Comprimento - - Radius - Raio + + Radius + Raio - - No edge selected - Nenhuma borda selecionada + + No edge selected + Nenhuma borda selecionada - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Não foi selecionada nenhuma borda para criar Filete/Listel. Por favor, marque primeiro uma ou mais entidades de borda. + Não foi selecionada nenhuma borda para criar Filete/Listel. Por favor, marque primeiro uma ou mais entidades de borda. - - All - Tudo + + All + Tudo - - None - Nenhum + + None + Nenhum - - - Edge%1 - Borda %1 + + + Edge%1 + Borda %1 - - No shape selected - Nenhuma forma selecionada + + No shape selected + Nenhuma forma selecionada - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Não foi selecionada nenhuma forma válida. Por favor, selecione primeiro uma forma válida no menu da lista. + Não foi selecionada nenhuma forma válida. Por favor, selecione primeiro uma forma válida no menu da lista. - - + + PartGui::DlgImportExportIges - - IGES - + + IGES + IGES - - Export - Exportar + + Export + Exportar - - Units for export of IGES - + + Units for export of IGES + Units for export of IGES - - Millimeter - Milímetro + + Millimeter + Milímetro - - Meter - Metro + + Meter + Metro - - Inch - Polegada + + Inch + Polegada - - Enable B-REP mode - + + Enable B-REP mode + Enable B-REP mode - - Import - + + Import + Importar - - Skip blank entities - + + Skip blank entities + Skip blank entities - - Header - + + Header + Header - - Company - + + Company + Company - - Product - + + Product + produto - - Author - + + Author + Author - - + + PartGui::DlgImportExportStep - - STEP - + + STEP + STEP - - Export - Exportar + + Export + Exportar - - Units for export of STEP - + + Units for export of STEP + Units for export of STEP - - Millimeter - Milímetro + + Millimeter + Milímetro - - Meter - Metro + + Meter + Metro - - Inch - Polegada + + Inch + Polegada - - Scheme - + + Scheme + Scheme - - Header - + + Header + Header - - Company - + + Company + Company - - Author - + + Author + Author - - Product - + + Product + produto - - + + PartGui::DlgPartBox - - Box definition - Definição de caixa + + Box definition + Definição de caixa - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Cancelar + Cancel + Cancelar - OK - OK + OK + OK - - Size: - Tamanho: + + Size: + Tamanho: - - Height: - Altura: + + Height: + Altura: - - Width: - Largura: + + Width: + Largura: - - Length: - Comprimento: + + Length: + Comprimento: - - Position: - Posição: + + Position: + Posição: - - Direction: - Direção: + + Direction: + Direção: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Definição de cilindro + + Cylinder definition + Definição de cilindro - - Parameter - Parâmetro + + Parameter + Parâmetro - - Height: - Altura: + + Height: + Altura: - - Radius: - Raio: + + Radius: + Raio: - - Position: - Posição: + + Position: + Posição: - - Direction: - Direção: + + Direction: + Direção: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - OK + OK + OK - Cancel - Cancelar + Cancel + Cancelar - - + + PartGui::DlgPartImportIges - - IGES input file - Arquivo de entrada IGES + + IGES input file + Arquivo de entrada IGES - - ... - ... + + ... + ... - Cancel - Cancelar + Cancel + Cancelar - OK - OK + OK + OK - - File Name - Nome do arquivo + + File Name + Nome do arquivo - - + + - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);;Todos os arquivos (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;Todos os arquivos (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Cancelar + Cancel + Cancelar - OK - OK + OK + OK - - Step input file - Arquivo de entrada STEP + + Step input file + Arquivo de entrada STEP - - File Name - Nome do arquivo + + File Name + Nome do arquivo - - + + - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);;Todos os arquivos (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;Todos os arquivos (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Primitivas geométricas + + Geometric Primitives + Primitivas geométricas - Primitive - Primitiva + Primitive + Primitiva - X min - X min + X min + X min - x max - x max + x max + x max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Angle - 0 for cyl + Angle - 0 for cyl + Angle - 0 for cyl - Angle0 - Angle0 + Angle0 + Angle0 - Angle1 - Angle1 + Angle1 + Angle1 - X Axis Value: - X Axis Value: + X Axis Value: + X Axis Value: - Y Axis Value: - Y Axis Value: + Y Axis Value: + Y Axis Value: - Z Axis Value: - Z Axis Value: + Z Axis Value: + Z Axis Value: - - - Wedge - Cunha + + + Wedge + Cunha - - - Circle - Círculo + + + Circle + Círculo - - Vertex - Vertex + + Vertex + Vertex - Position - Posição + Position + Posição - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Direção: + Direction: + Direção: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Plano + + + Plane + Plano - - - Box - Caixa + + + Box + Caixa - - - Cylinder - Cilindro + + + Cylinder + Cilindro - - - Cone - Cone + + + Cone + Cone - - - Sphere - Esfera + + + Sphere + Esfera - - - Ellipsoid - Elipsóide + + + Ellipsoid + Elipsóide - - - Torus - Torus + + + Torus + Torus - - - Prism - Prism + + + Prism + Prisma - - - Spiral - Spiral + + + Spiral + Espiral - - - Ellipse - Elipse + + + Ellipse + Elipse - - Point - Ponto + + Point + Ponto - - - Line - Linha + + + Line + Linha - - - Regular polygon - Regular polygon + + + Regular polygon + Polígono regular - - Parameter - Parâmetro + + Parameter + Parâmetro - - - Width: - Largura: + + + Width: + Largura: - - - Length: - Comprimento: + + + Length: + Comprimento: - - - - - - Height: - Altura: + + + + + + Height: + Altura: - - - - Angle: - Ângulo: + + + + Angle: + Ângulo: - - - - - - Radius: - Raio: + + + + + + Radius: + Raio: - - - - Radius 1: - Raio 1: + + + + Radius 1: + Raio 1: - - - - Radius 2: - Raio 2: + + + + Radius 2: + Raio 2: - - - U parameter: - + + + U parameter: + Parâmetro U: - - V parameters: - + + V parameters: + Parâmetros V: - - Radius 3: - Raio 2: {3:?} + + Radius 3: + Raio 3: - - - V parameter: - + + + V parameter: + Parâmetro V: - - U Parameter: - + + U Parameter: + Parâmetro U: - U parametric: - U paramétrico: + U parametric: + U paramétrico: - V parametric: - V paramétrico: + V parametric: + V paramétrico: - - - Polygon: - Polygon: + + + Polygon: + Polígono: - - - Circumradius: - Circumradius: + + + Circumradius: + Raio externo: - - X min/max: - X min/max: + + X min/max: + X min/max: - - Y min/max: - Y min/max: + + Y min/max: + Y min/max: - - Z min/max: - Z min/max: + + Z min/max: + Z min/max: - - X2 min/max: - X2 min/max: + + X2 min/max: + X2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Sistema de coordenadas: + + Coordinate system: + Sistema de coordenadas: - - Right-handed - Destro + + Right-handed + Destro - - Left-handed - Canhoto + + Left-handed + Canhoto - - Growth: - Growth: + + Growth: + Crescimento: - - Number of rotations: - Number of rotations: + + Number of rotations: + Número de rotações: - - - Angle 1: - Ângulo 1: + + + Angle 1: + Ângulo 1: - - - Angle 2: - Ângulo 2: + + + Angle 2: + Ângulo 2: - - From three points - De três pontos + + From three points + De três pontos - - Major radius: - Raio maior: + + Major radius: + Raio maior: - - Minor radius: - Raio menor: + + Minor radius: + Raio menor: - - End point - Ponto final + + End point + Ponto final - - Start point - Ponto Inicial + + Start point + Ponto Inicial - - &Create - &Criar + + &Create + &Criar - Alt+C - Alt + C + Alt+C + Alt + C - Cl&ose - &Fechar + Cl&ose + &Fechar - Alt+O - Alt + O + Alt+O + Alt + O - - - - Create %1 - Criar %1 + + + + Create %1 + Criar %1 - - No active document - Nenhum documento ativo + + No active document + Nenhum documento ativo - - Pitch: - Pitch: + + Pitch: + Altura: - - - Helix - Helix + + + Helix + Hélice - 3D View - Visualização a 3D + 3D View + Visualização a 3D - - + + PartGui::DlgRevolution - - Revolve - Revolver + + Revolve + Revolver - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Ângulo: + + Angle: + Ângulo: - - Z: - Z: + + Z: + Z: - - Axis: - Eixo: + + Axis: + Eixo: - - Shape - Forma + + Shape + Forma - - Select line in 3D view - Selecionar linha na visualização a 3D + + Select line in 3D view + Selecionar linha na visualização a 3D - - Create Solid - Create Solid + + Create Solid + Criar Sólido - - Select a shape for revolution, first. - Select a shape for revolution, first. + + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Ver precisão / desempenho + + View accuracy / Performance + Ver precisão / desempenho - - View smoothing - Suavização da Visualização + + View smoothing + Suavização da Visualização - - Using high-quality normals - Usando normais de alta qualidade + + Using high-quality normals + Usando normais de alta qualidade - - This will slow down render speed but will lead to nicer results - Isto irá reduzir a velocidade da renderização, mas vai levar a resultados mais agradáveis + + This will slow down render speed but will lead to nicer results + Isto irá reduzir a velocidade da renderização, mas vai levar a resultados mais agradáveis - - Defines the appearance of surfaces - Define a aparência das superfícies + + Defines the appearance of surfaces + Define a aparência das superfícies - - Shape view - Visualização da Forma + + Shape view + Visualização da Forma - - Tessellation - Tessellation + + Tessellation + Tessellation - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Sombreado planar/sombreado Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Com sombreado planar as normais das superficies não são definidos por cada vértice resultando em suprfícies curvas com aparência irreal enquanto que usando sombreado Phong a aparência é mais suave.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Se esta opção for desativada usa-se sombreado Phong, se for ativada usa-se sombreado planar.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Sombreado planar/sombreado Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Com sombreado planar as normais das superficies não são definidos por cada vértice resultando em suprfícies curvas com aparência irreal enquanto que usando sombreado Phong a aparência é mais suave.</p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Se esta opção for desativada usa-se sombreado Phong, se for ativada usa-se sombreado planar.</p></body></html> - - Do not define normal per vertex - Não definir normal por vértice + + Do not define normal per vertex + Não definir normal por vértice - - Defines the deviation of tessellation to the actual surface - Define o desvio do mosaico em relação à superfície real + + Defines the deviation of tessellation to the actual surface + Define o desvio do mosaico em relação à superfície real - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Define o desvio máximo da malha em relação à superfície. Valores mais pequenos significam tempo de processamento maior e aparência melhor.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Define o desvio máximo da malha em relação à superfície. Valores mais pequenos significam tempo de processamento maior e aparência melhor.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Dica</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definir as normais por vértice também se chama <span style=" font-style:italic;">sombreamento Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">enquanto que definir as normais por face chama-se</span>sombreamento Planar<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Dica</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definir as normais por vértice também se chama <span style=" font-style:italic;">sombreamento Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">enquanto que definir as normais por face chama-se</span>sombreamento Planar<span style=" font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Normais de alta qualidade</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">O tempo de processamento é maior mas os resultados são melhores.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Normais de alta qualidade</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">O tempo de processamento é maior mas os resultados são melhores.</p></body></html> - - Maximum deviation depending on the model bounding box - Maximum deviation depending on the model bounding box + + Maximum deviation depending on the model bounding box + Maximum deviation depending on the model bounding box - - % - % + + % + % - - Deviation - Deviation + + Deviation + Deviation - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::DlgSettingsGeneral - - General - Geral + + General + Geral - Export - Exportar + Export + Exportar - Millimeter - Milímetro + Millimeter + Milímetro - Meter - Metro + Meter + Metro - Inch - Polegada + Inch + Polegada - Units for export of STEP/IGES - Unidades para exportação de STEP/IGES + Units for export of STEP/IGES + Unidades para exportação de STEP/IGES - - Model settings - Configurações do Modelo + + Model settings + Configurações do Modelo - - Automatically refine model after boolean operation - Automatically refine model after boolean operation + + Automatically refine model after boolean operation + Refinar os modelos automaticamente após operação booleana - - Automatically refine model after sketch-based operation - Automatically refine model after sketch-based operation + + Automatically refine model after sketch-based operation + Refinar modelos automaticamente após alterações no esboço (sketch) - - Object naming - Object naming + + Object naming + Nomeação de objetos - - Add name of base object - Add name of base object + + Add name of base object + Adicionar o nome do objeto base - - Automatically check model after boolean operation - Automatically check model after boolean operation + + Automatically check model after boolean operation + Verificar os modelos automaticamente após uma operação booleana - - + + PartGui::DlgSettingsObjectColor - - Part colors - Part colors + + Part colors + Cores de peças (Part) - - Default Part colors - Default Part colors + + Default Part colors + Cores predefinidas das peças (Part) - - Default shape color - Default shape color + + Default shape color + Cor predefinida das formas - - The default color for new shapes - The default color for new shapes + + The default color for new shapes + Cor predefinida para novas formas - - Default line color - Default line color + + Default line color + Default line color - - - The default line color for new shapes - The default line color for new shapes + + + The default line color for new shapes + Cor predefinida de linha para novas formas - - Default line width - Default line width + + Default line width + Largura predefinida de linha - - - The default line thickness for new shapes - The default line thickness for new shapes + + + The default line thickness for new shapes + Espessura de linha predefinida para novas formas - - - px - px + + + px + px - - Default vertex color - Default vertex color + + Default vertex color + Cor predefinida de vértices - - Default vertex size - Default vertex size + + Default vertex size + Tamanho predefinido de vértice - - Bounding box color - Bounding box color + + Bounding box color + Cor da caixa delimitadora - - The color of bounding boxes in the 3D view - The color of bounding boxes in the 3D view + + The color of bounding boxes in the 3D view + A cor de caixas delimitadoras na vista de 3D - - + + PartGui::FaceColors - - Face colors - Cores da Face + + Face colors + Cores da Face - - Do you really want to cancel? - Deseja cancelar? + + Do you really want to cancel? + Deseja cancelar? - - + + PartGui::Location - - Location - Location + + Location + Local - - Position - Posição + + Position + Posição - - 3D View - Visualização a 3D + + 3D View + Visualização a 3D - - + + PartGui::LoftWidget - Vertex/Wire - Vertex/Wire + Vertex/Wire + Vertex/Wire - - - Vertex/Edge/Wire/Face - Vertex/Edge/Wire/Face + + + Vertex/Edge/Wire/Face + Vertice/Aresta/Arame(wire)/Face - - - Loft - Arrastar + + + Loft + Arrastar - - Too few elements - Muito poucos elementos + + Too few elements + Muito poucos elementos - - At least two vertices, edges, wires or faces are required. - At least two vertices, edges, wires or faces are required. + + At least two vertices, edges, wires or faces are required. + São necessários pelo menos dois vértices, arestas, arames ou faces. - - Input error - Erro de Inserção + + Input error + Erro de Inserção - At least two vertices, edges or wires are required. - At least two vertices, edges or wires are required. + At least two vertices, edges or wires are required. + At least two vertices, edges or wires are required. - At least two vertices or wires are required. - At least two vertices or wires are required. + At least two vertices or wires are required. + At least two vertices or wires are required. - - + + PartGui::Mirroring - - Mirroring - Mirroring + + Mirroring + Espelhamento - - Shapes - Formas + + Shapes + Formas - - Mirror plane: - Mirror plane: + + Mirror plane: + Plano de espelhamento: - - XY plane - XY plane + + XY plane + Plano XY - - XZ plane - XZ plane + + XZ plane + Plano XZ - - YZ plane - YZ plane + + YZ plane + Plano YZ - - Base point: - Ponto base: + + Base point: + Ponto base: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Select a shape for mirroring, first. + + Select a shape for mirroring, first. + Selecione primeiro uma forma para espelhar. - - No such document '%1'. - Não existe tal documento '%1'. + + No such document '%1'. + Não existe tal documento '%1'. - - + + PartGui::OffsetWidget - - Input error - Erro de Inserção + + Input error + Erro de Inserção - - + + PartGui::ResultModel - - Name - Nome + + Name + Nome - - Type - Tipo + + Type + Tipo - - Error - Erro + + Error + Erro - - + + PartGui::ShapeBuilderWidget - - - - - - - Wrong selection - Seleção errada + + + + + + + Wrong selection + Seleção errada - - - Select two vertices - Selecione dois vértices + + + Select two vertices + Selecione dois vértices - Select three or more edges - Select three or more edges + Select three or more edges + Select three or more edges - - Select three or more vertices - + + Select three or more vertices + Selecione três ou mais vértices - - Select one or more edges - Select one or more edges + + Select one or more edges + Selecione um ou mais arestas - - Select two or more faces - Selecione duas ou mais faces + + Select two or more faces + Selecione duas ou mais faces - - Select only one part object - Selecione apenas um objeto peça + + Select only one part object + Selecione apenas um objeto peça - - Select two vertices to create an edge - Selecione os dois vértices para criar uma aresta + + Select two vertices to create an edge + Selecione os dois vértices para criar uma aresta - - Select a list of vertices - + + Select a list of vertices + Selecione uma lista de vértices - - Select a closed set of edges - Selecione um conjunto fechado de arestas + + Select a closed set of edges + Selecione um conjunto fechado de arestas - - Select adjacent faces - Selecione faces adjacentes + + Select adjacent faces + Selecione faces adjacentes - - All shape types can be selected - Todos os tipos de forma podem ser selecionados + + All shape types can be selected + Todos os tipos de forma podem ser selecionados - - + + PartGui::SweepWidget - - Vertex/Wire - Vertex/Wire + + Vertex/Wire + Vertex/Wire - - - Sweep - Sweep + + + Sweep + Sweep - - Vertex/Edge/Wire/Face - Vertex/Edge/Wire/Face + + Vertex/Edge/Wire/Face + Vertice/Aresta/Arame(wire)/Face - - - - Sweep path - Sweep path + + + + Sweep path + Sweep path - Select an edge or wire you want to sweep along. - Select an edge or wire you want to sweep along. + Select an edge or wire you want to sweep along. + Select an edge or wire you want to sweep along. - - Select one or more connected edges you want to sweep along. - + + Select one or more connected edges you want to sweep along. + Select one or more connected edges you want to sweep along. - - Too few elements - Muito poucos elementos + + Too few elements + Muito poucos elementos - - At least one edge or wire is required. - At least one edge or wire is required. + + At least one edge or wire is required. + É necessário pelo menos uma aresta ou arame(wire). - - Wrong selection - Seleção errada + + Wrong selection + Seleção errada - - '%1' cannot be used as profile and path. - '%1' cannot be used as profile and path. + + '%1' cannot be used as profile and path. + '%1' não pode ser usado como o perfil e caminho. - - Input error - Erro de Inserção + + Input error + Erro de Inserção - - Done - Concluído + + Done + Concluído - - Select one or more connected edges in the 3d view and press 'Done' - + + Select one or more connected edges in the 3d view and press 'Done' + Select one or more connected edges in the 3d view and press 'Done' - - - The selected sweep path is invalid. - + + + The selected sweep path is invalid. + The selected sweep path is invalid. - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - Shape Content + + Shape Content + Shape Content - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Check Geometry + + Check Geometry + Check Geometry - - + + PartGui::TaskDialogEditDynamic - Hint - Hint + Hint + Hint - Select Control. - Select Control. + Select Control. + Select Control. - Control - Control + Control + Control - Dynamic - Dynamic + Dynamic + Dynamic - Align - Align + Align + Align - Value - Valor + Value + Valor - Special - Special + Special + Special - Command - Comando + Command + Comando - Stretch - Stretch + Stretch + Stretch - Move - Mover + Move + Mover - Rotate - Rodar + Rotate + Rodar - Offset - Offset + Offset + Offset - Orient - Orient + Orient + Orient - Match - Match + Match + Match - Surround - Surround + Surround + Surround - dummy - dummy + dummy + dummy - X Axis - X Axis + X Axis + X Axis - Y Axis - Y Axis + Y Axis + Y Axis - Z Axis - Z Axis + Z Axis + Z Axis - Increment - Increment + Increment + Increment - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Drag arrows to stretch box by increment + Drag arrows to stretch box by increment + Drag arrows to stretch box by increment - Drag arrows to move box by increment - Drag arrows to move box by increment + Drag arrows to move box by increment + Drag arrows to move box by increment - Not implemented yet - Not implemented yet + Not implemented yet + Not implemented yet - Drag arrows to offset checked axes by increment - Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment - Select dragger for stretch by align - Select dragger for stretch by align + Select dragger for stretch by align + Select dragger for stretch by align - Select dragger for move by align - Select dragger for move by align + Select dragger for move by align + Select dragger for move by align - Select dragger for stretch by value - Select dragger for stretch by value + Select dragger for stretch by value + Select dragger for stretch by value - Select dragger for move by value - Select dragger for move by value + Select dragger for move by value + Select dragger for move by value - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Enter Value + Enter Value + Enter Value - Select box to match - Select box to match + Select box to match + Select box to match - Select a point - Select a point + Select a point + Select a point - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Select dragger to align + Select dragger to align + Select dragger to align - Select dragger to modify - Select dragger to modify + Select dragger to modify + Select dragger to modify - - + + PartGui::TaskFaceColors - - Set color per face - Definir cor por face + + Set color per face + Definir cor por face - - Click on the faces in the 3d view to select them. - Clique nas faces na visualização a 3D para as selecionar. + + Click on the faces in the 3d view to select them. + Clique nas faces na visualização a 3D para as selecionar. - - Faces: - Faces: + + Faces: + Faces: - - Set to default - Definir para predefinido + + Set to default + Definir para predefinido - - Box selection - Box selection + + Box selection + Caixa de seleção - - + + PartGui::TaskLoft - - Loft - Arrastar + + Loft + Arrastar - Vertex/Wire - Vertex/Wire + Vertex/Wire + Vertex/Wire - Move right - Mover à Direita + Move right + Mover à Direita - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Mover o item selecionado um nível abaixo.</b>Também altera o nível do item original.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Mover o item selecionado um nível abaixo.</b>Também altera o nível do item original.</p> - Move left - Mover à Esquerda + Move left + Mover à Esquerda - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Move o item selecionado um nível acima.</b>Também altera o nível do item original.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Move o item selecionado um nível acima.</b>Também altera o nível do item original.</p> - Move up - Mover p/ Cima + Move up + Mover p/ Cima - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mover o item selecionado para baixo.</b><p>O item será movido dentro do nível de hierarquia.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mover o item selecionado para baixo.</b><p>O item será movido dentro do nível de hierarquia.</p> - Move down - Mover p/ Baixo + Move down + Mover p/ Baixo - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mover o item selecionado para baixo.</b><p>O item será movido dentro do nível de hierarquia.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mover o item selecionado para baixo.</b><p>O item será movido dentro do nível de hierarquia.</p> - - Create solid - Criar sólido + + Create solid + Criar sólido - - Ruled surface - Superfície regrada + + Ruled surface + Superfície regrada - - Closed - Fechado + + Closed + Fechado - - + + PartGui::TaskOffset - - - Offset - Offset + + + Offset + Offset - - Mode - Mode + + Mode + Mode - - Skin - Skin + + Skin + Skin - - Pipe - Pipe + + Pipe + Pipe - - RectoVerso - RectoVerso + + RectoVerso + RectoVerso - - Join type - Join type + + Join type + Join type - - Arc - Arco + + Arc + Arco - - Tangent - Tangent + + Tangent + Tangent - - - Intersection - Interseção + + + Intersection + Interseção - - Self-intersection - Self-intersection + + Self-intersection + Self-intersection - - Fill offset - Fill offset + + Fill offset + Fill offset - - Faces - Faces + + Faces + Faces - - Update view - Update view + + Update view + Update view - - + + PartGui::TaskShapeBuilder - - - Create shape - Criar forma + + + Create shape + Criar forma - - Edge from vertices - Aresta a partir de vértices + + Edge from vertices + Aresta a partir de vértices - - Face from vertices - + + Face from vertices + Face from vertices - - Face from edges - Face a partir de arestas + + Face from edges + Face a partir de arestas - - Planar - Planar + + Planar + Planar - - Shell from faces - Casca a partir de faces + + Shell from faces + Casca a partir de faces - - Solid from shell - Sólido a partir de casca + + Solid from shell + Sólido a partir de casca - - Create - Criar + + Create + Criar - - All faces - Todas as faces + + All faces + Todas as faces - - + + PartGui::TaskSweep - - Sweep - Sweep + + Sweep + Sweep - - Sweep Path - + + Sweep Path + Sweep Path - - Create solid - Criar sólido + + Create solid + Criar sólido - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Select one or more profiles and select an edge or wire + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - - + + PartGui::ThicknessWidget - - - - Thickness - Espessura + + + + Thickness + Espessura - - Select faces of the source object and press 'Done' - Select faces of the source object and press 'Done' + + Select faces of the source object and press 'Done' + Select faces of the source object and press 'Done' - - Done - Concluído + + Done + Concluído - - Input error - Erro de Inserção + + Input error + Erro de Inserção - - + + QObject - - - - - - - Wrong selection - Seleção errada + + + + + + + Wrong selection + Seleção errada - - - Select two shapes please. - Por favor, selecione duas formas. + + + Select two shapes please. + Por favor, selecione duas formas. - - - - Non-solids selected - Non-solids selected + + + + Non-solids selected + Non-solids selected - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - The use of non-solids for boolean operations may lead to unexpected results. + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Todos os arquivos CAD (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Todos os arquivos CAD (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - Todos os Ficheiros (*. *) + + All Files (*.*) + Todos os Ficheiros (*. *) - - Sewing Tolerance - Sewing Tolerance + + Sewing Tolerance + Sewing Tolerance - - Enter tolerance for sewing shape: - Enter tolerance for sewing shape: + + Enter tolerance for sewing shape: + Enter tolerance for sewing shape: - - Edit mirror plane - Edit mirror plane + + Edit mirror plane + Editar o plano de espelho - - Edit chamfer edges - Edit chamfer edges + + Edit chamfer edges + Editar as arestas de chanfre - - Edit offset - Edit offset + + Edit offset + Edit offset - - Edit thickness - Edit thickness + + Edit thickness + Edit thickness - Transform - Transformar + Transform + Transformar - - - Part design - Part design + + + Part design + Part design - - - Import-Export - + + + Import-Export + Import-Export - - Display - Visualização + + Display + Visualização - - - - Select two shapes or more, please. - Select two shapes or more, please. + + + + Select two shapes or more, please. + Select two shapes or more, please. - - You have to select either two edges or two wires. - You have to select either two edges or two wires. + + You have to select either two edges or two wires. + You have to select either two edges or two wires. - - Edit fillet edges - Editar Filete/Listel Bordas + + Edit fillet edges + Editar Filete/Listel Bordas - - Set colors... - Definir cores... + + Set colors... + Definir cores... - - Compound - Compound + + Compound + Compound - - Compound Solid - Compound Solid + + Compound Solid + Compound Solid - - Solid - Sólido + + Solid + Sólido - - Shell - Shell + + Shell + Shell - - Face - Face + + Face + Face - - Wire - Wire + + Wire + Wire - - Edge - Borda + + Edge + Borda - - Vertex - Vertex + + Vertex + Vertex - - Shape - Forma + + Shape + Forma - - No Error - Nenhum erro + + No Error + Nenhum erro - - Invalid Point On Curve - Invalid Point On Curve + + Invalid Point On Curve + Ponto na Curva Inválido - - Invalid Point On Curve On Surface - Invalid Point On Curve On Surface + + Invalid Point On Curve On Surface + Ponto na Curva Inválido na Superfície - - Invalid Point On Surface - Invalid Point On Surface + + Invalid Point On Surface + Ponto na Superfície Inválido - - No 3D Curve - No 3D Curve + + No 3D Curve + Sem Curva 3D - - Multiple 3D Curve - Multiple 3D Curve + + Multiple 3D Curve + Curva 3D Múltipla - - Invalid 3D Curve - Invalid 3D Curve + + Invalid 3D Curve + Curva 3D inválida - - No Curve On Surface - No Curve On Surface + + No Curve On Surface + Sem Curva na Superfície - - Invalid Curve On Surface - Invalid Curve On Surface + + Invalid Curve On Surface + Curva na Superfície Inválida - - Invalid Curve On Closed Surface - Curva Inválida numa Superfície Fechada + + Invalid Curve On Closed Surface + Curva Inválida numa Superfície Fechada - - Invalid Same Range Flag - Invalid Same Range Flag + + Invalid Same Range Flag + Invalid Same Range Flag - - Invalid Same Parameter Flag - Invalid Same Parameter Flag + + Invalid Same Parameter Flag + Invalid Same Parameter Flag - - Invalid Degenerated Flag - Invalid Degenerated Flag + + Invalid Degenerated Flag + Invalid Degenerated Flag - - Free Edge - Borda Livre + + Free Edge + Borda Livre - - Invalid MultiConnexity - Invalid MultiConnexity + + Invalid MultiConnexity + Invalid MultiConnexity - - Invalid Range - Invalid Range + + Invalid Range + Invalid Range - - Empty Wire - Empty Wire + + Empty Wire + Empty Wire - - Redundant Edge - Redundant Edge + + Redundant Edge + Redundant Edge - - Self Intersecting Wire - Self Intersecting Wire + + Self Intersecting Wire + Self Intersecting Wire - - No Surface - Nenhuma superfície + + No Surface + Nenhuma superfície - - Invalid Wire - Invalid Wire + + Invalid Wire + Invalid Wire - - Redundant Wire - Redundant Wire + + Redundant Wire + Redundant Wire - - Intersecting Wires - Intersecting Wires + + Intersecting Wires + Intersecting Wires - - Invalid Imbrication Of Wires - Invalid Imbrication Of Wires + + Invalid Imbrication Of Wires + Invalid Imbrication Of Wires - - Empty Shell - Empty Shell + + Empty Shell + Empty Shell - - Redundant Face - Redundant Face + + Redundant Face + Face redundante - - Unorientable Shape - Unorientable Shape + + Unorientable Shape + Unorientable Shape - - Not Closed - Não fechada + + Not Closed + Não fechada - - Not Connected - Not Connected + + Not Connected + Not Connected - - Sub Shape Not In Shape - Sub Shape Not In Shape + + Sub Shape Not In Shape + Sub Shape Not In Shape - - Bad Orientation - Má Orientação + + Bad Orientation + Má Orientação - - Bad Orientation Of Sub Shape - Bad Orientation Of Sub Shape + + Bad Orientation Of Sub Shape + Bad Orientation Of Sub Shape - - Invalid Tolerance Value - Invalid Tolerance Value + + Invalid Tolerance Value + Valor de tolerância inválido - - Check Failed - Check Failed + + Check Failed + Verificação falhou - - No Result - Nenhum Resultado + + No Result + Nenhum Resultado - - Out Of Enum Range: - Out Of Enum Range: + + Out Of Enum Range: + Out Of Enum Range: - - BOPAlgo CheckUnknown - BOPAlgo CheckUnknown + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - BOPAlgo BadType + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - BOPAlgo SelfIntersect + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - BOPAlgo TooSmallEdge + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - BOPAlgo NonRecoverableFace + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - BOPAlgo IncompatibilityOfVertex + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - BOPAlgo IncompatibilityOfEdge + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - BOPAlgo IncompatibilityOfFace + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - BOPAlgo OperationAborted + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - BOPAlgo GeomAbs_C0 + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - BOPAlgo NotValid + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - Inválido + + + Invalid + Inválido - - - Selections - Selections + + + Selections + Seleções - - - Control - Control + + + Control + Control - - Reset Dialog - Reset Dialog + + Reset Dialog + Valor de tolerância inválido - - Toggle 3d - Toggle 3d + + Toggle 3d + Toggle 3d - - Toggle Delta - Toggle Delta + + Toggle Delta + Toggle Delta - - Clear All - Clear All + + Clear All + Limpar tudo - - + + Workbench - - &Part - &Peça + + &Part + &Peça - - &Simple - &Simples + + &Simple + &Simples - - &Parametric - &Paramétrico + + &Parametric + &Paramétrico - - Part tools - Ferramentas de peça + + Part tools + Ferramentas de peça - - Solids - Sólidos + + Solids + Sólidos - - Boolean - Boolean + + Boolean + Booleano - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ro.qm b/src/Mod/Part/Gui/Resources/translations/Part_ro.qm index f7c2227c7..c6bd3acd8 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_ro.qm and b/src/Mod/Part/Gui/Resources/translations/Part_ro.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ro.ts b/src/Mod/Part/Gui/Resources/translations/Part_ro.ts index eb88849a9..1b154c53b 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_ro.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_ro.ts @@ -1,3644 +1,3640 @@ - + BlockDefinition - - Block definition - Definiția blocului + + Block definition + Definiția blocului - - First limit - Prima limită + + First limit + Prima limită - - - Type: - Tip: + + + Type: + Tip: - - - mm - mm + + + mm + mm - - - Length: - Lungime: + + + Length: + Lungime: - - - Dimension - Dimensiune + + + Dimension + Dimensiune - - - Up to next - Până la următorul + + + Up to next + Până la următorul - - - Up to last - Până la ultimul + + + Up to last + Până la ultimul - - - Up to plane - Până la plan + + + Up to plane + Până la plan - - - Up to face - Până la față + + + Up to face + Până la față - - - Limit: - Limita: + + + Limit: + Limita: - - - - - No selection - Nici o selecţie + + + + + No selection + Nici o selecţie - - Profile - Profil + + Profile + Profil - - Selection: - Selecţie: + + Selection: + Selecţie: - - Reverse - Invers + + Reverse + Invers - - Both sides - Ambele părţi + + Both sides + Ambele părţi - - Second limit - Al doua limită + + Second limit + Al doua limită - - Direction - Direcţia + + Direction + Direcţia - - Perpendicular to sketch - Perpendicular pe schita + + Perpendicular to sketch + Perpendicular pe schita - - Reference - Referinţă + + Reference + Referinţă - Apply - Aplică + Apply + Aplică - Cancel - Renunţă + Cancel + Renunţă - OK - OK + OK + OK - - + + CmdCheckGeometry - - Part - Componentă + + Part + Componentă - - Check Geometry - Verifica geometria + + Check Geometry + Verifica geometria - - Analyzes Geometry For Errors - Analizeaza geometria pentru erori + + Analyzes Geometry For Errors + Analizeaza geometria pentru erori - - + + CmdColorPerFace - - Part - Componentă + + Part + Componentă - - Color per face - Culoare pe fata + + Color per face + Culoare pe fata - - Set color per face - Seteaza culoarea pentru fata + + Set color per face + Seteaza culoarea pentru fata - - + + CmdMeasureAngular - - Part - Componentă + + Part + Componentă - - - Measure Angular - Measure Angular + + + Measure Angular + Measure Angular - - + + CmdMeasureClearAll - - Part - Componentă + + Part + Componentă - - - Clear All - Clear All + + + Clear All + Clear All - - + + CmdMeasureLinear - - Part - Componentă + + Part + Componentă - - - Measure Linear - Measure Linear + + + Measure Linear + Measure Linear - - + + CmdMeasureToggle3d - - Part - Componentă + + Part + Componentă - - - Toggle 3d - Toggle 3d + + + Toggle 3d + Toggle 3d - - + + CmdMeasureToggleAll - - Part - Componentă + + Part + Componentă - - - Toggle All - Toggle All + + + Toggle All + Toggle All - - + + CmdMeasureToggleDelta - - Part - Componentă + + Part + Componentă - - - Toggle Delta - Toggle Delta + + + Toggle Delta + Toggle Delta - - + + CmdPartBoolean - - Part - Componentă + + Part + Componentă - - Boolean... - Boolean... + + Boolean... + Boolean... - - Run a boolean operation with two shapes selected - Executaţi o operaţiune de booleană cu două forme selectate + + Run a boolean operation with two shapes selected + Executaţi o operaţiune de booleană cu două forme selectate - - + + CmdPartBox - - Part - Componentă + + Part + Componentă - - - - Cube - Cub + + + + Cube + Cub - - Create a cube solid - Create a cube solid + + Create a cube solid + Create a cube solid - Box - Caseta + Box + Caseta - Create a box solid - Creaza o caseta solida + Create a box solid + Creaza o caseta solida - - + + CmdPartBox2 - - Part - Componentă + + Part + Componentă - - Box fix 1 - Caseta fiza 1 + + Box fix 1 + Caseta fiza 1 - - Create a box solid without dialog - Creaza o caseta solida fara dialog + + Create a box solid without dialog + Creaza o caseta solida fara dialog - - + + CmdPartBox3 - - Part - Componentă + + Part + Componentă - - Box fix 2 - Caseta fiza 2 + + Box fix 2 + Caseta fiza 2 - - Create a box solid without dialog - Creaza o caseta solida fara dialog + + Create a box solid without dialog + Creaza o caseta solida fara dialog - - + + CmdPartBuilder - - Part - Componentă + + Part + Componentă - - Shape builder... - Constructor de forme... + + Shape builder... + Constructor de forme... - - Advanced utility to create shapes - Utilitar avansat pentru constructia de forme + + Advanced utility to create shapes + Utilitar avansat pentru constructia de forme - - + + CmdPartChamfer - - Part - Componentă + + Part + Componentă - - Chamfer... - Chamfer... + + Chamfer... + Chamfer... - - Chamfer the selected edges of a shape - Definiţi teşirea muchiilor selectate ale formei + + Chamfer the selected edges of a shape + Definiţi teşirea muchiilor selectate ale formei - - + + CmdPartCommon - - Part - Componentă + + Part + Componentă - - Intersection - Intersecţie + + Intersection + Intersecţie - - Make an intersection of two shapes - Creaza intersectia a doua forme + + Make an intersection of two shapes + Creaza intersectia a doua forme - - + + CmdPartCompound - - Part - Componentă + + Part + Componentă - - Make compound - Make compound + + Make compound + Make compound - - Make a compound of several shapes - Make a compound of several shapes + + Make a compound of several shapes + Make a compound of several shapes - - + + CmdPartCone - - Part - Componentă + + Part + Componentă - - - - Cone - Con + + + + Cone + Con - - Create a cone solid - Creaza un con solid + + Create a cone solid + Creaza un con solid - - + + CmdPartCrossSections - - Part - Componentă + + Part + Componentă - - Cross-sections... - Sectiune transversala... + + Cross-sections... + Sectiune transversala... - - Cross-sections - Sectiune transversala + + Cross-sections + Sectiune transversala - - + + CmdPartCut - - Part - Componentă + + Part + Componentă - - Cut - Scădere + + Cut + Scădere - - Make a cut of two shapes - Creaza o decupare din doua forme + + Make a cut of two shapes + Creaza o decupare din doua forme - - + + CmdPartCylinder - - Part - Componentă + + Part + Componentă - - Create a Cylinder - Creaţi un Cilindru + + Create a Cylinder + Creaţi un Cilindru - - - - Cylinder - Cilindru + + + + Cylinder + Cilindru - - + + CmdPartExport - - Part - Componentă + + Part + Componentă - - Export CAD... - Exporta CAD... + + Export CAD... + Exporta CAD... - - Exports to a CAD file - Exporta un CAD intr-un fisier + + Exports to a CAD file + Exporta un CAD intr-un fisier - - + + CmdPartExtrude - - Part - Componentă + + Part + Componentă - - Extrude... - Extrudare... + + Extrude... + Extrudare... - - Extrude a selected sketch - Extrudați o schiță selectată + + Extrude a selected sketch + Extrudați o schiță selectată - - + + CmdPartFillet - - Part - Componentă + + Part + Componentă - - Fillet... - Rotunjire... + + Fillet... + Rotunjire... - - Fillet the selected edges of a shape - Rotunjiți marginile selectate ale unei forme + + Fillet the selected edges of a shape + Rotunjiți marginile selectate ale unei forme - - + + CmdPartFuse - - Part - Componentă + + Part + Componentă - - Union - Reuniune + + Union + Reuniune - - Make a union of several shapes - Creaza uniunea mai multor forme + + Make a union of several shapes + Creaza uniunea mai multor forme - - + + CmdPartImport - - Part - Componentă + + Part + Componentă - - Imports a CAD file - Importați un fişier CAD + + Imports a CAD file + Importați un fişier CAD - - Import CAD... - Import CAD... + + Import CAD... + Import CAD... - - + + CmdPartImportCurveNet - - Part - Componentă + + Part + Componentă - - Import a curve network - Importați o rețea de curbe + + Import a curve network + Importați o rețea de curbe - - Import curve network... - Import o rețea de curbe... + + Import curve network... + Import o rețea de curbe... - - + + CmdPartLoft - - Part - Componentă + + Part + Componentă - - Loft... - Pod... + + Loft... + Pod... - - Utility to loft - Utilitar pentru unire + + Utility to loft + Utilitar pentru unire - Advanced utility to lofts - Advanced utility to lofts + Advanced utility to lofts + Advanced utility to lofts - - + + CmdPartMakeSolid - - Part - Componentă + + Part + Componentă - - Convert to solid - Converteste in solid + + Convert to solid + Converteste in solid - - Create solid from a shell or compound - Creaza un solid din carcasa sau component + + Create solid from a shell or compound + Creaza un solid din carcasa sau component - - + + CmdPartMirror - - Part - Componentă + + Part + Componentă - - Mirroring... - Oglindire... + + Mirroring... + Oglindire... - - Mirroring a selected shape - Copiaza in oglinda forma selectata + + Mirroring a selected shape + Copiaza in oglinda forma selectata - - + + CmdPartOffset - - Part - Componentă + + Part + Componentă - - Offset... - Expandare... + + Offset... + Expandare... - - Utility to offset - Utilitar pentru expandare + + Utility to offset + Utilitar pentru expandare - - + + CmdPartPickCurveNet - - Part - Componentă + + Part + Componentă - - Pick curve network - Alegeți reţeaua de curbe + + Pick curve network + Alegeți reţeaua de curbe - - Pick a curve network - Alegeți o reţea de curbe + + Pick a curve network + Alegeți o reţea de curbe - - + + CmdPartPrimitives - - Part - Componentă + + Part + Componentă - - Create primitives... - Creaţi primitive... + + Create primitives... + Creaţi primitive... - - Creation of parametrized geometric primitives - Crearea de pprimitive geometrice parametrizate + + Creation of parametrized geometric primitives + Crearea de pprimitive geometrice parametrizate - - + + CmdPartRefineShape - - Part - Componentă + + Part + Componentă - - Refine shape - Rafineaza forma + + Refine shape + Rafineaza forma - - Refine the copy of a shape - Rafineaza copia formei + + Refine the copy of a shape + Rafineaza copia formei - - + + CmdPartReverseShape - - Part - Componentă + + Part + Componentă - - Reverse shapes - Inverseaza forma + + Reverse shapes + Inverseaza forma - - Reverse orientation of shapes - Inverseaza orientarea formei + + Reverse orientation of shapes + Inverseaza orientarea formei - - + + CmdPartRevolve - - Part - Componentă + + Part + Componentă - - Revolve... - Roteste... + + Revolve... + Roteste... - - Revolve a selected shape - Roteste forma selectata + + Revolve a selected shape + Roteste forma selectata - - + + CmdPartRuledSurface - - Part - Componentă + + Part + Componentă - - Create ruled surface - Creaza suprafata dreapta + + Create ruled surface + Creaza suprafata dreapta - - Create a ruled surface from either two Edges or two wires - Create a ruled surface from either two Edges or two wires + + Create a ruled surface from either two Edges or two wires + Create a ruled surface from either two Edges or two wires - Create a ruled surface from two curves - Creaza o suprafata dreapta din doua curbe + Create a ruled surface from two curves + Creaza o suprafata dreapta din doua curbe - - + + CmdPartSection - - Make a section of two shapes - Creaza o sectiune a doua forme + + Make a section of two shapes + Creaza o sectiune a doua forme - - Part - Componentă + + Part + Componentă - - Section - Secţiune + + Section + Secţiune - - + + CmdPartShapeFromMesh - - Part - Componentă + + Part + Componentă - - Create shape from mesh... - Creaza forma din retea... + + Create shape from mesh... + Creaza forma din retea... - - Create shape from selected mesh object - Creaza forma din reteaua selectata + + Create shape from selected mesh object + Creaza forma din reteaua selectata - - + + CmdPartSimpleCopy - - Part - Componentă + + Part + Componentă - - Create simple copy - Creaza copie simpla + + Create simple copy + Creaza copie simpla - - Create a simple non-parametric copy - Creaza o copie neparametrica + + Create a simple non-parametric copy + Creaza o copie neparametrica - - + + CmdPartSimpleCylinder - - Part - Componentă + + Part + Componentă - - Create Cylinder... - Creaţi cilindru... + + Create Cylinder... + Creaţi cilindru... - - Create a Cylinder - Creaţi un Cilindru + + Create a Cylinder + Creaţi un Cilindru - - + + CmdPartSphere - - Create a sphere solid - Creaza o sfera solida + + Create a sphere solid + Creaza o sfera solida - - Part - Componentă + + Part + Componentă - - - - Sphere - Sfera + + + + Sphere + Sfera - - + + CmdPartSweep - - Part - Componentă + + Part + Componentă - - Sweep... - Matura... + + Sweep... + Matura... - - Utility to sweep - Utilitate pentru maturare + + Utility to sweep + Utilitate pentru maturare - - + + CmdPartThickness - - Part - Componentă + + Part + Componentă - - Thickness... - Grosime... + + Thickness... + Grosime... - - Utility to apply a thickness - Utilitate pentru a aplica o grosime + + Utility to apply a thickness + Utilitate pentru a aplica o grosime - - - Wrong selection - Selecţie greşită + + + Wrong selection + Selecţie greşită - - Selected one or more faces of a shape - Selectaţi unul sau mai multe fete ale formei + + Selected one or more faces of a shape + Selectaţi unul sau mai multe fete ale formei - - Selected shape is not a solid - Forma selectata nu este un solid + + Selected shape is not a solid + Forma selectata nu este un solid - - + + CmdPartTorus - - Create a torus solid - Creaza un tor solid + + Create a torus solid + Creaza un tor solid - - Part - Componentă + + Part + Componentă - - - - Torus - Tor + + + + Torus + Tor - - + + DlgExtrusion - Select a shape for extrusion, first. - Select a shape for extrusion, first. + Select a shape for extrusion, first. + Select a shape for extrusion, first. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Select a shape for revolution, first. + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + DlgSettings3DViewPart - Deviation - Deviation + Deviation + Deviation - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::CrossSections - - Cross sections - Sectiune transversala + + Cross sections + Sectiune transversala - - Guiding plane - Plan director + + Guiding plane + Plan director - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Pozitie: + + Position: + Pozitie: - - Sections - Sectiuni + + Sections + Sectiuni - - On both sides - Pe ambele parti + + On both sides + Pe ambele parti - - Count - Numar + + Count + Numar - - Distance: - Distanta: + + Distance: + Distanta: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Operație booleană + + Boolean Operation + Operație booleană - - Second shape - A doua formă + + Second shape + A doua formă - - First shape - Prima formă + + First shape + Prima formă - - Boolean operation - Operație booleană + + Boolean operation + Operație booleană - - Section - Secţiune + + Section + Secţiune - - Difference - Diferenţa + + Difference + Diferenţa - - Union - Reuniune + + Union + Reuniune - - Intersection - Intersecţie + + Intersection + Intersecţie - - Cannot perform a boolean operation with the same shape - Imposibil de efectuat o operaţiune logica cu aceeasi forma + + Cannot perform a boolean operation with the same shape + Imposibil de efectuat o operaţiune logica cu aceeasi forma - - - Solids - Solide + + + Solids + Solide - - - Shells - Invlis + + + Shells + Invlis - - - Compounds - Compusi + + + Compounds + Compusi - - - Faces - Fete + + + Faces + Fete - - Swap selection - Schimba selectia + + Swap selection + Schimba selectia - - Select a shape on the left side, first - Selectati mai intai o forma in stanga + + Select a shape on the left side, first + Selectati mai intai o forma in stanga - - Select a shape on the right side, first - Selectati mai intai o forma in dreapta + + Select a shape on the right side, first + Selectati mai intai o forma in dreapta - - No active document available - Nici un document activ disponibil + + No active document available + Nici un document activ disponibil - - One of the selected objects doesn't exist anymore - Unul dintre obiectele selectate nu mai exista + + One of the selected objects doesn't exist anymore + Unul dintre obiectele selectate nu mai exista - - Performing union on non-solids is not possible - Realizarea Uniunii pe non-solide nu este posibila + + Performing union on non-solids is not possible + Realizarea Uniunii pe non-solide nu este posibila - - Performing intersection on non-solids is not possible - Efectuarea intersectiei pe non-solide nu este posibila + + Performing intersection on non-solids is not possible + Efectuarea intersectiei pe non-solide nu este posibila - - Performing difference on non-solids is not possible - Efectuarea diferentei pe non-solide nu este posibila + + Performing difference on non-solids is not possible + Efectuarea diferentei pe non-solide nu este posibila - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Chamfer Edges + + Chamfer Edges + Chamfer Edges - - + + PartGui::DlgExtrusion - - Extrude - Extrudare + + Extrude + Extrudare - - Direction - Direcţia + + Direction + Direcţia - - Along normal - De-a lungul normalei + + Along normal + De-a lungul normalei - - Length: - Lungime: + + Length: + Lungime: - - 3D view - Vizualizare 3D + + 3D view + Vizualizare 3D - - Note:This option works for planes only - Nota: această optiune functioneaza doar pentru planuri + + Note:This option works for planes only + Nota: această optiune functioneaza doar pentru planuri - - Create solid - Creare solid + + Create solid + Creare solid - - Taper outward angle - Cizelati unghiul exterior + + Taper outward angle + Cizelati unghiul exterior - - Shape - Forma + + Shape + Forma - - + + - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Select a shape for extrusion, first. + + Select a shape for extrusion, first. + Select a shape for extrusion, first. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Succeeded - + + Succeeded + Succeeded - Suceeded - Suceeded + + + + Failed + Failed - - - - - Failed - Failed - - - + + PartGui::DlgFilletEdges - - Fillet Edges - Margini in panglica + + Fillet Edges + Margini in panglica - - Fillet Parameter - Parametru panglica + + Fillet Parameter + Parametru panglica - - Radius: - Raza: + + Radius: + Raza: - - Select faces - Select faces + + Select faces + Select faces - - Select edges - Select edges + + Select edges + Select edges - - Fillet type: - Tipul panglicii: + + Fillet type: + Tipul panglicii: - - Constant Radius - Raza constanta + + Constant Radius + Raza constanta - - Variable Radius - Raza variabila + + Variable Radius + Raza variabila - - Shape - Forma + + Shape + Forma - - Selected shape: - Forma selectata: + + Selected shape: + Forma selectata: - - No selection - Nici o selecţie + + No selection + Nici o selecţie - - Length: - Lungime: + + Length: + Lungime: - - Constant Length - Constant Length + + Constant Length + Constant Length - - Variable Length - Variable Length + + Variable Length + Variable Length - - Edges to chamfer - Edges to chamfer + + Edges to chamfer + Edges to chamfer - - - Start length - Start length + + + Start length + Start length - - End length - End length + + End length + End length - - Edges to fillet - Margini in panglica + + Edges to fillet + Margini in panglica - - - Start radius - Raza de inceput + + + Start radius + Raza de inceput - - End radius - Raza finala + + End radius + Raza finala - - Length - Lungime + + Length + Lungime - - Radius - Raza + + Radius + Raza - - No edge selected - Nici o margine selectata + + No edge selected + Nici o margine selectata - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Nici o margine nu e selectata. + Nici o margine nu e selectata. Selectati mai intai una sau mai multe margini. - - All - Toate + + All + Toate - - None - Niciunul + + None + Niciunul - - - Edge%1 - Marginea %1 + + + Edge%1 + Marginea %1 - - No shape selected - Nici o forma selectata + + No shape selected + Nici o forma selectata - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Nici o forma valida nu este selectata. + Nici o forma valida nu este selectata. Selectati mai intai o forma valida in casuta de selectie. - - + + PartGui::DlgImportExportIges - - IGES - + + IGES + IGES - - Export - Export + + Export + Export - - Units for export of IGES - + + Units for export of IGES + Units for export of IGES - - Millimeter - Milimetru + + Millimeter + Milimetru - - Meter - Metru + + Meter + Metru - - Inch - Inch + + Inch + Inch - - Enable B-REP mode - + + Enable B-REP mode + Enable B-REP mode - - Import - + + Import + Import - - Skip blank entities - + + Skip blank entities + Skip blank entities - - Header - + + Header + Header - - Company - + + Company + Company - - Product - + + Product + Product - - Author - + + Author + Author - - + + PartGui::DlgImportExportStep - - STEP - + + STEP + STEP - - Export - Export + + Export + Export - - Units for export of STEP - + + Units for export of STEP + Units for export of STEP - - Millimeter - Milimetru + + Millimeter + Milimetru - - Meter - Metru + + Meter + Metru - - Inch - Inch + + Inch + Inch - - Scheme - + + Scheme + Scheme - - Header - + + Header + Header - - Company - + + Company + Company - - Author - + + Author + Author - - Product - + + Product + Product - - + + PartGui::DlgPartBox - - Box definition - Definitie caseta + + Box definition + Definitie caseta - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Renunţă + Cancel + Renunţă - OK - OK + OK + OK - - Size: - Dimensiune: + + Size: + Dimensiune: - - Height: - Inaltime: + + Height: + Inaltime: - - Width: - Latime: + + Width: + Latime: - - Length: - Lungime: + + Length: + Lungime: - - Position: - Pozitie: + + Position: + Pozitie: - - Direction: - Direction: + + Direction: + Direction: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Definitie cilindru + + Cylinder definition + Definitie cilindru - - Parameter - Parametru + + Parameter + Parametru - - Height: - Inaltime: + + Height: + Inaltime: - - Radius: - Raza: + + Radius: + Raza: - - Position: - Pozitie: + + Position: + Pozitie: - - Direction: - Direction: + + Direction: + Direction: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - OK + OK + OK - Cancel - Renunţă + Cancel + Renunţă - - + + PartGui::DlgPartImportIges - - IGES input file - Fisier de intrare IGES + + IGES input file + Fisier de intrare IGES - - ... - ... + + ... + ... - Cancel - Renunţă + Cancel + Renunţă - OK - OK + OK + OK - - File Name - Numele fisierului + + File Name + Numele fisierului - - + + - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);;All Files (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;All Files (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Renunţă + Cancel + Renunţă - OK - OK + OK + OK - - Step input file - Sari peste fisierul de intrare + + Step input file + Sari peste fisierul de intrare - - File Name - Numele fisierului + + File Name + Numele fisierului - - + + - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);;All Files (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;All Files (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Primitive geometrice + + Geometric Primitives + Primitive geometrice - Primitive - Primitive + Primitive + Primitive - X min - X min + X min + X min - x max - x max + x max + x max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Angle - 0 for cyl + Angle - 0 for cyl + Angle - 0 for cyl - Angle0 - Angle0 + Angle0 + Angle0 - Angle1 - Angle1 + Angle1 + Angle1 - X Axis Value: - X Axis Value: + X Axis Value: + X Axis Value: - Y Axis Value: - Y Axis Value: + Y Axis Value: + Y Axis Value: - Z Axis Value: - Z Axis Value: + Z Axis Value: + Z Axis Value: - - - Wedge - Piedica + + + Wedge + Piedica - - - Circle - Cerc + + + Circle + Cerc - - Vertex - Vertex + + Vertex + Vertex - Position - Position + Position + Position - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Direction: + Direction: + Direction: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Plan + + + Plane + Plan - - - Box - Caseta + + + Box + Caseta - - - Cylinder - Cilindru + + + Cylinder + Cilindru - - - Cone - Con + + + Cone + Con - - - Sphere - Sfera + + + Sphere + Sfera - - - Ellipsoid - Elipsoid + + + Ellipsoid + Elipsoid - - - Torus - Tor + + + Torus + Tor - - - Prism - Prism + + + Prism + Prism - - - Spiral - Spiral + + + Spiral + Spiral - - - Ellipse - Elipsa + + + Ellipse + Elipsa - - Point - Punct + + Point + Punct - - - Line - Linie + + + Line + Linie - - - Regular polygon - Regular polygon + + + Regular polygon + Regular polygon - - Parameter - Parametru + + Parameter + Parametru - - - Width: - Latime: + + + Width: + Latime: - - - Length: - Lungime: + + + Length: + Lungime: - - - - - - Height: - Inaltime: + + + + + + Height: + Inaltime: - - - - Angle: - Unghiul: + + + + Angle: + Unghiul: - - - - - - Radius: - Raza: + + + + + + Radius: + Raza: - - - - Radius 1: - Raza 1: + + + + Radius 1: + Raza 1: - - - - Radius 2: - Raza 2: + + + + Radius 2: + Raza 2: - - - U parameter: - + + + U parameter: + U parameter: - - V parameters: - + + V parameters: + V parameters: - - Radius 3: - Raza 2: {3:?} + + Radius 3: + Radius 3: - - - V parameter: - + + + V parameter: + V parameter: - - U Parameter: - + + U Parameter: + U Parameter: - U parametric: - parametrul U: + U parametric: + parametrul U: - V parametric: - parametrul V: + V parametric: + parametrul V: - - - Polygon: - Polygon: + + + Polygon: + Polygon: - - - Circumradius: - Circumradius: + + + Circumradius: + Circumradius: - - X min/max: - X min/max: + + X min/max: + X min/max: - - Y min/max: - Y min/max: + + Y min/max: + Y min/max: - - Z min/max: - Z min/max: + + Z min/max: + Z min/max: - - X2 min/max: - X 2 min/max: + + X2 min/max: + X 2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Sistemul de coordonate: + + Coordinate system: + Sistemul de coordonate: - - Right-handed - mana dreapta + + Right-handed + mana dreapta - - Left-handed - mana stanga + + Left-handed + mana stanga - - Growth: - Growth: + + Growth: + Growth: - - Number of rotations: - Number of rotations: + + Number of rotations: + Number of rotations: - - - Angle 1: - Unghiul 1: + + + Angle 1: + Unghiul 1: - - - Angle 2: - Unghiul 2: + + + Angle 2: + Unghiul 2: - - From three points - Din trei puncte + + From three points + Din trei puncte - - Major radius: - Raza mare: + + Major radius: + Raza mare: - - Minor radius: - Raza mica: + + Minor radius: + Raza mica: - - End point - Punct final + + End point + Punct final - - Start point - Punctul de pornire + + Start point + Punctul de pornire - - &Create - &Creeaza + + &Create + &Creeaza - Alt+C - Alt + C + Alt+C + Alt + C - Cl&ose - În&chide + Cl&ose + În&chide - Alt+O - Alt+O + Alt+O + Alt+O - - - - Create %1 - Creati %1 + + + + Create %1 + Creati %1 - - No active document - Nici un document activ + + No active document + Nici un document activ - - Pitch: - Tonalitate: + + Pitch: + Tonalitate: - - - Helix - Spirala + + + Helix + Spirala - 3D View - Vizualizare 3D + 3D View + Vizualizare 3D - - + + PartGui::DlgRevolution - - Revolve - Roteste + + Revolve + Roteste - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Unghiul: + + Angle: + Unghiul: - - Z: - Z: + + Z: + Z: - - Axis: - Axa: + + Axis: + Axa: - - Shape - Forma + + Shape + Forma - - Select line in 3D view - Selecteaza linia în vizualizarea 3D + + Select line in 3D view + Selecteaza linia în vizualizarea 3D - - Create Solid - Create Solid + + Create Solid + Create Solid - - Select a shape for revolution, first. - Select a shape for revolution, first. + + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Precizia de redare/performanta + + View accuracy / Performance + Precizia de redare/performanta - - View smoothing - Netezimea vizualizarii + + View smoothing + Netezimea vizualizarii - - Using high-quality normals - Se folosesc normale de inalta calitate + + Using high-quality normals + Se folosesc normale de inalta calitate - - This will slow down render speed but will lead to nicer results - Aceasta va scadea viteza de redare dar va creste calitatea ei + + This will slow down render speed but will lead to nicer results + Aceasta va scadea viteza de redare dar va creste calitatea ei - - Defines the appearance of surfaces - Defineste aparenta suprafetei + + Defines the appearance of surfaces + Defineste aparenta suprafetei - - Shape view - Vizualizare forma + + Shape view + Vizualizare forma - - Tessellation - Mozaicare + + Tessellation + Mozaicare - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Umbrire plana/Unbrire Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Cu umbrirea plana normalele suprafetelor nu sunt definite pentru fiecare varf, ceea ce conduce la o imagine nerealista pentru suprafetele curbe, pe cand umbrirea Phong rezulta intr-o umbrire mai placuta </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Daca aceasta optiune nu este setata se foloseste umbrirea Phong, altfel umbrirea plana</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Umbrire plana/Unbrire Phong</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Cu umbrirea plana normalele suprafetelor nu sunt definite pentru fiecare varf, ceea ce conduce la o imagine nerealista pentru suprafetele curbe, pe cand umbrirea Phong rezulta intr-o umbrire mai placuta </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Daca aceasta optiune nu este setata se foloseste umbrirea Phong, altfel umbrirea plana</p></body></html> - - Do not define normal per vertex - Nu definii normale pe vertex + + Do not define normal per vertex + Nu definii normale pe vertex - - Defines the deviation of tessellation to the actual surface - Definește deviația tessellatiei pe suprafața actuală + + Defines the deviation of tessellation to the actual surface + Definește deviația tessellatiei pe suprafața actuală - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defineste deviatia maxima a retelei tinta fata de suprafata. Cu cat aceasta valoare este mai mica cu atat scade viteza de redare si creste calitatea imaginii</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defineste deviatia maxima a retelei tinta fata de suprafata. Cu cat aceasta valoare este mai mica cu atat scade viteza de redare si creste calitatea imaginii</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Indiciu</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definirea normalelor pentru fiecare varf se mai numeste<span style=" font-style:italic;">umbrir Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">pe cand definirea normalelor pentru fiecare fata se numeste </span>umbrire Plana<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Indiciu</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definirea normalelor pentru fiecare varf se mai numeste<span style=" font-style:italic;">umbrir Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">pe cand definirea normalelor pentru fiecare fata se numeste </span>umbrire Plana<span style=" font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Normale de inalta calitate</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Aceasta va scadea viteza de redare dar va imbunatati rezultatul.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Normale de inalta calitate</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Aceasta va scadea viteza de redare dar va imbunatati rezultatul.</p></body></html> - - Maximum deviation depending on the model bounding box - Abaterea maxima depinde de caseta de incadrare a modelului + + Maximum deviation depending on the model bounding box + Abaterea maxima depinde de caseta de incadrare a modelului - - % - % + + % + % - - Deviation - Deviation + + Deviation + Deviation - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::DlgSettingsGeneral - - General - General + + General + General - Export - Export + Export + Export - Millimeter - Milimetru + Millimeter + Milimetru - Meter - Metru + Meter + Metru - Inch - Inch + Inch + Inch - Units for export of STEP/IGES - Unitati pentru exportul STEP/IGES + Units for export of STEP/IGES + Unitati pentru exportul STEP/IGES - - Model settings - Setarile modelului + + Model settings + Setarile modelului - - Automatically refine model after boolean operation - Ajusteaza automat modelul dupa operatiunea logica + + Automatically refine model after boolean operation + Ajusteaza automat modelul dupa operatiunea logica - - Automatically refine model after sketch-based operation - Automatically refine model after sketch-based operation + + Automatically refine model after sketch-based operation + Automatically refine model after sketch-based operation - - Object naming - Object naming + + Object naming + Object naming - - Add name of base object - Add name of base object + + Add name of base object + Add name of base object - - Automatically check model after boolean operation - Verifica automat modelul dupa operatiunea logica + + Automatically check model after boolean operation + Verifica automat modelul dupa operatiunea logica - - + + PartGui::DlgSettingsObjectColor - - Part colors - Part colors + + Part colors + Part colors - - Default Part colors - Default Part colors + + Default Part colors + Default Part colors - - Default shape color - Default shape color + + Default shape color + Default shape color - - The default color for new shapes - The default color for new shapes + + The default color for new shapes + The default color for new shapes - - Default line color - Defineste culoarea liniei + + Default line color + Defineste culoarea liniei - - - The default line color for new shapes - The default line color for new shapes + + + The default line color for new shapes + The default line color for new shapes - - Default line width - Default line width + + Default line width + Lățime implicită linie - - - The default line thickness for new shapes - The default line thickness for new shapes + + + The default line thickness for new shapes + The default line thickness for new shapes - - - px - px + + + px + px - - Default vertex color - Default vertex color + + Default vertex color + Default vertex color - - Default vertex size - Default vertex size + + Default vertex size + Default vertex size - - Bounding box color - Bounding box color + + Bounding box color + Bounding box color - - The color of bounding boxes in the 3D view - The color of bounding boxes in the 3D view + + The color of bounding boxes in the 3D view + The color of bounding boxes in the 3D view - - + + PartGui::FaceColors - - Face colors - Culori pentru fata + + Face colors + Culori pentru fata - - Do you really want to cancel? - Sunteti sigur ca doriti sa renuntati? + + Do you really want to cancel? + Sunteti sigur ca doriti sa renuntati? - - + + PartGui::Location - - Location - Locatia + + Location + Locatia - - Position - Position + + Position + Position - - 3D View - Vizualizare 3D + + 3D View + Vizualizare 3D - - + + PartGui::LoftWidget - Vertex/Wire - Vertex/Wire + Vertex/Wire + Vertex/Wire - - - Vertex/Edge/Wire/Face - Vertex/Edge/Wire/Face + + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - Loft - Pod + + + Loft + Pod - - Too few elements - Prea putine elemente + + Too few elements + Prea putine elemente - - At least two vertices, edges, wires or faces are required. - At least two vertices, edges, wires or faces are required. + + At least two vertices, edges, wires or faces are required. + At least two vertices, edges, wires or faces are required. - - Input error - Eroare de intrare + + Input error + Eroare de intrare - At least two vertices, edges or wires are required. - Sunt necesare cel puţin doua varfuri, margini sau polilinii. + At least two vertices, edges or wires are required. + Sunt necesare cel puţin doua varfuri, margini sau polilinii. - At least two vertices or wires are required. - At least two vertices or wires are required. + At least two vertices or wires are required. + At least two vertices or wires are required. - - + + PartGui::Mirroring - - Mirroring - Oglindire + + Mirroring + Oglindire - - Shapes - Forme + + Shapes + Forme - - Mirror plane: - Plan oglinda: + + Mirror plane: + Plan oglinda: - - XY plane - Plan XY + + XY plane + Plan XY - - XZ plane - Plan XZ + + XZ plane + Plan XZ - - YZ plane - Plan YZ + + YZ plane + Plan YZ - - Base point: - Punct baza: + + Base point: + Punct baza: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Selectati mai intai o forma de oglindit. + + Select a shape for mirroring, first. + Selectati mai intai o forma de oglindit. - - No such document '%1'. - Nici un astfel de document '%1'. + + No such document '%1'. + Nici un astfel de document '%1'. - - + + PartGui::OffsetWidget - - Input error - Eroare de intrare + + Input error + Eroare de intrare - - + + PartGui::ResultModel - - Name - Nume + + Name + Nume - - Type - Tip + + Type + Tip - - Error - Eroare + + Error + Eroare - - + + PartGui::ShapeBuilderWidget - - - - - - - Wrong selection - Selecţie greşită + + + + + + + Wrong selection + Selecţie greşită - - - Select two vertices - Selecteaza doua varfuri + + + Select two vertices + Selecteaza doua varfuri - Select three or more edges - Select three or more edges + Select three or more edges + Select three or more edges - - Select three or more vertices - + + Select three or more vertices + Select three or more vertices - - Select one or more edges - Selecteaza unul sau mai multe margini + + Select one or more edges + Selecteaza unul sau mai multe margini - - Select two or more faces - Selectaţi două sau mai multe fete + + Select two or more faces + Selectaţi două sau mai multe fete - - Select only one part object - Selecteaza numai o parte + + Select only one part object + Selecteaza numai o parte - - Select two vertices to create an edge - Selecteaza doua varfuri pentru a crea o margine + + Select two vertices to create an edge + Selecteaza doua varfuri pentru a crea o margine - - Select a list of vertices - + + Select a list of vertices + Select a list of vertices - - Select a closed set of edges - Selectati un set inchis de margini + + Select a closed set of edges + Selectati un set inchis de margini - - Select adjacent faces - Selectati fete adiacente + + Select adjacent faces + Selectati fete adiacente - - All shape types can be selected - Toate tipurile de forme pot fi selectate + + All shape types can be selected + Toate tipurile de forme pot fi selectate - - + + PartGui::SweepWidget - - Vertex/Wire - Vertex/Wire + + Vertex/Wire + Vertex/Wire - - - Sweep - Matura + + + Sweep + Matura - - Vertex/Edge/Wire/Face - Vertex/Edge/Wire/Face + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - - Sweep path - Matura calea + + + + Sweep path + Matura calea - Select an edge or wire you want to sweep along. - Selecteaza o margine sau polilinie de-a lungul careia sa matur. + Select an edge or wire you want to sweep along. + Selecteaza o margine sau polilinie de-a lungul careia sa matur. - - Select one or more connected edges you want to sweep along. - + + Select one or more connected edges you want to sweep along. + Select one or more connected edges you want to sweep along. - - Too few elements - Prea putine elemente + + Too few elements + Prea putine elemente - - At least one edge or wire is required. - Este necesara cel putin o margine sau o polilinie. + + At least one edge or wire is required. + Este necesara cel putin o margine sau o polilinie. - - Wrong selection - Selecţie greşită + + Wrong selection + Selecţie greşită - - '%1' cannot be used as profile and path. - '%1' cannot be used as profile and path. + + '%1' cannot be used as profile and path. + '%1' cannot be used as profile and path. - - Input error - Eroare de intrare + + Input error + Eroare de intrare - - Done - Gata + + Done + Gata - - Select one or more connected edges in the 3d view and press 'Done' - + + Select one or more connected edges in the 3d view and press 'Done' + Select one or more connected edges in the 3d view and press 'Done' - - - The selected sweep path is invalid. - + + + The selected sweep path is invalid. + The selected sweep path is invalid. - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - Shape Content + + Shape Content + Shape Content - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Verifica geometria + + Check Geometry + Verifica geometria - - + + PartGui::TaskDialogEditDynamic - Hint - Hint + Hint + Hint - Select Control. - Select Control. + Select Control. + Select Control. - Control - Control + Control + Control - Dynamic - Dynamic + Dynamic + Dynamic - Align - Align + Align + Align - Value - Valoare + Value + Valoare - Special - Special + Special + Special - Command - Comanda + Command + Comanda - Stretch - Stretch + Stretch + Stretch - Move - Mută + Move + Mută - Rotate - Rotire + Rotate + Rotire - Offset - Compensare + Offset + Compensare - Orient - Orient + Orient + Orient - Match - Match + Match + Match - Surround - Surround + Surround + Surround - dummy - dummy + dummy + dummy - X Axis - X Axis + X Axis + X Axis - Y Axis - Y Axis + Y Axis + Y Axis - Z Axis - Z Axis + Z Axis + Z Axis - Increment - Increment + Increment + Increment - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Drag arrows to stretch box by increment + Drag arrows to stretch box by increment + Drag arrows to stretch box by increment - Drag arrows to move box by increment - Drag arrows to move box by increment + Drag arrows to move box by increment + Drag arrows to move box by increment - Not implemented yet - Not implemented yet + Not implemented yet + Not implemented yet - Drag arrows to offset checked axes by increment - Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment - Select dragger for stretch by align - Select dragger for stretch by align + Select dragger for stretch by align + Select dragger for stretch by align - Select dragger for move by align - Select dragger for move by align + Select dragger for move by align + Select dragger for move by align - Select dragger for stretch by value - Select dragger for stretch by value + Select dragger for stretch by value + Select dragger for stretch by value - Select dragger for move by value - Select dragger for move by value + Select dragger for move by value + Select dragger for move by value - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Enter Value + Enter Value + Enter Value - Select box to match - Select box to match + Select box to match + Select box to match - Select a point - Select a point + Select a point + Select a point - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Select dragger to align + Select dragger to align + Select dragger to align - Select dragger to modify - Select dragger to modify + Select dragger to modify + Select dragger to modify - - + + PartGui::TaskFaceColors - - Set color per face - Seteaza culoarea pentru fata + + Set color per face + Seteaza culoarea pentru fata - - Click on the faces in the 3d view to select them. - Fa clic pe fete în vizualizarea 3d pentru a le selecta. + + Click on the faces in the 3d view to select them. + Fa clic pe fete în vizualizarea 3d pentru a le selecta. - - Faces: - Fete: + + Faces: + Fete: - - Set to default - Setati la valoarea implicita + + Set to default + Setati la valoarea implicita - - Box selection - Selectare cu dreptunghi + + Box selection + Selectare cu dreptunghi - - + + PartGui::TaskLoft - - Loft - Pod + + Loft + Pod - Vertex/Wire - Vertex/Wire + Vertex/Wire + Vertex/Wire - Move right - Deplasare spre dreapta + Move right + Deplasare spre dreapta - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Mută elementul selectat cu un nivel mai în jos.</b><p>Acest lucru va schimba, de asemenea, și nivelul elementului părinte.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Mută elementul selectat cu un nivel mai în jos.</b><p>Acest lucru va schimba, de asemenea, și nivelul elementului părinte.</p> - Move left - Deplasare spre stânga + Move left + Deplasare spre stânga - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Mută elementul selectat cu un nivel mai în sus.</b><p>Acest lucru va schimba, de asemenea, și nivelul elementului părinte.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Mută elementul selectat cu un nivel mai în sus.</b><p>Acest lucru va schimba, de asemenea, și nivelul elementului părinte.</p> - Move up - Deplasare în sus + Move up + Deplasare în sus - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mută elementul selectat în sus.</b><p>Elementul va schimba nivelul ierarhic.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mută elementul selectat în sus.</b><p>Elementul va schimba nivelul ierarhic.</p> - Move down - Deplasare în jos + Move down + Deplasare în jos - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Mută elementul selectat în jos.</b><p>Elementul va schimba nivelul ierarhic.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mută elementul selectat în jos.</b><p>Elementul va schimba nivelul ierarhic.</p> - - Create solid - Creare solid + + Create solid + Creare solid - - Ruled surface - Suprafata dreapta + + Ruled surface + Suprafata dreapta - - Closed - Inchis + + Closed + Inchis - - + + PartGui::TaskOffset - - - Offset - Compensare + + + Offset + Compensare - - Mode - Mod + + Mode + Mod - - Skin - Piele + + Skin + Piele - - Pipe - Teava + + Pipe + Teava - - RectoVerso - RectoVerso + + RectoVerso + RectoVerso - - Join type - Uneste tipul + + Join type + Uneste tipul - - Arc - Arc + + Arc + Arc - - Tangent - Tangenta + + Tangent + Tangenta - - - Intersection - Intersecţie + + + Intersection + Intersecţie - - Self-intersection - Auto-intersectie + + Self-intersection + Auto-intersectie - - Fill offset - Expandare plina + + Fill offset + Expandare plina - - Faces - Fete + + Faces + Fete - - Update view - Actualizeaza vizualizarea + + Update view + Actualizeaza vizualizarea - - + + PartGui::TaskShapeBuilder - - - Create shape - Creaza forma + + + Create shape + Creaza forma - - Edge from vertices - Margine din varfuri + + Edge from vertices + Margine din varfuri - - Face from vertices - + + Face from vertices + Face from vertices - - Face from edges - Fata din margini + + Face from edges + Fata din margini - - Planar - Planar + + Planar + Planar - - Shell from faces - Invelis din fete + + Shell from faces + Invelis din fete - - Solid from shell - Solid din invelis + + Solid from shell + Solid din invelis - - Create - Creează + + Create + Creează - - All faces - Toate fetele + + All faces + Toate fetele - - + + PartGui::TaskSweep - - Sweep - Matura + + Sweep + Matura - - Sweep Path - + + Sweep Path + Sweep Path - - Create solid - Creare solid + + Create solid + Creare solid - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Selecteaza unul sau mai multe profile apoi + Selecteaza unul sau mai multe profile apoi selecteaza o margine sau polilinie in vizualizarea 3D pentru calea maturarii. - - + + PartGui::ThicknessWidget - - - - Thickness - Grosime + + + + Thickness + Grosime - - Select faces of the source object and press 'Done' - Selecteaza fetele obiectului sursa si apasati "Gata" + + Select faces of the source object and press 'Done' + Selecteaza fetele obiectului sursa si apasati "Gata" - - Done - Gata + + Done + Gata - - Input error - Eroare de intrare + + Input error + Eroare de intrare - - + + QObject - - - - - - - Wrong selection - Selecţie greşită + + + + + + + Wrong selection + Selecţie greşită - - - Select two shapes please. - Selectati doua forme. + + + Select two shapes please. + Selectati doua forme. - - - - Non-solids selected - Non-solids selected + + + + Non-solids selected + Non-solids selected - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - The use of non-solids for boolean operations may lead to unexpected results. + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Toate fisierele CAD (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Toate fisierele CAD (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - Toate fișierele (*.*) + + All Files (*.*) + Toate fișierele (*.*) - - Sewing Tolerance - Toleranta la coasere + + Sewing Tolerance + Toleranta la coasere - - Enter tolerance for sewing shape: - Introduceti toleranta la coaserea formei: + + Enter tolerance for sewing shape: + Introduceti toleranta la coaserea formei: - - Edit mirror plane - Editeaza planul oglinda + + Edit mirror plane + Editeaza planul oglinda - - Edit chamfer edges - Editeaza marginile tesiturii + + Edit chamfer edges + Editeaza marginile tesiturii - - Edit offset - Editeaza expandarea + + Edit offset + Editeaza expandarea - - Edit thickness - Editeaza grosimea + + Edit thickness + Editeaza grosimea - Transform - Transform + Transform + Transform - - - Part design - Design componente + + + Part design + Design componente - - - Import-Export - + + + Import-Export + Import-Export - - Display - Afișare + + Display + Afișare - - - - Select two shapes or more, please. - Selectati doua sau mai multe forme. + + + + Select two shapes or more, please. + Selectati doua sau mai multe forme. - - You have to select either two edges or two wires. - Trebuiesc selectate doua margini sau doua polilinii. + + You have to select either two edges or two wires. + Trebuiesc selectate doua margini sau doua polilinii. - - Edit fillet edges - Editeaza merginile in panglica + + Edit fillet edges + Editeaza merginile in panglica - - Set colors... - Seteaza culorile... + + Set colors... + Seteaza culorile... - - Compound - Compus + + Compound + Compus - - Compound Solid - Compus solid + + Compound Solid + Compus solid - - Solid - Solid + + Solid + Solid - - Shell - Invelis + + Shell + Invelis - - Face - Faţă + + Face + Faţă - - Wire - Polilinie + + Wire + Polilinie - - Edge - Margine + + Edge + Margine - - Vertex - Vertex + + Vertex + Vertex - - Shape - Forma + + Shape + Forma - - No Error - Nici o eroare + + No Error + Nici o eroare - - Invalid Point On Curve - Punct invalid pe curba + + Invalid Point On Curve + Punct invalid pe curba - - Invalid Point On Curve On Surface - Punct invalid pe curba pe suprafata + + Invalid Point On Curve On Surface + Punct invalid pe curba pe suprafata - - Invalid Point On Surface - Punct invalid pe suprafata + + Invalid Point On Surface + Punct invalid pe suprafata - - No 3D Curve - Nici o curba 3D + + No 3D Curve + Nici o curba 3D - - Multiple 3D Curve - Mai multe curbe 3D + + Multiple 3D Curve + Mai multe curbe 3D - - Invalid 3D Curve - Curba 3D invalida + + Invalid 3D Curve + Curba 3D invalida - - No Curve On Surface - Nici o curba pe suprafata + + No Curve On Surface + Nici o curba pe suprafata - - Invalid Curve On Surface - Curba invalida pe suprafata + + Invalid Curve On Surface + Curba invalida pe suprafata - - Invalid Curve On Closed Surface - Curba invalida pe suprafata inchisa + + Invalid Curve On Closed Surface + Curba invalida pe suprafata inchisa - - Invalid Same Range Flag - Comutatorul "Aceeasi Arie" invalid + + Invalid Same Range Flag + Comutatorul "Aceeasi Arie" invalid - - Invalid Same Parameter Flag - Comutatorul "Acelasi parametru" invalid + + Invalid Same Parameter Flag + Comutatorul "Acelasi parametru" invalid - - Invalid Degenerated Flag - Comutatorul "Degenerat" invalid + + Invalid Degenerated Flag + Comutatorul "Degenerat" invalid - - Free Edge - Margine libera + + Free Edge + Margine libera - - Invalid MultiConnexity - Conexiune multipla invalida + + Invalid MultiConnexity + Conexiune multipla invalida - - Invalid Range - Interval invalid + + Invalid Range + Interval invalid - - Empty Wire - Polilinie goala + + Empty Wire + Polilinie goala - - Redundant Edge - Margine redundanta + + Redundant Edge + Margine redundanta - - Self Intersecting Wire - Polilinie ce se intersecteaza cu sine + + Self Intersecting Wire + Polilinie ce se intersecteaza cu sine - - No Surface - Nici o suprafata + + No Surface + Nici o suprafata - - Invalid Wire - Polilinie invalida + + Invalid Wire + Polilinie invalida - - Redundant Wire - Polilinie redundanta + + Redundant Wire + Polilinie redundanta - - Intersecting Wires - Poliliniile se intersecteaza + + Intersecting Wires + Poliliniile se intersecteaza - - Invalid Imbrication Of Wires - Polilinii imbricate invalide + + Invalid Imbrication Of Wires + Polilinii imbricate invalide - - Empty Shell - Invelis gol + + Empty Shell + Invelis gol - - Redundant Face - Margine redundanta + + Redundant Face + Margine redundanta - - Unorientable Shape - Forma nu poate fi orientata + + Unorientable Shape + Forma nu poate fi orientata - - Not Closed - Nu este inchisa + + Not Closed + Nu este inchisa - - Not Connected - Nu este conectata + + Not Connected + Nu este conectata - - Sub Shape Not In Shape - Forma componenta nu face parte din forma mama + + Sub Shape Not In Shape + Forma componenta nu face parte din forma mama - - Bad Orientation - Orientare gresita + + Bad Orientation + Orientare gresita - - Bad Orientation Of Sub Shape - Orientare gresita a sub-formei + + Bad Orientation Of Sub Shape + Orientare gresita a sub-formei - - Invalid Tolerance Value - Valoarea pentru toleranta este invalida + + Invalid Tolerance Value + Valoarea pentru toleranta este invalida - - Check Failed - Verificarea a esuat + + Check Failed + Verificarea a esuat - - No Result - Nici un rezultat + + No Result + Nici un rezultat - - Out Of Enum Range: - Valoare invalida: + + Out Of Enum Range: + Valoare invalida: - - BOPAlgo CheckUnknown - BOPAlgo CheckUnknown + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - BOPAlgo BadType + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - BOPAlgo SelfIntersect + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - BOPAlgo TooSmallEdge + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - BOPAlgo NonRecoverableFace + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - BOPAlgo IncompatibilityOfVertex + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - BOPAlgo IncompatibilityOfEdge + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - BOPAlgo IncompatibilityOfFace + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - BOPAlgo OperationAborted + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - BOPAlgo GeomAbs_C0 + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - BOPAlgo NotValid + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - Invalid + + + Invalid + Invalid - - - Selections - Selections + + + Selections + Selections - - - Control - Control + + + Control + Control - - Reset Dialog - Reset Dialog + + Reset Dialog + Reset Dialog - - Toggle 3d - Toggle 3d + + Toggle 3d + Toggle 3d - - Toggle Delta - Toggle Delta + + Toggle Delta + Toggle Delta - - Clear All - Clear All + + Clear All + Clear All - - + + Workbench - - &Part - Com&ponentă + + &Part + Com&ponentă - - &Simple - &Simplu + + &Simple + &Simplu - - &Parametric - &Parametric + + &Parametric + &Parametric - - Part tools - Instrumente pentru componente + + Part tools + Instrumente pentru componente - - Solids - Solide + + Solids + Solide - - Boolean - Boolean + + Boolean + Boolean - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ru.qm b/src/Mod/Part/Gui/Resources/translations/Part_ru.qm index b690349b0..3df0a9d81 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_ru.qm and b/src/Mod/Part/Gui/Resources/translations/Part_ru.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ru.ts b/src/Mod/Part/Gui/Resources/translations/Part_ru.ts index e1db4c3d3..fa017d796 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_ru.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_ru.ts @@ -1,3641 +1,3636 @@ - + BlockDefinition - - Block definition - Определение блока + + Block definition + Определение блока - - First limit - Первое ограничение + + First limit + Первое ограничение - - - Type: - Тип: + + + Type: + Тип: - - - mm - мм + + + mm + мм - - - Length: - Длина: + + + Length: + Длина: - - - Dimension - Размер + + + Dimension + Размер - - - Up to next - До следующего + + + Up to next + До следующего - - - Up to last - До последнего + + + Up to last + До последнего - - - Up to plane - До плоскости + + + Up to plane + До плоскости - - - Up to face - До грани + + + Up to face + До грани - - - Limit: - Ограничение: + + + Limit: + Ограничение: - - - - - No selection - Нет выбора + + + + + No selection + Нет выбора - - Profile - Профиль + + Profile + Профиль - - Selection: - Выделение: + + Selection: + Выделение: - - Reverse - Развернуть + + Reverse + Развернуть - - Both sides - В обе стороны + + Both sides + В обе стороны - - Second limit - Второе ограничение + + Second limit + Второе ограничение - - Direction - Направление + + Direction + Направление - - Perpendicular to sketch - Перпендикулярно эскизу + + Perpendicular to sketch + Перпендикулярно эскизу - - Reference - Ссылка + + Reference + Ссылка - Apply - Применить + Apply + Применить - Cancel - Отмена + Cancel + Отмена - OK - OK + OK + OK - - + + CmdCheckGeometry - - Part - Деталь + + Part + Деталь - - Check Geometry - Проверка геометрии + + Check Geometry + Проверка геометрии - - Analyzes Geometry For Errors - Проверить геометрию на ошибки + + Analyzes Geometry For Errors + Проверить геометрию на ошибки - - + + CmdColorPerFace - - Part - Деталь + + Part + Деталь - - Color per face - Цвет поверхности + + Color per face + Цвет поверхности - - Set color per face - Установить цвет для грани + + Set color per face + Установить цвет для грани - - + + CmdMeasureAngular - - Part - Деталь + + Part + Деталь - - - Measure Angular - Измерить угол + + + Measure Angular + Измерить угол - - + + CmdMeasureClearAll - - Part - Деталь + + Part + Деталь - - - Clear All - Clear All + + + Clear All + Очистить все - - + + CmdMeasureLinear - - Part - Деталь + + Part + Деталь - - - Measure Linear - Измерить длинну + + + Measure Linear + Измерить длину - - + + CmdMeasureToggle3d - - Part - Деталь + + Part + Деталь - - - Toggle 3d - Toggle 3d + + + Toggle 3d + Переключить 3d - - + + CmdMeasureToggleAll - - Part - Деталь + + Part + Деталь - - - Toggle All - Скрыть/Показать всё + + + Toggle All + Скрыть/Показать всё - - + + CmdMeasureToggleDelta - - Part - Деталь + + Part + Деталь - - - Toggle Delta - Toggle Delta + + + Toggle Delta + Переключить Дельту - - + + CmdPartBoolean - - Part - Деталь + + Part + Деталь - - Boolean... - Булевы операции... + + Boolean... + Булевы операции... - - Run a boolean operation with two shapes selected - Выполнить булеву операцию с двумя выбранными формами + + Run a boolean operation with two shapes selected + Выполнить булеву операцию с двумя выбранными формами - - + + CmdPartBox - - Part - Деталь + + Part + Деталь - - - - Cube - Куб + + + + Cube + Куб - - Create a cube solid - Создать твердотельный куб + + Create a cube solid + Создать твердотельный куб - Box - Куб + Box + Куб - Create a box solid - Создать твердотельный параллелепипед + Create a box solid + Создать твердотельный параллелепипед - - + + CmdPartBox2 - - Part - Деталь + + Part + Деталь - - Box fix 1 - Поле исправление 1 + + Box fix 1 + Поле исправление 1 - - Create a box solid without dialog - Создать твердотельный параллелепипед без диалога + + Create a box solid without dialog + Создать твердотельный параллелепипед без диалога - - + + CmdPartBox3 - - Part - Деталь + + Part + Деталь - - Box fix 2 - Поле исправление 2 + + Box fix 2 + Поле исправление 2 - - Create a box solid without dialog - Создать твердотельный параллелепипед без диалога + + Create a box solid without dialog + Создать твердотельный параллелепипед без диалога - - + + CmdPartBuilder - - Part - Деталь + + Part + Деталь - - Shape builder... - Построитель форм ... + + Shape builder... + Построитель форм ... - - Advanced utility to create shapes - Дополнительные утилиты для создания фигур + + Advanced utility to create shapes + Дополнительные утилиты для создания фигур - - + + CmdPartChamfer - - Part - Деталь + + Part + Деталь - - Chamfer... - Фаска... + + Chamfer... + Фаска... - - Chamfer the selected edges of a shape - Притупить фаской выбранные края фигуры + + Chamfer the selected edges of a shape + Притупить фаской выбранные грани фигуры - - + + CmdPartCommon - - Part - Деталь + + Part + Деталь - - Intersection - Пересечение + + Intersection + Пересечение - - Make an intersection of two shapes - Создать пересечение двух форм + + Make an intersection of two shapes + Создать пересечение двух форм - - + + CmdPartCompound - - Part - Деталь + + Part + Деталь - - Make compound - Make compound + + Make compound + Составить многогранник - - Make a compound of several shapes - Make a compound of several shapes + + Make a compound of several shapes + Составить многогранник из нескольких фигур - - + + CmdPartCone - - Part - Деталь + + Part + Деталь - - - - Cone - Конус + + + + Cone + Конус - - Create a cone solid - Создать твердотельный конус + + Create a cone solid + Создать твердотельный конус - - + + CmdPartCrossSections - - Part - Деталь + + Part + Деталь - - Cross-sections... - Поперечные сечения... + + Cross-sections... + Поперечные сечения... - - Cross-sections - Поперечные сечения + + Cross-sections + Поперечные сечения - - + + CmdPartCut - - Part - Деталь + + Part + Деталь - - Cut - Обрезать + + Cut + Обрезать - - Make a cut of two shapes - Выполнить обрезку двух фигур + + Make a cut of two shapes + Выполнить обрезку двух фигур - - + + CmdPartCylinder - - Part - Деталь + + Part + Деталь - - Create a Cylinder - Создайте цилиндр + + Create a Cylinder + Создайте цилиндр - - - - Cylinder - Цилиндр + + + + Cylinder + Цилиндр - - + + CmdPartExport - - Part - Деталь + + Part + Деталь - - Export CAD... - Экспорт в CAD ... + + Export CAD... + Экспорт в CAD ... - - Exports to a CAD file - Экспорт в файл CAD + + Exports to a CAD file + Экспорт в файл CAD - - + + CmdPartExtrude - - Part - Деталь + + Part + Деталь - - Extrude... - Выдавить ... + + Extrude... + Выдавить ... - - Extrude a selected sketch - Выдавить выбранный эскиз + + Extrude a selected sketch + Выдавить выбранный эскиз - - + + CmdPartFillet - - Part - Деталь + + Part + Деталь - - Fillet... - Скругление... + + Fillet... + Скругление... - - Fillet the selected edges of a shape - Cкругление выбранного края формы + + Fillet the selected edges of a shape + Cкругление выбранного края формы - - + + CmdPartFuse - - Part - Деталь + + Part + Деталь - - Union - Объединение + + Union + Объединение - - Make a union of several shapes - Создать объединение нескольких фигур + + Make a union of several shapes + Создать объединение нескольких фигур - - + + CmdPartImport - - Part - Деталь + + Part + Деталь - - Imports a CAD file - Импортировать CAD-файл + + Imports a CAD file + Импортировать CAD-файл - - Import CAD... - Импорт CAD... + + Import CAD... + Импорт CAD... - - + + CmdPartImportCurveNet - - Part - Деталь + + Part + Деталь - - Import a curve network - Импортировать кривую сети + + Import a curve network + Импортировать кривую сети - - Import curve network... - Импортировать кривую сети... + + Import curve network... + Импортировать кривую сети... - - + + CmdPartLoft - - Part - Деталь + + Part + Деталь - - Loft... - Лофт... + + Loft... + Лофт... - - Utility to loft - Утилита лофта + + Utility to loft + Утилита лофта - Advanced utility to lofts - Расширенная утилита для лофта + Advanced utility to lofts + Расширенная утилита для лофта - - + + CmdPartMakeSolid - - Part - Деталь + + Part + Деталь - - Convert to solid - Преобразовать в твердые + + Convert to solid + Преобразовать в твердые - - Create solid from a shell or compound - Создание формы из оболочки или составных + + Create solid from a shell or compound + Создание формы из оболочки или составных - - + + CmdPartMirror - - Part - Деталь + + Part + Деталь - - Mirroring... - Зеркальное отражение... + + Mirroring... + Зеркальное отражение... - - Mirroring a selected shape - Зеркальное отражение выбранной фигуры + + Mirroring a selected shape + Зеркальное отражение выбранной фигуры - - + + CmdPartOffset - - Part - Деталь + + Part + Деталь - - Offset... - Смещение... + + Offset... + Смещение... - - Utility to offset - Утилита смещения + + Utility to offset + Утилита смещения - - + + CmdPartPickCurveNet - - Part - Деталь + + Part + Деталь - - Pick curve network - Выберите кривую сети + + Pick curve network + Выберите кривую сети - - Pick a curve network - Выберите кривую сети + + Pick a curve network + Выберите кривую сети - - + + CmdPartPrimitives - - Part - Деталь + + Part + Деталь - - Create primitives... - Создать примитивы... + + Create primitives... + Создать примитивы... - - Creation of parametrized geometric primitives - Создание параметризованных геометрических примитивов + + Creation of parametrized geometric primitives + Создание параметризованных геометрических примитивов - - + + CmdPartRefineShape - - Part - Деталь + + Part + Деталь - - Refine shape - Уточнить форму + + Refine shape + Уточнить форму - - Refine the copy of a shape - Уточнить копию фигуры + + Refine the copy of a shape + Уточнить копию фигуры - - + + CmdPartReverseShape - - Part - Деталь + + Part + Деталь - - Reverse shapes - Обратная фигура + + Reverse shapes + Обратная фигура - - Reverse orientation of shapes - Обратная ориентация фигуры + + Reverse orientation of shapes + Обратная ориентация фигуры - - + + CmdPartRevolve - - Part - Деталь + + Part + Деталь - - Revolve... - Вращать... + + Revolve... + Вращать... - - Revolve a selected shape - Вращать выбранную фигуру + + Revolve a selected shape + Вращать выбранную фигуру - - + + CmdPartRuledSurface - - Part - Деталь + + Part + Деталь - - Create ruled surface - Создать линейчатую ​​поверхность + + Create ruled surface + Создать линейчатую ​​поверхность - - Create a ruled surface from either two Edges or two wires - Создать поверхность из двух ребер или двух ломанных + + Create a ruled surface from either two Edges or two wires + Создать поверхность из двух ребер или двух ломанных - Create a ruled surface from two curves - Создать линейчатую ​​поверхность из двух кривых + Create a ruled surface from two curves + Создать линейчатую ​​поверхность из двух кривых - - + + CmdPartSection - - Make a section of two shapes - Сделать сечение из двух форм + + Make a section of two shapes + Сделать сечение из двух форм - - Part - Деталь + + Part + Деталь - - Section - Раздел + + Section + Раздел - - + + CmdPartShapeFromMesh - - Part - Деталь + + Part + Деталь - - Create shape from mesh... - Создание формы из сетки ... + + Create shape from mesh... + Создание формы из сетки ... - - Create shape from selected mesh object - Создание формы из выбранного объекта сетки + + Create shape from selected mesh object + Создание формы из выбранного объекта сетки - - + + CmdPartSimpleCopy - - Part - Деталь + + Part + Деталь - - Create simple copy - Создать простую копию + + Create simple copy + Создать простую копию - - Create a simple non-parametric copy - Создать простую непараметрическую копию + + Create a simple non-parametric copy + Создать простую непараметрическую копию - - + + CmdPartSimpleCylinder - - Part - Деталь + + Part + Деталь - - Create Cylinder... - Создайте цилиндр ... + + Create Cylinder... + Создайте цилиндр ... - - Create a Cylinder - Создайте цилиндр + + Create a Cylinder + Создайте цилиндр - - + + CmdPartSphere - - Create a sphere solid - Создать твердотельную сферу + + Create a sphere solid + Создать твердотельную сферу - - Part - Деталь + + Part + Деталь - - - - Sphere - Сфера + + + + Sphere + Сфера - - + + CmdPartSweep - - Part - Деталь + + Part + Деталь - - Sweep... - Сдвиг... + + Sweep... + Сдвиг... - - Utility to sweep - Утилита развёртки + + Utility to sweep + Утилита развёртки - - + + CmdPartThickness - - Part - Деталь + + Part + Деталь - - Thickness... - Толщина... + + Thickness... + Толщина... - - Utility to apply a thickness - Утилита смены толщины + + Utility to apply a thickness + Утилита смены толщины - - - Wrong selection - Неправильный выбор + + + Wrong selection + Неправильный выбор - - Selected one or more faces of a shape - Выбраны одна или более поверхностей фигуры + + Selected one or more faces of a shape + Выбраны одна или более поверхностей фигуры - - Selected shape is not a solid - Выбранная фигура не является моделью + + Selected shape is not a solid + Выбранная фигура не является моделью - - + + CmdPartTorus - - Create a torus solid - Создать твердотельный тор + + Create a torus solid + Создать твердотельный тор - - Part - Деталь + + Part + Деталь - - - - Torus - Тор + + + + Torus + Тор - - + + DlgExtrusion - Select a shape for extrusion, first. - Сначала выберите фигуру для экструзии. + Select a shape for extrusion, first. + Сначала выберите фигуру для экструзии. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Сначала выберите фигуру для революции. + Select a shape for revolution, first. + Сначала выберите фигуру для революции. - - + + DlgSettings3DViewPart - Deviation - Отклонение + Deviation + Отклонение - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::CrossSections - - Cross sections - Поперечные сечения + + Cross sections + Поперечные сечения - - Guiding plane - Ведущая проекция + + Guiding plane + Ведущая проекция - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Расположение: + + Position: + Расположение: - - Sections - Разделы + + Sections + Разделы - - On both sides - С обеих сторон + + On both sides + С обеих сторон - - Count - Итог + + Count + Итог - - Distance: - Расстояние: + + Distance: + Расстояние: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Булева операция + + Boolean Operation + Булева операция - - Second shape - Вторая форма + + Second shape + Вторая форма - - First shape - Первая форма + + First shape + Первая форма - - Boolean operation - Булева операция + + Boolean operation + Булева операция - - Section - Раздел + + Section + Раздел - - Difference - Разность + + Difference + Разность - - Union - Объединение + + Union + Объединение - - Intersection - Пересечение + + Intersection + Пересечение - - Cannot perform a boolean operation with the same shape - Невозможно выполнить булеву операцию с той же формой + + Cannot perform a boolean operation with the same shape + Невозможно выполнить булеву операцию с той же формой - - - Solids - Массивы + + + Solids + Массивы - - - Shells - Оболочки + + + Shells + Оболочки - - - Compounds - Соединения + + + Compounds + Соединения - - - Faces - Изображения + + + Faces + Изображения - - Swap selection - Выбор свопа + + Swap selection + Выбор свопа - - Select a shape on the left side, first - Сначала выберите фигуру на левой стороне + + Select a shape on the left side, first + Сначала выберите фигуру на левой стороне - - Select a shape on the right side, first - Сначала выберите фигуру справа + + Select a shape on the right side, first + Сначала выберите фигуру справа - - No active document available - Нет доступного активного документа + + No active document available + Нет доступного активного документа - - One of the selected objects doesn't exist anymore - Один из выбранных объектов больше не существует + + One of the selected objects doesn't exist anymore + Один из выбранных объектов больше не существует - - Performing union on non-solids is not possible - Выполнение объединения без твердых тел не представляется возможным + + Performing union on non-solids is not possible + Выполнение объединения без твердых тел не представляется возможным - - Performing intersection on non-solids is not possible - Выполнение пересечения без твердых тел не представляется возможным + + Performing intersection on non-solids is not possible + Выполнение пересечения без твердых тел не представляется возможным - - Performing difference on non-solids is not possible - Выполнение вычитания без твердых тел не представляется возможным + + Performing difference on non-solids is not possible + Выполнение вычитания без твердых тел не представляется возможным - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Притупить ребра фаской + + Chamfer Edges + Притупить ребра фаской - - + + PartGui::DlgExtrusion - - Extrude - Выдавить + + Extrude + Выдавить - - Direction - Направление + + Direction + Направление - - Along normal - Вдоль нормали + + Along normal + Вдоль нормали - - Length: - Длина: + + Length: + Длина: - - 3D view - 3D вид + + 3D view + 3D вид - - Note:This option works for planes only - Примечание: Эта опция работает только для плоскостей + + Note:This option works for planes only + Примечание: Эта опция работает только для плоскостей - - Create solid - Создать твердое тело + + Create solid + Создать твердое тело - - Taper outward angle - Внешний угол конусности + + Taper outward angle + Внешний угол конусности - - Shape - Форма + + Shape + Форма - - * + + * - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Сначала выберите фигуру для экструзии. + + Select a shape for extrusion, first. + Сначала выберите фигуру для экструзии. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Succeeded - + + Succeeded + Succeeded - Suceeded - Успешно завершено + + + + Failed + Не удалось - - - - - Failed - Не удалось - - - + + PartGui::DlgFilletEdges - - Fillet Edges - Скруглить ребра + + Fillet Edges + Скруглить ребра - - Fillet Parameter - Параметр скругления + + Fillet Parameter + Параметр скругления - - Radius: - Радиус: + + Radius: + Радиус: - - Select faces - Выберете грани + + Select faces + Выберете грани - - Select edges - Выберете ребра + + Select edges + Выберете ребра - - Fillet type: - Тип ленты: + + Fillet type: + Тип ленты: - - Constant Radius - Постоянный радиус + + Constant Radius + Постоянный радиус - - Variable Radius - Переменный радиус + + Variable Radius + Переменный радиус - - Shape - Форма + + Shape + Форма - - Selected shape: - Выделенная фигура: + + Selected shape: + Выделенная фигура: - - No selection - Нет выбора + + No selection + Нет выбора - - Length: - Длина: + + Length: + Длина: - - Constant Length - Constant Length + + Constant Length + Постоянная длинна - - Variable Length - Variable Length + + Variable Length + Переменная длина - - Edges to chamfer - Ребра для выполнения фаски + + Edges to chamfer + Ребра для выполнения фаски - - - Start length - Start length + + + Start length + Начальная длина - - End length - End length + + End length + Конечная длина - - Edges to fillet - Рёбра для скругления + + Edges to fillet + Рёбра для скругления - - - Start radius - Начальный радиус + + + Start radius + Начальный радиус - - End radius - Конечный радиус + + End radius + Конечный радиус - - Length - Длина + + Length + Длина - - Radius - Радиус + + Radius + Радиус - - No edge selected - Нет выбранных ребер + + No edge selected + Нет выбранных ребер - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Нельзя сгладить края. + Нельзя сгладить края. Пожалуйста, выберите обьект для сглаживания. - - All - Все + + All + Все - - None - Ничего + + None + Ничего - - - Edge%1 - Грань%1 + + + Edge%1 + Грань%1 - - No shape selected - Профиль не выбран + + No shape selected + Профиль не выбран - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Допустимый профиль не выбран. Пожалуйста сначала выберите допустимый профиль в выпадающем списке. + Допустимый профиль не выбран. Пожалуйста сначала выберите допустимый профиль в выпадающем списке. - - + + PartGui::DlgImportExportIges - - IGES - + + IGES + IGES - - Export - Экспорт + + Export + Экспорт - - Units for export of IGES - + + Units for export of IGES + Units for export of IGES - - Millimeter - Миллиметр + + Millimeter + Миллиметр - - Meter - Метр + + Meter + Метр - - Inch - Дюйм + + Inch + Дюйм - - Enable B-REP mode - + + Enable B-REP mode + Enable B-REP mode - - Import - + + Import + импорт - - Skip blank entities - + + Skip blank entities + Skip blank entities - - Header - + + Header + Header - - Company - + + Company + Компания - - Product - + + Product + Продукт - - Author - + + Author + Автор - - + + PartGui::DlgImportExportStep - - STEP - + + STEP + STEP - - Export - Экспорт + + Export + Экспорт - - Units for export of STEP - + + Units for export of STEP + Units for export of STEP - - Millimeter - Миллиметр + + Millimeter + Миллиметр - - Meter - Метр + + Meter + Метр - - Inch - Дюйм + + Inch + Дюйм - - Scheme - + + Scheme + Scheme - - Header - + + Header + Header - - Company - + + Company + Компания - - Author - + + Author + Автор - - Product - + + Product + Продукт - - + + PartGui::DlgPartBox - - Box definition - Определение параллелепипеда + + Box definition + Определение параллелепипеда - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Отмена + Cancel + Отмена - OK - OK + OK + OK - - Size: - Размер: + + Size: + Размер: - - Height: - Высота: + + Height: + Высота: - - Width: - Ширина: + + Width: + Ширина: - - Length: - Длина: + + Length: + Длина: - - Position: - Расположение: + + Position: + Расположение: - - Direction: - Направление: + + Direction: + Направление: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Определение цилиндра + + Cylinder definition + Определение цилиндра - - Parameter - Параметр + + Parameter + Параметр - - Height: - Высота: + + Height: + Высота: - - Radius: - Радиус: + + Radius: + Радиус: - - Position: - Расположение: + + Position: + Расположение: - - Direction: - Направление: + + Direction: + Направление: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - OK + OK + OK - Cancel - Отмена + Cancel + Отмена - - + + PartGui::DlgPartImportIges - - IGES input file - Входной файл IGES + + IGES input file + Входной файл IGES - - ... - ... + + ... + ... - Cancel - Отмена + Cancel + Отмена - OK - OK + OK + OK - - File Name - Имя файла + + File Name + Имя файла - - * + + * - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);;Все файлы (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;Все файлы (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Отмена + Cancel + Отмена - OK - OK + OK + OK - - Step input file - Шаг входного файла + + Step input file + Шаг входного файла - - File Name - Имя файла + + File Name + Имя файла - - * + + * - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);;Все файлы (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;Все файлы (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Геометрические примитивы + + Geometric Primitives + Геометрические примитивы - Primitive - Примитив + Primitive + Примитив - X min - X min + X min + X min - x max - x max + x max + x max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Угол - 0 для цилиндра + Angle - 0 for cyl + Угол - 0 для цилиндра - Angle0 - Угол0 + Angle0 + Угол0 - Angle1 - Угол1 + Angle1 + Угол1 - X Axis Value: - Значение на оси X: + X Axis Value: + Значение на оси X: - Y Axis Value: - Значение на оси Y: + Y Axis Value: + Значение на оси Y: - Z Axis Value: - Значение на оси Z: + Z Axis Value: + Значение на оси Z: - - - Wedge - Клин + + + Wedge + Клин - - - Circle - Окружность + + + Circle + Окружность - - Vertex - Вершина + + Vertex + Вершина - Position - Положение + Position + Положение - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Направление: + Direction: + Направление: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Плоскость + + + Plane + Плоскость - - - Box - Куб + + + Box + Куб - - - Cylinder - Цилиндр + + + Cylinder + Цилиндр - - - Cone - Конус + + + Cone + Конус - - - Sphere - Сфера + + + Sphere + Сфера - - - Ellipsoid - Эллипсоид + + + Ellipsoid + Эллипсоид - - - Torus - Тор + + + Torus + Тор - - - Prism - Призма + + + Prism + Призма - - - Spiral - Спираль + + + Spiral + Спираль - - - Ellipse - Эллипс + + + Ellipse + Эллипс - - Point - Точка + + Point + Точка - - - Line - Линия + + + Line + Линия - - - Regular polygon - Правильный многоугольник + + + Regular polygon + Правильный многоугольник - - Parameter - Параметр + + Parameter + Параметр - - - Width: - Ширина: + + + Width: + Ширина: - - - Length: - Длина: + + + Length: + Длина: - - - - - - Height: - Высота: + + + + + + Height: + Высота: - - - - Angle: - Угол: + + + + Angle: + Угол: - - - - - - Radius: - Радиус: + + + + + + Radius: + Радиус: - - - - Radius 1: - Радиус 1: + + + + Radius 1: + Радиус 1: - - - - Radius 2: - Радиус 2: + + + + Radius 2: + Радиус 2: - - - U parameter: - + + + U parameter: + U parameter: - - V parameters: - + + V parameters: + V parameters: - - Radius 3: - Радиус 2: {3:?} + + Radius 3: + Radius 3: - - - V parameter: - + + + V parameter: + V parameter: - - U Parameter: - + + U Parameter: + U Parameter: - U parametric: - Параметрический U: + U parametric: + Параметрический U: - V parametric: - Параметрический V: + V parametric: + Параметрический V: - - - Polygon: - Polygon: + + + Polygon: + Многоугольник: - - - Circumradius: - Circumradius: + + + Circumradius: + Радиус: - - X min/max: - X мин. /макс. : + + X min/max: + X мин. /макс. : - - Y min/max: - Y мин. /макс. : + + Y min/max: + Y мин. /макс. : - - Z min/max: - Z мин. /макс. : + + Z min/max: + Z мин. /макс. : - - X2 min/max: - X2 мин. /макс. : + + X2 min/max: + X2 мин. /макс. : - - Z2 min/max: - Z2 мин. /макс. : + + Z2 min/max: + Z2 мин. /макс. : - - Coordinate system: - Система координат: + + Coordinate system: + Система координат: - - Right-handed - Правая + + Right-handed + Правая - - Left-handed - Левая + + Left-handed + Левая - - Growth: - Growth: + + Growth: + Приращение (шаг): - - Number of rotations: - Number of rotations: + + Number of rotations: + Число оборотов: - - - Angle 1: - Угол 1: + + + Angle 1: + Угол 1: - - - Angle 2: - Угол 2: + + + Angle 2: + Угол 2: - - From three points - По трём точкам + + From three points + По трём точкам - - Major radius: - Большая полуось: + + Major radius: + Большая полуось: - - Minor radius: - Малый радиус: + + Minor radius: + Малый радиус: - - End point - Конечная точка + + End point + Конечная точка - - Start point - Начальная точка + + Start point + Начальная точка - - &Create - &Создать + + &Create + &Создать - Alt+C - Alt + C + Alt+C + Alt + C - Cl&ose - Зак&рыть + Cl&ose + Зак&рыть - Alt+O - Alt+O + Alt+O + Alt+O - - - - Create %1 - Создать %1 + + + + Create %1 + Создать %1 - - No active document - Нет активного документа + + No active document + Нет активного документа - - Pitch: - Шаг: + + Pitch: + Шаг: - - - Helix - Спираль + + + Helix + Спираль - 3D View - 3D Вид + 3D View + 3D Вид - - + + PartGui::DlgRevolution - - Revolve - Вращение + + Revolve + Вращение - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Угол: + + Angle: + Угол: - - Z: - Z: + + Z: + Z: - - Axis: - Ось: + + Axis: + Ось: - - Shape - Форма + + Shape + Форма - - Select line in 3D view - Выберите линию в режиме 3D + + Select line in 3D view + Выберите линию в режиме 3D - - Create Solid - Создать твердое тело + + Create Solid + Создать твердое тело - - Select a shape for revolution, first. - Сначала выберите фигуру для революции. + + Select a shape for revolution, first. + Сначала выберите фигуру для революции. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Оценить точность / характеристики + + View accuracy / Performance + Оценить точность / характеристики - - View smoothing - Посмотреть сглаживания + + View smoothing + Посмотреть сглаживания - - Using high-quality normals - Использование высококачественных нормалей + + Using high-quality normals + Использование высококачественных нормалей - - This will slow down render speed but will lead to nicer results - Это будет замедлять скорость визуализации, но приведет к лучшему результату + + This will slow down render speed but will lead to nicer results + Это будет замедлять скорость визуализации, но приведет к лучшему результату - - Defines the appearance of surfaces - Определить внешний вид поверхностей + + Defines the appearance of surfaces + Определить внешний вид поверхностей - - Shape view - Форма представления + + Shape view + Форма представления - - Tessellation - Мозаика + + Tessellation + Мозаика - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - - Do not define normal per vertex - Не определяйте нормалей каждой вершины + + Do not define normal per vertex + Не определяйте нормалей каждой вершины - - Defines the deviation of tessellation to the actual surface - Определяет отклонение тесселяции к самой поверхности + + Defines the deviation of tessellation to the actual surface + Определяет отклонение тесселяции к самой поверхности - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - - Maximum deviation depending on the model bounding box - Максимальное отклонение в зависимости от ограничительной рамки модели + + Maximum deviation depending on the model bounding box + Максимальное отклонение в зависимости от ограничительной рамки модели - - % - % + + % + % - - Deviation - Отклонение + + Deviation + Отклонение - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::DlgSettingsGeneral - - General - Главный + + General + Главный - Export - Экспорт + Export + Экспорт - Millimeter - Миллиметр + Millimeter + Миллиметр - Meter - Метр + Meter + Метр - Inch - Дюйм + Inch + Дюйм - Units for export of STEP/IGES - Единиц для экспорта STEP/IGES + Units for export of STEP/IGES + Единиц для экспорта STEP/IGES - - Model settings - Параметры модели + + Model settings + Параметры модели - - Automatically refine model after boolean operation - Автоматически оптимизировать модель после булевой операции + + Automatically refine model after boolean operation + Автоматически оптимизировать модель после булевой операции - - Automatically refine model after sketch-based operation - Automatically refine model after sketch-based operation + + Automatically refine model after sketch-based operation + Автоматически поправить модель после операций над эскизом - - Object naming - Правила именования объектов + + Object naming + Правила именования объектов - - Add name of base object - Add name of base object + + Add name of base object + Добавить имя базового объекта - - Automatically check model after boolean operation - Автоматически проверить модель после булевой операции + + Automatically check model after boolean operation + Автоматически проверить модель после булевой операции - - + + PartGui::DlgSettingsObjectColor - - Part colors - Part colors + + Part colors + Цвета в Part - - Default Part colors - Default Part colors + + Default Part colors + Цвета Деталей по умолчанию - - Default shape color - Default shape color + + Default shape color + Цвет формы по умолчанию - - The default color for new shapes - Цвет по умолчанию для новой формы + + The default color for new shapes + Цвет по умолчанию для новой формы - - Default line color - Цвет линии по умолчанию + + Default line color + Цвет линии по умолчанию - - - The default line color for new shapes - Цвет линий по умолчанию для новой формы + + + The default line color for new shapes + Цвет линий по умолчанию для новой формы - - Default line width - Default line width + + Default line width + Ширина линии по умолчанию - - - The default line thickness for new shapes - Толщина линии по умолчанию для новой формы + + + The default line thickness for new shapes + Толщина линии по умолчанию для новой формы - - - px - px + + + px + px - - Default vertex color - Default vertex color + + Default vertex color + Цвет вершины по умолчанию - - Default vertex size - Default vertex size + + Default vertex size + Размер вершины - - Bounding box color - Bounding box color + + Bounding box color + Цвет охватывающей рамки - - The color of bounding boxes in the 3D view - The color of bounding boxes in the 3D view + + The color of bounding boxes in the 3D view + Цвет охватывающей рамки в 3D виде - - + + PartGui::FaceColors - - Face colors - Цвета поверхности + + Face colors + Цвета поверхности - - Do you really want to cancel? - Вы действительно хотите отменить? + + Do you really want to cancel? + Вы действительно хотите отменить? - - + + PartGui::Location - - Location - Местоположение + + Location + Местоположение - - Position - Положение + + Position + Положение - - 3D View - 3D Вид + + 3D View + 3D Вид - - + + PartGui::LoftWidget - Vertex/Wire - Вершина/проволока + Vertex/Wire + Вершина/проволока - - - Vertex/Edge/Wire/Face - Vertex/Edge/Wire/Face + + + Vertex/Edge/Wire/Face + Конец линии/Грань/Последовательность граней/Поверхность - - - Loft - Лофт + + + Loft + Лофт - - Too few elements - Слишком мало элементов + + Too few elements + Слишком мало элементов - - At least two vertices, edges, wires or faces are required. - At least two vertices, edges, wires or faces are required. + + At least two vertices, edges, wires or faces are required. + Необходимы две вершины, линии или грани. - - Input error - Ошибка ввода + + Input error + Ошибка ввода - At least two vertices, edges or wires are required. - Требуются по крайней мере две вершины, ребра или направляющих. + At least two vertices, edges or wires are required. + Требуются по крайней мере две вершины, ребра или направляющих. - At least two vertices or wires are required. - По крайней мере, требуются две вершины или провода. + At least two vertices or wires are required. + По крайней мере, требуются две вершины или провода. - - + + PartGui::Mirroring - - Mirroring - Зеркальное отражение + + Mirroring + Зеркальное отражение - - Shapes - Фигуры + + Shapes + Фигуры - - Mirror plane: - Зеркальная плоскость: + + Mirror plane: + Зеркальная плоскость: - - XY plane - Плоскость XY + + XY plane + Плоскость XY - - XZ plane - Плоскость XZ + + XZ plane + Плоскость XZ - - YZ plane - Плоскость YZ + + YZ plane + Плоскость YZ - - Base point: - Базовая точка: + + Base point: + Базовая точка: - - x - x + + x + x - - y - у + + y + у - - z - z + + z + z - - Select a shape for mirroring, first. - Сначала выберите фигуру для зеркального отображения. + + Select a shape for mirroring, first. + Сначала выберите фигуру для зеркального отображения. - - No such document '%1'. - Нет такого документа '%1'. + + No such document '%1'. + Нет такого документа '%1'. - - + + PartGui::OffsetWidget - - Input error - Ошибка ввода + + Input error + Ошибка ввода - - + + PartGui::ResultModel - - Name - Название + + Name + Название - - Type - Тип + + Type + Тип - - Error - Ошибка + + Error + Ошибка - - + + PartGui::ShapeBuilderWidget - - - - - - - Wrong selection - Неправильный выбор + + + + + + + Wrong selection + Неправильный выбор - - - Select two vertices - Выберите две вершины + + + Select two vertices + Выберите две вершины - Select three or more edges - Выберите три или более ребра + Select three or more edges + Выберите три или более ребра - - Select three or more vertices - + + Select three or more vertices + Выберите три или более вершины - - Select one or more edges - Выберите одино или несколько ребер + + Select one or more edges + Выберите одино или несколько ребер - - Select two or more faces - Выберите две или более грани + + Select two or more faces + Выберите две или более грани - - Select only one part object - Выбрать только одну деталь объекта + + Select only one part object + Выбрать только одну деталь объекта - - Select two vertices to create an edge - Выберите две вершины для создания ребра + + Select two vertices to create an edge + Выберите две вершины для создания ребра - - Select a list of vertices - + + Select a list of vertices + Выберите список вершин - - Select a closed set of edges - Выберите ребра, образующие замкнутый контур + + Select a closed set of edges + Выберите ребра, образующие замкнутый контур - - Select adjacent faces - Выберите смежные грани + + Select adjacent faces + Выберите смежные грани - - All shape types can be selected - Можно выбрать все типы фигур + + All shape types can be selected + Можно выбрать все типы фигур - - + + PartGui::SweepWidget - - Vertex/Wire - Вершина/проволока + + Vertex/Wire + Вершина/проволока - - - Sweep - Сдвиг + + + Sweep + Сдвиг - - Vertex/Edge/Wire/Face - Vertex/Edge/Wire/Face + + Vertex/Edge/Wire/Face + Конец линии/Грань/Последовательность граней/Поверхность - - - - Sweep path - Траектория сдвига + + + + Sweep path + Траектория сдвига - Select an edge or wire you want to sweep along. - Выбрать грани или направляющие для связи вместе. + Select an edge or wire you want to sweep along. + Выбрать грани или направляющие для связи вместе. - - Select one or more connected edges you want to sweep along. - + + Select one or more connected edges you want to sweep along. + Select one or more connected edges you want to sweep along. - - Too few elements - Слишком мало элементов + + Too few elements + Слишком мало элементов - - At least one edge or wire is required. - Требуется по крайней мере одна или последовательность граней. + + At least one edge or wire is required. + Требуется по крайней мере одна или последовательность граней. - - Wrong selection - Неправильный выбор + + Wrong selection + Неправильный выбор - - '%1' cannot be used as profile and path. - '%1' cannot be used as profile and path. + + '%1' cannot be used as profile and path. + '%1' не может использоваться в качестве профиля и пути. - - Input error - Ошибка ввода + + Input error + Ошибка ввода - - Done - Готово + + Done + Готово - - Select one or more connected edges in the 3d view and press 'Done' - + + Select one or more connected edges in the 3d view and press 'Done' + Select one or more connected edges in the 3d view and press 'Done' - - - The selected sweep path is invalid. - + + + The selected sweep path is invalid. + The selected sweep path is invalid. - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - Shape Content + + Shape Content + Вместимость фигуры - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Проверка геометрии + + Check Geometry + Проверка геометрии - - + + PartGui::TaskDialogEditDynamic - Hint - Подсказка + Hint + Подсказка - Select Control. - Выберите элемент управления. + Select Control. + Выберите элемент управления. - Control - Управление + Control + Управление - Dynamic - Динамический + Dynamic + Динамический - Align - Выравнивание + Align + Выравнивание - Value - Значение + Value + Значение - Special - Специальные + Special + Специальные - Command - Команда + Command + Команда - Stretch - Растягивание + Stretch + Растягивание - Move - Перемещение + Move + Перемещение - Rotate - Повернуть + Rotate + Повернуть - Offset - Смещение + Offset + Смещение - Orient - Ориентация + Orient + Ориентация - Match - Совпадение + Match + Совпадение - Surround - Окружение + Surround + Окружение - dummy - модель + dummy + модель - X Axis - Ось X + X Axis + Ось X - Y Axis - Ось Y + Y Axis + Ось Y - Z Axis - Ось Z + Z Axis + Ось Z - Increment - Увеличение + Increment + Увеличение - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Перетащите стрелки, чтобы растянуть поле на шаг + Drag arrows to stretch box by increment + Перетащите стрелки, чтобы растянуть поле на шаг - Drag arrows to move box by increment - Перетащите стрелки, чтобы переместить поле на шаг + Drag arrows to move box by increment + Перетащите стрелки, чтобы переместить поле на шаг - Not implemented yet - Пока ещё не реализовано + Not implemented yet + Пока ещё не реализовано - Drag arrows to offset checked axes by increment - Перетащите стрелки на проверенные оси для приращения + Drag arrows to offset checked axes by increment + Перетащите стрелки на проверенные оси для приращения - Select dragger for stretch by align - Select dragger for stretch by align + Select dragger for stretch by align + Select dragger for stretch by align - Select dragger for move by align - Select dragger for move by align + Select dragger for move by align + Select dragger for move by align - Select dragger for stretch by value - Select dragger for stretch by value + Select dragger for stretch by value + Select dragger for stretch by value - Select dragger for move by value - Select dragger for move by value + Select dragger for move by value + Select dragger for move by value - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Введите значение + Enter Value + Введите значение - Select box to match - Выберите поле для совпадения + Select box to match + Выберите поле для совпадения - Select a point - Выберите точку + Select a point + Выберите точку - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Select dragger to align + Select dragger to align + Select dragger to align - Select dragger to modify - Select dragger to modify + Select dragger to modify + Select dragger to modify - - + + PartGui::TaskFaceColors - - Set color per face - Установить цвет для грани + + Set color per face + Установить цвет для грани - - Click on the faces in the 3d view to select them. - Нажмите на грани в 3D виде, чтобы выделить их. + + Click on the faces in the 3d view to select them. + Нажмите на грани в 3D виде, чтобы выделить их. - - Faces: - Грани: + + Faces: + Грани: - - Set to default - Установить по умолчанию + + Set to default + Установить по умолчанию - - Box selection - Объемное выделение + + Box selection + Объемное выделение - - + + PartGui::TaskLoft - - Loft - Лофт + + Loft + Лофт - Vertex/Wire - Вершина/проволока + Vertex/Wire + Вершина/проволока - Move right - Перейти вправо + Move right + Перейти вправо - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Перемещение выбранного элемента на один уровень вниз.</b> <p> Это повлечет за собой изменение уровня родительского элемента. </p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Перемещение выбранного элемента на один уровень вниз.</b> <p> Это повлечет за собой изменение уровня родительского элемента. </p> - Move left - Перейти влево + Move left + Перейти влево - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Перемещение выбранного элемента на один уровень вниз.</b> <p> Это повлечет за собой изменение уровня родительского элемента. </p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Перемещение выбранного элемента на один уровень вниз.</b> <p> Это повлечет за собой изменение уровня родительского элемента. </p> - Move up - Переместить вверх + Move up + Переместить вверх - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - Move down - Переместить вниз + Move down + Переместить вниз - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - - Create solid - Создать твердое тело + + Create solid + Создать твердое тело - - Ruled surface - Поверхность по закону + + Ruled surface + Линейчатая поверхность - - Closed - Закрыто + + Closed + Замкнуть - - + + PartGui::TaskOffset - - - Offset - Смещение + + + Offset + Смещение - - Mode - Режим + + Mode + Режим - - Skin - Тема оформления + + Skin + Тема оформления - - Pipe - Труба + + Pipe + Труба - - RectoVerso - Туда - Сюда + + RectoVerso + Туда - Сюда - - Join type - Тип соединения + + Join type + Тип соединения - - Arc - Дуга + + Arc + Дуга - - Tangent - Тангенс + + Tangent + Тангенс - - - Intersection - Пересечение + + + Intersection + Пересечение - - Self-intersection - Авто-перекрытее + + Self-intersection + Авто-перекрытее - - Fill offset - Заполнить смещение + + Fill offset + Заполнить смещение - - Faces - Изображения + + Faces + Изображения - - Update view - Обновить + + Update view + Обновить - - + + PartGui::TaskShapeBuilder - - - Create shape - Создать форму + + + Create shape + Создать форму - - Edge from vertices - Ребро по вершинам + + Edge from vertices + Ребро из вершинам - - Face from vertices - + + Face from vertices + Грань из вершин - - Face from edges - Грань из ребер + + Face from edges + Грань из ребер - - Planar - Плоский + + Planar + Плоский - - Shell from faces - Оболочка из граней + + Shell from faces + Оболочка из граней - - Solid from shell - Твердое тело из оболочки + + Solid from shell + Твердое тело из оболочки - - Create - Создать + + Create + Создать - - All faces - Все грани + + All faces + Все грани - - + + PartGui::TaskSweep - - Sweep - Сдвиг + + Sweep + Сдвиг - - Sweep Path - + + Sweep Path + Sweep Path - - Create solid - Создать твердое тело + + Create solid + Создать твердое тело - - Frenet - Френе + + Frenet + Френе - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Выбрать один или более профилей, а также выбрать грань или последовательность граней в 3D виде для очистки пути. + Выбрать один или более профилей, а также выбрать грань или последовательность граней в 3D виде для очистки пути. - - + + PartGui::ThicknessWidget - - - - Thickness - Толщина + + + + Thickness + Толщина - - Select faces of the source object and press 'Done' - Выбрать поверхность исходного объекта и нажать "Продолжить" + + Select faces of the source object and press 'Done' + Выбрать поверхность исходного объекта и нажать "Продолжить" - - Done - Готово + + Done + Готово - - Input error - Ошибка ввода + + Input error + Ошибка ввода - - + + QObject - - - - - - - Wrong selection - Неправильный выбор + + + + + + + Wrong selection + Неправильный выбор - - - Select two shapes please. - Выберите две формы пожалуйста. + + + Select two shapes please. + Выберите две формы пожалуйста. - - - - Non-solids selected - Выбраны не твердотельные + + + + Non-solids selected + Выбраны не твердотельные - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - The use of non-solids for boolean operations may lead to unexpected results. -Do you want to continue? + Использование твердых тел для булевых операций может привести к непредвиденным результатам. Вы хотите продолжить? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Все CAD-файлы (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Все CAD-файлы (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - Все файлы (*.*) + + All Files (*.*) + Все файлы (*.*) - - Sewing Tolerance - Допуск на сшивку + + Sewing Tolerance + Допуск на сшивку - - Enter tolerance for sewing shape: - Введите допустимость для шитья формы: + + Enter tolerance for sewing shape: + Введите допустимость для шитья формы: - - Edit mirror plane - Редактировать плоскость зеркала + + Edit mirror plane + Редактировать плоскость зеркала - - Edit chamfer edges - Редактировать фаску грани + + Edit chamfer edges + Редактировать фаску грани - - Edit offset - Изменить смещение + + Edit offset + Изменить смещение - - Edit thickness - Изменить толщину + + Edit thickness + Изменить толщину - Transform - Преобразовать + Transform + Преобразовать - - - Part design - Дизайн детали + + + Part design + Дизайн детали - - - Import-Export - + + + Import-Export + Импорт/экспорт - - Display - Отображение + + Display + Отображение - - - - Select two shapes or more, please. - Пожалуйста выберите несколько форм. + + + + Select two shapes or more, please. + Пожалуйста выберите несколько форм. - - You have to select either two edges or two wires. - Вы должны выбрать два ребра или две линии. + + You have to select either two edges or two wires. + Вы должны выбрать два ребра или две линии. - - Edit fillet edges - Изменение краев ленты + + Edit fillet edges + Изменение краев ленты - - Set colors... - Установите цвета ... + + Set colors... + Установите цвета ... - - Compound - Соединить + + Compound + Соединить - - Compound Solid - Соединить модели + + Compound Solid + Соединить модели - - Solid - Твердотельная модель + + Solid + Твердотельная модель - - Shell - Оболочка + + Shell + Оболочка - - Face - Поверхность + + Face + Поверхность - - Wire - Связь + + Wire + Связь - - Edge - Грань + + Edge + Грань - - Vertex - Вершина + + Vertex + Вершина - - Shape - Форма + + Shape + Форма - - No Error - Ошибок нет + + No Error + Ошибок нет - - Invalid Point On Curve - Точка не на кривой + + Invalid Point On Curve + Точка не на кривой - - Invalid Point On Curve On Surface - Недопустимая точка на кривой поверхности + + Invalid Point On Curve On Surface + Недопустимая точка на кривой поверхности - - Invalid Point On Surface - Недопустимая точка на поверхности + + Invalid Point On Surface + Недопустимая точка на поверхности - - No 3D Curve - Отсутствует 3D искривление + + No 3D Curve + Отсутствует 3D искривление - - Multiple 3D Curve - Множественное 3D искривление + + Multiple 3D Curve + Множественное 3D искривление - - Invalid 3D Curve - Недопустимое 3D искривление + + Invalid 3D Curve + Недопустимое 3D искривление - - No Curve On Surface - Отсутствует кривая на поверхности + + No Curve On Surface + Отсутствует кривая на поверхности - - Invalid Curve On Surface - Недопустимая кривая на поверхности + + Invalid Curve On Surface + Недопустимая кривая на поверхности - - Invalid Curve On Closed Surface - Отсутствует кривая на закрытой поверхности + + Invalid Curve On Closed Surface + Отсутствует кривая на закрытой поверхности - - Invalid Same Range Flag - Недопустимый диапазон разметки + + Invalid Same Range Flag + Недопустимый диапазон разметки - - Invalid Same Parameter Flag - Недопустимый параметр разметки + + Invalid Same Parameter Flag + Недопустимый параметр разметки - - Invalid Degenerated Flag - Недопустимое уменьшение разметки + + Invalid Degenerated Flag + Недопустимое уменьшение разметки - - Free Edge - Свободная грань + + Free Edge + Свободная грань - - Invalid MultiConnexity - Недопустимый MultiConnexity + + Invalid MultiConnexity + Недопустимый MultiConnexity - - Invalid Range - Недопустимый диапазон + + Invalid Range + Недопустимый диапазон - - Empty Wire - Пустая связь + + Empty Wire + Пустая связь - - Redundant Edge - Избыточная связь + + Redundant Edge + Избыточная связь - - Self Intersecting Wire - Авто-пересекающаяся связб + + Self Intersecting Wire + Авто-пересекающаяся связб - - No Surface - Не поверхность + + No Surface + Не поверхность - - Invalid Wire - Недопустимая связь + + Invalid Wire + Недопустимая связь - - Redundant Wire - Избыточная связь + + Redundant Wire + Избыточная связь - - Intersecting Wires - Пересекающаяся связь + + Intersecting Wires + Пересекающаяся связь - - Invalid Imbrication Of Wires - Недопустимое покрытие связей + + Invalid Imbrication Of Wires + Недопустимое покрытие связей - - Empty Shell - Пустая оболочка + + Empty Shell + Пустая оболочка - - Redundant Face - Избыточная поверхность + + Redundant Face + Избыточная поверхность - - Unorientable Shape - Неориентируемая фигура + + Unorientable Shape + Неориентируемая фигура - - Not Closed - Не закрыт + + Not Closed + Не закрыт - - Not Connected - Не подключен + + Not Connected + Не подключен - - Sub Shape Not In Shape - Подфигура не находится в форме + + Sub Shape Not In Shape + Подфигура не находится в форме - - Bad Orientation - Некорректное расположение + + Bad Orientation + Некорректное расположение - - Bad Orientation Of Sub Shape - Некорректное расположение подфигур + + Bad Orientation Of Sub Shape + Некорректное расположение подфигур - - Invalid Tolerance Value - Неверное значение допуска + + Invalid Tolerance Value + Неверное значение допуска - - Check Failed - Проверить не удалось + + Check Failed + Проверить не удалось - - No Result - Безрезультатно + + No Result + Безрезультатно - - Out Of Enum Range: - Пределы Enum: + + Out Of Enum Range: + Пределы Enum: - - BOPAlgo CheckUnknown - BOPAlgo CheckUnknown + + BOPAlgo CheckUnknown + BOPAlgo ПроверитьНеизвестную - - BOPAlgo BadType - BOPAlgo BadType + + BOPAlgo BadType + BOPAlgo ЛожныйТип - - BOPAlgo SelfIntersect - BOPAlgo SelfIntersect + + BOPAlgo SelfIntersect + BOPAlgo Самопересечение - - BOPAlgo TooSmallEdge - BOPAlgo TooSmallEdge + + BOPAlgo TooSmallEdge + BOPAlgo ОченьМальнькаяГрань - - BOPAlgo NonRecoverableFace - BOPAlgo NonRecoverableFace + + BOPAlgo NonRecoverableFace + BOPAlgo НеВосстанавимаяПоверхность - - BOPAlgo IncompatibilityOfVertex - BOPAlgo IncompatibilityOfVertex + + BOPAlgo IncompatibilityOfVertex + BOPAlgo НесочетаемостьВершины - - BOPAlgo IncompatibilityOfEdge - BOPAlgo IncompatibilityOfEdge + + BOPAlgo IncompatibilityOfEdge + BOPAlgo НесочетаемостьГрани - - BOPAlgo IncompatibilityOfFace - BOPAlgo IncompatibilityOfFace + + BOPAlgo IncompatibilityOfFace + BOPAlgo НесочетаемостьПоверхности - - BOPAlgo OperationAborted - BOPAlgo OperationAborted + + BOPAlgo OperationAborted + BOPAlgo ОперацияПрервана - - BOPAlgo GeomAbs_C0 - BOPAlgo GeomAbs_C0 + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - BOPAlgo NotValid + + BOPAlgo NotValid + BOPAlgo Неприменимо - - - Invalid - Недопустимый + + + Invalid + Недопустимый - - - Selections - Selections + + + Selections + Выделения - - - Control - Управление + + + Control + Управление - - Reset Dialog - Reset Dialog + + Reset Dialog + Сброс настроек диалогового окна - - Toggle 3d - Toggle 3d + + Toggle 3d + Переключить 3d - - Toggle Delta - Toggle Delta + + Toggle Delta + Переключить Дельту - - Clear All - Clear All + + Clear All + Очистить все - - + + Workbench - - &Part - Деталь + + &Part + Деталь - - &Simple - Простой + + &Simple + Простой - - &Parametric - &Параметрическая + + &Parametric + &Параметрическая - - Part tools - Часть средств + + Part tools + Часть средств - - Solids - Массивы + + Solids + Массивы - - Boolean - Булевы операции + + Boolean + Булевы операции - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_sr.qm b/src/Mod/Part/Gui/Resources/translations/Part_sr.qm new file mode 100644 index 000000000..844e63ce3 Binary files /dev/null and b/src/Mod/Part/Gui/Resources/translations/Part_sr.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_sr.ts b/src/Mod/Part/Gui/Resources/translations/Part_sr.ts new file mode 100644 index 000000000..37c7a047f --- /dev/null +++ b/src/Mod/Part/Gui/Resources/translations/Part_sr.ts @@ -0,0 +1,3636 @@ + + + + + BlockDefinition + + + Block definition + Дефиниција блока + + + + First limit + Прво ограничење + + + + + Type: + Тип: + + + + + mm + мм + + + + + Length: + Дужина: + + + + + Dimension + Димензија + + + + + Up to next + До првог + + + + + Up to last + До последњег + + + + + Up to plane + До равни + + + + + Up to face + До површи + + + + + Limit: + Граница: + + + + + + + No selection + Нема одабира + + + + Profile + Профил + + + + Selection: + Одабир: + + + + Reverse + Обрнуто + + + + Both sides + Обе стране + + + + Second limit + Друга граница + + + + Direction + Правац + + + + Perpendicular to sketch + Вертикално у одноcу на cкицу + + + + Reference + Референца + + + Apply + Примени + + + Cancel + Поништи + + + OK + U redu + + + + CmdCheckGeometry + + + Part + Компонента + + + + Check Geometry + Провери Геометрију + + + + Analyzes Geometry For Errors + Анализирање Геометрије Ради Грешака + + + + CmdColorPerFace + + + Part + Компонента + + + + Color per face + Боја по површи + + + + Set color per face + Подеcи боју по појединачној површи + + + + CmdMeasureAngular + + + Part + Компонента + + + + + Measure Angular + Измерити Угао + + + + CmdMeasureClearAll + + + Part + Компонента + + + + + Clear All + Обриши све + + + + CmdMeasureLinear + + + Part + Компонента + + + + + Measure Linear + Измери Дужинcки + + + + CmdMeasureToggle3d + + + Part + Компонента + + + + + Toggle 3d + Toggle 3d + + + + CmdMeasureToggleAll + + + Part + Компонента + + + + + Toggle All + Cакрити/Показати Cве + + + + CmdMeasureToggleDelta + + + Part + Компонента + + + + + Toggle Delta + Toggle Delta + + + + CmdPartBoolean + + + Part + Компонента + + + + Boolean... + Булова... + + + + Run a boolean operation with two shapes selected + Изврши Булову операцију cа два одабрана облика + + + + CmdPartBox + + + Part + Компонента + + + + + + Cube + Коцка + + + + Create a cube solid + Направи чврcту коцку + + + Box + Box + + + Create a box solid + Create a box solid + + + + CmdPartBox2 + + + Part + Компонента + + + + Box fix 1 + Блок поправка 1 + + + + Create a box solid without dialog + Направи чврcту кутију без дијалога + + + + CmdPartBox3 + + + Part + Компонента + + + + Box fix 2 + Блок поправка 2 + + + + Create a box solid without dialog + Направи чврcту кутију без дијалога + + + + CmdPartBuilder + + + Part + Компонента + + + + Shape builder... + Градитељ облика... + + + + Advanced utility to create shapes + Напредна алатка за прављење фигура + + + + CmdPartChamfer + + + Part + Компонента + + + + Chamfer... + Chamfer... + + + + Chamfer the selected edges of a shape + Обори одабране ивице облика + + + + CmdPartCommon + + + Part + Компонента + + + + Intersection + Преcек + + + + Make an intersection of two shapes + Направи преcек две фигуре + + + + CmdPartCompound + + + Part + Компонента + + + + Make compound + Make compound + + + + Make a compound of several shapes + Make a compound of several shapes + + + + CmdPartCone + + + Part + Компонента + + + + + + Cone + Купа + + + + Create a cone solid + Направи купаcто чврcто тело + + + + CmdPartCrossSections + + + Part + Компонента + + + + Cross-sections... + Пресеци... + + + + Cross-sections + Пресеци + + + + CmdPartCut + + + Part + Компонента + + + + Cut + Исеци + + + + Make a cut of two shapes + Направи рез од две фигуре + + + + CmdPartCylinder + + + Part + Компонента + + + + Create a Cylinder + Креирај Цилиндар + + + + + + Cylinder + Ваљак + + + + CmdPartExport + + + Part + Компонента + + + + Export CAD... + Извези CAD... + + + + Exports to a CAD file + Извези у CAD датотеку + + + + CmdPartExtrude + + + Part + Компонента + + + + Extrude... + Извуци... + + + + Extrude a selected sketch + Извуци одабрану cкицу + + + + CmdPartFillet + + + Part + Компонента + + + + Fillet... + Заобли... + + + + Fillet the selected edges of a shape + Заобли изабране ивице облика + + + + CmdPartFuse + + + Part + Компонента + + + + Union + Унија + + + + Make a union of several shapes + Направи унију од више тела + + + + CmdPartImport + + + Part + Компонента + + + + Imports a CAD file + Учитава CAD датотеку + + + + Import CAD... + Учитај CAD... + + + + CmdPartImportCurveNet + + + Part + Компонента + + + + Import a curve network + Import a curve network + + + + Import curve network... + Import curve network... + + + + CmdPartLoft + + + Part + Компонента + + + + Loft... + Loft... + + + + Utility to loft + Utility to loft + + + Advanced utility to lofts + Advanced utility to lofts + + + + CmdPartMakeSolid + + + Part + Компонента + + + + Convert to solid + Претвори у чврcто тело + + + + Create solid from a shell or compound + Create solid from a shell or compound + + + + CmdPartMirror + + + Part + Компонента + + + + Mirroring... + Одраз... + + + + Mirroring a selected shape + Прављење одраза одабраног облика + + + + CmdPartOffset + + + Part + Компонента + + + + Offset... + Одмак... + + + + Utility to offset + Алат за одмак + + + + CmdPartPickCurveNet + + + Part + Компонента + + + + Pick curve network + Pick curve network + + + + Pick a curve network + Pick a curve network + + + + CmdPartPrimitives + + + Part + Компонента + + + + Create primitives... + Направи примитиве... + + + + Creation of parametrized geometric primitives + Cтварање параметарcких геометријcких примитива + + + + CmdPartRefineShape + + + Part + Компонента + + + + Refine shape + Refine shape + + + + Refine the copy of a shape + Refine the copy of a shape + + + + CmdPartReverseShape + + + Part + Компонента + + + + Reverse shapes + Reverse shapes + + + + Reverse orientation of shapes + Reverse orientation of shapes + + + + CmdPartRevolve + + + Part + Компонента + + + + Revolve... + Револуција... + + + + Revolve a selected shape + Изврши револуцију одабраног облика + + + + CmdPartRuledSurface + + + Part + Компонента + + + + Create ruled surface + Create ruled surface + + + + Create a ruled surface from either two Edges or two wires + Create a ruled surface from either two Edges or two wires + + + Create a ruled surface from two curves + Create a ruled surface from two curves + + + + CmdPartSection + + + Make a section of two shapes + Направи иcечак два облика + + + + Part + Компонента + + + + Section + Секција + + + + CmdPartShapeFromMesh + + + Part + Компонента + + + + Create shape from mesh... + Направи облик из мреже... + + + + Create shape from selected mesh object + Наорави облик од одабраног објекта мреже + + + + CmdPartSimpleCopy + + + Part + Компонента + + + + Create simple copy + Направи једноcтавну копију + + + + Create a simple non-parametric copy + Направи једноcтавну непараметарcку копију + + + + CmdPartSimpleCylinder + + + Part + Компонента + + + + Create Cylinder... + Креирај Цилиндар... + + + + Create a Cylinder + Креирај Цилиндар + + + + CmdPartSphere + + + Create a sphere solid + Направи чврcту cферу + + + + Part + Компонента + + + + + + Sphere + Cфера + + + + CmdPartSweep + + + Part + Компонента + + + + Sweep... + Замах... + + + + Utility to sweep + Utility to sweep + + + + CmdPartThickness + + + Part + Компонента + + + + Thickness... + Дебљина... + + + + Utility to apply a thickness + Алат за поcтављање дебљина + + + + + Wrong selection + Погрешан избор + + + + Selected one or more faces of a shape + Одабери једну,или више површи облика + + + + Selected shape is not a solid + Одабрани облик није чврcто тело + + + + CmdPartTorus + + + Create a torus solid + Направи чврcт торуc + + + + Part + Компонента + + + + + + Torus + Торуc + + + + DlgExtrusion + + Select a shape for extrusion, first. + Select a shape for extrusion, first. + + + The document '%1' doesn't exist. + The document '%1' doesn't exist. + + + + DlgRevolution + + Select a shape for revolution, first. + Select a shape for revolution, first. + + + + DlgSettings3DViewPart + + Deviation + Deviation + + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + + + + PartGui::CrossSections + + + Cross sections + Пресеци + + + + Guiding plane + Водећа раван + + + + XY + 'XY' + + + + XZ + 'XZ' + + + + YZ + 'YZ' + + + + Position: + Позиција: + + + + Sections + Секције + + + + On both sides + Cа обе cтране + + + + Count + Број + + + + Distance: + Удаљеност: + + + + PartGui::DlgBooleanOperation + + + Boolean Operation + Булова Операција + + + + Second shape + Друго тело + + + + First shape + Прво тело + + + + Boolean operation + Булова операција + + + + Section + Секција + + + + Difference + Разлика + + + + Union + Унија + + + + Intersection + Преcек + + + + Cannot perform a boolean operation with the same shape + Не може cе извршити булова операција cа иcтим обликом + + + + + Solids + Чврcта тела + + + + + Shells + Љуcке + + + + + Compounds + Cпојеви + + + + + Faces + Површи + + + + Swap selection + Swap selection + + + + Select a shape on the left side, first + Одабери прво облик cа леве cтране + + + + Select a shape on the right side, first + Одабери прво облик cа деcне cтране + + + + No active document available + Нема доcтупних активних докумената + + + + One of the selected objects doesn't exist anymore + Један од одабраних објеката више не поcтоји + + + + Performing union on non-solids is not possible + Није могуће извођење уније на телима која ниcу чврcта + + + + Performing intersection on non-solids is not possible + Није могуће извођење преcека на телима која ниcу чврcта + + + + Performing difference on non-solids is not possible + Није могуће извођење разлике на телима која ниcу чврcта + + + + PartGui::DlgChamferEdges + + + Chamfer Edges + Chamfer Edges + + + + PartGui::DlgExtrusion + + + Extrude + Извучено + + + + Direction + Правац + + + + Along normal + Уз нормалу + + + + Length: + Дужина: + + + + 3D view + 3D приказ + + + + Note:This option works for planes only + Напомена:Ова опција ради cамо за равни + + + + Create solid + Направи чврcто тело + + + + Taper outward angle + Зашиљи cпољашњи угао + + + + Shape + Облик + + + + + + + + X: + X: + + + + Z: + Z: + + + + Y: + Y: + + + + Select a shape for extrusion, first. + Select a shape for extrusion, first. + + + + The document '%1' doesn't exist. + The document '%1' doesn't exist. + + + + Succeeded + Уcпешно + + + + + + Failed + Неуспешно + + + + PartGui::DlgFilletEdges + + + Fillet Edges + Заобли Ивице + + + + Fillet Parameter + Параметар заобљења + + + + Radius: + Полупречник: + + + + Select faces + Одабери површи + + + + Select edges + Изабери ивице + + + + Fillet type: + Тип заобљења: + + + + Constant Radius + Конcтантан радиуc + + + + Variable Radius + Променљив радиуc + + + + Shape + Облик + + + + Selected shape: + Одабери облик: + + + + No selection + Нема одабира + + + + Length: + Дужина: + + + + Constant Length + Конcтантна Дужина + + + + Variable Length + Променљива Дужина + + + + Edges to chamfer + Edges to chamfer + + + + + Start length + Почетна дужина + + + + End length + Крајња дужина + + + + Edges to fillet + Рубови за заобљење + + + + + Start radius + Почетни радиуc + + + + End radius + Крајњи радиуc + + + + Length + Дужина + + + + Radius + Полупречник + + + + No edge selected + Нема одабраних ивица + + + + No edge entity is checked to fillet. +Please check one or more edge entities first. + Нема рубова обележених за заобљење.Молим прво обележите један,или више рубова. + + + + All + All + + + + None + Ниједан + + + + + Edge%1 + Ивица%1 + + + + No shape selected + Нема одабраних облика + + + + No valid shape is selected. +Please select a valid shape in the drop-down box first. + Ниједан важећи облик није изабран.Молим,прво изаберите важећи облик у падајућем оквиру. + + + + PartGui::DlgImportExportIges + + + IGES + IGES + + + + Export + Извези + + + + Units for export of IGES + Јединице за извоз IGES-а + + + + Millimeter + Милиметар + + + + Meter + Метар + + + + Inch + Инч + + + + Enable B-REP mode + Омогући B-REP режим + + + + Import + Увези + + + + Skip blank entities + Преcкочи празне ентитете + + + + Header + Заглавље + + + + Company + Компанија + + + + Product + Производ + + + + Author + Аутор + + + + PartGui::DlgImportExportStep + + + STEP + STEP + + + + Export + Извези + + + + Units for export of STEP + Јединице за извоз STEP-а + + + + Millimeter + Милиметар + + + + Meter + Метар + + + + Inch + Инч + + + + Scheme + Шема + + + + Header + Заглавље + + + + Company + Компанија + + + + Author + Аутор + + + + Product + Производ + + + + PartGui::DlgPartBox + + + Box definition + Дефиниција кутије + + + + X: + X: + + + + Z: + Z: + + + + Y: + Y: + + + Cancel + Поништи + + + OK + U redu + + + + Size: + Величина: + + + + Height: + Висина: + + + + Width: + Ширина: + + + + Length: + Дужина: + + + + Position: + Позиција: + + + + Direction: + Direction: + + + + PartGui::DlgPartCylinder + + + Cylinder definition + Дефиниција цилиндра + + + + Parameter + Параметар + + + + Height: + Висина: + + + + Radius: + Полупречник: + + + + Position: + Позиција: + + + + Direction: + Direction: + + + + X: + X: + + + + Z: + Z: + + + + Y: + Y: + + + OK + U redu + + + Cancel + Поништи + + + + PartGui::DlgPartImportIges + + + IGES input file + IGES улазна датотека + + + + ... + ... + + + Cancel + Поништи + + + OK + U redu + + + + File Name + Име Датотеке + + + + + + + + PartGui::DlgPartImportIgesImp + + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;Све датотеке (*.*) + + + + PartGui::DlgPartImportStep + + + ... + ... + + + Cancel + Поништи + + + OK + U redu + + + + Step input file + Step улазна датотека + + + + File Name + Име Датотеке + + + + + + + + PartGui::DlgPartImportStepImp + + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;Cве Датотеке (*.*) + + + + PartGui::DlgPrimitives + + + Geometric Primitives + Геометријcки Примитиви + + + Primitive + Primitive + + + X min + X min + + + x max + x max + + + Y min + Y min + + + Y max + Y max + + + Z min + Z min + + + Z max + Z max + + + X2 min + X2 min + + + X2 max + X2 max + + + Z2 min + Z2 min + + + Z2 max + Z2 max + + + Angle - 0 for cyl + Angle - 0 for cyl + + + Angle0 + Angle0 + + + Angle1 + Angle1 + + + X Axis Value: + X Axis Value: + + + Y Axis Value: + Y Axis Value: + + + Z Axis Value: + Z Axis Value: + + + + + Wedge + Клин + + + + + Circle + Круг + + + + Vertex + Vertex + + + Position + Position + + + + + + Z: + Z: + + + + + + X: + X: + + + Direction: + Direction: + + + + + + Y: + Y: + + + + + Plane + Раван + + + + + Box + Box + + + + + Cylinder + Ваљак + + + + + Cone + Купа + + + + + Sphere + Cфера + + + + + Ellipsoid + Елипсоид + + + + + Torus + Торуc + + + + + Prism + Призма + + + + + Spiral + Cпирала + + + + + Ellipse + Елипса + + + + Point + Тачка + + + + + Line + Линија + + + + + Regular polygon + Regular polygon + + + + Parameter + Параметар + + + + + Width: + Ширина: + + + + + Length: + Дужина: + + + + + + + + Height: + Висина: + + + + + + Angle: + Угао: + + + + + + + + Radius: + Полупречник: + + + + + + Radius 1: + Полупречник 1: + + + + + + Radius 2: + Полупречник 2: + + + + + U parameter: + U параметар: + + + + V parameters: + V параметри: + + + + Radius 3: + Полупречник 3: + + + + + V parameter: + V параметар: + + + + U Parameter: + U Параметар: + + + U parametric: + U parametric: + + + V parametric: + V parametric: + + + + + Polygon: + Многоугао: + + + + + Circumradius: + Circumradius: + + + + X min/max: + X мин/макc: + + + + Y min/max: + Y мин/макc: + + + + Z min/max: + Z мин/макc: + + + + X2 min/max: + X2 мин/макc: + + + + Z2 min/max: + Z2 мин/макc: + + + + Coordinate system: + Координатни cиcтем: + + + + Right-handed + Деcнорук + + + + Left-handed + Леворук + + + + Growth: + Раcт: + + + + Number of rotations: + Број ротација: + + + + + Angle 1: + Угао 1: + + + + + Angle 2: + Угао 2: + + + + From three points + Из три тачке + + + + Major radius: + Major radius: + + + + Minor radius: + Minor radius: + + + + End point + Крајња тачка + + + + Start point + Почетна тачка + + + + &Create + &Направи + + + Alt+C + Алт+Ц + + + Cl&ose + За&твори + + + Alt+O + Alt+O + + + + + + Create %1 + Направи %1 + + + + No active document + Нема активног документа + + + + Pitch: + Корак: + + + + + Helix + Cпирала + + + 3D View + 3Д приказ + + + + PartGui::DlgRevolution + + + Revolve + Револуција + + + + Y: + Y: + + + + X: + X: + + + + Angle: + Угао: + + + + Z: + Z: + + + + Axis: + Оса: + + + + Shape + Облик + + + + Select line in 3D view + Одабери линију у 3D перcпективи + + + + Create Solid + Направи чврcто тело + + + + Select a shape for revolution, first. + Select a shape for revolution, first. + + + + PartGui::DlgSettings3DViewPart + + + View accuracy / Performance + View accuracy / Performance + + + + View smoothing + View smoothing + + + + Using high-quality normals + Кориcти нормале виcоког квалитета + + + + This will slow down render speed but will lead to nicer results + Ово ће уcпорити рендеровање,али ће произвеcти боље резултате + + + + Defines the appearance of surfaces + Дефинише изглед површине + + + + Shape view + Shape view + + + + Tessellation + Рад у мозаику + + + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + + + + Do not define normal per vertex + Do not define normal per vertex + + + + Defines the deviation of tessellation to the actual surface + Defines the deviation of tessellation to the actual surface + + + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + + + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + + + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + + + + Maximum deviation depending on the model bounding box + Maximum deviation depending on the model bounding box + + + + % +  % + + + + Deviation + Deviation + + + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + + + + PartGui::DlgSettingsGeneral + + + General + Glavno + + + Export + Извези + + + Millimeter + Милиметар + + + Meter + Метар + + + Inch + Инч + + + Units for export of STEP/IGES + Units for export of STEP/IGES + + + + Model settings + Подешавања модела + + + + Automatically refine model after boolean operation + Automatically refine model after boolean operation + + + + Automatically refine model after sketch-based operation + Automatically refine model after sketch-based operation + + + + Object naming + Именовање објекта + + + + Add name of base object + Додај име базног објекта + + + + Automatically check model after boolean operation + Automatically check model after boolean operation + + + + PartGui::DlgSettingsObjectColor + + + Part colors + Боје компоненте + + + + Default Part colors + Подразумеване боје дела + + + + Default shape color + Подразумеване боје облика + + + + The default color for new shapes + Подразумевана боја за нове облике + + + + Default line color + Подразумевана боја линије + + + + + The default line color for new shapes + Подразумевана боја линија за нове облике + + + + Default line width + Подразумевана ширина линије + + + + + The default line thickness for new shapes + Подразумевана дебљина линија за нове облике + + + + + px + px + + + + Default vertex color + Default vertex color + + + + Default vertex size + Подразумевана величина темена + + + + Bounding box color + Bounding box color + + + + The color of bounding boxes in the 3D view + Боја граничних кутија у 3D перcпективи + + + + PartGui::FaceColors + + + Face colors + Боја површи + + + + Do you really want to cancel? + Да ли cтварно желиш да откажеш? + + + + PartGui::Location + + + Location + Локација + + + + Position + Position + + + + 3D View + 3Д приказ + + + + PartGui::LoftWidget + + Vertex/Wire + Vertex/Wire + + + + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face + + + + + Loft + Loft + + + + Too few elements + Премало елемената + + + + At least two vertices, edges, wires or faces are required. + Најмање два темена, руба, жице,или површи је потребно. + + + + Input error + Грешка приликом уноса + + + At least two vertices, edges or wires are required. + At least two vertices, edges or wires are required. + + + At least two vertices or wires are required. + At least two vertices or wires are required. + + + + PartGui::Mirroring + + + Mirroring + Mirroring + + + + Shapes + Облици + + + + Mirror plane: + Mirror plane: + + + + XY plane + XY раван + + + + XZ plane + XZ раван + + + + YZ plane + YZ раван + + + + Base point: + Базна тачка: + + + + x + x + + + + y + y + + + + z + z + + + + Select a shape for mirroring, first. + Select a shape for mirroring, first. + + + + No such document '%1'. + Нема таквог документа "% 1". + + + + PartGui::OffsetWidget + + + Input error + Грешка приликом уноса + + + + PartGui::ResultModel + + + Name + Име + + + + Type + Тип + + + + Error + Грешка + + + + PartGui::ShapeBuilderWidget + + + + + + + + Wrong selection + Погрешан избор + + + + + Select two vertices + Одабери два темена + + + Select three or more edges + Select three or more edges + + + + Select three or more vertices + Одабери три или више темена + + + + Select one or more edges + Одабери један,или више рубова + + + + Select two or more faces + Одабери две,или више површи + + + + Select only one part object + Select only one part object + + + + Select two vertices to create an edge + Одабери два темена да cтвориш руб + + + + Select a list of vertices + Одабери лиcту темена + + + + Select a closed set of edges + Одабери затворен cкуп рубова + + + + Select adjacent faces + Select adjacent faces + + + + All shape types can be selected + Cве врcте облика cе могу одабрати + + + + PartGui::SweepWidget + + + Vertex/Wire + Vertex/Wire + + + + + Sweep + Замах + + + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face + + + + + + Sweep path + Путања замаха + + + Select an edge or wire you want to sweep along. + Select an edge or wire you want to sweep along. + + + + Select one or more connected edges you want to sweep along. + Одаберите један,или више повезаних рубова по којима желите извршити замах. + + + + Too few elements + Премало елемената + + + + At least one edge or wire is required. + Потребан је барем један руб,или жица. + + + + Wrong selection + Погрешан избор + + + + '%1' cannot be used as profile and path. + '%1' не може cе кориcтити као профил и путања. + + + + Input error + Грешка приликом уноса + + + + Done + Завршено + + + + Select one or more connected edges in the 3d view and press 'Done' + Одабери један,или више повезаних рубова у 3D перcпективи и притиcни 'Готово' + + + + + The selected sweep path is invalid. + Одабрана путања за замах је неважећа. + + + + PartGui::TaskCheckGeometryDialog + + + Shape Content + Cадржај Облика + + + + PartGui::TaskCheckGeometryResults + + + Check Geometry + Провери Геометрију + + + + PartGui::TaskDialogEditDynamic + + Hint + Hint + + + Select Control. + Select Control. + + + Control + Control + + + Dynamic + Dynamic + + + Align + Align + + + Value + Вредност + + + Special + Special + + + Command + Команда + + + Stretch + Stretch + + + Move + Премести + + + Rotate + Ротирати + + + Offset + Померај + + + Orient + Orient + + + Match + Match + + + Surround + Surround + + + dummy + dummy + + + X Axis + X Axis + + + Y Axis + Y Axis + + + Z Axis + Z Axis + + + Increment + Increment + + + .125 + .125 + + + .500 + .500 + + + 1.000 + 1.000 + + + 5.000 + 5.000 + + + 10.000 + 10.000 + + + Drag arrows to stretch box by increment + Drag arrows to stretch box by increment + + + Drag arrows to move box by increment + Drag arrows to move box by increment + + + Not implemented yet + Not implemented yet + + + Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment + + + Select dragger for stretch by align + Select dragger for stretch by align + + + Select dragger for move by align + Select dragger for move by align + + + Select dragger for stretch by value + Select dragger for stretch by value + + + Select dragger for move by value + Select dragger for move by value + + + 1.0 + 1.0 + + + Enter Value + Enter Value + + + Select box to match + Select box to match + + + Select a point + Select a point + + + 0.0 + 0.0 + + + Select dragger to align + Select dragger to align + + + Select dragger to modify + Select dragger to modify + + + + PartGui::TaskFaceColors + + + Set color per face + Подеcи боју по појединачној површи + + + + Click on the faces in the 3d view to select them. + Кликни на површи у 3D перcпективи да их одабереш. + + + + Faces: + Површи: + + + + Set to default + Постави на подразумевану вредност + + + + Box selection + Правоугаони одабир + + + + PartGui::TaskLoft + + + Loft + Loft + + + Vertex/Wire + Vertex/Wire + + + Move right + Помери удеcно + + + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Преместите изабрану ставку на нижи ниво.</b> <p> Ово ће променити и ниво родитеља ставке. </p> + + + Move left + Премести лево + + + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Преместите изабрану ставку за један ниво више.</b> <p> Ово ће променити и ниво родитеља ставке. </p> + + + Move up + Помери горе + + + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Премеcти одабрану cтавку на горе.</b><p>Cтавка ће бити премештена у границама хијерархије.</p> + + + Move down + Премести доле + + + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Премеcти одабрану cтавку на доле.</b><p>Cтавка ће бити премештена у границама хијерархије.</p> + + + + Create solid + Направи чврcто тело + + + + Ruled surface + Ruled surface + + + + Closed + Затворено + + + + PartGui::TaskOffset + + + + Offset + Померај + + + + Mode + Режим + + + + Skin + Skin + + + + Pipe + Цев + + + + RectoVerso + RectoVerso + + + + Join type + Join type + + + + Arc + Лук + + + + Tangent + Тангента + + + + + Intersection + Преcек + + + + Self-intersection + Cамо-преклапање + + + + Fill offset + Fill offset + + + + Faces + Површи + + + + Update view + Ажурирај перcпективу + + + + PartGui::TaskShapeBuilder + + + + Create shape + Направи облик + + + + Edge from vertices + Руб из темена + + + + Face from vertices + Површ из темена + + + + Face from edges + Површ из рубова + + + + Planar + Planar + + + + Shell from faces + Љуcка из површи + + + + Solid from shell + Чврcто тело из љуcке + + + + Create + Stvori + + + + All faces + Cве површи + + + + PartGui::TaskSweep + + + Sweep + Замах + + + + Sweep Path + Путања замаха + + + + Create solid + Направи чврcто тело + + + + Frenet + Френет + + + + Select one or more profiles and select an edge or wire +in the 3D view for the sweep path. + Одабери један,или више профила и одабери руб,или жицу у 3D перcпективи као путању за замах. + + + + PartGui::ThicknessWidget + + + + + Thickness + Дебљина + + + + Select faces of the source object and press 'Done' + Одабери површи изворног објекта и притиcни 'Готово' + + + + Done + Завршено + + + + Input error + Грешка приликом уноса + + + + QObject + + + + + + + + Wrong selection + Погрешан избор + + + + + Select two shapes please. + Одаберите два облика,молим. + + + + + + Non-solids selected + Non-solids selected + + + + + + The use of non-solids for boolean operations may lead to unexpected results. +Do you want to continue? + The use of non-solids for boolean operations may lead to unexpected results. +Do you want to continue? + + + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Све CAD датотеке (*.stp *.step *.igs *.iges *.brp *.brep) + + + + STEP (*.stp *.step) + STEP (*.stp *.step) + + + + IGES (*.igs *.iges) + IGES (*.igs *.iges) + + + + BREP (*.brp *.brep) + BREP (*.brp *.brep) + + + + All Files (*.*) + Све Датотеке (*.*) + + + + Sewing Tolerance + Толеранција шивења + + + + Enter tolerance for sewing shape: + Унеcите толеранцију за шивење облика: + + + + Edit mirror plane + Edit mirror plane + + + + Edit chamfer edges + Уреди оборене рубове + + + + Edit offset + Edit offset + + + + Edit thickness + Уреди дебљину + + + Transform + Transform + + + + + Part design + Пројектовање компоненти + + + + + Import-Export + Увези-Извези + + + + Display + Приказ + + + + + + Select two shapes or more, please. + Одаберите два,или више облика,молим. + + + + You have to select either two edges or two wires. + Морате одабрати,или два руба,или две жице. + + + + Edit fillet edges + Уреди заобљене рубове + + + + Set colors... + Подешавање боја... + + + + Compound + Compound + + + + Compound Solid + Compound Solid + + + + Solid + Чврcто тело + + + + Shell + Љуcка + + + + Face + Површ + + + + Wire + Жица + + + + Edge + Ивица + + + + Vertex + Vertex + + + + Shape + Облик + + + + No Error + Нема Грешке + + + + Invalid Point On Curve + Invalid Point On Curve + + + + Invalid Point On Curve On Surface + Invalid Point On Curve On Surface + + + + Invalid Point On Surface + Invalid Point On Surface + + + + No 3D Curve + No 3D Curve + + + + Multiple 3D Curve + Multiple 3D Curve + + + + Invalid 3D Curve + Invalid 3D Curve + + + + No Curve On Surface + No Curve On Surface + + + + Invalid Curve On Surface + Invalid Curve On Surface + + + + Invalid Curve On Closed Surface + Invalid Curve On Closed Surface + + + + Invalid Same Range Flag + Invalid Same Range Flag + + + + Invalid Same Parameter Flag + Invalid Same Parameter Flag + + + + Invalid Degenerated Flag + Invalid Degenerated Flag + + + + Free Edge + Cлободни Руб + + + + Invalid MultiConnexity + Invalid MultiConnexity + + + + Invalid Range + Неважећи Раcпон + + + + Empty Wire + Празна Жица + + + + Redundant Edge + Cувишан Руб + + + + Self Intersecting Wire + Cамо-Преcецајућа Жица + + + + No Surface + Нема Површине + + + + Invalid Wire + Неважећа Жица + + + + Redundant Wire + Cувишна Жица + + + + Intersecting Wires + Intersecting Wires + + + + Invalid Imbrication Of Wires + Invalid Imbrication Of Wires + + + + Empty Shell + Празна Љуcка + + + + Redundant Face + Cувишна Површ + + + + Unorientable Shape + Unorientable Shape + + + + Not Closed + Није затворено + + + + Not Connected + Није Cпојено + + + + Sub Shape Not In Shape + Sub Shape Not In Shape + + + + Bad Orientation + Лоша Оријентација + + + + Bad Orientation Of Sub Shape + Bad Orientation Of Sub Shape + + + + Invalid Tolerance Value + Invalid Tolerance Value + + + + Check Failed + Провера није уcпела + + + + No Result + Нема Резултата + + + + Out Of Enum Range: + Out Of Enum Range: + + + + BOPAlgo CheckUnknown + BOPAlgo ПровераНепозната + + + + BOPAlgo BadType + BOPAlgo ЛошТип + + + + BOPAlgo SelfIntersect + BOPAlgo CамоПреcек + + + + BOPAlgo TooSmallEdge + BOPAlgo ПремалиРуб + + + + BOPAlgo NonRecoverableFace + BOPAlgo НеповратљиваПоврш + + + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex + + + + BOPAlgo IncompatibilityOfEdge + BOPAlgo ИнкомпатибилноcтРуба + + + + BOPAlgo IncompatibilityOfFace + BOPAlgo ИнкомпатибилноcтПоврши + + + + BOPAlgo OperationAborted + BOPAlgo ОперацијаПрекинута + + + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 + + + + BOPAlgo NotValid + BOPAlgo NotValid + + + + + Invalid + Неважеће + + + + + Selections + Cелекције + + + + + Control + Control + + + + Reset Dialog + Реcетуј Дијалог + + + + Toggle 3d + Toggle 3d + + + + Toggle Delta + Toggle Delta + + + + Clear All + Обриши све + + + + Workbench + + + &Part + &Компонента + + + + &Simple + &Једноcтавно + + + + &Parametric + &Параметарcко + + + + Part tools + Part tools + + + + Solids + Чврcта тела + + + + Boolean + Булове + + + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.qm b/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.qm index baf7e495b..d313a42ec 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.qm and b/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.ts b/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.ts index 02901fe31..502cd0bdf 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.ts @@ -1,3641 +1,3637 @@ - + BlockDefinition - - Block definition - Block definition + + Block definition + Block definition - - First limit - Första begränsningen + + First limit + Första begränsningen - - - Type: - Typ: + + + Type: + Typ: - - - mm - mm + + + mm + mm - - - Length: - Längd: + + + Length: + Längd: - - - Dimension - Dimension + + + Dimension + Dimension - - - Up to next - Upp till nästa + + + Up to next + Upp till nästa - - - Up to last - Upp till sista + + + Up to last + Upp till sista - - - Up to plane - Upp till plan + + + Up to plane + Upp till plan - - - Up to face - Upp till yta + + + Up to face + Upp till yta - - - Limit: - Begränsning: + + + Limit: + Begränsning: - - - - - No selection - Inget val + + + + + No selection + Inget val - - Profile - Profil + + Profile + Profil - - Selection: - Markering: + + Selection: + Markering: - - Reverse - Omvänd + + Reverse + Omvänd - - Both sides - Båda sidor + + Both sides + Båda sidor - - Second limit - Andra begränsningen + + Second limit + Andra begränsningen - - Direction - Riktning + + Direction + Riktning - - Perpendicular to sketch - Vinkelrätt mot skiss + + Perpendicular to sketch + Vinkelrätt mot skiss - - Reference - Referens + + Reference + Referens - Apply - Verkställ + Apply + Verkställ - Cancel - Avbryt + Cancel + Avbryt - OK - OK + OK + OK - - + + CmdCheckGeometry - - Part - Detalj + + Part + Detalj - - Check Geometry - Kontrollera geometri + + Check Geometry + Kontrollera geometri - - Analyzes Geometry For Errors - Analyserar geometri efter fel + + Analyzes Geometry For Errors + Analyserar geometri efter fel - - + + CmdColorPerFace - - Part - Detalj + + Part + Detalj - - Color per face - Färg per yta + + Color per face + Färg per yta - - Set color per face - Sätt färg per yta + + Set color per face + Sätt färg per yta - - + + CmdMeasureAngular - - Part - Detalj + + Part + Detalj - - - Measure Angular - Measure Angular + + + Measure Angular + Measure Angular - - + + CmdMeasureClearAll - - Part - Detalj + + Part + Detalj - - - Clear All - Clear All + + + Clear All + Clear All - - + + CmdMeasureLinear - - Part - Detalj + + Part + Detalj - - - Measure Linear - Measure Linear + + + Measure Linear + Measure Linear - - + + CmdMeasureToggle3d - - Part - Detalj + + Part + Detalj - - - Toggle 3d - Toggle 3d + + + Toggle 3d + Toggle 3d - - + + CmdMeasureToggleAll - - Part - Detalj + + Part + Detalj - - - Toggle All - Toggle All + + + Toggle All + Toggle All - - + + CmdMeasureToggleDelta - - Part - Detalj + + Part + Detalj - - - Toggle Delta - Toggle Delta + + + Toggle Delta + Toggle Delta - - + + CmdPartBoolean - - Part - Detalj + + Part + Detalj - - Boolean... - Boolesk... + + Boolean... + Boolesk... - - Run a boolean operation with two shapes selected - Kör en boolesk operation med två valda former + + Run a boolean operation with two shapes selected + Kör en boolesk operation med två valda former - - + + CmdPartBox - - Part - Detalj + + Part + Detalj - - - - Cube - Kub + + + + Cube + Kub - - Create a cube solid - Create a cube solid + + Create a cube solid + Create a cube solid - Box - Låda + Box + Låda - Create a box solid - Skapa en lådsolid + Create a box solid + Skapa en lådsolid - - + + CmdPartBox2 - - Part - Detalj + + Part + Detalj - - Box fix 1 - Kub fix 1 + + Box fix 1 + Kub fix 1 - - Create a box solid without dialog - Skapa en lådsolid utan dialogruta + + Create a box solid without dialog + Skapa en lådsolid utan dialogruta - - + + CmdPartBox3 - - Part - Detalj + + Part + Detalj - - Box fix 2 - Kub fix 2 + + Box fix 2 + Kub fix 2 - - Create a box solid without dialog - Skapa en lådsolid utan dialogruta + + Create a box solid without dialog + Skapa en lådsolid utan dialogruta - - + + CmdPartBuilder - - Part - Detalj + + Part + Detalj - - Shape builder... - form byggare ... + + Shape builder... + form byggare ... - - Advanced utility to create shapes - Avancerade verktyg för att skapa former + + Advanced utility to create shapes + Avancerade verktyg för att skapa former - - + + CmdPartChamfer - - Part - Detalj + + Part + Detalj - - Chamfer... - Avfasning... + + Chamfer... + Avfasning... - - Chamfer the selected edges of a shape - Fasa de markerade kanterna av en form + + Chamfer the selected edges of a shape + Fasa de markerade kanterna av en form - - + + CmdPartCommon - - Part - Detalj + + Part + Detalj - - Intersection - Skärning + + Intersection + Skärning - - Make an intersection of two shapes - Gör en skärning mellan två former + + Make an intersection of two shapes + Gör en skärning mellan två former - - + + CmdPartCompound - - Part - Detalj + + Part + Detalj - - Make compound - Make compound + + Make compound + Make compound - - Make a compound of several shapes - Make a compound of several shapes + + Make a compound of several shapes + Make a compound of several shapes - - + + CmdPartCone - - Part - Detalj + + Part + Detalj - - - - Cone - Kon + + + + Cone + Kon - - Create a cone solid - Skapa en kon solid + + Create a cone solid + Skapa en kon solid - - + + CmdPartCrossSections - - Part - Detalj + + Part + Detalj - - Cross-sections... - Tvärsnitt... + + Cross-sections... + Tvärsnitt... - - Cross-sections - Tvärsnitt + + Cross-sections + Tvärsnitt - - + + CmdPartCut - - Part - Detalj + + Part + Detalj - - Cut - Klipp + + Cut + Klipp - - Make a cut of two shapes - Gör ett klipp med två former + + Make a cut of two shapes + Gör ett klipp med två former - - + + CmdPartCylinder - - Part - Detalj + + Part + Detalj - - Create a Cylinder - Skapa en Cylinder + + Create a Cylinder + Skapa en Cylinder - - - - Cylinder - Cylinder + + + + Cylinder + Cylinder - - + + CmdPartExport - - Part - Detalj + + Part + Detalj - - Export CAD... - Exportera CAD ... + + Export CAD... + Exportera CAD ... - - Exports to a CAD file - Exporterar till en CAD-fil + + Exports to a CAD file + Exporterar till en CAD-fil - - + + CmdPartExtrude - - Part - Detalj + + Part + Detalj - - Extrude... - Extrudera... + + Extrude... + Extrudera... - - Extrude a selected sketch - Extrudera en vald skiss + + Extrude a selected sketch + Extrudera en vald skiss - - + + CmdPartFillet - - Part - Detalj + + Part + Detalj - - Fillet... - Fasning... + + Fillet... + Fasning... - - Fillet the selected edges of a shape - Fasa av de valda kanterna på en form + + Fillet the selected edges of a shape + Fasa av de valda kanterna på en form - - + + CmdPartFuse - - Part - Detalj + + Part + Detalj - - Union - Förening + + Union + Förening - - Make a union of several shapes - Gör en förening av flera former + + Make a union of several shapes + Gör en förening av flera former - - + + CmdPartImport - - Part - Detalj + + Part + Detalj - - Imports a CAD file - Importerar en CAD-fil + + Imports a CAD file + Importerar en CAD-fil - - Import CAD... - Importera CAD... + + Import CAD... + Importera CAD... - - + + CmdPartImportCurveNet - - Part - Detalj + + Part + Detalj - - Import a curve network - Importera ett kurvnät + + Import a curve network + Importera ett kurvnät - - Import curve network... - Importera kurvnät... + + Import curve network... + Importera kurvnät... - - + + CmdPartLoft - - Part - Detalj + + Part + Detalj - - Loft... - Loft ... + + Loft... + Loft ... - - Utility to loft - Utility to loft + + Utility to loft + Utility to loft - Advanced utility to lofts - Avancerade verktyg för loft + Advanced utility to lofts + Avancerade verktyg för loft - - + + CmdPartMakeSolid - - Part - Detalj + + Part + Detalj - - Convert to solid - Konvertera till solid + + Convert to solid + Konvertera till solid - - Create solid from a shell or compound - Skapa en solid från ett skal eller en sammansättning + + Create solid from a shell or compound + Skapa en solid från ett skal eller en sammansättning - - + + CmdPartMirror - - Part - Detalj + + Part + Detalj - - Mirroring... - Spegling... + + Mirroring... + Spegling... - - Mirroring a selected shape - Spegling av en markerad form + + Mirroring a selected shape + Spegling av en markerad form - - + + CmdPartOffset - - Part - Detalj + + Part + Detalj - - Offset... - Offset... + + Offset... + Offset... - - Utility to offset - Utility to offset + + Utility to offset + Verktyg för förskjutning - - + + CmdPartPickCurveNet - - Part - Detalj + + Part + Detalj - - Pick curve network - Välj kurvnät + + Pick curve network + Välj kurvnät - - Pick a curve network - Välj ett kurvnät + + Pick a curve network + Välj ett kurvnät - - + + CmdPartPrimitives - - Part - Detalj + + Part + Detalj - - Create primitives... - Skapa primitiver... + + Create primitives... + Skapa primitiver... - - Creation of parametrized geometric primitives - Skapa parametriserade geometriska primitiver + + Creation of parametrized geometric primitives + Skapa parametriserade geometriska primitiver - - + + CmdPartRefineShape - - Part - Detalj + + Part + Detalj - - Refine shape - Förfina form + + Refine shape + Förfina form - - Refine the copy of a shape - Förfina en formkopia + + Refine the copy of a shape + Förfina en formkopia - - + + CmdPartReverseShape - - Part - Detalj + + Part + Detalj - - Reverse shapes - Omvända former + + Reverse shapes + Omvända former - - Reverse orientation of shapes - Omvänd orientering av former + + Reverse orientation of shapes + Omvänd orientering av former - - + + CmdPartRevolve - - Part - Detalj + + Part + Detalj - - Revolve... - Rotera... + + Revolve... + Rotera... - - Revolve a selected shape - Rotera en vald form + + Revolve a selected shape + Rotera en vald form - - + + CmdPartRuledSurface - - Part - Detalj + + Part + Detalj - - Create ruled surface - Skapa styrd yta + + Create ruled surface + Skapa styrd yta - - Create a ruled surface from either two Edges or two wires - Create a ruled surface from either two Edges or two wires + + Create a ruled surface from either two Edges or two wires + Create a ruled surface from either two Edges or two wires - Create a ruled surface from two curves - Skapa en styrd yta från två kurvor + Create a ruled surface from two curves + Skapa en styrd yta från två kurvor - - + + CmdPartSection - - Make a section of two shapes - Gör ett tvärsnitt av två former + + Make a section of two shapes + Gör ett tvärsnitt av två former - - Part - Detalj + + Part + Detalj - - Section - Sektionering + + Section + Sektionering - - + + CmdPartShapeFromMesh - - Part - Detalj + + Part + Detalj - - Create shape from mesh... - Skapa form från nät ... + + Create shape from mesh... + Skapa form från nät ... - - Create shape from selected mesh object - Skapa form från valt nätobjekt + + Create shape from selected mesh object + Skapa form från valt nätobjekt - - + + CmdPartSimpleCopy - - Part - Detalj + + Part + Detalj - - Create simple copy - Skapa en enkel kopia + + Create simple copy + Skapa en enkel kopia - - Create a simple non-parametric copy - Skapa en enkel icke-parametrisk kopia + + Create a simple non-parametric copy + Skapa en enkel icke-parametrisk kopia - - + + CmdPartSimpleCylinder - - Part - Detalj + + Part + Detalj - - Create Cylinder... - Skapa Cylinder... + + Create Cylinder... + Skapa Cylinder... - - Create a Cylinder - Skapa en Cylinder + + Create a Cylinder + Skapa en Cylinder - - + + CmdPartSphere - - Create a sphere solid - Skapa en sfär solid + + Create a sphere solid + Skapa en sfär solid - - Part - Detalj + + Part + Detalj - - - - Sphere - Sfär + + + + Sphere + Sfär - - + + CmdPartSweep - - Part - Detalj + + Part + Detalj - - Sweep... - Sweep... + + Sweep... + Sweep... - - Utility to sweep - Utility to sweep + + Utility to sweep + Utility to sweep - - + + CmdPartThickness - - Part - Detalj + + Part + Detalj - - Thickness... - Tjocklek... + + Thickness... + Tjocklek... - - Utility to apply a thickness - Utility to apply a thickness + + Utility to apply a thickness + Utility to apply a thickness - - - Wrong selection - Fel val + + + Wrong selection + Fel val - - Selected one or more faces of a shape - Valt en eller fler ytor på en form + + Selected one or more faces of a shape + Valt en eller fler ytor på en form - - Selected shape is not a solid - Markerad form är inte en solid + + Selected shape is not a solid + Markerad form är inte en solid - - + + CmdPartTorus - - Create a torus solid - Skapa en torus solid + + Create a torus solid + Skapa en torus solid - - Part - Detalj + + Part + Detalj - - - - Torus - Torus + + + + Torus + Torus - - + + DlgExtrusion - Select a shape for extrusion, first. - Välj en form för extrudering först. + Select a shape for extrusion, first. + Välj en form för extrudering först. - The document '%1' doesn't exist. - Dokumentet "%1" finns inte. + The document '%1' doesn't exist. + Dokumentet "%1" finns inte. - - + + DlgRevolution - Select a shape for revolution, first. - Välj en form för rotering först. + Select a shape for revolution, first. + Välj en form för rotering först. - - + + DlgSettings3DViewPart - Deviation - Avvikelse + Deviation + Avvikelse - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Att ställa in en för liten avvikelse orsakar tesselleringen att ta längre tid och därmed fryser eller saktar ner det grafiska gränssnittet. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Att ställa in en för liten avvikelse orsakar tesselleringen att ta längre tid och därmed fryser eller saktar ner det grafiska gränssnittet. - - + + PartGui::CrossSections - - Cross sections - Tvärsnitt + + Cross sections + Tvärsnitt - - Guiding plane - Vägledande plan + + Guiding plane + Vägledande plan - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Position: + + Position: + Position: - - Sections - Sektionering + + Sections + Sektionering - - On both sides - På båda sidor + + On both sides + På båda sidor - - Count - Antal + + Count + Antal - - Distance: - Avstånd: + + Distance: + Avstånd: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Boolesk operation + + Boolean Operation + Boolesk operation - - Second shape - Andra formen + + Second shape + Andra formen - - First shape - Första formen + + First shape + Första formen - - Boolean operation - Boolesk operation + + Boolean operation + Boolesk operation - - Section - Sektionering + + Section + Sektionering - - Difference - Skillnad + + Difference + Skillnad - - Union - Förening + + Union + Förening - - Intersection - Skärning + + Intersection + Skärning - - Cannot perform a boolean operation with the same shape - Kan inte utföra en boolesk operation med samma form + + Cannot perform a boolean operation with the same shape + Kan inte utföra en boolesk operation med samma form - - - Solids - Solider + + + Solids + Solider - - - Shells - Skal + + + Shells + Skal - - - Compounds - Sammansättningar + + + Compounds + Sammansättningar - - - Faces - Ytor + + + Faces + Ytor - - Swap selection - Växla urval + + Swap selection + Växla urval - - Select a shape on the left side, first - Välj en form på vänster sida först + + Select a shape on the left side, first + Välj en form på vänster sida först - - Select a shape on the right side, first - Välj en form till höger först + + Select a shape on the right side, first + Välj en form till höger först - - No active document available - Inget tillgängligt aktivt dokument + + No active document available + Inget tillgängligt aktivt dokument - - One of the selected objects doesn't exist anymore - Ett av de markerade objekten finns inte längre + + One of the selected objects doesn't exist anymore + Ett av de markerade objekten finns inte längre - - Performing union on non-solids is not possible - Att utföra förening på icke-solider är inte möjligt + + Performing union on non-solids is not possible + Att utföra förening på icke-solider är inte möjligt - - Performing intersection on non-solids is not possible - Att utföra skärning på icke-solider är inte möjligt + + Performing intersection on non-solids is not possible + Att utföra skärning på icke-solider är inte möjligt - - Performing difference on non-solids is not possible - Att utföra skillnad på icke-solider är inte möjligt + + Performing difference on non-solids is not possible + Att utföra skillnad på icke-solider är inte möjligt - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Fasa Kanter + + Chamfer Edges + Fasa Kanter - - + + PartGui::DlgExtrusion - - Extrude - Extrudera + + Extrude + Extrudera - - Direction - Riktning + + Direction + Riktning - - Along normal - Längs normal + + Along normal + Längs normal - - Length: - Längd: + + Length: + Längd: - - 3D view - 3D vy + + 3D view + 3D vy - - Note:This option works for planes only - OBS: Detta alternativ fungerar endast för plan + + Note:This option works for planes only + OBS: Detta alternativ fungerar endast för plan - - Create solid - Skapa solid + + Create solid + Skapa solid - - Taper outward angle - Taper outward angle + + Taper outward angle + Taper outward angle - - Shape - Form + + Shape + Form - - + + - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Välj en form för extrudering först. + + Select a shape for extrusion, first. + Välj en form för extrudering först. - - The document '%1' doesn't exist. - Dokumentet "%1" finns inte. + + The document '%1' doesn't exist. + Dokumentet "%1" finns inte. - - Succeeded - + + Succeeded + Succeeded - Suceeded - Suceeded + + + + Failed + Failed - - - - - Failed - Failed - - - + + PartGui::DlgFilletEdges - - Fillet Edges - Runda av kanter + + Fillet Edges + Runda av kanter - - Fillet Parameter - Avrundningsparameter + + Fillet Parameter + Avrundningsparameter - - Radius: - Radie: + + Radius: + Radie: - - Select faces - Select faces + + Select faces + Select faces - - Select edges - Select edges + + Select edges + Select edges - - Fillet type: - Avrundningstyp: + + Fillet type: + Avrundningstyp: - - Constant Radius - Konstant radie + + Constant Radius + Konstant radie - - Variable Radius - Variabel radie + + Variable Radius + Variabel radie - - Shape - Form + + Shape + Form - - Selected shape: - Vald form: + + Selected shape: + Vald form: - - No selection - Inget val + + No selection + Inget val - - Length: - Längd: + + Length: + Längd: - - Constant Length - Constant Length + + Constant Length + Constant Length - - Variable Length - Variable Length + + Variable Length + Variable Length - - Edges to chamfer - Kanter att fasa + + Edges to chamfer + Kanter att fasa - - - Start length - Start length + + + Start length + Start length - - End length - End length + + End length + End length - - Edges to fillet - Kanter att avrunda + + Edges to fillet + Kanter att avrunda - - - Start radius - Start radie + + + Start radius + Start radie - - End radius - Slut radie + + End radius + Slut radie - - Length - Längd + + Length + Längd - - Radius - Radie + + Radius + Radie - - No edge selected - Ingen kant vald + + No edge selected + Ingen kant vald - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Ingen kant är vald för avrundning. + Ingen kant är vald för avrundning. Välj en eller fler kanter först. - - All - Alla + + All + Alla - - None - inget + + None + inget - - - Edge%1 - Kant%1 + + + Edge%1 + Kant%1 - - No shape selected - Ingen form har valts + + No shape selected + Ingen form har valts - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Ingen giltig form är markerad. Välj en giltig form i listrutan först. + Ingen giltig form är markerad. Välj en giltig form i listrutan först. - - + + PartGui::DlgImportExportIges - - IGES - + + IGES + IGES - - Export - Exportera + + Export + Exportera - - Units for export of IGES - + + Units for export of IGES + Units for export of IGES - - Millimeter - Millimeter + + Millimeter + Millimeter - - Meter - Meter + + Meter + Meter - - Inch - Tum + + Inch + Tum - - Enable B-REP mode - + + Enable B-REP mode + Enable B-REP mode - - Import - + + Import + Importera - - Skip blank entities - + + Skip blank entities + Skip blank entities - - Header - + + Header + Header - - Company - + + Company + Company - - Product - + + Product + Product - - Author - + + Author + Author - - + + PartGui::DlgImportExportStep - - STEP - + + STEP + STEP - - Export - Exportera + + Export + Exportera - - Units for export of STEP - + + Units for export of STEP + Units for export of STEP - - Millimeter - Millimeter + + Millimeter + Millimeter - - Meter - Meter + + Meter + Meter - - Inch - Tum + + Inch + Tum - - Scheme - + + Scheme + Scheme - - Header - + + Header + Header - - Company - + + Company + Company - - Author - + + Author + Author - - Product - + + Product + Product - - + + PartGui::DlgPartBox - - Box definition - Låddefinition + + Box definition + Låddefinition - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Avbryt + Cancel + Avbryt - OK - OK + OK + OK - - Size: - Storlek: + + Size: + Storlek: - - Height: - Höjd: + + Height: + Höjd: - - Width: - Bredd: + + Width: + Bredd: - - Length: - Längd: + + Length: + Längd: - - Position: - Position: + + Position: + Position: - - Direction: - Riktning: + + Direction: + Riktning: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Cylinder definition + + Cylinder definition + Cylinder definition - - Parameter - Parameter + + Parameter + Parameter - - Height: - Höjd: + + Height: + Höjd: - - Radius: - Radie: + + Radius: + Radie: - - Position: - Position: + + Position: + Position: - - Direction: - Riktning: + + Direction: + Riktning: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - OK + OK + OK - Cancel - Avbryt + Cancel + Avbryt - - + + PartGui::DlgPartImportIges - - IGES input file - IGES-Inmatningsfil + + IGES input file + IGES-Inmatningsfil - - ... - ... + + ... + ... - Cancel - Avbryt + Cancel + Avbryt - OK - OK + OK + OK - - File Name - Filnamn + + File Name + Filnamn - - + + - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);;Alla filer (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;Alla filer (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Avbryt + Cancel + Avbryt - OK - OK + OK + OK - - Step input file - Step inmatningsfil + + Step input file + Step inmatningsfil - - File Name - Filnamn + + File Name + Filnamn - - + + - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);;Alla filer (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;Alla filer (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Geometriska primitiver + + Geometric Primitives + Geometriska primitiver - Primitive - Primitiv + Primitive + Primitiv - X min - X min + X min + X min - x max - x max + x max + x max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Vinkel - 0 för cyl + Angle - 0 for cyl + Vinkel - 0 för cyl - Angle0 - Vinkel0 + Angle0 + Vinkel0 - Angle1 - Vinkel1 + Angle1 + Vinkel1 - X Axis Value: - X-Axel Värde: + X Axis Value: + X-Axel Värde: - Y Axis Value: - Y-Axel Värde: + Y Axis Value: + Y-Axel Värde: - Z Axis Value: - Z-Axel Värde: + Z Axis Value: + Z-Axel Värde: - - - Wedge - Kil + + + Wedge + Kil - - - Circle - Cirkel + + + Circle + Cirkel - - Vertex - Hörn + + Vertex + Hörn - Position - Position + Position + Position - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Riktning: + Direction: + Riktning: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Plan + + + Plane + Plan - - - Box - Låda + + + Box + Låda - - - Cylinder - Cylinder + + + Cylinder + Cylinder - - - Cone - Kon + + + Cone + Kon - - - Sphere - Sfär + + + Sphere + Sfär - - - Ellipsoid - Ellipsoid + + + Ellipsoid + Ellipsoid - - - Torus - Torus + + + Torus + Torus - - - Prism - Prism + + + Prism + Prism - - - Spiral - Spiral + + + Spiral + Spiral - - - Ellipse - Ellips + + + Ellipse + Ellips - - Point - Punkt + + Point + Punkt - - - Line - Linje + + + Line + Linje - - - Regular polygon - Regular polygon + + + Regular polygon + Regular polygon - - Parameter - Parameter + + Parameter + Parameter - - - Width: - Bredd: + + + Width: + Bredd: - - - Length: - Längd: + + + Length: + Längd: - - - - - - Height: - Höjd: + + + + + + Height: + Höjd: - - - - Angle: - Vinkel: + + + + Angle: + Vinkel: - - - - - - Radius: - Radie: + + + + + + Radius: + Radie: - - - - Radius 1: - Radie 1: + + + + Radius 1: + Radie 1: - - - - Radius 2: - Radie 2: + + + + Radius 2: + Radie 2: - - - U parameter: - + + + U parameter: + U parameter: - - V parameters: - + + V parameters: + V parameters: - - Radius 3: - Radie 2: {3:?} + + Radius 3: + Radius 3: - - - V parameter: - + + + V parameter: + V parameter: - - U Parameter: - + + U Parameter: + U Parameter: - U parametric: - U parametrisk: + U parametric: + U parametrisk: - V parametric: - V parametrisk: + V parametric: + V parametrisk: - - - Polygon: - Polygon: + + + Polygon: + Polygon: - - - Circumradius: - Circumradius: + + + Circumradius: + Circumradius: - - X min/max: - X min/max: + + X min/max: + X min/max: - - Y min/max: - Y min/max: + + Y min/max: + Y min/max: - - Z min/max: - Z min/max: + + Z min/max: + Z min/max: - - X2 min/max: - X2 min/max: + + X2 min/max: + X2 min/max: - - Z2 min/max: - Z2 min/max: + + Z2 min/max: + Z2 min/max: - - Coordinate system: - Koordinatsystem: + + Coordinate system: + Koordinatsystem: - - Right-handed - Högerhänt + + Right-handed + Högerhänt - - Left-handed - Vänsterhänt + + Left-handed + Vänsterhänt - - Growth: - Growth: + + Growth: + Growth: - - Number of rotations: - Number of rotations: + + Number of rotations: + Number of rotations: - - - Angle 1: - Vinkel 1: + + + Angle 1: + Vinkel 1: - - - Angle 2: - Vinkel 2: + + + Angle 2: + Vinkel 2: - - From three points - Från tre punkter + + From three points + Från tre punkter - - Major radius: - Stora radie: + + Major radius: + Stora radie: - - Minor radius: - Lilla radie: + + Minor radius: + Lilla radie: - - End point - Slutpunkt + + End point + Slutpunkt - - Start point - Startpunkt + + Start point + Startpunkt - - &Create - &Skapa + + &Create + &Skapa - Alt+C - Alt+S + Alt+C + Alt+S - Cl&ose - &Stäng + Cl&ose + &Stäng - Alt+O - Alt+O + Alt+O + Alt+O - - - - Create %1 - Skapa %1 + + + + Create %1 + Skapa %1 - - No active document - Inget aktivt dokument + + No active document + Inget aktivt dokument - - Pitch: - Lutning: + + Pitch: + Lutning: - - - Helix - Helix + + + Helix + Helix - 3D View - 3D-vy + 3D View + 3D-vy - - + + PartGui::DlgRevolution - - Revolve - Rotera + + Revolve + Rotera - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Vinkel: + + Angle: + Vinkel: - - Z: - Z: + + Z: + Z: - - Axis: - Axel: + + Axis: + Axel: - - Shape - Form + + Shape + Form - - Select line in 3D view - Markera linje i 3D-vy + + Select line in 3D view + Markera linje i 3D-vy - - Create Solid - Create Solid + + Create Solid + Create Solid - - Select a shape for revolution, first. - Välj en form för rotering först. + + Select a shape for revolution, first. + Välj en form för rotering först. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Vynoggrannhet/Prestanda + + View accuracy / Performance + Vynoggrannhet/Prestanda - - View smoothing - Visa utjämning + + View smoothing + Visa utjämning - - Using high-quality normals - Använda högkvalitetsnormaler + + Using high-quality normals + Använda högkvalitetsnormaler - - This will slow down render speed but will lead to nicer results - Detta kommer att sakta ned hastigheten, men kommer att leda till bättre resultat + + This will slow down render speed but will lead to nicer results + Detta kommer att sakta ned hastigheten, men kommer att leda till bättre resultat - - Defines the appearance of surfaces - Definierar ytornas utseende + + Defines the appearance of surfaces + Definierar ytornas utseende - - Shape view - Formvy + + Shape view + Formvy - - Tessellation - Tessellering + + Tessellation + Tessellering - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">plattskuggning/Phong skuggning</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Med plattskuggning så är ytnormalerna inte definierade för hörn vilket leder till ett orealistiskt utseende för kurvade ytor emedan om Phong skuggning ger ett jämnare utseende. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Om detta laternativ inte är valt så används Phong skuggning, om det är valt så används plattskuggning.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">plattskuggning/Phong skuggning</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Med plattskuggning så är ytnormalerna inte definierade för hörn vilket leder till ett orealistiskt utseende för kurvade ytor emedan om Phong skuggning ger ett jämnare utseende. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Om detta laternativ inte är valt så används Phong skuggning, om det är valt så används plattskuggning.</p></body></html> - - Do not define normal per vertex - Definiera inte normal för hörn + + Do not define normal per vertex + Definiera inte normal för hörn - - Defines the deviation of tessellation to the actual surface - Definierar tesseleringens avvikelse till det egentliga ytan + + Defines the deviation of tessellation to the actual surface + Definierar tesseleringens avvikelse till det egentliga ytan - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Mosaik</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Definierar den maximala avvikelsen mellan mosaiknätet och ytan. Ju mindre värde, desto långsammare beräkningshastighet men bättre utseende.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Mosaik</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Definierar den maximala avvikelsen mellan mosaiknätet och ytan. Ju mindre värde, desto långsammare beräkningshastighet men bättre utseende.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Tips</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definiera normaler för hörn kallas också<span style=" font-style:italic;">Phong skuggning</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">medan definition av normaler för yta kallas</span>Plattskuggning<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Tips</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definiera normaler för hörn kallas också<span style=" font-style:italic;">Phong skuggning</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">medan definition av normaler för yta kallas</span>Plattskuggning<span style=" font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Högkvalitetsnormaler</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Detta kommer att bromsa beräkningshastigheten men kommer att ge ett snyggare resultat.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Högkvalitetsnormaler</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Detta kommer att bromsa beräkningshastigheten men kommer att ge ett snyggare resultat.</p></body></html> - - Maximum deviation depending on the model bounding box - Maximal avvikelse beroende på modellens markeringsram + + Maximum deviation depending on the model bounding box + Maximal avvikelse beroende på modellens markeringsram - - % - % + + % + % - - Deviation - Avvikelse + + Deviation + Avvikelse - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Att ställa in en för liten avvikelse orsakar tesselleringen att ta längre tid och därmed fryser eller saktar ner det grafiska gränssnittet. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Att ställa in en för liten avvikelse orsakar tesselleringen att ta längre tid och därmed fryser eller saktar ner det grafiska gränssnittet. - - + + PartGui::DlgSettingsGeneral - - General - Allmänt + + General + Allmänt - Export - Exportera + Export + Exportera - Millimeter - Millimeter + Millimeter + Millimeter - Meter - Meter + Meter + Meter - Inch - Tum + Inch + Tum - Units for export of STEP/IGES - Enheter för export av STEP / IGES + Units for export of STEP/IGES + Enheter för export av STEP / IGES - - Model settings - Modellinställningar + + Model settings + Modellinställningar - - Automatically refine model after boolean operation - Förfina modell automatiskt efter boolesk operation + + Automatically refine model after boolean operation + Förfina modell automatiskt efter boolesk operation - - Automatically refine model after sketch-based operation - Automatically refine model after sketch-based operation + + Automatically refine model after sketch-based operation + Automatically refine model after sketch-based operation - - Object naming - Object naming + + Object naming + Object naming - - Add name of base object - Add name of base object + + Add name of base object + Add name of base object - - Automatically check model after boolean operation - Kontrollera modell automatiskt efter boolesk operation + + Automatically check model after boolean operation + Kontrollera modell automatiskt efter boolesk operation - - + + PartGui::DlgSettingsObjectColor - - Part colors - Part colors + + Part colors + Part colors - - Default Part colors - Default Part colors + + Default Part colors + Default Part colors - - Default shape color - Default shape color + + Default shape color + Default shape color - - The default color for new shapes - The default color for new shapes + + The default color for new shapes + The default color for new shapes - - Default line color - Standard linjefärg + + Default line color + Standard linjefärg - - - The default line color for new shapes - The default line color for new shapes + + + The default line color for new shapes + The default line color for new shapes - - Default line width - Default line width + + Default line width + Standardlinjebredd - - - The default line thickness for new shapes - The default line thickness for new shapes + + + The default line thickness for new shapes + The default line thickness for new shapes - - - px - px + + + px + px - - Default vertex color - Default vertex color + + Default vertex color + Default vertex color - - Default vertex size - Default vertex size + + Default vertex size + Default vertex size - - Bounding box color - Bounding box color + + Bounding box color + Bounding box color - - The color of bounding boxes in the 3D view - The color of bounding boxes in the 3D view + + The color of bounding boxes in the 3D view + The color of bounding boxes in the 3D view - - + + PartGui::FaceColors - - Face colors - Ytfärger + + Face colors + Ytfärger - - Do you really want to cancel? - Vill du verkligen avbryta? + + Do you really want to cancel? + Vill du verkligen avbryta? - - + + PartGui::Location - - Location - Placering + + Location + Placering - - Position - Position + + Position + Position - - 3D View - 3D-vy + + 3D View + 3D-vy - - + + PartGui::LoftWidget - Vertex/Wire - Hörn/Tråd + Vertex/Wire + Hörn/Tråd - - - Vertex/Edge/Wire/Face - Vertex/Edge/Wire/Face + + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - Loft - Loft + + + Loft + Loft - - Too few elements - För få element + + Too few elements + För få element - - At least two vertices, edges, wires or faces are required. - At least two vertices, edges, wires or faces are required. + + At least two vertices, edges, wires or faces are required. + At least two vertices, edges, wires or faces are required. - - Input error - Inmatningsfel + + Input error + Inmatningsfel - At least two vertices, edges or wires are required. - Minst två hörn, kanter eller trådar behövs. + At least two vertices, edges or wires are required. + Minst två hörn, kanter eller trådar behövs. - At least two vertices or wires are required. - Minst två hörn eller trådar krävs. + At least two vertices or wires are required. + Minst två hörn eller trådar krävs. - - + + PartGui::Mirroring - - Mirroring - Spegling + + Mirroring + Spegling - - Shapes - Former + + Shapes + Former - - Mirror plane: - Speglingsplan: + + Mirror plane: + Speglingsplan: - - XY plane - XY plan + + XY plane + XY plan - - XZ plane - XZ plan + + XZ plane + XZ plan - - YZ plane - YZ plan + + YZ plane + YZ plan - - Base point: - Baspunkt: + + Base point: + Baspunkt: - - x - x + + x + x - - y - Y + + y + Y - - z - z + + z + z - - Select a shape for mirroring, first. - Välj en form för spegling först. + + Select a shape for mirroring, first. + Välj en form för spegling först. - - No such document '%1'. - Inget sådant dokument '%1'. + + No such document '%1'. + Inget sådant dokument '%1'. - - + + PartGui::OffsetWidget - - Input error - Inmatningsfel + + Input error + Inmatningsfel - - + + PartGui::ResultModel - - Name - Namn + + Name + Namn - - Type - Typ + + Type + Typ - - Error - Fel + + Error + Fel - - + + PartGui::ShapeBuilderWidget - - - - - - - Wrong selection - Fel val + + + + + + + Wrong selection + Fel val - - - Select two vertices - Välj två hörn + + + Select two vertices + Välj två hörn - Select three or more edges - Välj tre eller flera kanter + Select three or more edges + Välj tre eller flera kanter - - Select three or more vertices - + + Select three or more vertices + Select three or more vertices - - Select one or more edges - Markera en eller flera kanter + + Select one or more edges + Markera en eller flera kanter - - Select two or more faces - Markera två eller flera ytor + + Select two or more faces + Markera två eller flera ytor - - Select only one part object - Välj bara ett del objekt + + Select only one part object + Välj bara ett del objekt - - Select two vertices to create an edge - Välj två hörn för att skapa en kant + + Select two vertices to create an edge + Välj två hörn för att skapa en kant - - Select a list of vertices - + + Select a list of vertices + Select a list of vertices - - Select a closed set of edges - Välj en sluten uppsättning av kanter + + Select a closed set of edges + Välj en sluten uppsättning av kanter - - Select adjacent faces - Välj intilliggande ytor + + Select adjacent faces + Välj intilliggande ytor - - All shape types can be selected - Alla formtyper kan väljas + + All shape types can be selected + Alla formtyper kan väljas - - + + PartGui::SweepWidget - - Vertex/Wire - Hörn/Tråd + + Vertex/Wire + Hörn/Tråd - - - Sweep - Svep + + + Sweep + Svep - - Vertex/Edge/Wire/Face - Vertex/Edge/Wire/Face + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - - Sweep path - Svepningsbana + + + + Sweep path + Svepningsbana - Select an edge or wire you want to sweep along. - Välj en kant eller tråd du vill svepa längs. + Select an edge or wire you want to sweep along. + Välj en kant eller tråd du vill svepa längs. - - Select one or more connected edges you want to sweep along. - + + Select one or more connected edges you want to sweep along. + Select one or more connected edges you want to sweep along. - - Too few elements - För få element + + Too few elements + För få element - - At least one edge or wire is required. - Det krävs minst en kant eller tråd. + + At least one edge or wire is required. + Det krävs minst en kant eller tråd. - - Wrong selection - Fel val + + Wrong selection + Fel val - - '%1' cannot be used as profile and path. - '%1' cannot be used as profile and path. + + '%1' cannot be used as profile and path. + '%1' cannot be used as profile and path. - - Input error - Inmatningsfel + + Input error + Inmatningsfel - - Done - Färdig + + Done + Färdig - - Select one or more connected edges in the 3d view and press 'Done' - + + Select one or more connected edges in the 3d view and press 'Done' + Select one or more connected edges in the 3d view and press 'Done' - - - The selected sweep path is invalid. - + + + The selected sweep path is invalid. + The selected sweep path is invalid. - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - Shape Content + + Shape Content + Shape Content - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Kontrollera geometri + + Check Geometry + Kontrollera geometri - - + + PartGui::TaskDialogEditDynamic - Hint - Tips + Hint + Tips - Select Control. - Markera kontroll. + Select Control. + Markera kontroll. - Control - Kontroll + Control + Kontroll - Dynamic - Dynamisk + Dynamic + Dynamisk - Align - Justera + Align + Justera - Value - Värde + Value + Värde - Special - Special + Special + Special - Command - Kommando + Command + Kommando - Stretch - Sträck + Stretch + Sträck - Move - Flytta + Move + Flytta - Rotate - Rotera + Rotate + Rotera - Offset - Offset + Offset + Offset - Orient - Orientera + Orient + Orientera - Match - Matcha + Match + Matcha - Surround - Omgivning + Surround + Omgivning - dummy - Dummy + dummy + Dummy - X Axis - X-axel + X Axis + X-axel - Y Axis - Y-axel + Y Axis + Y-axel - Z Axis - Z-axel + Z Axis + Z-axel - Increment - Inkrement + Increment + Inkrement - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1,000 + 1.000 + 1,000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Dra pilarna för att sträcka ut lådan i inkrement + Drag arrows to stretch box by increment + Dra pilarna för att sträcka ut lådan i inkrement - Drag arrows to move box by increment - Dra pilarna för att flytta lådan i inkrement + Drag arrows to move box by increment + Dra pilarna för att flytta lådan i inkrement - Not implemented yet - Inte implementerad ännu + Not implemented yet + Inte implementerad ännu - Drag arrows to offset checked axes by increment - Dra pilarna för att offsetta kontrollerade axlar med inkrement + Drag arrows to offset checked axes by increment + Dra pilarna för att offsetta kontrollerade axlar med inkrement - Select dragger for stretch by align - Välj dragare för sträckning genom justering + Select dragger for stretch by align + Välj dragare för sträckning genom justering - Select dragger for move by align - Välj dragare för flyttning genom justering + Select dragger for move by align + Välj dragare för flyttning genom justering - Select dragger for stretch by value - Välj dragare för sträckning genom värde + Select dragger for stretch by value + Välj dragare för sträckning genom värde - Select dragger for move by value - Välj dragare för flyttning genom värde + Select dragger for move by value + Välj dragare för flyttning genom värde - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Ange värde + Enter Value + Ange värde - Select box to match - Markera låda som ska matchas + Select box to match + Markera låda som ska matchas - Select a point - Markera en punkt + Select a point + Markera en punkt - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Välj dragare för justering + Select dragger to align + Välj dragare för justering - Select dragger to modify - Välj dragare för modifiering + Select dragger to modify + Välj dragare för modifiering - - + + PartGui::TaskFaceColors - - Set color per face - Sätt färg per yta + + Set color per face + Sätt färg per yta - - Click on the faces in the 3d view to select them. - Klicka på ytor i 3d-vyn för att välja dem. + + Click on the faces in the 3d view to select them. + Klicka på ytor i 3d-vyn för att välja dem. - - Faces: - Ytor: + + Faces: + Ytor: - - Set to default - Ange som standard + + Set to default + Ange som standard - - Box selection - Lådmarkering + + Box selection + Lådmarkering - - + + PartGui::TaskLoft - - Loft - Loft + + Loft + Loft - Vertex/Wire - Hörn/Tråd + Vertex/Wire + Hörn/Tråd - Move right - Flytta åt höger + Move right + Flytta åt höger - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Flytta det markerade objektet en nivå nedåt.</b> <p> Detta kommer också att ändra nivån för föräldraobjektet. </p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Flytta det markerade objektet en nivå nedåt.</b> <p> Detta kommer också att ändra nivån för föräldraobjektet. </p> - Move left - Flytta åt vänster + Move left + Flytta åt vänster - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Flytta det markerade objektet en nivå upp.</b> <p> Detta kommer också att ändra nivån för föräldraobjektet. </p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Flytta det markerade objektet en nivå upp.</b> <p> Detta kommer också att ändra nivån för föräldraobjektet. </p> - Move up - Flytta upp + Move up + Flytta upp - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Flytta det markerade objektet uppåt.</b> <p> Objektet kommer att flyttas inom hierarkinivån. </p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Flytta det markerade objektet uppåt.</b> <p> Objektet kommer att flyttas inom hierarkinivån. </p> - Move down - Flytta ned + Move down + Flytta ned - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Flytta det markerade objektet nedåt.</b> <p> Objektet kommer att flyttas inom hierarkinivån. </p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Flytta det markerade objektet nedåt.</b> <p> Objektet kommer att flyttas inom hierarkinivån. </p> - - Create solid - Skapa solid + + Create solid + Skapa solid - - Ruled surface - Enkelkrökt yta + + Ruled surface + Enkelkrökt yta - - Closed - Stängd + + Closed + Stängd - - + + PartGui::TaskOffset - - - Offset - Offset + + + Offset + Offset - - Mode - Läge + + Mode + Läge - - Skin - Skin + + Skin + Skin - - Pipe - Pipe + + Pipe + Pipe - - RectoVerso - RectoVerso + + RectoVerso + RectoVerso - - Join type - Förena typ + + Join type + Förena typ - - Arc - Cirkelbåge + + Arc + Cirkelbåge - - Tangent - Tangens + + Tangent + Tangens - - - Intersection - Skärning + + + Intersection + Skärning - - Self-intersection - Self-intersection + + Self-intersection + Self-intersection - - Fill offset - Fill offset + + Fill offset + Fyllnadsförskjutning - - Faces - Ytor + + Faces + Ytor - - Update view - Uppdatera vy + + Update view + Uppdatera vy - - + + PartGui::TaskShapeBuilder - - - Create shape - Skapa form + + + Create shape + Skapa form - - Edge from vertices - Kanter från hörn + + Edge from vertices + Kanter från hörn - - Face from vertices - + + Face from vertices + Face from vertices - - Face from edges - Ytor från kanter + + Face from edges + Ytor från kanter - - Planar - Planär + + Planar + Planär - - Shell from faces - Skal från ytor + + Shell from faces + Skal från ytor - - Solid from shell - Solid från skal + + Solid from shell + Solid från skal - - Create - Skapa + + Create + Skapa - - All faces - Alla ytor + + All faces + Alla ytor - - + + PartGui::TaskSweep - - Sweep - Svep + + Sweep + Svep - - Sweep Path - + + Sweep Path + Sweep Path - - Create solid - Skapa solid + + Create solid + Skapa solid - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Markera en eller flera profiler och välj en kant eller tråd i 3D-vyn för svep banan. + Markera en eller flera profiler och välj en kant eller tråd i 3D-vyn för svep banan. - - + + PartGui::ThicknessWidget - - - - Thickness - Tjocklek + + + + Thickness + Tjocklek - - Select faces of the source object and press 'Done' - Markera ytorna i källobjektet och tryck på "Klar" + + Select faces of the source object and press 'Done' + Markera ytorna i källobjektet och tryck på "Klar" - - Done - Färdig + + Done + Färdig - - Input error - Inmatningsfel + + Input error + Inmatningsfel - - + + QObject - - - - - - - Wrong selection - Fel val + + + + + + + Wrong selection + Fel val - - - Select two shapes please. - Välj två former. + + + Select two shapes please. + Välj två former. - - - - Non-solids selected - Non-solids selected + + + + Non-solids selected + Non-solids selected - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - The use of non-solids for boolean operations may lead to unexpected results. + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Alla CAD filer (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Alla CAD filer (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.STP *.step) + + STEP (*.stp *.step) + STEP (*.STP *.step) - - IGES (*.igs *.iges) - IGES (*.IGS *.IGES) + + IGES (*.igs *.iges) + IGES (*.IGS *.IGES) - - BREP (*.brp *.brep) - BREP (*.BRP *.brep) + + BREP (*.brp *.brep) + BREP (*.BRP *.brep) - - All Files (*.*) - Alla filer (*.*) + + All Files (*.*) + Alla filer (*.*) - - Sewing Tolerance - Sömntolerans + + Sewing Tolerance + Sömntolerans - - Enter tolerance for sewing shape: - Ange tolerans för för att sömma ihop formen: + + Enter tolerance for sewing shape: + Ange tolerans för för att sömma ihop formen: - - Edit mirror plane - Redigera speglingsplan + + Edit mirror plane + Redigera speglingsplan - - Edit chamfer edges - Redigera faskanter + + Edit chamfer edges + Redigera faskanter - - Edit offset - Redigera offset + + Edit offset + Redigera offset - - Edit thickness - Redigera tjocklek + + Edit thickness + Redigera tjocklek - Transform - Omvandla + Transform + Omvandla - - - Part design - Del design + + + Part design + Del design - - - Import-Export - + + + Import-Export + Import-Export - - Display - Fönster + + Display + Fönster - - - - Select two shapes or more, please. - Välj två figurer eller mer, tack. + + + + Select two shapes or more, please. + Välj två figurer eller mer, tack. - - You have to select either two edges or two wires. - Du måste antingen välja två kanter eller två trådar. + + You have to select either two edges or two wires. + Du måste antingen välja två kanter eller två trådar. - - Edit fillet edges - Redigera avrundade kanter + + Edit fillet edges + Redigera avrundade kanter - - Set colors... - Ställ in färgerna ... + + Set colors... + Ställ in färgerna ... - - Compound - Förening + + Compound + Förening - - Compound Solid - Förenad Solid + + Compound Solid + Förenad Solid - - Solid - Solid + + Solid + Solid - - Shell - Skal + + Shell + Skal - - Face - Yta + + Face + Yta - - Wire - Tråd + + Wire + Tråd - - Edge - Kant + + Edge + Kant - - Vertex - Hörn + + Vertex + Hörn - - Shape - Form + + Shape + Form - - No Error - Inget fel + + No Error + Inget fel - - Invalid Point On Curve - Ogiltig punkt på kurvan + + Invalid Point On Curve + Ogiltig punkt på kurvan - - Invalid Point On Curve On Surface - Ogiltig punkt på kurvan på ytan + + Invalid Point On Curve On Surface + Ogiltig punkt på kurvan på ytan - - Invalid Point On Surface - Ogiltig punkt på ytan + + Invalid Point On Surface + Ogiltig punkt på ytan - - No 3D Curve - Ingen 3D kurva + + No 3D Curve + Ingen 3D kurva - - Multiple 3D Curve - Flera 3D kurvor + + Multiple 3D Curve + Flera 3D kurvor - - Invalid 3D Curve - Ogiltig 3D kurva + + Invalid 3D Curve + Ogiltig 3D kurva - - No Curve On Surface - Ingen kurva på ytan + + No Curve On Surface + Ingen kurva på ytan - - Invalid Curve On Surface - Ogiltig kurva på ytan + + Invalid Curve On Surface + Ogiltig kurva på ytan - - Invalid Curve On Closed Surface - Ogiltig kurva på sluten yta + + Invalid Curve On Closed Surface + Ogiltig kurva på sluten yta - - Invalid Same Range Flag - Invalid Same Range Flag + + Invalid Same Range Flag + Invalid Same Range Flag - - Invalid Same Parameter Flag - Invalid Same Parameter Flag + + Invalid Same Parameter Flag + Invalid Same Parameter Flag - - Invalid Degenerated Flag - Invalid Degenerated Flag + + Invalid Degenerated Flag + Invalid Degenerated Flag - - Free Edge - Free Edge + + Free Edge + Free Edge - - Invalid MultiConnexity - Invalid MultiConnexity + + Invalid MultiConnexity + Invalid MultiConnexity - - Invalid Range - Ogiltigt intervall + + Invalid Range + Ogiltigt intervall - - Empty Wire - Tom tråd + + Empty Wire + Tom tråd - - Redundant Edge - Redundant kant + + Redundant Edge + Redundant kant - - Self Intersecting Wire - Självkorsande tråd + + Self Intersecting Wire + Självkorsande tråd - - No Surface - Ingen yta + + No Surface + Ingen yta - - Invalid Wire - Ogiltig tråd + + Invalid Wire + Ogiltig tråd - - Redundant Wire - Redundant tråd + + Redundant Wire + Redundant tråd - - Intersecting Wires - Korsande trådar + + Intersecting Wires + Korsande trådar - - Invalid Imbrication Of Wires - Ogiltig överlappning av trådar + + Invalid Imbrication Of Wires + Ogiltig överlappning av trådar - - Empty Shell - Tomt skal + + Empty Shell + Tomt skal - - Redundant Face - Redundant yta + + Redundant Face + Redundant yta - - Unorientable Shape - Unorientable Shape + + Unorientable Shape + Unorientable Shape - - Not Closed - Inte stängd + + Not Closed + Inte stängd - - Not Connected - Inte ansluten + + Not Connected + Inte ansluten - - Sub Shape Not In Shape - delform inte i form + + Sub Shape Not In Shape + delform inte i form - - Bad Orientation - Dålig orientering + + Bad Orientation + Dålig orientering - - Bad Orientation Of Sub Shape - Dålig orientering av delform + + Bad Orientation Of Sub Shape + Dålig orientering av delform - - Invalid Tolerance Value - Ogiltig toleransvärde + + Invalid Tolerance Value + Ogiltig toleransvärde - - Check Failed - Kontroll misslyckades + + Check Failed + Kontroll misslyckades - - No Result - Inget resultat + + No Result + Inget resultat - - Out Of Enum Range: - Out Of Enum Range: + + Out Of Enum Range: + Out Of Enum Range: - - BOPAlgo CheckUnknown - BOPAlgo CheckUnknown + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - BOPAlgo BadType + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - BOPAlgo SelfIntersect + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - BOPAlgo TooSmallEdge + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - BOPAlgo NonRecoverableFace + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - BOPAlgo IncompatibilityOfVertex + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - BOPAlgo IncompatibilityOfEdge + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - BOPAlgo IncompatibilityOfFace + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - BOPAlgo OperationAborted + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - BOPAlgo GeomAbs_C0 + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - BOPAlgo NotValid + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - Ogiltig + + + Invalid + Ogiltig - - - Selections - Selections + + + Selections + Selections - - - Control - Kontroll + + + Control + Kontroll - - Reset Dialog - Reset Dialog + + Reset Dialog + Reset Dialog - - Toggle 3d - Toggle 3d + + Toggle 3d + Toggle 3d - - Toggle Delta - Toggle Delta + + Toggle Delta + Toggle Delta - - Clear All - Clear All + + Clear All + Clear All - - + + Workbench - - &Part - &Del + + &Part + &Del - - &Simple - &Enkel + + &Simple + &Enkel - - &Parametric - &Parametrisk + + &Parametric + &Parametrisk - - Part tools - Del verktyg + + Part tools + Del verktyg - - Solids - Solider + + Solids + Solider - - Boolean - Boolesk + + Boolean + Boolesk - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_uk.qm b/src/Mod/Part/Gui/Resources/translations/Part_uk.qm index ba0131a0c..8a2e20e5e 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_uk.qm and b/src/Mod/Part/Gui/Resources/translations/Part_uk.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_uk.ts b/src/Mod/Part/Gui/Resources/translations/Part_uk.ts index fb658233c..3352a19bd 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_uk.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_uk.ts @@ -1,3643 +1,3638 @@ - + BlockDefinition - - Block definition - Визначення блоку + + Block definition + Визначення блоку - - First limit - Перше обмеження + + First limit + Перше обмеження - - - Type: - Тип: + + + Type: + Тип: - - - mm - мм + + + mm + мм - - - Length: - Довжина: + + + Length: + Довжина: - - - Dimension - Розмір + + + Dimension + Розмір - - - Up to next - До наступного + + + Up to next + До наступного - - - Up to last - До останнього + + + Up to last + До останнього - - - Up to plane - До площини + + + Up to plane + До площини - - - Up to face - До лиця + + + Up to face + До лиця - - - Limit: - Обмеження: + + + Limit: + Обмеження: - - - - - No selection - Нічого не вибрано + + + + + No selection + Нічого не вибрано - - Profile - Профіль + + Profile + Профіль - - Selection: - Вибір: + + Selection: + Вибір: - - Reverse - Навпаки + + Reverse + Навпаки - - Both sides - Обидві сторони + + Both sides + Обидві сторони - - Second limit - Друге обмеження + + Second limit + Друге обмеження - - Direction - Напрямок + + Direction + Напрямок - - Perpendicular to sketch - Перпендикулярно до ескізу + + Perpendicular to sketch + Перпендикулярно до ескізу - - Reference - Посилання + + Reference + Посилання - Apply - Застосувати + Apply + Застосувати - Cancel - Скасувати + Cancel + Скасувати - OK - Гаразд + OK + Гаразд - - + + CmdCheckGeometry - - Part - Частина + + Part + Частина - - Check Geometry - Перевірка геометрії + + Check Geometry + Перевірка геометрії - - Analyzes Geometry For Errors - Аналізує геометрію на наявність помилок + + Analyzes Geometry For Errors + Аналізує геометрію на наявність помилок - - + + CmdColorPerFace - - Part - Частина + + Part + Частина - - Color per face - Color per face + + Color per face + Колір для поверхні - - Set color per face - Встановити колір для кожної грані + + Set color per face + Встановити колір для кожної грані - - + + CmdMeasureAngular - - Part - Частина + + Part + Частина - - - Measure Angular - Measure Angular + + + Measure Angular + Measure Angular - - + + CmdMeasureClearAll - - Part - Частина + + Part + Частина - - - Clear All - Clear All + + + Clear All + Очистити все - - + + CmdMeasureLinear - - Part - Частина + + Part + Частина - - - Measure Linear - Measure Linear + + + Measure Linear + Measure Linear - - + + CmdMeasureToggle3d - - Part - Частина + + Part + Частина - - - Toggle 3d - Toggle 3d + + + Toggle 3d + Toggle 3d - - + + CmdMeasureToggleAll - - Part - Частина + + Part + Частина - - - Toggle All - Toggle All + + + Toggle All + Перемкнути всі - - + + CmdMeasureToggleDelta - - Part - Частина + + Part + Частина - - - Toggle Delta - Toggle Delta + + + Toggle Delta + Toggle Delta - - + + CmdPartBoolean - - Part - Частина + + Part + Частина - - Boolean... - Логічне... + + Boolean... + Логічне... - - Run a boolean operation with two shapes selected - Виконати логічну операцію з двома обраними формами + + Run a boolean operation with two shapes selected + Виконати логічну операцію з двома обраними формами - - + + CmdPartBox - - Part - Частина + + Part + Частина - - - - Cube - Куб + + + + Cube + Куб - - Create a cube solid - Create a cube solid + + Create a cube solid + Створити суцільний куб - Box - Коробка + Box + Коробка - Create a box solid - Створити суцільний паралелепіпед + Create a box solid + Створити суцільний паралелепіпед - - + + CmdPartBox2 - - Part - Частина + + Part + Частина - - Box fix 1 - Box fix 1 + + Box fix 1 + Box fix 1 - - Create a box solid without dialog - Створити суцільний паралелепіпед без діалогу + + Create a box solid without dialog + Створити суцільний паралелепіпед без діалогу - - + + CmdPartBox3 - - Part - Частина + + Part + Частина - - Box fix 2 - Box fix 2 + + Box fix 2 + Box fix 2 - - Create a box solid without dialog - Створити суцільний паралелепіпед без діалогу + + Create a box solid without dialog + Створити суцільний паралелепіпед без діалогу - - + + CmdPartBuilder - - Part - Частина + + Part + Частина - - Shape builder... - Побудова фігур... + + Shape builder... + Побудова фігур... - - Advanced utility to create shapes - Додаткові утиліти для створення фігур + + Advanced utility to create shapes + Додаткові утиліти для створення фігур - - + + CmdPartChamfer - - Part - Частина + + Part + Частина - - Chamfer... - Фаска... + + Chamfer... + Фаска... - - Chamfer the selected edges of a shape - Створити фаску на обраному краю фігури + + Chamfer the selected edges of a shape + Створити фаску на обраному ребрі фігури - - + + CmdPartCommon - - Part - Частина + + Part + Частина - - Intersection - Перетин + + Intersection + Перетин - - Make an intersection of two shapes - Зробити перетин двох фігур + + Make an intersection of two shapes + Зробити перетин двох фігур - - + + CmdPartCompound - - Part - Частина + + Part + Частина - - Make compound - Make compound + + Make compound + Make compound - - Make a compound of several shapes - Make a compound of several shapes + + Make a compound of several shapes + Make a compound of several shapes - - + + CmdPartCone - - Part - Частина + + Part + Частина - - - - Cone - Конус + + + + Cone + Конус - - Create a cone solid - Створити суцільний конус + + Create a cone solid + Створити суцільний конус - - + + CmdPartCrossSections - - Part - Частина + + Part + Частина - - Cross-sections... - Поперечні перерізи... + + Cross-sections... + Поперечні перерізи... - - Cross-sections - Поперечні перерізи + + Cross-sections + Поперечні перерізи - - + + CmdPartCut - - Part - Частина + + Part + Частина - - Cut - Вирізати + + Cut + Вирізати - - Make a cut of two shapes - Обрізати дві фігури + + Make a cut of two shapes + Обрізати дві фігури - - + + CmdPartCylinder - - Part - Частина + + Part + Частина - - Create a Cylinder - Створення циліндру + + Create a Cylinder + Створення циліндру - - - - Cylinder - Циліндр + + + + Cylinder + Циліндр - - + + CmdPartExport - - Part - Частина + + Part + Частина - - Export CAD... - Експортувати CAD... + + Export CAD... + Експортувати CAD... - - Exports to a CAD file - Експорт до файлу CAD + + Exports to a CAD file + Експорт до файлу CAD - - + + CmdPartExtrude - - Part - Частина + + Part + Частина - - Extrude... - Видавлювання... + + Extrude... + Видавлювання... - - Extrude a selected sketch - Видавлювання вибраного ескізу + + Extrude a selected sketch + Видавлювання вибраного ескізу - - + + CmdPartFillet - - Part - Частина + + Part + Частина - - Fillet... - Округлення... + + Fillet... + Округлення... - - Fillet the selected edges of a shape - Округлення вибраного краю форми + + Fillet the selected edges of a shape + Округлення вибраного краю форми - - + + CmdPartFuse - - Part - Частина + + Part + Частина - - Union - Об'єднання + + Union + Об'єднання - - Make a union of several shapes - Об'єднати кількох фігур + + Make a union of several shapes + Об'єднати кількох фігур - - + + CmdPartImport - - Part - Частина + + Part + Частина - - Imports a CAD file - Імпорт файлу CAD + + Imports a CAD file + Імпорт файлу CAD - - Import CAD... - Імпорт CAD ... + + Import CAD... + Імпорт CAD ... - - + + CmdPartImportCurveNet - - Part - Частина + + Part + Частина - - Import a curve network - Імпортувати мережу кривих + + Import a curve network + Імпортувати мережу кривих - - Import curve network... - Імпортувати мережу кривих... + + Import curve network... + Імпортувати мережу кривих... - - + + CmdPartLoft - - Part - Частина + + Part + Частина - - Loft... - Розгортка... + + Loft... + Розгортка... - - Utility to loft - Utility to loft + + Utility to loft + Utility to loft - Advanced utility to lofts - Додаткові утиліти для розгорток + Advanced utility to lofts + Додаткові утиліти для розгорток - - + + CmdPartMakeSolid - - Part - Частина + + Part + Частина - - Convert to solid - Перетворити в суцільну + + Convert to solid + Перетворити у суцільне тіло - - Create solid from a shell or compound - Створити суцільну форму із оболонки чи складових + + Create solid from a shell or compound + Створити суцільне тіло з оболонки чи складових - - + + CmdPartMirror - - Part - Частина + + Part + Частина - - Mirroring... - Віддзеркалення... + + Mirroring... + Віддзеркалення... - - Mirroring a selected shape - Віддзеркалення обраної форми + + Mirroring a selected shape + Віддзеркалення обраної форми - - + + CmdPartOffset - - Part - Частина + + Part + Частина - - Offset... - Зсув... + + Offset... + Зсув... - - Utility to offset - Utility to offset + + Utility to offset + Utility to offset - - + + CmdPartPickCurveNet - - Part - Частина + + Part + Частина - - Pick curve network - Вибрати мережу кривих + + Pick curve network + Вибрати мережу кривих - - Pick a curve network - Вибрати мережу кривих + + Pick a curve network + Вибрати мережу кривих - - + + CmdPartPrimitives - - Part - Частина + + Part + Частина - - Create primitives... - Створення примітивів ... + + Create primitives... + Створення примітивів ... - - Creation of parametrized geometric primitives - Створення параметризованих геометричних примітивів + + Creation of parametrized geometric primitives + Створення параметризованих геометричних примітивів - - + + CmdPartRefineShape - - Part - Частина + + Part + Частина - - Refine shape - Refine shape + + Refine shape + Refine shape - - Refine the copy of a shape - Refine the copy of a shape + + Refine the copy of a shape + Refine the copy of a shape - - + + CmdPartReverseShape - - Part - Частина + + Part + Частина - - Reverse shapes - Обернути форми + + Reverse shapes + Обернути форми - - Reverse orientation of shapes - Зворотня орієнтація форм + + Reverse orientation of shapes + Зворотня орієнтація форм - - + + CmdPartRevolve - - Part - Частина + + Part + Частина - - Revolve... - Обертати... + + Revolve... + Обертати... - - Revolve a selected shape - Обертати обрану форму + + Revolve a selected shape + Обертати обрану форму - - + + CmdPartRuledSurface - - Part - Частина + + Part + Частина - - Create ruled surface - Створити лінійчату поверхню + + Create ruled surface + Створити лінійчату поверхню - - Create a ruled surface from either two Edges or two wires - Create a ruled surface from either two Edges or two wires + + Create a ruled surface from either two Edges or two wires + Create a ruled surface from either two Edges or two wires - Create a ruled surface from two curves - Створити лінійчату поверхню по двом кривим + Create a ruled surface from two curves + Створити лінійчату поверхню по двом кривим - - + + CmdPartSection - - Make a section of two shapes - Зробити розріз двох форм + + Make a section of two shapes + Зробити розріз двох форм - - Part - Частина + + Part + Частина - - Section - Секція + + Section + Секція - - + + CmdPartShapeFromMesh - - Part - Частина + + Part + Частина - - Create shape from mesh... - Створити форму з сітки... + + Create shape from mesh... + Створити форму з сітки... - - Create shape from selected mesh object - Створити форми з обраної сітки (мешу) + + Create shape from selected mesh object + Створити форми з обраної сітки (мешу) - - + + CmdPartSimpleCopy - - Part - Частина + + Part + Частина - - Create simple copy - Створити просту копію + + Create simple copy + Створити просту копію - - Create a simple non-parametric copy - Створити просту непараметричну копію + + Create a simple non-parametric copy + Створити просту непараметричну копію - - + + CmdPartSimpleCylinder - - Part - Частина + + Part + Частина - - Create Cylinder... - Створити циліндр ... + + Create Cylinder... + Створити циліндр ... - - Create a Cylinder - Створення циліндру + + Create a Cylinder + Створення циліндру - - + + CmdPartSphere - - Create a sphere solid - Створити твердотільну сферу + + Create a sphere solid + Створити твердотільну сферу - - Part - Частина + + Part + Частина - - - - Sphere - Сфера + + + + Sphere + Сфера - - + + CmdPartSweep - - Part - Частина + + Part + Частина - - Sweep... - Sweep... + + Sweep... + Sweep... - - Utility to sweep - Utility to sweep + + Utility to sweep + Utility to sweep - - + + CmdPartThickness - - Part - Частина + + Part + Частина - - Thickness... - Товщина... + + Thickness... + Товщина... - - Utility to apply a thickness - Утиліта для застосування товщини + + Utility to apply a thickness + Утиліта для застосування товщини - - - Wrong selection - Невірний вибір + + + Wrong selection + Невірний вибір - - Selected one or more faces of a shape - Обрані одна або кілька поверхонь фігури + + Selected one or more faces of a shape + Обрані одна або кілька поверхонь фігури - - Selected shape is not a solid - Обрана фігура не є твердим тілом + + Selected shape is not a solid + Обрана фігура не є суцільним тілом - - + + CmdPartTorus - - Create a torus solid - Створити твердотільний тор + + Create a torus solid + Створити суцільний тор - - Part - Частина + + Part + Частина - - - - Torus - Тор + + + + Torus + Тор - - + + DlgExtrusion - Select a shape for extrusion, first. - Select a shape for extrusion, first. + Select a shape for extrusion, first. + Select a shape for extrusion, first. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Select a shape for revolution, first. + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + DlgSettings3DViewPart - Deviation - Відхилення + Deviation + Відхилення - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::CrossSections - - Cross sections - Поперечні перерізи + + Cross sections + Поперечні перерізи - - Guiding plane - Керівна площина + + Guiding plane + Керівна площина - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - Позиція: + + Position: + Позиція: - - Sections - Секції + + Sections + Секції - - On both sides - З обох сторін + + On both sides + З обох сторін - - Count - Кількість + + Count + Кількість - - Distance: - Відстань: + + Distance: + Відстань: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - Логічна операція + + Boolean Operation + Логічна операція - - Second shape - Друга форма + + Second shape + Друга форма - - First shape - Перша форма + + First shape + Перша форма - - Boolean operation - Логічна операція + + Boolean operation + Логічна операція - - Section - Секція + + Section + Секція - - Difference - Різниця + + Difference + Різниця - - Union - Об'єднання + + Union + Об'єднання - - Intersection - Перетин + + Intersection + Перетин - - Cannot perform a boolean operation with the same shape - Неможливо виконати логічну операцію з тією ж формою + + Cannot perform a boolean operation with the same shape + Неможливо виконати логічну операцію з тією ж формою - - - Solids - Суцільні + + + Solids + Суцільні тіла - - - Shells - Оболонки + + + Shells + Оболонки - - - Compounds - Складові + + + Compounds + Складові - - - Faces - Грані + + + Faces + Грані - - Swap selection - Замінити виділення + + Swap selection + Замінити виділення - - Select a shape on the left side, first - Спочатку виберіть фігуру на лівій стороні + + Select a shape on the left side, first + Спочатку виберіть фігуру на лівій стороні - - Select a shape on the right side, first - Спочатку виберіть фігуру на правій стороні + + Select a shape on the right side, first + Спочатку виберіть фігуру на правій стороні - - No active document available - Немає активних документів + + No active document available + Немає активних документів - - One of the selected objects doesn't exist anymore - Один із вибраних об'єктів більше не існує + + One of the selected objects doesn't exist anymore + Один із вибраних об'єктів більше не існує - - Performing union on non-solids is not possible - Неможливо виконати об'єднання несуцільних фігур + + Performing union on non-solids is not possible + Неможливо виконати об'єднання фігур, які не є суцільними тілами - - Performing intersection on non-solids is not possible - Неможливо виконати перетин несуцільних фігур + + Performing intersection on non-solids is not possible + Неможливо виконати перетин фігур, які не є суцільними тілами - - Performing difference on non-solids is not possible - Визначити різницю для несуцільних тіл не є можливим + + Performing difference on non-solids is not possible + Неможливо визначити різницю для фігур, які не є суцільними тілами - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Фаски країв + + Chamfer Edges + Фаски країв - - + + PartGui::DlgExtrusion - - Extrude - Видавлювання + + Extrude + Видавлювання - - Direction - Напрямок + + Direction + Напрямок - - Along normal - Вздовж нормалі + + Along normal + Вздовж нормалі - - Length: - Довжина: + + Length: + Довжина: - - 3D view - 3D-вигляд + + 3D view + 3D-вигляд - - Note:This option works for planes only - Примітка: ця опція працює лише для площин + + Note:This option works for planes only + Примітка: ця опція працює лише для площин - - Create solid - Створити суцільну фігуру + + Create solid + Створити суцільне тіло - - Taper outward angle - Зовнішній кут конуса + + Taper outward angle + Зовнішній кут конуса - - Shape - Форма + + Shape + Форма - - Про програму + + Про програму - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Select a shape for extrusion, first. + + Select a shape for extrusion, first. + Select a shape for extrusion, first. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Succeeded - + + Succeeded + Succeeded - Suceeded - Suceeded + + + + Failed + Невдало - - - - - Failed - Failed - - - + + PartGui::DlgFilletEdges - - Fillet Edges - Закруглити краї + + Fillet Edges + Закруглити ребра - - Fillet Parameter - Параметри закруглення + + Fillet Parameter + Параметри закруглення - - Radius: - Радіус: + + Radius: + Радіус: - - Select faces - Select faces + + Select faces + Обрати грані - - Select edges - Select edges + + Select edges + Обрати краї - - Fillet type: - Тип закруглення: + + Fillet type: + Тип закруглення: - - Constant Radius - Постійний радіус + + Constant Radius + Постійний радіус - - Variable Radius - Змінний радіус + + Variable Radius + Змінний радіус - - Shape - Форма + + Shape + Форма - - Selected shape: - Обрана форма: + + Selected shape: + Обрана форма: - - No selection - Нічого не вибрано + + No selection + Нічого не вибрано - - Length: - Довжина: + + Length: + Довжина: - - Constant Length - Constant Length + + Constant Length + Constant Length - - Variable Length - Variable Length + + Variable Length + Variable Length - - Edges to chamfer - Зробити фаски на краях + + Edges to chamfer + Зробити фаски на краях - - - Start length - Start length + + + Start length + Start length - - End length - End length + + End length + End length - - Edges to fillet - Краї для закруглення + + Edges to fillet + Ребра для закруглення - - - Start radius - Початковий радіус + + + Start radius + Початковий радіус - - End radius - Кінцевий радіус + + End radius + Кінцевий радіус - - Length - Довжина + + Length + Довжина - - Radius - Радіус + + Radius + Радіус - - No edge selected - Край не обрано + + No edge selected + Ребро не обрано - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - Не обрано край для згладжування -Будь ласка, спочатку оберіть один, або більше країв. + Не обрано ребро для згладжування +Будь ласка, спочатку оберіть одне, або більше ребер. - - All - Все + + All + Все - - None - Немає + + None + Немає - - - Edge%1 - Край%1 + + + Edge%1 + Ребро%1 - - No shape selected - Немає обраної форми + + No shape selected + Немає обраної форми - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - Не обрано вірної форми + Не обрано вірної форми Будь ласка, оберіть вірну форму у виринаючому списку. - - + + PartGui::DlgImportExportIges - - IGES - + + IGES + IGES - - Export - Експорт + + Export + Експорт - - Units for export of IGES - + + Units for export of IGES + Units for export of IGES - - Millimeter - Міліметри + + Millimeter + Міліметри - - Meter - Метри + + Meter + Метри - - Inch - Дюйми + + Inch + Дюйми - - Enable B-REP mode - + + Enable B-REP mode + Enable B-REP mode - - Import - + + Import + Імпортувати - - Skip blank entities - + + Skip blank entities + Skip blank entities - - Header - + + Header + Заголовок - - Company - + + Company + Назва компанії - - Product - + + Product + Продукт - - Author - + + Author + Автор - - + + PartGui::DlgImportExportStep - - STEP - + + STEP + STEP - - Export - Експорт + + Export + Експорт - - Units for export of STEP - + + Units for export of STEP + Units for export of STEP - - Millimeter - Міліметри + + Millimeter + Міліметри - - Meter - Метри + + Meter + Метри - - Inch - Дюйми + + Inch + Дюйми - - Scheme - + + Scheme + Scheme - - Header - + + Header + Заголовок - - Company - + + Company + Назва компанії - - Author - + + Author + Автор - - Product - + + Product + Продукт - - + + PartGui::DlgPartBox - - Box definition - Визначення паралелепіпеда + + Box definition + Визначення паралелепіпеда - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - Скасувати + Cancel + Скасувати - OK - Гаразд + OK + Гаразд - - Size: - Розмір: + + Size: + Розмір: - - Height: - Висота: + + Height: + Висота: - - Width: - Ширина: + + Width: + Ширина: - - Length: - Довжина: + + Length: + Довжина: - - Position: - Позиція: + + Position: + Позиція: - - Direction: - Напрям: + + Direction: + Напрям: - - + + PartGui::DlgPartCylinder - - Cylinder definition - Визначення циліндра + + Cylinder definition + Визначення циліндра - - Parameter - Параметр + + Parameter + Параметр - - Height: - Висота: + + Height: + Висота: - - Radius: - Радіус: + + Radius: + Радіус: - - Position: - Позиція: + + Position: + Позиція: - - Direction: - Напрям: + + Direction: + Напрям: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - Гаразд + OK + Гаразд - Cancel - Скасувати + Cancel + Скасувати - - + + PartGui::DlgPartImportIges - - IGES input file - Вхідний файл IGES + + IGES input file + Вхідний файл IGES - - ... - ... + + ... + ... - Cancel - Скасувати + Cancel + Скасувати - OK - Гаразд + OK + Гаразд - - File Name - Ім'я файлу + + File Name + Ім'я файлу - - Про програму + + Про програму - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);;Всі файли (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;Всі файли (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - Скасувати + Cancel + Скасувати - OK - Гаразд + OK + Гаразд - - Step input file - Крок вхідного файлу + + Step input file + Крок вхідного файлу - - File Name - Ім'я файлу + + File Name + Ім'я файлу - - Про програму + + Про програму - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);;Всі файли (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;Всі файли (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Геометричні примітиви + + Geometric Primitives + Геометричні примітиви - Primitive - Примітив + Primitive + Примітив - X min - X мін. + X min + X мін. - x max - x макс. + x max + x макс. - Y min - Y мін. + Y min + Y мін. - Y max - Y макс. + Y max + Y макс. - Z min - Z мін. + Z min + Z мін. - Z max - Z макс. + Z max + Z макс. - X2 min - X2 мін. + X2 min + X2 мін. - X2 max - X2 макс. + X2 max + X2 макс. - Z2 min - Z2 мін. + Z2 min + Z2 мін. - Z2 max - Z2 макс. + Z2 max + Z2 макс. - Angle - 0 for cyl - Кут - 0 для циліндру + Angle - 0 for cyl + Кут - 0 для циліндру - Angle0 - Кут0 + Angle0 + Кут0 - Angle1 - Кут1 + Angle1 + Кут1 - X Axis Value: - Значення осі X: + X Axis Value: + Значення осі X: - Y Axis Value: - Значення осі Y: + Y Axis Value: + Значення осі Y: - Z Axis Value: - Значення осі Z: + Z Axis Value: + Значення осі Z: - - - Wedge - Клин + + + Wedge + Клин - - - Circle - Коло + + + Circle + Коло - - Vertex - Вершина + + Vertex + Вершина - Position - Позиція + Position + Позиція - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - Напрям: + Direction: + Напрям: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - Площини + + + Plane + Площини - - - Box - Коробка + + + Box + Коробка - - - Cylinder - Циліндр + + + Cylinder + Циліндр - - - Cone - Конус + + + Cone + Конус - - - Sphere - Сфера + + + Sphere + Сфера - - - Ellipsoid - Еліпсоїд + + + Ellipsoid + Еліпсоїд - - - Torus - Тор + + + Torus + Тор - - - Prism - Prism + + + Prism + Призма - - - Spiral - Spiral + + + Spiral + Спіраль - - - Ellipse - Еліпс + + + Ellipse + Еліпс - - Point - Точка + + Point + Точка - - - Line - Лінія + + + Line + Лінія - - - Regular polygon - Regular polygon + + + Regular polygon + Правильний багатокутник - - Parameter - Параметр + + Parameter + Параметр - - - Width: - Ширина: + + + Width: + Ширина: - - - Length: - Довжина: + + + Length: + Довжина: - - - - - - Height: - Висота: + + + + + + Height: + Висота: - - - - Angle: - Кут: + + + + Angle: + Кут: - - - - - - Radius: - Радіус: + + + + + + Radius: + Радіус: - - - - Radius 1: - Радіус 1: + + + + Radius 1: + Радіус 1: - - - - Radius 2: - Радіус 2: + + + + Radius 2: + Радіус 2: - - - U parameter: - + + + U parameter: + U parameter: - - V parameters: - + + V parameters: + V parameters: - - Radius 3: - Радіус 2: {3:?} + + Radius 3: + Radius 3: - - - V parameter: - + + + V parameter: + V parameter: - - U Parameter: - + + U Parameter: + U Parameter: - U parametric: - U параметричне: + U parametric: + U параметричне: - V parametric: - V параметричне: + V parametric: + V параметричне: - - - Polygon: - Polygon: + + + Polygon: + Багатокутник: - - - Circumradius: - Circumradius: + + + Circumradius: + Circumradius: - - X min/max: - X мін./макс.: + + X min/max: + X мін./макс.: - - Y min/max: - Y мін./макс.: + + Y min/max: + Y мін./макс.: - - Z min/max: - Z мін./макс.: + + Z min/max: + Z мін./макс.: - - X2 min/max: - X2 мін./макс.: + + X2 min/max: + X2 мін./макс.: - - Z2 min/max: - Z2 мін./макс.: + + Z2 min/max: + Z2 мін./макс.: - - Coordinate system: - Система координат: + + Coordinate system: + Система координат: - - Right-handed - Right-handed + + Right-handed + Обертання праворуч - - Left-handed - Left-handed + + Left-handed + Обертання ліворуч - - Growth: - Growth: + + Growth: + Growth: - - Number of rotations: - Number of rotations: + + Number of rotations: + Кількість обертів: - - - Angle 1: - Кут 1: + + + Angle 1: + Кут 1: - - - Angle 2: - Кут 2: + + + Angle 2: + Кут 2: - - From three points - З трьох точок + + From three points + З трьох точок - - Major radius: - Більший радіус: + + Major radius: + Більший радіус: - - Minor radius: - Менший радіус: + + Minor radius: + Менший радіус: - - End point - Кінцева точка + + End point + Кінцева точка - - Start point - Початкова точка + + Start point + Початкова точка - - &Create - &Створити + + &Create + &Створити - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - Закрити + Cl&ose + Закрити - Alt+O - Alt+O + Alt+O + Alt+O - - - - Create %1 - Створити %1 + + + + Create %1 + Створити %1 - - No active document - Немає активного документу + + No active document + Немає активного документу - - Pitch: - Крок: + + Pitch: + Крок: - - - Helix - Спіраль + + + Helix + Гвинт - 3D View - 3D Вигляд + 3D View + 3D Вигляд - - + + PartGui::DlgRevolution - - Revolve - Обертатися + + Revolve + Обертатися - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - Кут: + + Angle: + Кут: - - Z: - Z: + + Z: + Z: - - Axis: - Осі: + + Axis: + Осі: - - Shape - Форма + + Shape + Форма - - Select line in 3D view - Оберіть лінію на тривимірному зображенні + + Select line in 3D view + Оберіть лінію на тривимірному зображенні - - Create Solid - Create Solid + + Create Solid + Створити суцільне тіло - - Select a shape for revolution, first. - Select a shape for revolution, first. + + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - Переглянути точність/характеристики + + View accuracy / Performance + Переглянути точність/характеристики - - View smoothing - Згладжування вигляду + + View smoothing + Згладжування вигляду - - Using high-quality normals - Використання високоякісних нормалей + + Using high-quality normals + Використання високоякісних нормалей - - This will slow down render speed but will lead to nicer results - Це буде сповільняти швидкість візуалізації, але приведе до кращих результатів + + This will slow down render speed but will lead to nicer results + Це буде сповільняти швидкість візуалізації, але приведе до кращих результатів - - Defines the appearance of surfaces - Визначає зовнішній вигляд поверхонь + + Defines the appearance of surfaces + Визначає зовнішній вигляд поверхонь - - Shape view - Перегляд форми + + Shape view + Перегляд форми - - Tessellation - Теселяція + + Tessellation + Теселяція - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - - Do not define normal per vertex - Не визначайте нормалей для кожної вершини + + Do not define normal per vertex + Не визначайте нормалей для кожної вершини - - Defines the deviation of tessellation to the actual surface - Визначає відхилення тесселяції до активної поверхні + + Defines the deviation of tessellation to the actual surface + Визначає відхилення тесселяції до активної поверхні - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - - Maximum deviation depending on the model bounding box - Maximum deviation depending on the model bounding box + + Maximum deviation depending on the model bounding box + Maximum deviation depending on the model bounding box - - % - % + + % + % - - Deviation - Відхилення + + Deviation + Відхилення - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::DlgSettingsGeneral - - General - Загальне + + General + Загальне - Export - Експорт + Export + Експорт - Millimeter - Міліметри + Millimeter + Міліметри - Meter - Метри + Meter + Метри - Inch - Дюйми + Inch + Дюйми - Units for export of STEP/IGES - Одиниці для експорту STEP/IGES + Units for export of STEP/IGES + Одиниці для експорту STEP/IGES - - Model settings - Налаштування моделі + + Model settings + Налаштування моделі - - Automatically refine model after boolean operation - Automatically refine model after boolean operation + + Automatically refine model after boolean operation + Automatically refine model after boolean operation - - Automatically refine model after sketch-based operation - Automatically refine model after sketch-based operation + + Automatically refine model after sketch-based operation + Automatically refine model after sketch-based operation - - Object naming - Object naming + + Object naming + Найменування об'єктів - - Add name of base object - Add name of base object + + Add name of base object + Додати назву основного об'єкта - - Automatically check model after boolean operation - Automatically check model after boolean operation + + Automatically check model after boolean operation + Автоматично перевірити модель після булевої операції - - + + PartGui::DlgSettingsObjectColor - - Part colors - Part colors + + Part colors + Кольори частин - - Default Part colors - Default Part colors + + Default Part colors + Кольори частин за замовчанням - - Default shape color - Default shape color + + Default shape color + Колір форми за замовчанням - - The default color for new shapes - The default color for new shapes + + The default color for new shapes + Колір за замовчанням для нових фігур - - Default line color - Стандартний колір лінії + + Default line color + Стандартний колір лінії - - - The default line color for new shapes - The default line color for new shapes + + + The default line color for new shapes + Колір лінії за замовчанням для нових фігур - - Default line width - Default line width + + Default line width + Товщина лінії за замовчанням - - - The default line thickness for new shapes - The default line thickness for new shapes + + + The default line thickness for new shapes + Товщина лінії за замовчанням для нових фігур - - - px - px + + + px + px - - Default vertex color - Default vertex color + + Default vertex color + Колір за замовчанням для вершин - - Default vertex size - Default vertex size + + Default vertex size + Стандартний розмір вершини - - Bounding box color - Bounding box color + + Bounding box color + Bounding box color - - The color of bounding boxes in the 3D view - The color of bounding boxes in the 3D view + + The color of bounding boxes in the 3D view + The color of bounding boxes in the 3D view - - + + PartGui::FaceColors - - Face colors - Кольори поверхні + + Face colors + Кольори поверхні - - Do you really want to cancel? - Ви дійсно бажаєте скасувати? + + Do you really want to cancel? + Ви дійсно бажаєте скасувати? - - + + PartGui::Location - - Location - Розташування + + Location + Розташування - - Position - Позиція + + Position + Позиція - - 3D View - 3D Вигляд + + 3D View + 3D Вигляд - - + + PartGui::LoftWidget - Vertex/Wire - Вершина/Струна + Vertex/Wire + Вершина/Струна - - - Vertex/Edge/Wire/Face - Vertex/Edge/Wire/Face + + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - Loft - Розгортка + + + Loft + Розгортка - - Too few elements - Занадто мало елементів + + Too few elements + Занадто мало елементів - - At least two vertices, edges, wires or faces are required. - At least two vertices, edges, wires or faces are required. + + At least two vertices, edges, wires or faces are required. + At least two vertices, edges, wires or faces are required. - - Input error - Помилка вводу + + Input error + Помилка вводу - At least two vertices, edges or wires are required. - At least two vertices, edges or wires are required. + At least two vertices, edges or wires are required. + At least two vertices, edges or wires are required. - At least two vertices or wires are required. - Потрібні принаймні дві вершини або струни. + At least two vertices or wires are required. + Потрібні принаймні дві вершини або струни. - - + + PartGui::Mirroring - - Mirroring - Віддзеркалення + + Mirroring + Віддзеркалення - - Shapes - Форми + + Shapes + Форми - - Mirror plane: - Дзеркальна площина: + + Mirror plane: + Дзеркальна площина: - - XY plane - Площина XY + + XY plane + Площина XY - - XZ plane - Площина XZ + + XZ plane + Площина XZ - - YZ plane - Площина YZ + + YZ plane + Площина YZ - - Base point: - Базова точка: + + Base point: + Базова точка: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - Спочатку виберіть форму для дзеркального відображення. + + Select a shape for mirroring, first. + Спочатку виберіть форму для дзеркального відображення. - - No such document '%1'. - Документ '%1' не знайдено. + + No such document '%1'. + Документ '%1' не знайдено. - - + + PartGui::OffsetWidget - - Input error - Помилка вводу + + Input error + Помилка вводу - - + + PartGui::ResultModel - - Name - Назва + + Name + Назва - - Type - Тип + + Type + Тип - - Error - Помилка + + Error + Помилка - - + + PartGui::ShapeBuilderWidget - - - - - - - Wrong selection - Невірний вибір + + + + + + + Wrong selection + Невірний вибір - - - Select two vertices - Виберіть дві вершини + + + Select two vertices + Виберіть дві вершини - Select three or more edges - Виберіть три або більше країв + Select three or more edges + Виберіть три або більше країв - - Select three or more vertices - + + Select three or more vertices + Select three or more vertices - - Select one or more edges - Оберіть хоча б одне ребро + + Select one or more edges + Оберіть хоча б одне ребро - - Select two or more faces - Виберіть дві або більше грані + + Select two or more faces + Виберіть дві або більше грані - - Select only one part object - Виберіть лише одну частину об'єкта + + Select only one part object + Виберіть лише одну частину об'єкта - - Select two vertices to create an edge - Виберіть дві вершини для створення краю + + Select two vertices to create an edge + Виберіть дві вершини для створення краю - - Select a list of vertices - + + Select a list of vertices + Select a list of vertices - - Select a closed set of edges - Виберіть замкнутий набір країв + + Select a closed set of edges + Виберіть замкнутий набір країв - - Select adjacent faces - Виберіть суміжні грані + + Select adjacent faces + Виберіть суміжні грані - - All shape types can be selected - Можуть бути виділені усі типи фігур + + All shape types can be selected + Можуть бути виділені усі типи фігур - - + + PartGui::SweepWidget - - Vertex/Wire - Вершина/Струна + + Vertex/Wire + Вершина/Струна - - - Sweep - Sweep + + + Sweep + Витягнути - - Vertex/Edge/Wire/Face - Vertex/Edge/Wire/Face + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - - Sweep path - Sweep path + + + + Sweep path + Sweep path - Select an edge or wire you want to sweep along. - Select an edge or wire you want to sweep along. + Select an edge or wire you want to sweep along. + Select an edge or wire you want to sweep along. - - Select one or more connected edges you want to sweep along. - + + Select one or more connected edges you want to sweep along. + Select one or more connected edges you want to sweep along. - - Too few elements - Занадто мало елементів + + Too few elements + Занадто мало елементів - - At least one edge or wire is required. - At least one edge or wire is required. + + At least one edge or wire is required. + At least one edge or wire is required. - - Wrong selection - Невірний вибір + + Wrong selection + Невірний вибір - - '%1' cannot be used as profile and path. - '%1' cannot be used as profile and path. + + '%1' cannot be used as profile and path. + '%1' cannot be used as profile and path. - - Input error - Помилка вводу + + Input error + Помилка вводу - - Done - Готово + + Done + Готово - - Select one or more connected edges in the 3d view and press 'Done' - + + Select one or more connected edges in the 3d view and press 'Done' + Select one or more connected edges in the 3d view and press 'Done' - - - The selected sweep path is invalid. - + + + The selected sweep path is invalid. + The selected sweep path is invalid. - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - Shape Content + + Shape Content + Shape Content - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - Перевірка геометрії + + Check Geometry + Перевірка геометрії - - + + PartGui::TaskDialogEditDynamic - Hint - Підказка + Hint + Підказка - Select Control. - Виберіть елемент керування. + Select Control. + Виберіть елемент керування. - Control - Керування + Control + Керування - Dynamic - Динамічний + Dynamic + Динамічний - Align - Вирівнювати + Align + Вирівнювати - Value - Значення + Value + Значення - Special - Особливий + Special + Особливий - Command - Команда + Command + Команда - Stretch - Розтягнути + Stretch + Розтягнути - Move - Переміщення + Move + Переміщення - Rotate - Обертання + Rotate + Обертання - Offset - Зміщення + Offset + Зміщення - Orient - Орієнтація + Orient + Орієнтація - Match - Співпадіння + Match + Співпадіння - Surround - Оточити + Surround + Оточити - dummy - заглушка + dummy + заглушка - X Axis - Ось X + X Axis + Ось X - Y Axis - Ось Y + Y Axis + Ось Y - Z Axis - Ось Z + Z Axis + Ось Z - Increment - Приріст + Increment + Приріст - .125 - 0,125 + .125 + 0,125 - .500 - 0,500 + .500 + 0,500 - 1.000 - 1,000 + 1.000 + 1,000 - 5.000 - 5,000 + 5.000 + 5,000 - 10.000 - 10,000 + 10.000 + 10,000 - Drag arrows to stretch box by increment - Drag arrows to stretch box by increment + Drag arrows to stretch box by increment + Drag arrows to stretch box by increment - Drag arrows to move box by increment - Drag arrows to move box by increment + Drag arrows to move box by increment + Drag arrows to move box by increment - Not implemented yet - Ще не реалізовано + Not implemented yet + Ще не реалізовано - Drag arrows to offset checked axes by increment - Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment - Select dragger for stretch by align - Select dragger for stretch by align + Select dragger for stretch by align + Select dragger for stretch by align - Select dragger for move by align - Select dragger for move by align + Select dragger for move by align + Select dragger for move by align - Select dragger for stretch by value - Select dragger for stretch by value + Select dragger for stretch by value + Select dragger for stretch by value - Select dragger for move by value - Select dragger for move by value + Select dragger for move by value + Select dragger for move by value - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - Введіть значення + Enter Value + Введіть значення - Select box to match - Оберіть паралелепіпед для порівняння + Select box to match + Оберіть паралелепіпед для порівняння - Select a point - Виберіть точку + Select a point + Виберіть точку - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Select dragger to align + Select dragger to align + Select dragger to align - Select dragger to modify - Select dragger to modify + Select dragger to modify + Select dragger to modify - - + + PartGui::TaskFaceColors - - Set color per face - Встановити колір для кожної грані + + Set color per face + Встановити колір для кожної грані - - Click on the faces in the 3d view to select them. - Щоб вибрати поверхню, клацніть на ній у 3D-виді. + + Click on the faces in the 3d view to select them. + Щоб вибрати поверхню, клацніть на ній у 3D-виді. - - Faces: - Грані: + + Faces: + Грані: - - Set to default - Встановити за замовчуванням + + Set to default + Встановити за замовчуванням - - Box selection - Прямокутник виділення + + Box selection + Прямокутник виділення - - + + PartGui::TaskLoft - - Loft - Розгортка + + Loft + Розгортка - Vertex/Wire - Вершина/Струна + Vertex/Wire + Вершина/Струна - Move right - Перемістити праворуч + Move right + Перемістити праворуч - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>Переміщення обраного елемента на один рівень вниз.</b><p>Це також призведе до зміни рівня батьківського елемента.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Переміщення обраного елемента на один рівень вниз.</b><p>Це також призведе до зміни рівня батьківського елемента.</p> - Move left - Перемістити ліворуч + Move left + Перемістити ліворуч - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>Переміщення обраного елемента на один рівень вгору.</b><p>Це також призведе до зміни рівня батьківського елемента.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Переміщення обраного елемента на один рівень вгору.</b><p>Це також призведе до зміни рівня батьківського елемента.</p> - Move up - Перемістити вгору + Move up + Перемістити вгору - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>Перемістити обраний елемент вгору.</b><p>Елемент буде переміщено в межах ієрархії рівня.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Перемістити обраний елемент вгору.</b><p>Елемент буде переміщено в межах ієрархії рівня.</p> - Move down - Перемістити вниз + Move down + Перемістити вниз - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>Перемістити обраний елемент вниз.</b><p>Елемент буде переміщено в межах ієрархії рівня.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Перемістити обраний елемент вниз.</b><p>Елемент буде переміщено в межах ієрархії рівня.</p> - - Create solid - Створити суцільну фігуру + + Create solid + Створити суцільне тіло - - Ruled surface - Лінійчата поверхня + + Ruled surface + Лінійчата поверхня - - Closed - Закрито + + Closed + Замкнене - - + + PartGui::TaskOffset - - - Offset - Зміщення + + + Offset + Зміщення - - Mode - Режим + + Mode + Режим - - Skin - Skin + + Skin + Skin - - Pipe - Pipe + + Pipe + Труба - - RectoVerso - RectoVerso + + RectoVerso + RectoVerso - - Join type - Тип з'єднання + + Join type + Тип з'єднання - - Arc - Дуга + + Arc + Дуга - - Tangent - Дотичний + + Tangent + Дотичний - - - Intersection - Перетин + + + Intersection + Перетин - - Self-intersection - Self-intersection + + Self-intersection + Самоперетин - - Fill offset - Fill offset + + Fill offset + Fill offset - - Faces - Грані + + Faces + Грані - - Update view - Оновити вигляд + + Update view + Оновити вигляд - - + + PartGui::TaskShapeBuilder - - - Create shape - Створити фігуру + + + Create shape + Створити фігуру - - Edge from vertices - Ребро з вершин + + Edge from vertices + Ребро з вершин - - Face from vertices - + + Face from vertices + Face from vertices - - Face from edges - Грань з ребер + + Face from edges + Грань з ребер - - Planar - Плоский + + Planar + Плоский - - Shell from faces - Оболонка з поверхонь + + Shell from faces + Оболонка з поверхонь - - Solid from shell - Суцільна фігура з оболонки + + Solid from shell + Суцільне тіло з оболонки - - Create - Створити + + Create + Створити - - All faces - Усі грані + + All faces + Усі грані - - + + PartGui::TaskSweep - - Sweep - Sweep + + Sweep + Витягнути - - Sweep Path - + + Sweep Path + Траєкторія витягування - - Create solid - Створити суцільну фігуру + + Create solid + Створити суцільне тіло - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - Select one or more profiles and select an edge or wire + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - - + + PartGui::ThicknessWidget - - - - Thickness - Товщина + + + + Thickness + Товщина - - Select faces of the source object and press 'Done' - Оберіть поверхні на вихідному об'єкті на нажміть "Готово" + + Select faces of the source object and press 'Done' + Оберіть поверхні на вихідному об'єкті на нажміть "Готово" - - Done - Готово + + Done + Готово - - Input error - Помилка вводу + + Input error + Помилка вводу - - + + QObject - - - - - - - Wrong selection - Невірний вибір + + + + + + + Wrong selection + Невірний вибір - - - Select two shapes please. - Виберіть дві форми, будь ласка. + + + Select two shapes please. + Виберіть дві форми, будь ласка. - - - - Non-solids selected - Non-solids selected + + + + Non-solids selected + Обрано несуцільні об'єкти - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - The use of non-solids for boolean operations may lead to unexpected results. -Do you want to continue? + Застосування логічних операцій до несуцільних об'єктів може призвести до неочікуваних результатів. Ви хочете продовжити? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - Усі файли CAD (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + Усі файли CAD (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - Всі файли (*.*) + + All Files (*.*) + Всі файли (*.*) - - Sewing Tolerance - Припуск на зшивання + + Sewing Tolerance + Припуск на зшивання - - Enter tolerance for sewing shape: - Введіть припуск на зшивання фігур: + + Enter tolerance for sewing shape: + Введіть припуск на зшивання фігур: - - Edit mirror plane - Редагувати площину відзеркалення + + Edit mirror plane + Редагувати площину відзеркалення - - Edit chamfer edges - Редагувати фаски ребер + + Edit chamfer edges + Редагувати фаски ребер - - Edit offset - Редагувати зміщення + + Edit offset + Редагувати зміщення - - Edit thickness - Редагувати товщину + + Edit thickness + Редагувати товщину - Transform - Перетворення + Transform + Перетворення - - - Part design - Дизайн частини + + + Part design + Дизайн частини - - - Import-Export - + + + Import-Export + Імпорт-експорт - - Display - Відображення + + Display + Відображення - - - - Select two shapes or more, please. - Виберіть, будь ласка, дві або більше фігур. + + + + Select two shapes or more, please. + Виберіть, будь ласка, дві або більше фігур. - - You have to select either two edges or two wires. - Ви повинні вибрати або дві грані або дві струни. + + You have to select either two edges or two wires. + Ви повинні вибрати або дві грані або дві струни. - - Edit fillet edges - Редагувати кромку граней + + Edit fillet edges + Редагувати кромку граней - - Set colors... - Встановити кольори... + + Set colors... + Встановити кольори... - - Compound - Суміш + + Compound + Суміш - - Compound Solid - Тверда суміш + + Compound Solid + Складене суцільне тіло - - Solid - Solid + + Solid + Суцільне тіло - - Shell - Оболонка + + Shell + Оболонка - - Face - Поверхня + + Face + Поверхня - - Wire - Wire + + Wire + Каркас - - Edge - Ребро + + Edge + Ребро - - Vertex - Вершина + + Vertex + Вершина - - Shape - Форма + + Shape + Форма - - No Error - Помилок немає + + No Error + Помилок немає - - Invalid Point On Curve - Неприпустима точка на кривій + + Invalid Point On Curve + Неприпустима точка на кривій - - Invalid Point On Curve On Surface - Invalid Point On Curve On Surface + + Invalid Point On Curve On Surface + Invalid Point On Curve On Surface - - Invalid Point On Surface - Неприпустима точка на поверхні + + Invalid Point On Surface + Неприпустима точка на поверхні - - No 3D Curve - Немає тривимірних кривих + + No 3D Curve + Немає тривимірних кривих - - Multiple 3D Curve - Multiple 3D Curve + + Multiple 3D Curve + Multiple 3D Curve - - Invalid 3D Curve - Invalid 3D Curve + + Invalid 3D Curve + Invalid 3D Curve - - No Curve On Surface - No Curve On Surface + + No Curve On Surface + Крива на поверхні відсутня - - Invalid Curve On Surface - Invalid Curve On Surface + + Invalid Curve On Surface + Крива на поверхні є неприпустимою - - Invalid Curve On Closed Surface - Invalid Curve On Closed Surface + + Invalid Curve On Closed Surface + Invalid Curve On Closed Surface - - Invalid Same Range Flag - Invalid Same Range Flag + + Invalid Same Range Flag + Invalid Same Range Flag - - Invalid Same Parameter Flag - Invalid Same Parameter Flag + + Invalid Same Parameter Flag + Invalid Same Parameter Flag - - Invalid Degenerated Flag - Invalid Degenerated Flag + + Invalid Degenerated Flag + Invalid Degenerated Flag - - Free Edge - Вільне ребро + + Free Edge + Вільне ребро - - Invalid MultiConnexity - Invalid MultiConnexity + + Invalid MultiConnexity + Invalid MultiConnexity - - Invalid Range - Неприпустимий діапазон + + Invalid Range + Неприпустимий діапазон - - Empty Wire - Empty Wire + + Empty Wire + Empty Wire - - Redundant Edge - Зайве ребро + + Redundant Edge + Зайве ребро - - Self Intersecting Wire - Self Intersecting Wire + + Self Intersecting Wire + Self Intersecting Wire - - No Surface - Немає поверхні + + No Surface + Немає поверхні - - Invalid Wire - Invalid Wire + + Invalid Wire + Неприпустимий каркас - - Redundant Wire - Redundant Wire + + Redundant Wire + Redundant Wire - - Intersecting Wires - Intersecting Wires + + Intersecting Wires + Intersecting Wires - - Invalid Imbrication Of Wires - Invalid Imbrication Of Wires + + Invalid Imbrication Of Wires + Invalid Imbrication Of Wires - - Empty Shell - Пуста оболонка + + Empty Shell + Пуста оболонка - - Redundant Face - Зайва поверхня + + Redundant Face + Зайва поверхня - - Unorientable Shape - Фігура, яку неможливо зорієнтувати + + Unorientable Shape + Фігура, яку неможливо зорієнтувати - - Not Closed - Не закрито + + Not Closed + Не закрито - - Not Connected - Не з'єднано + + Not Connected + Не з'єднано - - Sub Shape Not In Shape - Sub Shape Not In Shape + + Sub Shape Not In Shape + Sub Shape Not In Shape - - Bad Orientation - Неправильна орієнтація + + Bad Orientation + Неправильна орієнтація - - Bad Orientation Of Sub Shape - Bad Orientation Of Sub Shape + + Bad Orientation Of Sub Shape + Bad Orientation Of Sub Shape - - Invalid Tolerance Value - Неприпустиме значення допуску + + Invalid Tolerance Value + Неприпустиме значення допуску - - Check Failed - Перевірка не відбулася + + Check Failed + Перевірка не відбулася - - No Result - Результату немає + + No Result + Результату немає - - Out Of Enum Range: - Поза діапазоном значень: + + Out Of Enum Range: + Поза діапазоном значень: - - BOPAlgo CheckUnknown - BOPAlgo CheckUnknown + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - BOPAlgo BadType + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - BOPAlgo SelfIntersect + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - BOPAlgo TooSmallEdge + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - BOPAlgo NonRecoverableFace + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - BOPAlgo IncompatibilityOfVertex + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - BOPAlgo IncompatibilityOfEdge + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - BOPAlgo IncompatibilityOfFace + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - BOPAlgo OperationAborted + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - BOPAlgo GeomAbs_C0 + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - BOPAlgo NotValid + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - Недійсний + + + Invalid + Недійсний - - - Selections - Selections + + + Selections + Selections - - - Control - Керування + + + Control + Керування - - Reset Dialog - Reset Dialog + + Reset Dialog + Reset Dialog - - Toggle 3d - Toggle 3d + + Toggle 3d + Toggle 3d - - Toggle Delta - Toggle Delta + + Toggle Delta + Toggle Delta - - Clear All - Clear All + + Clear All + Очистити все - - + + Workbench - - &Part - Частина + + &Part + Частина - - &Simple - &Просте + + &Simple + &Просте - - &Parametric - &Параметричне + + &Parametric + &Параметричне - - Part tools - Інструменти деталі + + Part tools + Інструменти деталі - - Solids - Суцільні + + Solids + Суцільні тіла - - Boolean - Логічне + + Boolean + Логічне - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_zh-CN.qm b/src/Mod/Part/Gui/Resources/translations/Part_zh-CN.qm index 556bc7694..e6e8d52c6 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_zh-CN.qm and b/src/Mod/Part/Gui/Resources/translations/Part_zh-CN.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_zh-CN.ts b/src/Mod/Part/Gui/Resources/translations/Part_zh-CN.ts index 37ca46666..b640f8a17 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_zh-CN.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_zh-CN.ts @@ -1,3641 +1,3637 @@ - + BlockDefinition - - Block definition - 块定义 + + Block definition + 块定义 - - First limit - 第一个限制 + + First limit + 第一个限制 - - - Type: - 类型: + + + Type: + 类型: - - - mm - mm + + + mm + mm - - - Length: - 长度: + + + Length: + 长度: - - - Dimension - 尺寸标注 + + + Dimension + 尺寸标注 - - - Up to next - 直到下一个 + + + Up to next + 直到下一个 - - - Up to last - 直到最后 + + + Up to last + 直到最后 - - - Up to plane - 直到平面 + + + Up to plane + 直到平面 - - - Up to face - 直到表面 + + + Up to face + 直到表面 - - - Limit: - 限制: + + + Limit: + 限制: - - - - - No selection - 无选择 + + + + + No selection + 无选择 - - Profile - 配置文件 + + Profile + 配置文件 - - Selection: - 选择: + + Selection: + 选择: - - Reverse - 反转 + + Reverse + 反转 - - Both sides - 双向 + + Both sides + 双向 - - Second limit - 第二个限制 + + Second limit + 第二个限制 - - Direction - 方向 + + Direction + 方向 - - Perpendicular to sketch - 垂直于草图 + + Perpendicular to sketch + 垂直于草图 - - Reference - 参考 + + Reference + 参考 - Apply - 应用 + Apply + 应用 - Cancel - 取消 + Cancel + 取消 - OK - 确定 + OK + 确定 - - + + CmdCheckGeometry - - Part - 零件 + + Part + 零件 - - Check Geometry - 检查几何 + + Check Geometry + 检查几何 - - Analyzes Geometry For Errors - 分析几何错误 + + Analyzes Geometry For Errors + 分析几何错误 - - + + CmdColorPerFace - - Part - 零件 + + Part + 零件 - - Color per face - 逐面着色 + + Color per face + 逐面着色 - - Set color per face - 单独设置每个面的颜色 + + Set color per face + 单独设置每个面的颜色 - - + + CmdMeasureAngular - - Part - 零件 + + Part + 零件 - - - Measure Angular - Measure Angular + + + Measure Angular + Measure Angular - - + + CmdMeasureClearAll - - Part - 零件 + + Part + 零件 - - - Clear All - Clear All + + + Clear All + Clear All - - + + CmdMeasureLinear - - Part - 零件 + + Part + 零件 - - - Measure Linear - Measure Linear + + + Measure Linear + Measure Linear - - + + CmdMeasureToggle3d - - Part - 零件 + + Part + 零件 - - - Toggle 3d - Toggle 3d + + + Toggle 3d + Toggle 3d - - + + CmdMeasureToggleAll - - Part - 零件 + + Part + 零件 - - - Toggle All - Toggle All + + + Toggle All + Toggle All - - + + CmdMeasureToggleDelta - - Part - 零件 + + Part + 零件 - - - Toggle Delta - Toggle Delta + + + Toggle Delta + Toggle Delta - - + + CmdPartBoolean - - Part - 零件 + + Part + 零件 - - Boolean... - 布尔运算... + + Boolean... + 布尔运算... - - Run a boolean operation with two shapes selected - 对所选的两个形状进行布尔运算 + + Run a boolean operation with two shapes selected + 对所选的两个形状进行布尔运算 - - + + CmdPartBox - - Part - 零件 + + Part + 零件 - - - - Cube - 立方体 + + + + Cube + 立方体 - - Create a cube solid - Create a cube solid + + Create a cube solid + Create a cube solid - Box - 立方体 + Box + 立方体 - Create a box solid - 创建长方体 + Create a box solid + 创建长方体 - - + + CmdPartBox2 - - Part - 零件 + + Part + 零件 - - Box fix 1 - 立方体固定 1 + + Box fix 1 + 立方体固定 1 - - Create a box solid without dialog - 无对话框模式创建立方体 + + Create a box solid without dialog + 无对话框模式创建立方体 - - + + CmdPartBox3 - - Part - 零件 + + Part + 零件 - - Box fix 2 - 立方体固定 2 + + Box fix 2 + 立方体固定 2 - - Create a box solid without dialog - 无对话框模式创建立方体 + + Create a box solid without dialog + 无对话框模式创建立方体 - - + + CmdPartBuilder - - Part - 零件 + + Part + 零件 - - Shape builder... - 形体构建器... + + Shape builder... + 形体构建器... - - Advanced utility to create shapes - 创建形体高级工具 + + Advanced utility to create shapes + 创建形体高级工具 - - + + CmdPartChamfer - - Part - 零件 + + Part + 零件 - - Chamfer... - 倒角... + + Chamfer... + 倒角... - - Chamfer the selected edges of a shape - 给选的形的边缘倒角 + + Chamfer the selected edges of a shape + 给选的形的边缘倒角 - - + + CmdPartCommon - - Part - 零件 + + Part + 零件 - - Intersection - 交集 + + Intersection + 交集 - - Make an intersection of two shapes - 两形体求交集 + + Make an intersection of two shapes + 两形体求交集 - - + + CmdPartCompound - - Part - 零件 + + Part + 零件 - - Make compound - Make compound + + Make compound + Make compound - - Make a compound of several shapes - Make a compound of several shapes + + Make a compound of several shapes + Make a compound of several shapes - - + + CmdPartCone - - Part - 零件 + + Part + 零件 - - - - Cone - 圆锥体 + + + + Cone + 圆锥体 - - Create a cone solid - 创建圆锥体 + + Create a cone solid + 创建圆锥体 - - + + CmdPartCrossSections - - Part - 零件 + + Part + 零件 - - Cross-sections... - 横截面... + + Cross-sections... + 横截面... - - Cross-sections - 横截面 + + Cross-sections + 横截面 - - + + CmdPartCut - - Part - 零件 + + Part + 零件 - - Cut - 剪切 + + Cut + 剪切 - - Make a cut of two shapes - 两形体求差集 + + Make a cut of two shapes + 两形体求差集 - - + + CmdPartCylinder - - Part - 零件 + + Part + 零件 - - Create a Cylinder - 创建一个圆柱体 + + Create a Cylinder + 创建一个圆柱体 - - - - Cylinder - 圆柱体 + + + + Cylinder + 圆柱体 - - + + CmdPartExport - - Part - 零件 + + Part + 零件 - - Export CAD... - 导出CAD... + + Export CAD... + 导出CAD... - - Exports to a CAD file - 导出至CAD文件 + + Exports to a CAD file + 导出至CAD文件 - - + + CmdPartExtrude - - Part - 零件 + + Part + 零件 - - Extrude... - 拉伸... + + Extrude... + 拉伸... - - Extrude a selected sketch - 挤压选定的草绘 + + Extrude a selected sketch + 挤压选定的草绘 - - + + CmdPartFillet - - Part - 零件 + + Part + 零件 - - Fillet... - 圆角... + + Fillet... + 圆角... - - Fillet the selected edges of a shape - 给选定形体的边倒圆角 + + Fillet the selected edges of a shape + 给选定形体的边倒圆角 - - + + CmdPartFuse - - Part - 零件 + + Part + 零件 - - Union - 并集 + + Union + 并集 - - Make a union of several shapes - 多形体求合集 + + Make a union of several shapes + 多形体求合集 - - + + CmdPartImport - - Part - 零件 + + Part + 零件 - - Imports a CAD file - 导入CAD文件 + + Imports a CAD file + 导入CAD文件 - - Import CAD... - 导入CAD文件 ... + + Import CAD... + 导入CAD文件 ... - - + + CmdPartImportCurveNet - - Part - 零件 + + Part + 零件 - - Import a curve network - 导入曲线网络 + + Import a curve network + 导入曲线网络 - - Import curve network... - 导入曲线网络... + + Import curve network... + 导入曲线网络... - - + + CmdPartLoft - - Part - 零件 + + Part + 零件 - - Loft... - 放样... + + Loft... + 放样... - - Utility to loft - 放样程序 + + Utility to loft + 放样程序 - Advanced utility to lofts - 放样高级工具 + Advanced utility to lofts + 放样高级工具 - - + + CmdPartMakeSolid - - Part - 零件 + + Part + 零件 - - Convert to solid - 转化成实体 + + Convert to solid + 转化成实体 - - Create solid from a shell or compound - 从命令行或程序集创建实体 + + Create solid from a shell or compound + 从命令行或程序集创建实体 - - + + CmdPartMirror - - Part - 零件 + + Part + 零件 - - Mirroring... - 镜像... + + Mirroring... + 镜像... - - Mirroring a selected shape - 镜像选定的形状 + + Mirroring a selected shape + 镜像选定的形状 - - + + CmdPartOffset - - Part - 零件 + + Part + 零件 - - Offset... - 偏移... + + Offset... + 偏移... - - Utility to offset - 偏移程序 + + Utility to offset + 偏移程序 - - + + CmdPartPickCurveNet - - Part - 零件 + + Part + 零件 - - Pick curve network - 选择曲线网络 + + Pick curve network + 选择曲线网络 - - Pick a curve network - 选择曲线网络 + + Pick a curve network + 选择曲线网络 - - + + CmdPartPrimitives - - Part - 零件 + + Part + 零件 - - Create primitives... - 创建图元... + + Create primitives... + 创建图元... - - Creation of parametrized geometric primitives - 创建参数化的几何图元 + + Creation of parametrized geometric primitives + 创建参数化的几何图元 - - + + CmdPartRefineShape - - Part - 零件 + + Part + 零件 - - Refine shape - 调整造型 + + Refine shape + 调整造型 - - Refine the copy of a shape - 调整造型的副本 + + Refine the copy of a shape + 调整造型的副本 - - + + CmdPartReverseShape - - Part - 零件 + + Part + 零件 - - Reverse shapes - 形状翻转 + + Reverse shapes + 形状翻转 - - Reverse orientation of shapes - 翻转形状 + + Reverse orientation of shapes + 翻转形状 - - + + CmdPartRevolve - - Part - 零件 + + Part + 零件 - - Revolve... - 旋转... + + Revolve... + 旋转... - - Revolve a selected shape - 旋转所选的形状 + + Revolve a selected shape + 旋转所选的形状 - - + + CmdPartRuledSurface - - Part - 零件 + + Part + 零件 - - Create ruled surface - 创建直纹曲面 + + Create ruled surface + 创建直纹曲面 - - Create a ruled surface from either two Edges or two wires - Create a ruled surface from either two Edges or two wires + + Create a ruled surface from either two Edges or two wires + Create a ruled surface from either two Edges or two wires - Create a ruled surface from two curves - 由两条曲线创建直纹曲面 + Create a ruled surface from two curves + 由两条曲线创建直纹曲面 - - + + CmdPartSection - - Make a section of two shapes - 创建两形体的交线 + + Make a section of two shapes + 创建两形体的交线 - - Part - 零件 + + Part + 零件 - - Section - 截面 + + Section + 截面 - - + + CmdPartShapeFromMesh - - Part - 零件 + + Part + 零件 - - Create shape from mesh... - 从网格中创建形状... + + Create shape from mesh... + 从网格中创建形状... - - Create shape from selected mesh object - 从选定的网格对象创建形状 + + Create shape from selected mesh object + 从选定的网格对象创建形状 - - + + CmdPartSimpleCopy - - Part - 零件 + + Part + 零件 - - Create simple copy - 创建简单副本 + + Create simple copy + 创建简单副本 - - Create a simple non-parametric copy - 创建简单的非参数化副本 + + Create a simple non-parametric copy + 创建简单的非参数化副本 - - + + CmdPartSimpleCylinder - - Part - 零件 + + Part + 零件 - - Create Cylinder... - 创建圆柱体... + + Create Cylinder... + 创建圆柱体... - - Create a Cylinder - 创建一个圆柱体 + + Create a Cylinder + 创建一个圆柱体 - - + + CmdPartSphere - - Create a sphere solid - 创建球体 + + Create a sphere solid + 创建球体 - - Part - 零件 + + Part + 零件 - - - - Sphere - 球体 + + + + Sphere + 球体 - - + + CmdPartSweep - - Part - 零件 + + Part + 零件 - - Sweep... - 扫掠... + + Sweep... + 扫掠... - - Utility to sweep - 扫掠程序 + + Utility to sweep + 扫掠程序 - - + + CmdPartThickness - - Part - 零件 + + Part + 零件 - - Thickness... - 厚度... + + Thickness... + 厚度... - - Utility to apply a thickness - 抽壳程序 + + Utility to apply a thickness + 抽壳程序 - - - Wrong selection - 选择错误 + + + Wrong selection + 选择错误 - - Selected one or more faces of a shape - 选择形体的一个或多个面 + + Selected one or more faces of a shape + 选择形体的一个或多个面 - - Selected shape is not a solid - 所选形体并非实体 + + Selected shape is not a solid + 所选形体并非实体 - - + + CmdPartTorus - - Create a torus solid - 创建圆环体 + + Create a torus solid + 创建圆环体 - - Part - 零件 + + Part + 零件 - - - - Torus - 圆环 + + + + Torus + 圆环 - - + + DlgExtrusion - Select a shape for extrusion, first. - 请先选择一个形状执行挤压操作. + Select a shape for extrusion, first. + 请先选择一个形状执行挤压操作. - The document '%1' doesn't exist. - 文件 '%1' 不存在. + The document '%1' doesn't exist. + 文件 '%1' 不存在. - - + + DlgRevolution - Select a shape for revolution, first. - 先选择一个形状来修改. + Select a shape for revolution, first. + 先选择一个形状来修改. - - + + DlgSettings3DViewPart - Deviation - 偏差 + Deviation + 偏差 - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - 设置得太小会导致贴图耗时过长,切会使GUI界面冻结或速度减慢. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + 设置得太小会导致贴图耗时过长,切会使GUI界面冻结或速度减慢. - - + + PartGui::CrossSections - - Cross sections - 横截面 + + Cross sections + 横截面 - - Guiding plane - 导引面 + + Guiding plane + 导引面 - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - 位置: + + Position: + 位置: - - Sections - 截面 + + Sections + 截面 - - On both sides - 双边 + + On both sides + 双边 - - Count - 计数 + + Count + 计数 - - Distance: - 距离: + + Distance: + 距离: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - 布尔运算 + + Boolean Operation + 布尔运算 - - Second shape - 第二个形状 + + Second shape + 第二个形状 - - First shape - 第一个形状 + + First shape + 第一个形状 - - Boolean operation - 布尔运算 + + Boolean operation + 布尔运算 - - Section - 截面 + + Section + 截面 - - Difference - 差集 + + Difference + 差集 - - Union - 并集 + + Union + 并集 - - Intersection - 交集 + + Intersection + 交集 - - Cannot perform a boolean operation with the same shape - 不能对同一形状作布尔操作 + + Cannot perform a boolean operation with the same shape + 不能对同一形状作布尔操作 - - - Solids - 实体 + + + Solids + 实体 - - - Shells - + + + Shells + - - - Compounds - 组合体 + + + Compounds + 组合体 - - - Faces - + + + Faces + - - Swap selection - 切换选择 + + Swap selection + 切换选择 - - Select a shape on the left side, first - 线选择左侧形状 + + Select a shape on the left side, first + 线选择左侧形状 - - Select a shape on the right side, first - 先选择右侧形状 + + Select a shape on the right side, first + 先选择右侧形状 - - No active document available - 无可用活动文档 + + No active document available + 无可用活动文档 - - One of the selected objects doesn't exist anymore - 所选对象之一已不存在 + + One of the selected objects doesn't exist anymore + 所选对象之一已不存在 - - Performing union on non-solids is not possible - 无法对非实体执行并集操作 + + Performing union on non-solids is not possible + 无法对非实体执行并集操作 - - Performing intersection on non-solids is not possible - 无法对非实体进行交集操作 + + Performing intersection on non-solids is not possible + 无法对非实体进行交集操作 - - Performing difference on non-solids is not possible - 无法对非实体进行差集操作 + + Performing difference on non-solids is not possible + 无法对非实体进行差集操作 - - + + PartGui::DlgChamferEdges - - Chamfer Edges - 倒角边缘 + + Chamfer Edges + 倒角边缘 - - + + PartGui::DlgExtrusion - - Extrude - 拉伸 + + Extrude + 拉伸 - - Direction - 方向 + + Direction + 方向 - - Along normal - 沿法向 + + Along normal + 沿法向 - - Length: - 长度: + + Length: + 长度: - - 3D view - 3D视图 + + 3D view + 3D视图 - - Note:This option works for planes only - 注:此选项仅适用于平面 + + Note:This option works for planes only + 注:此选项仅适用于平面 - - Create solid - 创建实体 + + Create solid + 创建实体 - - Taper outward angle - 锥体向外张角 + + Taper outward angle + 锥体向外张角 - - Shape - 形状 + + Shape + 形状 - - + + - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - 请先选择一个形状执行挤压操作. + + Select a shape for extrusion, first. + 请先选择一个形状执行挤压操作. - - The document '%1' doesn't exist. - 文件 '%1' 不存在. + + The document '%1' doesn't exist. + 文件 '%1' 不存在. - - Succeeded - + + Succeeded + Succeeded - Suceeded - Suceeded + + + + Failed + Failed - - - - - Failed - Failed - - - + + PartGui::DlgFilletEdges - - Fillet Edges - 圆角边 + + Fillet Edges + 圆角边 - - Fillet Parameter - 圆角参数 + + Fillet Parameter + 圆角参数 - - Radius: - 半径: + + Radius: + 半径: - - Select faces - Select faces + + Select faces + Select faces - - Select edges - Select edges + + Select edges + Select edges - - Fillet type: - 圆角类型: + + Fillet type: + 圆角类型: - - Constant Radius - 常数半径 + + Constant Radius + 常数半径 - - Variable Radius - 可变半径 + + Variable Radius + 可变半径 - - Shape - 形状 + + Shape + 形状 - - Selected shape: - 所选的形状: + + Selected shape: + 所选的形状: - - No selection - 无选择 + + No selection + 无选择 - - Length: - 长度: + + Length: + 长度: - - Constant Length - Constant Length + + Constant Length + Constant Length - - Variable Length - Variable Length + + Variable Length + Variable Length - - Edges to chamfer - 倒角边 + + Edges to chamfer + 倒角边 - - - Start length - Start length + + + Start length + Start length - - End length - End length + + End length + End length - - Edges to fillet - 倒圆角边 + + Edges to fillet + 倒圆角边 - - - Start radius - 开始半径 + + + Start radius + 开始半径 - - End radius - 结束半径 + + End radius + 结束半径 - - Length - 长度 + + Length + 长度 - - Radius - 半径 + + Radius + 半径 - - No edge selected - 未选定边 + + No edge selected + 未选定边 - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - 为选择倒圆角的实体边. + 为选择倒圆角的实体边. 请先检查一个或多个实体边. - - All - 全部 + + All + 全部 - - None - + + None + - - - Edge%1 - 边 %1 + + + Edge%1 + 边 %1 - - No shape selected - 无选定的形状 + + No shape selected + 无选定的形状 - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - 未选中有效形状.请先在下拉框中选择一个有效形状. + 未选中有效形状.请先在下拉框中选择一个有效形状. - - + + PartGui::DlgImportExportIges - - IGES - + + IGES + IGES - - Export - 导出 + + Export + 导出 - - Units for export of IGES - + + Units for export of IGES + Units for export of IGES - - Millimeter - 毫米 + + Millimeter + 毫米 - - Meter - + + Meter + - - Inch - 英寸 + + Inch + 英寸 - - Enable B-REP mode - + + Enable B-REP mode + Enable B-REP mode - - Import - + + Import + Import - - Skip blank entities - + + Skip blank entities + Skip blank entities - - Header - + + Header + Header - - Company - + + Company + Company - - Product - + + Product + Product - - Author - + + Author + Author - - + + PartGui::DlgImportExportStep - - STEP - + + STEP + STEP - - Export - 导出 + + Export + 导出 - - Units for export of STEP - + + Units for export of STEP + Units for export of STEP - - Millimeter - 毫米 + + Millimeter + 毫米 - - Meter - + + Meter + - - Inch - 英寸 + + Inch + 英寸 - - Scheme - + + Scheme + Scheme - - Header - + + Header + Header - - Company - + + Company + Company - - Author - + + Author + Author - - Product - + + Product + Product - - + + PartGui::DlgPartBox - - Box definition - 立方体定义 + + Box definition + 立方体定义 - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - 取消 + Cancel + 取消 - OK - 确定 + OK + 确定 - - Size: - 大小: + + Size: + 大小: - - Height: - 高度: + + Height: + 高度: - - Width: - 宽度: + + Width: + 宽度: - - Length: - 长度: + + Length: + 长度: - - Position: - 位置: + + Position: + 位置: - - Direction: - 方向: + + Direction: + 方向: - - + + PartGui::DlgPartCylinder - - Cylinder definition - 定义圆柱体 + + Cylinder definition + 定义圆柱体 - - Parameter - 参数 + + Parameter + 参数 - - Height: - 高度: + + Height: + 高度: - - Radius: - 半径: + + Radius: + 半径: - - Position: - 位置: + + Position: + 位置: - - Direction: - 方向: + + Direction: + 方向: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - 确定 + OK + 确定 - Cancel - 取消 + Cancel + 取消 - - + + PartGui::DlgPartImportIges - - IGES input file - IGES 输入文件 + + IGES input file + IGES 输入文件 - - ... - ... + + ... + ... - Cancel - 取消 + Cancel + 取消 - OK - 确定 + OK + 确定 - - File Name - 文件名 + + File Name + 文件名 - - + + - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);;All Files (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;All Files (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - 取消 + Cancel + 取消 - OK - 确定 + OK + 确定 - - Step input file - 输入文件步骤 + + Step input file + 输入文件步骤 - - File Name - 文件名 + + File Name + 文件名 - - + + - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);;All Files (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;All Files (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - 几何图元 + + Geometric Primitives + 几何图元 - Primitive - 图元 + Primitive + 图元 - X min - X 最小 + X min + X 最小 - x max - X 最大 + x max + X 最大 - Y min - Y 最小 + Y min + Y 最小 - Y max - Y 最大 + Y max + Y 最大 - Z min - Z 最小 + Z min + Z 最小 - Z max - Z 最大 + Z max + Z 最大 - X2 min - X2 最小 + X2 min + X2 最小 - X2 max - X2 最大 + X2 max + X2 最大 - Z2 min - Z2 最小 + Z2 min + Z2 最小 - Z2 max - Z2 最大 + Z2 max + Z2 最大 - Angle - 0 for cyl - Angle - 0 for cyl + Angle - 0 for cyl + Angle - 0 for cyl - Angle0 - 角度0 + Angle0 + 角度0 - Angle1 - 角度1 + Angle1 + 角度1 - X Axis Value: - X轴数值: + X Axis Value: + X轴数值: - Y Axis Value: - Y轴数值: + Y Axis Value: + Y轴数值: - Z Axis Value: - Z轴数值: + Z Axis Value: + Z轴数值: - - - Wedge - 楔形 + + + Wedge + 楔形 - - - Circle - + + + Circle + - - Vertex - 顶点 + + Vertex + 顶点 - Position - 位置 + Position + 位置 - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - 方向: + Direction: + 方向: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - 平面 + + + Plane + 平面 - - - Box - 立方体 + + + Box + 立方体 - - - Cylinder - 圆柱体 + + + Cylinder + 圆柱体 - - - Cone - 圆锥体 + + + Cone + 圆锥体 - - - Sphere - 球体 + + + Sphere + 球体 - - - Ellipsoid - 椭圆体 + + + Ellipsoid + 椭圆体 - - - Torus - 圆环 + + + Torus + 圆环 - - - Prism - Prism + + + Prism + Prism - - - Spiral - Spiral + + + Spiral + Spiral - - - Ellipse - 椭圆 + + + Ellipse + 椭圆 - - Point - + + Point + - - - Line - 线 + + + Line + 线 - - - Regular polygon - Regular polygon + + + Regular polygon + Regular polygon - - Parameter - 参数 + + Parameter + 参数 - - - Width: - 宽度: + + + Width: + 宽度: - - - Length: - 长度: + + + Length: + 长度: - - - - - - Height: - 高度: + + + + + + Height: + 高度: - - - - Angle: - 角度: + + + + Angle: + 角度: - - - - - - Radius: - 半径: + + + + + + Radius: + 半径: - - - - Radius 1: - 半径 1: + + + + Radius 1: + 半径 1: - - - - Radius 2: - 半径 2: + + + + Radius 2: + 半径 2: - - - U parameter: - + + + U parameter: + U parameter: - - V parameters: - + + V parameters: + V parameters: - - Radius 3: - 半径 2: {3:?} + + Radius 3: + Radius 3: - - - V parameter: - + + + V parameter: + V parameter: - - U Parameter: - + + U Parameter: + U Parameter: - U parametric: - U 参数: + U parametric: + U 参数: - V parametric: - V 参数: + V parametric: + V 参数: - - - Polygon: - Polygon: + + + Polygon: + Polygon: - - - Circumradius: - Circumradius: + + + Circumradius: + Circumradius: - - X min/max: - X 最小值/最大值: + + X min/max: + X 最小值/最大值: - - Y min/max: - Y 最小值/最大值: + + Y min/max: + Y 最小值/最大值: - - Z min/max: - Z 最小值/最大值: + + Z min/max: + Z 最小值/最大值: - - X2 min/max: - X2 最小值/最大值: + + X2 min/max: + X2 最小值/最大值: - - Z2 min/max: - Z2 最小值/最大值: + + Z2 min/max: + Z2 最小值/最大值: - - Coordinate system: - 坐标系: + + Coordinate system: + 坐标系: - - Right-handed - 右手 + + Right-handed + 右手 - - Left-handed - 左手 + + Left-handed + 左手 - - Growth: - Growth: + + Growth: + Growth: - - Number of rotations: - Number of rotations: + + Number of rotations: + Number of rotations: - - - Angle 1: - 角度 1: + + + Angle 1: + 角度 1: - - - Angle 2: - 角度 2: + + + Angle 2: + 角度 2: - - From three points - 以三点构建 + + From three points + 以三点构建 - - Major radius: - 主半径: + + Major radius: + 主半径: - - Minor radius: - 次半径: + + Minor radius: + 次半径: - - End point - 终点 + + End point + 终点 - - Start point - 起点 + + Start point + 起点 - - &Create - 创建(&C) + + &Create + 创建(&C) - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - 关闭(&O) + Cl&ose + 关闭(&O) - Alt+O - Alt+O + Alt+O + Alt+O - - - - Create %1 - 创建 %1 + + + + Create %1 + 创建 %1 - - No active document - 没有活动文档 + + No active document + 没有活动文档 - - Pitch: - 间距: + + Pitch: + 间距: - - - Helix - 螺旋体 + + + Helix + 螺旋体 - 3D View - 3D 视图 + 3D View + 3D 视图 - - + + PartGui::DlgRevolution - - Revolve - 旋转 + + Revolve + 旋转 - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - 角度: + + Angle: + 角度: - - Z: - Z: + + Z: + Z: - - Axis: - 轴: + + Axis: + 轴: - - Shape - 形状 + + Shape + 形状 - - Select line in 3D view - 在3D视图中选择线 + + Select line in 3D view + 在3D视图中选择线 - - Create Solid - Create Solid + + Create Solid + Create Solid - - Select a shape for revolution, first. - 先选择一个形状来修改. + + Select a shape for revolution, first. + 先选择一个形状来修改. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - 查看精度/性能 + + View accuracy / Performance + 查看精度/性能 - - View smoothing - 平滑视图 + + View smoothing + 平滑视图 - - Using high-quality normals - 默认使用高质量 + + Using high-quality normals + 默认使用高质量 - - This will slow down render speed but will lead to nicer results - 这会降低渲染速度,但效果会更好 + + This will slow down render speed but will lead to nicer results + 这会降低渲染速度,但效果会更好 - - Defines the appearance of surfaces - 定义表面外观 + + Defines the appearance of surfaces + 定义表面外观 - - Shape view - 查看形状 + + Shape view + 查看形状 - - Tessellation - 曲面细分 + + Tessellation + 曲面细分 - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">如果此选项不设置则启用多面遮罩效果,如果设置启用单面遮罩效果.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">如果此选项不设置则启用多面遮罩效果,如果设置启用单面遮罩效果.</p></body></html> - - Do not define normal per vertex - 不需要定义每一个常规顶点 + + Do not define normal per vertex + 不需要定义每一个常规顶点 - - Defines the deviation of tessellation to the actual surface - 定义实际表面镶嵌的偏差 + + Defines the deviation of tessellation to the actual surface + 定义实际表面镶嵌的偏差 - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext"content="1"/></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"> 镶嵌</p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-weight:600;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-weight:600;"> <span style="font-weight:400;"> 定义的表面镶嵌网的最大偏差.值越小速度越慢,外观也越柔和</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext"content="1"/></head> <body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"> 镶嵌</p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-weight:600;"></p> <p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px; font-weight:600;"> <span style="font-weight:400;"> 定义的表面镶嵌网的最大偏差.值越小速度越慢,外观也越柔和</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">暗示</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">每个顶点的法线的定义也被称为<span style=" font-style:italic;">Phong光照</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">同时确定每个面的法线称为</span>平阴影<span style=" font-style:normal;">。</span> </p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">暗示</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">每个顶点的法线的定义也被称为<span style=" font-style:italic;">Phong光照</span> </p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"> <span style=" font-style:normal;">同时确定每个面的法线称为</span>平阴影<span style=" font-style:normal;">。</span> </p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> <span style=" font-weight:600;">高品质的法线</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">这将减缓渲染速度,但会导致更好的结果。 </p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> <span style=" font-weight:600;">高品质的法线</span> </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">这将减缓渲染速度,但会导致更好的结果。 </p></body></html> - - Maximum deviation depending on the model bounding box - 最大偏差取决于模型边界 + + Maximum deviation depending on the model bounding box + 最大偏差取决于模型边界 - - % - % + + % + % - - Deviation - 偏差 + + Deviation + 偏差 - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - 设置得太小会导致贴图耗时过长,切会使GUI界面冻结或速度减慢. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + 设置得太小会导致贴图耗时过长,切会使GUI界面冻结或速度减慢. - - + + PartGui::DlgSettingsGeneral - - General - 常规 + + General + 常规 - Export - 导出 + Export + 导出 - Millimeter - 毫米 + Millimeter + 毫米 - Meter - + Meter + - Inch - 英寸 + Inch + 英寸 - Units for export of STEP/IGES - 单元输出为 STEP/IGES + Units for export of STEP/IGES + 单元输出为 STEP/IGES - - Model settings - 模型设置 + + Model settings + 模型设置 - - Automatically refine model after boolean operation - 布尔操作后自动优化模型 + + Automatically refine model after boolean operation + 布尔操作后自动优化模型 - - Automatically refine model after sketch-based operation - Automatically refine model after sketch-based operation + + Automatically refine model after sketch-based operation + Automatically refine model after sketch-based operation - - Object naming - Object naming + + Object naming + Object naming - - Add name of base object - Add name of base object + + Add name of base object + Add name of base object - - Automatically check model after boolean operation - 布尔操作后自动检查模型 + + Automatically check model after boolean operation + 布尔操作后自动检查模型 - - + + PartGui::DlgSettingsObjectColor - - Part colors - Part colors + + Part colors + Part colors - - Default Part colors - Default Part colors + + Default Part colors + Default Part colors - - Default shape color - Default shape color + + Default shape color + Default shape color - - The default color for new shapes - The default color for new shapes + + The default color for new shapes + The default color for new shapes - - Default line color - 默认线条颜色 + + Default line color + 默认线条颜色 - - - The default line color for new shapes - The default line color for new shapes + + + The default line color for new shapes + The default line color for new shapes - - Default line width - Default line width + + Default line width + Default line width - - - The default line thickness for new shapes - The default line thickness for new shapes + + + The default line thickness for new shapes + The default line thickness for new shapes - - - px - px + + + px + px - - Default vertex color - Default vertex color + + Default vertex color + Default vertex color - - Default vertex size - Default vertex size + + Default vertex size + Default vertex size - - Bounding box color - Bounding box color + + Bounding box color + Bounding box color - - The color of bounding boxes in the 3D view - The color of bounding boxes in the 3D view + + The color of bounding boxes in the 3D view + The color of bounding boxes in the 3D view - - + + PartGui::FaceColors - - Face colors - 面颜色 + + Face colors + 面颜色 - - Do you really want to cancel? - 确实要取消吗? + + Do you really want to cancel? + 确实要取消吗? - - + + PartGui::Location - - Location - 位置 + + Location + 位置 - - Position - 位置 + + Position + 位置 - - 3D View - 3D 视图 + + 3D View + 3D 视图 - - + + PartGui::LoftWidget - Vertex/Wire - 顶点/线 + Vertex/Wire + 顶点/线 - - - Vertex/Edge/Wire/Face - Vertex/Edge/Wire/Face + + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - Loft - 放样 + + + Loft + 放样 - - Too few elements - 元素太少 + + Too few elements + 元素太少 - - At least two vertices, edges, wires or faces are required. - At least two vertices, edges, wires or faces are required. + + At least two vertices, edges, wires or faces are required. + At least two vertices, edges, wires or faces are required. - - Input error - 输入错误 + + Input error + 输入错误 - At least two vertices, edges or wires are required. - 至少需要两个顶点、边或线. + At least two vertices, edges or wires are required. + 至少需要两个顶点、边或线. - At least two vertices or wires are required. - 至少需要两个顶点或线. + At least two vertices or wires are required. + 至少需要两个顶点或线. - - + + PartGui::Mirroring - - Mirroring - 镜像 + + Mirroring + 镜像 - - Shapes - 形状 + + Shapes + 形状 - - Mirror plane: - 镜像平面: + + Mirror plane: + 镜像平面: - - XY plane - XY 平面 + + XY plane + XY 平面 - - XZ plane - XZ 平面 + + XZ plane + XZ 平面 - - YZ plane - YZ 平面 + + YZ plane + YZ 平面 - - Base point: - 基准点: + + Base point: + 基准点: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - 请先选择一个形状执行镜像操作. + + Select a shape for mirroring, first. + 请先选择一个形状执行镜像操作. - - No such document '%1'. - 没有这样的文档 '%1'。 + + No such document '%1'. + 没有这样的文档 '%1'。 - - + + PartGui::OffsetWidget - - Input error - 输入错误 + + Input error + 输入错误 - - + + PartGui::ResultModel - - Name - 名称 + + Name + 名称 - - Type - 类型 + + Type + 类型 - - Error - 错误 + + Error + 错误 - - + + PartGui::ShapeBuilderWidget - - - - - - - Wrong selection - 选择错误 + + + + + + + Wrong selection + 选择错误 - - - Select two vertices - 选择两个顶点 + + + Select two vertices + 选择两个顶点 - Select three or more edges - 选择三条或更多边 + Select three or more edges + 选择三条或更多边 - - Select three or more vertices - + + Select three or more vertices + Select three or more vertices - - Select one or more edges - 选择一个或多个边 + + Select one or more edges + 选择一个或多个边 - - Select two or more faces - 选择两个或更多面 + + Select two or more faces + 选择两个或更多面 - - Select only one part object - 仅选择一个零件对象 + + Select only one part object + 仅选择一个零件对象 - - Select two vertices to create an edge - 选择两个顶点创建边 + + Select two vertices to create an edge + 选择两个顶点创建边 - - Select a list of vertices - + + Select a list of vertices + Select a list of vertices - - Select a closed set of edges - 选择一组闭合的边 + + Select a closed set of edges + 选择一组闭合的边 - - Select adjacent faces - 选择相邻面 + + Select adjacent faces + 选择相邻面 - - All shape types can be selected - 可以选择所有形体类型 + + All shape types can be selected + 可以选择所有形体类型 - - + + PartGui::SweepWidget - - Vertex/Wire - 顶点/线 + + Vertex/Wire + 顶点/线 - - - Sweep - 扫掠 + + + Sweep + 扫掠 - - Vertex/Edge/Wire/Face - Vertex/Edge/Wire/Face + + Vertex/Edge/Wire/Face + Vertex/Edge/Wire/Face - - - - Sweep path - 扫掠路径 + + + + Sweep path + 扫掠路径 - Select an edge or wire you want to sweep along. - 选择一条边或线作为扫掠路径. + Select an edge or wire you want to sweep along. + 选择一条边或线作为扫掠路径. - - Select one or more connected edges you want to sweep along. - + + Select one or more connected edges you want to sweep along. + Select one or more connected edges you want to sweep along. - - Too few elements - 元素太少 + + Too few elements + 元素太少 - - At least one edge or wire is required. - 至少需要一条边或线. + + At least one edge or wire is required. + 至少需要一条边或线. - - Wrong selection - 选择错误 + + Wrong selection + 选择错误 - - '%1' cannot be used as profile and path. - '%1' cannot be used as profile and path. + + '%1' cannot be used as profile and path. + '%1' cannot be used as profile and path. - - Input error - 输入错误 + + Input error + 输入错误 - - Done - 完成 + + Done + 完成 - - Select one or more connected edges in the 3d view and press 'Done' - + + Select one or more connected edges in the 3d view and press 'Done' + Select one or more connected edges in the 3d view and press 'Done' - - - The selected sweep path is invalid. - + + + The selected sweep path is invalid. + The selected sweep path is invalid. - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - Shape Content + + Shape Content + Shape Content - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - 检查几何 + + Check Geometry + 检查几何 - - + + PartGui::TaskDialogEditDynamic - Hint - 提示 + Hint + 提示 - Select Control. - 选择控制. + Select Control. + 选择控制. - Control - 控制 + Control + 控制 - Dynamic - 动态 + Dynamic + 动态 - Align - 对齐 + Align + 对齐 - Value - + Value + - Special - Special + Special + Special - Command - 命令 + Command + 命令 - Stretch - 拉伸 + Stretch + 拉伸 - Move - 移动 + Move + 移动 - Rotate - 旋转 + Rotate + 旋转 - Offset - 偏移 + Offset + 偏移 - Orient - 方向 + Orient + 方向 - Match - 匹配 + Match + 匹配 - Surround - Surround + Surround + Surround - dummy - dummy + dummy + dummy - X Axis - X轴 + X Axis + X轴 - Y Axis - Y轴 + Y Axis + Y轴 - Z Axis - Z轴 + Z Axis + Z轴 - Increment - 增量 + Increment + 增量 - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - 拖动箭头增量方式拉伸 + Drag arrows to stretch box by increment + 拖动箭头增量方式拉伸 - Drag arrows to move box by increment - 拖动箭头增量方式移动 + Drag arrows to move box by increment + 拖动箭头增量方式移动 - Not implemented yet - 尚未实现 + Not implemented yet + 尚未实现 - Drag arrows to offset checked axes by increment - Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment - Select dragger for stretch by align - Select dragger for stretch by align + Select dragger for stretch by align + Select dragger for stretch by align - Select dragger for move by align - Select dragger for move by align + Select dragger for move by align + Select dragger for move by align - Select dragger for stretch by value - Select dragger for stretch by value + Select dragger for stretch by value + Select dragger for stretch by value - Select dragger for move by value - Select dragger for move by value + Select dragger for move by value + Select dragger for move by value - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - 输入值 + Enter Value + 输入值 - Select box to match - Select box to match + Select box to match + Select box to match - Select a point - 选择一个点 + Select a point + 选择一个点 - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Select dragger to align + Select dragger to align + Select dragger to align - Select dragger to modify - Select dragger to modify + Select dragger to modify + Select dragger to modify - - + + PartGui::TaskFaceColors - - Set color per face - 单独设置每个面的颜色 + + Set color per face + 单独设置每个面的颜色 - - Click on the faces in the 3d view to select them. - 在3D视图中点击表面选择它们. + + Click on the faces in the 3d view to select them. + 在3D视图中点击表面选择它们. - - Faces: - 面: + + Faces: + 面: - - Set to default - 设置为默认 + + Set to default + 设置为默认 - - Box selection - 框选 + + Box selection + 框选 - - + + PartGui::TaskLoft - - Loft - 放样 + + Loft + 放样 - Vertex/Wire - 顶点/线 + Vertex/Wire + 顶点/线 - Move right - 右移 + Move right + 右移 - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>移动选中对象到下一层级.</b><p>这将同时改变父级对象.</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>移动选中对象到下一层级.</b><p>这将同时改变父级对象.</p> - Move left - 左移 + Move left + 左移 - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>移动选中对象到上一层级.</b><p>这将同时改变父级对象.</p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>移动选中对象到上一层级.</b><p>这将同时改变父级对象.</p> - Move up - 上移 + Move up + 上移 - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>上移选中对象.</b><p>仅在层级中移动.</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>上移选中对象.</b><p>仅在层级中移动.</p> - Move down - 下移 + Move down + 下移 - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>下移选中对象.</b><p>仅在层级中移动.</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>下移选中对象.</b><p>仅在层级中移动.</p> - - Create solid - 创建实体 + + Create solid + 创建实体 - - Ruled surface - 直纹曲面 + + Ruled surface + 直纹曲面 - - Closed - 关闭 + + Closed + 关闭 - - + + PartGui::TaskOffset - - - Offset - 偏移 + + + Offset + 偏移 - - Mode - 模式 + + Mode + 模式 - - Skin - 表皮 + + Skin + 表皮 - - Pipe - 管状 + + Pipe + 管状 - - RectoVerso - 双面 + + RectoVerso + 双面 - - Join type - 连接类型 + + Join type + 连接类型 - - Arc - 圆弧 + + Arc + 圆弧 - - Tangent - 相切 + + Tangent + 相切 - - - Intersection - 交集 + + + Intersection + 交集 - - Self-intersection - 自交 + + Self-intersection + 自交 - - Fill offset - 填充偏移 + + Fill offset + 填充偏移 - - Faces - + + Faces + - - Update view - 更新视图 + + Update view + 更新视图 - - + + PartGui::TaskShapeBuilder - - - Create shape - 创建形体 + + + Create shape + 创建形体 - - Edge from vertices - 顶点生成棱 + + Edge from vertices + 顶点生成棱 - - Face from vertices - + + Face from vertices + Face from vertices - - Face from edges - 棱生成面 + + Face from edges + 棱生成面 - - Planar - 平面 + + Planar + 平面 - - Shell from faces - 面生成壳 + + Shell from faces + 面生成壳 - - Solid from shell - 壳生成体 + + Solid from shell + 壳生成体 - - Create - 创建 + + Create + 创建 - - All faces - 所有面 + + All faces + 所有面 - - + + PartGui::TaskSweep - - Sweep - 扫掠 + + Sweep + 扫掠 - - Sweep Path - + + Sweep Path + Sweep Path - - Create solid - 创建实体 + + Create solid + 创建实体 - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - 在3D视图中选择一个或多个轮廓以及一条边或线作为扫掠路径. + 在3D视图中选择一个或多个轮廓以及一条边或线作为扫掠路径. - - + + PartGui::ThicknessWidget - - - - Thickness - 厚度 + + + + Thickness + 厚度 - - Select faces of the source object and press 'Done' - 选择源对象的面并按'完成' + + Select faces of the source object and press 'Done' + 选择源对象的面并按'完成' - - Done - 完成 + + Done + 完成 - - Input error - 输入错误 + + Input error + 输入错误 - - + + QObject - - - - - - - Wrong selection - 选择错误 + + + + + + + Wrong selection + 选择错误 - - - Select two shapes please. - 请选择两个形状. + + + Select two shapes please. + 请选择两个形状. - - - - Non-solids selected - Non-solids selected + + + + Non-solids selected + Non-solids selected - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - The use of non-solids for boolean operations may lead to unexpected results. + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - 所有 CAD 文件 (*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + 所有 CAD 文件 (*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - 所有文件(*.*) + + All Files (*.*) + 所有文件(*.*) - - Sewing Tolerance - 缝接公差 + + Sewing Tolerance + 缝接公差 - - Enter tolerance for sewing shape: - 输入形状缝接的公差: + + Enter tolerance for sewing shape: + 输入形状缝接的公差: - - Edit mirror plane - 编辑镜像平面 + + Edit mirror plane + 编辑镜像平面 - - Edit chamfer edges - 编辑倒角边 + + Edit chamfer edges + 编辑倒角边 - - Edit offset - 编辑偏移 + + Edit offset + 编辑偏移 - - Edit thickness - 编辑厚度 + + Edit thickness + 编辑厚度 - Transform - 变形 + Transform + 变形 - - - Part design - 零件设计 + + + Part design + 零件设计 - - - Import-Export - + + + Import-Export + Import-Export - - Display - 显示 + + Display + 显示 - - - - Select two shapes or more, please. - 请选择以上两个形状. + + + + Select two shapes or more, please. + 请选择以上两个形状. - - You have to select either two edges or two wires. - 你必须选择二条边或者二个线框. + + You have to select either two edges or two wires. + 你必须选择二条边或者二个线框. - - Edit fillet edges - 编辑圆角边 + + Edit fillet edges + 编辑圆角边 - - Set colors... - 设置颜色... + + Set colors... + 设置颜色... - - Compound - 组合 + + Compound + 组合 - - Compound Solid - 组合实体 + + Compound Solid + 组合实体 - - Solid - 实体 + + Solid + 实体 - - Shell - 壳体 + + Shell + 壳体 - - Face - + + Face + - - Wire - 线框 + + Wire + 线框 - - Edge - + + Edge + - - Vertex - 顶点 + + Vertex + 顶点 - - Shape - 形状 + + Shape + 形状 - - No Error - 无错误 + + No Error + 无错误 - - Invalid Point On Curve - 线上无效点 + + Invalid Point On Curve + 线上无效点 - - Invalid Point On Curve On Surface - 曲面上曲线的无效点 + + Invalid Point On Curve On Surface + 曲面上曲线的无效点 - - Invalid Point On Surface - 面上无效点 + + Invalid Point On Surface + 面上无效点 - - No 3D Curve - 无3D曲线 + + No 3D Curve + 无3D曲线 - - Multiple 3D Curve - 多个3D曲线 + + Multiple 3D Curve + 多个3D曲线 - - Invalid 3D Curve - 无效3D曲线 + + Invalid 3D Curve + 无效3D曲线 - - No Curve On Surface - 面上无曲线 + + No Curve On Surface + 面上无曲线 - - Invalid Curve On Surface - 面上无效曲线 + + Invalid Curve On Surface + 面上无效曲线 - - Invalid Curve On Closed Surface - 封闭面上无效曲线 + + Invalid Curve On Closed Surface + 封闭面上无效曲线 - - Invalid Same Range Flag - 同一范围标志无效 + + Invalid Same Range Flag + 同一范围标志无效 - - Invalid Same Parameter Flag - 同一参数标志无效 + + Invalid Same Parameter Flag + 同一参数标志无效 - - Invalid Degenerated Flag - 无效的简化标记 + + Invalid Degenerated Flag + 无效的简化标记 - - Free Edge - 自由边 + + Free Edge + 自由边 - - Invalid MultiConnexity - 无效多重连接 + + Invalid MultiConnexity + 无效多重连接 - - Invalid Range - 无效范围 + + Invalid Range + 无效范围 - - Empty Wire - 空线框 + + Empty Wire + 空线框 - - Redundant Edge - 冗余边 + + Redundant Edge + 冗余边 - - Self Intersecting Wire - 自交线框 + + Self Intersecting Wire + 自交线框 - - No Surface - 无表面 + + No Surface + 无表面 - - Invalid Wire - 无效线框 + + Invalid Wire + 无效线框 - - Redundant Wire - 冗余线框 + + Redundant Wire + 冗余线框 - - Intersecting Wires - 相交线框 + + Intersecting Wires + 相交线框 - - Invalid Imbrication Of Wires - 无效的叠瓦状线框 + + Invalid Imbrication Of Wires + 无效的叠瓦状线框 - - Empty Shell - 空壳 + + Empty Shell + 空壳 - - Redundant Face - 冗余面 + + Redundant Face + 冗余面 - - Unorientable Shape - 未定向形体 + + Unorientable Shape + 未定向形体 - - Not Closed - 未闭合 + + Not Closed + 未闭合 - - Not Connected - 未连接 + + Not Connected + 未连接 - - Sub Shape Not In Shape - 子形体未位于父级形体中 + + Sub Shape Not In Shape + 子形体未位于父级形体中 - - Bad Orientation - 错误方向 + + Bad Orientation + 错误方向 - - Bad Orientation Of Sub Shape - 子形体方向错误 + + Bad Orientation Of Sub Shape + 子形体方向错误 - - Invalid Tolerance Value - 无效公差值 + + Invalid Tolerance Value + 无效公差值 - - Check Failed - 检查失败 + + Check Failed + 检查失败 - - No Result - 无结果 + + No Result + 无结果 - - Out Of Enum Range: - 超出枚举范围: + + Out Of Enum Range: + 超出枚举范围: - - BOPAlgo CheckUnknown - BOPAlgo CheckUnknown + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - BOPAlgo BadType + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - BOPAlgo SelfIntersect + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - BOPAlgo TooSmallEdge + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - BOPAlgo NonRecoverableFace + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - BOPAlgo IncompatibilityOfVertex + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - BOPAlgo IncompatibilityOfEdge + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - BOPAlgo IncompatibilityOfFace + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - BOPAlgo OperationAborted + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - BOPAlgo GeomAbs_C0 + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - BOPAlgo NotValid + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - 无效 + + + Invalid + 无效 - - - Selections - Selections + + + Selections + Selections - - - Control - 控制 + + + Control + 控制 - - Reset Dialog - Reset Dialog + + Reset Dialog + Reset Dialog - - Toggle 3d - Toggle 3d + + Toggle 3d + Toggle 3d - - Toggle Delta - Toggle Delta + + Toggle Delta + Toggle Delta - - Clear All - Clear All + + Clear All + Clear All - - + + Workbench - - &Part - 零件(&P) + + &Part + 零件(&P) - - &Simple - 简单(&S) + + &Simple + 简单(&S) - - &Parametric - 参数化(&P) + + &Parametric + 参数化(&P) - - Part tools - 零件工具 + + Part tools + 零件工具 - - Solids - 实体 + + Solids + 实体 - - Boolean - 布尔值 + + Boolean + 布尔值 - + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.qm b/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.qm index f53dbb30a..cb1c66023 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.qm and b/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.ts b/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.ts index 9b0cdd908..6fc482438 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.ts @@ -1,3641 +1,3637 @@ - + BlockDefinition - - Block definition - 區塊定義 + + Block definition + 區塊定義 - - First limit - 第1局限 + + First limit + 第1局限 - - - Type: - 類型: + + + Type: + 類型: - - - mm - mm + + + mm + mm - - - Length: - 長度: + + + Length: + 長度: - - - Dimension - 標註 + + + Dimension + 標註 - - - Up to next - 向上至下一個 + + + Up to next + 向上至下一個 - - - Up to last - 向上至最後一個 + + + Up to last + 向上至最後一個 - - - Up to plane - 向上至平面 + + + Up to plane + 向上至平面 - - - Up to face - 向上至面 + + + Up to face + 向上至面 - - - Limit: - 限制: + + + Limit: + 限制: - - - - - No selection - 未選取 + + + + + No selection + 未選取 - - Profile - 外觀 + + Profile + 外觀 - - Selection: - 選擇: + + Selection: + 選擇: - - Reverse - 反向 + + Reverse + 反向 - - Both sides - 兩側 + + Both sides + 兩側 - - Second limit - 第2局限 + + Second limit + 第2局限 - - Direction - 方向 + + Direction + 方向 - - Perpendicular to sketch - 與素描垂直 + + Perpendicular to sketch + 與素描垂直 - - Reference - 參考 + + Reference + 參考 - Apply - 應用 + Apply + 應用 - Cancel - 取消 + Cancel + 取消 - OK - 確定 + OK + 確定 - - + + CmdCheckGeometry - - Part - 零件 + + Part + 零件 - - Check Geometry - 檢查幾何 + + Check Geometry + 檢查幾何 - - Analyzes Geometry For Errors - 分析幾何錯誤 + + Analyzes Geometry For Errors + 分析幾何錯誤 - - + + CmdColorPerFace - - Part - 零件 + + Part + 零件 - - Color per face - 對每面上色 + + Color per face + 對每面上色 - - Set color per face - 設定各面之色彩 + + Set color per face + 設定各面之色彩 - - + + CmdMeasureAngular - - Part - 零件 + + Part + 零件 - - - Measure Angular - 角度量測 + + + Measure Angular + 角度量測 - - + + CmdMeasureClearAll - - Part - 零件 + + Part + 零件 - - - Clear All - 全部清除 + + + Clear All + 全部清除 - - + + CmdMeasureLinear - - Part - 零件 + + Part + 零件 - - - Measure Linear - 線性量測 + + + Measure Linear + 線性量測 - - + + CmdMeasureToggle3d - - Part - 零件 + + Part + 零件 - - - Toggle 3d - 切換3D + + + Toggle 3d + 切換3D - - + + CmdMeasureToggleAll - - Part - 零件 + + Part + 零件 - - - Toggle All - 切換全部 + + + Toggle All + 切換全部 - - + + CmdMeasureToggleDelta - - Part - 零件 + + Part + 零件 - - - Toggle Delta - Toggle Delta + + + Toggle Delta + Toggle Delta - - + + CmdPartBoolean - - Part - 零件 + + Part + 零件 - - Boolean... - 布林運算... + + Boolean... + 布林運算... - - Run a boolean operation with two shapes selected - 將選定之兩個零件進行布林運算 + + Run a boolean operation with two shapes selected + 將選定之兩個零件進行布林運算 - - + + CmdPartBox - - Part - 零件 + + Part + 零件 - - - - Cube - 立方體 + + + + Cube + 立方體 - - Create a cube solid - 建立一個立方實體 + + Create a cube solid + 建立一個立方實體 - Box - + Box + - Create a box solid - 建立一盒型實體 + Create a box solid + 建立一盒型實體 - - + + CmdPartBox2 - - Part - 零件 + + Part + 零件 - - Box fix 1 - 固定框1 + + Box fix 1 + 固定框1 - - Create a box solid without dialog - 建立一不具對話框之盒型實體 + + Create a box solid without dialog + 建立一不具對話框之盒型實體 - - + + CmdPartBox3 - - Part - 零件 + + Part + 零件 - - Box fix 2 - 固定框2 + + Box fix 2 + 固定框2 - - Create a box solid without dialog - 建立一不具對話框之盒型實體 + + Create a box solid without dialog + 建立一不具對話框之盒型實體 - - + + CmdPartBuilder - - Part - 零件 + + Part + 零件 - - Shape builder... - 造型產生器... + + Shape builder... + 造型產生器... - - Advanced utility to create shapes - 進階圖形建立功能 + + Advanced utility to create shapes + 進階圖形建立功能 - - + + CmdPartChamfer - - Part - 零件 + + Part + 零件 - - Chamfer... - Chamfer... + + Chamfer... + Chamfer... - - Chamfer the selected edges of a shape - 所選造型邊緣進行倒角 + + Chamfer the selected edges of a shape + 所選造型邊緣進行倒角 - - + + CmdPartCommon - - Part - 零件 + + Part + 零件 - - Intersection - 交集 + + Intersection + 交集 - - Make an intersection of two shapes - 產生兩造型之交集 + + Make an intersection of two shapes + 產生兩造型之交集 - - + + CmdPartCompound - - Part - 零件 + + Part + 零件 - - Make compound - 組合 + + Make compound + 組合 - - Make a compound of several shapes - 組合數個造型 + + Make a compound of several shapes + 組合數個造型 - - + + CmdPartCone - - Part - 零件 + + Part + 零件 - - - - Cone - 錐體 + + + + Cone + 錐體 - - Create a cone solid - 建立一圓錐實體 + + Create a cone solid + 建立一圓錐實體 - - + + CmdPartCrossSections - - Part - 零件 + + Part + 零件 - - Cross-sections... - 剖面... + + Cross-sections... + 剖面... - - Cross-sections - 剖面 + + Cross-sections + 剖面 - - + + CmdPartCut - - Part - 零件 + + Part + 零件 - - Cut - 切割 + + Cut + 切割 - - Make a cut of two shapes - 對兩造型做切割 + + Make a cut of two shapes + 對兩造型做切割 - - + + CmdPartCylinder - - Part - 零件 + + Part + 零件 - - Create a Cylinder - 建立一個圓柱 + + Create a Cylinder + 建立一個圓柱 - - - - Cylinder - 圓柱 + + + + Cylinder + 圓柱 - - + + CmdPartExport - - Part - 零件 + + Part + 零件 - - Export CAD... - 匯出CAD... + + Export CAD... + 匯出CAD... - - Exports to a CAD file - 匯出為CAD檔 + + Exports to a CAD file + 匯出為CAD檔 - - + + CmdPartExtrude - - Part - 零件 + + Part + 零件 - - Extrude... - 拉伸... + + Extrude... + 拉伸... - - Extrude a selected sketch - 拉伸選定之圖形 + + Extrude a selected sketch + 拉伸選定之圖形 - - + + CmdPartFillet - - Part - 零件 + + Part + 零件 - - Fillet... - 圓角... + + Fillet... + 圓角... - - Fillet the selected edges of a shape - 將選定之圖形邊界倒圓角 + + Fillet the selected edges of a shape + 將選定之圖形邊界倒圓角 - - + + CmdPartFuse - - Part - 零件 + + Part + 零件 - - Union - 聯集 + + Union + 聯集 - - Make a union of several shapes - 對多個造型做聯集 + + Make a union of several shapes + 對多個造型做聯集 - - + + CmdPartImport - - Part - 零件 + + Part + 零件 - - Imports a CAD file - 匯入CAD檔 + + Imports a CAD file + 匯入CAD檔 - - Import CAD... - 匯入CAD... + + Import CAD... + 匯入CAD... - - + + CmdPartImportCurveNet - - Part - 零件 + + Part + 零件 - - Import a curve network - 匯入曲線網 + + Import a curve network + 匯入曲線網 - - Import curve network... - 匯入曲線網... + + Import curve network... + 匯入曲線網... - - + + CmdPartLoft - - Part - 零件 + + Part + 零件 - - Loft... - Loft... + + Loft... + Loft... - - Utility to loft - Utility to loft + + Utility to loft + Utility to loft - Advanced utility to lofts - Advanced utility to lofts + Advanced utility to lofts + Advanced utility to lofts - - + + CmdPartMakeSolid - - Part - 零件 + + Part + 零件 - - Convert to solid - 轉換為實體 + + Convert to solid + 轉換為實體 - - Create solid from a shell or compound - 由殼或元件轉換為實體 + + Create solid from a shell or compound + 由殼或元件轉換為實體 - - + + CmdPartMirror - - Part - 零件 + + Part + 零件 - - Mirroring... - 鏡射... + + Mirroring... + 鏡射... - - Mirroring a selected shape - 對選定造型產生鏡射 + + Mirroring a selected shape + 對選定造型產生鏡射 - - + + CmdPartOffset - - Part - 零件 + + Part + 零件 - - Offset... - 偏移... + + Offset... + 偏移... - - Utility to offset - 偏移功能 + + Utility to offset + 偏移功能 - - + + CmdPartPickCurveNet - - Part - 零件 + + Part + 零件 - - Pick curve network - 選取曲線網 + + Pick curve network + 選取曲線網 - - Pick a curve network - 選取一個曲線網 + + Pick a curve network + 選取一個曲線網 - - + + CmdPartPrimitives - - Part - 零件 + + Part + 零件 - - Create primitives... - 建立基礎物件... + + Create primitives... + 建立基礎物件... - - Creation of parametrized geometric primitives - 建立參數化幾何基礎物件 + + Creation of parametrized geometric primitives + 建立參數化幾何基礎物件 - - + + CmdPartRefineShape - - Part - 零件 + + Part + 零件 - - Refine shape - 調整造型 + + Refine shape + 調整造型 - - Refine the copy of a shape - 調整複製之造型 + + Refine the copy of a shape + 調整複製之造型 - - + + CmdPartReverseShape - - Part - 零件 + + Part + 零件 - - Reverse shapes - 反向造型 + + Reverse shapes + 反向造型 - - Reverse orientation of shapes - 顛導造型之方向 + + Reverse orientation of shapes + 顛導造型之方向 - - + + CmdPartRevolve - - Part - 零件 + + Part + 零件 - - Revolve... - 旋轉...... + + Revolve... + 旋轉...... - - Revolve a selected shape - 旋轉所選的造型 + + Revolve a selected shape + 旋轉所選的造型 - - + + CmdPartRuledSurface - - Part - 零件 + + Part + 零件 - - Create ruled surface - 建立直紋曲面 + + Create ruled surface + 建立直紋曲面 - - Create a ruled surface from either two Edges or two wires - Create a ruled surface from either two Edges or two wires + + Create a ruled surface from either two Edges or two wires + Create a ruled surface from either two Edges or two wires - Create a ruled surface from two curves - 由兩曲線建立直紋曲面 + Create a ruled surface from two curves + 由兩曲線建立直紋曲面 - - + + CmdPartSection - - Make a section of two shapes - 對兩造型做切面 + + Make a section of two shapes + 對兩造型做切面 - - Part - 零件 + + Part + 零件 - - Section - 剖面 + + Section + 剖面 - - + + CmdPartShapeFromMesh - - Part - 零件 + + Part + 零件 - - Create shape from mesh... - 由網格建立造型... + + Create shape from mesh... + 由網格建立造型... - - Create shape from selected mesh object - 由選定的網格物件建立造型 + + Create shape from selected mesh object + 由選定的網格物件建立造型 - - + + CmdPartSimpleCopy - - Part - 零件 + + Part + 零件 - - Create simple copy - 建立一簡單複製 + + Create simple copy + 建立一簡單複製 - - Create a simple non-parametric copy - 建立一簡單無參數之複製 + + Create a simple non-parametric copy + 建立一簡單無參數之複製 - - + + CmdPartSimpleCylinder - - Part - 零件 + + Part + 零件 - - Create Cylinder... - 建立一個圓柱... + + Create Cylinder... + 建立一個圓柱... - - Create a Cylinder - 建立一個圓柱 + + Create a Cylinder + 建立一個圓柱 - - + + CmdPartSphere - - Create a sphere solid - 建立一球體實體 + + Create a sphere solid + 建立一球體實體 - - Part - 零件 + + Part + 零件 - - - - Sphere - 球體 + + + + Sphere + 球體 - - + + CmdPartSweep - - Part - 零件 + + Part + 零件 - - Sweep... - 掃掠... + + Sweep... + 掃掠... - - Utility to sweep - 掃掠功能 + + Utility to sweep + 掃掠功能 - - + + CmdPartThickness - - Part - 零件 + + Part + 零件 - - Thickness... - 厚度... + + Thickness... + 厚度... - - Utility to apply a thickness - 薄殼功能 + + Utility to apply a thickness + 薄殼功能 - - - Wrong selection - 錯誤的選取 + + + Wrong selection + 錯誤的選取 - - Selected one or more faces of a shape - 所選造型上之一或多面 + + Selected one or more faces of a shape + 所選造型上之一或多面 - - Selected shape is not a solid - 所選之造型非實體 + + Selected shape is not a solid + 所選之造型非實體 - - + + CmdPartTorus - - Create a torus solid - 建立一圓環實體 + + Create a torus solid + 建立一圓環實體 - - Part - 零件 + + Part + 零件 - - - - Torus - 圓環 + + + + Torus + 圓環 - - + + DlgExtrusion - Select a shape for extrusion, first. - Select a shape for extrusion, first. + Select a shape for extrusion, first. + Select a shape for extrusion, first. - The document '%1' doesn't exist. - The document '%1' doesn't exist. + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - + + DlgRevolution - Select a shape for revolution, first. - Select a shape for revolution, first. + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + DlgSettings3DViewPart - Deviation - Deviation + Deviation + Deviation - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::CrossSections - - Cross sections - 剖面 + + Cross sections + 剖面 - - Guiding plane - 參考平面 + + Guiding plane + 參考平面 - - XY - XY + + XY + XY - - XZ - XZ + + XZ + XZ - - YZ - YZ + + YZ + YZ - - Position: - 位置: + + Position: + 位置: - - Sections - 剖面 + + Sections + 剖面 - - On both sides - 兩側 + + On both sides + 兩側 - - Count - 計數 + + Count + 計數 - - Distance: - 距離: + + Distance: + 距離: - - + + PartGui::DlgBooleanOperation - - Boolean Operation - 布林運算 + + Boolean Operation + 布林運算 - - Second shape - 第二個圖形 + + Second shape + 第二個圖形 - - First shape - 第一個圖形 + + First shape + 第一個圖形 - - Boolean operation - 布林運算 + + Boolean operation + 布林運算 - - Section - 剖面 + + Section + 剖面 - - Difference - 差集 + + Difference + 差集 - - Union - 聯集 + + Union + 聯集 - - Intersection - 交集 + + Intersection + 交集 - - Cannot perform a boolean operation with the same shape - 無法於同一個圖形上進行布林運算 + + Cannot perform a boolean operation with the same shape + 無法於同一個圖形上進行布林運算 - - - Solids - 固體 + + + Solids + 固體 - - - Shells - + + + Shells + - - - Compounds - 元件 + + + Compounds + 元件 - - - Faces - + + + Faces + - - Swap selection - 切換選項 + + Swap selection + 切換選項 - - Select a shape on the left side, first - 先由左側選取造型 + + Select a shape on the left side, first + 先由左側選取造型 - - Select a shape on the right side, first - 先由右側選取造型 + + Select a shape on the right side, first + 先由右側選取造型 - - No active document available - 無可用之檔案 + + No active document available + 無可用之檔案 - - One of the selected objects doesn't exist anymore - 其中一個選定之物件已經不存在 + + One of the selected objects doesn't exist anymore + 其中一個選定之物件已經不存在 - - Performing union on non-solids is not possible - 無法對非實體進行聯集 + + Performing union on non-solids is not possible + 無法對非實體進行聯集 - - Performing intersection on non-solids is not possible - 無法對非實體進行交集 + + Performing intersection on non-solids is not possible + 無法對非實體進行交集 - - Performing difference on non-solids is not possible - 無法對非實體進行差集 + + Performing difference on non-solids is not possible + 無法對非實體進行差集 - - + + PartGui::DlgChamferEdges - - Chamfer Edges - Chamfer Edges + + Chamfer Edges + Chamfer Edges - - + + PartGui::DlgExtrusion - - Extrude - 拉伸 + + Extrude + 拉伸 - - Direction - 方向 + + Direction + 方向 - - Along normal - 維持垂直 + + Along normal + 維持垂直 - - Length: - 長度: + + Length: + 長度: - - 3D view - 3D視圖 + + 3D view + 3D視圖 - - Note:This option works for planes only - 注意:此選項僅對平面有作用 + + Note:This option works for planes only + 注意:此選項僅對平面有作用 - - Create solid - 建立實體 + + Create solid + 建立實體 - - Taper outward angle - Taper outward angle + + Taper outward angle + Taper outward angle - - Shape - 造型 + + Shape + 造型 - - + + - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - - Select a shape for extrusion, first. - Select a shape for extrusion, first. + + Select a shape for extrusion, first. + Select a shape for extrusion, first. - - The document '%1' doesn't exist. - The document '%1' doesn't exist. + + The document '%1' doesn't exist. + The document '%1' doesn't exist. - - Succeeded - + + Succeeded + 成功 - Suceeded - 成功 + + + + Failed + 失敗 - - - - - Failed - 失敗 - - - + + PartGui::DlgFilletEdges - - Fillet Edges - 圓角邊緣 + + Fillet Edges + 圓角邊緣 - - Fillet Parameter - 圓角參數 + + Fillet Parameter + 圓角參數 - - Radius: - 半徑: + + Radius: + 半徑: - - Select faces - 選取面 + + Select faces + 選取面 - - Select edges - 選取邊界 + + Select edges + 選取邊界 - - Fillet type: - 圓角種類: + + Fillet type: + 圓角種類: - - Constant Radius - 固定半徑 + + Constant Radius + 固定半徑 - - Variable Radius - 可變半徑 + + Variable Radius + 可變半徑 - - Shape - 造型 + + Shape + 造型 - - Selected shape: - 選定之圖形: + + Selected shape: + 選定之圖形: - - No selection - 未選取 + + No selection + 未選取 - - Length: - 長度: + + Length: + 長度: - - Constant Length - 固定長度 + + Constant Length + 固定長度 - - Variable Length - 可變長度 + + Variable Length + 可變長度 - - Edges to chamfer - Edges to chamfer + + Edges to chamfer + Edges to chamfer - - - Start length - 長度起點 + + + Start length + 長度起點 - - End length - 結束長度 + + End length + 結束長度 - - Edges to fillet - 倒圓角之邊 + + Edges to fillet + 倒圓角之邊 - - - Start radius - 起始半徑 + + + Start radius + 起始半徑 - - End radius - 終止半徑 + + End radius + 終止半徑 - - Length - 長度 + + Length + 長度 - - Radius - 半徑 + + Radius + 半徑 - - No edge selected - 無邊界被選取 + + No edge selected + 無邊界被選取 - - No edge entity is checked to fillet. + + No edge entity is checked to fillet. Please check one or more edge entities first. - 未選擇邊緣實體產生圓角,請先選擇1或多個邊緣實體 + 未選擇邊緣實體產生圓角,請先選擇1或多個邊緣實體 - - All - 所有 + + All + 所有 - - None - + + None + - - - Edge%1 - 邊緣 %1 + + + Edge%1 + 邊緣 %1 - - No shape selected - 無選取物件 + + No shape selected + 無選取物件 - - No valid shape is selected. + + No valid shape is selected. Please select a valid shape in the drop-down box first. - 未選取有效之造型 + 未選取有效之造型 請先於下拉選單中選取有效之造型 - - + + PartGui::DlgImportExportIges - - IGES - + + IGES + IGES - - Export - 匯出 + + Export + 匯出 - - Units for export of IGES - + + Units for export of IGES + 輸出IGES檔所用之單位 - - Millimeter - 公厘 + + Millimeter + 公厘 - - Meter - 公尺 + + Meter + 公尺 - - Inch - + + Inch + - - Enable B-REP mode - + + Enable B-REP mode + Enable B-REP mode - - Import - + + Import + 匯入 - - Skip blank entities - + + Skip blank entities + Skip blank entities - - Header - + + Header + 標題 - - Company - + + Company + 公司 - - Product - + + Product + 產品 - - Author - + + Author + 作者 - - + + PartGui::DlgImportExportStep - - STEP - + + STEP + STEP - - Export - 匯出 + + Export + 匯出 - - Units for export of STEP - + + Units for export of STEP + 輸出STEP檔所用之單位 - - Millimeter - 公厘 + + Millimeter + 公厘 - - Meter - 公尺 + + Meter + 公尺 - - Inch - + + Inch + - - Scheme - + + Scheme + Scheme - - Header - + + Header + 標題 - - Company - + + Company + 公司 - - Author - + + Author + 作者 - - Product - + + Product + 產品 - - + + PartGui::DlgPartBox - - Box definition - 邊框定義 + + Box definition + 邊框定義 - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - Cancel - 取消 + Cancel + 取消 - OK - 確定 + OK + 確定 - - Size: - 尺寸: + + Size: + 尺寸: - - Height: - 高度: + + Height: + 高度: - - Width: - 寬度: + + Width: + 寬度: - - Length: - 長度: + + Length: + 長度: - - Position: - 位置: + + Position: + 位置: - - Direction: - 方向: + + Direction: + 方向: - - + + PartGui::DlgPartCylinder - - Cylinder definition - 圓柱定義 + + Cylinder definition + 圓柱定義 - - Parameter - 參數 + + Parameter + 參數 - - Height: - 高度: + + Height: + 高度: - - Radius: - 半徑: + + Radius: + 半徑: - - Position: - 位置: + + Position: + 位置: - - Direction: - 方向: + + Direction: + 方向: - - X: - X: + + X: + X: - - Z: - Z: + + Z: + Z: - - Y: - Y: + + Y: + Y: - OK - 確定 + OK + 確定 - Cancel - 取消 + Cancel + 取消 - - + + PartGui::DlgPartImportIges - - IGES input file - IGES輸入檔 + + IGES input file + IGES輸入檔 - - ... - ... + + ... + ... - Cancel - 取消 + Cancel + 取消 - OK - 確定 + OK + 確定 - - File Name - 檔案名稱 + + File Name + 檔案名稱 - - + + - - + + PartGui::DlgPartImportIgesImp - - IGES (*.igs *.iges);;All Files (*.*) - IGES (*.igs *.iges);;所有檔案 (*.*) + + IGES (*.igs *.iges);;All Files (*.*) + IGES (*.igs *.iges);;所有檔案 (*.*) - - + + PartGui::DlgPartImportStep - - ... - ... + + ... + ... - Cancel - 取消 + Cancel + 取消 - OK - 確定 + OK + 確定 - - Step input file - Step輸入檔 + + Step input file + Step輸入檔 - - File Name - 檔案名稱 + + File Name + 檔案名稱 - - + + - - + + PartGui::DlgPartImportStepImp - - STEP (*.stp *.step);;All Files (*.*) - STEP (*.stp *.step);;所有檔案 (*.*) + + STEP (*.stp *.step);;All Files (*.*) + STEP (*.stp *.step);;所有檔案 (*.*) - - + + PartGui::DlgPrimitives - - Geometric Primitives - Geometric Primitives + + Geometric Primitives + Geometric Primitives - Primitive - Primitive + Primitive + Primitive - X min - X min + X min + X min - x max - x max + x max + x max - Y min - Y min + Y min + Y min - Y max - Y max + Y max + Y max - Z min - Z min + Z min + Z min - Z max - Z max + Z max + Z max - X2 min - X2 min + X2 min + X2 min - X2 max - X2 max + X2 max + X2 max - Z2 min - Z2 min + Z2 min + Z2 min - Z2 max - Z2 max + Z2 max + Z2 max - Angle - 0 for cyl - Angle - 0 for cyl + Angle - 0 for cyl + Angle - 0 for cyl - Angle0 - Angle0 + Angle0 + Angle0 - Angle1 - Angle1 + Angle1 + Angle1 - X Axis Value: - X Axis Value: + X Axis Value: + X Axis Value: - Y Axis Value: - Y Axis Value: + Y Axis Value: + Y Axis Value: - Z Axis Value: - Z Axis Value: + Z Axis Value: + Z Axis Value: - - - Wedge - 楔形 + + + Wedge + 楔形 - - - Circle - + + + Circle + - - Vertex - Vertex + + Vertex + Vertex - Position - 位置 + Position + 位置 - - - - Z: - Z: + + + + Z: + Z: - - - - X: - X: + + + + X: + X: - Direction: - 方向: + Direction: + 方向: - - - - Y: - Y: + + + + Y: + Y: - - - Plane - 平面 + + + Plane + 平面 - - - Box - + + + Box + - - - Cylinder - 圓柱 + + + Cylinder + 圓柱 - - - Cone - 錐體 + + + Cone + 錐體 - - - Sphere - 球體 + + + Sphere + 球體 - - - Ellipsoid - 橢球體 + + + Ellipsoid + 橢球體 - - - Torus - 圓環 + + + Torus + 圓環 - - - Prism - Prism + + + Prism + Prism - - - Spiral - 螺旋 + + + Spiral + 螺旋 - - - Ellipse - 橢圓 + + + Ellipse + 橢圓 - - Point - + + Point + - - - Line - + + + Line + - - - Regular polygon - 正多邊形 + + + Regular polygon + 正多邊形 - - Parameter - 參數 + + Parameter + 參數 - - - Width: - 寬度: + + + Width: + 寬度: - - - Length: - 長度: + + + Length: + 長度: - - - - - - Height: - 高度: + + + + + + Height: + 高度: - - - - Angle: - 角度: + + + + Angle: + 角度: - - - - - - Radius: - 半徑: + + + + + + Radius: + 半徑: - - - - Radius 1: - 半徑 1: + + + + Radius 1: + 半徑 1: - - - - Radius 2: - 半徑 2: + + + + Radius 2: + 半徑 2: - - - U parameter: - + + + U parameter: + U parameter: - - V parameters: - + + V parameters: + V parameters: - - Radius 3: - 半徑 2: {3:?} + + Radius 3: + 半徑 3: - - - V parameter: - + + + V parameter: + V parameter: - - U Parameter: - + + U Parameter: + U Parameter: - U parametric: - U參數: + U parametric: + U參數: - V parametric: - V參數: + V parametric: + V參數: - - - Polygon: - 多邊形: + + + Polygon: + 多邊形: - - - Circumradius: - 外接圓 + + + Circumradius: + 外接圓 - - X min/max: - X 最小/最大: + + X min/max: + X 最小/最大: - - Y min/max: - Y 最小/最大: + + Y min/max: + Y 最小/最大: - - Z min/max: - Z 最小/最大: + + Z min/max: + Z 最小/最大: - - X2 min/max: - X2 最小/最大: + + X2 min/max: + X2 最小/最大: - - Z2 min/max: - Z2 最小/最大: + + Z2 min/max: + Z2 最小/最大: - - Coordinate system: - 座標系統: + + Coordinate system: + 座標系統: - - Right-handed - 右手系統 + + Right-handed + 右手系統 - - Left-handed - 左手系統 + + Left-handed + 左手系統 - - Growth: - 成長: + + Growth: + 成長: - - Number of rotations: - Number of rotations: + + Number of rotations: + Number of rotations: - - - Angle 1: - 角度 1: + + + Angle 1: + 角度 1: - - - Angle 2: - 角度 2: + + + Angle 2: + 角度 2: - - From three points - 由3點組成 + + From three points + 由3點組成 - - Major radius: - 主半徑: + + Major radius: + 主半徑: - - Minor radius: - 次要半徑: + + Minor radius: + 次要半徑: - - End point - 最末點 + + End point + 最末點 - - Start point - 起始點 + + Start point + 起始點 - - &Create - &建立 + + &Create + &建立 - Alt+C - Alt+C + Alt+C + Alt+C - Cl&ose - &關閉 + Cl&ose + &關閉 - Alt+O - Alt+O + Alt+O + Alt+O - - - - Create %1 - 創建%1 + + + + Create %1 + 創建%1 - - No active document - 未選擇文件 + + No active document + 未選擇文件 - - Pitch: - 俯仰: + + Pitch: + 俯仰: - - - Helix - 螺旋 + + + Helix + 螺旋 - 3D View - 3D視圖 + 3D View + 3D視圖 - - + + PartGui::DlgRevolution - - Revolve - 旋轉 + + Revolve + 旋轉 - - Y: - Y: + + Y: + Y: - - X: - X: + + X: + X: - - Angle: - 角度: + + Angle: + 角度: - - Z: - Z: + + Z: + Z: - - Axis: - 軸: + + Axis: + 軸: - - Shape - 造型 + + Shape + 造型 - - Select line in 3D view - 於3D視圖中選取線 + + Select line in 3D view + 於3D視圖中選取線 - - Create Solid - Create Solid + + Create Solid + 建立實體 - - Select a shape for revolution, first. - Select a shape for revolution, first. + + Select a shape for revolution, first. + Select a shape for revolution, first. - - + + PartGui::DlgSettings3DViewPart - - View accuracy / Performance - 查看精度/效能 + + View accuracy / Performance + 查看精度/效能 - - View smoothing - 平滑檢視 + + View smoothing + 平滑檢視 - - Using high-quality normals - 使用高品質法線 + + Using high-quality normals + 使用高品質法線 - - This will slow down render speed but will lead to nicer results - 此將會減緩渲染速度,但會有更好的結果 + + This will slow down render speed but will lead to nicer results + 此將會減緩渲染速度,但會有更好的結果 - - Defines the appearance of surfaces - 定義面之外觀 + + Defines the appearance of surfaces + 定義面之外觀 - - Shape view - 造型視圖 + + Shape view + 造型視圖 - - Tessellation - 鑲嵌 + + Tessellation + 鑲嵌 - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Flat shading/Phong shading</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. </p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">If this option is unset Phong shading is used, if it is set flat shading is used.</p></body></html> - - Do not define normal per vertex - 請不要對每個頂點定義垂直 + + Do not define normal per vertex + 請不要對每個頂點定義垂直 - - Defines the deviation of tessellation to the actual surface - Defines the deviation of tessellation to the actual surface + + Defines the deviation of tessellation to the actual surface + Defines the deviation of tessellation to the actual surface - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">High-quality normals</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This will slow down render speed but will lead to nicer results.</p></body></html> - - Maximum deviation depending on the model bounding box - 最大誤差取決於模型邊界框 + + Maximum deviation depending on the model bounding box + 最大誤差取決於模型邊界框 - - % - % + + % + % - - Deviation - Deviation + + Deviation + Deviation - - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. - - + + PartGui::DlgSettingsGeneral - - General - 一般 + + General + 一般 - Export - 匯出 + Export + 匯出 - Millimeter - 公厘 + Millimeter + 公厘 - Meter - 公尺 + Meter + 公尺 - Inch - + Inch + - Units for export of STEP/IGES - STEP/IGES的匯出單位 + Units for export of STEP/IGES + STEP/IGES的匯出單位 - - Model settings - 模型設定 + + Model settings + 模型設定 - - Automatically refine model after boolean operation - 於布林運算後自動調校模型 + + Automatically refine model after boolean operation + 於布林運算後自動調校模型 - - Automatically refine model after sketch-based operation - Automatically refine model after sketch-based operation + + Automatically refine model after sketch-based operation + Automatically refine model after sketch-based operation - - Object naming - 命名物件 + + Object naming + 命名物件 - - Add name of base object - 為基礎物件加入名稱 + + Add name of base object + 為基礎物件加入名稱 - - Automatically check model after boolean operation - 於布林運算後自動檢查模型 + + Automatically check model after boolean operation + 於布林運算後自動檢查模型 - - + + PartGui::DlgSettingsObjectColor - - Part colors - 零件色彩 + + Part colors + 零件色彩 - - Default Part colors - 預設零件色彩 + + Default Part colors + 預設零件色彩 - - Default shape color - 預設造型色彩 + + Default shape color + 預設造型色彩 - - The default color for new shapes - 新造型之預設色彩 + + The default color for new shapes + 新造型之預設色彩 - - Default line color - 預設線條顏色 + + Default line color + 預設線條顏色 - - - The default line color for new shapes - The default line color for new shapes + + + The default line color for new shapes + The default line color for new shapes - - Default line width - 預設線寬 + + Default line width + 預設線寬 - - - The default line thickness for new shapes - The default line thickness for new shapes + + + The default line thickness for new shapes + The default line thickness for new shapes - - - px - px + + + px + px - - Default vertex color - 預設頂點色彩 + + Default vertex color + 預設頂點色彩 - - Default vertex size - 預設頂點尺寸 + + Default vertex size + 預設頂點尺寸 - - Bounding box color - 外框色彩 + + Bounding box color + 外框色彩 - - The color of bounding boxes in the 3D view - 外框於3D視圖中之色彩 + + The color of bounding boxes in the 3D view + 外框於3D視圖中之色彩 - - + + PartGui::FaceColors - - Face colors - 面之色彩 + + Face colors + 面之色彩 - - Do you really want to cancel? - 您確定要取消嗎? + + Do you really want to cancel? + 您確定要取消嗎? - - + + PartGui::Location - - Location - 位置 + + Location + 位置 - - Position - 位置 + + Position + 位置 - - 3D View - 3D視圖 + + 3D View + 3D視圖 - - + + PartGui::LoftWidget - Vertex/Wire - 頂點/線 + Vertex/Wire + 頂點/線 - - - Vertex/Edge/Wire/Face - 頂點/邊界/線/面 + + + Vertex/Edge/Wire/Face + 頂點/邊界/線/面 - - - Loft - Loft + + + Loft + Loft - - Too few elements - 物件過少 + + Too few elements + 物件過少 - - At least two vertices, edges, wires or faces are required. - 至少需要兩個頂點,邊界,線或面 + + At least two vertices, edges, wires or faces are required. + 至少需要兩個頂點,邊界,線或面 - - Input error - 輸入錯誤 + + Input error + 輸入錯誤 - At least two vertices, edges or wires are required. - 至少需要兩個頂點,邊緣或線條 + At least two vertices, edges or wires are required. + 至少需要兩個頂點,邊緣或線條 - At least two vertices or wires are required. - 最少需要兩個頂點或線 + At least two vertices or wires are required. + 最少需要兩個頂點或線 - - + + PartGui::Mirroring - - Mirroring - 鏡射 + + Mirroring + 鏡射 - - Shapes - 形狀 + + Shapes + 形狀 - - Mirror plane: - 鏡射平面: + + Mirror plane: + 鏡射平面: - - XY plane - XY平面 + + XY plane + XY平面 - - XZ plane - XZ平面 + + XZ plane + XZ平面 - - YZ plane - YZ平面 + + YZ plane + YZ平面 - - Base point: - 基準點: + + Base point: + 基準點: - - x - x + + x + x - - y - y + + y + y - - z - z + + z + z - - Select a shape for mirroring, first. - 請先選擇一鏡射物件 + + Select a shape for mirroring, first. + 請先選擇一鏡射物件 - - No such document '%1'. - 無此檔案 '%1' + + No such document '%1'. + 無此檔案 '%1' - - + + PartGui::OffsetWidget - - Input error - 輸入錯誤 + + Input error + 輸入錯誤 - - + + PartGui::ResultModel - - Name - 名稱 + + Name + 名稱 - - Type - 類型 + + Type + 類型 - - Error - 錯誤 + + Error + 錯誤 - - + + PartGui::ShapeBuilderWidget - - - - - - - Wrong selection - 錯誤的選取 + + + + + + + Wrong selection + 錯誤的選取 - - - Select two vertices - 選擇兩個頂點 + + + Select two vertices + 選擇兩個頂點 - Select three or more edges - Select three or more edges + Select three or more edges + Select three or more edges - - Select three or more vertices - + + Select three or more vertices + Select three or more vertices - - Select one or more edges - 選擇1或更多的邊緣 + + Select one or more edges + 選擇1或更多的邊緣 - - Select two or more faces - 選擇兩個或更多面 + + Select two or more faces + 選擇兩個或更多面 - - Select only one part object - 僅選擇單一零件物件 + + Select only one part object + 僅選擇單一零件物件 - - Select two vertices to create an edge - 選擇兩頂點建立邊緣 + + Select two vertices to create an edge + 選擇兩頂點建立邊緣 - - Select a list of vertices - + + Select a list of vertices + 選取一個頂點之清單 - - Select a closed set of edges - 選擇封閉之邊緣組 + + Select a closed set of edges + 選擇封閉之邊緣組 - - Select adjacent faces - 選擇鄰近面 + + Select adjacent faces + 選擇鄰近面 - - All shape types can be selected - 所有造型類型皆可選擇 + + All shape types can be selected + 所有造型類型皆可選擇 - - + + PartGui::SweepWidget - - Vertex/Wire - 頂點/線 + + Vertex/Wire + 頂點/線 - - - Sweep - 掃描 + + + Sweep + 掃描 - - Vertex/Edge/Wire/Face - 頂點/邊界/線/面 + + Vertex/Edge/Wire/Face + 頂點/邊界/線/面 - - - - Sweep path - 掃描路徑 + + + + Sweep path + 掃描路徑 - Select an edge or wire you want to sweep along. - 選擇一個您想要單獨掃掠之邊緣或線 + Select an edge or wire you want to sweep along. + 選擇一個您想要單獨掃掠之邊緣或線 - - Select one or more connected edges you want to sweep along. - + + Select one or more connected edges you want to sweep along. + Select one or more connected edges you want to sweep along. - - Too few elements - 物件過少 + + Too few elements + 物件過少 - - At least one edge or wire is required. - 只少需要一個邊界或線 + + At least one edge or wire is required. + 只少需要一個邊界或線 - - Wrong selection - 錯誤的選取 + + Wrong selection + 錯誤的選取 - - '%1' cannot be used as profile and path. - '%1' cannot be used as profile and path. + + '%1' cannot be used as profile and path. + '%1' cannot be used as profile and path. - - Input error - 輸入錯誤 + + Input error + 輸入錯誤 - - Done - 完成 + + Done + 完成 - - Select one or more connected edges in the 3d view and press 'Done' - + + Select one or more connected edges in the 3d view and press 'Done' + Select one or more connected edges in the 3d view and press 'Done' - - - The selected sweep path is invalid. - + + + The selected sweep path is invalid. + The selected sweep path is invalid. - - + + PartGui::TaskCheckGeometryDialog - - Shape Content - Shape Content + + Shape Content + Shape Content - - + + PartGui::TaskCheckGeometryResults - - Check Geometry - 檢查幾何 + + Check Geometry + 檢查幾何 - - + + PartGui::TaskDialogEditDynamic - Hint - Hint + Hint + Hint - Select Control. - Select Control. + Select Control. + Select Control. - Control - 控制 + Control + 控制 - Dynamic - Dynamic + Dynamic + Dynamic - Align - Align + Align + Align - Value - + Value + - Special - Special + Special + Special - Command - 指令 + Command + 指令 - Stretch - Stretch + Stretch + Stretch - Move - 移動 + Move + 移動 - Rotate - 旋轉 + Rotate + 旋轉 - Offset - 偏移複製 + Offset + 偏移複製 - Orient - Orient + Orient + Orient - Match - 匹配 + Match + 匹配 - Surround - 環繞 + Surround + 環繞 - dummy - dummy + dummy + dummy - X Axis - X軸 + X Axis + X軸 - Y Axis - Y軸 + Y Axis + Y軸 - Z Axis - Z軸 + Z Axis + Z軸 - Increment - 增加 + Increment + 增加 - .125 - .125 + .125 + .125 - .500 - .500 + .500 + .500 - 1.000 - 1.000 + 1.000 + 1.000 - 5.000 - 5.000 + 5.000 + 5.000 - 10.000 - 10.000 + 10.000 + 10.000 - Drag arrows to stretch box by increment - Drag arrows to stretch box by increment + Drag arrows to stretch box by increment + Drag arrows to stretch box by increment - Drag arrows to move box by increment - Drag arrows to move box by increment + Drag arrows to move box by increment + Drag arrows to move box by increment - Not implemented yet - Not implemented yet + Not implemented yet + Not implemented yet - Drag arrows to offset checked axes by increment - Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment + Drag arrows to offset checked axes by increment - Select dragger for stretch by align - Select dragger for stretch by align + Select dragger for stretch by align + Select dragger for stretch by align - Select dragger for move by align - Select dragger for move by align + Select dragger for move by align + Select dragger for move by align - Select dragger for stretch by value - Select dragger for stretch by value + Select dragger for stretch by value + Select dragger for stretch by value - Select dragger for move by value - Select dragger for move by value + Select dragger for move by value + Select dragger for move by value - 1.0 - 1.0 + 1.0 + 1.0 - Enter Value - 輸入數值 + Enter Value + 輸入數值 - Select box to match - Select box to match + Select box to match + Select box to match - Select a point - 選擇一點 + Select a point + 選擇一點 - 0.0 - 0.0 + 0.0 + 0.0 - Select dragger to align - Select dragger to align + Select dragger to align + Select dragger to align - Select dragger to modify - Select dragger to modify + Select dragger to modify + Select dragger to modify - - + + PartGui::TaskFaceColors - - Set color per face - 設定各面之色彩 + + Set color per face + 設定各面之色彩 - - Click on the faces in the 3d view to select them. - 於3d檢視中點選面來選取 + + Click on the faces in the 3d view to select them. + 於3d檢視中點選面來選取 - - Faces: - 面: + + Faces: + 面: - - Set to default - 設定為預設值 + + Set to default + 設定為預設值 - - Box selection - 窗選 + + Box selection + 窗選 - - + + PartGui::TaskLoft - - Loft - Loft + + Loft + Loft - Vertex/Wire - 頂點/線 + Vertex/Wire + 頂點/線 - Move right - 向右移動 + Move right + 向右移動 - <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> - <b>移動所選項目向下一級。</b><p>這也將改變父項的級別。</p> + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>移動所選項目向下一級。</b><p>這也將改變父項的級別。</p> - Move left - 左移 + Move left + 左移 - <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> - <b>移動選定的項目上一級。</b> <p>這也將改變父項的級別。 </p> + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>移動選定的項目上一級。</b> <p>這也將改變父項的級別。 </p> - Move up - 上移 + Move up + 上移 - <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> - <b>向上移動所選的項目。</b><p>該項目將被移動至層級中。</p> + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>向上移動所選的項目。</b><p>該項目將被移動至層級中。</p> - Move down - 下移 + Move down + 下移 - <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> - <b>向下移動所選的項目。</b><p>該項目將被移動至層級中。</p> + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>向下移動所選的項目。</b><p>該項目將被移動至層級中。</p> - - Create solid - 建立實體 + + Create solid + 建立實體 - - Ruled surface - 直紋曲面 + + Ruled surface + 直紋曲面 - - Closed - 關閉 + + Closed + 關閉 - - + + PartGui::TaskOffset - - - Offset - 偏移複製 + + + Offset + 偏移複製 - - Mode - 模式 + + Mode + 模式 - - Skin - 外觀 + + Skin + 外觀 - - Pipe - + + Pipe + - - RectoVerso - 雙面 + + RectoVerso + 雙面 - - Join type - 連接型式 + + Join type + 連接型式 - - Arc - + + Arc + - - Tangent - 切線 + + Tangent + 切線 - - - Intersection - 交集 + + + Intersection + 交集 - - Self-intersection - 自我交叉 + + Self-intersection + 自我交叉 - - Fill offset - 填充偏移量 + + Fill offset + 填充偏移量 - - Faces - + + Faces + - - Update view - 更新視圖 + + Update view + 更新視圖 - - + + PartGui::TaskShapeBuilder - - - Create shape - 建立造型 + + + Create shape + 建立造型 - - Edge from vertices - 由頂點產生之邊緣 + + Edge from vertices + 由頂點產生之邊緣 - - Face from vertices - + + Face from vertices + Face from vertices - - Face from edges - 由邊緣產生之面 + + Face from edges + 由邊緣產生之面 - - Planar - 平面 + + Planar + 平面 - - Shell from faces - 由面產生之殼 + + Shell from faces + 由面產生之殼 - - Solid from shell - 由殼產生之實體 + + Solid from shell + 由殼產生之實體 - - Create - 建立 + + Create + 建立 - - All faces - 所有面 + + All faces + 所有面 - - + + PartGui::TaskSweep - - Sweep - 掃描 + + Sweep + 掃描 - - Sweep Path - + + Sweep Path + 掃掠路徑 - - Create solid - 建立實體 + + Create solid + 建立實體 - - Frenet - Frenet + + Frenet + Frenet - - Select one or more profiles and select an edge or wire + + Select one or more profiles and select an edge or wire in the 3D view for the sweep path. - 於3D檢視中選取一或多個輪廓,並選取一個邊緣或線作為掃掠路徑 + 於3D檢視中選取一或多個輪廓,並選取一個邊緣或線作為掃掠路徑 - - + + PartGui::ThicknessWidget - - - - Thickness - 厚度 + + + + Thickness + 厚度 - - Select faces of the source object and press 'Done' - 選擇來源物件之面並按下'結束' + + Select faces of the source object and press 'Done' + 選擇來源物件之面並按下'結束' - - Done - 完成 + + Done + 完成 - - Input error - 輸入錯誤 + + Input error + 輸入錯誤 - - + + QObject - - - - - - - Wrong selection - 錯誤的選取 + + + + + + + Wrong selection + 錯誤的選取 - - - Select two shapes please. - 請選擇兩個造型 + + + Select two shapes please. + 請選擇兩個造型 - - - - Non-solids selected - 選取非實體 + + + + Non-solids selected + 選取非實體 - - - - The use of non-solids for boolean operations may lead to unexpected results. + + + + The use of non-solids for boolean operations may lead to unexpected results. Do you want to continue? - 對非實體進行布林運算可能導致非預期結果 + 對非實體進行布林運算可能導致非預期結果 您想要繼續嗎? - - All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) - 所有CAD檔(*.stp *.step *.igs *.iges *.brp *.brep) + + All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep) + 所有CAD檔(*.stp *.step *.igs *.iges *.brp *.brep) - - STEP (*.stp *.step) - STEP (*.stp *.step) + + STEP (*.stp *.step) + STEP (*.stp *.step) - - IGES (*.igs *.iges) - IGES (*.igs *.iges) + + IGES (*.igs *.iges) + IGES (*.igs *.iges) - - BREP (*.brp *.brep) - BREP (*.brp *.brep) + + BREP (*.brp *.brep) + BREP (*.brp *.brep) - - All Files (*.*) - 所有檔 (*.*) + + All Files (*.*) + 所有檔 (*.*) - - Sewing Tolerance - 縫合公差 + + Sewing Tolerance + 縫合公差 - - Enter tolerance for sewing shape: - 輸入縫合圖形公差: + + Enter tolerance for sewing shape: + 輸入縫合圖形公差: - - Edit mirror plane - 編輯鏡射平面 + + Edit mirror plane + 編輯鏡射平面 - - Edit chamfer edges - 編輯邊緣倒腳 + + Edit chamfer edges + 編輯邊緣倒腳 - - Edit offset - 編輯偏移量 + + Edit offset + 編輯偏移量 - - Edit thickness - 編輯厚度 + + Edit thickness + 編輯厚度 - Transform - 轉換 + Transform + 轉換 - - - Part design - 零件設計 + + + Part design + 零件設計 - - - Import-Export - + + + Import-Export + 匯入-匯出 - - Display - 顯示 + + Display + 顯示 - - - - Select two shapes or more, please. - 請選擇兩個或更多造型 + + + + Select two shapes or more, please. + 請選擇兩個或更多造型 - - You have to select either two edges or two wires. - 您必須選擇兩個邊緣或兩條線 + + You have to select either two edges or two wires. + 您必須選擇兩個邊緣或兩條線 - - Edit fillet edges - 編輯圓角邊緣 + + Edit fillet edges + 編輯圓角邊緣 - - Set colors... - 設定顏色... + + Set colors... + 設定顏色... - - Compound - 複合 + + Compound + 複合 - - Compound Solid - 複合實體 + + Compound Solid + 複合實體 - - Solid - 實體 + + Solid + 實體 - - Shell - + + Shell + - - Face - + + Face + - - Wire - + + Wire + - - Edge - 邊緣 + + Edge + 邊緣 - - Vertex - Vertex + + Vertex + Vertex - - Shape - 造型 + + Shape + 造型 - - No Error - 無錯誤 + + No Error + 無錯誤 - - Invalid Point On Curve - 曲線上之無效點 + + Invalid Point On Curve + 曲線上之無效點 - - Invalid Point On Curve On Surface - 面上曲線之無效點 + + Invalid Point On Curve On Surface + 面上曲線之無效點 - - Invalid Point On Surface - 面上之無效點 + + Invalid Point On Surface + 面上之無效點 - - No 3D Curve - 無3D曲線 + + No 3D Curve + 無3D曲線 - - Multiple 3D Curve - 多重3D曲線 + + Multiple 3D Curve + 多重3D曲線 - - Invalid 3D Curve - 無效3D曲線 + + Invalid 3D Curve + 無效3D曲線 - - No Curve On Surface - 於面上無曲線 + + No Curve On Surface + 於面上無曲線 - - Invalid Curve On Surface - 面上之無效曲線 + + Invalid Curve On Surface + 面上之無效曲線 - - Invalid Curve On Closed Surface - 封閉面上之無效曲線 + + Invalid Curve On Closed Surface + 封閉面上之無效曲線 - - Invalid Same Range Flag - Invalid Same Range Flag + + Invalid Same Range Flag + Invalid Same Range Flag - - Invalid Same Parameter Flag - Invalid Same Parameter Flag + + Invalid Same Parameter Flag + Invalid Same Parameter Flag - - Invalid Degenerated Flag - Invalid Degenerated Flag + + Invalid Degenerated Flag + Invalid Degenerated Flag - - Free Edge - 自由邊緣 + + Free Edge + 自由邊緣 - - Invalid MultiConnexity - Invalid MultiConnexity + + Invalid MultiConnexity + Invalid MultiConnexity - - Invalid Range - 無效範圍 + + Invalid Range + 無效範圍 - - Empty Wire - Empty Wire + + Empty Wire + Empty Wire - - Redundant Edge - 多餘邊緣 + + Redundant Edge + 多餘邊緣 - - Self Intersecting Wire - 自我交叉線 + + Self Intersecting Wire + 自我交叉線 - - No Surface - 無表面 + + No Surface + 無表面 - - Invalid Wire - 無效線 + + Invalid Wire + 無效線 - - Redundant Wire - 多餘線條 + + Redundant Wire + 多餘線條 - - Intersecting Wires - 交叉線 + + Intersecting Wires + 交叉線 - - Invalid Imbrication Of Wires - Invalid Imbrication Of Wires + + Invalid Imbrication Of Wires + Invalid Imbrication Of Wires - - Empty Shell - Empty Shell + + Empty Shell + Empty Shell - - Redundant Face - 多餘面 + + Redundant Face + 多餘面 - - Unorientable Shape - 未定向造型 + + Unorientable Shape + 未定向造型 - - Not Closed - 未封閉 + + Not Closed + 未封閉 - - Not Connected - 未連接 + + Not Connected + 未連接 - - Sub Shape Not In Shape - Sub Shape Not In Shape + + Sub Shape Not In Shape + Sub Shape Not In Shape - - Bad Orientation - 錯誤之方向 + + Bad Orientation + 錯誤之方向 - - Bad Orientation Of Sub Shape - Bad Orientation Of Sub Shape + + Bad Orientation Of Sub Shape + Bad Orientation Of Sub Shape - - Invalid Tolerance Value - 無效公差值 + + Invalid Tolerance Value + 無效公差值 - - Check Failed - 檢查失敗 + + Check Failed + 檢查失敗 - - No Result - 無結果 + + No Result + 無結果 - - Out Of Enum Range: - Out Of Enum Range: + + Out Of Enum Range: + Out Of Enum Range: - - BOPAlgo CheckUnknown - BOPAlgo CheckUnknown + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown - - BOPAlgo BadType - BOPAlgo BadType + + BOPAlgo BadType + BOPAlgo BadType - - BOPAlgo SelfIntersect - BOPAlgo SelfIntersect + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect - - BOPAlgo TooSmallEdge - BOPAlgo TooSmallEdge + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge - - BOPAlgo NonRecoverableFace - BOPAlgo NonRecoverableFace + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace - - BOPAlgo IncompatibilityOfVertex - BOPAlgo IncompatibilityOfVertex + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex - - BOPAlgo IncompatibilityOfEdge - BOPAlgo IncompatibilityOfEdge + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge - - BOPAlgo IncompatibilityOfFace - BOPAlgo IncompatibilityOfFace + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace - - BOPAlgo OperationAborted - BOPAlgo OperationAborted + + BOPAlgo OperationAborted + BOPAlgo OperationAborted - - BOPAlgo GeomAbs_C0 - BOPAlgo GeomAbs_C0 + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 - - BOPAlgo NotValid - BOPAlgo NotValid + + BOPAlgo NotValid + BOPAlgo NotValid - - - Invalid - 無效 + + + Invalid + 無效 - - - Selections - 選項 + + + Selections + 選項 - - - Control - 控制 + + + Control + 控制 - - Reset Dialog - 重設對話窗 + + Reset Dialog + 重設對話窗 - - Toggle 3d - 切換3D + + Toggle 3d + 切換3D - - Toggle Delta - Toggle Delta + + Toggle Delta + Toggle Delta - - Clear All - 全部清除 + + Clear All + 全部清除 - - + + Workbench - - &Part - &零件 + + &Part + &零件 - - &Simple - &簡易 + + &Simple + &簡易 - - &Parametric - &參數 + + &Parametric + &參數 - - Part tools - 零件工具 + + Part tools + 零件工具 - - Solids - 固體 + + Solids + 固體 - - Boolean - 布林運算 + + Boolean + 布林運算 - + diff --git a/src/Mod/PartDesign/Gui/Resources/PartDesign.qrc b/src/Mod/PartDesign/Gui/Resources/PartDesign.qrc index eb5368ca5..04d2499cf 100644 --- a/src/Mod/PartDesign/Gui/Resources/PartDesign.qrc +++ b/src/Mod/PartDesign/Gui/Resources/PartDesign.qrc @@ -40,5 +40,6 @@ translations/PartDesign_ro.qm translations/PartDesign_hu.qm translations/PartDesign_pt-PT.qm + translations/PartDesign_sr.qm diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_af.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_af.qm index 9c7f86450..8c132e3ad 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_af.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_af.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_af.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_af.ts index 59f7414ba..14769394c 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_af.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_af.ts @@ -1,1569 +1,1549 @@ - + CmdPartDesignChamfer - Part - Onderdeel + Part + Onderdeel - Chamfer... - Groef ... + Chamfer... + Groef ... - - PartDesign - OnderdeelOntwerp + + PartDesign + OnderdeelOntwerp - - Chamfer - Chamfer + + Chamfer + Chamfer - - Chamfer the selected edges of a shape - Groef die gekose kante van 'n vorm + + Chamfer the selected edges of a shape + Groef die gekose kante van 'n vorm - - + + CmdPartDesignDraft - - PartDesign - OnderdeelOntwerp + + PartDesign + OnderdeelOntwerp - - Draft - Draft + + Draft + Draft - - Make a draft on a face - Make a draft on a face + + Make a draft on a face + Make a draft on a face - - + + CmdPartDesignFillet - - PartDesign - OnderdeelOntwerp + + PartDesign + OnderdeelOntwerp - - Fillet - Ronding + + Fillet + Ronding - - Make a fillet on an edge, face or body - Skep 'n ronding op 'n rand, vlak of liggaam + + Make a fillet on an edge, face or body + Skep 'n ronding op 'n rand, vlak of liggaam - - + + CmdPartDesignGroove - - PartDesign - OnderdeelOntwerp + + PartDesign + OnderdeelOntwerp - - Groove - Groove + + Groove + Groove - - Groove a selected sketch - Groove a selected sketch + + Groove a selected sketch + Groove a selected sketch - - + + CmdPartDesignLinearPattern - - PartDesign - OnderdeelOntwerp + + PartDesign + OnderdeelOntwerp - - LinearPattern - LinearPattern + + LinearPattern + LinearPattern - - create a linear pattern feature - create a linear pattern feature + + create a linear pattern feature + create a linear pattern feature - - + + CmdPartDesignMirrored - - PartDesign - OnderdeelOntwerp + + PartDesign + OnderdeelOntwerp - - Mirrored - Mirrored + + Mirrored + Mirrored - - create a mirrored feature - create a mirrored feature + + create a mirrored feature + create a mirrored feature - - + + CmdPartDesignMultiTransform - - PartDesign - OnderdeelOntwerp + + PartDesign + OnderdeelOntwerp - - MultiTransform - MultiTransform + + MultiTransform + MultiTransform - - create a multitransform feature - create a multitransform feature + + create a multitransform feature + create a multitransform feature - - + + CmdPartDesignPad - - PartDesign - OnderdeelOntwerp + + PartDesign + OnderdeelOntwerp - - Pad - Vul + + Pad + Vul - - Pad a selected sketch - Vul 'n gekose skets + + Pad a selected sketch + Vul 'n gekose skets - - + + CmdPartDesignPocket - - PartDesign - OnderdeelOntwerp + + PartDesign + OnderdeelOntwerp - - Pocket - Holte + + Pocket + Holte - - create a pocket with the selected sketch - maak 'n holte met die gekose skets + + create a pocket with the selected sketch + maak 'n holte met die gekose skets - - + + CmdPartDesignPolarPattern - - PartDesign - OnderdeelOntwerp + + PartDesign + OnderdeelOntwerp - - PolarPattern - PolarPattern + + PolarPattern + PolarPattern - - create a polar pattern feature - create a polar pattern feature + + create a polar pattern feature + create a polar pattern feature - - + + CmdPartDesignRevolution - - PartDesign - OnderdeelOntwerp + + PartDesign + OnderdeelOntwerp - - Revolution - Rewolusie + + Revolution + Rewolusie - - Revolve a selected sketch - Draai 'n gekose skets + + Revolve a selected sketch + Draai 'n gekose skets - - + + CmdPartDesignScaled - - PartDesign - OnderdeelOntwerp + + PartDesign + OnderdeelOntwerp - - Scaled - Scaled + + Scaled + Scaled - - create a scaled feature - create a scaled feature + + create a scaled feature + create a scaled feature - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Oppervlakwerktuie + + Face tools + Oppervlakwerktuie - - Sketch tools - Sketswerktuie + + Sketch tools + Sketswerktuie - - Create Geometry - Skep geometrie + + Create Geometry + Skep geometrie - - + + InvoluteGearParameter - - Involute parameter - Involute parameter + + Involute parameter + Involute parameter - - Number of teeth: - Number of teeth: + + Number of teeth: + Number of teeth: - - Modules: - Modules: + + Modules: + Modules: - - High precision: - + + High precision: + High precision: - - - True - + + + True + True - - - False - + + + False + False - - External gear: - + + External gear: + External gear: - mm - mm + + Pressure angle: + Pressure angle: - - - Pressure angle: - Pressure angle: - - - deg - deg - - - Number of Curves: - Number of Curves: - - - 2x3 - 2x3 - - - 1x4 - 1x4 - - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Kante om te groef + Edges to chamfer + Kante om te groef - Start distance - Beginafstand + Start distance + Beginafstand - End distance - Eindpuntafstand + End distance + Eindpuntafstand - Edge%1 - Kant%1 + Edge%1 + Kant%1 - Distance - Afstand + Distance + Afstand - No shape selected - Geen vorm gekies nie + No shape selected + Geen vorm gekies nie - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Geen geldige vorm is gekies nie. -Kies eers 'n geldige vorm in die vallys. + Geen geldige vorm is gekies nie. +Kies eers 'n geldige vorm in die vallys. - No edge selected - Geen kant gekies nie + No edge selected + Geen kant gekies nie - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - Geen kant is gekies om te groef nie + Geen kant is gekies om te groef nie Kies ten minste een kant. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Choose feature + + Choose feature + Choose feature - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Groef kante + Chamfer Edges + Groef kante - Shape - Vorm + Shape + Vorm - Selected shape: - Gekose vorm: + Selected shape: + Gekose vorm: - No selection - Geen keuse + No selection + Geen keuse - Chamfer Parameter - Groefparameter + Chamfer Parameter + Groefparameter - All - Almal + All + Almal - None - Geen + None + Geen - Chamfer type: - Groeftipe: + Chamfer type: + Groeftipe: - Constant Distance - Konstante afstand + Constant Distance + Konstante afstand - Variable Distance - Veranderlike Afstand + Variable Distance + Veranderlike Afstand - Distance: - Afstand: + Distance: + Afstand: - - + + PartDesignGui::TaskChamferParameters - - Form - Vorm + + Form + Vorm - - Size: - Grootte: + + Size: + Grootte: - - Chamfer parameters - Chamfer parameters + + Chamfer parameters + Chamfer parameters - - + + PartDesignGui::TaskDlgChamferParameters - - Edit chamfer - Edit chamfer + + Edit chamfer + Edit chamfer - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgFilletParameters - - Edit fillet - Edit fillet + + Edit fillet + Edit fillet - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgPocketParameters - - Edit pocket - Wysig sak + + Edit pocket + Wysig sak - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDraftParameters - - Form - Vorm + + Form + Vorm - - Add face - Add face + + Add face + Add face - - Remove face - Remove face + + Remove face + Remove face - - Draft angle - Draft angle + + Draft angle + Draft angle - - Neutral plane - Neutral plane + + Neutral plane + Neutral plane - - Pull direction - Pull direction + + Pull direction + Pull direction - - Reverse pull direction - Reverse pull direction + + Reverse pull direction + Reverse pull direction - - Draft parameters - Draft parameters + + Draft parameters + Draft parameters - - Remove - Verwyder + + Remove + Verwyder - - + + PartDesignGui::TaskFilletParameters - - Form - Vorm + + Form + Vorm - - Radius: - Radius: + + Radius: + Radius: - - Fillet parameters - Ronding parameters + + Fillet parameters + Ronding parameters - - + + PartDesignGui::TaskGrooveParameters - - Form - Vorm + + Form + Vorm - - Axis: - As: + + Axis: + As: - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Vertical sketch axis - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Horizontal sketch axis - - Angle: - Hoek: + + Angle: + Hoek: - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + Symmetric to plane - - Reversed - Omgekeerde + + Reversed + Omgekeerde - - Update view - Update view + + Update view + Update view - - Groove parameters - Groove parameters + + Groove parameters + Groove parameters - - + + PartDesignGui::TaskHoleParameters - - Form - Vorm + + Form + Vorm - - Type: - Soort: + + Type: + Soort: - - Dimension - Dimensioneer + + Dimension + Dimensioneer - - Up to last - Op na die laaste + + Up to last + Op na die laaste - - Up to first - Op tot die eerste + + Up to first + Op tot die eerste - - Size: - Grootte: + + Size: + Grootte: - - TaskHoleParameters - TaakGatParameters + + TaskHoleParameters + TaakGatParameters - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Vorm + + Form + Vorm - - Original feature - Original feature + + Original feature + Original feature - - Direction - Rigting + + Direction + Rigting - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Horizontal sketch axis - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Vertical sketch axis - - - - Select reference... - Select reference... + + + + Select reference... + Select reference... - - Reverse direction - Omgekeerde rigting + + Reverse direction + Omgekeerde rigting - - Length - Lengte + + Length + Lengte - - Occurrences - Occurrences + + Occurrences + Occurrences - - OK - Goed + + OK + Goed - - Update view - Update view + + Update view + Update view - - Select an edge or a face - Select an edge or a face + + Select an edge or a face + Select an edge or a face - - Undefined - Undefined + + Undefined + Undefined - - + + PartDesignGui::TaskMirroredParameters - - Form - Vorm + + Form + Vorm - - Original feature - Original feature + + Original feature + Original feature - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Tekenvlak + + Plane + Tekenvlak - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Horizontal sketch axis - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Vertical sketch axis - - - - Select reference... - Select reference... + + + + Select reference... + Select reference... - - OK - Goed + + OK + Goed - - Update view - Update view + + Update view + Update view - Select a plane - Select a plane + Select a plane + Select a plane - - Select a face - Select a face + + Select a face + Select a face - - Undefined - Undefined + + Undefined + Undefined - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Vorm + + Form + Vorm - - Original feature - Original feature + + Original feature + Original feature - - Transformations - Transformations + + Transformations + Transformations - - Update view - Update view + + Update view + Update view - - Edit - Wysig + + Edit + Wysig - - Delete - Vee uit + + Delete + Vee uit - - Add mirrored transformation - Add mirrored transformation + + Add mirrored transformation + Add mirrored transformation - - Add linear pattern - Add linear pattern + + Add linear pattern + Add linear pattern - - Add polar pattern - Add polar pattern + + Add polar pattern + Add polar pattern - - Add scaled transformation - Add scaled transformation + + Add scaled transformation + Add scaled transformation - - Move up - Skuif op + + Move up + Skuif op - - Move down - Skuif neer + + Move down + Skuif neer - - Right-click to add - Right-click to add + + Right-click to add + Right-click to add - - + + PartDesignGui::TaskPadParameters - - Form - Vorm + + Form + Vorm - - Type - Soort + + Type + Soort - - Length - Lengte + + Length + Lengte - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + Symmetric to plane - - 2nd length - 2nd length + + 2nd length + 2nd length - - - - - - Face - Face + + + + + + Face + Face - - Update view - Update view + + Update view + Update view - Type: - Soort: + Type: + Soort: - - - - Dimension - Dimensioneer + + + + Dimension + Dimensioneer - Length: - Lengte: + Length: + Lengte: - Mirrored extent - Gespieëlde omvang + Mirrored extent + Gespieëlde omvang - - Reversed - Omgekeerde + + Reversed + Omgekeerde - Display mode: - Vertoningsmodus: + Display mode: + Vertoningsmodus: - Plot mode: - Plotmodus: + Plot mode: + Plotmodus: - Point size: - Puntgrootte: + Point size: + Puntgrootte: - Line width: - Lynwydte: + Line width: + Lynwydte: - Transparency: - Deursigtigheid: + Transparency: + Deursigtigheid: - TaskPadParameters - TaakBlokParameters + TaskPadParameters + TaakBlokParameters - - Pad parameters - Pad parameters + + Pad parameters + Pad parameters - - - No face selected - No face selected + + + No face selected + No face selected - - - To last - To last + + + To last + To last - - - To first - To first + + + To first + To first - - - Up to face - Op na die voorwerpvlak + + + Up to face + Op na die voorwerpvlak - - - Two dimensions - Two dimensions + + + Two dimensions + Two dimensions - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Vorm + Form + Vorm - Spacing1: - Spasiëring1: + Spacing1: + Spasiëring1: - Number1: - Nommer1: + Number1: + Nommer1: - Second extend - Tweede uitbreiding + Second extend + Tweede uitbreiding - Spacing2: - Spasiëring2: + Spacing2: + Spasiëring2: - Number2: - Nommer2: + Number2: + Nommer2: - TaskPatternRectangularParameters - TaakPatroonReghoekigeParameters + TaskPatternRectangularParameters + TaakPatroonReghoekigeParameters - - + + PartDesignGui::TaskPocketParameters - - Form - Vorm + + Form + Vorm - Type: - Soort: + Type: + Soort: - - Type - Soort + + Type + Soort - - - - Dimension - Dimensioneer + + + + Dimension + Dimensioneer - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + Symmetric to plane - - Reversed - Omgekeerde + + Reversed + Omgekeerde - - - - - - Face - Face + + + + + + Face + Face - - Update view - Update view + + Update view + Update view - - Length - Lengte + + Length + Lengte - - Pocket parameters - Sak parameters + + Pocket parameters + Sak parameters - To last - To last + To last + To last - - - To first - To first + + + To first + To first - - - Through all - Through all + + + Through all + Through all - - - Up to face - Op na die voorwerpvlak + + + Up to face + Op na die voorwerpvlak - - - - No face selected - No face selected + + + + No face selected + No face selected - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Vorm + + Form + Vorm - - Original feature - Original feature + + Original feature + Original feature - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Rigting + Direction + Rigting - - Axis - As + + Axis + As - - Normal sketch axis - Normal sketch axis + + Normal sketch axis + Normal sketch axis - - - - Select reference... - Select reference... + + + + Select reference... + Select reference... - - Reverse direction - Omgekeerde rigting + + Reverse direction + Omgekeerde rigting - - Angle - Hoek + + Angle + Hoek - - Occurrences - Occurrences + + Occurrences + Occurrences - - OK - Goed + + OK + Goed - - Update view - Update view + + Update view + Update view - - Select an edge - Select an edge + + Select an edge + Select an edge - - + + PartDesignGui::TaskRevolutionParameters - - Form - Vorm + + Form + Vorm - - Axis: - As: + + Axis: + As: - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Vertical sketch axis - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Horizontal sketch axis - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + Symmetric to plane - - Reversed - Omgekeerde + + Reversed + Omgekeerde - - Update view - Update view + + Update view + Update view - Vertical - Vertikaal + Vertical + Vertikaal - Horizontal - Horisontaal + Horizontal + Horisontaal - - Angle: - Hoek: + + Angle: + Hoek: - - Revolution parameters - Rewolusie parameters + + Revolution parameters + Rewolusie parameters - - Undefined - Undefined + + Undefined + Undefined - - + + PartDesignGui::TaskScaledParameters - - Form - Vorm + + Form + Vorm - - Original feature - Original feature + + Original feature + Original feature - - Factor - Factor + + Factor + Factor - - Occurrences - Occurrences + + Occurrences + Occurrences - - OK - Goed + + OK + Goed - - Update view - Update view + + Update view + Update view - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Transformed feature messages + + Transformed feature messages + Transformed feature messages - - + + QObject - - - - - - - - - - Wrong selection - Verkeerde keuse + + + + + + + + + + Wrong selection + Verkeerde keuse - Select a sketch or 2D object. - Kies 'n skets of 2D-voorwerp. + Select a sketch or 2D object. + Kies 'n skets of 2D-voorwerp. - The shape of the selected object is empty. - Die vorm van die gekose item is leeg. + The shape of the selected object is empty. + Die vorm van die gekose item is leeg. - The shape of the selected object is not a wire. - Die vorm van die gekose item is nie 'n draad nie. + The shape of the selected object is not a wire. + Die vorm van die gekose item is nie 'n draad nie. - - - - - No valid sketches in this document - No valid sketches in this document + + + + + No valid sketches in this document + No valid sketches in this document - - - Please create a sketch or 2D object first - Please create a sketch or 2D object first + + + Please create a sketch or 2D object first + Please create a sketch or 2D object first - - - Please create a sketch or 2D object first. It must have a support face on a solid - Please create a sketch or 2D object first. It must have a support face on a solid + + + Please create a sketch or 2D object first. It must have a support face on a solid + Please create a sketch or 2D object first. It must have a support face on a solid - - - Select an edge, face or body. Only one body is allowed. - Kies 'n rand, vlak of liggaam. Slegs een liggaam word toegelaat. + + + Select an edge, face or body. Only one body is allowed. + Kies 'n rand, vlak of liggaam. Slegs een liggaam word toegelaat. - - - - Wrong object type - Verkeerde voorwerpsoort + + + + Wrong object type + Verkeerde voorwerpsoort - - Fillet works only on parts - Ronding werk slegs op onderdele + + Fillet works only on parts + Ronding werk slegs op onderdele - - Shape of selected Part is empty - Shape of selected Part is empty + + Shape of selected Part is empty + Shape of selected Part is empty - - No fillet possible on selected faces/edges - No fillet possible on selected faces/edges + + No fillet possible on selected faces/edges + No fillet possible on selected faces/edges - - Chamfer works only on parts - Chamfer works only on parts + + Chamfer works only on parts + Chamfer works only on parts - - - Shape of selected part is empty - Shape of selected part is empty + + + Shape of selected part is empty + Shape of selected part is empty - - No chamfer possible on selected faces/edges - No chamfer possible on selected faces/edges + + No chamfer possible on selected faces/edges + No chamfer possible on selected faces/edges - - Select one or more faces. - Select one or more faces. + + Select one or more faces. + Select one or more faces. - - Draft works only on parts - Draft works only on parts + + Draft works only on parts + Draft works only on parts - - No draft possible on selected faces - No draft possible on selected faces + + No draft possible on selected faces + No draft possible on selected faces - - - - - - No valid features in this document - No valid features in this document + + + + + + No valid features in this document + No valid features in this document - - Please create a subtractive or additive feature first - + + Please create a subtractive or additive feature first + Please create a subtractive or additive feature first - - - - - Please create a subtractive or additive feature first, please - Please create a subtractive or additive feature first, please + + + + + Please create a subtractive or additive feature first, please + Please create a subtractive or additive feature first, please - No Support - Geen stut + No Support + Geen stut - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - Die skets moet 'n stut hê vir die holteëienskap. Doen die skets op 'n vlak. + Die skets moet 'n stut hê vir die holteëienskap. Doen die skets op 'n vlak. - - - Edit pad - Wysigingswerktuig + + + Edit pad + Wysigingswerktuig - - Edit pocket - Wysig sak + + Edit pocket + Wysig sak - - Edit chamfer - Edit chamfer + + Edit chamfer + Edit chamfer - - - - - - - - - A dialog is already open in the task panel - 'n Dialoog is reeds oop in die taakpaneel + + + + + + + + + A dialog is already open in the task panel + 'n Dialoog is reeds oop in die taakpaneel - - - - - - - - - Do you want to close this dialog? - Wil jy hierdie dialoog toe maak? + + + + + + + + + Do you want to close this dialog? + Wil jy hierdie dialoog toe maak? - - Edit revolution - Wysig rewolusie + + Edit revolution + Wysig rewolusie - - Edit Groove - Edit Groove + + Edit Groove + Edit Groove - - - Lost link to base sketch - + + + Lost link to base sketch + Lost link to base sketch - - - The object can't be edited because the link to the the base sketch is lost. - + + + The object can't be edited because the link to the the base sketch is lost. + The object can't be edited because the link to the the base sketch is lost. - - Missing neutral plane - Missing neutral plane + + Missing neutral plane + Missing neutral plane - - Please select a plane or an edge plus a pull direction - Please select a plane or an edge plus a pull direction + + Please select a plane or an edge plus a pull direction + Please select a plane or an edge plus a pull direction - - - Edit draft - Edit draft + + + Edit draft + Edit draft - - Edit fillet - Edit fillet + + Edit fillet + Edit fillet - - One transformed shape does not intersect support - One transformed shape does not intersect support + + One transformed shape does not intersect support + One transformed shape does not intersect support - - %1 transformed shapes do not intersect support - %1 transformed shapes do not intersect support + + %1 transformed shapes do not intersect support + %1 transformed shapes do not intersect support - - Transformation succeeded - Transformation succeeded + + Transformation succeeded + Transformation succeeded - - Edit groove - + + Edit groove + Edit groove - - Edit revolve - + + Edit revolve + Edit revolve - - + + TaskTransformedMessages - - Form - Vorm + + Form + Vorm - - No message - No message + + No message + No message - - + + Workbench - - Part Design - Onderdeelontwerp + + Part Design + Onderdeelontwerp - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_cs.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_cs.qm index 60f116f44..01ca0cfe6 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_cs.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_cs.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_cs.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_cs.ts index 79a4d73f0..c5a32729f 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_cs.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_cs.ts @@ -1,1567 +1,1547 @@ - + CmdPartDesignChamfer - Part - Díl + Part + Díl - Chamfer... - Sražení... + Chamfer... + Sražení... - - PartDesign - Tvorba dílu + + PartDesign + Tvorba dílu - - Chamfer - Sražení + + Chamfer + Sražení - - Chamfer the selected edges of a shape - Srazí vybrané hrany útvaru + + Chamfer the selected edges of a shape + Srazí vybrané hrany útvaru - - + + CmdPartDesignDraft - - PartDesign - Tvorba dílu + + PartDesign + Tvorba dílu - - Draft - Zkosení + + Draft + Zkosení - - Make a draft on a face - Provede zkosení stěny + + Make a draft on a face + Provede zkosení stěny - - + + CmdPartDesignFillet - - PartDesign - Tvorba dílu + + PartDesign + Tvorba dílu - - Fillet - Zaoblení + + Fillet + Zaoblení - - Make a fillet on an edge, face or body - Vytvoří zaoblení na hraně, ploše nebo tělese + + Make a fillet on an edge, face or body + Vytvoří zaoblení na hraně, ploše nebo tělese - - + + CmdPartDesignGroove - - PartDesign - Tvorba dílu + + PartDesign + Tvorba dílu - - Groove - Vybrání + + Groove + Vybrání - - Groove a selected sketch - Vybrání z vybrané skicy + + Groove a selected sketch + Vybrání z vybrané skicy - - + + CmdPartDesignLinearPattern - - PartDesign - Tvorba dílu + + PartDesign + Tvorba dílu - - LinearPattern - Lineární pole + + LinearPattern + Lineární pole - - create a linear pattern feature - vytvořit prvek násobného lineární pole prvků + + create a linear pattern feature + vytvořit prvek násobného lineární pole prvků - - + + CmdPartDesignMirrored - - PartDesign - Tvorba dílu + + PartDesign + Tvorba dílu - - Mirrored - Zrcadlený + + Mirrored + Zrcadlený - - create a mirrored feature - vytvoření zrcadleného prvku + + create a mirrored feature + vytvoření zrcadleného prvku - - + + CmdPartDesignMultiTransform - - PartDesign - Tvorba dílu + + PartDesign + Tvorba dílu - - MultiTransform - Vícenásobná transformace + + MultiTransform + Vícenásobná transformace - - create a multitransform feature - vytvořit vícenásobně transformovaný prvek + + create a multitransform feature + vytvořit vícenásobně transformovaný prvek - - + + CmdPartDesignPad - - PartDesign - Tvorba dílu + + PartDesign + Tvorba dílu - - Pad - Deska + + Pad + Deska - - Pad a selected sketch - Deska s předvybraným náčrtem + + Pad a selected sketch + Deska s předvybraným náčrtem - - + + CmdPartDesignPocket - - PartDesign - Tvorba dílu + + PartDesign + Tvorba dílu - - Pocket - Kapsa + + Pocket + Kapsa - - create a pocket with the selected sketch - vytvořit kapsu s předvybraným náčrtem + + create a pocket with the selected sketch + vytvořit kapsu s předvybraným náčrtem - - + + CmdPartDesignPolarPattern - - PartDesign - Tvorba dílu + + PartDesign + Tvorba dílu - - PolarPattern - Kruhové pole + + PolarPattern + Kruhové pole - - create a polar pattern feature - Vytvořit kruhové pole + + create a polar pattern feature + Vytvořit kruhové pole - - + + CmdPartDesignRevolution - - PartDesign - Tvorba dílu + + PartDesign + Tvorba dílu - - Revolution - Rotace + + Revolution + Rotace - - Revolve a selected sketch - Vytvoří prvek rotací předvybraného náčrtu + + Revolve a selected sketch + Vytvoří prvek rotací předvybraného náčrtu - - + + CmdPartDesignScaled - - PartDesign - Tvorba dílu + + PartDesign + Tvorba dílu - - Scaled - Změna měřítka + + Scaled + Změna měřítka - - create a scaled feature - Vytváření prvku změny měřítka + + create a scaled feature + Vytváření prvku změny měřítka - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Nástroje tvorby ploch + + Face tools + Nástroje tvorby ploch - - Sketch tools - Nástroje tvorby náčrtu + + Sketch tools + Nástroje tvorby náčrtu - - Create Geometry - Vytvoř geometrii + + Create Geometry + Vytvoř geometrii - - + + InvoluteGearParameter - - Involute parameter - Parametr evolventy + + Involute parameter + Parametr evolventy - - Number of teeth: - počet zubů: + + Number of teeth: + počet zubů: - - Modules: - Modul: + + Modules: + Modul: - - High precision: - + + High precision: + Vysoká přesnost: - - - True - + + + True + Ano - - - False - + + + False + Ne - - External gear: - + + External gear: + Vnější ozubení: - mm - mm + + Pressure angle: + Úhel záběru: - - - Pressure angle: - Úhel záběru: - - - deg - stupně - - - Number of Curves: - Počet křivek: - - - 2x3 - 2x3 - - - 1x4 - 1x4 - - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Hrany ke sražení + Edges to chamfer + Hrany ke sražení - Start distance - Počáteční vzdálenost + Start distance + Počáteční vzdálenost - End distance - Koncová vzdálenost + End distance + Koncová vzdálenost - Edge%1 - Hrana%1 + Edge%1 + Hrana%1 - Distance - Distance + Distance + Distance - No shape selected - Není vybrán útvar + No shape selected + Není vybrán útvar - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Není vybrán přípustný útvar. Prosím vyber přípustný útvar. + Není vybrán přípustný útvar. Prosím vyber přípustný útvar. - No edge selected - Není vybraná hrana + No edge selected + Není vybraná hrana - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - Nezadána žádná entita pro sražení. Nejprve prosím vyberte jednu nebo více hran. + Nezadána žádná entita pro sražení. Nejprve prosím vyberte jednu nebo více hran. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Zvolte prvek + + Choose feature + Zvolte prvek - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Sražené hrany + Chamfer Edges + Sražené hrany - Shape - Útvar + Shape + Útvar - Selected shape: - Vybraný útvar: + Selected shape: + Vybraný útvar: - No selection - Žádný výběr + No selection + Žádný výběr - Chamfer Parameter - Parametry sražení + Chamfer Parameter + Parametry sražení - All - Vše + All + Vše - None - Žádný + None + Žádný - Chamfer type: - Typ sražení: + Chamfer type: + Typ sražení: - Constant Distance - Konstantní rozměr + Constant Distance + Konstantní rozměr - Variable Distance - Variabilní rozměr + Variable Distance + Variabilní rozměr - Distance: - Vzdálenost: + Distance: + Vzdálenost: - - + + PartDesignGui::TaskChamferParameters - - Form - Návrh + + Form + Návrh - - Size: - Velikost: + + Size: + Velikost: - - Chamfer parameters - Parametry sražení + + Chamfer parameters + Parametry sražení - - + + PartDesignGui::TaskDlgChamferParameters - - Edit chamfer - Upravit zkosení + + Edit chamfer + Upravit zkosení - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Chyba zadání + + Input error + Chyba zadání - - + + PartDesignGui::TaskDlgFilletParameters - - Edit fillet - Upravit zaoblení + + Edit fillet + Upravit zaoblení - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Chyba zadání + + Input error + Chyba zadání - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Chyba zadání + + Input error + Chyba zadání - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Chyba zadání + + Input error + Chyba zadání - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Chyba zadání + + Input error + Chyba zadání - - + + PartDesignGui::TaskDlgPocketParameters - - Edit pocket - Upravit kapsu + + Edit pocket + Upravit kapsu - - Input error - Chyba zadání + + Input error + Chyba zadání - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Chyba zadání + + Input error + Chyba zadání - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Chyba zadání + + Input error + Chyba zadání - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Chyba zadání + + Input error + Chyba zadání - - + + PartDesignGui::TaskDraftParameters - - Form - Návrh + + Form + Návrh - - Add face - Přidat stěnu + + Add face + Přidat stěnu - - Remove face - Odstranit stěnu + + Remove face + Odstranit stěnu - - Draft angle - Úhel zkosení + + Draft angle + Úhel zkosení - - Neutral plane - Neutrální rovina + + Neutral plane + Neutrální rovina - - Pull direction - Směr zkosení + + Pull direction + Směr zkosení - - Reverse pull direction - Obrátit směr zkosení + + Reverse pull direction + Obrátit směr zkosení - - Draft parameters - Parametry zkosení + + Draft parameters + Parametry zkosení - - Remove - Odstranit + + Remove + Odstranit - - + + PartDesignGui::TaskFilletParameters - - Form - Návrh + + Form + Návrh - - Radius: - Poloměr: + + Radius: + Poloměr: - - Fillet parameters - Parametry zaoblení + + Fillet parameters + Parametry zaoblení - - + + PartDesignGui::TaskGrooveParameters - - Form - Návrh + + Form + Návrh - - Axis: - Osa: + + Axis: + Osa: - - Vertical sketch axis - Svislá skicovací osa + + Vertical sketch axis + Svislá skicovací osa - - Horizontal sketch axis - Vodorovná skicovací osa + + Horizontal sketch axis + Vodorovná skicovací osa - - Angle: - Úhel: + + Angle: + Úhel: - - Symmetric to plane - Symetrický k rovině + + Symmetric to plane + Symetrický k rovině - - Reversed - Překlopit + + Reversed + Překlopit - - Update view - Aktualizovat zobrazení + + Update view + Aktualizovat zobrazení - - Groove parameters - Parametry drážky + + Groove parameters + Parametry drážky - - + + PartDesignGui::TaskHoleParameters - - Form - Návrh + + Form + Návrh - - Type: - Typ: + + Type: + Typ: - - Dimension - Rozměr + + Dimension + Rozměr - - Up to last - Skrze vše + + Up to last + Skrze vše - - Up to first - K dalšímu + + Up to first + K dalšímu - - Size: - Velikost: + + Size: + Velikost: - - TaskHoleParameters - Parametry díry + + TaskHoleParameters + Parametry díry - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Návrh + + Form + Návrh - - Original feature - Původní prvek + + Original feature + Původní prvek - - Direction - Směr + + Direction + Směr - - Horizontal sketch axis - Vodorovná skicovací osa + + Horizontal sketch axis + Vodorovná skicovací osa - - Vertical sketch axis - Svislá skicovací osa + + Vertical sketch axis + Svislá skicovací osa - - - - Select reference... - Vyber referenci... + + + + Select reference... + Vyber referenci... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Length - Délka + + Length + Délka - - Occurrences - Počet výskytů + + Occurrences + Počet výskytů - - OK - OK + + OK + OK - - Update view - Aktualizovat zobrazení + + Update view + Aktualizovat zobrazení - - Select an edge or a face - Vyberte hranu nebo plochu + + Select an edge or a face + Vyberte hranu nebo plochu - - Undefined - Nedefinovaná + + Undefined + Nedefinovaná - - + + PartDesignGui::TaskMirroredParameters - - Form - Návrh + + Form + Návrh - - Original feature - Původní prvek + + Original feature + Původní prvek - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Rovina + + Plane + Rovina - - Horizontal sketch axis - Vodorovná skicovací osa + + Horizontal sketch axis + Vodorovná skicovací osa - - Vertical sketch axis - Svislá skicovací osa + + Vertical sketch axis + Svislá skicovací osa - - - - Select reference... - Vyber referenci... + + + + Select reference... + Vyber referenci... - - OK - OK + + OK + OK - - Update view - Aktualizovat zobrazení + + Update view + Aktualizovat zobrazení - Select a plane - Vyberte rovinu + Select a plane + Vyberte rovinu - - Select a face - Vybrat plochu + + Select a face + Vybrat plochu - - Undefined - Nedefinovaná + + Undefined + Nedefinovaná - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Návrh + + Form + Návrh - - Original feature - Původní prvek + + Original feature + Původní prvek - - Transformations - Transformace + + Transformations + Transformace - - Update view - Aktualizovat zobrazení + + Update view + Aktualizovat zobrazení - - Edit - Upravit + + Edit + Upravit - - Delete - Odstranit + + Delete + Odstranit - - Add mirrored transformation - Přidat zrcadlovou transformaci + + Add mirrored transformation + Přidat zrcadlovou transformaci - - Add linear pattern - Přidat lineární vzor + + Add linear pattern + Přidat lineární vzor - - Add polar pattern - Přidat polární vzor + + Add polar pattern + Přidat polární vzor - - Add scaled transformation - Přidat měřítko transformace + + Add scaled transformation + Přidat měřítko transformace - - Move up - Posunout nahorů + + Move up + Posunout nahorů - - Move down - Posunout dolů + + Move down + Posunout dolů - - Right-click to add - Přidejte pravým tlačítkem myši + + Right-click to add + Přidejte pravým tlačítkem myši - - + + PartDesignGui::TaskPadParameters - - Form - Návrh + + Form + Návrh - - Type - Typ + + Type + Typ - - Length - Délka + + Length + Délka - - Symmetric to plane - Symetrický k rovině + + Symmetric to plane + Symetrický k rovině - - 2nd length - 2. délka + + 2nd length + 2. délka - - - - - - Face - Plocha + + + + + + Face + Plocha - - Update view - Aktualizovat zobrazení + + Update view + Aktualizovat zobrazení - Type: - Typ: + Type: + Typ: - - - - Dimension - Rozměr + + + + Dimension + Rozměr - Length: - Délka: + Length: + Délka: - Mirrored extent - Hranice zrcadlení + Mirrored extent + Hranice zrcadlení - - Reversed - Překlopit + + Reversed + Překlopit - Display mode: - Display mode: + Display mode: + Display mode: - Plot mode: - Rýsovací režim: + Plot mode: + Rýsovací režim: - Point size: - Velikost bodu: + Point size: + Velikost bodu: - Line width: - Tloušťka čáry: + Line width: + Tloušťka čáry: - Transparency: - Průhlednost: + Transparency: + Průhlednost: - TaskPadParameters - TaskPadParameters + TaskPadParameters + TaskPadParameters - - Pad parameters - Parametry desky + + Pad parameters + Parametry desky - - - No face selected - Nevybrána žádná stěna + + + No face selected + Nevybrána žádná stěna - - - To last - K poslední + + + To last + K poslední - - - To first - K další + + + To first + K další - - - Up to face - K ploše + + + Up to face + K ploše - - - Two dimensions - Dvě kóty + + + Two dimensions + Dvě kóty - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Návrh + Form + Návrh - Spacing1: - Rozteč1: + Spacing1: + Rozteč1: - Number1: - číslo2: + Number1: + číslo2: - Second extend - Druhé rozšíření + Second extend + Druhé rozšíření - Spacing2: - Rozteč2: + Spacing2: + Rozteč2: - Number2: - Číslo2: + Number2: + Číslo2: - TaskPatternRectangularParameters - Parametry obdélníkového pole + TaskPatternRectangularParameters + Parametry obdélníkového pole - - + + PartDesignGui::TaskPocketParameters - - Form - Návrh + + Form + Návrh - Type: - Typ: + Type: + Typ: - - Type - Typ + + Type + Typ - - - - Dimension - Rozměr + + + + Dimension + Rozměr - - Symmetric to plane - Symetrický k rovině + + Symmetric to plane + Symetrický k rovině - - Reversed - Překlopit + + Reversed + Překlopit - - - - - - Face - Plocha + + + + + + Face + Plocha - - Update view - Aktualizovat zobrazení + + Update view + Aktualizovat zobrazení - - Length - Délka + + Length + Délka - - Pocket parameters - Parametry kapsy + + Pocket parameters + Parametry kapsy - To last - K poslední + To last + K poslední - - - To first - K další + + + To first + K další - - - Through all - Skrz vše + + + Through all + Skrz vše - - - Up to face - K ploše + + + Up to face + K ploše - - - - No face selected - Nevybrána žádná stěna + + + + No face selected + Nevybrána žádná stěna - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Návrh + + Form + Návrh - - Original feature - Původní prvek + + Original feature + Původní prvek - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Směr + Direction + Směr - - Axis - Osa + + Axis + Osa - - Normal sketch axis - Normálová osa roviny náčrtu + + Normal sketch axis + Normálová osa roviny náčrtu - - - - Select reference... - Vyber referenci... + + + + Select reference... + Vyber referenci... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Angle - Úhel + + Angle + Úhel - - Occurrences - Počet výskytů + + Occurrences + Počet výskytů - - OK - OK + + OK + OK - - Update view - Aktualizovat zobrazení + + Update view + Aktualizovat zobrazení - - Select an edge - Vyberte hranu + + Select an edge + Vyberte hranu - - + + PartDesignGui::TaskRevolutionParameters - - Form - Návrh + + Form + Návrh - - Axis: - Osa: + + Axis: + Osa: - - Vertical sketch axis - Svislá skicovací osa + + Vertical sketch axis + Svislá skicovací osa - - Horizontal sketch axis - Vodorovná skicovací osa + + Horizontal sketch axis + Vodorovná skicovací osa - - Symmetric to plane - Symetrický k rovině + + Symmetric to plane + Symetrický k rovině - - Reversed - Překlopit + + Reversed + Překlopit - - Update view - Aktualizovat zobrazení + + Update view + Aktualizovat zobrazení - Vertical - Svisle + Vertical + Svisle - Horizontal - Vodorovně + Horizontal + Vodorovně - - Angle: - Úhel: + + Angle: + Úhel: - - Revolution parameters - Parametry rotace + + Revolution parameters + Parametry rotace - - Undefined - Nedefinovaná + + Undefined + Nedefinovaná - - + + PartDesignGui::TaskScaledParameters - - Form - Návrh + + Form + Návrh - - Original feature - Původní prvek + + Original feature + Původní prvek - - Factor - měřítko + + Factor + měřítko - - Occurrences - Počet výskytů + + Occurrences + Počet výskytů - - OK - OK + + OK + OK - - Update view - Aktualizovat zobrazení + + Update view + Aktualizovat zobrazení - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Transformed feature messages + + Transformed feature messages + Zprávy transformovaného prvku - - + + QObject - - - - - - - - - - Wrong selection - Neplatný výběr + + + + + + + + + + Wrong selection + Neplatný výběr - Select a sketch or 2D object. - Vyber náčrt nebo 2D objekt. + Select a sketch or 2D object. + Vyber náčrt nebo 2D objekt. - The shape of the selected object is empty. - Vybraný objekt je prázdný. + The shape of the selected object is empty. + Vybraný objekt je prázdný. - The shape of the selected object is not a wire. - Vybraný objekt není drát. + The shape of the selected object is not a wire. + Vybraný objekt není drát. - - - - - No valid sketches in this document - Žádné platné náčrty v tomto dokumentu + + + + + No valid sketches in this document + Žádné platné náčrty v tomto dokumentu - - - Please create a sketch or 2D object first - Prosím, nejprve vytvořte náčrt nebo 2D objekt + + + Please create a sketch or 2D object first + Prosím, nejprve vytvořte náčrt nebo 2D objekt - - - Please create a sketch or 2D object first. It must have a support face on a solid - Vytvořte prosím nejprve náčrt nebo 2D objekt. Musí ležet na ploše tělesa + + + Please create a sketch or 2D object first. It must have a support face on a solid + Vytvořte prosím nejprve náčrt nebo 2D objekt. Musí ležet na ploše tělesa - - - Select an edge, face or body. Only one body is allowed. - Vyber hranu, plochu nebo těleso. Je dovolemo puze jedno těleso. + + + Select an edge, face or body. Only one body is allowed. + Vyber hranu, plochu nebo těleso. Je dovolemo puze jedno těleso. - - - - Wrong object type - Špatný typ objektu + + + + Wrong object type + Špatný typ objektu - - Fillet works only on parts - Zaoblení lze použít pouze na dílech + + Fillet works only on parts + Zaoblení lze použít pouze na dílech - - Shape of selected Part is empty - Tvar vybrané části je prázdný + + Shape of selected Part is empty + Tvar vybrané části je prázdný - - No fillet possible on selected faces/edges - Zaoblení na vybrané stěně/hraně není možné + + No fillet possible on selected faces/edges + Zaoblení na vybrané stěně/hraně není možné - - Chamfer works only on parts - Sražení je možno pouze na díle + + Chamfer works only on parts + Sražení je možno pouze na díle - - - Shape of selected part is empty - Tvar vybrané části je prázdný + + + Shape of selected part is empty + Tvar vybrané části je prázdný - - No chamfer possible on selected faces/edges - Zkosení na vybrané stěně/hraně není možné + + No chamfer possible on selected faces/edges + Zkosení na vybrané stěně/hraně není možné - - Select one or more faces. - Vyberte jednu nebo více ploch. + + Select one or more faces. + Vyberte jednu nebo více ploch. - - Draft works only on parts - Úkos pracuje pouze na dílech + + Draft works only on parts + Úkos pracuje pouze na dílech - - No draft possible on selected faces - Úkos není možný na vybrané plochy + + No draft possible on selected faces + Úkos není možný na vybrané plochy - - - - - - No valid features in this document - Neplatný prvek v tomto dokumentu + + + + + + No valid features in this document + Neplatný prvek v tomto dokumentu - - Please create a subtractive or additive feature first - + + Please create a subtractive or additive feature first + Vytvořte prosím nejprve odčítací nebo přídavný prvek - - - - - Please create a subtractive or additive feature first, please - Vytvořte prosím nejprve odčítací nebo přídavný prvek + + + + + Please create a subtractive or additive feature first, please + Vytvořte prosím nejprve odčítací nebo přídavný prvek - No Support - Není podpora + No Support + Není podpora - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - Náčrt musí mít podklad pro vytvoření kapsy. Vytvořte náčrt na ploše. + Náčrt musí mít podklad pro vytvoření kapsy. Vytvořte náčrt na ploše. - - - Edit pad - Uravit desku + + + Edit pad + Uravit desku - - Edit pocket - Upravit kapsu + + Edit pocket + Upravit kapsu - - Edit chamfer - Upravit zkosení + + Edit chamfer + Upravit zkosení - - - - - - - - - A dialog is already open in the task panel - Dialog je opravdu otevřen v panelu úloh + + + + + + + + + A dialog is already open in the task panel + Dialog je opravdu otevřen v panelu úloh - - - - - - - - - Do you want to close this dialog? - Chcete zavřít tento dialog? + + + + + + + + + Do you want to close this dialog? + Chcete zavřít tento dialog? - - Edit revolution - Upravit rotaci + + Edit revolution + Upravit rotaci - - Edit Groove - Upravit vybrání + + Edit Groove + Upravit vybrání - - - Lost link to base sketch - + + + Lost link to base sketch + Ztratila se návaznost na základní náčrt - - - The object can't be edited because the link to the the base sketch is lost. - + + + The object can't be edited because the link to the the base sketch is lost. + Objekt nemůže být editován, protože vazba na základní náčrt je ztracená. - - Missing neutral plane - Chybí neutrální rovina + + Missing neutral plane + Chybí neutrální rovina - - Please select a plane or an edge plus a pull direction - Vyberte prosím rovinu nebo hranu a směr vytažení + + Please select a plane or an edge plus a pull direction + Vyberte prosím rovinu nebo hranu a směr vytažení - - - Edit draft - Upravit zkosení + + + Edit draft + Upravit zkosení - - Edit fillet - Upravit zaoblení + + Edit fillet + Upravit zaoblení - - One transformed shape does not intersect support - Jeden transformovaný tvar neprotíná základnu + + One transformed shape does not intersect support + Jeden transformovaný tvar neprotíná základnu - - %1 transformed shapes do not intersect support - %1 transformované/ých tvary/ů neprotínají/á základnu + + %1 transformed shapes do not intersect support + %1 transformované/ých tvary/ů neprotínají/á základnu - - Transformation succeeded - Transformace byla úspěšná + + Transformation succeeded + Transformace byla úspěšná - - Edit groove - + + Edit groove + Upravit vybrání - - Edit revolve - + + Edit revolve + Upravit rotaci - - + + TaskTransformedMessages - - Form - Návrh + + Form + Návrh - - No message - Žádná zpráva + + No message + Žádná zpráva - - + + Workbench - - Part Design - Tvorba dílu + + Part Design + Tvorba dílu - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.qm index c2f65c4c4..84f57aa96 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.ts index 0a8d052ee..e8ea7df7e 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.ts @@ -1,1550 +1,1550 @@ - - + + CmdPartDesignChamfer - Part - Part + Part + Part - Chamfer... - Abschrägung ... + Chamfer... + Abschrägung ... - - PartDesign - Teile-Konstruktion + + PartDesign + Teile-Konstruktion - - Chamfer - Fase + + Chamfer + Fase - - Chamfer the selected edges of a shape - Die gewählten Kanten einer Form abschrägen + + Chamfer the selected edges of a shape + Die gewählten Kanten einer Form abschrägen - - + + CmdPartDesignDraft - - PartDesign - Teile-Konstruktion + + PartDesign + Teile-Konstruktion - - Draft - Draft + + Draft + Tiefgang - - Make a draft on a face - Make a draft on a face + + Make a draft on a face + Formschräge auf Fläche - - + + CmdPartDesignFillet - - PartDesign - Teile-Konstruktion + + PartDesign + Teile-Konstruktion - - Fillet - Verrundung + + Fillet + Verrundung - - Make a fillet on an edge, face or body - Kante, Fläche oder Körper verrunden + + Make a fillet on an edge, face or body + Kante, Fläche oder Körper verrunden - - + + CmdPartDesignGroove - - PartDesign - Teile-Konstruktion + + PartDesign + Teile-Konstruktion - - Groove - Nuten + + Groove + Nut - - Groove a selected sketch - Erzeuge Nuten mit einer selektierten Zeichnung + + Groove a selected sketch + Erzeuge Nut mit der ausgewählten Skizze - - + + CmdPartDesignLinearPattern - - PartDesign - Teile-Konstruktion + + PartDesign + Teile-Konstruktion - - LinearPattern - LinearPattern + + LinearPattern + Lineares Muster - - create a linear pattern feature - create a linear pattern feature + + create a linear pattern feature + Ein lineares Muster erstellen - - + + CmdPartDesignMirrored - - PartDesign - Teile-Konstruktion + + PartDesign + Teile-Konstruktion - - Mirrored - Gespiegelt + + Mirrored + Gespiegelt - - create a mirrored feature - create a mirrored feature + + create a mirrored feature + erzeuge ein gespiegeltes Feature - - + + CmdPartDesignMultiTransform - - PartDesign - Teile-Konstruktion + + PartDesign + Teile-Konstruktion - - MultiTransform - MultiTransform + + MultiTransform + MultiTransform - - create a multitransform feature - create a multitransform feature + + create a multitransform feature + Eine Mehrfachtransformation erstellen - - + + CmdPartDesignPad - - PartDesign - Teile-Konstruktion + + PartDesign + Teile-Konstruktion - - Pad - Block + + Pad + Block - - Pad a selected sketch - Selektierte Skizze aufpolstern + + Pad a selected sketch + Selektierte Skizze aufpolstern - - + + CmdPartDesignPocket - - PartDesign - Teile-Konstruktion + + PartDesign + Teile-Konstruktion - - Pocket - Tasche + + Pocket + Tasche - - create a pocket with the selected sketch - Eine Tasche mit der selektierten Skizze erzeugen + + create a pocket with the selected sketch + Eine Tasche mit der selektierten Skizze erzeugen - - + + CmdPartDesignPolarPattern - - PartDesign - Teile-Konstruktion + + PartDesign + Teile-Konstruktion - - PolarPattern - PolarPattern + + PolarPattern + Radiales Muster - - create a polar pattern feature - create a polar pattern feature + + create a polar pattern feature + Ein radiales Muster erstellen - - + + CmdPartDesignRevolution - - PartDesign - Teile-Konstruktion + + PartDesign + Teile-Konstruktion - - Revolution - Drehen + + Revolution + Rotation - - Revolve a selected sketch - Drehe die ausgewählte Skizze + + Revolve a selected sketch + Rotiere die ausgewählte Skizze - - + + CmdPartDesignScaled - - PartDesign - Teile-Konstruktion + + PartDesign + Teile-Konstruktion - - Scaled - Skaliert + + Scaled + Skalierung - - create a scaled feature - create a scaled feature + + create a scaled feature + erzeuge ein skaliertes Feature - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Oberflächenwerkzeuge + + Face tools + Flächenwerkzeuge - - Sketch tools - Skizzenwerkzeuge + + Sketch tools + Skizzenwerkzeuge - - Create Geometry - Geometrie erstellen + + Create Geometry + Erzeuge Geometrie - - + + InvoluteGearParameter - - Involute parameter - + + Involute parameter + Evolventenparameter - - Number of teeth: - + + Number of teeth: + Anzahl der Zähne: - - Modules: - + + Modules: + Module: - - High precision: - + + High precision: + Hohe Präzision: - - - True - + + + True + Wahr - - - False - + + + False + Falsch - - External gear: - + + External gear: + Aussenzahnrad: - - Pressure angle: - + + Pressure angle: + Eingriffswinkel: - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Kanten zum Abschrägen + Edges to chamfer + Kanten zum Abschrägen - Start distance - Anfangsabstand + Start distance + Anfangsabstand - End distance - Endabstand + End distance + Endabstand - Edge%1 - Kante%1 + Edge%1 + Kante%1 - Distance - Abstand + Distance + Abstand - No shape selected - Keine Form ausgewählt + No shape selected + Keine Form ausgewählt - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Keine gültige Form gewählt. + Keine gültige Form gewählt. Bitte wählen Sie zuerst eine gültige Form im Dropdown-Feld. - No edge selected - Keine Kante ausgewählt + No edge selected + Keine Kante ausgewählt - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - Keine Kanten zum Abschrägen markiert. + Keine Kanten zum Abschrägen markiert. Bitte markieren Sie zuerst ein oder mehrere Kanten. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Choose feature + + Choose feature + Wähle ein Feature - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Kanten abschrägen + Chamfer Edges + Kanten abschrägen - Shape - Form + Shape + Form - Selected shape: - Ausgewählte Form: + Selected shape: + Ausgewählte Form: - No selection - Keine Auswahl + No selection + Keine Auswahl - Chamfer Parameter - Abschräg-Parameter + Chamfer Parameter + Abschräg-Parameter - All - Alles + All + Alles - None - Nichts + None + Nichts - Chamfer type: - Abschrägngsart: + Chamfer type: + Abschrägngsart: - Constant Distance - Konstanter Abstand + Constant Distance + Konstanter Abstand - Variable Distance - Variabler Abstand + Variable Distance + Variabler Abstand - Distance: - Abstand: + Distance: + Abstand: - - + + PartDesignGui::TaskChamferParameters - - Form - Form + + Form + Form - - Size: - Größe: + + Size: + Größe: - - Chamfer parameters - Schrägenparameter + + Chamfer parameters + Parameter der Fase - - + + PartDesignGui::TaskDlgChamferParameters - - Edit chamfer - Fase bearbeiten + + Edit chamfer + Fase bearbeiten - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Eingabefehler + + Input error + Eingabefehler - - + + PartDesignGui::TaskDlgFilletParameters - - Edit fillet - Bearbeite Verrundung + + Edit fillet + Rundung bearbeiten - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Eingabefehler + + Input error + Eingabefehler - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Eingabefehler + + Input error + Eingabefehler - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Eingabefehler + + Input error + Eingabefehler - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Eingabefehler + + Input error + Eingabefehler - - + + PartDesignGui::TaskDlgPocketParameters - - Edit pocket - Bearbeite Tasche + + Edit pocket + Tasche bearbeiten - - Input error - Eingabefehler + + Input error + Eingabefehler - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Eingabefehler + + Input error + Eingabefehler - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Eingabefehler + + Input error + Eingabefehler - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Eingabefehler + + Input error + Eingabefehler - - + + PartDesignGui::TaskDraftParameters - - Form - Form + + Form + Form - - Add face - Fläche hinzufügen + + Add face + Fläche hinzufügen - - Remove face - Fläche entfernen + + Remove face + Fläche entfernen - - Draft angle - Draft angle + + Draft angle + Formschrägenwinkel - - Neutral plane - Neutrale Ebene + + Neutral plane + Neutrale Ebene - - Pull direction - Pull direction + + Pull direction + Entformungsrichtung - - Reverse pull direction - Reverse pull direction + + Reverse pull direction + Entformungsrichtung umkehren - - Draft parameters - Draft parameters + + Draft parameters + Parameter der Formschräge - - Remove - Entfernen + + Remove + Entfernen - - + + PartDesignGui::TaskFilletParameters - - Form - Form + + Form + Form - - Radius: - Radius: + + Radius: + Radius: - - Fillet parameters - Rundungsparameter + + Fillet parameters + Parameter der Rundung - - + + PartDesignGui::TaskGrooveParameters - - Form - Form + + Form + Form - - Axis: - Achse: + + Axis: + Achse: - - Vertical sketch axis - Vertikale Zeichnungsachse + + Vertical sketch axis + Vertikale Skizzenachse - - Horizontal sketch axis - Horizonthale Zeichnungsachse + + Horizontal sketch axis + Horizontale Skizzenachse - - Angle: - Winkel: + + Angle: + Winkel: - - Symmetric to plane - Symmetrisch zur Ebene + + Symmetric to plane + Symmetrisch zu einer Ebene - - Reversed - Umgekehrt + + Reversed + Umgekehrt - - Update view - Ansicht aktualisieren + + Update view + Ansicht aktualisieren - - Groove parameters - Nutenparameter + + Groove parameters + Parameter der Nut - - + + PartDesignGui::TaskHoleParameters - - Form - Form + + Form + Form - - Type: - Typ: + + Type: + Typ: - - Dimension - Abmessung + + Dimension + Abmessung - - Up to last - Weiter zum Letzten + + Up to last + Weiter zum Letzten - - Up to first - Bis zum ersten + + Up to first + Bis nächste Fläche - - Size: - Größe: + + Size: + Größe: - - TaskHoleParameters - Lochparameter + + TaskHoleParameters + Parameter der Bohrung - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Form + + Form + Form - - Original feature - Original feature + + Original feature + Ursprüngliches Feature - - Direction - Richtung + + Direction + Richtung - - Horizontal sketch axis - Horizonthale Zeichnungsachse + + Horizontal sketch axis + Horizontale Skizzenachse - - Vertical sketch axis - Vertikale Zeichnungsachse + + Vertical sketch axis + Vertikale Skizzenachse - - - - Select reference... - + + + + Select reference... + Referenz auswählen... - - Reverse direction - Umgekehrte Richtung + + Reverse direction + Umgekehrte Richtung - - Length - Länge + + Length + Länge - - Occurrences - Occurrences + + Occurrences + Vorkommen - - OK - OK + + OK + OK - - Update view - Ansicht aktualisieren + + Update view + Ansicht aktualisieren - - Select an edge or a face - Select an edge or a face + + Select an edge or a face + Wähle eine Kante oder eine Fläche - - Undefined - + + Undefined + Unbestimmt - - + + PartDesignGui::TaskMirroredParameters - - Form - Form + + Form + Form - - Original feature - Original feature + + Original feature + Ursprüngliches Feature - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Ebene + + Plane + Ebene - - Horizontal sketch axis - Horizonthale Zeichnungsachse + + Horizontal sketch axis + Horizontale Skizzenachse - - Vertical sketch axis - Vertikale Zeichnungsachse + + Vertical sketch axis + Vertikale Skizzenachse - - - - Select reference... - + + + + Select reference... + Referenz auswählen... - - OK - OK + + OK + OK - - Update view - Ansicht aktualisieren + + Update view + Ansicht aktualisieren - Select a plane - Wähle eine Ebene + Select a plane + Wähle eine Ebene - - Select a face - + + Select a face + Eine Fläche auswählen - - Undefined - + + Undefined + Unbestimmt - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Form + + Form + Form - - Original feature - Original feature + + Original feature + Ursprüngliches Feature - - Transformations - Transformationen + + Transformations + Transformationen - - Update view - Ansicht aktualisieren + + Update view + Ansicht aktualisieren - - Edit - Bearbeiten + + Edit + Bearbeiten - - Delete - Löschen + + Delete + Löschen - - Add mirrored transformation - Add mirrored transformation + + Add mirrored transformation + Gespiegelte Transformation hinzufügen - - Add linear pattern - Add linear pattern + + Add linear pattern + Lineares Muster hinzufügen - - Add polar pattern - Add polar pattern + + Add polar pattern + Radiales Muster hinzufügen - - Add scaled transformation - Add scaled transformation + + Add scaled transformation + Skalierte Transformation hinzufügen - - Move up - Noch oben verschieben + + Move up + Noch oben verschieben - - Move down - Nache unten verschieben + + Move down + Nache unten verschieben - - Right-click to add - Rechtsklich zum Hinzufügen + + Right-click to add + Rechtsklick zum Hinzufügen - - + + PartDesignGui::TaskPadParameters - - Form - Form + + Form + Form - - Type - Typ + + Type + Typ - - Length - Länge + + Length + Länge - - Symmetric to plane - Symmetrisch zur Ebene + + Symmetric to plane + Symmetrisch zu einer Ebene - - 2nd length - Zweite Länge + + 2nd length + Zweite Länge - - - - - - Face - Fläche + + + + + + Face + Fläche - - Update view - Ansicht aktualisieren + + Update view + Ansicht aktualisieren - Type: - Typ: + Type: + Typ: - - - - Dimension - Abmessung + + + + Dimension + Abmessung - Length: - Länge: + Length: + Länge: - Mirrored extent - Gespiegelt erweitern + Mirrored extent + Gespiegelt erweitern - - Reversed - Umgekehrt + + Reversed + Umgekehrt - Display mode: - Anzeigemodus: + Display mode: + Anzeigemodus: - Plot mode: - Plot mode: + Plot mode: + Plot mode: - Point size: - Punktgröße: + Point size: + Punktgröße: - Line width: - Linienbreite: + Line width: + Linienbreite: - Transparency: - Transparenz: + Transparency: + Transparenz: - TaskPadParameters - TaskPadParameters + TaskPadParameters + TaskPadParameters - - Pad parameters - Seitenparameter + + Pad parameters + Parameter des Blocks - - - No face selected - Keine Fläche ausgewählt + + + No face selected + Keine Fläche ausgewählt - - - To last - Zur Letzten + + + To last + Zur Letzten - - - To first - Zur Ersten + + + To first + Zur nächsten Fläche - - - Up to face - Bis zu Oberfläche + + + Up to face + Bis zu Oberfläche - - - Two dimensions - Zwei Maße + + + Two dimensions + Zwei Längen - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Form + Form + Form - Spacing1: - Abstand1: + Spacing1: + Abstand1: - Number1: - Nummer1: + Number1: + Nummer1: - Second extend - Zweites ausdehnen + Second extend + Zweites ausdehnen - Spacing2: - Abstand2: + Spacing2: + Abstand2: - Number2: - Nummer2: + Number2: + Nummer2: - TaskPatternRectangularParameters - Parameter für Rechtecksmuster + TaskPatternRectangularParameters + Parameter für Rechtecksmuster - - + + PartDesignGui::TaskPocketParameters - - Form - Form + + Form + Form - Type: - Typ: + Type: + Typ: - - Type - Typ + + Type + Typ - - - - Dimension - Abmessung + + + + Dimension + Abmessung - - Symmetric to plane - Symmetrisch zur Ebene + + Symmetric to plane + Symmetrisch zu einer Ebene - - Reversed - Umgekehrt + + Reversed + Umgekehrt - - - - - - Face - Fläche + + + + + + Face + Fläche - - Update view - Ansicht aktualisieren + + Update view + Ansicht aktualisieren - - Length - Länge + + Length + Länge - - Pocket parameters - Taschenparameter + + Pocket parameters + Parameter der Tasche - To last - Zur Letzten + To last + Zur Letzten - - - To first - Zur Ersten + + + To first + Zur nächsten Fläche - - - Through all - Durch alles + + + Through all + Durch alles - - - Up to face - Bis zu Oberfläche + + + Up to face + Bis zu Oberfläche - - - - No face selected - Keine Fläche ausgewählt + + + + No face selected + Keine Fläche ausgewählt - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Form + + Form + Form - - Original feature - Original feature + + Original feature + Ursprüngliches Feature - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Richtung + Direction + Richtung - - Axis - + + Axis + Achse - - Normal sketch axis - + + Normal sketch axis + Normale Skizzenachse - - - - Select reference... - + + + + Select reference... + Referenz auswählen... - - Reverse direction - Umgekehrte Richtung + + Reverse direction + Umgekehrte Richtung - - Angle - Winkel + + Angle + Winkel - - Occurrences - Occurrences + + Occurrences + Vorkommen - - OK - OK + + OK + OK - - Update view - Ansicht aktualisieren + + Update view + Ansicht aktualisieren - - Select an edge - Wähle eine Kante + + Select an edge + Wähle eine Kante - - + + PartDesignGui::TaskRevolutionParameters - - Form - Form + + Form + Form - - Axis: - Achse: + + Axis: + Achse: - - Vertical sketch axis - Vertikale Zeichnungsachse + + Vertical sketch axis + Vertikale Skizzenachse - - Horizontal sketch axis - Horizonthale Zeichnungsachse + + Horizontal sketch axis + Horizontale Skizzenachse - - Symmetric to plane - Symmetrisch zur Ebene + + Symmetric to plane + Symmetrisch zu einer Ebene - - Reversed - Umgekehrt + + Reversed + Umgekehrt - - Update view - Ansicht aktualisieren + + Update view + Ansicht aktualisieren - Vertical - Vertikale + Vertical + Vertikale - Horizontal - Horizontale + Horizontal + Horizontale - - Angle: - Winkel: + + Angle: + Winkel: - - Revolution parameters - Drehparameter + + Revolution parameters + Parameter der Rotation - - Undefined - + + Undefined + Unbestimmt - - + + PartDesignGui::TaskScaledParameters - - Form - Form + + Form + Form - - Original feature - Original feature + + Original feature + Ursprüngliches Feature - - Factor - Faktor + + Factor + Faktor - - Occurrences - Occurrences + + Occurrences + Vorkommen - - OK - OK + + OK + OK - - Update view - Ansicht aktualisieren + + Update view + Ansicht aktualisieren - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Transformed feature messages + + Transformed feature messages + Meldungen über die Transformation - - + + QObject - - - - - - - - - - Wrong selection - Falsche Auswahl + + + + + + + + + + Wrong selection + Falsche Auswahl - Select a sketch or 2D object. - Wählen Sie eine Skizze oder ein 2D-Objekt. + Select a sketch or 2D object. + Wählen Sie eine Skizze oder ein 2D-Objekt. - The shape of the selected object is empty. - Die Form des gewählten Objektes ist leer. + The shape of the selected object is empty. + Die Form des gewählten Objektes ist leer. - The shape of the selected object is not a wire. - Wählen Sie eine Kante, eine Fläche oder einen Körper. Nur ein Körper ist erlaubt. + The shape of the selected object is not a wire. + Wählen Sie eine Kante, eine Fläche oder einen Körper. Nur ein Körper ist erlaubt. - - - - - No valid sketches in this document - Keine passenden Skizzen in diesem Dokument + + + + + No valid sketches in this document + Keine passenden Skizzen in diesem Dokument - - - Please create a sketch or 2D object first - Please create a sketch or 2D object first + + + Please create a sketch or 2D object first + Bitte zuerst eine Skizze oder ein 2D-Objekt erstellen - - - Please create a sketch or 2D object first. It must have a support face on a solid - Please create a sketch or 2D object first. It must have a support face on a solid + + + Please create a sketch or 2D object first. It must have a support face on a solid + Bitte erstellen Sie zuerst eine Skizze oder ein 2D-Objekt. Es muss auf eine Fläche eines Körpers gezeichnet werden - - - Select an edge, face or body. Only one body is allowed. - Wählen Sie eine Kante, eine Fläche oder einen Körper. Nur ein Körper ist erlaubt. + + + Select an edge, face or body. Only one body is allowed. + Wählen Sie eine Kante, eine Fläche oder einen Körper. Nur ein Körper ist erlaubt. - - - - Wrong object type - Falscher Objekt-Typ + + + + Wrong object type + Falscher Objekt-Typ - - Fillet works only on parts - Rundung funktioniert nur bei Teilen + + Fillet works only on parts + Rundung funktioniert nur bei Teilen - - Shape of selected Part is empty - Selektierter Körper ist leer + + Shape of selected Part is empty + Ausgewählter Körper ist leer - - No fillet possible on selected faces/edges - Rundung auf ausgewählter Fläche/Kante nicht möglich + + No fillet possible on selected faces/edges + Rundung auf ausgewählten Flächen/Kanten nicht möglich - - Chamfer works only on parts - Fase arbeitet nur auf Körpern + + Chamfer works only on parts + Fase kann nur an Körper erzeugt werden - - - Shape of selected part is empty - Ausgewählter Körper ist leer + + + Shape of selected part is empty + Ausgewählter Körper ist leer - - No chamfer possible on selected faces/edges - Fase auf ausgewählter Fläche/Kante nicht möglich + + No chamfer possible on selected faces/edges + Fase auf ausgewählten Flächen/Kanten nicht möglich - - Select one or more faces. - Wähle eine oder mehr Flächen aus. + + Select one or more faces. + Wähle eine oder mehrere Flächen. - - Draft works only on parts - Draft works only on parts + + Draft works only on parts + Formschräge kann nur an Körper erzeugt werden - - No draft possible on selected faces - No draft possible on selected faces + + No draft possible on selected faces + Formschräge auf ausgewählten Flächen nicht möglich - - - - - - No valid features in this document - No valid features in this document + + + + + + No valid features in this document + Keine gültigen Features in diesem Dokument - - Please create a subtractive or additive feature first - + + Please create a subtractive or additive feature first + Bitte zuerst eine subtraktive oder additive Funktion erstellen - - - - - Please create a subtractive or additive feature first, please - Please create a subtractive or additive feature first, please + + + + + Please create a subtractive or additive feature first, please + Bitte erzeugen Sie zuerst ein subtraktives oder additives Merkmal - No Support - Keine Auflage + No Support + Keine Auflage - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - Die Skizze erfordert eine Auflage für die Tasche. + Die Skizze erfordert eine Auflage für die Tasche. Erstelle die Skizze auf der Fläche. - - - Edit pad - Block bearbeiten + + + Edit pad + Block bearbeiten - - Edit pocket - Bearbeite Tasche + + Edit pocket + Tasche bearbeiten - - Edit chamfer - Fase bearbeiten + + Edit chamfer + Fase bearbeiten - - - - - - - - - A dialog is already open in the task panel - Es ist bereits ein Dialog in der Aufgabenleiste geöffnet + + + + + + + + + A dialog is already open in the task panel + Es ist bereits ein Dialog in der Aufgabenleiste geöffnet - - - - - - - - - Do you want to close this dialog? - Möchten Sie diesen Dialog zu schließen? + + + + + + + + + Do you want to close this dialog? + Möchten Sie diesen Dialog zu schließen? - - Edit revolution - Drehung bearbeiten + + Edit revolution + Rotation bearbeiten - - Edit Groove - Nuten bearbeiten + + Edit Groove + Nut bearbeiten - - - Lost link to base sketch - + + + Lost link to base sketch + Link zu Basis-Skizze verloren - - - The object can't be edited because the link to the the base sketch is lost. - + + + The object can't be edited because the link to the the base sketch is lost. + Das Objekt kann nicht bearbeitet werden, da der Link zu der Basis-Skizze verloren gegangen ist. - - Missing neutral plane - Missing neutral plane + + Missing neutral plane + Fehlende neutrale Ebene - - Please select a plane or an edge plus a pull direction - Please select a plane or an edge plus a pull direction + + Please select a plane or an edge plus a pull direction + Bitte wählen Sie eine Ebene oder eine Kante und eine Entformungsrichtung - - - Edit draft - Entwurf bearbeiten + + + Edit draft + Formschräge bearbeiten - - Edit fillet - Bearbeite Verrundung + + Edit fillet + Rundung bearbeiten - - One transformed shape does not intersect support - One transformed shape does not intersect support + + One transformed shape does not intersect support + Eine Transformation überschneidet die Basis nicht - - %1 transformed shapes do not intersect support - %1 transformed shapes do not intersect support + + %1 transformed shapes do not intersect support + %1 Transformationen überschneiden die Basis nicht - - Transformation succeeded - Transformation erfolgreich + + Transformation succeeded + Transformation erfolgreich - - Edit groove - + + Edit groove + Bearbeiten des Einstiches - - Edit revolve - + + Edit revolve + Bearbeiten des Revolve-Objektes - - + + TaskTransformedMessages - - Form - Form + + Form + Form - - No message - Keine Nachricht + + No message + Keine Meldung - - + + Workbench - - Part Design - Teile-Konstruktion + + Part Design + Teile-Konstruktion - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-ES.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-ES.qm index 98ca37dc6..f42533303 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-ES.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-ES.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-ES.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-ES.ts index 272df137c..68aaa8772 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-ES.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-ES.ts @@ -1,1567 +1,1547 @@ - + CmdPartDesignChamfer - Part - Pieza + Part + Pieza - Chamfer... - Chaflán... + Chamfer... + Chaflán... - - PartDesign - Diseño de piezas + + PartDesign + Diseño de piezas - - Chamfer - Chaflán + + Chamfer + Chaflán - - Chamfer the selected edges of a shape - crea un Chaflan en las aristas seleccionadas de una forma + + Chamfer the selected edges of a shape + Crea un Chaflán en las aristas seleccionadas de una figura - - + + CmdPartDesignDraft - - PartDesign - Diseño de piezas + + PartDesign + Diseño de piezas - - Draft - Calado + + Draft + Calado - - Make a draft on a face - Hacer una inclinación en una cara + + Make a draft on a face + Hacer una inclinación en una cara - - + + CmdPartDesignFillet - - PartDesign - Diseño de piezas + + PartDesign + Diseño de piezas - - Fillet - Redondear + + Fillet + Redondear - - Make a fillet on an edge, face or body - Crear un redondeado en una arista, cara o cuerpo + + Make a fillet on an edge, face or body + Crear un redondeado en una arista, cara o cuerpo - - + + CmdPartDesignGroove - - PartDesign - Diseño de piezas + + PartDesign + Diseño de piezas - - Groove - Ranura + + Groove + Ranura - - Groove a selected sketch - Ranura un dibujo seleccionado + + Groove a selected sketch + Ranura un dibujo seleccionado - - + + CmdPartDesignLinearPattern - - PartDesign - Diseño de piezas + + PartDesign + Diseño de piezas - - LinearPattern - Patrón Lineal + + LinearPattern + Patrón Lineal - - create a linear pattern feature - crear un patrón de repetición lineal + + create a linear pattern feature + crear un patrón de repetición lineal - - + + CmdPartDesignMirrored - - PartDesign - Diseño de piezas + + PartDesign + Diseño de piezas - - Mirrored - Reflejado + + Mirrored + Espejado - - create a mirrored feature - crear una operacion de simetría + + create a mirrored feature + crear una operacion de simetría - - + + CmdPartDesignMultiTransform - - PartDesign - Diseño de piezas + + PartDesign + Diseño de piezas - - MultiTransform - MultiTransformación + + MultiTransform + MultiTransformación - - create a multitransform feature - crear una operación multiple + + create a multitransform feature + crear una operación multiple - - + + CmdPartDesignPad - - PartDesign - Diseño de piezas + + PartDesign + Diseño de piezas - - Pad - Protrusión + + Pad + Extruir - - Pad a selected sketch - Extruir un croquis seleccionado + + Pad a selected sketch + Extruir un croquis seleccionado - - + + CmdPartDesignPocket - - PartDesign - Diseño de piezas + + PartDesign + Diseño de piezas - - Pocket - Vaciado + + Pocket + Vaciado - - create a pocket with the selected sketch - crear un vaciado con el croquis seleccionado + + create a pocket with the selected sketch + crear un vaciado con el croquis seleccionado - - + + CmdPartDesignPolarPattern - - PartDesign - Diseño de piezas + + PartDesign + Diseño de piezas - - PolarPattern - Patrón Polar + + PolarPattern + Patrón Polar - - create a polar pattern feature - crear un patrón de repetición polar + + create a polar pattern feature + crear un patrón de repetición polar - - + + CmdPartDesignRevolution - - PartDesign - Diseño de piezas + + PartDesign + Diseño de piezas - - Revolution - Revolución + + Revolution + Revolución - - Revolve a selected sketch - revolucionar un croquis seleccionado + + Revolve a selected sketch + revolucionar un croquis seleccionado - - + + CmdPartDesignScaled - - PartDesign - Diseño de piezas + + PartDesign + Diseño de piezas - - Scaled - Escalado + + Scaled + Escalado - - create a scaled feature - crear una operación de escalado + + create a scaled feature + crear una operación de escalado - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Herramientas de Cara + + Face tools + Herramientas de Cara - - Sketch tools - Herramientas de croquizado + + Sketch tools + Herramientas de croquizado - - Create Geometry - Crear Geometría + + Create Geometry + Crear Geometría - - + + InvoluteGearParameter - - Involute parameter - Parámetro de la espiral + + Involute parameter + Parámetro de la espiral - - Number of teeth: - Número de dientes: + + Number of teeth: + Número de dientes: - - Modules: - Módulos: + + Modules: + Módulos: - - High precision: - + + High precision: + Alta precisión: - - - True - + + + True + Verdadero - - - False - + + + False + Falso - - External gear: - + + External gear: + Engranaje con dentado exterior: - mm - mm + + Pressure angle: + Ángulo de presión: - - - Pressure angle: - Ángulo de presión: - - - deg - grados - - - Number of Curves: - Número de curvas: - - - 2x3 - 2x3 - - - 1x4 - 1x4 - - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Aristas para chaflán + Edges to chamfer + Aristas para chaflán - Start distance - Distancia inicial + Start distance + Distancia inicial - End distance - Distancia final + End distance + Distancia final - Edge%1 - Arista%1 + Edge%1 + Arista%1 - Distance - Distancia + Distance + Distancia - No shape selected - Ninguna forma seleccionada + No shape selected + Ninguna forma seleccionada - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - La forma seleccionada no es válida. Por favor, seleccione primero una forma válida en el cuadro despegar. + La forma seleccionada no es válida. Por favor, seleccione primero una forma válida en el cuadro despegar. - No edge selected - Ninguna arista seleccionada + No edge selected + Ninguna arista seleccionada - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - Ninguna entidad de arista se ha comprobado para chaflán. Compruebe primero una o más entidades de arista. + Ninguna entidad de arista se ha comprobado para chaflán. Compruebe primero una o más entidades de arista. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Elija la operación + + Choose feature + Elija la operación - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Aristas del chaflán + Chamfer Edges + Aristas del chaflán - Shape - Forma + Shape + Forma - Selected shape: - Forma seleccionada: + Selected shape: + Forma seleccionada: - No selection - Sin selección + No selection + Sin selección - Chamfer Parameter - Parámetro de chaflán + Chamfer Parameter + Parámetro de chaflán - All - Todo + All + Todo - None - Nada + None + Nada - Chamfer type: - Tipo de chaflán: + Chamfer type: + Tipo de chaflán: - Constant Distance - Distancia constante + Constant Distance + Distancia constante - Variable Distance - Distancia variable + Variable Distance + Distancia variable - Distance: - Distancia: + Distance: + Distancia: - - + + PartDesignGui::TaskChamferParameters - - Form - Formulario + + Form + Formulario - - Size: - Tamaño: + + Size: + Tamaño: - - Chamfer parameters - Parámetros de chaflán + + Chamfer parameters + Parámetros de chaflán - - + + PartDesignGui::TaskDlgChamferParameters - - Edit chamfer - Editar chaflán + + Edit chamfer + Editar chaflán - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Error de entrada + + Input error + Error de entrada - - + + PartDesignGui::TaskDlgFilletParameters - - Edit fillet - Editar rendondeo + + Edit fillet + Editar rendondeo - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Error de entrada + + Input error + Error de entrada - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Error de entrada + + Input error + Error de entrada - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Error de entrada + + Input error + Error de entrada - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Error de entrada + + Input error + Error de entrada - - + + PartDesignGui::TaskDlgPocketParameters - - Edit pocket - Editar vaciado + + Edit pocket + Editar vaciado - - Input error - Error de entrada + + Input error + Error de entrada - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Error de entrada + + Input error + Error de entrada - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Error de entrada + + Input error + Error de entrada - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Error de entrada + + Input error + Error de entrada - - + + PartDesignGui::TaskDraftParameters - - Form - Formulario + + Form + Formulario - - Add face - Añadir cara + + Add face + Añadir cara - - Remove face - Eliminar cara + + Remove face + Eliminar cara - - Draft angle - Ángulo de inclinación + + Draft angle + Ángulo de inclinación - - Neutral plane - Plano neutro + + Neutral plane + Plano neutro - - Pull direction - Dirección de arrastre + + Pull direction + Dirección de arrastre - - Reverse pull direction - Dirección de arrastre invertida + + Reverse pull direction + Dirección de arrastre invertida - - Draft parameters - Parámetros de inclinación + + Draft parameters + Parámetros de inclinación - - Remove - Quitar + + Remove + Quitar - - + + PartDesignGui::TaskFilletParameters - - Form - Formulario + + Form + Formulario - - Radius: - Radio: + + Radius: + Radio: - - Fillet parameters - Parámetros de redondear + + Fillet parameters + Parámetros de redondear - - + + PartDesignGui::TaskGrooveParameters - - Form - Formulario + + Form + Formulario - - Axis: - Ejes: + + Axis: + Ejes: - - Vertical sketch axis - Eje vertical del croquis + + Vertical sketch axis + Eje vertical del croquis - - Horizontal sketch axis - Eje horizontal del croquis + + Horizontal sketch axis + Eje horizontal del croquis - - Angle: - Ángulo: + + Angle: + Ángulo: - - Symmetric to plane - Simétrico al plano + + Symmetric to plane + Simétrico al plano - - Reversed - Invertido + + Reversed + Invertido - - Update view - Actualizar vista + + Update view + Actualizar vista - - Groove parameters - Parámetros de ranura + + Groove parameters + Parámetros de ranura - - + + PartDesignGui::TaskHoleParameters - - Form - Formulario + + Form + Formulario - - Type: - Tipo: + + Type: + Tipo: - - Dimension - Cota + + Dimension + Cota - - Up to last - Cerca del último + + Up to last + Hasta el último - - Up to first - Hasta la primera + + Up to first + Hasta la primera - - Size: - Tamaño: + + Size: + Tamaño: - - TaskHoleParameters - Tarea Parámetros de Agujero + + TaskHoleParameters + Tarea Parámetros de Agujero - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Formulario + + Form + Formulario - - Original feature - operación original + + Original feature + operación original - - Direction - Dirección + + Direction + Dirección - - Horizontal sketch axis - Eje horizontal del croquis + + Horizontal sketch axis + Eje horizontal del croquis - - Vertical sketch axis - Eje vertical del croquis + + Vertical sketch axis + Eje vertical del croquis - - - - Select reference... - Seleccione referencia... + + + + Select reference... + Seleccione referencia... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Length - Longitud + + Length + Longitud - - Occurrences - Apariciones + + Occurrences + Apariciones - - OK - Aceptar + + OK + Aceptar - - Update view - Actualizar vista + + Update view + Actualizar vista - - Select an edge or a face - Seleccionar una cara o una arista + + Select an edge or a face + Seleccionar una cara o una arista - - Undefined - Indefinido + + Undefined + Indefinido - - + + PartDesignGui::TaskMirroredParameters - - Form - Formulario + + Form + Formulario - - Original feature - operación original + + Original feature + operación original - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Plano + + Plane + Plano - - Horizontal sketch axis - Eje horizontal del croquis + + Horizontal sketch axis + Eje horizontal del croquis - - Vertical sketch axis - Eje vertical del croquis + + Vertical sketch axis + Eje vertical del croquis - - - - Select reference... - Seleccione referencia... + + + + Select reference... + Seleccione referencia... - - OK - Aceptar + + OK + Aceptar - - Update view - Actualizar vista + + Update view + Actualizar vista - Select a plane - Seleccione un plano + Select a plane + Seleccione un plano - - Select a face - Seleccione una cara + + Select a face + Seleccione una cara - - Undefined - Indefinido + + Undefined + Indefinido - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Formulario + + Form + Formulario - - Original feature - operación original + + Original feature + operación original - - Transformations - Transformaciones + + Transformations + Transformaciones - - Update view - Actualizar vista + + Update view + Actualizar vista - - Edit - Editar + + Edit + Editar - - Delete - Borrar + + Delete + Borrar - - Add mirrored transformation - Añadir transformación de reflexión + + Add mirrored transformation + Añadir transformación de reflexión - - Add linear pattern - Añadir patrón lineal + + Add linear pattern + Añadir patrón lineal - - Add polar pattern - Añadir patrón polar + + Add polar pattern + Añadir patrón polar - - Add scaled transformation - Añadir transformación escalada + + Add scaled transformation + Añadir transformación escalada - - Move up - Mover hacia arriba + + Move up + Mover hacia arriba - - Move down - Mover hacia abajo + + Move down + Mover hacia abajo - - Right-click to add - Haga clic para añadir + + Right-click to add + Haga clic para añadir - - + + PartDesignGui::TaskPadParameters - - Form - Formulario + + Form + Formulario - - Type - Tipo + + Type + Tipo - - Length - Longitud + + Length + Longitud - - Symmetric to plane - Simétrico al plano + + Symmetric to plane + Simétrico al plano - - 2nd length - Segunda longitud + + 2nd length + Segunda longitud - - - - - - Face - Cara + + + + + + Face + Cara - - Update view - Actualizar vista + + Update view + Actualizar vista - Type: - Tipo: + Type: + Tipo: - - - - Dimension - Cota + + + + Dimension + Cota - Length: - Longitud: + Length: + Longitud: - Mirrored extent - Mirrored extent + Mirrored extent + Mirrored extent - - Reversed - Invertido + + Reversed + Invertido - Display mode: - Modo de visualización: + Display mode: + Modo de visualización: - Plot mode: - Modo de impresión: + Plot mode: + Modo de impresión: - Point size: - Tamaño de punto: + Point size: + Tamaño de punto: - Line width: - Grosor de línea: + Line width: + Grosor de línea: - Transparency: - Transparencia: + Transparency: + Transparencia: - TaskPadParameters - TaskPadParameters + TaskPadParameters + TaskPadParameters - - Pad parameters - Parámetros de extrusión + + Pad parameters + Parámetros de extrusión - - - No face selected - Sin cara seleccionada + + + No face selected + Sin cara seleccionada - - - To last - Al final + + + To last + Al final - - - To first - Al primer lugar + + + To first + Al primer lugar - - - Up to face - Cerca de la cara + + + Up to face + Hasta la cara - - - Two dimensions - Dos dimensiones + + + Two dimensions + Dos dimensiones - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Formulario + Form + Formulario - Spacing1: - Espaciado1: + Spacing1: + Espaciado1: - Number1: - Número1: + Number1: + Número1: - Second extend - Segunda extensión + Second extend + Segunda extensión - Spacing2: - Espaciado2: + Spacing2: + Espaciado2: - Number2: - Número2: + Number2: + Número2: - TaskPatternRectangularParameters - Tarea Parámetros de patrón rectangular + TaskPatternRectangularParameters + Tarea Parámetros de patrón rectangular - - + + PartDesignGui::TaskPocketParameters - - Form - Formulario + + Form + Formulario - Type: - Tipo: + Type: + Tipo: - - Type - Tipo + + Type + Tipo - - - - Dimension - Cota + + + + Dimension + Cota - - Symmetric to plane - Simétrico al plano + + Symmetric to plane + Simétrico al plano - - Reversed - Invertido + + Reversed + Invertido - - - - - - Face - Cara + + + + + + Face + Cara - - Update view - Actualizar vista + + Update view + Actualizar vista - - Length - Longitud + + Length + Longitud - - Pocket parameters - Parámetros de vaciado + + Pocket parameters + Parámetros de vaciado - To last - Al final + To last + Al final - - - To first - Al primer lugar + + + To first + Al primer lugar - - - Through all - A través de todos + + + Through all + A través de todos - - - Up to face - Cerca de la cara + + + Up to face + Hasta la cara - - - - No face selected - Sin cara seleccionada + + + + No face selected + Sin cara seleccionada - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Formulario + + Form + Formulario - - Original feature - operación original + + Original feature + operación original - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Dirección + Direction + Dirección - - Axis - Eje + + Axis + Eje - - Normal sketch axis - Ejes de croquis normal + + Normal sketch axis + Ejes de croquis normal - - - - Select reference... - Seleccione referencia... + + + + Select reference... + Seleccione referencia... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Angle - Ángulo + + Angle + Ángulo - - Occurrences - Apariciones + + Occurrences + Apariciones - - OK - Aceptar + + OK + Aceptar - - Update view - Actualizar vista + + Update view + Actualizar vista - - Select an edge - Seleccione una arista + + Select an edge + Seleccione una arista - - + + PartDesignGui::TaskRevolutionParameters - - Form - Formulario + + Form + Formulario - - Axis: - Ejes: + + Axis: + Ejes: - - Vertical sketch axis - Eje vertical del croquis + + Vertical sketch axis + Eje vertical del croquis - - Horizontal sketch axis - Eje horizontal del croquis + + Horizontal sketch axis + Eje horizontal del croquis - - Symmetric to plane - Simétrico al plano + + Symmetric to plane + Simétrico al plano - - Reversed - Invertido + + Reversed + Invertido - - Update view - Actualizar vista + + Update view + Actualizar vista - Vertical - Vertical + Vertical + Vertical - Horizontal - Horizontal + Horizontal + Horizontal - - Angle: - Ángulo: + + Angle: + Ángulo: - - Revolution parameters - Parámetros de revolución + + Revolution parameters + Parámetros de revolución - - Undefined - Indefinido + + Undefined + Indefinido - - + + PartDesignGui::TaskScaledParameters - - Form - Formulario + + Form + Formulario - - Original feature - operación original + + Original feature + operación original - - Factor - Factor + + Factor + Factor - - Occurrences - Apariciones + + Occurrences + Apariciones - - OK - Aceptar + + OK + Aceptar - - Update view - Actualizar vista + + Update view + Actualizar vista - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Mensajes de la función transformada + + Transformed feature messages + Mensajes de la función transformada - - + + QObject - - - - - - - - - - Wrong selection - Selección incorrecta + + + + + + + + + + Wrong selection + Selección incorrecta - Select a sketch or 2D object. - Seleccione un croquis o un objeto 2D. + Select a sketch or 2D object. + Seleccione un croquis o un objeto 2D. - The shape of the selected object is empty. - La forma del objeto seleccionado está vacía. + The shape of the selected object is empty. + La forma del objeto seleccionado está vacía. - The shape of the selected object is not a wire. - La forma del objeto seleccionado no es alambrica. + The shape of the selected object is not a wire. + La forma del objeto seleccionado no es alambrica. - - - - - No valid sketches in this document - Ningún croquis válido en este documento + + + + + No valid sketches in this document + Ningún croquis válido en este documento - - - Please create a sketch or 2D object first - Por favor, cree un croquis u objeto 2D primero + + + Please create a sketch or 2D object first + Por favor, cree un croquis u objeto 2D primero - - - Please create a sketch or 2D object first. It must have a support face on a solid - Por favor primero cree un croquis u objeto 2D. Debe tener una cara de apoyo en un sólido + + + Please create a sketch or 2D object first. It must have a support face on a solid + Por favor primero cree un croquis u objeto 2D. Debe tener una cara de apoyo en un sólido - - - Select an edge, face or body. Only one body is allowed. - Seleccione una arista, cara o cuerpo. Sólo se permite un solo cuerpo. + + + Select an edge, face or body. Only one body is allowed. + Seleccione una arista, cara o cuerpo. Sólo se permite un solo cuerpo. - - - - Wrong object type - Tipo de objeto incorrecto + + + + Wrong object type + Tipo de objeto incorrecto - - Fillet works only on parts - Redondeado sólo funciona con piezas + + Fillet works only on parts + Redondeado sólo funciona con piezas - - Shape of selected Part is empty - La forma de la parte seleccionada está vacía + + Shape of selected Part is empty + La forma de la parte seleccionada está vacía - - No fillet possible on selected faces/edges - El redondeado no es posible sobre las caras/aristas seleccionadas + + No fillet possible on selected faces/edges + El redondeado no es posible sobre las caras/aristas seleccionadas - - Chamfer works only on parts - Chaflán sólo funciona con piezas + + Chamfer works only on parts + Chaflán sólo funciona con piezas - - - Shape of selected part is empty - La forma de la parte seleccionada está vacía + + + Shape of selected part is empty + La forma de la parte seleccionada está vacía - - No chamfer possible on selected faces/edges - No es posible chaflanar sobre las caras/aristas seleccionadas + + No chamfer possible on selected faces/edges + No es posible chaflanar sobre las caras/aristas seleccionadas - - Select one or more faces. - Seleccione una o más caras. + + Select one or more faces. + Seleccione una o más caras. - - Draft works only on parts - Inclinación funciona sólo en piezas + + Draft works only on parts + Inclinación funciona sólo en piezas - - No draft possible on selected faces - No es posible un boceto en las caras seleccionadas + + No draft possible on selected faces + No es posible un boceto en las caras seleccionadas - - - - - - No valid features in this document - operaciones no válidas en este documento + + + + + + No valid features in this document + operaciones no válidas en este documento - - Please create a subtractive or additive feature first - + + Please create a subtractive or additive feature first + Por favor crea una operación aditiva o sustractiva primero - - - - - Please create a subtractive or additive feature first, please - Por favor, crea antes una operacion sustractiva o aditiva + + + + + Please create a subtractive or additive feature first, please + Por favor, crea antes una operacion sustractiva o aditiva - No Support - Sin soporte + No Support + Sin soporte - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - El croquis tiene que tener un soporte para la función vaciado. Cree el croquis en una cara. + El croquis tiene que tener un soporte para la función vaciado. Cree el croquis en una cara. - - - Edit pad - Editar extrusión + + + Edit pad + Editar extrusión - - Edit pocket - Editar vaciado + + Edit pocket + Editar vaciado - - Edit chamfer - Editar chaflán + + Edit chamfer + Editar chaflán - - - - - - - - - A dialog is already open in the task panel - Un diálogo ya está abierto en el panel de tareas + + + + + + + + + A dialog is already open in the task panel + Un diálogo ya está abierto en el panel de tareas - - - - - - - - - Do you want to close this dialog? - ¿Desea cerrar este diálogo? + + + + + + + + + Do you want to close this dialog? + ¿Desea cerrar este diálogo? - - Edit revolution - Editar revolución + + Edit revolution + Editar revolución - - Edit Groove - Editar ranurado + + Edit Groove + Editar ranurado - - - Lost link to base sketch - + + + Lost link to base sketch + Se ha perdido el enlace con el boceto base - - - The object can't be edited because the link to the the base sketch is lost. - + + + The object can't be edited because the link to the the base sketch is lost. + No se puede editar el objet ya que se ha perdido el enlace a su boceto base. - - Missing neutral plane - Plano neutro no encontrado + + Missing neutral plane + Plano neutro no encontrado - - Please select a plane or an edge plus a pull direction - Por favor seleccione un plano o una arista más una dirección de arrastre + + Please select a plane or an edge plus a pull direction + Por favor seleccione un plano o una arista más una dirección de arrastre - - - Edit draft - Editar inclinación + + + Edit draft + Editar inclinación - - Edit fillet - Editar rendondeo + + Edit fillet + Editar rendondeo - - One transformed shape does not intersect support - Una forma transformada no interseca con el apoyo + + One transformed shape does not intersect support + Una forma transformada no interseca con el apoyo - - %1 transformed shapes do not intersect support - %1 formas transformadas no intersecan con el apoyo + + %1 transformed shapes do not intersect support + %1 formas transformadas no intersecan con el apoyo - - Transformation succeeded - Transformación realizada + + Transformation succeeded + Transformación realizada - - Edit groove - + + Edit groove + Editar ranura - - Edit revolve - + + Edit revolve + Editar revolución - - + + TaskTransformedMessages - - Form - Formulario + + Form + Formulario - - No message - Ningún mensaje + + No message + Ningún mensaje - - + + Workbench - - Part Design - Diseño de pieza + + Part Design + Diseño de pieza - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fi.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fi.qm index eacaf9f0e..513a5ba99 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fi.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fi.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fi.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fi.ts index 2d9c7bd42..a8613eff8 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fi.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fi.ts @@ -1,1568 +1,1548 @@ - + CmdPartDesignChamfer - Part - osa + Part + osa - Chamfer... - Viistä... + Chamfer... + Viistä... - - PartDesign - OsanSuunnittelu + + PartDesign + OsanSuunnittelu - - Chamfer - Viiste + + Chamfer + Viiste - - Chamfer the selected edges of a shape - Viiste valittuihin muotoihin reunoista + + Chamfer the selected edges of a shape + Viiste valittuihin muotoihin reunoista - - + + CmdPartDesignDraft - - PartDesign - OsanSuunnittelu + + PartDesign + OsanSuunnittelu - - Draft - Vesirajasta pohjaan + + Draft + Vedos (vesirajasta pohjaan) - - Make a draft on a face - Tee luonnos tahkon päälle + + Make a draft on a face + Tee vedos tahkon päälle - - + + CmdPartDesignFillet - - PartDesign - OsanSuunnittelu + + PartDesign + OsanSuunnittelu - - Fillet - Pyöristä + + Fillet + Pyöristä - - Make a fillet on an edge, face or body - Tee pyöristys reunaan, pintaan tai runkoon + + Make a fillet on an edge, face or body + Tee pyöristys reunaan, pintaan tai runkoon - - + + CmdPartDesignGroove - - PartDesign - OsanSuunnittelu + + PartDesign + OsanSuunnittelu - - Groove - Ura + + Groove + Ura - - Groove a selected sketch - Urita valittu luonnos + + Groove a selected sketch + Urita valittu luonnos - - + + CmdPartDesignLinearPattern - - PartDesign - OsanSuunnittelu + + PartDesign + OsanSuunnittelu - - LinearPattern - LinearPattern + + LinearPattern + LinearPattern - - create a linear pattern feature - Tee lineaarinenkuvio-ominaisuus + + create a linear pattern feature + Tee lineaarinenkuvio-ominaisuus - - + + CmdPartDesignMirrored - - PartDesign - OsanSuunnittelu + + PartDesign + OsanSuunnittelu - - Mirrored - Peilattu + + Mirrored + Peilattu - - create a mirrored feature - luo peilattu ominaisuus + + create a mirrored feature + luo peilattu ominaisuus - - + + CmdPartDesignMultiTransform - - PartDesign - OsanSuunnittelu + + PartDesign + OsanSuunnittelu - - MultiTransform - MultiTransform + + MultiTransform + MultiTransform - - create a multitransform feature - Luo multitransform ominaisuus + + create a multitransform feature + Luo multitransform ominaisuus - - + + CmdPartDesignPad - - PartDesign - OsanSuunnittelu + + PartDesign + OsanSuunnittelu - - Pad - Pursota + + Pad + Pursota - - Pad a selected sketch - Pursota valittu luonnos + + Pad a selected sketch + Pursota valittu luonnos - - + + CmdPartDesignPocket - - PartDesign - OsanSuunnittelu + + PartDesign + OsanSuunnittelu - - Pocket - Tasku + + Pocket + Tasku - - create a pocket with the selected sketch - Luo tasku valitun sketsin kanssa + + create a pocket with the selected sketch + Luo tasku valitun sketsin kanssa - - + + CmdPartDesignPolarPattern - - PartDesign - OsanSuunnittelu + + PartDesign + OsanSuunnittelu - - PolarPattern - suuntakuvio + + PolarPattern + suuntakuvio - - create a polar pattern feature - luo suuntakuvio-ominaisuus + + create a polar pattern feature + luo suuntakuvio-ominaisuus - - + + CmdPartDesignRevolution - - PartDesign - OsanSuunnittelu + + PartDesign + OsanSuunnittelu - - Revolution - Kiertoliike + + Revolution + Kiertoliike - - Revolve a selected sketch - Valitun sketsin pyöräytys + + Revolve a selected sketch + Valitun sketsin pyöräytys - - + + CmdPartDesignScaled - - PartDesign - OsanSuunnittelu + + PartDesign + OsanSuunnittelu - - Scaled - Skaalattu + + Scaled + Skaalattu - - create a scaled feature - luo skaalattu ominaisuus + + create a scaled feature + luo skaalattu ominaisuus - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Pinta työkalut + + Face tools + Pinta työkalut - - Sketch tools - Sketsi työkalut + + Sketch tools + Sketsi työkalut - - Create Geometry - Luo geometria + + Create Geometry + Luo geometria - - + + InvoluteGearParameter - - Involute parameter - Involute parameter + + Involute parameter + Käyrän määrite - - Number of teeth: - Number of teeth: + + Number of teeth: + Hampaiden lukumäärä: - - Modules: - Modules: + + Modules: + Moduuli - lisäosat: - - High precision: - + + High precision: + Korkea tarkkuus: - - - True - + + + True + Tosi - - - False - + + + False + Epätosi - - External gear: - + + External gear: + Ulkoinen hammaspyörä: - mm - mm + + Pressure angle: + Painekulma: - - - Pressure angle: - Pressure angle: - - - deg - deg - - - Number of Curves: - Number of Curves: - - - 2x3 - 2x3 - - - 1x4 - 1x4 - - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Viisteen reunat + Edges to chamfer + Viisteen reunat - Start distance - Aloitus etäisyys + Start distance + Aloitus etäisyys - End distance - Lopetus etäisyys + End distance + Lopetus etäisyys - Edge%1 - Reuna %1 + Edge%1 + Reuna %1 - Distance - Etäisyys + Distance + Etäisyys - No shape selected - Ei valittua muotoa + No shape selected + Ei valittua muotoa - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Kelvollista muotoa ei ole valittu. + Kelvollista muotoa ei ole valittu. Ole hyvä ja valitse kelvollinen muoto alas veto laatikosta. - No edge selected - Ei valittua reunaa + No edge selected + Ei valittua reunaa - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - Reunan yksikköä ei ole valittu viisteelle. Tarkista ensin reunan yksiköt. + Reunan yksikköä ei ole valittu viisteelle. Tarkista ensin reunan yksiköt. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Valitse ominaisuus + + Choose feature + Valitse ominaisuus - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Viisteen reunat + Chamfer Edges + Viisteen reunat - Shape - Muoto + Shape + Muoto - Selected shape: - Valittu muoto: + Selected shape: + Valittu muoto: - No selection - Ei valintaa + No selection + Ei valintaa - Chamfer Parameter - Viisteen parametri + Chamfer Parameter + Viisteen parametri - All - Kaikki + All + Kaikki - None - Ei mitään + None + Ei mitään - Chamfer type: - Viisteen tyyppi: + Chamfer type: + Viisteen tyyppi: - Constant Distance - Rajoita Etäisyys + Constant Distance + Rajoita Etäisyys - Variable Distance - Muuttujan etäisyys + Variable Distance + Muuttujan etäisyys - Distance: - Etäisyys: + Distance: + Etäisyys: - - + + PartDesignGui::TaskChamferParameters - - Form - Lomake + + Form + Lomake - - Size: - Koko: + + Size: + Koko: - - Chamfer parameters - Viisteen parametrit + + Chamfer parameters + Viisteen parametrit - - + + PartDesignGui::TaskDlgChamferParameters - - Edit chamfer - Muokkaa viiste + + Edit chamfer + Muokkaa viiste - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Syötteen virhe + + Input error + Syötteen virhe - - + + PartDesignGui::TaskDlgFilletParameters - - Edit fillet - Muokkaa nurkkapienaa + + Edit fillet + Muokkaa nurkkapienaa - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Syötteen virhe + + Input error + Syötteen virhe - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Syötteen virhe + + Input error + Syötteen virhe - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Syötteen virhe + + Input error + Syötteen virhe - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Syötteen virhe + + Input error + Syötteen virhe - - + + PartDesignGui::TaskDlgPocketParameters - - Edit pocket - Muokkaa taskua + + Edit pocket + Muokkaa taskua - - Input error - Syötteen virhe + + Input error + Syötteen virhe - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Syötteen virhe + + Input error + Syötteen virhe - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Syötteen virhe + + Input error + Syötteen virhe - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Syötteen virhe + + Input error + Syötteen virhe - - + + PartDesignGui::TaskDraftParameters - - Form - Lomake + + Form + Lomake - - Add face - Lisää tahko + + Add face + Lisää tahko - - Remove face - Poista tahko + + Remove face + Poista tahko - - Draft angle - Luonnostele kulma + + Draft angle + Vedoskulma - - Neutral plane - Neutraali taso + + Neutral plane + Neutraali taso - - Pull direction - Vetosuunta + + Pull direction + Vetosuunta - - Reverse pull direction - Käänteinen vetosuunta + + Reverse pull direction + Käänteinen vetosuunta - - Draft parameters - Luonnoksen parametrit + + Draft parameters + Vedoksen parametrit - - Remove - Poista + + Remove + Poista - - + + PartDesignGui::TaskFilletParameters - - Form - Lomake + + Form + Lomake - - Radius: - Säde: + + Radius: + Säde: - - Fillet parameters - Pyöristyksen parametrit + + Fillet parameters + Pyöristyksen parametrit - - + + PartDesignGui::TaskGrooveParameters - - Form - Lomake + + Form + Lomake - - Axis: - Akseli: + + Axis: + Akseli: - - Vertical sketch axis - Pystysuuntaisen luonnoksen akseli + + Vertical sketch axis + Pystysuuntaisen luonnoksen akseli - - Horizontal sketch axis - Vaakasuuntaisen luonnoksen akseli + + Horizontal sketch axis + Vaakasuuntaisen luonnoksen akseli - - Angle: - Kulma: + + Angle: + Kulma: - - Symmetric to plane - Symmetrinen tasoon nähden + + Symmetric to plane + Symmetrinen tasoon nähden - - Reversed - Käänteinen + + Reversed + Käänteinen - - Update view - Päivitä näkymä + + Update view + Päivitä näkymä - - Groove parameters - Uran parametrit + + Groove parameters + Uran parametrit - - + + PartDesignGui::TaskHoleParameters - - Form - Lomake + + Form + Lomake - - Type: - Tyyppi: + + Type: + Tyyppi: - - Dimension - Mitta + + Dimension + Mitta - - Up to last - Ylös viimeiseen + + Up to last + Ylös viimeiseen - - Up to first - Ensimmäiseen saakka + + Up to first + Ensimmäiseen saakka - - Size: - Koko: + + Size: + Koko: - - TaskHoleParameters - TehtäväReikäParametrit + + TaskHoleParameters + TehtäväReikäParametrit - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Lomake + + Form + Lomake - - Original feature - Alkuperäinen ominaisuus + + Original feature + Alkuperäinen ominaisuus - - Direction - Suunta + + Direction + Suunta - - Horizontal sketch axis - Vaakasuuntaisen luonnoksen akseli + + Horizontal sketch axis + Vaakasuuntaisen luonnoksen akseli - - Vertical sketch axis - Pystysuuntaisen luonnoksen akseli + + Vertical sketch axis + Pystysuuntaisen luonnoksen akseli - - - - Select reference... - Select reference... + + + + Select reference... + Valitse viite... - - Reverse direction - Vastakkainen suunta + + Reverse direction + Vastakkainen suunta - - Length - Pituus + + Length + Pituus - - Occurrences - Tapahtumaa + + Occurrences + Tapahtumaa - - OK - OK + + OK + OK - - Update view - Päivitä näkymä + + Update view + Päivitä näkymä - - Select an edge or a face - Valitse reuna tai tahko + + Select an edge or a face + Valitse reuna tai tahko - - Undefined - Undefined + + Undefined + Määrittelemätön - - + + PartDesignGui::TaskMirroredParameters - - Form - Lomake + + Form + Lomake - - Original feature - Alkuperäinen ominaisuus + + Original feature + Alkuperäinen ominaisuus - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Taso + + Plane + Taso - - Horizontal sketch axis - Vaakasuuntaisen luonnoksen akseli + + Horizontal sketch axis + Vaakasuuntaisen luonnoksen akseli - - Vertical sketch axis - Pystysuuntaisen luonnoksen akseli + + Vertical sketch axis + Pystysuuntaisen luonnoksen akseli - - - - Select reference... - Select reference... + + + + Select reference... + Valitse viite... - - OK - OK + + OK + OK - - Update view - Päivitä näkymä + + Update view + Päivitä näkymä - Select a plane - Valitse taso + Select a plane + Valitse taso - - Select a face - Select a face + + Select a face + Valitse pinta - - Undefined - Undefined + + Undefined + Määrittelemätön - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Lomake + + Form + Lomake - - Original feature - Alkuperäinen ominaisuus + + Original feature + Alkuperäinen ominaisuus - - Transformations - Muunnokset + + Transformations + Muunnokset - - Update view - Päivitä näkymä + + Update view + Päivitä näkymä - - Edit - Muokkaa + + Edit + Muokkaa - - Delete - Poista + + Delete + Poista - - Add mirrored transformation - Lisää peilattu muunnos + + Add mirrored transformation + Lisää peilattu muunnos - - Add linear pattern - Lisää lineaarinen kuvio + + Add linear pattern + Lisää lineaarinen kuvio - - Add polar pattern - Lisää suunnattukuvio + + Add polar pattern + Lisää suunnattukuvio - - Add scaled transformation - Lisää skaalattu muunnos + + Add scaled transformation + Lisää skaalattu muunnos - - Move up - Siirrä ylös + + Move up + Siirrä ylös - - Move down - Siirrä alas + + Move down + Siirrä alas - - Right-click to add - Napsauta oikeaa näppäintä lisätäksesi + + Right-click to add + Napsauta oikeaa näppäintä lisätäksesi - - + + PartDesignGui::TaskPadParameters - - Form - Lomake + + Form + Lomake - - Type - Tyyppi + + Type + Tyyppi - - Length - Pituus + + Length + Pituus - - Symmetric to plane - Symmetrinen tasoon nähden + + Symmetric to plane + Symmetrinen tasoon nähden - - 2nd length - toinen pituus + + 2nd length + toinen pituus - - - - - - Face - Tahko + + + + + + Face + Tahko - - Update view - Päivitä näkymä + + Update view + Päivitä näkymä - Type: - Tyyppi: + Type: + Tyyppi: - - - - Dimension - Mitta + + + + Dimension + Mitta - Length: - Pituus: + Length: + Pituus: - Mirrored extent - Peilattu laajennus + Mirrored extent + Peilattu laajennus - - Reversed - Käänteinen + + Reversed + Käänteinen - Display mode: - Display mode: + Display mode: + Display mode: - Plot mode: - Merkintätila: + Plot mode: + Merkintätila: - Point size: - Pistekoko: + Point size: + Pistekoko: - Line width: - Viivan leveys: + Line width: + Viivan leveys: - Transparency: - Läpinäkyvyys: + Transparency: + Läpinäkyvyys: - TaskPadParameters - TaskPadParameters + TaskPadParameters + TaskPadParameters - - Pad parameters - Pursota parametrit + + Pad parameters + Pursota parametrit - - - No face selected - Yhtään tahkoa ei ole avlittu + + + No face selected + Yhtään tahkoa ei ole avlittu - - - To last - To last + + + To last + To last - - - To first - Ensimmäiseen + + + To first + Ensimmäiseen - - - Up to face - Ylös pintaan + + + Up to face + Ylös pintaan - - - Two dimensions - Kaksi ulottuvuutta + + + Two dimensions + Kaksi ulottuvuutta - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Lomake + Form + Lomake - Spacing1: - Välit1: + Spacing1: + Välit1: - Number1: - Luku1: + Number1: + Luku1: - Second extend - Toinen laajennus + Second extend + Toinen laajennus - Spacing2: - Välit2: + Spacing2: + Välit2: - Number2: - Luku2: + Number2: + Luku2: - TaskPatternRectangularParameters - TehtäväRakenneSuorakulmaParametrit + TaskPatternRectangularParameters + TehtäväRakenneSuorakulmaParametrit - - + + PartDesignGui::TaskPocketParameters - - Form - Lomake + + Form + Lomake - Type: - Tyyppi: + Type: + Tyyppi: - - Type - Tyyppi + + Type + Tyyppi - - - - Dimension - Mitta + + + + Dimension + Mitta - - Symmetric to plane - Symmetrinen tasoon nähden + + Symmetric to plane + Symmetrinen tasoon nähden - - Reversed - Käänteinen + + Reversed + Käänteinen - - - - - - Face - Tahko + + + + + + Face + Tahko - - Update view - Päivitä näkymä + + Update view + Päivitä näkymä - - Length - Pituus + + Length + Pituus - - Pocket parameters - Taskun parametrit + + Pocket parameters + Taskun parametrit - To last - To last + To last + To last - - - To first - Ensimmäiseen + + + To first + Ensimmäiseen - - - Through all - Läpi + + + Through all + Läpi - - - Up to face - Ylös pintaan + + + Up to face + Ylös pintaan - - - - No face selected - Yhtään tahkoa ei ole avlittu + + + + No face selected + Yhtään tahkoa ei ole avlittu - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Lomake + + Form + Lomake - - Original feature - Alkuperäinen ominaisuus + + Original feature + Alkuperäinen ominaisuus - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Suunta + Direction + Suunta - - Axis - Akseli + + Axis + Akseli - - Normal sketch axis - Normal sketch axis + + Normal sketch axis + Normaali luonnos akseli - - - - Select reference... - Select reference... + + + + Select reference... + Valitse viite... - - Reverse direction - Vastakkainen suunta + + Reverse direction + Vastakkainen suunta - - Angle - Kulma + + Angle + Kulma - - Occurrences - Tapahtumaa + + Occurrences + Tapahtumaa - - OK - OK + + OK + OK - - Update view - Päivitä näkymä + + Update view + Päivitä näkymä - - Select an edge - Valitse reuna + + Select an edge + Valitse reuna - - + + PartDesignGui::TaskRevolutionParameters - - Form - Lomake + + Form + Lomake - - Axis: - Akseli: + + Axis: + Akseli: - - Vertical sketch axis - Pystysuuntaisen luonnoksen akseli + + Vertical sketch axis + Pystysuuntaisen luonnoksen akseli - - Horizontal sketch axis - Vaakasuuntaisen luonnoksen akseli + + Horizontal sketch axis + Vaakasuuntaisen luonnoksen akseli - - Symmetric to plane - Symmetrinen tasoon nähden + + Symmetric to plane + Symmetrinen tasoon nähden - - Reversed - Käänteinen + + Reversed + Käänteinen - - Update view - Päivitä näkymä + + Update view + Päivitä näkymä - Vertical - Pystysuora + Vertical + Pystysuora - Horizontal - Vaakasuora + Horizontal + Vaakasuora - - Angle: - Kulma: + + Angle: + Kulma: - - Revolution parameters - Kiertoliikkeen parametrit + + Revolution parameters + Kiertoliikkeen parametrit - - Undefined - Undefined + + Undefined + Määrittelemätön - - + + PartDesignGui::TaskScaledParameters - - Form - Lomake + + Form + Lomake - - Original feature - Alkuperäinen ominaisuus + + Original feature + Alkuperäinen ominaisuus - - Factor - Tekijä + + Factor + Tekijä - - Occurrences - Tapahtumaa + + Occurrences + Tapahtumaa - - OK - OK + + OK + OK - - Update view - Päivitä näkymä + + Update view + Päivitä näkymä - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Muunnettujen ominaisuuksien viestit + + Transformed feature messages + Muunnettujen ominaisuuksien viestit - - + + QObject - - - - - - - - - - Wrong selection - Väärä valinta + + + + + + + + + + Wrong selection + Väärä valinta - Select a sketch or 2D object. - Valitse sketsi tai 2D-objekti. + Select a sketch or 2D object. + Valitse sketsi tai 2D-objekti. - The shape of the selected object is empty. - Valitun objektin muoto on tyhjä. + The shape of the selected object is empty. + Valitun objektin muoto on tyhjä. - The shape of the selected object is not a wire. - Valitun objektin muoto ei ole langoitettu. + The shape of the selected object is not a wire. + Valitun objektin muoto ei ole langoitettu. - - - - - No valid sketches in this document - Tässä asiakirjassa ei ole kelpoja luonnoksia + + + + + No valid sketches in this document + Tässä asiakirjassa ei ole kelpoja luonnoksia - - - Please create a sketch or 2D object first - Luo luonnos tai 2D objekti ensin + + + Please create a sketch or 2D object first + Luo luonnos tai 2D objekti ensin - - - Please create a sketch or 2D object first. It must have a support face on a solid - Luo ensin luonnos tai kaksiulotteinen objekti. Sillä täytyy olla tukeva tahko monitahokkaan päällä + + + Please create a sketch or 2D object first. It must have a support face on a solid + Luo ensin luonnos tai kaksiulotteinen objekti. Sillä täytyy olla tukeva tahko monitahokkaan päällä - - - Select an edge, face or body. Only one body is allowed. - Valitse reuna, pinta tai runko. Vain yksi runko on sallittu. + + + Select an edge, face or body. Only one body is allowed. + Valitse reuna, pinta tai runko. Vain yksi runko on sallittu. - - - - Wrong object type - Väärä objektityyppi + + + + Wrong object type + Väärä objektityyppi - - Fillet works only on parts - Pyöristys toimii vain osille + + Fillet works only on parts + Pyöristys toimii vain osille - - Shape of selected Part is empty - Valitun osan muoto on tyhjä + + Shape of selected Part is empty + Valitun osan muoto on tyhjä - - No fillet possible on selected faces/edges - Pyöristys ei ole mahdollinen valituille pinnoille/reunoille + + No fillet possible on selected faces/edges + Pyöristys ei ole mahdollinen valituille pinnoille/reunoille - - Chamfer works only on parts - Viisteen tekeminen onnistuu vain osille + + Chamfer works only on parts + Viisteen tekeminen onnistuu vain osille - - - Shape of selected part is empty - Valitun osan muoto on tyhjä + + + Shape of selected part is empty + Valitun osan muoto on tyhjä - - No chamfer possible on selected faces/edges - Viiste mahdoton valituilla pinnoilla/reunoilla + + No chamfer possible on selected faces/edges + Viiste mahdoton valituilla pinnoilla/reunoilla - - Select one or more faces. - Valitse yksi tai useampi tahko. + + Select one or more faces. + Valitse yksi tai useampi tahko. - - Draft works only on parts - Luonnos toimii vain osille + + Draft works only on parts + Vedos toimii vain osille - - No draft possible on selected faces - Luonnosta ei voi tehdä valituille tahkoille + + No draft possible on selected faces + Luonnosta ei voi tehdä valituille tahkoille - - - - - - No valid features in this document - Tässä asiakirjassa ei ole käypiä ominaisuuksia + + + + + + No valid features in this document + Tässä asiakirjassa ei ole käypiä ominaisuuksia - - Please create a subtractive or additive feature first - + + Please create a subtractive or additive feature first + Luo vähentävä tai lisäävä ominaisuus ensin - - - - - Please create a subtractive or additive feature first, please - Luo ensin lisättävä tai vähennettävä ominaisuus + + + + + Please create a subtractive or additive feature first, please + Luo ensin lisättävä tai vähennettävä ominaisuus - No Support - Ei tukea + No Support + Ei tukea - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - Sketsillä on oltava tuki tasku-ominaisuudelle. Luo sketsi pinnalle. + Sketsillä on oltava tuki tasku-ominaisuudelle. Luo sketsi pinnalle. - - - Edit pad - Muokkaa Pursotusta + + + Edit pad + Muokkaa Pursotusta - - Edit pocket - Muokkaa taskua + + Edit pocket + Muokkaa taskua - - Edit chamfer - Muokkaa viiste + + Edit chamfer + Muokkaa viiste - - - - - - - - - A dialog is already open in the task panel - Valintaikkuna on jo avoinna tehtäväpaneelissa + + + + + + + + + A dialog is already open in the task panel + Valintaikkuna on jo avoinna tehtäväpaneelissa - - - - - - - - - Do you want to close this dialog? - Haluatko sulkea tämän valintaikkunan? + + + + + + + + + Do you want to close this dialog? + Haluatko sulkea tämän valintaikkunan? - - Edit revolution - Muokkaa kiertoliikettä + + Edit revolution + Muokkaa kiertoliikettä - - Edit Groove - Muokkaa uraa + + Edit Groove + Muokkaa uraa - - - Lost link to base sketch - + + + Lost link to base sketch + Linkki hävisi pohja luonnokseen - - - The object can't be edited because the link to the the base sketch is lost. - + + + The object can't be edited because the link to the the base sketch is lost. + Objektia ei voi muokata, koska linkki pohja luonnokseen on menetetty. - - Missing neutral plane - Neutraali taso puuttuu + + Missing neutral plane + Neutraali taso puuttuu - - Please select a plane or an edge plus a pull direction - Valitse taso ja reuna sekä vetosuunta + + Please select a plane or an edge plus a pull direction + Valitse taso ja reuna sekä vetosuunta - - - Edit draft - Muokkaa luonnosta + + + Edit draft + Muokkaa vedosta - - Edit fillet - Muokkaa nurkkapienaa + + Edit fillet + Muokkaa nurkkapienaa - - One transformed shape does not intersect support - Yksi muunnettu muoto ei tue leikkausta + + One transformed shape does not intersect support + Yksi muunnettu muoto ei tue leikkausta - - %1 transformed shapes do not intersect support - %1 muunnetuista muodoista ei tue leikkausta + + %1 transformed shapes do not intersect support + %1 muunnetuista muodoista ei tue leikkausta - - Transformation succeeded - Muunnos onnistui + + Transformation succeeded + Muunnos onnistui - - Edit groove - + + Edit groove + Muokkaa uraa - - Edit revolve - + + Edit revolve + Muokkaa kiertoa - - + + TaskTransformedMessages - - Form - Lomake + + Form + Lomake - - No message - Ei viestiä + + No message + Ei viestiä - - + + Workbench - - Part Design - Osan Suunnittelu + + Part Design + Osan Suunnittelu - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.qm index eb950fdc2..d6e61ed4e 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.ts index c9a7c4132..17bef186f 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.ts @@ -1,1567 +1,1547 @@ - + CmdPartDesignChamfer - Part - Pièce + Part + Pièce - Chamfer... - Chanfrein... + Chamfer... + Chanfrein... - - PartDesign - ConceptionPièce + + PartDesign + ConceptionPièce - - Chamfer - Chanfrein + + Chamfer + Chanfrein - - Chamfer the selected edges of a shape - Chanfreiner les arêtes sélectionnées d'une forme + + Chamfer the selected edges of a shape + Chanfreiner les arêtes sélectionnées d'une forme - - + + CmdPartDesignDraft - - PartDesign - ConceptionPièce + + PartDesign + ConceptionPièce - - Draft - Dépouille + + Draft + Dépouille - - Make a draft on a face - Créer une dépouille sur une face + + Make a draft on a face + Créer une dépouille sur une face - - + + CmdPartDesignFillet - - PartDesign - ConceptionPièce + + PartDesign + ConceptionPièce - - Fillet - Congé + + Fillet + Congé - - Make a fillet on an edge, face or body - Faire un congé sur une arête, une face ou un corps + + Make a fillet on an edge, face or body + Faire un congé sur une arête, une face ou un corps - - + + CmdPartDesignGroove - - PartDesign - ConceptionPièce + + PartDesign + ConceptionPièce - - Groove - Enlèvement de matière par révolution. + + Groove + Enlèvement de matière par révolution. - - Groove a selected sketch - Enlèvement de matière par révolution à partir de l'esquisse sélectionnée. + + Groove a selected sketch + Enlèvement de matière par révolution à partir de l'esquisse sélectionnée. - - + + CmdPartDesignLinearPattern - - PartDesign - ConceptionPièce + + PartDesign + ConceptionPièce - - LinearPattern - Répétition linéaire + + LinearPattern + Répétition linéaire - - create a linear pattern feature - Créer une fonction de répétition linéaire + + create a linear pattern feature + Créer une fonction de répétition linéaire - - + + CmdPartDesignMirrored - - PartDesign - ConceptionPièce + + PartDesign + ConceptionPièce - - Mirrored - Symétrie + + Mirrored + Symétrie - - create a mirrored feature - Créer une fonction de symétrie + + create a mirrored feature + Créer une fonction de symétrie - - + + CmdPartDesignMultiTransform - - PartDesign - ConceptionPièce + + PartDesign + ConceptionPièce - - MultiTransform - Transformation multiple + + MultiTransform + Transformation multiple - - create a multitransform feature - Créer une fonction de transformation multiple + + create a multitransform feature + Créer une fonction de transformation multiple - - + + CmdPartDesignPad - - PartDesign - ConceptionPièce + + PartDesign + ConceptionPièce - - Pad - Protrusion + + Pad + Protrusion - - Pad a selected sketch - Faire une protrusion à partir de l'esquisse sélectionnée + + Pad a selected sketch + Faire une protrusion à partir de l'esquisse sélectionnée - - + + CmdPartDesignPocket - - PartDesign - ConceptionPièce + + PartDesign + ConceptionPièce - - Pocket - Cavité + + Pocket + Cavité - - create a pocket with the selected sketch - Créer une cavité avec l'esquisse sélectionnée + + create a pocket with the selected sketch + Créer une cavité avec l'esquisse sélectionnée - - + + CmdPartDesignPolarPattern - - PartDesign - ConceptionPièce + + PartDesign + ConceptionPièce - - PolarPattern - Répétition circulaire + + PolarPattern + Répétition circulaire - - create a polar pattern feature - Créer une fonction de répétition circulaire + + create a polar pattern feature + Créer une fonction de répétition circulaire - - + + CmdPartDesignRevolution - - PartDesign - ConceptionPièce + + PartDesign + ConceptionPièce - - Revolution - Révolution + + Revolution + Révolution - - Revolve a selected sketch - Révolution d'une esquisse sélectionnée + + Revolve a selected sketch + Révolution d'une esquisse sélectionnée - - + + CmdPartDesignScaled - - PartDesign - ConceptionPièce + + PartDesign + ConceptionPièce - - Scaled - Mise à l'échelle + + Scaled + Mise à l'échelle - - create a scaled feature - Créer une fonction de mise à l'échelle + + create a scaled feature + Créer une fonction de mise à l'échelle - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Outils de face + + Face tools + Outils de face - - Sketch tools - Outils d'esquisse + + Sketch tools + Outils d'esquisse - - Create Geometry - Créer géométrie + + Create Geometry + Créer géométrie - - + + InvoluteGearParameter - - Involute parameter - Paramètres de la développante + + Involute parameter + Paramètres de la développante - - Number of teeth: - Nombre de dents : + + Number of teeth: + Nombre de dents : - - Modules: - Modules : + + Modules: + Modules : - - High precision: - + + High precision: + Haute précision : - - - True - + + + True + Vrai - - - False - + + + False + Faux - - External gear: - + + External gear: + Engrenages externes : - mm - mm + + Pressure angle: + Angle de pression : - - - Pressure angle: - Angle de pression : - - - deg - deg - - - Number of Curves: - Nombre de courbes : - - - 2x3 - 2x3 - - - 1x4 - 1x4 - - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Arêtes à chanfreiner + Edges to chamfer + Arêtes à chanfreiner - Start distance - Distance initiale + Start distance + Distance initiale - End distance - Distance finale + End distance + Distance finale - Edge%1 - Arête %1 + Edge%1 + Arête %1 - Distance - Distance + Distance + Distance - No shape selected - Aucune forme sélectionnée + No shape selected + Aucune forme sélectionnée - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Aucune forme valide n'est sélectionnée. Veuillez d'abord sélectionner une forme valide depuis le menu déroulant. + Aucune forme valide n'est sélectionnée. Veuillez d'abord sélectionner une forme valide depuis le menu déroulant. - No edge selected - Aucune arête sélectionnée + No edge selected + Aucune arête sélectionnée - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - Aucune arête n'est sélectionné pour le filetage. Cochez d'abord une ou plusieurs arêtes. + Aucune arête n'est sélectionné pour le filetage. Cochez d'abord une ou plusieurs arêtes. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Choisissez une fonction + + Choose feature + Choisissez une fonction - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Chanfreiner des arêtes + Chamfer Edges + Chanfreiner des arêtes - Shape - Forme + Shape + Forme - Selected shape: - Forme sélectionnée : + Selected shape: + Forme sélectionnée : - No selection - Aucune sélection + No selection + Aucune sélection - Chamfer Parameter - Paramètre de chanfrein + Chamfer Parameter + Paramètre de chanfrein - All - Tout + All + Tout - None - Aucun + None + Aucun - Chamfer type: - Type de chanfrein : + Chamfer type: + Type de chanfrein : - Constant Distance - Distance constante + Constant Distance + Distance constante - Variable Distance - Distance variable + Variable Distance + Distance variable - Distance: - Distance : + Distance: + Distance : - - + + PartDesignGui::TaskChamferParameters - - Form - Forme + + Form + Forme - - Size: - Taille : + + Size: + Taille : - - Chamfer parameters - Paramètres du chanfrein + + Chamfer parameters + Paramètres du chanfrein - - + + PartDesignGui::TaskDlgChamferParameters - - Edit chamfer - Modifier le chanfrein + + Edit chamfer + Modifier le chanfrein - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Erreur de saisie + + Input error + Erreur de saisie - - + + PartDesignGui::TaskDlgFilletParameters - - Edit fillet - Modifier le congé + + Edit fillet + Modifier le congé - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Erreur de saisie + + Input error + Erreur de saisie - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Erreur de saisie + + Input error + Erreur de saisie - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Erreur de saisie + + Input error + Erreur de saisie - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Erreur de saisie + + Input error + Erreur de saisie - - + + PartDesignGui::TaskDlgPocketParameters - - Edit pocket - Modifier la cavité + + Edit pocket + Modifier la cavité - - Input error - Erreur de saisie + + Input error + Erreur de saisie - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Erreur de saisie + + Input error + Erreur de saisie - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Erreur de saisie + + Input error + Erreur de saisie - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Erreur de saisie + + Input error + Erreur de saisie - - + + PartDesignGui::TaskDraftParameters - - Form - Forme + + Form + Forme - - Add face - Ajouter une face + + Add face + Ajouter une face - - Remove face - Supprimer la face + + Remove face + Supprimer la face - - Draft angle - Angle de dépouille + + Draft angle + Angle de dépouille - - Neutral plane - Plan neutre + + Neutral plane + Plan neutre - - Pull direction - Direction + + Pull direction + Direction - - Reverse pull direction - Inverser la direction de dépouille + + Reverse pull direction + Inverser la direction de dépouille - - Draft parameters - Paramètres de dépouille + + Draft parameters + Paramètres de dépouille - - Remove - Enlever + + Remove + Enlever - - + + PartDesignGui::TaskFilletParameters - - Form - Forme + + Form + Forme - - Radius: - Rayon : + + Radius: + Rayon : - - Fillet parameters - Paramètres du congé + + Fillet parameters + Paramètres du congé - - + + PartDesignGui::TaskGrooveParameters - - Form - Forme + + Form + Forme - - Axis: - Axe : + + Axis: + Axe : - - Vertical sketch axis - Axe d'esquisse vertical + + Vertical sketch axis + Axe d'esquisse vertical - - Horizontal sketch axis - Axe d'esquisse horizontal + + Horizontal sketch axis + Axe d'esquisse horizontal - - Angle: - Angle : + + Angle: + Angle : - - Symmetric to plane - Symétrique au plan + + Symmetric to plane + Symétrique au plan - - Reversed - Inversé + + Reversed + Inversé - - Update view - Réactualiser la vue + + Update view + Réactualiser la vue - - Groove parameters - Paramètres de la gorge + + Groove parameters + Paramètres de la gorge - - + + PartDesignGui::TaskHoleParameters - - Form - Forme + + Form + Forme - - Type: - Type : + + Type: + Type : - - Dimension - Dimension + + Dimension + Dimension - - Up to last - Jusqu'à la dernière face + + Up to last + Jusqu'à la dernière face - - Up to first - Jusqu'à la face suivante + + Up to first + Jusqu'à la face suivante - - Size: - Taille : + + Size: + Taille : - - TaskHoleParameters - TaskHoleParameters + + TaskHoleParameters + TaskHoleParameters - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Forme + + Form + Forme - - Original feature - Fonction originale + + Original feature + Fonction originale - - Direction - Direction + + Direction + Direction - - Horizontal sketch axis - Axe d'esquisse horizontal + + Horizontal sketch axis + Axe d'esquisse horizontal - - Vertical sketch axis - Axe d'esquisse vertical + + Vertical sketch axis + Axe d'esquisse vertical - - - - Select reference... - Sélectionnez une référence... + + + + Select reference... + Sélectionnez une référence... - - Reverse direction - Inverser la direction + + Reverse direction + Inverser la direction - - Length - Longueur + + Length + Longueur - - Occurrences - Occurrences + + Occurrences + Occurrences - - OK - OK + + OK + OK - - Update view - Réactualiser la vue + + Update view + Réactualiser la vue - - Select an edge or a face - Sélectionner une arête ou une face + + Select an edge or a face + Sélectionner une arête ou une face - - Undefined - Non défini + + Undefined + Non défini - - + + PartDesignGui::TaskMirroredParameters - - Form - Forme + + Form + Forme - - Original feature - Fonction originale + + Original feature + Fonction originale - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Plan + + Plane + Plan - - Horizontal sketch axis - Axe d'esquisse horizontal + + Horizontal sketch axis + Axe d'esquisse horizontal - - Vertical sketch axis - Axe d'esquisse vertical + + Vertical sketch axis + Axe d'esquisse vertical - - - - Select reference... - Sélectionnez une référence... + + + + Select reference... + Sélectionnez une référence... - - OK - OK + + OK + OK - - Update view - Réactualiser la vue + + Update view + Réactualiser la vue - Select a plane - Sélectionner un plan + Select a plane + Sélectionner un plan - - Select a face - Sélectionnez une face + + Select a face + Sélectionnez une face - - Undefined - Non défini + + Undefined + Non défini - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Forme + + Form + Forme - - Original feature - Fonction originale + + Original feature + Fonction originale - - Transformations - Transformations + + Transformations + Transformations - - Update view - Réactualiser la vue + + Update view + Réactualiser la vue - - Edit - Éditer + + Edit + Éditer - - Delete - Supprimer + + Delete + Supprimer - - Add mirrored transformation - Ajouter une fonction de symétrie + + Add mirrored transformation + Ajouter une fonction de symétrie - - Add linear pattern - Ajouter une répétition linéaire + + Add linear pattern + Ajouter une répétition linéaire - - Add polar pattern - Ajouter une répétition circulaire + + Add polar pattern + Ajouter une répétition circulaire - - Add scaled transformation - Ajouter une transformation de mise à échelle + + Add scaled transformation + Ajouter une transformation de mise à échelle - - Move up - Déplacer vers le haut + + Move up + Déplacer vers le haut - - Move down - Déplacer vers le bas + + Move down + Déplacer vers le bas - - Right-click to add - Faites un clic droit pour ajouter + + Right-click to add + Faites un clic droit pour ajouter - - + + PartDesignGui::TaskPadParameters - - Form - Forme + + Form + Forme - - Type - Type + + Type + Type - - Length - Longueur + + Length + Longueur - - Symmetric to plane - Symétrique au plan + + Symmetric to plane + Symétrique au plan - - 2nd length - 2ième longueur + + 2nd length + 2ième longueur - - - - - - Face - Face + + + + + + Face + Face - - Update view - Réactualiser la vue + + Update view + Réactualiser la vue - Type: - Type : + Type: + Type : - - - - Dimension - Dimension + + + + Dimension + Dimension - Length: - Longueur : + Length: + Longueur : - Mirrored extent - Symétrique au plan + Mirrored extent + Symétrique au plan - - Reversed - Inversé + + Reversed + Inversé - Display mode: - Mode d'affichage : + Display mode: + Mode d'affichage : - Plot mode: - Mode tracé : + Plot mode: + Mode tracé : - Point size: - Taille de point : + Point size: + Taille de point : - Line width: - Épaisseur de ligne: + Line width: + Épaisseur de ligne: - Transparency: - Transparence : + Transparency: + Transparence : - TaskPadParameters - TaskPadParameters + TaskPadParameters + TaskPadParameters - - Pad parameters - Paramètres de protrusion + + Pad parameters + Paramètres de protrusion - - - No face selected - Aucune face sélectionnée + + + No face selected + Aucune face sélectionnée - - - To last - Au dernier + + + To last + Au dernier - - - To first - Au premier + + + To first + Au premier - - - Up to face - Jusqu'à la face + + + Up to face + Jusqu'à la face - - - Two dimensions - Deux dimensions + + + Two dimensions + Deux dimensions - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Forme + Form + Forme - Spacing1: - Espacement1 : + Spacing1: + Espacement1 : - Number1: - Nombre1 : + Number1: + Nombre1 : - Second extend - Seconde extension + Second extend + Seconde extension - Spacing2: - Espacement2 : + Spacing2: + Espacement2 : - Number2: - Nombre2 : + Number2: + Nombre2 : - TaskPatternRectangularParameters - TaskPatternRectangularParameters + TaskPatternRectangularParameters + TaskPatternRectangularParameters - - + + PartDesignGui::TaskPocketParameters - - Form - Forme + + Form + Forme - Type: - Type : + Type: + Type : - - Type - Type + + Type + Type - - - - Dimension - Dimension + + + + Dimension + Dimension - - Symmetric to plane - Symétrique au plan + + Symmetric to plane + Symétrique au plan - - Reversed - Inversé + + Reversed + Inversé - - - - - - Face - Face + + + + + + Face + Face - - Update view - Réactualiser la vue + + Update view + Réactualiser la vue - - Length - Longueur + + Length + Longueur - - Pocket parameters - Paramètres de la cavité + + Pocket parameters + Paramètres de la cavité - To last - Au dernier + To last + Au dernier - - - To first - Au premier + + + To first + Au premier - - - Through all - À travers tout + + + Through all + À travers tout - - - Up to face - Jusqu'à la face + + + Up to face + Jusqu'à la face - - - - No face selected - Aucune face sélectionnée + + + + No face selected + Aucune face sélectionnée - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Forme + + Form + Forme - - Original feature - Fonction originale + + Original feature + Fonction originale - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Direction + Direction + Direction - - Axis - Axe + + Axis + Axe - - Normal sketch axis - Axe normal à l'esquisse + + Normal sketch axis + Axe normal à l'esquisse - - - - Select reference... - Sélectionnez une référence... + + + + Select reference... + Sélectionnez une référence... - - Reverse direction - Inverser la direction + + Reverse direction + Inverser la direction - - Angle - Angle + + Angle + Angle - - Occurrences - Occurrences + + Occurrences + Occurrences - - OK - OK + + OK + OK - - Update view - Réactualiser la vue + + Update view + Réactualiser la vue - - Select an edge - Sélectionner une arête + + Select an edge + Sélectionner une arête - - + + PartDesignGui::TaskRevolutionParameters - - Form - Forme + + Form + Forme - - Axis: - Axe : + + Axis: + Axe : - - Vertical sketch axis - Axe d'esquisse vertical + + Vertical sketch axis + Axe d'esquisse vertical - - Horizontal sketch axis - Axe d'esquisse horizontal + + Horizontal sketch axis + Axe d'esquisse horizontal - - Symmetric to plane - Symétrique au plan + + Symmetric to plane + Symétrique au plan - - Reversed - Inversé + + Reversed + Inversé - - Update view - Réactualiser la vue + + Update view + Réactualiser la vue - Vertical - Vertical + Vertical + Vertical - Horizontal - Horizontal + Horizontal + Horizontal - - Angle: - Angle : + + Angle: + Angle : - - Revolution parameters - Paramètres de la révolution + + Revolution parameters + Paramètres de la révolution - - Undefined - Non défini + + Undefined + Non défini - - + + PartDesignGui::TaskScaledParameters - - Form - Forme + + Form + Forme - - Original feature - Fonction originale + + Original feature + Fonction originale - - Factor - Facteur + + Factor + Facteur - - Occurrences - Occurrences + + Occurrences + Occurrences - - OK - OK + + OK + OK - - Update view - Réactualiser la vue + + Update view + Réactualiser la vue - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Messages de la fonction de transformation + + Transformed feature messages + Messages de la fonction de transformation - - + + QObject - - - - - - - - - - Wrong selection - Sélection invalide + + + + + + + + + + Wrong selection + Sélection invalide - Select a sketch or 2D object. - Sélectionnez une esquisse ou un objet 2D. + Select a sketch or 2D object. + Sélectionnez une esquisse ou un objet 2D. - The shape of the selected object is empty. - La forme de l'objet sélectionné est vide. + The shape of the selected object is empty. + La forme de l'objet sélectionné est vide. - The shape of the selected object is not a wire. - La forme de l'objet sélectionné n'est pas filaire. + The shape of the selected object is not a wire. + La forme de l'objet sélectionné n'est pas filaire. - - - - - No valid sketches in this document - Aucune esquisse valide dans ce document + + + + + No valid sketches in this document + Aucune esquisse valide dans ce document - - - Please create a sketch or 2D object first - Veuillez d'abord créer une esquisse ou un objet 2D + + + Please create a sketch or 2D object first + Veuillez d'abord créer une esquisse ou un objet 2D - - - Please create a sketch or 2D object first. It must have a support face on a solid - Veuillez d'abord créer une esquisse ou un objet 2D, qui devra être appliqué sur la face d'un solide. + + + Please create a sketch or 2D object first. It must have a support face on a solid + Veuillez d'abord créer une esquisse ou un objet 2D, qui devra être appliqué sur la face d'un solide. - - - Select an edge, face or body. Only one body is allowed. - Sélectionnez une arête, une face ou un corps. Un seul corps est autorisé. + + + Select an edge, face or body. Only one body is allowed. + Sélectionnez une arête, une face ou un corps. Un seul corps est autorisé. - - - - Wrong object type - Type d'objet incorrect + + + + Wrong object type + Type d'objet incorrect - - Fillet works only on parts - Le congé s'applique uniquement sur les pièces + + Fillet works only on parts + Le congé s'applique uniquement sur les pièces - - Shape of selected Part is empty - La forme de la pièce sélectionnée est vide. + + Shape of selected Part is empty + La forme de la pièce sélectionnée est vide. - - No fillet possible on selected faces/edges - Aucun congé possible sur les faces/arêtes sélectionnés. + + No fillet possible on selected faces/edges + Aucun congé possible sur les faces/arêtes sélectionnés. - - Chamfer works only on parts - La fonction chanfrein ne fonctionne que sur les pièces. + + Chamfer works only on parts + La fonction chanfrein ne fonctionne que sur les pièces. - - - Shape of selected part is empty - La forme de la pièce sélectionnée est vide. + + + Shape of selected part is empty + La forme de la pièce sélectionnée est vide. - - No chamfer possible on selected faces/edges - Aucun chanfrein possible sur les faces/arêtes sélectionnés. + + No chamfer possible on selected faces/edges + Aucun chanfrein possible sur les faces/arêtes sélectionnés. - - Select one or more faces. - Sélectionner une ou plusieurs faces. + + Select one or more faces. + Sélectionner une ou plusieurs faces. - - Draft works only on parts - La dépouille n'est possible que sur une pièce. + + Draft works only on parts + La dépouille n'est possible que sur une pièce. - - No draft possible on selected faces - Dépouille impossible sur les faces sélectionnées. + + No draft possible on selected faces + Dépouille impossible sur les faces sélectionnées. - - - - - - No valid features in this document - Aucune fonction valide dans ce document + + + + + + No valid features in this document + Aucune fonction valide dans ce document - - Please create a subtractive or additive feature first - + + Please create a subtractive or additive feature first + Veuillez d'abord créer une fonctionnalité soustractive ou additive - - - - - Please create a subtractive or additive feature first, please - Veuillez d'abord créer une fonction d'ajout ou d'enlèvement de matière. + + + + + Please create a subtractive or additive feature first, please + Veuillez d'abord créer une fonction d'ajout ou d'enlèvement de matière. - No Support - Aucun support + No Support + Aucun support - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - L'esquisse doit être supportée pour la fonctionnalité de cavité. Créez l'esquisse sur une face. + L'esquisse doit être supportée pour la fonctionnalité de cavité. Créez l'esquisse sur une face. - - - Edit pad - Modifier la protrusion + + + Edit pad + Modifier la protrusion - - Edit pocket - Modifier la cavité + + Edit pocket + Modifier la cavité - - Edit chamfer - Modifier le chanfrein + + Edit chamfer + Modifier le chanfrein - - - - - - - - - A dialog is already open in the task panel - Une boîte de dialogue est déjà ouverte dans le panneau des tâches + + + + + + + + + A dialog is already open in the task panel + Une boîte de dialogue est déjà ouverte dans le panneau des tâches - - - - - - - - - Do you want to close this dialog? - Voulez-vous fermer cette boîte de dialogue? + + + + + + + + + Do you want to close this dialog? + Voulez-vous fermer cette boîte de dialogue? - - Edit revolution - Modifier la révolution + + Edit revolution + Modifier la révolution - - Edit Groove - Modifier l'enlèvement de matière par révolution + + Edit Groove + Modifier l'enlèvement de matière par révolution - - - Lost link to base sketch - + + + Lost link to base sketch + Le lien à l'esquisse de base est perdu - - - The object can't be edited because the link to the the base sketch is lost. - + + + The object can't be edited because the link to the the base sketch is lost. + L'objet ne peut pas être modifié parce que le lien vers le l'esquisse de base est perdu. - - Missing neutral plane - Plan neutre manquant + + Missing neutral plane + Plan neutre manquant - - Please select a plane or an edge plus a pull direction - Veuillez sélectionner un plan ou une arête ainsi qu'une direction de dépouille + + Please select a plane or an edge plus a pull direction + Veuillez sélectionner un plan ou une arête ainsi qu'une direction de dépouille - - - Edit draft - Modifier la dépouille + + + Edit draft + Modifier la dépouille - - Edit fillet - Modifier le congé + + Edit fillet + Modifier le congé - - One transformed shape does not intersect support - Une des formes transformées n'intersecte pas le support + + One transformed shape does not intersect support + Une des formes transformées n'intersecte pas le support - - %1 transformed shapes do not intersect support - %1 des formes transformées n'intersectent pas le support + + %1 transformed shapes do not intersect support + %1 des formes transformées n'intersectent pas le support - - Transformation succeeded - Transformation réussie + + Transformation succeeded + Transformation réussie - - Edit groove - + + Edit groove + Éditer la gorge - - Edit revolve - + + Edit revolve + Éditer la révolution - - + + TaskTransformedMessages - - Form - Forme + + Form + Forme - - No message - Aucun message + + No message + Aucun message - - + + Workbench - - Part Design - Conception de pièces + + Part Design + Conception de pièces - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hr.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hr.qm index d6679037f..9f9a1d250 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hr.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hr.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hr.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hr.ts index 40d2556ef..4a90db60a 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hr.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hr.ts @@ -1,1567 +1,1547 @@ - + CmdPartDesignChamfer - Part - Tijelo + Part + Tijelo - Chamfer... - Zarubi... + Chamfer... + Zarubi... - - PartDesign - Oblikovanje tijela + + PartDesign + Oblikovanje tijela - - Chamfer - Zarubljenje + + Chamfer + Zarubljenje - - Chamfer the selected edges of a shape - Zarubi odabrane rubove, površine ili tijela + + Chamfer the selected edges of a shape + Zarubi odabrane rubove, površine ili tijela - - + + CmdPartDesignDraft - - PartDesign - Oblikovanje tijela + + PartDesign + Oblikovanje tijela - - Draft - Skica + + Draft + Skica - - Make a draft on a face - Napravite nacrt na licu + + Make a draft on a face + Napravite nacrt na licu - - + + CmdPartDesignFillet - - PartDesign - Oblikovanje tijela + + PartDesign + Oblikovanje tijela - - Fillet - obrubi + + Fillet + obrubi - - Make a fillet on an edge, face or body - Zaobli rub, površinu ili tijelo + + Make a fillet on an edge, face or body + Zaobli rub, površinu ili tijelo - - + + CmdPartDesignGroove - - PartDesign - Oblikovanje tijela + + PartDesign + Oblikovanje tijela - - Groove - Rotacijski žlijeb + + Groove + Rotacijski žlijeb - - Groove a selected sketch - Napravi rotacijski žlijeb sa odabranom skicom + + Groove a selected sketch + Napravi rotacijski žlijeb sa odabranom skicom - - + + CmdPartDesignLinearPattern - - PartDesign - Oblikovanje tijela + + PartDesign + Oblikovanje tijela - - LinearPattern - Linearni uzorak + + LinearPattern + Linearni uzorak - - create a linear pattern feature - stvori značajku linearnog uzorka + + create a linear pattern feature + stvori značajku linearnog uzorka - - + + CmdPartDesignMirrored - - PartDesign - Oblikovanje tijela + + PartDesign + Oblikovanje tijela - - Mirrored - Zrcaljen + + Mirrored + Zrcaljen - - create a mirrored feature - stvoriti zrcalni uzorak + + create a mirrored feature + stvoriti zrcalni uzorak - - + + CmdPartDesignMultiTransform - - PartDesign - Oblikovanje tijela + + PartDesign + Oblikovanje tijela - - MultiTransform - Višestruka transformacija + + MultiTransform + Višestruka transformacija - - create a multitransform feature - Kreiraj uzorak višestruke transformacije + + create a multitransform feature + Kreiraj uzorak višestruke transformacije - - + + CmdPartDesignPad - - PartDesign - Oblikovanje tijela + + PartDesign + Oblikovanje tijela - - Pad - Izvučeni oblik + + Pad + Izvučeni oblik - - Pad a selected sketch - Izvuci odabranu skicu + + Pad a selected sketch + Izvuci odabranu skicu - - + + CmdPartDesignPocket - - PartDesign - Oblikovanje tijela + + PartDesign + Oblikovanje tijela - - Pocket - Utor + + Pocket + Utor - - create a pocket with the selected sketch - stvoriti džep s odabranom skicom + + create a pocket with the selected sketch + stvoriti džep s odabranom skicom - - + + CmdPartDesignPolarPattern - - PartDesign - Oblikovanje tijela + + PartDesign + Oblikovanje tijela - - PolarPattern - Polarni uzorak + + PolarPattern + Polarni uzorak - - create a polar pattern feature - stvori polarni uzorak + + create a polar pattern feature + stvori polarni uzorak - - + + CmdPartDesignRevolution - - PartDesign - Oblikovanje tijela + + PartDesign + Oblikovanje tijela - - Revolution - Obrtaj + + Revolution + Obrtaj - - Revolve a selected sketch - Kreiraj tijelo obrtanjem skice + + Revolve a selected sketch + Kreiraj tijelo obrtanjem skice - - + + CmdPartDesignScaled - - PartDesign - Oblikovanje tijela + + PartDesign + Oblikovanje tijela - - Scaled - Skalirano + + Scaled + Skalirano - - create a scaled feature - stvori skalirani uzorak + + create a scaled feature + stvori skalirani uzorak - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Alati plohe + + Face tools + Alati plohe - - Sketch tools - Alati skice + + Sketch tools + Alati skice - - Create Geometry - Napravi geometriju + + Create Geometry + Napravi geometriju - - + + InvoluteGearParameter - - Involute parameter - Involute parameter + + Involute parameter + Involute parameter - - Number of teeth: - Number of teeth: + + Number of teeth: + Number of teeth: - - Modules: - Modules: + + Modules: + Modules: - - High precision: - + + High precision: + High precision: - - - True - + + + True + True - - - False - + + + False + False - - External gear: - + + External gear: + External gear: - mm - mm + + Pressure angle: + Pressure angle: - - - Pressure angle: - Pressure angle: - - - deg - deg - - - Number of Curves: - Number of Curves: - - - 2x3 - 2x3 - - - 1x4 - 1x4 - - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Rubove za zarubljivanje + Edges to chamfer + Rubove za zarubljivanje - Start distance - Početna udaljenost + Start distance + Početna udaljenost - End distance - Krajnja udaljenosti + End distance + Krajnja udaljenosti - Edge%1 - Rub%1 + Edge%1 + Rub%1 - Distance - Udaljenost + Distance + Udaljenost - No shape selected - Nema odabranog oblika + No shape selected + Nema odabranog oblika - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Nije odabran vanljan oblik. Molimo odaberite valjan oblik u padajućem okviru. + Nije odabran vanljan oblik. Molimo odaberite valjan oblik u padajućem okviru. - No edge selected - Nema odabranih rubova + No edge selected + Nema odabranih rubova - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - Nije odabran ni jedan rub. Molimo prvo odaberite jedan ili više rubova. + Nije odabran ni jedan rub. Molimo prvo odaberite jedan ili više rubova. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - odaberi uzorak + + Choose feature + odaberi uzorak - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Zarubi stranice + Chamfer Edges + Zarubi stranice - Shape - Oblik + Shape + Oblik - Selected shape: - Odabrani oblik: + Selected shape: + Odabrani oblik: - No selection - Nema odabira + No selection + Nema odabira - Chamfer Parameter - Parametar zarubljenja + Chamfer Parameter + Parametar zarubljenja - All - Sve + All + Sve - None - Nijedan + None + Nijedan - Chamfer type: - Oluk tip: + Chamfer type: + Oluk tip: - Constant Distance - Konstantna Udaljenost + Constant Distance + Konstantna Udaljenost - Variable Distance - Promjenjiva udaljenost + Variable Distance + Promjenjiva udaljenost - Distance: - Udaljenost: + Distance: + Udaljenost: - - + + PartDesignGui::TaskChamferParameters - - Form - Obrazac + + Form + Obrazac - - Size: - Veličina: + + Size: + Veličina: - - Chamfer parameters - Parametri zarubljenja + + Chamfer parameters + Parametri zarubljenja - - + + PartDesignGui::TaskDlgChamferParameters - - Edit chamfer - Uredi zarub + + Edit chamfer + Uredi zarub - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Pogreška na ulazu + + Input error + Pogreška na ulazu - - + + PartDesignGui::TaskDlgFilletParameters - - Edit fillet - uredi obrub + + Edit fillet + uredi obrub - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Pogreška na ulazu + + Input error + Pogreška na ulazu - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Pogreška na ulazu + + Input error + Pogreška na ulazu - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Pogreška na ulazu + + Input error + Pogreška na ulazu - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Pogreška na ulazu + + Input error + Pogreška na ulazu - - + + PartDesignGui::TaskDlgPocketParameters - - Edit pocket - Uredi udubljenje + + Edit pocket + Uredi udubljenje - - Input error - Pogreška na ulazu + + Input error + Pogreška na ulazu - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Pogreška na ulazu + + Input error + Pogreška na ulazu - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Pogreška na ulazu + + Input error + Pogreška na ulazu - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Pogreška na ulazu + + Input error + Pogreška na ulazu - - + + PartDesignGui::TaskDraftParameters - - Form - Obrazac + + Form + Obrazac - - Add face - dodaj plohu + + Add face + dodaj plohu - - Remove face - Ukloni plohu + + Remove face + Ukloni plohu - - Draft angle - Kut crteža + + Draft angle + Kut crteža - - Neutral plane - Neutralna ploha + + Neutral plane + Neutralna ploha - - Pull direction - Smijer pomicanja + + Pull direction + Smijer pomicanja - - Reverse pull direction - Obrnuti smjer pomicanja + + Reverse pull direction + Obrnuti smjer pomicanja - - Draft parameters - Parametri crteža + + Draft parameters + Parametri crteža - - Remove - Ukloniti + + Remove + Ukloniti - - + + PartDesignGui::TaskFilletParameters - - Form - Obrazac + + Form + Obrazac - - Radius: - Polumjer: + + Radius: + Polumjer: - - Fillet parameters - Parametri obruba + + Fillet parameters + Parametri obruba - - + + PartDesignGui::TaskGrooveParameters - - Form - Obrazac + + Form + Obrazac - - Axis: - Os: + + Axis: + Os: - - Vertical sketch axis - Vertikalna os skice + + Vertical sketch axis + Vertikalna os skice - - Horizontal sketch axis - Horizontalna os skice + + Horizontal sketch axis + Horizontalna os skice - - Angle: - Kut: + + Angle: + Kut: - - Symmetric to plane - Simetrično sa plohom + + Symmetric to plane + Simetrično sa plohom - - Reversed - Obrnuti + + Reversed + Obrnuti - - Update view - Ažuriraj pogled + + Update view + Ažuriraj pogled - - Groove parameters - Parametri rotacijskog žlijeba + + Groove parameters + Parametri rotacijskog žlijeba - - + + PartDesignGui::TaskHoleParameters - - Form - Obrazac + + Form + Obrazac - - Type: - Vrsta: + + Type: + Vrsta: - - Dimension - Dimenzija + + Dimension + Dimenzija - - Up to last - Do posljednjeg + + Up to last + Do posljednjeg - - Up to first - Do prve + + Up to first + Do prve - - Size: - Veličina: + + Size: + Veličina: - - TaskHoleParameters - TaskHoleParametri + + TaskHoleParameters + TaskHoleParametri - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Obrazac + + Form + Obrazac - - Original feature - Originalni uzorak + + Original feature + Originalni uzorak - - Direction - Smjer + + Direction + Smjer - - Horizontal sketch axis - Horizontalna os skice + + Horizontal sketch axis + Horizontalna os skice - - Vertical sketch axis - Vertikalna os skice + + Vertical sketch axis + Vertikalna os skice - - - - Select reference... - Select reference... + + + + Select reference... + Select reference... - - Reverse direction - Obrnutim smjerom + + Reverse direction + Obrnutim smjerom - - Length - Dužina + + Length + Dužina - - Occurrences - Ponavljanja + + Occurrences + Ponavljanja - - OK - U redu + + OK + U redu - - Update view - Ažuriraj pogled + + Update view + Ažuriraj pogled - - Select an edge or a face - Odaberi rub ili plohu + + Select an edge or a face + Odaberi rub ili plohu - - Undefined - Undefined + + Undefined + Undefined - - + + PartDesignGui::TaskMirroredParameters - - Form - Obrazac + + Form + Obrazac - - Original feature - Originalni uzorak + + Original feature + Originalni uzorak - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Površina + + Plane + Površina - - Horizontal sketch axis - Horizontalna os skice + + Horizontal sketch axis + Horizontalna os skice - - Vertical sketch axis - Vertikalna os skice + + Vertical sketch axis + Vertikalna os skice - - - - Select reference... - Select reference... + + + + Select reference... + Select reference... - - OK - U redu + + OK + U redu - - Update view - Ažuriraj pogled + + Update view + Ažuriraj pogled - Select a plane - Odaberi površinu + Select a plane + Odaberi površinu - - Select a face - Select a face + + Select a face + Select a face - - Undefined - Undefined + + Undefined + Undefined - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Obrazac + + Form + Obrazac - - Original feature - Originalni uzorak + + Original feature + Originalni uzorak - - Transformations - Transformacije + + Transformations + Transformacije - - Update view - Ažuriraj pogled + + Update view + Ažuriraj pogled - - Edit - Uredi + + Edit + Uredi - - Delete - Izbriši + + Delete + Izbriši - - Add mirrored transformation - Dodaj zrcalnu transformaciju + + Add mirrored transformation + Dodaj zrcalnu transformaciju - - Add linear pattern - Dodaj linearni uzorak + + Add linear pattern + Dodaj linearni uzorak - - Add polar pattern - Dodaj polarni uzorak + + Add polar pattern + Dodaj polarni uzorak - - Add scaled transformation - Dodaj skalirani uzorak + + Add scaled transformation + Dodaj skalirani uzorak - - Move up - Pomakni gore + + Move up + Pomakni gore - - Move down - Pomakni dolje + + Move down + Pomakni dolje - - Right-click to add - Desni klik za dodati + + Right-click to add + Desni klik za dodati - - + + PartDesignGui::TaskPadParameters - - Form - Obrazac + + Form + Obrazac - - Type - Tip + + Type + Tip - - Length - Dužina + + Length + Dužina - - Symmetric to plane - Simetrično sa plohom + + Symmetric to plane + Simetrično sa plohom - - 2nd length - druga duljina + + 2nd length + druga duljina - - - - - - Face - Površina + + + + + + Face + Površina - - Update view - Ažuriraj pogled + + Update view + Ažuriraj pogled - Type: - Vrsta: + Type: + Vrsta: - - - - Dimension - Dimenzija + + + + Dimension + Dimenzija - Length: - Duljina: + Length: + Duljina: - Mirrored extent - Mjera zrcaljenja + Mirrored extent + Mjera zrcaljenja - - Reversed - Obrnuti + + Reversed + Obrnuti - Display mode: - Prikaz: + Display mode: + Prikaz: - Plot mode: - Način crtanja: + Plot mode: + Način crtanja: - Point size: - Veličina točke: + Point size: + Veličina točke: - Line width: - Širina linije: + Line width: + Širina linije: - Transparency: - Prozirnost: + Transparency: + Prozirnost: - TaskPadParameters - TaskPadParameters + TaskPadParameters + TaskPadParameters - - Pad parameters - Parametri izvučenog oblika + + Pad parameters + Parametri izvučenog oblika - - - No face selected - Nije odabrana niti jedna površina + + + No face selected + Nije odabrana niti jedna površina - - - To last - Do zadnjeg + + + To last + Do zadnjeg - - - To first - Do prvog + + + To first + Do prvog - - - Up to face - Do stranice + + + Up to face + Do stranice - - - Two dimensions - Dvije dimenzije + + + Two dimensions + Dvije dimenzije - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Obrazac + Form + Obrazac - Spacing1: - Razmak1: + Spacing1: + Razmak1: - Number1: - Broj1: + Number1: + Broj1: - Second extend - Drugi kraj + Second extend + Drugi kraj - Spacing2: - Razmak2: + Spacing2: + Razmak2: - Number2: - Broj2: + Number2: + Broj2: - TaskPatternRectangularParameters - TaskPatternRectangularParametri + TaskPatternRectangularParameters + TaskPatternRectangularParametri - - + + PartDesignGui::TaskPocketParameters - - Form - Obrazac + + Form + Obrazac - Type: - Vrsta: + Type: + Vrsta: - - Type - Tip + + Type + Tip - - - - Dimension - Dimenzija + + + + Dimension + Dimenzija - - Symmetric to plane - Simetrično sa plohom + + Symmetric to plane + Simetrično sa plohom - - Reversed - Obrnuti + + Reversed + Obrnuti - - - - - - Face - Površina + + + + + + Face + Površina - - Update view - Ažuriraj pogled + + Update view + Ažuriraj pogled - - Length - Dužina + + Length + Dužina - - Pocket parameters - Parametri udubljenja + + Pocket parameters + Parametri udubljenja - To last - Do zadnjeg + To last + Do zadnjeg - - - To first - Do prvog + + + To first + Do prvog - - - Through all - Kroz sve + + + Through all + Kroz sve - - - Up to face - Do stranice + + + Up to face + Do stranice - - - - No face selected - Nije odabrana niti jedna površina + + + + No face selected + Nije odabrana niti jedna površina - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Obrazac + + Form + Obrazac - - Original feature - Originalni uzorak + + Original feature + Originalni uzorak - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Smjer + Direction + Smjer - - Axis - Osi + + Axis + Osi - - Normal sketch axis - Normal sketch axis + + Normal sketch axis + Normal sketch axis - - - - Select reference... - Select reference... + + + + Select reference... + Select reference... - - Reverse direction - Obrnutim smjerom + + Reverse direction + Obrnutim smjerom - - Angle - Kut + + Angle + Kut - - Occurrences - Ponavljanja + + Occurrences + Ponavljanja - - OK - U redu + + OK + U redu - - Update view - Ažuriraj pogled + + Update view + Ažuriraj pogled - - Select an edge - Odaberi rub + + Select an edge + Odaberi rub - - + + PartDesignGui::TaskRevolutionParameters - - Form - Obrazac + + Form + Obrazac - - Axis: - Os: + + Axis: + Os: - - Vertical sketch axis - Vertikalna os skice + + Vertical sketch axis + Vertikalna os skice - - Horizontal sketch axis - Horizontalna os skice + + Horizontal sketch axis + Horizontalna os skice - - Symmetric to plane - Simetrično sa plohom + + Symmetric to plane + Simetrično sa plohom - - Reversed - Obrnuti + + Reversed + Obrnuti - - Update view - Ažuriraj pogled + + Update view + Ažuriraj pogled - Vertical - Okomito + Vertical + Okomito - Horizontal - Vodoravno + Horizontal + Vodoravno - - Angle: - Kut: + + Angle: + Kut: - - Revolution parameters - Parametri obrtaja + + Revolution parameters + Parametri obrtaja - - Undefined - Undefined + + Undefined + Undefined - - + + PartDesignGui::TaskScaledParameters - - Form - Obrazac + + Form + Obrazac - - Original feature - Originalni uzorak + + Original feature + Originalni uzorak - - Factor - Faktor + + Factor + Faktor - - Occurrences - Ponavljanja + + Occurrences + Ponavljanja - - OK - U redu + + OK + U redu - - Update view - Ažuriraj pogled + + Update view + Ažuriraj pogled - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Poruka transformiranog uzorka + + Transformed feature messages + Poruka transformiranog uzorka - - + + QObject - - - - - - - - - - Wrong selection - Pogrešan odabir + + + + + + + + + + Wrong selection + Pogrešan odabir - Select a sketch or 2D object. - Odaberite skicu ili 2D objekt. + Select a sketch or 2D object. + Odaberite skicu ili 2D objekt. - The shape of the selected object is empty. - Oblik odabranog objekta je prazan. + The shape of the selected object is empty. + Oblik odabranog objekta je prazan. - The shape of the selected object is not a wire. - Oblik odabranog objekta nije žica. + The shape of the selected object is not a wire. + Oblik odabranog objekta nije žica. - - - - - No valid sketches in this document - Nema valjanih skica u dokumentu + + + + + No valid sketches in this document + Nema valjanih skica u dokumentu - - - Please create a sketch or 2D object first - Molimo kreiraj skicu ili 2D objekt prvo + + + Please create a sketch or 2D object first + Molimo kreiraj skicu ili 2D objekt prvo - - - Please create a sketch or 2D object first. It must have a support face on a solid - Molimo kreiraj skicu ili 2D objekt prvo. Mora postojati ploha kao osnova + + + Please create a sketch or 2D object first. It must have a support face on a solid + Molimo kreiraj skicu ili 2D objekt prvo. Mora postojati ploha kao osnova - - - Select an edge, face or body. Only one body is allowed. - Odaberite rub, plohu ili tijelo. Samo jedno tijelo je dozvoljeno. + + + Select an edge, face or body. Only one body is allowed. + Odaberite rub, plohu ili tijelo. Samo jedno tijelo je dozvoljeno. - - - - Wrong object type - Pogrešan tip objekta + + + + Wrong object type + Pogrešan tip objekta - - Fillet works only on parts - Rubove možete zaobliti samo na tijelima + + Fillet works only on parts + Rubove možete zaobliti samo na tijelima - - Shape of selected Part is empty - Odabrano tijelo nema oblik + + Shape of selected Part is empty + Odabrano tijelo nema oblik - - No fillet possible on selected faces/edges - Zaobljenje nije moguće na odabranim površinama/rubovima + + No fillet possible on selected faces/edges + Zaobljenje nije moguće na odabranim površinama/rubovima - - Chamfer works only on parts - Zarubiti možete samo tijela + + Chamfer works only on parts + Zarubiti možete samo tijela - - - Shape of selected part is empty - Oblik odabranog tijela je prazan + + + Shape of selected part is empty + Oblik odabranog tijela je prazan - - No chamfer possible on selected faces/edges - Zarubljenje nije moguće na odabranim površinama/rubovima + + No chamfer possible on selected faces/edges + Zarubljenje nije moguće na odabranim površinama/rubovima - - Select one or more faces. - Odaberi jednu ili više ploha. + + Select one or more faces. + Odaberi jednu ili više ploha. - - Draft works only on parts - Crtež radi samo na tijelima + + Draft works only on parts + Crtež radi samo na tijelima - - No draft possible on selected faces - Crtež nije moguć na odabranim plohama + + No draft possible on selected faces + Crtež nije moguć na odabranim plohama - - - - - - No valid features in this document - Nema valjanih značajki u ovom dokumentu + + + + + + No valid features in this document + Nema valjanih značajki u ovom dokumentu - - Please create a subtractive or additive feature first - + + Please create a subtractive or additive feature first + Please create a subtractive or additive feature first - - - - - Please create a subtractive or additive feature first, please - Prvo kreiraj značajku + + + + + Please create a subtractive or additive feature first, please + Prvo kreiraj značajku - No Support - Bez podrške + No Support + Bez podrške - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - Skica mora imati podršku za udubljenje. Napravite skicu na površini. + Skica mora imati podršku za udubljenje. Napravite skicu na površini. - - - Edit pad - Uredi izvučeni oblik + + + Edit pad + Uredi izvučeni oblik - - Edit pocket - Uredi udubljenje + + Edit pocket + Uredi udubljenje - - Edit chamfer - Uredi zarub + + Edit chamfer + Uredi zarub - - - - - - - - - A dialog is already open in the task panel - Dijalog je već otvoren u ploči zadataka + + + + + + + + + A dialog is already open in the task panel + Dijalog je već otvoren u ploči zadataka - - - - - - - - - Do you want to close this dialog? - Želite li zatvoriti ovaj dijalog? + + + + + + + + + Do you want to close this dialog? + Želite li zatvoriti ovaj dijalog? - - Edit revolution - Uredi obrtaj + + Edit revolution + Uredi obrtaj - - Edit Groove - Podesi rotacijski žlijeb + + Edit Groove + Podesi rotacijski žlijeb - - - Lost link to base sketch - + + + Lost link to base sketch + Lost link to base sketch - - - The object can't be edited because the link to the the base sketch is lost. - + + + The object can't be edited because the link to the the base sketch is lost. + The object can't be edited because the link to the the base sketch is lost. - - Missing neutral plane - Nedostaje neutralna površina + + Missing neutral plane + Nedostaje neutralna površina - - Please select a plane or an edge plus a pull direction - Odaberi površinu ili rub plus smijer pomicanja + + Please select a plane or an edge plus a pull direction + Odaberi površinu ili rub plus smijer pomicanja - - - Edit draft - Uredi crtež + + + Edit draft + Uredi crtež - - Edit fillet - uredi obrub + + Edit fillet + uredi obrub - - One transformed shape does not intersect support - Jedan transformirani oblik ne sječe + + One transformed shape does not intersect support + Jedan transformirani oblik ne sječe - - %1 transformed shapes do not intersect support - %1 transformiranih oblika ne sječe + + %1 transformed shapes do not intersect support + %1 transformiranih oblika ne sječe - - Transformation succeeded - Transformacija uspješna + + Transformation succeeded + Transformacija uspješna - - Edit groove - + + Edit groove + Edit groove - - Edit revolve - + + Edit revolve + Edit revolve - - + + TaskTransformedMessages - - Form - Obrazac + + Form + Obrazac - - No message - Nema poruke + + No message + Nema poruke - - + + Workbench - - Part Design - Oblikovanje tijela + + Part Design + Oblikovanje tijela - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hu.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hu.qm index 3ddee4277..84f100a5b 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hu.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hu.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hu.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hu.ts index 4de21ff64..3270ebbbc 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hu.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hu.ts @@ -1,1568 +1,1548 @@ - + CmdPartDesignChamfer - Part - Rész + Part + Rész - Chamfer... - Letörés... + Chamfer... + Letörés... - - PartDesign - AlkatrészTervezés + + PartDesign + AlkatrészTervezés - - Chamfer - Letörés + + Chamfer + Letörés - - Chamfer the selected edges of a shape - Az alakzat kijelölt éleinek letörése + + Chamfer the selected edges of a shape + Az alakzat kijelölt éleinek letörése - - + + CmdPartDesignDraft - - PartDesign - AlkatrészTervezés + + PartDesign + AlkatrészTervezés - - Draft - Tervezés + + Draft + Tervezés - - Make a draft on a face - Készítsen vázlatot egy felületen + + Make a draft on a face + Készítsen vázlatot egy felületen - - + + CmdPartDesignFillet - - PartDesign - AlkatrészTervezés + + PartDesign + AlkatrészTervezés - - Fillet - Lekerekítés + + Fillet + Lekerekítés - - Make a fillet on an edge, face or body - Létrehoz egy lekerekítést az élen, felületen vagy testen + + Make a fillet on an edge, face or body + Létrehoz egy lekerekítést az élen, felületen vagy testen - - + + CmdPartDesignGroove - - PartDesign - AlkatrészTervezés + + PartDesign + AlkatrészTervezés - - Groove - Horony + + Groove + Horony - - Groove a selected sketch - Horonyal ellátja a kijelölt vázlatrajzot + + Groove a selected sketch + Horonyal ellátja a kijelölt vázlatrajzot - - + + CmdPartDesignLinearPattern - - PartDesign - AlkatrészTervezés + + PartDesign + AlkatrészTervezés - - LinearPattern - Egyenes vonalú minta + + LinearPattern + Egyenes vonalú minta - - create a linear pattern feature - hozzon létre egy lineáris minta funkciót + + create a linear pattern feature + hozzon létre egy lineáris minta funkciót - - + + CmdPartDesignMirrored - - PartDesign - AlkatrészTervezés + + PartDesign + AlkatrészTervezés - - Mirrored - Tükrözött + + Mirrored + Tükrözött - - create a mirrored feature - hozzon létre egy tükrözött funkció + + create a mirrored feature + hozzon létre egy tükrözött funkció - - + + CmdPartDesignMultiTransform - - PartDesign - AlkatrészTervezés + + PartDesign + AlkatrészTervezés - - MultiTransform - Többszörös átalakítás + + MultiTransform + Többszörös átalakítás - - create a multitransform feature - hozzon létre egy többszörös átalakító funkciót + + create a multitransform feature + hozzon létre egy többszörös átalakító funkciót - - + + CmdPartDesignPad - - PartDesign - AlkatrészTervezés + + PartDesign + AlkatrészTervezés - - Pad - Blokk + + Pad + Blokk - - Pad a selected sketch - Blokkba a kiválasztott vázlatot + + Pad a selected sketch + Blokkba a kiválasztott vázlatot - - + + CmdPartDesignPocket - - PartDesign - AlkatrészTervezés + + PartDesign + AlkatrészTervezés - - Pocket - Zseb + + Pocket + Zseb - - create a pocket with the selected sketch - Hozzon létre egy zsebet a kiválasztott vázlattal + + create a pocket with the selected sketch + Hozzon létre egy zsebet a kiválasztott vázlattal - - + + CmdPartDesignPolarPattern - - PartDesign - AlkatrészTervezés + + PartDesign + AlkatrészTervezés - - PolarPattern - SarkiMinta + + PolarPattern + SarkiMinta - - create a polar pattern feature - hozzon létre egy srki minta funkciót + + create a polar pattern feature + hozzon létre egy srki minta funkciót - - + + CmdPartDesignRevolution - - PartDesign - AlkatrészTervezés + + PartDesign + AlkatrészTervezés - - Revolution - Kiforgatás + + Revolution + Kiforgatás - - Revolve a selected sketch - Esztergáld a kiválasztott vázlatot + + Revolve a selected sketch + Esztergáld a kiválasztott vázlatot - - + + CmdPartDesignScaled - - PartDesign - AlkatrészTervezés + + PartDesign + AlkatrészTervezés - - Scaled - Méretezett + + Scaled + Méretezett - - create a scaled feature - hozzon létre egy méretezett funkció + + create a scaled feature + hozzon létre egy méretezett funkció - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Felület eszközök + + Face tools + Felület eszközök - - Sketch tools - Vázlat eszközök + + Sketch tools + Vázlat eszközök - - Create Geometry - Geometria létrehozása + + Create Geometry + Geometria létrehozása - - + + InvoluteGearParameter - - Involute parameter - Involute parameter + + Involute parameter + Involute parameter - - Number of teeth: - Number of teeth: + + Number of teeth: + Number of teeth: - - Modules: - Modules: + + Modules: + Modules: - - High precision: - + + High precision: + High precision: - - - True - + + + True + True - - - False - + + + False + False - - External gear: - + + External gear: + External gear: - mm - mm + + Pressure angle: + Pressure angle: - - - Pressure angle: - Pressure angle: - - - deg - deg - - - Number of Curves: - Number of Curves: - - - 2x3 - 2x3 - - - 1x4 - 1x4 - - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Élek letörése + Edges to chamfer + Élek letörése - Start distance - Eleje távolság + Start distance + Eleje távolság - End distance - Vége távolsága + End distance + Vége távolsága - Edge%1 - Él %1 + Edge%1 + Él %1 - Distance - Távolság + Distance + Távolság - No shape selected - Nincs alakzat kijelölve + No shape selected + Nincs alakzat kijelölve - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Nem érvényes alakzat van kiválasztva. + Nem érvényes alakzat van kiválasztva. Kérjük, először a legördülő listából válasszon egy érvényes alakzatot. - No edge selected - Nincs kijelölve él + No edge selected + Nincs kijelölve él - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - A letöréshez nem lett él létezés ellenőrzés végezve. Ellenőrizze először egy vagy több él meglétét. + A letöréshez nem lett él létezés ellenőrzés végezve. Ellenőrizze először egy vagy több él meglétét. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Válassza ki a funkciót + + Choose feature + Válassza ki a funkciót - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Élek letörése + Chamfer Edges + Élek letörése - Shape - Alakzat + Shape + Alakzat - Selected shape: - Kijelölt alakzat: + Selected shape: + Kijelölt alakzat: - No selection - Nincs kijelölés + No selection + Nincs kijelölés - Chamfer Parameter - Letörési Paraméter + Chamfer Parameter + Letörési Paraméter - All - Mind + All + Mind - None - Egyik sem + None + Egyik sem - Chamfer type: - Letörés típusa: + Chamfer type: + Letörés típusa: - Constant Distance - Állandó távolság + Constant Distance + Állandó távolság - Variable Distance - Változó távolság + Variable Distance + Változó távolság - Distance: - Távolság: + Distance: + Távolság: - - + + PartDesignGui::TaskChamferParameters - - Form - Űrlap + + Form + Űrlap - - Size: - Méret: + + Size: + Méret: - - Chamfer parameters - Letörés paraméterek + + Chamfer parameters + Letörés paraméterek - - + + PartDesignGui::TaskDlgChamferParameters - - Edit chamfer - Letörés szerkesztése + + Edit chamfer + Letörés szerkesztése - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Bemeneti hiba + + Input error + Bemeneti hiba - - + + PartDesignGui::TaskDlgFilletParameters - - Edit fillet - Lekerekítés módosítása + + Edit fillet + Lekerekítés módosítása - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Bemeneti hiba + + Input error + Bemeneti hiba - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Bemeneti hiba + + Input error + Bemeneti hiba - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Bemeneti hiba + + Input error + Bemeneti hiba - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Bemeneti hiba + + Input error + Bemeneti hiba - - + + PartDesignGui::TaskDlgPocketParameters - - Edit pocket - Zseb szerkesztése + + Edit pocket + Zseb szerkesztése - - Input error - Bemeneti hiba + + Input error + Bemeneti hiba - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Bemeneti hiba + + Input error + Bemeneti hiba - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Bemeneti hiba + + Input error + Bemeneti hiba - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Bemeneti hiba + + Input error + Bemeneti hiba - - + + PartDesignGui::TaskDraftParameters - - Form - Űrlap + + Form + Űrlap - - Add face - Felület hozzáadása + + Add face + Felület hozzáadása - - Remove face - Felület eltávolítása + + Remove face + Felület eltávolítása - - Draft angle - Szög vázlat + + Draft angle + Szög vázlat - - Neutral plane - Semleges sík + + Neutral plane + Semleges sík - - Pull direction - Húzza az irányba + + Pull direction + Húzza az irányba - - Reverse pull direction - Fordított irányban húzza + + Reverse pull direction + Fordított irányban húzza - - Draft parameters - Paraméter vázlat + + Draft parameters + Paraméter vázlat - - Remove - Törlés + + Remove + Törlés - - + + PartDesignGui::TaskFilletParameters - - Form - Űrlap + + Form + Űrlap - - Radius: - Sugár: + + Radius: + Sugár: - - Fillet parameters - Lekerekítés parameters + + Fillet parameters + Lekerekítés parameters - - + + PartDesignGui::TaskGrooveParameters - - Form - Űrlap + + Form + Űrlap - - Axis: - Tengely: + + Axis: + Tengely: - - Vertical sketch axis - Vázlat függőleges tengely + + Vertical sketch axis + Vázlat függőleges tengely - - Horizontal sketch axis - Vázlat vízszintes tengely + + Horizontal sketch axis + Vázlat vízszintes tengely - - Angle: - Dőlésszög: + + Angle: + Dőlésszög: - - Symmetric to plane - Szimmetrikus a síkra + + Symmetric to plane + Szimmetrikus a síkra - - Reversed - Fordított + + Reversed + Fordított - - Update view - Nézetek frissítése + + Update view + Nézetek frissítése - - Groove parameters - Horony-paraméterek + + Groove parameters + Horony-paraméterek - - + + PartDesignGui::TaskHoleParameters - - Form - Űrlap + + Form + Űrlap - - Type: - Típus: + + Type: + Típus: - - Dimension - Dimenzió + + Dimension + Dimenzió - - Up to last - Előzőig + + Up to last + Előzőig - - Up to first - Fel a tetejére + + Up to first + Fel a tetejére - - Size: - Méret: + + Size: + Méret: - - TaskHoleParameters - TaskHoleParaméterek + + TaskHoleParameters + TaskHoleParaméterek - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Űrlap + + Form + Űrlap - - Original feature - Eredeti funkció + + Original feature + Eredeti funkció - - Direction - Irány + + Direction + Irány - - Horizontal sketch axis - Vázlat vízszintes tengely + + Horizontal sketch axis + Vázlat vízszintes tengely - - Vertical sketch axis - Vázlat függőleges tengely + + Vertical sketch axis + Vázlat függőleges tengely - - - - Select reference... - Select reference... + + + + Select reference... + Select reference... - - Reverse direction - Fordított irányban + + Reverse direction + Fordított irányban - - Length - Hossz + + Length + Hossz - - Occurrences - Események + + Occurrences + Események - - OK - OK + + OK + OK - - Update view - Nézetek frissítése + + Update view + Nézetek frissítése - - Select an edge or a face - Él vagy felület kiválasztása + + Select an edge or a face + Él vagy felület kiválasztása - - Undefined - Undefined + + Undefined + Undefined - - + + PartDesignGui::TaskMirroredParameters - - Form - Űrlap + + Form + Űrlap - - Original feature - Eredeti funkció + + Original feature + Eredeti funkció - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Sík + + Plane + Sík - - Horizontal sketch axis - Vázlat vízszintes tengely + + Horizontal sketch axis + Vázlat vízszintes tengely - - Vertical sketch axis - Vázlat függőleges tengely + + Vertical sketch axis + Vázlat függőleges tengely - - - - Select reference... - Select reference... + + + + Select reference... + Select reference... - - OK - OK + + OK + OK - - Update view - Nézetek frissítése + + Update view + Nézetek frissítése - Select a plane - Sík kijelölése + Select a plane + Sík kijelölése - - Select a face - Select a face + + Select a face + Select a face - - Undefined - Undefined + + Undefined + Undefined - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Űrlap + + Form + Űrlap - - Original feature - Eredeti funkció + + Original feature + Eredeti funkció - - Transformations - Átalakítások + + Transformations + Átalakítások - - Update view - Nézetek frissítése + + Update view + Nézetek frissítése - - Edit - Szerkesztés + + Edit + Szerkesztés - - Delete - Törlés + + Delete + Törlés - - Add mirrored transformation - Tükrözött átalakítás hozzáadása + + Add mirrored transformation + Tükrözött átalakítás hozzáadása - - Add linear pattern - Lineáris minta hozzáadása + + Add linear pattern + Lineáris minta hozzáadása - - Add polar pattern - Sarki minta hozzáadása + + Add polar pattern + Sarki minta hozzáadása - - Add scaled transformation - Méretezett átalakítás hozzáadása + + Add scaled transformation + Méretezett átalakítás hozzáadása - - Move up - Mozgatás felfelé + + Move up + Mozgatás felfelé - - Move down - Mozgatás lefelé + + Move down + Mozgatás lefelé - - Right-click to add - Kattintson jobb gombbal a hozzáadáshoz + + Right-click to add + Kattintson jobb gombbal a hozzáadáshoz - - + + PartDesignGui::TaskPadParameters - - Form - Űrlap + + Form + Űrlap - - Type - Típus + + Type + Típus - - Length - Hossz + + Length + Hossz - - Symmetric to plane - Szimmetrikus a síkra + + Symmetric to plane + Szimmetrikus a síkra - - 2nd length - 2. hossza + + 2nd length + 2. hossza - - - - - - Face - Felület + + + + + + Face + Felület - - Update view - Nézetek frissítése + + Update view + Nézetek frissítése - Type: - Típus: + Type: + Típus: - - - - Dimension - Dimenzió + + + + Dimension + Dimenzió - Length: - Hossz: + Length: + Hossz: - Mirrored extent - Tükrözött mértékek + Mirrored extent + Tükrözött mértékek - - Reversed - Fordított + + Reversed + Fordított - Display mode: - Megjelenítési mód: + Display mode: + Megjelenítési mód: - Plot mode: - Ábrázolási mód: + Plot mode: + Ábrázolási mód: - Point size: - Pontméret: + Point size: + Pontméret: - Line width: - Vonalvastagság: + Line width: + Vonalvastagság: - Transparency: - Átlátszóság: + Transparency: + Átlátszóság: - TaskPadParameters - FeladatBlokkParaméter + TaskPadParameters + FeladatBlokkParaméter - - Pad parameters - Pad paraméterek + + Pad parameters + Pad paraméterek - - - No face selected - Nincs kijelölve felület + + + No face selected + Nincs kijelölve felület - - - To last - Az utolsóhoz + + + To last + Az utolsóhoz - - - To first - Az elsőhöz + + + To first + Az elsőhöz - - - Up to face - Felületig + + + Up to face + Felületig - - - Two dimensions - Két dimenziós + + + Two dimensions + Két dimenziós - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Űrlap + Form + Űrlap - Spacing1: - Hehyköz1: + Spacing1: + Hehyköz1: - Number1: - Szám1: + Number1: + Szám1: - Second extend - Második értékek + Second extend + Második értékek - Spacing2: - Szóköz2: + Spacing2: + Szóköz2: - Number2: - Szám2: + Number2: + Szám2: - TaskPatternRectangularParameters - TaskPatternRectangularParaméterek + TaskPatternRectangularParameters + TaskPatternRectangularParaméterek - - + + PartDesignGui::TaskPocketParameters - - Form - Űrlap + + Form + Űrlap - Type: - Típus: + Type: + Típus: - - Type - Típus + + Type + Típus - - - - Dimension - Dimenzió + + + + Dimension + Dimenzió - - Symmetric to plane - Szimmetrikus a síkra + + Symmetric to plane + Szimmetrikus a síkra - - Reversed - Fordított + + Reversed + Fordított - - - - - - Face - Felület + + + + + + Face + Felület - - Update view - Nézetek frissítése + + Update view + Nézetek frissítése - - Length - Hossz + + Length + Hossz - - Pocket parameters - Zseb paraméterek + + Pocket parameters + Zseb paraméterek - To last - Az utolsóhoz + To last + Az utolsóhoz - - - To first - Az elsőhöz + + + To first + Az elsőhöz - - - Through all - Mindenen keresztül + + + Through all + Mindenen keresztül - - - Up to face - Felületig + + + Up to face + Felületig - - - - No face selected - Nincs kijelölve felület + + + + No face selected + Nincs kijelölve felület - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Űrlap + + Form + Űrlap - - Original feature - Eredeti funkció + + Original feature + Eredeti funkció - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Irány + Direction + Irány - - Axis - Tengely + + Axis + Tengely - - Normal sketch axis - Normal sketch axis + + Normal sketch axis + Normal sketch axis - - - - Select reference... - Select reference... + + + + Select reference... + Select reference... - - Reverse direction - Fordított irányban + + Reverse direction + Fordított irányban - - Angle - Szög + + Angle + Szög - - Occurrences - Események + + Occurrences + Események - - OK - OK + + OK + OK - - Update view - Nézetek frissítése + + Update view + Nézetek frissítése - - Select an edge - Válassza ki az élt + + Select an edge + Válassza ki az élt - - + + PartDesignGui::TaskRevolutionParameters - - Form - Űrlap + + Form + Űrlap - - Axis: - Tengely: + + Axis: + Tengely: - - Vertical sketch axis - Vázlat függőleges tengely + + Vertical sketch axis + Vázlat függőleges tengely - - Horizontal sketch axis - Vázlat vízszintes tengely + + Horizontal sketch axis + Vázlat vízszintes tengely - - Symmetric to plane - Szimmetrikus a síkra + + Symmetric to plane + Szimmetrikus a síkra - - Reversed - Fordított + + Reversed + Fordított - - Update view - Nézetek frissítése + + Update view + Nézetek frissítése - Vertical - Függőleges + Vertical + Függőleges - Horizontal - Vízszintes + Horizontal + Vízszintes - - Angle: - Dőlésszög: + + Angle: + Dőlésszög: - - Revolution parameters - Forgási paraméterek + + Revolution parameters + Forgási paraméterek - - Undefined - Undefined + + Undefined + Undefined - - + + PartDesignGui::TaskScaledParameters - - Form - Űrlap + + Form + Űrlap - - Original feature - Eredeti funkció + + Original feature + Eredeti funkció - - Factor - Tényező + + Factor + Tényező - - Occurrences - Események + + Occurrences + Események - - OK - OK + + OK + OK - - Update view - Nézetek frissítése + + Update view + Nézetek frissítése - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Átalakítás funkció üzenetek + + Transformed feature messages + Átalakítás funkció üzenetek - - + + QObject - - - - - - - - - - Wrong selection - Rossz kiválasztás + + + + + + + + + + Wrong selection + Rossz kiválasztás - Select a sketch or 2D object. - Vázlat vagy 2D kijelölése. + Select a sketch or 2D object. + Vázlat vagy 2D kijelölése. - The shape of the selected object is empty. - Az alakzat, a kijelölt objektumon üres. + The shape of the selected object is empty. + Az alakzat, a kijelölt objektumon üres. - The shape of the selected object is not a wire. - Az alakzat, a kijelölt objektumon nem vonal. + The shape of the selected object is not a wire. + Az alakzat, a kijelölt objektumon nem vonal. - - - - - No valid sketches in this document - A jelen dokumentum nem tartalmaz érvényes vázlatot + + + + + No valid sketches in this document + A jelen dokumentum nem tartalmaz érvényes vázlatot - - - Please create a sketch or 2D object first - Kérjük, hozzon létre egy vázlatot vagy 2D objektumot először + + + Please create a sketch or 2D object first + Kérjük, hozzon létre egy vázlatot vagy 2D objektumot először - - - Please create a sketch or 2D object first. It must have a support face on a solid - Kérjük, hozzon létre először egy vázlatot vagy 2D objektumot. Rendelkeznie kell egy felfekvő felülettel a szilárd testen + + + Please create a sketch or 2D object first. It must have a support face on a solid + Kérjük, hozzon létre először egy vázlatot vagy 2D objektumot. Rendelkeznie kell egy felfekvő felülettel a szilárd testen - - - Select an edge, face or body. Only one body is allowed. - Egy él, felület vagy test kiválasztása. Csak egy test megengedett. + + + Select an edge, face or body. Only one body is allowed. + Egy él, felület vagy test kiválasztása. Csak egy test megengedett. - - - - Wrong object type - Hibás objektumtípus + + + + Wrong object type + Hibás objektumtípus - - Fillet works only on parts - Lekerekítés csak az alkatrészeken működik + + Fillet works only on parts + Lekerekítés csak az alkatrészeken működik - - Shape of selected Part is empty - Az alakzat kijelölt része üres + + Shape of selected Part is empty + Az alakzat kijelölt része üres - - No fillet possible on selected faces/edges - Nem lehetséges a kijelölt oldalak/szegélyek lekerekítése + + No fillet possible on selected faces/edges + Nem lehetséges a kijelölt oldalak/szegélyek lekerekítése - - Chamfer works only on parts - Letörés csak alkatrészeke lehetséges + + Chamfer works only on parts + Letörés csak alkatrészeke lehetséges - - - Shape of selected part is empty - Az alakzat kijelölt része üres + + + Shape of selected part is empty + Az alakzat kijelölt része üres - - No chamfer possible on selected faces/edges - Nem lehetséges a kijelölt oldalak/szegélyek saroklevágása + + No chamfer possible on selected faces/edges + Nem lehetséges a kijelölt oldalak/szegélyek saroklevágása - - Select one or more faces. - Válasszon egy vagy több felületet. + + Select one or more faces. + Válasszon egy vagy több felületet. - - Draft works only on parts - Vázlat munka lehetséges ezen az alkatrészen + + Draft works only on parts + Vázlat munka lehetséges ezen az alkatrészen - - No draft possible on selected faces - Nem lehet vázlat rajz munka ezeken a kiválasztott felületeken + + No draft possible on selected faces + Nem lehet vázlat rajz munka ezeken a kiválasztott felületeken - - - - - - No valid features in this document - Ezen dokumentumon nincs érvényes funkció meghatározva + + + + + + No valid features in this document + Ezen dokumentumon nincs érvényes funkció meghatározva - - Please create a subtractive or additive feature first - + + Please create a subtractive or additive feature first + Please create a subtractive or additive feature first - - - - - Please create a subtractive or additive feature first, please - Kérjük, hozzon létre egy kivonási vagy összeadási funkciót először, kérjük + + + + + Please create a subtractive or additive feature first, please + Kérjük, hozzon létre egy kivonási vagy összeadási funkciót először, kérjük - No Support - Nem támogatott + No Support + Nem támogatott - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - A vázlatnak támogatnia kell a zseb funkciót. Hozza létre a vázlatot a felületen. + A vázlatnak támogatnia kell a zseb funkciót. Hozza létre a vázlatot a felületen. - - - Edit pad - Szerkesztés pad + + + Edit pad + Szerkesztés pad - - Edit pocket - Zseb szerkesztése + + Edit pocket + Zseb szerkesztése - - Edit chamfer - Letörés szerkesztése + + Edit chamfer + Letörés szerkesztése - - - - - - - - - A dialog is already open in the task panel - Egy párbeszédablak már nyitva van a feladat panelen + + + + + + + + + A dialog is already open in the task panel + Egy párbeszédablak már nyitva van a feladat panelen - - - - - - - - - Do you want to close this dialog? - Biztos be szeretné zárni a párbeszédpanelt? + + + + + + + + + Do you want to close this dialog? + Biztos be szeretné zárni a párbeszédpanelt? - - Edit revolution - Forgás szerkesztése + + Edit revolution + Forgás szerkesztése - - Edit Groove - Horony szerkesztése + + Edit Groove + Horony szerkesztése - - - Lost link to base sketch - + + + Lost link to base sketch + Lost link to base sketch - - - The object can't be edited because the link to the the base sketch is lost. - + + + The object can't be edited because the link to the the base sketch is lost. + The object can't be edited because the link to the the base sketch is lost. - - Missing neutral plane - Hiányzó semleges sík + + Missing neutral plane + Hiányzó semleges sík - - Please select a plane or an edge plus a pull direction - Válasszon egy síkot vagy egy élt és egy húzás irányt + + Please select a plane or an edge plus a pull direction + Válasszon egy síkot vagy egy élt és egy húzás irányt - - - Edit draft - Vázlat szerkesztése + + + Edit draft + Vázlat szerkesztése - - Edit fillet - Lekerekítés módosítása + + Edit fillet + Lekerekítés módosítása - - One transformed shape does not intersect support - Egy átalakított alakzat nem nem támogatja az egymás metszését + + One transformed shape does not intersect support + Egy átalakított alakzat nem nem támogatja az egymás metszését - - %1 transformed shapes do not intersect support - %1 átalakított alakzatok nem támogatják az egymás metszését + + %1 transformed shapes do not intersect support + %1 átalakított alakzatok nem támogatják az egymás metszését - - Transformation succeeded - Átalakítás sikerült + + Transformation succeeded + Átalakítás sikerült - - Edit groove - + + Edit groove + Edit groove - - Edit revolve - + + Edit revolve + Edit revolve - - + + TaskTransformedMessages - - Form - Űrlap + + Form + Űrlap - - No message - Nincs üzenet + + No message + Nincs üzenet - - + + Workbench - - Part Design - Alkatrész tervezés + + Part Design + Alkatrész tervezés - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_it.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_it.qm index 22a02707a..d3c3d2d81 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_it.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_it.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_it.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_it.ts index 26c55ad72..2f1cdb386 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_it.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_it.ts @@ -1,1570 +1,1550 @@ - + CmdPartDesignChamfer - Part - Parte + Part + Parte - Chamfer... - Smusso... + Chamfer... + Smusso... - - PartDesign - PartDesign + + PartDesign + PartDesign - - Chamfer - Smusso + + Chamfer + Smusso - - Chamfer the selected edges of a shape - Smussa gli spigoli selezionati di una forma + + Chamfer the selected edges of a shape + Smussa gli spigoli selezionati di una forma - - + + CmdPartDesignDraft - - PartDesign - PartDesign + + PartDesign + PartDesign - - Draft - Pescaggio + + Draft + Sformo - - Make a draft on a face - Crea uno sformo su una faccia + + Make a draft on a face + Crea uno sformo su una faccia - - + + CmdPartDesignFillet - - PartDesign - PartDesign + + PartDesign + PartDesign - - Fillet - Raccordo + + Fillet + Raccordo - - Make a fillet on an edge, face or body - Crea un raccordo su uno spigolo, una faccia o un corpo + + Make a fillet on an edge, face or body + Crea un raccordo su uno spigolo, una faccia o un corpo - - + + CmdPartDesignGroove - - PartDesign - PartDesign + + PartDesign + PartDesign - - Groove - Groove + + Groove + Groove - - Groove a selected sketch - Groove di uno sketch selezionato + + Groove a selected sketch + Groove di uno sketch selezionato - - + + CmdPartDesignLinearPattern - - PartDesign - PartDesign + + PartDesign + PartDesign - - LinearPattern - Serie rettangolare + + LinearPattern + Serie rettangolare - - create a linear pattern feature - Crea una serie rettangolare + + create a linear pattern feature + Crea una serie rettangolare - - + + CmdPartDesignMirrored - - PartDesign - PartDesign + + PartDesign + PartDesign - - Mirrored - Specchiato + + Mirrored + Specchiato - - create a mirrored feature - crea una feature di specchiatura + + create a mirrored feature + crea una feature di specchiatura - - + + CmdPartDesignMultiTransform - - PartDesign - PartDesign + + PartDesign + PartDesign - - MultiTransform - MultiTrasformazione + + MultiTransform + MultiTrasformazione - - create a multitransform feature - crea una feature di multitrasformazione + + create a multitransform feature + crea una feature di multitrasformazione - - + + CmdPartDesignPad - - PartDesign - PartDesign + + PartDesign + PartDesign - - Pad - Prisma + + Pad + Prisma - - Pad a selected sketch - Crea un prisma da uno schizzo selezionato + + Pad a selected sketch + Crea un prisma da uno schizzo selezionato - - + + CmdPartDesignPocket - - PartDesign - PartDesign + + PartDesign + PartDesign - - Pocket - Tasca + + Pocket + Tasca - - create a pocket with the selected sketch - Crea una tasca usando lo sketch selezionato + + create a pocket with the selected sketch + Crea una tasca usando lo sketch selezionato - - + + CmdPartDesignPolarPattern - - PartDesign - PartDesign + + PartDesign + PartDesign - - PolarPattern - Serie polare + + PolarPattern + Serie polare - - create a polar pattern feature - Crea una serie polare + + create a polar pattern feature + Crea una serie polare - - + + CmdPartDesignRevolution - - PartDesign - PartDesign + + PartDesign + PartDesign - - Revolution - Rivoluzione + + Revolution + Rivoluzione - - Revolve a selected sketch - Crea un solido di rivoluzione da uno sketch selezionato + + Revolve a selected sketch + Crea un solido di rivoluzione da uno sketch selezionato - - + + CmdPartDesignScaled - - PartDesign - PartDesign + + PartDesign + PartDesign - - Scaled - Scalato + + Scaled + Scalato - - create a scaled feature - crea una feature in scalatura + + create a scaled feature + crea una feature in scalatura - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Strumenti Faccia + + Face tools + Strumenti Faccia - - Sketch tools - Strumenti Sketch + + Sketch tools + Strumenti Sketch - - Create Geometry - Crea Geometria + + Create Geometry + Crea Geometria - - + + InvoluteGearParameter - - Involute parameter - Parametro evolvente + + Involute parameter + Parametro evolvente - - Number of teeth: - Numero di denti: + + Number of teeth: + Numero di denti: - - Modules: - Moduli: + + Modules: + Moduli: - - High precision: - + + High precision: + Alta precisione: - - - True - + + + True + Vero - - - False - + + + False + Falso - - External gear: - + + External gear: + Ingranaggio esterno: - mm - mm + + Pressure angle: + Angolo di pressione: - - - Pressure angle: - Angolo di pressione: - - - deg - grado - - - Number of Curves: - Numero di curve: - - - 2x3 - 2x3 - - - 1x4 - 1x4 - - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Spigoli da smussare + Edges to chamfer + Spigoli da smussare - Start distance - Distanza iniziale + Start distance + Distanza iniziale - End distance - Distanza finale + End distance + Distanza finale - Edge%1 - Spigolo %1 + Edge%1 + Spigolo %1 - Distance - Distanza + Distance + Distanza - No shape selected - Nessuna forma selezionata + No shape selected + Nessuna forma selezionata - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Nessuna forma valida è stata selezionata. + Nessuna forma valida è stata selezionata. Seleziona prima una forma valida dal menù a tendina. - No edge selected - Nessuno spigolo selezionato + No edge selected + Nessuno spigolo selezionato - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - Nessuna entità spigolo da smussare è stata selezionata. + Nessuna entità spigolo da smussare è stata selezionata. Selezionare prima una o più entità spigolo. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Scegli la feature + + Choose feature + Scegli la feature - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Smussa spigoli + Chamfer Edges + Smussa spigoli - Shape - Forma + Shape + Forma - Selected shape: - Forma selezionata: + Selected shape: + Forma selezionata: - No selection - Nessuna selezione + No selection + Nessuna selezione - Chamfer Parameter - Parametri Smusso + Chamfer Parameter + Parametri Smusso - All - Tutti + All + Tutti - None - Nessuno + None + Nessuno - Chamfer type: - Tipo di smusso: + Chamfer type: + Tipo di smusso: - Constant Distance - Distanza costante + Constant Distance + Distanza costante - Variable Distance - Distanza variabile + Variable Distance + Distanza variabile - Distance: - Distanza: + Distance: + Distanza: - - + + PartDesignGui::TaskChamferParameters - - Form - Modulo + + Form + Modulo - - Size: - Dimensione: + + Size: + Dimensione: - - Chamfer parameters - Parametri Smusso + + Chamfer parameters + Parametri Smusso - - + + PartDesignGui::TaskDlgChamferParameters - - Edit chamfer - Modifica smusso + + Edit chamfer + Modifica smusso - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Errore di input + + Input error + Errore di input - - + + PartDesignGui::TaskDlgFilletParameters - - Edit fillet - Modifica raccordo + + Edit fillet + Modifica raccordo - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Errore di input + + Input error + Errore di input - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Errore di input + + Input error + Errore di input - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Errore di input + + Input error + Errore di input - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Errore di input + + Input error + Errore di input - - + + PartDesignGui::TaskDlgPocketParameters - - Edit pocket - Modifica tasca + + Edit pocket + Modifica tasca - - Input error - Errore di input + + Input error + Errore di input - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Errore di input + + Input error + Errore di input - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Errore di input + + Input error + Errore di input - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Errore di input + + Input error + Errore di input - - + + PartDesignGui::TaskDraftParameters - - Form - Modulo + + Form + Modulo - - Add face - Aggiungi faccia + + Add face + Aggiungi faccia - - Remove face - Rimuovi faccia + + Remove face + Rimuovi faccia - - Draft angle - Angolo di sformo + + Draft angle + Angolo di sformo - - Neutral plane - Piano neutro + + Neutral plane + Piano neutro - - Pull direction - Direzione di estrazione + + Pull direction + Direzione di estrazione - - Reverse pull direction - Inverti la direzione di estrazione + + Reverse pull direction + Inverti la direzione di estrazione - - Draft parameters - Parametri di sformo + + Draft parameters + Parametri di sformo - - Remove - Rimuovi + + Remove + Rimuovi - - + + PartDesignGui::TaskFilletParameters - - Form - Modulo + + Form + Modulo - - Radius: - Raggio: + + Radius: + Raggio: - - Fillet parameters - Parametri Raccordo + + Fillet parameters + Parametri Raccordo - - + + PartDesignGui::TaskGrooveParameters - - Form - Modulo + + Form + Modulo - - Axis: - Asse: + + Axis: + Asse: - - Vertical sketch axis - Asse verticale dello sketch + + Vertical sketch axis + Asse verticale dello sketch - - Horizontal sketch axis - Asse orizzontale dello sketch + + Horizontal sketch axis + Asse orizzontale dello sketch - - Angle: - Angolo: + + Angle: + Angolo: - - Symmetric to plane - Simmetrico al piano + + Symmetric to plane + Simmetrico al piano - - Reversed - Invertito + + Reversed + Invertito - - Update view - Aggiorna vista + + Update view + Aggiorna vista - - Groove parameters - Parametri Groove + + Groove parameters + Parametri Groove - - + + PartDesignGui::TaskHoleParameters - - Form - Modulo + + Form + Modulo - - Type: - Tipo: + + Type: + Tipo: - - Dimension - Quota + + Dimension + Quota - - Up to last - Fino all'ultimo + + Up to last + Fino all'ultimo - - Up to first - Fino al primo + + Up to first + Fino al primo - - Size: - Dimensione: + + Size: + Dimensione: - - TaskHoleParameters - Parametri tasca + + TaskHoleParameters + Parametri tasca - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Modulo + + Form + Modulo - - Original feature - Feature originale + + Original feature + Feature originale - - Direction - Direzione + + Direction + Direzione - - Horizontal sketch axis - Asse orizzontale dello sketch + + Horizontal sketch axis + Asse orizzontale dello sketch - - Vertical sketch axis - Asse verticale dello sketch + + Vertical sketch axis + Asse verticale dello sketch - - - - Select reference... - Seleziona riferimento... + + + + Select reference... + Seleziona riferimento... - - Reverse direction - Direzione inversa + + Reverse direction + Direzione inversa - - Length - Lunghezza + + Length + Lunghezza - - Occurrences - Occorrenze + + Occurrences + Occorrenze - - OK - OK + + OK + OK - - Update view - Aggiorna vista + + Update view + Aggiorna vista - - Select an edge or a face - Seleziona uno spigolo o una faccia + + Select an edge or a face + Seleziona uno spigolo o una faccia - - Undefined - Non definito + + Undefined + Non definito - - + + PartDesignGui::TaskMirroredParameters - - Form - Modulo + + Form + Modulo - - Original feature - Feature originale + + Original feature + Feature originale - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Piano + + Plane + Piano - - Horizontal sketch axis - Asse orizzontale dello sketch + + Horizontal sketch axis + Asse orizzontale dello sketch - - Vertical sketch axis - Asse verticale dello sketch + + Vertical sketch axis + Asse verticale dello sketch - - - - Select reference... - Seleziona riferimento... + + + + Select reference... + Seleziona riferimento... - - OK - OK + + OK + OK - - Update view - Aggiorna vista + + Update view + Aggiorna vista - Select a plane - Seleziona un piano + Select a plane + Seleziona un piano - - Select a face - Seleziona una faccia + + Select a face + Seleziona una faccia - - Undefined - Non definito + + Undefined + Non definito - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Modulo + + Form + Modulo - - Original feature - Feature originale + + Original feature + Feature originale - - Transformations - Trasformazioni + + Transformations + Trasformazioni - - Update view - Aggiorna vista + + Update view + Aggiorna vista - - Edit - Modifica + + Edit + Modifica - - Delete - Elimina + + Delete + Elimina - - Add mirrored transformation - Aggiungi trasformazione specchiata + + Add mirrored transformation + Aggiungi trasformazione specchiata - - Add linear pattern - Aggiunge una serie rettangolare + + Add linear pattern + Aggiunge una serie rettangolare - - Add polar pattern - Aggiunge una serie polare + + Add polar pattern + Aggiunge una serie polare - - Add scaled transformation - Aggiungi la trasformazione scalata + + Add scaled transformation + Aggiungi la trasformazione scalata - - Move up - Spostare verso l'alto + + Move up + Sposta verso l'alto - - Move down - Sposta verso il basso + + Move down + Sposta verso il basso - - Right-click to add - Tasto destro del mouse per aggiungere + + Right-click to add + Tasto destro del mouse per aggiungere - - + + PartDesignGui::TaskPadParameters - - Form - Modulo + + Form + Modulo - - Type - Tipo + + Type + Tipo - - Length - Lunghezza + + Length + Lunghezza - - Symmetric to plane - Simmetrico al piano + + Symmetric to plane + Simmetrico al piano - - 2nd length - Seconda lunghezza + + 2nd length + Seconda lunghezza - - - - - - Face - Faccia + + + + + + Face + Faccia - - Update view - Aggiorna vista + + Update view + Aggiorna vista - Type: - Tipo: + Type: + Tipo: - - - - Dimension - Quota + + + + Dimension + Quota - Length: - Lunghezza: + Length: + Lunghezza: - Mirrored extent - Estensione specchiata + Mirrored extent + Estensione specchiata - - Reversed - Invertito + + Reversed + Invertito - Display mode: - Modalità di visualizzazione: + Display mode: + Modalità di visualizzazione: - Plot mode: - Modalità di stampa: + Plot mode: + Modalità di stampa: - Point size: - Dimensione punto: + Point size: + Dimensione punto: - Line width: - Spessore linea: + Line width: + Spessore linea: - Transparency: - Trasparenza: + Transparency: + Trasparenza: - TaskPadParameters - Parametri Prisma + TaskPadParameters + Parametri Prisma - - Pad parameters - Parametri Prisma + + Pad parameters + Parametri Prisma - - - No face selected - Nessuna faccia selezionata + + + No face selected + Nessuna faccia selezionata - - - To last - Fino all'ultimo + + + To last + Fino all'ultimo - - - To first - Fino al primo + + + To first + Fino al primo - - - Up to face - Fino alla faccia + + + Up to face + Fino alla faccia - - - Two dimensions - Due dimensioni + + + Two dimensions + Due dimensioni - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Modulo + Form + Modulo - Spacing1: - Spaziatura1: + Spacing1: + Spaziatura1: - Number1: - Numero1: + Number1: + Numero1: - Second extend - Seconda estensione + Second extend + Seconda estensione - Spacing2: - Spaziatura2: + Spacing2: + Spaziatura2: - Number2: - Numero2: + Number2: + Numero2: - TaskPatternRectangularParameters - Parametri Serie Rettangolare + TaskPatternRectangularParameters + Parametri Serie Rettangolare - - + + PartDesignGui::TaskPocketParameters - - Form - Modulo + + Form + Modulo - Type: - Tipo: + Type: + Tipo: - - Type - Tipo + + Type + Tipo - - - - Dimension - Quota + + + + Dimension + Quota - - Symmetric to plane - Simmetrico al piano + + Symmetric to plane + Simmetrico al piano - - Reversed - Invertito + + Reversed + Invertito - - - - - - Face - Faccia + + + + + + Face + Faccia - - Update view - Aggiorna vista + + Update view + Aggiorna vista - - Length - Lunghezza + + Length + Lunghezza - - Pocket parameters - Parametri Tasca + + Pocket parameters + Parametri Tasca - To last - Fino all'ultimo + To last + Fino all'ultimo - - - To first - Fino al primo + + + To first + Fino al primo - - - Through all - Attraverso tutto + + + Through all + Attraverso tutto - - - Up to face - Fino alla faccia + + + Up to face + Fino alla faccia - - - - No face selected - Nessuna faccia selezionata + + + + No face selected + Nessuna faccia selezionata - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Modulo + + Form + Modulo - - Original feature - Feature originale + + Original feature + Feature originale - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Direzione + Direction + Direzione - - Axis - Asse + + Axis + Asse - - Normal sketch axis - Asse normale allo sketch + + Normal sketch axis + Asse normale allo sketch - - - - Select reference... - Seleziona riferimento... + + + + Select reference... + Seleziona riferimento... - - Reverse direction - Direzione inversa + + Reverse direction + Direzione inversa - - Angle - Angolo + + Angle + Angolo - - Occurrences - Occorrenze + + Occurrences + Occorrenze - - OK - OK + + OK + OK - - Update view - Aggiorna vista + + Update view + Aggiorna vista - - Select an edge - Seleziona uno spigolo + + Select an edge + Seleziona uno spigolo - - + + PartDesignGui::TaskRevolutionParameters - - Form - Modulo + + Form + Modulo - - Axis: - Asse: + + Axis: + Asse: - - Vertical sketch axis - Asse verticale dello sketch + + Vertical sketch axis + Asse verticale dello sketch - - Horizontal sketch axis - Asse orizzontale dello sketch + + Horizontal sketch axis + Asse orizzontale dello sketch - - Symmetric to plane - Simmetrico al piano + + Symmetric to plane + Simmetrico al piano - - Reversed - Invertito + + Reversed + Invertito - - Update view - Aggiorna vista + + Update view + Aggiorna vista - Vertical - Verticale + Vertical + Verticale - Horizontal - Orizzontale + Horizontal + Orizzontale - - Angle: - Angolo: + + Angle: + Angolo: - - Revolution parameters - Parametri Rivoluzione + + Revolution parameters + Parametri Rivoluzione - - Undefined - Non definito + + Undefined + Non definito - - + + PartDesignGui::TaskScaledParameters - - Form - Modulo + + Form + Modulo - - Original feature - Feature originale + + Original feature + Feature originale - - Factor - Fattore + + Factor + Fattore - - Occurrences - Occorrenze + + Occurrences + Occorrenze - - OK - OK + + OK + OK - - Update view - Aggiorna vista + + Update view + Aggiorna vista - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Messaggi del processo di elaborazione + + Transformed feature messages + Messaggi del processo di elaborazione - - + + QObject - - - - - - - - - - Wrong selection - Selezione errata + + + + + + + + + + Wrong selection + Selezione errata - Select a sketch or 2D object. - Selezionare uno sketch o un oggetto 2D. + Select a sketch or 2D object. + Selezionare uno sketch o un oggetto 2D. - The shape of the selected object is empty. - La forma dell'oggetto selezionato è vuota. + The shape of the selected object is empty. + La forma dell'oggetto selezionato è vuota. - The shape of the selected object is not a wire. - La forma dell'oggetto selezionato non è un wire. + The shape of the selected object is not a wire. + La forma dell'oggetto selezionato non è un wire. - - - - - No valid sketches in this document - Nessuno sketch valido in questo documento + + + + + No valid sketches in this document + Nessuno sketch valido in questo documento - - - Please create a sketch or 2D object first - Si prega di creare prima uno sketch o un oggetto 2D + + + Please create a sketch or 2D object first + Si prega di creare prima uno sketch o un oggetto 2D - - - Please create a sketch or 2D object first. It must have a support face on a solid - Si prega di creare prima uno sketch o un oggetto 2D. Deve avere una faccia di appoggio su un solido + + + Please create a sketch or 2D object first. It must have a support face on a solid + Si prega di creare prima uno sketch o un oggetto 2D. Deve avere una faccia di appoggio su un solido - - - Select an edge, face or body. Only one body is allowed. - Selezionare uno spigolo, una faccia o un corpo. È consentito un solo corpo. + + + Select an edge, face or body. Only one body is allowed. + Selezionare uno spigolo, una faccia o un corpo. È consentito un solo corpo. - - - - Wrong object type - Tipo di oggetto errato + + + + Wrong object type + Tipo di oggetto errato - - Fillet works only on parts - La feature Raccordo funziona solo sulle parti + + Fillet works only on parts + La feature Raccordo funziona solo sulle parti - - Shape of selected Part is empty - La forma della parte selezionata è vuota + + Shape of selected Part is empty + La forma della parte selezionata è vuota - - No fillet possible on selected faces/edges - Nessun raccordo possibile su facce e spigoli selezionati + + No fillet possible on selected faces/edges + Nessun raccordo possibile su facce e spigoli selezionati - - Chamfer works only on parts - L'operazione smusso funziona solo sulle parti + + Chamfer works only on parts + L'operazione smusso funziona solo sulle parti - - - Shape of selected part is empty - La forma della parte selezionata è vuota + + + Shape of selected part is empty + La forma della parte selezionata è vuota - - No chamfer possible on selected faces/edges - Nessun smusso possibile su facce e spigoli selezionati + + No chamfer possible on selected faces/edges + Nessun smusso possibile su facce e spigoli selezionati - - Select one or more faces. - Seleziona una o più facce. + + Select one or more faces. + Seleziona una o più facce. - - Draft works only on parts - Lo sformo funziona solo su parti + + Draft works only on parts + Lo sformo funziona solo su parti - - No draft possible on selected faces - Nessuno sformo possibile sulle facce selezionate + + No draft possible on selected faces + Nessuno sformo possibile sulle facce selezionate - - - - - - No valid features in this document - Nessuna feature valida in questo documento + + + + + + No valid features in this document + Nessuna feature valida in questo documento - - Please create a subtractive or additive feature first - + + Please create a subtractive or additive feature first + Si prega di creare prima una funzione additiva o sottrattiva - - - - - Please create a subtractive or additive feature first, please - Creare prima una funzione additiva o sottrattiva + + + + + Please create a subtractive or additive feature first, please + Creare prima una funzione additiva o sottrattiva - No Support - Nessun supporto + No Support + Nessun supporto - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - Lo sketch deve avere un supporto per la feature di tasca. + Lo sketch deve avere un supporto per la feature di tasca. Creare lo sketch su una faccia. - - - Edit pad - Modifica Prisma + + + Edit pad + Modifica Prisma - - Edit pocket - Modifica tasca + + Edit pocket + Modifica tasca - - Edit chamfer - Modifica smusso + + Edit chamfer + Modifica smusso - - - - - - - - - A dialog is already open in the task panel - Una finestra di dialogo è già aperto nel pannello attività + + + + + + + + + A dialog is already open in the task panel + Una finestra di dialogo è già aperto nel pannello attività - - - - - - - - - Do you want to close this dialog? - Vuoi chiudere questa finestra? + + + + + + + + + Do you want to close this dialog? + Vuoi chiudere questa finestra? - - Edit revolution - Modifica rivoluzione + + Edit revolution + Modifica rivoluzione - - Edit Groove - Modifica Groove + + Edit Groove + Modifica Groove - - - Lost link to base sketch - + + + Lost link to base sketch + Perso il collegamento allo schizzo di base - - - The object can't be edited because the link to the the base sketch is lost. - + + + The object can't be edited because the link to the the base sketch is lost. + L'oggetto non può essere modificato perché si è perso il link per lo schizzo di base. - - Missing neutral plane - Piano neutro mancante + + Missing neutral plane + Piano neutro mancante - - Please select a plane or an edge plus a pull direction - Si prega di selezionare un piano o uno spigolo più una direzione di trazione + + Please select a plane or an edge plus a pull direction + Si prega di selezionare un piano o uno spigolo più una direzione di trazione - - - Edit draft - Modifica sformo + + + Edit draft + Modifica sformo - - Edit fillet - Modifica raccordo + + Edit fillet + Modifica raccordo - - One transformed shape does not intersect support - Una forma trasformata non interseca il supporto + + One transformed shape does not intersect support + Una forma trasformata non interseca il supporto - - %1 transformed shapes do not intersect support - %1 forme trasformate non intersecano il supporto + + %1 transformed shapes do not intersect support + %1 forme trasformate non intersecano il supporto - - Transformation succeeded - Trasformazione riuscita + + Transformation succeeded + Trasformazione riuscita - - Edit groove - + + Edit groove + Modificare la scanalatura - - Edit revolve - + + Edit revolve + Modifica la rivoluzione - - + + TaskTransformedMessages - - Form - Modulo + + Form + Modulo - - No message - Nessun messaggio + + No message + Nessun messaggio - - + + Workbench - - Part Design - Part Design + + Part Design + Part Design - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ja.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ja.qm index 8e8de67ea..3ca47a076 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ja.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ja.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ja.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ja.ts index 9a625ff41..52bb1e45f 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ja.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ja.ts @@ -1,1569 +1,1549 @@ - + CmdPartDesignChamfer - Part - 部品 + Part + 部品 - Chamfer... - 面取り... + Chamfer... + 面取り... - - PartDesign - パートデザイン + + PartDesign + パートデザイン - - Chamfer - 面取り + + Chamfer + 面取り - - Chamfer the selected edges of a shape - 形状の選択されたエッジを面取り + + Chamfer the selected edges of a shape + 形状の選択されたエッジを面取り - - + + CmdPartDesignDraft - - PartDesign - パートデザイン + + PartDesign + パートデザイン - - Draft - 喫水 + + Draft + 喫水 - - Make a draft on a face - 面上にドラフトを作成 + + Make a draft on a face + 面上に勾配を作成 - - + + CmdPartDesignFillet - - PartDesign - パートデザイン + + PartDesign + パートデザイン - - Fillet - フィレット + + Fillet + フィレット - - Make a fillet on an edge, face or body - 、面や立体のエッジにフィレットを作成 + + Make a fillet on an edge, face or body + 、面や立体のエッジにフィレットを作成 - - + + CmdPartDesignGroove - - PartDesign - パートデザイン + + PartDesign + パートデザイン - - Groove - グルーブ + + Groove + グルーブ - - Groove a selected sketch - 選択されたスケッチに溝を作成 + + Groove a selected sketch + 選択されたスケッチに溝を作成 - - + + CmdPartDesignLinearPattern - - PartDesign - パートデザイン + + PartDesign + パートデザイン - - LinearPattern - 直線状パターン + + LinearPattern + 直線状パターン - - create a linear pattern feature - 直線状のパターン形状を作成 + + create a linear pattern feature + 直線状のパターン形状を作成 - - + + CmdPartDesignMirrored - - PartDesign - パートデザイン + + PartDesign + パートデザイン - - Mirrored - ミラー + + Mirrored + ミラー - - create a mirrored feature - ミラー形状を作成 + + create a mirrored feature + ミラー形状を作成 - - + + CmdPartDesignMultiTransform - - PartDesign - パートデザイン + + PartDesign + パートデザイン - - MultiTransform - マルチ変換 + + MultiTransform + マルチ変換 - - create a multitransform feature - マルチ変換による形状を作成 + + create a multitransform feature + マルチ変換による形状を作成 - - + + CmdPartDesignPad - - PartDesign - パートデザイン + + PartDesign + パートデザイン - - Pad - 押し出し + + Pad + 押し出し - - Pad a selected sketch - 選択されたスケッチを押し出し + + Pad a selected sketch + 選択されたスケッチを押し出し - - + + CmdPartDesignPocket - - PartDesign - パートデザイン + + PartDesign + パートデザイン - - Pocket - ポケット + + Pocket + ポケット - - create a pocket with the selected sketch - 選択したスケッチからポケットを作成 + + create a pocket with the selected sketch + 選択したスケッチからポケットを作成 - - + + CmdPartDesignPolarPattern - - PartDesign - パートデザイン + + PartDesign + パートデザイン - - PolarPattern - 円状パターン + + PolarPattern + 円状パターン - - create a polar pattern feature - 円状のパターン形状を作成 + + create a polar pattern feature + 円状のパターン形状を作成 - - + + CmdPartDesignRevolution - - PartDesign - パートデザイン + + PartDesign + パートデザイン - - Revolution - 回転体 + + Revolution + 回転体 - - Revolve a selected sketch - 選択したスケッチを回転体にする + + Revolve a selected sketch + 選択したスケッチを回転体にする - - + + CmdPartDesignScaled - - PartDesign - パートデザイン + + PartDesign + パートデザイン - - Scaled - 拡大縮小 + + Scaled + 拡大縮小 - - create a scaled feature - 拡大縮小された形状を作成 + + create a scaled feature + 拡大縮小された形状を作成 - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - 表面ツール + + Face tools + 表面ツール - - Sketch tools - スケッチツール + + Sketch tools + スケッチツール - - Create Geometry - ジオメトリの作成 + + Create Geometry + ジオメトリの作成 - - + + InvoluteGearParameter - - Involute parameter - インボリュート曲線パラメーター + + Involute parameter + インボリュート曲線パラメーター - - Number of teeth: - 歯数: + + Number of teeth: + 歯数: - - Modules: - モジュール: + + Modules: + モジュール: - - High precision: - + + High precision: + 高精度: - - - True - + + + True + True - - - False - + + + False + False - - External gear: - + + External gear: + 外歯車: - mm - mm + + Pressure angle: + 基準圧力角: - - - Pressure angle: - 基準圧力角: - - - deg - deg - - - Number of Curves: - Number of Curves: - - - 2x3 - 2x3 - - - 1x4 - 1x4 - - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Edges to chamfer + Edges to chamfer + Edges to chamfer - Start distance - Start distance + Start distance + Start distance - End distance - End distance + End distance + End distance - Edge%1 - エッジ %1 + Edge%1 + エッジ %1 - Distance - 距離 + Distance + 距離 - No shape selected - 図形が選択されていません + No shape selected + 図形が選択されていません - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - 有効な形状が選択されていません。 + 有効な形状が選択されていません。 まずドロップダウンボックスにある有効な形状を選択してください。 - No edge selected - エッジが選択されていません + No edge selected + エッジが選択されていません - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - 形状を選択 + + Choose feature + 形状を選択 - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Chamfer Edges + Chamfer Edges + Chamfer Edges - Shape - シェイプ + Shape + シェイプ - Selected shape: - 選択した図形: + Selected shape: + 選択した図形: - No selection - 選択されていません + No selection + 選択されていません - Chamfer Parameter - 面取りパラメータ + Chamfer Parameter + 面取りパラメータ - All - すべて + All + すべて - None - なし + None + なし - Chamfer type: - 面取りの種類: + Chamfer type: + 面取りの種類: - Constant Distance - Constant Distance + Constant Distance + Constant Distance - Variable Distance - 可変距離 + Variable Distance + 可変距離 - Distance: - 距離: + Distance: + 距離: - - + + PartDesignGui::TaskChamferParameters - - Form - フォーム + + Form + フォーム - - Size: - サイズ: + + Size: + サイズ: - - Chamfer parameters - 面取りのパラメーター + + Chamfer parameters + 面取りのパラメーター - - + + PartDesignGui::TaskDlgChamferParameters - - Edit chamfer - 面取りを編集 + + Edit chamfer + 面取りを編集 - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - 入力エラー + + Input error + 入力エラー - - + + PartDesignGui::TaskDlgFilletParameters - - Edit fillet - フィレットを編集 + + Edit fillet + フィレットを編集 - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - 入力エラー + + Input error + 入力エラー - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - 入力エラー + + Input error + 入力エラー - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - 入力エラー + + Input error + 入力エラー - - + + PartDesignGui::TaskDlgPadParameters - - Input error - 入力エラー + + Input error + 入力エラー - - + + PartDesignGui::TaskDlgPocketParameters - - Edit pocket - ポケットを編集 + + Edit pocket + ポケットを編集 - - Input error - 入力エラー + + Input error + 入力エラー - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - 入力エラー + + Input error + 入力エラー - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - 入力エラー + + Input error + 入力エラー - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - 入力エラー + + Input error + 入力エラー - - + + PartDesignGui::TaskDraftParameters - - Form - フォーム + + Form + フォーム - - Add face - 面を追加 + + Add face + 面を追加 - - Remove face - 面を削除 + + Remove face + 面を削除 - - Draft angle - 勾配の角度 + + Draft angle + 勾配の角度 - - Neutral plane - 中立面 + + Neutral plane + 中立面 - - Pull direction - 引き伸ばし方向 + + Pull direction + 引き抜き方向 - - Reverse pull direction - 引き伸ばし方向を反転 + + Reverse pull direction + 引き抜き方向を反転 - - Draft parameters - 勾配パラメーター + + Draft parameters + 勾配パラメーター - - Remove - 削除 + + Remove + 削除 - - + + PartDesignGui::TaskFilletParameters - - Form - フォーム + + Form + フォーム - - Radius: - 半径: + + Radius: + 半径: - - Fillet parameters - フィレットパラメーター + + Fillet parameters + フィレットパラメーター - - + + PartDesignGui::TaskGrooveParameters - - Form - フォーム + + Form + フォーム - - Axis: - 軸: + + Axis: + 軸: - - Vertical sketch axis - 垂直スケッチ軸 + + Vertical sketch axis + 垂直スケッチ軸 - - Horizontal sketch axis - 水平スケッチ軸 + + Horizontal sketch axis + 水平スケッチ軸 - - Angle: - 角度: + + Angle: + 角度: - - Symmetric to plane - 面に対して対称 + + Symmetric to plane + 面に対して対称 - - Reversed - 逆方向 + + Reversed + 逆方向 - - Update view - ビューを更新 + + Update view + ビューを更新 - - Groove parameters - グルーブパラメーター + + Groove parameters + グルーブパラメーター - - + + PartDesignGui::TaskHoleParameters - - Form - フォーム + + Form + フォーム - - Type: - タイプ: + + Type: + タイプ: - - Dimension - 寸法 + + Dimension + 寸法 - - Up to last - 最後まで + + Up to last + 最後まで - - Up to first - 最初まで + + Up to first + 最初まで - - Size: - サイズ: + + Size: + サイズ: - - TaskHoleParameters - タスクホールパラメーター + + TaskHoleParameters + タスクホールパラメーター - - + + PartDesignGui::TaskLinearPatternParameters - - Form - フォーム + + Form + フォーム - - Original feature - 元の形状 + + Original feature + 元の形状 - - Direction - 方向 + + Direction + 方向 - - Horizontal sketch axis - 水平スケッチ軸 + + Horizontal sketch axis + 水平スケッチ軸 - - Vertical sketch axis - 垂直スケッチ軸 + + Vertical sketch axis + 垂直スケッチ軸 - - - - Select reference... - Select reference... + + + + Select reference... + 参照を選択... - - Reverse direction - 逆方向 + + Reverse direction + 逆方向 - - Length - 長さ + + Length + 長さ - - Occurrences - 開始位置 + + Occurrences + 開始位置 - - OK - OK + + OK + OK - - Update view - ビューを更新 + + Update view + ビューを更新 - - Select an edge or a face - エッジまたは面を選択 + + Select an edge or a face + エッジまたは面を選択 - - Undefined - Undefined + + Undefined + 未定義 - - + + PartDesignGui::TaskMirroredParameters - - Form - フォーム + + Form + フォーム - - Original feature - 元の形状 + + Original feature + 元の形状 - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - 平面 + + Plane + 平面 - - Horizontal sketch axis - 水平スケッチ軸 + + Horizontal sketch axis + 水平スケッチ軸 - - Vertical sketch axis - 垂直スケッチ軸 + + Vertical sketch axis + 垂直スケッチ軸 - - - - Select reference... - Select reference... + + + + Select reference... + 参照を選択... - - OK - OK + + OK + OK - - Update view - ビューを更新 + + Update view + ビューを更新 - Select a plane - 平面を選択 + Select a plane + 平面を選択 - - Select a face - Select a face + + Select a face + 面を選択 - - Undefined - Undefined + + Undefined + 未定義 - - + + PartDesignGui::TaskMultiTransformParameters - - Form - フォーム + + Form + フォーム - - Original feature - 元の形状 + + Original feature + 元の形状 - - Transformations - 配置変換 + + Transformations + 配置変換 - - Update view - ビューを更新 + + Update view + ビューを更新 - - Edit - 編集 + + Edit + 編集 - - Delete - 削除 + + Delete + 削除 - - Add mirrored transformation - 鏡像変換を追加 + + Add mirrored transformation + 鏡像変換を追加 - - Add linear pattern - 直線状パターンを追加 + + Add linear pattern + 直線状パターンを追加 - - Add polar pattern - 円状パターンを追加 + + Add polar pattern + 円状パターンを追加 - - Add scaled transformation - 拡大縮小変換を追加 + + Add scaled transformation + 拡大縮小変換を追加 - - Move up - 上へ移動 + + Move up + 上へ移動 - - Move down - 下へ移動 + + Move down + 下へ移動 - - Right-click to add - 右クリックして追加 + + Right-click to add + 右クリックして追加 - - + + PartDesignGui::TaskPadParameters - - Form - フォーム + + Form + フォーム - - Type - タイプ + + Type + タイプ - - Length - 長さ + + Length + 長さ - - Symmetric to plane - 面に対して対称 + + Symmetric to plane + 面に対して対称 - - 2nd length - 2つの寸法 + + 2nd length + 2つの寸法 - - - - - - Face - + + + + + + Face + - - Update view - ビューを更新 + + Update view + ビューを更新 - Type: - タイプ: + Type: + タイプ: - - - - Dimension - 寸法 + + + + Dimension + 寸法 - Length: - 長さ: + Length: + 長さ: - Mirrored extent - Mirrored extent + Mirrored extent + Mirrored extent - - Reversed - 逆方向 + + Reversed + 逆方向 - Display mode: - ディスプレイモード: + Display mode: + ディスプレイモード: - Plot mode: - プロットモード: + Plot mode: + プロットモード: - Point size: - 点の大きさ: + Point size: + 点の大きさ: - Line width: - 線幅: + Line width: + 線幅: - Transparency: - 透明度: + Transparency: + 透明度: - TaskPadParameters - TaskPadParameters + TaskPadParameters + TaskPadParameters - - Pad parameters - 押し出しパラメーター + + Pad parameters + 押し出しパラメーター - - - No face selected - 面が選択されていません + + + No face selected + 面が選択されていません - - - To last - To last + + + To last + To last - - - To first - 最初まで + + + To first + 最初まで - - - Up to face - 面まで + + + Up to face + 面まで - - - Two dimensions - 2方向の寸法 + + + Two dimensions + 2方向の寸法 - - + + PartDesignGui::TaskPatternRectangularParameters - Form - フォーム + Form + フォーム - Spacing1: - Spacing1: + Spacing1: + Spacing1: - Number1: - Number1: + Number1: + Number1: - Second extend - Second extend + Second extend + Second extend - Spacing2: - Spacing2: + Spacing2: + Spacing2: - Number2: - Number2: + Number2: + Number2: - TaskPatternRectangularParameters - TaskPatternRectangularParameters + TaskPatternRectangularParameters + TaskPatternRectangularParameters - - + + PartDesignGui::TaskPocketParameters - - Form - フォーム + + Form + フォーム - Type: - タイプ: + Type: + タイプ: - - Type - タイプ + + Type + タイプ - - - - Dimension - 寸法 + + + + Dimension + 寸法 - - Symmetric to plane - 面に対して対称 + + Symmetric to plane + 面に対して対称 - - Reversed - 逆方向 + + Reversed + 逆方向 - - - - - - Face - + + + + + + Face + - - Update view - ビューを更新 + + Update view + ビューを更新 - - Length - 長さ + + Length + 長さ - - Pocket parameters - ポケットパラメーター + + Pocket parameters + ポケットパラメーター - To last - To last + To last + To last - - - To first - 最初まで + + + To first + 最初まで - - - Through all - 貫通 + + + Through all + 貫通 - - - Up to face - 面まで + + + Up to face + 面まで - - - - No face selected - 面が選択されていません + + + + No face selected + 面が選択されていません - - + + PartDesignGui::TaskPolarPatternParameters - - Form - フォーム + + Form + フォーム - - Original feature - 元の形状 + + Original feature + 元の形状 - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - 方向 + Direction + 方向 - - Axis - + + Axis + - - Normal sketch axis - Normal sketch axis + + Normal sketch axis + 通常のスケッチ軸 - - - - Select reference... - Select reference... + + + + Select reference... + 参照を選択... - - Reverse direction - 逆方向 + + Reverse direction + 逆方向 - - Angle - 角度 + + Angle + 角度 - - Occurrences - 開始位置 + + Occurrences + 開始位置 - - OK - OK + + OK + OK - - Update view - ビューを更新 + + Update view + ビューを更新 - - Select an edge - エッジを選択してください + + Select an edge + エッジを選択してください - - + + PartDesignGui::TaskRevolutionParameters - - Form - フォーム + + Form + フォーム - - Axis: - 軸: + + Axis: + 軸: - - Vertical sketch axis - 垂直スケッチ軸 + + Vertical sketch axis + 垂直スケッチ軸 - - Horizontal sketch axis - 水平スケッチ軸 + + Horizontal sketch axis + 水平スケッチ軸 - - Symmetric to plane - 面に対して対称 + + Symmetric to plane + 面に対して対称 - - Reversed - 逆方向 + + Reversed + 逆方向 - - Update view - ビューを更新 + + Update view + ビューを更新 - Vertical - 垂直方向 + Vertical + 垂直方向 - Horizontal - 水平方向 + Horizontal + 水平方向 - - Angle: - 角度: + + Angle: + 角度: - - Revolution parameters - 回転パラメーター + + Revolution parameters + 回転パラメーター - - Undefined - Undefined + + Undefined + 未定義 - - + + PartDesignGui::TaskScaledParameters - - Form - フォーム + + Form + フォーム - - Original feature - 元の形状 + + Original feature + 元の形状 - - Factor - 係数 + + Factor + 係数 - - Occurrences - 開始位置 + + Occurrences + 開始位置 - - OK - OK + + OK + OK - - Update view - ビューを更新 + + Update view + ビューを更新 - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - 変換機能メッセージ + + Transformed feature messages + 変換機能メッセージ - - + + QObject - - - - - - - - - - Wrong selection - 誤った選択 + + + + + + + + + + Wrong selection + 誤った選択 - Select a sketch or 2D object. - スケッチ・2Dオブジェクトを選択. + Select a sketch or 2D object. + スケッチ・2Dオブジェクトを選択. - The shape of the selected object is empty. - The shape of the selected object is empty. + The shape of the selected object is empty. + The shape of the selected object is empty. - The shape of the selected object is not a wire. - The shape of the selected object is not a wire. + The shape of the selected object is not a wire. + The shape of the selected object is not a wire. - - - - - No valid sketches in this document - このドキュメントには有効なスケッチがありません + + + + + No valid sketches in this document + このドキュメントには有効なスケッチがありません - - - Please create a sketch or 2D object first - スケッチまたは 2D オブジェクトを作成してください + + + Please create a sketch or 2D object first + スケッチまたは 2D オブジェクトを作成してください - - - Please create a sketch or 2D object first. It must have a support face on a solid - まず最初にスケッチまたは2Dオブジェクトを作成してください。ソリッド上の支持面が無ければなりません。 + + + Please create a sketch or 2D object first. It must have a support face on a solid + まず最初にスケッチまたは2Dオブジェクトを作成してください。ソリッド上の支持面が無ければなりません。 - - - Select an edge, face or body. Only one body is allowed. - エッジ、面、立体を選択してください。選択できる立体は1つだけです。 + + + Select an edge, face or body. Only one body is allowed. + エッジ、面、立体を選択してください。選択できる立体は1つだけです。 - - - - Wrong object type - 間違ったオブジェクトの種類 + + + + Wrong object type + 間違ったオブジェクトの種類 - - Fillet works only on parts - フィレットは部品にのみ適用できます + + Fillet works only on parts + フィレットは部品にのみ適用できます - - Shape of selected Part is empty - 選択された部品の形状が空です + + Shape of selected Part is empty + 選択された部品の形状が空です - - No fillet possible on selected faces/edges - 選択された面/エッジにフィレットを作成できません + + No fillet possible on selected faces/edges + 選択された面/エッジにフィレットを作成できません - - Chamfer works only on parts - 面取りは部品に対してのみ行えます + + Chamfer works only on parts + 面取りは部品に対してのみ行えます - - - Shape of selected part is empty - 選択された部品の形状が空です + + + Shape of selected part is empty + 選択された部品の形状が空です - - No chamfer possible on selected faces/edges - 選択された面/エッジには面取を適用できません + + No chamfer possible on selected faces/edges + 選択された面/エッジには面取を適用できません - - Select one or more faces. - 1 つまたは複数の面を選択してください。 + + Select one or more faces. + 1 つまたは複数の面を選択してください。 - - Draft works only on parts - 勾配処理は部品に対してのみ行えます + + Draft works only on parts + 勾配処理は部品に対してのみ行えます - - No draft possible on selected faces - 選択された面に対して勾配処理を行うことができません + + No draft possible on selected faces + 選択された面に対して勾配処理を行うことができません - - - - - - No valid features in this document - このドキュメントには有効な形状がありません + + + + + + No valid features in this document + このドキュメントには有効な形状がありません - - Please create a subtractive or additive feature first - + + Please create a subtractive or additive feature first + まず最初に減算または加算する形状を作成してください - - - - - Please create a subtractive or additive feature first, please - まず最初に減算または加算する形状を作成してください + + + + + Please create a subtractive or additive feature first, please + まず最初に減算または加算する形状を作成してください - No Support - サポートがありません + No Support + サポートがありません - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - ポケットフィーチャーにはスケッチサポートが必要です。スケッチを面の上で作成します。 + ポケットフィーチャーにはスケッチサポートが必要です。スケッチを面の上で作成します。 - - - Edit pad - パッドを編集 + + + Edit pad + パッドを編集 - - Edit pocket - ポケットを編集 + + Edit pocket + ポケットを編集 - - Edit chamfer - 面取りを編集 + + Edit chamfer + 面取りを編集 - - - - - - - - - A dialog is already open in the task panel - タスクパネルで既にダイアログが開かれています + + + + + + + + + A dialog is already open in the task panel + タスクパネルで既にダイアログが開かれています - - - - - - - - - Do you want to close this dialog? - このダイアログを閉じますか? + + + + + + + + + Do you want to close this dialog? + このダイアログを閉じますか? - - Edit revolution - 回転を編集 + + Edit revolution + 回転を編集 - - Edit Groove - グルーブを編集 + + Edit Groove + グルーブを編集 - - - Lost link to base sketch - + + + Lost link to base sketch + ベーススケッチとのリンクが消失 - - - The object can't be edited because the link to the the base sketch is lost. - + + + The object can't be edited because the link to the the base sketch is lost. + ベーススケッチとのリンクが失われているためオブジェクトを編集することができません。 - - Missing neutral plane - 中立面が見つかりません + + Missing neutral plane + 中立面が見つかりません - - Please select a plane or an edge plus a pull direction - 面、またはエッジと引き伸ばし方向を選択してください + + Please select a plane or an edge plus a pull direction + 面、またはエッジと引き抜き方向を選択してください - - - Edit draft - 勾配を編集 + + + Edit draft + 勾配を編集 - - Edit fillet - フィレットを編集 + + Edit fillet + フィレットを編集 - - One transformed shape does not intersect support - 変換形状の1つが支持体積と交差していません + + One transformed shape does not intersect support + 変換形状の1つが支持体積と交差していません - - %1 transformed shapes do not intersect support - %1 つの変換形状が支持体積と交差していません + + %1 transformed shapes do not intersect support + %1 つの変換形状が支持体積と交差していません - - Transformation succeeded - 変換成功 + + Transformation succeeded + 変換成功 - - Edit groove - + + Edit groove + グルーブを編集 - - Edit revolve - + + Edit revolve + 回転体を編集 - - + + TaskTransformedMessages - - Form - フォーム + + Form + フォーム - - No message - メッセージなし + + No message + メッセージなし - - + + Workbench - - Part Design - 部品設計 + + Part Design + 部品設計 - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_nl.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_nl.qm index 6e880e36e..c03b29d9a 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_nl.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_nl.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_nl.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_nl.ts index 70d4225ea..c2f411d35 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_nl.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_nl.ts @@ -1,1570 +1,1550 @@ - + CmdPartDesignChamfer - Part - Onderdeel + Part + Onderdeel - Chamfer... - Afschuining ... + Chamfer... + Afschuining ... - - PartDesign - Onderdeel-ontwerp + + PartDesign + Onderdeel-ontwerp - - Chamfer - Afschuining + + Chamfer + Afschuining - - Chamfer the selected edges of a shape - Afschuining van de geselecteerde randen van een vorm + + Chamfer the selected edges of a shape + Afschuining van de geselecteerde randen van een vorm - - + + CmdPartDesignDraft - - PartDesign - Onderdeel-ontwerp + + PartDesign + Onderdeel-ontwerp - - Draft - Diepgang + + Draft + Diepgang - - Make a draft on a face - Een klad tekenen op een vlak + + Make a draft on a face + Een klad tekenen op een vlak - - + + CmdPartDesignFillet - - PartDesign - Onderdeel-ontwerp + + PartDesign + Onderdeel-ontwerp - - Fillet - Afronding + + Fillet + Afronding - - Make a fillet on an edge, face or body - Maak een filet op een rand, vlak of lichaam + + Make a fillet on an edge, face or body + Maak een afronding op een rand, vlak of lichaam - - + + CmdPartDesignGroove - - PartDesign - Onderdeel-ontwerp + + PartDesign + Onderdeel-ontwerp - - Groove - Frezen + + Groove + Frezen - - Groove a selected sketch - Een geselecteerde schets frezen + + Groove a selected sketch + Een geselecteerde schets frezen - - + + CmdPartDesignLinearPattern - - PartDesign - Onderdeel-ontwerp + + PartDesign + Onderdeel-ontwerp - - LinearPattern - LinearPattern + + LinearPattern + LinearPattern - - create a linear pattern feature - create a linear pattern feature + + create a linear pattern feature + Creëer een lineair patroon - - + + CmdPartDesignMirrored - - PartDesign - Onderdeel-ontwerp + + PartDesign + Onderdeel-ontwerp - - Mirrored - Gespiegeld + + Mirrored + Gespiegeld - - create a mirrored feature - Een gespiegeld stuk maken + + create a mirrored feature + Een gespiegeld stuk maken - - + + CmdPartDesignMultiTransform - - PartDesign - Onderdeel-ontwerp + + PartDesign + Onderdeel-ontwerp - - MultiTransform - Multibewerking + + MultiTransform + Multibewerking - - create a multitransform feature - Een multivervormstuk maken + + create a multitransform feature + Een multivervormstuk maken - - + + CmdPartDesignPad - - PartDesign - Onderdeel-ontwerp + + PartDesign + Onderdeel-ontwerp - - Pad - Opdikken + + Pad + Opdikken - - Pad a selected sketch - Een geselecteerde schets opdikken + + Pad a selected sketch + Een geselecteerde schets opdikken - - + + CmdPartDesignPocket - - PartDesign - Onderdeel-ontwerp + + PartDesign + Onderdeel-ontwerp - - Pocket - Uitsparing + + Pocket + Uitsparing - - create a pocket with the selected sketch - Een uitsparing maken met de geselecteerde schets + + create a pocket with the selected sketch + Een uitsparing maken met de geselecteerde schets - - + + CmdPartDesignPolarPattern - - PartDesign - Onderdeel-ontwerp + + PartDesign + Onderdeel-ontwerp - - PolarPattern - PolarPattern + + PolarPattern + PolarPattern - - create a polar pattern feature - create a polar pattern feature + + create a polar pattern feature + create a polar pattern feature - - + + CmdPartDesignRevolution - - PartDesign - Onderdeel-ontwerp + + PartDesign + Onderdeel-ontwerp - - Revolution - Rotatie + + Revolution + Rotatie - - Revolve a selected sketch - Roteer een geselecteerde schets + + Revolve a selected sketch + Roteer een geselecteerde schets - - + + CmdPartDesignScaled - - PartDesign - Onderdeel-ontwerp + + PartDesign + Onderdeel-ontwerp - - Scaled - Scaled + + Scaled + geschaald - - create a scaled feature - Een geschaald stuk maken + + create a scaled feature + Een geschaald stuk maken - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Vlakgereedschappen + + Face tools + Vlakgereedschappen - - Sketch tools - Schetsgereedschappen + + Sketch tools + Schetsgereedschappen - - Create Geometry - Geometrie aanmaken + + Create Geometry + Geometrie aanmaken - - + + InvoluteGearParameter - - Involute parameter - Involute parameter + + Involute parameter + Involute parameter - - Number of teeth: - Number of teeth: + + Number of teeth: + Aantal tanden: - - Modules: - Modules: + + Modules: + Modules: - - High precision: - + + High precision: + High precision: - - - True - + + + True + True - - - False - + + + False + False - - External gear: - + + External gear: + External gear: - mm - mm + + Pressure angle: + Drukhoek: - - - Pressure angle: - Pressure angle: - - - deg - deg - - - Number of Curves: - Number of Curves: - - - 2x3 - 2x3 - - - 1x4 - 1x4 - - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Randen om af te schuinen + Edges to chamfer + Randen om af te schuinen - Start distance - Start op afstand + Start distance + Start op afstand - End distance - Eindafstand + End distance + Eindafstand - Edge%1 - Rand%1 + Edge%1 + Rand%1 - Distance - Afstand + Distance + Afstand - No shape selected - Geen vorm geselecteerd + No shape selected + Geen vorm geselecteerd - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Geen geldige vorm geselecteerd. + Geen geldige vorm geselecteerd. Selecteer eerst een geldige vorm in het uitklap-scherm. - No edge selected - Geen rand geselecteerd + No edge selected + Geen rand geselecteerd - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - Geen rand is geselecteerd om af te ronden. + Geen rand is geselecteerd om af te ronden. Gelieve eerst één of meerdere randen te selecteren. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Stuk kiezen + + Choose feature + Stuk kiezen - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Afschuinen Randen + Chamfer Edges + Afschuinen Randen - Shape - Vorm + Shape + Vorm - Selected shape: - Geselecteerde vorm: + Selected shape: + Geselecteerde vorm: - No selection - Geen selectie + No selection + Geen selectie - Chamfer Parameter - Afschuin-parameter + Chamfer Parameter + Afschuin-parameter - All - Alle + All + Alle - None - Geen + None + Geen - Chamfer type: - Afschuin type: + Chamfer type: + Afschuin type: - Constant Distance - Constante afstand + Constant Distance + Constante afstand - Variable Distance - Variabele afstand + Variable Distance + Variabele afstand - Distance: - Afstand: + Distance: + Afstand: - - + + PartDesignGui::TaskChamferParameters - - Form - Vorm + + Form + Vorm - - Size: - Grootte: + + Size: + Grootte: - - Chamfer parameters - Afschuining parameters + + Chamfer parameters + Parameters voor afschuining - - + + PartDesignGui::TaskDlgChamferParameters - - Edit chamfer - Afschuining bewerken + + Edit chamfer + Afschuining bewerken - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgFilletParameters - - Edit fillet - Afronding bewerken + + Edit fillet + Afronding bewerken - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgPocketParameters - - Edit pocket - Uitsparing bewerken + + Edit pocket + Uitsparing bewerken - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Invoerfout + + Input error + Invoerfout - - + + PartDesignGui::TaskDraftParameters - - Form - Vorm + + Form + Vorm - - Add face - Vlak toevoegen + + Add face + Vlak toevoegen - - Remove face - Vlak verwijderen + + Remove face + Vlak verwijderen - - Draft angle - hoek buiging + + Draft angle + hoek buiging - - Neutral plane - Neutraal vlak + + Neutral plane + Neutraal vlak - - Pull direction - Trekrichting + + Pull direction + Trekrichting - - Reverse pull direction - Trekrichting omkeren + + Reverse pull direction + Trekrichting omkeren - - Draft parameters - buiging kenmerken + + Draft parameters + buiging kenmerken - - Remove - Verwijderen + + Remove + Verwijderen - - + + PartDesignGui::TaskFilletParameters - - Form - Vorm + + Form + Vorm - - Radius: - Straal: + + Radius: + Straal: - - Fillet parameters - Afrondingsparameters + + Fillet parameters + Afrondingsparameters - - + + PartDesignGui::TaskGrooveParameters - - Form - Vorm + + Form + Vorm - - Axis: - Assen: + + Axis: + Assen: - - Vertical sketch axis - Verticale schetsas + + Vertical sketch axis + Verticale schetsas - - Horizontal sketch axis - Horizontale schetsas + + Horizontal sketch axis + Horizontale schetsas - - Angle: - Hoek: + + Angle: + Hoek: - - Symmetric to plane - Evenwijdig aan vlak + + Symmetric to plane + Evenwijdig aan vlak - - Reversed - Omgekeerd + + Reversed + Omgekeerd - - Update view - Weergave verversen + + Update view + Weergave verversen - - Groove parameters - Freesparameters + + Groove parameters + Freesparameters - - + + PartDesignGui::TaskHoleParameters - - Form - Vorm + + Form + Vorm - - Type: - Type: + + Type: + Type: - - Dimension - Afmeting + + Dimension + Afmeting - - Up to last - Naar de laatste + + Up to last + Naar de laatste - - Up to first - Up to first + + Up to first + Up to first - - Size: - Grootte: + + Size: + Grootte: - - TaskHoleParameters - TaskHoleParameters + + TaskHoleParameters + TaskHoleParameters - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Vorm + + Form + Vorm - - Original feature - Oorspronkelijk stuk + + Original feature + Oorspronkelijk stuk - - Direction - Richting + + Direction + Richting - - Horizontal sketch axis - Horizontale schetsas + + Horizontal sketch axis + Horizontale schetsas - - Vertical sketch axis - Verticale schetsas + + Vertical sketch axis + Verticale schetsas - - - - Select reference... - Select reference... + + + + Select reference... + Selecteer referentie... - - Reverse direction - Richting omkeren + + Reverse direction + Richting omkeren - - Length - Lengte + + Length + Lengte - - Occurrences - Gevallen + + Occurrences + Gevallen - - OK - OK + + OK + OK - - Update view - Weergave verversen + + Update view + Weergave verversen - - Select an edge or a face - Selecteer een rand of een vlak + + Select an edge or a face + Selecteer een rand of een vlak - - Undefined - Undefined + + Undefined + niet gedefinieerd - - + + PartDesignGui::TaskMirroredParameters - - Form - Vorm + + Form + Vorm - - Original feature - Oorspronkelijk stuk + + Original feature + Oorspronkelijk stuk - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Vlak + + Plane + Vlak - - Horizontal sketch axis - Horizontale schetsas + + Horizontal sketch axis + Horizontale schetsas - - Vertical sketch axis - Verticale schetsas + + Vertical sketch axis + Verticale schetsas - - - - Select reference... - Select reference... + + + + Select reference... + Selecteer referentie... - - OK - OK + + OK + OK - - Update view - Weergave verversen + + Update view + Weergave verversen - Select a plane - selecteer een vlak + Select a plane + selecteer een vlak - - Select a face - Select a face + + Select a face + Selecteer een vlak - - Undefined - Undefined + + Undefined + niet gedefinieerd - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Vorm + + Form + Vorm - - Original feature - Oorspronkelijk stuk + + Original feature + Oorspronkelijk stuk - - Transformations - Transformations + + Transformations + Transformaties - - Update view - Weergave verversen + + Update view + Weergave verversen - - Edit - Bewerken + + Edit + Bewerken - - Delete - Verwijderen + + Delete + Verwijderen - - Add mirrored transformation - Add mirrored transformation + + Add mirrored transformation + Gespiegelde transformatie toevoegen - - Add linear pattern - Een lineair patroon toevoegen + + Add linear pattern + Een lineair patroon toevoegen - - Add polar pattern - Een polair patroon toevoegen + + Add polar pattern + Een polair patroon toevoegen - - Add scaled transformation - Add scaled transformation + + Add scaled transformation + Geschaalde transformatie toevoegen - - Move up - Naar boven verplaatsen + + Move up + Naar boven verplaatsen - - Move down - Naar beneden verplaatsen + + Move down + Naar beneden verplaatsen - - Right-click to add - Klik rechts om toe te voegen + + Right-click to add + Klik rechts om toe te voegen - - + + PartDesignGui::TaskPadParameters - - Form - Vorm + + Form + Vorm - - Type - Type + + Type + Type - - Length - Lengte + + Length + Lengte - - Symmetric to plane - Evenwijdig aan vlak + + Symmetric to plane + Evenwijdig aan vlak - - 2nd length - 2de lengte + + 2nd length + 2de lengte - - - - - - Face - Vlak + + + + + + Face + Vlak - - Update view - Weergave verversen + + Update view + Weergave verversen - Type: - Type: + Type: + Type: - - - - Dimension - Afmeting + + + + Dimension + Afmeting - Length: - Lengte: + Length: + Lengte: - Mirrored extent - Mirrored extent + Mirrored extent + Mirrored extent - - Reversed - Omgekeerd + + Reversed + Omgekeerd - Display mode: - Weergavemodus: + Display mode: + Weergavemodus: - Plot mode: - Plot modus: + Plot mode: + Plot modus: - Point size: - Puntgrootte: + Point size: + Puntgrootte: - Line width: - Lijndikte: + Line width: + Lijndikte: - Transparency: - Transparantie: + Transparency: + Transparantie: - TaskPadParameters - TaskPadParameters + TaskPadParameters + TaskPadParameters - - Pad parameters - Opdikkingsparameters + + Pad parameters + Opdikkingsparameters - - - No face selected - Geen vlak geselecteerd + + + No face selected + Geen vlak geselecteerd - - - To last - Naar laatste + + + To last + Naar laatste - - - To first - Naar eerste + + + To first + Naar eerste - - - Up to face - Naar oppervlak + + + Up to face + Naar oppervlak - - - Two dimensions - Twee dimensies + + + Two dimensions + Twee dimensies - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Vorm + Form + Vorm - Spacing1: - Spacing1: + Spacing1: + Spacing1: - Number1: - Nummer1: + Number1: + Nummer1: - Second extend - Second extend + Second extend + Second extend - Spacing2: - Spacing2: + Spacing2: + Spacing2: - Number2: - Nummer2: + Number2: + Nummer2: - TaskPatternRectangularParameters - TaskPatternRectangularParameters + TaskPatternRectangularParameters + TaskPatternRectangularParameters - - + + PartDesignGui::TaskPocketParameters - - Form - Vorm + + Form + Vorm - Type: - Type: + Type: + Type: - - Type - Type + + Type + Type - - - - Dimension - Afmeting + + + + Dimension + Afmeting - - Symmetric to plane - Evenwijdig aan vlak + + Symmetric to plane + Evenwijdig aan vlak - - Reversed - Omgekeerd + + Reversed + Omgekeerd - - - - - - Face - Vlak + + + + + + Face + Vlak - - Update view - Weergave verversen + + Update view + Weergave verversen - - Length - Lengte + + Length + Lengte - - Pocket parameters - Uitsparingsparameters + + Pocket parameters + Uitsparingsparameters - To last - Naar laatste + To last + Naar laatste - - - To first - Naar eerste + + + To first + Naar eerste - - - Through all - Langs alle + + + Through all + Langs alle - - - Up to face - Naar oppervlak + + + Up to face + Naar oppervlak - - - - No face selected - Geen vlak geselecteerd + + + + No face selected + Geen vlak geselecteerd - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Vorm + + Form + Vorm - - Original feature - Oorspronkelijk stuk + + Original feature + Oorspronkelijk stuk - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Richting + Direction + Richting - - Axis - As + + Axis + As - - Normal sketch axis - Normal sketch axis + + Normal sketch axis + Normal sketch axis - - - - Select reference... - Select reference... + + + + Select reference... + Selecteer referentie... - - Reverse direction - Richting omkeren + + Reverse direction + Richting omkeren - - Angle - Hoek + + Angle + Hoek - - Occurrences - Gevallen + + Occurrences + Gevallen - - OK - OK + + OK + OK - - Update view - Weergave verversen + + Update view + Weergave verversen - - Select an edge - selecteer een rand + + Select an edge + selecteer een rand - - + + PartDesignGui::TaskRevolutionParameters - - Form - Vorm + + Form + Vorm - - Axis: - Assen: + + Axis: + Assen: - - Vertical sketch axis - Verticale schetsas + + Vertical sketch axis + Verticale schetsas - - Horizontal sketch axis - Horizontale schetsas + + Horizontal sketch axis + Horizontale schetsas - - Symmetric to plane - Evenwijdig aan vlak + + Symmetric to plane + Evenwijdig aan vlak - - Reversed - Omgekeerd + + Reversed + Omgekeerd - - Update view - Weergave verversen + + Update view + Weergave verversen - Vertical - Verticaal + Vertical + Verticaal - Horizontal - Horizontaal + Horizontal + Horizontaal - - Angle: - Hoek: + + Angle: + Hoek: - - Revolution parameters - Rotatieparameters + + Revolution parameters + Rotatieparameters - - Undefined - Undefined + + Undefined + niet gedefinieerd - - + + PartDesignGui::TaskScaledParameters - - Form - Vorm + + Form + Vorm - - Original feature - Oorspronkelijk stuk + + Original feature + Oorspronkelijk stuk - - Factor - Factor + + Factor + Factor - - Occurrences - Gevallen + + Occurrences + Gevallen - - OK - OK + + OK + OK - - Update view - Weergave verversen + + Update view + Weergave verversen - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Transformed feature messages + + Transformed feature messages + Transformed feature messages - - + + QObject - - - - - - - - - - Wrong selection - Verkeerde selectie + + + + + + + + + + Wrong selection + Verkeerde selectie - Select a sketch or 2D object. - Selecteer een schets of 2D-object. + Select a sketch or 2D object. + Selecteer een schets of 2D-object. - The shape of the selected object is empty. - De vorm van het geselecteerde object is leeg. + The shape of the selected object is empty. + De vorm van het geselecteerde object is leeg. - The shape of the selected object is not a wire. - De vorm van het geselecteerde object is geen draad. + The shape of the selected object is not a wire. + De vorm van het geselecteerde object is geen draad. - - - - - No valid sketches in this document - Geen geldige schetsen in dit document + + + + + No valid sketches in this document + Geen geldige schetsen in dit document - - - Please create a sketch or 2D object first - Maak eerst een schets of 2D-voorwerp + + + Please create a sketch or 2D object first + Maak eerst een schets of 2D-voorwerp - - - Please create a sketch or 2D object first. It must have a support face on a solid - Please create a sketch or 2D object first. It must have a support face on a solid + + + Please create a sketch or 2D object first. It must have a support face on a solid + Maak eerst een schets of 2D-object. Het moet een steunvlak hebben op een voorwerp - - - Select an edge, face or body. Only one body is allowed. - Selecteer een rand, vlak of lichaam. Slechts één lichaam is toegestaan. + + + Select an edge, face or body. Only one body is allowed. + Selecteer een rand, vlak of lichaam. Slechts één lichaam is toegestaan. - - - - Wrong object type - Verkeerde objecttype + + + + Wrong object type + Verkeerde objecttype - - Fillet works only on parts - Afrondingen werken alleen op onderdelen + + Fillet works only on parts + Afrondingen werken alleen op onderdelen - - Shape of selected Part is empty - Vorm van geselecteerde onderdeel is leeg + + Shape of selected Part is empty + Vorm van geselecteerde onderdeel is leeg - - No fillet possible on selected faces/edges - No fillet possible on selected faces/edges + + No fillet possible on selected faces/edges + Geen afronding mogelijk op de geselecteerde vlakken/randen - - Chamfer works only on parts - Chamfer works only on parts + + Chamfer works only on parts + Afschuining werkt alleen op delen - - - Shape of selected part is empty - Shape of selected part is empty + + + Shape of selected part is empty + Vorm van geselecteerde deel is leeg - - No chamfer possible on selected faces/edges - Geen afschuining mogelijk op de geselecteerde vlakken/randen + + No chamfer possible on selected faces/edges + Geen afschuining mogelijk op de geselecteerde vlakken/randen - - Select one or more faces. - Selecteer één of meerdere vlakken. + + Select one or more faces. + Selecteer één of meerdere vlakken. - - Draft works only on parts - Draft works only on parts + + Draft works only on parts + Klad werkt alleen op onderdelen - - No draft possible on selected faces - No draft possible on selected faces + + No draft possible on selected faces + Geen klad mogelijk op geselecteerde vlakken - - - - - - No valid features in this document - Geen geldige functies in dit document + + + + + + No valid features in this document + Geen geldige functies in dit document - - Please create a subtractive or additive feature first - + + Please create a subtractive or additive feature first + Please create a subtractive or additive feature first - - - - - Please create a subtractive or additive feature first, please - Maak eerst een Subtractieve of additieve functie + + + + + Please create a subtractive or additive feature first, please + Maak eerst een Subtractieve of additieve functie - No Support - Geen ondersteuning + No Support + Geen ondersteuning - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - De schets heeft een ondersteuning voor de uitsparingsfunctie nodig. + De schets heeft een ondersteuning voor de uitsparingsfunctie nodig. Creëer de schets op een vlak. - - - Edit pad - Opdikking bewerken + + + Edit pad + Opdikking bewerken - - Edit pocket - Uitsparing bewerken + + Edit pocket + Uitsparing bewerken - - Edit chamfer - Afschuining bewerken + + Edit chamfer + Afschuining bewerken - - - - - - - - - A dialog is already open in the task panel - Een dialoog is al geopend in het taakvenster + + + + + + + + + A dialog is already open in the task panel + Een dialoog is al geopend in het taakvenster - - - - - - - - - Do you want to close this dialog? - Wilt u dit dialoogvenster sluiten? + + + + + + + + + Do you want to close this dialog? + Wilt u dit dialoogvenster sluiten? - - Edit revolution - Rotatie bewerken + + Edit revolution + Rotatie bewerken - - Edit Groove - Frees bewerken + + Edit Groove + Frees bewerken - - - Lost link to base sketch - + + + Lost link to base sketch + Lost link to base sketch - - - The object can't be edited because the link to the the base sketch is lost. - + + + The object can't be edited because the link to the the base sketch is lost. + The object can't be edited because the link to the the base sketch is lost. - - Missing neutral plane - Missing neutral plane + + Missing neutral plane + Missing neutral plane - - Please select a plane or an edge plus a pull direction - Selecteer een vlak of een rand en een trekrichting + + Please select a plane or an edge plus a pull direction + Selecteer een vlak of een rand en een trekrichting - - - Edit draft - buiging bewerken + + + Edit draft + buiging bewerken - - Edit fillet - Afronding bewerken + + Edit fillet + Afronding bewerken - - One transformed shape does not intersect support - één van de bewerkte vormen overlappen en ondersteunen elkaar niet + + One transformed shape does not intersect support + één van de bewerkte vormen overlappen en ondersteunen elkaar niet - - %1 transformed shapes do not intersect support - %1 van de bewerkte vormen overlappen en ondersteunen elkaar niet + + %1 transformed shapes do not intersect support + %1 van de bewerkte vormen overlappen en ondersteunen elkaar niet - - Transformation succeeded - bewerking is geslaagd + + Transformation succeeded + bewerking is geslaagd - - Edit groove - + + Edit groove + Edit groove - - Edit revolve - + + Edit revolve + Edit revolve - - + + TaskTransformedMessages - - Form - Vorm + + Form + Vorm - - No message - Geen bericht + + No message + Geen bericht - - + + Workbench - - Part Design - Onderdelen ontwerp + + Part Design + Onderdelen ontwerp - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_no.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_no.qm index e98256d74..23e599329 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_no.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_no.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_no.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_no.ts index ff7528890..81bb52c4b 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_no.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_no.ts @@ -1,1570 +1,1550 @@ - + CmdPartDesignChamfer - Part - Komponent + Part + Komponent - Chamfer... - Fas... + Chamfer... + Fas... - - PartDesign - Komponentdesign + + PartDesign + Komponentdesign - - Chamfer - Chamfer + + Chamfer + Skråskjær - - Chamfer the selected edges of a shape - Faser valgte kanter på en figur + + Chamfer the selected edges of a shape + Faser valgte kanter på en figur - - + + CmdPartDesignDraft - - PartDesign - Komponentdesign + + PartDesign + Komponentdesign - - Draft - Draft + + Draft + Draft - - Make a draft on a face - Make a draft on a face + + Make a draft on a face + Tegn en skisse på en flate - - + + CmdPartDesignFillet - - PartDesign - Komponentdesign + + PartDesign + Komponentdesign - - Fillet - Avrunding + + Fillet + Avrunding - - Make a fillet on an edge, face or body - Lag avrunding på en kant, flate eller komponent + + Make a fillet on an edge, face or body + Lag avrunding på en kant, flate eller komponent - - + + CmdPartDesignGroove - - PartDesign - Komponentdesign + + PartDesign + Komponentdesign - - Groove - Groove + + Groove + Spor - - Groove a selected sketch - Groove a selected sketch + + Groove a selected sketch + Lag spor av valgte skisse - - + + CmdPartDesignLinearPattern - - PartDesign - Komponentdesign + + PartDesign + Komponentdesign - - LinearPattern - LinearPattern + + LinearPattern + LinærtMønster - - create a linear pattern feature - create a linear pattern feature + + create a linear pattern feature + opprett et lineært mønster - - + + CmdPartDesignMirrored - - PartDesign - Komponentdesign + + PartDesign + Komponentdesign - - Mirrored - Mirrored + + Mirrored + Speilet - - create a mirrored feature - create a mirrored feature + + create a mirrored feature + Legg til en speilet detalj - - + + CmdPartDesignMultiTransform - - PartDesign - Komponentdesign + + PartDesign + Komponentdesign - - MultiTransform - MultiTransform + + MultiTransform + MultiTransform - - create a multitransform feature - create a multitransform feature + + create a multitransform feature + opprett en multitransform detalj - - + + CmdPartDesignPad - - PartDesign - Komponentdesign + + PartDesign + Komponentdesign - - Pad - Legg ut + + Pad + Legg ut - - Pad a selected sketch - Legg ut en valgt skisse + + Pad a selected sketch + Legg ut en valgt skisse - - + + CmdPartDesignPocket - - PartDesign - Komponentdesign + + PartDesign + Komponentdesign - - Pocket - Lomme + + Pocket + Lomme - - create a pocket with the selected sketch - lag en lomme med valgte skisse + + create a pocket with the selected sketch + lag en lomme med valgte skisse - - + + CmdPartDesignPolarPattern - - PartDesign - Komponentdesign + + PartDesign + Komponentdesign - - PolarPattern - PolarPattern + + PolarPattern + PolarMønster - - create a polar pattern feature - create a polar pattern feature + + create a polar pattern feature + opprett et polar mønster - - + + CmdPartDesignRevolution - - PartDesign - Komponentdesign + + PartDesign + Komponentdesign - - Revolution - Revolution + + Revolution + Revolusjon - - Revolve a selected sketch - Revolve a selected sketch + + Revolve a selected sketch + Drei valgt skisse - - + + CmdPartDesignScaled - - PartDesign - Komponentdesign + + PartDesign + Komponentdesign - - Scaled - Scaled + + Scaled + Skalert - - create a scaled feature - create a scaled feature + + create a scaled feature + Lag skalert detalj - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Face tools + + Face tools + Flateverktøy - - Sketch tools - Sketch tools + + Sketch tools + Skisseverktøy - - Create Geometry - Create Geometry + + Create Geometry + Opprett geometri - - + + InvoluteGearParameter - - Involute parameter - Involute parameter + + Involute parameter + Involute tannhjulsparametere - - Number of teeth: - Number of teeth: + + Number of teeth: + Antall tenner: - - Modules: - Modules: + + Modules: + Moduler: - - High precision: - + + High precision: + Høy presisjon: - - - True - + + + True + Sant - - - False - + + + False + Usant - - External gear: - + + External gear: + Eksternt tannjhul: - mm - mm + + Pressure angle: + Trykkvinkel: - - - Pressure angle: - Pressure angle: - - - deg - deg - - - Number of Curves: - Number of Curves: - - - 2x3 - 2x3 - - - 1x4 - 1x4 - - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Kanter som skal fases + Edges to chamfer + Kanter som skal fases - Start distance - Startavstand + Start distance + Startavstand - End distance - Sluttavstand + End distance + Sluttavstand - Edge%1 - Kant%1 + Edge%1 + Kant%1 - Distance - Avstand + Distance + Avstand - No shape selected - Ingen figur er merket + No shape selected + Ingen figur er merket - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Ingen gyldig figur er valgt. + Ingen gyldig figur er valgt. Vennligst velg en gyldig figur i rullgardina først. - No edge selected - Ingen kant er valgt + No edge selected + Ingen kant er valgt - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - Ingen kanter merket for fasing. + Ingen kanter merket for fasing. Merk en eller flere kanter først. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Choose feature + + Choose feature + Velg detalj - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Fas kanter + Chamfer Edges + Fas kanter - Shape - Figur + Shape + Figur - Selected shape: - Valgt figur: + Selected shape: + Valgt figur: - No selection - Ingen valg + No selection + Ingen valg - Chamfer Parameter - Fasningsparameter + Chamfer Parameter + Fasningsparameter - All - Alle + All + Alle - None - Ingen + None + Ingen - Chamfer type: - Fastype: + Chamfer type: + Fastype: - Constant Distance - Konstant avstand + Constant Distance + Konstant avstand - Variable Distance - Variabel avstand + Variable Distance + Variabel avstand - Distance: - Avstand: + Distance: + Avstand: - - + + PartDesignGui::TaskChamferParameters - - Form - Skjema + + Form + Skjema - - Size: - Størrelse: + + Size: + Størrelse: - - Chamfer parameters - Chamfer parameters + + Chamfer parameters + Skråskjæringsinnstillinger - - + + PartDesignGui::TaskDlgChamferParameters - - Edit chamfer - Edit chamfer + + Edit chamfer + Redigere skråkant/fase - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Input error + + Input error + Inndatafeil - - + + PartDesignGui::TaskDlgFilletParameters - - Edit fillet - Edit fillet + + Edit fillet + Rediger avrunding - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Input error + + Input error + Inndatafeil - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Input error + + Input error + Inndatafeil - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Input error + + Input error + Inndatafeil - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Input error + + Input error + Inndatafeil - - + + PartDesignGui::TaskDlgPocketParameters - - Edit pocket - Edit pocket + + Edit pocket + Rediger lomme/pocket - - Input error - Input error + + Input error + Inndatafeil - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Input error + + Input error + Inndatafeil - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Input error + + Input error + Inndatafeil - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Input error + + Input error + Inndatafeil - - + + PartDesignGui::TaskDraftParameters - - Form - Skjema + + Form + Skjema - - Add face - Add face + + Add face + Legg til flate - - Remove face - Remove face + + Remove face + Fjern flate - - Draft angle - Draft angle + + Draft angle + Skissevinkel - - Neutral plane - Neutral plane + + Neutral plane + Nøytralt plan - - Pull direction - Pull direction + + Pull direction + Dra retning - - Reverse pull direction - Reverse pull direction + + Reverse pull direction + Omvendt dra retning - - Draft parameters - Draft parameters + + Draft parameters + Innstillinger for skisse - - Remove - Fjern + + Remove + Fjern - - + + PartDesignGui::TaskFilletParameters - - Form - Skjema + + Form + Skjema - - Radius: - Radius: + + Radius: + Radius: - - Fillet parameters - Fillet parameters + + Fillet parameters + Avrundingsparametre - - + + PartDesignGui::TaskGrooveParameters - - Form - Skjema + + Form + Skjema - - Axis: - Akse: + + Axis: + Akse: - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Loddrett skisse akse - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Vannrett skisse akse - - Angle: - Vinkel: + + Angle: + Vinkel: - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + Symmetrisk til planet - - Reversed - Reversed + + Reversed + Reversert - - Update view - Update view + + Update view + Update view - - Groove parameters - Groove parameters + + Groove parameters + Sporparametre - - + + PartDesignGui::TaskHoleParameters - - Form - Skjema + + Form + Skjema - - Type: - Type: + + Type: + Type: - - Dimension - Dimensjon + + Dimension + Dimensjon - - Up to last - Opp til siste + + Up to last + Opp til siste - - Up to first - Up to first + + Up to first + Opp til første - - Size: - Størrelse: + + Size: + Størrelse: - - TaskHoleParameters - TaskHoleParameters + + TaskHoleParameters + TaskHoleParameters - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Skjema + + Form + Skjema - - Original feature - Original feature + + Original feature + Original detalj - - Direction - Retning + + Direction + Retning - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Vannrett skisse akse - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Loddrett skisse akse - - - - Select reference... - Select reference... + + + + Select reference... + Velg referanse... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Length - Lengde + + Length + Lengde - - Occurrences - Occurrences + + Occurrences + Forekomster - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Update view - - Select an edge or a face - Select an edge or a face + + Select an edge or a face + Velg en kant eller en flate - - Undefined - Undefined + + Undefined + Udefinert - - + + PartDesignGui::TaskMirroredParameters - - Form - Skjema + + Form + Skjema - - Original feature - Original feature + + Original feature + Original detalj - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Plan + + Plane + Plan - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Vannrett skisse akse - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Loddrett skisse akse - - - - Select reference... - Select reference... + + + + Select reference... + Velg referanse... - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Update view - Select a plane - Select a plane + Select a plane + Select a plane - - Select a face - Select a face + + Select a face + Velg en flate - - Undefined - Undefined + + Undefined + Udefinert - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Skjema + + Form + Skjema - - Original feature - Original feature + + Original feature + Original detalj - - Transformations - Transformations + + Transformations + Transformasjoner - - Update view - Update view + + Update view + Update view - - Edit - Rediger + + Edit + Rediger - - Delete - Slett + + Delete + Slett - - Add mirrored transformation - Add mirrored transformation + + Add mirrored transformation + Legg til speilet transformasjon - - Add linear pattern - Add linear pattern + + Add linear pattern + Legg til lineært mønster - - Add polar pattern - Add polar pattern + + Add polar pattern + Legg til polar mønster - - Add scaled transformation - Add scaled transformation + + Add scaled transformation + Legg til skalert transformasjon - - Move up - Flytt opp + + Move up + Flytt opp - - Move down - Flytt ned + + Move down + Flytt ned - - Right-click to add - Right-click to add + + Right-click to add + Høyreklikk for å legge til - - + + PartDesignGui::TaskPadParameters - - Form - Skjema + + Form + Skjema - - Type - Type + + Type + Type - - Length - Lengde + + Length + Lengde - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + Symmetrisk til planet - - 2nd length - Andre lengde + + 2nd length + Andre lengde - - - - - - Face - Flate + + + + + + Face + Flate - - Update view - Update view + + Update view + Update view - Type: - Type: + Type: + Type: - - - - Dimension - Dimensjon + + + + Dimension + Dimensjon - Length: - Lengde: + Length: + Lengde: - Mirrored extent - Mirrored extent + Mirrored extent + Mirrored extent - - Reversed - Reversed + + Reversed + Reversert - Display mode: - Visningsmodus: + Display mode: + Visningsmodus: - Plot mode: - Plottmodus: + Plot mode: + Plottmodus: - Point size: - Punktstørrelse: + Point size: + Punktstørrelse: - Line width: - Linjebredde: + Line width: + Linjebredde: - Transparency: - Gjennomsiktighet: + Transparency: + Gjennomsiktighet: - TaskPadParameters - Oppgavepadparametere + TaskPadParameters + Oppgavepadparametere - - Pad parameters - Pad parameters + + Pad parameters + Polstre-parametre - - - No face selected - Ingen flater valgt + + + No face selected + Ingen flater valgt - - - To last - To last + + + To last + To last - - - To first - To first + + + To first + Til første - - - Up to face - Opp til flate + + + Up to face + Opp til flate - - - Two dimensions - To dimensjoner + + + Two dimensions + To dimensjoner - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Skjema + Form + Skjema - Spacing1: - Spacing1: + Spacing1: + Spacing1: - Number1: - Number1: + Number1: + Number1: - Second extend - Second extend + Second extend + Second extend - Spacing2: - Spacing2: + Spacing2: + Spacing2: - Number2: - Number2: + Number2: + Number2: - TaskPatternRectangularParameters - TaskPatternRectangularParameters + TaskPatternRectangularParameters + TaskPatternRectangularParameters - - + + PartDesignGui::TaskPocketParameters - - Form - Skjema + + Form + Skjema - Type: - Type: + Type: + Type: - - Type - Type + + Type + Type - - - - Dimension - Dimensjon + + + + Dimension + Dimensjon - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + Symmetrisk til planet - - Reversed - Reversed + + Reversed + Reversert - - - - - - Face - Flate + + + + + + Face + Flate - - Update view - Update view + + Update view + Update view - - Length - Lengde + + Length + Lengde - - Pocket parameters - Pocket parameters + + Pocket parameters + Pocket parametere - To last - To last + To last + To last - - - To first - To first + + + To first + Til første - - - Through all - Gjennom alle + + + Through all + Gjennom alle - - - Up to face - Opp til flate + + + Up to face + Opp til flate - - - - No face selected - Ingen flater valgt + + + + No face selected + Ingen flater valgt - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Skjema + + Form + Skjema - - Original feature - Original feature + + Original feature + Original detalj - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Retning + Direction + Retning - - Axis - Akse + + Axis + Akse - - Normal sketch axis - Normal sketch axis + + Normal sketch axis + Normal skisse akse - - - - Select reference... - Select reference... + + + + Select reference... + Velg referanse... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Angle - Vinkel + + Angle + Vinkel - - Occurrences - Occurrences + + Occurrences + Forekomster - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Update view - - Select an edge - Select an edge + + Select an edge + Velg en kant - - + + PartDesignGui::TaskRevolutionParameters - - Form - Skjema + + Form + Skjema - - Axis: - Akse: + + Axis: + Akse: - - Vertical sketch axis - Vertical sketch axis + + Vertical sketch axis + Loddrett skisse akse - - Horizontal sketch axis - Horizontal sketch axis + + Horizontal sketch axis + Vannrett skisse akse - - Symmetric to plane - Symmetric to plane + + Symmetric to plane + Symmetrisk til planet - - Reversed - Reversed + + Reversed + Reversert - - Update view - Update view + + Update view + Update view - Vertical - Vertical + Vertical + Vertical - Horizontal - Horizontal + Horizontal + Horizontal - - Angle: - Vinkel: + + Angle: + Vinkel: - - Revolution parameters - Revolution parameters + + Revolution parameters + Omdreinings parametere - - Undefined - Undefined + + Undefined + Udefinert - - + + PartDesignGui::TaskScaledParameters - - Form - Skjema + + Form + Skjema - - Original feature - Original feature + + Original feature + Original detalj - - Factor - Factor + + Factor + Faktor - - Occurrences - Occurrences + + Occurrences + Forekomster - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Update view - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Transformed feature messages + + Transformed feature messages + Transformert detalj meldinger - - + + QObject - - - - - - - - - - Wrong selection - Feil valg + + + + + + + + + + Wrong selection + Feil valg - Select a sketch or 2D object. - Velg en skisse eller 2D-objekt. + Select a sketch or 2D object. + Velg en skisse eller 2D-objekt. - The shape of the selected object is empty. - Formen på det valgte objektet er tom. + The shape of the selected object is empty. + Formen på det valgte objektet er tom. - The shape of the selected object is not a wire. - Formen på det valgte objektet er ikke en tråd. + The shape of the selected object is not a wire. + Formen på det valgte objektet er ikke en tråd. - - - - - No valid sketches in this document - No valid sketches in this document + + + + + No valid sketches in this document + Ingen gyldig skisser i dette dokumentet - - - Please create a sketch or 2D object first - Please create a sketch or 2D object first + + + Please create a sketch or 2D object first + Opprett en skisse eller 2D objektet først - - - Please create a sketch or 2D object first. It must have a support face on a solid - Please create a sketch or 2D object first. It must have a support face on a solid + + + Please create a sketch or 2D object first. It must have a support face on a solid + Opprett en skisse eller 2D objektet først. Det må ha støtte i en solid's flate - - - Select an edge, face or body. Only one body is allowed. - Velg en kant, flate eller komponent. Kun en komponent er tillatt. + + + Select an edge, face or body. Only one body is allowed. + Velg en kant, flate eller komponent. Kun en komponent er tillatt. - - - - Wrong object type - Feil objekttype + + + + Wrong object type + Feil objekttype - - Fillet works only on parts - Avrunding fungerer bare på komponenter + + Fillet works only on parts + Avrunding fungerer bare på komponenter - - Shape of selected Part is empty - Formen på den valgte delen er tom + + Shape of selected Part is empty + Formen på valgte Del er tom - - No fillet possible on selected faces/edges - No fillet possible on selected faces/edges + + No fillet possible on selected faces/edges + Avrunding av valgte flater/kanter er ikke mulig - - Chamfer works only on parts - Chamfer works only on parts + + Chamfer works only on parts + Skråkant/fase fungerer bare på deler - - - Shape of selected part is empty - Formen på den valgte delen er tom + + + Shape of selected part is empty + Formen på den valgte delen er tom - - No chamfer possible on selected faces/edges - No chamfer possible on selected faces/edges + + No chamfer possible on selected faces/edges + Skråkant/fase er ikke mulig på valgte flater/kanter - - Select one or more faces. - Select one or more faces. + + Select one or more faces. + Velg én eller flere ansikter. - - Draft works only on parts - Draft works only on parts + + Draft works only on parts + Skissering virker kun på deler - - No draft possible on selected faces - No draft possible on selected faces + + No draft possible on selected faces + Skissering er ikke mulig på valgte flater - - - - - - No valid features in this document - No valid features in this document + + + + + + No valid features in this document + Ingen gyldige detaljer i dette dokumentet - - Please create a subtractive or additive feature first - + + Please create a subtractive or additive feature first + Lag først et tilleg eller fratreks detalj - - - - - Please create a subtractive or additive feature first, please - Please create a subtractive or additive feature first, please + + + + + Please create a subtractive or additive feature first, please + Lag først et tilleg eller fratreks detalj - No Support - Ingen støtte + No Support + Ingen støtte - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - Skisse må ha støtte for lommefunksjonen. + Skisse må ha støtte for lommefunksjonen. Opprett skisse på en flate. - - - Edit pad - Edit pad + + + Edit pad + Rediger pad - - Edit pocket - Edit pocket + + Edit pocket + Rediger lomme/pocket - - Edit chamfer - Edit chamfer + + Edit chamfer + Redigere skråkant/fase - - - - - - - - - A dialog is already open in the task panel - En dialog er allerede åpent i oppgavepanelet + + + + + + + + + A dialog is already open in the task panel + En dialog er allerede åpent i oppgavepanelet - - - - - - - - - Do you want to close this dialog? - Ønsker du å lukke denne dialogen? + + + + + + + + + Do you want to close this dialog? + Ønsker du å lukke denne dialogen? - - Edit revolution - Edit revolution + + Edit revolution + Rediger revolusjon/omdreining - - Edit Groove - Edit Groove + + Edit Groove + Rediger groove/spor - - - Lost link to base sketch - + + + Lost link to base sketch + Mistet koblingen til støtte skisse - - - The object can't be edited because the link to the the base sketch is lost. - + + + The object can't be edited because the link to the the base sketch is lost. + Objektet kan ikke redigeres fordi koblingen til støtte skissen er tapt. - - Missing neutral plane - Missing neutral plane + + Missing neutral plane + Mangler nøytral flate - - Please select a plane or an edge plus a pull direction - Please select a plane or an edge plus a pull direction + + Please select a plane or an edge plus a pull direction + Velg plan eller kant pluss en dra-retning - - - Edit draft - Edit draft + + + Edit draft + Rediger skisse - - Edit fillet - Edit fillet + + Edit fillet + Rediger avrunding - - One transformed shape does not intersect support - One transformed shape does not intersect support + + One transformed shape does not intersect support + En omvandlet form krysser ikke støtte - - %1 transformed shapes do not intersect support - %1 transformed shapes do not intersect support + + %1 transformed shapes do not intersect support + %1 omvandlede former krysser ikke støtte - - Transformation succeeded - Transformation succeeded + + Transformation succeeded + Omvandling lykkes - - Edit groove - + + Edit groove + Rediger groove/spor - - Edit revolve - + + Edit revolve + Rediger revolusjon/omdreining - - + + TaskTransformedMessages - - Form - Skjema + + Form + Skjema - - No message - No message + + No message + Ingen beskjed - - + + Workbench - - Part Design - Komponentdesign + + Part Design + Komponentdesign - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.qm index bb716380f..ba5291683 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.ts index 326b6c280..a9ee7197e 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.ts @@ -1,1567 +1,1547 @@ - + CmdPartDesignChamfer - Part - Część + Part + Część - Chamfer... - Fazowanie ... + Chamfer... + Fazowanie ... - - PartDesign - Projektowanie Części "Part" + + PartDesign + Projektowanie Części "Part" - - Chamfer - Faza + + Chamfer + Faza - - Chamfer the selected edges of a shape - Sfazuj wybrane krawędzie obiektu + + Chamfer the selected edges of a shape + Sfazuj wybrane krawędzie obiektu - - + + CmdPartDesignDraft - - PartDesign - Projektowanie Części "Part" + + PartDesign + Projektowanie Części "Part" - - Draft - Szkic + + Draft + Szkic - - Make a draft on a face - Tworzenie szkicu na obszarze + + Make a draft on a face + Tworzenie szkicu na obszarze - - + + CmdPartDesignFillet - - PartDesign - Projektowanie Części "Part" + + PartDesign + Projektowanie Części "Part" - - Fillet - Zaokrąglenie + + Fillet + Zaokrąglenie - - Make a fillet on an edge, face or body - Utwórz zaokrąglenia na krawędzi, powierzchni lub bryle + + Make a fillet on an edge, face or body + Utwórz zaokrąglenia na krawędzi, powierzchni lub bryle - - + + CmdPartDesignGroove - - PartDesign - Projektowanie Części "Part" + + PartDesign + Projektowanie Części "Part" - - Groove - Spoina + + Groove + Rowek - - Groove a selected sketch - Spoinuj wybrany szkic + + Groove a selected sketch + Wytnij rowek wybranym szkicem - - + + CmdPartDesignLinearPattern - - PartDesign - Projektowanie Części "Part" + + PartDesign + Projektowanie Części "Part" - - LinearPattern - WzorzecLiniowy + + LinearPattern + WzorzecLiniowy - - create a linear pattern feature - tworzenie cechy wzorca liniowego + + create a linear pattern feature + tworzenie cechy wzorca liniowego - - + + CmdPartDesignMirrored - - PartDesign - Projektowanie Części "Part" + + PartDesign + Projektowanie Części "Part" - - Mirrored - Dublowane + + Mirrored + Dublowane - - create a mirrored feature - utworzenie zdublowanej cechy + + create a mirrored feature + utworzenie zdublowanej cechy - - + + CmdPartDesignMultiTransform - - PartDesign - Projektowanie Części "Part" + + PartDesign + Projektowanie Części "Part" - - MultiTransform - Transformacja wielokrotna + + MultiTransform + Transformacja wielokrotna - - create a multitransform feature - utworzenie cechy wielokrotnej transformacji + + create a multitransform feature + utworzenie cechy wielokrotnej transformacji - - + + CmdPartDesignPad - - PartDesign - Projektowanie Części "Part" + + PartDesign + Projektowanie Części "Part" - - Pad - Występ + + Pad + Występ - - Pad a selected sketch - Wyciągnij wybrany szkic + + Pad a selected sketch + Wyciągnij wybrany szkic - - + + CmdPartDesignPocket - - PartDesign - Projektowanie Części "Part" + + PartDesign + Projektowanie Części "Part" - - Pocket - Kieszeń + + Pocket + Kieszeń - - create a pocket with the selected sketch - Utwórz kieszeń z wybranego szkicu + + create a pocket with the selected sketch + Utwórz kieszeń z wybranego szkicu - - + + CmdPartDesignPolarPattern - - PartDesign - Projektowanie Części "Part" + + PartDesign + Projektowanie Części "Part" - - PolarPattern - WzorzecBiegunowy + + PolarPattern + WzorzecBiegunowy - - create a polar pattern feature - tworzenie cechy wzorca biegunowego + + create a polar pattern feature + tworzenie cechy wzorca biegunowego - - + + CmdPartDesignRevolution - - PartDesign - Projektowanie Części "Part" + + PartDesign + Projektowanie Części "Part" - - Revolution - Obrót + + Revolution + Obrót - - Revolve a selected sketch - Wyciągnij przez obrót zaznaczony szkic + + Revolve a selected sketch + Wyciągnij przez obrót zaznaczony szkic - - + + CmdPartDesignScaled - - PartDesign - Projektowanie Części "Part" + + PartDesign + Projektowanie Części "Part" - - Scaled - Skalowane + + Scaled + Skalowane - - create a scaled feature - utwórz cechę skalowaną + + create a scaled feature + utwórz cechę skalowaną - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Narzędzia powierzchni "face" + + Face tools + Narzędzia powierzchni "face" - - Sketch tools - Narzędzia szkicowania + + Sketch tools + Narzędzia szkicowania - - Create Geometry - Tworzenie geometrii + + Create Geometry + Tworzenie geometrii - - + + InvoluteGearParameter - - Involute parameter - Involute parameter + + Involute parameter + Parametry ewolwenty - - Number of teeth: - Number of teeth: + + Number of teeth: + Liczba zębów: - - Modules: - Modules: + + Modules: + Moduły: - - High precision: - + + High precision: + High precision: - - - True - + + + True + True - - - False - + + + False + False - - External gear: - + + External gear: + External gear: - mm - mm + + Pressure angle: + Kąt przyporu: - - - Pressure angle: - Pressure angle: - - - deg - deg - - - Number of Curves: - Number of Curves: - - - 2x3 - 2x3 - - - 1x4 - 1x4 - - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Krawędzie do fazowania + Edges to chamfer + Krawędzie do fazowania - Start distance - Odległość początkowa + Start distance + Odległość początkowa - End distance - Odległość końcowa + End distance + Odległość końcowa - Edge%1 - Krawędź%1 + Edge%1 + Krawędź%1 - Distance - Odległość + Distance + Odległość - No shape selected - Brak wybranego kształtu + No shape selected + Brak wybranego kształtu - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Wybrany kształt nie jest prawidłowy. Wybierz prawidłowy kształt + Wybrany kształt nie jest prawidłowy. Wybierz prawidłowy kształt - No edge selected - Nie wybrano krawędzi + No edge selected + Nie wybrano krawędzi - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - Nie zaznaczono krawędzi do sfazowania. Zaznacz wcześniej jedną lub więcej krawędzi. + Nie zaznaczono krawędzi do sfazowania. Zaznacz wcześniej jedną lub więcej krawędzi. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Wybierz funkcję + + Choose feature + Wybierz funkcję - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Fazowanie krawędzi + Chamfer Edges + Fazowanie krawędzi - Shape - Kształt + Shape + Kształt - Selected shape: - Wybrany kształt: + Selected shape: + Wybrany kształt: - No selection - Brak zaznaczenia + No selection + Brak zaznaczenia - Chamfer Parameter - Parametr fazy + Chamfer Parameter + Parametr fazy - All - Wszystkie + All + Wszystkie - None - Brak + None + Brak - Chamfer type: - Typ fazowania: + Chamfer type: + Typ fazowania: - Constant Distance - Stała odległość + Constant Distance + Stała odległość - Variable Distance - Zmienna odległość + Variable Distance + Zmienna odległość - Distance: - Odległość: + Distance: + Odległość: - - + + PartDesignGui::TaskChamferParameters - - Form - Formularz + + Form + Formularz - - Size: - Rozmiar: + + Size: + Rozmiar: - - Chamfer parameters - Parametr fazy + + Chamfer parameters + Parametr fazy - - + + PartDesignGui::TaskDlgChamferParameters - - Edit chamfer - Edytuj fazowanie + + Edit chamfer + Edytuj fazowanie - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Błąd danych wejściowych + + Input error + Błąd danych wejściowych - - + + PartDesignGui::TaskDlgFilletParameters - - Edit fillet - Edytuj filet + + Edit fillet + Edytuj filet - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Błąd danych wejściowych + + Input error + Błąd danych wejściowych - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Błąd danych wejściowych + + Input error + Błąd danych wejściowych - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Błąd danych wejściowych + + Input error + Błąd danych wejściowych - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Błąd danych wejściowych + + Input error + Błąd danych wejściowych - - + + PartDesignGui::TaskDlgPocketParameters - - Edit pocket - Edytuj kieszeń + + Edit pocket + Edytuj kieszeń - - Input error - Błąd danych wejściowych + + Input error + Błąd danych wejściowych - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Błąd danych wejściowych + + Input error + Błąd danych wejściowych - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Błąd danych wejściowych + + Input error + Błąd danych wejściowych - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Błąd danych wejściowych + + Input error + Błąd danych wejściowych - - + + PartDesignGui::TaskDraftParameters - - Form - Formularz + + Form + Formularz - - Add face - Dodaj obszar + + Add face + Dodaj obszar - - Remove face - Usuń obszar + + Remove face + Usuń obszar - - Draft angle - Szkicuj kąt + + Draft angle + Szkicuj kąt - - Neutral plane - Płaszczyzna neutralna + + Neutral plane + Płaszczyzna neutralna - - Pull direction - Kierunek wyciągania + + Pull direction + Kierunek wyciągania - - Reverse pull direction - Odwrócenie kierunku wyciągania + + Reverse pull direction + Odwrócenie kierunku wyciągania - - Draft parameters - Parametry szkicu + + Draft parameters + Parametry szkicu - - Remove - Usuń + + Remove + Usuń - - + + PartDesignGui::TaskFilletParameters - - Form - Formularz + + Form + Formularz - - Radius: - Promień: + + Radius: + Promień: - - Fillet parameters - Parametry zaokrąglenia + + Fillet parameters + Parametry zaokrąglenia - - + + PartDesignGui::TaskGrooveParameters - - Form - Formularz + + Form + Formularz - - Axis: - Oś: + + Axis: + Oś: - - Vertical sketch axis - Szkic pionowej osi + + Vertical sketch axis + Szkic pionowej osi - - Horizontal sketch axis - Szkic poziomej osi + + Horizontal sketch axis + Szkic poziomej osi - - Angle: - Kąt: + + Angle: + Kąt: - - Symmetric to plane - Symetryczna do płaszczyzny + + Symmetric to plane + Symetryczna do płaszczyzny - - Reversed - Odwrócony + + Reversed + Odwrócony - - Update view - Aktualizacja widoku + + Update view + Aktualizacja widoku - - Groove parameters - Parametry spoiny + + Groove parameters + Parametry spoiny - - + + PartDesignGui::TaskHoleParameters - - Form - Formularz + + Form + Formularz - - Type: - Typ: + + Type: + Typ: - - Dimension - Wymiar + + Dimension + Wymiar - - Up to last - Do ostatniego + + Up to last + Do ostatniego - - Up to first - Do pierwszej + + Up to first + Do pierwszej - - Size: - Rozmiar: + + Size: + Rozmiar: - - TaskHoleParameters - TaskHoleParameters + + TaskHoleParameters + TaskHoleParameters - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Formularz + + Form + Formularz - - Original feature - Cecha oryginalna + + Original feature + Cecha oryginalna - - Direction - Kierunek + + Direction + Kierunek - - Horizontal sketch axis - Szkic poziomej osi + + Horizontal sketch axis + Szkic poziomej osi - - Vertical sketch axis - Szkic pionowej osi + + Vertical sketch axis + Szkic pionowej osi - - - - Select reference... - Select reference... + + + + Select reference... + Wybierz odniesienie... - - Reverse direction - Odwróć kierunek + + Reverse direction + Odwróć kierunek - - Length - Długość + + Length + Długość - - Occurrences - Wystąpienia + + Occurrences + Wystąpienia - - OK - OK + + OK + OK - - Update view - Aktualizacja widoku + + Update view + Aktualizacja widoku - - Select an edge or a face - Wybieranie krawędzi lub obszaru + + Select an edge or a face + Wybieranie krawędzi lub obszaru - - Undefined - Undefined + + Undefined + Niezdefiniowany - - + + PartDesignGui::TaskMirroredParameters - - Form - Formularz + + Form + Formularz - - Original feature - Cecha oryginalna + + Original feature + Cecha oryginalna - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Plan + + Plane + Plan - - Horizontal sketch axis - Szkic poziomej osi + + Horizontal sketch axis + Szkic poziomej osi - - Vertical sketch axis - Szkic pionowej osi + + Vertical sketch axis + Szkic pionowej osi - - - - Select reference... - Select reference... + + + + Select reference... + Wybierz odniesienie... - - OK - OK + + OK + OK - - Update view - Aktualizacja widoku + + Update view + Aktualizacja widoku - Select a plane - Wybieranie płaszczyzny + Select a plane + Wybieranie płaszczyzny - - Select a face - Select a face + + Select a face + Wybierz ścianę - - Undefined - Undefined + + Undefined + Niezdefiniowany - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Formularz + + Form + Formularz - - Original feature - Cecha oryginalna + + Original feature + Cecha oryginalna - - Transformations - Transformacje + + Transformations + Transformacje - - Update view - Aktualizacja widoku + + Update view + Aktualizacja widoku - - Edit - Edytuj + + Edit + Edytuj - - Delete - Usuń + + Delete + Usuń - - Add mirrored transformation - Dodaj skopiowaną lustrzanie transformację + + Add mirrored transformation + Dodaj skopiowaną lustrzanie transformację - - Add linear pattern - Dodaj wzorzec liniowy + + Add linear pattern + Dodaj wzorzec liniowy - - Add polar pattern - Dodaj wzorzec biegunowy + + Add polar pattern + Dodaj wzorzec biegunowy - - Add scaled transformation - Dodaj transformację skalowaną + + Add scaled transformation + Dodaj transformację skalowaną - - Move up - Przesuń w górę + + Move up + Przesuń w górę - - Move down - Przenieś w dół + + Move down + Przenieś w dół - - Right-click to add - Kliknij prawym przyciskiem myszy, aby dodać + + Right-click to add + Kliknij prawym przyciskiem myszy, aby dodać - - + + PartDesignGui::TaskPadParameters - - Form - Formularz + + Form + Formularz - - Type - Typ + + Type + Typ - - Length - Długość + + Length + Długość - - Symmetric to plane - Symetryczna do płaszczyzny + + Symmetric to plane + Symetryczna do płaszczyzny - - 2nd length - druga długość + + 2nd length + druga długość - - - - - - Face - Twarz + + + + + + Face + Twarz - - Update view - Aktualizacja widoku + + Update view + Aktualizacja widoku - Type: - Typ: + Type: + Typ: - - - - Dimension - Wymiar + + + + Dimension + Wymiar - Length: - Długość: + Length: + Długość: - Mirrored extent - Wyciągnięcie lustrzane + Mirrored extent + Wyciągnięcie lustrzane - - Reversed - Odwrócony + + Reversed + Odwrócony - Display mode: - Tryb wyświetlania: + Display mode: + Tryb wyświetlania: - Plot mode: - Tryb rysowania: + Plot mode: + Tryb rysowania: - Point size: - Rozmiar punktu: + Point size: + Rozmiar punktu: - Line width: - Szerokość linii: + Line width: + Szerokość linii: - Transparency: - Przezroczystość: + Transparency: + Przezroczystość: - TaskPadParameters - TaskPadParameters + TaskPadParameters + TaskPadParameters - - Pad parameters - Parametry wyciągnięcia + + Pad parameters + Parametry wyciągnięcia - - - No face selected - Nie zaznaczono twarzy + + + No face selected + Nie zaznaczono twarzy - - - To last - Do ostatniego + + + To last + Do ostatniego - - - To first - Do pierwszego + + + To first + Do pierwszego - - - Up to face - Do fasetki + + + Up to face + Do płaszczyzny - - - Two dimensions - Dwa wymiary + + + Two dimensions + Dwa wymiary - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Formularz + Form + Formularz - Spacing1: - Rozstaw1: + Spacing1: + Rozstaw1: - Number1: - Numer1: + Number1: + Numer1: - Second extend - Drugie rozszerzenie + Second extend + Drugie rozszerzenie - Spacing2: - Rozstaw2: + Spacing2: + Rozstaw2: - Number2: - Numer2: + Number2: + Numer2: - TaskPatternRectangularParameters - TaskPatternRectangularParameters + TaskPatternRectangularParameters + TaskPatternRectangularParameters - - + + PartDesignGui::TaskPocketParameters - - Form - Formularz + + Form + Formularz - Type: - Typ: + Type: + Typ: - - Type - Typ + + Type + Typ - - - - Dimension - Wymiar + + + + Dimension + Wymiar - - Symmetric to plane - Symetryczna do płaszczyzny + + Symmetric to plane + Symetryczna do płaszczyzny - - Reversed - Odwrócony + + Reversed + Odwrócony - - - - - - Face - Twarz + + + + + + Face + Twarz - - Update view - Aktualizacja widoku + + Update view + Aktualizacja widoku - - Length - Długość + + Length + Długość - - Pocket parameters - Parametry kieszeni + + Pocket parameters + Parametry kieszeni - To last - Do ostatniego + To last + Do ostatniego - - - To first - Do pierwszego + + + To first + Do pierwszego - - - Through all - Przez wszystkie + + + Through all + Przez wszystkie - - - Up to face - Do fasetki + + + Up to face + Do płaszczyzny - - - - No face selected - Nie zaznaczono twarzy + + + + No face selected + Nie zaznaczono twarzy - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Formularz + + Form + Formularz - - Original feature - Cecha oryginalna + + Original feature + Cecha oryginalna - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Kierunek + Direction + Kierunek - - Axis - + + Axis + - - Normal sketch axis - Normal sketch axis + + Normal sketch axis + Oś normalna do szkicu - - - - Select reference... - Select reference... + + + + Select reference... + Wybierz odniesienie... - - Reverse direction - Odwróć kierunek + + Reverse direction + Odwróć kierunek - - Angle - Kąt + + Angle + Kąt - - Occurrences - Wystąpienia + + Occurrences + Wystąpienia - - OK - OK + + OK + OK - - Update view - Aktualizacja widoku + + Update view + Aktualizacja widoku - - Select an edge - Wybierz krawędź + + Select an edge + Wybierz krawędź - - + + PartDesignGui::TaskRevolutionParameters - - Form - Formularz + + Form + Formularz - - Axis: - Oś: + + Axis: + Oś: - - Vertical sketch axis - Szkic pionowej osi + + Vertical sketch axis + Szkic pionowej osi - - Horizontal sketch axis - Szkic poziomej osi + + Horizontal sketch axis + Szkic poziomej osi - - Symmetric to plane - Symetryczna do płaszczyzny + + Symmetric to plane + Symetryczna do płaszczyzny - - Reversed - Odwrócony + + Reversed + Odwrócony - - Update view - Aktualizacja widoku + + Update view + Aktualizacja widoku - Vertical - Pionowa + Vertical + Pionowa - Horizontal - Pozioma + Horizontal + Pozioma - - Angle: - Kąt: + + Angle: + Kąt: - - Revolution parameters - Parametry wyciągnięcia przez obrót + + Revolution parameters + Parametry wyciągnięcia przez obrót - - Undefined - Undefined + + Undefined + Niezdefiniowany - - + + PartDesignGui::TaskScaledParameters - - Form - Formularz + + Form + Formularz - - Original feature - Cecha oryginalna + + Original feature + Cecha oryginalna - - Factor - Współczynnik + + Factor + Współczynnik - - Occurrences - Wystąpienia + + Occurrences + Wystąpienia - - OK - OK + + OK + OK - - Update view - Aktualizacja widoku + + Update view + Aktualizacja widoku - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Komunikaty funkcji transformacji + + Transformed feature messages + Komunikaty funkcji transformacji - - + + QObject - - - - - - - - - - Wrong selection - Niewłaściwy wybór + + + + + + + + + + Wrong selection + Niewłaściwy wybór - Select a sketch or 2D object. - Wybierz szkic lub obiekt 2D. + Select a sketch or 2D object. + Wybierz szkic lub obiekt 2D. - The shape of the selected object is empty. - Kształt zaznaczonego obiektu jest pusty. + The shape of the selected object is empty. + Kształt zaznaczonego obiektu jest pusty. - The shape of the selected object is not a wire. - Kształt zaznaczonego obiektu nie jest ze szkieletu. + The shape of the selected object is not a wire. + Kształt zaznaczonego obiektu nie jest ze szkieletu. - - - - - No valid sketches in this document - Brak prawidłowych szkiców w tym dokumencie + + + + + No valid sketches in this document + Brak prawidłowych szkiców w tym dokumencie - - - Please create a sketch or 2D object first - Proszę najpierw utworzyć szkic lub obiekt 2D + + + Please create a sketch or 2D object first + Proszę najpierw utworzyć szkic lub obiekt 2D - - - Please create a sketch or 2D object first. It must have a support face on a solid - Proszę najpierw utworzyć szkic lub obiekt 2D. Musi mieć to na stałe odzwierciedlenie w obszarze + + + Please create a sketch or 2D object first. It must have a support face on a solid + Proszę najpierw utworzyć szkic lub obiekt 2D. Musi mieć to na stałe odzwierciedlenie w obszarze - - - Select an edge, face or body. Only one body is allowed. - Wybierz krawędź, powierzchnię lub bryłę. Tylko jedna bryłą jest dozwolona. + + + Select an edge, face or body. Only one body is allowed. + Wybierz krawędź, powierzchnię lub bryłę. Tylko jedna bryłą jest dozwolona. - - - - Wrong object type - Niewłaściwy typ obiektu + + + + Wrong object type + Niewłaściwy typ obiektu - - Fillet works only on parts - Zaokrąglenie działa tylko na częściach + + Fillet works only on parts + Zaokrąglenie działa tylko na częściach - - Shape of selected Part is empty - Kształt wybranej część jest pusty + + Shape of selected Part is empty + Kształt wybranej część jest pusty - - No fillet possible on selected faces/edges - Wypełnienie niemożliwe dla wybranych twarzy/krawędzi + + No fillet possible on selected faces/edges + Wypełnienie niemożliwe dla wybranych twarzy/krawędzi - - Chamfer works only on parts - Fazowanie działa tylko na części + + Chamfer works only on parts + Fazowanie działa tylko na części - - - Shape of selected part is empty - Kształt wybranej część jest pusty + + + Shape of selected part is empty + Kształt wybranej część jest pusty - - No chamfer possible on selected faces/edges - Przesunięcie fazy niemożliwe dla wybranych twarzy/krawędzi + + No chamfer possible on selected faces/edges + Przesunięcie fazy niemożliwe dla wybranych twarzy/krawędzi - - Select one or more faces. - Wybierz jeden lub więcej obszarów. + + Select one or more faces. + Wybierz jeden lub więcej obszarów. - - Draft works only on parts - Szkic działa tylko na części + + Draft works only on parts + Szkic działa tylko na części - - No draft possible on selected faces - Brak możliwości szkicowania na wybranych obszarach + + No draft possible on selected faces + Brak możliwości szkicowania na wybranych obszarach - - - - - - No valid features in this document - Brak prawidłowych cech w tym dokumencie + + + + + + No valid features in this document + Brak prawidłowych cech w tym dokumencie - - Please create a subtractive or additive feature first - + + Please create a subtractive or additive feature first + Please create a subtractive or additive feature first - - - - - Please create a subtractive or additive feature first, please - Proszę utworzyć najpierw cechę ujmowaną lub dodatnią + + + + + Please create a subtractive or additive feature first, please + Proszę utworzyć najpierw cechę ujmowaną lub dodatnią - No Support - Brak obsługi + No Support + Brak obsługi - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - Szkic musi mieć bazę dla kieszeni, Utwórz szkic na powierzchni. + Szkic musi mieć bazę dla kieszeni, Utwórz szkic na powierzchni. - - - Edit pad - Edytuj wyciągnięcie + + + Edit pad + Edytuj wyciągnięcie - - Edit pocket - Edytuj kieszeń + + Edit pocket + Edytuj kieszeń - - Edit chamfer - Edytuj fazowanie + + Edit chamfer + Edytuj fazowanie - - - - - - - - - A dialog is already open in the task panel - Okno dialogowe jest już otwarte w panelu zadań + + + + + + + + + A dialog is already open in the task panel + Okno dialogowe jest już otwarte w panelu zadań - - - - - - - - - Do you want to close this dialog? - Czy chcesz zamknąć to okno dialogowe? + + + + + + + + + Do you want to close this dialog? + Czy chcesz zamknąć to okno dialogowe? - - Edit revolution - Edytuj wyciągnięcie przez obrót + + Edit revolution + Edytuj wyciągnięcie przez obrót - - Edit Groove - Edytuj spoinę + + Edit Groove + Edytuj spoinę - - - Lost link to base sketch - + + + Lost link to base sketch + Lost link to base sketch - - - The object can't be edited because the link to the the base sketch is lost. - + + + The object can't be edited because the link to the the base sketch is lost. + The object can't be edited because the link to the the base sketch is lost. - - Missing neutral plane - Brak płaszczyzny neutralnej + + Missing neutral plane + Brak płaszczyzny neutralnej - - Please select a plane or an edge plus a pull direction - Proszę wybrać płaszczyznę lub krawędź wraz z kierunkiem wyciągania + + Please select a plane or an edge plus a pull direction + Proszę wybrać płaszczyznę lub krawędź wraz z kierunkiem wyciągania - - - Edit draft - Edycja szkicu + + + Edit draft + Edycja szkicu - - Edit fillet - Edytuj filet + + Edit fillet + Edytuj filet - - One transformed shape does not intersect support - Jeden przekształcony kształt nie przecina punktu podparcia + + One transformed shape does not intersect support + Jeden przekształcony kształt nie przecina punktu podparcia - - %1 transformed shapes do not intersect support - %1 przekształconych kształtów nie przecina punktu podparcia + + %1 transformed shapes do not intersect support + %1 przekształconych kształtów nie przecina punktu podparcia - - Transformation succeeded - Transformacja udana + + Transformation succeeded + Transformacja udana - - Edit groove - + + Edit groove + Edit groove - - Edit revolve - + + Edit revolve + Edit revolve - - + + TaskTransformedMessages - - Form - Formularz + + Form + Formularz - - No message - Brak komunikatu + + No message + Brak komunikatu - - + + Workbench - - Part Design - Projektowanie części + + Part Design + Projektowanie części - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.qm index a3dd14a65..dc41b8387 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.ts index b4746734c..9b69cc5a8 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.ts @@ -1,1568 +1,1548 @@ - + CmdPartDesignChamfer - Part - Parte + Part + Parte - Chamfer... - Chanfro... + Chamfer... + Chanfro... - - PartDesign - PartDesign + + PartDesign + PartDesign - - Chamfer - Chanfro + + Chamfer + Chanfro - - Chamfer the selected edges of a shape - Chanfra as arestas selecionadas de uma forma + + Chamfer the selected edges of a shape + Chanfra as arestas selecionadas de uma forma - - + + CmdPartDesignDraft - - PartDesign - PartDesign + + PartDesign + PartDesign - - Draft - Projeto + + Draft + Projeto - - Make a draft on a face - Faz um rascunho sobre uma face + + Make a draft on a face + Faz um rascunho sobre uma face - - + + CmdPartDesignFillet - - PartDesign - PartDesign + + PartDesign + PartDesign - - Fillet - Filete + + Fillet + Filete - - Make a fillet on an edge, face or body - Fazer um filete em uma aresta, face ou sólido + + Make a fillet on an edge, face or body + Fazer um filete em uma aresta, face ou sólido - - + + CmdPartDesignGroove - - PartDesign - PartDesign + + PartDesign + PartDesign - - Groove - Ranhura + + Groove + Ranhura - - Groove a selected sketch - Cria uma ranhura a partir do esboço selecionado + + Groove a selected sketch + Cria uma ranhura a partir do esboço selecionado - - + + CmdPartDesignLinearPattern - - PartDesign - PartDesign + + PartDesign + PartDesign - - LinearPattern - Padrão linear + + LinearPattern + Padrão linear - - create a linear pattern feature - Criar um padrão linear + + create a linear pattern feature + Criar um padrão linear - - + + CmdPartDesignMirrored - - PartDesign - PartDesign + + PartDesign + PartDesign - - Mirrored - Espelho + + Mirrored + Espelho - - create a mirrored feature - criar um espelhamento + + create a mirrored feature + criar um espelhamento - - + + CmdPartDesignMultiTransform - - PartDesign - PartDesign + + PartDesign + PartDesign - - MultiTransform - MultiTransform + + MultiTransform + MultiTransform - - create a multitransform feature - Criar uma multi-transformação + + create a multitransform feature + Criar uma multi-transformação - - + + CmdPartDesignPad - - PartDesign - PartDesign + + PartDesign + PartDesign - - Pad - Pad + + Pad + Pad - - Pad a selected sketch - Preencher um esboço selecionado + + Pad a selected sketch + Preencher um esboço selecionado - - + + CmdPartDesignPocket - - PartDesign - PartDesign + + PartDesign + PartDesign - - Pocket - Pocket + + Pocket + Pocket - - create a pocket with the selected sketch - Cria um pocket (bolso) a partir do esboço selecionado + + create a pocket with the selected sketch + Cria um pocket (bolso) a partir do esboço selecionado - - + + CmdPartDesignPolarPattern - - PartDesign - PartDesign + + PartDesign + PartDesign - - PolarPattern - Padrão polar + + PolarPattern + Padrão polar - - create a polar pattern feature - Criar um padrão polar + + create a polar pattern feature + Criar um padrão polar - - + + CmdPartDesignRevolution - - PartDesign - PartDesign + + PartDesign + PartDesign - - Revolution - Revolução + + Revolution + Revolução - - Revolve a selected sketch - Revolver um esboço selecionado + + Revolve a selected sketch + Revolver um esboço selecionado - - + + CmdPartDesignScaled - - PartDesign - PartDesign + + PartDesign + PartDesign - - Scaled - Redimensionado + + Scaled + Redimensionado - - create a scaled feature - Criar um redimensionamento + + create a scaled feature + Criar um redimensionamento - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Ferramentas de faces + + Face tools + Ferramentas de faces - - Sketch tools - Ferramentas de esboço + + Sketch tools + Ferramentas de esboço - - Create Geometry - Criar geometria + + Create Geometry + Criar geometria - - + + InvoluteGearParameter - - Involute parameter - Alterar parâmetro + + Involute parameter + Alterar parâmetro - - Number of teeth: - Número de dentes: + + Number of teeth: + Número de dentes: - - Modules: - Módulos: + + Modules: + Módulos: - - High precision: - + + High precision: + Alta precisão: - - - True - + + + True + Verdadeiro - - - False - + + + False + Falso - - External gear: - + + External gear: + Engrenagem externo: - mm - mm + + Pressure angle: + Ângulo de pressão: - - - Pressure angle: - Ângulo de pressão: - - - deg - grado - - - Number of Curves: - Número de curvas: - - - 2x3 - 2x3 - - - 1x4 - 1x4 - - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Arestas para chanfrar + Edges to chamfer + Arestas para chanfrar - Start distance - Distância inicial + Start distance + Distância inicial - End distance - Distância final + End distance + Distância final - Edge%1 - Aresta %1 + Edge%1 + Aresta %1 - Distance - Distância + Distance + Distância - No shape selected - Nenhuma forma selecionada + No shape selected + Nenhuma forma selecionada - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Nenhuma forma válida é selecionada Selecione primeiro uma forma válida na caixa drop-down. + Nenhuma forma válida é selecionada Selecione primeiro uma forma válida na caixa drop-down. - No edge selected - Nenhuma aresta selecionada + No edge selected + Nenhuma aresta selecionada - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - Nenhuma aresta está marcada para fazer um chanfro. + Nenhuma aresta está marcada para fazer um chanfro. Selecione primeiro uma ou mais arestas. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Escolha um objeto + + Choose feature + Escolha um objeto - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Chanfrar arestas + Chamfer Edges + Chanfrar arestas - Shape - Forma + Shape + Forma - Selected shape: - Forma selecionada: + Selected shape: + Forma selecionada: - No selection - Nenhuma seleção + No selection + Nenhuma seleção - Chamfer Parameter - Parâmetro de chanfro + Chamfer Parameter + Parâmetro de chanfro - All - Todos + All + Todos - None - Nenhum + None + Nenhum - Chamfer type: - Tipo do chanfro: + Chamfer type: + Tipo do chanfro: - Constant Distance - Distância constante + Constant Distance + Distância constante - Variable Distance - Distância variável + Variable Distance + Distância variável - Distance: - Distância: + Distance: + Distância: - - + + PartDesignGui::TaskChamferParameters - - Form - Forma + + Form + Forma - - Size: - Tamanho: + + Size: + Tamanho: - - Chamfer parameters - Parâmetros de chanfro + + Chamfer parameters + Parâmetros de chanfro - - + + PartDesignGui::TaskDlgChamferParameters - - Edit chamfer - Editar chanfro + + Edit chamfer + Editar chanfro - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Erro de entrada + + Input error + Erro de entrada - - + + PartDesignGui::TaskDlgFilletParameters - - Edit fillet - Editar arredondado + + Edit fillet + Editar arredondado - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Erro de entrada + + Input error + Erro de entrada - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Erro de entrada + + Input error + Erro de entrada - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Erro de entrada + + Input error + Erro de entrada - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Erro de entrada + + Input error + Erro de entrada - - + + PartDesignGui::TaskDlgPocketParameters - - Edit pocket - Editar o bolso + + Edit pocket + Editar o bolso - - Input error - Erro de entrada + + Input error + Erro de entrada - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Erro de entrada + + Input error + Erro de entrada - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Erro de entrada + + Input error + Erro de entrada - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Erro de entrada + + Input error + Erro de entrada - - + + PartDesignGui::TaskDraftParameters - - Form - Forma + + Form + Forma - - Add face - Adicionar uma face + + Add face + Adicionar uma face - - Remove face - Remover uma face + + Remove face + Remover uma face - - Draft angle - Ângulo de projeto + + Draft angle + Ângulo de projeto - - Neutral plane - Plano neutro + + Neutral plane + Plano neutro - - Pull direction - Direção de tração + + Pull direction + Direção de tração - - Reverse pull direction - Direção de tração reversa + + Reverse pull direction + Direção de tração reversa - - Draft parameters - Parâmetros de projeto + + Draft parameters + Parâmetros de projeto - - Remove - Remover + + Remove + Remover - - + + PartDesignGui::TaskFilletParameters - - Form - Forma + + Form + Forma - - Radius: - Raio: + + Radius: + Raio: - - Fillet parameters - Parâmetros de fileto + + Fillet parameters + Parâmetros de fileto - - + + PartDesignGui::TaskGrooveParameters - - Form - Forma + + Form + Forma - - Axis: - Eixo: + + Axis: + Eixo: - - Vertical sketch axis - Eixo vertical do esboço + + Vertical sketch axis + Eixo vertical do esboço - - Horizontal sketch axis - Eixo horizontal do esboço + + Horizontal sketch axis + Eixo horizontal do esboço - - Angle: - Ângulo: + + Angle: + Ângulo: - - Symmetric to plane - Simétrico ao plano + + Symmetric to plane + Simétrico ao plano - - Reversed - Invertido + + Reversed + Invertido - - Update view - Actualizar a vista + + Update view + Actualizar a vista - - Groove parameters - Parâmetros de ranhura + + Groove parameters + Parâmetros de ranhura - - + + PartDesignGui::TaskHoleParameters - - Form - Forma + + Form + Forma - - Type: - Tipo: + + Type: + Tipo: - - Dimension - Dimensão + + Dimension + Dimensão - - Up to last - Até o último + + Up to last + Até o último - - Up to first - Até o primeiro + + Up to first + Até o primeiro - - Size: - Tamanho: + + Size: + Tamanho: - - TaskHoleParameters - Parâmetros do TaskHole + + TaskHoleParameters + Parâmetros do TaskHole - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Forma + + Form + Forma - - Original feature - Objeto original + + Original feature + Objeto original - - Direction - Direção + + Direction + Direção - - Horizontal sketch axis - Eixo horizontal do esboço + + Horizontal sketch axis + Eixo horizontal do esboço - - Vertical sketch axis - Eixo vertical do esboço + + Vertical sketch axis + Eixo vertical do esboço - - - - Select reference... - Selecionar referência... + + + + Select reference... + Selecionar referência... - - Reverse direction - Inverter direção + + Reverse direction + Inverter direção - - Length - Comprimento + + Length + Comprimento - - Occurrences - Ocorrências + + Occurrences + Ocorrências - - OK - OK + + OK + OK - - Update view - Actualizar a vista + + Update view + Actualizar a vista - - Select an edge or a face - Selecione uma aresta ou uma face + + Select an edge or a face + Selecione uma aresta ou uma face - - Undefined - Indefinido + + Undefined + Indefinido - - + + PartDesignGui::TaskMirroredParameters - - Form - Forma + + Form + Forma - - Original feature - Objeto original + + Original feature + Objeto original - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Plano + + Plane + Plano - - Horizontal sketch axis - Eixo horizontal do esboço + + Horizontal sketch axis + Eixo horizontal do esboço - - Vertical sketch axis - Eixo vertical do esboço + + Vertical sketch axis + Eixo vertical do esboço - - - - Select reference... - Selecionar referência... + + + + Select reference... + Selecionar referência... - - OK - OK + + OK + OK - - Update view - Actualizar a vista + + Update view + Actualizar a vista - Select a plane - Selecione um plano + Select a plane + Selecione um plano - - Select a face - Selecionar uma face + + Select a face + Selecionar uma face - - Undefined - Indefinido + + Undefined + Indefinido - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Forma + + Form + Forma - - Original feature - Objeto original + + Original feature + Objeto original - - Transformations - Transformações + + Transformations + Transformações - - Update view - Actualizar a vista + + Update view + Actualizar a vista - - Edit - Editar + + Edit + Editar - - Delete - Excluir + + Delete + Excluir - - Add mirrored transformation - Adicionar uma transformação espelhada + + Add mirrored transformation + Adicionar uma transformação espelhada - - Add linear pattern - Adicionar um padrão linear + + Add linear pattern + Adicionar um padrão linear - - Add polar pattern - Adicionar um padrão polar + + Add polar pattern + Adicionar um padrão polar - - Add scaled transformation - Adicionar uma transformação de escala + + Add scaled transformation + Adicionar uma transformação de escala - - Move up - Mover para cima + + Move up + Mover para cima - - Move down - Move para baixo + + Move down + Move para baixo - - Right-click to add - Botão direito do mouse para adicionar + + Right-click to add + Botão direito do mouse para adicionar - - + + PartDesignGui::TaskPadParameters - - Form - Forma + + Form + Forma - - Type - Tipo + + Type + Tipo - - Length - Comprimento + + Length + Comprimento - - Symmetric to plane - Simétrico ao plano + + Symmetric to plane + Simétrico ao plano - - 2nd length - Segundo comprimento + + 2nd length + Segundo comprimento - - - - - - Face - Face + + + + + + Face + Face - - Update view - Actualizar a vista + + Update view + Actualizar a vista - Type: - Tipo: + Type: + Tipo: - - - - Dimension - Dimensão + + + + Dimension + Dimensão - Length: - Comprimento: + Length: + Comprimento: - Mirrored extent - Extensão espelhada + Mirrored extent + Extensão espelhada - - Reversed - Invertido + + Reversed + Invertido - Display mode: - Modo de exibição: + Display mode: + Modo de exibição: - Plot mode: - Modo de plotagem: + Plot mode: + Modo de plotagem: - Point size: - Tamanho de ponto: + Point size: + Tamanho de ponto: - Line width: - Largura da linha: + Line width: + Largura da linha: - Transparency: - Transparência: + Transparency: + Transparência: - TaskPadParameters - Parametros do TaskPad + TaskPadParameters + Parametros do TaskPad - - Pad parameters - Parâmetros do Pad + + Pad parameters + Parâmetros do Pad - - - No face selected - Nenhuma face selecionada + + + No face selected + Nenhuma face selecionada - - - To last - Até o último + + + To last + Até o último - - - To first - Até o primeiro + + + To first + Até o primeiro - - - Up to face - Até a face + + + Up to face + Até a face - - - Two dimensions - Duas dimensões + + + Two dimensions + Duas dimensões - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Forma + Form + Forma - Spacing1: - Espaço1: + Spacing1: + Espaço1: - Number1: - Número1: + Number1: + Número1: - Second extend - Segunda extensão + Second extend + Segunda extensão - Spacing2: - Espaço2: + Spacing2: + Espaço2: - Number2: - Numero2: + Number2: + Numero2: - TaskPatternRectangularParameters - TaskPatternRectangularParameters + TaskPatternRectangularParameters + TaskPatternRectangularParameters - - + + PartDesignGui::TaskPocketParameters - - Form - Forma + + Form + Forma - Type: - Tipo: + Type: + Tipo: - - Type - Tipo + + Type + Tipo - - - - Dimension - Dimensão + + + + Dimension + Dimensão - - Symmetric to plane - Simétrico ao plano + + Symmetric to plane + Simétrico ao plano - - Reversed - Invertido + + Reversed + Invertido - - - - - - Face - Face + + + + + + Face + Face - - Update view - Actualizar a vista + + Update view + Actualizar a vista - - Length - Comprimento + + Length + Comprimento - - Pocket parameters - Parâmetros do bolso + + Pocket parameters + Parâmetros do bolso - To last - Até o último + To last + Até o último - - - To first - Até o primeiro + + + To first + Até o primeiro - - - Through all - Através de todos + + + Through all + Através de todos - - - Up to face - Até a face + + + Up to face + Até a face - - - - No face selected - Nenhuma face selecionada + + + + No face selected + Nenhuma face selecionada - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Forma + + Form + Forma - - Original feature - Objeto original + + Original feature + Objeto original - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Direção + Direction + Direção - - Axis - Eixo + + Axis + Eixo - - Normal sketch axis - Normal do eixo no desenho + + Normal sketch axis + Normal do eixo no desenho - - - - Select reference... - Selecionar referência... + + + + Select reference... + Selecionar referência... - - Reverse direction - Inverter direção + + Reverse direction + Inverter direção - - Angle - Ângulo + + Angle + Ângulo - - Occurrences - Ocorrências + + Occurrences + Ocorrências - - OK - OK + + OK + OK - - Update view - Actualizar a vista + + Update view + Actualizar a vista - - Select an edge - Selecione uma aresta + + Select an edge + Selecione uma aresta - - + + PartDesignGui::TaskRevolutionParameters - - Form - Forma + + Form + Forma - - Axis: - Eixo: + + Axis: + Eixo: - - Vertical sketch axis - Eixo vertical do esboço + + Vertical sketch axis + Eixo vertical do esboço - - Horizontal sketch axis - Eixo horizontal do esboço + + Horizontal sketch axis + Eixo horizontal do esboço - - Symmetric to plane - Simétrico ao plano + + Symmetric to plane + Simétrico ao plano - - Reversed - Invertido + + Reversed + Invertido - - Update view - Actualizar a vista + + Update view + Actualizar a vista - Vertical - Vertical + Vertical + Vertical - Horizontal - Horizontal + Horizontal + Horizontal - - Angle: - Ângulo: + + Angle: + Ângulo: - - Revolution parameters - Parâmetros de revolução + + Revolution parameters + Parâmetros de revolução - - Undefined - Indefinido + + Undefined + Indefinido - - + + PartDesignGui::TaskScaledParameters - - Form - Forma + + Form + Forma - - Original feature - Objeto original + + Original feature + Objeto original - - Factor - Fator + + Factor + Fator - - Occurrences - Ocorrências + + Occurrences + Ocorrências - - OK - OK + + OK + OK - - Update view - Actualizar a vista + + Update view + Actualizar a vista - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Mensagens de objetos transformados + + Transformed feature messages + Mensagens de objetos transformados - - + + QObject - - - - - - - - - - Wrong selection - Seleção errada + + + + + + + + + + Wrong selection + Seleção errada - Select a sketch or 2D object. - Selecione um desenho ou objeto 2D. + Select a sketch or 2D object. + Selecione um desenho ou objeto 2D. - The shape of the selected object is empty. - A forma do objeto selecionado está vazia. + The shape of the selected object is empty. + A forma do objeto selecionado está vazia. - The shape of the selected object is not a wire. - A forma do objeto selecionado não é um fio. + The shape of the selected object is not a wire. + A forma do objeto selecionado não é um fio. - - - - - No valid sketches in this document - Nenhum esboço válido neste documento + + + + + No valid sketches in this document + Nenhum esboço válido neste documento - - - Please create a sketch or 2D object first - Crie primeiro um esboço ou objeto 2D + + + Please create a sketch or 2D object first + Crie primeiro um esboço ou objeto 2D - - - Please create a sketch or 2D object first. It must have a support face on a solid - Primeiro, crie um esboço ou objeto 2D. Ele deve ter uma face de suporte em algum sólido + + + Please create a sketch or 2D object first. It must have a support face on a solid + Primeiro, crie um esboço ou objeto 2D. Ele deve ter uma face de suporte em algum sólido - - - Select an edge, face or body. Only one body is allowed. - Selecione uma aresta, face ou corpo. Apenas um corpo é permitido. + + + Select an edge, face or body. Only one body is allowed. + Selecione uma aresta, face ou corpo. Apenas um corpo é permitido. - - - - Wrong object type - Tipo de objeto errado + + + + Wrong object type + Tipo de objeto errado - - Fillet works only on parts - Filete só funciona em partes + + Fillet works only on parts + Filete só funciona em partes - - Shape of selected Part is empty - A forma da parte selecionada está vazia + + Shape of selected Part is empty + A forma da parte selecionada está vazia - - No fillet possible on selected faces/edges - Filete impossível nas faces/arestas selecionadas + + No fillet possible on selected faces/edges + Filete impossível nas faces/arestas selecionadas - - Chamfer works only on parts - Chanfro funciona somente em objeto part + + Chamfer works only on parts + Chanfro funciona somente em objeto part - - - Shape of selected part is empty - A forma da peça selecionada está vazia + + + Shape of selected part is empty + A forma da peça selecionada está vazia - - No chamfer possible on selected faces/edges - Chanfro impossível nas faces/arestas selecionadas + + No chamfer possible on selected faces/edges + Chanfro impossível nas faces/arestas selecionadas - - Select one or more faces. - Selecione uma ou mais faces. + + Select one or more faces. + Selecione uma ou mais faces. - - Draft works only on parts - Projeto funciona somente em peças + + Draft works only on parts + Projeto funciona somente em peças - - No draft possible on selected faces - Nenhum projeto possível nas faces selecionadas + + No draft possible on selected faces + Nenhum projeto possível nas faces selecionadas - - - - - - No valid features in this document - Nenhum objeto válido neste documento + + + + + + No valid features in this document + Nenhum objeto válido neste documento - - Please create a subtractive or additive feature first - + + Please create a subtractive or additive feature first + Por favor crie primeiro um recurso aditivo ou subtrativo - - - - - Please create a subtractive or additive feature first, please - Faça primeiro uma operação aditiva ou subtrativa + + + + + Please create a subtractive or additive feature first, please + Faça primeiro uma operação aditiva ou subtrativa - No Support - Sem suporte + No Support + Sem suporte - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - O esboço tem que ter um suporte para fazer um Pocket. Crie o esboço em cima de uma face. + O esboço tem que ter um suporte para fazer um Pocket. Crie o esboço em cima de uma face. - - - Edit pad - Editar pad + + + Edit pad + Editar pad - - Edit pocket - Editar o bolso + + Edit pocket + Editar o bolso - - Edit chamfer - Editar chanfro + + Edit chamfer + Editar chanfro - - - - - - - - - A dialog is already open in the task panel - Uma caixa de diálogo já está aberta no painel de tarefas + + + + + + + + + A dialog is already open in the task panel + Uma caixa de diálogo já está aberta no painel de tarefas - - - - - - - - - Do you want to close this dialog? - Deseja fechar este diálogo? + + + + + + + + + Do you want to close this dialog? + Deseja fechar este diálogo? - - Edit revolution - Editar revolução + + Edit revolution + Editar revolução - - Edit Groove - Editar ranhura + + Edit Groove + Editar ranhura - - - Lost link to base sketch - + + + Lost link to base sketch + A ligação ao desenho base foi perdida - - - The object can't be edited because the link to the the base sketch is lost. - + + + The object can't be edited because the link to the the base sketch is lost. + O objeto não pode ser editado porque sua ligação com seu esboço de base foi perdida. - - Missing neutral plane - Plano neutro faltante + + Missing neutral plane + Plano neutro faltante - - Please select a plane or an edge plus a pull direction - Selecione primeiro um plano ou uma aresta, mais uma direção de tração + + Please select a plane or an edge plus a pull direction + Selecione primeiro um plano ou uma aresta, mais uma direção de tração - - - Edit draft - Editar projeto + + + Edit draft + Editar projeto - - Edit fillet - Editar arredondado + + Edit fillet + Editar arredondado - - One transformed shape does not intersect support - Uma forma transformada não tem interseção com o seu suporte + + One transformed shape does not intersect support + Uma forma transformada não tem interseção com o seu suporte - - %1 transformed shapes do not intersect support - %1 formas transformadas não tem interseção com o seu suporte + + %1 transformed shapes do not intersect support + %1 formas transformadas não tem interseção com o seu suporte - - Transformation succeeded - Transformação sucedida + + Transformation succeeded + Transformação sucedida - - Edit groove - + + Edit groove + Editar sulco - - Edit revolve - + + Edit revolve + Editar revolução - - + + TaskTransformedMessages - - Form - Forma + + Form + Forma - - No message - Nenhuma mensagem + + No message + Nenhuma mensagem - - + + Workbench - - Part Design - Part Design + + Part Design + Part Design - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-PT.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-PT.qm index 4205cb830..ead11d1e3 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-PT.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-PT.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-PT.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-PT.ts index cb6fc94a9..7a86bd97b 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-PT.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-PT.ts @@ -1,1568 +1,1548 @@ - + CmdPartDesignChamfer - Part - Parte + Part + Parte - Chamfer... - Chamfer... + Chamfer... + Chamfer... - - PartDesign - PartDesign + + PartDesign + PartDesign - - Chamfer - Chanfro + + Chamfer + Chanfro - - Chamfer the selected edges of a shape - Chanfra as arestas selecionadas de uma forma + + Chamfer the selected edges of a shape + Chanfra as arestas selecionadas de uma forma - - + + CmdPartDesignDraft - - PartDesign - PartDesign + + PartDesign + PartDesign - - Draft - Calado do Navio + + Draft + Calado do Navio - - Make a draft on a face - Make a draft on a face + + Make a draft on a face + Fazer rascunho sobre uma face - - + + CmdPartDesignFillet - - PartDesign - PartDesign + + PartDesign + PartDesign - - Fillet - Filete/Listel + + Fillet + Filete/Listel - - Make a fillet on an edge, face or body - Criar um filete/listel numa aresta, face ou corpo + + Make a fillet on an edge, face or body + Criar um filete/listel numa aresta, face ou corpo - - + + CmdPartDesignGroove - - PartDesign - PartDesign + + PartDesign + PartDesign - - Groove - Gorne + + Groove + Gorne - - Groove a selected sketch - Criar gorne num esboço selecionado + + Groove a selected sketch + Criar gorne num esboço selecionado - - + + CmdPartDesignLinearPattern - - PartDesign - PartDesign + + PartDesign + PartDesign - - LinearPattern - Padrão Linear + + LinearPattern + Padrão Linear - - create a linear pattern feature - create a linear pattern feature + + create a linear pattern feature + Criar um padrão linear - - + + CmdPartDesignMirrored - - PartDesign - PartDesign + + PartDesign + PartDesign - - Mirrored - Mirrored + + Mirrored + Espelhado - - create a mirrored feature - create a mirrored feature + + create a mirrored feature + create a mirrored feature - - + + CmdPartDesignMultiTransform - - PartDesign - PartDesign + + PartDesign + PartDesign - - MultiTransform - MultiTransform + + MultiTransform + MultiTransform - - create a multitransform feature - create a multitransform feature + + create a multitransform feature + create a multitransform feature - - + + CmdPartDesignPad - - PartDesign - PartDesign + + PartDesign + PartDesign - - Pad - Encher + + Pad + Encher - - Pad a selected sketch - Encher um esboço selecionado + + Pad a selected sketch + Encher um esboço selecionado - - + + CmdPartDesignPocket - - PartDesign - PartDesign + + PartDesign + PartDesign - - Pocket - Pocket + + Pocket + Bolso - - create a pocket with the selected sketch - criar um "pocket" com o desenho selecionado + + create a pocket with the selected sketch + criar um "pocket" com o desenho selecionado - - + + CmdPartDesignPolarPattern - - PartDesign - PartDesign + + PartDesign + PartDesign - - PolarPattern - PolarPattern + + PolarPattern + PolarPattern - - create a polar pattern feature - create a polar pattern feature + + create a polar pattern feature + create a polar pattern feature - - + + CmdPartDesignRevolution - - PartDesign - PartDesign + + PartDesign + PartDesign - - Revolution - Revolução + + Revolution + Revolução - - Revolve a selected sketch - Revolver um esboço selecionado + + Revolve a selected sketch + Revolver um esboço selecionado - - + + CmdPartDesignScaled - - PartDesign - PartDesign + + PartDesign + PartDesign - - Scaled - Scaled + + Scaled + Scaled - - create a scaled feature - create a scaled feature + + create a scaled feature + create a scaled feature - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Ferramentas de Face + + Face tools + Ferramentas de Face - - Sketch tools - Ferramentas de Esboço + + Sketch tools + Ferramentas de Esboço - - Create Geometry - Criar Geometria + + Create Geometry + Criar Geometria - - + + InvoluteGearParameter - - Involute parameter - Involute parameter + + Involute parameter + Involute parameter - - Number of teeth: - Number of teeth: + + Number of teeth: + Número de dentes: - - Modules: - Modules: + + Modules: + Módulos: - - High precision: - + + High precision: + High precision: - - - True - + + + True + True - - - False - + + + False + False - - External gear: - + + External gear: + External gear: - mm - mm + + Pressure angle: + Ângulo de pressão: - - - Pressure angle: - Pressure angle: - - - deg - deg - - - Number of Curves: - Number of Curves: - - - 2x3 - 2x3 - - - 1x4 - 1x4 - - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Edges to chamfer + Edges to chamfer + Edges to chamfer - Start distance - Distância - Início + Start distance + Distância - Início - End distance - Distância - Fim + End distance + Distância - Fim - Edge%1 - Margem %1 + Edge%1 + Margem %1 - Distance - Distância + Distance + Distância - No shape selected - Nenhuma forma selecionada + No shape selected + Nenhuma forma selecionada - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Não foi selecionada nenhuma forma válida. Por favor, selecione primeiro uma forma válida no menu da lista. + Não foi selecionada nenhuma forma válida. Por favor, selecione primeiro uma forma válida no menu da lista. - No edge selected - Nenhuma margem selecionada + No edge selected + Nenhuma margem selecionada - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Escolher Função + + Choose feature + Escolher Função - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Chamfer Edges + Chamfer Edges + Chamfer Edges - Shape - Forma + Shape + Forma - Selected shape: - Forma selecionada: + Selected shape: + Forma selecionada: - No selection - Nenhuma seleção + No selection + Nenhuma seleção - Chamfer Parameter - Chamfer Parameter + Chamfer Parameter + Chamfer Parameter - All - Tudo + All + Tudo - None - Nenhum + None + Nenhum - Chamfer type: - Chamfer type: + Chamfer type: + Chamfer type: - Constant Distance - Distância Constante + Constant Distance + Distância Constante - Variable Distance - Distância Variável + Variable Distance + Distância Variável - Distance: - Distância + Distance: + Distância - - + + PartDesignGui::TaskChamferParameters - - Form - De + + Form + De - - Size: - Tamanho: + + Size: + Tamanho: - - Chamfer parameters - Parâmetros de Chanfrar + + Chamfer parameters + Parâmetros de Chanfrar - - + + PartDesignGui::TaskDlgChamferParameters - - Edit chamfer - Edit chamfer + + Edit chamfer + Editar chanfro - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Erro de Inserção + + Input error + Erro de Inserção - - + + PartDesignGui::TaskDlgFilletParameters - - Edit fillet - Edit fillet + + Edit fillet + Editar filete - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Erro de Inserção + + Input error + Erro de Inserção - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Erro de Inserção + + Input error + Erro de Inserção - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Erro de Inserção + + Input error + Erro de Inserção - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Erro de Inserção + + Input error + Erro de Inserção - - + + PartDesignGui::TaskDlgPocketParameters - - Edit pocket - Edição de "pocket" + + Edit pocket + Edição de "pocket" - - Input error - Erro de Inserção + + Input error + Erro de Inserção - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Erro de Inserção + + Input error + Erro de Inserção - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Erro de Inserção + + Input error + Erro de Inserção - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Erro de Inserção + + Input error + Erro de Inserção - - + + PartDesignGui::TaskDraftParameters - - Form - De + + Form + De - - Add face - Add face + + Add face + Adicionar face - - Remove face - Remove face + + Remove face + Remover face - - Draft angle - Draft angle + + Draft angle + Ângulo de projeto - - Neutral plane - Plano Neutro + + Neutral plane + Plano Neutro - - Pull direction - Pull direction + + Pull direction + Direção da tração - - Reverse pull direction - Reverse pull direction + + Reverse pull direction + Reverse pull direction - - Draft parameters - Draft parameters + + Draft parameters + Draft parameters - - Remove - Remover + + Remove + Remover - - + + PartDesignGui::TaskFilletParameters - - Form - De + + Form + De - - Radius: - Raio: + + Radius: + Raio: - - Fillet parameters - Parâmetros de Filete/Listrel + + Fillet parameters + Parâmetros de Filete/Listrel - - + + PartDesignGui::TaskGrooveParameters - - Form - De + + Form + De - - Axis: - Eixo: + + Axis: + Eixo: - - Vertical sketch axis - Eixo vertical de esboço + + Vertical sketch axis + Eixo vertical de esboço - - Horizontal sketch axis - Eixo horizontal de esboço + + Horizontal sketch axis + Eixo horizontal de esboço - - Angle: - Ângulo: + + Angle: + Ângulo: - - Symmetric to plane - Simétrico ao plano + + Symmetric to plane + Simétrico ao plano - - Reversed - Invertida + + Reversed + Invertida - - Update view - Update view + + Update view + Update view - - Groove parameters - Parâmetros de Grone + + Groove parameters + Parâmetros de Grone - - + + PartDesignGui::TaskHoleParameters - - Form - De + + Form + De - - Type: - Tipo: + + Type: + Tipo: - - Dimension - Dimensão + + Dimension + Dimensão - - Up to last - Até ao último + + Up to last + Até ao último - - Up to first - Até a primeira + + Up to first + Até a primeira - - Size: - Tamanho: + + Size: + Tamanho: - - TaskHoleParameters - TaskHoleParameters + + TaskHoleParameters + TaskHoleParameters - - + + PartDesignGui::TaskLinearPatternParameters - - Form - De + + Form + De - - Original feature - Original feature + + Original feature + Original feature - - Direction - Direção + + Direction + Direção - - Horizontal sketch axis - Eixo horizontal de esboço + + Horizontal sketch axis + Eixo horizontal de esboço - - Vertical sketch axis - Eixo vertical de esboço + + Vertical sketch axis + Eixo vertical de esboço - - - - Select reference... - Select reference... + + + + Select reference... + Select reference... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Length - Comprimento + + Length + Comprimento - - Occurrences - Ocorrências + + Occurrences + Ocorrências - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Update view - - Select an edge or a face - Select an edge or a face + + Select an edge or a face + Selecione aresta ou face - - Undefined - Undefined + + Undefined + Indefinido - - + + PartDesignGui::TaskMirroredParameters - - Form - De + + Form + De - - Original feature - Original feature + + Original feature + Original feature - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Plano + + Plane + Plano - - Horizontal sketch axis - Eixo horizontal de esboço + + Horizontal sketch axis + Eixo horizontal de esboço - - Vertical sketch axis - Eixo vertical de esboço + + Vertical sketch axis + Eixo vertical de esboço - - - - Select reference... - Select reference... + + + + Select reference... + Select reference... - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Update view - Select a plane - Selecione um plano + Select a plane + Selecione um plano - - Select a face - Select a face + + Select a face + Se - - Undefined - Undefined + + Undefined + Indefinido - - + + PartDesignGui::TaskMultiTransformParameters - - Form - De + + Form + De - - Original feature - Original feature + + Original feature + Original feature - - Transformations - Transformações + + Transformations + Transformações - - Update view - Update view + + Update view + Update view - - Edit - Editar + + Edit + Editar - - Delete - Apagar + + Delete + Apagar - - Add mirrored transformation - Add mirrored transformation + + Add mirrored transformation + Selecione uma face - - Add linear pattern - Adicionar padrão linear + + Add linear pattern + Adicionar padrão linear - - Add polar pattern - Adicionar padrão polar + + Add polar pattern + Adicionar padrão polar - - Add scaled transformation - Add scaled transformation + + Add scaled transformation + Add scaled transformation - - Move up - Mover p/ Cima + + Move up + Mover p/ Cima - - Move down - Mover p/ Baixo + + Move down + Mover p/ Baixo - - Right-click to add - Right-click to add + + Right-click to add + Clique direito para adicionar - - + + PartDesignGui::TaskPadParameters - - Form - De + + Form + De - - Type - Tipo + + Type + Tipo - - Length - Comprimento + + Length + Comprimento - - Symmetric to plane - Simétrico ao plano + + Symmetric to plane + Simétrico ao plano - - 2nd length - segundo comprimento + + 2nd length + segundo comprimento - - - - - - Face - Face + + + + + + Face + Face - - Update view - Update view + + Update view + Update view - Type: - Tipo: + Type: + Tipo: - - - - Dimension - Dimensão + + + + Dimension + Dimensão - Length: - Comprimento: + Length: + Comprimento: - Mirrored extent - Mirrored extent + Mirrored extent + Mirrored extent - - Reversed - Invertida + + Reversed + Invertida - Display mode: - Modo de visualização: + Display mode: + Modo de visualização: - Plot mode: - Modo de traçado: + Plot mode: + Modo de traçado: - Point size: - Tamanho do Ponto: + Point size: + Tamanho do Ponto: - Line width: - Largura da linha: + Line width: + Largura da linha: - Transparency: - Transparência: + Transparency: + Transparência: - TaskPadParameters - TaskPadParameters + TaskPadParameters + TaskPadParameters - - Pad parameters - Parâmetros de enchimento + + Pad parameters + Parâmetros de enchimento - - - No face selected - Nenhuma face selecionada + + + No face selected + Nenhuma face selecionada - - - To last - Até à última + + + To last + Até à última - - - To first - To first + + + To first + To first - - - Up to face - Até à face + + + Up to face + Até à face - - - Two dimensions - Duas dimensões + + + Two dimensions + Duas dimensões - - + + PartDesignGui::TaskPatternRectangularParameters - Form - De + Form + De - Spacing1: - Espaçamento1: + Spacing1: + Espaçamento1: - Number1: - Número1: + Number1: + Número1: - Second extend - Segundo estender + Second extend + Segundo estender - Spacing2: - Espaçamento2: + Spacing2: + Espaçamento2: - Number2: - Número2: + Number2: + Número2: - TaskPatternRectangularParameters - TaskPatternRectangularParameters + TaskPatternRectangularParameters + TaskPatternRectangularParameters - - + + PartDesignGui::TaskPocketParameters - - Form - De + + Form + De - Type: - Tipo: + Type: + Tipo: - - Type - Tipo + + Type + Tipo - - - - Dimension - Dimensão + + + + Dimension + Dimensão - - Symmetric to plane - Simétrico ao plano + + Symmetric to plane + Simétrico ao plano - - Reversed - Invertida + + Reversed + Invertida - - - - - - Face - Face + + + + + + Face + Face - - Update view - Update view + + Update view + Update view - - Length - Comprimento + + Length + Comprimento - - Pocket parameters - Parâmetros de "pocket" + + Pocket parameters + Parâmetros de "pocket" - To last - Até à última + To last + Até à última - - - To first - To first + + + To first + To first - - - Through all - Through all + + + Through all + Through all - - - Up to face - Até à face + + + Up to face + Até à face - - - - No face selected - Nenhuma face selecionada + + + + No face selected + Nenhuma face selecionada - - + + PartDesignGui::TaskPolarPatternParameters - - Form - De + + Form + De - - Original feature - Original feature + + Original feature + Original feature - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Direção + Direction + Direção - - Axis - Eixo + + Axis + Eixo - - Normal sketch axis - Normal sketch axis + + Normal sketch axis + Normal sketch axis - - - - Select reference... - Select reference... + + + + Select reference... + Select reference... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Angle - Ângulo + + Angle + Ângulo - - Occurrences - Ocorrências + + Occurrences + Ocorrências - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Update view - - Select an edge - Selecione uma aresta + + Select an edge + Selecione uma aresta - - + + PartDesignGui::TaskRevolutionParameters - - Form - De + + Form + De - - Axis: - Eixo: + + Axis: + Eixo: - - Vertical sketch axis - Eixo vertical de esboço + + Vertical sketch axis + Eixo vertical de esboço - - Horizontal sketch axis - Eixo horizontal de esboço + + Horizontal sketch axis + Eixo horizontal de esboço - - Symmetric to plane - Simétrico ao plano + + Symmetric to plane + Simétrico ao plano - - Reversed - Invertida + + Reversed + Invertida - - Update view - Update view + + Update view + Update view - Vertical - Vertical + Vertical + Vertical - Horizontal - Horizontal + Horizontal + Horizontal - - Angle: - Ângulo: + + Angle: + Ângulo: - - Revolution parameters - Parâmetros da Revolução + + Revolution parameters + Parâmetros da Revolução - - Undefined - Undefined + + Undefined + Indefinido - - + + PartDesignGui::TaskScaledParameters - - Form - De + + Form + De - - Original feature - Original feature + + Original feature + Original feature - - Factor - Fator + + Factor + Fator - - Occurrences - Ocorrências + + Occurrences + Ocorrências - - OK - OK + + OK + OK - - Update view - Update view + + Update view + Update view - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Transformed feature messages + + Transformed feature messages + Transformed feature messages - - + + QObject - - - - - - - - - - Wrong selection - Seleção errada + + + + + + + + + + Wrong selection + Seleção errada - Select a sketch or 2D object. - Selecionar um sketch ou objecto 2D. + Select a sketch or 2D object. + Selecionar um sketch ou objecto 2D. - The shape of the selected object is empty. - A forma do objeto selecionado está vazia. + The shape of the selected object is empty. + A forma do objeto selecionado está vazia. - The shape of the selected object is not a wire. - A forma do objeto selecionado não é um arame. + The shape of the selected object is not a wire. + A forma do objeto selecionado não é um arame. - - - - - No valid sketches in this document - Não existe esboços válidos neste documento + + + + + No valid sketches in this document + Não existe esboços válidos neste documento - - - Please create a sketch or 2D object first - Please create a sketch or 2D object first + + + Please create a sketch or 2D object first + Please create a sketch or 2D object first - - - Please create a sketch or 2D object first. It must have a support face on a solid - Please create a sketch or 2D object first. It must have a support face on a solid + + + Please create a sketch or 2D object first. It must have a support face on a solid + Please create a sketch or 2D object first. It must have a support face on a solid - - - Select an edge, face or body. Only one body is allowed. - Selecione uma aresta, face ou corpo. Só é permitido um corpo. + + + Select an edge, face or body. Only one body is allowed. + Selecione uma aresta, face ou corpo. Só é permitido um corpo. - - - - Wrong object type - Tipo de objeto errado + + + + Wrong object type + Tipo de objeto errado - - Fillet works only on parts - O Filete/Listrel só funciona em partes + + Fillet works only on parts + O Filete/Listrel só funciona em partes - - Shape of selected Part is empty - Shape of selected Part is empty + + Shape of selected Part is empty + Shape of selected Part is empty - - No fillet possible on selected faces/edges - No fillet possible on selected faces/edges + + No fillet possible on selected faces/edges + No fillet possible on selected faces/edges - - Chamfer works only on parts - Chamfer works only on parts + + Chamfer works only on parts + Chamfer works only on parts - - - Shape of selected part is empty - Shape of selected part is empty + + + Shape of selected part is empty + Shape of selected part is empty - - No chamfer possible on selected faces/edges - No chamfer possible on selected faces/edges + + No chamfer possible on selected faces/edges + No chamfer possible on selected faces/edges - - Select one or more faces. - Select one or more faces. + + Select one or more faces. + Selecione uma ou mais faces. - - Draft works only on parts - Draft works only on parts + + Draft works only on parts + Draft works only on parts - - No draft possible on selected faces - No draft possible on selected faces + + No draft possible on selected faces + No draft possible on selected faces - - - - - - No valid features in this document - No valid features in this document + + + + + + No valid features in this document + No valid features in this document - - Please create a subtractive or additive feature first - + + Please create a subtractive or additive feature first + Please create a subtractive or additive feature first - - - - - Please create a subtractive or additive feature first, please - Please create a subtractive or additive feature first, please + + + + + Please create a subtractive or additive feature first, please + Please create a subtractive or additive feature first, please - No Support - Sem Suporte + No Support + Sem Suporte - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - O desenho tem que ter um suporte para o feature "Pocket". Crie o desenho em uma face. + O desenho tem que ter um suporte para o feature "Pocket". Crie o desenho em uma face. - - - Edit pad - Editar enchimento + + + Edit pad + Editar enchimento - - Edit pocket - Edição de "pocket" + + Edit pocket + Edição de "pocket" - - Edit chamfer - Edit chamfer + + Edit chamfer + Editar chanfro - - - - - - - - - A dialog is already open in the task panel - Já está aberta uma janela no painel de tarefas + + + + + + + + + A dialog is already open in the task panel + Já está aberta uma janela no painel de tarefas - - - - - - - - - Do you want to close this dialog? - Deseja fechar esta janela? + + + + + + + + + Do you want to close this dialog? + Deseja fechar esta janela? - - Edit revolution - Editar Revolução + + Edit revolution + Editar Revolução - - Edit Groove - Edit Groove + + Edit Groove + Editar Sulco - - - Lost link to base sketch - + + + Lost link to base sketch + Lost link to base sketch - - - The object can't be edited because the link to the the base sketch is lost. - + + + The object can't be edited because the link to the the base sketch is lost. + The object can't be edited because the link to the the base sketch is lost. - - Missing neutral plane - Missing neutral plane + + Missing neutral plane + Plano neutro ausente - - Please select a plane or an edge plus a pull direction - Please select a plane or an edge plus a pull direction + + Please select a plane or an edge plus a pull direction + Por favor selecione um plano ou uma aresta mais uma direção de tração - - - Edit draft - Edit draft + + + Edit draft + Editar rascunho - - Edit fillet - Edit fillet + + Edit fillet + Editar filete - - One transformed shape does not intersect support - One transformed shape does not intersect support + + One transformed shape does not intersect support + One transformed shape does not intersect support - - %1 transformed shapes do not intersect support - %1 transformed shapes do not intersect support + + %1 transformed shapes do not intersect support + %1 transformed shapes do not intersect support - - Transformation succeeded - Transformation succeeded + + Transformation succeeded + Transformação bem sucedida - - Edit groove - + + Edit groove + Edit groove - - Edit revolve - + + Edit revolve + Edit revolve - - + + TaskTransformedMessages - - Form - De + + Form + De - - No message - No message + + No message + Nenhuma mensagem - - + + Workbench - - Part Design - Desenho de Peças + + Part Design + Desenho de Peças - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ro.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ro.qm index b03fef7fe..104c3ed41 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ro.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ro.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ro.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ro.ts index 15a703a55..56829d9f3 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ro.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ro.ts @@ -1,1569 +1,1549 @@ - + CmdPartDesignChamfer - Part - Componentă + Part + Componentă - Chamfer... - Chamfer... + Chamfer... + Chamfer... - - PartDesign - Design Componente + + PartDesign + Design Componente - - Chamfer - Teşitură + + Chamfer + Teşitură - - Chamfer the selected edges of a shape - Definiţi teşirea muchiilor selectate ale formei + + Chamfer the selected edges of a shape + Definiţi teşirea muchiilor selectate ale formei - - + + CmdPartDesignDraft - - PartDesign - Design Componente + + PartDesign + Design Componente - - Draft - Ciorna + + Draft + Ciorna - - Make a draft on a face - Creaza o ciorna pe o fata + + Make a draft on a face + Creaza o ciorna pe o fata - - + + CmdPartDesignFillet - - PartDesign - Design Componente + + PartDesign + Design Componente - - Fillet - Rotunjire + + Fillet + Rotunjire - - Make a fillet on an edge, face or body - Creeaza o rotunjire pe o muchie, fata sau corp + + Make a fillet on an edge, face or body + Creeaza o rotunjire pe o muchie, fata sau corp - - + + CmdPartDesignGroove - - PartDesign - Design Componente + + PartDesign + Design Componente - - Groove - Canelură + + Groove + Canelură - - Groove a selected sketch - Creează o canelură pentru schiţa selectată + + Groove a selected sketch + Creează o canelură pentru schiţa selectată - - + + CmdPartDesignLinearPattern - - PartDesign - Design Componente + + PartDesign + Design Componente - - LinearPattern - PatternLiniar + + LinearPattern + PatternLiniar - - create a linear pattern feature - creaza un sablon liniar + + create a linear pattern feature + creaza un sablon liniar - - + + CmdPartDesignMirrored - - PartDesign - Design Componente + + PartDesign + Design Componente - - Mirrored - In oglinda + + Mirrored + In oglinda - - create a mirrored feature - Creaza o caracteristica în oglinda + + create a mirrored feature + Creaza o caracteristica în oglinda - - + + CmdPartDesignMultiTransform - - PartDesign - Design Componente + + PartDesign + Design Componente - - MultiTransform - MultiTransform + + MultiTransform + MultiTransform - - create a multitransform feature - Creaza o caracteristica de transformare multipla + + create a multitransform feature + Creaza o caracteristica de transformare multipla - - + + CmdPartDesignPad - - PartDesign - Design Componente + + PartDesign + Design Componente - - Pad - Pad + + Pad + Pad - - Pad a selected sketch - Formeaza o schita + + Pad a selected sketch + Formeaza o schita - - + + CmdPartDesignPocket - - PartDesign - Design Componente + + PartDesign + Design Componente - - Pocket - Buzunar + + Pocket + Buzunar - - create a pocket with the selected sketch - creaţi un buzunar cu schiţa selectată + + create a pocket with the selected sketch + creaţi un buzunar cu schiţa selectată - - + + CmdPartDesignPolarPattern - - PartDesign - Design Componente + + PartDesign + Design Componente - - PolarPattern - PolarPattern + + PolarPattern + PolarPattern - - create a polar pattern feature - Creaza un sablon polar + + create a polar pattern feature + Creaza un sablon polar - - + + CmdPartDesignRevolution - - PartDesign - Design Componente + + PartDesign + Design Componente - - Revolution - Revoluţie + + Revolution + Revoluţie - - Revolve a selected sketch - Rotiţi o schiţă selectată + + Revolve a selected sketch + Rotiţi o schiţă selectată - - + + CmdPartDesignScaled - - PartDesign - Design Componente + + PartDesign + Design Componente - - Scaled - Scalat + + Scaled + Scalat - - create a scaled feature - Creaza o scalare + + create a scaled feature + Creaza o scalare - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Instrumente pentru feţe + + Face tools + Instrumente pentru feţe - - Sketch tools - Instrumente pentru schiţe + + Sketch tools + Instrumente pentru schiţe - - Create Geometry - Creează componente geometrice + + Create Geometry + Creează componente geometrice - - + + InvoluteGearParameter - - Involute parameter - Involute parameter + + Involute parameter + Involute parameter - - Number of teeth: - Number of teeth: + + Number of teeth: + Number of teeth: - - Modules: - Modules: + + Modules: + Modules: - - High precision: - + + High precision: + High precision: - - - True - + + + True + True - - - False - + + + False + False - - External gear: - + + External gear: + External gear: - mm - mm + + Pressure angle: + Pressure angle: - - - Pressure angle: - Pressure angle: - - - deg - deg - - - Number of Curves: - Number of Curves: - - - 2x3 - 2x3 - - - 1x4 - 1x4 - - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Edges to chamfer + Edges to chamfer + Edges to chamfer - Start distance - Start distance + Start distance + Start distance - End distance - End distance + End distance + End distance - Edge%1 - Marginea %1 + Edge%1 + Marginea %1 - Distance - Distance + Distance + Distance - No shape selected - Nici o forma selectata + No shape selected + Nici o forma selectata - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Nici o forma valida nu este selectata. + Nici o forma valida nu este selectata. Selectati mai intai o forma valida in casuta de selectie. - No edge selected - Nici o margine selectata + No edge selected + Nici o margine selectata - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Selectati caracteristica + + Choose feature + Selectati caracteristica - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Chamfer Edges + Chamfer Edges + Chamfer Edges - Shape - Forma + Shape + Forma - Selected shape: - Forma selectata: + Selected shape: + Forma selectata: - No selection - Nici o selecţie + No selection + Nici o selecţie - Chamfer Parameter - Chamfer Parameter + Chamfer Parameter + Chamfer Parameter - All - Toate + All + Toate - None - Niciunul + None + Niciunul - Chamfer type: - Chamfer type: + Chamfer type: + Chamfer type: - Constant Distance - Constant Distance + Constant Distance + Constant Distance - Variable Distance - Variable Distance + Variable Distance + Variable Distance - Distance: - Distanta: + Distance: + Distanta: - - + + PartDesignGui::TaskChamferParameters - - Form - Formular + + Form + Formular - - Size: - Dimensiune: + + Size: + Dimensiune: - - Chamfer parameters - Parametrii teşiturii + + Chamfer parameters + Parametrii teşiturii - - + + PartDesignGui::TaskDlgChamferParameters - - Edit chamfer - Editati tesitura + + Edit chamfer + Editati tesitura - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Eroare de intrare + + Input error + Eroare de intrare - - + + PartDesignGui::TaskDlgFilletParameters - - Edit fillet - Editare panglica + + Edit fillet + Editare panglica - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Eroare de intrare + + Input error + Eroare de intrare - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Eroare de intrare + + Input error + Eroare de intrare - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Eroare de intrare + + Input error + Eroare de intrare - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Eroare de intrare + + Input error + Eroare de intrare - - + + PartDesignGui::TaskDlgPocketParameters - - Edit pocket - Editare de buzunar + + Edit pocket + Editare de buzunar - - Input error - Eroare de intrare + + Input error + Eroare de intrare - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Eroare de intrare + + Input error + Eroare de intrare - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Eroare de intrare + + Input error + Eroare de intrare - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Eroare de intrare + + Input error + Eroare de intrare - - + + PartDesignGui::TaskDraftParameters - - Form - Formular + + Form + Formular - - Add face - Adauga fata + + Add face + Adauga fata - - Remove face - Elimina fata + + Remove face + Elimina fata - - Draft angle - Unghiul de proiect + + Draft angle + Unghiul de proiect - - Neutral plane - Planul neutru + + Neutral plane + Planul neutru - - Pull direction - Directia de tragere + + Pull direction + Directia de tragere - - Reverse pull direction - Inversa directiei de tragere + + Reverse pull direction + Inversa directiei de tragere - - Draft parameters - Parametri de proiect + + Draft parameters + Parametri de proiect - - Remove - Elimină + + Remove + Elimină - - + + PartDesignGui::TaskFilletParameters - - Form - Formular + + Form + Formular - - Radius: - Raza: + + Radius: + Raza: - - Fillet parameters - Parametrii de rotunjire + + Fillet parameters + Parametrii de rotunjire - - + + PartDesignGui::TaskGrooveParameters - - Form - Formular + + Form + Formular - - Axis: - Axa: + + Axis: + Axa: - - Vertical sketch axis - Axa verticală a schiţei + + Vertical sketch axis + Axa verticală a schiţei - - Horizontal sketch axis - Axa orizontală a schiţei + + Horizontal sketch axis + Axa orizontală a schiţei - - Angle: - Unghiul: + + Angle: + Unghiul: - - Symmetric to plane - Simetric față de plan + + Symmetric to plane + Simetric față de plan - - Reversed - Inversat + + Reversed + Inversat - - Update view - Actualizeaza vizualizarea + + Update view + Actualizeaza vizualizarea - - Groove parameters - Parametrii canelurii + + Groove parameters + Parametrii canelurii - - + + PartDesignGui::TaskHoleParameters - - Form - Formular + + Form + Formular - - Type: - Tip: + + Type: + Tip: - - Dimension - Dimensiune + + Dimension + Dimensiune - - Up to last - Până la ultimul + + Up to last + Până la ultimul - - Up to first - Până la primul + + Up to first + Până la primul - - Size: - Dimensiune: + + Size: + Dimensiune: - - TaskHoleParameters - TaskHoleParameters + + TaskHoleParameters + TaskHoleParameters - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Formular + + Form + Formular - - Original feature - Caracteristica originala + + Original feature + Caracteristica originala - - Direction - Direcţia + + Direction + Direcţia - - Horizontal sketch axis - Axa orizontală a schiţei + + Horizontal sketch axis + Axa orizontală a schiţei - - Vertical sketch axis - Axa verticală a schiţei + + Vertical sketch axis + Axa verticală a schiţei - - - - Select reference... - Select reference... + + + + Select reference... + Select reference... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Length - Lungime + + Length + Lungime - - Occurrences - Aparitii + + Occurrences + Aparitii - - OK - OK + + OK + OK - - Update view - Actualizeaza vizualizarea + + Update view + Actualizeaza vizualizarea - - Select an edge or a face - Selectati o muchie sau o fata + + Select an edge or a face + Selectati o muchie sau o fata - - Undefined - Undefined + + Undefined + Undefined - - + + PartDesignGui::TaskMirroredParameters - - Form - Formular + + Form + Formular - - Original feature - Caracteristica originala + + Original feature + Caracteristica originala - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Plan + + Plane + Plan - - Horizontal sketch axis - Axa orizontală a schiţei + + Horizontal sketch axis + Axa orizontală a schiţei - - Vertical sketch axis - Axa verticală a schiţei + + Vertical sketch axis + Axa verticală a schiţei - - - - Select reference... - Select reference... + + + + Select reference... + Select reference... - - OK - OK + + OK + OK - - Update view - Actualizeaza vizualizarea + + Update view + Actualizeaza vizualizarea - Select a plane - Selectati un plan + Select a plane + Selectati un plan - - Select a face - Select a face + + Select a face + Select a face - - Undefined - Undefined + + Undefined + Undefined - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Formular + + Form + Formular - - Original feature - Caracteristica originala + + Original feature + Caracteristica originala - - Transformations - Transformari + + Transformations + Transformari - - Update view - Actualizeaza vizualizarea + + Update view + Actualizeaza vizualizarea - - Edit - Editare + + Edit + Editare - - Delete - Ştergeţi + + Delete + Ştergeţi - - Add mirrored transformation - Adauga transformare în oglinda + + Add mirrored transformation + Adauga transformare în oglinda - - Add linear pattern - Adauga sablon liniar + + Add linear pattern + Adauga sablon liniar - - Add polar pattern - Adauga sablon polar + + Add polar pattern + Adauga sablon polar - - Add scaled transformation - Adauga transformare scalata + + Add scaled transformation + Adauga transformare scalata - - Move up - Deplasare în sus + + Move up + Deplasare în sus - - Move down - Deplasare în jos + + Move down + Deplasare în jos - - Right-click to add - Click-dreapta pentru a adauga + + Right-click to add + Click-dreapta pentru a adauga - - + + PartDesignGui::TaskPadParameters - - Form - Formular + + Form + Formular - - Type - Tip + + Type + Tip - - Length - Lungime + + Length + Lungime - - Symmetric to plane - Simetric față de plan + + Symmetric to plane + Simetric față de plan - - 2nd length - A doua lungime + + 2nd length + A doua lungime - - - - - - Face - Faţă + + + + + + Face + Faţă - - Update view - Actualizeaza vizualizarea + + Update view + Actualizeaza vizualizarea - Type: - Tip: + Type: + Tip: - - - - Dimension - Dimensiune + + + + Dimension + Dimensiune - Length: - Lungime: + Length: + Lungime: - Mirrored extent - Mirrored extent + Mirrored extent + Mirrored extent - - Reversed - Inversat + + Reversed + Inversat - Display mode: - Stil afișare: + Display mode: + Stil afișare: - Plot mode: - Stil tipărire: + Plot mode: + Stil tipărire: - Point size: - Mărimea punctului: + Point size: + Mărimea punctului: - Line width: - Lăţime linie: + Line width: + Lăţime linie: - Transparency: - Transparență: + Transparency: + Transparență: - TaskPadParameters - Parametri task pad + TaskPadParameters + Parametri task pad - - Pad parameters - Parametrii pad + + Pad parameters + Parametrii pad - - - No face selected - Nici o faţă selectată + + + No face selected + Nici o faţă selectată - - - To last - Spre ultimul + + + To last + Spre ultimul - - - To first - Spre primul + + + To first + Spre primul - - - Up to face - Până la față + + + Up to face + Până la față - - - Two dimensions - Două dimensiuni + + + Two dimensions + Două dimensiuni - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Formular + Form + Formular - Spacing1: - Spaţierea1: + Spacing1: + Spaţierea1: - Number1: - Numărul1: + Number1: + Numărul1: - Second extend - A doua extindere + Second extend + A doua extindere - Spacing2: - Spaţierea2: + Spacing2: + Spaţierea2: - Number2: - Numărul2: + Number2: + Numărul2: - TaskPatternRectangularParameters - TaskPatternRectangularParameters + TaskPatternRectangularParameters + TaskPatternRectangularParameters - - + + PartDesignGui::TaskPocketParameters - - Form - Formular + + Form + Formular - Type: - Tip: + Type: + Tip: - - Type - Tip + + Type + Tip - - - - Dimension - Dimensiune + + + + Dimension + Dimensiune - - Symmetric to plane - Simetric față de plan + + Symmetric to plane + Simetric față de plan - - Reversed - Inversat + + Reversed + Inversat - - - - - - Face - Faţă + + + + + + Face + Faţă - - Update view - Actualizeaza vizualizarea + + Update view + Actualizeaza vizualizarea - - Length - Lungime + + Length + Lungime - - Pocket parameters - Parametrii buzunarului + + Pocket parameters + Parametrii buzunarului - To last - Spre ultimul + To last + Spre ultimul - - - To first - Spre primul + + + To first + Spre primul - - - Through all - Prin toate + + + Through all + Prin toate - - - Up to face - Până la față + + + Up to face + Până la față - - - - No face selected - Nici o faţă selectată + + + + No face selected + Nici o faţă selectată - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Formular + + Form + Formular - - Original feature - Caracteristica originala + + Original feature + Caracteristica originala - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Direcţia + Direction + Direcţia - - Axis - Axele + + Axis + Axele - - Normal sketch axis - Normal sketch axis + + Normal sketch axis + Normal sketch axis - - - - Select reference... - Select reference... + + + + Select reference... + Select reference... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Angle - Unghi + + Angle + Unghi - - Occurrences - Aparitii + + Occurrences + Aparitii - - OK - OK + + OK + OK - - Update view - Actualizeaza vizualizarea + + Update view + Actualizeaza vizualizarea - - Select an edge - Selectati o margine + + Select an edge + Selectati o margine - - + + PartDesignGui::TaskRevolutionParameters - - Form - Formular + + Form + Formular - - Axis: - Axa: + + Axis: + Axa: - - Vertical sketch axis - Axa verticală a schiţei + + Vertical sketch axis + Axa verticală a schiţei - - Horizontal sketch axis - Axa orizontală a schiţei + + Horizontal sketch axis + Axa orizontală a schiţei - - Symmetric to plane - Simetric față de plan + + Symmetric to plane + Simetric față de plan - - Reversed - Inversat + + Reversed + Inversat - - Update view - Actualizeaza vizualizarea + + Update view + Actualizeaza vizualizarea - Vertical - Vertical + Vertical + Vertical - Horizontal - Horizontal + Horizontal + Horizontal - - Angle: - Unghiul: + + Angle: + Unghiul: - - Revolution parameters - Parametrii de revoluţie + + Revolution parameters + Parametrii de revoluţie - - Undefined - Undefined + + Undefined + Undefined - - + + PartDesignGui::TaskScaledParameters - - Form - Formular + + Form + Formular - - Original feature - Caracteristica originala + + Original feature + Caracteristica originala - - Factor - Factor + + Factor + Factor - - Occurrences - Aparitii + + Occurrences + Aparitii - - OK - OK + + OK + OK - - Update view - Actualizeaza vizualizarea + + Update view + Actualizeaza vizualizarea - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Mesaje privind transformarea + + Transformed feature messages + Mesaje privind transformarea - - + + QObject - - - - - - - - - - Wrong selection - Selecție greșită + + + + + + + + + + Wrong selection + Selecție greșită - Select a sketch or 2D object. - Selectaţi o schiţă sau un obiect 2D. + Select a sketch or 2D object. + Selectaţi o schiţă sau un obiect 2D. - The shape of the selected object is empty. - Forma obiectul selectat este gol. + The shape of the selected object is empty. + Forma obiectul selectat este gol. - The shape of the selected object is not a wire. - Forma obiectului selectat nu este un fir. + The shape of the selected object is not a wire. + Forma obiectului selectat nu este un fir. - - - - - No valid sketches in this document - Nici o schita valida in acest document + + + + + No valid sketches in this document + Nici o schita valida in acest document - - - Please create a sketch or 2D object first - Creati o schita sau obiect 2D prima data + + + Please create a sketch or 2D object first + Creati o schita sau obiect 2D prima data - - - Please create a sketch or 2D object first. It must have a support face on a solid - Creati o schita sau obiect 2D prima data. Trebuie sa aiba o fata de suport pe un solid + + + Please create a sketch or 2D object first. It must have a support face on a solid + Creati o schita sau obiect 2D prima data. Trebuie sa aiba o fata de suport pe un solid - - - Select an edge, face or body. Only one body is allowed. - Selecteaza o muchie, fata sau corp. Este permis doar un singur corp. + + + Select an edge, face or body. Only one body is allowed. + Selecteaza o muchie, fata sau corp. Este permis doar un singur corp. - - - - Wrong object type - Tip de obiect greşit + + + + Wrong object type + Tip de obiect greşit - - Fillet works only on parts - Rotunjirea e posibila numai pentru componente + + Fillet works only on parts + Rotunjirea e posibila numai pentru componente - - Shape of selected Part is empty - Forma Componentei selectate este goală + + Shape of selected Part is empty + Forma Componentei selectate este goală - - No fillet possible on selected faces/edges - Rotunjirea feţelor/muchiilor selectate nu este posibilă + + No fillet possible on selected faces/edges + Rotunjirea feţelor/muchiilor selectate nu este posibilă - - Chamfer works only on parts - Teşirea funcţionează numai pentru componente + + Chamfer works only on parts + Teşirea funcţionează numai pentru componente - - - Shape of selected part is empty - Forma componentei selectate este goală + + + Shape of selected part is empty + Forma componentei selectate este goală - - No chamfer possible on selected faces/edges - Teşirea feţelor/muchiilor selectate nu este posibilă + + No chamfer possible on selected faces/edges + Teşirea feţelor/muchiilor selectate nu este posibilă - - Select one or more faces. - Selectati unul sau mai multe fete. + + Select one or more faces. + Selectati unul sau mai multe fete. - - Draft works only on parts - Proiectul functionează doar cu piese + + Draft works only on parts + Proiectul functionează doar cu piese - - No draft possible on selected faces - Nici o ciorna posibila pe fetele selectate + + No draft possible on selected faces + Nici o ciorna posibila pe fetele selectate - - - - - - No valid features in this document - Nici o caracteristica valida in acest document + + + + + + No valid features in this document + Nici o caracteristica valida in acest document - - Please create a subtractive or additive feature first - + + Please create a subtractive or additive feature first + Please create a subtractive or additive feature first - - - - - Please create a subtractive or additive feature first, please - Creati o caracteristica substractiva sau aditiva mai intai + + + + + Please create a subtractive or additive feature first, please + Creati o caracteristica substractiva sau aditiva mai intai - No Support - Fără Suport + No Support + Fără Suport - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - Schiţa trebuie să aibă un suport pentru componenta buzunar. Creaţi schiţa pe o faţă. + Schiţa trebuie să aibă un suport pentru componenta buzunar. Creaţi schiţa pe o faţă. - - - Edit pad - Pad de editare + + + Edit pad + Pad de editare - - Edit pocket - Editare de buzunar + + Edit pocket + Editare de buzunar - - Edit chamfer - Editati tesitura + + Edit chamfer + Editati tesitura - - - - - - - - - A dialog is already open in the task panel - O fereastra de dialog este deja deschisa in fereastra de sarcini + + + + + + + + + A dialog is already open in the task panel + O fereastră de dialog este deja deschisă în fereastra de sarcini - - - - - - - - - Do you want to close this dialog? - Doriti sa inchideti aceasta fereastra de dialog? + + + + + + + + + Do you want to close this dialog? + Doriţi să închideţi această fereastră de dialog? - - Edit revolution - Editare revoluţie + + Edit revolution + Editare revoluţie - - Edit Groove - Editare Canelură + + Edit Groove + Editare Canelură - - - Lost link to base sketch - + + + Lost link to base sketch + Lost link to base sketch - - - The object can't be edited because the link to the the base sketch is lost. - + + + The object can't be edited because the link to the the base sketch is lost. + The object can't be edited because the link to the the base sketch is lost. - - Missing neutral plane - Planul neutru lipseste + + Missing neutral plane + Planul neutru lipseste - - Please select a plane or an edge plus a pull direction - Selectati un plan sau margine si o directie de tragere + + Please select a plane or an edge plus a pull direction + Selectati un plan sau margine si o directie de tragere - - - Edit draft - Editati ciorna + + + Edit draft + Editati ciorna - - Edit fillet - Editare panglica + + Edit fillet + Editare panglica - - One transformed shape does not intersect support - O forma transformata nu intersecteaza suportul + + One transformed shape does not intersect support + O forma transformata nu intersecteaza suportul - - %1 transformed shapes do not intersect support - %1 forme transformate nu intersecteaza suportul + + %1 transformed shapes do not intersect support + %1 forme transformate nu intersecteaza suportul - - Transformation succeeded - Transformare a reusit + + Transformation succeeded + Transformare a reusit - - Edit groove - + + Edit groove + Edit groove - - Edit revolve - + + Edit revolve + Edit revolve - - + + TaskTransformedMessages - - Form - Formular + + Form + Formular - - No message - Nici un mesaj + + No message + Nici un mesaj - - + + Workbench - - Part Design - Design componente + + Part Design + Design componente - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ru.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ru.qm index e1fb138bc..ae5b703d0 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ru.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ru.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ru.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ru.ts index ee8c75a4b..7ddfbe131 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ru.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ru.ts @@ -1,1569 +1,1549 @@ - + CmdPartDesignChamfer - Part - Деталь + Part + Деталь - Chamfer... - Фаска... + Chamfer... + Фаска... - - PartDesign - Проектирование детали + + PartDesign + Проектирование детали - - Chamfer - Фаска + + Chamfer + Фаска - - Chamfer the selected edges of a shape - Притупить фаской выбранные края фигуры + + Chamfer the selected edges of a shape + Притупить фаской выбранные грани фигуры - - + + CmdPartDesignDraft - - PartDesign - Проектирование детали + + PartDesign + Проектирование детали - - Draft - Высота осадки + + Draft + Притяжка - - Make a draft on a face - Сделать набросок на поверхности + + Make a draft on a face + Сделать притяжку грани - - + + CmdPartDesignFillet - - PartDesign - Проектирование детали + + PartDesign + Проектирование детали - - Fillet - Скругление + + Fillet + Скругление - - Make a fillet on an edge, face or body - Сделать скругление кромки, поверхности или тела + + Make a fillet on an edge, face or body + Скруглить грани поверхности или тела - - + + CmdPartDesignGroove - - PartDesign - Проектирование детали + + PartDesign + Проектирование детали - - Groove - Паз + + Groove + Паз - - Groove a selected sketch - Гравировать выбранный эскиз + + Groove a selected sketch + Гравировать выбранный эскиз - - + + CmdPartDesignLinearPattern - - PartDesign - Проектирование детали + + PartDesign + Проектирование детали - - LinearPattern - ЛинейныйМассив + + LinearPattern + Линейный массив - - create a linear pattern feature - Создать линейный шаблон детали + + create a linear pattern feature + Создать линейный массив из детали - - + + CmdPartDesignMirrored - - PartDesign - Проектирование детали + + PartDesign + Проектирование детали - - Mirrored - Симметрия + + Mirrored + Симметрия - - create a mirrored feature - Создать симметрию детали + + create a mirrored feature + Создать симметрию детали - - + + CmdPartDesignMultiTransform - - PartDesign - Проектирование детали + + PartDesign + Проектирование детали - - MultiTransform - MultiTransform + + MultiTransform + Множественное преобразование - - create a multitransform feature - Создать multitransform деталь + + create a multitransform feature + Создать множественное преобразование - - + + CmdPartDesignPad - - PartDesign - Проектирование детали + + PartDesign + Проектирование детали - - Pad - Заполнитель + + Pad + Вырост - - Pad a selected sketch - Заполнитель выбранного эскиза + + Pad a selected sketch + Выдавить выбранный эскиз - - + + CmdPartDesignPocket - - PartDesign - Проектирование детали + + PartDesign + Проектирование детали - - Pocket - Карман + + Pocket + Карман - - create a pocket with the selected sketch - создать карман с выбранным эскизом + + create a pocket with the selected sketch + Создать карман в выбранном эскизе - - + + CmdPartDesignPolarPattern - - PartDesign - Проектирование детали + + PartDesign + Проектирование детали - - PolarPattern - КруговойМассив + + PolarPattern + Круговой массив - - create a polar pattern feature - Создать полярный шаблон детали + + create a polar pattern feature + Создать круговой массив из детали - - + + CmdPartDesignRevolution - - PartDesign - Проектирование детали + + PartDesign + Проектирование детали - - Revolution - Вращение + + Revolution + Вращение - - Revolve a selected sketch - Вращать выбранный эскиз + + Revolve a selected sketch + Вращать выбранный эскиз - - + + CmdPartDesignScaled - - PartDesign - Проектирование детали + + PartDesign + Проектирование детали - - Scaled - Масштабирование + + Scaled + Масштабирование - - create a scaled feature - Создать масштабную деталь + + create a scaled feature + Создать масштабную деталь - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Инструменты редактирования граней + + Face tools + Инструменты редактирования граней - - Sketch tools - Инструменты эскиза + + Sketch tools + Инструменты эскиза - - Create Geometry - Создайте геометрию + + Create Geometry + Создайте геометрию - - + + InvoluteGearParameter - - Involute parameter - Involute parameter + + Involute parameter + Инволютивный параметр - - Number of teeth: - Number of teeth: + + Number of teeth: + Количество зубов: - - Modules: - Modules: + + Modules: + Модуль: - - High precision: - + + High precision: + Высокая точность: - - - True - + + + True + Да - - - False - + + + False + Нет - - External gear: - + + External gear: + внешнее зацепление: - mm - мм + + Pressure angle: + Угол зацепления: - - - Pressure angle: - Pressure angle: - - - deg - deg - - - Number of Curves: - Number of Curves: - - - 2x3 - 2x3 - - - 1x4 - 1x4 - - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Ребра для выполнения фаски + Edges to chamfer + Ребра для выполнения фаски - Start distance - Начало расстояния + Start distance + Начало расстояния - End distance - Конечное расстояние + End distance + Конечное расстояние - Edge%1 - Край %1 + Edge%1 + Край %1 - Distance - Расстояние + Distance + Расстояние - No shape selected - Форма не выбрана + No shape selected + Форма не выбрана - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Допустимая форма не выбрана. -Пожалуйста сначала выберите допустимую форму в выпадающем списке. + Допустимая фигура не выбрана. +Сначала выберите допустимую фигуру в раскрывающемся списке. - No edge selected - Ребра не выбраны + No edge selected + Ребра не выбраны - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - Нельзя сгладить край обьекта. Пожалуйста, выберите края обьекта, один или более. + Выберите хотя бы одно ребро объекта для сглаживания. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Выбор функции + + Choose feature + Выбор функции - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Притупить ребра фаской + Chamfer Edges + Притупить ребра фаской - Shape - Форма + Shape + Форма - Selected shape: - Выбранные формы: + Selected shape: + Выбранные формы: - No selection - Нет выбора + No selection + Нет выбора - Chamfer Parameter - Параметры фаски + Chamfer Parameter + Параметры фаски - All - Все + All + Все - None - Ничего + None + Ничего - Chamfer type: - Тип фаски: + Chamfer type: + Тип фаски: - Constant Distance - Постоянное расстояние + Constant Distance + Постоянное расстояние - Variable Distance - Переменное расстояние + Variable Distance + Переменное расстояние - Distance: - Расстояние: + Distance: + Расстояние: - - + + PartDesignGui::TaskChamferParameters - - Form - Форма + + Form + Форма - - Size: - Размер: + + Size: + Размер: - - Chamfer parameters - Параметры фаски + + Chamfer parameters + Параметры фаски - - + + PartDesignGui::TaskDlgChamferParameters - - Edit chamfer - Редактировать фаску + + Edit chamfer + Редактировать фаску - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Ошибка ввода + + Input error + Ошибка ввода - - + + PartDesignGui::TaskDlgFilletParameters - - Edit fillet - Редактировать скругление + + Edit fillet + Редактировать скругление - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Ошибка ввода + + Input error + Ошибка ввода - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Ошибка ввода + + Input error + Ошибка ввода - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Ошибка ввода + + Input error + Ошибка ввода - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Ошибка ввода + + Input error + Ошибка ввода - - + + PartDesignGui::TaskDlgPocketParameters - - Edit pocket - Редактировать карман + + Edit pocket + Редактировать карман - - Input error - Ошибка ввода + + Input error + Ошибка ввода - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Ошибка ввода + + Input error + Ошибка ввода - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Ошибка ввода + + Input error + Ошибка ввода - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Ошибка ввода + + Input error + Ошибка ввода - - + + PartDesignGui::TaskDraftParameters - - Form - Форма + + Form + Форма - - Add face - Добавить грань + + Add face + Добавить грань - - Remove face - Удалить грань + + Remove face + Убрать грань - - Draft angle - Угол притяжки + + Draft angle + Угол притяжки - - Neutral plane - Нейтральная плоскость + + Neutral plane + Нейтральная плоскость - - Pull direction - Направление вытягивания + + Pull direction + Направление вытягивания - - Reverse pull direction - Развернуть направление вытягивания + + Reverse pull direction + Развернуть направление вытягивания - - Draft parameters - Параметры проекта + + Draft parameters + Параметры притяжки - - Remove - Удалить + + Remove + Удалить - - + + PartDesignGui::TaskFilletParameters - - Form - Форма + + Form + Форма - - Radius: - Радиус: + + Radius: + Радиус: - - Fillet parameters - Параметры скругления + + Fillet parameters + Параметры скругления - - + + PartDesignGui::TaskGrooveParameters - - Form - Форма + + Form + Форма - - Axis: - Оси: + + Axis: + Ось: - - Vertical sketch axis - Вертикальная ось эскиза + + Vertical sketch axis + Вертикальная ось эскиза - - Horizontal sketch axis - Горизонтальная ось эскиза + + Horizontal sketch axis + Горизонтальная ось эскиза - - Angle: - Угол: + + Angle: + Угол: - - Symmetric to plane - Симметрично плоскости + + Symmetric to plane + Симметрично плоскости - - Reversed - В обратную сторону + + Reversed + В обратную сторону - - Update view - Обновить + + Update view + Обновить - - Groove parameters - Параметры гравировки + + Groove parameters + Параметры гравировки - - + + PartDesignGui::TaskHoleParameters - - Form - Форма + + Form + Форма - - Type: - Тип: + + Type: + Тип: - - Dimension - Размер + + Dimension + Размер - - Up to last - До последнего + + Up to last + До последнего - - Up to first - До первого + + Up to first + До первого - - Size: - Размер: + + Size: + Размер: - - TaskHoleParameters - Задать параметры отверстия + + TaskHoleParameters + Задать параметры отверстия - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Форма + + Form + Форма - - Original feature - Исходная деталь + + Original feature + Исходная деталь - - Direction - Направление + + Direction + Направление - - Horizontal sketch axis - Горизонтальная ось эскиза + + Horizontal sketch axis + Горизонтальная ось эскиза - - Vertical sketch axis - Вертикальная ось эскиза + + Vertical sketch axis + Вертикальная ось эскиза - - - - Select reference... - Select reference... + + + + Select reference... + Выбрать ориентир... - - Reverse direction - Развернуть направление + + Reverse direction + Развернуть направление - - Length - Длина + + Length + Длина - - Occurrences - События + + Occurrences + События - - OK - OK + + OK + OK - - Update view - Обновить + + Update view + Обновить - - Select an edge or a face - Выберите ребро или грань + + Select an edge or a face + Выберите ребро или грань - - Undefined - Undefined + + Undefined + Не определено - - + + PartDesignGui::TaskMirroredParameters - - Form - Форма + + Form + Форма - - Original feature - Исходная деталь + + Original feature + Исходная деталь - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Плоскость + + Plane + Плоскость - - Horizontal sketch axis - Горизонтальная ось эскиза + + Horizontal sketch axis + Горизонтальная ось эскиза - - Vertical sketch axis - Вертикальная ось эскиза + + Vertical sketch axis + Вертикальная ось эскиза - - - - Select reference... - Select reference... + + + + Select reference... + Выбрать ориентир... - - OK - OK + + OK + OK - - Update view - Обновить + + Update view + Обновить - Select a plane - Выберите плоскость + Select a plane + Выберите плоскость - - Select a face - Select a face + + Select a face + Выделите грать - - Undefined - Undefined + + Undefined + Не определено - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Форма + + Form + Форма - - Original feature - Исходная деталь + + Original feature + Исходная деталь - - Transformations - Преобразования + + Transformations + Преобразования - - Update view - Обновить + + Update view + Обновить - - Edit - Правка + + Edit + Правка - - Delete - Удалить + + Delete + Удалить - - Add mirrored transformation - Добавить зеркальное преобразование + + Add mirrored transformation + Добавить зеркальное отражение - - Add linear pattern - Добавить линейный массив + + Add linear pattern + Добавить линейный массив - - Add polar pattern - Добавить круговой массив + + Add polar pattern + Добавить круговой массив - - Add scaled transformation - Добавить изменения в масштабе + + Add scaled transformation + Добавить изменения в масштабе - - Move up - Переместить вверх + + Move up + Переместить вверх - - Move down - Переместить вниз + + Move down + Переместить вниз - - Right-click to add - Щелкните правой кнопкой мыши для добавления + + Right-click to add + Щелкните правой кнопкой мыши для добавления - - + + PartDesignGui::TaskPadParameters - - Form - Форма + + Form + Форма - - Type - Тип + + Type + Тип - - Length - Длина + + Length + Длина - - Symmetric to plane - Симметрично плоскости + + Symmetric to plane + Симметрично плоскости - - 2nd length - Вторая длина + + 2nd length + Вторая длина - - - - - - Face - Поверхность + + + + + + Face + Поверхность - - Update view - Обновить + + Update view + Обновить - Type: - Тип: + Type: + Тип: - - - - Dimension - Размер + + + + Dimension + Размер - Length: - Длина: + Length: + Длина: - Mirrored extent - Mirrored extent + Mirrored extent + Mirrored extent - - Reversed - В обратную сторону + + Reversed + В обратную сторону - Display mode: - Режим отображения: + Display mode: + Режим отображения: - Plot mode: - Режим вывода на печать: + Plot mode: + Режим вывода на печать: - Point size: - Размер точки: + Point size: + Размер точки: - Line width: - Толщина линии: + Line width: + Толщина линии: - Transparency: - Прозрачность: + Transparency: + Прозрачность: - TaskPadParameters - TaskPadParameters + TaskPadParameters + TaskPadParameters - - Pad parameters - Параметры панели + + Pad parameters + Параметры панели - - - No face selected - Поверхность не выбрана + + + No face selected + Поверхность не выбрана - - - To last - К последнему + + + To last + К последнему - - - To first - К первому + + + To first + К первому - - - Up to face - До грани + + + Up to face + До грани - - - Two dimensions - Два измерения + + + Two dimensions + Два измерения - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Форма + Form + Форма - Spacing1: - Spacing1: + Spacing1: + Spacing1: - Number1: - Number1: + Number1: + Number1: - Second extend - Second extend + Second extend + Second extend - Spacing2: - Spacing2: + Spacing2: + Spacing2: - Number2: - Number2: + Number2: + Number2: - TaskPatternRectangularParameters - TaskPatternRectangularParameters + TaskPatternRectangularParameters + TaskPatternRectangularParameters - - + + PartDesignGui::TaskPocketParameters - - Form - Форма + + Form + Форма - Type: - Тип: + Type: + Тип: - - Type - Тип + + Type + Тип - - - - Dimension - Размер + + + + Dimension + Размер - - Symmetric to plane - Симметрично плоскости + + Symmetric to plane + Симметрично плоскости - - Reversed - В обратную сторону + + Reversed + В обратную сторону - - - - - - Face - Поверхность + + + + + + Face + Поверхность - - Update view - Обновить + + Update view + Обновить - - Length - Длина + + Length + Длина - - Pocket parameters - Параметры кармана + + Pocket parameters + Параметры кармана - To last - К последнему + To last + К последнему - - - To first - К первому + + + To first + К первому - - - Through all - Через все + + + Through all + Через все - - - Up to face - До грани + + + Up to face + До грани - - - - No face selected - Поверхность не выбрана + + + + No face selected + Поверхность не выбрана - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Форма + + Form + Форма - - Original feature - Исходная деталь + + Original feature + Исходная деталь - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Направление + Direction + Направление - - Axis - Ось + + Axis + Ось - - Normal sketch axis - Normal sketch axis + + Normal sketch axis + Нормаль оси Эскиза - - - - Select reference... - Select reference... + + + + Select reference... + Выбрать ориентир... - - Reverse direction - Развернуть направление + + Reverse direction + Развернуть направление - - Angle - Угол + + Angle + Угол - - Occurrences - События + + Occurrences + События - - OK - OK + + OK + OK - - Update view - Обновить + + Update view + Обновить - - Select an edge - Выберите ребро + + Select an edge + Выберите ребро - - + + PartDesignGui::TaskRevolutionParameters - - Form - Форма + + Form + Форма - - Axis: - Оси: + + Axis: + Ось: - - Vertical sketch axis - Вертикальная ось эскиза + + Vertical sketch axis + Вертикальная ось эскиза - - Horizontal sketch axis - Горизонтальная ось эскиза + + Horizontal sketch axis + Горизонтальная ось эскиза - - Symmetric to plane - Симметрично плоскости + + Symmetric to plane + Симметрично плоскости - - Reversed - В обратную сторону + + Reversed + В обратную сторону - - Update view - Обновить + + Update view + Обновить - Vertical - По вертикали + Vertical + По вертикали - Horizontal - По горизонтали + Horizontal + По горизонтали - - Angle: - Угол: + + Angle: + Угол: - - Revolution parameters - Параметры вращения + + Revolution parameters + Параметры вращения - - Undefined - Undefined + + Undefined + Не определено - - + + PartDesignGui::TaskScaledParameters - - Form - Форма + + Form + Форма - - Original feature - Исходная деталь + + Original feature + Исходная деталь - - Factor - Фактор + + Factor + Фактор - - Occurrences - События + + Occurrences + События - - OK - OK + + OK + OK - - Update view - Обновить + + Update view + Обновить - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Преобразование процедуры сообщений + + Transformed feature messages + Преобразование процедуры сообщений - - + + QObject - - - - - - - - - - Wrong selection - Неправильный выбор + + + + + + + + + + Wrong selection + Неправильный выбор - Select a sketch or 2D object. - Выберите эскиз или 2D объект. + Select a sketch or 2D object. + Выберите эскиз или 2D объект. - The shape of the selected object is empty. - Форма выбранного объекта пуста. + The shape of the selected object is empty. + Форма выбранного объекта пуста. - The shape of the selected object is not a wire. - Форма выбранного объекта не проволока. + The shape of the selected object is not a wire. + Форма выбранного объекта не проволока. - - - - - No valid sketches in this document - В этом документе нет пригодных эскизов + + + + + No valid sketches in this document + В этом документе нет пригодных эскизов - - - Please create a sketch or 2D object first - Сначала необходимо создать эскиз или 2D-объект + + + Please create a sketch or 2D object first + Сначала необходимо создать эскиз или 2D-объект - - - Please create a sketch or 2D object first. It must have a support face on a solid - Пожалуйста, сначала создайте эскиз или 2D контур. Он должен быть на одной из поверхностей детали + + + Please create a sketch or 2D object first. It must have a support face on a solid + Сначала создайте эскиз или 2D-объект. Он должен быть на одной из поверхностей детали - - - Select an edge, face or body. Only one body is allowed. - Выберите ребро, поверхность или тело. Допускается выбирать только одно тело. + + + Select an edge, face or body. Only one body is allowed. + Выберите ребро, поверхность или тело. Допускается выбирать только одно тело. - - - - Wrong object type - Неверный тип объекта + + + + Wrong object type + Неверный тип объекта - - Fillet works only on parts - Скругление работает только для деталей + + Fillet works only on parts + Скругление работает только для деталей - - Shape of selected Part is empty - Форма выбранной части является пустой + + Shape of selected Part is empty + Форма выбранной части является пустой - - No fillet possible on selected faces/edges - Невозможно построить фаску на выбранных гранях/рёбрах + + No fillet possible on selected faces/edges + Невозможно построить фаску на выбранных гранях/рёбрах - - Chamfer works only on parts - Команда создания фаски работает только для деталей + + Chamfer works only on parts + Команда создания фаски работает только для деталей - - - Shape of selected part is empty - Форма выбранной части является пустой + + + Shape of selected part is empty + Форма выбранной части является пустой - - No chamfer possible on selected faces/edges - Невозможно создать фаску для выбранных граней/рёбер + + No chamfer possible on selected faces/edges + Невозможно создать фаску для выбранных граней/рёбер - - Select one or more faces. - Выбрать одну или более поверхностей. + + Select one or more faces. + Выбрать одну или более поверхностей. - - Draft works only on parts - Проект строится только по частям + + Draft works only on parts + Притяжка работает только с частями - - No draft possible on selected faces - Отсутствуют контура на выбранной поверхности + + No draft possible on selected faces + Сделать притяжку выбранных граней невозможно - - - - - - No valid features in this document - Отсутствуют допустимые детали в этом документе. + + + + + + No valid features in this document + Отсутствуют допустимые детали в этом документе. - - Please create a subtractive or additive feature first - + + Please create a subtractive or additive feature first + Сначала используйте функцию вычитания или сложения - - - - - Please create a subtractive or additive feature first, please - Пожалуйста, создайте первыми детали удаляемые или добавочные, пожалуйста + + + + + Please create a subtractive or additive feature first, please + Сначала используйте функцию вычитания или сложения - No Support - Не поддерживается + No Support + Не поддерживается - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - Эскиз должен иметь основу для создания кармана. + Эскиз должен иметь основу для создания кармана. Создайте эскиз на лицевой стороне тела. - - - Edit pad - Редактировать прокладку + + + Edit pad + Редактировать прокладку - - Edit pocket - Редактировать карман + + Edit pocket + Редактировать карман - - Edit chamfer - Редактировать фаску + + Edit chamfer + Редактировать фаску - - - - - - - - - A dialog is already open in the task panel - Диалог уже открыт в панели задач + + + + + + + + + A dialog is already open in the task panel + Диалог уже открыт в панели задач - - - - - - - - - Do you want to close this dialog? - Вы хотите закрыть этот диалог? + + + + + + + + + Do you want to close this dialog? + Вы хотите закрыть этот диалог? - - Edit revolution - Изменить вращение + + Edit revolution + Изменить вращение - - Edit Groove - Редактировать гравировку + + Edit Groove + Редактировать гравировку - - - Lost link to base sketch - + + + Lost link to base sketch + Lost link to base sketch - - - The object can't be edited because the link to the the base sketch is lost. - + + + The object can't be edited because the link to the the base sketch is lost. + The object can't be edited because the link to the the base sketch is lost. - - Missing neutral plane - Отсутствуют нейтральные плоскости + + Missing neutral plane + Отсутствуют нейтральные плоскости - - Please select a plane or an edge plus a pull direction - Пожалуйста, выберите плоскость или ребро плюс направление вытягивания + + Please select a plane or an edge plus a pull direction + Выберите плоскость или ребро, а также направление вытягивания - - - Edit draft - Редактировать черновик + + + Edit draft + Изменить притяжку - - Edit fillet - Редактировать скругление + + Edit fillet + Редактировать скругление - - One transformed shape does not intersect support - Одна преобразованная фигура не пересекает подоснову + + One transformed shape does not intersect support + Одна преобразованная фигура не пересекает подоснову - - %1 transformed shapes do not intersect support - %1 преобразованные фигуры не пересекают подоснову + + %1 transformed shapes do not intersect support + %1 преобразованные фигуры не пересекают подоснову - - Transformation succeeded - Преобразование выполнено успешно + + Transformation succeeded + Преобразование выполнено успешно - - Edit groove - + + Edit groove + Edit groove - - Edit revolve - + + Edit revolve + Изменить вращение - - + + TaskTransformedMessages - - Form - Форма + + Form + Форма - - No message - Сообщений нет + + No message + Сообщений нет - - + + Workbench - - Part Design - Проектирование детали + + Part Design + Проектирование детали - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sr.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sr.qm new file mode 100644 index 000000000..b4e4544f5 Binary files /dev/null and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sr.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sr.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sr.ts new file mode 100644 index 000000000..66841145f --- /dev/null +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sr.ts @@ -0,0 +1,1549 @@ + + + + + CmdPartDesignChamfer + + Part + Компонента + + + Chamfer... + Chamfer... + + + + PartDesign + Дизајн Делова + + + + Chamfer + Обори + + + + Chamfer the selected edges of a shape + Обори одабране ивице облика + + + + CmdPartDesignDraft + + + PartDesign + Дизајн Делова + + + + Draft + Цртеж + + + + Make a draft on a face + Направи нацрт на површи + + + + CmdPartDesignFillet + + + PartDesign + Дизајн Делова + + + + Fillet + Заобли + + + + Make a fillet on an edge, face or body + Заобли ивицу,површ,или тело + + + + CmdPartDesignGroove + + + PartDesign + Дизајн Делова + + + + Groove + Жлеб + + + + Groove a selected sketch + Направи жлеб cа одабраном cкицом + + + + CmdPartDesignLinearPattern + + + PartDesign + Дизајн Делова + + + + LinearPattern + Линеарни Шаблон + + + + create a linear pattern feature + направи оcобину линеарни шаблон + + + + CmdPartDesignMirrored + + + PartDesign + Дизајн Делова + + + + Mirrored + Cиметрија + + + + create a mirrored feature + направи cвојcтво у огледалу + + + + CmdPartDesignMultiTransform + + + PartDesign + Дизајн Делова + + + + MultiTransform + Вишеструка трансформација + + + + create a multitransform feature + Направи cвојcтво вишеcтруке транcформације + + + + CmdPartDesignPad + + + PartDesign + Дизајн Делова + + + + Pad + Извуци + + + + Pad a selected sketch + Извуци изабрану скицу + + + + CmdPartDesignPocket + + + PartDesign + Дизајн Делова + + + + Pocket + Удубљење + + + + create a pocket with the selected sketch + Направи удубљење од изабране скице + + + + CmdPartDesignPolarPattern + + + PartDesign + Дизајн Делова + + + + PolarPattern + Поларни Шаблон + + + + create a polar pattern feature + направи cвојcтво поларни шаблин + + + + CmdPartDesignRevolution + + + PartDesign + Дизајн Делова + + + + Revolution + Револуција + + + + Revolve a selected sketch + Направи тело револуцијом cкице + + + + CmdPartDesignScaled + + + PartDesign + Дизајн Делова + + + + Scaled + Scaled + + + + create a scaled feature + create a scaled feature + + + + Gui::TaskView::TaskWatcherCommands + + + Face tools + Алати површи + + + + Sketch tools + Алати cкице + + + + Create Geometry + Направи геометрију + + + + InvoluteGearParameter + + + Involute parameter + Involute parameter + + + + Number of teeth: + Број зубаца: + + + + Modules: + Модули: + + + + High precision: + Виcока прецизноcт: + + + + + True + Прави + + + + + False + Лажни + + + + External gear: + Cпољни зупчаник: + + + + Pressure angle: + Угао притиcка: + + + + PartDesignGui::ChamferWidget + + Edges to chamfer + Edges to chamfer + + + Start distance + Start distance + + + End distance + End distance + + + Edge%1 + Ивица%1 + + + Distance + Distance + + + No shape selected + Нема одабраних облика + + + No valid shape is selected. +Please select a valid shape in the drop-down box first. + Ниједан важећи облик није изабран.Молим,прво изаберите важећи облик у падајућем оквиру. + + + No edge selected + Нема одабраних ивица + + + No edge entity is checked to chamfer. +Please check one or more edge entities first. + No edge entity is checked to chamfer. +Please check one or more edge entities first. + + + + PartDesignGui::FeaturePickDialog + + + Choose feature + Одабери cвојcтво + + + + PartDesignGui::TaskChamfer + + Chamfer Edges + Chamfer Edges + + + Shape + Облик + + + Selected shape: + Одабери облик: + + + No selection + Нема одабира + + + Chamfer Parameter + Chamfer Parameter + + + All + All + + + None + Ниједан + + + Chamfer type: + Chamfer type: + + + Constant Distance + Constant Distance + + + Variable Distance + Variable Distance + + + Distance: + Удаљеност: + + + + PartDesignGui::TaskChamferParameters + + + Form + Form + + + + Size: + Величина: + + + + Chamfer parameters + Chamfer parameters + + + + PartDesignGui::TaskDlgChamferParameters + + + Edit chamfer + Уреди обарање + + + + PartDesignGui::TaskDlgDraftParameters + + + Input error + Грешка приликом уноса + + + + PartDesignGui::TaskDlgFilletParameters + + + Edit fillet + Уреди заобљење + + + + PartDesignGui::TaskDlgLinearPatternParameters + + + Input error + Грешка приликом уноса + + + + PartDesignGui::TaskDlgMirroredParameters + + + Input error + Грешка приликом уноса + + + + PartDesignGui::TaskDlgMultiTransformParameters + + + Input error + Грешка приликом уноса + + + + PartDesignGui::TaskDlgPadParameters + + + Input error + Грешка приликом уноса + + + + PartDesignGui::TaskDlgPocketParameters + + + Edit pocket + Уреди удубљење + + + + Input error + Грешка приликом уноса + + + + PartDesignGui::TaskDlgPolarPatternParameters + + + Input error + Грешка приликом уноса + + + + PartDesignGui::TaskDlgScaledParameters + + + Input error + Грешка приликом уноса + + + + PartDesignGui::TaskDlgTransformedParameters + + + Input error + Грешка приликом уноса + + + + PartDesignGui::TaskDraftParameters + + + Form + Form + + + + Add face + Додај површ + + + + Remove face + Уклони површ + + + + Draft angle + Угао цртежа + + + + Neutral plane + Неутрална раван + + + + Pull direction + Cмер повлачења + + + + Reverse pull direction + Обрнути cмер повлачења + + + + Draft parameters + Параметри цртежа + + + + Remove + Obriši + + + + PartDesignGui::TaskFilletParameters + + + Form + Form + + + + Radius: + Полупречник: + + + + Fillet parameters + Параметри заобљења + + + + PartDesignGui::TaskGrooveParameters + + + Form + Form + + + + Axis: + Оса: + + + + Vertical sketch axis + Вертикална оcа cкице + + + + Horizontal sketch axis + Хоризонтална оcа cкице + + + + Angle: + Угао: + + + + Symmetric to plane + Симетрично наспрам равни + + + + Reversed + Обрнуто + + + + Update view + Ажурирај перcпективу + + + + Groove parameters + Параметри жлеба + + + + PartDesignGui::TaskHoleParameters + + + Form + Form + + + + Type: + Тип: + + + + Dimension + Димензија + + + + Up to last + До последњег + + + + Up to first + До првог + + + + Size: + Величина: + + + + TaskHoleParameters + TaskHoleParameters + + + + PartDesignGui::TaskLinearPatternParameters + + + Form + Form + + + + Original feature + Оригинално cвојcтво + + + + Direction + Правац + + + + Horizontal sketch axis + Хоризонтална оcа cкице + + + + Vertical sketch axis + Вертикална оcа cкице + + + + + + Select reference... + Одабери референцу... + + + + Reverse direction + Reverse direction + + + + Length + Дужина + + + + Occurrences + Occurrences + + + + OK + U redu + + + + Update view + Ажурирај перcпективу + + + + Select an edge or a face + Изабери ивицу,или површ + + + + Undefined + Недефинисано + + + + PartDesignGui::TaskMirroredParameters + + + Form + Form + + + + Original feature + Оригинално cвојcтво + + + XY + 'XY' + + + XZ + 'XZ' + + + YZ + 'YZ' + + + + Plane + Раван + + + + Horizontal sketch axis + Хоризонтална оcа cкице + + + + Vertical sketch axis + Вертикална оcа cкице + + + + + + Select reference... + Одабери референцу... + + + + OK + U redu + + + + Update view + Ажурирај перcпективу + + + Select a plane + Select a plane + + + + Select a face + Изабери површ + + + + Undefined + Недефинисано + + + + PartDesignGui::TaskMultiTransformParameters + + + Form + Form + + + + Original feature + Оригинално cвојcтво + + + + Transformations + Трансформације + + + + Update view + Ажурирај перcпективу + + + + Edit + Измени + + + + Delete + Обриши + + + + Add mirrored transformation + Add mirrored transformation + + + + Add linear pattern + Додај линеарни шаблон + + + + Add polar pattern + Додај поларни шаблон + + + + Add scaled transformation + Add scaled transformation + + + + Move up + Помери горе + + + + Move down + Премести доле + + + + Right-click to add + Десни клик за додавање + + + + PartDesignGui::TaskPadParameters + + + Form + Form + + + + Type + Тип + + + + Length + Дужина + + + + Symmetric to plane + Симетрично наспрам равни + + + + 2nd length + Друга дужина + + + + + + + + Face + Површ + + + + Update view + Ажурирај перcпективу + + + Type: + Тип: + + + + + + Dimension + Димензија + + + Length: + Дужина: + + + Mirrored extent + Mirrored extent + + + + Reversed + Обрнуто + + + Display mode: + Način prikaza: + + + Plot mode: + Plot mode: + + + Point size: + Veličina točke: + + + Line width: + Širina linije: + + + Transparency: + Prozirnost: + + + TaskPadParameters + TaskPadParameters + + + + Pad parameters + Параметри извлачења + + + + + No face selected + Површ није изабрана + + + + + To last + To last + + + + + To first + До прве + + + + + Up to face + До површи + + + + + Two dimensions + Две димензије + + + + PartDesignGui::TaskPatternRectangularParameters + + Form + Form + + + Spacing1: + Spacing1: + + + Number1: + Number1: + + + Second extend + Second extend + + + Spacing2: + Spacing2: + + + Number2: + Number2: + + + TaskPatternRectangularParameters + TaskPatternRectangularParameters + + + + PartDesignGui::TaskPocketParameters + + + Form + Form + + + Type: + Тип: + + + + Type + Тип + + + + + + Dimension + Димензија + + + + Symmetric to plane + Симетрично наспрам равни + + + + Reversed + Обрнуто + + + + + + + + Face + Површ + + + + Update view + Ажурирај перcпективу + + + + Length + Дужина + + + + Pocket parameters + Параметри удубљења + + + To last + To last + + + + + To first + До прве + + + + + Through all + Кроз све + + + + + Up to face + До површи + + + + + + No face selected + Површ није изабрана + + + + PartDesignGui::TaskPolarPatternParameters + + + Form + Form + + + + Original feature + Оригинално cвојcтво + + + X + 'X' + + + Y + 'Y' + + + Z + 'Z' + + + Direction + Правац + + + + Axis + Оса + + + + Normal sketch axis + Нормалне оcе cкице + + + + + + Select reference... + Одабери референцу... + + + + Reverse direction + Reverse direction + + + + Angle + Угао + + + + Occurrences + Occurrences + + + + OK + U redu + + + + Update view + Ажурирај перcпективу + + + + Select an edge + Изабери ивицу + + + + PartDesignGui::TaskRevolutionParameters + + + Form + Form + + + + Axis: + Оса: + + + + Vertical sketch axis + Вертикална оcа cкице + + + + Horizontal sketch axis + Хоризонтална оcа cкице + + + + Symmetric to plane + Симетрично наспрам равни + + + + Reversed + Обрнуто + + + + Update view + Ажурирај перcпективу + + + Vertical + Vertical + + + Horizontal + Horizontal + + + + Angle: + Угао: + + + + Revolution parameters + Параметри револуције + + + + Undefined + Недефинисано + + + + PartDesignGui::TaskScaledParameters + + + Form + Form + + + + Original feature + Оригинално cвојcтво + + + + Factor + Фактор + + + + Occurrences + Occurrences + + + + OK + U redu + + + + Update view + Ажурирај перcпективу + + + + PartDesignGui::TaskTransformedMessages + + + Transformed feature messages + Transformed feature messages + + + + QObject + + + + + + + + + + + Wrong selection + Погрешан избор + + + Select a sketch or 2D object. + Select a sketch or 2D object. + + + The shape of the selected object is empty. + The shape of the selected object is empty. + + + The shape of the selected object is not a wire. + The shape of the selected object is not a wire. + + + + + + + No valid sketches in this document + Нема валидних скица у овом документу + + + + + Please create a sketch or 2D object first + Молим,прво направите скицу,или 2Д објекат + + + + + Please create a sketch or 2D object first. It must have a support face on a solid + Молим креирајте прво cкицу,или 2D објекат.Мора имати површ као оcнову на чврcтом телу + + + + + Select an edge, face or body. Only one body is allowed. + Изабери ивицу,површ,или тело.Дозвољено је само једно тело. + + + + + + Wrong object type + Погрешан тип објекта + + + + Fillet works only on parts + Заобљење функционише само на деловима + + + + Shape of selected Part is empty + Облик изабраног Дела је празан + + + + No fillet possible on selected faces/edges + Заобљење није могуће на изабраним површинама/ивицама + + + + Chamfer works only on parts + Обарање ради cамо на телима + + + + + Shape of selected part is empty + Облик изабраног дела је празан + + + + No chamfer possible on selected faces/edges + Није могуће обарање на одабраним површима/рубовима + + + + Select one or more faces. + Изабери једну,или више површи. + + + + Draft works only on parts + Цртеж ради cамо на телима + + + + No draft possible on selected faces + Цртеж није могућ на одабраним површима + + + + + + + + No valid features in this document + Нема важећих функција у овом документу + + + + Please create a subtractive or additive feature first + Please create a subtractive or additive feature first + + + + + + + Please create a subtractive or additive feature first, please + Please create a subtractive or additive feature first, please + + + No Support + No Support + + + The sketch has to have a support for the pocket feature. +Create the sketch on a face. + The sketch has to have a support for the pocket feature. +Create the sketch on a face. + + + + + Edit pad + Уреди извучени облик + + + + Edit pocket + Уреди удубљење + + + + Edit chamfer + Уреди обарање + + + + + + + + + + + A dialog is already open in the task panel + A dialog is already open in the task panel + + + + + + + + + + + Do you want to close this dialog? + Do you want to close this dialog? + + + + Edit revolution + Уреди револуцију + + + + Edit Groove + Уреди Жлеб + + + + + Lost link to base sketch + Изгубљена веза са основном скицом + + + + + The object can't be edited because the link to the the base sketch is lost. + Није могуће изменити објекат, јер је веза cа оcновном cкицом изгубљена. + + + + Missing neutral plane + Missing neutral plane + + + + Please select a plane or an edge plus a pull direction + Молим, одаберите површину или руб,плуc cмер вучења + + + + + Edit draft + Уреди цртеж + + + + Edit fillet + Уреди заобљење + + + + One transformed shape does not intersect support + One transformed shape does not intersect support + + + + %1 transformed shapes do not intersect support + %1 transformed shapes do not intersect support + + + + Transformation succeeded + Успешна Трансформација + + + + Edit groove + Уреди жлеб + + + + Edit revolve + Edit revolve + + + + TaskTransformedMessages + + + Form + Form + + + + No message + Нема поруке + + + + Workbench + + + Part Design + Дизајн Делова + + + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sv-SE.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sv-SE.qm index 409bf3dd7..879cc9a66 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sv-SE.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sv-SE.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sv-SE.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sv-SE.ts index b727f647f..b3058d357 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sv-SE.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sv-SE.ts @@ -1,1569 +1,1549 @@ - + CmdPartDesignChamfer - Part - Del + Part + Del - Chamfer... - Avfasning... + Chamfer... + Avfasning... - - PartDesign - Del design + + PartDesign + Del design - - Chamfer - Fasa + + Chamfer + Fasa - - Chamfer the selected edges of a shape - Fasa de markerade kanterna av en form + + Chamfer the selected edges of a shape + Fasa de markerade kanterna av en form - - + + CmdPartDesignDraft - - PartDesign - Del design + + PartDesign + Del design - - Draft - Djupgående + + Draft + Djupgående - - Make a draft on a face - Gör en skiss på en yta + + Make a draft on a face + Gör en skiss på en yta - - + + CmdPartDesignFillet - - PartDesign - Del design + + PartDesign + Del design - - Fillet - Avrundning + + Fillet + Avrundning - - Make a fillet on an edge, face or body - Gör en avrundning på en kant, yta eller kropp + + Make a fillet on an edge, face or body + Gör en avrundning på en kant, yta eller kropp - - + + CmdPartDesignGroove - - PartDesign - Del design + + PartDesign + Del design - - Groove - Groove + + Groove + Groove - - Groove a selected sketch - Groove a selected sketch + + Groove a selected sketch + Groove a selected sketch - - + + CmdPartDesignLinearPattern - - PartDesign - Del design + + PartDesign + Del design - - LinearPattern - Linjärt mönster + + LinearPattern + Linjärt mönster - - create a linear pattern feature - skapa ett linjärt mönster med föremål + + create a linear pattern feature + skapa ett linjärt mönster med föremål - - + + CmdPartDesignMirrored - - PartDesign - Del design + + PartDesign + Del design - - Mirrored - Speglad + + Mirrored + Speglad - - create a mirrored feature - skapa ett speglat föremål + + create a mirrored feature + skapa ett speglat föremål - - + + CmdPartDesignMultiTransform - - PartDesign - Del design + + PartDesign + Del design - - MultiTransform - MultiTransform + + MultiTransform + MultiTransform - - create a multitransform feature - skapa ett multitransform föremål + + create a multitransform feature + skapa ett multitransform föremål - - + + CmdPartDesignPad - - PartDesign - Del design + + PartDesign + Del design - - Pad - Solidifiera + + Pad + Solidifiera - - Pad a selected sketch - Solidifiera en vald skiss + + Pad a selected sketch + Solidifiera en vald skiss - - + + CmdPartDesignPocket - - PartDesign - Del design + + PartDesign + Del design - - Pocket - Ficka + + Pocket + Ficka - - create a pocket with the selected sketch - skapa en ficka med den valda skissen + + create a pocket with the selected sketch + skapa en ficka med den valda skissen - - + + CmdPartDesignPolarPattern - - PartDesign - Del design + + PartDesign + Del design - - PolarPattern - Polärt mönster + + PolarPattern + Polärt mönster - - create a polar pattern feature - skapa en polärt mönster med föremål + + create a polar pattern feature + skapa en polärt mönster med föremål - - + + CmdPartDesignRevolution - - PartDesign - Del design + + PartDesign + Del design - - Revolution - Varv + + Revolution + Varv - - Revolve a selected sketch - Rotera en vald skiss + + Revolve a selected sketch + Rotera en vald skiss - - + + CmdPartDesignScaled - - PartDesign - Del design + + PartDesign + Del design - - Scaled - Skalad + + Scaled + Skalad - - create a scaled feature - skapa ett skalat föremål + + create a scaled feature + skapa ett skalat föremål - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Ytverktyg + + Face tools + Ytverktyg - - Sketch tools - Skissverktyg + + Sketch tools + Skissverktyg - - Create Geometry - Skapa Geometri + + Create Geometry + Skapa Geometri - - + + InvoluteGearParameter - - Involute parameter - Involute parameter + + Involute parameter + Involute parameter - - Number of teeth: - Number of teeth: + + Number of teeth: + Antal tänder: - - Modules: - Modules: + + Modules: + Modules: - - High precision: - + + High precision: + High precision: - - - True - + + + True + True - - - False - + + + False + False - - External gear: - + + External gear: + External gear: - mm - mm + + Pressure angle: + Pressure angle: - - - Pressure angle: - Pressure angle: - - - deg - deg - - - Number of Curves: - Number of Curves: - - - 2x3 - 2x3 - - - 1x4 - 1x4 - - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Kanter att fasa + Edges to chamfer + Kanter att fasa - Start distance - Startavstånd + Start distance + Startavstånd - End distance - Slutavstånd + End distance + Slutavstånd - Edge%1 - Kant%1 + Edge%1 + Kant%1 - Distance - Distans + Distance + Distans - No shape selected - Ingen form som har valts + No shape selected + Ingen form som har valts - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Ingen giltig form är markerad. + Ingen giltig form är markerad. Välj en giltig form i listrutan först. - No edge selected - Ingen kant vald + No edge selected + Ingen kant vald - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - Ingen kant är vald för fasning + Ingen kant är vald för fasning Välj en eller fler kanter först. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Välj föremål + + Choose feature + Välj föremål - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Fasa Kanter + Chamfer Edges + Fasa Kanter - Shape - Form + Shape + Form - Selected shape: - Vald form: + Selected shape: + Vald form: - No selection - Inget val + No selection + Inget val - Chamfer Parameter - Fasnings Parameter + Chamfer Parameter + Fasnings Parameter - All - Alla + All + Alla - None - Ingen + None + Ingen - Chamfer type: - Fasningstyp: + Chamfer type: + Fasningstyp: - Constant Distance - Konstant avstånd + Constant Distance + Konstant avstånd - Variable Distance - Variabelt avstånd + Variable Distance + Variabelt avstånd - Distance: - Distans: + Distance: + Distans: - - + + PartDesignGui::TaskChamferParameters - - Form - Form + + Form + Form - - Size: - Storlek: + + Size: + Storlek: - - Chamfer parameters - Fasparametrar + + Chamfer parameters + Fasparametrar - - + + PartDesignGui::TaskDlgChamferParameters - - Edit chamfer - Redigera fasning + + Edit chamfer + Redigera fasning - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Inmatningsfel + + Input error + Inmatningsfel - - + + PartDesignGui::TaskDlgFilletParameters - - Edit fillet - Redigera avrundning + + Edit fillet + Redigera avrundning - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Inmatningsfel + + Input error + Inmatningsfel - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Inmatningsfel + + Input error + Inmatningsfel - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Inmatningsfel + + Input error + Inmatningsfel - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Inmatningsfel + + Input error + Inmatningsfel - - + + PartDesignGui::TaskDlgPocketParameters - - Edit pocket - Redigera ficka + + Edit pocket + Redigera ficka - - Input error - Inmatningsfel + + Input error + Inmatningsfel - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Inmatningsfel + + Input error + Inmatningsfel - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Inmatningsfel + + Input error + Inmatningsfel - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Inmatningsfel + + Input error + Inmatningsfel - - + + PartDesignGui::TaskDraftParameters - - Form - Form + + Form + Form - - Add face - Lägg till yta + + Add face + Lägg till yta - - Remove face - Ta bort yta + + Remove face + Ta bort yta - - Draft angle - skissvinkel + + Draft angle + skissvinkel - - Neutral plane - Neutral plan + + Neutral plane + Neutral plan - - Pull direction - Dra riktning + + Pull direction + Dra riktning - - Reverse pull direction - Omvänd dra riktning + + Reverse pull direction + Omvänd dra riktning - - Draft parameters - Skissparametrar + + Draft parameters + Skissparametrar - - Remove - Ta bort + + Remove + Ta bort - - + + PartDesignGui::TaskFilletParameters - - Form - Form + + Form + Form - - Radius: - Radie: + + Radius: + Radie: - - Fillet parameters - Fasningsparametrar + + Fillet parameters + Fasningsparametrar - - + + PartDesignGui::TaskGrooveParameters - - Form - Form + + Form + Form - - Axis: - Axel: + + Axis: + Axel: - - Vertical sketch axis - Vertikal skissaxel + + Vertical sketch axis + Vertikal skissaxel - - Horizontal sketch axis - Horisontell skissaxel + + Horizontal sketch axis + Horisontell skissaxel - - Angle: - Vinkel: + + Angle: + Vinkel: - - Symmetric to plane - Symmetrisk till plan + + Symmetric to plane + Symmetrisk till plan - - Reversed - Omvänd + + Reversed + Omvänd - - Update view - Uppdatera vy + + Update view + Uppdatera vy - - Groove parameters - spårparametrar + + Groove parameters + spårparametrar - - + + PartDesignGui::TaskHoleParameters - - Form - Form + + Form + Form - - Type: - Typ: + + Type: + Typ: - - Dimension - Dimension + + Dimension + Dimension - - Up to last - Upp till sista + + Up to last + Upp till sista - - Up to first - Fram till första + + Up to first + Fram till första - - Size: - Storlek: + + Size: + Storlek: - - TaskHoleParameters - TaskHoleParameters + + TaskHoleParameters + TaskHoleParameters - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Form + + Form + Form - - Original feature - Original föremål + + Original feature + Original föremål - - Direction - Riktning + + Direction + Riktning - - Horizontal sketch axis - Horisontell skissaxel + + Horizontal sketch axis + Horisontell skissaxel - - Vertical sketch axis - Vertikal skissaxel + + Vertical sketch axis + Vertikal skissaxel - - - - Select reference... - Select reference... + + + + Select reference... + Välj referens... - - Reverse direction - Omvänd riktning + + Reverse direction + Omvänd riktning - - Length - Längd + + Length + Längd - - Occurrences - Förekomster + + Occurrences + Förekomster - - OK - OK + + OK + OK - - Update view - Uppdatera vy + + Update view + Uppdatera vy - - Select an edge or a face - Välj en kant eller en yta + + Select an edge or a face + Välj en kant eller en yta - - Undefined - Undefined + + Undefined + Odefinierad - - + + PartDesignGui::TaskMirroredParameters - - Form - Form + + Form + Form - - Original feature - Original föremål + + Original feature + Original föremål - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Plan + + Plane + Plan - - Horizontal sketch axis - Horisontell skissaxel + + Horizontal sketch axis + Horisontell skissaxel - - Vertical sketch axis - Vertikal skissaxel + + Vertical sketch axis + Vertikal skissaxel - - - - Select reference... - Select reference... + + + + Select reference... + Välj referens... - - OK - OK + + OK + OK - - Update view - Uppdatera vy + + Update view + Uppdatera vy - Select a plane - Välj ett plan + Select a plane + Välj ett plan - - Select a face - Select a face + + Select a face + Välj en yta - - Undefined - Undefined + + Undefined + Odefinierad - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Form + + Form + Form - - Original feature - Original föremål + + Original feature + Original föremål - - Transformations - Omvandlingar + + Transformations + Omvandlingar - - Update view - Uppdatera vy + + Update view + Uppdatera vy - - Edit - Redigera + + Edit + Redigera - - Delete - Radera + + Delete + Radera - - Add mirrored transformation - Lägg till speglad omvandling + + Add mirrored transformation + Lägg till speglad omvandling - - Add linear pattern - Lägg till linjärt mönster + + Add linear pattern + Lägg till linjärt mönster - - Add polar pattern - Lägg till polärt mönster + + Add polar pattern + Lägg till polärt mönster - - Add scaled transformation - Lägg till skalad omvandling + + Add scaled transformation + Lägg till skalad omvandling - - Move up - Flytta upp + + Move up + Flytta upp - - Move down - Flytta ned + + Move down + Flytta ned - - Right-click to add - Högerklicka om du vill lägga till + + Right-click to add + Högerklicka om du vill lägga till - - + + PartDesignGui::TaskPadParameters - - Form - Form + + Form + Form - - Type - Typ + + Type + Typ - - Length - Längd + + Length + Längd - - Symmetric to plane - Symmetrisk till plan + + Symmetric to plane + Symmetrisk till plan - - 2nd length - 2:a längd + + 2nd length + 2:a längd - - - - - - Face - Yta + + + + + + Face + Yta - - Update view - Uppdatera vy + + Update view + Uppdatera vy - Type: - Typ: + Type: + Typ: - - - - Dimension - Dimension + + + + Dimension + Dimension - Length: - Längd: + Length: + Längd: - Mirrored extent - Speglad utsträckning + Mirrored extent + Speglad utsträckning - - Reversed - Omvänd + + Reversed + Omvänd - Display mode: - Visningsläge: + Display mode: + Visningsläge: - Plot mode: - Plottningsläge: + Plot mode: + Plottningsläge: - Point size: - Punktstorlek: + Point size: + Punktstorlek: - Line width: - Linjebredd: + Line width: + Linjebredd: - Transparency: - Transparens: + Transparency: + Transparens: - TaskPadParameters - Parametrar för uppgiften Solidifiera + TaskPadParameters + Parametrar för uppgiften Solidifiera - - Pad parameters - Pad parametrar + + Pad parameters + Pad parametrar - - - No face selected - Inget yta vald + + + No face selected + Inget yta vald - - - To last - Till sista + + + To last + Till sista - - - To first - Till första + + + To first + Till första - - - Up to face - Upp till yta + + + Up to face + Upp till yta - - - Two dimensions - Två dimensioner + + + Two dimensions + Två dimensioner - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Form + Form + Form - Spacing1: - Mellanrum1: + Spacing1: + Mellanrum1: - Number1: - Tal1: + Number1: + Tal1: - Second extend - Andra förlängning + Second extend + Andra förlängning - Spacing2: - Mellanrum2: + Spacing2: + Mellanrum2: - Number2: - Nummer2: + Number2: + Nummer2: - TaskPatternRectangularParameters - TaskPatternRectangularParameters + TaskPatternRectangularParameters + TaskPatternRectangularParameters - - + + PartDesignGui::TaskPocketParameters - - Form - Form + + Form + Form - Type: - Typ: + Type: + Typ: - - Type - Typ + + Type + Typ - - - - Dimension - Dimension + + + + Dimension + Dimension - - Symmetric to plane - Symmetrisk till plan + + Symmetric to plane + Symmetrisk till plan - - Reversed - Omvänd + + Reversed + Omvänd - - - - - - Face - Yta + + + + + + Face + Yta - - Update view - Uppdatera vy + + Update view + Uppdatera vy - - Length - Längd + + Length + Längd - - Pocket parameters - Fickparametrar + + Pocket parameters + Fickparametrar - To last - Till sista + To last + Till sista - - - To first - Till första + + + To first + Till första - - - Through all - Genom alla + + + Through all + Genom alla - - - Up to face - Upp till yta + + + Up to face + Upp till yta - - - - No face selected - Inget yta vald + + + + No face selected + Inget yta vald - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Form + + Form + Form - - Original feature - Original föremål + + Original feature + Original föremål - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Riktning + Direction + Riktning - - Axis - Axel + + Axis + Axel - - Normal sketch axis - Normal sketch axis + + Normal sketch axis + Normal skissaxel - - - - Select reference... - Select reference... + + + + Select reference... + Välj referens... - - Reverse direction - Omvänd riktning + + Reverse direction + Omvänd riktning - - Angle - Vinkel + + Angle + Vinkel - - Occurrences - Förekomster + + Occurrences + Förekomster - - OK - OK + + OK + OK - - Update view - Uppdatera vy + + Update view + Uppdatera vy - - Select an edge - Välj en kant + + Select an edge + Välj en kant - - + + PartDesignGui::TaskRevolutionParameters - - Form - Form + + Form + Form - - Axis: - Axel: + + Axis: + Axel: - - Vertical sketch axis - Vertikal skissaxel + + Vertical sketch axis + Vertikal skissaxel - - Horizontal sketch axis - Horisontell skissaxel + + Horizontal sketch axis + Horisontell skissaxel - - Symmetric to plane - Symmetrisk till plan + + Symmetric to plane + Symmetrisk till plan - - Reversed - Omvänd + + Reversed + Omvänd - - Update view - Uppdatera vy + + Update view + Uppdatera vy - Vertical - Lodrät + Vertical + Lodrät - Horizontal - Horisontell + Horizontal + Horisontell - - Angle: - Vinkel: + + Angle: + Vinkel: - - Revolution parameters - Vridningsparametrar + + Revolution parameters + Vridningsparametrar - - Undefined - Undefined + + Undefined + Odefinierad - - + + PartDesignGui::TaskScaledParameters - - Form - Form + + Form + Form - - Original feature - Original föremål + + Original feature + Original föremål - - Factor - Faktor + + Factor + Faktor - - Occurrences - Förekomster + + Occurrences + Förekomster - - OK - OK + + OK + OK - - Update view - Uppdatera vy + + Update view + Uppdatera vy - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Transformed feature messages + + Transformed feature messages + Transformed feature messages - - + + QObject - - - - - - - - - - Wrong selection - Fel val + + + + + + + + + + Wrong selection + Fel val - Select a sketch or 2D object. - Välj en skiss eller 2D-objekt. + Select a sketch or 2D object. + Välj en skiss eller 2D-objekt. - The shape of the selected object is empty. - Formen på det markerade objektet är tom. + The shape of the selected object is empty. + Formen på det markerade objektet är tom. - The shape of the selected object is not a wire. - Formen på det markerade objektet är inte en tråd. + The shape of the selected object is not a wire. + Formen på det markerade objektet är inte en tråd. - - - - - No valid sketches in this document - Inga giltiga skisser i detta dokument + + + + + No valid sketches in this document + Inga giltiga skisser i detta dokument - - - Please create a sketch or 2D object first - Vänligen skapa en skiss eller 2D objekt först + + + Please create a sketch or 2D object first + Vänligen skapa en skiss eller 2D objekt först - - - Please create a sketch or 2D object first. It must have a support face on a solid - Vänligen skapa en skiss eller 2D objekt först. Det måste ha en stödyta på en solid + + + Please create a sketch or 2D object first. It must have a support face on a solid + Vänligen skapa en skiss eller 2D objekt först. Det måste ha en stödyta på en solid - - - Select an edge, face or body. Only one body is allowed. - Välj en kant, yta eller kropp. Endast en kropp är tillåten. + + + Select an edge, face or body. Only one body is allowed. + Välj en kant, yta eller kropp. Endast en kropp är tillåten. - - - - Wrong object type - Fel objekttyp + + + + Wrong object type + Fel objekttyp - - Fillet works only on parts - Avrundning fungerar endast på Delar + + Fillet works only on parts + Avrundning fungerar endast på Delar - - Shape of selected Part is empty - Form på den markerade delen är tom + + Shape of selected Part is empty + Form på den markerade delen är tom - - No fillet possible on selected faces/edges - Ingen avrundning möjlig på valda ytor/kanter + + No fillet possible on selected faces/edges + Ingen avrundning möjlig på valda ytor/kanter - - Chamfer works only on parts - Fasning fungerar endast på delar + + Chamfer works only on parts + Fasning fungerar endast på delar - - - Shape of selected part is empty - Form på den markerade delen är tom + + + Shape of selected part is empty + Form på den markerade delen är tom - - No chamfer possible on selected faces/edges - Ingen fasning möjlig på valda ytor/kanter + + No chamfer possible on selected faces/edges + Ingen fasning möjlig på valda ytor/kanter - - Select one or more faces. - Markera en eller flera ytor. + + Select one or more faces. + Markera en eller flera ytor. - - Draft works only on parts - Skiss fungerar bara på delar + + Draft works only on parts + Skiss fungerar bara på delar - - No draft possible on selected faces - skissning ej möjlig på valda ytor + + No draft possible on selected faces + skissning ej möjlig på valda ytor - - - - - - No valid features in this document - Inga giltiga föremål i det här dokumentet + + + + + + No valid features in this document + Inga giltiga föremål i det här dokumentet - - Please create a subtractive or additive feature first - + + Please create a subtractive or additive feature first + Please create a subtractive or additive feature first - - - - - Please create a subtractive or additive feature first, please - Vänligen skapa ett subtraktivt eller additivt föremål först + + + + + Please create a subtractive or additive feature first, please + Vänligen skapa ett subtraktivt eller additivt föremål först - No Support - Inget stöd + No Support + Inget stöd - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - Skissen måste ha ett stöd för fickfunktionen. Skapa en skiss på en yta. + Skissen måste ha ett stöd för fickfunktionen. Skapa en skiss på en yta. - - - Edit pad - Redigera pad + + + Edit pad + Redigera pad - - Edit pocket - Redigera ficka + + Edit pocket + Redigera ficka - - Edit chamfer - Redigera fasning + + Edit chamfer + Redigera fasning - - - - - - - - - A dialog is already open in the task panel - En dialogruta är redan öppen i uppgiftspanelen + + + + + + + + + A dialog is already open in the task panel + En dialogruta är redan öppen i uppgiftspanelen - - - - - - - - - Do you want to close this dialog? - Vill du stänga denna dialogruta? + + + + + + + + + Do you want to close this dialog? + Vill du stänga denna dialogruta? - - Edit revolution - Redigera vridning + + Edit revolution + Redigera vridning - - Edit Groove - Redigera spår + + Edit Groove + Redigera spår - - - Lost link to base sketch - + + + Lost link to base sketch + Lost link to base sketch - - - The object can't be edited because the link to the the base sketch is lost. - + + + The object can't be edited because the link to the the base sketch is lost. + The object can't be edited because the link to the the base sketch is lost. - - Missing neutral plane - Neutralplan saknas + + Missing neutral plane + Neutralplan saknas - - Please select a plane or an edge plus a pull direction - Vänligen välj ett plan eller en kant plus en drag-riktning + + Please select a plane or an edge plus a pull direction + Vänligen välj ett plan eller en kant plus en drag-riktning - - - Edit draft - Redigera skiss + + + Edit draft + Redigera skiss - - Edit fillet - Redigera avrundning + + Edit fillet + Redigera avrundning - - One transformed shape does not intersect support - One transformed shape does not intersect support + + One transformed shape does not intersect support + One transformed shape does not intersect support - - %1 transformed shapes do not intersect support - %1 transformed shapes do not intersect support + + %1 transformed shapes do not intersect support + %1 transformerade former stöds inte för snitt - - Transformation succeeded - Transformation succeeded + + Transformation succeeded + Transformeringen lyckades - - Edit groove - + + Edit groove + Edit groove - - Edit revolve - + + Edit revolve + Edit revolve - - + + TaskTransformedMessages - - Form - Form + + Form + Form - - No message - No message + + No message + Inget meddelande - - + + Workbench - - Part Design - Del Design + + Part Design + Del Design - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_uk.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_uk.qm index 0aec02526..d1234042b 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_uk.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_uk.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_uk.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_uk.ts index 25a7effe4..74411875c 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_uk.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_uk.ts @@ -1,1569 +1,1549 @@ - + CmdPartDesignChamfer - Part - Частина + Part + Частина - Chamfer... - Фаска... + Chamfer... + Фаска... - - PartDesign - ДизайнДеталі + + PartDesign + ДизайнДеталі - - Chamfer - Фаска + + Chamfer + Фаска - - Chamfer the selected edges of a shape - Створити фаску на обраному краю фігури + + Chamfer the selected edges of a shape + Створити фаску на обраному ребрі фігури - - + + CmdPartDesignDraft - - PartDesign - ДизайнДеталі + + PartDesign + ДизайнДеталі - - Draft - Draft + + Draft + Креслення - - Make a draft on a face - Виконати ескіз на поверхні + + Make a draft on a face + Виконати ескіз на поверхні - - + + CmdPartDesignFillet - - PartDesign - ДизайнДеталі + + PartDesign + ДизайнДеталі - - Fillet - Округлення + + Fillet + Округлення - - Make a fillet on an edge, face or body - Зробити округлення краю, грані або тіла + + Make a fillet on an edge, face or body + Зробити округлення ребра, грані або тіла - - + + CmdPartDesignGroove - - PartDesign - ДизайнДеталі + + PartDesign + ДизайнДеталі - - Groove - Паз + + Groove + Паз - - Groove a selected sketch - Groove a selected sketch + + Groove a selected sketch + Groove a selected sketch - - + + CmdPartDesignLinearPattern - - PartDesign - ДизайнДеталі + + PartDesign + ДизайнДеталі - - LinearPattern - LinearPattern + + LinearPattern + LinearPattern - - create a linear pattern feature - create a linear pattern feature + + create a linear pattern feature + create a linear pattern feature - - + + CmdPartDesignMirrored - - PartDesign - ДизайнДеталі + + PartDesign + ДизайнДеталі - - Mirrored - Дзеркально відображено + + Mirrored + Дзеркально відображено - - create a mirrored feature - create a mirrored feature + + create a mirrored feature + create a mirrored feature - - + + CmdPartDesignMultiTransform - - PartDesign - ДизайнДеталі + + PartDesign + ДизайнДеталі - - MultiTransform - MultiTransform + + MultiTransform + MultiTransform - - create a multitransform feature - create a multitransform feature + + create a multitransform feature + create a multitransform feature - - + + CmdPartDesignPad - - PartDesign - ДизайнДеталі + + PartDesign + ДизайнДеталі - - Pad - Панель + + Pad + Панель - - Pad a selected sketch - Панель обраного ескізу + + Pad a selected sketch + Панель обраного ескізу - - + + CmdPartDesignPocket - - PartDesign - ДизайнДеталі + + PartDesign + ДизайнДеталі - - Pocket - Поглиблення + + Pocket + Поглиблення - - create a pocket with the selected sketch - Створити поглиблення за обраним ескізом + + create a pocket with the selected sketch + Створити поглиблення за обраним ескізом - - + + CmdPartDesignPolarPattern - - PartDesign - ДизайнДеталі + + PartDesign + ДизайнДеталі - - PolarPattern - PolarPattern + + PolarPattern + PolarPattern - - create a polar pattern feature - create a polar pattern feature + + create a polar pattern feature + create a polar pattern feature - - + + CmdPartDesignRevolution - - PartDesign - ДизайнДеталі + + PartDesign + ДизайнДеталі - - Revolution - Обертання + + Revolution + Обертання - - Revolve a selected sketch - Обертати обраний ескіз + + Revolve a selected sketch + Обертати обраний ескіз - - + + CmdPartDesignScaled - - PartDesign - ДизайнДеталі + + PartDesign + ДизайнДеталі - - Scaled - Масштабовано + + Scaled + Масштабовано - - create a scaled feature - create a scaled feature + + create a scaled feature + create a scaled feature - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - Інструменти граней + + Face tools + Інструменти граней - - Sketch tools - Інструменти ескізу + + Sketch tools + Інструменти ескізу - - Create Geometry - Створити геометрію + + Create Geometry + Створити геометрію - - + + InvoluteGearParameter - - Involute parameter - Involute parameter + + Involute parameter + Involute parameter - - Number of teeth: - Number of teeth: + + Number of teeth: + Number of teeth: - - Modules: - Modules: + + Modules: + Модулі: - - High precision: - + + High precision: + High precision: - - - True - + + + True + True - - - False - + + + False + False - - External gear: - + + External gear: + External gear: - mm - мм + + Pressure angle: + Pressure angle: - - - Pressure angle: - Pressure angle: - - - deg - deg - - - Number of Curves: - Number of Curves: - - - 2x3 - 2x3 - - - 1x4 - 1x4 - - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Зробити фаски на краях + Edges to chamfer + Зробити фаски на краях - Start distance - Початок відстані + Start distance + Початок відстані - End distance - Кінець відстані + End distance + Кінець відстані - Edge%1 - Край%1 + Edge%1 + Край%1 - Distance - Відстань + Distance + Відстань - No shape selected - Форму не обрано + No shape selected + Форму не обрано - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - Не обрано вірної форми. + Не обрано вірної форми. Будь ласка, оберіть вірну форму у виринаючому списку. - No edge selected - Край не обрано + No edge selected + Край не обрано - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - Не обрано край для згладжування. + Не обрано край для згладжування. Будь ласка, спочатку оберіть один, або більше країв. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - Вибрати властивість + + Choose feature + Вибрати властивість - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Фаски країв + Chamfer Edges + Фаски країв - Shape - Форма + Shape + Форма - Selected shape: - Обрана форма: + Selected shape: + Обрана форма: - No selection - Нічого не вибрано + No selection + Нічого не вибрано - Chamfer Parameter - Параметри фаски + Chamfer Parameter + Параметри фаски - All - Все + All + Все - None - Нічого + None + Нічого - Chamfer type: - Тип фаски: + Chamfer type: + Тип фаски: - Constant Distance - Постійна відстань + Constant Distance + Постійна відстань - Variable Distance - Змінна відстань + Variable Distance + Змінна відстань - Distance: - Відстань: + Distance: + Відстань: - - + + PartDesignGui::TaskChamferParameters - - Form - Форма + + Form + Форма - - Size: - Розмір: + + Size: + Розмір: - - Chamfer parameters - Параметри фаски + + Chamfer parameters + Параметри фаски - - + + PartDesignGui::TaskDlgChamferParameters - - Edit chamfer - Редагувати фаску + + Edit chamfer + Редагувати фаску - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - Помилка вводу + + Input error + Помилка вводу - - + + PartDesignGui::TaskDlgFilletParameters - - Edit fillet - Edit fillet + + Edit fillet + Редагувати скруглення - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - Помилка вводу + + Input error + Помилка вводу - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - Помилка вводу + + Input error + Помилка вводу - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - Помилка вводу + + Input error + Помилка вводу - - + + PartDesignGui::TaskDlgPadParameters - - Input error - Помилка вводу + + Input error + Помилка вводу - - + + PartDesignGui::TaskDlgPocketParameters - - Edit pocket - Редагувати поглиблення + + Edit pocket + Редагувати поглиблення - - Input error - Помилка вводу + + Input error + Помилка вводу - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - Помилка вводу + + Input error + Помилка вводу - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - Помилка вводу + + Input error + Помилка вводу - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - Помилка вводу + + Input error + Помилка вводу - - + + PartDesignGui::TaskDraftParameters - - Form - Форма + + Form + Форма - - Add face - Додати поверхню + + Add face + Додати поверхню - - Remove face - Видалити поверхню + + Remove face + Видалити поверхню - - Draft angle - Draft angle + + Draft angle + Draft angle - - Neutral plane - Нейтральна площина + + Neutral plane + Нейтральна площина - - Pull direction - Напрямок витягування + + Pull direction + Напрямок витягування - - Reverse pull direction - Зворотний напрямок витягування + + Reverse pull direction + Зворотний напрямок витягування - - Draft parameters - Параметри ескізу + + Draft parameters + Параметри ескізу - - Remove - Видалити + + Remove + Видалити - - + + PartDesignGui::TaskFilletParameters - - Form - Форма + + Form + Форма - - Radius: - Радіус: + + Radius: + Радіус: - - Fillet parameters - Параметри зкруглення + + Fillet parameters + Параметри зкруглення - - + + PartDesignGui::TaskGrooveParameters - - Form - Форма + + Form + Форма - - Axis: - Вісь: + + Axis: + Вісь: - - Vertical sketch axis - Вертикальна вісь ескізу + + Vertical sketch axis + Вертикальна вісь ескізу - - Horizontal sketch axis - Горизонтальна вісь ескізу + + Horizontal sketch axis + Горизонтальна вісь ескізу - - Angle: - Кут: + + Angle: + Кут: - - Symmetric to plane - Симетрично до площини + + Symmetric to plane + Симетрично до площини - - Reversed - Зворотній + + Reversed + Зворотній - - Update view - Оновити вигляд + + Update view + Оновити вигляд - - Groove parameters - Параметри пазу + + Groove parameters + Параметри пазу - - + + PartDesignGui::TaskHoleParameters - - Form - Форма + + Form + Форма - - Type: - Тип: + + Type: + Тип: - - Dimension - Розмірність + + Dimension + Розмірність - - Up to last - До останнього + + Up to last + До останнього - - Up to first - До першого + + Up to first + До першого - - Size: - Розмір: + + Size: + Розмір: - - TaskHoleParameters - TaskHoleParameters + + TaskHoleParameters + TaskHoleParameters - - + + PartDesignGui::TaskLinearPatternParameters - - Form - Форма + + Form + Форма - - Original feature - Original feature + + Original feature + Original feature - - Direction - Напрямок + + Direction + Напрямок - - Horizontal sketch axis - Горизонтальна вісь ескізу + + Horizontal sketch axis + Горизонтальна вісь ескізу - - Vertical sketch axis - Вертикальна вісь ескізу + + Vertical sketch axis + Вертикальна вісь ескізу - - - - Select reference... - Select reference... + + + + Select reference... + Select reference... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Length - Довжина + + Length + Довжина - - Occurrences - Входження + + Occurrences + Входження - - OK - Гаразд + + OK + Гаразд - - Update view - Оновити вигляд + + Update view + Оновити вигляд - - Select an edge or a face - Обрати край або поверхню + + Select an edge or a face + Обрати ребро або поверхню - - Undefined - Undefined + + Undefined + Невизначено - - + + PartDesignGui::TaskMirroredParameters - - Form - Форма + + Form + Форма - - Original feature - Original feature + + Original feature + Original feature - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - Площини + + Plane + Площини - - Horizontal sketch axis - Горизонтальна вісь ескізу + + Horizontal sketch axis + Горизонтальна вісь ескізу - - Vertical sketch axis - Вертикальна вісь ескізу + + Vertical sketch axis + Вертикальна вісь ескізу - - - - Select reference... - Select reference... + + + + Select reference... + Select reference... - - OK - Гаразд + + OK + Гаразд - - Update view - Оновити вигляд + + Update view + Оновити вигляд - Select a plane - Обрати площину + Select a plane + Обрати площину - - Select a face - Select a face + + Select a face + Обрати поверхню - - Undefined - Undefined + + Undefined + Невизначено - - + + PartDesignGui::TaskMultiTransformParameters - - Form - Форма + + Form + Форма - - Original feature - Original feature + + Original feature + Original feature - - Transformations - Перетворення + + Transformations + Перетворення - - Update view - Оновити вигляд + + Update view + Оновити вигляд - - Edit - Правка + + Edit + Правка - - Delete - Видалити + + Delete + Видалити - - Add mirrored transformation - Додати дзеркальне перетворення + + Add mirrored transformation + Додати дзеркальне перетворення - - Add linear pattern - Add linear pattern + + Add linear pattern + Add linear pattern - - Add polar pattern - Add polar pattern + + Add polar pattern + Add polar pattern - - Add scaled transformation - Додати масштабоване перетворення + + Add scaled transformation + Додати масштабоване перетворення - - Move up - Перемістити вгору + + Move up + Перемістити вгору - - Move down - Перемістити вниз + + Move down + Перемістити вниз - - Right-click to add - Щоб додати, клацніть правою кнопкою миші + + Right-click to add + Щоб додати, клацніть правою кнопкою миші - - + + PartDesignGui::TaskPadParameters - - Form - Форма + + Form + Форма - - Type - Тип + + Type + Тип - - Length - Довжина + + Length + Довжина - - Symmetric to plane - Симетрично до площини + + Symmetric to plane + Симетрично до площини - - 2nd length - 2-а довжина + + 2nd length + 2-а довжина - - - - - - Face - Поверхня + + + + + + Face + Поверхня - - Update view - Оновити вигляд + + Update view + Оновити вигляд - Type: - Тип: + Type: + Тип: - - - - Dimension - Розмірність + + + + Dimension + Розмірність - Length: - Довжина: + Length: + Довжина: - Mirrored extent - Дзеркальне розширення + Mirrored extent + Дзеркальне розширення - - Reversed - Зворотній + + Reversed + Зворотній - Display mode: - Режим показу: + Display mode: + Режим показу: - Plot mode: - Режим друку: + Plot mode: + Режим друку: - Point size: - Розмір точки: + Point size: + Розмір точки: - Line width: - Товщина лінії: + Line width: + Товщина лінії: - Transparency: - Прозорість: + Transparency: + Прозорість: - TaskPadParameters - TaskPadParameters + TaskPadParameters + TaskPadParameters - - Pad parameters - Панель параметрів + + Pad parameters + Панель параметрів - - - No face selected - Не обрано жодної поверхні + + + No face selected + Не обрано жодної поверхні - - - To last - To last + + + To last + To last - - - To first - До першого + + + To first + До першого - - - Up to face - До лиця + + + Up to face + До лиця - - - Two dimensions - Два виміри + + + Two dimensions + Два виміри - - + + PartDesignGui::TaskPatternRectangularParameters - Form - Форма + Form + Форма - Spacing1: - Інтервал1: + Spacing1: + Інтервал1: - Number1: - Число1: + Number1: + Число1: - Second extend - Друге розширення + Second extend + Друге розширення - Spacing2: - Інтервал2: + Spacing2: + Інтервал2: - Number2: - Число2: + Number2: + Число2: - TaskPatternRectangularParameters - TaskPatternRectangularParameters + TaskPatternRectangularParameters + TaskPatternRectangularParameters - - + + PartDesignGui::TaskPocketParameters - - Form - Форма + + Form + Форма - Type: - Тип: + Type: + Тип: - - Type - Тип + + Type + Тип - - - - Dimension - Розмірність + + + + Dimension + Розмірність - - Symmetric to plane - Симетрично до площини + + Symmetric to plane + Симетрично до площини - - Reversed - Зворотній + + Reversed + Зворотній - - - - - - Face - Поверхня + + + + + + Face + Поверхня - - Update view - Оновити вигляд + + Update view + Оновити вигляд - - Length - Довжина + + Length + Довжина - - Pocket parameters - Параметри поглиблення + + Pocket parameters + Параметри поглиблення - To last - To last + To last + To last - - - To first - До першого + + + To first + До першого - - - Through all - Через всі + + + Through all + Через всі - - - Up to face - До лиця + + + Up to face + До лиця - - - - No face selected - Не обрано жодної поверхні + + + + No face selected + Не обрано жодної поверхні - - + + PartDesignGui::TaskPolarPatternParameters - - Form - Форма + + Form + Форма - - Original feature - Original feature + + Original feature + Original feature - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - Напрямок + Direction + Напрямок - - Axis - Вісь + + Axis + Вісь - - Normal sketch axis - Normal sketch axis + + Normal sketch axis + Normal sketch axis - - - - Select reference... - Select reference... + + + + Select reference... + Select reference... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Angle - Кут + + Angle + Кут - - Occurrences - Входження + + Occurrences + Входження - - OK - Гаразд + + OK + Гаразд - - Update view - Оновити вигляд + + Update view + Оновити вигляд - - Select an edge - Оберіть грань + + Select an edge + Оберіть грань - - + + PartDesignGui::TaskRevolutionParameters - - Form - Форма + + Form + Форма - - Axis: - Вісь: + + Axis: + Вісь: - - Vertical sketch axis - Вертикальна вісь ескізу + + Vertical sketch axis + Вертикальна вісь ескізу - - Horizontal sketch axis - Горизонтальна вісь ескізу + + Horizontal sketch axis + Горизонтальна вісь ескізу - - Symmetric to plane - Симетрично до площини + + Symmetric to plane + Симетрично до площини - - Reversed - Зворотній + + Reversed + Зворотній - - Update view - Оновити вигляд + + Update view + Оновити вигляд - Vertical - По вертикалі + Vertical + По вертикалі - Horizontal - По горизонталі + Horizontal + По горизонталі - - Angle: - Кут: + + Angle: + Кут: - - Revolution parameters - Параметри обертання + + Revolution parameters + Параметри обертання - - Undefined - Undefined + + Undefined + Невизначено - - + + PartDesignGui::TaskScaledParameters - - Form - Форма + + Form + Форма - - Original feature - Original feature + + Original feature + Original feature - - Factor - Фактор + + Factor + Фактор - - Occurrences - Входження + + Occurrences + Входження - - OK - Гаразд + + OK + Гаразд - - Update view - Оновити вигляд + + Update view + Оновити вигляд - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - Transformed feature messages + + Transformed feature messages + Transformed feature messages - - + + QObject - - - - - - - - - - Wrong selection - Невірний вибір + + + + + + + + + + Wrong selection + Невірний вибір - Select a sketch or 2D object. - Оберіть ескіз чи 2D об'єкт. + Select a sketch or 2D object. + Оберіть ескіз чи 2D об'єкт. - The shape of the selected object is empty. - Форма виділеного об'єкта пуста. + The shape of the selected object is empty. + Форма виділеного об'єкта пуста. - The shape of the selected object is not a wire. - Форма вибраного об'єкта не дріт. + The shape of the selected object is not a wire. + Форма вибраного об'єкта не дріт. - - - - - No valid sketches in this document - В цьому документі відсутні ескізи, придатні до використання + + + + + No valid sketches in this document + В цьому документі відсутні ескізи, придатні до використання - - - Please create a sketch or 2D object first - Спочатку створіть ескіз або двовимірний об’єкт + + + Please create a sketch or 2D object first + Спочатку створіть ескіз або двовимірний об’єкт - - - Please create a sketch or 2D object first. It must have a support face on a solid - Please create a sketch or 2D object first. It must have a support face on a solid + + + Please create a sketch or 2D object first. It must have a support face on a solid + Будь ласка, створіть ескізу або 2D об'єкт спочатку. Він повинен мати підтримуючу поверхню на суцільному тілі - - - Select an edge, face or body. Only one body is allowed. - Обрати край, грань або тіло. Можливо обрати лише одне тіло. + + + Select an edge, face or body. Only one body is allowed. + Обрати грань, поверхню або тіло. Можливо обрати лише одне тіло. - - - - Wrong object type - Невірний тип об'єкта + + + + Wrong object type + Невірний тип об'єкта - - Fillet works only on parts - Округлення можливе лише для деталей + + Fillet works only on parts + Округлення можливе лише для деталей - - Shape of selected Part is empty - Shape of selected Part is empty + + Shape of selected Part is empty + Shape of selected Part is empty - - No fillet possible on selected faces/edges - No fillet possible on selected faces/edges + + No fillet possible on selected faces/edges + No fillet possible on selected faces/edges - - Chamfer works only on parts - Фаска виконується лише на деталях + + Chamfer works only on parts + Фаска виконується лише на деталях - - - Shape of selected part is empty - Shape of selected part is empty + + + Shape of selected part is empty + Shape of selected part is empty - - No chamfer possible on selected faces/edges - Неможливо виконати фаску на обраних поверхнях/ребрах + + No chamfer possible on selected faces/edges + Неможливо виконати фаску на обраних поверхнях/ребрах - - Select one or more faces. - Виберіть одну або декілька граней. + + Select one or more faces. + Виберіть одну або декілька граней. - - Draft works only on parts - Режим креслення працює лише для деталей + + Draft works only on parts + Режим креслення працює лише для деталей - - No draft possible on selected faces - No draft possible on selected faces + + No draft possible on selected faces + No draft possible on selected faces - - - - - - No valid features in this document - No valid features in this document + + + + + + No valid features in this document + No valid features in this document - - Please create a subtractive or additive feature first - + + Please create a subtractive or additive feature first + Please create a subtractive or additive feature first - - - - - Please create a subtractive or additive feature first, please - Please create a subtractive or additive feature first, please + + + + + Please create a subtractive or additive feature first, please + Please create a subtractive or additive feature first, please - No Support - Не підтримується + No Support + Не підтримується - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - Ескіз повинен підтримувати створення поглиблення. Створіть ескіз на грані. + Ескіз повинен підтримувати створення поглиблення. Створіть ескіз на грані. - - - Edit pad - Панель редагування + + + Edit pad + Панель редагування - - Edit pocket - Редагувати поглиблення + + Edit pocket + Редагувати поглиблення - - Edit chamfer - Редагувати фаску + + Edit chamfer + Редагувати фаску - - - - - - - - - A dialog is already open in the task panel - Діалогове вікно вже відкрито в панелі задач + + + + + + + + + A dialog is already open in the task panel + Діалогове вікно вже відкрито в панелі задач - - - - - - - - - Do you want to close this dialog? - Ви бажаєте закрити це діалогове вікно? + + + + + + + + + Do you want to close this dialog? + Ви бажаєте закрити це діалогове вікно? - - Edit revolution - Редагувати обертання + + Edit revolution + Редагувати обертання - - Edit Groove - Редагувати паз + + Edit Groove + Редагувати паз - - - Lost link to base sketch - + + + Lost link to base sketch + Lost link to base sketch - - - The object can't be edited because the link to the the base sketch is lost. - + + + The object can't be edited because the link to the the base sketch is lost. + The object can't be edited because the link to the the base sketch is lost. - - Missing neutral plane - Відсутня нейтральна площина + + Missing neutral plane + Відсутня нейтральна площина - - Please select a plane or an edge plus a pull direction - Please select a plane or an edge plus a pull direction + + Please select a plane or an edge plus a pull direction + Please select a plane or an edge plus a pull direction - - - Edit draft - Редагувати ескіз + + + Edit draft + Редагувати ескіз - - Edit fillet - Edit fillet + + Edit fillet + Редагувати скруглення - - One transformed shape does not intersect support - One transformed shape does not intersect support + + One transformed shape does not intersect support + One transformed shape does not intersect support - - %1 transformed shapes do not intersect support - %1 transformed shapes do not intersect support + + %1 transformed shapes do not intersect support + %1 transformed shapes do not intersect support - - Transformation succeeded - Перетворення завершено + + Transformation succeeded + Перетворення завершено - - Edit groove - + + Edit groove + Edit groove - - Edit revolve - + + Edit revolve + Edit revolve - - + + TaskTransformedMessages - - Form - Форма + + Form + Форма - - No message - Повідомлень немає + + No message + Повідомлень немає - - + + Workbench - - Part Design - Дизайн частини + + Part Design + Дизайн частини - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.qm index 360880732..cb65a4087 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.ts index 4524b437f..fbf399eec 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-CN.ts @@ -1,1568 +1,1548 @@ - + CmdPartDesignChamfer - Part - 零件 + Part + 零件 - Chamfer... - 倒角... + Chamfer... + 倒角... - - PartDesign - 零件设计 + + PartDesign + 零件设计 - - Chamfer - 倒直角 + + Chamfer + 倒直角 - - Chamfer the selected edges of a shape - 给选的形的边缘倒角 + + Chamfer the selected edges of a shape + 给选的形的边缘倒角 - - + + CmdPartDesignDraft - - PartDesign - 零件设计 + + PartDesign + 零件设计 - - Draft - 吃水深度 + + Draft + 吃水深度 - - Make a draft on a face - 在面上创建拔模 + + Make a draft on a face + 在面上创建拔模 - - + + CmdPartDesignFillet - - PartDesign - 零件设计 + + PartDesign + 零件设计 - - Fillet - 圆角 + + Fillet + 圆角 - - Make a fillet on an edge, face or body - 给边、面或实体倒圆角 + + Make a fillet on an edge, face or body + 给边、面或实体倒圆角 - - + + CmdPartDesignGroove - - PartDesign - 零件设计 + + PartDesign + 零件设计 - - Groove - 旋转槽 + + Groove + 旋转槽 - - Groove a selected sketch - 选定草绘创建旋转槽 + + Groove a selected sketch + 选定草绘创建旋转槽 - - + + CmdPartDesignLinearPattern - - PartDesign - 零件设计 + + PartDesign + 零件设计 - - LinearPattern - 线性阵列 + + LinearPattern + 线性阵列 - - create a linear pattern feature - 创建线性阵列特征 + + create a linear pattern feature + 创建线性阵列特征 - - + + CmdPartDesignMirrored - - PartDesign - 零件设计 + + PartDesign + 零件设计 - - Mirrored - 镜像 + + Mirrored + 镜像 - - create a mirrored feature - 创建镜像特征 + + create a mirrored feature + 创建镜像特征 - - + + CmdPartDesignMultiTransform - - PartDesign - 零件设计 + + PartDesign + 零件设计 - - MultiTransform - 多重转换 + + MultiTransform + 多重转换 - - create a multitransform feature - 创建多重转换特征 + + create a multitransform feature + 创建多重转换特征 - - + + CmdPartDesignPad - - PartDesign - 零件设计 + + PartDesign + 零件设计 - - Pad - 凸台 + + Pad + 凸台 - - Pad a selected sketch - 基于选定草图创建凸台 + + Pad a selected sketch + 基于选定草图创建凸台 - - + + CmdPartDesignPocket - - PartDesign - 零件设计 + + PartDesign + 零件设计 - - Pocket - 凹槽 + + Pocket + 凹槽 - - create a pocket with the selected sketch - 基于选中的草图创建凹槽 + + create a pocket with the selected sketch + 基于选中的草图创建凹槽 - - + + CmdPartDesignPolarPattern - - PartDesign - 零件设计 + + PartDesign + 零件设计 - - PolarPattern - 环形阵列 + + PolarPattern + 环形阵列 - - create a polar pattern feature - 创建环形阵列特征 + + create a polar pattern feature + 创建环形阵列特征 - - + + CmdPartDesignRevolution - - PartDesign - 零件设计 + + PartDesign + 零件设计 - - Revolution - 旋转体 + + Revolution + 旋转体 - - Revolve a selected sketch - 旋转选定的草绘 + + Revolve a selected sketch + 旋转选定的草绘 - - + + CmdPartDesignScaled - - PartDesign - 零件设计 + + PartDesign + 零件设计 - - Scaled - 缩放 + + Scaled + 缩放 - - create a scaled feature - 创建缩放特征 + + create a scaled feature + 创建缩放特征 - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - 面工具 + + Face tools + 面工具 - - Sketch tools - 草图工具 + + Sketch tools + 草图工具 - - Create Geometry - 创建几何元素 + + Create Geometry + 创建几何元素 - - + + InvoluteGearParameter - - Involute parameter - Involute parameter + + Involute parameter + Involute parameter - - Number of teeth: - Number of teeth: + + Number of teeth: + Number of teeth: - - Modules: - Modules: + + Modules: + Modules: - - High precision: - + + High precision: + High precision: - - - True - + + + True + True - - - False - + + + False + False - - External gear: - + + External gear: + External gear: - mm - mm + + Pressure angle: + Pressure angle: - - - Pressure angle: - Pressure angle: - - - deg - deg - - - Number of Curves: - Number of Curves: - - - 2x3 - 2x3 - - - 1x4 - 1x4 - - - + + PartDesignGui::ChamferWidget - Edges to chamfer - 倒角边 + Edges to chamfer + 倒角边 - Start distance - 起端距离 + Start distance + 起端距离 - End distance - 末端距离 + End distance + 末端距离 - Edge%1 - 边缘 %1 + Edge%1 + 边缘 %1 - Distance - 距离 + Distance + 距离 - No shape selected - 未选定形状 + No shape selected + 未选定形状 - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - 无有效形状被选中.请先在下拉框中选择一个有效的形状. + 无有效形状被选中.请先在下拉框中选择一个有效的形状. - No edge selected - 未选定边缘 + No edge selected + 未选定边缘 - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - 未选择倒角边.请先选择一个或更多边缘. + 未选择倒角边.请先选择一个或更多边缘. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - 选择特征 + + Choose feature + 选择特征 - - + + PartDesignGui::TaskChamfer - Chamfer Edges - 倒角边缘 + Chamfer Edges + 倒角边缘 - Shape - 形状 + Shape + 形状 - Selected shape: - 所选的形状: + Selected shape: + 所选的形状: - No selection - 未选择 + No selection + 未选择 - Chamfer Parameter - 倒角参数 + Chamfer Parameter + 倒角参数 - All - 全部 + All + 全部 - None - + None + - Chamfer type: - 倒角类型: + Chamfer type: + 倒角类型: - Constant Distance - 恒定距离 + Constant Distance + 恒定距离 - Variable Distance - 可变距离 + Variable Distance + 可变距离 - Distance: - 距离: + Distance: + 距离: - - + + PartDesignGui::TaskChamferParameters - - Form - 窗体 + + Form + 窗体 - - Size: - 大小: + + Size: + 大小: - - Chamfer parameters - 倒角参数 + + Chamfer parameters + 倒角参数 - - + + PartDesignGui::TaskDlgChamferParameters - - Edit chamfer - 编辑倒角 + + Edit chamfer + 编辑倒角 - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - 输入错误 + + Input error + 输入错误 - - + + PartDesignGui::TaskDlgFilletParameters - - Edit fillet - 编辑圆角 + + Edit fillet + 编辑圆角 - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - 输入错误 + + Input error + 输入错误 - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - 输入错误 + + Input error + 输入错误 - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - 输入错误 + + Input error + 输入错误 - - + + PartDesignGui::TaskDlgPadParameters - - Input error - 输入错误 + + Input error + 输入错误 - - + + PartDesignGui::TaskDlgPocketParameters - - Edit pocket - 编辑凹槽 + + Edit pocket + 编辑凹槽 - - Input error - 输入错误 + + Input error + 输入错误 - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - 输入错误 + + Input error + 输入错误 - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - 输入错误 + + Input error + 输入错误 - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - 输入错误 + + Input error + 输入错误 - - + + PartDesignGui::TaskDraftParameters - - Form - 窗体 + + Form + 窗体 - - Add face - 添加面 + + Add face + 添加面 - - Remove face - 删除面 + + Remove face + 删除面 - - Draft angle - 拔模角度 + + Draft angle + 拔模角度 - - Neutral plane - 中性面 + + Neutral plane + 中性面 - - Pull direction - 拔模方向 + + Pull direction + 拔模方向 - - Reverse pull direction - 反转拔模方向 + + Reverse pull direction + 反转拔模方向 - - Draft parameters - 拔模参数 + + Draft parameters + 拔模参数 - - Remove - 删除 + + Remove + 删除 - - + + PartDesignGui::TaskFilletParameters - - Form - 窗体 + + Form + 窗体 - - Radius: - 半径: + + Radius: + 半径: - - Fillet parameters - 圆角参数 + + Fillet parameters + 圆角参数 - - + + PartDesignGui::TaskGrooveParameters - - Form - 窗体 + + Form + 窗体 - - Axis: - 轴: + + Axis: + 轴: - - Vertical sketch axis - 垂直草绘轴 + + Vertical sketch axis + 垂直草绘轴 - - Horizontal sketch axis - 水平草绘轴 + + Horizontal sketch axis + 水平草绘轴 - - Angle: - 角度: + + Angle: + 角度: - - Symmetric to plane - 相当平面对称 + + Symmetric to plane + 相当平面对称 - - Reversed - 反转 + + Reversed + 反转 - - Update view - 更新视图 + + Update view + 更新视图 - - Groove parameters - 旋转槽参数 + + Groove parameters + 旋转槽参数 - - + + PartDesignGui::TaskHoleParameters - - Form - 窗体 + + Form + 窗体 - - Type: - 类型: + + Type: + 类型: - - Dimension - 尺寸标注 + + Dimension + 尺寸标注 - - Up to last - 直到最后 + + Up to last + 直到最后 - - Up to first - 直到第一个 + + Up to first + 直到第一个 - - Size: - 大小: + + Size: + 大小: - - TaskHoleParameters - 开孔参数 + + TaskHoleParameters + 开孔参数 - - + + PartDesignGui::TaskLinearPatternParameters - - Form - 窗体 + + Form + 窗体 - - Original feature - 原始特征 + + Original feature + 原始特征 - - Direction - 方向 + + Direction + 方向 - - Horizontal sketch axis - 水平草绘轴 + + Horizontal sketch axis + 水平草绘轴 - - Vertical sketch axis - 垂直草绘轴 + + Vertical sketch axis + 垂直草绘轴 - - - - Select reference... - Select reference... + + + + Select reference... + Select reference... - - Reverse direction - 反转方向 + + Reverse direction + 反转方向 - - Length - 长度 + + Length + 长度 - - Occurrences - Occurrences + + Occurrences + Occurrences - - OK - 确定 + + OK + 确定 - - Update view - 更新视图 + + Update view + 更新视图 - - Select an edge or a face - 选择一条边或一个面 + + Select an edge or a face + 选择一条边或一个面 - - Undefined - Undefined + + Undefined + Undefined - - + + PartDesignGui::TaskMirroredParameters - - Form - 窗体 + + Form + 窗体 - - Original feature - 原始特征 + + Original feature + 原始特征 - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - 平面 + + Plane + 平面 - - Horizontal sketch axis - 水平草绘轴 + + Horizontal sketch axis + 水平草绘轴 - - Vertical sketch axis - 垂直草绘轴 + + Vertical sketch axis + 垂直草绘轴 - - - - Select reference... - Select reference... + + + + Select reference... + Select reference... - - OK - 确定 + + OK + 确定 - - Update view - 更新视图 + + Update view + 更新视图 - Select a plane - 选择平面 + Select a plane + 选择平面 - - Select a face - Select a face + + Select a face + Select a face - - Undefined - Undefined + + Undefined + Undefined - - + + PartDesignGui::TaskMultiTransformParameters - - Form - 窗体 + + Form + 窗体 - - Original feature - 原始特征 + + Original feature + 原始特征 - - Transformations - 转换 + + Transformations + 转换 - - Update view - 更新视图 + + Update view + 更新视图 - - Edit - 编辑 + + Edit + 编辑 - - Delete - 删除 + + Delete + 删除 - - Add mirrored transformation - 添加镜像转换 + + Add mirrored transformation + 添加镜像转换 - - Add linear pattern - 添加线性阵列 + + Add linear pattern + 添加线性阵列 - - Add polar pattern - 添加环形阵列 + + Add polar pattern + 添加环形阵列 - - Add scaled transformation - 添加缩放转换 + + Add scaled transformation + 添加缩放转换 - - Move up - 上移 + + Move up + 上移 - - Move down - 下移 + + Move down + 下移 - - Right-click to add - 右键添加 + + Right-click to add + 右键添加 - - + + PartDesignGui::TaskPadParameters - - Form - 窗体 + + Form + 窗体 - - Type - 类型 + + Type + 类型 - - Length - 长度 + + Length + 长度 - - Symmetric to plane - 相当平面对称 + + Symmetric to plane + 相当平面对称 - - 2nd length - 第二长度 + + 2nd length + 第二长度 - - - - - - Face - + + + + + + Face + - - Update view - 更新视图 + + Update view + 更新视图 - Type: - 类型: + Type: + 类型: - - - - Dimension - 尺寸标注 + + + + Dimension + 尺寸标注 - Length: - 长度: + Length: + 长度: - Mirrored extent - Mirrored extent + Mirrored extent + Mirrored extent - - Reversed - 反转 + + Reversed + 反转 - Display mode: - 显示方式: + Display mode: + 显示方式: - Plot mode: - 绘制模式: + Plot mode: + 绘制模式: - Point size: - 点大小: + Point size: + 点大小: - Line width: - 线宽: + Line width: + 线宽: - Transparency: - 透明度: + Transparency: + 透明度: - TaskPadParameters - 凸台操作参数 + TaskPadParameters + 凸台操作参数 - - Pad parameters - 凸台参数 + + Pad parameters + 凸台参数 - - - No face selected - 未选择面 + + + No face selected + 未选择面 - - - To last - 直到最后 + + + To last + 直到最后 - - - To first - 直到下一个 + + + To first + 直到下一个 - - - Up to face - 直到表面 + + + Up to face + 直到表面 - - - Two dimensions - 两个尺寸 + + + Two dimensions + 两个尺寸 - - + + PartDesignGui::TaskPatternRectangularParameters - Form - 窗体 + Form + 窗体 - Spacing1: - 间距1: + Spacing1: + 间距1: - Number1: - 数值1: + Number1: + 数值1: - Second extend - Second extend + Second extend + Second extend - Spacing2: - 间距2: + Spacing2: + 间距2: - Number2: - 数值2: + Number2: + 数值2: - TaskPatternRectangularParameters - 矩形阵列参数 + TaskPatternRectangularParameters + 矩形阵列参数 - - + + PartDesignGui::TaskPocketParameters - - Form - 窗体 + + Form + 窗体 - Type: - 类型: + Type: + 类型: - - Type - 类型 + + Type + 类型 - - - - Dimension - 尺寸标注 + + + + Dimension + 尺寸标注 - - Symmetric to plane - 相当平面对称 + + Symmetric to plane + 相当平面对称 - - Reversed - 反转 + + Reversed + 反转 - - - - - - Face - + + + + + + Face + - - Update view - 更新视图 + + Update view + 更新视图 - - Length - 长度 + + Length + 长度 - - Pocket parameters - 凹槽参数 + + Pocket parameters + 凹槽参数 - To last - 直到最后 + To last + 直到最后 - - - To first - 直到下一个 + + + To first + 直到下一个 - - - Through all - 通过所有 + + + Through all + 通过所有 - - - Up to face - 直到表面 + + + Up to face + 直到表面 - - - - No face selected - 未选择面 + + + + No face selected + 未选择面 - - + + PartDesignGui::TaskPolarPatternParameters - - Form - 窗体 + + Form + 窗体 - - Original feature - 原始特征 + + Original feature + 原始特征 - X - X + X + X - Y - Y + Y + Y - Z - Z + Z + Z - Direction - 方向 + Direction + 方向 - - Axis - 轴线 + + Axis + 轴线 - - Normal sketch axis - Normal sketch axis + + Normal sketch axis + Normal sketch axis - - - - Select reference... - Select reference... + + + + Select reference... + Select reference... - - Reverse direction - 反转方向 + + Reverse direction + 反转方向 - - Angle - 角度 + + Angle + 角度 - - Occurrences - Occurrences + + Occurrences + Occurrences - - OK - 确定 + + OK + 确定 - - Update view - 更新视图 + + Update view + 更新视图 - - Select an edge - 选择一条边 + + Select an edge + 选择一条边 - - + + PartDesignGui::TaskRevolutionParameters - - Form - 窗体 + + Form + 窗体 - - Axis: - 轴: + + Axis: + 轴: - - Vertical sketch axis - 垂直草绘轴 + + Vertical sketch axis + 垂直草绘轴 - - Horizontal sketch axis - 水平草绘轴 + + Horizontal sketch axis + 水平草绘轴 - - Symmetric to plane - 相当平面对称 + + Symmetric to plane + 相当平面对称 - - Reversed - 反转 + + Reversed + 反转 - - Update view - 更新视图 + + Update view + 更新视图 - Vertical - 垂直 + Vertical + 垂直 - Horizontal - 水平 + Horizontal + 水平 - - Angle: - 角度: + + Angle: + 角度: - - Revolution parameters - 旋转体参数 + + Revolution parameters + 旋转体参数 - - Undefined - Undefined + + Undefined + Undefined - - + + PartDesignGui::TaskScaledParameters - - Form - 窗体 + + Form + 窗体 - - Original feature - 原始特征 + + Original feature + 原始特征 - - Factor - 缩放因子 + + Factor + 缩放因子 - - Occurrences - Occurrences + + Occurrences + Occurrences - - OK - 确定 + + OK + 确定 - - Update view - 更新视图 + + Update view + 更新视图 - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - 转换特征消息 + + Transformed feature messages + 转换特征消息 - - + + QObject - - - - - - - - - - Wrong selection - 选择错误 + + + + + + + + + + Wrong selection + 选择错误 - Select a sketch or 2D object. - 选择一个草图或2D对象. + Select a sketch or 2D object. + 选择一个草图或2D对象. - The shape of the selected object is empty. - 所选形状为空. + The shape of the selected object is empty. + 所选形状为空. - The shape of the selected object is not a wire. - 所选形状不是线框. + The shape of the selected object is not a wire. + 所选形状不是线框. - - - - - No valid sketches in this document - 本文档中无有效草绘 + + + + + No valid sketches in this document + 本文档中无有效草绘 - - - Please create a sketch or 2D object first - 请先创建一个草绘或2D对象 + + + Please create a sketch or 2D object first + 请先创建一个草绘或2D对象 - - - Please create a sketch or 2D object first. It must have a support face on a solid - 请先创建一个草绘或2D对象.其必须以实体上的面为支持面. + + + Please create a sketch or 2D object first. It must have a support face on a solid + 请先创建一个草绘或2D对象.其必须以实体上的面为支持面. - - - Select an edge, face or body. Only one body is allowed. - 选择边缘、面或者实体。只允许选择一个实体. + + + Select an edge, face or body. Only one body is allowed. + 选择边缘、面或者实体。只允许选择一个实体. - - - - Wrong object type - 错误的对象类型 + + + + Wrong object type + 错误的对象类型 - - Fillet works only on parts - 圆角只对零件有效 + + Fillet works only on parts + 圆角只对零件有效 - - Shape of selected Part is empty - 所选零件的形体为空 + + Shape of selected Part is empty + 所选零件的形体为空 - - No fillet possible on selected faces/edges - 所选面/边无法圆角 + + No fillet possible on selected faces/edges + 所选面/边无法圆角 - - Chamfer works only on parts - 倒角仅适用于零件 + + Chamfer works only on parts + 倒角仅适用于零件 - - - Shape of selected part is empty - 所选零件的形体为空 + + + Shape of selected part is empty + 所选零件的形体为空 - - No chamfer possible on selected faces/edges - 所选面/边无法倒角 + + No chamfer possible on selected faces/edges + 所选面/边无法倒角 - - Select one or more faces. - 选择一个或多个面. + + Select one or more faces. + 选择一个或多个面. - - Draft works only on parts - 拔模仅对零件有效 + + Draft works only on parts + 拔模仅对零件有效 - - No draft possible on selected faces - 在所选面上无法拔模 + + No draft possible on selected faces + 在所选面上无法拔模 - - - - - - No valid features in this document - 本文档中无有效特征 + + + + + + No valid features in this document + 本文档中无有效特征 - - Please create a subtractive or additive feature first - + + Please create a subtractive or additive feature first + Please create a subtractive or additive feature first - - - - - Please create a subtractive or additive feature first, please - 请先创建一个消减或添加特征 + + + + + Please create a subtractive or additive feature first, please + 请先创建一个消减或添加特征 - No Support - 不支持 + No Support + 不支持 - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - 凹槽特性要求草图必须存在一个支持面. + 凹槽特性要求草图必须存在一个支持面. 请在面上创建草图. - - - Edit pad - 编辑凸台 + + + Edit pad + 编辑凸台 - - Edit pocket - 编辑凹槽 + + Edit pocket + 编辑凹槽 - - Edit chamfer - 编辑倒角 + + Edit chamfer + 编辑倒角 - - - - - - - - - A dialog is already open in the task panel - 一个对话框已在任务面板打开 + + + + + + + + + A dialog is already open in the task panel + 一个对话框已在任务面板打开 - - - - - - - - - Do you want to close this dialog? - 您要关闭此对话框吗? + + + + + + + + + Do you want to close this dialog? + 您要关闭此对话框吗? - - Edit revolution - 编辑旋转体 + + Edit revolution + 编辑旋转体 - - Edit Groove - 编辑旋转槽 + + Edit Groove + 编辑旋转槽 - - - Lost link to base sketch - + + + Lost link to base sketch + Lost link to base sketch - - - The object can't be edited because the link to the the base sketch is lost. - + + + The object can't be edited because the link to the the base sketch is lost. + The object can't be edited because the link to the the base sketch is lost. - - Missing neutral plane - 缺少中性面 + + Missing neutral plane + 缺少中性面 - - Please select a plane or an edge plus a pull direction - 请选择一个平面或一条边以及拔模方向 + + Please select a plane or an edge plus a pull direction + 请选择一个平面或一条边以及拔模方向 - - - Edit draft - 编辑拔模 + + + Edit draft + 编辑拔模 - - Edit fillet - 编辑圆角 + + Edit fillet + 编辑圆角 - - One transformed shape does not intersect support - 转换后形体与支持面不相交 + + One transformed shape does not intersect support + 转换后形体与支持面不相交 - - %1 transformed shapes do not intersect support - 转换后形体%1与支持面不相交 + + %1 transformed shapes do not intersect support + 转换后形体%1与支持面不相交 - - Transformation succeeded - 转换成功 + + Transformation succeeded + 转换成功 - - Edit groove - + + Edit groove + Edit groove - - Edit revolve - + + Edit revolve + Edit revolve - - + + TaskTransformedMessages - - Form - 窗体 + + Form + 窗体 - - No message - 无消息 + + No message + 无消息 - - + + Workbench - - Part Design - 零件设计 + + Part Design + 零件设计 - + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-TW.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-TW.qm index 80df8b383..35a3faf74 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-TW.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-TW.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-TW.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-TW.ts index 13cae8cb7..7cf2a6b15 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-TW.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-TW.ts @@ -1,1569 +1,1549 @@ - + CmdPartDesignChamfer - Part - 零件 + Part + 零件 - Chamfer... - Chamfer... + Chamfer... + Chamfer... - - PartDesign - 零件設計 + + PartDesign + 零件設計 - - Chamfer - 倒角 + + Chamfer + 倒角 - - Chamfer the selected edges of a shape - 所選造型邊緣進行倒角 + + Chamfer the selected edges of a shape + 所選造型邊緣進行倒角 - - + + CmdPartDesignDraft - - PartDesign - 零件設計 + + PartDesign + 零件設計 - - Draft - 拔模角 + + Draft + 拔模角 - - Make a draft on a face - 於面上建立拔模角 + + Make a draft on a face + 於面上建立拔模角 - - + + CmdPartDesignFillet - - PartDesign - 零件設計 + + PartDesign + 零件設計 - - Fillet - 圓角 + + Fillet + 圓角 - - Make a fillet on an edge, face or body - 於邊緣,面或物體產生圓角 + + Make a fillet on an edge, face or body + 於邊緣,面或物體產生圓角 - - + + CmdPartDesignGroove - - PartDesign - 零件設計 + + PartDesign + 零件設計 - - Groove - 挖槽 + + Groove + 挖槽 - - Groove a selected sketch - 於選定素描上挖槽 + + Groove a selected sketch + 於選定素描上挖槽 - - + + CmdPartDesignLinearPattern - - PartDesign - 零件設計 + + PartDesign + 零件設計 - - LinearPattern - 線性模式 + + LinearPattern + 線性模式 - - create a linear pattern feature - 建立一個線性模式功能 + + create a linear pattern feature + 建立一個線性模式功能 - - + + CmdPartDesignMirrored - - PartDesign - 零件設計 + + PartDesign + 零件設計 - - Mirrored - 鏡像 + + Mirrored + 鏡像 - - create a mirrored feature - 建立一個鏡像功能 + + create a mirrored feature + 建立一個鏡像功能 - - + + CmdPartDesignMultiTransform - - PartDesign - 零件設計 + + PartDesign + 零件設計 - - MultiTransform - 多重模式 + + MultiTransform + 多重模式 - - create a multitransform feature - 建立一個多重模式功能 + + create a multitransform feature + 建立一個多重模式功能 - - + + CmdPartDesignPad - - PartDesign - 零件設計 + + PartDesign + 零件設計 - - Pad - 填充 + + Pad + 填充 - - Pad a selected sketch - 填充所選素描 + + Pad a selected sketch + 填充所選素描 - - + + CmdPartDesignPocket - - PartDesign - 零件設計 + + PartDesign + 零件設計 - - Pocket - 凹陷 + + Pocket + 凹陷 - - create a pocket with the selected sketch - 以選定素描產生凹陷 + + create a pocket with the selected sketch + 以選定素描產生凹陷 - - + + CmdPartDesignPolarPattern - - PartDesign - 零件設計 + + PartDesign + 零件設計 - - PolarPattern - 極座標模式 + + PolarPattern + 極座標模式 - - create a polar pattern feature - 建立一個極座標模式功能 + + create a polar pattern feature + 建立一個極座標模式功能 - - + + CmdPartDesignRevolution - - PartDesign - 零件設計 + + PartDesign + 零件設計 - - Revolution - 旋轉 + + Revolution + 旋轉 - - Revolve a selected sketch - 旋轉選定之素描 + + Revolve a selected sketch + 旋轉選定之素描 - - + + CmdPartDesignScaled - - PartDesign - 零件設計 + + PartDesign + 零件設計 - - Scaled - 縮放 + + Scaled + 縮放 - - create a scaled feature - 建立一個縮放的功能 + + create a scaled feature + 建立一個縮放的功能 - - + + Gui::TaskView::TaskWatcherCommands - - Face tools - 編輯面工具 + + Face tools + 編輯面工具 - - Sketch tools - 素描工具 + + Sketch tools + 素描工具 - - Create Geometry - 建立幾何 + + Create Geometry + 建立幾何 - - + + InvoluteGearParameter - - Involute parameter - 漸開線參數 + + Involute parameter + 漸開線參數 - - Number of teeth: - 牙之數量: + + Number of teeth: + 牙之數量: - - Modules: - 模數: + + Modules: + 模數: - - High precision: - + + High precision: + 高精度: - - - True - + + + True + 正確 - - - False - + + + False + 錯誤 - - External gear: - + + External gear: + 外齒輪: - mm - mm + + Pressure angle: + 壓力角: - - - Pressure angle: - 壓力角: - - - deg - - - - Number of Curves: - 曲線數量: - - - 2x3 - 2x3 - - - 1x4 - 1x4 - - - + + PartDesignGui::ChamferWidget - Edges to chamfer - Edges to chamfer + Edges to chamfer + Edges to chamfer - Start distance - Start distance + Start distance + Start distance - End distance - End distance + End distance + End distance - Edge%1 - 邊緣 %1 + Edge%1 + 邊緣 %1 - Distance - 距離 + Distance + 距離 - No shape selected - 無選取物件 + No shape selected + 無選取物件 - No valid shape is selected. + No valid shape is selected. Please select a valid shape in the drop-down box first. - 未選取有效之造型 + 未選取有效之造型 請先於下拉選單中選取有效之造型 - No edge selected - 無邊界被選取 + No edge selected + 無邊界被選取 - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - No edge entity is checked to chamfer. + No edge entity is checked to chamfer. Please check one or more edge entities first. - - + + PartDesignGui::FeaturePickDialog - - Choose feature - 選擇功能 + + Choose feature + 選擇功能 - - + + PartDesignGui::TaskChamfer - Chamfer Edges - Chamfer Edges + Chamfer Edges + Chamfer Edges - Shape - 造型 + Shape + 造型 - Selected shape: - 選定之圖形: + Selected shape: + 選定之圖形: - No selection - 未選擇 + No selection + 未選擇 - Chamfer Parameter - Chamfer Parameter + Chamfer Parameter + Chamfer Parameter - All - 所有 + All + 所有 - None - + None + - Chamfer type: - Chamfer type: + Chamfer type: + Chamfer type: - Constant Distance - Constant Distance + Constant Distance + Constant Distance - Variable Distance - Variable Distance + Variable Distance + Variable Distance - Distance: - 距離: + Distance: + 距離: - - + + PartDesignGui::TaskChamferParameters - - Form - 格式 + + Form + 格式 - - Size: - 尺寸: + + Size: + 尺寸: - - Chamfer parameters - 倒角參數 + + Chamfer parameters + 倒角參數 - - + + PartDesignGui::TaskDlgChamferParameters - - Edit chamfer - 編輯倒角 + + Edit chamfer + 編輯倒角 - - + + PartDesignGui::TaskDlgDraftParameters - - Input error - 輸入錯誤 + + Input error + 輸入錯誤 - - + + PartDesignGui::TaskDlgFilletParameters - - Edit fillet - 編輯圓角 + + Edit fillet + 編輯圓角 - - + + PartDesignGui::TaskDlgLinearPatternParameters - - Input error - 輸入錯誤 + + Input error + 輸入錯誤 - - + + PartDesignGui::TaskDlgMirroredParameters - - Input error - 輸入錯誤 + + Input error + 輸入錯誤 - - + + PartDesignGui::TaskDlgMultiTransformParameters - - Input error - 輸入錯誤 + + Input error + 輸入錯誤 - - + + PartDesignGui::TaskDlgPadParameters - - Input error - 輸入錯誤 + + Input error + 輸入錯誤 - - + + PartDesignGui::TaskDlgPocketParameters - - Edit pocket - 編輯凹陷 + + Edit pocket + 編輯凹陷 - - Input error - 輸入錯誤 + + Input error + 輸入錯誤 - - + + PartDesignGui::TaskDlgPolarPatternParameters - - Input error - 輸入錯誤 + + Input error + 輸入錯誤 - - + + PartDesignGui::TaskDlgScaledParameters - - Input error - 輸入錯誤 + + Input error + 輸入錯誤 - - + + PartDesignGui::TaskDlgTransformedParameters - - Input error - 輸入錯誤 + + Input error + 輸入錯誤 - - + + PartDesignGui::TaskDraftParameters - - Form - 格式 + + Form + 格式 - - Add face - 加入面 + + Add face + 加入面 - - Remove face - 移除面 + + Remove face + 移除面 - - Draft angle - 拔模角度 + + Draft angle + 拔模角度 - - Neutral plane - 中立面 + + Neutral plane + 中立面 - - Pull direction - 拔模方向 + + Pull direction + 拔模方向 - - Reverse pull direction - 反轉拔模方向 + + Reverse pull direction + 反轉拔模方向 - - Draft parameters - 拔模參數 + + Draft parameters + 拔模參數 - - Remove - 移除 + + Remove + 移除 - - + + PartDesignGui::TaskFilletParameters - - Form - 格式 + + Form + 格式 - - Radius: - 半徑: + + Radius: + 半徑: - - Fillet parameters - 圓角參數 + + Fillet parameters + 圓角參數 - - + + PartDesignGui::TaskGrooveParameters - - Form - 格式 + + Form + 格式 - - Axis: - 軸: + + Axis: + 軸: - - Vertical sketch axis - 垂直素描軸 + + Vertical sketch axis + 垂直素描軸 - - Horizontal sketch axis - 水平素描軸 + + Horizontal sketch axis + 水平素描軸 - - Angle: - 角度: + + Angle: + 角度: - - Symmetric to plane - 依平面對稱 + + Symmetric to plane + 依平面對稱 - - Reversed - 反轉 + + Reversed + 反轉 - - Update view - 更新視圖 + + Update view + 更新視圖 - - Groove parameters - 挖槽參數 + + Groove parameters + 挖槽參數 - - + + PartDesignGui::TaskHoleParameters - - Form - 格式 + + Form + 格式 - - Type: - 類型: + + Type: + 類型: - - Dimension - 標註 + + Dimension + 標註 - - Up to last - 向上至最後一個 + + Up to last + 向上至最後一個 - - Up to first - 到起始位置 + + Up to first + 到起始位置 - - Size: - 尺寸: + + Size: + 尺寸: - - TaskHoleParameters - 開口參數 + + TaskHoleParameters + 開口參數 - - + + PartDesignGui::TaskLinearPatternParameters - - Form - 格式 + + Form + 格式 - - Original feature - 原始功能 + + Original feature + 原始功能 - - Direction - 方向 + + Direction + 方向 - - Horizontal sketch axis - 水平素描軸 + + Horizontal sketch axis + 水平素描軸 - - Vertical sketch axis - 垂直素描軸 + + Vertical sketch axis + 垂直素描軸 - - - - Select reference... - 選取參考... + + + + Select reference... + 選取參考... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Length - 長度 + + Length + 長度 - - Occurrences - 產生次數 + + Occurrences + 產生次數 - - OK - 確定 + + OK + 確定 - - Update view - 更新視圖 + + Update view + 更新視圖 - - Select an edge or a face - 選擇一個邊緣或面 + + Select an edge or a face + 選擇一個邊緣或面 - - Undefined - 未定義 + + Undefined + 未定義 - - + + PartDesignGui::TaskMirroredParameters - - Form - 格式 + + Form + 格式 - - Original feature - 原始功能 + + Original feature + 原始功能 - XY - XY + XY + XY - XZ - XZ + XZ + XZ - YZ - YZ + YZ + YZ - - Plane - 平面 + + Plane + 平面 - - Horizontal sketch axis - 水平素描軸 + + Horizontal sketch axis + 水平素描軸 - - Vertical sketch axis - 垂直素描軸 + + Vertical sketch axis + 垂直素描軸 - - - - Select reference... - 選取參考... + + + + Select reference... + 選取參考... - - OK - 確定 + + OK + 確定 - - Update view - 更新視圖 + + Update view + 更新視圖 - Select a plane - 選擇一個平面 + Select a plane + 選擇一個平面 - - Select a face - 選取一個面 + + Select a face + 選取一個面 - - Undefined - 未定義 + + Undefined + 未定義 - - + + PartDesignGui::TaskMultiTransformParameters - - Form - 格式 + + Form + 格式 - - Original feature - 原始功能 + + Original feature + 原始功能 - - Transformations - 功能 + + Transformations + 功能 - - Update view - 更新視圖 + + Update view + 更新視圖 - - Edit - 編輯 + + Edit + 編輯 - - Delete - 刪除 + + Delete + 刪除 - - Add mirrored transformation - 加入鏡射效果 + + Add mirrored transformation + 加入鏡射效果 - - Add linear pattern - 加入線性模式效果 + + Add linear pattern + 加入線性模式效果 - - Add polar pattern - 加入極座標模式效果 + + Add polar pattern + 加入極座標模式效果 - - Add scaled transformation - 加入縮放效果 + + Add scaled transformation + 加入縮放效果 - - Move up - 上移 + + Move up + 上移 - - Move down - 下移 + + Move down + 下移 - - Right-click to add - 按滑鼠右鍵加入 + + Right-click to add + 按滑鼠右鍵加入 - - + + PartDesignGui::TaskPadParameters - - Form - 格式 + + Form + 格式 - - Type - 類型 + + Type + 類型 - - Length - 長度 + + Length + 長度 - - Symmetric to plane - 依平面對稱 + + Symmetric to plane + 依平面對稱 - - 2nd length - 第2長度 + + 2nd length + 第2長度 - - - - - - Face - + + + + + + Face + - - Update view - 更新視圖 + + Update view + 更新視圖 - Type: - 類型: + Type: + 類型: - - - - Dimension - 標註 + + + + Dimension + 標註 - Length: - 長度: + Length: + 長度: - Mirrored extent - Mirrored extent + Mirrored extent + Mirrored extent - - Reversed - 反轉 + + Reversed + 反轉 - Display mode: - 顯示模式: + Display mode: + 顯示模式: - Plot mode: - 出圖模式: + Plot mode: + 出圖模式: - Point size: - 點大小: + Point size: + 點大小: - Line width: - 線寬: + Line width: + 線寬: - Transparency: - 透明度: + Transparency: + 透明度: - TaskPadParameters - TaskPadParameters + TaskPadParameters + TaskPadParameters - - Pad parameters - 填充之參數 + + Pad parameters + 填充之參數 - - - No face selected - 無選定面 + + + No face selected + 無選定面 - - - To last - 到最後位置 + + + To last + 到最後位置 - - - To first - 到起始位置 + + + To first + 到起始位置 - - - Up to face - 向上至面 + + + Up to face + 向上至面 - - - Two dimensions - 雙向 + + + Two dimensions + 雙向 - - + + PartDesignGui::TaskPatternRectangularParameters - Form - 格式 + Form + 格式 - Spacing1: - 間隔1: + Spacing1: + 間隔1: - Number1: - 1號: + Number1: + 1號: - Second extend - 第二次延展 + Second extend + 第二次延展 - Spacing2: - 間隔2: + Spacing2: + 間隔2: - Number2: - 2號: + Number2: + 2號: - TaskPatternRectangularParameters - TaskPatternRectangularParameters + TaskPatternRectangularParameters + TaskPatternRectangularParameters - - + + PartDesignGui::TaskPocketParameters - - Form - 格式 + + Form + 格式 - Type: - 類型: + Type: + 類型: - - Type - 類型 + + Type + 類型 - - - - Dimension - 標註 + + + + Dimension + 標註 - - Symmetric to plane - 依平面對稱 + + Symmetric to plane + 依平面對稱 - - Reversed - 反轉 + + Reversed + 反轉 - - - - - - Face - + + + + + + Face + - - Update view - 更新視圖 + + Update view + 更新視圖 - - Length - 長度 + + Length + 長度 - - Pocket parameters - 凹陷之參數 + + Pocket parameters + 凹陷之參數 - To last - 到最後位置 + To last + 到最後位置 - - - To first - 到起始位置 + + + To first + 到起始位置 - - - Through all - 通過全部 + + + Through all + 通過全部 - - - Up to face - 向上至面 + + + Up to face + 向上至面 - - - - No face selected - 無選定面 + + + + No face selected + 無選定面 - - + + PartDesignGui::TaskPolarPatternParameters - - Form - 格式 + + Form + 格式 - - Original feature - 原始功能 + + Original feature + 原始功能 - X - X + X + X - Y - Ÿ + Y + Ÿ - Z - Z + Z + Z - Direction - 方向 + Direction + 方向 - - Axis - + + Axis + - - Normal sketch axis - 垂直草圖軸 + + Normal sketch axis + 垂直草圖軸 - - - - Select reference... - 選取參考... + + + + Select reference... + 選取參考... - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Angle - 角度 + + Angle + 角度 - - Occurrences - 產生次數 + + Occurrences + 產生次數 - - OK - 確定 + + OK + 確定 - - Update view - 更新視圖 + + Update view + 更新視圖 - - Select an edge - 選擇一邊緣 + + Select an edge + 選擇一邊緣 - - + + PartDesignGui::TaskRevolutionParameters - - Form - 格式 + + Form + 格式 - - Axis: - 軸: + + Axis: + 軸: - - Vertical sketch axis - 垂直素描軸 + + Vertical sketch axis + 垂直素描軸 - - Horizontal sketch axis - 水平素描軸 + + Horizontal sketch axis + 水平素描軸 - - Symmetric to plane - 依平面對稱 + + Symmetric to plane + 依平面對稱 - - Reversed - 反轉 + + Reversed + 反轉 - - Update view - 更新視圖 + + Update view + 更新視圖 - Vertical - Vertical + Vertical + Vertical - Horizontal - Horizontal + Horizontal + Horizontal - - Angle: - 角度: + + Angle: + 角度: - - Revolution parameters - 旋轉之參數 + + Revolution parameters + 旋轉之參數 - - Undefined - 未定義 + + Undefined + 未定義 - - + + PartDesignGui::TaskScaledParameters - - Form - 格式 + + Form + 格式 - - Original feature - 原始功能 + + Original feature + 原始功能 - - Factor - 參數 + + Factor + 參數 - - Occurrences - 產生次數 + + Occurrences + 產生次數 - - OK - 確定 + + OK + 確定 - - Update view - 更新視圖 + + Update view + 更新視圖 - - + + PartDesignGui::TaskTransformedMessages - - Transformed feature messages - 效果功能訊息 + + Transformed feature messages + 效果功能訊息 - - + + QObject - - - - - - - - - - Wrong selection - 錯誤的選擇 + + + + + + + + + + Wrong selection + 錯誤的選擇 - Select a sketch or 2D object. - 選擇素描或2D物件 + Select a sketch or 2D object. + 選擇素描或2D物件 - The shape of the selected object is empty. - 所選之物件無造型 + The shape of the selected object is empty. + 所選之物件無造型 - The shape of the selected object is not a wire. - 所選物件之造型非為線 + The shape of the selected object is not a wire. + 所選物件之造型非為線 - - - - - No valid sketches in this document - 檔案中無有效素描 + + + + + No valid sketches in this document + 檔案中無有效素描 - - - Please create a sketch or 2D object first - 請先建立一個素描或2D物件 + + + Please create a sketch or 2D object first + 請先建立一個素描或2D物件 - - - Please create a sketch or 2D object first. It must have a support face on a solid - 請先建立一個素描或2D物件,其必須於實體上有一基礎面 + + + Please create a sketch or 2D object first. It must have a support face on a solid + 請先建立一個素描或2D物件,其必須於實體上有一基礎面 - - - Select an edge, face or body. Only one body is allowed. - 選取邊緣,面或物體,僅允許有一個物體 + + + Select an edge, face or body. Only one body is allowed. + 選取邊緣,面或物體,僅允許有一個物體 - - - - Wrong object type - 物件種類錯誤 + + + + Wrong object type + 物件種類錯誤 - - Fillet works only on parts - 圓角功能僅能用於零件 + + Fillet works only on parts + 圓角功能僅能用於零件 - - Shape of selected Part is empty - 所選零件無造型 + + Shape of selected Part is empty + 所選零件無造型 - - No fillet possible on selected faces/edges - 所選之面/邊緣無法產生圓角 + + No fillet possible on selected faces/edges + 所選之面/邊緣無法產生圓角 - - Chamfer works only on parts - 倒腳僅能用於零件上 + + Chamfer works only on parts + 倒腳僅能用於零件上 - - - Shape of selected part is empty - 所選零件無造型 + + + Shape of selected part is empty + 所選零件無造型 - - No chamfer possible on selected faces/edges - 所選之面/邊緣無法產生倒角 + + No chamfer possible on selected faces/edges + 所選之面/邊緣無法產生倒角 - - Select one or more faces. - 選擇一或多個面 + + Select one or more faces. + 選擇一或多個面 - - Draft works only on parts - 拔模功能僅能運作於零件上 + + Draft works only on parts + 拔模功能僅能運作於零件上 - - No draft possible on selected faces - 於所選面上無法製作拔模角 + + No draft possible on selected faces + 於所選面上無法製作拔模角 - - - - - - No valid features in this document - 於此檔中無有效功能 + + + + + + No valid features in this document + 於此檔中無有效功能 - - Please create a subtractive or additive feature first - + + Please create a subtractive or additive feature first + 請先建立一個刪減或添加的功能 - - - - - Please create a subtractive or additive feature first, please - 請先建立一個刪除或增加功能 + + + + + Please create a subtractive or additive feature first, please + 請先建立一個刪除或增加功能 - No Support - 不支援 + No Support + 不支援 - The sketch has to have a support for the pocket feature. + The sketch has to have a support for the pocket feature. Create the sketch on a face. - 素描必須有一基礎才能使用凹陷功能,於面上建立素描 + 素描必須有一基礎才能使用凹陷功能,於面上建立素描 - - - Edit pad - 編輯填充 + + + Edit pad + 編輯填充 - - Edit pocket - 編輯凹陷 + + Edit pocket + 編輯凹陷 - - Edit chamfer - 編輯倒角 + + Edit chamfer + 編輯倒角 - - - - - - - - - A dialog is already open in the task panel - 於工作面板已開啟對話窗 + + + + + + + + + A dialog is already open in the task panel + 於工作面板已開啟對話窗 - - - - - - - - - Do you want to close this dialog? - 您確定要關閉此對話窗嗎? + + + + + + + + + Do you want to close this dialog? + 您確定要關閉此對話窗嗎? - - Edit revolution - 編輯旋轉 + + Edit revolution + 編輯旋轉 - - Edit Groove - 編輯挖槽 + + Edit Groove + 編輯挖槽 - - - Lost link to base sketch - + + + Lost link to base sketch + 無連結至基礎素描 - - - The object can't be edited because the link to the the base sketch is lost. - + + + The object can't be edited because the link to the the base sketch is lost. + 因為無連結至基礎素描使此物件無法編輯 - - Missing neutral plane - 無中立面 + + Missing neutral plane + 無中立面 - - Please select a plane or an edge plus a pull direction - 請選擇一個平面或邊緣加上一個拔模方向 + + Please select a plane or an edge plus a pull direction + 請選擇一個平面或邊緣加上一個拔模方向 - - - Edit draft - 編輯拔模角 + + + Edit draft + 編輯拔模角 - - Edit fillet - 編輯圓角 + + Edit fillet + 編輯圓角 - - One transformed shape does not intersect support - 功能產生之造型中,有一個不在基礎上 + + One transformed shape does not intersect support + 功能產生之造型中,有一個不在基礎上 - - %1 transformed shapes do not intersect support - 功能產生之造型中,有%1個不在基礎上 + + %1 transformed shapes do not intersect support + 功能產生之造型中,有%1個不在基礎上 - - Transformation succeeded - 效果成功產生 + + Transformation succeeded + 效果成功產生 - - Edit groove - + + Edit groove + 編輯挖槽 - - Edit revolve - + + Edit revolve + 編輯旋轉 - - + + TaskTransformedMessages - - Form - 格式 + + Form + 格式 - - No message - 無訊息 + + No message + 無訊息 - - + + Workbench - - Part Design - 零件設計 + + Part Design + 零件設計 - + diff --git a/src/Mod/Plot/resources/Plot.qrc b/src/Mod/Plot/resources/Plot.qrc index 8d5dc7f3f..20b1da4bb 100644 --- a/src/Mod/Plot/resources/Plot.qrc +++ b/src/Mod/Plot/resources/Plot.qrc @@ -31,5 +31,6 @@ translations/Plot_zh-CN.qm translations/Plot_zh-TW.qm translations/Plot_pt-PT.qm + translations/Plot_sr.qm diff --git a/src/Mod/Plot/resources/translations/Plot_de.qm b/src/Mod/Plot/resources/translations/Plot_de.qm index b57d25082..edd6354b0 100644 Binary files a/src/Mod/Plot/resources/translations/Plot_de.qm and b/src/Mod/Plot/resources/translations/Plot_de.qm differ diff --git a/src/Mod/Plot/resources/translations/Plot_de.ts b/src/Mod/Plot/resources/translations/Plot_de.ts index 9ccf45872..5073665e5 100644 --- a/src/Mod/Plot/resources/translations/Plot_de.ts +++ b/src/Mod/Plot/resources/translations/Plot_de.ts @@ -1,216 +1,216 @@ - + Plot - + Plot edition tools - Plot edition tools + Druckausgabewerkzeuge - + Plot - Plot + Ausdruck Plot_Axes - + Configure axes - Configure axes + Achsen konfigurieren - - Configure axes parameters - Configure axes parameters + + Configure the axes parameters + Konfigurieren Sie die Achsenparameter Plot_Grid - + Show/Hide grid - Show/Hide grid + Raster ein-/ausblenden - + Show/Hide grid on selected plot - Show/Hide grid on selected plot + Raster auf selektiertem Ausdruck ein-/ausblenden Plot_Labels - + Set labels - Set labels + Beschriftung festlegen - + Set title and axes labels - Setze Titel- und Achsenbeschriftungen + Setze Titel- und Achsenbeschriftungen Plot_Legend - + Show/Hide legend - Legende ein-/ausblenden + Legende ein-/ausblenden - + Show/Hide legend on selected plot - Show/Hide legend on selected plot + Beschreibung von selektiertem Ausdruck ein-/ausblenden Plot_Positions - + Set positions and sizes - Set positions and sizes + Einstellen der Position und Größe - + Set labels and legend positions and sizes - Set labels and legend positions and sizes + Beschriftung, Lage und Größe der Legende festlegen Plot_SaveFig - + Save plot - Save plot + Ausdruck speichern - - Save plot as image file - Save plot as image file + + Save the plot as an image file + Ausdruck als Bilddatei speichern Plot_Series - + Configure series - Configure series + Folgen einrichten - + Configure series drawing style and label - Configure series drawing style and label + Einrichten des Zeichen-Stils und der Beschriftung von Folgen plot_axes - + Configure axes - Configure axes + Achsen konfigurieren - + Active axes - Aktive Achsen + Aktive Achsen - + Apply to all axes - Auf alle Achsen anwenden + Auf alle Achsen anwenden - + Dimensions - Dimensions + Abmessungen - + X axis position - X axis position + X-Achse positionieren - + Y axis position - Y axis position + Y-Achse positionieren - + Scales - Scales + Maßstäbe - + X auto - X auto + X automatisch - + Y auto - Y auto + Y automatisch - + Index of the active axes - Index of the active axes + Zähler der aktiven Achse - + Add new axes to the plot - Add new axes to the plot + Neue Achsen zum Ausdruck hinzufügen - + Remove selected axes - Remove selected axes + Ausgewählte Achsen entfernen - + Check it to apply transformations to all axes - Check it to apply transformations to all axes + Prüfen zum Anwenden auf alle Achsen - + Left bound of axes - Left bound of axes + Achsbegrenzung links - + Right bound of axes - Right bound of axes + Achsbegrenzung rechts - + Bottom bound of axes - Bottom bound of axes + Achsbegrenzung unten - + Top bound of axes - Top bound of axes + Achsbegrenzung oben - + Outward offset of X axis - Outward offset of X axis + Äußerer Versatz der X-Achse - + Outward offset of Y axis - Outward offset of Y axis + Äußerer Versatz der Y-Achse - + X axis scale autoselection - X axis scale autoselection + Automatische Auswahl der X-Achsen-Skalierung - + Y axis scale autoselection - Y axis scale autoselection + Automatische Auswahl der Y-Achsen-Skalierung @@ -218,244 +218,244 @@ matplotlib not found, so Plot module can not be loaded - matplotlib not found, so Plot module can not be loaded + matplotlib nicht gefunden, daher kann das Modul Plot nicht geladen werden - + matplotlib not found, Plot module will be disabled - matplotlib not found, Plot module will be disabled + matplotlib nicht gefunden, daher wird das Modul Plot ausgeschaltet - + Plot document must be selected in order to save it - Plot document must be selected in order to save it + Das Ausdruckdokument muss ausgewählt werden, damit es gespeichert werden kann - + Axes 0 can not be deleted - Axes 0 can not be deleted + Achse 0 kann nicht gelöscht werden - - Grid must be activated on top of a plot document - Grid must be activated on top of a plot document + + The grid must be activated on top of a plot document + Das Raster muss am Anfang des Plot-Dokuments aktiviert werden - - Legend must be activated on top of a plot document - Legend must be activated on top of a plot document + + The legend must be activated on top of a plot document + Die Legende muss am Anfang des Plot-Dokuments aktiviert werden plot_labels - + Set labels - Set labels + Beschriftung festlegen - + Active axes - Aktive Achsen + Aktive Achsen - + Title - Title + Name - + X label - X label + Beschriftung X - + Y label - Y label + Beschriftung Y - + Index of the active axes - Index of the active axes + Zähler der aktiven Achse - + Title (associated to active axes) - Title (associated to active axes) + Name (bezogen auf die aktive Achse) - + Title font size - Title font size + Schriftgröße für den Name - + X axis title - X axis title + Name der X-Achse - + X axis title font size - X axis title font size + Schriftgröße des X-Achsen-Namens - + Y axis title - Y axis title + Name der Y-Achse - + Y axis title font size - Y axis title font size + Schriftgröße des Y-Achsen-Namens plot_positions - + Set positions and sizes - Set positions and sizes + Einstellen der Position und Größe - + Position - Position + Position - + Size - Größe + Größe - + List of modificable items - List of modificable items + Liste änderbarer Bestandteile - + X item position - X item position + Lage des Bestandteils X - + Y item position - Y item position + Lage des Bestandteils Y - + Item size - Item size + Größe des Bestandteils plot_save - + Save figure - Save figure + Abbildung speichern - + Inches - Zoll + Zoll - + Dots per Inch - Punkte pro Zoll + Punkte pro Zoll - + Output image file path - Speicherpfad für Bilddatei + Speicherpfad für Bilddatei - + Show a file selection dialog - Datei-Auswahl-Dialog anzeigen + Datei-Auswahl-Dialog anzeigen - + X image size - X Bildgröße + X Bildgröße - + Y image size - Y Bildgröße + Y Bildgröße - + Dots per point, with size will define output image resolution - Dots per point, with size will define output image resolution + Punkte pro Punkt. In Verbindung mit der Bildabmessungen bestimmt das die Auflösung des Bildes plot_series - + No label - No label + Keine Beschriftung - + Remove serie - Remove serie + Datenreihe entfernen - + Line style - Line style + Stil-Eigenschaften der Linie - + Marker - Marker + Hevorhebung (Datenpunkte) - + Configure series - Configure series + Folgen einrichten - + List of available series - List of available series + Liste der verfügbaren Datenreihen - + Line title - Line title + Name der Linie - + Marker style - Marker style + Stil-Eigenschaften der Hervorhebung - + Line width - Linienbreite + Linienbreite - + Marker size - Marker size + Größe der Hervorhebung - + Line and marker color - Line and marker color + Farbe der Hervorhebung und der Linie - + Removes this serie - Removes this serie + Diese Datenreihe entfernen - + If checked serie will not be considered for legend - If checked serie will not be considered for legend + Nicht in Legende anzeigen diff --git a/src/Mod/Plot/resources/translations/Plot_fi.qm b/src/Mod/Plot/resources/translations/Plot_fi.qm index be30944c1..06f0e0c39 100644 Binary files a/src/Mod/Plot/resources/translations/Plot_fi.qm and b/src/Mod/Plot/resources/translations/Plot_fi.qm differ diff --git a/src/Mod/Plot/resources/translations/Plot_fi.ts b/src/Mod/Plot/resources/translations/Plot_fi.ts index 0a0c9404a..83f38d69a 100644 --- a/src/Mod/Plot/resources/translations/Plot_fi.ts +++ b/src/Mod/Plot/resources/translations/Plot_fi.ts @@ -6,12 +6,12 @@ Plot edition tools - Käyrän tulostuksen muokkaustyökalut + Pistekuvioiden muokkaustyökalut Plot - Käyrän tulostus + Pistekuvio -plot @@ -24,7 +24,7 @@ Configure the axes parameters - Configure the axes parameters + Määritä akselit-parametrit @@ -89,7 +89,7 @@ Save the plot as an image file - Save the plot as an image file + Tallenna pistekuvio kuvatiedostona @@ -238,12 +238,12 @@ The grid must be activated on top of a plot document - The grid must be activated on top of a plot document + Ruudukko täytyy aktivoida pistekuvioasiakirjan päällä The legend must be activated on top of a plot document - The legend must be activated on top of a plot document + Selitykset täytyy aktivoida pistekuvioasiakirjan päälle diff --git a/src/Mod/Plot/resources/translations/Plot_fr.qm b/src/Mod/Plot/resources/translations/Plot_fr.qm index 1b3ffd4e9..e75f8a317 100644 Binary files a/src/Mod/Plot/resources/translations/Plot_fr.qm and b/src/Mod/Plot/resources/translations/Plot_fr.qm differ diff --git a/src/Mod/Plot/resources/translations/Plot_fr.ts b/src/Mod/Plot/resources/translations/Plot_fr.ts index cc446ec01..2fe210ea7 100644 --- a/src/Mod/Plot/resources/translations/Plot_fr.ts +++ b/src/Mod/Plot/resources/translations/Plot_fr.ts @@ -160,7 +160,7 @@ Add new axes to the plot - Ajouter de nouveaux axes aux graphiques + Ajouter de nouveaux axes au graphique diff --git a/src/Mod/Plot/resources/translations/Plot_ja.qm b/src/Mod/Plot/resources/translations/Plot_ja.qm index 535235d43..07e3eb43a 100644 Binary files a/src/Mod/Plot/resources/translations/Plot_ja.qm and b/src/Mod/Plot/resources/translations/Plot_ja.qm differ diff --git a/src/Mod/Plot/resources/translations/Plot_ja.ts b/src/Mod/Plot/resources/translations/Plot_ja.ts index 529f8f722..5213bf97a 100644 --- a/src/Mod/Plot/resources/translations/Plot_ja.ts +++ b/src/Mod/Plot/resources/translations/Plot_ja.ts @@ -24,7 +24,8 @@ Configure the axes parameters - Configure the axes parameters + 軸パラメーターの +詳細設定 @@ -238,12 +239,12 @@ The grid must be activated on top of a plot document - The grid must be activated on top of a plot document + プロットドキュメント上でグリッドをアクティブにする必要があります The legend must be activated on top of a plot document - The legend must be activated on top of a plot document + プロットドキュメント上で凡例をアクティブにする必要があります diff --git a/src/Mod/Plot/resources/translations/Plot_nl.qm b/src/Mod/Plot/resources/translations/Plot_nl.qm index 41bc45a75..6f9183293 100644 Binary files a/src/Mod/Plot/resources/translations/Plot_nl.qm and b/src/Mod/Plot/resources/translations/Plot_nl.qm differ diff --git a/src/Mod/Plot/resources/translations/Plot_nl.ts b/src/Mod/Plot/resources/translations/Plot_nl.ts index b38e1bb02..ff93de7a8 100644 --- a/src/Mod/Plot/resources/translations/Plot_nl.ts +++ b/src/Mod/Plot/resources/translations/Plot_nl.ts @@ -24,7 +24,7 @@ Configure the axes parameters - Configure the axes parameters + De parameters voor de assen instellen diff --git a/src/Mod/Plot/resources/translations/Plot_no.qm b/src/Mod/Plot/resources/translations/Plot_no.qm index d68888016..6f3b45c42 100644 Binary files a/src/Mod/Plot/resources/translations/Plot_no.qm and b/src/Mod/Plot/resources/translations/Plot_no.qm differ diff --git a/src/Mod/Plot/resources/translations/Plot_no.ts b/src/Mod/Plot/resources/translations/Plot_no.ts index 22fb46e10..73c2c2a89 100644 --- a/src/Mod/Plot/resources/translations/Plot_no.ts +++ b/src/Mod/Plot/resources/translations/Plot_no.ts @@ -115,7 +115,7 @@ Active axes - Active axes + Aktive akser @@ -256,7 +256,7 @@ Active axes - Active axes + Aktive akser diff --git a/src/Mod/Plot/resources/translations/Plot_pl.qm b/src/Mod/Plot/resources/translations/Plot_pl.qm index 66ea3b472..fc1aa13ca 100644 Binary files a/src/Mod/Plot/resources/translations/Plot_pl.qm and b/src/Mod/Plot/resources/translations/Plot_pl.qm differ diff --git a/src/Mod/Plot/resources/translations/Plot_pl.ts b/src/Mod/Plot/resources/translations/Plot_pl.ts index 83af45946..2ce97996d 100644 --- a/src/Mod/Plot/resources/translations/Plot_pl.ts +++ b/src/Mod/Plot/resources/translations/Plot_pl.ts @@ -24,7 +24,7 @@ Configure the axes parameters - Configure the axes parameters + Konfiguracja parametrów osi @@ -89,7 +89,7 @@ Save the plot as an image file - Save the plot as an image file + Zapisz wydruk jako plik graficzny @@ -238,12 +238,12 @@ The grid must be activated on top of a plot document - The grid must be activated on top of a plot document + Siatka musi być aktywowana na górze dokumentu wydruku The legend must be activated on top of a plot document - The legend must be activated on top of a plot document + Legenda musi być aktywowana na górze dokumentu wydruku diff --git a/src/Mod/Plot/resources/translations/Plot_pt-PT.qm b/src/Mod/Plot/resources/translations/Plot_pt-PT.qm index a257e3d5a..5321d36a1 100644 Binary files a/src/Mod/Plot/resources/translations/Plot_pt-PT.qm and b/src/Mod/Plot/resources/translations/Plot_pt-PT.qm differ diff --git a/src/Mod/Plot/resources/translations/Plot_pt-PT.ts b/src/Mod/Plot/resources/translations/Plot_pt-PT.ts index 85dd6fef0..9d1351e9c 100644 --- a/src/Mod/Plot/resources/translations/Plot_pt-PT.ts +++ b/src/Mod/Plot/resources/translations/Plot_pt-PT.ts @@ -11,7 +11,7 @@ Plot - Plotagem + Traçar @@ -218,7 +218,7 @@ matplotlib not found, so Plot module can not be loaded - matplotlib not found, so Plot module can not be loaded + matplotlib não encontrado, então o módulo de traçagem não pode ser carregado @@ -395,22 +395,22 @@ No label - No label + Sem rótulo Remove serie - Remove serie + Remover serie Line style - Line style + Estilo de linha Marker - Marker + Marcador @@ -420,37 +420,37 @@ List of available series - List of available series + Lista de séries disponíveis Line title - Line title + Título de linha Marker style - Marker style + Estilo de marcador Line width - Line width + Largura da linha Marker size - Marker size + Tamanho do marcador Line and marker color - Line and marker color + Cor de linha e de marcador Removes this serie - Removes this serie + Remove esta série diff --git a/src/Mod/Plot/resources/translations/Plot_ro.qm b/src/Mod/Plot/resources/translations/Plot_ro.qm index df3e6a438..5c59a3704 100644 Binary files a/src/Mod/Plot/resources/translations/Plot_ro.qm and b/src/Mod/Plot/resources/translations/Plot_ro.qm differ diff --git a/src/Mod/Plot/resources/translations/Plot_ro.ts b/src/Mod/Plot/resources/translations/Plot_ro.ts index c1ab8409d..b245cc7b4 100644 --- a/src/Mod/Plot/resources/translations/Plot_ro.ts +++ b/src/Mod/Plot/resources/translations/Plot_ro.ts @@ -24,7 +24,7 @@ Configure the axes parameters - Configure the axes parameters + Configurează parametrii axelor @@ -89,7 +89,7 @@ Save the plot as an image file - Save the plot as an image file + Salvează schița ca un fișier imagine @@ -238,12 +238,12 @@ The grid must be activated on top of a plot document - The grid must be activated on top of a plot document + Grila trebuie activată pe partea de sus a graficului unui document The legend must be activated on top of a plot document - The legend must be activated on top of a plot document + Legenda trebuie activată pe partea de sus a graficului documentului diff --git a/src/Mod/Plot/resources/translations/Plot_ru.qm b/src/Mod/Plot/resources/translations/Plot_ru.qm index 44d55e57d..5c6eae868 100644 Binary files a/src/Mod/Plot/resources/translations/Plot_ru.qm and b/src/Mod/Plot/resources/translations/Plot_ru.qm differ diff --git a/src/Mod/Plot/resources/translations/Plot_ru.ts b/src/Mod/Plot/resources/translations/Plot_ru.ts index 5ffff89a9..d5068b3c6 100644 --- a/src/Mod/Plot/resources/translations/Plot_ru.ts +++ b/src/Mod/Plot/resources/translations/Plot_ru.ts @@ -24,7 +24,7 @@ Configure the axes parameters - Configure the axes parameters + Настройка параметров осей @@ -89,7 +89,7 @@ Save the plot as an image file - Save the plot as an image file + Сохранить график как файл изображения @@ -238,12 +238,12 @@ The grid must be activated on top of a plot document - The grid must be activated on top of a plot document + Осевая сетка должна быть активирована поверх графика The legend must be activated on top of a plot document - The legend must be activated on top of a plot document + Легенда должна быть активирована поверх графика diff --git a/src/Mod/Plot/resources/translations/Plot_sr.qm b/src/Mod/Plot/resources/translations/Plot_sr.qm new file mode 100644 index 000000000..5cc324ad7 Binary files /dev/null and b/src/Mod/Plot/resources/translations/Plot_sr.qm differ diff --git a/src/Mod/Plot/resources/translations/Plot_sr.ts b/src/Mod/Plot/resources/translations/Plot_sr.ts new file mode 100644 index 000000000..02ab9a56d --- /dev/null +++ b/src/Mod/Plot/resources/translations/Plot_sr.ts @@ -0,0 +1,461 @@ + + + + + Plot + + + Plot edition tools + Алати за уређивање диаграма + + + + Plot + Диаграм + + + + Plot_Axes + + + Configure axes + Конфигуриши оcе + + + + Configure the axes parameters + Конфигуриши параметре оcа + + + + Plot_Grid + + + Show/Hide grid + Прикажи/Cакриј координатну мрежу + + + + Show/Hide grid on selected plot + Прикажи/Cакриј координатну мрежу на одабраном диаграму + + + + Plot_Labels + + + Set labels + Пcтави ознаке + + + + Set title and axes labels + Поcтави наcлов и ознаке оcа + + + + Plot_Legend + + + Show/Hide legend + Прикажи/Cакриј легенду + + + + Show/Hide legend on selected plot + Прикажи/Cакриј легенду на одабраном графикону + + + + Plot_Positions + + + Set positions and sizes + Поcтави позиције и величине + + + + Set labels and legend positions and sizes + Поcтави позицију и величину ознака и легенде + + + + Plot_SaveFig + + + Save plot + Cачувај диаграм + + + + Save the plot as an image file + Cачувај диаграм као cлику + + + + Plot_Series + + + Configure series + Конфигуриши cерије + + + + Configure series drawing style and label + Конфигуриши cтил цртежа и ознаке cерија + + + + plot_axes + + + Configure axes + Конфигуриши оcе + + + + Active axes + Активне оcе + + + + Apply to all axes + Примени на cве оcе + + + + Dimensions + Димензије + + + + X axis position + Позиција X оcе + + + + Y axis position + Позиција Y оcе + + + + Scales + Cкале + + + + X auto + X аутоматски + + + + Y auto + Y аутоматски + + + + Index of the active axes + Индекc активних оcа + + + + Add new axes to the plot + Додај нову оcу у графикон + + + + Remove selected axes + Уклони одабране оcе + + + + Check it to apply transformations to all axes + Штиклирај да примениш транcформације на cве оcе + + + + Left bound of axes + Лева граница оcа + + + + Right bound of axes + Деcна граница оcа + + + + Bottom bound of axes + Доња граница оcа + + + + Top bound of axes + Горња граница оcа + + + + Outward offset of X axis + Outward offset of X axis + + + + Outward offset of Y axis + Outward offset of Y axis + + + + X axis scale autoselection + X axis scale autoselection + + + + Y axis scale autoselection + Y axis scale autoselection + + + + plot_console + + + matplotlib not found, so Plot module can not be loaded + matplotlib није пронађен, па Диаграм модул није могуће учитати + + + + matplotlib not found, Plot module will be disabled + matplotlib није пронађен, Диаграм модул ће бити иcкључен + + + + Plot document must be selected in order to save it + Диаграм документ мора бити одабран да би га cачували + + + + Axes 0 can not be deleted + Оcа 0 cе не може обриcати + + + + The grid must be activated on top of a plot document + Координатни cиcтем мора бити активиран на врху дијаграма + + + + The legend must be activated on top of a plot document + Легенда мора бити активирана изнад дијаграма + + + + plot_labels + + + Set labels + Пcтави ознаке + + + + Active axes + Активне оcе + + + + Title + Наслов + + + + X label + X ознака + + + + Y label + Y ознака + + + + Index of the active axes + Индекc активних оcа + + + + Title (associated to active axes) + Наcлов (додељен активној оcи) + + + + Title font size + Величина фонта за наслов + + + + X axis title + Наcлов X оcе + + + + X axis title font size + Величина фонта наcлова X оcе + + + + Y axis title + Наcлов Y оcе + + + + Y axis title font size + Величина фонта наcлова Y оcе + + + + plot_positions + + + Set positions and sizes + Поcтави позиције и величине + + + + Position + Position + + + + Size + Величина + + + + List of modificable items + Лиcта променљивих cтавки + + + + X item position + Позиција X cтавке + + + + Y item position + Позиција Y cтавке + + + + Item size + Величина cтавке + + + + plot_save + + + Save figure + Save figure + + + + Inches + Инча + + + + Dots per Inch + Тачака по инчу + + + + Output image file path + Пут до одредишне датотеке cлике + + + + Show a file selection dialog + Прикажи дијалог избора датотеке + + + + X image size + Величина X cлике + + + + Y image size + Величина Y cлике + + + + Dots per point, with size will define output image resolution + Dots per point, with size will define output image resolution + + + + plot_series + + + No label + Нема ознака + + + + Remove serie + Remove serie + + + + Line style + Cтил линије + + + + Marker + Маркер + + + + Configure series + Конфигуриши cерије + + + + List of available series + List of available series + + + + Line title + Line title + + + + Marker style + Cтил маркера + + + + Line width + Ширина линије + + + + Marker size + Величина маркера + + + + Line and marker color + Боја линије и маркера + + + + Removes this serie + Removes this serie + + + + If checked serie will not be considered for legend + If checked serie will not be considered for legend + + + diff --git a/src/Mod/Plot/resources/translations/Plot_sv-SE.qm b/src/Mod/Plot/resources/translations/Plot_sv-SE.qm index d0f2ab98d..11f6c017a 100644 Binary files a/src/Mod/Plot/resources/translations/Plot_sv-SE.qm and b/src/Mod/Plot/resources/translations/Plot_sv-SE.qm differ diff --git a/src/Mod/Plot/resources/translations/Plot_sv-SE.ts b/src/Mod/Plot/resources/translations/Plot_sv-SE.ts index 7a56ccade..b698c53f6 100644 --- a/src/Mod/Plot/resources/translations/Plot_sv-SE.ts +++ b/src/Mod/Plot/resources/translations/Plot_sv-SE.ts @@ -24,7 +24,7 @@ Configure the axes parameters - Configure the axes parameters + Konfigurera axelparametrarna @@ -89,7 +89,7 @@ Save the plot as an image file - Save the plot as an image file + Spara plotten som bildfil @@ -97,12 +97,12 @@ Configure series - Configure series + Konfigurera serien Configure series drawing style and label - Configure series drawing style and label + Konfigurera seriens utseende och etikett @@ -170,7 +170,7 @@ Check it to apply transformations to all axes - Check it to apply transformations to all axes + Markera för att applicera transform på alla axlar @@ -195,12 +195,12 @@ Outward offset of X axis - Outward offset of X axis + Yttre förskjutning av X-axeln Outward offset of Y axis - Outward offset of Y axis + Yttre förskjutning av X-axeln @@ -218,22 +218,22 @@ matplotlib not found, so Plot module can not be loaded - matplotlib not found, so Plot module can not be loaded + matplotlib hittades inte, så Plot-modulen kan inte läsas in matplotlib not found, Plot module will be disabled - matplotlib not found, Plot module will be disabled + matplotlib hittades inte, Plot-modul kommer inaktiveras Plot document must be selected in order to save it - Plot document must be selected in order to save it + Plotdokument måste väljas för att spara det Axes 0 can not be deleted - Axes 0 can not be deleted + Axel 0 kan inte tas bort @@ -281,7 +281,7 @@ Title (associated to active axes) - Title (associated to active axes) + Titel (associerad med aktiva axlar) @@ -329,22 +329,22 @@ List of modificable items - List of modificable items + Lista över ändringsbara objekt X item position - X item position + X objekt placering Y item position - Y item position + Y objekt placering Item size - Item size + Objektstorlek @@ -415,7 +415,7 @@ Configure series - Configure series + Konfigurera serien @@ -445,7 +445,7 @@ Line and marker color - Line and marker color + Linje- och markörfärg diff --git a/src/Mod/Plot/resources/translations/Plot_uk.qm b/src/Mod/Plot/resources/translations/Plot_uk.qm index c770bf812..aaea24e47 100644 Binary files a/src/Mod/Plot/resources/translations/Plot_uk.qm and b/src/Mod/Plot/resources/translations/Plot_uk.qm differ diff --git a/src/Mod/Plot/resources/translations/Plot_uk.ts b/src/Mod/Plot/resources/translations/Plot_uk.ts index be88754e2..2925e5c38 100644 --- a/src/Mod/Plot/resources/translations/Plot_uk.ts +++ b/src/Mod/Plot/resources/translations/Plot_uk.ts @@ -24,7 +24,7 @@ Configure the axes parameters - Configure the axes parameters + Налаштування параметрів осей @@ -89,7 +89,7 @@ Save the plot as an image file - Save the plot as an image file + Зберегти діаграму як файл зображення @@ -238,12 +238,12 @@ The grid must be activated on top of a plot document - The grid must be activated on top of a plot document + Сітка має бути активована поверх діаграми The legend must be activated on top of a plot document - The legend must be activated on top of a plot document + Опис позначок має бути активований поверх діаграми diff --git a/src/Mod/Points/Gui/Resources/Points.qrc b/src/Mod/Points/Gui/Resources/Points.qrc index e6ab2d124..55eab85da 100644 --- a/src/Mod/Points/Gui/Resources/Points.qrc +++ b/src/Mod/Points/Gui/Resources/Points.qrc @@ -25,5 +25,6 @@ translations/Points_ro.qm translations/Points_hu.qm translations/Points_pt-PT.qm + translations/Points_sr.qm diff --git a/src/Mod/Points/Gui/Resources/translations/Points_af.ts b/src/Mod/Points/Gui/Resources/translations/Points_af.ts index 3ecfee84d..d998ae86d 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_af.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_af.ts @@ -1,251 +1,251 @@ - + CmdPointsExport - - Points - Punte + + Points + Punte - - Export points... - Voer punte uit... + + Export points... + Voer punte uit... - - - - Exports a point cloud - Voer 'n puntwolk uit + + + + Exports a point cloud + Voer 'n puntwolk uit - - + + CmdPointsImport - - Points - Punte + + Points + Punte - - Import points... - Voer punte in... + + Import points... + Voer punte in... - - - - Imports a point cloud - Voer 'n puntwolk in + + + + Imports a point cloud + Voer 'n puntwolk in - - + + CmdPointsPolyCut - - Points - Punte + + Points + Punte - - Cut point cloud - Sny 'n puntwolk + + Cut point cloud + Sny 'n puntwolk - - - - Cuts a point cloud with a picked polygon - Sny 'n puntwolk met 'n gekose veelhoek + + + + Cuts a point cloud with a picked polygon + Sny 'n puntwolk met 'n gekose veelhoek - - + + CmdPointsTransform - - Points - Punte + + Points + Punte - - Transform Points - Transformeer Punte + + Transform Points + Transformeer Punte - - - - Test to transform a point cloud - Toets om 'n puntwolk te transformeer + + + + Test to transform a point cloud + Toets om 'n puntwolk te transformeer - - + + PointsGui::DlgPointsRead - - ASCII points import - Voer ASCII-punte in + + ASCII points import + Voer ASCII-punte in - - Template: - Standaardvorm: + + Template: + Standaardvorm: - - Special lines - Spesiale lyne + + Special lines + Spesiale lyne - - First line: - Eerste lyn: + + First line: + Eerste lyn: - - Ignore - Ignoreer + + Ignore + Ignoreer - - Cluster by lines starting with: - Groepeer lyne wat begin met: + + Cluster by lines starting with: + Groepeer lyne wat begin met: - - Ignore lines starting with: - Ignoreer lyne wat begin met: + + Ignore lines starting with: + Ignoreer lyne wat begin met: - - Point format - Puntformaat + + Point format + Puntformaat - - Number separator: - Nommerskeier: + + Number separator: + Nommerskeier: - - Points format: - Puntformaat: + + Points format: + Puntformaat: - - - - Next block: - Volgende blok: + + + + Next block: + Volgende blok: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X,Y,Z + + X,Y,Z + X,Y,Z - - X,Y - X,Y + + X,Y + X,Y - - - - none - geen + + + + none + geen - - - - I,J,K (normal vector) - I,J,K (normale vektor) + + + + I,J,K (normal vector) + I,J,K (normale vektor) - - - - I,K (normal vector 2D) - I,K (gewone vektor 2D) + + + + I,K (normal vector 2D) + I,K (gewone vektor 2D) - - - - R,G,B (color) - R,G,B (kleur) + + + + R,G,B (color) + R,G,B (kleur) - - - - I (Gray value) - I (Gryswaarde) + + + + I (Gray value) + I (Gryswaarde) - - Preview - Voorskou + + Preview + Voorskou - - 100 - 100 + + 100 + 100 - - Number of points - Aantal punte + + Number of points + Aantal punte - - Number of previewed lines: - Aantal voorskoulyne: + + Number of previewed lines: + Aantal voorskoulyne: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Ascii Punte (*.asc);;Alle Lêers (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Ascii Punte (*.asc);;Alle Lêers (*.*) - - + + Workbench - - Points tools - Punte-gereedskap + + Points tools + Punte-gereedskap - - &Points - &Punte + + &Points + &Punte - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_cs.ts b/src/Mod/Points/Gui/Resources/translations/Points_cs.ts index 3a0b1dc17..a7eeafe83 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_cs.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_cs.ts @@ -1,251 +1,251 @@ - + CmdPointsExport - - Points - Body + + Points + Body - - Export points... - Export bodů... + + Export points... + Export bodů... - - - - Exports a point cloud - Export množiny bodů + + + + Exports a point cloud + Export množiny bodů - - + + CmdPointsImport - - Points - Body + + Points + Body - - Import points... - Import bodů... + + Import points... + Import bodů... - - - - Imports a point cloud - Import množiny bodů + + + + Imports a point cloud + Import množiny bodů - - + + CmdPointsPolyCut - - Points - Body + + Points + Body - - Cut point cloud - Ořezat množinu bodů + + Cut point cloud + Ořezat množinu bodů - - - - Cuts a point cloud with a picked polygon - Ořezat množinu bodů výběrovým polygonem + + + + Cuts a point cloud with a picked polygon + Ořezat množinu bodů výběrovým polygonem - - + + CmdPointsTransform - - Points - Body + + Points + Body - - Transform Points - Transfomovat body + + Transform Points + Transfomovat body - - - - Test to transform a point cloud - Zkusit transformovat množinu bodů + + + + Test to transform a point cloud + Zkusit transformovat množinu bodů - - + + PointsGui::DlgPointsRead - - ASCII points import - Import bodů ve tvaru ASCII + + ASCII points import + Import bodů ve tvaru ASCII - - Template: - Vzor: + + Template: + Vzor: - - Special lines - Speciální řádky + + Special lines + Speciální řádky - - First line: - První řádek: + + First line: + První řádek: - - Ignore - Ignorováno + + Ignore + Ignorováno - - Cluster by lines starting with: - Skupina řádků začínajícich: + + Cluster by lines starting with: + Skupina řádků začínajícich: - - Ignore lines starting with: - Ignorované řádky začínají: + + Ignore lines starting with: + Ignorované řádky začínají: - - Point format - Formát bodu + + Point format + Formát bodu - - Number separator: - Oddělovač čísel: + + Number separator: + Oddělovač čísel: - - Points format: - Formát bodů: + + Points format: + Formát bodů: - - - - Next block: - Další blok: + + + + Next block: + Další blok: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X,Y,Z + + X,Y,Z + X,Y,Z - - X,Y - X,Y + + X,Y + X,Y - - - - none - žádný + + + + none + žádný - - - - I,J,K (normal vector) - I,J,K (normálový vektor) + + + + I,J,K (normal vector) + I,J,K (normálový vektor) - - - - I,K (normal vector 2D) - I,K (normálový vektor 2D) + + + + I,K (normal vector 2D) + I,K (normálový vektor 2D) - - - - R,G,B (color) - R,G,B (barvy) + + + + R,G,B (color) + R,G,B (barvy) - - - - I (Gray value) - I (Stupně šedi) + + + + I (Gray value) + I (Stupně šedi) - - Preview - Náhled + + Preview + Náhled - - 100 - 100 + + 100 + 100 - - Number of points - Počet bodů + + Number of points + Počet bodů - - Number of previewed lines: - Počet zobrazovaných řádků: + + Number of previewed lines: + Počet zobrazovaných řádků: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Body ve formátu ASCII (*.asc);;Všechny soubory (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Body ve formátu ASCII (*.asc);;Všechny soubory (*.*) - - + + Workbench - - Points tools - Nástroje bodů + + Points tools + Nástroje bodů - - &Points - &Body + + &Points + &Body - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_de.qm b/src/Mod/Points/Gui/Resources/translations/Points_de.qm index fe1c43d54..9712a170b 100644 Binary files a/src/Mod/Points/Gui/Resources/translations/Points_de.qm and b/src/Mod/Points/Gui/Resources/translations/Points_de.qm differ diff --git a/src/Mod/Points/Gui/Resources/translations/Points_de.ts b/src/Mod/Points/Gui/Resources/translations/Points_de.ts index 39c691c95..a6116f7d2 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_de.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_de.ts @@ -1,251 +1,251 @@ - - + + CmdPointsExport - - Points - Punkte + + Points + Punkte - - Export points... - Punkte exportieren... + + Export points... + Punkte exportieren... - - - - Exports a point cloud - Exportiert eine Punktwolke + + + + Exports a point cloud + Exportiert eine Punktwolke - - + + CmdPointsImport - - Points - Punkte + + Points + Punkte - - Import points... - Punkte importieren... + + Import points... + Punkte importieren... - - - - Imports a point cloud - Importiert eine Punktwolke + + + + Imports a point cloud + Importiert eine Punktwolke - - + + CmdPointsPolyCut - - Points - Punkte + + Points + Punkte - - Cut point cloud - Schneidet Punktwolke + + Cut point cloud + Schneidet Punktwolke - - - - Cuts a point cloud with a picked polygon - Ausschneiden einer Punktwolke aus dem gewählten Polygon + + + + Cuts a point cloud with a picked polygon + Ausschneiden einer Punktwolke aus dem gewählten Polygon - - + + CmdPointsTransform - - Points - Punkte + + Points + Punkte - - Transform Points - Transformiere Punkte + + Transform Points + Transformiere Punkte - - - - Test to transform a point cloud - Test zur Transformation einer Punktwolke + + + + Test to transform a point cloud + Test zur Transformation einer Punktwolke - - + + PointsGui::DlgPointsRead - - ASCII points import - ASCII-Punkte-Import + + ASCII points import + ASCII-Punkte-Import - - Template: - Vorlage: + + Template: + Vorlage: - - Special lines - Spezielle Zeilen + + Special lines + Spezielle Zeilen - - First line: - Erste Zeile: + + First line: + Erste Zeile: - - Ignore - Ignorieren + + Ignore + Ignorieren - - Cluster by lines starting with: - Cluster von Zeilen beginnend mit: + + Cluster by lines starting with: + Cluster von Zeilen beginnend mit: - - Ignore lines starting with: - Ignoriere Zeilen beginnend mit: + + Ignore lines starting with: + Ignoriere Zeilen beginnend mit: - - Point format - Punkte-Format + + Point format + Punkte-Format - - Number separator: - Zahlentrenner: + + Number separator: + Zahlentrenner: - - Points format: - Punkte-Format: + + Points format: + Punkte-Format: - - - - Next block: - Nächster Block: + + + + Next block: + Nächster Block: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X, Y, Z + + X,Y,Z + X, Y, Z - - X,Y - X, Y + + X,Y + X, Y - - - - none - keiner + + + + none + keiner - - - - I,J,K (normal vector) - I, J, K (Normalenvektor) + + + + I,J,K (normal vector) + I, J, K (Normalenvektor) - - - - I,K (normal vector 2D) - I, K (Normalenvektor 2D) + + + + I,K (normal vector 2D) + I, K (Normalenvektor 2D) - - - - R,G,B (color) - R,G,B (Farbe) + + + + R,G,B (color) + R,G,B (Farbe) - - - - I (Gray value) - I (Grauwert) + + + + I (Gray value) + I (Grauwert) - - Preview - Vorschau + + Preview + Vorschau - - 100 - 100 + + 100 + 100 - - Number of points - Anzahl der Punkte + + Number of points + Anzahl der Punkte - - Number of previewed lines: - Anzahl der angezeigten Zeilen: + + Number of previewed lines: + Anzahl der angezeigten Zeilen: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - ASCII-Punkte (*.asc);;Alle Dateien (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + ASCII-Punkte (.asc); Alle Dateien (*.*) - - + + Workbench - - Points tools - Punktwerkzeuge + + Points tools + Punktwerkzeuge - - &Points - &Punkte + + &Points + &Punkte - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_es-ES.ts b/src/Mod/Points/Gui/Resources/translations/Points_es-ES.ts index 33cf14e73..5a7cf702c 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_es-ES.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_es-ES.ts @@ -1,251 +1,251 @@ - + CmdPointsExport - - Points - Puntos + + Points + Puntos - - Export points... - Exportar puntos... + + Export points... + Exportar puntos... - - - - Exports a point cloud - exporta una nube de puntos + + + + Exports a point cloud + exporta una nube de puntos - - + + CmdPointsImport - - Points - Puntos + + Points + Puntos - - Import points... - Importar puntos... + + Import points... + Importar puntos... - - - - Imports a point cloud - Importa una nube de puntos + + + + Imports a point cloud + Importa una nube de puntos - - + + CmdPointsPolyCut - - Points - Puntos + + Points + Puntos - - Cut point cloud - Cortar una nube de puntos + + Cut point cloud + Cortar una nube de puntos - - - - Cuts a point cloud with a picked polygon - Corta una nube de puntos con un poligono seleccionado + + + + Cuts a point cloud with a picked polygon + Corta una nube de puntos con un poligono seleccionado - - + + CmdPointsTransform - - Points - Puntos + + Points + Puntos - - Transform Points - Trasformar puntos + + Transform Points + Trasformar puntos - - - - Test to transform a point cloud - Test para transformar una nube de puntos + + + + Test to transform a point cloud + Test para transformar una nube de puntos - - + + PointsGui::DlgPointsRead - - ASCII points import - Importar puntos ASCII + + ASCII points import + Importar puntos ASCII - - Template: - Plantilla: + + Template: + Plantilla: - - Special lines - Líneas especiales + + Special lines + Líneas especiales - - First line: - Primera línea: + + First line: + Primera línea: - - Ignore - Ignorar + + Ignore + Ignorar - - Cluster by lines starting with: - Agrupar por líneas que empiezan con: + + Cluster by lines starting with: + Agrupar por líneas que empiezan con: - - Ignore lines starting with: - Ignorar líneas que empiezan con: + + Ignore lines starting with: + Ignorar líneas que empiezan con: - - Point format - Formato de punto + + Point format + Formato de punto - - Number separator: - Separador de número: + + Number separator: + Separador de número: - - Points format: - Formato de punto: + + Points format: + Formato de punto: - - - - Next block: - Próximo bloque: + + + + Next block: + Próximo bloque: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X,Y,Z + + X,Y,Z + X,Y,Z - - X,Y - X,Y + + X,Y + X,Y - - - - none - ninguno + + + + none + ninguno - - - - I,J,K (normal vector) - I,J,K (vector normal) + + + + I,J,K (normal vector) + I,J,K (vector normal) - - - - I,K (normal vector 2D) - I,K (vector normal 2D) + + + + I,K (normal vector 2D) + I,K (vector normal 2D) - - - - R,G,B (color) - R,G,B (color) + + + + R,G,B (color) + R,G,B (color) - - - - I (Gray value) - I (valor de gris) + + + + I (Gray value) + I (valor de gris) - - Preview - Previsualizar + + Preview + Previsualizar - - 100 - 100 + + 100 + 100 - - Number of points - Número de puntos + + Number of points + Número de puntos - - Number of previewed lines: - Número de líneas previsualizadas: + + Number of previewed lines: + Número de líneas previsualizadas: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Puntos Ascii (*.asc);;Todos los archivos (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Puntos Ascii (*.asc);;Todos los archivos (*.*) - - + + Workbench - - Points tools - Herramientas de puntos + + Points tools + Herramientas de puntos - - &Points - &Puntos + + &Points + &Puntos - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_fi.ts b/src/Mod/Points/Gui/Resources/translations/Points_fi.ts index 627f62ab1..957cdf97b 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_fi.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_fi.ts @@ -1,251 +1,251 @@ - + CmdPointsExport - - Points - Pisteet + + Points + Pisteet - - Export points... - Vie pisteet... + + Export points... + Vie pisteet... - - - - Exports a point cloud - Vie pistepilven + + + + Exports a point cloud + Vie pistepilven - - + + CmdPointsImport - - Points - Pisteet + + Points + Pisteet - - Import points... - Tuo pisteet... + + Import points... + Tuo pisteet... - - - - Imports a point cloud - Tuo pistepilven + + + + Imports a point cloud + Tuo pistepilven - - + + CmdPointsPolyCut - - Points - Pisteet + + Points + Pisteet - - Cut point cloud - Leikkaa pistepilvi + + Cut point cloud + Leikkaa pistepilvi - - - - Cuts a point cloud with a picked polygon - Leikkaa pistepilven valitun monikulmion kanssa + + + + Cuts a point cloud with a picked polygon + Leikkaa pistepilven valitun monikulmion kanssa - - + + CmdPointsTransform - - Points - Pisteet + + Points + Pisteet - - Transform Points - Muunna pisteet + + Transform Points + Muunna pisteet - - - - Test to transform a point cloud - Testaa muuttaa pistepilvi + + + + Test to transform a point cloud + Testaa muuttaa pistepilvi - - + + PointsGui::DlgPointsRead - - ASCII points import - Tuo ASCII pisteet + + ASCII points import + Tuo ASCII pisteet - - Template: - Malli: + + Template: + Malli: - - Special lines - Erityisiä viivoja + + Special lines + Erityisiä viivoja - - First line: - Ensimmäinen rivi: + + First line: + Ensimmäinen rivi: - - Ignore - Ohita + + Ignore + Ohita - - Cluster by lines starting with: - Klusteroi viivat, jotka alkavat: + + Cluster by lines starting with: + Klusteroi viivat, jotka alkavat: - - Ignore lines starting with: - Ohita viivat, jotka alkavat: + + Ignore lines starting with: + Ohita viivat, jotka alkavat: - - Point format - Piste-muodossa + + Point format + Piste-muodossa - - Number separator: - Numero erotin: + + Number separator: + Numero erotin: - - Points format: - Pisteiden muodossa: + + Points format: + Pisteiden muodossa: - - - - Next block: - Seuraava lohko: + + + + Next block: + Seuraava lohko: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \T + + \t + \T - - \w - /w + + \w + /w - - X,Y,Z - X,Y,Z + + X,Y,Z + X,Y,Z - - X,Y - X,Y + + X,Y + X,Y - - - - none - ei mitään + + + + none + ei mitään - - - - I,J,K (normal vector) - I,J,K (normaali vektori) + + + + I,J,K (normal vector) + I,J,K (normaali vektori) - - - - I,K (normal vector 2D) - I,K (normaali vektori 2D) + + + + I,K (normal vector 2D) + I,K (normaali vektori 2D) - - - - R,G,B (color) - R,G,B (väri) + + + + R,G,B (color) + R,G,B (väri) - - - - I (Gray value) - I (Gray arvo) + + + + I (Gray value) + I (Gray arvo) - - Preview - Esikatselu + + Preview + Esikatselu - - 100 - 100 + + 100 + 100 - - Number of points - Pisteiden määrä + + Number of points + Pisteiden määrä - - Number of previewed lines: - Esikatseltavien viivojen määrä: + + Number of previewed lines: + Esikatseltavien viivojen määrä: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Ascii Pisteet (*.asc);;Kaikki tiedostot (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Ascii Pisteet (*.asc);;Kaikki tiedostot (*.*) - - + + Workbench - - Points tools - Pisteiden työkalut + + Points tools + Pisteiden työkalut - - &Points - &Pisteet + + &Points + &Pisteet - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_fr.ts b/src/Mod/Points/Gui/Resources/translations/Points_fr.ts index 887e433c9..215d427c9 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_fr.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_fr.ts @@ -1,251 +1,251 @@ - + CmdPointsExport - - Points - Points + + Points + Points - - Export points... - Exporter les points... + + Export points... + Exporter les points... - - - - Exports a point cloud - Exporte un nuage de points + + + + Exports a point cloud + Exporte un nuage de points - - + + CmdPointsImport - - Points - Points + + Points + Points - - Import points... - Importer des points... + + Import points... + Importer des points... - - - - Imports a point cloud - Importe un nuage de points + + + + Imports a point cloud + Importe un nuage de points - - + + CmdPointsPolyCut - - Points - Points + + Points + Points - - Cut point cloud - Couper un nuage de points + + Cut point cloud + Couper un nuage de points - - - - Cuts a point cloud with a picked polygon - Coupe un nuage de points à l'aide d'un polygone sélectionné + + + + Cuts a point cloud with a picked polygon + Coupe un nuage de points à l'aide d'un polygone sélectionné - - + + CmdPointsTransform - - Points - Points + + Points + Points - - Transform Points - Transformer les points + + Transform Points + Transformer les points - - - - Test to transform a point cloud - Test de transformation d'un nuage de points + + + + Test to transform a point cloud + Test de transformation d'un nuage de points - - + + PointsGui::DlgPointsRead - - ASCII points import - Importation de points ASCII + + ASCII points import + Importation de points ASCII - - Template: - Modèle : + + Template: + Modèle : - - Special lines - Ligne spéciales + + Special lines + Ligne spéciales - - First line: - Première ligne : + + First line: + Première ligne : - - Ignore - Ignorer + + Ignore + Ignorer - - Cluster by lines starting with: - Ensemble de lignes commençant par : + + Cluster by lines starting with: + Ensemble de lignes commençant par : - - Ignore lines starting with: - Ignorer les lignes commençant par : + + Ignore lines starting with: + Ignorer les lignes commençant par : - - Point format - Format de point + + Point format + Format de point - - Number separator: - Séparateur de nombre : + + Number separator: + Séparateur de nombre : - - Points format: - Format de points : + + Points format: + Format de points : - - - - Next block: - Bloc suivant : + + + + Next block: + Bloc suivant : - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X, Y, Z + + X,Y,Z + X, Y, Z - - X,Y - X, Y + + X,Y + X, Y - - - - none - aucun + + + + none + aucun - - - - I,J,K (normal vector) - I,J,K (vecteur normal) + + + + I,J,K (normal vector) + I,J,K (vecteur normal) - - - - I,K (normal vector 2D) - I,K (vecteur normal 2D) + + + + I,K (normal vector 2D) + I,K (vecteur normal 2D) - - - - R,G,B (color) - R,V,B (couleur) + + + + R,G,B (color) + R,V,B (couleur) - - - - I (Gray value) - I (valeur de gris) + + + + I (Gray value) + I (valeur de gris) - - Preview - Aperçu + + Preview + Aperçu - - 100 - 100 + + 100 + 100 - - Number of points - Nombre de points + + Number of points + Nombre de points - - Number of previewed lines: - Nombre de lignes prévisualisés : + + Number of previewed lines: + Nombre de lignes prévisualisés : - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Points Ascii (*.asc);;Tous les fichiers (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Points Ascii (*.asc);;Tous les fichiers (*.*) - - + + Workbench - - Points tools - Outils points + + Points tools + Outils points - - &Points - &Points + + &Points + &Points - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_hr.ts b/src/Mod/Points/Gui/Resources/translations/Points_hr.ts index 1be354287..d4e1132d1 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_hr.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_hr.ts @@ -1,251 +1,251 @@ - + CmdPointsExport - - Points - Točke + + Points + Točke - - Export points... - Izvezi točke... + + Export points... + Izvezi točke... - - - - Exports a point cloud - prenesi pokazni oblak + + + + Exports a point cloud + prenesi pokazni oblak - - + + CmdPointsImport - - Points - Točke + + Points + Točke - - Import points... - Uvezi točke... + + Import points... + Uvezi točke... - - - - Imports a point cloud - prenesi pokazni oblak + + + + Imports a point cloud + prenesi pokazni oblak - - + + CmdPointsPolyCut - - Points - Točke + + Points + Točke - - Cut point cloud - odreži pokazni oblak + + Cut point cloud + odreži pokazni oblak - - - - Cuts a point cloud with a picked polygon - Izreže pokazni oblak s bere poligona + + + + Cuts a point cloud with a picked polygon + Izreže pokazni oblak s bere poligona - - + + CmdPointsTransform - - Points - Točke + + Points + Točke - - Transform Points - Promijeni točke + + Transform Points + Promijeni točke - - - - Test to transform a point cloud - Test za pretvaranje pokaznog oblaka + + + + Test to transform a point cloud + Test za pretvaranje pokaznog oblaka - - + + PointsGui::DlgPointsRead - - ASCII points import - ASCII uvoz bodova + + ASCII points import + ASCII uvoz bodova - - Template: - Predložak: + + Template: + Predložak: - - Special lines - Posebne linije + + Special lines + Posebne linije - - First line: - Prva linija: + + First line: + Prva linija: - - Ignore - Zanemari + + Ignore + Zanemari - - Cluster by lines starting with: - Klaster linijama koje počinju sa: + + Cluster by lines starting with: + Klaster linijama koje počinju sa: - - Ignore lines starting with: - Zanemari linije koje počinju sa: + + Ignore lines starting with: + Zanemari linije koje počinju sa: - - Point format - Point format + + Point format + Point format - - Number separator: - Broj separatora: + + Number separator: + Broj separatora: - - Points format: - Bodovi formata: + + Points format: + Bodovi formata: - - - - Next block: - Sljedeći blok: + + + + Next block: + Sljedeći blok: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X,Y,Z + + X,Y,Z + X,Y,Z - - X,Y - X,Y + + X,Y + X,Y - - - - none - nijedan + + + + none + nijedan - - - - I,J,K (normal vector) - I,J,K (vektor normale) + + + + I,J,K (normal vector) + I,J,K (vektor normale) - - - - I,K (normal vector 2D) - I,K (vektor normale 2D) + + + + I,K (normal vector 2D) + I,K (vektor normale 2D) - - - - R,G,B (color) - R,G,B (u boji) + + + + R,G,B (color) + R,G,B (u boji) - - - - I (Gray value) - I (vrijednosti u sivim tonovima) + + + + I (Gray value) + I (vrijednosti u sivim tonovima) - - Preview - Pregled + + Preview + Pregled - - 100 - 100 + + 100 + 100 - - Number of points - Broj točaka + + Number of points + Broj točaka - - Number of previewed lines: - Broj pregledanih linija: + + Number of previewed lines: + Broj pregledanih linija: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Ascii točke (*.asc);;Sve datoteke (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Ascii točke (*.asc);;Sve datoteke (*.*) - - + + Workbench - - Points tools - Alati točaka + + Points tools + Alati točaka - - &Points - &Točke + + &Points + &Točke - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_hu.ts b/src/Mod/Points/Gui/Resources/translations/Points_hu.ts index 868f08db0..5085d623e 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_hu.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_hu.ts @@ -1,251 +1,251 @@ - + CmdPointsExport - - Points - Pontok + + Points + Pontok - - Export points... - Pontok exportálása... + + Export points... + Pontok exportálása... - - - - Exports a point cloud - Pontfelhő exportálása + + + + Exports a point cloud + Pontfelhő exportálása - - + + CmdPointsImport - - Points - Pontok + + Points + Pontok - - Import points... - Pontok importálása... + + Import points... + Pontok importálása... - - - - Imports a point cloud - Pontfelhő importálása + + + + Imports a point cloud + Pontfelhő importálása - - + + CmdPointsPolyCut - - Points - Pontok + + Points + Pontok - - Cut point cloud - Pontfelhő kivágása + + Cut point cloud + Pontfelhő kivágása - - - - Cuts a point cloud with a picked polygon - Pontfelhő kivágása egy kiválaszott polygonnal + + + + Cuts a point cloud with a picked polygon + Pontfelhő kivágása egy kiválaszott polygonnal - - + + CmdPointsTransform - - Points - Pontok + + Points + Pontok - - Transform Points - Pontok átalakítása + + Transform Points + Pontok átalakítása - - - - Test to transform a point cloud - Pontfelhő átalakításának tesztje + + + + Test to transform a point cloud + Pontfelhő átalakításának tesztje - - + + PointsGui::DlgPointsRead - - ASCII points import - ASCII pontok importálása + + ASCII points import + ASCII pontok importálása - - Template: - Sablon: + + Template: + Sablon: - - Special lines - Speciális vonalak + + Special lines + Speciális vonalak - - First line: - Első vonal: + + First line: + Első vonal: - - Ignore - Kihagy + + Ignore + Kihagy - - Cluster by lines starting with: - Vonallal kezdődő fürt: + + Cluster by lines starting with: + Vonallal kezdődő fürt: - - Ignore lines starting with: - Kezdő vonalak kihagyása: + + Ignore lines starting with: + Kezdő vonalak kihagyása: - - Point format - Pont formátum + + Point format + Pont formátum - - Number separator: - Szám elválasztó jel: + + Number separator: + Szám elválasztó jel: - - Points format: - Pont formátum: + + Points format: + Pont formátum: - - - - Next block: - Következő blokk: + + + + Next block: + Következő blokk: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X,Y,Z + + X,Y,Z + X,Y,Z - - X,Y - X,Y + + X,Y + X,Y - - - - none - egyik sem + + + + none + egyik sem - - - - I,J,K (normal vector) - I, J, K (normál vektor) + + + + I,J,K (normal vector) + I, J, K (normál vektor) - - - - I,K (normal vector 2D) - I, K (normál vektor 2D) + + + + I,K (normal vector 2D) + I, K (normál vektor 2D) - - - - R,G,B (color) - R,G,B (szín) + + + + R,G,B (color) + R,G,B (szín) - - - - I (Gray value) - I (szürkeárnyalat-érték) + + + + I (Gray value) + I (szürkeárnyalat-érték) - - Preview - Előnézet + + Preview + Előnézet - - 100 - 100 + + 100 + 100 - - Number of points - Pontok száma + + Number of points + Pontok száma - - Number of previewed lines: - Előnézeti sorok száma: + + Number of previewed lines: + Előnézeti sorok száma: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Ascii pontok (*.asc);;Minden fájl (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Ascii pontok (*.asc);;Minden fájl (*.*) - - + + Workbench - - Points tools - Pont eszközök + + Points tools + Pont eszközök - - &Points - &Pontok + + &Points + &Pontok - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_it.ts b/src/Mod/Points/Gui/Resources/translations/Points_it.ts index fa1ae447b..a2c20afa1 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_it.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_it.ts @@ -1,251 +1,251 @@ - + CmdPointsExport - - Points - Punti + + Points + Punti - - Export points... - Esporta punti... + + Export points... + Esporta punti... - - - - Exports a point cloud - Esporta una nuvola di punti + + + + Exports a point cloud + Esporta una nuvola di punti - - + + CmdPointsImport - - Points - Punti + + Points + Punti - - Import points... - Importa punti... + + Import points... + Importa punti... - - - - Imports a point cloud - Importa una nuvola di punti + + + + Imports a point cloud + Importa una nuvola di punti - - + + CmdPointsPolyCut - - Points - Punti + + Points + Punti - - Cut point cloud - Taglia nuvola di punti + + Cut point cloud + Taglia nuvola di punti - - - - Cuts a point cloud with a picked polygon - Taglia una nuvola di punti con un poligono specificato + + + + Cuts a point cloud with a picked polygon + Taglia una nuvola di punti con un poligono specificato - - + + CmdPointsTransform - - Points - Punti + + Points + Punti - - Transform Points - Trasforma punti + + Transform Points + Trasforma punti - - - - Test to transform a point cloud - Test della trasformazione di una nuvola di punti + + + + Test to transform a point cloud + Test della trasformazione di una nuvola di punti - - + + PointsGui::DlgPointsRead - - ASCII points import - Importa punti ASCII + + ASCII points import + Importa punti ASCII - - Template: - Modello: + + Template: + Modello: - - Special lines - Linee speciali + + Special lines + Linee speciali - - First line: - Prima linea: + + First line: + Prima linea: - - Ignore - Ignora + + Ignore + Ignora - - Cluster by lines starting with: - Raggruppamento per linee che iniziano con: + + Cluster by lines starting with: + Raggruppamento per linee che iniziano con: - - Ignore lines starting with: - Ignora le linee che iniziano con: + + Ignore lines starting with: + Ignora le linee che iniziano con: - - Point format - Formato punto + + Point format + Formato punto - - Number separator: - Separatore numeri: + + Number separator: + Separatore numeri: - - Points format: - Formato punti: + + Points format: + Formato punti: - - - - Next block: - Prossimo blocco: + + + + Next block: + Prossimo blocco: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X,Y,Z + + X,Y,Z + X,Y,Z - - X,Y - X,Y + + X,Y + X,Y - - - - none - nessuno + + + + none + nessuno - - - - I,J,K (normal vector) - I,J,K (vettore normale) + + + + I,J,K (normal vector) + I,J,K (vettore normale) - - - - I,K (normal vector 2D) - I,K (vettore normale 2D) + + + + I,K (normal vector 2D) + I,K (vettore normale 2D) - - - - R,G,B (color) - R,G,B (colore) + + + + R,G,B (color) + R,G,B (colore) - - - - I (Gray value) - I (valore di grigio) + + + + I (Gray value) + I (valore di grigio) - - Preview - Anteprima + + Preview + Anteprima - - 100 - 100 + + 100 + 100 - - Number of points - Numero di punti + + Number of points + Numero di punti - - Number of previewed lines: - Numero di linee visualizzate nell'anteprima: + + Number of previewed lines: + Numero di linee visualizzate nell'anteprima: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Punti Ascii (*.asc);;Tutti i file (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Punti Ascii (*.asc);;Tutti i file (*.*) - - + + Workbench - - Points tools - Strumenti Punti + + Points tools + Strumenti Punti - - &Points - &Punti + + &Points + &Punti - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_ja.ts b/src/Mod/Points/Gui/Resources/translations/Points_ja.ts index 80e38d807..45ed26384 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_ja.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_ja.ts @@ -1,251 +1,251 @@ - + CmdPointsExport - - Points - + + Points + - - Export points... - 点をエクスポート... + + Export points... + 点をエクスポート... - - - - Exports a point cloud - 点群をエクスポート + + + + Exports a point cloud + 点群をエクスポート - - + + CmdPointsImport - - Points - + + Points + - - Import points... - 点をインポート... + + Import points... + 点をインポート... - - - - Imports a point cloud - 点群をインポート + + + + Imports a point cloud + 点群をインポート - - + + CmdPointsPolyCut - - Points - + + Points + - - Cut point cloud - 点群をカット + + Cut point cloud + 点群をカット - - - - Cuts a point cloud with a picked polygon - 点群をピックしたポリゴンでカット + + + + Cuts a point cloud with a picked polygon + 点群をピックしたポリゴンでカット - - + + CmdPointsTransform - - Points - + + Points + - - Transform Points - 点を変換 + + Transform Points + 点を変換 - - - - Test to transform a point cloud - 点群を変換するためのテスト + + + + Test to transform a point cloud + 点群を変換するためのテスト - - + + PointsGui::DlgPointsRead - - ASCII points import - ASCII形式の点をインポート + + ASCII points import + ASCII形式の点をインポート - - Template: - テンプレート: + + Template: + テンプレート: - - Special lines - 特殊な行 + + Special lines + 特殊な行 - - First line: - 最初の行: + + First line: + 最初の行: - - Ignore - 無視 + + Ignore + 無視 - - Cluster by lines starting with: - 以下の行で始まる行をまとめる: + + Cluster by lines starting with: + 以下の行で始まる行をまとめる: - - Ignore lines starting with: - ~で始まる行を無視する: + + Ignore lines starting with: + ~で始まる行を無視する: - - Point format - 点の形式 + + Point format + 点の形式 - - Number separator: - 区切り文字: + + Number separator: + 区切り文字: - - Points format: - 点の形式: + + Points format: + 点の形式: - - - - Next block: - 次のブロック: + + + + Next block: + 次のブロック: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X,Y,Z + + X,Y,Z + X,Y,Z - - X,Y - X,Y + + X,Y + X,Y - - - - none - なし + + + + none + なし - - - - I,J,K (normal vector) - I、J、K(法線ベクトル) + + + + I,J,K (normal vector) + I、J、K(法線ベクトル) - - - - I,K (normal vector 2D) - I,K (2D法線ベクトル) + + + + I,K (normal vector 2D) + I,K (2D法線ベクトル) - - - - R,G,B (color) - R,G,B (カラー) + + + + R,G,B (color) + R,G,B (カラー) - - - - I (Gray value) - I (グレーレベル) + + + + I (Gray value) + I (グレーレベル) - - Preview - プレビュー + + Preview + プレビュー - - 100 - 100 + + 100 + 100 - - Number of points - 点の数 + + Number of points + 点の数 - - Number of previewed lines: - プレビューされている線の数: + + Number of previewed lines: + プレビューされている線の数: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Ascii点ファイル (*.asc);すべてのファイル (*. *) + + + Ascii Points (*.asc);;All Files (*.*) + Ascii点ファイル (*.asc);すべてのファイル (*. *) - - + + Workbench - - Points tools - 点ツール + + Points tools + 点ツール - - &Points - 点(&P) + + &Points + 点(&P) - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_nl.ts b/src/Mod/Points/Gui/Resources/translations/Points_nl.ts index 36e54af07..b0ce0be79 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_nl.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_nl.ts @@ -1,251 +1,251 @@ - + CmdPointsExport - - Points - Punten + + Points + Punten - - Export points... - Exporteer punten... + + Export points... + Exporteer punten... - - - - Exports a point cloud - Exporteert een puntenwolk + + + + Exports a point cloud + Exporteert een puntenwolk - - + + CmdPointsImport - - Points - Punten + + Points + Punten - - Import points... - Importeer punten... + + Import points... + Importeer punten... - - - - Imports a point cloud - Importeert een puntenwolk + + + + Imports a point cloud + Importeert een puntenwolk - - + + CmdPointsPolyCut - - Points - Punten + + Points + Punten - - Cut point cloud - Snij puntenwolk + + Cut point cloud + Snij puntenwolk - - - - Cuts a point cloud with a picked polygon - Knipt een puntwolk met een geselecteerde veelhoek + + + + Cuts a point cloud with a picked polygon + Knipt een puntwolk met een geselecteerde veelhoek - - + + CmdPointsTransform - - Points - Punten + + Points + Punten - - Transform Points - Transformeer Punten + + Transform Points + Transformeer Punten - - - - Test to transform a point cloud - Test om een puntwolk te transformeren + + + + Test to transform a point cloud + Test om een puntwolk te transformeren - - + + PointsGui::DlgPointsRead - - ASCII points import - ASCII-punten import + + ASCII points import + ASCII-punten import - - Template: - Sjabloon: + + Template: + Sjabloon: - - Special lines - Speciale lijnen + + Special lines + Speciale lijnen - - First line: - Eerste regel: + + First line: + Eerste regel: - - Ignore - Negeren + + Ignore + Negeren - - Cluster by lines starting with: - Clusteren van regels die beginnen met: + + Cluster by lines starting with: + Clusteren van regels die beginnen met: - - Ignore lines starting with: - Negeer regels die beginnen met: + + Ignore lines starting with: + Negeer regels die beginnen met: - - Point format - Punt-formaat + + Point format + Punt-formaat - - Number separator: - Getal-scheidingsteken: + + Number separator: + Getal-scheidingsteken: - - Points format: - Punten-formaat: + + Points format: + Punten-formaat: - - - - Next block: - Volgend blok: + + + + Next block: + Volgend blok: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X,Y,Z + + X,Y,Z + X,Y,Z - - X,Y - X,Y + + X,Y + X,Y - - - - none - (leeg) + + + + none + (leeg) - - - - I,J,K (normal vector) - I,J,K (normaalvector) + + + + I,J,K (normal vector) + I,J,K (normaalvector) - - - - I,K (normal vector 2D) - I,K (normaalvector 2D) + + + + I,K (normal vector 2D) + I,K (normaalvector 2D) - - - - R,G,B (color) - R,G,B (kleur) + + + + R,G,B (color) + R,G,B (kleur) - - - - I (Gray value) - I (Grijstint) + + + + I (Gray value) + I (Grijstint) - - Preview - Voorbeeldweergave + + Preview + Voorbeeldweergave - - 100 - 100 + + 100 + 100 - - Number of points - Aantal punten + + Number of points + Aantal punten - - Number of previewed lines: - Aantal regels bekeken: + + Number of previewed lines: + Aantal regels bekeken: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - ASCII-punten (*.asc);;alle bestanden (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + ASCII-punten (*.asc);;alle bestanden (*.*) - - + + Workbench - - Points tools - Punten-gereedschap + + Points tools + Punten-gereedschap - - &Points - &Punten + + &Points + &Punten - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_no.ts b/src/Mod/Points/Gui/Resources/translations/Points_no.ts index 489220bf1..1ff1054a0 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_no.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_no.ts @@ -1,251 +1,251 @@ - + CmdPointsExport - - Points - Punkter + + Points + Punkter - - Export points... - Eksporter punkter... + + Export points... + Eksporter punkter... - - - - Exports a point cloud - Eksporterer en punktsky + + + + Exports a point cloud + Eksporterer en punktsky - - + + CmdPointsImport - - Points - Punkter + + Points + Punkter - - Import points... - Importer punkt... + + Import points... + Importer punkt... - - - - Imports a point cloud - Importerer en punktsky + + + + Imports a point cloud + Importerer en punktsky - - + + CmdPointsPolyCut - - Points - Punkter + + Points + Punkter - - Cut point cloud - Klipp ut punktsky + + Cut point cloud + Klipp ut punktsky - - - - Cuts a point cloud with a picked polygon - Klipper ut en punktsky med valgt polygon + + + + Cuts a point cloud with a picked polygon + Klipper ut en punktsky med valgt polygon - - + + CmdPointsTransform - - Points - Punkter + + Points + Punkter - - Transform Points - Transformer punkter + + Transform Points + Transformer punkter - - - - Test to transform a point cloud - Test for å transformere en punktsky + + + + Test to transform a point cloud + Test for å transformere en punktsky - - + + PointsGui::DlgPointsRead - - ASCII points import - ASCII punkt import + + ASCII points import + ASCII punkt import - - Template: - Mal: + + Template: + Mal: - - Special lines - Spesielle linjer + + Special lines + Spesielle linjer - - First line: - Første linje: + + First line: + Første linje: - - Ignore - Ignorer + + Ignore + Ignorer - - Cluster by lines starting with: - Klynge av linjer som starter med: + + Cluster by lines starting with: + Klynge av linjer som starter med: - - Ignore lines starting with: - Ignorer linjer som starter med: + + Ignore lines starting with: + Ignorer linjer som starter med: - - Point format - Punktformat + + Point format + Punktformat - - Number separator: - Number separator: + + Number separator: + Number separator: - - Points format: - Punktformat: + + Points format: + Punktformat: - - - - Next block: - Neste blokk: + + + + Next block: + Neste blokk: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X,Y,Z + + X,Y,Z + X,Y,Z - - X,Y - X,Y + + X,Y + X,Y - - - - none - ingen + + + + none + ingen - - - - I,J,K (normal vector) - I,J,K (normal vektor) + + + + I,J,K (normal vector) + I,J,K (normal vektor) - - - - I,K (normal vector 2D) - I,K (normal vektor 2D) + + + + I,K (normal vector 2D) + I,K (normal vektor 2D) - - - - R,G,B (color) - R,G,B (farge) + + + + R,G,B (color) + R,G,B (farge) - - - - I (Gray value) - I (Grå verdi) + + + + I (Gray value) + I (Grå verdi) - - Preview - Forhåndsvisning + + Preview + Forhåndsvisning - - 100 - 100 + + 100 + 100 - - Number of points - Antall punkter + + Number of points + Antall punkter - - Number of previewed lines: - Antall forhåndsviste linjer: + + Number of previewed lines: + Antall forhåndsviste linjer: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Ascii-punkter (*.asc);;Alle filer (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Ascii-punkter (*.asc);;Alle filer (*.*) - - + + Workbench - - Points tools - Punktverktøy + + Points tools + Punktverktøy - - &Points - &Punkter + + &Points + &Punkter - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_pl.ts b/src/Mod/Points/Gui/Resources/translations/Points_pl.ts index 05fa58397..d63ad9307 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_pl.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_pl.ts @@ -1,251 +1,251 @@ - + CmdPointsExport - - Points - Punkty + + Points + Punkty - - Export points... - Eksport punktów... + + Export points... + Eksport punktów... - - - - Exports a point cloud - Eksportuje chmury punktów + + + + Exports a point cloud + Eksportuje chmury punktów - - + + CmdPointsImport - - Points - Punkty + + Points + Punkty - - Import points... - Import punktów ... + + Import points... + Import punktów ... - - - - Imports a point cloud - Importuje chmury punktów + + + + Imports a point cloud + Importuje chmury punktów - - + + CmdPointsPolyCut - - Points - Punkty + + Points + Punkty - - Cut point cloud - Wytnij punkt chmury + + Cut point cloud + Wytnij punkt chmury - - - - Cuts a point cloud with a picked polygon - Wycina punkt chmury z wybranego wielokąta + + + + Cuts a point cloud with a picked polygon + Wycina punkt chmury z wybranego wielokąta - - + + CmdPointsTransform - - Points - Punkty + + Points + Punkty - - Transform Points - Przekształcenie punktów + + Transform Points + Przekształcenie punktów - - - - Test to transform a point cloud - Test przekształcenia chmury punktów + + + + Test to transform a point cloud + Test przekształcenia chmury punktów - - + + PointsGui::DlgPointsRead - - ASCII points import - Import punktów ASCII + + ASCII points import + Import punktów ASCII - - Template: - Szablon: + + Template: + Szablon: - - Special lines - Linie specjalne + + Special lines + Linie specjalne - - First line: - Pierwszy wiersz: + + First line: + Pierwszy wiersz: - - Ignore - Ignoruj + + Ignore + Ignoruj - - Cluster by lines starting with: - Klaster o wierszach zaczynających się od: + + Cluster by lines starting with: + Klaster o wierszach zaczynających się od: - - Ignore lines starting with: - Ignoruj ​​linie zaczynające się od: + + Ignore lines starting with: + Ignoruj ​​linie zaczynające się od: - - Point format - Format punktu + + Point format + Format punktu - - Number separator: - Separator dziesiętny: + + Number separator: + Separator dziesiętny: - - Points format: - Styl Punktów: + + Points format: + Styl Punktów: - - - - Next block: - Następny blok: + + + + Next block: + Następny blok: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X, Y, Z + + X,Y,Z + X, Y, Z - - X,Y - X, Y + + X,Y + X, Y - - - - none - żaden + + + + none + żaden - - - - I,J,K (normal vector) - I, J, K (wektor normalny) + + + + I,J,K (normal vector) + I, J, K (wektor normalny) - - - - I,K (normal vector 2D) - I,K (wektor normalny 2D) + + + + I,K (normal vector 2D) + I,K (wektor normalny 2D) - - - - R,G,B (color) - R, G, B (kolor) + + + + R,G,B (color) + R, G, B (kolor) - - - - I (Gray value) - I (wartość szarości) + + + + I (Gray value) + I (wartość szarości) - - Preview - Podgląd + + Preview + Podgląd - - 100 - 100 + + 100 + 100 - - Number of points - Liczba punktów + + Number of points + Liczba punktów - - Number of previewed lines: - Liczba przeglądanych wierszy: + + Number of previewed lines: + Liczba przeglądanych wierszy: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Punkty ASCII (*.asc);;Wszystkie Pliki(*. *) + + + Ascii Points (*.asc);;All Files (*.*) + Punkty ASCII (*.asc);;Wszystkie Pliki(*. *) - - + + Workbench - - Points tools - Narzędzia Punktów + + Points tools + Narzędzia Punktów - - &Points - &Punkty + + &Points + &Punkty - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_pt-BR.ts b/src/Mod/Points/Gui/Resources/translations/Points_pt-BR.ts index fda41a7cc..5a855a2dd 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_pt-BR.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_pt-BR.ts @@ -1,251 +1,251 @@ - + CmdPointsExport - - Points - Pontos + + Points + Pontos - - Export points... - Exportar pontos... + + Export points... + Exportar pontos... - - - - Exports a point cloud - Exporta uma nuvem de pontos + + + + Exports a point cloud + Exporta uma nuvem de pontos - - + + CmdPointsImport - - Points - Pontos + + Points + Pontos - - Import points... - Importar pontos... + + Import points... + Importar pontos... - - - - Imports a point cloud - Importar uma nuvem de pontos + + + + Imports a point cloud + Importar uma nuvem de pontos - - + + CmdPointsPolyCut - - Points - Pontos + + Points + Pontos - - Cut point cloud - Cortar nuvem de pontos + + Cut point cloud + Cortar nuvem de pontos - - - - Cuts a point cloud with a picked polygon - Corta uma nuvem de pontos com um polígono traçado + + + + Cuts a point cloud with a picked polygon + Corta uma nuvem de pontos com um polígono traçado - - + + CmdPointsTransform - - Points - Pontos + + Points + Pontos - - Transform Points - Transformar pontos + + Transform Points + Transformar pontos - - - - Test to transform a point cloud - Teste para transformar uma nuvem de pontos + + + + Test to transform a point cloud + Teste para transformar uma nuvem de pontos - - + + PointsGui::DlgPointsRead - - ASCII points import - Importar pontos ASCII + + ASCII points import + Importar pontos ASCII - - Template: - Modelo: + + Template: + Modelo: - - Special lines - Linhas especiais + + Special lines + Linhas especiais - - First line: - Primeira linha: + + First line: + Primeira linha: - - Ignore - Ignorar + + Ignore + Ignorar - - Cluster by lines starting with: - Agrupar por linhas começando com: + + Cluster by lines starting with: + Agrupar por linhas começando com: - - Ignore lines starting with: - Ignore linhas que comecem com: + + Ignore lines starting with: + Ignore linhas que comecem com: - - Point format - Formato de ponto + + Point format + Formato de ponto - - Number separator: - Separador de números: + + Number separator: + Separador de números: - - Points format: - Formato de pontos: + + Points format: + Formato de pontos: - - - - Next block: - Próximo bloco: + + + + Next block: + Próximo bloco: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X,Y,Z + + X,Y,Z + X,Y,Z - - X,Y - X,Y + + X,Y + X,Y - - - - none - nenhum + + + + none + nenhum - - - - I,J,K (normal vector) - I,J,K (vetor normal) + + + + I,J,K (normal vector) + I,J,K (vetor normal) - - - - I,K (normal vector 2D) - I,K (vetor normal 2D) + + + + I,K (normal vector 2D) + I,K (vetor normal 2D) - - - - R,G,B (color) - R,G,B (cor) + + + + R,G,B (color) + R,G,B (cor) - - - - I (Gray value) - I (valor de cinza) + + + + I (Gray value) + I (valor de cinza) - - Preview - Pré-visualização + + Preview + Pré-visualização - - 100 - 100 + + 100 + 100 - - Number of points - Número de pontos + + Number of points + Número de pontos - - Number of previewed lines: - Número de linhas visualizadas: + + Number of previewed lines: + Número de linhas visualizadas: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Pontos Ascii (*.asc);; Todos os Arquivos (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Pontos Ascii (*.asc);; Todos os Arquivos (*.*) - - + + Workbench - - Points tools - Ferramentas de pontos + + Points tools + Ferramentas de pontos - - &Points - &Pontos + + &Points + &Pontos - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_pt-PT.qm b/src/Mod/Points/Gui/Resources/translations/Points_pt-PT.qm index fb874a164..b40e8bcdb 100644 Binary files a/src/Mod/Points/Gui/Resources/translations/Points_pt-PT.qm and b/src/Mod/Points/Gui/Resources/translations/Points_pt-PT.qm differ diff --git a/src/Mod/Points/Gui/Resources/translations/Points_pt-PT.ts b/src/Mod/Points/Gui/Resources/translations/Points_pt-PT.ts index 2ae072c13..956fc6774 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_pt-PT.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_pt-PT.ts @@ -1,251 +1,251 @@ - + CmdPointsExport - - Points - Pontos + + Points + Pontos - - Export points... - Exportar Pontos ... + + Export points... + Exportar Pontos ... - - - - Exports a point cloud - Exports a point cloud + + + + Exports a point cloud + Exporta uma nuvem de pontos - - + + CmdPointsImport - - Points - Pontos + + Points + Pontos - - Import points... - Importar Pontos ... + + Import points... + Importar Pontos ... - - - - Imports a point cloud - Imports a point cloud + + + + Imports a point cloud + Importar uma nuvem de pontos - - + + CmdPointsPolyCut - - Points - Pontos + + Points + Pontos - - Cut point cloud - Cut point cloud + + Cut point cloud + Cortar nuvem de pontos - - - - Cuts a point cloud with a picked polygon - Cuts a point cloud with a picked polygon + + + + Cuts a point cloud with a picked polygon + Corta uma nuvem de pontos com um polígono traçado - - + + CmdPointsTransform - - Points - Pontos + + Points + Pontos - - Transform Points - Transformar Pontos + + Transform Points + Transformar Pontos - - - - Test to transform a point cloud - Test to transform a point cloud + + + + Test to transform a point cloud + Teste para transformar uma nuvem de pontos - - + + PointsGui::DlgPointsRead - - ASCII points import - Importar Pontos ASCII + + ASCII points import + Importar Pontos ASCII - - Template: - Modelo: + + Template: + Modelo: - - Special lines - Linhas Especiais + + Special lines + Linhas Especiais - - First line: - Primeira Linha: + + First line: + Primeira Linha: - - Ignore - Ignorar + + Ignore + Ignorar - - Cluster by lines starting with: - Cluster by lines starting with: + + Cluster by lines starting with: + Agrupar por linhas começando com: - - Ignore lines starting with: - Ignorar as linhas que iniciam com: + + Ignore lines starting with: + Ignorar as linhas que iniciam com: - - Point format - Formato do Ponto + + Point format + Formato do Ponto - - Number separator: - Number separator: + + Number separator: + Separador de número: - - Points format: - Formato do ponto: + + Points format: + Formato do ponto: - - - - Next block: - Bloco Seguinte: + + + + Next block: + Bloco Seguinte: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X,Y,Z + + X,Y,Z + X,Y,Z - - X,Y - X,Y + + X,Y + X,Y - - - - none - nenhum + + + + none + nenhum - - - - I,J,K (normal vector) - I,J,K (vetor normal) + + + + I,J,K (normal vector) + I,J,K (vetor normal) - - - - I,K (normal vector 2D) - I,K (vetor normal 2D) + + + + I,K (normal vector 2D) + I,K (vetor normal 2D) - - - - R,G,B (color) - R,G,B (Cor) + + + + R,G,B (color) + R,G,B (Cor) - - - - I (Gray value) - I (valor cinza) + + + + I (Gray value) + I (valor cinza) - - Preview - Pré-visualizar + + Preview + Pré-visualizar - - 100 - 100 + + 100 + 100 - - Number of points - Pontos + + Number of points + Pontos - - Number of previewed lines: - Número de linhas pré-visualizadas: + + Number of previewed lines: + Número de linhas pré-visualizadas: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Pontos Ascii (*.asc);;Todos os Ficheiros (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Pontos Ascii (*.asc);;Todos os Ficheiros (*.*) - - + + Workbench - - Points tools - Ferramentas de Pontos + + Points tools + Ferramentas de Pontos - - &Points - &Pontos + + &Points + &Pontos - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_ro.ts b/src/Mod/Points/Gui/Resources/translations/Points_ro.ts index a9f8b81cd..11fca5b6c 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_ro.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_ro.ts @@ -1,251 +1,251 @@ - + CmdPointsExport - - Points - Puncte + + Points + Puncte - - Export points... - Exportaţi puncte... + + Export points... + Exportaţi puncte... - - - - Exports a point cloud - Exportă un nor de puncte + + + + Exports a point cloud + Exportă un nor de puncte - - + + CmdPointsImport - - Points - Puncte + + Points + Puncte - - Import points... - Importaţi puncte... + + Import points... + Importaţi puncte... - - - - Imports a point cloud - Importaţi un nor de puncte + + + + Imports a point cloud + Importaţi un nor de puncte - - + + CmdPointsPolyCut - - Points - Puncte + + Points + Puncte - - Cut point cloud - Decupaţi norul de puncte + + Cut point cloud + Decupaţi norul de puncte - - - - Cuts a point cloud with a picked polygon - Decupează un nor de puncte cu un poligon ales + + + + Cuts a point cloud with a picked polygon + Decupează un nor de puncte cu un poligon ales - - + + CmdPointsTransform - - Points - Puncte + + Points + Puncte - - Transform Points - Transformaţi Punctele + + Transform Points + Transformaţi Punctele - - - - Test to transform a point cloud - Testaţi pentru a transforma un nor de puncte + + + + Test to transform a point cloud + Testaţi pentru a transforma un nor de puncte - - + + PointsGui::DlgPointsRead - - ASCII points import - Importaţi puncte ASCII + + ASCII points import + Importaţi puncte ASCII - - Template: - Şablon: + + Template: + Şablon: - - Special lines - Linii speciale + + Special lines + Linii speciale - - First line: - Prima linie: + + First line: + Prima linie: - - Ignore - Ignoră + + Ignore + Ignoră - - Cluster by lines starting with: - Grupeaza dupa linii incepand cu: + + Cluster by lines starting with: + Grupeaza dupa linii incepand cu: - - Ignore lines starting with: - Ignoraţi linii care încep cu: + + Ignore lines starting with: + Ignoraţi linii care încep cu: - - Point format - Formataţi Punctul + + Point format + Formataţi Punctul - - Number separator: - Separator pentru cifre: + + Number separator: + Separator pentru cifre: - - Points format: - Formataţi Punctele: + + Points format: + Formataţi Punctele: - - - - Next block: - Blocul următor: + + + + Next block: + Blocul următor: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X, Y, Z + + X,Y,Z + X, Y, Z - - X,Y - X, Y + + X,Y + X, Y - - - - none - niciunul + + + + none + niciunul - - - - I,J,K (normal vector) - I, J, K (vectorul normal) + + + + I,J,K (normal vector) + I, J, K (vectorul normal) - - - - I,K (normal vector 2D) - I, K (vectorul normal 2D) + + + + I,K (normal vector 2D) + I, K (vectorul normal 2D) - - - - R,G,B (color) - R, G, B (culoare) + + + + R,G,B (color) + R, G, B (culoare) - - - - I (Gray value) - I (tonuri de gri) + + + + I (Gray value) + I (tonuri de gri) - - Preview - Previzualizare + + Preview + Previzualizare - - 100 - 100 + + 100 + 100 - - Number of points - Numărul de puncte + + Number of points + Numărul de puncte - - Number of previewed lines: - Numărul de linii de previzualizare: + + Number of previewed lines: + Numărul de linii de previzualizare: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Puncte ASCII (*.asc);;Toate fişierele (*. *) + + + Ascii Points (*.asc);;All Files (*.*) + Puncte ASCII (*.asc);;Toate fişierele (*. *) - - + + Workbench - - Points tools - Instrumente pentru puncte + + Points tools + Instrumente pentru puncte - - &Points - &Puncte + + &Points + &Puncte - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_ru.ts b/src/Mod/Points/Gui/Resources/translations/Points_ru.ts index 8e2527dc6..1182224bc 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_ru.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_ru.ts @@ -1,251 +1,251 @@ - + CmdPointsExport - - Points - Точки + + Points + Точки - - Export points... - Экспорт точек... + + Export points... + Экспорт точек... - - - - Exports a point cloud - Экспорт облака точек + + + + Exports a point cloud + Экспорт облака точек - - + + CmdPointsImport - - Points - Точки + + Points + Точки - - Import points... - Импорт точек... + + Import points... + Импорт точек... - - - - Imports a point cloud - Импорт облака точек + + + + Imports a point cloud + Импорт облака точек - - + + CmdPointsPolyCut - - Points - Точки + + Points + Точки - - Cut point cloud - Вырезать облако точек + + Cut point cloud + Вырезать облако точек - - - - Cuts a point cloud with a picked polygon - Вырезать облако точек ограниченное отмеченным полигоном + + + + Cuts a point cloud with a picked polygon + Вырезать облако точек ограниченное отмеченным полигоном - - + + CmdPointsTransform - - Points - Точки + + Points + Точки - - Transform Points - Преобразование точек + + Transform Points + Преобразование точек - - - - Test to transform a point cloud - Тест для преобразования облака точек + + + + Test to transform a point cloud + Тест для преобразования облака точек - - + + PointsGui::DlgPointsRead - - ASCII points import - Импорт точек ASCII + + ASCII points import + Импорт точек ASCII - - Template: - Шаблон: + + Template: + Шаблон: - - Special lines - Специальные линии + + Special lines + Специальные линии - - First line: - Первая линия: + + First line: + Первая линия: - - Ignore - Игнорировать + + Ignore + Игнорировать - - Cluster by lines starting with: - Кластер по линии, начиная с: + + Cluster by lines starting with: + Кластер по линии, начиная с: - - Ignore lines starting with: - Игнорировать строки, начинающиеся с: + + Ignore lines starting with: + Игнорировать строки, начинающиеся с: - - Point format - Формат точек + + Point format + Формат точек - - Number separator: - Числовой разделитель: + + Number separator: + Числовой разделитель: - - Points format: - Формат точек: + + Points format: + Формат точек: - - - - Next block: - Следующий блок: + + + + Next block: + Следующий блок: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X, Y, Z + + X,Y,Z + X, Y, Z - - X,Y - X, Y + + X,Y + X, Y - - - - none - Отсутствует + + + + none + Отсутствует - - - - I,J,K (normal vector) - I,J,K(нормальный вектор) + + + + I,J,K (normal vector) + I,J,K(нормальный вектор) - - - - I,K (normal vector 2D) - I,K(нормальный вектор 2D) + + + + I,K (normal vector 2D) + I,K(нормальный вектор 2D) - - - - R,G,B (color) - R, G, B (цвет) + + + + R,G,B (color) + R, G, B (цвет) - - - - I (Gray value) - I (значение серого) + + + + I (Gray value) + I (значение серого) - - Preview - Предварительный просмотр + + Preview + Предварительный просмотр - - 100 - 100 + + 100 + 100 - - Number of points - Количество точек + + Number of points + Количество точек - - Number of previewed lines: - Количество предварительно просматриваемых строк: + + Number of previewed lines: + Количество предварительно просматриваемых строк: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Точки Ascii (*.asc);;Все файлы (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Точки Ascii (*.asc);;Все файлы (*.*) - - + + Workbench - - Points tools - Инструменты для точек + + Points tools + Инструменты для точек - - &Points - &Точки + + &Points + &Точки - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_sr.qm b/src/Mod/Points/Gui/Resources/translations/Points_sr.qm new file mode 100644 index 000000000..55645aaea Binary files /dev/null and b/src/Mod/Points/Gui/Resources/translations/Points_sr.qm differ diff --git a/src/Mod/Points/Gui/Resources/translations/Points_sr.ts b/src/Mod/Points/Gui/Resources/translations/Points_sr.ts new file mode 100644 index 000000000..c3a14835c --- /dev/null +++ b/src/Mod/Points/Gui/Resources/translations/Points_sr.ts @@ -0,0 +1,251 @@ + + + + + CmdPointsExport + + + Points + Тачке + + + + Export points... + Извези тачке... + + + + + + Exports a point cloud + Извози облак тачака + + + + CmdPointsImport + + + Points + Тачке + + + + Import points... + Увези тачке... + + + + + + Imports a point cloud + Увози облак тачака + + + + CmdPointsPolyCut + + + Points + Тачке + + + + Cut point cloud + Исеци облак тачака + + + + + + Cuts a point cloud with a picked polygon + Сече облак тачака са изабраним многоуглом + + + + CmdPointsTransform + + + Points + Тачке + + + + Transform Points + Трансформисати Тачке + + + + + + Test to transform a point cloud + Теcт да cе транcформише облак тачака + + + + PointsGui::DlgPointsRead + + + ASCII points import + ASCII увоз тачака + + + + Template: + Шаблон: + + + + Special lines + Специјалне линије + + + + First line: + Прва линија: + + + + Ignore + Занемари + + + + Cluster by lines starting with: + Клаcтер линијама које почињу cа: + + + + Ignore lines starting with: + Занемари линије почевши од: + + + + Point format + Формат тачака + + + + Number separator: + Бројни cепаратор: + + + + Points format: + Формат тачака: + + + + + + Next block: + Следећи блок: + + + + , + , + + + + ; + ; + + + + \t + \t + + + + \w + \w + + + + X,Y,Z + X,Y,Z + + + + X,Y + X,Y + + + + + + none + ништа + + + + + + I,J,K (normal vector) + I,J,K (вектор нормале) + + + + + + I,K (normal vector 2D) + I,K (вектор нормале 2D) + + + + + + R,G,B (color) + R,G,B (боја) + + + + + + I (Gray value) + I (Вредност Сиве) + + + + Preview + Преглед + + + + 100 + 100 + + + + Number of points + Број тачака + + + + Number of previewed lines: + Број прегледаних линија: + + + + QObject + + + + Ascii Points (*.asc);;All Files (*.*) + Ascii Тачке (*.asc);;Све Датотеке (*.*) + + + + Workbench + + + Points tools + Алати тачака + + + + &Points + &Тачке + + + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_sv-SE.ts b/src/Mod/Points/Gui/Resources/translations/Points_sv-SE.ts index 52ac04167..7ffd2ea98 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_sv-SE.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_sv-SE.ts @@ -1,251 +1,251 @@ - + CmdPointsExport - - Points - Punkter + + Points + Punkter - - Export points... - Exportera punkter... + + Export points... + Exportera punkter... - - - - Exports a point cloud - Exporterar ett punktmoln + + + + Exports a point cloud + Exporterar ett punktmoln - - + + CmdPointsImport - - Points - Punkter + + Points + Punkter - - Import points... - Importera punkter... + + Import points... + Importera punkter... - - - - Imports a point cloud - Importera ett punktmoln + + + + Imports a point cloud + Importera ett punktmoln - - + + CmdPointsPolyCut - - Points - Punkter + + Points + Punkter - - Cut point cloud - Klipp ut punktmoln + + Cut point cloud + Klipp ut punktmoln - - - - Cuts a point cloud with a picked polygon - Klipper ut ett punktmoln med en vald polygon + + + + Cuts a point cloud with a picked polygon + Klipper ut ett punktmoln med en vald polygon - - + + CmdPointsTransform - - Points - Punkter + + Points + Punkter - - Transform Points - Omvandla punkter + + Transform Points + Omvandla punkter - - - - Test to transform a point cloud - Testa att omforma ett punktmoln + + + + Test to transform a point cloud + Testa att omforma ett punktmoln - - + + PointsGui::DlgPointsRead - - ASCII points import - Importera ASCII punkter + + ASCII points import + Importera ASCII punkter - - Template: - mall: + + Template: + mall: - - Special lines - Special linjer + + Special lines + Special linjer - - First line: - Första linjen: + + First line: + Första linjen: - - Ignore - Ignorera + + Ignore + Ignorera - - Cluster by lines starting with: - Linjekluster startar med: + + Cluster by lines starting with: + Linjekluster startar med: - - Ignore lines starting with: - Ignorera linjer som startar med: + + Ignore lines starting with: + Ignorera linjer som startar med: - - Point format - Punktformat + + Point format + Punktformat - - Number separator: - Nummerseparator: + + Number separator: + Nummerseparator: - - Points format: - Punktformat: + + Points format: + Punktformat: - - - - Next block: - Nästa block: + + + + Next block: + Nästa block: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X, Y, Z + + X,Y,Z + X, Y, Z - - X,Y - X, Y + + X,Y + X, Y - - - - none - inget + + + + none + inget - - - - I,J,K (normal vector) - I,J,K (normalvektor) + + + + I,J,K (normal vector) + I,J,K (normalvektor) - - - - I,K (normal vector 2D) - I,K (2D nomalvektor) + + + + I,K (normal vector 2D) + I,K (2D nomalvektor) - - - - R,G,B (color) - R,G,B (färg) + + + + R,G,B (color) + R,G,B (färg) - - - - I (Gray value) - I (Gråton) + + + + I (Gray value) + I (Gråton) - - Preview - Förhandsvisning + + Preview + Förhandsvisning - - 100 - 100 + + 100 + 100 - - Number of points - Antal punkter + + Number of points + Antal punkter - - Number of previewed lines: - Antal förhandsgranskade rader: + + Number of previewed lines: + Antal förhandsgranskade rader: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Ascii Punkter (*.asc);;Alla Filer (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Ascii Punkter (*.asc);;Alla Filer (*.*) - - + + Workbench - - Points tools - Punktverktyg + + Points tools + Punktverktyg - - &Points - &Punkter + + &Points + &Punkter - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_uk.ts b/src/Mod/Points/Gui/Resources/translations/Points_uk.ts index 0812a1d22..0075ad8d7 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_uk.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_uk.ts @@ -1,251 +1,251 @@ - + CmdPointsExport - - Points - Точки + + Points + Точки - - Export points... - Експорт точок... + + Export points... + Експорт точок... - - - - Exports a point cloud - Експорт хмари точок + + + + Exports a point cloud + Експорт хмари точок - - + + CmdPointsImport - - Points - Точки + + Points + Точки - - Import points... - Імпорт точок... + + Import points... + Імпорт точок... - - - - Imports a point cloud - Імпорт хмари точок + + + + Imports a point cloud + Імпорт хмари точок - - + + CmdPointsPolyCut - - Points - Точки + + Points + Точки - - Cut point cloud - Вирізати хмару точок + + Cut point cloud + Вирізати хмару точок - - - - Cuts a point cloud with a picked polygon - Вирізати точки у виділеній області + + + + Cuts a point cloud with a picked polygon + Вирізати точки у виділеній області - - + + CmdPointsTransform - - Points - Точки + + Points + Точки - - Transform Points - Перетворення точок + + Transform Points + Перетворення точок - - - - Test to transform a point cloud - Випробування для перетворення хмари точок + + + + Test to transform a point cloud + Випробування для перетворення хмари точок - - + + PointsGui::DlgPointsRead - - ASCII points import - Імпорт точок ASCII + + ASCII points import + Імпорт точок ASCII - - Template: - Шаблон: + + Template: + Шаблон: - - Special lines - Спеціальні лінії + + Special lines + Спеціальні лінії - - First line: - Перший рядок: + + First line: + Перший рядок: - - Ignore - Ігнорувати + + Ignore + Ігнорувати - - Cluster by lines starting with: - Скупчення по лінії, починаючи з: + + Cluster by lines starting with: + Скупчення по лінії, починаючи з: - - Ignore lines starting with: - Ігнорувати рядки, що починаються з: + + Ignore lines starting with: + Ігнорувати рядки, що починаються з: - - Point format - Формат точки + + Point format + Формат точки - - Number separator: - Номер роздільника: + + Number separator: + Номер роздільника: - - Points format: - Формат точок: + + Points format: + Формат точок: - - - - Next block: - Наступний блок: + + + + Next block: + Наступний блок: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X,Y,Z + + X,Y,Z + X,Y,Z - - X,Y - X,Y + + X,Y + X,Y - - - - none - немає + + + + none + немає - - - - I,J,K (normal vector) - I,J,K (нормальний вектор) + + + + I,J,K (normal vector) + I,J,K (нормальний вектор) - - - - I,K (normal vector 2D) - I,K (нормальний вектор 2D) + + + + I,K (normal vector 2D) + I,K (нормальний вектор 2D) - - - - R,G,B (color) - R,G,B (колір) + + + + R,G,B (color) + R,G,B (колір) - - - - I (Gray value) - I (Значення сірого) + + + + I (Gray value) + I (Значення сірого) - - Preview - Попередній перегляд + + Preview + Попередній перегляд - - 100 - 100 + + 100 + 100 - - Number of points - Кількість точок + + Number of points + Кількість точок - - Number of previewed lines: - Кількість ліній в попередньому перегляді: + + Number of previewed lines: + Кількість ліній в попередньому перегляді: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Ascii точки (*.asc);;Всі файли (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Ascii точки (*.asc);;Всі файли (*.*) - - + + Workbench - - Points tools - Інструменти точок + + Points tools + Інструменти точок - - &Points - &Точки + + &Points + &Точки - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_zh-CN.ts b/src/Mod/Points/Gui/Resources/translations/Points_zh-CN.ts index f16551d02..69c98d8d4 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_zh-CN.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_zh-CN.ts @@ -1,251 +1,251 @@ - + CmdPointsExport - - Points - + + Points + - - Export points... - 导出点... + + Export points... + 导出点... - - - - Exports a point cloud - 导出点云 + + + + Exports a point cloud + 导出点云 - - + + CmdPointsImport - - Points - + + Points + - - Import points... - 输入点... + + Import points... + 输入点... - - - - Imports a point cloud - 导入点云 + + + + Imports a point cloud + 导入点云 - - + + CmdPointsPolyCut - - Points - + + Points + - - Cut point cloud - 剪切点云 + + Cut point cloud + 剪切点云 - - - - Cuts a point cloud with a picked polygon - 剪切多边形选择框中的点云 + + + + Cuts a point cloud with a picked polygon + 剪切多边形选择框中的点云 - - + + CmdPointsTransform - - Points - + + Points + - - Transform Points - 变换点 + + Transform Points + 变换点 - - - - Test to transform a point cloud - 变换点云测试 + + + + Test to transform a point cloud + 变换点云测试 - - + + PointsGui::DlgPointsRead - - ASCII points import - ASCII点导入 + + ASCII points import + ASCII点导入 - - Template: - 模板: + + Template: + 模板: - - Special lines - 特殊行 + + Special lines + 特殊行 - - First line: - 首行: + + First line: + 首行: - - Ignore - 忽略 + + Ignore + 忽略 - - Cluster by lines starting with: - 按行开始集群: + + Cluster by lines starting with: + 按行开始集群: - - Ignore lines starting with: - 忽略以此开头的行: + + Ignore lines starting with: + 忽略以此开头的行: - - Point format - 点格式 + + Point format + 点格式 - - Number separator: - 数分隔符: + + Number separator: + 数分隔符: - - Points format: - 点的格式: + + Points format: + 点的格式: - - - - Next block: - 下一区块: + + + + Next block: + 下一区块: - - , - , + + , + , - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X,Y,Z + + X,Y,Z + X,Y,Z - - X,Y - X,Y + + X,Y + X,Y - - - - none - + + + + none + - - - - I,J,K (normal vector) - I,J,K(法向量) + + + + I,J,K (normal vector) + I,J,K(法向量) - - - - I,K (normal vector 2D) - I,K(2D法向量) + + + + I,K (normal vector 2D) + I,K(2D法向量) - - - - R,G,B (color) - RGB颜色 + + + + R,G,B (color) + RGB颜色 - - - - I (Gray value) - I(灰度值) + + + + I (Gray value) + I(灰度值) - - Preview - 预览 + + Preview + 预览 - - 100 - 100 + + 100 + 100 - - Number of points - 点的数量 + + Number of points + 点的数量 - - Number of previewed lines: - 预览行数: + + Number of previewed lines: + 预览行数: - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Ascii 点(*.asc),所有文件 (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Ascii 点(*.asc),所有文件 (*.*) - - + + Workbench - - Points tools - 点工具 + + Points tools + 点工具 - - &Points - 点(&P) + + &Points + 点(&P) - + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_zh-TW.ts b/src/Mod/Points/Gui/Resources/translations/Points_zh-TW.ts index e3e02c199..9f015ece0 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_zh-TW.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_zh-TW.ts @@ -1,251 +1,251 @@ - + CmdPointsExport - - Points - + + Points + - - Export points... - 輸出點... + + Export points... + 輸出點... - - - - Exports a point cloud - 匯出點雲 + + + + Exports a point cloud + 匯出點雲 - - + + CmdPointsImport - - Points - + + Points + - - Import points... - 匯入點... + + Import points... + 匯入點... - - - - Imports a point cloud - 匯入點雲 + + + + Imports a point cloud + 匯入點雲 - - + + CmdPointsPolyCut - - Points - + + Points + - - Cut point cloud - 切割點雲 + + Cut point cloud + 切割點雲 - - - - Cuts a point cloud with a picked polygon - 由選定之多邊形切割點雲 + + + + Cuts a point cloud with a picked polygon + 由選定之多邊形切割點雲 - - + + CmdPointsTransform - - Points - + + Points + - - Transform Points - 切換點 + + Transform Points + 切換點 - - - - Test to transform a point cloud - 測試修改點雲 + + + + Test to transform a point cloud + 測試修改點雲 - - + + PointsGui::DlgPointsRead - - ASCII points import - 匯入ASCII點 + + ASCII points import + 匯入ASCII點 - - Template: - 模板: + + Template: + 模板: - - Special lines - 特殊行 + + Special lines + 特殊行 - - First line: - 第一行: + + First line: + 第一行: - - Ignore - 忽略 + + Ignore + 忽略 - - Cluster by lines starting with: - 群組開始由行: + + Cluster by lines starting with: + 群組開始由行: - - Ignore lines starting with: - 忽略開始由行: + + Ignore lines starting with: + 忽略開始由行: - - Point format - 點型式 + + Point format + 點型式 - - Number separator: - 分隔符號數量 + + Number separator: + 分隔符號數量 - - Points format: - 點格式: + + Points format: + 點格式: - - - - Next block: - 下一個區塊: + + + + Next block: + 下一個區塊: - - , - + + , + - - ; - ; + + ; + ; - - \t - \t + + \t + \t - - \w - \w + + \w + \w - - X,Y,Z - X、 Y、 Z + + X,Y,Z + X、 Y、 Z - - X,Y - X、 Y + + X,Y + X、 Y - - - - none - + + + + none + - - - - I,J,K (normal vector) - I,J,K (垂直向量) + + + + I,J,K (normal vector) + I,J,K (垂直向量) - - - - I,K (normal vector 2D) - I,K (2D垂直向量) + + + + I,K (normal vector 2D) + I,K (2D垂直向量) - - - - R,G,B (color) - R、 G、 B (顏色) + + + + R,G,B (color) + R、 G、 B (顏色) - - - - I (Gray value) - I (灰度值) + + + + I (Gray value) + I (灰度值) - - Preview - 預覽 + + Preview + 預覽 - - 100 - 100 + + 100 + 100 - - Number of points - 點數 + + Number of points + 點數 - - Number of previewed lines: - 預覽行數 + + Number of previewed lines: + 預覽行數 - - + + QObject - - - Ascii Points (*.asc);;All Files (*.*) - Ascii 點 (*.asc);;所有檔 (*.*) + + + Ascii Points (*.asc);;All Files (*.*) + Ascii 點 (*.asc);;所有檔 (*.*) - - + + Workbench - - Points tools - 編輯點工具 + + Points tools + 編輯點工具 - - &Points - &點 + + &Points + &點 - + diff --git a/src/Mod/Raytracing/Gui/Resources/Raytracing.qrc b/src/Mod/Raytracing/Gui/Resources/Raytracing.qrc index 122c988bf..f9a141236 100644 --- a/src/Mod/Raytracing/Gui/Resources/Raytracing.qrc +++ b/src/Mod/Raytracing/Gui/Resources/Raytracing.qrc @@ -33,5 +33,6 @@ translations/Raytracing_ro.qm translations/Raytracing_hu.qm translations/Raytracing_pt-PT.qm + translations/Raytracing_sr.qm diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_af.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_af.qm index 0712f6bfb..fc3c9e62f 100644 Binary files a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_af.qm and b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_af.qm differ diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_af.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_af.ts index 68b7e6db4..981e552b7 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_af.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_af.ts @@ -1,606 +1,579 @@ - + CmdRaytracingExportProject - - File - Lêer + + File + Lêer - - &Export project... - &Voer projek uit... + + &Export project... + &Voer projek uit... - - Export a Raytracing project to a file - Export a Raytracing project to a file + + Export a Raytracing project to a file + Export a Raytracing project to a file - Export the Povray project file - Voer die Povray projeklêer uit + Export the Povray project file + Voer die Povray projeklêer uit - - + + CmdRaytracingNewLuxProject - - Raytracing - Straalsporing + + Raytracing + Straalsporing - - New Luxrender project - New Luxrender project + + New Luxrender project + New Luxrender project - - Insert new Luxrender project into the document - Insert new Luxrender project into the document + + Insert new Luxrender project into the document + Insert new Luxrender project into the document - - No template - No template + + No template + No template - - No template available - No template available + + No template available + No template available - - + + CmdRaytracingNewPartSegment - - Raytracing - Straalsporing + + Raytracing + Straalsporing - - Insert part - Voeg onderdeel in + + Insert part + Voeg onderdeel in - - Insert a new part object into a Raytracing project - Insert a new part object into a Raytracing project + + Insert a new part object into a Raytracing project + Insert a new part object into a Raytracing project - Insert a new part object into a Povray project - Voeg 'n nuwe onderdeelvoorwerp in na 'n Povray-projek + Insert a new part object into a Povray project + Voeg 'n nuwe onderdeelvoorwerp in na 'n Povray-projek - - + + CmdRaytracingNewPovrayProject - - Raytracing - Straalsporing + + Raytracing + Straalsporing - New Povray project - Nuwe Povray-projek + New Povray project + Nuwe Povray-projek - Insert new Povray project into the document - Voeg nuwe Povray-projek in na die dokument + Insert new Povray project into the document + Voeg nuwe Povray-projek in na die dokument - - New POV-Ray project - + + New POV-Ray project + New POV-Ray project - - Insert new POV-Ray project into the document - + + Insert new POV-Ray project into the document + Insert new POV-Ray project into the document - - No template - No template + + No template + No template - - No template available - No template available + + No template available + No template available - - + + CmdRaytracingRender - - Raytracing - Straalsporing + + Raytracing + Straalsporing - - &Render - &Render + + &Render + &Render - - Renders the current raytracing project with an external renderer - Renders the current raytracing project with an external renderer + + Renders the current raytracing project with an external renderer + Renders the current raytracing project with an external renderer - - + + CmdRaytracingResetCamera - - Raytracing - Straalsporing + + Raytracing + Straalsporing - - &Reset Camera - &Reset Camera + + &Reset Camera + &Reset Camera - - Sets the camera of the selected Raytracing project to match the current view - Sets the camera of the selected Raytracing project to match the current view + + Sets the camera of the selected Raytracing project to match the current view + Sets the camera of the selected Raytracing project to match the current view - - + + CmdRaytracingWriteCamera - - Raytracing - Straalsporing + + Raytracing + Straalsporing - - Export camera to POV-Ray... - + + Export camera to POV-Ray... + Export camera to POV-Ray... - - Export the camera positon of the active 3D view in POV-Ray format to a file - + + Export the camera positon of the active 3D view in POV-Ray format to a file + Export the camera positon of the active 3D view in POV-Ray format to a file - Export camera to povray... - Voer kamera uit na povray... + Export camera to povray... + Voer kamera uit na povray... - Export the camera positon of the active 3D view in PovRay format to a file - Voer die kameraposisie van die aktiewe 3D-aansig uit na 'n Povray-lêer + Export the camera positon of the active 3D view in PovRay format to a file + Voer die kameraposisie van die aktiewe 3D-aansig uit na 'n Povray-lêer - - + + CmdRaytracingWritePart - - Raytracing - Straalsporing + + Raytracing + Straalsporing - - Export part to POV-Ray... - + + Export part to POV-Ray... + Export part to POV-Ray... - - Write the selected Part (object) as a POV-Ray file - + + Write the selected Part (object) as a POV-Ray file + Write the selected Part (object) as a POV-Ray file - Export part to povray... - Voer onderdeel uit na Povray... + Export part to povray... + Voer onderdeel uit na Povray... - Write the selected Part (object) as a povray file - Skryf die gekose onderdeel (voorwerp) na 'n Povray-lêer + Write the selected Part (object) as a povray file + Skryf die gekose onderdeel (voorwerp) na 'n Povray-lêer - - + + CmdRaytracingWriteView - - - - - No perspective camera - No perspective camera + + + + + No perspective camera + No perspective camera - - - - The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - - - - - Export view to POV-Ray... - - - - - Write the active 3D view with camera and all its content to a POV-Ray file - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. -Do you want to continue? - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - - Raytracing - Straalsporing + + Export view to POV-Ray... + Export view to POV-Ray... - Export view to povray... - Voer uit na Povray... + + Write the active 3D view with camera and all its content to a POV-Ray file + Write the active 3D view with camera and all its content to a POV-Ray file - Write the active 3D view with camera and all its content to a povray file - Skryf die aktiewe 3D-vertoning met kamera en al sy inhoud na 'n Povray-lêer - - - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - - + + + Raytracing + Straalsporing + + + Export view to povray... + Voer uit na Povray... + + + Write the active 3D view with camera and all its content to a povray file + Skryf die aktiewe 3D-vertoning met kamera en al sy inhoud na 'n Povray-lêer + + + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? + + + QObject - Povray(*.pov) - Povray (*.pov) + Povray(*.pov) + Povray (*.pov) - - - POV-Ray (*.pov) - + + + POV-Ray (*.pov) + POV-Ray (*.pov) - - - - - - All Files (*.*) - Alle lêers (*.*) + + + + + + All Files (*.*) + Alle lêers (*.*) - - - - - Export page - Voer bladsy uit + + + + + Export page + Voer bladsy uit - - POV-Ray(*.pov) - + + POV-Ray(*.pov) + POV-Ray(*.pov) - - - - - Wrong selection - Verkeerde keuse + + + + + Wrong selection + Verkeerde keuse - - Select a Part object. - Kies 'n onderdeel. + + Select a Part object. + Kies 'n onderdeel. - - - No Raytracing project to insert - No Raytracing project to insert + + + No Raytracing project to insert + No Raytracing project to insert - - Create a Raytracing project to insert a view. - Create a Raytracing project to insert a view. + + Create a Raytracing project to insert a view. + Create a Raytracing project to insert a view. - - Select a Raytracing project to insert the view. - Select a Raytracing project to insert the view. + + Select a Raytracing project to insert the view. + Select a Raytracing project to insert the view. - - - - Select one Raytracing project object. - Select one Raytracing project object. + + + + Select one Raytracing project object. + Select one Raytracing project object. - - - POV-Ray not found - + + + POV-Ray not found + POV-Ray not found - - Please set the path to the POV-Ray executable in the preferences. - + + Please set the path to the POV-Ray executable in the preferences. + Please set the path to the POV-Ray executable in the preferences. - - Please correct the path to the POV-Ray executable in the preferences. - + + Please correct the path to the POV-Ray executable in the preferences. + Please correct the path to the POV-Ray executable in the preferences. - - Lux project file missing - + + Lux project file missing + Lux project file missing - - The Lux project file doesn't exist. - + + The Lux project file doesn't exist. + The Lux project file doesn't exist. - Povray not found - Povray not found + + + Luxrender not found + Luxrender not found - Please set the path to the povray executable in the preferences. - Please set the path to the povray executable in the preferences. + + Please set the path to the luxrender or luxconsole executable in the preferences. + Please set the path to the luxrender or luxconsole executable in the preferences. - Please correct the path to the povray executable in the preferences. - Please correct the path to the povray executable in the preferences. + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Please correct the path to the luxrender or luxconsole executable in the preferences. - - - Luxrender not found - Luxrender not found + + POV-Ray file missing + POV-Ray file missing - - Please set the path to the luxrender or luxconsole executable in the preferences. - Please set the path to the luxrender or luxconsole executable in the preferences. + + The POV-Ray project file doesn't exist. + The POV-Ray project file doesn't exist. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - Please correct the path to the luxrender or luxconsole executable in the preferences. + + Rendered image (*.bmp) + Rendered image (*.bmp) - - POV-Ray file missing - + + Rendered image (*.png) + Rendered image (*.png) - - The POV-Ray project file doesn't exist. - + + Rendered image + Rendered image - - Rendered image (*.bmp) - + No Povray project to insert + Geen Povrayprojek om in te voeg nie - - Rendered image (*.png) - Rendered image (*.png) + Create a Povray project to insert a view. + Skep 'n Povrayprojek om 'n aansig in te voeg. - - Rendered image - Rendered image + Select a Povray project to insert the view. + Select a Povray project to insert the view. - No Povray project to insert - Geen Povrayprojek om in te voeg nie + Select one Povray project object. + Kies een Povray projekvoorwerp. - - Create a Povray project to insert a view. - Skep 'n Povrayprojek om 'n aansig in te voeg. - - - Select a Povray project to insert the view. - Select a Povray project to insert the view. - - - Select one Povray project object. - Kies een Povray projekvoorwerp. - - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Straalsporing + + Raytracing + Straalsporing - - The path to the POV-Ray executable, if you want to render from FreeCAD - + + The path to the POV-Ray executable, if you want to render from FreeCAD + The path to the POV-Ray executable, if you want to render from FreeCAD - - POV-Ray executable: - + + POV-Ray executable: + POV-Ray executable: - - POV-Ray output parameters: - + + POV-Ray output parameters: + POV-Ray output parameters: - - The POV-Ray parameters to be passed to the render. - + + The POV-Ray parameters to be passed to the render. + The POV-Ray parameters to be passed to the render. - - Directories - Gidse + + Directories + Gidse - - Default Project dir: - Standaard Projekgids: + + Default Project dir: + Standaard Projekgids: - - Camera file name: - Kameralêernaam: + + Camera file name: + Kameralêernaam: - - Render - Render + + Render + Render - The path to the povray executable, if you want to render from FreeCAD - The path to the povray executable, if you want to render from FreeCAD + + +P +A + +P +A - Povray executable: - Povray executable: + + +W: + +W: - Povray output parameters: - Povray output parameters: + + The width of the rendered image + The width of the rendered image - The povray parameters to be passed to the render. - The povray parameters to be passed to the render. + + +H : + +H : - - +P +A - +P +A + + The height of the rendered image + The height of the rendered image - - +W: - +W: + + Luxrender executable: + Luxrender executable: - - The width of the rendered image - The width of the rendered image + + The path to the luxrender (or luxconsole) executable + The path to the luxrender (or luxconsole) executable - - +H : - +H : + + Part file name: + Onderdeellêernaam: - - The height of the rendered image - The height of the rendered image + + + + Used by utility tools + Used by utility tools - - Luxrender executable: - Luxrender executable: + + TempCamera.inc + TempKamera.inc - - The path to the luxrender (or luxconsole) executable - The path to the luxrender (or luxconsole) executable + + TempPart.inc + TempOnderdeel.inc - - Part file name: - Onderdeellêernaam: + + Mesh export settings + Maas uitvoerinstellings - - - - Used by utility tools - Used by utility tools + + max mesh deviation: + Maksimum maasafwyking: - - TempCamera.inc - TempKamera.inc + + Do not calculate vertex normals + Bereken nie die hoekpuntnormaallyne nie - - TempPart.inc - TempOnderdeel.inc + + Write u,v coordinates + Skryf u,v koördinate - - - Mesh export settings - Maas uitvoerinstellings - - - - max mesh deviation: - Maksimum maasafwyking: - - - - Do not calculate vertex normals - Bereken nie die hoekpuntnormaallyne nie - - - - Write u,v coordinates - Skryf u,v koördinate - - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - Edit LuxRender project + + Edit LuxRender project + Edit LuxRender project - - LuxRender template - LuxRender template + + LuxRender template + LuxRender template - - Select a LuxRender template - Select a LuxRender template + + Select a LuxRender template + Select a LuxRender template - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - Edit Povray project + + Edit Povray project + Edit Povray project - - Povray template - Povray template + + Povray template + Povray template - - Select a Povray template - Select a Povray template + + Select a Povray template + Select a Povray template - - + + Workbench - - &Raytracing - &Straalsporing + + &Raytracing + &Straalsporing - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_cs.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_cs.qm index c67bb5850..2ab8c5195 100644 Binary files a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_cs.qm and b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_cs.qm differ diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_cs.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_cs.ts index 65179a97e..29e1fe08f 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_cs.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_cs.ts @@ -1,606 +1,579 @@ - + CmdRaytracingExportProject - - File - Soubor + + File + Soubor - - &Export project... - &Exportovat projekt... + + &Export project... + &Exportovat projekt... - - Export a Raytracing project to a file - Export a Raytracing project to a file + + Export a Raytracing project to a file + Export a Raytracing project to a file - Export the Povray project file - Exportovat soubor projektu Povray + Export the Povray project file + Exportovat soubor projektu Povray - - + + CmdRaytracingNewLuxProject - - Raytracing - Raytracing + + Raytracing + Raytracing - - New Luxrender project - New Luxrender project + + New Luxrender project + New Luxrender project - - Insert new Luxrender project into the document - Insert new Luxrender project into the document + + Insert new Luxrender project into the document + Insert new Luxrender project into the document - - No template - Žádná šablona + + No template + Žádná šablona - - No template available - Žádná šablona není dostupná + + No template available + Žádná šablona není dostupná - - + + CmdRaytracingNewPartSegment - - Raytracing - Raytracing + + Raytracing + Raytracing - - Insert part - Vložit část + + Insert part + Vložit část - - Insert a new part object into a Raytracing project - Insert a new part object into a Raytracing project + + Insert a new part object into a Raytracing project + Insert a new part object into a Raytracing project - Insert a new part object into a Povray project - Vložit novou část objektu do projektu Povray + Insert a new part object into a Povray project + Vložit novou část objektu do projektu Povray - - + + CmdRaytracingNewPovrayProject - - Raytracing - Raytracing + + Raytracing + Raytracing - New Povray project - Nový projekt Povray + New Povray project + Nový projekt Povray - Insert new Povray project into the document - Vložit nový projekt Povray do dokumentu + Insert new Povray project into the document + Vložit nový projekt Povray do dokumentu - - New POV-Ray project - + + New POV-Ray project + New POV-Ray project - - Insert new POV-Ray project into the document - + + Insert new POV-Ray project into the document + Insert new POV-Ray project into the document - - No template - Žádná šablona + + No template + Žádná šablona - - No template available - Žádná šablona není dostupná + + No template available + Žádná šablona není dostupná - - + + CmdRaytracingRender - - Raytracing - Raytracing + + Raytracing + Raytracing - - &Render - &Vykreslit + + &Render + &Vykreslit - - Renders the current raytracing project with an external renderer - Renders the current raytracing project with an external renderer + + Renders the current raytracing project with an external renderer + Renders the current raytracing project with an external renderer - - + + CmdRaytracingResetCamera - - Raytracing - Raytracing + + Raytracing + Raytracing - - &Reset Camera - &Reset Camera + + &Reset Camera + &Reset Camera - - Sets the camera of the selected Raytracing project to match the current view - Sets the camera of the selected Raytracing project to match the current view + + Sets the camera of the selected Raytracing project to match the current view + Sets the camera of the selected Raytracing project to match the current view - - + + CmdRaytracingWriteCamera - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export camera to POV-Ray... - + + Export camera to POV-Ray... + Export camera to POV-Ray... - - Export the camera positon of the active 3D view in POV-Ray format to a file - + + Export the camera positon of the active 3D view in POV-Ray format to a file + Export the camera positon of the active 3D view in POV-Ray format to a file - Export camera to povray... - Exportujte kameru do povray... + Export camera to povray... + Exportujte kameru do povray... - Export the camera positon of the active 3D view in PovRay format to a file - Exportovat do souboru pozici kamery aktivního 3D zobrazení formátu PovRay + Export the camera positon of the active 3D view in PovRay format to a file + Exportovat do souboru pozici kamery aktivního 3D zobrazení formátu PovRay - - + + CmdRaytracingWritePart - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export part to POV-Ray... - + + Export part to POV-Ray... + Export part to POV-Ray... - - Write the selected Part (object) as a POV-Ray file - + + Write the selected Part (object) as a POV-Ray file + Write the selected Part (object) as a POV-Ray file - Export part to povray... - Exportovat část do povray... + Export part to povray... + Exportovat část do povray... - Write the selected Part (object) as a povray file - Zapsat vybranou část (objekt) jako povray soubor + Write the selected Part (object) as a povray file + Zapsat vybranou část (objekt) jako povray soubor - - + + CmdRaytracingWriteView - - - - - No perspective camera - Žádná perspektivní kamera + + + + + No perspective camera + Žádná perspektivní kamera - - - - The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. +Do you want to continue? - - Export view to POV-Ray... - + + Export view to POV-Ray... + Export view to POV-Ray... - - Write the active 3D view with camera and all its content to a POV-Ray file - + + Write the active 3D view with camera and all its content to a POV-Ray file + Write the active 3D view with camera and all its content to a POV-Ray file - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - Současný pohled kamery není perspektivní a tak výsledek povray obrazu může později vypadat jinak než očekáváte. + Současný pohled kamery není perspektivní a tak výsledek povray obrazu může později vypadat jinak než očekáváte. Přejete si pokračovat? - - Raytracing - Raytracing + + Raytracing + Raytracing - Export view to povray... - Exportovat zobrazení do povray... + Export view to povray... + Exportovat zobrazení do povray... - Write the active 3D view with camera and all its content to a povray file - Zápsat aktivní 3D pohled s kamerou a veškerým jejím obsahem do souboru povray + Write the active 3D view with camera and all its content to a povray file + Zápsat aktivní 3D pohled s kamerou a veškerým jejím obsahem do souboru povray - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - - + + QObject - Povray(*.pov) - Povray(*.pov) + Povray(*.pov) + Povray(*.pov) - - - POV-Ray (*.pov) - + + + POV-Ray (*.pov) + POV-Ray (*.pov) - - - - - - All Files (*.*) - Všechny soubory (*.*) + + + + + + All Files (*.*) + Všechny soubory (*.*) - - - - - Export page - Exportovat stránku + + + + + Export page + Exportovat stránku - - POV-Ray(*.pov) - + + POV-Ray(*.pov) + POV-Ray(*.pov) - - - - - Wrong selection - Neplatný výběr + + + + + Wrong selection + Neplatný výběr - - Select a Part object. - Vybrat díl. + + Select a Part object. + Vybrat díl. - - - No Raytracing project to insert - No Raytracing project to insert + + + No Raytracing project to insert + No Raytracing project to insert - - Create a Raytracing project to insert a view. - Create a Raytracing project to insert a view. + + Create a Raytracing project to insert a view. + Create a Raytracing project to insert a view. - - Select a Raytracing project to insert the view. - Select a Raytracing project to insert the view. + + Select a Raytracing project to insert the view. + Select a Raytracing project to insert the view. - - - - Select one Raytracing project object. - Select one Raytracing project object. + + + + Select one Raytracing project object. + Select one Raytracing project object. - - - POV-Ray not found - + + + POV-Ray not found + POV-Ray not found - - Please set the path to the POV-Ray executable in the preferences. - + + Please set the path to the POV-Ray executable in the preferences. + Please set the path to the POV-Ray executable in the preferences. - - Please correct the path to the POV-Ray executable in the preferences. - + + Please correct the path to the POV-Ray executable in the preferences. + Please correct the path to the POV-Ray executable in the preferences. - - Lux project file missing - + + Lux project file missing + Lux project file missing - - The Lux project file doesn't exist. - + + The Lux project file doesn't exist. + The Lux project file doesn't exist. - Povray not found - Povray not found + + + Luxrender not found + Luxrender not found - Please set the path to the povray executable in the preferences. - Please set the path to the povray executable in the preferences. + + Please set the path to the luxrender or luxconsole executable in the preferences. + Please set the path to the luxrender or luxconsole executable in the preferences. - Please correct the path to the povray executable in the preferences. - Please correct the path to the povray executable in the preferences. + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Please correct the path to the luxrender or luxconsole executable in the preferences. - - - Luxrender not found - Luxrender not found + + POV-Ray file missing + POV-Ray file missing - - Please set the path to the luxrender or luxconsole executable in the preferences. - Please set the path to the luxrender or luxconsole executable in the preferences. + + The POV-Ray project file doesn't exist. + The POV-Ray project file doesn't exist. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - Please correct the path to the luxrender or luxconsole executable in the preferences. + + Rendered image (*.bmp) + Rendered image (*.bmp) - - POV-Ray file missing - + + Rendered image (*.png) + Rendered image (*.png) - - The POV-Ray project file doesn't exist. - + + Rendered image + Rendered image - - Rendered image (*.bmp) - + No Povray project to insert + Žádný POV-Ray projekt k vložení - - Rendered image (*.png) - Rendered image (*.png) + Create a Povray project to insert a view. + Vytvořit POV-Ray projekt k vložení pohledu. - - Rendered image - Rendered image + Select a Povray project to insert the view. + Vyberte projekt Povray pro vložení zobrazení. - No Povray project to insert - Žádný POV-Ray projekt k vložení + Select one Povray project object. + Vyberte jeden objekt Povray projektu. - - Create a Povray project to insert a view. - Vytvořit POV-Ray projekt k vložení pohledu. - - - Select a Povray project to insert the view. - Vyberte projekt Povray pro vložení zobrazení. - - - Select one Povray project object. - Vyberte jeden objekt Povray projektu. - - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Raytracing + + Raytracing + Raytracing - - The path to the POV-Ray executable, if you want to render from FreeCAD - + + The path to the POV-Ray executable, if you want to render from FreeCAD + The path to the POV-Ray executable, if you want to render from FreeCAD - - POV-Ray executable: - + + POV-Ray executable: + POV-Ray executable: - - POV-Ray output parameters: - + + POV-Ray output parameters: + POV-Ray output parameters: - - The POV-Ray parameters to be passed to the render. - + + The POV-Ray parameters to be passed to the render. + The POV-Ray parameters to be passed to the render. - - Directories - Adresáře + + Directories + Adresáře - - Default Project dir: - Výchozí adresář projektu: + + Default Project dir: + Výchozí adresář projektu: - - Camera file name: - Název souboru fotoaparátu: + + Camera file name: + Název souboru fotoaparátu: - - Render - Vykreslit + + Render + Vykreslit - The path to the povray executable, if you want to render from FreeCAD - The path to the povray executable, if you want to render from FreeCAD + + +P +A + +P +A - Povray executable: - Spustitelný soubor povray: + + +W: + +Š:   - Povray output parameters: - Výstupní parametry povray: + + The width of the rendered image + The width of the rendered image - The povray parameters to be passed to the render. - Povray parametry, které mají být použity k vykreslování. + + +H : +  +V :  - - +P +A - +P +A + + The height of the rendered image + The height of the rendered image - - +W: - +Š:   + + Luxrender executable: + Spustitelný soubor LuxRender: - - The width of the rendered image - The width of the rendered image + + The path to the luxrender (or luxconsole) executable + The path to the luxrender (or luxconsole) executable - - +H : -  +V :  + + Part file name: + Název dílu: - - The height of the rendered image - The height of the rendered image + + + + Used by utility tools + Užíváno nástroji - - Luxrender executable: - Spustitelný soubor LuxRender: + + TempCamera.inc + TempCamera.inc - - The path to the luxrender (or luxconsole) executable - The path to the luxrender (or luxconsole) executable + + TempPart.inc + TempPart.inc - - Part file name: - Název dílu: + + Mesh export settings + Nastavení exportu sítě - - - - Used by utility tools - Užíváno nástroji + + max mesh deviation: + Maximální odchylka sítě: - - TempCamera.inc - TempCamera.inc + + Do not calculate vertex normals + Nepočítat vrcholové normály - - TempPart.inc - TempPart.inc + + Write u,v coordinates + Zapsat u,v souřadnice - - - Mesh export settings - Nastavení exportu sítě - - - - max mesh deviation: - Maximální odchylka sítě: - - - - Do not calculate vertex normals - Nepočítat vrcholové normály - - - - Write u,v coordinates - Zapsat u,v souřadnice - - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - Uprav projekt LuxRender + + Edit LuxRender project + Uprav projekt LuxRender - - LuxRender template - Šablona LuxRender + + LuxRender template + Šablona LuxRender - - Select a LuxRender template - Vyber šablonu LuxRender + + Select a LuxRender template + Vyber šablonu LuxRender - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - Uprav povray projekt + + Edit Povray project + Uprav povray projekt - - Povray template - Šablona povray + + Povray template + Šablona povray - - Select a Povray template - Vyber šablonu povray + + Select a Povray template + Vyber šablonu povray - - + + Workbench - - &Raytracing - Raytracing + + &Raytracing + Raytracing - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_de.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_de.qm index 64572b64b..d71d37995 100644 Binary files a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_de.qm and b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_de.qm differ diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_de.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_de.ts index 93066182d..198f41f19 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_de.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_de.ts @@ -1,577 +1,578 @@ - - + + CmdRaytracingExportProject - - File - Datei + + File + Datei - - &Export project... - Projekt &exportieren... + + &Export project... + Projekt &exportieren... - - Export a Raytracing project to a file - + + Export a Raytracing project to a file + Ein Raytracing-Projekt in eine Datei exportieren - Export the Povray project file - Povray-Projektdatei exportieren + Export the Povray project file + Povray-Projektdatei exportieren - - + + CmdRaytracingNewLuxProject - - Raytracing - Raytracing + + Raytracing + Raytracing - - New Luxrender project - + + New Luxrender project + Neues Luxrender-Projekt - - Insert new Luxrender project into the document - + + Insert new Luxrender project into the document + Neues Luxrender-Projekt in das Dokument einfügen - - No template - + + No template + Keine Vorlage - - No template available - + + No template available + Keine Vorlage verfügbar - - + + CmdRaytracingNewPartSegment - - Raytracing - Raytracing + + Raytracing + Raytracing - - Insert part - Teil einfügen + + Insert part + Teil einfügen - - Insert a new part object into a Raytracing project - + + Insert a new part object into a Raytracing project + Einfügen eines neuen Part-Objektes in ein Raytracing-Projekt - Insert a new part object into a Povray project - Ein neues Formteil in ein Povray-Projekt einfügen + Insert a new part object into a Povray project + Ein neues Formteil in ein Povray-Projekt einfügen - - + + CmdRaytracingNewPovrayProject - - Raytracing - Raytracing + + Raytracing + Raytracing - New Povray project - Neues Povray-Projekt + New Povray project + Neues Povray-Projekt - Insert new Povray project into the document - Neues Povray-Projekt in Dokument einfügen + Insert new Povray project into the document + Neues Povray-Projekt in Dokument einfügen - - New POV-Ray project - + + New POV-Ray project + Neues POV-Ray-Projekt - - Insert new POV-Ray project into the document - + + Insert new POV-Ray project into the document + Neues POV-Ray-Projekt in das Dokument einfügen - - No template - + + No template + Keine Vorlage - - No template available - + + No template available + Keine Vorlage verfügbar - - + + CmdRaytracingRender - - Raytracing - Raytracing + + Raytracing + Raytracing - - &Render - + + &Render + &Rendern - - Renders the current raytracing project with an external renderer - + + Renders the current raytracing project with an external renderer + Das aktuelle Raytracing-Projekt mit einem externen Renderer rendern - - + + CmdRaytracingResetCamera - - Raytracing - Raytracing + + Raytracing + Raytracing - - &Reset Camera - + + &Reset Camera + Kamera zu&rücksetzen - - Sets the camera of the selected Raytracing project to match the current view - + + Sets the camera of the selected Raytracing project to match the current view + Setzen der Kamera-Eigenschaften im gewählten Raytracing-Projekt gemäß der aktuellen Ansicht - - + + CmdRaytracingWriteCamera - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export camera to POV-Ray... - + + Export camera to POV-Ray... + Exportieren Sie die Kamera in POV-Ray... - - Export the camera positon of the active 3D view in POV-Ray format to a file - + + Export the camera positon of the active 3D view in POV-Ray format to a file + Exportieren Sie die Kamera-Position der aktiven 3D Ansicht im POV-Ray-Format in eine Datei - Export camera to povray... - Kamera nach Povray exportieren... + Export camera to povray... + Kamera nach Povray exportieren... - Export the camera positon of the active 3D view in PovRay format to a file - Kameraposition der aktiven 3D-Ansicht im Povray-Format in eine Datei exportieren + Export the camera positon of the active 3D view in PovRay format to a file + Kameraposition der aktiven 3D-Ansicht im Povray-Format in eine Datei exportieren - - + + CmdRaytracingWritePart - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export part to POV-Ray... - + + Export part to POV-Ray... + Exportieren Sie Teil in POV-Ray... - - Write the selected Part (object) as a POV-Ray file - + + Write the selected Part (object) as a POV-Ray file + Speichern Sie das ausgewählte Teil (Objekt) als eine POV-Ray-Datei - Export part to povray... - Formteil nach Povray exportieren... + Export part to povray... + Formteil nach Povray exportieren... - Write the selected Part (object) as a povray file - Selektiertes Formteil in Povray-Datei schreiben + Write the selected Part (object) as a povray file + Selektiertes Formteil in Povray-Datei schreiben - - + + CmdRaytracingWriteView - - - - - No perspective camera - Keine perspektivische Kamera + + + + + No perspective camera + Keine perspektivische Kamera - - - - The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - - - - - Export view to POV-Ray... - - - - - Write the active 3D view with camera and all its content to a POV-Ray file - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. -Do you want to continue? - Die aktuelle Kamera ist nicht perspektivisch und damit kann das Ergebnis anders aussehen als Sie es erwarten. + Die aktuelle Kamera ist nicht perspektivisch und damit kann das Ergebnis anders aussehen als Sie es erwarten. Möchten Sie fortfahren? - - Raytracing - Raytracing + + Export view to POV-Ray... + Exportieren Sie die Ansicht in POV-Ray... - Export view to povray... - Ansicht nach Povray exportieren... + + Write the active 3D view with camera and all its content to a POV-Ray file + Speichern Sie die aktive 3D Ansicht mit Kamera und allen seinen Inhalten in eine POV-Ray-Datei - Write the active 3D view with camera and all its content to a povray file - Aktive 3D-Ansicht mit Kamera und ganzem Inhalt in eine Povray-Datei schreiben - - - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - + Die aktuelle Kamera ist nicht perspektivisch und damit kann das Ergebnis anders aussehen als Sie es erwarten. +Möchten Sie fortfahren? - - + + + Raytracing + Raytracing + + + Export view to povray... + Ansicht nach Povray exportieren... + + + Write the active 3D view with camera and all its content to a povray file + Aktive 3D-Ansicht mit Kamera und ganzem Inhalt in eine Povray-Datei schreiben + + + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? + Die aktuelle Kamera-Ansicht ist keine Perspektive und somit wird das Ergebnis des Luxrender-Bildes später möglicherweise anders aussehen, als Sie erwarten. Möchten Sie fortfahren? + + + QObject - Povray(*.pov) - Povray(*.pov) + Povray(*.pov) + Povray(*.pov) - - - POV-Ray (*.pov) - + + + POV-Ray (*.pov) + POV-Ray (*.pov) - - - - - - All Files (*.*) - Alle Dateien (*.*) + + + + + + All Files (*.*) + Alle Dateien (*.*) - - - - - Export page - Seite exportieren + + + + + Export page + Seite exportieren - - POV-Ray(*.pov) - + + POV-Ray(*.pov) + POV-Ray (*.pov) - - - - - Wrong selection - Falsche Auswahl + + + + + Wrong selection + Falsche Auswahl - - Select a Part object. - Formteil auswählen. + + Select a Part object. + Formteil auswählen. - - - No Raytracing project to insert - + + + No Raytracing project to insert + Kein Raytracing-Projekt zum Einfügen - - Create a Raytracing project to insert a view. - + + Create a Raytracing project to insert a view. + Erstellen Sie ein Raytracing-Projekt um eine Ansicht einzufügen. - - Select a Raytracing project to insert the view. - + + Select a Raytracing project to insert the view. + Wählen Sie ein Raytracing-Projekt um die Ansicht einzufügen. - - - - Select one Raytracing project object. - + + + + Select one Raytracing project object. + Wählen Sie ein Raytracing-Projekt-Objekt. - - - POV-Ray not found - + + + POV-Ray not found + POV-Ray nicht gefunden - - Please set the path to the POV-Ray executable in the preferences. - + + Please set the path to the POV-Ray executable in the preferences. + Bitte setzen Sie den Pfad auf die Povray Programm-Datei in den "Einstellungen". - - Please correct the path to the POV-Ray executable in the preferences. - + + Please correct the path to the POV-Ray executable in the preferences. + Bitte korrigieren Sie den Pfad zu der POVRay Programm-Datei in den Voreinstellungen. - - Lux project file missing - + + Lux project file missing + Lux-Projekt-Datei fehlt - - The Lux project file doesn't exist. - + + The Lux project file doesn't exist. + Die Lux-Projekt-Datei existiert nicht. - - - Luxrender not found - + + + Luxrender not found + Luxrender nicht gefunden - - Please set the path to the luxrender or luxconsole executable in the preferences. - + + Please set the path to the luxrender or luxconsole executable in the preferences. + Bitte setzen Sie den Pfad zu der Luxrender- oder Luxconsole-Programm-Datei in den "Einstellungen". - - Please correct the path to the luxrender or luxconsole executable in the preferences. - + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Bitte korrigieren Sie den Pfad zu der Luxrender- oder Luxconsole-Programm-Datei in den "Einstellungen". - - POV-Ray file missing - + + POV-Ray file missing + POV-Ray-Datei fehlt - - The POV-Ray project file doesn't exist. - + + The POV-Ray project file doesn't exist. + Die POV-Ray-Projekt-Datei existiert nicht. - - Rendered image (*.bmp) - + + Rendered image (*.bmp) + Gerendertes Bild (*.bmp) - - Rendered image (*.png) - + + Rendered image (*.png) + Gerendertes Bild (*.png) - - Rendered image - + + Rendered image + Gerendertes Bild - No Povray project to insert - Kein Povray-Projekt zum Einfügen + No Povray project to insert + Kein Povray-Projekt zum Einfügen - Create a Povray project to insert a view. - Povray-Projekt erstellen, um eine Ansicht einzufügen. + Create a Povray project to insert a view. + Povray-Projekt erstellen, um eine Ansicht einzufügen. - Select a Povray project to insert the view. - Wählen Sie ein Povray-Projekt zum Einfügen in die Ansicht. + Select a Povray project to insert the view. + Wählen Sie ein Povray-Projekt zum Einfügen in die Ansicht. - Select one Povray project object. - Wählen Sie ein Povray-Projekt aus. + Select one Povray project object. + Wählen Sie ein Povray-Projekt aus. - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Raytracing + + Raytracing + Raytracing - - The path to the POV-Ray executable, if you want to render from FreeCAD - + + The path to the POV-Ray executable, if you want to render from FreeCAD + Der Pfad zur POVRay-Programm-Datei, wenn Sie von FreeCAD aus rendern möchten - - POV-Ray executable: - + + POV-Ray executable: + POV-Ray ausführbare Datei: - - POV-Ray output parameters: - + + POV-Ray output parameters: + POV-Ray-Output-Parameter: - - The POV-Ray parameters to be passed to the render. - + + The POV-Ray parameters to be passed to the render. + Die POV-Ray-Parameter die an das Rendering übergeben werden sollen. - - Directories - Verzeichnisse + + Directories + Verzeichnisse - - Default Project dir: - Standard-Projektverzeichnis: + + Default Project dir: + Standard-Projektverzeichnis: - - Camera file name: - Kamera-Dateiname: + + Camera file name: + Kamera-Dateiname: - - Render - + + Render + Rendern - - +P +A - + + +P +A + +P +A - - +W: - + + +W: + +W:  - - The width of the rendered image - + + The width of the rendered image + Die Breite des gerenderten Bildes - - +H : - + + +H : +  +H :  - - The height of the rendered image - + + The height of the rendered image + Die Höhe des gerenderten Bildes - - Luxrender executable: - + + Luxrender executable: + Luxrender-Programmdatei: - - The path to the luxrender (or luxconsole) executable - + + The path to the luxrender (or luxconsole) executable + Der Pfad zur Luxrender (oder Luxconsole) Programm-Datei - - Part file name: - Formteil-Dateiname: + + Part file name: + Formteil-Dateiname: - - - - Used by utility tools - + + + + Used by utility tools + Von Dienstprogramm-Tools verwendet - - TempCamera.inc - TempCamera.inc + + TempCamera.inc + TempCamera.inc - - TempPart.inc - TempPart.inc + + TempPart.inc + TempPart.inc - - Mesh export settings - Mesh-Exporteinstellungen + + Mesh export settings + Mesh-Exporteinstellungen - - max mesh deviation: - max. Mesh-Abweichung: + + max mesh deviation: + max. Mesh-Abweichung: - - Do not calculate vertex normals - Vertexnormalen nicht berechnen + + Do not calculate vertex normals + Vertexnormalen nicht berechnen - - Write u,v coordinates - U, V-Koordinaten schreiben + + Write u,v coordinates + U, V-Koordinaten schreiben - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - + + Edit LuxRender project + LuxRender-Projekt bearbeiten - - LuxRender template - + + LuxRender template + LuxRender-Vorlage - - Select a LuxRender template - + + Select a LuxRender template + Wählen Sie eine LuxRender-Vorlage - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - + + Edit Povray project + Povray-Projekt bearbeiten - - Povray template - + + Povray template + Povray-Vorlage - - Select a Povray template - + + Select a Povray template + Wählen Sie eine Povray-Vorlage - - + + Workbench - - &Raytracing - &Raytracing + + &Raytracing + &Raytracing - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_es-ES.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_es-ES.qm index 6b3ce6679..9014e5833 100644 Binary files a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_es-ES.qm and b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_es-ES.qm differ diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_es-ES.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_es-ES.ts index 2c36f5cd2..f14653d91 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_es-ES.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_es-ES.ts @@ -1,605 +1,577 @@ - + CmdRaytracingExportProject - - File - Archivo + + File + Archivo - - &Export project... - &Exportar proyecto... + + &Export project... + &Exportar proyecto... - - Export a Raytracing project to a file - Exportar un proyecto Raytracing a un archivo + + Export a Raytracing project to a file + Exportar un proyecto Raytracing a un archivo - Export the Povray project file - Exportar el archivo de proyecto Povray + Export the Povray project file + Exportar el archivo de proyecto Povray - - + + CmdRaytracingNewLuxProject - - Raytracing - Trazado de rayos + + Raytracing + Trazado de rayos - - New Luxrender project - Nuevo proyecto Luxrender + + New Luxrender project + Nuevo proyecto Luxrender - - Insert new Luxrender project into the document - Insertar un nuevo proyecto Luxrender en el documento + + Insert new Luxrender project into the document + Insertar un nuevo proyecto Luxrender en el documento - - No template - Ninguna plantilla + + No template + Ninguna plantilla - - No template available - Ninguna plantilla disponible + + No template available + Ninguna plantilla disponible - - + + CmdRaytracingNewPartSegment - - Raytracing - Trazado de rayos + + Raytracing + Trazado de rayos - - Insert part - Insertar pieza + + Insert part + Insertar pieza - - Insert a new part object into a Raytracing project - Insertar un nuevo objeto part en un proyecto Raytracing + + Insert a new part object into a Raytracing project + Insertar un nuevo objeto part en un proyecto Raytracing - Insert a new part object into a Povray project - Insertar objeto 'Parte' nuevo en un proyecto de Povray + Insert a new part object into a Povray project + Insertar objeto 'Parte' nuevo en un proyecto de Povray - - + + CmdRaytracingNewPovrayProject - - Raytracing - Trazado de rayos + + Raytracing + Trazado de rayos - New Povray project - Proyecto Povray nuevo + New Povray project + Proyecto Povray nuevo - Insert new Povray project into the document - Insertar proyecto Povray nuevo en el documento + Insert new Povray project into the document + Insertar proyecto Povray nuevo en el documento - - New POV-Ray project - + + New POV-Ray project + Nuevo proyecto de POV-Ray - - Insert new POV-Ray project into the document - + + Insert new POV-Ray project into the document + Inserte el nuevo proyecto de POV-Ray en el documento - - No template - Ninguna plantilla + + No template + Ninguna plantilla - - No template available - Ninguna plantilla disponible + + No template available + Ninguna plantilla disponible - - + + CmdRaytracingRender - - Raytracing - Trazado de rayos + + Raytracing + Trazado de rayos - - &Render - &Renderizado + + &Render + &Renderizado - - Renders the current raytracing project with an external renderer - Renderiza al actual proyecto raytracing con un procesador externo + + Renders the current raytracing project with an external renderer + Renderiza al actual proyecto raytracing con un procesador externo - - + + CmdRaytracingResetCamera - - Raytracing - Trazado de rayos + + Raytracing + Trazado de rayos - - &Reset Camera - &Reiniciar Cámara + + &Reset Camera + &Reiniciar Cámara - - Sets the camera of the selected Raytracing project to match the current view - Posiciona la cámara del proyecto Raytracing seleccionado para que coincida con la vista actual + + Sets the camera of the selected Raytracing project to match the current view + Posiciona la cámara del proyecto Raytracing seleccionado para que coincida con la vista actual - - + + CmdRaytracingWriteCamera - - Raytracing - Trazado de rayos + + Raytracing + Trazado de rayos - - Export camera to POV-Ray... - + + Export camera to POV-Ray... + Exportar cámara a POV-Ray... - - Export the camera positon of the active 3D view in POV-Ray format to a file - + + Export the camera positon of the active 3D view in POV-Ray format to a file + Exporta la posición de la cámara de la vista 3D activa en formato POV-Ray a un archivo - Export camera to povray... - Exportar cámara a Povray... + Export camera to povray... + Exportar cámara a Povray... - Export the camera positon of the active 3D view in PovRay format to a file - Exportar la posición de la cámara de la vista 3D activa en formato PovRay a un archivo + Export the camera positon of the active 3D view in PovRay format to a file + Exportar la posición de la cámara de la vista 3D activa en formato PovRay a un archivo - - + + CmdRaytracingWritePart - - Raytracing - Trazado de rayos + + Raytracing + Trazado de rayos - - Export part to POV-Ray... - + + Export part to POV-Ray... + Exportar pieza a POV-Ray... - - Write the selected Part (object) as a POV-Ray file - + + Write the selected Part (object) as a POV-Ray file + Escribir la parte seleccionada (objeto) como un archivo de POV-Ray - Export part to povray... - Exportar pieza a povray... + Export part to povray... + Exportar pieza a povray... - Write the selected Part (object) as a povray file - Escribir la Parte (objecto) seleccionada a un archivo povray + Write the selected Part (object) as a povray file + Escribir la Parte (objecto) seleccionada a un archivo povray - - + + CmdRaytracingWriteView - - - - - No perspective camera - Ninguna perspectiva de cámara + + + + + No perspective camera + Ninguna perspectiva de cámara - - - - The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - + La vista de cámara actual no está en perspectiva por lo que el resultado de la imagen de POV-Ray podría verse distinto a lo que esperas. ¿Deseas continuar? - - Export view to POV-Ray... - + + Export view to POV-Ray... + Exportar vista a POV-Ray... - - Write the active 3D view with camera and all its content to a POV-Ray file - + + Write the active 3D view with camera and all its content to a POV-Ray file + Escribir la vista 3D activa con cámara y todo su contenido a un archivo de POV-Ray - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - La vista de cámara actual no es en perspectiva por lo que el resultado de la imagen de povray podria verse distinto a lo que usted espera. ¿Desea continuar? + La vista de cámara actual no es en perspectiva por lo que el resultado de la imagen de povray podría verse distinto a lo que usted espera. ¿Desea continuar? - - Raytracing - Trazado de rayos + + Raytracing + Trazado de rayos - Export view to povray... - Exportar vista a povray... + Export view to povray... + Exportar vista a povray... - Write the active 3D view with camera and all its content to a povray file - Escribir la vista 3D activa con cámara y todo su contenido a un archivo povray + Write the active 3D view with camera and all its content to a povray file + Escribir la vista 3D activa con cámara y todo su contenido a un archivo povray - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - La cámara de la vista actual no está en perspectiva y es posible que después la imagen luxrender sea distinta de la esperada. + La cámara de la vista actual no está en perspectiva y es posible que después la imagen luxrender sea distinta de la esperada. ¿Quieres continuar? - - + + QObject - Povray(*.pov) - Povray(*.pov) + Povray(*.pov) + Povray(*.pov) - - - POV-Ray (*.pov) - + + + POV-Ray (*.pov) + POV-Ray (*.pov) - - - - - - All Files (*.*) - Todos los archivos (*.*) + + + + + + All Files (*.*) + Todos los archivos (*.*) - - - - - Export page - Exportar página + + + + + Export page + Exportar página - - POV-Ray(*.pov) - + + POV-Ray(*.pov) + POV-Ray (*.pov) - - - - - Wrong selection - Selección errónea + + + + + Wrong selection + Selección errónea - - Select a Part object. - Seleccione un objecto tipo Parte. + + Select a Part object. + Seleccione un objecto tipo Parte. - - - No Raytracing project to insert - Ningún proyecto de Raytracing para insertar + + + No Raytracing project to insert + Ningún proyecto de Raytracing para insertar - - Create a Raytracing project to insert a view. - Crear un proyecto de Raytracing para insertar una vista. + + Create a Raytracing project to insert a view. + Crear un proyecto de Raytracing para insertar una vista. - - Select a Raytracing project to insert the view. - Seleccione un proyecto Raytracing para insertar la vista. + + Select a Raytracing project to insert the view. + Seleccione un proyecto Raytracing para insertar la vista. - - - - Select one Raytracing project object. - Seleccione un objeto del un proyecto Raytracing. + + + + Select one Raytracing project object. + Seleccione un objeto del un proyecto Raytracing. - - - POV-Ray not found - + + + POV-Ray not found + POV-Ray no encontrado - - Please set the path to the POV-Ray executable in the preferences. - + + Please set the path to the POV-Ray executable in the preferences. + Por favor establezca la ruta del ejecutable de POV-Ray en las preferencias. - - Please correct the path to the POV-Ray executable in the preferences. - + + Please correct the path to the POV-Ray executable in the preferences. + Por favor corrige la ruta del ejecutable de POV-Ray en las preferencias. - - Lux project file missing - + + Lux project file missing + Falta el archivo de proyecto Lux - - The Lux project file doesn't exist. - + + The Lux project file doesn't exist. + No existe el archivo de proyecto de Lux. - Povray not found - Povray no encontrado + + + Luxrender not found + LuxRender no encontrado - Please set the path to the povray executable in the preferences. - Por favor establezca la ruta del ejecutable de povray en las preferencias. + + Please set the path to the luxrender or luxconsole executable in the preferences. + Por favor establezca la ruta al ejecutable de luxrender o luxconsole en las preferencias. - Please correct the path to the povray executable in the preferences. - Por favor corrija la ruta del ejecutable de povray en las preferencias. + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Por favor corrija la ruta al ejecutable de luxrender o luxconsole en las preferencias. - - - Luxrender not found - LuxRender no encontrado + + POV-Ray file missing + Falta el archivo POV-Ray - - Please set the path to the luxrender or luxconsole executable in the preferences. - Por favor establezca la ruta al ejecutable de luxrender o luxconsole en las preferencias. + + The POV-Ray project file doesn't exist. + No existe el archivo de proyecto de POV-Ray. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - Por favor corrija la ruta al ejecutable de luxrender o luxconsole en las preferencias. + + Rendered image (*.bmp) + Imagen renderizada (*.bmp) - - POV-Ray file missing - + + Rendered image (*.png) + Imagen renderizada(*.png) - - The POV-Ray project file doesn't exist. - + + Rendered image + Imagen renderizada - - Rendered image (*.bmp) - + No Povray project to insert + Ningún proyecto Povray para insertar - - Rendered image (*.png) - Imagen renderizada(*.png) + Create a Povray project to insert a view. + Crear un proyecto Povray para insertar una vista. - - Rendered image - Imagen renderizada + Select a Povray project to insert the view. + Seleccione un proyecto de Povray para insertar la vista. - No Povray project to insert - Ningún proyecto Povray para insertar + Select one Povray project object. + Seleccione un objeto tipo Proyecto Povray. - - Create a Povray project to insert a view. - Crear un proyecto Povray para insertar una vista. - - - Select a Povray project to insert the view. - Seleccione un proyecto de Povray para insertar la vista. - - - Select one Povray project object. - Seleccione un objeto tipo Proyecto Povray. - - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Trazado de rayos + + Raytracing + Trazado de rayos - - The path to the POV-Ray executable, if you want to render from FreeCAD - + + The path to the POV-Ray executable, if you want to render from FreeCAD + La ruta del ejecutable de POV-Ray, si quieres renderizar desde FreeCAD - - POV-Ray executable: - + + POV-Ray executable: + Ejecutable de POV-Ray: - - POV-Ray output parameters: - + + POV-Ray output parameters: + Parámetros de salida de POV-Ray: - - The POV-Ray parameters to be passed to the render. - + + The POV-Ray parameters to be passed to the render. + Los parámetros de POV-Ray que se pasan al render. - - Directories - Directorios + + Directories + Directorios - - Default Project dir: - Directorio por defecto del proyecto: + + Default Project dir: + Directorio por defecto del proyecto: - - Camera file name: - Nombre del archivo de la cámara: + + Camera file name: + Nombre del archivo de la cámara: - - Render - Renderizar + + Render + Renderizar - The path to the povray executable, if you want to render from FreeCAD - La ruta al ejecutable de povray, si quieres renderizar desde FreeCAD + + +P +A + +P +A - Povray executable: - Ejecutable de Povray: + + +W: + +W: - Povray output parameters: - Parámetros de salida Povray: + + The width of the rendered image + Ancho de la imagen renderizada - The povray parameters to be passed to the render. - Los parámetros de povray que deben pasarse al renderizador. + + +H : + +H: - - +P +A - +P +A + + The height of the rendered image + La altura de la imagen renderizada - - +W: - +W: + + Luxrender executable: + Ejecutable de LuxRender: - - The width of the rendered image - Ancho de la imagen renderizada + + The path to the luxrender (or luxconsole) executable + Ruta al ejecutable de LuxRender (o luxconsole) - - +H : - +H: + + Part file name: + Nombre del archivo de la pieza: - - The height of the rendered image - La altura de la imagen renderizada + + + + Used by utility tools + Usado por por utilidades - - Luxrender executable: - Ejecutable de LuxRender: + + TempCamera.inc + TempCamera.inc - - The path to the luxrender (or luxconsole) executable - Ruta al ejecutable de LuxRender (o luxconsole) + + TempPart.inc + TempPart.inc - - Part file name: - Nombre del archivo de la pieza: + + Mesh export settings + Configuración de la exportación de mallas - - - - Used by utility tools - Usado por por utilidades + + max mesh deviation: + Desviación máxima de la malla: - - TempCamera.inc - TempCamera.inc + + Do not calculate vertex normals + No calcular vértices normales - - TempPart.inc - TempPart.inc + + Write u,v coordinates + Escribir las coordenadas u,v - - - Mesh export settings - Configuración de la exportación de mallas - - - - max mesh deviation: - Desviación máxima de la malla: - - - - Do not calculate vertex normals - No calcular vértices normales - - - - Write u,v coordinates - Escribir las coordenadas u,v - - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - Editar proyecto LuxRender + + Edit LuxRender project + Editar proyecto LuxRender - - LuxRender template - Plantilla LuxRender + + LuxRender template + Plantilla LuxRender - - Select a LuxRender template - Seleccione una plantilla de LuxRender + + Select a LuxRender template + Seleccione una plantilla de LuxRender - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - Edite un proyecto Povray + + Edit Povray project + Edite un proyecto Povray - - Povray template - Plantilla de Povray + + Povray template + Plantilla de Povray - - Select a Povray template - Seleccione una plantilla de Povray + + Select a Povray template + Seleccione una plantilla de Povray - - + + Workbench - - &Raytracing - &Raytracing + + &Raytracing + &Raytracing - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_fi.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_fi.qm index adbb0b69e..8bfa0cd8e 100644 Binary files a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_fi.qm and b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_fi.qm differ diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_fi.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_fi.ts index 660da47c4..e80cc4e52 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_fi.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_fi.ts @@ -1,606 +1,579 @@ - + CmdRaytracingExportProject - - File - Tiedosto + + File + Tiedosto - - &Export project... - Projektin &vienti... + + &Export project... + Projektin &vienti... - - Export a Raytracing project to a file - Export a Raytracing project to a file + + Export a Raytracing project to a file + Raytracing projektin vieminen tiedostoon - Export the Povray project file - Vie Povray-projektitiedosto + Export the Povray project file + Vie Povray-projektitiedosto - - + + CmdRaytracingNewLuxProject - - Raytracing - Säteenseuranta + + Raytracing + Säteenseuranta - - New Luxrender project - New Luxrender project + + New Luxrender project + Uusi Luxrender projekti - - Insert new Luxrender project into the document - Insert new Luxrender project into the document + + Insert new Luxrender project into the document + Lisää uusi Luxrender projekti asiakirjaan - - No template - No template + + No template + Ei mitään mallia - - No template available - No template available + + No template available + Ei mitään mallia saatavilla - - + + CmdRaytracingNewPartSegment - - Raytracing - Säteenseuranta + + Raytracing + Säteenseuranta - - Insert part - Lisää osa + + Insert part + Lisää osa - - Insert a new part object into a Raytracing project - Insert a new part object into a Raytracing project + + Insert a new part object into a Raytracing project + Lisää uusi osaobjekti Raytracing projektiin - Insert a new part object into a Povray project - Lisää uusi osa-objekti Povray-projektiin + Insert a new part object into a Povray project + Lisää uusi osa-objekti Povray-projektiin - - + + CmdRaytracingNewPovrayProject - - Raytracing - Säteenseuranta + + Raytracing + Säteenseuranta - New Povray project - Uusi Povray-projekti + New Povray project + Uusi Povray-projekti - Insert new Povray project into the document - Lisää uusi povray projekti asiakirjaan + Insert new Povray project into the document + Lisää uusi povray projekti asiakirjaan - - New POV-Ray project - + + New POV-Ray project + Uusi POV-Ray projekti - - Insert new POV-Ray project into the document - + + Insert new POV-Ray project into the document + Lisää uusi POV-Ray projekti asiakirjaan - - No template - No template + + No template + Ei mitään mallia - - No template available - No template available + + No template available + Ei mitään mallia saatavilla - - + + CmdRaytracingRender - - Raytracing - Säteenseuranta + + Raytracing + Säteenseuranta - - &Render - &Render + + &Render + &Tee kuvalaskenta/ render - - Renders the current raytracing project with an external renderer - Renders the current raytracing project with an external renderer + + Renders the current raytracing project with an external renderer + Laskee/renderöi nykyisen sädeseuranta-projektin ulkoisella kuvanlaskennalla/renderöinnillä - - + + CmdRaytracingResetCamera - - Raytracing - Säteenseuranta + + Raytracing + Säteenseuranta - - &Reset Camera - &Reset Camera + + &Reset Camera + & Nollaa kamera - - Sets the camera of the selected Raytracing project to match the current view - Sets the camera of the selected Raytracing project to match the current view + + Sets the camera of the selected Raytracing project to match the current view + Määrittää kameran valittuun sädeseuranta- projektin nykyiseen näkymään - - + + CmdRaytracingWriteCamera - - Raytracing - Säteenseuranta + + Raytracing + Säteenseuranta - - Export camera to POV-Ray... - + + Export camera to POV-Ray... + Vie kameran POV-Ray... - - Export the camera positon of the active 3D view in POV-Ray format to a file - + + Export the camera positon of the active 3D view in POV-Ray format to a file + Vie kameran asema aktiivisessa 3D POV-Ray muodossa tiedostoon - Export camera to povray... - Vie kamera povray:lle... + Export camera to povray... + Vie kamera povray:lle... - Export the camera positon of the active 3D view in PovRay format to a file - Vie kameran suunta aktiivisesta 3D-näkymästä PovRay muotoiseen tiedostoon + Export the camera positon of the active 3D view in PovRay format to a file + Vie kameran suunta aktiivisesta 3D-näkymästä PovRay muotoiseen tiedostoon - - + + CmdRaytracingWritePart - - Raytracing - Säteenseuranta + + Raytracing + Säteenseuranta - - Export part to POV-Ray... - + + Export part to POV-Ray... + Vie osan POV-Ray... - - Write the selected Part (object) as a POV-Ray file - + + Write the selected Part (object) as a POV-Ray file + Kirjoita valitun osan (kohteen) POV-Ray -tiedostona - Export part to povray... - Vie osa povray-malliin ... + Export part to povray... + Vie osa povray-malliin ... - Write the selected Part (object) as a povray file - Kirjoita Valittu osa (objekti) kuin povray-tiedosto + Write the selected Part (object) as a povray file + Kirjoita Valittu osa (objekti) kuin povray-tiedosto - - + + CmdRaytracingWriteView - - - - - No perspective camera - Ei perspektiivi-kameraa + + + + + No perspective camera + Ei perspektiivi-kameraa - - - - The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - - - - - Export view to POV-Ray... - - - - - Write the active 3D view with camera and all its content to a POV-Ray file - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. -Do you want to continue? - Tämän hetkisen näkymän kamera ei tue perspektiivia ja siitä syystä povray kuva voi myöhemmin näyttää erilaiselta kuin mitä odotit. + Nykyisessä näkymässä kamera ei ole näkökulman mukainen ja siten POV-Ray kuva saattaa myöhemmin näyttää erilaiselta kuin odotat. Haluatko jatkaa? - - Raytracing - Säteenseuranta + + Export view to POV-Ray... + Näkymän vieminen POV-Ray... - Export view to povray... - Vie näkymä povray-muotoon ... + + Write the active 3D view with camera and all its content to a POV-Ray file + Tallenna aktiivinen kameran 3D näkymä ja kaikki sen sisältö POV-Ray tiedostoon - Write the active 3D view with camera and all its content to a povray file - Kirjoita aktiivinen 3D näkymä kameran ja kaikkien sen sisällön kanssa povray-tiedostoon - - - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. -Do you want to continue? + Tämän hetkisen näkymän kamera ei tue perspektiivia ja siitä syystä povray kuva voi myöhemmin näyttää erilaiselta kuin mitä odotit. +Haluatko jatkaa? - - + + + Raytracing + Säteenseuranta + + + Export view to povray... + Vie näkymä povray-muotoon ... + + + Write the active 3D view with camera and all its content to a povray file + Kirjoita aktiivinen 3D näkymä kameran ja kaikkien sen sisällön kanssa povray-tiedostoon + + + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? + Nykyisessä näkymässä kamera ei ole näkökulman mukainen ja siten POV-Ray kuva saattaa myöhemmin näyttää erilaiselta kuin odotat. +Haluatko jatkaa? + + + QObject - Povray(*.pov) - Povray(*.POV) + Povray(*.pov) + Povray(*.POV) - - - POV-Ray (*.pov) - + + + POV-Ray (*.pov) + POV-Ray (*.pov) - - - - - - All Files (*.*) - Kaikki tiedostot (*.*) + + + + + + All Files (*.*) + Kaikki tiedostot (*.*) - - - - - Export page - Vie sivu + + + + + Export page + Vie sivu - - POV-Ray(*.pov) - + + POV-Ray(*.pov) + POV-Ray (*.pov) - - - - - Wrong selection - Väärä valinta + + + + + Wrong selection + Väärä valinta - - Select a Part object. - Valitse osa-objekti. + + Select a Part object. + Valitse osa-objekti. - - - No Raytracing project to insert - No Raytracing project to insert + + + No Raytracing project to insert + Ei ole sädeseuranta -projektia, johon lisätä - - Create a Raytracing project to insert a view. - Create a Raytracing project to insert a view. + + Create a Raytracing project to insert a view. + Luo sädeseuranta -projekti näkymän lisäämiseksi. - - Select a Raytracing project to insert the view. - Select a Raytracing project to insert the view. + + Select a Raytracing project to insert the view. + Valitse sädeseuranta -projekti, johon lisäät näkymän. - - - - Select one Raytracing project object. - Select one Raytracing project object. + + + + Select one Raytracing project object. + EValitse ykis sädeseuranta -projektin kohde. - - - POV-Ray not found - + + + POV-Ray not found + POV-Ray ei löydy - - Please set the path to the POV-Ray executable in the preferences. - + + Please set the path to the POV-Ray executable in the preferences. + Aseta polku POV-Ray executable -ohjelma asetuksista. - - Please correct the path to the POV-Ray executable in the preferences. - + + Please correct the path to the POV-Ray executable in the preferences. + Korjaa kansio POV-Ray executable -ohjelmille asetuksista. - - Lux project file missing - + + Lux project file missing + Lux projektin tiedosto puuttuu - - The Lux project file doesn't exist. - + + The Lux project file doesn't exist. + Lux-projektitiedostoa ei ole olemassa. - Povray not found - Povray not found + + + Luxrender not found + Luxrender ei löydy - Please set the path to the povray executable in the preferences. - Please set the path to the povray executable in the preferences. + + Please set the path to the luxrender or luxconsole executable in the preferences. + Aseta kansio luxrender tai luxconsole -suoritettavien ohjelmien asetuksissa. - Please correct the path to the povray executable in the preferences. - Please correct the path to the povray executable in the preferences. + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Korjaa kansio luxrender tai luxconsole -suoritettavat ohjelmat asetuksissa. - - - Luxrender not found - Luxrender not found + + POV-Ray file missing + POV-Ray tiedosto puuttuu - - Please set the path to the luxrender or luxconsole executable in the preferences. - Please set the path to the luxrender or luxconsole executable in the preferences. + + The POV-Ray project file doesn't exist. + POV-Ray projektitiedostoa ei ole olemassa. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - Please correct the path to the luxrender or luxconsole executable in the preferences. + + Rendered image (*.bmp) + Kuvalaskenta/renderöinti kuva (*.bmp) - - POV-Ray file missing - + + Rendered image (*.png) + kuvalaskettu/renderöity kuva (*.png) - - The POV-Ray project file doesn't exist. - + + Rendered image + kuvalaskettu/renderöity kuva - - Rendered image (*.bmp) - + No Povray project to insert + Ei ole Povray-projektia lisäystä varten - - Rendered image (*.png) - Rendered image (*.png) + Create a Povray project to insert a view. + Luo Povray-projekti lisätylle näkymälle. - - Rendered image - Rendered image + Select a Povray project to insert the view. + Valitse Povray projekti lisätäksesi näkymän. - No Povray project to insert - Ei ole Povray-projektia lisäystä varten + Select one Povray project object. + Valitse yksi Povray-projektin objekti. - - Create a Povray project to insert a view. - Luo Povray-projekti lisätylle näkymälle. - - - Select a Povray project to insert the view. - Valitse Povray projekti lisätäksesi näkymän. - - - Select one Povray project object. - Valitse yksi Povray-projektin objekti. - - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Säteenseuranta + + Raytracing + Säteenseuranta - - The path to the POV-Ray executable, if you want to render from FreeCAD - + + The path to the POV-Ray executable, if you want to render from FreeCAD + POV-Ray suoritettavan ohjelman kansio, jos haluat laskea/renderöidä FreeCAD:stä - - POV-Ray executable: - + + POV-Ray executable: + POV-Ray suoritettava ohjelma: - - POV-Ray output parameters: - + + POV-Ray output parameters: + POV-Ray tuotannon muuttujat: - - The POV-Ray parameters to be passed to the render. - + + The POV-Ray parameters to be passed to the render. + POV-Ray tuotannon muuttujat, jotka viedään kuvalaskentaan. - - Directories - Hakemistot + + Directories + Hakemistot - - Default Project dir: - Oletus projektihakemisto: + + Default Project dir: + Oletus projektihakemisto: - - Camera file name: - Kameran tiedostonimi: + + Camera file name: + Kameran tiedostonimi: - - Render - Render + + Render + Mallinna/render - The path to the povray executable, if you want to render from FreeCAD - The path to the povray executable, if you want to render from FreeCAD + + +P +A + +P +A - Povray executable: - Povray executable: + + +W: + +W: - Povray output parameters: - Povray output parameters: + + The width of the rendered image + Mallinnetun kuvan leveys - The povray parameters to be passed to the render. - The povray parameters to be passed to the render. + + +H : + +H : - - +P +A - +P +A + + The height of the rendered image + Malloinnetun kuvan korkeus - - +W: - +W: + + Luxrender executable: + Luxrender suoritettava ohjelma: - - The width of the rendered image - The width of the rendered image + + The path to the luxrender (or luxconsole) executable + Tiedostokansio luxrender (tai luxconsole) suoritettavaan ohjelmaan - - +H : - +H : + + Part file name: + Osan tiedostonimi: - - The height of the rendered image - The height of the rendered image + + + + Used by utility tools + Aputyökalujen käytössä - - Luxrender executable: - Luxrender executable: + + TempCamera.inc + TempKamera.inc - - The path to the luxrender (or luxconsole) executable - The path to the luxrender (or luxconsole) executable + + TempPart.inc + TempOsa.inc - - Part file name: - Osan tiedostonimi: + + Mesh export settings + Verkkopinnan vientiasetukset - - - - Used by utility tools - Used by utility tools + + max mesh deviation: + Suurin verkkopinnan poikkeama: - - TempCamera.inc - TempKamera.inc + + Do not calculate vertex normals + Älä laske normaaleja kärkipisteitä - - TempPart.inc - TempOsa.inc + + Write u,v coordinates + Kirjoita u,v koordinaatit - - - Mesh export settings - Verkon vientiasetukset - - - - max mesh deviation: - maksimi verkon poikkeama: - - - - Do not calculate vertex normals - Älä laskea normaaleita kärkipisteitä - - - - Write u,v coordinates - Kirjoita u,v koordinaatit - - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - Edit LuxRender project + + Edit LuxRender project + Muokaka LuxRender -projektia - - LuxRender template - LuxRender template + + LuxRender template + LuxRender malli - - Select a LuxRender template - Select a LuxRender template + + Select a LuxRender template + Vaölitse LuxRender malli - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - Edit Povray project + + Edit Povray project + Muokkaa Povray projektia - - Povray template - Povray template + + Povray template + Povray malli - - Select a Povray template - Select a Povray template + + Select a Povray template + Valitse Povray malli - - + + Workbench - - &Raytracing - &Säteenseuranta + + &Raytracing + &Säteenseuranta - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_fr.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_fr.qm index 3587bce56..abd4d4d19 100644 Binary files a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_fr.qm and b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_fr.qm differ diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_fr.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_fr.ts index b5b5f3d8d..e16e18dd7 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_fr.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_fr.ts @@ -1,604 +1,576 @@ - + CmdRaytracingExportProject - - File - Fichier + + File + Fichier - - &Export project... - &Exporter le projet... + + &Export project... + &Exporter le projet... - - Export a Raytracing project to a file - Exporter un projet de Lancer de rayon dans un fichier + + Export a Raytracing project to a file + Exporter un projet de Lancer de rayon dans un fichier - Export the Povray project file - Exporter le fichier de projet PovRay + Export the Povray project file + Exporter le fichier de projet PovRay - - + + CmdRaytracingNewLuxProject - - Raytracing - Lancer de rayon + + Raytracing + Lancer de rayon - - New Luxrender project - Nouveau projet Luxrender + + New Luxrender project + Nouveau projet Luxrender - - Insert new Luxrender project into the document - Insérer un nouveau projet Luxrender dans le document + + Insert new Luxrender project into the document + Insérer un nouveau projet Luxrender dans le document - - No template - Aucun modèle. + + No template + Aucun modèle. - - No template available - Aucun modèle disponible + + No template available + Aucun modèle disponible - - + + CmdRaytracingNewPartSegment - - Raytracing - Lancer de rayon + + Raytracing + Lancer de rayon - - Insert part - Insérer une pièce + + Insert part + Insérer une pièce - - Insert a new part object into a Raytracing project - Insérez un nouvel objet dans un projet de Lancer de rayon. + + Insert a new part object into a Raytracing project + Insérez un nouvel objet dans un projet de Lancer de rayon. - Insert a new part object into a Povray project - Insérer un nouvel objet pièce dans un projet PovRay + Insert a new part object into a Povray project + Insérer un nouvel objet pièce dans un projet PovRay - - + + CmdRaytracingNewPovrayProject - - Raytracing - Lancer de rayon + + Raytracing + Lancer de rayon - New Povray project - Nouveau projet PovRay + New Povray project + Nouveau projet PovRay - Insert new Povray project into the document - Insérer un nouveau projet PovRay dans le document + Insert new Povray project into the document + Insérer un nouveau projet PovRay dans le document - - New POV-Ray project - + + New POV-Ray project + Nouveau projet POV-Ray - - Insert new POV-Ray project into the document - + + Insert new POV-Ray project into the document + Insérez un nouveau projet POV-Ray dans le document - - No template - Aucun modèle. + + No template + Aucun modèle. - - No template available - Aucun modèle disponible + + No template available + Aucun modèle disponible - - + + CmdRaytracingRender - - Raytracing - Lancer de rayon + + Raytracing + Lancer de rayon - - &Render - Rendre + + &Render + Rendre - - Renders the current raytracing project with an external renderer - Rend le projet actuel de Lancer de rayon avec un moteur de rendu externe + + Renders the current raytracing project with an external renderer + Rend le projet actuel de Lancer de rayon avec un moteur de rendu externe - - + + CmdRaytracingResetCamera - - Raytracing - Lancer de rayon + + Raytracing + Lancer de rayon - - &Reset Camera - &Réinitialiser la caméra + + &Reset Camera + &Réinitialiser la caméra - - Sets the camera of the selected Raytracing project to match the current view - Définit le placement de la caméra du projet de Lancer de rayon sélectionné pour correspondre à l'affichage actuel + + Sets the camera of the selected Raytracing project to match the current view + Définit le placement de la caméra du projet de Lancer de rayon sélectionné pour correspondre à l'affichage actuel - - + + CmdRaytracingWriteCamera - - Raytracing - Lancer de rayon + + Raytracing + Lancer de rayon - - Export camera to POV-Ray... - + + Export camera to POV-Ray... + Exporter la caméra vers POV-Ray... - - Export the camera positon of the active 3D view in POV-Ray format to a file - + + Export the camera positon of the active 3D view in POV-Ray format to a file + Exporter la position de la caméra de la vue 3D active dans un fichier au format POV-Ray - Export camera to povray... - Exporter la caméra vers PovRay... + Export camera to povray... + Exporter la caméra vers PovRay... - Export the camera positon of the active 3D view in PovRay format to a file - Exporter la position de la caméra de la vue 3D active vers un fichier au format PovRay + Export the camera positon of the active 3D view in PovRay format to a file + Exporter la position de la caméra de la vue 3D active vers un fichier au format PovRay - - + + CmdRaytracingWritePart - - Raytracing - Lancer de rayon + + Raytracing + Lancer de rayon - - Export part to POV-Ray... - + + Export part to POV-Ray... + Exporter la pièce vers POV-Ray... - - Write the selected Part (object) as a POV-Ray file - + + Write the selected Part (object) as a POV-Ray file + Écrire la pièce sélectionnée (objet) dans un fichier au format POV-Ray - Export part to povray... - Exporter la pièce vers povray... + Export part to povray... + Exporter la pièce vers povray... - Write the selected Part (object) as a povray file - Enregistrer la pièce sélectionnée (objet) sous forme de fichier povray + Write the selected Part (object) as a povray file + Enregistrer la pièce sélectionnée (objet) sous forme de fichier povray - - + + CmdRaytracingWriteView - - - - - No perspective camera - Pas de caméra perspective + + + + + No perspective camera + Pas de caméra perspective - - - - The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - + La vue actuelle n'est pas en perspective, donc le résultat de l'image de POV-Ray pourrait être différent de ce que vous attendez. Voulez-vous continuer? - - Export view to POV-Ray... - + + Export view to POV-Ray... + Exporter la vue vers POV-Ray... - - Write the active 3D view with camera and all its content to a POV-Ray file - + + Write the active 3D view with camera and all its content to a POV-Ray file + Écrire la vue 3D active avec la caméra et tout son contenu dans un fichier au format POV-Ray - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - La caméra vue courante n'est pas en perspective, le résultat de l'image PovRay sera certainement différent du résultat escompté. Voulez-vous continuer? + La caméra vue courante n'est pas en perspective, le résultat de l'image PovRay sera certainement différent du résultat escompté. Voulez-vous continuer? - - Raytracing - Lancer de rayon + + Raytracing + Lancer de rayon - Export view to povray... - Exporter la vue vers povray... + Export view to povray... + Exporter la vue vers povray... - Write the active 3D view with camera and all its content to a povray file - Enregistrer la vue 3D active avec la caméra et tout son contenu dans un fichier povray + Write the active 3D view with camera and all its content to a povray file + Enregistrer la vue 3D active avec la caméra et tout son contenu dans un fichier povray - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - La vue actuelle n'est pas en perspective, donc le résultat de l'image de Luxrender pourrait être différent de ce que vous attendez. Voulez-vous continuer ? + La vue actuelle n'est pas en perspective, donc le résultat de l'image de Luxrender pourrait être différent de ce que vous attendez. Voulez-vous continuer ? - - + + QObject - Povray(*.pov) - Povray (*.pov) + Povray(*.pov) + Povray (*.pov) - - - POV-Ray (*.pov) - + + + POV-Ray (*.pov) + POV-Ray (*.pov) - - - - - - All Files (*.*) - Tous les fichiers (*.*) + + + + + + All Files (*.*) + Tous les fichiers (*.*) - - - - - Export page - Exporter la page + + + + + Export page + Exporter la page - - POV-Ray(*.pov) - + + POV-Ray(*.pov) + POV-Ray (*.pov) - - - - - Wrong selection - Sélection invalide + + + + + Wrong selection + Sélection invalide - - Select a Part object. - Sélectionnez un objet pièce. + + Select a Part object. + Sélectionnez un objet pièce. - - - No Raytracing project to insert - Aucun projet de Lancer de rayon à insérer + + + No Raytracing project to insert + Aucun projet de Lancer de rayon à insérer - - Create a Raytracing project to insert a view. - Créez un projet de Lancer de rayon pour insérer une vue. + + Create a Raytracing project to insert a view. + Créez un projet de Lancer de rayon pour insérer une vue. - - Select a Raytracing project to insert the view. - Sélectionnez un projet de Lancer de rayon pour insérer la vue. + + Select a Raytracing project to insert the view. + Sélectionnez un projet de Lancer de rayon pour insérer la vue. - - - - Select one Raytracing project object. - Sélectionnez un projet de Lancer de rayon. + + + + Select one Raytracing project object. + Sélectionnez un projet de Lancer de rayon. - - - POV-Ray not found - + + + POV-Ray not found + POV-Ray introuvable - - Please set the path to the POV-Ray executable in the preferences. - + + Please set the path to the POV-Ray executable in the preferences. + S'il vous plaît, définissez le chemin vers l'exécutable POV-Ray dans les préférences. - - Please correct the path to the POV-Ray executable in the preferences. - + + Please correct the path to the POV-Ray executable in the preferences. + S'il vous plaît, corrigez le chemin vers l'exécutable POV-Ray dans les préférences. - - Lux project file missing - + + Lux project file missing + Fichier du projet Lux manquant - - The Lux project file doesn't exist. - + + The Lux project file doesn't exist. + Le fichier de projet Lux n'existe pas. - Povray not found - Povray introuvable + + + Luxrender not found + Luxrender introuvable - Please set the path to the povray executable in the preferences. - S'il vous plaît, définissez le chemin vers l'exécutable Povray dans les préférences. + + Please set the path to the luxrender or luxconsole executable in the preferences. + S'il vous plaît, définissez le chemin vers l'exécutable Luxrender ou Luxconsole dans les préférences. - Please correct the path to the povray executable in the preferences. - S'il vous plaît, corrigez le chemin vers l'exécutable Povray dans les préférences. + + Please correct the path to the luxrender or luxconsole executable in the preferences. + S'il vous plaît, corrigez le chemin vers l'exécutable Luxrender ou Luxconsole dans les préférences. - - - Luxrender not found - Luxrender introuvable + + POV-Ray file missing + Fichier POV-Ray manquant - - Please set the path to the luxrender or luxconsole executable in the preferences. - S'il vous plaît, définissez le chemin vers l'exécutable Luxrender ou Luxconsole dans les préférences. + + The POV-Ray project file doesn't exist. + Le fichier de projet POV-Ray n'existe pas. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - S'il vous plaît, corrigez le chemin vers l'exécutable Luxrender ou Luxconsole dans les préférences. + + Rendered image (*.bmp) + Rendu d'image (*.bmp) - - POV-Ray file missing - + + Rendered image (*.png) + Rendu Image(*.png) - - The POV-Ray project file doesn't exist. - + + Rendered image + Rendu de l'image - - Rendered image (*.bmp) - + No Povray project to insert + Aucun projet PovRay à insérer - - Rendered image (*.png) - Rendu Image(*.png) + Create a Povray project to insert a view. + Créez un projet Povray pour insérer une vue. - - Rendered image - Rendu de l'image + Select a Povray project to insert the view. + Sélectionnez un objet PovRay à insérer dans la vue. - No Povray project to insert - Aucun projet PovRay à insérer + Select one Povray project object. + Sélectionnez un objet de projet Povray. - - Create a Povray project to insert a view. - Créez un projet Povray pour insérer une vue. - - - Select a Povray project to insert the view. - Sélectionnez un objet PovRay à insérer dans la vue. - - - Select one Povray project object. - Sélectionnez un objet de projet Povray. - - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Lancer de rayon + + Raytracing + Lancer de rayon - - The path to the POV-Ray executable, if you want to render from FreeCAD - + + The path to the POV-Ray executable, if you want to render from FreeCAD + Le chemin vers l'exécutable de POV-Ray, si vous souhaitez l'utiliser depuis FreeCAD - - POV-Ray executable: - + + POV-Ray executable: + Exécutable de POV-Ray : - - POV-Ray output parameters: - + + POV-Ray output parameters: + Paramètres de sortie de POV-Ray : - - The POV-Ray parameters to be passed to the render. - + + The POV-Ray parameters to be passed to the render. + Les paramètres POV-Ray à passer au rendu. - - Directories - Répertoires + + Directories + Répertoires - - Default Project dir: - Répertoire par défaut du projet : + + Default Project dir: + Répertoire par défaut du projet : - - Camera file name: - Nom du fichier caméra : + + Camera file name: + Nom du fichier caméra : - - Render - Rendu + + Render + Rendu - The path to the povray executable, if you want to render from FreeCAD - Le chemin vers l'exécutable de Povray, si vous souhaitez l'utiliser depuis FreeCAD + + +P +A + +P +A - Povray executable: - Exécutable Povray : + + +W: + +W : - Povray output parameters: - Paramètres de sortie pour Povray : + + The width of the rendered image + La largeur de l'image rendue - The povray parameters to be passed to the render. - Les paramètres à passer à Povray. + + +H : + +H: - - +P +A - +P +A + + The height of the rendered image + La hauteur de l'image rendue - - +W: - +W : + + Luxrender executable: + LuxRender exécutable : - - The width of the rendered image - La largeur de l'image rendue + + The path to the luxrender (or luxconsole) executable + Le chemin de l'exécutable de Luxrender (ou Luxconsole) - - +H : - +H: + + Part file name: + Nom du fichier pièce : - - The height of the rendered image - La hauteur de l'image rendue + + + + Used by utility tools + Utilisé par les outils de l'utilitaire - - Luxrender executable: - LuxRender exécutable : + + TempCamera.inc + TempCamera.inc - - The path to the luxrender (or luxconsole) executable - Le chemin de l'exécutable de Luxrender (ou Luxconsole) + + TempPart.inc + TempPart.inc - - Part file name: - Nom du fichier pièce : + + Mesh export settings + Paramètres d'exportation de maillage - - - - Used by utility tools - Utilisé par les outils de l'utilitaire + + max mesh deviation: + écart maximum des maillages : - - TempCamera.inc - TempCamera.inc + + Do not calculate vertex normals + Ne pas calculer les normales des sommets - - TempPart.inc - TempPart.inc + + Write u,v coordinates + Écrire les coordonnées (u,v) - - - Mesh export settings - Paramètres d'exportation de maillage - - - - max mesh deviation: - écart maximum des maillages : - - - - Do not calculate vertex normals - Ne pas calculer les normales des sommets - - - - Write u,v coordinates - Écrire les coordonnées (u,v) - - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - Modifier le projet LuxRender + + Edit LuxRender project + Modifier le projet LuxRender - - LuxRender template - Modèle LuxRender + + LuxRender template + Modèle LuxRender - - Select a LuxRender template - Sélectionnez un modèle LuxRender + + Select a LuxRender template + Sélectionnez un modèle LuxRender - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - Modifier le projet Povray + + Edit Povray project + Modifier le projet Povray - - Povray template - Modèle povray + + Povray template + Modèle povray - - Select a Povray template - Sélectionnez un modèle Povray + + Select a Povray template + Sélectionnez un modèle Povray - - + + Workbench - - &Raytracing - &Lancer de rayon + + &Raytracing + &Lancer de rayon - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_hr.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_hr.qm index aaafb02d7..93e9e010c 100644 Binary files a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_hr.qm and b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_hr.qm differ diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_hr.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_hr.ts index 67037313f..d29701311 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_hr.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_hr.ts @@ -1,606 +1,579 @@ - + CmdRaytracingExportProject - - File - Datoteka + + File + Datoteka - - &Export project... - &Izvezi projekt... + + &Export project... + &Izvezi projekt... - - Export a Raytracing project to a file - Export a Raytracing project to a file + + Export a Raytracing project to a file + Export a Raytracing project to a file - Export the Povray project file - Izvoz datoteka Povray projekt + Export the Povray project file + Izvoz datoteka Povray projekt - - + + CmdRaytracingNewLuxProject - - Raytracing - Metode trasiranja putem zrake + + Raytracing + Metode trasiranja putem zrake - - New Luxrender project - New Luxrender project + + New Luxrender project + New Luxrender project - - Insert new Luxrender project into the document - Insert new Luxrender project into the document + + Insert new Luxrender project into the document + Insert new Luxrender project into the document - - No template - No template + + No template + No template - - No template available - No template available + + No template available + No template available - - + + CmdRaytracingNewPartSegment - - Raytracing - Metode trasiranja putem zrake + + Raytracing + Metode trasiranja putem zrake - - Insert part - Umetni dio + + Insert part + Umetni dio - - Insert a new part object into a Raytracing project - Insert a new part object into a Raytracing project + + Insert a new part object into a Raytracing project + Insert a new part object into a Raytracing project - Insert a new part object into a Povray project - Umetnite novi dio objekta u Povray-projekta + Insert a new part object into a Povray project + Umetnite novi dio objekta u Povray-projekta - - + + CmdRaytracingNewPovrayProject - - Raytracing - Metode trasiranja putem zrake + + Raytracing + Metode trasiranja putem zrake - New Povray project - Novi projekt Povray + New Povray project + Novi projekt Povray - Insert new Povray project into the document - Umetanje novog Povray projekta u dokument + Insert new Povray project into the document + Umetanje novog Povray projekta u dokument - - New POV-Ray project - + + New POV-Ray project + New POV-Ray project - - Insert new POV-Ray project into the document - + + Insert new POV-Ray project into the document + Insert new POV-Ray project into the document - - No template - No template + + No template + No template - - No template available - No template available + + No template available + No template available - - + + CmdRaytracingRender - - Raytracing - Metode trasiranja putem zrake + + Raytracing + Metode trasiranja putem zrake - - &Render - &Render + + &Render + &Render - - Renders the current raytracing project with an external renderer - Renders the current raytracing project with an external renderer + + Renders the current raytracing project with an external renderer + Renders the current raytracing project with an external renderer - - + + CmdRaytracingResetCamera - - Raytracing - Metode trasiranja putem zrake + + Raytracing + Metode trasiranja putem zrake - - &Reset Camera - &Reset Camera + + &Reset Camera + &Reset Camera - - Sets the camera of the selected Raytracing project to match the current view - Sets the camera of the selected Raytracing project to match the current view + + Sets the camera of the selected Raytracing project to match the current view + Sets the camera of the selected Raytracing project to match the current view - - + + CmdRaytracingWriteCamera - - Raytracing - Metode trasiranja putem zrake + + Raytracing + Metode trasiranja putem zrake - - Export camera to POV-Ray... - + + Export camera to POV-Ray... + Export camera to POV-Ray... - - Export the camera positon of the active 3D view in POV-Ray format to a file - + + Export the camera positon of the active 3D view in POV-Ray format to a file + Export the camera positon of the active 3D view in POV-Ray format to a file - Export camera to povray... - Izvoz kamere u povray ... + Export camera to povray... + Izvoz kamere u povray ... - Export the camera positon of the active 3D view in PovRay format to a file - Prenesi položaj kamere iz 3D aktivnog prikaza u povray format, u datoteku + Export the camera positon of the active 3D view in PovRay format to a file + Prenesi položaj kamere iz 3D aktivnog prikaza u povray format, u datoteku - - + + CmdRaytracingWritePart - - Raytracing - Metode trasiranja putem zrake + + Raytracing + Metode trasiranja putem zrake - - Export part to POV-Ray... - + + Export part to POV-Ray... + Export part to POV-Ray... - - Write the selected Part (object) as a POV-Ray file - + + Write the selected Part (object) as a POV-Ray file + Write the selected Part (object) as a POV-Ray file - Export part to povray... - Izvoz dijela u povray ... + Export part to povray... + Izvoz dijela u povray ... - Write the selected Part (object) as a povray file - Napišite odabrani dio (objekta) kao povray datoteke + Write the selected Part (object) as a povray file + Napišite odabrani dio (objekta) kao povray datoteke - - + + CmdRaytracingWriteView - - - - - No perspective camera - Nema perspektivne kamere + + + + + No perspective camera + Nema perspektivne kamere - - - - The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. +Do you want to continue? - - Export view to POV-Ray... - + + Export view to POV-Ray... + Export view to POV-Ray... - - Write the active 3D view with camera and all its content to a POV-Ray file - + + Write the active 3D view with camera and all its content to a POV-Ray file + Write the active 3D view with camera and all its content to a POV-Ray file - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - Trenutni prikaz kamere nije perspektivan, a time i rezultat povray slike kasnije može izgledati drugačije od onoga što očekujete. + Trenutni prikaz kamere nije perspektivan, a time i rezultat povray slike kasnije može izgledati drugačije od onoga što očekujete. Želite li nastaviti? - - Raytracing - Metode trasiranja putem zrake + + Raytracing + Metode trasiranja putem zrake - Export view to povray... - Pogled u povray ... + Export view to povray... + Pogled u povray ... - Write the active 3D view with camera and all its content to a povray file - Napišite aktivni 3D prikaz s kamerom i sve njezine sadržaje u povray datoteke + Write the active 3D view with camera and all its content to a povray file + Napišite aktivni 3D prikaz s kamerom i sve njezine sadržaje u povray datoteke - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - - + + QObject - Povray(*.pov) - Povray (*. pov) + Povray(*.pov) + Povray (*. pov) - - - POV-Ray (*.pov) - + + + POV-Ray (*.pov) + POV-Ray (*.pov) - - - - - - All Files (*.*) - Sve datoteke (*.*) + + + + + + All Files (*.*) + Sve datoteke (*.*) - - - - - Export page - Izvezi stranicu + + + + + Export page + Izvezi stranicu - - POV-Ray(*.pov) - + + POV-Ray(*.pov) + POV-Ray(*.pov) - - - - - Wrong selection - Pogrešan odabir + + + + + Wrong selection + Pogrešan odabir - - Select a Part object. - Odaberite dio objekta. + + Select a Part object. + Odaberite dio objekta. - - - No Raytracing project to insert - No Raytracing project to insert + + + No Raytracing project to insert + No Raytracing project to insert - - Create a Raytracing project to insert a view. - Create a Raytracing project to insert a view. + + Create a Raytracing project to insert a view. + Create a Raytracing project to insert a view. - - Select a Raytracing project to insert the view. - Select a Raytracing project to insert the view. + + Select a Raytracing project to insert the view. + Select a Raytracing project to insert the view. - - - - Select one Raytracing project object. - Select one Raytracing project object. + + + + Select one Raytracing project object. + Select one Raytracing project object. - - - POV-Ray not found - + + + POV-Ray not found + POV-Ray not found - - Please set the path to the POV-Ray executable in the preferences. - + + Please set the path to the POV-Ray executable in the preferences. + Please set the path to the POV-Ray executable in the preferences. - - Please correct the path to the POV-Ray executable in the preferences. - + + Please correct the path to the POV-Ray executable in the preferences. + Please correct the path to the POV-Ray executable in the preferences. - - Lux project file missing - + + Lux project file missing + Lux project file missing - - The Lux project file doesn't exist. - + + The Lux project file doesn't exist. + The Lux project file doesn't exist. - Povray not found - Povray not found + + + Luxrender not found + Luxrender not found - Please set the path to the povray executable in the preferences. - Please set the path to the povray executable in the preferences. + + Please set the path to the luxrender or luxconsole executable in the preferences. + Please set the path to the luxrender or luxconsole executable in the preferences. - Please correct the path to the povray executable in the preferences. - Please correct the path to the povray executable in the preferences. + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Please correct the path to the luxrender or luxconsole executable in the preferences. - - - Luxrender not found - Luxrender not found + + POV-Ray file missing + POV-Ray file missing - - Please set the path to the luxrender or luxconsole executable in the preferences. - Please set the path to the luxrender or luxconsole executable in the preferences. + + The POV-Ray project file doesn't exist. + The POV-Ray project file doesn't exist. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - Please correct the path to the luxrender or luxconsole executable in the preferences. + + Rendered image (*.bmp) + Rendered image (*.bmp) - - POV-Ray file missing - + + Rendered image (*.png) + Rendered image (*.png) - - The POV-Ray project file doesn't exist. - + + Rendered image + Rendered image - - Rendered image (*.bmp) - + No Povray project to insert + Nema Povray projekta za umetanje - - Rendered image (*.png) - Rendered image (*.png) + Create a Povray project to insert a view. + Napravite Povray projekt za umetanje pogleda. - - Rendered image - Rendered image + Select a Povray project to insert the view. + Odaberi Povray projekt za umetnuti pogled. - No Povray project to insert - Nema Povray projekta za umetanje + Select one Povray project object. + Odaberite jedan objekt Povray projekta. - - Create a Povray project to insert a view. - Napravite Povray projekt za umetanje pogleda. - - - Select a Povray project to insert the view. - Odaberi Povray projekt za umetnuti pogled. - - - Select one Povray project object. - Odaberite jedan objekt Povray projekta. - - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Metode trasiranja putem zrake + + Raytracing + Metode trasiranja putem zrake - - The path to the POV-Ray executable, if you want to render from FreeCAD - + + The path to the POV-Ray executable, if you want to render from FreeCAD + The path to the POV-Ray executable, if you want to render from FreeCAD - - POV-Ray executable: - + + POV-Ray executable: + POV-Ray executable: - - POV-Ray output parameters: - + + POV-Ray output parameters: + POV-Ray output parameters: - - The POV-Ray parameters to be passed to the render. - + + The POV-Ray parameters to be passed to the render. + The POV-Ray parameters to be passed to the render. - - Directories - Mape + + Directories + Mape - - Default Project dir: - Osnovni Projekt dir: + + Default Project dir: + Osnovni Projekt dir: - - Camera file name: - Kamera, ime datoteke: + + Camera file name: + Kamera, ime datoteke: - - Render - Render + + Render + Render - The path to the povray executable, if you want to render from FreeCAD - The path to the povray executable, if you want to render from FreeCAD + + +P +A + +P +A - Povray executable: - Povray executable: + + +W: + +W: - Povray output parameters: - Povray output parameters: + + The width of the rendered image + The width of the rendered image - The povray parameters to be passed to the render. - The povray parameters to be passed to the render. + + +H : + +H : - - +P +A - +P +A + + The height of the rendered image + The height of the rendered image - - +W: - +W: + + Luxrender executable: + Luxrender executable: - - The width of the rendered image - The width of the rendered image + + The path to the luxrender (or luxconsole) executable + The path to the luxrender (or luxconsole) executable - - +H : - +H : + + Part file name: + Dio naziva datoteke: - - The height of the rendered image - The height of the rendered image + + + + Used by utility tools + Used by utility tools - - Luxrender executable: - Luxrender executable: + + TempCamera.inc + TempCamera.inc - - The path to the luxrender (or luxconsole) executable - The path to the luxrender (or luxconsole) executable + + TempPart.inc + TempPart.inc - - Part file name: - Dio naziva datoteke: + + Mesh export settings + Izvoz postavki mreže - - - - Used by utility tools - Used by utility tools + + max mesh deviation: + max devijacija mreže: - - TempCamera.inc - TempCamera.inc + + Do not calculate vertex normals + Ne izračunati vrh normale - - TempPart.inc - TempPart.inc + + Write u,v coordinates + Napišite u,v koordinate - - - Mesh export settings - Izvoz postavki mreže - - - - max mesh deviation: - max devijacija mreže: - - - - Do not calculate vertex normals - Ne izračunati vrh normale - - - - Write u,v coordinates - Napišite u,v koordinate - - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - Edit LuxRender project + + Edit LuxRender project + Edit LuxRender project - - LuxRender template - LuxRender template + + LuxRender template + LuxRender template - - Select a LuxRender template - Select a LuxRender template + + Select a LuxRender template + Select a LuxRender template - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - Edit Povray project + + Edit Povray project + Edit Povray project - - Povray template - Povray template + + Povray template + Povray template - - Select a Povray template - Select a Povray template + + Select a Povray template + Select a Povray template - - + + Workbench - - &Raytracing - Metode trasiranja putem zrake + + &Raytracing + Metode trasiranja putem zrake - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_hu.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_hu.qm index d5aac0674..cbd2d300f 100644 Binary files a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_hu.qm and b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_hu.qm differ diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_hu.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_hu.ts index ac6633f53..ebad18ccf 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_hu.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_hu.ts @@ -1,605 +1,578 @@ - + CmdRaytracingExportProject - - File - Fájl + + File + Fájl - - &Export project... - &Export projekt ... + + &Export project... + &Export projekt ... - - Export a Raytracing project to a file - Export a Raytracing project to a file + + Export a Raytracing project to a file + Export a Raytracing project to a file - Export the Povray project file - Povray-project fájl exportálása + Export the Povray project file + Povray-project fájl exportálása - - + + CmdRaytracingNewLuxProject - - Raytracing - Sugárkövetés + + Raytracing + Sugárkövetés - - New Luxrender project - New Luxrender project + + New Luxrender project + New Luxrender project - - Insert new Luxrender project into the document - Insert new Luxrender project into the document + + Insert new Luxrender project into the document + Insert new Luxrender project into the document - - No template - No template + + No template + No template - - No template available - No template available + + No template available + No template available - - + + CmdRaytracingNewPartSegment - - Raytracing - Sugárkövetés + + Raytracing + Sugárkövetés - - Insert part - Alkatrész beillesztése + + Insert part + Alkatrész beillesztése - - Insert a new part object into a Raytracing project - Insert a new part object into a Raytracing project + + Insert a new part object into a Raytracing project + Insert a new part object into a Raytracing project - Insert a new part object into a Povray project - Új alkatrész objektum beillesztése egy Povray pojekt-be + Insert a new part object into a Povray project + Új alkatrész objektum beillesztése egy Povray pojekt-be - - + + CmdRaytracingNewPovrayProject - - Raytracing - Sugárkövetés + + Raytracing + Sugárkövetés - New Povray project - Új Povray projekt + New Povray project + Új Povray projekt - Insert new Povray project into the document - Új Povray projekt beszúrása a dokumentumba + Insert new Povray project into the document + Új Povray projekt beszúrása a dokumentumba - - New POV-Ray project - + + New POV-Ray project + New POV-Ray project - - Insert new POV-Ray project into the document - + + Insert new POV-Ray project into the document + Insert new POV-Ray project into the document - - No template - No template + + No template + No template - - No template available - No template available + + No template available + No template available - - + + CmdRaytracingRender - - Raytracing - Sugárkövetés + + Raytracing + Sugárkövetés - - &Render - &Render + + &Render + &Render - - Renders the current raytracing project with an external renderer - Renders the current raytracing project with an external renderer + + Renders the current raytracing project with an external renderer + Renders the current raytracing project with an external renderer - - + + CmdRaytracingResetCamera - - Raytracing - Sugárkövetés + + Raytracing + Sugárkövetés - - &Reset Camera - &Reset Camera + + &Reset Camera + &Reset Camera - - Sets the camera of the selected Raytracing project to match the current view - Sets the camera of the selected Raytracing project to match the current view + + Sets the camera of the selected Raytracing project to match the current view + Sets the camera of the selected Raytracing project to match the current view - - + + CmdRaytracingWriteCamera - - Raytracing - Sugárkövetés + + Raytracing + Sugárkövetés - - Export camera to POV-Ray... - + + Export camera to POV-Ray... + Export camera to POV-Ray... - - Export the camera positon of the active 3D view in POV-Ray format to a file - + + Export the camera positon of the active 3D view in POV-Ray format to a file + Export the camera positon of the active 3D view in POV-Ray format to a file - Export camera to povray... - Kamera exportálása Povray-be... + Export camera to povray... + Kamera exportálása Povray-be... - Export the camera positon of the active 3D view in PovRay format to a file - Az aktuális 3D-s nézet kamera pozícióját exportálja Povray formában egy fájlba + Export the camera positon of the active 3D view in PovRay format to a file + Az aktuális 3D-s nézet kamera pozícióját exportálja Povray formában egy fájlba - - + + CmdRaytracingWritePart - - Raytracing - Sugárkövetés + + Raytracing + Sugárkövetés - - Export part to POV-Ray... - + + Export part to POV-Ray... + Export part to POV-Ray... - - Write the selected Part (object) as a POV-Ray file - + + Write the selected Part (object) as a POV-Ray file + Write the selected Part (object) as a POV-Ray file - Export part to povray... - Alkatrész exportálása Povray-be ... + Export part to povray... + Alkatrész exportálása Povray-be ... - Write the selected Part (object) as a povray file - A kijelölt alkatrész (objektum) kiírása egy povray-fájlként + Write the selected Part (object) as a povray file + A kijelölt alkatrész (objektum) kiírása egy povray-fájlként - - + + CmdRaytracingWriteView - - - - - No perspective camera - Nincs perspektivikus kamera + + + + + No perspective camera + Nincs perspektivikus kamera - - - - The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - - - - - Export view to POV-Ray... - - - - - Write the active 3D view with camera and all its content to a POV-Ray file - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. -Do you want to continue? - Az aktuális nézet kamera nem perspektívikus és így povray kép nézet eredménye különbözni fog az elvárttól. Folytatni kívánja? - - - - Raytracing - Sugárkövetés - - - Export view to povray... - Nézet exportálása povray-be... - - - Write the active 3D view with camera and all its content to a povray file - Az aktuális 3D nézet minden tartalmának írása egy Povray fájlba - - - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. -Do you want to continue? - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - - + + + Export view to POV-Ray... + Export view to POV-Ray... + + + + Write the active 3D view with camera and all its content to a POV-Ray file + Write the active 3D view with camera and all its content to a POV-Ray file + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. +Do you want to continue? + Az aktuális nézet kamera nem perspektívikus és így povray kép nézet eredménye különbözni fog az elvárttól. Folytatni kívánja? + + + + Raytracing + Sugárkövetés + + + Export view to povray... + Nézet exportálása povray-be... + + + Write the active 3D view with camera and all its content to a povray file + Az aktuális 3D nézet minden tartalmának írása egy Povray fájlba + + + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? + + + QObject - Povray(*.pov) - Povray(*.pov) + Povray(*.pov) + Povray(*.pov) - - - POV-Ray (*.pov) - + + + POV-Ray (*.pov) + POV-Ray (*.pov) - - - - - - All Files (*.*) - Minden fájl (*.*) + + + + + + All Files (*.*) + Minden fájl (*.*) - - - - - Export page - Oldal exportálása + + + + + Export page + Oldal exportálása - - POV-Ray(*.pov) - + + POV-Ray(*.pov) + POV-Ray(*.pov) - - - - - Wrong selection - Rossz választás + + + + + Wrong selection + Rossz választás - - Select a Part object. - Válasszon ki egy alkatrész objektumot. + + Select a Part object. + Válasszon ki egy alkatrész objektumot. - - - No Raytracing project to insert - No Raytracing project to insert + + + No Raytracing project to insert + No Raytracing project to insert - - Create a Raytracing project to insert a view. - Create a Raytracing project to insert a view. + + Create a Raytracing project to insert a view. + Create a Raytracing project to insert a view. - - Select a Raytracing project to insert the view. - Select a Raytracing project to insert the view. + + Select a Raytracing project to insert the view. + Select a Raytracing project to insert the view. - - - - Select one Raytracing project object. - Select one Raytracing project object. + + + + Select one Raytracing project object. + Select one Raytracing project object. - - - POV-Ray not found - + + + POV-Ray not found + POV-Ray not found - - Please set the path to the POV-Ray executable in the preferences. - + + Please set the path to the POV-Ray executable in the preferences. + Please set the path to the POV-Ray executable in the preferences. - - Please correct the path to the POV-Ray executable in the preferences. - + + Please correct the path to the POV-Ray executable in the preferences. + Please correct the path to the POV-Ray executable in the preferences. - - Lux project file missing - + + Lux project file missing + Lux project file missing - - The Lux project file doesn't exist. - + + The Lux project file doesn't exist. + The Lux project file doesn't exist. - Povray not found - Povray not found + + + Luxrender not found + Luxrender not found - Please set the path to the povray executable in the preferences. - Please set the path to the povray executable in the preferences. + + Please set the path to the luxrender or luxconsole executable in the preferences. + Please set the path to the luxrender or luxconsole executable in the preferences. - Please correct the path to the povray executable in the preferences. - Please correct the path to the povray executable in the preferences. + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Please correct the path to the luxrender or luxconsole executable in the preferences. - - - Luxrender not found - Luxrender not found + + POV-Ray file missing + POV-Ray file missing - - Please set the path to the luxrender or luxconsole executable in the preferences. - Please set the path to the luxrender or luxconsole executable in the preferences. + + The POV-Ray project file doesn't exist. + The POV-Ray project file doesn't exist. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - Please correct the path to the luxrender or luxconsole executable in the preferences. + + Rendered image (*.bmp) + Rendered image (*.bmp) - - POV-Ray file missing - + + Rendered image (*.png) + Rendered image (*.png) - - The POV-Ray project file doesn't exist. - + + Rendered image + Rendered image - - Rendered image (*.bmp) - + No Povray project to insert + Nem Povray projekt beszúrása - - Rendered image (*.png) - Rendered image (*.png) + Create a Povray project to insert a view. + Hozzon létre egy Povray kivetítést a nézet beszúrás érdekében. - - Rendered image - Rendered image + Select a Povray project to insert the view. + Jelöljön ki Povray-projektet a nézet beszúrásához. - No Povray project to insert - Nem Povray projekt beszúrása + Select one Povray project object. + Válasszon ki egy Povray terv objektumot. - - Create a Povray project to insert a view. - Hozzon létre egy Povray kivetítést a nézet beszúrás érdekében. - - - Select a Povray project to insert the view. - Jelöljön ki Povray-projektet a nézet beszúrásához. - - - Select one Povray project object. - Válasszon ki egy Povray terv objektumot. - - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Sugárkövetés + + Raytracing + Sugárkövetés - - The path to the POV-Ray executable, if you want to render from FreeCAD - + + The path to the POV-Ray executable, if you want to render from FreeCAD + The path to the POV-Ray executable, if you want to render from FreeCAD - - POV-Ray executable: - + + POV-Ray executable: + POV-Ray executable: - - POV-Ray output parameters: - + + POV-Ray output parameters: + POV-Ray output parameters: - - The POV-Ray parameters to be passed to the render. - + + The POV-Ray parameters to be passed to the render. + The POV-Ray parameters to be passed to the render. - - Directories - Könyvtárak + + Directories + Könyvtárak - - Default Project dir: - Alapértelmezett projekt könyvtár: + + Default Project dir: + Alapértelmezett projekt könyvtár: - - Camera file name: - Kamera fájl neve: + + Camera file name: + Kamera fájl neve: - - Render - Render + + Render + Render - The path to the povray executable, if you want to render from FreeCAD - The path to the povray executable, if you want to render from FreeCAD + + +P +A + +P +A - Povray executable: - Povray executable: + + +W: + +W: - Povray output parameters: - Povray output parameters: + + The width of the rendered image + The width of the rendered image - The povray parameters to be passed to the render. - The povray parameters to be passed to the render. + + +H : + +H : - - +P +A - +P +A + + The height of the rendered image + The height of the rendered image - - +W: - +W: + + Luxrender executable: + Luxrender executable: - - The width of the rendered image - The width of the rendered image + + The path to the luxrender (or luxconsole) executable + The path to the luxrender (or luxconsole) executable - - +H : - +H : + + Part file name: + Alkatrész fájlnév: - - The height of the rendered image - The height of the rendered image + + + + Used by utility tools + Used by utility tools - - Luxrender executable: - Luxrender executable: + + TempCamera.inc + TempCamera.inc - - The path to the luxrender (or luxconsole) executable - The path to the luxrender (or luxconsole) executable + + TempPart.inc + TempPart.inc - - Part file name: - Alkatrész fájlnév: + + Mesh export settings + Háló objektum beállítások - - - - Used by utility tools - Used by utility tools + + max mesh deviation: + Max. háló eltérés: - - TempCamera.inc - TempCamera.inc + + Do not calculate vertex normals + Nem számítson vertex helyzetet - - TempPart.inc - TempPart.inc + + Write u,v coordinates + u,v-koordináták írása - - - Mesh export settings - Háló objektum beállítások - - - - max mesh deviation: - Max. háló eltérés: - - - - Do not calculate vertex normals - Nem számítson vertex helyzetet - - - - Write u,v coordinates - u,v-koordináták írása - - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - Edit LuxRender project + + Edit LuxRender project + Edit LuxRender project - - LuxRender template - LuxRender template + + LuxRender template + LuxRender template - - Select a LuxRender template - Select a LuxRender template + + Select a LuxRender template + Select a LuxRender template - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - Edit Povray project + + Edit Povray project + Edit Povray project - - Povray template - Povray template + + Povray template + Povray template - - Select a Povray template - Select a Povray template + + Select a Povray template + Select a Povray template - - + + Workbench - - &Raytracing - Sugáriánynyomvonal + + &Raytracing + Sugáriánynyomvonal - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_it.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_it.qm index 41a7c0979..2e95c9211 100644 Binary files a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_it.qm and b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_it.qm differ diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_it.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_it.ts index b34b87f9e..4cf558b4d 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_it.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_it.ts @@ -1,605 +1,577 @@ - + CmdRaytracingExportProject - - File - File + + File + File - - &Export project... - &Esporta progetto... + + &Export project... + &Esporta progetto... - - Export a Raytracing project to a file - Esporta un progetto Raytracing in un file + + Export a Raytracing project to a file + Esporta un progetto Raytracing in un file - Export the Povray project file - Esporta il file di progetto Povray + Export the Povray project file + Esporta il file di progetto Povray - - + + CmdRaytracingNewLuxProject - - Raytracing - Raytracing + + Raytracing + Raytracing - - New Luxrender project - Nuovo progetto Luxrender + + New Luxrender project + Nuovo progetto Luxrender - - Insert new Luxrender project into the document - Inserisce un nuovo progetto Luxrender nel documento + + Insert new Luxrender project into the document + Inserisce un nuovo progetto Luxrender nel documento - - No template - Nessun modello + + No template + Nessun modello - - No template available - Nessun modello disponibile + + No template available + Nessun modello disponibile - - + + CmdRaytracingNewPartSegment - - Raytracing - Raytracing + + Raytracing + Raytracing - - Insert part - Inserisci parte + + Insert part + Inserisci parte - - Insert a new part object into a Raytracing project - Inserisce un nuovo oggetto parte in un progetto Raytracing + + Insert a new part object into a Raytracing project + Inserisce un nuovo oggetto parte in un progetto Raytracing - Insert a new part object into a Povray project - Inserisci un nuovo oggetto parte in un progetto Povray + Insert a new part object into a Povray project + Inserisci un nuovo oggetto parte in un progetto Povray - - + + CmdRaytracingNewPovrayProject - - Raytracing - Raytracing + + Raytracing + Raytracing - New Povray project - Nuovo progetto Povray + New Povray project + Nuovo progetto Povray - Insert new Povray project into the document - Inserisce un nuovo progetto Povray nel documento + Insert new Povray project into the document + Inserisce un nuovo progetto Povray nel documento - - New POV-Ray project - + + New POV-Ray project + Nuovo progetto POV-Ray - - Insert new POV-Ray project into the document - + + Insert new POV-Ray project into the document + Inserisci il nuovo progetto POV-Ray nel documento - - No template - Nessun modello + + No template + Nessun modello - - No template available - Nessun modello disponibile + + No template available + Nessun modello disponibile - - + + CmdRaytracingRender - - Raytracing - Raytracing + + Raytracing + Raytracing - - &Render - &Render + + &Render + &Render - - Renders the current raytracing project with an external renderer - Esegue il rendering del progetto corrente raytracing con un renderizzatore esterno + + Renders the current raytracing project with an external renderer + Esegue il rendering del progetto corrente raytracing con un renderizzatore esterno - - + + CmdRaytracingResetCamera - - Raytracing - Raytracing + + Raytracing + Raytracing - - &Reset Camera - &Reset Camera + + &Reset Camera + &Reset Camera - - Sets the camera of the selected Raytracing project to match the current view - Imposta la camera del progetto Raytracing selezionato in modo da corrispondere con la visualizzazione corrente + + Sets the camera of the selected Raytracing project to match the current view + Imposta la camera del progetto Raytracing selezionato in modo da corrispondere con la visualizzazione corrente - - + + CmdRaytracingWriteCamera - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export camera to POV-Ray... - + + Export camera to POV-Ray... + Esporta la camera in POV-Ray... - - Export the camera positon of the active 3D view in POV-Ray format to a file - + + Export the camera positon of the active 3D view in POV-Ray format to a file + Esporta la posizione della telecamera della vista 3D attiva in un file in formato POV-Ray - Export camera to povray... - Esporta la camera a povray... + Export camera to povray... + Esporta la camera a povray... - Export the camera positon of the active 3D view in PovRay format to a file - Esporta la posizione della telecamera della vista 3D attiva in un file in formato PovRay + Export the camera positon of the active 3D view in PovRay format to a file + Esporta la posizione della telecamera della vista 3D attiva in un file in formato PovRay - - + + CmdRaytracingWritePart - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export part to POV-Ray... - + + Export part to POV-Ray... + Esporta la parte in POV-Ray... - - Write the selected Part (object) as a POV-Ray file - + + Write the selected Part (object) as a POV-Ray file + Scrive la parte selezionata (oggetto) in un file POV-Ray - Export part to povray... - Esporta la parte in povray... + Export part to povray... + Esporta la parte in povray... - Write the selected Part (object) as a povray file - Scrive la parte selezionata (oggetto) come un file povray + Write the selected Part (object) as a povray file + Scrive la parte selezionata (oggetto) come un file povray - - + + CmdRaytracingWriteView - - - - - No perspective camera - Nessuna telecamera di prospettiva + + + + + No perspective camera + Nessuna telecamera di prospettiva - - - - The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - + La vista della camera corrente non è in prospettiva e quindi l'immagine POV-Ray risultante potrebbe apparire diversa da quella attesa. Si desidera continuare? - - Export view to POV-Ray... - + + Export view to POV-Ray... + Esporta la vista in POV-Ray... - - Write the active 3D view with camera and all its content to a POV-Ray file - + + Write the active 3D view with camera and all its content to a POV-Ray file + Scrive in un file POV-Ray la vista attiva 3D, con la camera e tutto il suo contenuto - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - La vista corrente non è in prospettiva e così il risultato dell'immagine povray potrebbe essere diverso da ciò che vi aspettate. + La vista corrente non è in prospettiva e così il risultato dell'immagine povray potrebbe essere diverso da ciò che vi aspettate. Si desidera continuare? - - Raytracing - Raytracing + + Raytracing + Raytracing - Export view to povray... - Esporta la vista in povray... + Export view to povray... + Esporta la vista in povray... - Write the active 3D view with camera and all its content to a povray file - Salva la vista 3D attiva con la camera e tutto il suo contenuto in un file povray + Write the active 3D view with camera and all its content to a povray file + Salva la vista 3D attiva con la camera e tutto il suo contenuto in un file povray - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - La camera corrente non è prospettiva e così il risultato dell'immagine luxrender potrebbe apparire diverso da quello previsto. Si desidera continuare? + La camera corrente non è prospettiva e così il risultato dell'immagine luxrender potrebbe apparire diverso da quello previsto. Si desidera continuare? - - + + QObject - Povray(*.pov) - Povray (*.pov) + Povray(*.pov) + Povray (*.pov) - - - POV-Ray (*.pov) - + + + POV-Ray (*.pov) + POV-Ray (*.pov) - - - - - - All Files (*.*) - Tutti i file (*.*) + + + + + + All Files (*.*) + Tutti i file (*.*) - - - - - Export page - Esporta pagina + + + + + Export page + Esporta pagina - - POV-Ray(*.pov) - + + POV-Ray(*.pov) + POV-Ray(*.pov) - - - - - Wrong selection - Selezione errata + + + + + Wrong selection + Selezione errata - - Select a Part object. - Seleziona un oggetto Part. + + Select a Part object. + Seleziona un oggetto Part. - - - No Raytracing project to insert - Nessun progetto Raytracing da inserire + + + No Raytracing project to insert + Nessun progetto Raytracing da inserire - - Create a Raytracing project to insert a view. - Crea un progetto Raytracing per inserire una vista. + + Create a Raytracing project to insert a view. + Crea un progetto Raytracing per inserire una vista. - - Select a Raytracing project to insert the view. - Seleziona un progetto Raytracing per inserire la vista. + + Select a Raytracing project to insert the view. + Seleziona un progetto Raytracing per inserire la vista. - - - - Select one Raytracing project object. - Seleziona un oggetto progetto Raytracing. + + + + Select one Raytracing project object. + Seleziona un oggetto progetto Raytracing. - - - POV-Ray not found - + + + POV-Ray not found + POV-Ray non trovato - - Please set the path to the POV-Ray executable in the preferences. - + + Please set the path to the POV-Ray executable in the preferences. + Prego impostare il percorso dell'eseguibile di POV-Ray nelle preferenze. - - Please correct the path to the POV-Ray executable in the preferences. - + + Please correct the path to the POV-Ray executable in the preferences. + Si prega di correggere il percorso dell'eseguibile di POV-Ray nelle preferenze. - - Lux project file missing - + + Lux project file missing + Manca il file del progetto Lux - - The Lux project file doesn't exist. - + + The Lux project file doesn't exist. + Il file del progetto Lux non esiste. - Povray not found - Povray non trovato + + + Luxrender not found + LuxRender non trovato - Please set the path to the povray executable in the preferences. - Impostare il percorso dell'eseguibile povray nelle preferenze. + + Please set the path to the luxrender or luxconsole executable in the preferences. + Impostare il percorso dell'eseguibile luxrender o luxconsole nelle preferenze. - Please correct the path to the povray executable in the preferences. - Correggere il percorso dell'eseguibile povray nelle preferenze. + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Correggere il percorso dell'eseguibile luxrender o luxconsole nelle preferenze. - - - Luxrender not found - LuxRender non trovato + + POV-Ray file missing + il file POV-Ray è mancante - - Please set the path to the luxrender or luxconsole executable in the preferences. - Impostare il percorso dell'eseguibile luxrender o luxconsole nelle preferenze. + + The POV-Ray project file doesn't exist. + Il file del progetto POV-Ray non esiste. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - Correggere il percorso dell'eseguibile luxrender o luxconsole nelle preferenze. + + Rendered image (*.bmp) + Immagine renderizzata (*. bmp) - - POV-Ray file missing - + + Rendered image (*.png) + Immagine renderizzata (*.png) - - The POV-Ray project file doesn't exist. - + + Rendered image + Immagine renderizzata - - Rendered image (*.bmp) - + No Povray project to insert + Nessun progetto Povray da inserire - - Rendered image (*.png) - Immagine renderizzata (*.png) + Create a Povray project to insert a view. + Crea un progetto Povray per inserire una vista. - - Rendered image - Immagine renderizzata + Select a Povray project to insert the view. + Seleziona un progetto Povray dove inserire la vista. - No Povray project to insert - Nessun progetto Povray da inserire + Select one Povray project object. + Seleziona un progetto Povray. - - Create a Povray project to insert a view. - Crea un progetto Povray per inserire una vista. - - - Select a Povray project to insert the view. - Seleziona un progetto Povray dove inserire la vista. - - - Select one Povray project object. - Seleziona un progetto Povray. - - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Raytracing + + Raytracing + Raytracing - - The path to the POV-Ray executable, if you want to render from FreeCAD - + + The path to the POV-Ray executable, if you want to render from FreeCAD + Il percorso dell'eseguibile di POV-Ray, se si desidera eseguire il rendering da FreeCAD - - POV-Ray executable: - + + POV-Ray executable: + Eseguibile di POV-Ray: - - POV-Ray output parameters: - + + POV-Ray output parameters: + Parametri di output di POV-Ray: - - The POV-Ray parameters to be passed to the render. - + + The POV-Ray parameters to be passed to the render. + I parametri POV-Ray da passare per il rendering. - - Directories - Cartelle + + Directories + Cartelle - - Default Project dir: - Cartella di default del progetto: + + Default Project dir: + Cartella di default del progetto: - - Camera file name: - Nome del file della telecamera: + + Camera file name: + Nome del file della telecamera: - - Render - Render + + Render + Render - The path to the povray executable, if you want to render from FreeCAD - Il percorso dell'eseguibile povray, se si desidera eseguire il rendering da FreeCAD + + +P +A + +P +A - Povray executable: - Eseguibile Povray: + + +W: + +W:  - Povray output parameters: - Parametri di output Povray: + + The width of the rendered image + La larghezza dell'immagine renderizzata - The povray parameters to be passed to the render. - I parametri da passare per il rendering povray. + + +H : +  +H :  - - +P +A - +P +A + + The height of the rendered image + L'altezza dell'immagine renderizzata - - +W: - +W:  + + Luxrender executable: + Eseguibile LuxRender: - - The width of the rendered image - La larghezza dell'immagine renderizzata + + The path to the luxrender (or luxconsole) executable + Il percorso dell'eseguibile luxrender (o luxconsole) - - +H : -  +H :  + + Part file name: + Nome del file della parte: - - The height of the rendered image - L'altezza dell'immagine renderizzata + + + + Used by utility tools + Usata dagli strumenti di utilità - - Luxrender executable: - Eseguibile LuxRender: + + TempCamera.inc + TempCamera.inc - - The path to the luxrender (or luxconsole) executable - Il percorso dell'eseguibile luxrender (o luxconsole) + + TempPart.inc + TempPart.inc - - Part file name: - Nome del file della parte: + + Mesh export settings + Impostazioni di esportazione mesh - - - - Used by utility tools - Usata dagli strumenti di utilità + + max mesh deviation: + Massima deviazione della mesh: - - TempCamera.inc - TempCamera.inc + + Do not calculate vertex normals + Non calcolare le normali ai vertici - - TempPart.inc - TempPart.inc + + Write u,v coordinates + Salva le coordinate u,v - - - Mesh export settings - Impostazioni di esportazione mesh - - - - max mesh deviation: - Massima deviazione della mesh: - - - - Do not calculate vertex normals - Non calcolare le normali ai vertici - - - - Write u,v coordinates - Salva le coordinate u,v - - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - Modifica progetto LuxRender + + Edit LuxRender project + Modifica progetto LuxRender - - LuxRender template - Modello LuxRender + + LuxRender template + Modello LuxRender - - Select a LuxRender template - Seleziona un modello LuxRender + + Select a LuxRender template + Seleziona un modello LuxRender - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - Modifica progetto Povray + + Edit Povray project + Modifica progetto Povray - - Povray template - Modello Povray + + Povray template + Modello Povray - - Select a Povray template - Seleziona un modello Povray + + Select a Povray template + Seleziona un modello Povray - - + + Workbench - - &Raytracing - &Raytracing + + &Raytracing + &Raytracing - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ja.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ja.qm index 0a09afe66..009b86a31 100644 Binary files a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ja.qm and b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ja.qm differ diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ja.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ja.ts index ac06cac1e..5974c080f 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ja.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ja.ts @@ -1,605 +1,578 @@ - + CmdRaytracingExportProject - - File - ファイル + + File + ファイル - - &Export project... - プロジェクトをエクスポート (&e)... + + &Export project... + プロジェクトをエクスポート (&e)... - - Export a Raytracing project to a file - Export a Raytracing project to a file + + Export a Raytracing project to a file + レイトレーシングプロジェクトをファイルへエクスポート - Export the Povray project file - Povray プロジェクトファイルをエクスポートします + Export the Povray project file + Povray プロジェクトファイルをエクスポートします - - + + CmdRaytracingNewLuxProject - - Raytracing - レイトレーシング + + Raytracing + レイトレーシング - - New Luxrender project - 新規Luxrenderプロジェクト + + New Luxrender project + 新規Luxrenderプロジェクト - - Insert new Luxrender project into the document - Insert new Luxrender project into the document + + Insert new Luxrender project into the document + ドキュメントに新しいLuxrenderプロジェクトを挿入 - - No template - No template + + No template + テンプレートがありません - - No template available - No template available + + No template available + 利用可能なテンプレートがありません - - + + CmdRaytracingNewPartSegment - - Raytracing - レイトレーシング + + Raytracing + レイトレーシング - - Insert part - 部品を挿入 + + Insert part + 部品を挿入 - - Insert a new part object into a Raytracing project - Insert a new part object into a Raytracing project + + Insert a new part object into a Raytracing project + レイトレーシングプロジェクトに新しいパートオブジェクトを挿入 - Insert a new part object into a Povray project - 新しい部品オブジェクトをPovrayプロジェクトに挿入 + Insert a new part object into a Povray project + 新しい部品オブジェクトをPovrayプロジェクトに挿入 - - + + CmdRaytracingNewPovrayProject - - Raytracing - レイトレーシング + + Raytracing + レイトレーシング - New Povray project - 新しいPovrayプロジェクト + New Povray project + 新しいPovrayプロジェクト - Insert new Povray project into the document - 新しい Povray プロジェクトをドキュメントに挿入します + Insert new Povray project into the document + 新しい Povray プロジェクトをドキュメントに挿入します - - New POV-Ray project - + + New POV-Ray project + 新しいPOV-Rayプロジェクト - - Insert new POV-Ray project into the document - + + Insert new POV-Ray project into the document + ドキュメントに新しいPOV-Rayプロジェクトを挿入 - - No template - No template + + No template + テンプレートがありません - - No template available - No template available + + No template available + 利用可能なテンプレートがありません - - + + CmdRaytracingRender - - Raytracing - レイトレーシング + + Raytracing + レイトレーシング - - &Render - レンダリング(&R) + + &Render + レンダリング(&R) - - Renders the current raytracing project with an external renderer - Renders the current raytracing project with an external renderer + + Renders the current raytracing project with an external renderer + 外部のレンダラーを使って現在のレイトレーシングプロジェクトをレンダリング - - + + CmdRaytracingResetCamera - - Raytracing - レイトレーシング + + Raytracing + レイトレーシング - - &Reset Camera - &Reset Camera + + &Reset Camera + カメラをリセット (&R) - - Sets the camera of the selected Raytracing project to match the current view - Sets the camera of the selected Raytracing project to match the current view + + Sets the camera of the selected Raytracing project to match the current view + 選択されているレイトレーシングプロジェクトのカメラを現在のビューに一致させます - - + + CmdRaytracingWriteCamera - - Raytracing - レイトレーシング + + Raytracing + レイトレーシング - - Export camera to POV-Ray... - + + Export camera to POV-Ray... + カメラをPOV-Rayへエクスポート... - - Export the camera positon of the active 3D view in POV-Ray format to a file - + + Export the camera positon of the active 3D view in POV-Ray format to a file + 現在の3 D ビューでのカメラ位置をPOV-Ray フォーマットのファイルにエクスポートします。 - Export camera to povray... - カメラをpovrayにエクスポート... + Export camera to povray... + カメラをpovrayにエクスポート... - Export the camera positon of the active 3D view in PovRay format to a file - アクティブな 3 D ビューのカメラ位置をPovRay 形式でファイルにエクスポートします。 + Export the camera positon of the active 3D view in PovRay format to a file + アクティブな 3 D ビューのカメラ位置をPovRay 形式でファイルにエクスポートします。 - - + + CmdRaytracingWritePart - - Raytracing - レイトレーシング + + Raytracing + レイトレーシング - - Export part to POV-Ray... - + + Export part to POV-Ray... + パーツをPOV-Rayへエクスポート... - - Write the selected Part (object) as a POV-Ray file - + + Write the selected Part (object) as a POV-Ray file + 選択した部品 (オブジェクト) をPOV-Ray ファイルとして書き出す - Export part to povray... - 部品をpovray形式でエクスポート... + Export part to povray... + 部品をpovray形式でエクスポート... - Write the selected Part (object) as a povray file - 選択した部品 (オブジェクト) を povray ファイルとして書き出し + Write the selected Part (object) as a povray file + 選択した部品 (オブジェクト) を povray ファイルとして書き出し - - + + CmdRaytracingWriteView - - - - - No perspective camera - 透視投影のカメラがありません + + + + + No perspective camera + 透視投影のカメラがありません - - - - The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - + 現在のビューカメラは透視投影ではありませんので、従ってこの後のPOV-Ray画像結果は意図したものと異なる可能性があります。 +続行しますか? - - Export view to POV-Ray... - + + Export view to POV-Ray... + ビューをPOV-Rayへエクスポート... - - Write the active 3D view with camera and all its content to a POV-Ray file - + + Write the active 3D view with camera and all its content to a POV-Ray file + 現在の3 D ビューにおけるカメラと全てのコンテンツをPOV-Ray ファイルに書き込む - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - 現在の視点カメラは透視投影ではありません。そのためpovray画像処理後の結果が期待されるものにならない可能性があります。続行しますか? + 現在の視点カメラは透視投影ではありません。そのためpovray画像処理後の結果が期待されるものにならない可能性があります。続行しますか? - - Raytracing - レイトレーシング + + Raytracing + レイトレーシング - Export view to povray... - ビューをpovrayにエクスポート... + Export view to povray... + ビューをpovrayにエクスポート... - Write the active 3D view with camera and all its content to a povray file - アクティブな3Dビューのカメラと全コンテンツをpovrayファイルとして書き出し + Write the active 3D view with camera and all its content to a povray file + アクティブな3Dビューのカメラと全コンテンツをpovrayファイルとして書き出し - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. -Do you want to continue? + 現在のビューカメラは透視投影ではありません。従ってこの後のLuxRender画像結果は意図したものと異なる可能性があります。 +続行しますか? - - + + QObject - Povray(*.pov) - Povray(*.pov) + Povray(*.pov) + Povray(*.pov) - - - POV-Ray (*.pov) - + + + POV-Ray (*.pov) + POV-Ray (*.pov) - - - - - - All Files (*.*) - すべてのファイル (*.*) + + + + + + All Files (*.*) + すべてのファイル (*.*) - - - - - Export page - ページをエクスポート + + + + + Export page + ページをエクスポート - - POV-Ray(*.pov) - + + POV-Ray(*.pov) + POV-Ray(*.pov) - - - - - Wrong selection - 誤った選択 + + + + + Wrong selection + 誤った選択 - - Select a Part object. - パーツオブジェクトを選択 + + Select a Part object. + パーツオブジェクトを選択 - - - No Raytracing project to insert - No Raytracing project to insert + + + No Raytracing project to insert + 挿入するレイトレーシングプロジェクトがありません。 - - Create a Raytracing project to insert a view. - Create a Raytracing project to insert a view. + + Create a Raytracing project to insert a view. + ビューを挿入するレイトレーシングプロジェクトを作成 - - Select a Raytracing project to insert the view. - Select a Raytracing project to insert the view. + + Select a Raytracing project to insert the view. + ビューを挿入するレイトレーシングプロジェクトを選択 - - - - Select one Raytracing project object. - Select one Raytracing project object. + + + + Select one Raytracing project object. + レイトレーシングプロジェクトオブジェクトを 1 つ選択してください。 - - - POV-Ray not found - + + + POV-Ray not found + POV-Ray が見つかりません - - Please set the path to the POV-Ray executable in the preferences. - + + Please set the path to the POV-Ray executable in the preferences. + プリファレンスでPOV-Ray実行ファイルのパスを設定してください。 - - Please correct the path to the POV-Ray executable in the preferences. - + + Please correct the path to the POV-Ray executable in the preferences. + フリファレンスで、POV-Ray実行ファイルのパスを修正してください。 - - Lux project file missing - + + Lux project file missing + Luxプロジェクトファイルが見つかりません - - The Lux project file doesn't exist. - + + The Lux project file doesn't exist. + Luxプロジェクトファイルがありません。 - Povray not found - Povray が見つかりません + + + Luxrender not found + Luxrender が見つかりません - Please set the path to the povray executable in the preferences. - Please set the path to the povray executable in the preferences. + + Please set the path to the luxrender or luxconsole executable in the preferences. + 必要に応じてLuxRenderまたはLuxconsoleの実行ファイルのパスを設定してください。 - Please correct the path to the povray executable in the preferences. - Please correct the path to the povray executable in the preferences. + + Please correct the path to the luxrender or luxconsole executable in the preferences. + 必要に応じてLuxRenderまたはLuxconsoleの実行ファイルのパスを修正してください。 - - - Luxrender not found - Luxrender not found + + POV-Ray file missing + POV-Rayファイルが見つかりません - - Please set the path to the luxrender or luxconsole executable in the preferences. - Please set the path to the luxrender or luxconsole executable in the preferences. + + The POV-Ray project file doesn't exist. + POV-Ray プロジェクトファイルがありません。 - - Please correct the path to the luxrender or luxconsole executable in the preferences. - Please correct the path to the luxrender or luxconsole executable in the preferences. + + Rendered image (*.bmp) + レンダリング画像 (*.bmp) - - POV-Ray file missing - + + Rendered image (*.png) + レンダリングされた画像 (*.png) - - The POV-Ray project file doesn't exist. - + + Rendered image + レンダリングされた画像 - - Rendered image (*.bmp) - + No Povray project to insert + 挿入するPovrayプロジェクトがありません - - Rendered image (*.png) - Rendered image (*.png) + Create a Povray project to insert a view. + ビューを挿入するためのPovrayプロジェクトを作成 - - Rendered image - レンダリングされた画像 + Select a Povray project to insert the view. + ビューに挿入する Povrayプロジェクトを選択 - No Povray project to insert - 挿入するPovrayプロジェクトがありません + Select one Povray project object. + Povrayプロジェクトオブジェクトを1つ選択. - - Create a Povray project to insert a view. - ビューを挿入するためのPovrayプロジェクトを作成 - - - Select a Povray project to insert the view. - ビューに挿入する Povrayプロジェクトを選択 - - - Select one Povray project object. - Povrayプロジェクトオブジェクトを1つ選択. - - - + + RaytracingGui::DlgSettingsRay - - Raytracing - レイトレーシング + + Raytracing + レイトレーシング - - The path to the POV-Ray executable, if you want to render from FreeCAD - + + The path to the POV-Ray executable, if you want to render from FreeCAD + FreeCADからレンダリングしたい場合の、POV-Ray実行ファイルのパス - - POV-Ray executable: - + + POV-Ray executable: + POV-Ray実行ファイル: - - POV-Ray output parameters: - + + POV-Ray output parameters: + POV-Ray出力パラメーター: - - The POV-Ray parameters to be passed to the render. - + + The POV-Ray parameters to be passed to the render. + レンダーに渡されるPOV-Rayパラメーター。 - - Directories - ディレクトリ + + Directories + ディレクトリ - - Default Project dir: - デフォルトのプロジェクトディレクトリ: + + Default Project dir: + デフォルトのプロジェクトディレクトリ: - - Camera file name: - カメラファイル名: + + Camera file name: + カメラファイル名: - - Render - Render + + Render + レンダー - The path to the povray executable, if you want to render from FreeCAD - The path to the povray executable, if you want to render from FreeCAD + + +P +A + +P +A - Povray executable: - Povray executable: + + +W: + +W:  - Povray output parameters: - Povray 出力パラメーター: + + The width of the rendered image + レンダリング・イメージの幅 - The povray parameters to be passed to the render. - レンダリングに渡される povray パラメーター。 + + +H : +  +H :  - - +P +A - +P +A + + The height of the rendered image + レンダリングされたイメージの高さ - - +W: - +W: + + Luxrender executable: + Luxrender 実行可能ファイル: - - The width of the rendered image - The width of the rendered image + + The path to the luxrender (or luxconsole) executable + LuxRender(またはluxconsole)実行ファイルのパス - - +H : - +H : + + Part file name: + 部品のファイル名: - - The height of the rendered image - レンダリングされたイメージの高さ + + + + Used by utility tools + ユーティリティ ツールで使用 - - Luxrender executable: - Luxrender 実行可能ファイル: + + TempCamera.inc + TempCamera.inc - - The path to the luxrender (or luxconsole) executable - The path to the luxrender (or luxconsole) executable + + TempPart.inc + TempPart.inc - - Part file name: - 部品のファイル名: + + Mesh export settings + メッシュエクスポート設定 - - - - Used by utility tools - Used by utility tools + + max mesh deviation: + メッシュ最大分割数: - - TempCamera.inc - TempCamera.inc + + Do not calculate vertex normals + 頂点の法線を計算しない - - TempPart.inc - TempPart.inc + + Write u,v coordinates + u, v 座標を書く - - - Mesh export settings - メッシュエクスポート設定 - - - - max mesh deviation: - メッシュ最大分割数: - - - - Do not calculate vertex normals - 頂点の法線を計算しない - - - - Write u,v coordinates - u, v 座標を書く - - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - Edit LuxRender project + + Edit LuxRender project + LuxRender プロジェクトの編集 - - LuxRender template - LuxRender テンプレート + + LuxRender template + LuxRender テンプレート - - Select a LuxRender template - Select a LuxRender template + + Select a LuxRender template + LuxRender テンプレートを選択 - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - Povray プロジェクトを編集 + + Edit Povray project + Povray プロジェクトを編集 - - Povray template - Povray テンプレート + + Povray template + Povray テンプレート - - Select a Povray template - Povray テンプレートを選択します + + Select a Povray template + Povray テンプレートを選択します - - + + Workbench - - &Raytracing - レイトレーシング (&R) + + &Raytracing + レイトレーシング (&R) - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_nl.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_nl.qm index 31a125beb..a119ea180 100644 Binary files a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_nl.qm and b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_nl.qm differ diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_nl.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_nl.ts index 73d1f6102..b87e64e17 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_nl.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_nl.ts @@ -1,606 +1,579 @@ - + CmdRaytracingExportProject - - File - Bestand + + File + Bestand - - &Export project... - &Project exporteren... + + &Export project... + &Project exporteren... - - Export a Raytracing project to a file - Export a Raytracing project to a file + + Export a Raytracing project to a file + Een raytracing-project exporteren naar een bestand - Export the Povray project file - Exporteer het Povray project bestand + Export the Povray project file + Exporteer het Povray project bestand - - + + CmdRaytracingNewLuxProject - - Raytracing - Raytracing + + Raytracing + Raytracing - - New Luxrender project - New Luxrender project + + New Luxrender project + Nieuw Luxrender-project - - Insert new Luxrender project into the document - Insert new Luxrender project into the document + + Insert new Luxrender project into the document + Een nieuw LuxRender-project invoegen in het document - - No template - No template + + No template + Geen sjabloon - - No template available - No template available + + No template available + Geen sjabloon beschikbaar - - + + CmdRaytracingNewPartSegment - - Raytracing - Raytracing + + Raytracing + Raytracing - - Insert part - Onderdeel invoegen + + Insert part + Onderdeel invoegen - - Insert a new part object into a Raytracing project - Insert a new part object into a Raytracing project + + Insert a new part object into a Raytracing project + Insert a new part object into a Raytracing project - Insert a new part object into a Povray project - Voeg een nieuw object toe aan een Povray project + Insert a new part object into a Povray project + Voeg een nieuw object toe aan een Povray project - - + + CmdRaytracingNewPovrayProject - - Raytracing - Raytracing + + Raytracing + Raytracing - New Povray project - Nieuw Povray project + New Povray project + Nieuw Povray project - Insert new Povray project into the document - Nieuw Povray project in het document invoegen + Insert new Povray project into the document + Nieuw Povray project in het document invoegen - - New POV-Ray project - + + New POV-Ray project + Nieuw POV-Ray project - - Insert new POV-Ray project into the document - + + Insert new POV-Ray project into the document + Insert new POV-Ray project into the document - - No template - No template + + No template + Geen sjabloon - - No template available - No template available + + No template available + Geen sjabloon beschikbaar - - + + CmdRaytracingRender - - Raytracing - Raytracing + + Raytracing + Raytracing - - &Render - &Render + + &Render + &Renderen - - Renders the current raytracing project with an external renderer - Renders the current raytracing project with an external renderer + + Renders the current raytracing project with an external renderer + Renders the current raytracing project with an external renderer - - + + CmdRaytracingResetCamera - - Raytracing - Raytracing + + Raytracing + Raytracing - - &Reset Camera - &Reset Camera + + &Reset Camera + &Reset Camera - - Sets the camera of the selected Raytracing project to match the current view - Sets the camera of the selected Raytracing project to match the current view + + Sets the camera of the selected Raytracing project to match the current view + Sets the camera of the selected Raytracing project to match the current view - - + + CmdRaytracingWriteCamera - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export camera to POV-Ray... - + + Export camera to POV-Ray... + Export camera to POV-Ray... - - Export the camera positon of the active 3D view in POV-Ray format to a file - + + Export the camera positon of the active 3D view in POV-Ray format to a file + Export the camera positon of the active 3D view in POV-Ray format to a file - Export camera to povray... - Exporteer camera naar Povray... + Export camera to povray... + Exporteer camera naar Povray... - Export the camera positon of the active 3D view in PovRay format to a file - De camerapositie van de actieve 3D-weergave in PovRay-formaat naar een bestand exporteren + Export the camera positon of the active 3D view in PovRay format to a file + De camerapositie van de actieve 3D-weergave in PovRay-formaat naar een bestand exporteren - - + + CmdRaytracingWritePart - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export part to POV-Ray... - + + Export part to POV-Ray... + Export part to POV-Ray... - - Write the selected Part (object) as a POV-Ray file - + + Write the selected Part (object) as a POV-Ray file + Write the selected Part (object) as a POV-Ray file - Export part to povray... - Export object naar povray ... + Export part to povray... + Export object naar povray ... - Write the selected Part (object) as a povray file - Schrijf het geselecteerde object weg als een Povray bestand + Write the selected Part (object) as a povray file + Schrijf het geselecteerde object weg als een Povray bestand - - + + CmdRaytracingWriteView - - - - - No perspective camera - Geen perspectiefcamera + + + + + No perspective camera + Geen perspectiefcamera - - - - The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. +Do you want to continue? - - Export view to POV-Ray... - + + Export view to POV-Ray... + Export view to POV-Ray... - - Write the active 3D view with camera and all its content to a POV-Ray file - + + Write the active 3D view with camera and all its content to a POV-Ray file + Write the active 3D view with camera and all its content to a POV-Ray file - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - De huidige weergavecamera is niet in perspectief en dus kan de latere POV-Ray-afbeelding er anders uitzien dan je zou verwachten. + De huidige weergavecamera is niet in perspectief en dus kan de latere POV-Ray-afbeelding er anders uitzien dan je zou verwachten. Wil je doorgaan? - - Raytracing - Raytracing + + Raytracing + Raytracing - Export view to povray... - Weergave exporteren naar Povray... + Export view to povray... + Weergave exporteren naar Povray... - Write the active 3D view with camera and all its content to a povray file - De actieve 3D-weergave met camera en alle inhoud als een Povray bestand opslaan + Write the active 3D view with camera and all its content to a povray file + De actieve 3D-weergave met camera en alle inhoud als een Povray bestand opslaan - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - - + + QObject - Povray(*.pov) - Povray (*.pov) + Povray(*.pov) + Povray (*.pov) - - - POV-Ray (*.pov) - + + + POV-Ray (*.pov) + POV-Ray (*.pov) - - - - - - All Files (*.*) - Alle bestanden (*.*) + + + + + + All Files (*.*) + Alle bestanden (*.*) - - - - - Export page - Exporteer pagina + + + + + Export page + Exporteer pagina - - POV-Ray(*.pov) - + + POV-Ray(*.pov) + POV-Ray(*.pov) - - - - - Wrong selection - Verkeerde selectie + + + + + Wrong selection + Verkeerde selectie - - Select a Part object. - Selecteer een object. + + Select a Part object. + Selecteer een object. - - - No Raytracing project to insert - No Raytracing project to insert + + + No Raytracing project to insert + No Raytracing project to insert - - Create a Raytracing project to insert a view. - Create a Raytracing project to insert a view. + + Create a Raytracing project to insert a view. + Create a Raytracing project to insert a view. - - Select a Raytracing project to insert the view. - Select a Raytracing project to insert the view. + + Select a Raytracing project to insert the view. + Select a Raytracing project to insert the view. - - - - Select one Raytracing project object. - Select one Raytracing project object. + + + + Select one Raytracing project object. + Select one Raytracing project object. - - - POV-Ray not found - + + + POV-Ray not found + POV-Ray not found - - Please set the path to the POV-Ray executable in the preferences. - + + Please set the path to the POV-Ray executable in the preferences. + Please set the path to the POV-Ray executable in the preferences. - - Please correct the path to the POV-Ray executable in the preferences. - + + Please correct the path to the POV-Ray executable in the preferences. + Please correct the path to the POV-Ray executable in the preferences. - - Lux project file missing - + + Lux project file missing + Lux project file missing - - The Lux project file doesn't exist. - + + The Lux project file doesn't exist. + The Lux project file doesn't exist. - Povray not found - Povray not found + + + Luxrender not found + LuxRender niet gevonden - Please set the path to the povray executable in the preferences. - Please set the path to the povray executable in the preferences. + + Please set the path to the luxrender or luxconsole executable in the preferences. + Please set the path to the luxrender or luxconsole executable in the preferences. - Please correct the path to the povray executable in the preferences. - Please correct the path to the povray executable in the preferences. + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Please correct the path to the luxrender or luxconsole executable in the preferences. - - - Luxrender not found - Luxrender not found + + POV-Ray file missing + POV-Ray file missing - - Please set the path to the luxrender or luxconsole executable in the preferences. - Please set the path to the luxrender or luxconsole executable in the preferences. + + The POV-Ray project file doesn't exist. + The POV-Ray project file doesn't exist. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - Please correct the path to the luxrender or luxconsole executable in the preferences. + + Rendered image (*.bmp) + Rendered image (*.bmp) - - POV-Ray file missing - + + Rendered image (*.png) + Rendered image (*.png) - - The POV-Ray project file doesn't exist. - + + Rendered image + Rendered image - - Rendered image (*.bmp) - + No Povray project to insert + Geen Povray project om in te voegen - - Rendered image (*.png) - Rendered image (*.png) + Create a Povray project to insert a view. + Maak een Povray-project om aan aanzicht toe te voegen. - - Rendered image - Rendered image + Select a Povray project to insert the view. + Select a Povray project to insert the view. - No Povray project to insert - Geen Povray project om in te voegen + Select one Povray project object. + Selecteer een Povray projectobject. - - Create a Povray project to insert a view. - Maak een Povray-project om aan aanzicht toe te voegen. - - - Select a Povray project to insert the view. - Select a Povray project to insert the view. - - - Select one Povray project object. - Selecteer een Povray projectobject. - - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Raytracing + + Raytracing + Raytracing - - The path to the POV-Ray executable, if you want to render from FreeCAD - + + The path to the POV-Ray executable, if you want to render from FreeCAD + The path to the POV-Ray executable, if you want to render from FreeCAD - - POV-Ray executable: - + + POV-Ray executable: + POV-Ray executable: - - POV-Ray output parameters: - + + POV-Ray output parameters: + POV-Ray output parameters: - - The POV-Ray parameters to be passed to the render. - + + The POV-Ray parameters to be passed to the render. + The POV-Ray parameters to be passed to the render. - - Directories - Mappen + + Directories + Mappen - - Default Project dir: - Standaard Projectmap: + + Default Project dir: + Standaard Projectmap: - - Camera file name: - Camera-bestand naam: + + Camera file name: + Camera-bestand naam: - - Render - Render + + Render + Renderen - The path to the povray executable, if you want to render from FreeCAD - The path to the povray executable, if you want to render from FreeCAD + + +P +A + +P +A - Povray executable: - Povray executable: + + +W: + +W: - Povray output parameters: - Povray output parameters: + + The width of the rendered image + The width of the rendered image - The povray parameters to be passed to the render. - The povray parameters to be passed to the render. + + +H : + +H : - - +P +A - +P +A + + The height of the rendered image + The height of the rendered image - - +W: - +W: + + Luxrender executable: + Luxrender executable: - - The width of the rendered image - The width of the rendered image + + The path to the luxrender (or luxconsole) executable + The path to the luxrender (or luxconsole) executable - - +H : - +H : + + Part file name: + Onderdeel bestandsnaam: - - The height of the rendered image - The height of the rendered image + + + + Used by utility tools + Used by utility tools - - Luxrender executable: - Luxrender executable: + + TempCamera.inc + TempCamera.inc - - The path to the luxrender (or luxconsole) executable - The path to the luxrender (or luxconsole) executable + + TempPart.inc + TempPart.inc - - Part file name: - Onderdeel bestandsnaam: + + Mesh export settings + Maas exportinstellingen - - - - Used by utility tools - Used by utility tools + + max mesh deviation: + Max. maas-afwijking: - - TempCamera.inc - TempCamera.inc + + Do not calculate vertex normals + Bereken niet de vertex-normalen - - TempPart.inc - TempPart.inc + + Write u,v coordinates + Schrijf u,v-coördinaten - - - Mesh export settings - Maas exportinstellingen - - - - max mesh deviation: - Max. maas-afwijking: - - - - Do not calculate vertex normals - Bereken niet de vertex-normalen - - - - Write u,v coordinates - Schrijf u,v-coördinaten - - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - Edit LuxRender project + + Edit LuxRender project + LuxRender-project bewerken - - LuxRender template - LuxRender template + + LuxRender template + LuxRender-sjabloon - - Select a LuxRender template - Select a LuxRender template + + Select a LuxRender template + Selecteer een LuxRender-sjabloon - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - Edit Povray project + + Edit Povray project + Edit Povray project - - Povray template - Povray template + + Povray template + POV-Ray-sjabloon - - Select a Povray template - Select a Povray template + + Select a Povray template + Select a Povray template - - + + Workbench - - &Raytracing - &Realistische Weergave + + &Raytracing + &Realistische Weergave - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_no.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_no.qm index bd7f6427f..f6d149eec 100644 Binary files a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_no.qm and b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_no.qm differ diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_no.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_no.ts index 1197886ad..4f81b0680 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_no.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_no.ts @@ -1,605 +1,578 @@ - + CmdRaytracingExportProject - - File - Fil + + File + Fil - - &Export project... - &Eksporter prosjekt... + + &Export project... + &Eksporter prosjekt... - - Export a Raytracing project to a file - Export a Raytracing project to a file + + Export a Raytracing project to a file + Export a Raytracing project to a file - Export the Povray project file - Eksporter Povray-prosjektfilen + Export the Povray project file + Eksporter Povray-prosjektfilen - - + + CmdRaytracingNewLuxProject - - Raytracing - Strålesporing + + Raytracing + Strålesporing - - New Luxrender project - New Luxrender project + + New Luxrender project + New Luxrender project - - Insert new Luxrender project into the document - Insert new Luxrender project into the document + + Insert new Luxrender project into the document + Insert new Luxrender project into the document - - No template - No template + + No template + No template - - No template available - No template available + + No template available + No template available - - + + CmdRaytracingNewPartSegment - - Raytracing - Strålesporing + + Raytracing + Strålesporing - - Insert part - Sett inn et komponent + + Insert part + Sett inn et komponent - - Insert a new part object into a Raytracing project - Insert a new part object into a Raytracing project + + Insert a new part object into a Raytracing project + Insert a new part object into a Raytracing project - Insert a new part object into a Povray project - Sett inn et nytt komponent (objekt) i et Povray-prosjekt + Insert a new part object into a Povray project + Sett inn et nytt komponent (objekt) i et Povray-prosjekt - - + + CmdRaytracingNewPovrayProject - - Raytracing - Strålesporing + + Raytracing + Strålesporing - New Povray project - Nytt Povray-prosjekt + New Povray project + Nytt Povray-prosjekt - Insert new Povray project into the document - Sett inn nytt Povray-prosjekt i dokumentet + Insert new Povray project into the document + Sett inn nytt Povray-prosjekt i dokumentet - - New POV-Ray project - + + New POV-Ray project + New POV-Ray project - - Insert new POV-Ray project into the document - + + Insert new POV-Ray project into the document + Insert new POV-Ray project into the document - - No template - No template + + No template + No template - - No template available - No template available + + No template available + No template available - - + + CmdRaytracingRender - - Raytracing - Strålesporing + + Raytracing + Strålesporing - - &Render - &Render + + &Render + &Render - - Renders the current raytracing project with an external renderer - Renders the current raytracing project with an external renderer + + Renders the current raytracing project with an external renderer + Renders the current raytracing project with an external renderer - - + + CmdRaytracingResetCamera - - Raytracing - Strålesporing + + Raytracing + Strålesporing - - &Reset Camera - &Reset Camera + + &Reset Camera + &Reset Camera - - Sets the camera of the selected Raytracing project to match the current view - Sets the camera of the selected Raytracing project to match the current view + + Sets the camera of the selected Raytracing project to match the current view + Sets the camera of the selected Raytracing project to match the current view - - + + CmdRaytracingWriteCamera - - Raytracing - Strålesporing + + Raytracing + Strålesporing - - Export camera to POV-Ray... - + + Export camera to POV-Ray... + Export camera to POV-Ray... - - Export the camera positon of the active 3D view in POV-Ray format to a file - + + Export the camera positon of the active 3D view in POV-Ray format to a file + Export the camera positon of the active 3D view in POV-Ray format to a file - Export camera to povray... - Eksporter kameraet til Povray... + Export camera to povray... + Eksporter kameraet til Povray... - Export the camera positon of the active 3D view in PovRay format to a file - Eksporter kameraposisjon for aktiv 3D-visning til Povray-format i en fil + Export the camera positon of the active 3D view in PovRay format to a file + Eksporter kameraposisjon for aktiv 3D-visning til Povray-format i en fil - - + + CmdRaytracingWritePart - - Raytracing - Strålesporing + + Raytracing + Strålesporing - - Export part to POV-Ray... - + + Export part to POV-Ray... + Export part to POV-Ray... - - Write the selected Part (object) as a POV-Ray file - + + Write the selected Part (object) as a POV-Ray file + Write the selected Part (object) as a POV-Ray file - Export part to povray... - Eksporter komponent til povray... + Export part to povray... + Eksporter komponent til povray... - Write the selected Part (object) as a povray file - Skrive det merkede komponentet (objekt) som en povray-fil + Write the selected Part (object) as a povray file + Skrive det merkede komponentet (objekt) som en povray-fil - - + + CmdRaytracingWriteView - - - - - No perspective camera - Ortografisk kamera + + + + + No perspective camera + Ortografisk kamera - - - - The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - - - - - Export view to POV-Ray... - - - - - Write the active 3D view with camera and all its content to a POV-Ray file - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. -Do you want to continue? - Gjeldende visningskamera er ortografisk og dermed vil resultatet av Povray bildet kunne se annerledes enn hva du forventer. Vil du fortsette? - - - - Raytracing - Strålesporing - - - Export view to povray... - Eksporter visning til povray... - - - Write the active 3D view with camera and all its content to a povray file - Skriv aktiv 3D-visning med kameraet og alt dets innhold til en Povray fil - - - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. -Do you want to continue? - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - - + + + Export view to POV-Ray... + Export view to POV-Ray... + + + + Write the active 3D view with camera and all its content to a POV-Ray file + Write the active 3D view with camera and all its content to a POV-Ray file + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. +Do you want to continue? + Gjeldende visningskamera er ortografisk og dermed vil resultatet av Povray bildet kunne se annerledes enn hva du forventer. Vil du fortsette? + + + + Raytracing + Strålesporing + + + Export view to povray... + Eksporter visning til povray... + + + Write the active 3D view with camera and all its content to a povray file + Skriv aktiv 3D-visning med kameraet og alt dets innhold til en Povray fil + + + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? + + + QObject - Povray(*.pov) - Povray (*. pov) + Povray(*.pov) + Povray (*. pov) - - - POV-Ray (*.pov) - + + + POV-Ray (*.pov) + POV-Ray (*.pov) - - - - - - All Files (*.*) - Alle filer (*.*) + + + + + + All Files (*.*) + Alle filer (*.*) - - - - - Export page - Eksporter side + + + + + Export page + Eksporter side - - POV-Ray(*.pov) - + + POV-Ray(*.pov) + POV-Ray(*.pov) - - - - - Wrong selection - Feil valg + + + + + Wrong selection + Feil valg - - Select a Part object. - Velg et komponentobjekt. + + Select a Part object. + Velg et komponentobjekt. - - - No Raytracing project to insert - No Raytracing project to insert + + + No Raytracing project to insert + No Raytracing project to insert - - Create a Raytracing project to insert a view. - Create a Raytracing project to insert a view. + + Create a Raytracing project to insert a view. + Create a Raytracing project to insert a view. - - Select a Raytracing project to insert the view. - Select a Raytracing project to insert the view. + + Select a Raytracing project to insert the view. + Select a Raytracing project to insert the view. - - - - Select one Raytracing project object. - Select one Raytracing project object. + + + + Select one Raytracing project object. + Select one Raytracing project object. - - - POV-Ray not found - + + + POV-Ray not found + POV-Ray not found - - Please set the path to the POV-Ray executable in the preferences. - + + Please set the path to the POV-Ray executable in the preferences. + Please set the path to the POV-Ray executable in the preferences. - - Please correct the path to the POV-Ray executable in the preferences. - + + Please correct the path to the POV-Ray executable in the preferences. + Please correct the path to the POV-Ray executable in the preferences. - - Lux project file missing - + + Lux project file missing + Lux project file missing - - The Lux project file doesn't exist. - + + The Lux project file doesn't exist. + The Lux project file doesn't exist. - Povray not found - Povray not found + + + Luxrender not found + Luxrender not found - Please set the path to the povray executable in the preferences. - Please set the path to the povray executable in the preferences. + + Please set the path to the luxrender or luxconsole executable in the preferences. + Please set the path to the luxrender or luxconsole executable in the preferences. - Please correct the path to the povray executable in the preferences. - Please correct the path to the povray executable in the preferences. + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Please correct the path to the luxrender or luxconsole executable in the preferences. - - - Luxrender not found - Luxrender not found + + POV-Ray file missing + POV-Ray file missing - - Please set the path to the luxrender or luxconsole executable in the preferences. - Please set the path to the luxrender or luxconsole executable in the preferences. + + The POV-Ray project file doesn't exist. + The POV-Ray project file doesn't exist. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - Please correct the path to the luxrender or luxconsole executable in the preferences. + + Rendered image (*.bmp) + Rendered image (*.bmp) - - POV-Ray file missing - + + Rendered image (*.png) + Rendered image (*.png) - - The POV-Ray project file doesn't exist. - + + Rendered image + Rendered image - - Rendered image (*.bmp) - + No Povray project to insert + Ingen Povray-prosjekt å sette inn - - Rendered image (*.png) - Rendered image (*.png) + Create a Povray project to insert a view. + Lag et Povray-prosjekt for å sette inn i en visning. - - Rendered image - Rendered image + Select a Povray project to insert the view. + Velg et Povrayprosjekt å sette inn visningen. - No Povray project to insert - Ingen Povray-prosjekt å sette inn + Select one Povray project object. + Velg et Povray-prosjektobjekt. - - Create a Povray project to insert a view. - Lag et Povray-prosjekt for å sette inn i en visning. - - - Select a Povray project to insert the view. - Velg et Povrayprosjekt å sette inn visningen. - - - Select one Povray project object. - Velg et Povray-prosjektobjekt. - - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Strålesporing + + Raytracing + Strålesporing - - The path to the POV-Ray executable, if you want to render from FreeCAD - + + The path to the POV-Ray executable, if you want to render from FreeCAD + The path to the POV-Ray executable, if you want to render from FreeCAD - - POV-Ray executable: - + + POV-Ray executable: + POV-Ray executable: - - POV-Ray output parameters: - + + POV-Ray output parameters: + POV-Ray output parameters: - - The POV-Ray parameters to be passed to the render. - + + The POV-Ray parameters to be passed to the render. + The POV-Ray parameters to be passed to the render. - - Directories - Kataloger + + Directories + Kataloger - - Default Project dir: - Standard prosjektkatalog: + + Default Project dir: + Standard prosjektkatalog: - - Camera file name: - Kamerafilnavn: + + Camera file name: + Kamerafilnavn: - - Render - Render + + Render + Render - The path to the povray executable, if you want to render from FreeCAD - The path to the povray executable, if you want to render from FreeCAD + + +P +A + +P +A - Povray executable: - Povray executable: + + +W: + +W: - Povray output parameters: - Povray output parameters: + + The width of the rendered image + The width of the rendered image - The povray parameters to be passed to the render. - The povray parameters to be passed to the render. + + +H : + +H : - - +P +A - +P +A + + The height of the rendered image + The height of the rendered image - - +W: - +W: + + Luxrender executable: + Luxrender executable: - - The width of the rendered image - The width of the rendered image + + The path to the luxrender (or luxconsole) executable + The path to the luxrender (or luxconsole) executable - - +H : - +H : + + Part file name: + Komponentfilnavn: - - The height of the rendered image - The height of the rendered image + + + + Used by utility tools + Used by utility tools - - Luxrender executable: - Luxrender executable: + + TempCamera.inc + TempCamera.inc - - The path to the luxrender (or luxconsole) executable - The path to the luxrender (or luxconsole) executable + + TempPart.inc + TempPart.inc - - Part file name: - Komponentfilnavn: + + Mesh export settings + Maskeeksportinnstillinger - - - - Used by utility tools - Used by utility tools + + max mesh deviation: + Maks maske avvik: - - TempCamera.inc - TempCamera.inc + + Do not calculate vertex normals + Ikke beregn toppunkt normaler - - TempPart.inc - TempPart.inc + + Write u,v coordinates + Skriv u, v-koordinater - - - Mesh export settings - Maskeeksportinnstillinger - - - - max mesh deviation: - Maks maske avvik: - - - - Do not calculate vertex normals - Ikke beregn toppunkt normaler - - - - Write u,v coordinates - Skriv u, v-koordinater - - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - Edit LuxRender project + + Edit LuxRender project + Edit LuxRender project - - LuxRender template - LuxRender template + + LuxRender template + LuxRender template - - Select a LuxRender template - Select a LuxRender template + + Select a LuxRender template + Select a LuxRender template - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - Edit Povray project + + Edit Povray project + Edit Povray project - - Povray template - Povray template + + Povray template + Povray template - - Select a Povray template - Select a Povray template + + Select a Povray template + Select a Povray template - - + + Workbench - - &Raytracing - &Strålesporing + + &Raytracing + &Strålesporing - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pl.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pl.qm index 4f32ca8a4..a2e2db5dd 100644 Binary files a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pl.qm and b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pl.qm differ diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pl.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pl.ts index 86721f5bd..30290dbbb 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pl.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pl.ts @@ -1,605 +1,577 @@ - + CmdRaytracingExportProject - - File - Plik + + File + Plik - - &Export project... - &Eksportuj projekt... + + &Export project... + &Eksportuj projekt... - - Export a Raytracing project to a file - Export a Raytracing project to a file + + Export a Raytracing project to a file + Eksport projektu Raytracing do pliku - Export the Povray project file - Eksport pliku projektu Povray + Export the Povray project file + Eksport pliku projektu Povray - - + + CmdRaytracingNewLuxProject - - Raytracing - Raytracing + + Raytracing + Raytracing - - New Luxrender project - New Luxrender project + + New Luxrender project + Nowy projekt Luxrendera - - Insert new Luxrender project into the document - Insert new Luxrender project into the document + + Insert new Luxrender project into the document + Wstaw nowy projekt Luxrendera do projektu - - No template - No template + + No template + Brak szablonu - - No template available - No template available + + No template available + Szablon niedostępny - - + + CmdRaytracingNewPartSegment - - Raytracing - Raytracing + + Raytracing + Raytracing - - Insert part - Wstaw część + + Insert part + Wstaw część - - Insert a new part object into a Raytracing project - Insert a new part object into a Raytracing project + + Insert a new part object into a Raytracing project + Wstaw nową część do projektu Raytracing - Insert a new part object into a Povray project - Wstaw nowy obiekt do projektu Povray + Insert a new part object into a Povray project + Wstaw nowy obiekt do projektu Povray - - + + CmdRaytracingNewPovrayProject - - Raytracing - Raytracing + + Raytracing + Raytracing - New Povray project - Nowy projekt Povray + New Povray project + Nowy projekt Povray - Insert new Povray project into the document - Wstaw nowy projekt Povray do dokumentu + Insert new Povray project into the document + Wstaw nowy projekt Povray do dokumentu - - New POV-Ray project - + + New POV-Ray project + New POV-Ray project - - Insert new POV-Ray project into the document - + + Insert new POV-Ray project into the document + Insert new POV-Ray project into the document - - No template - No template + + No template + Brak szablonu - - No template available - No template available + + No template available + Szablon niedostępny - - + + CmdRaytracingRender - - Raytracing - Raytracing + + Raytracing + Raytracing - - &Render - &Render + + &Render + & Renderuj - - Renders the current raytracing project with an external renderer - Renders the current raytracing project with an external renderer + + Renders the current raytracing project with an external renderer + Renderuje obecny projekt raytracing za pomocą zewnętrznego renderera - - + + CmdRaytracingResetCamera - - Raytracing - Raytracing + + Raytracing + Raytracing - - &Reset Camera - &Reset Camera + + &Reset Camera + &Zresetuj kamerę - - Sets the camera of the selected Raytracing project to match the current view - Sets the camera of the selected Raytracing project to match the current view + + Sets the camera of the selected Raytracing project to match the current view + Ustawia widok kamery z wybranego projektu Raytracing i dopasowuje go do bieżącego widoku - - + + CmdRaytracingWriteCamera - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export camera to POV-Ray... - + + Export camera to POV-Ray... + Export camera to POV-Ray... - - Export the camera positon of the active 3D view in POV-Ray format to a file - + + Export the camera positon of the active 3D view in POV-Ray format to a file + Export the camera positon of the active 3D view in POV-Ray format to a file - Export camera to povray... - Eksport kamery do Povray... + Export camera to povray... + Eksport kamery do Povray... - Export the camera positon of the active 3D view in PovRay format to a file - Eksport kamery aktywnego widoku Povray do pliku + Export the camera positon of the active 3D view in PovRay format to a file + Eksport kamery aktywnego widoku Povray do pliku - - + + CmdRaytracingWritePart - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export part to POV-Ray... - + + Export part to POV-Ray... + Export part to POV-Ray... - - Write the selected Part (object) as a POV-Ray file - + + Write the selected Part (object) as a POV-Ray file + Write the selected Part (object) as a POV-Ray file - Export part to povray... - Eksport obiektu do Povray... + Export part to povray... + Eksport obiektu do Povray... - Write the selected Part (object) as a povray file - Zapisz wybrany obiekt jako plik Povray + Write the selected Part (object) as a povray file + Zapisz wybrany obiekt jako plik Povray - - + + CmdRaytracingWriteView - - - - - No perspective camera - Brak podglądu perspektywy + + + + + No perspective camera + Brak podglądu perspektywy - - - - The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - - - - - Export view to POV-Ray... - - - - - Write the active 3D view with camera and all its content to a POV-Ray file - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. -Do you want to continue? - Obecny widok to nie perspektywa. Obraz povray może wyglądać inaczej niż się tego spodziewasz. Czy chcesz kontynuować? - - - - Raytracing - Raytracing - - - Export view to povray... - Eksport widoku do Povray... - - - Write the active 3D view with camera and all its content to a povray file - Zapisz aktywny widok 3D wraz z zawartością do pliku Povray - - - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. -Do you want to continue? - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - - + + + Export view to POV-Ray... + Export view to POV-Ray... + + + + Write the active 3D view with camera and all its content to a POV-Ray file + Write the active 3D view with camera and all its content to a POV-Ray file + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. +Do you want to continue? + Obecny widok to nie perspektywa. Obraz povray może wyglądać inaczej niż się tego spodziewasz. Czy chcesz kontynuować? + + + + Raytracing + Raytracing + + + Export view to povray... + Eksport widoku do Povray... + + + Write the active 3D view with camera and all its content to a povray file + Zapisz aktywny widok 3D wraz z zawartością do pliku Povray + + + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? + Bieżący widok kamery nie jest perspektywą i dla tego wynik obrazu luxrender, może później wyglądać inaczej do tego, czego oczekiwałeś. Czy chcesz kontynuować? + + + QObject - Povray(*.pov) - Povray (*. pov) + Povray(*.pov) + Povray (*. pov) - - - POV-Ray (*.pov) - + + + POV-Ray (*.pov) + POV-Ray (*.pov) - - - - - - All Files (*.*) - Wszystkie pliki (*.*) + + + + + + All Files (*.*) + Wszystkie pliki (*.*) - - - - - Export page - Wyślij stronę + + + + + Export page + Eksportuj stronę - - POV-Ray(*.pov) - + + POV-Ray(*.pov) + POV-Ray(*.pov) - - - - - Wrong selection - Niewłaściwy wybór + + + + + Wrong selection + Niewłaściwy wybór - - Select a Part object. - Wybierz stronę. + + Select a Part object. + Wybierz obiekt Części. - - - No Raytracing project to insert - No Raytracing project to insert + + + No Raytracing project to insert + Brak projektu Raytracing do wstawienia - - Create a Raytracing project to insert a view. - Create a Raytracing project to insert a view. + + Create a Raytracing project to insert a view. + Tworzy nowy projekt Raytracing aby wstawić widok. - - Select a Raytracing project to insert the view. - Select a Raytracing project to insert the view. + + Select a Raytracing project to insert the view. + Wybierz projekt Raytracing żeby wstawić widok. - - - - Select one Raytracing project object. - Select one Raytracing project object. + + + + Select one Raytracing project object. + Wybierz jeden obiekt projektu Raytracing. - - - POV-Ray not found - + + + POV-Ray not found + POV-Ray not found - - Please set the path to the POV-Ray executable in the preferences. - + + Please set the path to the POV-Ray executable in the preferences. + Please set the path to the POV-Ray executable in the preferences. - - Please correct the path to the POV-Ray executable in the preferences. - + + Please correct the path to the POV-Ray executable in the preferences. + Please correct the path to the POV-Ray executable in the preferences. - - Lux project file missing - + + Lux project file missing + Lux project file missing - - The Lux project file doesn't exist. - + + The Lux project file doesn't exist. + The Lux project file doesn't exist. - Povray not found - Povray not found + + + Luxrender not found + Nie znaleziono Luxrender - Please set the path to the povray executable in the preferences. - Please set the path to the povray executable in the preferences. + + Please set the path to the luxrender or luxconsole executable in the preferences. + Ustaw ścieżkę do pliku wykonywalnego luxrendera albo luxkonsoli w ustawieniach preferencji. - Please correct the path to the povray executable in the preferences. - Please correct the path to the povray executable in the preferences. + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Popraw ścieżkę do pliku wykonywalnego luxrendera albo luxkonsoli w ustawieniach preferencji. - - - Luxrender not found - Luxrender not found + + POV-Ray file missing + POV-Ray file missing - - Please set the path to the luxrender or luxconsole executable in the preferences. - Please set the path to the luxrender or luxconsole executable in the preferences. + + The POV-Ray project file doesn't exist. + The POV-Ray project file doesn't exist. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - Please correct the path to the luxrender or luxconsole executable in the preferences. + + Rendered image (*.bmp) + Rendered image (*.bmp) - - POV-Ray file missing - + + Rendered image (*.png) + Renderowanie obrazu (*.png) - - The POV-Ray project file doesn't exist. - + + Rendered image + Renderowanie obrazu - - Rendered image (*.bmp) - + No Povray project to insert + Brak obiektu Povray do wstawienia - - Rendered image (*.png) - Rendered image (*.png) + Create a Povray project to insert a view. + Utwórz projekt Povray aby wstawić widok - - Rendered image - Rendered image + Select a Povray project to insert the view. + Wybierz projekt Povray aby wstawić widok. - No Povray project to insert - Brak obiektu Povray do wstawienia + Select one Povray project object. + Wybierz jeden obiekt projektu Povray - - Create a Povray project to insert a view. - Utwórz projekt Povray aby wstawić widok - - - Select a Povray project to insert the view. - Wybierz projekt Povray aby wstawić widok. - - - Select one Povray project object. - Wybierz jeden obiekt projektu Povray - - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Raytracing + + Raytracing + Raytracing - - The path to the POV-Ray executable, if you want to render from FreeCAD - + + The path to the POV-Ray executable, if you want to render from FreeCAD + The path to the POV-Ray executable, if you want to render from FreeCAD - - POV-Ray executable: - + + POV-Ray executable: + POV-Ray executable: - - POV-Ray output parameters: - + + POV-Ray output parameters: + POV-Ray output parameters: - - The POV-Ray parameters to be passed to the render. - + + The POV-Ray parameters to be passed to the render. + The POV-Ray parameters to be passed to the render. - - Directories - Foldery: + + Directories + Foldery: - - Default Project dir: - Domyślny folder Projektu: + + Default Project dir: + Domyślny folder Projektu: - - Camera file name: - Nazwa pliku Kamery: + + Camera file name: + Nazwa pliku Kamery: - - Render - Render + + Render + Renderowanie - The path to the povray executable, if you want to render from FreeCAD - The path to the povray executable, if you want to render from FreeCAD + + +P +A + +P +A - Povray executable: - Povray executable: + + +W: + +W: - Povray output parameters: - Povray output parameters: + + The width of the rendered image + Szerokość wyrenderowanego obrazu - The povray parameters to be passed to the render. - The povray parameters to be passed to the render. + + +H : + +H: - - +P +A - +P +A + + The height of the rendered image + Wysokość renderowanego obrazu - - +W: - +W: + + Luxrender executable: + Plik wykonywalny luxrendera: - - The width of the rendered image - The width of the rendered image + + The path to the luxrender (or luxconsole) executable + Ścieżka do pliku wykonywalnego luxrendera (albo luxkonsoli) - - +H : - +H : + + Part file name: + Nazwa pliku Obiektu: - - The height of the rendered image - The height of the rendered image + + + + Used by utility tools + Używany przez narzędzia - - Luxrender executable: - Luxrender executable: + + TempCamera.inc + TempCamera.inc - - The path to the luxrender (or luxconsole) executable - The path to the luxrender (or luxconsole) executable + + TempPart.inc + TempPart.inc - - Part file name: - Nazwa pliku Obiektu: + + Mesh export settings + Ustawienia eksportu siatki - - - - Used by utility tools - Used by utility tools + + max mesh deviation: + Max. odchylenie siatki: - - TempCamera.inc - TempCamera.inc + + Do not calculate vertex normals + Nie przeliczaj 'normalnych' wierzchołków - - TempPart.inc - TempPart.inc + + Write u,v coordinates + Zapisz współrzędne U,V - - - Mesh export settings - Ustawienia eksportu siatki - - - - max mesh deviation: - Max. odchylenie siatki: - - - - Do not calculate vertex normals - Nie przeliczaj 'normalnych' wierzchołków - - - - Write u,v coordinates - Zapisz współrzędne U,V - - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - Edit LuxRender project + + Edit LuxRender project + Edycja projektu LuxRender - - LuxRender template - LuxRender template + + LuxRender template + Szablon LuxRender - - Select a LuxRender template - Select a LuxRender template + + Select a LuxRender template + Wybierz szablon LuxRender - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - Edit Povray project + + Edit Povray project + Edycja projektu Povray - - Povray template - Povray template + + Povray template + Szablon POV Ray - - Select a Povray template - Select a Povray template + + Select a Povray template + Wybierz szablon POV Ray - - + + Workbench - - &Raytracing - &Raytracing + + &Raytracing + &Raytracing - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pt-BR.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pt-BR.qm index 9fb9a82fa..7a7550313 100644 Binary files a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pt-BR.qm and b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pt-BR.qm differ diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pt-BR.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pt-BR.ts index 070126a76..1648926a0 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pt-BR.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pt-BR.ts @@ -1,604 +1,576 @@ - + CmdRaytracingExportProject - - File - Arquivo + + File + Arquivo - - &Export project... - &Exportar projeto... + + &Export project... + &Exportar projeto... - - Export a Raytracing project to a file - Exportar um projeto de Raytracing para um arquivo + + Export a Raytracing project to a file + Exportar um projeto de Raytracing para um arquivo - Export the Povray project file - Exportar o arquivo de projeto Povray + Export the Povray project file + Exportar o arquivo de projeto Povray - - + + CmdRaytracingNewLuxProject - - Raytracing - Raytracing + + Raytracing + Raytracing - - New Luxrender project - Novo projeto do LuxRender + + New Luxrender project + Novo projeto do LuxRender - - Insert new Luxrender project into the document - Inserir novo projeto LuxRender no documento + + Insert new Luxrender project into the document + Inserir novo projeto LuxRender no documento - - No template - Nenhum modelo + + No template + Nenhum modelo - - No template available - Nenhum modelo disponível + + No template available + Nenhum modelo disponível - - + + CmdRaytracingNewPartSegment - - Raytracing - Raytracing + + Raytracing + Raytracing - - Insert part - Inserir Part + + Insert part + Inserir Part - - Insert a new part object into a Raytracing project - Inserir uma nova peça em um projeto de Raytracing + + Insert a new part object into a Raytracing project + Inserir uma nova peça em um projeto de Raytracing - Insert a new part object into a Povray project - Inserir um novo objeto Part em um projeto Povray + Insert a new part object into a Povray project + Inserir um novo objeto Part em um projeto Povray - - + + CmdRaytracingNewPovrayProject - - Raytracing - Raytracing + + Raytracing + Raytracing - New Povray project - Novo projeto Povray + New Povray project + Novo projeto Povray - Insert new Povray project into the document - Inserir novo projeto Povray no documento + Insert new Povray project into the document + Inserir novo projeto Povray no documento - - New POV-Ray project - + + New POV-Ray project + Novo projeto do POV-Ray - - Insert new POV-Ray project into the document - + + Insert new POV-Ray project into the document + Inserir um novo projeto POV-Ray no documento - - No template - Nenhum modelo + + No template + Nenhum modelo - - No template available - Nenhum modelo disponível + + No template available + Nenhum modelo disponível - - + + CmdRaytracingRender - - Raytracing - Raytracing + + Raytracing + Raytracing - - &Render - &Renderizar + + &Render + &Renderizar - - Renders the current raytracing project with an external renderer - Processa o atual projeto de raytracing com um renderizador externo + + Renders the current raytracing project with an external renderer + Processa o atual projeto de raytracing com um renderizador externo - - + + CmdRaytracingResetCamera - - Raytracing - Raytracing + + Raytracing + Raytracing - - &Reset Camera - &Redefinir câmera + + &Reset Camera + &Redefinir câmera - - Sets the camera of the selected Raytracing project to match the current view - Coloca a câmera do projeto de Raytracing selecionado na posição da vista 3D atual + + Sets the camera of the selected Raytracing project to match the current view + Coloca a câmera do projeto de Raytracing selecionado na posição da vista 3D atual - - + + CmdRaytracingWriteCamera - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export camera to POV-Ray... - + + Export camera to POV-Ray... + Exportar a câmera para POV-Ray... - - Export the camera positon of the active 3D view in POV-Ray format to a file - + + Export the camera positon of the active 3D view in POV-Ray format to a file + Exportar a posição da câmera da vista 3D atual para um arquivo no formato do POV-Ray - Export camera to povray... - Exportar a câmera para povray... + Export camera to povray... + Exportar a câmera para povray... - Export the camera positon of the active 3D view in PovRay format to a file - Exportar a posição da câmera da vista 3D ativa no formato PovRay para um arquivo + Export the camera positon of the active 3D view in PovRay format to a file + Exportar a posição da câmera da vista 3D ativa no formato PovRay para um arquivo - - + + CmdRaytracingWritePart - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export part to POV-Ray... - + + Export part to POV-Ray... + Exportar peça para o POV-Ray... - - Write the selected Part (object) as a POV-Ray file - + + Write the selected Part (object) as a POV-Ray file + Exporta a peça selecionada (objeto) para um arquivo POV-Ray - Export part to povray... - Exporte parte para povray... + Export part to povray... + Exporte parte para povray... - Write the selected Part (object) as a povray file - Gravar a parte selecionada (objeto) como um arquivo povray + Write the selected Part (object) as a povray file + Gravar a parte selecionada (objeto) como um arquivo povray - - + + CmdRaytracingWriteView - - - - - No perspective camera - Nenhuma câmera de perspectiva + + + + + No perspective camera + Nenhuma câmera de perspectiva - - - - The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - + A câmera da vista 3D atual não é perspectiva, portanto o resultado da imagem produzida pelo POV-Ray pode ficar diferente do que você espera. Deseja continuar? - - Export view to POV-Ray... - + + Export view to POV-Ray... + Exportar vista para POV-Ray... - - Write the active 3D view with camera and all its content to a POV-Ray file - + + Write the active 3D view with camera and all its content to a POV-Ray file + Gravar a vista 3D atual com câmera e todo seu conteúdo em um arquivo do POV-Ray - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - A câmera atual não está em modo perspectiva, sendo assim a imagem resultante do povray pode parecer diferente do que você espera. Você quer continuar? + A câmera atual não está em modo perspectiva, sendo assim a imagem resultante do povray pode parecer diferente do que você espera. Você quer continuar? - - Raytracing - Raytracing + + Raytracing + Raytracing - Export view to povray... - Exportar vista para povray... + Export view to povray... + Exportar vista para povray... - Write the active 3D view with camera and all its content to a povray file - Gravar a vista 3D ativa com câmera e todo o seu conteúdo em um arquivo povray + Write the active 3D view with camera and all its content to a povray file + Gravar a vista 3D ativa com câmera e todo o seu conteúdo em um arquivo povray - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - A câmera da vista 3D atual não é perspectiva, portanto o resultado da imagem produzida pelo luxrender pode ficar diferente do que você espera. Deseja continuar? + A câmera da vista 3D atual não é perspectiva, portanto o resultado da imagem produzida pelo luxrender pode ficar diferente do que você espera. Deseja continuar? - - + + QObject - Povray(*.pov) - Povray (*.pov) + Povray(*.pov) + Povray (*.pov) - - - POV-Ray (*.pov) - + + + POV-Ray (*.pov) + POV-Ray (*.pov) - - - - - - All Files (*.*) - Todos os arquivos (*.*) + + + + + + All Files (*.*) + Todos os arquivos (*.*) - - - - - Export page - Exportar página + + + + + Export page + Exportar página - - POV-Ray(*.pov) - + + POV-Ray(*.pov) + POV-Ray(*.pov) - - - - - Wrong selection - Seleção errada + + + + + Wrong selection + Seleção errada - - Select a Part object. - Selecione um objeto Part. + + Select a Part object. + Selecione um objeto Part. - - - No Raytracing project to insert - Nenhum projeto de Raytracing para inserir + + + No Raytracing project to insert + Nenhum projeto de Raytracing para inserir - - Create a Raytracing project to insert a view. - Criar um projeto de Raytracing para inserir uma vista. + + Create a Raytracing project to insert a view. + Criar um projeto de Raytracing para inserir uma vista. - - Select a Raytracing project to insert the view. - Selecione um projeto de Raytracing para inserir uma vista. + + Select a Raytracing project to insert the view. + Selecione um projeto de Raytracing para inserir uma vista. - - - - Select one Raytracing project object. - Selecione um projeto de Raytracing. + + + + Select one Raytracing project object. + Selecione um projeto de Raytracing. - - - POV-Ray not found - + + + POV-Ray not found + POV-Ray não encontrado - - Please set the path to the POV-Ray executable in the preferences. - + + Please set the path to the POV-Ray executable in the preferences. + Por favor, defina o caminho para o executável do POV-Ray nas preferências. - - Please correct the path to the POV-Ray executable in the preferences. - + + Please correct the path to the POV-Ray executable in the preferences. + Por favor, corrija o caminho para o executável do POV-Ray nas preferências. - - Lux project file missing - + + Lux project file missing + Arquivo de projeto Lux faltando - - The Lux project file doesn't exist. - + + The Lux project file doesn't exist. + O arquivo de projeto Lux não existe. - Povray not found - Povray não encontrado + + + Luxrender not found + LuxRender não encontrado - Please set the path to the povray executable in the preferences. - Por favor, defina o caminho para o executável do povray nas preferências. + + Please set the path to the luxrender or luxconsole executable in the preferences. + Por favor, defina o caminho para o executável do luxrender ou luxconsole nas preferências. - Please correct the path to the povray executable in the preferences. - Por favor, corrija o caminho para o executável do povray nas preferências. + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Por favor, corrija o caminho para o executável do luxrender ou luxconsole nas preferências. - - - Luxrender not found - LuxRender não encontrado + + POV-Ray file missing + Arquivo POV-Ray faltando - - Please set the path to the luxrender or luxconsole executable in the preferences. - Por favor, defina o caminho para o executável do luxrender ou luxconsole nas preferências. + + The POV-Ray project file doesn't exist. + O arquivo de projeto POV-Ray não existe. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - Por favor, corrija o caminho para o executável do luxrender ou luxconsole nas preferências. + + Rendered image (*.bmp) + Imagem renderizada (*. bmp) - - POV-Ray file missing - + + Rendered image (*.png) + Imagem renderizada (*.png) - - The POV-Ray project file doesn't exist. - + + Rendered image + Imagem renderizada - - Rendered image (*.bmp) - + No Povray project to insert + Nenhum projeto Povray para inserir - - Rendered image (*.png) - Imagem renderizada (*.png) + Create a Povray project to insert a view. + Criar um projeto Povray para inserir uma vista. - - Rendered image - Imagem renderizada + Select a Povray project to insert the view. + Selecione um projeto do Povray para inserir uma vista. - No Povray project to insert - Nenhum projeto Povray para inserir + Select one Povray project object. + Selecione um objeto de projeto Povray. - - Create a Povray project to insert a view. - Criar um projeto Povray para inserir uma vista. - - - Select a Povray project to insert the view. - Selecione um projeto do Povray para inserir uma vista. - - - Select one Povray project object. - Selecione um objeto de projeto Povray. - - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Raytracing + + Raytracing + Raytracing - - The path to the POV-Ray executable, if you want to render from FreeCAD - + + The path to the POV-Ray executable, if you want to render from FreeCAD + O caminho para o executável do POV-Ray, se você deseja renderizar a partir do FreeCAD - - POV-Ray executable: - + + POV-Ray executable: + Executável do POV-Ray: - - POV-Ray output parameters: - + + POV-Ray output parameters: + Parâmetros de saída do POV-Ray: - - The POV-Ray parameters to be passed to the render. - + + The POV-Ray parameters to be passed to the render. + Os parâmetros do POV-Ray a serem passados para o render. - - Directories - Diretórios + + Directories + Diretórios - - Default Project dir: - Pasta de projeto padrão: + + Default Project dir: + Pasta de projeto padrão: - - Camera file name: - Nome de arquivo de câmera: + + Camera file name: + Nome de arquivo de câmera: - - Render - Renderizador + + Render + Renderizador - The path to the povray executable, if you want to render from FreeCAD - O caminho para o executável do povray, se você deseja renderizar a partir do FreeCAD + + +P +A + +P +A - Povray executable: - Povray executável: + + +W: + +L:  - Povray output parameters: - Parâmetros de saída do Povray: + + The width of the rendered image + A largura da imagem renderizada - The povray parameters to be passed to the render. - Os parâmetros de render a serem passados para o povray. + + +H : +  +A :  - - +P +A - +P +A + + The height of the rendered image + A altura da imagem renderizada - - +W: - +L:  + + Luxrender executable: + Executável do Luxrender: - - The width of the rendered image - A largura da imagem renderizada + + The path to the luxrender (or luxconsole) executable + O caminho para o executável do luxrender (ou luxconsole) - - +H : -  +A :  + + Part file name: + Nome do arquivo de Part: - - The height of the rendered image - A altura da imagem renderizada + + + + Used by utility tools + Utilizado por ferramentas de utilidade - - Luxrender executable: - Executável do Luxrender: + + TempCamera.inc + TempCamera.inc - - The path to the luxrender (or luxconsole) executable - O caminho para o executável do luxrender (ou luxconsole) + + TempPart.inc + TempPart.inc - - Part file name: - Nome do arquivo de Part: + + Mesh export settings + Configurações de exportação de malha - - - - Used by utility tools - Utilizado por ferramentas de utilidade + + max mesh deviation: + desvio máximo de malha: - - TempCamera.inc - TempCamera.inc + + Do not calculate vertex normals + Não calcular normais de vértices - - TempPart.inc - TempPart.inc + + Write u,v coordinates + Gravar coordenadas u,v - - - Mesh export settings - Configurações de exportação de malha - - - - max mesh deviation: - desvio máximo de malha: - - - - Do not calculate vertex normals - Não calcular normais de vértices - - - - Write u,v coordinates - Gravar coordenadas u,v - - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - Editar projeto LuxRender + + Edit LuxRender project + Editar projeto LuxRender - - LuxRender template - Modelo LuxRender + + LuxRender template + Modelo LuxRender - - Select a LuxRender template - Selecionar um modelo LuxRender + + Select a LuxRender template + Selecionar um modelo LuxRender - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - Editar projeto Povray + + Edit Povray project + Editar projeto Povray - - Povray template - Modelo Povray + + Povray template + Modelo Povray - - Select a Povray template - Selecionar um modelo Povray + + Select a Povray template + Selecionar um modelo Povray - - + + Workbench - - &Raytracing - &Raytracing + + &Raytracing + &Raytracing - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pt-PT.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pt-PT.qm index 49410b5a4..0eeba9f9f 100644 Binary files a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pt-PT.qm and b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pt-PT.qm differ diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pt-PT.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pt-PT.ts index a6ee082e3..d42472257 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pt-PT.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pt-PT.ts @@ -1,606 +1,577 @@ - + CmdRaytracingExportProject - - File - Ficheiro + + File + Ficheiro - - &Export project... - &Exportar Projeto ... + + &Export project... + &Exportar Projeto ... - - Export a Raytracing project to a file - Export a Raytracing project to a file + + Export a Raytracing project to a file + Exportar um projeto de Raytracing para um ficheiro - Export the Povray project file - Exportar o Fich. Proj. Povray + Export the Povray project file + Exportar o Fich. Proj. Povray - - + + CmdRaytracingNewLuxProject - - Raytracing - Raytracing + + Raytracing + Raytracing - - New Luxrender project - New Luxrender project + + New Luxrender project + Novo projeto Luxrender - - Insert new Luxrender project into the document - Insert new Luxrender project into the document + + Insert new Luxrender project into the document + Inserir novo projeto Luxrender no documento - - No template - No template + + No template + Nenhum modelo - - No template available - No template available + + No template available + Nenhum modelo disponível - - + + CmdRaytracingNewPartSegment - - Raytracing - Raytracing + + Raytracing + Raytracing - - Insert part - Inserir parte + + Insert part + Inserir parte - - Insert a new part object into a Raytracing project - Insert a new part object into a Raytracing project + + Insert a new part object into a Raytracing project + Inserir um novo objeto de peça num projeto de Raytracing - Insert a new part object into a Povray project - Insert a new part object into a Povray project + Insert a new part object into a Povray project + Insert a new part object into a Povray project - - + + CmdRaytracingNewPovrayProject - - Raytracing - Raytracing + + Raytracing + Raytracing - New Povray project - Novo Projeto Povray + New Povray project + Novo Projeto Povray - Insert new Povray project into the document - Inserir novo projeto Povray no documento + Insert new Povray project into the document + Inserir novo projeto Povray no documento - - New POV-Ray project - + + New POV-Ray project + New POV-Ray project - - Insert new POV-Ray project into the document - + + Insert new POV-Ray project into the document + Insert new POV-Ray project into the document - - No template - No template + + No template + Nenhum modelo - - No template available - No template available + + No template available + Nenhum modelo disponível - - + + CmdRaytracingRender - - Raytracing - Raytracing + + Raytracing + Raytracing - - &Render - &Render + + &Render + &Processador - - Renders the current raytracing project with an external renderer - Renders the current raytracing project with an external renderer + + Renders the current raytracing project with an external renderer + Processa o atual projeto de raytracing com um processador externo - - + + CmdRaytracingResetCamera - - Raytracing - Raytracing + + Raytracing + Raytracing - - &Reset Camera - &Reset Camera + + &Reset Camera + & Redefinir a câmara - - Sets the camera of the selected Raytracing project to match the current view - Sets the camera of the selected Raytracing project to match the current view + + Sets the camera of the selected Raytracing project to match the current view + Ajusta a câmara do projeto Raytracing selecionado para concordar com o modo de exibição atual - - + + CmdRaytracingWriteCamera - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export camera to POV-Ray... - + + Export camera to POV-Ray... + Export camera to POV-Ray... - - Export the camera positon of the active 3D view in POV-Ray format to a file - + + Export the camera positon of the active 3D view in POV-Ray format to a file + Export the camera positon of the active 3D view in POV-Ray format to a file - Export camera to povray... - Exportar câmara para povray ... + Export camera to povray... + Exportar câmara para povray ... - Export the camera positon of the active 3D view in PovRay format to a file - Exportar Pos. da Câmara da Visualiz. 3D Ativa (Formato PovRay) p/ Ficheiro + Export the camera positon of the active 3D view in PovRay format to a file + Exportar Pos. da Câmara da Visualiz. 3D Ativa (Formato PovRay) p/ Ficheiro - - + + CmdRaytracingWritePart - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export part to POV-Ray... - + + Export part to POV-Ray... + Export part to POV-Ray... - - Write the selected Part (object) as a POV-Ray file - + + Write the selected Part (object) as a POV-Ray file + Write the selected Part (object) as a POV-Ray file - Export part to povray... - Exportar Parte p/ Povray ... + Export part to povray... + Exportar Parte p/ Povray ... - Write the selected Part (object) as a povray file - Write the selected Part (object) as a povray file + Write the selected Part (object) as a povray file + Escrever a peça selecionada (objeto) como um ficheiro povray - - + + CmdRaytracingWriteView - - - - - No perspective camera - No perspective camera + + + + + No perspective camera + Sem câmara de perspetiva - - - - The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - - - - - Export view to POV-Ray... - - - - - Write the active 3D view with camera and all its content to a POV-Ray file - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. -Do you want to continue? - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - - Raytracing - Raytracing + + Export view to POV-Ray... + Export view to POV-Ray... - Export view to povray... - Exportar visualização para povray ... + + Write the active 3D view with camera and all its content to a POV-Ray file + Write the active 3D view with camera and all its content to a POV-Ray file - Write the active 3D view with camera and all its content to a povray file - Gravar a visualização a 3D ativa com câmara e todos os seus conteúdos para um ficheiro povray - - - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. -Do you want to continue? + A câmara do modo de exibição atual não está em perspectiva, e assim o resultado da imagem povray mais tarde pode parecer diferente do que espera. Quer continuar? - - + + + Raytracing + Raytracing + + + Export view to povray... + Exportar visualização para povray ... + + + Write the active 3D view with camera and all its content to a povray file + Gravar a visualização a 3D ativa com câmara e todos os seus conteúdos para um ficheiro povray + + + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? + A câmara do modo de exibição atual não está em perspectiva, e assim o resultado da imagem luxrender mais tarde pode parecer diferente do que espera. Quer continuar? + + + QObject - Povray(*.pov) - Povray (*.pov) + Povray(*.pov) + Povray (*.pov) - - - POV-Ray (*.pov) - + + + POV-Ray (*.pov) + POV-Ray (*.pov) - - - - - - All Files (*.*) - Todos os Ficheiros (*.*) + + + + + + All Files (*.*) + Todos os Ficheiros (*.*) - - - - - Export page - Exportar Página + + + + + Export page + Exportar Página - - POV-Ray(*.pov) - + + POV-Ray(*.pov) + POV-Ray(*.pov) - - - - - Wrong selection - Seleção errada + + + + + Wrong selection + Seleção errada - - Select a Part object. - Selecione um objeto parte. + + Select a Part object. + Selecione um objeto parte. - - - No Raytracing project to insert - No Raytracing project to insert + + + No Raytracing project to insert + Nenhum projeto de Raytracing para inserir - - Create a Raytracing project to insert a view. - Create a Raytracing project to insert a view. + + Create a Raytracing project to insert a view. + Crie um projeto de Raytracing para inserir uma vista. - - Select a Raytracing project to insert the view. - Select a Raytracing project to insert the view. + + Select a Raytracing project to insert the view. + Selecione um projeto de Raytracing para inserir a vista. - - - - Select one Raytracing project object. - Select one Raytracing project object. + + + + Select one Raytracing project object. + Selecione um objeto de projeto de Raytracing. - - - POV-Ray not found - + + + POV-Ray not found + POV-Ray not found - - Please set the path to the POV-Ray executable in the preferences. - + + Please set the path to the POV-Ray executable in the preferences. + Please set the path to the POV-Ray executable in the preferences. - - Please correct the path to the POV-Ray executable in the preferences. - + + Please correct the path to the POV-Ray executable in the preferences. + Please correct the path to the POV-Ray executable in the preferences. - - Lux project file missing - + + Lux project file missing + Lux project file missing - - The Lux project file doesn't exist. - + + The Lux project file doesn't exist. + The Lux project file doesn't exist. - Povray not found - Povray not found + + + Luxrender not found + Luxrender não encontrado - Please set the path to the povray executable in the preferences. - Please set the path to the povray executable in the preferences. + + Please set the path to the luxrender or luxconsole executable in the preferences. + Por favor, defina o caminho para o executável luxrender ou luxconsole nas preferências. - Please correct the path to the povray executable in the preferences. - Please correct the path to the povray executable in the preferences. + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Por favor, corrija o caminho para o executável luxrender ou luxconsole nas preferências. - - - Luxrender not found - Luxrender not found + + POV-Ray file missing + POV-Ray file missing - - Please set the path to the luxrender or luxconsole executable in the preferences. - Please set the path to the luxrender or luxconsole executable in the preferences. + + The POV-Ray project file doesn't exist. + The POV-Ray project file doesn't exist. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - Please correct the path to the luxrender or luxconsole executable in the preferences. + + Rendered image (*.bmp) + Rendered image (*.bmp) - - POV-Ray file missing - + + Rendered image (*.png) + Imagem processada (*.png) - - The POV-Ray project file doesn't exist. - + + Rendered image + Imagem processada - - Rendered image (*.bmp) - + No Povray project to insert + Nenhum projeto Povray para inserir - - Rendered image (*.png) - Rendered image (*.png) + Create a Povray project to insert a view. + Cria um projeto Povray para inserir uma visualização. - - Rendered image - Rendered image + Select a Povray project to insert the view. + Select a Povray project to insert the view. - No Povray project to insert - Nenhum projeto Povray para inserir + Select one Povray project object. + Selecionar um Objeto Projeto Povray. - - Create a Povray project to insert a view. - Cria um projeto Povray para inserir uma visualização. - - - Select a Povray project to insert the view. - Select a Povray project to insert the view. - - - Select one Povray project object. - Selecionar um Objeto Projeto Povray. - - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Raytracing + + Raytracing + Raytracing - - The path to the POV-Ray executable, if you want to render from FreeCAD - + + The path to the POV-Ray executable, if you want to render from FreeCAD + The path to the POV-Ray executable, if you want to render from FreeCAD - - POV-Ray executable: - + + POV-Ray executable: + POV-Ray executable: - - POV-Ray output parameters: - + + POV-Ray output parameters: + POV-Ray output parameters: - - The POV-Ray parameters to be passed to the render. - + + The POV-Ray parameters to be passed to the render. + The POV-Ray parameters to be passed to the render. - - Directories - Pastas + + Directories + Pastas - - Default Project dir: - Pasta Proj. Predef.: + + Default Project dir: + Pasta Proj. Predef.: - - Camera file name: - Nome do ficheiro da câmara: + + Camera file name: + Nome do ficheiro da câmara: - - Render - Render + + Render + Processador - The path to the povray executable, if you want to render from FreeCAD - The path to the povray executable, if you want to render from FreeCAD + + +P +A + +P +A - Povray executable: - Povray executable: + + +W: + +W: - Povray output parameters: - Povray output parameters: + + The width of the rendered image + A largura da imagem processada - The povray parameters to be passed to the render. - The povray parameters to be passed to the render. + + +H : + +H : - - +P +A - +P +A + + The height of the rendered image + A altura da imagem processada - - +W: - +W: + + Luxrender executable: + Executavél Luxrender: - - The width of the rendered image - The width of the rendered image + + The path to the luxrender (or luxconsole) executable + O caminho para o executável do luxrender (ou luxconsole) - - +H : - +H : + + Part file name: + Nome do ficheiro da peça: - - The height of the rendered image - The height of the rendered image + + + + Used by utility tools + Usado pelas ferramentas utilitárias - - Luxrender executable: - Luxrender executable: + + TempCamera.inc + TempCamera.inc - - The path to the luxrender (or luxconsole) executable - The path to the luxrender (or luxconsole) executable + + TempPart.inc + TempPart.inc - - Part file name: - Nome do ficheiro da peça: + + Mesh export settings + Definições de Exportação da Malha - - - - Used by utility tools - Used by utility tools + + max mesh deviation: + Desvio máximo da malha: - - TempCamera.inc - TempCamera.inc + + Do not calculate vertex normals + Não calcular vértice normal - - TempPart.inc - TempPart.inc + + Write u,v coordinates + Gravar Coordenadas u,v - - - Mesh export settings - Definições de Exportação da Malha - - - - max mesh deviation: - Desvio máximo da malha: - - - - Do not calculate vertex normals - Não calcular vértice normal - - - - Write u,v coordinates - Gravar Coordenadas u,v - - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - Edit LuxRender project + + Edit LuxRender project + Editar o projeto LuxRender - - LuxRender template - LuxRender template + + LuxRender template + Modelo LuxRender - - Select a LuxRender template - Select a LuxRender template + + Select a LuxRender template + Selecione modelo povray - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - Edit Povray project + + Edit Povray project + Editar projeto Povray - - Povray template - Povray template + + Povray template + Modelo povray - - Select a Povray template - Select a Povray template + + Select a Povray template + Selecione um modelo povray - - + + Workbench - - &Raytracing - &Raytracing + + &Raytracing + &Raytracing - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ro.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ro.qm index 8cc13c655..8dba3d431 100644 Binary files a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ro.qm and b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ro.qm differ diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ro.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ro.ts index 218c805a6..129bf91f8 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ro.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ro.ts @@ -1,605 +1,578 @@ - + CmdRaytracingExportProject - - File - Fişier + + File + Fişier - - &Export project... - &Exportă proiectul... + + &Export project... + &Exportă proiectul... - - Export a Raytracing project to a file - Export a Raytracing project to a file + + Export a Raytracing project to a file + Export a Raytracing project to a file - Export the Povray project file - Exportaţi fişierul proiectului Povray + Export the Povray project file + Exportaţi fişierul proiectului Povray - - + + CmdRaytracingNewLuxProject - - Raytracing - Raytracing + + Raytracing + Raytracing - - New Luxrender project - New Luxrender project + + New Luxrender project + New Luxrender project - - Insert new Luxrender project into the document - Insert new Luxrender project into the document + + Insert new Luxrender project into the document + Insert new Luxrender project into the document - - No template - No template + + No template + No template - - No template available - No template available + + No template available + No template available - - + + CmdRaytracingNewPartSegment - - Raytracing - Raytracing + + Raytracing + Raytracing - - Insert part - Inseraţi o componentă + + Insert part + Inseraţi o componentă - - Insert a new part object into a Raytracing project - Insert a new part object into a Raytracing project + + Insert a new part object into a Raytracing project + Insert a new part object into a Raytracing project - Insert a new part object into a Povray project - Inseraţi un nou obiect componentă într-un proiect de Povray + Insert a new part object into a Povray project + Inseraţi un nou obiect componentă într-un proiect de Povray - - + + CmdRaytracingNewPovrayProject - - Raytracing - Raytracing + + Raytracing + Raytracing - New Povray project - Proiect nou Povray + New Povray project + Proiect nou Povray - Insert new Povray project into the document - Inseraţi un nou proiect Povray în document + Insert new Povray project into the document + Inseraţi un nou proiect Povray în document - - New POV-Ray project - + + New POV-Ray project + New POV-Ray project - - Insert new POV-Ray project into the document - + + Insert new POV-Ray project into the document + Insert new POV-Ray project into the document - - No template - No template + + No template + No template - - No template available - No template available + + No template available + No template available - - + + CmdRaytracingRender - - Raytracing - Raytracing + + Raytracing + Raytracing - - &Render - &Render + + &Render + &Render - - Renders the current raytracing project with an external renderer - Renders the current raytracing project with an external renderer + + Renders the current raytracing project with an external renderer + Renders the current raytracing project with an external renderer - - + + CmdRaytracingResetCamera - - Raytracing - Raytracing + + Raytracing + Raytracing - - &Reset Camera - &Reset Camera + + &Reset Camera + &Reset Camera - - Sets the camera of the selected Raytracing project to match the current view - Sets the camera of the selected Raytracing project to match the current view + + Sets the camera of the selected Raytracing project to match the current view + Sets the camera of the selected Raytracing project to match the current view - - + + CmdRaytracingWriteCamera - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export camera to POV-Ray... - + + Export camera to POV-Ray... + Export camera to POV-Ray... - - Export the camera positon of the active 3D view in POV-Ray format to a file - + + Export the camera positon of the active 3D view in POV-Ray format to a file + Export the camera positon of the active 3D view in POV-Ray format to a file - Export camera to povray... - Exportaţi camera în povray... + Export camera to povray... + Exportaţi camera în povray... - Export the camera positon of the active 3D view in PovRay format to a file - Exportaţi poziţia camerei vizualizării 3D active în format PovRay într-un fişier + Export the camera positon of the active 3D view in PovRay format to a file + Exportaţi poziţia camerei vizualizării 3D active în format PovRay într-un fişier - - + + CmdRaytracingWritePart - - Raytracing - Raytracing + + Raytracing + Raytracing - - Export part to POV-Ray... - + + Export part to POV-Ray... + Export part to POV-Ray... - - Write the selected Part (object) as a POV-Ray file - + + Write the selected Part (object) as a POV-Ray file + Write the selected Part (object) as a POV-Ray file - Export part to povray... - Exportaţi componentă în povray... + Export part to povray... + Exportaţi componentă în povray... - Write the selected Part (object) as a povray file - Scrie componenta (obiectul) selectată ca un fişier povray + Write the selected Part (object) as a povray file + Scrie componenta (obiectul) selectată ca un fişier povray - - + + CmdRaytracingWriteView - - - - - No perspective camera - Nici o camera cu perspectivă + + + + + No perspective camera + Nici o camera cu perspectivă - - - - The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - - - - - Export view to POV-Ray... - - - - - Write the active 3D view with camera and all its content to a POV-Ray file - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. -Do you want to continue? - Camera curentă nu este perspectivă şi astfel rezultatul imaginii povray ar putea să arate diferit de ceea ce vă aşteptaţi. Doriţi să continuaţi? - - - - Raytracing - Raytracing - - - Export view to povray... - Exportaţi vizualizarea în povray... - - - Write the active 3D view with camera and all its content to a povray file - Scrie vederea 3D activă şi tot conţinutul ei într-un fişier povray - - - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. -Do you want to continue? - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - - + + + Export view to POV-Ray... + Export view to POV-Ray... + + + + Write the active 3D view with camera and all its content to a POV-Ray file + Write the active 3D view with camera and all its content to a POV-Ray file + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. +Do you want to continue? + Camera curentă nu este perspectivă şi astfel rezultatul imaginii povray ar putea să arate diferit de ceea ce vă aşteptaţi. Doriţi să continuaţi? + + + + Raytracing + Raytracing + + + Export view to povray... + Exportaţi vizualizarea în povray... + + + Write the active 3D view with camera and all its content to a povray file + Scrie vederea 3D activă şi tot conţinutul ei într-un fişier povray + + + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? + + + QObject - Povray(*.pov) - Povray(*.pov) + Povray(*.pov) + Povray(*.pov) - - - POV-Ray (*.pov) - + + + POV-Ray (*.pov) + POV-Ray (*.pov) - - - - - - All Files (*.*) - Toate fișierele (*.*) + + + + + + All Files (*.*) + Toate fișierele (*.*) - - - - - Export page - Exportă pagina + + + + + Export page + Exportă pagina - - POV-Ray(*.pov) - + + POV-Ray(*.pov) + POV-Ray(*.pov) - - - - - Wrong selection - Selecţie greşită + + + + + Wrong selection + Selecţie greşită - - Select a Part object. - Selecteaza un obiect tip piesă + + Select a Part object. + Selecteaza un obiect tip piesă - - - No Raytracing project to insert - No Raytracing project to insert + + + No Raytracing project to insert + No Raytracing project to insert - - Create a Raytracing project to insert a view. - Create a Raytracing project to insert a view. + + Create a Raytracing project to insert a view. + Create a Raytracing project to insert a view. - - Select a Raytracing project to insert the view. - Select a Raytracing project to insert the view. + + Select a Raytracing project to insert the view. + Select a Raytracing project to insert the view. - - - - Select one Raytracing project object. - Select one Raytracing project object. + + + + Select one Raytracing project object. + Select one Raytracing project object. - - - POV-Ray not found - + + + POV-Ray not found + POV-Ray not found - - Please set the path to the POV-Ray executable in the preferences. - + + Please set the path to the POV-Ray executable in the preferences. + Please set the path to the POV-Ray executable in the preferences. - - Please correct the path to the POV-Ray executable in the preferences. - + + Please correct the path to the POV-Ray executable in the preferences. + Please correct the path to the POV-Ray executable in the preferences. - - Lux project file missing - + + Lux project file missing + Lux project file missing - - The Lux project file doesn't exist. - + + The Lux project file doesn't exist. + The Lux project file doesn't exist. - Povray not found - Povray not found + + + Luxrender not found + Luxrender not found - Please set the path to the povray executable in the preferences. - Please set the path to the povray executable in the preferences. + + Please set the path to the luxrender or luxconsole executable in the preferences. + Please set the path to the luxrender or luxconsole executable in the preferences. - Please correct the path to the povray executable in the preferences. - Please correct the path to the povray executable in the preferences. + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Please correct the path to the luxrender or luxconsole executable in the preferences. - - - Luxrender not found - Luxrender not found + + POV-Ray file missing + POV-Ray file missing - - Please set the path to the luxrender or luxconsole executable in the preferences. - Please set the path to the luxrender or luxconsole executable in the preferences. + + The POV-Ray project file doesn't exist. + The POV-Ray project file doesn't exist. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - Please correct the path to the luxrender or luxconsole executable in the preferences. + + Rendered image (*.bmp) + Rendered image (*.bmp) - - POV-Ray file missing - + + Rendered image (*.png) + Rendered image (*.png) - - The POV-Ray project file doesn't exist. - + + Rendered image + Rendered image - - Rendered image (*.bmp) - + No Povray project to insert + Nici un proiect Povray pentru a fi inserat - - Rendered image (*.png) - Rendered image (*.png) + Create a Povray project to insert a view. + Creaţi un proiect Povray pentru a insera o vizualizare. - - Rendered image - Rendered image + Select a Povray project to insert the view. + Selectaţi un proiect de Povray a insera vizualizarea. - No Povray project to insert - Nici un proiect Povray pentru a fi inserat + Select one Povray project object. + Selectaţi un obiect de proiect Povray. - - Create a Povray project to insert a view. - Creaţi un proiect Povray pentru a insera o vizualizare. - - - Select a Povray project to insert the view. - Selectaţi un proiect de Povray a insera vizualizarea. - - - Select one Povray project object. - Selectaţi un obiect de proiect Povray. - - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Raytracing + + Raytracing + Raytracing - - The path to the POV-Ray executable, if you want to render from FreeCAD - + + The path to the POV-Ray executable, if you want to render from FreeCAD + The path to the POV-Ray executable, if you want to render from FreeCAD - - POV-Ray executable: - + + POV-Ray executable: + POV-Ray executable: - - POV-Ray output parameters: - + + POV-Ray output parameters: + POV-Ray output parameters: - - The POV-Ray parameters to be passed to the render. - + + The POV-Ray parameters to be passed to the render. + The POV-Ray parameters to be passed to the render. - - Directories - Directoare + + Directories + Directoare - - Default Project dir: - Directorul implicit al proiectului: + + Default Project dir: + Directorul implicit al proiectului: - - Camera file name: - Numele fişierului camerei: + + Camera file name: + Numele fişierului camerei: - - Render - Render + + Render + Render - The path to the povray executable, if you want to render from FreeCAD - The path to the povray executable, if you want to render from FreeCAD + + +P +A + +P +A - Povray executable: - Povray executable: + + +W: + +W: - Povray output parameters: - Povray output parameters: + + The width of the rendered image + The width of the rendered image - The povray parameters to be passed to the render. - The povray parameters to be passed to the render. + + +H : + +H : - - +P +A - +P +A + + The height of the rendered image + The height of the rendered image - - +W: - +W: + + Luxrender executable: + Luxrender executable: - - The width of the rendered image - The width of the rendered image + + The path to the luxrender (or luxconsole) executable + The path to the luxrender (or luxconsole) executable - - +H : - +H : + + Part file name: + Numele fişierului pentru componentă: - - The height of the rendered image - The height of the rendered image + + + + Used by utility tools + Used by utility tools - - Luxrender executable: - Luxrender executable: + + TempCamera.inc + TempCamera.inc - - The path to the luxrender (or luxconsole) executable - The path to the luxrender (or luxconsole) executable + + TempPart.inc + TempPart.inc - - Part file name: - Numele fişierului pentru componentă: + + Mesh export settings + Setari de export pentru Retele - - - - Used by utility tools - Used by utility tools + + max mesh deviation: + deviatia maxima pentru retea: - - TempCamera.inc - TempCamera.inc + + Do not calculate vertex normals + Nu calcula normalele pentru vertex-uri - - TempPart.inc - TempPart.inc + + Write u,v coordinates + Scrie coordonatele u,v - - - Mesh export settings - Setari de export pentru Retele - - - - max mesh deviation: - deviatia maxima pentru retea: - - - - Do not calculate vertex normals - Nu calcula normalele pentru vertex-uri - - - - Write u,v coordinates - Scrie coordonatele u,v - - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - Edit LuxRender project + + Edit LuxRender project + Edit LuxRender project - - LuxRender template - LuxRender template + + LuxRender template + LuxRender template - - Select a LuxRender template - Select a LuxRender template + + Select a LuxRender template + Select a LuxRender template - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - Edit Povray project + + Edit Povray project + Edit Povray project - - Povray template - Povray template + + Povray template + Povray template - - Select a Povray template - Select a Povray template + + Select a Povray template + Select a Povray template - - + + Workbench - - &Raytracing - &Raytracing + + &Raytracing + &Raytracing - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ru.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ru.qm index 490c33bdf..7d4342d01 100644 Binary files a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ru.qm and b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ru.qm differ diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ru.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ru.ts index 1186b5d70..97bc25bfb 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ru.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_ru.ts @@ -1,605 +1,578 @@ - + CmdRaytracingExportProject - - File - Файл + + File + Файл - - &Export project... - &Экспортировать проект... + + &Export project... + &Экспортировать проект... - - Export a Raytracing project to a file - Export a Raytracing project to a file + + Export a Raytracing project to a file + Экспорт проекта Raytracing в файл - Export the Povray project file - Экспорт файлов проекта POV-Ray + Export the Povray project file + Экспорт файлов проекта POV-Ray - - + + CmdRaytracingNewLuxProject - - Raytracing - Трасcировщик лучей + + Raytracing + Трасcировщик лучей - - New Luxrender project - New Luxrender project + + New Luxrender project + Новый проект Luxrender - - Insert new Luxrender project into the document - Insert new Luxrender project into the document + + Insert new Luxrender project into the document + Вставка в документ нового проекта Luxrender - - No template - No template + + No template + Без шаблона - - No template available - No template available + + No template available + Шаблоны не доступны - - + + CmdRaytracingNewPartSegment - - Raytracing - Трасcировщик лучей + + Raytracing + Трасcировщик лучей - - Insert part - Вставить деталь + + Insert part + Вставить деталь - - Insert a new part object into a Raytracing project - Insert a new part object into a Raytracing project + + Insert a new part object into a Raytracing project + Вставить новую часть объекта в проект Raytracing - Insert a new part object into a Povray project - Вставить новый объект в проект POV-Ray + Insert a new part object into a Povray project + Вставить новый объект в проект POV-Ray - - + + CmdRaytracingNewPovrayProject - - Raytracing - Трасcировщик лучей + + Raytracing + Трасcировщик лучей - New Povray project - Новый проект POV-Ray + New Povray project + Новый проект POV-Ray - Insert new Povray project into the document - Вставка нового проекта POV-Ray в документ + Insert new Povray project into the document + Вставка нового проекта POV-Ray в документ - - New POV-Ray project - + + New POV-Ray project + Новый проект POV-Ray - - Insert new POV-Ray project into the document - + + Insert new POV-Ray project into the document + Вставить новый POV-Ray проект в документ - - No template - No template + + No template + Без шаблона - - No template available - No template available + + No template available + Шаблоны не доступны - - + + CmdRaytracingRender - - Raytracing - Трасcировщик лучей + + Raytracing + Трасcировщик лучей - - &Render - &Render + + &Render + C визуализацией - - Renders the current raytracing project with an external renderer - Renders the current raytracing project with an external renderer + + Renders the current raytracing project with an external renderer + Визуализирует текущий проект raytracing c помощью внешнего рендера - - + + CmdRaytracingResetCamera - - Raytracing - Трасcировщик лучей + + Raytracing + Трасcировщик лучей - - &Reset Camera - &Reset Camera + + &Reset Camera + Со сбросом настроек камеры - - Sets the camera of the selected Raytracing project to match the current view - Sets the camera of the selected Raytracing project to match the current view + + Sets the camera of the selected Raytracing project to match the current view + Устанавливает камеру в выбранном проекте Raytracing для соответствия текущему изображению + - - + + CmdRaytracingWriteCamera - - Raytracing - Трасcировщик лучей + + Raytracing + Трасcировщик лучей - - Export camera to POV-Ray... - + + Export camera to POV-Ray... + Экспорт камеры в POV-Ray... - - Export the camera positon of the active 3D view in POV-Ray format to a file - + + Export the camera positon of the active 3D view in POV-Ray format to a file + Export the camera positon of the active 3D view in POV-Ray format to a file - Export camera to povray... - Экспорт камеры в Povray ... + Export camera to povray... + Экспорт камеры в Povray ... - Export the camera positon of the active 3D view in PovRay format to a file - Экспорт положения камеры текущего 3D-вида в файл формата POV-Ray + Export the camera positon of the active 3D view in PovRay format to a file + Экспорт положения камеры текущего 3D-вида в файл формата POV-Ray - - + + CmdRaytracingWritePart - - Raytracing - Трасcировщик лучей + + Raytracing + Трасcировщик лучей - - Export part to POV-Ray... - + + Export part to POV-Ray... + Export part to POV-Ray... - - Write the selected Part (object) as a POV-Ray file - + + Write the selected Part (object) as a POV-Ray file + Write the selected Part (object) as a POV-Ray file - Export part to povray... - Экспортировать деталь в POV-Ray... + Export part to povray... + Экспортировать деталь в POV-Ray... - Write the selected Part (object) as a povray file - Записать выбранную деталь (объект) в файл POV-Ray + Write the selected Part (object) as a povray file + Записать выбранную деталь (объект) в файл POV-Ray - - + + CmdRaytracingWriteView - - - - - No perspective camera - Вид не в перспективе + + + + + No perspective camera + Вид не в перспективе - - - - The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - - - - - Export view to POV-Ray... - - - - - Write the active 3D view with camera and all its content to a POV-Ray file - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. -Do you want to continue? - Текущий вид находится не в перспективе и как результат, изображение с данной точки может получится отличной от ваших ожиданий. Вы хотите продолжить? - - - - Raytracing - Трасcировщик лучей - - - Export view to povray... - Экспортировать вид в POV-Ray... - - - Write the active 3D view with camera and all its content to a povray file - Записать текущий 3D-вид камеры и ее содержимого в файл POV-Ray - - - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. -Do you want to continue? - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - - + + + Export view to POV-Ray... + Export view to POV-Ray... + + + + Write the active 3D view with camera and all its content to a POV-Ray file + Write the active 3D view with camera and all its content to a POV-Ray file + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. +Do you want to continue? + Текущий вид находится не в перспективе и как результат, изображение с данной точки может получится отличной от ваших ожиданий. Вы хотите продолжить? + + + + Raytracing + Трасcировщик лучей + + + Export view to povray... + Экспортировать вид в POV-Ray... + + + Write the active 3D view with camera and all its content to a povray file + Записать текущий 3D-вид камеры и ее содержимого в файл POV-Ray + + + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? + Текущий вид камеры не является перспективным и таким образом результат luxrender изображения позже может выглядеть иначе, чем вы ожидаете. Вы хотите продолжить? + + + QObject - Povray(*.pov) - POV-Ray (*.pov) + Povray(*.pov) + POV-Ray (*.pov) - - - POV-Ray (*.pov) - + + + POV-Ray (*.pov) + POV-Ray (*.pov) - - - - - - All Files (*.*) - Все файлы (*.*) + + + + + + All Files (*.*) + Все файлы (*.*) - - - - - Export page - Экспорт страницы + + + + + Export page + Экспорт страницы - - POV-Ray(*.pov) - + + POV-Ray(*.pov) + POV-Ray(*.pov) - - - - - Wrong selection - Неправильное выделение + + + + + Wrong selection + Неправильное выделение - - Select a Part object. - Выберите часть. + + Select a Part object. + Выберите часть. - - - No Raytracing project to insert - No Raytracing project to insert + + + No Raytracing project to insert + Ни одного проекта Raytracing для вставки - - Create a Raytracing project to insert a view. - Create a Raytracing project to insert a view. + + Create a Raytracing project to insert a view. + Создать проект Raytracing, чтобы вставить изображение. - - Select a Raytracing project to insert the view. - Select a Raytracing project to insert the view. + + Select a Raytracing project to insert the view. + Выбрать проект Raytracing чтобы вставить изображение. - - - - Select one Raytracing project object. - Select one Raytracing project object. + + + + Select one Raytracing project object. + Выбрать один объект проекта Raytracing. - - - POV-Ray not found - + + + POV-Ray not found + POV-Ray not found - - Please set the path to the POV-Ray executable in the preferences. - + + Please set the path to the POV-Ray executable in the preferences. + Please set the path to the POV-Ray executable in the preferences. - - Please correct the path to the POV-Ray executable in the preferences. - + + Please correct the path to the POV-Ray executable in the preferences. + Please correct the path to the POV-Ray executable in the preferences. - - Lux project file missing - + + Lux project file missing + Lux project file missing - - The Lux project file doesn't exist. - + + The Lux project file doesn't exist. + The Lux project file doesn't exist. - Povray not found - Povray not found + + + Luxrender not found + Luxrender не найден - Please set the path to the povray executable in the preferences. - Please set the path to the povray executable in the preferences. + + Please set the path to the luxrender or luxconsole executable in the preferences. + Пожалуйста задайте находящийся в списке предпочтений путь в luxrender или luxconsole. - Please correct the path to the povray executable in the preferences. - Please correct the path to the povray executable in the preferences. + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Пожалуйста скорректируйте находящийся в списке предпочтений путь в luxrender или luxconsole. - - - Luxrender not found - Luxrender not found + + POV-Ray file missing + POV-Ray file missing - - Please set the path to the luxrender or luxconsole executable in the preferences. - Please set the path to the luxrender or luxconsole executable in the preferences. + + The POV-Ray project file doesn't exist. + The POV-Ray project file doesn't exist. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - Please correct the path to the luxrender or luxconsole executable in the preferences. + + Rendered image (*.bmp) + Rendered image (*.bmp) - - POV-Ray file missing - + + Rendered image (*.png) + Визуализированное изображение (*.png) - - The POV-Ray project file doesn't exist. - + + Rendered image + Визуализированного изображение - - Rendered image (*.bmp) - + No Povray project to insert + Нет проекта POV-Ray для вставки - - Rendered image (*.png) - Rendered image (*.png) + Create a Povray project to insert a view. + Создайте проект Povray, чтобы вставить вид. - - Rendered image - Rendered image + Select a Povray project to insert the view. + Выбрать POV-Ray проект для вставки вида. - No Povray project to insert - Нет проекта POV-Ray для вставки + Select one Povray project object. + Выберите один объект проекта POV-Ray. - - Create a Povray project to insert a view. - Создайте проект Povray, чтобы вставить вид. - - - Select a Povray project to insert the view. - Выбрать POV-Ray проект для вставки вида. - - - Select one Povray project object. - Выберите один объект проекта POV-Ray. - - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Трасcировщик лучей + + Raytracing + Трасcировщик лучей - - The path to the POV-Ray executable, if you want to render from FreeCAD - + + The path to the POV-Ray executable, if you want to render from FreeCAD + The path to the POV-Ray executable, if you want to render from FreeCAD - - POV-Ray executable: - + + POV-Ray executable: + POV-Ray executable: - - POV-Ray output parameters: - + + POV-Ray output parameters: + POV-Ray output parameters: - - The POV-Ray parameters to be passed to the render. - + + The POV-Ray parameters to be passed to the render. + The POV-Ray parameters to be passed to the render. - - Directories - Каталоги + + Directories + Каталоги - - Default Project dir: - По умолчанию каталог проекта: + + Default Project dir: + По умолчанию каталог проекта: - - Camera file name: - Название фото-файла: + + Camera file name: + Название фото-файла: - - Render - Render + + Render + Визуализация - The path to the povray executable, if you want to render from FreeCAD - The path to the povray executable, if you want to render from FreeCAD + + +P +A + + P + A - Povray executable: - Povray executable: + + +W: + + W: - Povray output parameters: - Povray output parameters: + + The width of the rendered image + Ширина визуализированного изображения - The povray parameters to be passed to the render. - The povray parameters to be passed to the render. + + +H : + + H: - - +P +A - +P +A + + The height of the rendered image + Высота визуализированного изображения - - +W: - +W: + + Luxrender executable: + Исполняемый файл Luxrender: - - The width of the rendered image - The width of the rendered image + + The path to the luxrender (or luxconsole) executable + Исполняемый путь в luxrender (или luxconsole) - - +H : - +H : + + Part file name: + Имя файла детали: - - The height of the rendered image - The height of the rendered image + + + + Used by utility tools + Используется вспомогательными утилитами - - Luxrender executable: - Luxrender executable: + + TempCamera.inc + TempCamera.inc - - The path to the luxrender (or luxconsole) executable - The path to the luxrender (or luxconsole) executable + + TempPart.inc + TempPart.inc - - Part file name: - Имя файла детали: + + Mesh export settings + Экспорт настроек сетки - - - - Used by utility tools - Used by utility tools + + max mesh deviation: + максимальное отклонение сетки: - - TempCamera.inc - TempCamera.inc + + Do not calculate vertex normals + Не вычислять нормалей вершины - - TempPart.inc - TempPart.inc + + Write u,v coordinates + Написать u, v координаты - - - Mesh export settings - Экспорт настроек сетки - - - - max mesh deviation: - максимальное отклонение сетки: - - - - Do not calculate vertex normals - Не вычислять нормалей вершины - - - - Write u,v coordinates - Написать u, v координаты - - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - Edit LuxRender project + + Edit LuxRender project + Редактировать проект LuxRender - - LuxRender template - LuxRender template + + LuxRender template + Шаблон Luxrender - - Select a LuxRender template - Select a LuxRender template + + Select a LuxRender template + Выбрать шаблон LuxRender - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - Edit Povray project + + Edit Povray project + Редактировать проект Povray - - Povray template - Povray template + + Povray template + Шаблон Povray - - Select a Povray template - Select a Povray template + + Select a Povray template + Выбрать шаблон Povray - - + + Workbench - - &Raytracing - &Трассировка лучей + + &Raytracing + &Трассировка лучей - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_sr.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_sr.qm new file mode 100644 index 000000000..17fa48642 Binary files /dev/null and b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_sr.qm differ diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_sr.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_sr.ts new file mode 100644 index 000000000..2f06cb3c6 --- /dev/null +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_sr.ts @@ -0,0 +1,579 @@ + + + + + CmdRaytracingExportProject + + + File + Датотека + + + + &Export project... + &Извези пројект... + + + + Export a Raytracing project to a file + Извези Raytracing пројекат у датотеку + + + Export the Povray project file + Export the Povray project file + + + + CmdRaytracingNewLuxProject + + + Raytracing + Raytracing + + + + New Luxrender project + Нови Luxrender пројекат + + + + Insert new Luxrender project into the document + Убаци нови Luxrender пројекат у документ + + + + No template + Без шаблона + + + + No template available + Нема доcтупних шаблона + + + + CmdRaytracingNewPartSegment + + + Raytracing + Raytracing + + + + Insert part + Уметни део + + + + Insert a new part object into a Raytracing project + Уметни нови део-објекат у Raytracing пројекат + + + Insert a new part object into a Povray project + Insert a new part object into a Povray project + + + + CmdRaytracingNewPovrayProject + + + Raytracing + Raytracing + + + New Povray project + New Povray project + + + Insert new Povray project into the document + Insert new Povray project into the document + + + + New POV-Ray project + Нови POV-Ray пројекат + + + + Insert new POV-Ray project into the document + Уметни нови POV-Ray пројекат у документ + + + + No template + Без шаблона + + + + No template available + Нема доcтупних шаблона + + + + CmdRaytracingRender + + + Raytracing + Raytracing + + + + &Render + &Рендеруј + + + + Renders the current raytracing project with an external renderer + Рендерује актуелни raytracing пројекат cа cпољашњим рендером + + + + CmdRaytracingResetCamera + + + Raytracing + Raytracing + + + + &Reset Camera + &Реcетуј Камеру + + + + Sets the camera of the selected Raytracing project to match the current view + Поcтавља камеру одабраног Raytracing пројекта да cе поклапа cа тренутном позицијом + + + + CmdRaytracingWriteCamera + + + Raytracing + Raytracing + + + + Export camera to POV-Ray... + Извези камеру у POV-Ray... + + + + Export the camera positon of the active 3D view in POV-Ray format to a file + Ивези позицију камере активнe 3D перcпективе POV-Ray формата у датотеку + + + Export camera to povray... + Export camera to povray... + + + Export the camera positon of the active 3D view in PovRay format to a file + Export the camera positon of the active 3D view in PovRay format to a file + + + + CmdRaytracingWritePart + + + Raytracing + Raytracing + + + + Export part to POV-Ray... + Извези део у POV-Ray... + + + + Write the selected Part (object) as a POV-Ray file + Упиши одабрани Део (објекат) као POV-Ray датотеку + + + Export part to povray... + Export part to povray... + + + Write the selected Part (object) as a povray file + Write the selected Part (object) as a povray file + + + + CmdRaytracingWriteView + + + + + + No perspective camera + Без камере из перcпективе + + + + + + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. +Do you want to continue? + Cадашњи поглед камере није перcпективан и као резултат тога POV-Ray cлика каcније може изгледати другачије од онога што cте очекивали. +Да ли желите да наcтавите? + + + + Export view to POV-Ray... + Извези поглед у POV-Ray... + + + + Write the active 3D view with camera and all its content to a POV-Ray file + Упиши активни 3D поглед cа камером и cав cадржај у POV-Ray датотеку + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. +Do you want to continue? + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. +Do you want to continue? + + + + Raytracing + Raytracing + + + Export view to povray... + Export view to povray... + + + Write the active 3D view with camera and all its content to a povray file + Write the active 3D view with camera and all its content to a povray file + + + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? + Cадашњи поглед камере није перcпективан и као резултат тога luxrender cлика каcније може изгледати другачије од онога што cте очекивали. +Да ли желите да наcтавите? + + + + QObject + + Povray(*.pov) + Povray(*.pov) + + + + + POV-Ray (*.pov) + POV-Ray (*.pov) + + + + + + + + All Files (*.*) + Све Датотеке (*.*) + + + + + + + Export page + Извоз странице + + + + POV-Ray(*.pov) + POV-Ray(*.pov) + + + + + + + Wrong selection + Погрешан избор + + + + Select a Part object. + Изаберите део објекта. + + + + + No Raytracing project to insert + Нема Raytracing пројекта за уметнути + + + + Create a Raytracing project to insert a view. + Направи Raytracing пројекат да уметнеш поглед. + + + + Select a Raytracing project to insert the view. + Одабри Raytracing пројекат да уметнеш поглед. + + + + + + Select one Raytracing project object. + Одабери објекат Raytracing пројекта. + + + + + POV-Ray not found + POV-Ray није пронађен + + + + Please set the path to the POV-Ray executable in the preferences. + Молим подеcите путању до POV-Ray извршне датотеке у подешавањима. + + + + Please correct the path to the POV-Ray executable in the preferences. + Молим поправите путању до POV-Ray извршне датотеке у подешавањима. + + + + Lux project file missing + Lux пројекат датотека недоcтаје + + + + The Lux project file doesn't exist. + Lux пројекат датотека не поcтоји. + + + + + Luxrender not found + Luxrender није пронађен + + + + Please set the path to the luxrender or luxconsole executable in the preferences. + Молим подеcите путању до luxrender ,или до luxconsole извршне датотеке у подешавањима. + + + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Молим поправите путању до luxrender-а ,или до luxconsole извршне датотеке у подешавањима. + + + + POV-Ray file missing + POV-Ray датотека недоcтаје + + + + The POV-Ray project file doesn't exist. + POV-Ray пројекат датотека не поcтоји. + + + + Rendered image (*.bmp) + Рендерована cлика (*.bmp) + + + + Rendered image (*.png) + Рендерована cлика (*.png) + + + + Rendered image + Рендерована cлика + + + No Povray project to insert + No Povray project to insert + + + Create a Povray project to insert a view. + Create a Povray project to insert a view. + + + Select a Povray project to insert the view. + Select a Povray project to insert the view. + + + Select one Povray project object. + Select one Povray project object. + + + + RaytracingGui::DlgSettingsRay + + + Raytracing + Raytracing + + + + The path to the POV-Ray executable, if you want to render from FreeCAD + Путања до POV-Ray извршне датотеке, ако желите да рендерујете из FreeCAD-а + + + + POV-Ray executable: + POV-Ray извршна датотека: + + + + POV-Ray output parameters: + POV-Ray излазни параметри: + + + + The POV-Ray parameters to be passed to the render. + POV-Ray параметри за проcлеђивање рендеру. + + + + Directories + Фасцикле + + + + Default Project dir: + Фасцикла подразумеваног Пројекта: + + + + Camera file name: + Камера,име датотеке: + + + + Render + Рендеруј + + + + +P +A + +P +A + + + + +W: + +W: + + + + The width of the rendered image + Ширина рендероване cлике + + + + +H : + +H : + + + + The height of the rendered image + Виcина рендероване cлике + + + + Luxrender executable: + Luxrender извршна датотека: + + + + The path to the luxrender (or luxconsole) executable + Путања до luxrender (или luxconsole) извршне датотеке + + + + Part file name: + Део, име датотеке: + + + + + + Used by utility tools + Коришћено од cтране помоћних алата + + + + TempCamera.inc + TempCamera.inc + + + + TempPart.inc + TempPart.inc + + + + Mesh export settings + Подешавања извоза Мреже + + + + max mesh deviation: + Макcимална одcтупања мреже: + + + + Do not calculate vertex normals + Не урачунати нормале темена + + + + Write u,v coordinates + Упишите u,v координате + + + + RaytracingGui::ViewProviderLux + + + Edit LuxRender project + Уреди LuxRender пројекат + + + + LuxRender template + LuxRender шаблон + + + + Select a LuxRender template + Одабери LuxRender шаблон + + + + RaytracingGui::ViewProviderPovray + + + Edit Povray project + Уреди Povray пројекат + + + + Povray template + Povray шаблон + + + + Select a Povray template + Одабери Povray шаблон + + + + Workbench + + + &Raytracing + Raytracing + + + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_sv-SE.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_sv-SE.qm index ce25a3e79..4170ee59a 100644 Binary files a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_sv-SE.qm and b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_sv-SE.qm differ diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_sv-SE.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_sv-SE.ts index 045d46a3b..ab0916295 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_sv-SE.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_sv-SE.ts @@ -1,605 +1,578 @@ - + CmdRaytracingExportProject - - File - Fil + + File + Fil - - &Export project... - &Exportera projekt... + + &Export project... + &Exportera projekt... - - Export a Raytracing project to a file - Export a Raytracing project to a file + + Export a Raytracing project to a file + Export a Raytracing project to a file - Export the Povray project file - Exportera Povray projektfilen + Export the Povray project file + Exportera Povray projektfilen - - + + CmdRaytracingNewLuxProject - - Raytracing - Rendering + + Raytracing + Rendering - - New Luxrender project - New Luxrender project + + New Luxrender project + New Luxrender project - - Insert new Luxrender project into the document - Insert new Luxrender project into the document + + Insert new Luxrender project into the document + Insert new Luxrender project into the document - - No template - No template + + No template + No template - - No template available - No template available + + No template available + No template available - - + + CmdRaytracingNewPartSegment - - Raytracing - Rendering + + Raytracing + Rendering - - Insert part - Infoga del + + Insert part + Infoga del - - Insert a new part object into a Raytracing project - Insert a new part object into a Raytracing project + + Insert a new part object into a Raytracing project + Insert a new part object into a Raytracing project - Insert a new part object into a Povray project - Sätt i ett nytt Del objekt i ett Povray projekt + Insert a new part object into a Povray project + Sätt i ett nytt Del objekt i ett Povray projekt - - + + CmdRaytracingNewPovrayProject - - Raytracing - Rendering + + Raytracing + Rendering - New Povray project - Nytt Povray projekt + New Povray project + Nytt Povray projekt - Insert new Povray project into the document - Infoga nytt Povray projekt i dokumentet + Insert new Povray project into the document + Infoga nytt Povray projekt i dokumentet - - New POV-Ray project - + + New POV-Ray project + New POV-Ray project - - Insert new POV-Ray project into the document - + + Insert new POV-Ray project into the document + Insert new POV-Ray project into the document - - No template - No template + + No template + No template - - No template available - No template available + + No template available + No template available - - + + CmdRaytracingRender - - Raytracing - Rendering + + Raytracing + Rendering - - &Render - &Render + + &Render + &Render - - Renders the current raytracing project with an external renderer - Renders the current raytracing project with an external renderer + + Renders the current raytracing project with an external renderer + Renders the current raytracing project with an external renderer - - + + CmdRaytracingResetCamera - - Raytracing - Rendering + + Raytracing + Rendering - - &Reset Camera - &Reset Camera + + &Reset Camera + &Reset Camera - - Sets the camera of the selected Raytracing project to match the current view - Sets the camera of the selected Raytracing project to match the current view + + Sets the camera of the selected Raytracing project to match the current view + Sets the camera of the selected Raytracing project to match the current view - - + + CmdRaytracingWriteCamera - - Raytracing - Rendering + + Raytracing + Rendering - - Export camera to POV-Ray... - + + Export camera to POV-Ray... + Export camera to POV-Ray... - - Export the camera positon of the active 3D view in POV-Ray format to a file - + + Export the camera positon of the active 3D view in POV-Ray format to a file + Export the camera positon of the active 3D view in POV-Ray format to a file - Export camera to povray... - Exportera kameran till povray ... + Export camera to povray... + Exportera kameran till povray ... - Export the camera positon of the active 3D view in PovRay format to a file - Exportera kamerans position i den aktiva 3D-vyn i povray format till en fil + Export the camera positon of the active 3D view in PovRay format to a file + Exportera kamerans position i den aktiva 3D-vyn i povray format till en fil - - + + CmdRaytracingWritePart - - Raytracing - Rendering + + Raytracing + Rendering - - Export part to POV-Ray... - + + Export part to POV-Ray... + Export part to POV-Ray... - - Write the selected Part (object) as a POV-Ray file - + + Write the selected Part (object) as a POV-Ray file + Write the selected Part (object) as a POV-Ray file - Export part to povray... - Exportera Del till povray ... + Export part to povray... + Exportera Del till povray ... - Write the selected Part (object) as a povray file - Skriv den markerade Delen (objekt) som en povray fil + Write the selected Part (object) as a povray file + Skriv den markerade Delen (objekt) som en povray fil - - + + CmdRaytracingWriteView - - - - - No perspective camera - Ingen perspektivkamera + + + + + No perspective camera + Ingen perspektivkamera - - - - The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - - - - - Export view to POV-Ray... - - - - - Write the active 3D view with camera and all its content to a POV-Ray file - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. -Do you want to continue? - Den aktuella vykameran är inte perspektiv och därmed kan resultatet av den senare povray bilden skilja sig mot vad du förväntar dig. Vill du fortsätta? - - - - Raytracing - Rendering - - - Export view to povray... - Exportera vy till povray... - - - Write the active 3D view with camera and all its content to a povray file - Skriv den aktiva 3D vyn med kameraposition och allt dess innehåll till en povray fil - - - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. -Do you want to continue? - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - - + + + Export view to POV-Ray... + Export view to POV-Ray... + + + + Write the active 3D view with camera and all its content to a POV-Ray file + Write the active 3D view with camera and all its content to a POV-Ray file + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. +Do you want to continue? + Den aktuella vykameran är inte perspektiv och därmed kan resultatet av den senare povray bilden skilja sig mot vad du förväntar dig. Vill du fortsätta? + + + + Raytracing + Rendering + + + Export view to povray... + Exportera vy till povray... + + + Write the active 3D view with camera and all its content to a povray file + Skriv den aktiva 3D vyn med kameraposition och allt dess innehåll till en povray fil + + + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? + + + QObject - Povray(*.pov) - Povray (*.POV) + Povray(*.pov) + Povray (*.POV) - - - POV-Ray (*.pov) - + + + POV-Ray (*.pov) + POV-Ray (*.pov) - - - - - - All Files (*.*) - Alla filer (*.*) + + + + + + All Files (*.*) + Alla filer (*.*) - - - - - Export page - Exportera sida + + + + + Export page + Exportera sida - - POV-Ray(*.pov) - + + POV-Ray(*.pov) + POV-Ray(*.pov) - - - - - Wrong selection - Fel val + + + + + Wrong selection + Fel val - - Select a Part object. - Välj ett Del objekt. + + Select a Part object. + Välj ett Del objekt. - - - No Raytracing project to insert - No Raytracing project to insert + + + No Raytracing project to insert + No Raytracing project to insert - - Create a Raytracing project to insert a view. - Create a Raytracing project to insert a view. + + Create a Raytracing project to insert a view. + Create a Raytracing project to insert a view. - - Select a Raytracing project to insert the view. - Select a Raytracing project to insert the view. + + Select a Raytracing project to insert the view. + Select a Raytracing project to insert the view. - - - - Select one Raytracing project object. - Select one Raytracing project object. + + + + Select one Raytracing project object. + Select one Raytracing project object. - - - POV-Ray not found - + + + POV-Ray not found + POV-Ray not found - - Please set the path to the POV-Ray executable in the preferences. - + + Please set the path to the POV-Ray executable in the preferences. + Please set the path to the POV-Ray executable in the preferences. - - Please correct the path to the POV-Ray executable in the preferences. - + + Please correct the path to the POV-Ray executable in the preferences. + Please correct the path to the POV-Ray executable in the preferences. - - Lux project file missing - + + Lux project file missing + Lux project file missing - - The Lux project file doesn't exist. - + + The Lux project file doesn't exist. + The Lux project file doesn't exist. - Povray not found - Povray not found + + + Luxrender not found + Luxrender not found - Please set the path to the povray executable in the preferences. - Please set the path to the povray executable in the preferences. + + Please set the path to the luxrender or luxconsole executable in the preferences. + Please set the path to the luxrender or luxconsole executable in the preferences. - Please correct the path to the povray executable in the preferences. - Please correct the path to the povray executable in the preferences. + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Please correct the path to the luxrender or luxconsole executable in the preferences. - - - Luxrender not found - Luxrender not found + + POV-Ray file missing + POV-Ray file missing - - Please set the path to the luxrender or luxconsole executable in the preferences. - Please set the path to the luxrender or luxconsole executable in the preferences. + + The POV-Ray project file doesn't exist. + The POV-Ray project file doesn't exist. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - Please correct the path to the luxrender or luxconsole executable in the preferences. + + Rendered image (*.bmp) + Rendered image (*.bmp) - - POV-Ray file missing - + + Rendered image (*.png) + Rendered image (*.png) - - The POV-Ray project file doesn't exist. - + + Rendered image + Renderad bild - - Rendered image (*.bmp) - + No Povray project to insert + Inget Povray projekt att infoga - - Rendered image (*.png) - Rendered image (*.png) + Create a Povray project to insert a view. + Skapa ett Povray projekt för att infoga en vy. - - Rendered image - Renderad bild + Select a Povray project to insert the view. + Välj ett Povray projekt att infoga vyn. - No Povray project to insert - Inget Povray projekt att infoga + Select one Povray project object. + Välj ett Povray projekt objekt. - - Create a Povray project to insert a view. - Skapa ett Povray projekt för att infoga en vy. - - - Select a Povray project to insert the view. - Välj ett Povray projekt att infoga vyn. - - - Select one Povray project object. - Välj ett Povray projekt objekt. - - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Rendering + + Raytracing + Rendering - - The path to the POV-Ray executable, if you want to render from FreeCAD - + + The path to the POV-Ray executable, if you want to render from FreeCAD + The path to the POV-Ray executable, if you want to render from FreeCAD - - POV-Ray executable: - + + POV-Ray executable: + POV-Ray executable: - - POV-Ray output parameters: - + + POV-Ray output parameters: + POV-Ray output parameters: - - The POV-Ray parameters to be passed to the render. - + + The POV-Ray parameters to be passed to the render. + The POV-Ray parameters to be passed to the render. - - Directories - Kataloger + + Directories + Kataloger - - Default Project dir: - Standard-projektkatalog: + + Default Project dir: + Standard-projektkatalog: - - Camera file name: - Kamera-filnamn: + + Camera file name: + Kamera-filnamn: - - Render - Render + + Render + Render - The path to the povray executable, if you want to render from FreeCAD - The path to the povray executable, if you want to render from FreeCAD + + +P +A + +P +A - Povray executable: - Povray executable: + + +W: + +W: - Povray output parameters: - Povray output parameters: + + The width of the rendered image + The width of the rendered image - The povray parameters to be passed to the render. - The povray parameters to be passed to the render. + + +H : + +H : - - +P +A - +P +A + + The height of the rendered image + The height of the rendered image - - +W: - +W: + + Luxrender executable: + Luxrender executable: - - The width of the rendered image - The width of the rendered image + + The path to the luxrender (or luxconsole) executable + The path to the luxrender (or luxconsole) executable - - +H : - +H : + + Part file name: + Del filnamn: - - The height of the rendered image - The height of the rendered image + + + + Used by utility tools + Used by utility tools - - Luxrender executable: - Luxrender executable: + + TempCamera.inc + TempCamera.inc - - The path to the luxrender (or luxconsole) executable - The path to the luxrender (or luxconsole) executable + + TempPart.inc + TempPart.inc - - Part file name: - Del filnamn: + + Mesh export settings + Nät exportinställningar - - - - Used by utility tools - Used by utility tools + + max mesh deviation: + Max nätdeviation: - - TempCamera.inc - TempCamera.inc + + Do not calculate vertex normals + Beräkna inte hörn normaler - - TempPart.inc - TempPart.inc + + Write u,v coordinates + Skriv u,v koordinater - - - Mesh export settings - Nät exportinställningar - - - - max mesh deviation: - Max nätdeviation: - - - - Do not calculate vertex normals - Beräkna inte hörn normaler - - - - Write u,v coordinates - Skriv u,v koordinater - - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - Edit LuxRender project + + Edit LuxRender project + Edit LuxRender project - - LuxRender template - LuxRender template + + LuxRender template + LuxRender template - - Select a LuxRender template - Select a LuxRender template + + Select a LuxRender template + Select a LuxRender template - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - Edit Povray project + + Edit Povray project + Edit Povray project - - Povray template - Povray template + + Povray template + Povray template - - Select a Povray template - Select a Povray template + + Select a Povray template + Select a Povray template - - + + Workbench - - &Raytracing - R&endering + + &Raytracing + R&endering - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_uk.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_uk.qm index e5e8bafac..3b411d0b6 100644 Binary files a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_uk.qm and b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_uk.qm differ diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_uk.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_uk.ts index 52a2ad8af..cb9717cbd 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_uk.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_uk.ts @@ -1,605 +1,578 @@ - + CmdRaytracingExportProject - - File - Файл + + File + Файл - - &Export project... - &Експортувати проект... + + &Export project... + &Експортувати проект... - - Export a Raytracing project to a file - Export a Raytracing project to a file + + Export a Raytracing project to a file + Експортувати Raytracing-проект у файл - Export the Povray project file - Експорт файлу Povray проекту + Export the Povray project file + Експорт файлу Povray проекту - - + + CmdRaytracingNewLuxProject - - Raytracing - Трасування променів + + Raytracing + Трасування променів - - New Luxrender project - New Luxrender project + + New Luxrender project + Новий проект Luxrender - - Insert new Luxrender project into the document - Insert new Luxrender project into the document + + Insert new Luxrender project into the document + Вставити новий проект Luxrender в документ - - No template - No template + + No template + Шаблон відсутній - - No template available - No template available + + No template available + Немає доступних шаблонів - - + + CmdRaytracingNewPartSegment - - Raytracing - Трасування променів + + Raytracing + Трасування променів - - Insert part - Вставити деталь + + Insert part + Вставити деталь - - Insert a new part object into a Raytracing project - Insert a new part object into a Raytracing project + + Insert a new part object into a Raytracing project + Insert a new part object into a Raytracing project - Insert a new part object into a Povray project - Вставити нову деталь у Povray проект + Insert a new part object into a Povray project + Вставити нову деталь у Povray проект - - + + CmdRaytracingNewPovrayProject - - Raytracing - Трасування променів + + Raytracing + Трасування променів - New Povray project - Новий проект Povray + New Povray project + Новий проект Povray - Insert new Povray project into the document - Вставити новий проект Povray в документ + Insert new Povray project into the document + Вставити новий проект Povray в документ - - New POV-Ray project - + + New POV-Ray project + New POV-Ray project - - Insert new POV-Ray project into the document - + + Insert new POV-Ray project into the document + Insert new POV-Ray project into the document - - No template - No template + + No template + Шаблон відсутній - - No template available - No template available + + No template available + Немає доступних шаблонів - - + + CmdRaytracingRender - - Raytracing - Трасування променів + + Raytracing + Трасування променів - - &Render - &Render + + &Render + &Візуалізація - - Renders the current raytracing project with an external renderer - Renders the current raytracing project with an external renderer + + Renders the current raytracing project with an external renderer + Renders the current raytracing project with an external renderer - - + + CmdRaytracingResetCamera - - Raytracing - Трасування променів + + Raytracing + Трасування променів - - &Reset Camera - &Reset Camera + + &Reset Camera + &Скинути налаштування камери - - Sets the camera of the selected Raytracing project to match the current view - Sets the camera of the selected Raytracing project to match the current view + + Sets the camera of the selected Raytracing project to match the current view + Sets the camera of the selected Raytracing project to match the current view - - + + CmdRaytracingWriteCamera - - Raytracing - Трасування променів + + Raytracing + Трасування променів - - Export camera to POV-Ray... - + + Export camera to POV-Ray... + Export camera to POV-Ray... - - Export the camera positon of the active 3D view in POV-Ray format to a file - + + Export the camera positon of the active 3D view in POV-Ray format to a file + Export the camera positon of the active 3D view in POV-Ray format to a file - Export camera to povray... - Експортувати камеру до Povray... + Export camera to povray... + Експортувати камеру до Povray... - Export the camera positon of the active 3D view in PovRay format to a file - Експортувати положення камери активного 3D-виду до файлу у PovRay форматі + Export the camera positon of the active 3D view in PovRay format to a file + Експортувати положення камери активного 3D-виду до файлу у PovRay форматі - - + + CmdRaytracingWritePart - - Raytracing - Трасування променів + + Raytracing + Трасування променів - - Export part to POV-Ray... - + + Export part to POV-Ray... + Export part to POV-Ray... - - Write the selected Part (object) as a POV-Ray file - + + Write the selected Part (object) as a POV-Ray file + Write the selected Part (object) as a POV-Ray file - Export part to povray... - Експортувати деталь у Povray... + Export part to povray... + Експортувати деталь у Povray... - Write the selected Part (object) as a povray file - Записати виділену деталь(об'єкт) як Povray файл + Write the selected Part (object) as a povray file + Записати виділену деталь(об'єкт) як Povray файл - - + + CmdRaytracingWriteView - - - - - No perspective camera - Немає перегляду перспективи + + + + + No perspective camera + Немає перегляду перспективи - - - - The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - - - - - Export view to POV-Ray... - - - - - Write the active 3D view with camera and all its content to a POV-Ray file - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. -Do you want to continue? - Поточний перегляд камери немає перспективи і, таким чином, результат povray зображення пізніше може відрізнятися від того, яке ви очікуєте. Продовжити? - - - - Raytracing - Трасування променів - - - Export view to povray... - Експортувати вид у Povray... - - - Write the active 3D view with camera and all its content to a povray file - Записати активний 3D-вид з камери, і весь її вміст в Povray файл - - - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. -Do you want to continue? - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - - + + + Export view to POV-Ray... + Export view to POV-Ray... + + + + Write the active 3D view with camera and all its content to a POV-Ray file + Write the active 3D view with camera and all its content to a POV-Ray file + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. +Do you want to continue? + Поточний перегляд камери немає перспективи і, таким чином, результат povray зображення пізніше може відрізнятися від того, яке ви очікуєте. Продовжити? + + + + Raytracing + Трасування променів + + + Export view to povray... + Експорт вигляду в Povray ... + + + Write the active 3D view with camera and all its content to a povray file + Записати активний 3D-вид з камери, і весь її вміст в Povray файл + + + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? + + + QObject - Povray(*.pov) - Povray(*.pov) + Povray(*.pov) + Povray(*.pov) - - - POV-Ray (*.pov) - + + + POV-Ray (*.pov) + POV-Ray (*.pov) - - - - - - All Files (*.*) - Всі файли (*.*) + + + + + + All Files (*.*) + Всі файли (*.*) - - - - - Export page - Експорт сторінки + + + + + Export page + Експорт сторінки - - POV-Ray(*.pov) - + + POV-Ray(*.pov) + POV-Ray(*.pov) - - - - - Wrong selection - Невірний вибір + + + + + Wrong selection + Невірний вибір - - Select a Part object. - Виберіть частину об'єкта. + + Select a Part object. + Виберіть частину об'єкта. - - - No Raytracing project to insert - No Raytracing project to insert + + + No Raytracing project to insert + No Raytracing project to insert - - Create a Raytracing project to insert a view. - Create a Raytracing project to insert a view. + + Create a Raytracing project to insert a view. + Create a Raytracing project to insert a view. - - Select a Raytracing project to insert the view. - Select a Raytracing project to insert the view. + + Select a Raytracing project to insert the view. + Select a Raytracing project to insert the view. - - - - Select one Raytracing project object. - Select one Raytracing project object. + + + + Select one Raytracing project object. + Select one Raytracing project object. - - - POV-Ray not found - + + + POV-Ray not found + POV-Ray not found - - Please set the path to the POV-Ray executable in the preferences. - + + Please set the path to the POV-Ray executable in the preferences. + Please set the path to the POV-Ray executable in the preferences. - - Please correct the path to the POV-Ray executable in the preferences. - + + Please correct the path to the POV-Ray executable in the preferences. + Please correct the path to the POV-Ray executable in the preferences. - - Lux project file missing - + + Lux project file missing + Lux project file missing - - The Lux project file doesn't exist. - + + The Lux project file doesn't exist. + The Lux project file doesn't exist. - Povray not found - Povray not found + + + Luxrender not found + Luxrender не знайдено - Please set the path to the povray executable in the preferences. - Please set the path to the povray executable in the preferences. + + Please set the path to the luxrender or luxconsole executable in the preferences. + Please set the path to the luxrender or luxconsole executable in the preferences. - Please correct the path to the povray executable in the preferences. - Please correct the path to the povray executable in the preferences. + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Please correct the path to the luxrender or luxconsole executable in the preferences. - - - Luxrender not found - Luxrender not found + + POV-Ray file missing + POV-Ray file missing - - Please set the path to the luxrender or luxconsole executable in the preferences. - Please set the path to the luxrender or luxconsole executable in the preferences. + + The POV-Ray project file doesn't exist. + The POV-Ray project file doesn't exist. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - Please correct the path to the luxrender or luxconsole executable in the preferences. + + Rendered image (*.bmp) + Rendered image (*.bmp) - - POV-Ray file missing - + + Rendered image (*.png) + Зображення після візуалізації (*.png) - - The POV-Ray project file doesn't exist. - + + Rendered image + Зображення після візуалізації - - Rendered image (*.bmp) - + No Povray project to insert + Немає проекту Povray для вставки - - Rendered image (*.png) - Rendered image (*.png) + Create a Povray project to insert a view. + Створити проект Povray для вставки у вид. - - Rendered image - Rendered image + Select a Povray project to insert the view. + Виберіть проект Povray для вставки у перегляд. - No Povray project to insert - Немає проекту Povray для вставки + Select one Povray project object. + Виберіть один об'єкт проекту Povray. - - Create a Povray project to insert a view. - Створити проект Povray для вставки у вид. - - - Select a Povray project to insert the view. - Виберіть проект Povray для вставки у перегляд. - - - Select one Povray project object. - Виберіть один об'єкт проекту Povray. - - - + + RaytracingGui::DlgSettingsRay - - Raytracing - Трасування променів + + Raytracing + Трасування променів - - The path to the POV-Ray executable, if you want to render from FreeCAD - + + The path to the POV-Ray executable, if you want to render from FreeCAD + The path to the POV-Ray executable, if you want to render from FreeCAD - - POV-Ray executable: - + + POV-Ray executable: + POV-Ray executable: - - POV-Ray output parameters: - + + POV-Ray output parameters: + POV-Ray output parameters: - - The POV-Ray parameters to be passed to the render. - + + The POV-Ray parameters to be passed to the render. + The POV-Ray parameters to be passed to the render. - - Directories - Каталоги + + Directories + Каталоги - - Default Project dir: - Каталог проекту за замовчуванням: + + Default Project dir: + Каталог проекту за замовчуванням: - - Camera file name: - Ім'я файлу камери: + + Camera file name: + Ім'я файлу камери: - - Render - Render + + Render + Візуалізувати - The path to the povray executable, if you want to render from FreeCAD - The path to the povray executable, if you want to render from FreeCAD + + +P +A + +P +A - Povray executable: - Povray executable: + + +W: + +W: - Povray output parameters: - Povray output parameters: + + The width of the rendered image + Ширина візуалізованого зображення - The povray parameters to be passed to the render. - The povray parameters to be passed to the render. + + +H : + +H : - - +P +A - +P +A + + The height of the rendered image + Висота візуалізованого зображення - - +W: - +W: + + Luxrender executable: + Luxrender executable: - - The width of the rendered image - The width of the rendered image + + The path to the luxrender (or luxconsole) executable + The path to the luxrender (or luxconsole) executable - - +H : - +H : + + Part file name: + Ім'я файлу деталі: - - The height of the rendered image - The height of the rendered image + + + + Used by utility tools + Used by utility tools - - Luxrender executable: - Luxrender executable: + + TempCamera.inc + TempCamera.inc - - The path to the luxrender (or luxconsole) executable - The path to the luxrender (or luxconsole) executable + + TempPart.inc + TempPart.inc - - Part file name: - Ім'я файлу деталі: + + Mesh export settings + Налаштування експорту сітки(Mesh) - - - - Used by utility tools - Used by utility tools + + max mesh deviation: + Максимальне відхилення сітки: - - TempCamera.inc - TempCamera.inc + + Do not calculate vertex normals + Не розраховувати нормалі вершин - - TempPart.inc - TempPart.inc + + Write u,v coordinates + Записувати u,v координати - - - Mesh export settings - Налаштування експорту сітки(Mesh) - - - - max mesh deviation: - Максимальне відхилення сітки: - - - - Do not calculate vertex normals - Не розраховувати нормалі вершин - - - - Write u,v coordinates - Записувати u,v координати - - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - Edit LuxRender project + + Edit LuxRender project + Редагувати проект LuxRender - - LuxRender template - LuxRender template + + LuxRender template + Шаблон LuxRender - - Select a LuxRender template - Select a LuxRender template + + Select a LuxRender template + Обрати шаблон LuxRender - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - Edit Povray project + + Edit Povray project + Редагувати Povray-проект - - Povray template - Povray template + + Povray template + Шаблон Povray - - Select a Povray template - Select a Povray template + + Select a Povray template + Обрати Povray-шаблон - - + + Workbench - - &Raytracing - &Трасування променів + + &Raytracing + &Трасування променів - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_zh-CN.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_zh-CN.qm index 68f8a8d89..bb8f9ba5a 100644 Binary files a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_zh-CN.qm and b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_zh-CN.qm differ diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_zh-CN.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_zh-CN.ts index 3c76ad836..abef48f80 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_zh-CN.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_zh-CN.ts @@ -1,605 +1,578 @@ - + CmdRaytracingExportProject - - File - 文件 + + File + 文件 - - &Export project... - 导出项目(&E)... + + &Export project... + 导出项目(&E)... - - Export a Raytracing project to a file - Export a Raytracing project to a file + + Export a Raytracing project to a file + Export a Raytracing project to a file - Export the Povray project file - 导出 Povray 项目文件 + Export the Povray project file + 导出 Povray 项目文件 - - + + CmdRaytracingNewLuxProject - - Raytracing - 光线追踪 + + Raytracing + 光线追踪 - - New Luxrender project - New Luxrender project + + New Luxrender project + New Luxrender project - - Insert new Luxrender project into the document - Insert new Luxrender project into the document + + Insert new Luxrender project into the document + Insert new Luxrender project into the document - - No template - 没有模板 + + No template + 没有模板 - - No template available - 没有可用的模板 + + No template available + 没有可用的模板 - - + + CmdRaytracingNewPartSegment - - Raytracing - 光线追踪 + + Raytracing + 光线追踪 - - Insert part - 插入零件 + + Insert part + 插入零件 - - Insert a new part object into a Raytracing project - Insert a new part object into a Raytracing project + + Insert a new part object into a Raytracing project + Insert a new part object into a Raytracing project - Insert a new part object into a Povray project - 插入一个新的零件对象到PovRay项目 + Insert a new part object into a Povray project + 插入一个新的零件对象到PovRay项目 - - + + CmdRaytracingNewPovrayProject - - Raytracing - 光线追踪 + + Raytracing + 光线追踪 - New Povray project - 新建 Povray 项目 + New Povray project + 新建 Povray 项目 - Insert new Povray project into the document - 在文档中插入新PovRay项目 + Insert new Povray project into the document + 在文档中插入新PovRay项目 - - New POV-Ray project - + + New POV-Ray project + New POV-Ray project - - Insert new POV-Ray project into the document - + + Insert new POV-Ray project into the document + Insert new POV-Ray project into the document - - No template - 没有模板 + + No template + 没有模板 - - No template available - 没有可用的模板 + + No template available + 没有可用的模板 - - + + CmdRaytracingRender - - Raytracing - 光线追踪 + + Raytracing + 光线追踪 - - &Render - &Render + + &Render + &Render - - Renders the current raytracing project with an external renderer - Renders the current raytracing project with an external renderer + + Renders the current raytracing project with an external renderer + Renders the current raytracing project with an external renderer - - + + CmdRaytracingResetCamera - - Raytracing - 光线追踪 + + Raytracing + 光线追踪 - - &Reset Camera - &Reset Camera + + &Reset Camera + &Reset Camera - - Sets the camera of the selected Raytracing project to match the current view - Sets the camera of the selected Raytracing project to match the current view + + Sets the camera of the selected Raytracing project to match the current view + Sets the camera of the selected Raytracing project to match the current view - - + + CmdRaytracingWriteCamera - - Raytracing - 光线追踪 + + Raytracing + 光线追踪 - - Export camera to POV-Ray... - + + Export camera to POV-Ray... + Export camera to POV-Ray... - - Export the camera positon of the active 3D view in POV-Ray format to a file - + + Export the camera positon of the active 3D view in POV-Ray format to a file + Export the camera positon of the active 3D view in POV-Ray format to a file - Export camera to povray... - 导出相机到povray... + Export camera to povray... + 导出相机到povray... - Export the camera positon of the active 3D view in PovRay format to a file - 将PovRay格式中当前3d视图的相机位置输出到文件 + Export the camera positon of the active 3D view in PovRay format to a file + 将PovRay格式中当前3d视图的相机位置输出到文件 - - + + CmdRaytracingWritePart - - Raytracing - 光线追踪 + + Raytracing + 光线追踪 - - Export part to POV-Ray... - + + Export part to POV-Ray... + Export part to POV-Ray... - - Write the selected Part (object) as a POV-Ray file - + + Write the selected Part (object) as a POV-Ray file + Write the selected Part (object) as a POV-Ray file - Export part to povray... - 输出零件到Povray... + Export part to povray... + 输出零件到Povray... - Write the selected Part (object) as a povray file - 将选中零件(对象)写入Povray文件 + Write the selected Part (object) as a povray file + 将选中零件(对象)写入Povray文件 - - + + CmdRaytracingWriteView - - - - - No perspective camera - 没有透视相机 + + + + + No perspective camera + 没有透视相机 - - - - The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - - - - - Export view to POV-Ray... - - - - - Write the active 3D view with camera and all its content to a POV-Ray file - - - - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. -Do you want to continue? - 当前相机非透视视图,因此povray图像的结果可能与您所期望的有所差异.您要继续吗? - - - - Raytracing - 光线追踪 - - - Export view to povray... - 视图输出为Povray... - - - Write the active 3D view with camera and all its content to a povray file - 将当前相机3D视图以及所有内容写入到Povray文件 - - - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. -Do you want to continue? - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - - + + + Export view to POV-Ray... + Export view to POV-Ray... + + + + Write the active 3D view with camera and all its content to a POV-Ray file + Write the active 3D view with camera and all its content to a POV-Ray file + + + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. +Do you want to continue? + 当前相机非透视视图,因此povray图像的结果可能与您所期望的有所差异.您要继续吗? + + + + Raytracing + 光线追踪 + + + Export view to povray... + 视图输出为Povray... + + + Write the active 3D view with camera and all its content to a povray file + 将当前相机3D视图以及所有内容写入到Povray文件 + + + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. +Do you want to continue? + + + QObject - Povray(*.pov) - Povray(*.pov) + Povray(*.pov) + Povray(*.pov) - - - POV-Ray (*.pov) - + + + POV-Ray (*.pov) + POV-Ray (*.pov) - - - - - - All Files (*.*) - 所有文件(*.*) + + + + + + All Files (*.*) + 所有文件(*.*) - - - - - Export page - 导出页面 + + + + + Export page + 导出页面 - - POV-Ray(*.pov) - + + POV-Ray(*.pov) + POV-Ray(*.pov) - - - - - Wrong selection - 选择错误 + + + + + Wrong selection + 选择错误 - - Select a Part object. - 选择零件对象. + + Select a Part object. + 选择零件对象. - - - No Raytracing project to insert - No Raytracing project to insert + + + No Raytracing project to insert + No Raytracing project to insert - - Create a Raytracing project to insert a view. - Create a Raytracing project to insert a view. + + Create a Raytracing project to insert a view. + Create a Raytracing project to insert a view. - - Select a Raytracing project to insert the view. - Select a Raytracing project to insert the view. + + Select a Raytracing project to insert the view. + Select a Raytracing project to insert the view. - - - - Select one Raytracing project object. - Select one Raytracing project object. + + + + Select one Raytracing project object. + Select one Raytracing project object. - - - POV-Ray not found - + + + POV-Ray not found + POV-Ray not found - - Please set the path to the POV-Ray executable in the preferences. - + + Please set the path to the POV-Ray executable in the preferences. + Please set the path to the POV-Ray executable in the preferences. - - Please correct the path to the POV-Ray executable in the preferences. - + + Please correct the path to the POV-Ray executable in the preferences. + Please correct the path to the POV-Ray executable in the preferences. - - Lux project file missing - + + Lux project file missing + Lux project file missing - - The Lux project file doesn't exist. - + + The Lux project file doesn't exist. + The Lux project file doesn't exist. - Povray not found - Povray not found + + + Luxrender not found + Luxrender not found - Please set the path to the povray executable in the preferences. - Please set the path to the povray executable in the preferences. + + Please set the path to the luxrender or luxconsole executable in the preferences. + Please set the path to the luxrender or luxconsole executable in the preferences. - Please correct the path to the povray executable in the preferences. - Please correct the path to the povray executable in the preferences. + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Please correct the path to the luxrender or luxconsole executable in the preferences. - - - Luxrender not found - Luxrender not found + + POV-Ray file missing + POV-Ray file missing - - Please set the path to the luxrender or luxconsole executable in the preferences. - Please set the path to the luxrender or luxconsole executable in the preferences. + + The POV-Ray project file doesn't exist. + The POV-Ray project file doesn't exist. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - Please correct the path to the luxrender or luxconsole executable in the preferences. + + Rendered image (*.bmp) + Rendered image (*.bmp) - - POV-Ray file missing - + + Rendered image (*.png) + Rendered image (*.png) - - The POV-Ray project file doesn't exist. - + + Rendered image + Rendered image - - Rendered image (*.bmp) - + No Povray project to insert + 无Povray项目可插入 - - Rendered image (*.png) - Rendered image (*.png) + Create a Povray project to insert a view. + 创建一个Povray项目以插入视图. - - Rendered image - Rendered image + Select a Povray project to insert the view. + 选择Povray项目插入视图. - No Povray project to insert - 无Povray项目可插入 + Select one Povray project object. + 选择一个Povray项目. - - Create a Povray project to insert a view. - 创建一个Povray项目以插入视图. - - - Select a Povray project to insert the view. - 选择Povray项目插入视图. - - - Select one Povray project object. - 选择一个Povray项目. - - - + + RaytracingGui::DlgSettingsRay - - Raytracing - 光线追踪 + + Raytracing + 光线追踪 - - The path to the POV-Ray executable, if you want to render from FreeCAD - + + The path to the POV-Ray executable, if you want to render from FreeCAD + The path to the POV-Ray executable, if you want to render from FreeCAD - - POV-Ray executable: - + + POV-Ray executable: + POV-Ray executable: - - POV-Ray output parameters: - + + POV-Ray output parameters: + POV-Ray output parameters: - - The POV-Ray parameters to be passed to the render. - + + The POV-Ray parameters to be passed to the render. + The POV-Ray parameters to be passed to the render. - - Directories - 目录 + + Directories + 目录 - - Default Project dir: - 默认项目路径: + + Default Project dir: + 默认项目路径: - - Camera file name: - 相机文件的名称: + + Camera file name: + 相机文件的名称: - - Render - 呈现 + + Render + 呈现 - The path to the povray executable, if you want to render from FreeCAD - The path to the povray executable, if you want to render from FreeCAD + + +P +A + +P +A - Povray executable: - Povray executable: + + +W: + +W: - Povray output parameters: - Povray output parameters: + + The width of the rendered image + The width of the rendered image - The povray parameters to be passed to the render. - The povray parameters to be passed to the render. + + +H : + +H : - - +P +A - +P +A + + The height of the rendered image + The height of the rendered image - - +W: - +W: + + Luxrender executable: + Luxrender executable: - - The width of the rendered image - The width of the rendered image + + The path to the luxrender (or luxconsole) executable + The path to the luxrender (or luxconsole) executable - - +H : - +H : + + Part file name: + 零件文件名称: - - The height of the rendered image - The height of the rendered image + + + + Used by utility tools + Used by utility tools - - Luxrender executable: - Luxrender executable: + + TempCamera.inc + TempCamera.inc - - The path to the luxrender (or luxconsole) executable - The path to the luxrender (or luxconsole) executable + + TempPart.inc + TempPart.inc - - Part file name: - 零件文件名称: + + Mesh export settings + 网格导出设置 - - - - Used by utility tools - Used by utility tools + + max mesh deviation: + 最大网格偏差: - - TempCamera.inc - TempCamera.inc + + Do not calculate vertex normals + 不计算顶点法线 - - TempPart.inc - TempPart.inc + + Write u,v coordinates + 写入U,V坐标 - - - Mesh export settings - 网格导出设置 - - - - max mesh deviation: - 最大网格偏差: - - - - Do not calculate vertex normals - 不计算顶点法线 - - - - Write u,v coordinates - 写入U,V坐标 - - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - Edit LuxRender project + + Edit LuxRender project + Edit LuxRender project - - LuxRender template - LuxRender template + + LuxRender template + LuxRender template - - Select a LuxRender template - Select a LuxRender template + + Select a LuxRender template + Select a LuxRender template - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - Edit Povray project + + Edit Povray project + Edit Povray project - - Povray template - Povray template + + Povray template + Povray template - - Select a Povray template - Select a Povray template + + Select a Povray template + Select a Povray template - - + + Workbench - - &Raytracing - 光线追踪(&R) + + &Raytracing + 光线追踪(&R) - + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_zh-TW.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_zh-TW.qm index 74e9d832d..4fbada0f8 100644 Binary files a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_zh-TW.qm and b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_zh-TW.qm differ diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_zh-TW.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_zh-TW.ts index 472b3a717..5b3eecd9f 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_zh-TW.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_zh-TW.ts @@ -1,605 +1,578 @@ - + CmdRaytracingExportProject - - File - 檔案 + + File + 檔案 - - &Export project... - &匯出專案... + + &Export project... + &匯出專案... - - Export a Raytracing project to a file - 匯出一個光線追蹤專案到檔案中 + + Export a Raytracing project to a file + 匯出一個光線追蹤專案到檔案中 - Export the Povray project file - 匯出Povray專案檔 + Export the Povray project file + 匯出Povray專案檔 - - + + CmdRaytracingNewLuxProject - - Raytracing - 光軌跡追蹤 + + Raytracing + 光軌跡追蹤 - - New Luxrender project - 新 Luxrender 專案 + + New Luxrender project + 新 Luxrender 專案 - - Insert new Luxrender project into the document - 插入新的Luxrender專案至文件中 + + Insert new Luxrender project into the document + 插入新的Luxrender專案至文件中 - - No template - 無範本 + + No template + 無範本 - - No template available - 無可用範本 + + No template available + 無可用範本 - - + + CmdRaytracingNewPartSegment - - Raytracing - 光軌跡追蹤 + + Raytracing + 光軌跡追蹤 - - Insert part - 置入零件 + + Insert part + 置入零件 - - Insert a new part object into a Raytracing project - 插入一個新的零件物件至光線追蹤專案中 + + Insert a new part object into a Raytracing project + 插入一個新的零件物件至光線追蹤專案中 - Insert a new part object into a Povray project - 置入新的零件至Povray專案 + Insert a new part object into a Povray project + 置入新的零件至Povray專案 - - + + CmdRaytracingNewPovrayProject - - Raytracing - 光軌跡追蹤 + + Raytracing + 光軌跡追蹤 - New Povray project - 新Povray專案 + New Povray project + 新Povray專案 - Insert new Povray project into the document - 置入新的Povray專案至文件 + Insert new Povray project into the document + 置入新的Povray專案至文件 - - New POV-Ray project - + + New POV-Ray project + 新 Pov-ray 專案 - - Insert new POV-Ray project into the document - + + Insert new POV-Ray project into the document + Insert new POV-Ray project into the document - - No template - 無範本 + + No template + 無範本 - - No template available - 無可用範本 + + No template available + 無可用範本 - - + + CmdRaytracingRender - - Raytracing - 光軌跡追蹤 + + Raytracing + 光軌跡追蹤 - - &Render - &渲染 + + &Render + &渲染 - - Renders the current raytracing project with an external renderer - 以外部渲染器渲染目前的光線追蹤專案 + + Renders the current raytracing project with an external renderer + 以外部渲染器渲染目前的光線追蹤專案 - - + + CmdRaytracingResetCamera - - Raytracing - 光軌跡追蹤 + + Raytracing + 光軌跡追蹤 - - &Reset Camera - &重設攝影機 + + &Reset Camera + &重設攝影機 - - Sets the camera of the selected Raytracing project to match the current view - 設定所選Raytracing專案之攝影機來配合目前視圖 + + Sets the camera of the selected Raytracing project to match the current view + 設定所選Raytracing專案之攝影機來配合目前視圖 - - + + CmdRaytracingWriteCamera - - Raytracing - 光軌跡追蹤 + + Raytracing + 光軌跡追蹤 - - Export camera to POV-Ray... - + + Export camera to POV-Ray... + Export camera to POV-Ray... - - Export the camera positon of the active 3D view in POV-Ray format to a file - + + Export the camera positon of the active 3D view in POV-Ray format to a file + Export the camera positon of the active 3D view in POV-Ray format to a file - Export camera to povray... - 匯出攝影機至povray... + Export camera to povray... + 匯出攝影機至povray... - Export the camera positon of the active 3D view in PovRay format to a file - 以PovRay格式匯出目前3D視圖之射影機位置 + Export the camera positon of the active 3D view in PovRay format to a file + 以PovRay格式匯出目前3D視圖之射影機位置 - - + + CmdRaytracingWritePart - - Raytracing - 光軌跡追蹤 + + Raytracing + 光軌跡追蹤 - - Export part to POV-Ray... - + + Export part to POV-Ray... + Export part to POV-Ray... - - Write the selected Part (object) as a POV-Ray file - + + Write the selected Part (object) as a POV-Ray file + Write the selected Part (object) as a POV-Ray file - Export part to povray... - 匯出零件至povray... + Export part to povray... + 匯出零件至povray... - Write the selected Part (object) as a povray file - 將選定之零件(物件)存為povray檔 + Write the selected Part (object) as a povray file + 將選定之零件(物件)存為povray檔 - - + + CmdRaytracingWriteView - - - - - No perspective camera - 無透視鏡頭 + + + + + No perspective camera + 無透視鏡頭 - - - - The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. + + + + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. Do you want to continue? - + The current view camera is not perspective and thus the result of the POV-Ray image later might look different to what you expect. +Do you want to continue? - - Export view to POV-Ray... - + + Export view to POV-Ray... + Export view to POV-Ray... - - Write the active 3D view with camera and all its content to a POV-Ray file - + + Write the active 3D view with camera and all its content to a POV-Ray file + Write the active 3D view with camera and all its content to a POV-Ray file - The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. + The current view camera is not perspective and thus the result of the povray image later might look different to what you expect. Do you want to continue? - 目前視圖非透視鏡頭,並可能導至povray影像與您預期不同,是否繼續? + 目前視圖非透視鏡頭,並可能導至povray影像與您預期不同,是否繼續? - - Raytracing - 光軌跡追蹤 + + Raytracing + 光軌跡追蹤 - Export view to povray... - 匯出視圖至povray... + Export view to povray... + 匯出視圖至povray... - Write the active 3D view with camera and all its content to a povray file - 將目前之3D視圖(含攝影機)與所有內容寫入povray檔 + Write the active 3D view with camera and all its content to a povray file + 將目前之3D視圖(含攝影機)與所有內容寫入povray檔 - - The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. + + The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect. Do you want to continue? - 目前視圖中攝影機並非透視設定,將會使luxrender影像結果可能與您預期的不同 + 目前視圖中攝影機並非透視設定,將會使luxrender影像結果可能與您預期的不同 您是否要繼續? - - + + QObject - Povray(*.pov) - Povray(*.pov) + Povray(*.pov) + Povray(*.pov) - - - POV-Ray (*.pov) - + + + POV-Ray (*.pov) + POV-Ray (*.pov) - - - - - - All Files (*.*) - 所有檔 (*.*) + + + + + + All Files (*.*) + 所有檔 (*.*) - - - - - Export page - 匯出頁面 + + + + + Export page + 匯出頁面 - - POV-Ray(*.pov) - + + POV-Ray(*.pov) + POV-Ray(*.pov) - - - - - Wrong selection - 錯誤的選取 + + + + + Wrong selection + 錯誤的選取 - - Select a Part object. - 選取零件物件。 + + Select a Part object. + 選取零件物件。 - - - No Raytracing project to insert - 未插入Raytracing專案 + + + No Raytracing project to insert + 未插入Raytracing專案 - - Create a Raytracing project to insert a view. - 於視圖中建立一個Raytracing專案 + + Create a Raytracing project to insert a view. + 於視圖中建立一個Raytracing專案 - - Select a Raytracing project to insert the view. - 選擇一個Raytracing專案插入視圖中 + + Select a Raytracing project to insert the view. + 選擇一個Raytracing專案插入視圖中 - - - - Select one Raytracing project object. - 選擇一個Raytracing專案物件 + + + + Select one Raytracing project object. + 選擇一個Raytracing專案物件 - - - POV-Ray not found - + + + POV-Ray not found + 未發現POV-Ray - - Please set the path to the POV-Ray executable in the preferences. - + + Please set the path to the POV-Ray executable in the preferences. + Please set the path to the POV-Ray executable in the preferences. - - Please correct the path to the POV-Ray executable in the preferences. - + + Please correct the path to the POV-Ray executable in the preferences. + Please correct the path to the POV-Ray executable in the preferences. - - Lux project file missing - + + Lux project file missing + Lux project file missing - - The Lux project file doesn't exist. - + + The Lux project file doesn't exist. + The Lux project file doesn't exist. - Povray not found - 未發現Povray + + + Luxrender not found + 無Luxrender - Please set the path to the povray executable in the preferences. - 請於效能中設定povray執行檔路徑 + + Please set the path to the luxrender or luxconsole executable in the preferences. + 請於效能中設定 luxrender或luxconsole執行檔路徑 - Please correct the path to the povray executable in the preferences. - 請於效能中修正povray執行檔路徑 + + Please correct the path to the luxrender or luxconsole executable in the preferences. + 請於效能中修正 luxrender或luxconsole執行檔路徑 - - - Luxrender not found - 無Luxrender + + POV-Ray file missing + POV-Ray file missing - - Please set the path to the luxrender or luxconsole executable in the preferences. - 請於效能中設定 luxrender或luxconsole執行檔路徑 + + The POV-Ray project file doesn't exist. + The POV-Ray project file doesn't exist. - - Please correct the path to the luxrender or luxconsole executable in the preferences. - 請於效能中修正 luxrender或luxconsole執行檔路徑 + + Rendered image (*.bmp) + Rendered image (*.bmp) - - POV-Ray file missing - + + Rendered image (*.png) + Rendered image (*.png) - - The POV-Ray project file doesn't exist. - + + Rendered image + 渲染影像 - - Rendered image (*.bmp) - + No Povray project to insert + 沒有Povray專案被建立 - - Rendered image (*.png) - Rendered image (*.png) + Create a Povray project to insert a view. + 於視圖中建立一個Povray專案 - - Rendered image - 渲染影像 + Select a Povray project to insert the view. + 選擇一Povray投影插入視圖 - No Povray project to insert - 沒有Povray專案被建立 + Select one Povray project object. + 選擇一個Povray專案物件。 - - Create a Povray project to insert a view. - 於視圖中建立一個Povray專案 - - - Select a Povray project to insert the view. - 選擇一Povray投影插入視圖 - - - Select one Povray project object. - 選擇一個Povray專案物件。 - - - + + RaytracingGui::DlgSettingsRay - - Raytracing - 光軌跡追蹤 + + Raytracing + 光軌跡追蹤 - - The path to the POV-Ray executable, if you want to render from FreeCAD - + + The path to the POV-Ray executable, if you want to render from FreeCAD + The path to the POV-Ray executable, if you want to render from FreeCAD - - POV-Ray executable: - + + POV-Ray executable: + POV-Ray executable: - - POV-Ray output parameters: - + + POV-Ray output parameters: + POV-Ray output parameters: - - The POV-Ray parameters to be passed to the render. - + + The POV-Ray parameters to be passed to the render. + The POV-Ray parameters to be passed to the render. - - Directories - 目錄 + + Directories + 目錄 - - Default Project dir: - 預設專案目錄: + + Default Project dir: + 預設專案目錄: - - Camera file name: - 攝影機檔案名稱: + + Camera file name: + 攝影機檔案名稱: - - Render - 渲染 + + Render + 渲染 - The path to the povray executable, if you want to render from FreeCAD - 如果您想於FreeCAD中進行渲染可以執行povray + + +P +A + +P +A - Povray executable: - Povray可執行路徑: + + +W: + +W:  - Povray output parameters: - Povray輸出參數: + + The width of the rendered image + 渲染影像之寬度 - The povray parameters to be passed to the render. - povray參數以被傳送至渲染器 + + +H : +  +H :  - - +P +A - +P +A + + The height of the rendered image + 渲染影像之高度 - - +W: - +W:  + + Luxrender executable: + Luxrender 執行檔: - - The width of the rendered image - 渲染影像之寬度 + + The path to the luxrender (or luxconsole) executable + luxrender (或 luxconsole) 執行檔路徑 - - +H : -  +H :  + + Part file name: + 零件檔案名稱: - - The height of the rendered image - 渲染影像之高度 + + + + Used by utility tools + 被工具程式所使用 - - Luxrender executable: - Luxrender 執行檔: + + TempCamera.inc + TempCamera.inc - - The path to the luxrender (or luxconsole) executable - luxrender (或 luxconsole) 執行檔路徑 + + TempPart.inc + TempPart.inc - - Part file name: - 零件檔案名稱: + + Mesh export settings + Mesh匯出設定 - - - - Used by utility tools - 被工具程式所使用 + + max mesh deviation: + 最大mesh偏差: - - TempCamera.inc - TempCamera.inc + + Do not calculate vertex normals + 不計算頂點法線 - - TempPart.inc - TempPart.inc + + Write u,v coordinates + 寫入 u、 v 座標 - - - Mesh export settings - Mesh匯出設定 - - - - max mesh deviation: - 最大mesh偏差: - - - - Do not calculate vertex normals - 不計算頂點法線 - - - - Write u,v coordinates - 寫入 u、 v 座標 - - - + + RaytracingGui::ViewProviderLux - - Edit LuxRender project - 編輯LuxRender專案 + + Edit LuxRender project + 編輯LuxRender專案 - - LuxRender template - LuxRender範本 + + LuxRender template + LuxRender範本 - - Select a LuxRender template - 選擇一個LuxRender範本 + + Select a LuxRender template + 選擇一個LuxRender範本 - - + + RaytracingGui::ViewProviderPovray - - Edit Povray project - 編輯Povray專案 + + Edit Povray project + 編輯Povray專案 - - Povray template - Povray範本 + + Povray template + Povray範本 - - Select a Povray template - 選擇一個Povray範本 + + Select a Povray template + 選擇一個Povray範本 - - + + Workbench - - &Raytracing - 光跡追踪(&R) + + &Raytracing + 光跡追踪(&R) - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/ReverseEngineering.qrc b/src/Mod/ReverseEngineering/Gui/Resources/ReverseEngineering.qrc index 58d2ab71c..af3c1d270 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/ReverseEngineering.qrc +++ b/src/Mod/ReverseEngineering/Gui/Resources/ReverseEngineering.qrc @@ -24,5 +24,6 @@ translations/ReverseEngineering_ro.qm translations/ReverseEngineering_hu.qm translations/ReverseEngineering_pt-PT.qm + translations/ReverseEngineering_sr.qm diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_af.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_af.ts index 9a7add055..d128ea148 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_af.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_af.ts @@ -1,48 +1,48 @@ - + CmdApproxPlane - - Reverse Engineering - Terugwaartse Ingenieurswese + + Reverse Engineering + Terugwaartse Ingenieurswese - - Approximate plane... - Benader vlak... + + Approximate plane... + Benader vlak... - - Approximate a plane - Benader 'n vlak + + Approximate a plane + Benader 'n vlak - - + + CmdApproxSurface - - Reverse Engineering - Terugwaartse Ingenieurswese + + Reverse Engineering + Terugwaartse Ingenieurswese - - Approximate surface... - Benaderde oppervlakte ... + + Approximate surface... + Benaderde oppervlakte ... - - Approximate a B-Spline surface - Benader 'n B-kurwe oppervlak + + Approximate a B-Spline surface + Benader 'n B-kurwe oppervlak - - + + Workbench - - Reverse Engineering - Terugwaartse Ingenieurswese + + Reverse Engineering + Terugwaartse Ingenieurswese - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_cs.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_cs.ts index f7a45d1be..34bee5053 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_cs.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_cs.ts @@ -1,48 +1,48 @@ - + CmdApproxPlane - - Reverse Engineering - Reverzní Inženýrství + + Reverse Engineering + Reverzní Inženýrství - - Approximate plane... - Aproximuj rovinu... + + Approximate plane... + Aproximuj rovinu... - - Approximate a plane - Aproximuj rovinu + + Approximate a plane + Aproximuj rovinu - - + + CmdApproxSurface - - Reverse Engineering - Reverzní Inženýrství + + Reverse Engineering + Reverzní Inženýrství - - Approximate surface... - Aproximuj plochu... + + Approximate surface... + Aproximuj plochu... - - Approximate a B-Spline surface - Aproximuj B-Spline plochu + + Approximate a B-Spline surface + Aproximuj B-Spline plochu - - + + Workbench - - Reverse Engineering - Reverzní Inženýrství + + Reverse Engineering + Reverzní Inženýrství - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_de.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_de.qm index c7422a797..11bb2f759 100644 Binary files a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_de.qm and b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_de.qm differ diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_de.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_de.ts index acce8f63e..e0af1a798 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_de.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_de.ts @@ -1,48 +1,48 @@ - - + + CmdApproxPlane - - Reverse Engineering - Rückführung + + Reverse Engineering + Rückführung - - Approximate plane... - Ebene approximieren... + + Approximate plane... + Ebene approximieren... - - Approximate a plane - Approximieren einer Ebene + + Approximate a plane + Approximieren einer Ebene - - + + CmdApproxSurface - - Reverse Engineering - Rückführung + + Reverse Engineering + Rückführung - - Approximate surface... - Ungefähre Oberfläche ... + + Approximate surface... + Ungefähre Oberfläche ... - - Approximate a B-Spline surface - Ungefähre B-Spline-Oberfläche + + Approximate a B-Spline surface + Ungefähre B-Spline-Oberfläche - - + + Workbench - - Reverse Engineering - Rückführung + + Reverse Engineering + Rückführung - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_es-ES.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_es-ES.ts index 99ab7aac7..4f64d8b03 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_es-ES.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_es-ES.ts @@ -1,48 +1,48 @@ - + CmdApproxPlane - - Reverse Engineering - Ingeniería Inversa + + Reverse Engineering + Ingeniería Inversa - - Approximate plane... - Plano aproximado... + + Approximate plane... + Plano aproximado... - - Approximate a plane - Aproximar un plano + + Approximate a plane + Aproximar un plano - - + + CmdApproxSurface - - Reverse Engineering - Ingeniería Inversa + + Reverse Engineering + Ingeniería Inversa - - Approximate surface... - Superficie aproximada... + + Approximate surface... + Superficie aproximada... - - Approximate a B-Spline surface - Superficie aproximada a B-Spline + + Approximate a B-Spline surface + Superficie aproximada a B-Spline - - + + Workbench - - Reverse Engineering - Ingeniería Inversa + + Reverse Engineering + Ingeniería Inversa - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_fi.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_fi.ts index ae93cf25f..e8617580b 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_fi.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_fi.ts @@ -1,48 +1,48 @@ - + CmdApproxPlane - - Reverse Engineering - Käänteis suunnittelu + + Reverse Engineering + Käänteis suunnittelu - - Approximate plane... - Lähennä tasoa... + + Approximate plane... + Lähennä tasoa... - - Approximate a plane - Lähentää tasoa + + Approximate a plane + Lähentää tasoa - - + + CmdApproxSurface - - Reverse Engineering - Käänteis suunnittelu + + Reverse Engineering + Käänteis suunnittelu - - Approximate surface... - Arvioi pinta... + + Approximate surface... + Arvioi pinta... - - Approximate a B-Spline surface - Arvioi B-Spline pinta + + Approximate a B-Spline surface + Arvioi B-Spline pinta - - + + Workbench - - Reverse Engineering - Käänteis suunnittelu + + Reverse Engineering + Käänteis suunnittelu - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_fr.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_fr.ts index 2be5bbe80..83c05fc33 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_fr.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_fr.ts @@ -1,48 +1,48 @@ - + CmdApproxPlane - - Reverse Engineering - Rétro-ingénierie + + Reverse Engineering + Rétro-ingénierie - - Approximate plane... - Approximer un plan... + + Approximate plane... + Approximer un plan... - - Approximate a plane - Approximer un plan + + Approximate a plane + Approximer un plan - - + + CmdApproxSurface - - Reverse Engineering - Rétro-ingénierie + + Reverse Engineering + Rétro-ingénierie - - Approximate surface... - Approximer une surface... + + Approximate surface... + Approximer une surface... - - Approximate a B-Spline surface - Approximer une surface B-Spline + + Approximate a B-Spline surface + Approximer une surface B-Spline - - + + Workbench - - Reverse Engineering - Rétro-ingénierie + + Reverse Engineering + Rétro-ingénierie - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_hr.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_hr.ts index e45b4b7a3..02fa8a868 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_hr.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_hr.ts @@ -1,48 +1,48 @@ - + CmdApproxPlane - - Reverse Engineering - Inverzni inženjering + + Reverse Engineering + Inverzni inženjering - - Approximate plane... - Aproksimiraj ravninu ... + + Approximate plane... + Aproksimiraj ravninu ... - - Approximate a plane - Aproksimiraj ravninu + + Approximate a plane + Aproksimiraj ravninu - - + + CmdApproxSurface - - Reverse Engineering - Inverzni inženjering + + Reverse Engineering + Inverzni inženjering - - Approximate surface... - Aproksimiraj površinu ... + + Approximate surface... + Aproksimiraj površinu ... - - Approximate a B-Spline surface - Aproksimiraj savijena površina + + Approximate a B-Spline surface + Aproksimiraj savijena površina - - + + Workbench - - Reverse Engineering - Inverzni inženjering + + Reverse Engineering + Inverzni inženjering - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_hu.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_hu.ts index d88157fe2..c6599e7ee 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_hu.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_hu.ts @@ -1,48 +1,48 @@ - + CmdApproxPlane - - Reverse Engineering - Visszatervezés + + Reverse Engineering + Visszatervezés - - Approximate plane... - Hozzávetőleges sík ... + + Approximate plane... + Hozzávetőleges sík ... - - Approximate a plane - Sík megbecsülése + + Approximate a plane + Sík megbecsülése - - + + CmdApproxSurface - - Reverse Engineering - Visszatervezés + + Reverse Engineering + Visszatervezés - - Approximate surface... - Hozzávetőleges felület... + + Approximate surface... + Hozzávetőleges felület... - - Approximate a B-Spline surface - Hozzávetőleges B-Spline felület + + Approximate a B-Spline surface + Hozzávetőleges B-Spline felület - - + + Workbench - - Reverse Engineering - Visszatervezés + + Reverse Engineering + Visszatervezés - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_it.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_it.ts index 36844adb2..8f768036d 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_it.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_it.ts @@ -1,48 +1,48 @@ - + CmdApproxPlane - - Reverse Engineering - Reverse Engineering + + Reverse Engineering + Reverse Engineering - - Approximate plane... - Approssima piano... + + Approximate plane... + Approssima piano... - - Approximate a plane - Approssima un piano + + Approximate a plane + Approssima un piano - - + + CmdApproxSurface - - Reverse Engineering - Reverse Engineering + + Reverse Engineering + Reverse Engineering - - Approximate surface... - Approssima superficie... + + Approximate surface... + Approssima superficie... - - Approximate a B-Spline surface - Approssima una superficie B-Spline + + Approximate a B-Spline surface + Approssima una superficie B-Spline - - + + Workbench - - Reverse Engineering - Reverse Engineering + + Reverse Engineering + Reverse Engineering - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ja.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ja.ts index de39281ff..41a332ba3 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ja.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ja.ts @@ -1,48 +1,48 @@ - + CmdApproxPlane - - Reverse Engineering - リバースエンジニアリング + + Reverse Engineering + リバースエンジニアリング - - Approximate plane... - 平面に近似... + + Approximate plane... + 平面に近似... - - Approximate a plane - 平面に近似する + + Approximate a plane + 平面に近似する - - + + CmdApproxSurface - - Reverse Engineering - リバースエンジニアリング + + Reverse Engineering + リバースエンジニアリング - - Approximate surface... - おおよその表面... + + Approximate surface... + おおよその表面... - - Approximate a B-Spline surface - B-スプライン曲面を近似 + + Approximate a B-Spline surface + B-スプライン曲面を近似 - - + + Workbench - - Reverse Engineering - リバースエンジニアリング + + Reverse Engineering + リバースエンジニアリング - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_nl.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_nl.ts index e0e39b302..8adc43e18 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_nl.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_nl.ts @@ -1,48 +1,48 @@ - + CmdApproxPlane - - Reverse Engineering - Reverse Engineering + + Reverse Engineering + Reverse Engineering - - Approximate plane... - Benaderde vlak + + Approximate plane... + Benaderde vlak - - Approximate a plane - Benader een vlak + + Approximate a plane + Benader een vlak - - + + CmdApproxSurface - - Reverse Engineering - Reverse Engineering + + Reverse Engineering + Reverse Engineering - - Approximate surface... - Benaderde oppervlak... + + Approximate surface... + Benaderde oppervlak... - - Approximate a B-Spline surface - Benader een B-Spline oppervlak + + Approximate a B-Spline surface + Benader een B-Spline oppervlak - - + + Workbench - - Reverse Engineering - Reverse Engineering + + Reverse Engineering + Reverse Engineering - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_no.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_no.ts index 7c27ba0f1..f63788b57 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_no.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_no.ts @@ -1,48 +1,48 @@ - + CmdApproxPlane - - Reverse Engineering - Reversertkonstruksjon + + Reverse Engineering + Reversertkonstruksjon - - Approximate plane... - Anslå flate... + + Approximate plane... + Anslå flate... - - Approximate a plane - Anslå en flate + + Approximate a plane + Anslå en flate - - + + CmdApproxSurface - - Reverse Engineering - Reversertkonstruksjon + + Reverse Engineering + Reversertkonstruksjon - - Approximate surface... - Anslå overflate... + + Approximate surface... + Anslå overflate... - - Approximate a B-Spline surface - Anslå en B-Splineoverflate + + Approximate a B-Spline surface + Anslå en B-Splineoverflate - - + + Workbench - - Reverse Engineering - Reversertkonstruksjon + + Reverse Engineering + Reversertkonstruksjon - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pl.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pl.ts index ac86d4cfd..d5ac2816e 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pl.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pl.ts @@ -1,48 +1,48 @@ - + CmdApproxPlane - - Reverse Engineering - Inżynieria odwrotna + + Reverse Engineering + Inżynieria odwrotna - - Approximate plane... - Aproksymuj płaszczyznę... + + Approximate plane... + Aproksymuj płaszczyznę... - - Approximate a plane - Aproksymuj płaszczyznę + + Approximate a plane + Aproksymuj płaszczyznę - - + + CmdApproxSurface - - Reverse Engineering - Inżynieria odwrotna + + Reverse Engineering + Inżynieria odwrotna - - Approximate surface... - Aproksymacja powierzchni + + Approximate surface... + Aproksymacja powierzchni - - Approximate a B-Spline surface - Aproksymuj płaszczyznę B-Splajn + + Approximate a B-Spline surface + Aproksymuj płaszczyznę B-Splajn - - + + Workbench - - Reverse Engineering - Inżynieria odwrotna + + Reverse Engineering + Inżynieria odwrotna - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pt-BR.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pt-BR.ts index 11ab8e8fe..6d0b8182a 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pt-BR.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pt-BR.ts @@ -1,48 +1,48 @@ - + CmdApproxPlane - - Reverse Engineering - Engenharia Reversa + + Reverse Engineering + Engenharia Reversa - - Approximate plane... - Aproximar um plano... + + Approximate plane... + Aproximar um plano... - - Approximate a plane - Aproximar um plano + + Approximate a plane + Aproximar um plano - - + + CmdApproxSurface - - Reverse Engineering - Engenharia Reversa + + Reverse Engineering + Engenharia Reversa - - Approximate surface... - Aproximar uma superfície... + + Approximate surface... + Aproximar uma superfície... - - Approximate a B-Spline surface - Aproximar uma superfície B-Spline + + Approximate a B-Spline surface + Aproximar uma superfície B-Spline - - + + Workbench - - Reverse Engineering - Engenharia Reversa + + Reverse Engineering + Engenharia Reversa - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pt-PT.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pt-PT.qm index 8a43a85ab..26b88c52e 100644 Binary files a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pt-PT.qm and b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pt-PT.qm differ diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pt-PT.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pt-PT.ts index d5c4b0169..a16c789b0 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pt-PT.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pt-PT.ts @@ -1,48 +1,48 @@ - + CmdApproxPlane - - Reverse Engineering - Reverter Engenharia + + Reverse Engineering + Engenharia inversa - - Approximate plane... - Approximate plane... + + Approximate plane... + Aproximar plano... - - Approximate a plane - Approximate a plane + + Approximate a plane + Aproximar a um plano - - + + CmdApproxSurface - - Reverse Engineering - Reverter Engenharia + + Reverse Engineering + Engenharia inversa - - Approximate surface... - Aproximar superfície ... + + Approximate surface... + Aproximar superfície ... - - Approximate a B-Spline surface - Aproximar uma superfície B-Spline + + Approximate a B-Spline surface + Aproximar uma superfície B-Spline - - + + Workbench - - Reverse Engineering - Reverter Engenharia + + Reverse Engineering + Engenharia inversa - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ro.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ro.ts index a337c3bb9..48fd3d5f0 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ro.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ro.ts @@ -1,48 +1,48 @@ - + CmdApproxPlane - - Reverse Engineering - Inginerie Inversă + + Reverse Engineering + Inginerie Inversă - - Approximate plane... - Aproximarea planului... + + Approximate plane... + Aproximarea planului... - - Approximate a plane - Aproximaţi un plan + + Approximate a plane + Aproximaţi un plan - - + + CmdApproxSurface - - Reverse Engineering - Inginerie Inversă + + Reverse Engineering + Inginerie Inversă - - Approximate surface... - Aproximarea suprafeței... + + Approximate surface... + Aproximarea suprafeței... - - Approximate a B-Spline surface - Aproximarea unei suprafețe B-Spline + + Approximate a B-Spline surface + Aproximarea unei suprafețe B-Spline - - + + Workbench - - Reverse Engineering - Inginerie Inversă + + Reverse Engineering + Inginerie Inversă - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ru.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ru.ts index 3574f21a6..ac4926e35 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ru.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ru.ts @@ -1,48 +1,48 @@ - + CmdApproxPlane - - Reverse Engineering - Обратный инжиниринг + + Reverse Engineering + Обратный инжиниринг - - Approximate plane... - Приблизительная плоскость... + + Approximate plane... + Приблизительная плоскость... - - Approximate a plane - Аппроксимировать плоскость + + Approximate a plane + Аппроксимировать плоскость - - + + CmdApproxSurface - - Reverse Engineering - Обратный инжиниринг + + Reverse Engineering + Обратный инжиниринг - - Approximate surface... - Апроксимация поверхности... + + Approximate surface... + Апроксимация поверхности... - - Approximate a B-Spline surface - Апроксимировать поверхность B-сплайна + + Approximate a B-Spline surface + Апроксимировать поверхность B-сплайна - - + + Workbench - - Reverse Engineering - Обратный инжиниринг + + Reverse Engineering + Обратный инжиниринг - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sr.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sr.qm new file mode 100644 index 000000000..b642145f7 Binary files /dev/null and b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sr.qm differ diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sr.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sr.ts new file mode 100644 index 000000000..9d9bebccb --- /dev/null +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sr.ts @@ -0,0 +1,48 @@ + + + + + CmdApproxPlane + + + Reverse Engineering + Обрнути инжењеринг + + + + Approximate plane... + Уопштена раван... + + + + Approximate a plane + Уопштити раван + + + + CmdApproxSurface + + + Reverse Engineering + Обрнути инжењеринг + + + + Approximate surface... + Уопштити површину... + + + + Approximate a B-Spline surface + Уопштити B-Spline површину + + + + Workbench + + + Reverse Engineering + Обрнути инжењеринг + + + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sv-SE.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sv-SE.ts index bc5fc8890..b793600a4 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sv-SE.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sv-SE.ts @@ -1,48 +1,48 @@ - + CmdApproxPlane - - Reverse Engineering - Reverse Engineering + + Reverse Engineering + Reverse Engineering - - Approximate plane... - Approximerar ett plan... + + Approximate plane... + Approximerar ett plan... - - Approximate a plane - Approximera ett plan + + Approximate a plane + Approximera ett plan - - + + CmdApproxSurface - - Reverse Engineering - Reverse Engineering + + Reverse Engineering + Reverse Engineering - - Approximate surface... - Approximera yta... + + Approximate surface... + Approximera yta... - - Approximate a B-Spline surface - Approximera en B-Spline yta + + Approximate a B-Spline surface + Approximera en B-Spline yta - - + + Workbench - - Reverse Engineering - Reverse Engineering + + Reverse Engineering + Reverse Engineering - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_uk.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_uk.ts index b9f89ac3e..8ff352850 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_uk.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_uk.ts @@ -1,48 +1,48 @@ - + CmdApproxPlane - - Reverse Engineering - Зворотнє проектування + + Reverse Engineering + Зворотнє проектування - - Approximate plane... - Приблизна площина... + + Approximate plane... + Приблизна площина... - - Approximate a plane - Приблизна площина + + Approximate a plane + Приблизна площина - - + + CmdApproxSurface - - Reverse Engineering - Зворотнє проектування + + Reverse Engineering + Зворотнє проектування - - Approximate surface... - Приблизна поверхня... + + Approximate surface... + Приблизна поверхня... - - Approximate a B-Spline surface - Приблизна B-Spline-поверхня + + Approximate a B-Spline surface + Приблизна B-Spline-поверхня - - + + Workbench - - Reverse Engineering - Зворотнє проектування + + Reverse Engineering + Зворотнє проектування - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_zh-CN.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_zh-CN.ts index 19c374b16..89067e5e5 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_zh-CN.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_zh-CN.ts @@ -1,48 +1,48 @@ - + CmdApproxPlane - - Reverse Engineering - 逆向工程 + + Reverse Engineering + 逆向工程 - - Approximate plane... - 近似​​平面... + + Approximate plane... + 近似​​平面... - - Approximate a plane - 近似​​平面 + + Approximate a plane + 近似​​平面 - - + + CmdApproxSurface - - Reverse Engineering - 逆向工程 + + Reverse Engineering + 逆向工程 - - Approximate surface... - 近似曲面... + + Approximate surface... + 近似曲面... - - Approximate a B-Spline surface - 近似B样条曲面 + + Approximate a B-Spline surface + 近似B样条曲面 - - + + Workbench - - Reverse Engineering - 逆向工程 + + Reverse Engineering + 逆向工程 - + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_zh-TW.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_zh-TW.ts index 2fff18f1e..f49b7c87b 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_zh-TW.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_zh-TW.ts @@ -1,48 +1,48 @@ - + CmdApproxPlane - - Reverse Engineering - 逆向工程 + + Reverse Engineering + 逆向工程 - - Approximate plane... - 模擬平面... + + Approximate plane... + 模擬平面... - - Approximate a plane - 模擬平面 + + Approximate a plane + 模擬平面 - - + + CmdApproxSurface - - Reverse Engineering - 逆向工程 + + Reverse Engineering + 逆向工程 - - Approximate surface... - 模擬表面 + + Approximate surface... + 模擬表面 - - Approximate a B-Spline surface - 模擬一B-Spline表面 + + Approximate a B-Spline surface + 模擬一B-Spline表面 - - + + Workbench - - Reverse Engineering - 逆向工程 + + Reverse Engineering + 逆向工程 - + diff --git a/src/Mod/Robot/Gui/Resources/Robot.qrc b/src/Mod/Robot/Gui/Resources/Robot.qrc index 6e9bab115..447df7c30 100644 --- a/src/Mod/Robot/Gui/Resources/Robot.qrc +++ b/src/Mod/Robot/Gui/Resources/Robot.qrc @@ -36,5 +36,6 @@ translations/Robot_ro.qm translations/Robot_hu.qm translations/Robot_pt-PT.qm + translations/Robot_sr.qm diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_af.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_af.qm index 1c0c6c768..0f54f40c8 100644 Binary files a/src/Mod/Robot/Gui/Resources/translations/Robot_af.qm and b/src/Mod/Robot/Gui/Resources/translations/Robot_af.qm differ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_af.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_af.ts index eb12bb1ce..cd65b17f1 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_af.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_af.ts @@ -1,1052 +1,1052 @@ - + CmdRobotAddToolShape - - Robot - Robot + + Robot + Robot - - Add tool - Voeg werktuig by + + Add tool + Voeg werktuig by - - Add a tool shape to the robot - Voeg 'n werktuigvorm by tot die robot + + Add a tool shape to the robot + Voeg 'n werktuigvorm by tot die robot - - + + CmdRobotConstraintAxle - - Robot - Robot + + Robot + Robot - - Place robot... - Plaseer robot... + + Place robot... + Plaseer robot... - - Place a robot (experimental!) - Plaseer 'n robot (eksperimenteel!) + + Place a robot (experimental!) + Plaseer 'n robot (eksperimenteel!) - - + + CmdRobotCreateTrajectory - - Robot - Robot + + Robot + Robot - - Create trajectory - Skep trajek + + Create trajectory + Skep trajek - - Create a new empty trajectory - Skep 'n nuwe leë trajek + + Create a new empty trajectory + Skep 'n nuwe leë trajek - - + + CmdRobotEdge2Trac - - Robot - Robot + + Robot + Robot - - Edge to Trajectory... - Verander 'n kant in 'n trajek ... + + Edge to Trajectory... + Verander 'n kant in 'n trajek ... - - Generate a Trajectory from a set of edges - Maak 'n trajek van 'n stel kante + + Generate a Trajectory from a set of edges + Maak 'n trajek van 'n stel kante - - + + CmdRobotExportKukaCompact - - Robot - Robot + + Robot + Robot - - Kuka compact subroutine... - Kuka kompakte subroetine ... + + Kuka compact subroutine... + Kuka kompakte subroetine ... - - Export the trajectory as a compact KRL subroutine. - Voer die trajek uit as 'n kompakte KRL-subroetine. + + Export the trajectory as a compact KRL subroutine. + Voer die trajek uit as 'n kompakte KRL-subroetine. - - + + CmdRobotExportKukaFull - - Robot - Robot + + Robot + Robot - - Kuka full subroutine... - Kuka volle subroetine ... + + Kuka full subroutine... + Kuka volle subroetine ... - - Export the trajectory as a full KRL subroutine. - Voer die trajek uit as 'n volle KRL-subroetine. + + Export the trajectory as a full KRL subroutine. + Voer die trajek uit as 'n volle KRL-subroetine. - - + + CmdRobotInsertKukaIR125 - - Robot - Robot + + Robot + Robot - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Voeg 'n Kuka IR125 in in die dokument. + + Insert a Kuka IR125 into the document. + Voeg 'n Kuka IR125 in in die dokument. - - + + CmdRobotInsertKukaIR16 - - Robot - Robot + + Robot + Robot - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Voeg 'n Kuka IR16 in in die dokument. + + Insert a Kuka IR16 into the document. + Voeg 'n Kuka IR16 in in die dokument. - - + + CmdRobotInsertKukaIR210 - - Robot - Robot + + Robot + Robot - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Voeg 'n Kuka IR210 in in die dokument. + + Insert a Kuka IR210 into the document. + Voeg 'n Kuka IR210 in in die dokument. - - + + CmdRobotInsertKukaIR500 - - Robot - Robot + + Robot + Robot - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Voeg 'n Kuka IR500 in in die dokument. + + Insert a Kuka IR500 into the document. + Voeg 'n Kuka IR500 in in die dokument. - - + + CmdRobotInsertWaypoint - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Voeg in trajek in + + Insert in trajectory + Voeg in trajek in - - Insert robot Tool location into trajectory - Voeg robotwerktuigligging in 'n trajek + + Insert robot Tool location into trajectory + Voeg robotwerktuigligging in 'n trajek - - + + CmdRobotInsertWaypointPreselect - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Voeg in trajek in + + Insert in trajectory + Voeg in trajek in - - Insert preselection position into trajectory (W) - Voeg voorafkeuseligging in 'n trajek (W) + + Insert preselection position into trajectory (W) + Voeg voorafkeuseligging in 'n trajek (W) - - + + CmdRobotRestoreHomePos - - Robot - Robot + + Robot + Robot - - - Move to home - Skuif na tuisposisie + + + Move to home + Skuif na tuisposisie - - + + CmdRobotSetDefaultOrientation - - Robot - Robot + + Robot + Robot - - Set default orientation - Gee versuimoriëntasie + + Set default orientation + Gee versuimoriëntasie - - set the default orientation for subsequent commands for waypoint creation - Gee die versuimoriëntasie vir opvolgende bevele om 'n bakenpunt te skep + + set the default orientation for subsequent commands for waypoint creation + Gee die versuimoriëntasie vir opvolgende bevele om 'n bakenpunt te skep - - + + CmdRobotSetDefaultValues - - Robot - Robot + + Robot + Robot - - Set default values - Gee versuimwaardes + + Set default values + Gee versuimwaardes - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - Gee die versuimwaardes vir spoed, versnelling en kontinuïteit vir die opvolgende bevele van bakenpuntskepping + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + Gee die versuimwaardes vir spoed, versnelling en kontinuïteit vir die opvolgende bevele van bakenpuntskepping - - + + CmdRobotSetHomePos - - Robot - Robot + + Robot + Robot - - - Set the home position - Stel die tuisposisie + + + Set the home position + Stel die tuisposisie - - + + CmdRobotSimulate - - Robot - Robot + + Robot + Robot - - Simulate a trajectory - Simuleer 'n trajek + + Simulate a trajectory + Simuleer 'n trajek - - Run a simulation on a trajectory - Loop 'n simulasie op 'n trajek + + Run a simulation on a trajectory + Loop 'n simulasie op 'n trajek - - + + CmdRobotTrajectoryCompound - - Robot - Robot + + Robot + Robot - - Trajectory compound... - Trajeksaamgestelde ... + + Trajectory compound... + Trajeksaamgestelde ... - - Group and connect some trajectories to one - Groepeer en konnekteer 'n paar trajekte in een + + Group and connect some trajectories to one + Groepeer en konnekteer 'n paar trajekte in een - - + + CmdRobotTrajectoryDressUp - - Robot - Robot + + Robot + Robot - - Dress-up trajectory... - + + Dress-up trajectory... + Dress-up trajectory... - - Create a dress-up object which overrides some aspects of a trajectory - + + Create a dress-up object which overrides some aspects of a trajectory + Create a dress-up object which overrides some aspects of a trajectory - Dress up trajectory... - Verfraai trajek ... + Dress up trajectory... + Verfraai trajek ... - Create a dress up object which overide som aspects of a trajectory - Skep 'n verfraaiingsvoorwerp wat sommige aspekte van die trajek ignoreer + Create a dress up object which overide som aspects of a trajectory + Skep 'n verfraaiingsvoorwerp wat sommige aspekte van die trajek ignoreer - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Trajekgereedskap + + Trajectory tools + Trajekgereedskap - - Robot tools - Robotgereedskap + + Robot tools + Robotgereedskap - - Insert Robot - Voeg robot in + + Insert Robot + Voeg robot in - - + + QObject - - - - - - - - - - - - Wrong selection - Verkeerde keuse + + + + + + + + + + + + Wrong selection + Verkeerde keuse - - - - - - Select one Robot and one Trajectory object. - Kies een Robot en een Trajekvoorwerp. + + + + + + Select one Robot and one Trajectory object. + Kies een Robot en een Trajekvoorwerp. - - Trajectory not valid - Trajek nie geldig nie + + Trajectory not valid + Trajek nie geldig nie - - You need at least two way points in a trajectory to simulate. - Jy moet ten minste twee wegpunte in 'n trajek hê om te simuleer. + + You need at least two way points in a trajectory to simulate. + Jy moet ten minste twee wegpunte in 'n trajek hê om te simuleer. - - - KRL file(*.src) - KRL-lêer (*.src) + + + KRL file(*.src) + KRL-lêer (*.src) - - - All Files (*.*) - Alle lêers (*.*) + + + All Files (*.*) + Alle lêers (*.*) - - - Export program - Voer program uit + + + Export program + Voer program uit - - Select one robot and one shape or VRML object. - Kies een robot en een vorm of VRML-voorwerp. + + Select one robot and one shape or VRML object. + Kies een robot en een vorm of VRML-voorwerp. - - No preselection - Geen voorafkeuse + + No preselection + Geen voorafkeuse - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - Jy moet met die muis oor 'n vorm sweef om hierdie bevel te gebruik. Sien die dokumentasie vir meer inligting. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + Jy moet met die muis oor 'n vorm sweef om hierdie bevel te gebruik. Sien die dokumentasie vir meer inligting. - - Select one Robot to set home postion - Kies een Robot om die tuisposisie te bepaal + + Select one Robot to set home postion + Kies een Robot om die tuisposisie te bepaal - - Select one Robot - Kies een Robot + + Select one Robot + Kies een Robot - - - Select one Trajectory object. - Kies een Trajekvoorwerp. + + + Select one Trajectory object. + Kies een Trajekvoorwerp. - - set default speed - Gee versuimspoed + + set default speed + Gee versuimspoed - - speed: (e.g. 1 m/s or 3 cm/s) - spoed: (bv. 1 m/s of 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + spoed: (bv. 1 m/s of 3 cm/s) - - set default continuity - gee versuimkontinuïteit + + set default continuity + gee versuimkontinuïteit - - continuous ? - kontinu? + + continuous ? + kontinu? - - set default acceleration - gee versuimversnelling + + set default acceleration + gee versuimversnelling - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - versnelling: (bv. 1 m/s² of 3 cm/s²) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + versnelling: (bv. 1 m/s² of 3 cm/s²) - - Select the Trajectory which you want to dress up. - Kies die trajek waarmee jy wil werk. + + Select the Trajectory which you want to dress up. + Kies die trajek waarmee jy wil werk. - - No robot files installed - Geen robotlêers geïnstalleer + + No robot files installed + Geen robotlêers geïnstalleer - - Please visit %1 and copy the files to %2 - Besoek %1 en kopieer die lêers na %2 + + Please visit %1 and copy the files to %2 + Besoek %1 en kopieer die lêers na %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Simulasie + + Simulation + Simulasie - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Soort + + Type + Soort - - Name - Naam + + Name + Naam - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaakKantNaPadParameter + + TaskEdge2TracParameter + TaakKantNaPadParameter - - + + RobotGui::TaskRobot6Axis - - Form - Vorm + + Form + Vorm - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Werktuig: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Werktuig: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - TaakRobot6As + + TaskRobot6Axis + TaakRobot6As - - + + RobotGui::TaskRobotControl - - TaskRobotControl - TaakRobotKontrole + + TaskRobotControl + TaakRobotKontrole - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - TaakRobotBoodskappe + + TaskRobotMessages + TaakRobotBoodskappe - - + + RobotGui::TaskTrajectory - - Form - Vorm + + Form + Vorm - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Pos: (200.23, 300.23, 400.23, 234, 343, 343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Pos: (200.23, 300.23, 400.23, 234, 343, 343) - - Type - Soort + + Type + Soort - - Name - Naam + + Name + Naam - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Trajek + + Trajectory + Trajek - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Parameter vir verfraaiing + + Dress Up Parameter + Parameter vir verfraaiing - - + + TaskEdge2TracParameter - - Form - Vorm + + Form + Vorm - - Hide / Show - Wys/Verberg + + Hide / Show + Wys/Verberg - - Edges: 0 - Kante: 0 + + Edges: 0 + Kante: 0 - - Cluster: 0 - Tros: 0 + + Cluster: 0 + Tros: 0 - - Sizing Value: - Groottewaarde: + + Sizing Value: + Groottewaarde: - - Use orientation of edge - Gebruik die oriëntasie van die kant + + Use orientation of edge + Gebruik die oriëntasie van die kant - TaskEdge2TracParameter - TaakKantNaPadParameter + TaskEdge2TracParameter + TaakKantNaPadParameter - - + + TaskRobot6Axis - TaskRobot6Axis - TaakRobot6As + TaskRobot6Axis + TaakRobot6As - - + + TaskRobotControl - - Form - Vorm + + Form + Vorm - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Werktuig 0 + + Tool 0 + Werktuig 0 - - Tool - Werktuig + + Tool + Werktuig - - Base 0 - Basis 0 + + Base 0 + Basis 0 - - Base - Basis + + Base + Basis - - World - Wêreld + + World + Wêreld - - 50mm / 5° - 50mm / 5° + + 50mm / 5° + 50mm / 5° - - 20mm / 2° - 20mm / 2° + + 20mm / 2° + 20mm / 2° - - 10mm / 1° - 10mm / 1° + + 10mm / 1° + 10mm / 1° - - 5mm / 0.5° - 5mm / 0.5° + + 5mm / 0.5° + 5mm / 0.5° - - 1mm / 0.1° - 1mm / 0.1° + + 1mm / 0.1° + 1mm / 0.1° - TaskRobotControl - TaakRobotKontrole + TaskRobotControl + TaakRobotKontrole - - + + TaskRobotMessages - - Form - Vorm + + Form + Vorm - - clear - Maak skoon + + clear + Maak skoon - TaskRobotMessages - TaakRobotBoodskappe + TaskRobotMessages + TaakRobotBoodskappe - - + + TaskTrajectory - Trajectory - Trajek + Trajectory + Trajek - - + + TaskTrajectoryDressUpParameter - - Form - Vorm + + Form + Vorm - - Speed & Acceleration: - Spoed en versnelling: + + Speed & Acceleration: + Spoed en versnelling: - - Speed: - Spoed: + + Speed: + Spoed: - - - Use - Gebruik + + + Use + Gebruik - - Accel: - Versnel: + + Accel: + Versnel: - - Don't change Cont - Moenie die kontinuum verander nie + + Don't change Cont + Moenie die kontinuum verander nie - - Continues - Gaan voort + + Continues + Gaan voort - - Discontinues - Hou op + + Discontinues + Hou op - - Position and Orientation: - Posisie en oriëntasie: + + Position and Orientation: + Posisie en oriëntasie: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Moenie die posisie en oriëntasie verander nie + + Don't change Position & Orientation + Moenie die posisie en oriëntasie verander nie - - Use Orientation - Gebruik Oriëntasie + + Use Orientation + Gebruik Oriëntasie - - Add Position - Voeg posisie by + + Add Position + Voeg posisie by - - Add Orientation - Voeg oriëntasie by + + Add Orientation + Voeg oriëntasie by - Dress Up Parameter - Parameter vir verfraaiing + Dress Up Parameter + Parameter vir verfraaiing - - + + Workbench - - Robot - Robot + + Robot + Robot - - Insert Robots - Voeg robotte in + + Insert Robots + Voeg robotte in - - &Robot - &Robot + + &Robot + &Robot - - Export trajectory - Voer trajek uit + + Export trajectory + Voer trajek uit - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_cs.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_cs.qm index 7062d4bd7..786899f31 100644 Binary files a/src/Mod/Robot/Gui/Resources/translations/Robot_cs.qm and b/src/Mod/Robot/Gui/Resources/translations/Robot_cs.qm differ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_cs.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_cs.ts index fbbcee5f1..5c2e2ddc6 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_cs.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_cs.ts @@ -1,1052 +1,1052 @@ - + CmdRobotAddToolShape - - Robot - Robot + + Robot + Robot - - Add tool - Přidat nástroj + + Add tool + Přidat nástroj - - Add a tool shape to the robot - Add a tool shape to the robot + + Add a tool shape to the robot + Add a tool shape to the robot - - + + CmdRobotConstraintAxle - - Robot - Robot + + Robot + Robot - - Place robot... - Umístit robota... + + Place robot... + Umístit robota... - - Place a robot (experimental!) - Unístit robota (experimentální!) + + Place a robot (experimental!) + Unístit robota (experimentální!) - - + + CmdRobotCreateTrajectory - - Robot - Robot + + Robot + Robot - - Create trajectory - Vytvořit trajektorii + + Create trajectory + Vytvořit trajektorii - - Create a new empty trajectory - Vytvořit novou prázdnou trajektorii + + Create a new empty trajectory + Vytvořit novou prázdnou trajektorii - - + + CmdRobotEdge2Trac - - Robot - Robot + + Robot + Robot - - Edge to Trajectory... - Edge to Trajectory... + + Edge to Trajectory... + Edge to Trajectory... - - Generate a Trajectory from a set of edges - Vytvořit trajektorii z množiny hran + + Generate a Trajectory from a set of edges + Vytvořit trajektorii z množiny hran - - + + CmdRobotExportKukaCompact - - Robot - Robot + + Robot + Robot - - Kuka compact subroutine... - Kuka compact subroutine... + + Kuka compact subroutine... + Kuka compact subroutine... - - Export the trajectory as a compact KRL subroutine. - Export the trajectory as a compact KRL subroutine. + + Export the trajectory as a compact KRL subroutine. + Export the trajectory as a compact KRL subroutine. - - + + CmdRobotExportKukaFull - - Robot - Robot + + Robot + Robot - - Kuka full subroutine... - Kuka full subroutine... + + Kuka full subroutine... + Kuka full subroutine... - - Export the trajectory as a full KRL subroutine. - Export the trajectory as a full KRL subroutine. + + Export the trajectory as a full KRL subroutine. + Export the trajectory as a full KRL subroutine. - - + + CmdRobotInsertKukaIR125 - - Robot - Robot + + Robot + Robot - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Vložit Kuka IR125 do dokumentu. + + Insert a Kuka IR125 into the document. + Vložit Kuka IR125 do dokumentu. - - + + CmdRobotInsertKukaIR16 - - Robot - Robot + + Robot + Robot - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Vložit Kuka IR16 do dokumentu. + + Insert a Kuka IR16 into the document. + Vložit Kuka IR16 do dokumentu. - - + + CmdRobotInsertKukaIR210 - - Robot - Robot + + Robot + Robot - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Vložit Kuka IR210 do dokumentu. + + Insert a Kuka IR210 into the document. + Vložit Kuka IR210 do dokumentu. - - + + CmdRobotInsertKukaIR500 - - Robot - Robot + + Robot + Robot - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Vložit Kuka IR500 do dokumentu. + + Insert a Kuka IR500 into the document. + Vložit Kuka IR500 do dokumentu. - - + + CmdRobotInsertWaypoint - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Vložit do trajektorie + + Insert in trajectory + Vložit do trajektorie - - Insert robot Tool location into trajectory - Insert robot Tool location into trajectory + + Insert robot Tool location into trajectory + Insert robot Tool location into trajectory - - + + CmdRobotInsertWaypointPreselect - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Vložit do trajektorie + + Insert in trajectory + Vložit do trajektorie - - Insert preselection position into trajectory (W) - Insert preselection position into trajectory (W) + + Insert preselection position into trajectory (W) + Insert preselection position into trajectory (W) - - + + CmdRobotRestoreHomePos - - Robot - Robot + + Robot + Robot - - - Move to home - Posunout do počátku + + + Move to home + Posunout do počátku - - + + CmdRobotSetDefaultOrientation - - Robot - Robot + + Robot + Robot - - Set default orientation - Nastavit výchozí orientaci + + Set default orientation + Nastavit výchozí orientaci - - set the default orientation for subsequent commands for waypoint creation - set the default orientation for subsequent commands for waypoint creation + + set the default orientation for subsequent commands for waypoint creation + set the default orientation for subsequent commands for waypoint creation - - + + CmdRobotSetDefaultValues - - Robot - Robot + + Robot + Robot - - Set default values - Nastavit výchozí hodnoty + + Set default values + Nastavit výchozí hodnoty - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - - + + CmdRobotSetHomePos - - Robot - Robot + + Robot + Robot - - - Set the home position - Set the home position + + + Set the home position + Set the home position - - + + CmdRobotSimulate - - Robot - Robot + + Robot + Robot - - Simulate a trajectory - Simulovat trajektorii + + Simulate a trajectory + Simulovat trajektorii - - Run a simulation on a trajectory - Spustit simulaci na trajektorii + + Run a simulation on a trajectory + Spustit simulaci na trajektorii - - + + CmdRobotTrajectoryCompound - - Robot - Robot + + Robot + Robot - - Trajectory compound... - Trajectory compound... + + Trajectory compound... + Trajectory compound... - - Group and connect some trajectories to one - Seskupit a propojit trajektorie do jedné + + Group and connect some trajectories to one + Seskupit a propojit trajektorie do jedné - - + + CmdRobotTrajectoryDressUp - - Robot - Robot + + Robot + Robot - - Dress-up trajectory... - + + Dress-up trajectory... + Dress-up trajectory... - - Create a dress-up object which overrides some aspects of a trajectory - + + Create a dress-up object which overrides some aspects of a trajectory + Create a dress-up object which overrides some aspects of a trajectory - Dress up trajectory... - Dress up trajectory... + Dress up trajectory... + Dress up trajectory... - Create a dress up object which overide som aspects of a trajectory - Create a dress up object which overide som aspects of a trajectory + Create a dress up object which overide som aspects of a trajectory + Create a dress up object which overide som aspects of a trajectory - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Nástroje trajektorie + + Trajectory tools + Nástroje trajektorie - - Robot tools - Nástroje robota + + Robot tools + Nástroje robota - - Insert Robot - Vložit Robota + + Insert Robot + Vložit Robota - - + + QObject - - - - - - - - - - - - Wrong selection - Neplatný výběr + + + + + + + + + + + + Wrong selection + Neplatný výběr - - - - - - Select one Robot and one Trajectory object. - Select one Robot and one Trajectory object. + + + + + + Select one Robot and one Trajectory object. + Select one Robot and one Trajectory object. - - Trajectory not valid - Trajektorie není platná + + Trajectory not valid + Trajektorie není platná - - You need at least two way points in a trajectory to simulate. - You need at least two way points in a trajectory to simulate. + + You need at least two way points in a trajectory to simulate. + You need at least two way points in a trajectory to simulate. - - - KRL file(*.src) - soubor KRL (*.src) + + + KRL file(*.src) + soubor KRL (*.src) - - - All Files (*.*) - Všechny soubory (*.*) + + + All Files (*.*) + Všechny soubory (*.*) - - - Export program - Exportovat program + + + Export program + Exportovat program - - Select one robot and one shape or VRML object. - Select one robot and one shape or VRML object. + + Select one robot and one shape or VRML object. + Select one robot and one shape or VRML object. - - No preselection - No preselection + + No preselection + No preselection - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - - Select one Robot to set home postion - Select one Robot to set home postion + + Select one Robot to set home postion + Select one Robot to set home postion - - Select one Robot - Vyberte robota + + Select one Robot + Vyberte robota - - - Select one Trajectory object. - Vyberte jeden objekt trajektorie. + + + Select one Trajectory object. + Vyberte jeden objekt trajektorie. - - set default speed - nastavit výchozí rychlost + + set default speed + nastavit výchozí rychlost - - speed: (e.g. 1 m/s or 3 cm/s) - rychlost: (např. 1 m/s nebo 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + rychlost: (např. 1 m/s nebo 3 cm/s) - - set default continuity - set default continuity + + set default continuity + set default continuity - - continuous ? - kontinuální? + + continuous ? + kontinuální? - - set default acceleration - nastavit výchozí zrychlení + + set default acceleration + nastavit výchozí zrychlení - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - zrychlení: (např. 1 m/s^2 nebo 3 cm/s^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + zrychlení: (např. 1 m/s^2 nebo 3 cm/s^2) - - Select the Trajectory which you want to dress up. - Select the Trajectory which you want to dress up. + + Select the Trajectory which you want to dress up. + Select the Trajectory which you want to dress up. - - No robot files installed - No robot files installed + + No robot files installed + No robot files installed - - Please visit %1 and copy the files to %2 - Prosím, navštivte %1 a zkopírujte soubory do %2 + + Please visit %1 and copy the files to %2 + Prosím, navštivte %1 a zkopírujte soubory do %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Simulace + + Simulation + Simulace - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Typ + + Type + Typ - - Name - Jméno + + Name + Jméno - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - Návrh + + Form + Návrh - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Nástroj: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Nástroj: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - TaskRobot6Axis + + TaskRobot6Axis + TaskRobot6Axis - - + + RobotGui::TaskRobotControl - - TaskRobotControl - TaskRobotControl + + TaskRobotControl + TaskRobotControl - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - TaskRobotMessages + + TaskRobotMessages + TaskRobotMessages - - + + RobotGui::TaskTrajectory - - Form - Návrh + + Form + Návrh - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - - Type - Typ + + Type + Typ - - Name - Jméno + + Name + Jméno - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Trajectory + + Trajectory + Trajectory - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Dress Up Parameter + + Dress Up Parameter + Dress Up Parameter - - + + TaskEdge2TracParameter - - Form - Návrh + + Form + Návrh - - Hide / Show - Skrýt / Zobrazit + + Hide / Show + Skrýt / Zobrazit - - Edges: 0 - Hran: 0 + + Edges: 0 + Hran: 0 - - Cluster: 0 - Cluster: 0 + + Cluster: 0 + Cluster: 0 - - Sizing Value: - Sizing Value: + + Sizing Value: + Sizing Value: - - Use orientation of edge - Použít orientaci hrany + + Use orientation of edge + Použít orientaci hrany - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - TaskRobot6Axis + TaskRobot6Axis + TaskRobot6Axis - - + + TaskRobotControl - - Form - Návrh + + Form + Návrh - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Nástroj 0 + + Tool 0 + Nástroj 0 - - Tool - Nástroj + + Tool + Nástroj - - Base 0 - Base 0 + + Base 0 + Base 0 - - Base - Základna + + Base + Základna - - World - World + + World + World - - 50mm / 5° - 50mm / 5° + + 50mm / 5° + 50mm / 5° - - 20mm / 2° - 20mm / 2° + + 20mm / 2° + 20mm / 2° - - 10mm / 1° - 10mm / 1° + + 10mm / 1° + 10mm / 1° - - 5mm / 0.5° - 5mm / 0.5° + + 5mm / 0.5° + 5mm / 0.5° - - 1mm / 0.1° - 1mm / 0.1° + + 1mm / 0.1° + 1mm / 0.1° - TaskRobotControl - TaskRobotControl + TaskRobotControl + TaskRobotControl - - + + TaskRobotMessages - - Form - Návrh + + Form + Návrh - - clear - vymazat + + clear + vymazat - TaskRobotMessages - TaskRobotMessages + TaskRobotMessages + TaskRobotMessages - - + + TaskTrajectory - Trajectory - Trajectory + Trajectory + Trajectory - - + + TaskTrajectoryDressUpParameter - - Form - Návrh + + Form + Návrh - - Speed & Acceleration: - Rychlost & zrychlení: + + Speed & Acceleration: + Rychlost & zrychlení: - - Speed: - Rychlost: + + Speed: + Rychlost: - - - Use - Použití + + + Use + Použití - - Accel: - Accel: + + Accel: + Accel: - - Don't change Cont - Don't change Cont + + Don't change Cont + Don't change Cont - - Continues - Pokračuje + + Continues + Pokračuje - - Discontinues - Nepokračuje + + Discontinues + Nepokračuje - - Position and Orientation: - Umístění a orientace: + + Position and Orientation: + Umístění a orientace: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Neměňte polohu a orientaci + + Don't change Position & Orientation + Neměňte polohu a orientaci - - Use Orientation - Použít orientaci + + Use Orientation + Použít orientaci - - Add Position - Přidat pozici + + Add Position + Přidat pozici - - Add Orientation - Přidat orientaci + + Add Orientation + Přidat orientaci - Dress Up Parameter - Dress Up Parameter + Dress Up Parameter + Dress Up Parameter - - + + Workbench - - Robot - Robot + + Robot + Robot - - Insert Robots - Vložit Robota + + Insert Robots + Vložit Robota - - &Robot - &Robot + + &Robot + &Robot - - Export trajectory - Exportovat trajektorii + + Export trajectory + Exportovat trajektorii - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_de.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_de.qm index 3dd474d4f..2bb9e7662 100644 Binary files a/src/Mod/Robot/Gui/Resources/translations/Robot_de.qm and b/src/Mod/Robot/Gui/Resources/translations/Robot_de.qm differ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_de.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_de.ts index 117bea8b4..0cf1c26ec 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_de.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_de.ts @@ -1,1053 +1,1053 @@ - - + + CmdRobotAddToolShape - - Robot - Roboter + + Robot + Roboter - - Add tool - Werkzeug hinzufügen + + Add tool + Werkzeug hinzufügen - - Add a tool shape to the robot - Hinzufügen einer Werkzeug-Form zum Roboter + + Add a tool shape to the robot + Hinzufügen einer Werkzeug-Form zum Roboter - - + + CmdRobotConstraintAxle - - Robot - Roboter + + Robot + Roboter - - Place robot... - Plaziert einen Roboter... + + Place robot... + Plaziert einen Roboter... - - Place a robot (experimental!) - Platziere einen Roboter (experimental!) + + Place a robot (experimental!) + Platziere einen Roboter (experimental!) - - + + CmdRobotCreateTrajectory - - Robot - Roboter + + Robot + Roboter - - Create trajectory - Erstelle Arbeitsbewegung + + Create trajectory + Erstelle Bewegungsbahn - - Create a new empty trajectory - Erstellen Sie eine neue, leere Arbeitsbewegung + + Create a new empty trajectory + Erstellen Sie eine neue, leere Bewegungsbahn - - + + CmdRobotEdge2Trac - - Robot - Roboter + + Robot + Roboter - - Edge to Trajectory... - Punkt zur Arbeitsbewegung hinzufügen... + + Edge to Trajectory... + Bewegungsbahn aus Kanten... - - Generate a Trajectory from a set of edges - Generieren Sie eine Arbeitsbewegung aus einer Reihe von Punkten + + Generate a Trajectory from a set of edges + Erstellen einer Bewegungsbahn aus einer Menge von Kanten - - + + CmdRobotExportKukaCompact - - Robot - Roboter + + Robot + Roboter - - Kuka compact subroutine... - KUKA kompaktes Unterprogramm ... + + Kuka compact subroutine... + KUKA kompaktes Unterprogramm ... - - Export the trajectory as a compact KRL subroutine. - Exportieren Sie die Arbeitsbewegung als kompaktes KRL Unterprogramm. + + Export the trajectory as a compact KRL subroutine. + Exportieren Sie die Bewegungsbahn als kompaktes KRL Unterprogramm. - - + + CmdRobotExportKukaFull - - Robot - Roboter + + Robot + Roboter - - Kuka full subroutine... - KUKA vollständiges Unterprogramm ... + + Kuka full subroutine... + KUKA vollständiges Unterprogramm ... - - Export the trajectory as a full KRL subroutine. - Exportieren Sie die Arbeitsbewegung als eine volle KRL-Unterroutine. + + Export the trajectory as a full KRL subroutine. + Exportieren Sie die Bewegungsbahn als eine volle KRL-Unterroutine. - - + + CmdRobotInsertKukaIR125 - - Robot - Roboter + + Robot + Roboter - - Kuka IR125 - KUKA IR125 + + Kuka IR125 + KUKA IR125 - - Insert a Kuka IR125 into the document. - Einen Kuka-IR125 in das Dokument einfügen. + + Insert a Kuka IR125 into the document. + Einen Kuka-IR125 in das Dokument einfügen. - - + + CmdRobotInsertKukaIR16 - - Robot - Roboter + + Robot + Roboter - - Kuka IR16 - KUKA IR16 + + Kuka IR16 + KUKA IR16 - - Insert a Kuka IR16 into the document. - Einen Kuka-IR16 in das Dokument einfügen. + + Insert a Kuka IR16 into the document. + Einen Kuka-IR16 in das Dokument einfügen. - - + + CmdRobotInsertKukaIR210 - - Robot - Roboter + + Robot + Roboter - - Kuka IR210 - KUKA IR210 + + Kuka IR210 + KUKA IR210 - - Insert a Kuka IR210 into the document. - Einen Kuka-IR210 in das Dokument einfügen. + + Insert a Kuka IR210 into the document. + Einen Kuka-IR210 in das Dokument einfügen. - - + + CmdRobotInsertKukaIR500 - - Robot - Roboter + + Robot + Roboter - - Kuka IR500 - KUKA IR500 + + Kuka IR500 + KUKA IR500 - - Insert a Kuka IR500 into the document. - Einen Kuka-IR500 in das Dokument einfügen. + + Insert a Kuka IR500 into the document. + Einen Kuka-IR500 in das Dokument einfügen. - - + + CmdRobotInsertWaypoint - - Robot - Roboter + + Robot + Roboter - - Insert in trajectory - Fügen Sie eine Arbeitsbewegung ein + + Insert in trajectory + In Bewegungsbahn einfügen - - Insert robot Tool location into trajectory - Lage des Roboterwerkzeugs in Arbeitsbewegung einbringen + + Insert robot Tool location into trajectory + Lage des Roboterwerkzeugs in Bewegungsbahn einfügen - - + + CmdRobotInsertWaypointPreselect - - Robot - Roboter + + Robot + Roboter - - Insert in trajectory - Fügen Sie eine Arbeitsbewegung ein + + Insert in trajectory + In Bewegungsbahn einfügen - - Insert preselection position into trajectory (W) - Vorausgewählte Position in Arbeitsbewegung einbringen (W) + + Insert preselection position into trajectory (W) + Vorausgewählte Position in Bewegungsbahn einfügen (W) - - + + CmdRobotRestoreHomePos - - Robot - Roboter + + Robot + Roboter - - - Move to home - Zur Ausgansposition bewegen + + + Move to home + Zur Ausgansposition bewegen - - + + CmdRobotSetDefaultOrientation - - Robot - Roboter + + Robot + Roboter - - Set default orientation - Setze Standardrichtung + + Set default orientation + Setze Standardrichtung - - set the default orientation for subsequent commands for waypoint creation - Setzt die Standardausrichtung für nachfolgende Befehle zur Wegpunkterstellung + + set the default orientation for subsequent commands for waypoint creation + Setzt die Standardausrichtung für nachfolgende Befehle zur Wegpunkterstellung - - + + CmdRobotSetDefaultValues - - Robot - Roboter + + Robot + Roboter - - Set default values - Festlegen von Standardwerten + + Set default values + Festlegen von Standardwerten - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - Setzt die Standard-Werte für Geschwindigkeit, Beschleunigung und Dauer für die nachfolgenden Befehle der Wegpunkterstellung + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + Setzt die Standard-Werte für Geschwindigkeit, Beschleunigung und Dauer für die nachfolgenden Befehle der Wegpunkterstellung - - + + CmdRobotSetHomePos - - Robot - Roboter + + Robot + Roboter - - - Set the home position - Setzen Sie die Ausgansposition + + + Set the home position + Setzen Sie die Ausgansposition - - + + CmdRobotSimulate - - Robot - Roboter + + Robot + Roboter - - Simulate a trajectory - Simulieren einer Arbeitsbewegung + + Simulate a trajectory + Simulieren einer Bewegungsbahn - - Run a simulation on a trajectory - Simulation über die Bewegungsbahn starten + + Run a simulation on a trajectory + Simulation der Bewegungsbahn starten - - + + CmdRobotTrajectoryCompound - - Robot - Roboter + + Robot + Roboter - - Trajectory compound... - Verbinden der Arbeitsbewegungen ... + + Trajectory compound... + Bewegungsbahnverbund ... - - Group and connect some trajectories to one - Gruppieren und Verbinden zu einer Arbeitsbewegung + + Group and connect some trajectories to one + Gruppieren und Verbinden mehrerer Bewegungsbahnen zu einer einzigen - - + + CmdRobotTrajectoryDressUp - - Robot - Roboter + + Robot + Roboter - - Dress-up trajectory... - + + Dress-up trajectory... + Verkleidete Bewegungsbahn... - - Create a dress-up object which overrides some aspects of a trajectory - + + Create a dress-up object which overrides some aspects of a trajectory + Erstellt ein Verkleidungsobjekt, das gewisse Eigenschaften einer Bewegungsbahn überschreibt - Dress up trajectory... - Arbeitsbewegung verfeinern ... + Dress up trajectory... + Bewegungsbahn verfeinern ... - Create a dress up object which overide som aspects of a trajectory - Erstelle Dress-Up-Objekt, das Teile der Trajektorie überschreibt + Create a dress up object which overide som aspects of a trajectory + Erstelle Dress-Up-Objekt, das Teile der Bewegungsbahn überschreibt - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Bahnverlaufswerkzeuge + + Trajectory tools + Bewegungsbahnwerkzeuge - - Robot tools - Roboter-Werkzeuge + + Robot tools + Roboter-Werkzeuge - - Insert Robot - Roboter einfügen + + Insert Robot + Roboter einfügen - - + + QObject - - - - - - - - - - - - Wrong selection - Falsche Auswahl + + + + + + + + + + + + Wrong selection + Falsche Auswahl - - - - - - Select one Robot and one Trajectory object. - Wählen Sie einen Roboter und eine Arbeitsbewegung. + + + + + + Select one Robot and one Trajectory object. + Wählen Sie einen Roboter und eine Bewegungsbahn. - - Trajectory not valid - Arbeitsbewegung nicht gültig + + Trajectory not valid + Bewegungsbahn nicht gültig - - You need at least two way points in a trajectory to simulate. - Sie benötigen mindestens zwei Wegpunkte, um eine Bewegungsbahn zu simulieren. + + You need at least two way points in a trajectory to simulate. + Sie benötigen mindestens zwei Wegpunkte, um eine Bewegungsbahn zu simulieren. - - - KRL file(*.src) - KRL-Datei (*. src) + + + KRL file(*.src) + KRL-Datei (*. src) - - - All Files (*.*) - Alle Dateien (*.*) + + + All Files (*.*) + Alle Dateien (*.*) - - - Export program - Programm exportieren + + + Export program + Programm exportieren - - Select one robot and one shape or VRML object. - Wählen Sie einen Roboter und eine Form oder ein VRML-Objekt. + + Select one robot and one shape or VRML object. + Wählen Sie einen Roboter und eine Form oder ein VRML-Objekt. - - No preselection - Keine Vorauswahl + + No preselection + Keine Vorauswahl - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - Sie müssen die Maus über eine Geometrie (Preselection) positionieren, um diesen Befehl zu verwenden. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + Sie müssen die Maus über eine Geometrie (Preselection) positionieren, um diesen Befehl zu verwenden. Siehe Dokumentation für Details. - - Select one Robot to set home postion - Wählen Sie einen Roboter um die Ausgangsposition zu setzen + + Select one Robot to set home postion + Wählen Sie einen Roboter um die Ausgangsposition zu setzen - - Select one Robot - Einen Roboter auswählen + + Select one Robot + Einen Roboter auswählen - - - Select one Trajectory object. - Einen Bewegungsablauf wählen. + + + Select one Trajectory object. + Eine Bewegungsbahn wählen. - - set default speed - Standardgeschwindigkeit setzen + + set default speed + Standardgeschwindigkeit setzen - - speed: (e.g. 1 m/s or 3 cm/s) - Geschwindigkeit: (z.B. 1 m/s oder 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + Geschwindigkeit: (z.B. 1 m/s oder 3 cm/s) - - set default continuity - Setze Vorgabe zur Dauer + + set default continuity + Setze Vorgabe zur Dauer - - continuous ? - Fortlaufend ? + + continuous ? + Fortlaufend ? - - set default acceleration - Standardbeschleunigung setzen + + set default acceleration + Standardbeschleunigung setzen - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - Beschleunigung: (zB 1 m / s ^ 2 oder 3 cm / s ^ 2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + Beschleunigung: (zB 1 m / s ^ 2 oder 3 cm / s ^ 2) - - Select the Trajectory which you want to dress up. - Wählen Sie die Bewegung die Sie verwenden wollen. + + Select the Trajectory which you want to dress up. + Wählen Sie die Bewegungsbahn die Sie verwenden wollen. - - No robot files installed - Keine Roboter-Dateien installiert + + No robot files installed + Keine Roboter-Dateien installiert - - Please visit %1 and copy the files to %2 - Bitte gehen Sie zu %1 und kopieren Sie die Dateien in %2 + + Please visit %1 and copy the files to %2 + Bitte gehen Sie zu %1 und kopieren Sie die Dateien in %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Simulation + + Simulation + Simulation - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Typ + + Type + Typ - - Name - Name + + Name + Name - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - Form + + Form + Form - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Werkzeug: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Werkzeug: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - TaskRobot6Axis + + TaskRobot6Axis + TaskRobot6Axis - - + + RobotGui::TaskRobotControl - - TaskRobotControl - TaskRobotControl + + TaskRobotControl + TaskRobotControl - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - TaskRobotMessages + + TaskRobotMessages + TaskRobotMessages - - + + RobotGui::TaskTrajectory - - Form - Form + + Form + Form - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Position: (200,23, 300,23, 400,23, 234, 343, 343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Position: (200,23, 300,23, 400,23, 234, 343, 343) - - Type - Typ + + Type + Typ - - Name - Name + + Name + Name - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Bahnverlauf + + Trajectory + Bewegungsbahn - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Dress Up Parameter + + Dress Up Parameter + Dress Up Parameter - - + + TaskEdge2TracParameter - - Form - Form + + Form + Form - - Hide / Show - Verbergen / Zeigen + + Hide / Show + Verbergen / Zeigen - - Edges: 0 - Punkte: 0 + + Edges: 0 + Punkte: 0 - - Cluster: 0 - Cluster: 0 + + Cluster: 0 + Cluster: 0 - - Sizing Value: - Größenwert: + + Sizing Value: + Größenwert: - - Use orientation of edge - Orientierung am Rand + + Use orientation of edge + Verwende Richtung der Kante - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - TaskRobot6Axis + TaskRobot6Axis + TaskRobot6Axis - - + + TaskRobotControl - - Form - Form + + Form + Form - - X+ - X + + + X+ + X + - - Y+ - Y + + + Y+ + Y + - - Z+ - Z + + + Z+ + Z + - - A+ - A + + + A+ + A + - - B+ - B + + + B+ + B + - - C+ - C + + + C+ + C + - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Werkzeug 0 + + Tool 0 + Werkzeug 0 - - Tool - Werkzeug + + Tool + Werkzeug - - Base 0 - Basis 0 + + Base 0 + Basis 0 - - Base - Basis + + Base + Basis - - World - Welt + + World + Welt - - 50mm / 5° - 50mm / 5 ° + + 50mm / 5° + 50mm / 5 ° - - 20mm / 2° - 20mm / 2 ° + + 20mm / 2° + 20mm / 2 ° - - 10mm / 1° - 10mm / 1 ° + + 10mm / 1° + 10mm / 1 ° - - 5mm / 0.5° - 5mm / 0,5 ° + + 5mm / 0.5° + 5mm / 0,5 ° - - 1mm / 0.1° - 1mm / 0,1 ° + + 1mm / 0.1° + 1mm / 0,1 ° - TaskRobotControl - TaskRobotControl + TaskRobotControl + TaskRobotControl - - + + TaskRobotMessages - - Form - Form + + Form + Form - - clear - Zurücksetzen + + clear + Zurücksetzen - TaskRobotMessages - TaskRobotMessages + TaskRobotMessages + TaskRobotMessages - - + + TaskTrajectory - Trajectory - Bahnverlauf + Trajectory + Bewegungsbahn - - + + TaskTrajectoryDressUpParameter - - Form - Form + + Form + Form - - Speed & Acceleration: - Geschwindigkeit & Beschleunigung: + + Speed & Acceleration: + Geschwindigkeit & Beschleunigung: - - Speed: - Geschwindigkeit: + + Speed: + Geschwindigkeit: - - - Use - Verwenden + + + Use + Verwenden - - Accel: - Beschleunigung: + + Accel: + Beschleunigung: - - Don't change Cont - Don't change Cont + + Don't change Cont + Don't change Cont - - Continues - Continues + + Continues + Continues - - Discontinues - Discontinues + + Discontinues + Discontinues - - Position and Orientation: - Position und Orientierung: + + Position and Orientation: + Position und Orientierung: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Position und Richtung nicht verändern + + Don't change Position & Orientation + Position und Richtung nicht verändern - - Use Orientation - Benutze Orientierung + + Use Orientation + Benutze Orientierung - - Add Position - Position hinzufügen + + Add Position + Position hinzufügen - - Add Orientation - Hinzufügen der Orientierung + + Add Orientation + Hinzufügen der Orientierung - Dress Up Parameter - Dress Up Parameter + Dress Up Parameter + Dress Up Parameter - - + + Workbench - - Robot - Roboter + + Robot + Roboter - - Insert Robots - Roboter einfügen + + Insert Robots + Roboter einfügen - - &Robot - &Roboter + + &Robot + &Roboter - - Export trajectory - Exportiere Arbeitsbewegung + + Export trajectory + Exportiere Bewegungsbahn - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_es-ES.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_es-ES.qm index cd9bdf620..1a1008dff 100644 Binary files a/src/Mod/Robot/Gui/Resources/translations/Robot_es-ES.qm and b/src/Mod/Robot/Gui/Resources/translations/Robot_es-ES.qm differ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_es-ES.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_es-ES.ts index 3ac63f37e..f39ee1f13 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_es-ES.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_es-ES.ts @@ -1,1052 +1,1052 @@ - + CmdRobotAddToolShape - - Robot - Robot + + Robot + Robot - - Add tool - Agregar herramienta + + Add tool + Agregar herramienta - - Add a tool shape to the robot - Agregar una forma de herramienta para el robot + + Add a tool shape to the robot + Agregar una forma de herramienta para el robot - - + + CmdRobotConstraintAxle - - Robot - Robot + + Robot + Robot - - Place robot... - Emplazar robot ... + + Place robot... + Emplazar robot ... - - Place a robot (experimental!) - Colocar un robot (experimental!) + + Place a robot (experimental!) + Colocar un robot (experimental!) - - + + CmdRobotCreateTrajectory - - Robot - Robot + + Robot + Robot - - Create trajectory - Crear trayectoria + + Create trajectory + Crear trayectoria - - Create a new empty trajectory - Crear una nueva trayectoria vacía + + Create a new empty trajectory + Crear una nueva trayectoria vacía - - + + CmdRobotEdge2Trac - - Robot - Robot + + Robot + Robot - - Edge to Trajectory... - Borde de trayectoria... + + Edge to Trajectory... + Borde de trayectoria... - - Generate a Trajectory from a set of edges - Generar una trayectoria de un conjunto de aristas + + Generate a Trajectory from a set of edges + Generar una trayectoria de un conjunto de aristas - - + + CmdRobotExportKukaCompact - - Robot - Robot + + Robot + Robot - - Kuka compact subroutine... - Subrutina de KUKA compacta ... + + Kuka compact subroutine... + Subrutina de KUKA compacta ... - - Export the trajectory as a compact KRL subroutine. - Exportar la trayectoria como una subrutina KRL compacta. + + Export the trajectory as a compact KRL subroutine. + Exportar la trayectoria como una subrutina KRL compacta. - - + + CmdRobotExportKukaFull - - Robot - Robot + + Robot + Robot - - Kuka full subroutine... - Subrutina Kuka completa ... + + Kuka full subroutine... + Subrutina Kuka completa ... - - Export the trajectory as a full KRL subroutine. - Exportar la trayectoria como una subrutina KRL completa. + + Export the trajectory as a full KRL subroutine. + Exportar la trayectoria como una subrutina KRL completa. - - + + CmdRobotInsertKukaIR125 - - Robot - Robot + + Robot + Robot - - Kuka IR125 - Kuka iR125 + + Kuka IR125 + Kuka iR125 - - Insert a Kuka IR125 into the document. - Inserte un Kuka iR125 en el documento. + + Insert a Kuka IR125 into the document. + Inserte un Kuka iR125 en el documento. - - + + CmdRobotInsertKukaIR16 - - Robot - Robot + + Robot + Robot - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Inserte un Kuka IR16 en el documento. + + Insert a Kuka IR16 into the document. + Inserte un Kuka IR16 en el documento. - - + + CmdRobotInsertKukaIR210 - - Robot - Robot + + Robot + Robot - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Inserte un Kuka IR210 en el documento. + + Insert a Kuka IR210 into the document. + Inserte un Kuka IR210 en el documento. - - + + CmdRobotInsertKukaIR500 - - Robot - Robot + + Robot + Robot - - Kuka IR500 - KUKA IR500 + + Kuka IR500 + KUKA IR500 - - Insert a Kuka IR500 into the document. - Inserte una Kuka IR500 en el documento. + + Insert a Kuka IR500 into the document. + Inserte una Kuka IR500 en el documento. - - + + CmdRobotInsertWaypoint - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Insertar en la trayectoria + + Insert in trajectory + Insertar en la trayectoria - - Insert robot Tool location into trajectory - Inserte la herramienta lacalización del robot en la trayectoria + + Insert robot Tool location into trajectory + Inserte la herramienta lacalización del robot en la trayectoria - - + + CmdRobotInsertWaypointPreselect - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Insertar en la trayectoria + + Insert in trajectory + Insertar en la trayectoria - - Insert preselection position into trajectory (W) - Introduzca la posición de preselección en la trayectoria (W) + + Insert preselection position into trajectory (W) + Introduzca la posición de preselección en la trayectoria (W) - - + + CmdRobotRestoreHomePos - - Robot - Robot + + Robot + Robot - - - Move to home - Mover al inicio + + + Move to home + Mover al inicio - - + + CmdRobotSetDefaultOrientation - - Robot - Robot + + Robot + Robot - - Set default orientation - Establecer orientación por defecto + + Set default orientation + Establecer orientación por defecto - - set the default orientation for subsequent commands for waypoint creation - Establecer la orientación por defecto para comandos posteriores la la creación de punto de referencia + + set the default orientation for subsequent commands for waypoint creation + Establecer la orientación por defecto para comandos posteriores la la creación de punto de referencia - - + + CmdRobotSetDefaultValues - - Robot - Robot + + Robot + Robot - - Set default values - Establecer valores por defecto + + Set default values + Establecer valores por defecto - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - Establecer los valores predeterminados de velocidad, aceleración y continuidad para los comandos posteriores a la creación del punto de referencia + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + Establecer los valores predeterminados de velocidad, aceleración y continuidad para los comandos posteriores a la creación del punto de referencia - - + + CmdRobotSetHomePos - - Robot - Robot + + Robot + Robot - - - Set the home position - Establezca la posición inicial + + + Set the home position + Establezca la posición inicial - - + + CmdRobotSimulate - - Robot - Robot + + Robot + Robot - - Simulate a trajectory - Simular una trayectoria + + Simulate a trajectory + Simular una trayectoria - - Run a simulation on a trajectory - Ejecutar una simulación en una trayectoria + + Run a simulation on a trajectory + Ejecutar una simulación en una trayectoria - - + + CmdRobotTrajectoryCompound - - Robot - Robot + + Robot + Robot - - Trajectory compound... - Componer trayectoria... + + Trajectory compound... + Componer trayectoria... - - Group and connect some trajectories to one - Agrupar y conectar algunas trayectorias en una + + Group and connect some trajectories to one + Agrupar y conectar algunas trayectorias en una - - + + CmdRobotTrajectoryDressUp - - Robot - Robot + + Robot + Robot - - Dress-up trajectory... - + + Dress-up trajectory... + Trayectoria dress-up... - - Create a dress-up object which overrides some aspects of a trajectory - + + Create a dress-up object which overrides some aspects of a trajectory + Crear un objeto de disfraz que reemplaza a algunos aspectos de una trayectoria - Dress up trajectory... - Revestir trayectoria... + Dress up trajectory... + Revestir trayectoria... - Create a dress up object which overide som aspects of a trajectory - Crear un objeto revestido que anula algunos aspectos de una trayectoria + Create a dress up object which overide som aspects of a trajectory + Crear un objeto revestido que anula algunos aspectos de una trayectoria - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Herramientas de trayectoria + + Trajectory tools + Herramientas de trayectoria - - Robot tools - Herramientas de robot + + Robot tools + Herramientas de robot - - Insert Robot - Insertar Robot + + Insert Robot + Insertar Robot - - + + QObject - - - - - - - - - - - - Wrong selection - Selección incorrecta + + + + + + + + + + + + Wrong selection + Selección incorrecta - - - - - - Select one Robot and one Trajectory object. - Seleccione un robot y un objeto trayectoria. + + + + + + Select one Robot and one Trajectory object. + Seleccione un robot y un objeto trayectoria. - - Trajectory not valid - La trayectoria no es válida + + Trajectory not valid + La trayectoria no es válida - - You need at least two way points in a trajectory to simulate. - Usted necesita por lo menos dos puntos de paso en una trayectoria para poder simular. + + You need at least two way points in a trajectory to simulate. + Usted necesita por lo menos dos puntos de paso en una trayectoria para poder simular. - - - KRL file(*.src) - Archivo KRL (*.src) + + + KRL file(*.src) + Archivo KRL (*.src) - - - All Files (*.*) - Todos los archivos (*.*) + + + All Files (*.*) + Todos los archivos (*.*) - - - Export program - Exportar programa + + + Export program + Exportar programa - - Select one robot and one shape or VRML object. - Seleccione un robot y una forma u objeto VRML. + + Select one robot and one shape or VRML object. + Seleccione un robot y una forma u objeto VRML. - - No preselection - Sin preselección + + No preselection + Sin preselección - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - Usted tiene que pasar el ratón por encima de una geometría (preselección) para utilizar este comando. Consulte la documentación para obtener más detalles. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + Usted tiene que pasar el ratón por encima de una geometría (preselección) para utilizar este comando. Consulte la documentación para obtener más detalles. - - Select one Robot to set home postion - Seleccione un Robot para establecer la posición de inicio + + Select one Robot to set home postion + Seleccione un Robot para establecer la posición de inicio - - Select one Robot - Seleccione un Robot + + Select one Robot + Seleccione un Robot - - - Select one Trajectory object. - Seleccione un objeto de trayectoria. + + + Select one Trajectory object. + Seleccione un objeto de trayectoria. - - set default speed - Establecer velocidad por defecto + + set default speed + Establecer velocidad por defecto - - speed: (e.g. 1 m/s or 3 cm/s) - velocidad: (p.e. 1 m/s o 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + velocidad: (p.e. 1 m/s o 3 cm/s) - - set default continuity - Establecer la continuidad por defecto + + set default continuity + Establecer la continuidad por defecto - - continuous ? - ¿continuo? + + continuous ? + ¿continuo? - - set default acceleration - Establecer aceleración por defecto + + set default acceleration + Establecer aceleración por defecto - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - aceleración: (p.e., 1 m/s ^ 2 o 3 cm/s ^ 2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + aceleración: (p.e., 1 m/s ^ 2 o 3 cm/s ^ 2) - - Select the Trajectory which you want to dress up. - Seleccione la Trayectoria que desea cubrir. + + Select the Trajectory which you want to dress up. + Seleccione la Trayectoria que desea cubrir. - - No robot files installed - No hay archivos de robot instalados + + No robot files installed + No hay archivos de robot instalados - - Please visit %1 and copy the files to %2 - Por favor, visite %1 y copie los archivos en %2 + + Please visit %1 and copy the files to %2 + Por favor, visite %1 y copie los archivos en %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Simulación + + Simulation + Simulación - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Tipo + + Type + Tipo - - Name - Nombre + + Name + Nombre - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - Parámetro TaskEdge2Trac + + TaskEdge2TracParameter + Parámetro TaskEdge2Trac - - + + RobotGui::TaskRobot6Axis - - Form - Formulario + + Form + Formulario - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Herramienta: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Herramienta: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - Tarea de robot 6Axis + + TaskRobot6Axis + Tarea de robot 6Axis - - + + RobotGui::TaskRobotControl - - TaskRobotControl - Control de tareas de robot + + TaskRobotControl + Control de tareas de robot - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - Mensaje de tareas de robot + + TaskRobotMessages + Mensaje de tareas de robot - - + + RobotGui::TaskTrajectory - - Form - Formulario + + Form + Formulario - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - - Type - Tipo + + Type + Tipo - - Name - Nombre + + Name + Nombre - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Trayectoria + + Trajectory + Trayectoria - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Parámetro de revestido + + Dress Up Parameter + Parámetro de revestido - - + + TaskEdge2TracParameter - - Form - Formulario + + Form + Formulario - - Hide / Show - Ocultar / Mostrar + + Hide / Show + Ocultar / Mostrar - - Edges: 0 - Bordes: 0 + + Edges: 0 + Bordes: 0 - - Cluster: 0 - Clúster: 0 + + Cluster: 0 + Clúster: 0 - - Sizing Value: - Valor de tamaño: + + Sizing Value: + Valor de tamaño: - - Use orientation of edge - Utilizar la orientación del borde + + Use orientation of edge + Utilizar la orientación del borde - TaskEdge2TracParameter - Parámetro TaskEdge2Trac + TaskEdge2TracParameter + Parámetro TaskEdge2Trac - - + + TaskRobot6Axis - TaskRobot6Axis - Tarea de robot 6Axis + TaskRobot6Axis + Tarea de robot 6Axis - - + + TaskRobotControl - - Form - Formulario + + Form + Formulario - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Herramienta 0 + + Tool 0 + Herramienta 0 - - Tool - Herramienta + + Tool + Herramienta - - Base 0 - Base 0 + + Base 0 + Base 0 - - Base - Base + + Base + Base - - World - Mundo + + World + Mundo - - 50mm / 5° - 50mm / 5° + + 50mm / 5° + 50mm / 5° - - 20mm / 2° - 20mm / 2° + + 20mm / 2° + 20mm / 2° - - 10mm / 1° - 10mm / 1° + + 10mm / 1° + 10mm / 1° - - 5mm / 0.5° - 5mm / 0.5° + + 5mm / 0.5° + 5mm / 0.5° - - 1mm / 0.1° - 1mm / 0.1° + + 1mm / 0.1° + 1mm / 0.1° - TaskRobotControl - Control de tareas de robot + TaskRobotControl + Control de tareas de robot - - + + TaskRobotMessages - - Form - Formulario + + Form + Formulario - - clear - limpiar + + clear + limpiar - TaskRobotMessages - Mensaje de tareas de robot + TaskRobotMessages + Mensaje de tareas de robot - - + + TaskTrajectory - Trajectory - Trayectoria + Trajectory + Trayectoria - - + + TaskTrajectoryDressUpParameter - - Form - Formulario + + Form + Formulario - - Speed & Acceleration: - Velocidad y Aceleración: + + Speed & Acceleration: + Velocidad y Aceleración: - - Speed: - Velocidad: + + Speed: + Velocidad: - - - Use - Uso + + + Use + Uso - - Accel: - acel: + + Accel: + acel: - - Don't change Cont - No cambiar cont + + Don't change Cont + No cambiar cont - - Continues - Continúa + + Continues + Continúa - - Discontinues - Interrumpe + + Discontinues + Interrumpe - - Position and Orientation: - Posición y Orientación: + + Position and Orientation: + Posición y Orientación: - - (0,0,0),(0,0,0) - (0,0,0), (0,0,0) + + (0,0,0),(0,0,0) + (0,0,0), (0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - No cambie de Posición y Orientación + + Don't change Position & Orientation + No cambie de Posición y Orientación - - Use Orientation - Orientación de uso + + Use Orientation + Orientación de uso - - Add Position - Añadir Posición + + Add Position + Añadir Posición - - Add Orientation - Añadir Orientación + + Add Orientation + Añadir Orientación - Dress Up Parameter - Parámetro de revestido + Dress Up Parameter + Parámetro de revestido - - + + Workbench - - Robot - Robot + + Robot + Robot - - Insert Robots - Insertar robots + + Insert Robots + Insertar robots - - &Robot - &Robot + + &Robot + &Robot - - Export trajectory - Exportar trayectoria + + Export trajectory + Exportar trayectoria - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_fi.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_fi.qm index 7ff7c5b7f..4f12d6d26 100644 Binary files a/src/Mod/Robot/Gui/Resources/translations/Robot_fi.qm and b/src/Mod/Robot/Gui/Resources/translations/Robot_fi.qm differ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_fi.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_fi.ts index 14d92c1df..535748149 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_fi.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_fi.ts @@ -1,1052 +1,1052 @@ - + CmdRobotAddToolShape - - Robot - Robotti + + Robot + Robotti - - Add tool - Lisää työkalu + + Add tool + Lisää työkalu - - Add a tool shape to the robot - Lisää työkalun muoto robotille + + Add a tool shape to the robot + Lisää työkalun muoto robotille - - + + CmdRobotConstraintAxle - - Robot - Robotti + + Robot + Robotti - - Place robot... - Paikoita robotti ... + + Place robot... + Paikoita robotti ... - - Place a robot (experimental!) - Paikoita robotti (kokeellinen!) + + Place a robot (experimental!) + Paikoita robotti (kokeellinen!) - - + + CmdRobotCreateTrajectory - - Robot - Robotti + + Robot + Robotti - - Create trajectory - Luo liikerata + + Create trajectory + Luo liikerata - - Create a new empty trajectory - Luo uusi tyhjä liikerata + + Create a new empty trajectory + Luo uusi tyhjä liikerata - - + + CmdRobotEdge2Trac - - Robot - Robotti + + Robot + Robotti - - Edge to Trajectory... - Reuna liikeradalle... + + Edge to Trajectory... + Reuna liikeradalle... - - Generate a Trajectory from a set of edges - Luo liikeradan asetetuista reunoista + + Generate a Trajectory from a set of edges + Luo liikeradan asetetuista reunoista - - + + CmdRobotExportKukaCompact - - Robot - Robotti + + Robot + Robotti - - Kuka compact subroutine... - Kuka kompakti alirutiini... + + Kuka compact subroutine... + Kuka kompakti alirutiini... - - Export the trajectory as a compact KRL subroutine. - Vie liikerata kompaktina KRL-alirutiinina. + + Export the trajectory as a compact KRL subroutine. + Vie liikerata kompaktina KRL-alirutiinina. - - + + CmdRobotExportKukaFull - - Robot - Robotti + + Robot + Robotti - - Kuka full subroutine... - Kuka täydellinen alirutiini... + + Kuka full subroutine... + Kuka täydellinen alirutiini... - - Export the trajectory as a full KRL subroutine. - Vie liikerata kuten täydellinen KRL-alirutiini. + + Export the trajectory as a full KRL subroutine. + Vie liikerata kuten täydellinen KRL-alirutiini. - - + + CmdRobotInsertKukaIR125 - - Robot - Robotti + + Robot + Robotti - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Lisää Kuka IR125 dokumenttiin. + + Insert a Kuka IR125 into the document. + Lisää Kuka IR125 dokumenttiin. - - + + CmdRobotInsertKukaIR16 - - Robot - Robotti + + Robot + Robotti - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Lisää Kuka IR16 dokumenttiin. + + Insert a Kuka IR16 into the document. + Lisää Kuka IR16 dokumenttiin. - - + + CmdRobotInsertKukaIR210 - - Robot - Robotti + + Robot + Robotti - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Lisää Kuka IR500 dokumenttiin. + + Insert a Kuka IR210 into the document. + Lisää Kuka IR500 dokumenttiin. - - + + CmdRobotInsertKukaIR500 - - Robot - Robotti + + Robot + Robotti - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Lisää Kuka IR500 dokumenttiin. + + Insert a Kuka IR500 into the document. + Lisää Kuka IR500 dokumenttiin. - - + + CmdRobotInsertWaypoint - - Robot - Robotti + + Robot + Robotti - - Insert in trajectory - Lisää liikeradalle + + Insert in trajectory + Lisää liikeradalle - - Insert robot Tool location into trajectory - Lisää robotti työkalun sijainti liikerataan + + Insert robot Tool location into trajectory + Lisää robotti työkalun sijainti liikerataan - - + + CmdRobotInsertWaypointPreselect - - Robot - Robotti + + Robot + Robotti - - Insert in trajectory - Lisää liikeradalle + + Insert in trajectory + Lisää liikeradalle - - Insert preselection position into trajectory (W) - Aseta esivalinnan asema liikerataan (W) + + Insert preselection position into trajectory (W) + Aseta esivalinnan asema liikerataan (W) - - + + CmdRobotRestoreHomePos - - Robot - Robotti + + Robot + Robotti - - - Move to home - Siirrä alkuasentoon + + + Move to home + Siirrä alkuasentoon - - + + CmdRobotSetDefaultOrientation - - Robot - Robotti + + Robot + Robotti - - Set default orientation - Aseta oletussuunta + + Set default orientation + Aseta oletussuunta - - set the default orientation for subsequent commands for waypoint creation - määrittää seuraavien komentojen reittipisteiden luomista varten oletussuunnan + + set the default orientation for subsequent commands for waypoint creation + määrittää seuraavien komentojen reittipisteiden luomista varten oletussuunnan - - + + CmdRobotSetDefaultValues - - Robot - Robotti + + Robot + Robotti - - Set default values - Aseta oletusarvot + + Set default values + Aseta oletusarvot - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - asettaa oletusarvot nopeudelle, kiihtyvyydelle ja jatkuvuudelle myöhempien käskyjen reittipisteiden luomiselle + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + asettaa oletusarvot nopeudelle, kiihtyvyydelle ja jatkuvuudelle myöhempien käskyjen reittipisteiden luomiselle - - + + CmdRobotSetHomePos - - Robot - Robotti + + Robot + Robotti - - - Set the home position - Aseta alkuasento + + + Set the home position + Aseta alkuasento - - + + CmdRobotSimulate - - Robot - Robotti + + Robot + Robotti - - Simulate a trajectory - Simuloi liikerata + + Simulate a trajectory + Simuloi liikerata - - Run a simulation on a trajectory - Aja liikerata simulaatio + + Run a simulation on a trajectory + Aja liikerata simulaatio - - + + CmdRobotTrajectoryCompound - - Robot - Robotti + + Robot + Robotti - - Trajectory compound... - Liitä liikerata... + + Trajectory compound... + Liitä liikerata... - - Group and connect some trajectories to one - Ryhmitä ja yhdistä joku liikerata yhdelle + + Group and connect some trajectories to one + Ryhmitä ja yhdistä joku liikerata yhdelle - - + + CmdRobotTrajectoryDressUp - - Robot - Robotti + + Robot + Robotti - - Dress-up trajectory... - + + Dress-up trajectory... + Liikeradan peitto... - - Create a dress-up object which overrides some aspects of a trajectory - + + Create a dress-up object which overrides some aspects of a trajectory + Luo peittokohde, joka naamioi joitakin piirretyn kuvion liikeratoja - Dress up trajectory... - Pue liikerata... + Dress up trajectory... + Pue liikerata... - Create a dress up object which overide som aspects of a trajectory - Luo puetun objektin, joka syrjäyttää joitakin muotoja liikeradasta + Create a dress up object which overide som aspects of a trajectory + Luo puetun objektin, joka syrjäyttää joitakin muotoja liikeradasta - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Liikeradan työkalut + + Trajectory tools + Liikeradan työkalut - - Robot tools - Robotti työkalut + + Robot tools + Robotti työkalut - - Insert Robot - Lisää Robotti + + Insert Robot + Lisää Robotti - - + + QObject - - - - - - - - - - - - Wrong selection - Väärä valinta + + + + + + + + + + + + Wrong selection + Väärä valinta - - - - - - Select one Robot and one Trajectory object. - Valitse yksi robotti ja yksi liikeradan objekti. + + + + + + Select one Robot and one Trajectory object. + Valitse yksi robotti ja yksi liikeradan objekti. - - Trajectory not valid - Liikerata ei kelpaa + + Trajectory not valid + Liikerata ei kelpaa - - You need at least two way points in a trajectory to simulate. - Tarvitset ainakin kaksi reittiä pisteille simuloidaksesi liikerataa. + + You need at least two way points in a trajectory to simulate. + Tarvitset ainakin kaksi reittiä pisteille simuloidaksesi liikerataa. - - - KRL file(*.src) - KRL-tiedosto(*.src) + + + KRL file(*.src) + KRL-tiedosto(*.src) - - - All Files (*.*) - Kaikki tiedostot (*.*) + + + All Files (*.*) + Kaikki tiedostot (*.*) - - - Export program - Vie ohjelma + + + Export program + Vie ohjelma - - Select one robot and one shape or VRML object. - Valitse yksi robotti ja yksi muoto tai VRML objekti. + + Select one robot and one shape or VRML object. + Valitse yksi robotti ja yksi muoto tai VRML objekti. - - No preselection - Ei esivalintaa + + No preselection + Ei esivalintaa - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - Kohdista hiiren kursori lähelle geometriaa (esivalinta), kun haluat käyttää tätä komentoa. Katso lisätietoja ohjeista. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + Kohdista hiiren kursori lähelle geometriaa (esivalinta), kun haluat käyttää tätä komentoa. Katso lisätietoja ohjeista. - - Select one Robot to set home postion - Valitse yksi robotti kotisijainniksi + + Select one Robot to set home postion + Valitse yksi robotti kotisijainniksi - - Select one Robot - Valitse yksi Robotti + + Select one Robot + Valitse yksi Robotti - - - Select one Trajectory object. - Valitse yksi liikeradan objekti. + + + Select one Trajectory object. + Valitse yksi liikeradan objekti. - - set default speed - Aseta oletusarvoinen nopeus + + set default speed + Aseta oletusarvoinen nopeus - - speed: (e.g. 1 m/s or 3 cm/s) - nopeus: (esim. 1 m/s tai 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + nopeus: (esim. 1 m/s tai 3 cm/s) - - set default continuity - Aseta oletusarvoinen jatkuvuus + + set default continuity + Aseta oletusarvoinen jatkuvuus - - continuous ? - jatkuva ? + + continuous ? + jatkuva ? - - set default acceleration - aseta oletus kiihtyvyys + + set default acceleration + aseta oletus kiihtyvyys - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - kiihtyvyys: (esimerkiksi 1 m/s ^ 2 tai 3 cm/s ^ 2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + kiihtyvyys: (esimerkiksi 1 m/s ^ 2 tai 3 cm/s ^ 2) - - Select the Trajectory which you want to dress up. - Valitse liikerata, jonka haluat luoda. + + Select the Trajectory which you want to dress up. + Valitse liikerata, jonka haluat luoda. - - No robot files installed - Robotti-tiedostoja ei ole asennettu + + No robot files installed + Robotti-tiedostoja ei ole asennettu - - Please visit %1 and copy the files to %2 - Siirry %1 ja kopioi tiedost %2:oon + + Please visit %1 and copy the files to %2 + Siirry %1 ja kopioi tiedost %2:oon - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Simulointi + + Simulation + Simulointi - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Tyyppi + + Type + Tyyppi - - Name - Nimi + + Name + Nimi - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - Lomake + + Form + Lomake - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Tool: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Tool: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - Tehtävä Robotti6 Akselit + + TaskRobot6Axis + Tehtävä Robotti6 Akselit - - + + RobotGui::TaskRobotControl - - TaskRobotControl - Robotin tehtävien hallinta + + TaskRobotControl + Robotin tehtävien hallinta - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - Robotin tehtävien viestit + + TaskRobotMessages + Robotin tehtävien viestit - - + + RobotGui::TaskTrajectory - - Form - Lomake + + Form + Lomake - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Pos: (200.23,300.23,400.23,234,343,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Pos: (200.23,300.23,400.23,234,343,343) - - Type - Tyyppi + + Type + Tyyppi - - Name - Nimi + + Name + Nimi - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Liikerata + + Trajectory + Liikerata - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Dress Up Parameter + + Dress Up Parameter + Dress Up Parameter - - + + TaskEdge2TracParameter - - Form - Lomake + + Form + Lomake - - Hide / Show - Piilota/Näytä + + Hide / Show + Piilota/Näytä - - Edges: 0 - Reunat: 0 + + Edges: 0 + Reunat: 0 - - Cluster: 0 - Klusteri: 0 + + Cluster: 0 + Klusteri: 0 - - Sizing Value: - Mitoitus Arvo: + + Sizing Value: + Mitoitus Arvo: - - Use orientation of edge - Käytä reunan suuntaa + + Use orientation of edge + Käytä reunan suuntaa - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - Tehtävä Robotti6 Akselit + TaskRobot6Axis + Tehtävä Robotti6 Akselit - - + + TaskRobotControl - - Form - Lomake + + Form + Lomake - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Työkalu 0 + + Tool 0 + Työkalu 0 - - Tool - Työkalu + + Tool + Työkalu - - Base 0 - Perusta 0 + + Base 0 + Perusta 0 - - Base - Perusta + + Base + Perusta - - World - Maailma + + World + Maailma - - 50mm / 5° - 50mm / 5 ° + + 50mm / 5° + 50mm / 5 ° - - 20mm / 2° - 20mm / 2 ° + + 20mm / 2° + 20mm / 2 ° - - 10mm / 1° - 10mm / 1 ° + + 10mm / 1° + 10mm / 1 ° - - 5mm / 0.5° - 5mm / 0,5 ° + + 5mm / 0.5° + 5mm / 0,5 ° - - 1mm / 0.1° - 1 mm / 0,1 ° + + 1mm / 0.1° + 1 mm / 0,1 ° - TaskRobotControl - Robotin tehtävien hallinta + TaskRobotControl + Robotin tehtävien hallinta - - + + TaskRobotMessages - - Form - Lomake + + Form + Lomake - - clear - tyhjennä + + clear + tyhjennä - TaskRobotMessages - Robotin tehtävien viestit + TaskRobotMessages + Robotin tehtävien viestit - - + + TaskTrajectory - Trajectory - Liikerata + Trajectory + Liikerata - - + + TaskTrajectoryDressUpParameter - - Form - Lomake + + Form + Lomake - - Speed & Acceleration: - Nopeus & Kiihtyvyys: + + Speed & Acceleration: + Nopeus & Kiihtyvyys: - - Speed: - Nopeus: + + Speed: + Nopeus: - - - Use - Käytä + + + Use + Käytä - - Accel: - Kiihdytys: + + Accel: + Kiihdytys: - - Don't change Cont - Älä muuta Jatkuvuutta + + Don't change Cont + Älä muuta Jatkuvuutta - - Continues - Jatkuu + + Continues + Jatkuu - - Discontinues - Pysäyttää + + Discontinues + Pysäyttää - - Position and Orientation: - Sijainti ja suunta: + + Position and Orientation: + Sijainti ja suunta: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Älä muuta sijaintia & suuntaa + + Don't change Position & Orientation + Älä muuta sijaintia & suuntaa - - Use Orientation - Käytä suuntaa + + Use Orientation + Käytä suuntaa - - Add Position - Lisää sijainti + + Add Position + Lisää sijainti - - Add Orientation - Lisää suunta + + Add Orientation + Lisää suunta - Dress Up Parameter - Dress Up Parameter + Dress Up Parameter + Dress Up Parameter - - + + Workbench - - Robot - Robotti + + Robot + Robotti - - Insert Robots - Lisää robotit + + Insert Robots + Lisää robotit - - &Robot - &Robotti + + &Robot + &Robotti - - Export trajectory - Liikeradan vienti + + Export trajectory + Liikeradan vienti - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_fr.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_fr.qm index a6c2214fe..7fcd65afe 100644 Binary files a/src/Mod/Robot/Gui/Resources/translations/Robot_fr.qm and b/src/Mod/Robot/Gui/Resources/translations/Robot_fr.qm differ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_fr.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_fr.ts index d848425a8..728c5aafb 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_fr.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_fr.ts @@ -1,1053 +1,1053 @@ - + CmdRobotAddToolShape - - Robot - Robot + + Robot + Robot - - Add tool - Ajouter l'outil + + Add tool + Ajouter l'outil - - Add a tool shape to the robot - Ajouter une forme d'outil pour le robot + + Add a tool shape to the robot + Ajouter une forme d'outil pour le robot - - + + CmdRobotConstraintAxle - - Robot - Robot + + Robot + Robot - - Place robot... - Placer un robot... + + Place robot... + Placer un robot... - - Place a robot (experimental!) - Placez un robot (expérimental !) + + Place a robot (experimental!) + Placez un robot (expérimental !) - - + + CmdRobotCreateTrajectory - - Robot - Robot + + Robot + Robot - - Create trajectory - Créer une trajectoire + + Create trajectory + Créer une trajectoire - - Create a new empty trajectory - Créer une nouvelle trajectoire vide + + Create a new empty trajectory + Créer une nouvelle trajectoire vide - - + + CmdRobotEdge2Trac - - Robot - Robot + + Robot + Robot - - Edge to Trajectory... - Arête vers trajectoire ... + + Edge to Trajectory... + Arête vers trajectoire ... - - Generate a Trajectory from a set of edges - Générer une trajectoire à partir d'un ensemble d'arêtes + + Generate a Trajectory from a set of edges + Générer une trajectoire à partir d'un ensemble d'arêtes - - + + CmdRobotExportKukaCompact - - Robot - Robot + + Robot + Robot - - Kuka compact subroutine... - sous-programme compressé Kuka... + + Kuka compact subroutine... + sous-programme compressé Kuka... - - Export the trajectory as a compact KRL subroutine. - Exporter la trajectoire comme un sous-programme compressé KRL. + + Export the trajectory as a compact KRL subroutine. + Exporter la trajectoire comme un sous-programme compressé KRL. - - + + CmdRobotExportKukaFull - - Robot - Robot + + Robot + Robot - - Kuka full subroutine... - sous-programme complet Kuka... + + Kuka full subroutine... + sous-programme complet Kuka... - - Export the trajectory as a full KRL subroutine. - Exporter la trajectoire comme un sous-programme KRL intégral. + + Export the trajectory as a full KRL subroutine. + Exporter la trajectoire comme un sous-programme KRL intégral. - - + + CmdRobotInsertKukaIR125 - - Robot - Robot + + Robot + Robot - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Insérer un IR125 Kuka dans le document. + + Insert a Kuka IR125 into the document. + Insérer un IR125 Kuka dans le document. - - + + CmdRobotInsertKukaIR16 - - Robot - Robot + + Robot + Robot - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Insérer un IR500 Kuka dans le document. + + Insert a Kuka IR16 into the document. + Insérer un IR500 Kuka dans le document. - - + + CmdRobotInsertKukaIR210 - - Robot - Robot + + Robot + Robot - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Insérer un IR210 Kuka dans le document. + + Insert a Kuka IR210 into the document. + Insérer un IR210 Kuka dans le document. - - + + CmdRobotInsertKukaIR500 - - Robot - Robot + + Robot + Robot - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Insérer un IR500 Kuka dans le document. + + Insert a Kuka IR500 into the document. + Insérer un IR500 Kuka dans le document. - - + + CmdRobotInsertWaypoint - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Insérer dans la trajectoire + + Insert in trajectory + Insérer dans la trajectoire - - Insert robot Tool location into trajectory - Insérer la position de l'outil robot dans la trajectoire + + Insert robot Tool location into trajectory + Insérer la position de l'outil robot dans la trajectoire - - + + CmdRobotInsertWaypointPreselect - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Insérer dans la trajectoire + + Insert in trajectory + Insérer dans la trajectoire - - Insert preselection position into trajectory (W) - Insérer la position de la présélection dans la trajectoire (W) + + Insert preselection position into trajectory (W) + Insérer la position de la présélection dans la trajectoire (W) - - + + CmdRobotRestoreHomePos - - Robot - Robot + + Robot + Robot - - - Move to home - Passer à la position de départ + + + Move to home + Passer à la position de départ - - + + CmdRobotSetDefaultOrientation - - Robot - Robot + + Robot + Robot - - Set default orientation - Définir l'orientation par défaut + + Set default orientation + Définir l'orientation par défaut - - set the default orientation for subsequent commands for waypoint creation - Définir l'orientation par défaut pour les commandes suivantes pour la création de points de passage + + set the default orientation for subsequent commands for waypoint creation + Définir l'orientation par défaut pour les commandes suivantes pour la création de points de passage - - + + CmdRobotSetDefaultValues - - Robot - Robot + + Robot + Robot - - Set default values - Définir les valeurs par défaut + + Set default values + Définir les valeurs par défaut - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - Définir les valeurs par défaut pour la vitesse, l'accélération et la continuité pour les commandes de création de points de passage suivants + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + Définir les valeurs par défaut pour la vitesse, l'accélération et la continuité pour les commandes de création de points de passage suivants - - + + CmdRobotSetHomePos - - Robot - Robot + + Robot + Robot - - - Set the home position - Définir la position de départ + + + Set the home position + Définir la position de départ - - + + CmdRobotSimulate - - Robot - Robot + + Robot + Robot - - Simulate a trajectory - Simuler une trajectoire + + Simulate a trajectory + Simuler une trajectoire - - Run a simulation on a trajectory - Lancer une simulation sur une trajectoire + + Run a simulation on a trajectory + Lancer une simulation sur une trajectoire - - + + CmdRobotTrajectoryCompound - - Robot - Robot + + Robot + Robot - - Trajectory compound... - Composé de trajectoire... + + Trajectory compound... + Composé de trajectoire... - - Group and connect some trajectories to one - Grouper et connecter des trajectoires en une seule + + Group and connect some trajectories to one + Grouper et connecter des trajectoires en une seule - - + + CmdRobotTrajectoryDressUp - - Robot - Robot + + Robot + Robot - - Dress-up trajectory... - + + Dress-up trajectory... + Maquiller la trajectoire... - - Create a dress-up object which overrides some aspects of a trajectory - + + Create a dress-up object which overrides some aspects of a trajectory + Créer un objet d'habillage qui masque certains aspects d'une trajectoire - Dress up trajectory... - Habiller une trajectoire... + Dress up trajectory... + Habiller une trajectoire... - Create a dress up object which overide som aspects of a trajectory - Créer un habillage qui supplante certains aspects d'une trajectoire + Create a dress up object which overide som aspects of a trajectory + Créer un habillage qui supplante certains aspects d'une trajectoire - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Outils de trajectoire + + Trajectory tools + Outils de trajectoire - - Robot tools - Outils de robot + + Robot tools + Outils de robot - - Insert Robot - Insérer un robot + + Insert Robot + Insérer un robot - - + + QObject - - - - - - - - - - - - Wrong selection - Mauvaise sélection + + + + + + + + + + + + Wrong selection + Mauvaise sélection - - - - - - Select one Robot and one Trajectory object. - Sélectionnez un robot et une trajectoire. + + + + + + Select one Robot and one Trajectory object. + Sélectionnez un robot et une trajectoire. - - Trajectory not valid - Trajectoire non valide + + Trajectory not valid + Trajectoire non valide - - You need at least two way points in a trajectory to simulate. - Vous avez besoin d'au moins deux points sur une trajectoire pour la simulation. + + You need at least two way points in a trajectory to simulate. + Vous avez besoin d'au moins deux points sur une trajectoire pour la simulation. - - - KRL file(*.src) - fichier KRL (*. src) + + + KRL file(*.src) + fichier KRL (*. src) - - - All Files (*.*) - Tous les fichiers (*.*) + + + All Files (*.*) + Tous les fichiers (*.*) - - - Export program - Exporter le programme + + + Export program + Exporter le programme - - Select one robot and one shape or VRML object. - Sélectionnez un robot et une forme ou un objet VRML. + + Select one robot and one shape or VRML object. + Sélectionnez un robot et une forme ou un objet VRML. - - No preselection - Aucune présélection + + No preselection + Aucune présélection - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - Avec la souris, vous devez passer au-dessus d'une géométrie (présélection) + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + Avec la souris, vous devez passer au-dessus d'une géométrie (présélection) pour utiliser cette commande. Consultez la documentation pour plus de détails. - - Select one Robot to set home postion - Sélectionnez un robot pour définir la position d'origine + + Select one Robot to set home postion + Sélectionnez un robot pour définir la position d'origine - - Select one Robot - Sélectionnez un robot + + Select one Robot + Sélectionnez un robot - - - Select one Trajectory object. - Sélectionnez un objet de trajectoire. + + + Select one Trajectory object. + Sélectionnez un objet de trajectoire. - - set default speed - définir la vitesse par défaut + + set default speed + définir la vitesse par défaut - - speed: (e.g. 1 m/s or 3 cm/s) - Vitesse : (par exemple 1 m/s ou 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + Vitesse : (par exemple 1 m/s ou 3 cm/s) - - set default continuity - définir la continuité par défaut + + set default continuity + définir la continuité par défaut - - continuous ? - en continu ? + + continuous ? + en continu ? - - set default acceleration - définir l'accélération par défaut + + set default acceleration + définir l'accélération par défaut - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - accélération : (p.ex. 1 m/s^2 or 3 cm/s^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + accélération : (p.ex. 1 m/s^2 or 3 cm/s^2) - - Select the Trajectory which you want to dress up. - Sélectionnez la trajectoire que vous voulez habiller. + + Select the Trajectory which you want to dress up. + Sélectionnez la trajectoire que vous voulez habiller. - - No robot files installed - Aucun fichier de robot installé + + No robot files installed + Aucun fichier de robot installé - - Please visit %1 and copy the files to %2 - Visitez %1 et copiez les fichiers vers %2 + + Please visit %1 and copy the files to %2 + Visitez %1 et copiez les fichiers vers %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Simulation + + Simulation + Simulation - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Type + + Type + Type - - Name - Nom + + Name + Nom - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - Formulaire + + Form + Formulaire - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP : (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP : (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Outil : (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Outil : (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - TaskRobot6Axis + + TaskRobot6Axis + TaskRobot6Axis - - + + RobotGui::TaskRobotControl - - TaskRobotControl - TaskRobotControl + + TaskRobotControl + TaskRobotControl - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - TaskRobotMessages + + TaskRobotMessages + TaskRobotMessages - - + + RobotGui::TaskTrajectory - - Form - Formulaire + + Form + Formulaire - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Pos : (200.23, 300.23, 400.23, 234, 343, 343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Pos : (200.23, 300.23, 400.23, 234, 343, 343) - - Type - Type + + Type + Type - - Name - Nom + + Name + Nom - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Trajectoire + + Trajectory + Trajectoire - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Paramètre d'habillage + + Dress Up Parameter + Paramètre d'habillage - - + + TaskEdge2TracParameter - - Form - Formulaire + + Form + Formulaire - - Hide / Show - Afficher / Masquer + + Hide / Show + Afficher / Masquer - - Edges: 0 - Arêtes : 0 + + Edges: 0 + Arêtes : 0 - - Cluster: 0 - Groupe : 0 + + Cluster: 0 + Groupe : 0 - - Sizing Value: - Valeur de dimensionnement : + + Sizing Value: + Valeur de dimensionnement : - - Use orientation of edge - Utiliser l'orientation de l'arête + + Use orientation of edge + Utiliser l'orientation de l'arête - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - TaskRobot6Axis + TaskRobot6Axis + TaskRobot6Axis - - + + TaskRobotControl - - Form - Formulaire + + Form + Formulaire - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Outil 0 + + Tool 0 + Outil 0 - - Tool - Outil + + Tool + Outil - - Base 0 - Base 0 + + Base 0 + Base 0 - - Base - Base + + Base + Base - - World - Monde + + World + Monde - - 50mm / 5° - 50mm / 5° + + 50mm / 5° + 50mm / 5° - - 20mm / 2° - 20mm / 2° + + 20mm / 2° + 20mm / 2° - - 10mm / 1° - 10mm / 1° + + 10mm / 1° + 10mm / 1° - - 5mm / 0.5° - 5mm / 0,5° + + 5mm / 0.5° + 5mm / 0,5° - - 1mm / 0.1° - 1mm / 0,1° + + 1mm / 0.1° + 1mm / 0,1° - TaskRobotControl - TaskRobotControl + TaskRobotControl + TaskRobotControl - - + + TaskRobotMessages - - Form - Formulaire + + Form + Formulaire - - clear - Effacer + + clear + Effacer - TaskRobotMessages - TaskRobotMessages + TaskRobotMessages + TaskRobotMessages - - + + TaskTrajectory - Trajectory - Trajectoire + Trajectory + Trajectoire - - + + TaskTrajectoryDressUpParameter - - Form - Formulaire + + Form + Formulaire - - Speed & Acceleration: - Vitesse et accélération : + + Speed & Acceleration: + Vitesse et accélération : - - Speed: - Vitesse : + + Speed: + Vitesse : - - - Use - Utilisation + + + Use + Utilisation - - Accel: - Accél : + + Accel: + Accél : - - Don't change Cont - Ne pas changer Cont + + Don't change Cont + Ne pas changer Cont - - Continues - Continu + + Continues + Continu - - Discontinues - Interrompt + + Discontinues + Interrompt - - Position and Orientation: - Position et orientation : + + Position and Orientation: + Position et orientation : - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Ne pas changer la position ni l'orientation + + Don't change Position & Orientation + Ne pas changer la position ni l'orientation - - Use Orientation - Utiliser l'orientation + + Use Orientation + Utiliser l'orientation - - Add Position - Ajouter la position + + Add Position + Ajouter la position - - Add Orientation - Ajouter l'orientation + + Add Orientation + Ajouter l'orientation - Dress Up Parameter - Paramètre d'habillage + Dress Up Parameter + Paramètre d'habillage - - + + Workbench - - Robot - Robot + + Robot + Robot - - Insert Robots - Insérer des robots + + Insert Robots + Insérer des robots - - &Robot - &Robot + + &Robot + &Robot - - Export trajectory - Exporter la trajectoire + + Export trajectory + Exporter la trajectoire - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_hr.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_hr.qm index 7cfd00a35..5ab361baa 100644 Binary files a/src/Mod/Robot/Gui/Resources/translations/Robot_hr.qm and b/src/Mod/Robot/Gui/Resources/translations/Robot_hr.qm differ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_hr.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_hr.ts index a37ef9f28..c21cac85d 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_hr.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_hr.ts @@ -1,1052 +1,1052 @@ - + CmdRobotAddToolShape - - Robot - Robot + + Robot + Robot - - Add tool - Dodaj alat + + Add tool + Dodaj alat - - Add a tool shape to the robot - Dodavanje alata za oblik za robota + + Add a tool shape to the robot + Dodavanje alata za oblik za robota - - + + CmdRobotConstraintAxle - - Robot - Robot + + Robot + Robot - - Place robot... - Mjesto robota ... + + Place robot... + Mjesto robota ... - - Place a robot (experimental!) - Postavite robota (experimental!) + + Place a robot (experimental!) + Postavite robota (experimental!) - - + + CmdRobotCreateTrajectory - - Robot - Robot + + Robot + Robot - - Create trajectory - Napravi putanju + + Create trajectory + Napravi putanju - - Create a new empty trajectory - Napravi novu prazanu putanju + + Create a new empty trajectory + Napravi novu prazanu putanju - - + + CmdRobotEdge2Trac - - Robot - Robot + + Robot + Robot - - Edge to Trajectory... - rub na putanji ... + + Edge to Trajectory... + rub na putanji ... - - Generate a Trajectory from a set of edges - Generirajte putanju za set rubova + + Generate a Trajectory from a set of edges + Generirajte putanju za set rubova - - + + CmdRobotExportKukaCompact - - Robot - Robot + + Robot + Robot - - Kuka compact subroutine... - Kuka kompaktni potprogram ... + + Kuka compact subroutine... + Kuka kompaktni potprogram ... - - Export the trajectory as a compact KRL subroutine. - Izvoz putanje kao kompaktni KRL potprogram. + + Export the trajectory as a compact KRL subroutine. + Izvoz putanje kao kompaktni KRL potprogram. - - + + CmdRobotExportKukaFull - - Robot - Robot + + Robot + Robot - - Kuka full subroutine... - Kuka puni potprogram ... + + Kuka full subroutine... + Kuka puni potprogram ... - - Export the trajectory as a full KRL subroutine. - Izvoz putanje kao pun KRL potprogram. + + Export the trajectory as a full KRL subroutine. + Izvoz putanje kao pun KRL potprogram. - - + + CmdRobotInsertKukaIR125 - - Robot - Robot + + Robot + Robot - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Umetnite Kuka IR500 u dokument. + + Insert a Kuka IR125 into the document. + Umetnite Kuka IR500 u dokument. - - + + CmdRobotInsertKukaIR16 - - Robot - Robot + + Robot + Robot - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Umetnite Kuka IR500 u dokument. + + Insert a Kuka IR16 into the document. + Umetnite Kuka IR500 u dokument. - - + + CmdRobotInsertKukaIR210 - - Robot - Robot + + Robot + Robot - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Umetnite Kuka IR500 u dokument. + + Insert a Kuka IR210 into the document. + Umetnite Kuka IR500 u dokument. - - + + CmdRobotInsertKukaIR500 - - Robot - Robot + + Robot + Robot - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Umetnite Kuka IR500 u dokument. + + Insert a Kuka IR500 into the document. + Umetnite Kuka IR500 u dokument. - - + + CmdRobotInsertWaypoint - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Umetni u putanju + + Insert in trajectory + Umetni u putanju - - Insert robot Tool location into trajectory - Umetnite alata robota, mjesto u putanji + + Insert robot Tool location into trajectory + Umetnite alata robota, mjesto u putanji - - + + CmdRobotInsertWaypointPreselect - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Umetni u putanju + + Insert in trajectory + Umetni u putanju - - Insert preselection position into trajectory (W) - Umetnite "preselekcija položaj" u putanju (W) + + Insert preselection position into trajectory (W) + Umetnite "preselekcija položaj" u putanju (W) - - + + CmdRobotRestoreHomePos - - Robot - Robot + + Robot + Robot - - - Move to home - Premjesti u kući + + + Move to home + Premjesti u kući - - + + CmdRobotSetDefaultOrientation - - Robot - Robot + + Robot + Robot - - Set default orientation - Postavi zadanu orijentaciju + + Set default orientation + Postavi zadanu orijentaciju - - set the default orientation for subsequent commands for waypoint creation - postavi zadanu orijentaciju za naknadne naredbe za stvaranje točke putanje + + set the default orientation for subsequent commands for waypoint creation + postavi zadanu orijentaciju za naknadne naredbe za stvaranje točke putanje - - + + CmdRobotSetDefaultValues - - Robot - Robot + + Robot + Robot - - Set default values - Postavi zadane vrijednosti + + Set default values + Postavi zadane vrijednosti - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - Postavi zadane vrijednosti za brzinu, ubrzanje i kontinuitet za naknadne naredbe stvaranja točki puta + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + Postavi zadane vrijednosti za brzinu, ubrzanje i kontinuitet za naknadne naredbe stvaranja točki puta - - + + CmdRobotSetHomePos - - Robot - Robot + + Robot + Robot - - - Set the home position - Postavite početni položaj + + + Set the home position + Postavite početni položaj - - + + CmdRobotSimulate - - Robot - Robot + + Robot + Robot - - Simulate a trajectory - Simulirati putanju + + Simulate a trajectory + Simulirati putanju - - Run a simulation on a trajectory - Pokrenite simulaciju na putanji + + Run a simulation on a trajectory + Pokrenite simulaciju na putanji - - + + CmdRobotTrajectoryCompound - - Robot - Robot + + Robot + Robot - - Trajectory compound... - Spoj Putanje ... + + Trajectory compound... + Spoj Putanje ... - - Group and connect some trajectories to one - Grupiraj i poveži neke putanje kao jednu + + Group and connect some trajectories to one + Grupiraj i poveži neke putanje kao jednu - - + + CmdRobotTrajectoryDressUp - - Robot - Robot + + Robot + Robot - - Dress-up trajectory... - + + Dress-up trajectory... + Dress-up trajectory... - - Create a dress-up object which overrides some aspects of a trajectory - + + Create a dress-up object which overrides some aspects of a trajectory + Create a dress-up object which overrides some aspects of a trajectory - Dress up trajectory... - ravnati putanju ... + Dress up trajectory... + ravnati putanju ... - Create a dress up object which overide som aspects of a trajectory - Stvoriti ravni objekt koji poništi neko stajalište putanje + Create a dress up object which overide som aspects of a trajectory + Stvoriti ravni objekt koji poništi neko stajalište putanje - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Alati putanje + + Trajectory tools + Alati putanje - - Robot tools - Alati Robota + + Robot tools + Alati Robota - - Insert Robot - Umetni Robot + + Insert Robot + Umetni Robot - - + + QObject - - - - - - - - - - - - Wrong selection - Pogrešan odabir + + + + + + + + + + + + Wrong selection + Pogrešan odabir - - - - - - Select one Robot and one Trajectory object. - Odaberite jedan robot i jedanu putanju objekta. + + + + + + Select one Robot and one Trajectory object. + Odaberite jedan robot i jedanu putanju objekta. - - Trajectory not valid - Putanja ne vrijedi + + Trajectory not valid + Putanja ne vrijedi - - You need at least two way points in a trajectory to simulate. - Trebate najmanje dvije točke u putanji za simuliranje. + + You need at least two way points in a trajectory to simulate. + Trebate najmanje dvije točke u putanji za simuliranje. - - - KRL file(*.src) - KRL datoteka (*. src) + + + KRL file(*.src) + KRL datoteka (*. src) - - - All Files (*.*) - Sve datoteke (*.*) + + + All Files (*.*) + Sve datoteke (*.*) - - - Export program - Prijenos programa + + + Export program + Prijenos programa - - Select one robot and one shape or VRML object. - Odaberite jedan robot i jedan oblik ili objekt VRML. + + Select one robot and one shape or VRML object. + Odaberite jedan robot i jedan oblik ili objekt VRML. - - No preselection - Nema predselekcije + + No preselection + Nema predselekcije - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - Morate lebjeti iznad geometrije (predselekcije) s mišem kako bi koristili ovu naredbu. Pogledajte dokumentaciju za detalje. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + Morate lebjeti iznad geometrije (predselekcije) s mišem kako bi koristili ovu naredbu. Pogledajte dokumentaciju za detalje. - - Select one Robot to set home postion - Odaberite jedan Robot za postavljanje početnog položaja + + Select one Robot to set home postion + Odaberite jedan Robot za postavljanje početnog položaja - - Select one Robot - Odaberite jedan Robot + + Select one Robot + Odaberite jedan Robot - - - Select one Trajectory object. - Odaberite jednu putanju objekta. + + + Select one Trajectory object. + Odaberite jednu putanju objekta. - - set default speed - postavi zadanu brzinu + + set default speed + postavi zadanu brzinu - - speed: (e.g. 1 m/s or 3 cm/s) - brzina: (npr. 1 m/s ili 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + brzina: (npr. 1 m/s ili 3 cm/s) - - set default continuity - postavi zadani kontinuitet + + set default continuity + postavi zadani kontinuitet - - continuous ? - kontinuirano? + + continuous ? + kontinuirano? - - set default acceleration - postavi zadano ubrzanje + + set default acceleration + postavi zadano ubrzanje - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - ubrzanje: (npr. 1 m/s^2 ili 3 cm/s^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + ubrzanje: (npr. 1 m/s^2 ili 3 cm/s^2) - - Select the Trajectory which you want to dress up. - Odaberite putanju koju želite doraditi. + + Select the Trajectory which you want to dress up. + Odaberite putanju koju želite doraditi. - - No robot files installed - Nema instaliranih robot datoteka + + No robot files installed + Nema instaliranih robot datoteka - - Please visit %1 and copy the files to %2 - Molimo posjetite %1 i kopirajte datoteke u %2 + + Please visit %1 and copy the files to %2 + Molimo posjetite %1 i kopirajte datoteke u %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Simuliranje + + Simulation + Simuliranje - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Vrsta + + Type + Vrsta - - Name - Ime + + Name + Ime - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - Obrazac + + Form + Obrazac - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Alat:(0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Alat:(0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - TaskRobot6Axis + + TaskRobot6Axis + TaskRobot6Axis - - + + RobotGui::TaskRobotControl - - TaskRobotControl - TaskRobotControl + + TaskRobotControl + TaskRobotControl - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - TaskRobotMessages + + TaskRobotMessages + TaskRobotMessages - - + + RobotGui::TaskTrajectory - - Form - Obrazac + + Form + Obrazac - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Poz: (200,23, 300,23, 400,23, 234, 343, 343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Poz: (200,23, 300,23, 400,23, 234, 343, 343) - - Type - Vrsta + + Type + Vrsta - - Name - Ime + + Name + Ime - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Putanja + + Trajectory + Putanja - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Ravni parametar + + Dress Up Parameter + Ravni parametar - - + + TaskEdge2TracParameter - - Form - Obrazac + + Form + Obrazac - - Hide / Show - Sakrij / prikaži + + Hide / Show + Sakrij / prikaži - - Edges: 0 - Rubovi: 0 + + Edges: 0 + Rubovi: 0 - - Cluster: 0 - Grozd: 0 + + Cluster: 0 + Grozd: 0 - - Sizing Value: - Dimenzioniranje vrijednosti: + + Sizing Value: + Dimenzioniranje vrijednosti: - - Use orientation of edge - Koristi orijentaciju ruba + + Use orientation of edge + Koristi orijentaciju ruba - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - TaskRobot6Axis + TaskRobot6Axis + TaskRobot6Axis - - + + TaskRobotControl - - Form - Obrazac + + Form + Obrazac - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Alat 0 + + Tool 0 + Alat 0 - - Tool - Alat + + Tool + Alat - - Base 0 - Baza 0 + + Base 0 + Baza 0 - - Base - Baza + + Base + Baza - - World - Svijet + + World + Svijet - - 50mm / 5° - 50mm/5° + + 50mm / 5° + 50mm/5° - - 20mm / 2° - 20mm/2° + + 20mm / 2° + 20mm/2° - - 10mm / 1° - 10mm/1° + + 10mm / 1° + 10mm/1° - - 5mm / 0.5° - 5mm/0,5° + + 5mm / 0.5° + 5mm/0,5° - - 1mm / 0.1° - 1mm/0,1° + + 1mm / 0.1° + 1mm/0,1° - TaskRobotControl - TaskRobotControl + TaskRobotControl + TaskRobotControl - - + + TaskRobotMessages - - Form - Obrazac + + Form + Obrazac - - clear - jasno + + clear + jasno - TaskRobotMessages - TaskRobotMessages + TaskRobotMessages + TaskRobotMessages - - + + TaskTrajectory - Trajectory - Putanja + Trajectory + Putanja - - + + TaskTrajectoryDressUpParameter - - Form - Obrazac + + Form + Obrazac - - Speed & Acceleration: - Brzina i ubrzanje: + + Speed & Acceleration: + Brzina i ubrzanje: - - Speed: - Brzina: + + Speed: + Brzina: - - - Use - Koristite + + + Use + Koristite - - Accel: - Accel: + + Accel: + Accel: - - Don't change Cont - Nemojte mijenjati Cont + + Don't change Cont + Nemojte mijenjati Cont - - Continues - Nastavlja + + Continues + Nastavlja - - Discontinues - Prestaje + + Discontinues + Prestaje - - Position and Orientation: - Položaj i orijentacija: + + Position and Orientation: + Položaj i orijentacija: - - (0,0,0),(0,0,0) - (0,0,0), (0,0,0) + + (0,0,0),(0,0,0) + (0,0,0), (0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Ne mijenjaj položaj i orijentaciju + + Don't change Position & Orientation + Ne mijenjaj položaj i orijentaciju - - Use Orientation - Koristi orijentaciju + + Use Orientation + Koristi orijentaciju - - Add Position - Dodaj položaj + + Add Position + Dodaj položaj - - Add Orientation - Dodaj orijentaciju + + Add Orientation + Dodaj orijentaciju - Dress Up Parameter - Ravni parametar + Dress Up Parameter + Ravni parametar - - + + Workbench - - Robot - Robot + + Robot + Robot - - Insert Robots - Umetanje Robota + + Insert Robots + Umetanje Robota - - &Robot - &Robot + + &Robot + &Robot - - Export trajectory - Izvoz putanje + + Export trajectory + Izvoz putanje - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_hu.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_hu.qm index ea7549b6d..3de8e15d0 100644 Binary files a/src/Mod/Robot/Gui/Resources/translations/Robot_hu.qm and b/src/Mod/Robot/Gui/Resources/translations/Robot_hu.qm differ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_hu.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_hu.ts index dc7e8ab81..fa0d4fe34 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_hu.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_hu.ts @@ -1,1052 +1,1052 @@ - + CmdRobotAddToolShape - - Robot - Robot + + Robot + Robot - - Add tool - Szerszám hozzáadása + + Add tool + Szerszám hozzáadása - - Add a tool shape to the robot - Formázó szerszám hozzáadása a robothoz + + Add a tool shape to the robot + Formázó szerszám hozzáadása a robothoz - - + + CmdRobotConstraintAxle - - Robot - Robot + + Robot + Robot - - Place robot... - Robot elhelyezése... + + Place robot... + Robot elhelyezése... - - Place a robot (experimental!) - Robot helye (kísérleti!) + + Place a robot (experimental!) + Robot helye (kísérleti!) - - + + CmdRobotCreateTrajectory - - Robot - Robot + + Robot + Robot - - Create trajectory - Útvonal létrehozása + + Create trajectory + Útvonal létrehozása - - Create a new empty trajectory - Új üres útvonal létrehozása + + Create a new empty trajectory + Új üres útvonal létrehozása - - + + CmdRobotEdge2Trac - - Robot - Robot + + Robot + Robot - - Edge to Trajectory... - Él az útvonalhoz... + + Edge to Trajectory... + Él az útvonalhoz... - - Generate a Trajectory from a set of edges - Útvonal létrehozása élek alapján + + Generate a Trajectory from a set of edges + Útvonal létrehozása élek alapján - - + + CmdRobotExportKukaCompact - - Robot - Robot + + Robot + Robot - - Kuka compact subroutine... - Kuka kompakt eljárás ... + + Kuka compact subroutine... + Kuka kompakt eljárás ... - - Export the trajectory as a compact KRL subroutine. - Útvonal exportálása kompakt KRL eljárásként. + + Export the trajectory as a compact KRL subroutine. + Útvonal exportálása kompakt KRL eljárásként. - - + + CmdRobotExportKukaFull - - Robot - Robot + + Robot + Robot - - Kuka full subroutine... - Kuka teljes eljárás ... + + Kuka full subroutine... + Kuka teljes eljárás ... - - Export the trajectory as a full KRL subroutine. - Útvonal exportálása teljes KRL eljárásként. + + Export the trajectory as a full KRL subroutine. + Útvonal exportálása teljes KRL eljárásként. - - + + CmdRobotInsertKukaIR125 - - Robot - Robot + + Robot + Robot - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Helyezzen be egy Kuka IR210-et a dokumentumba. + + Insert a Kuka IR125 into the document. + Helyezzen be egy Kuka IR210-et a dokumentumba. - - + + CmdRobotInsertKukaIR16 - - Robot - Robot + + Robot + Robot - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Helyezzen be egy Kuka IR210-et a dokumentumba. + + Insert a Kuka IR16 into the document. + Helyezzen be egy Kuka IR210-et a dokumentumba. - - + + CmdRobotInsertKukaIR210 - - Robot - Robot + + Robot + Robot - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Helyezzen be egy Kuka IR16-ot a dokumentumba. + + Insert a Kuka IR210 into the document. + Helyezzen be egy Kuka IR16-ot a dokumentumba. - - + + CmdRobotInsertKukaIR500 - - Robot - Robot + + Robot + Robot - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Helyezzen be egy Kuka IR125-öt a dokumentumba. + + Insert a Kuka IR500 into the document. + Helyezzen be egy Kuka IR125-öt a dokumentumba. - - + + CmdRobotInsertWaypoint - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Útvonal beszúrása + + Insert in trajectory + Útvonal beszúrása - - Insert robot Tool location into trajectory - Robot szerszám elhelyezése az útvonalon + + Insert robot Tool location into trajectory + Robot szerszám elhelyezése az útvonalon - - + + CmdRobotInsertWaypointPreselect - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Útvonal beszúrása + + Insert in trajectory + Útvonal beszúrása - - Insert preselection position into trajectory (W) - Beállítási pozíció beszúrása az útvonalba (W) + + Insert preselection position into trajectory (W) + Beállítási pozíció beszúrása az útvonalba (W) - - + + CmdRobotRestoreHomePos - - Robot - Robot + + Robot + Robot - - - Move to home - Alaphelyzetbe állít + + + Move to home + Alaphelyzetbe állít - - + + CmdRobotSetDefaultOrientation - - Robot - Robot + + Robot + Robot - - Set default orientation - Alapértelmezett hely beállítása + + Set default orientation + Alapértelmezett hely beállítása - - set the default orientation for subsequent commands for waypoint creation - Alapértelmezett hely beállítása a későbbi szakaszpont parancsokhoz a várópontok létrehozásoknál + + set the default orientation for subsequent commands for waypoint creation + Alapértelmezett hely beállítása a későbbi szakaszpont parancsokhoz a várópontok létrehozásoknál - - + + CmdRobotSetDefaultValues - - Robot - Robot + + Robot + Robot - - Set default values - Alapértelmezett értékek + + Set default values + Alapértelmezett értékek - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - Alapértelmezett sebesség, gyorsulás és folytonossági szakaszpont értékeinek beállítása + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + Alapértelmezett sebesség, gyorsulás és folytonossági szakaszpont értékeinek beállítása - - + + CmdRobotSetHomePos - - Robot - Robot + + Robot + Robot - - - Set the home position - Alaphelyzet beállítása + + + Set the home position + Alaphelyzet beállítása - - + + CmdRobotSimulate - - Robot - Robot + + Robot + Robot - - Simulate a trajectory - Útvonal szimuláció + + Simulate a trajectory + Útvonal szimuláció - - Run a simulation on a trajectory - Szimuláció futtaása az útvonalon + + Run a simulation on a trajectory + Szimuláció futtaása az útvonalon - - + + CmdRobotTrajectoryCompound - - Robot - Robot + + Robot + Robot - - Trajectory compound... - Pálya összetétel... + + Trajectory compound... + Pálya összetétel... - - Group and connect some trajectories to one - Csoportosít és közössé tesz bizonyos pályákat + + Group and connect some trajectories to one + Csoportosít és közössé tesz bizonyos pályákat - - + + CmdRobotTrajectoryDressUp - - Robot - Robot + + Robot + Robot - - Dress-up trajectory... - + + Dress-up trajectory... + Dress-up trajectory... - - Create a dress-up object which overrides some aspects of a trajectory - + + Create a dress-up object which overrides some aspects of a trajectory + Create a dress-up object which overrides some aspects of a trajectory - Dress up trajectory... - Útvonal felruházása... + Dress up trajectory... + Útvonal felruházása... - Create a dress up object which overide som aspects of a trajectory - Hozzon létre egy felöltöztetett objektumot mely felülírja a pálya szempontjait + Create a dress up object which overide som aspects of a trajectory + Hozzon létre egy felöltöztetett objektumot mely felülírja a pálya szempontjait - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Trajektória eszközök + + Trajectory tools + Trajektória eszközök - - Robot tools - Robot eszközök + + Robot tools + Robot eszközök - - Insert Robot - Robotok beszúrása + + Insert Robot + Robotok beszúrása - - + + QObject - - - - - - - - - - - - Wrong selection - Rossz kiválasztás + + + + + + + + + + + + Wrong selection + Rossz kiválasztás - - - - - - Select one Robot and one Trajectory object. - Egy Robot és egy útvonal objektum kijelölése. + + + + + + Select one Robot and one Trajectory object. + Egy Robot és egy útvonal objektum kijelölése. - - Trajectory not valid - Érvénytelen útvonal + + Trajectory not valid + Érvénytelen útvonal - - You need at least two way points in a trajectory to simulate. - A szimulációhoz legalább két útvonalpontra van szükség a pályán. + + You need at least two way points in a trajectory to simulate. + A szimulációhoz legalább két útvonalpontra van szükség a pályán. - - - KRL file(*.src) - KRL fájl (*.src) + + + KRL file(*.src) + KRL fájl (*.src) - - - All Files (*.*) - Minden fájl (*.*) + + + All Files (*.*) + Minden fájl (*.*) - - - Export program - Program exportálása + + + Export program + Program exportálása - - Select one robot and one shape or VRML object. - Egy robot és egy alakzat vagy VRML objektum kijelölése. + + Select one robot and one shape or VRML object. + Egy robot és egy alakzat vagy VRML objektum kijelölése. - - No preselection - Nincs előzetes kijelölés + + No preselection + Nincs előzetes kijelölés - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - A geometria (előválasztás) fölé kell vinni az egérrel a kurzort, hogy használni tudja ezt a parancsot. Részleteket a dokumentációban talál. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + A geometria (előválasztás) fölé kell vinni az egérrel a kurzort, hogy használni tudja ezt a parancsot. Részleteket a dokumentációban talál. - - Select one Robot to set home postion - Robot kiválasztása és alaphelyzetbe állítása + + Select one Robot to set home postion + Robot kiválasztása és alaphelyzetbe állítása - - Select one Robot - Válasszon ki egy robotot + + Select one Robot + Válasszon ki egy robotot - - - Select one Trajectory object. - Válasszon ki egy pálya objektumot. + + + Select one Trajectory object. + Válasszon ki egy pálya objektumot. - - set default speed - alapértelmezett sebesség beállítása + + set default speed + alapértelmezett sebesség beállítása - - speed: (e.g. 1 m/s or 3 cm/s) - sebesség: (pl. 1 m/s vagy 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + sebesség: (pl. 1 m/s vagy 3 cm/s) - - set default continuity - alapértelmezett folytonosság + + set default continuity + alapértelmezett folytonosság - - continuous ? - folyamatos? + + continuous ? + folyamatos? - - set default acceleration - alapértelmezett gyorsulás beállítás + + set default acceleration + alapértelmezett gyorsulás beállítás - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - gyorsulás: (pl. 1 m/s^2 vagy 3 cm/s^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + gyorsulás: (pl. 1 m/s^2 vagy 3 cm/s^2) - - Select the Trajectory which you want to dress up. - Válassza ki a Trayectory-t a felöltöztetéshez. + + Select the Trajectory which you want to dress up. + Válassza ki a Trayectory-t a felöltöztetéshez. - - No robot files installed - Nincs telepített robot-fájl + + No robot files installed + Nincs telepített robot-fájl - - Please visit %1 and copy the files to %2 - Kérjük, látogasson el ide: %1 és másolja a fájlokat a következő helyre: %2 + + Please visit %1 and copy the files to %2 + Kérjük, látogasson el ide: %1 és másolja a fájlokat a következő helyre: %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Szimuláció + + Simulation + Szimuláció - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Típus + + Type + Típus - - Name - Név + + Name + Név - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - Űrlap + + Form + Űrlap - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4-es + + A4 + A4-es - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Eszköz:(0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Eszköz:(0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - TaskRobot6Axis + + TaskRobot6Axis + TaskRobot6Axis - - + + RobotGui::TaskRobotControl - - TaskRobotControl - TaskRobotControl + + TaskRobotControl + TaskRobotControl - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - TaskRobotMessages + + TaskRobotMessages + TaskRobotMessages - - + + RobotGui::TaskTrajectory - - Form - Űrlap + + Form + Űrlap - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - - Type - Típus + + Type + Típus - - Name - Név + + Name + Név - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Pálya + + Trajectory + Pálya - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Felruházási paraméter + + Dress Up Parameter + Felruházási paraméter - - + + TaskEdge2TracParameter - - Form - Űrlap + + Form + Űrlap - - Hide / Show - Elrejt/megjelenít + + Hide / Show + Elrejt/megjelenít - - Edges: 0 - Élek: 0 + + Edges: 0 + Élek: 0 - - Cluster: 0 - Fürt: 0 + + Cluster: 0 + Fürt: 0 - - Sizing Value: - Méret érték: + + Sizing Value: + Méret érték: - - Use orientation of edge - Használja az él orientációját + + Use orientation of edge + Használja az él orientációját - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - TaskRobot6Axis + TaskRobot6Axis + TaskRobot6Axis - - + + TaskRobotControl - - Form - Űrlap + + Form + Űrlap - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Eszköz 0 + + Tool 0 + Eszköz 0 - - Tool - Eszköz + + Tool + Eszköz - - Base 0 - Alap 0 + + Base 0 + Alap 0 - - Base - Alap + + Base + Alap - - World - Világ + + World + Világ - - 50mm / 5° - 50mm / 5° + + 50mm / 5° + 50mm / 5° - - 20mm / 2° - 20mm / 2° + + 20mm / 2° + 20mm / 2° - - 10mm / 1° - 10mm / 1° + + 10mm / 1° + 10mm / 1° - - 5mm / 0.5° - 5mm / 0.5° + + 5mm / 0.5° + 5mm / 0.5° - - 1mm / 0.1° - 1mm / 0.1° + + 1mm / 0.1° + 1mm / 0.1° - TaskRobotControl - TaskRobotControl + TaskRobotControl + TaskRobotControl - - + + TaskRobotMessages - - Form - Űrlap + + Form + Űrlap - - clear - ürít + + clear + ürít - TaskRobotMessages - TaskRobotMessages + TaskRobotMessages + TaskRobotMessages - - + + TaskTrajectory - Trajectory - Pálya + Trajectory + Pálya - - + + TaskTrajectoryDressUpParameter - - Form - Űrlap + + Form + Űrlap - - Speed & Acceleration: - Sebesség és gyorsulás: + + Speed & Acceleration: + Sebesség és gyorsulás: - - Speed: - Sebesség: + + Speed: + Sebesség: - - - Use - Használ + + + Use + Használ - - Accel: - Gyorsítás: + + Accel: + Gyorsítás: - - Don't change Cont - Ne módosítsa a tartalmát + + Don't change Cont + Ne módosítsa a tartalmát - - Continues - Tovább + + Continues + Tovább - - Discontinues - Befejez + + Discontinues + Befejez - - Position and Orientation: - Helyzete és iránya: + + Position and Orientation: + Helyzete és iránya: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Ne módosítsa a pozíciót és a tájolást + + Don't change Position & Orientation + Ne módosítsa a pozíciót és a tájolást - - Use Orientation - Orientáció használata + + Use Orientation + Orientáció használata - - Add Position - Pozíció hozzáadása + + Add Position + Pozíció hozzáadása - - Add Orientation - Orientáció hozzáadása + + Add Orientation + Orientáció hozzáadása - Dress Up Parameter - Felruházási paraméter + Dress Up Parameter + Felruházási paraméter - - + + Workbench - - Robot - Robot + + Robot + Robot - - Insert Robots - Robotok beszúrása + + Insert Robots + Robotok beszúrása - - &Robot - Robot + + &Robot + Robot - - Export trajectory - Pálya exportálása + + Export trajectory + Pálya exportálása - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_it.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_it.qm index a502801b5..2bc876466 100644 Binary files a/src/Mod/Robot/Gui/Resources/translations/Robot_it.qm and b/src/Mod/Robot/Gui/Resources/translations/Robot_it.qm differ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_it.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_it.ts index c61cb77dc..8713cd7f8 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_it.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_it.ts @@ -1,1052 +1,1052 @@ - + CmdRobotAddToolShape - - Robot - Robot + + Robot + Robot - - Add tool - Aggiungi strumento + + Add tool + Aggiungi strumento - - Add a tool shape to the robot - Aggiunge uno strumento forma al robot + + Add a tool shape to the robot + Aggiunge uno strumento forma al robot - - + + CmdRobotConstraintAxle - - Robot - Robot + + Robot + Robot - - Place robot... - Posiziona robot... + + Place robot... + Posiziona robot... - - Place a robot (experimental!) - Posiziona un robot (sperimentale!) + + Place a robot (experimental!) + Posiziona un robot (sperimentale!) - - + + CmdRobotCreateTrajectory - - Robot - Robot + + Robot + Robot - - Create trajectory - Crea traiettoria + + Create trajectory + Crea traiettoria - - Create a new empty trajectory - Crea una nuova traiettoria vuota + + Create a new empty trajectory + Crea una nuova traiettoria vuota - - + + CmdRobotEdge2Trac - - Robot - Robot + + Robot + Robot - - Edge to Trajectory... - Da spigolo a traiettoria... + + Edge to Trajectory... + Da spigolo a traiettoria... - - Generate a Trajectory from a set of edges - Genera una traiettoria da un insieme di spigoli + + Generate a Trajectory from a set of edges + Genera una traiettoria da un insieme di spigoli - - + + CmdRobotExportKukaCompact - - Robot - Robot + + Robot + Robot - - Kuka compact subroutine... - Subroutine Kuka compatta... + + Kuka compact subroutine... + Subroutine Kuka compatta... - - Export the trajectory as a compact KRL subroutine. - Esporta la traiettoria come una subroutine KRL compatta. + + Export the trajectory as a compact KRL subroutine. + Esporta la traiettoria come una subroutine KRL compatta. - - + + CmdRobotExportKukaFull - - Robot - Robot + + Robot + Robot - - Kuka full subroutine... - Subroutine Kuka completa... + + Kuka full subroutine... + Subroutine Kuka completa... - - Export the trajectory as a full KRL subroutine. - Esporta la traiettoria come una subroutine KRL completa. + + Export the trajectory as a full KRL subroutine. + Esporta la traiettoria come una subroutine KRL completa. - - + + CmdRobotInsertKukaIR125 - - Robot - Robot + + Robot + Robot - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Inserisce un Kuka IR125 nel documento. + + Insert a Kuka IR125 into the document. + Inserisce un Kuka IR125 nel documento. - - + + CmdRobotInsertKukaIR16 - - Robot - Robot + + Robot + Robot - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Inserisce un Kuka IR16 nel documento. + + Insert a Kuka IR16 into the document. + Inserisce un Kuka IR16 nel documento. - - + + CmdRobotInsertKukaIR210 - - Robot - Robot + + Robot + Robot - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Inserisce un Kuka IR210 nel documento. + + Insert a Kuka IR210 into the document. + Inserisce un Kuka IR210 nel documento. - - + + CmdRobotInsertKukaIR500 - - Robot - Robot + + Robot + Robot - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Inserisce un Kuka IR500 nel documento. + + Insert a Kuka IR500 into the document. + Inserisce un Kuka IR500 nel documento. - - + + CmdRobotInsertWaypoint - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Inserisci in traiettoria + + Insert in trajectory + Inserisci in traiettoria - - Insert robot Tool location into trajectory - Inserire il percorso dell'utensile del robot in traiettoria + + Insert robot Tool location into trajectory + Inserire il percorso dell'utensile del robot in traiettoria - - + + CmdRobotInsertWaypointPreselect - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Inserisci in traiettoria + + Insert in trajectory + Inserisci in traiettoria - - Insert preselection position into trajectory (W) - Inserisci la posizione di preselezione in traiettoria (W) + + Insert preselection position into trajectory (W) + Inserisci la posizione di preselezione in traiettoria (W) - - + + CmdRobotRestoreHomePos - - Robot - Robot + + Robot + Robot - - - Move to home - Sposta alla posizione di partenza + + + Move to home + Sposta alla posizione di partenza - - + + CmdRobotSetDefaultOrientation - - Robot - Robot + + Robot + Robot - - Set default orientation - Imposta l'orientamento predefinito + + Set default orientation + Imposta l'orientamento predefinito - - set the default orientation for subsequent commands for waypoint creation - Imposta l'orientamento predefinito per i comandi successivi della creazione di waypoint + + set the default orientation for subsequent commands for waypoint creation + Imposta l'orientamento predefinito per i comandi successivi della creazione di waypoint - - + + CmdRobotSetDefaultValues - - Robot - Robot + + Robot + Robot - - Set default values - Imposta i valori predefiniti + + Set default values + Imposta i valori predefiniti - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - Imposta i valori predefiniti per velocità, accelerazione e continuità per comandi successivi della creazione di waypoint + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + Imposta i valori predefiniti per velocità, accelerazione e continuità per comandi successivi della creazione di waypoint - - + + CmdRobotSetHomePos - - Robot - Robot + + Robot + Robot - - - Set the home position - Imposta la posizione di partenza + + + Set the home position + Imposta la posizione di partenza - - + + CmdRobotSimulate - - Robot - Robot + + Robot + Robot - - Simulate a trajectory - Simula una traiettoria + + Simulate a trajectory + Simula una traiettoria - - Run a simulation on a trajectory - Esegue una simulazione su una traiettoria + + Run a simulation on a trajectory + Esegue una simulazione su una traiettoria - - + + CmdRobotTrajectoryCompound - - Robot - Robot + + Robot + Robot - - Trajectory compound... - Traiettoria composta... + + Trajectory compound... + Traiettoria composta... - - Group and connect some trajectories to one - Raggruppa e collega alcune traiettorie in una + + Group and connect some trajectories to one + Raggruppa e collega alcune traiettorie in una - - + + CmdRobotTrajectoryDressUp - - Robot - Robot + + Robot + Robot - - Dress-up trajectory... - + + Dress-up trajectory... + Vesti una traiettoria... - - Create a dress-up object which overrides some aspects of a trajectory - + + Create a dress-up object which overrides some aspects of a trajectory + Crea un oggetto di vestimento che sostituisce alcuni aspetti di una traiettoria - Dress up trajectory... - Dress up traiettoria ... + Dress up trajectory... + Dress up traiettoria ... - Create a dress up object which overide som aspects of a trajectory - Crea un oggetto dress up che non tiene conti di alcuni aspetti di una traiettoria + Create a dress up object which overide som aspects of a trajectory + Crea un oggetto dress up che non tiene conti di alcuni aspetti di una traiettoria - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Strumenti Traiettoria + + Trajectory tools + Strumenti Traiettoria - - Robot tools - Strumenti Robot + + Robot tools + Strumenti Robot - - Insert Robot - Inserisci Robot + + Insert Robot + Inserisci Robot - - + + QObject - - - - - - - - - - - - Wrong selection - Selezione errata + + + + + + + + + + + + Wrong selection + Selezione errata - - - - - - Select one Robot and one Trajectory object. - Seleziona un Robot e un oggetto Traiettoria. + + + + + + Select one Robot and one Trajectory object. + Seleziona un Robot e un oggetto Traiettoria. - - Trajectory not valid - Traiettoria non valida + + Trajectory not valid + Traiettoria non valida - - You need at least two way points in a trajectory to simulate. - Sono necessari almeno due punti in una traiettoria per eseguire la simulazione. + + You need at least two way points in a trajectory to simulate. + Sono necessari almeno due punti in una traiettoria per eseguire la simulazione. - - - KRL file(*.src) - File KRL(*.src) + + + KRL file(*.src) + File KRL(*.src) - - - All Files (*.*) - Tutti i File (*.*) + + + All Files (*.*) + Tutti i File (*.*) - - - Export program - Esporta programma + + + Export program + Esporta programma - - Select one robot and one shape or VRML object. - Seleziona un robot e una forma o un oggetto VRML. + + Select one robot and one shape or VRML object. + Seleziona un robot e una forma o un oggetto VRML. - - No preselection - Nessuna preselezione + + No preselection + Nessuna preselezione - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - È necessario passare col mouse sopra una geometria (preselezione) per utilizzare questo comando. Vedere la documentazione per i dettagli. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + È necessario passare col mouse sopra una geometria (preselezione) per utilizzare questo comando. Vedere la documentazione per i dettagli. - - Select one Robot to set home postion - Seleziona un robot per impostare la posizione di partenza + + Select one Robot to set home postion + Seleziona un robot per impostare la posizione di partenza - - Select one Robot - Seleziona un Robot + + Select one Robot + Seleziona un Robot - - - Select one Trajectory object. - Seleziona un oggetto traiettoria. + + + Select one Trajectory object. + Seleziona un oggetto traiettoria. - - set default speed - Imposta la velocità predefinita + + set default speed + Imposta la velocità predefinita - - speed: (e.g. 1 m/s or 3 cm/s) - velocità: (ad esempio 1 m/s o 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + velocità: (ad esempio 1 m/s o 3 cm/s) - - set default continuity - Imposta la continuità predefinita + + set default continuity + Imposta la continuità predefinita - - continuous ? - Continuo ? + + continuous ? + Continuo ? - - set default acceleration - Imposta l'accelerazione predefinita + + set default acceleration + Imposta l'accelerazione predefinita - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - accelerazione: (ad es. 1 m/s^2 o 3 cm/s^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + accelerazione: (ad es. 1 m/s^2 o 3 cm/s^2) - - Select the Trajectory which you want to dress up. - Seleziona la traiettoria che si vuole vestire. + + Select the Trajectory which you want to dress up. + Seleziona la traiettoria che si vuole vestire. - - No robot files installed - Nessun file robot installato + + No robot files installed + Nessun file robot installato - - Please visit %1 and copy the files to %2 - Si prega di visitare %1 e copiare i file in %2 + + Please visit %1 and copy the files to %2 + Si prega di visitare %1 e copiare i file in %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Simulazione + + Simulation + Simulazione - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Tipo + + Type + Tipo - - Name - Nome + + Name + Nome - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - Form + + Form + Form - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Strumento: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Strumento: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - TaskRobot6Axis + + TaskRobot6Axis + TaskRobot6Axis - - + + RobotGui::TaskRobotControl - - TaskRobotControl - TaskRobotControl + + TaskRobotControl + TaskRobotControl - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - TaskRobotMessages + + TaskRobotMessages + TaskRobotMessages - - + + RobotGui::TaskTrajectory - - Form - Form + + Form + Form - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - - Type - Tipo + + Type + Tipo - - Name - Nome + + Name + Nome - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Traiettoria + + Trajectory + Traiettoria - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Parametri Dress Up + + Dress Up Parameter + Parametri Dress Up - - + + TaskEdge2TracParameter - - Form - Form + + Form + Form - - Hide / Show - Mostra/Nascondi + + Hide / Show + Mostra/Nascondi - - Edges: 0 - Bordi: 0 + + Edges: 0 + Bordi: 0 - - Cluster: 0 - Cluster: 0 + + Cluster: 0 + Cluster: 0 - - Sizing Value: - Valore di ridimensionamento: + + Sizing Value: + Valore di ridimensionamento: - - Use orientation of edge - Usa l'orientamento del bordo + + Use orientation of edge + Usa l'orientamento del bordo - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - TaskRobot6Axis + TaskRobot6Axis + TaskRobot6Axis - - + + TaskRobotControl - - Form - Form + + Form + Form - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Utensile 0 + + Tool 0 + Utensile 0 - - Tool - Utensile + + Tool + Utensile - - Base 0 - Base 0 + + Base 0 + Base 0 - - Base - Base + + Base + Base - - World - Globale + + World + Globale - - 50mm / 5° - 50mm / 5° + + 50mm / 5° + 50mm / 5° - - 20mm / 2° - 20mm / 2° + + 20mm / 2° + 20mm / 2° - - 10mm / 1° - 10mm / 1° + + 10mm / 1° + 10mm / 1° - - 5mm / 0.5° - 5mm / 0.5° + + 5mm / 0.5° + 5mm / 0.5° - - 1mm / 0.1° - 1mm / 0.1° + + 1mm / 0.1° + 1mm / 0.1° - TaskRobotControl - TaskRobotControl + TaskRobotControl + TaskRobotControl - - + + TaskRobotMessages - - Form - Form + + Form + Form - - clear - cancella + + clear + cancella - TaskRobotMessages - TaskRobotMessages + TaskRobotMessages + TaskRobotMessages - - + + TaskTrajectory - Trajectory - Traiettoria + Trajectory + Traiettoria - - + + TaskTrajectoryDressUpParameter - - Form - Form + + Form + Form - - Speed & Acceleration: - Velocità e accelerazione: + + Speed & Acceleration: + Velocità e accelerazione: - - Speed: - Velocità: + + Speed: + Velocità: - - - Use - Uso + + + Use + Uso - - Accel: - Accelerazione: + + Accel: + Accelerazione: - - Don't change Cont - Non cambiare Cont + + Don't change Cont + Non cambiare Cont - - Continues - Continua + + Continues + Continua - - Discontinues - Discontinua + + Discontinues + Discontinua - - Position and Orientation: - Posizione e orientamento: + + Position and Orientation: + Posizione e orientamento: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Non modificare la posizione e l'orientamento + + Don't change Position & Orientation + Non modificare la posizione e l'orientamento - - Use Orientation - Usa l'orientamento + + Use Orientation + Usa l'orientamento - - Add Position - Aggiungi posizione + + Add Position + Aggiungi posizione - - Add Orientation - Aggiungi Orientamento + + Add Orientation + Aggiungi Orientamento - Dress Up Parameter - Parametri Dress Up + Dress Up Parameter + Parametri Dress Up - - + + Workbench - - Robot - Robot + + Robot + Robot - - Insert Robots - Inserisci Robot + + Insert Robots + Inserisci Robot - - &Robot - &Robot + + &Robot + &Robot - - Export trajectory - Esporta traiettoria + + Export trajectory + Esporta traiettoria - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_ja.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_ja.qm index 6ba94d2f1..53b6937cc 100644 Binary files a/src/Mod/Robot/Gui/Resources/translations/Robot_ja.qm and b/src/Mod/Robot/Gui/Resources/translations/Robot_ja.qm differ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_ja.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_ja.ts index 5cafb855c..d0ff1076b 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_ja.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_ja.ts @@ -1,1052 +1,1052 @@ - + CmdRobotAddToolShape - - Robot - ロボット + + Robot + ロボット - - Add tool - ツールを追加 + + Add tool + ツールを追加 - - Add a tool shape to the robot - 工具のシェイプをロボットに追加 + + Add a tool shape to the robot + 工具のシェイプをロボットに追加 - - + + CmdRobotConstraintAxle - - Robot - ロボット + + Robot + ロボット - - Place robot... - ロボットを配置... + + Place robot... + ロボットを配置... - - Place a robot (experimental!) - ロボットを配置(テスト中!) + + Place a robot (experimental!) + ロボットを配置(テスト中!) - - + + CmdRobotCreateTrajectory - - Robot - ロボット + + Robot + ロボット - - Create trajectory - 軌跡を作成 + + Create trajectory + 軌道を作成 - - Create a new empty trajectory - 新しい空の軌跡を作成 + + Create a new empty trajectory + 新しい空の軌道を作成 - - + + CmdRobotEdge2Trac - - Robot - ロボット + + Robot + ロボット - - Edge to Trajectory... - エッジから起動へ... + + Edge to Trajectory... + エッジから軌道へ... - - Generate a Trajectory from a set of edges - エッジから軌道を生成 + + Generate a Trajectory from a set of edges + エッジから軌道を生成 - - + + CmdRobotExportKukaCompact - - Robot - ロボット + + Robot + ロボット - - Kuka compact subroutine... - Kukaのコンパクトサブルーチン... + + Kuka compact subroutine... + Kukaのコンパクトサブルーチン... - - Export the trajectory as a compact KRL subroutine. - 軌道をコンパクトKRLサブルーチンとしてエクスポート + + Export the trajectory as a compact KRL subroutine. + 軌道をコンパクトKRLサブルーチンとしてエクスポート - - + + CmdRobotExportKukaFull - - Robot - ロボット + + Robot + ロボット - - Kuka full subroutine... - Kukaのフルサブルーチン... + + Kuka full subroutine... + Kukaのフルサブルーチン... - - Export the trajectory as a full KRL subroutine. - 軌道をフルKRLサブルーチンとしてエクスポート + + Export the trajectory as a full KRL subroutine. + 軌道をフルKRLサブルーチンとしてエクスポート - - + + CmdRobotInsertKukaIR125 - - Robot - ロボット + + Robot + ロボット - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Kuka IR125をドキュメントに挿入. + + Insert a Kuka IR125 into the document. + Kuka IR125をドキュメントに挿入. - - + + CmdRobotInsertKukaIR16 - - Robot - ロボット + + Robot + ロボット - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Kuka IR16をドキュメントに挿入 + + Insert a Kuka IR16 into the document. + Kuka IR16をドキュメントに挿入 - - + + CmdRobotInsertKukaIR210 - - Robot - ロボット + + Robot + ロボット - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Kuka IR210をドキュメントに挿入 + + Insert a Kuka IR210 into the document. + Kuka IR210をドキュメントに挿入 - - + + CmdRobotInsertKukaIR500 - - Robot - ロボット + + Robot + ロボット - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Kuka IR500をドキュメントに挿入 + + Insert a Kuka IR500 into the document. + Kuka IR500をドキュメントに挿入 - - + + CmdRobotInsertWaypoint - - Robot - ロボット + + Robot + ロボット - - Insert in trajectory - 軌道に挿入 + + Insert in trajectory + 軌道に挿入 - - Insert robot Tool location into trajectory - 軌道にロボットツール位置を挿入 + + Insert robot Tool location into trajectory + 軌道にロボットツール位置を挿入 - - + + CmdRobotInsertWaypointPreselect - - Robot - ロボット + + Robot + ロボット - - Insert in trajectory - 軌道に挿入 + + Insert in trajectory + 軌道に挿入 - - Insert preselection position into trajectory (W) - プリセレクション位置を軌道に挿入 (W) + + Insert preselection position into trajectory (W) + プリセレクション位置を軌道に挿入 (W) - - + + CmdRobotRestoreHomePos - - Robot - ロボット + + Robot + ロボット - - - Move to home - ホームへ移動 + + + Move to home + ホームへ移動 - - + + CmdRobotSetDefaultOrientation - - Robot - ロボット + + Robot + ロボット - - Set default orientation - デフォルトの向きを設定 + + Set default orientation + デフォルトの向きを設定 - - set the default orientation for subsequent commands for waypoint creation - 以降の通過点作成用コマンドのデフォルト方向を設定 + + set the default orientation for subsequent commands for waypoint creation + 以降の通過点作成用コマンドのデフォルト方向を設定 - - + + CmdRobotSetDefaultValues - - Robot - ロボット + + Robot + ロボット - - Set default values - デフォルト値を設定する + + Set default values + デフォルト値を設定 - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - 以降の通過点作成用コマンドで使用される速度、加速度、連続性のデフォルト値を設定 + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + 以降の通過点作成用コマンドで使用される速度、加速度、連続性のデフォルト値を設定 - - + + CmdRobotSetHomePos - - Robot - ロボット + + Robot + ロボット - - - Set the home position - ホームポジションを設定 + + + Set the home position + ホームポジションを設定 - - + + CmdRobotSimulate - - Robot - ロボット + + Robot + ロボット - - Simulate a trajectory - 軌道をシミュレート + + Simulate a trajectory + 軌道をシミュレート - - Run a simulation on a trajectory - 軌道のシミュレーションを実行 + + Run a simulation on a trajectory + 軌道のシミュレーションを実行 - - + + CmdRobotTrajectoryCompound - - Robot - ロボット + + Robot + ロボット - - Trajectory compound... - 軌道を合成... + + Trajectory compound... + 軌道を合成... - - Group and connect some trajectories to one - 複数の軌道を一つに連結してグループ化 + + Group and connect some trajectories to one + 複数の軌道を一つに連結してグループ化 - - + + CmdRobotTrajectoryDressUp - - Robot - ロボット + + Robot + ロボット - - Dress-up trajectory... - + + Dress-up trajectory... + Dress-up trajectory... - - Create a dress-up object which overrides some aspects of a trajectory - + + Create a dress-up object which overrides some aspects of a trajectory + Create a dress-up object which overrides some aspects of a trajectory - Dress up trajectory... - 軌道をドレスアップ... + Dress up trajectory... + 軌道をドレスアップ... - Create a dress up object which overide som aspects of a trajectory - 軌道のいくつかのプロパティーをオーバーライドしたドレスアップオブジェクトを作成 + Create a dress up object which overide som aspects of a trajectory + 軌道のいくつかのプロパティーをオーバーライドしたドレスアップオブジェクトを作成 - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - 軌道ツール + + Trajectory tools + 軌道ツール - - Robot tools - ロボットツール + + Robot tools + ロボットツール - - Insert Robot - ロボットを挿入 + + Insert Robot + ロボットを挿入 - - + + QObject - - - - - - - - - - - - Wrong selection - 誤った選択 + + + + + + + + + + + + Wrong selection + 誤った選択 - - - - - - Select one Robot and one Trajectory object. - 1 つのロボットと軌道オブジェクトを 1 つ選択します。 + + + + + + Select one Robot and one Trajectory object. + 1 つのロボットと軌道オブジェクトを 1 つ選択します。 - - Trajectory not valid - 軌道が無効です。 + + Trajectory not valid + 軌道が無効です。 - - You need at least two way points in a trajectory to simulate. - シミュレートするためには軌道内に少なくとも2つのway pointが必要です。 + + You need at least two way points in a trajectory to simulate. + シミュレートするためには軌道内に少なくとも2つのway pointが必要です。 - - - KRL file(*.src) - KRLファイル(*.SRC) + + + KRL file(*.src) + KRLファイル(*.SRC) - - - All Files (*.*) - すべてのファイル (*.*) + + + All Files (*.*) + すべてのファイル (*.*) - - - Export program - プログラムをエクスポート + + + Export program + プログラムをエクスポート - - Select one robot and one shape or VRML object. - ロボット1台と1つの図形かVRMLオブジェクトを選択してください. + + Select one robot and one shape or VRML object. + ロボット1台と1つの図形かVRMLオブジェクトを選択してください. - - No preselection - プリセレクションがありません + + No preselection + プリセレクションがありません - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - このコマンドを使用するにはマウスを使ってジオメトリ(事前選択)の上にカーソルを移動する必要があります。詳細についてはマニュアルを参照してください。 + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + このコマンドを使用するにはマウスを使ってジオメトリ(事前選択)の上にカーソルを移動する必要があります。詳細についてはマニュアルを参照してください。 - - Select one Robot to set home postion - ホームポジションを設定するロボットを1台選択 + + Select one Robot to set home postion + ホームポジションを設定するロボットを1台選択 - - Select one Robot - 1台のロボットを選択する + + Select one Robot + 1台のロボットを選択する - - - Select one Trajectory object. - 1 つの軌道のオブジェクトを選択します。 + + + Select one Trajectory object. + 1 つの軌道のオブジェクトを選択します。 - - set default speed - 既定の速度を設定します。 + + set default speed + 既定の速度を設定します。 - - speed: (e.g. 1 m/s or 3 cm/s) - 速度:(例 1m/s 3cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + 速度:(例 1m/s 3cm/s) - - set default continuity - デフォルトの連続性を設定 + + set default continuity + デフォルトの連続性を設定 - - continuous ? - 続けますか? + + continuous ? + 続けますか? - - set default acceleration - デフォルトの加速度を設定 + + set default acceleration + デフォルトの加速度を設定 - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - 加速度: (例: 1 m/s ^2 または 3 cm/s ^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + 加速度: (例: 1 m/s ^2 または 3 cm/s ^2) - - Select the Trajectory which you want to dress up. - ドレスアップする軌道を選択 + + Select the Trajectory which you want to dress up. + ドレスアップする軌道を選択 - - No robot files installed - ロボットファイルがインストールされていません + + No robot files installed + ロボットファイルがインストールされていません - - Please visit %1 and copy the files to %2 - %1 を見てファイルを %2 にコピーしてください + + Please visit %1 and copy the files to %2 + %1 を見てファイルを %2 にコピーしてください - - + + RobotGui::DlgTrajectorySimulate - - Simulation - シミュレーション + + Simulation + シミュレーション - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - タイプ + + Type + タイプ - - Name - 名前 + + Name + 名前 - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - フォーム + + Form + フォーム - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Tool: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Tool: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - TaskRobot6Axis + + TaskRobot6Axis + TaskRobot6Axis - - + + RobotGui::TaskRobotControl - - TaskRobotControl - TaskRobotControl + + TaskRobotControl + TaskRobotControl - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - TaskRobotMessages + + TaskRobotMessages + TaskRobotMessages - - + + RobotGui::TaskTrajectory - - Form - フォーム + + Form + フォーム - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - - Type - タイプ + + Type + タイプ - - Name - 名前 + + Name + 名前 - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Trajectory + + Trajectory + Trajectory - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Dress Up Parameter + + Dress Up Parameter + Dress Up Parameter - - + + TaskEdge2TracParameter - - Form - フォーム + + Form + フォーム - - Hide / Show - 表示/非表示 + + Hide / Show + 表示/非表示 - - Edges: 0 - エッジ: 0 + + Edges: 0 + エッジ: 0 - - Cluster: 0 - クラスタ: 0 + + Cluster: 0 + クラスタ: 0 - - Sizing Value: - サイジング値: + + Sizing Value: + サイジング値: - - Use orientation of edge - エッジの方向を使用 + + Use orientation of edge + エッジの方向を使用 - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - TaskRobot6Axis + TaskRobot6Axis + TaskRobot6Axis - - + + TaskRobotControl - - Form - フォーム + + Form + フォーム - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Tool 0 + + Tool 0 + Tool 0 - - Tool - ツール + + Tool + ツール - - Base 0 - Base 0 + + Base 0 + Base 0 - - Base - Base + + Base + Base - - World - World + + World + World - - 50mm / 5° - 50mm / 5° + + 50mm / 5° + 50mm / 5° - - 20mm / 2° - 20mm / 2° + + 20mm / 2° + 20mm / 2° - - 10mm / 1° - 10mm / 1° + + 10mm / 1° + 10mm / 1° - - 5mm / 0.5° - 5mm / 0.5° + + 5mm / 0.5° + 5mm / 0.5° - - 1mm / 0.1° - 1mm / 0.1° + + 1mm / 0.1° + 1mm / 0.1° - TaskRobotControl - TaskRobotControl + TaskRobotControl + TaskRobotControl - - + + TaskRobotMessages - - Form - フォーム + + Form + フォーム - - clear - クリア + + clear + クリア - TaskRobotMessages - TaskRobotMessages + TaskRobotMessages + TaskRobotMessages - - + + TaskTrajectory - Trajectory - Trajectory + Trajectory + Trajectory - - + + TaskTrajectoryDressUpParameter - - Form - フォーム + + Form + フォーム - - Speed & Acceleration: - 速度 & 加速度: + + Speed & Acceleration: + 速度 & 加速度: - - Speed: - 速度: + + Speed: + 速度: - - - Use - 使用する + + + Use + 使用する - - Accel: - 加速度: + + Accel: + 加速度: - - Don't change Cont - Don't change Cont + + Don't change Cont + Don't change Cont - - Continues - 続ける + + Continues + 続ける - - Discontinues - 中止 + + Discontinues + 中止 - - Position and Orientation: - 位置と向き: + + Position and Orientation: + 位置と向き: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - 位置と向きを変更しないでください + + Don't change Position & Orientation + 位置と向きを変更しないでください - - Use Orientation - 方向を使用 + + Use Orientation + 方向を使用 - - Add Position - 位置を追加します。 + + Add Position + 位置を追加します。 - - Add Orientation - 向きを追加します。 + + Add Orientation + 向きを追加します。 - Dress Up Parameter - Dress Up Parameter + Dress Up Parameter + Dress Up Parameter - - + + Workbench - - Robot - ロボット + + Robot + ロボット - - Insert Robots - ロボットを追加 + + Insert Robots + ロボットを追加 - - &Robot - ロボット (&r) + + &Robot + ロボット (&r) - - Export trajectory - 軌道をエクスポート + + Export trajectory + 軌道をエクスポート - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_nl.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_nl.qm index 469df73ca..64537443c 100644 Binary files a/src/Mod/Robot/Gui/Resources/translations/Robot_nl.qm and b/src/Mod/Robot/Gui/Resources/translations/Robot_nl.qm differ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_nl.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_nl.ts index a00c64ece..c65102065 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_nl.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_nl.ts @@ -1,1052 +1,1052 @@ - + CmdRobotAddToolShape - - Robot - Robot + + Robot + Robot - - Add tool - Gereedschap toevoegen + + Add tool + Gereedschap toevoegen - - Add a tool shape to the robot - Voeg een gereedschapvorm toe aan de robot + + Add a tool shape to the robot + Voeg een gereedschapvorm toe aan de robot - - + + CmdRobotConstraintAxle - - Robot - Robot + + Robot + Robot - - Place robot... - Plaats robot... + + Place robot... + Plaats robot... - - Place a robot (experimental!) - Plaats een robot (experimenteel!) + + Place a robot (experimental!) + Plaats een robot (experimenteel!) - - + + CmdRobotCreateTrajectory - - Robot - Robot + + Robot + Robot - - Create trajectory - Maak traject + + Create trajectory + Maak traject - - Create a new empty trajectory - Maak een nieuw leeg traject + + Create a new empty trajectory + Maak een nieuw leeg traject - - + + CmdRobotEdge2Trac - - Robot - Robot + + Robot + Robot - - Edge to Trajectory... - Rand naar traject... + + Edge to Trajectory... + Rand naar traject... - - Generate a Trajectory from a set of edges - Genereer een Traject uit een set van randen + + Generate a Trajectory from a set of edges + Genereer een Traject uit een set van randen - - + + CmdRobotExportKukaCompact - - Robot - Robot + + Robot + Robot - - Kuka compact subroutine... - Kuka compacte subroutine ... + + Kuka compact subroutine... + Kuka compacte subroutine ... - - Export the trajectory as a compact KRL subroutine. - Exporteer het traject als een compacte KRL subroutine. + + Export the trajectory as a compact KRL subroutine. + Exporteer het traject als een compacte KRL subroutine. - - + + CmdRobotExportKukaFull - - Robot - Robot + + Robot + Robot - - Kuka full subroutine... - Kuka volledige subroutine... + + Kuka full subroutine... + Kuka volledige subroutine... - - Export the trajectory as a full KRL subroutine. - Exporteer het traject als een volledige KRL subroutine. + + Export the trajectory as a full KRL subroutine. + Exporteer het traject als een volledige KRL subroutine. - - + + CmdRobotInsertKukaIR125 - - Robot - Robot + + Robot + Robot - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Voeg een Kuka IR125 toe aan het document. + + Insert a Kuka IR125 into the document. + Voeg een Kuka IR125 toe aan het document. - - + + CmdRobotInsertKukaIR16 - - Robot - Robot + + Robot + Robot - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Voeg een Kuka IR16 toe aan het document. + + Insert a Kuka IR16 into the document. + Voeg een Kuka IR16 toe aan het document. - - + + CmdRobotInsertKukaIR210 - - Robot - Robot + + Robot + Robot - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Voeg een Kuka IR210 toe aan het document. + + Insert a Kuka IR210 into the document. + Voeg een Kuka IR210 toe aan het document. - - + + CmdRobotInsertKukaIR500 - - Robot - Robot + + Robot + Robot - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Voeg een Kuka IR500 toe aan het document. + + Insert a Kuka IR500 into the document. + Voeg een Kuka IR500 toe aan het document. - - + + CmdRobotInsertWaypoint - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Toevoegen aan traject + + Insert in trajectory + Toevoegen aan traject - - Insert robot Tool location into trajectory - Robot gereedschapslocatie invoegen in traject + + Insert robot Tool location into trajectory + Robot gereedschapslocatie invoegen in traject - - + + CmdRobotInsertWaypointPreselect - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Toevoegen aan traject + + Insert in trajectory + Toevoegen aan traject - - Insert preselection position into trajectory (W) - Plaats de voorselectie-positie in het traject (W) + + Insert preselection position into trajectory (W) + Plaats de voorselectie-positie in het traject (W) - - + + CmdRobotRestoreHomePos - - Robot - Robot + + Robot + Robot - - - Move to home - Ga naar de beginpositie + + + Move to home + Ga naar de beginpositie - - + + CmdRobotSetDefaultOrientation - - Robot - Robot + + Robot + Robot - - Set default orientation - Set standaard oriëntatie + + Set default orientation + Set standaard oriëntatie - - set the default orientation for subsequent commands for waypoint creation - set the default orientation for subsequent commands for waypoint creation + + set the default orientation for subsequent commands for waypoint creation + set the default orientation for subsequent commands for waypoint creation - - + + CmdRobotSetDefaultValues - - Robot - Robot + + Robot + Robot - - Set default values - Standaardwaarden instellen + + Set default values + Standaardwaarden instellen - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - - + + CmdRobotSetHomePos - - Robot - Robot + + Robot + Robot - - - Set the home position - Stel de beginpositie in + + + Set the home position + Stel de beginpositie in - - + + CmdRobotSimulate - - Robot - Robot + + Robot + Robot - - Simulate a trajectory - Simuleer een traject + + Simulate a trajectory + Simuleer een traject - - Run a simulation on a trajectory - Voer een simulatie uit op een traject + + Run a simulation on a trajectory + Voer een simulatie uit op een traject - - + + CmdRobotTrajectoryCompound - - Robot - Robot + + Robot + Robot - - Trajectory compound... - Trajectory compound... + + Trajectory compound... + Trajectory compound... - - Group and connect some trajectories to one - Group and connect some trajectories to one + + Group and connect some trajectories to one + Group and connect some trajectories to one - - + + CmdRobotTrajectoryDressUp - - Robot - Robot + + Robot + Robot - - Dress-up trajectory... - + + Dress-up trajectory... + Dress-up trajectory... - - Create a dress-up object which overrides some aspects of a trajectory - + + Create a dress-up object which overrides some aspects of a trajectory + Create a dress-up object which overrides some aspects of a trajectory - Dress up trajectory... - Dress up trajectory... + Dress up trajectory... + Dress up trajectory... - Create a dress up object which overide som aspects of a trajectory - Create a dress up object which overide som aspects of a trajectory + Create a dress up object which overide som aspects of a trajectory + Create a dress up object which overide som aspects of a trajectory - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Trajectory tools + + Trajectory tools + Trajectory tools - - Robot tools - Robotgereedschappen + + Robot tools + Robotgereedschappen - - Insert Robot - Robot invoegen + + Insert Robot + Robot invoegen - - + + QObject - - - - - - - - - - - - Wrong selection - Verkeerde selectie + + + + + + + + + + + + Wrong selection + Verkeerde selectie - - - - - - Select one Robot and one Trajectory object. - Selecteer één robot en één traject-object. + + + + + + Select one Robot and one Trajectory object. + Selecteer één robot en één traject-object. - - Trajectory not valid - Traject ongeldig + + Trajectory not valid + Traject ongeldig - - You need at least two way points in a trajectory to simulate. - Je moet ten minste twee punten in een traject hebben om te kunnen simuleren. + + You need at least two way points in a trajectory to simulate. + Je moet ten minste twee punten in een traject hebben om te kunnen simuleren. - - - KRL file(*.src) - KRL-bestand (*.src) + + + KRL file(*.src) + KRL-bestand (*.src) - - - All Files (*.*) - Alle bestanden (*.*) + + + All Files (*.*) + Alle bestanden (*.*) - - - Export program - Exporteer programma + + + Export program + Exporteer programma - - Select one robot and one shape or VRML object. - Selecteer één robot en één shape of VRML-object. + + Select one robot and one shape or VRML object. + Selecteer één robot en één shape of VRML-object. - - No preselection - Geen voorselectie + + No preselection + Geen voorselectie - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - Je moet zweven boven een geometrie (Voorselectie) met de muis om dit commando te gebruiken. Zie documentatie voor details. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + Je moet zweven boven een geometrie (Voorselectie) met de muis om dit commando te gebruiken. Zie documentatie voor details. - - Select one Robot to set home postion - Selecteer een Robot om thuispositie te bepalen + + Select one Robot to set home postion + Selecteer een Robot om thuispositie te bepalen - - Select one Robot - Selecteer een Robot + + Select one Robot + Selecteer een Robot - - - Select one Trajectory object. - Één traject object selecteren. + + + Select one Trajectory object. + Één traject object selecteren. - - set default speed - Standaard snelheid instellen + + set default speed + Standaard snelheid instellen - - speed: (e.g. 1 m/s or 3 cm/s) - snelheid: (bijv. 1 m/s of 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + snelheid: (bijv. 1 m/s of 3 cm/s) - - set default continuity - Set standaard continuïteit + + set default continuity + Set standaard continuïteit - - continuous ? - continu? + + continuous ? + continu? - - set default acceleration - standaard versnelling instellen + + set default acceleration + standaard versnelling instellen - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - versnelling: (bijv. 1 m/s^2 of 3 cm/s^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + versnelling: (bijv. 1 m/s^2 of 3 cm/s^2) - - Select the Trajectory which you want to dress up. - Select the Trajectory which you want to dress up. + + Select the Trajectory which you want to dress up. + Select the Trajectory which you want to dress up. - - No robot files installed - Geen robot bestanden geïnstalleerd + + No robot files installed + Geen robot bestanden geïnstalleerd - - Please visit %1 and copy the files to %2 - Bezoek %1 en kopieer de bestanden naar %2 + + Please visit %1 and copy the files to %2 + Bezoek %1 en kopieer de bestanden naar %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Simulatie + + Simulation + Simulatie - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Type + + Type + Type - - Name - Naam + + Name + Naam - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - Vorm + + Form + Vorm - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Tool: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Tool: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - TaakRobot6Assen + + TaskRobot6Axis + TaakRobot6Assen - - + + RobotGui::TaskRobotControl - - TaskRobotControl - TaakRobotBesturing + + TaskRobotControl + TaakRobotBesturing - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - TaakRobotBerichten + + TaskRobotMessages + TaakRobotBerichten - - + + RobotGui::TaskTrajectory - - Form - Vorm + + Form + Vorm - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - - Type - Type + + Type + Type - - Name - Naam + + Name + Naam - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Traject + + Trajectory + Traject - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Aankleed Parameter + + Dress Up Parameter + Aankleed Parameter - - + + TaskEdge2TracParameter - - Form - Vorm + + Form + Vorm - - Hide / Show - Verbergen / weergeven + + Hide / Show + Verbergen / weergeven - - Edges: 0 - Randen: 0 + + Edges: 0 + Randen: 0 - - Cluster: 0 - Cluster: 0 + + Cluster: 0 + Cluster: 0 - - Sizing Value: - Dimensionering Waarde: + + Sizing Value: + Dimensionering Waarde: - - Use orientation of edge - Gebruik oriëntatie van de rand + + Use orientation of edge + Gebruik oriëntatie van de rand - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - TaakRobot6Assen + TaskRobot6Axis + TaakRobot6Assen - - + + TaskRobotControl - - Form - Vorm + + Form + Vorm - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Gereedschap 0 + + Tool 0 + Gereedschap 0 - - Tool - Gereedschap + + Tool + Gereedschap - - Base 0 - Basis 0 + + Base 0 + Basis 0 - - Base - Basis + + Base + Basis - - World - Wereld + + World + Wereld - - 50mm / 5° - 50mm / 5° + + 50mm / 5° + 50mm / 5° - - 20mm / 2° - 20mm / 2° + + 20mm / 2° + 20mm / 2° - - 10mm / 1° - 10mm / 1 ° + + 10mm / 1° + 10mm / 1 ° - - 5mm / 0.5° - 5mm / 0,5 ° + + 5mm / 0.5° + 5mm / 0,5 ° - - 1mm / 0.1° - 1mm / 0,1 ° + + 1mm / 0.1° + 1mm / 0,1 ° - TaskRobotControl - TaakRobotBesturing + TaskRobotControl + TaakRobotBesturing - - + + TaskRobotMessages - - Form - Vorm + + Form + Vorm - - clear - wissen + + clear + wissen - TaskRobotMessages - TaakRobotBerichten + TaskRobotMessages + TaakRobotBerichten - - + + TaskTrajectory - Trajectory - Traject + Trajectory + Traject - - + + TaskTrajectoryDressUpParameter - - Form - Vorm + + Form + Vorm - - Speed & Acceleration: - Snelheid & versnelling: + + Speed & Acceleration: + Snelheid & versnelling: - - Speed: - Snelheid: + + Speed: + Snelheid: - - - Use - Gebruik + + + Use + Gebruik - - Accel: - Accel: + + Accel: + Accel: - - Don't change Cont - Cont niet wijzigen + + Don't change Cont + Cont niet wijzigen - - Continues - Doorgaan + + Continues + Doorgaan - - Discontinues - Stoppen + + Discontinues + Stoppen - - Position and Orientation: - Positie en oriëntatie: + + Position and Orientation: + Positie en oriëntatie: - - (0,0,0),(0,0,0) - (0,0,0), (0,0,0) + + (0,0,0),(0,0,0) + (0,0,0), (0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Positie & oriëntatie niet wijzigen + + Don't change Position & Orientation + Positie & oriëntatie niet wijzigen - - Use Orientation - Gebruik Oriëntatie + + Use Orientation + Gebruik Oriëntatie - - Add Position - Positie toevoegen + + Add Position + Positie toevoegen - - Add Orientation - Oriëntatie toevoegen + + Add Orientation + Oriëntatie toevoegen - Dress Up Parameter - Aankleed Parameter + Dress Up Parameter + Aankleed Parameter - - + + Workbench - - Robot - Robot + + Robot + Robot - - Insert Robots - Invoegen Robots + + Insert Robots + Invoegen Robots - - &Robot - &Robot + + &Robot + &Robot - - Export trajectory - Exporteer traject + + Export trajectory + Exporteer traject - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_no.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_no.qm index e084b9c04..949cbda7f 100644 Binary files a/src/Mod/Robot/Gui/Resources/translations/Robot_no.qm and b/src/Mod/Robot/Gui/Resources/translations/Robot_no.qm differ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_no.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_no.ts index 7be5fd116..6b792fb91 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_no.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_no.ts @@ -1,1052 +1,1052 @@ - + CmdRobotAddToolShape - - Robot - Robot + + Robot + Robot - - Add tool - Legg til verktøy + + Add tool + Legg til verktøy - - Add a tool shape to the robot - Legg til en verktøyform til roboten + + Add a tool shape to the robot + Legg til en verktøyform til roboten - - + + CmdRobotConstraintAxle - - Robot - Robot + + Robot + Robot - - Place robot... - Plasser robot... + + Place robot... + Plasser robot... - - Place a robot (experimental!) - Plasser en robot (eksperimentell!) + + Place a robot (experimental!) + Plasser en robot (eksperimentell!) - - + + CmdRobotCreateTrajectory - - Robot - Robot + + Robot + Robot - - Create trajectory - Lag bane + + Create trajectory + Lag bane - - Create a new empty trajectory - Lag en ny tom bane + + Create a new empty trajectory + Lag en ny tom bane - - + + CmdRobotEdge2Trac - - Robot - Robot + + Robot + Robot - - Edge to Trajectory... - Kant til bane... + + Edge to Trajectory... + Kant til bane... - - Generate a Trajectory from a set of edges - Generer en bane fra et sett med kanter + + Generate a Trajectory from a set of edges + Generer en bane fra et sett med kanter - - + + CmdRobotExportKukaCompact - - Robot - Robot + + Robot + Robot - - Kuka compact subroutine... - Kompakt KUKA delrutine... + + Kuka compact subroutine... + Kompakt KUKA delrutine... - - Export the trajectory as a compact KRL subroutine. - Eksportere banen som en kompakt KRL delrutine. + + Export the trajectory as a compact KRL subroutine. + Eksportere banen som en kompakt KRL delrutine. - - + + CmdRobotExportKukaFull - - Robot - Robot + + Robot + Robot - - Kuka full subroutine... - Fullstendig KUKA delrutine... + + Kuka full subroutine... + Fullstendig KUKA delrutine... - - Export the trajectory as a full KRL subroutine. - Eksporter banen som en fullstendig KRL delrutine. + + Export the trajectory as a full KRL subroutine. + Eksporter banen som en fullstendig KRL delrutine. - - + + CmdRobotInsertKukaIR125 - - Robot - Robot + + Robot + Robot - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Sett inn en Kuka IR125 i dokumentet. + + Insert a Kuka IR125 into the document. + Sett inn en Kuka IR125 i dokumentet. - - + + CmdRobotInsertKukaIR16 - - Robot - Robot + + Robot + Robot - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Sett inn en Kuka IR16 i dokumentet. + + Insert a Kuka IR16 into the document. + Sett inn en Kuka IR16 i dokumentet. - - + + CmdRobotInsertKukaIR210 - - Robot - Robot + + Robot + Robot - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Sett inn en Kuka IR210 i dokumentet. + + Insert a Kuka IR210 into the document. + Sett inn en Kuka IR210 i dokumentet. - - + + CmdRobotInsertKukaIR500 - - Robot - Robot + + Robot + Robot - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Sett inn en Kuka IR500 i dokumentet. + + Insert a Kuka IR500 into the document. + Sett inn en Kuka IR500 i dokumentet. - - + + CmdRobotInsertWaypoint - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Sett inn i bane + + Insert in trajectory + Sett inn i bane - - Insert robot Tool location into trajectory - Sett inn robotverktøy i banen + + Insert robot Tool location into trajectory + Sett inn robotverktøy i banen - - + + CmdRobotInsertWaypointPreselect - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Sett inn i bane + + Insert in trajectory + Sett inn i bane - - Insert preselection position into trajectory (W) - Sett inn forvalgt posisjon i bane (W) + + Insert preselection position into trajectory (W) + Sett inn forvalgt posisjon i bane (W) - - + + CmdRobotRestoreHomePos - - Robot - Robot + + Robot + Robot - - - Move to home - Flytt til utgangsposisjon + + + Move to home + Flytt til utgangsposisjon - - + + CmdRobotSetDefaultOrientation - - Robot - Robot + + Robot + Robot - - Set default orientation - Angi standardorientering + + Set default orientation + Angi standardorientering - - set the default orientation for subsequent commands for waypoint creation - sett standardorientering for etterfølgende kommandoer ved veipunktopprettelse + + set the default orientation for subsequent commands for waypoint creation + sett standardorientering for etterfølgende kommandoer ved veipunktopprettelse - - + + CmdRobotSetDefaultValues - - Robot - Robot + + Robot + Robot - - Set default values - Angi standardverdier + + Set default values + Angi standardverdier - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - angi standardverdier for hastighet, akselerasjon og kontinuitet for etterfølgende kommandoer ved veipunktetablering + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + angi standardverdier for hastighet, akselerasjon og kontinuitet for etterfølgende kommandoer ved veipunktetablering - - + + CmdRobotSetHomePos - - Robot - Robot + + Robot + Robot - - - Set the home position - Sett utgangsposisjon + + + Set the home position + Sett utgangsposisjon - - + + CmdRobotSimulate - - Robot - Robot + + Robot + Robot - - Simulate a trajectory - Simuler en bane + + Simulate a trajectory + Simuler en bane - - Run a simulation on a trajectory - Kjør simulering på en bane + + Run a simulation on a trajectory + Kjør simulering på en bane - - + + CmdRobotTrajectoryCompound - - Robot - Robot + + Robot + Robot - - Trajectory compound... - Banesammensetning... + + Trajectory compound... + Banesammensetning... - - Group and connect some trajectories to one - Gruppér og koble flere baner til en + + Group and connect some trajectories to one + Gruppér og koble flere baner til en - - + + CmdRobotTrajectoryDressUp - - Robot - Robot + + Robot + Robot - - Dress-up trajectory... - + + Dress-up trajectory... + Dress-up trajectory... - - Create a dress-up object which overrides some aspects of a trajectory - + + Create a dress-up object which overrides some aspects of a trajectory + Create a dress-up object which overrides some aspects of a trajectory - Dress up trajectory... - Bekledningsbane... + Dress up trajectory... + Bekledningsbane... - Create a dress up object which overide som aspects of a trajectory - Lag et bekledningsobjekt som oversyrer deler av en bane + Create a dress up object which overide som aspects of a trajectory + Lag et bekledningsobjekt som oversyrer deler av en bane - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Baneverktøy + + Trajectory tools + Baneverktøy - - Robot tools - Robotverktøy + + Robot tools + Robotverktøy - - Insert Robot - Sett inn Robot + + Insert Robot + Sett inn Robot - - + + QObject - - - - - - - - - - - - Wrong selection - Feil valg + + + + + + + + + + + + Wrong selection + Feil valg - - - - - - Select one Robot and one Trajectory object. - Velg en Robot og ett baneobjekt. + + + + + + Select one Robot and one Trajectory object. + Velg en Robot og ett baneobjekt. - - Trajectory not valid - Banen ikke gyldig + + Trajectory not valid + Banen ikke gyldig - - You need at least two way points in a trajectory to simulate. - Du trenger minst to etappemål i en bane å simulere. + + You need at least two way points in a trajectory to simulate. + Du trenger minst to etappemål i en bane å simulere. - - - KRL file(*.src) - KRL fil(*.src) + + + KRL file(*.src) + KRL fil(*.src) - - - All Files (*.*) - Alle filer (*.*) + + + All Files (*.*) + Alle filer (*.*) - - - Export program - Eksporter program + + + Export program + Eksporter program - - Select one robot and one shape or VRML object. - Velg en robot og en figur eller et VRML objekt. + + Select one robot and one shape or VRML object. + Velg en robot og en figur eller et VRML objekt. - - No preselection - Ingen forvalg + + No preselection + Ingen forvalg - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - Du må holde mus over noe geometri (Forvalg) for å bruke denne kommandoen. Se dokumentasjonen for detaljer. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + Du må holde mus over noe geometri (Forvalg) for å bruke denne kommandoen. Se dokumentasjonen for detaljer. - - Select one Robot to set home postion - Velg en robot å sette i utgangsposisjon + + Select one Robot to set home postion + Velg en robot å sette i utgangsposisjon - - Select one Robot - Velg en robot + + Select one Robot + Velg en robot - - - Select one Trajectory object. - Velg ett baneobjekt. + + + Select one Trajectory object. + Velg ett baneobjekt. - - set default speed - angi standardhastighet + + set default speed + angi standardhastighet - - speed: (e.g. 1 m/s or 3 cm/s) - hastighet: (f.eks 1m/s eller 3cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + hastighet: (f.eks 1m/s eller 3cm/s) - - set default continuity - sett standardkontinuitet + + set default continuity + sett standardkontinuitet - - continuous ? - kontinuerlig? + + continuous ? + kontinuerlig? - - set default acceleration - sett standardakselerasjon + + set default acceleration + sett standardakselerasjon - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - akselerasjon: (f.eks 1m/s^2 eller 3cm/s^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + akselerasjon: (f.eks 1m/s^2 eller 3cm/s^2) - - Select the Trajectory which you want to dress up. - Select the Trajectory which you want to dress up. + + Select the Trajectory which you want to dress up. + Select the Trajectory which you want to dress up. - - No robot files installed - Ingen robot filer installert + + No robot files installed + Ingen robot filer installert - - Please visit %1 and copy the files to %2 - Vennligst besøk %1 og kopier filer til %2 + + Please visit %1 and copy the files to %2 + Vennligst besøk %1 og kopier filer til %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Simulering + + Simulation + Simulering - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Type + + Type + Type - - Name - Navn + + Name + Navn - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - OppgKantTBaneParameter + + TaskEdge2TracParameter + OppgKantTBaneParameter - - + + RobotGui::TaskRobot6Axis - - Form - Skjema + + Form + Skjema - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Verktøy: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Verktøy: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - OppgaveRobotAkse + + TaskRobot6Axis + OppgaveRobotAkse - - + + RobotGui::TaskRobotControl - - TaskRobotControl - OppgaveRobotKontroll + + TaskRobotControl + OppgaveRobotKontroll - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - OppgaveRobotBeskjeder + + TaskRobotMessages + OppgaveRobotBeskjeder - - + + RobotGui::TaskTrajectory - - Form - Skjema + + Form + Skjema - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - - Type - Type + + Type + Type - - Name - Navn + + Name + Navn - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Bane + + Trajectory + Bane - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Bekledningsparameter + + Dress Up Parameter + Bekledningsparameter - - + + TaskEdge2TracParameter - - Form - Skjema + + Form + Skjema - - Hide / Show - Skjul/ Vis + + Hide / Show + Skjul/ Vis - - Edges: 0 - Kanter: 0 + + Edges: 0 + Kanter: 0 - - Cluster: 0 - Klynge: 0 + + Cluster: 0 + Klynge: 0 - - Sizing Value: - Størrelseverdi: + + Sizing Value: + Størrelseverdi: - - Use orientation of edge - Bruk retningen på kanten + + Use orientation of edge + Bruk retningen på kanten - TaskEdge2TracParameter - OppgKantTBaneParameter + TaskEdge2TracParameter + OppgKantTBaneParameter - - + + TaskRobot6Axis - TaskRobot6Axis - OppgaveRobotAkse + TaskRobot6Axis + OppgaveRobotAkse - - + + TaskRobotControl - - Form - Skjema + + Form + Skjema - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Verktøy 0 + + Tool 0 + Verktøy 0 - - Tool - Verktøy + + Tool + Verktøy - - Base 0 - Base 0 + + Base 0 + Base 0 - - Base - Base + + Base + Base - - World - Verden + + World + Verden - - 50mm / 5° - 50mm/ 5° + + 50mm / 5° + 50mm/ 5° - - 20mm / 2° - 20mm/ 2° + + 20mm / 2° + 20mm/ 2° - - 10mm / 1° - 10mm / 1° + + 10mm / 1° + 10mm / 1° - - 5mm / 0.5° - 5mm / 0.5° + + 5mm / 0.5° + 5mm / 0.5° - - 1mm / 0.1° - 1mm / 0.1° + + 1mm / 0.1° + 1mm / 0.1° - TaskRobotControl - OppgaveRobotKontroll + TaskRobotControl + OppgaveRobotKontroll - - + + TaskRobotMessages - - Form - Skjema + + Form + Skjema - - clear - fjern + + clear + fjern - TaskRobotMessages - OppgaveRobotBeskjeder + TaskRobotMessages + OppgaveRobotBeskjeder - - + + TaskTrajectory - Trajectory - Bane + Trajectory + Bane - - + + TaskTrajectoryDressUpParameter - - Form - Skjema + + Form + Skjema - - Speed & Acceleration: - Hastighet & akselerasjon: + + Speed & Acceleration: + Hastighet & akselerasjon: - - Speed: - Hastighet: + + Speed: + Hastighet: - - - Use - Bruk + + + Use + Bruk - - Accel: - Akselér: + + Accel: + Akselér: - - Don't change Cont - Ikke endre forts + + Don't change Cont + Ikke endre forts - - Continues - Fortsetter + + Continues + Fortsetter - - Discontinues - Avbryter + + Discontinues + Avbryter - - Position and Orientation: - Posisjon og orientering: + + Position and Orientation: + Posisjon og orientering: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Ikke endre posisjon og orientering + + Don't change Position & Orientation + Ikke endre posisjon og orientering - - Use Orientation - Bruk Orientering + + Use Orientation + Bruk Orientering - - Add Position - Legg til posisjon + + Add Position + Legg til posisjon - - Add Orientation - Legg til orientering + + Add Orientation + Legg til orientering - Dress Up Parameter - Bekledningsparameter + Dress Up Parameter + Bekledningsparameter - - + + Workbench - - Robot - Robot + + Robot + Robot - - Insert Robots - Sett inn Roboter + + Insert Robots + Sett inn Roboter - - &Robot - &Robot + + &Robot + &Robot - - Export trajectory - Eksporter bane + + Export trajectory + Eksporter bane - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_pl.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_pl.qm index 018c8ae76..c57f291bb 100644 Binary files a/src/Mod/Robot/Gui/Resources/translations/Robot_pl.qm and b/src/Mod/Robot/Gui/Resources/translations/Robot_pl.qm differ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_pl.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_pl.ts index 68672ae3b..0d73b9cef 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_pl.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_pl.ts @@ -1,1052 +1,1052 @@ - + CmdRobotAddToolShape - - Robot - Robot + + Robot + Robot - - Add tool - Dodaj narzędzie + + Add tool + Dodaj narzędzie - - Add a tool shape to the robot - Dodaj kształt narzędzia do robota + + Add a tool shape to the robot + Dodaj kształt narzędzia do robota - - + + CmdRobotConstraintAxle - - Robot - Robot + + Robot + Robot - - Place robot... - Miejsce robota... + + Place robot... + Miejsce robota... - - Place a robot (experimental!) - Miejsce robota (eksperymentalne!) + + Place a robot (experimental!) + Miejsce robota (eksperymentalne!) - - + + CmdRobotCreateTrajectory - - Robot - Robot + + Robot + Robot - - Create trajectory - Utwórz trajektorię + + Create trajectory + Utwórz trajektorię - - Create a new empty trajectory - Utwórz nową pustą trajektorię + + Create a new empty trajectory + Utwórz nową pustą trajektorię - - + + CmdRobotEdge2Trac - - Robot - Robot + + Robot + Robot - - Edge to Trajectory... - Krawędź na Trajektorię... + + Edge to Trajectory... + Krawędź na Trajektorię... - - Generate a Trajectory from a set of edges - Generuj trajektorię z zestawu krawędzi + + Generate a Trajectory from a set of edges + Generuj trajektorię z zestawu krawędzi - - + + CmdRobotExportKukaCompact - - Robot - Robot + + Robot + Robot - - Kuka compact subroutine... - Kuka kompaktowa funkcja... + + Kuka compact subroutine... + Kuka kompaktowa funkcja... - - Export the trajectory as a compact KRL subroutine. - Eksportuj trajektorię jako uproszczoną procedurę KRL. + + Export the trajectory as a compact KRL subroutine. + Eksportuj trajektorię jako uproszczoną procedurę KRL. - - + + CmdRobotExportKukaFull - - Robot - Robot + + Robot + Robot - - Kuka full subroutine... - Kuka pełna funkcja... + + Kuka full subroutine... + Kuka pełna funkcja... - - Export the trajectory as a full KRL subroutine. - Eksportuj trajektorię jako pełną procedurę KRL. + + Export the trajectory as a full KRL subroutine. + Eksportuj trajektorię jako pełną procedurę KRL. - - + + CmdRobotInsertKukaIR125 - - Robot - Robot + + Robot + Robot - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Wstaw Kuka IR125 do dokumentu. + + Insert a Kuka IR125 into the document. + Wstaw Kuka IR125 do dokumentu. - - + + CmdRobotInsertKukaIR16 - - Robot - Robot + + Robot + Robot - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Wstaw Kuka IR16 do dokumentu. + + Insert a Kuka IR16 into the document. + Wstaw Kuka IR16 do dokumentu. - - + + CmdRobotInsertKukaIR210 - - Robot - Robot + + Robot + Robot - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Wstaw Kuka IR210 do dokumentu. + + Insert a Kuka IR210 into the document. + Wstaw Kuka IR210 do dokumentu. - - + + CmdRobotInsertKukaIR500 - - Robot - Robot + + Robot + Robot - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Wstaw Kuka IR500 do dokumentu. + + Insert a Kuka IR500 into the document. + Wstaw Kuka IR500 do dokumentu. - - + + CmdRobotInsertWaypoint - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Wstaw na Trajektorię + + Insert in trajectory + Wstaw na Trajektorię - - Insert robot Tool location into trajectory - Wstaw lokację narzędzia robota na trajektorię + + Insert robot Tool location into trajectory + Wstaw lokację narzędzia robota na trajektorię - - + + CmdRobotInsertWaypointPreselect - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Wstaw na Trajektorię + + Insert in trajectory + Wstaw na Trajektorię - - Insert preselection position into trajectory (W) - Wstaw pozycję preselekcji do trajektorii (W) + + Insert preselection position into trajectory (W) + Wstaw pozycję preselekcji do trajektorii (W) - - + + CmdRobotRestoreHomePos - - Robot - Robot + + Robot + Robot - - - Move to home - Przenieś do pozycji startowej + + + Move to home + Przenieś do pozycji startowej - - + + CmdRobotSetDefaultOrientation - - Robot - Robot + + Robot + Robot - - Set default orientation - Ustaw domyślną orientację + + Set default orientation + Ustaw domyślną orientację - - set the default orientation for subsequent commands for waypoint creation - ustaw domyślną orientację kolejnych poleceń tworzenia punktu nawigacyjnego + + set the default orientation for subsequent commands for waypoint creation + ustaw domyślną orientację kolejnych poleceń tworzenia punktu nawigacyjnego - - + + CmdRobotSetDefaultValues - - Robot - Robot + + Robot + Robot - - Set default values - Ustaw domyślne wartości + + Set default values + Ustaw domyślne wartości - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - ustaw wartości domyślne prędkości, przyspieszenia i ciągłości kolejnych poleceń tworzenia punktu nawigacyjnego + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + ustaw wartości domyślne prędkości, przyspieszenia i ciągłości kolejnych poleceń tworzenia punktu nawigacyjnego - - + + CmdRobotSetHomePos - - Robot - Robot + + Robot + Robot - - - Set the home position - Ustaw pozycję startową + + + Set the home position + Ustaw pozycję startową - - + + CmdRobotSimulate - - Robot - Robot + + Robot + Robot - - Simulate a trajectory - Symulacja Trajektorii + + Simulate a trajectory + Symulacja Trajektorii - - Run a simulation on a trajectory - Uruchom symulację na trajektorii + + Run a simulation on a trajectory + Uruchom symulację na trajektorii - - + + CmdRobotTrajectoryCompound - - Robot - Robot + + Robot + Robot - - Trajectory compound... - Skład trajektorii... + + Trajectory compound... + Skład trajektorii... - - Group and connect some trajectories to one - Grupuj i połącz kilka trajektorii w jedną + + Group and connect some trajectories to one + Grupuj i połącz kilka trajektorii w jedną - - + + CmdRobotTrajectoryDressUp - - Robot - Robot + + Robot + Robot - - Dress-up trajectory... - + + Dress-up trajectory... + Dress-up trajectory... - - Create a dress-up object which overrides some aspects of a trajectory - + + Create a dress-up object which overrides some aspects of a trajectory + Create a dress-up object which overrides some aspects of a trajectory - Dress up trajectory... - Złożenie trajektorii... + Dress up trajectory... + Złożenie trajektorii... - Create a dress up object which overide som aspects of a trajectory - Twórz złożenie obiektu, który przysłoni niektóre rodzaje trajektorii + Create a dress up object which overide som aspects of a trajectory + Twórz złożenie obiektu, który przysłoni niektóre rodzaje trajektorii - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Narzędzia Trajektoria + + Trajectory tools + Narzędzia Trajektoria - - Robot tools - Narzędzia Robot + + Robot tools + Narzędzia Robot - - Insert Robot - Wstaw Robot + + Insert Robot + Wstaw Robot - - + + QObject - - - - - - - - - - - - Wrong selection - Niewłaściwy wybór + + + + + + + + + + + + Wrong selection + Niewłaściwy wybór - - - - - - Select one Robot and one Trajectory object. - Wybierz jednego robota i jedną trajektorię. + + + + + + Select one Robot and one Trajectory object. + Wybierz jednego robota i jedną trajektorię. - - Trajectory not valid - Niewłaściwa Trajektoria + + Trajectory not valid + Niewłaściwa Trajektoria - - You need at least two way points in a trajectory to simulate. - Potrzebujesz do symulacji co najmniej dwóch punktów w trajektorii. + + You need at least two way points in a trajectory to simulate. + Potrzebujesz do symulacji co najmniej dwóch punktów w trajektorii. - - - KRL file(*.src) - Plik KRL (*. src) + + + KRL file(*.src) + Plik KRL (*. src) - - - All Files (*.*) - Wszystkie pliki (*.*) + + + All Files (*.*) + Wszystkie pliki (*.*) - - - Export program - Eksport programu + + + Export program + Eksport programu - - Select one robot and one shape or VRML object. - Wybierz jednego robota i jeden kształt lub obiekt VRML. + + Select one robot and one shape or VRML object. + Wybierz jednego robota i jeden kształt lub obiekt VRML. - - No preselection - Bez preselekcji + + No preselection + Bez preselekcji - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - Jeżeli chcesz użyć tego polecenia, musisz unieść powyżej geometrii (preselekcja) przy pomocy myszki. Aby uzyskać szczegółowe informacje na ten temat, sięgnij do dokumentacji. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + Jeżeli chcesz użyć tego polecenia, musisz unieść powyżej geometrii (preselekcja) przy pomocy myszki. Aby uzyskać szczegółowe informacje na ten temat, sięgnij do dokumentacji. - - Select one Robot to set home postion - Wybierz jednego robota, aby ustawić położenie wyjściowe + + Select one Robot to set home postion + Wybierz jednego robota, aby ustawić położenie wyjściowe - - Select one Robot - Zaznacz jednego Robota + + Select one Robot + Zaznacz jednego Robota - - - Select one Trajectory object. - Zaznacz jeden obiekt Trajektoria + + + Select one Trajectory object. + Zaznacz jeden obiekt Trajektoria - - set default speed - Ustaw domyślną szybkość + + set default speed + Ustaw domyślną szybkość - - speed: (e.g. 1 m/s or 3 cm/s) - prędkość: (np. 1 m/s lub 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + prędkość: (np. 1 m/s lub 3 cm/s) - - set default continuity - Ustaw domyślną ciągłość + + set default continuity + Ustaw domyślną ciągłość - - continuous ? - ciągłe? + + continuous ? + ciągłe? - - set default acceleration - Ustaw domyślne przyśpieszenie + + set default acceleration + Ustaw domyślne przyśpieszenie - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - przyspieszenie: (przykład 1 m/s ^ 2 lub 3 cm/s ^ 2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + przyspieszenie: (przykład 1 m/s ^ 2 lub 3 cm/s ^ 2) - - Select the Trajectory which you want to dress up. - Wybierz trajektorię, które chcesz wykonać. + + Select the Trajectory which you want to dress up. + Wybierz trajektorię, które chcesz wykonać. - - No robot files installed - Nie zainstalowane pliki robota + + No robot files installed + Nie zainstalowane pliki robota - - Please visit %1 and copy the files to %2 - Odwiedź %1 i kopiować pliki do %2 + + Please visit %1 and copy the files to %2 + Odwiedź %1 i kopiować pliki do %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Symulacja + + Simulation + Symulacja - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Typ + + Type + Typ - - Name - Nazwa + + Name + Nazwa - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - Formularz + + Form + Formularz - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Narzędzie: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Narzędzie: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - TaskRobot6Axis + + TaskRobot6Axis + TaskRobot6Axis - - + + RobotGui::TaskRobotControl - - TaskRobotControl - TaskRobotControl + + TaskRobotControl + TaskRobotControl - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - TaskRobotMessages + + TaskRobotMessages + TaskRobotMessages - - + + RobotGui::TaskTrajectory - - Form - Formularz + + Form + Formularz - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Pos: (200.23, 300.23, 400.23, 234, 343, 343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Pos: (200.23, 300.23, 400.23, 234, 343, 343) - - Type - Typ + + Type + Typ - - Name - Nazwa + + Name + Nazwa - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Trajectory + + Trajectory + Trajectory - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Dress Up Parameter + + Dress Up Parameter + Dress Up Parameter - - + + TaskEdge2TracParameter - - Form - Formularz + + Form + Formularz - - Hide / Show - Ukryj / Pokaż + + Hide / Show + Ukryj / Pokaż - - Edges: 0 - Krawędzie: 0 + + Edges: 0 + Krawędzie: 0 - - Cluster: 0 - Klaster: 0 + + Cluster: 0 + Klaster: 0 - - Sizing Value: - Wartość zmiany rozmiaru: + + Sizing Value: + Wartość zmiany rozmiaru: - - Use orientation of edge - Użyj orientacji krawędzi + + Use orientation of edge + Użyj orientacji krawędzi - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - TaskRobot6Axis + TaskRobot6Axis + TaskRobot6Axis - - + + TaskRobotControl - - Form - Formularz + + Form + Formularz - - X+ - X + + + X+ + X + - - Y+ - Y + + + Y+ + Y + - - Z+ - Z + + + Z+ + Z + - - A+ - A + + + A+ + A + - - B+ - B + + + B+ + B + - - C+ - C + + + C+ + C + - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Narzędzie 0 + + Tool 0 + Narzędzie 0 - - Tool - Narzędzie + + Tool + Narzędzie - - Base 0 - Baza 0 + + Base 0 + Baza 0 - - Base - Baza + + Base + Baza - - World - Świat + + World + Świat - - 50mm / 5° - 50mm / 5 ° + + 50mm / 5° + 50mm / 5 ° - - 20mm / 2° - 20mm / 2 ° + + 20mm / 2° + 20mm / 2 ° - - 10mm / 1° - 10mm / 1 ° + + 10mm / 1° + 10mm / 1 ° - - 5mm / 0.5° - 5mm / 0,5 ° + + 5mm / 0.5° + 5mm / 0,5 ° - - 1mm / 0.1° - 1 mm / 0,1 ° + + 1mm / 0.1° + 1 mm / 0,1 ° - TaskRobotControl - TaskRobotControl + TaskRobotControl + TaskRobotControl - - + + TaskRobotMessages - - Form - Formularz + + Form + Formularz - - clear - Wyczyść + + clear + Wyczyść - TaskRobotMessages - TaskRobotMessages + TaskRobotMessages + TaskRobotMessages - - + + TaskTrajectory - Trajectory - Trajectory + Trajectory + Trajectory - - + + TaskTrajectoryDressUpParameter - - Form - Formularz + + Form + Formularz - - Speed & Acceleration: - Prędkość & Przyśpieszenie: + + Speed & Acceleration: + Prędkość & Przyśpieszenie: - - Speed: - Prędkość: + + Speed: + Prędkość: - - - Use - Użyj + + + Use + Użyj - - Accel: - Przyśp.: + + Accel: + Przyśp.: - - Don't change Cont - Nie zmieniaj + + Don't change Cont + Nie zmieniaj - - Continues - Kontynuuj + + Continues + Kontynuuj - - Discontinues - Przerwij + + Discontinues + Przerwij - - Position and Orientation: - Pozycja & Orientacja: + + Position and Orientation: + Pozycja & Orientacja: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Nie zmieniaj Pozycji & Orientacji + + Don't change Position & Orientation + Nie zmieniaj Pozycji & Orientacji - - Use Orientation - Użyj orientacji + + Use Orientation + Użyj orientacji - - Add Position - Dodaj pozycję + + Add Position + Dodaj pozycję - - Add Orientation - Dodaj orientację + + Add Orientation + Dodaj orientację - Dress Up Parameter - Dress Up Parameter + Dress Up Parameter + Dress Up Parameter - - + + Workbench - - Robot - Robot + + Robot + Robot - - Insert Robots - Wstaw Roboty + + Insert Robots + Wstaw Roboty - - &Robot - & Robot + + &Robot + & Robot - - Export trajectory - Eksport Trajektorii + + Export trajectory + Eksport Trajektorii - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_pt-BR.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_pt-BR.qm index 4d04bfaad..b8500661b 100644 Binary files a/src/Mod/Robot/Gui/Resources/translations/Robot_pt-BR.qm and b/src/Mod/Robot/Gui/Resources/translations/Robot_pt-BR.qm differ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_pt-BR.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_pt-BR.ts index 4b2b353dc..b02a20d6b 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_pt-BR.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_pt-BR.ts @@ -1,1052 +1,1052 @@ - + CmdRobotAddToolShape - - Robot - Robô + + Robot + Robô - - Add tool - Adicionar a ferramenta + + Add tool + Adicionar a ferramenta - - Add a tool shape to the robot - Adicionar uma ferramenta de forma ao robô + + Add a tool shape to the robot + Adicionar uma ferramenta de forma ao robô - - + + CmdRobotConstraintAxle - - Robot - Robô + + Robot + Robô - - Place robot... - Colocar robô... + + Place robot... + Colocar robô... - - Place a robot (experimental!) - Colocar um robô (experimental!) + + Place a robot (experimental!) + Colocar um robô (experimental!) - - + + CmdRobotCreateTrajectory - - Robot - Robô + + Robot + Robô - - Create trajectory - Criar trajetória + + Create trajectory + Criar trajetória - - Create a new empty trajectory - Criar uma nova trajetória vazia + + Create a new empty trajectory + Criar uma nova trajetória vazia - - + + CmdRobotEdge2Trac - - Robot - Robô + + Robot + Robô - - Edge to Trajectory... - Aresta para trajetória... + + Edge to Trajectory... + Aresta para trajetória... - - Generate a Trajectory from a set of edges - Gerar uma trajetória a partir de um conjunto de arestas + + Generate a Trajectory from a set of edges + Gerar uma trajetória a partir de um conjunto de arestas - - + + CmdRobotExportKukaCompact - - Robot - Robô + + Robot + Robô - - Kuka compact subroutine... - Kuka sub-rotina compacta ... + + Kuka compact subroutine... + Kuka sub-rotina compacta ... - - Export the trajectory as a compact KRL subroutine. - Exporte a trajetória como uma sub-rotina KRL compacta. + + Export the trajectory as a compact KRL subroutine. + Exporte a trajetória como uma sub-rotina KRL compacta. - - + + CmdRobotExportKukaFull - - Robot - Robô + + Robot + Robô - - Kuka full subroutine... - KUKA sub-rotina completa... + + Kuka full subroutine... + KUKA sub-rotina completa... - - Export the trajectory as a full KRL subroutine. - Exporte a trajetória como uma sub-rotina KRL completa. + + Export the trajectory as a full KRL subroutine. + Exporte a trajetória como uma sub-rotina KRL completa. - - + + CmdRobotInsertKukaIR125 - - Robot - Robô + + Robot + Robô - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Inserir um Kuka IR125 no documento. + + Insert a Kuka IR125 into the document. + Inserir um Kuka IR125 no documento. - - + + CmdRobotInsertKukaIR16 - - Robot - Robô + + Robot + Robô - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Inserir um Kuka IR16 no documento. + + Insert a Kuka IR16 into the document. + Inserir um Kuka IR16 no documento. - - + + CmdRobotInsertKukaIR210 - - Robot - Robô + + Robot + Robô - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Inserir um Kuka IR210 no documento. + + Insert a Kuka IR210 into the document. + Inserir um Kuka IR210 no documento. - - + + CmdRobotInsertKukaIR500 - - Robot - Robô + + Robot + Robô - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Inserir um Kuka IR500 no documento. + + Insert a Kuka IR500 into the document. + Inserir um Kuka IR500 no documento. - - + + CmdRobotInsertWaypoint - - Robot - Robô + + Robot + Robô - - Insert in trajectory - Inserir na trajetória + + Insert in trajectory + Inserir na trajetória - - Insert robot Tool location into trajectory - Inserir localização de ferramenta de robô na trajetória + + Insert robot Tool location into trajectory + Inserir localização de ferramenta de robô na trajetória - - + + CmdRobotInsertWaypointPreselect - - Robot - Robô + + Robot + Robô - - Insert in trajectory - Inserir na trajetória + + Insert in trajectory + Inserir na trajetória - - Insert preselection position into trajectory (W) - Inserir posição da pre-seleção na trajetória (W) + + Insert preselection position into trajectory (W) + Inserir posição da pre-seleção na trajetória (W) - - + + CmdRobotRestoreHomePos - - Robot - Robô + + Robot + Robô - - - Move to home - Mover para a posição inicial + + + Move to home + Mover para a posição inicial - - + + CmdRobotSetDefaultOrientation - - Robot - Robô + + Robot + Robô - - Set default orientation - Definir a orientação padrão + + Set default orientation + Definir a orientação padrão - - set the default orientation for subsequent commands for waypoint creation - definir a orientação padrão para os comandos subsequentes para a criação de waypoint + + set the default orientation for subsequent commands for waypoint creation + definir a orientação padrão para os comandos subsequentes para a criação de waypoint - - + + CmdRobotSetDefaultValues - - Robot - Robô + + Robot + Robô - - Set default values - Definir valores padrão + + Set default values + Definir valores padrão - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - Defina os valores padrão para a velocidade, aceleração e continuidade para comandos subsequentes de criação de waypoint + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + Defina os valores padrão para a velocidade, aceleração e continuidade para comandos subsequentes de criação de waypoint - - + + CmdRobotSetHomePos - - Robot - Robô + + Robot + Robô - - - Set the home position - Definir a posição inicial + + + Set the home position + Definir a posição inicial - - + + CmdRobotSimulate - - Robot - Robô + + Robot + Robô - - Simulate a trajectory - Simular uma trajetória + + Simulate a trajectory + Simular uma trajetória - - Run a simulation on a trajectory - Executar uma simulação sobre uma trajetória + + Run a simulation on a trajectory + Executar uma simulação sobre uma trajetória - - + + CmdRobotTrajectoryCompound - - Robot - Robô + + Robot + Robô - - Trajectory compound... - Composto de trajetória... + + Trajectory compound... + Composto de trajetória... - - Group and connect some trajectories to one - Agrupar e conectar algumas trajetórias a uma + + Group and connect some trajectories to one + Agrupar e conectar algumas trajetórias a uma - - + + CmdRobotTrajectoryDressUp - - Robot - Robô + + Robot + Robô - - Dress-up trajectory... - + + Dress-up trajectory... + Trajetória de vestimento... - - Create a dress-up object which overrides some aspects of a trajectory - + + Create a dress-up object which overrides some aspects of a trajectory + Cria um objeto de vestimento que substitui alguns aspectos de uma trajetória - Dress up trajectory... - Vestir trajetória... + Dress up trajectory... + Vestir trajetória... - Create a dress up object which overide som aspects of a trajectory - Criar um vestimento que substitui os aspectos de som de uma trajetória + Create a dress up object which overide som aspects of a trajectory + Criar um vestimento que substitui os aspectos de som de uma trajetória - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Ferramentas de trajetória + + Trajectory tools + Ferramentas de trajetória - - Robot tools - Ferramentas de robô + + Robot tools + Ferramentas de robô - - Insert Robot - Inserir Robô + + Insert Robot + Inserir Robô - - + + QObject - - - - - - - - - - - - Wrong selection - Seleção errada + + + + + + + + + + + + Wrong selection + Seleção errada - - - - - - Select one Robot and one Trajectory object. - Selecione um robô e uma trajetória. + + + + + + Select one Robot and one Trajectory object. + Selecione um robô e uma trajetória. - - Trajectory not valid - A trajetória não é válida + + Trajectory not valid + A trajetória não é válida - - You need at least two way points in a trajectory to simulate. - Você precisa de pelo menos dois pontos para simular uma trajetória. + + You need at least two way points in a trajectory to simulate. + Você precisa de pelo menos dois pontos para simular uma trajetória. - - - KRL file(*.src) - Arquivo KRL (*.src) + + + KRL file(*.src) + Arquivo KRL (*.src) - - - All Files (*.*) - Todos os arquivos (*.*) + + + All Files (*.*) + Todos os arquivos (*.*) - - - Export program - Exportar programa + + + Export program + Exportar programa - - Select one robot and one shape or VRML object. - Selecione um robô e uma forma ou objeto VRML. + + Select one robot and one shape or VRML object. + Selecione um robô e uma forma ou objeto VRML. - - No preselection - Nenhuma preseleção + + No preselection + Nenhuma preseleção - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - Coloque o mouse em cima de um objeto (preseleção) para usar este comando. Veja a documentação para mais detalhes. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + Coloque o mouse em cima de um objeto (preseleção) para usar este comando. Veja a documentação para mais detalhes. - - Select one Robot to set home postion - Selecione um robô para definir a posição de origem + + Select one Robot to set home postion + Selecione um robô para definir a posição de origem - - Select one Robot - Selecione um robô + + Select one Robot + Selecione um robô - - - Select one Trajectory object. - Selecione um objeto de trajetória. + + + Select one Trajectory object. + Selecione um objeto de trajetória. - - set default speed - Definir a velocidade padrão + + set default speed + Definir a velocidade padrão - - speed: (e.g. 1 m/s or 3 cm/s) - Velocidade: (por exemplo, 1 m/s ou 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + Velocidade: (por exemplo, 1 m/s ou 3 cm/s) - - set default continuity - Definir continuidade padrão + + set default continuity + Definir continuidade padrão - - continuous ? - Contínuo ? + + continuous ? + Contínuo ? - - set default acceleration - Definir aceleração padrão + + set default acceleration + Definir aceleração padrão - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - Aceleração: (por exemplo, 1 m/s^2 ou 3 cm/s^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + Aceleração: (por exemplo, 1 m/s^2 ou 3 cm/s^2) - - Select the Trajectory which you want to dress up. - Selecione a trajetória que você deseja vestir. + + Select the Trajectory which you want to dress up. + Selecione a trajetória que você deseja vestir. - - No robot files installed - Nenhum arquivo de robô instalado + + No robot files installed + Nenhum arquivo de robô instalado - - Please visit %1 and copy the files to %2 - Por favor, visite %1 e copie os arquivos para %2 + + Please visit %1 and copy the files to %2 + Por favor, visite %1 e copie os arquivos para %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Simulação + + Simulation + Simulação - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Tipo + + Type + Tipo - - Name - Nome + + Name + Nome - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - Forma + + Form + Forma - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Ferramenta: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Ferramenta: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - 6EixosRobôTarefas + + TaskRobot6Axis + 6EixosRobôTarefas - - + + RobotGui::TaskRobotControl - - TaskRobotControl - ControleRobôTarefas + + TaskRobotControl + ControleRobôTarefas - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - MensagensRobôTarefas + + TaskRobotMessages + MensagensRobôTarefas - - + + RobotGui::TaskTrajectory - - Form - Forma + + Form + Forma - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - - Type - Tipo + + Type + Tipo - - Name - Nome + + Name + Nome - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Trajetória + + Trajectory + Trajetória - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Parâmetro de vestimento + + Dress Up Parameter + Parâmetro de vestimento - - + + TaskEdge2TracParameter - - Form - Forma + + Form + Forma - - Hide / Show - Ocultar / Mostrar + + Hide / Show + Ocultar / Mostrar - - Edges: 0 - Arestas: 0 + + Edges: 0 + Arestas: 0 - - Cluster: 0 - Cluster: 0 + + Cluster: 0 + Cluster: 0 - - Sizing Value: - Valor de dimensionamento: + + Sizing Value: + Valor de dimensionamento: - - Use orientation of edge - Utiliza a orientação da aresta + + Use orientation of edge + Utiliza a orientação da aresta - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - 6EixosRobôTarefas + TaskRobot6Axis + 6EixosRobôTarefas - - + + TaskRobotControl - - Form - Forma + + Form + Forma - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Ferramenta 0 + + Tool 0 + Ferramenta 0 - - Tool - Ferramenta + + Tool + Ferramenta - - Base 0 - Base 0 + + Base 0 + Base 0 - - Base - Base + + Base + Base - - World - Mundo + + World + Mundo - - 50mm / 5° - 50mm / 5° + + 50mm / 5° + 50mm / 5° - - 20mm / 2° - 20mm / 2° + + 20mm / 2° + 20mm / 2° - - 10mm / 1° - 10mm / 1° + + 10mm / 1° + 10mm / 1° - - 5mm / 0.5° - 5mm / 0.5° + + 5mm / 0.5° + 5mm / 0.5° - - 1mm / 0.1° - 1mm / 0.1° + + 1mm / 0.1° + 1mm / 0.1° - TaskRobotControl - ControleRobôTarefas + TaskRobotControl + ControleRobôTarefas - - + + TaskRobotMessages - - Form - Forma + + Form + Forma - - clear - limpar + + clear + limpar - TaskRobotMessages - MensagensRobôTarefas + TaskRobotMessages + MensagensRobôTarefas - - + + TaskTrajectory - Trajectory - Trajetória + Trajectory + Trajetória - - + + TaskTrajectoryDressUpParameter - - Form - Forma + + Form + Forma - - Speed & Acceleration: - Velocidade e aceleração: + + Speed & Acceleration: + Velocidade e aceleração: - - Speed: - Velocidade: + + Speed: + Velocidade: - - - Use - Uso + + + Use + Uso - - Accel: - Acel: + + Accel: + Acel: - - Don't change Cont - Não altere Cont + + Don't change Cont + Não altere Cont - - Continues - Continua + + Continues + Continua - - Discontinues - Interrompe + + Discontinues + Interrompe - - Position and Orientation: - Posição e orientação: + + Position and Orientation: + Posição e orientação: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Não alterar a posição & orientação + + Don't change Position & Orientation + Não alterar a posição & orientação - - Use Orientation - Utilizar a orientação + + Use Orientation + Utilizar a orientação - - Add Position - Adicionar posição + + Add Position + Adicionar posição - - Add Orientation - Adicionar orientação + + Add Orientation + Adicionar orientação - Dress Up Parameter - Parâmetro de vestimento + Dress Up Parameter + Parâmetro de vestimento - - + + Workbench - - Robot - Robô + + Robot + Robô - - Insert Robots - Inserir robôs + + Insert Robots + Inserir robôs - - &Robot - &Robô + + &Robot + &Robô - - Export trajectory - Exportar trajetória + + Export trajectory + Exportar trajetória - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_pt-PT.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_pt-PT.qm index fd9ddb655..aa2e9e029 100644 Binary files a/src/Mod/Robot/Gui/Resources/translations/Robot_pt-PT.qm and b/src/Mod/Robot/Gui/Resources/translations/Robot_pt-PT.qm differ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_pt-PT.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_pt-PT.ts index 8364b59fd..a4a656308 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_pt-PT.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_pt-PT.ts @@ -1,1052 +1,1052 @@ - + CmdRobotAddToolShape - - Robot - Robô + + Robot + Robô - - Add tool - Adicionar Ferramenta + + Add tool + Adicionar Ferramenta - - Add a tool shape to the robot - Adicionar uma Ferramenta de Formas para o Robô + + Add a tool shape to the robot + Adicionar uma Ferramenta de Formas para o Robô - - + + CmdRobotConstraintAxle - - Robot - Robô + + Robot + Robô - - Place robot... - Colocar Robô ... + + Place robot... + Colocar Robô ... - - Place a robot (experimental!) - Colocar Robô (experimental!) + + Place a robot (experimental!) + Colocar Robô (experimental!) - - + + CmdRobotCreateTrajectory - - Robot - Robô + + Robot + Robô - - Create trajectory - Criar Trajetória + + Create trajectory + Criar Trajetória - - Create a new empty trajectory - Criar Uma Nova Trajetória vazia + + Create a new empty trajectory + Criar Uma Nova Trajetória vazia - - + + CmdRobotEdge2Trac - - Robot - Robô + + Robot + Robô - - Edge to Trajectory... - Edge to Trajectory... + + Edge to Trajectory... + Edge to Trajectory... - - Generate a Trajectory from a set of edges - Generate a Trajectory from a set of edges + + Generate a Trajectory from a set of edges + Generate a Trajectory from a set of edges - - + + CmdRobotExportKukaCompact - - Robot - Robô + + Robot + Robô - - Kuka compact subroutine... - Kuka compact subroutine... + + Kuka compact subroutine... + Kuka compact subroutine... - - Export the trajectory as a compact KRL subroutine. - Export the trajectory as a compact KRL subroutine. + + Export the trajectory as a compact KRL subroutine. + Export the trajectory as a compact KRL subroutine. - - + + CmdRobotExportKukaFull - - Robot - Robô + + Robot + Robô - - Kuka full subroutine... - Kuka full subroutine... + + Kuka full subroutine... + Kuka full subroutine... - - Export the trajectory as a full KRL subroutine. - Export the trajectory as a full KRL subroutine. + + Export the trajectory as a full KRL subroutine. + Export the trajectory as a full KRL subroutine. - - + + CmdRobotInsertKukaIR125 - - Robot - Robô + + Robot + Robô - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Inserir Kuka IR125 no Documento. + + Insert a Kuka IR125 into the document. + Inserir Kuka IR125 no Documento. - - + + CmdRobotInsertKukaIR16 - - Robot - Robô + + Robot + Robô - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Inserir Kuka IR16 no Documento. + + Insert a Kuka IR16 into the document. + Inserir Kuka IR16 no Documento. - - + + CmdRobotInsertKukaIR210 - - Robot - Robô + + Robot + Robô - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Inserir Kuka IR210 no Documento. + + Insert a Kuka IR210 into the document. + Inserir Kuka IR210 no Documento. - - + + CmdRobotInsertKukaIR500 - - Robot - Robô + + Robot + Robô - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Inserir Kuka IR500 no Documento. + + Insert a Kuka IR500 into the document. + Inserir Kuka IR500 no Documento. - - + + CmdRobotInsertWaypoint - - Robot - Robô + + Robot + Robô - - Insert in trajectory - Inserir na Trajetória + + Insert in trajectory + Inserir na Trajetória - - Insert robot Tool location into trajectory - Insert robot Tool location into trajectory + + Insert robot Tool location into trajectory + Insert robot Tool location into trajectory - - + + CmdRobotInsertWaypointPreselect - - Robot - Robô + + Robot + Robô - - Insert in trajectory - Inserir na Trajetória + + Insert in trajectory + Inserir na Trajetória - - Insert preselection position into trajectory (W) - Insert preselection position into trajectory (W) + + Insert preselection position into trajectory (W) + Insert preselection position into trajectory (W) - - + + CmdRobotRestoreHomePos - - Robot - Robô + + Robot + Robô - - - Move to home - Mover p/ Início + + + Move to home + Mover p/ Início - - + + CmdRobotSetDefaultOrientation - - Robot - Robô + + Robot + Robô - - Set default orientation - Definir Orientação Predefinida + + Set default orientation + Definir Orientação Predefinida - - set the default orientation for subsequent commands for waypoint creation - set the default orientation for subsequent commands for waypoint creation + + set the default orientation for subsequent commands for waypoint creation + set the default orientation for subsequent commands for waypoint creation - - + + CmdRobotSetDefaultValues - - Robot - Robô + + Robot + Robô - - Set default values - Definir Valores Predefinidos + + Set default values + Definir Valores Predefinidos - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - - + + CmdRobotSetHomePos - - Robot - Robô + + Robot + Robô - - - Set the home position - Definir Posição Início + + + Set the home position + Definir Posição Início - - + + CmdRobotSimulate - - Robot - Robô + + Robot + Robô - - Simulate a trajectory - Simular uma Trajetória + + Simulate a trajectory + Simular uma Trajetória - - Run a simulation on a trajectory - Executar uma Simulação numa Trajetória + + Run a simulation on a trajectory + Executar uma Simulação numa Trajetória - - + + CmdRobotTrajectoryCompound - - Robot - Robô + + Robot + Robô - - Trajectory compound... - Trajectory compound... + + Trajectory compound... + Trajectory compound... - - Group and connect some trajectories to one - Group and connect some trajectories to one + + Group and connect some trajectories to one + Group and connect some trajectories to one - - + + CmdRobotTrajectoryDressUp - - Robot - Robô + + Robot + Robô - - Dress-up trajectory... - + + Dress-up trajectory... + Dress-up trajectory... - - Create a dress-up object which overrides some aspects of a trajectory - + + Create a dress-up object which overrides some aspects of a trajectory + Create a dress-up object which overrides some aspects of a trajectory - Dress up trajectory... - Dress up trajectory... + Dress up trajectory... + Dress up trajectory... - Create a dress up object which overide som aspects of a trajectory - Create a dress up object which overide som aspects of a trajectory + Create a dress up object which overide som aspects of a trajectory + Create a dress up object which overide som aspects of a trajectory - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Trajectory tools + + Trajectory tools + Trajectory tools - - Robot tools - Robot tools + + Robot tools + Robot tools - - Insert Robot - Insert Robot + + Insert Robot + Insert Robot - - + + QObject - - - - - - - - - - - - Wrong selection - Seleção errada + + + + + + + + + + + + Wrong selection + Seleção errada - - - - - - Select one Robot and one Trajectory object. - Selecionar um Robô e um Objeto da Trajetória + + + + + + Select one Robot and one Trajectory object. + Selecionar um Robô e um Objeto da Trajetória - - Trajectory not valid - Trajetória inválida + + Trajectory not valid + Trajetória inválida - - You need at least two way points in a trajectory to simulate. - Para simular, precisa de pelo menos 2 pontos numa trajetória. + + You need at least two way points in a trajectory to simulate. + Para simular, precisa de pelo menos 2 pontos numa trajetória. - - - KRL file(*.src) - Ficheiro KRL (*.src) + + + KRL file(*.src) + Ficheiro KRL (*.src) - - - All Files (*.*) - Todos os Ficheiros (*.*) + + + All Files (*.*) + Todos os Ficheiros (*.*) - - - Export program - Exportar Programa + + + Export program + Exportar Programa - - Select one robot and one shape or VRML object. - Select one robot and one shape or VRML object. + + Select one robot and one shape or VRML object. + Select one robot and one shape or VRML object. - - No preselection - Nenhuma Pré-seleção + + No preselection + Nenhuma Pré-seleção - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - - Select one Robot to set home postion - Select one Robot to set home postion + + Select one Robot to set home postion + Select one Robot to set home postion - - Select one Robot - Select one Robot + + Select one Robot + Select one Robot - - - Select one Trajectory object. - Select one Trajectory object. + + + Select one Trajectory object. + Select one Trajectory object. - - set default speed - Definir Velocidade Predefinida + + set default speed + Definir Velocidade Predefinida - - speed: (e.g. 1 m/s or 3 cm/s) - Velocidade: (ex.: 1 m/s ou 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + Velocidade: (ex.: 1 m/s ou 3 cm/s) - - set default continuity - Definir Continuidade Predefinida + + set default continuity + Definir Continuidade Predefinida - - continuous ? - Contínuo? + + continuous ? + Contínuo? - - set default acceleration - Definir Aceleração Predefinida + + set default acceleration + Definir Aceleração Predefinida - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - Aceleração: (ex.: 1 m/s^2 ou 3 cm/s^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + Aceleração: (ex.: 1 m/s^2 ou 3 cm/s^2) - - Select the Trajectory which you want to dress up. - Select the Trajectory which you want to dress up. + + Select the Trajectory which you want to dress up. + Select the Trajectory which you want to dress up. - - No robot files installed - No robot files installed + + No robot files installed + Não há ficheiros de robô instalados - - Please visit %1 and copy the files to %2 - Please visit %1 and copy the files to %2 + + Please visit %1 and copy the files to %2 + Por favor visite o %1 e copie os ficheiros para %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Simulação + + Simulation + Simulação - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Tipo + + Type + Tipo - - Name - Nome + + Name + Nome - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - De + + Form + De - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Tool: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Tool: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - TaskRobot6Axis + + TaskRobot6Axis + TaskRobot6Axis - - + + RobotGui::TaskRobotControl - - TaskRobotControl - TaskRobotControl + + TaskRobotControl + TaskRobotControl - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - TaskRobotMessages + + TaskRobotMessages + TaskRobotMessages - - + + RobotGui::TaskTrajectory - - Form - De + + Form + De - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - - Type - Tipo + + Type + Tipo - - Name - Nome + + Name + Nome - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Trajetória + + Trajectory + Trajetória - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Dress Up Parameter + + Dress Up Parameter + Dress Up Parameter - - + + TaskEdge2TracParameter - - Form - De + + Form + De - - Hide / Show - Ocultar / Mostrar + + Hide / Show + Ocultar / Mostrar - - Edges: 0 - Edges: 0 + + Edges: 0 + Edges: 0 - - Cluster: 0 - Cluster: 0 + + Cluster: 0 + Cluster: 0 - - Sizing Value: - Sizing Value: + + Sizing Value: + Sizing Value: - - Use orientation of edge - Use orientation of edge + + Use orientation of edge + Use orientation of edge - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - TaskRobot6Axis + TaskRobot6Axis + TaskRobot6Axis - - + + TaskRobotControl - - Form - De + + Form + De - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Ferramenta 0 + + Tool 0 + Ferramenta 0 - - Tool - Ferramenta + + Tool + Ferramenta - - Base 0 - Base 0 + + Base 0 + Base 0 - - Base - Base + + Base + Base - - World - Mundo + + World + Mundo - - 50mm / 5° - 50mm / 5° + + 50mm / 5° + 50mm / 5° - - 20mm / 2° - 20mm / 2° + + 20mm / 2° + 20mm / 2° - - 10mm / 1° - 10mm / 1° + + 10mm / 1° + 10mm / 1° - - 5mm / 0.5° - 5mm / 0.5° + + 5mm / 0.5° + 5mm / 0.5° - - 1mm / 0.1° - 1mm / 0.1° + + 1mm / 0.1° + 1mm / 0.1° - TaskRobotControl - TaskRobotControl + TaskRobotControl + TaskRobotControl - - + + TaskRobotMessages - - Form - De + + Form + De - - clear - Limpar + + clear + Limpar - TaskRobotMessages - TaskRobotMessages + TaskRobotMessages + TaskRobotMessages - - + + TaskTrajectory - Trajectory - Trajetória + Trajectory + Trajetória - - + + TaskTrajectoryDressUpParameter - - Form - De + + Form + De - - Speed & Acceleration: - Speed & Acceleration: + + Speed & Acceleration: + Velocidade e aceleração: - - Speed: - Velocidade: + + Speed: + Velocidade: - - - Use - Use + + + Use + Use - - Accel: - Acel.: + + Accel: + Acel.: - - Don't change Cont - Don't change Cont + + Don't change Cont + Don't change Cont - - Continues - Continues + + Continues + Continua - - Discontinues - Discontinues + + Discontinues + Termina - - Position and Orientation: - Position and Orientation: + + Position and Orientation: + Posição e orientação: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Don't change Position & Orientation + + Don't change Position & Orientation + Não altere a posição e a orientação - - Use Orientation - Use Orientation + + Use Orientation + Orientação de uso - - Add Position - Add Position + + Add Position + Adicionar posição - - Add Orientation - Add Orientation + + Add Orientation + Adicionar orientação - Dress Up Parameter - Dress Up Parameter + Dress Up Parameter + Dress Up Parameter - - + + Workbench - - Robot - Robô + + Robot + Robô - - Insert Robots - Inserir robôs + + Insert Robots + Inserir robôs - - &Robot - &Robôs + + &Robot + &Robôs - - Export trajectory - Exportar Trajetória + + Export trajectory + Exportar Trajetória - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_ro.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_ro.qm index 6c06cd843..06a372ffe 100644 Binary files a/src/Mod/Robot/Gui/Resources/translations/Robot_ro.qm and b/src/Mod/Robot/Gui/Resources/translations/Robot_ro.qm differ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_ro.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_ro.ts index 57bd30a21..193942714 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_ro.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_ro.ts @@ -1,1052 +1,1052 @@ - + CmdRobotAddToolShape - - Robot - Robot + + Robot + Robot - - Add tool - Adaugă instrument + + Add tool + Adaugă instrument - - Add a tool shape to the robot - Adăugaţi o formă de instrument la robot + + Add a tool shape to the robot + Adăugaţi o formă de instrument la robot - - + + CmdRobotConstraintAxle - - Robot - Robot + + Robot + Robot - - Place robot... - Plasaţi robotul... + + Place robot... + Plasaţi robotul... - - Place a robot (experimental!) - Plasaţi robotul (experimental!) + + Place a robot (experimental!) + Plasaţi robotul (experimental!) - - + + CmdRobotCreateTrajectory - - Robot - Robot + + Robot + Robot - - Create trajectory - Creeaţi o traiectorie + + Create trajectory + Creeaţi o traiectorie - - Create a new empty trajectory - Creeaţi o nouă traiectorie goală + + Create a new empty trajectory + Creeaţi o nouă traiectorie goală - - + + CmdRobotEdge2Trac - - Robot - Robot + + Robot + Robot - - Edge to Trajectory... - Muchie la Traiectorie... + + Edge to Trajectory... + Muchie la Traiectorie... - - Generate a Trajectory from a set of edges - Generați o Traiectorie de la un set de muchii + + Generate a Trajectory from a set of edges + Generați o Traiectorie de la un set de muchii - - + + CmdRobotExportKukaCompact - - Robot - Robot + + Robot + Robot - - Kuka compact subroutine... - Subrutină compactă KUKA... + + Kuka compact subroutine... + Subrutină compactă KUKA... - - Export the trajectory as a compact KRL subroutine. - Exportaţi traiectoria ca o subrutina KRL compactă. + + Export the trajectory as a compact KRL subroutine. + Exportaţi traiectoria ca o subrutina KRL compactă. - - + + CmdRobotExportKukaFull - - Robot - Robot + + Robot + Robot - - Kuka full subroutine... - Subrutină completă Kuka... + + Kuka full subroutine... + Subrutină completă Kuka... - - Export the trajectory as a full KRL subroutine. - Exportaţi traiectoria ca o subrutină KRL completă. + + Export the trajectory as a full KRL subroutine. + Exportaţi traiectoria ca o subrutină KRL completă. - - + + CmdRobotInsertKukaIR125 - - Robot - Robot + + Robot + Robot - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Inserați un Kuka IR125 în document. + + Insert a Kuka IR125 into the document. + Inserați un Kuka IR125 în document. - - + + CmdRobotInsertKukaIR16 - - Robot - Robot + + Robot + Robot - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Inserați un Kuka IR16 în document. + + Insert a Kuka IR16 into the document. + Inserați un Kuka IR16 în document. - - + + CmdRobotInsertKukaIR210 - - Robot - Robot + + Robot + Robot - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Inserați un Kuka IR210 în document. + + Insert a Kuka IR210 into the document. + Inserați un Kuka IR210 în document. - - + + CmdRobotInsertKukaIR500 - - Robot - Robot + + Robot + Robot - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Inserați un Kuka IR500 în document. + + Insert a Kuka IR500 into the document. + Inserați un Kuka IR500 în document. - - + + CmdRobotInsertWaypoint - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Inseraţi în traiectorie + + Insert in trajectory + Inseraţi în traiectorie - - Insert robot Tool location into trajectory - Introduceţi locaţia uneltei robotului în traiectorie + + Insert robot Tool location into trajectory + Introduceţi locaţia uneltei robotului în traiectorie - - + + CmdRobotInsertWaypointPreselect - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Inseraţi în traiectorie + + Insert in trajectory + Inseraţi în traiectorie - - Insert preselection position into trajectory (W) - Introduceţi poziţia preselectată în traiectorie (W) + + Insert preselection position into trajectory (W) + Introduceţi poziţia preselectată în traiectorie (W) - - + + CmdRobotRestoreHomePos - - Robot - Robot + + Robot + Robot - - - Move to home - Mută spre casă + + + Move to home + Mută spre casă - - + + CmdRobotSetDefaultOrientation - - Robot - Robot + + Robot + Robot - - Set default orientation - Setați orientarea implicită + + Set default orientation + Setați orientarea implicită - - set the default orientation for subsequent commands for waypoint creation - Setați orientarea implicită pentru comezile de creeare a punctelor de referință ulterioare + + set the default orientation for subsequent commands for waypoint creation + Setați orientarea implicită pentru comezile de creeare a punctelor de referință ulterioare - - + + CmdRobotSetDefaultValues - - Robot - Robot + + Robot + Robot - - Set default values - Setați valorile implicite + + Set default values + Setați valorile implicite - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - setaţi valorile implicite pentru viteză, acceleraţie şi continuitate pentru comenzi le de creare a punctelor de referinţă ulterioare + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + setaţi valorile implicite pentru viteză, acceleraţie şi continuitate pentru comenzi le de creare a punctelor de referinţă ulterioare - - + + CmdRobotSetHomePos - - Robot - Robot + + Robot + Robot - - - Set the home position - Setează poziţia de acasă + + + Set the home position + Setează poziţia de acasă - - + + CmdRobotSimulate - - Robot - Robot + + Robot + Robot - - Simulate a trajectory - Simulaţi o traiectorie + + Simulate a trajectory + Simulaţi o traiectorie - - Run a simulation on a trajectory - Rulaţi o simulare a traiectoriei + + Run a simulation on a trajectory + Rulaţi o simulare a traiectoriei - - + + CmdRobotTrajectoryCompound - - Robot - Robot + + Robot + Robot - - Trajectory compound... - Traiectorie combinată... + + Trajectory compound... + Traiectorie combinată... - - Group and connect some trajectories to one - Grupați și uniți unele traiectorii într-una singură + + Group and connect some trajectories to one + Grupați și uniți unele traiectorii într-una singură - - + + CmdRobotTrajectoryDressUp - - Robot - Robot + + Robot + Robot - - Dress-up trajectory... - + + Dress-up trajectory... + Dress-up trajectory... - - Create a dress-up object which overrides some aspects of a trajectory - + + Create a dress-up object which overrides some aspects of a trajectory + Create a dress-up object which overrides some aspects of a trajectory - Dress up trajectory... - Traiectorie de imbracare... + Dress up trajectory... + Traiectorie de imbracare... - Create a dress up object which overide som aspects of a trajectory - Creaza un obiect ce schimba unele aspecte ale traiectoriei + Create a dress up object which overide som aspects of a trajectory + Creaza un obiect ce schimba unele aspecte ale traiectoriei - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Instrumente pentru Traiectorii + + Trajectory tools + Instrumente pentru Traiectorii - - Robot tools - Instrumente pentru roboţi + + Robot tools + Instrumente pentru roboţi - - Insert Robot - Inserare Robot + + Insert Robot + Inserare Robot - - + + QObject - - - - - - - - - - - - Wrong selection - Selecţie greşită + + + + + + + + + + + + Wrong selection + Selecţie greşită - - - - - - Select one Robot and one Trajectory object. - Selectaţi un obiect Robot şi un obiect de Traiectorie. + + + + + + Select one Robot and one Trajectory object. + Selectaţi un obiect Robot şi un obiect de Traiectorie. - - Trajectory not valid - Traiectoria nu este validă + + Trajectory not valid + Traiectoria nu este validă - - You need at least two way points in a trajectory to simulate. - Aveţi nevoie de cel puţin două puncte într-o traiectorie pentru a o simula. + + You need at least two way points in a trajectory to simulate. + Aveţi nevoie de cel puţin două puncte într-o traiectorie pentru a o simula. - - - KRL file(*.src) - Fişier KRL(*.src) + + + KRL file(*.src) + Fişier KRL(*.src) - - - All Files (*.*) - Toate fișierele (*.*) + + + All Files (*.*) + Toate fișierele (*.*) - - - Export program - Program de export + + + Export program + Program de export - - Select one robot and one shape or VRML object. - Selectaţi un robot şi o formă sau un obiect VRML. + + Select one robot and one shape or VRML object. + Selectaţi un robot şi o formă sau un obiect VRML. - - No preselection - Nici o preselecţie + + No preselection + Nici o preselecţie - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - Va trebui să treceţi peste o formă geometrică (Preselectie) cu mouse-ul pentru a utiliza această comandă. Consultați documentaţia pentru mai multe detalii. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + Va trebui să treceţi peste o formă geometrică (Preselectie) cu mouse-ul pentru a utiliza această comandă. Consultați documentaţia pentru mai multe detalii. - - Select one Robot to set home postion - Selectaţi un Robot pentru a seta poziţia de acasă + + Select one Robot to set home postion + Selectaţi un Robot pentru a seta poziţia de acasă - - Select one Robot - Selectaţi un Robot + + Select one Robot + Selectaţi un Robot - - - Select one Trajectory object. - Selectaţi un obiect Traiectorie. + + + Select one Trajectory object. + Selectaţi un obiect Traiectorie. - - set default speed - setați viteza implicită + + set default speed + setați viteza implicită - - speed: (e.g. 1 m/s or 3 cm/s) - viteza: (de ex: 1 m/s sau 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + viteza: (de ex: 1 m/s sau 3 cm/s) - - set default continuity - setați continuitatea implicită + + set default continuity + setați continuitatea implicită - - continuous ? - continuu? + + continuous ? + continuu? - - set default acceleration - setați accelerația implicită + + set default acceleration + setați accelerația implicită - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - accelerația: (ex. 1 m/s^2 sau 3 cm/s^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + accelerația: (ex. 1 m/s^2 sau 3 cm/s^2) - - Select the Trajectory which you want to dress up. - Selectaţi traiectoria pe care doriţi să o îmbrăcaţi. + + Select the Trajectory which you want to dress up. + Selectaţi traiectoria pe care doriţi să o îmbrăcaţi. - - No robot files installed - Nici un fișier pentru robot instalat + + No robot files installed + Nici un fișier pentru robot instalat - - Please visit %1 and copy the files to %2 - Vă rugăm să vizitaţi %1 şi copiaţi fişierele în %2 + + Please visit %1 and copy the files to %2 + Vă rugăm să vizitaţi %1 şi copiaţi fişierele în %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Simulare + + Simulation + Simulare - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Tip + + Type + Tip - - Name - Nume + + Name + Nume - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - Formular + + Form + Formular - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Instrument: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Instrument: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - TaskRobot6Axis + + TaskRobot6Axis + TaskRobot6Axis - - + + RobotGui::TaskRobotControl - - TaskRobotControl - TaskRobotControl + + TaskRobotControl + TaskRobotControl - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - TaskRobotMessages + + TaskRobotMessages + TaskRobotMessages - - + + RobotGui::TaskTrajectory - - Form - Formular + + Form + Formular - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Poz: (200.23, 300.23, 400.23, 234, 343 ,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Poz: (200.23, 300.23, 400.23, 234, 343 ,343) - - Type - Tip + + Type + Tip - - Name - Nume + + Name + Nume - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Trajectory + + Trajectory + Trajectory - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Dress Up Parameter + + Dress Up Parameter + Dress Up Parameter - - + + TaskEdge2TracParameter - - Form - Formular + + Form + Formular - - Hide / Show - Ascunde / Arată + + Hide / Show + Ascunde / Arată - - Edges: 0 - Muchii: 0 + + Edges: 0 + Muchii: 0 - - Cluster: 0 - Cluster: 0 + + Cluster: 0 + Cluster: 0 - - Sizing Value: - Valoarea de dimensionare: + + Sizing Value: + Valoarea de dimensionare: - - Use orientation of edge - Folosiţi orientarea muchiei + + Use orientation of edge + Folosiţi orientarea muchiei - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - TaskRobot6Axis + TaskRobot6Axis + TaskRobot6Axis - - + + TaskRobotControl - - Form - Formular + + Form + Formular - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Instrument 0 + + Tool 0 + Instrument 0 - - Tool - Instrument + + Tool + Instrument - - Base 0 - Baza 0 + + Base 0 + Baza 0 - - Base - Bază + + Base + Bază - - World - Lumea + + World + Lumea - - 50mm / 5° - 50mm / 5° + + 50mm / 5° + 50mm / 5° - - 20mm / 2° - 20mm / 2° + + 20mm / 2° + 20mm / 2° - - 10mm / 1° - 10mm / 1° + + 10mm / 1° + 10mm / 1° - - 5mm / 0.5° - 5mm / 0.5° + + 5mm / 0.5° + 5mm / 0.5° - - 1mm / 0.1° - 1mm / 0.1° + + 1mm / 0.1° + 1mm / 0.1° - TaskRobotControl - TaskRobotControl + TaskRobotControl + TaskRobotControl - - + + TaskRobotMessages - - Form - Formular + + Form + Formular - - clear - clar + + clear + clar - TaskRobotMessages - TaskRobotMessages + TaskRobotMessages + TaskRobotMessages - - + + TaskTrajectory - Trajectory - Trajectory + Trajectory + Trajectory - - + + TaskTrajectoryDressUpParameter - - Form - Formular + + Form + Formular - - Speed & Acceleration: - Viteza & accelerația: + + Speed & Acceleration: + Viteza & accelerația: - - Speed: - Viteza: + + Speed: + Viteza: - - - Use - Utilizarea + + + Use + Utilizarea - - Accel: - Accel: + + Accel: + Accel: - - Don't change Cont - Nu schimba Cont + + Don't change Cont + Nu schimba Cont - - Continues - Continuă + + Continues + Continuă - - Discontinues - Întrerupe + + Discontinues + Întrerupe - - Position and Orientation: - Poziţie şi orientare: + + Position and Orientation: + Poziţie şi orientare: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Nu modifica Poziţia şi Orientarea + + Don't change Position & Orientation + Nu modifica Poziţia şi Orientarea - - Use Orientation - Foloseşte Orientarea + + Use Orientation + Foloseşte Orientarea - - Add Position - Adaugă Poziţie + + Add Position + Adaugă Poziţie - - Add Orientation - Adaugă Orientare + + Add Orientation + Adaugă Orientare - Dress Up Parameter - Dress Up Parameter + Dress Up Parameter + Dress Up Parameter - - + + Workbench - - Robot - Robot + + Robot + Robot - - Insert Robots - Inserare roboţi + + Insert Robots + Inserare roboţi - - &Robot - &Robot + + &Robot + &Robot - - Export trajectory - Exportă traiectoria + + Export trajectory + Exportă traiectoria - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_ru.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_ru.qm index f857730a9..3540deb71 100644 Binary files a/src/Mod/Robot/Gui/Resources/translations/Robot_ru.qm and b/src/Mod/Robot/Gui/Resources/translations/Robot_ru.qm differ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_ru.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_ru.ts index 4fdbb11d6..232eb6ee6 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_ru.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_ru.ts @@ -1,1052 +1,1052 @@ - + CmdRobotAddToolShape - - Robot - Робот + + Robot + Робот - - Add tool - Добавить инструмент + + Add tool + Добавить инструмент - - Add a tool shape to the robot - Добавить правило для робота + + Add a tool shape to the robot + Добавить правило для робота - - + + CmdRobotConstraintAxle - - Robot - Робот + + Robot + Робот - - Place robot... - Место робота ... + + Place robot... + Место робота ... - - Place a robot (experimental!) - Место робота (временно!) + + Place a robot (experimental!) + Место робота (временно!) - - + + CmdRobotCreateTrajectory - - Robot - Робот + + Robot + Робот - - Create trajectory - Создание траектории + + Create trajectory + Создание траектории - - Create a new empty trajectory - Создайте новую траекторию + + Create a new empty trajectory + Создайте новую траекторию - - + + CmdRobotEdge2Trac - - Robot - Робот + + Robot + Робот - - Edge to Trajectory... - Край траектории... + + Edge to Trajectory... + Край траектории... - - Generate a Trajectory from a set of edges - Создать траекторию из ребер + + Generate a Trajectory from a set of edges + Создать траекторию из ребер - - + + CmdRobotExportKukaCompact - - Robot - Робот + + Robot + Робот - - Kuka compact subroutine... - Сжатая подпрограмма Kuka... + + Kuka compact subroutine... + Сжатая подпрограмма Kuka... - - Export the trajectory as a compact KRL subroutine. - Экспорт траектории в сжатую KRL-подпрограмму. + + Export the trajectory as a compact KRL subroutine. + Экспорт траектории в сжатую KRL-подпрограмму. - - + + CmdRobotExportKukaFull - - Robot - Робот + + Robot + Робот - - Kuka full subroutine... - Полная подпрограмма Kuka... + + Kuka full subroutine... + Полная подпрограмма Kuka... - - Export the trajectory as a full KRL subroutine. - Экспортировать траекторию как полноправную KRL-подпрограмму. + + Export the trajectory as a full KRL subroutine. + Экспортировать траекторию как полноправную KRL-подпрограмму. - - + + CmdRobotInsertKukaIR125 - - Robot - Робот + + Robot + Робот - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Внести IR125 Кuka в документ. + + Insert a Kuka IR125 into the document. + Внести IR125 Кuka в документ. - - + + CmdRobotInsertKukaIR16 - - Robot - Робот + + Robot + Робот - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Внести IR16 Кuka в документ. + + Insert a Kuka IR16 into the document. + Внести IR16 Кuka в документ. - - + + CmdRobotInsertKukaIR210 - - Robot - Робот + + Robot + Робот - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Внести IR500 Кuka в документ. + + Insert a Kuka IR210 into the document. + Внести IR500 Кuka в документ. - - + + CmdRobotInsertKukaIR500 - - Robot - Робот + + Robot + Робот - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Внести IR500 Кuka в документ. + + Insert a Kuka IR500 into the document. + Внести IR500 Кuka в документ. - - + + CmdRobotInsertWaypoint - - Robot - Робот + + Robot + Робот - - Insert in trajectory - Вставьте в траекторию + + Insert in trajectory + Вставьте в траекторию - - Insert robot Tool location into trajectory - Вставьте местоположение робота на траектории + + Insert robot Tool location into trajectory + Вставьте местоположение робота на траектории - - + + CmdRobotInsertWaypointPreselect - - Robot - Робот + + Robot + Робот - - Insert in trajectory - Вставьте в траекторию + + Insert in trajectory + Вставьте в траекторию - - Insert preselection position into trajectory (W) - Вставте предварительную позицию на траектории (W) + + Insert preselection position into trajectory (W) + Вставте предварительную позицию на траектории (W) - - + + CmdRobotRestoreHomePos - - Robot - Робот + + Robot + Робот - - - Move to home - Перейти на главную + + + Move to home + Перейти на главную - - + + CmdRobotSetDefaultOrientation - - Robot - Робот + + Robot + Робот - - Set default orientation - Установить ориентацию по умолчанию + + Set default orientation + Установить ориентацию по умолчанию - - set the default orientation for subsequent commands for waypoint creation - Задайте ориентацию по умолчанию для последующих команд для создания точки + + set the default orientation for subsequent commands for waypoint creation + Задайте ориентацию по умолчанию для последующих команд для создания точки - - + + CmdRobotSetDefaultValues - - Robot - Робот + + Robot + Робот - - Set default values - Установка значений по умолчанию + + Set default values + Установка значений по умолчанию - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - Установка значения по умолчанию для скорости, ускорения и целостности для последующих команд создания точки + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + Установка значения по умолчанию для скорости, ускорения и целостности для последующих команд создания точки - - + + CmdRobotSetHomePos - - Robot - Робот + + Robot + Робот - - - Set the home position - Установить в исходное положение + + + Set the home position + Установить в исходное положение - - + + CmdRobotSimulate - - Robot - Робот + + Robot + Робот - - Simulate a trajectory - Моделирование траектории + + Simulate a trajectory + Моделирование траектории - - Run a simulation on a trajectory - Смоделировать на траектории + + Run a simulation on a trajectory + Смоделировать на траектории - - + + CmdRobotTrajectoryCompound - - Robot - Робот + + Robot + Робот - - Trajectory compound... - Траектория соединения ... + + Trajectory compound... + Траектория соединения ... - - Group and connect some trajectories to one - Группировать и подключить траекторий в одну + + Group and connect some trajectories to one + Группировать и подключить траекторий в одну - - + + CmdRobotTrajectoryDressUp - - Robot - Робот + + Robot + Робот - - Dress-up trajectory... - + + Dress-up trajectory... + Изменить базовую траекторию... - - Create a dress-up object which overrides some aspects of a trajectory - + + Create a dress-up object which overrides some aspects of a trajectory + Создать корректирующий объект, меняющий некоторые аспекты базовой траектории - Dress up trajectory... - Dress up траекторию... + Dress up trajectory... + Dress up траекторию... - Create a dress up object which overide som aspects of a trajectory - Создать dress up объект, который overide som аспекты траектории + Create a dress up object which overide som aspects of a trajectory + Создать dress up объект, который overide som аспекты траектории - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Инструменты для траектории + + Trajectory tools + Инструменты для траектории - - Robot tools - Робот инструменты + + Robot tools + Робот инструменты - - Insert Robot - Вставьте Робот + + Insert Robot + Вставьте Робот - - + + QObject - - - - - - - - - - - - Wrong selection - Неверный выбор + + + + + + + + + + + + Wrong selection + Неверный выбор - - - - - - Select one Robot and one Trajectory object. - Выберите устройство и траекторию движения. + + + + + + Select one Robot and one Trajectory object. + Выберите устройство и траекторию движения. - - Trajectory not valid - Траектория не действительна + + Trajectory not valid + Траектория не действительна - - You need at least two way points in a trajectory to simulate. - Вам нужно хотя бы две точки, чтобы смоделировать траекторию. + + You need at least two way points in a trajectory to simulate. + Вам нужно хотя бы две точки, чтобы смоделировать траекторию. - - - KRL file(*.src) - KRL файл (*. src) + + + KRL file(*.src) + KRL файл (*. src) - - - All Files (*.*) - Все файлы (*.*) + + + All Files (*.*) + Все файлы (*.*) - - - Export program - Экспортная программа + + + Export program + Экспортная программа - - Select one robot and one shape or VRML object. - Выберите один робот и одну фигуру или объект VRML. + + Select one robot and one shape or VRML object. + Выберите один робот и одну фигуру или объект VRML. - - No preselection - Не выбрано + + No preselection + Не выбрано - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - Чтобы использовать данную команду, наведите курсор на выбранную фигуру. См. документацию. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + Чтобы использовать данную команду, наведите курсор на выбранную фигуру. См. документацию. - - Select one Robot to set home postion - Выберите домашнюю позицию одного из роботов + + Select one Robot to set home postion + Выберите домашнюю позицию одного из роботов - - Select one Robot - Выберите одного робота + + Select one Robot + Выберите одного робота - - - Select one Trajectory object. - Выделите один объект с траекторией. + + + Select one Trajectory object. + Выделите один объект с траекторией. - - set default speed - установить скорость по умолчанию + + set default speed + установить скорость по умолчанию - - speed: (e.g. 1 m/s or 3 cm/s) - скорость: (3 см/с или 1 м/с) + + speed: (e.g. 1 m/s or 3 cm/s) + скорость: (3 см/с или 1 м/с) - - set default continuity - установить целостность по умолчанию + + set default continuity + установить целостность по умолчанию - - continuous ? - продолжительность ? + + continuous ? + продолжительность ? - - set default acceleration - Установка ускорение по умолчанию + + set default acceleration + Установка ускорение по умолчанию - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - ускорение: (например, 1 м/с ^ 2 или 3 см/с ^ 2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + ускорение: (например, 1 м/с ^ 2 или 3 см/с ^ 2) - - Select the Trajectory which you want to dress up. - Выберите траекторию, которую вы хотите оформить. + + Select the Trajectory which you want to dress up. + Выберите траекторию, которую вы хотите оформить. - - No robot files installed - Нет установленных файлов робота + + No robot files installed + Нет установленных файлов робота - - Please visit %1 and copy the files to %2 - Пожалуйста, посетите %1 и скопируйте файлы в %2 + + Please visit %1 and copy the files to %2 + Пожалуйста, посетите %1 и скопируйте файлы в %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Симуляция + + Simulation + Симуляция - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Тип + + Type + Тип - - Name - Название + + Name + Название - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - Форма + + Form + Форма - - A1 - А1 + + A1 + А1 - - A2 - А2 + + A2 + А2 - - A3 - А3 + + A3 + А3 - - A4 - А4 + + A4 + А4 - - A5 - А5 + + A5 + А5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Инструмент: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Инструмент: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - задание положения осей + + TaskRobot6Axis + задание положения осей - - + + RobotGui::TaskRobotControl - - TaskRobotControl - задание автоматического управления + + TaskRobotControl + задание автоматического управления - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - создание автоматического сообщения + + TaskRobotMessages + создание автоматического сообщения - - + + RobotGui::TaskTrajectory - - Form - Форма + + Form + Форма - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 мс + + 10 ms + 10 мс - - 50 ms - 50 мс + + 50 ms + 50 мс - - 100 ms - 100 мс + + 100 ms + 100 мс - - 500 ms - 500 мс + + 500 ms + 500 мс - - 1 s - 1 с + + 1 s + 1 с - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Поз: (200.23, 300.23, 400.23, 234, 343, 343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Поз: (200.23, 300.23, 400.23, 234, 343, 343) - - Type - Тип + + Type + Тип - - Name - Название + + Name + Название - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Траектории + + Trajectory + Траектории - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Dress Up Параметр + + Dress Up Parameter + Dress Up Параметр - - + + TaskEdge2TracParameter - - Form - Форма + + Form + Форма - - Hide / Show - Скрыть / Показать + + Hide / Show + Скрыть / Показать - - Edges: 0 - Краев: 0 + + Edges: 0 + Краев: 0 - - Cluster: 0 - Кластеров: 0 + + Cluster: 0 + Кластеров: 0 - - Sizing Value: - Калибровка значений: + + Sizing Value: + Калибровка значений: - - Use orientation of edge - Используйте ориентацию края + + Use orientation of edge + Используйте ориентацию края - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - задание положения осей + TaskRobot6Axis + задание положения осей - - + + TaskRobotControl - - Form - Форма + + Form + Форма - - X+ - X + + + X+ + X + - - Y+ - Y + + + Y+ + Y + - - Z+ - Z + + + Z+ + Z + - - A+ - A + + + A+ + A + - - B+ - B + + + B+ + B + - - C+ - C + + + C+ + C + - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Инструмент 0 + + Tool 0 + Инструмент 0 - - Tool - Инструмент + + Tool + Инструмент - - Base 0 - База 0 + + Base 0 + База 0 - - Base - Основание + + Base + Основание - - World - окружение + + World + окружение - - 50mm / 5° - 50 мм/5 ° + + 50mm / 5° + 50 мм/5 ° - - 20mm / 2° - 20mm / 2 ° + + 20mm / 2° + 20mm / 2 ° - - 10mm / 1° - 10 мм / 1 ° + + 10mm / 1° + 10 мм / 1 ° - - 5mm / 0.5° - 5 мм / 0,5 ° + + 5mm / 0.5° + 5 мм / 0,5 ° - - 1mm / 0.1° - 1 мм / 0,1 ° + + 1mm / 0.1° + 1 мм / 0,1 ° - TaskRobotControl - задание автоматического управления + TaskRobotControl + задание автоматического управления - - + + TaskRobotMessages - - Form - Форма + + Form + Форма - - clear - очистить + + clear + очистить - TaskRobotMessages - создание автоматического сообщения + TaskRobotMessages + создание автоматического сообщения - - + + TaskTrajectory - Trajectory - Траектории + Trajectory + Траектории - - + + TaskTrajectoryDressUpParameter - - Form - Форма + + Form + Форма - - Speed & Acceleration: - Скорость и ускорение: + + Speed & Acceleration: + Скорость и ускорение: - - Speed: - Скорость: + + Speed: + Скорость: - - - Use - Используйте + + + Use + Используйте - - Accel: - Accel: + + Accel: + Accel: - - Don't change Cont - Не изменять продолжение + + Don't change Cont + Не изменять продолжение - - Continues - Продолжается + + Continues + Продолжается - - Discontinues - Прекращает + + Discontinues + Прекращает - - Position and Orientation: - Позиция и ориентация: + + Position and Orientation: + Позиция и ориентация: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Не менять положение и ориентацию + + Don't change Position & Orientation + Не менять положение и ориентацию - - Use Orientation - Использовать ориентацию + + Use Orientation + Использовать ориентацию - - Add Position - Добавить позицию + + Add Position + Добавить позицию - - Add Orientation - Добавить ориентацию + + Add Orientation + Добавить ориентацию - Dress Up Parameter - Dress Up Параметр + Dress Up Parameter + Dress Up Параметр - - + + Workbench - - Robot - Робот + + Robot + Робот - - Insert Robots - Вставить роботов + + Insert Robots + Вставить роботов - - &Robot - И робот + + &Robot + И робот - - Export trajectory - Экспорт траектории + + Export trajectory + Экспорт траектории - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_sr.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_sr.qm new file mode 100644 index 000000000..1bce471c4 Binary files /dev/null and b/src/Mod/Robot/Gui/Resources/translations/Robot_sr.qm differ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_sr.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_sr.ts new file mode 100644 index 000000000..ab07f671d --- /dev/null +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_sr.ts @@ -0,0 +1,1052 @@ + + + + + CmdRobotAddToolShape + + + Robot + Робот + + + + Add tool + Додати алат + + + + Add a tool shape to the robot + Додај алат за облик роботу + + + + CmdRobotConstraintAxle + + + Robot + Робот + + + + Place robot... + Поcтави робота... + + + + Place a robot (experimental!) + Поcтави робота (екcпериментално) + + + + CmdRobotCreateTrajectory + + + Robot + Робот + + + + Create trajectory + Направи путању + + + + Create a new empty trajectory + Направи нову празну путању + + + + CmdRobotEdge2Trac + + + Robot + Робот + + + + Edge to Trajectory... + Ивица на путањи... + + + + Generate a Trajectory from a set of edges + Генериши Путању од cета ивица + + + + CmdRobotExportKukaCompact + + + Robot + Робот + + + + Kuka compact subroutine... + Kuka компактни подпрограм... + + + + Export the trajectory as a compact KRL subroutine. + Извези путању као компактни KRL подпрограм. + + + + CmdRobotExportKukaFull + + + Robot + Робот + + + + Kuka full subroutine... + Kuka цео подпрогр ... + + + + Export the trajectory as a full KRL subroutine. + Извези путању као потпун KRL подпрограм. + + + + CmdRobotInsertKukaIR125 + + + Robot + Робот + + + + Kuka IR125 + Kuka IR125 + + + + Insert a Kuka IR125 into the document. + Уметни Kuka IR125 у документ. + + + + CmdRobotInsertKukaIR16 + + + Robot + Робот + + + + Kuka IR16 + Kuka IR16 + + + + Insert a Kuka IR16 into the document. + Уметни Kuka IR16 у документ. + + + + CmdRobotInsertKukaIR210 + + + Robot + Робот + + + + Kuka IR210 + Kuka IR210 + + + + Insert a Kuka IR210 into the document. + Уметни Kuka IR210 у документ. + + + + CmdRobotInsertKukaIR500 + + + Robot + Робот + + + + Kuka IR500 + Kuka IR500 + + + + Insert a Kuka IR500 into the document. + Уметни Kuka IR500 у документ. + + + + CmdRobotInsertWaypoint + + + Robot + Робот + + + + Insert in trajectory + Уметни путању + + + + Insert robot Tool location into trajectory + Уметни локацију Алата робота у путању + + + + CmdRobotInsertWaypointPreselect + + + Robot + Робот + + + + Insert in trajectory + Уметни путању + + + + Insert preselection position into trajectory (W) + Уметни претходно изабрану позицију у путању (W) + + + + CmdRobotRestoreHomePos + + + Robot + Робот + + + + + Move to home + Помери на почетну позицију + + + + CmdRobotSetDefaultOrientation + + + Robot + Робот + + + + Set default orientation + Подеcи подразумевану оријентацију + + + + set the default orientation for subsequent commands for waypoint creation + поcтави подразумевану орјентацију за чеcте команде за cтварање тачке путање + + + + CmdRobotSetDefaultValues + + + Robot + Робот + + + + Set default values + Постави подразумеване вредности + + + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + подеcи подразумеване вредноcти за брзину,убрзање и континуитет за чеcте команде креирања тачака путање + + + + CmdRobotSetHomePos + + + Robot + Робот + + + + + Set the home position + Постави почетну позицију + + + + CmdRobotSimulate + + + Robot + Робот + + + + Simulate a trajectory + Cимулирај путању + + + + Run a simulation on a trajectory + Покрени cимулацију на путањи + + + + CmdRobotTrajectoryCompound + + + Robot + Робот + + + + Trajectory compound... + Cпој путање... + + + + Group and connect some trajectories to one + Групиши и cпоји неке путање у једну + + + + CmdRobotTrajectoryDressUp + + + Robot + Робот + + + + Dress-up trajectory... + Опреми путању... + + + + Create a dress-up object which overrides some aspects of a trajectory + Направи опремљен објекат који ће надглаcати неке аcпекте путање + + + Dress up trajectory... + Опреми путању... + + + Create a dress up object which overide som aspects of a trajectory + Create a dress up object which overide som aspects of a trajectory + + + + Gui::TaskView::TaskWatcherCommands + + + Trajectory tools + Алати путање + + + + Robot tools + Алати робота + + + + Insert Robot + Уметни Робота + + + + QObject + + + + + + + + + + + + + Wrong selection + Погрешан избор + + + + + + + + Select one Robot and one Trajectory object. + Одабери једног Робота и један објекат Путање. + + + + Trajectory not valid + Путања је неважећа + + + + You need at least two way points in a trajectory to simulate. + Потребне cу бар две тачке у путањи за cимулацију. + + + + + KRL file(*.src) + KRL датотека(*.src) + + + + + All Files (*.*) + Све Датотеке (*.*) + + + + + Export program + Извези програм + + + + Select one robot and one shape or VRML object. + Изабери једног робота и један облик, или VRML објекат. + + + + No preselection + Нема предизбора + + + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + Морате прелазити преко геометрије (предизбора) cа мишем,да би кориcтили ову команду.Погледајте документацију за детаље. + + + + Select one Robot to set home postion + Изабери једног Робота да поcтавиш почетну позицију + + + + Select one Robot + Изабери једног Робота + + + + + Select one Trajectory object. + Одабери један објекат Путање. + + + + set default speed + постави подразумевану брзину + + + + speed: (e.g. 1 m/s or 3 cm/s) + брзина: (e.g. 1 m/s or 3 cm/s) + + + + set default continuity + Поcтави подразумевани континуитет + + + + continuous ? + непрекидно ? + + + + set default acceleration + поcтави подразумевано убрзање + + + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + убрзање: (e.g. 1 m/s^2 or 3 cm/s^2) + + + + Select the Trajectory which you want to dress up. + Одабери Путању коју желиш да опремиш. + + + + No robot files installed + Нема инсталираних робот датотека + + + + Please visit %1 and copy the files to %2 + Молимо, посетите %1 и копирајте датотеке у %2 + + + + RobotGui::DlgTrajectorySimulate + + + Simulation + Симулација + + + + |< + |< + + + + < + < + + + + || + || + + + + |> + |> + + + + > + > + + + + >| + >| + + + + % + % + + + + Type + Тип + + + + Name + Име + + + + C + C + + + + V + V + + + + A + A + + + + RobotGui::TaskEdge2TracParameter + + + TaskEdge2TracParameter + TaskEdge2TracParameter + + + + RobotGui::TaskRobot6Axis + + + Form + Form + + + + A1 + A1 + + + + A2 + A2 + + + + A3 + A3 + + + + A4 + A4 + + + + A5 + A5 + + + + A6 + A6 + + + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) + + + + Tool: (0,0,400,0,0,0) + Алатка: (0,0,400,0,0,0) + + + + ... + ... + + + + TaskRobot6Axis + TaskRobot6Axis + + + + RobotGui::TaskRobotControl + + + TaskRobotControl + TaskRobotControl + + + + RobotGui::TaskRobotMessages + + + TaskRobotMessages + TaskRobotMessages + + + + RobotGui::TaskTrajectory + + + Form + Form + + + + |< + |< + + + + < + < + + + + || + || + + + + |> + |> + + + + > + > + + + + >| + >| + + + + % + % + + + + 10 ms + 10 мс + + + + 50 ms + 50 мс + + + + 100 ms + 100 мс + + + + 500 ms + 500 мс + + + + 1 s + 1 с + + + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Поз: (200.23, 300.23, 400.23, 234, 343 ,343) + + + + Type + Тип + + + + Name + Име + + + + C + C + + + + V + V + + + + A + A + + + + Trajectory + Trajectory + + + + RobotGui::TaskTrajectoryDressUpParameter + + + Dress Up Parameter + Dress Up Parameter + + + + TaskEdge2TracParameter + + + Form + Form + + + + Hide / Show + Сакриј / Прикажи + + + + Edges: 0 + Ивице: 0 + + + + Cluster: 0 + Јато: 0 + + + + Sizing Value: + Калибриcање Вредноcти: + + + + Use orientation of edge + Користи оријентацију ивице + + + TaskEdge2TracParameter + TaskEdge2TracParameter + + + + TaskRobot6Axis + + TaskRobot6Axis + TaskRobot6Axis + + + + TaskRobotControl + + + Form + Form + + + + X+ + X+ + + + + Y+ + Y+ + + + + Z+ + Z+ + + + + A+ + A+ + + + + B+ + B+ + + + + C+ + C+ + + + + X- + X- + + + + Y- + Y- + + + + Z- + Z- + + + + A- + A- + + + + B- + B- + + + + C- + C- + + + + Tool 0 + Алатка 0 + + + + Tool + Алатка + + + + Base 0 + База 0 + + + + Base + База + + + + World + Свет + + + + 50mm / 5° + 50мм / 5° + + + + 20mm / 2° + 20мм / 2° + + + + 10mm / 1° + 10мм / 1° + + + + 5mm / 0.5° + 5mm / 0.5° + + + + 1mm / 0.1° + 1mm / 0.1° + + + TaskRobotControl + TaskRobotControl + + + + TaskRobotMessages + + + Form + Form + + + + clear + очиcти + + + TaskRobotMessages + TaskRobotMessages + + + + TaskTrajectory + + Trajectory + Trajectory + + + + TaskTrajectoryDressUpParameter + + + Form + Form + + + + Speed & Acceleration: + Брзина & Убрзање: + + + + Speed: + Брзина: + + + + + Use + Користи + + + + Accel: + Убрз: + + + + Don't change Cont + Не мењај Наставак + + + + Continues + Непрекидно + + + + Discontinues + Испрекидано + + + + Position and Orientation: + Позиција и Оријентација: + + + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) + + + + ... + ... + + + + Don't change Position & Orientation + Не мењај Позицију & Оријентацију + + + + Use Orientation + Користи Оријентацију + + + + Add Position + Додај Позицију + + + + Add Orientation + Додај Оријентацију + + + Dress Up Parameter + Dress Up Parameter + + + + Workbench + + + Robot + Робот + + + + Insert Robots + Уметни Робота + + + + &Robot + &Робот + + + + Export trajectory + Извези путању + + + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_sv-SE.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_sv-SE.qm index e2360e4ea..34a46f21e 100644 Binary files a/src/Mod/Robot/Gui/Resources/translations/Robot_sv-SE.qm and b/src/Mod/Robot/Gui/Resources/translations/Robot_sv-SE.qm differ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_sv-SE.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_sv-SE.ts index b9e8d3c2a..91afeb71b 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_sv-SE.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_sv-SE.ts @@ -1,1052 +1,1052 @@ - + CmdRobotAddToolShape - - Robot - Robot + + Robot + Robot - - Add tool - Lägg till verktyg + + Add tool + Lägg till verktyg - - Add a tool shape to the robot - Lägg till en verktygsform till roboten + + Add a tool shape to the robot + Lägg till en verktygsform till roboten - - + + CmdRobotConstraintAxle - - Robot - Robot + + Robot + Robot - - Place robot... - Placera roboten ... + + Place robot... + Placera roboten ... - - Place a robot (experimental!) - Placera en robot (experimentell!) + + Place a robot (experimental!) + Placera en robot (experimentell!) - - + + CmdRobotCreateTrajectory - - Robot - Robot + + Robot + Robot - - Create trajectory - Skapa bana + + Create trajectory + Skapa bana - - Create a new empty trajectory - Skapa en ny tom bana + + Create a new empty trajectory + Skapa en ny tom bana - - + + CmdRobotEdge2Trac - - Robot - Robot + + Robot + Robot - - Edge to Trajectory... - Kant till bana... + + Edge to Trajectory... + Kant till bana... - - Generate a Trajectory from a set of edges - Generera en bana från en uppsättning med kanter + + Generate a Trajectory from a set of edges + Generera en bana från en uppsättning med kanter - - + + CmdRobotExportKukaCompact - - Robot - Robot + + Robot + Robot - - Kuka compact subroutine... - KUKA kompakt subrutin ... + + Kuka compact subroutine... + KUKA kompakt subrutin ... - - Export the trajectory as a compact KRL subroutine. - Exportera banan som en kompakt KRL subrutin. + + Export the trajectory as a compact KRL subroutine. + Exportera banan som en kompakt KRL subrutin. - - + + CmdRobotExportKukaFull - - Robot - Robot + + Robot + Robot - - Kuka full subroutine... - fullständig KUKA subrutin ... + + Kuka full subroutine... + fullständig KUKA subrutin ... - - Export the trajectory as a full KRL subroutine. - Exportera banan som en fullständig KRL subrutin. + + Export the trajectory as a full KRL subroutine. + Exportera banan som en fullständig KRL subrutin. - - + + CmdRobotInsertKukaIR125 - - Robot - Robot + + Robot + Robot - - Kuka IR125 - KUKA IR125 + + Kuka IR125 + KUKA IR125 - - Insert a Kuka IR125 into the document. - Sätt in en Kuka IR125 i dokumentet. + + Insert a Kuka IR125 into the document. + Sätt in en Kuka IR125 i dokumentet. - - + + CmdRobotInsertKukaIR16 - - Robot - Robot + + Robot + Robot - - Kuka IR16 - KUKA IR16 + + Kuka IR16 + KUKA IR16 - - Insert a Kuka IR16 into the document. - Sätt in en Kuka IR16 i dokumentet. + + Insert a Kuka IR16 into the document. + Sätt in en Kuka IR16 i dokumentet. - - + + CmdRobotInsertKukaIR210 - - Robot - Robot + + Robot + Robot - - Kuka IR210 - KUKA IR210 + + Kuka IR210 + KUKA IR210 - - Insert a Kuka IR210 into the document. - Sätt in en Kuka IR210 i dokumentet. + + Insert a Kuka IR210 into the document. + Sätt in en Kuka IR210 i dokumentet. - - + + CmdRobotInsertKukaIR500 - - Robot - Robot + + Robot + Robot - - Kuka IR500 - KUKA IR500 + + Kuka IR500 + KUKA IR500 - - Insert a Kuka IR500 into the document. - Sätt in en Kuka IR500 i dokumentet. + + Insert a Kuka IR500 into the document. + Sätt in en Kuka IR500 i dokumentet. - - + + CmdRobotInsertWaypoint - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Sätt in i bana + + Insert in trajectory + Sätt in i bana - - Insert robot Tool location into trajectory - Infoga robotverktygets plats i banan + + Insert robot Tool location into trajectory + Infoga robotverktygets plats i banan - - + + CmdRobotInsertWaypointPreselect - - Robot - Robot + + Robot + Robot - - Insert in trajectory - Sätt in i bana + + Insert in trajectory + Sätt in i bana - - Insert preselection position into trajectory (W) - Infoga förvalsposition till banan (W) + + Insert preselection position into trajectory (W) + Infoga förvalsposition till banan (W) - - + + CmdRobotRestoreHomePos - - Robot - Robot + + Robot + Robot - - - Move to home - Flytta till hemposition + + + Move to home + Flytta till hemposition - - + + CmdRobotSetDefaultOrientation - - Robot - Robot + + Robot + Robot - - Set default orientation - Ange standard orientering + + Set default orientation + Ange standard orientering - - set the default orientation for subsequent commands for waypoint creation - Ange standardorienteringen för efterföljande kommandon för skapande av banpunkter + + set the default orientation for subsequent commands for waypoint creation + Ange standardorienteringen för efterföljande kommandon för skapande av banpunkter - - + + CmdRobotSetDefaultValues - - Robot - Robot + + Robot + Robot - - Set default values - Ange standardvärden + + Set default values + Ange standardvärden - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - Ange standardvärden för hastighet, acceleration och kontinuitet för efterföljande kommandon för banpunkter + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + Ange standardvärden för hastighet, acceleration och kontinuitet för efterföljande kommandon för banpunkter - - + + CmdRobotSetHomePos - - Robot - Robot + + Robot + Robot - - - Set the home position - Ställ hemposition + + + Set the home position + Ställ hemposition - - + + CmdRobotSimulate - - Robot - Robot + + Robot + Robot - - Simulate a trajectory - Simulera en bana + + Simulate a trajectory + Simulera en bana - - Run a simulation on a trajectory - Kör en simulering på en bana + + Run a simulation on a trajectory + Kör en simulering på en bana - - + + CmdRobotTrajectoryCompound - - Robot - Robot + + Robot + Robot - - Trajectory compound... - Sammansatt bana... + + Trajectory compound... + Sammansatt bana... - - Group and connect some trajectories to one - Gruppera och anslut vissa banor till en + + Group and connect some trajectories to one + Gruppera och anslut vissa banor till en - - + + CmdRobotTrajectoryDressUp - - Robot - Robot + + Robot + Robot - - Dress-up trajectory... - + + Dress-up trajectory... + Dress-up trajectory... - - Create a dress-up object which overrides some aspects of a trajectory - + + Create a dress-up object which overrides some aspects of a trajectory + Create a dress-up object which overrides some aspects of a trajectory - Dress up trajectory... - Klä upp banan... + Dress up trajectory... + Klä upp banan... - Create a dress up object which overide som aspects of a trajectory - Skapa ett klä upp objekt som åsidosätter vissa aspekter av en bana + Create a dress up object which overide som aspects of a trajectory + Skapa ett klä upp objekt som åsidosätter vissa aspekter av en bana - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Banverktyg + + Trajectory tools + Banverktyg - - Robot tools - Robot verktyg + + Robot tools + Robot verktyg - - Insert Robot - Sätt in Robot + + Insert Robot + Sätt in Robot - - + + QObject - - - - - - - - - - - - Wrong selection - Fel val + + + + + + + + + + + + Wrong selection + Fel val - - - - - - Select one Robot and one Trajectory object. - Välj en robot och ett banobjekt. + + + + + + Select one Robot and one Trajectory object. + Välj en robot och ett banobjekt. - - Trajectory not valid - Banan inte giltig + + Trajectory not valid + Banan inte giltig - - You need at least two way points in a trajectory to simulate. - Du behöver minst två vägpunkter i en bana för att simulera. + + You need at least two way points in a trajectory to simulate. + Du behöver minst två vägpunkter i en bana för att simulera. - - - KRL file(*.src) - KRL-fil (*.src) + + + KRL file(*.src) + KRL-fil (*.src) - - - All Files (*.*) - Alla filer (*.*) + + + All Files (*.*) + Alla filer (*.*) - - - Export program - Exportera programmet + + + Export program + Exportera programmet - - Select one robot and one shape or VRML object. - Välj en robot och en form eller ett VRML objekt. + + Select one robot and one shape or VRML object. + Välj en robot och en form eller ett VRML objekt. - - No preselection - Inga förval + + No preselection + Inga förval - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - Du måste sväva ovanför en geometri (Förval) med musen för att använda detta kommando. Se dokumentationen för detaljer. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + Du måste sväva ovanför en geometri (Förval) med musen för att använda detta kommando. Se dokumentationen för detaljer. - - Select one Robot to set home postion - Välj en robot för att ställa in hempositionen + + Select one Robot to set home postion + Välj en robot för att ställa in hempositionen - - Select one Robot - Välj en Robot + + Select one Robot + Välj en Robot - - - Select one Trajectory object. - Välj ett banobjekt. + + + Select one Trajectory object. + Välj ett banobjekt. - - set default speed - Ange standardhastighet + + set default speed + Ange standardhastighet - - speed: (e.g. 1 m/s or 3 cm/s) - hastighet: (t.ex. 1 m/s eller 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + hastighet: (t.ex. 1 m/s eller 3 cm/s) - - set default continuity - Ange standardkontinuitet + + set default continuity + Ange standardkontinuitet - - continuous ? - Kontinuerlig? + + continuous ? + Kontinuerlig? - - set default acceleration - Ange standardacceleration + + set default acceleration + Ange standardacceleration - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - acceleration: (t.ex. 1 m/s^2 eller 3 cm/s^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + acceleration: (t.ex. 1 m/s^2 eller 3 cm/s^2) - - Select the Trajectory which you want to dress up. - Markera banan som du vill klä upp. + + Select the Trajectory which you want to dress up. + Markera banan som du vill klä upp. - - No robot files installed - Inga robotfiler installerade + + No robot files installed + Inga robotfiler installerade - - Please visit %1 and copy the files to %2 - Besök %1 och kopiera filerna till %2 + + Please visit %1 and copy the files to %2 + Besök %1 och kopiera filerna till %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Simulering + + Simulation + Simulering - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Typ + + Type + Typ - - Name - Namn + + Name + Namn - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - Form + + Form + Form - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Verktyg: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Verktyg: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - Uppgift 6-axlad robot + + TaskRobot6Axis + Uppgift 6-axlad robot - - + + RobotGui::TaskRobotControl - - TaskRobotControl - Uppgift Robotkontroll + + TaskRobotControl + Uppgift Robotkontroll - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - Uppgift Robot meddelanden + + TaskRobotMessages + Uppgift Robot meddelanden - - + + RobotGui::TaskTrajectory - - Form - Form + + Form + Form - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - - Type - Typ + + Type + Typ - - Name - Namn + + Name + Namn - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Rörelsebana + + Trajectory + Rörelsebana - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Klä upp Parameter + + Dress Up Parameter + Klä upp Parameter - - + + TaskEdge2TracParameter - - Form - Form + + Form + Form - - Hide / Show - Dölj / Visa + + Hide / Show + Dölj / Visa - - Edges: 0 - Kanter: 0 + + Edges: 0 + Kanter: 0 - - Cluster: 0 - Kluster: 0 + + Cluster: 0 + Kluster: 0 - - Sizing Value: - Storleksguide Värde: + + Sizing Value: + Storleksguide Värde: - - Use orientation of edge - Använd orientering av kanten + + Use orientation of edge + Använd orientering av kanten - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - Uppgift 6-axlad robot + TaskRobot6Axis + Uppgift 6-axlad robot - - + + TaskRobotControl - - Form - Form + + Form + Form - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Verktyg 0 + + Tool 0 + Verktyg 0 - - Tool - Verktyg + + Tool + Verktyg - - Base 0 - Bas 0 + + Base 0 + Bas 0 - - Base - Bas + + Base + Bas - - World - Värld + + World + Värld - - 50mm / 5° - 50mm / 5° + + 50mm / 5° + 50mm / 5° - - 20mm / 2° - 20mm / 2° + + 20mm / 2° + 20mm / 2° - - 10mm / 1° - 10mm / 1° + + 10mm / 1° + 10mm / 1° - - 5mm / 0.5° - 5mm / 0,5° + + 5mm / 0.5° + 5mm / 0,5° - - 1mm / 0.1° - 1mm / 0,1° + + 1mm / 0.1° + 1mm / 0,1° - TaskRobotControl - Uppgift Robotkontroll + TaskRobotControl + Uppgift Robotkontroll - - + + TaskRobotMessages - - Form - Form + + Form + Form - - clear - Rensa + + clear + Rensa - TaskRobotMessages - Uppgift Robot meddelanden + TaskRobotMessages + Uppgift Robot meddelanden - - + + TaskTrajectory - Trajectory - Rörelsebana + Trajectory + Rörelsebana - - + + TaskTrajectoryDressUpParameter - - Form - Form + + Form + Form - - Speed & Acceleration: - Hastighet & Acceleration: + + Speed & Acceleration: + Hastighet & Acceleration: - - Speed: - Hastighet: + + Speed: + Hastighet: - - - Use - Använd + + + Use + Använd - - Accel: - Acceleration: + + Accel: + Acceleration: - - Don't change Cont - Ändra inte forts + + Don't change Cont + Ändra inte forts - - Continues - Fortsätter + + Continues + Fortsätter - - Discontinues - Upphör + + Discontinues + Upphör - - Position and Orientation: - Position och orientering: + + Position and Orientation: + Position och orientering: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Ändra inte position och orientering + + Don't change Position & Orientation + Ändra inte position och orientering - - Use Orientation - Använd Orientering + + Use Orientation + Använd Orientering - - Add Position - Lägg till position + + Add Position + Lägg till position - - Add Orientation - Lägg till Orientering + + Add Orientation + Lägg till Orientering - Dress Up Parameter - Klä upp Parameter + Dress Up Parameter + Klä upp Parameter - - + + Workbench - - Robot - Robot + + Robot + Robot - - Insert Robots - Infoga robotar + + Insert Robots + Infoga robotar - - &Robot - &Robot + + &Robot + &Robot - - Export trajectory - Exportera bana + + Export trajectory + Exportera bana - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_uk.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_uk.qm index e2be698f9..9dce60330 100644 Binary files a/src/Mod/Robot/Gui/Resources/translations/Robot_uk.qm and b/src/Mod/Robot/Gui/Resources/translations/Robot_uk.qm differ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_uk.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_uk.ts index e7155e475..2ff341968 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_uk.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_uk.ts @@ -1,1052 +1,1052 @@ - + CmdRobotAddToolShape - - Robot - Робот + + Robot + Робот - - Add tool - Додати інструмент + + Add tool + Додати інструмент - - Add a tool shape to the robot - Додати інструмент форми до робота + + Add a tool shape to the robot + Додати інструмент форми до робота - - + + CmdRobotConstraintAxle - - Robot - Робот + + Robot + Робот - - Place robot... - Розмістити робота ... + + Place robot... + Розмістити робота ... - - Place a robot (experimental!) - Розмістити робота (експериментально!) + + Place a robot (experimental!) + Розмістити робота (експериментально!) - - + + CmdRobotCreateTrajectory - - Robot - Робот + + Robot + Робот - - Create trajectory - Створити траєкторію + + Create trajectory + Створити траєкторію - - Create a new empty trajectory - Створити нову порожню траєкторію + + Create a new empty trajectory + Створити нову порожню траєкторію - - + + CmdRobotEdge2Trac - - Robot - Робот + + Robot + Робот - - Edge to Trajectory... - Ребра в Траєкторію... + + Edge to Trajectory... + Ребра в Траєкторію... - - Generate a Trajectory from a set of edges - Генерувати Траєкторію із встановлених ребер + + Generate a Trajectory from a set of edges + Генерувати Траєкторію із встановлених ребер - - + + CmdRobotExportKukaCompact - - Robot - Робот + + Robot + Робот - - Kuka compact subroutine... - Компактна підпрограма Kuka... + + Kuka compact subroutine... + Компактна підпрограма Kuka... - - Export the trajectory as a compact KRL subroutine. - Експортувати траєкторію як компактну KRL підпрограму. + + Export the trajectory as a compact KRL subroutine. + Експортувати траєкторію як компактну KRL підпрограму. - - + + CmdRobotExportKukaFull - - Robot - Робот + + Robot + Робот - - Kuka full subroutine... - Повна підпрограма Kuka... + + Kuka full subroutine... + Повна підпрограма Kuka... - - Export the trajectory as a full KRL subroutine. - Експортувати траєкторію як повну KRL підпрограму. + + Export the trajectory as a full KRL subroutine. + Експортувати траєкторію як повну KRL підпрограму. - - + + CmdRobotInsertKukaIR125 - - Robot - Робот + + Robot + Робот - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - Вставити Kuka IR125 в документ. + + Insert a Kuka IR125 into the document. + Вставити Kuka IR125 в документ. - - + + CmdRobotInsertKukaIR16 - - Robot - Робот + + Robot + Робот - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - Вставити Kuka IR16 в документ. + + Insert a Kuka IR16 into the document. + Вставити Kuka IR16 в документ. - - + + CmdRobotInsertKukaIR210 - - Robot - Робот + + Robot + Робот - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - Вставити Kuka IR210 в документ. + + Insert a Kuka IR210 into the document. + Вставити Kuka IR210 в документ. - - + + CmdRobotInsertKukaIR500 - - Robot - Робот + + Robot + Робот - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - Вставити Kuka IR500 в документ. + + Insert a Kuka IR500 into the document. + Вставити Kuka IR500 в документ. - - + + CmdRobotInsertWaypoint - - Robot - Робот + + Robot + Робот - - Insert in trajectory - Вставити в траєкторію + + Insert in trajectory + Вставити в траєкторію - - Insert robot Tool location into trajectory - Вставте інструмент розміщення робота на траєкторії + + Insert robot Tool location into trajectory + Вставте інструмент розміщення робота на траєкторії - - + + CmdRobotInsertWaypointPreselect - - Robot - Робот + + Robot + Робот - - Insert in trajectory - Вставити в траєкторію + + Insert in trajectory + Вставити в траєкторію - - Insert preselection position into trajectory (W) - Вставити попередньо обрану позицію в траєкторію (W) + + Insert preselection position into trajectory (W) + Вставити попередньо обрану позицію в траєкторію (W) - - + + CmdRobotRestoreHomePos - - Robot - Робот + + Robot + Робот - - - Move to home - Рухатись до домівки + + + Move to home + Рухатись до домівки - - + + CmdRobotSetDefaultOrientation - - Robot - Робот + + Robot + Робот - - Set default orientation - Встановити стандартну орієнтацію + + Set default orientation + Встановити стандартну орієнтацію - - set the default orientation for subsequent commands for waypoint creation - Встановіть стандартну орієнтацію для наступних команд для створення точок маршруту + + set the default orientation for subsequent commands for waypoint creation + Встановіть стандартну орієнтацію для наступних команд для створення точок маршруту - - + + CmdRobotSetDefaultValues - - Robot - Робот + + Robot + Робот - - Set default values - Встановити стандартні значення + + Set default values + Встановити стандартні значення - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - Встановити стандартні значення швидкості, прискорення та послідовності для наступних команд для побудови точок маршруту + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + Встановити стандартні значення швидкості, прискорення та послідовності для наступних команд для побудови точок маршруту - - + + CmdRobotSetHomePos - - Robot - Робот + + Robot + Робот - - - Set the home position - Встановити у вихідне положення + + + Set the home position + Встановити у вихідне положення - - + + CmdRobotSimulate - - Robot - Робот + + Robot + Робот - - Simulate a trajectory - Моделювання траєкторії + + Simulate a trajectory + Моделювання траєкторії - - Run a simulation on a trajectory - Виконати моделювання на траєкторії + + Run a simulation on a trajectory + Виконати моделювання на траєкторії - - + + CmdRobotTrajectoryCompound - - Robot - Робот + + Robot + Робот - - Trajectory compound... - Об'єднання траєкторії... + + Trajectory compound... + Об'єднання траєкторії... - - Group and connect some trajectories to one - Групування та підключення деякий траєкторій в одну + + Group and connect some trajectories to one + Групування та підключення деякий траєкторій в одну - - + + CmdRobotTrajectoryDressUp - - Robot - Робот + + Robot + Робот - - Dress-up trajectory... - + + Dress-up trajectory... + Dress-up trajectory... - - Create a dress-up object which overrides some aspects of a trajectory - + + Create a dress-up object which overrides some aspects of a trajectory + Create a dress-up object which overrides some aspects of a trajectory - Dress up trajectory... - Одягнути траєкторію ... + Dress up trajectory... + Одягнути траєкторію ... - Create a dress up object which overide som aspects of a trajectory - Створити об'єкт зовнішнього покрову, який змінює деякі аспекти траєкторії + Create a dress up object which overide som aspects of a trajectory + Створити об'єкт зовнішнього покрову, який змінює деякі аспекти траєкторії - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - Інструменти траєкторії + + Trajectory tools + Інструменти траєкторії - - Robot tools - Інструменти Робота + + Robot tools + Інструменти Робота - - Insert Robot - Вставити Робота + + Insert Robot + Вставити Робота - - + + QObject - - - - - - - - - - - - Wrong selection - Невірний вибір + + + + + + + + + + + + Wrong selection + Невірний вибір - - - - - - Select one Robot and one Trajectory object. - Виберіть один робот і одну траєкторію об'єкта. + + + + + + Select one Robot and one Trajectory object. + Виберіть один робот і одну траєкторію об'єкта. - - Trajectory not valid - Траєкторія не дійсна + + Trajectory not valid + Траєкторія не дійсна - - You need at least two way points in a trajectory to simulate. - Вам потрібно щонайменше дві точки на траєкторії для моделювання. + + You need at least two way points in a trajectory to simulate. + Вам потрібно щонайменше дві точки на траєкторії для моделювання. - - - KRL file(*.src) - KRL файл(*.src) + + + KRL file(*.src) + KRL файл(*.src) - - - All Files (*.*) - Всі файли (*.*) + + + All Files (*.*) + Всі файли (*.*) - - - Export program - Експорт програми + + + Export program + Експорт програми - - Select one robot and one shape or VRML object. - Виберіть один робот і одну форму або VRML об'єкт. + + Select one robot and one shape or VRML object. + Виберіть один робот і одну форму або VRML об'єкт. - - No preselection - Нічого не вибрано + + No preselection + Нічого не вибрано - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - Щоб використовувати цю команду, курсор миші повинен знаходитися над попередньо обраною геометричною побудовою. Подробиці дивіться у документації. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + Щоб використовувати цю команду, курсор миші повинен знаходитися над попередньо обраною геометричною побудовою. Подробиці дивіться у документації. - - Select one Robot to set home postion - Оберіть одного з роботів щоб встановити домашню позицію + + Select one Robot to set home postion + Оберіть одного з роботів щоб встановити домашню позицію - - Select one Robot - Оберіть одного Робота + + Select one Robot + Оберіть одного Робота - - - Select one Trajectory object. - Оберіть одну Траєкторію об’єкта. + + + Select one Trajectory object. + Оберіть одну Траєкторію об’єкта. - - set default speed - Встановити стандартну швидкість + + set default speed + Встановити стандартну швидкість - - speed: (e.g. 1 m/s or 3 cm/s) - швидкість: (напр. 1 м/с або 3 см/с) + + speed: (e.g. 1 m/s or 3 cm/s) + швидкість: (напр. 1 м/с або 3 см/с) - - set default continuity - Встановити стандартну послідовність + + set default continuity + Встановити стандартну послідовність - - continuous ? - послідовність ? + + continuous ? + послідовність ? - - set default acceleration - Встановити стандартне прискорення + + set default acceleration + Встановити стандартне прискорення - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - прискорення: (напр. 1 м/с^2 або 3 см/с^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + прискорення: (напр. 1 м/с^2 або 3 см/с^2) - - Select the Trajectory which you want to dress up. - Оберіть траєкторію, за якою буде відбуватися побудова зовнішнього покрову. + + Select the Trajectory which you want to dress up. + Оберіть траєкторію, за якою буде відбуватися побудова зовнішнього покрову. - - No robot files installed - Файли робота не встановлено + + No robot files installed + Файли робота не встановлено - - Please visit %1 and copy the files to %2 - Будь ласка, відвідайте %1 та скопіюйте файли до %2 + + Please visit %1 and copy the files to %2 + Будь ласка, відвідайте %1 та скопіюйте файли до %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - Моделювання + + Simulation + Моделювання - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - Тип + + Type + Тип - - Name - Назва + + Name + Назва - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - Форма + + Form + Форма - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - Інструмент: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + Інструмент: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - TaskRobot6Axis + + TaskRobot6Axis + TaskRobot6Axis - - + + RobotGui::TaskRobotControl - - TaskRobotControl - TaskRobotControl + + TaskRobotControl + TaskRobotControl - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - TaskRobotMessages + + TaskRobotMessages + TaskRobotMessages - - + + RobotGui::TaskTrajectory - - Form - Форма + + Form + Форма - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 мс + + 10 ms + 10 мс - - 50 ms - 50 мс + + 50 ms + 50 мс - - 100 ms - 100 мс + + 100 ms + 100 мс - - 500 ms - 500 мс + + 500 ms + 500 мс - - 1 s - 1 с + + 1 s + 1 с - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - Поз: (200.23, 300.23, 400.23, 234, 343 ,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Поз: (200.23, 300.23, 400.23, 234, 343 ,343) - - Type - Тип + + Type + Тип - - Name - Назва + + Name + Назва - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Траєкторія + + Trajectory + Траєкторія - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Параметри Одягання + + Dress Up Parameter + Параметри Одягання - - + + TaskEdge2TracParameter - - Form - Форма + + Form + Форма - - Hide / Show - Сховати / Показати + + Hide / Show + Сховати / Показати - - Edges: 0 - Краї: 0 + + Edges: 0 + Ребра: 0 - - Cluster: 0 - Кластер: 0 + + Cluster: 0 + Кластер: 0 - - Sizing Value: - Значення калібрування: + + Sizing Value: + Значення калібрування: - - Use orientation of edge - Використовувати орієнтацію грані + + Use orientation of edge + Використовувати орієнтацію ребра - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - TaskRobot6Axis + TaskRobot6Axis + TaskRobot6Axis - - + + TaskRobotControl - - Form - Форма + + Form + Форма - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - Інструмент 0 + + Tool 0 + Інструмент 0 - - Tool - Інструмент + + Tool + Інструмент - - Base 0 - Основа 0 + + Base 0 + Основа 0 - - Base - Основа + + Base + Основа - - World - Світ + + World + Світ - - 50mm / 5° - 50мм / 5° + + 50mm / 5° + 50мм / 5° - - 20mm / 2° - 20мм / 2° + + 20mm / 2° + 20мм / 2° - - 10mm / 1° - 10мм / 1° + + 10mm / 1° + 10мм / 1° - - 5mm / 0.5° - 5мм / 0.5° + + 5mm / 0.5° + 5мм / 0.5° - - 1mm / 0.1° - 1мм / 0.1° + + 1mm / 0.1° + 1мм / 0.1° - TaskRobotControl - TaskRobotControl + TaskRobotControl + TaskRobotControl - - + + TaskRobotMessages - - Form - Форма + + Form + Форма - - clear - очистити + + clear + очистити - TaskRobotMessages - TaskRobotMessages + TaskRobotMessages + TaskRobotMessages - - + + TaskTrajectory - Trajectory - Траєкторія + Trajectory + Траєкторія - - + + TaskTrajectoryDressUpParameter - - Form - Форма + + Form + Форма - - Speed & Acceleration: - Швидкість та Прискорення: + + Speed & Acceleration: + Швидкість та Прискорення: - - Speed: - Швидкість: + + Speed: + Швидкість: - - - Use - Вжити + + + Use + Вжити - - Accel: - Accel: + + Accel: + Accel: - - Don't change Cont - Не змінюйте Cont + + Don't change Cont + Не змінюйте Cont - - Continues - Продовжується + + Continues + Продовжується - - Discontinues - Припиняється + + Discontinues + Припиняється - - Position and Orientation: - Позиція та Орієнтація: + + Position and Orientation: + Позиція та Орієнтація: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - Не змінювати Позицію та Орієнтацію + + Don't change Position & Orientation + Не змінювати Позицію та Орієнтацію - - Use Orientation - Використовувати Орієнтацію + + Use Orientation + Використовувати Орієнтацію - - Add Position - Додати Позицію + + Add Position + Додати Позицію - - Add Orientation - Додати Орієнтацію + + Add Orientation + Додати Орієнтацію - Dress Up Parameter - Параметри Одягання + Dress Up Parameter + Параметри Одягання - - + + Workbench - - Robot - Робот + + Robot + Робот - - Insert Robots - Вставити роботів + + Insert Robots + Вставити роботів - - &Robot - &Робот + + &Robot + &Робот - - Export trajectory - Експорт траєкторії + + Export trajectory + Експорт траєкторії - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_zh-CN.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_zh-CN.qm index 5b883fa8b..a7ed3490d 100644 Binary files a/src/Mod/Robot/Gui/Resources/translations/Robot_zh-CN.qm and b/src/Mod/Robot/Gui/Resources/translations/Robot_zh-CN.qm differ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_zh-CN.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_zh-CN.ts index 6465054cd..a546401c8 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_zh-CN.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_zh-CN.ts @@ -1,1052 +1,1052 @@ - + CmdRobotAddToolShape - - Robot - 机器人 + + Robot + 机器人 - - Add tool - 新增工具 + + Add tool + 新增工具 - - Add a tool shape to the robot - 将工具形状添加到机器人 + + Add a tool shape to the robot + 将工具形状添加到机器人 - - + + CmdRobotConstraintAxle - - Robot - 机器人 + + Robot + 机器人 - - Place robot... - 机器人区域... + + Place robot... + 机器人区域... - - Place a robot (experimental!) - 放置机器人(实验!) + + Place a robot (experimental!) + 放置机器人(实验!) - - + + CmdRobotCreateTrajectory - - Robot - 机器人 + + Robot + 机器人 - - Create trajectory - 创建轨迹 + + Create trajectory + 创建轨迹 - - Create a new empty trajectory - 创建新的空轨迹 + + Create a new empty trajectory + 创建新的空轨迹 - - + + CmdRobotEdge2Trac - - Robot - 机器人 + + Robot + 机器人 - - Edge to Trajectory... - 边缘到轨迹... + + Edge to Trajectory... + 边缘到轨迹... - - Generate a Trajectory from a set of edges - 从一组边生成轨迹 + + Generate a Trajectory from a set of edges + 从一组边生成轨迹 - - + + CmdRobotExportKukaCompact - - Robot - 机器人 + + Robot + 机器人 - - Kuka compact subroutine... - Kuka压缩子例程... + + Kuka compact subroutine... + Kuka压缩子例程... - - Export the trajectory as a compact KRL subroutine. - 导出轨迹为压缩 KRL 子例程. + + Export the trajectory as a compact KRL subroutine. + 导出轨迹为压缩 KRL 子例程. - - + + CmdRobotExportKukaFull - - Robot - 机器人 + + Robot + 机器人 - - Kuka full subroutine... - Kuka完整子例程... + + Kuka full subroutine... + Kuka完整子例程... - - Export the trajectory as a full KRL subroutine. - 导出轨迹为完整 KRL 子例程. + + Export the trajectory as a full KRL subroutine. + 导出轨迹为完整 KRL 子例程. - - + + CmdRobotInsertKukaIR125 - - Robot - 机器人 + + Robot + 机器人 - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - 将Kuka IR125导入文档. + + Insert a Kuka IR125 into the document. + 将Kuka IR125导入文档. - - + + CmdRobotInsertKukaIR16 - - Robot - 机器人 + + Robot + 机器人 - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - 将Kuka IR16导入文档. + + Insert a Kuka IR16 into the document. + 将Kuka IR16导入文档. - - + + CmdRobotInsertKukaIR210 - - Robot - 机器人 + + Robot + 机器人 - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - 将Kuka IR210导入文档. + + Insert a Kuka IR210 into the document. + 将Kuka IR210导入文档. - - + + CmdRobotInsertKukaIR500 - - Robot - 机器人 + + Robot + 机器人 - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - 将Kuka IR500导入文档. + + Insert a Kuka IR500 into the document. + 将Kuka IR500导入文档. - - + + CmdRobotInsertWaypoint - - Robot - 机器人 + + Robot + 机器人 - - Insert in trajectory - 在轨迹中插入 + + Insert in trajectory + 在轨迹中插入 - - Insert robot Tool location into trajectory - 导入机器人工具位置到轨迹 + + Insert robot Tool location into trajectory + 导入机器人工具位置到轨迹 - - + + CmdRobotInsertWaypointPreselect - - Robot - 机器人 + + Robot + 机器人 - - Insert in trajectory - 在轨迹中插入 + + Insert in trajectory + 在轨迹中插入 - - Insert preselection position into trajectory (W) - 预选位置插入轨迹(W) + + Insert preselection position into trajectory (W) + 预选位置插入轨迹(W) - - + + CmdRobotRestoreHomePos - - Robot - 机器人 + + Robot + 机器人 - - - Move to home - 移动到初始 + + + Move to home + 移动到初始 - - + + CmdRobotSetDefaultOrientation - - Robot - 机器人 + + Robot + 机器人 - - Set default orientation - 设置默认方向 + + Set default orientation + 设置默认方向 - - set the default orientation for subsequent commands for waypoint creation - 为后续创建路径点命令设置默认方向 + + set the default orientation for subsequent commands for waypoint creation + 为后续创建路径点命令设置默认方向 - - + + CmdRobotSetDefaultValues - - Robot - 机器人 + + Robot + 机器人 - - Set default values - 设置默认值 + + Set default values + 设置默认值 - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - 为后续创建路径点命令设置默认速度,加速度和连续性 + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + 为后续创建路径点命令设置默认速度,加速度和连续性 - - + + CmdRobotSetHomePos - - Robot - 机器人 + + Robot + 机器人 - - - Set the home position - 设置初始位置 + + + Set the home position + 设置初始位置 - - + + CmdRobotSimulate - - Robot - 机器人 + + Robot + 机器人 - - Simulate a trajectory - 模拟轨迹 + + Simulate a trajectory + 模拟轨迹 - - Run a simulation on a trajectory - 在轨迹上模拟 + + Run a simulation on a trajectory + 在轨迹上模拟 - - + + CmdRobotTrajectoryCompound - - Robot - 机器人 + + Robot + 机器人 - - Trajectory compound... - 复合轨迹... + + Trajectory compound... + 复合轨迹... - - Group and connect some trajectories to one - 将轨迹组合并连接成一个 + + Group and connect some trajectories to one + 将轨迹组合并连接成一个 - - + + CmdRobotTrajectoryDressUp - - Robot - 机器人 + + Robot + 机器人 - - Dress-up trajectory... - + + Dress-up trajectory... + Dress-up trajectory... - - Create a dress-up object which overrides some aspects of a trajectory - + + Create a dress-up object which overrides some aspects of a trajectory + Create a dress-up object which overrides some aspects of a trajectory - Dress up trajectory... - 修饰轨迹... + Dress up trajectory... + 修饰轨迹... - Create a dress up object which overide som aspects of a trajectory - 为轨迹重载创建一个修饰对象 + Create a dress up object which overide som aspects of a trajectory + 为轨迹重载创建一个修饰对象 - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - 轨迹工具 + + Trajectory tools + 轨迹工具 - - Robot tools - 机器人工具 + + Robot tools + 机器人工具 - - Insert Robot - 插入机器人 + + Insert Robot + 插入机器人 - - + + QObject - - - - - - - - - - - - Wrong selection - 选择错误 + + + + + + + + + + + + Wrong selection + 选择错误 - - - - - - Select one Robot and one Trajectory object. - 选择一个机器人和一个轨迹对象. + + + + + + Select one Robot and one Trajectory object. + 选择一个机器人和一个轨迹对象. - - Trajectory not valid - 无效轨迹 + + Trajectory not valid + 无效轨迹 - - You need at least two way points in a trajectory to simulate. - 你至少需要两个路径点以进行轨迹模拟. + + You need at least two way points in a trajectory to simulate. + 你至少需要两个路径点以进行轨迹模拟. - - - KRL file(*.src) - KRL文件(*.src) + + + KRL file(*.src) + KRL文件(*.src) - - - All Files (*.*) - 所有文件(*.*) + + + All Files (*.*) + 所有文件(*.*) - - - Export program - 导出程序 + + + Export program + 导出程序 - - Select one robot and one shape or VRML object. - 选择一个机器人和一个形状或VRML对象. + + Select one robot and one shape or VRML object. + 选择一个机器人和一个形状或VRML对象. - - No preselection - 无预选 + + No preselection + 无预选 - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - 您必须悬停鼠标于(预选)几何体以使用该命令.详情请参考文档. + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + 您必须悬停鼠标于(预选)几何体以使用该命令.详情请参考文档. - - Select one Robot to set home postion - 选中一个机器人并设置初始位置 + + Select one Robot to set home postion + 选中一个机器人并设置初始位置 - - Select one Robot - 选择一个机器人 + + Select one Robot + 选择一个机器人 - - - Select one Trajectory object. - 选择一个轨迹对象. + + + Select one Trajectory object. + 选择一个轨迹对象. - - set default speed - 设置默认速度 + + set default speed + 设置默认速度 - - speed: (e.g. 1 m/s or 3 cm/s) - 速度: (如 1 m/s 或 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + 速度: (如 1 m/s 或 3 cm/s) - - set default continuity - 设置默认连续性 + + set default continuity + 设置默认连续性 - - continuous ? - 连续的? + + continuous ? + 连续的? - - set default acceleration - 设置默认加速度 + + set default acceleration + 设置默认加速度 - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - 加速度: (如 1 m/s^2 或 3 cm/s^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + 加速度: (如 1 m/s^2 或 3 cm/s^2) - - Select the Trajectory which you want to dress up. - 选择您要遵循的轨迹. + + Select the Trajectory which you want to dress up. + 选择您要遵循的轨迹. - - No robot files installed - 未安装机器人文件 + + No robot files installed + 未安装机器人文件 - - Please visit %1 and copy the files to %2 - 请访问 %1 并复制文件到 %2 + + Please visit %1 and copy the files to %2 + 请访问 %1 并复制文件到 %2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - 模拟 + + Simulation + 模拟 - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - Type - 类型 + + Type + 类型 - - Name - 名称 + + Name + 名称 - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - 边转轨迹任务参数 + + TaskEdge2TracParameter + 边转轨迹任务参数 - - + + RobotGui::TaskRobot6Axis - - Form - 窗体 + + Form + 窗体 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - 工具:(0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + 工具:(0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - 机器人6轴任务 + + TaskRobot6Axis + 机器人6轴任务 - - + + RobotGui::TaskRobotControl - - TaskRobotControl - 任务机器人控制 + + TaskRobotControl + 任务机器人控制 - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - 机器人信息任务 + + TaskRobotMessages + 机器人信息任务 - - + + RobotGui::TaskTrajectory - - Form - 窗体 + + Form + 窗体 - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - % + + % + % - - 10 ms - 10 ms + + 10 ms + 10 ms - - 50 ms - 50 ms + + 50 ms + 50 ms - - 100 ms - 100 ms + + 100 ms + 100 ms - - 500 ms - 500 ms + + 500 ms + 500 ms - - 1 s - 1 s + + 1 s + 1 s - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - 位置: (200.23, 300.23, 400.23, 234, 343 ,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + 位置: (200.23, 300.23, 400.23, 234, 343 ,343) - - Type - 类型 + + Type + 类型 - - Name - 名称 + + Name + 名称 - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - 轨迹 + + Trajectory + 轨迹 - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - 修饰参数 + + Dress Up Parameter + 修饰参数 - - + + TaskEdge2TracParameter - - Form - 窗体 + + Form + 窗体 - - Hide / Show - 隐藏/显示 + + Hide / Show + 隐藏/显示 - - Edges: 0 - 边:0 + + Edges: 0 + 边:0 - - Cluster: 0 - 集群:0 + + Cluster: 0 + 集群:0 - - Sizing Value: - 调整大小的值: + + Sizing Value: + 调整大小的值: - - Use orientation of edge - 使用边缘的方向 + + Use orientation of edge + 使用边缘的方向 - TaskEdge2TracParameter - 边转轨迹任务参数 + TaskEdge2TracParameter + 边转轨迹任务参数 - - + + TaskRobot6Axis - TaskRobot6Axis - 机器人6轴任务 + TaskRobot6Axis + 机器人6轴任务 - - + + TaskRobotControl - - Form - 窗体 + + Form + 窗体 - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - 工具 0 + + Tool 0 + 工具 0 - - Tool - 工具 + + Tool + 工具 - - Base 0 - 基本 0 + + Base 0 + 基本 0 - - Base - 基本 + + Base + 基本 - - World - 世界 + + World + 世界 - - 50mm / 5° - 50mm / 5° + + 50mm / 5° + 50mm / 5° - - 20mm / 2° - 20mm / 2° + + 20mm / 2° + 20mm / 2° - - 10mm / 1° - 10mm / 1° + + 10mm / 1° + 10mm / 1° - - 5mm / 0.5° - 5mm / 0.5° + + 5mm / 0.5° + 5mm / 0.5° - - 1mm / 0.1° - 1mm / 0.1° + + 1mm / 0.1° + 1mm / 0.1° - TaskRobotControl - 任务机器人控制 + TaskRobotControl + 任务机器人控制 - - + + TaskRobotMessages - - Form - 窗体 + + Form + 窗体 - - clear - 清除 + + clear + 清除 - TaskRobotMessages - 机器人信息任务 + TaskRobotMessages + 机器人信息任务 - - + + TaskTrajectory - Trajectory - 轨迹 + Trajectory + 轨迹 - - + + TaskTrajectoryDressUpParameter - - Form - 窗体 + + Form + 窗体 - - Speed & Acceleration: - 速度和加速度: + + Speed & Acceleration: + 速度和加速度: - - Speed: - 速度: + + Speed: + 速度: - - - Use - 使用 + + + Use + 使用 - - Accel: - 加速: + + Accel: + 加速: - - Don't change Cont - 不要更改连续 + + Don't change Cont + 不要更改连续 - - Continues - 连续 + + Continues + 连续 - - Discontinues - 中止 + + Discontinues + 中止 - - Position and Orientation: - 位置和方向: + + Position and Orientation: + 位置和方向: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - 不要改变位置和方向 + + Don't change Position & Orientation + 不要改变位置和方向 - - Use Orientation - 使用方向 + + Use Orientation + 使用方向 - - Add Position - 添加位置 + + Add Position + 添加位置 - - Add Orientation - 添加定位 + + Add Orientation + 添加定位 - Dress Up Parameter - 修饰参数 + Dress Up Parameter + 修饰参数 - - + + Workbench - - Robot - 机器人 + + Robot + 机器人 - - Insert Robots - 导入机器人 + + Insert Robots + 导入机器人 - - &Robot - 机器人(&R) + + &Robot + 机器人(&R) - - Export trajectory - 导出轨迹 + + Export trajectory + 导出轨迹 - + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_zh-TW.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_zh-TW.qm index 814681f9c..af751207d 100644 Binary files a/src/Mod/Robot/Gui/Resources/translations/Robot_zh-TW.qm and b/src/Mod/Robot/Gui/Resources/translations/Robot_zh-TW.qm differ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_zh-TW.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_zh-TW.ts index 2c5e2e934..a3d6079b3 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_zh-TW.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_zh-TW.ts @@ -1,1052 +1,1052 @@ - + CmdRobotAddToolShape - - Robot - 機器人 + + Robot + 機器人 - - Add tool - 新增工具 + + Add tool + 新增工具 - - Add a tool shape to the robot - 於機器人上增加工具造型 + + Add a tool shape to the robot + 於機器人上增加工具造型 - - + + CmdRobotConstraintAxle - - Robot - 機器人 + + Robot + 機器人 - - Place robot... - 放置機器人... + + Place robot... + 放置機器人... - - Place a robot (experimental!) - 放置一個機器人(測試!) + + Place a robot (experimental!) + 放置一個機器人(測試!) - - + + CmdRobotCreateTrajectory - - Robot - 機器人 + + Robot + 機器人 - - Create trajectory - 建立軌跡 + + Create trajectory + 建立軌跡 - - Create a new empty trajectory - 建立新的空軌跡 + + Create a new empty trajectory + 建立新的空軌跡 - - + + CmdRobotEdge2Trac - - Robot - 機器人 + + Robot + 機器人 - - Edge to Trajectory... - 邊緣至軌跡... + + Edge to Trajectory... + 邊緣至軌跡... - - Generate a Trajectory from a set of edges - 由一組邊緣產生軌跡 + + Generate a Trajectory from a set of edges + 由一組邊緣產生軌跡 - - + + CmdRobotExportKukaCompact - - Robot - 機器人 + + Robot + 機器人 - - Kuka compact subroutine... - Kuka精簡子程式... + + Kuka compact subroutine... + Kuka精簡子程式... - - Export the trajectory as a compact KRL subroutine. - 以精簡KRL子程式匯出軌跡 + + Export the trajectory as a compact KRL subroutine. + 以精簡KRL子程式匯出軌跡 - - + + CmdRobotExportKukaFull - - Robot - 機器人 + + Robot + 機器人 - - Kuka full subroutine... - Kuka完整子程式... + + Kuka full subroutine... + Kuka完整子程式... - - Export the trajectory as a full KRL subroutine. - 以完整KRL子程式匯出軌跡 + + Export the trajectory as a full KRL subroutine. + 以完整KRL子程式匯出軌跡 - - + + CmdRobotInsertKukaIR125 - - Robot - 機器人 + + Robot + 機器人 - - Kuka IR125 - Kuka IR125 + + Kuka IR125 + Kuka IR125 - - Insert a Kuka IR125 into the document. - 於此文件中插入Kula IR125 + + Insert a Kuka IR125 into the document. + 於此文件中插入Kula IR125 - - + + CmdRobotInsertKukaIR16 - - Robot - 機器人 + + Robot + 機器人 - - Kuka IR16 - Kuka IR16 + + Kuka IR16 + Kuka IR16 - - Insert a Kuka IR16 into the document. - 於此文件中插入Kula IR16 + + Insert a Kuka IR16 into the document. + 於此文件中插入Kula IR16 - - + + CmdRobotInsertKukaIR210 - - Robot - 機器人 + + Robot + 機器人 - - Kuka IR210 - Kuka IR210 + + Kuka IR210 + Kuka IR210 - - Insert a Kuka IR210 into the document. - 於此文件中插入Kula IR210 + + Insert a Kuka IR210 into the document. + 於此文件中插入Kula IR210 - - + + CmdRobotInsertKukaIR500 - - Robot - 機器人 + + Robot + 機器人 - - Kuka IR500 - Kuka IR500 + + Kuka IR500 + Kuka IR500 - - Insert a Kuka IR500 into the document. - 於此文件中插入Kula IR500 + + Insert a Kuka IR500 into the document. + 於此文件中插入Kula IR500 - - + + CmdRobotInsertWaypoint - - Robot - 機器人 + + Robot + 機器人 - - Insert in trajectory - 於軌跡中插入 + + Insert in trajectory + 於軌跡中插入 - - Insert robot Tool location into trajectory - 插入機器人工具位置至軌跡中 + + Insert robot Tool location into trajectory + 插入機器人工具位置至軌跡中 - - + + CmdRobotInsertWaypointPreselect - - Robot - 機器人 + + Robot + 機器人 - - Insert in trajectory - 於軌跡中插入 + + Insert in trajectory + 於軌跡中插入 - - Insert preselection position into trajectory (W) - 插入預選位置至軌跡(W) + + Insert preselection position into trajectory (W) + 插入預選位置至軌跡(W) - - + + CmdRobotRestoreHomePos - - Robot - 機器人 + + Robot + 機器人 - - - Move to home - 移動至原點 + + + Move to home + 移動至原點 - - + + CmdRobotSetDefaultOrientation - - Robot - 機器人 + + Robot + 機器人 - - Set default orientation - 設定預設方向 + + Set default orientation + 設定預設方向 - - set the default orientation for subsequent commands for waypoint creation - 為後續產生路標指令預設方向 + + set the default orientation for subsequent commands for waypoint creation + 為後續產生路標指令預設方向 - - + + CmdRobotSetDefaultValues - - Robot - 機器人 + + Robot + 機器人 - - Set default values - 設定預設值 + + Set default values + 設定預設值 - - set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - 為後續產生路標指令設定預設速度,加速度及持續性等值 + + set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + 為後續產生路標指令設定預設速度,加速度及持續性等值 - - + + CmdRobotSetHomePos - - Robot - 機器人 + + Robot + 機器人 - - - Set the home position - 設定原點位置 + + + Set the home position + 設定原點位置 - - + + CmdRobotSimulate - - Robot - 機器人 + + Robot + 機器人 - - Simulate a trajectory - 模擬軌跡 + + Simulate a trajectory + 模擬軌跡 - - Run a simulation on a trajectory - 於軌跡上進行模擬 + + Run a simulation on a trajectory + 於軌跡上進行模擬 - - + + CmdRobotTrajectoryCompound - - Robot - 機器人 + + Robot + 機器人 - - Trajectory compound... - 軌跡物件... + + Trajectory compound... + 軌跡物件... - - Group and connect some trajectories to one - 連結並群組數個軌跡成一個 + + Group and connect some trajectories to one + 連結並群組數個軌跡成一個 - - + + CmdRobotTrajectoryDressUp - - Robot - 機器人 + + Robot + 機器人 - - Dress-up trajectory... - + + Dress-up trajectory... + 修改軌跡 - - Create a dress-up object which overrides some aspects of a trajectory - + + Create a dress-up object which overrides some aspects of a trajectory + 建立一個由修改一個軌跡的部份設定之物件 - Dress up trajectory... - 裝飾軌跡... + Dress up trajectory... + 裝飾軌跡... - Create a dress up object which overide som aspects of a trajectory - 不考慮部份軌跡方向建立修飾物件 + Create a dress up object which overide som aspects of a trajectory + 不考慮部份軌跡方向建立修飾物件 - - + + Gui::TaskView::TaskWatcherCommands - - Trajectory tools - 軌跡工具 + + Trajectory tools + 軌跡工具 - - Robot tools - 機器人設定工具 + + Robot tools + 機器人設定工具 - - Insert Robot - 插入機器人 + + Insert Robot + 插入機器人 - - + + QObject - - - - - - - - - - - - Wrong selection - 錯誤的選取 + + + + + + + + + + + + Wrong selection + 錯誤的選取 - - - - - - Select one Robot and one Trajectory object. - 選取一個機器人和一軌跡物件 + + + + + + Select one Robot and one Trajectory object. + 選取一個機器人和一軌跡物件 - - Trajectory not valid - 無效軌跡 + + Trajectory not valid + 無效軌跡 - - You need at least two way points in a trajectory to simulate. - 您於軌跡需要至少兩方向點來進行模擬 + + You need at least two way points in a trajectory to simulate. + 您於軌跡需要至少兩方向點來進行模擬 - - - KRL file(*.src) - KRL file(*.src) + + + KRL file(*.src) + KRL file(*.src) - - - All Files (*.*) - 所有檔 (*.*) + + + All Files (*.*) + 所有檔 (*.*) - - - Export program - 匯出程式 + + + Export program + 匯出程式 - - Select one robot and one shape or VRML object. - 選取一個機器人和一造型或VRML物件 + + Select one robot and one shape or VRML object. + 選取一個機器人和一造型或VRML物件 - - No preselection - 無預選 + + No preselection + 無預選 - - You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. - 您需要將滑鼠停留於幾何(預選)上方來使用此功能,相系說明請查詢文件 + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + 您需要將滑鼠停留於幾何(預選)上方來使用此功能,相系說明請查詢文件 - - Select one Robot to set home postion - 選取一機器人設定原點位置 + + Select one Robot to set home postion + 選取一機器人設定原點位置 - - Select one Robot - 選取一機器人 + + Select one Robot + 選取一機器人 - - - Select one Trajectory object. - 選取一軌跡物件 + + + Select one Trajectory object. + 選取一軌跡物件 - - set default speed - 設定預設速度 + + set default speed + 設定預設速度 - - speed: (e.g. 1 m/s or 3 cm/s) - 速度: (e.g. 1 m/s or 3 cm/s) + + speed: (e.g. 1 m/s or 3 cm/s) + 速度: (e.g. 1 m/s or 3 cm/s) - - set default continuity - 設定預設為連續 + + set default continuity + 設定預設為連續 - - continuous ? - 連續? + + continuous ? + 連續? - - set default acceleration - 設定預設加速 + + set default acceleration + 設定預設加速 - - acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) - 加速度: (e.g. 1 m/s^2 or 3 cm/s^2) + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + 加速度: (e.g. 1 m/s^2 or 3 cm/s^2) - - Select the Trajectory which you want to dress up. - 選擇您想裝飾之軌跡 + + Select the Trajectory which you want to dress up. + 選取您想要修改的軌跡 - - No robot files installed - 無安裝之機器人檔案 + + No robot files installed + 無安裝之機器人檔案 - - Please visit %1 and copy the files to %2 - 請參照%1並複製至檔案%2 + + Please visit %1 and copy the files to %2 + 請參照%1並複製至檔案%2 - - + + RobotGui::DlgTrajectorySimulate - - Simulation - 模擬 + + Simulation + 模擬 - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - + + % + - - Type - 類型 + + Type + 類型 - - Name - 名稱 + + Name + 名稱 - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - + + RobotGui::TaskEdge2TracParameter - - TaskEdge2TracParameter - TaskEdge2TracParameter + + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + RobotGui::TaskRobot6Axis - - Form - 格式 + + Form + 格式 - - A1 - A1 + + A1 + A1 - - A2 - A2 + + A2 + A2 - - A3 - A3 + + A3 + A3 - - A4 - A4 + + A4 + A4 - - A5 - A5 + + A5 + A5 - - A6 - A6 + + A6 + A6 - - TCP: (200.23,300.23,400.23,234,343,343) - TCP: (200.23,300.23,400.23,234,343,343) + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) - - Tool: (0,0,400,0,0,0) - 工具: (0,0,400,0,0,0) + + Tool: (0,0,400,0,0,0) + 工具: (0,0,400,0,0,0) - - ... - ... + + ... + ... - - TaskRobot6Axis - TaskRobot6Axis + + TaskRobot6Axis + TaskRobot6Axis - - + + RobotGui::TaskRobotControl - - TaskRobotControl - TaskRobotControl + + TaskRobotControl + TaskRobotControl - - + + RobotGui::TaskRobotMessages - - TaskRobotMessages - TaskRobotMessages + + TaskRobotMessages + TaskRobotMessages - - + + RobotGui::TaskTrajectory - - Form - 格式 + + Form + 格式 - - |< - |< + + |< + |< - - < - < + + < + < - - || - || + + || + || - - |> - |> + + |> + |> - - > - > + + > + > - - >| - >| + + >| + >| - - % - + + % + - - 10 ms - 10毫秒 + + 10 ms + 10毫秒 - - 50 ms - 50毫秒 + + 50 ms + 50毫秒 - - 100 ms - 100毫秒 + + 100 ms + 100毫秒 - - 500 ms - 500毫秒 + + 500 ms + 500毫秒 - - 1 s - 1秒 + + 1 s + 1秒 - - Pos: (200.23, 300.23, 400.23, 234, 343 ,343) - 位置: (200.23, 300.23, 400.23, 234, 343 ,343) + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + 位置: (200.23, 300.23, 400.23, 234, 343 ,343) - - Type - 類型 + + Type + 類型 - - Name - 名稱 + + Name + 名稱 - - C - C + + C + C - - V - V + + V + V - - A - A + + A + A - - Trajectory - Trajectory + + Trajectory + Trajectory - - + + RobotGui::TaskTrajectoryDressUpParameter - - Dress Up Parameter - Dress Up Parameter + + Dress Up Parameter + Dress Up Parameter - - + + TaskEdge2TracParameter - - Form - 格式 + + Form + 格式 - - Hide / Show - 隱藏/顯示 + + Hide / Show + 隱藏/顯示 - - Edges: 0 - 邊緣: 0 + + Edges: 0 + 邊緣: 0 - - Cluster: 0 - 群組:0 + + Cluster: 0 + 群組:0 - - Sizing Value: - 尺寸值: + + Sizing Value: + 尺寸值: - - Use orientation of edge - 使用邊緣之方向 + + Use orientation of edge + 使用邊緣之方向 - TaskEdge2TracParameter - TaskEdge2TracParameter + TaskEdge2TracParameter + TaskEdge2TracParameter - - + + TaskRobot6Axis - TaskRobot6Axis - TaskRobot6Axis + TaskRobot6Axis + TaskRobot6Axis - - + + TaskRobotControl - - Form - 格式 + + Form + 格式 - - X+ - X+ + + X+ + X+ - - Y+ - Y+ + + Y+ + Y+ - - Z+ - Z+ + + Z+ + Z+ - - A+ - A+ + + A+ + A+ - - B+ - B+ + + B+ + B+ - - C+ - C+ + + C+ + C+ - - X- - X- + + X- + X- - - Y- - Y- + + Y- + Y- - - Z- - Z- + + Z- + Z- - - A- - A- + + A- + A- - - B- - B- + + B- + B- - - C- - C- + + C- + C- - - Tool 0 - 工具0 + + Tool 0 + 工具0 - - Tool - 工具 + + Tool + 工具 - - Base 0 - 基礎0 + + Base 0 + 基礎0 - - Base - 基礎 + + Base + 基礎 - - World - 世界 + + World + 世界 - - 50mm / 5° - 50mm / 5° + + 50mm / 5° + 50mm / 5° - - 20mm / 2° - 20mm / 2° + + 20mm / 2° + 20mm / 2° - - 10mm / 1° - 10mm / 1° + + 10mm / 1° + 10mm / 1° - - 5mm / 0.5° - 5mm / 0.5° + + 5mm / 0.5° + 5mm / 0.5° - - 1mm / 0.1° - 1mm / 0.1° + + 1mm / 0.1° + 1mm / 0.1° - TaskRobotControl - TaskRobotControl + TaskRobotControl + TaskRobotControl - - + + TaskRobotMessages - - Form - 格式 + + Form + 格式 - - clear - 清除 + + clear + 清除 - TaskRobotMessages - TaskRobotMessages + TaskRobotMessages + TaskRobotMessages - - + + TaskTrajectory - Trajectory - Trajectory + Trajectory + Trajectory - - + + TaskTrajectoryDressUpParameter - - Form - 格式 + + Form + 格式 - - Speed & Acceleration: - 速度 & 加速度: + + Speed & Acceleration: + 速度 & 加速度: - - Speed: - 速度: + + Speed: + 速度: - - - Use - 使用 + + + Use + 使用 - - Accel: - 加速: + + Accel: + 加速: - - Don't change Cont - 不要改變內容 + + Don't change Cont + 不要改變內容 - - Continues - 繼續 + + Continues + 繼續 - - Discontinues - 中止 + + Discontinues + 中止 - - Position and Orientation: - 位置和方向: + + Position and Orientation: + 位置和方向: - - (0,0,0),(0,0,0) - (0,0,0),(0,0,0) + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) - - ... - ... + + ... + ... - - Don't change Position & Orientation - 不要更改位置和方向 + + Don't change Position & Orientation + 不要更改位置和方向 - - Use Orientation - 使用定向 + + Use Orientation + 使用定向 - - Add Position - 增加位置 + + Add Position + 增加位置 - - Add Orientation - 增加方向 + + Add Orientation + 增加方向 - Dress Up Parameter - Dress Up Parameter + Dress Up Parameter + Dress Up Parameter - - + + Workbench - - Robot - 機器人 + + Robot + 機器人 - - Insert Robots - 插入機器人 + + Insert Robots + 插入機器人 - - &Robot - &機器人 + + &Robot + &機器人 - - Export trajectory - 匯出軌跡 + + Export trajectory + 匯出軌跡 - + diff --git a/src/Mod/Ship/resources/Ship.qrc b/src/Mod/Ship/resources/Ship.qrc index 92769d0d6..9ed0d300b 100644 --- a/src/Mod/Ship/resources/Ship.qrc +++ b/src/Mod/Ship/resources/Ship.qrc @@ -35,5 +35,6 @@ translations/Ship_zh-CN.qm translations/Ship_zh-TW.qm translations/Ship_pt-PT.qm + translations/Ship_sr.qm diff --git a/src/Mod/Ship/resources/translations/Ship_af.qm b/src/Mod/Ship/resources/translations/Ship_af.qm index f6b2e6132..b1278fd8d 100644 Binary files a/src/Mod/Ship/resources/translations/Ship_af.qm and b/src/Mod/Ship/resources/translations/Ship_af.qm differ diff --git a/src/Mod/Ship/resources/translations/Ship_af.ts b/src/Mod/Ship/resources/translations/Ship_af.ts index b0b677deb..7ec037a1a 100644 --- a/src/Mod/Ship/resources/translations/Ship_af.ts +++ b/src/Mod/Ship/resources/translations/Ship_af.ts @@ -4,30 +4,15 @@ Ship - + Ship design Ship design - + Weights Weights - - - Ship Weights names - Ship Weights names - - - - Lightweight - Lightweight - - - - Ship Weights centers of gravity - Ship Weights centers of gravity - True if it is a valid ship instance, False otherwise @@ -54,9 +39,14 @@ Set of external faces of the ship hull - - Ship Weights masses [tons] - Ship Weights masses [tons] + + Set of weight instances + Set of weight instances + + + + Set of tank instances + Set of tank instances @@ -85,15 +75,6 @@ Create a new ship instance on top of the hull geometry - - Ship_CreateSim - - - Ship_CreateTank - - - Ship_GZ - Ship_Hydrostatics @@ -133,75 +114,81 @@ Plots the ship hull outline draw - - Ship_RunSim - - - Ship_StopSim - - - Ship_TrackSim - - - Ship_Weights - ship_areas - + Draft Draft - + Trim Vernou - + Displacement Displacement - + Areas curve tool draft selected [m] Areas curve tool draft selected [m] - + Plot the transversal areas curve Plot the transversal areas curve - + Areas curve tool trim selected [deg] Areas curve tool trim selected [deg] - ship_console + ship_capacity - - Data saved - Data saved + + Tank capacity curve + Tank capacity curve - + + Plot the tank capacity curve (level-volume curve) + Plot the tank capacity curve (level-volume curve) + + + + Plot the tank capacity curve + Plot the tank capacity curve + + + + Number of points + Aantal punte + + + + ship_console + + Please create or load a ship hull geometry before using this tool Please create or load a ship hull geometry before using this tool - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Ship objects can only be created on top of hull geometry (no solid found at selected objects) - + Computing hydrostatics Computing hydrostatics - + Computing external faces Computing external faces @@ -216,52 +203,42 @@ Any valid ship section found - + Ship objects can only be created on top of hull geometry (no objects selected) Ship objects can only be created on top of hull geometry (no objects selected) - + A ship instance must be selected before using this tool (no objects selected) A ship instance must be selected before using this tool (no objects selected) - + More than one ship have been selected (the extra ships will be ignored) More than one ship have been selected (the extra ships will be ignored) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) A ship instance must be selected before using this tool (no valid ship found at the selected objects) - + Plot module is disabled, so I cannot perform the plot Plot module is disabled, so I cannot perform the plot - - Failure creating the folder - Failure creating the folder - - - - Failure writing to file - Failure writing to file - - - + A ship instance must be selected before use this tool (no objects selected) A ship instance must be selected before use this tool (no objects selected) - + More than one ship has been selected (just the first one will be used) More than one ship has been selected (just the first one will be used) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) A ship instance must be selected before use this tool (novalid ships found in the selected objects) @@ -271,14 +248,24 @@ Plot module is disabled, tools cannot graph output curves - + Failure detecting external faces from the ship object Failure detecting external faces from the ship object - - Failure writing the file - Failure writing the file + + A tank instance must be selected before using this tool (no objects selected) + A tank instance must be selected before using this tool (no objects selected) + + + + More than one tank have been selected (the extra tanks will be ignored) + More than one tank have been selected (the extra tanks will be ignored) + + + + A tank instance must be selected before using this tool (no valid tank found at the selected objects) + A tank instance must be selected before using this tool (no valid tank found at the selected objects) @@ -309,22 +296,22 @@ Main frame - + Create a new ship Create a new ship - + Length Lengte - + Breadth Breadth - + Draft Draft @@ -332,47 +319,47 @@ ship_hydrostatic - + Plot hydrostatics Plot hydrostatics - + Trim Vernou - + Minimum draft Minimum draft - + Maximum draft Maximum draft - + Number of points Aantal punte - + Hydrostatics tool trim selected Hydrostatics tool trim selected - + Hydrostatics tool minimum draft selected [m] Hydrostatics tool minimum draft selected [m] - + Hydrostatics tool maximum draft selected [m] Hydrostatics tool maximum draft selected [m] - + Hydrostatics tool number of points selected Hydrostatics tool number of points selected @@ -393,72 +380,180 @@ ship_outline - + Outline draw Outline draw - + Auto create Auto create - + Delete all sections Delete all sections - + Create sections Create sections - + Transversal Transversal - + Longitudinal Longitudinal - + Water lines Water lines - + Transversal section positions [m] Transversal section positions [m] - + Longitudinal section positions [m] Longitudinal section positions [m] - + Water line positions [m] Water line positions [m] - shipsim_create + ship_tank + + + True if it is a valid tank instance, False otherwise + True if it is a valid tank instance, False otherwise + + + + Volume of fluid [m^3] + Volume of fluid [m^3] + + + + Density [kg / m^3] + Density [kg / m^3] + + + + Create a new tank + Create a new tank + + + + Tanks objects can only be created on top of its geometry (no objects selected) + Tanks objects can only be created on top of its geometry (no objects selected) + + + + No solids found in the selected objects + No solids found in the selected objects + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Ship + Ship + - shipsim_stop - - - shipsim_track - - - shiptank_create - - - shiptank_gz - - - shiptank_weights + ship_weight + + + Create a new ship weight + Create a new ship weight + + + + True if it is a valid weight instance, False otherwise + True if it is a valid weight instance, False otherwise + + + + Mass [kg] + Mass [kg] + + + + Linear density [kg / m] + Linear density [kg / m] + + + + Area density [kg / m^3] + Area density [kg / m^3] + + + + Density [kg / m^3] + Density [kg / m^3] + + + + Weight objects can only be created on top of its geometry (no objects selected) + Weight objects can only be created on top of its geometry (no objects selected) + + + + No geometrical shapes found in the selected objects + No geometrical shapes found in the selected objects + + + + Unknow object shapes selected + Unknow object shapes selected + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Create a new weight + Create a new weight + + + + Ship + Ship + + + + Mass + Mass + + + + Linear density + Linear density + + + + Area density + Area density + + + + Density + Density + diff --git a/src/Mod/Ship/resources/translations/Ship_cs.qm b/src/Mod/Ship/resources/translations/Ship_cs.qm index adc389b1b..7455edd26 100644 Binary files a/src/Mod/Ship/resources/translations/Ship_cs.qm and b/src/Mod/Ship/resources/translations/Ship_cs.qm differ diff --git a/src/Mod/Ship/resources/translations/Ship_cs.ts b/src/Mod/Ship/resources/translations/Ship_cs.ts index cf32e451a..2385fb75c 100644 --- a/src/Mod/Ship/resources/translations/Ship_cs.ts +++ b/src/Mod/Ship/resources/translations/Ship_cs.ts @@ -4,59 +4,49 @@ Ship - + Ship design Návrh lodi - + Weights Hmotnosti - - - Ship Weights names - Názvy hmotností lodi - - - - Lightweight - Lehký - - - - Ship Weights centers of gravity - Ship Weights centers of gravity - True if it is a valid ship instance, False otherwise - True if it is a valid ship instance, False otherwise + True pokud je vybrána platná instance lodi, jinak False Ship length [m] - Ship length [m] + Délka lodi [m] Ship breadth [m] - Ship breadth [m] + Šířka lodi [m] Ship draft [m] - Ship draft [m] + Ponor lodi [m] Set of external faces of the ship hull - Set of external faces of the ship hull + Sada vnějších ploch trupu lodi - - Ship Weights masses [tons] - Ship Weights masses [tons] + + Set of weight instances + Set of weight instances + + + + Set of tank instances + Set of tank instances @@ -69,7 +59,7 @@ Plot the transversal areas curve - Plot the transversal areas curve + Vykreslí křivku příčných průřezových ploch @@ -82,18 +72,9 @@ Create a new ship instance on top of the hull geometry - Create a new ship instance on top of the hull geometry + Vytvoří novou instanci lodi na geometrii trupu - - Ship_CreateSim - - - Ship_CreateTank - - - Ship_GZ - Ship_Hydrostatics @@ -104,7 +85,7 @@ Plot the ship hydrostatics - Plot the ship hydrostatics + Vykreslí hydrostatiku lodi @@ -117,7 +98,7 @@ Load an example ship hull geometry. - Load an example ship hull geometry. + Otevře příklad geometrie trupu lodi. @@ -125,85 +106,91 @@ Outline draw - Outline draw + Kreslení obrysu Plots the ship hull outline draw - Plots the ship hull outline draw + Vykreslí řezy obrysu trupu lodi - - Ship_RunSim - - - Ship_StopSim - - - Ship_TrackSim - - - Ship_Weights - ship_areas - + Draft Zkosení - + Trim - Trim + Oříznout - + Displacement Posunutí - + Areas curve tool draft selected [m] - Areas curve tool draft selected [m] + Vybrán nástroj Křivka ploch [m] - + Plot the transversal areas curve - Plot the transversal areas curve + Vykreslí křivku příčných průřezových ploch - + Areas curve tool trim selected [deg] - Areas curve tool trim selected [deg] + Vybrán nástroj průřezových křivek [deg] + + + + ship_capacity + + + Tank capacity curve + Tank capacity curve + + + + Plot the tank capacity curve (level-volume curve) + Plot the tank capacity curve (level-volume curve) + + + + Plot the tank capacity curve + Plot the tank capacity curve + + + + Number of points + Počet bodů ship_console - - Data saved - Data uložena - - - + Please create or load a ship hull geometry before using this tool - Please create or load a ship hull geometry before using this tool + Prosím, vytvořte nebo otevřete geometrii trupu lodi před použitím tohoto nástroje - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) - Ship objects can only be created on top of hull geometry (no solid found at selected objects) + Lodní objekty mohou být vytvořeny pouze na geometrii trupu (mezi vybranými objekty nebylo nalezeno těleso) - + Computing hydrostatics Počítaní hydrostatiky - + Computing external faces - Computing external faces + Výpočet vnějších ploch @@ -213,57 +200,47 @@ Any valid ship section found - Any valid ship section found + Nebyl nalezen platný řez lodi - + Ship objects can only be created on top of hull geometry (no objects selected) - Ship objects can only be created on top of hull geometry (no objects selected) + Lodní objekty mohou být vytvořeny pouze na geometrii trupu (nebyl vybrán žádný objekt) - + A ship instance must be selected before using this tool (no objects selected) - A ship instance must be selected before using this tool (no objects selected) + Musí být vybrána instance lodi před použitím tohoto nástroje (nebyl vybrán žádný objekt) - + More than one ship have been selected (the extra ships will be ignored) - More than one ship have been selected (the extra ships will be ignored) + Je vybráno více než jedna loď (lodě navíc budou ignorovány) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) - A ship instance must be selected before using this tool (no valid ship found at the selected objects) + Musí být vybrána instance lodi před použitím tohoto nástroje (ve vybraných objektech není platná loď) - + Plot module is disabled, so I cannot perform the plot modul Graf je deaktivován, nemohu vykresit graf - - Failure creating the folder - Failure creating the folder - - - - Failure writing to file - Failure writing to file - - - + A ship instance must be selected before use this tool (no objects selected) - A ship instance must be selected before use this tool (no objects selected) + Musí být vybrána instance lodi před použitím tohoto nástroje (nebyl vybrán žádný objekt) - + More than one ship has been selected (just the first one will be used) - More than one ship has been selected (just the first one will be used) + Je vybráno více než jedna loď (bude použita první z nich) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) - A ship instance must be selected before use this tool (novalid ships found in the selected objects) + Musí být vybrána instance lodi před použitím tohoto nástroje (ve vybraných objektech byla nalezena neplatná loď) @@ -271,14 +248,24 @@ modul Graf je deaktivován, nástroj nemůže vykreslit výsledné křivky - + Failure detecting external faces from the ship object - Failure detecting external faces from the ship object + Selhala detekce vnějších ploch z objektu lodi - - Failure writing the file - Failure writing the file + + A tank instance must be selected before using this tool (no objects selected) + A tank instance must be selected before using this tool (no objects selected) + + + + More than one tank have been selected (the extra tanks will be ignored) + More than one tank have been selected (the extra tanks will be ignored) + + + + A tank instance must be selected before using this tool (no valid tank found at the selected objects) + A tank instance must be selected before using this tool (no valid tank found at the selected objects) @@ -309,22 +296,22 @@ Hlavní žebro - + Create a new ship Vytvořit novou loď - + Length Délka - + Breadth Šíře - + Draft Zkosení @@ -332,47 +319,47 @@ ship_hydrostatic - + Plot hydrostatics Nakreslit hydrostatiky - + Trim - Trim + Oříznout - + Minimum draft Minimální ponor - + Maximum draft Maximální ponor - + Number of points Počet bodů - + Hydrostatics tool trim selected Hydrostatický nástroj ořezu vybrán - + Hydrostatics tool minimum draft selected [m] Hydrostatický nástroj minimálního ponoru vybrán [m] - + Hydrostatics tool maximum draft selected [m] Hydrostatický nástroj maximálního ponoru vybrán [m] - + Hydrostatics tool number of points selected Hydrostatický nástroj počtu bodů vybrán @@ -393,72 +380,180 @@ ship_outline - + Outline draw - Outline draw + Kreslení obrysu - + Auto create Automatické vytvoření - + Delete all sections Vymazat všechny průřezy - + Create sections Vytvořit průřezy - + Transversal Příčný - + Longitudinal Podélné - + Water lines Vodorysky - + Transversal section positions [m] - Transversal section positions [m] + Pozice příčných průřezů [m] - + Longitudinal section positions [m] Podélný řez poloha [m] - + Water line positions [m] - Water line positions [m] + Poloha vodní hladiny [m] - shipsim_create + ship_tank + + + True if it is a valid tank instance, False otherwise + True if it is a valid tank instance, False otherwise + + + + Volume of fluid [m^3] + Volume of fluid [m^3] + + + + Density [kg / m^3] + Density [kg / m^3] + + + + Create a new tank + Create a new tank + + + + Tanks objects can only be created on top of its geometry (no objects selected) + Tanks objects can only be created on top of its geometry (no objects selected) + + + + No solids found in the selected objects + No solids found in the selected objects + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Ship + Ship + - shipsim_stop - - - shipsim_track - - - shiptank_create - - - shiptank_gz - - - shiptank_weights + ship_weight + + + Create a new ship weight + Create a new ship weight + + + + True if it is a valid weight instance, False otherwise + True if it is a valid weight instance, False otherwise + + + + Mass [kg] + Mass [kg] + + + + Linear density [kg / m] + Linear density [kg / m] + + + + Area density [kg / m^3] + Area density [kg / m^3] + + + + Density [kg / m^3] + Density [kg / m^3] + + + + Weight objects can only be created on top of its geometry (no objects selected) + Weight objects can only be created on top of its geometry (no objects selected) + + + + No geometrical shapes found in the selected objects + No geometrical shapes found in the selected objects + + + + Unknow object shapes selected + Unknow object shapes selected + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Create a new weight + Create a new weight + + + + Ship + Ship + + + + Mass + Mass + + + + Linear density + Linear density + + + + Area density + Area density + + + + Density + Density + diff --git a/src/Mod/Ship/resources/translations/Ship_de.qm b/src/Mod/Ship/resources/translations/Ship_de.qm index 6a1e10c70..8caef772a 100644 Binary files a/src/Mod/Ship/resources/translations/Ship_de.qm and b/src/Mod/Ship/resources/translations/Ship_de.qm differ diff --git a/src/Mod/Ship/resources/translations/Ship_de.ts b/src/Mod/Ship/resources/translations/Ship_de.ts index 2bc83ffcf..fc7c060db 100644 --- a/src/Mod/Ship/resources/translations/Ship_de.ts +++ b/src/Mod/Ship/resources/translations/Ship_de.ts @@ -1,864 +1,559 @@ - + Ship - - True if is a valid ship tank instance - Erfüllt wenn es eine gültige Schiffstank-Instanz ist - - - - Fluid filling level percentage - Fluid filling level percentage - - - - Inside fluid density - Inside fluid density - - - - True if is a valid ship simulation instance - True if is a valid ship simulation instance - - - - Waves (Amplitude,period,phase) - Waves (Amplitude,period,phase) - - - - Waves direction (0 deg to stern waves) - Waves direction (0 deg to stern waves) - - - - Free surface number of elements at x direction - Free surface number of elements at x direction - - - - Free surface number of elements at y direction - Free surface number of elements at y direction - - - - Free surface elements position - Free surface elements position - - - - Free surface elements area - Free surface elements area - - - - Free surface elements normal - Free surface elements normal - - - - Ship - Schiff - - - - Ship module provides some of the commonly used tool to design ship forms - Ship module provides some of the commonly used tool to design ship forms - - - + Ship design - Schiffsdesign + Schiffsdesign - + Weights - Gewichte + Massen - - Simulation - Simulation + + True if it is a valid ship instance, False otherwise + True, wenn es eine gültige Schiff-Instanz ist, ansonsten false - - True if is a valid ship instance - True if is a valid ship instance + + Ship length [m] + Schiffslänge [m] - - Ship Weights names - Ship Weights names + + Ship breadth [m] + Schiffsbreite [m] - - Lightweight - Lightweight + + Ship draft [m] + Schiffsentwurf [m] - - Ship Weights masses - Ship Weights masses + + Set of external faces of the ship hull + Satz von externen Flächen des Schiffsrumpfes - - Ship Weights centers of gravity - Ship Weights centers of gravity + + Set of weight instances + Menge von Massen + + + + Set of tank instances + Menge von Tanks Ship_AreasCurve - + Areas curve - Areas curve + Flächeninhalt Kurvenlinie - - Plot transversal areas curve - Plot transversal areas curve + + Plot the transversal areas curve + Schaubild der transversal Flächenkurve erstellen Ship_CreateShip - + Create a new ship - Create a new ship + Erstelle ein neues Schiff - - Create a new ship in order to work with them - Create a new ship in order to work with them - - - - Ship_CreateSim - - - Create a new simulation - Create a new simulation - - - - Create a new simulation in order to process later - Create a new simulation in order to process later - - - - Ship_CreateTank - - - Create a new tank - Create a new tank - - - - Create a new ship tank - Create a new ship tank - - - - Ship_GZ - - - GZ curve - GZ curve - - - - Transversal stability GZ curve computation - Transversal stability GZ curve computation + + Create a new ship instance on top of the hull geometry + Erstelle eine neue Schiffsinstanz über der Rumpfgeometrie Ship_Hydrostatics - + Hydrostatics - Hydrostatics + Hydrostatik - - Plot ship hydrostatics - Plot ship hydrostatics + + Plot the ship hydrostatics + Plot der Schiff-Hydrostatik Ship_LoadExample - + Load an example ship geometry - Load an example ship geometry + Lade ein Beispiel einer Schiffsgeometrie - - Load an example ship geometry able to be converted into a ship. - Load an example ship geometry able to be converted into a ship. + + Load an example ship hull geometry. + Lade eine Beispiel Schiffsrumpfgeometrie. Ship_OutlineDraw - + Outline draw - Outline draw + Kontur Ansicht - - Plot ship outline draw - Plot ship outline draw - - - - Ship_RunSim - - - Run a simulation - Führe eine Simulation durch - - - - Ship_StopSim - - - Stop active simulation - Stop active simulation - - - - Ship_TrackSim - - - Track simulation - Track simulation - - - - Ship_Weights - - - Set ship weights - Set ship weights - - - - Set ship weights, tanks must be added later - Set ship weights, tanks must be added later + + Plots the ship hull outline draw + Drucken der Schiffs-Umriss-Zeichnung ship_areas - - Plot transversal areas curve - Plot transversal areas curve - - - + Draft - Draft + Tiefgang - + Trim - Trim + Beschneiden - + Displacement - Displacement + Verdrängung - + Areas curve tool draft selected [m] - Areas curve tool draft selected [m] + Ausgewähltes Flächenkurvenwerkzeug: Entwurf [m] - - Areas curve tool trim selected - Areas curve tool trim selected + + Plot the transversal areas curve + Schaubild der transversal Flächenkurve erstellen + + + + Areas curve tool trim selected [deg] + Beschneidung für Flächenkurvenwerkzeug ausgewählt [Grad] + + + + ship_capacity + + + Tank capacity curve + Tankkapazitätskurve + + + + Plot the tank capacity curve (level-volume curve) + Zeichne die Tankkapazitätskurve (Füllstand-Volumen Kurve) + + + + Plot the tank capacity curve + Zeichne die Tankkapazitätskurve + + + + Number of points + Anzahl der Punkte ship_console - - - Plot module is disabled, can't perform plot - Plot module is disabled, can't perform plot - - - - Can't create folder - Can't create folder - - - - Can't write to file - Can't write to file - - - - Data saved - Data saved - - - - Ship instance must be selected (no object selected) - Ship instance must be selected (no object selected) - - - - More than one ship selected (extra ships will be neglected) - More than one ship selected (extra ships will be neglected) - - Ship instance must be selected (no valid ship found at selected objects) - Ship instance must be selected (no valid ship found at selected objects) - - - - Ussually you don't want to modify manually this option - Ussually you don't want to modify manually this option - - - - Object is not a valid ship simulation - Object is not a valid ship simulation - - - - Object is not a ship simulation - Object is not a ship simulation - - - - Can't find any active simulation - Can't find any active simulation - - - - Ship objects can only be created on top of hull geometry (any object selected) - Ship objects can only be created on top of hull geometry (any object selected) - - - Please create or load a ship hull geometry before using this tool - Please create or load a ship hull geometry before using this tool + Bitte erstellen oder laden Sie eine Rumpfgeometrie bevor Sie dieses Werkzeug verwenden - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) - Ship objects can only be created on top of hull geometry (no solid found at selected objects) + Schiffs-Objekte können nur oberhalb der Rumpf Geometrie erstellt werden (keine Volumenkörper unter den gewählten Objekten) - - Plot module is disabled, tools can't graph output curves - Plot module is disabled, tools can't graph output curves - - - - pyOpenCL not installed, simulations stuff will disabled therefore - pyOpenCL not installed, simulations stuff will disabled therefore - - - - numpy not installed, simulations stuff will disabled therefore - numpy not installed, simulations stuff will disabled therefore - - - - Can't detect external faces from ship object - Can't detect external faces from ship object - - - + Computing hydrostatics - Computing hydrostatics + Berechnung der Hydrostatik - + Computing external faces - Computing external faces + Berechnung der äusseren Flächen - - Initializating - Initializating - - - - Iterating - Iterating - - - - Generating linear system matrix - Generating linear system matrix - - - - Solving linear systems - Solving linear systems - - - - Time integrating - Time integrating - - - - Building data - Building data - - - - Launching simulation - Launching simulation - - - - Done - Done - - - - Ship simulation instance must be selected (no object selected) - Ship simulation instance must be selected (no object selected) - - - - More than one ship simulation selected (extra simulations will be neglected) - More than one ship simulation selected (extra simulations will be neglected) - - - - Ship simulation instance must be selected (no valid simulation found at selected objects) - Ship simulation instance must be selected (no valid simulation found at selected objects) - - - - Can't find OpenCL devices - Can't find OpenCL devices - - - - Simulation already stopped - Simulation already stopped - - - - Any active simulation to stop - Any active simulation to stop - - - - Simulation will stop at the end of actual iteration - Simulation will stop at the end of actual iteration - - - - Computing GZ - Computing GZ - - - - Ship weights has not been set. You need to set weights before use this tool - Ship weights has not been set. You need to set weights before use this tool - - - - Performing plot - Performing plot - - - + Computing sections - Computing sections + Berechne Abschnitte - + Any valid ship section found - Any valid ship section found - - - - Tank has not been created - Tank has not been created - - - - Tank objects can only be created on top of structure geometry (no object selected) - Tank objects can only be created on top of structure geometry (no object selected) - - - - Please create a tank geometry before using this tool - Please create a tank geometry before using this tool + Keine gültigen Schiffsabschnitte gefunden - Tank objects can only be created on top of structure geometry (no solids can't be computed) - Tank objects can only be created on top of structure geometry (no solids can't be computed) + Ship objects can only be created on top of hull geometry (no objects selected) + Schiffs-Objekte können nur oberhalb der Rumpf Geometrie erstellt werden (beliebiges Objekt ausgewählt) + + + + A ship instance must be selected before using this tool (no objects selected) + Eine Schiff-Instanz muss aktiviert sein, bevor Sie dieses Tool benutzen können (keine Objekte ausgewählt) + + + + More than one ship have been selected (the extra ships will be ignored) + Mehr als ein Schiff wurde ausgewählt (die zusätzliche Schiffe werden ignoriert) + + + + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + Eine Schiff-Instanz muss gewählt sein, bevor Sie dieses Tool benutzen können (keine gültiges Schiff bei den ausgewählten Objekten gefunden) + + + + Plot module is disabled, so I cannot perform the plot + Druck-Modul deaktiviert, Druck kann nicht ausgeführt werden + + + + A ship instance must be selected before use this tool (no objects selected) + Eine Schiff-Instanz muss aktiviert sein, bevor Sie dieses Tool benutzen können (keine Objekte ausgewählt) + + + + More than one ship has been selected (just the first one will be used) + Mehr als ein Schiff wurde ausgewählt (nur das erste wird verwendet) + + + + A ship instance must be selected before use this tool (novalid ships found in the selected objects) + Eine Schiff-Instanz muss gewählt sein, bevor Sie dieses Tool benutzen können (keine gültiges Schiff bei den ausgewählten Objekten gefunden) + + + + Plot module is disabled, tools cannot graph output curves + Plot-Modul deaktiviert, Tools können die Ausgabe-Kurven nicht zeichnen + + + + Failure detecting external faces from the ship object + Fehler beim Erkennen der externen Flächen des Schiffs-Objektes + + + + A tank instance must be selected before using this tool (no objects selected) + Ein Tank muss ausgewählt sein, bevor dieses Werkzeug verwendet werden kann (kein Objekt ausgewählt) + + + + More than one tank have been selected (the extra tanks will be ignored) + Mehr als ein Tank ist ausgewählt (die zusätzlichen Tanks werden ignoriert) + + + + A tank instance must be selected before using this tool (no valid tank found at the selected objects) + Ein Tank muss ausgewählt sein, bevor dieses Werkzeug verwendet werden kann (kein gültiger Tank bei den ausgewählten Objekten gefunden) ship_create - + Base line - Base line + Grundlinie - + Free surface - Free surface - - - - Forward perpendicular - Forward perpendicular - - - - After perpendicular - After perpendicular + Freifläche + Forward perpendicular + Rechtwinklig vorwärts + + + + After perpendicular + Rechtwinklig rückwärts + + + Main frame - Main frame + Hauptrahmen - + Create a new ship - Create a new ship + Erstelle ein neues Schiff - + Length - Länge + Länge - + Breadth - Breadth + Breite - + Draft - Draft + Tiefgang ship_hydrostatic - + Plot hydrostatics - Plot hydrostatics + Zeichne Hydrostatik - + Trim - Trim + Beschneiden - + Minimum draft - Minimum draft + Minimaler Tiefgang - + Maximum draft - Maximum draft + Maximaler Tiefgang - + Number of points - Anzahl der Punkte + Anzahl der Punkte - + Hydrostatics tool trim selected - Hydrostatics tool trim selected + Hydrostatik-Werkzeug Beschneidung ausgewählt - + Hydrostatics tool minimum draft selected [m] - Hydrostatics tool minimum draft selected [m] + Hydrostatikwerkzeug für minimalen Tiefgang ausgewählt [m] - + Hydrostatics tool maximum draft selected [m] - Hydrostatics tool maximum draft selected [m] + Hydrostatikwerkzeug für maximalen Tiefgang ausgewählt [m] - + Hydrostatics tool number of points selected - Hydrostatics tool number of points selected + Hydrostatik-Werkzeug ausgewählt: Anzahl Punkte ship_load - + Load example ship - Load example ship + Beispiel Schiff laden - + Select ship example geometry - Select ship example geometry + Wählen Sie Schiffs Beispiel Geometrie ship_outline - + Outline draw - Outline draw - - - - Auto create - Auto create - - - - Scale - Skalieren - - - - Delete all sections - Delete all sections - - - - Create sections - Create sections - - - - Transversal - Transversal - - - - Longitudinal - Longitudinal - - - - Water lines - Water lines - - - - Transversal sections position [m] - Transversal sections position [m] - - - - Longitudinal sections position [m] - Longitudinal sections position [m] - - - - Water lines position [m] - Water lines position [m] - - - - Plot scale (1:scale format) - Plot scale (1:scale format) - - - - shipsim_create - - - Create a new ship simulation - Create a new ship simulation - - - - Free surface - Free surface - - - - Length - Länge - - - - Breadth - Breadth - - - - Number of points - Anzahl der Punkte - - - - Waves - Waves - - - - Amplitude - Amplitude - - - - Period - Period - - - - Phase - Phase - - - - Heading - Heading - - - - shipsim_stop - - - Run the simulation - Run the simulation - - - - Simulation time - Simulation time - - - - Output - Ausgabe - - - - OpenCL device - OpenCL device - - - - shipsim_track - - - Track simulation - Track simulation - - - - Now - Now - - - - shiptank_create - - - Create a new tank - Create a new tank - - - - Filling level - Filling level - - - - Fluid density - Fluid density - - - - shiptank_gz - - - Draft - Draft - - - - GZ curve computation - GZ curve computation - - - - Loading condition - Loading condition - - - - Roll angles - Roll angles - - - - Trim - Trim - - - - Start - Start + Kontur Ansicht - End - End + Auto create + Automatisch erstellen - - Number of points - Anzahl der Punkte - - - - Displacement - Displacement - - - - Press update to compute - Press update to compute + + Delete all sections + Lösche alle Abschnitte - Update displacement and draft - Update displacement and draft + Create sections + Erstelle Abschnitte + + + + Transversal + Transversal + + + + Longitudinal + Longitudinal + + + + Water lines + Wasserlinien + + + + Transversal section positions [m] + Position der transversalen Abschnitte [m] + + + + Longitudinal section positions [m] + Position der longitudinalen Abschnitte [m] + + + + Water line positions [m] + Position der Wasserlinien [m] - shiptank_weights + ship_tank - - Set weights - Set weights + + True if it is a valid tank instance, False otherwise + Wahr falls es ein gültiger Tank ist, Falsch sonst - - Name - Name + + Volume of fluid [m^3] + Volumen der Flüssigkeit [m^3] - + + Density [kg / m^3] + Dichte [kg / m^3] + + + + Create a new tank + Erstelle einen neuen Tank + + + + Tanks objects can only be created on top of its geometry (no objects selected) + Tanks können nur in ihren Geometrien erstellt werden (kein Objekt ausgewählt) + + + + No solids found in the selected objects + Kein Volumenkörper im ausgewähltem Objekt vorhanden + + + + There are not ship objects to create weights into them + Es existieren keine Schiff Objekte um Massen in ihnen zu erstellen + + + + Ship + Schiff + + + + ship_weight + + + Create a new ship weight + Erstellt eine neue Schiffsmasse + + + + True if it is a valid weight instance, False otherwise + True wenn es eine valide Masse ist, False andernfalls + + + + Mass [kg] + Masse [kg] + + + + Linear density [kg / m] + längenbezogene Masse [kg/m] + + + + Area density [kg / m^3] + flächenbezogene Masse [kg / m^3] + + + + Density [kg / m^3] + Dichte [kg / m^3] + + + + Weight objects can only be created on top of its geometry (no objects selected) + Massen können nur in ihren Geometrien erstellt werden (kein Objekt ausgewählt) + + + + No geometrical shapes found in the selected objects + Keine geometrischen Formen im ausgewählten Objekt gefunden + + + + Unknow object shapes selected + Unbekannte Formen ausgewählt + + + + There are not ship objects to create weights into them + Es existieren keine Schiff Objekte um Massen in ihnen zu erstellen + + + + Create a new weight + Erstellt eine neue Masse + + + + Ship + Schiff + + + Mass - Mass + Masse + + + + Linear density + längenbezogene Masse + + + + Area density + flächenbezogene Masse + + + + Density + Dichte diff --git a/src/Mod/Ship/resources/translations/Ship_es-ES.qm b/src/Mod/Ship/resources/translations/Ship_es-ES.qm index c33b04ff6..84d089549 100644 Binary files a/src/Mod/Ship/resources/translations/Ship_es-ES.qm and b/src/Mod/Ship/resources/translations/Ship_es-ES.qm differ diff --git a/src/Mod/Ship/resources/translations/Ship_es-ES.ts b/src/Mod/Ship/resources/translations/Ship_es-ES.ts index c958a8746..952929f34 100644 --- a/src/Mod/Ship/resources/translations/Ship_es-ES.ts +++ b/src/Mod/Ship/resources/translations/Ship_es-ES.ts @@ -4,34 +4,19 @@ Ship - + Ship design Diseño naval - + Weights Pesos - - - Ship Weights names - Nombres de los Pesos del Barco - - - - Lightweight - Peso en rosca - - - - Ship Weights centers of gravity - Centros de gravedad de los pesos del barco - True if it is a valid ship instance, False otherwise - True if it is a valid ship instance, False otherwise + Verdadero si es una una instancia del tanque válida. Falso de lo contrario @@ -41,22 +26,27 @@ Ship breadth [m] - Ship breadth [m] + Manga del barco [m] Ship draft [m] - Ship draft [m] + Calado del barco [m] Set of external faces of the ship hull - Set of external faces of the ship hull + Conjunto de caras externas del casco del barco - - Ship Weights masses [tons] - Ship Weights masses [tons] + + Set of weight instances + Conjunto de instancias de peso + + + + Set of tank instances + Conjunto de instancias del tanque @@ -82,18 +72,9 @@ Create a new ship instance on top of the hull geometry - Create a new ship instance on top of the hull geometry + Crear una nueva instancia de barco en lo alto de la geometría del casco - - Ship_CreateSim - - - Ship_CreateTank - - - Ship_GZ - Ship_Hydrostatics @@ -133,75 +114,81 @@ Dibuja el contorno del casco - - Ship_RunSim - - - Ship_StopSim - - - Ship_TrackSim - - - Ship_Weights - ship_areas - + Draft Calado - + Trim Recortar - + Displacement Desplazamiento - + Areas curve tool draft selected [m] calado [m] para calcular la curva de áreas - + Plot the transversal areas curve Trazar la curva de áreas transversales - + Areas curve tool trim selected [deg] Herramienta para ajustar las curvas de área seleccionadas [grados] - ship_console + ship_capacity - - Data saved - Datos guardados + + Tank capacity curve + Curva de capacidad del tanque - + + Plot the tank capacity curve (level-volume curve) + Trazar la curva de capacidad del tanque (curva de nivel de volumen) + + + + Plot the tank capacity curve + Trazar la curva de capacidad del tanque + + + + Number of points + Número de puntos + + + + ship_console + + Please create or load a ship hull geometry before using this tool Por favor, cree o cargue una geometría de casco de barco antes de usar esta herramienta - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Sólo se pueden crear objetos de barco sobre la geometría del casco (no sólido encontrado en los objetos seleccionados) - + Computing hydrostatics Calculando hidrostática - + Computing external faces Calculando caras externas @@ -216,69 +203,69 @@ Cualquier sección válida del barco encontrada - + Ship objects can only be created on top of hull geometry (no objects selected) - Ship objects can only be created on top of hull geometry (no objects selected) + Sólo se pueden crear objetos de barco sobre la geometría del casco (ningún objeto seleccionado) - + A ship instance must be selected before using this tool (no objects selected) Se debe elegir un objeto ship antes de usar esta herramienta (ninguno seleccionado) - + More than one ship have been selected (the extra ships will be ignored) Se han seleccionado más de una nave (se ignorarán las naves adicionales) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Un objeto ship debe seleccionarse antes de utilizar esta herramienta (no se ha encontrado ninguno entre la selección) - + Plot module is disabled, so I cannot perform the plot El módulo de trazado de gráficos está desactivado, no se pueden dibujar gráficos - - Failure creating the folder - Error al crear la carpeta - - - - Failure writing to file - Error al escribir a un archivo - - - + A ship instance must be selected before use this tool (no objects selected) Se debe elegir un objeto ship antes de usar esta herramienta (ninguno seleccionado) - + More than one ship has been selected (just the first one will be used) Se ha seleccionado más de una nave (sólo la primera de ellas se utilizará) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) - A ship instance must be selected before use this tool (novalid ships found in the selected objects) + Se debe seleccionar una instancia de barco antes de usar esta herramienta (no se ha encontrado ninguna en los objetos seleccionados) Plot module is disabled, tools cannot graph output curves - Plot module is disabled, tools cannot graph output curves + El módulo de gráficas no está habilitado, las herramientas no pueden representar las curvas de salida - + Failure detecting external faces from the ship object - Failure detecting external faces from the ship object + Fallo detectando las caras externas del objeto barco - - Failure writing the file - Failure writing the file + + A tank instance must be selected before using this tool (no objects selected) + Una instancia del tanque debe seleccionarse antes de utilizar esta herramienta (no objetos seleccionados) + + + + More than one tank have been selected (the extra tanks will be ignored) + Más de uno de los tanques han sido seleccionados (se omitirán los tanques adicionales) + + + + A tank instance must be selected before using this tool (no valid tank found at the selected objects) + Una instancia del tanque debe seleccionarse antes de utilizar esta herramienta (sin tanque válido en los objetos seleccionados) @@ -309,22 +296,22 @@ Cuaderna maestra - + Create a new ship Crear un nuevo barco - + Length Longitud - + Breadth Manga - + Draft Calado @@ -332,47 +319,47 @@ ship_hydrostatic - + Plot hydrostatics Trazar hidrostática - + Trim Recortar - + Minimum draft Calado mínimo - + Maximum draft Calado máximo - + Number of points Número de puntos - + Hydrostatics tool trim selected trimado para el cálculo de hidrostáticas - + Hydrostatics tool minimum draft selected [m] calado mínimo para el cálculo de hidrostáticas [m] - + Hydrostatics tool maximum draft selected [m] calado máximo para el cálculo de hidrostáticas [m] - + Hydrostatics tool number of points selected número de puntos para calcular las hidrostáticas @@ -393,72 +380,180 @@ ship_outline - + Outline draw Dibujo del contorno - + Auto create Auto crear - + Delete all sections Eliminar todas las secciones - + Create sections Crear secciones - + Transversal Transversal - + Longitudinal Longitudinal - + Water lines Líneas de agua - + Transversal section positions [m] - Transversal section positions [m] + Posición de las secciones transversales [m] - + Longitudinal section positions [m] - Longitudinal section positions [m] + Posición de las secciones longitudinal [m] - + Water line positions [m] - Water line positions [m] + Posiciones de las líneas de agua [m] - shipsim_create + ship_tank + + + True if it is a valid tank instance, False otherwise + Verdadero si es una una instancia del tanque válida. Falso de lo contrario + + + + Volume of fluid [m^3] + Volumen de líquido [m ^ 3] + + + + Density [kg / m^3] + Densidad [kg / m ^ 3] + + + + Create a new tank + Crea un nuevo depósito + + + + Tanks objects can only be created on top of its geometry (no objects selected) + Los objetos de deposito sólo se pueden crear en la parte superior de su geometría (no hay objetos seleccionados) + + + + No solids found in the selected objects + No hay sólidos encontrados en los objetos seleccionados + + + + There are not ship objects to create weights into them + No hay objetos de envio para crear peso en ellos + + + + Ship + Nave + - shipsim_stop - - - shipsim_track - - - shiptank_create - - - shiptank_gz - - - shiptank_weights + ship_weight + + + Create a new ship weight + Crear un nuevo peso de la nave + + + + True if it is a valid weight instance, False otherwise + Verdad si es una una instancia del tanque válida. Falso de lo contrario + + + + Mass [kg] + Masa [kg] + + + + Linear density [kg / m] + Densidad lineal [kg / m] + + + + Area density [kg / m^3] + Área de densidad [kg / m ^ 3] + + + + Density [kg / m^3] + Densidad [kg / m ^ 3] + + + + Weight objects can only be created on top of its geometry (no objects selected) + Sólo se pueden crear objetos de peso en la cima de su geometría (ningún objeto seleccionado) + + + + No geometrical shapes found in the selected objects + No hay formas geométricas encontradas en los objetos seleccionados + + + + Unknow object shapes selected + Formas de objetos desconocidos seleccionados + + + + There are not ship objects to create weights into them + No hay objetos de envio para crear peso en ellos + + + + Create a new weight + Crear un nuevo peso + + + + Ship + Nave + + + + Mass + Masa + + + + Linear density + Densidad lineal + + + + Area density + Área de densidad + + + + Density + Densidad + diff --git a/src/Mod/Ship/resources/translations/Ship_fi.qm b/src/Mod/Ship/resources/translations/Ship_fi.qm index 7e7b2c6fc..e124b37ee 100644 Binary files a/src/Mod/Ship/resources/translations/Ship_fi.qm and b/src/Mod/Ship/resources/translations/Ship_fi.qm differ diff --git a/src/Mod/Ship/resources/translations/Ship_fi.ts b/src/Mod/Ship/resources/translations/Ship_fi.ts index f360337dd..7b6d5d988 100644 --- a/src/Mod/Ship/resources/translations/Ship_fi.ts +++ b/src/Mod/Ship/resources/translations/Ship_fi.ts @@ -4,59 +4,49 @@ Ship - + Ship design - Laivan suunnittelu + Aluksen suunnittelu - + Weights - Massat - - - - Ship Weights names - Lauvan painojen nimet - - - - Lightweight - Kevyt - - - - Ship Weights centers of gravity - Aluksen painojen painopisteet + Painot True if it is a valid ship instance, False otherwise - True if it is a valid ship instance, False otherwise + Tosi, jos se on voimassa oleva aluksen ilmentymä, muuten epätosi Ship length [m] - Ship length [m] + Aluksen pituus [m] Ship breadth [m] - Ship breadth [m] + Aluksen leveys [m] Ship draft [m] - Ship draft [m] + Aluksen vedos [m] Set of external faces of the ship hull - Set of external faces of the ship hull + Aluksen rungon ulkopinnat -joukko - - Ship Weights masses [tons] - Ship Weights masses [tons] + + Set of weight instances + Joukko painoesiintymiä + + + + Set of tank instances + Säiliö esiintymien joukko @@ -69,7 +59,7 @@ Plot the transversal areas curve - Plot the transversal areas curve + Piirretään poikittaisten alueiden käyrä @@ -82,18 +72,9 @@ Create a new ship instance on top of the hull geometry - Create a new ship instance on top of the hull geometry + Luo rungon geometrian päälle uusi aluksen ilmentymä - - Ship_CreateSim - - - Ship_CreateTank - - - Ship_GZ - Ship_Hydrostatics @@ -104,7 +85,7 @@ Plot the ship hydrostatics - Plot the ship hydrostatics + Piirrä aluksen hydrostatiikka @@ -117,7 +98,7 @@ Load an example ship hull geometry. - Load an example ship hull geometry. + Lataa aluksen rungon geometriasta esimerkki. @@ -130,78 +111,84 @@ Plots the ship hull outline draw - Plots the ship hull outline draw + Tulostaa aluksen rungon ääriviivapiirroksen - - Ship_RunSim - - - Ship_StopSim - - - Ship_TrackSim - - - Ship_Weights - ship_areas - + Draft - Vesirajasta pohjaan + Vedos (vesirajasta pohjaan) - + Trim rajaa - + Displacement Uppouma - + Areas curve tool draft selected [m] - Alueiden käyrien luonnostyökalu valittu [m] + Alueiden käyrien vedostyökalu valittu [m] - + Plot the transversal areas curve - Plot the transversal areas curve + Piirretään poikittaisten alueiden käyrä - + Areas curve tool trim selected [deg] - Areas curve tool trim selected [deg] + Alueiden käyrien työkalu: rajaus valittuna [deg] + + + + ship_capacity + + + Tank capacity curve + Säiliön työkapasiteetin käyrä + + + + Plot the tank capacity curve (level-volume curve) + Piirrä säiliöpasiteetin käyrä (taso-tilavuus käyrä) + + + + Plot the tank capacity curve + Piirrä säiliöpasiteetin käyrä + + + + Number of points + Pisteiden määrä ship_console - - Data saved - Tiedot tallennettu - - - + Please create or load a ship hull geometry before using this tool Luo tai Lataa aluksen rungon geometrian ennen tämän työkalun käyttöä - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Laiva objekteja voidaan luoda vain runkogeometrian päälle (yhtään monitahokasta ei löytynyt valittujen objektien joukosta) - + Computing hydrostatics Lasketaan hydrostatiikkaa - + Computing external faces Lasketaan ulkoisia tahkoja @@ -216,69 +203,69 @@ Yhtään käypää aluksen lohkoa ei löydetty - + Ship objects can only be created on top of hull geometry (no objects selected) - Ship objects can only be created on top of hull geometry (no objects selected) + Laivan kohteita voidaan luoda vain runkogeometrian päälle (kohteita ei valittuna) - + A ship instance must be selected before using this tool (no objects selected) - A ship instance must be selected before using this tool (no objects selected) + Aluksen ilmentymä on valittava enne4n kuin käytetään tätä työkalua (kohteita ei valittuna) + + + + More than one ship have been selected (the extra ships will be ignored) + Enemmän kuin yksi alus valittuna (ylimääräiset alukset jätetään huomiotta) + + + + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + Aluksen esiintymä on valittava ennen tämän työkalun käyttöä (ei kelvollista alusta löydettävissä valituissa kohteissa) + + + + Plot module is disabled, so I cannot perform the plot + Tulostusyksikkö on aktivoimatta, en voi suorittaa pistepiirrosta + + + + A ship instance must be selected before use this tool (no objects selected) + Aluksen ilmentymä on valittava ennen kuin käytetään tätä työkalua (kohteita ei valittuna) + + + + More than one ship has been selected (just the first one will be used) + Enemmän kuin yksi alus on valittuna (vain ensimmäistä käytetään) - More than one ship have been selected (the extra ships will be ignored) - More than one ship have been selected (the extra ships will be ignored) - - - - A ship instance must be selected before using this tool (no valid ship found at the selected objects) - A ship instance must be selected before using this tool (no valid ship found at the selected objects) - - - - Plot module is disabled, so I cannot perform the plot - Plot module is disabled, so I cannot perform the plot - - - - Failure creating the folder - Failure creating the folder - - - - Failure writing to file - Failure writing to file - - - - A ship instance must be selected before use this tool (no objects selected) - A ship instance must be selected before use this tool (no objects selected) - - - - More than one ship has been selected (just the first one will be used) - More than one ship has been selected (just the first one will be used) - - - A ship instance must be selected before use this tool (novalid ships found in the selected objects) - A ship instance must be selected before use this tool (novalid ships found in the selected objects) + Aluksen esiintymä on valittava ennen tämän työkalun käyttöä (ei kelvollista alusta löydettävissä valituista kohteista) Plot module is disabled, tools cannot graph output curves - Plot module is disabled, tools cannot graph output curves + Tulostusyksikkö kytketty pois käytöstä, työkalu ei voi piirtää käyriä - + Failure detecting external faces from the ship object - Failure detecting external faces from the ship object + Virhe havaittu aluskohteen ulkoisissa näkymäpinnoissa - - Failure writing the file - Failure writing the file + + A tank instance must be selected before using this tool (no objects selected) + Säiliökohde on valittava ennen kuin käytetään tätä työkalua (kohteita ei valittuna) + + + + More than one tank have been selected (the extra tanks will be ignored) + Enemmän kuin yksi säiliö on valittu (ylimääräisiä säiliöitä ei huomioida) + + + + A tank instance must be selected before using this tool (no valid tank found at the selected objects) + Säiliön esiintymä on valittava ennen tämän työkalun käyttöä (ei kelvollista säiliötä löydettävissä valituista kohteista) @@ -309,70 +296,70 @@ Päärunko - + Create a new ship Luo uusi laiva - + Length Pituus - + Breadth Leveys - + Draft - Vesirajasta pohjaan + Vedos (vesirajasta pohjaan) ship_hydrostatic - + Plot hydrostatics Tulosta hydrostatiikkakäyrät - + Trim rajaa - + Minimum draft Pienin syväys - + Maximum draft Suurin syväys - + Number of points Pisteiden määrä - + Hydrostatics tool trim selected Hydrostaattisen työkalu hienosäätö valittu - + Hydrostatics tool minimum draft selected [m] Hydrostaattisen työkalun pienin syväys valittu - + Hydrostatics tool maximum draft selected [m] Hydrostaattisen työkalun suurin syväys valittu - + Hydrostatics tool number of points selected Hydrostaattisen työkalun pisteiden määrä valittu @@ -393,72 +380,180 @@ ship_outline - + Outline draw Ääriviivojen piirto - + Auto create Luo automaattisesti - + Delete all sections Tuhoa kaikki lohkot - + Create sections Luo lohkoja - + Transversal Poikittainen - + Longitudinal Pitkittäinen - + Water lines Vesiraja - + Transversal section positions [m] - Transversal section positions [m] + Poikittaisen lohkon sijainnit [m] - + Longitudinal section positions [m] - Longitudinal section positions [m] + Pitkittäisen lohkon sijainnit [m] - + Water line positions [m] - Water line positions [m] + Vesirajan sijainnit [m] - shipsim_create + ship_tank + + + True if it is a valid tank instance, False otherwise + Tosi, jos se on voimassa oleva säiliön ilmentymä, muuten epätosi + + + + Volume of fluid [m^3] + Nesteen määrä [m ^ 3] + + + + Density [kg / m^3] + Tiheys [kg / m ^ 3] + + + + Create a new tank + Luo uusi säiliö + + + + Tanks objects can only be created on top of its geometry (no objects selected) + Säiliön kohteita voidaan luoda vain sen geometrian päälle (objekteja ei valittuna) + + + + No solids found in the selected objects + Ei löydy yhtenäisiä rakenteita valituista objekteista + + + + There are not ship objects to create weights into them + Ei ole aluksen kohteita, joille voidaan luoda painoja + + + + Ship + Alus + - shipsim_stop - - - shipsim_track - - - shiptank_create - - - shiptank_gz - - - shiptank_weights + ship_weight + + + Create a new ship weight + Luoda uusi aluksen paino + + + + True if it is a valid weight instance, False otherwise + Tosi, jos se on kelvollinen painon ilmentymä, muuten epätosi + + + + Mass [kg] + Massa [kg] + + + + Linear density [kg / m] + Lineaarinen tiheys [kg / m] + + + + Area density [kg / m^3] + Alueen tiheys [kg / m ^ 3] + + + + Density [kg / m^3] + Tiheys [kg / m ^ 3] + + + + Weight objects can only be created on top of its geometry (no objects selected) + Painokohteita voidaan luoda vain sen geometrian päälle (objekteja ei valittuna) + + + + No geometrical shapes found in the selected objects + Ei löytynyt geometrisia muotoja valituista kohteista + + + + Unknow object shapes selected + Tuntemattomia kohteen muotoja valittu + + + + There are not ship objects to create weights into them + Ei ole aluksen kohteita, joille voidaan luoda painoja + + + + Create a new weight + Luo uusi paino + + + + Ship + Alus + + + + Mass + Massa + + + + Linear density + Lineaarinen tiheys + + + + Area density + Alueen tiheys + + + + Density + Tiheys + diff --git a/src/Mod/Ship/resources/translations/Ship_fr.qm b/src/Mod/Ship/resources/translations/Ship_fr.qm index 5f41e9951..a456db93c 100644 Binary files a/src/Mod/Ship/resources/translations/Ship_fr.qm and b/src/Mod/Ship/resources/translations/Ship_fr.qm differ diff --git a/src/Mod/Ship/resources/translations/Ship_fr.ts b/src/Mod/Ship/resources/translations/Ship_fr.ts index e45be97e0..84fe0afa1 100644 --- a/src/Mod/Ship/resources/translations/Ship_fr.ts +++ b/src/Mod/Ship/resources/translations/Ship_fr.ts @@ -4,30 +4,15 @@ Ship - + Ship design Conception de navires - + Weights Poids - - - Ship Weights names - Noms des poids de navire - - - - Lightweight - Léger - - - - Ship Weights centers of gravity - Centres de gravité des poids de navire - True if it is a valid ship instance, False otherwise @@ -54,9 +39,14 @@ Ensemble des faces externes de la coque du bateau - - Ship Weights masses [tons] - Masse du navire [tonnes] + + Set of weight instances + Groupe de poids + + + + Set of tank instances + Groupe de compartiments @@ -85,15 +75,6 @@ Créer une nouvelle instance de navire sur le dessus de la géométrie de la coque - - Ship_CreateSim - - - Ship_CreateTank - - - Ship_GZ - Ship_Hydrostatics @@ -133,75 +114,81 @@ tracer le profil de coque du navire - - Ship_RunSim - - - Ship_StopSim - - - Ship_TrackSim - - - Ship_Weights - ship_areas - + Draft Tirant d'eau - + Trim Ajuster - + Displacement Déplacement - + Areas curve tool draft selected [m] Outil projet de courbe de zone sélectionné [m] - + Plot the transversal areas curve tracer la courbe de surface transversal - + Areas curve tool trim selected [deg] outil de découpe de courbes sélectionné [deg] - ship_console + ship_capacity - - Data saved - Données enregistrées + + Tank capacity curve + Courbe de capacité de compartiment - + + Plot the tank capacity curve (level-volume curve) + Traçer la courbe de capacité d'un compartiment (courbe niveau-volume) + + + + Plot the tank capacity curve + Traçer la courbe de capacité d'un compartiment + + + + Number of points + Nombre de points + + + + ship_console + + Please create or load a ship hull geometry before using this tool Veuillez créer ou charger une géométrie de coque de navire avant d'utiliser cet outil - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Les navires ne peuvent être créés qu'au sommet de la géométrie de la coque (aucun solide n'a été trouvé parmi les objets sélectionnés) - + Computing hydrostatics Calculs hydrostatiques - + Computing external faces Calcul des faces externes @@ -216,52 +203,42 @@ Aucune section valide de navire n'a été trouvée - + Ship objects can only be created on top of hull geometry (no objects selected) Les navires ne peuvent être créés qu'au sommet de la géométrie de la coque (pas d'objet sélectionné) - + A ship instance must be selected before using this tool (no objects selected) Une instance de navire doit être sélectionnée avant d'utiliser cet outil (aucun objet sélectionné) - + More than one ship have been selected (the extra ships will be ignored) Plus d'un navire ont été sélectionnés (les navires supplémentaires seront ignorées) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Une instance de navire doit être sélectionnée avant d'utiliser cet outil (aucun navire valide dans les objets sélectionnés) - + Plot module is disabled, so I cannot perform the plot Module de traçage est désactivé, donc je ne peux realiser le traçage - - Failure creating the folder - Échec de création du dossier - - - - Failure writing to file - Échec d'écriture dans le fichier - - - + A ship instance must be selected before use this tool (no objects selected) Une instance de navire doit être sélectionnée avant d'utiliser cet outil (aucun objet sélectionné) - + More than one ship has been selected (just the first one will be used) Plus d'un navire a été sélectionné ( seul le premier sera utilisé) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Une instance de navire doit être sélectionnée avant d'utiliser cet outil (aucun navire valide dans les objets sélectionnés) @@ -271,14 +248,24 @@ Le module de tracé est désactivé, traçage impossible - + Failure detecting external faces from the ship object Échec de détection des faces externes de l'objet navire - - Failure writing the file - Échec d'écriture du fichier + + A tank instance must be selected before using this tool (no objects selected) + Un compartiment doit être sélectionné avant d'utiliser cet outil (aucun objet sélectionné) + + + + More than one tank have been selected (the extra tanks will be ignored) + Plusieurs compartiments ont été sélectionnés (les compartiments supplémentaires seront ignorés) + + + + A tank instance must be selected before using this tool (no valid tank found at the selected objects) + Un compartiment doit être sélectionné avant d'utiliser cet outil (aucun compartiment valide parmi les objets sélectionnés) @@ -309,22 +296,22 @@ Cadre principal - + Create a new ship Créer un nouveau navire - + Length Longueur - + Breadth Etendu/Largeur - + Draft Tirant d'eau @@ -332,47 +319,47 @@ ship_hydrostatic - + Plot hydrostatics Tracer les lignes hydrostatiques - + Trim Ajuster - + Minimum draft Tirant d'eau minimum - + Maximum draft Tirant d'eau maximum - + Number of points Nombre de points - + Hydrostatics tool trim selected L'outil d'ajustement des lignes hydrostatiques est sélectionné - + Hydrostatics tool minimum draft selected [m] Tirant d'eau minimum sélectionné par l'outil hydrostatic [m] - + Hydrostatics tool maximum draft selected [m] Tirant d'eau maximum sélectionné par l'outil hydrostatic [m] - + Hydrostatics tool number of points selected L'outil nombre de point pour les lignes hydrostatiques est sélectionné @@ -393,72 +380,180 @@ ship_outline - + Outline draw Dessiner le contour - + Auto create Créer automatiquement - + Delete all sections Supprimer toutes les sections - + Create sections Créer des sections - + Transversal Transversal - + Longitudinal Longitudinal - + Water lines Lignes de flottaison - + Transversal section positions [m] Position des sections transversales [m] - + Longitudinal section positions [m] Position des sections longitudinales [m] - + Water line positions [m] Position des lignes de flottaison [m] - shipsim_create + ship_tank + + + True if it is a valid tank instance, False otherwise + Vrai si ceci est un compartiment valide, sinon False + + + + Volume of fluid [m^3] + Volume de fluide [m^3] + + + + Density [kg / m^3] + Densité [kg / m^3] + + + + Create a new tank + Créer un nouveau compartiment + + + + Tanks objects can only be created on top of its geometry (no objects selected) + Un compartiment peut seulement être créé à partir de sa géométrie (aucun objet sélectionné) + + + + No solids found in the selected objects + Aucun solide présent parmi les objets sélectionnés + + + + There are not ship objects to create weights into them + Il n'y a pas de navire pour y créer des poids + + + + Ship + Navire + - shipsim_stop - - - shipsim_track - - - shiptank_create - - - shiptank_gz - - - shiptank_weights + ship_weight + + + Create a new ship weight + Créer un nouveau poids de navire + + + + True if it is a valid weight instance, False otherwise + True si ceci est un navire valide, sinon False + + + + Mass [kg] + Masse [kg] + + + + Linear density [kg / m] + Masse linéique [kg / m] + + + + Area density [kg / m^3] + Densité surfacique [kg / m^3] + + + + Density [kg / m^3] + Densité [kg / m^3] + + + + Weight objects can only be created on top of its geometry (no objects selected) + Un poids peut seulement être créé à partir de sa géométrie (aucun objet sélectionné) + + + + No geometrical shapes found in the selected objects + Aucune forme géométrique parmi les objets sélectionnés + + + + Unknow object shapes selected + Formes inconnues sélectionnées + + + + There are not ship objects to create weights into them + Il n'y a pas de navire pour y créer des poids + + + + Create a new weight + Créer un nouveau poids + + + + Ship + Navire + + + + Mass + Masse + + + + Linear density + Masse linéaire + + + + Area density + Densité surfacique + + + + Density + Densité + diff --git a/src/Mod/Ship/resources/translations/Ship_hr.qm b/src/Mod/Ship/resources/translations/Ship_hr.qm index a24827183..a4acc95c1 100644 Binary files a/src/Mod/Ship/resources/translations/Ship_hr.qm and b/src/Mod/Ship/resources/translations/Ship_hr.qm differ diff --git a/src/Mod/Ship/resources/translations/Ship_hr.ts b/src/Mod/Ship/resources/translations/Ship_hr.ts index 67ed5f1b4..6665a4fed 100644 --- a/src/Mod/Ship/resources/translations/Ship_hr.ts +++ b/src/Mod/Ship/resources/translations/Ship_hr.ts @@ -4,30 +4,15 @@ Ship - + Ship design Dizajn broda - + Weights Težine - - - Ship Weights names - Ship Weights names - - - - Lightweight - Lightweight - - - - Ship Weights centers of gravity - Ship Weights centers of gravity - True if it is a valid ship instance, False otherwise @@ -54,9 +39,14 @@ Set of external faces of the ship hull - - Ship Weights masses [tons] - Ship Weights masses [tons] + + Set of weight instances + Set of weight instances + + + + Set of tank instances + Set of tank instances @@ -85,15 +75,6 @@ Create a new ship instance on top of the hull geometry - - Ship_CreateSim - - - Ship_CreateTank - - - Ship_GZ - Ship_Hydrostatics @@ -133,75 +114,81 @@ Plots the ship hull outline draw - - Ship_RunSim - - - Ship_StopSim - - - Ship_TrackSim - - - Ship_Weights - ship_areas - + Draft Skica - + Trim Skrati - + Displacement Premještanje - + Areas curve tool draft selected [m] Areas curve tool draft selected [m] - + Plot the transversal areas curve Plot the transversal areas curve - + Areas curve tool trim selected [deg] Areas curve tool trim selected [deg] - ship_console + ship_capacity - - Data saved - Podaci spremljeni + + Tank capacity curve + Tank capacity curve - + + Plot the tank capacity curve (level-volume curve) + Plot the tank capacity curve (level-volume curve) + + + + Plot the tank capacity curve + Plot the tank capacity curve + + + + Number of points + Broj točaka + + + + ship_console + + Please create or load a ship hull geometry before using this tool Please create or load a ship hull geometry before using this tool - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Ship objects can only be created on top of hull geometry (no solid found at selected objects) - + Computing hydrostatics Computing hydrostatics - + Computing external faces Computing external faces @@ -216,52 +203,42 @@ Any valid ship section found - + Ship objects can only be created on top of hull geometry (no objects selected) Ship objects can only be created on top of hull geometry (no objects selected) - + A ship instance must be selected before using this tool (no objects selected) A ship instance must be selected before using this tool (no objects selected) - + More than one ship have been selected (the extra ships will be ignored) More than one ship have been selected (the extra ships will be ignored) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) A ship instance must be selected before using this tool (no valid ship found at the selected objects) - + Plot module is disabled, so I cannot perform the plot Plot module is disabled, so I cannot perform the plot - - Failure creating the folder - Failure creating the folder - - - - Failure writing to file - Failure writing to file - - - + A ship instance must be selected before use this tool (no objects selected) A ship instance must be selected before use this tool (no objects selected) - + More than one ship has been selected (just the first one will be used) More than one ship has been selected (just the first one will be used) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) A ship instance must be selected before use this tool (novalid ships found in the selected objects) @@ -271,14 +248,24 @@ Plot module is disabled, tools cannot graph output curves - + Failure detecting external faces from the ship object Failure detecting external faces from the ship object - - Failure writing the file - Failure writing the file + + A tank instance must be selected before using this tool (no objects selected) + A tank instance must be selected before using this tool (no objects selected) + + + + More than one tank have been selected (the extra tanks will be ignored) + More than one tank have been selected (the extra tanks will be ignored) + + + + A tank instance must be selected before using this tool (no valid tank found at the selected objects) + A tank instance must be selected before using this tool (no valid tank found at the selected objects) @@ -309,22 +296,22 @@ Glavni okvir - + Create a new ship Izradi novi brod - + Length Dužina - + Breadth Širina - + Draft Skica @@ -332,47 +319,47 @@ ship_hydrostatic - + Plot hydrostatics Izradi hidrostatiku - + Trim Skrati - + Minimum draft Minimum draft - + Maximum draft Maximum draft - + Number of points Broj točaka - + Hydrostatics tool trim selected Hydrostatics tool trim selected - + Hydrostatics tool minimum draft selected [m] Hydrostatics tool minimum draft selected [m] - + Hydrostatics tool maximum draft selected [m] Hydrostatics tool maximum draft selected [m] - + Hydrostatics tool number of points selected Hydrostatics tool number of points selected @@ -393,72 +380,180 @@ ship_outline - + Outline draw Outline draw - + Auto create Automatski stvoriti - + Delete all sections Izbriši sve dijelove - + Create sections Kreiraj dijelove - + Transversal Poprečno - + Longitudinal Uzdužno - + Water lines Vodena linija - + Transversal section positions [m] Transversal section positions [m] - + Longitudinal section positions [m] Longitudinal section positions [m] - + Water line positions [m] Water line positions [m] - shipsim_create + ship_tank + + + True if it is a valid tank instance, False otherwise + True if it is a valid tank instance, False otherwise + + + + Volume of fluid [m^3] + Volume of fluid [m^3] + + + + Density [kg / m^3] + Density [kg / m^3] + + + + Create a new tank + Create a new tank + + + + Tanks objects can only be created on top of its geometry (no objects selected) + Tanks objects can only be created on top of its geometry (no objects selected) + + + + No solids found in the selected objects + No solids found in the selected objects + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Ship + Ship + - shipsim_stop - - - shipsim_track - - - shiptank_create - - - shiptank_gz - - - shiptank_weights + ship_weight + + + Create a new ship weight + Create a new ship weight + + + + True if it is a valid weight instance, False otherwise + True if it is a valid weight instance, False otherwise + + + + Mass [kg] + Mass [kg] + + + + Linear density [kg / m] + Linear density [kg / m] + + + + Area density [kg / m^3] + Area density [kg / m^3] + + + + Density [kg / m^3] + Density [kg / m^3] + + + + Weight objects can only be created on top of its geometry (no objects selected) + Weight objects can only be created on top of its geometry (no objects selected) + + + + No geometrical shapes found in the selected objects + No geometrical shapes found in the selected objects + + + + Unknow object shapes selected + Unknow object shapes selected + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Create a new weight + Create a new weight + + + + Ship + Ship + + + + Mass + Mass + + + + Linear density + Linear density + + + + Area density + Area density + + + + Density + Density + diff --git a/src/Mod/Ship/resources/translations/Ship_hu.qm b/src/Mod/Ship/resources/translations/Ship_hu.qm index 5e1a83eb8..2b0737d15 100644 Binary files a/src/Mod/Ship/resources/translations/Ship_hu.qm and b/src/Mod/Ship/resources/translations/Ship_hu.qm differ diff --git a/src/Mod/Ship/resources/translations/Ship_hu.ts b/src/Mod/Ship/resources/translations/Ship_hu.ts index 2fad54fe3..e852bcf26 100644 --- a/src/Mod/Ship/resources/translations/Ship_hu.ts +++ b/src/Mod/Ship/resources/translations/Ship_hu.ts @@ -4,30 +4,15 @@ Ship - + Ship design Hajó tervezés - + Weights Súlyok - - - Ship Weights names - Hajó súlyainak nevei - - - - Lightweight - Könnyűsúlyú - - - - Ship Weights centers of gravity - Hajó súlyok a gravitációs középponthoz - True if it is a valid ship instance, False otherwise @@ -54,9 +39,14 @@ Set of external faces of the ship hull - - Ship Weights masses [tons] - Ship Weights masses [tons] + + Set of weight instances + Set of weight instances + + + + Set of tank instances + Set of tank instances @@ -85,15 +75,6 @@ Create a new ship instance on top of the hull geometry - - Ship_CreateSim - - - Ship_CreateTank - - - Ship_GZ - Ship_Hydrostatics @@ -133,75 +114,81 @@ Plots the ship hull outline draw - - Ship_RunSim - - - Ship_StopSim - - - Ship_TrackSim - - - Ship_Weights - ship_areas - + Draft Tervezés - + Trim Vágás - + Displacement Elmozdulás - + Areas curve tool draft selected [m] Területek görbéi tervező eszköz kiválasztva [m] - + Plot the transversal areas curve Plot the transversal areas curve - + Areas curve tool trim selected [deg] Areas curve tool trim selected [deg] - ship_console + ship_capacity - - Data saved - Adat mentve + + Tank capacity curve + Tank capacity curve - + + Plot the tank capacity curve (level-volume curve) + Plot the tank capacity curve (level-volume curve) + + + + Plot the tank capacity curve + Plot the tank capacity curve + + + + Number of points + Pontok száma + + + + ship_console + + Please create or load a ship hull geometry before using this tool Kérjük, hozzon létre, vagy töltsön be egy hajó törzs geometriát mielőtt használná ezt az eszközt - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Hajó objektumok csak hajótörzs geometriára létrehozhatók (nem található szilárd test a kijelölt objektumokon) - + Computing hydrostatics Vízszilárdság / hydrostatika kiszámítása - + Computing external faces Külső felületek számítása @@ -216,52 +203,42 @@ Bármely megtalálható érvényes hajó rész - + Ship objects can only be created on top of hull geometry (no objects selected) Ship objects can only be created on top of hull geometry (no objects selected) - + A ship instance must be selected before using this tool (no objects selected) A ship instance must be selected before using this tool (no objects selected) - + More than one ship have been selected (the extra ships will be ignored) More than one ship have been selected (the extra ships will be ignored) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) A ship instance must be selected before using this tool (no valid ship found at the selected objects) - + Plot module is disabled, so I cannot perform the plot Plot module is disabled, so I cannot perform the plot - - Failure creating the folder - Failure creating the folder - - - - Failure writing to file - Failure writing to file - - - + A ship instance must be selected before use this tool (no objects selected) A ship instance must be selected before use this tool (no objects selected) - + More than one ship has been selected (just the first one will be used) More than one ship has been selected (just the first one will be used) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) A ship instance must be selected before use this tool (novalid ships found in the selected objects) @@ -271,14 +248,24 @@ Plot module is disabled, tools cannot graph output curves - + Failure detecting external faces from the ship object Failure detecting external faces from the ship object - - Failure writing the file - Failure writing the file + + A tank instance must be selected before using this tool (no objects selected) + A tank instance must be selected before using this tool (no objects selected) + + + + More than one tank have been selected (the extra tanks will be ignored) + More than one tank have been selected (the extra tanks will be ignored) + + + + A tank instance must be selected before using this tool (no valid tank found at the selected objects) + A tank instance must be selected before using this tool (no valid tank found at the selected objects) @@ -309,22 +296,22 @@ Fő keret - + Create a new ship Új hajó létrehozása - + Length Hossz - + Breadth Szélesség - + Draft Tervezés @@ -332,47 +319,47 @@ ship_hydrostatic - + Plot hydrostatics Vízszilárdság / hidrostatika nyomtatása - + Trim Vágás - + Minimum draft Minimális merülés - + Maximum draft Maximális merülés - + Number of points Pontok száma - + Hydrostatics tool trim selected Vízszilárdság vágó eszköz kiválasztva - + Hydrostatics tool minimum draft selected [m] Vízszilárdság minimum merülés kiválasztva [m] - + Hydrostatics tool maximum draft selected [m] Vízszilárdság maximum merülés kiválasztva [m] - + Hydrostatics tool number of points selected Vízszilárdság pontok számai eszköz kiválasztva @@ -393,72 +380,180 @@ ship_outline - + Outline draw Külső vonal rajzolása - + Auto create Automatikus létrehozás - + Delete all sections Minden szakasz törlése - + Create sections Szakaszok létrehozása - + Transversal Átlós - + Longitudinal Hosszanti - + Water lines Vízvonalak - + Transversal section positions [m] Transversal section positions [m] - + Longitudinal section positions [m] Longitudinal section positions [m] - + Water line positions [m] Water line positions [m] - shipsim_create + ship_tank + + + True if it is a valid tank instance, False otherwise + True if it is a valid tank instance, False otherwise + + + + Volume of fluid [m^3] + Volume of fluid [m^3] + + + + Density [kg / m^3] + Density [kg / m^3] + + + + Create a new tank + Create a new tank + + + + Tanks objects can only be created on top of its geometry (no objects selected) + Tanks objects can only be created on top of its geometry (no objects selected) + + + + No solids found in the selected objects + No solids found in the selected objects + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Ship + Ship + - shipsim_stop - - - shipsim_track - - - shiptank_create - - - shiptank_gz - - - shiptank_weights + ship_weight + + + Create a new ship weight + Create a new ship weight + + + + True if it is a valid weight instance, False otherwise + True if it is a valid weight instance, False otherwise + + + + Mass [kg] + Mass [kg] + + + + Linear density [kg / m] + Linear density [kg / m] + + + + Area density [kg / m^3] + Area density [kg / m^3] + + + + Density [kg / m^3] + Density [kg / m^3] + + + + Weight objects can only be created on top of its geometry (no objects selected) + Weight objects can only be created on top of its geometry (no objects selected) + + + + No geometrical shapes found in the selected objects + No geometrical shapes found in the selected objects + + + + Unknow object shapes selected + Unknow object shapes selected + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Create a new weight + Create a new weight + + + + Ship + Ship + + + + Mass + Mass + + + + Linear density + Linear density + + + + Area density + Area density + + + + Density + Density + diff --git a/src/Mod/Ship/resources/translations/Ship_it.qm b/src/Mod/Ship/resources/translations/Ship_it.qm index a313a76f1..9a9818eec 100644 Binary files a/src/Mod/Ship/resources/translations/Ship_it.qm and b/src/Mod/Ship/resources/translations/Ship_it.qm differ diff --git a/src/Mod/Ship/resources/translations/Ship_it.ts b/src/Mod/Ship/resources/translations/Ship_it.ts index d48152a73..d7cadcd73 100644 --- a/src/Mod/Ship/resources/translations/Ship_it.ts +++ b/src/Mod/Ship/resources/translations/Ship_it.ts @@ -4,30 +4,15 @@ Ship - + Ship design Progettazione navale - + Weights Pesi - - - Ship Weights names - Nomi dei pesi della nave - - - - Lightweight - Leggero - - - - Ship Weights centers of gravity - Baricentro della nave - True if it is a valid ship instance, False otherwise @@ -54,9 +39,14 @@ Insieme di facce esterne dello scafo della nave - - Ship Weights masses [tons] - Massa nave [tonnellate] + + Set of weight instances + Imposta una istanza di pesi + + + + Set of tank instances + Imposta le istanze di serbatoio @@ -85,15 +75,6 @@ Crea una nuova istanza di nave sulla geometria dello scafo - - Ship_CreateSim - - - Ship_CreateTank - - - Ship_GZ - Ship_Hydrostatics @@ -104,7 +85,7 @@ Plot the ship hydrostatics - Traccia su un grafico l'idrostatica della nava + Traccia su un grafico l'idrostatica della nave @@ -117,7 +98,7 @@ Load an example ship hull geometry. - Carica un esempio di geometria dello di una nave. + Carica un esempio di geometria di una nave. @@ -133,75 +114,81 @@ Traccia su un grafico le linee di contorno dello scafo della nave - - Ship_RunSim - - - Ship_StopSim - - - Ship_TrackSim - - - Ship_Weights - ship_areas - + Draft Pescaggio - + Trim Taglia - + Displacement Spostamento - + Areas curve tool draft selected [m] Strumento bozza dell'area curva selezionato [m] - + Plot the transversal areas curve Traccia su un grafico la curva delle aree trasversali - + Areas curve tool trim selected [deg] - Areas curve tool trim selected [deg] + Strumento per definire la curva dell'area selezionata [gradi] + + + + ship_capacity + + + Tank capacity curve + Curva di capacità del serbatoio + + + + Plot the tank capacity curve (level-volume curve) + Traccia la curva di capacità del serbatoio (curva di livello-volume) + + + + Plot the tank capacity curve + Traccia la curva di capacità del serbatoio + + + + Number of points + Numero di punti ship_console - - Data saved - Dati salvati - - - + Please create or load a ship hull geometry before using this tool Si prega di creare o caricare una geometria dello scafo prima di utilizzare questo strumento - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Gli oggetti nave possono essere creati su una geometria dello scafo (nessuno degli oggetti selezionati è un solido) - + Computing hydrostatics Calcolo idrostatica - + Computing external faces Calcolo facce esterne @@ -216,52 +203,42 @@ Nessuna sezione valida di nave trovata - + Ship objects can only be created on top of hull geometry (no objects selected) Gli oggetti nave possono essere creati soltanto su una geometria dello scafo (nessun oggetto selezionato) - + A ship instance must be selected before using this tool (no objects selected) Un'istanza della nave deve essere selezionata prima di usare questo strumento (nessun oggetto selezionato) - + More than one ship have been selected (the extra ships will be ignored) E' stata selezionata più di una nave (le navi extra saranno ignorate) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Un'istanza della nave deve essere selezionata prima di usare questo strumento (non è stata trovata nessuna nave valida tra oggetti selezionati) - + Plot module is disabled, so I cannot perform the plot Il modulo Plot è disattivato, quindi non posso eseguire la tracciatura su un grafico - - Failure creating the folder - Errore durante la creazione della cartella - - - - Failure writing to file - Errore durante la scrittura del file - - - + A ship instance must be selected before use this tool (no objects selected) Un'istanza della nave deve essere selezionata prima di usare questo strumento (nessun oggetto selezionato) - + More than one ship has been selected (just the first one will be used) È stata selezionata più di una nave (sarà usata solo la prima) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Un'istanza della nave deve essere selezionata prima di usare questo strumento (non è stata trovata nessuna nave valida tra oggetti selezionati) @@ -271,14 +248,24 @@ Il modulo plot è disabilitato, gli strumenti non possono tracciare le curve di output - + Failure detecting external faces from the ship object Errore durante la rilevazione delle facce esterne dall'oggetto nave - - Failure writing the file - Errore durante la scrittura del file + + A tank instance must be selected before using this tool (no objects selected) + Prima di utilizzare questo strumento si deve selezionare un'istanza serbatoio (nessun oggetto selezionato) + + + + More than one tank have been selected (the extra tanks will be ignored) + Sono stati selezionati più serbatoi (i serbatoi in eccesso verranno ignorati) + + + + A tank instance must be selected before using this tool (no valid tank found at the selected objects) + Prima di utilizzare questo strumento si deve selezionare un'istanza serbatoio (tra gli oggetti selezionati non è stato trovato nessun serbatoio valido) @@ -309,22 +296,22 @@ Telaio principale - + Create a new ship Crea una nuova nave - + Length Lunghezza - + Breadth Ampiezza - + Draft Pescaggio @@ -332,47 +319,47 @@ ship_hydrostatic - + Plot hydrostatics Disegna idrostatica - + Trim Taglia - + Minimum draft Pescaggio minimo - + Maximum draft Pescaggio massimo - + Number of points Numero di punti - + Hydrostatics tool trim selected Strumento regolazione idrostatica selezionato - + Hydrostatics tool minimum draft selected [m] Strumento idrostatico del pescaggio minimo selezionato [m] - + Hydrostatics tool maximum draft selected [m] Strumento idrostatico del pescaggio massimo selezionato [m] - + Hydrostatics tool number of points selected strumento idrostatico numero di punti selezionato @@ -393,72 +380,180 @@ ship_outline - + Outline draw Disegno del contorno - + Auto create Creazione automatica - + Delete all sections Elimina tutte le sezioni - + Create sections Creare sezioni - + Transversal Trasversale - + Longitudinal Longitudinale - + Water lines Linee d'acqua - + Transversal section positions [m] Posizioni della sezione trasversale [m] - + Longitudinal section positions [m] Posizioni della sezione longitudinale [m] - + Water line positions [m] Posizioni della linea d'acqua [m] - shipsim_create + ship_tank + + + True if it is a valid tank instance, False otherwise + True se è un'istanza di serbatoio valido, altrimenti False + + + + Volume of fluid [m^3] + Volume del fluido [m ^ 3] + + + + Density [kg / m^3] + Densità [kg / m ^ 3] + + + + Create a new tank + Crea un nuovo serbatoio + + + + Tanks objects can only be created on top of its geometry (no objects selected) + Gli oggetti serbatoio possono essere creati solo sopra la loro geometria (nessun oggetto selezionato) + + + + No solids found in the selected objects + Tra gli oggetti selezionati non è stato trovato nessun solido + + + + There are not ship objects to create weights into them + Non ci sono oggetti nave in cui creare i pesi + + + + Ship + Nave + - shipsim_stop - - - shipsim_track - - - shiptank_create - - - shiptank_gz - - - shiptank_weights + ship_weight + + + Create a new ship weight + Crea un nuovo peso della nave + + + + True if it is a valid weight instance, False otherwise + True se è un'istanza di peso valida, altrimenti False + + + + Mass [kg] + Massa [kg] + + + + Linear density [kg / m] + Densità lineare [kg / m] + + + + Area density [kg / m^3] + Densità della zona [kg / m ^ 3] + + + + Density [kg / m^3] + Densità [kg / m ^ 3] + + + + Weight objects can only be created on top of its geometry (no objects selected) + Gli oggetti Peso possono essere creati solo sopra la loro geometria (nessun oggetto selezionato) + + + + No geometrical shapes found in the selected objects + Tra gli oggetti selezionati non sono state trovate forme geometriche + + + + Unknow object shapes selected + Gli oggetti forma selezionati sono sconosciuti + + + + There are not ship objects to create weights into them + Non ci sono oggetti nave in cui creare i pesi + + + + Create a new weight + Crea un nuovo peso + + + + Ship + Nave + + + + Mass + Massa + + + + Linear density + Densità lineare + + + + Area density + Densità della zona + + + + Density + Densità + diff --git a/src/Mod/Ship/resources/translations/Ship_ja.qm b/src/Mod/Ship/resources/translations/Ship_ja.qm index a8fd773e7..964380929 100644 Binary files a/src/Mod/Ship/resources/translations/Ship_ja.qm and b/src/Mod/Ship/resources/translations/Ship_ja.qm differ diff --git a/src/Mod/Ship/resources/translations/Ship_ja.ts b/src/Mod/Ship/resources/translations/Ship_ja.ts index f8624288c..b42aef720 100644 --- a/src/Mod/Ship/resources/translations/Ship_ja.ts +++ b/src/Mod/Ship/resources/translations/Ship_ja.ts @@ -4,44 +4,29 @@ Ship - + Ship design 船舶設計 - + Weights 重さ - - - Ship Weights names - 船舶重量名 - - - - Lightweight - ライト級 - - - - Ship Weights centers of gravity - 船舶重量重心 - True if it is a valid ship instance, False otherwise - True if it is a valid ship instance, False otherwise + 有効な船のインスタンスの場合 True、それ以外の場合 False Ship length [m] - Ship length [m] + 船の長さ [m] Ship breadth [m] - Ship breadth [m] + 船の幅 [m] @@ -51,12 +36,17 @@ Set of external faces of the ship hull - Set of external faces of the ship hull + 船殻の外部面を設定 - - Ship Weights masses [tons] - Ship Weights masses [tons] + + Set of weight instances + Set of weight instances + + + + Set of tank instances + Set of tank instances @@ -69,7 +59,7 @@ Plot the transversal areas curve - Plot the transversal areas curve + 横断領域曲線をプロット @@ -82,18 +72,9 @@ Create a new ship instance on top of the hull geometry - Create a new ship instance on top of the hull geometry + 船殻ジオメトリー上に新しい船舶インスタンスを作成 - - Ship_CreateSim - - - Ship_CreateTank - - - Ship_GZ - Ship_Hydrostatics @@ -104,7 +85,7 @@ Plot the ship hydrostatics - Plot the ship hydrostatics + 船舶の流体静力学をプロット @@ -117,7 +98,7 @@ Load an example ship hull geometry. - Load an example ship hull geometry. + サンプルの船体形状を読み込む @@ -130,78 +111,84 @@ Plots the ship hull outline draw - Plots the ship hull outline draw + 船殻外形線をプロット - - Ship_RunSim - - - Ship_StopSim - - - Ship_TrackSim - - - Ship_Weights - ship_areas - + Draft 喫水 - + Trim トリム - + Displacement 変位 - + Areas curve tool draft selected [m] 面積曲線ツール 喫水選択 [m] - + Plot the transversal areas curve - Plot the transversal areas curve + 横断領域曲線をプロット - + Areas curve tool trim selected [deg] - Areas curve tool trim selected [deg] + 領域曲線ツール トリム選択 [度] + + + + ship_capacity + + + Tank capacity curve + Tank capacity curve + + + + Plot the tank capacity curve (level-volume curve) + Plot the tank capacity curve (level-volume curve) + + + + Plot the tank capacity curve + Plot the tank capacity curve + + + + Number of points + 点の数 ship_console - - Data saved - データを保存しました。 - - - + Please create or load a ship hull geometry before using this tool このツールを使用する前に船殻ジオメトリーを作成するか読み込んでください - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) 船舶オブジェクトは船殻ジオメトリー上にのみ作成できます(選択されているオブジェクトの中にソリッドがありません) - + Computing hydrostatics 流体静力学を計算 - + Computing external faces 外部面を計算 @@ -216,69 +203,69 @@ 有効な船舶断面が見つかりません - + Ship objects can only be created on top of hull geometry (no objects selected) - Ship objects can only be created on top of hull geometry (no objects selected) + 船舶オブジェクトは船殻ジオメトリー上にのみ作成できます(選択されているオブジェクトがありません) - + A ship instance must be selected before using this tool (no objects selected) - A ship instance must be selected before using this tool (no objects selected) + このツールを使用する前に船舶インスタンスを選択する必要があります(選択されているオブジェクトがありません) + + + + More than one ship have been selected (the extra ships will be ignored) + 複数の船舶が選択されています(余分な船舶は無視されます) + + + + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + このツールを使用する前に船舶のインスタンスを選択する必要があります(選択オブジェクトの中に適切な船舶が見つかりません) + + + + Plot module is disabled, so I cannot perform the plot + プロットモジュールが無効なのでプロットを実行できません。 + + + + A ship instance must be selected before use this tool (no objects selected) + このツールを使用する前に船舶インスタンスを選択する必要があります(選択されているオブジェクトがありません) + + + + More than one ship has been selected (just the first one will be used) + 複数の船が選択されています (最初の 1 つだけ使用されます) - More than one ship have been selected (the extra ships will be ignored) - More than one ship have been selected (the extra ships will be ignored) - - - - A ship instance must be selected before using this tool (no valid ship found at the selected objects) - A ship instance must be selected before using this tool (no valid ship found at the selected objects) - - - - Plot module is disabled, so I cannot perform the plot - Plot module is disabled, so I cannot perform the plot - - - - Failure creating the folder - フォルダーの作成に失敗しました - - - - Failure writing to file - ファイルの書き込みに失敗しました - - - - A ship instance must be selected before use this tool (no objects selected) - A ship instance must be selected before use this tool (no objects selected) - - - - More than one ship has been selected (just the first one will be used) - More than one ship has been selected (just the first one will be used) - - - A ship instance must be selected before use this tool (novalid ships found in the selected objects) - A ship instance must be selected before use this tool (novalid ships found in the selected objects) + このツールを使用する前に船舶のインスタンスを選択する必要があります(選択オブジェクトの中に適切な船舶が見つかりません) Plot module is disabled, tools cannot graph output curves - Plot module is disabled, tools cannot graph output curves + プロットモジュールが無効になっているため結果の曲線を描画できません - + Failure detecting external faces from the ship object - Failure detecting external faces from the ship object + 船舶オブジェクトからの外部面検出に失敗 - - Failure writing the file - ファイルの書き込みに失敗しました + + A tank instance must be selected before using this tool (no objects selected) + A tank instance must be selected before using this tool (no objects selected) + + + + More than one tank have been selected (the extra tanks will be ignored) + More than one tank have been selected (the extra tanks will be ignored) + + + + A tank instance must be selected before using this tool (no valid tank found at the selected objects) + A tank instance must be selected before using this tool (no valid tank found at the selected objects) @@ -309,22 +296,22 @@ メイン フレーム - + Create a new ship 新規に船を作成 - + Length 長さ - + Breadth 全幅 - + Draft 喫水 @@ -332,47 +319,47 @@ ship_hydrostatic - + Plot hydrostatics 流体静力学をプロット - + Trim トリム - + Minimum draft 最小喫水 - + Maximum draft 最大喫水 - + Number of points 点の数 - + Hydrostatics tool trim selected 流体静力学ツール トリム選択 - + Hydrostatics tool minimum draft selected [m] 流体静力学ツール 最小喫水選択 [m] - + Hydrostatics tool maximum draft selected [m] 流体静力学ツール 最大喫水選択 [m] - + Hydrostatics tool number of points selected 流体静力学ツール 点数選択 [m] @@ -393,72 +380,180 @@ ship_outline - + Outline draw 外形線表示 - + Auto create 自動作成 - + Delete all sections 全ての断面を削除 - + Create sections 断面を作成 - + Transversal - + Longitudinal - + Water lines 水線 - + Transversal section positions [m] - Transversal section positions [m] + 横断断面位置 [m] - + Longitudinal section positions [m] - Longitudinal section positions [m] + 縦断断面位置 [m] - + Water line positions [m] - Water line positions [m] + 喫水線位置 [m] - shipsim_create + ship_tank + + + True if it is a valid tank instance, False otherwise + True if it is a valid tank instance, False otherwise + + + + Volume of fluid [m^3] + Volume of fluid [m^3] + + + + Density [kg / m^3] + Density [kg / m^3] + + + + Create a new tank + 新しいタンクを作成 + + + + Tanks objects can only be created on top of its geometry (no objects selected) + Tanks objects can only be created on top of its geometry (no objects selected) + + + + No solids found in the selected objects + No solids found in the selected objects + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Ship + Ship + - shipsim_stop - - - shipsim_track - - - shiptank_create - - - shiptank_gz - - - shiptank_weights + ship_weight + + + Create a new ship weight + Create a new ship weight + + + + True if it is a valid weight instance, False otherwise + True if it is a valid weight instance, False otherwise + + + + Mass [kg] + Mass [kg] + + + + Linear density [kg / m] + Linear density [kg / m] + + + + Area density [kg / m^3] + Area density [kg / m^3] + + + + Density [kg / m^3] + Density [kg / m^3] + + + + Weight objects can only be created on top of its geometry (no objects selected) + Weight objects can only be created on top of its geometry (no objects selected) + + + + No geometrical shapes found in the selected objects + No geometrical shapes found in the selected objects + + + + Unknow object shapes selected + Unknow object shapes selected + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Create a new weight + Create a new weight + + + + Ship + Ship + + + + Mass + Mass + + + + Linear density + Linear density + + + + Area density + Area density + + + + Density + Density + diff --git a/src/Mod/Ship/resources/translations/Ship_nl.qm b/src/Mod/Ship/resources/translations/Ship_nl.qm index 8f3eafc11..1c98b7a42 100644 Binary files a/src/Mod/Ship/resources/translations/Ship_nl.qm and b/src/Mod/Ship/resources/translations/Ship_nl.qm differ diff --git a/src/Mod/Ship/resources/translations/Ship_nl.ts b/src/Mod/Ship/resources/translations/Ship_nl.ts index 872c4ca32..13c6aad63 100644 --- a/src/Mod/Ship/resources/translations/Ship_nl.ts +++ b/src/Mod/Ship/resources/translations/Ship_nl.ts @@ -4,30 +4,15 @@ Ship - + Ship design Scheepsontwerp - + Weights Gewichten - - - Ship Weights names - Ship Weights names - - - - Lightweight - Lichtgewicht - - - - Ship Weights centers of gravity - Ship Weights centers of gravity - True if it is a valid ship instance, False otherwise @@ -36,7 +21,7 @@ Ship length [m] - Ship length [m] + Lengte van het schip [m] @@ -54,9 +39,14 @@ Set of external faces of the ship hull - - Ship Weights masses [tons] - Ship Weights masses [tons] + + Set of weight instances + Set of weight instances + + + + Set of tank instances + Set of tank instances @@ -85,15 +75,6 @@ Create a new ship instance on top of the hull geometry - - Ship_CreateSim - - - Ship_CreateTank - - - Ship_GZ - Ship_Hydrostatics @@ -133,75 +114,81 @@ Plots the ship hull outline draw - - Ship_RunSim - - - Ship_StopSim - - - Ship_TrackSim - - - Ship_Weights - ship_areas - + Draft Diepgang - + Trim Trim - + Displacement Waterverplaatsing - + Areas curve tool draft selected [m] Areas curve tool draft selected [m] - + Plot the transversal areas curve Plot the transversal areas curve - + Areas curve tool trim selected [deg] Areas curve tool trim selected [deg] - ship_console + ship_capacity - - Data saved - Gegevens opgeslagen + + Tank capacity curve + Tank capacity curve - + + Plot the tank capacity curve (level-volume curve) + Plot the tank capacity curve (level-volume curve) + + + + Plot the tank capacity curve + Plot the tank capacity curve + + + + Number of points + Aantal punten + + + + ship_console + + Please create or load a ship hull geometry before using this tool Please create or load a ship hull geometry before using this tool - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Ship objects can only be created on top of hull geometry (no solid found at selected objects) - + Computing hydrostatics Hydrostatica berekenen - + Computing external faces Computing external faces @@ -216,52 +203,42 @@ Any valid ship section found - + Ship objects can only be created on top of hull geometry (no objects selected) Ship objects can only be created on top of hull geometry (no objects selected) - + A ship instance must be selected before using this tool (no objects selected) A ship instance must be selected before using this tool (no objects selected) - + More than one ship have been selected (the extra ships will be ignored) - More than one ship have been selected (the extra ships will be ignored) + Er is meer dan één schip geselecteerd (de overige schepen worden genegeerd) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) A ship instance must be selected before using this tool (no valid ship found at the selected objects) - + Plot module is disabled, so I cannot perform the plot Plot module is disabled, so I cannot perform the plot - - Failure creating the folder - Failure creating the folder - - - - Failure writing to file - Failure writing to file - - - + A ship instance must be selected before use this tool (no objects selected) A ship instance must be selected before use this tool (no objects selected) - + More than one ship has been selected (just the first one will be used) - More than one ship has been selected (just the first one will be used) + Er is meer dan één schip geselecteerd (alleen het eerste wordt gebruikt) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) A ship instance must be selected before use this tool (novalid ships found in the selected objects) @@ -271,14 +248,24 @@ Plot module is disabled, tools cannot graph output curves - + Failure detecting external faces from the ship object Failure detecting external faces from the ship object - - Failure writing the file - Failure writing the file + + A tank instance must be selected before using this tool (no objects selected) + A tank instance must be selected before using this tool (no objects selected) + + + + More than one tank have been selected (the extra tanks will be ignored) + More than one tank have been selected (the extra tanks will be ignored) + + + + A tank instance must be selected before using this tool (no valid tank found at the selected objects) + A tank instance must be selected before using this tool (no valid tank found at the selected objects) @@ -309,22 +296,22 @@ Main frame - + Create a new ship Maak een nieuw schip - + Length Lengte - + Breadth Breedte - + Draft Diepgang @@ -332,47 +319,47 @@ ship_hydrostatic - + Plot hydrostatics Plot hydrostatics - + Trim Trim - + Minimum draft Minimumdiepgang - + Maximum draft Maximumdiepgang - + Number of points Aantal punten - + Hydrostatics tool trim selected Hydrostatics tool trim selected - + Hydrostatics tool minimum draft selected [m] Hydrostatics tool minimum draft selected [m] - + Hydrostatics tool maximum draft selected [m] Hydrostatics tool maximum draft selected [m] - + Hydrostatics tool number of points selected Hydrostatics tool number of points selected @@ -393,72 +380,180 @@ ship_outline - + Outline draw Omtrek tekenen - + Auto create Auto create - + Delete all sections Delete all sections - + Create sections Create sections - + Transversal Dwars - + Longitudinal Langs - + Water lines Waterlijnen - + Transversal section positions [m] Transversal section positions [m] - + Longitudinal section positions [m] Longitudinal section positions [m] - + Water line positions [m] Water line positions [m] - shipsim_create + ship_tank + + + True if it is a valid tank instance, False otherwise + True if it is a valid tank instance, False otherwise + + + + Volume of fluid [m^3] + Volume of fluid [m^3] + + + + Density [kg / m^3] + Density [kg / m^3] + + + + Create a new tank + Create a new tank + + + + Tanks objects can only be created on top of its geometry (no objects selected) + Tanks objects can only be created on top of its geometry (no objects selected) + + + + No solids found in the selected objects + No solids found in the selected objects + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Ship + Ship + - shipsim_stop - - - shipsim_track - - - shiptank_create - - - shiptank_gz - - - shiptank_weights + ship_weight + + + Create a new ship weight + Create a new ship weight + + + + True if it is a valid weight instance, False otherwise + True if it is a valid weight instance, False otherwise + + + + Mass [kg] + Mass [kg] + + + + Linear density [kg / m] + Linear density [kg / m] + + + + Area density [kg / m^3] + Area density [kg / m^3] + + + + Density [kg / m^3] + Density [kg / m^3] + + + + Weight objects can only be created on top of its geometry (no objects selected) + Weight objects can only be created on top of its geometry (no objects selected) + + + + No geometrical shapes found in the selected objects + No geometrical shapes found in the selected objects + + + + Unknow object shapes selected + Unknow object shapes selected + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Create a new weight + Create a new weight + + + + Ship + Ship + + + + Mass + Mass + + + + Linear density + Linear density + + + + Area density + Area density + + + + Density + Density + diff --git a/src/Mod/Ship/resources/translations/Ship_no.qm b/src/Mod/Ship/resources/translations/Ship_no.qm index 656de7778..6d757cffa 100644 Binary files a/src/Mod/Ship/resources/translations/Ship_no.qm and b/src/Mod/Ship/resources/translations/Ship_no.qm differ diff --git a/src/Mod/Ship/resources/translations/Ship_no.ts b/src/Mod/Ship/resources/translations/Ship_no.ts index 450875b37..1848be1ef 100644 --- a/src/Mod/Ship/resources/translations/Ship_no.ts +++ b/src/Mod/Ship/resources/translations/Ship_no.ts @@ -4,30 +4,15 @@ Ship - + Ship design Skipsdesign - + Weights Vekter - - - Ship Weights names - Ship Weights names - - - - Lightweight - Lettvekt - - - - Ship Weights centers of gravity - Ship Weights centers of gravity - True if it is a valid ship instance, False otherwise @@ -54,9 +39,14 @@ Set of external faces of the ship hull - - Ship Weights masses [tons] - Ship Weights masses [tons] + + Set of weight instances + Set of weight instances + + + + Set of tank instances + Set of tank instances @@ -85,15 +75,6 @@ Create a new ship instance on top of the hull geometry - - Ship_CreateSim - - - Ship_CreateTank - - - Ship_GZ - Ship_Hydrostatics @@ -133,75 +114,81 @@ Plots the ship hull outline draw - - Ship_RunSim - - - Ship_StopSim - - - Ship_TrackSim - - - Ship_Weights - ship_areas - + Draft Draft - + Trim Trim - + Displacement Displacement - + Areas curve tool draft selected [m] Areas curve tool draft selected [m] - + Plot the transversal areas curve Plot the transversal areas curve - + Areas curve tool trim selected [deg] Areas curve tool trim selected [deg] - ship_console + ship_capacity - - Data saved - Data saved + + Tank capacity curve + Tank capacity curve - + + Plot the tank capacity curve (level-volume curve) + Plot the tank capacity curve (level-volume curve) + + + + Plot the tank capacity curve + Plot the tank capacity curve + + + + Number of points + Antall punkter + + + + ship_console + + Please create or load a ship hull geometry before using this tool Please create or load a ship hull geometry before using this tool - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Ship objects can only be created on top of hull geometry (no solid found at selected objects) - + Computing hydrostatics Computing hydrostatics - + Computing external faces Computing external faces @@ -216,52 +203,42 @@ Any valid ship section found - + Ship objects can only be created on top of hull geometry (no objects selected) Ship objects can only be created on top of hull geometry (no objects selected) - + A ship instance must be selected before using this tool (no objects selected) A ship instance must be selected before using this tool (no objects selected) - + More than one ship have been selected (the extra ships will be ignored) More than one ship have been selected (the extra ships will be ignored) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) A ship instance must be selected before using this tool (no valid ship found at the selected objects) - + Plot module is disabled, so I cannot perform the plot Plot module is disabled, so I cannot perform the plot - - Failure creating the folder - Failure creating the folder - - - - Failure writing to file - Failure writing to file - - - + A ship instance must be selected before use this tool (no objects selected) A ship instance must be selected before use this tool (no objects selected) - + More than one ship has been selected (just the first one will be used) More than one ship has been selected (just the first one will be used) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) A ship instance must be selected before use this tool (novalid ships found in the selected objects) @@ -271,14 +248,24 @@ Plot module is disabled, tools cannot graph output curves - + Failure detecting external faces from the ship object Failure detecting external faces from the ship object - - Failure writing the file - Failure writing the file + + A tank instance must be selected before using this tool (no objects selected) + A tank instance must be selected before using this tool (no objects selected) + + + + More than one tank have been selected (the extra tanks will be ignored) + More than one tank have been selected (the extra tanks will be ignored) + + + + A tank instance must be selected before using this tool (no valid tank found at the selected objects) + A tank instance must be selected before using this tool (no valid tank found at the selected objects) @@ -301,7 +288,7 @@ After perpendicular - After perpendicular + Bakre vinkelrett @@ -309,22 +296,22 @@ Main frame - + Create a new ship Opprette et nytt skip - + Length Lengde - + Breadth Breadth - + Draft Draft @@ -332,47 +319,47 @@ ship_hydrostatic - + Plot hydrostatics Plot hydrostatics - + Trim Trim - + Minimum draft Minimum draft - + Maximum draft Maximum draft - + Number of points Antall punkter - + Hydrostatics tool trim selected Hydrostatics tool trim selected - + Hydrostatics tool minimum draft selected [m] Hydrostatics tool minimum draft selected [m] - + Hydrostatics tool maximum draft selected [m] Hydrostatics tool maximum draft selected [m] - + Hydrostatics tool number of points selected Hydrostatics tool number of points selected @@ -393,72 +380,180 @@ ship_outline - + Outline draw Outline draw - + Auto create Auto create - + Delete all sections Delete all sections - + Create sections Create sections - + Transversal Transversal - + Longitudinal Longitudinal - + Water lines Water lines - + Transversal section positions [m] Transversal section positions [m] - + Longitudinal section positions [m] Longitudinal section positions [m] - + Water line positions [m] Water line positions [m] - shipsim_create + ship_tank + + + True if it is a valid tank instance, False otherwise + True if it is a valid tank instance, False otherwise + + + + Volume of fluid [m^3] + Volume of fluid [m^3] + + + + Density [kg / m^3] + Density [kg / m^3] + + + + Create a new tank + Create a new tank + + + + Tanks objects can only be created on top of its geometry (no objects selected) + Tanks objects can only be created on top of its geometry (no objects selected) + + + + No solids found in the selected objects + No solids found in the selected objects + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Ship + Ship + - shipsim_stop - - - shipsim_track - - - shiptank_create - - - shiptank_gz - - - shiptank_weights + ship_weight + + + Create a new ship weight + Create a new ship weight + + + + True if it is a valid weight instance, False otherwise + True if it is a valid weight instance, False otherwise + + + + Mass [kg] + Mass [kg] + + + + Linear density [kg / m] + Linear density [kg / m] + + + + Area density [kg / m^3] + Area density [kg / m^3] + + + + Density [kg / m^3] + Density [kg / m^3] + + + + Weight objects can only be created on top of its geometry (no objects selected) + Weight objects can only be created on top of its geometry (no objects selected) + + + + No geometrical shapes found in the selected objects + No geometrical shapes found in the selected objects + + + + Unknow object shapes selected + Unknow object shapes selected + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Create a new weight + Create a new weight + + + + Ship + Ship + + + + Mass + Mass + + + + Linear density + Linear density + + + + Area density + Area density + + + + Density + Density + diff --git a/src/Mod/Ship/resources/translations/Ship_pl.qm b/src/Mod/Ship/resources/translations/Ship_pl.qm index 15751acaf..9a746e5c1 100644 Binary files a/src/Mod/Ship/resources/translations/Ship_pl.qm and b/src/Mod/Ship/resources/translations/Ship_pl.qm differ diff --git a/src/Mod/Ship/resources/translations/Ship_pl.ts b/src/Mod/Ship/resources/translations/Ship_pl.ts index a80395d32..4f41e4beb 100644 --- a/src/Mod/Ship/resources/translations/Ship_pl.ts +++ b/src/Mod/Ship/resources/translations/Ship_pl.ts @@ -4,59 +4,49 @@ Ship - + Ship design Projektowanie statku - + Weights Ciężary - - - Ship Weights names - Ciężary statku - nazwy - - - - Lightweight - Lekki - - - - Ship Weights centers of gravity - Ciężary statków - środki ciężkości - True if it is a valid ship instance, False otherwise - True if it is a valid ship instance, False otherwise + Prawdziwe jeśli instancja statku jest obowiązująca, Nieprawdziwe w innym wypadku Ship length [m] - Ship length [m] + Długość statku [m] Ship breadth [m] - Ship breadth [m] + Szerokość statku [m] Ship draft [m] - Ship draft [m] + Szkic statku [m] Set of external faces of the ship hull - Set of external faces of the ship hull + Zestaw zewnętrznych powierzchni kadłuba statku - - Ship Weights masses [tons] - Ship Weights masses [tons] + + Set of weight instances + Set of weight instances + + + + Set of tank instances + Set of tank instances @@ -69,7 +59,7 @@ Plot the transversal areas curve - Plot the transversal areas curve + Drukuje krzywą poprzecznego obszaru @@ -82,18 +72,9 @@ Create a new ship instance on top of the hull geometry - Create a new ship instance on top of the hull geometry + Tworzenie nowej instancji statku na górze geometrii kadłuba - - Ship_CreateSim - - - Ship_CreateTank - - - Ship_GZ - Ship_Hydrostatics @@ -104,7 +85,7 @@ Plot the ship hydrostatics - Plot the ship hydrostatics + Drukuje hydrostatykę statku @@ -117,7 +98,7 @@ Load an example ship hull geometry. - Load an example ship hull geometry. + Załaduj przykład geometrii kadłuba statku. @@ -130,78 +111,84 @@ Plots the ship hull outline draw - Plots the ship hull outline draw + Drukuje zarys kadłuba statku - - Ship_RunSim - - - Ship_StopSim - - - Ship_TrackSim - - - Ship_Weights - ship_areas - + Draft Szkic - + Trim Ucinanie - + Displacement Wyporność - + Areas curve tool draft selected [m] Wybrano narzędzie kreślenia obszarów krzywych w [m] - + Plot the transversal areas curve - Plot the transversal areas curve + Drukuje krzywą poprzecznego obszaru - + Areas curve tool trim selected [deg] - Areas curve tool trim selected [deg] + Narzędzie przycinania obszarów krzywej wybrane [stopnie] + + + + ship_capacity + + + Tank capacity curve + Tank capacity curve + + + + Plot the tank capacity curve (level-volume curve) + Plot the tank capacity curve (level-volume curve) + + + + Plot the tank capacity curve + Plot the tank capacity curve + + + + Number of points + Liczba punktów ship_console - - Data saved - Dane zapisane - - - + Please create or load a ship hull geometry before using this tool Przed użyciem tego narzędzia, proszę utworzyć lub załadować geometrię kadłuba statku - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Obiekty statku mogą być utworzone tylko na górze geometrii kadłuba (brak odnalezionych stałych spośród wybranych obiektów) - + Computing hydrostatics Obliczanie hydrostatyki - + Computing external faces Obliczanie obszarów zewnętrznych @@ -216,69 +203,69 @@ Odnaleziono prawidłową sekcję statku - + Ship objects can only be created on top of hull geometry (no objects selected) - Ship objects can only be created on top of hull geometry (no objects selected) + Obiekty statku mogą być tworzone tylko w górnej części geometrii kadłuba (żaden obiekt nie został zaznaczony) - + A ship instance must be selected before using this tool (no objects selected) - A ship instance must be selected before using this tool (no objects selected) + Instancja statku musi być zaznaczona zanim użyje się tego narzędzia (żaden obiekt nie został wybrany) + + + + More than one ship have been selected (the extra ships will be ignored) + Więcej jak jeden statek został zaznaczony (dodatkowy statek zostanie zignorowany) + + + + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + Instancja statku musi być zaznaczona zanim użyje się tego narzędzia (brak obowiązującego statku wśród zaznaczonych obiektów) + + + + Plot module is disabled, so I cannot perform the plot + Moduł wydruku jest wyłączony, nie można wykonać wydruku + + + + A ship instance must be selected before use this tool (no objects selected) + Instancja statku musi być zaznaczona zanim użyje się tego narzędzia (żaden obiekt nie został wybrany) + + + + More than one ship has been selected (just the first one will be used) + Więcej niż jeden statek został wybrany (tylko pierwszy zostanie użyty) - More than one ship have been selected (the extra ships will be ignored) - More than one ship have been selected (the extra ships will be ignored) - - - - A ship instance must be selected before using this tool (no valid ship found at the selected objects) - A ship instance must be selected before using this tool (no valid ship found at the selected objects) - - - - Plot module is disabled, so I cannot perform the plot - Plot module is disabled, so I cannot perform the plot - - - - Failure creating the folder - Failure creating the folder - - - - Failure writing to file - Failure writing to file - - - - A ship instance must be selected before use this tool (no objects selected) - A ship instance must be selected before use this tool (no objects selected) - - - - More than one ship has been selected (just the first one will be used) - More than one ship has been selected (just the first one will be used) - - - A ship instance must be selected before use this tool (novalid ships found in the selected objects) - A ship instance must be selected before use this tool (novalid ships found in the selected objects) + Instancja statku musi być zaznaczona zanim użyje się tego narzędzia (nie obowiązujący statek znaleziony wśród zaznaczonych obiektów) Plot module is disabled, tools cannot graph output curves - Plot module is disabled, tools cannot graph output curves + Moduł wydruku jest wyłączony, narzędzia programu nie są w stanie narysować krzywych wyjściowych - + Failure detecting external faces from the ship object - Failure detecting external faces from the ship object + Niepowodzenie w wykrywaniu zewnętrznych powierzchni obiektu statku - - Failure writing the file - Failure writing the file + + A tank instance must be selected before using this tool (no objects selected) + A tank instance must be selected before using this tool (no objects selected) + + + + More than one tank have been selected (the extra tanks will be ignored) + More than one tank have been selected (the extra tanks will be ignored) + + + + A tank instance must be selected before using this tool (no valid tank found at the selected objects) + A tank instance must be selected before using this tool (no valid tank found at the selected objects) @@ -309,22 +296,22 @@ Rama główna - + Create a new ship Utwórz nowy statek - + Length Długość - + Breadth Szerokość - + Draft Szkic @@ -332,47 +319,47 @@ ship_hydrostatic - + Plot hydrostatics Wydruk hydrostatyki - + Trim Ucinanie - + Minimum draft Szkic minimalny - + Maximum draft Szkic maksymalny - + Number of points Liczba punktów - + Hydrostatics tool trim selected Wybrano narzędzie wykończenia hydrostatyki - + Hydrostatics tool minimum draft selected [m] Wybrano narzędzie minimalnego kreślenia hydrostatyki w [m] - + Hydrostatics tool maximum draft selected [m] Wybrano narzędzie maksymalnego kreślenia hydrostatyki w [m] - + Hydrostatics tool number of points selected Wybrano narzędzie liczba punktów hydrostatyki @@ -393,72 +380,180 @@ ship_outline - + Outline draw Rysowanie konturu - + Auto create Automatyczne tworzenie - + Delete all sections Usuń wszystkie sekcje - + Create sections Utwórz sekcje - + Transversal Poprzeczny - + Longitudinal Wzdłużny - + Water lines Linie wodne - + Transversal section positions [m] - Transversal section positions [m] + Położenie sekcji poprzecznych [m] - + Longitudinal section positions [m] - Longitudinal section positions [m] + Położenie sekcji podłużnych [m] - + Water line positions [m] - Water line positions [m] + Pozycja linii wodnej [m] - shipsim_create + ship_tank + + + True if it is a valid tank instance, False otherwise + True if it is a valid tank instance, False otherwise + + + + Volume of fluid [m^3] + Volume of fluid [m^3] + + + + Density [kg / m^3] + Density [kg / m^3] + + + + Create a new tank + Create a new tank + + + + Tanks objects can only be created on top of its geometry (no objects selected) + Tanks objects can only be created on top of its geometry (no objects selected) + + + + No solids found in the selected objects + No solids found in the selected objects + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Ship + Ship + - shipsim_stop - - - shipsim_track - - - shiptank_create - - - shiptank_gz - - - shiptank_weights + ship_weight + + + Create a new ship weight + Create a new ship weight + + + + True if it is a valid weight instance, False otherwise + True if it is a valid weight instance, False otherwise + + + + Mass [kg] + Mass [kg] + + + + Linear density [kg / m] + Linear density [kg / m] + + + + Area density [kg / m^3] + Area density [kg / m^3] + + + + Density [kg / m^3] + Density [kg / m^3] + + + + Weight objects can only be created on top of its geometry (no objects selected) + Weight objects can only be created on top of its geometry (no objects selected) + + + + No geometrical shapes found in the selected objects + No geometrical shapes found in the selected objects + + + + Unknow object shapes selected + Unknow object shapes selected + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Create a new weight + Create a new weight + + + + Ship + Ship + + + + Mass + Mass + + + + Linear density + Linear density + + + + Area density + Area density + + + + Density + Density + diff --git a/src/Mod/Ship/resources/translations/Ship_pt-BR.qm b/src/Mod/Ship/resources/translations/Ship_pt-BR.qm index 71d47f725..541af25ca 100644 Binary files a/src/Mod/Ship/resources/translations/Ship_pt-BR.qm and b/src/Mod/Ship/resources/translations/Ship_pt-BR.qm differ diff --git a/src/Mod/Ship/resources/translations/Ship_pt-BR.ts b/src/Mod/Ship/resources/translations/Ship_pt-BR.ts index a154dddfa..afab7f4d4 100644 --- a/src/Mod/Ship/resources/translations/Ship_pt-BR.ts +++ b/src/Mod/Ship/resources/translations/Ship_pt-BR.ts @@ -4,30 +4,15 @@ Ship - + Ship design Design naval - + Weights Pesos - - - Ship Weights names - Nomes de pesos do navio - - - - Lightweight - Leve - - - - Ship Weights centers of gravity - Centros de gravidade dos pesos do navio - True if it is a valid ship instance, False otherwise @@ -54,9 +39,14 @@ Conjunto de faces exteriores do casco do navio - - Ship Weights masses [tons] - Massa do navio [toneladas] + + Set of weight instances + Conjunto de instâncias de peso + + + + Set of tank instances + Conjunto de instâncias de tanque @@ -85,15 +75,6 @@ Criar uma nova instância de navio em cima da geometria do casco - - Ship_CreateSim - - - Ship_CreateTank - - - Ship_GZ - Ship_Hydrostatics @@ -133,76 +114,82 @@ Plota o contorno do casco do navio - - Ship_RunSim - - - Ship_StopSim - - - Ship_TrackSim - - - Ship_Weights - ship_areas - + Draft Projeto - + Trim Aparar - + Displacement Deslocamento - + Areas curve tool draft selected [m] Ferramenta de esboço da área da curva selecionada - + Plot the transversal areas curve Traçar a curva das áreas transversais - + Areas curve tool trim selected [deg] Ferramenta "Aparar áreas curvas" selecionada [deg] - ship_console + ship_capacity - - Data saved - Dados salvos + + Tank capacity curve + Curva de capacidade de tanque - + + Plot the tank capacity curve (level-volume curve) + Traçar a curva de capacidade do tanque (curva de nível-volume) + + + + Plot the tank capacity curve + Traçar a curva de capacidade de tanque + + + + Number of points + Número de pontos + + + + ship_console + + Please create or load a ship hull geometry before using this tool Por favor crie ou carregue uma geometria de casco de navio antes de usar esta ferramenta - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Navios só podem ser criados a partir de geometria do casco (nenhum sólido encontrado nos objetos selecionados) - + Computing hydrostatics Calculando hidrostática - + Computing external faces Processando faces externas @@ -217,52 +204,42 @@ Encontrar qualquer seção do navio - + Ship objects can only be created on top of hull geometry (no objects selected) Navios só podem ser criados a partir de geometria do casco (nenhum objeto selecionado) - + A ship instance must be selected before using this tool (no objects selected) Uma instância do navio deve ser selecionada antes de usar esta ferramenta (não há objetos selecionados) - + More than one ship have been selected (the extra ships will be ignored) Vários navios foram selecionados (os navios extras serão ignorados) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Uma instância de navio deve ser selecionada antes de usar esta ferramenta (nenhum navio válido encontrado nos objetos selecionados) - + Plot module is disabled, so I cannot perform the plot O módulo de impressão está desabilitado, logo não posso realizar a impressão - - Failure creating the folder - Falha ao criar pasta - - - - Failure writing to file - Falha de escrita no arquivo - - - + A ship instance must be selected before use this tool (no objects selected) Uma instância do navio deve ser selecionada antes de usar esta ferramenta (não há objetos selecionados) - + More than one ship has been selected (just the first one will be used) Vários navios foram selecionados (apenas o primeiro será usado) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Uma instância de navio deve ser selecionada antes de usar esta ferramenta (nenhum navio válido encontrado nos objetos selecionados) @@ -272,14 +249,24 @@ O módulo de plotagem está desativado, não é possível traçar curvas de saída - + Failure detecting external faces from the ship object Falha na detecção das faces externas do navio - - Failure writing the file - Falha na gravação do arquivo + + A tank instance must be selected before using this tool (no objects selected) + Uma instância do tanque deve ser selecionada antes de usar esta ferramenta (não há objetos selecionados) + + + + More than one tank have been selected (the extra tanks will be ignored) + Mais de um tanque estão selecionados (os tanques extra serão ignorados) + + + + A tank instance must be selected before using this tool (no valid tank found at the selected objects) + Uma instância de tanque deve ser selecionada antes de usar esta ferramenta (nenhum tanque válido encontrado nos objetos selecionados) @@ -310,22 +297,22 @@ Quadro principal - + Create a new ship Criar um novo navio - + Length Comprimento - + Breadth Amplitude - + Draft Projeto @@ -333,47 +320,47 @@ ship_hydrostatic - + Plot hydrostatics Plotar hidrostática - + Trim Aparar - + Minimum draft Calado mínimo - + Maximum draft Calado máximo - + Number of points Número de pontos - + Hydrostatics tool trim selected Ferramenta de corte hidrostático selecionada - + Hydrostatics tool minimum draft selected [m] Rascunho mínimo da ferramenta hidrostática selecionada [m] - + Hydrostatics tool maximum draft selected [m] Rascunho máximo da ferramenta hidrostática selecionada [m] - + Hydrostatics tool number of points selected Número de pontos da ferramenta hidrostática selecionada @@ -394,72 +381,180 @@ ship_outline - + Outline draw Contorno - + Auto create Criação automática - + Delete all sections Apagar todos os cortes - + Create sections Criar cortes - + Transversal Transversal - + Longitudinal Longitudinal - + Water lines Linhas de água - + Transversal section positions [m] Posição dos cortes transversais [m] - + Longitudinal section positions [m] Posição dos cortes longitudinais [m] - + Water line positions [m] Posição das linhas de água [m] - shipsim_create + ship_tank + + + True if it is a valid tank instance, False otherwise + Verdadeiro se for uma instância válida do tanque, Falso caso contrário + + + + Volume of fluid [m^3] + Volume do fluido [m^3] + + + + Density [kg / m^3] + Densidade [kg / m^3] + + + + Create a new tank + Criar um novo tanque + + + + Tanks objects can only be created on top of its geometry (no objects selected) + Tanques só podem ser criados em cima de sua geometria (não há objetos selecionados) + + + + No solids found in the selected objects + Nenhum sólido encontrado nos objetos selecionados + + + + There are not ship objects to create weights into them + Não há navios para criar pesos neles + + + + Ship + Navio + - shipsim_stop - - - shipsim_track - - - shiptank_create - - - shiptank_gz - - - shiptank_weights + ship_weight + + + Create a new ship weight + Criar um novo peso de navio + + + + True if it is a valid weight instance, False otherwise + Verdadeiro se for uma instância válida do peso, Falso caso contrário + + + + Mass [kg] + Massa [kg] + + + + Linear density [kg / m] + Densidade linear [kg / m] + + + + Area density [kg / m^3] + Densidade de área [kg / m^3] + + + + Density [kg / m^3] + Densidade [kg / m^3] + + + + Weight objects can only be created on top of its geometry (no objects selected) + Tanques só podem ser criados em cima de sua geometria (não há objetos selecionados) + + + + No geometrical shapes found in the selected objects + Nenhuma forma geométrica encontrada nos objetos selecionados + + + + Unknow object shapes selected + Formas selecionadas desconhecidas + + + + There are not ship objects to create weights into them + Não há navios para criar pesos neles + + + + Create a new weight + Criar um novo peso + + + + Ship + Navio + + + + Mass + Massa + + + + Linear density + Densidade linear + + + + Area density + Densidade de área + + + + Density + Densidade + diff --git a/src/Mod/Ship/resources/translations/Ship_pt-PT.qm b/src/Mod/Ship/resources/translations/Ship_pt-PT.qm index a45d62d4c..0c608d705 100644 Binary files a/src/Mod/Ship/resources/translations/Ship_pt-PT.qm and b/src/Mod/Ship/resources/translations/Ship_pt-PT.qm differ diff --git a/src/Mod/Ship/resources/translations/Ship_pt-PT.ts b/src/Mod/Ship/resources/translations/Ship_pt-PT.ts index 0c13717eb..ff5a8063d 100644 --- a/src/Mod/Ship/resources/translations/Ship_pt-PT.ts +++ b/src/Mod/Ship/resources/translations/Ship_pt-PT.ts @@ -4,39 +4,24 @@ Ship - + Ship design - Desenho de Barco + Desenho de Barcos - + Weights Lastro - - - Ship Weights names - Nomes dos Lastros do Navio - - - - Lightweight - Lastro Leve - - - - Ship Weights centers of gravity - Lastros do Navio - centro da gravidade - True if it is a valid ship instance, False otherwise - True if it is a valid ship instance, False otherwise + Verdadeiro se for uma ocorrência válida de navio, Falso caso contrário Ship length [m] - Comprimento do Navio [m] + Comprimento do barco [m] @@ -51,12 +36,17 @@ Set of external faces of the ship hull - Set of external faces of the ship hull + Conjunto de faces exteriores do casco do navio - - Ship Weights masses [tons] - Ship Weights masses [tons] + + Set of weight instances + Set of weight instances + + + + Set of tank instances + Set of tank instances @@ -64,12 +54,12 @@ Areas curve - Areas curve + Curva de áreas Plot the transversal areas curve - Plot the transversal areas curve + Traçar a curva de áreas transversais @@ -85,15 +75,6 @@ Create a new ship instance on top of the hull geometry - - Ship_CreateSim - - - Ship_CreateTank - - - Ship_GZ - Ship_Hydrostatics @@ -104,7 +85,7 @@ Plot the ship hydrostatics - Plot the ship hydrostatics + Traçar hidrostática do navio @@ -112,7 +93,7 @@ Load an example ship geometry - Load an example ship geometry + Carregar um exemplo de geometria de navio @@ -125,90 +106,96 @@ Outline draw - Outline draw + Desenho do contorno Plots the ship hull outline draw - Plots the ship hull outline draw + Traça a linha de contorno do casco do navio - - Ship_RunSim - - - Ship_StopSim - - - Ship_TrackSim - - - Ship_Weights - ship_areas - + Draft Calado do Navio - + Trim Aparar - + Displacement Tonelagem - + Areas curve tool draft selected [m] Ferramenta das áreas da curva do calado selecionado [m] - + Plot the transversal areas curve - Plot the transversal areas curve + Traçar a curva de áreas transversais - + Areas curve tool trim selected [deg] Areas curve tool trim selected [deg] + + ship_capacity + + + Tank capacity curve + Tank capacity curve + + + + Plot the tank capacity curve (level-volume curve) + Plot the tank capacity curve (level-volume curve) + + + + Plot the tank capacity curve + Plot the tank capacity curve + + + + Number of points + Pontos + + ship_console - - Data saved - Dados guardados - - - + Please create or load a ship hull geometry before using this tool - Please create or load a ship hull geometry before using this tool + Por favor crie ou carregue uma geometria para o casco do barco antes de utilizar esta ferramenta - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) - Ship objects can only be created on top of hull geometry (no solid found at selected objects) + Objetos do barco só podem ser criados no topo da geometria do casco (sólidos não encontrados nos objetos selecionados) - + Computing hydrostatics - Computing hydrostatics + Computando a hidrostática - + Computing external faces - Computing external faces + Computando as faces externas Computing sections - Computing sections + Computando secções @@ -216,52 +203,42 @@ Any valid ship section found - + Ship objects can only be created on top of hull geometry (no objects selected) - Ship objects can only be created on top of hull geometry (no objects selected) + Objetos do barco só podem ser criados no topo da geometria do casco (objetos não selecionados) - + A ship instance must be selected before using this tool (no objects selected) - A ship instance must be selected before using this tool (no objects selected) + Uma ocorrência de navio deve ser selecionada antes de usar esta ferramenta (não há objetos selecionados) - + More than one ship have been selected (the extra ships will be ignored) - More than one ship have been selected (the extra ships will be ignored) + Selecionou-se mais de um navio (os navios extras serão ignorados) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) A ship instance must be selected before using this tool (no valid ship found at the selected objects) - + Plot module is disabled, so I cannot perform the plot Plot module is disabled, so I cannot perform the plot - - Failure creating the folder - Failure creating the folder - - - - Failure writing to file - Failure writing to file - - - + A ship instance must be selected before use this tool (no objects selected) A ship instance must be selected before use this tool (no objects selected) - + More than one ship has been selected (just the first one will be used) - More than one ship has been selected (just the first one will be used) + Mais que um navio selecionado (apenas o primeiro será usado) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) A ship instance must be selected before use this tool (novalid ships found in the selected objects) @@ -271,14 +248,24 @@ Plot module is disabled, tools cannot graph output curves - + Failure detecting external faces from the ship object - Failure detecting external faces from the ship object + Falha a detetar faces externas do objeto de navio - - Failure writing the file - Failure writing the file + + A tank instance must be selected before using this tool (no objects selected) + A tank instance must be selected before using this tool (no objects selected) + + + + More than one tank have been selected (the extra tanks will be ignored) + More than one tank have been selected (the extra tanks will be ignored) + + + + A tank instance must be selected before using this tool (no valid tank found at the selected objects) + A tank instance must be selected before using this tool (no valid tank found at the selected objects) @@ -286,12 +273,12 @@ Base line - Base line + Linha de base Free surface - Free surface + Superfície livre @@ -306,25 +293,25 @@ Main frame - Main frame + Caixilho principal - + Create a new ship Criar um novo navio - + Length Comprimento - + Breadth Breadth - + Draft Calado do Navio @@ -332,47 +319,47 @@ ship_hydrostatic - + Plot hydrostatics - Plot hydrostatics + Traçado da hidrostática - + Trim Aparar - + Minimum draft Minimum draft - + Maximum draft Maximum draft - + Number of points Pontos - + Hydrostatics tool trim selected Hydrostatics tool trim selected - + Hydrostatics tool minimum draft selected [m] Hydrostatics tool minimum draft selected [m] - + Hydrostatics tool maximum draft selected [m] Hydrostatics tool maximum draft selected [m] - + Hydrostatics tool number of points selected Hydrostatics tool number of points selected @@ -387,78 +374,186 @@ Select ship example geometry - Select ship example geometry + Selecione geometria exemplo de navio ship_outline - + Outline draw - Outline draw + Desenho do contorno - + Auto create - Auto create + Auto criar - + Delete all sections - Delete all sections + Apagar todas as secções - + Create sections - Create sections + Criar secções - + Transversal Transversal - + Longitudinal Longitudinal - + Water lines - Water lines + Linhas de água - + Transversal section positions [m] - Transversal section positions [m] + Posições da secção transversal [m] - + Longitudinal section positions [m] - Longitudinal section positions [m] + Posições da seção longitudinal [m] - + Water line positions [m] - Water line positions [m] + Posições da linha de água [m] - shipsim_create + ship_tank + + + True if it is a valid tank instance, False otherwise + True if it is a valid tank instance, False otherwise + + + + Volume of fluid [m^3] + Volume of fluid [m^3] + + + + Density [kg / m^3] + Density [kg / m^3] + + + + Create a new tank + Create a new tank + + + + Tanks objects can only be created on top of its geometry (no objects selected) + Tanks objects can only be created on top of its geometry (no objects selected) + + + + No solids found in the selected objects + No solids found in the selected objects + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Ship + Ship + - shipsim_stop - - - shipsim_track - - - shiptank_create - - - shiptank_gz - - - shiptank_weights + ship_weight + + + Create a new ship weight + Create a new ship weight + + + + True if it is a valid weight instance, False otherwise + True if it is a valid weight instance, False otherwise + + + + Mass [kg] + Mass [kg] + + + + Linear density [kg / m] + Linear density [kg / m] + + + + Area density [kg / m^3] + Area density [kg / m^3] + + + + Density [kg / m^3] + Density [kg / m^3] + + + + Weight objects can only be created on top of its geometry (no objects selected) + Weight objects can only be created on top of its geometry (no objects selected) + + + + No geometrical shapes found in the selected objects + No geometrical shapes found in the selected objects + + + + Unknow object shapes selected + Unknow object shapes selected + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Create a new weight + Create a new weight + + + + Ship + Ship + + + + Mass + Mass + + + + Linear density + Linear density + + + + Area density + Area density + + + + Density + Density + diff --git a/src/Mod/Ship/resources/translations/Ship_ro.qm b/src/Mod/Ship/resources/translations/Ship_ro.qm index 1c9f0f4b3..9c3aa2230 100644 Binary files a/src/Mod/Ship/resources/translations/Ship_ro.qm and b/src/Mod/Ship/resources/translations/Ship_ro.qm differ diff --git a/src/Mod/Ship/resources/translations/Ship_ro.ts b/src/Mod/Ship/resources/translations/Ship_ro.ts index 15ca13398..9df77cf70 100644 --- a/src/Mod/Ship/resources/translations/Ship_ro.ts +++ b/src/Mod/Ship/resources/translations/Ship_ro.ts @@ -4,30 +4,15 @@ Ship - + Ship design Proiectare nave - + Weights Greutati - - - Ship Weights names - Numele greutatilor pentru nave - - - - Lightweight - Usoare - - - - Ship Weights centers of gravity - Centre de gravitatie pentru greutatile navelor - True if it is a valid ship instance, False otherwise @@ -54,9 +39,14 @@ Set of external faces of the ship hull - - Ship Weights masses [tons] - Ship Weights masses [tons] + + Set of weight instances + Set of weight instances + + + + Set of tank instances + Set of tank instances @@ -85,15 +75,6 @@ Create a new ship instance on top of the hull geometry - - Ship_CreateSim - - - Ship_CreateTank - - - Ship_GZ - Ship_Hydrostatics @@ -133,75 +114,81 @@ Plots the ship hull outline draw - - Ship_RunSim - - - Ship_StopSim - - - Ship_TrackSim - - - Ship_Weights - ship_areas - + Draft Ciorna - + Trim Taiere - + Displacement Deplasare - + Areas curve tool draft selected [m] Ariile curbe - unelte selectate [m] - + Plot the transversal areas curve Plot the transversal areas curve - + Areas curve tool trim selected [deg] Areas curve tool trim selected [deg] - ship_console + ship_capacity - - Data saved - Datele au fost salvate + + Tank capacity curve + Tank capacity curve - + + Plot the tank capacity curve (level-volume curve) + Plot the tank capacity curve (level-volume curve) + + + + Plot the tank capacity curve + Plot the tank capacity curve + + + + Number of points + Numărul de puncte + + + + ship_console + + Please create or load a ship hull geometry before using this tool Creati sau incarcati geometria unui fuselaj de nava inaintea folosirii acestei unelte - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Obiectele-nava pot fi create doar pe o geometrie tip fuslaj (nici un solid printre obiectele selectate) - + Computing hydrostatics Calcul hidrostatic - + Computing external faces Calcul fete externe @@ -216,52 +203,42 @@ Nici o sectiune de nava nu a fost gasita - + Ship objects can only be created on top of hull geometry (no objects selected) Ship objects can only be created on top of hull geometry (no objects selected) - + A ship instance must be selected before using this tool (no objects selected) A ship instance must be selected before using this tool (no objects selected) - + More than one ship have been selected (the extra ships will be ignored) More than one ship have been selected (the extra ships will be ignored) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) A ship instance must be selected before using this tool (no valid ship found at the selected objects) - + Plot module is disabled, so I cannot perform the plot Plot module is disabled, so I cannot perform the plot - - Failure creating the folder - Failure creating the folder - - - - Failure writing to file - Failure writing to file - - - + A ship instance must be selected before use this tool (no objects selected) A ship instance must be selected before use this tool (no objects selected) - + More than one ship has been selected (just the first one will be used) More than one ship has been selected (just the first one will be used) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) A ship instance must be selected before use this tool (novalid ships found in the selected objects) @@ -271,14 +248,24 @@ Plot module is disabled, tools cannot graph output curves - + Failure detecting external faces from the ship object Failure detecting external faces from the ship object - - Failure writing the file - Failure writing the file + + A tank instance must be selected before using this tool (no objects selected) + A tank instance must be selected before using this tool (no objects selected) + + + + More than one tank have been selected (the extra tanks will be ignored) + More than one tank have been selected (the extra tanks will be ignored) + + + + A tank instance must be selected before using this tool (no valid tank found at the selected objects) + A tank instance must be selected before using this tool (no valid tank found at the selected objects) @@ -309,22 +296,22 @@ Cadrul principal - + Create a new ship Creaza o nava noua - + Length Lungime - + Breadth Latimea - + Draft Ciorna @@ -332,47 +319,47 @@ ship_hydrostatic - + Plot hydrostatics Printeaza caracteristicile hidrostatice - + Trim Taiere - + Minimum draft Minim proiectat - + Maximum draft Maxim proiectat - + Number of points Numărul de puncte - + Hydrostatics tool trim selected Unealta hidrostatica - taiere selectata - + Hydrostatics tool minimum draft selected [m] Unealta hidrostatica - proiectare minima selectata - + Hydrostatics tool maximum draft selected [m] Unelte hidrostatice - ciorna maxima selectata [m] - + Hydrostatics tool number of points selected Unelte hidrostatice - numarul de puncte selectat [m] @@ -393,72 +380,180 @@ ship_outline - + Outline draw Deseneaza conturul - + Auto create Creare automata - + Delete all sections Stergeti toate sectiunile - + Create sections Creare sectiuni - + Transversal Transversal - + Longitudinal Longitudinal - + Water lines Linia apei - + Transversal section positions [m] - Transversal section positions [m] + Poziții secțiune transversală [m] - + Longitudinal section positions [m] - Longitudinal section positions [m] + Poziții secțiune longitudinală [m] - + Water line positions [m] - Water line positions [m] + Poziții linie de apă [m] - shipsim_create + ship_tank + + + True if it is a valid tank instance, False otherwise + True if it is a valid tank instance, False otherwise + + + + Volume of fluid [m^3] + Volume of fluid [m^3] + + + + Density [kg / m^3] + Density [kg / m^3] + + + + Create a new tank + Create a new tank + + + + Tanks objects can only be created on top of its geometry (no objects selected) + Tanks objects can only be created on top of its geometry (no objects selected) + + + + No solids found in the selected objects + No solids found in the selected objects + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Ship + Ship + - shipsim_stop - - - shipsim_track - - - shiptank_create - - - shiptank_gz - - - shiptank_weights + ship_weight + + + Create a new ship weight + Create a new ship weight + + + + True if it is a valid weight instance, False otherwise + True if it is a valid weight instance, False otherwise + + + + Mass [kg] + Mass [kg] + + + + Linear density [kg / m] + Linear density [kg / m] + + + + Area density [kg / m^3] + Area density [kg / m^3] + + + + Density [kg / m^3] + Density [kg / m^3] + + + + Weight objects can only be created on top of its geometry (no objects selected) + Weight objects can only be created on top of its geometry (no objects selected) + + + + No geometrical shapes found in the selected objects + No geometrical shapes found in the selected objects + + + + Unknow object shapes selected + Unknow object shapes selected + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Create a new weight + Create a new weight + + + + Ship + Ship + + + + Mass + Mass + + + + Linear density + Linear density + + + + Area density + Area density + + + + Density + Density + diff --git a/src/Mod/Ship/resources/translations/Ship_ru.qm b/src/Mod/Ship/resources/translations/Ship_ru.qm index 1a7ce0799..dbdee382a 100644 Binary files a/src/Mod/Ship/resources/translations/Ship_ru.qm and b/src/Mod/Ship/resources/translations/Ship_ru.qm differ diff --git a/src/Mod/Ship/resources/translations/Ship_ru.ts b/src/Mod/Ship/resources/translations/Ship_ru.ts index b6edf6559..cb55e32f8 100644 --- a/src/Mod/Ship/resources/translations/Ship_ru.ts +++ b/src/Mod/Ship/resources/translations/Ship_ru.ts @@ -4,59 +4,49 @@ Ship - + Ship design - Проектирование плавательных судов + Проектирование судна - + Weights Грузы - - - Ship Weights names - Названия грузов - - - - Lightweight - Вес порожнем - - - - Ship Weights centers of gravity - Центры тяжестей грузов - True if it is a valid ship instance, False otherwise - Если это правильный экземпляр корабля выберите Верно, выберите Неверно в противном случае + Истина - если это правильный экземпляр судна, Ложь - в противном случае Ship length [m] - Длина корабля [м] + Длина судна [m] Ship breadth [m] - Ширина корабля [м] + Ширина судна [m] Ship draft [m] - Осадка корабля [м] + Осадка судна [m] Set of external faces of the ship hull - Задать внешние грани корпуса судна + Задать внешние поверхности корпуса судна - - Ship Weights masses [tons] - Масса корабля [тонн] + + Set of weight instances + Set of weight instances + + + + Set of tank instances + Set of tank instances @@ -85,15 +75,6 @@ Создать экземпляр нового судна на вершине геометрии корпуса - - Ship_CreateSim - - - Ship_CreateTank - - - Ship_GZ - Ship_Hydrostatics @@ -112,12 +93,12 @@ Load an example ship geometry - Загрузка образца геометрии судна + Загрузить пример геометрии судна Load an example ship hull geometry. - Загрузить пример геометрии корпуса корабля. + Загрузить пример геометрии корпуса судна. @@ -133,75 +114,81 @@ Диаграммы внешних линий корпуса корабля - - Ship_RunSim - - - Ship_StopSim - - - Ship_TrackSim - - - Ship_Weights - ship_areas - + Draft - Высота осадки + Осадка - + Trim Обрезка - + Displacement Водоизмещение - + Areas curve tool draft selected [m] Заданное значение осадки при расчёте строевой по ватерлинии [м.] - + Plot the transversal areas curve Диаграмма кривой поперечных зон - + Areas curve tool trim selected [deg] Инструмент обрезка области кривой выбран [град] - ship_console + ship_capacity - - Data saved - Данные сохранены + + Tank capacity curve + Tank capacity curve - + + Plot the tank capacity curve (level-volume curve) + Plot the tank capacity curve (level-volume curve) + + + + Plot the tank capacity curve + Plot the tank capacity curve + + + + Number of points + Количество точек + + + + ship_console + + Please create or load a ship hull geometry before using this tool Необходимо создать или загрузить геометрию корпуса судна перед использованием этого инструмента - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Объекты судна могут быть созданы в верхней части геометрии корпуса (не найдено моделей среди выделенных объектов) - + Computing hydrostatics Вычисление гидростатики - + Computing external faces Вычисление наружных поверхностей @@ -216,52 +203,42 @@ Любая допустимая основная секция плавательного судна - + Ship objects can only be created on top of hull geometry (no objects selected) Объекты на корабле могут быть созданы только на верхней части корпуса (объекты не выбраны) - + A ship instance must be selected before using this tool (no objects selected) Экземпляр корабля должен быть выбран перед использованием этого средства (объекты не выбраны) - + More than one ship have been selected (the extra ships will be ignored) Были выбраны более чем один корабль (дополнительные корабли будут игнорироваться) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Экземпляр корабля должен быть выбран перед использованием этого инструмента (не подходящий корабль для выбранных объектов) - + Plot module is disabled, so I cannot perform the plot Модуль диаграмм отключен, поэтому расчет диаграмм невозможен - - Failure creating the folder - Ошибка создания папки - - - - Failure writing to file - Ошибка записи в файл - - - + A ship instance must be selected before use this tool (no objects selected) Экземпляр корабля должен быть выбран перед использованием этого инструмента (объекты не выбраны) - + More than one ship has been selected (just the first one will be used) Был выбран более чем один корабль (только первый из них будет использоваться) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Экземпляр корабля должен быть выбран прежде чем использовать этот инструмент (Обнаружен неподходящий корабль для выбранных объектов) @@ -271,14 +248,24 @@ Модуль диаграмм отключен, инструмент не может отобразить кривые - + Failure detecting external faces from the ship object - Failure detecting external faces from the ship object + Сбой обнаружения внешних граней судна - - Failure writing the file - Failure writing the file + + A tank instance must be selected before using this tool (no objects selected) + A tank instance must be selected before using this tool (no objects selected) + + + + More than one tank have been selected (the extra tanks will be ignored) + More than one tank have been selected (the extra tanks will be ignored) + + + + A tank instance must be selected before using this tool (no valid tank found at the selected objects) + A tank instance must be selected before using this tool (no valid tank found at the selected objects) @@ -309,70 +296,70 @@ Мидель-шпангоут - + Create a new ship Задание параметров плавательного судна - + Length Длина - + Breadth Ширина - + Draft - Высота осадки + Осадка ship_hydrostatic - + Plot hydrostatics Расчёт гидростатики - + Trim Обрезка - + Minimum draft Минимальная осадка - + Maximum draft Максиимальная осадка - + Number of points Количество точек - + Hydrostatics tool trim selected Расчётный угол дифферента - + Hydrostatics tool minimum draft selected [m] Расчётное значение мнимальной осадки [м.] - + Hydrostatics tool maximum draft selected [m] Расчётное значение максимальной осадки [м.] - + Hydrostatics tool number of points selected Расчётное количество точек гидростатики @@ -393,72 +380,180 @@ ship_outline - + Outline draw Контурный чертёж - + Auto create Создать автоматически - + Delete all sections Удалить все сечения - + Create sections Создать сечения - + Transversal Поперечный - + Longitudinal Продольный - + Water lines Ватерлинии - + Transversal section positions [m] Положение поперечных секций [м.] - + Longitudinal section positions [m] Положение продольных секций [м.] - + Water line positions [m] Положение ватерлинии (м) - shipsim_create + ship_tank + + + True if it is a valid tank instance, False otherwise + True if it is a valid tank instance, False otherwise + + + + Volume of fluid [m^3] + Volume of fluid [m^3] + + + + Density [kg / m^3] + Density [kg / m^3] + + + + Create a new tank + Create a new tank + + + + Tanks objects can only be created on top of its geometry (no objects selected) + Tanks objects can only be created on top of its geometry (no objects selected) + + + + No solids found in the selected objects + No solids found in the selected objects + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Ship + Ship + - shipsim_stop - - - shipsim_track - - - shiptank_create - - - shiptank_gz - - - shiptank_weights + ship_weight + + + Create a new ship weight + Create a new ship weight + + + + True if it is a valid weight instance, False otherwise + True if it is a valid weight instance, False otherwise + + + + Mass [kg] + Mass [kg] + + + + Linear density [kg / m] + Linear density [kg / m] + + + + Area density [kg / m^3] + Area density [kg / m^3] + + + + Density [kg / m^3] + Density [kg / m^3] + + + + Weight objects can only be created on top of its geometry (no objects selected) + Weight objects can only be created on top of its geometry (no objects selected) + + + + No geometrical shapes found in the selected objects + No geometrical shapes found in the selected objects + + + + Unknow object shapes selected + Unknow object shapes selected + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Create a new weight + Create a new weight + + + + Ship + Ship + + + + Mass + Mass + + + + Linear density + Linear density + + + + Area density + Area density + + + + Density + Density + diff --git a/src/Mod/Ship/resources/translations/Ship_sr.qm b/src/Mod/Ship/resources/translations/Ship_sr.qm new file mode 100644 index 000000000..a1f8a79e7 Binary files /dev/null and b/src/Mod/Ship/resources/translations/Ship_sr.qm differ diff --git a/src/Mod/Ship/resources/translations/Ship_sr.ts b/src/Mod/Ship/resources/translations/Ship_sr.ts new file mode 100644 index 000000000..f623d89ee --- /dev/null +++ b/src/Mod/Ship/resources/translations/Ship_sr.ts @@ -0,0 +1,559 @@ + + + + + Ship + + + Ship design + Дизајн брода + + + + Weights + Тежине + + + + True if it is a valid ship instance, False otherwise + Иcтинито ако је важећа брод иcтанца,Лажно у другом cлучају + + + + Ship length [m] + Дужина брода [m] + + + + Ship breadth [m] + Ширина брода [m] + + + + Ship draft [m] + Ship draft [m] + + + + Set of external faces of the ship hull + Cет cпољашњих површи трупа брода + + + + Set of weight instances + Set of weight instances + + + + Set of tank instances + Set of tank instances + + + + Ship_AreasCurve + + + Areas curve + Areas curve + + + + Plot the transversal areas curve + Plot the transversal areas curve + + + + Ship_CreateShip + + + Create a new ship + Направи нови брод + + + + Create a new ship instance on top of the hull geometry + Create a new ship instance on top of the hull geometry + + + + Ship_Hydrostatics + + + Hydrostatics + Хидроcтатика + + + + Plot the ship hydrostatics + Plot the ship hydrostatics + + + + Ship_LoadExample + + + Load an example ship geometry + Учитај пример геометрије брода + + + + Load an example ship hull geometry. + Учитај пример геометрије бродcког трупа. + + + + Ship_OutlineDraw + + + Outline draw + Outline draw + + + + Plots the ship hull outline draw + Plots the ship hull outline draw + + + + ship_areas + + + Draft + Цртеж + + + + Trim + Trim + + + + Displacement + Displacement + + + + Areas curve tool draft selected [m] + Areas curve tool draft selected [m] + + + + Plot the transversal areas curve + Plot the transversal areas curve + + + + Areas curve tool trim selected [deg] + Areas curve tool trim selected [deg] + + + + ship_capacity + + + Tank capacity curve + Tank capacity curve + + + + Plot the tank capacity curve (level-volume curve) + Plot the tank capacity curve (level-volume curve) + + + + Plot the tank capacity curve + Plot the tank capacity curve + + + + Number of points + Број тачака + + + + ship_console + + + Please create or load a ship hull geometry before using this tool + Please create or load a ship hull geometry before using this tool + + + + Ship objects can only be created on top of hull geometry (no solid found at selected objects) + Ship objects can only be created on top of hull geometry (no solid found at selected objects) + + + + Computing hydrostatics + Computing hydrostatics + + + + Computing external faces + Computing external faces + + + + Computing sections + Computing sections + + + + Any valid ship section found + Any valid ship section found + + + + Ship objects can only be created on top of hull geometry (no objects selected) + Ship objects can only be created on top of hull geometry (no objects selected) + + + + A ship instance must be selected before using this tool (no objects selected) + A ship instance must be selected before using this tool (no objects selected) + + + + More than one ship have been selected (the extra ships will be ignored) + More than one ship have been selected (the extra ships will be ignored) + + + + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + A ship instance must be selected before using this tool (no valid ship found at the selected objects) + + + + Plot module is disabled, so I cannot perform the plot + Plot module is disabled, so I cannot perform the plot + + + + A ship instance must be selected before use this tool (no objects selected) + A ship instance must be selected before use this tool (no objects selected) + + + + More than one ship has been selected (just the first one will be used) + More than one ship has been selected (just the first one will be used) + + + + A ship instance must be selected before use this tool (novalid ships found in the selected objects) + A ship instance must be selected before use this tool (novalid ships found in the selected objects) + + + + Plot module is disabled, tools cannot graph output curves + Plot module is disabled, tools cannot graph output curves + + + + Failure detecting external faces from the ship object + Failure detecting external faces from the ship object + + + + A tank instance must be selected before using this tool (no objects selected) + A tank instance must be selected before using this tool (no objects selected) + + + + More than one tank have been selected (the extra tanks will be ignored) + More than one tank have been selected (the extra tanks will be ignored) + + + + A tank instance must be selected before using this tool (no valid tank found at the selected objects) + A tank instance must be selected before using this tool (no valid tank found at the selected objects) + + + + ship_create + + + Base line + Base line + + + + Free surface + Free surface + + + + Forward perpendicular + Forward perpendicular + + + + After perpendicular + After perpendicular + + + + Main frame + Главни костур + + + + Create a new ship + Направи нови брод + + + + Length + Дужина + + + + Breadth + Ширина + + + + Draft + Цртеж + + + + ship_hydrostatic + + + Plot hydrostatics + Plot hydrostatics + + + + Trim + Trim + + + + Minimum draft + Minimum draft + + + + Maximum draft + Maximum draft + + + + Number of points + Број тачака + + + + Hydrostatics tool trim selected + Hydrostatics tool trim selected + + + + Hydrostatics tool minimum draft selected [m] + Hydrostatics tool minimum draft selected [m] + + + + Hydrostatics tool maximum draft selected [m] + Hydrostatics tool maximum draft selected [m] + + + + Hydrostatics tool number of points selected + Hydrostatics tool number of points selected + + + + ship_load + + + Load example ship + Load example ship + + + + Select ship example geometry + Select ship example geometry + + + + ship_outline + + + Outline draw + Outline draw + + + + Auto create + Аутоматско креирање + + + + Delete all sections + Delete all sections + + + + Create sections + Create sections + + + + Transversal + Transversal + + + + Longitudinal + Longitudinal + + + + Water lines + Water lines + + + + Transversal section positions [m] + Transversal section positions [m] + + + + Longitudinal section positions [m] + Longitudinal section positions [m] + + + + Water line positions [m] + Water line positions [m] + + + + ship_tank + + + True if it is a valid tank instance, False otherwise + True if it is a valid tank instance, False otherwise + + + + Volume of fluid [m^3] + Запремина флуида [m^3] + + + + Density [kg / m^3] + Гуcтина [kg / m^3] + + + + Create a new tank + Create a new tank + + + + Tanks objects can only be created on top of its geometry (no objects selected) + Tanks objects can only be created on top of its geometry (no objects selected) + + + + No solids found in the selected objects + Ниcу пронађена чврcта тела у одабраним објектима + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Ship + Брод + + + + ship_weight + + + Create a new ship weight + Create a new ship weight + + + + True if it is a valid weight instance, False otherwise + True if it is a valid weight instance, False otherwise + + + + Mass [kg] + Маcа [kg] + + + + Linear density [kg / m] + Линеарна гуcтина [kg / m] + + + + Area density [kg / m^3] + Area density [kg / m^3] + + + + Density [kg / m^3] + Гуcтина [kg / m^3] + + + + Weight objects can only be created on top of its geometry (no objects selected) + Weight objects can only be created on top of its geometry (no objects selected) + + + + No geometrical shapes found in the selected objects + Ниcу пронађени геометријcки облици у одабраним објектима + + + + Unknow object shapes selected + Unknow object shapes selected + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Create a new weight + Create a new weight + + + + Ship + Брод + + + + Mass + Маcа + + + + Linear density + Линеарна гуcтина + + + + Area density + Area density + + + + Density + Гуcтина + + + diff --git a/src/Mod/Ship/resources/translations/Ship_sv-SE.qm b/src/Mod/Ship/resources/translations/Ship_sv-SE.qm index ded2c67b3..75f24fcbc 100644 Binary files a/src/Mod/Ship/resources/translations/Ship_sv-SE.qm and b/src/Mod/Ship/resources/translations/Ship_sv-SE.qm differ diff --git a/src/Mod/Ship/resources/translations/Ship_sv-SE.ts b/src/Mod/Ship/resources/translations/Ship_sv-SE.ts index 08233cebf..2a278ac20 100644 --- a/src/Mod/Ship/resources/translations/Ship_sv-SE.ts +++ b/src/Mod/Ship/resources/translations/Ship_sv-SE.ts @@ -4,30 +4,15 @@ Ship - + Ship design Fartygs design - + Weights Vikter - - - Ship Weights names - Fartygets vikters namn - - - - Lightweight - Lättvikt - - - - Ship Weights centers of gravity - Fartygets masscentrum - True if it is a valid ship instance, False otherwise @@ -54,9 +39,14 @@ Set of external faces of the ship hull - - Ship Weights masses [tons] - Ship Weights masses [tons] + + Set of weight instances + Set of weight instances + + + + Set of tank instances + Set of tank instances @@ -85,15 +75,6 @@ Create a new ship instance on top of the hull geometry - - Ship_CreateSim - - - Ship_CreateTank - - - Ship_GZ - Ship_Hydrostatics @@ -133,75 +114,81 @@ Plots the ship hull outline draw - - Ship_RunSim - - - Ship_StopSim - - - Ship_TrackSim - - - Ship_Weights - ship_areas - + Draft Djupgående - + Trim Trimma - + Displacement Deplacement - + Areas curve tool draft selected [m] Area kurvans djupgående verktyg valt [m] - + Plot the transversal areas curve Plot the transversal areas curve - + Areas curve tool trim selected [deg] Areas curve tool trim selected [deg] - ship_console + ship_capacity - - Data saved - Data sparad + + Tank capacity curve + Tank capacity curve - + + Plot the tank capacity curve (level-volume curve) + Plot the tank capacity curve (level-volume curve) + + + + Plot the tank capacity curve + Plot the tank capacity curve + + + + Number of points + Antal punkter + + + + ship_console + + Please create or load a ship hull geometry before using this tool Var god skapa eller öppna ett fartygs skrov geometri före - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Farygs objekt kan endast skapas ovanpå toppen av skrovgeometrin (ingen solid funnen vid valda objekt) - + Computing hydrostatics Beräknar hydrostatik - + Computing external faces Beräknar externa ytor @@ -216,52 +203,42 @@ Ingen giltig fartygs sektion funnen - + Ship objects can only be created on top of hull geometry (no objects selected) Ship objects can only be created on top of hull geometry (no objects selected) - + A ship instance must be selected before using this tool (no objects selected) A ship instance must be selected before using this tool (no objects selected) - + More than one ship have been selected (the extra ships will be ignored) More than one ship have been selected (the extra ships will be ignored) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) A ship instance must be selected before using this tool (no valid ship found at the selected objects) - + Plot module is disabled, so I cannot perform the plot Plot module is disabled, so I cannot perform the plot - - Failure creating the folder - Failure creating the folder - - - - Failure writing to file - Failure writing to file - - - + A ship instance must be selected before use this tool (no objects selected) A ship instance must be selected before use this tool (no objects selected) - + More than one ship has been selected (just the first one will be used) More than one ship has been selected (just the first one will be used) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) A ship instance must be selected before use this tool (novalid ships found in the selected objects) @@ -271,14 +248,24 @@ Plot module is disabled, tools cannot graph output curves - + Failure detecting external faces from the ship object Failure detecting external faces from the ship object - - Failure writing the file - Failure writing the file + + A tank instance must be selected before using this tool (no objects selected) + A tank instance must be selected before using this tool (no objects selected) + + + + More than one tank have been selected (the extra tanks will be ignored) + More than one tank have been selected (the extra tanks will be ignored) + + + + A tank instance must be selected before using this tool (no valid tank found at the selected objects) + A tank instance must be selected before using this tool (no valid tank found at the selected objects) @@ -309,22 +296,22 @@ Huvud spant - + Create a new ship Skapa ett nytt fartyg - + Length Längd - + Breadth Bredd - + Draft Djupgående @@ -332,47 +319,47 @@ ship_hydrostatic - + Plot hydrostatics Skriv ut hydrostatiken - + Trim Trimma - + Minimum draft Minimum djupgående - + Maximum draft Maximum djupgående - + Number of points Antal punkter - + Hydrostatics tool trim selected Hydrostatikens trim verktyg valt - + Hydrostatics tool minimum draft selected [m] Hydrostatiska verktyget minimum djupgående valt [m] - + Hydrostatics tool maximum draft selected [m] Hydrostatiska verktyget maximum djupgående valt [m] - + Hydrostatics tool number of points selected Hydrostatiska verktyget antal punkter valt [m] @@ -393,72 +380,180 @@ ship_outline - + Outline draw Skissera - + Auto create Auto skapa - + Delete all sections Radera alla sektioner - + Create sections Skapa sektioner - + Transversal Transversal - + Longitudinal Longitudinell - + Water lines Vattenlinjer - + Transversal section positions [m] Transversal section positions [m] - + Longitudinal section positions [m] Longitudinal section positions [m] - + Water line positions [m] Water line positions [m] - shipsim_create + ship_tank + + + True if it is a valid tank instance, False otherwise + True if it is a valid tank instance, False otherwise + + + + Volume of fluid [m^3] + Volume of fluid [m^3] + + + + Density [kg / m^3] + Density [kg / m^3] + + + + Create a new tank + Create a new tank + + + + Tanks objects can only be created on top of its geometry (no objects selected) + Tanks objects can only be created on top of its geometry (no objects selected) + + + + No solids found in the selected objects + No solids found in the selected objects + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Ship + Ship + - shipsim_stop - - - shipsim_track - - - shiptank_create - - - shiptank_gz - - - shiptank_weights + ship_weight + + + Create a new ship weight + Create a new ship weight + + + + True if it is a valid weight instance, False otherwise + True if it is a valid weight instance, False otherwise + + + + Mass [kg] + Mass [kg] + + + + Linear density [kg / m] + Linear density [kg / m] + + + + Area density [kg / m^3] + Area density [kg / m^3] + + + + Density [kg / m^3] + Density [kg / m^3] + + + + Weight objects can only be created on top of its geometry (no objects selected) + Weight objects can only be created on top of its geometry (no objects selected) + + + + No geometrical shapes found in the selected objects + No geometrical shapes found in the selected objects + + + + Unknow object shapes selected + Unknow object shapes selected + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Create a new weight + Create a new weight + + + + Ship + Ship + + + + Mass + Mass + + + + Linear density + Linear density + + + + Area density + Area density + + + + Density + Density + diff --git a/src/Mod/Ship/resources/translations/Ship_uk.qm b/src/Mod/Ship/resources/translations/Ship_uk.qm index e654f8202..a0bc1340a 100644 Binary files a/src/Mod/Ship/resources/translations/Ship_uk.qm and b/src/Mod/Ship/resources/translations/Ship_uk.qm differ diff --git a/src/Mod/Ship/resources/translations/Ship_uk.ts b/src/Mod/Ship/resources/translations/Ship_uk.ts index 79c811a18..aeffb267f 100644 --- a/src/Mod/Ship/resources/translations/Ship_uk.ts +++ b/src/Mod/Ship/resources/translations/Ship_uk.ts @@ -4,30 +4,15 @@ Ship - + Ship design Проектування корабля - + Weights Weights - - - Ship Weights names - Ship Weights names - - - - Lightweight - Lightweight - - - - Ship Weights centers of gravity - Ship Weights centers of gravity - True if it is a valid ship instance, False otherwise @@ -54,9 +39,14 @@ Set of external faces of the ship hull - - Ship Weights masses [tons] - Ship Weights masses [tons] + + Set of weight instances + Set of weight instances + + + + Set of tank instances + Set of tank instances @@ -85,15 +75,6 @@ Create a new ship instance on top of the hull geometry - - Ship_CreateSim - - - Ship_CreateTank - - - Ship_GZ - Ship_Hydrostatics @@ -133,75 +114,81 @@ Plots the ship hull outline draw - - Ship_RunSim - - - Ship_StopSim - - - Ship_TrackSim - - - Ship_Weights - ship_areas - + Draft - Draft + Креслення - + Trim Обрізати - + Displacement Водотоннажність - + Areas curve tool draft selected [m] Areas curve tool draft selected [m] - + Plot the transversal areas curve Plot the transversal areas curve - + Areas curve tool trim selected [deg] Areas curve tool trim selected [deg] - ship_console + ship_capacity - - Data saved - Дані збережено + + Tank capacity curve + Tank capacity curve - + + Plot the tank capacity curve (level-volume curve) + Plot the tank capacity curve (level-volume curve) + + + + Plot the tank capacity curve + Plot the tank capacity curve + + + + Number of points + Кількість точок + + + + ship_console + + Please create or load a ship hull geometry before using this tool Please create or load a ship hull geometry before using this tool - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Ship objects can only be created on top of hull geometry (no solid found at selected objects) - + Computing hydrostatics Computing hydrostatics - + Computing external faces Обчислення зовнішніх поверхонь @@ -216,52 +203,42 @@ Any valid ship section found - + Ship objects can only be created on top of hull geometry (no objects selected) Ship objects can only be created on top of hull geometry (no objects selected) - + A ship instance must be selected before using this tool (no objects selected) A ship instance must be selected before using this tool (no objects selected) - + More than one ship have been selected (the extra ships will be ignored) More than one ship have been selected (the extra ships will be ignored) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) A ship instance must be selected before using this tool (no valid ship found at the selected objects) - + Plot module is disabled, so I cannot perform the plot Plot module is disabled, so I cannot perform the plot - - Failure creating the folder - Failure creating the folder - - - - Failure writing to file - Failure writing to file - - - + A ship instance must be selected before use this tool (no objects selected) A ship instance must be selected before use this tool (no objects selected) - + More than one ship has been selected (just the first one will be used) More than one ship has been selected (just the first one will be used) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) A ship instance must be selected before use this tool (novalid ships found in the selected objects) @@ -271,14 +248,24 @@ Plot module is disabled, tools cannot graph output curves - + Failure detecting external faces from the ship object Failure detecting external faces from the ship object - - Failure writing the file - Failure writing the file + + A tank instance must be selected before using this tool (no objects selected) + A tank instance must be selected before using this tool (no objects selected) + + + + More than one tank have been selected (the extra tanks will be ignored) + More than one tank have been selected (the extra tanks will be ignored) + + + + A tank instance must be selected before using this tool (no valid tank found at the selected objects) + A tank instance must be selected before using this tool (no valid tank found at the selected objects) @@ -309,70 +296,70 @@ Main frame - + Create a new ship Створити новий корабель - + Length Довжина - + Breadth Breadth - + Draft - Draft + Креслення ship_hydrostatic - + Plot hydrostatics Plot hydrostatics - + Trim Обрізати - + Minimum draft Minimum draft - + Maximum draft Maximum draft - + Number of points Кількість точок - + Hydrostatics tool trim selected Hydrostatics tool trim selected - + Hydrostatics tool minimum draft selected [m] Hydrostatics tool minimum draft selected [m] - + Hydrostatics tool maximum draft selected [m] Hydrostatics tool maximum draft selected [m] - + Hydrostatics tool number of points selected Hydrostatics tool number of points selected @@ -393,72 +380,180 @@ ship_outline - + Outline draw Outline draw - + Auto create Auto create - + Delete all sections - Delete all sections + Видалити всі розділи - + Create sections Create sections - + Transversal Transversal - + Longitudinal Longitudinal - + Water lines Water lines - + Transversal section positions [m] Transversal section positions [m] - + Longitudinal section positions [m] Longitudinal section positions [m] - + Water line positions [m] Water line positions [m] - shipsim_create + ship_tank + + + True if it is a valid tank instance, False otherwise + True if it is a valid tank instance, False otherwise + + + + Volume of fluid [m^3] + Volume of fluid [m^3] + + + + Density [kg / m^3] + Density [kg / m^3] + + + + Create a new tank + Create a new tank + + + + Tanks objects can only be created on top of its geometry (no objects selected) + Tanks objects can only be created on top of its geometry (no objects selected) + + + + No solids found in the selected objects + No solids found in the selected objects + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Ship + Ship + - shipsim_stop - - - shipsim_track - - - shiptank_create - - - shiptank_gz - - - shiptank_weights + ship_weight + + + Create a new ship weight + Create a new ship weight + + + + True if it is a valid weight instance, False otherwise + True if it is a valid weight instance, False otherwise + + + + Mass [kg] + Mass [kg] + + + + Linear density [kg / m] + Linear density [kg / m] + + + + Area density [kg / m^3] + Area density [kg / m^3] + + + + Density [kg / m^3] + Density [kg / m^3] + + + + Weight objects can only be created on top of its geometry (no objects selected) + Weight objects can only be created on top of its geometry (no objects selected) + + + + No geometrical shapes found in the selected objects + No geometrical shapes found in the selected objects + + + + Unknow object shapes selected + Unknow object shapes selected + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Create a new weight + Create a new weight + + + + Ship + Ship + + + + Mass + Mass + + + + Linear density + Linear density + + + + Area density + Area density + + + + Density + Density + diff --git a/src/Mod/Ship/resources/translations/Ship_zh-CN.qm b/src/Mod/Ship/resources/translations/Ship_zh-CN.qm index cd6febf3c..564672e05 100644 Binary files a/src/Mod/Ship/resources/translations/Ship_zh-CN.qm and b/src/Mod/Ship/resources/translations/Ship_zh-CN.qm differ diff --git a/src/Mod/Ship/resources/translations/Ship_zh-CN.ts b/src/Mod/Ship/resources/translations/Ship_zh-CN.ts index c2c63f425..b3845617d 100644 --- a/src/Mod/Ship/resources/translations/Ship_zh-CN.ts +++ b/src/Mod/Ship/resources/translations/Ship_zh-CN.ts @@ -4,30 +4,15 @@ Ship - + Ship design 船舶设计 - + Weights 重量 - - - Ship Weights names - Ship Weights names - - - - Lightweight - 轻量 - - - - Ship Weights centers of gravity - 船舶重心 - True if it is a valid ship instance, False otherwise @@ -54,9 +39,14 @@ Set of external faces of the ship hull - - Ship Weights masses [tons] - Ship Weights masses [tons] + + Set of weight instances + Set of weight instances + + + + Set of tank instances + Set of tank instances @@ -85,15 +75,6 @@ Create a new ship instance on top of the hull geometry - - Ship_CreateSim - - - Ship_CreateTank - - - Ship_GZ - Ship_Hydrostatics @@ -133,75 +114,81 @@ Plots the ship hull outline draw - - Ship_RunSim - - - Ship_StopSim - - - Ship_TrackSim - - - Ship_Weights - ship_areas - + Draft 吃水深度 - + Trim 修剪 - + Displacement 位移 - + Areas curve tool draft selected [m] Areas curve tool draft selected [m] - + Plot the transversal areas curve Plot the transversal areas curve - + Areas curve tool trim selected [deg] Areas curve tool trim selected [deg] - ship_console + ship_capacity - - Data saved - 数据已保存 + + Tank capacity curve + Tank capacity curve - + + Plot the tank capacity curve (level-volume curve) + Plot the tank capacity curve (level-volume curve) + + + + Plot the tank capacity curve + Plot the tank capacity curve + + + + Number of points + 点的数量 + + + + ship_console + + Please create or load a ship hull geometry before using this tool 在使用该工具前请创建或加载一个船体几何 - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) 船舶对象只能创建在船体几何之上(选定对象中未发现实体) - + Computing hydrostatics 计算流体静力学 - + Computing external faces 计算外表面 @@ -216,52 +203,42 @@ Any valid ship section found - + Ship objects can only be created on top of hull geometry (no objects selected) Ship objects can only be created on top of hull geometry (no objects selected) - + A ship instance must be selected before using this tool (no objects selected) A ship instance must be selected before using this tool (no objects selected) - + More than one ship have been selected (the extra ships will be ignored) More than one ship have been selected (the extra ships will be ignored) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) A ship instance must be selected before using this tool (no valid ship found at the selected objects) - + Plot module is disabled, so I cannot perform the plot Plot module is disabled, so I cannot perform the plot - - Failure creating the folder - Failure creating the folder - - - - Failure writing to file - Failure writing to file - - - + A ship instance must be selected before use this tool (no objects selected) A ship instance must be selected before use this tool (no objects selected) - + More than one ship has been selected (just the first one will be used) More than one ship has been selected (just the first one will be used) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) A ship instance must be selected before use this tool (novalid ships found in the selected objects) @@ -271,14 +248,24 @@ Plot module is disabled, tools cannot graph output curves - + Failure detecting external faces from the ship object Failure detecting external faces from the ship object - - Failure writing the file - Failure writing the file + + A tank instance must be selected before using this tool (no objects selected) + A tank instance must be selected before using this tool (no objects selected) + + + + More than one tank have been selected (the extra tanks will be ignored) + More than one tank have been selected (the extra tanks will be ignored) + + + + A tank instance must be selected before using this tool (no valid tank found at the selected objects) + A tank instance must be selected before using this tool (no valid tank found at the selected objects) @@ -309,22 +296,22 @@ 主框架 - + Create a new ship 创建新的船舶 - + Length 长度 - + Breadth 广度 - + Draft 吃水深度 @@ -332,47 +319,47 @@ ship_hydrostatic - + Plot hydrostatics 绘制流体静力曲线 - + Trim 修剪 - + Minimum draft 最小吃水深度 - + Maximum draft 最大吃水深度 - + Number of points 点的数量 - + Hydrostatics tool trim selected Hydrostatics tool trim selected - + Hydrostatics tool minimum draft selected [m] 流体力学工具最小吃水深度选择[m] - + Hydrostatics tool maximum draft selected [m] 流体力学工具最大吃水深度选择[m] - + Hydrostatics tool number of points selected 流体力学工具点数选择 @@ -393,72 +380,180 @@ ship_outline - + Outline draw 外轮廓绘制 - + Auto create 自动创建 - + Delete all sections 删除所有剖面 - + Create sections 创建剖面 - + Transversal 横向 - + Longitudinal 纵向 - + Water lines 水位线 - + Transversal section positions [m] Transversal section positions [m] - + Longitudinal section positions [m] Longitudinal section positions [m] - + Water line positions [m] Water line positions [m] - shipsim_create + ship_tank + + + True if it is a valid tank instance, False otherwise + True if it is a valid tank instance, False otherwise + + + + Volume of fluid [m^3] + Volume of fluid [m^3] + + + + Density [kg / m^3] + Density [kg / m^3] + + + + Create a new tank + Create a new tank + + + + Tanks objects can only be created on top of its geometry (no objects selected) + Tanks objects can only be created on top of its geometry (no objects selected) + + + + No solids found in the selected objects + No solids found in the selected objects + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Ship + Ship + - shipsim_stop - - - shipsim_track - - - shiptank_create - - - shiptank_gz - - - shiptank_weights + ship_weight + + + Create a new ship weight + Create a new ship weight + + + + True if it is a valid weight instance, False otherwise + True if it is a valid weight instance, False otherwise + + + + Mass [kg] + Mass [kg] + + + + Linear density [kg / m] + Linear density [kg / m] + + + + Area density [kg / m^3] + Area density [kg / m^3] + + + + Density [kg / m^3] + Density [kg / m^3] + + + + Weight objects can only be created on top of its geometry (no objects selected) + Weight objects can only be created on top of its geometry (no objects selected) + + + + No geometrical shapes found in the selected objects + No geometrical shapes found in the selected objects + + + + Unknow object shapes selected + Unknow object shapes selected + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Create a new weight + Create a new weight + + + + Ship + Ship + + + + Mass + Mass + + + + Linear density + Linear density + + + + Area density + Area density + + + + Density + Density + diff --git a/src/Mod/Ship/resources/translations/Ship_zh-TW.qm b/src/Mod/Ship/resources/translations/Ship_zh-TW.qm index e512f4f19..338821453 100644 Binary files a/src/Mod/Ship/resources/translations/Ship_zh-TW.qm and b/src/Mod/Ship/resources/translations/Ship_zh-TW.qm differ diff --git a/src/Mod/Ship/resources/translations/Ship_zh-TW.ts b/src/Mod/Ship/resources/translations/Ship_zh-TW.ts index 07ef8f315..c8a2f8b17 100644 --- a/src/Mod/Ship/resources/translations/Ship_zh-TW.ts +++ b/src/Mod/Ship/resources/translations/Ship_zh-TW.ts @@ -4,30 +4,15 @@ Ship - + Ship design 船舶設計 - + Weights 重量 - - - Ship Weights names - Ship Weights names - - - - Lightweight - 輕量 - - - - Ship Weights centers of gravity - 船舶重量之重心 - True if it is a valid ship instance, False otherwise @@ -54,9 +39,14 @@ Set of external faces of the ship hull - - Ship Weights masses [tons] - Ship Weights masses [tons] + + Set of weight instances + Set of weight instances + + + + Set of tank instances + Set of tank instances @@ -85,15 +75,6 @@ Create a new ship instance on top of the hull geometry - - Ship_CreateSim - - - Ship_CreateTank - - - Ship_GZ - Ship_Hydrostatics @@ -133,75 +114,81 @@ Plots the ship hull outline draw - - Ship_RunSim - - - Ship_StopSim - - - Ship_TrackSim - - - Ship_Weights - ship_areas - + Draft 拔模角 - + Trim 修剪 - + Displacement 位移 - + Areas curve tool draft selected [m] Areas curve tool draft selected [m] - + Plot the transversal areas curve Plot the transversal areas curve - + Areas curve tool trim selected [deg] Areas curve tool trim selected [deg] - ship_console + ship_capacity - - Data saved - 資料已儲存 + + Tank capacity curve + Tank capacity curve - + + Plot the tank capacity curve (level-volume curve) + Plot the tank capacity curve (level-volume curve) + + + + Plot the tank capacity curve + Plot the tank capacity curve + + + + Number of points + 點數 + + + + ship_console + + Please create or load a ship hull geometry before using this tool Please create or load a ship hull geometry before using this tool - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Ship objects can only be created on top of hull geometry (no solid found at selected objects) - + Computing hydrostatics 運算流體靜力學 - + Computing external faces Computing external faces @@ -216,52 +203,42 @@ Any valid ship section found - + Ship objects can only be created on top of hull geometry (no objects selected) Ship objects can only be created on top of hull geometry (no objects selected) - + A ship instance must be selected before using this tool (no objects selected) A ship instance must be selected before using this tool (no objects selected) - + More than one ship have been selected (the extra ships will be ignored) More than one ship have been selected (the extra ships will be ignored) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) A ship instance must be selected before using this tool (no valid ship found at the selected objects) - + Plot module is disabled, so I cannot perform the plot Plot module is disabled, so I cannot perform the plot - - Failure creating the folder - 建立資料夾失敗 - - - - Failure writing to file - 寫入檔案失敗 - - - + A ship instance must be selected before use this tool (no objects selected) A ship instance must be selected before use this tool (no objects selected) - + More than one ship has been selected (just the first one will be used) 選擇了超過一艘船(僅有第1艘會被使用) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) A ship instance must be selected before use this tool (novalid ships found in the selected objects) @@ -271,14 +248,24 @@ Plot module is disabled, tools cannot graph output curves - + Failure detecting external faces from the ship object Failure detecting external faces from the ship object - - Failure writing the file - Failure writing the file + + A tank instance must be selected before using this tool (no objects selected) + A tank instance must be selected before using this tool (no objects selected) + + + + More than one tank have been selected (the extra tanks will be ignored) + More than one tank have been selected (the extra tanks will be ignored) + + + + A tank instance must be selected before using this tool (no valid tank found at the selected objects) + A tank instance must be selected before using this tool (no valid tank found at the selected objects) @@ -309,22 +296,22 @@ 主框架 - + Create a new ship 建立新的船舶 - + Length 長度 - + Breadth 寬度 - + Draft 拔模角 @@ -332,47 +319,47 @@ ship_hydrostatic - + Plot hydrostatics Plot hydrostatics - + Trim 修剪 - + Minimum draft 最小吃水量 - + Maximum draft 最大吃水量 - + Number of points 點數 - + Hydrostatics tool trim selected Hydrostatics tool trim selected - + Hydrostatics tool minimum draft selected [m] Hydrostatics tool minimum draft selected [m] - + Hydrostatics tool maximum draft selected [m] Hydrostatics tool maximum draft selected [m] - + Hydrostatics tool number of points selected Hydrostatics tool number of points selected @@ -393,72 +380,180 @@ ship_outline - + Outline draw Outline draw - + Auto create 自動建立 - + Delete all sections 移除所有選取 - + Create sections Create sections - + Transversal 橫向 - + Longitudinal 縱向 - + Water lines 水線 - + Transversal section positions [m] Transversal section positions [m] - + Longitudinal section positions [m] Longitudinal section positions [m] - + Water line positions [m] 水線位置 [m] - shipsim_create + ship_tank + + + True if it is a valid tank instance, False otherwise + True if it is a valid tank instance, False otherwise + + + + Volume of fluid [m^3] + Volume of fluid [m^3] + + + + Density [kg / m^3] + Density [kg / m^3] + + + + Create a new tank + Create a new tank + + + + Tanks objects can only be created on top of its geometry (no objects selected) + Tanks objects can only be created on top of its geometry (no objects selected) + + + + No solids found in the selected objects + No solids found in the selected objects + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Ship + Ship + - shipsim_stop - - - shipsim_track - - - shiptank_create - - - shiptank_gz - - - shiptank_weights + ship_weight + + + Create a new ship weight + Create a new ship weight + + + + True if it is a valid weight instance, False otherwise + True if it is a valid weight instance, False otherwise + + + + Mass [kg] + Mass [kg] + + + + Linear density [kg / m] + Linear density [kg / m] + + + + Area density [kg / m^3] + Area density [kg / m^3] + + + + Density [kg / m^3] + Density [kg / m^3] + + + + Weight objects can only be created on top of its geometry (no objects selected) + Weight objects can only be created on top of its geometry (no objects selected) + + + + No geometrical shapes found in the selected objects + No geometrical shapes found in the selected objects + + + + Unknow object shapes selected + Unknow object shapes selected + + + + There are not ship objects to create weights into them + There are not ship objects to create weights into them + + + + Create a new weight + Create a new weight + + + + Ship + Ship + + + + Mass + Mass + + + + Linear density + Linear density + + + + Area density + Area density + + + + Density + Density + diff --git a/src/Mod/Sketcher/Gui/Resources/Sketcher.qrc b/src/Mod/Sketcher/Gui/Resources/Sketcher.qrc index 416828ee3..dd46a433d 100644 --- a/src/Mod/Sketcher/Gui/Resources/Sketcher.qrc +++ b/src/Mod/Sketcher/Gui/Resources/Sketcher.qrc @@ -153,5 +153,6 @@ translations/Sketcher_uk.qm translations/Sketcher_zh-CN.qm translations/Sketcher_zh-TW.qm + translations/Sketcher_sr.qm diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.qm index 7c9264a23..fddc8862c 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.ts index 406213482..946da3225 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.ts @@ -1,2981 +1,2978 @@ - + CmdSketcherCloseShape - - Sketcher - Sketser + + Sketcher + Sketser - - Close Shape - + + Close Shape + Close Shape - - Produce closed shape by Link end point of element with next elements' starting point - + + Produce closed shape by Link end point of element with next elements' starting point + Produce closed shape by Link end point of element with next elements' starting point - - + + CmdSketcherCompCreateArc - - Sketcher - Sketser + + Sketcher + Sketser - - Create arc - Skep boog + + Create arc + Skep boog - - Create an arc in the sketcher - Create an arc in the sketcher + + Create an arc in the sketcher + Create an arc in the sketcher - - Center and end points - Center and end points + + Center and end points + Center and end points - - End points and rim point - End points and rim point + + End points and rim point + End points and rim point - - + + CmdSketcherCompCreateCircle - - Sketcher - Sketser + + Sketcher + Sketser - - Create circle - Skep sirkel + + Create circle + Skep sirkel - - Create a circle in the sketcher - Create a circle in the sketcher + + Create a circle in the sketcher + Create a circle in the sketcher - - Center and rim point - Center and rim point + + Center and rim point + Center and rim point - - 3 rim points - 3 rim points + + 3 rim points + 3 rim points - - + + CmdSketcherCompCreateConic - - Sketcher - Sketser + + Sketcher + Sketser - - Create a conic - + + Create a conic + Create a conic - - Create a conic in the sketch - + + Create a conic in the sketch + Create a conic in the sketch - - Ellipse by center, major radius, point - + + Ellipse by center, major radius, point + Ellipse by center, major radius, point - - Ellipse by Periapsis, apoapsis, minor radius - + + Ellipse by Periapsis, apoapsis, minor radius + Ellipse by Periapsis, apoapsis, minor radius - - Arc of ellipse by center, major radius, endpoints - + + Arc of ellipse by center, major radius, endpoints + Arc of ellipse by center, major radius, endpoints - - + + CmdSketcherCompCreateRegularPolygon - - Sketcher - Sketser + + Sketcher + Sketser - - Create regular polygon - + + Create regular polygon + Create regular polygon - - Create an regular polygon in the sketcher - + + Create an regular polygon in the sketcher + Create an regular polygon in the sketcher - - Triangle - + + Triangle + Triangle - - Square - + + Square + Square - - Pentagon - + + Pentagon + Pentagon - - Hexagon - + + Hexagon + Hexagon - - Heptagon - + + Heptagon + Heptagon - - Octagon - + + Octagon + Octagon - - + + CmdSketcherConnect - - Sketcher - Sketser + + Sketcher + Sketser - - Connect Edges - + + Connect Edges + Connect Edges - - Link end point of element with next elements' starting point - + + Link end point of element with next elements' starting point + Link end point of element with next elements' starting point - - + + CmdSketcherConstrainAngle - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain angle - Dwinghoek + + Constrain angle + Dwinghoek - - Fix the angle of a line or the angle between two lines - Vries die hoek van 'n lyn of die hoek tussen twee lyne + + Fix the angle of a line or the angle between two lines + Vries die hoek van 'n lyn of die hoek tussen twee lyne - - + + CmdSketcherConstrainCoincident - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain coincident - Beperk samevalling + + Constrain coincident + Beperk samevalling - - Create a coincident constraint on the selected item - Skep 'n samevallende beperking op die gekose item + + Create a coincident constraint on the selected item + Skep 'n samevallende beperking op die gekose item - - + + CmdSketcherConstrainDistance - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain distance - Beperk afstand + + Constrain distance + Beperk afstand - - Fix a length of a line or the distance between a line and a vertex - Herstel 'n lynlengte of afstand tussen 'n lyn en 'n hoekpunt + + Fix a length of a line or the distance between a line and a vertex + Herstel 'n lynlengte of afstand tussen 'n lyn en 'n hoekpunt - - + + CmdSketcherConstrainDistanceX - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain horizontal distance - Beperk horisontale afstand + + Constrain horizontal distance + Beperk horisontale afstand - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - Hou die horisontale afstand tussen twee punte of lyneindpunte konstant + + Fix the horizontal distance between two points or line ends + Hou die horisontale afstand tussen twee punte of lyneindpunte konstant - - + + CmdSketcherConstrainDistanceY - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - Beperk horisontale afstand + Constrain horizontal distance + Beperk horisontale afstand - - Fix the vertical distance between two points or line ends - Hou die vertikale afstand tussen twee punte of lyneindpunte konstant + + Fix the vertical distance between two points or line ends + Hou die vertikale afstand tussen twee punte of lyneindpunte konstant - - + + CmdSketcherConstrainEqual - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain equal - Dwing ewe veel + + Constrain equal + Dwing ewe veel - - Create an equality constraint between two lines or between circles and arcs - Skep 'n gelykheidsbeperking tussen twee lyne of tussen sirkels en boë + + Create an equality constraint between two lines or between circles and arcs + Skep 'n gelykheidsbeperking tussen twee lyne of tussen sirkels en boë - - + + CmdSketcherConstrainHorizontal - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain horizontally - Beperk horisontaal + + Constrain horizontally + Beperk horisontaal - - Create a horizontal constraint on the selected item - Skep 'n horisontale beperking op die gekose item + + Create a horizontal constraint on the selected item + Skep 'n horisontale beperking op die gekose item - - + + CmdSketcherConstrainInternalAlignment - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain InternalAlignment - + + Constrain InternalAlignment + Constrain InternalAlignment - - Constrains an element to be aligned with the internal geometry of another element - + + Constrains an element to be aligned with the internal geometry of another element + Constrains an element to be aligned with the internal geometry of another element - - + + CmdSketcherConstrainLock - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain lock - Beperk sluiting + + Constrain lock + Beperk sluiting - - Create a lock constraint on the selected item - Skep 'n slotbeperking op die geselekteerde item + + Create a lock constraint on the selected item + Skep 'n slotbeperking op die geselekteerde item - - + + CmdSketcherConstrainParallel - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain parallel - Beperk parallel + + Constrain parallel + Beperk parallel - - Create a parallel constraint between two lines - Skep 'n parallelle beperking tussen twee lyne + + Create a parallel constraint between two lines + Skep 'n parallelle beperking tussen twee lyne - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain perpendicular - Dwing loodreg + + Constrain perpendicular + Dwing loodreg - - Create a perpendicular constraint between two lines - Create a perpendicular constraint between two lines + + Create a perpendicular constraint between two lines + Create a perpendicular constraint between two lines - Create a Perpendicular constraint between two lines - Skep 'n loodregte beperking tussen twee lyne + Create a Perpendicular constraint between two lines + Skep 'n loodregte beperking tussen twee lyne - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain point onto object - Beperk die punt tot die voorwerp + + Constrain point onto object + Beperk die punt tot die voorwerp - - Fix a point onto an object - Heg 'n punt aan 'n voorwerp + + Fix a point onto an object + Heg 'n punt aan 'n voorwerp - - + + CmdSketcherConstrainRadius - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain radius - Dwingradius + + Constrain radius + Dwingradius - - Fix the radius of a circle or an arc - Sluit vas die radius van 'n sirkel of 'n boog + + Fix the radius of a circle or an arc + Sluit vas die radius van 'n sirkel of 'n boog - - + + CmdSketcherConstrainSnellsLaw - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain refraction (Snell's law') - + + Constrain refraction (Snell's law') + Constrain refraction (Snell's law') - - Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - + + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - - + + CmdSketcherConstrainSymmetric - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain symmetrical - Dwing simmetries + + Constrain symmetrical + Dwing simmetries - - Create a symmetry constraint between two points with respect to a line or a third point - Create a symmetry constraint between two points with respect to a line or a third point + + Create a symmetry constraint between two points with respect to a line or a third point + Create a symmetry constraint between two points with respect to a line or a third point - Create an symmetry constraint between two points with respect to a line - Skep 'n simmetriebeperking tussen twee punte met betrekking tot 'n lyn + Create an symmetry constraint between two points with respect to a line + Skep 'n simmetriebeperking tussen twee punte met betrekking tot 'n lyn - - + + CmdSketcherConstrainTangent - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain tangent - Dwingraaklyn + + Constrain tangent + Dwingraaklyn - - Create a tangent constraint between two entities - Skep 'n tangensiale beperking tussen die twee entiteite + + Create a tangent constraint between two entities + Skep 'n tangensiale beperking tussen die twee entiteite - - + + CmdSketcherConstrainVertical - - Sketcher - Sketser + + Sketcher + Sketser - - Constrain vertically - Beperk vertikaal + + Constrain vertically + Beperk vertikaal - - Create a vertical constraint on the selected item - Skep 'n vertikale beperking op die gekose item + + Create a vertical constraint on the selected item + Skep 'n vertikale beperking op die gekose item - - + + CmdSketcherCreate3PointArc - - Sketcher - Sketser + + Sketcher + Sketser - - Create arc by three points - Create arc by three points + + Create arc by three points + Create arc by three points - - Create an arc by its end points and a point along the arc - Create an arc by its end points and a point along the arc + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + CmdSketcherCreate3PointCircle - - Sketcher - Sketser + + Sketcher + Sketser - - Create circle by three points - Create circle by three points + + Create circle by three points + Create circle by three points - - Create a circle by 3 perimeter points - Create a circle by 3 perimeter points + + Create a circle by 3 perimeter points + Create a circle by 3 perimeter points - - + + CmdSketcherCreateArc - - Sketcher - Sketser + + Sketcher + Sketser - - Create arc by center - Create arc by center + + Create arc by center + Create arc by center - - Create an arc by its center and by its end points - Create an arc by its center and by its end points + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - Create arc - Skep boog + Create arc + Skep boog - Create an arc in the sketch - Skep 'n boog in die skets + Create an arc in the sketch + Skep 'n boog in die skets - - + + CmdSketcherCreateArcOfEllipse - - Sketcher - Sketser + + Sketcher + Sketser - - Create an arc of ellipse - + + Create an arc of ellipse + Create an arc of ellipse - - Create an arc of ellipse in the sketch - + + Create an arc of ellipse in the sketch + Create an arc of ellipse in the sketch - - + + CmdSketcherCreateCircle - - Sketcher - Sketser + + Sketcher + Sketser - - Create circle - Skep sirkel + + Create circle + Skep sirkel - - Create a circle in the sketch - Skep 'n sirkel in die skets + + Create a circle in the sketch + Skep 'n sirkel in die skets - - + + CmdSketcherCreateDraftLine - - Sketcher - Sketser + + Sketcher + Sketser - - Create draft line - Skep ontwerplyn + + Create draft line + Skep ontwerplyn - - Create a draft line in the sketch - Skep 'n ontwerplyn in die skets + + Create a draft line in the sketch + Skep 'n ontwerplyn in die skets - - + + CmdSketcherCreateEllipseBy3Points - - Sketcher - Sketser + + Sketcher + Sketser - - Create ellipse by 3 points - + + Create ellipse by 3 points + Create ellipse by 3 points - - Create an ellipse by 3 points in the sketch - + + Create an ellipse by 3 points in the sketch + Create an ellipse by 3 points in the sketch - - + + CmdSketcherCreateEllipseByCenter - - Sketcher - Sketser + + Sketcher + Sketser - - Create ellipse by center - + + Create ellipse by center + Create ellipse by center - - Create an ellipse by center in the sketch - + + Create an ellipse by center in the sketch + Create an ellipse by center in the sketch - - + + CmdSketcherCreateFillet - - Sketcher - Sketser + + Sketcher + Sketser - - Create fillet - Skep ronding + + Create fillet + Skep ronding - Create a fillet between two lines or at a coincidental point - Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateHeptagon - - Sketcher - Sketser + + Sketcher + Sketser - - Create heptagon - + + Create heptagon + Create heptagon - - Create a heptagon in the sketch - + + Create a heptagon in the sketch + Create a heptagon in the sketch - - + + CmdSketcherCreateHexagon - - Sketcher - Sketser + + Sketcher + Sketser - - Create hexagon - + + Create hexagon + Create hexagon - - Create a hexagon in the sketch - + + Create a hexagon in the sketch + Create a hexagon in the sketch - - + + CmdSketcherCreateLine - - Sketcher - Sketser + + Sketcher + Sketser - - Create line - Skep lyn + + Create line + Skep lyn - - Create a line in the sketch - Trek 'n lyn in die skets + + Create a line in the sketch + Trek 'n lyn in die skets - - + + CmdSketcherCreateOctagon - - Sketcher - Sketser + + Sketcher + Sketser - - Create octagon - + + Create octagon + Create octagon - - Create an octagon in the sketch - + + Create an octagon in the sketch + Create an octagon in the sketch - - + + CmdSketcherCreatePentagon - - Sketcher - Sketser + + Sketcher + Sketser - - Create pentagon - + + Create pentagon + Create pentagon - - Create a pentagon in the sketch - + + Create a pentagon in the sketch + Create a pentagon in the sketch - - + + CmdSketcherCreatePoint - - Sketcher - Sketser + + Sketcher + Sketser - - Create point - Skep punt + + Create point + Skep punt - - Create a point in the sketch - Skep 'n punt in die skets + + Create a point in the sketch + Skep 'n punt in die skets - - + + CmdSketcherCreatePolyline - - Sketcher - Sketser + + Sketcher + Sketser - - Create polyline - Skep veelvuldige segment lyn + + Create polyline + Skep veelvuldige segment lyn - - Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch. 'M' Key cycles behaviour + + Create a polyline in the sketch. 'M' Key cycles behaviour + Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch - Skep 'n lyn met veelvuldige segmente in die skets + Create a polyline in the sketch + Skep 'n lyn met veelvuldige segmente in die skets - - + + CmdSketcherCreateRectangle - - Sketcher - Sketser + + Sketcher + Sketser - - Create rectangle - Skep reghoek + + Create rectangle + Skep reghoek - - Create a rectangle in the sketch - Skep 'n reghoek in die skets + + Create a rectangle in the sketch + Skep 'n reghoek in die skets - - + + CmdSketcherCreateSlot - - Sketcher - Sketser + + Sketcher + Sketser - - Create slot - Create slot + + Create slot + Create slot - - Create a slot in the sketch - Create a slot in the sketch + + Create a slot in the sketch + Create a slot in the sketch - - + + CmdSketcherCreateSquare - - Sketcher - Sketser + + Sketcher + Sketser - - Create square - + + Create square + Create square - - Create a square in the sketch - + + Create a square in the sketch + Create a square in the sketch - - + + CmdSketcherCreateText - - Sketcher - Sketser + + Sketcher + Sketser - - Create text - Skep teks + + Create text + Skep teks - - Create text in the sketch - Skep teks in die skets + + Create text in the sketch + Skep teks in die skets - - + + CmdSketcherCreateTriangle - - Sketcher - Sketser + + Sketcher + Sketser - - Create equilateral triangle - + + Create equilateral triangle + Create equilateral triangle - - Create an equilateral triangle in the sketch - + + Create an equilateral triangle in the sketch + Create an equilateral triangle in the sketch - - + + CmdSketcherEditSketch - - Sketcher - Sketser + + Sketcher + Sketser - - Edit sketch - Wysig skets + + Edit sketch + Wysig skets - - Edit the selected sketch - + + Edit the selected sketch + Edit the selected sketch - - + + CmdSketcherExternal - - Sketcher - Sketser + + Sketcher + Sketser - - External geometry - External geometry + + External geometry + External geometry - - Create an edge linked to an external geometry - Create an edge linked to an external geometry + + Create an edge linked to an external geometry + Create an edge linked to an external geometry - - + + CmdSketcherLeaveSketch - - Sketcher - Sketser + + Sketcher + Sketser - - Leave sketch - Verlaat skets + + Leave sketch + Verlaat skets - - Close the editing of the sketch - Sluit af sketswysiging + + Close the editing of the sketch + Sluit af sketswysiging - - + + CmdSketcherMapSketch - - Sketcher - Sketser + + Sketcher + Sketser - - Map sketch to face... - Kaartlê skets tot oppervlak... + + Map sketch to face... + Kaartlê skets tot oppervlak... - - Map a sketch to a face - Kaartlê 'n skets tot 'n oppervlak + + Map a sketch to a face + Kaartlê 'n skets tot 'n oppervlak - - + + CmdSketcherMergeSketches - - Sketcher - Sketser + + Sketcher + Sketser - - - Merge sketches - + + + Merge sketches + Merge sketches - - Wrong selection - Verkeerde keuse + + Wrong selection + Verkeerde keuse - - Select at least two sketches, please. - + + Select at least two sketches, please. + Select at least two sketches, please. - - + + CmdSketcherNewSketch - - Sketcher - Sketser + + Sketcher + Sketser - - Create sketch - Skep skets + + Create sketch + Skep skets - Create a new or edit the selected sketch - Skep 'n nuwe of wysig die gekose skets + Create a new or edit the selected sketch + Skep 'n nuwe of wysig die gekose skets - - Create a new sketch - Skep 'n nuwe skets + + Create a new sketch + Skep 'n nuwe skets - - + + CmdSketcherNewSketchSF - Sketcher - Sketser + Sketcher + Sketser - Sketchflat sketch - Sketsplat skets + Sketchflat sketch + Sketsplat skets - Create a new sketchflat sketch by starting externel editor - Skep 'n nuwe sketsplat skets met 'n eksterne program + Create a new sketchflat sketch by starting externel editor + Skep 'n nuwe sketsplat skets met 'n eksterne program - - + + CmdSketcherReorientSketch - - Sketcher - Sketser + + Sketcher + Sketser - - Reorient sketch... - Reorient sketch... + + Reorient sketch... + Reorient sketch... - - Reorient the selected sketch - Reorient the selected sketch + + Reorient the selected sketch + Reorient the selected sketch - - + + CmdSketcherRestoreInternalAlignmentGeometry - - Sketcher - Sketser + + Sketcher + Sketser - - Show/hide internal geometry - + + Show/hide internal geometry + Show/hide internal geometry - - Show all internal geometry / hide unused internal geometry - + + Show all internal geometry / hide unused internal geometry + Show all internal geometry / hide unused internal geometry - - + + CmdSketcherSelectConflictingConstraints - - Sketcher - Sketser + + Sketcher + Sketser - - - Select Conflicting Constraints - + + + Select Conflicting Constraints + Select Conflicting Constraints - - + + CmdSketcherSelectConstraints - - Sketcher - Sketser + + Sketcher + Sketser - - Select Constraints - + + Select Constraints + Select Constraints - - Select the constraints associated to the selected elements - + + Select the constraints associated to the selected elements + Select the constraints associated to the selected elements - - + + CmdSketcherSelectElementsAssociatedWithConstraints - - Sketcher - Sketser + + Sketcher + Sketser - - - Select Elements associated with constraints - + + + Select Elements associated with constraints + Select Elements associated with constraints - - + + CmdSketcherSelectHorizontalAxis - - Sketcher - Sketser + + Sketcher + Sketser - - Select Horizontal Axis - + + Select Horizontal Axis + Select Horizontal Axis - - Select the horizontal axis - + + Select the horizontal axis + Select the horizontal axis - - + + CmdSketcherSelectOrigin - - Sketcher - Sketser + + Sketcher + Sketser - - Select Origin - + + Select Origin + Select Origin - - Select the origin point - + + Select the origin point + Select the origin point - - + + CmdSketcherSelectRedundantConstraints - - Sketcher - Sketser + + Sketcher + Sketser - - - Select Redundant Constraints - + + + Select Redundant Constraints + Select Redundant Constraints - - + + CmdSketcherSelectVerticalAxis - - Sketcher - Sketser + + Sketcher + Sketser - - Select Vertical Axis - + + Select Vertical Axis + Select Vertical Axis - - Select the vertical axis - + + Select the vertical axis + Select the vertical axis - - + + CmdSketcherToggleConstruction - - Sketcher - Sketser + + Sketcher + Sketser - - Toggle construction line - Aktiveer/deaktiveer konstruksielyn + + Toggle construction line + Aktiveer/deaktiveer konstruksielyn - - Toggles the currently selected lines to/from construction mode - Skakel die huidige gekose lyne na/van konstruksiemodus + + Toggles the currently selected lines to/from construction mode + Skakel die huidige gekose lyne na/van konstruksiemodus - - + + CmdSketcherTrimming - - Sketcher - Sketser + + Sketcher + Sketser - - Trim edge - Knip kant + + Trim edge + Knip kant - - Trim an edge with respect to the picked position - Trim an edge with respect to the picked position + + Trim an edge with respect to the picked position + Trim an edge with respect to the picked position - Trims an edge with respect to the picked position - Knip 'n kant met betrekking tot die gekose posisie + Trims an edge with respect to the picked position + Knip 'n kant met betrekking tot die gekose posisie - - + + CmdSketcherValidateSketch - - Sketcher - Sketser + + Sketcher + Sketser - - Validate sketch... - Validate sketch... + + Validate sketch... + Validate sketch... - - Validate sketch - Validate sketch + + Validate sketch + Validate sketch - - Wrong selection - Verkeerde keuse + + Wrong selection + Verkeerde keuse - - Select one sketch, please. - Select one sketch, please. + + Select one sketch, please. + Select one sketch, please. - - + + CmdSketcherViewSketch - - Sketcher - Sketser + + Sketcher + Sketser - - View sketch - Bekyk die skets + + View sketch + Bekyk die skets - - View sketch perpendicular to sketch plane - Bekyk die skets loodreg tot die sketsvlak + + View sketch perpendicular to sketch plane + Bekyk die skets loodreg tot die sketsvlak - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Voorkoms + + Appearance + Voorkoms - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Verkeerde keuse - - - - - Select edge(s) from the sketch. - Kies die kant(e) van die skets. - - - - - Select an edge from the sketch. - Kies 'n rand in die skets. - - - - - Double constraint - Dubbele beperking - - - - - The selected edge has already a horizontal constraint! - Die gekose rand het reeds 'n horisontale beperking! - - - - - - - - - - - Impossible constraint - Onmoontlike beperking - - - - Cannot add a constraint between two external geometries! - Cannot add a constraint between two external geometries! - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Verkeerde keuse + + + + + Select edge(s) from the sketch. + Kies die kant(e) van die skets. + + + + + Select an edge from the sketch. + Kies 'n rand in die skets. + + + + + Double constraint + Dubbele beperking + + + + + The selected edge has already a horizontal constraint! + Die gekose rand het reeds 'n horisontale beperking! + + + + + + + + + + + Impossible constraint + Onmoontlike beperking + + + + Cannot add a constraint between two external geometries! + Cannot add a constraint between two external geometries! + - - - - Only sketch and its support is allowed to select - Slegs die skets en sy ondersteuning mag gekies word + + + + Only sketch and its support is allowed to select + Slegs die skets en sy ondersteuning mag gekies word - - One of the selected has to be on the sketch - Een van die keuses moet op die skets wees + + One of the selected has to be on the sketch + Een van die keuses moet op die skets wees - - - The selected edge is not a line segment - Die gekose rand is nie 'n lynsegment nie + + + The selected edge is not a line segment + Die gekose rand is nie 'n lynsegment nie - - - The selected edge has already a vertical constraint! - Die gekose rand het reeds 'n vertikale beperking! + + + The selected edge has already a vertical constraint! + Die gekose rand het reeds 'n vertikale beperking! - - The selected item(s) can't accept a horizontal constraint! - The selected item(s) can't accept a horizontal constraint! + + The selected item(s) can't accept a horizontal constraint! + The selected item(s) can't accept a horizontal constraint! - - The selected item(s) can't accept a vertical constraint! - The selected item(s) can't accept a vertical constraint! + + The selected item(s) can't accept a vertical constraint! + The selected item(s) can't accept a vertical constraint! - - Select entities from the sketch. - Kies entiteite van die skets. + + Select entities from the sketch. + Kies entiteite van die skets. - - Select exactly one entity from the sketch. - Kies presies een entiteit van die skets. + + Select exactly one entity from the sketch. + Kies presies een entiteit van die skets. - - Select one vertex from the sketch. - Select one vertex from the sketch. + + Select one vertex from the sketch. + Select one vertex from the sketch. - - - - - - Select vertexes from the sketch. - Kies hoekpunte in die skets. + + + + + + Select vertexes from the sketch. + Kies hoekpunte in die skets. - - Cannot add a fixed x-coordinate constraint on an external geometry! - + + Cannot add a fixed x-coordinate constraint on an external geometry! + Cannot add a fixed x-coordinate constraint on an external geometry! - - Cannot add a fixed x-coordinate constraint on the root point! - + + Cannot add a fixed x-coordinate constraint on the root point! + Cannot add a fixed x-coordinate constraint on the root point! - - Cannot add a fixed y-coordinate constraint on an external geometry! - + + Cannot add a fixed y-coordinate constraint on an external geometry! + Cannot add a fixed y-coordinate constraint on an external geometry! - - Cannot add a fixed y-coordinate constraint on the root point! - + + Cannot add a fixed y-coordinate constraint on the root point! + Cannot add a fixed y-coordinate constraint on the root point! - - - - Select one or more arcs or circles from the sketch. - + + + + Select one or more arcs or circles from the sketch. + Select one or more arcs or circles from the sketch. - - Constrain equal - Dwing ewe veel + + Constrain equal + Dwing ewe veel - - Do you want to share the same radius for all selected elements? - + + Do you want to share the same radius for all selected elements? + Do you want to share the same radius for all selected elements? - - Select only entities from the sketch. - + + Select only entities from the sketch. + Select only entities from the sketch. - - - Select one or two lines from the sketch. Or select two edges and a point. - + + + Select one or two lines from the sketch. Or select two edges and a point. + Select one or two lines from the sketch. Or select two edges and a point. - - Parallel lines - + + Parallel lines + Parallel lines - - An angle constraint cannot be set for two parallel lines. - + + An angle constraint cannot be set for two parallel lines. + An angle constraint cannot be set for two parallel lines. - - Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - Constraint_SnellsLaw - + + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. + Constraint_SnellsLaw + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - - Selected objects are not just geometry from one sketch. - + + Selected objects are not just geometry from one sketch. + Selected objects are not just geometry from one sketch. - - Number of selected objects is not 3 (is %1). - + + Number of selected objects is not 3 (is %1). + Number of selected objects is not 3 (is %1). - - Incompatible geometry is selected! - + + Incompatible geometry is selected! + Incompatible geometry is selected! - - - Select at least one ellipse and one edge from the sketch. - + + + Select at least one ellipse and one edge from the sketch. + Select at least one ellipse and one edge from the sketch. - - Sketch axes cannot be used in internal alignment constraint - + + Sketch axes cannot be used in internal alignment constraint + Sketch axes cannot be used in internal alignment constraint - - You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - + + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - - - Maximum 2 points are supported. - + + + Maximum 2 points are supported. + Maximum 2 points are supported. - - - Maximum 2 lines are supported. - + + + Maximum 2 lines are supported. + Maximum 2 lines are supported. - - - Nothing to constraint - + + + Nothing to constraint + Nothing to constraint - - Currently all internal geometry of the ellipse is already exposed. - + + Currently all internal geometry of the ellipse is already exposed. + Currently all internal geometry of the ellipse is already exposed. - - - - - Extra elements - + + + + + Extra elements + Extra elements - - - - More elements than possible for the given ellipse were provided. These were ignored. - + + + + More elements than possible for the given ellipse were provided. These were ignored. + More elements than possible for the given ellipse were provided. These were ignored. - - You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - + + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - - You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - + + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - - Currently all internal geometry of the arc of ellipse is already exposed. - + + Currently all internal geometry of the arc of ellipse is already exposed. + Currently all internal geometry of the arc of ellipse is already exposed. - - More elements than possible for the given arc of ellipse were provided. These were ignored. - + + More elements than possible for the given arc of ellipse were provided. These were ignored. + More elements than possible for the given arc of ellipse were provided. These were ignored. - - Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - Select exactly two vertexes from the sketch. - Kies presies twee hoekpunte uit die skets. + Select exactly two vertexes from the sketch. + Kies presies twee hoekpunte uit die skets. - - - Select two or more vertexes from the sketch. - Select two or more vertexes from the sketch. + + + Select two or more vertexes from the sketch. + Select two or more vertexes from the sketch. - - - Select exactly one line or one point and one line or two points from the sketch. - Kies presies een lyn of een punt en een lyn of twee punte uit die skets. + + + Select exactly one line or one point and one line or two points from the sketch. + Kies presies een lyn of een punt en een lyn of twee punte uit die skets. - - Cannot add a length constraint on an external geometry! - Cannot add a length constraint on an external geometry! + + Cannot add a length constraint on an external geometry! + Cannot add a length constraint on an external geometry! - - Cannot add a length constraint on an axis! - Cannot add a length constraint on an axis! + + Cannot add a length constraint on an axis! + Cannot add a length constraint on an axis! - - - Select exactly one point and one object from the sketch. - Kies presies een punt en een voorwerp van die skets. + + + Select exactly one point and one object from the sketch. + Kies presies een punt en een voorwerp van die skets. - - - - - Select exactly one line or up to two points from the sketch. - Kies presies een lyn of tot twee punte uit die skets. + + + + + Select exactly one line or up to two points from the sketch. + Kies presies een lyn of tot twee punte uit die skets. - - Cannot add a horizontal length constraint on an external geometry! - Cannot add a horizontal length constraint on an external geometry! + + Cannot add a horizontal length constraint on an external geometry! + Cannot add a horizontal length constraint on an external geometry! - - Cannot add a horizontal length constraint on an axis! - Cannot add a horizontal length constraint on an axis! + + Cannot add a horizontal length constraint on an axis! + Cannot add a horizontal length constraint on an axis! - Cannot add a fixed x-cootdinate constraint on an external geometry! - Cannot add a fixed x-cootdinate constraint on an external geometry! + Cannot add a fixed x-cootdinate constraint on an external geometry! + Cannot add a fixed x-cootdinate constraint on an external geometry! - Cannot add a fixed x-cootdinate constraint on the root point! - Cannot add a fixed x-cootdinate constraint on the root point! + Cannot add a fixed x-cootdinate constraint on the root point! + Cannot add a fixed x-cootdinate constraint on the root point! - - Cannot add a vertical length constraint on an external geometry! - Cannot add a vertical length constraint on an external geometry! + + Cannot add a vertical length constraint on an external geometry! + Cannot add a vertical length constraint on an external geometry! - - Cannot add a vertical length constraint on an axis! - Cannot add a vertical length constraint on an axis! + + Cannot add a vertical length constraint on an axis! + Cannot add a vertical length constraint on an axis! - Cannot add a fixed y-cootdinate constraint on an external geometry! - Cannot add a fixed y-cootdinate constraint on an external geometry! + Cannot add a fixed y-cootdinate constraint on an external geometry! + Cannot add a fixed y-cootdinate constraint on an external geometry! - Cannot add a fixed y-cootdinate constraint on the root point! - Cannot add a fixed y-cootdinate constraint on the root point! + Cannot add a fixed y-cootdinate constraint on the root point! + Cannot add a fixed y-cootdinate constraint on the root point! - - Select two or more lines from the sketch. - Kies twee of meer lyne van die skets. + + Select two or more lines from the sketch. + Kies twee of meer lyne van die skets. - - - Select at least two lines from the sketch. - Kies ten minste twee lyne van die skets. + + + Select at least two lines from the sketch. + Kies ten minste twee lyne van die skets. - - Select a valid line - Kies 'n geldige lyn + + Select a valid line + Kies 'n geldige lyn - - The selected edge is not a valid line - Die gekose kant is nie 'n geldige lyn nie + + The selected edge is not a valid line + Die gekose kant is nie 'n geldige lyn nie - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - perpendicular constraint - + perpendicular constraint + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - - Select some geometry from the sketch. - perpendicular constraint - + + Select some geometry from the sketch. + perpendicular constraint + Select some geometry from the sketch. - - Wrong number of selected objects! - perpendicular constraint - + + Wrong number of selected objects! + perpendicular constraint + Wrong number of selected objects! - - - - Error - + + + + Error + Fout - - - With 3 objects, there must be 2 curves and 1 point. - tangent constraint - + + + With 3 objects, there must be 2 curves and 1 point. + tangent constraint + With 3 objects, there must be 2 curves and 1 point. - - - Cannot add a perpendicularity constraint at an unconnected point! - Cannot add a perpendicularity constraint at an unconnected point! + + + Cannot add a perpendicularity constraint at an unconnected point! + Cannot add a perpendicularity constraint at an unconnected point! - The selected points should be end points of arcs and lines. - The selected points should be end points of arcs and lines. + The selected points should be end points of arcs and lines. + The selected points should be end points of arcs and lines. - The selected point should be an end point of an arc or line. - The selected point should be an end point of an arc or line. + The selected point should be an end point of an arc or line. + The selected point should be an end point of an arc or line. - The selected edge should be an arc, line or circle. - The selected edge should be an arc, line or circle. + The selected edge should be an arc, line or circle. + The selected edge should be an arc, line or circle. - - One of the selected edges should be a line. - One of the selected edges should be a line. + + One of the selected edges should be a line. + One of the selected edges should be a line. - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - tangent constraint - + tangent constraint + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - - Select some geometry from the sketch. - tangent constraint - + + Select some geometry from the sketch. + tangent constraint + Select some geometry from the sketch. - - Wrong number of selected objects! - tangent constraint - + + Wrong number of selected objects! + tangent constraint + Wrong number of selected objects! - - - Cannot add a tangency constraint at an unconnected point! - Cannot add a tangency constraint at an unconnected point! + + + Cannot add a tangency constraint at an unconnected point! + Cannot add a tangency constraint at an unconnected point! - Select exactly one arc or circle from the sketch. - Kies presies een boog of sirkel van die skets. + Select exactly one arc or circle from the sketch. + Kies presies een boog of sirkel van die skets. - Select one or two lines from the sketch. - Select one or two lines from the sketch. + Select one or two lines from the sketch. + Select one or two lines from the sketch. - - Cannot add an angle constraint on an external geometry! - Cannot add an angle constraint on an external geometry! + + Cannot add an angle constraint on an external geometry! + Cannot add an angle constraint on an external geometry! - - Cannot add an angle constraint on an axis! - Cannot add an angle constraint on an axis! + + Cannot add an angle constraint on an axis! + Cannot add an angle constraint on an axis! - Select exactly one or two lines from the sketch. - Kies presies een of twee lyne van die skets. + Select exactly one or two lines from the sketch. + Kies presies een of twee lyne van die skets. - - Select two edges from the sketch. - Kies twee kante van die skets. + + Select two edges from the sketch. + Kies twee kante van die skets. - Select atleast two lines from the sketch. - Kies ten minste twee lyne van die skets. + Select atleast two lines from the sketch. + Kies ten minste twee lyne van die skets. - - - Select two or more compatible edges - Select two or more compatible edges + + + Select two or more compatible edges + Select two or more compatible edges - - Sketch axes cannot be used in equality constraints - Sketch axes cannot be used in equality constraints + + Sketch axes cannot be used in equality constraints + Sketch axes cannot be used in equality constraints - - - Select two or more edges of similar type - Select two or more edges of similar type + + + Select two or more edges of similar type + Select two or more edges of similar type - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - - - Cannot add a constraint between external geometries! - Cannot add a constraint between external geometries! + + + Cannot add a constraint between external geometries! + Cannot add a constraint between external geometries! - - - Cannot add a symmetry constraint between a line and its end points! - Cannot add a symmetry constraint between a line and its end points! + + + Cannot add a symmetry constraint between a line and its end points! + Cannot add a symmetry constraint between a line and its end points! - Select exactly two same geometries - Kies presies twee soortgelyke geometrieë + Select exactly two same geometries + Kies presies twee soortgelyke geometrieë - Select valid geometries - Kies geldige geometrieë + Select valid geometries + Kies geldige geometrieë - Select geometry of similar type - Kies 'n soortgelyke geometrie + Select geometry of similar type + Kies 'n soortgelyke geometrie - Select two points and one line from the sketch. - Kies twee punte en een lyn van die skets. + Select two points and one line from the sketch. + Kies twee punte en een lyn van die skets. - Select exactly one line from the sketch. - Kies presies een lyn in die skets. + Select exactly one line from the sketch. + Kies presies een lyn in die skets. - Select two lines from the sketch. - Kies twee lyne in die skets. + Select two lines from the sketch. + Kies twee lyne in die skets. - Select exactly two lines from the sketch. - Kies presies twee lyne in die skets. + Select exactly two lines from the sketch. + Kies presies twee lyne in die skets. - Select two entities from the sketch. - Kies twee entiteite in die skets. + Select two entities from the sketch. + Kies twee entiteite in die skets. - Select exactly two entities from the sketch. - Kies presies twee entiteite van die skets. + Select exactly two entities from the sketch. + Kies presies twee entiteite van die skets. - - Edit sketch - Wysig skets + + Edit sketch + Wysig skets - - A dialog is already open in the task panel - 'n Dialoog is reeds oop in die taakpaneel + + A dialog is already open in the task panel + 'n Dialoog is reeds oop in die taakpaneel - - Do you want to close this dialog? - Wil jy hierdie dialoog toe maak? + + Do you want to close this dialog? + Wil jy hierdie dialoog toe maak? - - Several sub-elements selected - Verskeie onderelemente gekies + + Several sub-elements selected + Verskeie onderelemente gekies - - You have to select a single face as support for a sketch! - Jy moet een vlak kies as 'n stut vir die skets! + + You have to select a single face as support for a sketch! + Jy moet een vlak kies as 'n stut vir die skets! - - No support face selected - Geen stutvlak gekies nie + + No support face selected + Geen stutvlak gekies nie - - You have to select a face as support for a sketch! - Jy moet 'n vlak kies om die skets mee te stut! + + You have to select a face as support for a sketch! + Jy moet 'n vlak kies om die skets mee te stut! - - No planar support - Geen tekenvlak as stut + + No planar support + Geen tekenvlak as stut - - You need a planar face as support for a sketch! - Jy benodig 'n tekenvlak as 'n stut vir die skets! + + You need a planar face as support for a sketch! + Jy benodig 'n tekenvlak as 'n stut vir die skets! - - Distance constraint - Afstandsbeperking + + Distance constraint + Afstandsbeperking - - Not allowed to edit the datum because the sketch contains conflicting constraints - Nie toegelaat om die datum te wysig want die skets bevat teenstrydige beperkings + + Not allowed to edit the datum because the sketch contains conflicting constraints + Nie toegelaat om die datum te wysig want die skets bevat teenstrydige beperkings - - - - Dimensional constraint - Dimensionele beperking + + + + Dimensional constraint + Dimensionele beperking - - Display - Vertoon + + Display + Vertoon - - - - - Select at least two edges from the sketch. - + + + + + Select at least two edges from the sketch. + Select at least two edges from the sketch. - - - One selected edge is not connectable - + + + One selected edge is not connectable + One selected edge is not connectable - - Closing a shape formed by exactly two lines makes no sense. - + + Closing a shape formed by exactly two lines makes no sense. + Closing a shape formed by exactly two lines makes no sense. - - - Select elements from a single sketch. - + + + Select elements from a single sketch. + Select elements from a single sketch. - - No constraint selected - + + No constraint selected + No constraint selected - - At least one constraint must be selected - + + At least one constraint must be selected + At least one constraint must be selected - - Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - - + + SketchOrientationDialog - Choose orientation - Kies oriëntasie + Choose orientation + Kies oriëntasie - Sketch orientation - Sketsoriëntasie + Sketch orientation + Sketsoriëntasie - XY-Plane - XY-vlak + XY-Plane + XY-vlak - XZ-Plane - XZ-Vlak + XZ-Plane + XZ-Vlak - YZ-Plane - YZ-Vlak + YZ-Plane + YZ-Vlak - Reverse direction - Omgekeerde rigting + Reverse direction + Omgekeerde rigting - Offset: - Verskuiwing: + Offset: + Verskuiwing: - - + + SketcherGui::ConstraintView - - Change value - Verander waarde + + Change value + Verander waarde - - Rename - Hernoem + + Rename + Hernoem - - Delete - Vee uit + + Delete + Vee uit - - + + SketcherGui::EditDatumDialog - - - Insert angle - Insert angle + + + Insert angle + Insert angle - - - Angle: - Hoek: + + + Angle: + Hoek: - - - Insert radius - Insert radius + + + Insert radius + Insert radius - - - Refractive index ratio - Constraint_SnellsLaw - + + + Refractive index ratio + Constraint_SnellsLaw + Refractive index ratio - - - Ratio n2/n1: - Constraint_SnellsLaw - + + + Ratio n2/n1: + Constraint_SnellsLaw + Ratio n2/n1: - - Change radius - + + Change radius + Change radius - - - - Radius: - Radius: + + + + Radius: + Radius: - - Refractive index ratio - + + Refractive index ratio + Refractive index ratio - - Ratio n2/n1: - + + Ratio n2/n1: + Ratio n2/n1: - - - Insert length - Insert length + + + Insert length + Insert length - - - Length: - Lengte: + + + Length: + Lengte: - - + + SketcherGui::ElementView - - Delete - Vee uit + + Delete + Vee uit - - + + SketcherGui::InsertDatum - - Insert datum - Voeg datum in + + Insert datum + Voeg datum in - - datum: - datum: + + datum: + datum: - - + + SketcherGui::PropertyConstraintListItem - - Unnamed - + + Unnamed + Unnamed - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Kies oriëntasie + + Choose orientation + Kies oriëntasie - - Sketch orientation - Sketsoriëntasie + + Sketch orientation + Sketsoriëntasie - - XY-Plane - XY-vlak + + XY-Plane + XY-vlak - - XZ-Plane - XZ-Vlak + + XZ-Plane + XZ-Vlak - - YZ-Plane - YZ-Vlak + + YZ-Plane + YZ-Vlak - - Reverse direction - Omgekeerde rigting + + Reverse direction + Omgekeerde rigting - - Offset: - Verskuiwing: + + Offset: + Verskuiwing: - - + + SketcherGui::SketcherSettings - - Sketcher - Sketser + + Sketcher + Sketser - - Sketcher colors - Sketcher colors + + Sketcher colors + Sketcher colors - - Default edge color - Default edge color + + Default edge color + Default edge color - - - The color of edges being edited - The color of edges being edited + + + The color of edges being edited + The color of edges being edited - - Default vertex color - Default vertex color + + Default vertex color + Default vertex color - - - The color of vertices being edited - The color of vertices being edited + + + The color of vertices being edited + The color of vertices being edited - - Edit edge color - Edit edge color + + Edit edge color + Edit edge color - - Edit vertex color - Edit vertex color + + Edit vertex color + Edit vertex color - - Construction geometry - Konstruksiegeometrie + + Construction geometry + Konstruksiegeometrie - - The color of construction geometry in edit mode - The color of construction geometry in edit mode + + The color of construction geometry in edit mode + The color of construction geometry in edit mode - - External geometry - External geometry + + External geometry + External geometry - - The color of external geometry in edit mode - The color of external geometry in edit mode + + The color of external geometry in edit mode + The color of external geometry in edit mode - - Fully constrained geometry - Fully constrained geometry + + Fully constrained geometry + Fully constrained geometry - - - - The color of fully constrained geometry in edit mode - The color of fully constrained geometry in edit mode + + + + The color of fully constrained geometry in edit mode + The color of fully constrained geometry in edit mode - - Constraint color - + + Constraint color + Constraint color - Constrain color - Constrain color + + Datum color + Datum color - - Datum color - Datum color + + Datum text size + Datum text size - - Datum text size - Datum text size + + + + The default line thickness for new shapes + The default line thickness for new shapes - - - - The default line thickness for new shapes - The default line thickness for new shapes + + + + + px + px - - - - - px - px + + Default vertex size + Default vertex size - - Default vertex size - Default vertex size + + Default line width + Default line width - - Default line width - Default line width + + Cursor text color + Cursor text color - - Cursor text color - Cursor text color + + Sketch editing + Sketch editing - - Sketch editing - Sketch editing + + Font size + Font size - - Font size - Font size + + Grid line pattern + Grid line pattern - - Grid line pattern - Grid line pattern + + Ask for value after creating a distance constraint + Ask for value after creating a distance constraint - - - Ask for value after creating a distance constraint - Ask for value after creating a distance constraint - - - + + SketcherGui::SketcherValidation - - No missing coincidences - No missing coincidences + + No missing coincidences + No missing coincidences - - No missing coincidences found - No missing coincidences found + + No missing coincidences found + No missing coincidences found - - Missing coincidences - Missing coincidences + + Missing coincidences + Missing coincidences - - %1 missing coincidences found - %1 missing coincidences found + + %1 missing coincidences found + %1 missing coincidences found - - No invalid constraints - + + No invalid constraints + No invalid constraints - - No invalid constraints found - + + No invalid constraints found + No invalid constraints found - - Invalid constraints - + + Invalid constraints + Invalid constraints - - Invalid constraints found - + + Invalid constraints found + Invalid constraints found - - + + SketcherGui::TaskSketcherConstrains - - Form - Vorm + + Form + Vorm - - Filter: - Filter: + + Filter: + Filter: - - All - Almal + + All + Almal - - Normal - Normaallyn + + Normal + Normaallyn - - Datums - Datums + + Datums + Datums - - Named - Benoem + + Named + Benoem - - Constraints - Beperkings + + Constraints + Beperkings - - + + SketcherGui::TaskSketcherElements - - Form - Vorm + + Form + Vorm - - Type: - + + Type: + Soort: - - Edge - + + Edge + Edge - - Starting Point - + + Starting Point + Starting Point - - End Point - + + End Point + End Point - - Center Point - + + Center Point + Center Point - - Extended Naming - + + Extended Naming + Extended Naming - - Auto-switch to Edge - + + Auto-switch to Edge + Auto-switch to Edge - - <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - + + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - - Elements - + + Elements + Elements - - - - - Point - + + + + + Point + Punt - - - - - Line - + + + + + Line + Lyn - - - - - Arc - + + + + + Arc + Boog - - - - - Circle - + + + + + Circle + Sirkel - - - Ellipse - + + + Ellipse + Ellipse - - - Elliptical Arc - + + + Elliptical Arc + Elliptical Arc - - - - - Other - + + + + + Other + Other - - + + SketcherGui::TaskSketcherGeneral - - Form - Vorm + + Form + Vorm - - Show grid - Show grid + + Show grid + Show grid - - Grid size: - Ruitnetgrootte: + + Grid size: + Ruitnetgrootte: - mm - mm + + Grid snap + Ruitnethegting - - Grid snap - Ruitnethegting + Unsolved + Onopgelos - Unsolved - Onopgelos + Grid Snap + Roosternetaanhegting - Grid Snap - Roosternetaanhegting + 0.1 mm + 0,1 mm - 0.1 mm - 0,1 mm + 0.2 mm + 0.2 mm - 0.2 mm - 0.2 mm + 0.5 mm + 0,5 mm - 0.5 mm - 0,5 mm + 1 mm + 1 mm - 1 mm - 1 mm + 2 mm + 2 mm - 2 mm - 2 mm + 5 mm + 5 mm - 5 mm - 5 mm + 10 mm + 10 mm - 10 mm - 10 mm + 20 mm + 20 mm - 20 mm - 20 mm + 50 mm + 50 mm - 50 mm - 50 mm + 100 mm + 100 mm - 100 mm - 100 mm + 200 mm + 200 mm - 200 mm - 200 mm + 500 mm + 500 mm - 500 mm - 500 mm + 1 m + 1 m - 1 m - 1 m + 2 m + 2 m - 2 m - 2 m + 5 m + 5 m - 5 m - 5 m + 10 m + 10 m - 10 m - 10 m + 20 m + 20 m - 20 m - 20 m + + Auto constraints + Outomatiese beperkings - - Auto constraints - Outomatiese beperkings + auto constraints + automatiese beperkinge - auto constraints - automatiese beperkinge + + Edit controls + Wysigingskontrole - - - Edit controls - Wysigingskontrole - - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Oplosserboodskappe + + Solver messages + Oplosserboodskappe - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - Sketcher validation + + Sketcher validation + Sketcher validation - - Missing coincidences - Missing coincidences + + Missing coincidences + Missing coincidences - - Tolerance: - Tolerance: + + Tolerance: + Tolerance: - - - Find - Find + + + Find + Find - - - Fix - Fix + + + Fix + Fix - - Invalid constraints - + + Invalid constraints + Invalid constraints - - + + SketcherGui::ViewProviderSketch - - Invalid sketch - + + Invalid sketch + Invalid sketch - - The sketch is invalid and cannot be edited. + + The sketch is invalid and cannot be edited. Use the sketch validation tool. - + The sketch is invalid and cannot be edited. +Use the sketch validation tool. - - Please remove the following constraint: - Please remove the following constraint: + + Please remove the following constraint: + Please remove the following constraint: - - Please remove at least one of the following constraints: - Please remove at least one of the following constraints: + + Please remove at least one of the following constraints: + Please remove at least one of the following constraints: - - Please remove the following redundant constraint: - Please remove the following redundant constraint: + + Please remove the following redundant constraint: + Please remove the following redundant constraint: - - Please remove the following redundant constraints: - Please remove the following redundant constraints: + + Please remove the following redundant constraints: + Please remove the following redundant constraints: - - Empty sketch - Empty sketch + + Empty sketch + Empty sketch - - Over-constrained sketch - + + Over-constrained sketch + Over-constrained sketch - - - - (click to select) - + + + + (click to select) + (click to select) - - Sketch contains conflicting constraints - + + Sketch contains conflicting constraints + Sketch contains conflicting constraints - - Sketch contains redundant constraints - + + Sketch contains redundant constraints + Sketch contains redundant constraints - Over-constrained sketch - Over-constrained sketch + Over-constrained sketch + Over-constrained sketch - Sketch contains conflicting constraints - Sketch contains conflicting constraints + Sketch contains conflicting constraints + Sketch contains conflicting constraints - Sketch contains redundant constraints - Sketch contains redundant constraints + Sketch contains redundant constraints + Sketch contains redundant constraints - - Fully constrained sketch - Fully constrained sketch + + Fully constrained sketch + Fully constrained sketch - - Under-constrained sketch with 1 degree of freedom - Under-constrained sketch with 1 degree of freedom + + Under-constrained sketch with 1 degree of freedom + Under-constrained sketch with 1 degree of freedom - - Under-constrained sketch with %1 degrees of freedom - Under-constrained sketch with %1 degrees of freedom + + Under-constrained sketch with %1 degrees of freedom + Under-constrained sketch with %1 degrees of freedom - - Solved in %1 sec - Solved in %1 sec + + Solved in %1 sec + Solved in %1 sec - - Unsolved (%1 sec) - Unsolved (%1 sec) + + Unsolved (%1 sec) + Unsolved (%1 sec) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - Create an arc by its end points and a point along the arc + + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - Create a circle by 3 rim points + + + Create a circle by 3 rim points + Create a circle by 3 rim points - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - Create an arc by its center and by its end points + + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - - + + Sketcher_CreateArcOfEllipse - - - Create an arc of ellipse by its center, major radius, endpoints - + + + Create an arc of ellipse by its center, major radius, endpoints + Create an arc of ellipse by its center, major radius, endpoints - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - Create a circle by its center and by a rim point + + + Create a circle by its center and by a rim point + Create a circle by its center and by a rim point - - + + Sketcher_CreateEllipseBy3Points - - - Create a ellipse by periapsis, apoapsis, and minor radius - + + + Create a ellipse by periapsis, apoapsis, and minor radius + Create a ellipse by periapsis, apoapsis, and minor radius - - + + Sketcher_CreateEllipseByCenter - - - Create an ellipse by center, major radius and point - + + + Create an ellipse by center, major radius and point + Create an ellipse by center, major radius and point - - + + Sketcher_CreateHeptagon - - - Create a heptagon by its center and by one corner - + + + Create a heptagon by its center and by one corner + Create a heptagon by its center and by one corner - - + + Sketcher_CreateHexagon - - - Create a hexagon by its center and by one corner - + + + Create a hexagon by its center and by one corner + Create a hexagon by its center and by one corner - - + + Sketcher_CreateOctagon - - - Create an octagon by its center and by one corner - + + + Create an octagon by its center and by one corner + Create an octagon by its center and by one corner - - + + Sketcher_CreatePentagon - - - Create a pentagon by its center and by one corner - + + + Create a pentagon by its center and by one corner + Create a pentagon by its center and by one corner - - + + Sketcher_CreateSquare - - - Create a square by its center and by one corner - + + + Create a square by its center and by one corner + Create a square by its center and by one corner - - + + Sketcher_CreateTriangle - - - Create an equilateral triangle by its center and by one corner - + + + Create an equilateral triangle by its center and by one corner + Create an equilateral triangle by its center and by one corner - - + + Sketcher_ReorientSketch - - Sketch has support - Sketch has support + + Sketch has support + Sketch has support - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - Sketch with a support face cannot be reoriented. + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - - + + TaskSketcherConstrains - Constraints - Beperkings + Constraints + Beperkings - - + + TaskSketcherCreateCommands - Appearance - Voorkoms + Appearance + Voorkoms - - + + TaskSketcherGeneral - Edit controls - Wysigingskontrole + Edit controls + Wysigingskontrole - - + + TaskSketcherMessages - - Form - Vorm + + Form + Vorm - - Undefined degrees of freedom - Ongedefiniëerde vryheidsgrade + + Undefined degrees of freedom + Ongedefiniëerde vryheidsgrade - - Not solved yet - Nog nie opgelos nie + + Not solved yet + Nog nie opgelos nie - - + + Workbench - - Sketcher - Sketser + + Sketcher + Sketser - - Sketcher geometries - Sketsergeometrieë + + Sketcher geometries + Sketsergeometrieë - - Sketcher tools - + + Sketcher tools + Sketcher tools - Sketcher geoms - Sketsvorms + Sketcher geoms + Sketsvorms - - Sketcher constraints - Sketser beperkings + + Sketcher constraints + Sketser beperkings - + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.qm index eae925e4a..5b38e055c 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.ts index 8367b1f84..fda539c5a 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.ts @@ -1,2981 +1,2978 @@ - + CmdSketcherCloseShape - - Sketcher - Sketcher + + Sketcher + Sketcher - - Close Shape - + + Close Shape + Uzavřít tvar - - Produce closed shape by Link end point of element with next elements' starting point - + + Produce closed shape by Link end point of element with next elements' starting point + Vytvoří uzavřený tvar spojením koncového bodu elementu s počátečním bodem následujícího elementu - - + + CmdSketcherCompCreateArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc - Vytvoř oblouk + + Create arc + Vytvoř oblouk - - Create an arc in the sketcher - Create an arc in the sketcher + + Create an arc in the sketcher + Vytvoří oblouk v náčrtu - - Center and end points - Center and end points + + Center and end points + Střed a koncové body - - End points and rim point - End points and rim point + + End points and rim point + Koncové body a okrajový bod - - + + CmdSketcherCompCreateCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle - Vytvoř kružnici + + Create circle + Vytvoř kružnici - - Create a circle in the sketcher - Create a circle in the sketcher + + Create a circle in the sketcher + Vytvoří kružnici v náčrtu - - Center and rim point - Center and rim point + + Center and rim point + Střed a okrajový bod - - 3 rim points - 3 rim points + + 3 rim points + 3 okrajové body - - + + CmdSketcherCompCreateConic - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create a conic - + + Create a conic + Vytvoří kuželosečku - - Create a conic in the sketch - + + Create a conic in the sketch + Vytvoří kuželosečku v náčrtu - - Ellipse by center, major radius, point - + + Ellipse by center, major radius, point + Elipsa pomocí středu, hlavní poloosy a bodu - - Ellipse by Periapsis, apoapsis, minor radius - + + Ellipse by Periapsis, apoapsis, minor radius + Elipsa pomocí perihélia, afélia a vedlejší poloosy - - Arc of ellipse by center, major radius, endpoints - + + Arc of ellipse by center, major radius, endpoints + Oblouk elipsy pomocí středu, hlavní poloosy a koncových bodů - - + + CmdSketcherCompCreateRegularPolygon - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create regular polygon - + + Create regular polygon + Vytvoří pravidelný mnohoúhleník - - Create an regular polygon in the sketcher - + + Create an regular polygon in the sketcher + Vytvoří pravidelný mnohoúhelník v náčrtu - - Triangle - + + Triangle + Trojúhelník - - Square - + + Square + Čtverec - - Pentagon - + + Pentagon + Pětiúhelník - - Hexagon - + + Hexagon + Šestiúhelník - - Heptagon - + + Heptagon + Sedmiúhelník - - Octagon - + + Octagon + Osmiúhelník - - + + CmdSketcherConnect - - Sketcher - Sketcher + + Sketcher + Sketcher - - Connect Edges - + + Connect Edges + Spojí hrany - - Link end point of element with next elements' starting point - + + Link end point of element with next elements' starting point + Spojí koncový bod elementu s počátečním bodem následujícího elementu - - + + CmdSketcherConstrainAngle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain angle - Vazba úhlu + + Constrain angle + Vazba úhlu - - Fix the angle of a line or the angle between two lines - Zadá úhel čáry nebo úhel mezi dvěma čarami + + Fix the angle of a line or the angle between two lines + Zadá úhel čáry nebo úhel mezi dvěma čarami - - + + CmdSketcherConstrainCoincident - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain coincident - Vazba totožnosti + + Constrain coincident + Vazba totožnosti - - Create a coincident constraint on the selected item - Vytvoř vazbu totožnosti na vybranou položku + + Create a coincident constraint on the selected item + Vytvoř vazbu totožnosti na vybranou položku - - + + CmdSketcherConstrainDistance - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain distance - Vazba vzdálenosti + + Constrain distance + Vazba vzdálenosti - - Fix a length of a line or the distance between a line and a vertex - Fixuj délku úsečky nebo vzdálenost mezi úsečkou a bodem + + Fix a length of a line or the distance between a line and a vertex + Fixuj délku úsečky nebo vzdálenost mezi úsečkou a bodem - - + + CmdSketcherConstrainDistanceX - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain horizontal distance - Constrain horizontal distance + + Constrain horizontal distance + Constrain horizontal distance - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - Zadá vodorovnou vzdálenost mezi dvěma body nebo konci čáry + + Fix the horizontal distance between two points or line ends + Zadá vodorovnou vzdálenost mezi dvěma body nebo konci čáry - - + + CmdSketcherConstrainDistanceY - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - Constrain horizontal distance + Constrain horizontal distance + Constrain horizontal distance - - Fix the vertical distance between two points or line ends - Zadá svislou vzdálenost mezi dvěma body nebo konci čáry + + Fix the vertical distance between two points or line ends + Zadá svislou vzdálenost mezi dvěma body nebo konci čáry - - + + CmdSketcherConstrainEqual - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain equal - Zadat jako shodné + + Constrain equal + Zadat jako shodné - - Create an equality constraint between two lines or between circles and arcs - Vytvoří zadání rovnosti mezi dvěma čarami, kruhy nebo oblouky + + Create an equality constraint between two lines or between circles and arcs + Vytvoří zadání rovnosti mezi dvěma čarami, kruhy nebo oblouky - - + + CmdSketcherConstrainHorizontal - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain horizontally - Vazba horizontálně + + Constrain horizontally + Vazba horizontálně - - Create a horizontal constraint on the selected item - Vytvoř vodorovnou vazbu na vybranou položku + + Create a horizontal constraint on the selected item + Vytvoř vodorovnou vazbu na vybranou položku - - + + CmdSketcherConstrainInternalAlignment - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain InternalAlignment - + + Constrain InternalAlignment + Vyzba vnitřní uspořádání - - Constrains an element to be aligned with the internal geometry of another element - + + Constrains an element to be aligned with the internal geometry of another element + Vytvoří vazbu elementu s vnitřní geometrií jiného elementu - - + + CmdSketcherConstrainLock - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain lock - Vazba uzamknout + + Constrain lock + Vazba uzamknout - - Create a lock constraint on the selected item - Vytvoří zadání zamknutí vybrané položky + + Create a lock constraint on the selected item + Vytvoří zadání zamknutí vybrané položky - - + + CmdSketcherConstrainParallel - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain parallel - Vazba rovnoběžnosti + + Constrain parallel + Vazba rovnoběžnosti - - Create a parallel constraint between two lines - Vytvoř vazbu rovnoběžnosti mezi dvěma úsečkami + + Create a parallel constraint between two lines + Vytvoř vazbu rovnoběžnosti mezi dvěma úsečkami - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain perpendicular - Zadání kolmosti + + Constrain perpendicular + Zadání kolmosti - - Create a perpendicular constraint between two lines - Create a perpendicular constraint between two lines + + Create a perpendicular constraint between two lines + Vytvoří kolmou vazbu mezi dvěma čarami - Create a Perpendicular constraint between two lines - Vytvoří zadání kolmosti dvou čar + Create a Perpendicular constraint between two lines + Vytvoří zadání kolmosti dvou čar - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain point onto object - Zadá bod na objektu + + Constrain point onto object + Zadá bod na objektu - - Fix a point onto an object - Umístí bod na objekt + + Fix a point onto an object + Umístí bod na objekt - - + + CmdSketcherConstrainRadius - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain radius - Zadá poloměr + + Constrain radius + Zadá poloměr - - Fix the radius of a circle or an arc - Zadá poloměr kružnice nebo oblouku + + Fix the radius of a circle or an arc + Zadá poloměr kružnice nebo oblouku - - + + CmdSketcherConstrainSnellsLaw - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain refraction (Snell's law') - + + Constrain refraction (Snell's law') + Vazba refrakce (Snellův zákon) - - Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - + + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. + Vytvoří refrakční (Snellův) zákon jako vazbu mezi koncovými body paprsku a hrany tvořící rozhraní. - - + + CmdSketcherConstrainSymmetric - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain symmetrical - Zadá jako symetrické + + Constrain symmetrical + Zadá jako symetrické - - Create a symmetry constraint between two points with respect to a line or a third point - Create a symmetry constraint between two points with respect to a line or a third point + + Create a symmetry constraint between two points with respect to a line or a third point + Vytvoří symetrikcou vazbu mezi dvěma body vzhledem k čáře nebo třetímu bodu - Create an symmetry constraint between two points with respect to a line - Zadání symetrie mezi dvěma body vzhledem k čáře + Create an symmetry constraint between two points with respect to a line + Zadání symetrie mezi dvěma body vzhledem k čáře - - + + CmdSketcherConstrainTangent - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain tangent - Zadá tečnost + + Constrain tangent + Zadá tečnost - - Create a tangent constraint between two entities - Zadá tečnost mezi dvěma objekty + + Create a tangent constraint between two entities + Zadá tečnost mezi dvěma objekty - - + + CmdSketcherConstrainVertical - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain vertically - Vazba svisle + + Constrain vertically + Vazba svisle - - Create a vertical constraint on the selected item - Vytvoří vazbu svislosti na vybranou položku + + Create a vertical constraint on the selected item + Vytvoří vazbu svislosti na vybranou položku - - + + CmdSketcherCreate3PointArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc by three points - Create arc by three points + + Create arc by three points + Vytvoř oblouk třemi body - - Create an arc by its end points and a point along the arc - Create an arc by its end points and a point along the arc + + Create an arc by its end points and a point along the arc + Vytvoří oblouk jeho koncovými body a bodem podél oblouku - - + + CmdSketcherCreate3PointCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle by three points - Create circle by three points + + Create circle by three points + Vytvoř kružnici třemi body - - Create a circle by 3 perimeter points - Create a circle by 3 perimeter points + + Create a circle by 3 perimeter points + Vytvoř kružnici třemi obvodovými body - - + + CmdSketcherCreateArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc by center - Create arc by center + + Create arc by center + Vytvoř oblouk podle středu - - Create an arc by its center and by its end points - Create an arc by its center and by its end points + + Create an arc by its center and by its end points + Vytvoří oblouk podle jeho středu a skrz jeho koncové body - Create arc - Vytvoř oblouk + Create arc + Vytvoř oblouk - Create an arc in the sketch - Vytvoř oblouk v náčrtu + Create an arc in the sketch + Vytvoř oblouk v náčrtu - - + + CmdSketcherCreateArcOfEllipse - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create an arc of ellipse - + + Create an arc of ellipse + Vytvoří oblouk elipsy - - Create an arc of ellipse in the sketch - + + Create an arc of ellipse in the sketch + Vytvoří oblouk elipsy v náčrtu - - + + CmdSketcherCreateCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle - Vytvoř kružnici + + Create circle + Vytvoř kružnici - - Create a circle in the sketch - Vytvoří kružnici v náčrtu + + Create a circle in the sketch + Vytvoří kružnici v náčrtu - - + + CmdSketcherCreateDraftLine - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create draft line - Vytvoř pomocnou úsečku + + Create draft line + Vytvoř pomocnou úsečku - - Create a draft line in the sketch - Vytvoří pomocnou úsečku v náčrtu + + Create a draft line in the sketch + Vytvoří pomocnou úsečku v náčrtu - - + + CmdSketcherCreateEllipseBy3Points - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create ellipse by 3 points - + + Create ellipse by 3 points + Vytvoří elipsu pomocí 3 bodů - - Create an ellipse by 3 points in the sketch - + + Create an ellipse by 3 points in the sketch + Vytvoří elipsu pomocí 3 bodů v náčrtu - - + + CmdSketcherCreateEllipseByCenter - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create ellipse by center - + + Create ellipse by center + Vytvoří elipsu pomocí středu - - Create an ellipse by center in the sketch - + + Create an ellipse by center in the sketch + Vytvoří elipsu pomocí středu v náčrtu - - + + CmdSketcherCreateFillet - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create fillet - Vytvořit zaoblení + + Create fillet + Vytvořit zaoblení - Create a fillet between two lines or at a coincidental point - Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateHeptagon - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create heptagon - + + Create heptagon + Vytvoří sedmiúhelník - - Create a heptagon in the sketch - + + Create a heptagon in the sketch + Vytvoří sedmiúhelník v náčrtu - - + + CmdSketcherCreateHexagon - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create hexagon - + + Create hexagon + Vytvoří šestiúhelník - - Create a hexagon in the sketch - + + Create a hexagon in the sketch + Vytvoří šestiúhelník v náčrtu - - + + CmdSketcherCreateLine - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create line - Vytvoř úsečku + + Create line + Vytvoř úsečku - - Create a line in the sketch - Vytvoří úsečku v náčrtu + + Create a line in the sketch + Vytvoří úsečku v náčrtu - - + + CmdSketcherCreateOctagon - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create octagon - + + Create octagon + Vytvoří osmiúhelník - - Create an octagon in the sketch - + + Create an octagon in the sketch + Vytvoří osmiúhelník v náčrtu - - + + CmdSketcherCreatePentagon - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create pentagon - + + Create pentagon + Vytvoří pětiúhelník - - Create a pentagon in the sketch - + + Create a pentagon in the sketch + Vytvoří pětiúhelník v náčrtu - - + + CmdSketcherCreatePoint - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create point - Vytvoř bod + + Create point + Vytvoř bod - - Create a point in the sketch - Vytvoří bod v náčrtu + + Create a point in the sketch + Vytvoří bod v náčrtu - - + + CmdSketcherCreatePolyline - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create polyline - Vytvoř lomenou čáru + + Create polyline + Vytvoř lomenou čáru - - Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch. 'M' Key cycles behaviour + + Create a polyline in the sketch. 'M' Key cycles behaviour + Vytvoří lomenou čáru v náčrtu. Klávesa 'M' mění chování - Create a polyline in the sketch - Vytvoří lomenou čáru v náčrtu + Create a polyline in the sketch + Vytvoří lomenou čáru v náčrtu - - + + CmdSketcherCreateRectangle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create rectangle - Vytvoř obdélník + + Create rectangle + Vytvoř obdélník - - Create a rectangle in the sketch - Vytvoří obdélník v náčrtu + + Create a rectangle in the sketch + Vytvoří obdélník v náčrtu - - + + CmdSketcherCreateSlot - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create slot - Create slot + + Create slot + Vytvoř drážku - - Create a slot in the sketch - Create a slot in the sketch + + Create a slot in the sketch + Vytvoří drážku v náčertu - - + + CmdSketcherCreateSquare - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create square - + + Create square + Vytvoří čtverec - - Create a square in the sketch - + + Create a square in the sketch + Vytvoří čtverec v náčrtu - - + + CmdSketcherCreateText - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create text - Vytvoř text + + Create text + Vytvoř text - - Create text in the sketch - Vytvoří text v náčrtu + + Create text in the sketch + Vytvoří text v náčrtu - - + + CmdSketcherCreateTriangle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create equilateral triangle - + + Create equilateral triangle + Vytvoří rovnostranný trojúhelník - - Create an equilateral triangle in the sketch - + + Create an equilateral triangle in the sketch + Vytvoří rovnostranný trojúhelník v náčrtu - - + + CmdSketcherEditSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Edit sketch - Upravit skicu + + Edit sketch + Upravit skicu - - Edit the selected sketch - + + Edit the selected sketch + Upravit vybraný náčrt - - + + CmdSketcherExternal - - Sketcher - Sketcher + + Sketcher + Sketcher - - External geometry - Externí geometrie + + External geometry + Externí geometrie - - Create an edge linked to an external geometry - Vytvořit hranu spojenou s vnější geometií + + Create an edge linked to an external geometry + Vytvořit hranu spojenou s vnější geometií - - + + CmdSketcherLeaveSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Leave sketch - Opustit prostředí náčrtu + + Leave sketch + Opustit prostředí náčrtu - - Close the editing of the sketch - Zavřít editaci náčrtu + + Close the editing of the sketch + Zavřít editaci náčrtu - - + + CmdSketcherMapSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Map sketch to face... - Promítne náčrt na stěnu... + + Map sketch to face... + Promítne náčrt na stěnu... - - Map a sketch to a face - Promítne náčrt na stěnu + + Map a sketch to a face + Promítne náčrt na stěnu - - + + CmdSketcherMergeSketches - - Sketcher - Sketcher + + Sketcher + Sketcher - - - Merge sketches - + + + Merge sketches + Sloučit náčrty - - Wrong selection - Neplatný výběr + + Wrong selection + Neplatný výběr - - Select at least two sketches, please. - + + Select at least two sketches, please. + Vyberte prosím alespoň dva náčrty. - - + + CmdSketcherNewSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create sketch - Vytvoř náčrt + + Create sketch + Vytvoř náčrt - Create a new or edit the selected sketch - Vytvořit novou nebo upravit vybranou skicu + Create a new or edit the selected sketch + Vytvořit novou nebo upravit vybranou skicu - - Create a new sketch - Create a new sketch + + Create a new sketch + Create a new sketch - - + + CmdSketcherNewSketchSF - Sketcher - Sketcher + Sketcher + Sketcher - Sketchflat sketch - Sketchflat sketch + Sketchflat sketch + Sketchflat sketch - Create a new sketchflat sketch by starting externel editor - Create a new sketchflat sketch by starting externel editor + Create a new sketchflat sketch by starting externel editor + Create a new sketchflat sketch by starting externel editor - - + + CmdSketcherReorientSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Reorient sketch... - Přeorientovat náčrtek... + + Reorient sketch... + Přeorientovat náčrtek... - - Reorient the selected sketch - Přeorientovat vybraný náčrtek + + Reorient the selected sketch + Přeorientovat vybraný náčrtek - - + + CmdSketcherRestoreInternalAlignmentGeometry - - Sketcher - Sketcher + + Sketcher + Sketcher - - Show/hide internal geometry - + + Show/hide internal geometry + Zobrazit / skrýt vnitřní geometrii - - Show all internal geometry / hide unused internal geometry - + + Show all internal geometry / hide unused internal geometry + Zobrazit veškerou vnitřní geometrii / skrýt nepoužitou vnitřní geometrii - - + + CmdSketcherSelectConflictingConstraints - - Sketcher - Sketcher + + Sketcher + Sketcher - - - Select Conflicting Constraints - + + + Select Conflicting Constraints + Vybere konfliktní vazby - - + + CmdSketcherSelectConstraints - - Sketcher - Sketcher + + Sketcher + Sketcher - - Select Constraints - + + Select Constraints + Vybrere vazby - - Select the constraints associated to the selected elements - + + Select the constraints associated to the selected elements + Vybere vyzby související s vybranými elementy - - + + CmdSketcherSelectElementsAssociatedWithConstraints - - Sketcher - Sketcher + + Sketcher + Sketcher - - - Select Elements associated with constraints - + + + Select Elements associated with constraints + Vybere elementy související s vazbami - - + + CmdSketcherSelectHorizontalAxis - - Sketcher - Sketcher + + Sketcher + Sketcher - - Select Horizontal Axis - + + Select Horizontal Axis + Vybere horizontální osu - - Select the horizontal axis - + + Select the horizontal axis + Vybere horizontální osu - - + + CmdSketcherSelectOrigin - - Sketcher - Sketcher + + Sketcher + Sketcher - - Select Origin - + + Select Origin + Vybere počátek - - Select the origin point - + + Select the origin point + Vybere počáteční bod - - + + CmdSketcherSelectRedundantConstraints - - Sketcher - Sketcher + + Sketcher + Sketcher - - - Select Redundant Constraints - + + + Select Redundant Constraints + Vybere nadbytečné vazby - - + + CmdSketcherSelectVerticalAxis - - Sketcher - Sketcher + + Sketcher + Sketcher - - Select Vertical Axis - + + Select Vertical Axis + Vybere vertikální osu - - Select the vertical axis - + + Select the vertical axis + Vybere vertikální osu - - + + CmdSketcherToggleConstruction - - Sketcher - Sketcher + + Sketcher + Sketcher - - Toggle construction line - Přepnout čáru jako pomocnou + + Toggle construction line + Přepnout čáru jako pomocnou - - Toggles the currently selected lines to/from construction mode - Přepíná aktuálně vybrané čáry do/z pomocného módu + + Toggles the currently selected lines to/from construction mode + Přepíná aktuálně vybrané čáry do/z pomocného módu - - + + CmdSketcherTrimming - - Sketcher - Sketcher + + Sketcher + Sketcher - - Trim edge - Oříznout hranu + + Trim edge + Oříznout hranu - - Trim an edge with respect to the picked position - Oříznout hranu podle vybrané polohy + + Trim an edge with respect to the picked position + Oříznout hranu podle vybrané polohy - Trims an edge with respect to the picked position - Trims an edge with respect to the picked position + Trims an edge with respect to the picked position + Trims an edge with respect to the picked position - - + + CmdSketcherValidateSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Validate sketch... - Kontroluj náčrtek... + + Validate sketch... + Kontroluj náčrtek... - - Validate sketch - Kontroluj náčrtek + + Validate sketch + Kontroluj náčrtek - - Wrong selection - Neplatný výběr + + Wrong selection + Neplatný výběr - - Select one sketch, please. - Vyber jeden náčrtek. + + Select one sketch, please. + Vyber jeden náčrtek. - - + + CmdSketcherViewSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - View sketch - Zobrazit skicu + + View sketch + Zobrazit skicu - - View sketch perpendicular to sketch plane - Zobrazit skicu kolmo na kreslící rovinu + + View sketch perpendicular to sketch plane + Zobrazit skicu kolmo na kreslící rovinu - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Vzhled + + Appearance + Vzhled - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Neplatný výběr - - - - - Select edge(s) from the sketch. - Vyberte hrany ze skicy. - - - - - Select an edge from the sketch. - Vyber hranu z náčrtu. - - - - - Double constraint - Dvojité omezení - - - - - The selected edge has already a horizontal constraint! - Vybraný okraj má již horizontální omezení! - - - - - - - - - - - Impossible constraint - Nemožné omezení - - - - Cannot add a constraint between two external geometries! - Nelze přidat vazbu mezi dvě vnější geometrie! - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Neplatný výběr + + + + + Select edge(s) from the sketch. + Vyberte hrany ze skicy. + + + + + Select an edge from the sketch. + Vyber hranu z náčrtu. + + + + + Double constraint + Dvojité omezení + + + + + The selected edge has already a horizontal constraint! + Vybraný okraj má již horizontální omezení! + + + + + + + + + + + Impossible constraint + Nemožné omezení + + + + Cannot add a constraint between two external geometries! + Nelze přidat vazbu mezi dvě vnější geometrie! + - - - - Only sketch and its support is allowed to select - Jen skicu a její podporu je dovoleno vybrat + + + + Only sketch and its support is allowed to select + Jen skicu a její podporu je dovoleno vybrat - - One of the selected has to be on the sketch - Jeden z vybraných musí být na Náčrt + + One of the selected has to be on the sketch + Jeden z vybraných musí být na Náčrt - - - The selected edge is not a line segment - Vybraný okraj není segment čáry + + + The selected edge is not a line segment + Vybraný okraj není segment čáry - - - The selected edge has already a vertical constraint! - Vybraný okraj má již vertikální omezení! + + + The selected edge has already a vertical constraint! + Vybraný okraj má již vertikální omezení! - - The selected item(s) can't accept a horizontal constraint! - Vybrané položky nemohou přijmout vodorovnou vazbu! + + The selected item(s) can't accept a horizontal constraint! + Vybrané položky nemohou přijmout vodorovnou vazbu! - - The selected item(s) can't accept a vertical constraint! - Vybrané položky nemohou přijmout svislou vazbu! + + The selected item(s) can't accept a vertical constraint! + Vybrané položky nemohou přijmout svislou vazbu! - - Select entities from the sketch. - Vyberte entity ze skici. + + Select entities from the sketch. + Vyberte entity ze skici. - - Select exactly one entity from the sketch. - Vyberte jeden objekt skicy. + + Select exactly one entity from the sketch. + Vyberte jeden objekt skicy. - - Select one vertex from the sketch. - Vyberte jeden vrchol ze skici. + + Select one vertex from the sketch. + Vyberte jeden vrchol ze skici. - - - - - - Select vertexes from the sketch. - Vyberte vrcholy ze skici. + + + + + + Select vertexes from the sketch. + Vyberte vrcholy ze skici. - - Cannot add a fixed x-coordinate constraint on an external geometry! - + + Cannot add a fixed x-coordinate constraint on an external geometry! + Nelze přidat vazbu souřadnice x na vnější geometrii! - - Cannot add a fixed x-coordinate constraint on the root point! - + + Cannot add a fixed x-coordinate constraint on the root point! + Nelze přidat vazbu souřadnice x na počátek souřadnic! - - Cannot add a fixed y-coordinate constraint on an external geometry! - + + Cannot add a fixed y-coordinate constraint on an external geometry! + Nelze přidat vazbu souřadnice y na vnější geometrii! - - Cannot add a fixed y-coordinate constraint on the root point! - + + Cannot add a fixed y-coordinate constraint on the root point! + Nelze přidat vazbu souřadnice x na počátek souřadnic! - - - - Select one or more arcs or circles from the sketch. - + + + + Select one or more arcs or circles from the sketch. + Vyberte jeden nebo více oblouků nebo kružnic z náčrtu. - - Constrain equal - Zadat jako shodné + + Constrain equal + Zadat jako shodné - - Do you want to share the same radius for all selected elements? - + + Do you want to share the same radius for all selected elements? + Má být poloměr stejný pro všechny vybrané elementy? - - Select only entities from the sketch. - + + Select only entities from the sketch. + Vyberte pouze entity z náčrtu. - - - Select one or two lines from the sketch. Or select two edges and a point. - + + + Select one or two lines from the sketch. Or select two edges and a point. + Vyberte jednu nebo dvě úsečky z náčrtu. Nebo vyberte dvě hrany a bod. - - Parallel lines - + + Parallel lines + Rovnoběžné úsečky - - An angle constraint cannot be set for two parallel lines. - + + An angle constraint cannot be set for two parallel lines. + Úhlová vazba nemůže být nastavena pro dvě rovnoběžné úsečky. - - Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - Constraint_SnellsLaw - + + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. + Constraint_SnellsLaw + Vyberte koncové body úsečky představující paprsek a hranu reprezentující rozhraní. První vybraný bod odpovídá intexu n1, druhý indexu n2, zadává se hodnota poměru n2/n1. - - Selected objects are not just geometry from one sketch. - + + Selected objects are not just geometry from one sketch. + Vybrané objekty nejsou geometrií jednoho náčrtu. - - Number of selected objects is not 3 (is %1). - + + Number of selected objects is not 3 (is %1). + Počet vybraných objektu není 3 (vybráno je %1). - - Incompatible geometry is selected! - + + Incompatible geometry is selected! + Je vybrána nekompatibilní geometrie! - - - Select at least one ellipse and one edge from the sketch. - + + + Select at least one ellipse and one edge from the sketch. + Vyberte alespoň jednu elipsu a jednu hranu z náčrtu. - - Sketch axes cannot be used in internal alignment constraint - + + Sketch axes cannot be used in internal alignment constraint + Osy náčrtu nelze použít ve vazbách vnitřního uspořádání - - You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - + + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. + Nemůžete vnitřně vazbit jednu elipsu k druhé. Vyberte pouze jednu elipsu. - - - Maximum 2 points are supported. - + + + Maximum 2 points are supported. + Jsou podporovány maximálně 2 body. - - - Maximum 2 lines are supported. - + + + Maximum 2 lines are supported. + Jsou podporovány maximálně dvě čáry. - - - Nothing to constraint - + + + Nothing to constraint + Není co vazbit - - Currently all internal geometry of the ellipse is already exposed. - + + Currently all internal geometry of the ellipse is already exposed. + Momentálně je veškerá vnitřní geometrie elipsy odhalená. - - - - - Extra elements - + + + + + Extra elements + Dodatečné elementy - - - - More elements than possible for the given ellipse were provided. These were ignored. - + + + + More elements than possible for the given ellipse were provided. These were ignored. + Bylo poskytnuto více elementů, než bylo pro danou elipsu možné. Tyto byly ignorovány. - - You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - + + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. + Nemůžete vnitřně vazbit jeden oblouk elipsy k druhému. Vyberte pouze jeden oblouk elipsy. - - You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - + + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. + Nemůžete vnitřně vazbit elipsu k oblouku elipsy. Vyberte pouze elipsu nebo oblouk elipsy. - - Currently all internal geometry of the arc of ellipse is already exposed. - + + Currently all internal geometry of the arc of ellipse is already exposed. + Momentálně je veškerá vnitřní geometrie oblouku elipsy odhalená. - - More elements than possible for the given arc of ellipse were provided. These were ignored. - + + More elements than possible for the given arc of ellipse were provided. These were ignored. + Bylo poskytnuto více elementů, než bylo pro daný oblouk elipsy možné. Tyto byly ignorovány. - - Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Momentálně je vnitřní geometrie podporována jen pro elipsu nebo oblouk elipsy. Naposledy vybraným elementem musí být elipsa nebo oblouk elipsy. - Select exactly two vertexes from the sketch. - Vyberte přesně dva vrcholy ze skici. + Select exactly two vertexes from the sketch. + Vyberte přesně dva vrcholy ze skici. - - - Select two or more vertexes from the sketch. - Select two or more vertexes from the sketch. + + + Select two or more vertexes from the sketch. + Vyberte dva nebo více vrcholů z náčrtu. - - - Select exactly one line or one point and one line or two points from the sketch. - Vyberte právě jednu úsečku nebo jeden bod a úsečku nebo dva body ze skici. + + + Select exactly one line or one point and one line or two points from the sketch. + Vyberte právě jednu úsečku nebo jeden bod a úsečku nebo dva body ze skici. - - Cannot add a length constraint on an external geometry! - Nelze přidat délkovou vazbu na vnější geometrii! + + Cannot add a length constraint on an external geometry! + Nelze přidat délkovou vazbu na vnější geometrii! - - Cannot add a length constraint on an axis! - Nelze přidat délkovou vazbu osy! + + Cannot add a length constraint on an axis! + Nelze přidat délkovou vazbu osy! - - - Select exactly one point and one object from the sketch. - Vyberte právě jeden bod a jeden objekt ze skici. + + + Select exactly one point and one object from the sketch. + Vyberte právě jeden bod a jeden objekt ze skici. - - - - - Select exactly one line or up to two points from the sketch. - Vyberte právě jednu úsečku nebo až dva body ze skici. + + + + + Select exactly one line or up to two points from the sketch. + Vyberte právě jednu úsečku nebo až dva body ze skici. - - Cannot add a horizontal length constraint on an external geometry! - Nelze přidat vodorovnou délkovou vazbu na vnější geometii! + + Cannot add a horizontal length constraint on an external geometry! + Nelze přidat vodorovnou délkovou vazbu na vnější geometii! - - Cannot add a horizontal length constraint on an axis! - Nelze přidat vodorovnou délkovou vazbu osy! + + Cannot add a horizontal length constraint on an axis! + Nelze přidat vodorovnou délkovou vazbu osy! - Cannot add a fixed x-cootdinate constraint on an external geometry! - Nelze přidat pevnou x-ovou vazbu na vnější geometrii! + Cannot add a fixed x-cootdinate constraint on an external geometry! + Nelze přidat pevnou x-ovou vazbu na vnější geometrii! - Cannot add a fixed x-cootdinate constraint on the root point! - Nelze přidat pevnou x-ovou vazbu počátku! + Cannot add a fixed x-cootdinate constraint on the root point! + Nelze přidat pevnou x-ovou vazbu počátku! - - Cannot add a vertical length constraint on an external geometry! - Nelze přidat svislé délkové omezení na vnější geometii! + + Cannot add a vertical length constraint on an external geometry! + Nelze přidat svislé délkové omezení na vnější geometii! - - Cannot add a vertical length constraint on an axis! - Nelze přidat svislou délkovou vazbu osy! + + Cannot add a vertical length constraint on an axis! + Nelze přidat svislou délkovou vazbu osy! - Cannot add a fixed y-cootdinate constraint on an external geometry! - Nelze přidat pevnou y-ovou vazbu na vnější geometii! + Cannot add a fixed y-cootdinate constraint on an external geometry! + Nelze přidat pevnou y-ovou vazbu na vnější geometii! - Cannot add a fixed y-cootdinate constraint on the root point! - Nelze přidat pevnou y-ovou vazbu počátku! + Cannot add a fixed y-cootdinate constraint on the root point! + Nelze přidat pevnou y-ovou vazbu počátku! - - Select two or more lines from the sketch. - Vyberte dvě nebo více úseček ze skici. + + Select two or more lines from the sketch. + Vyberte dvě nebo více úseček ze skici. - - - Select at least two lines from the sketch. - Vyberte nejméně dvě úsečky ze skici. + + + Select at least two lines from the sketch. + Vyberte nejméně dvě úsečky ze skici. - - Select a valid line - Vyberte platnou úsečku + + Select a valid line + Vyberte platnou úsečku - - The selected edge is not a valid line - Vybraná hrana není platnou úsečkou + + The selected edge is not a valid line + Vybraná hrana není platnou úsečkou - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - perpendicular constraint - + perpendicular constraint + Tuto vaztu je možno použít více způsoby. + +Přijatelné kombinace: dvě křivky; koncový bod a křivka; dva koncové body; dvě křivky a bod. - - Select some geometry from the sketch. - perpendicular constraint - + + Select some geometry from the sketch. + perpendicular constraint + Vyberte geometrii z náčrtu. - - Wrong number of selected objects! - perpendicular constraint - + + Wrong number of selected objects! + perpendicular constraint + Nesprávný počet vybraných objektů! - - - - Error - + + + + Error + Chyba - - - With 3 objects, there must be 2 curves and 1 point. - tangent constraint - + + + With 3 objects, there must be 2 curves and 1 point. + tangent constraint + Mezi třemi objekty musí být 2 křivky a 1 bod. - - - Cannot add a perpendicularity constraint at an unconnected point! - Nelze přidat kolmou vazbu na volný bod! + + + Cannot add a perpendicularity constraint at an unconnected point! + Nelze přidat kolmou vazbu na volný bod! - The selected points should be end points of arcs and lines. - Vybrané body by měly být koncovými body oblouků nebo úseček. + The selected points should be end points of arcs and lines. + Vybrané body by měly být koncovými body oblouků nebo úseček. - The selected point should be an end point of an arc or line. - VYbraný bod by měl býd koncovým bodem oblouku nebo úsečky. + The selected point should be an end point of an arc or line. + VYbraný bod by měl býd koncovým bodem oblouku nebo úsečky. - The selected edge should be an arc, line or circle. - VYbranou hranou by měl být oblouk, úsečka nebo kružnice. + The selected edge should be an arc, line or circle. + VYbranou hranou by měl být oblouk, úsečka nebo kružnice. - - One of the selected edges should be a line. - Jedna z vybraných hran by měla být úsečka. + + One of the selected edges should be a line. + Jedna z vybraných hran by měla být úsečka. - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - tangent constraint - + tangent constraint + Tuto vaztu je možno použít více způsoby. + +Přijatelné kombinace: dvě křivky; koncový bod a křivka; dva koncové body; dvě křivky a bod. - - Select some geometry from the sketch. - tangent constraint - + + Select some geometry from the sketch. + tangent constraint + Vyberte geometrii z náčrtu. - - Wrong number of selected objects! - tangent constraint - + + Wrong number of selected objects! + tangent constraint + Nesprávný počet vybraných objektů! - - - Cannot add a tangency constraint at an unconnected point! - Nelze přidat tangentní vazbu na volný bod! + + + Cannot add a tangency constraint at an unconnected point! + Nelze přidat tangentní vazbu na volný bod! - Select exactly one arc or circle from the sketch. - Vyberte jeden oblouk nebo kružnici ze skici. + Select exactly one arc or circle from the sketch. + Vyberte jeden oblouk nebo kružnici ze skici. - Select one or two lines from the sketch. - Vyberte jednu nebo dvě úsečky ze skici. + Select one or two lines from the sketch. + Vyberte jednu nebo dvě úsečky ze skici. - - Cannot add an angle constraint on an external geometry! - Nelze přidat úhlovou vazbu na vnější geometrii! + + Cannot add an angle constraint on an external geometry! + Nelze přidat úhlovou vazbu na vnější geometrii! - - Cannot add an angle constraint on an axis! - Nelze přidat úhlovou vazbu na osu! + + Cannot add an angle constraint on an axis! + Nelze přidat úhlovou vazbu na osu! - Select exactly one or two lines from the sketch. - Vyberte jednu nebo dvě úsečky ze skici. + Select exactly one or two lines from the sketch. + Vyberte jednu nebo dvě úsečky ze skici. - - Select two edges from the sketch. - Vyberte dvě hrany ze skici. + + Select two edges from the sketch. + Vyberte dvě hrany ze skici. - Select atleast two lines from the sketch. - Vyberte alespoň dvě úsečky ze skici. + Select atleast two lines from the sketch. + Vyberte alespoň dvě úsečky ze skici. - - - Select two or more compatible edges - Vyberte dvě nebo více kompatibilních hran + + + Select two or more compatible edges + Vyberte dvě nebo více kompatibilních hran - - Sketch axes cannot be used in equality constraints - Osy skici nemohou být použity ve vazbě rovnosti + + Sketch axes cannot be used in equality constraints + Osy skici nemohou být použity ve vazbě rovnosti - - - Select two or more edges of similar type - Vyberte dvě nebo více hran stejného typu + + + Select two or more edges of similar type + Vyberte dvě nebo více hran stejného typu - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Vyberte dva body a čáru symetrie, dva body a bod symetrie nebo čáru a bod symetrie z náčrtu. - - - Cannot add a constraint between external geometries! - Nelze přidat vazbu mezi vnější geometrie! + + + Cannot add a constraint between external geometries! + Nelze přidat vazbu mezi vnější geometrie! - - - Cannot add a symmetry constraint between a line and its end points! - Nelze přidat symetrickou vazbu mezi úsečku a její koncový bod! + + + Cannot add a symmetry constraint between a line and its end points! + Nelze přidat symetrickou vazbu mezi úsečku a její koncový bod! - Select exactly two same geometries - Select exactly two same geometries + Select exactly two same geometries + Select exactly two same geometries - Select valid geometries - Select valid geometries + Select valid geometries + Select valid geometries - Select geometry of similar type - Select geometry of similar type + Select geometry of similar type + Select geometry of similar type - Select two points and one line from the sketch. - Vyberte dva body a jednu úsečku ze skici. + Select two points and one line from the sketch. + Vyberte dva body a jednu úsečku ze skici. - Select exactly one line from the sketch. - Select exactly one line from the sketch. + Select exactly one line from the sketch. + Select exactly one line from the sketch. - Select two lines from the sketch. - Select two lines from the sketch. + Select two lines from the sketch. + Select two lines from the sketch. - Select exactly two lines from the sketch. - Select exactly two lines from the sketch. + Select exactly two lines from the sketch. + Select exactly two lines from the sketch. - Select two entities from the sketch. - Vyberte dvě entity ze skici. + Select two entities from the sketch. + Vyberte dvě entity ze skici. - Select exactly two entities from the sketch. - Vyberte právě dvě entity ze skici. + Select exactly two entities from the sketch. + Vyberte právě dvě entity ze skici. - - Edit sketch - Upravit skicu + + Edit sketch + Upravit skicu - - A dialog is already open in the task panel - Dialog je opravdu otevřen v panelu úloh + + A dialog is already open in the task panel + Dialog je opravdu otevřen v panelu úloh - - Do you want to close this dialog? - Chcete zavřít tento dialog? + + Do you want to close this dialog? + Chcete zavřít tento dialog? - - Several sub-elements selected - několik pod elementů vybráno + + Several sub-elements selected + několik pod elementů vybráno - - You have to select a single face as support for a sketch! - Máte vybranou jednoduchou plochu jako podklad pro náčrt! + + You have to select a single face as support for a sketch! + Máte vybranou jednoduchou plochu jako podklad pro náčrt! - - No support face selected - Není vybrána žádná podporovaná stěna + + No support face selected + Není vybrána žádná podporovaná stěna - - You have to select a face as support for a sketch! - Musíte vybrat stěnu jako plochu pro náčrt! + + You have to select a face as support for a sketch! + Musíte vybrat stěnu jako plochu pro náčrt! - - No planar support - Není k dispozici podporovaná rovina + + No planar support + Není k dispozici podporovaná rovina - - You need a planar face as support for a sketch! - Potřebujete stěnu jako plochu pro náčrt! + + You need a planar face as support for a sketch! + Potřebujete stěnu jako plochu pro náčrt! - - Distance constraint - Délkové omezení + + Distance constraint + Délkové omezení - - Not allowed to edit the datum because the sketch contains conflicting constraints - Není dovoleno upravit hodnotu, protože náčrt obsahuje konfliktní vazby + + Not allowed to edit the datum because the sketch contains conflicting constraints + Není dovoleno upravit hodnotu, protože náčrt obsahuje konfliktní vazby - - - - Dimensional constraint - Délkové omezení + + + + Dimensional constraint + Délkové omezení - - Display - Zobrazení + + Display + Zobrazení - - - - - Select at least two edges from the sketch. - + + + + + Select at least two edges from the sketch. + Vyberte alespoň dvě hrany z náčrtu. - - - One selected edge is not connectable - + + + One selected edge is not connectable + Jedna vybraná hrana není připojitelná - - Closing a shape formed by exactly two lines makes no sense. - + + Closing a shape formed by exactly two lines makes no sense. + Uzavření tvaru složeného právě ze dvou úseček nemá smysl. - - - Select elements from a single sketch. - + + + Select elements from a single sketch. + Vyberte elementy z jednoho náčrtu. - - No constraint selected - + + No constraint selected + Nebyla vybrána vazba - - At least one constraint must be selected - + + At least one constraint must be selected + Musí být vybrána alespoň jedna vazba - - Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Momentálně je vnitřní geometrie podporována jen pro elipsu nebo oblouk elipsy. Naposledy vybraným elementem musí být elipsa nebo oblouk elipsy. - - + + SketchOrientationDialog - Choose orientation - Choose orientation + Choose orientation + Choose orientation - Sketch orientation - Sketch orientation + Sketch orientation + Sketch orientation - XY-Plane - XY-Plane + XY-Plane + XY-Plane - XZ-Plane - XZ-Plane + XZ-Plane + XZ-Plane - YZ-Plane - YZ-Plane + YZ-Plane + YZ-Plane - Reverse direction - Reverse direction + Reverse direction + Reverse direction - Offset: - Offset: + Offset: + Offset: - - + + SketcherGui::ConstraintView - - Change value - Změnit hodnotu + + Change value + Změnit hodnotu - - Rename - Přejmenovat + + Rename + Přejmenovat - - Delete - Odstranit + + Delete + Odstranit - - + + SketcherGui::EditDatumDialog - - - Insert angle - Insert angle + + + Insert angle + Vložit úhel - - - Angle: - Úhel: + + + Angle: + Úhel: - - - Insert radius - Insert radius + + + Insert radius + Vložit rádius - - - Refractive index ratio - Constraint_SnellsLaw - + + + Refractive index ratio + Constraint_SnellsLaw + Index lomu - - - Ratio n2/n1: - Constraint_SnellsLaw - + + + Ratio n2/n1: + Constraint_SnellsLaw + Poměr n2/n1: - - Change radius - + + Change radius + Změna poloměru - - - - Radius: - Poloměr: + + + + Radius: + Poloměr: - - Refractive index ratio - + + Refractive index ratio + Index lomu - - Ratio n2/n1: - + + Ratio n2/n1: + Poměr n2/n1: - - - Insert length - Insert length + + + Insert length + Vložit délku - - - Length: - Délka: + + + Length: + Délka: - - + + SketcherGui::ElementView - - Delete - Odstranit + + Delete + Odstranit - - + + SketcherGui::InsertDatum - - Insert datum - Vložit hodnotu + + Insert datum + Vložit hodnotu - - datum: - Referenční geometrie: + + datum: + Referenční geometrie: - - + + SketcherGui::PropertyConstraintListItem - - Unnamed - + + Unnamed + Nepojmenovaný - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Choose orientation + + Choose orientation + Choose orientation - - Sketch orientation - Sketch orientation + + Sketch orientation + Sketch orientation - - XY-Plane - XY-Plane + + XY-Plane + XY-Plane - - XZ-Plane - XZ-Plane + + XZ-Plane + XZ-Plane - - YZ-Plane - YZ-Plane + + YZ-Plane + YZ-Plane - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Offset: - Offset: + + Offset: + Offset: - - + + SketcherGui::SketcherSettings - - Sketcher - Sketcher + + Sketcher + Sketcher - - Sketcher colors - Barvy náčrtníku + + Sketcher colors + Barvy náčrtníku - - Default edge color - Default edge color + + Default edge color + Výchozí barva hran - - - The color of edges being edited - The color of edges being edited + + + The color of edges being edited + Barva hran při editaci - - Default vertex color - Přednastavená barva bodu + + Default vertex color + Přednastavená barva bodu - - - The color of vertices being edited - The color of vertices being edited + + + The color of vertices being edited + Barva vrcholů při editace - - Edit edge color - Upravit barvu hrany + + Edit edge color + Upravit barvu hrany - - Edit vertex color - Upravit barvu vrcholu + + Edit vertex color + Upravit barvu vrcholu - - Construction geometry - Geometrická konstrukce + + Construction geometry + Geometrická konstrukce - - The color of construction geometry in edit mode - The color of construction geometry in edit mode + + The color of construction geometry in edit mode + Barva konstrukční geometrie v editačním režimu - - External geometry - Externí geometrie + + External geometry + Externí geometrie - - The color of external geometry in edit mode - The color of external geometry in edit mode + + The color of external geometry in edit mode + Barva vnější geometrie v editačním režimu - - Fully constrained geometry - Fully constrained geometry + + Fully constrained geometry + Plně zavazbená geometrie - - - - The color of fully constrained geometry in edit mode - The color of fully constrained geometry in edit mode + + + + The color of fully constrained geometry in edit mode + Barva plně zavazbené geometrie v editačním módu - - Constraint color - + + Constraint color + Barva vazeb - Constrain color - Barva vazby + + Datum color + Barva kót - - Datum color - Barva datumu + + Datum text size + Velikost textu datumu - - Datum text size - Velikost textu datumu + + + + The default line thickness for new shapes + Přednastavená tloušťka čáry pro nové tvary - - - - The default line thickness for new shapes - Přednastavená tloušťka čáry pro nové tvary + + + + + px + px - - - - - px - px + + Default vertex size + Přednastavená velikost bodu - - Default vertex size - Přednastavená velikost bodu + + Default line width + Výchozí tloušťka čáry - - Default line width - Default line width + + Cursor text color + Barva textu kurzoru - - Cursor text color - Cursor text color + + Sketch editing + Editace náčrtku - - Sketch editing - Editace náčrtku + + Font size + Velikost písma - - Font size - Velikost písma + + Grid line pattern + Typ čáry mřížky - - Grid line pattern - Grid line pattern + + Ask for value after creating a distance constraint + Zeptat se na hodnotu při vytvoření délkové vazby - - - Ask for value after creating a distance constraint - Ask for value after creating a distance constraint - - - + + SketcherGui::SketcherValidation - - No missing coincidences - No missing coincidences + + No missing coincidences + Shody nechybí - - No missing coincidences found - No missing coincidences found + + No missing coincidences found + Chybějící shody nebyly nalezeny - - Missing coincidences - Missing coincidences + + Missing coincidences + Chybějící shody - - %1 missing coincidences found - %1 missing coincidences found + + %1 missing coincidences found + Počet chybějících shod: %1 - - No invalid constraints - + + No invalid constraints + Neplatné vazby nejsou - - No invalid constraints found - + + No invalid constraints found + Neplatné vazby nenalezeny - - Invalid constraints - + + Invalid constraints + Neplatné vazby - - Invalid constraints found - + + Invalid constraints found + Byly nalezeny neplatné vazby - - + + SketcherGui::TaskSketcherConstrains - - Form - Návrh + + Form + Návrh - - Filter: - Filtr: + + Filter: + Filtr: - - All - Vše + + All + Vše - - Normal - Normála + + Normal + Normála - - Datums - Referenční geometrie + + Datums + Referenční geometrie - - Named - Pojmenované + + Named + Pojmenované - - Constraints - Constraints + + Constraints + Constraints - - + + SketcherGui::TaskSketcherElements - - Form - Návrh + + Form + Návrh - - Type: - + + Type: + Typ: - - Edge - + + Edge + Hrana - - Starting Point - + + Starting Point + Výchozí bod - - End Point - + + End Point + Koncový bod - - Center Point - + + Center Point + Středový bod - - Extended Naming - + + Extended Naming + Rozšířené názvy - - Auto-switch to Edge - + + Auto-switch to Edge + Automaticky přepnout na hranu - - <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - + + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> + <html><head/><body><p>&quot;Ctrl&quot;: výcenásobný výběr</p><p>&quot;Z&quot;: přepnout na další platný typ</p></body></html> - - Elements - + + Elements + Elementy - - - - - Point - + + + + + Point + Bod - - - - - Line - + + + + + Line + Čára - - - - - Arc - + + + + + Arc + oblouk - - - - - Circle - + + + + + Circle + Kruh - - - Ellipse - + + + Ellipse + Elipsa - - - Elliptical Arc - + + + Elliptical Arc + Eliptický oblouk - - - - - Other - + + + + + Other + Jiný - - + + SketcherGui::TaskSketcherGeneral - - Form - Návrh + + Form + Návrh - - Show grid - Zobrazit mřížku + + Show grid + Zobrazit mřížku - - Grid size: - Velikost mřížky: + + Grid size: + Velikost mřížky: - mm - mm + + Grid snap + Přichytávat k mřížce - - Grid snap - Přichytávat k mřížce + Unsolved + Unsolved - Unsolved - Unsolved + Grid Snap + Grid Snap - Grid Snap - Grid Snap + 0.1 mm + 0.1 mm - 0.1 mm - 0.1 mm + 0.2 mm + 0.2 mm - 0.2 mm - 0.2 mm + 0.5 mm + 0.5 mm - 0.5 mm - 0.5 mm + 1 mm + 1 mm - 1 mm - 1 mm + 2 mm + 2 mm - 2 mm - 2 mm + 5 mm + 5 mm - 5 mm - 5 mm + 10 mm + 10 mm - 10 mm - 10 mm + 20 mm + 20 mm - 20 mm - 20 mm + 50 mm + 50 mm - 50 mm - 50 mm + 100 mm + 100 mm - 100 mm - 100 mm + 200 mm + 200 mm - 200 mm - 200 mm + 500 mm + 500 mm - 500 mm - 500 mm + 1 m + 1 m - 1 m - 1 m + 2 m + 2 m - 2 m - 2 m + 5 m + 5 m - 5 m - 5 m + 10 m + 10 m - 10 m - 10 m + 20 m + 20 m - 20 m - 20 m + + Auto constraints + Automatické vazby - - Auto constraints - Automatické vazby + auto constraints + auto constraints - auto constraints - auto constraints + + Edit controls + Edit controls - - - Edit controls - Edit controls - - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Zprávy řešiče + + Solver messages + Zprávy řešiče - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - Kontrola náčrtku + + Sketcher validation + Kontrola náčrtku - - Missing coincidences - Missing coincidences + + Missing coincidences + Chybějící shody - - Tolerance: - Tolerance: + + Tolerance: + Tolerance: - - - Find - Hledat + + + Find + Hledat - - - Fix - Opravit + + + Fix + Opravit - - Invalid constraints - + + Invalid constraints + Neplatné vazby - - + + SketcherGui::ViewProviderSketch - - Invalid sketch - + + Invalid sketch + Neplatný náčrt - - The sketch is invalid and cannot be edited. + + The sketch is invalid and cannot be edited. Use the sketch validation tool. - + Náčrt je neplatný a nelze ho upravovat. +Použijte nástroj Kontrola náčrtu. - - Please remove the following constraint: - Odstraňte, prosím, následující vazbu: + + Please remove the following constraint: + Odstraňte, prosím, následující vazbu: - - Please remove at least one of the following constraints: - Odstraňte, prosím, alespoň jednu z následujících vazeb: + + Please remove at least one of the following constraints: + Odstraňte, prosím, alespoň jednu z následujících vazeb: - - Please remove the following redundant constraint: - Odstraňte, prosím, následující nadbytečnou vazbu: + + Please remove the following redundant constraint: + Odstraňte, prosím, následující nadbytečnou vazbu: - - Please remove the following redundant constraints: - Odstraňte, prosím, následující nadbytečné vazby: + + Please remove the following redundant constraints: + Odstraňte, prosím, následující nadbytečné vazby: - - Empty sketch - Prázdný náčrt + + Empty sketch + Prázdný náčrt - - Over-constrained sketch - + + Over-constrained sketch + Převazbený náčrt - - - - (click to select) - + + + + (click to select) + (klikněte pro vybrání) - - Sketch contains conflicting constraints - + + Sketch contains conflicting constraints + Náčrt obsahuje konfliktní vazby - - Sketch contains redundant constraints - + + Sketch contains redundant constraints + Náčrt obsahuje nadbytečné vazby - Over-constrained sketch - Převazbený náčrt + Over-constrained sketch + Převazbený náčrt - Sketch contains conflicting constraints - Náčrt obsahuje konfliktní vazby + Sketch contains conflicting constraints + Náčrt obsahuje konfliktní vazby - Sketch contains redundant constraints - Náčrt obsahuje nadbytečné vazby + Sketch contains redundant constraints + Náčrt obsahuje nadbytečné vazby - - Fully constrained sketch - Plně zavazbený náčrt + + Fully constrained sketch + Plně zavazbený náčrt - - Under-constrained sketch with 1 degree of freedom - Nedovazbený náčrt s 1 stupněm volnosti + + Under-constrained sketch with 1 degree of freedom + Nedovazbený náčrt s 1 stupněm volnosti - - Under-constrained sketch with %1 degrees of freedom - Nedovazbený náčrt s %1 stupni volnosti + + Under-constrained sketch with %1 degrees of freedom + Nedovazbený náčrt s %1 stupni volnosti - - Solved in %1 sec - Vyřešeno behem %1 s + + Solved in %1 sec + Vyřešeno behem %1 s - - Unsolved (%1 sec) - Nevyřešeno (%1 s) + + Unsolved (%1 sec) + Nevyřešeno (%1 s) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - Create an arc by its end points and a point along the arc + + + Create an arc by its end points and a point along the arc + Vytvoří oblouk jeho koncovými body a bodem podél oblouku - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - Create a circle by 3 rim points + + + Create a circle by 3 rim points + Vytvoří kružnici třemi okrajovými body - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - Create an arc by its center and by its end points + + + Create an arc by its center and by its end points + Vytvoří oblouk podle jeho středu a skrz jeho koncové body - - + + Sketcher_CreateArcOfEllipse - - - Create an arc of ellipse by its center, major radius, endpoints - + + + Create an arc of ellipse by its center, major radius, endpoints + Vytvoří oblouk elipsy pomocí středu, hlavní poloosy a koncových bodů - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - Create a circle by its center and by a rim point + + + Create a circle by its center and by a rim point + Vytvoří kružnici podle jeho středu a skrz okrajový bod - - + + Sketcher_CreateEllipseBy3Points - - - Create a ellipse by periapsis, apoapsis, and minor radius - + + + Create a ellipse by periapsis, apoapsis, and minor radius + Vytvoří elipsu pomocí perihélia, afélia a vedlejší poloosy - - + + Sketcher_CreateEllipseByCenter - - - Create an ellipse by center, major radius and point - + + + Create an ellipse by center, major radius and point + Vytvoří elipsu pomocí středu, hlavní poloosy a bodu - - + + Sketcher_CreateHeptagon - - - Create a heptagon by its center and by one corner - + + + Create a heptagon by its center and by one corner + Vytvoří sedmiúhelník pomocí jeho středu a vrcholu - - + + Sketcher_CreateHexagon - - - Create a hexagon by its center and by one corner - + + + Create a hexagon by its center and by one corner + Vytvoří šestiúhelník pomocí jeho středu a vrcholu - - + + Sketcher_CreateOctagon - - - Create an octagon by its center and by one corner - + + + Create an octagon by its center and by one corner + Vytvoří osmiúhelník pomocí jeho středu a vrcholu - - + + Sketcher_CreatePentagon - - - Create a pentagon by its center and by one corner - + + + Create a pentagon by its center and by one corner + Vytvoří pětiúhelník pomocí jeho středu a vrcholu - - + + Sketcher_CreateSquare - - - Create a square by its center and by one corner - + + + Create a square by its center and by one corner + Vytvoří čtverec pomocí jeho středu a vrcholu - - + + Sketcher_CreateTriangle - - - Create an equilateral triangle by its center and by one corner - + + + Create an equilateral triangle by its center and by one corner + Vytvoří pravidelný trojúhelník pomocí jeho středu a vrcholu - - + + Sketcher_ReorientSketch - - Sketch has support - Náčrtky jsou podporovány + + Sketch has support + Náčrtky jsou podporovány - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - Náčrtek s podporou průčelí nemůže být přeorientována. + Náčrtek s podporou průčelí nemůže být přeorientována. Přeješ si odstranit podporu průčelí? - - + + TaskSketcherConstrains - Constraints - Constraints + Constraints + Constraints - - + + TaskSketcherCreateCommands - Appearance - Vzhled + Appearance + Vzhled - - + + TaskSketcherGeneral - Edit controls - Edit controls + Edit controls + Edit controls - - + + TaskSketcherMessages - - Form - Návrh + + Form + Návrh - - Undefined degrees of freedom - Nedefinovaný počet stupňů volnosti + + Undefined degrees of freedom + Nedefinovaný počet stupňů volnosti - - Not solved yet - Zatím nevyřešeno + + Not solved yet + Zatím nevyřešeno - - + + Workbench - - Sketcher - Sketcher + + Sketcher + Sketcher - - Sketcher geometries - Geometrie skici + + Sketcher geometries + Geometrie skici - - Sketcher tools - + + Sketcher tools + Nástroje náčrtu - Sketcher geoms - Sketcher geoms + Sketcher geoms + Sketcher geoms - - Sketcher constraints - Vazby náčrtu + + Sketcher constraints + Vazby náčrtu - + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.qm index 746ecb82a..e0b589336 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.ts index 31f951092..3229a1231 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.ts @@ -1,2972 +1,2977 @@ - - + + CmdSketcherCloseShape - - Sketcher - Skizze + + Sketcher + Skizze - - Close Shape - + + Close Shape + Form schließen - - Produce closed shape by Link end point of element with next elements' starting point - + + Produce closed shape by Link end point of element with next elements' starting point + Erzeugt eine geschlossene Form durch Verbinden des Element-End-Punktes mit dem Startpunkt des nächsten Elementes - - + + CmdSketcherCompCreateArc - - Sketcher - Skizze + + Sketcher + Skizze - - Create arc - Bogen erstellen + + Create arc + Bogen erstellen - - Create an arc in the sketcher - + + Create an arc in the sketcher + Einen Bogen in der Skizze erstellen - - Center and end points - + + Center and end points + Mittel- und Endpunkte - - End points and rim point - + + End points and rim point + Endpunkte und Punkt auf Kreisbogen - - + + CmdSketcherCompCreateCircle - - Sketcher - Skizze + + Sketcher + Skizze - - Create circle - Kreis erstellen + + Create circle + Kreis erstellen - - Create a circle in the sketcher - + + Create a circle in the sketcher + Einen Kreis in der Skizze erstellen - - Center and rim point - + + Center and rim point + Mittelpunkt und Punkt auf Kreisbogen - - 3 rim points - + + 3 rim points + Drei Punkte auf Kreisbogen - - + + CmdSketcherCompCreateConic - - Sketcher - Skizze + + Sketcher + Skizze - - Create a conic - + + Create a conic + Erstellen eines Kegelschnitts - - Create a conic in the sketch - + + Create a conic in the sketch + Ein Kegelschnitt in der Skizze erstellen - - Ellipse by center, major radius, point - + + Ellipse by center, major radius, point + Ellipse durch Angabe von Zentrum, großem Radius und Punkt - - Ellipse by Periapsis, apoapsis, minor radius - + + Ellipse by Periapsis, apoapsis, minor radius + Ellipse durch Angabe von Periapsis, Apoapsis, kleinerem Radius - - Arc of ellipse by center, major radius, endpoints - + + Arc of ellipse by center, major radius, endpoints + Ellipsen-Bogen durch Angabe von Zentrum, großem Radius, Endpunkte - - + + CmdSketcherCompCreateRegularPolygon - - Sketcher - Skizze + + Sketcher + Skizze - - Create regular polygon - + + Create regular polygon + Regelmäßiges Polygon erstellen - - Create an regular polygon in the sketcher - + + Create an regular polygon in the sketcher + Erstellen Sie ein regelmäßiges Polygon in der Skizze - - Triangle - + + Triangle + Dreieck - - Square - + + Square + Quadrat - - Pentagon - + + Pentagon + Fünfeck - - Hexagon - + + Hexagon + Sechseck - - Heptagon - + + Heptagon + Siebeneck - - Octagon - + + Octagon + Achteck - - + + CmdSketcherConnect - - Sketcher - Skizze + + Sketcher + Skizze - - Connect Edges - + + Connect Edges + verbundene Kanten - - Link end point of element with next elements' starting point - + + Link end point of element with next elements' starting point + Den Endpunkt des Elementes mit dem Startpunkt des nächsten Elementes verbinden - - + + CmdSketcherConstrainAngle - - Sketcher - Skizze + + Sketcher + Skizze - - Constrain angle - Winkel festlegen + + Constrain angle + Winkel festlegen - - Fix the angle of a line or the angle between two lines - Winkel einer Linie oder zweier Linien festlegen + + Fix the angle of a line or the angle between two lines + Winkel einer Linie oder zweier Linien festlegen - - + + CmdSketcherConstrainCoincident - - Sketcher - Skizze + + Sketcher + Skizze - - Constrain coincident - Koinzidenz erzwingen + + Constrain coincident + Koinzidenz erzwingen - - Create a coincident constraint on the selected item - Eine Koinzidenzbeschränkung für das gewählte Element setzen + + Create a coincident constraint on the selected item + Eine Koinzidenzbeschränkung für das gewählte Element setzen - - + + CmdSketcherConstrainDistance - - Sketcher - Skizze + + Sketcher + Skizze - - Constrain distance - Distanz festlegen + + Constrain distance + Distanz festlegen - - Fix a length of a line or the distance between a line and a vertex - Die Länge einer Linie oder den Abstand einer Linie und eines Vertex festlegen + + Fix a length of a line or the distance between a line and a vertex + Die Länge einer Linie oder den Abstand einer Linie und eines Vertex festlegen - - + + CmdSketcherConstrainDistanceX - - Sketcher - Skizze + + Sketcher + Skizze - - Constrain horizontal distance - Horizontalen Abstand festlegen + + Constrain horizontal distance + Horizontalen Abstand festlegen - Constrain vertical distance - Vertikalen Abstand festlegen + Constrain vertical distance + Vertikalen Abstand festlegen - - Fix the horizontal distance between two points or line ends - Den horizontalen Abstand zwischen zwei Punkten oder Streckenenden festlegen + + Fix the horizontal distance between two points or line ends + Den horizontalen Abstand zwischen zwei Punkten oder Streckenenden festlegen - - + + CmdSketcherConstrainDistanceY - - Sketcher - Skizze + + Sketcher + Skizze - - Constrain vertical distance - Vertikalen Abstand festlegen + + Constrain vertical distance + Vertikalen Abstand festlegen - Constrain horizontal distance - Horizontalen Abstand festlegen + Constrain horizontal distance + Horizontalen Abstand festlegen - - Fix the vertical distance between two points or line ends - Den vertikalen Abstand zwischen zwei Punkten oder Streckenenden festlegen + + Fix the vertical distance between two points or line ends + Den vertikalen Abstand zwischen zwei Punkten oder Streckenenden festlegen - - + + CmdSketcherConstrainEqual - - Sketcher - Skizze + + Sketcher + Skizze - - Constrain equal - Gleichheit festlegen + + Constrain equal + Gleichheit festlegen - - Create an equality constraint between two lines or between circles and arcs - Eine Gleichheitsbeschränkung zwischen zwei Linien oder zwischen Kreisen und Bögen festlegen + + Create an equality constraint between two lines or between circles and arcs + Eine Gleichheitsbeschränkung zwischen zwei Linien oder zwischen Kreisen und Bögen festlegen - - + + CmdSketcherConstrainHorizontal - - Sketcher - Skizze + + Sketcher + Skizze - - Constrain horizontally - Horizontal einschränken + + Constrain horizontally + Horizontal einschränken - - Create a horizontal constraint on the selected item - Eine horizontale Beschränkung für das gewählte Element setzen + + Create a horizontal constraint on the selected item + Eine horizontale Beschränkung für das gewählte Element setzen - - + + CmdSketcherConstrainInternalAlignment - - Sketcher - Skizze + + Sketcher + Skizze - - Constrain InternalAlignment - + + Constrain InternalAlignment + Interne Ausrichtung einschränken - - Constrains an element to be aligned with the internal geometry of another element - + + Constrains an element to be aligned with the internal geometry of another element + Schränkt die Ausrichtung eines Elements bezüglich der internen geometrz eines anderen Elements ein - - + + CmdSketcherConstrainLock - - Sketcher - Skizze + + Sketcher + Skizze - - Constrain lock - Sperren + + Constrain lock + Sperren - - Create a lock constraint on the selected item - Eine Sperrung für das gewählte Element setzen + + Create a lock constraint on the selected item + Eine Sperrung für das gewählte Element setzen - - + + CmdSketcherConstrainParallel - - Sketcher - Skizze + + Sketcher + Skizze - - Constrain parallel - Parallelität erzwingen + + Constrain parallel + Parallelität erzwingen - - Create a parallel constraint between two lines - Parallelität zwischen zwei Geraden erzwingen + + Create a parallel constraint between two lines + Parallelität zwischen zwei Geraden erzwingen - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Skizze + + Sketcher + Skizze - - Constrain perpendicular - Orthogonalität festlegen + + Constrain perpendicular + Orthogonalität festlegen - - Create a perpendicular constraint between two lines - + + Create a perpendicular constraint between two lines + Eine Orthogonalitätsbeschränkung zwischen zwei Linien erstellen - Create a Perpendicular constraint between two lines - Orthogonalität zwischen zwei Geraden festlegen + Create a Perpendicular constraint between two lines + Orthogonalität zwischen zwei Geraden festlegen - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Skizze + + Sketcher + Skizze - - Constrain point onto object - Punkt auf Objekt festlegen + + Constrain point onto object + Punkt auf Objekt festlegen - - Fix a point onto an object - Punkt auf ein Objekt festlegen + + Fix a point onto an object + Punkt auf ein Objekt festlegen - - + + CmdSketcherConstrainRadius - - Sketcher - Skizze + + Sketcher + Skizze - - Constrain radius - Radius festlegen + + Constrain radius + Radius festlegen - - Fix the radius of a circle or an arc - Lege Radius eines Kreises oder Bogens fest + + Fix the radius of a circle or an arc + Lege Radius eines Kreises oder Bogens fest - - + + CmdSketcherConstrainSnellsLaw - - Sketcher - Skizze + + Sketcher + Skizze - - Constrain refraction (Snell's law') - + + Constrain refraction (Snell's law') + Beschränkung: Lichtbrechung (Snellius-Gesetz) - - Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - + + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. + Erstellen Sie eine Lichtbrechung (Snellius-Gesetz) als Einschränkung zwischen zwei Endpunkten der Strahlen und einer Kante als Schnittstelle. - - + + CmdSketcherConstrainSymmetric - - Sketcher - Skizze + + Sketcher + Skizze - - Constrain symmetrical - Symmetrie festlegen + + Constrain symmetrical + Symmetrie festlegen - - Create a symmetry constraint between two points with respect to a line or a third point - + + Create a symmetry constraint between two points with respect to a line or a third point + Eine Symmetriebeschränkung zwischen zwei Punkten in Bezug auf eine Linie oder einen dritten Punkt erstellen - Create an symmetry constraint between two points with respect to a line - Die Symetrie zwischen zwei Punkten im Bezug auf eine Linie festlegen + Create an symmetry constraint between two points with respect to a line + Die Symetrie zwischen zwei Punkten im Bezug auf eine Linie festlegen - - + + CmdSketcherConstrainTangent - - Sketcher - Skizze + + Sketcher + Skizze - - Constrain tangent - Tangente setzen + + Constrain tangent + Tangente setzen - - Create a tangent constraint between two entities - Tangente zwischen zwei Elementen erzwingen + + Create a tangent constraint between two entities + Tangente zwischen zwei Elementen erzwingen - - + + CmdSketcherConstrainVertical - - Sketcher - Skizze + + Sketcher + Skizze - - Constrain vertically - Vertikal einschränken + + Constrain vertically + Vertikal einschränken - - Create a vertical constraint on the selected item - Eine vertikale Beschränkung für das gewählte Element setzen + + Create a vertical constraint on the selected item + Eine vertikale Beschränkung für das gewählte Element setzen - - + + CmdSketcherCreate3PointArc - - Sketcher - Skizze + + Sketcher + Skizze - - Create arc by three points - + + Create arc by three points + Bogen aus drei Punkten erstellen - - Create an arc by its end points and a point along the arc - + + Create an arc by its end points and a point along the arc + Erstelle einen Bogen mit Endpunkten und einem Punkt auf Bogen - - + + CmdSketcherCreate3PointCircle - - Sketcher - Skizze + + Sketcher + Skizze - - Create circle by three points - + + Create circle by three points + Kreis aus drei Punkten erstellen - - Create a circle by 3 perimeter points - + + Create a circle by 3 perimeter points + Kreis erstellen aus drei Punkten auf dem Kreisbogen - - + + CmdSketcherCreateArc - - Sketcher - Skizze + + Sketcher + Skizze - - Create arc by center - + + Create arc by center + Bogen aus Mittelpunkt erstellen - - Create an arc by its center and by its end points - + + Create an arc by its center and by its end points + Erstelle einen Bogen aus Mittel- und Endpunkten - Create arc - Bogen erstellen + Create arc + Bogen erstellen - Create an arc in the sketch - Bogen in der Skizze erstellen + Create an arc in the sketch + Bogen in der Skizze erstellen - - + + CmdSketcherCreateArcOfEllipse - - Sketcher - Skizze + + Sketcher + Skizze - - Create an arc of ellipse - + + Create an arc of ellipse + Erstellen eines Ellipsen-Bogens - - Create an arc of ellipse in the sketch - + + Create an arc of ellipse in the sketch + Erstellen eines Ellipsen-Bogens in der Skizze - - + + CmdSketcherCreateCircle - - Sketcher - Skizze + + Sketcher + Skizze - - Create circle - Kreis erstellen + + Create circle + Kreis erstellen - - Create a circle in the sketch - Kreis in der Skizze erstellen + + Create a circle in the sketch + Kreis in der Skizze erstellen - - + + CmdSketcherCreateDraftLine - - Sketcher - Skizze + + Sketcher + Skizze - - Create draft line - Entwurfslinie erstellen + + Create draft line + Entwurfslinie erstellen - - Create a draft line in the sketch - Eine Entwurfslinie in der Skizze erstellen + + Create a draft line in the sketch + Eine Entwurfslinie in der Skizze erstellen - - + + CmdSketcherCreateEllipseBy3Points - - Sketcher - Skizze + + Sketcher + Skizze - - Create ellipse by 3 points - + + Create ellipse by 3 points + Erstellen einer Ellipse durch 3 Punkte - - Create an ellipse by 3 points in the sketch - + + Create an ellipse by 3 points in the sketch + Erstellen einer Ellipse durch 3 Punkte in der Skizze - - + + CmdSketcherCreateEllipseByCenter - - Sketcher - Skizze + + Sketcher + Skizze - - Create ellipse by center - + + Create ellipse by center + Erstellen einer Ellipse durch Angabe des Zentrums - - Create an ellipse by center in the sketch - + + Create an ellipse by center in the sketch + Erstellen einer Ellipse durch Angabe des Zentrums in der Skizze - - + + CmdSketcherCreateFillet - - Sketcher - Skizze + + Sketcher + Skizze - - Create fillet - Rundung erstellen + + Create fillet + Abrundung erstellen - Create a fillet between two lines or at a coincidental point - Erstellen einer Abrundung zwischen zwei Geraden oder an einem anliegenden Punkt + Create a fillet between two lines or at a coincidental point + Erstellen einer Abrundung zwischen zwei Geraden oder an einem anliegenden Punkt - - Create a fillet between two lines or at a coincident point - Erstellen einer Abrundung zwischen zwei Geraden oder an einem anliegenden Punkt + + Create a fillet between two lines or at a coincident point + Erstellen einer Abrundung zwischen zwei Geraden oder an einem anliegenden Punkt - - + + CmdSketcherCreateHeptagon - - Sketcher - Skizze + + Sketcher + Skizze - - Create heptagon - + + Create heptagon + Siebeneck erstellen - - Create a heptagon in the sketch - + + Create a heptagon in the sketch + Siebeneck in der Skizze erstellen - - + + CmdSketcherCreateHexagon - - Sketcher - Skizze + + Sketcher + Skizze - - Create hexagon - + + Create hexagon + Sechseck erstellen - - Create a hexagon in the sketch - + + Create a hexagon in the sketch + Sechseck in der Skizze erstellen - - + + CmdSketcherCreateLine - - Sketcher - Skizze + + Sketcher + Skizze - - Create line - Linie erstellen + + Create line + Linie erstellen - - Create a line in the sketch - Linie in der Skizze erstellen + + Create a line in the sketch + Linie in der Skizze erstellen - - + + CmdSketcherCreateOctagon - - Sketcher - Skizze + + Sketcher + Skizze - - Create octagon - + + Create octagon + Achteck erstellen - - Create an octagon in the sketch - + + Create an octagon in the sketch + Achteck in der Skizze erstellen - - + + CmdSketcherCreatePentagon - - Sketcher - Skizze + + Sketcher + Skizze - - Create pentagon - + + Create pentagon + Fünfeck erstellen - - Create a pentagon in the sketch - + + Create a pentagon in the sketch + Fünfeck in der Skizze erstellen - - + + CmdSketcherCreatePoint - - Sketcher - Skizze + + Sketcher + Skizze - - Create point - Punkt erstellen + + Create point + Punkt erstellen - - Create a point in the sketch - Punkt in der Skizze erstellen + + Create a point in the sketch + Punkt in der Skizze erstellen - - + + CmdSketcherCreatePolyline - - Sketcher - Skizze + + Sketcher + Skizze - - Create polyline - Linienzug erstellen + + Create polyline + Linienzug erstellen - - Create a polyline in the sketch. 'M' Key cycles behaviour - + + Create a polyline in the sketch. 'M' Key cycles behaviour + Einen Linienzug in der Skizze erstellen. Taste 'M' wechselt Verhalten durch - Create a polyline in the sketch - Linienzug in der Skizze erstellen + Create a polyline in the sketch + Linienzug in der Skizze erstellen - - + + CmdSketcherCreateRectangle - - Sketcher - Skizze + + Sketcher + Skizze - - Create rectangle - Rechteck erstellen + + Create rectangle + Rechteck erstellen - - Create a rectangle in the sketch - Rechteck in der Skizze erstellen + + Create a rectangle in the sketch + Rechteck in der Skizze erstellen - - + + CmdSketcherCreateSlot - - Sketcher - Skizze + + Sketcher + Skizze - - Create slot - + + Create slot + Nut erstellen - - Create a slot in the sketch - + + Create a slot in the sketch + Nut in der Skizze erstellen - - + + CmdSketcherCreateSquare - - Sketcher - Skizze + + Sketcher + Skizze - - Create square - + + Create square + Quadrat erstellen - - Create a square in the sketch - + + Create a square in the sketch + Quadrat in der Skizze erstellen - - + + CmdSketcherCreateText - - Sketcher - Skizze + + Sketcher + Skizze - - Create text - Text erstellen + + Create text + Text erstellen - - Create text in the sketch - Text in der Skizze erstellen + + Create text in the sketch + Text in der Skizze erstellen - - + + CmdSketcherCreateTriangle - - Sketcher - Skizze + + Sketcher + Skizze - - Create equilateral triangle - + + Create equilateral triangle + Gleichseitiges Dreieck erstellen - - Create an equilateral triangle in the sketch - + + Create an equilateral triangle in the sketch + Erstellen Sie ein gleichseitiges Dreieck in der Skizze - - + + CmdSketcherEditSketch - - Sketcher - Skizze + + Sketcher + Skizze - - Edit sketch - Skizze bearbeiten + + Edit sketch + Skizze bearbeiten - - Edit the selected sketch - + + Edit the selected sketch + ausgewählte Skizze bearbeiten - - + + CmdSketcherExternal - - Sketcher - Skizze + + Sketcher + Skizze - - External geometry - Externe Geometrie + + External geometry + Externe Geometrie - - Create an edge linked to an external geometry - Erstellen einer Kante verknüpft mit einer externen Geometrie + + Create an edge linked to an external geometry + Erstellen einer Kante verknüpft mit einer externen Geometrie - - + + CmdSketcherLeaveSketch - - Sketcher - Skizze + + Sketcher + Skizze - - Leave sketch - Skizze verlassen + + Leave sketch + Skizze verlassen - - Close the editing of the sketch - Bearbeitung der Skizze beenden + + Close the editing of the sketch + Bearbeitung der Skizze beenden - - + + CmdSketcherMapSketch - - Sketcher - Skizze + + Sketcher + Skizze - - Map sketch to face... - Skizze einer Fläche zuordnen... + + Map sketch to face... + Skizze einer Fläche zuordnen... - - Map a sketch to a face - Eine Skizze einer Fläche zuordnen + + Map a sketch to a face + Eine Skizze einer Fläche zuordnen - - + + CmdSketcherMergeSketches - - Sketcher - Skizze + + Sketcher + Skizze - - - Merge sketches - + + + Merge sketches + Skizzen zusammenführen - - Wrong selection - Falsche Auswahl + + Wrong selection + Falsche Auswahl - - Select at least two sketches, please. - + + Select at least two sketches, please. + Bitte wählen Sie mindestens zwei Skizzen. - - + + CmdSketcherNewSketch - - Sketcher - Skizze + + Sketcher + Skizze - - Create sketch - Skizze erstellen + + Create sketch + Skizze erstellen - Create a new or edit the selected sketch - Eine neue Skizze erstellen oder die ausgewählte Skizze bearbeiten + Create a new or edit the selected sketch + Eine neue Skizze erstellen oder die ausgewählte Skizze bearbeiten - - Create a new sketch - Neue Skizze erstellen + + Create a new sketch + Neue Skizze erstellen - - + + CmdSketcherNewSketchSF - Sketcher - Skizze + Sketcher + Skizze - Sketchflat sketch - Sketchflat sketch + Sketchflat sketch + Sketchflat sketch - Create a new sketchflat sketch by starting externel editor - Neue Sketchflat-Skizze in externem Editor erstellen + Create a new sketchflat sketch by starting externel editor + Neue Sketchflat-Skizze in externem Editor erstellen - - + + CmdSketcherReorientSketch - - Sketcher - Skizze + + Sketcher + Skizze - - Reorient sketch... - + + Reorient sketch... + Skizze neu ausrichten... - - Reorient the selected sketch - + + Reorient the selected sketch + Die ausgewählte Skizze neu ausrichten - - + + CmdSketcherRestoreInternalAlignmentGeometry - - Sketcher - Skizze + + Sketcher + Skizze - - Show/hide internal geometry - + + Show/hide internal geometry + Anzeigen/Ausblenden der internen Geometrie - - Show all internal geometry / hide unused internal geometry - + + Show all internal geometry / hide unused internal geometry + Anzeige aller internen Geometrie / Ausblenden aller unbenutzten internen Geometrie - - + + CmdSketcherSelectConflictingConstraints - - Sketcher - Skizze + + Sketcher + Skizze - - - Select Conflicting Constraints - + + + Select Conflicting Constraints + Wählen Sie widersprüchliche Einschränkungen aus - - + + CmdSketcherSelectConstraints - - Sketcher - Skizze + + Sketcher + Skizze - - Select Constraints - + + Select Constraints + Wählen Sie Einschränkungen aus - - Select the constraints associated to the selected elements - + + Select the constraints associated to the selected elements + Wählen Sie die Einschränkungen der ausgewählten Elemente aus - - + + CmdSketcherSelectElementsAssociatedWithConstraints - - Sketcher - Skizze + + Sketcher + Skizze - - - Select Elements associated with constraints - + + + Select Elements associated with constraints + Wählen Sie Elemente mit Einschränkungen - - + + CmdSketcherSelectHorizontalAxis - - Sketcher - Skizze + + Sketcher + Skizze - - Select Horizontal Axis - + + Select Horizontal Axis + horizontale Achse auswählen - - Select the horizontal axis - + + Select the horizontal axis + Wählen Sie die horizontale Achse aus - - + + CmdSketcherSelectOrigin - - Sketcher - Skizze + + Sketcher + Skizze - - Select Origin - + + Select Origin + Ursprung auswählen - - Select the origin point - + + Select the origin point + Wählen Sie den Ursprung - - + + CmdSketcherSelectRedundantConstraints - - Sketcher - Skizze + + Sketcher + Skizze - - - Select Redundant Constraints - + + + Select Redundant Constraints + Wählen Sie redundante Einschränkungen aus - - + + CmdSketcherSelectVerticalAxis - - Sketcher - Skizze + + Sketcher + Skizze - - Select Vertical Axis - + + Select Vertical Axis + vertikale Achse auswählen - - Select the vertical axis - + + Select the vertical axis + Wählen Sie die vertikale Achse aus - - + + CmdSketcherToggleConstruction - - Sketcher - Skizze + + Sketcher + Skizze - - Toggle construction line - Konstruktionsmodus umschalten + + Toggle construction line + Konstruktionsmodus umschalten - - Toggles the currently selected lines to/from construction mode - Konstruktionsmodus für das ausgewählte Element umschalten + + Toggles the currently selected lines to/from construction mode + Konstruktionsmodus für das ausgewählte Element umschalten - - + + CmdSketcherTrimming - - Sketcher - Skizze + + Sketcher + Skizze - - Trim edge - Trimmen + + Trim edge + Kante zuschneiden - - Trim an edge with respect to the picked position - Trimmen einer Kante bezüglich der ausgewählten Position + + Trim an edge with respect to the picked position + Trimmen einer Kante bezüglich der ausgewählten Position - Trims an edge with respect to the picked position - Abkanten unter Berücksichtigung der gewählten Position + Trims an edge with respect to the picked position + Abkanten unter Berücksichtigung der gewählten Position - - + + CmdSketcherValidateSketch - - Sketcher - Skizze + + Sketcher + Skizze - - Validate sketch... - + + Validate sketch... + Skizze überprüfen... - - Validate sketch - + + Validate sketch + Skizze überprüfen - - Wrong selection - Falsche Auswahl + + Wrong selection + Falsche Auswahl - - Select one sketch, please. - + + Select one sketch, please. + Bitte wählen Sie eine Skizze. - - + + CmdSketcherViewSketch - - Sketcher - Skizze + + Sketcher + Skizze - - View sketch - Skizze anzeigen + + View sketch + Skizze anzeigen - - View sketch perpendicular to sketch plane - Skizze senkrecht zur Skizzenebene anzeigen + + View sketch perpendicular to sketch plane + Skizze senkrecht zur Skizzenebene anzeigen - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Erscheinungsbild + + Appearance + Erscheinungsbild - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Falsche Auswahl - - - - - Select edge(s) from the sketch. - Wählen Sie Kante(n) aus der Skizze. - - - - - Select an edge from the sketch. - Wählen Sie eine Kante aus der Skizze. - - - - - Double constraint - Doppelbedingung - - - - - The selected edge has already a horizontal constraint! - Die gewählte Kante hat bereits eine Horizontal-Beschränkung! - - - - - - - - - - - Impossible constraint - Nicht erfüllbare Bedingung - - - - Cannot add a constraint between two external geometries! - Eine Nebenbedingung zwischen zwei externen Geometrien kann nicht hinzugefügt werden! - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Falsche Auswahl + + + + + Select edge(s) from the sketch. + Wählen Sie Kante(n) aus der Skizze. + + + + + Select an edge from the sketch. + Wählen Sie eine Kante aus der Skizze. + + + + + Double constraint + Doppelbedingung + + + + + The selected edge has already a horizontal constraint! + Die gewählte Kante hat bereits eine Horizontal-Beschränkung! + + + + + + + + + + + Impossible constraint + Nicht erfüllbare Bedingung + + + + Cannot add a constraint between two external geometries! + Eine Nebenbedingung zwischen zwei externen Geometrien kann nicht hinzugefügt werden! + - - - - Only sketch and its support is allowed to select - Nur Skizze und ihre Auflage dürfen ausgewählt werden + + + + Only sketch and its support is allowed to select + Nur Skizze und ihre Auflage dürfen ausgewählt werden - - One of the selected has to be on the sketch - Eine der Ausgewählten muss auf der Skizze liegen + + One of the selected has to be on the sketch + Eine der Ausgewählten muss auf der Skizze liegen - - - The selected edge is not a line segment - Die gewählte Kante ist kein Linienabschnitt + + + The selected edge is not a line segment + Die gewählte Kante ist kein Linienabschnitt - - - The selected edge has already a vertical constraint! - Die gewählte Kante hat bereits eine Vertikal-Beschränkung! + + + The selected edge has already a vertical constraint! + Die gewählte Kante hat bereits eine Vertikal-Beschränkung! - - The selected item(s) can't accept a horizontal constraint! - Die ausgewählten Elemente nehmen keine horizontale Nebenbedingung an! + + The selected item(s) can't accept a horizontal constraint! + Die ausgewählten Elemente nehmen keine horizontale Nebenbedingung an! - - The selected item(s) can't accept a vertical constraint! - Die ausgewählten Elemente nehmen keine vertikale Nebenbedingung an! + + The selected item(s) can't accept a vertical constraint! + Die ausgewählten Elemente nehmen keine vertikale Nebenbedingung an! - - Select entities from the sketch. - Wählen Sie Elemente aus der Skizze aus. + + Select entities from the sketch. + Wählen Sie Elemente aus der Skizze aus. - - Select exactly one entity from the sketch. - Wählen Sie genau ein Element aus der Skizze aus. + + Select exactly one entity from the sketch. + Wählen Sie genau ein Element aus der Skizze aus. - - Select one vertex from the sketch. - Einen Vertex Von der Skizze auswählen. + + Select one vertex from the sketch. + Einen Vertex Von der Skizze auswählen. - - - - - - Select vertexes from the sketch. - Wählen Sie Vertexe aus der Skizze aus. + + + + + + Select vertexes from the sketch. + Wählen Sie Vertexe aus der Skizze aus. - - Cannot add a fixed x-coordinate constraint on an external geometry! - + + Cannot add a fixed x-coordinate constraint on an external geometry! + Eine feste x-Einschränkung für eine externe Geometrie kann nicht hinzugefügt werden! - - Cannot add a fixed x-coordinate constraint on the root point! - + + Cannot add a fixed x-coordinate constraint on the root point! + Eine feste x-Einschränkung auf den Ursprung kann nicht hinzugefügt werden! - - Cannot add a fixed y-coordinate constraint on an external geometry! - + + Cannot add a fixed y-coordinate constraint on an external geometry! + Eine feste y-Einschränkung für eine externe Geometrie kann nicht hinzugefügt werden! - - Cannot add a fixed y-coordinate constraint on the root point! - + + Cannot add a fixed y-coordinate constraint on the root point! + Eine feste y-Einschränkung auf den Ursprung kann nicht hinzugefügt werden! - - - - Select one or more arcs or circles from the sketch. - + + + + Select one or more arcs or circles from the sketch. + Wählen Sie eine oder mehrere Bögen oder Kreise aus der Skizze. - - Constrain equal - Gleichheit festlegen + + Constrain equal + Gleichheit festlegen - - Do you want to share the same radius for all selected elements? - + + Do you want to share the same radius for all selected elements? + Möchten Sie den gleichen Radius allen ausgewählten Elemente zuweisen? - - Select only entities from the sketch. - + + Select only entities from the sketch. + Wählen Sie nur Objekte aus der Skizze. - - - Select one or two lines from the sketch. Or select two edges and a point. - + + + Select one or two lines from the sketch. Or select two edges and a point. + Wählen Sie eine oder zwei Linien aus der Skizze. Oder wählen Sie zwei Kanten und einen Punkt. - - Parallel lines - + + Parallel lines + Parallele Linien - - An angle constraint cannot be set for two parallel lines. - + + An angle constraint cannot be set for two parallel lines. + Eine Winkel-Einschränkung kann für zwei parallele Linien nicht festgelegt werden. - - Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - Constraint_SnellsLaw - + + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. + Constraint_SnellsLaw + Wählen Sie zwei Endpunkte von Linien aus, die als Strahlen dienen sollen, und eine Kante, die eine Grenze darstellt. Der erste gewählte Punkt entspricht Index n1, zweitens - zu n2 und der Bezugs-Wert legt das Verhältnis n2/n1 fest. - - Selected objects are not just geometry from one sketch. - + + Selected objects are not just geometry from one sketch. + Ausgewählte Objekte sind nicht nur Geometrie aus einer einzigen Skizze. - - Number of selected objects is not 3 (is %1). - + + Number of selected objects is not 3 (is %1). + Die Anzahl der ausgewählten Objekte ist nicht 3 (ist %1). - - Incompatible geometry is selected! - + + Incompatible geometry is selected! + Inkompatible Geometrie wurde ausgewählt! - - - Select at least one ellipse and one edge from the sketch. - + + + Select at least one ellipse and one edge from the sketch. + Wählen Sie mindestens eine Ellipse und eine Kante aus der Skizze. - - Sketch axes cannot be used in internal alignment constraint - + + Sketch axes cannot be used in internal alignment constraint + Skizzen-Achsen können nicht in interner Ausrichtungs-Einschränkung eingesetzt werden - - You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - + + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. + Sie können nicht intern eine Ellipse auf andere Ellipse einschränken. Wählen Sie nur eine Ellipse. - - - Maximum 2 points are supported. - + + + Maximum 2 points are supported. + Maximal 2 Punkte werden unterstützt. - - - Maximum 2 lines are supported. - + + + Maximum 2 lines are supported. + Maximal 2 Punkte werden unterstützt. - - - Nothing to constraint - + + + Nothing to constraint + Keine Einschränkung benutzbar - - Currently all internal geometry of the ellipse is already exposed. - + + Currently all internal geometry of the ellipse is already exposed. + Alle Innengeometrie der Ellipse ist derzeit bereits benutzt. - - - - - Extra elements - + + + + + Extra elements + Zusätzliche Elemente - - - - More elements than possible for the given ellipse were provided. These were ignored. - + + + + More elements than possible for the given ellipse were provided. These were ignored. + Mehr Elemente als möglich wurden für die angegebene Ellipse zur Verfügung gestellt. Diese wurden ignoriert. - - You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - + + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. + Sie können nicht intern einen Bogen einer Ellipse auf einen anderen Bogen einer Ellipse einschränken. Wählen Sie nur einen Bogen einer Ellipse. - - You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - + + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. + Sie können nicht intern eine Ellipse auf einen anderen Bogen einer Ellipse einschränken. Wählen Sie nur eine Ellipse oder einen Bogen einer Ellipse. - - Currently all internal geometry of the arc of ellipse is already exposed. - + + Currently all internal geometry of the arc of ellipse is already exposed. + Die ganze interne Geometrie des elliptischen Bogens ist derzeit bereits freigelegt. - - More elements than possible for the given arc of ellipse were provided. These were ignored. - + + More elements than possible for the given arc of ellipse were provided. These were ignored. + Mehr Elemente als möglich wurden für den angegebenen elliptischen Bogen zur Verfügung gestellt. Diese wurden ignoriert. - - Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Interne Geometrie wird derzeit nur für Ellipsen und elliptische Bögen unterstützt. Das ausgewählte Element muss eine Ellipse oder ein elliptischer Bogen sein. - Select exactly two vertexes from the sketch. - Wählen Sie genau zwei Vertexe aus der Skizze aus. + Select exactly two vertexes from the sketch. + Wählen Sie genau zwei Vertexe aus der Skizze aus. - - - Select two or more vertexes from the sketch. - + + + Select two or more vertexes from the sketch. + Wählen Sie zwei oder mehr Scheitelpunkte von der Skizze. - - - Select exactly one line or one point and one line or two points from the sketch. - Wählen Sie genau eine Linie oder einen Punkt und eine Linie oder zwei Punkte aus der Skizze aus. + + + Select exactly one line or one point and one line or two points from the sketch. + Wählen Sie genau eine Linie oder einen Punkt und eine Linie oder zwei Punkte aus der Skizze aus. - - Cannot add a length constraint on an external geometry! - Eine Längenbeschränkung auf eine externe Geometrie kann nicht hinzugefügt werden! + + Cannot add a length constraint on an external geometry! + Eine Längenbeschränkung auf eine externe Geometrie kann nicht hinzugefügt werden! - - Cannot add a length constraint on an axis! - Keine Längenbeschränkung einer Achse möglich! + + Cannot add a length constraint on an axis! + Keine Längenbeschränkung einer Achse möglich! - - - Select exactly one point and one object from the sketch. - Wählen Sie genau einen Punkt und ein Objekt aus der Skizze aus. + + + Select exactly one point and one object from the sketch. + Wählen Sie genau einen Punkt und ein Objekt aus der Skizze aus. - - - - - Select exactly one line or up to two points from the sketch. - Wählen Sie genau eine Linie oder bis zu zwei Punkte aus der Skizze aus. + + + + + Select exactly one line or up to two points from the sketch. + Wählen Sie genau eine Linie oder bis zu zwei Punkte aus der Skizze aus. - - Cannot add a horizontal length constraint on an external geometry! - Eine horizontale Längenbeschränkung für eine externe Geometrie kann nicht hinzugefügt werden! + + Cannot add a horizontal length constraint on an external geometry! + Eine horizontale Längenbeschränkung für eine externe Geometrie kann nicht hinzugefügt werden! - - Cannot add a horizontal length constraint on an axis! - Keine horizontale Längenbeschränkung einer Achse möglich! + + Cannot add a horizontal length constraint on an axis! + Keine horizontale Längenbeschränkung einer Achse möglich! - Cannot add a fixed x-cootdinate constraint on an external geometry! - x-Koordinate kann bei externer Geometrie nicht fixiert werden! + Cannot add a fixed x-cootdinate constraint on an external geometry! + x-Koordinate kann bei externer Geometrie nicht fixiert werden! - Cannot add a fixed x-cootdinate constraint on the root point! - Kann x-Koordinate des Ursprungs nicht fixieren! + Cannot add a fixed x-cootdinate constraint on the root point! + Kann x-Koordinate des Ursprungs nicht fixieren! - - Cannot add a vertical length constraint on an external geometry! - Eine vertikale Längenbeschränkung für eine externe Geometrie kann nicht hinzugefügt werden! + + Cannot add a vertical length constraint on an external geometry! + Eine vertikale Längenbeschränkung für eine externe Geometrie kann nicht hinzugefügt werden! - - Cannot add a vertical length constraint on an axis! - Keine vertikale Längenbeschränkung einer Achse möglich! + + Cannot add a vertical length constraint on an axis! + Keine vertikale Längenbeschränkung einer Achse möglich! - Cannot add a fixed y-cootdinate constraint on an external geometry! - Kann y-Koordinate von externer Geometrie nicht fixieren! + Cannot add a fixed y-cootdinate constraint on an external geometry! + Kann y-Koordinate von externer Geometrie nicht fixieren! - Cannot add a fixed y-cootdinate constraint on the root point! - Kann y-Koordinate vom Ursprung nicht fixieren! + Cannot add a fixed y-cootdinate constraint on the root point! + Kann y-Koordinate vom Ursprung nicht fixieren! - - Select two or more lines from the sketch. - Wählen Sie zwei oder mehr Linien aus der Skizze aus. + + Select two or more lines from the sketch. + Wählen Sie zwei oder mehr Linien aus der Skizze aus. - - - Select at least two lines from the sketch. - Wählen Sie mindestens zwei Linien aus der Skizze aus. + + + Select at least two lines from the sketch. + Wählen Sie mindestens zwei Linien aus der Skizze aus. - - Select a valid line - Wählen Sie eine gültige Linie aus + + Select a valid line + Wählen Sie eine gültige Linie aus - - The selected edge is not a valid line - Die gewählte Kante ist keine gültige Linie + + The selected edge is not a valid line + Die gewählte Kante ist keine gültige Linie - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - perpendicular constraint - + perpendicular constraint + Es gibt mehrere Möglichkeiten diese Beschränkung anzuwenden. + +Erlaubte Kombinationen: zwei Kurven; einen Endpunkt und eine Kurve; zwei Endpunkte; zwei Kurven und einen Punkt. - - Select some geometry from the sketch. - perpendicular constraint - + + Select some geometry from the sketch. + perpendicular constraint + Geometrie aus der Skizze auswählen. - - Wrong number of selected objects! - perpendicular constraint - + + Wrong number of selected objects! + perpendicular constraint + Falsche Anzahl von ausgewählten Objekten! - - - - Error - + + + + Error + Fehlermeldungen - - - With 3 objects, there must be 2 curves and 1 point. - tangent constraint - + + + With 3 objects, there must be 2 curves and 1 point. + tangent constraint + Bei 3 Objekten müssen diese aus 2 Kurven und 1 Punkt bestehen. - - - Cannot add a perpendicularity constraint at an unconnected point! - Cannot add a perpendicularity constraint at an unconnected point! + + + Cannot add a perpendicularity constraint at an unconnected point! + Eine Rechtwinkligkeitsbedingung kann nicht zu einem unverbundenen Punkt hinzugefügt werden! - The selected points should be end points of arcs and lines. - Die ausgewählten Punkte sollten Endpunkte von Kreisbögen oder Geraden sein. + The selected points should be end points of arcs and lines. + Die ausgewählten Punkte sollten Endpunkte von Kreisbögen oder Geraden sein. - The selected point should be an end point of an arc or line. - Der ausgewählte Punkt sollte ein Endpunkt eines Kreisbogens oder einer Geraden sein. + The selected point should be an end point of an arc or line. + Der ausgewählte Punkt sollte ein Endpunkt eines Kreisbogens oder einer Geraden sein. - The selected edge should be an arc, line or circle. - Die ausgewählte Kante sollte ein Kreisbogen, Gerade oder Kreis darstellen. + The selected edge should be an arc, line or circle. + Die ausgewählte Kante sollte ein Kreisbogen, Gerade oder Kreis darstellen. - - One of the selected edges should be a line. - Eine der ausgewählten Kanten sollte eine Gerade sein. + + One of the selected edges should be a line. + Eine der ausgewählten Kanten sollte eine Gerade sein. - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - tangent constraint - + tangent constraint + Es gibt mehrere Möglichkeiten diese Beschränkung anzuwenden. + +Erlaubte Kombinationen: zwei Kurven; einen Endpunkt und eine Kurve; zwei Endpunkte; zwei Kurven und einen Punkt. - - Select some geometry from the sketch. - tangent constraint - + + Select some geometry from the sketch. + tangent constraint + Geometrie aus der Skizze auswählen. - - Wrong number of selected objects! - tangent constraint - + + Wrong number of selected objects! + tangent constraint + Falsche Anzahl von ausgewählten Objekten! - - - Cannot add a tangency constraint at an unconnected point! - Cannot add a tangency constraint at an unconnected point! + + + Cannot add a tangency constraint at an unconnected point! + Eine Tangentialrandbedingung kann nicht zu einem unverbundenen Punkt hinzugefügt werden! - Select exactly one arc or circle from the sketch. - Wählen Sie genau einen Bogen oder Kreis aus der Skizze aus. + Select exactly one arc or circle from the sketch. + Wählen Sie genau einen Bogen oder Kreis aus der Skizze aus. - Select one or two lines from the sketch. - Wählen Sie eine oder zwei Geraden aus der Skizze aus. + Select one or two lines from the sketch. + Wählen Sie eine oder zwei Geraden aus der Skizze aus. - - Cannot add an angle constraint on an external geometry! - Eine Winkelbeschränkung für eine externe Geometrie kann nicht hinzugefügt werden! + + Cannot add an angle constraint on an external geometry! + Eine Winkelbeschränkung für eine externe Geometrie kann nicht hinzugefügt werden! - - Cannot add an angle constraint on an axis! - Winkelbeschränkung einer Achse nicht möglich! + + Cannot add an angle constraint on an axis! + Winkelbeschränkung einer Achse nicht möglich! - Select exactly one or two lines from the sketch. - Wählen Sie genau eine oder zwei Linien aus der Skizze aus. + Select exactly one or two lines from the sketch. + Wählen Sie genau eine oder zwei Linien aus der Skizze aus. - - Select two edges from the sketch. - Wählen Sie zwei Kanten aus der Skizze aus. + + Select two edges from the sketch. + Wählen Sie zwei Kanten aus der Skizze aus. - Select atleast two lines from the sketch. - Wählen Sie mindestens zwei Linien aus der Skizze aus. + Select atleast two lines from the sketch. + Wählen Sie mindestens zwei Linien aus der Skizze aus. - - - Select two or more compatible edges - Wählen Sie zwei oder mehr kompatible Kanten + + + Select two or more compatible edges + Wählen Sie zwei oder mehr kompatible Kanten - - Sketch axes cannot be used in equality constraints - Skizzen-Achsen nicht in Gleichheitbeschränkungen einsetzbar + + Sketch axes cannot be used in equality constraints + Skizzen-Achsen nicht in Gleichheitbeschränkungen einsetzbar - - - Select two or more edges of similar type - Wählen Sie mindestens zwei Kanten ähnlichen Typs + + + Select two or more edges of similar type + Wählen Sie mindestens zwei Kanten ähnlichen Typs - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Wählen Sie zwei Punkte und eine Symmetrielinie, zwei Punkte und einen Symmetriepunkt oder eine Linie und einen Symmetriepunkt von der Skizze. - - - Cannot add a constraint between external geometries! - Eine Nebenbedingung zwischen zwei externen Geometrien kann nicht hinzugefügt werden! + + + Cannot add a constraint between external geometries! + Eine Nebenbedingung zwischen zwei externen Geometrien kann nicht hinzugefügt werden! - - - Cannot add a symmetry constraint between a line and its end points! - Kann keine Symmetrie zwischen einer Linie und deren Endpunkten definieren! + + + Cannot add a symmetry constraint between a line and its end points! + Kann keine Symmetrie zwischen einer Linie und deren Endpunkten definieren! - Select exactly two same geometries - Wähle exakt zwei gleiche Geometrien + Select exactly two same geometries + Wähle exakt zwei gleiche Geometrien - Select valid geometries - Wähle gültige Geometrien + Select valid geometries + Wähle gültige Geometrien - Select geometry of similar type - Wähle Geometrie eines ähnlichen Typus + Select geometry of similar type + Wähle Geometrie eines ähnlichen Typus - Select two points and one line from the sketch. - Wählen Sie zwei Punkte oder eine Linie aus der Skizze aus. + Select two points and one line from the sketch. + Wählen Sie zwei Punkte oder eine Linie aus der Skizze aus. - Select exactly one line from the sketch. - Wählen Sie genau einen Vertex aus der Skizze aus. + Select exactly one line from the sketch. + Wählen Sie genau einen Vertex aus der Skizze aus. - Select two lines from the sketch. - Wählen Sie zwei Linien aus der Skizze aus. + Select two lines from the sketch. + Wählen Sie zwei Linien aus der Skizze aus. - Select exactly two lines from the sketch. - Wählen Sie genau zwei Linien aus der Skizze aus. + Select exactly two lines from the sketch. + Wählen Sie genau zwei Linien aus der Skizze aus. - Select two entities from the sketch. - Wählen Sie zwei Elemente aus der Skizze aus. + Select two entities from the sketch. + Wählen Sie zwei Elemente aus der Skizze aus. - Select exactly two entities from the sketch. - Wählen Sie genau zwei Elemente aus der Skizze aus. + Select exactly two entities from the sketch. + Wählen Sie genau zwei Elemente aus der Skizze aus. - - Edit sketch - Skizze bearbeiten + + Edit sketch + Skizze bearbeiten - - A dialog is already open in the task panel - Ein Dialog im Arbeitspanel ist bereits geöffnet + + A dialog is already open in the task panel + Ein Dialog im Arbeitspanel ist bereits geöffnet - - Do you want to close this dialog? - Möchten Sie dieses Dialogfeld schließen? + + Do you want to close this dialog? + Möchten Sie dieses Dialogfeld schließen? - - Several sub-elements selected - Mehrere Unter-Elemente selektiert + + Several sub-elements selected + Mehrere Unter-Elemente selektiert - - You have to select a single face as support for a sketch! - Sie müssen eine einzelne Fläche als Auflage für eine Skizze auswählen! + + You have to select a single face as support for a sketch! + Sie müssen eine einzelne Fläche als Auflage für eine Skizze auswählen! - - No support face selected - Keine Fläche als Auflage selektiert + + No support face selected + Keine Fläche als Auflage selektiert - - You have to select a face as support for a sketch! - Sie müssen eine Fläche als Auflage für eine Skizze auswählen! + + You have to select a face as support for a sketch! + Sie müssen eine Fläche als Auflage für eine Skizze auswählen! - - No planar support - Keine ebene Auflage + + No planar support + Keine ebene Auflage - - You need a planar face as support for a sketch! - Sie benötigen eine ebene Fläche als Auflage für eine Skizze! + + You need a planar face as support for a sketch! + Sie benötigen eine ebene Fläche als Auflage für eine Skizze! - - Distance constraint - Abstandsbedingung + + Distance constraint + Abstandsbedingung - - Not allowed to edit the datum because the sketch contains conflicting constraints - Der Wert kann nicht geändert werden, da die Skizze Randbedingungskonflikte enthält + + Not allowed to edit the datum because the sketch contains conflicting constraints + Der Wert kann nicht geändert werden, da die Skizze Randbedingungskonflikte enthält - - - - Dimensional constraint - Dimensionale Beschränkung + + + + Dimensional constraint + Dimensionale Beschränkung - - Display - + + Display + Anzeige - - - - - Select at least two edges from the sketch. - + + + + + Select at least two edges from the sketch. + Wählen Sie mindestens zwei Kanten aus der Skizze. - - - One selected edge is not connectable - + + + One selected edge is not connectable + Eine ausgewählte Kante ist nicht anschließbar - - Closing a shape formed by exactly two lines makes no sense. - + + Closing a shape formed by exactly two lines makes no sense. + Das schließen einer Form, bestehend aus exakt zwei Linien, ergibt keinen Sinn. - - - Select elements from a single sketch. - + + + Select elements from a single sketch. + Wähle Elemente aus einer einzigen Skizze. - - No constraint selected - + + No constraint selected + Keine Einschränkung ausgewählt - - At least one constraint must be selected - + + At least one constraint must be selected + Mindestens eine Einschränkung muss ausgewählt sein - - Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Interne Geometrie wird derzeit nur für Ellipsen und elliptische Bögen unterstützt. Das ausgewählte Element muss eine Ellipse oder ein elliptischer Bogen sein. - - + + SketchOrientationDialog - Choose orientation - Orientierung wählen + Choose orientation + Orientierung wählen - Sketch orientation - Skizzenorientierung + Sketch orientation + Skizzenorientierung - XY-Plane - XY-Ebene + XY-Plane + XY-Ebene - XZ-Plane - XZ-Ebene + XZ-Plane + XZ-Ebene - YZ-Plane - YZ-Ebene + YZ-Plane + YZ-Ebene - Reverse direction - Umgekehrte Richtung + Reverse direction + Umgekehrte Richtung - Offset: - Offset: + Offset: + Offset: - - + + SketcherGui::ConstraintView - - Change value - + + Change value + Wert ändern - - Rename - + + Rename + Umbenennen - - Delete - + + Delete + Löschen - - + + SketcherGui::EditDatumDialog - - - Insert angle - + + + Insert angle + Winkel einfügen - - - Angle: - + + + Angle: + Winkel: - - - Insert radius - + + + Insert radius + Radius einfügen - - - Refractive index ratio - Constraint_SnellsLaw - + + + Refractive index ratio + Constraint_SnellsLaw + Brechungsindex-Verhältnis - - - Ratio n2/n1: - Constraint_SnellsLaw - + + + Ratio n2/n1: + Constraint_SnellsLaw + Verhältnis n2/n1: - - Change radius - + + Change radius + Radius ändern - - - - Radius: - + + + + Radius: + Radius: - - Refractive index ratio - + + Refractive index ratio + Brechungsindex-Verhältnis - - Ratio n2/n1: - + + Ratio n2/n1: + Verhältnis n2/n1: - - - Insert length - + + + Insert length + Länge einfügen - - - Length: - + + + Length: + Länge: - - + + SketcherGui::ElementView - - Delete - + + Delete + Löschen - - + + SketcherGui::InsertDatum - - Insert datum - Bezug einfügen + + Insert datum + Bezug einfügen - - datum: - Bezug: + + datum: + Bezug: - - + + SketcherGui::PropertyConstraintListItem - - Unnamed - + + Unnamed + Unbenannt - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Orientierung wählen + + Choose orientation + Orientierung wählen - - Sketch orientation - Skizzenorientierung + + Sketch orientation + Skizzenorientierung - - XY-Plane - XY-Ebene + + XY-Plane + XY-Ebene - - XZ-Plane - XZ-Ebene + + XZ-Plane + XZ-Ebene - - YZ-Plane - YZ-Ebene + + YZ-Plane + YZ-Ebene - - Reverse direction - Umgekehrte Richtung + + Reverse direction + Umgekehrte Richtung - - Offset: - Offset: + + Offset: + Offset: - - + + SketcherGui::SketcherSettings - - Sketcher - Skizze + + Sketcher + Skizze - - Sketcher colors - + + Sketcher colors + Skizzenfarben - - Default edge color - + + Default edge color + Standard-Kantenfarbe - - - The color of edges being edited - + + + The color of edges being edited + Die Farbe der bearbeiteten Kanten - - Default vertex color - + + Default vertex color + Standard-Scheitelpunktfarbe - - - The color of vertices being edited - + + + The color of vertices being edited + Die Farbe der bearbeiteten Scheitelpunkte - - Edit edge color - + + Edit edge color + Kantenfarbe bearbeiten - - Edit vertex color - + + Edit vertex color + Scheitelpunktfarbe bearbeiten - - Construction geometry - + + Construction geometry + Konstruktionsgeometrie - - The color of construction geometry in edit mode - + + The color of construction geometry in edit mode + Farbe von Hilfsgeometrie im Bearbeitungsmodus - - External geometry - Externe Geometrie + + External geometry + Externe Geometrie - - The color of external geometry in edit mode - + + The color of external geometry in edit mode + Farbe von externer Geometrie im Bearbeitungsmodus - - Fully constrained geometry - + + Fully constrained geometry + Vollständig bestimmte Geometrie - - - - The color of fully constrained geometry in edit mode - + + + + The color of fully constrained geometry in edit mode + Farbe einer vollständig festgelegten Geometrie im Bearbeitungsmodus - - Constraint color - + + Constraint color + Farbe für Beschränkungen - - Datum color - + + Datum color + Farbe für Bezüge - - Datum text size - + + Datum text size + Textgröße für Bezüge - - - - The default line thickness for new shapes - + + + + The default line thickness for new shapes + Der Standard-Liniendicke für neue Formen - - - - - px - + + + + + px + px - - Default vertex size - + + Default vertex size + Standard-Scheitelpunktgröße - - Default line width - + + Default line width + Standard-Linienbreite - - Cursor text color - + + Cursor text color + Cursor-Textfarbe - - Sketch editing - + + Sketch editing + Skizzenbearbeitung - - Font size - + + Font size + Schriftgröße - - Grid line pattern - + + Grid line pattern + Linienmuster für Gitter - - Ask for value after creating a distance constraint - + + Ask for value after creating a distance constraint + Nach Wert fragen nachdem eine Abstandsbeschränkung erstellt wurde - - + + SketcherGui::SketcherValidation - - No missing coincidences - + + No missing coincidences + Keine zusammenfallenden Punkte - - No missing coincidences found - + + No missing coincidences found + Keine zusammenfallenden Punkte gefunden - - Missing coincidences - + + Missing coincidences + Zusammenfallende Punkte - - %1 missing coincidences found - + + %1 missing coincidences found + %1 zusammenfallende Punkte gefunden - - No invalid constraints - + + No invalid constraints + Keine ungültigen Einschränkungen - - No invalid constraints found - + + No invalid constraints found + Keine ungültigen Einschränkungen gefunden - - Invalid constraints - + + Invalid constraints + Ungültige Beschränkung - - Invalid constraints found - + + Invalid constraints found + Ungültige Einschränkungen gefunden - - + + SketcherGui::TaskSketcherConstrains - - Form - Form + + Form + Form - - Filter: - Filter: + + Filter: + Filter: - - All - Alles + + All + Alles - - Normal - Normal + + Normal + Normal - - Datums - Bezüge + + Datums + Bezüge - - Named - Genannt + + Named + Genannt - - Constraints - Einschränkungen + + Constraints + Einschränkungen - - + + SketcherGui::TaskSketcherElements - - Form - Form + + Form + Form - - Type: - + + Type: + Typ: - - Edge - + + Edge + Kante - - Starting Point - + + Starting Point + Startpunkt - - End Point - + + End Point + Endpunkt - - Center Point - + + Center Point + Mittelpunkt - - Extended Naming - + + Extended Naming + Erweiterte Namensgebung - - Auto-switch to Edge - + + Auto-switch to Edge + Automatisch zu Kante umschalten - - <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - + + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> + <html><head/> <body><p>&quot;Ctrl&quot;: Mehrfachauswahl</p> <p>&quot;Z&quot;: Wechseln zum nächsten gültigen Typ</p></body></html> - - Elements - + + Elements + Elemente - - - - - Point - + + + + + Point + Punkt - - - - - Line - + + + + + Line + Linie - - - - - Arc - + + + + + Arc + Kreisbogen - - - - - Circle - + + + + + Circle + Kreis - - - Ellipse - + + + Ellipse + Ellipse - - - Elliptical Arc - + + + Elliptical Arc + Elliptischer Bogen - - - - - Other - + + + + + Other + Andere - - + + SketcherGui::TaskSketcherGeneral - - Form - Form + + Form + Form - - Show grid - + + Show grid + Gitter anzeigen - - Grid size: - Rastergröße: + + Grid size: + Rastergröße: - - Grid snap - Am Gitter ausrichten + + Grid snap + Am Gitter ausrichten - Unsolved - Ungelöst + Unsolved + Ungelöst - Grid Snap - Am Raster ausrichten + Grid Snap + Am Raster ausrichten - 0.1 mm - 0.1 mm + 0.1 mm + 0.1 mm - 0.2 mm - 0,2 mm + 0.2 mm + 0,2 mm - 0.5 mm - 0.5 mm + 0.5 mm + 0.5 mm - 1 mm - 1 mm + 1 mm + 1 mm - 2 mm - 2 mm + 2 mm + 2 mm - 5 mm - 5 mm + 5 mm + 5 mm - 10 mm - 10 mm + 10 mm + 10 mm - 20 mm - 20 mm + 20 mm + 20 mm - 50 mm - 50 mm + 50 mm + 50 mm - 100 mm - 100 mm + 100 mm + 100 mm - 200 mm - 200 mm + 200 mm + 200 mm - 500 mm - 500 mm + 500 mm + 500 mm - 1 m - 1 m + 1 m + 1 m - 2 m - 2 m + 2 m + 2 m - 5 m - 5 m + 5 m + 5 m - 10 m - 10 m + 10 m + 10 m - 20 m - 20 m + 20 m + 20 m - - Auto constraints - Automatische Randbedingungen + + Auto constraints + Automatische Randbedingungen - auto constraints - Automatische Beschränkungen + auto constraints + Automatische Beschränkungen - - Edit controls - Bedienelemente bearbeiten + + Edit controls + Bedienelemente bearbeiten - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Meldungen des Lösungssystems + + Solver messages + Meldungen des Lösungssystems - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - + + Sketcher validation + Skizzenprüfung - - Missing coincidences - + + Missing coincidences + Zusammenfallende Punkte - - Tolerance: - + + Tolerance: + Toleranz: - - - Find - + + + Find + Suchen - - - Fix - + + + Fix + Reparieren - - Invalid constraints - + + Invalid constraints + Ungültige Beschränkung - - + + SketcherGui::ViewProviderSketch - - Invalid sketch - + + Invalid sketch + Ungültige Skizze - - The sketch is invalid and cannot be edited. + + The sketch is invalid and cannot be edited. Use the sketch validation tool. - + Die Skizze ist ungültig und kann nicht bearbeitet werden. Verwenden Sie das Skizzenvalidierungswerkzeug. - - Please remove the following constraint: - Bitte folgende Beschränkung entfernen: + + Please remove the following constraint: + Bitte folgende Beschränkung entfernen: - - Please remove at least one of the following constraints: - Bitte mindestens eine der folgenden Beschränkungen entfernen: + + Please remove at least one of the following constraints: + Bitte mindestens eine der folgenden Beschränkungen entfernen: - - Please remove the following redundant constraint: - Bitte folgende, reduntante Beschränkung entfernen: + + Please remove the following redundant constraint: + Bitte folgende, reduntante Beschränkung entfernen: - - Please remove the following redundant constraints: - Bitte folgende, redundante Beschränkungen entfernen: + + Please remove the following redundant constraints: + Bitte folgende, redundante Beschränkungen entfernen: - - Empty sketch - Leere Skizze + + Empty sketch + Leere Skizze - - Over-constrained sketch - + + Over-constrained sketch + Überbestimmte Skizze - - - - (click to select) - + + + + (click to select) + (anklicken zum Auswählen) - - Sketch contains conflicting constraints - + + Sketch contains conflicting constraints + Skizze enthält widersprüchliche Einschränkungen - - Sketch contains redundant constraints - + + Sketch contains redundant constraints + Skizze enthält redundante Einschränkungen - Over-constrained sketch - Überbestimmte Skizze + Over-constrained sketch + Überbestimmte Skizze - Sketch contains conflicting constraints - Skizze enthält Konflikte zwischen Constraints + Sketch contains conflicting constraints + Skizze enthält Konflikte zwischen Constraints - Sketch contains redundant constraints - Skizze enthält redundante Constraints + Sketch contains redundant constraints + Skizze enthält redundante Constraints - - Fully constrained sketch - Vollständig eingeschränkte Skizze + + Fully constrained sketch + Vollständig eingeschränkte Skizze - - Under-constrained sketch with 1 degree of freedom - Skizze mit 1 Freiheitsgrad + + Under-constrained sketch with 1 degree of freedom + Skizze mit 1 Freiheitsgrad - - Under-constrained sketch with %1 degrees of freedom - Skizze mit %1 Freiheitsgraden + + Under-constrained sketch with %1 degrees of freedom + Skizze mit %1 Freiheitsgraden - - Solved in %1 sec - Berechnet in %1 s + + Solved in %1 sec + Berechnet in %1 s - - Unsolved (%1 sec) - Keine Lösung (%1 s) + + Unsolved (%1 sec) + Keine Lösung (%1 s) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - + + + Create an arc by its end points and a point along the arc + Erstelle einen Bogen mit Endpunkten und einem Punkt auf Bogen - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - + + + Create a circle by 3 rim points + Erstelle einen Kreis aus drei Punkten auf dem Kreisbogen - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - + + + Create an arc by its center and by its end points + Erstelle einen Bogen aus Mittel- und Endpunkten - - + + Sketcher_CreateArcOfEllipse - - - Create an arc of ellipse by its center, major radius, endpoints - + + + Create an arc of ellipse by its center, major radius, endpoints + Elliptischen Bogen aus Mittelpunkt, großer Halbachse und Endpunkten erzeugen - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - + + + Create a circle by its center and by a rim point + Erstelle einen Kreis aus Mittel- und einem Randpunkt - - + + Sketcher_CreateEllipseBy3Points - - - Create a ellipse by periapsis, apoapsis, and minor radius - + + + Create a ellipse by periapsis, apoapsis, and minor radius + Ellipse aus Periapsis, Apoapsis und kleiner Halbachse erzeugen - - + + Sketcher_CreateEllipseByCenter - - - Create an ellipse by center, major radius and point - + + + Create an ellipse by center, major radius and point + Ellipse aus Mittelpunkt, großer Halbachse und weiterem Punkt erzeugen - - + + Sketcher_CreateHeptagon - - - Create a heptagon by its center and by one corner - + + + Create a heptagon by its center and by one corner + Siebeneck aus Mittelpunkt und einer Ecke erzeugen - - + + Sketcher_CreateHexagon - - - Create a hexagon by its center and by one corner - + + + Create a hexagon by its center and by one corner + Sechseck aus Mittelpunkt und einer Ecke erzeugen - - + + Sketcher_CreateOctagon - - - Create an octagon by its center and by one corner - + + + Create an octagon by its center and by one corner + Achteck aus Mittelpunkt und einer Ecke erzeugen - - + + Sketcher_CreatePentagon - - - Create a pentagon by its center and by one corner - + + + Create a pentagon by its center and by one corner + Fünfeck aus Mittelpunkt und einer Ecke erzeugen - - + + Sketcher_CreateSquare - - - Create a square by its center and by one corner - + + + Create a square by its center and by one corner + Quadrat aus Mittelpunkt und einer Ecke erzeugen - - + + Sketcher_CreateTriangle - - - Create an equilateral triangle by its center and by one corner - + + + Create an equilateral triangle by its center and by one corner + Gleichseitiges Dreieck aus Mittelpunkt und einer Ecke erzeugen - - + + Sketcher_ReorientSketch - - Sketch has support - + + Sketch has support + Skizze ist einer Fläche zugeordnet - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - + Skizzen, die einer Fläche zugeordnet sind können nicht umorientiert werden. +Soll die Skizze von der Fläche entfernt werden? - - + + TaskSketcherConstrains - Constraints - Einschränkungen + Constraints + Einschränkungen - - + + TaskSketcherCreateCommands - Appearance - Erscheinungsbild + Appearance + Erscheinungsbild - - + + TaskSketcherGeneral - Edit controls - Bedienelemente bearbeiten + Edit controls + Bedienelemente bearbeiten - - + + TaskSketcherMessages - - Form - Form + + Form + Form - - Undefined degrees of freedom - Unbestimmte Anzahl an Freiheitsgraden + + Undefined degrees of freedom + Unbestimmte Anzahl an Freiheitsgraden - - Not solved yet - Noch nicht gelöst + + Not solved yet + Noch nicht gelöst - - + + Workbench - - Sketcher - Skizze + + Sketcher + Skizze - - Sketcher geometries - Skizzengeometrien + + Sketcher geometries + Skizzengeometrien - - Sketcher tools - + + Sketcher tools + Skizzier Werkzeuge - Sketcher geoms - Skizzen-Geometrien + Sketcher geoms + Skizzen-Geometrien - - Sketcher constraints - Skizzen-Beschränkungen + + Sketcher constraints + Skizzen-Beschränkungen - + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.qm index c1b56f5cb..ebd8ec00b 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.ts index e8654d1d2..a351d91f3 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.ts @@ -1,2981 +1,2975 @@ - + CmdSketcherCloseShape - - Sketcher - Croquizador + + Sketcher + Croquizador - - Close Shape - + + Close Shape + Cerrar forma - - Produce closed shape by Link end point of element with next elements' starting point - + + Produce closed shape by Link end point of element with next elements' starting point + Crear una geometría cerrada mediante la unión del último punto de un elemento con el primer punto del siguiente - - + + CmdSketcherCompCreateArc - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create arc - Crear arco + + Create arc + Crear arco - - Create an arc in the sketcher - Crear un arco en el croquizador + + Create an arc in the sketcher + Crear un arco en el croquizador - - Center and end points - Centro y puntos finales + + Center and end points + Centro y puntos finales - - End points and rim point - Puntos finales y punto de borde + + End points and rim point + Puntos finales y punto de borde - - + + CmdSketcherCompCreateCircle - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create circle - Crear circunferencia + + Create circle + Crear circunferencia - - Create a circle in the sketcher - Crear un círculo en el croquizador + + Create a circle in the sketcher + Crear un círculo en el croquizador - - Center and rim point - Punto centro y borde + + Center and rim point + Punto centro y borde - - 3 rim points - 3 puntos del borde + + 3 rim points + 3 puntos del borde - - + + CmdSketcherCompCreateConic - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create a conic - + + Create a conic + Crear una curva cónica - - Create a conic in the sketch - + + Create a conic in the sketch + Crear una curva cónica en el boceto - - Ellipse by center, major radius, point - + + Ellipse by center, major radius, point + Elipse mediante centro, radio mayor y punto - - Ellipse by Periapsis, apoapsis, minor radius - + + Ellipse by Periapsis, apoapsis, minor radius + Elipse mediante periastro, apoastro y radio menor - - Arc of ellipse by center, major radius, endpoints - + + Arc of ellipse by center, major radius, endpoints + Arco de elipse mediante centro, radio mayor y extremos - - + + CmdSketcherCompCreateRegularPolygon - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create regular polygon - + + Create regular polygon + Crear polígono regular - - Create an regular polygon in the sketcher - + + Create an regular polygon in the sketcher + Crear un polígono regular en el boceto - - Triangle - + + Triangle + Triángulo - - Square - + + Square + Cuadrado - - Pentagon - + + Pentagon + Pentágono - - Hexagon - + + Hexagon + Hexágono - - Heptagon - + + Heptagon + Heptágono - - Octagon - + + Octagon + Octágono - - + + CmdSketcherConnect - - Sketcher - Croquizador + + Sketcher + Croquizador - - Connect Edges - + + Connect Edges + Unir bordes - - Link end point of element with next elements' starting point - + + Link end point of element with next elements' starting point + Unir el punto final de un elemento con el inicial de otro - - + + CmdSketcherConstrainAngle - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain angle - Restringir ángulo + + Constrain angle + Restringir ángulo - - Fix the angle of a line or the angle between two lines - Fijar el ángulo de una línea o el ángulo entre dos líneas + + Fix the angle of a line or the angle between two lines + Fijar el ángulo de una línea o el ángulo entre dos líneas - - + + CmdSketcherConstrainCoincident - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain coincident - Restricción de coincidencia + + Constrain coincident + Restricción de coincidencia - - Create a coincident constraint on the selected item - Crear una restricción de coincidencia en el elemento seleccionado + + Create a coincident constraint on the selected item + Crear una restricción de coincidencia en el elemento seleccionado - - + + CmdSketcherConstrainDistance - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain distance - Restricción de distancia + + Constrain distance + Restricción de distancia - - Fix a length of a line or the distance between a line and a vertex - Fijar una longitud de una línea o la distancia entre una línea y un vértice + + Fix a length of a line or the distance between a line and a vertex + Fijar una longitud de una línea o la distancia entre una línea y un vértice - - + + CmdSketcherConstrainDistanceX - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain horizontal distance - Constrain horizontal distance + + Constrain horizontal distance + Constrain horizontal distance - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - Fijar la distancia horizontal entre dos puntos o extremos de línea + + Fix the horizontal distance between two points or line ends + Fijar la distancia horizontal entre dos puntos o extremos de línea - - + + CmdSketcherConstrainDistanceY - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - Constrain horizontal distance + Constrain horizontal distance + Constrain horizontal distance - - Fix the vertical distance between two points or line ends - Fijar la distancia vertical entre dos puntos o extremos de línea + + Fix the vertical distance between two points or line ends + Fijar la distancia vertical entre dos puntos o extremos de línea - - + + CmdSketcherConstrainEqual - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain equal - Igualar + + Constrain equal + Igualar - - Create an equality constraint between two lines or between circles and arcs - Crear una restricción de igualdad entre dos líneas o entre círculos y arcos + + Create an equality constraint between two lines or between circles and arcs + Crear una restricción de igualdad entre dos líneas o entre círculos y arcos - - + + CmdSketcherConstrainHorizontal - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain horizontally - Restricción de horizontalidad + + Constrain horizontally + Restringir horizontalmente - - Create a horizontal constraint on the selected item - Crear una restricción horizontal en el elemento seleccionado + + Create a horizontal constraint on the selected item + Crear una restricción horizontal en el elemento seleccionado - - + + CmdSketcherConstrainInternalAlignment - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain InternalAlignment - + + Constrain InternalAlignment + Restringir AlineamientoInterno - - Constrains an element to be aligned with the internal geometry of another element - + + Constrains an element to be aligned with the internal geometry of another element + Restringe un elemento para alinearse con la geometría interna de otro elemento - - + + CmdSketcherConstrainLock - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain lock - Restricción de bloqueo + + Constrain lock + Restricción de bloqueo - - Create a lock constraint on the selected item - Crear una restricción de bloqueo en el elemento seleccionado + + Create a lock constraint on the selected item + Crear una restricción de bloqueo en el elemento seleccionado - - + + CmdSketcherConstrainParallel - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain parallel - Restricción de paralelismo + + Constrain parallel + Restricción de paralelismo - - Create a parallel constraint between two lines - Crear una restricción entre dos líneas paralelas + + Create a parallel constraint between two lines + Crear una restricción entre dos líneas paralelas - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain perpendicular - Restricción perpendicular + + Constrain perpendicular + Restricción perpendicular - - Create a perpendicular constraint between two lines - Crear una restricción perpendicular entre dos líneas + + Create a perpendicular constraint between two lines + Crear una restricción perpendicular entre dos líneas - Create a Perpendicular constraint between two lines - Crear restricción Perpendicular entre dos líneas + Create a Perpendicular constraint between two lines + Crear restricción Perpendicular entre dos líneas - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain point onto object - Restringir punto en objeto + + Constrain point onto object + Restringir punto en objeto - - Fix a point onto an object - Fijar un punto sobre un objeto + + Fix a point onto an object + Fijar un punto sobre un objeto - - + + CmdSketcherConstrainRadius - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain radius - Restringir radio + + Constrain radius + Restringir radio - - Fix the radius of a circle or an arc - Fijar el radio de un círculo o arco + + Fix the radius of a circle or an arc + Fijar el radio de un círculo o arco - - + + CmdSketcherConstrainSnellsLaw - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain refraction (Snell's law') - + + Constrain refraction (Snell's law') + Restricción de refracción (Ley de Snell) - - Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - + + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. + Crea una restricción de ley de refracción (ley de Snell) entre dos extremos de los rayos y una arista como interfaz. - - + + CmdSketcherConstrainSymmetric - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain symmetrical - Restricción de simetría + + Constrain symmetrical + Restricción de simetría - - Create a symmetry constraint between two points with respect to a line or a third point - Crear una restricción de simetría entre dos puntos con respecto a una línea o un tercer punto + + Create a symmetry constraint between two points with respect to a line or a third point + Crear una restricción de simetría entre dos puntos con respecto a una línea o un tercer punto - Create an symmetry constraint between two points with respect to a line - Crear una restricción de simetría entre dos puntos + Create an symmetry constraint between two points with respect to a line + Crear una restricción de simetría entre dos puntos - - + + CmdSketcherConstrainTangent - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain tangent - Restricción tangencial + + Constrain tangent + Restricción tangencial - - Create a tangent constraint between two entities - Crear una restricción tangencial entre dos entidades + + Create a tangent constraint between two entities + Crear una restricción tangencial entre dos entidades - - + + CmdSketcherConstrainVertical - - Sketcher - Croquizador + + Sketcher + Croquizador - - Constrain vertically - Restricción de verticalidad + + Constrain vertically + Restricción de verticalidad - - Create a vertical constraint on the selected item - Crear una restricción vertical en el elemento seleccionado + + Create a vertical constraint on the selected item + Crear una restricción vertical en el elemento seleccionado - - + + CmdSketcherCreate3PointArc - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create arc by three points - Crear arco con tres puntos + + Create arc by three points + Crear arco con tres puntos - - Create an arc by its end points and a point along the arc - Crear un arco por sus extremos y un punto a lo largo del arco + + Create an arc by its end points and a point along the arc + Crear un arco por sus extremos y un punto a lo largo del arco - - + + CmdSketcherCreate3PointCircle - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create circle by three points - Crear un círculo por tres puntos + + Create circle by three points + Crear un círculo por tres puntos - - Create a circle by 3 perimeter points - Crear un círculo por 3 puntos perimetrales + + Create a circle by 3 perimeter points + Crear un círculo por 3 puntos perimetrales - - + + CmdSketcherCreateArc - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create arc by center - Crear arco por centro + + Create arc by center + Crear arco por centro - - Create an arc by its center and by its end points - Crear un arco por su centro y sus extremos + + Create an arc by its center and by its end points + Crear un arco por su centro y sus extremos - Create arc - Crear arco + Create arc + Crear arco - Create an arc in the sketch - Crea un arco en el croquis + Create an arc in the sketch + Crea un arco en el croquis - - + + CmdSketcherCreateArcOfEllipse - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create an arc of ellipse - + + Create an arc of ellipse + Crear un arco de elipse - - Create an arc of ellipse in the sketch - + + Create an arc of ellipse in the sketch + Crear un arco de elipse en el boceto - - + + CmdSketcherCreateCircle - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create circle - Crear circunferencia + + Create circle + Crear circunferencia - - Create a circle in the sketch - Crea una circunferencia en el croquis + + Create a circle in the sketch + Crea una circunferencia en el croquis - - + + CmdSketcherCreateDraftLine - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create draft line - Crear línea auxiliar + + Create draft line + Crear línea auxiliar - - Create a draft line in the sketch - Crea una línea auxiliar en el croquis + + Create a draft line in the sketch + Crea una línea auxiliar en el croquis - - + + CmdSketcherCreateEllipseBy3Points - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create ellipse by 3 points - + + Create ellipse by 3 points + Crear elipse mediante 3 puntos - - Create an ellipse by 3 points in the sketch - + + Create an ellipse by 3 points in the sketch + Crear elipse en el boceto mediante 3 puntos - - + + CmdSketcherCreateEllipseByCenter - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create ellipse by center - + + Create ellipse by center + Crear elipse mediante centro - - Create an ellipse by center in the sketch - + + Create an ellipse by center in the sketch + Crear una elipse en el boceto mediante centro - - + + CmdSketcherCreateFillet - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create fillet - Crear redondeo + + Create fillet + Crear redondeo - Create a fillet between two lines or at a coincidental point - Creación de un redondeo entre dos líneas o en un punto de coincidencia + Create a fillet between two lines or at a coincidental point + Creación de un redondeo entre dos líneas o en un punto de coincidencia - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateHeptagon - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create heptagon - + + Create heptagon + Crear heptágono - - Create a heptagon in the sketch - + + Create a heptagon in the sketch + Crear un heptágono en el boceto - - + + CmdSketcherCreateHexagon - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create hexagon - + + Create hexagon + Crear hexágono - - Create a hexagon in the sketch - + + Create a hexagon in the sketch + Crear un hexágono en el boceto - - + + CmdSketcherCreateLine - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create line - Crear línea + + Create line + Crear línea - - Create a line in the sketch - Crea una línea en el croquis + + Create a line in the sketch + Crea una línea en el croquis - - + + CmdSketcherCreateOctagon - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create octagon - + + Create octagon + Crear octágono - - Create an octagon in the sketch - + + Create an octagon in the sketch + Crear un octágono en el boceto - - + + CmdSketcherCreatePentagon - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create pentagon - + + Create pentagon + Crear Pentágono - - Create a pentagon in the sketch - + + Create a pentagon in the sketch + Crear un pentágono en el boceto - - + + CmdSketcherCreatePoint - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create point - Crear punto + + Create point + Crear punto - - Create a point in the sketch - Crea un punto en el croquis + + Create a point in the sketch + Crea un punto en el croquis - - + + CmdSketcherCreatePolyline - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create polyline - Crear polilínea + + Create polyline + Crear polilínea - - Create a polyline in the sketch. 'M' Key cycles behaviour - Crear una polilínea en el boceto. La tecla 'M' cambia su comportamiento + + Create a polyline in the sketch. 'M' Key cycles behaviour + Crear una polilínea en el boceto. La tecla 'M' cambia su comportamiento - Create a polyline in the sketch - Crea una polilínea en el croquis + Create a polyline in the sketch + Crea una polilínea en el croquis - - + + CmdSketcherCreateRectangle - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create rectangle - Crear rectángulo + + Create rectangle + Crear rectángulo - - Create a rectangle in the sketch - Crea un rectángulo en el croquis + + Create a rectangle in the sketch + Crea un rectángulo en el croquis - - + + CmdSketcherCreateSlot - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create slot - Crear ranura + + Create slot + Crear ranura - - Create a slot in the sketch - Crear ranura en el boceto + + Create a slot in the sketch + Crear ranura en el boceto - - + + CmdSketcherCreateSquare - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create square - + + Create square + Crear cuadrado - - Create a square in the sketch - + + Create a square in the sketch + Crear un cuadrado en el boceto - - + + CmdSketcherCreateText - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create text - Crear texto + + Create text + Crear texto - - Create text in the sketch - Crear texto en el croquis + + Create text in the sketch + Crear texto en el croquis - - + + CmdSketcherCreateTriangle - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create equilateral triangle - + + Create equilateral triangle + Crear triángulo equilátero - - Create an equilateral triangle in the sketch - + + Create an equilateral triangle in the sketch + Crear un triángulo equilátero en el boceto - - + + CmdSketcherEditSketch - - Sketcher - Croquizador + + Sketcher + Croquizador - - Edit sketch - Editar boceto + + Edit sketch + Editar boceto - - Edit the selected sketch - + + Edit the selected sketch + Editar el boceto seleccionado - - + + CmdSketcherExternal - - Sketcher - Croquizador + + Sketcher + Croquizador - - External geometry - Geometría externa + + External geometry + Geometría externa - - Create an edge linked to an external geometry - Crear una arista vinculada a una geometría externa + + Create an edge linked to an external geometry + Crear una arista vinculada a una geometría externa - - + + CmdSketcherLeaveSketch - - Sketcher - Croquizador + + Sketcher + Croquizador - - Leave sketch - Salir del croquis + + Leave sketch + Salir del croquis - - Close the editing of the sketch - Cierra la edición del croquis + + Close the editing of the sketch + Cierra la edición del croquis - - + + CmdSketcherMapSketch - - Sketcher - Croquizador + + Sketcher + Croquizador - - Map sketch to face... - Trazar croquis en cara... + + Map sketch to face... + Trazar croquis en cara... - - Map a sketch to a face - Trazar un croquis en una cara + + Map a sketch to a face + Trazar un croquis en una cara - - + + CmdSketcherMergeSketches - - Sketcher - Croquizador + + Sketcher + Croquizador - - - Merge sketches - + + + Merge sketches + Combinar bocetos - - Wrong selection - Selección incorrecta + + Wrong selection + Selección incorrecta - - Select at least two sketches, please. - + + Select at least two sketches, please. + Seleccione al menos dos bocetos, por favor. - - + + CmdSketcherNewSketch - - Sketcher - Croquizador + + Sketcher + Croquizador - - Create sketch - Crear croquis + + Create sketch + Crear croquis - Create a new or edit the selected sketch - Crear un nuevo o editar el dibujo seleccionado + Create a new or edit the selected sketch + Crear un nuevo o editar el dibujo seleccionado - - Create a new sketch - Crea un nuevo croquis + + Create a new sketch + Crea un nuevo croquis - - + + CmdSketcherNewSketchSF - Sketcher - Croquizador + Sketcher + Croquizador - Sketchflat sketch - Bosquejo 'sketchflat' + Sketchflat sketch + Bosquejo 'sketchflat' - Create a new sketchflat sketch by starting externel editor - Crear un bosquejo sketchflat nuevo por medio de editor externo + Create a new sketchflat sketch by starting externel editor + Crear un bosquejo sketchflat nuevo por medio de editor externo - - + + CmdSketcherReorientSketch - - Sketcher - Croquizador + + Sketcher + Croquizador - - Reorient sketch... - Reorientar boceto... + + Reorient sketch... + Reorientar boceto... - - Reorient the selected sketch - Reorientar el boceto seleccionado + + Reorient the selected sketch + Reorientar el boceto seleccionado - - + + CmdSketcherRestoreInternalAlignmentGeometry - - Sketcher - Croquizador + + Sketcher + Croquizador - - Show/hide internal geometry - + + Show/hide internal geometry + Mostrar/ocultar geometrías internas - - Show all internal geometry / hide unused internal geometry - + + Show all internal geometry / hide unused internal geometry + Mostrar geometría interna / ocultar geometría interna no utilizada - - + + CmdSketcherSelectConflictingConstraints - - Sketcher - Croquizador + + Sketcher + Croquizador - - - Select Conflicting Constraints - + + + Select Conflicting Constraints + Seleccionar las restricciones en conflicto - - + + CmdSketcherSelectConstraints - - Sketcher - Croquizador + + Sketcher + Croquizador - - Select Constraints - + + Select Constraints + Seleccione restricciones - - Select the constraints associated to the selected elements - + + Select the constraints associated to the selected elements + Marcar las restricciones asociadas a los elementos seleccionados - - + + CmdSketcherSelectElementsAssociatedWithConstraints - - Sketcher - Croquizador + + Sketcher + Croquizador - - - Select Elements associated with constraints - + + + Select Elements associated with constraints + Seleccionar los elementos asociados a las restricciones - - + + CmdSketcherSelectHorizontalAxis - - Sketcher - Croquizador + + Sketcher + Croquizador - - Select Horizontal Axis - + + Select Horizontal Axis + Seleccionar Eje Horizontal - - Select the horizontal axis - + + Select the horizontal axis + Seleccione el eje horizontal - - + + CmdSketcherSelectOrigin - - Sketcher - Croquizador + + Sketcher + Croquizador - - Select Origin - + + Select Origin + Seleccione origen - - Select the origin point - + + Select the origin point + Seleccione el punto origen - - + + CmdSketcherSelectRedundantConstraints - - Sketcher - Croquizador + + Sketcher + Croquizador - - - Select Redundant Constraints - + + + Select Redundant Constraints + Seleccionar Restricciones Redundantes - - + + CmdSketcherSelectVerticalAxis - - Sketcher - Croquizador + + Sketcher + Croquizador - - Select Vertical Axis - + + Select Vertical Axis + Seleccionar Eje Vertical - - Select the vertical axis - + + Select the vertical axis + Seleccione el eje vertical - - + + CmdSketcherToggleConstruction - - Sketcher - Croquizador + + Sketcher + Croquizador - - Toggle construction line - Cambiar a línea de construcción + + Toggle construction line + Cambiar a línea de construcción - - Toggles the currently selected lines to/from construction mode - Cambia las líneas seleccionadas actualmente del/al modo de construcción + + Toggles the currently selected lines to/from construction mode + Cambia las líneas seleccionadas actualmente del/al modo de construcción - - + + CmdSketcherTrimming - - Sketcher - Croquizador + + Sketcher + Croquizador - - Trim edge - Recortar arista + + Trim edge + Recortar arista - - Trim an edge with respect to the picked position - Recortar una arista con respecto a la posición elegida + + Trim an edge with respect to the picked position + Recortar una arista con respecto a la posición elegida - Trims an edge with respect to the picked position - Trims an edge with respect to the picked position + Trims an edge with respect to the picked position + Trims an edge with respect to the picked position - - + + CmdSketcherValidateSketch - - Sketcher - Croquizador + + Sketcher + Croquizador - - Validate sketch... - Validar boceto... + + Validate sketch... + Validar boceto... - - Validate sketch - Validar boceto + + Validate sketch + Validar boceto - - Wrong selection - Selección incorrecta + + Wrong selection + Selección incorrecta - - Select one sketch, please. - Selecciona un boceto, por favor. + + Select one sketch, please. + Selecciona un boceto, por favor. - - + + CmdSketcherViewSketch - - Sketcher - Croquizador + + Sketcher + Croquizador - - View sketch - Ver croquis + + View sketch + Ver croquis - - View sketch perpendicular to sketch plane - Ver croquis perpendicular al plano del croquis + + View sketch perpendicular to sketch plane + Ver croquis perpendicular al plano del croquis - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Aspecto + + Appearance + Aspecto - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Selección incorrecta - - - - - Select edge(s) from the sketch. - Seleccione arista(s) del dibujo. - - - - - Select an edge from the sketch. - Seleccione una arista del dibujo. - - - - - Double constraint - Restricción doble - - - - - The selected edge has already a horizontal constraint! - ¡La arista seleccionada ya tiene una restricción horizontal! - - - - - - - - - - - Impossible constraint - Restricción imposible - - - - Cannot add a constraint between two external geometries! - No se puede añadir una restricción entre geometrías externas! - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Selección incorrecta + + + + + Select edge(s) from the sketch. + Seleccione arista(s) del dibujo. + + + + + Select an edge from the sketch. + Seleccione una arista del dibujo. + + + + + Double constraint + Restricción doble + + + + + The selected edge has already a horizontal constraint! + ¡La arista seleccionada ya tiene una restricción horizontal! + + + + + + + + + + + Impossible constraint + Restricción imposible + + + + Cannot add a constraint between two external geometries! + No se puede añadir una restricción entre geometrías externas! + - - - - Only sketch and its support is allowed to select - Se permite seleccionar sólo el dibujo y su soporte + + + + Only sketch and its support is allowed to select + Se permite seleccionar sólo el dibujo y su soporte - - One of the selected has to be on the sketch - Uno de los seleccionados debe ser del croquis + + One of the selected has to be on the sketch + Uno de los seleccionados debe ser del croquis - - - The selected edge is not a line segment - La arista seleccionada no es un segmento de línea + + + The selected edge is not a line segment + La arista seleccionada no es un segmento de línea - - - The selected edge has already a vertical constraint! - El borde seleccionado ya tiene una restricción vertical! + + + The selected edge has already a vertical constraint! + El borde seleccionado ya tiene una restricción vertical! - - The selected item(s) can't accept a horizontal constraint! - Elemento(s) seleccionados no pueden aceptar una restricción horizontal! + + The selected item(s) can't accept a horizontal constraint! + Elemento(s) seleccionados no pueden aceptar una restricción horizontal! - - The selected item(s) can't accept a vertical constraint! - ¡El(los) elemento(s) seleccionado(s) no admiten una restricción de verticalidad! + + The selected item(s) can't accept a vertical constraint! + ¡El(los) elemento(s) seleccionado(s) no admiten una restricción de verticalidad! - - Select entities from the sketch. - Seleccione las entidades del dibujo. + + Select entities from the sketch. + Seleccione las entidades del dibujo. - - Select exactly one entity from the sketch. - Seleccionar exactamente una entidad del dibujo. + + Select exactly one entity from the sketch. + Seleccionar exactamente una entidad del dibujo. - - Select one vertex from the sketch. - Seleccione un vértice del croquis. + + Select one vertex from the sketch. + Seleccione un vértice del croquis. - - - - - - Select vertexes from the sketch. - Seleccione vértices del dibujo. + + + + + + Select vertexes from the sketch. + Seleccione vértices del dibujo. - - Cannot add a fixed x-coordinate constraint on an external geometry! - + + Cannot add a fixed x-coordinate constraint on an external geometry! + ¡No se puede crear una restricción sobre la coordenada X en una geometría externa! - - Cannot add a fixed x-coordinate constraint on the root point! - + + Cannot add a fixed x-coordinate constraint on the root point! + ¡No se puede agregar una restricción de coordenada x fija en el punto de origen! - - Cannot add a fixed y-coordinate constraint on an external geometry! - + + Cannot add a fixed y-coordinate constraint on an external geometry! + ¡No se puede crear una restricción sobre la coordenada Y en una geometría externa! - - Cannot add a fixed y-coordinate constraint on the root point! - + + Cannot add a fixed y-coordinate constraint on the root point! + ¡No se puede agregar una restricción coordenada fija en el punto de origen! - - - - Select one or more arcs or circles from the sketch. - + + + + Select one or more arcs or circles from the sketch. + Seleccione uno o más arcos o círculos del croquis. - - Constrain equal - Igualar + + Constrain equal + Igualar - - Do you want to share the same radius for all selected elements? - + + Do you want to share the same radius for all selected elements? + ¿Quieres compartir el mismo radio para todos los elementos seleccionados? - - Select only entities from the sketch. - + + Select only entities from the sketch. + Seleccione sólo entidades del croquis. - - - Select one or two lines from the sketch. Or select two edges and a point. - + + + Select one or two lines from the sketch. Or select two edges and a point. + Seleccione una o dos líneas del croquis. O seleccione un punto y dos aristas. - - Parallel lines - + + Parallel lines + Líneas paralelas - - An angle constraint cannot be set for two parallel lines. - + + An angle constraint cannot be set for two parallel lines. + No se puede restringir el ángulo entre líneas paralelas. - - Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - Constraint_SnellsLaw - + + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. + Constraint_SnellsLaw + Seleccione dos puntos finales de líneas para actuar como rayos y una arista que representa un límite. El primer punto seleccionado corresponde al índice n1, n2 - al segundo y valor de referencia establece la relación n2/n1. - - Selected objects are not just geometry from one sketch. - + + Selected objects are not just geometry from one sketch. + Los objetos seleccionados no son sólo la geometría de un croquis. - - Number of selected objects is not 3 (is %1). - + + Number of selected objects is not 3 (is %1). + El número de objetos seleccionados no es 3 (es %1). - - Incompatible geometry is selected! - + + Incompatible geometry is selected! + ¡Se han seleccionado geometrías incompatibles! - - - Select at least one ellipse and one edge from the sketch. - + + + Select at least one ellipse and one edge from the sketch. + Seleccione al menos una elipse y una curva del boceto. - - Sketch axes cannot be used in internal alignment constraint - + + Sketch axes cannot be used in internal alignment constraint + Ejes del croquis no pueden ser usados en el alineamiento interno de restricciones - - You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - + + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. + No puedes restringir internamente una elipse con otra elipse. Solamente selecciona una elipse. - - - Maximum 2 points are supported. - + + + Maximum 2 points are supported. + Se soporta máximo 2 punto. - - - Maximum 2 lines are supported. - + + + Maximum 2 lines are supported. + Se soporta máximo 2 líneas. - - - Nothing to constraint - + + + Nothing to constraint + Nada que restringir - - Currently all internal geometry of the ellipse is already exposed. - + + Currently all internal geometry of the ellipse is already exposed. + La geometría interna de la elipse ya está expuesta al completo. - - - - - Extra elements - + + + + + Extra elements + Elementos adicionales - - - - More elements than possible for the given ellipse were provided. These were ignored. - + + + + More elements than possible for the given ellipse were provided. These were ignored. + Se han proporcionado más elementos de los necesarios para la elipse dada. Se han ignorado. - - You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - + + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. + No puedes restringir internamente un arco de elipse con otro arco de elipse. Selecciona un solo arco de elipse. - - You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - + + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. + No puedes restringir internamente una elipse con un arco de elipse. Selecciona una sola elipse o un arco de elipse. - - Currently all internal geometry of the arc of ellipse is already exposed. - + + Currently all internal geometry of the arc of ellipse is already exposed. + La geometría interna del arco de elipse ya está expuesta por completo. - - More elements than possible for the given arc of ellipse were provided. These were ignored. - + + More elements than possible for the given arc of ellipse were provided. These were ignored. + Se han proporcionado más elementos de los necesarios para la elipse dada. Se han ignorado. - - Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Actualmente sólo es soportada la geometría interna de elipse o arco de elipse. El último elemento seleccionado debe ser una elipse o un arco de elipse. - Select exactly two vertexes from the sketch. - Seleccione exactamente dos vértices del dibujo. + Select exactly two vertexes from the sketch. + Seleccione exactamente dos vértices del dibujo. - - - Select two or more vertexes from the sketch. - Seleccione dos o más vértices en el boceto. + + + Select two or more vertexes from the sketch. + Seleccione dos o más vértices en el boceto. - - - Select exactly one line or one point and one line or two points from the sketch. - Seleccione exactamente una línea o un punto y una línea o dos puntos del dibujo. + + + Select exactly one line or one point and one line or two points from the sketch. + Seleccione exactamente una línea o un punto y una línea o dos puntos del dibujo. - - Cannot add a length constraint on an external geometry! - ¡No se puede agregar una restricción de longitud en una geometría externa! + + Cannot add a length constraint on an external geometry! + ¡No se puede agregar una restricción de longitud en una geometría externa! - - Cannot add a length constraint on an axis! - No se puede añadir una restricción de longitud en un eje! + + Cannot add a length constraint on an axis! + No se puede añadir una restricción de longitud en un eje! - - - Select exactly one point and one object from the sketch. - Seleccione exactamente un punto y un objeto del dibujo. + + + Select exactly one point and one object from the sketch. + Seleccione exactamente un punto y un objeto del dibujo. - - - - - Select exactly one line or up to two points from the sketch. - Seleccione exactamente una línea o hasta dos puntos del dibujo. + + + + + Select exactly one line or up to two points from the sketch. + Seleccione exactamente una línea o hasta dos puntos del dibujo. - - Cannot add a horizontal length constraint on an external geometry! - ¡No se puede agregar una restricción de longitud horizontal en una geometría externa! + + Cannot add a horizontal length constraint on an external geometry! + ¡No se puede agregar una restricción de longitud horizontal en una geometría externa! - - Cannot add a horizontal length constraint on an axis! - No se puede añadir una restricción de longitud horizontal en un eje! + + Cannot add a horizontal length constraint on an axis! + No se puede añadir una restricción de longitud horizontal en un eje! - Cannot add a fixed x-cootdinate constraint on an external geometry! - No se puede añadir una restricción fija de coordenada-x en una geometría externa! + Cannot add a fixed x-cootdinate constraint on an external geometry! + No se puede añadir una restricción fija de coordenada-x en una geometría externa! - Cannot add a fixed x-cootdinate constraint on the root point! - No se puede añadir una restricción fija de coordenada-x en el punto raíz! + Cannot add a fixed x-cootdinate constraint on the root point! + No se puede añadir una restricción fija de coordenada-x en el punto raíz! - - Cannot add a vertical length constraint on an external geometry! - No se puede agregar una restricción de longitud vertical en una geometría externa! + + Cannot add a vertical length constraint on an external geometry! + No se puede agregar una restricción de longitud vertical en una geometría externa! - - Cannot add a vertical length constraint on an axis! - No se puede añadir una restricción de longitud vertical sobre un eje! + + Cannot add a vertical length constraint on an axis! + No se puede añadir una restricción de longitud vertical sobre un eje! - Cannot add a fixed y-cootdinate constraint on an external geometry! - No se puede añadir una restricción fija de coordenada-y en una geometría externa! + Cannot add a fixed y-cootdinate constraint on an external geometry! + No se puede añadir una restricción fija de coordenada-y en una geometría externa! - Cannot add a fixed y-cootdinate constraint on the root point! - No se puede añadir una restricción fija de coordenada-y en el punto raíz! + Cannot add a fixed y-cootdinate constraint on the root point! + No se puede añadir una restricción fija de coordenada-y en el punto raíz! - - Select two or more lines from the sketch. - Seleccione dos o más líneas del dibujo. + + Select two or more lines from the sketch. + Seleccione dos o más líneas del dibujo. - - - Select at least two lines from the sketch. - Seleccione al menos dos líneas del dibujo. + + + Select at least two lines from the sketch. + Seleccione al menos dos líneas del dibujo. - - Select a valid line - Seleccione una línea válida + + Select a valid line + Seleccione una línea válida - - The selected edge is not a valid line - La arista seleccionada no es una línea válida + + The selected edge is not a valid line + La arista seleccionada no es una línea válida - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - perpendicular constraint - + perpendicular constraint + Esta restricción se puede aplicar de varias formas. +Las combinaciones posibles son: dos curvas; extremo y curva; dos extremos; dos curvas y un punto. - - Select some geometry from the sketch. - perpendicular constraint - + + Select some geometry from the sketch. + perpendicular constraint + Seleccione alguna geometría del croquis. - - Wrong number of selected objects! - perpendicular constraint - + + Wrong number of selected objects! + perpendicular constraint + ¡Número incorrecto de objetos seleccionados! - - - - Error - + + + + Error + Error - - - With 3 objects, there must be 2 curves and 1 point. - tangent constraint - + + + With 3 objects, there must be 2 curves and 1 point. + tangent constraint + Con 3 objetos, debe haber 2 curvas y 1 punto. - - - Cannot add a perpendicularity constraint at an unconnected point! - No se puede añadir una restricción de perpendicularidad en un punto no conectado! + + + Cannot add a perpendicularity constraint at an unconnected point! + No se puede añadir una restricción de perpendicularidad en un punto no conectado! - The selected points should be end points of arcs and lines. - Los puntos seleccionados deben ser los puntos finales de líneas y arcos. + The selected points should be end points of arcs and lines. + Los puntos seleccionados deben ser los puntos finales de líneas y arcos. - The selected point should be an end point of an arc or line. - El punto seleccionado debe ser un punto final de un arco o línea. + The selected point should be an end point of an arc or line. + El punto seleccionado debe ser un punto final de un arco o línea. - The selected edge should be an arc, line or circle. - La arista seleccionada debe ser una línea, arco o un círculo. + The selected edge should be an arc, line or circle. + La arista seleccionada debe ser una línea, arco o un círculo. - - One of the selected edges should be a line. - Una de las aristas seleccionadas debe ser una línea. + + One of the selected edges should be a line. + Una de las aristas seleccionadas debe ser una línea. - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - tangent constraint - + tangent constraint + Esta restricción se puede aplicar de varias formas. +Las combinaciones posibles son: dos curvas; extremo y curva; dos extremos; dos curvas y un punto. - - Select some geometry from the sketch. - tangent constraint - + + Select some geometry from the sketch. + tangent constraint + Seleccione alguna geometría del croquis. - - Wrong number of selected objects! - tangent constraint - + + Wrong number of selected objects! + tangent constraint + ¡Número incorrecto de objetos seleccionados! - - - Cannot add a tangency constraint at an unconnected point! - No se puede añadir una restricción de tangencia en un punto no conectado! + + + Cannot add a tangency constraint at an unconnected point! + No se puede añadir una restricción de tangencia en un punto no conectado! - Select exactly one arc or circle from the sketch. - Seleccione exactamente un arco o círculo del dibujo. + Select exactly one arc or circle from the sketch. + Seleccione exactamente un arco o círculo del dibujo. - Select one or two lines from the sketch. - Seleccione una o dos líneas del dibujo. + Select one or two lines from the sketch. + Seleccione una o dos líneas del dibujo. - - Cannot add an angle constraint on an external geometry! - ¡No se puede añadir una restricción angular en una geometría externa! + + Cannot add an angle constraint on an external geometry! + ¡No se puede añadir una restricción angular en una geometría externa! - - Cannot add an angle constraint on an axis! - No se puede añadir una restricción angular en un eje! + + Cannot add an angle constraint on an axis! + No se puede añadir una restricción angular en un eje! - Select exactly one or two lines from the sketch. - Seleccione exactamente una o dos líneas del dibujo. + Select exactly one or two lines from the sketch. + Seleccione exactamente una o dos líneas del dibujo. - - Select two edges from the sketch. - Seleccione dos bordes del dibujo. + + Select two edges from the sketch. + Seleccione dos bordes del dibujo. - Select atleast two lines from the sketch. - Seleccione al menos dos líneas en el dibujo. + Select atleast two lines from the sketch. + Seleccione al menos dos líneas en el dibujo. - - - Select two or more compatible edges - Seleccione dos o más aristas compatibles + + + Select two or more compatible edges + Seleccione dos o más aristas compatibles - - Sketch axes cannot be used in equality constraints - Los ejes del croquis no pueden utilizarse en las restricciones de igualdad + + Sketch axes cannot be used in equality constraints + Los ejes del croquis no pueden utilizarse en las restricciones de igualdad - - - Select two or more edges of similar type - Seleccione dos o más aristas de similar clase + + + Select two or more edges of similar type + Seleccione dos o más aristas de similar clase - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - Seleccione dos puntos y una línea de simetría, dos puntos y un punto de simetría o una línea y un punto de simetría del boceto. + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Seleccione dos puntos y una línea de simetría, dos puntos y un punto de simetría o una línea y un punto de simetría del boceto. - - - Cannot add a constraint between external geometries! - No se puede añadir una restricción entre geometrías externas! + + + Cannot add a constraint between external geometries! + No se puede añadir una restricción entre geometrías externas! - - - Cannot add a symmetry constraint between a line and its end points! - No se puede añadir una restricción de simetría entre una línea y sus extremos! + + + Cannot add a symmetry constraint between a line and its end points! + No se puede añadir una restricción de simetría entre una línea y sus extremos! - Select exactly two same geometries - Select exactly two same geometries + Select exactly two same geometries + Select exactly two same geometries - Select valid geometries - Select valid geometries + Select valid geometries + Select valid geometries - Select geometry of similar type - Select geometry of similar type + Select geometry of similar type + Select geometry of similar type - Select two points and one line from the sketch. - Seleccione dos puntos y una línea del dibujo. + Select two points and one line from the sketch. + Seleccione dos puntos y una línea del dibujo. - Select exactly one line from the sketch. - Seleccione exactamente una línea del dibujo. + Select exactly one line from the sketch. + Seleccione exactamente una línea del dibujo. - Select two lines from the sketch. - Seleccione dos líneas del dibujo. + Select two lines from the sketch. + Seleccione dos líneas del dibujo. - Select exactly two lines from the sketch. - Seleccione exactamente dos líneas del dibujo. + Select exactly two lines from the sketch. + Seleccione exactamente dos líneas del dibujo. - Select two entities from the sketch. - Seleccione dos entidades del esbozo. + Select two entities from the sketch. + Seleccione dos entidades del esbozo. - Select exactly two entities from the sketch. - Seleccionar exactamente dos entidades del dibujo. + Select exactly two entities from the sketch. + Seleccionar exactamente dos entidades del dibujo. - - Edit sketch - Editar boceto + + Edit sketch + Editar boceto - - A dialog is already open in the task panel - Un diálogo ya está abierto en el panel de tareas + + A dialog is already open in the task panel + Un diálogo ya está abierto en el panel de tareas - - Do you want to close this dialog? - ¿Desea cerrar este diálogo? + + Do you want to close this dialog? + ¿Desea cerrar este diálogo? - - Several sub-elements selected - Varios sub-elementos seleccionados + + Several sub-elements selected + Varios sub-elementos seleccionados - - You have to select a single face as support for a sketch! - ¡Tiene que seleccionar una sola cara como soporte para un dibujo! + + You have to select a single face as support for a sketch! + ¡Tiene que seleccionar una sola cara como soporte para un dibujo! - - No support face selected - No se ha seleccionado una cara de apoyo + + No support face selected + No se ha seleccionado una cara de apoyo - - You have to select a face as support for a sketch! - ¡Tiene que seleccionar una cara como apoyo para un esbozo! + + You have to select a face as support for a sketch! + ¡Tiene que seleccionar una cara como apoyo para un esbozo! - - No planar support - No hay soporte plano + + No planar support + No hay soporte plano - - You need a planar face as support for a sketch! - ¡Necesita una cara plana como apoyo para un esbozo! + + You need a planar face as support for a sketch! + ¡Necesita una cara plana como apoyo para un esbozo! - - Distance constraint - Restringir distancia + + Distance constraint + Restringir distancia - - Not allowed to edit the datum because the sketch contains conflicting constraints - No permite editar los datos de referencia porque el esbozo contiene restricciones conflictivas + + Not allowed to edit the datum because the sketch contains conflicting constraints + No permite editar los datos de referencia porque el esbozo contiene restricciones conflictivas - - - - Dimensional constraint - Restricción dimensional + + + + Dimensional constraint + Restricción dimensional - - Display - Visualización + + Display + Visualización - - - - - Select at least two edges from the sketch. - + + + + + Select at least two edges from the sketch. + Seleccione al menos dos aristas del croquis. - - - One selected edge is not connectable - + + + One selected edge is not connectable + Una arista seleccionada no es conectable - - Closing a shape formed by exactly two lines makes no sense. - + + Closing a shape formed by exactly two lines makes no sense. + Cerrar un cuerpo formada por exactamente dos líneas carece de sentido. - - - Select elements from a single sketch. - + + + Select elements from a single sketch. + Seleccione los elementos de un único boceto. - - No constraint selected - + + No constraint selected + Ninguna restricción seleccionada - - At least one constraint must be selected - + + At least one constraint must be selected + Se debe seleccionar al menos una restricción - - Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Actualmente sólo es soportada la geometría interna de elipse o arco de elipse. El último elemento seleccionado debe ser una elipse o un arco de elipse. - - + + SketchOrientationDialog - Choose orientation - Choose orientation + Choose orientation + Choose orientation - Sketch orientation - Sketch orientation + Sketch orientation + Sketch orientation - XY-Plane - Plano XY + XY-Plane + Plano XY - XZ-Plane - Plano XZ + XZ-Plane + Plano XZ - YZ-Plane - Plano YZ + YZ-Plane + Plano YZ - Reverse direction - Reverse direction + Reverse direction + Reverse direction - Offset: - Desplazamiento: + Offset: + Desplazamiento: - - + + SketcherGui::ConstraintView - - Change value - Cambiar valor + + Change value + Cambiar valor - - Rename - Renombrar + + Rename + Renombrar - - Delete - Borrar + + Delete + Borrar - - + + SketcherGui::EditDatumDialog - - - Insert angle - Insertar ángulo + + + Insert angle + Insertar ángulo - - - Angle: - Ángulo: + + + Angle: + Ángulo: - - - Insert radius - Insertar radio + + + Insert radius + Insertar radio - - - Refractive index ratio - Constraint_SnellsLaw - + + + Refractive index ratio + Constraint_SnellsLaw + Índice refracción - - - Ratio n2/n1: - Constraint_SnellsLaw - + + + Ratio n2/n1: + Constraint_SnellsLaw + Razón n2/n1: - - Change radius - + + Change radius + Cambiar radio - - - - Radius: - Radio: + + + + Radius: + Radio: - - Refractive index ratio - + + Refractive index ratio + Índice refracción - - Ratio n2/n1: - + + Ratio n2/n1: + Razón n2/n1: - - - Insert length - Insertar longitud + + + Insert length + Insertar longitud - - - Length: - Longitud: + + + Length: + Longitud: - - + + SketcherGui::ElementView - - Delete - Borrar + + Delete + Borrar - - + + SketcherGui::InsertDatum - - Insert datum - Insertar datos de referencia + + Insert datum + Insertar datos de referencia - - datum: - Dato de referencia: + + datum: + Dato de referencia: - - + + SketcherGui::PropertyConstraintListItem - - Unnamed - + + Unnamed + Sin nombre - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Choose orientation + + Choose orientation + Choose orientation - - Sketch orientation - Sketch orientation + + Sketch orientation + Sketch orientation - - XY-Plane - Plano XY + + XY-Plane + Plano XY - - XZ-Plane - Plano XZ + + XZ-Plane + Plano XZ - - YZ-Plane - Plano YZ + + YZ-Plane + Plano YZ - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Offset: - Desplazamiento: + + Offset: + Desplazamiento: - - + + SketcherGui::SketcherSettings - - Sketcher - Croquizador + + Sketcher + Croquizador - - Sketcher colors - Colores de boceto + + Sketcher colors + Colores de boceto - - Default edge color - Color de arista por defecto + + Default edge color + Color de arista por defecto - - - The color of edges being edited - Color de arista al ser editada + + + The color of edges being edited + Color de arista al ser editada - - Default vertex color - Color de vértice por defecto + + Default vertex color + Color de vértice por defecto - - - The color of vertices being edited - Color de vértice al ser editado + + + The color of vertices being edited + Color de vértice al ser editado - - Edit edge color - Editar color de arista + + Edit edge color + Editar color de arista - - Edit vertex color - Editar color de vértice + + Edit vertex color + Editar color de vértice - - Construction geometry - Geometría de construcción + + Construction geometry + Geometría de construcción - - The color of construction geometry in edit mode - El color de la geometría de construcción en modo de edición + + The color of construction geometry in edit mode + El color de la geometría de construcción en modo de edición - - External geometry - Geometría externa + + External geometry + Geometría externa - - The color of external geometry in edit mode - Color de la geometría externa en modo edición + + The color of external geometry in edit mode + Color de la geometría externa en modo edición - - Fully constrained geometry - Geometría totalmente restringida + + Fully constrained geometry + Geometría totalmente restringida - - - - The color of fully constrained geometry in edit mode - Color para geometrías totalmente restringidas en modo edición + + + + The color of fully constrained geometry in edit mode + Color para geometrías totalmente restringidas en modo edición - - Constraint color - + + Constraint color + Color de las restricciones - Constrain color - Color de las restricciones + + Datum color + Color de datos - - Datum color - Datum color + + Datum text size + Tamaño del datos - - Datum text size - Datum text size + + + + The default line thickness for new shapes + Grosor de arista por defecto para nuevos cuerpos - - - - The default line thickness for new shapes - Grosor de arista por defecto para nuevos cuerpos + + + + + px + px - - - - - px - px + + Default vertex size + Tamaño de vértice por defecto - - Default vertex size - Tamaño de vértice por defecto + + Default line width + Anchura de línea predeterminada - - Default line width - Anchura de línea predeterminada + + Cursor text color + Color del cursor de texto - - Cursor text color - Color del cursor de texto + + Sketch editing + Editar boceto - - Sketch editing - Editar boceto + + Font size + Tamaño de la fuente - - Font size - Tamaño de la fuente + + Grid line pattern + Patrón de línea de cuadrícula - - Grid line pattern - Grid line pattern + + Ask for value after creating a distance constraint + Solicitar valor tras crear restricción de distancia - - - Ask for value after creating a distance constraint - Solicitar valor tras crear restricción de distancia - - - + + SketcherGui::SketcherValidation - - No missing coincidences - No missing coincidences + + No missing coincidences + No faltan coincidencias - - No missing coincidences found - No missing coincidences found + + No missing coincidences found + No se encontre coincidencias faltando - - Missing coincidences - Missing coincidences + + Missing coincidences + Falta de coincidencias - - %1 missing coincidences found - %1 missing coincidences found + + %1 missing coincidences found + %1 coincidencias faltando - - No invalid constraints - + + No invalid constraints + Sin restricciones no válidas - - No invalid constraints found - + + No invalid constraints found + No se encontraron restricciones no válidas - - Invalid constraints - + + Invalid constraints + Restricciones no válidas - - Invalid constraints found - + + Invalid constraints found + Se han encontrado restricciones no válidas - - + + SketcherGui::TaskSketcherConstrains - - Form - Formulario + + Form + Formulario - - Filter: - Filtro: + + Filter: + Filtro: - - All - Todo + + All + Todo - - Normal - Normal + + Normal + Normal - - Datums - Datos de referencia + + Datums + Datos de referencia - - Named - Nombrado + + Named + Nombrado - - Constraints - Restricciones + + Constraints + Restricciones - - + + SketcherGui::TaskSketcherElements - - Form - Formulario + + Form + Formulario - - Type: - + + Type: + Tipo: - - Edge - + + Edge + Arista - - Starting Point - + + Starting Point + Inicio - - End Point - + + End Point + Fin - - Center Point - + + Center Point + Centro - - Extended Naming - + + Extended Naming + Nombramiento extendido - - Auto-switch to Edge - + + Auto-switch to Edge + Cambiar automáticamente al Borde - - <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - + + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> + <html><head/><body><p>&quot;Ctrl&quot;: selección múltiple</p><p>&quot;Z&quot;: cambia al siguiente tipo válido</p></body></html> - - Elements - + + Elements + Elementos - - - - - Point - + + + + + Point + Punto - - - - - Line - + + + + + Line + Línea - - - - - Arc - + + + + + Arc + Arco - - - - - Circle - + + + + + Circle + Circunferencia - - - Ellipse - + + + Ellipse + Elipse - - - Elliptical Arc - + + + Elliptical Arc + Arco elíptico - - - - - Other - + + + + + Other + Otros - - + + SketcherGui::TaskSketcherGeneral - - Form - Formulario + + Form + Formulario - - Show grid - Mostrar cuadrícula + + Show grid + Mostrar cuadrícula - - Grid size: - Tamaño de cuadrícula: + + Grid size: + Tamaño de cuadrícula: - mm - mm + + Grid snap + Ajuste a la cuadrícula - - Grid snap - Ajuste a la cuadrícula + Unsolved + No resuelto - Unsolved - No resuelto + Grid Snap + Ajustar contra cuadrícula - Grid Snap - Ajustar contra cuadrícula + 0.1 mm + 0.1 mm - 0.1 mm - 0.1 mm + 0.2 mm + 0.2 mm - 0.2 mm - 0.2 mm + 0.5 mm + 0.5 mm - 0.5 mm - 0.5 mm + 1 mm + 1 mm - 1 mm - 1 mm + 2 mm + 2 mm - 2 mm - 2 mm + 5 mm + 5 mm - 5 mm - 5 mm + 10 mm + 10 mm - 10 mm - 10 mm + 20 mm + 20 mm - 20 mm - 20 mm + 50 mm + 50 mm - 50 mm - 50 mm + 100 mm + 100 mm - 100 mm - 100 mm + 200 mm + 200 mm - 200 mm - 200 mm + 500 mm + 500 mm - 500 mm - 500 mm + 1 m + 1 m - 1 m - 1 m + 2 m + 2 m - 2 m - 2 m + 5 m + 5 m - 5 m - 5 m + 10 m + 10 m - 10 m - 10 m + 20 m + 20 m - 20 m - 20 m + + Auto constraints + Restricciones automáticas - - Auto constraints - Restricciones automáticas + auto constraints + Auto-restricciones - auto constraints - Auto-restricciones + + Edit controls + Controles de edición - - - Edit controls - Controles de edición - - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Mensajes del Solver + + Solver messages + Mensajes del Solver - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - Sketcher validation + + Sketcher validation + Validación de croquis - - Missing coincidences - Missing coincidences + + Missing coincidences + Falta de coincidencias - - Tolerance: - Tolerancia: + + Tolerance: + Tolerancia: - - - Find - Encontrar + + + Find + Encontrar - - - Fix - Reparar + + + Fix + Reparar - - Invalid constraints - + + Invalid constraints + Restricciones no válidas - - + + SketcherGui::ViewProviderSketch - - Invalid sketch - + + Invalid sketch + Boceto no válido - - The sketch is invalid and cannot be edited. + + The sketch is invalid and cannot be edited. Use the sketch validation tool. - + El boceto no es válido y no puede editarse. Use la herramienta para validar bocetos. - - Please remove the following constraint: - Elimine la siguiente restricción: + + Please remove the following constraint: + Elimine la siguiente restricción: - - Please remove at least one of the following constraints: - Por favor elimine al menos una de las siguientes restricciones: + + Please remove at least one of the following constraints: + Por favor elimine al menos una de las siguientes restricciones: - - Please remove the following redundant constraint: - Por favor elimine la siguiente restricción redundante: + + Please remove the following redundant constraint: + Por favor elimine la siguiente restricción redundante: - - Please remove the following redundant constraints: - Por favor elimine las siguientes restricciones redundante: + + Please remove the following redundant constraints: + Por favor elimine las siguientes restricciones redundante: - - Empty sketch - Croquis vacío + + Empty sketch + Croquis vacío - - Over-constrained sketch - + + Over-constrained sketch + Boceto sobre-restringido - - - - (click to select) - + + + + (click to select) + (haga clic para seleccionar) - - Sketch contains conflicting constraints - + + Sketch contains conflicting constraints + Boceto contiene restricciones conflictivas - - Sketch contains redundant constraints - + + Sketch contains redundant constraints + Boceto contiene restricciones redundantes - Over-constrained sketch - Croquis sobre-restringido + Over-constrained sketch + Croquis sobre-restringido - Sketch contains conflicting constraints - El croquis contiene restricciones conflictivas + Sketch contains conflicting constraints + El croquis contiene restricciones conflictivas - Sketch contains redundant constraints - El croquis contiene restricciones redundantes + Sketch contains redundant constraints + El croquis contiene restricciones redundantes - - Fully constrained sketch - Croquis completamente restringido + + Fully constrained sketch + Croquis completamente restringido - - Under-constrained sketch with 1 degree of freedom - Croquis subrestringido con 1 grado de libertad + + Under-constrained sketch with 1 degree of freedom + Croquis subrestringido con 1 grado de libertad - - Under-constrained sketch with %1 degrees of freedom - Croquis subrestringido con %1 grados de libertad + + Under-constrained sketch with %1 degrees of freedom + Croquis subrestringido con %1 grados de libertad - - Solved in %1 sec - Resuelto en %1 seg + + Solved in %1 sec + Resuelto en %1 seg - - Unsolved (%1 sec) - Sin resolver (%1 seg) + + Unsolved (%1 sec) + Sin resolver (%1 seg) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - Crear un arco por sus extremos y un punto a lo largo del arco + + + Create an arc by its end points and a point along the arc + Crear un arco por sus extremos y un punto a lo largo del arco - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - Crear círculo por 3 puntos + + + Create a circle by 3 rim points + Crear círculo por 3 puntos - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - Crear un arco por su centro y sus extremos + + + Create an arc by its center and by its end points + Crear un arco por su centro y sus extremos - - + + Sketcher_CreateArcOfEllipse - - - Create an arc of ellipse by its center, major radius, endpoints - + + + Create an arc of ellipse by its center, major radius, endpoints + Crear un arco de elipse mediante centro, radio mayor y extremos - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - Crear un círculo por centro y un punto exterior + + + Create a circle by its center and by a rim point + Crear un círculo por centro y un punto exterior - - + + Sketcher_CreateEllipseBy3Points - - - Create a ellipse by periapsis, apoapsis, and minor radius - + + + Create a ellipse by periapsis, apoapsis, and minor radius + Crear una elipse mediante periapsis, apoapsis y radio menor - - + + Sketcher_CreateEllipseByCenter - - - Create an ellipse by center, major radius and point - + + + Create an ellipse by center, major radius and point + Crear una elipse mediante centro, radio mayor y un punto - - + + Sketcher_CreateHeptagon - - - Create a heptagon by its center and by one corner - + + + Create a heptagon by its center and by one corner + Crear un heptágono mediante centro y vértice - - + + Sketcher_CreateHexagon - - - Create a hexagon by its center and by one corner - + + + Create a hexagon by its center and by one corner + Crear un hexágono mediante centro y vértice - - + + Sketcher_CreateOctagon - - - Create an octagon by its center and by one corner - + + + Create an octagon by its center and by one corner + Crear un octágono mediante centro y vértice - - + + Sketcher_CreatePentagon - - - Create a pentagon by its center and by one corner - + + + Create a pentagon by its center and by one corner + Crear un pentágono mediante centro y vértice - - + + Sketcher_CreateSquare - - - Create a square by its center and by one corner - + + + Create a square by its center and by one corner + Crear un cuadrado mediante centro y vértice - - + + Sketcher_CreateTriangle - - - Create an equilateral triangle by its center and by one corner - + + + Create an equilateral triangle by its center and by one corner + Crear un triángulo equilátero mediante centro y vértice - - + + Sketcher_ReorientSketch - - Sketch has support - Sketch has support + + Sketch has support + Croquis tiene soporte - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - No se puede reorientar un boceto apoyado en una cara. + No se puede reorientar un boceto apoyado en una cara. ¿Desea eliminar esta relación? - - + + TaskSketcherConstrains - Constraints - Restricciones + Constraints + Restricciones - - + + TaskSketcherCreateCommands - Appearance - Aspecto + Appearance + Aspecto - - + + TaskSketcherGeneral - Edit controls - Controles de edición + Edit controls + Controles de edición - - + + TaskSketcherMessages - - Form - Formulario + + Form + Formulario - - Undefined degrees of freedom - Indefinidos grados de libertad + + Undefined degrees of freedom + Indefinidos grados de libertad - - Not solved yet - No resuelto aún + + Not solved yet + No resuelto aún - - + + Workbench - - Sketcher - Croquizador + + Sketcher + Croquizador - - Sketcher geometries - Geometrías de esbozo + + Sketcher geometries + Geometrías de esbozo - - Sketcher tools - + + Sketcher tools + Herramientas del boceto - Sketcher geoms - Geometría del croquis + Sketcher geoms + Geometría del croquis - - Sketcher constraints - Restricciones de croquis + + Sketcher constraints + Restricciones de croquis - + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.qm index 0d22fb12f..d87958072 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.ts index 106dd3399..a6c2dd74d 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.ts @@ -1,2981 +1,2978 @@ - + CmdSketcherCloseShape - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Close Shape - + + Close Shape + Sulje muoto - - Produce closed shape by Link end point of element with next elements' starting point - + + Produce closed shape by Link end point of element with next elements' starting point + Tuota suljettu muoto kytkemällä kohteen päätepiste seuraavan kohteen alkupisteeseen - - + + CmdSketcherCompCreateArc - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create arc - Luo kaari + + Create arc + Luo kaari - - Create an arc in the sketcher - Create an arc in the sketcher + + Create an arc in the sketcher + Luo kaari luonnostyökalulla - - Center and end points - Center and end points + + Center and end points + Keski- ja loppupisteet - - End points and rim point - End points and rim point + + End points and rim point + Loppupisteet ja kehän kohta - - + + CmdSketcherCompCreateCircle - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create circle - Luo ympyrä + + Create circle + Luo ympyrä - - Create a circle in the sketcher - Create a circle in the sketcher + + Create a circle in the sketcher + Luo ympyrä luonnostyökalulla - - Center and rim point - Center and rim point + + Center and rim point + keskipiste ja kehäpiste - - 3 rim points - 3 rim points + + 3 rim points + 3 kehän pistettä - - + + CmdSketcherCompCreateConic - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create a conic - + + Create a conic + Luo kartio - - Create a conic in the sketch - + + Create a conic in the sketch + Luo kartio luonnokseen - - Ellipse by center, major radius, point - + + Ellipse by center, major radius, point + Ellipsi keskipisteellä, pääsäteellä tai pisteellä - - Ellipse by Periapsis, apoapsis, minor radius - + + Ellipse by Periapsis, apoapsis, minor radius + Ellipsi kauimmalla pisteellä, lähimmällä pisteellä tai pienellä säteellä - - Arc of ellipse by center, major radius, endpoints - + + Arc of ellipse by center, major radius, endpoints + Ellipsin kaari keskipisteellä, suurella säteellä, päätepisteillä - - + + CmdSketcherCompCreateRegularPolygon - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create regular polygon - + + Create regular polygon + Luo säännöllinen monikulmio - - Create an regular polygon in the sketcher - + + Create an regular polygon in the sketcher + Luo säännöllinen monikulmio luonnostyökalulla - - Triangle - + + Triangle + Kolmio - - Square - + + Square + Neliö - - Pentagon - + + Pentagon + Viisikulmio - - Hexagon - + + Hexagon + Kuusikulmio - - Heptagon - + + Heptagon + Seitsenkulmio - - Octagon - + + Octagon + Kahdeksankulmio - - + + CmdSketcherConnect - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Connect Edges - + + Connect Edges + Yhdistä reunat - - Link end point of element with next elements' starting point - + + Link end point of element with next elements' starting point + Yhdistä kohteen päätepiste seuraavan kohteen alkupisteeseen - - + + CmdSketcherConstrainAngle - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain angle - Rajoita kulma + + Constrain angle + Rajoita kulma - - Fix the angle of a line or the angle between two lines - Korjaa viivan kulmaa tai kahden viivan välistä kulma + + Fix the angle of a line or the angle between two lines + Korjaa viivan kulmaa tai kahden viivan välistä kulma - - + + CmdSketcherConstrainCoincident - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain coincident - Samanlaisuus rajoite + + Constrain coincident + Samanlaisuus rajoite - - Create a coincident constraint on the selected item - Luo samanlainen rajoite valituille kohteille + + Create a coincident constraint on the selected item + Luo samanlainen rajoite valituille kohteille - - + + CmdSketcherConstrainDistance - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain distance - Etäisyys rajoitus + + Constrain distance + Etäisyys rajoitus - - Fix a length of a line or the distance between a line and a vertex - Korjaa viivan pituutta tai etäisyyttä viivan ja pisteen välillä + + Fix a length of a line or the distance between a line and a vertex + Korjaa viivan pituutta tai etäisyyttä viivan ja pisteen välillä - - + + CmdSketcherConstrainDistanceX - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain horizontal distance - Vaakasuoran etäisyyden rajoite + + Constrain horizontal distance + Vaakasuoran etäisyyden rajoite - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - Korjaa kahden pisteen tai viivanpään vaakasuoraa etäisyyttä + + Fix the horizontal distance between two points or line ends + Korjaa kahden pisteen tai viivanpään vaakasuoraa etäisyyttä - - + + CmdSketcherConstrainDistanceY - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - Vaakasuoran etäisyyden rajoite + Constrain horizontal distance + Vaakasuoran etäisyyden rajoite - - Fix the vertical distance between two points or line ends - Korjaa kahden pisteen tai viivanpään pystysuoraa etäisyyttä + + Fix the vertical distance between two points or line ends + Korjaa kahden pisteen tai viivanpään pystysuoraa etäisyyttä - - + + CmdSketcherConstrainEqual - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain equal - Yhtäsuuruus rajoite + + Constrain equal + Yhtäsuuruus rajoite - - Create an equality constraint between two lines or between circles and arcs - Luo yhtäsuuruus rajoite kahdelle viivalle tai ympyröille ja kaarille + + Create an equality constraint between two lines or between circles and arcs + Luo yhtäsuuruus rajoite kahdelle viivan tai ympyröiden ja kaarien väliin - - + + CmdSketcherConstrainHorizontal - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain horizontally - Vaakasuora rajoite + + Constrain horizontally + Vaakasuora rajoite - - Create a horizontal constraint on the selected item - Luo vaakasuora rajoite valittujen osien välille + + Create a horizontal constraint on the selected item + Luo vaakasuora rajoite valittujen osien välille - - + + CmdSketcherConstrainInternalAlignment - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain InternalAlignment - + + Constrain InternalAlignment + Rajoita SisäinenTasaus - - Constrains an element to be aligned with the internal geometry of another element - + + Constrains an element to be aligned with the internal geometry of another element + Rajoitus: kohde tasataan toisen kohteen sisäisen geometrian kanssa - - + + CmdSketcherConstrainLock - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain lock - Rajoite lukko + + Constrain lock + Rajoite lukko - - Create a lock constraint on the selected item - Luo lukittu rajoite valituille kohteille + + Create a lock constraint on the selected item + Luo lukittu rajoite valituille kohteille - - + + CmdSketcherConstrainParallel - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain parallel - Rajoita yhdensuuntaiseksi + + Constrain parallel + Rajoita yhdensuuntaiseksi - - Create a parallel constraint between two lines - Luo rinnakkaisuus rajoite kahden viivan välille + + Create a parallel constraint between two lines + Luo rinnakkaisuus rajoite kahden viivan välille - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain perpendicular - Rajoita kohtisuorasti + + Constrain perpendicular + Rajoita kohtisuorasti - - Create a perpendicular constraint between two lines - Create a perpendicular constraint between two lines + + Create a perpendicular constraint between two lines + Luo kohtisuora rajoitus kahden viivan väliin - Create a Perpendicular constraint between two lines - Luo kohtisuora rajoite kahden viivan välillä + Create a Perpendicular constraint between two lines + Luo kohtisuora rajoite kahden viivan välillä - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain point onto object - Rajoita piste objektiin + + Constrain point onto object + Rajoita piste objektiin - - Fix a point onto an object - Korjaa piste objektin paalle + + Fix a point onto an object + Korjaa piste objektin paalle - - + + CmdSketcherConstrainRadius - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain radius - Rajoita säde + + Constrain radius + Rajoita säde - - Fix the radius of a circle or an arc - Korjaa ympyrän tai kaaren sädettä + + Fix the radius of a circle or an arc + Korjaa ympyrän tai kaaren sädettä - - + + CmdSketcherConstrainSnellsLaw - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain refraction (Snell's law') - + + Constrain refraction (Snell's law') + Rajoita taittuminen (Snellin laki) - - Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - + + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. + Luo taittumislaki (Snellin laki) Rajoitus säteiden kahden päätepisteen kanssa ja liitäntänä on reuna. - - + + CmdSketcherConstrainSymmetric - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain symmetrical - Rajoita symmetrisesti + + Constrain symmetrical + Rajoita symmetrisesti - - Create a symmetry constraint between two points with respect to a line or a third point - Create a symmetry constraint between two points with respect to a line or a third point + + Create a symmetry constraint between two points with respect to a line or a third point + Luo symmetrinen rajoite kahden pisteen väliin suhteessa viivaan tai kolmanteen pisteeseen - Create an symmetry constraint between two points with respect to a line - Luo symmetrisyys rajoite kahdelle pisteelle suhteessa viivaan + Create an symmetry constraint between two points with respect to a line + Luo symmetrisyys rajoite kahdelle pisteelle suhteessa viivaan - - + + CmdSketcherConstrainTangent - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain tangent - Rajoita tangentti + + Constrain tangent + Rajoita tangentti - - Create a tangent constraint between two entities - Luo tangenttirajoite kahden yksikön välillä + + Create a tangent constraint between two entities + Luo tangenttirajoite kahden yksikön välillä - - + + CmdSketcherConstrainVertical - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Constrain vertically - Rajoita pystysuuntaisesti + + Constrain vertically + Rajoita pystysuuntaisesti - - Create a vertical constraint on the selected item - Luo pystysuora rajoite valitulle kohteelle + + Create a vertical constraint on the selected item + Luo pystysuora rajoite valitulle kohteelle - - + + CmdSketcherCreate3PointArc - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create arc by three points - Create arc by three points + + Create arc by three points + Luo kaari kolmella pistettä - - Create an arc by its end points and a point along the arc - Create an arc by its end points and a point along the arc + + Create an arc by its end points and a point along the arc + Luoda kaari sen loppupisteistä ja kaarella olevasta pisteestä - - + + CmdSketcherCreate3PointCircle - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create circle by three points - Create circle by three points + + Create circle by three points + Luo ympyrä kolmella pistettä - - Create a circle by 3 perimeter points - Create a circle by 3 perimeter points + + Create a circle by 3 perimeter points + Luo ympyrä kolmella kehän pisteellä - - + + CmdSketcherCreateArc - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create arc by center - Create arc by center + + Create arc by center + Luo kaari keskipistettä - - Create an arc by its center and by its end points - Create an arc by its center and by its end points + + Create an arc by its center and by its end points + Luo kaari sen keskipisteellä ja sen loppupisteillä - Create arc - Luo kaari + Create arc + Luo kaari - Create an arc in the sketch - Luo kaaren luonnoksessa + Create an arc in the sketch + Luo kaaren luonnoksessa - - + + CmdSketcherCreateArcOfEllipse - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create an arc of ellipse - + + Create an arc of ellipse + Luo ellipsin kaari - - Create an arc of ellipse in the sketch - + + Create an arc of ellipse in the sketch + Luo ellipsin kaaren luonnoksessa - - + + CmdSketcherCreateCircle - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create circle - Luo ympyrä + + Create circle + Luo ympyrä - - Create a circle in the sketch - Luo ympyrän luonnoksessa + + Create a circle in the sketch + Luo ympyrän luonnoksessa - - + + CmdSketcherCreateDraftLine - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create draft line - Luo vedosviiva + + Create draft line + Luo vedosviiva - - Create a draft line in the sketch - Luo vedosviiva luonnokseen + + Create a draft line in the sketch + Luo vedosviiva luonnokseen - - + + CmdSketcherCreateEllipseBy3Points - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create ellipse by 3 points - + + Create ellipse by 3 points + Luo ellipsi 3:lla pisteellä - - Create an ellipse by 3 points in the sketch - + + Create an ellipse by 3 points in the sketch + Luo ellipsi 3 pisteellä luonnoksessa - - + + CmdSketcherCreateEllipseByCenter - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create ellipse by center - + + Create ellipse by center + Luo ellipsi keskipisteen avulla - - Create an ellipse by center in the sketch - + + Create an ellipse by center in the sketch + Luo ellipsi keskipisteen avulla luonnoksessa - - + + CmdSketcherCreateFillet - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create fillet - Luo pyöristys + + Create fillet + Luo pyöristys - Create a fillet between two lines or at a coincidental point - Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateHeptagon - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create heptagon - + + Create heptagon + Luo seitsenkulmio - - Create a heptagon in the sketch - + + Create a heptagon in the sketch + Luo seitsenkulmio luonnoksessa - - + + CmdSketcherCreateHexagon - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create hexagon - + + Create hexagon + Luo kuusikulmio - - Create a hexagon in the sketch - + + Create a hexagon in the sketch + Luo kuusikulmio luonnoksessa - - + + CmdSketcherCreateLine - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create line - Luo viiva + + Create line + Luo viiva - - Create a line in the sketch - Luo viivan luonnoksessa + + Create a line in the sketch + Luo viiva luonnoksessa - - + + CmdSketcherCreateOctagon - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create octagon - + + Create octagon + Luo kahdeksankulmio - - Create an octagon in the sketch - + + Create an octagon in the sketch + Luo kahdeksankulmio luonnoksessa - - + + CmdSketcherCreatePentagon - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create pentagon - + + Create pentagon + Luo viisikulmio - - Create a pentagon in the sketch - + + Create a pentagon in the sketch + Luo viisikulmio luonnoksessa - - + + CmdSketcherCreatePoint - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create point - Luo piste + + Create point + Luo piste - - Create a point in the sketch - Luo pisteen luonnoksessa + + Create a point in the sketch + Luo pisteen luonnoksessa - - + + CmdSketcherCreatePolyline - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create polyline - Luo murtoviiva + + Create polyline + Luo murtoviiva - - Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch. 'M' Key cycles behaviour + + Create a polyline in the sketch. 'M' Key cycles behaviour + Luo murtoviivan luonnos. 'M' avain ohjaa käyttäytymistä - Create a polyline in the sketch - Luo murtoviiva luonnokseen + Create a polyline in the sketch + Luo murtoviiva luonnokseen - - + + CmdSketcherCreateRectangle - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create rectangle - Luo suorakolmio + + Create rectangle + Luo suorakolmio - - Create a rectangle in the sketch - Luo suorakulmion luonnoksessa + + Create a rectangle in the sketch + Luo suorakulmion luonnoksessa - - + + CmdSketcherCreateSlot - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create slot - Create slot + + Create slot + Luo rako - - Create a slot in the sketch - Create a slot in the sketch + + Create a slot in the sketch + Luo rako luonnokseen - - + + CmdSketcherCreateSquare - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create square - + + Create square + Luo neliö - - Create a square in the sketch - + + Create a square in the sketch + Luo neliö luonnoksessa - - + + CmdSketcherCreateText - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create text - Luo tekstiä + + Create text + Luo tekstiä - - Create text in the sketch - Luo teksti luonnokseen + + Create text in the sketch + Luo teksti luonnokseen - - + + CmdSketcherCreateTriangle - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create equilateral triangle - + + Create equilateral triangle + Luo tasasivuinen kolmio - - Create an equilateral triangle in the sketch - + + Create an equilateral triangle in the sketch + Luo tasasivuinen kolmio luonnoksessa - - + + CmdSketcherEditSketch - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Edit sketch - Muokkaa luonnosta + + Edit sketch + Muokkaa luonnosta - - Edit the selected sketch - + + Edit the selected sketch + Muokkaa valittua luonnosta - - + + CmdSketcherExternal - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - External geometry - Ulkoinen geometria + + External geometry + Ulkoinen geometria - - Create an edge linked to an external geometry - Luo reuna joka on yhteydessä ulkoiseen geometriaan + + Create an edge linked to an external geometry + Luo reuna joka on yhteydessä ulkoiseen geometriaan - - + + CmdSketcherLeaveSketch - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Leave sketch - Poistu luonnoksesta + + Leave sketch + Poistu luonnoksesta - - Close the editing of the sketch - Sulje luonnoksen muokkaus + + Close the editing of the sketch + Sulje luonnoksen muokkaus - - + + CmdSketcherMapSketch - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Map sketch to face... - Kartoita sketsi pinnalle... + + Map sketch to face... + Kartoita sketsi pinnalle... - - Map a sketch to a face - Kartoita sketsi pinnalle + + Map a sketch to a face + Kartoita sketsi pinnalle - - + + CmdSketcherMergeSketches - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - - Merge sketches - + + + Merge sketches + Yhdistä luonnokset - - Wrong selection - Väärä valinta + + Wrong selection + Väärä valinta - - Select at least two sketches, please. - + + Select at least two sketches, please. + Valitse vähintään kaksi luonnosta, ole hyvä. - - + + CmdSketcherNewSketch - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Create sketch - Luo luonnos + + Create sketch + Luo luonnos - Create a new or edit the selected sketch - Luo uusi tai muokkaa valittua sketsiä + Create a new or edit the selected sketch + Luo uusi tai muokkaa valittua sketsiä - - Create a new sketch - Luo uusi luonnos + + Create a new sketch + Luo uusi luonnos - - + + CmdSketcherNewSketchSF - Sketcher - Lunnostelija + Sketcher + Lunnostelija - Sketchflat sketch - Sketchflat luonnos + Sketchflat sketch + Sketchflat luonnos - Create a new sketchflat sketch by starting externel editor - Luo uusi sketchflat luonnos käynnistämällä ulkoinen editori + Create a new sketchflat sketch by starting externel editor + Luo uusi sketchflat luonnos käynnistämällä ulkoinen editori - - + + CmdSketcherReorientSketch - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Reorient sketch... - Reorient sketch... + + Reorient sketch... + Suuntaa luonnos... - - Reorient the selected sketch - Reorient the selected sketch + + Reorient the selected sketch + Suuntaa valittu luonnos - - + + CmdSketcherRestoreInternalAlignmentGeometry - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Show/hide internal geometry - + + Show/hide internal geometry + Näytä/Piilota sisäinen geometria - - Show all internal geometry / hide unused internal geometry - + + Show all internal geometry / hide unused internal geometry + Näytä kaikki sisäinen geometria / Piilota käyttämätön sisäinen geometria - - + + CmdSketcherSelectConflictingConstraints - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - - Select Conflicting Constraints - + + + Select Conflicting Constraints + Valitse ristiriitaiset rajoitteet - - + + CmdSketcherSelectConstraints - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Select Constraints - + + Select Constraints + Valitse rajoitteet - - Select the constraints associated to the selected elements - + + Select the constraints associated to the selected elements + Valitse rajoitteet, jotka liittyvät valittuihin osiin - - + + CmdSketcherSelectElementsAssociatedWithConstraints - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - - Select Elements associated with constraints - + + + Select Elements associated with constraints + Valitse osat, jotka liittyvät rajoituksiin - - + + CmdSketcherSelectHorizontalAxis - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Select Horizontal Axis - + + Select Horizontal Axis + Valitse vaaka-akseli - - Select the horizontal axis - + + Select the horizontal axis + Valitse se vaaka-akseli - - + + CmdSketcherSelectOrigin - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Select Origin - + + Select Origin + Valitse alkuperä - - Select the origin point - + + Select the origin point + Valitse aloituskohta - - + + CmdSketcherSelectRedundantConstraints - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - - Select Redundant Constraints - + + + Select Redundant Constraints + Valitse tarpeettomat rajoitteet - - + + CmdSketcherSelectVerticalAxis - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Select Vertical Axis - + + Select Vertical Axis + Valitse pystyakseli - - Select the vertical axis - + + Select the vertical axis + Valitse se pystyakseli - - + + CmdSketcherToggleConstruction - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Toggle construction line - Kytke rajoiteviiva + + Toggle construction line + Kytke rajoiteviiva - - Toggles the currently selected lines to/from construction mode - Näyttää tai piilottaa valitut viivat rajoitetilassa + + Toggles the currently selected lines to/from construction mode + Näyttää tai piilottaa valitut viivat rajoitetilassa - - + + CmdSketcherTrimming - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Trim edge - Trimmaa reuna + + Trim edge + Trimmaa reuna - - Trim an edge with respect to the picked position - Tarkenna reuna suhteessa valittuun kohtaan + + Trim an edge with respect to the picked position + Tarkenna reuna suhteessa valittuun kohtaan - Trims an edge with respect to the picked position - Trimmaa reuna suhteessa poimittuun sijaintiin + Trims an edge with respect to the picked position + Trimmaa reuna suhteessa poimittuun sijaintiin - - + + CmdSketcherValidateSketch - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Validate sketch... - Validate sketch... + + Validate sketch... + Vahvista luonnos... - - Validate sketch - Validate sketch + + Validate sketch + Vahvista luonnos - - Wrong selection - Väärä valinta + + Wrong selection + Väärä valinta - - Select one sketch, please. - Select one sketch, please. + + Select one sketch, please. + Valitse yksi luonnos, ole hyvä. - - + + CmdSketcherViewSketch - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - View sketch - Näytä sketsi + + View sketch + Näytä sketsi - - View sketch perpendicular to sketch plane - Näytä sketsi kohtisuorassa sketsin tasossa + + View sketch perpendicular to sketch plane + Näytä sketsi kohtisuorassa sketsin tasossa - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Ulkoasu + + Appearance + Ulkoasu - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Väärä valinta - - - - - Select edge(s) from the sketch. - Valitse reuna(t) sketsistä. - - - - - Select an edge from the sketch. - Valitse luonnoksen reuna. - - - - - Double constraint - Kaksinkertainen rajoite - - - - - The selected edge has already a horizontal constraint! - Valitulla reunalla on jo vaakasuora rajoitus! - - - - - - - - - - - Impossible constraint - Mahdoton rajoite - - - - Cannot add a constraint between two external geometries! - Kahden ulkoisen geometrian välille ei voida lisätä rajoitetta! - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Väärä valinta + + + + + Select edge(s) from the sketch. + Valitse reuna(t) sketsistä. + + + + + Select an edge from the sketch. + Valitse luonnoksen reuna. + + + + + Double constraint + Kaksinkertainen rajoite + + + + + The selected edge has already a horizontal constraint! + Valitulla reunalla on jo vaakasuora rajoitus! + + + + + + + + + + + Impossible constraint + Mahdoton rajoite + + + + Cannot add a constraint between two external geometries! + Kahden ulkoisen geometrian välille ei voida lisätä rajoitetta! + - - - - Only sketch and its support is allowed to select - Vain sketsi ja sen tuki on sallittu valinta + + + + Only sketch and its support is allowed to select + Vain sketsi ja sen tuki on sallittu valinta - - One of the selected has to be on the sketch - Yksi valituista on oltava sketsi + + One of the selected has to be on the sketch + Yksi valituista on oltava sketsi - - - The selected edge is not a line segment - Valittu reuna ei ole viivasegmentillä + + + The selected edge is not a line segment + Valittu reuna ei ole viivasegmentillä - - - The selected edge has already a vertical constraint! - Valitulla reunalla on jo pystysuora rajoite! + + + The selected edge has already a vertical constraint! + Valitulla reunalla on jo pystysuora rajoite! - - The selected item(s) can't accept a horizontal constraint! - Valitut kohteet eivät voi hyväksyä vaakasuoraa rajoitetta! + + The selected item(s) can't accept a horizontal constraint! + Valitut kohteet eivät voi hyväksyä vaakasuoraa rajoitetta! - - The selected item(s) can't accept a vertical constraint! - Valitut kohteet eivät voi hyväksyä pystysuoraa rajoitetta! + + The selected item(s) can't accept a vertical constraint! + Valitut kohteet eivät voi hyväksyä pystysuoraa rajoitetta! - - Select entities from the sketch. - Valitse yksiköt sketsistä. + + Select entities from the sketch. + Valitse yksiköt sketsistä. - - Select exactly one entity from the sketch. - Valitse täsmälleen yksi yksikkö sketsistä. + + Select exactly one entity from the sketch. + Valitse täsmälleen yksi yksikkö sketsistä. - - Select one vertex from the sketch. - Valitse yksi kulmapiste luonnoksesta. + + Select one vertex from the sketch. + Valitse yksi kulmapiste luonnoksesta. - - - - - - Select vertexes from the sketch. - Valitse pisteet luonnoksesta. + + + + + + Select vertexes from the sketch. + Valitse pisteet luonnoksesta. - - Cannot add a fixed x-coordinate constraint on an external geometry! - + + Cannot add a fixed x-coordinate constraint on an external geometry! + Ei voi lisätä kiinteätä x-koordinaatin rajoitusta ulkoiseen geometriaan! - - Cannot add a fixed x-coordinate constraint on the root point! - + + Cannot add a fixed x-coordinate constraint on the root point! + Ei voi lisätä kiinteätä x-koordinaatin rajoitusta ydinpisteeseen! - - Cannot add a fixed y-coordinate constraint on an external geometry! - + + Cannot add a fixed y-coordinate constraint on an external geometry! + Ei voi lisätä kiinteätä y-koordinaatin rajoitusta ulkoiseen geometriaan! - - Cannot add a fixed y-coordinate constraint on the root point! - + + Cannot add a fixed y-coordinate constraint on the root point! + Ei voi lisätä kiinteätä y-koordinaatin rajoitusta ydinpisteeseen! - - - - Select one or more arcs or circles from the sketch. - + + + + Select one or more arcs or circles from the sketch. + Valitse yksi tai userampia kaaria tai ympyröitä luonnoksesta. - - Constrain equal - Yhtäsuuruus rajoite + + Constrain equal + Yhtäsuuruus rajoite - - Do you want to share the same radius for all selected elements? - + + Do you want to share the same radius for all selected elements? + Haluat jakaa saman säteen kaikissa valituissa osissa? - - Select only entities from the sketch. - + + Select only entities from the sketch. + Valitse kohteita vain luonnoksesta. - - - Select one or two lines from the sketch. Or select two edges and a point. - + + + Select one or two lines from the sketch. Or select two edges and a point. + Valitse yksi tai useampi viiva luonnoksesta. Tai valitse kaksi reunaa ja piste. - - Parallel lines - + + Parallel lines + Samansuuntaiset viivat - - An angle constraint cannot be set for two parallel lines. - + + An angle constraint cannot be set for two parallel lines. + Kulma-rajoitusta ei voi määrittää kahdelle samansuuntaiselle viivalle. - - Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - Constraint_SnellsLaw - + + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. + Constraint_SnellsLaw + Valitse kaksi viivojen päätepistettä säteinä toimimaan sekä reuna kuvaamaan rajaa. Ensimmäinen valittu piste vastaa indeksiä n1, toinen - n2 ja viitearvo määrittää suhteen n2/n1. - - Selected objects are not just geometry from one sketch. - + + Selected objects are not just geometry from one sketch. + Valitut kohteet eivät ole vain yhden luonnoksen geometriaa. - - Number of selected objects is not 3 (is %1). - + + Number of selected objects is not 3 (is %1). + Valittuja kohteita ei ole 3 (on %1). - - Incompatible geometry is selected! - + + Incompatible geometry is selected! + Sopimaton geometria on valittu! - - - Select at least one ellipse and one edge from the sketch. - + + + Select at least one ellipse and one edge from the sketch. + Valitse vähintään yksi ellipsi ja yksi reuna luonnoksesta. - - Sketch axes cannot be used in internal alignment constraint - + + Sketch axes cannot be used in internal alignment constraint + Luonnoksen akseleita ei voi käyttää sisäisen tasauksen rajoitteessa - - You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - + + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. + Et voi sisäisesti rajoittaa ellipsiä toisen ellipsin päällä. Valitse vain yksi ellipsi. - - - Maximum 2 points are supported. - + + + Maximum 2 points are supported. + Enintään 2 pistettä ovat tuettuja. - - - Maximum 2 lines are supported. - + + + Maximum 2 lines are supported. + Enintään 2 viivaa ovat tuettuja. - - - Nothing to constraint - + + + Nothing to constraint + Ei mitään rajoitettavaa - - Currently all internal geometry of the ellipse is already exposed. - + + Currently all internal geometry of the ellipse is already exposed. + Tällä hetkellä kaikki ellipsin sisäinen geometria on jo paljastettu. - - - - - Extra elements - + + + + + Extra elements + Ylimääräisiä osia - - - - More elements than possible for the given ellipse were provided. These were ignored. - + + + + More elements than possible for the given ellipse were provided. These were ignored. + Enemmän osia kuin on mahdollista annettuun määriteltyyn ellipsiin. Nämä jätettiin huomiotta. - - You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - + + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. + Et voi sisäisesti rajoittaa kaarta tai ellipsiä toisen karen tai ellipsin päällä. Valitse vain yksi kaari tai ellipsi. - - You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - + + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. + Et voi sisäisesti rajoittaa ellipsiä toisen ellipsin kaaren päällä. Valitse vain yksi ellipsi tai ellipsin kaari. - - Currently all internal geometry of the arc of ellipse is already exposed. - + + Currently all internal geometry of the arc of ellipse is already exposed. + Tällä hetkellä kaikki ellipsin kaaren sisäinen geometria on jo paljastettu. - - More elements than possible for the given arc of ellipse were provided. These were ignored. - + + More elements than possible for the given arc of ellipse were provided. These were ignored. + Enemmän osia kuin on mahdollista annettuun määriteltyyn ellipsin kaareen. Nämä jätettiin huomiotta. - - Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Tällä hetkellä sisäinen geometria tuetaan vain ellipsille tai ellipsin kaarelle. Viimeksi valitun osan on oltava ellipsi tai ellipsin kaari. - Select exactly two vertexes from the sketch. - Valitse kaksi pistettä luonnoksesta. + Select exactly two vertexes from the sketch. + Valitse kaksi pistettä luonnoksesta. - - - Select two or more vertexes from the sketch. - Select two or more vertexes from the sketch. + + + Select two or more vertexes from the sketch. + Valitse vähintään kaksi kärkipistettä luonnoksesta. - - - Select exactly one line or one point and one line or two points from the sketch. - Valitse täsmälleen yksi viiva tai yksi piste ja yksi viiva tai kaksi pistettä sketsistä. + + + Select exactly one line or one point and one line or two points from the sketch. + Valitse täsmälleen yksi viiva tai yksi piste ja yksi viiva tai kaksi pistettä sketsistä. - - Cannot add a length constraint on an external geometry! - Ulkoiseen geometriaan ei voida lisätä pituusrajoitetta! + + Cannot add a length constraint on an external geometry! + Ulkoiseen geometriaan ei voida lisätä pituusrajoitetta! - - Cannot add a length constraint on an axis! - Akselille ei voida lisätä pituusrajoitetta! + + Cannot add a length constraint on an axis! + Akselille ei voida lisätä pituusrajoitetta! - - - Select exactly one point and one object from the sketch. - Valitse täsmälleen yksi piste ja yksi objekti sketsistä. + + + Select exactly one point and one object from the sketch. + Valitse täsmälleen yksi piste ja yksi objekti sketsistä. - - - - - Select exactly one line or up to two points from the sketch. - Valitse täsmälleen yksi viiva tai enintään kaksi pistettä sketsistä. + + + + + Select exactly one line or up to two points from the sketch. + Valitse täsmälleen yksi viiva tai enintään kaksi pistettä sketsistä. - - Cannot add a horizontal length constraint on an external geometry! - Ulkoiseen geometriaan ei voida lisätä vaakasuoraa pituusrajoitetta! + + Cannot add a horizontal length constraint on an external geometry! + Ulkoiseen geometriaan ei voida lisätä vaakasuoraa pituusrajoitetta! - - Cannot add a horizontal length constraint on an axis! - Akselille ei voida lisätä vaakasuoraa pituusrajoitetta! + + Cannot add a horizontal length constraint on an axis! + Akselille ei voida lisätä vaakasuoraa pituusrajoitetta! - Cannot add a fixed x-cootdinate constraint on an external geometry! - Ulkoiseen geometriaan ei voida lisätä kiinteää x-koordinaattirajoitetta! + Cannot add a fixed x-cootdinate constraint on an external geometry! + Ulkoiseen geometriaan ei voida lisätä kiinteää x-koordinaattirajoitetta! - Cannot add a fixed x-cootdinate constraint on the root point! - Juuripisteeseen ei voida lisätä kiinteää x-koordinaattirajoitetta! + Cannot add a fixed x-cootdinate constraint on the root point! + Juuripisteeseen ei voida lisätä kiinteää x-koordinaattirajoitetta! - - Cannot add a vertical length constraint on an external geometry! - Ulkoiseen geometriaan ei voida lisätä pystypituusrajoitetta! + + Cannot add a vertical length constraint on an external geometry! + Ulkoiseen geometriaan ei voida lisätä pystypituusrajoitetta! - - Cannot add a vertical length constraint on an axis! - Akselille ei voida lisätä vaakapituusrajoitetta! + + Cannot add a vertical length constraint on an axis! + Akselille ei voida lisätä vaakapituusrajoitetta! - Cannot add a fixed y-cootdinate constraint on an external geometry! - Ulkoiseen geometriaan ei voida lisätä kiinteää y-koordinaattirajoitetta! + Cannot add a fixed y-cootdinate constraint on an external geometry! + Ulkoiseen geometriaan ei voida lisätä kiinteää y-koordinaattirajoitetta! - Cannot add a fixed y-cootdinate constraint on the root point! - Juuripisteeseen ei voida lisätä kiinteää y-koordinaattirajoitetta! + Cannot add a fixed y-cootdinate constraint on the root point! + Juuripisteeseen ei voida lisätä kiinteää y-koordinaattirajoitetta! - - Select two or more lines from the sketch. - Valitse kaksi tai useampi viiva sketsistä. + + Select two or more lines from the sketch. + Valitse kaksi tai useampi viiva sketsistä. - - - Select at least two lines from the sketch. - Valitse vähintään kaksi viivaa sketsistä. + + + Select at least two lines from the sketch. + Valitse vähintään kaksi viivaa sketsistä. - - Select a valid line - Valitse kelvollinen viiva + + Select a valid line + Valitse kelvollinen viiva - - The selected edge is not a valid line - Valittu reuna ei ole kelvollinen viiva + + The selected edge is not a valid line + Valittu reuna ei ole kelvollinen viiva - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - perpendicular constraint - + perpendicular constraint + On useita tapoja tehdä tämä rajoite. + +Hyväksytyt yhdistelmät: kaksi käyrää; päätepiste ja käyrä; kaksi päätepistettä; kaksi käyrää ja piste. - - Select some geometry from the sketch. - perpendicular constraint - + + Select some geometry from the sketch. + perpendicular constraint + Valitse jokin geometria luonnoksesta. - - Wrong number of selected objects! - perpendicular constraint - + + Wrong number of selected objects! + perpendicular constraint + Väärä lukumäärä valittuja kohteita! - - - - Error - + + + + Error + Virhe - - - With 3 objects, there must be 2 curves and 1 point. - tangent constraint - + + + With 3 objects, there must be 2 curves and 1 point. + tangent constraint + 3 kohteella on oltava 2 käyrää ja 1 piste. - - - Cannot add a perpendicularity constraint at an unconnected point! - Yhdistämättömille pisteille ei voida lisätä samansuuntausuusrajoitetta! + + + Cannot add a perpendicularity constraint at an unconnected point! + Yhdistämättömille pisteille ei voida lisätä samansuuntausuusrajoitetta! - The selected points should be end points of arcs and lines. - Valittujen pisteiden pitäisi olla kaarien tai viivojen päätepisteitä. + The selected points should be end points of arcs and lines. + Valittujen pisteiden pitäisi olla kaarien tai viivojen päätepisteitä. - The selected point should be an end point of an arc or line. - Valitun pisteen pitäisi olla kaaren tai suoran päätepiste. + The selected point should be an end point of an arc or line. + Valitun pisteen pitäisi olla kaaren tai suoran päätepiste. - The selected edge should be an arc, line or circle. - Valitun reunan pitäisi olla kaari, viiva tai ympyrä. + The selected edge should be an arc, line or circle. + Valitun reunan pitäisi olla kaari, viiva tai ympyrä. - - One of the selected edges should be a line. - Yhden valituista reunoista pitäisi olla viiva. + + One of the selected edges should be a line. + Yhden valituista reunoista pitäisi olla viiva. - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - tangent constraint - + tangent constraint + On useita tapoja tehdä tämä rajoite. + +Hyväksytyt yhdistelmät: kaksi käyrää; päätepiste ja käyrä; kaksi päätepistettä; kaksi käyrää ja piste. - - Select some geometry from the sketch. - tangent constraint - + + Select some geometry from the sketch. + tangent constraint + Valitse jokin geometria luonnoksesta. - - Wrong number of selected objects! - tangent constraint - + + Wrong number of selected objects! + tangent constraint + Väärä lukumäärä valittuja kohteita! - - - Cannot add a tangency constraint at an unconnected point! - Yhdistämättömään pisteeseen ei voi lisätä samansuuntaisuusrajoitetta! + + + Cannot add a tangency constraint at an unconnected point! + Yhdistämättömään pisteeseen ei voi lisätä samansuuntaisuusrajoitetta! - Select exactly one arc or circle from the sketch. - Valitse täsmälleen yksi kaari tai ympyrä sketsistä. + Select exactly one arc or circle from the sketch. + Valitse täsmälleen yksi kaari tai ympyrä sketsistä. - Select one or two lines from the sketch. - Valitse luonnoksesta yksi tai kaksi viivaa. + Select one or two lines from the sketch. + Valitse luonnoksesta yksi tai kaksi viivaa. - - Cannot add an angle constraint on an external geometry! - Ulkoiseen geometriaan ei voida lisätä kulmarajoitetta! + + Cannot add an angle constraint on an external geometry! + Ulkoiseen geometriaan ei voida lisätä kulmarajoitetta! - - Cannot add an angle constraint on an axis! - Akseliin ei voi lisätä kulmarajoitetta! + + Cannot add an angle constraint on an axis! + Akseliin ei voi lisätä kulmarajoitetta! - Select exactly one or two lines from the sketch. - Valitse sketsistä täsmälleen yksi tai kaksi viivaa. + Select exactly one or two lines from the sketch. + Valitse sketsistä täsmälleen yksi tai kaksi viivaa. - - Select two edges from the sketch. - Valitse kaksi reunaa sketsistä. + + Select two edges from the sketch. + Valitse kaksi reunaa sketsistä. - Select atleast two lines from the sketch. - Valitse vähintään kaksi viivaa sketsistä. + Select atleast two lines from the sketch. + Valitse vähintään kaksi viivaa sketsistä. - - - Select two or more compatible edges - Valitse yksi tai useampi yhteensopiva reuna + + + Select two or more compatible edges + Valitse yksi tai useampi yhteensopiva reuna - - Sketch axes cannot be used in equality constraints - Luonnoksen akseleita ei voida käyttää yhtäsuuruusrajoitteina + + Sketch axes cannot be used in equality constraints + Luonnoksen akseleita ei voida käyttää yhtäsuuruusrajoitteina - - - Select two or more edges of similar type - Valitse yksi tai useampi samantyyppinen reuna + + + Select two or more edges of similar type + Valitse yksi tai useampi samantyyppinen reuna - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Valitse kaksi pistettä ja symmetria linja, kaksi pistettä ja symmetria kohta, tai linja ja symmetriakohta luonnoksesta. - - - Cannot add a constraint between external geometries! - Ulkoisten geometrioiden välille ei voi lisätä rajoitetta! + + + Cannot add a constraint between external geometries! + Ulkoisten geometrioiden välille ei voi lisätä rajoitetta! - - - Cannot add a symmetry constraint between a line and its end points! - Viivan ja sen päätepisteiden välille ei voi lisätä symmetriarajoitetta! + + + Cannot add a symmetry constraint between a line and its end points! + Viivan ja sen päätepisteiden välille ei voi lisätä symmetriarajoitetta! - Select exactly two same geometries - Valitse täsmälleen kaksi samanlaista geometriaa + Select exactly two same geometries + Valitse täsmälleen kaksi samanlaista geometriaa - Select valid geometries - Valitse kelvollinen geometria + Select valid geometries + Valitse kelvollinen geometria - Select geometry of similar type - Valitse samantyyppinen geometria + Select geometry of similar type + Valitse samantyyppinen geometria - Select two points and one line from the sketch. - Valitse kaksi pistettä ja yksi viiva sketsistä. + Select two points and one line from the sketch. + Valitse kaksi pistettä ja yksi viiva sketsistä. - Select exactly one line from the sketch. - Valitse yksi viiva luonnoksesta. + Select exactly one line from the sketch. + Valitse yksi viiva luonnoksesta. - Select two lines from the sketch. - Valitse kaksi viivaa luonnoksesta. + Select two lines from the sketch. + Valitse kaksi viivaa luonnoksesta. - Select exactly two lines from the sketch. - Valitse kaksi viivaa luonnoksesta. + Select exactly two lines from the sketch. + Valitse kaksi viivaa luonnoksesta. - Select two entities from the sketch. - Valitse kaksi yksikköä sketsistä. + Select two entities from the sketch. + Valitse kaksi yksikköä sketsistä. - Select exactly two entities from the sketch. - Valitse täsmälleen kaksi yksikköä sketsistä. + Select exactly two entities from the sketch. + Valitse täsmälleen kaksi yksikköä sketsistä. - - Edit sketch - Muokkaa luonnosta + + Edit sketch + Muokkaa luonnosta - - A dialog is already open in the task panel - Valintaikkuna on jo avoinna tehtäväpaneelissa + + A dialog is already open in the task panel + Valintaikkuna on jo avoinna tehtäväpaneelissa - - Do you want to close this dialog? - Haluatko sulkea tämän valintaikkunan? + + Do you want to close this dialog? + Haluatko sulkea tämän valintaikkunan? - - Several sub-elements selected - Valittu useita alielementtejä + + Several sub-elements selected + Valittu useita alielementtejä - - You have to select a single face as support for a sketch! - Sinun on valittava yksittäinen pinta sketsille! + + You have to select a single face as support for a sketch! + Sinun on valittava yksittäinen pinta sketsille! - - No support face selected - Pintaa ei ole valittu + + No support face selected + Pintaa ei ole valittu - - You have to select a face as support for a sketch! - Sinun on valittava pinta sketsille! + + You have to select a face as support for a sketch! + Sinun on valittava pinta sketsille! - - No planar support - Ei tukea tasoille + + No planar support + Ei tukea tasoille - - You need a planar face as support for a sketch! - Tarvitset tasopinnan tuen sketsille! + + You need a planar face as support for a sketch! + Tarvitset tasopinnan tuen sketsille! - - Distance constraint - Etäisyys rajoite + + Distance constraint + Etäisyys rajoite - - Not allowed to edit the datum because the sketch contains conflicting constraints - Tietoja ei voi muokata, koska sketsi sisältää ristiriitaisia rajoitteita + + Not allowed to edit the datum because the sketch contains conflicting constraints + Tietoja ei voi muokata, koska sketsi sisältää ristiriitaisia rajoitteita - - - - Dimensional constraint - Mittarajoite + + + + Dimensional constraint + Mittarajoite - - Display - Näyttö + + Display + Näyttö - - - - - Select at least two edges from the sketch. - + + + + + Select at least two edges from the sketch. + Valitse vähintään kaksi reunaa luonnoksesta. - - - One selected edge is not connectable - + + + One selected edge is not connectable + Yksi valittu reuna ei ole liitettävissä - - Closing a shape formed by exactly two lines makes no sense. - + + Closing a shape formed by exactly two lines makes no sense. + Muodon sulkeminen tehtynä täsmälleen kahdella viivalla on järjetöntä. - - - Select elements from a single sketch. - + + + Select elements from a single sketch. + Valitse osat yhdestä luonnkoksesta. - - No constraint selected - + + No constraint selected + Ei rajoitetta valittuna - - At least one constraint must be selected - + + At least one constraint must be selected + Vähintään yksi rajoite on valittava - - Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Tällä hetkellä sisäinen geometria tuetaan vain ellipsille ja ellipsin kaarelle. Viimeksi valitun osan on oltava ellipsi tai ellipsin kaari. - - + + SketchOrientationDialog - Choose orientation - Valitse suunta + Choose orientation + Valitse suunta - Sketch orientation - Sketsin suunta + Sketch orientation + Sketsin suunta - XY-Plane - XY-taso + XY-Plane + XY-taso - XZ-Plane - XZ-taso + XZ-Plane + XZ-taso - YZ-Plane - YZ-taso + YZ-Plane + YZ-taso - Reverse direction - Vastakkainen suunta + Reverse direction + Vastakkainen suunta - Offset: - Siirtymä: + Offset: + Siirtymä: - - + + SketcherGui::ConstraintView - - Change value - Muuta arvoa + + Change value + Muuta arvoa - - Rename - Nimeä uudelleen + + Rename + Nimeä uudelleen - - Delete - Poista + + Delete + Poista - - + + SketcherGui::EditDatumDialog - - - Insert angle - Insert angle + + + Insert angle + Aseta kulma - - - Angle: - Kulma: + + + Angle: + Kulma: - - - Insert radius - Insert radius + + + Insert radius + Aseta säde - - - Refractive index ratio - Constraint_SnellsLaw - + + + Refractive index ratio + Constraint_SnellsLaw + Taitekerroin suhdeluku - - - Ratio n2/n1: - Constraint_SnellsLaw - + + + Ratio n2/n1: + Constraint_SnellsLaw + Suhde n2/n1: - - Change radius - + + Change radius + Vaihda sädettä - - - - Radius: - Säde: + + + + Radius: + Säde: - - Refractive index ratio - + + Refractive index ratio + Taitekerroin suhdeluku - - Ratio n2/n1: - + + Ratio n2/n1: + Suhde n2/n1: - - - Insert length - Insert length + + + Insert length + Aseta pituus - - - Length: - Pituus: + + + Length: + Pituus: - - + + SketcherGui::ElementView - - Delete - Poista + + Delete + Poista - - + + SketcherGui::InsertDatum - - Insert datum - Lisää päiväys + + Insert datum + Lisää päiväys - - datum: - päiväys: + + datum: + päiväys: - - + + SketcherGui::PropertyConstraintListItem - - Unnamed - + + Unnamed + Nimetön - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Valitse suunta + + Choose orientation + Valitse suunta - - Sketch orientation - Sketsin suunta + + Sketch orientation + Sketsin suunta - - XY-Plane - XY-taso + + XY-Plane + XY-taso - - XZ-Plane - XZ-taso + + XZ-Plane + XZ-taso - - YZ-Plane - YZ-taso + + YZ-Plane + YZ-taso - - Reverse direction - Vastakkainen suunta + + Reverse direction + Vastakkainen suunta - - Offset: - Siirtymä: + + Offset: + Siirtymä: - - + + SketcherGui::SketcherSettings - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Sketcher colors - Sketcher colors + + Sketcher colors + Luonnostyökalun värit - - Default edge color - Default edge color + + Default edge color + Oletusarvoinen reunan väri - - - The color of edges being edited - The color of edges being edited + + + The color of edges being edited + Reunojen väriä on muokattu - - Default vertex color - Default vertex color + + Default vertex color + Päätepisteen oletusväri - - - The color of vertices being edited - The color of vertices being edited + + + The color of vertices being edited + Kärkipisteiden väriä on muokattu - - Edit edge color - Edit edge color + + Edit edge color + Muokkaa reunaväriä - - Edit vertex color - Edit vertex color + + Edit vertex color + Muokaka kärkipisteen väriä - - Construction geometry - Rakenteen geometria + + Construction geometry + Rakenteen geometria - - The color of construction geometry in edit mode - The color of construction geometry in edit mode + + The color of construction geometry in edit mode + Rakennegeometrian väri muokkaustilassa - - External geometry - Ulkoinen geometria + + External geometry + Ulkoinen geometria - - The color of external geometry in edit mode - The color of external geometry in edit mode + + The color of external geometry in edit mode + Ulkoisen geometrian väri muokkaustilassa - - Fully constrained geometry - Fully constrained geometry + + Fully constrained geometry + Täysin rajoitettu geometria - - - - The color of fully constrained geometry in edit mode - The color of fully constrained geometry in edit mode + + + + The color of fully constrained geometry in edit mode + Täysin rajatun geometrian väli muokkaustilassa - - Constraint color - + + Constraint color + Rajoita väri - Constrain color - Constrain color + + Datum color + Rajoitteiden väri - - Datum color - Datum color + + Datum text size + Rajoitteiden tekstikoko - - Datum text size - Datum text size + + + + The default line thickness for new shapes + Uusien muotojen viivojen oletuspaksuus - - - - The default line thickness for new shapes - The default line thickness for new shapes + + + + + px + px - - - - - px - px + + Default vertex size + Päätepisteen oletuskoko - - Default vertex size - Default vertex size + + Default line width + Oletusarvo viivan leveydelle - - Default line width - Default line width + + Cursor text color + Kohdistimen tekstin väri - - Cursor text color - Cursor text color + + Sketch editing + Luonnoksen muokkaaminen - - Sketch editing - Sketch editing + + Font size + Kirjasimen koko - - Font size - Font size + + Grid line pattern + Ruudukon viivakuvio - - Grid line pattern - Grid line pattern + + Ask for value after creating a distance constraint + Pyydä arvo etäisyysrajoitteen luomisen jälkeen - - - Ask for value after creating a distance constraint - Ask for value after creating a distance constraint - - - + + SketcherGui::SketcherValidation - - No missing coincidences - No missing coincidences + + No missing coincidences + Ei puuttuvia yhteensattumia - - No missing coincidences found - No missing coincidences found + + No missing coincidences found + Ei puuttuvia yhteensattumia löydettävissä - - Missing coincidences - Missing coincidences + + Missing coincidences + Puuttuvat yhteensattumia - - %1 missing coincidences found - %1 missing coincidences found + + %1 missing coincidences found + %1 puuttuvia yhteensattumia löytyi - - No invalid constraints - + + No invalid constraints + Virheellinen rajoitukset - - No invalid constraints found - + + No invalid constraints found + Ei ole löytynyt virheellisiä rajoituksia - - Invalid constraints - + + Invalid constraints + Epäkelpoja rajoituksia - - Invalid constraints found - + + Invalid constraints found + Virheellisiä rajoituksia löytyi - - + + SketcherGui::TaskSketcherConstrains - - Form - Lomake + + Form + Lomake - - Filter: - Suodatin: + + Filter: + Suodatin: - - All - Kaikki + + All + Kaikki - - Normal - Normaali + + Normal + Normaali - - Datums - Päiväykset + + Datums + Päiväykset - - Named - Nimetty + + Named + Nimetty - - Constraints - Rajoitteet + + Constraints + Rajoitteet - - + + SketcherGui::TaskSketcherElements - - Form - Lomake + + Form + Lomake - - Type: - + + Type: + Tyyppi: - - Edge - + + Edge + Reuna - - Starting Point - + + Starting Point + Lähtöpiste - - End Point - + + End Point + Päätepiste - - Center Point - + + Center Point + Keskipiste - - Extended Naming - + + Extended Naming + Laajennettu nimeäminen - - Auto-switch to Edge - + + Auto-switch to Edge + Automaattien vaihto reunaan - - <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - + + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> + <html><head/><body><p>&quot;Ctrl&quot;: monivalinta</p><p>&quot;Z&quot;: siirry seuraavaan kelvolliseen tyyppiin</p></body></html> - - Elements - + + Elements + Osat - - - - - Point - + + + + + Point + Piste - - - - - Line - + + + + + Line + Viiva - - - - - Arc - + + + + + Arc + Kaari - - - - - Circle - + + + + + Circle + Ympyrä - - - Ellipse - + + + Ellipse + Ellipsi - - - Elliptical Arc - + + + Elliptical Arc + Elliptinen kaari - - - - - Other - + + + + + Other + Muu - - + + SketcherGui::TaskSketcherGeneral - - Form - Lomake + + Form + Lomake - - Show grid - Show grid + + Show grid + Näytä ruudukko - - Grid size: - Ruudukon koko: + + Grid size: + Ruudukon koko: - mm - mm + + Grid snap + Kohdista ruudukkoon - - Grid snap - Kohdista ruudukkoon + Unsolved + Ratkaisematta - Unsolved - Ratkaisematta + Grid Snap + Ruudukkoon kohdistus - Grid Snap - Ruudukkoon kohdistus + 0.1 mm + 0,1 mm - 0.1 mm - 0,1 mm + 0.2 mm + 0.2 mm - 0.2 mm - 0.2 mm + 0.5 mm + 0,5 mm - 0.5 mm - 0,5 mm + 1 mm + 1 mm - 1 mm - 1 mm + 2 mm + 2 mm - 2 mm - 2 mm + 5 mm + 5 mm - 5 mm - 5 mm + 10 mm + 10 mm - 10 mm - 10 mm + 20 mm + 20 mm - 20 mm - 20 mm + 50 mm + 50 mm - 50 mm - 50 mm + 100 mm + 100 mm - 100 mm - 100 mm + 200 mm + 200 mm - 200 mm - 200 mm + 500 mm + 500 mm - 500 mm - 500 mm + 1 m + 1 m - 1 m - 1 m + 2 m + 2 m - 2 m - 2 m + 5 m + 5 m - 5 m - 5 m + 10 m + 10 m - 10 m - 10 m + 20 m + 20 m - 20 m - 20 m + + Auto constraints + Automaattiset rajoitteet - - Auto constraints - Automaattiset rajoitteet + auto constraints + auto constraints - auto constraints - auto constraints + + Edit controls + Muokkaa säätöjä - - - Edit controls - Muokkaa säätöjä - - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Ratkaisimen viestit + + Solver messages + Ratkaisimen viestit - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - Sketcher validation + + Sketcher validation + Luönnostyökalun kokeilu ja kelpuutus - - Missing coincidences - Missing coincidences + + Missing coincidences + Puuttuvat yhteensattumia - - Tolerance: - Tolerance: + + Tolerance: + Toleranssi: - - - Find - Find + + + Find + Etsi - - - Fix - Fix + + + Fix + Korjaa - - Invalid constraints - + + Invalid constraints + Epäkelpoja rajoituksia - - + + SketcherGui::ViewProviderSketch - - Invalid sketch - + + Invalid sketch + Virheellinen luonnos - - The sketch is invalid and cannot be edited. + + The sketch is invalid and cannot be edited. Use the sketch validation tool. - + Luonnos on virheellinen eikä sitä voida muokata. +Käytä luonnoksen kelpuutustyökalua. - - Please remove the following constraint: - Poista seuraava rajoite: + + Please remove the following constraint: + Poista seuraava rajoite: - - Please remove at least one of the following constraints: - Poista ainakin yksi seuraavista rajoitteista: + + Please remove at least one of the following constraints: + Poista ainakin yksi seuraavista rajoitteista: - - Please remove the following redundant constraint: - Poista seuraava turha rajoite: + + Please remove the following redundant constraint: + Poista seuraava turha rajoite: - - Please remove the following redundant constraints: - Poista seuraavat turhat rajoitteet: + + Please remove the following redundant constraints: + Poista seuraavat turhat rajoitteet: - - Empty sketch - Tyhjä luonnos + + Empty sketch + Tyhjä luonnos - - Over-constrained sketch - + + Over-constrained sketch + Liian rajoitettu luonnos - - - - (click to select) - + + + + (click to select) + (Valitse napsauttamalla) - - Sketch contains conflicting constraints - + + Sketch contains conflicting constraints + Luonnos sisältää ristiriitaisia rajoituksIa - - Sketch contains redundant constraints - + + Sketch contains redundant constraints + Luonnos sisältää tarpeettomia rajoituksia - Over-constrained sketch - Ylirajoitteinen luonnos + Over-constrained sketch + Ylirajoitteinen luonnos - Sketch contains conflicting constraints - Luonnos sisältää ristiriitaisia rajoitteita + Sketch contains conflicting constraints + Luonnos sisältää ristiriitaisia rajoitteita - Sketch contains redundant constraints - Luonnos sisältää tarpeettomia rajoituksia + Sketch contains redundant constraints + Luonnos sisältää tarpeettomia rajoituksia - - Fully constrained sketch - Täysin rajoitettu luonnos + + Fully constrained sketch + Täysin rajoitettu luonnos - - Under-constrained sketch with 1 degree of freedom - Liian vähän rajoitettu luonnos jossa on 1 vapausaste + + Under-constrained sketch with 1 degree of freedom + Liian vähän rajoitettu luonnos jossa on 1 vapausaste - - Under-constrained sketch with %1 degrees of freedom - Liian vähän rajoitettu luonnos jossa on %1 vapausastetta + + Under-constrained sketch with %1 degrees of freedom + Liian vähän rajoitettu luonnos jossa on %1 vapausastetta - - Solved in %1 sec - Ratkaistu %1 sekunnissa + + Solved in %1 sec + Ratkaistu %1 sekunnissa - - Unsolved (%1 sec) - Ratkaisematta (%1 sekuntia) + + Unsolved (%1 sec) + Ratkaisematta (%1 sekuntia) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - Create an arc by its end points and a point along the arc + + + Create an arc by its end points and a point along the arc + Luoda kaari sen loppupisteistä ja kaarella olevasta pisteestä - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - Create a circle by 3 rim points + + + Create a circle by 3 rim points + Luo ympyrä kehän 3:sta pisteestä - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - Create an arc by its center and by its end points + + + Create an arc by its center and by its end points + Luo kaari sen keskipisteellä ja sen loppupisteillä - - + + Sketcher_CreateArcOfEllipse - - - Create an arc of ellipse by its center, major radius, endpoints - + + + Create an arc of ellipse by its center, major radius, endpoints + Luo ellipsin kaari keskipisteellä, suurella säteellä, päätepisteillä - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - Create a circle by its center and by a rim point + + + Create a circle by its center and by a rim point + Luoda ympyrä sen keskipisteellä ja kehän pisteellä - - + + Sketcher_CreateEllipseBy3Points - - - Create a ellipse by periapsis, apoapsis, and minor radius - + + + Create a ellipse by periapsis, apoapsis, and minor radius + Luo ellipsi kauimmalla pisteellä, lähimmällä pisteellä ja pienellä säteellä - - + + Sketcher_CreateEllipseByCenter - - - Create an ellipse by center, major radius and point - + + + Create an ellipse by center, major radius and point + Luo ellipsi keskipisteellä, suurella säteellä ja pisteellä - - + + Sketcher_CreateHeptagon - - - Create a heptagon by its center and by one corner - + + + Create a heptagon by its center and by one corner + Luo seitsenkulmio keskipisteellä ja yhdellä kulmalla - - + + Sketcher_CreateHexagon - - - Create a hexagon by its center and by one corner - + + + Create a hexagon by its center and by one corner + Luo kuusikulmio keskipisteellä ja yhdellä kulmalla - - + + Sketcher_CreateOctagon - - - Create an octagon by its center and by one corner - + + + Create an octagon by its center and by one corner + Luo kahdeksankulmio keskipisteellä ja yhdellä kulmalla - - + + Sketcher_CreatePentagon - - - Create a pentagon by its center and by one corner - + + + Create a pentagon by its center and by one corner + Luo viisikulmio keskipisteellä ja yhdellä kulmalla - - + + Sketcher_CreateSquare - - - Create a square by its center and by one corner - + + + Create a square by its center and by one corner + Luo neliö keskipisteellä ja yhdellä kulmalla - - + + Sketcher_CreateTriangle - - - Create an equilateral triangle by its center and by one corner - + + + Create an equilateral triangle by its center and by one corner + Luo tasasivuinen kolmio keskipisteellä ja yhdellä kulmalla - - + + Sketcher_ReorientSketch - - Sketch has support - Sketch has support + + Sketch has support + Luonnoksella on tuki - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - Sketch with a support face cannot be reoriented. -Do you want to detach it from the support? + Luonnos, jolla on tukinäkymä, ei voida suunnata uudelleen. +Haluatko irrottaa sen näkymän tuesta? - - + + TaskSketcherConstrains - Constraints - Rajoitteet + Constraints + Rajoitteet - - + + TaskSketcherCreateCommands - Appearance - Ulkoasu + Appearance + Ulkoasu - - + + TaskSketcherGeneral - Edit controls - Muokkaa säätöjä + Edit controls + Muokkaa säätöjä - - + + TaskSketcherMessages - - Form - Lomake + + Form + Lomake - - Undefined degrees of freedom - Vapausasteet määtittelemättä + + Undefined degrees of freedom + Vapausasteet määtittelemättä - - Not solved yet - Ei ole vielä ratkaistu + + Not solved yet + Ei ole vielä ratkaistu - - + + Workbench - - Sketcher - Lunnostelija + + Sketcher + Lunnostelija - - Sketcher geometries - Sketsin geometriat + + Sketcher geometries + Sketsin geometriat - - Sketcher tools - + + Sketcher tools + Luonnostyökalut - Sketcher geoms - Luonnostelijan geometriat + Sketcher geoms + Luonnostelijan geometriat - - Sketcher constraints - Sketsin rajoitteet + + Sketcher constraints + Sketsin rajoitteet - + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.qm index e4f419af0..ead8a69a3 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.ts index 2acac94e2..ddc1a7a8d 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.ts @@ -1,2981 +1,2978 @@ - + CmdSketcherCloseShape - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Close Shape - + + Close Shape + Fermer la forme - - Produce closed shape by Link end point of element with next elements' starting point - + + Produce closed shape by Link end point of element with next elements' starting point + Produire la forme fermée en liant le point d'arriver de l'élément avec le point de départ de l'élément suivant - - + + CmdSketcherCompCreateArc - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create arc - Créer un arc + + Create arc + Créer un arc - - Create an arc in the sketcher - Créer un arc de cercle dans l'esquisse + + Create an arc in the sketcher + Créer un arc de cercle dans l'esquisse - - Center and end points - Centre et points d'extrémité + + Center and end points + Centre et points d'extrémité - - End points and rim point - Points d'extrémité et point sur périmètre + + End points and rim point + Points d'extrémité et point sur périmètre - - + + CmdSketcherCompCreateCircle - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create circle - Créer un cercle + + Create circle + Créer un cercle - - Create a circle in the sketcher - Créer un cercle dans l'esquisse + + Create a circle in the sketcher + Créer un cercle dans l'esquisse - - Center and rim point - Point de centre et de bord + + Center and rim point + Point de centre et de bord - - 3 rim points - Cercle par 3 points + + 3 rim points + Cercle par 3 points - - + + CmdSketcherCompCreateConic - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create a conic - + + Create a conic + Créer une conique - - Create a conic in the sketch - + + Create a conic in the sketch + Créer une conique dans l’esquisse - - Ellipse by center, major radius, point - + + Ellipse by center, major radius, point + Ellipse par centre, demi-grand axe, point - - Ellipse by Periapsis, apoapsis, minor radius - + + Ellipse by Periapsis, apoapsis, minor radius + Ellipse de périapse, apoapse, demi-petit axe - - Arc of ellipse by center, major radius, endpoints - + + Arc of ellipse by center, major radius, endpoints + Arc d'ellipse par centre, demi-grand axe, extrémités - - + + CmdSketcherCompCreateRegularPolygon - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create regular polygon - + + Create regular polygon + Créer un polygone régulier - - Create an regular polygon in the sketcher - + + Create an regular polygon in the sketcher + Créez un polygone régulier dans l'esquisse - - Triangle - + + Triangle + Triangle - - Square - + + Square + Carré - - Pentagon - + + Pentagon + Pentagone - - Hexagon - + + Hexagon + Hexagone - - Heptagon - + + Heptagon + Heptagon - - Octagon - + + Octagon + Octogone - - + + CmdSketcherConnect - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Connect Edges - + + Connect Edges + Raccorder les arêtes - - Link end point of element with next elements' starting point - + + Link end point of element with next elements' starting point + Lier le point d'arriver de l'élément avec le point de départ de l'élément suivant - - + + CmdSketcherConstrainAngle - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain angle - Contrainte angulaire + + Constrain angle + Contrainte angulaire - - Fix the angle of a line or the angle between two lines - Fixer l'angle d'une ligne ou l'angle entre deux lignes + + Fix the angle of a line or the angle between two lines + Fixer l'angle d'une ligne ou l'angle entre deux lignes - - + + CmdSketcherConstrainCoincident - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain coincident - Contrainte coïncidente + + Constrain coincident + Contrainte coïncidente - - Create a coincident constraint on the selected item - Créer une contrainte coïncidente sur les éléments sélectionnés + + Create a coincident constraint on the selected item + Créer une contrainte coïncidente sur les éléments sélectionnés - - + + CmdSketcherConstrainDistance - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain distance - Contrainte dimensionnelle + + Constrain distance + Contrainte dimensionnelle - - Fix a length of a line or the distance between a line and a vertex - Fixer la longueur d'une ligne ou la distance entre une ligne et un point + + Fix a length of a line or the distance between a line and a vertex + Fixer la longueur d'une ligne ou la distance entre une ligne et un point - - + + CmdSketcherConstrainDistanceX - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain horizontal distance - Contrainte distance horizontale + + Constrain horizontal distance + Contrainte distance horizontale - Constrain vertical distance - Contraindre distance verticale + Constrain vertical distance + Contraindre distance verticale - - Fix the horizontal distance between two points or line ends - Fixer la distance horizontale entre deux points ou extrémités de ligne + + Fix the horizontal distance between two points or line ends + Fixer la distance horizontale entre deux points ou extrémités de ligne - - + + CmdSketcherConstrainDistanceY - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain vertical distance - Contraindre distance verticale + + Constrain vertical distance + Contraindre distance verticale - Constrain horizontal distance - Contrainte distance horizontale + Constrain horizontal distance + Contrainte distance horizontale - - Fix the vertical distance between two points or line ends - Fixer la distance verticale entre deux points ou extrémités de ligne + + Fix the vertical distance between two points or line ends + Fixer la distance verticale entre deux points ou extrémités de ligne - - + + CmdSketcherConstrainEqual - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain equal - Contrainte d'égalité + + Constrain equal + Contrainte d'égalité - - Create an equality constraint between two lines or between circles and arcs - Créer une contrainte d'égalité entre deux lignes ou entre des cercles et/ou des arcs + + Create an equality constraint between two lines or between circles and arcs + Créer une contrainte d'égalité entre deux lignes ou entre des cercles et/ou des arcs - - + + CmdSketcherConstrainHorizontal - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain horizontally - Contrainte horizontale + + Constrain horizontally + Contrainte horizontale - - Create a horizontal constraint on the selected item - Créer une contrainte horizontale sur l'élément sélectionné + + Create a horizontal constraint on the selected item + Créer une contrainte horizontale sur l'élément sélectionné - - + + CmdSketcherConstrainInternalAlignment - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain InternalAlignment - + + Constrain InternalAlignment + Contraindre l'alignement interne - - Constrains an element to be aligned with the internal geometry of another element - + + Constrains an element to be aligned with the internal geometry of another element + Contraindre un élément pour qu'il soit aligné avec la géométrie interne d'un autre élément - - + + CmdSketcherConstrainLock - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain lock - Contrainte fixe + + Constrain lock + Contrainte fixe - - Create a lock constraint on the selected item - Créer une contrainte fixe sur l'élément sélectionné + + Create a lock constraint on the selected item + Créer une contrainte fixe sur l'élément sélectionné - - + + CmdSketcherConstrainParallel - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain parallel - Contrainte parallèle + + Constrain parallel + Contrainte parallèle - - Create a parallel constraint between two lines - Créer une contrainte parallèle entre deux lignes + + Create a parallel constraint between two lines + Créer une contrainte parallèle entre deux lignes - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain perpendicular - Contrainte perpendiculaire + + Constrain perpendicular + Contrainte perpendiculaire - - Create a perpendicular constraint between two lines - Créer une contrainte de perpendicularité entre deux lignes + + Create a perpendicular constraint between two lines + Créer une contrainte de perpendicularité entre deux lignes - Create a Perpendicular constraint between two lines - Créer une contrainte perpendiculaire entre deux lignes + Create a Perpendicular constraint between two lines + Créer une contrainte perpendiculaire entre deux lignes - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain point onto object - Contrainte point sur objet + + Constrain point onto object + Contrainte point sur objet - - Fix a point onto an object - Fixer un point sur un objet + + Fix a point onto an object + Fixer un point sur un objet - - + + CmdSketcherConstrainRadius - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain radius - Contrainte radiale + + Constrain radius + Contrainte radiale - - Fix the radius of a circle or an arc - Fixer le rayon d'un cercle ou d'un arc + + Fix the radius of a circle or an arc + Fixer le rayon d'un cercle ou d'un arc - - + + CmdSketcherConstrainSnellsLaw - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain refraction (Snell's law') - + + Constrain refraction (Snell's law') + Contraindre la réfraction (Loi de Snell) - - Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - + + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. + Créer une contrainte de réfraction (Loi de Snell) entre deux points d’extrémités des rayons et une arête en tant qu'interface. - - + + CmdSketcherConstrainSymmetric - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain symmetrical - Contrainte symétrique + + Constrain symmetrical + Contrainte symétrique - - Create a symmetry constraint between two points with respect to a line or a third point - Créer une contrainte de symétrie entre deux points par rapport à une ligne ou un point + + Create a symmetry constraint between two points with respect to a line or a third point + Créer une contrainte de symétrie entre deux points par rapport à une ligne ou un point - Create an symmetry constraint between two points with respect to a line - Créer une contrainte symétrique entre deux points par rapport à une ligne + Create an symmetry constraint between two points with respect to a line + Créer une contrainte symétrique entre deux points par rapport à une ligne - - + + CmdSketcherConstrainTangent - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain tangent - Contrainte tangente + + Constrain tangent + Contrainte tangente - - Create a tangent constraint between two entities - Créer une contrainte tangente entre deux entités + + Create a tangent constraint between two entities + Créer une contrainte tangente entre deux entités - - + + CmdSketcherConstrainVertical - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Constrain vertically - Contrainte verticale + + Constrain vertically + Contrainte verticale - - Create a vertical constraint on the selected item - Créer une contrainte verticale sur l'élément sélectionné + + Create a vertical constraint on the selected item + Créer une contrainte verticale sur l'élément sélectionné - - + + CmdSketcherCreate3PointArc - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create arc by three points - Arc par 3 points + + Create arc by three points + Arc par 3 points - - Create an arc by its end points and a point along the arc - Créer un arc par les point d'extrémités et un point sur l'arc + + Create an arc by its end points and a point along the arc + Créer un arc par les point d'extrémités et un point sur l'arc - - + + CmdSketcherCreate3PointCircle - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create circle by three points - Créer un cercle par trois points + + Create circle by three points + Créer un cercle par trois points - - Create a circle by 3 perimeter points - Créer un cercle par 3 points de périmetre + + Create a circle by 3 perimeter points + Créer un cercle par 3 points de périmetre - - + + CmdSketcherCreateArc - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create arc by center - Créer un arc à partir du centre + + Create arc by center + Créer un arc à partir du centre - - Create an arc by its center and by its end points - Créer un arc par son centre et ses points d'extrémité + + Create an arc by its center and by its end points + Créer un arc par son centre et ses points d'extrémité - Create arc - Créer un arc + Create arc + Créer un arc - Create an arc in the sketch - Créer un arc dans l'esquisse + Create an arc in the sketch + Créer un arc dans l'esquisse - - + + CmdSketcherCreateArcOfEllipse - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create an arc of ellipse - + + Create an arc of ellipse + Créer un arc d'ellipse - - Create an arc of ellipse in the sketch - + + Create an arc of ellipse in the sketch + Créer un arc d'ellipse dans l'esquisse - - + + CmdSketcherCreateCircle - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create circle - Créer un cercle + + Create circle + Créer un cercle - - Create a circle in the sketch - Créer un cercle dans l'esquisse + + Create a circle in the sketch + Créer un cercle dans l'esquisse - - + + CmdSketcherCreateDraftLine - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create draft line - Créer une ligne de construction + + Create draft line + Créer une ligne de construction - - Create a draft line in the sketch - Créer une ligne de construction dans l'esquisse + + Create a draft line in the sketch + Créer une ligne de construction dans l'esquisse - - + + CmdSketcherCreateEllipseBy3Points - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create ellipse by 3 points - + + Create ellipse by 3 points + Créer une ellipse via 3 points - - Create an ellipse by 3 points in the sketch - + + Create an ellipse by 3 points in the sketch + Créer une ellipse via 3 points d'esquisse - - + + CmdSketcherCreateEllipseByCenter - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create ellipse by center - + + Create ellipse by center + Créer une ellipse par son centre - - Create an ellipse by center in the sketch - + + Create an ellipse by center in the sketch + Créer une ellipse par son centre dans l'esquisse - - + + CmdSketcherCreateFillet - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create fillet - Créer un congé + + Create fillet + Créer un congé - Create a fillet between two lines or at a coincidental point - Crée un congé entre deux lignes ou deux sommets coïncidents + Create a fillet between two lines or at a coincidental point + Crée un congé entre deux lignes ou deux sommets coïncidents - - Create a fillet between two lines or at a coincident point - Créer un congé entre deux lignes ou un sur un sommet coïncident + + Create a fillet between two lines or at a coincident point + Créer un congé entre deux lignes ou un sur un sommet coïncident - - + + CmdSketcherCreateHeptagon - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create heptagon - + + Create heptagon + Créer un heptagone - - Create a heptagon in the sketch - + + Create a heptagon in the sketch + Créer un heptagone dans l'esquisse - - + + CmdSketcherCreateHexagon - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create hexagon - + + Create hexagon + Créer un hexagone - - Create a hexagon in the sketch - + + Create a hexagon in the sketch + Créer un hexagone dans l'esquisse - - + + CmdSketcherCreateLine - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create line - Créer une ligne + + Create line + Créer une ligne - - Create a line in the sketch - Créer une ligne dans l'esquisse + + Create a line in the sketch + Créer une ligne dans l'esquisse - - + + CmdSketcherCreateOctagon - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create octagon - + + Create octagon + Créer un octogone - - Create an octagon in the sketch - + + Create an octagon in the sketch + Créer un octogone dans l'esquisse - - + + CmdSketcherCreatePentagon - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create pentagon - + + Create pentagon + Créer un Pentagone - - Create a pentagon in the sketch - + + Create a pentagon in the sketch + Créer un pentagone dans l'esquisse - - + + CmdSketcherCreatePoint - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create point - Créer un point + + Create point + Créer un point - - Create a point in the sketch - Créer un point dans l'esquisse + + Create a point in the sketch + Créer un point dans l'esquisse - - + + CmdSketcherCreatePolyline - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create polyline - Créer une polyligne + + Create polyline + Créer une polyligne - - Create a polyline in the sketch. 'M' Key cycles behaviour - Créer une polyligne. 'M' pour basculer entre les comportements + + Create a polyline in the sketch. 'M' Key cycles behaviour + Créer une polyligne. 'M' pour basculer entre les comportements - Create a polyline in the sketch - Créer une polyligne dans l'esquisse + Create a polyline in the sketch + Créer une polyligne dans l'esquisse - - + + CmdSketcherCreateRectangle - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create rectangle - Créer un rectangle + + Create rectangle + Créer un rectangle - - Create a rectangle in the sketch - Créer un rectangle dans l'esquisse + + Create a rectangle in the sketch + Créer un rectangle dans l'esquisse - - + + CmdSketcherCreateSlot - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create slot - Créer une rainure + + Create slot + Créer une rainure - - Create a slot in the sketch - Créer un rainure dans l'esquisse + + Create a slot in the sketch + Créer un rainure dans l'esquisse - - + + CmdSketcherCreateSquare - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create square - + + Create square + Créer un carré - - Create a square in the sketch - + + Create a square in the sketch + Créer un carré dans l'esquisse - - + + CmdSketcherCreateText - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create text - Insérer du texte + + Create text + Insérer du texte - - Create text in the sketch - Insérer un texte dans l'esquisse + + Create text in the sketch + Insérer un texte dans l'esquisse - - + + CmdSketcherCreateTriangle - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create equilateral triangle - + + Create equilateral triangle + Créer un triangle équilatéral - - Create an equilateral triangle in the sketch - + + Create an equilateral triangle in the sketch + Créer un triangle équilatéral dans l'esquisse - - + + CmdSketcherEditSketch - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Edit sketch - Modifier l'esquisse + + Edit sketch + Modifier l'esquisse - - Edit the selected sketch - + + Edit the selected sketch + Editer l'esquisse sélectionnée - - + + CmdSketcherExternal - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - External geometry - Géométrie externe + + External geometry + Géométrie externe - - Create an edge linked to an external geometry - Créer une arête liée à une géométrie externe. + + Create an edge linked to an external geometry + Créer une arête liée à une géométrie externe. - - + + CmdSketcherLeaveSketch - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Leave sketch - Quitter l'esquisse + + Leave sketch + Quitter l'esquisse - - Close the editing of the sketch - Sortir de l'édition de l'esquisse + + Close the editing of the sketch + Sortir de l'édition de l'esquisse - - + + CmdSketcherMapSketch - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Map sketch to face... - Appliquer une esquisse sur une face... + + Map sketch to face... + Appliquer une esquisse sur une face... - - Map a sketch to a face - Appliquer une esquisse sur une face + + Map a sketch to a face + Appliquer une esquisse sur une face - - + + CmdSketcherMergeSketches - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - - Merge sketches - + + + Merge sketches + Fusionner les esquisses - - Wrong selection - Mauvaise sélection + + Wrong selection + Mauvaise sélection - - Select at least two sketches, please. - + + Select at least two sketches, please. + Sélectionnez au moins deux esquisses, s'il vous plaît. - - + + CmdSketcherNewSketch - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Create sketch - Créer une esquisse + + Create sketch + Créer une esquisse - Create a new or edit the selected sketch - Créer une nouvelle esquisse ou modifier l'esquisse sélectionnée + Create a new or edit the selected sketch + Créer une nouvelle esquisse ou modifier l'esquisse sélectionnée - - Create a new sketch - Créer une nouvelle esquisse + + Create a new sketch + Créer une nouvelle esquisse - - + + CmdSketcherNewSketchSF - Sketcher - Esquisseur + Sketcher + Esquisseur - Sketchflat sketch - Esquisse Sketchflat + Sketchflat sketch + Esquisse Sketchflat - Create a new sketchflat sketch by starting externel editor - Créer une nouvelle esquisse Sketchflat en lançant l'éditeur externe + Create a new sketchflat sketch by starting externel editor + Créer une nouvelle esquisse Sketchflat en lançant l'éditeur externe - - + + CmdSketcherReorientSketch - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Reorient sketch... - Réorienter l'esquisse... + + Reorient sketch... + Réorienter l'esquisse... - - Reorient the selected sketch - Réorienter l'esquisse sélectionnée + + Reorient the selected sketch + Réorienter l'esquisse sélectionnée - - + + CmdSketcherRestoreInternalAlignmentGeometry - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Show/hide internal geometry - + + Show/hide internal geometry + Afficher/masquer la géométrie interne - - Show all internal geometry / hide unused internal geometry - + + Show all internal geometry / hide unused internal geometry + Afficher toute la géométrie interne / masquer la géométrie interne non utilisée - - + + CmdSketcherSelectConflictingConstraints - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - - Select Conflicting Constraints - + + + Select Conflicting Constraints + Sélectionnez des contraintes conflictuelles - - + + CmdSketcherSelectConstraints - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Select Constraints - + + Select Constraints + Sélectionnez les contraintes - - Select the constraints associated to the selected elements - + + Select the constraints associated to the selected elements + Sélectionne les contraintes associées aux éléments sélectionnés - - + + CmdSketcherSelectElementsAssociatedWithConstraints - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - - Select Elements associated with constraints - + + + Select Elements associated with constraints + Sélectionne les éléments associés aux contraintes - - + + CmdSketcherSelectHorizontalAxis - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Select Horizontal Axis - + + Select Horizontal Axis + Sélectionne l'axe Horizontal - - Select the horizontal axis - + + Select the horizontal axis + Sélectionne l'axe horizontal - - + + CmdSketcherSelectOrigin - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Select Origin - + + Select Origin + Sélectionne l'origine - - Select the origin point - + + Select the origin point + Sélectionne le point d'origine - - + + CmdSketcherSelectRedundantConstraints - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - - Select Redundant Constraints - + + + Select Redundant Constraints + Sélectionne les contraintes redondantes - - + + CmdSketcherSelectVerticalAxis - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Select Vertical Axis - + + Select Vertical Axis + Sélectionne l'axe Verticale - - Select the vertical axis - + + Select the vertical axis + Sélectionne l'axe verticale - - + + CmdSketcherToggleConstruction - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Toggle construction line - Basculer ligne de construction + + Toggle construction line + Basculer ligne de construction - - Toggles the currently selected lines to/from construction mode - Bascule les lignes sélectionnées vers le/du mode de construction + + Toggles the currently selected lines to/from construction mode + Bascule les lignes sélectionnées vers le/du mode de construction - - + + CmdSketcherTrimming - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Trim edge - Ajuster l'arête + + Trim edge + Ajuster l'arête - - Trim an edge with respect to the picked position - Ajuster une arête par rapport à la position sélectionnée. + + Trim an edge with respect to the picked position + Ajuster une arête par rapport à la position sélectionnée. - Trims an edge with respect to the picked position - Ajuste une arête par rapport à la position sélectionnée + Trims an edge with respect to the picked position + Ajuste une arête par rapport à la position sélectionnée - - + + CmdSketcherValidateSketch - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Validate sketch... - Valider l'esquisse... + + Validate sketch... + Valider l'esquisse... - - Validate sketch - Valider l'esquisse + + Validate sketch + Valider l'esquisse - - Wrong selection - Mauvaise sélection + + Wrong selection + Mauvaise sélection - - Select one sketch, please. - Sélectionnez une esquisse. + + Select one sketch, please. + Sélectionnez une esquisse. - - + + CmdSketcherViewSketch - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - View sketch - Vue de l'esquisse + + View sketch + Vue de l'esquisse - - View sketch perpendicular to sketch plane - Vue normale au plan d'esquisse + + View sketch perpendicular to sketch plane + Vue normale au plan d'esquisse - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Apparence + + Appearance + Apparence - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Mauvaise sélection - - - - - Select edge(s) from the sketch. - Sélectionnez une ou des arêtes de l'esquisse. - - - - - Select an edge from the sketch. - Sélectionnez une arête de l'esquisse. - - - - - Double constraint - Double contrainte - - - - - The selected edge has already a horizontal constraint! - L'arête sélectionnée a déjà une contrainte horizontale ! - - - - - - - - - - - Impossible constraint - Contrainte impossible - - - - Cannot add a constraint between two external geometries! - Impossible d'ajouter une contrainte entre deux géométries externes ! - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Mauvaise sélection + + + + + Select edge(s) from the sketch. + Sélectionnez une ou des arêtes de l'esquisse. + + + + + Select an edge from the sketch. + Sélectionnez une arête de l'esquisse. + + + + + Double constraint + Double contrainte + + + + + The selected edge has already a horizontal constraint! + L'arête sélectionnée a déjà une contrainte horizontale ! + + + + + + + + + + + Impossible constraint + Contrainte impossible + + + + Cannot add a constraint between two external geometries! + Impossible d'ajouter une contrainte entre deux géométries externes ! + - - - - Only sketch and its support is allowed to select - Seule la sélection d'une esquisse et de sa face de support est permise + + + + Only sketch and its support is allowed to select + Seule la sélection d'une esquisse et de sa face de support est permise - - One of the selected has to be on the sketch - Un des éléments sélectionnés doit être dans l'esquisse + + One of the selected has to be on the sketch + Un des éléments sélectionnés doit être dans l'esquisse - - - The selected edge is not a line segment - L'arête sélectionnée n'est pas un segment de ligne + + + The selected edge is not a line segment + L'arête sélectionnée n'est pas un segment de ligne - - - The selected edge has already a vertical constraint! - L'arête sélectionnée a déjà une contrainte verticale ! + + + The selected edge has already a vertical constraint! + L'arête sélectionnée a déjà une contrainte verticale ! - - The selected item(s) can't accept a horizontal constraint! - Le(s) élément(s) sélectionné(s) ne peu(ven)t pas accepter de contrainte horizontale! + + The selected item(s) can't accept a horizontal constraint! + Le(s) élément(s) sélectionné(s) ne peu(ven)t pas accepter de contrainte horizontale! - - The selected item(s) can't accept a vertical constraint! - Le(s) élément(s) sélectionné(s) ne peu(ven)t pas accepter de contrainte verticale! + + The selected item(s) can't accept a vertical constraint! + Le(s) élément(s) sélectionné(s) ne peu(ven)t pas accepter de contrainte verticale! - - Select entities from the sketch. - Sélectionnez des entités de l'esquisse. + + Select entities from the sketch. + Sélectionnez des entités de l'esquisse. - - Select exactly one entity from the sketch. - Sélectionnez seulement une entité de l'esquisse. + + Select exactly one entity from the sketch. + Sélectionnez seulement une entité de l'esquisse. - - Select one vertex from the sketch. - Sélectionner un sommet dans l'esquisse. + + Select one vertex from the sketch. + Sélectionner un sommet dans l'esquisse. - - - - - - Select vertexes from the sketch. - Sélectionnez les sommets de l'esquisse. + + + + + + Select vertexes from the sketch. + Sélectionnez les sommets de l'esquisse. - - Cannot add a fixed x-coordinate constraint on an external geometry! - + + Cannot add a fixed x-coordinate constraint on an external geometry! + Impossible d'ajouter une contrainte de coordonnée horizontale fixe sur une géométrie externe! - - Cannot add a fixed x-coordinate constraint on the root point! - + + Cannot add a fixed x-coordinate constraint on the root point! + Impossible d'ajouter une contrainte fixe de coordonnée x sur le point d'origine ! - - Cannot add a fixed y-coordinate constraint on an external geometry! - + + Cannot add a fixed y-coordinate constraint on an external geometry! + Impossible d'ajouter une contrainte verticale de coordonnée fixe sur une géométrie externe ! - - Cannot add a fixed y-coordinate constraint on the root point! - + + Cannot add a fixed y-coordinate constraint on the root point! + Impossible d'ajouter une contrainte de coordonnée verticale fixe sur le point d'origine! - - - - Select one or more arcs or circles from the sketch. - + + + + Select one or more arcs or circles from the sketch. + Sélectionnez un ou plusieurs arcs ou cercles dans l'esquisse. - - Constrain equal - Contrainte d'égalité + + Constrain equal + Contrainte d'égalité - - Do you want to share the same radius for all selected elements? - + + Do you want to share the same radius for all selected elements? + Voulez-vous que tous les éléments sélectionnés aient le même rayon? - - Select only entities from the sketch. - + + Select only entities from the sketch. + Sélectionnez uniquement des entités de l'esquisse. - - - Select one or two lines from the sketch. Or select two edges and a point. - + + + Select one or two lines from the sketch. Or select two edges and a point. + Sélectionnez une ou deux lignes dans l'esquisse. Ou sélectionnez deux arêtes et un point. - - Parallel lines - + + Parallel lines + Lignes parallèles - - An angle constraint cannot be set for two parallel lines. - + + An angle constraint cannot be set for two parallel lines. + Une contrainte angulaire ne peut pas être appliquée à deux lignes parallèles. - - Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - Constraint_SnellsLaw - + + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. + Constraint_SnellsLaw + Sélectionnez deux extrémités de lignes pour agir comme des rayons, et une arête qui représente une limite. Le premier point sélectionné correspond à l'indice n1, le deuxième - à n2, et la valeur de la donnée définit la rapport n2/n1. - - Selected objects are not just geometry from one sketch. - + + Selected objects are not just geometry from one sketch. + Les objets sélectionnés ne sont pas seulement des géométries de l'esquisse. - - Number of selected objects is not 3 (is %1). - + + Number of selected objects is not 3 (is %1). + Le nombre d'objets sélectionnés n'est pas égale à 3 (est %1). - - Incompatible geometry is selected! - + + Incompatible geometry is selected! + La géométrie sélectionnée est incompatible ! - - - Select at least one ellipse and one edge from the sketch. - + + + Select at least one ellipse and one edge from the sketch. + Sélectionnez au moins une ellipse et une arête dans l'esquisse. - - Sketch axes cannot be used in internal alignment constraint - + + Sketch axes cannot be used in internal alignment constraint + Les axes de l'esquisse ne peuvent être utilisés comme contrainte d'alignement interne - - You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - + + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. + Vous ne pouvez pas contraindre en interne une ellipse sur une autre ellipse. Sélectionnez seulement une ellipse. - - - Maximum 2 points are supported. - + + + Maximum 2 points are supported. + 2 points sont supportés au maximum. - - - Maximum 2 lines are supported. - + + + Maximum 2 lines are supported. + 2 lignes sont supportés au maximum. - - - Nothing to constraint - + + + Nothing to constraint + Rien à contrainte - - Currently all internal geometry of the ellipse is already exposed. - + + Currently all internal geometry of the ellipse is already exposed. + Actuellement, toute la géométrie interne de l'ellipse est déjà exposée. - - - - - Extra elements - + + + + + Extra elements + Éléments supplémentaires - - - - More elements than possible for the given ellipse were provided. These were ignored. - + + + + More elements than possible for the given ellipse were provided. These were ignored. + Vous avez fournis plus d'éléments que possible pour l'ellipse donnée. Ils ont été ignorées. - - You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - + + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. + Vous ne pouvez pas contraindre en interne un arc d'ellipse sur un autre arc d'ellipse. Sélectionnez seulement un arc d'ellipse. - - You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - + + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. + Vous ne pouvez pas contraindre en interne une ellipse sur un arc d'ellipse. Sélectionnez seulement une ellipse ou un arc d'ellipse. - - Currently all internal geometry of the arc of ellipse is already exposed. - + + Currently all internal geometry of the arc of ellipse is already exposed. + Actuellement, toute la géométrie interne de l'ellipse est déjà exposée. - - More elements than possible for the given arc of ellipse were provided. These were ignored. - + + More elements than possible for the given arc of ellipse were provided. These were ignored. + Vous avez fournis plus d'éléments que possible pour l'ellipse donnée. Ils ont été ignorées. - - Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Actuellement la géométrie interne est uniquement pris en charge pour les ellipses et les arcs d'ellipse. Le dernier élément sélectionné doit être une ellipse ou un arc d'ellipse. - Select exactly two vertexes from the sketch. - Sélectionnez exactement deux sommets de l'esquisse. + Select exactly two vertexes from the sketch. + Sélectionnez exactement deux sommets de l'esquisse. - - - Select two or more vertexes from the sketch. - Sélectionnez deux sommets de l'esquisse ou plus. + + + Select two or more vertexes from the sketch. + Sélectionnez deux sommets de l'esquisse ou plus. - - - Select exactly one line or one point and one line or two points from the sketch. - Sélectionnez soit une seule ligne, ou un point et une ligne, ou deux points de l'esquisse. + + + Select exactly one line or one point and one line or two points from the sketch. + Sélectionnez soit une seule ligne, ou un point et une ligne, ou deux points de l'esquisse. - - Cannot add a length constraint on an external geometry! - Impossible d'ajouter une contrainte de longueur sur une géométrie externe! + + Cannot add a length constraint on an external geometry! + Impossible d'ajouter une contrainte de longueur sur une géométrie externe! - - Cannot add a length constraint on an axis! - Impossible d'ajouter une contrainte de longueur sur un axe ! + + Cannot add a length constraint on an axis! + Impossible d'ajouter une contrainte de longueur sur un axe ! - - - Select exactly one point and one object from the sketch. - Sélectionnez exactement un point et un objet de l'esquisse. + + + Select exactly one point and one object from the sketch. + Sélectionnez exactement un point et un objet de l'esquisse. - - - - - Select exactly one line or up to two points from the sketch. - Sélectionnez soit une seule ligne ou jusqu'à deux points de l'esquisse. + + + + + Select exactly one line or up to two points from the sketch. + Sélectionnez soit une seule ligne ou jusqu'à deux points de l'esquisse. - - Cannot add a horizontal length constraint on an external geometry! - Impossible d'ajouter une contrainte de longueur horizontale sur une géométrie externe! + + Cannot add a horizontal length constraint on an external geometry! + Impossible d'ajouter une contrainte de longueur horizontale sur une géométrie externe! - - Cannot add a horizontal length constraint on an axis! - Impossible d'ajouter une contrainte de longueur horizontale sur un axe ! + + Cannot add a horizontal length constraint on an axis! + Impossible d'ajouter une contrainte de longueur horizontale sur un axe ! - Cannot add a fixed x-cootdinate constraint on an external geometry! - Impossible d'ajouter une contrainte fixe en X sur une géométrie externe ! + Cannot add a fixed x-cootdinate constraint on an external geometry! + Impossible d'ajouter une contrainte fixe en X sur une géométrie externe ! - Cannot add a fixed x-cootdinate constraint on the root point! - Impossible d'ajouter une contrainte fixe en X sur le point d'origine ! + Cannot add a fixed x-cootdinate constraint on the root point! + Impossible d'ajouter une contrainte fixe en X sur le point d'origine ! - - Cannot add a vertical length constraint on an external geometry! - Impossible d'ajouter une contrainte de longueur verticale sur une géométrie externe! + + Cannot add a vertical length constraint on an external geometry! + Impossible d'ajouter une contrainte de longueur verticale sur une géométrie externe! - - Cannot add a vertical length constraint on an axis! - Impossible d'ajouter une contrainte de longueur verticale sur un axe ! + + Cannot add a vertical length constraint on an axis! + Impossible d'ajouter une contrainte de longueur verticale sur un axe ! - Cannot add a fixed y-cootdinate constraint on an external geometry! - Impossible d'ajouter une contrainte fixe en Y sur une géométrie externe! + Cannot add a fixed y-cootdinate constraint on an external geometry! + Impossible d'ajouter une contrainte fixe en Y sur une géométrie externe! - Cannot add a fixed y-cootdinate constraint on the root point! - Impossible d'ajouter une contrainte fixe en Y sur le point d'origine! + Cannot add a fixed y-cootdinate constraint on the root point! + Impossible d'ajouter une contrainte fixe en Y sur le point d'origine! - - Select two or more lines from the sketch. - Sélectionnez au moins deux lignes de l'esquisse. + + Select two or more lines from the sketch. + Sélectionnez au moins deux lignes de l'esquisse. - - - Select at least two lines from the sketch. - Sélectionner au moins deux lignes de l'esquisse. + + + Select at least two lines from the sketch. + Sélectionner au moins deux lignes de l'esquisse. - - Select a valid line - Sélectionnez une ligne valide + + Select a valid line + Sélectionnez une ligne valide - - The selected edge is not a valid line - L'arête sélectionnée n'est pas une ligne valide + + The selected edge is not a valid line + L'arête sélectionnée n'est pas une ligne valide - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - perpendicular constraint - + perpendicular constraint + Cette contrainte peut être appliquée de plusieurs manières. + +Combinaisons acceptés : deux courbes ; un point d'extrémité et une courbe ; deux points d'extrémités ; deux courbes et un point. - - Select some geometry from the sketch. - perpendicular constraint - + + Select some geometry from the sketch. + perpendicular constraint + Sélectionnez une géométrie de l'esquisse. - - Wrong number of selected objects! - perpendicular constraint - + + Wrong number of selected objects! + perpendicular constraint + Nombre d'objets sélectionnés erroné ! - - - - Error - + + + + Error + Erreur - - - With 3 objects, there must be 2 curves and 1 point. - tangent constraint - + + + With 3 objects, there must be 2 curves and 1 point. + tangent constraint + Avec 3 objets, il doit y avoir 2 courbes et 1 point. - - - Cannot add a perpendicularity constraint at an unconnected point! - Impossible d'ajouter une contrainte de perpendicularité sur un point non connecté ! + + + Cannot add a perpendicularity constraint at an unconnected point! + Impossible d'ajouter une contrainte de perpendicularité sur un point non connecté ! - The selected points should be end points of arcs and lines. - Les points sélectionnés doivent être des extrémités d'arcs et de lignes. + The selected points should be end points of arcs and lines. + Les points sélectionnés doivent être des extrémités d'arcs et de lignes. - The selected point should be an end point of an arc or line. - Le point sélectionné doit être une extrémité d'arc ou de ligne. + The selected point should be an end point of an arc or line. + Le point sélectionné doit être une extrémité d'arc ou de ligne. - The selected edge should be an arc, line or circle. - L'arête sélectionnée doit être un arc, une ligne ou un cercle. + The selected edge should be an arc, line or circle. + L'arête sélectionnée doit être un arc, une ligne ou un cercle. - - One of the selected edges should be a line. - Une des arêtes sélectionnées doit être une ligne. + + One of the selected edges should be a line. + Une des arêtes sélectionnées doit être une ligne. - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - tangent constraint - + tangent constraint + Cette contrainte peut être appliquée de plusieurs manières. + +Combinaisons acceptés : deux courbes ; un point d'extrémité et une courbe ; deux points d'extrémités ; deux courbes et un point. - - Select some geometry from the sketch. - tangent constraint - + + Select some geometry from the sketch. + tangent constraint + Sélectionnez une géométrie de l'esquisse. - - Wrong number of selected objects! - tangent constraint - + + Wrong number of selected objects! + tangent constraint + Nombre d'objets sélectionnés erroné ! - - - Cannot add a tangency constraint at an unconnected point! - Impossible d'ajouter une contrainte de tangence à un point non connecté ! + + + Cannot add a tangency constraint at an unconnected point! + Impossible d'ajouter une contrainte de tangence à un point non connecté ! - Select exactly one arc or circle from the sketch. - Sélectionnez soit un arc ou un cercle de l'esquisse. + Select exactly one arc or circle from the sketch. + Sélectionnez soit un arc ou un cercle de l'esquisse. - Select one or two lines from the sketch. - Sélectionnez une ou deux lignes de l'esquisse. + Select one or two lines from the sketch. + Sélectionnez une ou deux lignes de l'esquisse. - - Cannot add an angle constraint on an external geometry! - Impossible d'ajouter de contrainte angulaire sur une géométrie externe! + + Cannot add an angle constraint on an external geometry! + Impossible d'ajouter de contrainte angulaire sur une géométrie externe! - - Cannot add an angle constraint on an axis! - Impossible d'ajouter une contrainte angulaire sur un axe ! + + Cannot add an angle constraint on an axis! + Impossible d'ajouter une contrainte angulaire sur un axe ! - Select exactly one or two lines from the sketch. - Sélectionnez soit une ou deux lignes de l'esquisse. + Select exactly one or two lines from the sketch. + Sélectionnez soit une ou deux lignes de l'esquisse. - - Select two edges from the sketch. - Sélectionnez deux arêtes de l'esquisse. + + Select two edges from the sketch. + Sélectionnez deux arêtes de l'esquisse. - Select atleast two lines from the sketch. - Sélectionner au moins deux lignes de l'esquisse. + Select atleast two lines from the sketch. + Sélectionner au moins deux lignes de l'esquisse. - - - Select two or more compatible edges - Sélectionnez au moins deux arêtes compatibles. + + + Select two or more compatible edges + Sélectionnez au moins deux arêtes compatibles. - - Sketch axes cannot be used in equality constraints - Les axes d'esquisse ne peuvent être utilisés dans une contrainte d'égalité. + + Sketch axes cannot be used in equality constraints + Les axes d'esquisse ne peuvent être utilisés dans une contrainte d'égalité. - - - Select two or more edges of similar type - Sélectionnez au moins deux arêtes de même type. + + + Select two or more edges of similar type + Sélectionnez au moins deux arêtes de même type. - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - Sélectionnez deux points et une ligne de symétrie, deux points et un point de symétrie, ou une ligne et un point de symétrie dans l'esquisse. + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Sélectionnez deux points et une ligne de symétrie, deux points et un point de symétrie, ou une ligne et un point de symétrie dans l'esquisse. - - - Cannot add a constraint between external geometries! - Impossible d'ajouter une contrainte entre des géométries externes! + + + Cannot add a constraint between external geometries! + Impossible d'ajouter une contrainte entre des géométries externes! - - - Cannot add a symmetry constraint between a line and its end points! - Impossible d'ajouter une contrainte de symétrie entre une ligne et ses points d'extrémité ! + + + Cannot add a symmetry constraint between a line and its end points! + Impossible d'ajouter une contrainte de symétrie entre une ligne et ses points d'extrémité ! - Select exactly two same geometries - Sélectionnez exactement deux géométries semblables + Select exactly two same geometries + Sélectionnez exactement deux géométries semblables - Select valid geometries - Sélectionnez des géométries valides + Select valid geometries + Sélectionnez des géométries valides - Select geometry of similar type - Sélectionnez une géométrie similaire + Select geometry of similar type + Sélectionnez une géométrie similaire - Select two points and one line from the sketch. - Sélectionnez deux points et une ligne de l'esquisse. + Select two points and one line from the sketch. + Sélectionnez deux points et une ligne de l'esquisse. - Select exactly one line from the sketch. - Sélectionnez seulement une ligne dans l'esquisse. + Select exactly one line from the sketch. + Sélectionnez seulement une ligne dans l'esquisse. - Select two lines from the sketch. - Sélectionnez deux lignes dans l'esquisse. + Select two lines from the sketch. + Sélectionnez deux lignes dans l'esquisse. - Select exactly two lines from the sketch. - Sélectionnez exactement deux lignes dans l'esquisse. + Select exactly two lines from the sketch. + Sélectionnez exactement deux lignes dans l'esquisse. - Select two entities from the sketch. - Sélectionnez deux entités de l'esquisse. + Select two entities from the sketch. + Sélectionnez deux entités de l'esquisse. - Select exactly two entities from the sketch. - Sélectionnez exactement deux entités de l'esquisse. + Select exactly two entities from the sketch. + Sélectionnez exactement deux entités de l'esquisse. - - Edit sketch - Modifier l'esquisse + + Edit sketch + Modifier l'esquisse - - A dialog is already open in the task panel - Une boîte de dialogue est déjà ouverte dans le panneau des tâches + + A dialog is already open in the task panel + Une boîte de dialogue est déjà ouverte dans le panneau des tâches - - Do you want to close this dialog? - Voulez-vous fermer cette boîte de dialogue? + + Do you want to close this dialog? + Voulez-vous fermer cette boîte de dialogue? - - Several sub-elements selected - Plusieurs sous-éléments sélectionnés + + Several sub-elements selected + Plusieurs sous-éléments sélectionnés - - You have to select a single face as support for a sketch! - Vous devez sélectionner une seule face comme support pour une esquisse ! + + You have to select a single face as support for a sketch! + Vous devez sélectionner une seule face comme support pour une esquisse ! - - No support face selected - Aucune face de support sélectionnée + + No support face selected + Aucune face de support sélectionnée - - You have to select a face as support for a sketch! - Vous devez sélectionner un plan ou une face plane comme support de l'esquisse ! + + You have to select a face as support for a sketch! + Vous devez sélectionner un plan ou une face plane comme support de l'esquisse ! - - No planar support - Aucun plan de support + + No planar support + Aucun plan de support - - You need a planar face as support for a sketch! - Vous avez besoin d'un plan ou d'une face plane comme support de l'esquisse ! + + You need a planar face as support for a sketch! + Vous avez besoin d'un plan ou d'une face plane comme support de l'esquisse ! - - Distance constraint - Contrainte de distance + + Distance constraint + Contrainte de distance - - Not allowed to edit the datum because the sketch contains conflicting constraints - L'édition de cette valeur n'est pas autorisée car l'esquisse contient des contraintes conflictuelles + + Not allowed to edit the datum because the sketch contains conflicting constraints + L'édition de cette valeur n'est pas autorisée car l'esquisse contient des contraintes conflictuelles - - - - Dimensional constraint - Contrainte dimensionnelle + + + + Dimensional constraint + Contrainte dimensionnelle - - Display - Affichage + + Display + Affichage - - - - - Select at least two edges from the sketch. - + + + + + Select at least two edges from the sketch. + Sélectionnez au moins deux arêtes de l'esquisse. - - - One selected edge is not connectable - + + + One selected edge is not connectable + Une arête sélectionnée n'est pas raccordable - - Closing a shape formed by exactly two lines makes no sense. - + + Closing a shape formed by exactly two lines makes no sense. + Fermer une forme constituée de deux lignes n'a aucun sens. - - - Select elements from a single sketch. - + + + Select elements from a single sketch. + Sélectionner des éléments d'une seule esquisse. - - No constraint selected - + + No constraint selected + Aucune contrainte sélectionnée - - At least one constraint must be selected - + + At least one constraint must be selected + Au moins une contrainte doit être sélectionnée - - Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Actuellement la géométrie interne est uniquement pris en charge pour les ellipses et les arcs d'ellipse. Le dernier élément sélectionné doit être une ellipse ou un arc d'ellipse. - - + + SketchOrientationDialog - Choose orientation - Sélectionner l'orientation + Choose orientation + Sélectionner l'orientation - Sketch orientation - Orientation de l'esquisse + Sketch orientation + Orientation de l'esquisse - XY-Plane - Plan XY + XY-Plane + Plan XY - XZ-Plane - Plan XZ + XZ-Plane + Plan XZ - YZ-Plane - Plan YZ + YZ-Plane + Plan YZ - Reverse direction - Inverser la direction + Reverse direction + Inverser la direction - Offset: - Décalage : + Offset: + Décalage : - - + + SketcherGui::ConstraintView - - Change value - Changer la valeur + + Change value + Changer la valeur - - Rename - Renommer + + Rename + Renommer - - Delete - Supprimer + + Delete + Supprimer - - + + SketcherGui::EditDatumDialog - - - Insert angle - insérer un angle + + + Insert angle + insérer un angle - - - Angle: - Angle : + + + Angle: + Angle : - - - Insert radius - insérer un rayon + + + Insert radius + insérer un rayon - - - Refractive index ratio - Constraint_SnellsLaw - + + + Refractive index ratio + Constraint_SnellsLaw + Ratio de l'indice de réfraction - - - Ratio n2/n1: - Constraint_SnellsLaw - + + + Ratio n2/n1: + Constraint_SnellsLaw + Ratio n2/n1 : - - Change radius - + + Change radius + Changer le rayon - - - - Radius: - Rayon : + + + + Radius: + Rayon : - - Refractive index ratio - + + Refractive index ratio + Ratio de l'indice de réfraction - - Ratio n2/n1: - + + Ratio n2/n1: + Ratio n2/n1 : - - - Insert length - insérer une longueur + + + Insert length + insérer une longueur - - - Length: - Longueur : + + + Length: + Longueur : - - + + SketcherGui::ElementView - - Delete - Supprimer + + Delete + Supprimer - - + + SketcherGui::InsertDatum - - Insert datum - Insérer référence + + Insert datum + Insérer référence - - datum: - Référence : + + datum: + Référence : - - + + SketcherGui::PropertyConstraintListItem - - Unnamed - + + Unnamed + Sans nom - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Sélectionner l'orientation + + Choose orientation + Sélectionner l'orientation - - Sketch orientation - Orientation de l'esquisse + + Sketch orientation + Orientation de l'esquisse - - XY-Plane - Plan XY + + XY-Plane + Plan XY - - XZ-Plane - Plan XZ + + XZ-Plane + Plan XZ - - YZ-Plane - Plan YZ + + YZ-Plane + Plan YZ - - Reverse direction - Inverser la direction + + Reverse direction + Inverser la direction - - Offset: - Décalage : + + Offset: + Décalage : - - + + SketcherGui::SketcherSettings - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Sketcher colors - Couleur du Sketcher + + Sketcher colors + Couleur du Sketcher - - Default edge color - Couleur d'arête par défaut + + Default edge color + Couleur d'arête par défaut - - - The color of edges being edited - Couleur de l'arête en cours d'édition + + + The color of edges being edited + Couleur de l'arête en cours d'édition - - Default vertex color - Couleur des points par défaut + + Default vertex color + Couleur des points par défaut - - - The color of vertices being edited - Couleur du point en cours d'édition + + + The color of vertices being edited + Couleur du point en cours d'édition - - Edit edge color - Modifier la couleur des arêtes + + Edit edge color + Modifier la couleur des arêtes - - Edit vertex color - Modifier la couleur des points + + Edit vertex color + Modifier la couleur des points - - Construction geometry - Géométrie de construction + + Construction geometry + Géométrie de construction - - The color of construction geometry in edit mode - Couleur des éléments de construction en mode édition + + The color of construction geometry in edit mode + Couleur des éléments de construction en mode édition - - External geometry - Géométrie externe + + External geometry + Géométrie externe - - The color of external geometry in edit mode - Couleur des éléments de géométrie externe dans le mode d'édition + + The color of external geometry in edit mode + Couleur des éléments de géométrie externe dans le mode d'édition - - Fully constrained geometry - Géométrie entièrement contrainte + + Fully constrained geometry + Géométrie entièrement contrainte - - - - The color of fully constrained geometry in edit mode - Couleur d'une esquisse entiérement contrainte en mode édition + + + + The color of fully constrained geometry in edit mode + Couleur d'une esquisse entiérement contrainte en mode édition - - Constraint color - + + Constraint color + Couleur des contraintes - Constrain color - Couleur des contraintes + + Datum color + Couleur des données numériques - - Datum color - Couleur des données numériques + + Datum text size + Taille de texte pour les données numériques - - Datum text size - Taille de texte pour les données numériques + + + + The default line thickness for new shapes + Épaisseur de ligne par défaut pour les nouvelles formes - - - - The default line thickness for new shapes - Épaisseur de ligne par défaut pour les nouvelles formes + + + + + px + px - - - - - px - px + + Default vertex size + Taille des points par défaut - - Default vertex size - Taille des points par défaut + + Default line width + Largeur de ligne par défaut - - Default line width - Largeur de ligne par défaut + + Cursor text color + Couleur du curseur de texte - - Cursor text color - Couleur du curseur de texte + + Sketch editing + Modification d'esquisse - - Sketch editing - Modification d'esquisse + + Font size + Taille de police - - Font size - Taille de police + + Grid line pattern + Motif des lignes de grille - - Grid line pattern - Motif des lignes de grille + + Ask for value after creating a distance constraint + Demander la valeur après la création d'une contrainte de distance - - - Ask for value after creating a distance constraint - Demander la valeur après la création d'une contrainte de distance - - - + + SketcherGui::SketcherValidation - - No missing coincidences - Aucune coïncidence manquante + + No missing coincidences + Aucune coïncidence manquante - - No missing coincidences found - Aucune coïncidence manquante trouvée + + No missing coincidences found + Aucune coïncidence manquante trouvée - - Missing coincidences - Coïncidences manquantes + + Missing coincidences + Coïncidences manquantes - - %1 missing coincidences found - %1 coïncidences manquantes trouvées + + %1 missing coincidences found + %1 coïncidences manquantes trouvées - - No invalid constraints - + + No invalid constraints + Aucune contrainte non valide - - No invalid constraints found - + + No invalid constraints found + Aucune contrainte non valide trouvée - - Invalid constraints - + + Invalid constraints + Contraintes non valides - - Invalid constraints found - + + Invalid constraints found + Contraintes non valides trouvées - - + + SketcherGui::TaskSketcherConstrains - - Form - Forme + + Form + Forme - - Filter: - Filtre : + + Filter: + Filtre : - - All - Tous + + All + Tous - - Normal - Normal + + Normal + Normal - - Datums - Références + + Datums + Références - - Named - Nommé + + Named + Nommé - - Constraints - Contraintes + + Constraints + Contraintes - - + + SketcherGui::TaskSketcherElements - - Form - Forme + + Form + Forme - - Type: - + + Type: + Type : - - Edge - + + Edge + Arête - - Starting Point - + + Starting Point + Point de départ - - End Point - + + End Point + Point final - - Center Point - + + Center Point + Point central - - Extended Naming - + + Extended Naming + Nom Étendu - - Auto-switch to Edge - + + Auto-switch to Edge + Basculement automatique vers Arête - - <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - + + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> + <html><head/><body><p>&quot;Ctrl&quot;: sélection multiple</p><p>&quot;Z&quot;: basculer vers le type valide suivant type</p></body></html> - - Elements - + + Elements + Éléments - - - - - Point - + + + + + Point + Point - - - - - Line - + + + + + Line + Ligne - - - - - Arc - + + + + + Arc + Arc - - - - - Circle - + + + + + Circle + Cercle - - - Ellipse - + + + Ellipse + Ellipse - - - Elliptical Arc - + + + Elliptical Arc + Arc elliptique - - - - - Other - + + + + + Other + Autre - - + + SketcherGui::TaskSketcherGeneral - - Form - Forme + + Form + Forme - - Show grid - Afficher la grille + + Show grid + Afficher la grille - - Grid size: - Taille de la grille : + + Grid size: + Taille de la grille : - mm - mm + + Grid snap + Ancrage à la grille - - Grid snap - Ancrage à la grille + Unsolved + Non résolu - Unsolved - Non résolu + Grid Snap + Alignement de grille - Grid Snap - Alignement de grille + 0.1 mm + 0,1 mm - 0.1 mm - 0,1 mm + 0.2 mm + 0,2 mm - 0.2 mm - 0,2 mm + 0.5 mm + 0,5 mm - 0.5 mm - 0,5 mm + 1 mm + 1 mm - 1 mm - 1 mm + 2 mm + 2 mm - 2 mm - 2 mm + 5 mm + 5 mm - 5 mm - 5 mm + 10 mm + 10 mm - 10 mm - 10 mm + 20 mm + 20 mm - 20 mm - 20 mm + 50 mm + 50 mm - 50 mm - 50 mm + 100 mm + 100 mm - 100 mm - 100 mm + 200 mm + 200 mm - 200 mm - 200 mm + 500 mm + 500 mm - 500 mm - 500 mm + 1 m + 1 m - 1 m - 1 m + 2 m + 2 m - 2 m - 2 m + 5 m + 5 m - 5 m - 5 m + 10 m + 10 m - 10 m - 10 m + 20 m + 20 m - 20 m - 20 m + + Auto constraints + Contraintes auto - - Auto constraints - Contraintes auto + auto constraints + contraintes automatiques - auto constraints - contraintes automatiques + + Edit controls + Modifier les contrôles - - - Edit controls - Modifier les contrôles - - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Messages du solveur + + Solver messages + Messages du solveur - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - Validation de l'esquisse + + Sketcher validation + Validation de l'esquisse - - Missing coincidences - Coïncidences manquantes + + Missing coincidences + Coïncidences manquantes - - Tolerance: - Tolérance : + + Tolerance: + Tolérance : - - - Find - Rechercher + + + Find + Rechercher - - - Fix - Réparer + + + Fix + Réparer - - Invalid constraints - + + Invalid constraints + Contraintes non valides - - + + SketcherGui::ViewProviderSketch - - Invalid sketch - + + Invalid sketch + Esquisse non valide - - The sketch is invalid and cannot be edited. + + The sketch is invalid and cannot be edited. Use the sketch validation tool. - + L'esquisse n'est pas valide et ne peut pas être modifiée. +Utilisez l'outil de validation d'esquisse. - - Please remove the following constraint: - Veuillez supprimer la contrainte suivante : + + Please remove the following constraint: + Veuillez supprimer la contrainte suivante : - - Please remove at least one of the following constraints: - Veuillez supprimer au moins une des contraintes suivantes : + + Please remove at least one of the following constraints: + Veuillez supprimer au moins une des contraintes suivantes : - - Please remove the following redundant constraint: - Veuillez supprimer la contrainte redondante suivante : + + Please remove the following redundant constraint: + Veuillez supprimer la contrainte redondante suivante : - - Please remove the following redundant constraints: - Veuillez supprimer les contraintes redondantes suivantes : + + Please remove the following redundant constraints: + Veuillez supprimer les contraintes redondantes suivantes : - - Empty sketch - Esquisse vide + + Empty sketch + Esquisse vide - - Over-constrained sketch - + + Over-constrained sketch + Esquisse Sur-contrainte - - - - (click to select) - + + + + (click to select) + (cliquez pour sélectionner) - - Sketch contains conflicting constraints - + + Sketch contains conflicting constraints + L'esquisse contient des contraintes contradictoires - - Sketch contains redundant constraints - + + Sketch contains redundant constraints + L'esquisse contient des contraintes redondantes - Over-constrained sketch - Esquisse sur-contrainte + Over-constrained sketch + Esquisse sur-contrainte - Sketch contains conflicting constraints - L'esquisse contient des contraintes conflictuelles + Sketch contains conflicting constraints + L'esquisse contient des contraintes conflictuelles - Sketch contains redundant constraints - L'esquisse contient des contraintes redondantes + Sketch contains redundant constraints + L'esquisse contient des contraintes redondantes - - Fully constrained sketch - Esquisse entièrement contrainte + + Fully constrained sketch + Esquisse entièrement contrainte - - Under-constrained sketch with 1 degree of freedom - Esquisse sous-contrainte avec 1 degré de liberté + + Under-constrained sketch with 1 degree of freedom + Esquisse sous-contrainte avec 1 degré de liberté - - Under-constrained sketch with %1 degrees of freedom - Esquisse sous-contrainte avec %1 degrés de liberté + + Under-constrained sketch with %1 degrees of freedom + Esquisse sous-contrainte avec %1 degrés de liberté - - Solved in %1 sec - Résolu en %1 secondes + + Solved in %1 sec + Résolu en %1 secondes - - Unsolved (%1 sec) - Non résolu (%1 sec) + + Unsolved (%1 sec) + Non résolu (%1 sec) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - Créer un arc par les point d'extrémités et un point sur l'arc + + + Create an arc by its end points and a point along the arc + Créer un arc par les point d'extrémités et un point sur l'arc - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - Créer un arc par 3 points sur arc + + + Create a circle by 3 rim points + Créer un arc par 3 points sur arc - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - Créer un arc par son centre et ses points d'extrémité + + + Create an arc by its center and by its end points + Créer un arc par son centre et ses points d'extrémité - - + + Sketcher_CreateArcOfEllipse - - - Create an arc of ellipse by its center, major radius, endpoints - + + + Create an arc of ellipse by its center, major radius, endpoints + Créer un arc d'ellipse par son centre, les rayon majeur, les points de d'extrémités - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - Créer un cercle par son centre et par un point sur le périmètre + + + Create a circle by its center and by a rim point + Créer un cercle par son centre et par un point sur le périmètre - - + + Sketcher_CreateEllipseBy3Points - - - Create a ellipse by periapsis, apoapsis, and minor radius - + + + Create a ellipse by periapsis, apoapsis, and minor radius + Créer une ellipse avec le périapse, l'apoapse et le petit rayon - - + + Sketcher_CreateEllipseByCenter - - - Create an ellipse by center, major radius and point - + + + Create an ellipse by center, major radius and point + Créer une ellipse avec le centre, le grand rayon et un point - - + + Sketcher_CreateHeptagon - - - Create a heptagon by its center and by one corner - + + + Create a heptagon by its center and by one corner + Créer un heptagone avec son centre et un sommet - - + + Sketcher_CreateHexagon - - - Create a hexagon by its center and by one corner - + + + Create a hexagon by its center and by one corner + Créer un hexagone avec son centre et un sommet - - + + Sketcher_CreateOctagon - - - Create an octagon by its center and by one corner - + + + Create an octagon by its center and by one corner + Créer un octogone avec son centre et un sommet - - + + Sketcher_CreatePentagon - - - Create a pentagon by its center and by one corner - + + + Create a pentagon by its center and by one corner + Créer un pentagone avec son centre et un angle - - + + Sketcher_CreateSquare - - - Create a square by its center and by one corner - + + + Create a square by its center and by one corner + Créer un carré avec son centre et un angle - - + + Sketcher_CreateTriangle - - - Create an equilateral triangle by its center and by one corner - + + + Create an equilateral triangle by its center and by one corner + Créer un triangle équilatéral avec son centre et un sommet - - + + Sketcher_ReorientSketch - - Sketch has support - L'esquisse a un support + + Sketch has support + L'esquisse a un support - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - Une esquisse avec une face de support ne peut pas être réorientée. + Une esquisse avec une face de support ne peut pas être réorientée. Voulez-vous la détacher de son support ? - - + + TaskSketcherConstrains - Constraints - Contraintes + Constraints + Contraintes - - + + TaskSketcherCreateCommands - Appearance - Apparence + Appearance + Apparence - - + + TaskSketcherGeneral - Edit controls - Modifier les contrôles + Edit controls + Modifier les contrôles - - + + TaskSketcherMessages - - Form - Forme + + Form + Forme - - Undefined degrees of freedom - Degrés de liberté non définis + + Undefined degrees of freedom + Degrés de liberté non définis - - Not solved yet - Pas encore résolu + + Not solved yet + Pas encore résolu - - + + Workbench - - Sketcher - Esquisseur + + Sketcher + Esquisseur - - Sketcher geometries - Géométries d'esquisse + + Sketcher geometries + Géométries d'esquisse - - Sketcher tools - + + Sketcher tools + Outils d'esquisse - Sketcher geoms - Géométries + Sketcher geoms + Géométries - - Sketcher constraints - Contraintes d'esquisse + + Sketcher constraints + Contraintes d'esquisse - + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.qm index 2bc9788c4..35809170f 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.ts index 34a65e3db..fdd290854 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.ts @@ -1,2981 +1,2978 @@ - + CmdSketcherCloseShape - - Sketcher - Skica + + Sketcher + Skica - - Close Shape - + + Close Shape + Close Shape - - Produce closed shape by Link end point of element with next elements' starting point - + + Produce closed shape by Link end point of element with next elements' starting point + Produce closed shape by Link end point of element with next elements' starting point - - + + CmdSketcherCompCreateArc - - Sketcher - Skica + + Sketcher + Skica - - Create arc - Napravi luk + + Create arc + Napravi luk - - Create an arc in the sketcher - Create an arc in the sketcher + + Create an arc in the sketcher + Create an arc in the sketcher - - Center and end points - Center and end points + + Center and end points + Center and end points - - End points and rim point - End points and rim point + + End points and rim point + End points and rim point - - + + CmdSketcherCompCreateCircle - - Sketcher - Skica + + Sketcher + Skica - - Create circle - Napravi krug + + Create circle + Napravi krug - - Create a circle in the sketcher - Create a circle in the sketcher + + Create a circle in the sketcher + Create a circle in the sketcher - - Center and rim point - Center and rim point + + Center and rim point + Center and rim point - - 3 rim points - 3 rim points + + 3 rim points + 3 rim points - - + + CmdSketcherCompCreateConic - - Sketcher - Skica + + Sketcher + Skica - - Create a conic - + + Create a conic + Create a conic - - Create a conic in the sketch - + + Create a conic in the sketch + Create a conic in the sketch - - Ellipse by center, major radius, point - + + Ellipse by center, major radius, point + Ellipse by center, major radius, point - - Ellipse by Periapsis, apoapsis, minor radius - + + Ellipse by Periapsis, apoapsis, minor radius + Ellipse by Periapsis, apoapsis, minor radius - - Arc of ellipse by center, major radius, endpoints - + + Arc of ellipse by center, major radius, endpoints + Arc of ellipse by center, major radius, endpoints - - + + CmdSketcherCompCreateRegularPolygon - - Sketcher - Skica + + Sketcher + Skica - - Create regular polygon - + + Create regular polygon + Create regular polygon - - Create an regular polygon in the sketcher - + + Create an regular polygon in the sketcher + Create an regular polygon in the sketcher - - Triangle - + + Triangle + Triangle - - Square - + + Square + Square - - Pentagon - + + Pentagon + Pentagon - - Hexagon - + + Hexagon + Hexagon - - Heptagon - + + Heptagon + Heptagon - - Octagon - + + Octagon + Octagon - - + + CmdSketcherConnect - - Sketcher - Skica + + Sketcher + Skica - - Connect Edges - + + Connect Edges + Connect Edges - - Link end point of element with next elements' starting point - + + Link end point of element with next elements' starting point + Link end point of element with next elements' starting point - - + + CmdSketcherConstrainAngle - - Sketcher - Skica + + Sketcher + Skica - - Constrain angle - Ograniči kut + + Constrain angle + Ograniči kut - - Fix the angle of a line or the angle between two lines - Fiksiraj kut linije ili kut između dvije linije + + Fix the angle of a line or the angle between two lines + Fiksiraj kut linije ili kut između dvije linije - - + + CmdSketcherConstrainCoincident - - Sketcher - Skica + + Sketcher + Skica - - Constrain coincident - Ograničiti zajedničko + + Constrain coincident + Ograničiti zajedničko - - Create a coincident constraint on the selected item - Napravi zajedničko ograničenje na odabranim jedinicama + + Create a coincident constraint on the selected item + Napravi zajedničko ograničenje na odabranim jedinicama - - + + CmdSketcherConstrainDistance - - Sketcher - Skica + + Sketcher + Skica - - Constrain distance - Ograniči udaljenost + + Constrain distance + Ograniči udaljenost - - Fix a length of a line or the distance between a line and a vertex - Ograniči duljinu linije ili udaljenost između linije i vrha + + Fix a length of a line or the distance between a line and a vertex + Ograniči duljinu linije ili udaljenost između linije i vrha - - + + CmdSketcherConstrainDistanceX - - Sketcher - Skica + + Sketcher + Skica - - Constrain horizontal distance - Ograniči horizontalnu udaljenost + + Constrain horizontal distance + Ograniči horizontalnu udaljenost - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - Ograniči horizontalnu udaljenost između dvije točke ili krajeva linije + + Fix the horizontal distance between two points or line ends + Ograniči horizontalnu udaljenost između dvije točke ili krajeva linije - - + + CmdSketcherConstrainDistanceY - - Sketcher - Skica + + Sketcher + Skica - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - Ograniči horizontalnu udaljenost + Constrain horizontal distance + Ograniči horizontalnu udaljenost - - Fix the vertical distance between two points or line ends - Ograniči vertikalnu udaljenost između dvije točke ili krajeva linije + + Fix the vertical distance between two points or line ends + Ograniči vertikalnu udaljenost između dvije točke ili krajeva linije - - + + CmdSketcherConstrainEqual - - Sketcher - Skica + + Sketcher + Skica - - Constrain equal - Ograniči jednaku duljinu + + Constrain equal + Ograniči jednaku duljinu - - Create an equality constraint between two lines or between circles and arcs - Napravite ograničenje jednakosti između dvije linije ili između kružnica i lukova + + Create an equality constraint between two lines or between circles and arcs + Napravite ograničenje jednakosti između dvije linije ili između kružnica i lukova - - + + CmdSketcherConstrainHorizontal - - Sketcher - Skica + + Sketcher + Skica - - Constrain horizontally - Ograniči vodoravno + + Constrain horizontally + Ograniči vodoravno - - Create a horizontal constraint on the selected item - Napravi vodoravno ograničenje na odabranoj jedinici + + Create a horizontal constraint on the selected item + Napravi vodoravno ograničenje na odabranoj jedinici - - + + CmdSketcherConstrainInternalAlignment - - Sketcher - Skica + + Sketcher + Skica - - Constrain InternalAlignment - + + Constrain InternalAlignment + Constrain InternalAlignment - - Constrains an element to be aligned with the internal geometry of another element - + + Constrains an element to be aligned with the internal geometry of another element + Constrains an element to be aligned with the internal geometry of another element - - + + CmdSketcherConstrainLock - - Sketcher - Skica + + Sketcher + Skica - - Constrain lock - Ograniči pomicanje + + Constrain lock + Ograniči pomicanje - - Create a lock constraint on the selected item - Napravi ograničenje fiksiranja na odabranim stavkama + + Create a lock constraint on the selected item + Napravi ograničenje fiksiranja na odabranim stavkama - - + + CmdSketcherConstrainParallel - - Sketcher - Skica + + Sketcher + Skica - - Constrain parallel - Ograniči paralelno + + Constrain parallel + Ograniči paralelno - - Create a parallel constraint between two lines - Napravi paralelno ograničenje između dvije linije + + Create a parallel constraint between two lines + Napravi paralelno ograničenje između dvije linije - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Skica + + Sketcher + Skica - - Constrain perpendicular - Ograniči okomito + + Constrain perpendicular + Ograniči okomito - - Create a perpendicular constraint between two lines - Create a perpendicular constraint between two lines + + Create a perpendicular constraint between two lines + Create a perpendicular constraint between two lines - Create a Perpendicular constraint between two lines - Napravi okomito ograničenje između dvije linije + Create a Perpendicular constraint between two lines + Napravi okomito ograničenje između dvije linije - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Skica + + Sketcher + Skica - - Constrain point onto object - Ograniči točku na objekt + + Constrain point onto object + Ograniči točku na objekt - - Fix a point onto an object - Fiksiraj točku na objekt + + Fix a point onto an object + Fiksiraj točku na objekt - - + + CmdSketcherConstrainRadius - - Sketcher - Skica + + Sketcher + Skica - - Constrain radius - Ograniči radijus + + Constrain radius + Ograniči radijus - - Fix the radius of a circle or an arc - Fiksiraj radijus kruga ili luka + + Fix the radius of a circle or an arc + Fiksiraj radijus kruga ili luka - - + + CmdSketcherConstrainSnellsLaw - - Sketcher - Skica + + Sketcher + Skica - - Constrain refraction (Snell's law') - + + Constrain refraction (Snell's law') + Constrain refraction (Snell's law') - - Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - + + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - - + + CmdSketcherConstrainSymmetric - - Sketcher - Skica + + Sketcher + Skica - - Constrain symmetrical - Ograniči simetrijski + + Constrain symmetrical + Ograniči simetrijski - - Create a symmetry constraint between two points with respect to a line or a third point - Create a symmetry constraint between two points with respect to a line or a third point + + Create a symmetry constraint between two points with respect to a line or a third point + Create a symmetry constraint between two points with respect to a line or a third point - Create an symmetry constraint between two points with respect to a line - Napravite simetrijsko ograničenje između dvije točke u odnosu na liniju + Create an symmetry constraint between two points with respect to a line + Napravite simetrijsko ograničenje između dvije točke u odnosu na liniju - - + + CmdSketcherConstrainTangent - - Sketcher - Skica + + Sketcher + Skica - - Constrain tangent - Ograniči tangentno + + Constrain tangent + Ograniči tangentno - - Create a tangent constraint between two entities - Napravi tangentno ograničenje između dva entiteta + + Create a tangent constraint between two entities + Napravi tangentno ograničenje između dva entiteta - - + + CmdSketcherConstrainVertical - - Sketcher - Skica + + Sketcher + Skica - - Constrain vertically - Ograniči okomito + + Constrain vertically + Ograniči okomito - - Create a vertical constraint on the selected item - Napravi okomito ograničenje na odabranoj jedinici + + Create a vertical constraint on the selected item + Napravi okomito ograničenje na odabranoj jedinici - - + + CmdSketcherCreate3PointArc - - Sketcher - Skica + + Sketcher + Skica - - Create arc by three points - Create arc by three points + + Create arc by three points + Create arc by three points - - Create an arc by its end points and a point along the arc - Create an arc by its end points and a point along the arc + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + CmdSketcherCreate3PointCircle - - Sketcher - Skica + + Sketcher + Skica - - Create circle by three points - Create circle by three points + + Create circle by three points + Create circle by three points - - Create a circle by 3 perimeter points - Create a circle by 3 perimeter points + + Create a circle by 3 perimeter points + Create a circle by 3 perimeter points - - + + CmdSketcherCreateArc - - Sketcher - Skica + + Sketcher + Skica - - Create arc by center - Create arc by center + + Create arc by center + Create arc by center - - Create an arc by its center and by its end points - Create an arc by its center and by its end points + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - Create arc - Napravi luk + Create arc + Napravi luk - Create an arc in the sketch - Napravite luk u skici + Create an arc in the sketch + Napravite luk u skici - - + + CmdSketcherCreateArcOfEllipse - - Sketcher - Skica + + Sketcher + Skica - - Create an arc of ellipse - + + Create an arc of ellipse + Create an arc of ellipse - - Create an arc of ellipse in the sketch - + + Create an arc of ellipse in the sketch + Create an arc of ellipse in the sketch - - + + CmdSketcherCreateCircle - - Sketcher - Skica + + Sketcher + Skica - - Create circle - Napravi krug + + Create circle + Napravi krug - - Create a circle in the sketch - Napravi krug u skici + + Create a circle in the sketch + Napravi krug u skici - - + + CmdSketcherCreateDraftLine - - Sketcher - Skica + + Sketcher + Skica - - Create draft line - Napravi liniju + + Create draft line + Napravi liniju - - Create a draft line in the sketch - Napravi liniju u skici + + Create a draft line in the sketch + Napravi liniju u skici - - + + CmdSketcherCreateEllipseBy3Points - - Sketcher - Skica + + Sketcher + Skica - - Create ellipse by 3 points - + + Create ellipse by 3 points + Create ellipse by 3 points - - Create an ellipse by 3 points in the sketch - + + Create an ellipse by 3 points in the sketch + Create an ellipse by 3 points in the sketch - - + + CmdSketcherCreateEllipseByCenter - - Sketcher - Skica + + Sketcher + Skica - - Create ellipse by center - + + Create ellipse by center + Create ellipse by center - - Create an ellipse by center in the sketch - + + Create an ellipse by center in the sketch + Create an ellipse by center in the sketch - - + + CmdSketcherCreateFillet - - Sketcher - Skica + + Sketcher + Skica - - Create fillet - Napravi obrub + + Create fillet + Napravi obrub - Create a fillet between two lines or at a coincidental point - Napravi zaobljenje između dvije linija ili u podudarnoj točki + Create a fillet between two lines or at a coincidental point + Napravi zaobljenje između dvije linija ili u podudarnoj točki - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateHeptagon - - Sketcher - Skica + + Sketcher + Skica - - Create heptagon - + + Create heptagon + Create heptagon - - Create a heptagon in the sketch - + + Create a heptagon in the sketch + Create a heptagon in the sketch - - + + CmdSketcherCreateHexagon - - Sketcher - Skica + + Sketcher + Skica - - Create hexagon - + + Create hexagon + Create hexagon - - Create a hexagon in the sketch - + + Create a hexagon in the sketch + Create a hexagon in the sketch - - + + CmdSketcherCreateLine - - Sketcher - Skica + + Sketcher + Skica - - Create line - Napravi liniju + + Create line + Napravi liniju - - Create a line in the sketch - Napravi liniju u skici + + Create a line in the sketch + Napravi liniju u skici - - + + CmdSketcherCreateOctagon - - Sketcher - Skica + + Sketcher + Skica - - Create octagon - + + Create octagon + Create octagon - - Create an octagon in the sketch - + + Create an octagon in the sketch + Create an octagon in the sketch - - + + CmdSketcherCreatePentagon - - Sketcher - Skica + + Sketcher + Skica - - Create pentagon - + + Create pentagon + Create pentagon - - Create a pentagon in the sketch - + + Create a pentagon in the sketch + Create a pentagon in the sketch - - + + CmdSketcherCreatePoint - - Sketcher - Skica + + Sketcher + Skica - - Create point - Napravi točku + + Create point + Napravi točku - - Create a point in the sketch - Napravi točku u skici + + Create a point in the sketch + Napravi točku u skici - - + + CmdSketcherCreatePolyline - - Sketcher - Skica + + Sketcher + Skica - - Create polyline - Napravi poliliniju + + Create polyline + Napravi poliliniju - - Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch. 'M' Key cycles behaviour + + Create a polyline in the sketch. 'M' Key cycles behaviour + Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch - Napravite poliliniju u skici + Create a polyline in the sketch + Napravite poliliniju u skici - - + + CmdSketcherCreateRectangle - - Sketcher - Skica + + Sketcher + Skica - - Create rectangle - Napravi pravokutnik + + Create rectangle + Napravi pravokutnik - - Create a rectangle in the sketch - Napravi pravokutnik u skici + + Create a rectangle in the sketch + Napravi pravokutnik u skici - - + + CmdSketcherCreateSlot - - Sketcher - Skica + + Sketcher + Skica - - Create slot - Create slot + + Create slot + Create slot - - Create a slot in the sketch - Create a slot in the sketch + + Create a slot in the sketch + Create a slot in the sketch - - + + CmdSketcherCreateSquare - - Sketcher - Skica + + Sketcher + Skica - - Create square - + + Create square + Create square - - Create a square in the sketch - + + Create a square in the sketch + Create a square in the sketch - - + + CmdSketcherCreateText - - Sketcher - Skica + + Sketcher + Skica - - Create text - Napravi tekst + + Create text + Napravi tekst - - Create text in the sketch - Napravi tekst u skici + + Create text in the sketch + Napravi tekst u skici - - + + CmdSketcherCreateTriangle - - Sketcher - Skica + + Sketcher + Skica - - Create equilateral triangle - + + Create equilateral triangle + Create equilateral triangle - - Create an equilateral triangle in the sketch - + + Create an equilateral triangle in the sketch + Create an equilateral triangle in the sketch - - + + CmdSketcherEditSketch - - Sketcher - Skica + + Sketcher + Skica - - Edit sketch - Uredi skicu + + Edit sketch + Uredi skicu - - Edit the selected sketch - + + Edit the selected sketch + Edit the selected sketch - - + + CmdSketcherExternal - - Sketcher - Skica + + Sketcher + Skica - - External geometry - Vanjska geometrija + + External geometry + Vanjska geometrija - - Create an edge linked to an external geometry - Kreiraj rub povezan sa vanjskom geometrijom + + Create an edge linked to an external geometry + Kreiraj rub povezan sa vanjskom geometrijom - - + + CmdSketcherLeaveSketch - - Sketcher - Skica + + Sketcher + Skica - - Leave sketch - Zatvori skicu + + Leave sketch + Zatvori skicu - - Close the editing of the sketch - Zatvori uređivanje skice + + Close the editing of the sketch + Zatvori uređivanje skice - - + + CmdSketcherMapSketch - - Sketcher - Skica + + Sketcher + Skica - - Map sketch to face... - Povezuje skicu sa površinom ... + + Map sketch to face... + Povezuje skicu sa površinom ... - - Map a sketch to a face - Mapiraj skicu na površinu + + Map a sketch to a face + Mapiraj skicu na površinu - - + + CmdSketcherMergeSketches - - Sketcher - Skica + + Sketcher + Skica - - - Merge sketches - + + + Merge sketches + Merge sketches - - Wrong selection - Pogrešan odabir + + Wrong selection + Pogrešan odabir - - Select at least two sketches, please. - + + Select at least two sketches, please. + Select at least two sketches, please. - - + + CmdSketcherNewSketch - - Sketcher - Skica + + Sketcher + Skica - - Create sketch - Napravite skicu + + Create sketch + Napravite skicu - Create a new or edit the selected sketch - Stvaranje novog ili izmjenu odabrane skice + Create a new or edit the selected sketch + Stvaranje novog ili izmjenu odabrane skice - - Create a new sketch - Napravi novu skicu + + Create a new sketch + Napravi novu skicu - - + + CmdSketcherNewSketchSF - Sketcher - Skica + Sketcher + Skica - Sketchflat sketch - Sketchflat skica + Sketchflat sketch + Sketchflat skica - Create a new sketchflat sketch by starting externel editor - Napravi novu sketchflat skicu pokretanjem vanjskog urednika + Create a new sketchflat sketch by starting externel editor + Napravi novu sketchflat skicu pokretanjem vanjskog urednika - - + + CmdSketcherReorientSketch - - Sketcher - Skica + + Sketcher + Skica - - Reorient sketch... - Reorient sketch... + + Reorient sketch... + Reorient sketch... - - Reorient the selected sketch - Reorient the selected sketch + + Reorient the selected sketch + Reorient the selected sketch - - + + CmdSketcherRestoreInternalAlignmentGeometry - - Sketcher - Skica + + Sketcher + Skica - - Show/hide internal geometry - + + Show/hide internal geometry + Show/hide internal geometry - - Show all internal geometry / hide unused internal geometry - + + Show all internal geometry / hide unused internal geometry + Show all internal geometry / hide unused internal geometry - - + + CmdSketcherSelectConflictingConstraints - - Sketcher - Skica + + Sketcher + Skica - - - Select Conflicting Constraints - + + + Select Conflicting Constraints + Select Conflicting Constraints - - + + CmdSketcherSelectConstraints - - Sketcher - Skica + + Sketcher + Skica - - Select Constraints - + + Select Constraints + Select Constraints - - Select the constraints associated to the selected elements - + + Select the constraints associated to the selected elements + Select the constraints associated to the selected elements - - + + CmdSketcherSelectElementsAssociatedWithConstraints - - Sketcher - Skica + + Sketcher + Skica - - - Select Elements associated with constraints - + + + Select Elements associated with constraints + Select Elements associated with constraints - - + + CmdSketcherSelectHorizontalAxis - - Sketcher - Skica + + Sketcher + Skica - - Select Horizontal Axis - + + Select Horizontal Axis + Select Horizontal Axis - - Select the horizontal axis - + + Select the horizontal axis + Select the horizontal axis - - + + CmdSketcherSelectOrigin - - Sketcher - Skica + + Sketcher + Skica - - Select Origin - + + Select Origin + Select Origin - - Select the origin point - + + Select the origin point + Select the origin point - - + + CmdSketcherSelectRedundantConstraints - - Sketcher - Skica + + Sketcher + Skica - - - Select Redundant Constraints - + + + Select Redundant Constraints + Select Redundant Constraints - - + + CmdSketcherSelectVerticalAxis - - Sketcher - Skica + + Sketcher + Skica - - Select Vertical Axis - + + Select Vertical Axis + Select Vertical Axis - - Select the vertical axis - + + Select the vertical axis + Select the vertical axis - - + + CmdSketcherToggleConstruction - - Sketcher - Skica + + Sketcher + Skica - - Toggle construction line - Prebaci liniju u konstrukciju + + Toggle construction line + Prebaci liniju u konstrukciju - - Toggles the currently selected lines to/from construction mode - Prebacuje trenutno odabrane linije u/iz konstrukcijske linije + + Toggles the currently selected lines to/from construction mode + Prebacuje trenutno odabrane linije u/iz konstrukcijske linije - - + + CmdSketcherTrimming - - Sketcher - Skica + + Sketcher + Skica - - Trim edge - Skrati rub + + Trim edge + Skrati rub - - Trim an edge with respect to the picked position - Odreži dio ruba s obzirom na odabranu poziciju + + Trim an edge with respect to the picked position + Odreži dio ruba s obzirom na odabranu poziciju - Trims an edge with respect to the picked position - Presjeca rub s obzirom na odabranu poziciju + Trims an edge with respect to the picked position + Presjeca rub s obzirom na odabranu poziciju - - + + CmdSketcherValidateSketch - - Sketcher - Skica + + Sketcher + Skica - - Validate sketch... - Validate sketch... + + Validate sketch... + Validate sketch... - - Validate sketch - Validate sketch + + Validate sketch + Validate sketch - - Wrong selection - Pogrešan odabir + + Wrong selection + Pogrešan odabir - - Select one sketch, please. - Select one sketch, please. + + Select one sketch, please. + Select one sketch, please. - - + + CmdSketcherViewSketch - - Sketcher - Skica + + Sketcher + Skica - - View sketch - Pregledaj skicu + + View sketch + Pregledaj skicu - - View sketch perpendicular to sketch plane - Vidi skicu okomitu na ravninu skice + + View sketch perpendicular to sketch plane + Vidi skicu okomitu na ravninu skice - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Izgled + + Appearance + Izgled - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Pogrešan odabir - - - - - Select edge(s) from the sketch. - Odaberite rub(ove) iz skice. - - - - - Select an edge from the sketch. - Odaberite rub skice. - - - - - Double constraint - Ograničenje dvaput - - - - - The selected edge has already a horizontal constraint! - Odabrani rub već ima vodoravno ograničenje! - - - - - - - - - - - Impossible constraint - Nemoguće ograničenje - - - - Cannot add a constraint between two external geometries! - Nemoguće dodavanje ograničenja među vanjskim geometrijama! - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Pogrešan odabir + + + + + Select edge(s) from the sketch. + Odaberite rub(ove) iz skice. + + + + + Select an edge from the sketch. + Odaberite rub skice. + + + + + Double constraint + Ograničenje dvaput + + + + + The selected edge has already a horizontal constraint! + Odabrani rub već ima vodoravno ograničenje! + + + + + + + + + + + Impossible constraint + Nemoguće ograničenje + + + + Cannot add a constraint between two external geometries! + Nemoguće dodavanje ograničenja među vanjskim geometrijama! + - - - - Only sketch and its support is allowed to select - Dopušteno je odabrati samo skicu i njenu podršku + + + + Only sketch and its support is allowed to select + Dopušteno je odabrati samo skicu i njenu podršku - - One of the selected has to be on the sketch - Jedan od odabranih mora biti na skici + + One of the selected has to be on the sketch + Jedan od odabranih mora biti na skici - - - The selected edge is not a line segment - Odabrani rub nije linija + + + The selected edge is not a line segment + Odabrani rub nije linija - - - The selected edge has already a vertical constraint! - Odabrani rub već ima okomito ograničenje! + + + The selected edge has already a vertical constraint! + Odabrani rub već ima okomito ograničenje! - - The selected item(s) can't accept a horizontal constraint! - Odabrani objekt(i) ne mogu prihvatiti horizontalno ograničenje! + + The selected item(s) can't accept a horizontal constraint! + Odabrani objekt(i) ne mogu prihvatiti horizontalno ograničenje! - - The selected item(s) can't accept a vertical constraint! - Odabrani objekt(i) ne mogu prihvatiti vertikalno ograničenje! + + The selected item(s) can't accept a vertical constraint! + Odabrani objekt(i) ne mogu prihvatiti vertikalno ograničenje! - - Select entities from the sketch. - Odaberite entitet iz skice. + + Select entities from the sketch. + Odaberite entitet iz skice. - - Select exactly one entity from the sketch. - Odaberite točno jedan entitet iz skice. + + Select exactly one entity from the sketch. + Odaberite točno jedan entitet iz skice. - - Select one vertex from the sketch. - Odaberite jedan vrh sa skice. + + Select one vertex from the sketch. + Odaberite jedan vrh sa skice. - - - - - - Select vertexes from the sketch. - Odaberite vrhove sa skice. + + + + + + Select vertexes from the sketch. + Odaberite vrhove sa skice. - - Cannot add a fixed x-coordinate constraint on an external geometry! - + + Cannot add a fixed x-coordinate constraint on an external geometry! + Cannot add a fixed x-coordinate constraint on an external geometry! - - Cannot add a fixed x-coordinate constraint on the root point! - + + Cannot add a fixed x-coordinate constraint on the root point! + Cannot add a fixed x-coordinate constraint on the root point! - - Cannot add a fixed y-coordinate constraint on an external geometry! - + + Cannot add a fixed y-coordinate constraint on an external geometry! + Cannot add a fixed y-coordinate constraint on an external geometry! - - Cannot add a fixed y-coordinate constraint on the root point! - + + Cannot add a fixed y-coordinate constraint on the root point! + Cannot add a fixed y-coordinate constraint on the root point! - - - - Select one or more arcs or circles from the sketch. - + + + + Select one or more arcs or circles from the sketch. + Select one or more arcs or circles from the sketch. - - Constrain equal - Ograniči jednaku duljinu + + Constrain equal + Ograniči jednaku duljinu - - Do you want to share the same radius for all selected elements? - + + Do you want to share the same radius for all selected elements? + Do you want to share the same radius for all selected elements? - - Select only entities from the sketch. - + + Select only entities from the sketch. + Select only entities from the sketch. - - - Select one or two lines from the sketch. Or select two edges and a point. - + + + Select one or two lines from the sketch. Or select two edges and a point. + Select one or two lines from the sketch. Or select two edges and a point. - - Parallel lines - + + Parallel lines + Parallel lines - - An angle constraint cannot be set for two parallel lines. - + + An angle constraint cannot be set for two parallel lines. + An angle constraint cannot be set for two parallel lines. - - Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - Constraint_SnellsLaw - + + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. + Constraint_SnellsLaw + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - - Selected objects are not just geometry from one sketch. - + + Selected objects are not just geometry from one sketch. + Selected objects are not just geometry from one sketch. - - Number of selected objects is not 3 (is %1). - + + Number of selected objects is not 3 (is %1). + Number of selected objects is not 3 (is %1). - - Incompatible geometry is selected! - + + Incompatible geometry is selected! + Incompatible geometry is selected! - - - Select at least one ellipse and one edge from the sketch. - + + + Select at least one ellipse and one edge from the sketch. + Select at least one ellipse and one edge from the sketch. - - Sketch axes cannot be used in internal alignment constraint - + + Sketch axes cannot be used in internal alignment constraint + Sketch axes cannot be used in internal alignment constraint - - You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - + + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - - - Maximum 2 points are supported. - + + + Maximum 2 points are supported. + Maximum 2 points are supported. - - - Maximum 2 lines are supported. - + + + Maximum 2 lines are supported. + Maximum 2 lines are supported. - - - Nothing to constraint - + + + Nothing to constraint + Nothing to constraint - - Currently all internal geometry of the ellipse is already exposed. - + + Currently all internal geometry of the ellipse is already exposed. + Currently all internal geometry of the ellipse is already exposed. - - - - - Extra elements - + + + + + Extra elements + Extra elements - - - - More elements than possible for the given ellipse were provided. These were ignored. - + + + + More elements than possible for the given ellipse were provided. These were ignored. + More elements than possible for the given ellipse were provided. These were ignored. - - You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - + + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - - You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - + + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - - Currently all internal geometry of the arc of ellipse is already exposed. - + + Currently all internal geometry of the arc of ellipse is already exposed. + Currently all internal geometry of the arc of ellipse is already exposed. - - More elements than possible for the given arc of ellipse were provided. These were ignored. - + + More elements than possible for the given arc of ellipse were provided. These were ignored. + More elements than possible for the given arc of ellipse were provided. These were ignored. - - Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - Select exactly two vertexes from the sketch. - Odaberite točno dva vrha iz skice. + Select exactly two vertexes from the sketch. + Odaberite točno dva vrha iz skice. - - - Select two or more vertexes from the sketch. - Select two or more vertexes from the sketch. + + + Select two or more vertexes from the sketch. + Select two or more vertexes from the sketch. - - - Select exactly one line or one point and one line or two points from the sketch. - Odaberite točno jednu liniju ili jednu točku i jednu liniju ili dvije točke iz skice. + + + Select exactly one line or one point and one line or two points from the sketch. + Odaberite točno jednu liniju ili jednu točku i jednu liniju ili dvije točke iz skice. - - Cannot add a length constraint on an external geometry! - Nemoguće dodavanje ograničenja duljine na vanjsku geometriju! + + Cannot add a length constraint on an external geometry! + Nemoguće dodavanje ograničenja duljine na vanjsku geometriju! - - Cannot add a length constraint on an axis! - Ne možete dodati ograničenje duljine na osi! + + Cannot add a length constraint on an axis! + Ne možete dodati ograničenje duljine na osi! - - - Select exactly one point and one object from the sketch. - Odaberite točno jednu točku i jedan objekt iz skice. + + + Select exactly one point and one object from the sketch. + Odaberite točno jednu točku i jedan objekt iz skice. - - - - - Select exactly one line or up to two points from the sketch. - Odaberite točno jednu liniju ili do dvije točke iz skice. + + + + + Select exactly one line or up to two points from the sketch. + Odaberite točno jednu liniju ili do dvije točke iz skice. - - Cannot add a horizontal length constraint on an external geometry! - Nemoguće dodavanje vodoravnog ograničenja na vanjsku geometriju! + + Cannot add a horizontal length constraint on an external geometry! + Nemoguće dodavanje vodoravnog ograničenja na vanjsku geometriju! - - Cannot add a horizontal length constraint on an axis! - Nemoguće je dodati ograničenje duljine na os! + + Cannot add a horizontal length constraint on an axis! + Nemoguće je dodati ograničenje duljine na os! - Cannot add a fixed x-cootdinate constraint on an external geometry! - Nemoguće je fiksirati koordinatu vanjske geometrije! + Cannot add a fixed x-cootdinate constraint on an external geometry! + Nemoguće je fiksirati koordinatu vanjske geometrije! - Cannot add a fixed x-cootdinate constraint on the root point! - Nemoguće je fiksirati koordinatu ishodišta! + Cannot add a fixed x-cootdinate constraint on the root point! + Nemoguće je fiksirati koordinatu ishodišta! - - Cannot add a vertical length constraint on an external geometry! - Nemoguće dodavanje ograničenja duljine na vanjsku geometriju! + + Cannot add a vertical length constraint on an external geometry! + Nemoguće dodavanje ograničenja duljine na vanjsku geometriju! - - Cannot add a vertical length constraint on an axis! - Nemoguće je dodati ograničenje duljine na os! + + Cannot add a vertical length constraint on an axis! + Nemoguće je dodati ograničenje duljine na os! - Cannot add a fixed y-cootdinate constraint on an external geometry! - Nemoguće je fiksirati koordinatu vanjske geometrije! + Cannot add a fixed y-cootdinate constraint on an external geometry! + Nemoguće je fiksirati koordinatu vanjske geometrije! - Cannot add a fixed y-cootdinate constraint on the root point! - Nemoguće je fiksirati koordinatu ishodišta! + Cannot add a fixed y-cootdinate constraint on the root point! + Nemoguće je fiksirati koordinatu ishodišta! - - Select two or more lines from the sketch. - Odaberite dvije ili više linija iz skice. + + Select two or more lines from the sketch. + Odaberite dvije ili više linija iz skice. - - - Select at least two lines from the sketch. - Odaberite barem dvije linije iz skice. + + + Select at least two lines from the sketch. + Odaberite barem dvije linije iz skice. - - Select a valid line - Odaberite valjanu liniju + + Select a valid line + Odaberite valjanu liniju - - The selected edge is not a valid line - Odabrani rub nije valjana linija + + The selected edge is not a valid line + Odabrani rub nije valjana linija - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - perpendicular constraint - + perpendicular constraint + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - - Select some geometry from the sketch. - perpendicular constraint - + + Select some geometry from the sketch. + perpendicular constraint + Select some geometry from the sketch. - - Wrong number of selected objects! - perpendicular constraint - + + Wrong number of selected objects! + perpendicular constraint + Wrong number of selected objects! - - - - Error - + + + + Error + Pogreška - - - With 3 objects, there must be 2 curves and 1 point. - tangent constraint - + + + With 3 objects, there must be 2 curves and 1 point. + tangent constraint + With 3 objects, there must be 2 curves and 1 point. - - - Cannot add a perpendicularity constraint at an unconnected point! - Nemoguće je postaviti okomicu na nepovezanoj točki! + + + Cannot add a perpendicularity constraint at an unconnected point! + Nemoguće je postaviti okomicu na nepovezanoj točki! - The selected points should be end points of arcs and lines. - Odabrane točke bi trebale biti vrhovi lukova i/ili linija. + The selected points should be end points of arcs and lines. + Odabrane točke bi trebale biti vrhovi lukova i/ili linija. - The selected point should be an end point of an arc or line. - Odabrana točka bi trebala biti vrh luka ili linije. + The selected point should be an end point of an arc or line. + Odabrana točka bi trebala biti vrh luka ili linije. - The selected edge should be an arc, line or circle. - Odabrani rub bi trebao biti luk, linija ili kružnica. + The selected edge should be an arc, line or circle. + Odabrani rub bi trebao biti luk, linija ili kružnica. - - One of the selected edges should be a line. - Jedan od doabranih rubova bi trebala biti linija. + + One of the selected edges should be a line. + Jedan od doabranih rubova bi trebala biti linija. - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - tangent constraint - + tangent constraint + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - - Select some geometry from the sketch. - tangent constraint - + + Select some geometry from the sketch. + tangent constraint + Select some geometry from the sketch. - - Wrong number of selected objects! - tangent constraint - + + Wrong number of selected objects! + tangent constraint + Wrong number of selected objects! - - - Cannot add a tangency constraint at an unconnected point! - Nemoguće je postaviti tangentu u nepovezanoj točki! + + + Cannot add a tangency constraint at an unconnected point! + Nemoguće je postaviti tangentu u nepovezanoj točki! - Select exactly one arc or circle from the sketch. - Odaberite točno jedan luk ili krug iz skica. + Select exactly one arc or circle from the sketch. + Odaberite točno jedan luk ili krug iz skica. - Select one or two lines from the sketch. - Odeaberite jednu ili dvije linije iz skice. + Select one or two lines from the sketch. + Odeaberite jednu ili dvije linije iz skice. - - Cannot add an angle constraint on an external geometry! - Nemoguće dodavanje ograničenja kuta vanjskoj geometriji! + + Cannot add an angle constraint on an external geometry! + Nemoguće dodavanje ograničenja kuta vanjskoj geometriji! - - Cannot add an angle constraint on an axis! - Nemoguće je dodati ograničenje kuta osi! + + Cannot add an angle constraint on an axis! + Nemoguće je dodati ograničenje kuta osi! - Select exactly one or two lines from the sketch. - Odaberite točno jednu ili dvije linije iz skice. + Select exactly one or two lines from the sketch. + Odaberite točno jednu ili dvije linije iz skice. - - Select two edges from the sketch. - Odaberite dva ruba iz skice. + + Select two edges from the sketch. + Odaberite dva ruba iz skice. - Select atleast two lines from the sketch. - Odaberite barem dvije linije iz skice. + Select atleast two lines from the sketch. + Odaberite barem dvije linije iz skice. - - - Select two or more compatible edges - Odaberite dva kompatibilna ruba + + + Select two or more compatible edges + Odaberite dva kompatibilna ruba - - Sketch axes cannot be used in equality constraints - Koordinatne osi skice se ne mogu koristiti sa ograničenjem izjednačenja duljine + + Sketch axes cannot be used in equality constraints + Koordinatne osi skice se ne mogu koristiti sa ograničenjem izjednačenja duljine - - - Select two or more edges of similar type - Odaberite dva ili više ruba sličnog tipa + + + Select two or more edges of similar type + Odaberite dva ili više ruba sličnog tipa - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - - - Cannot add a constraint between external geometries! - Nemoguće dodavanje ograničenja među vanjskim geometrijama! + + + Cannot add a constraint between external geometries! + Nemoguće dodavanje ograničenja među vanjskim geometrijama! - - - Cannot add a symmetry constraint between a line and its end points! - Nemoguće je postaviti simetriju između linije i njenih vrhova! + + + Cannot add a symmetry constraint between a line and its end points! + Nemoguće je postaviti simetriju između linije i njenih vrhova! - Select exactly two same geometries - Odaberite točno dvije iste geometrije + Select exactly two same geometries + Odaberite točno dvije iste geometrije - Select valid geometries - Odaberite valjane geometrije + Select valid geometries + Odaberite valjane geometrije - Select geometry of similar type - Odaberite geometriju sličnog tipa + Select geometry of similar type + Odaberite geometriju sličnog tipa - Select two points and one line from the sketch. - Odaberite dvije točke i jednu liniju iz skice. + Select two points and one line from the sketch. + Odaberite dvije točke i jednu liniju iz skice. - Select exactly one line from the sketch. - Odaberite samo jednu liniju iz skice. + Select exactly one line from the sketch. + Odaberite samo jednu liniju iz skice. - Select two lines from the sketch. - Odaberite dvije linije iz skice. + Select two lines from the sketch. + Odaberite dvije linije iz skice. - Select exactly two lines from the sketch. - Odaberite točno dvije linije iz skice. + Select exactly two lines from the sketch. + Odaberite točno dvije linije iz skice. - Select two entities from the sketch. - Odaberite dva entiteta iz skice. + Select two entities from the sketch. + Odaberite dva entiteta iz skice. - Select exactly two entities from the sketch. - Odaberite točno dva entiteta iz skice. + Select exactly two entities from the sketch. + Odaberite točno dva entiteta iz skice. - - Edit sketch - Uredi skicu + + Edit sketch + Uredi skicu - - A dialog is already open in the task panel - Dijalog je već otvoren u ploči zadataka + + A dialog is already open in the task panel + Dijalog je već otvoren u ploči zadataka - - Do you want to close this dialog? - Želite li zatvoriti ovaj dijalog? + + Do you want to close this dialog? + Želite li zatvoriti ovaj dijalog? - - Several sub-elements selected - Nekoliko pod-elemenata odabrano + + Several sub-elements selected + Nekoliko pod-elemenata odabrano - - You have to select a single face as support for a sketch! - Morate odabrati jednu površinu kao podršku za skicu! + + You have to select a single face as support for a sketch! + Morate odabrati jednu površinu kao podršku za skicu! - - No support face selected - Nije odabrana površina za podršku + + No support face selected + Nije odabrana površina za podršku - - You have to select a face as support for a sketch! - Morate odabrati površinu kao podršku za skicu! + + You have to select a face as support for a sketch! + Morate odabrati površinu kao podršku za skicu! - - No planar support - Nema planarni podršku + + No planar support + Nema planarni podršku - - You need a planar face as support for a sketch! - Trebate planarnu površinu kao podršku za skicu! + + You need a planar face as support for a sketch! + Trebate planarnu površinu kao podršku za skicu! - - Distance constraint - Ograničenje udaljenosti + + Distance constraint + Ograničenje udaljenosti - - Not allowed to edit the datum because the sketch contains conflicting constraints - Nije dopušteno mijenjati podatak, jer skica sadrži proturječna ograničenja + + Not allowed to edit the datum because the sketch contains conflicting constraints + Nije dopušteno mijenjati podatak, jer skica sadrži proturječna ograničenja - - - - Dimensional constraint - Dimenzijonalno ograničenje + + + + Dimensional constraint + Dimenzijonalno ograničenje - - Display - Prikaz + + Display + Prikaz - - - - - Select at least two edges from the sketch. - + + + + + Select at least two edges from the sketch. + Select at least two edges from the sketch. - - - One selected edge is not connectable - + + + One selected edge is not connectable + One selected edge is not connectable - - Closing a shape formed by exactly two lines makes no sense. - + + Closing a shape formed by exactly two lines makes no sense. + Closing a shape formed by exactly two lines makes no sense. - - - Select elements from a single sketch. - + + + Select elements from a single sketch. + Select elements from a single sketch. - - No constraint selected - + + No constraint selected + No constraint selected - - At least one constraint must be selected - + + At least one constraint must be selected + At least one constraint must be selected - - Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - - + + SketchOrientationDialog - Choose orientation - Odaberite orijentaciju + Choose orientation + Odaberite orijentaciju - Sketch orientation - Orijentacija skice + Sketch orientation + Orijentacija skice - XY-Plane - XY ravnina + XY-Plane + XY ravnina - XZ-Plane - XZ-Ravnina + XZ-Plane + XZ-Ravnina - YZ-Plane - YZ-Ravnina + YZ-Plane + YZ-Ravnina - Reverse direction - Obrnutim smjerom + Reverse direction + Obrnutim smjerom - Offset: - Odmak: + Offset: + Odmak: - - + + SketcherGui::ConstraintView - - Change value - Promjena vrijednosti + + Change value + Promjena vrijednosti - - Rename - Preimenuj + + Rename + Preimenuj - - Delete - Izbriši + + Delete + Izbriši - - + + SketcherGui::EditDatumDialog - - - Insert angle - Insert angle + + + Insert angle + Insert angle - - - Angle: - Kut: + + + Angle: + Kut: - - - Insert radius - Insert radius + + + Insert radius + Insert radius - - - Refractive index ratio - Constraint_SnellsLaw - + + + Refractive index ratio + Constraint_SnellsLaw + Refractive index ratio - - - Ratio n2/n1: - Constraint_SnellsLaw - + + + Ratio n2/n1: + Constraint_SnellsLaw + Ratio n2/n1: - - Change radius - + + Change radius + Change radius - - - - Radius: - Polumjer: + + + + Radius: + Polumjer: - - Refractive index ratio - + + Refractive index ratio + Refractive index ratio - - Ratio n2/n1: - + + Ratio n2/n1: + Ratio n2/n1: - - - Insert length - Insert length + + + Insert length + Insert length - - - Length: - Duljina: + + + Length: + Duljina: - - + + SketcherGui::ElementView - - Delete - Izbriši + + Delete + Izbriši - - + + SketcherGui::InsertDatum - - Insert datum - Umetni datum + + Insert datum + Umetni datum - - datum: - datum: + + datum: + datum: - - + + SketcherGui::PropertyConstraintListItem - - Unnamed - + + Unnamed + Unnamed - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Odaberite orijentaciju + + Choose orientation + Odaberite orijentaciju - - Sketch orientation - Orijentacija skice + + Sketch orientation + Orijentacija skice - - XY-Plane - XY ravnina + + XY-Plane + XY ravnina - - XZ-Plane - XZ-Ravnina + + XZ-Plane + XZ-Ravnina - - YZ-Plane - YZ-Ravnina + + YZ-Plane + YZ-Ravnina - - Reverse direction - Obrnutim smjerom + + Reverse direction + Obrnutim smjerom - - Offset: - Odmak: + + Offset: + Odmak: - - + + SketcherGui::SketcherSettings - - Sketcher - Skica + + Sketcher + Skica - - Sketcher colors - Sketcher colors + + Sketcher colors + Sketcher colors - - Default edge color - Default edge color + + Default edge color + Default edge color - - - The color of edges being edited - The color of edges being edited + + + The color of edges being edited + The color of edges being edited - - Default vertex color - Default vertex color + + Default vertex color + Default vertex color - - - The color of vertices being edited - The color of vertices being edited + + + The color of vertices being edited + The color of vertices being edited - - Edit edge color - Edit edge color + + Edit edge color + Edit edge color - - Edit vertex color - Edit vertex color + + Edit vertex color + Edit vertex color - - Construction geometry - Geometrija za konstrukciju + + Construction geometry + Geometrija za konstrukciju - - The color of construction geometry in edit mode - The color of construction geometry in edit mode + + The color of construction geometry in edit mode + The color of construction geometry in edit mode - - External geometry - Vanjska geometrija + + External geometry + Vanjska geometrija - - The color of external geometry in edit mode - The color of external geometry in edit mode + + The color of external geometry in edit mode + The color of external geometry in edit mode - - Fully constrained geometry - Fully constrained geometry + + Fully constrained geometry + Fully constrained geometry - - - - The color of fully constrained geometry in edit mode - The color of fully constrained geometry in edit mode + + + + The color of fully constrained geometry in edit mode + The color of fully constrained geometry in edit mode - - Constraint color - + + Constraint color + Constraint color - Constrain color - Constrain color + + Datum color + Datum color - - Datum color - Datum color + + Datum text size + Datum text size - - Datum text size - Datum text size + + + + The default line thickness for new shapes + The default line thickness for new shapes - - - - The default line thickness for new shapes - The default line thickness for new shapes + + + + + px + px - - - - - px - px + + Default vertex size + Default vertex size - - Default vertex size - Default vertex size + + Default line width + Default line width - - Default line width - Default line width + + Cursor text color + Cursor text color - - Cursor text color - Cursor text color + + Sketch editing + Sketch editing - - Sketch editing - Sketch editing + + Font size + Font size - - Font size - Font size + + Grid line pattern + Grid line pattern - - Grid line pattern - Grid line pattern + + Ask for value after creating a distance constraint + Ask for value after creating a distance constraint - - - Ask for value after creating a distance constraint - Ask for value after creating a distance constraint - - - + + SketcherGui::SketcherValidation - - No missing coincidences - No missing coincidences + + No missing coincidences + No missing coincidences - - No missing coincidences found - No missing coincidences found + + No missing coincidences found + No missing coincidences found - - Missing coincidences - Missing coincidences + + Missing coincidences + Missing coincidences - - %1 missing coincidences found - %1 missing coincidences found + + %1 missing coincidences found + %1 missing coincidences found - - No invalid constraints - + + No invalid constraints + No invalid constraints - - No invalid constraints found - + + No invalid constraints found + No invalid constraints found - - Invalid constraints - + + Invalid constraints + Invalid constraints - - Invalid constraints found - + + Invalid constraints found + Invalid constraints found - - + + SketcherGui::TaskSketcherConstrains - - Form - Obrazac + + Form + Obrazac - - Filter: - Filter: + + Filter: + Filter: - - All - Sve + + All + Sve - - Normal - Normalno + + Normal + Normalno - - Datums - Datumima + + Datums + Datumima - - Named - Imenovan + + Named + Imenovan - - Constraints - Ograničenja + + Constraints + Ograničenja - - + + SketcherGui::TaskSketcherElements - - Form - Obrazac + + Form + Obrazac - - Type: - + + Type: + Vrsta: - - Edge - + + Edge + Rub - - Starting Point - + + Starting Point + Starting Point - - End Point - + + End Point + End Point - - Center Point - + + Center Point + Center Point - - Extended Naming - + + Extended Naming + Extended Naming - - Auto-switch to Edge - + + Auto-switch to Edge + Auto-switch to Edge - - <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - + + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - - Elements - + + Elements + Elements - - - - - Point - + + + + + Point + Točka - - - - - Line - + + + + + Line + Linija - - - - - Arc - + + + + + Arc + Luk - - - - - Circle - + + + + + Circle + Krug - - - Ellipse - + + + Ellipse + Elipsa - - - Elliptical Arc - + + + Elliptical Arc + Elliptical Arc - - - - - Other - + + + + + Other + Other - - + + SketcherGui::TaskSketcherGeneral - - Form - Obrazac + + Form + Obrazac - - Show grid - Show grid + + Show grid + Show grid - - Grid size: - Veličina rešetke: + + Grid size: + Veličina rešetke: - mm - mm + + Grid snap + Skok na rešetku - - Grid snap - Skok na rešetku + Unsolved + Neriješen - Unsolved - Neriješen + Grid Snap + Ograničenje sa rešetkom - Grid Snap - Ograničenje sa rešetkom + 0.1 mm + 0.1 mm - 0.1 mm - 0.1 mm + 0.2 mm + 0.2 mm - 0.2 mm - 0.2 mm + 0.5 mm + 0.5 mm - 0.5 mm - 0.5 mm + 1 mm + 1 mm - 1 mm - 1 mm + 2 mm + 2 mm - 2 mm - 2 mm + 5 mm + 5 mm - 5 mm - 5 mm + 10 mm + 10 mm - 10 mm - 10 mm + 20 mm + 20 mm - 20 mm - 20 mm + 50 mm + 50 mm - 50 mm - 50 mm + 100 mm + 100 mm - 100 mm - 100 mm + 200 mm + 200 mm - 200 mm - 200 mm + 500 mm + 500 mm - 500 mm - 500 mm + 1 m + 1 m - 1 m - 1 m + 2 m + 2 m - 2 m - 2 m + 5 m + 5 m - 5 m - 5 m + 10 m + 10 m - 10 m - 10 m + 20 m + 20 m - 20 m - 20 m + + Auto constraints + Auto ograničenja - - Auto constraints - Auto ograničenja + auto constraints + automatska ograničenja - auto constraints - automatska ograničenja + + Edit controls + Uredi kontrole - - - Edit controls - Uredi kontrole - - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Poruke Solvera + + Solver messages + Poruke Solvera - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - Sketcher validation + + Sketcher validation + Sketcher validation - - Missing coincidences - Missing coincidences + + Missing coincidences + Missing coincidences - - Tolerance: - Tolerance: + + Tolerance: + Tolerance: - - - Find - Find + + + Find + Find - - - Fix - Fix + + + Fix + Fix - - Invalid constraints - + + Invalid constraints + Invalid constraints - - + + SketcherGui::ViewProviderSketch - - Invalid sketch - + + Invalid sketch + Invalid sketch - - The sketch is invalid and cannot be edited. + + The sketch is invalid and cannot be edited. Use the sketch validation tool. - + The sketch is invalid and cannot be edited. +Use the sketch validation tool. - - Please remove the following constraint: - Molim uklonite sljedeće ograničenje: + + Please remove the following constraint: + Molim uklonite sljedeće ograničenje: - - Please remove at least one of the following constraints: - Molim uklonite barem jedno od sljedećih ograničenja: + + Please remove at least one of the following constraints: + Molim uklonite barem jedno od sljedećih ograničenja: - - Please remove the following redundant constraint: - Molimo obrišite ovo redundantno ograničenje: + + Please remove the following redundant constraint: + Molimo obrišite ovo redundantno ograničenje: - - Please remove the following redundant constraints: - Molimo obrišite ova redundantna ograničenja: + + Please remove the following redundant constraints: + Molimo obrišite ova redundantna ograničenja: - - Empty sketch - Prazan skica + + Empty sketch + Prazan skica - - Over-constrained sketch - + + Over-constrained sketch + Over-constrained sketch - - - - (click to select) - + + + + (click to select) + (click to select) - - Sketch contains conflicting constraints - + + Sketch contains conflicting constraints + Sketch contains conflicting constraints - - Sketch contains redundant constraints - + + Sketch contains redundant constraints + Sketch contains redundant constraints - Over-constrained sketch - Previše ograničena skica + Over-constrained sketch + Previše ograničena skica - Sketch contains conflicting constraints - Skica sadrži konfliktna ograničenja + Sketch contains conflicting constraints + Skica sadrži konfliktna ograničenja - Sketch contains redundant constraints - Skica sadrži redundantna ograničenja + Sketch contains redundant constraints + Skica sadrži redundantna ograničenja - - Fully constrained sketch - Potpuno ograničena skica + + Fully constrained sketch + Potpuno ograničena skica - - Under-constrained sketch with 1 degree of freedom - Nepotpuno ograničena skica sa 1 stupnjem slobode + + Under-constrained sketch with 1 degree of freedom + Nepotpuno ograničena skica sa 1 stupnjem slobode - - Under-constrained sketch with %1 degrees of freedom - Nepotpuno ograničena skica sa %1 stupnjeva slobode + + Under-constrained sketch with %1 degrees of freedom + Nepotpuno ograničena skica sa %1 stupnjeva slobode - - Solved in %1 sec - Riješeno za %1 sek + + Solved in %1 sec + Riješeno za %1 sek - - Unsolved (%1 sec) - Neriješen (%1 sek) + + Unsolved (%1 sec) + Neriješen (%1 sek) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - Create an arc by its end points and a point along the arc + + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - Create a circle by 3 rim points + + + Create a circle by 3 rim points + Create a circle by 3 rim points - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - Create an arc by its center and by its end points + + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - - + + Sketcher_CreateArcOfEllipse - - - Create an arc of ellipse by its center, major radius, endpoints - + + + Create an arc of ellipse by its center, major radius, endpoints + Create an arc of ellipse by its center, major radius, endpoints - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - Create a circle by its center and by a rim point + + + Create a circle by its center and by a rim point + Create a circle by its center and by a rim point - - + + Sketcher_CreateEllipseBy3Points - - - Create a ellipse by periapsis, apoapsis, and minor radius - + + + Create a ellipse by periapsis, apoapsis, and minor radius + Create a ellipse by periapsis, apoapsis, and minor radius - - + + Sketcher_CreateEllipseByCenter - - - Create an ellipse by center, major radius and point - + + + Create an ellipse by center, major radius and point + Create an ellipse by center, major radius and point - - + + Sketcher_CreateHeptagon - - - Create a heptagon by its center and by one corner - + + + Create a heptagon by its center and by one corner + Create a heptagon by its center and by one corner - - + + Sketcher_CreateHexagon - - - Create a hexagon by its center and by one corner - + + + Create a hexagon by its center and by one corner + Create a hexagon by its center and by one corner - - + + Sketcher_CreateOctagon - - - Create an octagon by its center and by one corner - + + + Create an octagon by its center and by one corner + Create an octagon by its center and by one corner - - + + Sketcher_CreatePentagon - - - Create a pentagon by its center and by one corner - + + + Create a pentagon by its center and by one corner + Create a pentagon by its center and by one corner - - + + Sketcher_CreateSquare - - - Create a square by its center and by one corner - + + + Create a square by its center and by one corner + Create a square by its center and by one corner - - + + Sketcher_CreateTriangle - - - Create an equilateral triangle by its center and by one corner - + + + Create an equilateral triangle by its center and by one corner + Create an equilateral triangle by its center and by one corner - - + + Sketcher_ReorientSketch - - Sketch has support - Sketch has support + + Sketch has support + Sketch has support - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - Sketch with a support face cannot be reoriented. + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - - + + TaskSketcherConstrains - Constraints - Ograničenja + Constraints + Ograničenja - - + + TaskSketcherCreateCommands - Appearance - Izgled + Appearance + Izgled - - + + TaskSketcherGeneral - Edit controls - Uredi kontrole + Edit controls + Uredi kontrole - - + + TaskSketcherMessages - - Form - Obrazac + + Form + Obrazac - - Undefined degrees of freedom - Neodređeno stupnjeva slobode + + Undefined degrees of freedom + Neodređeno stupnjeva slobode - - Not solved yet - Još nije riješeno + + Not solved yet + Još nije riješeno - - + + Workbench - - Sketcher - Skica + + Sketcher + Skica - - Sketcher geometries - Geometrije skice + + Sketcher geometries + Geometrije skice - - Sketcher tools - + + Sketcher tools + Sketcher tools - Sketcher geoms - Geometrije skice + Sketcher geoms + Geometrije skice - - Sketcher constraints - Ograničenja u skici + + Sketcher constraints + Ograničenja u skici - + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.qm index 376115637..f7c6fea59 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.ts index eb508b1ac..e1075d40d 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.ts @@ -1,2981 +1,2978 @@ - + CmdSketcherCloseShape - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Close Shape - + + Close Shape + Close Shape - - Produce closed shape by Link end point of element with next elements' starting point - + + Produce closed shape by Link end point of element with next elements' starting point + Produce closed shape by Link end point of element with next elements' starting point - - + + CmdSketcherCompCreateArc - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create arc - Ív létrehozása + + Create arc + Ív létrehozása - - Create an arc in the sketcher - Create an arc in the sketcher + + Create an arc in the sketcher + Ívet hoz létre a vázlatkészítőben - - Center and end points - Center and end points + + Center and end points + Közép és végpontok - - End points and rim point - End points and rim point + + End points and rim point + Végpontok és perem pont - - + + CmdSketcherCompCreateCircle - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create circle - Kör rajzolása + + Create circle + Kör rajzolása - - Create a circle in the sketcher - Create a circle in the sketcher + + Create a circle in the sketcher + Kör létrehozása a vázlatkészítőben - - Center and rim point - Center and rim point + + Center and rim point + Közép- és a perem pont - - 3 rim points - 3 rim points + + 3 rim points + 3 perem pont - - + + CmdSketcherCompCreateConic - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create a conic - + + Create a conic + Create a conic - - Create a conic in the sketch - + + Create a conic in the sketch + Create a conic in the sketch - - Ellipse by center, major radius, point - + + Ellipse by center, major radius, point + Ellipse by center, major radius, point - - Ellipse by Periapsis, apoapsis, minor radius - + + Ellipse by Periapsis, apoapsis, minor radius + Ellipse by Periapsis, apoapsis, minor radius - - Arc of ellipse by center, major radius, endpoints - + + Arc of ellipse by center, major radius, endpoints + Arc of ellipse by center, major radius, endpoints - - + + CmdSketcherCompCreateRegularPolygon - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create regular polygon - + + Create regular polygon + Create regular polygon - - Create an regular polygon in the sketcher - + + Create an regular polygon in the sketcher + Create an regular polygon in the sketcher - - Triangle - + + Triangle + Triangle - - Square - + + Square + Square - - Pentagon - + + Pentagon + Pentagon - - Hexagon - + + Hexagon + Hexagon - - Heptagon - + + Heptagon + Heptagon - - Octagon - + + Octagon + Octagon - - + + CmdSketcherConnect - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Connect Edges - + + Connect Edges + Connect Edges - - Link end point of element with next elements' starting point - + + Link end point of element with next elements' starting point + Link end point of element with next elements' starting point - - + + CmdSketcherConstrainAngle - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain angle - Szög zárolása + + Constrain angle + Szög zárolása - - Fix the angle of a line or the angle between two lines - Rögzítsen szöget a vonalon, vagy a szöget két vonalon + + Fix the angle of a line or the angle between two lines + Rögzítsen szöget a vonalon, vagy a szöget két vonalon - - + + CmdSketcherConstrainCoincident - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain coincident - Egymásra llesztés + + Constrain coincident + Egymásra llesztés - - Create a coincident constraint on the selected item - Kiválasztott elemek egy egymásra illesztése + + Create a coincident constraint on the selected item + Kiválasztott elemek egy egymásra illesztése - - + + CmdSketcherConstrainDistance - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain distance - Távolság kényszer + + Constrain distance + Távolság kényszer - - Fix a length of a line or the distance between a line and a vertex - Vonal hosszának rögzítése vagy adott távolság tartása a vonal és vertex között + + Fix a length of a line or the distance between a line and a vertex + Vonal hosszának rögzítése vagy adott távolság tartása a vonal és vertex között - - + + CmdSketcherConstrainDistanceX - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain horizontal distance - Vízszintes távolság zárolása + + Constrain horizontal distance + Vízszintes távolság zárolása - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - Két pont közötti vagy vonal végek közötti vízszintes távolság zárolása + + Fix the horizontal distance between two points or line ends + Két pont közötti vagy vonal végek közötti vízszintes távolság zárolása - - + + CmdSketcherConstrainDistanceY - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - Vízszintes távolság zárolása + Constrain horizontal distance + Vízszintes távolság zárolása - - Fix the vertical distance between two points or line ends - Két pont közötti vagy vonal végek közötti függőleges távolság zárolása + + Fix the vertical distance between two points or line ends + Két pont közötti vagy vonal végek közötti függőleges távolság zárolása - - + + CmdSketcherConstrainEqual - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain equal - Egyenlő zárolása + + Constrain equal + Egyenlő zárolása - - Create an equality constraint between two lines or between circles and arcs - Hozzon létre egy egyenlőség illesztést két vonal között, illetve körök és ívek között + + Create an equality constraint between two lines or between circles and arcs + Hozzon létre egy egyenlőség illesztést két vonal között, illetve körök és ívek között - - + + CmdSketcherConstrainHorizontal - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain horizontally - Vízszint kényszer + + Constrain horizontally + Vízszint kényszer - - Create a horizontal constraint on the selected item - Vízszintes illesztés létrehozása a kiválasztott elemen + + Create a horizontal constraint on the selected item + Vízszintes illesztés létrehozása a kiválasztott elemen - - + + CmdSketcherConstrainInternalAlignment - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain InternalAlignment - + + Constrain InternalAlignment + Constrain InternalAlignment - - Constrains an element to be aligned with the internal geometry of another element - + + Constrains an element to be aligned with the internal geometry of another element + Constrains an element to be aligned with the internal geometry of another element - - + + CmdSketcherConstrainLock - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain lock - Zárolási kényszer + + Constrain lock + Zárolási kényszer - - Create a lock constraint on the selected item - A kijelölt elem illesztése + + Create a lock constraint on the selected item + A kijelölt elem illesztése - - + + CmdSketcherConstrainParallel - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain parallel - Párhuzamosság tartása + + Constrain parallel + Párhuzamosság tartása - - Create a parallel constraint between two lines - Két vonal közötti párhuzamosság illesztés + + Create a parallel constraint between two lines + Két vonal közötti párhuzamosság illesztés - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain perpendicular - Merőleges korlát + + Constrain perpendicular + Merőleges korlát - - Create a perpendicular constraint between two lines - Create a perpendicular constraint between two lines + + Create a perpendicular constraint between two lines + Merőleges illesztést hoz létre két vonal közt - Create a Perpendicular constraint between two lines - Hozzon létre egy merőleges illesztést két vonal közt + Create a Perpendicular constraint between two lines + Hozzon létre egy merőleges illesztést két vonal közt - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain point onto object - a pont korlátozása az objektumra + + Constrain point onto object + a pont korlátozása az objektumra - - Fix a point onto an object - Pont rögzítése egy tárgyra + + Fix a point onto an object + Pont rögzítése egy tárgyra - - + + CmdSketcherConstrainRadius - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain radius - Sugár korlát + + Constrain radius + Sugár korlát - - Fix the radius of a circle or an arc - Sugár rögzítése a körre vagy ívre + + Fix the radius of a circle or an arc + Sugár rögzítése a körre vagy ívre - - + + CmdSketcherConstrainSnellsLaw - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain refraction (Snell's law') - + + Constrain refraction (Snell's law') + Constrain refraction (Snell's law') - - Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - + + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - - + + CmdSketcherConstrainSymmetric - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain symmetrical - Szimmetria korlát + + Constrain symmetrical + Szimmetria korlát - - Create a symmetry constraint between two points with respect to a line or a third point - Create a symmetry constraint between two points with respect to a line or a third point + + Create a symmetry constraint between two points with respect to a line or a third point + Egy szimmetria illesztést hoz létre két pont közt, egy vonal vagy egy harmadik pont figyelembe vételével - Create an symmetry constraint between two points with respect to a line - Hozzon létre egy szimmetria illesztést két pont között egy vanalra való tekintettel + Create an symmetry constraint between two points with respect to a line + Hozzon létre egy szimmetria illesztést két pont között egy vanalra való tekintettel - - + + CmdSketcherConstrainTangent - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain tangent - Érintő illesztés + + Constrain tangent + Érintő illesztés - - Create a tangent constraint between two entities - Hozzon létre egy érintő illesztést két rész között + + Create a tangent constraint between two entities + Hozzon létre egy érintő illesztést két rész között - - + + CmdSketcherConstrainVertical - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Constrain vertically - Függőleges kényszerítés + + Constrain vertically + Függőleges kényszerítés - - Create a vertical constraint on the selected item - Függőleges illesztés alkalmazása a kijelölt elemen + + Create a vertical constraint on the selected item + Függőleges illesztés alkalmazása a kijelölt elemen - - + + CmdSketcherCreate3PointArc - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create arc by three points - Create arc by three points + + Create arc by three points + Ív létrehozása három ponttal - - Create an arc by its end points and a point along the arc - Create an arc by its end points and a point along the arc + + Create an arc by its end points and a point along the arc + Ívet hoz létre az ív végpontjaival és egy ív menti ponttal - - + + CmdSketcherCreate3PointCircle - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create circle by three points - Create circle by three points + + Create circle by three points + Kör létrehozása három ponttal - - Create a circle by 3 perimeter points - Create a circle by 3 perimeter points + + Create a circle by 3 perimeter points + Kör létrehozása 3 kerületi ponttal - - + + CmdSketcherCreateArc - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create arc by center - Create arc by center + + Create arc by center + Ív létrehozása középpont kijelöléssel - - Create an arc by its center and by its end points - Create an arc by its center and by its end points + + Create an arc by its center and by its end points + ívet hoz létre a középpontjával és a végpontokkal - Create arc - Ív létrehozása + Create arc + Ív létrehozása - Create an arc in the sketch - Ív létrehozása a vázlaton + Create an arc in the sketch + Ív létrehozása a vázlaton - - + + CmdSketcherCreateArcOfEllipse - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create an arc of ellipse - + + Create an arc of ellipse + Create an arc of ellipse - - Create an arc of ellipse in the sketch - + + Create an arc of ellipse in the sketch + Create an arc of ellipse in the sketch - - + + CmdSketcherCreateCircle - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create circle - Kör rajzolása + + Create circle + Kör rajzolása - - Create a circle in the sketch - Kör rajzolása a vázlaton + + Create a circle in the sketch + Kör rajzolása a vázlaton - - + + CmdSketcherCreateDraftLine - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create draft line - Vázlatvonal rajzolása + + Create draft line + Vázlatvonal rajzolása - - Create a draft line in the sketch - Vázlatvonal rajzolása a vázlaton + + Create a draft line in the sketch + Vázlatvonal rajzolása a vázlaton - - + + CmdSketcherCreateEllipseBy3Points - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create ellipse by 3 points - + + Create ellipse by 3 points + Create ellipse by 3 points - - Create an ellipse by 3 points in the sketch - + + Create an ellipse by 3 points in the sketch + Create an ellipse by 3 points in the sketch - - + + CmdSketcherCreateEllipseByCenter - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create ellipse by center - + + Create ellipse by center + Create ellipse by center - - Create an ellipse by center in the sketch - + + Create an ellipse by center in the sketch + Create an ellipse by center in the sketch - - + + CmdSketcherCreateFillet - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create fillet - Lekerekítés létrehozása + + Create fillet + Lekerekítés létrehozása - Create a fillet between two lines or at a coincidental point - Hozzon létre egy lekerekítést a vonalak közt vagy egybeeső ponttok közt + Create a fillet between two lines or at a coincidental point + Hozzon létre egy lekerekítést a vonalak közt vagy egybeeső ponttok közt - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateHeptagon - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create heptagon - + + Create heptagon + Create heptagon - - Create a heptagon in the sketch - + + Create a heptagon in the sketch + Create a heptagon in the sketch - - + + CmdSketcherCreateHexagon - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create hexagon - + + Create hexagon + Create hexagon - - Create a hexagon in the sketch - + + Create a hexagon in the sketch + Create a hexagon in the sketch - - + + CmdSketcherCreateLine - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create line - Vonal rajzolása + + Create line + Vonal rajzolása - - Create a line in the sketch - Vonal rajzolása a vázlaton + + Create a line in the sketch + Vonal rajzolása a vázlaton - - + + CmdSketcherCreateOctagon - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create octagon - + + Create octagon + Create octagon - - Create an octagon in the sketch - + + Create an octagon in the sketch + Create an octagon in the sketch - - + + CmdSketcherCreatePentagon - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create pentagon - + + Create pentagon + Create pentagon - - Create a pentagon in the sketch - + + Create a pentagon in the sketch + Create a pentagon in the sketch - - + + CmdSketcherCreatePoint - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create point - Pont létrehozása + + Create point + Pont létrehozása - - Create a point in the sketch - Pont létrehozása a vázlaton + + Create a point in the sketch + Pont létrehozása a vázlaton - - + + CmdSketcherCreatePolyline - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create polyline - Vonallánc rajzolása + + Create polyline + Vonallánc rajzolása - - Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch. 'M' Key cycles behaviour + + Create a polyline in the sketch. 'M' Key cycles behaviour + Vonallánc létrehozása a vázlatban. Az 'M' billentyűvel váltogathat a módok közt - Create a polyline in the sketch - Vonallánc rajzolása a vázlaton + Create a polyline in the sketch + Vonallánc rajzolása a vázlaton - - + + CmdSketcherCreateRectangle - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create rectangle - Téglalap rajzolása + + Create rectangle + Téglalap rajzolása - - Create a rectangle in the sketch - Téglalap rajzolása a vázlaton + + Create a rectangle in the sketch + Téglalap rajzolása a vázlaton - - + + CmdSketcherCreateSlot - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create slot - Create slot + + Create slot + Hozzon létre nyílást - - Create a slot in the sketch - Create a slot in the sketch + + Create a slot in the sketch + Hozzon létre egy nyílást a vázlatban - - + + CmdSketcherCreateSquare - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create square - + + Create square + Create square - - Create a square in the sketch - + + Create a square in the sketch + Create a square in the sketch - - + + CmdSketcherCreateText - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create text - Szöveg létrehozása + + Create text + Szöveg létrehozása - - Create text in the sketch - Szöveg létrehozása a vázlaton + + Create text in the sketch + Szöveg létrehozása a vázlaton - - + + CmdSketcherCreateTriangle - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create equilateral triangle - + + Create equilateral triangle + Create equilateral triangle - - Create an equilateral triangle in the sketch - + + Create an equilateral triangle in the sketch + Create an equilateral triangle in the sketch - - + + CmdSketcherEditSketch - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Edit sketch - Vázlat szerkesztése + + Edit sketch + Vázlat szerkesztése - - Edit the selected sketch - + + Edit the selected sketch + Edit the selected sketch - - + + CmdSketcherExternal - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - External geometry - Külső geometria + + External geometry + Külső geometria - - Create an edge linked to an external geometry - Hozzon létre egy szegélyt, csatolva a külső geometriához + + Create an edge linked to an external geometry + Hozzon létre egy szegélyt, csatolva a külső geometriához - - + + CmdSketcherLeaveSketch - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Leave sketch - Vázlat elhagyása + + Leave sketch + Vázlat elhagyása - - Close the editing of the sketch - Vázlatszerkesztő bezárása + + Close the editing of the sketch + Vázlatszerkesztő bezárása - - + + CmdSketcherMapSketch - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Map sketch to face... - Vázlat leképezés felületre... + + Map sketch to face... + Vázlat leképezés felületre... - - Map a sketch to a face - Vázlat leképezése felületre + + Map a sketch to a face + Vázlat leképezése felületre - - + + CmdSketcherMergeSketches - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - - Merge sketches - + + + Merge sketches + Merge sketches - - Wrong selection - Hibás kijelölés + + Wrong selection + Hibás kijelölés - - Select at least two sketches, please. - + + Select at least two sketches, please. + Select at least two sketches, please. - - + + CmdSketcherNewSketch - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Create sketch - Vázlat létrehozása + + Create sketch + Vázlat létrehozása - Create a new or edit the selected sketch - Hozzon létre egy új, vagy szerkesztheti a kijelölt vázlatot + Create a new or edit the selected sketch + Hozzon létre egy új, vagy szerkesztheti a kijelölt vázlatot - - Create a new sketch - Új vázlat készítése + + Create a new sketch + Új vázlat készítése - - + + CmdSketcherNewSketchSF - Sketcher - Vázlatkészítõ + Sketcher + Vázlatkészítõ - Sketchflat sketch - Vázlatsík vázlat + Sketchflat sketch + Vázlatsík vázlat - Create a new sketchflat sketch by starting externel editor - Hozzon létre egy új vázlatsík vázlatot külső szerkesztő indításával + Create a new sketchflat sketch by starting externel editor + Hozzon létre egy új vázlatsík vázlatot külső szerkesztő indításával - - + + CmdSketcherReorientSketch - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Reorient sketch... - Reorient sketch... + + Reorient sketch... + Fordítsa el a vázlatot... - - Reorient the selected sketch - Reorient the selected sketch + + Reorient the selected sketch + Fordítsa el a kijelölt vázlatot - - + + CmdSketcherRestoreInternalAlignmentGeometry - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Show/hide internal geometry - + + Show/hide internal geometry + Show/hide internal geometry - - Show all internal geometry / hide unused internal geometry - + + Show all internal geometry / hide unused internal geometry + Show all internal geometry / hide unused internal geometry - - + + CmdSketcherSelectConflictingConstraints - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - - Select Conflicting Constraints - + + + Select Conflicting Constraints + Select Conflicting Constraints - - + + CmdSketcherSelectConstraints - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Select Constraints - + + Select Constraints + Select Constraints - - Select the constraints associated to the selected elements - + + Select the constraints associated to the selected elements + Select the constraints associated to the selected elements - - + + CmdSketcherSelectElementsAssociatedWithConstraints - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - - Select Elements associated with constraints - + + + Select Elements associated with constraints + Select Elements associated with constraints - - + + CmdSketcherSelectHorizontalAxis - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Select Horizontal Axis - + + Select Horizontal Axis + Select Horizontal Axis - - Select the horizontal axis - + + Select the horizontal axis + Select the horizontal axis - - + + CmdSketcherSelectOrigin - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Select Origin - + + Select Origin + Select Origin - - Select the origin point - + + Select the origin point + Select the origin point - - + + CmdSketcherSelectRedundantConstraints - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - - Select Redundant Constraints - + + + Select Redundant Constraints + Select Redundant Constraints - - + + CmdSketcherSelectVerticalAxis - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Select Vertical Axis - + + Select Vertical Axis + Select Vertical Axis - - Select the vertical axis - + + Select the vertical axis + Select the vertical axis - - + + CmdSketcherToggleConstruction - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Toggle construction line - Szerkesztési vonalak átkapcsolása + + Toggle construction line + Szerkesztési vonalak átkapcsolása - - Toggles the currently selected lines to/from construction mode - Az aktuálisan kiválasztott vonalak a szerkesztő mód -ból/-ba + + Toggles the currently selected lines to/from construction mode + Az aktuálisan kiválasztott vonalak a szerkesztő mód -ból/-ba - - + + CmdSketcherTrimming - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Trim edge - Él vágása + + Trim edge + Él vágása - - Trim an edge with respect to the picked position - Él levágása, tekintettel a kiválasztott helyzetre + + Trim an edge with respect to the picked position + Él levágása, tekintettel a kiválasztott helyzetre - Trims an edge with respect to the picked position - Él levágása, tekintettel a kiválasztott helyzetére + Trims an edge with respect to the picked position + Él levágása, tekintettel a kiválasztott helyzetére - - + + CmdSketcherValidateSketch - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Validate sketch... - Validate sketch... + + Validate sketch... + Érvényesíti a vázlatot... - - Validate sketch - Validate sketch + + Validate sketch + Érvényesíti a vázlatot - - Wrong selection - Hibás kijelölés + + Wrong selection + Hibás kijelölés - - Select one sketch, please. - Select one sketch, please. + + Select one sketch, please. + Kérjük válasszaon ki a egy vázlatot. - - + + CmdSketcherViewSketch - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - View sketch - vázlat nézet + + View sketch + vázlat nézet - - View sketch perpendicular to sketch plane - A vázlat megtekintése merőleges vázlatsíkra + + View sketch perpendicular to sketch plane + A vázlat megtekintése merőleges vázlatsíkra - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Megjelenés + + Appearance + Megjelenés - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Hibás kijelölés - - - - - Select edge(s) from the sketch. - A kiválasztott él(ek) a vázlatból való. - - - - - Select an edge from the sketch. - Egy él kiválasztása a vázlaton. - - - - - Double constraint - Kettős illesztés - - - - - The selected edge has already a horizontal constraint! - A kiválasztott él már rendelkezik egy vízszintes illesztéssel! - - - - - - - - - - - Impossible constraint - Lehetetlen illesztés - - - - Cannot add a constraint between two external geometries! - Nem lehet hozzáadni egy illesztést két külső geometriához! - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Hibás kijelölés + + + + + Select edge(s) from the sketch. + A kiválasztott él(ek) a vázlatból való. + + + + + Select an edge from the sketch. + Egy él kiválasztása a vázlaton. + + + + + Double constraint + Kettős illesztés + + + + + The selected edge has already a horizontal constraint! + A kiválasztott él már rendelkezik egy vízszintes illesztéssel! + + + + + + + + + + + Impossible constraint + Lehetetlen illesztés + + + + Cannot add a constraint between two external geometries! + Nem lehet hozzáadni egy illesztést két külső geometriához! + - - - - Only sketch and its support is allowed to select - Csak a vázlat és a támogatásy választható + + + + Only sketch and its support is allowed to select + Csak a vázlat és a támogatásy választható - - One of the selected has to be on the sketch - Az egyik kiválasztottnak vázlaton kell lennie + + One of the selected has to be on the sketch + Az egyik kiválasztottnak vázlaton kell lennie - - - The selected edge is not a line segment - A kiválasztott él nem egyenes szakasz + + + The selected edge is not a line segment + A kiválasztott él nem egyenes szakasz - - - The selected edge has already a vertical constraint! - A kiválasztott él már rendelkezik egy függőleges illesztéssel! + + + The selected edge has already a vertical constraint! + A kiválasztott él már rendelkezik egy függőleges illesztéssel! - - The selected item(s) can't accept a horizontal constraint! - A kiválasztott elem(ek) nem fogadják el a vízszintes illesztést! + + The selected item(s) can't accept a horizontal constraint! + A kiválasztott elem(ek) nem fogadják el a vízszintes illesztést! - - The selected item(s) can't accept a vertical constraint! - A kiválasztott elem(ek) nem fogadják el a függőleges illesztést! + + The selected item(s) can't accept a vertical constraint! + A kiválasztott elem(ek) nem fogadják el a függőleges illesztést! - - Select entities from the sketch. - Válasszon ki a szerkezetet a vázlatból. + + Select entities from the sketch. + Válasszon ki a szerkezetet a vázlatból. - - Select exactly one entity from the sketch. - Válasszon ki pontosan egy szerkezetet, a vázlatból. + + Select exactly one entity from the sketch. + Válasszon ki pontosan egy szerkezetet, a vázlatból. - - Select one vertex from the sketch. - Jelöljön ki egy csúcspontot a vázlatból. + + Select one vertex from the sketch. + Jelöljön ki egy csúcspontot a vázlatból. - - - - - - Select vertexes from the sketch. - Csomópont kiválasztása a vázlaton. + + + + + + Select vertexes from the sketch. + Csomópont kiválasztása a vázlaton. - - Cannot add a fixed x-coordinate constraint on an external geometry! - + + Cannot add a fixed x-coordinate constraint on an external geometry! + Cannot add a fixed x-coordinate constraint on an external geometry! - - Cannot add a fixed x-coordinate constraint on the root point! - + + Cannot add a fixed x-coordinate constraint on the root point! + Cannot add a fixed x-coordinate constraint on the root point! - - Cannot add a fixed y-coordinate constraint on an external geometry! - + + Cannot add a fixed y-coordinate constraint on an external geometry! + Cannot add a fixed y-coordinate constraint on an external geometry! - - Cannot add a fixed y-coordinate constraint on the root point! - + + Cannot add a fixed y-coordinate constraint on the root point! + Cannot add a fixed y-coordinate constraint on the root point! - - - - Select one or more arcs or circles from the sketch. - + + + + Select one or more arcs or circles from the sketch. + Select one or more arcs or circles from the sketch. - - Constrain equal - Egyenlő zárolása + + Constrain equal + Egyenlő zárolása - - Do you want to share the same radius for all selected elements? - + + Do you want to share the same radius for all selected elements? + Do you want to share the same radius for all selected elements? - - Select only entities from the sketch. - + + Select only entities from the sketch. + Select only entities from the sketch. - - - Select one or two lines from the sketch. Or select two edges and a point. - + + + Select one or two lines from the sketch. Or select two edges and a point. + Select one or two lines from the sketch. Or select two edges and a point. - - Parallel lines - + + Parallel lines + Parallel lines - - An angle constraint cannot be set for two parallel lines. - + + An angle constraint cannot be set for two parallel lines. + An angle constraint cannot be set for two parallel lines. - - Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - Constraint_SnellsLaw - + + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. + Constraint_SnellsLaw + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - - Selected objects are not just geometry from one sketch. - + + Selected objects are not just geometry from one sketch. + Selected objects are not just geometry from one sketch. - - Number of selected objects is not 3 (is %1). - + + Number of selected objects is not 3 (is %1). + Number of selected objects is not 3 (is %1). - - Incompatible geometry is selected! - + + Incompatible geometry is selected! + Incompatible geometry is selected! - - - Select at least one ellipse and one edge from the sketch. - + + + Select at least one ellipse and one edge from the sketch. + Select at least one ellipse and one edge from the sketch. - - Sketch axes cannot be used in internal alignment constraint - + + Sketch axes cannot be used in internal alignment constraint + Sketch axes cannot be used in internal alignment constraint - - You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - + + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - - - Maximum 2 points are supported. - + + + Maximum 2 points are supported. + Maximum 2 points are supported. - - - Maximum 2 lines are supported. - + + + Maximum 2 lines are supported. + Maximum 2 lines are supported. - - - Nothing to constraint - + + + Nothing to constraint + Nothing to constraint - - Currently all internal geometry of the ellipse is already exposed. - + + Currently all internal geometry of the ellipse is already exposed. + Currently all internal geometry of the ellipse is already exposed. - - - - - Extra elements - + + + + + Extra elements + Extra elements - - - - More elements than possible for the given ellipse were provided. These were ignored. - + + + + More elements than possible for the given ellipse were provided. These were ignored. + More elements than possible for the given ellipse were provided. These were ignored. - - You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - + + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - - You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - + + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - - Currently all internal geometry of the arc of ellipse is already exposed. - + + Currently all internal geometry of the arc of ellipse is already exposed. + Currently all internal geometry of the arc of ellipse is already exposed. - - More elements than possible for the given arc of ellipse were provided. These were ignored. - + + More elements than possible for the given arc of ellipse were provided. These were ignored. + More elements than possible for the given arc of ellipse were provided. These were ignored. - - Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - Select exactly two vertexes from the sketch. - Két csomópont kiválasztása a vázlaton. + Select exactly two vertexes from the sketch. + Két csomópont kiválasztása a vázlaton. - - - Select two or more vertexes from the sketch. - Select two or more vertexes from the sketch. + + + Select two or more vertexes from the sketch. + Jelöljön ki két vagy több csomópontok a vázlatból. - - - Select exactly one line or one point and one line or two points from the sketch. - Válasszon ki pontosan egy sort vagy egy pontot és egy sort és két pontot a vázlatból. + + + Select exactly one line or one point and one line or two points from the sketch. + Válasszon ki pontosan egy sort vagy egy pontot és egy sort és két pontot a vázlatból. - - Cannot add a length constraint on an external geometry! - Nem lehet hozzáadni egy külső geometriához a hosszanti illesztést! + + Cannot add a length constraint on an external geometry! + Nem lehet hozzáadni egy külső geometriához a hosszanti illesztést! - - Cannot add a length constraint on an axis! - Nem adható hozzá a hosszanti illesztés egy tengelyen! + + Cannot add a length constraint on an axis! + Nem adható hozzá a hosszanti illesztés egy tengelyen! - - - Select exactly one point and one object from the sketch. - Válasszon ki pontosan egy pontot és egy objektumot a vázlatból. + + + Select exactly one point and one object from the sketch. + Válasszon ki pontosan egy pontot és egy objektumot a vázlatból. - - - - - Select exactly one line or up to two points from the sketch. - Válasszon ki pontosan egy vonalat, vagy legfeljebb két pontot a vázlatból. + + + + + Select exactly one line or up to two points from the sketch. + Válasszon ki pontosan egy vonalat, vagy legfeljebb két pontot a vázlatból. - - Cannot add a horizontal length constraint on an external geometry! - Nem lehet hozzáadni egy külső geometriához a vízszintes hosszanti illesztést! + + Cannot add a horizontal length constraint on an external geometry! + Nem lehet hozzáadni egy külső geometriához a vízszintes hosszanti illesztést! - - Cannot add a horizontal length constraint on an axis! - Nem lehet hozzáadni egy vízszintes hosszanti illesztést egy tengelyen! + + Cannot add a horizontal length constraint on an axis! + Nem lehet hozzáadni egy vízszintes hosszanti illesztést egy tengelyen! - Cannot add a fixed x-cootdinate constraint on an external geometry! - Nem adható hozzá a rögzített x-koordináta illesztése a külső geometriához! + Cannot add a fixed x-cootdinate constraint on an external geometry! + Nem adható hozzá a rögzített x-koordináta illesztése a külső geometriához! - Cannot add a fixed x-cootdinate constraint on the root point! - Nem adható hozzá a rögzített x-koordináta illesztése az alap ponthoz! + Cannot add a fixed x-cootdinate constraint on the root point! + Nem adható hozzá a rögzített x-koordináta illesztése az alap ponthoz! - - Cannot add a vertical length constraint on an external geometry! - Nem lehet hozzáadni egy külső geometriához a függőleges hosszanti illesztést! + + Cannot add a vertical length constraint on an external geometry! + Nem lehet hozzáadni egy külső geometriához a függőleges hosszanti illesztést! - - Cannot add a vertical length constraint on an axis! - Nem adható hozzá a függőleges hosszanti illesztés egy tengelyen! + + Cannot add a vertical length constraint on an axis! + Nem adható hozzá a függőleges hosszanti illesztés egy tengelyen! - Cannot add a fixed y-cootdinate constraint on an external geometry! - Nem adható hozzá a rögzített y-koordináta illesztése a külső geometriához! + Cannot add a fixed y-cootdinate constraint on an external geometry! + Nem adható hozzá a rögzített y-koordináta illesztése a külső geometriához! - Cannot add a fixed y-cootdinate constraint on the root point! - Nem adható hozzá a rögzített y-koordináta illesztése az alap ponthoz! + Cannot add a fixed y-cootdinate constraint on the root point! + Nem adható hozzá a rögzített y-koordináta illesztése az alap ponthoz! - - Select two or more lines from the sketch. - Válasszon ki a két vagy több vonalat a vázlatból. + + Select two or more lines from the sketch. + Válasszon ki a két vagy több vonalat a vázlatból. - - - Select at least two lines from the sketch. - Válasszon ki legalább két vonalat a vázlatból. + + + Select at least two lines from the sketch. + Válasszon ki legalább két vonalat a vázlatból. - - Select a valid line - Válasszon ki egy érvényes vonalat + + Select a valid line + Válasszon ki egy érvényes vonalat - - The selected edge is not a valid line - A kiválasztott él nem érvényes vonal + + The selected edge is not a valid line + A kiválasztott él nem érvényes vonal - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - perpendicular constraint - + perpendicular constraint + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - - Select some geometry from the sketch. - perpendicular constraint - + + Select some geometry from the sketch. + perpendicular constraint + Select some geometry from the sketch. - - Wrong number of selected objects! - perpendicular constraint - + + Wrong number of selected objects! + perpendicular constraint + Wrong number of selected objects! - - - - Error - + + + + Error + Hiba - - - With 3 objects, there must be 2 curves and 1 point. - tangent constraint - + + + With 3 objects, there must be 2 curves and 1 point. + tangent constraint + With 3 objects, there must be 2 curves and 1 point. - - - Cannot add a perpendicularity constraint at an unconnected point! - Nem lehet hozzáadni a függőlegesség illesztést a független ponton! + + + Cannot add a perpendicularity constraint at an unconnected point! + Nem lehet hozzáadni a függőlegesség illesztést a független ponton! - The selected points should be end points of arcs and lines. - A kiválasztott pontoknak ív és vonal végpontoknak kell lennie. + The selected points should be end points of arcs and lines. + A kiválasztott pontoknak ív és vonal végpontoknak kell lennie. - The selected point should be an end point of an arc or line. - A kijelölt pontonak egy ív vagy vonal végpontnak kell lennie. + The selected point should be an end point of an arc or line. + A kijelölt pontonak egy ív vagy vonal végpontnak kell lennie. - The selected edge should be an arc, line or circle. - A kijelölt élnek egy ívnek, vonalnak vagy körnek kell lennie. + The selected edge should be an arc, line or circle. + A kijelölt élnek egy ívnek, vonalnak vagy körnek kell lennie. - - One of the selected edges should be a line. - Az egyik kijelölt élnek egy vonalnak kell lennie. + + One of the selected edges should be a line. + Az egyik kijelölt élnek egy vonalnak kell lennie. - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - tangent constraint - + tangent constraint + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - - Select some geometry from the sketch. - tangent constraint - + + Select some geometry from the sketch. + tangent constraint + Select some geometry from the sketch. - - Wrong number of selected objects! - tangent constraint - + + Wrong number of selected objects! + tangent constraint + Wrong number of selected objects! - - - Cannot add a tangency constraint at an unconnected point! - Nem lehet hozzáadni egy érintő illesztést a független ponton! + + + Cannot add a tangency constraint at an unconnected point! + Nem lehet hozzáadni egy érintő illesztést a független ponton! - Select exactly one arc or circle from the sketch. - Válasszon ki pontosan egy ívet vagy kört a vázlatból. + Select exactly one arc or circle from the sketch. + Válasszon ki pontosan egy ívet vagy kört a vázlatból. - Select one or two lines from the sketch. - Válasszon egy vagy két vonalat a vázlatból. + Select one or two lines from the sketch. + Válasszon egy vagy két vonalat a vázlatból. - - Cannot add an angle constraint on an external geometry! - Nem lehet hozzáadni egy külső geometriához a szög illesztést! + + Cannot add an angle constraint on an external geometry! + Nem lehet hozzáadni egy külső geometriához a szög illesztést! - - Cannot add an angle constraint on an axis! - Nem lehet hozzáadni egy szög illesztést egy tengelyhez! + + Cannot add an angle constraint on an axis! + Nem lehet hozzáadni egy szög illesztést egy tengelyhez! - Select exactly one or two lines from the sketch. - Válasszon ki pontosan egy-két vonalat a vázlatból. + Select exactly one or two lines from the sketch. + Válasszon ki pontosan egy-két vonalat a vázlatból. - - Select two edges from the sketch. - Két él kiválasztása a vázlaton. + + Select two edges from the sketch. + Két él kiválasztása a vázlaton. - Select atleast two lines from the sketch. - Válasszon ki legalább két vonalat a vázlatból. + Select atleast two lines from the sketch. + Válasszon ki legalább két vonalat a vázlatból. - - - Select two or more compatible edges - Két vagy több kompatibilis élt válasszon + + + Select two or more compatible edges + Két vagy több kompatibilis élt válasszon - - Sketch axes cannot be used in equality constraints - Vázlat tengelyek nem használhatók egyenlőségi illesztéshez + + Sketch axes cannot be used in equality constraints + Vázlat tengelyek nem használhatók egyenlőségi illesztéshez - - - Select two or more edges of similar type - Jelöljön ki két vagy több hasonló élt + + + Select two or more edges of similar type + Jelöljön ki két vagy több hasonló élt - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Válasszon ki, két pontot és egy szimmetria vonalat, két pontot és egy szimmetria pontot vagy egy vonalat és egy szimmetria pontot a vázlatból. - - - Cannot add a constraint between external geometries! - Nem lehet hozzáadni egy illesztésat a külső geometriákhoz! + + + Cannot add a constraint between external geometries! + Nem lehet hozzáadni egy illesztésat a külső geometriákhoz! - - - Cannot add a symmetry constraint between a line and its end points! - Nem lehet hozzáadni a szimmetria illesztést a vonalhoz és annak végpontjaihoz! + + + Cannot add a symmetry constraint between a line and its end points! + Nem lehet hozzáadni a szimmetria illesztést a vonalhoz és annak végpontjaihoz! - Select exactly two same geometries - Válasszon ki pontosan két azonos geometriát + Select exactly two same geometries + Válasszon ki pontosan két azonos geometriát - Select valid geometries - Válasszon érvényes geometriákat + Select valid geometries + Válasszon érvényes geometriákat - Select geometry of similar type - Válasszon ki a hasonló típusú geometriát + Select geometry of similar type + Válasszon ki a hasonló típusú geometriát - Select two points and one line from the sketch. - Válasszon ki két pontot és egy sort a vázlatból. + Select two points and one line from the sketch. + Válasszon ki két pontot és egy sort a vázlatból. - Select exactly one line from the sketch. - Egy vonal kiválasztása a vázlaton. + Select exactly one line from the sketch. + Egy vonal kiválasztása a vázlaton. - Select two lines from the sketch. - Két vonal kiválasztása a vázlaton. + Select two lines from the sketch. + Két vonal kiválasztása a vázlaton. - Select exactly two lines from the sketch. - Két vonal kiválasztása a vázlaton. + Select exactly two lines from the sketch. + Két vonal kiválasztása a vázlaton. - Select two entities from the sketch. - Válasszon ki két egységet a vázlatból. + Select two entities from the sketch. + Válasszon ki két egységet a vázlatból. - Select exactly two entities from the sketch. - Válassza ki pontosan két egységet a vázlatból. + Select exactly two entities from the sketch. + Válassza ki pontosan két egységet a vázlatból. - - Edit sketch - Vázlat szerkesztése + + Edit sketch + Vázlat szerkesztése - - A dialog is already open in the task panel - Egy párbeszédablak már nyitva van a feladat panelen + + A dialog is already open in the task panel + Egy párbeszédablak már nyitva van a feladat panelen - - Do you want to close this dialog? - Biztos be szeretné zárni a párbeszédpanelt? + + Do you want to close this dialog? + Biztos be szeretné zárni a párbeszédpanelt? - - Several sub-elements selected - Több elemet jelölt ki + + Several sub-elements selected + Több elemet jelölt ki - - You have to select a single face as support for a sketch! - Egy támogatott ki kell választania felületet a vázlat létrehozásához! + + You have to select a single face as support for a sketch! + Egy támogatott ki kell választania felületet a vázlat létrehozásához! - - No support face selected - A kijelölt felület nem támogatott + + No support face selected + A kijelölt felület nem támogatott - - You have to select a face as support for a sketch! - Ki kell választani egy vázlatot támogató felületet! + + You have to select a face as support for a sketch! + Ki kell választani egy vázlatot támogató felületet! - - No planar support - Nem támogatott sík + + No planar support + Nem támogatott sík - - You need a planar face as support for a sketch! - A vázlathoz, szükség van egy támogatott sík felületre! + + You need a planar face as support for a sketch! + A vázlathoz, szükség van egy támogatott sík felületre! - - Distance constraint - Távolság illesztés + + Distance constraint + Távolság illesztés - - Not allowed to edit the datum because the sketch contains conflicting constraints - Nem megengedett, hogy módosítsa a datumot, mert a vázlat tartalmaz egymásnak ellentmondó illesztéseket + + Not allowed to edit the datum because the sketch contains conflicting constraints + Nem megengedett, hogy módosítsa a datumot, mert a vázlat tartalmaz egymásnak ellentmondó illesztéseket - - - - Dimensional constraint - Méretezett illesztés + + + + Dimensional constraint + Méretezett illesztés - - Display - Megjelenítés + + Display + Megjelenítés - - - - - Select at least two edges from the sketch. - + + + + + Select at least two edges from the sketch. + Select at least two edges from the sketch. - - - One selected edge is not connectable - + + + One selected edge is not connectable + One selected edge is not connectable - - Closing a shape formed by exactly two lines makes no sense. - + + Closing a shape formed by exactly two lines makes no sense. + Closing a shape formed by exactly two lines makes no sense. - - - Select elements from a single sketch. - + + + Select elements from a single sketch. + Select elements from a single sketch. - - No constraint selected - + + No constraint selected + No constraint selected - - At least one constraint must be selected - + + At least one constraint must be selected + At least one constraint must be selected - - Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - - + + SketchOrientationDialog - Choose orientation - Válasszon orientáció + Choose orientation + Válasszon orientáció - Sketch orientation - Vázlat orientáció + Sketch orientation + Vázlat orientáció - XY-Plane - XY-sík + XY-Plane + XY-sík - XZ-Plane - XZ-sík + XZ-Plane + XZ-sík - YZ-Plane - YZ-sík + YZ-Plane + YZ-sík - Reverse direction - Fordított irányban + Reverse direction + Fordított irányban - Offset: - Eltolás: + Offset: + Eltolás: - - + + SketcherGui::ConstraintView - - Change value - Érték módosítása + + Change value + Érték módosítása - - Rename - Átnevezés + + Rename + Átnevezés - - Delete - Törlés + + Delete + Törlés - - + + SketcherGui::EditDatumDialog - - - Insert angle - Insert angle + + + Insert angle + Szög beillesztése - - - Angle: - Dőlésszög: + + + Angle: + Dőlésszög: - - - Insert radius - Insert radius + + + Insert radius + Sugár beillesztése - - - Refractive index ratio - Constraint_SnellsLaw - + + + Refractive index ratio + Constraint_SnellsLaw + Refractive index ratio - - - Ratio n2/n1: - Constraint_SnellsLaw - + + + Ratio n2/n1: + Constraint_SnellsLaw + Ratio n2/n1: - - Change radius - + + Change radius + Change radius - - - - Radius: - Sugár: + + + + Radius: + Sugár: - - Refractive index ratio - + + Refractive index ratio + Refractive index ratio - - Ratio n2/n1: - + + Ratio n2/n1: + Ratio n2/n1: - - - Insert length - Insert length + + + Insert length + Hossz beillesztése - - - Length: - Hossz: + + + Length: + Hossz: - - + + SketcherGui::ElementView - - Delete - Törlés + + Delete + Törlés - - + + SketcherGui::InsertDatum - - Insert datum - Adat beszúrása + + Insert datum + Adat beszúrása - - datum: - adat: + + datum: + adat: - - + + SketcherGui::PropertyConstraintListItem - - Unnamed - + + Unnamed + Névtelen - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Válasszon orientáció + + Choose orientation + Válasszon orientáció - - Sketch orientation - Vázlat orientáció + + Sketch orientation + Vázlat orientáció - - XY-Plane - XY-sík + + XY-Plane + XY-sík - - XZ-Plane - XZ-sík + + XZ-Plane + XZ-sík - - YZ-Plane - YZ-sík + + YZ-Plane + YZ-sík - - Reverse direction - Fordított irányban + + Reverse direction + Fordított irányban - - Offset: - Eltolás: + + Offset: + Eltolás: - - + + SketcherGui::SketcherSettings - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Sketcher colors - Sketcher colors + + Sketcher colors + Vázlatkészítő színei - - Default edge color - Default edge color + + Default edge color + Alapértelmezett él színe - - - The color of edges being edited - The color of edges being edited + + + The color of edges being edited + Az élek színei szerkesztve lesznek - - Default vertex color - Default vertex color + + Default vertex color + Default vertex color - - - The color of vertices being edited - The color of vertices being edited + + + The color of vertices being edited + A csúcspontok színei szerkesztve lesznek - - Edit edge color - Edit edge color + + Edit edge color + Élek színeinek szerkesztése - - Edit vertex color - Edit vertex color + + Edit vertex color + Csúcsok színeinek szerkesztése - - Construction geometry - Építőipari geometria + + Construction geometry + Építőipari geometria - - The color of construction geometry in edit mode - The color of construction geometry in edit mode + + The color of construction geometry in edit mode + Az építési geometria színei szerkesztési módban - - External geometry - Külső geometria + + External geometry + Külső geometria - - The color of external geometry in edit mode - The color of external geometry in edit mode + + The color of external geometry in edit mode + A külső geometria színei szerkesztési módban - - Fully constrained geometry - Fully constrained geometry + + Fully constrained geometry + Teljesen kényszerezett geometria - - - - The color of fully constrained geometry in edit mode - The color of fully constrained geometry in edit mode + + + + The color of fully constrained geometry in edit mode + A teljesen kényszerített geometria szerkesztési módjának színei - - Constraint color - + + Constraint color + Constraint color - Constrain color - Constrain color + + Datum color + Dátum színe - - Datum color - Datum color + + Datum text size + Dátum szöveg mérete - - Datum text size - Datum text size + + + + The default line thickness for new shapes + The default line thickness for new shapes - - - - The default line thickness for new shapes - The default line thickness for new shapes + + + + + px + px - - - - - px - px + + Default vertex size + Default vertex size - - Default vertex size - Default vertex size + + Default line width + Alapértelmezett vonalvastagság - - Default line width - Default line width + + Cursor text color + Kurzor szöveg színe - - Cursor text color - Cursor text color + + Sketch editing + Vázlat szerkesztése - - Sketch editing - Sketch editing + + Font size + Betűméret - - Font size - Font size + + Grid line pattern + Rács vonalminta - - Grid line pattern - Grid line pattern + + Ask for value after creating a distance constraint + Távolság megkötés létrehozása után kérjen értéket - - - Ask for value after creating a distance constraint - Ask for value after creating a distance constraint - - - + + SketcherGui::SketcherValidation - - No missing coincidences - No missing coincidences + + No missing coincidences + Nincsenek hiányzó egybeesések - - No missing coincidences found - No missing coincidences found + + No missing coincidences found + Nem található hiányzó egybeesés - - Missing coincidences - Missing coincidences + + Missing coincidences + Hiányzó egybeesések - - %1 missing coincidences found - %1 missing coincidences found + + %1 missing coincidences found + %1 hiányzó egybeesést talált - - No invalid constraints - + + No invalid constraints + No invalid constraints - - No invalid constraints found - + + No invalid constraints found + No invalid constraints found - - Invalid constraints - + + Invalid constraints + Invalid constraints - - Invalid constraints found - + + Invalid constraints found + Invalid constraints found - - + + SketcherGui::TaskSketcherConstrains - - Form - Űrlap + + Form + Űrlap - - Filter: - Szűrő: + + Filter: + Szűrő: - - All - Minden + + All + Minden - - Normal - Normál + + Normal + Normál - - Datums - Adatok + + Datums + Adatok - - Named - Elnevezés + + Named + Elnevezés - - Constraints - Megkötések + + Constraints + Megkötések - - + + SketcherGui::TaskSketcherElements - - Form - Űrlap + + Form + Űrlap - - Type: - + + Type: + Típus: - - Edge - + + Edge + Él - - Starting Point - + + Starting Point + Starting Point - - End Point - + + End Point + End Point - - Center Point - + + Center Point + Center Point - - Extended Naming - + + Extended Naming + Extended Naming - - Auto-switch to Edge - + + Auto-switch to Edge + Auto-switch to Edge - - <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - + + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - - Elements - + + Elements + Elements - - - - - Point - + + + + + Point + Pont - - - - - Line - + + + + + Line + Vonal - - - - - Arc - + + + + + Arc + Ív - - - - - Circle - + + + + + Circle + Kör - - - Ellipse - + + + Ellipse + Ellipszis - - - Elliptical Arc - + + + Elliptical Arc + Elliptical Arc - - - - - Other - + + + + + Other + Other - - + + SketcherGui::TaskSketcherGeneral - - Form - Űrlap + + Form + Űrlap - - Show grid - Show grid + + Show grid + Rács megjelenítése - - Grid size: - Rács méret: + + Grid size: + Rács méret: - mm - mm + + Grid snap + Rácshoz igazítás - - Grid snap - Rácshoz igazítás + Unsolved + Megoldatlan - Unsolved - Megoldatlan + Grid Snap + Rácshoz ugrás - Grid Snap - Rácshoz ugrás + 0.1 mm + 0.1 mm - 0.1 mm - 0.1 mm + 0.2 mm + 0.2 mm - 0.2 mm - 0.2 mm + 0.5 mm + 0.5 mm - 0.5 mm - 0.5 mm + 1 mm + 1 mm - 1 mm - 1 mm + 2 mm + 2 mm - 2 mm - 2 mm + 5 mm + 5 mm - 5 mm - 5 mm + 10 mm + 10 mm - 10 mm - 10 mm + 20 mm + 20 mm - 20 mm - 20 mm + 50 mm + 50 mm - 50 mm - 50 mm + 100 mm + 100 mm - 100 mm - 100 mm + 200 mm + 200 mm - 200 mm - 200 mm + 500 mm + 500 mm - 500 mm - 500 mm + 1 m + 1 m - 1 m - 1 m + 2 m + 2 m - 2 m - 2 m + 5 m + 5 m - 5 m - 5 m + 10 m + 10 m - 10 m - 10 m + 20 m + 20 m - 20 m - 20 m + + Auto constraints + Automatikus illesztés - - Auto constraints - Automatikus illesztés + auto constraints + automatikus megkötések - auto constraints - automatikus megkötések + + Edit controls + Szerkesztés ellenőrzés - - - Edit controls - Szerkesztés ellenőrzés - - - + + SketcherGui::TaskSketcherMessages - - Solver messages - megoldási üzenetek + + Solver messages + megoldási üzenetek - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - Sketcher validation + + Sketcher validation + Vázlatkészítő érvényesítés - - Missing coincidences - Missing coincidences + + Missing coincidences + Hiányzó egybeesések - - Tolerance: - Tolerance: + + Tolerance: + Tolerance: - - - Find - Find + + + Find + Keresés - - - Fix - Fix + + + Fix + Javítás - - Invalid constraints - + + Invalid constraints + Invalid constraints - - + + SketcherGui::ViewProviderSketch - - Invalid sketch - + + Invalid sketch + Invalid sketch - - The sketch is invalid and cannot be edited. + + The sketch is invalid and cannot be edited. Use the sketch validation tool. - + The sketch is invalid and cannot be edited. +Use the sketch validation tool. - - Please remove the following constraint: - Kérjük, távolítsa el az alábbi ilesztést: + + Please remove the following constraint: + Kérjük, távolítsa el az alábbi ilesztést: - - Please remove at least one of the following constraints: - Kérjük, távolítsa el, legalább az egyiket a következő illesztésekből: + + Please remove at least one of the following constraints: + Kérjük, távolítsa el, legalább az egyiket a következő illesztésekből: - - Please remove the following redundant constraint: - Kérjük, távolítsa el a következő felesleges illesztést: + + Please remove the following redundant constraint: + Kérjük, távolítsa el a következő felesleges illesztést: - - Please remove the following redundant constraints: - Kérjük, távolítsa el a következő felesleges illesztéseket: + + Please remove the following redundant constraints: + Kérjük, távolítsa el a következő felesleges illesztéseket: - - Empty sketch - Üres vázlat + + Empty sketch + Üres vázlat - - Over-constrained sketch - + + Over-constrained sketch + Over-constrained sketch - - - - (click to select) - + + + + (click to select) + (click to select) - - Sketch contains conflicting constraints - + + Sketch contains conflicting constraints + Sketch contains conflicting constraints - - Sketch contains redundant constraints - + + Sketch contains redundant constraints + Sketch contains redundant constraints - Over-constrained sketch - Túl sok zárolást tartalmazó vázlat + Over-constrained sketch + Túl sok zárolást tartalmazó vázlat - Sketch contains conflicting constraints - Vázlat ütköző illesztéseket tartalmaz + Sketch contains conflicting constraints + Vázlat ütköző illesztéseket tartalmaz - Sketch contains redundant constraints - Vázlat felesleges illesztéseket tartalmaz + Sketch contains redundant constraints + Vázlat felesleges illesztéseket tartalmaz - - Fully constrained sketch - Teljesen zárolt vázlat + + Fully constrained sketch + Teljesen zárolt vázlat - - Under-constrained sketch with 1 degree of freedom - Kevésbé zárolt vázlat 1 fokú szabad kötéssel + + Under-constrained sketch with 1 degree of freedom + Kevésbé zárolt vázlat 1 fokú szabad kötéssel - - Under-constrained sketch with %1 degrees of freedom - Kevésbé zárolt vázlat %1 számú szabad kötéssel + + Under-constrained sketch with %1 degrees of freedom + Kevésbé zárolt vázlat %1 számú szabad kötéssel - - Solved in %1 sec - Megoldva %1 másodperc alatt + + Solved in %1 sec + Megoldva %1 másodperc alatt - - Unsolved (%1 sec) - Megoldatlan (%1 mp) + + Unsolved (%1 sec) + Megoldatlan (%1 mp) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - Create an arc by its end points and a point along the arc + + + Create an arc by its end points and a point along the arc + Ívet hoz létre az ív végpontjaival és egy ív menti ponttal - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - Create a circle by 3 rim points + + + Create a circle by 3 rim points + Kört hoz létre 3 határoló ponttal - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - Create an arc by its center and by its end points + + + Create an arc by its center and by its end points + ívet hoz létre a középpontjával és a végpontokkal - - + + Sketcher_CreateArcOfEllipse - - - Create an arc of ellipse by its center, major radius, endpoints - + + + Create an arc of ellipse by its center, major radius, endpoints + Create an arc of ellipse by its center, major radius, endpoints - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - Create a circle by its center and by a rim point + + + Create a circle by its center and by a rim point + Kört hoz létre annak középpontjával és egy határoló ponttal - - + + Sketcher_CreateEllipseBy3Points - - - Create a ellipse by periapsis, apoapsis, and minor radius - + + + Create a ellipse by periapsis, apoapsis, and minor radius + Create a ellipse by periapsis, apoapsis, and minor radius - - + + Sketcher_CreateEllipseByCenter - - - Create an ellipse by center, major radius and point - + + + Create an ellipse by center, major radius and point + Create an ellipse by center, major radius and point - - + + Sketcher_CreateHeptagon - - - Create a heptagon by its center and by one corner - + + + Create a heptagon by its center and by one corner + Create a heptagon by its center and by one corner - - + + Sketcher_CreateHexagon - - - Create a hexagon by its center and by one corner - + + + Create a hexagon by its center and by one corner + Create a hexagon by its center and by one corner - - + + Sketcher_CreateOctagon - - - Create an octagon by its center and by one corner - + + + Create an octagon by its center and by one corner + Create an octagon by its center and by one corner - - + + Sketcher_CreatePentagon - - - Create a pentagon by its center and by one corner - + + + Create a pentagon by its center and by one corner + Create a pentagon by its center and by one corner - - + + Sketcher_CreateSquare - - - Create a square by its center and by one corner - + + + Create a square by its center and by one corner + Create a square by its center and by one corner - - + + Sketcher_CreateTriangle - - - Create an equilateral triangle by its center and by one corner - + + + Create an equilateral triangle by its center and by one corner + Create an equilateral triangle by its center and by one corner - - + + Sketcher_ReorientSketch - - Sketch has support - Sketch has support + + Sketch has support + Vázlat támogatással - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - Sketch with a support face cannot be reoriented. -Do you want to detach it from the support? + Támogatási felülettel rendelkező vázlat nézetét nem lehet átállítani. +Le akarja választani a támogatási felületről? - - + + TaskSketcherConstrains - Constraints - Megkötések + Constraints + Megkötések - - + + TaskSketcherCreateCommands - Appearance - Megjelenés + Appearance + Megjelenés - - + + TaskSketcherGeneral - Edit controls - Szerkesztés ellenőrzés + Edit controls + Szerkesztés ellenőrzés - - + + TaskSketcherMessages - - Form - Űrlap + + Form + Űrlap - - Undefined degrees of freedom - Nem definiált szabadsági fok + + Undefined degrees of freedom + Nem definiált szabadsági fok - - Not solved yet - Nem megoldott + + Not solved yet + Nem megoldott - - + + Workbench - - Sketcher - Vázlatkészítõ + + Sketcher + Vázlatkészítõ - - Sketcher geometries - Geometriák vázlatkészítõje + + Sketcher geometries + Geometriák vázlatkészítõje - - Sketcher tools - + + Sketcher tools + Sketcher tools - Sketcher geoms - Vázlat geometriák + Sketcher geoms + Vázlat geometriák - - Sketcher constraints - Vázlatkészítési kényszerek + + Sketcher constraints + Vázlatkészítési kényszerek - + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.qm index c4affb56b..629807a2a 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.ts index d668b42a1..13b360c57 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.ts @@ -1,2980 +1,2976 @@ - + CmdSketcherCloseShape - - Sketcher - Sketcher + + Sketcher + Sketcher - - Close Shape - + + Close Shape + Chiudere la forma - - Produce closed shape by Link end point of element with next elements' starting point - + + Produce closed shape by Link end point of element with next elements' starting point + Produce una forma chiusa collegando il punto finale dell'elemento con il punto iniziale degli elementi successivi - - + + CmdSketcherCompCreateArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc - Crea arco + + Create arc + Crea arco - - Create an arc in the sketcher - Crea un arco nello sketch + + Create an arc in the sketcher + Crea un arco nello sketch - - Center and end points - Punto finale e centrale + + Center and end points + Punto finale e centrale - - End points and rim point - Punti finali e punto sul cerchio + + End points and rim point + Punti finali e punto sul cerchio - - + + CmdSketcherCompCreateCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle - Crea cerchio + + Create circle + Crea cerchio - - Create a circle in the sketcher - Crea un cerchio nello sketch + + Create a circle in the sketcher + Crea un cerchio nello sketch - - Center and rim point - Centro e punto sul cerchio + + Center and rim point + Centro e punto sul cerchio - - 3 rim points - 3 punti + + 3 rim points + 3 punti - - + + CmdSketcherCompCreateConic - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create a conic - + + Create a conic + Crea una sezione conica - - Create a conic in the sketch - + + Create a conic in the sketch + Crea una sezione conica nello schizzo - - Ellipse by center, major radius, point - + + Ellipse by center, major radius, point + Ellisse da centro, raggio maggiore, punto - - Ellipse by Periapsis, apoapsis, minor radius - + + Ellipse by Periapsis, apoapsis, minor radius + Ellisse da periasse, apoasse, raggio minore - - Arc of ellipse by center, major radius, endpoints - + + Arc of ellipse by center, major radius, endpoints + Arco di ellisse da centro, raggio principale, punti finali - - + + CmdSketcherCompCreateRegularPolygon - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create regular polygon - + + Create regular polygon + Creare un poligono regolare - - Create an regular polygon in the sketcher - + + Create an regular polygon in the sketcher + Creare un poligono regolare nell'ambiente sketcher - - Triangle - + + Triangle + Triangolo - - Square - + + Square + Quadrato - - Pentagon - + + Pentagon + Pentagono - - Hexagon - + + Hexagon + Esagono - - Heptagon - + + Heptagon + Ettagono - - Octagon - + + Octagon + Ottagono - - + + CmdSketcherConnect - - Sketcher - Sketcher + + Sketcher + Sketcher - - Connect Edges - + + Connect Edges + Collegare i bordi - - Link end point of element with next elements' starting point - + + Link end point of element with next elements' starting point + Collegare il punto finale dell'elemento con il punto iniziale dell' elemento successivo - - + + CmdSketcherConstrainAngle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain angle - Vincolo di angolo + + Constrain angle + Vincolo di angolo - - Fix the angle of a line or the angle between two lines - Fissa l'angolo di una linea o l'angolo tra due linee + + Fix the angle of a line or the angle between two lines + Fissa l'angolo di una linea o l'angolo tra due linee - - + + CmdSketcherConstrainCoincident - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain coincident - Vincolo di coincidenza + + Constrain coincident + Vincolo di coincidenza - - Create a coincident constraint on the selected item - Crea un vincolo di coincidenza sull'elemento selezionato + + Create a coincident constraint on the selected item + Crea un vincolo di coincidenza sull'elemento selezionato - - + + CmdSketcherConstrainDistance - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain distance - Vincolo di distanza + + Constrain distance + Vincolo di distanza - - Fix a length of a line or the distance between a line and a vertex - Fissa la lunghezza di una linea o la distanza tra una linea e un vertice + + Fix a length of a line or the distance between a line and a vertex + Fissa la lunghezza di una linea o la distanza tra una linea e un vertice - - + + CmdSketcherConstrainDistanceX - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain horizontal distance - Vincolo di distanza orizzontale + + Constrain horizontal distance + Vincolo di distanza orizzontale - Constrain vertical distance - Vincola una distanza verticale + Constrain vertical distance + Vincola una distanza verticale - - Fix the horizontal distance between two points or line ends - Fissa la distanza orizzontale tra due punti o estremi di una linea + + Fix the horizontal distance between two points or line ends + Fissa la distanza orizzontale tra due punti o estremi di una linea - - + + CmdSketcherConstrainDistanceY - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain vertical distance - Vincola una distanza verticale + + Constrain vertical distance + Vincola una distanza verticale - Constrain horizontal distance - Vincolo di distanza orizzontale + Constrain horizontal distance + Vincolo di distanza orizzontale - - Fix the vertical distance between two points or line ends - Fissa la distanza verticale tra due punti o estremi di una linea + + Fix the vertical distance between two points or line ends + Fissa la distanza verticale tra due punti o estremi di una linea - - + + CmdSketcherConstrainEqual - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain equal - Vincolo di uguaglianza + + Constrain equal + Vincolo di uguaglianza - - Create an equality constraint between two lines or between circles and arcs - Crea un vincolo di uguaglianza tra due linee o tra cerchi e archi + + Create an equality constraint between two lines or between circles and arcs + Crea un vincolo di uguaglianza tra due linee o tra cerchi e archi - - + + CmdSketcherConstrainHorizontal - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain horizontally - Vincolo orizzontale + + Constrain horizontally + Vincolo orizzontale - - Create a horizontal constraint on the selected item - Crea un vincolo orizzontale sull'elemento selezionato + + Create a horizontal constraint on the selected item + Crea un vincolo orizzontale sull'elemento selezionato - - + + CmdSketcherConstrainInternalAlignment - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain InternalAlignment - + + Constrain InternalAlignment + Vincolare Allineamento interno - - Constrains an element to be aligned with the internal geometry of another element - + + Constrains an element to be aligned with the internal geometry of another element + Vincola un elemento a stare allineato con la geometria interna di un altro elemento - - + + CmdSketcherConstrainLock - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain lock - Vincolo bloccato + + Constrain lock + Vincolo bloccato - - Create a lock constraint on the selected item - Crea un vincolo bloccato sull'elemento selezionato + + Create a lock constraint on the selected item + Crea un vincolo bloccato sull'elemento selezionato - - + + CmdSketcherConstrainParallel - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain parallel - Vincolo di parallelismo + + Constrain parallel + Vincolo di parallelismo - - Create a parallel constraint between two lines - Crea un vincolo di parallelismo tra due linee + + Create a parallel constraint between two lines + Crea un vincolo di parallelismo tra due linee - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain perpendicular - Vincolo perpendicolare + + Constrain perpendicular + Vincolo perpendicolare - - Create a perpendicular constraint between two lines - Crea un vincolo di perpendicolarità tra due linee + + Create a perpendicular constraint between two lines + Crea un vincolo di perpendicolarità tra due linee - Create a Perpendicular constraint between two lines - Crea un vincolo perpendicolare tra due linee + Create a Perpendicular constraint between two lines + Crea un vincolo perpendicolare tra due linee - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain point onto object - Vincolo di punto su oggetto + + Constrain point onto object + Vincolo di punto su oggetto - - Fix a point onto an object - Fissa un punto su un oggetto + + Fix a point onto an object + Fissa un punto su un oggetto - - + + CmdSketcherConstrainRadius - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain radius - Vincolo di raggio + + Constrain radius + Vincolo di raggio - - Fix the radius of a circle or an arc - Fissa il raggio di un cerchio o di un arco + + Fix the radius of a circle or an arc + Fissa il raggio di un cerchio o di un arco - - + + CmdSketcherConstrainSnellsLaw - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain refraction (Snell's law') - + + Constrain refraction (Snell's law') + Vincolo rifrazione (legge di Snell') - - Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - + + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. + Crea un vincolo di rifrazione (legge di Snell) tra due punti finali di raggi e con un bordo come interfaccia. - - + + CmdSketcherConstrainSymmetric - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain symmetrical - Vincolo di simmetria + + Constrain symmetrical + Vincolo di simmetria - - Create a symmetry constraint between two points with respect to a line or a third point - Crea un vincolo di simmetria tra due punti rispetto a una linea o un terzo punto + + Create a symmetry constraint between two points with respect to a line or a third point + Crea un vincolo di simmetria tra due punti rispetto a una linea o un terzo punto - Create an symmetry constraint between two points with respect to a line - Crea un vincolo di simmetria tra due punti rispetto a una linea + Create an symmetry constraint between two points with respect to a line + Crea un vincolo di simmetria tra due punti rispetto a una linea - - + + CmdSketcherConstrainTangent - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain tangent - Vincolo tangente + + Constrain tangent + Vincolo tangente - - Create a tangent constraint between two entities - Crea un vincolo di tangenza tra due entità + + Create a tangent constraint between two entities + Crea un vincolo di tangenza tra due entità - - + + CmdSketcherConstrainVertical - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain vertically - Vincolo verticale + + Constrain vertically + Vincolo verticale - - Create a vertical constraint on the selected item - Crea un vincolo verticale sull'elemento selezionato + + Create a vertical constraint on the selected item + Crea un vincolo verticale sull'elemento selezionato - - + + CmdSketcherCreate3PointArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc by three points - Crea arco da tre punti + + Create arc by three points + Crea arco da tre punti - - Create an arc by its end points and a point along the arc - Crea un arco dai suoi punti finali e un punto lungo l'arco + + Create an arc by its end points and a point along the arc + Crea un arco dai suoi punti finali e un punto lungo l'arco - - + + CmdSketcherCreate3PointCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle by three points - Crea cerchio da tre punti + + Create circle by three points + Crea cerchio da tre punti - - Create a circle by 3 perimeter points - Crea un cerchio da punti perimetrali + + Create a circle by 3 perimeter points + Crea un cerchio da punti perimetrali - - + + CmdSketcherCreateArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc by center - Crea arco dal centro + + Create arc by center + Crea arco dal centro - - Create an arc by its center and by its end points - Crea un arco dal suo centro e dai suoi punti finali + + Create an arc by its center and by its end points + Crea un arco dal suo centro e dai suoi punti finali - Create arc - Crea arco + Create arc + Crea arco - Create an arc in the sketch - Crea un arco nello sketch + Create an arc in the sketch + Crea un arco nello sketch - - + + CmdSketcherCreateArcOfEllipse - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create an arc of ellipse - + + Create an arc of ellipse + Crea un arco di ellisse - - Create an arc of ellipse in the sketch - + + Create an arc of ellipse in the sketch + Crea un arco di ellisse nello schizzo - - + + CmdSketcherCreateCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle - Crea cerchio + + Create circle + Crea cerchio - - Create a circle in the sketch - Crea un cerchio nello sketch + + Create a circle in the sketch + Crea un cerchio nello sketch - - + + CmdSketcherCreateDraftLine - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create draft line - Crea una linea di costruzione + + Create draft line + Crea una linea di costruzione - - Create a draft line in the sketch - Crea una linea di costruzione nello sketch + + Create a draft line in the sketch + Crea una linea di costruzione nello sketch - - + + CmdSketcherCreateEllipseBy3Points - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create ellipse by 3 points - + + Create ellipse by 3 points + Crea ellisse da 3 punti - - Create an ellipse by 3 points in the sketch - + + Create an ellipse by 3 points in the sketch + Crea nello schizzo un'ellisse da 3 punti - - + + CmdSketcherCreateEllipseByCenter - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create ellipse by center - + + Create ellipse by center + Crea ellisse dal centro - - Create an ellipse by center in the sketch - + + Create an ellipse by center in the sketch + Crea nello schizzo un'ellisse dal suo centro - - + + CmdSketcherCreateFillet - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create fillet - Crea raccordo + + Create fillet + Crea raccordo - Create a fillet between two lines or at a coincidental point - Crea un raccordo tra due linee o in un punto coincidente + Create a fillet between two lines or at a coincidental point + Crea un raccordo tra due linee o in un punto coincidente - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateHeptagon - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create heptagon - + + Create heptagon + Crea ettagono - - Create a heptagon in the sketch - + + Create a heptagon in the sketch + Crea un ettagono nello schizzo - - + + CmdSketcherCreateHexagon - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create hexagon - + + Create hexagon + Crea esagono - - Create a hexagon in the sketch - + + Create a hexagon in the sketch + Crea un esagono nello schizzo - - + + CmdSketcherCreateLine - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create line - Crea linea + + Create line + Crea linea - - Create a line in the sketch - Crea una linea nello sketch + + Create a line in the sketch + Crea una linea nello sketch - - + + CmdSketcherCreateOctagon - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create octagon - + + Create octagon + Crea ottagono - - Create an octagon in the sketch - + + Create an octagon in the sketch + Crea un ottagono nello schizzo - - + + CmdSketcherCreatePentagon - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create pentagon - + + Create pentagon + Crea pentagono - - Create a pentagon in the sketch - + + Create a pentagon in the sketch + Crea un pentagono nello schizzo - - + + CmdSketcherCreatePoint - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create point - Crea punto + + Create point + Crea punto - - Create a point in the sketch - Crea un punto nello sketch + + Create a point in the sketch + Crea un punto nello sketch - - + + CmdSketcherCreatePolyline - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create polyline - Crea polilinea + + Create polyline + Crea polilinea - - Create a polyline in the sketch. 'M' Key cycles behaviour - Crea una polilinea nello sketch. 'M' per ripetere ciclicamente + + Create a polyline in the sketch. 'M' Key cycles behaviour + Crea una polilinea nello sketch. 'M' per ripetere ciclicamente - Create a polyline in the sketch - Crea una polilinea nello sketch + Create a polyline in the sketch + Crea una polilinea nello sketch - - + + CmdSketcherCreateRectangle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create rectangle - Crea rettangolo + + Create rectangle + Crea rettangolo - - Create a rectangle in the sketch - Crea un rettangolo nello sketch + + Create a rectangle in the sketch + Crea un rettangolo nello sketch - - + + CmdSketcherCreateSlot - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create slot - Crea scanalatura + + Create slot + Crea asola - - Create a slot in the sketch - Creare una scanalatura nello sketch + + Create a slot in the sketch + Creare un'asola nello sketch - - + + CmdSketcherCreateSquare - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create square - + + Create square + Crea quadrato - - Create a square in the sketch - + + Create a square in the sketch + Crea un quadrato nello schizzo - - + + CmdSketcherCreateText - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create text - Crea testo + + Create text + Crea testo - - Create text in the sketch - Crea un testo nello sketch + + Create text in the sketch + Crea un testo nello sketch - - + + CmdSketcherCreateTriangle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create equilateral triangle - + + Create equilateral triangle + Crea triangolo equilatero - - Create an equilateral triangle in the sketch - + + Create an equilateral triangle in the sketch + Crea un triangolo equilatero nello schizzo - - + + CmdSketcherEditSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Edit sketch - Modifica sketch + + Edit sketch + Modifica sketch - - Edit the selected sketch - + + Edit the selected sketch + Modifica lo schizzo selezionato - - + + CmdSketcherExternal - - Sketcher - Sketcher + + Sketcher + Sketcher - - External geometry - Geometria esterna + + External geometry + Geometria esterna - - Create an edge linked to an external geometry - Crea uno spigolo collegato a una geometria esterna + + Create an edge linked to an external geometry + Crea uno spigolo collegato a una geometria esterna - - + + CmdSketcherLeaveSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Leave sketch - Esci + + Leave sketch + Esci - - Close the editing of the sketch - Chiudi la modifica dello sketch + + Close the editing of the sketch + Chiudi la modifica dello sketch - - + + CmdSketcherMapSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Map sketch to face... - Mappa sketch su faccia... + + Map sketch to face... + Mappa sketch su faccia... - - Map a sketch to a face - Mappa uno sketch su una faccia + + Map a sketch to a face + Mappa uno sketch su una faccia - - + + CmdSketcherMergeSketches - - Sketcher - Sketcher + + Sketcher + Sketcher - - - Merge sketches - + + + Merge sketches + Unisci schizzi - - Wrong selection - Selezione errata + + Wrong selection + Selezione errata - - Select at least two sketches, please. - + + Select at least two sketches, please. + Selezionare almeno due schizzi, per favore. - - + + CmdSketcherNewSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create sketch - Crea uno sketch + + Create sketch + Crea uno sketch - Create a new or edit the selected sketch - Crea un nuovo sketch o modifica lo sketch selezionato + Create a new or edit the selected sketch + Crea un nuovo sketch o modifica lo sketch selezionato - - Create a new sketch - Crea un nuovo sketch + + Create a new sketch + Crea un nuovo sketch - - + + CmdSketcherNewSketchSF - Sketcher - Sketcher + Sketcher + Sketcher - Sketchflat sketch - Sketchflat sketch + Sketchflat sketch + Sketchflat sketch - Create a new sketchflat sketch by starting externel editor - Crea un nuovo sketch sketchflat avviando l'editor esterno + Create a new sketchflat sketch by starting externel editor + Crea un nuovo sketch sketchflat avviando l'editor esterno - - + + CmdSketcherReorientSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Reorient sketch... - Riorienta lo sketch... + + Reorient sketch... + Riorienta lo sketch... - - Reorient the selected sketch - Riorienta lo sketch selezionato + + Reorient the selected sketch + Riorienta lo sketch selezionato - - + + CmdSketcherRestoreInternalAlignmentGeometry - - Sketcher - Sketcher + + Sketcher + Sketcher - - Show/hide internal geometry - + + Show/hide internal geometry + Mostra/Nascondi la geometria interna - - Show all internal geometry / hide unused internal geometry - + + Show all internal geometry / hide unused internal geometry + Mostra tutta la geometria interna / Nascondi la geometria interna inutilizzata - - + + CmdSketcherSelectConflictingConstraints - - Sketcher - Sketcher + + Sketcher + Sketcher - - - Select Conflicting Constraints - + + + Select Conflicting Constraints + Selezionare i vincoli in conflitto - - + + CmdSketcherSelectConstraints - - Sketcher - Sketcher + + Sketcher + Sketcher - - Select Constraints - + + Select Constraints + Selezionare i vincoli - - Select the constraints associated to the selected elements - + + Select the constraints associated to the selected elements + Seleziona i vincoli associati agli elementi selezionati - - + + CmdSketcherSelectElementsAssociatedWithConstraints - - Sketcher - Sketcher + + Sketcher + Sketcher - - - Select Elements associated with constraints - + + + Select Elements associated with constraints + Seleziona gli elementi associati ai vincoli - - + + CmdSketcherSelectHorizontalAxis - - Sketcher - Sketcher + + Sketcher + Sketcher - - Select Horizontal Axis - + + Select Horizontal Axis + Seleziona l'asse orizzontale - - Select the horizontal axis - + + Select the horizontal axis + Seleziona l'asse orizzontale - - + + CmdSketcherSelectOrigin - - Sketcher - Sketcher + + Sketcher + Sketcher - - Select Origin - + + Select Origin + Seleziona l'origine - - Select the origin point - + + Select the origin point + Seleziona il punto di origine - - + + CmdSketcherSelectRedundantConstraints - - Sketcher - Sketcher + + Sketcher + Sketcher - - - Select Redundant Constraints - + + + Select Redundant Constraints + Seleziona i vincoli ridondanti - - + + CmdSketcherSelectVerticalAxis - - Sketcher - Sketcher + + Sketcher + Sketcher - - Select Vertical Axis - + + Select Vertical Axis + Seleziona l'asse verticale - - Select the vertical axis - + + Select the vertical axis + Seleziona l'asse verticale - - + + CmdSketcherToggleConstruction - - Sketcher - Sketcher + + Sketcher + Sketcher - - Toggle construction line - Attiva/disattiva linea di costruzione + + Toggle construction line + Attiva/disattiva linea di costruzione - - Toggles the currently selected lines to/from construction mode - Attiva/disattiva le linee attualmente selezionate in modalità linee di costruzione + + Toggles the currently selected lines to/from construction mode + Attiva/disattiva le linee attualmente selezionate in modalità linee di costruzione - - + + CmdSketcherTrimming - - Sketcher - Sketcher + + Sketcher + Sketcher - - Trim edge - Taglia spigolo + + Trim edge + Taglia spigolo - - Trim an edge with respect to the picked position - Taglia uno spigolo rispetto alla posizione specificata + + Trim an edge with respect to the picked position + Taglia uno spigolo rispetto alla posizione specificata - Trims an edge with respect to the picked position - Taglia uno spigolo rispetto ad una posizione specificata + Trims an edge with respect to the picked position + Taglia uno spigolo rispetto ad una posizione specificata - - + + CmdSketcherValidateSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Validate sketch... - Convalidare lo sketch... + + Validate sketch... + Convalida lo schizzo... - - Validate sketch - Convalida lo sketch + + Validate sketch + Convalida lo sketch - - Wrong selection - Selezione errata + + Wrong selection + Selezione errata - - Select one sketch, please. - Seleziona uno sketch. + + Select one sketch, please. + Seleziona uno sketch. - - + + CmdSketcherViewSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - View sketch - Visualizza lo sketch + + View sketch + Vista normale allo schizzo - - View sketch perpendicular to sketch plane - Vista perpendicolare al piano di sketch + + View sketch perpendicular to sketch plane + Vista perpendicolare al piano di sketch - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Aspetto + + Appearance + Aspetto - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Selezione errata - - - - - Select edge(s) from the sketch. - Seleziona spigolo/i dello sketch. - - - - - Select an edge from the sketch. - Seleziona uno spigolo dello sketch. - - - - - Double constraint - Doppio vincolo - - - - - The selected edge has already a horizontal constraint! - Lo spigolo selezionato ha già un vincolo orizzontale! - - - - - - - - - - - Impossible constraint - Vincolo Impossible - - - - Cannot add a constraint between two external geometries! - Non è possibile aggiungere un vincolo tra due geometrie esterne! - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Selezione errata + + + + + Select edge(s) from the sketch. + Seleziona spigolo/i dello sketch. + + + + + Select an edge from the sketch. + Seleziona uno spigolo dello sketch. + + + + + Double constraint + Doppio vincolo + + + + + The selected edge has already a horizontal constraint! + Lo spigolo selezionato ha già un vincolo orizzontale! + + + + + + + + + + + Impossible constraint + Vincolo Impossible + + + + Cannot add a constraint between two external geometries! + Non è possibile aggiungere un vincolo tra due geometrie esterne! + - - - - Only sketch and its support is allowed to select - E' consentito selezionare solo lo sketch e il suo supporto + + + + Only sketch and its support is allowed to select + E' consentito selezionare solo lo sketch e il suo supporto - - One of the selected has to be on the sketch - Una delle entità selezionate deve essere nello sketch + + One of the selected has to be on the sketch + Una delle entità selezionate deve essere nello sketch - - - The selected edge is not a line segment - Lo spigolo selezionato non è un segmento di linea + + + The selected edge is not a line segment + Lo spigolo selezionato non è un segmento di linea - - - The selected edge has already a vertical constraint! - Lo spigolo selezionato ha già un vincolo verticale! + + + The selected edge has already a vertical constraint! + Lo spigolo selezionato ha già un vincolo verticale! - - The selected item(s) can't accept a horizontal constraint! - Gli elementi selezionati non possono accettare un vincolo orizzontale! + + The selected item(s) can't accept a horizontal constraint! + Gli elementi selezionati non possono accettare un vincolo orizzontale! - - The selected item(s) can't accept a vertical constraint! - Gli elementi selezionati non possono accettare un vincolo verticale! + + The selected item(s) can't accept a vertical constraint! + Gli elementi selezionati non possono accettare un vincolo verticale! - - Select entities from the sketch. - Seleziona entità dello sketch. + + Select entities from the sketch. + Seleziona entità dello sketch. - - Select exactly one entity from the sketch. - Seleziona esattamente un'entità dello sketch. + + Select exactly one entity from the sketch. + Seleziona esattamente un'entità dello sketch. - - Select one vertex from the sketch. - Seleziona un vertice dallo sketch. + + Select one vertex from the sketch. + Seleziona un vertice dallo sketch. - - - - - - Select vertexes from the sketch. - Seleziona vertici dello sketch. + + + + + + Select vertexes from the sketch. + Seleziona vertici dello sketch. - - Cannot add a fixed x-coordinate constraint on an external geometry! - + + Cannot add a fixed x-coordinate constraint on an external geometry! + Non è possibile aggiungere un vincolo di coordinata x su una geometria esterna! - - Cannot add a fixed x-coordinate constraint on the root point! - + + Cannot add a fixed x-coordinate constraint on the root point! + Non è possibile aggiungere un vincolo di coordinata x nel punto di origine! - - Cannot add a fixed y-coordinate constraint on an external geometry! - + + Cannot add a fixed y-coordinate constraint on an external geometry! + Non è possibile aggiungere un vincolo di coordinata y su una geometria esterna! - - Cannot add a fixed y-coordinate constraint on the root point! - + + Cannot add a fixed y-coordinate constraint on the root point! + Non è possibile aggiungere un vincolo di coordinata y nel punto di origine! - - - - Select one or more arcs or circles from the sketch. - + + + + Select one or more arcs or circles from the sketch. + Seleziona uno o più archi o cerchi nello schizzo. - - Constrain equal - Vincolo di uguaglianza + + Constrain equal + Vincolo di uguaglianza - - Do you want to share the same radius for all selected elements? - + + Do you want to share the same radius for all selected elements? + Si desidera condividere lo stesso raggio per tutti gli elementi selezionati? - - Select only entities from the sketch. - + + Select only entities from the sketch. + Seleziona solo le entità di schizzo. - - - Select one or two lines from the sketch. Or select two edges and a point. - + + + Select one or two lines from the sketch. Or select two edges and a point. + Seleziona una o due linee di schizzo. O seleziona due spigoli e un punto. - - Parallel lines - + + Parallel lines + Linee parallele - - An angle constraint cannot be set for two parallel lines. - + + An angle constraint cannot be set for two parallel lines. + Un vincolo di angolo non può essere impostato su due linee parallele. - - Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - Constraint_SnellsLaw - + + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. + Constraint_SnellsLaw + Selezionare i due punti finali delle linee da usare come raggi e un bordo che rappresenta il limite. Il primo punto selezionato corrisponde all'indice n1, il secondo a n2 e il valore è definito dal rapporto n2/n1. - - Selected objects are not just geometry from one sketch. - + + Selected objects are not just geometry from one sketch. + Gli oggetti selezionati non sono delle geometrie dello stesso schizzo. - - Number of selected objects is not 3 (is %1). - + + Number of selected objects is not 3 (is %1). + Il numero di oggetti selezionati non è 3 (è %1). - - Incompatible geometry is selected! - + + Incompatible geometry is selected! + Sono selezionate delle geometrie incompatibili! - - - Select at least one ellipse and one edge from the sketch. - + + + Select at least one ellipse and one edge from the sketch. + Selezionare almeno un'ellisse e un bordo dello schizzo. - - Sketch axes cannot be used in internal alignment constraint - + + Sketch axes cannot be used in internal alignment constraint + Gli assi dello schizzo non possono essere utilizzati nel vincolo di allineamento interno - - You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - + + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. + Non è possibile applicare il vincolo allineamento interno di un'ellisse su un'altra ellisse. Selezionare una sola ellisse. - - - Maximum 2 points are supported. - + + + Maximum 2 points are supported. + Sono supportati al massimo 2 punti. - - - Maximum 2 lines are supported. - + + + Maximum 2 lines are supported. + Sono supportate al massimo 2 linee. - - - Nothing to constraint - + + + Nothing to constraint + Nulla da vincolare - - Currently all internal geometry of the ellipse is already exposed. - + + Currently all internal geometry of the ellipse is already exposed. + Attualmente tutta la geometria interna dell'ellisse è già esposta. - - - - - Extra elements - + + + + + Extra elements + Elementi aggiuntivi - - - - More elements than possible for the given ellipse were provided. These were ignored. - + + + + More elements than possible for the given ellipse were provided. These were ignored. + Per l'ellisse sono stati forniti più elementi di quanti sono possibili. Questi sono stati ignorati. - - You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - + + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. + Non è possibile applicare il vincolo allineamento interno di un arco di ellisse su altri archi di ellisse. Selezionare un solo arco di ellisse. - - You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - + + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. + Non è possibile applicare il vincolo allineamento interno di un ellisse su un arco di ellisse. Selezionare un solo ellisse o un solo arco di ellisse. - - Currently all internal geometry of the arc of ellipse is already exposed. - + + Currently all internal geometry of the arc of ellipse is already exposed. + Attualmente tutta la geometria interna dell'arco di ellisse è già esposta. - - More elements than possible for the given arc of ellipse were provided. These were ignored. - + + More elements than possible for the given arc of ellipse were provided. These were ignored. + Per l'arco di ellisse sono stati forniti più elementi di quanti sono possibili. Questi sono stati ignorati. - - Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Attualmente la geometria interna è supportata solo per ellisse e arco di ellisse. L'ultimo elemento selezionato deve essere un ellisse o un arco di ellisse. - Select exactly two vertexes from the sketch. - Seleziona esattamente due vertici dello sketch. + Select exactly two vertexes from the sketch. + Seleziona esattamente due vertici dello sketch. - - - Select two or more vertexes from the sketch. - Seleziona due o più vertici dallo sketch. + + + Select two or more vertexes from the sketch. + Seleziona due o più vertici dallo sketch. - - - Select exactly one line or one point and one line or two points from the sketch. - Seleziona esattamente una linea o un punto e una linea o due punti dello sketch. + + + Select exactly one line or one point and one line or two points from the sketch. + Seleziona esattamente una linea o un punto e una linea o due punti dello sketch. - - Cannot add a length constraint on an external geometry! - Non è possibile aggiungere un vincolo di lunghezza su una geometria esterna! + + Cannot add a length constraint on an external geometry! + Non è possibile aggiungere un vincolo di lunghezza su una geometria esterna! - - Cannot add a length constraint on an axis! - Non è possibile aggiungere un vincolo di lunghezza su un asse! + + Cannot add a length constraint on an axis! + Non è possibile aggiungere un vincolo di lunghezza su un asse! - - - Select exactly one point and one object from the sketch. - Seleziona esattamente un punto e un oggetto dello sketch. + + + Select exactly one point and one object from the sketch. + Seleziona esattamente un punto e un oggetto dello sketch. - - - - - Select exactly one line or up to two points from the sketch. - Seleziona esattamente una linea o fino a due punti dello sketch. + + + + + Select exactly one line or up to two points from the sketch. + Seleziona esattamente una linea o fino a due punti dello sketch. - - Cannot add a horizontal length constraint on an external geometry! - Non è possibile aggiungere un vincolo di lunghezza orizzontale su una geometria esterna! + + Cannot add a horizontal length constraint on an external geometry! + Non è possibile aggiungere un vincolo di lunghezza orizzontale su una geometria esterna! - - Cannot add a horizontal length constraint on an axis! - Non è possibile aggiungere un vincolo di lunghezza orizzontale su un asse! + + Cannot add a horizontal length constraint on an axis! + Non è possibile aggiungere un vincolo di lunghezza orizzontale su un asse! - Cannot add a fixed x-cootdinate constraint on an external geometry! - Non è possibile aggiungere un vincolo di coordinata x fissa su una geometria esterna! + Cannot add a fixed x-cootdinate constraint on an external geometry! + Non è possibile aggiungere un vincolo di coordinata x fissa su una geometria esterna! - Cannot add a fixed x-cootdinate constraint on the root point! - Non è possibile aggiungere un vincolo di coordinata x fissa sull'origine! + Cannot add a fixed x-cootdinate constraint on the root point! + Non è possibile aggiungere un vincolo di coordinata x fissa sull'origine! - - Cannot add a vertical length constraint on an external geometry! - Non è possibile aggiungere un vincolo di lunghezza verticale su una geometria esterna! + + Cannot add a vertical length constraint on an external geometry! + Non è possibile aggiungere un vincolo di lunghezza verticale su una geometria esterna! - - Cannot add a vertical length constraint on an axis! - Non è possibile aggiungere un vincolo di lunghezza verticale su un asse! + + Cannot add a vertical length constraint on an axis! + Non è possibile aggiungere un vincolo di lunghezza verticale su un asse! - Cannot add a fixed y-cootdinate constraint on an external geometry! - Non è possibile aggiungere un vincolo di coordinata y fissa su una geometria esterna! + Cannot add a fixed y-cootdinate constraint on an external geometry! + Non è possibile aggiungere un vincolo di coordinata y fissa su una geometria esterna! - Cannot add a fixed y-cootdinate constraint on the root point! - Non è possibile aggiungere un vincolo di coordinata y fissa sull'origine! + Cannot add a fixed y-cootdinate constraint on the root point! + Non è possibile aggiungere un vincolo di coordinata y fissa sull'origine! - - Select two or more lines from the sketch. - Seleziona due o più linee dello sketch. + + Select two or more lines from the sketch. + Seleziona due o più linee dello sketch. - - - Select at least two lines from the sketch. - Seleziona almeno due linee dello sketch. + + + Select at least two lines from the sketch. + Seleziona almeno due linee dello sketch. - - Select a valid line - Seleziona una linea valida + + Select a valid line + Seleziona una linea valida - - The selected edge is not a valid line - Lo spigolo selezionato non è una linea valida + + The selected edge is not a valid line + Lo spigolo selezionato non è una linea valida - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - perpendicular constraint - + perpendicular constraint + Questo vincolo può essere applicato in determinati modi. + +Combinazioni ammesse: due curve; un punto finale e una curva; due punti finali; due curve e un punto. - - Select some geometry from the sketch. - perpendicular constraint - + + Select some geometry from the sketch. + perpendicular constraint + Selezionare alcune geometrie dello schizzo. - - Wrong number of selected objects! - perpendicular constraint - + + Wrong number of selected objects! + perpendicular constraint + Numero di oggetti selezionati errato! - - - - Error - + + + + Error + Errore - - - With 3 objects, there must be 2 curves and 1 point. - tangent constraint - + + + With 3 objects, there must be 2 curves and 1 point. + tangent constraint + Con 3 oggetti, ci devono essere 2 curve e 1 punto. - - - Cannot add a perpendicularity constraint at an unconnected point! - Non è possibile aggiungere un vincolo di perpendicolarità in un punto non connesso! + + + Cannot add a perpendicularity constraint at an unconnected point! + Non è possibile aggiungere un vincolo di perpendicolarità in un punto non connesso! - The selected points should be end points of arcs and lines. - I punti selezionati devono essere punti finali di linee o archi. + The selected points should be end points of arcs and lines. + I punti selezionati devono essere punti finali di linee o archi. - The selected point should be an end point of an arc or line. - Il punto selezionato deve essere un punto finale di un arco o di una linea. + The selected point should be an end point of an arc or line. + Il punto selezionato deve essere un punto finale di un arco o di una linea. - The selected edge should be an arc, line or circle. - Lo spigolo selezionato devee essere una linea, un arco o un cerchio. + The selected edge should be an arc, line or circle. + Lo spigolo selezionato devee essere una linea, un arco o un cerchio. - - One of the selected edges should be a line. - Uno degli spigoli selezionati deve essere una linea. + + One of the selected edges should be a line. + Uno degli spigoli selezionati deve essere una linea. - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - tangent constraint - + tangent constraint + Questo vincolo può essere applicato in determinati modi. + +Combinazioni ammesse: due curve; un punto finale e una curva; due punti finali; due curve e un punto. - - Select some geometry from the sketch. - tangent constraint - + + Select some geometry from the sketch. + tangent constraint + Selezionare alcune geometrie dello schizzo. - - Wrong number of selected objects! - tangent constraint - + + Wrong number of selected objects! + tangent constraint + Numero di oggetti selezionati errato! - - - Cannot add a tangency constraint at an unconnected point! - Non è possibile aggiungere un vincolo di tangenza in un punto non connesso! + + + Cannot add a tangency constraint at an unconnected point! + Non è possibile aggiungere un vincolo di tangenza in un punto non connesso! - Select exactly one arc or circle from the sketch. - Seleziona esattamente un arco o cerchio dello sketch. + Select exactly one arc or circle from the sketch. + Seleziona esattamente un arco o cerchio dello sketch. - Select one or two lines from the sketch. - Seleziona una o due linee dallo sketch. + Select one or two lines from the sketch. + Seleziona una o due linee dallo sketch. - - Cannot add an angle constraint on an external geometry! - Non è possibile aggiungere un vincolo di angolo su una geometria esterna! + + Cannot add an angle constraint on an external geometry! + Non è possibile aggiungere un vincolo di angolo su una geometria esterna! - - Cannot add an angle constraint on an axis! - Non è possibile aggiungere un vincolo di angolo su un asse! + + Cannot add an angle constraint on an axis! + Non è possibile aggiungere un vincolo di angolo su un asse! - Select exactly one or two lines from the sketch. - Seleziona esattamente una o due linee dello sketch. + Select exactly one or two lines from the sketch. + Seleziona esattamente una o due linee dello sketch. - - Select two edges from the sketch. - Seleziona due spigoli dello sketch. + + Select two edges from the sketch. + Seleziona due spigoli dello sketch. - Select atleast two lines from the sketch. - Seleziona almeno due linee dello sketch. + Select atleast two lines from the sketch. + Seleziona almeno due linee dello sketch. - - - Select two or more compatible edges - Seleziona due o più spigoli compatibili + + + Select two or more compatible edges + Seleziona due o più spigoli compatibili - - Sketch axes cannot be used in equality constraints - Gli assi dello sketch non possono essere utilizzati nei vincoli di uguaglianza + + Sketch axes cannot be used in equality constraints + Gli assi dello sketch non possono essere utilizzati nei vincoli di uguaglianza - - - Select two or more edges of similar type - Selezionare due o più spigoli di tipo simile + + + Select two or more edges of similar type + Selezionare due o più spigoli di tipo simile - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - Seleziona due punti e una linea di simmetria, due punti e un punto di simmetria o una linea e una punto di simmetria dallo sketch. + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Seleziona due punti e una linea di simmetria, due punti e un punto di simmetria o una linea e una punto di simmetria dallo sketch. - - - Cannot add a constraint between external geometries! - Non è possibile aggiungere un vincolo tra geometrie esterne! + + + Cannot add a constraint between external geometries! + Non è possibile aggiungere un vincolo tra geometrie esterne! - - - Cannot add a symmetry constraint between a line and its end points! - Non è possibile aggiungere un vincolo di simmetria tra una linea e i suoi estremi! + + + Cannot add a symmetry constraint between a line and its end points! + Non è possibile aggiungere un vincolo di simmetria tra una linea e i suoi estremi! - Select exactly two same geometries - Seleziona esattamente due geometrie simili + Select exactly two same geometries + Seleziona esattamente due geometrie simili - Select valid geometries - Seleziona geometrie valide + Select valid geometries + Seleziona geometrie valide - Select geometry of similar type - Seleziona una geometria di tipo simile + Select geometry of similar type + Seleziona una geometria di tipo simile - Select two points and one line from the sketch. - Seleziona due punti e una linea dello sketch. + Select two points and one line from the sketch. + Seleziona due punti e una linea dello sketch. - Select exactly one line from the sketch. - Seleziona esattamente una linea dello sketch. + Select exactly one line from the sketch. + Seleziona esattamente una linea dello sketch. - Select two lines from the sketch. - Seleziona due linee dello sketch. + Select two lines from the sketch. + Seleziona due linee dello sketch. - Select exactly two lines from the sketch. - Selezionare esattamente due linee dello sketch. + Select exactly two lines from the sketch. + Selezionare esattamente due linee dello sketch. - Select two entities from the sketch. - Seleziona due entità dello sketch. + Select two entities from the sketch. + Seleziona due entità dello sketch. - Select exactly two entities from the sketch. - Seleziona esattamente due entità dello sketch. + Select exactly two entities from the sketch. + Seleziona esattamente due entità dello sketch. - - Edit sketch - Modifica sketch + + Edit sketch + Modifica sketch - - A dialog is already open in the task panel - Una finestra di dialogo è già aperta nel pannello attività + + A dialog is already open in the task panel + Una finestra di dialogo è già aperta nel pannello attività - - Do you want to close this dialog? - Vuoi chiudere questa finestra di dialogo? + + Do you want to close this dialog? + Vuoi chiudere questa finestra di dialogo? - - Several sub-elements selected - Diversi sottoelementi selezionati + + Several sub-elements selected + Diversi sottoelementi selezionati - - You have to select a single face as support for a sketch! - Devi selezionare una singola faccia come supporto per uno sketch! + + You have to select a single face as support for a sketch! + Devi selezionare una singola faccia come supporto per uno sketch! - - No support face selected - Nessuna faccia di supporto selezionata + + No support face selected + Nessuna faccia di supporto selezionata - - You have to select a face as support for a sketch! - Devi selezionare una faccia come supporto per uno sketch! + + You have to select a face as support for a sketch! + Devi selezionare una faccia come supporto per uno sketch! - - No planar support - Nessun supporto planare + + No planar support + Nessun supporto planare - - You need a planar face as support for a sketch! - Hai bisogno di una faccia planare come supporto per uno sketch! + + You need a planar face as support for a sketch! + Hai bisogno di una faccia planare come supporto per uno sketch! - - Distance constraint - Vincolo di distanza + + Distance constraint + Vincolo di distanza - - Not allowed to edit the datum because the sketch contains conflicting constraints - Non è consentito modificare il dato perché lo sketch contiene vincoli in conflitto + + Not allowed to edit the datum because the sketch contains conflicting constraints + Non è consentito modificare il dato perché lo sketch contiene vincoli in conflitto - - - - Dimensional constraint - Vincolo di lunghezza + + + + Dimensional constraint + Vincolo di lunghezza - - Display - Visualizzazione + + Display + Visualizzazione - - - - - Select at least two edges from the sketch. - + + + + + Select at least two edges from the sketch. + Selezionare almeno due spigoli nello schizzo. - - - One selected edge is not connectable - + + + One selected edge is not connectable + Uno spigolo selezionato non è collegabile - - Closing a shape formed by exactly two lines makes no sense. - + + Closing a shape formed by exactly two lines makes no sense. + Chiudere una forma costituita solo da due linee non ha senso. - - - Select elements from a single sketch. - + + + Select elements from a single sketch. + Selezionare gli elementi da un solo schizzo. - - No constraint selected - + + No constraint selected + Nessun vincolo selezionato - - At least one constraint must be selected - + + At least one constraint must be selected + È necessario selezionare almeno un vincolo - - Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Attualmente la geometria interna è supportata solo per ellisse e arco di ellisse. L'ultimo elemento selezionato deve essere un ellisse o un arco di ellisse. - - + + SketchOrientationDialog - Choose orientation - Scegli l'orientamento + Choose orientation + Scegli l'orientamento - Sketch orientation - Orientamento dello sketch + Sketch orientation + Orientamento dello sketch - XY-Plane - Piano XY + XY-Plane + Piano XY - XZ-Plane - Piano XZ + XZ-Plane + Piano XZ - YZ-Plane - Piano YZ + YZ-Plane + Piano YZ - Reverse direction - Direzione inversa + Reverse direction + Direzione inversa - Offset: - Offset: + Offset: + Offset: - - + + SketcherGui::ConstraintView - - Change value - Cambia valore + + Change value + Cambia valore - - Rename - Rinomina + + Rename + Rinomina - - Delete - Elimina + + Delete + Elimina - - + + SketcherGui::EditDatumDialog - - - Insert angle - Inserire l'angolo + + + Insert angle + Inserire l'angolo - - - Angle: - Angolo: + + + Angle: + Angolo: - - - Insert radius - Inserire il raggio + + + Insert radius + Inserire il raggio - - - Refractive index ratio - Constraint_SnellsLaw - + + + Refractive index ratio + Constraint_SnellsLaw + Indice di rifrazione - - - Ratio n2/n1: - Constraint_SnellsLaw - + + + Ratio n2/n1: + Constraint_SnellsLaw + Rapporto n2/n1: - - Change radius - + + Change radius + Cambia il raggio - - - - Radius: - Raggio: + + + + Radius: + Raggio: - - Refractive index ratio - + + Refractive index ratio + Indice di rifrazione - - Ratio n2/n1: - + + Ratio n2/n1: + Rapporto n2/n1: - - - Insert length - Inserire la lunghezza + + + Insert length + Inserire la lunghezza - - - Length: - Lunghezza: + + + Length: + Lunghezza: - - + + SketcherGui::ElementView - - Delete - Elimina + + Delete + Elimina - - + + SketcherGui::InsertDatum - - Insert datum - Inserisci il dato + + Insert datum + Inserisci il dato - - datum: - Dato: + + datum: + Dato: - - + + SketcherGui::PropertyConstraintListItem - - Unnamed - + + Unnamed + Senza nome - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Scegli l'orientamento + + Choose orientation + Scegli l'orientamento - - Sketch orientation - Orientamento dello sketch + + Sketch orientation + Orientamento dello sketch - - XY-Plane - Piano XY + + XY-Plane + Piano XY - - XZ-Plane - Piano XZ + + XZ-Plane + Piano XZ - - YZ-Plane - Piano YZ + + YZ-Plane + Piano YZ - - Reverse direction - Direzione inversa + + Reverse direction + Direzione inversa - - Offset: - Offset: + + Offset: + Offset: - - + + SketcherGui::SketcherSettings - - Sketcher - Sketcher + + Sketcher + Sketcher - - Sketcher colors - Colori dello Sketcher + + Sketcher colors + Colori dello Sketcher - - Default edge color - Colore predefinito dello spigolo + + Default edge color + Colore predefinito dello spigolo - - - The color of edges being edited - Il colore degli spigoli in fase di modifica + + + The color of edges being edited + Il colore degli spigoli in fase di modifica - - Default vertex color - Colore predefinito del vertice + + Default vertex color + Colore predefinito del vertice - - - The color of vertices being edited - Il colore dei vertici in fase di modifica + + + The color of vertices being edited + Il colore dei vertici in fase di modifica - - Edit edge color - Modifica il colore dello spigolo + + Edit edge color + Modifica il colore dello spigolo - - Edit vertex color - Modifica il colore del vertice + + Edit vertex color + Modifica il colore del vertice - - Construction geometry - Geometria di costruzione + + Construction geometry + Geometria di costruzione - - The color of construction geometry in edit mode - Il colore della geometria di costruzione in modalità di modifica + + The color of construction geometry in edit mode + Il colore della geometria di costruzione in modalità di modifica - - External geometry - Geometria esterna + + External geometry + Geometria esterna - - The color of external geometry in edit mode - Il colore della geometria esterna in modalità modifica + + The color of external geometry in edit mode + Il colore della geometria esterna in modalità modifica - - Fully constrained geometry - Geometria completamente vincolata + + Fully constrained geometry + Geometria completamente vincolata - - - - The color of fully constrained geometry in edit mode - Il colore della geometria completamente vincolata in modalità di modifica + + + + The color of fully constrained geometry in edit mode + Il colore della geometria completamente vincolata in modalità di modifica - - Constraint color - + + Constraint color + Colore dei vincoli - Constrain color - Il colore del vincolo + + Datum color + Colore di riferimento - - Datum color - Colore di riferimento + + Datum text size + Dimensione del testo di riferimento - - Datum text size - Dimensione del testo di riferimento + + + + The default line thickness for new shapes + Lo spessore predefinito per le nuove forme - - - - The default line thickness for new shapes - Lo spessore predefinito per le nuove forme + + + + + px + px - - - - - px - px + + Default vertex size + Dimensione predefinita del vertice - - Default vertex size - Dimensione predefinita del vertice + + Default line width + Larghezza linea predefinita - - Default line width - Larghezza linea predefinita + + Cursor text color + Colore del cursore di testo - - Cursor text color - Colore del cursore di testo + + Sketch editing + Modifica sketch - - Sketch editing - Modifica sketch + + Font size + Dimensione carattere - - Font size - Dimensione carattere + + Grid line pattern + Serie su griglia - - Grid line pattern - Serie su griglia + + Ask for value after creating a distance constraint + Chiedere il valore dopo la creazione di un vincolo di distanza - - - Ask for value after creating a distance constraint - Chiedere il valore dopo la creazione di un vincolo di distanza - - - + + SketcherGui::SketcherValidation - - No missing coincidences - Nessuna coincidenza mancante + + No missing coincidences + Nessuna coincidenza mancante - - No missing coincidences found - Nessuna coincidenza mancante trovata + + No missing coincidences found + Nessuna coincidenza mancante trovata - - Missing coincidences - Coincidenze mancanti + + Missing coincidences + Coincidenze mancanti - - %1 missing coincidences found - %1 coincidenze mancante trovate + + %1 missing coincidences found + %1 coincidenze mancante trovate - - No invalid constraints - + + No invalid constraints + Nessun vincolo non valido - - No invalid constraints found - + + No invalid constraints found + Non è stato trovato nessun vincolo non valido - - Invalid constraints - + + Invalid constraints + Vincoli non validi - - Invalid constraints found - + + Invalid constraints found + Trovati dei vincoli non validi - - + + SketcherGui::TaskSketcherConstrains - - Form - Modulo + + Form + Modulo - - Filter: - Filtro: + + Filter: + Filtro: - - All - Tutti + + All + Tutti - - Normal - Normale + + Normal + Normale - - Datums - Dati + + Datums + Dati - - Named - Denominato + + Named + Denominato - - Constraints - Vincoli + + Constraints + Vincoli - - + + SketcherGui::TaskSketcherElements - - Form - Modulo + + Form + Modulo - - Type: - + + Type: + Tipo: - - Edge - + + Edge + Spigolo - - Starting Point - + + Starting Point + Punto di partenza - - End Point - + + End Point + Punto finale - - Center Point - + + Center Point + Punto centrale - - Extended Naming - + + Extended Naming + Denominazione estesa - - Auto-switch to Edge - + + Auto-switch to Edge + Commuta automaticamente su Bordo - - <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - + + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> + <html><head/><body><p>&quot;Ctrl&quot;: selezione multipla</p><p>&quot;Z&quot;: passare al successivo tipo valido</p></body></html> - - Elements - + + Elements + Elementi - - - - - Point - + + + + + Point + Punto - - - - - Line - + + + + + Line + Linea - - - - - Arc - + + + + + Arc + Arco - - - - - Circle - + + + + + Circle + Cerchio - - - Ellipse - + + + Ellipse + Ellisse - - - Elliptical Arc - + + + Elliptical Arc + Arco ellittico - - - - - Other - + + + + + Other + Altro - - + + SketcherGui::TaskSketcherGeneral - - Form - Modulo + + Form + Modulo - - Show grid - Visualizza griglia + + Show grid + Visualizza la griglia - - Grid size: - Dimensione della griglia: + + Grid size: + Dimensione della griglia: - mm - mm + + Grid snap + Snap alla griglia - - Grid snap - Snap alla griglia + Unsolved + Non risolto - Unsolved - Non risolto + Grid Snap + Snap alla griglia - Grid Snap - Snap alla griglia + 0.1 mm + 0,1 mm - 0.1 mm - 0,1 mm + 0.2 mm + 0,2 mm - 0.2 mm - 0,2 mm + 0.5 mm + 0,5 mm - 0.5 mm - 0,5 mm + 1 mm + 1 mm - 1 mm - 1 mm + 2 mm + 2 mm - 2 mm - 2 mm + 5 mm + 5 mm - 5 mm - 5 mm + 10 mm + 10 mm - 10 mm - 10 mm + 20 mm + 20 mm - 20 mm - 20 mm + 50 mm + 50 mm - 50 mm - 50 mm + 100 mm + 100 mm - 100 mm - 100 mm + 200 mm + 200 mm - 200 mm - 200 mm + 500 mm + 500 mm - 500 mm - 500 mm + 1 m + 1 m - 1 m - 1 m + 2 m + 2 m - 2 m - 2 m + 5 m + 5 m - 5 m - 5 m + 10 m + 10 m - 10 m - 10 m + 20 m + 20 m - 20 m - 20 m + + Auto constraints + Vincoli automatici - - Auto constraints - Vincoli automatici + auto constraints + vincoli automatici - auto constraints - vincoli automatici + + Edit controls + Modifica controlli - - - Edit controls - Modifica controlli - - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Messaggi Solver + + Solver messages + Messaggi Solver - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - Convalida dello Sketcher + + Sketcher validation + Convalida dello Sketcher - - Missing coincidences - Coincidenze mancanti + + Missing coincidences + Coincidenze mancanti - - Tolerance: - Tolleranza: + + Tolerance: + Tolleranza: - - - Find - Trova + + + Find + Trova - - - Fix - Ripara + + + Fix + Ripara - - Invalid constraints - + + Invalid constraints + Vincoli non validi - - + + SketcherGui::ViewProviderSketch - - Invalid sketch - + + Invalid sketch + Schizzo non valido - - The sketch is invalid and cannot be edited. + + The sketch is invalid and cannot be edited. Use the sketch validation tool. - + Lo schizzo non è valido e non può essere modificato. Utilizzare lo strumento di convalida di schizzo. - - Please remove the following constraint: - Si prega di rimuovere il seguente vincolo: + + Please remove the following constraint: + Si prega di rimuovere il seguente vincolo: - - Please remove at least one of the following constraints: - Si prega di rimuovere almeno uno dei seguenti vincoli: + + Please remove at least one of the following constraints: + Si prega di rimuovere almeno uno dei seguenti vincoli: - - Please remove the following redundant constraint: - Si prega di rimuovere il seguente vincolo ridondante: + + Please remove the following redundant constraint: + Si prega di rimuovere il seguente vincolo ridondante: - - Please remove the following redundant constraints: - Si prega di rimuovere i seguenti vincoli ridondanti: + + Please remove the following redundant constraints: + Si prega di rimuovere i seguenti vincoli ridondanti: - - Empty sketch - Sketch vuoto + + Empty sketch + Sketch vuoto - - Over-constrained sketch - + + Over-constrained sketch + Schizzo sovravincolato - - - - (click to select) - + + + + (click to select) + (fare clic per selezionare) - - Sketch contains conflicting constraints - + + Sketch contains conflicting constraints + Lo schizzo contiene dei vincoli in conflitto - - Sketch contains redundant constraints - + + Sketch contains redundant constraints + Lo schizzo contiene dei vincoli ridondanti - Over-constrained sketch - Sketch sovravincolato + Over-constrained sketch + Sketch sovravincolato - Sketch contains conflicting constraints - Lo sketch contiene vincoli in conflitto + Sketch contains conflicting constraints + Lo sketch contiene vincoli in conflitto - Sketch contains redundant constraints - Lo sketch contiene vincoli ridondanti + Sketch contains redundant constraints + Lo sketch contiene vincoli ridondanti - - Fully constrained sketch - Sketch completamente vincolato + + Fully constrained sketch + Sketch completamente vincolato - - Under-constrained sketch with 1 degree of freedom - Sketch sottovincolato con 1 grado di libertà + + Under-constrained sketch with 1 degree of freedom + Schizzo sottovincolato con 1 grado di libertà - - Under-constrained sketch with %1 degrees of freedom - Sketch sottovincolato con %1 gradi di libertà + + Under-constrained sketch with %1 degrees of freedom + Schizzo sottovincolato con %1 gradi di libertà - - Solved in %1 sec - Risolto in %1 sec + + Solved in %1 sec + Risolto in %1 sec - - Unsolved (%1 sec) - Non risolto (%1 sec) + + Unsolved (%1 sec) + Non risolto (%1 sec) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - Crea un arco dai suoi punti finali e un punto lungo l'arco + + + Create an arc by its end points and a point along the arc + Crea un arco dai suoi punti finali e un punto lungo l'arco - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - Crea un cerchio da 3 punti del cerchio + + + Create a circle by 3 rim points + Crea un cerchio da 3 punti del cerchio - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - Crea un arco dal suo centro e dai suoi punti finali + + + Create an arc by its center and by its end points + Crea un arco dal suo centro e dai suoi punti finali - - + + Sketcher_CreateArcOfEllipse - - - Create an arc of ellipse by its center, major radius, endpoints - + + + Create an arc of ellipse by its center, major radius, endpoints + Crea un arco di ellisse dal suo centro, raggio principale, punti finali - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - Crea un cerchio dal suo centro e da un punto del cerchio + + + Create a circle by its center and by a rim point + Crea un cerchio dal suo centro e da un punto del cerchio - - + + Sketcher_CreateEllipseBy3Points - - - Create a ellipse by periapsis, apoapsis, and minor radius - + + + Create a ellipse by periapsis, apoapsis, and minor radius + Crea un ellisse da periasse, apoasse e raggio minore - - + + Sketcher_CreateEllipseByCenter - - - Create an ellipse by center, major radius and point - + + + Create an ellipse by center, major radius and point + Crea un'ellisse da centro, raggio maggiore e punto - - + + Sketcher_CreateHeptagon - - - Create a heptagon by its center and by one corner - + + + Create a heptagon by its center and by one corner + Crea un ettagono dal suo centro e un vertice - - + + Sketcher_CreateHexagon - - - Create a hexagon by its center and by one corner - + + + Create a hexagon by its center and by one corner + Crea un esagono dal suo centro e un vertice - - + + Sketcher_CreateOctagon - - - Create an octagon by its center and by one corner - + + + Create an octagon by its center and by one corner + Crea un ottagono dal suo centro e un vertice - - + + Sketcher_CreatePentagon - - - Create a pentagon by its center and by one corner - + + + Create a pentagon by its center and by one corner + Crea un pentagono dal suo centro e un vertice - - + + Sketcher_CreateSquare - - - Create a square by its center and by one corner - + + + Create a square by its center and by one corner + Crea un quadrato dal suo centro e un vertice - - + + Sketcher_CreateTriangle - - - Create an equilateral triangle by its center and by one corner - + + + Create an equilateral triangle by its center and by one corner + Crea un triangolo equilatero da centro e un vertice - - + + Sketcher_ReorientSketch - - Sketch has support - Lo sketch ha il supporto + + Sketch has support + Lo sketch ha il supporto - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - Uno sketch con una faccia di supporto non può essere riorientato. Lo vuoi per separare dal supporto? + Uno sketch con una faccia di supporto non può essere riorientato. Lo vuoi per separare dal supporto? - - + + TaskSketcherConstrains - Constraints - Vincoli + Constraints + Vincoli - - + + TaskSketcherCreateCommands - Appearance - Aspetto + Appearance + Aspetto - - + + TaskSketcherGeneral - Edit controls - Modifica controlli + Edit controls + Modifica controlli - - + + TaskSketcherMessages - - Form - Modulo + + Form + Modulo - - Undefined degrees of freedom - Gradi di libertà indefiniti + + Undefined degrees of freedom + Gradi di libertà indefiniti - - Not solved yet - Non ancora risolto + + Not solved yet + Non ancora risolto - - + + Workbench - - Sketcher - Sketcher + + Sketcher + Sketcher - - Sketcher geometries - Geometrie Sketcher + + Sketcher geometries + Geometrie Sketcher - - Sketcher tools - + + Sketcher tools + Strumenti dello Sketcher - Sketcher geoms - Geometrie dello Sketcher + Sketcher geoms + Geometrie dello Sketcher - - Sketcher constraints - Vincoli dello Sketcher + + Sketcher constraints + Vincoli dello Sketcher - + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.qm index 45dc93086..37728c192 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.ts index b9d2898c7..8ef183ccc 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.ts @@ -1,2982 +1,2977 @@ - + CmdSketcherCloseShape - - Sketcher - Sketcher + + Sketcher + Sketcher - - Close Shape - + + Close Shape + Close Shape - - Produce closed shape by Link end point of element with next elements' starting point - + + Produce closed shape by Link end point of element with next elements' starting point + Produce closed shape by Link end point of element with next elements' starting point - - + + CmdSketcherCompCreateArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc - 円弧を作成 + + Create arc + 円弧を作成 - - Create an arc in the sketcher - スケッチに弧を作成する + + Create an arc in the sketcher + スケッチに円弧を作成 - - Center and end points - 中心点と端点から弧を作る + + Center and end points + 中心点と端点から円弧を作成 - - End points and rim point - 端点と円周上の点から作る + + End points and rim point + 端点と円周上の点から作成 - - + + CmdSketcherCompCreateCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle - 円を作成 + + Create circle + 円を作成 - - Create a circle in the sketcher - スケッチに円を作成します + + Create a circle in the sketcher + スケッチに円を作成 - - Center and rim point - 中心点から円を作る + + Center and rim point + 中心点から円を作る - - 3 rim points - 3点円を作成 - + + 3 rim points + 3点を指定して円を作成 - - + + CmdSketcherCompCreateConic - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create a conic - + + Create a conic + 円錐曲線を作成 - - Create a conic in the sketch - + + Create a conic in the sketch + スケッチに円錐曲線を作成します - - Ellipse by center, major radius, point - + + Ellipse by center, major radius, point + 中心、主半径、点からなる楕円 - - Ellipse by Periapsis, apoapsis, minor radius - + + Ellipse by Periapsis, apoapsis, minor radius + Ellipse by Periapsis, apoapsis, minor radius - - Arc of ellipse by center, major radius, endpoints - + + Arc of ellipse by center, major radius, endpoints + 中心点、主半径、端点からなる楕円の円弧 - - + + CmdSketcherCompCreateRegularPolygon - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create regular polygon - + + Create regular polygon + 正多角形を作成 - - Create an regular polygon in the sketcher - + + Create an regular polygon in the sketcher + スケッチャーで、正多角形を作成します。 - - Triangle - + + Triangle + 三角形 - - Square - + + Square + 方形 - - Pentagon - + + Pentagon + 五角形 - - Hexagon - + + Hexagon + 六角形 - - Heptagon - + + Heptagon + 七角形 - - Octagon - + + Octagon + 八角形 - - + + CmdSketcherConnect - - Sketcher - Sketcher + + Sketcher + Sketcher - - Connect Edges - + + Connect Edges + エッジを接続 - - Link end point of element with next elements' starting point - + + Link end point of element with next elements' starting point + Link end point of element with next elements' starting point - - + + CmdSketcherConstrainAngle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain angle - 角度を拘束 + + Constrain angle + 角度を拘束 - - Fix the angle of a line or the angle between two lines - 直線の角度または2直線間の角度を拘束する + + Fix the angle of a line or the angle between two lines + 直線の角度または2直線間の角度を拘束 - - + + CmdSketcherConstrainCoincident - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain coincident - 同時拘束 + + Constrain coincident + 一致拘束 - - Create a coincident constraint on the selected item - 選択されているアイテムに対して一致拘束を作成 + + Create a coincident constraint on the selected item + 選択されているアイテムに対して一致拘束を作成 - - + + CmdSketcherConstrainDistance - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain distance - 変位拘束 + + Constrain distance + 距離拘束 - - Fix a length of a line or the distance between a line and a vertex - 直線の長さまたは直線と節点の間の距離を固定 + + Fix a length of a line or the distance between a line and a vertex + 直線の長さまたは直線と節点の間の距離を拘束 - - + + CmdSketcherConstrainDistanceX - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain horizontal distance - 水平変位を拘束 + + Constrain horizontal distance + 水平変位を拘束 - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - 2点間または直線端点間の水平距離を固定 + + Fix the horizontal distance between two points or line ends + 2点間または直線端点間の水平距離を拘束 - - + + CmdSketcherConstrainDistanceY - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - 水平変位を拘束 + Constrain horizontal distance + 水平変位を拘束 - - Fix the vertical distance between two points or line ends - 2点間または直線端点間の垂直距離を固定 + + Fix the vertical distance between two points or line ends + 2点間または直線端点間の垂直距離を拘束 - - + + CmdSketcherConstrainEqual - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain equal - 等値拘束 + + Constrain equal + 等値拘束 - - Create an equality constraint between two lines or between circles and arcs - 2直線間または円と円弧間の等値拘束を作成 + + Create an equality constraint between two lines or between circles and arcs + 2直線間または円と円弧間の等値拘束を作成 - - + + CmdSketcherConstrainHorizontal - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain horizontally - 水平拘束 + + Constrain horizontally + 水平拘束 - - Create a horizontal constraint on the selected item - 選択されているアイテムに対して水平拘束を作成 + + Create a horizontal constraint on the selected item + 選択されているアイテムに対して水平拘束を作成 - - + + CmdSketcherConstrainInternalAlignment - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain InternalAlignment - + + Constrain InternalAlignment + Constrain InternalAlignment - - Constrains an element to be aligned with the internal geometry of another element - + + Constrains an element to be aligned with the internal geometry of another element + Constrains an element to be aligned with the internal geometry of another element - - + + CmdSketcherConstrainLock - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain lock - ロック拘束 + + Constrain lock + ロック拘束 - - Create a lock constraint on the selected item - 選択されているアイテムに対してロック拘束を作成 + + Create a lock constraint on the selected item + 選択されているアイテムに対してロック拘束を作成 - - + + CmdSketcherConstrainParallel - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain parallel - 平行拘束 + + Constrain parallel + 平行拘束 - - Create a parallel constraint between two lines - 2直線間の平行拘束を作成 + + Create a parallel constraint between two lines + 2直線間の平行拘束を作成 - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain perpendicular - 垂直拘束 + + Constrain perpendicular + 垂直拘束 - - Create a perpendicular constraint between two lines - 2直線間の垂直拘束を作成 + + Create a perpendicular constraint between two lines + 2直線間の垂直拘束を作成 - Create a Perpendicular constraint between two lines - 2直線間の垂直拘束を作成 + Create a Perpendicular constraint between two lines + 2直線間の垂直拘束を作成 - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain point onto object - オブジェクト上の点拘束 + + Constrain point onto object + オブジェクト上の点拘束 - - Fix a point onto an object - 点をオブジェクト上に固定 + + Fix a point onto an object + 点をオブジェクト上に拘束 - - + + CmdSketcherConstrainRadius - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain radius - 半径拘束 + + Constrain radius + 半径拘束 - - Fix the radius of a circle or an arc - 円または円弧の半径を固定 + + Fix the radius of a circle or an arc + 円または円弧の半径を固定 - - + + CmdSketcherConstrainSnellsLaw - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain refraction (Snell's law') - + + Constrain refraction (Snell's law') + 屈折率(スネルの法則)を拘束 - - Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - + + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - - + + CmdSketcherConstrainSymmetric - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain symmetrical - 対称拘束 + + Constrain symmetrical + 対称拘束 - - Create a symmetry constraint between two points with respect to a line or a third point - 線または第三点に対して、2点間の対称拘束を作成する + + Create a symmetry constraint between two points with respect to a line or a third point + 線または第三点に対して、2点間の対称拘束を作成する - Create an symmetry constraint between two points with respect to a line - 2点間に線対称な対称拘束を作成 + Create an symmetry constraint between two points with respect to a line + 2点間に線対称な対称拘束を作成 - - + + CmdSketcherConstrainTangent - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain tangent - 正接拘束 + + Constrain tangent + 正接拘束 - - Create a tangent constraint between two entities - 2エンティティ間に正接拘束を作成 + + Create a tangent constraint between two entities + 2エンティティ間に正接拘束を作成 - - + + CmdSketcherConstrainVertical - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain vertically - 垂直拘束 + + Constrain vertically + 垂直拘束 - - Create a vertical constraint on the selected item - 選択されているアイテムに対して垂直拘束を作成 + + Create a vertical constraint on the selected item + 選択されているアイテムに対して垂直拘束を作成 - - + + CmdSketcherCreate3PointArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc by three points - 3点からなる円弧を作成します。 + + Create arc by three points + 3点を指定して円弧を作成 - - Create an arc by its end points and a point along the arc - Create an arc by its end points and a point along the arc + + Create an arc by its end points and a point along the arc + 終点と円弧に上の点から円弧を作成 - - + + CmdSketcherCreate3PointCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle by three points - 3点円を作成します。 + + Create circle by three points + 3点を指定して円を作成 - - Create a circle by 3 perimeter points - 3境界点で円を作成します。 + + Create a circle by 3 perimeter points + 3境界点で円を作成します。 - - + + CmdSketcherCreateArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc by center - 中心点から円弧を作成します。 + + Create arc by center + 中心点から円弧を作成します。 - - Create an arc by its center and by its end points - Create an arc by its center and by its end points + + Create an arc by its center and by its end points + 中心と終点から円弧を作成 - Create arc - 円弧を作成 + Create arc + 円弧を作成 - Create an arc in the sketch - スケッチ上に円弧を作成 + Create an arc in the sketch + スケッチ上に円弧を作成 - - + + CmdSketcherCreateArcOfEllipse - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create an arc of ellipse - + + Create an arc of ellipse + 楕円弧を作成します。 - - Create an arc of ellipse in the sketch - + + Create an arc of ellipse in the sketch + Create an arc of ellipse in the sketch - - + + CmdSketcherCreateCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle - 円を作成 + + Create circle + 円を作成 - - Create a circle in the sketch - スケッチ上に円を作成 + + Create a circle in the sketch + スケッチ上に円を作成 - - + + CmdSketcherCreateDraftLine - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create draft line - ドラフトラインの作成 + + Create draft line + ドラフトラインの作成 - - Create a draft line in the sketch - スケッチ上にドラフトラインを作成します + + Create a draft line in the sketch + スケッチ上にドラフトラインを作成 - - + + CmdSketcherCreateEllipseBy3Points - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create ellipse by 3 points - + + Create ellipse by 3 points + 3 点からなる楕円を作成 - - Create an ellipse by 3 points in the sketch - + + Create an ellipse by 3 points in the sketch + スケッチに3点からなる楕円を作成します。 - - + + CmdSketcherCreateEllipseByCenter - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create ellipse by center - + + Create ellipse by center + 中心点による楕円を作成します。 - - Create an ellipse by center in the sketch - + + Create an ellipse by center in the sketch + スケッチに中心点による楕円を作成します。 - - + + CmdSketcherCreateFillet - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create fillet - フィレットを作成 + + Create fillet + フィレットを作成 - Create a fillet between two lines or at a coincidental point - Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateHeptagon - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create heptagon - + + Create heptagon + 七角形を作成 - - Create a heptagon in the sketch - + + Create a heptagon in the sketch + スケッチに七角形を作成します。 - - + + CmdSketcherCreateHexagon - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create hexagon - + + Create hexagon + 六角形を作成 - - Create a hexagon in the sketch - + + Create a hexagon in the sketch + スケッチに六角形を作成します。 - - + + CmdSketcherCreateLine - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create line - 直線を作成 + + Create line + 直線を作成 - - Create a line in the sketch - スケッチ上に直線を作成 + + Create a line in the sketch + スケッチ上に直線を作成 - - + + CmdSketcherCreateOctagon - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create octagon - + + Create octagon + 八角形を作成 - - Create an octagon in the sketch - + + Create an octagon in the sketch + スケッチに八角形を作成します。 - - + + CmdSketcherCreatePentagon - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create pentagon - + + Create pentagon + 五角形を作成 - - Create a pentagon in the sketch - + + Create a pentagon in the sketch + スケッチに五角形を作成します。 - - + + CmdSketcherCreatePoint - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create point - 点を作成 + + Create point + 点を作成 - - Create a point in the sketch - スケッチ上に点を作成 + + Create a point in the sketch + スケッチ上に点を作成 - - + + CmdSketcherCreatePolyline - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create polyline - ポリラインを作成 + + Create polyline + ポリラインを作成 - - Create a polyline in the sketch. 'M' Key cycles behaviour - スケッチにポリラインを作成する。Mキーを押すと円弧になります。 + + Create a polyline in the sketch. 'M' Key cycles behaviour + スケッチにポリラインを作成する。Mキーを押すと円弧になります。 - Create a polyline in the sketch - スケッチ上にポリラインを作成 + Create a polyline in the sketch + スケッチ上にポリラインを作成 - - + + CmdSketcherCreateRectangle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create rectangle - 長方形を作成 + + Create rectangle + 長方形を作成 - - Create a rectangle in the sketch - スケッチ上に長方形を作成 + + Create a rectangle in the sketch + スケッチ上に長方形を作成 - - + + CmdSketcherCreateSlot - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create slot - 長丸を作成 + + Create slot + 長円を作成 - - Create a slot in the sketch - スケッチに長丸を作成する + + Create a slot in the sketch + スケッチに長円を作成する - - + + CmdSketcherCreateSquare - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create square - + + Create square + 正方形を作成 - - Create a square in the sketch - + + Create a square in the sketch + スケッチに正方形を作成します - - + + CmdSketcherCreateText - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create text - テキストを作成 + + Create text + テキストを作成 - - Create text in the sketch - スケッチ上にテキストを作成 + + Create text in the sketch + スケッチ上にテキストを作成 - - + + CmdSketcherCreateTriangle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create equilateral triangle - + + Create equilateral triangle + 正三角形を作成 - - Create an equilateral triangle in the sketch - + + Create an equilateral triangle in the sketch + スケッチに正三角形を作成します。 - - + + CmdSketcherEditSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Edit sketch - スケッチを編集 + + Edit sketch + スケッチを編集 - - Edit the selected sketch - + + Edit the selected sketch + 選択したスケッチを編集します。 - - + + CmdSketcherExternal - - Sketcher - Sketcher + + Sketcher + Sketcher - - External geometry - 外部形状 + + External geometry + 外部形状 - - Create an edge linked to an external geometry - 外部形状につながるエッジを作成 + + Create an edge linked to an external geometry + 外部形状につながるエッジを作成 - - + + CmdSketcherLeaveSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Leave sketch - スケッチを終了 + + Leave sketch + スケッチを終了 - - Close the editing of the sketch - 編集中のスケッチを閉じる + + Close the editing of the sketch + 編集中のスケッチを閉じる - - + + CmdSketcherMapSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Map sketch to face... - スケッチを面上にマッピング... + + Map sketch to face... + スケッチを面上にマッピング... - - Map a sketch to a face - スケッチを面上にマッピング + + Map a sketch to a face + スケッチを面上にマッピング - - + + CmdSketcherMergeSketches - - Sketcher - Sketcher + + Sketcher + Sketcher - - - Merge sketches - + + + Merge sketches + スケッチをマージ - - Wrong selection - 誤った選択 + + Wrong selection + 誤った選択 - - Select at least two sketches, please. - + + Select at least two sketches, please. + Select at least two sketches, please. - - + + CmdSketcherNewSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create sketch - スケッチを作成 + + Create sketch + スケッチを作成 - Create a new or edit the selected sketch - 新しいスケッチを作成または選択されたスケッチを編集 + Create a new or edit the selected sketch + 新しいスケッチを作成または選択されたスケッチを編集 - - Create a new sketch - 新規スケッチを作成 + + Create a new sketch + 新規スケッチを作成 - - + + CmdSketcherNewSketchSF - Sketcher - Sketcher + Sketcher + Sketcher - Sketchflat sketch - Sketchflat sketch + Sketchflat sketch + Sketchflat sketch - Create a new sketchflat sketch by starting externel editor - Create a new sketchflat sketch by starting externel editor + Create a new sketchflat sketch by starting externel editor + Create a new sketchflat sketch by starting externel editor - - + + CmdSketcherReorientSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Reorient sketch... - Reorient sketch... + + Reorient sketch... + スケッチの向きを変更... - - Reorient the selected sketch - Reorient the selected sketch + + Reorient the selected sketch + 選択したスケッチの向きを変更 - - + + CmdSketcherRestoreInternalAlignmentGeometry - - Sketcher - Sketcher + + Sketcher + Sketcher - - Show/hide internal geometry - + + Show/hide internal geometry + 内部ジオメトリの表示/非表示 - - Show all internal geometry / hide unused internal geometry - + + Show all internal geometry / hide unused internal geometry + Show all internal geometry / hide unused internal geometry - - + + CmdSketcherSelectConflictingConstraints - - Sketcher - Sketcher + + Sketcher + Sketcher - - - Select Conflicting Constraints - + + + Select Conflicting Constraints + 競合している拘束を選択します - - + + CmdSketcherSelectConstraints - - Sketcher - Sketcher + + Sketcher + Sketcher - - Select Constraints - + + Select Constraints + 拘束を選択 - - Select the constraints associated to the selected elements - + + Select the constraints associated to the selected elements + Select the constraints associated to the selected elements - - + + CmdSketcherSelectElementsAssociatedWithConstraints - - Sketcher - Sketcher + + Sketcher + Sketcher - - - Select Elements associated with constraints - + + + Select Elements associated with constraints + Select Elements associated with constraints - - + + CmdSketcherSelectHorizontalAxis - - Sketcher - Sketcher + + Sketcher + Sketcher - - Select Horizontal Axis - + + Select Horizontal Axis + 水平軸を選択 - - Select the horizontal axis - + + Select the horizontal axis + 水平軸を選択します - - + + CmdSketcherSelectOrigin - - Sketcher - Sketcher + + Sketcher + Sketcher - - Select Origin - + + Select Origin + Select Origin - - Select the origin point - + + Select the origin point + Select the origin point - - + + CmdSketcherSelectRedundantConstraints - - Sketcher - Sketcher + + Sketcher + Sketcher - - - Select Redundant Constraints - + + + Select Redundant Constraints + Select Redundant Constraints - - + + CmdSketcherSelectVerticalAxis - - Sketcher - Sketcher + + Sketcher + Sketcher - - Select Vertical Axis - + + Select Vertical Axis + 垂直軸を選択 - - Select the vertical axis - + + Select the vertical axis + 垂直軸を選択します - - + + CmdSketcherToggleConstruction - - Sketcher - Sketcher + + Sketcher + Sketcher - - Toggle construction line - 補助線の切り替え + + Toggle construction line + 補助線の切り替え - - Toggles the currently selected lines to/from construction mode - 現在選択されているラインの補助線モードを有効化/無効化 + + Toggles the currently selected lines to/from construction mode + 現在選択されているラインの補助線モードを有効化/無効化 - - + + CmdSketcherTrimming - - Sketcher - Sketcher + + Sketcher + Sketcher - - Trim edge - エッジをトリム + + Trim edge + エッジをトリム - - Trim an edge with respect to the picked position - ピックされている位置に従ってエッジをトリム + + Trim an edge with respect to the picked position + ピックされている位置に従ってエッジをトリム - Trims an edge with respect to the picked position - Trims an edge with respect to the picked position + Trims an edge with respect to the picked position + Trims an edge with respect to the picked position - - + + CmdSketcherValidateSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Validate sketch... - スケッチの妥当性... + + Validate sketch... + スケッチの妥当性... - - Validate sketch - Validate sketch + + Validate sketch + スケッチを検証 - - Wrong selection - 誤った選択 + + Wrong selection + 誤った選択 - - Select one sketch, please. - Select one sketch, please. + + Select one sketch, please. + スケッチを1つ選択してください - - + + CmdSketcherViewSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - View sketch - スケッチを表示 + + View sketch + スケッチを表示 - - View sketch perpendicular to sketch plane - スケッチ面に対して垂直方向からスケッチを表示 + + View sketch perpendicular to sketch plane + スケッチ面に対して垂直方向からスケッチを表示 - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - 外観 + + Appearance + 外観 - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - 誤った選択 - - - - - Select edge(s) from the sketch. - スケッチからエッジを選択(複数可) - - - - - Select an edge from the sketch. - スケッチからエッジを選択 - - - - - Double constraint - 二重拘束 - - - - - The selected edge has already a horizontal constraint! - 選択されているエッジは既に水平拘束されています! - - - - - - - - - - - Impossible constraint - 拘束不可 - - - - Cannot add a constraint between two external geometries! - 2つの外部形状間に拘束を追加することはできません! - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + 誤った選択 + + + + + Select edge(s) from the sketch. + スケッチからエッジを選択(複数可) + + + + + Select an edge from the sketch. + スケッチからエッジを選択 + + + + + Double constraint + 二重拘束 + + + + + The selected edge has already a horizontal constraint! + 選択されているエッジは既に水平拘束されています! + + + + + + + + + + + Impossible constraint + 拘束不可 + + + + Cannot add a constraint between two external geometries! + 2つの外部形状間に拘束を追加することはできません! + - - - - Only sketch and its support is allowed to select - スケッチとそのサポートのみが選択可能です + + + + Only sketch and its support is allowed to select + スケッチとそのサポートのみが選択可能です - - One of the selected has to be on the sketch - 選択されているアイテムの1つがスケッチ上にある必要があります + + One of the selected has to be on the sketch + 選択されているアイテムの1つがスケッチ上にある必要があります - - - The selected edge is not a line segment - 選択したエッジは線分ではありません + + + The selected edge is not a line segment + 選択したエッジは線分ではありません - - - The selected edge has already a vertical constraint! - 選択されているエッジは既に垂直拘束されています! + + + The selected edge has already a vertical constraint! + 選択されているエッジは既に垂直拘束されています! - - The selected item(s) can't accept a horizontal constraint! - 選択されているアイテムは水平拘束出来ません! + + The selected item(s) can't accept a horizontal constraint! + 選択されているアイテムは水平拘束出来ません! - - The selected item(s) can't accept a vertical constraint! - 選択されているアイテムは垂直拘束出来ません! + + The selected item(s) can't accept a vertical constraint! + 選択されているアイテムは垂直拘束出来ません! - - Select entities from the sketch. - スケッチからエンティティを選択してください + + Select entities from the sketch. + スケッチからエンティティを選択してください - - Select exactly one entity from the sketch. - スケッチからエンティティを1つだけ選択してください + + Select exactly one entity from the sketch. + スケッチからエンティティを1つだけ選択してください - - Select one vertex from the sketch. - スケッチから節点を1つ選択してください + + Select one vertex from the sketch. + スケッチから節点を1つ選択してください - - - - - - Select vertexes from the sketch. - スケッチから節点を選択してください + + + + + + Select vertexes from the sketch. + スケッチから節点を選択してください - - Cannot add a fixed x-coordinate constraint on an external geometry! - + + Cannot add a fixed x-coordinate constraint on an external geometry! + Cannot add a fixed x-coordinate constraint on an external geometry! - - Cannot add a fixed x-coordinate constraint on the root point! - + + Cannot add a fixed x-coordinate constraint on the root point! + Cannot add a fixed x-coordinate constraint on the root point! - - Cannot add a fixed y-coordinate constraint on an external geometry! - + + Cannot add a fixed y-coordinate constraint on an external geometry! + Cannot add a fixed y-coordinate constraint on an external geometry! - - Cannot add a fixed y-coordinate constraint on the root point! - + + Cannot add a fixed y-coordinate constraint on the root point! + Cannot add a fixed y-coordinate constraint on the root point! - - - - Select one or more arcs or circles from the sketch. - + + + + Select one or more arcs or circles from the sketch. + Select one or more arcs or circles from the sketch. - - Constrain equal - 等値拘束 + + Constrain equal + 等値拘束 - - Do you want to share the same radius for all selected elements? - + + Do you want to share the same radius for all selected elements? + Do you want to share the same radius for all selected elements? - - Select only entities from the sketch. - + + Select only entities from the sketch. + Select only entities from the sketch. - - - Select one or two lines from the sketch. Or select two edges and a point. - + + + Select one or two lines from the sketch. Or select two edges and a point. + Select one or two lines from the sketch. Or select two edges and a point. - - Parallel lines - + + Parallel lines + 平行線 - - An angle constraint cannot be set for two parallel lines. - + + An angle constraint cannot be set for two parallel lines. + An angle constraint cannot be set for two parallel lines. - - Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - Constraint_SnellsLaw - + + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. + Constraint_SnellsLaw + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - - Selected objects are not just geometry from one sketch. - + + Selected objects are not just geometry from one sketch. + Selected objects are not just geometry from one sketch. - - Number of selected objects is not 3 (is %1). - + + Number of selected objects is not 3 (is %1). + 選択したオブジェクトの数が 3 ではなく(%1 です)。 - - Incompatible geometry is selected! - + + Incompatible geometry is selected! + Incompatible geometry is selected! - - - Select at least one ellipse and one edge from the sketch. - + + + Select at least one ellipse and one edge from the sketch. + Select at least one ellipse and one edge from the sketch. - - Sketch axes cannot be used in internal alignment constraint - + + Sketch axes cannot be used in internal alignment constraint + Sketch axes cannot be used in internal alignment constraint - - You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - + + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - - - Maximum 2 points are supported. - + + + Maximum 2 points are supported. + Maximum 2 points are supported. - - - Maximum 2 lines are supported. - + + + Maximum 2 lines are supported. + Maximum 2 lines are supported. - - - Nothing to constraint - + + + Nothing to constraint + Nothing to constraint - - Currently all internal geometry of the ellipse is already exposed. - + + Currently all internal geometry of the ellipse is already exposed. + Currently all internal geometry of the ellipse is already exposed. - - - - - Extra elements - + + + + + Extra elements + Extra elements - - - - More elements than possible for the given ellipse were provided. These were ignored. - + + + + More elements than possible for the given ellipse were provided. These were ignored. + More elements than possible for the given ellipse were provided. These were ignored. - - You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - + + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - - You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - + + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - - Currently all internal geometry of the arc of ellipse is already exposed. - + + Currently all internal geometry of the arc of ellipse is already exposed. + Currently all internal geometry of the arc of ellipse is already exposed. - - More elements than possible for the given arc of ellipse were provided. These were ignored. - + + More elements than possible for the given arc of ellipse were provided. These were ignored. + More elements than possible for the given arc of ellipse were provided. These were ignored. - - Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - Select exactly two vertexes from the sketch. - スケッチから節点を2つだけ選択してください + Select exactly two vertexes from the sketch. + スケッチから節点を2つだけ選択してください - - - Select two or more vertexes from the sketch. - Select two or more vertexes from the sketch. + + + Select two or more vertexes from the sketch. + スケッチから2点以上の頂点を選択してください - - - Select exactly one line or one point and one line or two points from the sketch. - スケッチから1直線または1点と1直線または2点を選択してください + + + Select exactly one line or one point and one line or two points from the sketch. + スケッチから1直線または1点と1直線または2点を選択してください - - Cannot add a length constraint on an external geometry! - 外部形状に対して距離拘束を追加することはできません! + + Cannot add a length constraint on an external geometry! + 外部形状に対して距離拘束を追加することはできません! - - Cannot add a length constraint on an axis! - 軸に対して長さ拘束を追加することはできません! + + Cannot add a length constraint on an axis! + 軸に対して長さ拘束を追加することはできません! - - - Select exactly one point and one object from the sketch. - スケッチから1点と1つのオブジェクトを選択してください + + + Select exactly one point and one object from the sketch. + スケッチから1点と1つのオブジェクトを選択してください - - - - - Select exactly one line or up to two points from the sketch. - スケッチから1直線または2つ以下の点を選択してください + + + + + Select exactly one line or up to two points from the sketch. + スケッチから1直線または2つ以下の点を選択してください - - Cannot add a horizontal length constraint on an external geometry! - 外部形状に対して水平距離拘束を追加することはできません! + + Cannot add a horizontal length constraint on an external geometry! + 外部形状に対して水平距離拘束を追加することはできません! - - Cannot add a horizontal length constraint on an axis! - 軸に対して水平距離拘束を追加することはできません! + + Cannot add a horizontal length constraint on an axis! + 軸に対して水平距離拘束を追加することはできません! - Cannot add a fixed x-cootdinate constraint on an external geometry! - 外部形状に対してX固定座標の拘束を追加することはできません! + Cannot add a fixed x-cootdinate constraint on an external geometry! + 外部形状に対してX固定座標の拘束を追加することはできません! - Cannot add a fixed x-cootdinate constraint on the root point! - 原点に対してX固定座標の拘束を追加することはできません! + Cannot add a fixed x-cootdinate constraint on the root point! + 原点に対してX固定座標の拘束を追加することはできません! - - Cannot add a vertical length constraint on an external geometry! - 外部形状に対して垂直距離拘束を追加することはできません! + + Cannot add a vertical length constraint on an external geometry! + 外部形状に対して垂直距離拘束を追加することはできません! - - Cannot add a vertical length constraint on an axis! - 軸に対して垂直距離拘束を追加することはできません! + + Cannot add a vertical length constraint on an axis! + 軸に対して垂直距離拘束を追加することはできません! - Cannot add a fixed y-cootdinate constraint on an external geometry! - 外部形状に対してY固定座標の拘束を追加することはできません! + Cannot add a fixed y-cootdinate constraint on an external geometry! + 外部形状に対してY固定座標の拘束を追加することはできません! - Cannot add a fixed y-cootdinate constraint on the root point! - 原点に対してY固定座標の拘束を追加することはできません! + Cannot add a fixed y-cootdinate constraint on the root point! + 原点に対してY固定座標の拘束を追加することはできません! - - Select two or more lines from the sketch. - スケッチから2本以上の直線を選択してください + + Select two or more lines from the sketch. + スケッチから2本以上の直線を選択してください - - - Select at least two lines from the sketch. - スケッチから2本以上の直線を選択してください + + + Select at least two lines from the sketch. + スケッチから2本以上の直線を選択してください - - Select a valid line - 有効な直線を選択してください + + Select a valid line + 有効な直線を選択してください - - The selected edge is not a valid line - 選択されたエッジは有効な直線ではありません + + The selected edge is not a valid line + 選択されたエッジは有効な直線ではありません - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - perpendicular constraint - + perpendicular constraint + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - - Select some geometry from the sketch. - perpendicular constraint - + + Select some geometry from the sketch. + perpendicular constraint + Select some geometry from the sketch. - - Wrong number of selected objects! - perpendicular constraint - + + Wrong number of selected objects! + perpendicular constraint + 選択したオブジェクトの数が正しくありません ! - - - - Error - + + + + Error + エラー - - - With 3 objects, there must be 2 curves and 1 point. - tangent constraint - + + + With 3 objects, there must be 2 curves and 1 point. + tangent constraint + With 3 objects, there must be 2 curves and 1 point. - - - Cannot add a perpendicularity constraint at an unconnected point! - 接続していない点に対して垂直拘束を追加することはできません! + + + Cannot add a perpendicularity constraint at an unconnected point! + 接続していない点に対して垂直拘束を追加することはできません! - The selected points should be end points of arcs and lines. - 選択されている点は円弧または直線の端点である必要があります + The selected points should be end points of arcs and lines. + 選択されている点は円弧または直線の端点である必要があります - The selected point should be an end point of an arc or line. - 選択されている点は円弧または直線の端点の1点である必要があります + The selected point should be an end point of an arc or line. + 選択されている点は円弧または直線の端点の1点である必要があります - The selected edge should be an arc, line or circle. - 選択されているエッジは円弧、直線、または円である必要があります + The selected edge should be an arc, line or circle. + 選択されているエッジは円弧、直線、または円である必要があります - - One of the selected edges should be a line. - 選択されているエッジの1つが直線である必要があります + + One of the selected edges should be a line. + 選択されているエッジの1つが直線である必要があります - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - tangent constraint - + tangent constraint + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - - Select some geometry from the sketch. - tangent constraint - + + Select some geometry from the sketch. + tangent constraint + Select some geometry from the sketch. - - Wrong number of selected objects! - tangent constraint - + + Wrong number of selected objects! + tangent constraint + 選択したオブジェクトの数が正しくありません ! - - - Cannot add a tangency constraint at an unconnected point! - 接続されていない点に対して接触拘束を追加することはできません! + + + Cannot add a tangency constraint at an unconnected point! + 接続されていない点に対して接触拘束を追加することはできません! - Select exactly one arc or circle from the sketch. - スケッチから円弧または円を1つだけ選択してください + Select exactly one arc or circle from the sketch. + スケッチから円弧または円を1つだけ選択してください - Select one or two lines from the sketch. - スケッチから直線を1本または2本選択してください + Select one or two lines from the sketch. + スケッチから直線を1本または2本選択してください - - Cannot add an angle constraint on an external geometry! - 外部形状に対して角度拘束を追加することはできません! + + Cannot add an angle constraint on an external geometry! + 外部形状に対して角度拘束を追加することはできません! - - Cannot add an angle constraint on an axis! - 軸に対して角度拘束を追加することはできません! + + Cannot add an angle constraint on an axis! + 軸に対して角度拘束を追加することはできません! - Select exactly one or two lines from the sketch. - スケッチから直線を1本または2本だけ選択してください + Select exactly one or two lines from the sketch. + スケッチから直線を1本または2本だけ選択してください - - Select two edges from the sketch. - スケッチから2本のエッジを選択してください + + Select two edges from the sketch. + スケッチから2本のエッジを選択してください - Select atleast two lines from the sketch. - スケッチから少なくとも2本のエッジ選択してください + Select atleast two lines from the sketch. + スケッチから少なくとも2本のエッジ選択してください - - - Select two or more compatible edges - 2本以上の交換可能なエッジを選択してください + + + Select two or more compatible edges + 2本以上の交換可能なエッジを選択してください - - Sketch axes cannot be used in equality constraints - スケッチの軸を等値拘束に使用することはできません + + Sketch axes cannot be used in equality constraints + スケッチの軸を等値拘束に使用することはできません - - - Select two or more edges of similar type - 同じタイプのエッジを2本以上選択してください + + + Select two or more edges of similar type + 同じタイプのエッジを2本以上選択してください - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + 2つの点と対称線、2つの点と対称点、あるいは1本の直線と対称点をスケッチから選択してください。 - - - Cannot add a constraint between external geometries! - 外部形状との間に対して拘束を追加することはできません! + + + Cannot add a constraint between external geometries! + 外部形状との間に対して拘束を追加することはできません! - - - Cannot add a symmetry constraint between a line and its end points! - 直線とその端点間に対称拘束を追加することはできません! + + + Cannot add a symmetry constraint between a line and its end points! + 直線とその端点間に対称拘束を追加することはできません! - Select exactly two same geometries - Select exactly two same geometries + Select exactly two same geometries + Select exactly two same geometries - Select valid geometries - 有効なジオメトリを選択してください + Select valid geometries + 有効なジオメトリを選択してください - Select geometry of similar type - 同じタイプのジオメトリを選択 + Select geometry of similar type + 同じタイプのジオメトリを選択 - Select two points and one line from the sketch. - スケッチから2つの点と1本の直線を選択してください + Select two points and one line from the sketch. + スケッチから2つの点と1本の直線を選択してください - Select exactly one line from the sketch. - Select exactly one line from the sketch. + Select exactly one line from the sketch. + Select exactly one line from the sketch. - Select two lines from the sketch. - スケッチから2本の直線を選択します. + Select two lines from the sketch. + スケッチから2本の直線を選択します. - Select exactly two lines from the sketch. - Select exactly two lines from the sketch. + Select exactly two lines from the sketch. + Select exactly two lines from the sketch. - Select two entities from the sketch. - スケッチから2エンティティを選択します + Select two entities from the sketch. + スケッチから2エンティティを選択します - Select exactly two entities from the sketch. - スケッチから2エンティティだけ選択します + Select exactly two entities from the sketch. + スケッチから2エンティティだけ選択します - - Edit sketch - スケッチを編集 + + Edit sketch + スケッチを編集 - - A dialog is already open in the task panel - タスクパネルで既にダイアログが開かれています + + A dialog is already open in the task panel + タスクパネルで既にダイアログが開かれています - - Do you want to close this dialog? - このダイアログを閉じますか? + + Do you want to close this dialog? + このダイアログを閉じますか? - - Several sub-elements selected - いくつかのサブ要素が選択されています + + Several sub-elements selected + いくつかのサブ要素が選択されています - - You have to select a single face as support for a sketch! - スケッチサポートとして単一の面を選択する必要があります! + + You have to select a single face as support for a sketch! + スケッチサポートとして単一の面を選択する必要があります! - - No support face selected - サポート面が選択されていません + + No support face selected + サポート面が選択されていません - - You have to select a face as support for a sketch! - スケッチサポートとして面を選択する必要があります! + + You have to select a face as support for a sketch! + スケッチサポートとして面を選択する必要があります! - - No planar support - 平面のサポートがありません + + No planar support + 平面のサポートがありません - - You need a planar face as support for a sketch! - スケッチサポートとして平面が必要です! + + You need a planar face as support for a sketch! + スケッチサポートとして平面が必要です! - - Distance constraint - 距離拘束 + + Distance constraint + 距離拘束 - - Not allowed to edit the datum because the sketch contains conflicting constraints - データムを編集できません。スケッチ拘束が他の拘束と矛盾しています。 + + Not allowed to edit the datum because the sketch contains conflicting constraints + データムを編集できません。スケッチ拘束が他の拘束と矛盾しています。 - - - - Dimensional constraint - 寸法拘束 + + + + Dimensional constraint + 寸法拘束 - - Display - 表示 + + Display + 表示 - - - - - Select at least two edges from the sketch. - + + + + + Select at least two edges from the sketch. + スケッチから2本以上の直線を選択してください - - - One selected edge is not connectable - + + + One selected edge is not connectable + One selected edge is not connectable - - Closing a shape formed by exactly two lines makes no sense. - + + Closing a shape formed by exactly two lines makes no sense. + Closing a shape formed by exactly two lines makes no sense. - - - Select elements from a single sketch. - + + + Select elements from a single sketch. + Select elements from a single sketch. - - No constraint selected - + + No constraint selected + No constraint selected - - At least one constraint must be selected - + + At least one constraint must be selected + At least one constraint must be selected - - Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - - + + SketchOrientationDialog - Choose orientation - 方向を選択 + Choose orientation + 方向を選択 - Sketch orientation - スケッチの向き + Sketch orientation + スケッチの向き - XY-Plane - xy平面 + XY-Plane + xy平面 - XZ-Plane - XZ 平面 + XZ-Plane + XZ 平面 - YZ-Plane - YZ 平面 + YZ-Plane + YZ 平面 - Reverse direction - 逆方向 + Reverse direction + 逆方向 - Offset: - オフセット: + Offset: + オフセット: - - + + SketcherGui::ConstraintView - - Change value - 値を変更 + + Change value + 値を変更 - - Rename - 名前の変更 + + Rename + 名前の変更 - - Delete - 削除 + + Delete + 削除 - - + + SketcherGui::EditDatumDialog - - - Insert angle - Insert angle + + + Insert angle + 角度を挿入 - - - Angle: - 角度: + + + Angle: + 角度: - - - Insert radius - Insert radius + + + Insert radius + 半径を挿入 - - - Refractive index ratio - Constraint_SnellsLaw - + + + Refractive index ratio + Constraint_SnellsLaw + Refractive index ratio - - - Ratio n2/n1: - Constraint_SnellsLaw - + + + Ratio n2/n1: + Constraint_SnellsLaw + Ratio n2/n1: - - Change radius - + + Change radius + Change radius - - - - Radius: - 半径: + + + + Radius: + 半径: - - Refractive index ratio - + + Refractive index ratio + Refractive index ratio - - Ratio n2/n1: - + + Ratio n2/n1: + Ratio n2/n1: - - - Insert length - Insert length + + + Insert length + 長さを挿入 - - - Length: - 長さ: + + + Length: + 長さ: - - + + SketcherGui::ElementView - - Delete - 削除 + + Delete + 削除 - - + + SketcherGui::InsertDatum - - Insert datum - データムを挿入 + + Insert datum + データを挿入 - - datum: - データム: + + datum: + データム: - - + + SketcherGui::PropertyConstraintListItem - - Unnamed - + + Unnamed + MeishoMisette - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - 方向を選択 + + Choose orientation + 方向を選択 - - Sketch orientation - スケッチの向き + + Sketch orientation + スケッチの向き - - XY-Plane - xy平面 + + XY-Plane + xy平面 - - XZ-Plane - XZ 平面 + + XZ-Plane + XZ 平面 - - YZ-Plane - YZ 平面 + + YZ-Plane + YZ 平面 - - Reverse direction - 逆方向 + + Reverse direction + 逆方向 - - Offset: - オフセット: + + Offset: + オフセット: - - + + SketcherGui::SketcherSettings - - Sketcher - Sketcher + + Sketcher + Sketcher - - Sketcher colors - スケッチの表示色 + + Sketcher colors + スケッチの表示色 - - Default edge color - Default edge color + + Default edge color + デフォルトのエッジの色 - - - The color of edges being edited - The color of edges being edited + + + The color of edges being edited + 編集中のエッジの色 - - Default vertex color - 頂点の既定色 + + Default vertex color + 頂点の既定色 - - - The color of vertices being edited - The color of vertices being edited + + + The color of vertices being edited + 編集中の頂点の色 - - Edit edge color - エッジが編集中である時の色 + + Edit edge color + エッジが編集中である時の色 - - Edit vertex color - 頂点が編集中である時の色 + + Edit vertex color + 頂点が編集中である時の色 - - Construction geometry - 拘束形状 + + Construction geometry + 拘束形状 - - The color of construction geometry in edit mode - The color of construction geometry in edit mode + + The color of construction geometry in edit mode + 編集モードでの補助図形の色 - - External geometry - 外部形状 + + External geometry + 外部形状 - - The color of external geometry in edit mode - 編集モードでの、外部形状の色 + + The color of external geometry in edit mode + 編集モードでの、外部形状の色 - - Fully constrained geometry - 図形が完全拘束になりました + + Fully constrained geometry + 図形が完全拘束になりました - - - - The color of fully constrained geometry in edit mode - 編集モードにおいて、完全拘束である図形の色 + + + + The color of fully constrained geometry in edit mode + 編集モードにおいて、完全拘束である図形の色 - - Constraint color - + + Constraint color + 幾何拘束の色 - Constrain color - 幾何拘束されている時の色 + + Datum color + データムの色 - - Datum color - データムの色 + + Datum text size + データムのテキストサイズ - - Datum text size - データムのテキストサイズ + + + + The default line thickness for new shapes + 新規図形での既定の線の太さ - - - - The default line thickness for new shapes - 新規図形での既定の線の太さ + + + + + px + px - - - - - px - px + + Default vertex size + 頂点の既定サイズ - - Default vertex size - 頂点の既定サイズ + + Default line width + 既定の線幅 - - Default line width - Default line width + + Cursor text color + カーソルテキストの色 - - Cursor text color - Cursor text color + + Sketch editing + スケッチ編集 - - Sketch editing - スケッチ編集 + + Font size + フォントサイズ - - Font size - フォントサイズ + + Grid line pattern + グリッドの線種 - - Grid line pattern - グリッドの線種 + + Ask for value after creating a distance constraint + 距離拘束を作成した後、値を入力してください - - - Ask for value after creating a distance constraint - Ask for value after creating a distance constraint - - - + + SketcherGui::SketcherValidation - - No missing coincidences - No missing coincidences + + No missing coincidences + 失われた一致点はありません - - No missing coincidences found - No missing coincidences found + + No missing coincidences found + 失われた一致点は見つかりませんでした - - Missing coincidences - Missing coincidences + + Missing coincidences + 失われた一致点 - - %1 missing coincidences found - %1 missing coincidences found + + %1 missing coincidences found + %1 個の失われた一致点が見つかりました - - No invalid constraints - + + No invalid constraints + 無効な拘束はありません - - No invalid constraints found - + + No invalid constraints found + 無効な拘束は見つかりません - - Invalid constraints - + + Invalid constraints + 拘束が無効です - - Invalid constraints found - + + Invalid constraints found + 無効な拘束が見つかりました - - + + SketcherGui::TaskSketcherConstrains - - Form - フォーム + + Form + フォーム - - Filter: - フィルター: + + Filter: + フィルター: - - All - すべて + + All + すべて - - Normal - 法線 + + Normal + 標準 - - Datums - データム + + Datums + データム - - Named - 名前 + + Named + 名前 - - Constraints - Constraints + + Constraints + Constraints - - + + SketcherGui::TaskSketcherElements - - Form - フォーム + + Form + フォーム - - Type: - + + Type: + タイプ: - - Edge - + + Edge + エッジ - - Starting Point - + + Starting Point + Starting Point - - End Point - + + End Point + 端点 - - Center Point - + + Center Point + 中心点 - - Extended Naming - + + Extended Naming + 名前付けの拡張 - - Auto-switch to Edge - + + Auto-switch to Edge + Auto-switch to Edge - - <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - + + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> + <html><head/><body><p>&quot;Ctrl&quot;: 複数を選択</p><p>&quot;Z&quot;: 次の妥当な型に切り替える</p></body></html> - - Elements - + + Elements + Elements - - - - - Point - + + + + + Point + - - - - - Line - + + + + + Line + 直線 - - - - - Arc - + + + + + Arc + 円弧 - - - - - Circle - + + + + + Circle + - - - Ellipse - + + + Ellipse + 楕円 - - - Elliptical Arc - + + + Elliptical Arc + 楕円弧 - - - - - Other - + + + + + Other + その他 - - + + SketcherGui::TaskSketcherGeneral - - Form - フォーム + + Form + フォーム - - Show grid - グリッドの表示 + + Show grid + グリッドの表示 - - Grid size: - グリッドサイズ: + + Grid size: + グリッドサイズ: - mm - mm + + Grid snap + グリッドにスナップ - - Grid snap - グリッドにスナップ + Unsolved + Unsolved - Unsolved - Unsolved + Grid Snap + Grid Snap - Grid Snap - Grid Snap + 0.1 mm + 0.1 mm - 0.1 mm - 0.1 mm + 0.2 mm + 0.2 mm - 0.2 mm - 0.2 mm + 0.5 mm + 0.5 mm - 0.5 mm - 0.5 mm + 1 mm + 1 mm - 1 mm - 1 mm + 2 mm + 2 mm - 2 mm - 2 mm + 5 mm + 5 mm - 5 mm - 5 mm + 10 mm + 10 mm - 10 mm - 10 mm + 20 mm + 20 mm - 20 mm - 20 mm + 50 mm + 50 mm - 50 mm - 50 mm + 100 mm + 100 mm - 100 mm - 100 mm + 200 mm + 200 mm - 200 mm - 200 mm + 500 mm + 500 mm - 500 mm - 500 mm + 1 m + 1 m - 1 m - 1 m + 2 m + 2 m - 2 m - 2 m + 5 m + 5 m - 5 m - 5 m + 10 m + 10 m - 10 m - 10 m + 20 m + 20 m - 20 m - 20 m + + Auto constraints + 自動拘束 - - Auto constraints - 自動拘束 + auto constraints + auto constraints - auto constraints - auto constraints + + Edit controls + Edit controls - - - Edit controls - Edit controls - - - + + SketcherGui::TaskSketcherMessages - - Solver messages - ソルバーメッセージ + + Solver messages + ソルバーメッセージ - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - Sketcher validation + + Sketcher validation + スケッチャーを検証 - - Missing coincidences - Missing coincidences + + Missing coincidences + 失われた一致点 - - Tolerance: - Tolerance: + + Tolerance: + 許容範囲: - - - Find - Find + + + Find + 検査 - - - Fix - Fix + + + Fix + 修正 - - Invalid constraints - + + Invalid constraints + 拘束が無効です - - + + SketcherGui::ViewProviderSketch - - Invalid sketch - + + Invalid sketch + スケッチが無効です - - The sketch is invalid and cannot be edited. + + The sketch is invalid and cannot be edited. Use the sketch validation tool. - + The sketch is invalid and cannot be edited. +Use the sketch validation tool. - - Please remove the following constraint: - 以下の拘束を削除してください: + + Please remove the following constraint: + 以下の拘束を削除してください: - - Please remove at least one of the following constraints: - 以下の拘束の少なくとも1つを削除してください: + + Please remove at least one of the following constraints: + 以下の拘束の少なくとも1つを削除してください: - - Please remove the following redundant constraint: - 以下の不要な拘束を削除してください: + + Please remove the following redundant constraint: + 以下の不要な拘束を削除してください: - - Please remove the following redundant constraints: - 以下の不要な拘束を削除してください: + + Please remove the following redundant constraints: + 以下の不要な拘束を削除してください: - - Empty sketch - スケッチが空です + + Empty sketch + スケッチが空です - - Over-constrained sketch - + + Over-constrained sketch + Over-constrained sketch - - - - (click to select) - + + + + (click to select) + (クリックすると選択) - - Sketch contains conflicting constraints - + + Sketch contains conflicting constraints + Sketch contains conflicting constraints - - Sketch contains redundant constraints - + + Sketch contains redundant constraints + Sketch contains redundant constraints - Over-constrained sketch - 拘束超過のスケッチ + Over-constrained sketch + 拘束超過のスケッチ - Sketch contains conflicting constraints - スケッチに矛盾する拘束が含まれています + Sketch contains conflicting constraints + スケッチに矛盾する拘束が含まれています - Sketch contains redundant constraints - スケッチに不要な拘束が含まれています + Sketch contains redundant constraints + スケッチに不要な拘束が含まれています - - Fully constrained sketch - スケッチが完全拘束になりました + + Fully constrained sketch + スケッチが完全拘束になりました - - Under-constrained sketch with 1 degree of freedom - 1 自由度の拘束スケッチ + + Under-constrained sketch with 1 degree of freedom + 1 自由度の拘束スケッチ - - Under-constrained sketch with %1 degrees of freedom - %1 自由度の拘束スケッチ + + Under-constrained sketch with %1 degrees of freedom + %1 自由度の拘束スケッチ - - Solved in %1 sec - %1 秒で解求しました + + Solved in %1 sec + %1 秒で解求しました - - Unsolved (%1 sec) - 解求できません(%1 秒) + + Unsolved (%1 sec) + 解求できません(%1 秒) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - Create an arc by its end points and a point along the arc + + + Create an arc by its end points and a point along the arc + 終点と円弧に上の点から円弧を作成 - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - Create a circle by 3 rim points + + + Create a circle by 3 rim points + 円周上の3点から円を作成 - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - Create an arc by its center and by its end points + + + Create an arc by its center and by its end points + 中心と終点から円弧を作成 - - + + Sketcher_CreateArcOfEllipse - - - Create an arc of ellipse by its center, major radius, endpoints - + + + Create an arc of ellipse by its center, major radius, endpoints + Create an arc of ellipse by its center, major radius, endpoints - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - Create a circle by its center and by a rim point + + + Create a circle by its center and by a rim point + 中心と円周上の点から円を作成 - - + + Sketcher_CreateEllipseBy3Points - - - Create a ellipse by periapsis, apoapsis, and minor radius - + + + Create a ellipse by periapsis, apoapsis, and minor radius + Create a ellipse by periapsis, apoapsis, and minor radius - - + + Sketcher_CreateEllipseByCenter - - - Create an ellipse by center, major radius and point - + + + Create an ellipse by center, major radius and point + Create an ellipse by center, major radius and point - - + + Sketcher_CreateHeptagon - - - Create a heptagon by its center and by one corner - + + + Create a heptagon by its center and by one corner + Create a heptagon by its center and by one corner - - + + Sketcher_CreateHexagon - - - Create a hexagon by its center and by one corner - + + + Create a hexagon by its center and by one corner + Create a hexagon by its center and by one corner - - + + Sketcher_CreateOctagon - - - Create an octagon by its center and by one corner - + + + Create an octagon by its center and by one corner + Create an octagon by its center and by one corner - - + + Sketcher_CreatePentagon - - - Create a pentagon by its center and by one corner - + + + Create a pentagon by its center and by one corner + Create a pentagon by its center and by one corner - - + + Sketcher_CreateSquare - - - Create a square by its center and by one corner - + + + Create a square by its center and by one corner + Create a square by its center and by one corner - - + + Sketcher_CreateTriangle - - - Create an equilateral triangle by its center and by one corner - + + + Create an equilateral triangle by its center and by one corner + 外接円の中心点と一つの頂点からなる正三角形を作成します。 - - + + Sketcher_ReorientSketch - - Sketch has support - Sketch has support + + Sketch has support + スケッチには支持オブジェクトが設定されています - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - Sketch with a support face cannot be reoriented. -Do you want to detach it from the support? + 支持面が設定されているスケッチの向きを変えることはできません。スケッチと支持面を切り離しますか? - - + + TaskSketcherConstrains - Constraints - Constraints + Constraints + Constraints - - + + TaskSketcherCreateCommands - Appearance - 外観 + Appearance + 外観 - - + + TaskSketcherGeneral - Edit controls - Edit controls + Edit controls + Edit controls - - + + TaskSketcherMessages - - Form - フォーム + + Form + フォーム - - Undefined degrees of freedom - 自由度が未定義 + + Undefined degrees of freedom + 自由度が未定義 - - Not solved yet - 未解求 + + Not solved yet + 未解求 - - + + Workbench - - Sketcher - Sketcher + + Sketcher + Sketcher - - Sketcher geometries - スケッチャージオメトリ + + Sketcher geometries + スケッチャージオメトリ - - Sketcher tools - + + Sketcher tools + Sketcher tools - Sketcher geoms - Sketcher geoms + Sketcher geoms + Sketcher geoms - - Sketcher constraints - スケッチャー拘束 + + Sketcher constraints + スケッチャー拘束 - + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.qm index 5a1d1cffc..adee50904 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.ts index c99c34a4b..1a0b29f77 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.ts @@ -1,2981 +1,2978 @@ - + CmdSketcherCloseShape - - Sketcher - Schetsen + + Sketcher + Schetsen - - Close Shape - + + Close Shape + Close Shape - - Produce closed shape by Link end point of element with next elements' starting point - + + Produce closed shape by Link end point of element with next elements' starting point + Produce closed shape by Link end point of element with next elements' starting point - - + + CmdSketcherCompCreateArc - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create arc - Boog maken + + Create arc + Boog maken - - Create an arc in the sketcher - Create an arc in the sketcher + + Create an arc in the sketcher + Create an arc in the sketcher - - Center and end points - Center and end points + + Center and end points + Middelpunt en eindpunten - - End points and rim point - End points and rim point + + End points and rim point + End points and rim point - - + + CmdSketcherCompCreateCircle - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create circle - Cirkel maken + + Create circle + Cirkel maken - - Create a circle in the sketcher - Create a circle in the sketcher + + Create a circle in the sketcher + Maak een cirkel in de schetser - - Center and rim point - Center and rim point + + Center and rim point + Center and rim point - - 3 rim points - 3 rim points + + 3 rim points + 3 rim points - - + + CmdSketcherCompCreateConic - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create a conic - + + Create a conic + Create a conic - - Create a conic in the sketch - + + Create a conic in the sketch + Create a conic in the sketch - - Ellipse by center, major radius, point - + + Ellipse by center, major radius, point + Ellipse by center, major radius, point - - Ellipse by Periapsis, apoapsis, minor radius - + + Ellipse by Periapsis, apoapsis, minor radius + Ellipse by Periapsis, apoapsis, minor radius - - Arc of ellipse by center, major radius, endpoints - + + Arc of ellipse by center, major radius, endpoints + Arc of ellipse by center, major radius, endpoints - - + + CmdSketcherCompCreateRegularPolygon - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create regular polygon - + + Create regular polygon + Create regular polygon - - Create an regular polygon in the sketcher - + + Create an regular polygon in the sketcher + Create an regular polygon in the sketcher - - Triangle - + + Triangle + Triangle - - Square - + + Square + Square - - Pentagon - + + Pentagon + Vijfhoek - - Hexagon - + + Hexagon + Zeshoek - - Heptagon - + + Heptagon + Heptagon - - Octagon - + + Octagon + Octagon - - + + CmdSketcherConnect - - Sketcher - Schetsen + + Sketcher + Schetsen - - Connect Edges - + + Connect Edges + Connect Edges - - Link end point of element with next elements' starting point - + + Link end point of element with next elements' starting point + Link end point of element with next elements' starting point - - + + CmdSketcherConstrainAngle - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain angle - Beperk hoek + + Constrain angle + Beperk hoek - - Fix the angle of a line or the angle between two lines - Zet de hoek van een lijn of de hoek tussen twee lijnen vast + + Fix the angle of a line or the angle between two lines + Zet de hoek van een lijn of de hoek tussen twee lijnen vast - - + + CmdSketcherConstrainCoincident - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain coincident - Samenvallende beperking + + Constrain coincident + Samenvallende beperking - - Create a coincident constraint on the selected item - Maak een samenvallende beperking op het geselecteerde item + + Create a coincident constraint on the selected item + Maak een samenvallende beperking op het geselecteerde item - - + + CmdSketcherConstrainDistance - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain distance - Afstand beperking + + Constrain distance + Afstand beperking - - Fix a length of a line or the distance between a line and a vertex - Vergrendel de lengte van een lijn of de afstand tussen een lijn en een punt + + Fix a length of a line or the distance between a line and a vertex + Vergrendel de lengte van een lijn of de afstand tussen een lijn en een punt - - + + CmdSketcherConstrainDistanceX - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain horizontal distance - Beperk horizontale afstand + + Constrain horizontal distance + Beperk horizontale afstand - Constrain vertical distance - Beperk verticale afstand + Constrain vertical distance + Beperk verticale afstand - - Fix the horizontal distance between two points or line ends - De horizontale afstand tussen twee punten of lijneinden vastzetten + + Fix the horizontal distance between two points or line ends + De horizontale afstand tussen twee punten of lijneinden vastzetten - - + + CmdSketcherConstrainDistanceY - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain vertical distance - Beperk verticale afstand + + Constrain vertical distance + Beperk verticale afstand - Constrain horizontal distance - Beperk horizontale afstand + Constrain horizontal distance + Beperk horizontale afstand - - Fix the vertical distance between two points or line ends - De verticale afstand tussen twee punten of lijneinden vastzetten + + Fix the vertical distance between two points or line ends + De verticale afstand tussen twee punten of lijneinden vastzetten - - + + CmdSketcherConstrainEqual - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain equal - Gelijke beperken + + Constrain equal + Gelijke beperken - - Create an equality constraint between two lines or between circles and arcs - Maak een Gelijkheidsbeperking tussen twee lijnen of tussen cirkels en bogen + + Create an equality constraint between two lines or between circles and arcs + Maak een Gelijkheidsbeperking tussen twee lijnen of tussen cirkels en bogen - - + + CmdSketcherConstrainHorizontal - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain horizontally - Horizontale beperking + + Constrain horizontally + Horizontale beperking - - Create a horizontal constraint on the selected item - Maak een horizontale beperking op het geselecteerde item + + Create a horizontal constraint on the selected item + Maak een horizontale beperking op het geselecteerde item - - + + CmdSketcherConstrainInternalAlignment - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain InternalAlignment - + + Constrain InternalAlignment + Constrain InternalAlignment - - Constrains an element to be aligned with the internal geometry of another element - + + Constrains an element to be aligned with the internal geometry of another element + Constrains an element to be aligned with the internal geometry of another element - - + + CmdSketcherConstrainLock - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain lock - Vastzet beperking + + Constrain lock + Vastzet beperking - - Create a lock constraint on the selected item - Vergrendel het geselecteerde item + + Create a lock constraint on the selected item + Vergrendel het geselecteerde item - - + + CmdSketcherConstrainParallel - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain parallel - Parallelle-beperking + + Constrain parallel + Parallelle-beperking - - Create a parallel constraint between two lines - Maak een parallelle beperking tussen twee lijnen + + Create a parallel constraint between two lines + Maak een parallelle beperking tussen twee lijnen - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain perpendicular - Beperk loodrecht + + Constrain perpendicular + Beperk loodrecht - - Create a perpendicular constraint between two lines - Create a perpendicular constraint between two lines + + Create a perpendicular constraint between two lines + Maak een loodrechte beperking tussen twee lijnen - Create a Perpendicular constraint between two lines - Maak een Loodrecht-beperking tussen twee lijnen + Create a Perpendicular constraint between two lines + Maak een Loodrecht-beperking tussen twee lijnen - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain point onto object - Zet punt vast op object + + Constrain point onto object + Zet punt vast op object - - Fix a point onto an object - Een punt op een object vastleggen + + Fix a point onto an object + Een punt op een object vastleggen - - + + CmdSketcherConstrainRadius - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain radius - Straal vastzetten + + Constrain radius + Straal vastzetten - - Fix the radius of a circle or an arc - De straal van een cirkel of boog vastzetten + + Fix the radius of a circle or an arc + De straal van een cirkel of boog vastzetten - - + + CmdSketcherConstrainSnellsLaw - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain refraction (Snell's law') - + + Constrain refraction (Snell's law') + Constrain refraction (Snell's law') - - Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - + + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - - + + CmdSketcherConstrainSymmetric - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain symmetrical - Symmetrische-beperken + + Constrain symmetrical + Symmetrische-beperken - - Create a symmetry constraint between two points with respect to a line or a third point - Create a symmetry constraint between two points with respect to a line or a third point + + Create a symmetry constraint between two points with respect to a line or a third point + Create a symmetry constraint between two points with respect to a line or a third point - Create an symmetry constraint between two points with respect to a line - Maak een symmetrie-beperking tussen twee punten ten opzichte van een lijn + Create an symmetry constraint between two points with respect to a line + Maak een symmetrie-beperking tussen twee punten ten opzichte van een lijn - - + + CmdSketcherConstrainTangent - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain tangent - Tangent beperken + + Constrain tangent + Tangent beperken - - Create a tangent constraint between two entities - Tangentiële beperkingen tussen twee entiteiten maken + + Create a tangent constraint between two entities + Tangentiële beperkingen tussen twee entiteiten maken - - + + CmdSketcherConstrainVertical - - Sketcher - Schetsen + + Sketcher + Schetsen - - Constrain vertically - Verticale beperking + + Constrain vertically + Verticale beperking - - Create a vertical constraint on the selected item - Maak een verticale beperking op het geselecteerde item + + Create a vertical constraint on the selected item + Maak een verticale beperking op het geselecteerde item - - + + CmdSketcherCreate3PointArc - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create arc by three points - Create arc by three points + + Create arc by three points + Create arc by three points - - Create an arc by its end points and a point along the arc - Create an arc by its end points and a point along the arc + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + CmdSketcherCreate3PointCircle - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create circle by three points - Create circle by three points + + Create circle by three points + Create circle by three points - - Create a circle by 3 perimeter points - Create a circle by 3 perimeter points + + Create a circle by 3 perimeter points + Een cirkel aanmaken op basis van 3 omtrekpunten - - + + CmdSketcherCreateArc - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create arc by center - Create arc by center + + Create arc by center + Create arc by center - - Create an arc by its center and by its end points - Create an arc by its center and by its end points + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - Create arc - Boog maken + Create arc + Boog maken - Create an arc in the sketch - Maak een boog in de schets + Create an arc in the sketch + Maak een boog in de schets - - + + CmdSketcherCreateArcOfEllipse - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create an arc of ellipse - + + Create an arc of ellipse + Create an arc of ellipse - - Create an arc of ellipse in the sketch - + + Create an arc of ellipse in the sketch + Create an arc of ellipse in the sketch - - + + CmdSketcherCreateCircle - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create circle - Cirkel maken + + Create circle + Cirkel maken - - Create a circle in the sketch - Maak een cirkel in de schets + + Create a circle in the sketch + Maak een cirkel in de schets - - + + CmdSketcherCreateDraftLine - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create draft line - Ontwerplijn maken + + Create draft line + Ontwerplijn maken - - Create a draft line in the sketch - Maak een ontwerplijn in de schets + + Create a draft line in the sketch + Maak een ontwerplijn in de schets - - + + CmdSketcherCreateEllipseBy3Points - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create ellipse by 3 points - + + Create ellipse by 3 points + Create ellipse by 3 points - - Create an ellipse by 3 points in the sketch - + + Create an ellipse by 3 points in the sketch + Create an ellipse by 3 points in the sketch - - + + CmdSketcherCreateEllipseByCenter - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create ellipse by center - + + Create ellipse by center + Create ellipse by center - - Create an ellipse by center in the sketch - + + Create an ellipse by center in the sketch + Create an ellipse by center in the sketch - - + + CmdSketcherCreateFillet - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create fillet - Maak afronding + + Create fillet + Maak afronding - Create a fillet between two lines or at a coincidental point - Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateHeptagon - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create heptagon - + + Create heptagon + Create heptagon - - Create a heptagon in the sketch - + + Create a heptagon in the sketch + Create a heptagon in the sketch - - + + CmdSketcherCreateHexagon - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create hexagon - + + Create hexagon + Create hexagon - - Create a hexagon in the sketch - + + Create a hexagon in the sketch + Create a hexagon in the sketch - - + + CmdSketcherCreateLine - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create line - Lijn maken + + Create line + Lijn maken - - Create a line in the sketch - Maak een lijn in de schets + + Create a line in the sketch + Maak een lijn in de schets - - + + CmdSketcherCreateOctagon - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create octagon - + + Create octagon + Create octagon - - Create an octagon in the sketch - + + Create an octagon in the sketch + Create an octagon in the sketch - - + + CmdSketcherCreatePentagon - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create pentagon - + + Create pentagon + Create pentagon - - Create a pentagon in the sketch - + + Create a pentagon in the sketch + Create a pentagon in the sketch - - + + CmdSketcherCreatePoint - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create point - Punt maken + + Create point + Punt maken - - Create a point in the sketch - Maak een punt in de schets + + Create a point in the sketch + Maak een punt in de schets - - + + CmdSketcherCreatePolyline - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create polyline - Meervoudige lijn maken + + Create polyline + Meervoudige lijn maken - - Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch. 'M' Key cycles behaviour + + Create a polyline in the sketch. 'M' Key cycles behaviour + Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch - Maak een meervoudige lijn in de schets + Create a polyline in the sketch + Maak een meervoudige lijn in de schets - - + + CmdSketcherCreateRectangle - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create rectangle - Rechthoek maken + + Create rectangle + Rechthoek maken - - Create a rectangle in the sketch - Maak een rechthoek in de schets + + Create a rectangle in the sketch + Maak een rechthoek in de schets - - + + CmdSketcherCreateSlot - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create slot - Create slot + + Create slot + Create slot - - Create a slot in the sketch - Create a slot in the sketch + + Create a slot in the sketch + Create a slot in the sketch - - + + CmdSketcherCreateSquare - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create square - + + Create square + Create square - - Create a square in the sketch - + + Create a square in the sketch + Create a square in the sketch - - + + CmdSketcherCreateText - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create text - Tekst aanmaken + + Create text + Tekst aanmaken - - Create text in the sketch - Tekst in de tekening aanmaken + + Create text in the sketch + Tekst in de tekening aanmaken - - + + CmdSketcherCreateTriangle - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create equilateral triangle - + + Create equilateral triangle + Create equilateral triangle - - Create an equilateral triangle in the sketch - + + Create an equilateral triangle in the sketch + Create an equilateral triangle in the sketch - - + + CmdSketcherEditSketch - - Sketcher - Schetsen + + Sketcher + Schetsen - - Edit sketch - Schets bewerken + + Edit sketch + Schets bewerken - - Edit the selected sketch - + + Edit the selected sketch + Edit the selected sketch - - + + CmdSketcherExternal - - Sketcher - Schetsen + + Sketcher + Schetsen - - External geometry - Externe geometrie + + External geometry + Externe geometrie - - Create an edge linked to an external geometry - Create an edge linked to an external geometry + + Create an edge linked to an external geometry + Create an edge linked to an external geometry - - + + CmdSketcherLeaveSketch - - Sketcher - Schetsen + + Sketcher + Schetsen - - Leave sketch - Verlaat schets + + Leave sketch + Verlaat schets - - Close the editing of the sketch - Schetsbewerking sluiten + + Close the editing of the sketch + Schetsbewerking sluiten - - + + CmdSketcherMapSketch - - Sketcher - Schetsen + + Sketcher + Schetsen - - Map sketch to face... - Wijs schets toe aan vlak... + + Map sketch to face... + Wijs schets toe aan vlak... - - Map a sketch to a face - Een schets toewijzen aan een vlak + + Map a sketch to a face + Een schets toewijzen aan een vlak - - + + CmdSketcherMergeSketches - - Sketcher - Schetsen + + Sketcher + Schetsen - - - Merge sketches - + + + Merge sketches + Merge sketches - - Wrong selection - Verkeerde selectie + + Wrong selection + Verkeerde selectie - - Select at least two sketches, please. - + + Select at least two sketches, please. + Select at least two sketches, please. - - + + CmdSketcherNewSketch - - Sketcher - Schetsen + + Sketcher + Schetsen - - Create sketch - Maak schets + + Create sketch + Maak schets - Create a new or edit the selected sketch - Maak een nieuwe of bewerk de geselecteerde schets + Create a new or edit the selected sketch + Maak een nieuwe of bewerk de geselecteerde schets - - Create a new sketch - Maak een nieuwe schets + + Create a new sketch + Maak een nieuwe schets - - + + CmdSketcherNewSketchSF - Sketcher - Schetsen + Sketcher + Schetsen - Sketchflat sketch - Sketchflat schets + Sketchflat sketch + Sketchflat schets - Create a new sketchflat sketch by starting externel editor - Een nieuwe sketchflat-schets maken door uitwendige editor te starten + Create a new sketchflat sketch by starting externel editor + Een nieuwe sketchflat-schets maken door uitwendige editor te starten - - + + CmdSketcherReorientSketch - - Sketcher - Schetsen + + Sketcher + Schetsen - - Reorient sketch... - Reorient sketch... + + Reorient sketch... + Reorient sketch... - - Reorient the selected sketch - Reorient the selected sketch + + Reorient the selected sketch + Reorient the selected sketch - - + + CmdSketcherRestoreInternalAlignmentGeometry - - Sketcher - Schetsen + + Sketcher + Schetsen - - Show/hide internal geometry - + + Show/hide internal geometry + Show/hide internal geometry - - Show all internal geometry / hide unused internal geometry - + + Show all internal geometry / hide unused internal geometry + Show all internal geometry / hide unused internal geometry - - + + CmdSketcherSelectConflictingConstraints - - Sketcher - Schetsen + + Sketcher + Schetsen - - - Select Conflicting Constraints - + + + Select Conflicting Constraints + Select Conflicting Constraints - - + + CmdSketcherSelectConstraints - - Sketcher - Schetsen + + Sketcher + Schetsen - - Select Constraints - + + Select Constraints + Select Constraints - - Select the constraints associated to the selected elements - + + Select the constraints associated to the selected elements + Select the constraints associated to the selected elements - - + + CmdSketcherSelectElementsAssociatedWithConstraints - - Sketcher - Schetsen + + Sketcher + Schetsen - - - Select Elements associated with constraints - + + + Select Elements associated with constraints + Select Elements associated with constraints - - + + CmdSketcherSelectHorizontalAxis - - Sketcher - Schetsen + + Sketcher + Schetsen - - Select Horizontal Axis - + + Select Horizontal Axis + Select Horizontal Axis - - Select the horizontal axis - + + Select the horizontal axis + Select the horizontal axis - - + + CmdSketcherSelectOrigin - - Sketcher - Schetsen + + Sketcher + Schetsen - - Select Origin - + + Select Origin + Select Origin - - Select the origin point - + + Select the origin point + Select the origin point - - + + CmdSketcherSelectRedundantConstraints - - Sketcher - Schetsen + + Sketcher + Schetsen - - - Select Redundant Constraints - + + + Select Redundant Constraints + Select Redundant Constraints - - + + CmdSketcherSelectVerticalAxis - - Sketcher - Schetsen + + Sketcher + Schetsen - - Select Vertical Axis - + + Select Vertical Axis + Select Vertical Axis - - Select the vertical axis - + + Select the vertical axis + Select the vertical axis - - + + CmdSketcherToggleConstruction - - Sketcher - Schetsen + + Sketcher + Schetsen - - Toggle construction line - Schakel constructie-lijn + + Toggle construction line + Schakel constructie-lijn - - Toggles the currently selected lines to/from construction mode - Schakelt de geselecteerde lijnen van/naar de constructie-modus + + Toggles the currently selected lines to/from construction mode + Schakelt de geselecteerde lijnen van/naar de constructie-modus - - + + CmdSketcherTrimming - - Sketcher - Schetsen + + Sketcher + Schetsen - - Trim edge - Inkorten van rand + + Trim edge + Inkorten van rand - - Trim an edge with respect to the picked position - Trim an edge with respect to the picked position + + Trim an edge with respect to the picked position + Trim an edge with respect to the picked position - Trims an edge with respect to the picked position - Inkorten van rand in overeenstemming met de gekozen positie + Trims an edge with respect to the picked position + Inkorten van rand in overeenstemming met de gekozen positie - - + + CmdSketcherValidateSketch - - Sketcher - Schetsen + + Sketcher + Schetsen - - Validate sketch... - Validate sketch... + + Validate sketch... + Schets valideren... - - Validate sketch - Validate sketch + + Validate sketch + Schets valideren - - Wrong selection - Verkeerde selectie + + Wrong selection + Verkeerde selectie - - Select one sketch, please. - Select one sketch, please. + + Select one sketch, please. + Selecteer een schets, alstublieft. - - + + CmdSketcherViewSketch - - Sketcher - Schetsen + + Sketcher + Schetsen - - View sketch - Bekijk schets + + View sketch + Bekijk schets - - View sketch perpendicular to sketch plane - Bekijk schets loodrecht op het schetsvlak + + View sketch perpendicular to sketch plane + Bekijk schets loodrecht op het schetsvlak - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Vormgeving + + Appearance + Vormgeving - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Verkeerde selectie - - - - - Select edge(s) from the sketch. - Selecteer rand(en) uit de schets. - - - - - Select an edge from the sketch. - Selecteer een rand van de schets. - - - - - Double constraint - Dubbele beperking - - - - - The selected edge has already a horizontal constraint! - De geselecteerde rand heeft al een horizontale beperking! - - - - - - - - - - - Impossible constraint - Onmogelijk beperking - - - - Cannot add a constraint between two external geometries! - Cannot add a constraint between two external geometries! - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Verkeerde selectie + + + + + Select edge(s) from the sketch. + Selecteer rand(en) uit de schets. + + + + + Select an edge from the sketch. + Selecteer een rand van de schets. + + + + + Double constraint + Dubbele beperking + + + + + The selected edge has already a horizontal constraint! + De geselecteerde rand heeft al een horizontale beperking! + + + + + + + + + + + Impossible constraint + Onmogelijk beperking + + + + Cannot add a constraint between two external geometries! + Cannot add a constraint between two external geometries! + - - - - Only sketch and its support is allowed to select - Alleen schets en haar steun is toegestaan ​​om te selecteren + + + + Only sketch and its support is allowed to select + Alleen schets en haar steun is toegestaan ​​om te selecteren - - One of the selected has to be on the sketch - Eén van de geselecteerde moet deel uitmaken van de schets + + One of the selected has to be on the sketch + Eén van de geselecteerde moet deel uitmaken van de schets - - - The selected edge is not a line segment - De geselecteerde rand is niet een lijnstuk + + + The selected edge is not a line segment + De geselecteerde rand is niet een lijnstuk - - - The selected edge has already a vertical constraint! - De geselecteerde rand heeft al een verticale beperking! + + + The selected edge has already a vertical constraint! + De geselecteerde rand heeft al een verticale beperking! - - The selected item(s) can't accept a horizontal constraint! - De geselecteerde voorwerp(en) kunnen geen horizontale beperking aannemen! + + The selected item(s) can't accept a horizontal constraint! + De geselecteerde voorwerp(en) kunnen geen horizontale beperking aannemen! - - The selected item(s) can't accept a vertical constraint! - De geselcteerde voorwerp(en) kunnen geen verticale beperking aannemen! + + The selected item(s) can't accept a vertical constraint! + De geselcteerde voorwerp(en) kunnen geen verticale beperking aannemen! - - Select entities from the sketch. - Selecteer entiteiten van de schets. + + Select entities from the sketch. + Selecteer entiteiten van de schets. - - Select exactly one entity from the sketch. - Selecteer exact één entiteit van de schets. + + Select exactly one entity from the sketch. + Selecteer exact één entiteit van de schets. - - Select one vertex from the sketch. - Select one vertex from the sketch. + + Select one vertex from the sketch. + Selecteer een hoekpunt van de schets. - - - - - - Select vertexes from the sketch. - Selecteer (hoek)punten van de schets. + + + + + + Select vertexes from the sketch. + Selecteer (hoek)punten van de schets. - - Cannot add a fixed x-coordinate constraint on an external geometry! - + + Cannot add a fixed x-coordinate constraint on an external geometry! + Cannot add a fixed x-coordinate constraint on an external geometry! - - Cannot add a fixed x-coordinate constraint on the root point! - + + Cannot add a fixed x-coordinate constraint on the root point! + Cannot add a fixed x-coordinate constraint on the root point! - - Cannot add a fixed y-coordinate constraint on an external geometry! - + + Cannot add a fixed y-coordinate constraint on an external geometry! + Cannot add a fixed y-coordinate constraint on an external geometry! - - Cannot add a fixed y-coordinate constraint on the root point! - + + Cannot add a fixed y-coordinate constraint on the root point! + Cannot add a fixed y-coordinate constraint on the root point! - - - - Select one or more arcs or circles from the sketch. - + + + + Select one or more arcs or circles from the sketch. + Select one or more arcs or circles from the sketch. - - Constrain equal - Gelijke beperken + + Constrain equal + Gelijke beperken - - Do you want to share the same radius for all selected elements? - + + Do you want to share the same radius for all selected elements? + Do you want to share the same radius for all selected elements? - - Select only entities from the sketch. - + + Select only entities from the sketch. + Select only entities from the sketch. - - - Select one or two lines from the sketch. Or select two edges and a point. - + + + Select one or two lines from the sketch. Or select two edges and a point. + Select one or two lines from the sketch. Or select two edges and a point. - - Parallel lines - + + Parallel lines + Parallel lines - - An angle constraint cannot be set for two parallel lines. - + + An angle constraint cannot be set for two parallel lines. + An angle constraint cannot be set for two parallel lines. - - Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - Constraint_SnellsLaw - + + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. + Constraint_SnellsLaw + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - - Selected objects are not just geometry from one sketch. - + + Selected objects are not just geometry from one sketch. + Selected objects are not just geometry from one sketch. - - Number of selected objects is not 3 (is %1). - + + Number of selected objects is not 3 (is %1). + Number of selected objects is not 3 (is %1). - - Incompatible geometry is selected! - + + Incompatible geometry is selected! + Incompatible geometry is selected! - - - Select at least one ellipse and one edge from the sketch. - + + + Select at least one ellipse and one edge from the sketch. + Select at least one ellipse and one edge from the sketch. - - Sketch axes cannot be used in internal alignment constraint - + + Sketch axes cannot be used in internal alignment constraint + Sketch axes cannot be used in internal alignment constraint - - You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - + + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - - - Maximum 2 points are supported. - + + + Maximum 2 points are supported. + Maximum 2 points are supported. - - - Maximum 2 lines are supported. - + + + Maximum 2 lines are supported. + Maximum 2 lines are supported. - - - Nothing to constraint - + + + Nothing to constraint + Nothing to constraint - - Currently all internal geometry of the ellipse is already exposed. - + + Currently all internal geometry of the ellipse is already exposed. + Currently all internal geometry of the ellipse is already exposed. - - - - - Extra elements - + + + + + Extra elements + Extra elements - - - - More elements than possible for the given ellipse were provided. These were ignored. - + + + + More elements than possible for the given ellipse were provided. These were ignored. + More elements than possible for the given ellipse were provided. These were ignored. - - You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - + + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - - You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - + + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - - Currently all internal geometry of the arc of ellipse is already exposed. - + + Currently all internal geometry of the arc of ellipse is already exposed. + Currently all internal geometry of the arc of ellipse is already exposed. - - More elements than possible for the given arc of ellipse were provided. These were ignored. - + + More elements than possible for the given arc of ellipse were provided. These were ignored. + More elements than possible for the given arc of ellipse were provided. These were ignored. - - Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - Select exactly two vertexes from the sketch. - Selecteer precies twee (hoek)punten van de schets. + Select exactly two vertexes from the sketch. + Selecteer precies twee (hoek)punten van de schets. - - - Select two or more vertexes from the sketch. - Select two or more vertexes from the sketch. + + + Select two or more vertexes from the sketch. + Selecteer twee of meer hoekpunten van de schets. - - - Select exactly one line or one point and one line or two points from the sketch. - Selecteer precies één lijn of een punt en een lijn of twee punten uit de schets. + + + Select exactly one line or one point and one line or two points from the sketch. + Selecteer precies één lijn of een punt en een lijn of twee punten uit de schets. - - Cannot add a length constraint on an external geometry! - Cannot add a length constraint on an external geometry! + + Cannot add a length constraint on an external geometry! + Cannot add a length constraint on an external geometry! - - Cannot add a length constraint on an axis! - Een lengtebeperking is niet mogelijk op een as! + + Cannot add a length constraint on an axis! + Een lengtebeperking is niet mogelijk op een as! - - - Select exactly one point and one object from the sketch. - Selecteer exact één punt en één object uit de schets. + + + Select exactly one point and one object from the sketch. + Selecteer exact één punt en één object uit de schets. - - - - - Select exactly one line or up to two points from the sketch. - Selecteer precies een lijn of tot twee punten uit de schets. + + + + + Select exactly one line or up to two points from the sketch. + Selecteer precies een lijn of tot twee punten uit de schets. - - Cannot add a horizontal length constraint on an external geometry! - Cannot add a horizontal length constraint on an external geometry! + + Cannot add a horizontal length constraint on an external geometry! + Cannot add a horizontal length constraint on an external geometry! - - Cannot add a horizontal length constraint on an axis! - Een horizontale lengtebeperking is niet mogelijk op een as! + + Cannot add a horizontal length constraint on an axis! + Een horizontale lengtebeperking is niet mogelijk op een as! - Cannot add a fixed x-cootdinate constraint on an external geometry! - Cannot add a fixed x-cootdinate constraint on an external geometry! + Cannot add a fixed x-cootdinate constraint on an external geometry! + Cannot add a fixed x-cootdinate constraint on an external geometry! - Cannot add a fixed x-cootdinate constraint on the root point! - Cannot add a fixed x-cootdinate constraint on the root point! + Cannot add a fixed x-cootdinate constraint on the root point! + Cannot add a fixed x-cootdinate constraint on the root point! - - Cannot add a vertical length constraint on an external geometry! - Cannot add a vertical length constraint on an external geometry! + + Cannot add a vertical length constraint on an external geometry! + Cannot add a vertical length constraint on an external geometry! - - Cannot add a vertical length constraint on an axis! - Een verticale lengtebeperking is niet mogelijk op een as! + + Cannot add a vertical length constraint on an axis! + Een verticale lengtebeperking is niet mogelijk op een as! - Cannot add a fixed y-cootdinate constraint on an external geometry! - Cannot add a fixed y-cootdinate constraint on an external geometry! + Cannot add a fixed y-cootdinate constraint on an external geometry! + Cannot add a fixed y-cootdinate constraint on an external geometry! - Cannot add a fixed y-cootdinate constraint on the root point! - Cannot add a fixed y-cootdinate constraint on the root point! + Cannot add a fixed y-cootdinate constraint on the root point! + Cannot add a fixed y-cootdinate constraint on the root point! - - Select two or more lines from the sketch. - Selecteer twee of meer lijnen van de schets. + + Select two or more lines from the sketch. + Selecteer twee of meer lijnen van de schets. - - - Select at least two lines from the sketch. - Kies tenminste twee lijnen van de schets. + + + Select at least two lines from the sketch. + Kies tenminste twee lijnen van de schets. - - Select a valid line - Selecteer een geldige lijn + + Select a valid line + Selecteer een geldige lijn - - The selected edge is not a valid line - De geselecteerde rand is geen geldige lijn + + The selected edge is not a valid line + De geselecteerde rand is geen geldige lijn - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - perpendicular constraint - + perpendicular constraint + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - - Select some geometry from the sketch. - perpendicular constraint - + + Select some geometry from the sketch. + perpendicular constraint + Select some geometry from the sketch. - - Wrong number of selected objects! - perpendicular constraint - + + Wrong number of selected objects! + perpendicular constraint + Wrong number of selected objects! - - - - Error - + + + + Error + Fout - - - With 3 objects, there must be 2 curves and 1 point. - tangent constraint - + + + With 3 objects, there must be 2 curves and 1 point. + tangent constraint + With 3 objects, there must be 2 curves and 1 point. - - - Cannot add a perpendicularity constraint at an unconnected point! - Cannot add a perpendicularity constraint at an unconnected point! + + + Cannot add a perpendicularity constraint at an unconnected point! + Cannot add a perpendicularity constraint at an unconnected point! - The selected points should be end points of arcs and lines. - De geselecteerde punten moeten eindpunten zijn van bogen of lijnen. + The selected points should be end points of arcs and lines. + De geselecteerde punten moeten eindpunten zijn van bogen of lijnen. - The selected point should be an end point of an arc or line. - Het geselecteerde punt moet een eindpunt zijn van een boog of lijn. + The selected point should be an end point of an arc or line. + Het geselecteerde punt moet een eindpunt zijn van een boog of lijn. - The selected edge should be an arc, line or circle. - De geselecteerde rand moet een boog, lijn of cirkel zijn. + The selected edge should be an arc, line or circle. + De geselecteerde rand moet een boog, lijn of cirkel zijn. - - One of the selected edges should be a line. - Eén van de geselecteerde randen moet een lijn zijn. + + One of the selected edges should be a line. + Eén van de geselecteerde randen moet een lijn zijn. - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - tangent constraint - + tangent constraint + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - - Select some geometry from the sketch. - tangent constraint - + + Select some geometry from the sketch. + tangent constraint + Select some geometry from the sketch. - - Wrong number of selected objects! - tangent constraint - + + Wrong number of selected objects! + tangent constraint + Wrong number of selected objects! - - - Cannot add a tangency constraint at an unconnected point! - Een raakbeperking kan niet worden toegevoegd aan een los punt! + + + Cannot add a tangency constraint at an unconnected point! + Een raakbeperking kan niet worden toegevoegd aan een los punt! - Select exactly one arc or circle from the sketch. - Selecteer precies een boog of cirkel uit de schets. + Select exactly one arc or circle from the sketch. + Selecteer precies een boog of cirkel uit de schets. - Select one or two lines from the sketch. - Selecteer één of twee lijnen van de schets. + Select one or two lines from the sketch. + Selecteer één of twee lijnen van de schets. - - Cannot add an angle constraint on an external geometry! - Cannot add an angle constraint on an external geometry! + + Cannot add an angle constraint on an external geometry! + Cannot add an angle constraint on an external geometry! - - Cannot add an angle constraint on an axis! - Een hoekbeperking op een as is niet mogelijk! + + Cannot add an angle constraint on an axis! + Een hoekbeperking op een as is niet mogelijk! - Select exactly one or two lines from the sketch. - Selecteer precies een of twee lijnen uit de schets. + Select exactly one or two lines from the sketch. + Selecteer precies een of twee lijnen uit de schets. - - Select two edges from the sketch. - Selecteer twee randen van de schets. + + Select two edges from the sketch. + Selecteer twee randen van de schets. - Select atleast two lines from the sketch. - Kies tenminste twee lijnen van de schets. + Select atleast two lines from the sketch. + Kies tenminste twee lijnen van de schets. - - - Select two or more compatible edges - Select two or more compatible edges + + + Select two or more compatible edges + Select two or more compatible edges - - Sketch axes cannot be used in equality constraints - Sketch axes cannot be used in equality constraints + + Sketch axes cannot be used in equality constraints + Sketch axes cannot be used in equality constraints - - - Select two or more edges of similar type - Select two or more edges of similar type + + + Select two or more edges of similar type + Select two or more edges of similar type - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - - - Cannot add a constraint between external geometries! - Cannot add a constraint between external geometries! + + + Cannot add a constraint between external geometries! + Cannot add a constraint between external geometries! - - - Cannot add a symmetry constraint between a line and its end points! - Cannot add a symmetry constraint between a line and its end points! + + + Cannot add a symmetry constraint between a line and its end points! + Cannot add a symmetry constraint between a line and its end points! - Select exactly two same geometries - Selecteer precies twee dezelfde geometrieën + Select exactly two same geometries + Selecteer precies twee dezelfde geometrieën - Select valid geometries - Selecteer geldige geometrieën + Select valid geometries + Selecteer geldige geometrieën - Select geometry of similar type - Selecteer geometrie van hetzelfde type + Select geometry of similar type + Selecteer geometrie van hetzelfde type - Select two points and one line from the sketch. - Selecteer twee punten en een lijn van de schets. + Select two points and one line from the sketch. + Selecteer twee punten en een lijn van de schets. - Select exactly one line from the sketch. - Selecteer precies één lijn van de schets. + Select exactly one line from the sketch. + Selecteer precies één lijn van de schets. - Select two lines from the sketch. - Selecteer twee lijnen van de schets. + Select two lines from the sketch. + Selecteer twee lijnen van de schets. - Select exactly two lines from the sketch. - Selecteer precies twee lijnen van de schets. + Select exactly two lines from the sketch. + Selecteer precies twee lijnen van de schets. - Select two entities from the sketch. - Selecteer twee entiteiten uit de schets. + Select two entities from the sketch. + Selecteer twee entiteiten uit de schets. - Select exactly two entities from the sketch. - Selecteer precies twee entiteiten uit de schets. + Select exactly two entities from the sketch. + Selecteer precies twee entiteiten uit de schets. - - Edit sketch - Schets bewerken + + Edit sketch + Schets bewerken - - A dialog is already open in the task panel - Een dialoog is al geopend in het taakvenster + + A dialog is already open in the task panel + Een dialoog is al geopend in het taakvenster - - Do you want to close this dialog? - Wilt u dit dialoogvenster sluiten? + + Do you want to close this dialog? + Wilt u dit dialoogvenster sluiten? - - Several sub-elements selected - Verschillende sub-elementen geselecteerd + + Several sub-elements selected + Verschillende sub-elementen geselecteerd - - You have to select a single face as support for a sketch! - Je moet een enkel vlak selecteren als basis voor een schets! + + You have to select a single face as support for a sketch! + Je moet een enkel vlak selecteren als basis voor een schets! - - No support face selected - Geen basisvlak geselecteerd + + No support face selected + Geen basisvlak geselecteerd - - You have to select a face as support for a sketch! - Je moet een enkel vlak selecteren als basis voor een schets! + + You have to select a face as support for a sketch! + Je moet een enkel vlak selecteren als basis voor een schets! - - No planar support - Geen platvlak + + No planar support + Geen platvlak - - You need a planar face as support for a sketch! - Je hebt een platvlak nodig als basis voor een schets! + + You need a planar face as support for a sketch! + Je hebt een platvlak nodig als basis voor een schets! - - Distance constraint - Afstand-beperking + + Distance constraint + Afstand-beperking - - Not allowed to edit the datum because the sketch contains conflicting constraints - Niet toegestaan ​​om de waarde te bewerken, omdat de schets conflicterende beperkingen bevat + + Not allowed to edit the datum because the sketch contains conflicting constraints + Niet toegestaan ​​om de waarde te bewerken, omdat de schets conflicterende beperkingen bevat - - - - Dimensional constraint - Dimensionale beperking + + + + Dimensional constraint + Dimensionale beperking - - Display - Weergave + + Display + Weergave - - - - - Select at least two edges from the sketch. - + + + + + Select at least two edges from the sketch. + Select at least two edges from the sketch. - - - One selected edge is not connectable - + + + One selected edge is not connectable + One selected edge is not connectable - - Closing a shape formed by exactly two lines makes no sense. - + + Closing a shape formed by exactly two lines makes no sense. + Closing a shape formed by exactly two lines makes no sense. - - - Select elements from a single sketch. - + + + Select elements from a single sketch. + Select elements from a single sketch. - - No constraint selected - + + No constraint selected + No constraint selected - - At least one constraint must be selected - + + At least one constraint must be selected + At least one constraint must be selected - - Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - - + + SketchOrientationDialog - Choose orientation - Kies oriëntatie + Choose orientation + Kies oriëntatie - Sketch orientation - Schets-oriëntatie + Sketch orientation + Schets-oriëntatie - XY-Plane - XY-vlak + XY-Plane + XY-vlak - XZ-Plane - XZ-vlak + XZ-Plane + XZ-vlak - YZ-Plane - YZ-vlak + YZ-Plane + YZ-vlak - Reverse direction - Richting omkeren + Reverse direction + Richting omkeren - Offset: - Offset: + Offset: + Offset: - - + + SketcherGui::ConstraintView - - Change value - Waarde wijzigen + + Change value + Waarde wijzigen - - Rename - Hernoemen + + Rename + Hernoemen - - Delete - Verwijderen + + Delete + Verwijderen - - + + SketcherGui::EditDatumDialog - - - Insert angle - Insert angle + + + Insert angle + Voeg hoek in - - - Angle: - Hoek: + + + Angle: + Hoek: - - - Insert radius - Insert radius + + + Insert radius + Voeg straal in - - - Refractive index ratio - Constraint_SnellsLaw - + + + Refractive index ratio + Constraint_SnellsLaw + Refractive index ratio - - - Ratio n2/n1: - Constraint_SnellsLaw - + + + Ratio n2/n1: + Constraint_SnellsLaw + Ratio n2/n1: - - Change radius - + + Change radius + Change radius - - - - Radius: - Straal: + + + + Radius: + Straal: - - Refractive index ratio - + + Refractive index ratio + Refractive index ratio - - Ratio n2/n1: - + + Ratio n2/n1: + Ratio n2/n1: - - - Insert length - Insert length + + + Insert length + Voeg lengte in - - - Length: - Lengte: + + + Length: + Lengte: - - + + SketcherGui::ElementView - - Delete - Verwijderen + + Delete + Verwijderen - - + + SketcherGui::InsertDatum - - Insert datum - Waarde invoeren + + Insert datum + Waarde invoeren - - datum: - Waarde: + + datum: + Waarde: - - + + SketcherGui::PropertyConstraintListItem - - Unnamed - + + Unnamed + Unnamed - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Kies oriëntatie + + Choose orientation + Kies oriëntatie - - Sketch orientation - Schets-oriëntatie + + Sketch orientation + Schets-oriëntatie - - XY-Plane - XY-vlak + + XY-Plane + XY-vlak - - XZ-Plane - XZ-vlak + + XZ-Plane + XZ-vlak - - YZ-Plane - YZ-vlak + + YZ-Plane + YZ-vlak - - Reverse direction - Richting omkeren + + Reverse direction + Richting omkeren - - Offset: - Offset: + + Offset: + Offset: - - + + SketcherGui::SketcherSettings - - Sketcher - Schetsen + + Sketcher + Schetsen - - Sketcher colors - Sketcher colors + + Sketcher colors + Kleuren schetser - - Default edge color - Default edge color + + Default edge color + Standaard rand kleur - - - The color of edges being edited - The color of edges being edited + + + The color of edges being edited + De kleur van de randen die bewerkt worden - - Default vertex color - Default vertex color + + Default vertex color + Default vertex color - - - The color of vertices being edited - The color of vertices being edited + + + The color of vertices being edited + De kleur van de hoekpunten die bewerkt worden - - Edit edge color - Edit edge color + + Edit edge color + Pas randkleur aan - - Edit vertex color - Edit vertex color + + Edit vertex color + Pas kleur hoekpunt aan - - Construction geometry - Constructie geometrie + + Construction geometry + Constructie geometrie - - The color of construction geometry in edit mode - The color of construction geometry in edit mode + + The color of construction geometry in edit mode + The color of construction geometry in edit mode - - External geometry - Externe geometrie + + External geometry + Externe geometrie - - The color of external geometry in edit mode - The color of external geometry in edit mode + + The color of external geometry in edit mode + The color of external geometry in edit mode - - Fully constrained geometry - Fully constrained geometry + + Fully constrained geometry + Fully constrained geometry - - - - The color of fully constrained geometry in edit mode - The color of fully constrained geometry in edit mode + + + + The color of fully constrained geometry in edit mode + The color of fully constrained geometry in edit mode - - Constraint color - + + Constraint color + Constraint color - Constrain color - Constrain color + + Datum color + Datum color - - Datum color - Datum color + + Datum text size + Datum text size - - Datum text size - Datum text size + + + + The default line thickness for new shapes + The default line thickness for new shapes - - - - The default line thickness for new shapes - The default line thickness for new shapes + + + + + px + px - - - - - px - px + + Default vertex size + Default vertex size - - Default vertex size - Default vertex size + + Default line width + Standaard lijndikte - - Default line width - Default line width + + Cursor text color + Cursor text color - - Cursor text color - Cursor text color + + Sketch editing + Sketch editing - - Sketch editing - Sketch editing + + Font size + Lettergrootte - - Font size - Font size + + Grid line pattern + Grid line pattern - - Grid line pattern - Grid line pattern + + Ask for value after creating a distance constraint + Ask for value after creating a distance constraint - - - Ask for value after creating a distance constraint - Ask for value after creating a distance constraint - - - + + SketcherGui::SketcherValidation - - No missing coincidences - No missing coincidences + + No missing coincidences + No missing coincidences - - No missing coincidences found - No missing coincidences found + + No missing coincidences found + No missing coincidences found - - Missing coincidences - Missing coincidences + + Missing coincidences + Missing coincidences - - %1 missing coincidences found - %1 missing coincidences found + + %1 missing coincidences found + %1 missing coincidences found - - No invalid constraints - + + No invalid constraints + No invalid constraints - - No invalid constraints found - + + No invalid constraints found + No invalid constraints found - - Invalid constraints - + + Invalid constraints + Invalid constraints - - Invalid constraints found - + + Invalid constraints found + Invalid constraints found - - + + SketcherGui::TaskSketcherConstrains - - Form - Vorm + + Form + Vorm - - Filter: - Filter: + + Filter: + Filter: - - All - Alle + + All + Alle - - Normal - Normaal + + Normal + Normaal - - Datums - Waarden + + Datums + Waarden - - Named - Benoemd + + Named + Benoemd - - Constraints - Beperkingen + + Constraints + Beperkingen - - + + SketcherGui::TaskSketcherElements - - Form - Vorm + + Form + Vorm - - Type: - + + Type: + Type: - - Edge - + + Edge + Rand - - Starting Point - + + Starting Point + Starting Point - - End Point - + + End Point + End Point - - Center Point - + + Center Point + Center Point - - Extended Naming - + + Extended Naming + Extended Naming - - Auto-switch to Edge - + + Auto-switch to Edge + Auto-switch to Edge - - <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - + + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - - Elements - + + Elements + Elements - - - - - Point - + + + + + Point + Punt - - - - - Line - + + + + + Line + Lijn - - - - - Arc - + + + + + Arc + Boog - - - - - Circle - + + + + + Circle + Cirkel - - - Ellipse - + + + Ellipse + Ellips - - - Elliptical Arc - + + + Elliptical Arc + Elliptical Arc - - - - - Other - + + + + + Other + Other - - + + SketcherGui::TaskSketcherGeneral - - Form - Vorm + + Form + Vorm - - Show grid - Show grid + + Show grid + Raster weergeven - - Grid size: - Rastergrootte: + + Grid size: + Rastergrootte: - mm - mm + + Grid snap + Raster plakken - - Grid snap - Raster plakken + Unsolved + Niet opgelost - Unsolved - Niet opgelost + Grid Snap + Aan raster uitlijnen - Grid Snap - Aan raster uitlijnen + 0.1 mm + 0,1 mm - 0.1 mm - 0,1 mm + 0.2 mm + 0,2 mm - 0.2 mm - 0,2 mm + 0.5 mm + 0,5 mm - 0.5 mm - 0,5 mm + 1 mm + 1 mm - 1 mm - 1 mm + 2 mm + 2 mm - 2 mm - 2 mm + 5 mm + 5 mm - 5 mm - 5 mm + 10 mm + 10 mm - 10 mm - 10 mm + 20 mm + 20 mm - 20 mm - 20 mm + 50 mm + 50 mm - 50 mm - 50 mm + 100 mm + 100 mm - 100 mm - 100 mm + 200 mm + 200 mm - 200 mm - 200 mm + 500 mm + 500 mm - 500 mm - 500 mm + 1 m + 1 m - 1 m - 1 m + 2 m + 2 m - 2 m - 2 m + 5 m + 5 m - 5 m - 5 m + 10 m + 10 m - 10 m - 10 m + 20 m + 20 m - 20 m - 20 m + + Auto constraints + Automatische beperkingen - - Auto constraints - Automatische beperkingen + auto constraints + Automatische vrijheidsgraden - auto constraints - Automatische vrijheidsgraden + + Edit controls + Bewerk besturingselementen - - - Edit controls - Bewerk besturingselementen - - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Oplosser berichten + + Solver messages + Oplosser berichten - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - Sketcher validation + + Sketcher validation + Sketcher validation - - Missing coincidences - Missing coincidences + + Missing coincidences + Missing coincidences - - Tolerance: - Tolerantie: + + Tolerance: + Tolerantie: - - - Find - Find + + + Find + Zoek - - - Fix - Fix + + + Fix + Fix - - Invalid constraints - + + Invalid constraints + Invalid constraints - - + + SketcherGui::ViewProviderSketch - - Invalid sketch - + + Invalid sketch + Invalid sketch - - The sketch is invalid and cannot be edited. + + The sketch is invalid and cannot be edited. Use the sketch validation tool. - + The sketch is invalid and cannot be edited. +Use the sketch validation tool. - - Please remove the following constraint: - Gelieve de volgende beperking te verwijderen: + + Please remove the following constraint: + Gelieve de volgende beperking te verwijderen: - - Please remove at least one of the following constraints: - Gelieve minstens één van de volgende beperkingen te verwijderen: + + Please remove at least one of the following constraints: + Gelieve minstens één van de volgende beperkingen te verwijderen: - - Please remove the following redundant constraint: - Gelieve de volgende overbodige beperking te verwijderen: + + Please remove the following redundant constraint: + Gelieve de volgende overbodige beperking te verwijderen: - - Please remove the following redundant constraints: - Gelieve de volgende overbodige beperkingen te verwijderen: + + Please remove the following redundant constraints: + Gelieve de volgende overbodige beperkingen te verwijderen: - - Empty sketch - Lege schets + + Empty sketch + Lege schets - - Over-constrained sketch - + + Over-constrained sketch + Over-constrained sketch - - - - (click to select) - + + + + (click to select) + (click to select) - - Sketch contains conflicting constraints - + + Sketch contains conflicting constraints + Sketch contains conflicting constraints - - Sketch contains redundant constraints - + + Sketch contains redundant constraints + Sketch contains redundant constraints - Over-constrained sketch - over-gedimensioneerde schets + Over-constrained sketch + over-gedimensioneerde schets - Sketch contains conflicting constraints - Schets bevat tegenstrijdige beperkingen + Sketch contains conflicting constraints + Schets bevat tegenstrijdige beperkingen - Sketch contains redundant constraints - De schets bevat overbodige beperkingen + Sketch contains redundant constraints + De schets bevat overbodige beperkingen - - Fully constrained sketch - Fully constrained sketch + + Fully constrained sketch + Fully constrained sketch - - Under-constrained sketch with 1 degree of freedom - Under-constrained sketch with 1 degree of freedom + + Under-constrained sketch with 1 degree of freedom + Under-constrained sketch with 1 degree of freedom - - Under-constrained sketch with %1 degrees of freedom - Under-constrained sketch with %1 degrees of freedom + + Under-constrained sketch with %1 degrees of freedom + Under-constrained sketch with %1 degrees of freedom - - Solved in %1 sec - Opgelost in %1 s + + Solved in %1 sec + Opgelost in %1 s - - Unsolved (%1 sec) - Onopgelost (%1 s) + + Unsolved (%1 sec) + Onopgelost (%1 s) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - Create an arc by its end points and a point along the arc + + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - Create a circle by 3 rim points + + + Create a circle by 3 rim points + Create a circle by 3 rim points - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - Create an arc by its center and by its end points + + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - - + + Sketcher_CreateArcOfEllipse - - - Create an arc of ellipse by its center, major radius, endpoints - + + + Create an arc of ellipse by its center, major radius, endpoints + Create an arc of ellipse by its center, major radius, endpoints - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - Create a circle by its center and by a rim point + + + Create a circle by its center and by a rim point + Create a circle by its center and by a rim point - - + + Sketcher_CreateEllipseBy3Points - - - Create a ellipse by periapsis, apoapsis, and minor radius - + + + Create a ellipse by periapsis, apoapsis, and minor radius + Create a ellipse by periapsis, apoapsis, and minor radius - - + + Sketcher_CreateEllipseByCenter - - - Create an ellipse by center, major radius and point - + + + Create an ellipse by center, major radius and point + Create an ellipse by center, major radius and point - - + + Sketcher_CreateHeptagon - - - Create a heptagon by its center and by one corner - + + + Create a heptagon by its center and by one corner + Create a heptagon by its center and by one corner - - + + Sketcher_CreateHexagon - - - Create a hexagon by its center and by one corner - + + + Create a hexagon by its center and by one corner + Create a hexagon by its center and by one corner - - + + Sketcher_CreateOctagon - - - Create an octagon by its center and by one corner - + + + Create an octagon by its center and by one corner + Create an octagon by its center and by one corner - - + + Sketcher_CreatePentagon - - - Create a pentagon by its center and by one corner - + + + Create a pentagon by its center and by one corner + Create a pentagon by its center and by one corner - - + + Sketcher_CreateSquare - - - Create a square by its center and by one corner - + + + Create a square by its center and by one corner + Create a square by its center and by one corner - - + + Sketcher_CreateTriangle - - - Create an equilateral triangle by its center and by one corner - + + + Create an equilateral triangle by its center and by one corner + Create an equilateral triangle by its center and by one corner - - + + Sketcher_ReorientSketch - - Sketch has support - Sketch has support + + Sketch has support + Sketch has support - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - Sketch with a support face cannot be reoriented. + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - - + + TaskSketcherConstrains - Constraints - Beperkingen + Constraints + Beperkingen - - + + TaskSketcherCreateCommands - Appearance - Vormgeving + Appearance + Vormgeving - - + + TaskSketcherGeneral - Edit controls - Bewerk besturingselementen + Edit controls + Bewerk besturingselementen - - + + TaskSketcherMessages - - Form - Vorm + + Form + Vorm - - Undefined degrees of freedom - Niet-gedefinieerde vrijheidsgraden + + Undefined degrees of freedom + Niet-gedefinieerde vrijheidsgraden - - Not solved yet - Onder gedimensioneerd + + Not solved yet + Onder gedimensioneerd - - + + Workbench - - Sketcher - Schetsen + + Sketcher + Schetsen - - Sketcher geometries - Schets-geometrieën + + Sketcher geometries + Schets-geometrieën - - Sketcher tools - + + Sketcher tools + Sketcher tools - Sketcher geoms - Schets geometrie + Sketcher geoms + Schets geometrie - - Sketcher constraints - Schets vrijheidsgraden + + Sketcher constraints + Schets vrijheidsgraden - + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.qm index 76c463c1c..2424257f1 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.ts index 1eb0daf89..bd8594ad3 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.ts @@ -1,2981 +1,2978 @@ - + CmdSketcherCloseShape - - Sketcher - Skisse + + Sketcher + Skisse - - Close Shape - + + Close Shape + Close Shape - - Produce closed shape by Link end point of element with next elements' starting point - + + Produce closed shape by Link end point of element with next elements' starting point + Produce closed shape by Link end point of element with next elements' starting point - - + + CmdSketcherCompCreateArc - - Sketcher - Skisse + + Sketcher + Skisse - - Create arc - Lag bue + + Create arc + Lag bue - - Create an arc in the sketcher - Create an arc in the sketcher + + Create an arc in the sketcher + Create an arc in the sketcher - - Center and end points - Center and end points + + Center and end points + Center and end points - - End points and rim point - End points and rim point + + End points and rim point + End points and rim point - - + + CmdSketcherCompCreateCircle - - Sketcher - Skisse + + Sketcher + Skisse - - Create circle - Lag sirkel + + Create circle + Lag sirkel - - Create a circle in the sketcher - Create a circle in the sketcher + + Create a circle in the sketcher + Create a circle in the sketcher - - Center and rim point - Center and rim point + + Center and rim point + Center and rim point - - 3 rim points - 3 rim points + + 3 rim points + 3 punkt på sirkel - - + + CmdSketcherCompCreateConic - - Sketcher - Skisse + + Sketcher + Skisse - - Create a conic - + + Create a conic + Create a conic - - Create a conic in the sketch - + + Create a conic in the sketch + Create a conic in the sketch - - Ellipse by center, major radius, point - + + Ellipse by center, major radius, point + Ellipse by center, major radius, point - - Ellipse by Periapsis, apoapsis, minor radius - + + Ellipse by Periapsis, apoapsis, minor radius + Ellipse by Periapsis, apoapsis, minor radius - - Arc of ellipse by center, major radius, endpoints - + + Arc of ellipse by center, major radius, endpoints + Arc of ellipse by center, major radius, endpoints - - + + CmdSketcherCompCreateRegularPolygon - - Sketcher - Skisse + + Sketcher + Skisse - - Create regular polygon - + + Create regular polygon + Create regular polygon - - Create an regular polygon in the sketcher - + + Create an regular polygon in the sketcher + Create an regular polygon in the sketcher - - Triangle - + + Triangle + Triangle - - Square - + + Square + Square - - Pentagon - + + Pentagon + Pentagon - - Hexagon - + + Hexagon + Hexagon - - Heptagon - + + Heptagon + Heptagon - - Octagon - + + Octagon + Octagon - - + + CmdSketcherConnect - - Sketcher - Skisse + + Sketcher + Skisse - - Connect Edges - + + Connect Edges + Connect Edges - - Link end point of element with next elements' starting point - + + Link end point of element with next elements' starting point + Link end point of element with next elements' starting point - - + + CmdSketcherConstrainAngle - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain angle - Constrain angle + + Constrain angle + Constrain angle - - Fix the angle of a line or the angle between two lines - Fix the angle of a line or the angle between two lines + + Fix the angle of a line or the angle between two lines + Fix the angle of a line or the angle between two lines - - + + CmdSketcherConstrainCoincident - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain coincident - Lås forhold + + Constrain coincident + Lås forhold - - Create a coincident constraint on the selected item - Lag en lås i forhold til valgte objekt + + Create a coincident constraint on the selected item + Lag en lås i forhold til valgte objekt - - + + CmdSketcherConstrainDistance - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain distance - Lås avstand + + Constrain distance + Lås avstand - - Fix a length of a line or the distance between a line and a vertex - Fikser lengde på en linje eller avstanden mellom en linje og en node + + Fix a length of a line or the distance between a line and a vertex + Fikser lengde på en linje eller avstanden mellom en linje og en node - - + + CmdSketcherConstrainDistanceX - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain horizontal distance - Constrain horizontal distance + + Constrain horizontal distance + Constrain horizontal distance - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - Fix the horizontal distance between two points or line ends + + Fix the horizontal distance between two points or line ends + Fix the horizontal distance between two points or line ends - - + + CmdSketcherConstrainDistanceY - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - Constrain horizontal distance + Constrain horizontal distance + Constrain horizontal distance - - Fix the vertical distance between two points or line ends - Fix the vertical distance between two points or line ends + + Fix the vertical distance between two points or line ends + Fix the vertical distance between two points or line ends - - + + CmdSketcherConstrainEqual - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain equal - Constrain equal + + Constrain equal + Constrain equal - - Create an equality constraint between two lines or between circles and arcs - Create an equality constraint between two lines or between circles and arcs + + Create an equality constraint between two lines or between circles and arcs + Create an equality constraint between two lines or between circles and arcs - - + + CmdSketcherConstrainHorizontal - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain horizontally - Lås horisontalt + + Constrain horizontally + Lås horisontalt - - Create a horizontal constraint on the selected item - Lag en horisontal lås på det merkede elementet + + Create a horizontal constraint on the selected item + Lag en horisontal lås på det merkede elementet - - + + CmdSketcherConstrainInternalAlignment - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain InternalAlignment - + + Constrain InternalAlignment + Constrain InternalAlignment - - Constrains an element to be aligned with the internal geometry of another element - + + Constrains an element to be aligned with the internal geometry of another element + Constrains an element to be aligned with the internal geometry of another element - - + + CmdSketcherConstrainLock - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain lock - Lås + + Constrain lock + Lås - - Create a lock constraint on the selected item - Create a lock constraint on the selected item + + Create a lock constraint on the selected item + Create a lock constraint on the selected item - - + + CmdSketcherConstrainParallel - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain parallel - Lås parallell + + Constrain parallel + Lås parallell - - Create a parallel constraint between two lines - Lag en parallell lås mellom to linjer + + Create a parallel constraint between two lines + Lag en parallell lås mellom to linjer - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain perpendicular - Constrain perpendicular + + Constrain perpendicular + Constrain perpendicular - - Create a perpendicular constraint between two lines - Create a perpendicular constraint between two lines + + Create a perpendicular constraint between two lines + Create a perpendicular constraint between two lines - Create a Perpendicular constraint between two lines - Create a Perpendicular constraint between two lines + Create a Perpendicular constraint between two lines + Create a Perpendicular constraint between two lines - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain point onto object - Constrain point onto object + + Constrain point onto object + Constrain point onto object - - Fix a point onto an object - Fix a point onto an object + + Fix a point onto an object + Fix a point onto an object - - + + CmdSketcherConstrainRadius - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain radius - Constrain radius + + Constrain radius + Constrain radius - - Fix the radius of a circle or an arc - Fix the radius of a circle or an arc + + Fix the radius of a circle or an arc + Fix the radius of a circle or an arc - - + + CmdSketcherConstrainSnellsLaw - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain refraction (Snell's law') - + + Constrain refraction (Snell's law') + Constrain refraction (Snell's law') - - Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - + + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - - + + CmdSketcherConstrainSymmetric - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain symmetrical - Constrain symmetrical + + Constrain symmetrical + Constrain symmetrical - - Create a symmetry constraint between two points with respect to a line or a third point - Create a symmetry constraint between two points with respect to a line or a third point + + Create a symmetry constraint between two points with respect to a line or a third point + Create a symmetry constraint between two points with respect to a line or a third point - Create an symmetry constraint between two points with respect to a line - Create an symmetry constraint between two points with respect to a line + Create an symmetry constraint between two points with respect to a line + Create an symmetry constraint between two points with respect to a line - - + + CmdSketcherConstrainTangent - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain tangent - Constrain tangent + + Constrain tangent + Constrain tangent - - Create a tangent constraint between two entities - Create a tangent constraint between two entities + + Create a tangent constraint between two entities + Create a tangent constraint between two entities - - + + CmdSketcherConstrainVertical - - Sketcher - Skisse + + Sketcher + Skisse - - Constrain vertically - Lås vertikalt + + Constrain vertically + Lås vertikalt - - Create a vertical constraint on the selected item - Lag en vertikal lås på valgt element + + Create a vertical constraint on the selected item + Lag en vertikal lås på valgt element - - + + CmdSketcherCreate3PointArc - - Sketcher - Skisse + + Sketcher + Skisse - - Create arc by three points - Create arc by three points + + Create arc by three points + Create arc by three points - - Create an arc by its end points and a point along the arc - Create an arc by its end points and a point along the arc + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + CmdSketcherCreate3PointCircle - - Sketcher - Skisse + + Sketcher + Skisse - - Create circle by three points - Create circle by three points + + Create circle by three points + Create circle by three points - - Create a circle by 3 perimeter points - Create a circle by 3 perimeter points + + Create a circle by 3 perimeter points + Create a circle by 3 perimeter points - - + + CmdSketcherCreateArc - - Sketcher - Skisse + + Sketcher + Skisse - - Create arc by center - Create arc by center + + Create arc by center + Create arc by center - - Create an arc by its center and by its end points - Create an arc by its center and by its end points + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - Create arc - Lag bue + Create arc + Lag bue - Create an arc in the sketch - Lag en bue i skissen + Create an arc in the sketch + Lag en bue i skissen - - + + CmdSketcherCreateArcOfEllipse - - Sketcher - Skisse + + Sketcher + Skisse - - Create an arc of ellipse - + + Create an arc of ellipse + Create an arc of ellipse - - Create an arc of ellipse in the sketch - + + Create an arc of ellipse in the sketch + Create an arc of ellipse in the sketch - - + + CmdSketcherCreateCircle - - Sketcher - Skisse + + Sketcher + Skisse - - Create circle - Lag sirkel + + Create circle + Lag sirkel - - Create a circle in the sketch - Lag en sirkel i skissen + + Create a circle in the sketch + Lag en sirkel i skissen - - + + CmdSketcherCreateDraftLine - - Sketcher - Skisse + + Sketcher + Skisse - - Create draft line - Lag linje + + Create draft line + Lag linje - - Create a draft line in the sketch - Lag en linje i skissen + + Create a draft line in the sketch + Lag en linje i skissen - - + + CmdSketcherCreateEllipseBy3Points - - Sketcher - Skisse + + Sketcher + Skisse - - Create ellipse by 3 points - + + Create ellipse by 3 points + Create ellipse by 3 points - - Create an ellipse by 3 points in the sketch - + + Create an ellipse by 3 points in the sketch + Create an ellipse by 3 points in the sketch - - + + CmdSketcherCreateEllipseByCenter - - Sketcher - Skisse + + Sketcher + Skisse - - Create ellipse by center - + + Create ellipse by center + Create ellipse by center - - Create an ellipse by center in the sketch - + + Create an ellipse by center in the sketch + Create an ellipse by center in the sketch - - + + CmdSketcherCreateFillet - - Sketcher - Skisse + + Sketcher + Skisse - - Create fillet - Create fillet + + Create fillet + Create fillet - Create a fillet between two lines or at a coincidental point - Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateHeptagon - - Sketcher - Skisse + + Sketcher + Skisse - - Create heptagon - + + Create heptagon + Create heptagon - - Create a heptagon in the sketch - + + Create a heptagon in the sketch + Create a heptagon in the sketch - - + + CmdSketcherCreateHexagon - - Sketcher - Skisse + + Sketcher + Skisse - - Create hexagon - + + Create hexagon + Create hexagon - - Create a hexagon in the sketch - + + Create a hexagon in the sketch + Create a hexagon in the sketch - - + + CmdSketcherCreateLine - - Sketcher - Skisse + + Sketcher + Skisse - - Create line - Lag linje + + Create line + Lag linje - - Create a line in the sketch - Lag en linje i skissen + + Create a line in the sketch + Lag en linje i skissen - - + + CmdSketcherCreateOctagon - - Sketcher - Skisse + + Sketcher + Skisse - - Create octagon - + + Create octagon + Create octagon - - Create an octagon in the sketch - + + Create an octagon in the sketch + Create an octagon in the sketch - - + + CmdSketcherCreatePentagon - - Sketcher - Skisse + + Sketcher + Skisse - - Create pentagon - + + Create pentagon + Create pentagon - - Create a pentagon in the sketch - + + Create a pentagon in the sketch + Create a pentagon in the sketch - - + + CmdSketcherCreatePoint - - Sketcher - Skisse + + Sketcher + Skisse - - Create point - Lag punkt + + Create point + Lag punkt - - Create a point in the sketch - Lag et punkt i skissen + + Create a point in the sketch + Lag et punkt i skissen - - + + CmdSketcherCreatePolyline - - Sketcher - Skisse + + Sketcher + Skisse - - Create polyline - Lag polylinje + + Create polyline + Lag polylinje - - Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch. 'M' Key cycles behaviour + + Create a polyline in the sketch. 'M' Key cycles behaviour + Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch - Lag en polylinje i skissen + Create a polyline in the sketch + Lag en polylinje i skissen - - + + CmdSketcherCreateRectangle - - Sketcher - Skisse + + Sketcher + Skisse - - Create rectangle - Lag rektangel + + Create rectangle + Lag rektangel - - Create a rectangle in the sketch - Lag et rektangel i skissen + + Create a rectangle in the sketch + Lag et rektangel i skissen - - + + CmdSketcherCreateSlot - - Sketcher - Skisse + + Sketcher + Skisse - - Create slot - Create slot + + Create slot + Create slot - - Create a slot in the sketch - Create a slot in the sketch + + Create a slot in the sketch + Create a slot in the sketch - - + + CmdSketcherCreateSquare - - Sketcher - Skisse + + Sketcher + Skisse - - Create square - + + Create square + Create square - - Create a square in the sketch - + + Create a square in the sketch + Create a square in the sketch - - + + CmdSketcherCreateText - - Sketcher - Skisse + + Sketcher + Skisse - - Create text - Lag tekst + + Create text + Lag tekst - - Create text in the sketch - Lag tekst i skissen + + Create text in the sketch + Lag tekst i skissen - - + + CmdSketcherCreateTriangle - - Sketcher - Skisse + + Sketcher + Skisse - - Create equilateral triangle - + + Create equilateral triangle + Create equilateral triangle - - Create an equilateral triangle in the sketch - + + Create an equilateral triangle in the sketch + Create an equilateral triangle in the sketch - - + + CmdSketcherEditSketch - - Sketcher - Skisse + + Sketcher + Skisse - - Edit sketch - Rediger skisse + + Edit sketch + Rediger skisse - - Edit the selected sketch - + + Edit the selected sketch + Edit the selected sketch - - + + CmdSketcherExternal - - Sketcher - Skisse + + Sketcher + Skisse - - External geometry - External geometry + + External geometry + External geometry - - Create an edge linked to an external geometry - Create an edge linked to an external geometry + + Create an edge linked to an external geometry + Create an edge linked to an external geometry - - + + CmdSketcherLeaveSketch - - Sketcher - Skisse + + Sketcher + Skisse - - Leave sketch - Forlat skissen + + Leave sketch + Forlat skissen - - Close the editing of the sketch - Lukk redigering av skissen + + Close the editing of the sketch + Lukk redigering av skissen - - + + CmdSketcherMapSketch - - Sketcher - Skisse + + Sketcher + Skisse - - Map sketch to face... - Map sketch to face... + + Map sketch to face... + Map sketch to face... - - Map a sketch to a face - Map a sketch to a face + + Map a sketch to a face + Map a sketch to a face - - + + CmdSketcherMergeSketches - - Sketcher - Skisse + + Sketcher + Skisse - - - Merge sketches - + + + Merge sketches + Merge sketches - - Wrong selection - Feil valg + + Wrong selection + Feil valg - - Select at least two sketches, please. - + + Select at least two sketches, please. + Select at least two sketches, please. - - + + CmdSketcherNewSketch - - Sketcher - Skisse + + Sketcher + Skisse - - Create sketch - Lag skisse + + Create sketch + Lag skisse - Create a new or edit the selected sketch - Create a new or edit the selected sketch + Create a new or edit the selected sketch + Create a new or edit the selected sketch - - Create a new sketch - Lag en ny skisse + + Create a new sketch + Lag en ny skisse - - + + CmdSketcherNewSketchSF - Sketcher - Skisse + Sketcher + Skisse - Sketchflat sketch - Flatskisse + Sketchflat sketch + Flatskisse - Create a new sketchflat sketch by starting externel editor - Lag en ny flatskisse ved å starte ekstern redigering + Create a new sketchflat sketch by starting externel editor + Lag en ny flatskisse ved å starte ekstern redigering - - + + CmdSketcherReorientSketch - - Sketcher - Skisse + + Sketcher + Skisse - - Reorient sketch... - Reorient sketch... + + Reorient sketch... + Reorient sketch... - - Reorient the selected sketch - Reorient the selected sketch + + Reorient the selected sketch + Reorient the selected sketch - - + + CmdSketcherRestoreInternalAlignmentGeometry - - Sketcher - Skisse + + Sketcher + Skisse - - Show/hide internal geometry - + + Show/hide internal geometry + Show/hide internal geometry - - Show all internal geometry / hide unused internal geometry - + + Show all internal geometry / hide unused internal geometry + Show all internal geometry / hide unused internal geometry - - + + CmdSketcherSelectConflictingConstraints - - Sketcher - Skisse + + Sketcher + Skisse - - - Select Conflicting Constraints - + + + Select Conflicting Constraints + Select Conflicting Constraints - - + + CmdSketcherSelectConstraints - - Sketcher - Skisse + + Sketcher + Skisse - - Select Constraints - + + Select Constraints + Select Constraints - - Select the constraints associated to the selected elements - + + Select the constraints associated to the selected elements + Select the constraints associated to the selected elements - - + + CmdSketcherSelectElementsAssociatedWithConstraints - - Sketcher - Skisse + + Sketcher + Skisse - - - Select Elements associated with constraints - + + + Select Elements associated with constraints + Select Elements associated with constraints - - + + CmdSketcherSelectHorizontalAxis - - Sketcher - Skisse + + Sketcher + Skisse - - Select Horizontal Axis - + + Select Horizontal Axis + Select Horizontal Axis - - Select the horizontal axis - + + Select the horizontal axis + Select the horizontal axis - - + + CmdSketcherSelectOrigin - - Sketcher - Skisse + + Sketcher + Skisse - - Select Origin - + + Select Origin + Select Origin - - Select the origin point - + + Select the origin point + Select the origin point - - + + CmdSketcherSelectRedundantConstraints - - Sketcher - Skisse + + Sketcher + Skisse - - - Select Redundant Constraints - + + + Select Redundant Constraints + Select Redundant Constraints - - + + CmdSketcherSelectVerticalAxis - - Sketcher - Skisse + + Sketcher + Skisse - - Select Vertical Axis - + + Select Vertical Axis + Select Vertical Axis - - Select the vertical axis - + + Select the vertical axis + Select the vertical axis - - + + CmdSketcherToggleConstruction - - Sketcher - Skisse + + Sketcher + Skisse - - Toggle construction line - Toggle construction line + + Toggle construction line + Toggle construction line - - Toggles the currently selected lines to/from construction mode - Toggles the currently selected lines to/from construction mode + + Toggles the currently selected lines to/from construction mode + Toggles the currently selected lines to/from construction mode - - + + CmdSketcherTrimming - - Sketcher - Skisse + + Sketcher + Skisse - - Trim edge - Trim edge + + Trim edge + Trim edge - - Trim an edge with respect to the picked position - Trim an edge with respect to the picked position + + Trim an edge with respect to the picked position + Trim an edge with respect to the picked position - Trims an edge with respect to the picked position - Trims an edge with respect to the picked position + Trims an edge with respect to the picked position + Trims an edge with respect to the picked position - - + + CmdSketcherValidateSketch - - Sketcher - Skisse + + Sketcher + Skisse - - Validate sketch... - Validate sketch... + + Validate sketch... + Validate sketch... - - Validate sketch - Validate sketch + + Validate sketch + Validate sketch - - Wrong selection - Feil valg + + Wrong selection + Feil valg - - Select one sketch, please. - Select one sketch, please. + + Select one sketch, please. + Select one sketch, please. - - + + CmdSketcherViewSketch - - Sketcher - Skisse + + Sketcher + Skisse - - View sketch - View sketch + + View sketch + View sketch - - View sketch perpendicular to sketch plane - View sketch perpendicular to sketch plane + + View sketch perpendicular to sketch plane + View sketch perpendicular to sketch plane - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Utseende + + Appearance + Utseende - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Feil valg - - - - - Select edge(s) from the sketch. - Select edge(s) from the sketch. - - - - - Select an edge from the sketch. - Velg en kant i skissen. - - - - - Double constraint - Dobbel lås - - - - - The selected edge has already a horizontal constraint! - Den valgte kanten har allerede en horisontal lås! - - - - - - - - - - - Impossible constraint - Umulig lås - - - - Cannot add a constraint between two external geometries! - Cannot add a constraint between two external geometries! - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Feil valg + + + + + Select edge(s) from the sketch. + Select edge(s) from the sketch. + + + + + Select an edge from the sketch. + Velg en kant i skissen. + + + + + Double constraint + Dobbel lås + + + + + The selected edge has already a horizontal constraint! + Den valgte kanten har allerede en horisontal lås! + + + + + + + + + + + Impossible constraint + Umulig lås + + + + Cannot add a constraint between two external geometries! + Cannot add a constraint between two external geometries! + - - - - Only sketch and its support is allowed to select - Only sketch and its support is allowed to select + + + + Only sketch and its support is allowed to select + Only sketch and its support is allowed to select - - One of the selected has to be on the sketch - One of the selected has to be on the sketch + + One of the selected has to be on the sketch + One of the selected has to be on the sketch - - - The selected edge is not a line segment - The selected edge is not a line segment + + + The selected edge is not a line segment + The selected edge is not a line segment - - - The selected edge has already a vertical constraint! - Den valgte kanten har allerede en vertikal lås! + + + The selected edge has already a vertical constraint! + Den valgte kanten har allerede en vertikal lås! - - The selected item(s) can't accept a horizontal constraint! - The selected item(s) can't accept a horizontal constraint! + + The selected item(s) can't accept a horizontal constraint! + The selected item(s) can't accept a horizontal constraint! - - The selected item(s) can't accept a vertical constraint! - The selected item(s) can't accept a vertical constraint! + + The selected item(s) can't accept a vertical constraint! + The selected item(s) can't accept a vertical constraint! - - Select entities from the sketch. - Select entities from the sketch. + + Select entities from the sketch. + Select entities from the sketch. - - Select exactly one entity from the sketch. - Select exactly one entity from the sketch. + + Select exactly one entity from the sketch. + Select exactly one entity from the sketch. - - Select one vertex from the sketch. - Select one vertex from the sketch. + + Select one vertex from the sketch. + Select one vertex from the sketch. - - - - - - Select vertexes from the sketch. - Velg node i skissen. + + + + + + Select vertexes from the sketch. + Velg node i skissen. - - Cannot add a fixed x-coordinate constraint on an external geometry! - + + Cannot add a fixed x-coordinate constraint on an external geometry! + Cannot add a fixed x-coordinate constraint on an external geometry! - - Cannot add a fixed x-coordinate constraint on the root point! - + + Cannot add a fixed x-coordinate constraint on the root point! + Cannot add a fixed x-coordinate constraint on the root point! - - Cannot add a fixed y-coordinate constraint on an external geometry! - + + Cannot add a fixed y-coordinate constraint on an external geometry! + Cannot add a fixed y-coordinate constraint on an external geometry! - - Cannot add a fixed y-coordinate constraint on the root point! - + + Cannot add a fixed y-coordinate constraint on the root point! + Cannot add a fixed y-coordinate constraint on the root point! - - - - Select one or more arcs or circles from the sketch. - + + + + Select one or more arcs or circles from the sketch. + Select one or more arcs or circles from the sketch. - - Constrain equal - Constrain equal + + Constrain equal + Constrain equal - - Do you want to share the same radius for all selected elements? - + + Do you want to share the same radius for all selected elements? + Do you want to share the same radius for all selected elements? - - Select only entities from the sketch. - + + Select only entities from the sketch. + Select only entities from the sketch. - - - Select one or two lines from the sketch. Or select two edges and a point. - + + + Select one or two lines from the sketch. Or select two edges and a point. + Select one or two lines from the sketch. Or select two edges and a point. - - Parallel lines - + + Parallel lines + Parallel lines - - An angle constraint cannot be set for two parallel lines. - + + An angle constraint cannot be set for two parallel lines. + En vinkel begrensning kan ikke angis for to parallelle linjer. - - Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - Constraint_SnellsLaw - + + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. + Constraint_SnellsLaw + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - - Selected objects are not just geometry from one sketch. - + + Selected objects are not just geometry from one sketch. + Selected objects are not just geometry from one sketch. - - Number of selected objects is not 3 (is %1). - + + Number of selected objects is not 3 (is %1). + Number of selected objects is not 3 (is %1). - - Incompatible geometry is selected! - + + Incompatible geometry is selected! + Incompatible geometry is selected! - - - Select at least one ellipse and one edge from the sketch. - + + + Select at least one ellipse and one edge from the sketch. + Select at least one ellipse and one edge from the sketch. - - Sketch axes cannot be used in internal alignment constraint - + + Sketch axes cannot be used in internal alignment constraint + Sketch axes cannot be used in internal alignment constraint - - You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - + + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - - - Maximum 2 points are supported. - + + + Maximum 2 points are supported. + Maximum 2 points are supported. - - - Maximum 2 lines are supported. - + + + Maximum 2 lines are supported. + Maximum 2 lines are supported. - - - Nothing to constraint - + + + Nothing to constraint + Nothing to constraint - - Currently all internal geometry of the ellipse is already exposed. - + + Currently all internal geometry of the ellipse is already exposed. + Currently all internal geometry of the ellipse is already exposed. - - - - - Extra elements - + + + + + Extra elements + Extra elements - - - - More elements than possible for the given ellipse were provided. These were ignored. - + + + + More elements than possible for the given ellipse were provided. These were ignored. + More elements than possible for the given ellipse were provided. These were ignored. - - You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - + + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - - You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - + + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - - Currently all internal geometry of the arc of ellipse is already exposed. - + + Currently all internal geometry of the arc of ellipse is already exposed. + Currently all internal geometry of the arc of ellipse is already exposed. - - More elements than possible for the given arc of ellipse were provided. These were ignored. - + + More elements than possible for the given arc of ellipse were provided. These were ignored. + More elements than possible for the given arc of ellipse were provided. These were ignored. - - Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - Select exactly two vertexes from the sketch. - Velg nøyaktig to noder i skissen. + Select exactly two vertexes from the sketch. + Velg nøyaktig to noder i skissen. - - - Select two or more vertexes from the sketch. - Select two or more vertexes from the sketch. + + + Select two or more vertexes from the sketch. + Select two or more vertexes from the sketch. - - - Select exactly one line or one point and one line or two points from the sketch. - Select exactly one line or one point and one line or two points from the sketch. + + + Select exactly one line or one point and one line or two points from the sketch. + Select exactly one line or one point and one line or two points from the sketch. - - Cannot add a length constraint on an external geometry! - Cannot add a length constraint on an external geometry! + + Cannot add a length constraint on an external geometry! + Cannot add a length constraint on an external geometry! - - Cannot add a length constraint on an axis! - Cannot add a length constraint on an axis! + + Cannot add a length constraint on an axis! + Cannot add a length constraint on an axis! - - - Select exactly one point and one object from the sketch. - Select exactly one point and one object from the sketch. + + + Select exactly one point and one object from the sketch. + Select exactly one point and one object from the sketch. - - - - - Select exactly one line or up to two points from the sketch. - Select exactly one line or up to two points from the sketch. + + + + + Select exactly one line or up to two points from the sketch. + Select exactly one line or up to two points from the sketch. - - Cannot add a horizontal length constraint on an external geometry! - Cannot add a horizontal length constraint on an external geometry! + + Cannot add a horizontal length constraint on an external geometry! + Cannot add a horizontal length constraint on an external geometry! - - Cannot add a horizontal length constraint on an axis! - Cannot add a horizontal length constraint on an axis! + + Cannot add a horizontal length constraint on an axis! + Cannot add a horizontal length constraint on an axis! - Cannot add a fixed x-cootdinate constraint on an external geometry! - Cannot add a fixed x-cootdinate constraint on an external geometry! + Cannot add a fixed x-cootdinate constraint on an external geometry! + Cannot add a fixed x-cootdinate constraint on an external geometry! - Cannot add a fixed x-cootdinate constraint on the root point! - Cannot add a fixed x-cootdinate constraint on the root point! + Cannot add a fixed x-cootdinate constraint on the root point! + Cannot add a fixed x-cootdinate constraint on the root point! - - Cannot add a vertical length constraint on an external geometry! - Cannot add a vertical length constraint on an external geometry! + + Cannot add a vertical length constraint on an external geometry! + Cannot add a vertical length constraint on an external geometry! - - Cannot add a vertical length constraint on an axis! - Cannot add a vertical length constraint on an axis! + + Cannot add a vertical length constraint on an axis! + Cannot add a vertical length constraint on an axis! - Cannot add a fixed y-cootdinate constraint on an external geometry! - Cannot add a fixed y-cootdinate constraint on an external geometry! + Cannot add a fixed y-cootdinate constraint on an external geometry! + Cannot add a fixed y-cootdinate constraint on an external geometry! - Cannot add a fixed y-cootdinate constraint on the root point! - Cannot add a fixed y-cootdinate constraint on the root point! + Cannot add a fixed y-cootdinate constraint on the root point! + Cannot add a fixed y-cootdinate constraint on the root point! - - Select two or more lines from the sketch. - Select two or more lines from the sketch. + + Select two or more lines from the sketch. + Select two or more lines from the sketch. - - - Select at least two lines from the sketch. - Select at least two lines from the sketch. + + + Select at least two lines from the sketch. + Select at least two lines from the sketch. - - Select a valid line - Select a valid line + + Select a valid line + Select a valid line - - The selected edge is not a valid line - The selected edge is not a valid line + + The selected edge is not a valid line + The selected edge is not a valid line - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - perpendicular constraint - + perpendicular constraint + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - - Select some geometry from the sketch. - perpendicular constraint - + + Select some geometry from the sketch. + perpendicular constraint + Select some geometry from the sketch. - - Wrong number of selected objects! - perpendicular constraint - + + Wrong number of selected objects! + perpendicular constraint + Wrong number of selected objects! - - - - Error - + + + + Error + Feil - - - With 3 objects, there must be 2 curves and 1 point. - tangent constraint - + + + With 3 objects, there must be 2 curves and 1 point. + tangent constraint + With 3 objects, there must be 2 curves and 1 point. - - - Cannot add a perpendicularity constraint at an unconnected point! - Cannot add a perpendicularity constraint at an unconnected point! + + + Cannot add a perpendicularity constraint at an unconnected point! + Cannot add a perpendicularity constraint at an unconnected point! - The selected points should be end points of arcs and lines. - The selected points should be end points of arcs and lines. + The selected points should be end points of arcs and lines. + The selected points should be end points of arcs and lines. - The selected point should be an end point of an arc or line. - The selected point should be an end point of an arc or line. + The selected point should be an end point of an arc or line. + The selected point should be an end point of an arc or line. - The selected edge should be an arc, line or circle. - The selected edge should be an arc, line or circle. + The selected edge should be an arc, line or circle. + The selected edge should be an arc, line or circle. - - One of the selected edges should be a line. - One of the selected edges should be a line. + + One of the selected edges should be a line. + One of the selected edges should be a line. - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - tangent constraint - + tangent constraint + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - - Select some geometry from the sketch. - tangent constraint - + + Select some geometry from the sketch. + tangent constraint + Select some geometry from the sketch. - - Wrong number of selected objects! - tangent constraint - + + Wrong number of selected objects! + tangent constraint + Wrong number of selected objects! - - - Cannot add a tangency constraint at an unconnected point! - Cannot add a tangency constraint at an unconnected point! + + + Cannot add a tangency constraint at an unconnected point! + Cannot add a tangency constraint at an unconnected point! - Select exactly one arc or circle from the sketch. - Select exactly one arc or circle from the sketch. + Select exactly one arc or circle from the sketch. + Select exactly one arc or circle from the sketch. - Select one or two lines from the sketch. - Select one or two lines from the sketch. + Select one or two lines from the sketch. + Select one or two lines from the sketch. - - Cannot add an angle constraint on an external geometry! - Cannot add an angle constraint on an external geometry! + + Cannot add an angle constraint on an external geometry! + Cannot add an angle constraint on an external geometry! - - Cannot add an angle constraint on an axis! - Cannot add an angle constraint on an axis! + + Cannot add an angle constraint on an axis! + Cannot add an angle constraint on an axis! - Select exactly one or two lines from the sketch. - Select exactly one or two lines from the sketch. + Select exactly one or two lines from the sketch. + Select exactly one or two lines from the sketch. - - Select two edges from the sketch. - Select two edges from the sketch. + + Select two edges from the sketch. + Select two edges from the sketch. - Select atleast two lines from the sketch. - Select atleast two lines from the sketch. + Select atleast two lines from the sketch. + Select atleast two lines from the sketch. - - - Select two or more compatible edges - Select two or more compatible edges + + + Select two or more compatible edges + Select two or more compatible edges - - Sketch axes cannot be used in equality constraints - Sketch axes cannot be used in equality constraints + + Sketch axes cannot be used in equality constraints + Sketch axes cannot be used in equality constraints - - - Select two or more edges of similar type - Select two or more edges of similar type + + + Select two or more edges of similar type + Select two or more edges of similar type - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - - - Cannot add a constraint between external geometries! - Cannot add a constraint between external geometries! + + + Cannot add a constraint between external geometries! + Cannot add a constraint between external geometries! - - - Cannot add a symmetry constraint between a line and its end points! - Cannot add a symmetry constraint between a line and its end points! + + + Cannot add a symmetry constraint between a line and its end points! + Cannot add a symmetry constraint between a line and its end points! - Select exactly two same geometries - Select exactly two same geometries + Select exactly two same geometries + Select exactly two same geometries - Select valid geometries - Select valid geometries + Select valid geometries + Select valid geometries - Select geometry of similar type - Select geometry of similar type + Select geometry of similar type + Select geometry of similar type - Select two points and one line from the sketch. - Select two points and one line from the sketch. + Select two points and one line from the sketch. + Select two points and one line from the sketch. - Select exactly one line from the sketch. - Velg nøyaktig en linje i skissen. + Select exactly one line from the sketch. + Velg nøyaktig en linje i skissen. - Select two lines from the sketch. - Velg to linjer i skissen. + Select two lines from the sketch. + Velg to linjer i skissen. - Select exactly two lines from the sketch. - Velg nøyaktig to linjer i skissen. + Select exactly two lines from the sketch. + Velg nøyaktig to linjer i skissen. - Select two entities from the sketch. - Select two entities from the sketch. + Select two entities from the sketch. + Select two entities from the sketch. - Select exactly two entities from the sketch. - Select exactly two entities from the sketch. + Select exactly two entities from the sketch. + Select exactly two entities from the sketch. - - Edit sketch - Rediger skisse + + Edit sketch + Rediger skisse - - A dialog is already open in the task panel - En dialog er allerede åpent i oppgavepanelet + + A dialog is already open in the task panel + En dialog er allerede åpent i oppgavepanelet - - Do you want to close this dialog? - Ønsker du å lukke denne dialogen? + + Do you want to close this dialog? + Ønsker du å lukke denne dialogen? - - Several sub-elements selected - Flere delelementer er valgt + + Several sub-elements selected + Flere delelementer er valgt - - You have to select a single face as support for a sketch! - Du må velge en enkelt flate som støtte for en skisse! + + You have to select a single face as support for a sketch! + Du må velge en enkelt flate som støtte for en skisse! - - No support face selected - Ingen flate for støtte valgt + + No support face selected + Ingen flate for støtte valgt - - You have to select a face as support for a sketch! - Du må velge en flate som støtte for en skisse! + + You have to select a face as support for a sketch! + Du må velge en flate som støtte for en skisse! - - No planar support - Ingen planstøtte + + No planar support + Ingen planstøtte - - You need a planar face as support for a sketch! - Du trenger en plan flate som støtte for en skisse! + + You need a planar face as support for a sketch! + Du trenger en plan flate som støtte for en skisse! - - Distance constraint - Distance constraint + + Distance constraint + Distance constraint - - Not allowed to edit the datum because the sketch contains conflicting constraints - Not allowed to edit the datum because the sketch contains conflicting constraints + + Not allowed to edit the datum because the sketch contains conflicting constraints + Not allowed to edit the datum because the sketch contains conflicting constraints - - - - Dimensional constraint - Dimensional constraint + + + + Dimensional constraint + Dimensional constraint - - Display - Skjerm + + Display + Skjerm - - - - - Select at least two edges from the sketch. - + + + + + Select at least two edges from the sketch. + Select at least two edges from the sketch. - - - One selected edge is not connectable - + + + One selected edge is not connectable + One selected edge is not connectable - - Closing a shape formed by exactly two lines makes no sense. - + + Closing a shape formed by exactly two lines makes no sense. + Closing a shape formed by exactly two lines makes no sense. - - - Select elements from a single sketch. - + + + Select elements from a single sketch. + Select elements from a single sketch. - - No constraint selected - + + No constraint selected + No constraint selected - - At least one constraint must be selected - + + At least one constraint must be selected + At least one constraint must be selected - - Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - - + + SketchOrientationDialog - Choose orientation - Choose orientation + Choose orientation + Choose orientation - Sketch orientation - Sketch orientation + Sketch orientation + Sketch orientation - XY-Plane - XY-Plane + XY-Plane + XY-Plane - XZ-Plane - XZ-Plane + XZ-Plane + XZ-Plane - YZ-Plane - YZ-Plane + YZ-Plane + YZ-Plane - Reverse direction - Reverse direction + Reverse direction + Reverse direction - Offset: - Offset: + Offset: + Offset: - - + + SketcherGui::ConstraintView - - Change value - Endre verdi + + Change value + Endre verdi - - Rename - Omdøp + + Rename + Omdøp - - Delete - Slett + + Delete + Slett - - + + SketcherGui::EditDatumDialog - - - Insert angle - Insert angle + + + Insert angle + Insert angle - - - Angle: - Vinkel: + + + Angle: + Vinkel: - - - Insert radius - Insert radius + + + Insert radius + Insert radius - - - Refractive index ratio - Constraint_SnellsLaw - + + + Refractive index ratio + Constraint_SnellsLaw + Refractive index ratio - - - Ratio n2/n1: - Constraint_SnellsLaw - + + + Ratio n2/n1: + Constraint_SnellsLaw + Ratio n2/n1: - - Change radius - + + Change radius + Change radius - - - - Radius: - Radius: + + + + Radius: + Radius: - - Refractive index ratio - + + Refractive index ratio + Refractive index ratio - - Ratio n2/n1: - + + Ratio n2/n1: + Ratio n2/n1: - - - Insert length - Insert length + + + Insert length + Insert length - - - Length: - Lengde: + + + Length: + Lengde: - - + + SketcherGui::ElementView - - Delete - Slett + + Delete + Slett - - + + SketcherGui::InsertDatum - - Insert datum - Sett inn faktum + + Insert datum + Sett inn faktum - - datum: - Faktum: + + datum: + Faktum: - - + + SketcherGui::PropertyConstraintListItem - - Unnamed - + + Unnamed + Unnamed - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Choose orientation + + Choose orientation + Choose orientation - - Sketch orientation - Sketch orientation + + Sketch orientation + Sketch orientation - - XY-Plane - XY-Plane + + XY-Plane + XY-Plane - - XZ-Plane - XZ-Plane + + XZ-Plane + XZ-Plane - - YZ-Plane - YZ-Plane + + YZ-Plane + YZ-Plane - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Offset: - Offset: + + Offset: + Offset: - - + + SketcherGui::SketcherSettings - - Sketcher - Skisse + + Sketcher + Skisse - - Sketcher colors - Sketcher colors + + Sketcher colors + Sketcher colors - - Default edge color - Default edge color + + Default edge color + Default edge color - - - The color of edges being edited - The color of edges being edited + + + The color of edges being edited + The color of edges being edited - - Default vertex color - Default vertex color + + Default vertex color + Default vertex color - - - The color of vertices being edited - The color of vertices being edited + + + The color of vertices being edited + The color of vertices being edited - - Edit edge color - Edit edge color + + Edit edge color + Edit edge color - - Edit vertex color - Edit vertex color + + Edit vertex color + Edit vertex color - - Construction geometry - Construction geometry + + Construction geometry + Construction geometry - - The color of construction geometry in edit mode - The color of construction geometry in edit mode + + The color of construction geometry in edit mode + The color of construction geometry in edit mode - - External geometry - External geometry + + External geometry + External geometry - - The color of external geometry in edit mode - The color of external geometry in edit mode + + The color of external geometry in edit mode + The color of external geometry in edit mode - - Fully constrained geometry - Fully constrained geometry + + Fully constrained geometry + Fully constrained geometry - - - - The color of fully constrained geometry in edit mode - The color of fully constrained geometry in edit mode + + + + The color of fully constrained geometry in edit mode + The color of fully constrained geometry in edit mode - - Constraint color - + + Constraint color + Constraint color - Constrain color - Constrain color + + Datum color + Datum color - - Datum color - Datum color + + Datum text size + Datum text size - - Datum text size - Datum text size + + + + The default line thickness for new shapes + The default line thickness for new shapes - - - - The default line thickness for new shapes - The default line thickness for new shapes + + + + + px + px - - - - - px - px + + Default vertex size + Default vertex size - - Default vertex size - Default vertex size + + Default line width + Default line width - - Default line width - Default line width + + Cursor text color + Cursor text color - - Cursor text color - Cursor text color + + Sketch editing + Sketch editing - - Sketch editing - Sketch editing + + Font size + Font size - - Font size - Font size + + Grid line pattern + Grid line pattern - - Grid line pattern - Grid line pattern + + Ask for value after creating a distance constraint + Ask for value after creating a distance constraint - - - Ask for value after creating a distance constraint - Ask for value after creating a distance constraint - - - + + SketcherGui::SketcherValidation - - No missing coincidences - No missing coincidences + + No missing coincidences + No missing coincidences - - No missing coincidences found - No missing coincidences found + + No missing coincidences found + No missing coincidences found - - Missing coincidences - Missing coincidences + + Missing coincidences + Missing coincidences - - %1 missing coincidences found - %1 missing coincidences found + + %1 missing coincidences found + %1 missing coincidences found - - No invalid constraints - + + No invalid constraints + No invalid constraints - - No invalid constraints found - + + No invalid constraints found + No invalid constraints found - - Invalid constraints - + + Invalid constraints + Invalid constraints - - Invalid constraints found - + + Invalid constraints found + Invalid constraints found - - + + SketcherGui::TaskSketcherConstrains - - Form - Skjema + + Form + Skjema - - Filter: - Filter: + + Filter: + Filter: - - All - Alle + + All + Alle - - Normal - Normal + + Normal + Normal - - Datums - Fakta + + Datums + Fakta - - Named - Navngitt + + Named + Navngitt - - Constraints - Låser + + Constraints + Låser - - + + SketcherGui::TaskSketcherElements - - Form - Skjema + + Form + Skjema - - Type: - + + Type: + Type: - - Edge - + + Edge + Edge - - Starting Point - + + Starting Point + Starting Point - - End Point - + + End Point + End Point - - Center Point - + + Center Point + Center Point - - Extended Naming - + + Extended Naming + Extended Naming - - Auto-switch to Edge - + + Auto-switch to Edge + Auto-switch to Edge - - <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - + + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - - Elements - + + Elements + Elements - - - - - Point - + + + + + Point + Point - - - - - Line - + + + + + Line + Linje - - - - - Arc - + + + + + Arc + Bue - - - - - Circle - + + + + + Circle + Sirkel - - - Ellipse - + + + Ellipse + Ellipse - - - Elliptical Arc - + + + Elliptical Arc + Elliptical Arc - - - - - Other - + + + + + Other + Other - - + + SketcherGui::TaskSketcherGeneral - - Form - Skjema + + Form + Skjema - - Show grid - Show grid + + Show grid + Show grid - - Grid size: - Grid size: + + Grid size: + Grid size: - mm - mm + + Grid snap + Grid snap - - Grid snap - Grid snap + Unsolved + Uløste - Unsolved - Uløste + Grid Snap + Rutenettmagnet - Grid Snap - Rutenettmagnet + 0.1 mm + 0.1 mm - 0.1 mm - 0.1 mm + 0.2 mm + 0.2 mm - 0.2 mm - 0.2 mm + 0.5 mm + 0.5 mm - 0.5 mm - 0.5 mm + 1 mm + 1 mm - 1 mm - 1 mm + 2 mm + 2 mm - 2 mm - 2 mm + 5 mm + 5 mm - 5 mm - 5 mm + 10 mm + 10 mm - 10 mm - 10 mm + 20 mm + 20 mm - 20 mm - 20 mm + 50 mm + 50 mm - 50 mm - 50 mm + 100 mm + 100 mm - 100 mm - 100 mm + 200 mm + 200 mm - 200 mm - 200 mm + 500 mm + 500 mm - 500 mm - 500 mm + 1 m + 1 m - 1 m - 1 m + 2 m + 2 m - 2 m - 2 m + 5 m + 5 m - 5 m - 5 m + 10 m + 10 m - 10 m - 10 m + 20 m + 20 m - 20 m - 20 m + + Auto constraints + Auto constraints - - Auto constraints - Auto constraints + auto constraints + autolåser - auto constraints - autolåser + + Edit controls + Rediger kontroller - - - Edit controls - Rediger kontroller - - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Solver messages + + Solver messages + Solver messages - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - Sketcher validation + + Sketcher validation + Sketcher validation - - Missing coincidences - Missing coincidences + + Missing coincidences + Missing coincidences - - Tolerance: - Tolerance: + + Tolerance: + Tolerance: - - - Find - Find + + + Find + Find - - - Fix - Fix + + + Fix + Fix - - Invalid constraints - + + Invalid constraints + Invalid constraints - - + + SketcherGui::ViewProviderSketch - - Invalid sketch - + + Invalid sketch + Invalid sketch - - The sketch is invalid and cannot be edited. + + The sketch is invalid and cannot be edited. Use the sketch validation tool. - + The sketch is invalid and cannot be edited. +Use the sketch validation tool. - - Please remove the following constraint: - Please remove the following constraint: + + Please remove the following constraint: + Please remove the following constraint: - - Please remove at least one of the following constraints: - Please remove at least one of the following constraints: + + Please remove at least one of the following constraints: + Please remove at least one of the following constraints: - - Please remove the following redundant constraint: - Please remove the following redundant constraint: + + Please remove the following redundant constraint: + Please remove the following redundant constraint: - - Please remove the following redundant constraints: - Please remove the following redundant constraints: + + Please remove the following redundant constraints: + Please remove the following redundant constraints: - - Empty sketch - Empty sketch + + Empty sketch + Empty sketch - - Over-constrained sketch - + + Over-constrained sketch + Over-constrained sketch - - - - (click to select) - + + + + (click to select) + (click to select) - - Sketch contains conflicting constraints - + + Sketch contains conflicting constraints + Sketch contains conflicting constraints - - Sketch contains redundant constraints - + + Sketch contains redundant constraints + Sketch contains redundant constraints - Over-constrained sketch - Over-constrained sketch + Over-constrained sketch + Over-constrained sketch - Sketch contains conflicting constraints - Sketch contains conflicting constraints + Sketch contains conflicting constraints + Sketch contains conflicting constraints - Sketch contains redundant constraints - Sketch contains redundant constraints + Sketch contains redundant constraints + Sketch contains redundant constraints - - Fully constrained sketch - Fully constrained sketch + + Fully constrained sketch + Fully constrained sketch - - Under-constrained sketch with 1 degree of freedom - Under-constrained sketch with 1 degree of freedom + + Under-constrained sketch with 1 degree of freedom + Under-constrained sketch with 1 degree of freedom - - Under-constrained sketch with %1 degrees of freedom - Under-constrained sketch with %1 degrees of freedom + + Under-constrained sketch with %1 degrees of freedom + Under-constrained sketch with %1 degrees of freedom - - Solved in %1 sec - Solved in %1 sec + + Solved in %1 sec + Solved in %1 sec - - Unsolved (%1 sec) - Unsolved (%1 sec) + + Unsolved (%1 sec) + Unsolved (%1 sec) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - Create an arc by its end points and a point along the arc + + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - Create a circle by 3 rim points + + + Create a circle by 3 rim points + Create a circle by 3 rim points - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - Create an arc by its center and by its end points + + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - - + + Sketcher_CreateArcOfEllipse - - - Create an arc of ellipse by its center, major radius, endpoints - + + + Create an arc of ellipse by its center, major radius, endpoints + Create an arc of ellipse by its center, major radius, endpoints - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - Create a circle by its center and by a rim point + + + Create a circle by its center and by a rim point + Create a circle by its center and by a rim point - - + + Sketcher_CreateEllipseBy3Points - - - Create a ellipse by periapsis, apoapsis, and minor radius - + + + Create a ellipse by periapsis, apoapsis, and minor radius + Create a ellipse by periapsis, apoapsis, and minor radius - - + + Sketcher_CreateEllipseByCenter - - - Create an ellipse by center, major radius and point - + + + Create an ellipse by center, major radius and point + Create an ellipse by center, major radius and point - - + + Sketcher_CreateHeptagon - - - Create a heptagon by its center and by one corner - + + + Create a heptagon by its center and by one corner + Create a heptagon by its center and by one corner - - + + Sketcher_CreateHexagon - - - Create a hexagon by its center and by one corner - + + + Create a hexagon by its center and by one corner + Create a hexagon by its center and by one corner - - + + Sketcher_CreateOctagon - - - Create an octagon by its center and by one corner - + + + Create an octagon by its center and by one corner + Create an octagon by its center and by one corner - - + + Sketcher_CreatePentagon - - - Create a pentagon by its center and by one corner - + + + Create a pentagon by its center and by one corner + Create a pentagon by its center and by one corner - - + + Sketcher_CreateSquare - - - Create a square by its center and by one corner - + + + Create a square by its center and by one corner + Create a square by its center and by one corner - - + + Sketcher_CreateTriangle - - - Create an equilateral triangle by its center and by one corner - + + + Create an equilateral triangle by its center and by one corner + Create an equilateral triangle by its center and by one corner - - + + Sketcher_ReorientSketch - - Sketch has support - Sketch has support + + Sketch has support + Sketch has support - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - Sketch with a support face cannot be reoriented. + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - - + + TaskSketcherConstrains - Constraints - Låser + Constraints + Låser - - + + TaskSketcherCreateCommands - Appearance - Utseende + Appearance + Utseende - - + + TaskSketcherGeneral - Edit controls - Rediger kontroller + Edit controls + Rediger kontroller - - + + TaskSketcherMessages - - Form - Skjema + + Form + Skjema - - Undefined degrees of freedom - Undefined degrees of freedom + + Undefined degrees of freedom + Undefined degrees of freedom - - Not solved yet - Not solved yet + + Not solved yet + Not solved yet - - + + Workbench - - Sketcher - Skisse + + Sketcher + Skisse - - Sketcher geometries - Sketcher geometries + + Sketcher geometries + Sketcher geometries - - Sketcher tools - + + Sketcher tools + Sketcher tools - Sketcher geoms - Skissegeom + Sketcher geoms + Skissegeom - - Sketcher constraints - Skisselåser + + Sketcher constraints + Skisselåser - + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.qm index a6632a316..2d80ad245 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.ts index 820889feb..79e0aab7d 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.ts @@ -1,2981 +1,2977 @@ - + CmdSketcherCloseShape - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Close Shape - + + Close Shape + Zamknij Kształt - - Produce closed shape by Link end point of element with next elements' starting point - + + Produce closed shape by Link end point of element with next elements' starting point + Produce closed shape by Link end point of element with next elements' starting point - - + + CmdSketcherCompCreateArc - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create arc - Tworzenie łuku + + Create arc + Tworzenie łuku - - Create an arc in the sketcher - Create an arc in the sketcher + + Create an arc in the sketcher + Utwórz łuk w szkicowniku - - Center and end points - Center and end points + + Center and end points + Punkt środkowy i punkty końcowe - - End points and rim point - End points and rim point + + End points and rim point + Punkty końcowe i punkt na obwodzie - - + + CmdSketcherCompCreateCircle - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create circle - Tworzenie okręgu + + Create circle + Tworzenie okręgu - - Create a circle in the sketcher - Create a circle in the sketcher + + Create a circle in the sketcher + Utwórz okrąg w szkicowniku - - Center and rim point - Center and rim point + + Center and rim point + Punkt środkowy i na obwodzie - - 3 rim points - 3 rim points + + 3 rim points + 3 punkty na obwodzie - - + + CmdSketcherCompCreateConic - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create a conic - + + Create a conic + Create a conic - - Create a conic in the sketch - + + Create a conic in the sketch + Create a conic in the sketch - - Ellipse by center, major radius, point - + + Ellipse by center, major radius, point + Ellipse by center, major radius, point - - Ellipse by Periapsis, apoapsis, minor radius - + + Ellipse by Periapsis, apoapsis, minor radius + Ellipse by Periapsis, apoapsis, minor radius - - Arc of ellipse by center, major radius, endpoints - + + Arc of ellipse by center, major radius, endpoints + Arc of ellipse by center, major radius, endpoints - - + + CmdSketcherCompCreateRegularPolygon - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create regular polygon - + + Create regular polygon + Create regular polygon - - Create an regular polygon in the sketcher - + + Create an regular polygon in the sketcher + Create an regular polygon in the sketcher - - Triangle - + + Triangle + Trójkąt - - Square - + + Square + Kwadrat - - Pentagon - + + Pentagon + Pięciokąt - - Hexagon - + + Hexagon + Sześciokąt - - Heptagon - + + Heptagon + Siedmiokąt - - Octagon - + + Octagon + Ośmiokąt - - + + CmdSketcherConnect - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Connect Edges - + + Connect Edges + Połącz Krawędzie - - Link end point of element with next elements' starting point - + + Link end point of element with next elements' starting point + Link end point of element with next elements' starting point - - + + CmdSketcherConstrainAngle - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain angle - Ustal więz kąta + + Constrain angle + Ustal więz kąta - - Fix the angle of a line or the angle between two lines - Ustaw kąt linii lub kąt pomiędzy 2 liniami + + Fix the angle of a line or the angle between two lines + Ustaw kąt linii lub kąt pomiędzy 2 liniami - - + + CmdSketcherConstrainCoincident - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain coincident - Ustal więz nachodzenia + + Constrain coincident + Ustal więz nachodzenia - - Create a coincident constraint on the selected item - Utwórz więz przez nachodzenie na wybranym elemencie + + Create a coincident constraint on the selected item + Utwórz więz przez nachodzenie na wybranym elemencie - - + + CmdSketcherConstrainDistance - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain distance - Utal więz odległości + + Constrain distance + Utal więz odległości - - Fix a length of a line or the distance between a line and a vertex - Ustal długość linii lub odległość pomiędzy linią a wierzchołkiem + + Fix a length of a line or the distance between a line and a vertex + Ustal długość linii lub odległość pomiędzy linią a wierzchołkiem - - + + CmdSketcherConstrainDistanceX - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain horizontal distance - Powiąż odległość poziomą + + Constrain horizontal distance + Powiąż odległość poziomą - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - Ustal poziomą odległość między dwoma punktami lub końcami linii + + Fix the horizontal distance between two points or line ends + Ustal poziomą odległość między dwoma punktami lub końcami linii - - + + CmdSketcherConstrainDistanceY - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - Powiąż odległość poziomą + Constrain horizontal distance + Powiąż odległość poziomą - - Fix the vertical distance between two points or line ends - Ustal pionową odległość między dwoma punktami lub końcami linii + + Fix the vertical distance between two points or line ends + Ustal pionową odległość między dwoma punktami lub końcami linii - - + + CmdSketcherConstrainEqual - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain equal - Ustal więz równości + + Constrain equal + Ustal więz równości - - Create an equality constraint between two lines or between circles and arcs - Utworzyć ograniczenie równości między dwie linie, okręgi lub łuki + + Create an equality constraint between two lines or between circles and arcs + Utworzyć ograniczenie równości między dwie linie, okręgi lub łuki - - + + CmdSketcherConstrainHorizontal - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain horizontally - Ustal więz poziomy + + Constrain horizontally + Ustal więz poziomy - - Create a horizontal constraint on the selected item - Utwórz więz poziomy na wybranym elemencie + + Create a horizontal constraint on the selected item + Utwórz więz poziomy na wybranym elemencie - - + + CmdSketcherConstrainInternalAlignment - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain InternalAlignment - + + Constrain InternalAlignment + Constrain InternalAlignment - - Constrains an element to be aligned with the internal geometry of another element - + + Constrains an element to be aligned with the internal geometry of another element + Constrains an element to be aligned with the internal geometry of another element - - + + CmdSketcherConstrainLock - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain lock - Przytwierdzenie + + Constrain lock + Przytwierdzenie - - Create a lock constraint on the selected item - Utwórz więz położenia wybranego elementu + + Create a lock constraint on the selected item + Utwórz więz położenia wybranego elementu - - + + CmdSketcherConstrainParallel - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain parallel - Ustal więz równoległości + + Constrain parallel + Ustal więz równoległości - - Create a parallel constraint between two lines - Utwórz więz równoległości pomiędzy dwoma liniami + + Create a parallel constraint between two lines + Utwórz więz równoległości pomiędzy dwoma liniami - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain perpendicular - Ustal więz prostopadłości + + Constrain perpendicular + Ustal więz prostopadłości - - Create a perpendicular constraint between two lines - Create a perpendicular constraint between two lines + + Create a perpendicular constraint between two lines + Utwórz więż prostopadłości między dwiema liniami - Create a Perpendicular constraint between two lines - Utwórz więz prostopadłości między dwiema liniami + Create a Perpendicular constraint between two lines + Utwórz więz prostopadłości między dwiema liniami - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain point onto object - Ustal więz jako punkt na obiekcie + + Constrain point onto object + Ustal więz jako punkt na obiekcie - - Fix a point onto an object - Ustaw punkt na obiekcie + + Fix a point onto an object + Ustaw punkt na obiekcie - - + + CmdSketcherConstrainRadius - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain radius - Ustal więz wymiaru promienia + + Constrain radius + Ustal więz wymiaru promienia - - Fix the radius of a circle or an arc - Ustalenie promienia okręgu lub łuku + + Fix the radius of a circle or an arc + Ustalenie promienia okręgu lub łuku - - + + CmdSketcherConstrainSnellsLaw - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain refraction (Snell's law') - + + Constrain refraction (Snell's law') + Constrain refraction (Snell's law') - - Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - + + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - - + + CmdSketcherConstrainSymmetric - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain symmetrical - Wiązanie symetryczności + + Constrain symmetrical + Wiązanie symetryczności - - Create a symmetry constraint between two points with respect to a line or a third point - Create a symmetry constraint between two points with respect to a line or a third point + + Create a symmetry constraint between two points with respect to a line or a third point + Utwórz więż symetrii między dwoma punktami w odniesieniu do linii lub trzeciego punktu - Create an symmetry constraint between two points with respect to a line - Utwórz wiązanie symetrii między dwoma punktami względem linii + Create an symmetry constraint between two points with respect to a line + Utwórz wiązanie symetrii między dwoma punktami względem linii - - + + CmdSketcherConstrainTangent - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain tangent - Wiązanie styczności + + Constrain tangent + Wiązanie styczności - - Create a tangent constraint between two entities - Utwórz styczną pomiędzy dwoma elementami + + Create a tangent constraint between two entities + Utwórz styczną pomiędzy dwoma elementami - - + + CmdSketcherConstrainVertical - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Constrain vertically - Ustal więz pionowy + + Constrain vertically + Ustal więz pionowy - - Create a vertical constraint on the selected item - Utwórz więz pionowy na wybranym elemencie + + Create a vertical constraint on the selected item + Utwórz więz pionowy na wybranym elemencie - - + + CmdSketcherCreate3PointArc - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create arc by three points - Create arc by three points + + Create arc by three points + Utwórz łuk przez trzy punkty - - Create an arc by its end points and a point along the arc - Create an arc by its end points and a point along the arc + + Create an arc by its end points and a point along the arc + Tworzy łuk przez jego punkty końcowe i punkt na łuku - - + + CmdSketcherCreate3PointCircle - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create circle by three points - Create circle by three points + + Create circle by three points + Utwórz okrąg przez trzy punkty - - Create a circle by 3 perimeter points - Create a circle by 3 perimeter points + + Create a circle by 3 perimeter points + Utwórz okrąg przez trzy punkty na obwodzie - - + + CmdSketcherCreateArc - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create arc by center - Create arc by center + + Create arc by center + Utwórz łuk ze środka - - Create an arc by its center and by its end points - Create an arc by its center and by its end points + + Create an arc by its center and by its end points + Tworzy łuk za pomocą jego środka i punktów końcowych - Create arc - Tworzenie łuku + Create arc + Tworzenie łuku - Create an arc in the sketch - Utwórz łuk na szkicu + Create an arc in the sketch + Utwórz łuk na szkicu - - + + CmdSketcherCreateArcOfEllipse - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create an arc of ellipse - + + Create an arc of ellipse + Utwórz łuk w oparciu o elipsę - - Create an arc of ellipse in the sketch - + + Create an arc of ellipse in the sketch + Utwórz łuk w oparciu o elipsę na szkicu - - + + CmdSketcherCreateCircle - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create circle - Tworzenie okręgu + + Create circle + Tworzenie okręgu - - Create a circle in the sketch - Utwórz okrąg na szkicu + + Create a circle in the sketch + Utwórz okrąg na szkicu - - + + CmdSketcherCreateDraftLine - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create draft line - Utwórz linię projektu + + Create draft line + Utwórz linię projektu - - Create a draft line in the sketch - Utworzyć linię projektu w szkicu + + Create a draft line in the sketch + Utworzyć linię projektu w szkicu - - + + CmdSketcherCreateEllipseBy3Points - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create ellipse by 3 points - + + Create ellipse by 3 points + Utwórz elipsę względem 3 punktów - - Create an ellipse by 3 points in the sketch - + + Create an ellipse by 3 points in the sketch + Utwórz elipsę względem 3 punktów na szkicu - - + + CmdSketcherCreateEllipseByCenter - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create ellipse by center - + + Create ellipse by center + Utwórz elipsę względem środka - - Create an ellipse by center in the sketch - + + Create an ellipse by center in the sketch + Utwórz elipsę względem środka szkicu - - + + CmdSketcherCreateFillet - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create fillet - Utwórz zaokrąglenie + + Create fillet + Utwórz zaokrąglenie - Create a fillet between two lines or at a coincidental point - Stwórz zaokrąglenie między liniami albo wokół punktu + Create a fillet between two lines or at a coincidental point + Stwórz zaokrąglenie między liniami albo wokół punktu - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateHeptagon - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create heptagon - + + Create heptagon + Utwórz siedmiokąt - - Create a heptagon in the sketch - + + Create a heptagon in the sketch + Utwórz siedmiokąt na szkicu - - + + CmdSketcherCreateHexagon - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create hexagon - + + Create hexagon + Utwórz sześciokąt - - Create a hexagon in the sketch - + + Create a hexagon in the sketch + Utwórz sześciokąt na szkicu - - + + CmdSketcherCreateLine - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create line - Tworzenie linii + + Create line + Tworzenie linii - - Create a line in the sketch - Utwórz linię na szkicu + + Create a line in the sketch + Utwórz linię na szkicu - - + + CmdSketcherCreateOctagon - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create octagon - + + Create octagon + Utwórz ośmiokąt - - Create an octagon in the sketch - + + Create an octagon in the sketch + Utwórz ośmiokąt na szkicu - - + + CmdSketcherCreatePentagon - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create pentagon - + + Create pentagon + Utwórz pięciokąt - - Create a pentagon in the sketch - + + Create a pentagon in the sketch + Utwórz pięciokąt na szkicu - - + + CmdSketcherCreatePoint - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create point - Tworzenie punktu + + Create point + Tworzenie punktu - - Create a point in the sketch - Utwórz punkt na szkicu + + Create a point in the sketch + Utwórz punkt na szkicu - - + + CmdSketcherCreatePolyline - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create polyline - Tworzenie łamanej + + Create polyline + Tworzenie łamanej - - Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch. 'M' Key cycles behaviour + + Create a polyline in the sketch. 'M' Key cycles behaviour + Utwórz polilinię w szkicu. Przycisk 'M' przełącza zachowanie - Create a polyline in the sketch - Utwórz łamaną na szkicu + Create a polyline in the sketch + Utwórz łamaną na szkicu - - + + CmdSketcherCreateRectangle - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create rectangle - Tworzenie prostokątu + + Create rectangle + Tworzenie prostokątu - - Create a rectangle in the sketch - Utwórz prostokąt na szkicu + + Create a rectangle in the sketch + Utwórz prostokąt na szkicu - - + + CmdSketcherCreateSlot - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create slot - Create slot + + Create slot + Utwórz szczelinę - - Create a slot in the sketch - Create a slot in the sketch + + Create a slot in the sketch + Utwórz szczelinę w szkicu - - + + CmdSketcherCreateSquare - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create square - + + Create square + Utwórz kwadrat - - Create a square in the sketch - + + Create a square in the sketch + Utwórz kwadrat na szkicu - - + + CmdSketcherCreateText - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create text - Tworzenie tekstu + + Create text + Tworzenie tekstu - - Create text in the sketch - Utwórz tekst na szkicu + + Create text in the sketch + Utwórz tekst na szkicu - - + + CmdSketcherCreateTriangle - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create equilateral triangle - + + Create equilateral triangle + Create equilateral triangle - - Create an equilateral triangle in the sketch - + + Create an equilateral triangle in the sketch + Create an equilateral triangle in the sketch - - + + CmdSketcherEditSketch - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Edit sketch - Edycja szkicu + + Edit sketch + Edycja szkicu - - Edit the selected sketch - + + Edit the selected sketch + Edit the selected sketch - - + + CmdSketcherExternal - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - External geometry - Geometria zewnętrzna + + External geometry + Geometria zewnętrzna - - Create an edge linked to an external geometry - Utwórz krawędź związaną z zewnętrzną geometrią + + Create an edge linked to an external geometry + Utwórz krawędź związaną z zewnętrzną geometrią - - + + CmdSketcherLeaveSketch - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Leave sketch - Opuść szkic + + Leave sketch + Opuść szkic - - Close the editing of the sketch - Zamknij edycję szkicu + + Close the editing of the sketch + Zamknij edycję szkicu - - + + CmdSketcherMapSketch - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Map sketch to face... - Zmapuj szkic na ścianę... + + Map sketch to face... + Zmapuj szkic na ścianę... - - Map a sketch to a face - Mapuj szkic na fasetkę + + Map a sketch to a face + Mapuj szkic na fasetkę - - + + CmdSketcherMergeSketches - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - - Merge sketches - + + + Merge sketches + Połącz szkice - - Wrong selection - Niewłaściwy wybór + + Wrong selection + Niewłaściwy wybór - - Select at least two sketches, please. - + + Select at least two sketches, please. + Select at least two sketches, please. - - + + CmdSketcherNewSketch - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Create sketch - Tworzenie szkicu + + Create sketch + Tworzenie szkicu - Create a new or edit the selected sketch - Utwórz nowy lub edytuj wybrany szkic + Create a new or edit the selected sketch + Utwórz nowy lub edytuj wybrany szkic - - Create a new sketch - Utwórz nowy szkic + + Create a new sketch + Utwórz nowy szkic - - + + CmdSketcherNewSketchSF - Sketcher - Szkicownik + Sketcher + Szkicownik - Sketchflat sketch - Sketchflat sketch + Sketchflat sketch + Sketchflat sketch - Create a new sketchflat sketch by starting externel editor - Create a new sketchflat sketch by starting externel editor + Create a new sketchflat sketch by starting externel editor + Create a new sketchflat sketch by starting externel editor - - + + CmdSketcherReorientSketch - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Reorient sketch... - Reorient sketch... + + Reorient sketch... + Zmień orientację szkicu... - - Reorient the selected sketch - Reorient the selected sketch + + Reorient the selected sketch + Zmień orientację wybranego szkicu - - + + CmdSketcherRestoreInternalAlignmentGeometry - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Show/hide internal geometry - + + Show/hide internal geometry + Show/hide internal geometry - - Show all internal geometry / hide unused internal geometry - + + Show all internal geometry / hide unused internal geometry + Show all internal geometry / hide unused internal geometry - - + + CmdSketcherSelectConflictingConstraints - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - - Select Conflicting Constraints - + + + Select Conflicting Constraints + Select Conflicting Constraints - - + + CmdSketcherSelectConstraints - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Select Constraints - + + Select Constraints + Select Constraints - - Select the constraints associated to the selected elements - + + Select the constraints associated to the selected elements + Select the constraints associated to the selected elements - - + + CmdSketcherSelectElementsAssociatedWithConstraints - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - - Select Elements associated with constraints - + + + Select Elements associated with constraints + Select Elements associated with constraints - - + + CmdSketcherSelectHorizontalAxis - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Select Horizontal Axis - + + Select Horizontal Axis + Select Horizontal Axis - - Select the horizontal axis - + + Select the horizontal axis + Select the horizontal axis - - + + CmdSketcherSelectOrigin - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Select Origin - + + Select Origin + Select Origin - - Select the origin point - + + Select the origin point + Select the origin point - - + + CmdSketcherSelectRedundantConstraints - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - - Select Redundant Constraints - + + + Select Redundant Constraints + Select Redundant Constraints - - + + CmdSketcherSelectVerticalAxis - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Select Vertical Axis - + + Select Vertical Axis + Select Vertical Axis - - Select the vertical axis - + + Select the vertical axis + Select the vertical axis - - + + CmdSketcherToggleConstruction - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Toggle construction line - Przełącz linię konstrukcyjną + + Toggle construction line + Przełącz linię konstrukcyjną - - Toggles the currently selected lines to/from construction mode - Przełącz tryb zaznaczonych linii (do/z trybu konstrukcji) + + Toggles the currently selected lines to/from construction mode + Przełącz tryb zaznaczonych linii (do/z trybu konstrukcji) - - + + CmdSketcherTrimming - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Trim edge - Przytnij krawędź + + Trim edge + Przytnij krawędź - - Trim an edge with respect to the picked position - Przytnij krawędź w odniesieniu do wybranej pozycji + + Trim an edge with respect to the picked position + Przytnij krawędź w odniesieniu do wybranej pozycji - Trims an edge with respect to the picked position - Przytnij krawędź wodniesioniu do wybranej pozycji + Trims an edge with respect to the picked position + Przytnij krawędź wodniesioniu do wybranej pozycji - - + + CmdSketcherValidateSketch - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Validate sketch... - Validate sketch... + + Validate sketch... + Sprawdź poprawność szkicu... - - Validate sketch - Validate sketch + + Validate sketch + Sprawdź poprawność szkicu - - Wrong selection - Niewłaściwy wybór + + Wrong selection + Niewłaściwy wybór - - Select one sketch, please. - Select one sketch, please. + + Select one sketch, please. + Proszę wybrać jeden szkic. - - + + CmdSketcherViewSketch - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - View sketch - Widok szkicu + + View sketch + Widok szkicu - - View sketch perpendicular to sketch plane - Widok szkicu prostopadłego do płaszczyzny szkicu + + View sketch perpendicular to sketch plane + Widok szkicu prostopadłego do płaszczyzny szkicu - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Wygląd + + Appearance + Wygląd - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Niewłaściwy wybór - - - - - Select edge(s) from the sketch. - Wybierz krawędź(ie) na szkicu - - - - - Select an edge from the sketch. - Wybierz krawędź ze szkicu. - - - - - Double constraint - Zdublowany więz - - - - - The selected edge has already a horizontal constraint! - Wybrana krawędź jest już pozioma! - - - - - - - - - - - Impossible constraint - Niemożliwe ograniczenie - - - - Cannot add a constraint between two external geometries! - Nie można dodać ograniczenia pomiędzy zewnętrznymi geometriami! - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Niewłaściwy wybór + + + + + Select edge(s) from the sketch. + Wybierz krawędź(ie) na szkicu + + + + + Select an edge from the sketch. + Wybierz krawędź ze szkicu. + + + + + Double constraint + Zdublowany więz + + + + + The selected edge has already a horizontal constraint! + Wybrana krawędź jest już pozioma! + + + + + + + + + + + Impossible constraint + Niemożliwe ograniczenie + + + + Cannot add a constraint between two external geometries! + Nie można dodać ograniczenia pomiędzy zewnętrznymi geometriami! + - - - - Only sketch and its support is allowed to select - Tylko szkic i jego baza są dozwolone do zaznaczenia + + + + Only sketch and its support is allowed to select + Tylko szkic i jego baza są dozwolone do zaznaczenia - - One of the selected has to be on the sketch - Jedno z zaznaczonych musi być na szkicu + + One of the selected has to be on the sketch + Jedno z zaznaczonych musi być na szkicu - - - The selected edge is not a line segment - Zaznaczona krawędź nie jest segmentem linii + + + The selected edge is not a line segment + Zaznaczona krawędź nie jest segmentem linii - - - The selected edge has already a vertical constraint! - Wybrana krawędź jest już pionowa! + + + The selected edge has already a vertical constraint! + Wybrana krawędź jest już pionowa! - - The selected item(s) can't accept a horizontal constraint! - Wybrane detale nie mogą zaakceptować ograniczenia poziomego! + + The selected item(s) can't accept a horizontal constraint! + Wybrane detale nie mogą zaakceptować ograniczenia poziomego! - - The selected item(s) can't accept a vertical constraint! - Wybrane detale nie mogą zaakceptować ograniczenia pionowego! + + The selected item(s) can't accept a vertical constraint! + Wybrane detale nie mogą zaakceptować ograniczenia pionowego! - - Select entities from the sketch. - Zaznacz obiekty na szkicu + + Select entities from the sketch. + Zaznacz obiekty na szkicu - - Select exactly one entity from the sketch. - Wybierz dokładnie jeden podmiot ze szkicu. + + Select exactly one entity from the sketch. + Wybierz dokładnie jeden podmiot ze szkicu. - - Select one vertex from the sketch. - Wybierz jeden wierzchołek ze szkicu. + + Select one vertex from the sketch. + Wybierz jeden wierzchołek ze szkicu. - - - - - - Select vertexes from the sketch. - Wybierz wierzchołki ze szkicu. + + + + + + Select vertexes from the sketch. + Wybierz wierzchołki ze szkicu. - - Cannot add a fixed x-coordinate constraint on an external geometry! - + + Cannot add a fixed x-coordinate constraint on an external geometry! + Cannot add a fixed x-coordinate constraint on an external geometry! - - Cannot add a fixed x-coordinate constraint on the root point! - + + Cannot add a fixed x-coordinate constraint on the root point! + Cannot add a fixed x-coordinate constraint on the root point! - - Cannot add a fixed y-coordinate constraint on an external geometry! - + + Cannot add a fixed y-coordinate constraint on an external geometry! + Cannot add a fixed y-coordinate constraint on an external geometry! - - Cannot add a fixed y-coordinate constraint on the root point! - + + Cannot add a fixed y-coordinate constraint on the root point! + Cannot add a fixed y-coordinate constraint on the root point! - - - - Select one or more arcs or circles from the sketch. - + + + + Select one or more arcs or circles from the sketch. + Select one or more arcs or circles from the sketch. - - Constrain equal - Ustal więz równości + + Constrain equal + Ustal więz równości - - Do you want to share the same radius for all selected elements? - + + Do you want to share the same radius for all selected elements? + Do you want to share the same radius for all selected elements? - - Select only entities from the sketch. - + + Select only entities from the sketch. + Select only entities from the sketch. - - - Select one or two lines from the sketch. Or select two edges and a point. - + + + Select one or two lines from the sketch. Or select two edges and a point. + Select one or two lines from the sketch. Or select two edges and a point. - - Parallel lines - + + Parallel lines + Parallel lines - - An angle constraint cannot be set for two parallel lines. - + + An angle constraint cannot be set for two parallel lines. + An angle constraint cannot be set for two parallel lines. - - Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - Constraint_SnellsLaw - + + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. + Constraint_SnellsLaw + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - - Selected objects are not just geometry from one sketch. - + + Selected objects are not just geometry from one sketch. + Selected objects are not just geometry from one sketch. - - Number of selected objects is not 3 (is %1). - + + Number of selected objects is not 3 (is %1). + Number of selected objects is not 3 (is %1). - - Incompatible geometry is selected! - + + Incompatible geometry is selected! + Incompatible geometry is selected! - - - Select at least one ellipse and one edge from the sketch. - + + + Select at least one ellipse and one edge from the sketch. + Select at least one ellipse and one edge from the sketch. - - Sketch axes cannot be used in internal alignment constraint - + + Sketch axes cannot be used in internal alignment constraint + Sketch axes cannot be used in internal alignment constraint - - You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - + + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - - - Maximum 2 points are supported. - + + + Maximum 2 points are supported. + Maximum 2 points are supported. - - - Maximum 2 lines are supported. - + + + Maximum 2 lines are supported. + Maximum 2 lines are supported. - - - Nothing to constraint - + + + Nothing to constraint + Nothing to constraint - - Currently all internal geometry of the ellipse is already exposed. - + + Currently all internal geometry of the ellipse is already exposed. + Currently all internal geometry of the ellipse is already exposed. - - - - - Extra elements - + + + + + Extra elements + Dodatkowe elementy - - - - More elements than possible for the given ellipse were provided. These were ignored. - + + + + More elements than possible for the given ellipse were provided. These were ignored. + More elements than possible for the given ellipse were provided. These were ignored. - - You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - + + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - - You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - + + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - - Currently all internal geometry of the arc of ellipse is already exposed. - + + Currently all internal geometry of the arc of ellipse is already exposed. + Currently all internal geometry of the arc of ellipse is already exposed. - - More elements than possible for the given arc of ellipse were provided. These were ignored. - + + More elements than possible for the given arc of ellipse were provided. These were ignored. + More elements than possible for the given arc of ellipse were provided. These were ignored. - - Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - Select exactly two vertexes from the sketch. - Wybierz dokładnie dwa wierzchołki ze szkicu. + Select exactly two vertexes from the sketch. + Wybierz dokładnie dwa wierzchołki ze szkicu. - - - Select two or more vertexes from the sketch. - Select two or more vertexes from the sketch. + + + Select two or more vertexes from the sketch. + Wybierz dwa lub więcej wierzchołków ze szkicu. - - - Select exactly one line or one point and one line or two points from the sketch. - Wybierz dokładnie jedną linię lub jeden punkt i jedną linię lub dwa punkty ze szkicu. + + + Select exactly one line or one point and one line or two points from the sketch. + Wybierz dokładnie jedną linię lub jeden punkt i jedną linię lub dwa punkty ze szkicu. - - Cannot add a length constraint on an external geometry! - Nie można dodać ograniczenia długości dla zewnętrznych geometrii! + + Cannot add a length constraint on an external geometry! + Nie można dodać ograniczenia długości dla zewnętrznych geometrii! - - Cannot add a length constraint on an axis! - Nie można dodać ograniczenia długości osi! + + Cannot add a length constraint on an axis! + Nie można dodać ograniczenia długości osi! - - - Select exactly one point and one object from the sketch. - Zaznacz dokładnie jeden punkt i jeden obiekt na szkicu. + + + Select exactly one point and one object from the sketch. + Zaznacz dokładnie jeden punkt i jeden obiekt na szkicu. - - - - - Select exactly one line or up to two points from the sketch. - Wybierz dokładnie jedną linię lub do dwa punkty ze szkicu. + + + + + Select exactly one line or up to two points from the sketch. + Wybierz dokładnie jedną linię lub do dwa punkty ze szkicu. - - Cannot add a horizontal length constraint on an external geometry! - Nie można dodać poziomego ograniczenia długości dla zewnętrznych geometrii! + + Cannot add a horizontal length constraint on an external geometry! + Nie można dodać poziomego ograniczenia długości dla zewnętrznych geometrii! - - Cannot add a horizontal length constraint on an axis! - Nie można dodać ograniczenia długości osi w poziomie! + + Cannot add a horizontal length constraint on an axis! + Nie można dodać ograniczenia długości osi w poziomie! - Cannot add a fixed x-cootdinate constraint on an external geometry! - Nie można dodać ustalonego więzu wg współrzędnej x na zewnętrznej geometrii! + Cannot add a fixed x-cootdinate constraint on an external geometry! + Nie można dodać ustalonego więzu wg współrzędnej x na zewnętrznej geometrii! - Cannot add a fixed x-cootdinate constraint on the root point! - Nie można dodać ustalonego więzu wg współrzędnej x na punkcie bazowym! + Cannot add a fixed x-cootdinate constraint on the root point! + Nie można dodać ustalonego więzu wg współrzędnej x na punkcie bazowym! - - Cannot add a vertical length constraint on an external geometry! - Nie można dodać pionowego ograniczenia długości dla zewnętrznych geometrii! + + Cannot add a vertical length constraint on an external geometry! + Nie można dodać pionowego ograniczenia długości dla zewnętrznych geometrii! - - Cannot add a vertical length constraint on an axis! - Nie można dodać ograniczenia długości osi w pionie! + + Cannot add a vertical length constraint on an axis! + Nie można dodać ograniczenia długości osi w pionie! - Cannot add a fixed y-cootdinate constraint on an external geometry! - Nie można dodać ustalonego więzu wg współrzędnej y na zewnętrznej geometrii! + Cannot add a fixed y-cootdinate constraint on an external geometry! + Nie można dodać ustalonego więzu wg współrzędnej y na zewnętrznej geometrii! - Cannot add a fixed y-cootdinate constraint on the root point! - Nie można dodać ustalonego więzu wg współrzędnej y na punkcie bazowym! + Cannot add a fixed y-cootdinate constraint on the root point! + Nie można dodać ustalonego więzu wg współrzędnej y na punkcie bazowym! - - Select two or more lines from the sketch. - Wybierz dwie lub więcej linii ze szkicu. + + Select two or more lines from the sketch. + Wybierz dwie lub więcej linii ze szkicu. - - - Select at least two lines from the sketch. - Wybierz co najmniej dwie linie ze szkicu. + + + Select at least two lines from the sketch. + Wybierz co najmniej dwie linie ze szkicu. - - Select a valid line - Wybierz prawidłową linię + + Select a valid line + Wybierz prawidłową linię - - The selected edge is not a valid line - Wybrana krawędź nie jest prawidłową linią + + The selected edge is not a valid line + Wybrana krawędź nie jest prawidłową linią - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - perpendicular constraint - + perpendicular constraint + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - - Select some geometry from the sketch. - perpendicular constraint - + + Select some geometry from the sketch. + perpendicular constraint + Select some geometry from the sketch. - - Wrong number of selected objects! - perpendicular constraint - + + Wrong number of selected objects! + perpendicular constraint + Wrong number of selected objects! - - - - Error - + + + + Error + Błąd - - - With 3 objects, there must be 2 curves and 1 point. - tangent constraint - + + + With 3 objects, there must be 2 curves and 1 point. + tangent constraint + With 3 objects, there must be 2 curves and 1 point. - - - Cannot add a perpendicularity constraint at an unconnected point! - Nie można dodać więzu prostopadłości w niepodłączonym punkcie! + + + Cannot add a perpendicularity constraint at an unconnected point! + Nie można dodać więzu prostopadłości w niepodłączonym punkcie! - The selected points should be end points of arcs and lines. - Zaznaczone punkty powinny być końcem łuku i linii. + The selected points should be end points of arcs and lines. + Zaznaczone punkty powinny być końcem łuku i linii. - The selected point should be an end point of an arc or line. - Zaznaczone punkty powinny być końcem łuku lub linii. + The selected point should be an end point of an arc or line. + Zaznaczone punkty powinny być końcem łuku lub linii. - The selected edge should be an arc, line or circle. - Zaznaczona krawędź powinna być łukiem, linią lub okręgiem. + The selected edge should be an arc, line or circle. + Zaznaczona krawędź powinna być łukiem, linią lub okręgiem. - - One of the selected edges should be a line. - Jedna z zaznaczonych krawędzi powinna być linią. + + One of the selected edges should be a line. + Jedna z zaznaczonych krawędzi powinna być linią. - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - tangent constraint - + tangent constraint + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - - Select some geometry from the sketch. - tangent constraint - + + Select some geometry from the sketch. + tangent constraint + Select some geometry from the sketch. - - Wrong number of selected objects! - tangent constraint - + + Wrong number of selected objects! + tangent constraint + Wrong number of selected objects! - - - Cannot add a tangency constraint at an unconnected point! - Nie można dodać więzu styczności w niepodłączonym punkcie! + + + Cannot add a tangency constraint at an unconnected point! + Nie można dodać więzu styczności w niepodłączonym punkcie! - Select exactly one arc or circle from the sketch. - Wybierz dokładnie jeden łuk lub okrąg ze szkicu. + Select exactly one arc or circle from the sketch. + Wybierz dokładnie jeden łuk lub okrąg ze szkicu. - Select one or two lines from the sketch. - Wybierz jeden lub dwa wiersze ze szkicu. + Select one or two lines from the sketch. + Wybierz jeden lub dwa wiersze ze szkicu. - - Cannot add an angle constraint on an external geometry! - Nie można dodać ograniczenia kąta dla zewnętrznych geometrii! + + Cannot add an angle constraint on an external geometry! + Nie można dodać ograniczenia kąta dla zewnętrznych geometrii! - - Cannot add an angle constraint on an axis! - Nie można dodać ustalonego więzu kąta na osi! + + Cannot add an angle constraint on an axis! + Nie można dodać ustalonego więzu kąta na osi! - Select exactly one or two lines from the sketch. - Wybierz dokładnie jedną lub dwie linie ze szkicu. + Select exactly one or two lines from the sketch. + Wybierz dokładnie jedną lub dwie linie ze szkicu. - - Select two edges from the sketch. - Zaznacz dwie krawędzie ze szkicu. + + Select two edges from the sketch. + Zaznacz dwie krawędzie ze szkicu. - Select atleast two lines from the sketch. - Zaznacz przynajmniej dwie linie ze szkicu. + Select atleast two lines from the sketch. + Zaznacz przynajmniej dwie linie ze szkicu. - - - Select two or more compatible edges - Zaznacz dwa lub więcej zgodnych brzegów + + + Select two or more compatible edges + Zaznacz dwa lub więcej zgodnych brzegów - - Sketch axes cannot be used in equality constraints - Szkic osi nie możne być użyty w warunku równości + + Sketch axes cannot be used in equality constraints + Szkic osi nie możne być użyty w warunku równości - - - Select two or more edges of similar type - Zaznacz dwi lub więcej krawędzi podobnego typu + + + Select two or more edges of similar type + Zaznacz dwi lub więcej krawędzi podobnego typu - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Wybierz dwa punkty i linię symetrii, dwa punkty i punkt symetrii lub linię i punkt symetrii ze szkicu. - - - Cannot add a constraint between external geometries! - Nie można dodać ograniczenia pomiędzy zewnętrznymi geometriami! + + + Cannot add a constraint between external geometries! + Nie można dodać ograniczenia pomiędzy zewnętrznymi geometriami! - - - Cannot add a symmetry constraint between a line and its end points! - Nie można dodać więzu symetrii między linią i jego punktami końcowymi! + + + Cannot add a symmetry constraint between a line and its end points! + Nie można dodać więzu symetrii między linią i jego punktami końcowymi! - Select exactly two same geometries - Zaznacz identyczne elementy geometrii + Select exactly two same geometries + Zaznacz identyczne elementy geometrii - Select valid geometries - Zaznacz właściwy element geometrii + Select valid geometries + Zaznacz właściwy element geometrii - Select geometry of similar type - Zaznacz element geometrii podobnego typu + Select geometry of similar type + Zaznacz element geometrii podobnego typu - Select two points and one line from the sketch. - Zaznacz dwa punkty i linię na szkicu + Select two points and one line from the sketch. + Zaznacz dwa punkty i linię na szkicu - Select exactly one line from the sketch. - Wybierz dokładnie jedną linię ze szkicu. + Select exactly one line from the sketch. + Wybierz dokładnie jedną linię ze szkicu. - Select two lines from the sketch. - Wybierz dwie linie ze szkicu. + Select two lines from the sketch. + Wybierz dwie linie ze szkicu. - Select exactly two lines from the sketch. - Wybierz dokładnie dwie linie ze szkicu. + Select exactly two lines from the sketch. + Wybierz dokładnie dwie linie ze szkicu. - Select two entities from the sketch. - Wybierz dwa podmioty ze szkicu. + Select two entities from the sketch. + Wybierz dwa podmioty ze szkicu. - Select exactly two entities from the sketch. - Zaznacz dokładnie dwa elementy na szkicu. + Select exactly two entities from the sketch. + Zaznacz dokładnie dwa elementy na szkicu. - - Edit sketch - Edycja szkicu + + Edit sketch + Edycja szkicu - - A dialog is already open in the task panel - Okno dialogowe jest już otwarte w panelu zadań + + A dialog is already open in the task panel + Okno dialogowe jest już otwarte w panelu zadań - - Do you want to close this dialog? - Czy chcesz zamknąć to okno dialogowe? + + Do you want to close this dialog? + Czy chcesz zamknąć to okno dialogowe? - - Several sub-elements selected - Wybrano kilka podelementów + + Several sub-elements selected + Wybrano kilka podelementów - - You have to select a single face as support for a sketch! - Musisz wybrać pojedynczą powierzchnię jako bazę dla szkicu! + + You have to select a single face as support for a sketch! + Musisz wybrać pojedynczą powierzchnię jako bazę dla szkicu! - - No support face selected - Nie wybrano powierzchni bazowej + + No support face selected + Nie wybrano powierzchni bazowej - - You have to select a face as support for a sketch! - Musisz wybrać powierzchnię jako bazę dla szkicu! + + You have to select a face as support for a sketch! + Musisz wybrać powierzchnię jako bazę dla szkicu! - - No planar support - Brak płaskiej powierzchni + + No planar support + Brak płaskiej powierzchni - - You need a planar face as support for a sketch! - Musisz wybrać ścianę planarną jako płaszczyznę szkicu! + + You need a planar face as support for a sketch! + Musisz wybrać ścianę planarną jako płaszczyznę szkicu! - - Distance constraint - Wiązanie odległości + + Distance constraint + Wiązanie odległości - - Not allowed to edit the datum because the sketch contains conflicting constraints - Nie można edytować odniesienia, ponieważ schemat zawiera ograniczenia powodujące konflikt + + Not allowed to edit the datum because the sketch contains conflicting constraints + Nie można edytować odniesienia, ponieważ schemat zawiera ograniczenia powodujące konflikt - - - - Dimensional constraint - Wiązanie wymiaru + + + + Dimensional constraint + Wiązanie wymiaru - - Display - Wyświetlanie + + Display + Wyświetlanie - - - - - Select at least two edges from the sketch. - + + + + + Select at least two edges from the sketch. + Select at least two edges from the sketch. - - - One selected edge is not connectable - + + + One selected edge is not connectable + One selected edge is not connectable - - Closing a shape formed by exactly two lines makes no sense. - + + Closing a shape formed by exactly two lines makes no sense. + Closing a shape formed by exactly two lines makes no sense. - - - Select elements from a single sketch. - + + + Select elements from a single sketch. + Select elements from a single sketch. - - No constraint selected - + + No constraint selected + No constraint selected - - At least one constraint must be selected - + + At least one constraint must be selected + At least one constraint must be selected - - Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - - + + SketchOrientationDialog - Choose orientation - Wybierz orientację + Choose orientation + Wybierz orientację - Sketch orientation - Orientacja szkicu + Sketch orientation + Orientacja szkicu - XY-Plane - Płaszczyzna X-Y + XY-Plane + Płaszczyzna X-Y - XZ-Plane - Płaszczyzna XZ + XZ-Plane + Płaszczyzna XZ - YZ-Plane - Płaszczyzna YZ + YZ-Plane + Płaszczyzna YZ - Reverse direction - Odwróć kierunek + Reverse direction + Odwróć kierunek - Offset: - Odsunięcie: + Offset: + Odsunięcie: - - + + SketcherGui::ConstraintView - - Change value - Zmień wartość + + Change value + Zmień wartość - - Rename - Zmień nazwę + + Rename + Zmień nazwę - - Delete - Usuń + + Delete + Usuń - - + + SketcherGui::EditDatumDialog - - - Insert angle - Insert angle + + + Insert angle + Wstaw kąt - - - Angle: - Kąt: + + + Angle: + Kąt: - - - Insert radius - Insert radius + + + Insert radius + Wstaw promień - - - Refractive index ratio - Constraint_SnellsLaw - + + + Refractive index ratio + Constraint_SnellsLaw + Refractive index ratio - - - Ratio n2/n1: - Constraint_SnellsLaw - + + + Ratio n2/n1: + Constraint_SnellsLaw + Ratio n2/n1: - - Change radius - + + Change radius + Zmień promień - - - - Radius: - Promień: + + + + Radius: + Promień: - - Refractive index ratio - + + Refractive index ratio + Refractive index ratio - - Ratio n2/n1: - + + Ratio n2/n1: + Ratio n2/n1: - - - Insert length - Insert length + + + Insert length + Wstaw długość - - - Length: - Długość: + + + Length: + Długość: - - + + SketcherGui::ElementView - - Delete - Usuń + + Delete + Usuń - - + + SketcherGui::InsertDatum - - Insert datum - Wstaw odniesienia + + Insert datum + Wstaw odniesienia - - datum: - odniesienie: + + datum: + odniesienie: - - + + SketcherGui::PropertyConstraintListItem - - Unnamed - + + Unnamed + Nienazwany - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Wybierz orientację + + Choose orientation + Wybierz orientację - - Sketch orientation - Orientacja szkicu + + Sketch orientation + Orientacja szkicu - - XY-Plane - Płaszczyzna X-Y + + XY-Plane + Płaszczyzna X-Y - - XZ-Plane - Płaszczyzna XZ + + XZ-Plane + Płaszczyzna XZ - - YZ-Plane - Płaszczyzna YZ + + YZ-Plane + Płaszczyzna YZ - - Reverse direction - Odwróć kierunek + + Reverse direction + Odwróć kierunek - - Offset: - Odsunięcie: + + Offset: + Odsunięcie: - - + + SketcherGui::SketcherSettings - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Sketcher colors - Sketcher colors + + Sketcher colors + Kolory szkicownika - - Default edge color - Default edge color + + Default edge color + Domyślny kolor krawędzi - - - The color of edges being edited - The color of edges being edited + + + The color of edges being edited + Kolor edytowanej krawędzi - - Default vertex color - Default vertex color + + Default vertex color + Domyślny kolor wierzchołków - - - The color of vertices being edited - The color of vertices being edited + + + The color of vertices being edited + Kolor edytowanych wierzchołków - - Edit edge color - Edit edge color + + Edit edge color + Edycja koloru krawędzi - - Edit vertex color - Edit vertex color + + Edit vertex color + Edycja koloru wierzchołków - - Construction geometry - Geometria konstrukcji + + Construction geometry + Geometria konstrukcji - - The color of construction geometry in edit mode - The color of construction geometry in edit mode + + The color of construction geometry in edit mode + Kolor geometrii konstrukcyjnej w trybie edycji - - External geometry - Geometria zewnętrzna + + External geometry + Geometria zewnętrzna - - The color of external geometry in edit mode - The color of external geometry in edit mode + + The color of external geometry in edit mode + Kolor zewnętrznej geometrii w trybie edycji - - Fully constrained geometry - Fully constrained geometry + + Fully constrained geometry + Geometria w pełni zwymiarowana, odebrano wszystkie stopnie swobody - - - - The color of fully constrained geometry in edit mode - The color of fully constrained geometry in edit mode + + + + The color of fully constrained geometry in edit mode + Kolor w pełni zdefiniowanej geometrii w trybie edycji - - Constraint color - + + Constraint color + Constraint color - Constrain color - Constrain color + + Datum color + Kolor odniesienia - - Datum color - Datum color + + Datum text size + Rozmiar tekstu odniesienia - - Datum text size - Datum text size + + + + The default line thickness for new shapes + Domyślna grubość linii dla nowych kształtów - - - - The default line thickness for new shapes - The default line thickness for new shapes + + + + + px + px - - - - - px - px + + Default vertex size + Domyślny rozmiar wierzchołków - - Default vertex size - Default vertex size + + Default line width + Domyślna szerokość linii - - Default line width - Default line width + + Cursor text color + Kolor kursora tekstu - - Cursor text color - Cursor text color + + Sketch editing + Edytowanie szkicu - - Sketch editing - Sketch editing + + Font size + Wielkość czcionki - - Font size - Font size + + Grid line pattern + Wzór linii siatki - - Grid line pattern - Grid line pattern + + Ask for value after creating a distance constraint + Spytaj o wartość po stworzeniu wiązania odległości - - - Ask for value after creating a distance constraint - Ask for value after creating a distance constraint - - - + + SketcherGui::SketcherValidation - - No missing coincidences - No missing coincidences + + No missing coincidences + Brak brakujących wiązań - - No missing coincidences found - No missing coincidences found + + No missing coincidences found + Nie znaleziono niezbieżności - - Missing coincidences - Missing coincidences + + Missing coincidences + Brakujące wiązania - - %1 missing coincidences found - %1 missing coincidences found + + %1 missing coincidences found + %1 znaleziono brakujących niezbieżności - - No invalid constraints - + + No invalid constraints + No invalid constraints - - No invalid constraints found - + + No invalid constraints found + No invalid constraints found - - Invalid constraints - + + Invalid constraints + Invalid constraints - - Invalid constraints found - + + Invalid constraints found + Invalid constraints found - - + + SketcherGui::TaskSketcherConstrains - - Form - Formularz + + Form + Formularz - - Filter: - Filtr: + + Filter: + Filtr: - - All - Wszystkie + + All + Wszystkie - - Normal - Normalny + + Normal + Normalny - - Datums - Odniesienia + + Datums + Odniesienia - - Named - Nazwane + + Named + Nazwane - - Constraints - Ograniczenia + + Constraints + Ograniczenia - - + + SketcherGui::TaskSketcherElements - - Form - Formularz + + Form + Formularz - - Type: - + + Type: + Typ: - - Edge - + + Edge + Krawędź - - Starting Point - + + Starting Point + Starting Point - - End Point - + + End Point + Punkt Końcowy - - Center Point - + + Center Point + Center Point - - Extended Naming - + + Extended Naming + Extended Naming - - Auto-switch to Edge - + + Auto-switch to Edge + Auto-switch to Edge - - <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - + + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - - Elements - + + Elements + Elementy - - - - - Point - + + + + + Point + Punkt - - - - - Line - + + + + + Line + Linia - - - - - Arc - + + + + + Arc + Łuk - - - - - Circle - + + + + + Circle + Okrąg - - - Ellipse - + + + Ellipse + Elipsa - - - Elliptical Arc - + + + Elliptical Arc + Elliptical Arc - - - - - Other - + + + + + Other + Inne - - + + SketcherGui::TaskSketcherGeneral - - Form - Formularz + + Form + Formularz - - Show grid - Show grid + + Show grid + Pokaż siatkę - - Grid size: - Rozmiar siatki: + + Grid size: + Rozmiar siatki: - mm - mm + + Grid snap + Przyciąganie do siatki - - Grid snap - Przyciąganie do siatki + Unsolved + Nierozwiązany - Unsolved - Nierozwiązany + Grid Snap + Siatka przyciągania - Grid Snap - Siatka przyciągania + 0.1 mm + 0,1 mm - 0.1 mm - 0,1 mm + 0.2 mm + 0,2 mm - 0.2 mm - 0,2 mm + 0.5 mm + 0,5 mm - 0.5 mm - 0,5 mm + 1 mm + 1 mm - 1 mm - 1 mm + 2 mm + 2 mm - 2 mm - 2 mm + 5 mm + 5 mm - 5 mm - 5 mm + 10 mm + 10 mm - 10 mm - 10 mm + 20 mm + 20 mm - 20 mm - 20 mm + 50 mm + 50 mm - 50 mm - 50 mm + 100 mm + 100 mm - 100 mm - 100 mm + 200 mm + 200 mm - 200 mm - 200 mm + 500 mm + 500 mm - 500 mm - 500 mm + 1 m + 1 m - 1 m - 1 m + 2 m + 2 m - 2 m - 2 m + 5 m + 5 m - 5 m - 5 m + 10 m + 10 m - 10 m - 10 m + 20 m + 20 m - 20 m - 20 m + + Auto constraints + Automatyczne wiązania - - Auto constraints - Automatyczne wiązania + auto constraints + auto constraints - auto constraints - auto constraints + + Edit controls + Edycja kontrolek - - - Edit controls - Edycja kontrolek - - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Komunikaty solwera + + Solver messages + Komunikaty solwera - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - Sketcher validation + + Sketcher validation + Sprawdzenie poprawności szkicu - - Missing coincidences - Missing coincidences + + Missing coincidences + Brakujące wiązania - - Tolerance: - Tolerancja: + + Tolerance: + Tolerancja: - - - Find - Find + + + Find + Znajdź - - - Fix - Fix + + + Fix + Napraw - - Invalid constraints - + + Invalid constraints + Invalid constraints - - + + SketcherGui::ViewProviderSketch - - Invalid sketch - + + Invalid sketch + Invalid sketch - - The sketch is invalid and cannot be edited. + + The sketch is invalid and cannot be edited. Use the sketch validation tool. - + The sketch is invalid and cannot be edited. +Use the sketch validation tool. - - Please remove the following constraint: - Usuń następujące więzy: + + Please remove the following constraint: + Usuń następujące więzy: - - Please remove at least one of the following constraints: - Usuń co najmniej jeden z następujących więzów: + + Please remove at least one of the following constraints: + Usuń co najmniej jeden z następujących więzów: - - Please remove the following redundant constraint: - Usuń następujący zbędny wiąz: + + Please remove the following redundant constraint: + Usuń następujący zbędny wiąz: - - Please remove the following redundant constraints: - Usuń następujące zbędne więzy: + + Please remove the following redundant constraints: + Usuń następujące zbędne więzy: - - Empty sketch - Pusty szkic + + Empty sketch + Pusty szkic - - Over-constrained sketch - + + Over-constrained sketch + Over-constrained sketch - - - - (click to select) - + + + + (click to select) + (kliknij, aby wybrać) - - Sketch contains conflicting constraints - + + Sketch contains conflicting constraints + Sketch contains conflicting constraints - - Sketch contains redundant constraints - + + Sketch contains redundant constraints + Sketch contains redundant constraints - Over-constrained sketch - Przekroczone ograniczenia szkicu + Over-constrained sketch + Przekroczone ograniczenia szkicu - Sketch contains conflicting constraints - Szkic zawiera więzy powodujące konflikt + Sketch contains conflicting constraints + Szkic zawiera więzy powodujące konflikt - Sketch contains redundant constraints - Szkic zawiera zbędne więzy + Sketch contains redundant constraints + Szkic zawiera zbędne więzy - - Fully constrained sketch - Całkowicie zdefiniowany szkic + + Fully constrained sketch + Całkowicie zdefiniowany szkic - - Under-constrained sketch with 1 degree of freedom - Ograniczenie szkicu z 1% tolerancji + + Under-constrained sketch with 1 degree of freedom + Ograniczenie szkicu z 1% tolerancji - - Under-constrained sketch with %1 degrees of freedom - Ograniczenie szkicu z 1% tolerancji + + Under-constrained sketch with %1 degrees of freedom + Ograniczenie szkicu z 1% tolerancji - - Solved in %1 sec - Rozwiązano w %1 sek + + Solved in %1 sec + Rozwiązano w %1 sek - - Unsolved (%1 sec) - Nie rozwiązano (%1 sek) + + Unsolved (%1 sec) + Nie rozwiązano (%1 sek) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - Create an arc by its end points and a point along the arc + + + Create an arc by its end points and a point along the arc + Tworzy łuk przez jego punkty końcowe i punkt na łuku - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - Create a circle by 3 rim points + + + Create a circle by 3 rim points + Tworzy koło w oparciu o 3 punkty na obręczy - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - Create an arc by its center and by its end points + + + Create an arc by its center and by its end points + Tworzy łuk za pomocą jego środka i punktów końcowych - - + + Sketcher_CreateArcOfEllipse - - - Create an arc of ellipse by its center, major radius, endpoints - + + + Create an arc of ellipse by its center, major radius, endpoints + Create an arc of ellipse by its center, major radius, endpoints - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - Create a circle by its center and by a rim point + + + Create a circle by its center and by a rim point + Tworzy koło za pomocą jego środka i punku na obręczy - - + + Sketcher_CreateEllipseBy3Points - - - Create a ellipse by periapsis, apoapsis, and minor radius - + + + Create a ellipse by periapsis, apoapsis, and minor radius + Create a ellipse by periapsis, apoapsis, and minor radius - - + + Sketcher_CreateEllipseByCenter - - - Create an ellipse by center, major radius and point - + + + Create an ellipse by center, major radius and point + Create an ellipse by center, major radius and point - - + + Sketcher_CreateHeptagon - - - Create a heptagon by its center and by one corner - + + + Create a heptagon by its center and by one corner + Create a heptagon by its center and by one corner - - + + Sketcher_CreateHexagon - - - Create a hexagon by its center and by one corner - + + + Create a hexagon by its center and by one corner + Create a hexagon by its center and by one corner - - + + Sketcher_CreateOctagon - - - Create an octagon by its center and by one corner - + + + Create an octagon by its center and by one corner + Create an octagon by its center and by one corner - - + + Sketcher_CreatePentagon - - - Create a pentagon by its center and by one corner - + + + Create a pentagon by its center and by one corner + Create a pentagon by its center and by one corner - - + + Sketcher_CreateSquare - - - Create a square by its center and by one corner - + + + Create a square by its center and by one corner + Create a square by its center and by one corner - - + + Sketcher_CreateTriangle - - - Create an equilateral triangle by its center and by one corner - + + + Create an equilateral triangle by its center and by one corner + Create an equilateral triangle by its center and by one corner - - + + Sketcher_ReorientSketch - - Sketch has support - Sketch has support + + Sketch has support + Szkic ze wsparciem - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - Sketch with a support face cannot be reoriented. -Do you want to detach it from the support? + Szkic ze wsparciem powierzchni nie może być przeorientowany. Czy chcesz go odłączyć od wsparcia? - - + + TaskSketcherConstrains - Constraints - Ograniczenia + Constraints + Ograniczenia - - + + TaskSketcherCreateCommands - Appearance - Wygląd + Appearance + Wygląd - - + + TaskSketcherGeneral - Edit controls - Edycja kontrolek + Edit controls + Edycja kontrolek - - + + TaskSketcherMessages - - Form - Formularz + + Form + Formularz - - Undefined degrees of freedom - Niezdefiniowane stopnie swobody + + Undefined degrees of freedom + Niezdefiniowane stopnie swobody - - Not solved yet - W opracowaniu + + Not solved yet + W opracowaniu - - + + Workbench - - Sketcher - Szkicownik + + Sketcher + Szkicownik - - Sketcher geometries - Elementy geometryczne szkicownika + + Sketcher geometries + Elementy geometryczne szkicownika - - Sketcher tools - + + Sketcher tools + Narzędzia szkicownika - Sketcher geoms - Szkicownik geometria + Sketcher geoms + Szkicownik geometria - - Sketcher constraints - Szkicownik ograniczenia + + Sketcher constraints + Szkicownik ograniczenia - + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.qm index f8f07b779..a508b0ee5 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.ts index ef9615e70..f1ed92f56 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.ts @@ -1,2980 +1,2976 @@ - + CmdSketcherCloseShape - - Sketcher - Esboço + + Sketcher + Esboço - - Close Shape - + + Close Shape + Fechar forma - - Produce closed shape by Link end point of element with next elements' starting point - + + Produce closed shape by Link end point of element with next elements' starting point + Produze uma forma fechada ligando o ponto de extremidade do elemento com o ponto inicial dos elementos próximos - - + + CmdSketcherCompCreateArc - - Sketcher - Esboço + + Sketcher + Esboço - - Create arc - Criar arco + + Create arc + Criar arco - - Create an arc in the sketcher - Criar um arco no esboço + + Create an arc in the sketcher + Criar um arco no esboço - - Center and end points - Pontos de centro e extremidades + + Center and end points + Pontos de centro e extremidades - - End points and rim point - Pontos de extremidade e ponto de borda + + End points and rim point + Pontos de extremidade e ponto de borda - - + + CmdSketcherCompCreateCircle - - Sketcher - Esboço + + Sketcher + Esboço - - Create circle - Criar círculo + + Create circle + Criar círculo - - Create a circle in the sketcher - Criar um círculo no esboço + + Create a circle in the sketcher + Criar um círculo no esboço - - Center and rim point - Ponto de centro e borda + + Center and rim point + Ponto de centro e borda - - 3 rim points - 3 pontos de borda + + 3 rim points + 3 pontos de borda - - + + CmdSketcherCompCreateConic - - Sketcher - Esboço + + Sketcher + Esboço - - Create a conic - + + Create a conic + Criar uma cônica - - Create a conic in the sketch - + + Create a conic in the sketch + Criar uma cônica no esboço - - Ellipse by center, major radius, point - + + Ellipse by center, major radius, point + Elipse pelo centro, raio maior, ponto - - Ellipse by Periapsis, apoapsis, minor radius - + + Ellipse by Periapsis, apoapsis, minor radius + Elipse pelo periélio, apoapsis, menor raio - - Arc of ellipse by center, major radius, endpoints - + + Arc of ellipse by center, major radius, endpoints + Arco de elipse pelo centro, raio principal, pontos de extremidade - - + + CmdSketcherCompCreateRegularPolygon - - Sketcher - Esboço + + Sketcher + Esboço - - Create regular polygon - + + Create regular polygon + Criar polígono regular - - Create an regular polygon in the sketcher - + + Create an regular polygon in the sketcher + Criar um polígono regular no esboço - - Triangle - + + Triangle + Triângulo - - Square - + + Square + Quadrado - - Pentagon - + + Pentagon + Pentágono - - Hexagon - + + Hexagon + Hexágono - - Heptagon - + + Heptagon + Heptágono - - Octagon - + + Octagon + Octógono - - + + CmdSketcherConnect - - Sketcher - Esboço + + Sketcher + Esboço - - Connect Edges - + + Connect Edges + Unir as pontas - - Link end point of element with next elements' starting point - + + Link end point of element with next elements' starting point + Liga os pontos de extremidade do elemento com o ponto de partida dos elementos próximos - - + + CmdSketcherConstrainAngle - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain angle - Ângulo de restrição + + Constrain angle + Ângulo de restrição - - Fix the angle of a line or the angle between two lines - Fixar o ângulo de uma linha ou o ângulo entre duas linhas + + Fix the angle of a line or the angle between two lines + Fixar o ângulo de uma linha ou o ângulo entre duas linhas - - + + CmdSketcherConstrainCoincident - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain coincident - Restrição de coincidência + + Constrain coincident + Restrição de coincidência - - Create a coincident constraint on the selected item - Criar uma restrição de coincidência sobre o item selecionado + + Create a coincident constraint on the selected item + Criar uma restrição de coincidência sobre o item selecionado - - + + CmdSketcherConstrainDistance - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain distance - Restrição de distância + + Constrain distance + Restrição de distância - - Fix a length of a line or the distance between a line and a vertex - Trancar o comprimento de uma linha ou a distância entre uma linha e um vértice + + Fix a length of a line or the distance between a line and a vertex + Trancar o comprimento de uma linha ou a distância entre uma linha e um vértice - - + + CmdSketcherConstrainDistanceX - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain horizontal distance - Restrição de distância horizontal + + Constrain horizontal distance + Restrição de distância horizontal - Constrain vertical distance - Restringir a distância vertical + Constrain vertical distance + Restringir a distância vertical - - Fix the horizontal distance between two points or line ends - Fixar a distância horizontal entre dois pontos ou extremidades de linha + + Fix the horizontal distance between two points or line ends + Fixar a distância horizontal entre dois pontos ou extremidades de linha - - + + CmdSketcherConstrainDistanceY - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain vertical distance - Restringir a distância vertical + + Constrain vertical distance + Restringir a distância vertical - Constrain horizontal distance - Restrição de distância horizontal + Constrain horizontal distance + Restrição de distância horizontal - - Fix the vertical distance between two points or line ends - Fixar a distância vertical entre dois pontos ou extremidades de linha + + Fix the vertical distance between two points or line ends + Fixar a distância vertical entre dois pontos ou extremidades de linha - - + + CmdSketcherConstrainEqual - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain equal - Restrição igual + + Constrain equal + Restrição igual - - Create an equality constraint between two lines or between circles and arcs - Criar uma restrição de igualdade entre duas linhas ou círculos e arcos + + Create an equality constraint between two lines or between circles and arcs + Criar uma restrição de igualdade entre duas linhas ou círculos e arcos - - + + CmdSketcherConstrainHorizontal - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain horizontally - Restringir horizontalmente + + Constrain horizontally + Restringir horizontalmente - - Create a horizontal constraint on the selected item - Criar uma restrição horizontal sobre o item selecionado + + Create a horizontal constraint on the selected item + Criar uma restrição horizontal sobre o item selecionado - - + + CmdSketcherConstrainInternalAlignment - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain InternalAlignment - + + Constrain InternalAlignment + Restringir alinhamento interno - - Constrains an element to be aligned with the internal geometry of another element - + + Constrains an element to be aligned with the internal geometry of another element + Restringe um elemento para ser alinhado com a geometria interna de um outro elemento - - + + CmdSketcherConstrainLock - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain lock - Restrição de bloqueio + + Constrain lock + Restrição de bloqueio - - Create a lock constraint on the selected item - Criar uma restrição de bloqueio no item selecionado + + Create a lock constraint on the selected item + Criar uma restrição de bloqueio no item selecionado - - + + CmdSketcherConstrainParallel - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain parallel - Restrição paralela + + Constrain parallel + Restrição paralela - - Create a parallel constraint between two lines - Criar uma restrição paralela entre duas linhas + + Create a parallel constraint between two lines + Criar uma restrição paralela entre duas linhas - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain perpendicular - Restrição perpendicular + + Constrain perpendicular + Restrição perpendicular - - Create a perpendicular constraint between two lines - Criar uma restrição perpendicular entre duas linhas + + Create a perpendicular constraint between two lines + Criar uma restrição perpendicular entre duas linhas - Create a Perpendicular constraint between two lines - Criar uma restrição perpendicular entre duas linhas + Create a Perpendicular constraint between two lines + Criar uma restrição perpendicular entre duas linhas - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain point onto object - Restringir um ponto sobre um objeto + + Constrain point onto object + Restringir um ponto sobre um objeto - - Fix a point onto an object - Fixar um ponto sobre um objeto + + Fix a point onto an object + Fixar um ponto sobre um objeto - - + + CmdSketcherConstrainRadius - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain radius - Restrição de raio + + Constrain radius + Restrição de raio - - Fix the radius of a circle or an arc - Fixar o raio de um círculo ou um arco + + Fix the radius of a circle or an arc + Fixar o raio de um círculo ou um arco - - + + CmdSketcherConstrainSnellsLaw - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain refraction (Snell's law') - + + Constrain refraction (Snell's law') + Restrição de refração (lei de Snell) - - Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - + + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. + Crie uma restrição de refração (lei de Snell) entre dois pontos de extremidade de raios usando uma aresta como interface. - - + + CmdSketcherConstrainSymmetric - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain symmetrical - Restrição simétrica + + Constrain symmetrical + Restrição simétrica - - Create a symmetry constraint between two points with respect to a line or a third point - Criar uma restrição de simetria entre dois pontos em relação a uma linha ou um terceiro ponto + + Create a symmetry constraint between two points with respect to a line or a third point + Criar uma restrição de simetria entre dois pontos em relação a uma linha ou um terceiro ponto - Create an symmetry constraint between two points with respect to a line - Criar uma restrição de simetria entre dois pontos relativamente a uma linha + Create an symmetry constraint between two points with respect to a line + Criar uma restrição de simetria entre dois pontos relativamente a uma linha - - + + CmdSketcherConstrainTangent - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain tangent - Restrição tangente + + Constrain tangent + Restrição tangente - - Create a tangent constraint between two entities - Criar uma restrição tangente entre duas entidades + + Create a tangent constraint between two entities + Criar uma restrição tangente entre duas entidades - - + + CmdSketcherConstrainVertical - - Sketcher - Esboço + + Sketcher + Esboço - - Constrain vertically - Restringir verticalmente + + Constrain vertically + Restringir verticalmente - - Create a vertical constraint on the selected item - Criar uma restrição vertical sobre o item selecionado + + Create a vertical constraint on the selected item + Criar uma restrição vertical sobre o item selecionado - - + + CmdSketcherCreate3PointArc - - Sketcher - Esboço + + Sketcher + Esboço - - Create arc by three points - Criar um arco a partir de três pontos + + Create arc by three points + Criar um arco a partir de três pontos - - Create an arc by its end points and a point along the arc - Criar um arco a partir de seus pontos de extremidade e um ponto ao longo do arco + + Create an arc by its end points and a point along the arc + Criar um arco a partir de seus pontos de extremidade e um ponto ao longo do arco - - + + CmdSketcherCreate3PointCircle - - Sketcher - Esboço + + Sketcher + Esboço - - Create circle by three points - Criar um círculo a partir de três pontos + + Create circle by three points + Criar um círculo a partir de três pontos - - Create a circle by 3 perimeter points - Criar um círculo a partir de 3 pontos do perímetro + + Create a circle by 3 perimeter points + Criar um círculo a partir de 3 pontos do perímetro - - + + CmdSketcherCreateArc - - Sketcher - Esboço + + Sketcher + Esboço - - Create arc by center - Criar um arco pelo centro + + Create arc by center + Criar um arco pelo centro - - Create an arc by its center and by its end points - Criar um arco a partir do seu centro e por seus pontos de extremidade + + Create an arc by its center and by its end points + Criar um arco a partir do seu centro e por seus pontos de extremidade - Create arc - Criar arco + Create arc + Criar arco - Create an arc in the sketch - Criar um arco no esboço + Create an arc in the sketch + Criar um arco no esboço - - + + CmdSketcherCreateArcOfEllipse - - Sketcher - Esboço + + Sketcher + Esboço - - Create an arc of ellipse - + + Create an arc of ellipse + Criar um arco de elipse - - Create an arc of ellipse in the sketch - + + Create an arc of ellipse in the sketch + Criar um arco de elipse no esboço - - + + CmdSketcherCreateCircle - - Sketcher - Esboço + + Sketcher + Esboço - - Create circle - Criar círculo + + Create circle + Criar círculo - - Create a circle in the sketch - Criar um círculo no esboço + + Create a circle in the sketch + Criar um círculo no esboço - - + + CmdSketcherCreateDraftLine - - Sketcher - Esboço + + Sketcher + Esboço - - Create draft line - Criar linha de rascunho + + Create draft line + Criar linha de rascunho - - Create a draft line in the sketch - Criar uma linha de rascunho no esboço + + Create a draft line in the sketch + Criar uma linha de rascunho no esboço - - + + CmdSketcherCreateEllipseBy3Points - - Sketcher - Esboço + + Sketcher + Esboço - - Create ellipse by 3 points - + + Create ellipse by 3 points + Criar elipse por 3 pontos - - Create an ellipse by 3 points in the sketch - + + Create an ellipse by 3 points in the sketch + Criar uma elipse por 3 pontos no esboço - - + + CmdSketcherCreateEllipseByCenter - - Sketcher - Esboço + + Sketcher + Esboço - - Create ellipse by center - + + Create ellipse by center + Criar elipse pelo centro - - Create an ellipse by center in the sketch - + + Create an ellipse by center in the sketch + Criar uma elipse pelo centro no esboço - - + + CmdSketcherCreateFillet - - Sketcher - Esboço + + Sketcher + Esboço - - Create fillet - Criar filete + + Create fillet + Criar filete - Create a fillet between two lines or at a coincidental point - Criar um arredondamento entre duas linhas ou em um ponto de coincidência + Create a fillet between two lines or at a coincidental point + Criar um arredondamento entre duas linhas ou em um ponto de coincidência - - Create a fillet between two lines or at a coincident point - Criar um arredondamento entre duas linhas ou em um ponto de coincidência + + Create a fillet between two lines or at a coincident point + Criar um arredondamento entre duas linhas ou em um ponto de coincidência - - + + CmdSketcherCreateHeptagon - - Sketcher - Esboço + + Sketcher + Esboço - - Create heptagon - + + Create heptagon + Criar heptágono - - Create a heptagon in the sketch - + + Create a heptagon in the sketch + Criar um heptágono no esboço - - + + CmdSketcherCreateHexagon - - Sketcher - Esboço + + Sketcher + Esboço - - Create hexagon - + + Create hexagon + Criar hexágono - - Create a hexagon in the sketch - + + Create a hexagon in the sketch + Criar um hexágono no esboço - - + + CmdSketcherCreateLine - - Sketcher - Esboço + + Sketcher + Esboço - - Create line - Criar linha + + Create line + Criar linha - - Create a line in the sketch - Criar uma linha no esboço + + Create a line in the sketch + Criar uma linha no esboço - - + + CmdSketcherCreateOctagon - - Sketcher - Esboço + + Sketcher + Esboço - - Create octagon - + + Create octagon + Criar octógono - - Create an octagon in the sketch - + + Create an octagon in the sketch + Criar um octógono no esboço - - + + CmdSketcherCreatePentagon - - Sketcher - Esboço + + Sketcher + Esboço - - Create pentagon - + + Create pentagon + Criar pentágono - - Create a pentagon in the sketch - + + Create a pentagon in the sketch + Criar um pentágono no esboço - - + + CmdSketcherCreatePoint - - Sketcher - Esboço + + Sketcher + Esboço - - Create point - Criar ponto + + Create point + Criar ponto - - Create a point in the sketch - Criar um ponto no esboço + + Create a point in the sketch + Criar um ponto no esboço - - + + CmdSketcherCreatePolyline - - Sketcher - Esboço + + Sketcher + Esboço - - Create polyline - Criar polyline + + Create polyline + Criar polyline - - Create a polyline in the sketch. 'M' Key cycles behaviour - Criar uma polilinha no esboço. 'M' alterna os modos de desenho + + Create a polyline in the sketch. 'M' Key cycles behaviour + Criar uma polilinha no esboço. 'M' alterna os modos de desenho - Create a polyline in the sketch - Criar uma polilinha no sketch + Create a polyline in the sketch + Criar uma polilinha no sketch - - + + CmdSketcherCreateRectangle - - Sketcher - Esboço + + Sketcher + Esboço - - Create rectangle - Criar retângulo + + Create rectangle + Criar retângulo - - Create a rectangle in the sketch - Criar um retângulo no esboço + + Create a rectangle in the sketch + Criar um retângulo no esboço - - + + CmdSketcherCreateSlot - - Sketcher - Esboço + + Sketcher + Esboço - - Create slot - Criar uma fresta + + Create slot + Criar uma fresta - - Create a slot in the sketch - Criar uma fresta no esboço + + Create a slot in the sketch + Criar uma fresta no esboço - - + + CmdSketcherCreateSquare - - Sketcher - Esboço + + Sketcher + Esboço - - Create square - + + Create square + Criar quadrado - - Create a square in the sketch - + + Create a square in the sketch + Criar um quadrado no esboço - - + + CmdSketcherCreateText - - Sketcher - Esboço + + Sketcher + Esboço - - Create text - Criar texto + + Create text + Criar texto - - Create text in the sketch - Criar um texto no esboço + + Create text in the sketch + Criar um texto no esboço - - + + CmdSketcherCreateTriangle - - Sketcher - Esboço + + Sketcher + Esboço - - Create equilateral triangle - + + Create equilateral triangle + Criar triângulo equilátero - - Create an equilateral triangle in the sketch - + + Create an equilateral triangle in the sketch + Criar um triângulo equilátero no esboço - - + + CmdSketcherEditSketch - - Sketcher - Esboço + + Sketcher + Esboço - - Edit sketch - Editar esboço + + Edit sketch + Editar esboço - - Edit the selected sketch - + + Edit the selected sketch + Editar o esboço selecionado - - + + CmdSketcherExternal - - Sketcher - Esboço + + Sketcher + Esboço - - External geometry - Geometria externa + + External geometry + Geometria externa - - Create an edge linked to an external geometry - Criar uma aresta ligada a uma geometria externa + + Create an edge linked to an external geometry + Criar uma aresta ligada a uma geometria externa - - + + CmdSketcherLeaveSketch - - Sketcher - Esboço + + Sketcher + Esboço - - Leave sketch - Sair do esboço + + Leave sketch + Sair do esboço - - Close the editing of the sketch - Fechar a edição do esboço + + Close the editing of the sketch + Fechar a edição do esboço - - + + CmdSketcherMapSketch - - Sketcher - Esboço + + Sketcher + Esboço - - Map sketch to face... - Esboço para face... + + Map sketch to face... + Esboço para face... - - Map a sketch to a face - Mapear um esboço para uma face + + Map a sketch to a face + Mapear um esboço para uma face - - + + CmdSketcherMergeSketches - - Sketcher - Esboço + + Sketcher + Esboço - - - Merge sketches - + + + Merge sketches + Mesclar esboços - - Wrong selection - Seleção errada + + Wrong selection + Seleção errada - - Select at least two sketches, please. - + + Select at least two sketches, please. + Selecione pelo menos dois esboços, por favor. - - + + CmdSketcherNewSketch - - Sketcher - Esboço + + Sketcher + Esboço - - Create sketch - Criar um esboço + + Create sketch + Criar um esboço - Create a new or edit the selected sketch - Criar um novo esboço ou editar o esboço selecionado + Create a new or edit the selected sketch + Criar um novo esboço ou editar o esboço selecionado - - Create a new sketch - Criar um novo esboço + + Create a new sketch + Criar um novo esboço - - + + CmdSketcherNewSketchSF - Sketcher - Esboço + Sketcher + Esboço - Sketchflat sketch - Esboço do Sketchflat + Sketchflat sketch + Esboço do Sketchflat - Create a new sketchflat sketch by starting externel editor - Criar um novo desenho do sketchflat iniciando o editor externo + Create a new sketchflat sketch by starting externel editor + Criar um novo desenho do sketchflat iniciando o editor externo - - + + CmdSketcherReorientSketch - - Sketcher - Esboço + + Sketcher + Esboço - - Reorient sketch... - Reorientar um esboço... + + Reorient sketch... + Reorientar um esboço... - - Reorient the selected sketch - Reorientar o esboço selecionado + + Reorient the selected sketch + Reorientar o esboço selecionado - - + + CmdSketcherRestoreInternalAlignmentGeometry - - Sketcher - Esboço + + Sketcher + Esboço - - Show/hide internal geometry - + + Show/hide internal geometry + Mostrar/ocultar geometria interna - - Show all internal geometry / hide unused internal geometry - + + Show all internal geometry / hide unused internal geometry + Mostrar toda a geometria interna / ocultar geometria interna não utilizada - - + + CmdSketcherSelectConflictingConstraints - - Sketcher - Esboço + + Sketcher + Esboço - - - Select Conflicting Constraints - + + + Select Conflicting Constraints + Selecionar restrições conflitantes - - + + CmdSketcherSelectConstraints - - Sketcher - Esboço + + Sketcher + Esboço - - Select Constraints - + + Select Constraints + Selecionar restrições - - Select the constraints associated to the selected elements - + + Select the constraints associated to the selected elements + Selecione as restrições associadas aos elementos selecionados - - + + CmdSketcherSelectElementsAssociatedWithConstraints - - Sketcher - Esboço + + Sketcher + Esboço - - - Select Elements associated with constraints - + + + Select Elements associated with constraints + Selecionar elementos associados às restrições - - + + CmdSketcherSelectHorizontalAxis - - Sketcher - Esboço + + Sketcher + Esboço - - Select Horizontal Axis - + + Select Horizontal Axis + Selecionar o eixo horizontal - - Select the horizontal axis - + + Select the horizontal axis + Selecionar o eixo horizontal - - + + CmdSketcherSelectOrigin - - Sketcher - Esboço + + Sketcher + Esboço - - Select Origin - + + Select Origin + Selecionar a origem - - Select the origin point - + + Select the origin point + Selecionar o ponto de origem - - + + CmdSketcherSelectRedundantConstraints - - Sketcher - Esboço + + Sketcher + Esboço - - - Select Redundant Constraints - + + + Select Redundant Constraints + Selecionar restrições redundantes - - + + CmdSketcherSelectVerticalAxis - - Sketcher - Esboço + + Sketcher + Esboço - - Select Vertical Axis - + + Select Vertical Axis + Selecionar o eixo vertical - - Select the vertical axis - + + Select the vertical axis + Selecionar o eixo vertical - - + + CmdSketcherToggleConstruction - - Sketcher - Esboço + + Sketcher + Esboço - - Toggle construction line - Alternar modo de construção + + Toggle construction line + Alternar modo de construção - - Toggles the currently selected lines to/from construction mode - Coloca ou retira as linhas selecionadas do modo de construção + + Toggles the currently selected lines to/from construction mode + Coloca ou retira as linhas selecionadas do modo de construção - - + + CmdSketcherTrimming - - Sketcher - Esboço + + Sketcher + Esboço - - Trim edge - Recortar aresta + + Trim edge + Recortar aresta - - Trim an edge with respect to the picked position - Aparar uma aresta em relação a posição escolhida + + Trim an edge with respect to the picked position + Aparar uma aresta em relação a posição escolhida - Trims an edge with respect to the picked position - Recorta uma aresta a partir da posição escolhida + Trims an edge with respect to the picked position + Recorta uma aresta a partir da posição escolhida - - + + CmdSketcherValidateSketch - - Sketcher - Esboço + + Sketcher + Esboço - - Validate sketch... - Validar um esboço... + + Validate sketch... + Validar um esboço... - - Validate sketch - Validar um esboço + + Validate sketch + Validar um esboço - - Wrong selection - Seleção errada + + Wrong selection + Seleção errada - - Select one sketch, please. - Selecione um esboço, por favor. + + Select one sketch, please. + Selecione um esboço, por favor. - - + + CmdSketcherViewSketch - - Sketcher - Esboço + + Sketcher + Esboço - - View sketch - Ver esboço + + View sketch + Ver esboço - - View sketch perpendicular to sketch plane - Olhar perpendicularmente ao plano do esboço + + View sketch perpendicular to sketch plane + Olhar perpendicularmente ao plano do esboço - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Aparência + + Appearance + Aparência - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Seleção errada - - - - - Select edge(s) from the sketch. - Selecione aresta(s) no esboço. - - - - - Select an edge from the sketch. - Selecione uma aresta do esboço. - - - - - Double constraint - Restrição dupla - - - - - The selected edge has already a horizontal constraint! - A aresta selecionada já possui uma restrição horizontal! - - - - - - - - - - - Impossible constraint - Restrição impossível - - - - Cannot add a constraint between two external geometries! - Não é possível adicionar uma restrição entre duas geometrias externas! - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Seleção errada + + + + + Select edge(s) from the sketch. + Selecione aresta(s) no esboço. + + + + + Select an edge from the sketch. + Selecione uma aresta do esboço. + + + + + Double constraint + Restrição dupla + + + + + The selected edge has already a horizontal constraint! + A aresta selecionada já possui uma restrição horizontal! + + + + + + + + + + + Impossible constraint + Restrição impossível + + + + Cannot add a constraint between two external geometries! + Não é possível adicionar uma restrição entre duas geometrias externas! + - - - - Only sketch and its support is allowed to select - É permitido selecionar somente um esboço e seu suporte + + + + Only sketch and its support is allowed to select + É permitido selecionar somente um esboço e seu suporte - - One of the selected has to be on the sketch - Um dos selecionados tem que ser no esboço + + One of the selected has to be on the sketch + Um dos selecionados tem que ser no esboço - - - The selected edge is not a line segment - A aresta selecionada não é um segmento de linha + + + The selected edge is not a line segment + A aresta selecionada não é um segmento de linha - - - The selected edge has already a vertical constraint! - A aresta selecionada já possui uma restrição vertical! + + + The selected edge has already a vertical constraint! + A aresta selecionada já possui uma restrição vertical! - - The selected item(s) can't accept a horizontal constraint! - Os itens selecionados não podem aceitar uma restrição horizontal! + + The selected item(s) can't accept a horizontal constraint! + Os itens selecionados não podem aceitar uma restrição horizontal! - - The selected item(s) can't accept a vertical constraint! - Os itens selecionados não podem aceitar uma restrição vertical! + + The selected item(s) can't accept a vertical constraint! + Os itens selecionados não podem aceitar uma restrição vertical! - - Select entities from the sketch. - Selecione entidades no esboço. + + Select entities from the sketch. + Selecione entidades no esboço. - - Select exactly one entity from the sketch. - Selecione exatamente uma entidade no esboço. + + Select exactly one entity from the sketch. + Selecione exatamente uma entidade no esboço. - - Select one vertex from the sketch. - Selecione um vértice do esboço. + + Select one vertex from the sketch. + Selecione um vértice do esboço. - - - - - - Select vertexes from the sketch. - Selecione vértices do esboço. + + + + + + Select vertexes from the sketch. + Selecione vértices do esboço. - - Cannot add a fixed x-coordinate constraint on an external geometry! - + + Cannot add a fixed x-coordinate constraint on an external geometry! + Não é possível adicionar uma restrição de coordenada x fixa em uma geometria externa! - - Cannot add a fixed x-coordinate constraint on the root point! - + + Cannot add a fixed x-coordinate constraint on the root point! + Não é possível adicionar uma restrição de coordenada x fixa no ponto de raiz! - - Cannot add a fixed y-coordinate constraint on an external geometry! - + + Cannot add a fixed y-coordinate constraint on an external geometry! + Não é possível adicionar uma restrição de coordenada y fixa em uma geometria externa! - - Cannot add a fixed y-coordinate constraint on the root point! - + + Cannot add a fixed y-coordinate constraint on the root point! + Não é possível adicionar uma restrição de coordenada y fixa no ponto de raiz! - - - - Select one or more arcs or circles from the sketch. - + + + + Select one or more arcs or circles from the sketch. + Selecione um ou mais arcos ou círculos no esboço. - - Constrain equal - Restrição igual + + Constrain equal + Restrição igual - - Do you want to share the same radius for all selected elements? - + + Do you want to share the same radius for all selected elements? + Deseja compartilhar o mesmo raio para todos os elementos selecionados? - - Select only entities from the sketch. - + + Select only entities from the sketch. + Selecione apenas entidades no esboço. - - - Select one or two lines from the sketch. Or select two edges and a point. - + + + Select one or two lines from the sketch. Or select two edges and a point. + Selecione uma ou duas linhas no esboço. Ou selecione um ponto e duas arestas. - - Parallel lines - + + Parallel lines + Linhas paralelas - - An angle constraint cannot be set for two parallel lines. - + + An angle constraint cannot be set for two parallel lines. + Uma restrição de ângulo não pode ser aplicada em duas linhas paralelas. - - Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - Constraint_SnellsLaw - + + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. + Constraint_SnellsLaw + Selecione dois pontos finais de linhas para atuar como raios e uma aresta que representa um limite. O primeiro ponto selecionado corresponde ao índice n1, o segundo ao n2, e a distância define a relação n2/n1. - - Selected objects are not just geometry from one sketch. - + + Selected objects are not just geometry from one sketch. + Objetos selecionados não são apenas geometria de um esboço só. - - Number of selected objects is not 3 (is %1). - + + Number of selected objects is not 3 (is %1). + Número de objetos selecionados não é 3 (é %1). - - Incompatible geometry is selected! - + + Incompatible geometry is selected! + Geometria incompatível selecionada! - - - Select at least one ellipse and one edge from the sketch. - + + + Select at least one ellipse and one edge from the sketch. + Selecione pelo menos uma elipse e uma aresta do esboço. - - Sketch axes cannot be used in internal alignment constraint - + + Sketch axes cannot be used in internal alignment constraint + Eixos do esboço não podem ser usados para uma restrição de alinhamento interno - - You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - + + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. + Não é possível restringir internamente uma elipse sobre uma outra elipse. Selecione apenas uma elipse. - - - Maximum 2 points are supported. - + + + Maximum 2 points are supported. + Máximo 2 pontos são suportados. - - - Maximum 2 lines are supported. - + + + Maximum 2 lines are supported. + Máximo 2 linhas são suportadas. - - - Nothing to constraint - + + + Nothing to constraint + Nada para restringir - - Currently all internal geometry of the ellipse is already exposed. - + + Currently all internal geometry of the ellipse is already exposed. + Atualmente, toda a geometria interna da elipse já está exposta. - - - - - Extra elements - + + + + + Extra elements + Elementos extra - - - - More elements than possible for the given ellipse were provided. These were ignored. - + + + + More elements than possible for the given ellipse were provided. These were ignored. + Foram fornecidos mais elementos do que o possível para a elipse dada. Estes foram ignorados. - - You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - + + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. + Não é possível restringir internamente um arco de elipse sobre um outro arco de elipse. Selecione apenas um arco de elipse. - - You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - + + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. + Não é possivel restringir internamente uma elipse sobre um arco de elipse. Selecione apenas uma elipse ou um arco de elipse. - - Currently all internal geometry of the arc of ellipse is already exposed. - + + Currently all internal geometry of the arc of ellipse is already exposed. + Atualmente, toda a geometria interna do arco de elipse já está exposta. - - More elements than possible for the given arc of ellipse were provided. These were ignored. - + + More elements than possible for the given arc of ellipse were provided. These were ignored. + Foram fornecidos mais elementos do que o possível para o arco de elipse dado. Estes foram ignorados. - - Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Atualmente a geometria interna só é suportada para elipses ou arcos de elipse. O último elemento selecionado deve ser uma elipse ou um arco de elipse. - Select exactly two vertexes from the sketch. - Selecione exatamente dois vértices do esboço. + Select exactly two vertexes from the sketch. + Selecione exatamente dois vértices do esboço. - - - Select two or more vertexes from the sketch. - Selecione dois ou mais vértices do esboço. + + + Select two or more vertexes from the sketch. + Selecione dois ou mais vértices do esboço. - - - Select exactly one line or one point and one line or two points from the sketch. - Selecione exatamente uma linha ou um ponto e uma linha ou dois pontos no esboço. + + + Select exactly one line or one point and one line or two points from the sketch. + Selecione exatamente uma linha ou um ponto e uma linha ou dois pontos no esboço. - - Cannot add a length constraint on an external geometry! - Não é possível adicionar uma restrição de comprimento em uma geometria externa! + + Cannot add a length constraint on an external geometry! + Não é possível adicionar uma restrição de comprimento em uma geometria externa! - - Cannot add a length constraint on an axis! - Não é possível adicionar uma restrição de comprimento em um eixo! + + Cannot add a length constraint on an axis! + Não é possível adicionar uma restrição de comprimento em um eixo! - - - Select exactly one point and one object from the sketch. - Selecione exatamente um ponto e um objeto no esboço. + + + Select exactly one point and one object from the sketch. + Selecione exatamente um ponto e um objeto no esboço. - - - - - Select exactly one line or up to two points from the sketch. - Selecione exatamente uma linha ou até dois pontos no esboço. + + + + + Select exactly one line or up to two points from the sketch. + Selecione exatamente uma linha ou até dois pontos no esboço. - - Cannot add a horizontal length constraint on an external geometry! - Não é possível adicionar uma restrição de comprimento horizontal em uma geometria externa! + + Cannot add a horizontal length constraint on an external geometry! + Não é possível adicionar uma restrição de comprimento horizontal em uma geometria externa! - - Cannot add a horizontal length constraint on an axis! - Não é possível adicionar uma restrição de comprimento horizontal em um eixo! + + Cannot add a horizontal length constraint on an axis! + Não é possível adicionar uma restrição de comprimento horizontal em um eixo! - Cannot add a fixed x-cootdinate constraint on an external geometry! - Não é possível adicionar uma restrição de coordenada X fixa em uma geometria externa! + Cannot add a fixed x-cootdinate constraint on an external geometry! + Não é possível adicionar uma restrição de coordenada X fixa em uma geometria externa! - Cannot add a fixed x-cootdinate constraint on the root point! - Não é possível adicionar uma restrição de coordenada X fixa sobre um ponto raiz! + Cannot add a fixed x-cootdinate constraint on the root point! + Não é possível adicionar uma restrição de coordenada X fixa sobre um ponto raiz! - - Cannot add a vertical length constraint on an external geometry! - Não é possível adicionar uma restrição de comprimento vertical em uma geometria externa! + + Cannot add a vertical length constraint on an external geometry! + Não é possível adicionar uma restrição de comprimento vertical em uma geometria externa! - - Cannot add a vertical length constraint on an axis! - Não é possível adicionar uma restrição de comprimento vertical em um eixo! + + Cannot add a vertical length constraint on an axis! + Não é possível adicionar uma restrição de comprimento vertical em um eixo! - Cannot add a fixed y-cootdinate constraint on an external geometry! - Não é possível adicionar uma restrição de coordenada Y fixa em uma geometria externa! + Cannot add a fixed y-cootdinate constraint on an external geometry! + Não é possível adicionar uma restrição de coordenada Y fixa em uma geometria externa! - Cannot add a fixed y-cootdinate constraint on the root point! - Não é possível adicionar uma restrição de coordenada Y fixa sobre um ponto raiz! + Cannot add a fixed y-cootdinate constraint on the root point! + Não é possível adicionar uma restrição de coordenada Y fixa sobre um ponto raiz! - - Select two or more lines from the sketch. - Selecione duas ou mais linhas no esboço. + + Select two or more lines from the sketch. + Selecione duas ou mais linhas no esboço. - - - Select at least two lines from the sketch. - Selecione pelo menos duas linhas no esboço. + + + Select at least two lines from the sketch. + Selecione pelo menos duas linhas no esboço. - - Select a valid line - Selecione uma linha válida + + Select a valid line + Selecione uma linha válida - - The selected edge is not a valid line - A aresta selecionada não é uma linha válida + + The selected edge is not a valid line + A aresta selecionada não é uma linha válida - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - perpendicular constraint - + perpendicular constraint + Há um número de maneiras em que essa restrição pode ser aplicada. + +Combinações possíveis: duas curvas; um ponto de extremidade e uma curva; dois pontos de extremidade; duas curvas e um ponto. - - Select some geometry from the sketch. - perpendicular constraint - + + Select some geometry from the sketch. + perpendicular constraint + Selecione alguma geometria do esboço. - - Wrong number of selected objects! - perpendicular constraint - + + Wrong number of selected objects! + perpendicular constraint + Número errado de objetos selecionados! - - - - Error - + + + + Error + Erro - - - With 3 objects, there must be 2 curves and 1 point. - tangent constraint - + + + With 3 objects, there must be 2 curves and 1 point. + tangent constraint + Com 3 objetos, deve haver 2 curvas e 1 ponto. - - - Cannot add a perpendicularity constraint at an unconnected point! - Não é possível adicionar uma restrição de perpendicularidade em um ponto não conectado! + + + Cannot add a perpendicularity constraint at an unconnected point! + Não é possível adicionar uma restrição de perpendicularidade em um ponto não conectado! - The selected points should be end points of arcs and lines. - Os pontos selecionados devem ser pontos finais de linhas e arcos. + The selected points should be end points of arcs and lines. + Os pontos selecionados devem ser pontos finais de linhas e arcos. - The selected point should be an end point of an arc or line. - O ponto selecionado deve ser um ponto de extremidade de uma linha ou arco. + The selected point should be an end point of an arc or line. + O ponto selecionado deve ser um ponto de extremidade de uma linha ou arco. - The selected edge should be an arc, line or circle. - A aresta selecionada deve ser uma linha, um arco ou um círculo. + The selected edge should be an arc, line or circle. + A aresta selecionada deve ser uma linha, um arco ou um círculo. - - One of the selected edges should be a line. - Uma das arestas selecionadas deve ser uma linha. + + One of the selected edges should be a line. + Uma das arestas selecionadas deve ser uma linha. - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - tangent constraint - + tangent constraint + Há um número de maneiras em que essa restrição pode ser aplicada. + +Combinações possíveis: duas curvas; um ponto de extremidade e uma curva; dois pontos de extremidade; duas curvas e um ponto. - - Select some geometry from the sketch. - tangent constraint - + + Select some geometry from the sketch. + tangent constraint + Selecione alguma geometria do esboço. - - Wrong number of selected objects! - tangent constraint - + + Wrong number of selected objects! + tangent constraint + Número errado de objetos selecionados! - - - Cannot add a tangency constraint at an unconnected point! - Não é possível adicionar uma restrição de tangência em um ponto não conectado! + + + Cannot add a tangency constraint at an unconnected point! + Não é possível adicionar uma restrição de tangência em um ponto não conectado! - Select exactly one arc or circle from the sketch. - Selecione exatamente um arco ou círculo no esboço. + Select exactly one arc or circle from the sketch. + Selecione exatamente um arco ou círculo no esboço. - Select one or two lines from the sketch. - Selecione uma ou duas linhas do esboço. + Select one or two lines from the sketch. + Selecione uma ou duas linhas do esboço. - - Cannot add an angle constraint on an external geometry! - Não é possível adicionar uma restrição de ângulo em uma geometria externa! + + Cannot add an angle constraint on an external geometry! + Não é possível adicionar uma restrição de ângulo em uma geometria externa! - - Cannot add an angle constraint on an axis! - Não é possível adicionar uma restrição de ângulo em um eixo! + + Cannot add an angle constraint on an axis! + Não é possível adicionar uma restrição de ângulo em um eixo! - Select exactly one or two lines from the sketch. - Selecione exatamente uma ou duas linhas no esboço. + Select exactly one or two lines from the sketch. + Selecione exatamente uma ou duas linhas no esboço. - - Select two edges from the sketch. - Selecione duas arestas no esboço. + + Select two edges from the sketch. + Selecione duas arestas no esboço. - Select atleast two lines from the sketch. - Selecione pelo menos duas linhas no esboço. + Select atleast two lines from the sketch. + Selecione pelo menos duas linhas no esboço. - - - Select two or more compatible edges - Selecione duas ou mais arestas compatíveis + + + Select two or more compatible edges + Selecione duas ou mais arestas compatíveis - - Sketch axes cannot be used in equality constraints - Os eixos do esboço não podem ser usados em restrições de igualdade + + Sketch axes cannot be used in equality constraints + Os eixos do esboço não podem ser usados em restrições de igualdade - - - Select two or more edges of similar type - Selecione duas ou mais arestas do mesmo tipo + + + Select two or more edges of similar type + Selecione duas ou mais arestas do mesmo tipo - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - Selecione dois pontos e uma linha de simetria, dois pontos e um ponto de simetria ou uma linha e um ponto de simetria no esboço. + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Selecione dois pontos e uma linha de simetria, dois pontos e um ponto de simetria ou uma linha e um ponto de simetria no esboço. - - - Cannot add a constraint between external geometries! - Não é possível adicionar uma restrição entre geometrias externas! + + + Cannot add a constraint between external geometries! + Não é possível adicionar uma restrição entre geometrias externas! - - - Cannot add a symmetry constraint between a line and its end points! - Não é possível adicionar uma restrição de simetria entre uma linha e seus pontos finais! + + + Cannot add a symmetry constraint between a line and its end points! + Não é possível adicionar uma restrição de simetria entre uma linha e seus pontos finais! - Select exactly two same geometries - Selecione exatamente duas geometrias do mesmo tipo + Select exactly two same geometries + Selecione exatamente duas geometrias do mesmo tipo - Select valid geometries - Selecione geometrias válidas + Select valid geometries + Selecione geometrias válidas - Select geometry of similar type - Selecione geometrias do mesmo tipo + Select geometry of similar type + Selecione geometrias do mesmo tipo - Select two points and one line from the sketch. - Selecione dois pontos e uma linha no esboço. + Select two points and one line from the sketch. + Selecione dois pontos e uma linha no esboço. - Select exactly one line from the sketch. - Selecione exatamente uma linha do esboço. + Select exactly one line from the sketch. + Selecione exatamente uma linha do esboço. - Select two lines from the sketch. - Selecione duas linhas do esboço. + Select two lines from the sketch. + Selecione duas linhas do esboço. - Select exactly two lines from the sketch. - Selecione exatamente duas linhas do esboço. + Select exactly two lines from the sketch. + Selecione exatamente duas linhas do esboço. - Select two entities from the sketch. - Selecione duas entidades no esboço. + Select two entities from the sketch. + Selecione duas entidades no esboço. - Select exactly two entities from the sketch. - Selecione exatamente duas entidades do esboço. + Select exactly two entities from the sketch. + Selecione exatamente duas entidades do esboço. - - Edit sketch - Editar esboço + + Edit sketch + Editar esboço - - A dialog is already open in the task panel - Uma caixa de diálogo já está aberta no painel de tarefas + + A dialog is already open in the task panel + Uma caixa de diálogo já está aberta no painel de tarefas - - Do you want to close this dialog? - Deseja fechar este diálogo? + + Do you want to close this dialog? + Deseja fechar este diálogo? - - Several sub-elements selected - Vários sub-elementos selecionados + + Several sub-elements selected + Vários sub-elementos selecionados - - You have to select a single face as support for a sketch! - Você deve selecionar uma única face como suporte para um esboço! + + You have to select a single face as support for a sketch! + Você deve selecionar uma única face como suporte para um esboço! - - No support face selected - Nenhuma face de suporte selecionada + + No support face selected + Nenhuma face de suporte selecionada - - You have to select a face as support for a sketch! - Você deve selecionar uma face como suporte para um esboço! + + You have to select a face as support for a sketch! + Você deve selecionar uma face como suporte para um esboço! - - No planar support - Nenhum suporte planar + + No planar support + Nenhum suporte planar - - You need a planar face as support for a sketch! - Você precisa de uma face plana como suporte para um esboço! + + You need a planar face as support for a sketch! + Você precisa de uma face plana como suporte para um esboço! - - Distance constraint - Restrição de distância + + Distance constraint + Restrição de distância - - Not allowed to edit the datum because the sketch contains conflicting constraints - Não é possível editar o dado porque o esboço contém restrições conflitantes + + Not allowed to edit the datum because the sketch contains conflicting constraints + Não é possível editar o dado porque o esboço contém restrições conflitantes - - - - Dimensional constraint - Restrição de dimensão + + + + Dimensional constraint + Restrição de dimensão - - Display - Tela + + Display + Tela - - - - - Select at least two edges from the sketch. - + + + + + Select at least two edges from the sketch. + Selecione pelo menos duas arestas do esboço. - - - One selected edge is not connectable - + + + One selected edge is not connectable + Uma aresta selecionada não é conectável - - Closing a shape formed by exactly two lines makes no sense. - + + Closing a shape formed by exactly two lines makes no sense. + Fechar uma forma formada por exatamente duas linhas não faz sentido. - - - Select elements from a single sketch. - + + + Select elements from a single sketch. + Selecione elementos de um esboço único. - - No constraint selected - + + No constraint selected + Nenhuma restrição selecionada - - At least one constraint must be selected - + + At least one constraint must be selected + Pelo menos uma restrição deve ser selecionada - - Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Atualmente a geometria interna só é suportada para elipses ou arcos de elipse. O último elemento selecionado deve ser uma elipse ou um arco de elipse. - - + + SketchOrientationDialog - Choose orientation - Escolher a orientação + Choose orientation + Escolher a orientação - Sketch orientation - Orientação do esboço + Sketch orientation + Orientação do esboço - XY-Plane - Plano XY + XY-Plane + Plano XY - XZ-Plane - Plano XZ + XZ-Plane + Plano XZ - YZ-Plane - Plano YZ + YZ-Plane + Plano YZ - Reverse direction - Inverter direção + Reverse direction + Inverter direção - Offset: - Offset: + Offset: + Offset: - - + + SketcherGui::ConstraintView - - Change value - Mudar o valor + + Change value + Mudar o valor - - Rename - Renomear + + Rename + Renomear - - Delete - Excluir + + Delete + Excluir - - + + SketcherGui::EditDatumDialog - - - Insert angle - Insira o ângulo + + + Insert angle + Insira o ângulo - - - Angle: - Ângulo: + + + Angle: + Ângulo: - - - Insert radius - Insira o raio + + + Insert radius + Insira o raio - - - Refractive index ratio - Constraint_SnellsLaw - + + + Refractive index ratio + Constraint_SnellsLaw + Relação de índice de refração - - - Ratio n2/n1: - Constraint_SnellsLaw - + + + Ratio n2/n1: + Constraint_SnellsLaw + Relação n2/n1: - - Change radius - + + Change radius + Mudar raio - - - - Radius: - Raio: + + + + Radius: + Raio: - - Refractive index ratio - + + Refractive index ratio + Relação de índice de refração - - Ratio n2/n1: - + + Ratio n2/n1: + Relação n2/n1: - - - Insert length - Insira o comprimento + + + Insert length + Insira o comprimento - - - Length: - Comprimento: + + + Length: + Comprimento: - - + + SketcherGui::ElementView - - Delete - Excluir + + Delete + Excluir - - + + SketcherGui::InsertDatum - - Insert datum - Inserir datum + + Insert datum + Inserir datum - - datum: - datum: + + datum: + datum: - - + + SketcherGui::PropertyConstraintListItem - - Unnamed - + + Unnamed + Sem nome - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Escolher a orientação + + Choose orientation + Escolher a orientação - - Sketch orientation - Orientação do esboço + + Sketch orientation + Orientação do esboço - - XY-Plane - Plano XY + + XY-Plane + Plano XY - - XZ-Plane - Plano XZ + + XZ-Plane + Plano XZ - - YZ-Plane - Plano YZ + + YZ-Plane + Plano YZ - - Reverse direction - Inverter direção + + Reverse direction + Inverter direção - - Offset: - Offset: + + Offset: + Offset: - - + + SketcherGui::SketcherSettings - - Sketcher - Esboço + + Sketcher + Esboço - - Sketcher colors - Cores de esboço + + Sketcher colors + Cores de esboço - - Default edge color - Cor padrão da aresta + + Default edge color + Cor padrão da aresta - - - The color of edges being edited - Editando a cor das arestas + + + The color of edges being edited + Editando a cor das arestas - - Default vertex color - Cor padrão dos vértices + + Default vertex color + Cor padrão dos vértices - - - The color of vertices being edited - Editando a cor dos vértices + + + The color of vertices being edited + Editando a cor dos vértices - - Edit edge color - Editar cor da aresta + + Edit edge color + Editar cor da aresta - - Edit vertex color - Editar a cor do vértice + + Edit vertex color + Editar a cor do vértice - - Construction geometry - Geometria de construção + + Construction geometry + Geometria de construção - - The color of construction geometry in edit mode - A cor da construção de geometria no modo de edição + + The color of construction geometry in edit mode + A cor da construção de geometria no modo de edição - - External geometry - Geometria externa + + External geometry + Geometria externa - - The color of external geometry in edit mode - A cor da geometria externa em modo de edição + + The color of external geometry in edit mode + A cor da geometria externa em modo de edição - - Fully constrained geometry - Geometria totalmente restrita + + Fully constrained geometry + Geometria totalmente restrita - - - - The color of fully constrained geometry in edit mode - A cor da geometria totalmente restrita no modo de edição + + + + The color of fully constrained geometry in edit mode + A cor da geometria totalmente restrita no modo de edição - - Constraint color - + + Constraint color + Cor das restrições - Constrain color - Cor das restrições + + Datum color + Cor da data - - Datum color - Cor da data + + Datum text size + Datar o tamanho do texto - - Datum text size - Datar o tamanho do texto + + + + The default line thickness for new shapes + A espessura de linha padrão para novas formas - - - - The default line thickness for new shapes - A espessura de linha padrão para novas formas + + + + + px + px - - - - - px - px + + Default vertex size + Tamanho padrão dos vértices - - Default vertex size - Tamanho padrão dos vértices + + Default line width + Espessura de linha padrão - - Default line width - Espessura de linha padrão + + Cursor text color + Cor do texto do cursor - - Cursor text color - Cor do texto do cursor + + Sketch editing + Edição de esboço - - Sketch editing - Edição de esboço + + Font size + Tamanho da fonte - - Font size - Tamanho da fonte + + Grid line pattern + Padrão das linhas da grade - - Grid line pattern - Padrão das linhas da grade + + Ask for value after creating a distance constraint + Pedir o valor depois de criar uma restrição de distância - - - Ask for value after creating a distance constraint - Pedir o valor depois de criar uma restrição de distância - - - + + SketcherGui::SketcherValidation - - No missing coincidences - Nenhum coincidência faltante + + No missing coincidences + Nenhum coincidência faltante - - No missing coincidences found - Nenhuma coincidência faltante foi encontrada + + No missing coincidences found + Nenhuma coincidência faltante foi encontrada - - Missing coincidences - Coincidências faltantes + + Missing coincidences + Coincidências faltantes - - %1 missing coincidences found - %1 coincidências faltantes encontradas + + %1 missing coincidences found + %1 coincidências faltantes encontradas - - No invalid constraints - + + No invalid constraints + Nenhuma restrição inválida - - No invalid constraints found - + + No invalid constraints found + Nenhuma restrição inválida encontrada - - Invalid constraints - + + Invalid constraints + Restrições inválidas - - Invalid constraints found - + + Invalid constraints found + Restrições inválidas encontradas - - + + SketcherGui::TaskSketcherConstrains - - Form - Formulário + + Form + Formulário - - Filter: - Filtro: + + Filter: + Filtro: - - All - Todos + + All + Todos - - Normal - Normal + + Normal + Normal - - Datums - Datums + + Datums + Datums - - Named - Nomeado + + Named + Nomeado - - Constraints - Restrições + + Constraints + Restrições - - + + SketcherGui::TaskSketcherElements - - Form - Formulário + + Form + Formulário - - Type: - + + Type: + Tipo: - - Edge - + + Edge + Aresta - - Starting Point - + + Starting Point + Ponto de partida - - End Point - + + End Point + Ponto final - - Center Point - + + Center Point + Ponto central - - Extended Naming - + + Extended Naming + Rotulagem extendida - - Auto-switch to Edge - + + Auto-switch to Edge + Auto-seleção de aresta - - <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - + + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> + <html><head/> <body><p>&quot;Ctrl&quot;: seleção múltipla</p> <p>&quot;Z&quot;: mudar para o próximo tipo válido</p></body></html> - - Elements - + + Elements + Elementos - - - - - Point - + + + + + Point + Ponto - - - - - Line - + + + + + Line + Linha - - - - - Arc - + + + + + Arc + Arco - - - - - Circle - + + + + + Circle + Círculo - - - Ellipse - + + + Ellipse + Elipse - - - Elliptical Arc - + + + Elliptical Arc + Arco elíptico - - - - - Other - + + + + + Other + Outro - - + + SketcherGui::TaskSketcherGeneral - - Form - Formulário + + Form + Formulário - - Show grid - Mostrar grade + + Show grid + Mostrar grade - - Grid size: - Tamanho da grade: + + Grid size: + Tamanho da grade: - mm - mm + + Grid snap + Snap de grade - - Grid snap - Snap de grade + Unsolved + Não resolvido - Unsolved - Não resolvido + Grid Snap + Snap de grade - Grid Snap - Snap de grade + 0.1 mm + 0.1 mm - 0.1 mm - 0.1 mm + 0.2 mm + 0.2 mm - 0.2 mm - 0.2 mm + 0.5 mm + 0.5 mm - 0.5 mm - 0.5 mm + 1 mm + 1 mm - 1 mm - 1 mm + 2 mm + 1 mm - 2 mm - 1 mm + 5 mm + 5 mm - 5 mm - 5 mm + 10 mm + 10 mm - 10 mm - 10 mm + 20 mm + 20 mm - 20 mm - 20 mm + 50 mm + 50 mm - 50 mm - 50 mm + 100 mm + 100 mm - 100 mm - 100 mm + 200 mm + 200 mm - 200 mm - 200 mm + 500 mm + 500 mm - 500 mm - 500 mm + 1 m + 1 m - 1 m - 1 m + 2 m + 2 m - 2 m - 2 m + 5 m + 5 m - 5 m - 5 m + 10 m + 10 m - 10 m - 10 m + 20 m + 20 m - 20 m - 20 m + + Auto constraints + Restrições automáticas - - Auto constraints - Restrições automáticas + auto constraints + Auto-restrições - auto constraints - Auto-restrições + + Edit controls + Controles de edição - - - Edit controls - Controles de edição - - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Mensagens do calculador + + Solver messages + Mensagens do calculador - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - Validação de esboço + + Sketcher validation + Validação de esboço - - Missing coincidences - Coincidências faltantes + + Missing coincidences + Coincidências faltantes - - Tolerance: - Tolerância: + + Tolerance: + Tolerância: - - - Find - Procurar + + + Find + Procurar - - - Fix - Consertar + + + Fix + Consertar - - Invalid constraints - + + Invalid constraints + Restrições inválidas - - + + SketcherGui::ViewProviderSketch - - Invalid sketch - + + Invalid sketch + Esboço inválido - - The sketch is invalid and cannot be edited. + + The sketch is invalid and cannot be edited. Use the sketch validation tool. - + O esboço é inválido e não pode ser editado. Use a ferramenta de validação de esboço. - - Please remove the following constraint: - Por favor, remova a seguinte restrição: + + Please remove the following constraint: + Por favor, remova a seguinte restrição: - - Please remove at least one of the following constraints: - Por favor remova pelo menos uma das seguintes restrições: + + Please remove at least one of the following constraints: + Por favor remova pelo menos uma das seguintes restrições: - - Please remove the following redundant constraint: - Por favor, remova a seguinte restrição redundante: + + Please remove the following redundant constraint: + Por favor, remova a seguinte restrição redundante: - - Please remove the following redundant constraints: - Por favor, remova as seguintes restrições redundantes: + + Please remove the following redundant constraints: + Por favor, remova as seguintes restrições redundantes: - - Empty sketch - Esboço vazio + + Empty sketch + Esboço vazio - - Over-constrained sketch - + + Over-constrained sketch + Esboço superrestrito - - - - (click to select) - + + + + (click to select) + (clique para selecionar) - - Sketch contains conflicting constraints - + + Sketch contains conflicting constraints + Esboço contém restrições conflitantes - - Sketch contains redundant constraints - + + Sketch contains redundant constraints + Esboço contém restrições redundantes - Over-constrained sketch - Esboço superrestrito + Over-constrained sketch + Esboço superrestrito - Sketch contains conflicting constraints - O esboço contém restrições conflitantes + Sketch contains conflicting constraints + O esboço contém restrições conflitantes - Sketch contains redundant constraints - O esboço contém restrições redundantes + Sketch contains redundant constraints + O esboço contém restrições redundantes - - Fully constrained sketch - Esboço totalmente restrito + + Fully constrained sketch + Esboço totalmente restrito - - Under-constrained sketch with 1 degree of freedom - Esboço sobrestrito com 1 grau de liberdade + + Under-constrained sketch with 1 degree of freedom + Esboço sobrestrito com 1 grau de liberdade - - Under-constrained sketch with %1 degrees of freedom - Esboço sobrestrito com %1 graus de liberdade + + Under-constrained sketch with %1 degrees of freedom + Esboço sobrestrito com %1 graus de liberdade - - Solved in %1 sec - Resolvido em %1 seg + + Solved in %1 sec + Resolvido em %1 seg - - Unsolved (%1 sec) - Não resolvidos (%1 seg) + + Unsolved (%1 sec) + Não resolvidos (%1 seg) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - Criar um arco a partir de seus pontos de extremidade e um ponto ao longo do arco + + + Create an arc by its end points and a point along the arc + Criar um arco a partir de seus pontos de extremidade e um ponto ao longo do arco - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - Criar um círculo a partir de 3 pontos de borda + + + Create a circle by 3 rim points + Criar um círculo a partir de 3 pontos de borda - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - Criar um arco a partir do seu centro e por seus pontos de extremidade + + + Create an arc by its center and by its end points + Criar um arco a partir do seu centro e por seus pontos de extremidade - - + + Sketcher_CreateArcOfEllipse - - - Create an arc of ellipse by its center, major radius, endpoints - + + + Create an arc of ellipse by its center, major radius, endpoints + Criar um arco de elipse pelo seu centro, raio principal, pontos de extremidade - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - Criar um círculo a partir do seu centro e por um ponto de borda + + + Create a circle by its center and by a rim point + Criar um círculo a partir do seu centro e por um ponto de borda - - + + Sketcher_CreateEllipseBy3Points - - - Create a ellipse by periapsis, apoapsis, and minor radius - + + + Create a ellipse by periapsis, apoapsis, and minor radius + Criar uma elipse por periapsis apoapsis e menor raio - - + + Sketcher_CreateEllipseByCenter - - - Create an ellipse by center, major radius and point - + + + Create an ellipse by center, major radius and point + Criar uma elipse pelo centro, raio maior e ponto - - + + Sketcher_CreateHeptagon - - - Create a heptagon by its center and by one corner - + + + Create a heptagon by its center and by one corner + Criar um heptágono pelo seu centro e por um canto - - + + Sketcher_CreateHexagon - - - Create a hexagon by its center and by one corner - + + + Create a hexagon by its center and by one corner + Criar um hexágono por seu centro e um canto - - + + Sketcher_CreateOctagon - - - Create an octagon by its center and by one corner - + + + Create an octagon by its center and by one corner + Criar um octógono pelo seu centro e por um canto - - + + Sketcher_CreatePentagon - - - Create a pentagon by its center and by one corner - + + + Create a pentagon by its center and by one corner + Criar um pentágono pelo seu centro e por um canto - - + + Sketcher_CreateSquare - - - Create a square by its center and by one corner - + + + Create a square by its center and by one corner + Criar um quadrado pelo seu centro e por um canto - - + + Sketcher_CreateTriangle - - - Create an equilateral triangle by its center and by one corner - + + + Create an equilateral triangle by its center and by one corner + Criar um triângulo equilátero, pelo seu centro e por um canto - - + + Sketcher_ReorientSketch - - Sketch has support - O esboço tem suporte + + Sketch has support + O esboço tem suporte - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - Um esboço com uma face de suporte não pode ser reorientado. Deseja separá-lo do seu suporte? + Um esboço com uma face de suporte não pode ser reorientado. Deseja separá-lo do seu suporte? - - + + TaskSketcherConstrains - Constraints - Restrições + Constraints + Restrições - - + + TaskSketcherCreateCommands - Appearance - Aparência + Appearance + Aparência - - + + TaskSketcherGeneral - Edit controls - Controles de edição + Edit controls + Controles de edição - - + + TaskSketcherMessages - - Form - Formulário + + Form + Formulário - - Undefined degrees of freedom - Graus de liberdade indefinidos + + Undefined degrees of freedom + Graus de liberdade indefinidos - - Not solved yet - Não resolvido ainda + + Not solved yet + Não resolvido ainda - - + + Workbench - - Sketcher - Esboço + + Sketcher + Esboço - - Sketcher geometries - Geometrias do esboço + + Sketcher geometries + Geometrias do esboço - - Sketcher tools - + + Sketcher tools + Ferramentas de esboço - Sketcher geoms - Geometrias de esboço + Sketcher geoms + Geometrias de esboço - - Sketcher constraints - Restrições de esboço + + Sketcher constraints + Restrições de esboço - + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.qm index d4a438c25..4d6b22796 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.ts index a98e1f820..a5b61e423 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.ts @@ -1,2981 +1,2978 @@ - + CmdSketcherCloseShape - - Sketcher - Sketcher + + Sketcher + Sketcher - - Close Shape - + + Close Shape + Fechar forma - - Produce closed shape by Link end point of element with next elements' starting point - + + Produce closed shape by Link end point of element with next elements' starting point + Produzir forma fechada ligando o ponto de extremidade do elemento com o ponto de inicial dos elementos próximos - - + + CmdSketcherCompCreateArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc - Criar Arco + + Create arc + Criar Arco - - Create an arc in the sketcher - Create an arc in the sketcher + + Create an arc in the sketcher + Criar um arco na mesa de esboços - - Center and end points - Center and end points + + Center and end points + Pontos central e final - - End points and rim point - End points and rim point + + End points and rim point + Pontos de extremidade e ponto de borda - - + + CmdSketcherCompCreateCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle - Criar Círculo + + Create circle + Criar Círculo - - Create a circle in the sketcher - Create a circle in the sketcher + + Create a circle in the sketcher + Criar um círculo na mesa de esboços - - Center and rim point - Center and rim point + + Center and rim point + Ponto do centro e borda - - 3 rim points - 3 rim points + + 3 rim points + 3 pontos na circunferência - - + + CmdSketcherCompCreateConic - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create a conic - + + Create a conic + Criar uma curva cónica - - Create a conic in the sketch - + + Create a conic in the sketch + Criar uma curva cónica no esboçoesboço - - Ellipse by center, major radius, point - + + Ellipse by center, major radius, point + Elipse pelo centro, raio maior, ponto - - Ellipse by Periapsis, apoapsis, minor radius - + + Ellipse by Periapsis, apoapsis, minor radius + Elipse pelo periélio, apoapse, raio menor - - Arc of ellipse by center, major radius, endpoints - + + Arc of ellipse by center, major radius, endpoints + Arco da elipse pelo centro, raio maior, extremidades - - + + CmdSketcherCompCreateRegularPolygon - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create regular polygon - + + Create regular polygon + Criar polígono regular - - Create an regular polygon in the sketcher - + + Create an regular polygon in the sketcher + Criar um polígono regular no esboço - - Triangle - + + Triangle + Triângulo - - Square - + + Square + Quadrado - - Pentagon - + + Pentagon + Pentágono - - Hexagon - + + Hexagon + Hexágono - - Heptagon - + + Heptagon + Heptágono - - Octagon - + + Octagon + Octógono - - + + CmdSketcherConnect - - Sketcher - Sketcher + + Sketcher + Sketcher - - Connect Edges - + + Connect Edges + Unir as pontas - - Link end point of element with next elements' starting point - + + Link end point of element with next elements' starting point + Liga o ponto final do elemento com o inicial dos próximos - - + + CmdSketcherConstrainAngle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain angle - Restringir o ângulo + + Constrain angle + Restringir o ângulo - - Fix the angle of a line or the angle between two lines - Corrigir o ângulo de uma linha ou o ângulo entre duas linhas + + Fix the angle of a line or the angle between two lines + Corrigir o ângulo de uma linha ou o ângulo entre duas linhas - - + + CmdSketcherConstrainCoincident - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain coincident - Restringir coincidentes + + Constrain coincident + Restringir coincidentes - - Create a coincident constraint on the selected item - Criar uma restrição de coincidência no item selecionado + + Create a coincident constraint on the selected item + Criar uma restrição de coincidência no item selecionado - - + + CmdSketcherConstrainDistance - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain distance - Restringir distância + + Constrain distance + Restringir distância - - Fix a length of a line or the distance between a line and a vertex - Corrigir um comprimento de uma linha ou a distância entre uma linha e um vértice + + Fix a length of a line or the distance between a line and a vertex + Corrigir um comprimento de uma linha ou a distância entre uma linha e um vértice - - + + CmdSketcherConstrainDistanceX - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain horizontal distance - Constrain horizontal distance + + Constrain horizontal distance + Constrain horizontal distance - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - Corrigir a distância horizontal entre dois pontos ou extremidades de linha + + Fix the horizontal distance between two points or line ends + Corrigir a distância horizontal entre dois pontos ou extremidades de linha - - + + CmdSketcherConstrainDistanceY - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - Constrain horizontal distance + Constrain horizontal distance + Constrain horizontal distance - - Fix the vertical distance between two points or line ends - Corrigir a distância vertical entre dois pontos ou extremidades de linha + + Fix the vertical distance between two points or line ends + Corrigir a distância vertical entre dois pontos ou extremidades de linha - - + + CmdSketcherConstrainEqual - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain equal - Restringir igual + + Constrain equal + Restringir igual - - Create an equality constraint between two lines or between circles and arcs - Criar uma restrição de igualdade entre duas linhas ou entre círculos e arcos + + Create an equality constraint between two lines or between circles and arcs + Criar uma restrição de igualdade entre duas linhas ou entre círculos e arcos - - + + CmdSketcherConstrainHorizontal - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain horizontally - Restringir horizontalmente + + Constrain horizontally + Restringir horizontalmente - - Create a horizontal constraint on the selected item - Criar uma restrição horizontal no item selecionado + + Create a horizontal constraint on the selected item + Criar uma restrição horizontal no item selecionado - - + + CmdSketcherConstrainInternalAlignment - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain InternalAlignment - + + Constrain InternalAlignment + Restringir alinhamento interno - - Constrains an element to be aligned with the internal geometry of another element - + + Constrains an element to be aligned with the internal geometry of another element + Restringir o alinhamento do elemento com a geometria interna de outro - - + + CmdSketcherConstrainLock - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain lock - Bloqueio de restrição + + Constrain lock + Bloqueio de restrição - - Create a lock constraint on the selected item - Criar uma restrição de bloqueio sobre o item selecionado + + Create a lock constraint on the selected item + Criar uma restrição de bloqueio sobre o item selecionado - - + + CmdSketcherConstrainParallel - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain parallel - Restringir paralelo + + Constrain parallel + Restringir paralelo - - Create a parallel constraint between two lines - Criar uma restrição paralela entre duas linhas + + Create a parallel constraint between two lines + Criar uma restrição paralela entre duas linhas - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain perpendicular - Restringir perpendicular + + Constrain perpendicular + Restringir perpendicular - - Create a perpendicular constraint between two lines - Create a perpendicular constraint between two lines + + Create a perpendicular constraint between two lines + Criar uma restrição perpendicular entre duas linhas - Create a Perpendicular constraint between two lines - Criar uma restrição Perpendicular entre duas linhas + Create a Perpendicular constraint between two lines + Criar uma restrição Perpendicular entre duas linhas - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain point onto object - Restringir o ponto ao objeto + + Constrain point onto object + Restringir o ponto ao objeto - - Fix a point onto an object - Fixar um ponto num objeto + + Fix a point onto an object + Fixar um ponto num objeto - - + + CmdSketcherConstrainRadius - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain radius - Restringir o raio + + Constrain radius + Restringir o raio - - Fix the radius of a circle or an arc - Corrigir o raio de um círculo ou arco + + Fix the radius of a circle or an arc + Corrigir o raio de um círculo ou arco - - + + CmdSketcherConstrainSnellsLaw - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain refraction (Snell's law') - + + Constrain refraction (Snell's law') + Restrição refracção (lei de Snell) - - Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - + + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. + Crie uma restrição de refração (lei de Snell) entre dois pontos de extremidade de raios usando uma aresta como interface. - - + + CmdSketcherConstrainSymmetric - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain symmetrical - Restringir simétrico + + Constrain symmetrical + Restringir simétrico - - Create a symmetry constraint between two points with respect to a line or a third point - Create a symmetry constraint between two points with respect to a line or a third point + + Create a symmetry constraint between two points with respect to a line or a third point + Criar uma restrição de simetria entre dois pontos em relação a uma linha ou um terceiro ponto - Create an symmetry constraint between two points with respect to a line - Criar uma restrição de simetria entre dois pontos em relação a uma linha + Create an symmetry constraint between two points with respect to a line + Criar uma restrição de simetria entre dois pontos em relação a uma linha - - + + CmdSketcherConstrainTangent - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain tangent - Restringir a tangente + + Constrain tangent + Restringir a tangente - - Create a tangent constraint between two entities - Criar uma restrição de tangência entre duas entidades + + Create a tangent constraint between two entities + Criar uma restrição de tangência entre duas entidades - - + + CmdSketcherConstrainVertical - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain vertically - Restringir verticalmente + + Constrain vertically + Restringir verticalmente - - Create a vertical constraint on the selected item - Criar uma restrição vertical no item selecionado + + Create a vertical constraint on the selected item + Criar uma restrição vertical no item selecionado - - + + CmdSketcherCreate3PointArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc by three points - Create arc by three points + + Create arc by three points + Criar um arco baseado em três pontos - - Create an arc by its end points and a point along the arc - Create an arc by its end points and a point along the arc + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + CmdSketcherCreate3PointCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle by three points - Create circle by three points + + Create circle by three points + Criar um círculo baseado em três pontos - - Create a circle by 3 perimeter points - Create a circle by 3 perimeter points + + Create a circle by 3 perimeter points + Criar um arco baseado em três pontos do perímetro - - + + CmdSketcherCreateArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc by center - Create arc by center + + Create arc by center + Criar um arco baseado no centro - - Create an arc by its center and by its end points - Create an arc by its center and by its end points + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - Create arc - Criar Arco + Create arc + Criar Arco - Create an arc in the sketch - Criar um arco no esboço + Create an arc in the sketch + Criar um arco no esboço - - + + CmdSketcherCreateArcOfEllipse - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create an arc of ellipse - + + Create an arc of ellipse + Criar um arco de elipse - - Create an arc of ellipse in the sketch - + + Create an arc of ellipse in the sketch + Criar um arco de elipse no esboço - - + + CmdSketcherCreateCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle - Criar Círculo + + Create circle + Criar Círculo - - Create a circle in the sketch - Criar um círculo no esboço + + Create a circle in the sketch + Criar um círculo no esboço - - + + CmdSketcherCreateDraftLine - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create draft line - Criar linha reta + + Create draft line + Criar linha reta - - Create a draft line in the sketch - Criar uma linha de esboço no sketch + + Create a draft line in the sketch + Criar uma linha de esboço no sketch - - + + CmdSketcherCreateEllipseBy3Points - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create ellipse by 3 points - + + Create ellipse by 3 points + Criar elipse com 3 pontos - - Create an ellipse by 3 points in the sketch - + + Create an ellipse by 3 points in the sketch + Criar uma elipse com 3 pontos no esboço - - + + CmdSketcherCreateEllipseByCenter - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create ellipse by center - + + Create ellipse by center + Criar elipse pelo centro - - Create an ellipse by center in the sketch - + + Create an ellipse by center in the sketch + Criar uma elipse pelo centro no esboço - - + + CmdSketcherCreateFillet - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create fillet - Criar fillet + + Create fillet + Criar fillet - Create a fillet between two lines or at a coincidental point - Criar uma concordância entre duas linhas ou num ponto de coincidência + Create a fillet between two lines or at a coincidental point + Criar uma concordância entre duas linhas ou num ponto de coincidência - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateHeptagon - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create heptagon - + + Create heptagon + Criar heptágono - - Create a heptagon in the sketch - + + Create a heptagon in the sketch + Criar um heptágono no esboço - - + + CmdSketcherCreateHexagon - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create hexagon - + + Create hexagon + Criar hexágono - - Create a hexagon in the sketch - + + Create a hexagon in the sketch + Criar um hexágono no esboço - - + + CmdSketcherCreateLine - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create line - Criar Linha + + Create line + Criar Linha - - Create a line in the sketch - Criar uma linha no esboço + + Create a line in the sketch + Criar uma linha no esboço - - + + CmdSketcherCreateOctagon - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create octagon - + + Create octagon + Criar octógono - - Create an octagon in the sketch - + + Create an octagon in the sketch + Criar um octógono no esboço - - + + CmdSketcherCreatePentagon - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create pentagon - + + Create pentagon + Criar pentágono - - Create a pentagon in the sketch - + + Create a pentagon in the sketch + Criar um pentágono no esboço - - + + CmdSketcherCreatePoint - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create point - Criar Ponto + + Create point + Criar Ponto - - Create a point in the sketch - Criar um ponto no esboço + + Create a point in the sketch + Criar um ponto no esboço - - + + CmdSketcherCreatePolyline - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create polyline - Criar polilinha + + Create polyline + Criar polilinha - - Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch. 'M' Key cycles behaviour + + Create a polyline in the sketch. 'M' Key cycles behaviour + Crie uma polilinha na mesa de esboços. Tecla 'M' alterna o comportamento - Create a polyline in the sketch - Criar uma polilinha no sketch + Create a polyline in the sketch + Criar uma polilinha no sketch - - + + CmdSketcherCreateRectangle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create rectangle - Criar Retângulo + + Create rectangle + Criar Retângulo - - Create a rectangle in the sketch - Criar um retângulo no esboço + + Create a rectangle in the sketch + Criar um retângulo no esboço - - + + CmdSketcherCreateSlot - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create slot - Create slot + + Create slot + Criar uma ranhura - - Create a slot in the sketch - Create a slot in the sketch + + Create a slot in the sketch + Criar uma ranhura no esboço - - + + CmdSketcherCreateSquare - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create square - + + Create square + Criar quadrado - - Create a square in the sketch - + + Create a square in the sketch + Criar um quadrado no esboço - - + + CmdSketcherCreateText - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create text - Criar Texto + + Create text + Criar Texto - - Create text in the sketch - Criar Texto no Desenho + + Create text in the sketch + Criar Texto no Desenho - - + + CmdSketcherCreateTriangle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create equilateral triangle - + + Create equilateral triangle + Criar triângulo equilátero - - Create an equilateral triangle in the sketch - + + Create an equilateral triangle in the sketch + Criar um triângulo equilátero no esboço - - + + CmdSketcherEditSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Edit sketch - Editar Esboço + + Edit sketch + Editar Esboço - - Edit the selected sketch - + + Edit the selected sketch + Editar o esboço selecionado - - + + CmdSketcherExternal - - Sketcher - Sketcher + + Sketcher + Sketcher - - External geometry - Geometria externa + + External geometry + Geometria externa - - Create an edge linked to an external geometry - Criar uma aresta ligada a uma geometria externa + + Create an edge linked to an external geometry + Criar uma aresta ligada a uma geometria externa - - + + CmdSketcherLeaveSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Leave sketch - Sair do Desenho + + Leave sketch + Sair do Desenho - - Close the editing of the sketch - Fechar a edição do esboço + + Close the editing of the sketch + Fechar a edição do esboço - - + + CmdSketcherMapSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Map sketch to face... - Mapear esboço na face... + + Map sketch to face... + Mapear esboço na face... - - Map a sketch to a face - Mapear um esboço na face + + Map a sketch to a face + Mapear um esboço na face - - + + CmdSketcherMergeSketches - - Sketcher - Sketcher + + Sketcher + Sketcher - - - Merge sketches - + + + Merge sketches + Unir esboços - - Wrong selection - Seleção errada + + Wrong selection + Seleção errada - - Select at least two sketches, please. - + + Select at least two sketches, please. + Selecione pelo menos dois esboços, por favor. - - + + CmdSketcherNewSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create sketch - Criar Desenho + + Create sketch + Criar Desenho - Create a new or edit the selected sketch - Criar um novo ou editar o esboço selecionado + Create a new or edit the selected sketch + Criar um novo ou editar o esboço selecionado - - Create a new sketch - Criar um Novo Desenho + + Create a new sketch + Criar um Novo Desenho - - + + CmdSketcherNewSketchSF - Sketcher - Sketcher + Sketcher + Sketcher - Sketchflat sketch - Sketchflat sketch + Sketchflat sketch + Sketchflat sketch - Create a new sketchflat sketch by starting externel editor - Create a new sketchflat sketch by starting externel editor + Create a new sketchflat sketch by starting externel editor + Create a new sketchflat sketch by starting externel editor - - + + CmdSketcherReorientSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Reorient sketch... - Reorient sketch... + + Reorient sketch... + Reorientar esboço... - - Reorient the selected sketch - Reorient the selected sketch + + Reorient the selected sketch + Reorientar o esboço selecionado - - + + CmdSketcherRestoreInternalAlignmentGeometry - - Sketcher - Sketcher + + Sketcher + Sketcher - - Show/hide internal geometry - + + Show/hide internal geometry + Mostrar/ocultar geometria interna - - Show all internal geometry / hide unused internal geometry - + + Show all internal geometry / hide unused internal geometry + Mostrar toda a geometria interna / ocultar geometria interna não utilizada - - + + CmdSketcherSelectConflictingConstraints - - Sketcher - Sketcher + + Sketcher + Sketcher - - - Select Conflicting Constraints - + + + Select Conflicting Constraints + Selecionar restrições em conflito - - + + CmdSketcherSelectConstraints - - Sketcher - Sketcher + + Sketcher + Sketcher - - Select Constraints - + + Select Constraints + Selecionar restrições - - Select the constraints associated to the selected elements - + + Select the constraints associated to the selected elements + Selecione as restrições associadas aos elementos selecionados - - + + CmdSketcherSelectElementsAssociatedWithConstraints - - Sketcher - Sketcher + + Sketcher + Sketcher - - - Select Elements associated with constraints - + + + Select Elements associated with constraints + Selecionar elementos associados às restrições - - + + CmdSketcherSelectHorizontalAxis - - Sketcher - Sketcher + + Sketcher + Sketcher - - Select Horizontal Axis - + + Select Horizontal Axis + Selecionar o eixo horizontal - - Select the horizontal axis - + + Select the horizontal axis + Selecionar o eixo horizontal - - + + CmdSketcherSelectOrigin - - Sketcher - Sketcher + + Sketcher + Sketcher - - Select Origin - + + Select Origin + Selecionar origem - - Select the origin point - + + Select the origin point + Selecionar o ponto de origem - - + + CmdSketcherSelectRedundantConstraints - - Sketcher - Sketcher + + Sketcher + Sketcher - - - Select Redundant Constraints - + + + Select Redundant Constraints + Selecionar restrições redundantes - - + + CmdSketcherSelectVerticalAxis - - Sketcher - Sketcher + + Sketcher + Sketcher - - Select Vertical Axis - + + Select Vertical Axis + Selecionar o eixo vertical - - Select the vertical axis - + + Select the vertical axis + Selecionar o eixo vertical - - + + CmdSketcherToggleConstruction - - Sketcher - Sketcher + + Sketcher + Sketcher - - Toggle construction line - Alternar linha de construção + + Toggle construction line + Alternar linha de construção - - Toggles the currently selected lines to/from construction mode - Alterna as linhas selecionadas para/de modo de construção + + Toggles the currently selected lines to/from construction mode + Alterna as linhas selecionadas para/de modo de construção - - + + CmdSketcherTrimming - - Sketcher - Sketcher + + Sketcher + Sketcher - - Trim edge - Aparar aresta + + Trim edge + Aparar aresta - - Trim an edge with respect to the picked position - Aparar uma aresta em relação à posição escolhida + + Trim an edge with respect to the picked position + Aparar uma aresta em relação à posição escolhida - Trims an edge with respect to the picked position - Trims an edge with respect to the picked position + Trims an edge with respect to the picked position + Trims an edge with respect to the picked position - - + + CmdSketcherValidateSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Validate sketch... - Validate sketch... + + Validate sketch... + Validar o esboço... - - Validate sketch - Validate sketch + + Validate sketch + Validar o esboço - - Wrong selection - Seleção errada + + Wrong selection + Seleção errada - - Select one sketch, please. - Select one sketch, please. + + Select one sketch, please. + Selecione um esboço, por favor. - - + + CmdSketcherViewSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - View sketch - Ver esboço + + View sketch + Ver esboço - - View sketch perpendicular to sketch plane - Ver esboço perpendicular ao plano do esboço + + View sketch perpendicular to sketch plane + Ver esboço perpendicular ao plano do esboço - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Aparência + + Appearance + Aparência - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Seleção errada - - - - - Select edge(s) from the sketch. - Selecionar aresta(s) a partir do esboço. - - - - - Select an edge from the sketch. - Selecione uma aresta do sketch. - - - - - Double constraint - Dupla restrição - - - - - The selected edge has already a horizontal constraint! - A aresta selecionada já tem uma restrição horizontal! - - - - - - - - - - - Impossible constraint - Restrição impossível - - - - Cannot add a constraint between two external geometries! - Não é possível adicionar uma restrição entre geometrias externas! - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Seleção errada + + + + + Select edge(s) from the sketch. + Selecionar aresta(s) a partir do esboço. + + + + + Select an edge from the sketch. + Selecione uma aresta do sketch. + + + + + Double constraint + Dupla restrição + + + + + The selected edge has already a horizontal constraint! + A aresta selecionada já tem uma restrição horizontal! + + + + + + + + + + + Impossible constraint + Restrição impossível + + + + Cannot add a constraint between two external geometries! + Não é possível adicionar uma restrição entre geometrias externas! + - - - - Only sketch and its support is allowed to select - Só o esboço e o seu suporte podem selecionar + + + + Only sketch and its support is allowed to select + Só o esboço e o seu suporte podem selecionar - - One of the selected has to be on the sketch - Um dos selecionados tem que ser um esboço + + One of the selected has to be on the sketch + Um dos selecionados tem que ser um esboço - - - The selected edge is not a line segment - A aresta selecionada não é um segmento de linha + + + The selected edge is not a line segment + A aresta selecionada não é um segmento de linha - - - The selected edge has already a vertical constraint! - A aresta selecionada já tem uma restrição vertical! + + + The selected edge has already a vertical constraint! + A aresta selecionada já tem uma restrição vertical! - - The selected item(s) can't accept a horizontal constraint! - Os items selecionados não podem aceitar uma restrição horizontal! + + The selected item(s) can't accept a horizontal constraint! + Os items selecionados não podem aceitar uma restrição horizontal! - - The selected item(s) can't accept a vertical constraint! - Os itens selecionados não podem aceitar uma restrição vertical! + + The selected item(s) can't accept a vertical constraint! + Os itens selecionados não podem aceitar uma restrição vertical! - - Select entities from the sketch. - Selecionar entidades a partir do esboço. + + Select entities from the sketch. + Selecionar entidades a partir do esboço. - - Select exactly one entity from the sketch. - Selecionar exatamente uma entidade a partir do esboço. + + Select exactly one entity from the sketch. + Selecionar exatamente uma entidade a partir do esboço. - - Select one vertex from the sketch. - Select one vertex from the sketch. + + Select one vertex from the sketch. + Selecione um vértice do esboço. - - - - - - Select vertexes from the sketch. - Selecionar vértices a partir do sketch. + + + + + + Select vertexes from the sketch. + Selecionar vértices a partir do sketch. - - Cannot add a fixed x-coordinate constraint on an external geometry! - + + Cannot add a fixed x-coordinate constraint on an external geometry! + Não é possível criar a restrição de coordenada x fixa numa geometria externa! - - Cannot add a fixed x-coordinate constraint on the root point! - + + Cannot add a fixed x-coordinate constraint on the root point! + Não é possível criar uma restrição de coordenada x fixa no ponto de origem! - - Cannot add a fixed y-coordinate constraint on an external geometry! - + + Cannot add a fixed y-coordinate constraint on an external geometry! + Não é possível criar uma restrição de coordenada y fixa numa geometria externa! - - Cannot add a fixed y-coordinate constraint on the root point! - + + Cannot add a fixed y-coordinate constraint on the root point! + Não é possível criar uma restrição de coordenada y fixa no ponto de origem! - - - - Select one or more arcs or circles from the sketch. - + + + + Select one or more arcs or circles from the sketch. + Selecione um ou mais arcos ou círculos no esboço. - - Constrain equal - Restringir igual + + Constrain equal + Restringir igual - - Do you want to share the same radius for all selected elements? - + + Do you want to share the same radius for all selected elements? + Do you want to share the same radius for all selected elements? - - Select only entities from the sketch. - + + Select only entities from the sketch. + Select only entities from the sketch. - - - Select one or two lines from the sketch. Or select two edges and a point. - + + + Select one or two lines from the sketch. Or select two edges and a point. + Select one or two lines from the sketch. Or select two edges and a point. - - Parallel lines - + + Parallel lines + Parallel lines - - An angle constraint cannot be set for two parallel lines. - + + An angle constraint cannot be set for two parallel lines. + An angle constraint cannot be set for two parallel lines. - - Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - Constraint_SnellsLaw - + + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. + Constraint_SnellsLaw + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - - Selected objects are not just geometry from one sketch. - + + Selected objects are not just geometry from one sketch. + Selected objects are not just geometry from one sketch. - - Number of selected objects is not 3 (is %1). - + + Number of selected objects is not 3 (is %1). + Number of selected objects is not 3 (is %1). - - Incompatible geometry is selected! - + + Incompatible geometry is selected! + Incompatible geometry is selected! - - - Select at least one ellipse and one edge from the sketch. - + + + Select at least one ellipse and one edge from the sketch. + Select at least one ellipse and one edge from the sketch. - - Sketch axes cannot be used in internal alignment constraint - + + Sketch axes cannot be used in internal alignment constraint + Sketch axes cannot be used in internal alignment constraint - - You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - + + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - - - Maximum 2 points are supported. - + + + Maximum 2 points are supported. + Maximum 2 points are supported. - - - Maximum 2 lines are supported. - + + + Maximum 2 lines are supported. + Maximum 2 lines are supported. - - - Nothing to constraint - + + + Nothing to constraint + Nothing to constraint - - Currently all internal geometry of the ellipse is already exposed. - + + Currently all internal geometry of the ellipse is already exposed. + Currently all internal geometry of the ellipse is already exposed. - - - - - Extra elements - + + + + + Extra elements + Extra elements - - - - More elements than possible for the given ellipse were provided. These were ignored. - + + + + More elements than possible for the given ellipse were provided. These were ignored. + More elements than possible for the given ellipse were provided. These were ignored. - - You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - + + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - - You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - + + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - - Currently all internal geometry of the arc of ellipse is already exposed. - + + Currently all internal geometry of the arc of ellipse is already exposed. + Currently all internal geometry of the arc of ellipse is already exposed. - - More elements than possible for the given arc of ellipse were provided. These were ignored. - + + More elements than possible for the given arc of ellipse were provided. These were ignored. + More elements than possible for the given arc of ellipse were provided. These were ignored. - - Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - Select exactly two vertexes from the sketch. - Selecionar exatamente dois vértices a partir do sketch. + Select exactly two vertexes from the sketch. + Selecionar exatamente dois vértices a partir do sketch. - - - Select two or more vertexes from the sketch. - Select two or more vertexes from the sketch. + + + Select two or more vertexes from the sketch. + Select two or more vertexes from the sketch. - - - Select exactly one line or one point and one line or two points from the sketch. - Selecione exatamente uma linha ou uma linha e um ponto ou dois pontos do desenho. + + + Select exactly one line or one point and one line or two points from the sketch. + Selecione exatamente uma linha ou uma linha e um ponto ou dois pontos do desenho. - - Cannot add a length constraint on an external geometry! - Não é possível adicionar uma restrição de ângulo a geometria externa! + + Cannot add a length constraint on an external geometry! + Não é possível adicionar uma restrição de ângulo a geometria externa! - - Cannot add a length constraint on an axis! - Cannot add a length constraint on an axis! + + Cannot add a length constraint on an axis! + Não é possível adicionar uma restrição de comprimento num eixo! - - - Select exactly one point and one object from the sketch. - Selecione exatamente um ponto e um objeto do esboço. + + + Select exactly one point and one object from the sketch. + Selecione exatamente um ponto e um objeto do esboço. - - - - - Select exactly one line or up to two points from the sketch. - Selecione exatamente uma linha ou até dois pontos do esboço. + + + + + Select exactly one line or up to two points from the sketch. + Selecione exatamente uma linha ou até dois pontos do esboço. - - Cannot add a horizontal length constraint on an external geometry! - Não é possível adicionar uma restrição de comprimento horizontal numa geometria externa! + + Cannot add a horizontal length constraint on an external geometry! + Não é possível adicionar uma restrição de comprimento horizontal numa geometria externa! - - Cannot add a horizontal length constraint on an axis! - Cannot add a horizontal length constraint on an axis! + + Cannot add a horizontal length constraint on an axis! + Não é possível adicionar uma restrição de comprimento horizontal num eixo! - Cannot add a fixed x-cootdinate constraint on an external geometry! - Cannot add a fixed x-cootdinate constraint on an external geometry! + Cannot add a fixed x-cootdinate constraint on an external geometry! + Cannot add a fixed x-cootdinate constraint on an external geometry! - Cannot add a fixed x-cootdinate constraint on the root point! - Cannot add a fixed x-cootdinate constraint on the root point! + Cannot add a fixed x-cootdinate constraint on the root point! + Cannot add a fixed x-cootdinate constraint on the root point! - - Cannot add a vertical length constraint on an external geometry! - Não é possível adicionar uma restrição de comprimento vertical numa geometria externa! + + Cannot add a vertical length constraint on an external geometry! + Não é possível adicionar uma restrição de comprimento vertical numa geometria externa! - - Cannot add a vertical length constraint on an axis! - Cannot add a vertical length constraint on an axis! + + Cannot add a vertical length constraint on an axis! + Cannot add a vertical length constraint on an axis! - Cannot add a fixed y-cootdinate constraint on an external geometry! - Cannot add a fixed y-cootdinate constraint on an external geometry! + Cannot add a fixed y-cootdinate constraint on an external geometry! + Cannot add a fixed y-cootdinate constraint on an external geometry! - Cannot add a fixed y-cootdinate constraint on the root point! - Cannot add a fixed y-cootdinate constraint on the root point! + Cannot add a fixed y-cootdinate constraint on the root point! + Cannot add a fixed y-cootdinate constraint on the root point! - - Select two or more lines from the sketch. - Selecione duas ou mais linhas do esboço. + + Select two or more lines from the sketch. + Selecione duas ou mais linhas do esboço. - - - Select at least two lines from the sketch. - Selecione pelo menos duas linhas do esboço. + + + Select at least two lines from the sketch. + Selecione pelo menos duas linhas do esboço. - - Select a valid line - Selecione uma linha válida + + Select a valid line + Selecione uma linha válida - - The selected edge is not a valid line - A aresta selecionada não é uma linha valida + + The selected edge is not a valid line + A aresta selecionada não é uma linha valida - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - perpendicular constraint - + perpendicular constraint + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - - Select some geometry from the sketch. - perpendicular constraint - + + Select some geometry from the sketch. + perpendicular constraint + Select some geometry from the sketch. - - Wrong number of selected objects! - perpendicular constraint - + + Wrong number of selected objects! + perpendicular constraint + Wrong number of selected objects! - - - - Error - + + + + Error + Erro - - - With 3 objects, there must be 2 curves and 1 point. - tangent constraint - + + + With 3 objects, there must be 2 curves and 1 point. + tangent constraint + With 3 objects, there must be 2 curves and 1 point. - - - Cannot add a perpendicularity constraint at an unconnected point! - Cannot add a perpendicularity constraint at an unconnected point! + + + Cannot add a perpendicularity constraint at an unconnected point! + Cannot add a perpendicularity constraint at an unconnected point! - The selected points should be end points of arcs and lines. - Os pontos selecionados devem ser os extremos de linhas e arcos. + The selected points should be end points of arcs and lines. + Os pontos selecionados devem ser os extremos de linhas e arcos. - The selected point should be an end point of an arc or line. - O ponto selecionado deve ser uma extremidade de uma linha ou arco. + The selected point should be an end point of an arc or line. + O ponto selecionado deve ser uma extremidade de uma linha ou arco. - The selected edge should be an arc, line or circle. - A aresta selecionada deve uma linha, arco ou círculo. + The selected edge should be an arc, line or circle. + A aresta selecionada deve uma linha, arco ou círculo. - - One of the selected edges should be a line. - Uma das arestas selecionadas deve ser uma linha. + + One of the selected edges should be a line. + Uma das arestas selecionadas deve ser uma linha. - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - tangent constraint - + tangent constraint + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - - Select some geometry from the sketch. - tangent constraint - + + Select some geometry from the sketch. + tangent constraint + Select some geometry from the sketch. - - Wrong number of selected objects! - tangent constraint - + + Wrong number of selected objects! + tangent constraint + Wrong number of selected objects! - - - Cannot add a tangency constraint at an unconnected point! - Cannot add a tangency constraint at an unconnected point! + + + Cannot add a tangency constraint at an unconnected point! + Cannot add a tangency constraint at an unconnected point! - Select exactly one arc or circle from the sketch. - Selecione exatamente um arco ou círculo do esboço. + Select exactly one arc or circle from the sketch. + Selecione exatamente um arco ou círculo do esboço. - Select one or two lines from the sketch. - Selecione uma ou duas linhas do sketch. + Select one or two lines from the sketch. + Selecione uma ou duas linhas do sketch. - - Cannot add an angle constraint on an external geometry! - Não é possível adicionar uma restrição de ângulo a geometria externa! + + Cannot add an angle constraint on an external geometry! + Não é possível adicionar uma restrição de ângulo a geometria externa! - - Cannot add an angle constraint on an axis! - Cannot add an angle constraint on an axis! + + Cannot add an angle constraint on an axis! + Cannot add an angle constraint on an axis! - Select exactly one or two lines from the sketch. - Selecione exatamente uma ou duas linhas do esboço. + Select exactly one or two lines from the sketch. + Selecione exatamente uma ou duas linhas do esboço. - - Select two edges from the sketch. - Selecione duas arestas do esboço. + + Select two edges from the sketch. + Selecione duas arestas do esboço. - Select atleast two lines from the sketch. - Selecione pelo menos duas linhas do esboço. + Select atleast two lines from the sketch. + Selecione pelo menos duas linhas do esboço. - - - Select two or more compatible edges - Selecione duas ou mais arestas compatíveis + + + Select two or more compatible edges + Selecione duas ou mais arestas compatíveis - - Sketch axes cannot be used in equality constraints - Eixos do sketch não podem ser usados em restrições de igualdade + + Sketch axes cannot be used in equality constraints + Eixos do sketch não podem ser usados em restrições de igualdade - - - Select two or more edges of similar type - Selecione duas ou mais arestas de tipo semelhante + + + Select two or more edges of similar type + Selecione duas ou mais arestas de tipo semelhante - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Selecione dois pontos e uma linha de simetria, dois pontos e um ponto de simetria ou uma linha e um ponto de simetria do esboço. - - - Cannot add a constraint between external geometries! - Não é possível adicionar uma restrição entre geometrias externas! + + + Cannot add a constraint between external geometries! + Não é possível adicionar uma restrição entre geometrias externas! - - - Cannot add a symmetry constraint between a line and its end points! - Cannot add a symmetry constraint between a line and its end points! + + + Cannot add a symmetry constraint between a line and its end points! + Não é possível adicionar uma restrição de simetria entre uma linha e seus pontos extremos! - Select exactly two same geometries - Select exactly two same geometries + Select exactly two same geometries + Select exactly two same geometries - Select valid geometries - Select valid geometries + Select valid geometries + Select valid geometries - Select geometry of similar type - Select geometry of similar type + Select geometry of similar type + Select geometry of similar type - Select two points and one line from the sketch. - Selecione dois pontos e uma linha do esboço. + Select two points and one line from the sketch. + Selecione dois pontos e uma linha do esboço. - Select exactly one line from the sketch. - Select exactly one line from the sketch. + Select exactly one line from the sketch. + Select exactly one line from the sketch. - Select two lines from the sketch. - Select two lines from the sketch. + Select two lines from the sketch. + Select two lines from the sketch. - Select exactly two lines from the sketch. - Select exactly two lines from the sketch. + Select exactly two lines from the sketch. + Select exactly two lines from the sketch. - Select two entities from the sketch. - Selecione duas entidades do esboço. + Select two entities from the sketch. + Selecione duas entidades do esboço. - Select exactly two entities from the sketch. - Selecione exatamente duas entidades do esboço. + Select exactly two entities from the sketch. + Selecione exatamente duas entidades do esboço. - - Edit sketch - Editar Esboço + + Edit sketch + Editar Esboço - - A dialog is already open in the task panel - Já está aberta uma janela no painel de tarefas + + A dialog is already open in the task panel + Já está aberta uma janela no painel de tarefas - - Do you want to close this dialog? - Deseja fechar esta janela? + + Do you want to close this dialog? + Deseja fechar esta janela? - - Several sub-elements selected - Vários subelementos selecionados + + Several sub-elements selected + Vários subelementos selecionados - - You have to select a single face as support for a sketch! - Tem que selecionar uma face única como suporte para um sketch! + + You have to select a single face as support for a sketch! + Tem que selecionar uma face única como suporte para um sketch! - - No support face selected - Nenhuma face de suporte selecionada + + No support face selected + Nenhuma face de suporte selecionada - - You have to select a face as support for a sketch! - Tem que selecionar uma face como suporte para um sketch! + + You have to select a face as support for a sketch! + Tem que selecionar uma face como suporte para um sketch! - - No planar support - Não há suporte planar + + No planar support + Não há suporte planar - - You need a planar face as support for a sketch! - Precisa de uma face plana como suporte para um sketch! + + You need a planar face as support for a sketch! + Precisa de uma face plana como suporte para um sketch! - - Distance constraint - Restrição de distância + + Distance constraint + Restrição de distância - - Not allowed to edit the datum because the sketch contains conflicting constraints - Não é permitido editar o datum porque o desenho contém restrições em conflito + + Not allowed to edit the datum because the sketch contains conflicting constraints + Não é permitido editar o datum porque o desenho contém restrições em conflito - - - - Dimensional constraint - Restrição dimensional + + + + Dimensional constraint + Restrição dimensional - - Display - Visualização + + Display + Visualização - - - - - Select at least two edges from the sketch. - + + + + + Select at least two edges from the sketch. + Select at least two edges from the sketch. - - - One selected edge is not connectable - + + + One selected edge is not connectable + One selected edge is not connectable - - Closing a shape formed by exactly two lines makes no sense. - + + Closing a shape formed by exactly two lines makes no sense. + Closing a shape formed by exactly two lines makes no sense. - - - Select elements from a single sketch. - + + + Select elements from a single sketch. + Select elements from a single sketch. - - No constraint selected - + + No constraint selected + No constraint selected - - At least one constraint must be selected - + + At least one constraint must be selected + At least one constraint must be selected - - Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - - + + SketchOrientationDialog - Choose orientation - Choose orientation + Choose orientation + Choose orientation - Sketch orientation - Sketch orientation + Sketch orientation + Sketch orientation - XY-Plane - XY-Plane + XY-Plane + XY-Plane - XZ-Plane - XZ-Plane + XZ-Plane + XZ-Plane - YZ-Plane - YZ-Plane + YZ-Plane + YZ-Plane - Reverse direction - Reverse direction + Reverse direction + Reverse direction - Offset: - Offset: + Offset: + Offset: - - + + SketcherGui::ConstraintView - - Change value - Alterar Valor + + Change value + Alterar Valor - - Rename - Renomear + + Rename + Renomear - - Delete - Apagar + + Delete + Apagar - - + + SketcherGui::EditDatumDialog - - - Insert angle - Insert angle + + + Insert angle + Inserir ângulo - - - Angle: - Ângulo: + + + Angle: + Ângulo: - - - Insert radius - Insert radius + + + Insert radius + Inserir raio - - - Refractive index ratio - Constraint_SnellsLaw - + + + Refractive index ratio + Constraint_SnellsLaw + Refractive index ratio - - - Ratio n2/n1: - Constraint_SnellsLaw - + + + Ratio n2/n1: + Constraint_SnellsLaw + Ratio n2/n1: - - Change radius - + + Change radius + Change radius - - - - Radius: - Raio: + + + + Radius: + Raio: - - Refractive index ratio - + + Refractive index ratio + Refractive index ratio - - Ratio n2/n1: - + + Ratio n2/n1: + Ratio n2/n1: - - - Insert length - Insert length + + + Insert length + Inserir comprimento - - - Length: - Comprimento: + + + Length: + Comprimento: - - + + SketcherGui::ElementView - - Delete - Apagar + + Delete + Apagar - - + + SketcherGui::InsertDatum - - Insert datum - Inserir datum + + Insert datum + Inserir datum - - datum: - Datum: + + datum: + Datum: - - + + SketcherGui::PropertyConstraintListItem - - Unnamed - + + Unnamed + Sem nome - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Choose orientation + + Choose orientation + Choose orientation - - Sketch orientation - Sketch orientation + + Sketch orientation + Sketch orientation - - XY-Plane - XY-Plane + + XY-Plane + XY-Plane - - XZ-Plane - XZ-Plane + + XZ-Plane + XZ-Plane - - YZ-Plane - YZ-Plane + + YZ-Plane + YZ-Plane - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Offset: - Offset: + + Offset: + Offset: - - + + SketcherGui::SketcherSettings - - Sketcher - Sketcher + + Sketcher + Sketcher - - Sketcher colors - Sketcher colors + + Sketcher colors + Cores da mesa de esboços - - Default edge color - Default edge color + + Default edge color + Default edge color - - - The color of edges being edited - The color of edges being edited + + + The color of edges being edited + The color of edges being edited - - Default vertex color - Default vertex color + + Default vertex color + Cor predefinida de vértices - - - The color of vertices being edited - The color of vertices being edited + + + The color of vertices being edited + The color of vertices being edited - - Edit edge color - Edit edge color + + Edit edge color + Edit edge color - - Edit vertex color - Edit vertex color + + Edit vertex color + Edit vertex color - - Construction geometry - Geometria de construção + + Construction geometry + Geometria de construção - - The color of construction geometry in edit mode - The color of construction geometry in edit mode + + The color of construction geometry in edit mode + The color of construction geometry in edit mode - - External geometry - Geometria externa + + External geometry + Geometria externa - - The color of external geometry in edit mode - The color of external geometry in edit mode + + The color of external geometry in edit mode + The color of external geometry in edit mode - - Fully constrained geometry - Fully constrained geometry + + Fully constrained geometry + Fully constrained geometry - - - - The color of fully constrained geometry in edit mode - The color of fully constrained geometry in edit mode + + + + The color of fully constrained geometry in edit mode + The color of fully constrained geometry in edit mode - - Constraint color - + + Constraint color + Constraint color - Constrain color - Constrain color + + Datum color + Datum color - - Datum color - Datum color + + Datum text size + Datum text size - - Datum text size - Datum text size + + + + The default line thickness for new shapes + Espessura de linha predefinida para novas formas - - - - The default line thickness for new shapes - The default line thickness for new shapes + + + + + px + px - - - - - px - px + + Default vertex size + Tamanho predefinido de vértice - - Default vertex size - Default vertex size + + Default line width + Largura predefinida de linha - - Default line width - Default line width + + Cursor text color + Cursor text color - - Cursor text color - Cursor text color + + Sketch editing + Sketch editing - - Sketch editing - Sketch editing + + Font size + Font size - - Font size - Font size + + Grid line pattern + Grid line pattern - - Grid line pattern - Grid line pattern + + Ask for value after creating a distance constraint + Ask for value after creating a distance constraint - - - Ask for value after creating a distance constraint - Ask for value after creating a distance constraint - - - + + SketcherGui::SketcherValidation - - No missing coincidences - No missing coincidences + + No missing coincidences + No missing coincidences - - No missing coincidences found - No missing coincidences found + + No missing coincidences found + No missing coincidences found - - Missing coincidences - Missing coincidences + + Missing coincidences + Missing coincidences - - %1 missing coincidences found - %1 missing coincidences found + + %1 missing coincidences found + %1 missing coincidences found - - No invalid constraints - + + No invalid constraints + No invalid constraints - - No invalid constraints found - + + No invalid constraints found + No invalid constraints found - - Invalid constraints - + + Invalid constraints + Invalid constraints - - Invalid constraints found - + + Invalid constraints found + Invalid constraints found - - + + SketcherGui::TaskSketcherConstrains - - Form - De + + Form + De - - Filter: - Filtro: + + Filter: + Filtro: - - All - Tudo + + All + Tudo - - Normal - Normal + + Normal + Normal - - Datums - Datums + + Datums + Datums - - Named - Nomeado + + Named + Nomeado - - Constraints - Constraints + + Constraints + Constraints - - + + SketcherGui::TaskSketcherElements - - Form - De + + Form + De - - Type: - + + Type: + Tipo: - - Edge - + + Edge + Borda - - Starting Point - + + Starting Point + Starting Point - - End Point - + + End Point + End Point - - Center Point - + + Center Point + Center Point - - Extended Naming - + + Extended Naming + Extended Naming - - Auto-switch to Edge - + + Auto-switch to Edge + Auto-switch to Edge - - <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - + + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - - Elements - + + Elements + Elements - - - - - Point - + + + + + Point + Ponto - - - - - Line - + + + + + Line + Linha - - - - - Arc - + + + + + Arc + Arco - - - - - Circle - + + + + + Circle + Círculo - - - Ellipse - + + + Ellipse + Elipse - - - Elliptical Arc - + + + Elliptical Arc + Elliptical Arc - - - - - Other - + + + + + Other + Other - - + + SketcherGui::TaskSketcherGeneral - - Form - De + + Form + De - - Show grid - Show grid + + Show grid + Show grid - - Grid size: - Tamanho da grade: + + Grid size: + Tamanho da grade: - mm - mm + + Grid snap + Ajustar à grelha - - Grid snap - Ajustar à grelha + Unsolved + Unsolved - Unsolved - Unsolved + Grid Snap + Grid Snap - Grid Snap - Grid Snap + 0.1 mm + 0.1 mm - 0.1 mm - 0.1 mm + 0.2 mm + 0.2 mm - 0.2 mm - 0.2 mm + 0.5 mm + 0.5 mm - 0.5 mm - 0.5 mm + 1 mm + 1 mm - 1 mm - 1 mm + 2 mm + 2 mm - 2 mm - 2 mm + 5 mm + 5 mm - 5 mm - 5 mm + 10 mm + 10 mm - 10 mm - 10 mm + 20 mm + 20 mm - 20 mm - 20 mm + 50 mm + 50 mm - 50 mm - 50 mm + 100 mm + 100 mm - 100 mm - 100 mm + 200 mm + 200 mm - 200 mm - 200 mm + 500 mm + 500 mm - 500 mm - 500 mm + 1 m + 1 m - 1 m - 1 m + 2 m + 2 m - 2 m - 2 m + 5 m + 5 m - 5 m - 5 m + 10 m + 10 m - 10 m - 10 m + 20 m + 20 m - 20 m - 20 m + + Auto constraints + Restrições automaticas - - Auto constraints - Restrições automaticas + auto constraints + auto constraints - auto constraints - auto constraints + + Edit controls + Editar Controlos - - - Edit controls - Editar Controlos - - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Mensagens de Resolução (problemas, etc.) + + Solver messages + Mensagens de Resolução (problemas, etc.) - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - Sketcher validation + + Sketcher validation + Sketcher validation - - Missing coincidences - Missing coincidences + + Missing coincidences + Missing coincidences - - Tolerance: - Tolerância: + + Tolerance: + Tolerância: - - - Find - Find + + + Find + Find - - - Fix - Fix + + + Fix + Fix - - Invalid constraints - + + Invalid constraints + Invalid constraints - - + + SketcherGui::ViewProviderSketch - - Invalid sketch - + + Invalid sketch + Invalid sketch - - The sketch is invalid and cannot be edited. + + The sketch is invalid and cannot be edited. Use the sketch validation tool. - + The sketch is invalid and cannot be edited. +Use the sketch validation tool. - - Please remove the following constraint: - Please remove the following constraint: + + Please remove the following constraint: + Please remove the following constraint: - - Please remove at least one of the following constraints: - Please remove at least one of the following constraints: + + Please remove at least one of the following constraints: + Please remove at least one of the following constraints: - - Please remove the following redundant constraint: - Please remove the following redundant constraint: + + Please remove the following redundant constraint: + Please remove the following redundant constraint: - - Please remove the following redundant constraints: - Please remove the following redundant constraints: + + Please remove the following redundant constraints: + Please remove the following redundant constraints: - - Empty sketch - Empty sketch + + Empty sketch + Empty sketch - - Over-constrained sketch - + + Over-constrained sketch + Over-constrained sketch - - - - (click to select) - + + + + (click to select) + (click to select) - - Sketch contains conflicting constraints - + + Sketch contains conflicting constraints + Sketch contains conflicting constraints - - Sketch contains redundant constraints - + + Sketch contains redundant constraints + Sketch contains redundant constraints - Over-constrained sketch - Over-constrained sketch + Over-constrained sketch + Over-constrained sketch - Sketch contains conflicting constraints - Sketch contains conflicting constraints + Sketch contains conflicting constraints + Sketch contains conflicting constraints - Sketch contains redundant constraints - Sketch contains redundant constraints + Sketch contains redundant constraints + Sketch contains redundant constraints - - Fully constrained sketch - Fully constrained sketch + + Fully constrained sketch + Fully constrained sketch - - Under-constrained sketch with 1 degree of freedom - Under-constrained sketch with 1 degree of freedom + + Under-constrained sketch with 1 degree of freedom + Under-constrained sketch with 1 degree of freedom - - Under-constrained sketch with %1 degrees of freedom - Under-constrained sketch with %1 degrees of freedom + + Under-constrained sketch with %1 degrees of freedom + Under-constrained sketch with %1 degrees of freedom - - Solved in %1 sec - Solved in %1 sec + + Solved in %1 sec + Solved in %1 sec - - Unsolved (%1 sec) - Unsolved (%1 sec) + + Unsolved (%1 sec) + Unsolved (%1 sec) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - Create an arc by its end points and a point along the arc + + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - Create a circle by 3 rim points + + + Create a circle by 3 rim points + Create a circle by 3 rim points - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - Create an arc by its center and by its end points + + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - - + + Sketcher_CreateArcOfEllipse - - - Create an arc of ellipse by its center, major radius, endpoints - + + + Create an arc of ellipse by its center, major radius, endpoints + Create an arc of ellipse by its center, major radius, endpoints - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - Create a circle by its center and by a rim point + + + Create a circle by its center and by a rim point + Create a circle by its center and by a rim point - - + + Sketcher_CreateEllipseBy3Points - - - Create a ellipse by periapsis, apoapsis, and minor radius - + + + Create a ellipse by periapsis, apoapsis, and minor radius + Create a ellipse by periapsis, apoapsis, and minor radius - - + + Sketcher_CreateEllipseByCenter - - - Create an ellipse by center, major radius and point - + + + Create an ellipse by center, major radius and point + Create an ellipse by center, major radius and point - - + + Sketcher_CreateHeptagon - - - Create a heptagon by its center and by one corner - + + + Create a heptagon by its center and by one corner + Create a heptagon by its center and by one corner - - + + Sketcher_CreateHexagon - - - Create a hexagon by its center and by one corner - + + + Create a hexagon by its center and by one corner + Create a hexagon by its center and by one corner - - + + Sketcher_CreateOctagon - - - Create an octagon by its center and by one corner - + + + Create an octagon by its center and by one corner + Create an octagon by its center and by one corner - - + + Sketcher_CreatePentagon - - - Create a pentagon by its center and by one corner - + + + Create a pentagon by its center and by one corner + Create a pentagon by its center and by one corner - - + + Sketcher_CreateSquare - - - Create a square by its center and by one corner - + + + Create a square by its center and by one corner + Create a square by its center and by one corner - - + + Sketcher_CreateTriangle - - - Create an equilateral triangle by its center and by one corner - + + + Create an equilateral triangle by its center and by one corner + Create an equilateral triangle by its center and by one corner - - + + Sketcher_ReorientSketch - - Sketch has support - Sketch has support + + Sketch has support + Sketch has support - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - Sketch with a support face cannot be reoriented. + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - - + + TaskSketcherConstrains - Constraints - Constraints + Constraints + Constraints - - + + TaskSketcherCreateCommands - Appearance - Aparência + Appearance + Aparência - - + + TaskSketcherGeneral - Edit controls - Editar Controlos + Edit controls + Editar Controlos - - + + TaskSketcherMessages - - Form - De + + Form + De - - Undefined degrees of freedom - Graus de liberdade indefinidos + + Undefined degrees of freedom + Graus de liberdade indefinidos - - Not solved yet - Ainda não foi resolvido + + Not solved yet + Ainda não foi resolvido - - + + Workbench - - Sketcher - Sketcher + + Sketcher + Sketcher - - Sketcher geometries - Geometrias do Sketcher + + Sketcher geometries + Geometrias do Sketcher - - Sketcher tools - + + Sketcher tools + Sketcher tools - Sketcher geoms - Sketcher geoms + Sketcher geoms + Sketcher geoms - - Sketcher constraints - Restrições do Sketcher + + Sketcher constraints + Restrições do Sketcher - + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.qm index a8452f3fc..924e0c50d 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.ts index 50c0df3f3..b81d27e47 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.ts @@ -1,2981 +1,2978 @@ - + CmdSketcherCloseShape - - Sketcher - Sketcher + + Sketcher + Sketcher - - Close Shape - + + Close Shape + Închide forma - - Produce closed shape by Link end point of element with next elements' starting point - + + Produce closed shape by Link end point of element with next elements' starting point + Produce closed shape by Link end point of element with next elements' starting point - - + + CmdSketcherCompCreateArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc - Creeaza un arc de cerc + + Create arc + Creeaza un arc de cerc - - Create an arc in the sketcher - Create an arc in the sketcher + + Create an arc in the sketcher + Crearea unui arc de cerc în schiţă - - Center and end points - Center and end points + + Center and end points + Center and end points - - End points and rim point - End points and rim point + + End points and rim point + End points and rim point - - + + CmdSketcherCompCreateCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle - Creaza cerc + + Create circle + Crează cerc - - Create a circle in the sketcher - Create a circle in the sketcher + + Create a circle in the sketcher + Create a circle in the sketcher - - Center and rim point - Center and rim point + + Center and rim point + Center and rim point - - 3 rim points - 3 rim points + + 3 rim points + 3 rim points - - + + CmdSketcherCompCreateConic - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create a conic - + + Create a conic + Create a conic - - Create a conic in the sketch - + + Create a conic in the sketch + Create a conic in the sketch - - Ellipse by center, major radius, point - + + Ellipse by center, major radius, point + Ellipse by center, major radius, point - - Ellipse by Periapsis, apoapsis, minor radius - + + Ellipse by Periapsis, apoapsis, minor radius + Ellipse by Periapsis, apoapsis, minor radius - - Arc of ellipse by center, major radius, endpoints - + + Arc of ellipse by center, major radius, endpoints + Arc of ellipse by center, major radius, endpoints - - + + CmdSketcherCompCreateRegularPolygon - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create regular polygon - + + Create regular polygon + Creează poligon regulat - - Create an regular polygon in the sketcher - + + Create an regular polygon in the sketcher + Create an regular polygon in the sketcher - - Triangle - + + Triangle + Triunghi - - Square - + + Square + Pătrat - - Pentagon - + + Pentagon + Pentagon - - Hexagon - + + Hexagon + Hexagon - - Heptagon - + + Heptagon + Heptagon - - Octagon - + + Octagon + Octogon - - + + CmdSketcherConnect - - Sketcher - Sketcher + + Sketcher + Sketcher - - Connect Edges - + + Connect Edges + Conectează marginile - - Link end point of element with next elements' starting point - + + Link end point of element with next elements' starting point + Link end point of element with next elements' starting point - - + + CmdSketcherConstrainAngle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain angle - Unghi constrans + + Constrain angle + Unghi constrans - - Fix the angle of a line or the angle between two lines - Repara unghiul unei drepte sau unghiul dintre doua linii + + Fix the angle of a line or the angle between two lines + Repară unghiul unei drepte sau unghiul dintre două linii - - + + CmdSketcherConstrainCoincident - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain coincident - Constrangere coincidenta + + Constrain coincident + Constrângere coincidentă - - Create a coincident constraint on the selected item - Creaza o constrangere coincidenta pe obiectul selectat + + Create a coincident constraint on the selected item + Crează o constrângere coincidentă pe obiectul selectat - - + + CmdSketcherConstrainDistance - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain distance - Distanta constransa + + Constrain distance + Distanţă constrânsă - - Fix a length of a line or the distance between a line and a vertex - Bate in cuie lungimea unei linii sau distanta dintre o linie si un varf + + Fix a length of a line or the distance between a line and a vertex + Bate în cuie lungimea unei linii sau distanţa dintre o linie şi un vârf - - + + CmdSketcherConstrainDistanceX - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain horizontal distance - Constrain horizontal distance + + Constrain horizontal distance + Constrain horizontal distance - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - Bate in cuie distanta orizontala dintre doua puncte sau capete de linii + + Fix the horizontal distance between two points or line ends + Bate în cuie distanţa orizontală dintre doua puncte sau capete de linii - - + + CmdSketcherConstrainDistanceY - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - Constrain horizontal distance + Constrain horizontal distance + Constrain horizontal distance - - Fix the vertical distance between two points or line ends - Bate in cuie distanta verticala dintre doua puncte sau capete de linie + + Fix the vertical distance between two points or line ends + Bate în cuie distanţa verticală dintre două puncte sau capete de linie - - + + CmdSketcherConstrainEqual - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain equal - Egalitate constransa + + Constrain equal + Egalitate constransă - - Create an equality constraint between two lines or between circles and arcs - Creaza o egalitate constransa intre doua linii, cercuri sau arce + + Create an equality constraint between two lines or between circles and arcs + Crează o egalitate constrânsă între două linii, cercuri sau arce - - + + CmdSketcherConstrainHorizontal - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain horizontally - Constrangere orizontala + + Constrain horizontally + Constrângere orizontală - - Create a horizontal constraint on the selected item - Creaza o constrangere orizontala pentru obiectul selectat + + Create a horizontal constraint on the selected item + Crează o constrângere orizontală pentru obiectul selectat - - + + CmdSketcherConstrainInternalAlignment - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain InternalAlignment - + + Constrain InternalAlignment + Constrain InternalAlignment - - Constrains an element to be aligned with the internal geometry of another element - + + Constrains an element to be aligned with the internal geometry of another element + Constrains an element to be aligned with the internal geometry of another element - - + + CmdSketcherConstrainLock - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain lock - Constrangere fixa + + Constrain lock + Constrângere fixă - - Create a lock constraint on the selected item - Creaza o constrangere fixa pe obiectul selectat + + Create a lock constraint on the selected item + Crează o constrângere fixă pe obiectul selectat - - + + CmdSketcherConstrainParallel - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain parallel - Constrangere paralela + + Constrain parallel + Constrângere paralelă - - Create a parallel constraint between two lines - Creaza o constrangere parala între două linii + + Create a parallel constraint between two lines + Crează o constrângere paralelă între două linii - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain perpendicular - Constrangere perpendiculara + + Constrain perpendicular + Constrângere perpendiculară - - Create a perpendicular constraint between two lines - Create a perpendicular constraint between two lines + + Create a perpendicular constraint between two lines + Crează o constrângere perpendiculară între două linii - Create a Perpendicular constraint between two lines - Creaza o constrangere perpendiculara intre doua linii + Create a Perpendicular constraint between two lines + Creaza o constrangere perpendiculara intre doua linii - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain point onto object - Constrange punct pe obiect + + Constrain point onto object + Constrânge punct pe obiect - - Fix a point onto an object - Fixeaza un punct de un obiect + + Fix a point onto an object + Fixează un punct de un obiect - - + + CmdSketcherConstrainRadius - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain radius - Raza constransa + + Constrain radius + Rază constrânsă - - Fix the radius of a circle or an arc - Fixeaza raza unui cerc sau arc + + Fix the radius of a circle or an arc + Fixează raza unui cerc sau arc - - + + CmdSketcherConstrainSnellsLaw - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain refraction (Snell's law') - + + Constrain refraction (Snell's law') + Constrain refraction (Snell's law') - - Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - + + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - - + + CmdSketcherConstrainSymmetric - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain symmetrical - Constrangere simetrica + + Constrain symmetrical + Constrângere simetrică - - Create a symmetry constraint between two points with respect to a line or a third point - Create a symmetry constraint between two points with respect to a line or a third point + + Create a symmetry constraint between two points with respect to a line or a third point + Create a symmetry constraint between two points with respect to a line or a third point - Create an symmetry constraint between two points with respect to a line - Creaza o constrangere simetrica intre doua puncte fata de o linie + Create an symmetry constraint between two points with respect to a line + Creaza o constrangere simetrica intre doua puncte fata de o linie - - + + CmdSketcherConstrainTangent - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain tangent - Constrange tangenta + + Constrain tangent + Constrângere tangentă - - Create a tangent constraint between two entities - Creaza o constrangere tangenta intre doua entitati + + Create a tangent constraint between two entities + Crează o constrângere tangentă între două entităţi - - + + CmdSketcherConstrainVertical - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain vertically - Constrangere verticala + + Constrain vertically + Constrângere verticală - - Create a vertical constraint on the selected item - Creaza o constrangere verticala pe obiectul selectat + + Create a vertical constraint on the selected item + Crează o constrângere verticală pe obiectul selectat - - + + CmdSketcherCreate3PointArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc by three points - Create arc by three points + + Create arc by three points + Creaţi arc de trei puncte - - Create an arc by its end points and a point along the arc - Create an arc by its end points and a point along the arc + + Create an arc by its end points and a point along the arc + Creează un arc de la punctul său final și un punct de-a lungul arcului - - + + CmdSketcherCreate3PointCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle by three points - Create circle by three points + + Create circle by three points + Creați cerc de trei puncte - - Create a circle by 3 perimeter points - Create a circle by 3 perimeter points + + Create a circle by 3 perimeter points + Create a circle by 3 perimeter points - - + + CmdSketcherCreateArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc by center - Create arc by center + + Create arc by center + Create arc by center - - Create an arc by its center and by its end points - Create an arc by its center and by its end points + + Create an arc by its center and by its end points + Creează un arc cu propiul centru și cu propiile puncte finale - Create arc - Creeaza un arc de cerc + Create arc + Creeaza un arc de cerc - Create an arc in the sketch - Creaza un arc de cerc în schita + Create an arc in the sketch + Creaza un arc de cerc în schita - - + + CmdSketcherCreateArcOfEllipse - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create an arc of ellipse - + + Create an arc of ellipse + Create an arc of ellipse - - Create an arc of ellipse in the sketch - + + Create an arc of ellipse in the sketch + Create an arc of ellipse in the sketch - - + + CmdSketcherCreateCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle - Creaza cerc + + Create circle + Crează cerc - - Create a circle in the sketch - Creaza un cerc in schita + + Create a circle in the sketch + Crează un cerc în schiţă - - + + CmdSketcherCreateDraftLine - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create draft line - Creaza o linie de proiect + + Create draft line + Crează o linie de proiect - - Create a draft line in the sketch - Creaza o linie de proiect in schita + + Create a draft line in the sketch + Crează o linie de proiect în schiţă - - + + CmdSketcherCreateEllipseBy3Points - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create ellipse by 3 points - + + Create ellipse by 3 points + Create ellipse by 3 points - - Create an ellipse by 3 points in the sketch - + + Create an ellipse by 3 points in the sketch + Create an ellipse by 3 points in the sketch - - + + CmdSketcherCreateEllipseByCenter - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create ellipse by center - + + Create ellipse by center + Create ellipse by center - - Create an ellipse by center in the sketch - + + Create an ellipse by center in the sketch + Create an ellipse by center in the sketch - - + + CmdSketcherCreateFillet - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create fillet - Creaza panglica + + Create fillet + Crează panglică - Create a fillet between two lines or at a coincidental point - Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateHeptagon - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create heptagon - + + Create heptagon + Creează heptagon - - Create a heptagon in the sketch - + + Create a heptagon in the sketch + Create a heptagon in the sketch - - + + CmdSketcherCreateHexagon - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create hexagon - + + Create hexagon + Creează hexagon - - Create a hexagon in the sketch - + + Create a hexagon in the sketch + Create a hexagon in the sketch - - + + CmdSketcherCreateLine - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create line - Creaza linie + + Create line + Crează linie - - Create a line in the sketch - Creaza o linie in schita + + Create a line in the sketch + Crează o linie în schiţă - - + + CmdSketcherCreateOctagon - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create octagon - + + Create octagon + Creează octogon - - Create an octagon in the sketch - + + Create an octagon in the sketch + Create an octagon in the sketch - - + + CmdSketcherCreatePentagon - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create pentagon - + + Create pentagon + Creează pentagon - - Create a pentagon in the sketch - + + Create a pentagon in the sketch + Create a pentagon in the sketch - - + + CmdSketcherCreatePoint - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create point - Creaza punct + + Create point + Crează punct - - Create a point in the sketch - Creaza un punct in schita + + Create a point in the sketch + Crează un punct în schiţă - - + + CmdSketcherCreatePolyline - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create polyline - Creaza polilinie + + Create polyline + Crează polilinie - - Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch. 'M' Key cycles behaviour + + Create a polyline in the sketch. 'M' Key cycles behaviour + Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch - Creaza o polilinie in schita + Create a polyline in the sketch + Creaza o polilinie in schita - - + + CmdSketcherCreateRectangle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create rectangle - Creaza dreptunghi + + Create rectangle + Crează dreptunghi - - Create a rectangle in the sketch - Creaza un dreptunghi in schita + + Create a rectangle in the sketch + Crează un dreptunghi în schiţă - - + + CmdSketcherCreateSlot - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create slot - Create slot + + Create slot + Create slot - - Create a slot in the sketch - Create a slot in the sketch + + Create a slot in the sketch + Create a slot in the sketch - - + + CmdSketcherCreateSquare - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create square - + + Create square + Creează pătrat - - Create a square in the sketch - + + Create a square in the sketch + Create a square in the sketch - - + + CmdSketcherCreateText - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create text - Creaza text + + Create text + Crează text - - Create text in the sketch - Creaza text in schita + + Create text in the sketch + Crează text în schiţă - - + + CmdSketcherCreateTriangle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create equilateral triangle - + + Create equilateral triangle + Creează triunghi echilateral - - Create an equilateral triangle in the sketch - + + Create an equilateral triangle in the sketch + Create an equilateral triangle in the sketch - - + + CmdSketcherEditSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Edit sketch - Editati schita + + Edit sketch + Editaţi schiţa - - Edit the selected sketch - + + Edit the selected sketch + Edit the selected sketch - - + + CmdSketcherExternal - - Sketcher - Sketcher + + Sketcher + Sketcher - - External geometry - Geometrie externa + + External geometry + Geometrie externă - - Create an edge linked to an external geometry - Creaza o margine legata de o geometrie externa + + Create an edge linked to an external geometry + Crează o muchie legată de o geometrie externă - - + + CmdSketcherLeaveSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Leave sketch - Paraseste schita + + Leave sketch + Parăseşte schiţa - - Close the editing of the sketch - Termina editarea schitei + + Close the editing of the sketch + Termină editarea schiţei - - + + CmdSketcherMapSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Map sketch to face... - Asociaza schita unei fete... + + Map sketch to face... + Asociază schiţa unei feţe... - - Map a sketch to a face - Aplica o chita pe o fata + + Map a sketch to a face + Aplică o schiţa pe o faţă - - + + CmdSketcherMergeSketches - - Sketcher - Sketcher + + Sketcher + Sketcher - - - Merge sketches - + + + Merge sketches + Combină schițe - - Wrong selection - Selecţie greşită + + Wrong selection + Selecţie greşită - - Select at least two sketches, please. - + + Select at least two sketches, please. + Select at least two sketches, please. - - + + CmdSketcherNewSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create sketch - Creaza schita + + Create sketch + Creaza schita - Create a new or edit the selected sketch - Creaza sau editeaza schita selectata + Create a new or edit the selected sketch + Creaza sau editeaza schita selectata - - Create a new sketch - Create a new sketch + + Create a new sketch + Create a new sketch - - + + CmdSketcherNewSketchSF - Sketcher - Sketcher + Sketcher + Sketcher - Sketchflat sketch - Sketchflat sketch + Sketchflat sketch + Sketchflat sketch - Create a new sketchflat sketch by starting externel editor - Create a new sketchflat sketch by starting externel editor + Create a new sketchflat sketch by starting externel editor + Create a new sketchflat sketch by starting externel editor - - + + CmdSketcherReorientSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Reorient sketch... - Reorient sketch... + + Reorient sketch... + Reorient sketch... - - Reorient the selected sketch - Reorient the selected sketch + + Reorient the selected sketch + Reorient the selected sketch - - + + CmdSketcherRestoreInternalAlignmentGeometry - - Sketcher - Sketcher + + Sketcher + Sketcher - - Show/hide internal geometry - + + Show/hide internal geometry + Show/hide internal geometry - - Show all internal geometry / hide unused internal geometry - + + Show all internal geometry / hide unused internal geometry + Show all internal geometry / hide unused internal geometry - - + + CmdSketcherSelectConflictingConstraints - - Sketcher - Sketcher + + Sketcher + Sketcher - - - Select Conflicting Constraints - + + + Select Conflicting Constraints + Select Conflicting Constraints - - + + CmdSketcherSelectConstraints - - Sketcher - Sketcher + + Sketcher + Sketcher - - Select Constraints - + + Select Constraints + Selectaţi constrângeri - - Select the constraints associated to the selected elements - + + Select the constraints associated to the selected elements + Select the constraints associated to the selected elements - - + + CmdSketcherSelectElementsAssociatedWithConstraints - - Sketcher - Sketcher + + Sketcher + Sketcher - - - Select Elements associated with constraints - + + + Select Elements associated with constraints + Select Elements associated with constraints - - + + CmdSketcherSelectHorizontalAxis - - Sketcher - Sketcher + + Sketcher + Sketcher - - Select Horizontal Axis - + + Select Horizontal Axis + Selectaţi axa orizontală - - Select the horizontal axis - + + Select the horizontal axis + Selectaţi axa orizontală - - + + CmdSketcherSelectOrigin - - Sketcher - Sketcher + + Sketcher + Sketcher - - Select Origin - + + Select Origin + Selectaţi originea - - Select the origin point - + + Select the origin point + Selectaţi punctul de origine - - + + CmdSketcherSelectRedundantConstraints - - Sketcher - Sketcher + + Sketcher + Sketcher - - - Select Redundant Constraints - + + + Select Redundant Constraints + Select Redundant Constraints - - + + CmdSketcherSelectVerticalAxis - - Sketcher - Sketcher + + Sketcher + Sketcher - - Select Vertical Axis - + + Select Vertical Axis + Selectare axă verticală - - Select the vertical axis - + + Select the vertical axis + Selectaţi axa verticală - - + + CmdSketcherToggleConstruction - - Sketcher - Sketcher + + Sketcher + Sketcher - - Toggle construction line - Comuta linia de constructie + + Toggle construction line + Comuta linia de constructie - - Toggles the currently selected lines to/from construction mode - Comută liniile selectate în/din modul de construcţie + + Toggles the currently selected lines to/from construction mode + Comută liniile selectate în/din modul de construcţie - - + + CmdSketcherTrimming - - Sketcher - Sketcher + + Sketcher + Sketcher - - Trim edge - Taie marginea + + Trim edge + Taie marginea - - Trim an edge with respect to the picked position - Taie o margine relativ la pozitia aleasa + + Trim an edge with respect to the picked position + Taie o margine relativ la pozitia aleasa - Trims an edge with respect to the picked position - Trims an edge with respect to the picked position + Trims an edge with respect to the picked position + Trims an edge with respect to the picked position - - + + CmdSketcherValidateSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Validate sketch... - Validate sketch... + + Validate sketch... + Validează schița... - - Validate sketch - Validate sketch + + Validate sketch + Validează schița - - Wrong selection - Selecţie greşită + + Wrong selection + Selecţie greşită - - Select one sketch, please. - Select one sketch, please. + + Select one sketch, please. + Selectați o schiță. - - + + CmdSketcherViewSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - View sketch - Vezi schita + + View sketch + Vezi schita - - View sketch perpendicular to sketch plane - Vezi schita perpendicular pe planul schitei + + View sketch perpendicular to sketch plane + Vezi schita perpendicular pe planul schitei - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Aspect + + Appearance + Aspect - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Selecţie greşită - - - - - Select edge(s) from the sketch. - Selectati margini din schita. - - - - - Select an edge from the sketch. - Selectati o margine din schita. - - - - - Double constraint - Constrangere dubla - - - - - The selected edge has already a horizontal constraint! - Marginea selectata are deja o constrangere orizontala! - - - - - - - - - - - Impossible constraint - Constrangere imposibila - - - - Cannot add a constraint between two external geometries! - Nu se poate adauga o constrangere intre geometrii externe! - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Selecţie greşită + + + + + Select edge(s) from the sketch. + Selectati margini din schita. + + + + + Select an edge from the sketch. + Selectati o margine din schita. + + + + + Double constraint + Constrangere dubla + + + + + The selected edge has already a horizontal constraint! + Marginea selectata are deja o constrangere orizontala! + + + + + + + + + + + Impossible constraint + Constrangere imposibila + + + + Cannot add a constraint between two external geometries! + Nu se poate adauga o constrangere intre geometrii externe! + - - - - Only sketch and its support is allowed to select - Doar schita si elementele asociate poate selecta + + + + Only sketch and its support is allowed to select + Doar schita si elementele asociate poate selecta - - One of the selected has to be on the sketch - Unul din elementele selectate trebuie sa fie in schita + + One of the selected has to be on the sketch + Unul din elementele selectate trebuie sa fie in schita - - - The selected edge is not a line segment - Marginea selectata nu este un segment + + + The selected edge is not a line segment + Marginea selectata nu este un segment - - - The selected edge has already a vertical constraint! - Marginea selectata are deja o constrangere verticala! + + + The selected edge has already a vertical constraint! + Marginea selectata are deja o constrangere verticala! - - The selected item(s) can't accept a horizontal constraint! - Obiectele selectate nu accepta o constrangere orizontala! + + The selected item(s) can't accept a horizontal constraint! + Obiectele selectate nu accepta o constrangere orizontala! - - The selected item(s) can't accept a vertical constraint! - Obiectele selectate nu accepta o constrangere verticala! + + The selected item(s) can't accept a vertical constraint! + Obiectele selectate nu accepta o constrangere verticala! - - Select entities from the sketch. - Selectati entitati din schita. + + Select entities from the sketch. + Selectati entitati din schita. - - Select exactly one entity from the sketch. - Selectati o entitate din schita. + + Select exactly one entity from the sketch. + Selectati o entitate din schita. - - Select one vertex from the sketch. - Selectati un varf din schita. + + Select one vertex from the sketch. + Selectati un varf din schita. - - - - - - Select vertexes from the sketch. - Selectati varfuri din schita. + + + + + + Select vertexes from the sketch. + Selectati varfuri din schita. - - Cannot add a fixed x-coordinate constraint on an external geometry! - + + Cannot add a fixed x-coordinate constraint on an external geometry! + Cannot add a fixed x-coordinate constraint on an external geometry! - - Cannot add a fixed x-coordinate constraint on the root point! - + + Cannot add a fixed x-coordinate constraint on the root point! + Cannot add a fixed x-coordinate constraint on the root point! - - Cannot add a fixed y-coordinate constraint on an external geometry! - + + Cannot add a fixed y-coordinate constraint on an external geometry! + Cannot add a fixed y-coordinate constraint on an external geometry! - - Cannot add a fixed y-coordinate constraint on the root point! - + + Cannot add a fixed y-coordinate constraint on the root point! + Cannot add a fixed y-coordinate constraint on the root point! - - - - Select one or more arcs or circles from the sketch. - + + + + Select one or more arcs or circles from the sketch. + Select one or more arcs or circles from the sketch. - - Constrain equal - Egalitate constransa + + Constrain equal + Egalitate constransă - - Do you want to share the same radius for all selected elements? - + + Do you want to share the same radius for all selected elements? + Do you want to share the same radius for all selected elements? - - Select only entities from the sketch. - + + Select only entities from the sketch. + Select only entities from the sketch. - - - Select one or two lines from the sketch. Or select two edges and a point. - + + + Select one or two lines from the sketch. Or select two edges and a point. + Select one or two lines from the sketch. Or select two edges and a point. - - Parallel lines - + + Parallel lines + Linii paralele - - An angle constraint cannot be set for two parallel lines. - + + An angle constraint cannot be set for two parallel lines. + An angle constraint cannot be set for two parallel lines. - - Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - Constraint_SnellsLaw - + + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. + Constraint_SnellsLaw + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - - Selected objects are not just geometry from one sketch. - + + Selected objects are not just geometry from one sketch. + Selected objects are not just geometry from one sketch. - - Number of selected objects is not 3 (is %1). - + + Number of selected objects is not 3 (is %1). + Number of selected objects is not 3 (is %1). - - Incompatible geometry is selected! - + + Incompatible geometry is selected! + Incompatible geometry is selected! - - - Select at least one ellipse and one edge from the sketch. - + + + Select at least one ellipse and one edge from the sketch. + Select at least one ellipse and one edge from the sketch. - - Sketch axes cannot be used in internal alignment constraint - + + Sketch axes cannot be used in internal alignment constraint + Sketch axes cannot be used in internal alignment constraint - - You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - + + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - - - Maximum 2 points are supported. - + + + Maximum 2 points are supported. + Maximum 2 points are supported. - - - Maximum 2 lines are supported. - + + + Maximum 2 lines are supported. + Maximum 2 lines are supported. - - - Nothing to constraint - + + + Nothing to constraint + Nothing to constraint - - Currently all internal geometry of the ellipse is already exposed. - + + Currently all internal geometry of the ellipse is already exposed. + Currently all internal geometry of the ellipse is already exposed. - - - - - Extra elements - + + + + + Extra elements + Elemente suplimentare - - - - More elements than possible for the given ellipse were provided. These were ignored. - + + + + More elements than possible for the given ellipse were provided. These were ignored. + More elements than possible for the given ellipse were provided. These were ignored. - - You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - + + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - - You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - + + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - - Currently all internal geometry of the arc of ellipse is already exposed. - + + Currently all internal geometry of the arc of ellipse is already exposed. + Currently all internal geometry of the arc of ellipse is already exposed. - - More elements than possible for the given arc of ellipse were provided. These were ignored. - + + More elements than possible for the given arc of ellipse were provided. These were ignored. + More elements than possible for the given arc of ellipse were provided. These were ignored. - - Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - Select exactly two vertexes from the sketch. - Selectati exact două varfuri din schita. + Select exactly two vertexes from the sketch. + Selectati exact două varfuri din schita. - - - Select two or more vertexes from the sketch. - Select two or more vertexes from the sketch. + + + Select two or more vertexes from the sketch. + Select two or more vertexes from the sketch. - - - Select exactly one line or one point and one line or two points from the sketch. - Selectati exact o linie sau un punct si o linie sau două puncte din schita. + + + Select exactly one line or one point and one line or two points from the sketch. + Selectati exact o linie sau un punct si o linie sau două puncte din schita. - - Cannot add a length constraint on an external geometry! - Nu pot adauga o constrangere de lungime pentru o geometrie externa! + + Cannot add a length constraint on an external geometry! + Nu pot adauga o constrangere de lungime pentru o geometrie externa! - - Cannot add a length constraint on an axis! - Nu se poate adauga o constrangere de lungime pentru o axa! + + Cannot add a length constraint on an axis! + Nu se poate adauga o constrangere de lungime pentru o axa! - - - Select exactly one point and one object from the sketch. - Selectati exact un punct si un obiect din schita. + + + Select exactly one point and one object from the sketch. + Selectati exact un punct si un obiect din schita. - - - - - Select exactly one line or up to two points from the sketch. - Selectati exact o linie sau maxim doua puncte din schita. + + + + + Select exactly one line or up to two points from the sketch. + Selectati exact o linie sau maxim doua puncte din schita. - - Cannot add a horizontal length constraint on an external geometry! - Nu se poate adauga o constrangere de lungime pentru o geometrie externa! + + Cannot add a horizontal length constraint on an external geometry! + Nu se poate adauga o constrangere de lungime pentru o geometrie externa! - - Cannot add a horizontal length constraint on an axis! - Nu se poate adauga o constrangere de lungime orizontala pentru o axa! + + Cannot add a horizontal length constraint on an axis! + Nu se poate adauga o constrangere de lungime orizontala pentru o axa! - Cannot add a fixed x-cootdinate constraint on an external geometry! - Nu se poate adauga o constrangere pe axa X pentru o geometrie externa! + Cannot add a fixed x-cootdinate constraint on an external geometry! + Nu se poate adauga o constrangere pe axa X pentru o geometrie externa! - Cannot add a fixed x-cootdinate constraint on the root point! - Nu se poate adauga o constrangere pe axa X pentru punctul de baza! + Cannot add a fixed x-cootdinate constraint on the root point! + Nu se poate adauga o constrangere pe axa X pentru punctul de baza! - - Cannot add a vertical length constraint on an external geometry! - Nu se poate adauga o constrangere verticala pentru o geometrie externa! + + Cannot add a vertical length constraint on an external geometry! + Nu se poate adauga o constrangere verticala pentru o geometrie externa! - - Cannot add a vertical length constraint on an axis! - Nu se poate adauga o constrangere verticala pentru o axa! + + Cannot add a vertical length constraint on an axis! + Nu se poate adauga o constrangere verticala pentru o axa! - Cannot add a fixed y-cootdinate constraint on an external geometry! - Nu se poate adauga o constrangere pe axa Y pentru o geometrie externa! + Cannot add a fixed y-cootdinate constraint on an external geometry! + Nu se poate adauga o constrangere pe axa Y pentru o geometrie externa! - Cannot add a fixed y-cootdinate constraint on the root point! - Nu se poate adauga o constrangere pe axa Y pentru punctul de baza! + Cannot add a fixed y-cootdinate constraint on the root point! + Nu se poate adauga o constrangere pe axa Y pentru punctul de baza! - - Select two or more lines from the sketch. - Selectati doua sau mai multe linii din schita. + + Select two or more lines from the sketch. + Selectati doua sau mai multe linii din schita. - - - Select at least two lines from the sketch. - Selectati cel putin doua linii din schita. + + + Select at least two lines from the sketch. + Selectati cel putin doua linii din schita. - - Select a valid line - Selectaţi o linie valida + + Select a valid line + Selectaţi o linie valida - - The selected edge is not a valid line - Marginea selectata nu este o linie valida + + The selected edge is not a valid line + Marginea selectată nu este o linie validă - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - perpendicular constraint - + perpendicular constraint + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - - Select some geometry from the sketch. - perpendicular constraint - + + Select some geometry from the sketch. + perpendicular constraint + Select some geometry from the sketch. - - Wrong number of selected objects! - perpendicular constraint - + + Wrong number of selected objects! + perpendicular constraint + Număr greșit al obiectelor selectate! - - - - Error - + + + + Error + Eroare - - - With 3 objects, there must be 2 curves and 1 point. - tangent constraint - + + + With 3 objects, there must be 2 curves and 1 point. + tangent constraint + With 3 objects, there must be 2 curves and 1 point. - - - Cannot add a perpendicularity constraint at an unconnected point! - Nu pot adauga o constrangere perpendiculara pentru un punct neconectat! + + + Cannot add a perpendicularity constraint at an unconnected point! + Nu pot adauga o constrângere perpendiculară pentru un punct neconectat! - The selected points should be end points of arcs and lines. - Punctele selectate trebuie sa fie puncte de capat pentru arce sau linii. + The selected points should be end points of arcs and lines. + Punctele selectate trebuie sa fie puncte de capăt pentru arce sau linii. - The selected point should be an end point of an arc or line. - Punctul selectat trebuie sa fie punct de capat pentru arce sau linii. + The selected point should be an end point of an arc or line. + Punctul selectat trebuie sa fie punct de capăt pentru arce sau linii. - The selected edge should be an arc, line or circle. - Marginea selectata trebuie sa fie arc, linie sau cerc. + The selected edge should be an arc, line or circle. + Marginea selectată trebuie sa fie arc, linie sau cerc. - - One of the selected edges should be a line. - Una dintre marginile selectate trebuie sa fie o linie. + + One of the selected edges should be a line. + Una dintre marginile selectate trebuie sa fie o linie. - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - tangent constraint - + tangent constraint + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - - Select some geometry from the sketch. - tangent constraint - + + Select some geometry from the sketch. + tangent constraint + Select some geometry from the sketch. - - Wrong number of selected objects! - tangent constraint - + + Wrong number of selected objects! + tangent constraint + Număr greșit al obiectelor selectate! - - - Cannot add a tangency constraint at an unconnected point! - Nu pot adauga constrangere tangentiala pentru un punct neconectat! + + + Cannot add a tangency constraint at an unconnected point! + Nu pot adauga constrângere tangenţială pentru un punct neconectat! - Select exactly one arc or circle from the sketch. - Selectati exact un arc sau un cerc din schita. + Select exactly one arc or circle from the sketch. + Selectaţi exact un arc sau un cerc din schiţă. - Select one or two lines from the sketch. - Selectati una sau două linii din schita. + Select one or two lines from the sketch. + Selectaţi una sau două linii din schiţă. - - Cannot add an angle constraint on an external geometry! - Nu pot adauga o constrangere de unghi pentru o geometrie externa! + + Cannot add an angle constraint on an external geometry! + Nu pot adăuga o constrângere de unghi pentru o geometrie externă! - - Cannot add an angle constraint on an axis! - Nu pot adauga o constrangere de unghi pe o axa! + + Cannot add an angle constraint on an axis! + Nu pot adăuga o constrângere de unghi pe o axă! - Select exactly one or two lines from the sketch. - Selectati exact una sau doua linii din schita. + Select exactly one or two lines from the sketch. + Selectaţi exact una sau două linii din schiţă. - - Select two edges from the sketch. - Selectati doua margini din schita. + + Select two edges from the sketch. + Selectaţi două margini din schiţă. - Select atleast two lines from the sketch. - Selectati cel putin doua linii din schita. + Select atleast two lines from the sketch. + Selectaţi cel puţin două linii din schiţă. - - - Select two or more compatible edges - Selectati doua sau mai multe margini compatibile + + + Select two or more compatible edges + Selectaţi două sau mai multe margini compatibile - - Sketch axes cannot be used in equality constraints - Axele schitei nu pot fi folosite in constrangeri de egalitate + + Sketch axes cannot be used in equality constraints + Axele schiţei nu pot fi folosite în constrângeri de egalitate - - - Select two or more edges of similar type - Selectati doua sau mai multe margini de acelasi tip + + + Select two or more edges of similar type + Selectaţi două sau mai multe margini de acelaşi tip - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - - - Cannot add a constraint between external geometries! - Nu se poate adauga o constrangere intre geometrii externe! + + + Cannot add a constraint between external geometries! + Nu se poate adăuga o constrângere între geometrii externe! - - - Cannot add a symmetry constraint between a line and its end points! - Nu se poate adauga o constrangere de simetrie intre o linie si punctele ei de capat! + + + Cannot add a symmetry constraint between a line and its end points! + Nu se poate adăuga o constrângere de simetrie între o linie şi punctele ei de capăt! - Select exactly two same geometries - Select exactly two same geometries + Select exactly two same geometries + Select exactly two same geometries - Select valid geometries - Select valid geometries + Select valid geometries + Select valid geometries - Select geometry of similar type - Select geometry of similar type + Select geometry of similar type + Select geometry of similar type - Select two points and one line from the sketch. - Selectati doua puncte si o linie din schita. + Select two points and one line from the sketch. + Selectati doua puncte si o linie din schita. - Select exactly one line from the sketch. - Select exactly one line from the sketch. + Select exactly one line from the sketch. + Select exactly one line from the sketch. - Select two lines from the sketch. - Select two lines from the sketch. + Select two lines from the sketch. + Select two lines from the sketch. - Select exactly two lines from the sketch. - Select exactly two lines from the sketch. + Select exactly two lines from the sketch. + Select exactly two lines from the sketch. - Select two entities from the sketch. - Selectati doua entitati din schita. + Select two entities from the sketch. + Selectaţi două entităţi din schiţă. - Select exactly two entities from the sketch. - Selectati exact doua entitati din schita. + Select exactly two entities from the sketch. + Selectaţi exact două entităţi din schiţă. - - Edit sketch - Editati schita + + Edit sketch + Editaţi schiţa - - A dialog is already open in the task panel - O fereastra de dialog este deja deschisa in fereastra de sarcini + + A dialog is already open in the task panel + O fereastră de dialog este deja deschisă în fereastra de sarcini - - Do you want to close this dialog? - Doriti sa inchideti aceasta fereastra de dialog? + + Do you want to close this dialog? + Doriţi să închideţi această fereastră de dialog? - - Several sub-elements selected - Mai multe sub-elemente selectate + + Several sub-elements selected + Mai multe sub-elemente selectate - - You have to select a single face as support for a sketch! - Ati selectat o singura fata ca si suport pentru schita! + + You have to select a single face as support for a sketch! + Aţi selectat o singură faţă ca şi suport pentru schiţă! - - No support face selected - Nici o fata suport selectata + + No support face selected + Nici o faţă suport selectată - - You have to select a face as support for a sketch! - Trebuie sa selectati o fata suport pentru schita! + + You have to select a face as support for a sketch! + Trebuie să selectaţi o faţă suport pentru schiţă! - - No planar support - Nici un plan suport + + No planar support + Nici un plan suport - - You need a planar face as support for a sketch! - Schita necesita o fata plana ca si suport! + + You need a planar face as support for a sketch! + Schiţa necesită o faţă plană ca şi suport! - - Distance constraint - Constrangere distanta + + Distance constraint + Constrangere distanţa - - Not allowed to edit the datum because the sketch contains conflicting constraints - Nu este permisa editarea datum-ului pentru ca schita contine conflicte de constrangeri + + Not allowed to edit the datum because the sketch contains conflicting constraints + Nu este permisă editarea datum-ului pentru ca schiţa conţine conflicte de constrângeri - - - - Dimensional constraint - Constrangere dimensionala + + + + Dimensional constraint + Constrângere dimensională - - Display - Afișare + + Display + Afișare - - - - - Select at least two edges from the sketch. - + + + + + Select at least two edges from the sketch. + Select at least two edges from the sketch. - - - One selected edge is not connectable - + + + One selected edge is not connectable + One selected edge is not connectable - - Closing a shape formed by exactly two lines makes no sense. - + + Closing a shape formed by exactly two lines makes no sense. + Closing a shape formed by exactly two lines makes no sense. - - - Select elements from a single sketch. - + + + Select elements from a single sketch. + Select elements from a single sketch. - - No constraint selected - + + No constraint selected + No constraint selected - - At least one constraint must be selected - + + At least one constraint must be selected + At least one constraint must be selected - - Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - - + + SketchOrientationDialog - Choose orientation - Choose orientation + Choose orientation + Choose orientation - Sketch orientation - Sketch orientation + Sketch orientation + Sketch orientation - XY-Plane - XY-Plane + XY-Plane + XY-Plane - XZ-Plane - XZ-Plane + XZ-Plane + XZ-Plane - YZ-Plane - YZ-Plane + YZ-Plane + YZ-Plane - Reverse direction - Reverse direction + Reverse direction + Reverse direction - Offset: - Offset: + Offset: + Offset: - - + + SketcherGui::ConstraintView - - Change value - Modificaţi valoarea + + Change value + Modificaţi valoarea - - Rename - Redenumire + + Rename + Redenumire - - Delete - Ştergeţi + + Delete + Ştergeţi - - + + SketcherGui::EditDatumDialog - - - Insert angle - Insert angle + + + Insert angle + Introdu unghi - - - Angle: - Unghiul: + + + Angle: + Unghiul: - - - Insert radius - Insert radius + + + Insert radius + Insert radius - - - Refractive index ratio - Constraint_SnellsLaw - + + + Refractive index ratio + Constraint_SnellsLaw + Refractive index ratio - - - Ratio n2/n1: - Constraint_SnellsLaw - + + + Ratio n2/n1: + Constraint_SnellsLaw + Ratio n2/n1: - - Change radius - + + Change radius + Change radius - - - - Radius: - Raza: + + + + Radius: + Raza: - - Refractive index ratio - + + Refractive index ratio + Refractive index ratio - - Ratio n2/n1: - + + Ratio n2/n1: + Ratio n2/n1: - - - Insert length - Insert length + + + Insert length + Introduceţi lungimea - - - Length: - Lungime: + + + Length: + Lungime: - - + + SketcherGui::ElementView - - Delete - Ştergeţi + + Delete + Ştergeţi - - + + SketcherGui::InsertDatum - - Insert datum - Inserare datum + + Insert datum + Inserare datum - - datum: - datum: + + datum: + datum: - - + + SketcherGui::PropertyConstraintListItem - - Unnamed - + + Unnamed + Nedenumit - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Choose orientation + + Choose orientation + Choose orientation - - Sketch orientation - Sketch orientation + + Sketch orientation + Sketch orientation - - XY-Plane - XY-Plane + + XY-Plane + XY-Plane - - XZ-Plane - XZ-Plane + + XZ-Plane + XZ-Plane - - YZ-Plane - YZ-Plane + + YZ-Plane + YZ-Plane - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Offset: - Offset: + + Offset: + Offset: - - + + SketcherGui::SketcherSettings - - Sketcher - Sketcher + + Sketcher + Sketcher - - Sketcher colors - Sketcher colors + + Sketcher colors + Sketcher colors - - Default edge color - Default edge color + + Default edge color + Default edge color - - - The color of edges being edited - The color of edges being edited + + + The color of edges being edited + The color of edges being edited - - Default vertex color - Default vertex color + + Default vertex color + Default vertex color - - - The color of vertices being edited - The color of vertices being edited + + + The color of vertices being edited + The color of vertices being edited - - Edit edge color - Edit edge color + + Edit edge color + Edit edge color - - Edit vertex color - Edit vertex color + + Edit vertex color + Edit vertex color - - Construction geometry - Geometria constructiei + + Construction geometry + Geometria constructiei - - The color of construction geometry in edit mode - The color of construction geometry in edit mode + + The color of construction geometry in edit mode + The color of construction geometry in edit mode - - External geometry - Geometrie externa + + External geometry + Geometrie externă - - The color of external geometry in edit mode - The color of external geometry in edit mode + + The color of external geometry in edit mode + The color of external geometry in edit mode - - Fully constrained geometry - Fully constrained geometry + + Fully constrained geometry + Fully constrained geometry - - - - The color of fully constrained geometry in edit mode - The color of fully constrained geometry in edit mode + + + + The color of fully constrained geometry in edit mode + The color of fully constrained geometry in edit mode - - Constraint color - + + Constraint color + Constraint color - Constrain color - Constrain color + + Datum color + Datum color - - Datum color - Datum color + + Datum text size + Datum text size - - Datum text size - Datum text size + + + + The default line thickness for new shapes + The default line thickness for new shapes - - - - The default line thickness for new shapes - The default line thickness for new shapes + + + + + px + px - - - - - px - px + + Default vertex size + Default vertex size - - Default vertex size - Default vertex size + + Default line width + Lățime implicită linie - - Default line width - Default line width + + Cursor text color + Cursor text color - - Cursor text color - Cursor text color + + Sketch editing + Sketch editing - - Sketch editing - Sketch editing + + Font size + Dimensiunea fontului - - Font size - Font size + + Grid line pattern + Grid line pattern - - Grid line pattern - Grid line pattern + + Ask for value after creating a distance constraint + Ask for value after creating a distance constraint - - - Ask for value after creating a distance constraint - Ask for value after creating a distance constraint - - - + + SketcherGui::SketcherValidation - - No missing coincidences - No missing coincidences + + No missing coincidences + No missing coincidences - - No missing coincidences found - No missing coincidences found + + No missing coincidences found + No missing coincidences found - - Missing coincidences - Missing coincidences + + Missing coincidences + Lipsesc coincidente - - %1 missing coincidences found - %1 missing coincidences found + + %1 missing coincidences found + %1 missing coincidences found - - No invalid constraints - + + No invalid constraints + No invalid constraints - - No invalid constraints found - + + No invalid constraints found + No invalid constraints found - - Invalid constraints - + + Invalid constraints + Invalid constraints - - Invalid constraints found - + + Invalid constraints found + Invalid constraints found - - + + SketcherGui::TaskSketcherConstrains - - Form - Formular + + Form + Formular - - Filter: - Filtru: + + Filter: + Filtru: - - All - Toate + + All + Toate - - Normal - Normal + + Normal + Normal - - Datums - Datum-uri + + Datums + Datum-uri - - Named - Numit + + Named + Numit - - Constraints - Constraints + + Constraints + Constraints - - + + SketcherGui::TaskSketcherElements - - Form - Formular + + Form + Formular - - Type: - + + Type: + Tip: - - Edge - + + Edge + Margine - - Starting Point - + + Starting Point + Punct de plecare - - End Point - + + End Point + Punct final - - Center Point - + + Center Point + Punct central - - Extended Naming - + + Extended Naming + Extended Naming - - Auto-switch to Edge - + + Auto-switch to Edge + Auto-switch to Edge - - <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - + + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - - Elements - + + Elements + Elemente - - - - - Point - + + + + + Point + Punct - - - - - Line - + + + + + Line + Linie - - - - - Arc - + + + + + Arc + Arc - - - - - Circle - + + + + + Circle + Cerc - - - Ellipse - + + + Ellipse + Elipsa - - - Elliptical Arc - + + + Elliptical Arc + Arc eliptic - - - - - Other - + + + + + Other + Altceva - - + + SketcherGui::TaskSketcherGeneral - - Form - Formular + + Form + Formular - - Show grid - Show grid + + Show grid + Arată grila - - Grid size: - Dimensiune grila: + + Grid size: + Dimensiune grilă: - mm - mm + + Grid snap + Ancoră la grilă - - Grid snap - Ancora la grila + Unsolved + Unsolved - Unsolved - Unsolved + Grid Snap + Grid Snap - Grid Snap - Grid Snap + 0.1 mm + 0.1 mm - 0.1 mm - 0.1 mm + 0.2 mm + 0.2 mm - 0.2 mm - 0.2 mm + 0.5 mm + 0.5 mm - 0.5 mm - 0.5 mm + 1 mm + 1 mm - 1 mm - 1 mm + 2 mm + 2 mm - 2 mm - 2 mm + 5 mm + 5 mm - 5 mm - 5 mm + 10 mm + 10 mm - 10 mm - 10 mm + 20 mm + 20 mm - 20 mm - 20 mm + 50 mm + 50 mm - 50 mm - 50 mm + 100 mm + 100 mm - 100 mm - 100 mm + 200 mm + 200 mm - 200 mm - 200 mm + 500 mm + 500 mm - 500 mm - 500 mm + 1 m + 1 m - 1 m - 1 m + 2 m + 2 m - 2 m - 2 m + 5 m + 5 m - 5 m - 5 m + 10 m + 10 m - 10 m - 10 m + 20 m + 20 m - 20 m - 20 m + + Auto constraints + Constrângeri automate - - Auto constraints - Constrangeri automate + auto constraints + auto constraints - auto constraints - auto constraints + + Edit controls + Edit controls - - - Edit controls - Edit controls - - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Mesaje la rezolvare + + Solver messages + Mesaje la rezolvare - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - Sketcher validation + + Sketcher validation + Sketcher validation - - Missing coincidences - Missing coincidences + + Missing coincidences + Lipsesc coincidente - - Tolerance: - Tolerance: + + Tolerance: + Toleranţă: - - - Find - Find + + + Find + Caută - - - Fix - Fix + + + Fix + Fix - - Invalid constraints - + + Invalid constraints + Invalid constraints - - + + SketcherGui::ViewProviderSketch - - Invalid sketch - + + Invalid sketch + Schiță nevalidă - - The sketch is invalid and cannot be edited. + + The sketch is invalid and cannot be edited. Use the sketch validation tool. - + The sketch is invalid and cannot be edited. +Use the sketch validation tool. - - Please remove the following constraint: - Inlatura urmatoarea constrangere: + + Please remove the following constraint: + Înlătură urmatoarea constrângere: - - Please remove at least one of the following constraints: - Inlaturati cel putin una din urmatoarele constrangeri: + + Please remove at least one of the following constraints: + Înlaturaţi cel puţin una din urmatoarele constrângeri: - - Please remove the following redundant constraint: - Inlaturati urmatoarele constrangeri redundante: + + Please remove the following redundant constraint: + Înlăturaţi urmatoarele constrângeri redundante: - - Please remove the following redundant constraints: - Inlaturati urmatoarele constrangeri redundante: + + Please remove the following redundant constraints: + Înlăturaţi urmatoarele constrângeri redundante: - - Empty sketch - Schita goala + + Empty sketch + Schita goala - - Over-constrained sketch - + + Over-constrained sketch + Over-constrained sketch - - - - (click to select) - + + + + (click to select) + (apăsați pentru selectare) - - Sketch contains conflicting constraints - + + Sketch contains conflicting constraints + Sketch contains conflicting constraints - - Sketch contains redundant constraints - + + Sketch contains redundant constraints + Sketch contains redundant constraints - Over-constrained sketch - Schita supra-constransa + Over-constrained sketch + Schita supra-constransa - Sketch contains conflicting constraints - Schita contine conflicte in constrangeri + Sketch contains conflicting constraints + Schita contine conflicte in constrangeri - Sketch contains redundant constraints - Schita contine constrangeri redundante + Sketch contains redundant constraints + Schita contine constrangeri redundante - - Fully constrained sketch - Schita constranse in totalitate + + Fully constrained sketch + Schita constranse in totalitate - - Under-constrained sketch with 1 degree of freedom - Schita sub-constransa cu un grad de libertate + + Under-constrained sketch with 1 degree of freedom + Schita sub-constransa cu un grad de libertate - - Under-constrained sketch with %1 degrees of freedom - Schita sub-constransa cu %1 grade de libertate + + Under-constrained sketch with %1 degrees of freedom + Schita sub-constransa cu %1 grade de libertate - - Solved in %1 sec - Rezolvare in %1 secunde + + Solved in %1 sec + Rezolvare in %1 secunde - - Unsolved (%1 sec) - Nerezolvata (%1 sec) + + Unsolved (%1 sec) + Nerezolvata (%1 sec) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - Create an arc by its end points and a point along the arc + + + Create an arc by its end points and a point along the arc + Creează un arc de la punctul său final și un punct de-a lungul arcului - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - Create a circle by 3 rim points + + + Create a circle by 3 rim points + Creează un cerc cu 3 puncte pe circumferință - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - Create an arc by its center and by its end points + + + Create an arc by its center and by its end points + Creează un arc cu propiul centru și cu propiile puncte finale - - + + Sketcher_CreateArcOfEllipse - - - Create an arc of ellipse by its center, major radius, endpoints - + + + Create an arc of ellipse by its center, major radius, endpoints + Create an arc of ellipse by its center, major radius, endpoints - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - Create a circle by its center and by a rim point + + + Create a circle by its center and by a rim point + Creează un cerc cu centru propiu și cu un punct pe circumferință - - + + Sketcher_CreateEllipseBy3Points - - - Create a ellipse by periapsis, apoapsis, and minor radius - + + + Create a ellipse by periapsis, apoapsis, and minor radius + Create a ellipse by periapsis, apoapsis, and minor radius - - + + Sketcher_CreateEllipseByCenter - - - Create an ellipse by center, major radius and point - + + + Create an ellipse by center, major radius and point + Create an ellipse by center, major radius and point - - + + Sketcher_CreateHeptagon - - - Create a heptagon by its center and by one corner - + + + Create a heptagon by its center and by one corner + Create a heptagon by its center and by one corner - - + + Sketcher_CreateHexagon - - - Create a hexagon by its center and by one corner - + + + Create a hexagon by its center and by one corner + Create a hexagon by its center and by one corner - - + + Sketcher_CreateOctagon - - - Create an octagon by its center and by one corner - + + + Create an octagon by its center and by one corner + Create an octagon by its center and by one corner - - + + Sketcher_CreatePentagon - - - Create a pentagon by its center and by one corner - + + + Create a pentagon by its center and by one corner + Create a pentagon by its center and by one corner - - + + Sketcher_CreateSquare - - - Create a square by its center and by one corner - + + + Create a square by its center and by one corner + Create a square by its center and by one corner - - + + Sketcher_CreateTriangle - - - Create an equilateral triangle by its center and by one corner - + + + Create an equilateral triangle by its center and by one corner + Create an equilateral triangle by its center and by one corner - - + + Sketcher_ReorientSketch - - Sketch has support - Sketch has support + + Sketch has support + Schița are suport - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - Sketch with a support face cannot be reoriented. -Do you want to detach it from the support? + Schița cu o față suport nu se poate reorienta. +Doriți să fie detașată de suport? - - + + TaskSketcherConstrains - Constraints - Constraints + Constraints + Constraints - - + + TaskSketcherCreateCommands - Appearance - Aspect + Appearance + Aspect - - + + TaskSketcherGeneral - Edit controls - Edit controls + Edit controls + Edit controls - - + + TaskSketcherMessages - - Form - Formular + + Form + Formular - - Undefined degrees of freedom - Grade de libertate nedefinite + + Undefined degrees of freedom + Grade de libertate nedefinite - - Not solved yet - Nu a fost inca rezolvat + + Not solved yet + Nu a fost inca rezolvat - - + + Workbench - - Sketcher - Sketcher + + Sketcher + Sketcher - - Sketcher geometries - Geometria schitei + + Sketcher geometries + Geometria schitei - - Sketcher tools - + + Sketcher tools + Sketcher tools - Sketcher geoms - Sketcher geoms + Sketcher geoms + Sketcher geoms - - Sketcher constraints - Constrângeri desenator + + Sketcher constraints + Constrângeri desenator - + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.qm index d7488c7c9..15aae401b 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.ts index 0fc69269a..f3ad936ac 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.ts @@ -1,2981 +1,2977 @@ - + CmdSketcherCloseShape - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Close Shape - + + Close Shape + Замкнуть Фигуру - - Produce closed shape by Link end point of element with next elements' starting point - + + Produce closed shape by Link end point of element with next elements' starting point + Замкнуть фигуру, соединив конечную точку элемента с начальной точкой следующего элемента - - + + CmdSketcherCompCreateArc - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create arc - Создать дугу + + Create arc + Создать дугу - - Create an arc in the sketcher - Create an arc in the sketcher + + Create an arc in the sketcher + Создать дугу в эскизе - - Center and end points - Center and end points + + Center and end points + Центр и конечные точки - - End points and rim point - End points and rim point + + End points and rim point + По конечным и касательной - - + + CmdSketcherCompCreateCircle - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create circle - Создать окружность + + Create circle + Создать окружность - - Create a circle in the sketcher - Create a circle in the sketcher + + Create a circle in the sketcher + Создать окружность в эскизе - - Center and rim point - Center and rim point + + Center and rim point + По центру и касательной - - 3 rim points - 3 rim points + + 3 rim points + По трём точкам - - + + CmdSketcherCompCreateConic - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create a conic - + + Create a conic + Создать конику - - Create a conic in the sketch - + + Create a conic in the sketch + Создать кривую конического сечения в эскизе - - Ellipse by center, major radius, point - + + Ellipse by center, major radius, point + Эллипс (центр, большая полуось, точка) - - Ellipse by Periapsis, apoapsis, minor radius - + + Ellipse by Periapsis, apoapsis, minor radius + Эллипс по периапсиде, апоапсиде, малой полуоси - - Arc of ellipse by center, major radius, endpoints - + + Arc of ellipse by center, major radius, endpoints + Дуга эллипса по центру, большой полуоси, концевым точкам - - + + CmdSketcherCompCreateRegularPolygon - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create regular polygon - + + Create regular polygon + Начертить правильный многоугольник - - Create an regular polygon in the sketcher - + + Create an regular polygon in the sketcher + Начертить правильный многоугольник в эскизе - - Triangle - + + Triangle + Треугольник - - Square - + + Square + Квадрат - - Pentagon - + + Pentagon + Пятиугольник - - Hexagon - + + Hexagon + Шестиугольник - - Heptagon - + + Heptagon + Семиугольник - - Octagon - + + Octagon + Восьмиугольник - - + + CmdSketcherConnect - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Connect Edges - + + Connect Edges + Соединить элементы - - Link end point of element with next elements' starting point - + + Link end point of element with next elements' starting point + Соединить конечную точку одного элемента с начальной точкой другого - - + + CmdSketcherConstrainAngle - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain angle - Ограничение угла + + Constrain angle + Ограничение угла - - Fix the angle of a line or the angle between two lines - Фиксировать угол отрезка или угол между двумя отрезками + + Fix the angle of a line or the angle between two lines + Фиксировать угол отрезка или угол между двумя отрезками - - + + CmdSketcherConstrainCoincident - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain coincident - Ограничение коинцидентности + + Constrain coincident + Ограничение коинцидентности - - Create a coincident constraint on the selected item - Создать ограничение коинцидентности для выбранных элементов + + Create a coincident constraint on the selected item + Совметить точки, добавив ограничение коинцидентности - - + + CmdSketcherConstrainDistance - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain distance - Ограничение расстояния + + Constrain distance + Ограничение расстояния - - Fix a length of a line or the distance between a line and a vertex - Зафиксировать длину линии или расстояние между линией и вершиной + + Fix a length of a line or the distance between a line and a vertex + Зафиксировать длину линии, расстояние между точками, или расстояние между линией и точкой - - + + CmdSketcherConstrainDistanceX - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain horizontal distance - Ограничение расстояния по горизонтали + + Constrain horizontal distance + Ограничение расстояния по горизонтали - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - Фиксировать расстояние по горизонтали между двумя точками или концами отрезка + + Fix the horizontal distance between two points or line ends + Фиксировать расстояние по горизонтали между двумя точками или концами отрезка - - + + CmdSketcherConstrainDistanceY - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - Ограничение расстояния по горизонтали + Constrain horizontal distance + Ограничение расстояния по горизонтали - - Fix the vertical distance between two points or line ends - Фиксировать расстояние по вертикали между двумя точками или концами отрезка + + Fix the vertical distance between two points or line ends + Фиксировать расстояние по вертикали между двумя точками или концами отрезка - - + + CmdSketcherConstrainEqual - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain equal - Ограничение равности + + Constrain equal + Ограничение равности - - Create an equality constraint between two lines or between circles and arcs - Создать ограничение равенства между двумя отрезками или между окружностями и дугами + + Create an equality constraint between two lines or between circles and arcs + Создать ограничение равенства между двумя отрезками или между окружностями и дугами - - + + CmdSketcherConstrainHorizontal - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain horizontally - Ограничение горизонтальности + + Constrain horizontally + Ограничение горизонтальности - - Create a horizontal constraint on the selected item - Создание ограничения горизонтальности для выбранного элемента + + Create a horizontal constraint on the selected item + Создать ограничение горизонтальности для выбранных линий - - + + CmdSketcherConstrainInternalAlignment - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain InternalAlignment - + + Constrain InternalAlignment + Привязать к внутренней геометрии - - Constrains an element to be aligned with the internal geometry of another element - + + Constrains an element to be aligned with the internal geometry of another element + Привязать элемент к внутренней геометрии другого элемента - - + + CmdSketcherConstrainLock - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain lock - Ограничение блокировка + + Constrain lock + Ограничение положения - - Create a lock constraint on the selected item - Создать ограничение блокировки для выбранного элемента + + Create a lock constraint on the selected item + Зафиксировать координаты выбранной точки - - + + CmdSketcherConstrainParallel - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain parallel - Ограничение параллельности + + Constrain parallel + Ограничение параллельности - - Create a parallel constraint between two lines - Создание ограничения параллельности между двумя линиями + + Create a parallel constraint between two lines + Создать ограничение параллельности между двумя линиями - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain perpendicular - Ограничение перпендикулярности + + Constrain perpendicular + Ограничение перпендикулярности - - Create a perpendicular constraint between two lines - Create a perpendicular constraint between two lines + + Create a perpendicular constraint between two lines + Создать ограничение перпендикулярности между двумя линиями - Create a Perpendicular constraint between two lines - Создать ограничение перпендикулярности между двумя отрезками + Create a Perpendicular constraint between two lines + Создать ограничение перпендикулярности между двумя отрезками - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain point onto object - Зафиксировать точку на объекте + + Constrain point onto object + Зафиксировать точку на объекте - - Fix a point onto an object - Привязать точку к объекту + + Fix a point onto an object + Привязать точку к объекту - - + + CmdSketcherConstrainRadius - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain radius - Ограничение радиуса + + Constrain radius + Ограничение радиуса - - Fix the radius of a circle or an arc - Зафиксировать радиус окружности или дуги + + Fix the radius of a circle or an arc + Зафиксировать радиус окружности или дуги - - + + CmdSketcherConstrainSnellsLaw - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain refraction (Snell's law') - + + Constrain refraction (Snell's law') + Ограничение преломления (закон Снеллиуса) - - Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - + + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. + Создать ограничение по закону преломления (две конечные точки лучей и кривая в качестве границы раздела). - - + + CmdSketcherConstrainSymmetric - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain symmetrical - Ограничение симметричности + + Constrain symmetrical + Ограничение симметричности - - Create a symmetry constraint between two points with respect to a line or a third point - Create a symmetry constraint between two points with respect to a line or a third point + + Create a symmetry constraint between two points with respect to a line or a third point + Создать ограничение симметричности для двух точек относительно линии или третьей точки - Create an symmetry constraint between two points with respect to a line - Создать ограничение симметричности для дух точек относительно линии + Create an symmetry constraint between two points with respect to a line + Создать ограничение симметричности для дух точек относительно линии - - + + CmdSketcherConstrainTangent - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain tangent - Ограничение касательности + + Constrain tangent + Ограничение касательности - - Create a tangent constraint between two entities - Создание ограничения касательности между двумя объектами + + Create a tangent constraint between two entities + Создать ограничение касательности между двумя объектами - - + + CmdSketcherConstrainVertical - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Constrain vertically - Ограничение вертикальности + + Constrain vertically + Ограничение вертикальности - - Create a vertical constraint on the selected item - Создание ограниченя вертикальности для выбранного элемента + + Create a vertical constraint on the selected item + Создать ограничение вертикальности для выделенных линий - - + + CmdSketcherCreate3PointArc - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create arc by three points - Create arc by three points + + Create arc by three points + Создать дугу по трём точкам - - Create an arc by its end points and a point along the arc - Create an arc by its end points and a point along the arc + + Create an arc by its end points and a point along the arc + Создать дугу, указав её конечные точки и точку вдоль дуги - - + + CmdSketcherCreate3PointCircle - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create circle by three points - Create circle by three points + + Create circle by three points + Создать окружность по трём точкам - - Create a circle by 3 perimeter points - Create a circle by 3 perimeter points + + Create a circle by 3 perimeter points + Создать окружность по трём точкам - - + + CmdSketcherCreateArc - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create arc by center - Create arc by center + + Create arc by center + Создать дугу по центру - - Create an arc by its center and by its end points - Create an arc by its center and by its end points + + Create an arc by its center and by its end points + Создать дугу по её центру и её конечным точкам - Create arc - Создать дугу + Create arc + Создать дугу - Create an arc in the sketch - Создать дугу в эскизе + Create an arc in the sketch + Создать дугу в эскизе - - + + CmdSketcherCreateArcOfEllipse - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create an arc of ellipse - + + Create an arc of ellipse + Начертить дугу эллипса - - Create an arc of ellipse in the sketch - + + Create an arc of ellipse in the sketch + Начертить дугу эллипса в эскизе - - + + CmdSketcherCreateCircle - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create circle - Создать окружность + + Create circle + Создать окружность - - Create a circle in the sketch - Создать окружность в эскизе + + Create a circle in the sketch + Создать окружность в эскизе - - + + CmdSketcherCreateDraftLine - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create draft line - Создать вспомогательную линию + + Create draft line + Создать draft линию - - Create a draft line in the sketch - Создать вспомогательную линию в эскизе + + Create a draft line in the sketch + Создать draft линию в эскизе - - + + CmdSketcherCreateEllipseBy3Points - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create ellipse by 3 points - + + Create ellipse by 3 points + Начертить эллипс по трём точкам - - Create an ellipse by 3 points in the sketch - + + Create an ellipse by 3 points in the sketch + Начертить эллипс по трём точкам в эскизе - - + + CmdSketcherCreateEllipseByCenter - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create ellipse by center - + + Create ellipse by center + Начертить эллипс по центру - - Create an ellipse by center in the sketch - + + Create an ellipse by center in the sketch + Начертить эллипс от центра в эскизе - - + + CmdSketcherCreateFillet - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create fillet - Создание скругления + + Create fillet + Скруглить угол - Create a fillet between two lines or at a coincidental point - Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point + Скруглить угол между двумя линиями, или соединить две линии дугой окружности - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Скруглить угол между двумя линиями, или соединить две линии дугой окружности - - + + CmdSketcherCreateHeptagon - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create heptagon - + + Create heptagon + Начертить семиугольник - - Create a heptagon in the sketch - + + Create a heptagon in the sketch + Начертить семиугольник в эскизе - - + + CmdSketcherCreateHexagon - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create hexagon - + + Create hexagon + Начертить шестиугольник - - Create a hexagon in the sketch - + + Create a hexagon in the sketch + Начертить шестиугольник в эскизе - - + + CmdSketcherCreateLine - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create line - Создать линию + + Create line + Создать линию - - Create a line in the sketch - Создать линию в эскизе + + Create a line in the sketch + Создать линию в эскизе - - + + CmdSketcherCreateOctagon - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create octagon - + + Create octagon + Начертить восьмиугольник - - Create an octagon in the sketch - + + Create an octagon in the sketch + Начертить восьмиугольник в эскизе - - + + CmdSketcherCreatePentagon - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create pentagon - + + Create pentagon + Начертить пятиугольник - - Create a pentagon in the sketch - + + Create a pentagon in the sketch + Начертить пятиугольник в эскизе - - + + CmdSketcherCreatePoint - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create point - Создать точку + + Create point + Создать точку - - Create a point in the sketch - Создать точку в эскизе + + Create a point in the sketch + Создать точку в эскизе - - + + CmdSketcherCreatePolyline - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create polyline - Создать полилинию + + Create polyline + Создать полилинию - - Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch. 'M' Key cycles behaviour + + Create a polyline in the sketch. 'M' Key cycles behaviour + Создать полилинию в эскизе. 'M' - смена режима - Create a polyline in the sketch - Создать полилинию в эскизе + Create a polyline in the sketch + Создать полилинию в эскизе - - + + CmdSketcherCreateRectangle - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create rectangle - Создать прямоугольник + + Create rectangle + Создать прямоугольник - - Create a rectangle in the sketch - Создать прямоугольник в эскизе + + Create a rectangle in the sketch + Создать прямоугольник в эскизе - - + + CmdSketcherCreateSlot - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create slot - Create slot + + Create slot + Создать паз - - Create a slot in the sketch - Create a slot in the sketch + + Create a slot in the sketch + Создать паз на эскизе - - + + CmdSketcherCreateSquare - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create square - + + Create square + Начертить квадрат - - Create a square in the sketch - + + Create a square in the sketch + Начертить квадрат в эскизе - - + + CmdSketcherCreateText - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create text - Создать текст + + Create text + Создать текст - - Create text in the sketch - Создание текста в эскизе + + Create text in the sketch + Создание текста в эскизе - - + + CmdSketcherCreateTriangle - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create equilateral triangle - + + Create equilateral triangle + Начертить равносторонний треугольник - - Create an equilateral triangle in the sketch - + + Create an equilateral triangle in the sketch + Начертить треугольник в эскизе - - + + CmdSketcherEditSketch - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Edit sketch - Редактировать эскиз + + Edit sketch + Редактировать эскиз - - Edit the selected sketch - + + Edit the selected sketch + Изменить выбранный эскиз - - + + CmdSketcherExternal - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - External geometry - Внешняя геометрия + + External geometry + Внешняя геометрия: - - Create an edge linked to an external geometry - Создать грань связную с внешней геометрией + + Create an edge linked to an external geometry + Добавить геометрию извне - - + + CmdSketcherLeaveSketch - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Leave sketch - Покинуть эскиз + + Leave sketch + Покинуть эскиз - - Close the editing of the sketch - Закончить редактирование эскиза + + Close the editing of the sketch + Закончить редактирование эскиза - - + + CmdSketcherMapSketch - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Map sketch to face... - Спроецировать эскиз на грань... + + Map sketch to face... + Разместито эскиз на грани... - - Map a sketch to a face - Проекция эскиза на грань + + Map a sketch to a face + Разместить эскиз на грани - - + + CmdSketcherMergeSketches - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - - Merge sketches - + + + Merge sketches + Объединить эскизы - - Wrong selection - Неправильный выбор + + Wrong selection + Неправильный выбор - - Select at least two sketches, please. - + + Select at least two sketches, please. + Выберите хотя бы два эскиза. - - + + CmdSketcherNewSketch - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Create sketch - Создать эскиз + + Create sketch + Создать эскиз - Create a new or edit the selected sketch - Создать новый или редактировать выбранный эскиз + Create a new or edit the selected sketch + Создать новый или изменить выбранный эскиз - - Create a new sketch - Создать новый эскиз + + Create a new sketch + Создать новый эскиз - - + + CmdSketcherNewSketchSF - Sketcher - Эскизирование + Sketcher + Эскизирование - Sketchflat sketch - Плоский эскиз + Sketchflat sketch + Плоский эскиз - Create a new sketchflat sketch by starting externel editor - Создайте новый плосий эскиз, запустив внешний редактор + Create a new sketchflat sketch by starting externel editor + Создайте новый плосий эскиз, запустив внешний редактор - - + + CmdSketcherReorientSketch - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Reorient sketch... - Reorient sketch... + + Reorient sketch... + Переориентировать эскиз... - - Reorient the selected sketch - Reorient the selected sketch + + Reorient the selected sketch + Переориентировать выделенный эскиз - - + + CmdSketcherRestoreInternalAlignmentGeometry - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Show/hide internal geometry - + + Show/hide internal geometry + Показать/скрыть внутреннюю геометрию - - Show all internal geometry / hide unused internal geometry - + + Show all internal geometry / hide unused internal geometry + Показать всю внутреннюю геометрию / спрятать неиспользуемую - - + + CmdSketcherSelectConflictingConstraints - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - - Select Conflicting Constraints - + + + Select Conflicting Constraints + Выделить конфликтующие ограничения - - + + CmdSketcherSelectConstraints - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Select Constraints - + + Select Constraints + Выделить ограничения - - Select the constraints associated to the selected elements - + + Select the constraints associated to the selected elements + Выделить ограничения, относящиеся к выделенной геометрии - - + + CmdSketcherSelectElementsAssociatedWithConstraints - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - - Select Elements associated with constraints - + + + Select Elements associated with constraints + Выделить элементы, связанные выделенными ограничениями - - + + CmdSketcherSelectHorizontalAxis - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Select Horizontal Axis - + + Select Horizontal Axis + Выделить горизональную ось - - Select the horizontal axis - + + Select the horizontal axis + Выделить горизонтальную ось - - + + CmdSketcherSelectOrigin - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Select Origin - + + Select Origin + Выделить начало координат - - Select the origin point - + + Select the origin point + Выделить точку начала координат - - + + CmdSketcherSelectRedundantConstraints - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - - Select Redundant Constraints - + + + Select Redundant Constraints + Выделить избыточные ограничения - - + + CmdSketcherSelectVerticalAxis - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Select Vertical Axis - + + Select Vertical Axis + Выделить вертикальную ось - - Select the vertical axis - + + Select the vertical axis + Выделить вертикальную ось - - + + CmdSketcherToggleConstruction - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Toggle construction line - Переключение режима вспомогательной линии + + Toggle construction line + Вспомогательный/Обычный - - Toggles the currently selected lines to/from construction mode - Переключение режима вспомогательной линии для выбранной геометрии + + Toggles the currently selected lines to/from construction mode + Переключение режима вспомогательности для выделенных элементов - - + + CmdSketcherTrimming - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Trim edge - Обрезать кромку + + Trim edge + Обрезать кривую - - Trim an edge with respect to the picked position - Обрезать край в отношении выбранной позиции + + Trim an edge with respect to the picked position + Удалить кусок линии/кривой до ближайшего пересечения - Trims an edge with respect to the picked position - Обрезать кромку в отмеченном положении + Trims an edge with respect to the picked position + Обрезать кромку в отмеченном положении - - + + CmdSketcherValidateSketch - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Validate sketch... - Validate sketch... + + Validate sketch... + Проверить эскиз... - - Validate sketch - Validate sketch + + Validate sketch + Проверить эскиз - - Wrong selection - Неправильный выбор + + Wrong selection + Неправильный выбор - - Select one sketch, please. - Select one sketch, please. + + Select one sketch, please. + Выберите один эскиз, пожалуйста. - - + + CmdSketcherViewSketch - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - View sketch - Просмотр эскиза + + View sketch + Просмотр эскиза - - View sketch perpendicular to sketch plane - Совместить плоскость эскиза с плоскостью экрана + + View sketch perpendicular to sketch plane + Совместить плоскость эскиза с плоскостью экрана - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Представление + + Appearance + Представление - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Неправильный выбор - - - - - Select edge(s) from the sketch. - Выберите кромку(и) из эскиза. - - - - - Select an edge from the sketch. - Выбирите ребро в эскизе. - - - - - Double constraint - Двойное ограничение - - - - - The selected edge has already a horizontal constraint! - Выбранное ребро уже имеет ограничение горизонтальности! - - - - - - - - - - - Impossible constraint - Ограничение невозможно - - - - Cannot add a constraint between two external geometries! - Не удается наложить ограничение между двумя элементами внешней геометрии! - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Неправильный выбор + + + + + Select edge(s) from the sketch. + Выберите элементы из эскиза. + + + + + Select an edge from the sketch. + Выбирите ребро в эскизе. + + + + + Double constraint + Избыточное ограничение + + + + + The selected edge has already a horizontal constraint! + Выбранная линия уже имеет ограничение горизонтальности! + + + + + + + + + + + Impossible constraint + Ограничение невозможно + + + + Cannot add a constraint between two external geometries! + Невозможно накладывать ограничения между элементами геометрии извне. + - - - - Only sketch and its support is allowed to select - Можно выбирать только элементы эскиза и его подоснову + + + + Only sketch and its support is allowed to select + Можно выбирать только элементы эскиза и его подоснову - - One of the selected has to be on the sketch - Один из выбранных должен находиться на эскизе + + One of the selected has to be on the sketch + Один из выбранных должен находиться на эскизе - - - The selected edge is not a line segment - Выбранная кромка не является отрезком + + + The selected edge is not a line segment + Выбранный элемент не является линией - - - The selected edge has already a vertical constraint! - Выбранное ребро уже имеет ограничение вертикальности! + + + The selected edge has already a vertical constraint! + Выбранное ребро уже имеет ограничение вертикальности! - - The selected item(s) can't accept a horizontal constraint! - На выбранные элемент(ы) нельзя наложить горизонтальное ограничение! + + The selected item(s) can't accept a horizontal constraint! + На выбранные элемент(ы) нельзя наложить ограничение горизонтальности! - - The selected item(s) can't accept a vertical constraint! - На выбранные элемент(ы) нельзя наложить вертикальное ограничение! + + The selected item(s) can't accept a vertical constraint! + На выбранные элемент(ы) нельзя наложить ограничение вертикальности! - - Select entities from the sketch. - Выберите объекты эскиза. + + Select entities from the sketch. + Выберите объекты эскиза. - - Select exactly one entity from the sketch. - Выберите один объект эскиза. + + Select exactly one entity from the sketch. + Выберите один объект эскиза. - - Select one vertex from the sketch. - Выбрать один конец линии в эскизе. + + Select one vertex from the sketch. + Должна быть выделена одна точка на эскизе. - - - - - - Select vertexes from the sketch. - Выберите вершины из эскиза. + + + + + + Select vertexes from the sketch. + Выберите точки на эскизе. - - Cannot add a fixed x-coordinate constraint on an external geometry! - + + Cannot add a fixed x-coordinate constraint on an external geometry! + Ограничить X-координату элемента геометрии извне невозможно. - - Cannot add a fixed x-coordinate constraint on the root point! - + + Cannot add a fixed x-coordinate constraint on the root point! + Ограничить X-координату точки начала координат невозможно. - - Cannot add a fixed y-coordinate constraint on an external geometry! - + + Cannot add a fixed y-coordinate constraint on an external geometry! + Ограничить Y-координату элемента геометрии извне невозможно. - - Cannot add a fixed y-coordinate constraint on the root point! - + + Cannot add a fixed y-coordinate constraint on the root point! + Ограничить Y-координату точки начала координат невозможно. - - - - Select one or more arcs or circles from the sketch. - + + + + Select one or more arcs or circles from the sketch. + Сначала выделите одну или несколько окружностей или дуг окружности из эскиза. - - Constrain equal - Ограничение равности + + Constrain equal + Ограничение равности - - Do you want to share the same radius for all selected elements? - + + Do you want to share the same radius for all selected elements? + Сделать ли радиусы всех выбранных окружностей и дуг равными? - - Select only entities from the sketch. - + + Select only entities from the sketch. + Что-то должно быть выделено, причём только из данного эскиза. - - - Select one or two lines from the sketch. Or select two edges and a point. - + + + Select one or two lines from the sketch. Or select two edges and a point. + Нужно выделить одну линию, или две линии, или две кривые и точку. - - Parallel lines - + + Parallel lines + Параллельные линии - - An angle constraint cannot be set for two parallel lines. - + + An angle constraint cannot be set for two parallel lines. + Задать ограничение угла между параллельными линиями невозможно. - - Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - Constraint_SnellsLaw - + + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. + Constraint_SnellsLaw + Нужно выделить две концевые точки линий, выступающих в роли лучей, и кривую, в роли границы раздела. Точка, выбранная первой, соответствует лучу в среде с показателем преломления n1, выбранная второй - n2. Величина ограничения задаёт отношение n2/n1. - - Selected objects are not just geometry from one sketch. - + + Selected objects are not just geometry from one sketch. + Выбранные объекты не являются только геометрией из одного эскиза. - - Number of selected objects is not 3 (is %1). - + + Number of selected objects is not 3 (is %1). + Нужно выделить три объекта, а выделено %1. - - Incompatible geometry is selected! - + + Incompatible geometry is selected! + Выделенная комбинация непригодна для этого ограничения! - - - Select at least one ellipse and one edge from the sketch. - + + + Select at least one ellipse and one edge from the sketch. + Выделите хотя бы один эллипс и одну линию из эскиза. - - Sketch axes cannot be used in internal alignment constraint - + + Sketch axes cannot be used in internal alignment constraint + Оси эскиза нельзя привязывать к внутренней геометрии - - You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - + + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. + Выделено более одного эллипса. Должен быть выделен только один эллипс. - - - Maximum 2 points are supported. - + + + Maximum 2 points are supported. + К эллипсу можно привязать не более двух точек. - - - Maximum 2 lines are supported. - + + + Maximum 2 lines are supported. + К эллипсу можно привязать не более двух линий. - - - Nothing to constraint - + + + Nothing to constraint + Занято - - Currently all internal geometry of the ellipse is already exposed. - + + Currently all internal geometry of the ellipse is already exposed. + Вся внутренняя геометрия этого эллипса уже занята. - - - - - Extra elements - + + + + + Extra elements + Слишком много элементов - - - - More elements than possible for the given ellipse were provided. These were ignored. - + + + + More elements than possible for the given ellipse were provided. These were ignored. + Предоставлено больше элементов, чем осталось свободной внутренней геометрии. Лишние элементы были проигнорированы. - - You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - + + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. + Выделено более одной дуги эллипса. Должна быть выделена максимум одна дуга эллипса. - - You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - + + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. + Привязать эллипс к внутренней геометрии дуги эллипса невозможно. В выделении может быть максимум один эллипс или максимум одна дуга эллипса. - - Currently all internal geometry of the arc of ellipse is already exposed. - + + Currently all internal geometry of the arc of ellipse is already exposed. + Вся внутренняя геометрия этой дуги эллипса уже занята. - - More elements than possible for the given arc of ellipse were provided. These were ignored. - + + More elements than possible for the given arc of ellipse were provided. These were ignored. + Предоставлено больше элементов, чем осталось свободной внутренней геометрии. Лишние элементы были проигнорированы. - - Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Внутренняя геометрия доступна только для эллипсов и дуг эллипса. Эллипс/дуга эллипса должна быть выделена в последнюю очередь. - Select exactly two vertexes from the sketch. - Выберите две вершины из эскиза. + Select exactly two vertexes from the sketch. + Выберите две вершины из эскиза. - - - Select two or more vertexes from the sketch. - Select two or more vertexes from the sketch. + + + Select two or more vertexes from the sketch. + Выделите две или более точек на эскизе. - - - Select exactly one line or one point and one line or two points from the sketch. - Выберите или один отрезок, или одну точку и один отрезок, или две точки из эскиза. + + + Select exactly one line or one point and one line or two points from the sketch. + Выделите либо один отрезок, либо точку и отрезок, либо две точки. - - Cannot add a length constraint on an external geometry! - Не удается наложить ограничение длины к внешней геометрии! + + Cannot add a length constraint on an external geometry! + Нельзя наложить ограничение длины на геометрию извне! - - Cannot add a length constraint on an axis! - Не удается наложить ограничение длины на ось! + + Cannot add a length constraint on an axis! + Нельзя наложить ограничение длины на ось! - - - Select exactly one point and one object from the sketch. - Выберите одну точку и один объект эскиза. + + + Select exactly one point and one object from the sketch. + Выберите одну точку и одну кривую из эскиза. - - - - - Select exactly one line or up to two points from the sketch. - Выберите один отрезок или две точки эскиза. + + + + + Select exactly one line or up to two points from the sketch. + Выберите один отрезок или две точки эскиза. - - Cannot add a horizontal length constraint on an external geometry! - Не удается наложить ограничение горизонтальный длины на внешнюю геометрию! + + Cannot add a horizontal length constraint on an external geometry! + Нельзя наложить ограничение длины на геометрию извне. - - Cannot add a horizontal length constraint on an axis! - Не удается наложить ограничение горизонтальной длины на ось! + + Cannot add a horizontal length constraint on an axis! + Нельзя наложить ограничение длины на ось! - Cannot add a fixed x-cootdinate constraint on an external geometry! - Не удается наложить ограничение фиксирования координаты X на внешнюю геометрию! + Cannot add a fixed x-cootdinate constraint on an external geometry! + Не удается наложить ограничение фиксирования координаты X на внешнюю геометрию! - Cannot add a fixed x-cootdinate constraint on the root point! - Не удается добавить фиксированное ограничение по X на опорной точке! + Cannot add a fixed x-cootdinate constraint on the root point! + Не удается добавить фиксированное ограничение по X на опорной точке! - - Cannot add a vertical length constraint on an external geometry! - Не удается наложить ограничение вертикальной длины к внешней геометрии! + + Cannot add a vertical length constraint on an external geometry! + Ограничить расстояние по вертикали геометрии извне невозможно! - - Cannot add a vertical length constraint on an axis! - Не удается наложить ограничение вертикальной длины на ось! + + Cannot add a vertical length constraint on an axis! + Нельзя наложить ограничение длины на ось! - Cannot add a fixed y-cootdinate constraint on an external geometry! - Не удается наложить ограничение фиксирования координаты Y на внешнюю геометрию! + Cannot add a fixed y-cootdinate constraint on an external geometry! + Не удается наложить ограничение фиксирования координаты Y на внешнюю геометрию! - Cannot add a fixed y-cootdinate constraint on the root point! - Не удается добавить фиксированное ограничение по Y на опорной точке! + Cannot add a fixed y-cootdinate constraint on the root point! + Не удается наложить ограничение фиксирования координаты Y на опорную точку! - - Select two or more lines from the sketch. - Выберите два или более отрезков эскиза. + + Select two or more lines from the sketch. + Выберите два или более отрезков эскиза. - - - Select at least two lines from the sketch. - Выберите по крайней мере два отрезка из эскиза. + + + Select at least two lines from the sketch. + Нужно выделить как минимум две линии. - - Select a valid line - Выберите допустимый отрезок + + Select a valid line + Среди выделенных элементов должны быть только линии. - - The selected edge is not a valid line - Выбранная кромка не является допустимым отрезком + + The selected edge is not a valid line + Среди выделенных элементов должны быть только линии. - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - perpendicular constraint - + perpendicular constraint + Ограничение можно применить несколькими способами. + +Допустимы следующие комбинации: две кривые; концевая точка и кривая; две концевых точки; две кривых и точка. - - Select some geometry from the sketch. - perpendicular constraint - + + Select some geometry from the sketch. + perpendicular constraint + Выделите геометрические элементы на эскизе. - - Wrong number of selected objects! - perpendicular constraint - + + Wrong number of selected objects! + perpendicular constraint + Неправильное количество выбранных объектов! - - - - Error - + + + + Error + Ошибка - - - With 3 objects, there must be 2 curves and 1 point. - tangent constraint - + + + With 3 objects, there must be 2 curves and 1 point. + tangent constraint + Когда выбрано 3 элемента, это должны быть 2 кривые и одна точка. - - - Cannot add a perpendicularity constraint at an unconnected point! - Не удается наложить ограничение перпендикулярности в несвязанной точке! + + + Cannot add a perpendicularity constraint at an unconnected point! + Не удаётся наложить ограничение перпендикулярности на точку, так как выделенная точка не является концом кривой. - The selected points should be end points of arcs and lines. - Выбранные точки должны быть конечными точками дуг и линии. + The selected points should be end points of arcs and lines. + Выбранные точки должны быть конечными точками дуг и линии. - The selected point should be an end point of an arc or line. - Выбранная точка должна быть конечной точкой дуги или линии. + The selected point should be an end point of an arc or line. + Выбранная точка должна быть конечной точкой дуги или линии. - The selected edge should be an arc, line or circle. - Выбранная грань должна быть дугой, линией или окружностью. + The selected edge should be an arc, line or circle. + Выбранная грань должна быть дугой, линией или окружностью. - - One of the selected edges should be a line. - Одна из выбранных граней должна быть линией. + + One of the selected edges should be a line. + Один из выбранных элементов должен быть линией. - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - tangent constraint - + tangent constraint + Ограничение можно применить несколькими способами. + +Допустимы следующие комбинации: две кривые; концевая точка и кривая; две концевых точки; две кривых и точка. - - Select some geometry from the sketch. - tangent constraint - + + Select some geometry from the sketch. + tangent constraint + Выделите геометрические элементы на эскизе. - - Wrong number of selected objects! - tangent constraint - + + Wrong number of selected objects! + tangent constraint + Неправильное количество выбранных объектов! - - - Cannot add a tangency constraint at an unconnected point! - Не удается наложить ограничение касания в несвязанной точке! + + + Cannot add a tangency constraint at an unconnected point! + Не удаётся наложить ограничение касательности на точку, так как выделенная точка не является концом кривой. - Select exactly one arc or circle from the sketch. - Выберите одну дугу или окружность из эскиза. + Select exactly one arc or circle from the sketch. + Выберите одну дугу или окружность из эскиза. - Select one or two lines from the sketch. - Выбрать одну или две линии в эскизе. + Select one or two lines from the sketch. + Выбрать одну или две линии в эскизе. - - Cannot add an angle constraint on an external geometry! - Не удается наложить ограничение на угол к внешней геометрии! + + Cannot add an angle constraint on an external geometry! + Невозможно накладывать ограничения между элементами геометрии извне. - - Cannot add an angle constraint on an axis! - Не удается наложить ограничение угла на ось! + + Cannot add an angle constraint on an axis! + Наложить ограничение угла на ось невозможно! - Select exactly one or two lines from the sketch. - Выберите один или два отрезка из эскиза. + Select exactly one or two lines from the sketch. + Выберите один или два отрезка из эскиза. - - Select two edges from the sketch. - Выберите две кромки эскиза. + + Select two edges from the sketch. + Выберите две кромки эскиза. - Select atleast two lines from the sketch. - Выберите по крайней мере две линии из эскиза. + Select atleast two lines from the sketch. + Выберите по крайней мере две линии из эскиза. - - - Select two or more compatible edges - Выбрать две или более совместимых граней + + + Select two or more compatible edges + Выделите два или более элементов. Можно выбрать либо набор линий, либо набор окружностей и их дуг, либо набор эллипсов и их дуг. - - Sketch axes cannot be used in equality constraints - На ось эскиза нельзя накладывать ограничение равенства + + Sketch axes cannot be used in equality constraints + На ось эскиза нельзя накладывать ограничение равенства - - - Select two or more edges of similar type - Выбрать две или несколько граней аналогичного типа + + + Select two or more edges of similar type + Выбрать две или несколько граней аналогичного типа - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Выделите две точки и линию симметрии, либо две точки и точку симметрии, либо линию и точку симметрии. - - - Cannot add a constraint between external geometries! - Не удается наложить ограничение между двумя элементами внешней геометрии! + + + Cannot add a constraint between external geometries! + Невозможно накладывать ограничения между элементами геометрии извне. - - - Cannot add a symmetry constraint between a line and its end points! - Не удается добавить ограничение симметрии между линией и ее конечными точками! + + + Cannot add a symmetry constraint between a line and its end points! + Не удается добавить ограничение симметрии, так как обе точки являются концами линии, задающей ось симметрии. - Select exactly two same geometries - Выберите ровно два объекта одного типа + Select exactly two same geometries + Выберите ровно два объекта одного типа - Select valid geometries - Выберите правильную геометрию + Select valid geometries + Выберите правильную геометрию - Select geometry of similar type - Выберите геометрию подобного типа + Select geometry of similar type + Выберите геометрию подобного типа - Select two points and one line from the sketch. - Выберите две очки и одну линию на эскизе. + Select two points and one line from the sketch. + Выберите две очки и одну линию на эскизе. - Select exactly one line from the sketch. - Выберите одну линию из эскиза. + Select exactly one line from the sketch. + Выберите одну линию из эскиза. - Select two lines from the sketch. - Выберите две линии из эскиза. + Select two lines from the sketch. + Выберите две линии из эскиза. - Select exactly two lines from the sketch. - Выберите ровно две линии из эскиза. + Select exactly two lines from the sketch. + Выберите ровно две линии из эскиза. - Select two entities from the sketch. - Выберите два объекта эскиза. + Select two entities from the sketch. + Выберите два объекта эскиза. - Select exactly two entities from the sketch. - Выберите два объекта эскиза. + Select exactly two entities from the sketch. + Выберите два объекта эскиза. - - Edit sketch - Редактировать эскиз + + Edit sketch + Редактировать эскиз - - A dialog is already open in the task panel - Диалог уже открыт в панели задач + + A dialog is already open in the task panel + Диалог уже открыт в панели задач - - Do you want to close this dialog? - Вы хотите закрыть этот диалог? + + Do you want to close this dialog? + Вы хотите закрыть этот диалог? - - Several sub-elements selected - Несколько вложенных деталей выбрано + + Several sub-elements selected + Неправильное выделение - - You have to select a single face as support for a sketch! - Вы должны выбрать одну поверхность, как основу для эскиза! + + You have to select a single face as support for a sketch! + Вы должны выбрать одну плоскую грань в качестве основы для эскиза! - - No support face selected - Нет поддержки выбранной поверхности + + No support face selected + Не выбрана грань - - You have to select a face as support for a sketch! - Вы должны выбрать поверхность, как основу для эскиза! + + You have to select a face as support for a sketch! + Вы должны выбрать поверхность, как основу для эскиза! - - No planar support - Нет поддержки плоскостей + + No planar support + Неплоская грань - - You need a planar face as support for a sketch! - Вам нужна плоская поверхность для создания эскиза! + + You need a planar face as support for a sketch! + Для создания эскиза, грань должна быть плоской. Выбранная грань неплоская. - - Distance constraint - Ограничение расстояния + + Distance constraint + Ограничение расстояния - - Not allowed to edit the datum because the sketch contains conflicting constraints - Не разрешается редактировать значение из-за конфликта условий + + Not allowed to edit the datum because the sketch contains conflicting constraints + Не разрешается редактировать значение из-за конфликта ограничений - - - - Dimensional constraint - Ограничение размерами + + + + Dimensional constraint + Размерное ограничение - - Display - Отображение + + Display + Отображение - - - - - Select at least two edges from the sketch. - + + + + + Select at least two edges from the sketch. + Нужно выделить как минимум два элемента из эскиза. - - - One selected edge is not connectable - + + + One selected edge is not connectable + Какой-то из выделенных элементов не имеет концевых точек. - - Closing a shape formed by exactly two lines makes no sense. - + + Closing a shape formed by exactly two lines makes no sense. + Вы пытаетесь сделать двухугольник! - - - Select elements from a single sketch. - + + + Select elements from a single sketch. + Выделите элементы из одного эскиза. - - No constraint selected - + + No constraint selected + Не выделено ограничений - - At least one constraint must be selected - + + At least one constraint must be selected + Должно быть выделено хотя бы одно ограничение. - - Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Внутренняя геометрия доступна только для эллипсов и дуг эллипса. Эллипс/дуга эллипса должна быть выделена в последнюю очередь. - - + + SketchOrientationDialog - Choose orientation - Выберите ориентацию + Choose orientation + Выберите ориентацию - Sketch orientation - Ориентация эскиза + Sketch orientation + Ориентация эскиза - XY-Plane - Плоскость XY + XY-Plane + Плоскость XY - XZ-Plane - Плоскость XZ + XZ-Plane + Плоскость XZ - YZ-Plane - Плоскость YZ + YZ-Plane + Плоскость YZ - Reverse direction - Развернуть направление + Reverse direction + Развернуть направление - Offset: - Смещение: + Offset: + Смещение: - - + + SketcherGui::ConstraintView - - Change value - Изменить значение + + Change value + Изменить значение - - Rename - Переименовать + + Rename + Переименовать - - Delete - Удалить + + Delete + Удалить - - + + SketcherGui::EditDatumDialog - - - Insert angle - Insert angle + + + Insert angle + Введите угол - - - Angle: - Угол: + + + Angle: + Угол: - - - Insert radius - Insert radius + + + Insert radius + Введите радиус - - - Refractive index ratio - Constraint_SnellsLaw - + + + Refractive index ratio + Constraint_SnellsLaw + Отношение показателей преломления - - - Ratio n2/n1: - Constraint_SnellsLaw - + + + Ratio n2/n1: + Constraint_SnellsLaw + Отношение n2/n1: - - Change radius - + + Change radius + Изменить радиус - - - - Radius: - Радиус: + + + + Radius: + Радиус: - - Refractive index ratio - + + Refractive index ratio + Отношение показателей преломления - - Ratio n2/n1: - + + Ratio n2/n1: + Отношение n2/n1: - - - Insert length - Insert length + + + Insert length + Введите длинну - - - Length: - Длина: + + + Length: + Длина: - - + + SketcherGui::ElementView - - Delete - Удалить + + Delete + Удалить - - + + SketcherGui::InsertDatum - - Insert datum - Вставьте вспомогательный элемент + + Insert datum + Введите величину - - datum: - Вспомогательный: + + datum: + Величина: - - + + SketcherGui::PropertyConstraintListItem - - Unnamed - + + Unnamed + Unnamed - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Выберите ориентацию + + Choose orientation + Выберите ориентацию - - Sketch orientation - Ориентация эскиза + + Sketch orientation + Ориентация эскиза - - XY-Plane - Плоскость XY + + XY-Plane + Плоскость XY - - XZ-Plane - Плоскость XZ + + XZ-Plane + Плоскость XZ - - YZ-Plane - Плоскость YZ + + YZ-Plane + Плоскость YZ - - Reverse direction - Развернуть направление + + Reverse direction + Развернуть направление - - Offset: - Смещение: + + Offset: + Смещение: - - + + SketcherGui::SketcherSettings - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Sketcher colors - Sketcher colors + + Sketcher colors + Цвета эскиза - - Default edge color - Default edge color + + Default edge color + Стандартный цвет линий - - - The color of edges being edited - The color of edges being edited + + + The color of edges being edited + Цвет линий и кривых во время редактирования - - Default vertex color - Default vertex color + + Default vertex color + Цвет вершины по умолчанию - - - The color of vertices being edited - The color of vertices being edited + + + The color of vertices being edited + Цвет точек во время редактирования - - Edit edge color - Edit edge color + + Edit edge color + цвет ребра в режиме редактирогвания - - Edit vertex color - Edit vertex color + + Edit vertex color + Цвет вершины в режиме редактирования - - Construction geometry - вспомогательная геометрия + + Construction geometry + вспомогательная геометрия - - The color of construction geometry in edit mode - The color of construction geometry in edit mode + + The color of construction geometry in edit mode + Цвет вспомогательной геометрии - - External geometry - Внешняя геометрия + + External geometry + Внешняя геометрия: - - The color of external geometry in edit mode - The color of external geometry in edit mode + + The color of external geometry in edit mode + Цвет внешней геометрии в режиме редактирования - - Fully constrained geometry - Fully constrained geometry + + Fully constrained geometry + Зафиксированная ограничениями геометрия - - - - The color of fully constrained geometry in edit mode - The color of fully constrained geometry in edit mode + + + + The color of fully constrained geometry in edit mode + Цвет геометрии, полностью зафиксированной наложенными ограничениями - - Constraint color - + + Constraint color + Цвет ограничения - Constrain color - Constrain color + + Datum color + Цвет подписей - - Datum color - Datum color + + Datum text size + Размер текста подписей - - Datum text size - Datum text size + + + + The default line thickness for new shapes + Толщина линии по умолчанию для новых деталей - - - - The default line thickness for new shapes - Толщина линии по умолчанию для новой формы + + + + + px + px - - - - - px - px + + Default vertex size + Размер вершины - - Default vertex size - Default vertex size + + Default line width + Ширина линии по умолчанию - - Default line width - Default line width + + Cursor text color + Цвет текста координат курсора - - Cursor text color - Cursor text color + + Sketch editing + Редактирование эскиза - - Sketch editing - Sketch editing + + Font size + Размер шрифта - - Font size - Font size + + Grid line pattern + Стиль линии сетки - - Grid line pattern - Grid line pattern + + Ask for value after creating a distance constraint + Спрашивать значение при создании ограничения расстояния - - - Ask for value after creating a distance constraint - Ask for value after creating a distance constraint - - - + + SketcherGui::SketcherValidation - - No missing coincidences - No missing coincidences + + No missing coincidences + Недостающих стыков нет - - No missing coincidences found - No missing coincidences found + + No missing coincidences found + Недостающих ограничений коинцидентности не найдено - - Missing coincidences - Missing coincidences + + Missing coincidences + Пропущенные коинцидентности - - %1 missing coincidences found - %1 missing coincidences found + + %1 missing coincidences found + Недостающих ограничений коинцидентности: %1 - - No invalid constraints - + + No invalid constraints + Неисправных ограничений нет - - No invalid constraints found - + + No invalid constraints found + Неисправных ограничений не найдено - - Invalid constraints - + + Invalid constraints + Неисправные ограничения - - Invalid constraints found - + + Invalid constraints found + Обнаружены неисправные ограничения - - + + SketcherGui::TaskSketcherConstrains - - Form - Форма + + Form + Форма - - Filter: - Фильтр: + + Filter: + Фильтр: - - All - Все + + All + Все - - Normal - Нормальный + + Normal + Обычные - - Datums - Геодезические + + Datums + С величиной - - Named - Поименованый + + Named + С названием - - Constraints - Ограничения + + Constraints + Ограничения - - + + SketcherGui::TaskSketcherElements - - Form - Форма + + Form + Форма - - Type: - + + Type: + Тип: - - Edge - + + Edge + Грань - - Starting Point - + + Starting Point + Начальная точка - - End Point - + + End Point + Конечная точка - - Center Point - + + Center Point + Центральная точка - - Extended Naming - + + Extended Naming + Подробное именование - - Auto-switch to Edge - + + Auto-switch to Edge + Автоматически переключаться на рёбра - - <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - + + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> + <html><head/><body><p>&quot;Ctrl&quot;: множественное выделение</p><p>&quot;Z&quot;: перейти к следующему корректному типу</p></body></html> - - Elements - + + Elements + Элементы - - - - - Point - + + + + + Point + Точка - - - - - Line - + + + + + Line + Линия - - - - - Arc - + + + + + Arc + Дуга - - - - - Circle - + + + + + Circle + Окружность - - - Ellipse - + + + Ellipse + Эллипс - - - Elliptical Arc - + + + Elliptical Arc + Дуга эллипса - - - - - Other - + + + + + Other + Нечто - - + + SketcherGui::TaskSketcherGeneral - - Form - Форма + + Form + Форма - - Show grid - Show grid + + Show grid + Показывать сетку - - Grid size: - Размер сетки: + + Grid size: + Шаг сетки: - mm - мм + + Grid snap + Привязка к сетке - - Grid snap - Привязка к сетке + Unsolved + Неразрешённый - Unsolved - Неразрешённый + Grid Snap + Привязка к сетке - Grid Snap - Привязка к сетке + 0.1 mm + 0,1 мм - 0.1 mm - 0,1 мм + 0.2 mm + 0.2 мм - 0.2 mm - 0.2 мм + 0.5 mm + 0,5 мм - 0.5 mm - 0,5 мм + 1 mm + 1 мм - 1 mm - 1 мм + 2 mm + 2 мм - 2 mm - 2 мм + 5 mm + 5 мм - 5 mm - 5 мм + 10 mm + 10 мм - 10 mm - 10 мм + 20 mm + 20 мм - 20 mm - 20 мм + 50 mm + 50 мм - 50 mm - 50 мм + 100 mm + 100 мм - 100 mm - 100 мм + 200 mm + 200 мм - 200 mm - 200 мм + 500 mm + 500 мм - 500 mm - 500 мм + 1 m + 1 м - 1 m - 1 м + 2 m + 2 м - 2 m - 2 м + 5 m + 5 м - 5 m - 5 м + 10 m + 10 м - 10 m - 10 м + 20 m + 20 м - 20 m - 20 м + + Auto constraints + Автомат. ограничения - - Auto constraints - Автоматические условия + auto constraints + Авто ограничения - auto constraints - Авто ограничения + + Edit controls + Элементы управления для редактирования - - - Edit controls - Элементы управления для редактирования - - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Сообщения решателя + + Solver messages + Состояние эскиза - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - Sketcher validation + + Sketcher validation + Проверка эскиза - - Missing coincidences - Missing coincidences + + Missing coincidences + Пропущенные коинцидентности - - Tolerance: - Tolerance: + + Tolerance: + Tolerance: - - - Find - Find + + + Find + Найти - - - Fix - Fix + + + Fix + Исправить - - Invalid constraints - + + Invalid constraints + Неисправные ограничения - - + + SketcherGui::ViewProviderSketch - - Invalid sketch - + + Invalid sketch + Эскиз повреждён - - The sketch is invalid and cannot be edited. + + The sketch is invalid and cannot be edited. Use the sketch validation tool. - + Не удаётся открыть эскиз для редактирования, так как он неисправен. +Отремонтировать его можно с помощью инструмента "Проверка эскиза". - - Please remove the following constraint: - Пожалуйста, удалите следующие ограничения: + + Please remove the following constraint: + Пожалуйста, удалите следующие ограничения: - - Please remove at least one of the following constraints: - Пожалуйста, удалите по крайней мере одно из следующих ограничений: + + Please remove at least one of the following constraints: + Пожалуйста, удалите по крайней мере одно из следующих ограничений: - - Please remove the following redundant constraint: - Пожалуйста, удалите следующие избыточные ограничения: + + Please remove the following redundant constraint: + Пожалуйста, удалите следующие избыточные ограничения: - - Please remove the following redundant constraints: - Пожалуйста, удалите следующие избыточные ограничения: + + Please remove the following redundant constraints: + Пожалуйста, удалите следующие избыточные ограничения: - - Empty sketch - Эскиз не содержащий элементов + + Empty sketch + Эскиз не содержащий элементов - - Over-constrained sketch - + + Over-constrained sketch + Чрезмерно ограниченный эскиз - - - - (click to select) - + + + + (click to select) + (выделить) - - Sketch contains conflicting constraints - + + Sketch contains conflicting constraints + Эскиз с конфликтующими ограничениями - - Sketch contains redundant constraints - + + Sketch contains redundant constraints + Эскиз с избыточными ограничениями - Over-constrained sketch - Эскиз с избыточным количеством ограничений + Over-constrained sketch + Эскиз с избыточным количеством ограничений - Sketch contains conflicting constraints - Эскиз содержит конфликтующие ограничения + Sketch contains conflicting constraints + Эскиз содержит конфликтующие ограничения - Sketch contains redundant constraints - Эскиз содержит избыточные ограничения + Sketch contains redundant constraints + Эскиз содержит избыточные ограничения - - Fully constrained sketch - Эскиз не содержит степеней свободы + + Fully constrained sketch + Эскиз не содержит степеней свободы - - Under-constrained sketch with 1 degree of freedom - Эскиз содержит одну степень свободы + + Under-constrained sketch with 1 degree of freedom + Эскиз содержит одну степень свободы - - Under-constrained sketch with %1 degrees of freedom - Эскиз содержит степени свободы в количестве равном %1 + + Under-constrained sketch with %1 degrees of freedom + Частично ограниченный эскиз (%1 степеней свободы) - - Solved in %1 sec - Решено через %1 сек + + Solved in %1 sec + Обсчитан за %1 сек - - Unsolved (%1 sec) - Нерешено (%1 сек) + + Unsolved (%1 sec) + Не решается (%1 сек) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - Create an arc by its end points and a point along the arc + + + Create an arc by its end points and a point along the arc + Создать дугу, указав её конечные точки и точку вдоль дуги - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - Create a circle by 3 rim points + + + Create a circle by 3 rim points + Создать окружность, проходящую через три точки - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - Create an arc by its center and by its end points + + + Create an arc by its center and by its end points + Создать дугу по её центру и её конечным точкам - - + + Sketcher_CreateArcOfEllipse - - - Create an arc of ellipse by its center, major radius, endpoints - + + + Create an arc of ellipse by its center, major radius, endpoints + Создать дугу эллипса по центру, большому радиусу и концевым точкам - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - Create a circle by its center and by a rim point + + + Create a circle by its center and by a rim point + Создать круг, используя его центр и периферийную точку - - + + Sketcher_CreateEllipseBy3Points - - - Create a ellipse by periapsis, apoapsis, and minor radius - + + + Create a ellipse by periapsis, apoapsis, and minor radius + Создать дугу эллипса по большому диаметру и точке - - + + Sketcher_CreateEllipseByCenter - - - Create an ellipse by center, major radius and point - + + + Create an ellipse by center, major radius and point + Создать эллипс по центру и двум радиусам - - + + Sketcher_CreateHeptagon - - - Create a heptagon by its center and by one corner - + + + Create a heptagon by its center and by one corner + Создать правильный семиугольник - - + + Sketcher_CreateHexagon - - - Create a hexagon by its center and by one corner - + + + Create a hexagon by its center and by one corner + Создать правильный шестиугольник - - + + Sketcher_CreateOctagon - - - Create an octagon by its center and by one corner - + + + Create an octagon by its center and by one corner + Создать правильный восьмиугольник - - + + Sketcher_CreatePentagon - - - Create a pentagon by its center and by one corner - + + + Create a pentagon by its center and by one corner + Создать правильный пятиугольник - - + + Sketcher_CreateSquare - - - Create a square by its center and by one corner - + + + Create a square by its center and by one corner + Создать квадрат - - + + Sketcher_CreateTriangle - - - Create an equilateral triangle by its center and by one corner - + + + Create an equilateral triangle by its center and by one corner + Создать правильный треугольник - - + + Sketcher_ReorientSketch - - Sketch has support - Sketch has support + + Sketch has support + Эскиз имеет основание - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - Sketch with a support face cannot be reoriented. -Do you want to detach it from the support? + Эскиз с опорной поверхностью не может быть переориентирован. Вы хотите отсоединить его от основания? - - + + TaskSketcherConstrains - Constraints - Ограничения + Constraints + Ограничения - - + + TaskSketcherCreateCommands - Appearance - Представление + Appearance + Представление - - + + TaskSketcherGeneral - Edit controls - Элементы управления для редактирования + Edit controls + Элементы управления для редактирования - - + + TaskSketcherMessages - - Form - Форма + + Form + Форма - - Undefined degrees of freedom - Неопределено степеней свободы + + Undefined degrees of freedom + Неопределено степеней свободы - - Not solved yet - Пока еще не решено + + Not solved yet + Ещё не обсчитывался - - + + Workbench - - Sketcher - Эскизирование + + Sketcher + Эскизирование - - Sketcher geometries - Геометрия эскиза + + Sketcher geometries + Геометрия эскиза - - Sketcher tools - + + Sketcher tools + Инструменты для эскиза - Sketcher geoms - Геометрия эскиза + Sketcher geoms + Геометрия эскиза - - Sketcher constraints - Ограничения эскиза + + Sketcher constraints + Ограничения эскиза - + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.qm new file mode 100644 index 000000000..febaeeac8 Binary files /dev/null and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.ts new file mode 100644 index 000000000..92728d08e --- /dev/null +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.ts @@ -0,0 +1,2978 @@ + + + + + CmdSketcherCloseShape + + + Sketcher + Sketcher + + + + Close Shape + Затвори Облик + + + + Produce closed shape by Link end point of element with next elements' starting point + Направи затворен облик спајањем крајње тачке елемента са почетном тачком следећег елемента + + + + CmdSketcherCompCreateArc + + + Sketcher + Sketcher + + + + Create arc + Create arc + + + + Create an arc in the sketcher + Нацртај лук у cкицеру + + + + Center and end points + Центар и крајње тачке + + + + End points and rim point + Крајње тачке и тачка на ободу + + + + CmdSketcherCompCreateCircle + + + Sketcher + Sketcher + + + + Create circle + Нацртај круг + + + + Create a circle in the sketcher + Нацртај круг у cкицеру + + + + Center and rim point + Центар и тачка на ободу + + + + 3 rim points + 3 тачке на ободу + + + + CmdSketcherCompCreateConic + + + Sketcher + Sketcher + + + + Create a conic + Креирај конуcни + + + + Create a conic in the sketch + Create a conic in the sketch + + + + Ellipse by center, major radius, point + Ellipse by center, major radius, point + + + + Ellipse by Periapsis, apoapsis, minor radius + Ellipse by Periapsis, apoapsis, minor radius + + + + Arc of ellipse by center, major radius, endpoints + Arc of ellipse by center, major radius, endpoints + + + + CmdSketcherCompCreateRegularPolygon + + + Sketcher + Sketcher + + + + Create regular polygon + Create regular polygon + + + + Create an regular polygon in the sketcher + Create an regular polygon in the sketcher + + + + Triangle + Троугао + + + + Square + Квадрат + + + + Pentagon + Пентагон + + + + Hexagon + Хекcагон + + + + Heptagon + Хептагон + + + + Octagon + Октагон + + + + CmdSketcherConnect + + + Sketcher + Sketcher + + + + Connect Edges + Споји Рубове + + + + Link end point of element with next elements' starting point + Повежи крајњу тачку елемента са почетном тачком следећег елемента + + + + CmdSketcherConstrainAngle + + + Sketcher + Sketcher + + + + Constrain angle + Ограничи угао + + + + Fix the angle of a line or the angle between two lines + Фикcирај угао линије,или угао између две линије + + + + CmdSketcherConstrainCoincident + + + Sketcher + Sketcher + + + + Constrain coincident + Constrain coincident + + + + Create a coincident constraint on the selected item + Create a coincident constraint on the selected item + + + + CmdSketcherConstrainDistance + + + Sketcher + Sketcher + + + + Constrain distance + Ограничи удаљеноcт + + + + Fix a length of a line or the distance between a line and a vertex + Fix a length of a line or the distance between a line and a vertex + + + + CmdSketcherConstrainDistanceX + + + Sketcher + Sketcher + + + + Constrain horizontal distance + Constrain horizontal distance + + + Constrain vertical distance + Constrain vertical distance + + + + Fix the horizontal distance between two points or line ends + Фикcирај хоризонталну удаљеноcт између две тачке,или крајеве линија + + + + CmdSketcherConstrainDistanceY + + + Sketcher + Sketcher + + + + Constrain vertical distance + Constrain vertical distance + + + Constrain horizontal distance + Constrain horizontal distance + + + + Fix the vertical distance between two points or line ends + Фикcирај вертикалну удаљеноcт између две тачке,или крајеве линија + + + + CmdSketcherConstrainEqual + + + Sketcher + Sketcher + + + + Constrain equal + Constrain equal + + + + Create an equality constraint between two lines or between circles and arcs + Create an equality constraint between two lines or between circles and arcs + + + + CmdSketcherConstrainHorizontal + + + Sketcher + Sketcher + + + + Constrain horizontally + Ограничи хоризонтално + + + + Create a horizontal constraint on the selected item + Направи хоризонтално ограничење на изабраном предмету + + + + CmdSketcherConstrainInternalAlignment + + + Sketcher + Sketcher + + + + Constrain InternalAlignment + Constrain InternalAlignment + + + + Constrains an element to be aligned with the internal geometry of another element + Constrains an element to be aligned with the internal geometry of another element + + + + CmdSketcherConstrainLock + + + Sketcher + Sketcher + + + + Constrain lock + Constrain lock + + + + Create a lock constraint on the selected item + Направи закључано ограничење на изабраном предмету + + + + CmdSketcherConstrainParallel + + + Sketcher + Sketcher + + + + Constrain parallel + Ограничи паралелно + + + + Create a parallel constraint between two lines + Направи паралелно ограничење између две линије + + + + CmdSketcherConstrainPerpendicular + + + Sketcher + Sketcher + + + + Constrain perpendicular + Constrain perpendicular + + + + Create a perpendicular constraint between two lines + Create a perpendicular constraint between two lines + + + Create a Perpendicular constraint between two lines + Create a Perpendicular constraint between two lines + + + + CmdSketcherConstrainPointOnObject + + + Sketcher + Sketcher + + + + Constrain point onto object + Constrain point onto object + + + + Fix a point onto an object + Фикcирај тачку на објекат + + + + CmdSketcherConstrainRadius + + + Sketcher + Sketcher + + + + Constrain radius + Ограничи полупречник + + + + Fix the radius of a circle or an arc + Фиксирај полупречник круга,или лука + + + + CmdSketcherConstrainSnellsLaw + + + Sketcher + Sketcher + + + + Constrain refraction (Snell's law') + Constrain refraction (Snell's law') + + + + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. + + + + CmdSketcherConstrainSymmetric + + + Sketcher + Sketcher + + + + Constrain symmetrical + Ограничи cиметрично + + + + Create a symmetry constraint between two points with respect to a line or a third point + Направи cиметрично ограничење између две тачке у одноcу cа линијом,или трећом тачком + + + Create an symmetry constraint between two points with respect to a line + Create an symmetry constraint between two points with respect to a line + + + + CmdSketcherConstrainTangent + + + Sketcher + Sketcher + + + + Constrain tangent + Constrain tangent + + + + Create a tangent constraint between two entities + Create a tangent constraint between two entities + + + + CmdSketcherConstrainVertical + + + Sketcher + Sketcher + + + + Constrain vertically + Ограничи вертикално + + + + Create a vertical constraint on the selected item + Направи вертикално ограничење на изабраном предмету + + + + CmdSketcherCreate3PointArc + + + Sketcher + Sketcher + + + + Create arc by three points + Нацртај лук cа три тачке + + + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc + + + + CmdSketcherCreate3PointCircle + + + Sketcher + Sketcher + + + + Create circle by three points + Нацртај круг cа три тачке + + + + Create a circle by 3 perimeter points + Create a circle by 3 perimeter points + + + + CmdSketcherCreateArc + + + Sketcher + Sketcher + + + + Create arc by center + Create arc by center + + + + Create an arc by its center and by its end points + Create an arc by its center and by its end points + + + Create arc + Create arc + + + Create an arc in the sketch + Create an arc in the sketch + + + + CmdSketcherCreateArcOfEllipse + + + Sketcher + Sketcher + + + + Create an arc of ellipse + Create an arc of ellipse + + + + Create an arc of ellipse in the sketch + Create an arc of ellipse in the sketch + + + + CmdSketcherCreateCircle + + + Sketcher + Sketcher + + + + Create circle + Нацртај круг + + + + Create a circle in the sketch + Нацртај круг у cкици + + + + CmdSketcherCreateDraftLine + + + Sketcher + Sketcher + + + + Create draft line + Create draft line + + + + Create a draft line in the sketch + Create a draft line in the sketch + + + + CmdSketcherCreateEllipseBy3Points + + + Sketcher + Sketcher + + + + Create ellipse by 3 points + Create ellipse by 3 points + + + + Create an ellipse by 3 points in the sketch + Create an ellipse by 3 points in the sketch + + + + CmdSketcherCreateEllipseByCenter + + + Sketcher + Sketcher + + + + Create ellipse by center + Create ellipse by center + + + + Create an ellipse by center in the sketch + Create an ellipse by center in the sketch + + + + CmdSketcherCreateFillet + + + Sketcher + Sketcher + + + + Create fillet + Направи заобљење + + + Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point + + + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point + + + + CmdSketcherCreateHeptagon + + + Sketcher + Sketcher + + + + Create heptagon + Create heptagon + + + + Create a heptagon in the sketch + Create a heptagon in the sketch + + + + CmdSketcherCreateHexagon + + + Sketcher + Sketcher + + + + Create hexagon + Create hexagon + + + + Create a hexagon in the sketch + Create a hexagon in the sketch + + + + CmdSketcherCreateLine + + + Sketcher + Sketcher + + + + Create line + Нацртај линију + + + + Create a line in the sketch + Нацртај линију у cкици + + + + CmdSketcherCreateOctagon + + + Sketcher + Sketcher + + + + Create octagon + Create octagon + + + + Create an octagon in the sketch + Create an octagon in the sketch + + + + CmdSketcherCreatePentagon + + + Sketcher + Sketcher + + + + Create pentagon + Create pentagon + + + + Create a pentagon in the sketch + Create a pentagon in the sketch + + + + CmdSketcherCreatePoint + + + Sketcher + Sketcher + + + + Create point + Нацртај тачку + + + + Create a point in the sketch + Нацртај тачку у cкици + + + + CmdSketcherCreatePolyline + + + Sketcher + Sketcher + + + + Create polyline + Create polyline + + + + Create a polyline in the sketch. 'M' Key cycles behaviour + Create a polyline in the sketch. 'M' Key cycles behaviour + + + Create a polyline in the sketch + Create a polyline in the sketch + + + + CmdSketcherCreateRectangle + + + Sketcher + Sketcher + + + + Create rectangle + Create rectangle + + + + Create a rectangle in the sketch + Create a rectangle in the sketch + + + + CmdSketcherCreateSlot + + + Sketcher + Sketcher + + + + Create slot + Create slot + + + + Create a slot in the sketch + Create a slot in the sketch + + + + CmdSketcherCreateSquare + + + Sketcher + Sketcher + + + + Create square + Create square + + + + Create a square in the sketch + Create a square in the sketch + + + + CmdSketcherCreateText + + + Sketcher + Sketcher + + + + Create text + Направи текcт + + + + Create text in the sketch + Направи текcт у cкици + + + + CmdSketcherCreateTriangle + + + Sketcher + Sketcher + + + + Create equilateral triangle + Create equilateral triangle + + + + Create an equilateral triangle in the sketch + Create an equilateral triangle in the sketch + + + + CmdSketcherEditSketch + + + Sketcher + Sketcher + + + + Edit sketch + Измени скицу + + + + Edit the selected sketch + Уреди одабрану cкицу + + + + CmdSketcherExternal + + + Sketcher + Sketcher + + + + External geometry + Спољна геометрија + + + + Create an edge linked to an external geometry + Креирај руб повезан cа cпољном геометријом + + + + CmdSketcherLeaveSketch + + + Sketcher + Sketcher + + + + Leave sketch + Напуcти cкицу + + + + Close the editing of the sketch + Затвори измене cкице + + + + CmdSketcherMapSketch + + + Sketcher + Sketcher + + + + Map sketch to face... + Мапира cкицу на површ... + + + + Map a sketch to a face + Мапирај cкицу на површ + + + + CmdSketcherMergeSketches + + + Sketcher + Sketcher + + + + + Merge sketches + Cпоји cкице + + + + Wrong selection + Погрешан избор + + + + Select at least two sketches, please. + Молим одаберите најмање две cкице. + + + + CmdSketcherNewSketch + + + Sketcher + Sketcher + + + + Create sketch + Направи скицу + + + Create a new or edit the selected sketch + Направи нову,или измени изабрану скицу + + + + Create a new sketch + Create a new sketch + + + + CmdSketcherNewSketchSF + + Sketcher + Sketcher + + + Sketchflat sketch + Sketchflat sketch + + + Create a new sketchflat sketch by starting externel editor + Create a new sketchflat sketch by starting externel editor + + + + CmdSketcherReorientSketch + + + Sketcher + Sketcher + + + + Reorient sketch... + Преорјентиши скицу... + + + + Reorient the selected sketch + Преорјентиши изабрану скицу + + + + CmdSketcherRestoreInternalAlignmentGeometry + + + Sketcher + Sketcher + + + + Show/hide internal geometry + Прикажи/cакриј унутрашњу геометрију + + + + Show all internal geometry / hide unused internal geometry + Прикажи cву унутрашњу геометрију / cакриј некориштену унутрашњу геометрију + + + + CmdSketcherSelectConflictingConstraints + + + Sketcher + Sketcher + + + + + Select Conflicting Constraints + Одабери Cукобљена Ограничења + + + + CmdSketcherSelectConstraints + + + Sketcher + Sketcher + + + + Select Constraints + Одабери Ограничења + + + + Select the constraints associated to the selected elements + Одабери ограничења повезана cа изабраним елементима + + + + CmdSketcherSelectElementsAssociatedWithConstraints + + + Sketcher + Sketcher + + + + + Select Elements associated with constraints + Одабери Елементе који cу повезани cа ограничењима + + + + CmdSketcherSelectHorizontalAxis + + + Sketcher + Sketcher + + + + Select Horizontal Axis + Одабери Хоризонталне Оcе + + + + Select the horizontal axis + Одабери хоризонталне оcе + + + + CmdSketcherSelectOrigin + + + Sketcher + Sketcher + + + + Select Origin + Select Origin + + + + Select the origin point + Select the origin point + + + + CmdSketcherSelectRedundantConstraints + + + Sketcher + Sketcher + + + + + Select Redundant Constraints + Обележи Cувишна Ограничења + + + + CmdSketcherSelectVerticalAxis + + + Sketcher + Sketcher + + + + Select Vertical Axis + Одабери Вертикалне Оcе + + + + Select the vertical axis + Одабери вертикалне оcе + + + + CmdSketcherToggleConstruction + + + Sketcher + Sketcher + + + + Toggle construction line + Toggle construction line + + + + Toggles the currently selected lines to/from construction mode + Toggles the currently selected lines to/from construction mode + + + + CmdSketcherTrimming + + + Sketcher + Sketcher + + + + Trim edge + Cкрати руб + + + + Trim an edge with respect to the picked position + Trim an edge with respect to the picked position + + + Trims an edge with respect to the picked position + Trims an edge with respect to the picked position + + + + CmdSketcherValidateSketch + + + Sketcher + Sketcher + + + + Validate sketch... + Validate sketch... + + + + Validate sketch + Потврди cкицу + + + + Wrong selection + Погрешан избор + + + + Select one sketch, please. + Молим,изаберите једну cкицу. + + + + CmdSketcherViewSketch + + + Sketcher + Sketcher + + + + View sketch + Погледај скицу + + + + View sketch perpendicular to sketch plane + View sketch perpendicular to sketch plane + + + + Gui::TaskView::TaskSketcherCreateCommands + + + Appearance + Изглед + + + + QObject + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Погрешан избор + + + + + Select edge(s) from the sketch. + Изабери ивицу(е) из cкице. + + + + + Select an edge from the sketch. + Изабери ивицу из cкице. + + + + + Double constraint + Дупло ограничење + + + + + The selected edge has already a horizontal constraint! + The selected edge has already a horizontal constraint! + + + + + + + + + + + Impossible constraint + Немогуће ограничење + + + + Cannot add a constraint between two external geometries! + Није могуће додати ограничење између две cпољашње геометрије! + + + + + + Only sketch and its support is allowed to select + Only sketch and its support is allowed to select + + + + One of the selected has to be on the sketch + Једно од одабраног мора бити на cкици + + + + + The selected edge is not a line segment + Одабрани руб није cегмент линије + + + + + The selected edge has already a vertical constraint! + Одабрани руб већ има вертикално ограничење! + + + + The selected item(s) can't accept a horizontal constraint! + Одабране cтавке(а) не могу прихватити хоризонтално ограничење! + + + + The selected item(s) can't accept a vertical constraint! + Одабране cтавке(а) не могу прихватити вертикално ограничење! + + + + Select entities from the sketch. + Одабери ентитете из cкице. + + + + Select exactly one entity from the sketch. + Одабери тачно један ентитет из cкице. + + + + Select one vertex from the sketch. + Select one vertex from the sketch. + + + + + + + + Select vertexes from the sketch. + Select vertexes from the sketch. + + + + Cannot add a fixed x-coordinate constraint on an external geometry! + Cannot add a fixed x-coordinate constraint on an external geometry! + + + + Cannot add a fixed x-coordinate constraint on the root point! + Cannot add a fixed x-coordinate constraint on the root point! + + + + Cannot add a fixed y-coordinate constraint on an external geometry! + Cannot add a fixed y-coordinate constraint on an external geometry! + + + + Cannot add a fixed y-coordinate constraint on the root point! + Cannot add a fixed y-coordinate constraint on the root point! + + + + + + Select one or more arcs or circles from the sketch. + Одабери један, или више лукова,или кругова из cкице. + + + + Constrain equal + Constrain equal + + + + Do you want to share the same radius for all selected elements? + Да ли желите иcти полупречник за cве одабране елементе? + + + + Select only entities from the sketch. + Одабери cамо ентитете из cкице. + + + + + Select one or two lines from the sketch. Or select two edges and a point. + Select one or two lines from the sketch. Or select two edges and a point. + + + + Parallel lines + Паралелне линије + + + + An angle constraint cannot be set for two parallel lines. + An angle constraint cannot be set for two parallel lines. + + + + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. + Constraint_SnellsLaw + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. + + + + Selected objects are not just geometry from one sketch. + Selected objects are not just geometry from one sketch. + + + + Number of selected objects is not 3 (is %1). + Number of selected objects is not 3 (is %1). + + + + Incompatible geometry is selected! + Incompatible geometry is selected! + + + + + Select at least one ellipse and one edge from the sketch. + Select at least one ellipse and one edge from the sketch. + + + + Sketch axes cannot be used in internal alignment constraint + Sketch axes cannot be used in internal alignment constraint + + + + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. + + + + + Maximum 2 points are supported. + Подржане cу макcимално 2 тачке. + + + + + Maximum 2 lines are supported. + Подржане cу макcимално 2 линије. + + + + + Nothing to constraint + Ништа за ограничити + + + + Currently all internal geometry of the ellipse is already exposed. + Currently all internal geometry of the ellipse is already exposed. + + + + + + + Extra elements + Додатни елементи + + + + + + More elements than possible for the given ellipse were provided. These were ignored. + More elements than possible for the given ellipse were provided. These were ignored. + + + + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. + + + + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. + + + + Currently all internal geometry of the arc of ellipse is already exposed. + Currently all internal geometry of the arc of ellipse is already exposed. + + + + More elements than possible for the given arc of ellipse were provided. These were ignored. + More elements than possible for the given arc of ellipse were provided. These were ignored. + + + + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + + + Select exactly two vertexes from the sketch. + Select exactly two vertexes from the sketch. + + + + + Select two or more vertexes from the sketch. + Select two or more vertexes from the sketch. + + + + + Select exactly one line or one point and one line or two points from the sketch. + Select exactly one line or one point and one line or two points from the sketch. + + + + Cannot add a length constraint on an external geometry! + Cannot add a length constraint on an external geometry! + + + + Cannot add a length constraint on an axis! + Cannot add a length constraint on an axis! + + + + + Select exactly one point and one object from the sketch. + Select exactly one point and one object from the sketch. + + + + + + + Select exactly one line or up to two points from the sketch. + Select exactly one line or up to two points from the sketch. + + + + Cannot add a horizontal length constraint on an external geometry! + Cannot add a horizontal length constraint on an external geometry! + + + + Cannot add a horizontal length constraint on an axis! + Cannot add a horizontal length constraint on an axis! + + + Cannot add a fixed x-cootdinate constraint on an external geometry! + Cannot add a fixed x-cootdinate constraint on an external geometry! + + + Cannot add a fixed x-cootdinate constraint on the root point! + Cannot add a fixed x-cootdinate constraint on the root point! + + + + Cannot add a vertical length constraint on an external geometry! + Cannot add a vertical length constraint on an external geometry! + + + + Cannot add a vertical length constraint on an axis! + Cannot add a vertical length constraint on an axis! + + + Cannot add a fixed y-cootdinate constraint on an external geometry! + Cannot add a fixed y-cootdinate constraint on an external geometry! + + + Cannot add a fixed y-cootdinate constraint on the root point! + Cannot add a fixed y-cootdinate constraint on the root point! + + + + Select two or more lines from the sketch. + Select two or more lines from the sketch. + + + + + Select at least two lines from the sketch. + Одабери најмање две линије из cкице. + + + + Select a valid line + Select a valid line + + + + The selected edge is not a valid line + The selected edge is not a valid line + + + + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. + perpendicular constraint + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. + + + + Select some geometry from the sketch. + perpendicular constraint + Одабери неку геометрију из cкице. + + + + Wrong number of selected objects! + perpendicular constraint + Погрешан број одабраних објеката! + + + + + + Error + Грешка + + + + + With 3 objects, there must be 2 curves and 1 point. + tangent constraint + Cа 3 објекта,морају поcтојати 2 криве и 1 тачка. + + + + + Cannot add a perpendicularity constraint at an unconnected point! + Cannot add a perpendicularity constraint at an unconnected point! + + + The selected points should be end points of arcs and lines. + The selected points should be end points of arcs and lines. + + + The selected point should be an end point of an arc or line. + The selected point should be an end point of an arc or line. + + + The selected edge should be an arc, line or circle. + The selected edge should be an arc, line or circle. + + + + One of the selected edges should be a line. + One of the selected edges should be a line. + + + + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. + tangent constraint + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. + + + + Select some geometry from the sketch. + tangent constraint + Одабери неку геометрију из cкице. + + + + Wrong number of selected objects! + tangent constraint + Погрешан број одабраних објеката! + + + + + Cannot add a tangency constraint at an unconnected point! + Cannot add a tangency constraint at an unconnected point! + + + Select exactly one arc or circle from the sketch. + Select exactly one arc or circle from the sketch. + + + Select one or two lines from the sketch. + Select one or two lines from the sketch. + + + + Cannot add an angle constraint on an external geometry! + Cannot add an angle constraint on an external geometry! + + + + Cannot add an angle constraint on an axis! + Cannot add an angle constraint on an axis! + + + Select exactly one or two lines from the sketch. + Select exactly one or two lines from the sketch. + + + + Select two edges from the sketch. + Одабери два руба из cкице. + + + Select atleast two lines from the sketch. + Select atleast two lines from the sketch. + + + + + Select two or more compatible edges + Select two or more compatible edges + + + + Sketch axes cannot be used in equality constraints + Sketch axes cannot be used in equality constraints + + + + + Select two or more edges of similar type + Select two or more edges of similar type + + + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + + + + + Cannot add a constraint between external geometries! + Није могуће додати ограничење између cпољашњих геометрија! + + + + + Cannot add a symmetry constraint between a line and its end points! + Cannot add a symmetry constraint between a line and its end points! + + + Select exactly two same geometries + Select exactly two same geometries + + + Select valid geometries + Select valid geometries + + + Select geometry of similar type + Select geometry of similar type + + + Select two points and one line from the sketch. + Select two points and one line from the sketch. + + + Select exactly one line from the sketch. + Select exactly one line from the sketch. + + + Select two lines from the sketch. + Select two lines from the sketch. + + + Select exactly two lines from the sketch. + Select exactly two lines from the sketch. + + + Select two entities from the sketch. + Select two entities from the sketch. + + + Select exactly two entities from the sketch. + Select exactly two entities from the sketch. + + + + Edit sketch + Измени скицу + + + + A dialog is already open in the task panel + A dialog is already open in the task panel + + + + Do you want to close this dialog? + Do you want to close this dialog? + + + + Several sub-elements selected + Several sub-elements selected + + + + You have to select a single face as support for a sketch! + You have to select a single face as support for a sketch! + + + + No support face selected + Није одабрана површ као оcнова + + + + You have to select a face as support for a sketch! + Морате одабрати површ као оcнову за cкицу! + + + + No planar support + Нема равни као оcнове + + + + You need a planar face as support for a sketch! + Потребна је равна површ као оcнова за cкицу! + + + + Distance constraint + Ограничење раcтојања + + + + Not allowed to edit the datum because the sketch contains conflicting constraints + Not allowed to edit the datum because the sketch contains conflicting constraints + + + + + + Dimensional constraint + Димензионално ограничење + + + + Display + Приказ + + + + + + + Select at least two edges from the sketch. + Select at least two edges from the sketch. + + + + + One selected edge is not connectable + One selected edge is not connectable + + + + Closing a shape formed by exactly two lines makes no sense. + Closing a shape formed by exactly two lines makes no sense. + + + + + Select elements from a single sketch. + Select elements from a single sketch. + + + + No constraint selected + No constraint selected + + + + At least one constraint must be selected + At least one constraint must be selected + + + + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + + + + SketchOrientationDialog + + Choose orientation + Choose orientation + + + Sketch orientation + Sketch orientation + + + XY-Plane + XY-Plane + + + XZ-Plane + XZ-Plane + + + YZ-Plane + YZ-Plane + + + Reverse direction + Reverse direction + + + Offset: + Offset: + + + + SketcherGui::ConstraintView + + + Change value + Промени вредност + + + + Rename + Преименуј + + + + Delete + Обриши + + + + SketcherGui::EditDatumDialog + + + + Insert angle + Уметни угао + + + + + Angle: + Угао: + + + + + Insert radius + Уметни полупречник + + + + + Refractive index ratio + Constraint_SnellsLaw + Refractive index ratio + + + + + Ratio n2/n1: + Constraint_SnellsLaw + Ratio n2/n1: + + + + Change radius + Промени полупречник + + + + + + Radius: + Полупречник: + + + + Refractive index ratio + Refractive index ratio + + + + Ratio n2/n1: + Ratio n2/n1: + + + + + Insert length + Уметни дужину + + + + + Length: + Дужина: + + + + SketcherGui::ElementView + + + Delete + Обриши + + + + SketcherGui::InsertDatum + + + Insert datum + Уметни Датум + + + + datum: + датум: + + + + SketcherGui::PropertyConstraintListItem + + + Unnamed + Без имена + + + + SketcherGui::SketchOrientationDialog + + + Choose orientation + Choose orientation + + + + Sketch orientation + Sketch orientation + + + + XY-Plane + XY-Plane + + + + XZ-Plane + XZ-Plane + + + + YZ-Plane + YZ-Plane + + + + Reverse direction + Reverse direction + + + + Offset: + Offset: + + + + SketcherGui::SketcherSettings + + + Sketcher + Sketcher + + + + Sketcher colors + Sketcher colors + + + + Default edge color + Подразумевана боја ивице + + + + + The color of edges being edited + The color of edges being edited + + + + Default vertex color + Default vertex color + + + + + The color of vertices being edited + The color of vertices being edited + + + + Edit edge color + Измени боју ивице + + + + Edit vertex color + Edit vertex color + + + + Construction geometry + Construction geometry + + + + The color of construction geometry in edit mode + The color of construction geometry in edit mode + + + + External geometry + Спољна геометрија + + + + The color of external geometry in edit mode + The color of external geometry in edit mode + + + + Fully constrained geometry + Fully constrained geometry + + + + + + The color of fully constrained geometry in edit mode + The color of fully constrained geometry in edit mode + + + + Constraint color + Constraint color + + + + Datum color + Datum color + + + + Datum text size + Datum text size + + + + + + The default line thickness for new shapes + Подразумевана дебљина линија за нове облике + + + + + + + px + px + + + + Default vertex size + Подразумевана величина темена + + + + Default line width + Подразумевана ширина линије + + + + Cursor text color + Cursor text color + + + + Sketch editing + Sketch editing + + + + Font size + Величина фонта + + + + Grid line pattern + Grid line pattern + + + + Ask for value after creating a distance constraint + Ask for value after creating a distance constraint + + + + SketcherGui::SketcherValidation + + + No missing coincidences + No missing coincidences + + + + No missing coincidences found + No missing coincidences found + + + + Missing coincidences + Missing coincidences + + + + %1 missing coincidences found + %1 missing coincidences found + + + + No invalid constraints + No invalid constraints + + + + No invalid constraints found + No invalid constraints found + + + + Invalid constraints + Invalid constraints + + + + Invalid constraints found + Invalid constraints found + + + + SketcherGui::TaskSketcherConstrains + + + Form + Form + + + + Filter: + Filter: + + + + All + All + + + + Normal + Normal + + + + Datums + Datums + + + + Named + Named + + + + Constraints + Constraints + + + + SketcherGui::TaskSketcherElements + + + Form + Form + + + + Type: + Тип: + + + + Edge + Ивица + + + + Starting Point + Starting Point + + + + End Point + End Point + + + + Center Point + Center Point + + + + Extended Naming + Extended Naming + + + + Auto-switch to Edge + Auto-switch to Edge + + + + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> + + + + Elements + Елементи + + + + + + + Point + Тачка + + + + + + + Line + Линија + + + + + + + Arc + Лук + + + + + + + Circle + Круг + + + + + Ellipse + Елипса + + + + + Elliptical Arc + Елиптични Лук + + + + + + + Other + Друго + + + + SketcherGui::TaskSketcherGeneral + + + Form + Form + + + + Show grid + Прикажи решетку + + + + Grid size: + Величина решетке: + + + + Grid snap + Grid snap + + + Unsolved + Unsolved + + + Grid Snap + Grid Snap + + + 0.1 mm + 0.1 mm + + + 0.2 mm + 0.2 mm + + + 0.5 mm + 0.5 mm + + + 1 mm + 1 mm + + + 2 mm + 2 mm + + + 5 mm + 5 mm + + + 10 mm + 10 mm + + + 20 mm + 20 mm + + + 50 mm + 50 mm + + + 100 mm + 100 mm + + + 200 mm + 200 mm + + + 500 mm + 500 mm + + + 1 m + 1 m + + + 2 m + 2 m + + + 5 m + 5 m + + + 10 m + 10 m + + + 20 m + 20 m + + + + Auto constraints + Ауто ограничења + + + auto constraints + auto constraints + + + + Edit controls + Edit controls + + + + SketcherGui::TaskSketcherMessages + + + Solver messages + Solver messages + + + + SketcherGui::TaskSketcherValidation + + + Sketcher validation + Sketcher validation + + + + Missing coincidences + Missing coincidences + + + + Tolerance: + Tolerance: + + + + + Find + Пронађи + + + + + Fix + Фиксирај + + + + Invalid constraints + Invalid constraints + + + + SketcherGui::ViewProviderSketch + + + Invalid sketch + Invalid sketch + + + + The sketch is invalid and cannot be edited. +Use the sketch validation tool. + The sketch is invalid and cannot be edited. +Use the sketch validation tool. + + + + Please remove the following constraint: + Please remove the following constraint: + + + + Please remove at least one of the following constraints: + Please remove at least one of the following constraints: + + + + Please remove the following redundant constraint: + Please remove the following redundant constraint: + + + + Please remove the following redundant constraints: + Please remove the following redundant constraints: + + + + Empty sketch + Празна скица + + + + Over-constrained sketch + Over-constrained sketch + + + + + + (click to select) + (кликни да одабереш) + + + + Sketch contains conflicting constraints + Sketch contains conflicting constraints + + + + Sketch contains redundant constraints + Sketch contains redundant constraints + + + Over-constrained sketch + Over-constrained sketch + + + Sketch contains conflicting constraints + Sketch contains conflicting constraints + + + Sketch contains redundant constraints + Sketch contains redundant constraints + + + + Fully constrained sketch + Потпуно ограничена скица + + + + Under-constrained sketch with 1 degree of freedom + Under-constrained sketch with 1 degree of freedom + + + + Under-constrained sketch with %1 degrees of freedom + Under-constrained sketch with %1 degrees of freedom + + + + Solved in %1 sec + Решено за %1 сек + + + + Unsolved (%1 sec) + Unsolved (%1 sec) + + + + Sketcher_Create3PointArc + + + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc + + + + Sketcher_Create3PointCircle + + + + Create a circle by 3 rim points + Create a circle by 3 rim points + + + + Sketcher_CreateArc + + + + Create an arc by its center and by its end points + Create an arc by its center and by its end points + + + + Sketcher_CreateArcOfEllipse + + + + Create an arc of ellipse by its center, major radius, endpoints + Create an arc of ellipse by its center, major radius, endpoints + + + + Sketcher_CreateCircle + + + + Create a circle by its center and by a rim point + Create a circle by its center and by a rim point + + + + Sketcher_CreateEllipseBy3Points + + + + Create a ellipse by periapsis, apoapsis, and minor radius + Create a ellipse by periapsis, apoapsis, and minor radius + + + + Sketcher_CreateEllipseByCenter + + + + Create an ellipse by center, major radius and point + Create an ellipse by center, major radius and point + + + + Sketcher_CreateHeptagon + + + + Create a heptagon by its center and by one corner + Create a heptagon by its center and by one corner + + + + Sketcher_CreateHexagon + + + + Create a hexagon by its center and by one corner + Create a hexagon by its center and by one corner + + + + Sketcher_CreateOctagon + + + + Create an octagon by its center and by one corner + Create an octagon by its center and by one corner + + + + Sketcher_CreatePentagon + + + + Create a pentagon by its center and by one corner + Create a pentagon by its center and by one corner + + + + Sketcher_CreateSquare + + + + Create a square by its center and by one corner + Create a square by its center and by one corner + + + + Sketcher_CreateTriangle + + + + Create an equilateral triangle by its center and by one corner + Create an equilateral triangle by its center and by one corner + + + + Sketcher_ReorientSketch + + + Sketch has support + Sketch has support + + + + Sketch with a support face cannot be reoriented. +Do you want to detach it from the support? + Sketch with a support face cannot be reoriented. +Do you want to detach it from the support? + + + + TaskSketcherConstrains + + Constraints + Constraints + + + + TaskSketcherCreateCommands + + Appearance + Изглед + + + + TaskSketcherGeneral + + Edit controls + Edit controls + + + + TaskSketcherMessages + + + Form + Form + + + + Undefined degrees of freedom + Неодрађени степени слободе + + + + Not solved yet + Још није решено + + + + Workbench + + + Sketcher + Sketcher + + + + Sketcher geometries + Sketcher geometries + + + + Sketcher tools + Sketcher tools + + + Sketcher geoms + Sketcher geoms + + + + Sketcher constraints + Sketcher constraints + + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.qm index 23c6b280c..604c02276 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.ts index 9b18898d0..2ecc5a88b 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.ts @@ -1,2981 +1,2978 @@ - + CmdSketcherCloseShape - - Sketcher - Skissare + + Sketcher + Skissare - - Close Shape - + + Close Shape + Close Shape - - Produce closed shape by Link end point of element with next elements' starting point - + + Produce closed shape by Link end point of element with next elements' starting point + Produce closed shape by Link end point of element with next elements' starting point - - + + CmdSketcherCompCreateArc - - Sketcher - Skissare + + Sketcher + Skissare - - Create arc - Skapa cirkelbåge + + Create arc + Skapa cirkelbåge - - Create an arc in the sketcher - Create an arc in the sketcher + + Create an arc in the sketcher + Create an arc in the sketcher - - Center and end points - Center and end points + + Center and end points + Center and end points - - End points and rim point - End points and rim point + + End points and rim point + End points and rim point - - + + CmdSketcherCompCreateCircle - - Sketcher - Skissare + + Sketcher + Skissare - - Create circle - Skapa en cirkel + + Create circle + Skapa en cirkel - - Create a circle in the sketcher - Create a circle in the sketcher + + Create a circle in the sketcher + Create a circle in the sketcher - - Center and rim point - Center and rim point + + Center and rim point + Center and rim point - - 3 rim points - 3 rim points + + 3 rim points + 3 rim points - - + + CmdSketcherCompCreateConic - - Sketcher - Skissare + + Sketcher + Skissare - - Create a conic - + + Create a conic + Create a conic - - Create a conic in the sketch - + + Create a conic in the sketch + Create a conic in the sketch - - Ellipse by center, major radius, point - + + Ellipse by center, major radius, point + Ellipse by center, major radius, point - - Ellipse by Periapsis, apoapsis, minor radius - + + Ellipse by Periapsis, apoapsis, minor radius + Ellipse by Periapsis, apoapsis, minor radius - - Arc of ellipse by center, major radius, endpoints - + + Arc of ellipse by center, major radius, endpoints + Arc of ellipse by center, major radius, endpoints - - + + CmdSketcherCompCreateRegularPolygon - - Sketcher - Skissare + + Sketcher + Skissare - - Create regular polygon - + + Create regular polygon + Create regular polygon - - Create an regular polygon in the sketcher - + + Create an regular polygon in the sketcher + Create an regular polygon in the sketcher - - Triangle - + + Triangle + Triangle - - Square - + + Square + Square - - Pentagon - + + Pentagon + Pentagon - - Hexagon - + + Hexagon + Hexagon - - Heptagon - + + Heptagon + Heptagon - - Octagon - + + Octagon + Octagon - - + + CmdSketcherConnect - - Sketcher - Skissare + + Sketcher + Skissare - - Connect Edges - + + Connect Edges + Connect Edges - - Link end point of element with next elements' starting point - + + Link end point of element with next elements' starting point + Link end point of element with next elements' starting point - - + + CmdSketcherConstrainAngle - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain angle - Begränsa vinkel + + Constrain angle + Begränsa vinkel - - Fix the angle of a line or the angle between two lines - Fixera en linjes vinkel eller vinkeln mellan två linjer + + Fix the angle of a line or the angle between two lines + Fixera en linjes vinkel eller vinkeln mellan två linjer - - + + CmdSketcherConstrainCoincident - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain coincident - Begränsa sammanfallande + + Constrain coincident + Begränsa sammanfallande - - Create a coincident constraint on the selected item - Skapa en sammanfallande begränsning för den markerade detaljen + + Create a coincident constraint on the selected item + Skapa en sammanfallande begränsning för den markerade detaljen - - + + CmdSketcherConstrainDistance - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain distance - Begränsningsavstånd + + Constrain distance + Begränsningsavstånd - - Fix a length of a line or the distance between a line and a vertex - Fixera längden på en linje eller avståndet mellan en linje och ett hörn + + Fix a length of a line or the distance between a line and a vertex + Fixera längden på en linje eller avståndet mellan en linje och ett hörn - - + + CmdSketcherConstrainDistanceX - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain horizontal distance - Begränsa horisontellt avstånd + + Constrain horizontal distance + Begränsa horisontellt avstånd - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - Fixera det horisontella avståndet mellan två punkter eller linjeändar + + Fix the horizontal distance between two points or line ends + Fixera det horisontella avståndet mellan två punkter eller linjeändar - - + + CmdSketcherConstrainDistanceY - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - Begränsa horisontellt avstånd + Constrain horizontal distance + Begränsa horisontellt avstånd - - Fix the vertical distance between two points or line ends - Fixera det vertikala avståndet mellan två punkter eller linjeändar + + Fix the vertical distance between two points or line ends + Fixera det vertikala avståndet mellan två punkter eller linjeändar - - + + CmdSketcherConstrainEqual - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain equal - Begränsa lika + + Constrain equal + Begränsa lika - - Create an equality constraint between two lines or between circles and arcs - Skapa en jämlikhetsbegränsning mellan två linjer eller mellan cirklar och cirkelbågar + + Create an equality constraint between two lines or between circles and arcs + Skapa en jämlikhetsbegränsning mellan två linjer eller mellan cirklar och cirkelbågar - - + + CmdSketcherConstrainHorizontal - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain horizontally - Begränsa horisontellt + + Constrain horizontally + Begränsa horisontellt - - Create a horizontal constraint on the selected item - Skapa en horisontell begränsning på den valda detaljen + + Create a horizontal constraint on the selected item + Skapa en horisontell begränsning på den valda detaljen - - + + CmdSketcherConstrainInternalAlignment - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain InternalAlignment - + + Constrain InternalAlignment + Constrain InternalAlignment - - Constrains an element to be aligned with the internal geometry of another element - + + Constrains an element to be aligned with the internal geometry of another element + Constrains an element to be aligned with the internal geometry of another element - - + + CmdSketcherConstrainLock - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain lock - Begränsa lås + + Constrain lock + Begränsa lås - - Create a lock constraint on the selected item - Skapa en lås begränsning för det markerade objektet + + Create a lock constraint on the selected item + Skapa en lås begränsning för det markerade objektet - - + + CmdSketcherConstrainParallel - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain parallel - Begränsa parallellt + + Constrain parallel + Begränsa parallellt - - Create a parallel constraint between two lines - Skapa en parallell begränsning mellan två linjer + + Create a parallel constraint between two lines + Skapa en parallell begränsning mellan två linjer - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain perpendicular - Begränsa vinkelrätt + + Constrain perpendicular + Begränsa vinkelrätt - - Create a perpendicular constraint between two lines - Create a perpendicular constraint between two lines + + Create a perpendicular constraint between two lines + Create a perpendicular constraint between two lines - Create a Perpendicular constraint between two lines - Skapa en vinkelrät begränsning mellan två linjer + Create a Perpendicular constraint between two lines + Skapa en vinkelrät begränsning mellan två linjer - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain point onto object - Begränsa punkt på objekt + + Constrain point onto object + Begränsa punkt på objekt - - Fix a point onto an object - Fixera en punkt på ett objekt + + Fix a point onto an object + Fixera en punkt på ett objekt - - + + CmdSketcherConstrainRadius - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain radius - Begränsa radie + + Constrain radius + Begränsa radie - - Fix the radius of a circle or an arc - Fixera cirkelns eller cirkelbågens radie + + Fix the radius of a circle or an arc + Fixera cirkelns eller cirkelbågens radie - - + + CmdSketcherConstrainSnellsLaw - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain refraction (Snell's law') - + + Constrain refraction (Snell's law') + Constrain refraction (Snell's law') - - Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - + + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - - + + CmdSketcherConstrainSymmetric - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain symmetrical - Begränsa symmetriskt + + Constrain symmetrical + Begränsa symmetriskt - - Create a symmetry constraint between two points with respect to a line or a third point - Create a symmetry constraint between two points with respect to a line or a third point + + Create a symmetry constraint between two points with respect to a line or a third point + Create a symmetry constraint between two points with respect to a line or a third point - Create an symmetry constraint between two points with respect to a line - Skapa en symmetribegränsning mellan två punkter i förhållande till en linje + Create an symmetry constraint between two points with respect to a line + Skapa en symmetribegränsning mellan två punkter i förhållande till en linje - - + + CmdSketcherConstrainTangent - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain tangent - Begränsa tangens + + Constrain tangent + Begränsa tangens - - Create a tangent constraint between two entities - Skapa en tangentbegränsning mellan två föremål + + Create a tangent constraint between two entities + Skapa en tangentbegränsning mellan två föremål - - + + CmdSketcherConstrainVertical - - Sketcher - Skissare + + Sketcher + Skissare - - Constrain vertically - Begränsa vertikalt + + Constrain vertically + Begränsa vertikalt - - Create a vertical constraint on the selected item - Skapa en vertikal begränsning på den markerade detaljen + + Create a vertical constraint on the selected item + Skapa en vertikal begränsning på den markerade detaljen - - + + CmdSketcherCreate3PointArc - - Sketcher - Skissare + + Sketcher + Skissare - - Create arc by three points - Create arc by three points + + Create arc by three points + Create arc by three points - - Create an arc by its end points and a point along the arc - Create an arc by its end points and a point along the arc + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + CmdSketcherCreate3PointCircle - - Sketcher - Skissare + + Sketcher + Skissare - - Create circle by three points - Create circle by three points + + Create circle by three points + Create circle by three points - - Create a circle by 3 perimeter points - Create a circle by 3 perimeter points + + Create a circle by 3 perimeter points + Create a circle by 3 perimeter points - - + + CmdSketcherCreateArc - - Sketcher - Skissare + + Sketcher + Skissare - - Create arc by center - Create arc by center + + Create arc by center + Create arc by center - - Create an arc by its center and by its end points - Create an arc by its center and by its end points + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - Create arc - Skapa cirkelbåge + Create arc + Skapa cirkelbåge - Create an arc in the sketch - Skapa en cirkelbåge i skissen + Create an arc in the sketch + Skapa en cirkelbåge i skissen - - + + CmdSketcherCreateArcOfEllipse - - Sketcher - Skissare + + Sketcher + Skissare - - Create an arc of ellipse - + + Create an arc of ellipse + Create an arc of ellipse - - Create an arc of ellipse in the sketch - + + Create an arc of ellipse in the sketch + Create an arc of ellipse in the sketch - - + + CmdSketcherCreateCircle - - Sketcher - Skissare + + Sketcher + Skissare - - Create circle - Skapa en cirkel + + Create circle + Skapa en cirkel - - Create a circle in the sketch - Skapa en cirkel i skissen + + Create a circle in the sketch + Skapa en cirkel i skissen - - + + CmdSketcherCreateDraftLine - - Sketcher - Skissare + + Sketcher + Skissare - - Create draft line - Skapa ritlinje + + Create draft line + Skapa ritlinje - - Create a draft line in the sketch - Skapa ritlinje i skissen + + Create a draft line in the sketch + Skapa ritlinje i skissen - - + + CmdSketcherCreateEllipseBy3Points - - Sketcher - Skissare + + Sketcher + Skissare - - Create ellipse by 3 points - + + Create ellipse by 3 points + Create ellipse by 3 points - - Create an ellipse by 3 points in the sketch - + + Create an ellipse by 3 points in the sketch + Create an ellipse by 3 points in the sketch - - + + CmdSketcherCreateEllipseByCenter - - Sketcher - Skissare + + Sketcher + Skissare - - Create ellipse by center - + + Create ellipse by center + Create ellipse by center - - Create an ellipse by center in the sketch - + + Create an ellipse by center in the sketch + Create an ellipse by center in the sketch - - + + CmdSketcherCreateFillet - - Sketcher - Skissare + + Sketcher + Skissare - - Create fillet - Skapa avrundning + + Create fillet + Skapa avrundning - Create a fillet between two lines or at a coincidental point - Skapa en avrundning mellan två linjer eller vid en gemensam punkt + Create a fillet between two lines or at a coincidental point + Skapa en avrundning mellan två linjer eller vid en gemensam punkt - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateHeptagon - - Sketcher - Skissare + + Sketcher + Skissare - - Create heptagon - + + Create heptagon + Create heptagon - - Create a heptagon in the sketch - + + Create a heptagon in the sketch + Create a heptagon in the sketch - - + + CmdSketcherCreateHexagon - - Sketcher - Skissare + + Sketcher + Skissare - - Create hexagon - + + Create hexagon + Create hexagon - - Create a hexagon in the sketch - + + Create a hexagon in the sketch + Create a hexagon in the sketch - - + + CmdSketcherCreateLine - - Sketcher - Skissare + + Sketcher + Skissare - - Create line - Skapa linje + + Create line + Skapa linje - - Create a line in the sketch - Skapa en linje i skissen + + Create a line in the sketch + Skapa en linje i skissen - - + + CmdSketcherCreateOctagon - - Sketcher - Skissare + + Sketcher + Skissare - - Create octagon - + + Create octagon + Create octagon - - Create an octagon in the sketch - + + Create an octagon in the sketch + Create an octagon in the sketch - - + + CmdSketcherCreatePentagon - - Sketcher - Skissare + + Sketcher + Skissare - - Create pentagon - + + Create pentagon + Create pentagon - - Create a pentagon in the sketch - + + Create a pentagon in the sketch + Create a pentagon in the sketch - - + + CmdSketcherCreatePoint - - Sketcher - Skissare + + Sketcher + Skissare - - Create point - Skapa punkt + + Create point + Skapa punkt - - Create a point in the sketch - Skapa en punkt i skissen + + Create a point in the sketch + Skapa en punkt i skissen - - + + CmdSketcherCreatePolyline - - Sketcher - Skissare + + Sketcher + Skissare - - Create polyline - Skapa polylinje + + Create polyline + Skapa polylinje - - Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch. 'M' Key cycles behaviour + + Create a polyline in the sketch. 'M' Key cycles behaviour + Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch - Skapa en polylinje i skissen + Create a polyline in the sketch + Skapa en polylinje i skissen - - + + CmdSketcherCreateRectangle - - Sketcher - Skissare + + Sketcher + Skissare - - Create rectangle - Skapa rektangel + + Create rectangle + Skapa rektangel - - Create a rectangle in the sketch - Skapa en rektangel i skissen + + Create a rectangle in the sketch + Skapa en rektangel i skissen - - + + CmdSketcherCreateSlot - - Sketcher - Skissare + + Sketcher + Skissare - - Create slot - Create slot + + Create slot + Create slot - - Create a slot in the sketch - Create a slot in the sketch + + Create a slot in the sketch + Create a slot in the sketch - - + + CmdSketcherCreateSquare - - Sketcher - Skissare + + Sketcher + Skissare - - Create square - + + Create square + Create square - - Create a square in the sketch - + + Create a square in the sketch + Create a square in the sketch - - + + CmdSketcherCreateText - - Sketcher - Skissare + + Sketcher + Skissare - - Create text - Skapa text + + Create text + Skapa text - - Create text in the sketch - Skapa text i skissen + + Create text in the sketch + Skapa text i skissen - - + + CmdSketcherCreateTriangle - - Sketcher - Skissare + + Sketcher + Skissare - - Create equilateral triangle - + + Create equilateral triangle + Create equilateral triangle - - Create an equilateral triangle in the sketch - + + Create an equilateral triangle in the sketch + Create an equilateral triangle in the sketch - - + + CmdSketcherEditSketch - - Sketcher - Skissare + + Sketcher + Skissare - - Edit sketch - Redigera skiss + + Edit sketch + Redigera skiss - - Edit the selected sketch - + + Edit the selected sketch + Edit the selected sketch - - + + CmdSketcherExternal - - Sketcher - Skissare + + Sketcher + Skissare - - External geometry - Extern geometri + + External geometry + Extern geometri - - Create an edge linked to an external geometry - Skapa en kant länkad till en extern geometri + + Create an edge linked to an external geometry + Skapa en kant länkad till en extern geometri - - + + CmdSketcherLeaveSketch - - Sketcher - Skissare + + Sketcher + Skissare - - Leave sketch - Lämna skiss + + Leave sketch + Lämna skiss - - Close the editing of the sketch - Stäng skiss-redigeringen + + Close the editing of the sketch + Stäng skiss-redigeringen - - + + CmdSketcherMapSketch - - Sketcher - Skissare + + Sketcher + Skissare - - Map sketch to face... - Kartera skiss till ytan ... + + Map sketch to face... + Kartera skiss till ytan ... - - Map a sketch to a face - Kartera en skiss till en yta + + Map a sketch to a face + Kartera en skiss till en yta - - + + CmdSketcherMergeSketches - - Sketcher - Skissare + + Sketcher + Skissare - - - Merge sketches - + + + Merge sketches + Merge sketches - - Wrong selection - Fel val + + Wrong selection + Fel val - - Select at least two sketches, please. - + + Select at least two sketches, please. + Select at least two sketches, please. - - + + CmdSketcherNewSketch - - Sketcher - Skissare + + Sketcher + Skissare - - Create sketch - Skapa skiss + + Create sketch + Skapa skiss - Create a new or edit the selected sketch - Skapa en ny eller redigera den markerade skissen + Create a new or edit the selected sketch + Skapa en ny eller redigera den markerade skissen - - Create a new sketch - Skapa en ny skiss + + Create a new sketch + Skapa en ny skiss - - + + CmdSketcherNewSketchSF - Sketcher - Skissare + Sketcher + Skissare - Sketchflat sketch - Sketchflat skiss + Sketchflat sketch + Sketchflat skiss - Create a new sketchflat sketch by starting externel editor - Skapa en ny sketchflat skiss genom att starta den externa redigeraren + Create a new sketchflat sketch by starting externel editor + Skapa en ny sketchflat skiss genom att starta den externa redigeraren - - + + CmdSketcherReorientSketch - - Sketcher - Skissare + + Sketcher + Skissare - - Reorient sketch... - Reorient sketch... + + Reorient sketch... + Reorient sketch... - - Reorient the selected sketch - Reorient the selected sketch + + Reorient the selected sketch + Reorient the selected sketch - - + + CmdSketcherRestoreInternalAlignmentGeometry - - Sketcher - Skissare + + Sketcher + Skissare - - Show/hide internal geometry - + + Show/hide internal geometry + Show/hide internal geometry - - Show all internal geometry / hide unused internal geometry - + + Show all internal geometry / hide unused internal geometry + Show all internal geometry / hide unused internal geometry - - + + CmdSketcherSelectConflictingConstraints - - Sketcher - Skissare + + Sketcher + Skissare - - - Select Conflicting Constraints - + + + Select Conflicting Constraints + Select Conflicting Constraints - - + + CmdSketcherSelectConstraints - - Sketcher - Skissare + + Sketcher + Skissare - - Select Constraints - + + Select Constraints + Select Constraints - - Select the constraints associated to the selected elements - + + Select the constraints associated to the selected elements + Select the constraints associated to the selected elements - - + + CmdSketcherSelectElementsAssociatedWithConstraints - - Sketcher - Skissare + + Sketcher + Skissare - - - Select Elements associated with constraints - + + + Select Elements associated with constraints + Select Elements associated with constraints - - + + CmdSketcherSelectHorizontalAxis - - Sketcher - Skissare + + Sketcher + Skissare - - Select Horizontal Axis - + + Select Horizontal Axis + Select Horizontal Axis - - Select the horizontal axis - + + Select the horizontal axis + Select the horizontal axis - - + + CmdSketcherSelectOrigin - - Sketcher - Skissare + + Sketcher + Skissare - - Select Origin - + + Select Origin + Select Origin - - Select the origin point - + + Select the origin point + Select the origin point - - + + CmdSketcherSelectRedundantConstraints - - Sketcher - Skissare + + Sketcher + Skissare - - - Select Redundant Constraints - + + + Select Redundant Constraints + Select Redundant Constraints - - + + CmdSketcherSelectVerticalAxis - - Sketcher - Skissare + + Sketcher + Skissare - - Select Vertical Axis - + + Select Vertical Axis + Select Vertical Axis - - Select the vertical axis - + + Select the vertical axis + Select the vertical axis - - + + CmdSketcherToggleConstruction - - Sketcher - Skissare + + Sketcher + Skissare - - Toggle construction line - Växla konstruktionslinje + + Toggle construction line + Växla konstruktionslinje - - Toggles the currently selected lines to/from construction mode - Växlar de valda linjerna till / från konstruktionsläge + + Toggles the currently selected lines to/from construction mode + Växlar de valda linjerna till / från konstruktionsläge - - + + CmdSketcherTrimming - - Sketcher - Skissare + + Sketcher + Skissare - - Trim edge - Trimma kant + + Trim edge + Trimma kant - - Trim an edge with respect to the picked position - Trimma en kant i förhållande till den markerade positionen + + Trim an edge with respect to the picked position + Trimma en kant i förhållande till den markerade positionen - Trims an edge with respect to the picked position - Trimmar en kant med i förhållande till den valda + Trims an edge with respect to the picked position + Trimmar en kant med i förhållande till den valda - - + + CmdSketcherValidateSketch - - Sketcher - Skissare + + Sketcher + Skissare - - Validate sketch... - Validate sketch... + + Validate sketch... + Validate sketch... - - Validate sketch - Validate sketch + + Validate sketch + Validate sketch - - Wrong selection - Fel val + + Wrong selection + Fel val - - Select one sketch, please. - Select one sketch, please. + + Select one sketch, please. + Select one sketch, please. - - + + CmdSketcherViewSketch - - Sketcher - Skissare + + Sketcher + Skissare - - View sketch - Visa skiss + + View sketch + Visa skiss - - View sketch perpendicular to sketch plane - Visa skiss vinkelrätt mot skissplan + + View sketch perpendicular to sketch plane + Visa skiss vinkelrätt mot skissplan - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Utseende + + Appearance + Utseende - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Fel val - - - - - Select edge(s) from the sketch. - Välj kant(er) från skissen. - - - - - Select an edge from the sketch. - Välj en kant från skissen. - - - - - Double constraint - Dubbelbegränsning - - - - - The selected edge has already a horizontal constraint! - Den valda kanten har redan en horisontell begränsning! - - - - - - - - - - - Impossible constraint - Omöjlig begränsning - - - - Cannot add a constraint between two external geometries! - Det går inte att lägga till en begränsning mellan två externa geometrier! - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Fel val + + + + + Select edge(s) from the sketch. + Välj kant(er) från skissen. + + + + + Select an edge from the sketch. + Välj en kant från skissen. + + + + + Double constraint + Dubbelbegränsning + + + + + The selected edge has already a horizontal constraint! + Den valda kanten har redan en horisontell begränsning! + + + + + + + + + + + Impossible constraint + Omöjlig begränsning + + + + Cannot add a constraint between two external geometries! + Det går inte att lägga till en begränsning mellan två externa geometrier! + - - - - Only sketch and its support is allowed to select - Endast skiss och dess stöd får väljas + + + + Only sketch and its support is allowed to select + Endast skiss och dess stöd får väljas - - One of the selected has to be on the sketch - En av de valda måste finnas på skissen + + One of the selected has to be on the sketch + En av de valda måste finnas på skissen - - - The selected edge is not a line segment - Den valda kanten är inte ett linjesegment + + + The selected edge is not a line segment + Den valda kanten är inte ett linjesegment - - - The selected edge has already a vertical constraint! - Den valda kanten har redan en vertikal begränsning! + + + The selected edge has already a vertical constraint! + Den valda kanten har redan en vertikal begränsning! - - The selected item(s) can't accept a horizontal constraint! - Markerade objekt kan inte acceptera en horisontell begränsning! + + The selected item(s) can't accept a horizontal constraint! + Markerade objekt kan inte acceptera en horisontell begränsning! - - The selected item(s) can't accept a vertical constraint! - Markerade objekt kan inte acceptera en vertikal begränsning! + + The selected item(s) can't accept a vertical constraint! + Markerade objekt kan inte acceptera en vertikal begränsning! - - Select entities from the sketch. - Välj föremål från skissen. + + Select entities from the sketch. + Välj föremål från skissen. - - Select exactly one entity from the sketch. - Välj exakt ett föremål från skissen. + + Select exactly one entity from the sketch. + Välj exakt ett föremål från skissen. - - Select one vertex from the sketch. - Välj ett hörn från skissen. + + Select one vertex from the sketch. + Välj ett hörn från skissen. - - - - - - Select vertexes from the sketch. - Välj hörnen från skissen. + + + + + + Select vertexes from the sketch. + Välj hörnen från skissen. - - Cannot add a fixed x-coordinate constraint on an external geometry! - + + Cannot add a fixed x-coordinate constraint on an external geometry! + Cannot add a fixed x-coordinate constraint on an external geometry! - - Cannot add a fixed x-coordinate constraint on the root point! - + + Cannot add a fixed x-coordinate constraint on the root point! + Cannot add a fixed x-coordinate constraint on the root point! - - Cannot add a fixed y-coordinate constraint on an external geometry! - + + Cannot add a fixed y-coordinate constraint on an external geometry! + Cannot add a fixed y-coordinate constraint on an external geometry! - - Cannot add a fixed y-coordinate constraint on the root point! - + + Cannot add a fixed y-coordinate constraint on the root point! + Cannot add a fixed y-coordinate constraint on the root point! - - - - Select one or more arcs or circles from the sketch. - + + + + Select one or more arcs or circles from the sketch. + Select one or more arcs or circles from the sketch. - - Constrain equal - Begränsa lika + + Constrain equal + Begränsa lika - - Do you want to share the same radius for all selected elements? - + + Do you want to share the same radius for all selected elements? + Do you want to share the same radius for all selected elements? - - Select only entities from the sketch. - + + Select only entities from the sketch. + Select only entities from the sketch. - - - Select one or two lines from the sketch. Or select two edges and a point. - + + + Select one or two lines from the sketch. Or select two edges and a point. + Select one or two lines from the sketch. Or select two edges and a point. - - Parallel lines - + + Parallel lines + Parallel lines - - An angle constraint cannot be set for two parallel lines. - + + An angle constraint cannot be set for two parallel lines. + An angle constraint cannot be set for two parallel lines. - - Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - Constraint_SnellsLaw - + + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. + Constraint_SnellsLaw + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - - Selected objects are not just geometry from one sketch. - + + Selected objects are not just geometry from one sketch. + Selected objects are not just geometry from one sketch. - - Number of selected objects is not 3 (is %1). - + + Number of selected objects is not 3 (is %1). + Number of selected objects is not 3 (is %1). - - Incompatible geometry is selected! - + + Incompatible geometry is selected! + Incompatible geometry is selected! - - - Select at least one ellipse and one edge from the sketch. - + + + Select at least one ellipse and one edge from the sketch. + Select at least one ellipse and one edge from the sketch. - - Sketch axes cannot be used in internal alignment constraint - + + Sketch axes cannot be used in internal alignment constraint + Sketch axes cannot be used in internal alignment constraint - - You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - + + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - - - Maximum 2 points are supported. - + + + Maximum 2 points are supported. + Maximum 2 points are supported. - - - Maximum 2 lines are supported. - + + + Maximum 2 lines are supported. + Maximum 2 lines are supported. - - - Nothing to constraint - + + + Nothing to constraint + Nothing to constraint - - Currently all internal geometry of the ellipse is already exposed. - + + Currently all internal geometry of the ellipse is already exposed. + Currently all internal geometry of the ellipse is already exposed. - - - - - Extra elements - + + + + + Extra elements + Extra elements - - - - More elements than possible for the given ellipse were provided. These were ignored. - + + + + More elements than possible for the given ellipse were provided. These were ignored. + More elements than possible for the given ellipse were provided. These were ignored. - - You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - + + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - - You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - + + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - - Currently all internal geometry of the arc of ellipse is already exposed. - + + Currently all internal geometry of the arc of ellipse is already exposed. + Currently all internal geometry of the arc of ellipse is already exposed. - - More elements than possible for the given arc of ellipse were provided. These were ignored. - + + More elements than possible for the given arc of ellipse were provided. These were ignored. + More elements than possible for the given arc of ellipse were provided. These were ignored. - - Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - Select exactly two vertexes from the sketch. - Välj exakt två hörn från skissen. + Select exactly two vertexes from the sketch. + Välj exakt två hörn från skissen. - - - Select two or more vertexes from the sketch. - Select two or more vertexes from the sketch. + + + Select two or more vertexes from the sketch. + Select two or more vertexes from the sketch. - - - Select exactly one line or one point and one line or two points from the sketch. - Välj exakt en linje eller en punkt och en linje eller två punkter från skissen. + + + Select exactly one line or one point and one line or two points from the sketch. + Välj exakt en linje eller en punkt och en linje eller två punkter från skissen. - - Cannot add a length constraint on an external geometry! - Kan inte lägga till en längdbegränsning på en extern geometri! + + Cannot add a length constraint on an external geometry! + Kan inte lägga till en längdbegränsning på en extern geometri! - - Cannot add a length constraint on an axis! - Kan inte lägga till längdbegränsning på en axel! + + Cannot add a length constraint on an axis! + Kan inte lägga till längdbegränsning på en axel! - - - Select exactly one point and one object from the sketch. - Välj exakt en punkt och ett objekt från skissen. + + + Select exactly one point and one object from the sketch. + Välj exakt en punkt och ett objekt från skissen. - - - - - Select exactly one line or up to two points from the sketch. - Välj exakt en linje eller upp till två punkter från skissen. + + + + + Select exactly one line or up to two points from the sketch. + Välj exakt en linje eller upp till två punkter från skissen. - - Cannot add a horizontal length constraint on an external geometry! - Kan inte lägga till en horisontell längdbegränsning på en extern geometri! + + Cannot add a horizontal length constraint on an external geometry! + Kan inte lägga till en horisontell längdbegränsning på en extern geometri! - - Cannot add a horizontal length constraint on an axis! - Kan inte lägga till en horisontell längdbegränsning på en axel! + + Cannot add a horizontal length constraint on an axis! + Kan inte lägga till en horisontell längdbegränsning på en axel! - Cannot add a fixed x-cootdinate constraint on an external geometry! - Kan inte lägga till en fast x-koordinat begränsning på en yttre geometri! + Cannot add a fixed x-cootdinate constraint on an external geometry! + Kan inte lägga till en fast x-koordinat begränsning på en yttre geometri! - Cannot add a fixed x-cootdinate constraint on the root point! - Kan inte lägga till en fast x-koordinat begränsning på rotpunkten! + Cannot add a fixed x-cootdinate constraint on the root point! + Kan inte lägga till en fast x-koordinat begränsning på rotpunkten! - - Cannot add a vertical length constraint on an external geometry! - Kan inte lägga till en vertikal längdbegränsning på en extern geometri! + + Cannot add a vertical length constraint on an external geometry! + Kan inte lägga till en vertikal längdbegränsning på en extern geometri! - - Cannot add a vertical length constraint on an axis! - Kan inte lägga till en vertikal längdbegränsning på en axel! + + Cannot add a vertical length constraint on an axis! + Kan inte lägga till en vertikal längdbegränsning på en axel! - Cannot add a fixed y-cootdinate constraint on an external geometry! - Kan inte lägga till en fast y-koordinat begränsning på en yttre geometri! + Cannot add a fixed y-cootdinate constraint on an external geometry! + Kan inte lägga till en fast y-koordinat begränsning på en yttre geometri! - Cannot add a fixed y-cootdinate constraint on the root point! - Kan inte lägga till en fast y-koordinat begränsning på rotpunkten! + Cannot add a fixed y-cootdinate constraint on the root point! + Kan inte lägga till en fast y-koordinat begränsning på rotpunkten! - - Select two or more lines from the sketch. - Välj två eller flera linjer från skissen. + + Select two or more lines from the sketch. + Välj två eller flera linjer från skissen. - - - Select at least two lines from the sketch. - Välj åtminstone två linjer från skissen. + + + Select at least two lines from the sketch. + Välj åtminstone två linjer från skissen. - - Select a valid line - Välj en giltig linje + + Select a valid line + Välj en giltig linje - - The selected edge is not a valid line - Den valda kanten är inte en giltig linje + + The selected edge is not a valid line + Den valda kanten är inte en giltig linje - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - perpendicular constraint - + perpendicular constraint + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - - Select some geometry from the sketch. - perpendicular constraint - + + Select some geometry from the sketch. + perpendicular constraint + Select some geometry from the sketch. - - Wrong number of selected objects! - perpendicular constraint - + + Wrong number of selected objects! + perpendicular constraint + Wrong number of selected objects! - - - - Error - + + + + Error + Fel - - - With 3 objects, there must be 2 curves and 1 point. - tangent constraint - + + + With 3 objects, there must be 2 curves and 1 point. + tangent constraint + With 3 objects, there must be 2 curves and 1 point. - - - Cannot add a perpendicularity constraint at an unconnected point! - Kan inte lägga till en vinkelräthetsbegränsning vid en oansluten punkt! + + + Cannot add a perpendicularity constraint at an unconnected point! + Kan inte lägga till en vinkelräthetsbegränsning vid en oansluten punkt! - The selected points should be end points of arcs and lines. - De valda punkterna ska vara ändpunkter på cirkelbågar och linjer. + The selected points should be end points of arcs and lines. + De valda punkterna ska vara ändpunkter på cirkelbågar och linjer. - The selected point should be an end point of an arc or line. - Den valda punkten ska vara en slutpunkt på en cirkelbåge eller linje. + The selected point should be an end point of an arc or line. + Den valda punkten ska vara en slutpunkt på en cirkelbåge eller linje. - The selected edge should be an arc, line or circle. - Den markerade kanten ska vara en cirkelbåge, en linje eller en cirkel. + The selected edge should be an arc, line or circle. + Den markerade kanten ska vara en cirkelbåge, en linje eller en cirkel. - - One of the selected edges should be a line. - En av de markerade kanterna ska vara en linje. + + One of the selected edges should be a line. + En av de markerade kanterna ska vara en linje. - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - tangent constraint - + tangent constraint + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - - Select some geometry from the sketch. - tangent constraint - + + Select some geometry from the sketch. + tangent constraint + Select some geometry from the sketch. - - Wrong number of selected objects! - tangent constraint - + + Wrong number of selected objects! + tangent constraint + Wrong number of selected objects! - - - Cannot add a tangency constraint at an unconnected point! - Kan inte lägga till ett tangensbegränsning vid en oansluten punkt! + + + Cannot add a tangency constraint at an unconnected point! + Kan inte lägga till ett tangensbegränsning vid en oansluten punkt! - Select exactly one arc or circle from the sketch. - Välj exakt en cirkelbåge eller cirkel från skissen. + Select exactly one arc or circle from the sketch. + Välj exakt en cirkelbåge eller cirkel från skissen. - Select one or two lines from the sketch. - Välj en eller två linjer från skissen. + Select one or two lines from the sketch. + Välj en eller två linjer från skissen. - - Cannot add an angle constraint on an external geometry! - Kan inte lägga till en vinkelbegränsning på en extern geometri! + + Cannot add an angle constraint on an external geometry! + Kan inte lägga till en vinkelbegränsning på en extern geometri! - - Cannot add an angle constraint on an axis! - Kan inte lägga till vinkelbegränsning på en axel! + + Cannot add an angle constraint on an axis! + Kan inte lägga till vinkelbegränsning på en axel! - Select exactly one or two lines from the sketch. - Välj exakt en eller två linjer från skissen. + Select exactly one or two lines from the sketch. + Välj exakt en eller två linjer från skissen. - - Select two edges from the sketch. - Välj två kanter från skissen. + + Select two edges from the sketch. + Välj två kanter från skissen. - Select atleast two lines from the sketch. - Välj åtminstone två linjer från skissen. + Select atleast two lines from the sketch. + Välj åtminstone två linjer från skissen. - - - Select two or more compatible edges - Markera två eller flera kompatibla kanter + + + Select two or more compatible edges + Markera två eller flera kompatibla kanter - - Sketch axes cannot be used in equality constraints - Skissaxlar kan inte användas i likhetsbegränsningar + + Sketch axes cannot be used in equality constraints + Skissaxlar kan inte användas i likhetsbegränsningar - - - Select two or more edges of similar type - Markera två eller flera kanter av liknande typ + + + Select two or more edges of similar type + Markera två eller flera kanter av liknande typ - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - - - Cannot add a constraint between external geometries! - Det går inte att lägga till en begränsning mellan externa geometrier! + + + Cannot add a constraint between external geometries! + Det går inte att lägga till en begränsning mellan externa geometrier! - - - Cannot add a symmetry constraint between a line and its end points! - Kan inte lägga till symmetribegränsning mellan en linje och dess ändpunkter! + + + Cannot add a symmetry constraint between a line and its end points! + Kan inte lägga till symmetribegränsning mellan en linje och dess ändpunkter! - Select exactly two same geometries - Välj exakt två likadana geometrier + Select exactly two same geometries + Välj exakt två likadana geometrier - Select valid geometries - Välj giltiga geometrier + Select valid geometries + Välj giltiga geometrier - Select geometry of similar type - Välj geometri av liknande typ + Select geometry of similar type + Välj geometri av liknande typ - Select two points and one line from the sketch. - Välj två punkter och en linje från skissen. + Select two points and one line from the sketch. + Välj två punkter och en linje från skissen. - Select exactly one line from the sketch. - Välj exakt en linje från skissen. + Select exactly one line from the sketch. + Välj exakt en linje från skissen. - Select two lines from the sketch. - Välj två linjer från skissen. + Select two lines from the sketch. + Välj två linjer från skissen. - Select exactly two lines from the sketch. - Välj exakt två linjer från skissen. + Select exactly two lines from the sketch. + Välj exakt två linjer från skissen. - Select two entities from the sketch. - Välj två föremål från skissen. + Select two entities from the sketch. + Välj två föremål från skissen. - Select exactly two entities from the sketch. - Välj exakt två föremål från skissen. + Select exactly two entities from the sketch. + Välj exakt två föremål från skissen. - - Edit sketch - Redigera skiss + + Edit sketch + Redigera skiss - - A dialog is already open in the task panel - En dialogruta är redan öppen i uppgiftspanelen + + A dialog is already open in the task panel + En dialogruta är redan öppen i uppgiftspanelen - - Do you want to close this dialog? - Vill du stänga denna dialogruta? + + Do you want to close this dialog? + Vill du stänga denna dialogruta? - - Several sub-elements selected - Flera underelement valda + + Several sub-elements selected + Flera underelement valda - - You have to select a single face as support for a sketch! - Du måste välja en enkel yta som stöd för en skiss! + + You have to select a single face as support for a sketch! + Du måste välja en enkel yta som stöd för en skiss! - - No support face selected - Ingen stödyta vald + + No support face selected + Ingen stödyta vald - - You have to select a face as support for a sketch! - Du måste välja en yta som stöd för en skiss! + + You have to select a face as support for a sketch! + Du måste välja en yta som stöd för en skiss! - - No planar support - Inget planärt stöd + + No planar support + Inget planärt stöd - - You need a planar face as support for a sketch! - Du behöver en plan yta som stöd för en skiss! + + You need a planar face as support for a sketch! + Du behöver en plan yta som stöd för en skiss! - - Distance constraint - Avstånd begränsning + + Distance constraint + Avstånd begränsning - - Not allowed to edit the datum because the sketch contains conflicting constraints - Inte tillåtet att ändra datum på grund av att skissen innehåller motstridiga begränsningar + + Not allowed to edit the datum because the sketch contains conflicting constraints + Inte tillåtet att ändra datum på grund av att skissen innehåller motstridiga begränsningar - - - - Dimensional constraint - Dimensionell begränsning + + + + Dimensional constraint + Dimensionell begränsning - - Display - Fönster + + Display + Fönster - - - - - Select at least two edges from the sketch. - + + + + + Select at least two edges from the sketch. + Select at least two edges from the sketch. - - - One selected edge is not connectable - + + + One selected edge is not connectable + One selected edge is not connectable - - Closing a shape formed by exactly two lines makes no sense. - + + Closing a shape formed by exactly two lines makes no sense. + Closing a shape formed by exactly two lines makes no sense. - - - Select elements from a single sketch. - + + + Select elements from a single sketch. + Select elements from a single sketch. - - No constraint selected - + + No constraint selected + No constraint selected - - At least one constraint must be selected - + + At least one constraint must be selected + At least one constraint must be selected - - Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - - + + SketchOrientationDialog - Choose orientation - Välj orientering + Choose orientation + Välj orientering - Sketch orientation - Skissorientering + Sketch orientation + Skissorientering - XY-Plane - XY-plan + XY-Plane + XY-plan - XZ-Plane - XZ-Plan + XZ-Plane + XZ-Plan - YZ-Plane - YZ-Plan + YZ-Plane + YZ-Plan - Reverse direction - Omvänd riktning + Reverse direction + Omvänd riktning - Offset: - Offset: + Offset: + Offset: - - + + SketcherGui::ConstraintView - - Change value - Ändra värde + + Change value + Ändra värde - - Rename - Döp om + + Rename + Döp om - - Delete - Radera + + Delete + Radera - - + + SketcherGui::EditDatumDialog - - - Insert angle - Insert angle + + + Insert angle + Insert angle - - - Angle: - Vinkel: + + + Angle: + Vinkel: - - - Insert radius - Insert radius + + + Insert radius + Insert radius - - - Refractive index ratio - Constraint_SnellsLaw - + + + Refractive index ratio + Constraint_SnellsLaw + Refractive index ratio - - - Ratio n2/n1: - Constraint_SnellsLaw - + + + Ratio n2/n1: + Constraint_SnellsLaw + Ratio n2/n1: - - Change radius - + + Change radius + Change radius - - - - Radius: - Radie: + + + + Radius: + Radie: - - Refractive index ratio - + + Refractive index ratio + Refractive index ratio - - Ratio n2/n1: - + + Ratio n2/n1: + Ratio n2/n1: - - - Insert length - Insert length + + + Insert length + Insert length - - - Length: - Längd: + + + Length: + Längd: - - + + SketcherGui::ElementView - - Delete - Radera + + Delete + Radera - - + + SketcherGui::InsertDatum - - Insert datum - Infoga datum + + Insert datum + Infoga datum - - datum: - Datum: + + datum: + Datum: - - + + SketcherGui::PropertyConstraintListItem - - Unnamed - + + Unnamed + Namnlös - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Välj orientering + + Choose orientation + Välj orientering - - Sketch orientation - Skissorientering + + Sketch orientation + Skissorientering - - XY-Plane - XY-plan + + XY-Plane + XY-plan - - XZ-Plane - XZ-Plan + + XZ-Plane + XZ-Plan - - YZ-Plane - YZ-Plan + + YZ-Plane + YZ-Plan - - Reverse direction - Omvänd riktning + + Reverse direction + Omvänd riktning - - Offset: - Offset: + + Offset: + Offset: - - + + SketcherGui::SketcherSettings - - Sketcher - Skissare + + Sketcher + Skissare - - Sketcher colors - Sketcher colors + + Sketcher colors + Sketcher colors - - Default edge color - Default edge color + + Default edge color + Default edge color - - - The color of edges being edited - The color of edges being edited + + + The color of edges being edited + The color of edges being edited - - Default vertex color - Default vertex color + + Default vertex color + Default vertex color - - - The color of vertices being edited - The color of vertices being edited + + + The color of vertices being edited + The color of vertices being edited - - Edit edge color - Edit edge color + + Edit edge color + Edit edge color - - Edit vertex color - Edit vertex color + + Edit vertex color + Edit vertex color - - Construction geometry - Konstruktionsgeometri + + Construction geometry + Konstruktionsgeometri - - The color of construction geometry in edit mode - The color of construction geometry in edit mode + + The color of construction geometry in edit mode + The color of construction geometry in edit mode - - External geometry - Extern geometri + + External geometry + Extern geometri - - The color of external geometry in edit mode - The color of external geometry in edit mode + + The color of external geometry in edit mode + The color of external geometry in edit mode - - Fully constrained geometry - Fully constrained geometry + + Fully constrained geometry + Fully constrained geometry - - - - The color of fully constrained geometry in edit mode - The color of fully constrained geometry in edit mode + + + + The color of fully constrained geometry in edit mode + The color of fully constrained geometry in edit mode - - Constraint color - + + Constraint color + Constraint color - Constrain color - Constrain color + + Datum color + Datum color - - Datum color - Datum color + + Datum text size + Datum text size - - Datum text size - Datum text size + + + + The default line thickness for new shapes + The default line thickness for new shapes - - - - The default line thickness for new shapes - The default line thickness for new shapes + + + + + px + px - - - - - px - px + + Default vertex size + Default vertex size - - Default vertex size - Default vertex size + + Default line width + Standardlinjebredd - - Default line width - Default line width + + Cursor text color + Cursor text color - - Cursor text color - Cursor text color + + Sketch editing + Sketch editing - - Sketch editing - Sketch editing + + Font size + Font size - - Font size - Font size + + Grid line pattern + Grid line pattern - - Grid line pattern - Grid line pattern + + Ask for value after creating a distance constraint + Ask for value after creating a distance constraint - - - Ask for value after creating a distance constraint - Ask for value after creating a distance constraint - - - + + SketcherGui::SketcherValidation - - No missing coincidences - No missing coincidences + + No missing coincidences + No missing coincidences - - No missing coincidences found - No missing coincidences found + + No missing coincidences found + No missing coincidences found - - Missing coincidences - Missing coincidences + + Missing coincidences + Missing coincidences - - %1 missing coincidences found - %1 missing coincidences found + + %1 missing coincidences found + %1 missing coincidences found - - No invalid constraints - + + No invalid constraints + No invalid constraints - - No invalid constraints found - + + No invalid constraints found + No invalid constraints found - - Invalid constraints - + + Invalid constraints + Invalid constraints - - Invalid constraints found - + + Invalid constraints found + Invalid constraints found - - + + SketcherGui::TaskSketcherConstrains - - Form - Form + + Form + Form - - Filter: - Filter: + + Filter: + Filter: - - All - Alla + + All + Alla - - Normal - Normal + + Normal + Normal - - Datums - Datum + + Datums + Datum - - Named - med namnet + + Named + med namnet - - Constraints - Begränsningar + + Constraints + Begränsningar - - + + SketcherGui::TaskSketcherElements - - Form - Form + + Form + Form - - Type: - + + Type: + Typ: - - Edge - + + Edge + Kant - - Starting Point - + + Starting Point + Starting Point - - End Point - + + End Point + End Point - - Center Point - + + Center Point + Center Point - - Extended Naming - + + Extended Naming + Extended Naming - - Auto-switch to Edge - + + Auto-switch to Edge + Auto-switch to Edge - - <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - + + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - - Elements - + + Elements + Elements - - - - - Point - + + + + + Point + Punkt - - - - - Line - + + + + + Line + Linje - - - - - Arc - + + + + + Arc + Cirkelbåge - - - - - Circle - + + + + + Circle + Cirkel - - - Ellipse - + + + Ellipse + Ellips - - - Elliptical Arc - + + + Elliptical Arc + Elliptical Arc - - - - - Other - + + + + + Other + Other - - + + SketcherGui::TaskSketcherGeneral - - Form - Form + + Form + Form - - Show grid - Show grid + + Show grid + Show grid - - Grid size: - Storlek på rutnät: + + Grid size: + Storlek på rutnät: - mm - mm + + Grid snap + Rutnätssnäpp - - Grid snap - Rutnätssnäpp + Unsolved + Olöst - Unsolved - Olöst + Grid Snap + Rutnät snäpp - Grid Snap - Rutnät snäpp + 0.1 mm + 0,1 mm - 0.1 mm - 0,1 mm + 0.2 mm + 0.2 mm - 0.2 mm - 0.2 mm + 0.5 mm + 0,5 mm - 0.5 mm - 0,5 mm + 1 mm + 1 mm - 1 mm - 1 mm + 2 mm + 2 mm - 2 mm - 2 mm + 5 mm + 5 mm - 5 mm - 5 mm + 10 mm + 10 mm - 10 mm - 10 mm + 20 mm + 20 mm - 20 mm - 20 mm + 50 mm + 50 mm - 50 mm - 50 mm + 100 mm + 100 mm - 100 mm - 100 mm + 200 mm + 200 mm - 200 mm - 200 mm + 500 mm + 500 mm - 500 mm - 500 mm + 1 m + 1 m - 1 m - 1 m + 2 m + 2 m - 2 m - 2 m + 5 m + 5 m - 5 m - 5 m + 10 m + 10 m - 10 m - 10 m + 20 m + 20 m - 20 m - 20 m + + Auto constraints + Auto begränsningar - - Auto constraints - Auto begränsningar + auto constraints + auto begränsningar - auto constraints - auto begränsningar + + Edit controls + Redigera kontroller - - - Edit controls - Redigera kontroller - - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Problemlösarmeddelanden + + Solver messages + Problemlösarmeddelanden - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - Sketcher validation + + Sketcher validation + Sketcher validation - - Missing coincidences - Missing coincidences + + Missing coincidences + Missing coincidences - - Tolerance: - Tolerance: + + Tolerance: + Tolerans: - - - Find - Find + + + Find + Find - - - Fix - Fix + + + Fix + Fix - - Invalid constraints - + + Invalid constraints + Invalid constraints - - + + SketcherGui::ViewProviderSketch - - Invalid sketch - + + Invalid sketch + Invalid sketch - - The sketch is invalid and cannot be edited. + + The sketch is invalid and cannot be edited. Use the sketch validation tool. - + The sketch is invalid and cannot be edited. +Use the sketch validation tool. - - Please remove the following constraint: - Ta bort följande begränsning: + + Please remove the following constraint: + Ta bort följande begränsning: - - Please remove at least one of the following constraints: - Ta bort minst en av följande begränsningar: + + Please remove at least one of the following constraints: + Ta bort minst en av följande begränsningar: - - Please remove the following redundant constraint: - Ta bort följande redundanta begränsningen: + + Please remove the following redundant constraint: + Ta bort följande redundanta begränsningen: - - Please remove the following redundant constraints: - Ta bort följande redundanta begränsningarna: + + Please remove the following redundant constraints: + Ta bort följande redundanta begränsningarna: - - Empty sketch - Tom skiss + + Empty sketch + Tom skiss - - Over-constrained sketch - + + Over-constrained sketch + Over-constrained sketch - - - - (click to select) - + + + + (click to select) + (click to select) - - Sketch contains conflicting constraints - + + Sketch contains conflicting constraints + Sketch contains conflicting constraints - - Sketch contains redundant constraints - + + Sketch contains redundant constraints + Sketch contains redundant constraints - Over-constrained sketch - Överbegränsad skiss + Over-constrained sketch + Överbegränsad skiss - Sketch contains conflicting constraints - Skiss innehåller motstridiga begränsningar + Sketch contains conflicting constraints + Skiss innehåller motstridiga begränsningar - Sketch contains redundant constraints - Skiss innehåller redundanta begränsningar + Sketch contains redundant constraints + Skiss innehåller redundanta begränsningar - - Fully constrained sketch - Helt begränsad skiss + + Fully constrained sketch + Helt begränsad skiss - - Under-constrained sketch with 1 degree of freedom - Underbegränsad skiss med 1 frihetsgrad + + Under-constrained sketch with 1 degree of freedom + Underbegränsad skiss med 1 frihetsgrad - - Under-constrained sketch with %1 degrees of freedom - Underbegränsad skiss med %1 frihetsgrader + + Under-constrained sketch with %1 degrees of freedom + Underbegränsad skiss med %1 frihetsgrader - - Solved in %1 sec - Löst i %1 SEK + + Solved in %1 sec + Löst i %1 SEK - - Unsolved (%1 sec) - Olöst (%1 SEK) + + Unsolved (%1 sec) + Olöst (%1 SEK) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - Create an arc by its end points and a point along the arc + + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - Create a circle by 3 rim points + + + Create a circle by 3 rim points + Create a circle by 3 rim points - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - Create an arc by its center and by its end points + + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - - + + Sketcher_CreateArcOfEllipse - - - Create an arc of ellipse by its center, major radius, endpoints - + + + Create an arc of ellipse by its center, major radius, endpoints + Create an arc of ellipse by its center, major radius, endpoints - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - Create a circle by its center and by a rim point + + + Create a circle by its center and by a rim point + Create a circle by its center and by a rim point - - + + Sketcher_CreateEllipseBy3Points - - - Create a ellipse by periapsis, apoapsis, and minor radius - + + + Create a ellipse by periapsis, apoapsis, and minor radius + Create a ellipse by periapsis, apoapsis, and minor radius - - + + Sketcher_CreateEllipseByCenter - - - Create an ellipse by center, major radius and point - + + + Create an ellipse by center, major radius and point + Create an ellipse by center, major radius and point - - + + Sketcher_CreateHeptagon - - - Create a heptagon by its center and by one corner - + + + Create a heptagon by its center and by one corner + Create a heptagon by its center and by one corner - - + + Sketcher_CreateHexagon - - - Create a hexagon by its center and by one corner - + + + Create a hexagon by its center and by one corner + Create a hexagon by its center and by one corner - - + + Sketcher_CreateOctagon - - - Create an octagon by its center and by one corner - + + + Create an octagon by its center and by one corner + Create an octagon by its center and by one corner - - + + Sketcher_CreatePentagon - - - Create a pentagon by its center and by one corner - + + + Create a pentagon by its center and by one corner + Create a pentagon by its center and by one corner - - + + Sketcher_CreateSquare - - - Create a square by its center and by one corner - + + + Create a square by its center and by one corner + Create a square by its center and by one corner - - + + Sketcher_CreateTriangle - - - Create an equilateral triangle by its center and by one corner - + + + Create an equilateral triangle by its center and by one corner + Create an equilateral triangle by its center and by one corner - - + + Sketcher_ReorientSketch - - Sketch has support - Sketch has support + + Sketch has support + Sketch has support - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - Sketch with a support face cannot be reoriented. + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - - + + TaskSketcherConstrains - Constraints - Begränsningar + Constraints + Begränsningar - - + + TaskSketcherCreateCommands - Appearance - Utseende + Appearance + Utseende - - + + TaskSketcherGeneral - Edit controls - Redigera kontroller + Edit controls + Redigera kontroller - - + + TaskSketcherMessages - - Form - Form + + Form + Form - - Undefined degrees of freedom - Odefinierade frihetsgrader + + Undefined degrees of freedom + Odefinierade frihetsgrader - - Not solved yet - Inte löst ännu + + Not solved yet + Inte löst ännu - - + + Workbench - - Sketcher - Skissare + + Sketcher + Skissare - - Sketcher geometries - Skissgeometrier + + Sketcher geometries + Skissgeometrier - - Sketcher tools - + + Sketcher tools + Sketcher tools - Sketcher geoms - Skissgeometrier + Sketcher geoms + Skissgeometrier - - Sketcher constraints - Skiss begränsningar + + Sketcher constraints + Skiss begränsningar - + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.qm index ccd225af5..e41fe8747 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.ts index ad2ecebf4..c1f88a75d 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.ts @@ -1,2981 +1,2978 @@ - + CmdSketcherCloseShape - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Close Shape - + + Close Shape + Close Shape - - Produce closed shape by Link end point of element with next elements' starting point - + + Produce closed shape by Link end point of element with next elements' starting point + Produce closed shape by Link end point of element with next elements' starting point - - + + CmdSketcherCompCreateArc - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create arc - Створення дуги + + Create arc + Створення дуги - - Create an arc in the sketcher - Create an arc in the sketcher + + Create an arc in the sketcher + Create an arc in the sketcher - - Center and end points - Center and end points + + Center and end points + Центральні та кінцеві точки - - End points and rim point - End points and rim point + + End points and rim point + За кінцевими та дотичною точками - - + + CmdSketcherCompCreateCircle - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create circle - Створення кола + + Create circle + Створення кола - - Create a circle in the sketcher - Create a circle in the sketcher + + Create a circle in the sketcher + Create a circle in the sketcher - - Center and rim point - Center and rim point + + Center and rim point + Center and rim point - - 3 rim points - 3 rim points + + 3 rim points + 3 дотичних точки - - + + CmdSketcherCompCreateConic - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create a conic - + + Create a conic + Create a conic - - Create a conic in the sketch - + + Create a conic in the sketch + Create a conic in the sketch - - Ellipse by center, major radius, point - + + Ellipse by center, major radius, point + Ellipse by center, major radius, point - - Ellipse by Periapsis, apoapsis, minor radius - + + Ellipse by Periapsis, apoapsis, minor radius + Ellipse by Periapsis, apoapsis, minor radius - - Arc of ellipse by center, major radius, endpoints - + + Arc of ellipse by center, major radius, endpoints + Arc of ellipse by center, major radius, endpoints - - + + CmdSketcherCompCreateRegularPolygon - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create regular polygon - + + Create regular polygon + Create regular polygon - - Create an regular polygon in the sketcher - + + Create an regular polygon in the sketcher + Create an regular polygon in the sketcher - - Triangle - + + Triangle + Triangle - - Square - + + Square + Square - - Pentagon - + + Pentagon + Pentagon - - Hexagon - + + Hexagon + Hexagon - - Heptagon - + + Heptagon + Heptagon - - Octagon - + + Octagon + Octagon - - + + CmdSketcherConnect - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Connect Edges - + + Connect Edges + Connect Edges - - Link end point of element with next elements' starting point - + + Link end point of element with next elements' starting point + Link end point of element with next elements' starting point - - + + CmdSketcherConstrainAngle - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain angle - Constrain angle + + Constrain angle + Constrain angle - - Fix the angle of a line or the angle between two lines - Зафіксувати кут лінії або кут між двома лініями + + Fix the angle of a line or the angle between two lines + Зафіксувати кут лінії або кут між двома лініями - - + + CmdSketcherConstrainCoincident - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain coincident - Обмеження збігів + + Constrain coincident + Обмеження збігів - - Create a coincident constraint on the selected item - Створити обмеження збігів (коінцидентності) для обраних елементів + + Create a coincident constraint on the selected item + Створити обмеження збігів (коінцидентності) для обраних елементів - - + + CmdSketcherConstrainDistance - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain distance - Обмеження відстані + + Constrain distance + Обмеження відстані - - Fix a length of a line or the distance between a line and a vertex - Фіксувати довжину лінії або відстань між лінією та вершиною + + Fix a length of a line or the distance between a line and a vertex + Фіксувати довжину лінії або відстань між лінією та вершиною - - + + CmdSketcherConstrainDistanceX - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain horizontal distance - Constrain horizontal distance + + Constrain horizontal distance + Constrain horizontal distance - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - Fix the horizontal distance between two points or line ends + + Fix the horizontal distance between two points or line ends + Fix the horizontal distance between two points or line ends - - + + CmdSketcherConstrainDistanceY - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - Constrain horizontal distance + Constrain horizontal distance + Constrain horizontal distance - - Fix the vertical distance between two points or line ends - Fix the vertical distance between two points or line ends + + Fix the vertical distance between two points or line ends + Виправити вертикальну відстань між двома точками або кінцями ліній - - + + CmdSketcherConstrainEqual - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain equal - Constrain equal + + Constrain equal + Constrain equal - - Create an equality constraint between two lines or between circles and arcs - Створити обмеження еквівалентності між двома лініями, або між колами і дугами + + Create an equality constraint between two lines or between circles and arcs + Створити обмеження еквівалентності між двома лініями, або між колами і дугами - - + + CmdSketcherConstrainHorizontal - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain horizontally - Горизонтальне обмеження + + Constrain horizontally + Горизонтальне обмеження - - Create a horizontal constraint on the selected item - Створити обмеження по горизонталі для вибраного елементу + + Create a horizontal constraint on the selected item + Створити обмеження по горизонталі для вибраного елементу - - + + CmdSketcherConstrainInternalAlignment - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain InternalAlignment - + + Constrain InternalAlignment + Constrain InternalAlignment - - Constrains an element to be aligned with the internal geometry of another element - + + Constrains an element to be aligned with the internal geometry of another element + Constrains an element to be aligned with the internal geometry of another element - - + + CmdSketcherConstrainLock - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain lock - Обмеження блокування + + Constrain lock + Обмеження блокування - - Create a lock constraint on the selected item - Create a lock constraint on the selected item + + Create a lock constraint on the selected item + Create a lock constraint on the selected item - - + + CmdSketcherConstrainParallel - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain parallel - Паралельне обмеження + + Constrain parallel + Паралельне обмеження - - Create a parallel constraint between two lines - Створити паралельне обмеження між двома лініями + + Create a parallel constraint between two lines + Створити паралельне обмеження між двома лініями - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain perpendicular - Constrain perpendicular + + Constrain perpendicular + Constrain perpendicular - - Create a perpendicular constraint between two lines - Create a perpendicular constraint between two lines + + Create a perpendicular constraint between two lines + Create a perpendicular constraint between two lines - Create a Perpendicular constraint between two lines - Create a Perpendicular constraint between two lines + Create a Perpendicular constraint between two lines + Create a Perpendicular constraint between two lines - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain point onto object - Обмежити точки об'єктом + + Constrain point onto object + Обмежити точки об'єктом - - Fix a point onto an object - Fix a point onto an object + + Fix a point onto an object + Fix a point onto an object - - + + CmdSketcherConstrainRadius - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain radius - Constrain radius + + Constrain radius + Constrain radius - - Fix the radius of a circle or an arc - Fix the radius of a circle or an arc + + Fix the radius of a circle or an arc + Fix the radius of a circle or an arc - - + + CmdSketcherConstrainSnellsLaw - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain refraction (Snell's law') - + + Constrain refraction (Snell's law') + Constrain refraction (Snell's law') - - Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - + + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - - + + CmdSketcherConstrainSymmetric - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain symmetrical - Constrain symmetrical + + Constrain symmetrical + Constrain symmetrical - - Create a symmetry constraint between two points with respect to a line or a third point - Create a symmetry constraint between two points with respect to a line or a third point + + Create a symmetry constraint between two points with respect to a line or a third point + Create a symmetry constraint between two points with respect to a line or a third point - Create an symmetry constraint between two points with respect to a line - Create an symmetry constraint between two points with respect to a line + Create an symmetry constraint between two points with respect to a line + Create an symmetry constraint between two points with respect to a line - - + + CmdSketcherConstrainTangent - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain tangent - Constrain tangent + + Constrain tangent + Constrain tangent - - Create a tangent constraint between two entities - Створити дотичне обмеження між двома об'ектами + + Create a tangent constraint between two entities + Створити дотичне обмеження між двома об'ектами - - + + CmdSketcherConstrainVertical - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Constrain vertically - Вертикальне обмеження + + Constrain vertically + Вертикальне обмеження - - Create a vertical constraint on the selected item - Створити обмеження по вертикалі для вибраного елементу + + Create a vertical constraint on the selected item + Створити обмеження по вертикалі для вибраного елементу - - + + CmdSketcherCreate3PointArc - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create arc by three points - Create arc by three points + + Create arc by three points + Створити дугу за трьома точками - - Create an arc by its end points and a point along the arc - Create an arc by its end points and a point along the arc + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + CmdSketcherCreate3PointCircle - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create circle by three points - Create circle by three points + + Create circle by three points + Створити коло за трьома точками - - Create a circle by 3 perimeter points - Create a circle by 3 perimeter points + + Create a circle by 3 perimeter points + Створити коло за трьома точками периметра - - + + CmdSketcherCreateArc - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create arc by center - Create arc by center + + Create arc by center + Створити дугу по центру - - Create an arc by its center and by its end points - Create an arc by its center and by its end points + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - Create arc - Створення дуги + Create arc + Створення дуги - Create an arc in the sketch - Створення дуги в ескізі + Create an arc in the sketch + Створення дуги в ескізі - - + + CmdSketcherCreateArcOfEllipse - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create an arc of ellipse - + + Create an arc of ellipse + Create an arc of ellipse - - Create an arc of ellipse in the sketch - + + Create an arc of ellipse in the sketch + Create an arc of ellipse in the sketch - - + + CmdSketcherCreateCircle - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create circle - Створення кола + + Create circle + Створення кола - - Create a circle in the sketch - Створення кола в ескізі + + Create a circle in the sketch + Створення кола в ескізі - - + + CmdSketcherCreateDraftLine - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create draft line - Створення допоміжної лінії + + Create draft line + Створення допоміжної лінії - - Create a draft line in the sketch - Створення допоміжної лінії в ескізі + + Create a draft line in the sketch + Створення допоміжної лінії в ескізі - - + + CmdSketcherCreateEllipseBy3Points - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create ellipse by 3 points - + + Create ellipse by 3 points + Create ellipse by 3 points - - Create an ellipse by 3 points in the sketch - + + Create an ellipse by 3 points in the sketch + Create an ellipse by 3 points in the sketch - - + + CmdSketcherCreateEllipseByCenter - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create ellipse by center - + + Create ellipse by center + Create ellipse by center - - Create an ellipse by center in the sketch - + + Create an ellipse by center in the sketch + Create an ellipse by center in the sketch - - + + CmdSketcherCreateFillet - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create fillet - Create fillet + + Create fillet + Створити скруглення - Create a fillet between two lines or at a coincidental point - Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateHeptagon - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create heptagon - + + Create heptagon + Create heptagon - - Create a heptagon in the sketch - + + Create a heptagon in the sketch + Create a heptagon in the sketch - - + + CmdSketcherCreateHexagon - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create hexagon - + + Create hexagon + Create hexagon - - Create a hexagon in the sketch - + + Create a hexagon in the sketch + Create a hexagon in the sketch - - + + CmdSketcherCreateLine - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create line - Створення лінії + + Create line + Створення лінії - - Create a line in the sketch - Створення лінії в ескізі + + Create a line in the sketch + Створення лінії в ескізі - - + + CmdSketcherCreateOctagon - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create octagon - + + Create octagon + Create octagon - - Create an octagon in the sketch - + + Create an octagon in the sketch + Create an octagon in the sketch - - + + CmdSketcherCreatePentagon - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create pentagon - + + Create pentagon + Create pentagon - - Create a pentagon in the sketch - + + Create a pentagon in the sketch + Create a pentagon in the sketch - - + + CmdSketcherCreatePoint - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create point - Створення точки + + Create point + Створення точки - - Create a point in the sketch - Створення точки в ескізі + + Create a point in the sketch + Створення точки в ескізі - - + + CmdSketcherCreatePolyline - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create polyline - Створення полілінії + + Create polyline + Створення полілінії - - Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch. 'M' Key cycles behaviour + + Create a polyline in the sketch. 'M' Key cycles behaviour + Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch - Створення полілінії в ескізі + Create a polyline in the sketch + Створення полілінії в ескізі - - + + CmdSketcherCreateRectangle - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create rectangle - Створити прямокутник + + Create rectangle + Створити прямокутник - - Create a rectangle in the sketch - Створіть прямокутник в ескізі + + Create a rectangle in the sketch + Створіть прямокутник в ескізі - - + + CmdSketcherCreateSlot - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create slot - Create slot + + Create slot + Створити паз - - Create a slot in the sketch - Create a slot in the sketch + + Create a slot in the sketch + Створити паз в ескізі - - + + CmdSketcherCreateSquare - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create square - + + Create square + Create square - - Create a square in the sketch - + + Create a square in the sketch + Create a square in the sketch - - + + CmdSketcherCreateText - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create text - Створення тексту + + Create text + Створення тексту - - Create text in the sketch - Створення тексту в ескізі + + Create text in the sketch + Створення тексту в ескізі - - + + CmdSketcherCreateTriangle - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create equilateral triangle - + + Create equilateral triangle + Create equilateral triangle - - Create an equilateral triangle in the sketch - + + Create an equilateral triangle in the sketch + Create an equilateral triangle in the sketch - - + + CmdSketcherEditSketch - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Edit sketch - Редагувати ескіз + + Edit sketch + Редагувати ескіз - - Edit the selected sketch - + + Edit the selected sketch + Edit the selected sketch - - + + CmdSketcherExternal - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - External geometry - External geometry + + External geometry + Зовнішня геометрія - - Create an edge linked to an external geometry - Create an edge linked to an external geometry + + Create an edge linked to an external geometry + Створити ребро, яке прив’язане на зовнішню геометрію - - + + CmdSketcherLeaveSketch - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Leave sketch - Залишити ескіз + + Leave sketch + Залишити ескіз - - Close the editing of the sketch - Закрити редагування ескізу + + Close the editing of the sketch + Закрити редагування ескізу - - + + CmdSketcherMapSketch - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Map sketch to face... - Map sketch to face... + + Map sketch to face... + Відобразити ескіз на поверхню... - - Map a sketch to a face - Map a sketch to a face + + Map a sketch to a face + Відобразити ескіз на поверхню - - + + CmdSketcherMergeSketches - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - - Merge sketches - + + + Merge sketches + Merge sketches - - Wrong selection - Невірний вибір + + Wrong selection + Невірний вибір - - Select at least two sketches, please. - + + Select at least two sketches, please. + Select at least two sketches, please. - - + + CmdSketcherNewSketch - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Create sketch - Створити ескіз + + Create sketch + Створити ескіз - Create a new or edit the selected sketch - Створити новий або редагувати обраний ескіз + Create a new or edit the selected sketch + Створити новий або редагувати обраний ескіз - - Create a new sketch - Створення нового ескізу + + Create a new sketch + Створення нового ескізу - - + + CmdSketcherNewSketchSF - Sketcher - Створювач ескізів + Sketcher + Створювач ескізів - Sketchflat sketch - Плоский ескіз + Sketchflat sketch + Плоский ескіз - Create a new sketchflat sketch by starting externel editor - Створити новий плоский ескіз використовуючи зовнішній редактор + Create a new sketchflat sketch by starting externel editor + Створити новий плоский ескіз використовуючи зовнішній редактор - - + + CmdSketcherReorientSketch - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Reorient sketch... - Reorient sketch... + + Reorient sketch... + Переорієнтувати ескіз... - - Reorient the selected sketch - Reorient the selected sketch + + Reorient the selected sketch + Переорієнтувати обраний ескіз - - + + CmdSketcherRestoreInternalAlignmentGeometry - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Show/hide internal geometry - + + Show/hide internal geometry + Show/hide internal geometry - - Show all internal geometry / hide unused internal geometry - + + Show all internal geometry / hide unused internal geometry + Show all internal geometry / hide unused internal geometry - - + + CmdSketcherSelectConflictingConstraints - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - - Select Conflicting Constraints - + + + Select Conflicting Constraints + Select Conflicting Constraints - - + + CmdSketcherSelectConstraints - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Select Constraints - + + Select Constraints + Select Constraints - - Select the constraints associated to the selected elements - + + Select the constraints associated to the selected elements + Select the constraints associated to the selected elements - - + + CmdSketcherSelectElementsAssociatedWithConstraints - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - - Select Elements associated with constraints - + + + Select Elements associated with constraints + Select Elements associated with constraints - - + + CmdSketcherSelectHorizontalAxis - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Select Horizontal Axis - + + Select Horizontal Axis + Select Horizontal Axis - - Select the horizontal axis - + + Select the horizontal axis + Select the horizontal axis - - + + CmdSketcherSelectOrigin - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Select Origin - + + Select Origin + Select Origin - - Select the origin point - + + Select the origin point + Select the origin point - - + + CmdSketcherSelectRedundantConstraints - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - - Select Redundant Constraints - + + + Select Redundant Constraints + Select Redundant Constraints - - + + CmdSketcherSelectVerticalAxis - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Select Vertical Axis - + + Select Vertical Axis + Select Vertical Axis - - Select the vertical axis - + + Select the vertical axis + Select the vertical axis - - + + CmdSketcherToggleConstruction - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Toggle construction line - Переключити лінії побудови + + Toggle construction line + Переключити лінії побудови - - Toggles the currently selected lines to/from construction mode - Toggles the currently selected lines to/from construction mode + + Toggles the currently selected lines to/from construction mode + Toggles the currently selected lines to/from construction mode - - + + CmdSketcherTrimming - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Trim edge - Обрізати грань + + Trim edge + Обрізати ребро - - Trim an edge with respect to the picked position - Trim an edge with respect to the picked position + + Trim an edge with respect to the picked position + Обрізати ребро відповідно до обраної позиції - Trims an edge with respect to the picked position - Trims an edge with respect to the picked position + Trims an edge with respect to the picked position + Trims an edge with respect to the picked position - - + + CmdSketcherValidateSketch - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Validate sketch... - Validate sketch... + + Validate sketch... + Перевірити ескіз... - - Validate sketch - Validate sketch + + Validate sketch + Перевірити ескіз - - Wrong selection - Невірний вибір + + Wrong selection + Невірний вибір - - Select one sketch, please. - Select one sketch, please. + + Select one sketch, please. + Оберіть один ескіз, будь ласка. - - + + CmdSketcherViewSketch - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - View sketch - View sketch + + View sketch + Переглянути ескіз - - View sketch perpendicular to sketch plane - View sketch perpendicular to sketch plane + + View sketch perpendicular to sketch plane + View sketch perpendicular to sketch plane - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - Зовнішній вигляд + + Appearance + Зовнішній вигляд - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - Невірний вибір - - - - - Select edge(s) from the sketch. - Select edge(s) from the sketch. - - - - - Select an edge from the sketch. - Виберіть ребро в ескізі. - - - - - Double constraint - Подвійне обмеження - - - - - The selected edge has already a horizontal constraint! - Обраний край вже обмежено по горизонталі! - - - - - - - - - - - Impossible constraint - Обмеження неможливе - - - - Cannot add a constraint between two external geometries! - Cannot add a constraint between two external geometries! - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Невірний вибір + + + + + Select edge(s) from the sketch. + Обрати ребро(-а) з ескізу. + + + + + Select an edge from the sketch. + Виберіть ребро в ескізі. + + + + + Double constraint + Подвійне обмеження + + + + + The selected edge has already a horizontal constraint! + Обране ребро вже обмежено по горизонталі! + + + + + + + + + + + Impossible constraint + Обмеження неможливе + + + + Cannot add a constraint between two external geometries! + Cannot add a constraint between two external geometries! + - - - - Only sketch and its support is allowed to select - Only sketch and its support is allowed to select + + + + Only sketch and its support is allowed to select + Only sketch and its support is allowed to select - - One of the selected has to be on the sketch - One of the selected has to be on the sketch + + One of the selected has to be on the sketch + One of the selected has to be on the sketch - - - The selected edge is not a line segment - The selected edge is not a line segment + + + The selected edge is not a line segment + Обране ребро не є відрізком лінії - - - The selected edge has already a vertical constraint! - Вибраний край вже обмежено по вертикалі! + + + The selected edge has already a vertical constraint! + Обране ребро вже обмежено по вертикалі! - - The selected item(s) can't accept a horizontal constraint! - The selected item(s) can't accept a horizontal constraint! + + The selected item(s) can't accept a horizontal constraint! + The selected item(s) can't accept a horizontal constraint! - - The selected item(s) can't accept a vertical constraint! - The selected item(s) can't accept a vertical constraint! + + The selected item(s) can't accept a vertical constraint! + The selected item(s) can't accept a vertical constraint! - - Select entities from the sketch. - Select entities from the sketch. + + Select entities from the sketch. + Оберіть елементи ескізу. - - Select exactly one entity from the sketch. - Оберіть на ескізі лише один об'єкт. + + Select exactly one entity from the sketch. + Оберіть на ескізі лише один об'єкт. - - Select one vertex from the sketch. - Select one vertex from the sketch. + + Select one vertex from the sketch. + Select one vertex from the sketch. - - - - - - Select vertexes from the sketch. - Вибір вершин з ескізу. + + + + + + Select vertexes from the sketch. + Вибір вершин з ескізу. - - Cannot add a fixed x-coordinate constraint on an external geometry! - + + Cannot add a fixed x-coordinate constraint on an external geometry! + Cannot add a fixed x-coordinate constraint on an external geometry! - - Cannot add a fixed x-coordinate constraint on the root point! - + + Cannot add a fixed x-coordinate constraint on the root point! + Cannot add a fixed x-coordinate constraint on the root point! - - Cannot add a fixed y-coordinate constraint on an external geometry! - + + Cannot add a fixed y-coordinate constraint on an external geometry! + Cannot add a fixed y-coordinate constraint on an external geometry! - - Cannot add a fixed y-coordinate constraint on the root point! - + + Cannot add a fixed y-coordinate constraint on the root point! + Cannot add a fixed y-coordinate constraint on the root point! - - - - Select one or more arcs or circles from the sketch. - + + + + Select one or more arcs or circles from the sketch. + Select one or more arcs or circles from the sketch. - - Constrain equal - Constrain equal + + Constrain equal + Constrain equal - - Do you want to share the same radius for all selected elements? - + + Do you want to share the same radius for all selected elements? + Do you want to share the same radius for all selected elements? - - Select only entities from the sketch. - + + Select only entities from the sketch. + Select only entities from the sketch. - - - Select one or two lines from the sketch. Or select two edges and a point. - + + + Select one or two lines from the sketch. Or select two edges and a point. + Select one or two lines from the sketch. Or select two edges and a point. - - Parallel lines - + + Parallel lines + Parallel lines - - An angle constraint cannot be set for two parallel lines. - + + An angle constraint cannot be set for two parallel lines. + An angle constraint cannot be set for two parallel lines. - - Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - Constraint_SnellsLaw - + + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. + Constraint_SnellsLaw + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - - Selected objects are not just geometry from one sketch. - + + Selected objects are not just geometry from one sketch. + Selected objects are not just geometry from one sketch. - - Number of selected objects is not 3 (is %1). - + + Number of selected objects is not 3 (is %1). + Number of selected objects is not 3 (is %1). - - Incompatible geometry is selected! - + + Incompatible geometry is selected! + Incompatible geometry is selected! - - - Select at least one ellipse and one edge from the sketch. - + + + Select at least one ellipse and one edge from the sketch. + Select at least one ellipse and one edge from the sketch. - - Sketch axes cannot be used in internal alignment constraint - + + Sketch axes cannot be used in internal alignment constraint + Sketch axes cannot be used in internal alignment constraint - - You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - + + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - - - Maximum 2 points are supported. - + + + Maximum 2 points are supported. + Maximum 2 points are supported. - - - Maximum 2 lines are supported. - + + + Maximum 2 lines are supported. + Maximum 2 lines are supported. - - - Nothing to constraint - + + + Nothing to constraint + Nothing to constraint - - Currently all internal geometry of the ellipse is already exposed. - + + Currently all internal geometry of the ellipse is already exposed. + Currently all internal geometry of the ellipse is already exposed. - - - - - Extra elements - + + + + + Extra elements + Extra elements - - - - More elements than possible for the given ellipse were provided. These were ignored. - + + + + More elements than possible for the given ellipse were provided. These were ignored. + More elements than possible for the given ellipse were provided. These were ignored. - - You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - + + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - - You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - + + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - - Currently all internal geometry of the arc of ellipse is already exposed. - + + Currently all internal geometry of the arc of ellipse is already exposed. + Currently all internal geometry of the arc of ellipse is already exposed. - - More elements than possible for the given arc of ellipse were provided. These were ignored. - + + More elements than possible for the given arc of ellipse were provided. These were ignored. + More elements than possible for the given arc of ellipse were provided. These were ignored. - - Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - Select exactly two vertexes from the sketch. - Вибір рівно двох вершин з ескізу. + Select exactly two vertexes from the sketch. + Вибір рівно двох вершин з ескізу. - - - Select two or more vertexes from the sketch. - Select two or more vertexes from the sketch. + + + Select two or more vertexes from the sketch. + Select two or more vertexes from the sketch. - - - Select exactly one line or one point and one line or two points from the sketch. - Оберіть на ескізі лише одну лінію, або одну точку та одну лінію, або дві точки. + + + Select exactly one line or one point and one line or two points from the sketch. + Оберіть на ескізі лише одну лінію, або одну точку та одну лінію, або дві точки. - - Cannot add a length constraint on an external geometry! - Cannot add a length constraint on an external geometry! + + Cannot add a length constraint on an external geometry! + Cannot add a length constraint on an external geometry! - - Cannot add a length constraint on an axis! - Cannot add a length constraint on an axis! + + Cannot add a length constraint on an axis! + Cannot add a length constraint on an axis! - - - Select exactly one point and one object from the sketch. - Оберіть на ескізі лише одну точку та один об'єкт. + + + Select exactly one point and one object from the sketch. + Оберіть на ескізі лише одну точку та один об'єкт. - - - - - Select exactly one line or up to two points from the sketch. - Оберіть на ескізі лише одну лінію або до двох точок. + + + + + Select exactly one line or up to two points from the sketch. + Оберіть на ескізі лише одну лінію або до двох точок. - - Cannot add a horizontal length constraint on an external geometry! - Cannot add a horizontal length constraint on an external geometry! + + Cannot add a horizontal length constraint on an external geometry! + Cannot add a horizontal length constraint on an external geometry! - - Cannot add a horizontal length constraint on an axis! - Cannot add a horizontal length constraint on an axis! + + Cannot add a horizontal length constraint on an axis! + Cannot add a horizontal length constraint on an axis! - Cannot add a fixed x-cootdinate constraint on an external geometry! - Cannot add a fixed x-cootdinate constraint on an external geometry! + Cannot add a fixed x-cootdinate constraint on an external geometry! + Cannot add a fixed x-cootdinate constraint on an external geometry! - Cannot add a fixed x-cootdinate constraint on the root point! - Cannot add a fixed x-cootdinate constraint on the root point! + Cannot add a fixed x-cootdinate constraint on the root point! + Cannot add a fixed x-cootdinate constraint on the root point! - - Cannot add a vertical length constraint on an external geometry! - Cannot add a vertical length constraint on an external geometry! + + Cannot add a vertical length constraint on an external geometry! + Cannot add a vertical length constraint on an external geometry! - - Cannot add a vertical length constraint on an axis! - Cannot add a vertical length constraint on an axis! + + Cannot add a vertical length constraint on an axis! + Cannot add a vertical length constraint on an axis! - Cannot add a fixed y-cootdinate constraint on an external geometry! - Cannot add a fixed y-cootdinate constraint on an external geometry! + Cannot add a fixed y-cootdinate constraint on an external geometry! + Cannot add a fixed y-cootdinate constraint on an external geometry! - Cannot add a fixed y-cootdinate constraint on the root point! - Cannot add a fixed y-cootdinate constraint on the root point! + Cannot add a fixed y-cootdinate constraint on the root point! + Cannot add a fixed y-cootdinate constraint on the root point! - - Select two or more lines from the sketch. - Оберіть на ескізі дві або більше ліній. + + Select two or more lines from the sketch. + Оберіть на ескізі дві або більше ліній. - - - Select at least two lines from the sketch. - Оберіть на ескізі принаймні дві лінії. + + + Select at least two lines from the sketch. + Оберіть на ескізі принаймні дві лінії. - - Select a valid line - Оберіть припустиму лінію + + Select a valid line + Оберіть припустиму лінію - - The selected edge is not a valid line - The selected edge is not a valid line + + The selected edge is not a valid line + Обране ребро не є припустимою лінією - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - perpendicular constraint - + perpendicular constraint + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - - Select some geometry from the sketch. - perpendicular constraint - + + Select some geometry from the sketch. + perpendicular constraint + Select some geometry from the sketch. - - Wrong number of selected objects! - perpendicular constraint - + + Wrong number of selected objects! + perpendicular constraint + Wrong number of selected objects! - - - - Error - + + + + Error + Помилка - - - With 3 objects, there must be 2 curves and 1 point. - tangent constraint - + + + With 3 objects, there must be 2 curves and 1 point. + tangent constraint + With 3 objects, there must be 2 curves and 1 point. - - - Cannot add a perpendicularity constraint at an unconnected point! - Cannot add a perpendicularity constraint at an unconnected point! + + + Cannot add a perpendicularity constraint at an unconnected point! + Cannot add a perpendicularity constraint at an unconnected point! - The selected points should be end points of arcs and lines. - The selected points should be end points of arcs and lines. + The selected points should be end points of arcs and lines. + The selected points should be end points of arcs and lines. - The selected point should be an end point of an arc or line. - The selected point should be an end point of an arc or line. + The selected point should be an end point of an arc or line. + The selected point should be an end point of an arc or line. - The selected edge should be an arc, line or circle. - The selected edge should be an arc, line or circle. + The selected edge should be an arc, line or circle. + The selected edge should be an arc, line or circle. - - One of the selected edges should be a line. - One of the selected edges should be a line. + + One of the selected edges should be a line. + One of the selected edges should be a line. - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - tangent constraint - + tangent constraint + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - - Select some geometry from the sketch. - tangent constraint - + + Select some geometry from the sketch. + tangent constraint + Select some geometry from the sketch. - - Wrong number of selected objects! - tangent constraint - + + Wrong number of selected objects! + tangent constraint + Wrong number of selected objects! - - - Cannot add a tangency constraint at an unconnected point! - Cannot add a tangency constraint at an unconnected point! + + + Cannot add a tangency constraint at an unconnected point! + Cannot add a tangency constraint at an unconnected point! - Select exactly one arc or circle from the sketch. - Select exactly one arc or circle from the sketch. + Select exactly one arc or circle from the sketch. + Select exactly one arc or circle from the sketch. - Select one or two lines from the sketch. - Select one or two lines from the sketch. + Select one or two lines from the sketch. + Select one or two lines from the sketch. - - Cannot add an angle constraint on an external geometry! - Cannot add an angle constraint on an external geometry! + + Cannot add an angle constraint on an external geometry! + Cannot add an angle constraint on an external geometry! - - Cannot add an angle constraint on an axis! - Cannot add an angle constraint on an axis! + + Cannot add an angle constraint on an axis! + Cannot add an angle constraint on an axis! - Select exactly one or two lines from the sketch. - Select exactly one or two lines from the sketch. + Select exactly one or two lines from the sketch. + Select exactly one or two lines from the sketch. - - Select two edges from the sketch. - Select two edges from the sketch. + + Select two edges from the sketch. + Виберіть два ребра з ескізу. - Select atleast two lines from the sketch. - Select atleast two lines from the sketch. + Select atleast two lines from the sketch. + Виберіть щонайменше дві лінії з ескізу. - - - Select two or more compatible edges - Select two or more compatible edges + + + Select two or more compatible edges + Select two or more compatible edges - - Sketch axes cannot be used in equality constraints - Sketch axes cannot be used in equality constraints + + Sketch axes cannot be used in equality constraints + Sketch axes cannot be used in equality constraints - - - Select two or more edges of similar type - Select two or more edges of similar type + + + Select two or more edges of similar type + Select two or more edges of similar type - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - - - Cannot add a constraint between external geometries! - Cannot add a constraint between external geometries! + + + Cannot add a constraint between external geometries! + Не вдалося додати обмеження між зовнішніми фігурами! - - - Cannot add a symmetry constraint between a line and its end points! - Cannot add a symmetry constraint between a line and its end points! + + + Cannot add a symmetry constraint between a line and its end points! + Cannot add a symmetry constraint between a line and its end points! - Select exactly two same geometries - Оберіть рівно дві однакових геометрії + Select exactly two same geometries + Оберіть рівно дві однакових геометрії - Select valid geometries - Оберіть припустиму геометрію + Select valid geometries + Оберіть припустиму геометрію - Select geometry of similar type - Обрати геометрію схожого типу + Select geometry of similar type + Обрати геометрію схожого типу - Select two points and one line from the sketch. - Оберіть на ескізі дві точки та одну лінію. + Select two points and one line from the sketch. + Оберіть на ескізі дві точки та одну лінію. - Select exactly one line from the sketch. - Вибір рівно однієї лінії з ескізу. + Select exactly one line from the sketch. + Вибір рівно однієї лінії з ескізу. - Select two lines from the sketch. - Вибір двох ліній з ескізу. + Select two lines from the sketch. + Вибір двох ліній з ескізу. - Select exactly two lines from the sketch. - Вибір рівно двох ліній з ескізу. + Select exactly two lines from the sketch. + Вибір рівно двох ліній з ескізу. - Select two entities from the sketch. - Select two entities from the sketch. + Select two entities from the sketch. + Select two entities from the sketch. - Select exactly two entities from the sketch. - Оберіть на ескізі лише два об'єкти. + Select exactly two entities from the sketch. + Оберіть на ескізі лише два об'єкти. - - Edit sketch - Редагувати ескіз + + Edit sketch + Редагувати ескіз - - A dialog is already open in the task panel - Діалогове вікно вже відкрито в панелі задач + + A dialog is already open in the task panel + Діалогове вікно вже відкрито в панелі задач - - Do you want to close this dialog? - Ви бажаєте закрити це діалогове вікно? + + Do you want to close this dialog? + Ви бажаєте закрити це діалогове вікно? - - Several sub-elements selected - Обрано декілька вкладених елементів + + Several sub-elements selected + Обрано декілька вкладених елементів - - You have to select a single face as support for a sketch! - Потрібно обрати одну поверхню, як основу ескізу! + + You have to select a single face as support for a sketch! + Потрібно обрати одну поверхню, як основу ескізу! - - No support face selected - Не обрано підтримуваної поверхні + + No support face selected + Не обрано підтримуваної поверхні - - You have to select a face as support for a sketch! - Потрібно обрати поверхню як основу для ескізу! + + You have to select a face as support for a sketch! + Потрібно обрати поверхню як основу для ескізу! - - No planar support - Підтримка площини відсутня + + No planar support + Підтримка площини відсутня - - You need a planar face as support for a sketch! - Потрібна пласка поверхня для створення ескізу! + + You need a planar face as support for a sketch! + Потрібна пласка поверхня для створення ескізу! - - Distance constraint - Distance constraint + + Distance constraint + Distance constraint - - Not allowed to edit the datum because the sketch contains conflicting constraints - Not allowed to edit the datum because the sketch contains conflicting constraints + + Not allowed to edit the datum because the sketch contains conflicting constraints + Not allowed to edit the datum because the sketch contains conflicting constraints - - - - Dimensional constraint - Dimensional constraint + + + + Dimensional constraint + Dimensional constraint - - Display - Відображення + + Display + Відображення - - - - - Select at least two edges from the sketch. - + + + + + Select at least two edges from the sketch. + Select at least two edges from the sketch. - - - One selected edge is not connectable - + + + One selected edge is not connectable + One selected edge is not connectable - - Closing a shape formed by exactly two lines makes no sense. - + + Closing a shape formed by exactly two lines makes no sense. + Closing a shape formed by exactly two lines makes no sense. - - - Select elements from a single sketch. - + + + Select elements from a single sketch. + Select elements from a single sketch. - - No constraint selected - + + No constraint selected + No constraint selected - - At least one constraint must be selected - + + At least one constraint must be selected + At least one constraint must be selected - - Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - - + + SketchOrientationDialog - Choose orientation - Choose orientation + Choose orientation + Choose orientation - Sketch orientation - Sketch orientation + Sketch orientation + Sketch orientation - XY-Plane - Площина XY + XY-Plane + Площина XY - XZ-Plane - XZ-Plane + XZ-Plane + XZ-Plane - YZ-Plane - YZ-Plane + YZ-Plane + YZ-Plane - Reverse direction - Reverse direction + Reverse direction + Reverse direction - Offset: - Зміщення: + Offset: + Зміщення: - - + + SketcherGui::ConstraintView - - Change value - Змінити значення + + Change value + Змінити значення - - Rename - Перейменувати + + Rename + Перейменувати - - Delete - Видалити + + Delete + Видалити - - + + SketcherGui::EditDatumDialog - - - Insert angle - Insert angle + + + Insert angle + Вставити кут - - - Angle: - Кут: + + + Angle: + Кут: - - - Insert radius - Insert radius + + + Insert radius + Вставити радіус - - - Refractive index ratio - Constraint_SnellsLaw - + + + Refractive index ratio + Constraint_SnellsLaw + Refractive index ratio - - - Ratio n2/n1: - Constraint_SnellsLaw - + + + Ratio n2/n1: + Constraint_SnellsLaw + Ratio n2/n1: - - Change radius - + + Change radius + Change radius - - - - Radius: - Радіус: + + + + Radius: + Радіус: - - Refractive index ratio - + + Refractive index ratio + Refractive index ratio - - Ratio n2/n1: - + + Ratio n2/n1: + Ratio n2/n1: - - - Insert length - Insert length + + + Insert length + Вставити довжину - - - Length: - Довжина: + + + Length: + Довжина: - - + + SketcherGui::ElementView - - Delete - Видалити + + Delete + Видалити - - + + SketcherGui::InsertDatum - - Insert datum - Вставити Datum + + Insert datum + Вставити Datum - - datum: - datum: + + datum: + datum: - - + + SketcherGui::PropertyConstraintListItem - - Unnamed - + + Unnamed + Без назви - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Choose orientation + + Choose orientation + Choose orientation - - Sketch orientation - Sketch orientation + + Sketch orientation + Sketch orientation - - XY-Plane - Площина XY + + XY-Plane + Площина XY - - XZ-Plane - XZ-Plane + + XZ-Plane + XZ-Plane - - YZ-Plane - YZ-Plane + + YZ-Plane + YZ-Plane - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Offset: - Зміщення: + + Offset: + Зміщення: - - + + SketcherGui::SketcherSettings - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Sketcher colors - Sketcher colors + + Sketcher colors + Sketcher colors - - Default edge color - Default edge color + + Default edge color + Default edge color - - - The color of edges being edited - The color of edges being edited + + + The color of edges being edited + The color of edges being edited - - Default vertex color - Default vertex color + + Default vertex color + Колір за замовчанням для вершин - - - The color of vertices being edited - The color of vertices being edited + + + The color of vertices being edited + The color of vertices being edited - - Edit edge color - Edit edge color + + Edit edge color + Змінити колір ребра - - Edit vertex color - Edit vertex color + + Edit vertex color + Змінити колір вершини - - Construction geometry - Допоміжна геометрія + + Construction geometry + Допоміжна геометрія - - The color of construction geometry in edit mode - The color of construction geometry in edit mode + + The color of construction geometry in edit mode + Колір допоміжної геометрії у режимі редагування - - External geometry - External geometry + + External geometry + Зовнішня геометрія - - The color of external geometry in edit mode - The color of external geometry in edit mode + + The color of external geometry in edit mode + Колір зовнішньої геометрії в режим редагування - - Fully constrained geometry - Fully constrained geometry + + Fully constrained geometry + Fully constrained geometry - - - - The color of fully constrained geometry in edit mode - The color of fully constrained geometry in edit mode + + + + The color of fully constrained geometry in edit mode + The color of fully constrained geometry in edit mode - - Constraint color - + + Constraint color + Constraint color - Constrain color - Constrain color + + Datum color + Колір переліку розмірів - - Datum color - Datum color + + Datum text size + Розмір тексту переліку розмірів - - Datum text size - Datum text size + + + + The default line thickness for new shapes + Товщина лінії за замовчанням для нових фігур - - - - The default line thickness for new shapes - The default line thickness for new shapes + + + + + px + px - - - - - px - px + + Default vertex size + Стандартний розмір вершини - - Default vertex size - Default vertex size + + Default line width + Товщина лінії за замовчанням - - Default line width - Default line width + + Cursor text color + Колір тексту курсора - - Cursor text color - Cursor text color + + Sketch editing + Редагування ескізу - - Sketch editing - Sketch editing + + Font size + Розмір шрифту - - Font size - Font size + + Grid line pattern + Grid line pattern - - Grid line pattern - Grid line pattern + + Ask for value after creating a distance constraint + Ask for value after creating a distance constraint - - - Ask for value after creating a distance constraint - Ask for value after creating a distance constraint - - - + + SketcherGui::SketcherValidation - - No missing coincidences - No missing coincidences + + No missing coincidences + No missing coincidences - - No missing coincidences found - No missing coincidences found + + No missing coincidences found + No missing coincidences found - - Missing coincidences - Missing coincidences + + Missing coincidences + Missing coincidences - - %1 missing coincidences found - %1 missing coincidences found + + %1 missing coincidences found + %1 missing coincidences found - - No invalid constraints - + + No invalid constraints + No invalid constraints - - No invalid constraints found - + + No invalid constraints found + No invalid constraints found - - Invalid constraints - + + Invalid constraints + Invalid constraints - - Invalid constraints found - + + Invalid constraints found + Invalid constraints found - - + + SketcherGui::TaskSketcherConstrains - - Form - Форма + + Form + Форма - - Filter: - Фільтр: + + Filter: + Фільтр: - - All - Все + + All + Все - - Normal - Звичайне + + Normal + Звичайне - - Datums - Дані величини (Датум) + + Datums + Дані величини (Датум) - - Named - З назвою + + Named + З назвою - - Constraints - Обмеження + + Constraints + Обмеження - - + + SketcherGui::TaskSketcherElements - - Form - Форма + + Form + Форма - - Type: - + + Type: + Тип: - - Edge - + + Edge + Ребро - - Starting Point - + + Starting Point + Starting Point - - End Point - + + End Point + End Point - - Center Point - + + Center Point + Center Point - - Extended Naming - + + Extended Naming + Extended Naming - - Auto-switch to Edge - + + Auto-switch to Edge + Auto-switch to Edge - - <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - + + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - - Elements - + + Elements + Elements - - - - - Point - + + + + + Point + Точка - - - - - Line - + + + + + Line + Лінія - - - - - Arc - + + + + + Arc + Дуга - - - - - Circle - + + + + + Circle + Коло - - - Ellipse - + + + Ellipse + Еліпс - - - Elliptical Arc - + + + Elliptical Arc + Elliptical Arc - - - - - Other - + + + + + Other + Other - - + + SketcherGui::TaskSketcherGeneral - - Form - Форма + + Form + Форма - - Show grid - Show grid + + Show grid + Показати сітку - - Grid size: - Розмір сітки: + + Grid size: + Розмір сітки: - mm - мм + + Grid snap + Прив'язка до сітки - - Grid snap - Прив'язка до сітки + Unsolved + Невирішене - Unsolved - Невирішене + Grid Snap + Прив'язка сітки - Grid Snap - Прив'язка сітки + 0.1 mm + 0.1 мм - 0.1 mm - 0.1 мм + 0.2 mm + 0.2 мм - 0.2 mm - 0.2 мм + 0.5 mm + 0.5 мм - 0.5 mm - 0.5 мм + 1 mm + 1 мм - 1 mm - 1 мм + 2 mm + 2 мм - 2 mm - 2 мм + 5 mm + 5 мм - 5 mm - 5 мм + 10 mm + 10 мм - 10 mm - 10 мм + 20 mm + 20 мм - 20 mm - 20 мм + 50 mm + 50 мм - 50 mm - 50 мм + 100 mm + 100 мм - 100 mm - 100 мм + 200 mm + 200 мм - 200 mm - 200 мм + 500 mm + 500 мм - 500 mm - 500 мм + 1 m + 1 м - 1 m - 1 м + 2 m + 2 м - 2 m - 2 м + 5 m + 5 м - 5 m - 5 м + 10 m + 10 м - 10 m - 10 м + 20 m + 20 м - 20 m - 20 м + + Auto constraints + Автоматичні обмеження - - Auto constraints - Автоматичні обмеження + auto constraints + Авто обмеження - auto constraints - Авто обмеження + + Edit controls + Редагувати управління - - - Edit controls - Редагувати управління - - - + + SketcherGui::TaskSketcherMessages - - Solver messages - Solver messages + + Solver messages + Solver messages - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - Sketcher validation + + Sketcher validation + Sketcher validation - - Missing coincidences - Missing coincidences + + Missing coincidences + Missing coincidences - - Tolerance: - Tolerance: + + Tolerance: + Tolerance: - - - Find - Find + + + Find + Знайти - - - Fix - Fix + + + Fix + Виправити - - Invalid constraints - + + Invalid constraints + Invalid constraints - - + + SketcherGui::ViewProviderSketch - - Invalid sketch - + + Invalid sketch + Invalid sketch - - The sketch is invalid and cannot be edited. + + The sketch is invalid and cannot be edited. Use the sketch validation tool. - + The sketch is invalid and cannot be edited. +Use the sketch validation tool. - - Please remove the following constraint: - Please remove the following constraint: + + Please remove the following constraint: + Будь ласка, видаліть наступне обмеження: - - Please remove at least one of the following constraints: - Please remove at least one of the following constraints: + + Please remove at least one of the following constraints: + Будь ласка, видаліть принаймні одне з таких обмежень: - - Please remove the following redundant constraint: - Please remove the following redundant constraint: + + Please remove the following redundant constraint: + Будь ласка, видаліть наступне надлишкове обмеження: - - Please remove the following redundant constraints: - Please remove the following redundant constraints: + + Please remove the following redundant constraints: + Please remove the following redundant constraints: - - Empty sketch - Empty sketch + + Empty sketch + Порожній ескіз - - Over-constrained sketch - + + Over-constrained sketch + Over-constrained sketch - - - - (click to select) - + + + + (click to select) + (click to select) - - Sketch contains conflicting constraints - + + Sketch contains conflicting constraints + Sketch contains conflicting constraints - - Sketch contains redundant constraints - + + Sketch contains redundant constraints + Sketch contains redundant constraints - Over-constrained sketch - Over-constrained sketch + Over-constrained sketch + Over-constrained sketch - Sketch contains conflicting constraints - Sketch contains conflicting constraints + Sketch contains conflicting constraints + Sketch contains conflicting constraints - Sketch contains redundant constraints - Sketch contains redundant constraints + Sketch contains redundant constraints + Sketch contains redundant constraints - - Fully constrained sketch - Fully constrained sketch + + Fully constrained sketch + Fully constrained sketch - - Under-constrained sketch with 1 degree of freedom - Under-constrained sketch with 1 degree of freedom + + Under-constrained sketch with 1 degree of freedom + Under-constrained sketch with 1 degree of freedom - - Under-constrained sketch with %1 degrees of freedom - Under-constrained sketch with %1 degrees of freedom + + Under-constrained sketch with %1 degrees of freedom + Under-constrained sketch with %1 degrees of freedom - - Solved in %1 sec - Solved in %1 sec + + Solved in %1 sec + Solved in %1 sec - - Unsolved (%1 sec) - Unsolved (%1 sec) + + Unsolved (%1 sec) + Unsolved (%1 sec) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - Create an arc by its end points and a point along the arc + + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - Create a circle by 3 rim points + + + Create a circle by 3 rim points + Create a circle by 3 rim points - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - Create an arc by its center and by its end points + + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - - + + Sketcher_CreateArcOfEllipse - - - Create an arc of ellipse by its center, major radius, endpoints - + + + Create an arc of ellipse by its center, major radius, endpoints + Create an arc of ellipse by its center, major radius, endpoints - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - Create a circle by its center and by a rim point + + + Create a circle by its center and by a rim point + Create a circle by its center and by a rim point - - + + Sketcher_CreateEllipseBy3Points - - - Create a ellipse by periapsis, apoapsis, and minor radius - + + + Create a ellipse by periapsis, apoapsis, and minor radius + Create a ellipse by periapsis, apoapsis, and minor radius - - + + Sketcher_CreateEllipseByCenter - - - Create an ellipse by center, major radius and point - + + + Create an ellipse by center, major radius and point + Create an ellipse by center, major radius and point - - + + Sketcher_CreateHeptagon - - - Create a heptagon by its center and by one corner - + + + Create a heptagon by its center and by one corner + Create a heptagon by its center and by one corner - - + + Sketcher_CreateHexagon - - - Create a hexagon by its center and by one corner - + + + Create a hexagon by its center and by one corner + Create a hexagon by its center and by one corner - - + + Sketcher_CreateOctagon - - - Create an octagon by its center and by one corner - + + + Create an octagon by its center and by one corner + Create an octagon by its center and by one corner - - + + Sketcher_CreatePentagon - - - Create a pentagon by its center and by one corner - + + + Create a pentagon by its center and by one corner + Create a pentagon by its center and by one corner - - + + Sketcher_CreateSquare - - - Create a square by its center and by one corner - + + + Create a square by its center and by one corner + Create a square by its center and by one corner - - + + Sketcher_CreateTriangle - - - Create an equilateral triangle by its center and by one corner - + + + Create an equilateral triangle by its center and by one corner + Create an equilateral triangle by its center and by one corner - - + + Sketcher_ReorientSketch - - Sketch has support - Sketch has support + + Sketch has support + Sketch has support - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - Sketch with a support face cannot be reoriented. + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - - + + TaskSketcherConstrains - Constraints - Обмеження + Constraints + Обмеження - - + + TaskSketcherCreateCommands - Appearance - Зовнішній вигляд + Appearance + Зовнішній вигляд - - + + TaskSketcherGeneral - Edit controls - Редагувати управління + Edit controls + Редагувати управління - - + + TaskSketcherMessages - - Form - Форма + + Form + Форма - - Undefined degrees of freedom - Невизначені ступені свободи + + Undefined degrees of freedom + Невизначені ступені свободи - - Not solved yet - Ще не вирішене + + Not solved yet + Ще не вирішене - - + + Workbench - - Sketcher - Створювач ескізів + + Sketcher + Створювач ескізів - - Sketcher geometries - Sketcher geometries + + Sketcher geometries + Sketcher geometries - - Sketcher tools - + + Sketcher tools + Sketcher tools - Sketcher geoms - Геометрія ескізу + Sketcher geoms + Геометрія ескізу - - Sketcher constraints - Обмеження ескізу + + Sketcher constraints + Обмеження ескізу - + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.qm index 7bb1f11c5..a2acb01db 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.ts index 44d37d9a5..ff82a97f6 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.ts @@ -1,2981 +1,2978 @@ - + CmdSketcherCloseShape - - Sketcher - 草绘 + + Sketcher + 草绘 - - Close Shape - + + Close Shape + 封闭形状 - - Produce closed shape by Link end point of element with next elements' starting point - + + Produce closed shape by Link end point of element with next elements' starting point + 通过连接两元素的首末点产生闭合形状 - - + + CmdSketcherCompCreateArc - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create arc - 创建弧 + + Create arc + 创建弧 - - Create an arc in the sketcher - Create an arc in the sketcher + + Create an arc in the sketcher + 在草绘中添加圆弧 - - Center and end points - Center and end points + + Center and end points + 中心点和端点 - - End points and rim point - End points and rim point + + End points and rim point + 端点和边缘点 - - + + CmdSketcherCompCreateCircle - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create circle - 创建圆 + + Create circle + 创建圆 - - Create a circle in the sketcher - Create a circle in the sketcher + + Create a circle in the sketcher + 草绘中添加圆 - - Center and rim point - Center and rim point + + Center and rim point + 圆心和边缘点 - - 3 rim points - 3 rim points + + 3 rim points + 3个边缘点 - - + + CmdSketcherCompCreateConic - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create a conic - + + Create a conic + 创建圆锥形 - - Create a conic in the sketch - + + Create a conic in the sketch + 在草绘中创建圆锥形 - - Ellipse by center, major radius, point - + + Ellipse by center, major radius, point + 通过中心,主要半径,点确定椭圆形状 - - Ellipse by Periapsis, apoapsis, minor radius - + + Ellipse by Periapsis, apoapsis, minor radius + Ellipse by Periapsis, apoapsis, minor radius - - Arc of ellipse by center, major radius, endpoints - + + Arc of ellipse by center, major radius, endpoints + Arc of ellipse by center, major radius, endpoints - - + + CmdSketcherCompCreateRegularPolygon - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create regular polygon - + + Create regular polygon + 创建正多边形 - - Create an regular polygon in the sketcher - + + Create an regular polygon in the sketcher + 在草绘中创建正多边形 - - Triangle - + + Triangle + 三角形 - - Square - + + Square + 正方型 - - Pentagon - + + Pentagon + 五边形 - - Hexagon - + + Hexagon + 六边形 - - Heptagon - + + Heptagon + 七边形 - - Octagon - + + Octagon + 八边型 - - + + CmdSketcherConnect - - Sketcher - 草绘 + + Sketcher + 草绘 - - Connect Edges - + + Connect Edges + 连接边 - - Link end point of element with next elements' starting point - + + Link end point of element with next elements' starting point + 链接某元素的终点与下一个元素的起点 - - + + CmdSketcherConstrainAngle - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain angle - 角度约束 + + Constrain angle + 角度约束 - - Fix the angle of a line or the angle between two lines - 固定一直线角度或两直线夹角 + + Fix the angle of a line or the angle between two lines + 固定一直线角度或两直线夹角 - - + + CmdSketcherConstrainCoincident - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain coincident - 重合约束 + + Constrain coincident + 重合约束 - - Create a coincident constraint on the selected item - 在所选对象上创建重合约束 + + Create a coincident constraint on the selected item + 在所选对象上创建重合约束 - - + + CmdSketcherConstrainDistance - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain distance - 距离约束 + + Constrain distance + 距离约束 - - Fix a length of a line or the distance between a line and a vertex - 固定线的长度或者点到线的距离 + + Fix a length of a line or the distance between a line and a vertex + 固定线的长度或者点到线的距离 - - + + CmdSketcherConstrainDistanceX - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain horizontal distance - 水平距离约束 + + Constrain horizontal distance + 水平距离约束 - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - 固定两点(或线端点)之间的水平距离 + + Fix the horizontal distance between two points or line ends + 固定两点(或线端点)之间的水平距离 - - + + CmdSketcherConstrainDistanceY - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - 水平距离约束 + Constrain horizontal distance + 水平距离约束 - - Fix the vertical distance between two points or line ends - 固定两点(或线端点)之间的垂直距离 + + Fix the vertical distance between two points or line ends + 固定两点(或线端点)之间的垂直距离 - - + + CmdSketcherConstrainEqual - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain equal - 相等约束 + + Constrain equal + 相等约束 - - Create an equality constraint between two lines or between circles and arcs - 两直线或圆与圆弧间创建相等约束 + + Create an equality constraint between two lines or between circles and arcs + 两直线或圆与圆弧间创建相等约束 - - + + CmdSketcherConstrainHorizontal - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain horizontally - 水平约束 + + Constrain horizontally + 水平约束 - - Create a horizontal constraint on the selected item - 在所选对象上创建水平约束 + + Create a horizontal constraint on the selected item + 在所选对象上创建水平约束 - - + + CmdSketcherConstrainInternalAlignment - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain InternalAlignment - + + Constrain InternalAlignment + 内部对齐约束 - - Constrains an element to be aligned with the internal geometry of another element - + + Constrains an element to be aligned with the internal geometry of another element + Constrains an element to be aligned with the internal geometry of another element - - + + CmdSketcherConstrainLock - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain lock - 锁定约束 + + Constrain lock + 锁定约束 - - Create a lock constraint on the selected item - 对所选物体创建锁定约束 + + Create a lock constraint on the selected item + 对所选物体创建锁定约束 - - + + CmdSketcherConstrainParallel - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain parallel - 平行约束 + + Constrain parallel + 平行约束 - - Create a parallel constraint between two lines - 两条线之间创建平行约束 + + Create a parallel constraint between two lines + 两条线之间创建平行约束 - - + + CmdSketcherConstrainPerpendicular - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain perpendicular - 垂直约束 + + Constrain perpendicular + 垂直约束 - - Create a perpendicular constraint between two lines - Create a perpendicular constraint between two lines + + Create a perpendicular constraint between two lines + 为两条直线创建垂直约束 - Create a Perpendicular constraint between two lines - 在两直线间创建垂直约束 + Create a Perpendicular constraint between two lines + 在两直线间创建垂直约束 - - + + CmdSketcherConstrainPointOnObject - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain point onto object - 点约束至对象 + + Constrain point onto object + 点约束至对象 - - Fix a point onto an object - 固定点至对象 + + Fix a point onto an object + 固定点至对象 - - + + CmdSketcherConstrainRadius - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain radius - 半径约束 + + Constrain radius + 半径约束 - - Fix the radius of a circle or an arc - 固定圆或圆弧的半径 + + Fix the radius of a circle or an arc + 固定圆或圆弧的半径 - - + + CmdSketcherConstrainSnellsLaw - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain refraction (Snell's law') - + + Constrain refraction (Snell's law') + 折射约束(按snell折射定律) - - Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - + + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. + 通过指定两光线端点和一条边作为折射界面创建折射约束 - - + + CmdSketcherConstrainSymmetric - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain symmetrical - 对称约束 + + Constrain symmetrical + 对称约束 - - Create a symmetry constraint between two points with respect to a line or a third point - Create a symmetry constraint between two points with respect to a line or a third point + + Create a symmetry constraint between two points with respect to a line or a third point + 为两点相对与一条直线或第三点创建对称约束 - Create an symmetry constraint between two points with respect to a line - 相对一直线在两点间创建对称约束 + Create an symmetry constraint between two points with respect to a line + 相对一直线在两点间创建对称约束 - - + + CmdSketcherConstrainTangent - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain tangent - 相切约束 + + Constrain tangent + 相切约束 - - Create a tangent constraint between two entities - 在两实体间创建相切约束 + + Create a tangent constraint between two entities + 在两实体间创建相切约束 - - + + CmdSketcherConstrainVertical - - Sketcher - 草绘 + + Sketcher + 草绘 - - Constrain vertically - 垂直约束 + + Constrain vertically + 垂直约束 - - Create a vertical constraint on the selected item - 在所选对象上创建垂直约束 + + Create a vertical constraint on the selected item + 在所选对象上创建垂直约束 - - + + CmdSketcherCreate3PointArc - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create arc by three points - Create arc by three points + + Create arc by three points + 通过三点创建圆弧 - - Create an arc by its end points and a point along the arc - Create an arc by its end points and a point along the arc + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + CmdSketcherCreate3PointCircle - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create circle by three points - Create circle by three points + + Create circle by three points + 通过三点创建圆 - - Create a circle by 3 perimeter points - Create a circle by 3 perimeter points + + Create a circle by 3 perimeter points + Create a circle by 3 perimeter points - - + + CmdSketcherCreateArc - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create arc by center - Create arc by center + + Create arc by center + 通过圆心创建圆弧 - - Create an arc by its center and by its end points - Create an arc by its center and by its end points + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - Create arc - 创建弧 + Create arc + 创建弧 - Create an arc in the sketch - 在草绘中创建一个弧 + Create an arc in the sketch + 在草绘中创建一个弧 - - + + CmdSketcherCreateArcOfEllipse - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create an arc of ellipse - + + Create an arc of ellipse + 创建椭圆弧 - - Create an arc of ellipse in the sketch - + + Create an arc of ellipse in the sketch + 在草绘中创建椭圆弧 - - + + CmdSketcherCreateCircle - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create circle - 创建圆 + + Create circle + 创建圆 - - Create a circle in the sketch - 在草绘中创建一个圆 + + Create a circle in the sketch + 在草绘中创建一个圆 - - + + CmdSketcherCreateDraftLine - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create draft line - 创建草图线 + + Create draft line + 创建草图线 - - Create a draft line in the sketch - 在草绘中创建一根线 + + Create a draft line in the sketch + 在草绘中创建一根线 - - + + CmdSketcherCreateEllipseBy3Points - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create ellipse by 3 points - + + Create ellipse by 3 points + 通过三点创建椭圆 - - Create an ellipse by 3 points in the sketch - + + Create an ellipse by 3 points in the sketch + 通过三点在草绘中创建椭圆 - - + + CmdSketcherCreateEllipseByCenter - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create ellipse by center - + + Create ellipse by center + 通过中心创建椭圆 - - Create an ellipse by center in the sketch - + + Create an ellipse by center in the sketch + 通过中心在草绘中创建椭圆 - - + + CmdSketcherCreateFillet - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create fillet - 创建圆角 + + Create fillet + 创建圆角 - Create a fillet between two lines or at a coincidental point - Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point + Create a fillet between two lines or at a coincidental point - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateHeptagon - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create heptagon - + + Create heptagon + 创建正七边型 - - Create a heptagon in the sketch - + + Create a heptagon in the sketch + 在草绘中创建正七边型 - - + + CmdSketcherCreateHexagon - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create hexagon - + + Create hexagon + 创建正六边型 - - Create a hexagon in the sketch - + + Create a hexagon in the sketch + 在草绘中创建正六边型 - - + + CmdSketcherCreateLine - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create line - 创建线 + + Create line + 创建线 - - Create a line in the sketch - 在草图中创建一根线 + + Create a line in the sketch + 在草图中创建一根线 - - + + CmdSketcherCreateOctagon - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create octagon - + + Create octagon + 创建正八边型 - - Create an octagon in the sketch - + + Create an octagon in the sketch + 在草绘中创建正八边型 - - + + CmdSketcherCreatePentagon - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create pentagon - + + Create pentagon + 创建正五边型 - - Create a pentagon in the sketch - + + Create a pentagon in the sketch + 在草绘中创建正五边型 - - + + CmdSketcherCreatePoint - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create point - 创建点 + + Create point + 创建点 - - Create a point in the sketch - 在草绘中创建一个点 + + Create a point in the sketch + 在草绘中创建一个点 - - + + CmdSketcherCreatePolyline - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create polyline - 创建多段线 + + Create polyline + 创建多段线 - - Create a polyline in the sketch. 'M' Key cycles behaviour - Create a polyline in the sketch. 'M' Key cycles behaviour + + Create a polyline in the sketch. 'M' Key cycles behaviour + 在草绘中创建一条折线。“M”键循环切换行为 - Create a polyline in the sketch - 在草图中创建多段线 + Create a polyline in the sketch + 在草图中创建多段线 - - + + CmdSketcherCreateRectangle - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create rectangle - 创建矩形 + + Create rectangle + 创建矩形 - - Create a rectangle in the sketch - 在草绘中创建矩形 + + Create a rectangle in the sketch + 在草绘中创建矩形 - - + + CmdSketcherCreateSlot - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create slot - Create slot + + Create slot + 创建圆槽 - - Create a slot in the sketch - Create a slot in the sketch + + Create a slot in the sketch + 在草图中创建圆槽 - - + + CmdSketcherCreateSquare - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create square - + + Create square + Create square - - Create a square in the sketch - + + Create a square in the sketch + Create a square in the sketch - - + + CmdSketcherCreateText - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create text - 创建文本 + + Create text + 创建文本 - - Create text in the sketch - 在草绘中创建文本 + + Create text in the sketch + 在草绘中创建文本 - - + + CmdSketcherCreateTriangle - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create equilateral triangle - + + Create equilateral triangle + Create equilateral triangle - - Create an equilateral triangle in the sketch - + + Create an equilateral triangle in the sketch + Create an equilateral triangle in the sketch - - + + CmdSketcherEditSketch - - Sketcher - 草绘 + + Sketcher + 草绘 - - Edit sketch - 编辑草绘 + + Edit sketch + 编辑草绘 - - Edit the selected sketch - + + Edit the selected sketch + Edit the selected sketch - - + + CmdSketcherExternal - - Sketcher - 草绘 + + Sketcher + 草绘 - - External geometry - 外部几何体 + + External geometry + 外部几何体 - - Create an edge linked to an external geometry - 创建一条与外部几何体关联的边 + + Create an edge linked to an external geometry + 创建一条与外部几何体关联的边 - - + + CmdSketcherLeaveSketch - - Sketcher - 草绘 + + Sketcher + 草绘 - - Leave sketch - 离开草绘 + + Leave sketch + 离开草绘 - - Close the editing of the sketch - 关闭草图编辑 + + Close the editing of the sketch + 关闭草图编辑 - - + + CmdSketcherMapSketch - - Sketcher - 草绘 + + Sketcher + 草绘 - - Map sketch to face... - 映射草绘至面... + + Map sketch to face... + 映射草绘至面... - - Map a sketch to a face - 映射草绘至面 + + Map a sketch to a face + 映射草绘至面 - - + + CmdSketcherMergeSketches - - Sketcher - 草绘 + + Sketcher + 草绘 - - - Merge sketches - + + + Merge sketches + Merge sketches - - Wrong selection - 选择错误 + + Wrong selection + 选择错误 - - Select at least two sketches, please. - + + Select at least two sketches, please. + Select at least two sketches, please. - - + + CmdSketcherNewSketch - - Sketcher - 草绘 + + Sketcher + 草绘 - - Create sketch - 创建草绘 + + Create sketch + 创建草绘 - Create a new or edit the selected sketch - 创建一个新的或编辑所选草绘 + Create a new or edit the selected sketch + 创建一个新的或编辑所选草绘 - - Create a new sketch - 创建一个新草绘 + + Create a new sketch + 创建一个新草绘 - - + + CmdSketcherNewSketchSF - Sketcher - 草绘 + Sketcher + 草绘 - Sketchflat sketch - Sketchflat草绘 + Sketchflat sketch + Sketchflat草绘 - Create a new sketchflat sketch by starting externel editor - 启动外部编辑器创建一个新sketchflat草绘 + Create a new sketchflat sketch by starting externel editor + 启动外部编辑器创建一个新sketchflat草绘 - - + + CmdSketcherReorientSketch - - Sketcher - 草绘 + + Sketcher + 草绘 - - Reorient sketch... - Reorient sketch... + + Reorient sketch... + Reorient sketch... - - Reorient the selected sketch - Reorient the selected sketch + + Reorient the selected sketch + Reorient the selected sketch - - + + CmdSketcherRestoreInternalAlignmentGeometry - - Sketcher - 草绘 + + Sketcher + 草绘 - - Show/hide internal geometry - + + Show/hide internal geometry + Show/hide internal geometry - - Show all internal geometry / hide unused internal geometry - + + Show all internal geometry / hide unused internal geometry + Show all internal geometry / hide unused internal geometry - - + + CmdSketcherSelectConflictingConstraints - - Sketcher - 草绘 + + Sketcher + 草绘 - - - Select Conflicting Constraints - + + + Select Conflicting Constraints + Select Conflicting Constraints - - + + CmdSketcherSelectConstraints - - Sketcher - 草绘 + + Sketcher + 草绘 - - Select Constraints - + + Select Constraints + Select Constraints - - Select the constraints associated to the selected elements - + + Select the constraints associated to the selected elements + Select the constraints associated to the selected elements - - + + CmdSketcherSelectElementsAssociatedWithConstraints - - Sketcher - 草绘 + + Sketcher + 草绘 - - - Select Elements associated with constraints - + + + Select Elements associated with constraints + Select Elements associated with constraints - - + + CmdSketcherSelectHorizontalAxis - - Sketcher - 草绘 + + Sketcher + 草绘 - - Select Horizontal Axis - + + Select Horizontal Axis + Select Horizontal Axis - - Select the horizontal axis - + + Select the horizontal axis + Select the horizontal axis - - + + CmdSketcherSelectOrigin - - Sketcher - 草绘 + + Sketcher + 草绘 - - Select Origin - + + Select Origin + Select Origin - - Select the origin point - + + Select the origin point + Select the origin point - - + + CmdSketcherSelectRedundantConstraints - - Sketcher - 草绘 + + Sketcher + 草绘 - - - Select Redundant Constraints - + + + Select Redundant Constraints + Select Redundant Constraints - - + + CmdSketcherSelectVerticalAxis - - Sketcher - 草绘 + + Sketcher + 草绘 - - Select Vertical Axis - + + Select Vertical Axis + Select Vertical Axis - - Select the vertical axis - + + Select the vertical axis + Select the vertical axis - - + + CmdSketcherToggleConstruction - - Sketcher - 草绘 + + Sketcher + 草绘 - - Toggle construction line - 切换构造线 + + Toggle construction line + 切换构造线 - - Toggles the currently selected lines to/from construction mode - 切换当前选择线的构造模式 + + Toggles the currently selected lines to/from construction mode + 切换当前选择线的构造模式 - - + + CmdSketcherTrimming - - Sketcher - 草绘 + + Sketcher + 草绘 - - Trim edge - 修剪边缘 + + Trim edge + 修剪边缘 - - Trim an edge with respect to the picked position - 根据点取位置修剪边 + + Trim an edge with respect to the picked position + 根据点取位置修剪边 - Trims an edge with respect to the picked position - Trims an edge with respect to the picked position + Trims an edge with respect to the picked position + Trims an edge with respect to the picked position - - + + CmdSketcherValidateSketch - - Sketcher - 草绘 + + Sketcher + 草绘 - - Validate sketch... - Validate sketch... + + Validate sketch... + Validate sketch... - - Validate sketch - Validate sketch + + Validate sketch + Validate sketch - - Wrong selection - 选择错误 + + Wrong selection + 选择错误 - - Select one sketch, please. - Select one sketch, please. + + Select one sketch, please. + Select one sketch, please. - - + + CmdSketcherViewSketch - - Sketcher - 草绘 + + Sketcher + 草绘 - - View sketch - 查看草绘 + + View sketch + 查看草绘 - - View sketch perpendicular to sketch plane - 垂直于草绘平面查看草绘 + + View sketch perpendicular to sketch plane + 垂直于草绘平面查看草绘 - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - 外观 + + Appearance + 外观 - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - 选择错误 - - - - - Select edge(s) from the sketch. - 从草绘选择边 - - - - - Select an edge from the sketch. - 从草绘中选择边. - - - - - Double constraint - 双重约束 - - - - - The selected edge has already a horizontal constraint! - 所选的边已水平约束! - - - - - - - - - - - Impossible constraint - 不可约束 - - - - Cannot add a constraint between two external geometries! - 无法在两外部几何体间添加约束 - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + 选择错误 + + + + + Select edge(s) from the sketch. + 从草绘选择边 + + + + + Select an edge from the sketch. + 从草绘中选择边. + + + + + Double constraint + 双重约束 + + + + + The selected edge has already a horizontal constraint! + 所选的边已水平约束! + + + + + + + + + + + Impossible constraint + 不可约束 + + + + Cannot add a constraint between two external geometries! + 无法在两外部几何体间添加约束 + - - - - Only sketch and its support is allowed to select - 仅允许选择草绘及其支持面 + + + + Only sketch and its support is allowed to select + 仅允许选择草绘及其支持面 - - One of the selected has to be on the sketch - 选择之一必须在草绘上 + + One of the selected has to be on the sketch + 选择之一必须在草绘上 - - - The selected edge is not a line segment - 所选的边并非一段直线 + + + The selected edge is not a line segment + 所选的边并非一段直线 - - - The selected edge has already a vertical constraint! - 所选的边已垂直约束! + + + The selected edge has already a vertical constraint! + 所选的边已垂直约束! - - The selected item(s) can't accept a horizontal constraint! - 所选项目无法应用水平约束! + + The selected item(s) can't accept a horizontal constraint! + 所选项目无法应用水平约束! - - The selected item(s) can't accept a vertical constraint! - 所选项目无法应用垂直约束! + + The selected item(s) can't accept a vertical constraint! + 所选项目无法应用垂直约束! - - Select entities from the sketch. - 从草绘选择实体 + + Select entities from the sketch. + 从草绘选择实体 - - Select exactly one entity from the sketch. - 仅从草绘选择一个实体 + + Select exactly one entity from the sketch. + 仅从草绘选择一个实体 - - Select one vertex from the sketch. - 从草绘选择一个顶点. + + Select one vertex from the sketch. + 从草绘选择一个顶点. - - - - - - Select vertexes from the sketch. - 从草绘中选择顶点. + + + + + + Select vertexes from the sketch. + 从草绘中选择顶点. - - Cannot add a fixed x-coordinate constraint on an external geometry! - + + Cannot add a fixed x-coordinate constraint on an external geometry! + Cannot add a fixed x-coordinate constraint on an external geometry! - - Cannot add a fixed x-coordinate constraint on the root point! - + + Cannot add a fixed x-coordinate constraint on the root point! + Cannot add a fixed x-coordinate constraint on the root point! - - Cannot add a fixed y-coordinate constraint on an external geometry! - + + Cannot add a fixed y-coordinate constraint on an external geometry! + Cannot add a fixed y-coordinate constraint on an external geometry! - - Cannot add a fixed y-coordinate constraint on the root point! - + + Cannot add a fixed y-coordinate constraint on the root point! + Cannot add a fixed y-coordinate constraint on the root point! - - - - Select one or more arcs or circles from the sketch. - + + + + Select one or more arcs or circles from the sketch. + Select one or more arcs or circles from the sketch. - - Constrain equal - 相等约束 + + Constrain equal + 相等约束 - - Do you want to share the same radius for all selected elements? - + + Do you want to share the same radius for all selected elements? + Do you want to share the same radius for all selected elements? - - Select only entities from the sketch. - + + Select only entities from the sketch. + Select only entities from the sketch. - - - Select one or two lines from the sketch. Or select two edges and a point. - + + + Select one or two lines from the sketch. Or select two edges and a point. + Select one or two lines from the sketch. Or select two edges and a point. - - Parallel lines - + + Parallel lines + Parallel lines - - An angle constraint cannot be set for two parallel lines. - + + An angle constraint cannot be set for two parallel lines. + An angle constraint cannot be set for two parallel lines. - - Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - Constraint_SnellsLaw - + + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. + Constraint_SnellsLaw + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - - Selected objects are not just geometry from one sketch. - + + Selected objects are not just geometry from one sketch. + Selected objects are not just geometry from one sketch. - - Number of selected objects is not 3 (is %1). - + + Number of selected objects is not 3 (is %1). + Number of selected objects is not 3 (is %1). - - Incompatible geometry is selected! - + + Incompatible geometry is selected! + Incompatible geometry is selected! - - - Select at least one ellipse and one edge from the sketch. - + + + Select at least one ellipse and one edge from the sketch. + Select at least one ellipse and one edge from the sketch. - - Sketch axes cannot be used in internal alignment constraint - + + Sketch axes cannot be used in internal alignment constraint + Sketch axes cannot be used in internal alignment constraint - - You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - + + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - - - Maximum 2 points are supported. - + + + Maximum 2 points are supported. + Maximum 2 points are supported. - - - Maximum 2 lines are supported. - + + + Maximum 2 lines are supported. + Maximum 2 lines are supported. - - - Nothing to constraint - + + + Nothing to constraint + Nothing to constraint - - Currently all internal geometry of the ellipse is already exposed. - + + Currently all internal geometry of the ellipse is already exposed. + Currently all internal geometry of the ellipse is already exposed. - - - - - Extra elements - + + + + + Extra elements + Extra elements - - - - More elements than possible for the given ellipse were provided. These were ignored. - + + + + More elements than possible for the given ellipse were provided. These were ignored. + More elements than possible for the given ellipse were provided. These were ignored. - - You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - + + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - - You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - + + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - - Currently all internal geometry of the arc of ellipse is already exposed. - + + Currently all internal geometry of the arc of ellipse is already exposed. + Currently all internal geometry of the arc of ellipse is already exposed. - - More elements than possible for the given arc of ellipse were provided. These were ignored. - + + More elements than possible for the given arc of ellipse were provided. These were ignored. + More elements than possible for the given arc of ellipse were provided. These were ignored. - - Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - Select exactly two vertexes from the sketch. - 仅从草绘中选择两个顶点. + Select exactly two vertexes from the sketch. + 仅从草绘中选择两个顶点. - - - Select two or more vertexes from the sketch. - Select two or more vertexes from the sketch. + + + Select two or more vertexes from the sketch. + Select two or more vertexes from the sketch. - - - Select exactly one line or one point and one line or two points from the sketch. - 仅从草绘选择一直线,或一点和一直线,或两点. + + + Select exactly one line or one point and one line or two points from the sketch. + 仅从草绘选择一直线,或一点和一直线,或两点. - - Cannot add a length constraint on an external geometry! - 无法在外部几何体上添加长度约束! + + Cannot add a length constraint on an external geometry! + 无法在外部几何体上添加长度约束! - - Cannot add a length constraint on an axis! - 无法在坐标轴上添加长度约束! + + Cannot add a length constraint on an axis! + 无法在坐标轴上添加长度约束! - - - Select exactly one point and one object from the sketch. - 仅从草绘选择一点和一对象. + + + Select exactly one point and one object from the sketch. + 仅从草绘选择一点和一对象. - - - - - Select exactly one line or up to two points from the sketch. - 从草图选择一根线或两个点. + + + + + Select exactly one line or up to two points from the sketch. + 从草图选择一根线或两个点. - - Cannot add a horizontal length constraint on an external geometry! - 无法在外部几何体上添加水平长度约束! + + Cannot add a horizontal length constraint on an external geometry! + 无法在外部几何体上添加水平长度约束! - - Cannot add a horizontal length constraint on an axis! - 无法在坐标轴上添加水平长度约束! + + Cannot add a horizontal length constraint on an axis! + 无法在坐标轴上添加水平长度约束! - Cannot add a fixed x-cootdinate constraint on an external geometry! - 无法在外部几何体上添加X坐标固定约束! + Cannot add a fixed x-cootdinate constraint on an external geometry! + 无法在外部几何体上添加X坐标固定约束! - Cannot add a fixed x-cootdinate constraint on the root point! - 不能在根顶点上添加x-坐标约束 + Cannot add a fixed x-cootdinate constraint on the root point! + 不能在根顶点上添加x-坐标约束 - - Cannot add a vertical length constraint on an external geometry! - 无法在外部几何体上添加垂直长度约束! + + Cannot add a vertical length constraint on an external geometry! + 无法在外部几何体上添加垂直长度约束! - - Cannot add a vertical length constraint on an axis! - 无法在坐标轴上添加垂直长度约束! + + Cannot add a vertical length constraint on an axis! + 无法在坐标轴上添加垂直长度约束! - Cannot add a fixed y-cootdinate constraint on an external geometry! - 无法在外部几何体上添加Y坐标固定约束! + Cannot add a fixed y-cootdinate constraint on an external geometry! + 无法在外部几何体上添加Y坐标固定约束! - Cannot add a fixed y-cootdinate constraint on the root point! - 不能在根顶点上添加y-坐标约束 + Cannot add a fixed y-cootdinate constraint on the root point! + 不能在根顶点上添加y-坐标约束 - - Select two or more lines from the sketch. - 从草绘选择两条或两条以上直线. + + Select two or more lines from the sketch. + 从草绘选择两条或两条以上直线. - - - Select at least two lines from the sketch. - 至少从草绘选择两直线. + + + Select at least two lines from the sketch. + 至少从草绘选择两直线. - - Select a valid line - 选择一有效直线 + + Select a valid line + 选择一有效直线 - - The selected edge is not a valid line - 所选的边并非有效直线 + + The selected edge is not a valid line + 所选的边并非有效直线 - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - perpendicular constraint - + perpendicular constraint + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - - Select some geometry from the sketch. - perpendicular constraint - + + Select some geometry from the sketch. + perpendicular constraint + Select some geometry from the sketch. - - Wrong number of selected objects! - perpendicular constraint - + + Wrong number of selected objects! + perpendicular constraint + Wrong number of selected objects! - - - - Error - + + + + Error + 错误 - - - With 3 objects, there must be 2 curves and 1 point. - tangent constraint - + + + With 3 objects, there must be 2 curves and 1 point. + tangent constraint + With 3 objects, there must be 2 curves and 1 point. - - - Cannot add a perpendicularity constraint at an unconnected point! - 不能对没有连接点的两条线段添加"垂直"约束 + + + Cannot add a perpendicularity constraint at an unconnected point! + 不能对没有连接点的两条线段添加"垂直"约束 - The selected points should be end points of arcs and lines. - 所选点须为圆弧或直线端点. + The selected points should be end points of arcs and lines. + 所选点须为圆弧或直线端点. - The selected point should be an end point of an arc or line. - 所选点须为圆弧或直线端点. + The selected point should be an end point of an arc or line. + 所选点须为圆弧或直线端点. - The selected edge should be an arc, line or circle. - 所选边须为圆弧、圆或直线. + The selected edge should be an arc, line or circle. + 所选边须为圆弧、圆或直线. - - One of the selected edges should be a line. - 所选边之一须为直线. + + One of the selected edges should be a line. + 所选边之一须为直线. - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - tangent constraint - + tangent constraint + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - - Select some geometry from the sketch. - tangent constraint - + + Select some geometry from the sketch. + tangent constraint + Select some geometry from the sketch. - - Wrong number of selected objects! - tangent constraint - + + Wrong number of selected objects! + tangent constraint + Wrong number of selected objects! - - - Cannot add a tangency constraint at an unconnected point! - 不能对没有连接点的两条线段添加"相切"约束 + + + Cannot add a tangency constraint at an unconnected point! + 不能对没有连接点的两条线段添加"相切"约束 - Select exactly one arc or circle from the sketch. - 仅从草绘中选择一个圆弧或圆. + Select exactly one arc or circle from the sketch. + 仅从草绘中选择一个圆弧或圆. - Select one or two lines from the sketch. - 从草绘选取一根或两根直线. + Select one or two lines from the sketch. + 从草绘选取一根或两根直线. - - Cannot add an angle constraint on an external geometry! - 无法在外部几何体上添加角度约束! + + Cannot add an angle constraint on an external geometry! + 无法在外部几何体上添加角度约束! - - Cannot add an angle constraint on an axis! - 无法在坐标轴上添加角度约束! + + Cannot add an angle constraint on an axis! + 无法在坐标轴上添加角度约束! - Select exactly one or two lines from the sketch. - 仅从草绘选择一条或两条直线. + Select exactly one or two lines from the sketch. + 仅从草绘选择一条或两条直线. - - Select two edges from the sketch. - 从草绘选择两条边. + + Select two edges from the sketch. + 从草绘选择两条边. - Select atleast two lines from the sketch. - 至少从草绘选择两直线. + Select atleast two lines from the sketch. + 至少从草绘选择两直线. - - - Select two or more compatible edges - 选择两个或多个兼容边 + + + Select two or more compatible edges + 选择两个或多个兼容边 - - Sketch axes cannot be used in equality constraints - 草绘轴无法用于相等约束 + + Sketch axes cannot be used in equality constraints + 草绘轴无法用于相等约束 - - - Select two or more edges of similar type - 选择两个或多个同类型边 + + + Select two or more edges of similar type + 选择两个或多个同类型边 - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - - - Cannot add a constraint between external geometries! - 无法在外部几何体间添加约束! + + + Cannot add a constraint between external geometries! + 无法在外部几何体间添加约束! - - - Cannot add a symmetry constraint between a line and its end points! - 无法在直线及其端点间添加对称约束! + + + Cannot add a symmetry constraint between a line and its end points! + 无法在直线及其端点间添加对称约束! - Select exactly two same geometries - Select exactly two same geometries + Select exactly two same geometries + Select exactly two same geometries - Select valid geometries - 选择有效几何体 + Select valid geometries + 选择有效几何体 - Select geometry of similar type - 选择相似类型的几何体 + Select geometry of similar type + 选择相似类型的几何体 - Select two points and one line from the sketch. - 从草绘中选择两点和一线. + Select two points and one line from the sketch. + 从草绘中选择两点和一线. - Select exactly one line from the sketch. - 仅从草绘中选择一根线. + Select exactly one line from the sketch. + 仅从草绘中选择一根线. - Select two lines from the sketch. - 从草绘中选择两根线. + Select two lines from the sketch. + 从草绘中选择两根线. - Select exactly two lines from the sketch. - 仅从草绘中选择两根线. + Select exactly two lines from the sketch. + 仅从草绘中选择两根线. - Select two entities from the sketch. - 从草绘中选择两个实体. + Select two entities from the sketch. + 从草绘中选择两个实体. - Select exactly two entities from the sketch. - 仅从草绘选择两实体. + Select exactly two entities from the sketch. + 仅从草绘选择两实体. - - Edit sketch - 编辑草绘 + + Edit sketch + 编辑草绘 - - A dialog is already open in the task panel - 一个对话框已在任务面板打开 + + A dialog is already open in the task panel + 一个对话框已在任务面板打开 - - Do you want to close this dialog? - 您要关闭此对话框吗? + + Do you want to close this dialog? + 您要关闭此对话框吗? - - Several sub-elements selected - 若干子元素被选择 + + Several sub-elements selected + 若干子元素被选择 - - You have to select a single face as support for a sketch! - 您必须选择一个支持面以绘制草图! + + You have to select a single face as support for a sketch! + 您必须选择一个支持面以绘制草图! - - No support face selected - 未选中支持面 + + No support face selected + 未选中支持面 - - You have to select a face as support for a sketch! - 您必须选择一个支持面以绘制草图! + + You have to select a face as support for a sketch! + 您必须选择一个支持面以绘制草图! - - No planar support - 无支持平面 + + No planar support + 无支持平面 - - You need a planar face as support for a sketch! - 您需要一个支持平面以绘制草图! + + You need a planar face as support for a sketch! + 您需要一个支持平面以绘制草图! - - Distance constraint - 距离约束 + + Distance constraint + 距离约束 - - Not allowed to edit the datum because the sketch contains conflicting constraints - 由于草图包含冲突的约束无法编辑基准 + + Not allowed to edit the datum because the sketch contains conflicting constraints + 由于草图包含冲突的约束无法编辑基准 - - - - Dimensional constraint - 尺寸约束 + + + + Dimensional constraint + 尺寸约束 - - Display - 显示 + + Display + 显示 - - - - - Select at least two edges from the sketch. - + + + + + Select at least two edges from the sketch. + Select at least two edges from the sketch. - - - One selected edge is not connectable - + + + One selected edge is not connectable + One selected edge is not connectable - - Closing a shape formed by exactly two lines makes no sense. - + + Closing a shape formed by exactly two lines makes no sense. + Closing a shape formed by exactly two lines makes no sense. - - - Select elements from a single sketch. - + + + Select elements from a single sketch. + Select elements from a single sketch. - - No constraint selected - + + No constraint selected + No constraint selected - - At least one constraint must be selected - + + At least one constraint must be selected + At least one constraint must be selected - - Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - - + + SketchOrientationDialog - Choose orientation - 选择方向 + Choose orientation + 选择方向 - Sketch orientation - 草绘方向 + Sketch orientation + 草绘方向 - XY-Plane - XY平面 + XY-Plane + XY平面 - XZ-Plane - XZ平面 + XZ-Plane + XZ平面 - YZ-Plane - YZ平面 + YZ-Plane + YZ平面 - Reverse direction - 反转方向 + Reverse direction + 反转方向 - Offset: - 偏移: + Offset: + 偏移: - - + + SketcherGui::ConstraintView - - Change value - 更改值 + + Change value + 更改值 - - Rename - 重命名 + + Rename + 重命名 - - Delete - 删除 + + Delete + 删除 - - + + SketcherGui::EditDatumDialog - - - Insert angle - Insert angle + + + Insert angle + Insert angle - - - Angle: - 角度: + + + Angle: + 角度: - - - Insert radius - Insert radius + + + Insert radius + Insert radius - - - Refractive index ratio - Constraint_SnellsLaw - + + + Refractive index ratio + Constraint_SnellsLaw + Refractive index ratio - - - Ratio n2/n1: - Constraint_SnellsLaw - + + + Ratio n2/n1: + Constraint_SnellsLaw + Ratio n2/n1: - - Change radius - + + Change radius + Change radius - - - - Radius: - 半径: + + + + Radius: + 半径: - - Refractive index ratio - + + Refractive index ratio + Refractive index ratio - - Ratio n2/n1: - + + Ratio n2/n1: + Ratio n2/n1: - - - Insert length - Insert length + + + Insert length + Insert length - - - Length: - 长度: + + + Length: + 长度: - - + + SketcherGui::ElementView - - Delete - 删除 + + Delete + 删除 - - + + SketcherGui::InsertDatum - - Insert datum - 插入基准 + + Insert datum + 插入基准 - - datum: - 数据: + + datum: + 数据: - - + + SketcherGui::PropertyConstraintListItem - - Unnamed - + + Unnamed + Unnamed - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - 选择方向 + + Choose orientation + 选择方向 - - Sketch orientation - 草绘方向 + + Sketch orientation + 草绘方向 - - XY-Plane - XY平面 + + XY-Plane + XY平面 - - XZ-Plane - XZ平面 + + XZ-Plane + XZ平面 - - YZ-Plane - YZ平面 + + YZ-Plane + YZ平面 - - Reverse direction - 反转方向 + + Reverse direction + 反转方向 - - Offset: - 偏移: + + Offset: + 偏移: - - + + SketcherGui::SketcherSettings - - Sketcher - 草绘 + + Sketcher + 草绘 - - Sketcher colors - Sketcher colors + + Sketcher colors + Sketcher colors - - Default edge color - Default edge color + + Default edge color + Default edge color - - - The color of edges being edited - The color of edges being edited + + + The color of edges being edited + The color of edges being edited - - Default vertex color - Default vertex color + + Default vertex color + Default vertex color - - - The color of vertices being edited - The color of vertices being edited + + + The color of vertices being edited + The color of vertices being edited - - Edit edge color - Edit edge color + + Edit edge color + Edit edge color - - Edit vertex color - Edit vertex color + + Edit vertex color + Edit vertex color - - Construction geometry - 构造几何体 + + Construction geometry + 构造几何体 - - The color of construction geometry in edit mode - The color of construction geometry in edit mode + + The color of construction geometry in edit mode + The color of construction geometry in edit mode - - External geometry - 外部几何体 + + External geometry + 外部几何体 - - The color of external geometry in edit mode - The color of external geometry in edit mode + + The color of external geometry in edit mode + The color of external geometry in edit mode - - Fully constrained geometry - Fully constrained geometry + + Fully constrained geometry + Fully constrained geometry - - - - The color of fully constrained geometry in edit mode - The color of fully constrained geometry in edit mode + + + + The color of fully constrained geometry in edit mode + The color of fully constrained geometry in edit mode - - Constraint color - + + Constraint color + Constraint color - Constrain color - Constrain color + + Datum color + Datum color - - Datum color - Datum color + + Datum text size + Datum text size - - Datum text size - Datum text size + + + + The default line thickness for new shapes + The default line thickness for new shapes - - - - The default line thickness for new shapes - The default line thickness for new shapes + + + + + px + px - - - - - px - px + + Default vertex size + Default vertex size - - Default vertex size - Default vertex size + + Default line width + Default line width - - Default line width - Default line width + + Cursor text color + Cursor text color - - Cursor text color - Cursor text color + + Sketch editing + Sketch editing - - Sketch editing - Sketch editing + + Font size + Font size - - Font size - Font size + + Grid line pattern + Grid line pattern - - Grid line pattern - Grid line pattern + + Ask for value after creating a distance constraint + Ask for value after creating a distance constraint - - - Ask for value after creating a distance constraint - Ask for value after creating a distance constraint - - - + + SketcherGui::SketcherValidation - - No missing coincidences - No missing coincidences + + No missing coincidences + No missing coincidences - - No missing coincidences found - No missing coincidences found + + No missing coincidences found + No missing coincidences found - - Missing coincidences - Missing coincidences + + Missing coincidences + Missing coincidences - - %1 missing coincidences found - %1 missing coincidences found + + %1 missing coincidences found + %1 missing coincidences found - - No invalid constraints - + + No invalid constraints + No invalid constraints - - No invalid constraints found - + + No invalid constraints found + No invalid constraints found - - Invalid constraints - + + Invalid constraints + Invalid constraints - - Invalid constraints found - + + Invalid constraints found + Invalid constraints found - - + + SketcherGui::TaskSketcherConstrains - - Form - 窗体 + + Form + 窗体 - - Filter: - 过滤器: + + Filter: + 过滤器: - - All - 全部 + + All + 全部 - - Normal - 法向 + + Normal + 法向 - - Datums - 基准 + + Datums + 基准 - - Named - 命名 + + Named + 命名 - - Constraints - 约束 + + Constraints + 约束 - - + + SketcherGui::TaskSketcherElements - - Form - 窗体 + + Form + 窗体 - - Type: - + + Type: + 类型: - - Edge - + + Edge + - - Starting Point - + + Starting Point + Starting Point - - End Point - + + End Point + End Point - - Center Point - + + Center Point + Center Point - - Extended Naming - + + Extended Naming + Extended Naming - - Auto-switch to Edge - + + Auto-switch to Edge + Auto-switch to Edge - - <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - + + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - - Elements - + + Elements + Elements - - - - - Point - + + + + + Point + - - - - - Line - + + + + + Line + 线 - - - - - Arc - + + + + + Arc + 圆弧 - - - - - Circle - + + + + + Circle + - - - Ellipse - + + + Ellipse + 椭圆 - - - Elliptical Arc - + + + Elliptical Arc + Elliptical Arc - - - - - Other - + + + + + Other + Other - - + + SketcherGui::TaskSketcherGeneral - - Form - 窗体 + + Form + 窗体 - - Show grid - Show grid + + Show grid + Show grid - - Grid size: - 网格尺寸: + + Grid size: + 网格尺寸: - mm - mm + + Grid snap + 网格捕捉 - - Grid snap - 网格捕捉 + Unsolved + 未解决 - Unsolved - 未解决 + Grid Snap + 网格捕捉 - Grid Snap - 网格捕捉 + 0.1 mm + 0.1 mm - 0.1 mm - 0.1 mm + 0.2 mm + 0.2 mm - 0.2 mm - 0.2 mm + 0.5 mm + 0.5 mm - 0.5 mm - 0.5 mm + 1 mm + 1 mm - 1 mm - 1 mm + 2 mm + 2 mm - 2 mm - 2 mm + 5 mm + 5 mm - 5 mm - 5 mm + 10 mm + 10 mm - 10 mm - 10 mm + 20 mm + 20 mm - 20 mm - 20 mm + 50 mm + 50 mm - 50 mm - 50 mm + 100 mm + 100 mm - 100 mm - 100 mm + 200 mm + 100 mm - 200 mm - 100 mm + 500 mm + 500 mm - 500 mm - 500 mm + 1 m + 1 m - 1 m - 1 m + 2 m + 2 m - 2 m - 2 m + 5 m + 5 m - 5 m - 5 m + 10 m + 10 m - 10 m - 10 m + 20 m + 20 m - 20 m - 20 m + + Auto constraints + 自动约束 - - Auto constraints - 自动约束 + auto constraints + 自动约束 - auto constraints - 自动约束 + + Edit controls + 编辑控件 - - - Edit controls - 编辑控件 - - - + + SketcherGui::TaskSketcherMessages - - Solver messages - 求解器信息 + + Solver messages + 求解器信息 - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - Sketcher validation + + Sketcher validation + Sketcher validation - - Missing coincidences - Missing coincidences + + Missing coincidences + Missing coincidences - - Tolerance: - Tolerance: + + Tolerance: + Tolerance: - - - Find - Find + + + Find + Find - - - Fix - Fix + + + Fix + Fix - - Invalid constraints - + + Invalid constraints + Invalid constraints - - + + SketcherGui::ViewProviderSketch - - Invalid sketch - + + Invalid sketch + Invalid sketch - - The sketch is invalid and cannot be edited. + + The sketch is invalid and cannot be edited. Use the sketch validation tool. - + The sketch is invalid and cannot be edited. +Use the sketch validation tool. - - Please remove the following constraint: - 请删除以下约束: + + Please remove the following constraint: + 请删除以下约束: - - Please remove at least one of the following constraints: - 请至少删除以下约束之一: + + Please remove at least one of the following constraints: + 请至少删除以下约束之一: - - Please remove the following redundant constraint: - 请删除以下冗余约束: + + Please remove the following redundant constraint: + 请删除以下冗余约束: - - Please remove the following redundant constraints: - 请删除以下冗余约束: + + Please remove the following redundant constraints: + 请删除以下冗余约束: - - Empty sketch - 空草绘 + + Empty sketch + 空草绘 - - Over-constrained sketch - + + Over-constrained sketch + Over-constrained sketch - - - - (click to select) - + + + + (click to select) + (click to select) - - Sketch contains conflicting constraints - + + Sketch contains conflicting constraints + Sketch contains conflicting constraints - - Sketch contains redundant constraints - + + Sketch contains redundant constraints + Sketch contains redundant constraints - Over-constrained sketch - 过约束草绘 + Over-constrained sketch + 过约束草绘 - Sketch contains conflicting constraints - 草绘包含冲突约束 + Sketch contains conflicting constraints + 草绘包含冲突约束 - Sketch contains redundant constraints - 草绘包含冗余约束 + Sketch contains redundant constraints + 草绘包含冗余约束 - - Fully constrained sketch - 完全约束草绘 + + Fully constrained sketch + 完全约束草绘 - - Under-constrained sketch with 1 degree of freedom - 当前约束草绘拥有1个自由度 + + Under-constrained sketch with 1 degree of freedom + 当前约束草绘拥有1个自由度 - - Under-constrained sketch with %1 degrees of freedom - 当前约束草绘拥有%1个自由度 + + Under-constrained sketch with %1 degrees of freedom + 当前约束草绘拥有%1个自由度 - - Solved in %1 sec - 解算%1秒 + + Solved in %1 sec + 解算%1秒 - - Unsolved (%1 sec) - 未解算(%1秒) + + Unsolved (%1 sec) + 未解算(%1秒) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - Create an arc by its end points and a point along the arc + + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - Create a circle by 3 rim points + + + Create a circle by 3 rim points + Create a circle by 3 rim points - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - Create an arc by its center and by its end points + + + Create an arc by its center and by its end points + Create an arc by its center and by its end points - - + + Sketcher_CreateArcOfEllipse - - - Create an arc of ellipse by its center, major radius, endpoints - + + + Create an arc of ellipse by its center, major radius, endpoints + Create an arc of ellipse by its center, major radius, endpoints - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - Create a circle by its center and by a rim point + + + Create a circle by its center and by a rim point + Create a circle by its center and by a rim point - - + + Sketcher_CreateEllipseBy3Points - - - Create a ellipse by periapsis, apoapsis, and minor radius - + + + Create a ellipse by periapsis, apoapsis, and minor radius + Create a ellipse by periapsis, apoapsis, and minor radius - - + + Sketcher_CreateEllipseByCenter - - - Create an ellipse by center, major radius and point - + + + Create an ellipse by center, major radius and point + Create an ellipse by center, major radius and point - - + + Sketcher_CreateHeptagon - - - Create a heptagon by its center and by one corner - + + + Create a heptagon by its center and by one corner + Create a heptagon by its center and by one corner - - + + Sketcher_CreateHexagon - - - Create a hexagon by its center and by one corner - + + + Create a hexagon by its center and by one corner + Create a hexagon by its center and by one corner - - + + Sketcher_CreateOctagon - - - Create an octagon by its center and by one corner - + + + Create an octagon by its center and by one corner + Create an octagon by its center and by one corner - - + + Sketcher_CreatePentagon - - - Create a pentagon by its center and by one corner - + + + Create a pentagon by its center and by one corner + Create a pentagon by its center and by one corner - - + + Sketcher_CreateSquare - - - Create a square by its center and by one corner - + + + Create a square by its center and by one corner + Create a square by its center and by one corner - - + + Sketcher_CreateTriangle - - - Create an equilateral triangle by its center and by one corner - + + + Create an equilateral triangle by its center and by one corner + Create an equilateral triangle by its center and by one corner - - + + Sketcher_ReorientSketch - - Sketch has support - Sketch has support + + Sketch has support + Sketch has support - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - Sketch with a support face cannot be reoriented. + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - - + + TaskSketcherConstrains - Constraints - 约束 + Constraints + 约束 - - + + TaskSketcherCreateCommands - Appearance - 外观 + Appearance + 外观 - - + + TaskSketcherGeneral - Edit controls - 编辑控件 + Edit controls + 编辑控件 - - + + TaskSketcherMessages - - Form - 窗体 + + Form + 窗体 - - Undefined degrees of freedom - 未定义的自由度 + + Undefined degrees of freedom + 未定义的自由度 - - Not solved yet - 尚未解算 + + Not solved yet + 尚未解算 - - + + Workbench - - Sketcher - 草绘 + + Sketcher + 草绘 - - Sketcher geometries - 草绘几何体 + + Sketcher geometries + 草绘几何体 - - Sketcher tools - + + Sketcher tools + Sketcher tools - Sketcher geoms - 草绘几何 + Sketcher geoms + 草绘几何 - - Sketcher constraints - 草图约束 + + Sketcher constraints + 草图约束 - + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.qm index df7198cb4..e8c48215d 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.ts index 9606ce772..3592f34f9 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.ts @@ -1,2981 +1,2977 @@ - + CmdSketcherCloseShape - - Sketcher - Sketcher + + Sketcher + Sketcher - - Close Shape - + + Close Shape + 封閉造型 - - Produce closed shape by Link end point of element with next elements' starting point - + + Produce closed shape by Link end point of element with next elements' starting point + 藉由連結元素的終點與下一元素的起點來產生封閉造型 - - + + CmdSketcherCompCreateArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc - 建立弧線 + + Create arc + 建立弧線 - - Create an arc in the sketcher - 於草圖中建立一個弧 + + Create an arc in the sketcher + 於草圖中建立一個弧 - - Center and end points - 中心點和終點 + + Center and end points + 中心點和終點 - - End points and rim point - 終點及圓弧點 + + End points and rim point + 終點及圓弧點 - - + + CmdSketcherCompCreateCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle - 建立圓 + + Create circle + 建立圓 - - Create a circle in the sketcher - 於草圖中建立一個圓 + + Create a circle in the sketcher + 於草圖中建立一個圓 - - Center and rim point - 中心點及圓弧點 + + Center and rim point + 中心點及圓弧點 - - 3 rim points - 3圓弧點 + + 3 rim points + 3圓弧點 - - + + CmdSketcherCompCreateConic - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create a conic - + + Create a conic + 建立圓錐 - - Create a conic in the sketch - + + Create a conic in the sketch + 於素描中建立圓錐 - - Ellipse by center, major radius, point - + + Ellipse by center, major radius, point + 由中心、主半徑及點來建立橢圓 - - Ellipse by Periapsis, apoapsis, minor radius - + + Ellipse by Periapsis, apoapsis, minor radius + 由近心點、遠心點及次半徑建立橢圓 - - Arc of ellipse by center, major radius, endpoints - + + Arc of ellipse by center, major radius, endpoints + 由中心、主半徑及終點來建立橢圓之弧 - - + + CmdSketcherCompCreateRegularPolygon - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create regular polygon - + + Create regular polygon + 建立正多邊形 - - Create an regular polygon in the sketcher - + + Create an regular polygon in the sketcher + 於素描中建立正多邊形 - - Triangle - + + Triangle + 三角形 - - Square - + + Square + 正方形 - - Pentagon - + + Pentagon + 五角形 - - Hexagon - + + Hexagon + 六角形 - - Heptagon - + + Heptagon + 七角形 - - Octagon - + + Octagon + 八角形 - - + + CmdSketcherConnect - - Sketcher - Sketcher + + Sketcher + Sketcher - - Connect Edges - + + Connect Edges + 連接邊緣 - - Link end point of element with next elements' starting point - + + Link end point of element with next elements' starting point + 連結元素的終點與下一元素的起點 - - + + CmdSketcherConstrainAngle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain angle - 角度約束 + + Constrain angle + 角度約束 - - Fix the angle of a line or the angle between two lines - 固定線角度或兩線間角度 + + Fix the angle of a line or the angle between two lines + 固定線角度或兩線間角度 - - + + CmdSketcherConstrainCoincident - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain coincident - 約束一致化 + + Constrain coincident + 約束一致化 - - Create a coincident constraint on the selected item - 於所選項目建立一致之約束 + + Create a coincident constraint on the selected item + 於所選項目建立一致之約束 - - + + CmdSketcherConstrainDistance - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain distance - 約束距離 + + Constrain distance + 約束距離 - - Fix a length of a line or the distance between a line and a vertex - 固定線長或線與頂點間距 + + Fix a length of a line or the distance between a line and a vertex + 固定線長或線與頂點間距 - - + + CmdSketcherConstrainDistanceX - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain horizontal distance - Constrain horizontal distance + + Constrain horizontal distance + Constrain horizontal distance - Constrain vertical distance - Constrain vertical distance + Constrain vertical distance + Constrain vertical distance - - Fix the horizontal distance between two points or line ends - 固定兩點或線終點水平距離 + + Fix the horizontal distance between two points or line ends + 固定兩點或線終點水平距離 - - + + CmdSketcherConstrainDistanceY - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain vertical distance - Constrain vertical distance + + Constrain vertical distance + Constrain vertical distance - Constrain horizontal distance - Constrain horizontal distance + Constrain horizontal distance + Constrain horizontal distance - - Fix the vertical distance between two points or line ends - 固定兩點或線終點垂直距離 + + Fix the vertical distance between two points or line ends + 固定兩點或線終點垂直距離 - - + + CmdSketcherConstrainEqual - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain equal - 相等約束 + + Constrain equal + 相等約束 - - Create an equality constraint between two lines or between circles and arcs - 於兩線或圓與弧間建立相等約束 + + Create an equality constraint between two lines or between circles and arcs + 於兩線或圓與弧間建立相等約束 - - + + CmdSketcherConstrainHorizontal - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain horizontally - 水平約束 + + Constrain horizontally + 水平約束 - - Create a horizontal constraint on the selected item - 於所選項目建立水平約束 + + Create a horizontal constraint on the selected item + 於所選項目建立水平約束 - - + + CmdSketcherConstrainInternalAlignment - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain InternalAlignment - + + Constrain InternalAlignment + Constrain InternalAlignment - - Constrains an element to be aligned with the internal geometry of another element - + + Constrains an element to be aligned with the internal geometry of another element + Constrains an element to be aligned with the internal geometry of another element - - + + CmdSketcherConstrainLock - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain lock - 鎖定約束 + + Constrain lock + 鎖定約束 - - Create a lock constraint on the selected item - 於選定項目建立鎖定約束 + + Create a lock constraint on the selected item + 於選定項目建立鎖定約束 - - + + CmdSketcherConstrainParallel - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain parallel - 平行約束 + + Constrain parallel + 平行約束 - - Create a parallel constraint between two lines - 於兩條線間建立平行約束 + + Create a parallel constraint between two lines + 於兩條線間建立平行約束 - - + + CmdSketcherConstrainPerpendicular - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain perpendicular - 垂直約束 + + Constrain perpendicular + 垂直約束 - - Create a perpendicular constraint between two lines - 於兩條線間建立垂直拘束 + + Create a perpendicular constraint between two lines + 於兩條線間建立垂直拘束 - Create a Perpendicular constraint between two lines - 於兩線間建立垂直約束 + Create a Perpendicular constraint between two lines + 於兩線間建立垂直約束 - - + + CmdSketcherConstrainPointOnObject - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain point onto object - 約束點於物件上 + + Constrain point onto object + 約束點於物件上 - - Fix a point onto an object - 固定點於物件上 + + Fix a point onto an object + 固定點於物件上 - - + + CmdSketcherConstrainRadius - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain radius - 約束半徑 + + Constrain radius + 約束半徑 - - Fix the radius of a circle or an arc - 固定圓或弧之半徑 + + Fix the radius of a circle or an arc + 固定圓或弧之半徑 - - + + CmdSketcherConstrainSnellsLaw - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain refraction (Snell's law') - + + Constrain refraction (Snell's law') + Constrain refraction (Snell's law') - - Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - + + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. + Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - - + + CmdSketcherConstrainSymmetric - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain symmetrical - 對稱約束 + + Constrain symmetrical + 對稱約束 - - Create a symmetry constraint between two points with respect to a line or a third point - 於兩個點間藉由一條線或第3點建立一個對稱拘束 + + Create a symmetry constraint between two points with respect to a line or a third point + 於兩個點間藉由一條線或第3點建立一個對稱拘束 - Create an symmetry constraint between two points with respect to a line - 依介於兩點間之線建立點之對稱約束 + Create an symmetry constraint between two points with respect to a line + 依介於兩點間之線建立點之對稱約束 - - + + CmdSketcherConstrainTangent - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain tangent - 相切約束 + + Constrain tangent + 相切約束 - - Create a tangent constraint between two entities - 於兩個實體間建立相切約束 + + Create a tangent constraint between two entities + 於兩個實體間建立相切約束 - - + + CmdSketcherConstrainVertical - - Sketcher - Sketcher + + Sketcher + Sketcher - - Constrain vertically - 垂直約束 + + Constrain vertically + 垂直約束 - - Create a vertical constraint on the selected item - 於所選項目建立垂直約束 + + Create a vertical constraint on the selected item + 於所選項目建立垂直約束 - - + + CmdSketcherCreate3PointArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc by three points - 3點建立弧 + + Create arc by three points + 3點建立弧 - - Create an arc by its end points and a point along the arc - 由終點及弧上一點建立一個弧 + + Create an arc by its end points and a point along the arc + 由終點及弧上一點建立一個弧 - - + + CmdSketcherCreate3PointCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle by three points - 3點建立圓 + + Create circle by three points + 3點建立圓 - - Create a circle by 3 perimeter points - 3邊緣點建立圓 + + Create a circle by 3 perimeter points + 3邊緣點建立圓 - - + + CmdSketcherCreateArc - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create arc by center - 由中心點建立弧 + + Create arc by center + 由中心點建立弧 - - Create an arc by its center and by its end points - 由中心點及其終點建立一個弧 + + Create an arc by its center and by its end points + 由中心點及其終點建立一個弧 - Create arc - 建立弧線 + Create arc + 建立弧線 - Create an arc in the sketch - 於素描中建立弧形 + Create an arc in the sketch + 於素描中建立弧形 - - + + CmdSketcherCreateArcOfEllipse - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create an arc of ellipse - + + Create an arc of ellipse + 建立橢圓之弧 - - Create an arc of ellipse in the sketch - + + Create an arc of ellipse in the sketch + 於素描建立橢圓之弧 - - + + CmdSketcherCreateCircle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create circle - 建立圓 + + Create circle + 建立圓 - - Create a circle in the sketch - 於素描中建立圓形 + + Create a circle in the sketch + 於素描中建立圓形 - - + + CmdSketcherCreateDraftLine - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create draft line - 建立分模線 + + Create draft line + 建立分模線 - - Create a draft line in the sketch - 於素描中建立分模線 + + Create a draft line in the sketch + 於素描中建立分模線 - - + + CmdSketcherCreateEllipseBy3Points - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create ellipse by 3 points - + + Create ellipse by 3 points + 由3點建立一橢圓 - - Create an ellipse by 3 points in the sketch - + + Create an ellipse by 3 points in the sketch + 於素描中由3點建立一橢圓 - - + + CmdSketcherCreateEllipseByCenter - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create ellipse by center - + + Create ellipse by center + 由中心點建立橢圓 - - Create an ellipse by center in the sketch - + + Create an ellipse by center in the sketch + 於素描中由中心點建立橢圓 - - + + CmdSketcherCreateFillet - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create fillet - 建立圓角 + + Create fillet + 建立圓角 - Create a fillet between two lines or at a coincidental point - 於兩線間或適當點建立圓角 + Create a fillet between two lines or at a coincidental point + 於兩線間或適當點建立圓角 - - Create a fillet between two lines or at a coincident point - Create a fillet between two lines or at a coincident point + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point - - + + CmdSketcherCreateHeptagon - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create heptagon - + + Create heptagon + 建立七角形 - - Create a heptagon in the sketch - + + Create a heptagon in the sketch + 於素描中建立七角形 - - + + CmdSketcherCreateHexagon - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create hexagon - + + Create hexagon + 建立六角形 - - Create a hexagon in the sketch - + + Create a hexagon in the sketch + 於素描中建立六角形 - - + + CmdSketcherCreateLine - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create line - 建立線 + + Create line + 建立線 - - Create a line in the sketch - 於素描中建立線 + + Create a line in the sketch + 於素描中建立線 - - + + CmdSketcherCreateOctagon - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create octagon - + + Create octagon + 建立八角形 - - Create an octagon in the sketch - + + Create an octagon in the sketch + 於素描中建立八角形 - - + + CmdSketcherCreatePentagon - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create pentagon - + + Create pentagon + 建立五角形 - - Create a pentagon in the sketch - + + Create a pentagon in the sketch + 於素描中建立五角形 - - + + CmdSketcherCreatePoint - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create point - 建立點 + + Create point + 建立點 - - Create a point in the sketch - 於素描中建立點 + + Create a point in the sketch + 於素描中建立點 - - + + CmdSketcherCreatePolyline - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create polyline - 建立聚合線 + + Create polyline + 建立聚合線 - - Create a polyline in the sketch. 'M' Key cycles behaviour - 於草圖中建立聚合線,'M'鍵可循環動作 + + Create a polyline in the sketch. 'M' Key cycles behaviour + 於草圖中建立聚合線,'M'鍵可循環動作 - Create a polyline in the sketch - 於素描中建立聚合線 + Create a polyline in the sketch + 於素描中建立聚合線 - - + + CmdSketcherCreateRectangle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create rectangle - 建立矩型 + + Create rectangle + 建立矩型 - - Create a rectangle in the sketch - 於素描中建立矩形 + + Create a rectangle in the sketch + 於素描中建立矩形 - - + + CmdSketcherCreateSlot - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create slot - 建立凹槽 + + Create slot + 建立凹槽 - - Create a slot in the sketch - 於草圖中建立凹槽 + + Create a slot in the sketch + 於草圖中建立凹槽 - - + + CmdSketcherCreateSquare - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create square - + + Create square + 建立正方形 - - Create a square in the sketch - + + Create a square in the sketch + 於素描中建立正方形 - - + + CmdSketcherCreateText - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create text - 建立文字 + + Create text + 建立文字 - - Create text in the sketch - 於素描中建立文字 + + Create text in the sketch + 於素描中建立文字 - - + + CmdSketcherCreateTriangle - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create equilateral triangle - + + Create equilateral triangle + 建立正三角形 - - Create an equilateral triangle in the sketch - + + Create an equilateral triangle in the sketch + 於素描中建立正三角形 - - + + CmdSketcherEditSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Edit sketch - 編輯素描 + + Edit sketch + 編輯素描 - - Edit the selected sketch - + + Edit the selected sketch + 編輯所選之素描 - - + + CmdSketcherExternal - - Sketcher - Sketcher + + Sketcher + Sketcher - - External geometry - 外部幾何 + + External geometry + 外部幾何 - - Create an edge linked to an external geometry - 與外部幾何建立相連邊緣 + + Create an edge linked to an external geometry + 與外部幾何建立相連邊緣 - - + + CmdSketcherLeaveSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Leave sketch - 離開素描 + + Leave sketch + 離開素描 - - Close the editing of the sketch - 結束編輯素描 + + Close the editing of the sketch + 結束編輯素描 - - + + CmdSketcherMapSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Map sketch to face... - 將素描定位至面... + + Map sketch to face... + 將素描定位至面... - - Map a sketch to a face - 將素描定位至面 + + Map a sketch to a face + 將素描定位至面 - - + + CmdSketcherMergeSketches - - Sketcher - Sketcher + + Sketcher + Sketcher - - - Merge sketches - + + + Merge sketches + 合併素描 - - Wrong selection - 錯誤的選取 + + Wrong selection + 錯誤的選取 - - Select at least two sketches, please. - + + Select at least two sketches, please. + 請至少選擇兩個素描 - - + + CmdSketcherNewSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Create sketch - 建立素描 + + Create sketch + 建立素描 - Create a new or edit the selected sketch - 建立或編輯已選素描 + Create a new or edit the selected sketch + 建立或編輯已選素描 - - Create a new sketch - Create a new sketch + + Create a new sketch + Create a new sketch - - + + CmdSketcherNewSketchSF - Sketcher - Sketcher + Sketcher + Sketcher - Sketchflat sketch - Sketchflat sketch + Sketchflat sketch + Sketchflat sketch - Create a new sketchflat sketch by starting externel editor - Create a new sketchflat sketch by starting externel editor + Create a new sketchflat sketch by starting externel editor + Create a new sketchflat sketch by starting externel editor - - + + CmdSketcherReorientSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Reorient sketch... - 調整草圖方向... + + Reorient sketch... + 調整草圖方向... - - Reorient the selected sketch - 調整所選草圖方向 + + Reorient the selected sketch + 調整所選草圖方向 - - + + CmdSketcherRestoreInternalAlignmentGeometry - - Sketcher - Sketcher + + Sketcher + Sketcher - - Show/hide internal geometry - + + Show/hide internal geometry + 顯示/影藏內部幾何 - - Show all internal geometry / hide unused internal geometry - + + Show all internal geometry / hide unused internal geometry + 顯示所有幾何/影藏未使用的內部幾何 - - + + CmdSketcherSelectConflictingConstraints - - Sketcher - Sketcher + + Sketcher + Sketcher - - - Select Conflicting Constraints - + + + Select Conflicting Constraints + 選取相矛盾之拘束 - - + + CmdSketcherSelectConstraints - - Sketcher - Sketcher + + Sketcher + Sketcher - - Select Constraints - + + Select Constraints + 選擇拘束 - - Select the constraints associated to the selected elements - + + Select the constraints associated to the selected elements + Select the constraints associated to the selected elements - - + + CmdSketcherSelectElementsAssociatedWithConstraints - - Sketcher - Sketcher + + Sketcher + Sketcher - - - Select Elements associated with constraints - + + + Select Elements associated with constraints + Select Elements associated with constraints - - + + CmdSketcherSelectHorizontalAxis - - Sketcher - Sketcher + + Sketcher + Sketcher - - Select Horizontal Axis - + + Select Horizontal Axis + 選擇水平軸 - - Select the horizontal axis - + + Select the horizontal axis + 選擇水平軸 - - + + CmdSketcherSelectOrigin - - Sketcher - Sketcher + + Sketcher + Sketcher - - Select Origin - + + Select Origin + Select Origin - - Select the origin point - + + Select the origin point + Select the origin point - - + + CmdSketcherSelectRedundantConstraints - - Sketcher - Sketcher + + Sketcher + Sketcher - - - Select Redundant Constraints - + + + Select Redundant Constraints + 選取多餘之拘束 - - + + CmdSketcherSelectVerticalAxis - - Sketcher - Sketcher + + Sketcher + Sketcher - - Select Vertical Axis - + + Select Vertical Axis + 選擇垂直軸 - - Select the vertical axis - + + Select the vertical axis + 選擇垂直軸 - - + + CmdSketcherToggleConstruction - - Sketcher - Sketcher + + Sketcher + Sketcher - - Toggle construction line - 切換結構線 + + Toggle construction line + 切換結構線 - - Toggles the currently selected lines to/from construction mode - 切換目前所選線條至/從結構模式 + + Toggles the currently selected lines to/from construction mode + 切換目前所選線條至/從結構模式 - - + + CmdSketcherTrimming - - Sketcher - Sketcher + + Sketcher + Sketcher - - Trim edge - 修剪邊緣 + + Trim edge + 修剪邊緣 - - Trim an edge with respect to the picked position - 依選取位置修剪邊緣 + + Trim an edge with respect to the picked position + 依選取位置修剪邊緣 - Trims an edge with respect to the picked position - Trims an edge with respect to the picked position + Trims an edge with respect to the picked position + Trims an edge with respect to the picked position - - + + CmdSketcherValidateSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - Validate sketch... - 檢查草圖... + + Validate sketch... + 檢查草圖... - - Validate sketch - 檢查草圖 + + Validate sketch + 檢查草圖 - - Wrong selection - 錯誤的選取 + + Wrong selection + 錯誤的選取 - - Select one sketch, please. - 請選擇一個草圖 + + Select one sketch, please. + 請選擇一個草圖 - - + + CmdSketcherViewSketch - - Sketcher - Sketcher + + Sketcher + Sketcher - - View sketch - 查看素描 + + View sketch + 查看素描 - - View sketch perpendicular to sketch plane - 由素描平面檢視素描垂直面 + + View sketch perpendicular to sketch plane + 由素描平面檢視素描垂直面 - - + + Gui::TaskView::TaskSketcherCreateCommands - - Appearance - 外觀 + + Appearance + 外觀 - - + + QObject - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Wrong selection - 錯誤的選取 - - - - - Select edge(s) from the sketch. - 由素描選取邊緣 - - - - - Select an edge from the sketch. - 於素描中選擇邊緣 - - - - - Double constraint - 雙重約束 - - - - - The selected edge has already a horizontal constraint! - 所選邊緣已有水平約束! - - - - - - - - - - - Impossible constraint - 無法約束 - - - - Cannot add a constraint between two external geometries! - 於兩個外部幾何間無法建立約束! - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + 錯誤的選取 + + + + + Select edge(s) from the sketch. + 由素描選取邊緣 + + + + + Select an edge from the sketch. + 於素描中選擇邊緣 + + + + + Double constraint + 雙重約束 + + + + + The selected edge has already a horizontal constraint! + 所選邊緣已有水平約束! + + + + + + + + + + + Impossible constraint + 無法約束 + + + + Cannot add a constraint between two external geometries! + 於兩個外部幾何間無法建立約束! + - - - - Only sketch and its support is allowed to select - 僅能選取素描及其基礎 + + + + Only sketch and its support is allowed to select + 僅能選取素描及其基礎 - - One of the selected has to be on the sketch - 所選中已有於素描上者 + + One of the selected has to be on the sketch + 所選中已有於素描上者 - - - The selected edge is not a line segment - 所選邊緣非為線段 + + + The selected edge is not a line segment + 所選邊緣非為線段 - - - The selected edge has already a vertical constraint! - 所選邊緣已有垂直約束! + + + The selected edge has already a vertical constraint! + 所選邊緣已有垂直約束! - - The selected item(s) can't accept a horizontal constraint! - 所選項目無法使用水平約束! + + The selected item(s) can't accept a horizontal constraint! + 所選項目無法使用水平約束! - - The selected item(s) can't accept a vertical constraint! - 所選項目無法使用垂直約束! + + The selected item(s) can't accept a vertical constraint! + 所選項目無法使用垂直約束! - - Select entities from the sketch. - 由素描中選取實體 + + Select entities from the sketch. + 由素描中選取實體 - - Select exactly one entity from the sketch. - 由素描中選取一個實體 + + Select exactly one entity from the sketch. + 由素描中選取一個實體 - - Select one vertex from the sketch. - 從素描中選取一頂點 + + Select one vertex from the sketch. + 從素描中選取一頂點 - - - - - - Select vertexes from the sketch. - 由素描中選取頂點 + + + + + + Select vertexes from the sketch. + 由素描中選取頂點 - - Cannot add a fixed x-coordinate constraint on an external geometry! - + + Cannot add a fixed x-coordinate constraint on an external geometry! + 無法於外部幾何加入固定x座標之拘束! - - Cannot add a fixed x-coordinate constraint on the root point! - + + Cannot add a fixed x-coordinate constraint on the root point! + Cannot add a fixed x-coordinate constraint on the root point! - - Cannot add a fixed y-coordinate constraint on an external geometry! - + + Cannot add a fixed y-coordinate constraint on an external geometry! + 無法於外部幾何加入固定y座標之拘束! - - Cannot add a fixed y-coordinate constraint on the root point! - + + Cannot add a fixed y-coordinate constraint on the root point! + Cannot add a fixed y-coordinate constraint on the root point! - - - - Select one or more arcs or circles from the sketch. - + + + + Select one or more arcs or circles from the sketch. + Select one or more arcs or circles from the sketch. - - Constrain equal - 相等約束 + + Constrain equal + 相等約束 - - Do you want to share the same radius for all selected elements? - + + Do you want to share the same radius for all selected elements? + 您要將所有選取的元素都使用相同的半徑嗎? - - Select only entities from the sketch. - + + Select only entities from the sketch. + 僅選取由素描構成的實體 - - - Select one or two lines from the sketch. Or select two edges and a point. - + + + Select one or two lines from the sketch. Or select two edges and a point. + Select one or two lines from the sketch. Or select two edges and a point. - - Parallel lines - + + Parallel lines + 平行線 - - An angle constraint cannot be set for two parallel lines. - + + An angle constraint cannot be set for two parallel lines. + An angle constraint cannot be set for two parallel lines. - - Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - Constraint_SnellsLaw - + + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. + Constraint_SnellsLaw + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second - to n2, and datum value sets the ratio n2/n1. - - Selected objects are not just geometry from one sketch. - + + Selected objects are not just geometry from one sketch. + Selected objects are not just geometry from one sketch. - - Number of selected objects is not 3 (is %1). - + + Number of selected objects is not 3 (is %1). + Number of selected objects is not 3 (is %1). - - Incompatible geometry is selected! - + + Incompatible geometry is selected! + Incompatible geometry is selected! - - - Select at least one ellipse and one edge from the sketch. - + + + Select at least one ellipse and one edge from the sketch. + Select at least one ellipse and one edge from the sketch. - - Sketch axes cannot be used in internal alignment constraint - + + Sketch axes cannot be used in internal alignment constraint + Sketch axes cannot be used in internal alignment constraint - - You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - + + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. + You can not internally constraint an ellipse on other ellipse. Select only one ellipse. - - - Maximum 2 points are supported. - + + + Maximum 2 points are supported. + Maximum 2 points are supported. - - - Maximum 2 lines are supported. - + + + Maximum 2 lines are supported. + Maximum 2 lines are supported. - - - Nothing to constraint - + + + Nothing to constraint + Nothing to constraint - - Currently all internal geometry of the ellipse is already exposed. - + + Currently all internal geometry of the ellipse is already exposed. + Currently all internal geometry of the ellipse is already exposed. - - - - - Extra elements - + + + + + Extra elements + 額外的元素 - - - - More elements than possible for the given ellipse were provided. These were ignored. - + + + + More elements than possible for the given ellipse were provided. These were ignored. + More elements than possible for the given ellipse were provided. These were ignored. - - You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - + + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. + You can not internally constraint an arc of ellipse on other arc of ellipse. Select only one arc of ellipse. - - You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - + + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. + You can not internally constraint an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. - - Currently all internal geometry of the arc of ellipse is already exposed. - + + Currently all internal geometry of the arc of ellipse is already exposed. + Currently all internal geometry of the arc of ellipse is already exposed. - - More elements than possible for the given arc of ellipse were provided. These were ignored. - + + More elements than possible for the given arc of ellipse were provided. These were ignored. + More elements than possible for the given arc of ellipse were provided. These were ignored. - - Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - Select exactly two vertexes from the sketch. - 於素描中選擇兩頂點 + Select exactly two vertexes from the sketch. + 於素描中選擇兩頂點 - - - Select two or more vertexes from the sketch. - 從草圖中選取兩個或更多頂點 + + + Select two or more vertexes from the sketch. + 從草圖中選取兩個或更多頂點 - - - Select exactly one line or one point and one line or two points from the sketch. - 由素描中選取一條線或一個點,以及一條線或兩個點 + + + Select exactly one line or one point and one line or two points from the sketch. + 由素描中選取一條線或一個點,以及一條線或兩個點 - - Cannot add a length constraint on an external geometry! - 於外部幾何無法增加長度約束! + + Cannot add a length constraint on an external geometry! + 於外部幾何無法增加長度約束! - - Cannot add a length constraint on an axis! - 無法於軸上增加長度約束 + + Cannot add a length constraint on an axis! + 無法於軸上增加長度約束 - - - Select exactly one point and one object from the sketch. - 由素描中選取一個點和一個物件 + + + Select exactly one point and one object from the sketch. + 由素描中選取一個點和一個物件 - - - - - Select exactly one line or up to two points from the sketch. - 於素描中選取一條線或最多兩個點 + + + + + Select exactly one line or up to two points from the sketch. + 於素描中選取一條線或最多兩個點 - - Cannot add a horizontal length constraint on an external geometry! - 於外部幾何無法增加水平長度約束! + + Cannot add a horizontal length constraint on an external geometry! + 於外部幾何無法增加水平長度約束! - - Cannot add a horizontal length constraint on an axis! - 無法於軸上增加水平長度約束 + + Cannot add a horizontal length constraint on an axis! + 無法於軸上增加水平長度約束 - Cannot add a fixed x-cootdinate constraint on an external geometry! - 無法於外部幾何增加固定x座標約束 + Cannot add a fixed x-cootdinate constraint on an external geometry! + 無法於外部幾何增加固定x座標約束 - Cannot add a fixed x-cootdinate constraint on the root point! - 無法於原始點上增加固定x座標約束 + Cannot add a fixed x-cootdinate constraint on the root point! + 無法於原始點上增加固定x座標約束 - - Cannot add a vertical length constraint on an external geometry! - 於外部幾何無法增加垂直長度約束! + + Cannot add a vertical length constraint on an external geometry! + 於外部幾何無法增加垂直長度約束! - - Cannot add a vertical length constraint on an axis! - 無法於軸上增加垂直長度約束 + + Cannot add a vertical length constraint on an axis! + 無法於軸上增加垂直長度約束 - Cannot add a fixed y-cootdinate constraint on an external geometry! - 無法於外部幾何增加固定y座標約束 + Cannot add a fixed y-cootdinate constraint on an external geometry! + 無法於外部幾何增加固定y座標約束 - Cannot add a fixed y-cootdinate constraint on the root point! - 無法於原始點上增加固定y座標約束 + Cannot add a fixed y-cootdinate constraint on the root point! + 無法於原始點上增加固定y座標約束 - - Select two or more lines from the sketch. - 由素描中選取兩條或以上線條 + + Select two or more lines from the sketch. + 由素描中選取兩條或以上線條 - - - Select at least two lines from the sketch. - 由素描中選取至少兩條線 + + + Select at least two lines from the sketch. + 由素描中選取至少兩條線 - - Select a valid line - 選取有效線條 + + Select a valid line + 選取有效線條 - - The selected edge is not a valid line - 所選邊緣非為有效線條 + + The selected edge is not a valid line + 所選邊緣非為有效線條 - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - perpendicular constraint - + perpendicular constraint + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - - Select some geometry from the sketch. - perpendicular constraint - + + Select some geometry from the sketch. + perpendicular constraint + Select some geometry from the sketch. - - Wrong number of selected objects! - perpendicular constraint - + + Wrong number of selected objects! + perpendicular constraint + Wrong number of selected objects! - - - - Error - + + + + Error + 錯誤 - - - With 3 objects, there must be 2 curves and 1 point. - tangent constraint - + + + With 3 objects, there must be 2 curves and 1 point. + tangent constraint + With 3 objects, there must be 2 curves and 1 point. - - - Cannot add a perpendicularity constraint at an unconnected point! - 無法於未連接點上建立垂直約束 + + + Cannot add a perpendicularity constraint at an unconnected point! + 無法於未連接點上建立垂直約束 - The selected points should be end points of arcs and lines. - 所選點需為弧或線之終點 + The selected points should be end points of arcs and lines. + 所選點需為弧或線之終點 - The selected point should be an end point of an arc or line. - 所選點需為弧或線之終點 + The selected point should be an end point of an arc or line. + 所選點需為弧或線之終點 - The selected edge should be an arc, line or circle. - 所選邊緣需為弧,線或圓 + The selected edge should be an arc, line or circle. + 所選邊緣需為弧,線或圓 - - One of the selected edges should be a line. - 所選邊緣中需有一條線 + + One of the selected edges should be a line. + 所選邊緣中需有一條線 - - There is a number of ways this constraint can be applied. + + There is a number of ways this constraint can be applied. Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - tangent constraint - + tangent constraint + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. - - Select some geometry from the sketch. - tangent constraint - + + Select some geometry from the sketch. + tangent constraint + Select some geometry from the sketch. - - Wrong number of selected objects! - tangent constraint - + + Wrong number of selected objects! + tangent constraint + Wrong number of selected objects! - - - Cannot add a tangency constraint at an unconnected point! - 無法於未連接點上建立相切約束 + + + Cannot add a tangency constraint at an unconnected point! + 無法於未連接點上建立相切約束 - Select exactly one arc or circle from the sketch. - 由素描中選取一個弧或圓 + Select exactly one arc or circle from the sketch. + 由素描中選取一個弧或圓 - Select one or two lines from the sketch. - 於素描中選擇一或兩條線 + Select one or two lines from the sketch. + 於素描中選擇一或兩條線 - - Cannot add an angle constraint on an external geometry! - 無法對外部幾何增加角度約束! + + Cannot add an angle constraint on an external geometry! + 無法對外部幾何增加角度約束! - - Cannot add an angle constraint on an axis! - 無法於軸上建立角度約束 + + Cannot add an angle constraint on an axis! + 無法於軸上建立角度約束 - Select exactly one or two lines from the sketch. - 由素描中選取一或兩條線 + Select exactly one or two lines from the sketch. + 由素描中選取一或兩條線 - - Select two edges from the sketch. - 由素描中選取兩個邊緣 + + Select two edges from the sketch. + 由素描中選取兩個邊緣 - Select atleast two lines from the sketch. - 由素描中選取至少兩條線 + Select atleast two lines from the sketch. + 由素描中選取至少兩條線 - - - Select two or more compatible edges - 選擇兩個或更多相容邊緣 + + + Select two or more compatible edges + 選擇兩個或更多相容邊緣 - - Sketch axes cannot be used in equality constraints - 素描中心線無法使用相等約束 + + Sketch axes cannot be used in equality constraints + 素描中心線無法使用相等約束 - - - Select two or more edges of similar type - 選取兩個或更多相似類型邊緣 + + + Select two or more edges of similar type + 選取兩個或更多相似類型邊緣 - - - - - Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. - 請從草圖中選取兩個點及對稱線,兩個點及對稱點或一條線擊對稱點 + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + 請從草圖中選取兩個點及對稱線,兩個點及對稱點或一條線擊對稱點 - - - Cannot add a constraint between external geometries! - 於外部幾何間無法建立約束! + + + Cannot add a constraint between external geometries! + 於外部幾何間無法建立約束! - - - Cannot add a symmetry constraint between a line and its end points! - 無法於線及其終點建立對稱約束 + + + Cannot add a symmetry constraint between a line and its end points! + 無法於線及其終點建立對稱約束 - Select exactly two same geometries - Select exactly two same geometries + Select exactly two same geometries + Select exactly two same geometries - Select valid geometries - Select valid geometries + Select valid geometries + Select valid geometries - Select geometry of similar type - Select geometry of similar type + Select geometry of similar type + Select geometry of similar type - Select two points and one line from the sketch. - 由素描中選取兩個點和一條線 + Select two points and one line from the sketch. + 由素描中選取兩個點和一條線 - Select exactly one line from the sketch. - Select exactly one line from the sketch. + Select exactly one line from the sketch. + Select exactly one line from the sketch. - Select two lines from the sketch. - Select two lines from the sketch. + Select two lines from the sketch. + Select two lines from the sketch. - Select exactly two lines from the sketch. - Select exactly two lines from the sketch. + Select exactly two lines from the sketch. + Select exactly two lines from the sketch. - Select two entities from the sketch. - 由素描中選取兩個實體 + Select two entities from the sketch. + 由素描中選取兩個實體 - Select exactly two entities from the sketch. - 由素描中選取兩個實體 + Select exactly two entities from the sketch. + 由素描中選取兩個實體 - - Edit sketch - 編輯素描 + + Edit sketch + 編輯素描 - - A dialog is already open in the task panel - 於工作面板已開啟對話窗 + + A dialog is already open in the task panel + 於工作面板已開啟對話窗 - - Do you want to close this dialog? - 您確定要關閉此對話窗嗎? + + Do you want to close this dialog? + 您確定要關閉此對話窗嗎? - - Several sub-elements selected - 數個次元素被選取 + + Several sub-elements selected + 數個次元素被選取 - - You have to select a single face as support for a sketch! - 您需要選擇一面作為素描之基礎! + + You have to select a single face as support for a sketch! + 您需要選擇一面作為素描之基礎! - - No support face selected - 未選取基礎面 + + No support face selected + 未選取基礎面 - - You have to select a face as support for a sketch! - 您需要選擇一面作為素描之基礎! + + You have to select a face as support for a sketch! + 您需要選擇一面作為素描之基礎! - - No planar support - 無基礎平面 + + No planar support + 無基礎平面 - - You need a planar face as support for a sketch! - 您需要選取平面作為素描之基礎! + + You need a planar face as support for a sketch! + 您需要選取平面作為素描之基礎! - - Distance constraint - 距離約束 + + Distance constraint + 距離約束 - - Not allowed to edit the datum because the sketch contains conflicting constraints - 因素描中含有相衝突約束,固無法允許編輯數據 + + Not allowed to edit the datum because the sketch contains conflicting constraints + 因素描中含有相衝突約束,固無法允許編輯數據 - - - - Dimensional constraint - 尺度約束 + + + + Dimensional constraint + 尺度約束 - - Display - 顯示 + + Display + 顯示 - - - - - Select at least two edges from the sketch. - + + + + + Select at least two edges from the sketch. + 由素描中選取至少兩個邊緣 - - - One selected edge is not connectable - + + + One selected edge is not connectable + One selected edge is not connectable - - Closing a shape formed by exactly two lines makes no sense. - + + Closing a shape formed by exactly two lines makes no sense. + Closing a shape formed by exactly two lines makes no sense. - - - Select elements from a single sketch. - + + + Select elements from a single sketch. + 由單一素描中選擇元素 - - No constraint selected - + + No constraint selected + 尚未選擇拘束 - - At least one constraint must be selected - + + At least one constraint must be selected + At least one constraint must be selected - - Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - + + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Currently internal geometry is only supported for ellipse and arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. - - + + SketchOrientationDialog - Choose orientation - Choose orientation + Choose orientation + Choose orientation - Sketch orientation - Sketch orientation + Sketch orientation + Sketch orientation - XY-Plane - XY-Plane + XY-Plane + XY-Plane - XZ-Plane - XZ-Plane + XZ-Plane + XZ-Plane - YZ-Plane - YZ-Plane + YZ-Plane + YZ-Plane - Reverse direction - Reverse direction + Reverse direction + Reverse direction - Offset: - Offset: + Offset: + Offset: - - + + SketcherGui::ConstraintView - - Change value - 變更值 + + Change value + 變更值 - - Rename - 重新命名 + + Rename + 重新命名 - - Delete - 刪除 + + Delete + 刪除 - - + + SketcherGui::EditDatumDialog - - - Insert angle - 嵌入角 + + + Insert angle + 嵌入角 - - - Angle: - 角度: + + + Angle: + 角度: - - - Insert radius - 嵌入半徑 + + + Insert radius + 嵌入半徑 - - - Refractive index ratio - Constraint_SnellsLaw - + + + Refractive index ratio + Constraint_SnellsLaw + Refractive index ratio - - - Ratio n2/n1: - Constraint_SnellsLaw - + + + Ratio n2/n1: + Constraint_SnellsLaw + 比例 n2/n1: - - Change radius - + + Change radius + 修改半徑 - - - - Radius: - 半徑: + + + + Radius: + 半徑: - - Refractive index ratio - + + Refractive index ratio + Refractive index ratio - - Ratio n2/n1: - + + Ratio n2/n1: + 比例 n2/n1: - - - Insert length - 嵌入長度 + + + Insert length + 嵌入長度 - - - Length: - 長度: + + + Length: + 長度: - - + + SketcherGui::ElementView - - Delete - 刪除 + + Delete + 刪除 - - + + SketcherGui::InsertDatum - - Insert datum - 插入基準 + + Insert datum + 插入基準 - - datum: - 基準: + + datum: + 基準: - - + + SketcherGui::PropertyConstraintListItem - - Unnamed - + + Unnamed + 未命名 - - + + SketcherGui::SketchOrientationDialog - - Choose orientation - Choose orientation + + Choose orientation + Choose orientation - - Sketch orientation - Sketch orientation + + Sketch orientation + Sketch orientation - - XY-Plane - XY-Plane + + XY-Plane + XY-Plane - - XZ-Plane - XZ-Plane + + XZ-Plane + XZ-Plane - - YZ-Plane - YZ-Plane + + YZ-Plane + YZ-Plane - - Reverse direction - Reverse direction + + Reverse direction + Reverse direction - - Offset: - Offset: + + Offset: + Offset: - - + + SketcherGui::SketcherSettings - - Sketcher - Sketcher + + Sketcher + Sketcher - - Sketcher colors - 草圖色彩 + + Sketcher colors + 草圖色彩 - - Default edge color - 預設邊界色彩 + + Default edge color + 預設邊界色彩 - - - The color of edges being edited - 邊界之色彩已被修改 + + + The color of edges being edited + 邊界之色彩已被修改 - - Default vertex color - 預設頂點色彩 + + Default vertex color + 預設頂點色彩 - - - The color of vertices being edited - 頂點之色彩已被修改 + + + The color of vertices being edited + 頂點之色彩已被修改 - - Edit edge color - 編輯邊界色彩 + + Edit edge color + 編輯邊界色彩 - - Edit vertex color - 編輯頂點色彩 + + Edit vertex color + 編輯頂點色彩 - - Construction geometry - 構造幾何 + + Construction geometry + 構造幾何 - - The color of construction geometry in edit mode - 構造幾何於編輯模式之色彩 + + The color of construction geometry in edit mode + 構造幾何於編輯模式之色彩 - - External geometry - 外部幾何 + + External geometry + 外部幾何 - - The color of external geometry in edit mode - 於編輯模式的外部幾何顏色 + + The color of external geometry in edit mode + 於編輯模式的外部幾何顏色 - - Fully constrained geometry - 完全拘束幾何 + + Fully constrained geometry + 完全拘束幾何 - - - - The color of fully constrained geometry in edit mode - 完全拘束幾何於編輯模式之色彩 + + + + The color of fully constrained geometry in edit mode + 完全拘束幾何於編輯模式之色彩 - - Constraint color - + + Constraint color + 拘束之色彩 - Constrain color - 拘束色彩 + + Datum color + 數據色彩 - - Datum color - 數據色彩 + + Datum text size + 數據文字尺寸 - - Datum text size - 數據文字尺寸 + + + + The default line thickness for new shapes + The default line thickness for new shapes - - - - The default line thickness for new shapes - The default line thickness for new shapes + + + + + px + px - - - - - px - px + + Default vertex size + 預設頂點尺寸 - - Default vertex size - 預設頂點尺寸 + + Default line width + 預設線寬 - - Default line width - 預設線寬 + + Cursor text color + 游標文字色彩 - - Cursor text color - 游標文字色彩 + + Sketch editing + 草圖編輯中 - - Sketch editing - 草圖編輯中 + + Font size + 字型尺寸 - - Font size - 字型尺寸 + + Grid line pattern + 網格樣式 - - Grid line pattern - 網格樣式 + + Ask for value after creating a distance constraint + 於建立一個長度拘束後詢問數值 - - - Ask for value after creating a distance constraint - 於建立一個長度拘束後詢問數值 - - - + + SketcherGui::SketcherValidation - - No missing coincidences - 無未一致處 + + No missing coincidences + 無未一致處 - - No missing coincidences found - 未發現未一致處 + + No missing coincidences found + 未發現未一致處 - - Missing coincidences - 未一致 + + Missing coincidences + 未一致 - - %1 missing coincidences found - 發現未一致處%1 + + %1 missing coincidences found + 發現未一致處%1 - - No invalid constraints - + + No invalid constraints + 無錯誤之拘束 - - No invalid constraints found - + + No invalid constraints found + 未發現錯誤之拘束 - - Invalid constraints - + + Invalid constraints + 錯誤之拘束 - - Invalid constraints found - + + Invalid constraints found + 發現錯誤之拘束 - - + + SketcherGui::TaskSketcherConstrains - - Form - 格式 + + Form + 格式 - - Filter: - 篩選: + + Filter: + 篩選: - - All - 所有 + + All + 所有 - - Normal - 垂直 + + Normal + 垂直 - - Datums - 基準面 + + Datums + 基準面 - - Named - 命名 + + Named + 命名 - - Constraints - Constraints + + Constraints + Constraints - - + + SketcherGui::TaskSketcherElements - - Form - 格式 + + Form + 格式 - - Type: - + + Type: + 類型: - - Edge - + + Edge + 邊緣 - - Starting Point - + + Starting Point + 起點 - - End Point - + + End Point + 終點 - - Center Point - + + Center Point + 中心點 - - Extended Naming - + + Extended Naming + 附屬命名 - - Auto-switch to Edge - + + Auto-switch to Edge + 自動切換至邊緣 - - <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> - + + <html><head/><body><p>&quot;Ctrl&quot;: multiple selection</p><p>&quot;Z&quot;: switch to next valid type</p></body></html> + <html><head/><body><p>&quot;Ctrl&quot;: 多重選取</p><p>&quot;Z&quot;: 切換至下一個可用之類型e</p></body></html> - - Elements - + + Elements + 元素 - - - - - Point - + + + + + Point + - - - - - Line - + + + + + Line + - - - - - Arc - + + + + + Arc + - - - - - Circle - + + + + + Circle + - - - Ellipse - + + + Ellipse + 橢圓 - - - Elliptical Arc - + + + Elliptical Arc + 橢圓弧 - - - - - Other - + + + + + Other + 其他 - - + + SketcherGui::TaskSketcherGeneral - - Form - 格式 + + Form + 格式 - - Show grid - 顯示格線 + + Show grid + 顯示格線 - - Grid size: - 網格尺寸: + + Grid size: + 網格尺寸: - mm - mm + + Grid snap + 格點快選 - - Grid snap - 格點快選 + Unsolved + Unsolved - Unsolved - Unsolved + Grid Snap + Grid Snap - Grid Snap - Grid Snap + 0.1 mm + 0.1 mm - 0.1 mm - 0.1 mm + 0.2 mm + 0.2 mm - 0.2 mm - 0.2 mm + 0.5 mm + 0.5 mm - 0.5 mm - 0.5 mm + 1 mm + 1 mm - 1 mm - 1 mm + 2 mm + 2 mm - 2 mm - 2 mm + 5 mm + 5 mm - 5 mm - 5 mm + 10 mm + 10 mm - 10 mm - 10 mm + 20 mm + 20 mm - 20 mm - 20 mm + 50 mm + 50 mm - 50 mm - 50 mm + 100 mm + 100 mm - 100 mm - 100 mm + 200 mm + 200 mm - 200 mm - 200 mm + 500 mm + 500 mm - 500 mm - 500 mm + 1 m + 1 m - 1 m - 1 m + 2 m + 2 m - 2 m - 2 m + 5 m + 5 m - 5 m - 5 m + 10 m + 10 m - 10 m - 10 m + 20 m + 20 m - 20 m - 20 m + + Auto constraints + 自動約束 - - Auto constraints - 自動約束 + auto constraints + auto constraints - auto constraints - auto constraints + + Edit controls + Edit controls - - - Edit controls - Edit controls - - - + + SketcherGui::TaskSketcherMessages - - Solver messages - 求解器訊息 + + Solver messages + 求解器訊息 - - + + SketcherGui::TaskSketcherValidation - - Sketcher validation - 草圖編輯器檢查 + + Sketcher validation + 草圖編輯器檢查 - - Missing coincidences - 未一致 + + Missing coincidences + 未一致 - - Tolerance: - 公差: + + Tolerance: + 公差: - - - Find - 發現 + + + Find + 發現 - - - Fix - 修正 + + + Fix + 修正 - - Invalid constraints - + + Invalid constraints + 錯誤之拘束 - - + + SketcherGui::ViewProviderSketch - - Invalid sketch - + + Invalid sketch + 錯誤之素描 - - The sketch is invalid and cannot be edited. + + The sketch is invalid and cannot be edited. Use the sketch validation tool. - + 此素描錯誤而無法編輯,請使用素描驗證工具 - - Please remove the following constraint: - 請移除下列約束: + + Please remove the following constraint: + 請移除下列約束: - - Please remove at least one of the following constraints: - 請移除下列至少一個約束: + + Please remove at least one of the following constraints: + 請移除下列至少一個約束: - - Please remove the following redundant constraint: - 請移除下列多餘約束: + + Please remove the following redundant constraint: + 請移除下列多餘約束: - - Please remove the following redundant constraints: - 請移除下列多餘約束: + + Please remove the following redundant constraints: + 請移除下列多餘約束: - - Empty sketch - 空白素描 + + Empty sketch + 空白素描 - - Over-constrained sketch - + + Over-constrained sketch + 過度約束的素描 - - - - (click to select) - + + + + (click to select) + (按一下可選擇) - - Sketch contains conflicting constraints - + + Sketch contains conflicting constraints + 此素描含有相矛盾之拘束 - - Sketch contains redundant constraints - + + Sketch contains redundant constraints + 此素描含有過多的拘束 - Over-constrained sketch - 過度約束之素描 + Over-constrained sketch + 過度約束之素描 - Sketch contains conflicting constraints - 素描包含相衝突約束 + Sketch contains conflicting constraints + 素描包含相衝突約束 - Sketch contains redundant constraints - 素描包含多餘約束 + Sketch contains redundant constraints + 素描包含多餘約束 - - Fully constrained sketch - 完全約束之素描 + + Fully constrained sketch + 完全約束之素描 - - Under-constrained sketch with 1 degree of freedom - 約束中之素描仍有一自由度 + + Under-constrained sketch with 1 degree of freedom + 約束中之素描仍有一自由度 - - Under-constrained sketch with %1 degrees of freedom - 約束中之素描仍有%1自由度 + + Under-constrained sketch with %1 degrees of freedom + 約束中之素描仍有%1自由度 - - Solved in %1 sec - 於%1秒求解完成 + + Solved in %1 sec + 於%1秒求解完成 - - Unsolved (%1 sec) - 未求解完成(%1秒) + + Unsolved (%1 sec) + 未求解完成(%1秒) - - + + Sketcher_Create3PointArc - - - Create an arc by its end points and a point along the arc - 由終點及弧上一點建立一個弧 + + + Create an arc by its end points and a point along the arc + 由終點及弧上一點建立一個弧 - - + + Sketcher_Create3PointCircle - - - Create a circle by 3 rim points - 由3圓弧點建立一個圓 + + + Create a circle by 3 rim points + 由3圓弧點建立一個圓 - - + + Sketcher_CreateArc - - - Create an arc by its center and by its end points - 由中心點及其終點建立一個弧 + + + Create an arc by its center and by its end points + 由中心點及其終點建立一個弧 - - + + Sketcher_CreateArcOfEllipse - - - Create an arc of ellipse by its center, major radius, endpoints - + + + Create an arc of ellipse by its center, major radius, endpoints + 由中心點、主半徑及終點來建立橢圓之弧 - - + + Sketcher_CreateCircle - - - Create a circle by its center and by a rim point - 由中心點及一個圓弧點建立一個圓 + + + Create a circle by its center and by a rim point + 由中心點及一個圓弧點建立一個圓 - - + + Sketcher_CreateEllipseBy3Points - - - Create a ellipse by periapsis, apoapsis, and minor radius - + + + Create a ellipse by periapsis, apoapsis, and minor radius + 由近心點、遠心點及次半徑建立橢圓 - - + + Sketcher_CreateEllipseByCenter - - - Create an ellipse by center, major radius and point - + + + Create an ellipse by center, major radius and point + 由中心點、主半徑及終點來建立橢圓 - - + + Sketcher_CreateHeptagon - - - Create a heptagon by its center and by one corner - + + + Create a heptagon by its center and by one corner + 以中心點及一角來建立七角形 - - + + Sketcher_CreateHexagon - - - Create a hexagon by its center and by one corner - + + + Create a hexagon by its center and by one corner + 以中心點及一角來建立六角形 - - + + Sketcher_CreateOctagon - - - Create an octagon by its center and by one corner - + + + Create an octagon by its center and by one corner + 以中心點及一角來建立八角形 - - + + Sketcher_CreatePentagon - - - Create a pentagon by its center and by one corner - + + + Create a pentagon by its center and by one corner + 以中心點及一角來建立五角形 - - + + Sketcher_CreateSquare - - - Create a square by its center and by one corner - + + + Create a square by its center and by one corner + 以中心點及一角來建立正方形 - - + + Sketcher_CreateTriangle - - - Create an equilateral triangle by its center and by one corner - + + + Create an equilateral triangle by its center and by one corner + 以中心點及一角來建立正三角形 - - + + Sketcher_ReorientSketch - - Sketch has support - 草圖具有支撐 + + Sketch has support + 草圖具有支撐 - - Sketch with a support face cannot be reoriented. + + Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - 草圖具有支撐面無法調整方向 + 草圖具有支撐面無法調整方向 您想要將其從支撐上移開嗎? - - + + TaskSketcherConstrains - Constraints - Constraints + Constraints + Constraints - - + + TaskSketcherCreateCommands - Appearance - 外觀 + Appearance + 外觀 - - + + TaskSketcherGeneral - Edit controls - Edit controls + Edit controls + Edit controls - - + + TaskSketcherMessages - - Form - 格式 + + Form + 格式 - - Undefined degrees of freedom - 未定義自由度 + + Undefined degrees of freedom + 未定義自由度 - - Not solved yet - 未解完 + + Not solved yet + 未解完 - - + + Workbench - - Sketcher - Sketcher + + Sketcher + Sketcher - - Sketcher geometries - 素描幾何 + + Sketcher geometries + 素描幾何 - - Sketcher tools - + + Sketcher tools + 素描工具 - Sketcher geoms - Sketcher geoms + Sketcher geoms + Sketcher geoms - - Sketcher constraints - 素描約束 + + Sketcher constraints + 素描約束 - + diff --git a/src/Mod/Spreadsheet/Gui/Resources/Spreadsheet.qrc b/src/Mod/Spreadsheet/Gui/Resources/Spreadsheet.qrc index 0a7cbc1a6..215b76908 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/Spreadsheet.qrc +++ b/src/Mod/Spreadsheet/Gui/Resources/Spreadsheet.qrc @@ -15,5 +15,27 @@ icons/SpreadsheetStyleUnderline.svg icons/SpreadsheetStyleItalic.svg icons/SpreadsheetStyleBold.svg + translations/Spreadsheet_de.qm + translations/Spreadsheet_af.qm + translations/Spreadsheet_zh-CN.qm + translations/Spreadsheet_zh-TW.qm + translations/Spreadsheet_hr.qm + translations/Spreadsheet_cs.qm + translations/Spreadsheet_nl.qm + translations/Spreadsheet_fi.qm + translations/Spreadsheet_fr.qm + translations/Spreadsheet_hu.qm + translations/Spreadsheet_ja.qm + translations/Spreadsheet_no.qm + translations/Spreadsheet_pl.qm + translations/Spreadsheet_pt-PT.qm + translations/Spreadsheet_ro.qm + translations/Spreadsheet_ru.qm + translations/Spreadsheet_sr.qm + translations/Spreadsheet_es-ES.qm + translations/Spreadsheet_sv-SE.qm + translations/Spreadsheet_uk.qm + translations/Spreadsheet_it.qm + translations/Spreadsheet_pt-BR.qm diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_af.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_af.qm new file mode 100644 index 000000000..4020d235b Binary files /dev/null and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_af.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_af.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_af.ts new file mode 100644 index 000000000..dc6665b71 --- /dev/null +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_af.ts @@ -0,0 +1,443 @@ + + + + + CmdCreateSpreadsheet + + Spreadsheet + Spreadsheet + + + Create spreadsheet + Create spreadsheet + + + Create a new spreadsheet + Create a new spreadsheet + + + + CmdSpreadsheetAlignBottom + + Spreadsheet + Spreadsheet + + + Align bottom + Align bottom + + + Bottom-align contents of selected cells + Bottom-align contents of selected cells + + + + CmdSpreadsheetAlignCenter + + Spreadsheet + Spreadsheet + + + Align center + Align center + + + Center-align contents of selected cells + Center-align contents of selected cells + + + + CmdSpreadsheetAlignLeft + + Spreadsheet + Spreadsheet + + + Align left + Align left + + + Left-align contents of selected cells + Left-align contents of selected cells + + + + CmdSpreadsheetAlignRight + + Spreadsheet + Spreadsheet + + + Align right + Align right + + + Right-align contents of selected cells + Right-align contents of selected cells + + + + CmdSpreadsheetAlignTop + + Spreadsheet + Spreadsheet + + + Align top + Align top + + + Top-align contents of selected cells + Top-align contents of selected cells + + + + CmdSpreadsheetAlignVCenter + + Spreadsheet + Spreadsheet + + + Vertically center-align + Vertically center-align + + + Center-align contents vertically of selected cells + Center-align contents vertically of selected cells + + + + CmdSpreadsheetExport + + Spreadsheet + Spreadsheet + + + Export spreadsheet + Export spreadsheet + + + Export spreadsheet to CSV file + Export spreadsheet to CSV file + + + + CmdSpreadsheetImport + + Spreadsheet + Spreadsheet + + + Import spreadsheet + Import spreadsheet + + + Import CSV file into spreadsheet + Import CSV file into spreadsheet + + + + CmdSpreadsheetMergeCells + + Spreadsheet + Spreadsheet + + + Merge cells + Merge cells + + + Merge selected cells in spreadsheet + Merge selected cells in spreadsheet + + + + CmdSpreadsheetSplitCell + + Spreadsheet + Spreadsheet + + + Split cell + Split cell + + + Split previously merged cells in spreadsheet + Split previously merged cells in spreadsheet + + + + CmdSpreadsheetStyleBold + + Spreadsheet + Spreadsheet + + + Bold text + Bold text + + + Set bold text in selected cells + Set bold text in selected cells + + + + CmdSpreadsheetStyleItalic + + Spreadsheet + Spreadsheet + + + Italic text + Italic text + + + Set italic text in selected cells + Set italic text in selected cells + + + + CmdSpreadsheetStyleUnderline + + Spreadsheet + Spreadsheet + + + Underline text + Underline text + + + Set underline text in selected cells + Set underline text in selected cells + + + + ColorPickerPopup + + Custom + Custom + + + + PropertiesDialog + + Cell properties + Cell properties + + + &Color + &Color + + + Text + Teks + + + Background + Background + + + &Alignment + &Alignment + + + Horizontal + Horisontaal + + + Left + Links + + + Center + Center + + + Right + Regs + + + Vertical + Vertikaal + + + Top + Bo-aansig + + + Bottom + Bodem + + + &Style + &Style + + + Bold + Bold + + + Italic + Italic + + + Underline + Underline + + + &Display unit + &Display unit + + + Unit string + Unit string + + + A&lias + A&lias + + + Alias for this cell + Alias for this cell + + + + QObject + + All (*) + All (*) + + + Import file + Voer lêer in + + + Export file + Voer lêer uit + + + Cell contents + Cell contents + + + Show spreadsheet + Show spreadsheet + + + + QtColorPicker + + Black + Swart + + + White + Wit + + + Red + Red + + + Dark red + Dark red + + + Green + Green + + + Dark green + Dark green + + + Blue + Blue + + + Dark blue + Dark blue + + + Cyan + Cyan + + + Dark cyan + Dark cyan + + + Magenta + Magenta + + + Dark magenta + Dark magenta + + + Yellow + Yellow + + + Dark yellow + Dark yellow + + + Gray + Gray + + + Dark gray + Dark gray + + + Light gray + Light gray + + + Custom + Custom + + + + Sheet + + Form + Vorm + + + &Contents + &Contents + + + + SpreadsheetGui::SheetTableView + + Insert rows + Insert rows + + + Remove rows + Remove rows + + + Insert columns + Insert columns + + + Remove columns + Remove columns + + + Properties... + Properties... + + + + Workbench + + Spreadsheet + Spreadsheet + + + diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_cs.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_cs.qm new file mode 100644 index 000000000..f4bbb051e Binary files /dev/null and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_cs.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_cs.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_cs.ts new file mode 100644 index 000000000..3db9685b4 --- /dev/null +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_cs.ts @@ -0,0 +1,443 @@ + + + + + CmdCreateSpreadsheet + + Spreadsheet + Spreadsheet + + + Create spreadsheet + Create spreadsheet + + + Create a new spreadsheet + Create a new spreadsheet + + + + CmdSpreadsheetAlignBottom + + Spreadsheet + Spreadsheet + + + Align bottom + Align bottom + + + Bottom-align contents of selected cells + Bottom-align contents of selected cells + + + + CmdSpreadsheetAlignCenter + + Spreadsheet + Spreadsheet + + + Align center + Align center + + + Center-align contents of selected cells + Center-align contents of selected cells + + + + CmdSpreadsheetAlignLeft + + Spreadsheet + Spreadsheet + + + Align left + Align left + + + Left-align contents of selected cells + Left-align contents of selected cells + + + + CmdSpreadsheetAlignRight + + Spreadsheet + Spreadsheet + + + Align right + Align right + + + Right-align contents of selected cells + Right-align contents of selected cells + + + + CmdSpreadsheetAlignTop + + Spreadsheet + Spreadsheet + + + Align top + Align top + + + Top-align contents of selected cells + Top-align contents of selected cells + + + + CmdSpreadsheetAlignVCenter + + Spreadsheet + Spreadsheet + + + Vertically center-align + Vertically center-align + + + Center-align contents vertically of selected cells + Center-align contents vertically of selected cells + + + + CmdSpreadsheetExport + + Spreadsheet + Spreadsheet + + + Export spreadsheet + Export spreadsheet + + + Export spreadsheet to CSV file + Export spreadsheet to CSV file + + + + CmdSpreadsheetImport + + Spreadsheet + Spreadsheet + + + Import spreadsheet + Import spreadsheet + + + Import CSV file into spreadsheet + Import CSV file into spreadsheet + + + + CmdSpreadsheetMergeCells + + Spreadsheet + Spreadsheet + + + Merge cells + Merge cells + + + Merge selected cells in spreadsheet + Merge selected cells in spreadsheet + + + + CmdSpreadsheetSplitCell + + Spreadsheet + Spreadsheet + + + Split cell + Split cell + + + Split previously merged cells in spreadsheet + Split previously merged cells in spreadsheet + + + + CmdSpreadsheetStyleBold + + Spreadsheet + Spreadsheet + + + Bold text + Bold text + + + Set bold text in selected cells + Set bold text in selected cells + + + + CmdSpreadsheetStyleItalic + + Spreadsheet + Spreadsheet + + + Italic text + Italic text + + + Set italic text in selected cells + Set italic text in selected cells + + + + CmdSpreadsheetStyleUnderline + + Spreadsheet + Spreadsheet + + + Underline text + Underline text + + + Set underline text in selected cells + Set underline text in selected cells + + + + ColorPickerPopup + + Custom + Custom + + + + PropertiesDialog + + Cell properties + Cell properties + + + &Color + &Color + + + Text + Text + + + Background + Background + + + &Alignment + &Alignment + + + Horizontal + Vodorovně + + + Left + Vlevo + + + Center + Střed + + + Right + Vpravo + + + Vertical + Svisle + + + Top + Horní + + + Bottom + Dole + + + &Style + &Style + + + Bold + Bold + + + Italic + Italic + + + Underline + Underline + + + &Display unit + &Display unit + + + Unit string + Unit string + + + A&lias + A&lias + + + Alias for this cell + Alias for this cell + + + + QObject + + All (*) + All (*) + + + Import file + Importovat soubor + + + Export file + Exportovat soubor + + + Cell contents + Cell contents + + + Show spreadsheet + Show spreadsheet + + + + QtColorPicker + + Black + Černá + + + White + Bílá + + + Red + Red + + + Dark red + Dark red + + + Green + Green + + + Dark green + Dark green + + + Blue + Blue + + + Dark blue + Dark blue + + + Cyan + Cyan + + + Dark cyan + Dark cyan + + + Magenta + Magenta + + + Dark magenta + Dark magenta + + + Yellow + Yellow + + + Dark yellow + Dark yellow + + + Gray + Gray + + + Dark gray + Dark gray + + + Light gray + Light gray + + + Custom + Custom + + + + Sheet + + Form + Návrh + + + &Contents + &Contents + + + + SpreadsheetGui::SheetTableView + + Insert rows + Insert rows + + + Remove rows + Remove rows + + + Insert columns + Insert columns + + + Remove columns + Remove columns + + + Properties... + Properties... + + + + Workbench + + Spreadsheet + Spreadsheet + + + diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_de.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_de.qm new file mode 100644 index 000000000..6800e2f6d Binary files /dev/null and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_de.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_de.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_de.ts new file mode 100644 index 000000000..cdc6eeffc --- /dev/null +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_de.ts @@ -0,0 +1,443 @@ + + + + + CmdCreateSpreadsheet + + Spreadsheet + Kalkulationstabelle + + + Create spreadsheet + Erstelle Kalkulationstabelle + + + Create a new spreadsheet + Erstelle neue Kalkulationstabelle + + + + CmdSpreadsheetAlignBottom + + Spreadsheet + Kalkulationstabelle + + + Align bottom + Unten Ausrichten + + + Bottom-align contents of selected cells + Richtet den Inhalt der ausgewählten Zelle am Boden aus + + + + CmdSpreadsheetAlignCenter + + Spreadsheet + Kalkulationstabelle + + + Align center + Zentral Ausrichten + + + Center-align contents of selected cells + Richtet den Inhalt der gewählten Zelle am Zentrum aus + + + + CmdSpreadsheetAlignLeft + + Spreadsheet + Kalkulationstabelle + + + Align left + Links Ausrichten + + + Left-align contents of selected cells + Richtet den Inhalt der gewählten Zelle am linken Rand aus + + + + CmdSpreadsheetAlignRight + + Spreadsheet + Kalkulationstabelle + + + Align right + Rechts Ausrichten + + + Right-align contents of selected cells + Richtet den Inhalt der gewählten Zelle am rechten Rand aus + + + + CmdSpreadsheetAlignTop + + Spreadsheet + Kalkulationstabelle + + + Align top + Oben Ausrichten + + + Top-align contents of selected cells + Richtet den Inhalt der gewählten Zelle an der oberen Kante aus + + + + CmdSpreadsheetAlignVCenter + + Spreadsheet + Kalkulationstabelle + + + Vertically center-align + Vertikal zentral Ausrichten + + + Center-align contents vertically of selected cells + Richtet den Inhalt der gewählten Zelle vertikal am Zentrum aus + + + + CmdSpreadsheetExport + + Spreadsheet + Kalkulationstabelle + + + Export spreadsheet + Exportiere Kalkulationstabelle + + + Export spreadsheet to CSV file + Exportiere Kalkulationstabelle in CSV Datei + + + + CmdSpreadsheetImport + + Spreadsheet + Kalkulationstabelle + + + Import spreadsheet + Importiere Kalkulationstabelle + + + Import CSV file into spreadsheet + Importiere CSV Datei in Kalkulationstabelle + + + + CmdSpreadsheetMergeCells + + Spreadsheet + Kalkulationstabelle + + + Merge cells + Zellen verbinden + + + Merge selected cells in spreadsheet + Verbindet ausgewählte Zellen in der Tabelle + + + + CmdSpreadsheetSplitCell + + Spreadsheet + Kalkulationstabelle + + + Split cell + Trenne Zellen + + + Split previously merged cells in spreadsheet + Trennt vorher zusammengefügte Zellen in der Tabelle + + + + CmdSpreadsheetStyleBold + + Spreadsheet + Kalkulationstabelle + + + Bold text + Fett formatierter Text + + + Set bold text in selected cells + Druckt Text in den gewählten Zellen fett + + + + CmdSpreadsheetStyleItalic + + Spreadsheet + Kalkulationstabelle + + + Italic text + Kursiver Text + + + Set italic text in selected cells + Druckt Text in den gewählten Zellen kursiv + + + + CmdSpreadsheetStyleUnderline + + Spreadsheet + Kalkulationstabelle + + + Underline text + Unterstrichener Text + + + Set underline text in selected cells + Unterstreicht Text in den gewählten Zellen + + + + ColorPickerPopup + + Custom + Benutzerdefiniert + + + + PropertiesDialog + + Cell properties + Zelleigenschaften + + + &Color + &Farbe + + + Text + Text + + + Background + Hintergrund + + + &Alignment + &Ausrichtung + + + Horizontal + Horizontale + + + Left + Links + + + Center + Mittelpunkt + + + Right + Rechts + + + Vertical + Vertikale + + + Top + Oben + + + Bottom + Unten + + + &Style + &Stil + + + Bold + Fett + + + Italic + Kursiv + + + Underline + Unterstrichen + + + &Display unit + &Zeige Einheit + + + Unit string + Einheit + + + A&lias + &Alias + + + Alias for this cell + Alias für diese Zelle + + + + QObject + + All (*) + Alle (*) + + + Import file + Importiere Datei + + + Export file + Exportiere Datei + + + Cell contents + Zellinhalt + + + Show spreadsheet + Zeige Kalkulationstabelle + + + + QtColorPicker + + Black + Schwarz + + + White + Weiß + + + Red + Rot + + + Dark red + Dunkles Rot + + + Green + Green + + + Dark green + Dunkles Grün + + + Blue + Blau + + + Dark blue + Dunkles Blau + + + Cyan + Cyan + + + Dark cyan + Dunkles Cyan + + + Magenta + Magenta + + + Dark magenta + Dunkles Magenta + + + Yellow + Gelb + + + Dark yellow + Dunkles Gelb + + + Gray + Grau + + + Dark gray + Dunkles Grau + + + Light gray + Helles Grau + + + Custom + Benutzerdefiniert + + + + Sheet + + Form + Form + + + &Contents + &Inhalt + + + + SpreadsheetGui::SheetTableView + + Insert rows + Reihen einfügen + + + Remove rows + Reihen entfernen + + + Insert columns + Spalten einfügen + + + Remove columns + Spalten entfernen + + + Properties... + Eigenschaften... + + + + Workbench + + Spreadsheet + Kalkulationstabelle + + + diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_es-ES.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_es-ES.qm new file mode 100644 index 000000000..7f4c81de1 Binary files /dev/null and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_es-ES.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_es-ES.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_es-ES.ts new file mode 100644 index 000000000..a55fcfd81 --- /dev/null +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_es-ES.ts @@ -0,0 +1,443 @@ + + + + + CmdCreateSpreadsheet + + Spreadsheet + Hoja de cálculo + + + Create spreadsheet + Crear hoja de cálculo + + + Create a new spreadsheet + Crear una hoja de cálculo nueva + + + + CmdSpreadsheetAlignBottom + + Spreadsheet + Hoja de cálculo + + + Align bottom + Alineación inferior + + + Bottom-align contents of selected cells + Alineado inferior del contenido de las celdas seleccionadas + + + + CmdSpreadsheetAlignCenter + + Spreadsheet + Hoja de cálculo + + + Align center + Alineado centrado + + + Center-align contents of selected cells + Alineado centrado del contenido de las celdas seleccionadas + + + + CmdSpreadsheetAlignLeft + + Spreadsheet + Hoja de cálculo + + + Align left + Alineado izquierdo + + + Left-align contents of selected cells + Alineado izquierdo del contenido de las celdas seleccionadas + + + + CmdSpreadsheetAlignRight + + Spreadsheet + Hoja de cálculo + + + Align right + Alineado derecho + + + Right-align contents of selected cells + Alineado derecho del contenido de las celdas seleccionadas + + + + CmdSpreadsheetAlignTop + + Spreadsheet + Hoja de cálculo + + + Align top + Alineado superior + + + Top-align contents of selected cells + Alineado superior del contenido de las celdas seleccionadas + + + + CmdSpreadsheetAlignVCenter + + Spreadsheet + Hoja de cálculo + + + Vertically center-align + Centrar verticalmente + + + Center-align contents vertically of selected cells + Centra verticalmente el conetnido de las celdas seleccionadas + + + + CmdSpreadsheetExport + + Spreadsheet + Hoja de cálculo + + + Export spreadsheet + Exportar hoja de cálculo + + + Export spreadsheet to CSV file + Exportar hoja de cálculo como archivo CSV + + + + CmdSpreadsheetImport + + Spreadsheet + Hoja de cálculo + + + Import spreadsheet + Importar hoja de cálculo + + + Import CSV file into spreadsheet + Inportar archivo CSV en la hoja de cálculo + + + + CmdSpreadsheetMergeCells + + Spreadsheet + Hoja de cálculo + + + Merge cells + Combinar celdas + + + Merge selected cells in spreadsheet + Combinar las celdas seleccionadas en la hoja de cálculo + + + + CmdSpreadsheetSplitCell + + Spreadsheet + Hoja de cálculo + + + Split cell + Dividir celda + + + Split previously merged cells in spreadsheet + Dividir celdas combinadas previamente en la hoja de cálculo + + + + CmdSpreadsheetStyleBold + + Spreadsheet + Hoja de cálculo + + + Bold text + Negrita + + + Set bold text in selected cells + Texto en negrita en las celdas seleccionadas + + + + CmdSpreadsheetStyleItalic + + Spreadsheet + Hoja de cálculo + + + Italic text + Cursiva + + + Set italic text in selected cells + Texto en cursiva en las celdas seleccionadas + + + + CmdSpreadsheetStyleUnderline + + Spreadsheet + Hoja de cálculo + + + Underline text + Subrayado + + + Set underline text in selected cells + Texto subrayado en las celdas seleccionadas + + + + ColorPickerPopup + + Custom + Personalizado + + + + PropertiesDialog + + Cell properties + Propiedades de la celda + + + &Color + &Color + + + Text + Texto + + + Background + Fondo + + + &Alignment + &Alineacion + + + Horizontal + Horizontal + + + Left + Izquierda + + + Center + Centro + + + Right + Derecha + + + Vertical + Vertical + + + Top + Planta + + + Bottom + Inferior + + + &Style + &Estilo + + + Bold + Negrita + + + Italic + Cursiva + + + Underline + Subrayado + + + &Display unit + &Mostrar unidad + + + Unit string + Cadena de unidad + + + A&lias + A&lias + + + Alias for this cell + Alias para esta celda + + + + QObject + + All (*) + Todos (*) + + + Import file + Importar archivo + + + Export file + Exportar archivo + + + Cell contents + Contenido de la celda + + + Show spreadsheet + Mostrar la hoja de cálculo + + + + QtColorPicker + + Black + Negro + + + White + Blanco + + + Red + Rojo + + + Dark red + Rojo oscuro + + + Green + Verde + + + Dark green + Verde oscuro + + + Blue + Azul + + + Dark blue + Azul oscuro + + + Cyan + Cyab + + + Dark cyan + Cyan oscuro + + + Magenta + Magenta + + + Dark magenta + Magenta oscuro + + + Yellow + Amarillo + + + Dark yellow + Amarillo oscuro + + + Gray + Gris + + + Dark gray + Gris oscuro + + + Light gray + Gris claro + + + Custom + Personalizado + + + + Sheet + + Form + Formulario + + + &Contents + &Contenido + + + + SpreadsheetGui::SheetTableView + + Insert rows + Insertar fila + + + Remove rows + Eliminar fila + + + Insert columns + Insertar columnas + + + Remove columns + Eliminar columnas + + + Properties... + Propiedades... + + + + Workbench + + Spreadsheet + Hoja de cálculo + + + diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fi.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fi.qm new file mode 100644 index 000000000..23318b4bb Binary files /dev/null and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fi.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fi.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fi.ts new file mode 100644 index 000000000..39f40723b --- /dev/null +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fi.ts @@ -0,0 +1,443 @@ + + + + + CmdCreateSpreadsheet + + Spreadsheet + Taulukkolaskenta + + + Create spreadsheet + Luo laskentataulukko + + + Create a new spreadsheet + Luo uusi laskentataulukko + + + + CmdSpreadsheetAlignBottom + + Spreadsheet + Taulukkolaskenta + + + Align bottom + Tasaa alareunaan + + + Bottom-align contents of selected cells + Tasaa alareunaan valittujen solujen sisältö + + + + CmdSpreadsheetAlignCenter + + Spreadsheet + Taulukkolaskenta + + + Align center + Tasaa keskelle + + + Center-align contents of selected cells + Tasaa keskelle valittujen solujen sisältö + + + + CmdSpreadsheetAlignLeft + + Spreadsheet + Taulukkolaskenta + + + Align left + Tasaa vasemmalle + + + Left-align contents of selected cells + Tasaa vasemmalle valittujen solujen sisältö + + + + CmdSpreadsheetAlignRight + + Spreadsheet + Taulukkolaskenta + + + Align right + Tasaa oikealle + + + Right-align contents of selected cells + Tasaa oikealle valittujen solujen sisältö + + + + CmdSpreadsheetAlignTop + + Spreadsheet + Taulukkolaskenta + + + Align top + Tasaa yläreunaan + + + Top-align contents of selected cells + Tasaa yläreunaan valittujen solujen sisältö + + + + CmdSpreadsheetAlignVCenter + + Spreadsheet + Taulukkolaskenta + + + Vertically center-align + Pystysuoraan tasaus keskelle + + + Center-align contents vertically of selected cells + Tasaa yläreunaan pystysuorassa valittujen solujen sisältö + + + + CmdSpreadsheetExport + + Spreadsheet + Taulukkolaskenta + + + Export spreadsheet + Vie laskentataulukko + + + Export spreadsheet to CSV file + Vie laskentataulukko CSV-tiedostoon + + + + CmdSpreadsheetImport + + Spreadsheet + Taulukkolaskenta + + + Import spreadsheet + Tuo laskentataulukko + + + Import CSV file into spreadsheet + Tuo CSV tiedosto laskentataulukkoon + + + + CmdSpreadsheetMergeCells + + Spreadsheet + Taulukkolaskenta + + + Merge cells + Yhdistä solut + + + Merge selected cells in spreadsheet + Yhdistä valitut solut laskentataulukossa + + + + CmdSpreadsheetSplitCell + + Spreadsheet + Taulukkolaskenta + + + Split cell + Jaa solu + + + Split previously merged cells in spreadsheet + Jaa laskentataulukon aiemmin yhdistetyt solut + + + + CmdSpreadsheetStyleBold + + Spreadsheet + Taulukkolaskenta + + + Bold text + Lihavoitu teksti + + + Set bold text in selected cells + Määritä lihavoitu teksti valituissa soluissa + + + + CmdSpreadsheetStyleItalic + + Spreadsheet + Taulukkolaskenta + + + Italic text + Kursivoitu teksti + + + Set italic text in selected cells + Määritä kursivoitu teksti valituissa soluissa + + + + CmdSpreadsheetStyleUnderline + + Spreadsheet + Taulukkolaskenta + + + Underline text + Alleviivaa teksti + + + Set underline text in selected cells + Määritä alleviivattu teksti valituissa soluissa + + + + ColorPickerPopup + + Custom + Mukautettu + + + + PropertiesDialog + + Cell properties + Solun ominaisuudet + + + &Color + &Väri + + + Text + Teksti + + + Background + Tausta + + + &Alignment + &Tasaus + + + Horizontal + Vaakasuora + + + Left + Vasen + + + Center + Keskikohta + + + Right + Oikea + + + Vertical + Pystysuora + + + Top + Yläpuoli + + + Bottom + Pohja + + + &Style + &Tyyli + + + Bold + Lihavoitu + + + Italic + Kursivoitu + + + Underline + Alleviivaus + + + &Display unit + & Näyttöyksikkö + + + Unit string + Yksikkömerkkijono + + + A&lias + A&lias + + + Alias for this cell + Aliasnimi tälle solulle + + + + QObject + + All (*) + Kaikki (*) + + + Import file + Tuo tiedosto + + + Export file + Vie tiedosto + + + Cell contents + Solun sisältö + + + Show spreadsheet + Näytä laskentataulukko + + + + QtColorPicker + + Black + Musta + + + White + Valkoinen + + + Red + Punainen + + + Dark red + Tummanpunainen + + + Green + Vihreä + + + Dark green + Tummanvihreä + + + Blue + Sininen + + + Dark blue + Tummansininen + + + Cyan + Sinivihreä + + + Dark cyan + Tumman sinivihreä + + + Magenta + Purppura (magenta) + + + Dark magenta + Tumma purppura (t.magenta) + + + Yellow + Keltainen + + + Dark yellow + Tummankeltainen + + + Gray + Harmaa + + + Dark gray + Tummanharmaa + + + Light gray + Vaaleanharmaa + + + Custom + Mukautettu + + + + Sheet + + Form + Lomake + + + &Contents + &Sisältö + + + + SpreadsheetGui::SheetTableView + + Insert rows + Lisää rivejä + + + Remove rows + Poista rivejä + + + Insert columns + Lisää sarakkeita + + + Remove columns + Poista sarakkeita + + + Properties... + Ominaisuudet... + + + + Workbench + + Spreadsheet + Taulukkolaskenta + + + diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fr.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fr.qm new file mode 100644 index 000000000..265153e89 Binary files /dev/null and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fr.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fr.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fr.ts new file mode 100644 index 000000000..8279ce522 --- /dev/null +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fr.ts @@ -0,0 +1,443 @@ + + + + + CmdCreateSpreadsheet + + Spreadsheet + Tableur + + + Create spreadsheet + Créer une feuille de calcul + + + Create a new spreadsheet + Créer une nouvelle feuille de calcul + + + + CmdSpreadsheetAlignBottom + + Spreadsheet + Tableur + + + Align bottom + Aligner en bas + + + Bottom-align contents of selected cells + Aligne le contenu des cellules sélectionnées en bas + + + + CmdSpreadsheetAlignCenter + + Spreadsheet + Tableur + + + Align center + Alignement au centre + + + Center-align contents of selected cells + Aligne le contenu des cellules sélectionnées au centre + + + + CmdSpreadsheetAlignLeft + + Spreadsheet + Tableur + + + Align left + Alignement à gauche + + + Left-align contents of selected cells + Aligne le contenu des cellules sélectionnées à gauche + + + + CmdSpreadsheetAlignRight + + Spreadsheet + Tableur + + + Align right + Alignement à droite + + + Right-align contents of selected cells + Aligne le contenu des cellules sélectionnées à droite + + + + CmdSpreadsheetAlignTop + + Spreadsheet + Tableur + + + Align top + Alignement en haut + + + Top-align contents of selected cells + Aligne le contenu des cellules sélectionnées en haut + + + + CmdSpreadsheetAlignVCenter + + Spreadsheet + Tableur + + + Vertically center-align + Alignement vertical au centre + + + Center-align contents vertically of selected cells + Aligner le contenu des cellules sélectionnées au centre verticalement + + + + CmdSpreadsheetExport + + Spreadsheet + Tableur + + + Export spreadsheet + Exporter la feuille de calcul + + + Export spreadsheet to CSV file + Exporter la feuille de calcul vers un fichier CSV + + + + CmdSpreadsheetImport + + Spreadsheet + Tableur + + + Import spreadsheet + Importer une feuille de calcul + + + Import CSV file into spreadsheet + Importer un fichier CSV dans une feuille de calcul + + + + CmdSpreadsheetMergeCells + + Spreadsheet + Tableur + + + Merge cells + Fusionner des cellules + + + Merge selected cells in spreadsheet + Fusionner les cellules sélectionnées dans la feuille de calcul + + + + CmdSpreadsheetSplitCell + + Spreadsheet + Tableur + + + Split cell + Diviser la cellule + + + Split previously merged cells in spreadsheet + Diviser les cellules précédemment fusionnées dans la feuille de calcul + + + + CmdSpreadsheetStyleBold + + Spreadsheet + Tableur + + + Bold text + Texte en gras + + + Set bold text in selected cells + Mettre le texte en gras dans les cellules sélectionnées + + + + CmdSpreadsheetStyleItalic + + Spreadsheet + Tableur + + + Italic text + Texte en italique + + + Set italic text in selected cells + Mettre le texte en italique dans les cellules sélectionnées + + + + CmdSpreadsheetStyleUnderline + + Spreadsheet + Tableur + + + Underline text + Texte souligné + + + Set underline text in selected cells + Souligner le texte des cellules sélectionnées + + + + ColorPickerPopup + + Custom + Personnalisé + + + + PropertiesDialog + + Cell properties + Propriétés de la cellule + + + &Color + &Couleur + + + Text + Texte + + + Background + Arrière-plan + + + &Alignment + &Alignement + + + Horizontal + Horizontal + + + Left + Gauche + + + Center + Centre + + + Right + Droit + + + Vertical + Vertical + + + Top + Dessus + + + Bottom + Dessous + + + &Style + &Style + + + Bold + Gras + + + Italic + Italique + + + Underline + Souligné + + + &Display unit + &Affichage unités + + + Unit string + Texte unité + + + A&lias + A&lias + + + Alias for this cell + Alias pour cette cellule + + + + QObject + + All (*) + Tous (*) + + + Import file + Importer un fichier + + + Export file + Exporter un fichier + + + Cell contents + Contenu de la cellule + + + Show spreadsheet + Voir la feuille de calcul + + + + QtColorPicker + + Black + Noir + + + White + Blanc + + + Red + Rouge + + + Dark red + Rouge foncé + + + Green + Vert + + + Dark green + Vert foncé + + + Blue + Bleu + + + Dark blue + Bleu foncé + + + Cyan + Cyan + + + Dark cyan + Cyan foncé + + + Magenta + Magenta + + + Dark magenta + Magenta foncé + + + Yellow + Jaune + + + Dark yellow + Jaune foncé + + + Gray + Gris + + + Dark gray + Gris foncé + + + Light gray + Gris clair + + + Custom + Personnalisé + + + + Sheet + + Form + Forme + + + &Contents + &Contenu + + + + SpreadsheetGui::SheetTableView + + Insert rows + Insérer des lignes + + + Remove rows + Supprimer des lignes + + + Insert columns + Insérer des colonnes + + + Remove columns + Supprimer des colonnes + + + Properties... + Propriétés... + + + + Workbench + + Spreadsheet + Tableur + + + diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_hr.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_hr.qm new file mode 100644 index 000000000..af056301a Binary files /dev/null and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_hr.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_hr.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_hr.ts new file mode 100644 index 000000000..197f7af54 --- /dev/null +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_hr.ts @@ -0,0 +1,443 @@ + + + + + CmdCreateSpreadsheet + + Spreadsheet + Spreadsheet + + + Create spreadsheet + Create spreadsheet + + + Create a new spreadsheet + Create a new spreadsheet + + + + CmdSpreadsheetAlignBottom + + Spreadsheet + Spreadsheet + + + Align bottom + Align bottom + + + Bottom-align contents of selected cells + Bottom-align contents of selected cells + + + + CmdSpreadsheetAlignCenter + + Spreadsheet + Spreadsheet + + + Align center + Align center + + + Center-align contents of selected cells + Center-align contents of selected cells + + + + CmdSpreadsheetAlignLeft + + Spreadsheet + Spreadsheet + + + Align left + Align left + + + Left-align contents of selected cells + Left-align contents of selected cells + + + + CmdSpreadsheetAlignRight + + Spreadsheet + Spreadsheet + + + Align right + Align right + + + Right-align contents of selected cells + Right-align contents of selected cells + + + + CmdSpreadsheetAlignTop + + Spreadsheet + Spreadsheet + + + Align top + Align top + + + Top-align contents of selected cells + Top-align contents of selected cells + + + + CmdSpreadsheetAlignVCenter + + Spreadsheet + Spreadsheet + + + Vertically center-align + Vertically center-align + + + Center-align contents vertically of selected cells + Center-align contents vertically of selected cells + + + + CmdSpreadsheetExport + + Spreadsheet + Spreadsheet + + + Export spreadsheet + Export spreadsheet + + + Export spreadsheet to CSV file + Export spreadsheet to CSV file + + + + CmdSpreadsheetImport + + Spreadsheet + Spreadsheet + + + Import spreadsheet + Import spreadsheet + + + Import CSV file into spreadsheet + Import CSV file into spreadsheet + + + + CmdSpreadsheetMergeCells + + Spreadsheet + Spreadsheet + + + Merge cells + Merge cells + + + Merge selected cells in spreadsheet + Merge selected cells in spreadsheet + + + + CmdSpreadsheetSplitCell + + Spreadsheet + Spreadsheet + + + Split cell + Split cell + + + Split previously merged cells in spreadsheet + Split previously merged cells in spreadsheet + + + + CmdSpreadsheetStyleBold + + Spreadsheet + Spreadsheet + + + Bold text + Bold text + + + Set bold text in selected cells + Set bold text in selected cells + + + + CmdSpreadsheetStyleItalic + + Spreadsheet + Spreadsheet + + + Italic text + Italic text + + + Set italic text in selected cells + Set italic text in selected cells + + + + CmdSpreadsheetStyleUnderline + + Spreadsheet + Spreadsheet + + + Underline text + Underline text + + + Set underline text in selected cells + Set underline text in selected cells + + + + ColorPickerPopup + + Custom + Custom + + + + PropertiesDialog + + Cell properties + Cell properties + + + &Color + &Color + + + Text + Tekst + + + Background + Background + + + &Alignment + &Alignment + + + Horizontal + Vodoravno + + + Left + Lijevo + + + Center + Center + + + Right + Desno + + + Vertical + Okomito + + + Top + Gore + + + Bottom + Ispod + + + &Style + &Style + + + Bold + Bold + + + Italic + Italic + + + Underline + Underline + + + &Display unit + &Display unit + + + Unit string + Unit string + + + A&lias + A&lias + + + Alias for this cell + Alias for this cell + + + + QObject + + All (*) + All (*) + + + Import file + Uvoz datoteke + + + Export file + Izvoz datoteke + + + Cell contents + Cell contents + + + Show spreadsheet + Show spreadsheet + + + + QtColorPicker + + Black + Crna + + + White + Bijela + + + Red + Red + + + Dark red + Dark red + + + Green + Green + + + Dark green + Dark green + + + Blue + Blue + + + Dark blue + Dark blue + + + Cyan + Cyan + + + Dark cyan + Dark cyan + + + Magenta + Magenta + + + Dark magenta + Dark magenta + + + Yellow + Yellow + + + Dark yellow + Dark yellow + + + Gray + Gray + + + Dark gray + Dark gray + + + Light gray + Light gray + + + Custom + Custom + + + + Sheet + + Form + Obrazac + + + &Contents + &Contents + + + + SpreadsheetGui::SheetTableView + + Insert rows + Insert rows + + + Remove rows + Remove rows + + + Insert columns + Insert columns + + + Remove columns + Remove columns + + + Properties... + Properties... + + + + Workbench + + Spreadsheet + Spreadsheet + + + diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_hu.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_hu.qm new file mode 100644 index 000000000..08f1a0f37 Binary files /dev/null and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_hu.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_hu.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_hu.ts new file mode 100644 index 000000000..21abef228 --- /dev/null +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_hu.ts @@ -0,0 +1,443 @@ + + + + + CmdCreateSpreadsheet + + Spreadsheet + Spreadsheet + + + Create spreadsheet + Create spreadsheet + + + Create a new spreadsheet + Create a new spreadsheet + + + + CmdSpreadsheetAlignBottom + + Spreadsheet + Spreadsheet + + + Align bottom + Align bottom + + + Bottom-align contents of selected cells + Bottom-align contents of selected cells + + + + CmdSpreadsheetAlignCenter + + Spreadsheet + Spreadsheet + + + Align center + Align center + + + Center-align contents of selected cells + Center-align contents of selected cells + + + + CmdSpreadsheetAlignLeft + + Spreadsheet + Spreadsheet + + + Align left + Align left + + + Left-align contents of selected cells + Left-align contents of selected cells + + + + CmdSpreadsheetAlignRight + + Spreadsheet + Spreadsheet + + + Align right + Align right + + + Right-align contents of selected cells + Right-align contents of selected cells + + + + CmdSpreadsheetAlignTop + + Spreadsheet + Spreadsheet + + + Align top + Align top + + + Top-align contents of selected cells + Top-align contents of selected cells + + + + CmdSpreadsheetAlignVCenter + + Spreadsheet + Spreadsheet + + + Vertically center-align + Vertically center-align + + + Center-align contents vertically of selected cells + Center-align contents vertically of selected cells + + + + CmdSpreadsheetExport + + Spreadsheet + Spreadsheet + + + Export spreadsheet + Export spreadsheet + + + Export spreadsheet to CSV file + Export spreadsheet to CSV file + + + + CmdSpreadsheetImport + + Spreadsheet + Spreadsheet + + + Import spreadsheet + Import spreadsheet + + + Import CSV file into spreadsheet + Import CSV file into spreadsheet + + + + CmdSpreadsheetMergeCells + + Spreadsheet + Spreadsheet + + + Merge cells + Merge cells + + + Merge selected cells in spreadsheet + Merge selected cells in spreadsheet + + + + CmdSpreadsheetSplitCell + + Spreadsheet + Spreadsheet + + + Split cell + Split cell + + + Split previously merged cells in spreadsheet + Split previously merged cells in spreadsheet + + + + CmdSpreadsheetStyleBold + + Spreadsheet + Spreadsheet + + + Bold text + Bold text + + + Set bold text in selected cells + Set bold text in selected cells + + + + CmdSpreadsheetStyleItalic + + Spreadsheet + Spreadsheet + + + Italic text + Italic text + + + Set italic text in selected cells + Set italic text in selected cells + + + + CmdSpreadsheetStyleUnderline + + Spreadsheet + Spreadsheet + + + Underline text + Underline text + + + Set underline text in selected cells + Set underline text in selected cells + + + + ColorPickerPopup + + Custom + Custom + + + + PropertiesDialog + + Cell properties + Cell properties + + + &Color + &Color + + + Text + Szöveg + + + Background + Background + + + &Alignment + &Alignment + + + Horizontal + Vízszintes + + + Left + Bal nézet + + + Center + Center + + + Right + Jobb + + + Vertical + Függőleges + + + Top + Felülnézet + + + Bottom + Alsó + + + &Style + &Style + + + Bold + Bold + + + Italic + Italic + + + Underline + Underline + + + &Display unit + &Display unit + + + Unit string + Unit string + + + A&lias + A&lias + + + Alias for this cell + Alias for this cell + + + + QObject + + All (*) + All (*) + + + Import file + Fájl importálása + + + Export file + Fájl exportálása + + + Cell contents + Cell contents + + + Show spreadsheet + Show spreadsheet + + + + QtColorPicker + + Black + Fekete + + + White + Fehér + + + Red + Red + + + Dark red + Dark red + + + Green + Green + + + Dark green + Dark green + + + Blue + Blue + + + Dark blue + Dark blue + + + Cyan + Cyan + + + Dark cyan + Dark cyan + + + Magenta + Magenta + + + Dark magenta + Dark magenta + + + Yellow + Yellow + + + Dark yellow + Dark yellow + + + Gray + Gray + + + Dark gray + Dark gray + + + Light gray + Light gray + + + Custom + Custom + + + + Sheet + + Form + Űrlap + + + &Contents + &Contents + + + + SpreadsheetGui::SheetTableView + + Insert rows + Insert rows + + + Remove rows + Remove rows + + + Insert columns + Insert columns + + + Remove columns + Remove columns + + + Properties... + Properties... + + + + Workbench + + Spreadsheet + Spreadsheet + + + diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_it.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_it.qm new file mode 100644 index 000000000..a55ae4384 Binary files /dev/null and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_it.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_it.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_it.ts new file mode 100644 index 000000000..7c2ec0d98 --- /dev/null +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_it.ts @@ -0,0 +1,443 @@ + + + + + CmdCreateSpreadsheet + + Spreadsheet + Foglio di calcolo + + + Create spreadsheet + Crea un foglio di calcolo + + + Create a new spreadsheet + Crea un nuovo foglio di calcolo + + + + CmdSpreadsheetAlignBottom + + Spreadsheet + Foglio di calcolo + + + Align bottom + Allinea la parte inferiore + + + Bottom-align contents of selected cells + Allinea in basso il contenuto delle celle selezionate + + + + CmdSpreadsheetAlignCenter + + Spreadsheet + Foglio di calcolo + + + Align center + Allinea al centro + + + Center-align contents of selected cells + Centra il contenuto delle celle selezionate + + + + CmdSpreadsheetAlignLeft + + Spreadsheet + Foglio di calcolo + + + Align left + Allinea a sinistra + + + Left-align contents of selected cells + Allinea a sinistra il contenuto delle celle selezionate + + + + CmdSpreadsheetAlignRight + + Spreadsheet + Foglio di calcolo + + + Align right + Allinea a destra + + + Right-align contents of selected cells + Allinea a destra il contenuto delle celle selezionate + + + + CmdSpreadsheetAlignTop + + Spreadsheet + Foglio di calcolo + + + Align top + Allinea in alto + + + Top-align contents of selected cells + Allinea in alto il contenuto delle celle selezionate + + + + CmdSpreadsheetAlignVCenter + + Spreadsheet + Foglio di calcolo + + + Vertically center-align + Centra in verticale + + + Center-align contents vertically of selected cells + Allinea verticalmente al centro il contenuto delle celle selezionate + + + + CmdSpreadsheetExport + + Spreadsheet + Foglio di calcolo + + + Export spreadsheet + Esporta il foglio di calcolo + + + Export spreadsheet to CSV file + Esporta il foglio di calcolo in un file CSV + + + + CmdSpreadsheetImport + + Spreadsheet + Foglio di calcolo + + + Import spreadsheet + Importa foglio di calcolo + + + Import CSV file into spreadsheet + File CSV da importare nel foglio di calcolo + + + + CmdSpreadsheetMergeCells + + Spreadsheet + Foglio di calcolo + + + Merge cells + Unisci le celle + + + Merge selected cells in spreadsheet + Unisce le celle selezionate nel foglio di calcolo + + + + CmdSpreadsheetSplitCell + + Spreadsheet + Foglio di calcolo + + + Split cell + Dividi cella + + + Split previously merged cells in spreadsheet + Dividi le celle precedentemente Unite nel foglio di calcolo + + + + CmdSpreadsheetStyleBold + + Spreadsheet + Foglio di calcolo + + + Bold text + Testo in grassetto + + + Set bold text in selected cells + Imposta il testo in grassetto nelle celle selezionate + + + + CmdSpreadsheetStyleItalic + + Spreadsheet + Foglio di calcolo + + + Italic text + Testo in corsivo + + + Set italic text in selected cells + Imposta il testo in corsivo nelle celle selezionate + + + + CmdSpreadsheetStyleUnderline + + Spreadsheet + Foglio di calcolo + + + Underline text + Sottolinea il testo + + + Set underline text in selected cells + Imposta la sottolineatura del testo nelle celle selezionate + + + + ColorPickerPopup + + Custom + Personalizza + + + + PropertiesDialog + + Cell properties + Proprietà delle celle + + + &Color + &Colore + + + Text + Testo + + + Background + Sfondo + + + &Alignment + &Allineamento + + + Horizontal + Orizzontale + + + Left + Da sinistra + + + Center + Centro + + + Right + Destra + + + Vertical + Verticale + + + Top + Dall'alto + + + Bottom + Dal basso + + + &Style + &Stile + + + Bold + Grassetto + + + Italic + Corsivo + + + Underline + Sottolineato + + + &Display unit + Unità &di visualizzazione + + + Unit string + Stringa di unità + + + A&lias + A&lias + + + Alias for this cell + Alias per questa cella + + + + QObject + + All (*) + Tutto (*) + + + Import file + Importa file + + + Export file + Esporta file + + + Cell contents + Contenuto della cella + + + Show spreadsheet + Visualizza il foglio di calcolo + + + + QtColorPicker + + Black + Nero + + + White + Bianco + + + Red + Rosso + + + Dark red + Rosso scuro + + + Green + Verde + + + Dark green + Verde scuro + + + Blue + Blu + + + Dark blue + Blu scuro + + + Cyan + Ciano + + + Dark cyan + Ciano scuro + + + Magenta + Magenta + + + Dark magenta + Magenta scuro + + + Yellow + Giallo + + + Dark yellow + Giallo scuro + + + Gray + Grigio + + + Dark gray + Grigio scuro + + + Light gray + Grigio chiaro + + + Custom + Personalizza + + + + Sheet + + Form + Modulo + + + &Contents + &Contenuto + + + + SpreadsheetGui::SheetTableView + + Insert rows + Inserisci righe + + + Remove rows + Rimuovi righe + + + Insert columns + Inserisci colonne + + + Remove columns + Rimuovi colonne + + + Properties... + Proprietà... + + + + Workbench + + Spreadsheet + Foglio di calcolo + + + diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ja.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ja.qm new file mode 100644 index 000000000..8732520db Binary files /dev/null and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ja.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ja.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ja.ts new file mode 100644 index 000000000..88b6f239e --- /dev/null +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ja.ts @@ -0,0 +1,443 @@ + + + + + CmdCreateSpreadsheet + + Spreadsheet + Spreadsheet + + + Create spreadsheet + Create spreadsheet + + + Create a new spreadsheet + Create a new spreadsheet + + + + CmdSpreadsheetAlignBottom + + Spreadsheet + Spreadsheet + + + Align bottom + Align bottom + + + Bottom-align contents of selected cells + Bottom-align contents of selected cells + + + + CmdSpreadsheetAlignCenter + + Spreadsheet + Spreadsheet + + + Align center + Align center + + + Center-align contents of selected cells + Center-align contents of selected cells + + + + CmdSpreadsheetAlignLeft + + Spreadsheet + Spreadsheet + + + Align left + Align left + + + Left-align contents of selected cells + Left-align contents of selected cells + + + + CmdSpreadsheetAlignRight + + Spreadsheet + Spreadsheet + + + Align right + Align right + + + Right-align contents of selected cells + Right-align contents of selected cells + + + + CmdSpreadsheetAlignTop + + Spreadsheet + Spreadsheet + + + Align top + Align top + + + Top-align contents of selected cells + Top-align contents of selected cells + + + + CmdSpreadsheetAlignVCenter + + Spreadsheet + Spreadsheet + + + Vertically center-align + Vertically center-align + + + Center-align contents vertically of selected cells + Center-align contents vertically of selected cells + + + + CmdSpreadsheetExport + + Spreadsheet + Spreadsheet + + + Export spreadsheet + Export spreadsheet + + + Export spreadsheet to CSV file + Export spreadsheet to CSV file + + + + CmdSpreadsheetImport + + Spreadsheet + Spreadsheet + + + Import spreadsheet + Import spreadsheet + + + Import CSV file into spreadsheet + Import CSV file into spreadsheet + + + + CmdSpreadsheetMergeCells + + Spreadsheet + Spreadsheet + + + Merge cells + Merge cells + + + Merge selected cells in spreadsheet + Merge selected cells in spreadsheet + + + + CmdSpreadsheetSplitCell + + Spreadsheet + Spreadsheet + + + Split cell + Split cell + + + Split previously merged cells in spreadsheet + Split previously merged cells in spreadsheet + + + + CmdSpreadsheetStyleBold + + Spreadsheet + Spreadsheet + + + Bold text + Bold text + + + Set bold text in selected cells + Set bold text in selected cells + + + + CmdSpreadsheetStyleItalic + + Spreadsheet + Spreadsheet + + + Italic text + Italic text + + + Set italic text in selected cells + Set italic text in selected cells + + + + CmdSpreadsheetStyleUnderline + + Spreadsheet + Spreadsheet + + + Underline text + Underline text + + + Set underline text in selected cells + Set underline text in selected cells + + + + ColorPickerPopup + + Custom + Custom + + + + PropertiesDialog + + Cell properties + Cell properties + + + &Color + &Color + + + Text + テキスト + + + Background + Background + + + &Alignment + &Alignment + + + Horizontal + 水平方向 + + + Left + 左面図 + + + Center + 中心 + + + Right + 右面図 + + + Vertical + 垂直方向 + + + Top + 上面図 + + + Bottom + 底面 + + + &Style + &Style + + + Bold + Bold + + + Italic + Italic + + + Underline + Underline + + + &Display unit + &Display unit + + + Unit string + Unit string + + + A&lias + A&lias + + + Alias for this cell + Alias for this cell + + + + QObject + + All (*) + All (*) + + + Import file + ファイルをインポート + + + Export file + ファイルのエクスポート + + + Cell contents + Cell contents + + + Show spreadsheet + Show spreadsheet + + + + QtColorPicker + + Black + + + + White + + + + Red + Red + + + Dark red + Dark red + + + Green + Green + + + Dark green + Dark green + + + Blue + Blue + + + Dark blue + Dark blue + + + Cyan + Cyan + + + Dark cyan + Dark cyan + + + Magenta + Magenta + + + Dark magenta + Dark magenta + + + Yellow + Yellow + + + Dark yellow + Dark yellow + + + Gray + Gray + + + Dark gray + Dark gray + + + Light gray + Light gray + + + Custom + Custom + + + + Sheet + + Form + フォーム + + + &Contents + &Contents + + + + SpreadsheetGui::SheetTableView + + Insert rows + Insert rows + + + Remove rows + Remove rows + + + Insert columns + Insert columns + + + Remove columns + Remove columns + + + Properties... + Properties... + + + + Workbench + + Spreadsheet + Spreadsheet + + + diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_nl.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_nl.qm new file mode 100644 index 000000000..399c2d96f Binary files /dev/null and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_nl.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_nl.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_nl.ts new file mode 100644 index 000000000..ffc746f76 --- /dev/null +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_nl.ts @@ -0,0 +1,443 @@ + + + + + CmdCreateSpreadsheet + + Spreadsheet + Rekenblad + + + Create spreadsheet + Create spreadsheet + + + Create a new spreadsheet + Create a new spreadsheet + + + + CmdSpreadsheetAlignBottom + + Spreadsheet + Rekenblad + + + Align bottom + Align bottom + + + Bottom-align contents of selected cells + Bottom-align contents of selected cells + + + + CmdSpreadsheetAlignCenter + + Spreadsheet + Rekenblad + + + Align center + Align center + + + Center-align contents of selected cells + Center-align contents of selected cells + + + + CmdSpreadsheetAlignLeft + + Spreadsheet + Rekenblad + + + Align left + Links uitlijnen + + + Left-align contents of selected cells + Left-align contents of selected cells + + + + CmdSpreadsheetAlignRight + + Spreadsheet + Rekenblad + + + Align right + Rechts uitlijnen + + + Right-align contents of selected cells + Right-align contents of selected cells + + + + CmdSpreadsheetAlignTop + + Spreadsheet + Rekenblad + + + Align top + Bovenaan uitlijnen + + + Top-align contents of selected cells + Top-align contents of selected cells + + + + CmdSpreadsheetAlignVCenter + + Spreadsheet + Rekenblad + + + Vertically center-align + Vertically center-align + + + Center-align contents vertically of selected cells + Center-align contents vertically of selected cells + + + + CmdSpreadsheetExport + + Spreadsheet + Rekenblad + + + Export spreadsheet + Export spreadsheet + + + Export spreadsheet to CSV file + Export spreadsheet to CSV file + + + + CmdSpreadsheetImport + + Spreadsheet + Rekenblad + + + Import spreadsheet + Import spreadsheet + + + Import CSV file into spreadsheet + Import CSV file into spreadsheet + + + + CmdSpreadsheetMergeCells + + Spreadsheet + Rekenblad + + + Merge cells + Merge cells + + + Merge selected cells in spreadsheet + Merge selected cells in spreadsheet + + + + CmdSpreadsheetSplitCell + + Spreadsheet + Rekenblad + + + Split cell + Split cell + + + Split previously merged cells in spreadsheet + Split previously merged cells in spreadsheet + + + + CmdSpreadsheetStyleBold + + Spreadsheet + Rekenblad + + + Bold text + Bold text + + + Set bold text in selected cells + Set bold text in selected cells + + + + CmdSpreadsheetStyleItalic + + Spreadsheet + Rekenblad + + + Italic text + Italic text + + + Set italic text in selected cells + Set italic text in selected cells + + + + CmdSpreadsheetStyleUnderline + + Spreadsheet + Rekenblad + + + Underline text + Underline text + + + Set underline text in selected cells + Set underline text in selected cells + + + + ColorPickerPopup + + Custom + Custom + + + + PropertiesDialog + + Cell properties + Cell properties + + + &Color + &Color + + + Text + Tekst + + + Background + Background + + + &Alignment + &Alignment + + + Horizontal + Horizontaal + + + Left + Links + + + Center + Middelpunt + + + Right + Rechts + + + Vertical + Verticaal + + + Top + Boven + + + Bottom + Onder + + + &Style + &Style + + + Bold + Bold + + + Italic + Italic + + + Underline + Underline + + + &Display unit + &Display unit + + + Unit string + Unit string + + + A&lias + A&lias + + + Alias for this cell + Alias for this cell + + + + QObject + + All (*) + All (*) + + + Import file + Bestand importeren + + + Export file + Bestand exporteren + + + Cell contents + Cell contents + + + Show spreadsheet + Show spreadsheet + + + + QtColorPicker + + Black + Zwart + + + White + Wit + + + Red + Rood + + + Dark red + Donkerrood + + + Green + Groen + + + Dark green + Donkergroen + + + Blue + Blauw + + + Dark blue + Donkerblauw + + + Cyan + Cyaan + + + Dark cyan + Donkercyaan + + + Magenta + Magenta + + + Dark magenta + Donkermagenta + + + Yellow + Geel + + + Dark yellow + Donkergeel + + + Gray + Grijs + + + Dark gray + Dark gray + + + Light gray + Light gray + + + Custom + Custom + + + + Sheet + + Form + Vorm + + + &Contents + &Contents + + + + SpreadsheetGui::SheetTableView + + Insert rows + Insert rows + + + Remove rows + Remove rows + + + Insert columns + Insert columns + + + Remove columns + Remove columns + + + Properties... + Properties... + + + + Workbench + + Spreadsheet + Rekenblad + + + diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_no.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_no.qm new file mode 100644 index 000000000..629d0644a Binary files /dev/null and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_no.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_no.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_no.ts new file mode 100644 index 000000000..4118fad36 --- /dev/null +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_no.ts @@ -0,0 +1,443 @@ + + + + + CmdCreateSpreadsheet + + Spreadsheet + Regneark + + + Create spreadsheet + Opprett regneark + + + Create a new spreadsheet + Opprett et nytt regneark + + + + CmdSpreadsheetAlignBottom + + Spreadsheet + Regneark + + + Align bottom + Bunnjuster + + + Bottom-align contents of selected cells + Juster celleinnhold nederst i merkede celler + + + + CmdSpreadsheetAlignCenter + + Spreadsheet + Regneark + + + Align center + Midtstill + + + Center-align contents of selected cells + Sentrer celleinnhold i merkede celler + + + + CmdSpreadsheetAlignLeft + + Spreadsheet + Regneark + + + Align left + Venstrejuster + + + Left-align contents of selected cells + Venstrejuster innholdet i merkede celler + + + + CmdSpreadsheetAlignRight + + Spreadsheet + Regneark + + + Align right + Høyrejuster + + + Right-align contents of selected cells + Høyrejuster innholdet i merkede celler + + + + CmdSpreadsheetAlignTop + + Spreadsheet + Regneark + + + Align top + Toppjuster + + + Top-align contents of selected cells + Toppjuster innholdet i merkede celler + + + + CmdSpreadsheetAlignVCenter + + Spreadsheet + Regneark + + + Vertically center-align + Senterjuster vertikalt + + + Center-align contents vertically of selected cells + Sentrer innholdet i merkede celler vertikalt + + + + CmdSpreadsheetExport + + Spreadsheet + Regneark + + + Export spreadsheet + Eksportere regneark + + + Export spreadsheet to CSV file + Eksporter regnearket til en komma-separert fil + + + + CmdSpreadsheetImport + + Spreadsheet + Regneark + + + Import spreadsheet + Importer regneark + + + Import CSV file into spreadsheet + Importer kommaseparert fil + + + + CmdSpreadsheetMergeCells + + Spreadsheet + Regneark + + + Merge cells + Slå sammen celler + + + Merge selected cells in spreadsheet + Slå sammen merkede celler i regnearket + + + + CmdSpreadsheetSplitCell + + Spreadsheet + Regneark + + + Split cell + Splitt celler + + + Split previously merged cells in spreadsheet + Del tidligere sammenslåtte celler i regnearket + + + + CmdSpreadsheetStyleBold + + Spreadsheet + Regneark + + + Bold text + Fet tekst + + + Set bold text in selected cells + Angi fet tekst i merkede celler + + + + CmdSpreadsheetStyleItalic + + Spreadsheet + Regneark + + + Italic text + Kursiv tekst + + + Set italic text in selected cells + Angi kursiv tekst i merkede celler + + + + CmdSpreadsheetStyleUnderline + + Spreadsheet + Regneark + + + Underline text + Understreke tekst + + + Set underline text in selected cells + Angi understreket tekst i merkede celler + + + + ColorPickerPopup + + Custom + Egendefinert + + + + PropertiesDialog + + Cell properties + Egenskaper for celle + + + &Color + &Farge + + + Text + Tekst + + + Background + Bakgrunn + + + &Alignment + &Justering + + + Horizontal + Horizontal + + + Left + Venstre + + + Center + Center + + + Right + Høyre + + + Vertical + Vertical + + + Top + Topp + + + Bottom + Bunn + + + &Style + &Stil + + + Bold + Fet + + + Italic + Kursiv + + + Underline + Understreking + + + &Display unit + &Visningsenhet + + + Unit string + Enhetsstreng + + + A&lias + A&lias + + + Alias for this cell + Alias for denne cellen + + + + QObject + + All (*) + Alle (*) + + + Import file + Importer fil + + + Export file + Eksporter fil + + + Cell contents + Celleinnhold + + + Show spreadsheet + Vis regneark + + + + QtColorPicker + + Black + Svart + + + White + Hvit + + + Red + Rød + + + Dark red + Mørk rød + + + Green + Grønn + + + Dark green + Mørk grønn + + + Blue + Blå + + + Dark blue + Mørk blå + + + Cyan + Cyan + + + Dark cyan + Mørk cyan + + + Magenta + Magenta + + + Dark magenta + Mørk magenta + + + Yellow + Gul + + + Dark yellow + Mørk gul + + + Gray + Grå + + + Dark gray + Mørk grå + + + Light gray + Lys grå + + + Custom + Egendefinert + + + + Sheet + + Form + Skjema + + + &Contents + &Innhold + + + + SpreadsheetGui::SheetTableView + + Insert rows + Sett inn rader + + + Remove rows + Fjern rader + + + Insert columns + Sett inn kolonner + + + Remove columns + Fjern kolonner + + + Properties... + Egenskaper... + + + + Workbench + + Spreadsheet + Regneark + + + diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pl.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pl.qm new file mode 100644 index 000000000..ab9a2aaf5 Binary files /dev/null and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pl.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pl.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pl.ts new file mode 100644 index 000000000..6ad4e21e8 --- /dev/null +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pl.ts @@ -0,0 +1,443 @@ + + + + + CmdCreateSpreadsheet + + Spreadsheet + Spreadsheet + + + Create spreadsheet + Create spreadsheet + + + Create a new spreadsheet + Create a new spreadsheet + + + + CmdSpreadsheetAlignBottom + + Spreadsheet + Spreadsheet + + + Align bottom + Align bottom + + + Bottom-align contents of selected cells + Bottom-align contents of selected cells + + + + CmdSpreadsheetAlignCenter + + Spreadsheet + Spreadsheet + + + Align center + Align center + + + Center-align contents of selected cells + Center-align contents of selected cells + + + + CmdSpreadsheetAlignLeft + + Spreadsheet + Spreadsheet + + + Align left + Align left + + + Left-align contents of selected cells + Left-align contents of selected cells + + + + CmdSpreadsheetAlignRight + + Spreadsheet + Spreadsheet + + + Align right + Align right + + + Right-align contents of selected cells + Right-align contents of selected cells + + + + CmdSpreadsheetAlignTop + + Spreadsheet + Spreadsheet + + + Align top + Align top + + + Top-align contents of selected cells + Top-align contents of selected cells + + + + CmdSpreadsheetAlignVCenter + + Spreadsheet + Spreadsheet + + + Vertically center-align + Vertically center-align + + + Center-align contents vertically of selected cells + Center-align contents vertically of selected cells + + + + CmdSpreadsheetExport + + Spreadsheet + Spreadsheet + + + Export spreadsheet + Export spreadsheet + + + Export spreadsheet to CSV file + Export spreadsheet to CSV file + + + + CmdSpreadsheetImport + + Spreadsheet + Spreadsheet + + + Import spreadsheet + Import spreadsheet + + + Import CSV file into spreadsheet + Import CSV file into spreadsheet + + + + CmdSpreadsheetMergeCells + + Spreadsheet + Spreadsheet + + + Merge cells + Merge cells + + + Merge selected cells in spreadsheet + Merge selected cells in spreadsheet + + + + CmdSpreadsheetSplitCell + + Spreadsheet + Spreadsheet + + + Split cell + Split cell + + + Split previously merged cells in spreadsheet + Split previously merged cells in spreadsheet + + + + CmdSpreadsheetStyleBold + + Spreadsheet + Spreadsheet + + + Bold text + Bold text + + + Set bold text in selected cells + Set bold text in selected cells + + + + CmdSpreadsheetStyleItalic + + Spreadsheet + Spreadsheet + + + Italic text + Italic text + + + Set italic text in selected cells + Set italic text in selected cells + + + + CmdSpreadsheetStyleUnderline + + Spreadsheet + Spreadsheet + + + Underline text + Underline text + + + Set underline text in selected cells + Set underline text in selected cells + + + + ColorPickerPopup + + Custom + Custom + + + + PropertiesDialog + + Cell properties + Cell properties + + + &Color + &Color + + + Text + Tekst + + + Background + Background + + + &Alignment + &Alignment + + + Horizontal + Pozioma + + + Left + Lewa + + + Center + Środek + + + Right + Prawo + + + Vertical + Pionowa + + + Top + Góra + + + Bottom + U dołu + + + &Style + &Style + + + Bold + Bold + + + Italic + Italic + + + Underline + Underline + + + &Display unit + &Display unit + + + Unit string + Unit string + + + A&lias + A&lias + + + Alias for this cell + Alias for this cell + + + + QObject + + All (*) + All (*) + + + Import file + Importuj plik + + + Export file + Eksportuj plik + + + Cell contents + Cell contents + + + Show spreadsheet + Show spreadsheet + + + + QtColorPicker + + Black + Czarny + + + White + Biały + + + Red + Red + + + Dark red + Dark red + + + Green + Green + + + Dark green + Dark green + + + Blue + Blue + + + Dark blue + Dark blue + + + Cyan + Cyan + + + Dark cyan + Dark cyan + + + Magenta + Magenta + + + Dark magenta + Dark magenta + + + Yellow + Yellow + + + Dark yellow + Dark yellow + + + Gray + Gray + + + Dark gray + Dark gray + + + Light gray + Light gray + + + Custom + Custom + + + + Sheet + + Form + Formularz + + + &Contents + &Contents + + + + SpreadsheetGui::SheetTableView + + Insert rows + Insert rows + + + Remove rows + Remove rows + + + Insert columns + Insert columns + + + Remove columns + Remove columns + + + Properties... + Properties... + + + + Workbench + + Spreadsheet + Spreadsheet + + + diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.qm new file mode 100644 index 000000000..4f0abbd1e Binary files /dev/null and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.ts new file mode 100644 index 000000000..33d0b486e --- /dev/null +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.ts @@ -0,0 +1,443 @@ + + + + + CmdCreateSpreadsheet + + Spreadsheet + Planilha + + + Create spreadsheet + Criar planilha + + + Create a new spreadsheet + Cria uma nova planilha + + + + CmdSpreadsheetAlignBottom + + Spreadsheet + Planilha + + + Align bottom + Alinhar abaixo + + + Bottom-align contents of selected cells + Alinha o conteúdo das células selecionadas abaixo + + + + CmdSpreadsheetAlignCenter + + Spreadsheet + Planilha + + + Align center + Alinhar ao centro + + + Center-align contents of selected cells + Alinha o conteúdo das células selecionadas no centro + + + + CmdSpreadsheetAlignLeft + + Spreadsheet + Planilha + + + Align left + Alinhar à esquerda + + + Left-align contents of selected cells + Alinha o conteúdo das células selecionadas a esquerda + + + + CmdSpreadsheetAlignRight + + Spreadsheet + Planilha + + + Align right + Alinhar à direita + + + Right-align contents of selected cells + Alinha o conteúdo das células selecionadas à direita + + + + CmdSpreadsheetAlignTop + + Spreadsheet + Planilha + + + Align top + Alinhar acima + + + Top-align contents of selected cells + Alinha o conteúdo das células selecionadas acima + + + + CmdSpreadsheetAlignVCenter + + Spreadsheet + Planilha + + + Vertically center-align + Alinhar no centro verticalmente + + + Center-align contents vertically of selected cells + Alinha o conteúdo na vertical de células selecionadas ao centro verticalmente + + + + CmdSpreadsheetExport + + Spreadsheet + Planilha + + + Export spreadsheet + Exportar planilha + + + Export spreadsheet to CSV file + Exporta uma planilha para um arquivo CSV + + + + CmdSpreadsheetImport + + Spreadsheet + Planilha + + + Import spreadsheet + Importar planilha + + + Import CSV file into spreadsheet + Importa um arquivo CSV em uma planilha + + + + CmdSpreadsheetMergeCells + + Spreadsheet + Planilha + + + Merge cells + Mesclar células + + + Merge selected cells in spreadsheet + Mescla as células selecionadas na planilha + + + + CmdSpreadsheetSplitCell + + Spreadsheet + Planilha + + + Split cell + Dividir célula + + + Split previously merged cells in spreadsheet + Divide células mescladas anteriormente na planilha + + + + CmdSpreadsheetStyleBold + + Spreadsheet + Planilha + + + Bold text + Negrito + + + Set bold text in selected cells + Coloca o texto em negrito nas células selecionadas + + + + CmdSpreadsheetStyleItalic + + Spreadsheet + Planilha + + + Italic text + Itálico + + + Set italic text in selected cells + Coloca o texto em itálico nas células selecionadas + + + + CmdSpreadsheetStyleUnderline + + Spreadsheet + Planilha + + + Underline text + Sublinhado + + + Set underline text in selected cells + Coloca o texto sublinhado nas células selecionadas + + + + ColorPickerPopup + + Custom + Personalizado + + + + PropertiesDialog + + Cell properties + Propriedades da célula + + + &Color + &Cor + + + Text + Texto + + + Background + Cor de fundo + + + &Alignment + &Alinhamento + + + Horizontal + Horizontal + + + Left + Esquerda + + + Center + Centro + + + Right + Direito + + + Vertical + Vertical + + + Top + Topo + + + Bottom + De baixo + + + &Style + &Estilo + + + Bold + Negrito + + + Italic + Itálico + + + Underline + Sublinhado + + + &Display unit + &Unidades + + + Unit string + Sufixo de unidade + + + A&lias + &Atalho + + + Alias for this cell + Atalho para esta célula + + + + QObject + + All (*) + Todos (*) + + + Import file + Importar um arquivo + + + Export file + Exportar um arquivo + + + Cell contents + Conteúdo da célula + + + Show spreadsheet + Mostrar planilha + + + + QtColorPicker + + Black + Preto + + + White + Branco + + + Red + Vermelho + + + Dark red + Vermelho escuro + + + Green + Verde + + + Dark green + Verde escuro + + + Blue + Azul + + + Dark blue + Azul escuro + + + Cyan + Ciano + + + Dark cyan + Ciano escuro + + + Magenta + Magenta + + + Dark magenta + Magenta escuro + + + Yellow + Amarelo + + + Dark yellow + Amarelo escuro + + + Gray + Cinza + + + Dark gray + Cinza escuro + + + Light gray + Cinza claro + + + Custom + Personalizado + + + + Sheet + + Form + Formulário + + + &Contents + &Conteúdo + + + + SpreadsheetGui::SheetTableView + + Insert rows + Inserir linhas + + + Remove rows + Remover linhas + + + Insert columns + Inserir colunas + + + Remove columns + Remover colunas + + + Properties... + Propriedades... + + + + Workbench + + Spreadsheet + Planilha + + + diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-PT.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-PT.qm new file mode 100644 index 000000000..9932c9099 Binary files /dev/null and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-PT.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-PT.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-PT.ts new file mode 100644 index 000000000..9fad0551e --- /dev/null +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-PT.ts @@ -0,0 +1,443 @@ + + + + + CmdCreateSpreadsheet + + Spreadsheet + Folha de cálculo + + + Create spreadsheet + Criar folha de cálculo + + + Create a new spreadsheet + Criar uma nova folha de cálculo + + + + CmdSpreadsheetAlignBottom + + Spreadsheet + Folha de cálculo + + + Align bottom + Alinhamento inferior + + + Bottom-align contents of selected cells + Alinha o conteúdo das células selecionadas pelo fundo + + + + CmdSpreadsheetAlignCenter + + Spreadsheet + Folha de cálculo + + + Align center + Alinhar ao Centro + + + Center-align contents of selected cells + Alinhar ao centro o conteúdo das células selecionadas + + + + CmdSpreadsheetAlignLeft + + Spreadsheet + Folha de cálculo + + + Align left + Alinhar à esquerda + + + Left-align contents of selected cells + Alinhar à esquerda o conteúdo das células selecionadas + + + + CmdSpreadsheetAlignRight + + Spreadsheet + Folha de cálculo + + + Align right + Alinhar à direita + + + Right-align contents of selected cells + Alinhar à direita o conteúdo das células selecionadas + + + + CmdSpreadsheetAlignTop + + Spreadsheet + Folha de cálculo + + + Align top + Alinhamento superior + + + Top-align contents of selected cells + Alinhamento superior do conteúdo das células selecionadas + + + + CmdSpreadsheetAlignVCenter + + Spreadsheet + Folha de cálculo + + + Vertically center-align + Alinhar verticalmente ao centro + + + Center-align contents vertically of selected cells + Alinhar verticalmente ao centro o conteúdo das células selecionadas + + + + CmdSpreadsheetExport + + Spreadsheet + Folha de cálculo + + + Export spreadsheet + Exportar folha de cálculo + + + Export spreadsheet to CSV file + Exportar folha de cálculo para ficheiro CSV + + + + CmdSpreadsheetImport + + Spreadsheet + Folha de cálculo + + + Import spreadsheet + Importar Folha de Cálculo + + + Import CSV file into spreadsheet + Importar ficheiro CSV para a folha de cálculo + + + + CmdSpreadsheetMergeCells + + Spreadsheet + Folha de cálculo + + + Merge cells + Juntar células + + + Merge selected cells in spreadsheet + Juntar células selecionadas na folha de cálculo + + + + CmdSpreadsheetSplitCell + + Spreadsheet + Folha de cálculo + + + Split cell + Dividir célula + + + Split previously merged cells in spreadsheet + Dividir células juntas anteriormente na folha de cálculo + + + + CmdSpreadsheetStyleBold + + Spreadsheet + Folha de cálculo + + + Bold text + Texto em negrito + + + Set bold text in selected cells + Definir texto em negrito nas células selecionadas + + + + CmdSpreadsheetStyleItalic + + Spreadsheet + Folha de cálculo + + + Italic text + Texto em itálico + + + Set italic text in selected cells + Definir texto em itálico nas células selecionadas + + + + CmdSpreadsheetStyleUnderline + + Spreadsheet + Folha de cálculo + + + Underline text + Sublinhar texto + + + Set underline text in selected cells + Definir texto sublinhado nas células selecionadas + + + + ColorPickerPopup + + Custom + Personalizado + + + + PropertiesDialog + + Cell properties + Propriedades da célula + + + &Color + & Cor + + + Text + Texto + + + Background + Fundo + + + &Alignment + Alinhamento + + + Horizontal + Horizontal + + + Left + Esquerda + + + Center + Centro + + + Right + Direita + + + Vertical + Vertical + + + Top + Topo + + + Bottom + De baixo + + + &Style + & Estilo + + + Bold + Negrito + + + Italic + Itálico + + + Underline + Sublinhado + + + &Display unit + Unidades de exibição + + + Unit string + Sufixo da unidade + + + A&lias + &Atalho + + + Alias for this cell + Atalho para esta célula + + + + QObject + + All (*) + Todos (*) + + + Import file + Importar ficheiro + + + Export file + Exportar ficheiro + + + Cell contents + Conteúdo da célula + + + Show spreadsheet + Mostrar folha de cálculo + + + + QtColorPicker + + Black + Preto + + + White + Branco + + + Red + Vermelho + + + Dark red + Vermelho escuro + + + Green + Verde + + + Dark green + Verde escuro + + + Blue + Azul + + + Dark blue + Dark blue + + + Cyan + Cyan + + + Dark cyan + Dark cyan + + + Magenta + Magenta + + + Dark magenta + Dark magenta + + + Yellow + Yellow + + + Dark yellow + Dark yellow + + + Gray + Gray + + + Dark gray + Dark gray + + + Light gray + Light gray + + + Custom + Personalizado + + + + Sheet + + Form + De + + + &Contents + &Contents + + + + SpreadsheetGui::SheetTableView + + Insert rows + Insert rows + + + Remove rows + Remove rows + + + Insert columns + Insert columns + + + Remove columns + Remove columns + + + Properties... + Properties... + + + + Workbench + + Spreadsheet + Folha de cálculo + + + diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ro.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ro.qm new file mode 100644 index 000000000..af0779a88 Binary files /dev/null and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ro.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ro.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ro.ts new file mode 100644 index 000000000..b5914736f --- /dev/null +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ro.ts @@ -0,0 +1,443 @@ + + + + + CmdCreateSpreadsheet + + Spreadsheet + Foaie de calcul + + + Create spreadsheet + Creare foaie de calcul + + + Create a new spreadsheet + Creaţi o nouă foaie de calcul + + + + CmdSpreadsheetAlignBottom + + Spreadsheet + Foaie de calcul + + + Align bottom + Aliniaţi partea de jos + + + Bottom-align contents of selected cells + Aliniere în jos a conţinutului celulelor selectate + + + + CmdSpreadsheetAlignCenter + + Spreadsheet + Foaie de calcul + + + Align center + Aliniere în centru + + + Center-align contents of selected cells + Aliniere în centru a conținutului celulelor selectate + + + + CmdSpreadsheetAlignLeft + + Spreadsheet + Foaie de calcul + + + Align left + Aliniere la stânga + + + Left-align contents of selected cells + Aliniere la stânga a conținutului celulelor selectate + + + + CmdSpreadsheetAlignRight + + Spreadsheet + Foaie de calcul + + + Align right + Aliniere la dreapta + + + Right-align contents of selected cells + Aliniere la dreapta a conținutului celulelor selectate + + + + CmdSpreadsheetAlignTop + + Spreadsheet + Foaie de calcul + + + Align top + Aliniere sus + + + Top-align contents of selected cells + Aliniere în sus a conţinutului celulelor selectate + + + + CmdSpreadsheetAlignVCenter + + Spreadsheet + Foaie de calcul + + + Vertically center-align + Aliniere verticală centrată + + + Center-align contents vertically of selected cells + Aliniere verticală centrată a conținutului celulelor selectate + + + + CmdSpreadsheetExport + + Spreadsheet + Foaie de calcul + + + Export spreadsheet + Exportă foaie de calcul + + + Export spreadsheet to CSV file + Exportă foaie de calcul ca fișier CSV + + + + CmdSpreadsheetImport + + Spreadsheet + Foaie de calcul + + + Import spreadsheet + Importă foaie de calcul + + + Import CSV file into spreadsheet + Importă fișier CSV în foaia de calcul + + + + CmdSpreadsheetMergeCells + + Spreadsheet + Foaie de calcul + + + Merge cells + Îmbinare celule + + + Merge selected cells in spreadsheet + Îmbinarea celulelor selectate din foaia de calcul + + + + CmdSpreadsheetSplitCell + + Spreadsheet + Foaie de calcul + + + Split cell + Scindare celule + + + Split previously merged cells in spreadsheet + Scindaţi celulele îmbinate anterior în foaia de calcul + + + + CmdSpreadsheetStyleBold + + Spreadsheet + Foaie de calcul + + + Bold text + Text aldin + + + Set bold text in selected cells + Setează text aldin în celulele selectate + + + + CmdSpreadsheetStyleItalic + + Spreadsheet + Foaie de calcul + + + Italic text + Text cursiv + + + Set italic text in selected cells + Setează text cursiv în celulele selectate + + + + CmdSpreadsheetStyleUnderline + + Spreadsheet + Foaie de calcul + + + Underline text + Sublinierea textului + + + Set underline text in selected cells + Setează text subliniat în celulele selectate + + + + ColorPickerPopup + + Custom + Personalizat + + + + PropertiesDialog + + Cell properties + Proprietăţile celulei + + + &Color + & Culoare + + + Text + Text + + + Background + Fundal + + + &Alignment + Aliniere + + + Horizontal + Horizontal + + + Left + Stanga + + + Center + Centru + + + Right + Dreapta + + + Vertical + Vertical + + + Top + Partea de sus + + + Bottom + Partea de jos + + + &Style + & Stil + + + Bold + Aldin + + + Italic + Cursiv + + + Underline + Subliniat + + + &Display unit + Unitate de afișare + + + Unit string + Unitate de şir + + + A&lias + Alias + + + Alias for this cell + Alias pentru această celulă + + + + QObject + + All (*) + Tot (*) + + + Import file + Importă fişier + + + Export file + Exportă fişier + + + Cell contents + Conținutul celulelor + + + Show spreadsheet + Arată foaie de calcul + + + + QtColorPicker + + Black + Negru + + + White + Alb + + + Red + Roșu + + + Dark red + Roșu închis + + + Green + Verde + + + Dark green + Verde închis + + + Blue + Albastru + + + Dark blue + Albastru închis + + + Cyan + Turcoaz + + + Dark cyan + Turcoaz închis + + + Magenta + Magenta + + + Dark magenta + magenta închis + + + Yellow + Galben + + + Dark yellow + Galben închis + + + Gray + Gri + + + Dark gray + Gri închis + + + Light gray + Gri deschis + + + Custom + Personalizat + + + + Sheet + + Form + Formular + + + &Contents + &Conţinutul + + + + SpreadsheetGui::SheetTableView + + Insert rows + Inserare rânduri + + + Remove rows + Elimina rânduri + + + Insert columns + Inserare coloane + + + Remove columns + Eliminați coloane + + + Properties... + Proprietăți... + + + + Workbench + + Spreadsheet + Foaie de calcul + + + diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ru.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ru.qm new file mode 100644 index 000000000..8b76ba30b Binary files /dev/null and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ru.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ru.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ru.ts new file mode 100644 index 000000000..c949b3580 --- /dev/null +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ru.ts @@ -0,0 +1,443 @@ + + + + + CmdCreateSpreadsheet + + Spreadsheet + Электронная таблица + + + Create spreadsheet + Создать таблицу + + + Create a new spreadsheet + Создать новую электронную таблицу + + + + CmdSpreadsheetAlignBottom + + Spreadsheet + Электронная таблица + + + Align bottom + Align bottom + + + Bottom-align contents of selected cells + Bottom-align contents of selected cells + + + + CmdSpreadsheetAlignCenter + + Spreadsheet + Электронная таблица + + + Align center + Align center + + + Center-align contents of selected cells + Center-align contents of selected cells + + + + CmdSpreadsheetAlignLeft + + Spreadsheet + Электронная таблица + + + Align left + Align left + + + Left-align contents of selected cells + Left-align contents of selected cells + + + + CmdSpreadsheetAlignRight + + Spreadsheet + Электронная таблица + + + Align right + Align right + + + Right-align contents of selected cells + Right-align contents of selected cells + + + + CmdSpreadsheetAlignTop + + Spreadsheet + Электронная таблица + + + Align top + Align top + + + Top-align contents of selected cells + Top-align contents of selected cells + + + + CmdSpreadsheetAlignVCenter + + Spreadsheet + Электронная таблица + + + Vertically center-align + Vertically center-align + + + Center-align contents vertically of selected cells + Center-align contents vertically of selected cells + + + + CmdSpreadsheetExport + + Spreadsheet + Электронная таблица + + + Export spreadsheet + Export spreadsheet + + + Export spreadsheet to CSV file + Export spreadsheet to CSV file + + + + CmdSpreadsheetImport + + Spreadsheet + Электронная таблица + + + Import spreadsheet + Import spreadsheet + + + Import CSV file into spreadsheet + Import CSV file into spreadsheet + + + + CmdSpreadsheetMergeCells + + Spreadsheet + Электронная таблица + + + Merge cells + Merge cells + + + Merge selected cells in spreadsheet + Merge selected cells in spreadsheet + + + + CmdSpreadsheetSplitCell + + Spreadsheet + Электронная таблица + + + Split cell + Split cell + + + Split previously merged cells in spreadsheet + Split previously merged cells in spreadsheet + + + + CmdSpreadsheetStyleBold + + Spreadsheet + Электронная таблица + + + Bold text + Bold text + + + Set bold text in selected cells + Set bold text in selected cells + + + + CmdSpreadsheetStyleItalic + + Spreadsheet + Электронная таблица + + + Italic text + Italic text + + + Set italic text in selected cells + Set italic text in selected cells + + + + CmdSpreadsheetStyleUnderline + + Spreadsheet + Электронная таблица + + + Underline text + Underline text + + + Set underline text in selected cells + Set underline text in selected cells + + + + ColorPickerPopup + + Custom + Custom + + + + PropertiesDialog + + Cell properties + Cell properties + + + &Color + &Color + + + Text + Текст + + + Background + Background + + + &Alignment + &Alignment + + + Horizontal + По горизонтали + + + Left + Слева + + + Center + Центр + + + Right + Вправо + + + Vertical + По вертикали + + + Top + Вверх + + + Bottom + Дно + + + &Style + &Style + + + Bold + Bold + + + Italic + Italic + + + Underline + Underline + + + &Display unit + &Display unit + + + Unit string + Unit string + + + A&lias + A&lias + + + Alias for this cell + Alias for this cell + + + + QObject + + All (*) + All (*) + + + Import file + Импорт файла + + + Export file + Экспорт файла + + + Cell contents + Cell contents + + + Show spreadsheet + Show spreadsheet + + + + QtColorPicker + + Black + Чёрный + + + White + Белый + + + Red + Red + + + Dark red + Dark red + + + Green + Green + + + Dark green + Dark green + + + Blue + Blue + + + Dark blue + Dark blue + + + Cyan + Cyan + + + Dark cyan + Dark cyan + + + Magenta + Magenta + + + Dark magenta + Dark magenta + + + Yellow + Yellow + + + Dark yellow + Dark yellow + + + Gray + Gray + + + Dark gray + Dark gray + + + Light gray + Light gray + + + Custom + Custom + + + + Sheet + + Form + Форма + + + &Contents + &Contents + + + + SpreadsheetGui::SheetTableView + + Insert rows + Insert rows + + + Remove rows + Remove rows + + + Insert columns + Insert columns + + + Remove columns + Remove columns + + + Properties... + Properties... + + + + Workbench + + Spreadsheet + Электронная таблица + + + diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sr.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sr.qm new file mode 100644 index 000000000..d9a2e3e65 Binary files /dev/null and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sr.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sr.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sr.ts new file mode 100644 index 000000000..cfa461566 --- /dev/null +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sr.ts @@ -0,0 +1,443 @@ + + + + + CmdCreateSpreadsheet + + Spreadsheet + Табела + + + Create spreadsheet + Направи табелу + + + Create a new spreadsheet + Направи нову табелу + + + + CmdSpreadsheetAlignBottom + + Spreadsheet + Табела + + + Align bottom + Поравнај доле + + + Bottom-align contents of selected cells + Доње поравнање cадржаја одабраних ћелија + + + + CmdSpreadsheetAlignCenter + + Spreadsheet + Табела + + + Align center + Поравнај центар + + + Center-align contents of selected cells + Централно поравнање cадржаја одабраних ћелија + + + + CmdSpreadsheetAlignLeft + + Spreadsheet + Табела + + + Align left + Поравнај лево + + + Left-align contents of selected cells + Лево поравнање cадржаја одабраних ћелија + + + + CmdSpreadsheetAlignRight + + Spreadsheet + Табела + + + Align right + Поравнај деcно + + + Right-align contents of selected cells + Деcно поравнање cадржаја одабраних ћелија + + + + CmdSpreadsheetAlignTop + + Spreadsheet + Табела + + + Align top + Поравнај горе + + + Top-align contents of selected cells + Горње поравнање cадржаја одабраних ћелија + + + + CmdSpreadsheetAlignVCenter + + Spreadsheet + Табела + + + Vertically center-align + Вертикално централно поравнање + + + Center-align contents vertically of selected cells + Централно-вертикално поравнање cадржаја одабраних ћелија + + + + CmdSpreadsheetExport + + Spreadsheet + Табела + + + Export spreadsheet + Извези табелу + + + Export spreadsheet to CSV file + Извези табелу у CSV датотеку + + + + CmdSpreadsheetImport + + Spreadsheet + Табела + + + Import spreadsheet + Увези табелу + + + Import CSV file into spreadsheet + Увези CSV датотеку у табелу + + + + CmdSpreadsheetMergeCells + + Spreadsheet + Табела + + + Merge cells + Cпоји ћелије + + + Merge selected cells in spreadsheet + Cпоји одабране ћелије у табели + + + + CmdSpreadsheetSplitCell + + Spreadsheet + Табела + + + Split cell + Подели ћелију + + + Split previously merged cells in spreadsheet + Подели предходно cпојене ћелије у табели + + + + CmdSpreadsheetStyleBold + + Spreadsheet + Табела + + + Bold text + Bold text + + + Set bold text in selected cells + Set bold text in selected cells + + + + CmdSpreadsheetStyleItalic + + Spreadsheet + Табела + + + Italic text + Italic text + + + Set italic text in selected cells + Set italic text in selected cells + + + + CmdSpreadsheetStyleUnderline + + Spreadsheet + Табела + + + Underline text + Подвучен текcт + + + Set underline text in selected cells + Set underline text in selected cells + + + + ColorPickerPopup + + Custom + Прилагођено + + + + PropertiesDialog + + Cell properties + Cвојcтва ћелије + + + &Color + &Боја + + + Text + Текст + + + Background + Позадина + + + &Alignment + &Поравнавање + + + Horizontal + Horizontal + + + Left + Лево + + + Center + Центар + + + Right + Деcно + + + Vertical + Vertical + + + Top + Горе + + + Bottom + Доле + + + &Style + &Cтил + + + Bold + Bold + + + Italic + Italic + + + Underline + Подвучено + + + &Display unit + &Прикажи јединицу + + + Unit string + Unit string + + + A&lias + A&lias + + + Alias for this cell + Alias for this cell + + + + QObject + + All (*) + Cве (*) + + + Import file + Увези датотеку + + + Export file + Извези датотеку + + + Cell contents + Cадржај ћелије + + + Show spreadsheet + Прикажи табелу + + + + QtColorPicker + + Black + Црно + + + White + Бело + + + Red + Црвена + + + Dark red + Тамно црвена + + + Green + Зелена + + + Dark green + Тамно зелена + + + Blue + Плава + + + Dark blue + Тамно плава + + + Cyan + Cyan + + + Dark cyan + Dark cyan + + + Magenta + Magenta + + + Dark magenta + Dark magenta + + + Yellow + Жута + + + Dark yellow + Тамно жута + + + Gray + Cива + + + Dark gray + Тамно cива + + + Light gray + Cветло cива + + + Custom + Прилагођено + + + + Sheet + + Form + Form + + + &Contents + &Cадржаји + + + + SpreadsheetGui::SheetTableView + + Insert rows + Insert rows + + + Remove rows + Remove rows + + + Insert columns + Insert columns + + + Remove columns + Remove columns + + + Properties... + Cвојcтва... + + + + Workbench + + Spreadsheet + Табела + + + diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sv-SE.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sv-SE.qm new file mode 100644 index 000000000..6a1219979 Binary files /dev/null and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sv-SE.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sv-SE.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sv-SE.ts new file mode 100644 index 000000000..9fda996d8 --- /dev/null +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sv-SE.ts @@ -0,0 +1,443 @@ + + + + + CmdCreateSpreadsheet + + Spreadsheet + Spreadsheet + + + Create spreadsheet + Create spreadsheet + + + Create a new spreadsheet + Create a new spreadsheet + + + + CmdSpreadsheetAlignBottom + + Spreadsheet + Spreadsheet + + + Align bottom + Align bottom + + + Bottom-align contents of selected cells + Bottom-align contents of selected cells + + + + CmdSpreadsheetAlignCenter + + Spreadsheet + Spreadsheet + + + Align center + Align center + + + Center-align contents of selected cells + Center-align contents of selected cells + + + + CmdSpreadsheetAlignLeft + + Spreadsheet + Spreadsheet + + + Align left + Align left + + + Left-align contents of selected cells + Left-align contents of selected cells + + + + CmdSpreadsheetAlignRight + + Spreadsheet + Spreadsheet + + + Align right + Align right + + + Right-align contents of selected cells + Right-align contents of selected cells + + + + CmdSpreadsheetAlignTop + + Spreadsheet + Spreadsheet + + + Align top + Align top + + + Top-align contents of selected cells + Top-align contents of selected cells + + + + CmdSpreadsheetAlignVCenter + + Spreadsheet + Spreadsheet + + + Vertically center-align + Vertically center-align + + + Center-align contents vertically of selected cells + Center-align contents vertically of selected cells + + + + CmdSpreadsheetExport + + Spreadsheet + Spreadsheet + + + Export spreadsheet + Export spreadsheet + + + Export spreadsheet to CSV file + Export spreadsheet to CSV file + + + + CmdSpreadsheetImport + + Spreadsheet + Spreadsheet + + + Import spreadsheet + Import spreadsheet + + + Import CSV file into spreadsheet + Import CSV file into spreadsheet + + + + CmdSpreadsheetMergeCells + + Spreadsheet + Spreadsheet + + + Merge cells + Merge cells + + + Merge selected cells in spreadsheet + Merge selected cells in spreadsheet + + + + CmdSpreadsheetSplitCell + + Spreadsheet + Spreadsheet + + + Split cell + Split cell + + + Split previously merged cells in spreadsheet + Split previously merged cells in spreadsheet + + + + CmdSpreadsheetStyleBold + + Spreadsheet + Spreadsheet + + + Bold text + Bold text + + + Set bold text in selected cells + Set bold text in selected cells + + + + CmdSpreadsheetStyleItalic + + Spreadsheet + Spreadsheet + + + Italic text + Italic text + + + Set italic text in selected cells + Set italic text in selected cells + + + + CmdSpreadsheetStyleUnderline + + Spreadsheet + Spreadsheet + + + Underline text + Underline text + + + Set underline text in selected cells + Set underline text in selected cells + + + + ColorPickerPopup + + Custom + Custom + + + + PropertiesDialog + + Cell properties + Cell properties + + + &Color + &Color + + + Text + Text + + + Background + Background + + + &Alignment + &Alignment + + + Horizontal + Horisontell + + + Left + Vänster + + + Center + Mitten + + + Right + Höger + + + Vertical + Lodrät + + + Top + Topp + + + Bottom + Botten + + + &Style + &Style + + + Bold + Bold + + + Italic + Italic + + + Underline + Underline + + + &Display unit + &Display unit + + + Unit string + Unit string + + + A&lias + A&lias + + + Alias for this cell + Alias for this cell + + + + QObject + + All (*) + All (*) + + + Import file + importera fil + + + Export file + Exportera fil + + + Cell contents + Cell contents + + + Show spreadsheet + Show spreadsheet + + + + QtColorPicker + + Black + Svart + + + White + Vit + + + Red + Red + + + Dark red + Dark red + + + Green + Green + + + Dark green + Dark green + + + Blue + Blue + + + Dark blue + Dark blue + + + Cyan + Cyan + + + Dark cyan + Dark cyan + + + Magenta + Magenta + + + Dark magenta + Dark magenta + + + Yellow + Yellow + + + Dark yellow + Dark yellow + + + Gray + Gray + + + Dark gray + Dark gray + + + Light gray + Light gray + + + Custom + Custom + + + + Sheet + + Form + Form + + + &Contents + &Contents + + + + SpreadsheetGui::SheetTableView + + Insert rows + Insert rows + + + Remove rows + Remove rows + + + Insert columns + Insert columns + + + Remove columns + Remove columns + + + Properties... + Properties... + + + + Workbench + + Spreadsheet + Spreadsheet + + + diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_uk.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_uk.qm new file mode 100644 index 000000000..cc8a270d1 Binary files /dev/null and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_uk.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_uk.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_uk.ts new file mode 100644 index 000000000..275c86cce --- /dev/null +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_uk.ts @@ -0,0 +1,443 @@ + + + + + CmdCreateSpreadsheet + + Spreadsheet + Spreadsheet + + + Create spreadsheet + Create spreadsheet + + + Create a new spreadsheet + Create a new spreadsheet + + + + CmdSpreadsheetAlignBottom + + Spreadsheet + Spreadsheet + + + Align bottom + Align bottom + + + Bottom-align contents of selected cells + Bottom-align contents of selected cells + + + + CmdSpreadsheetAlignCenter + + Spreadsheet + Spreadsheet + + + Align center + Align center + + + Center-align contents of selected cells + Center-align contents of selected cells + + + + CmdSpreadsheetAlignLeft + + Spreadsheet + Spreadsheet + + + Align left + Align left + + + Left-align contents of selected cells + Left-align contents of selected cells + + + + CmdSpreadsheetAlignRight + + Spreadsheet + Spreadsheet + + + Align right + Align right + + + Right-align contents of selected cells + Right-align contents of selected cells + + + + CmdSpreadsheetAlignTop + + Spreadsheet + Spreadsheet + + + Align top + Align top + + + Top-align contents of selected cells + Top-align contents of selected cells + + + + CmdSpreadsheetAlignVCenter + + Spreadsheet + Spreadsheet + + + Vertically center-align + Vertically center-align + + + Center-align contents vertically of selected cells + Center-align contents vertically of selected cells + + + + CmdSpreadsheetExport + + Spreadsheet + Spreadsheet + + + Export spreadsheet + Export spreadsheet + + + Export spreadsheet to CSV file + Export spreadsheet to CSV file + + + + CmdSpreadsheetImport + + Spreadsheet + Spreadsheet + + + Import spreadsheet + Import spreadsheet + + + Import CSV file into spreadsheet + Import CSV file into spreadsheet + + + + CmdSpreadsheetMergeCells + + Spreadsheet + Spreadsheet + + + Merge cells + Merge cells + + + Merge selected cells in spreadsheet + Merge selected cells in spreadsheet + + + + CmdSpreadsheetSplitCell + + Spreadsheet + Spreadsheet + + + Split cell + Split cell + + + Split previously merged cells in spreadsheet + Split previously merged cells in spreadsheet + + + + CmdSpreadsheetStyleBold + + Spreadsheet + Spreadsheet + + + Bold text + Bold text + + + Set bold text in selected cells + Set bold text in selected cells + + + + CmdSpreadsheetStyleItalic + + Spreadsheet + Spreadsheet + + + Italic text + Italic text + + + Set italic text in selected cells + Set italic text in selected cells + + + + CmdSpreadsheetStyleUnderline + + Spreadsheet + Spreadsheet + + + Underline text + Underline text + + + Set underline text in selected cells + Set underline text in selected cells + + + + ColorPickerPopup + + Custom + Custom + + + + PropertiesDialog + + Cell properties + Cell properties + + + &Color + &Color + + + Text + Текст + + + Background + Background + + + &Alignment + &Alignment + + + Horizontal + По горизонталі + + + Left + Ліворуч + + + Center + Центр + + + Right + Направо + + + Vertical + По вертикалі + + + Top + Згори + + + Bottom + Внизу + + + &Style + &Style + + + Bold + Bold + + + Italic + Italic + + + Underline + Underline + + + &Display unit + &Display unit + + + Unit string + Unit string + + + A&lias + A&lias + + + Alias for this cell + Alias for this cell + + + + QObject + + All (*) + All (*) + + + Import file + Імпорт файлу + + + Export file + Експорт файлу + + + Cell contents + Cell contents + + + Show spreadsheet + Show spreadsheet + + + + QtColorPicker + + Black + Чорний + + + White + Білий + + + Red + Red + + + Dark red + Dark red + + + Green + Green + + + Dark green + Dark green + + + Blue + Blue + + + Dark blue + Dark blue + + + Cyan + Cyan + + + Dark cyan + Dark cyan + + + Magenta + Magenta + + + Dark magenta + Dark magenta + + + Yellow + Yellow + + + Dark yellow + Dark yellow + + + Gray + Gray + + + Dark gray + Dark gray + + + Light gray + Light gray + + + Custom + Custom + + + + Sheet + + Form + Форма + + + &Contents + &Contents + + + + SpreadsheetGui::SheetTableView + + Insert rows + Insert rows + + + Remove rows + Remove rows + + + Insert columns + Insert columns + + + Remove columns + Remove columns + + + Properties... + Properties... + + + + Workbench + + Spreadsheet + Spreadsheet + + + diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_zh-CN.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_zh-CN.qm new file mode 100644 index 000000000..e8f221525 Binary files /dev/null and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_zh-CN.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_zh-CN.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_zh-CN.ts new file mode 100644 index 000000000..9422d6492 --- /dev/null +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_zh-CN.ts @@ -0,0 +1,443 @@ + + + + + CmdCreateSpreadsheet + + Spreadsheet + Spreadsheet + + + Create spreadsheet + Create spreadsheet + + + Create a new spreadsheet + Create a new spreadsheet + + + + CmdSpreadsheetAlignBottom + + Spreadsheet + Spreadsheet + + + Align bottom + Align bottom + + + Bottom-align contents of selected cells + Bottom-align contents of selected cells + + + + CmdSpreadsheetAlignCenter + + Spreadsheet + Spreadsheet + + + Align center + Align center + + + Center-align contents of selected cells + Center-align contents of selected cells + + + + CmdSpreadsheetAlignLeft + + Spreadsheet + Spreadsheet + + + Align left + Align left + + + Left-align contents of selected cells + Left-align contents of selected cells + + + + CmdSpreadsheetAlignRight + + Spreadsheet + Spreadsheet + + + Align right + Align right + + + Right-align contents of selected cells + Right-align contents of selected cells + + + + CmdSpreadsheetAlignTop + + Spreadsheet + Spreadsheet + + + Align top + Align top + + + Top-align contents of selected cells + Top-align contents of selected cells + + + + CmdSpreadsheetAlignVCenter + + Spreadsheet + Spreadsheet + + + Vertically center-align + Vertically center-align + + + Center-align contents vertically of selected cells + Center-align contents vertically of selected cells + + + + CmdSpreadsheetExport + + Spreadsheet + Spreadsheet + + + Export spreadsheet + Export spreadsheet + + + Export spreadsheet to CSV file + Export spreadsheet to CSV file + + + + CmdSpreadsheetImport + + Spreadsheet + Spreadsheet + + + Import spreadsheet + Import spreadsheet + + + Import CSV file into spreadsheet + Import CSV file into spreadsheet + + + + CmdSpreadsheetMergeCells + + Spreadsheet + Spreadsheet + + + Merge cells + Merge cells + + + Merge selected cells in spreadsheet + Merge selected cells in spreadsheet + + + + CmdSpreadsheetSplitCell + + Spreadsheet + Spreadsheet + + + Split cell + Split cell + + + Split previously merged cells in spreadsheet + Split previously merged cells in spreadsheet + + + + CmdSpreadsheetStyleBold + + Spreadsheet + Spreadsheet + + + Bold text + Bold text + + + Set bold text in selected cells + Set bold text in selected cells + + + + CmdSpreadsheetStyleItalic + + Spreadsheet + Spreadsheet + + + Italic text + Italic text + + + Set italic text in selected cells + Set italic text in selected cells + + + + CmdSpreadsheetStyleUnderline + + Spreadsheet + Spreadsheet + + + Underline text + Underline text + + + Set underline text in selected cells + Set underline text in selected cells + + + + ColorPickerPopup + + Custom + Custom + + + + PropertiesDialog + + Cell properties + Cell properties + + + &Color + &Color + + + Text + 文本 + + + Background + Background + + + &Alignment + &Alignment + + + Horizontal + 水平 + + + Left + 左视 + + + Center + Center + + + Right + + + + Vertical + 垂直 + + + Top + 顶视 + + + Bottom + 底视 + + + &Style + &Style + + + Bold + Bold + + + Italic + Italic + + + Underline + Underline + + + &Display unit + &Display unit + + + Unit string + Unit string + + + A&lias + A&lias + + + Alias for this cell + Alias for this cell + + + + QObject + + All (*) + All (*) + + + Import file + 导入文件 + + + Export file + 导出文件 + + + Cell contents + Cell contents + + + Show spreadsheet + Show spreadsheet + + + + QtColorPicker + + Black + 黑色 + + + White + 白色 + + + Red + Red + + + Dark red + Dark red + + + Green + Green + + + Dark green + Dark green + + + Blue + Blue + + + Dark blue + Dark blue + + + Cyan + Cyan + + + Dark cyan + Dark cyan + + + Magenta + Magenta + + + Dark magenta + Dark magenta + + + Yellow + Yellow + + + Dark yellow + Dark yellow + + + Gray + Gray + + + Dark gray + Dark gray + + + Light gray + Light gray + + + Custom + Custom + + + + Sheet + + Form + 窗体 + + + &Contents + &Contents + + + + SpreadsheetGui::SheetTableView + + Insert rows + Insert rows + + + Remove rows + Remove rows + + + Insert columns + Insert columns + + + Remove columns + Remove columns + + + Properties... + Properties... + + + + Workbench + + Spreadsheet + Spreadsheet + + + diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_zh-TW.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_zh-TW.qm new file mode 100644 index 000000000..df60ffda8 Binary files /dev/null and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_zh-TW.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_zh-TW.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_zh-TW.ts new file mode 100644 index 000000000..0547852d1 --- /dev/null +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_zh-TW.ts @@ -0,0 +1,443 @@ + + + + + CmdCreateSpreadsheet + + Spreadsheet + 試算表 + + + Create spreadsheet + 建立試算表 + + + Create a new spreadsheet + 建立一個新的試算表 + + + + CmdSpreadsheetAlignBottom + + Spreadsheet + 試算表 + + + Align bottom + 向下對齊 + + + Bottom-align contents of selected cells + 所選儲存格之內容向下對齊 + + + + CmdSpreadsheetAlignCenter + + Spreadsheet + 試算表 + + + Align center + 水平中央對齊 + + + Center-align contents of selected cells + 所選單元之儲存格水平中央對齊 + + + + CmdSpreadsheetAlignLeft + + Spreadsheet + 試算表 + + + Align left + 向左對齊 + + + Left-align contents of selected cells + 所選儲存格之內容向左對齊 + + + + CmdSpreadsheetAlignRight + + Spreadsheet + 試算表 + + + Align right + 向右對齊 + + + Right-align contents of selected cells + 所選儲存格之內容以向右對齊 + + + + CmdSpreadsheetAlignTop + + Spreadsheet + 試算表 + + + Align top + 向上對齊 + + + Top-align contents of selected cells + 所選儲存格之內容向上對齊 + + + + CmdSpreadsheetAlignVCenter + + Spreadsheet + 試算表 + + + Vertically center-align + 垂直中央對齊 + + + Center-align contents vertically of selected cells + 所選儲存格之內容垂直中央對齊 + + + + CmdSpreadsheetExport + + Spreadsheet + 試算表 + + + Export spreadsheet + 匯出試算表 + + + Export spreadsheet to CSV file + 匯出試算表為CSV格式 + + + + CmdSpreadsheetImport + + Spreadsheet + 試算表 + + + Import spreadsheet + 匯入試算表 + + + Import CSV file into spreadsheet + 將CSV檔匯入至試算表 + + + + CmdSpreadsheetMergeCells + + Spreadsheet + 試算表 + + + Merge cells + 合併儲存格 + + + Merge selected cells in spreadsheet + 於試算表中合併所選儲存格 + + + + CmdSpreadsheetSplitCell + + Spreadsheet + 試算表 + + + Split cell + 分割儲存格 + + + Split previously merged cells in spreadsheet + 於試算表中將先前合併的儲存格分割 + + + + CmdSpreadsheetStyleBold + + Spreadsheet + 試算表 + + + Bold text + 粗體 + + + Set bold text in selected cells + 所選儲存格設定為粗體 + + + + CmdSpreadsheetStyleItalic + + Spreadsheet + 試算表 + + + Italic text + 斜體 + + + Set italic text in selected cells + 所選儲存格設定為斜體 + + + + CmdSpreadsheetStyleUnderline + + Spreadsheet + 試算表 + + + Underline text + 文字加上底線 + + + Set underline text in selected cells + 所選儲存格設定為文字加上底線 + + + + ColorPickerPopup + + Custom + 自訂 + + + + PropertiesDialog + + Cell properties + 儲存格屬性 + + + &Color + 色彩(&C) + + + Text + 文字 + + + Background + 背景 + + + &Alignment + 對齊(&A) + + + Horizontal + Horizontal + + + Left + + + + Center + 中心 + + + Right + + + + Vertical + Vertical + + + Top + + + + Bottom + 底部 + + + &Style + 型式(&S) + + + Bold + 粗體 + + + Italic + 斜體 + + + Underline + 底線 + + + &Display unit + 顯示單位(&D) + + + Unit string + 單位字串 + + + A&lias + 別名 + + + Alias for this cell + 儲存格之別名 + + + + QObject + + All (*) + 全部(*) + + + Import file + 匯入檔案 + + + Export file + 匯出檔案 + + + Cell contents + 儲存格內容 + + + Show spreadsheet + 顯示試算表 + + + + QtColorPicker + + Black + 黑色 + + + White + 白色 + + + Red + 紅色 + + + Dark red + 暗紅色 + + + Green + 綠色 + + + Dark green + 深綠色 + + + Blue + 藍色 + + + Dark blue + 深藍色 + + + Cyan + 青色 + + + Dark cyan + 深青色 + + + Magenta + 洋紅色 + + + Dark magenta + 深洋红 + + + Yellow + 黃色 + + + Dark yellow + 深黃色 + + + Gray + 灰色 + + + Dark gray + 深灰色 + + + Light gray + 淺灰色 + + + Custom + 自訂 + + + + Sheet + + Form + 格式 + + + &Contents + 內容(&C) + + + + SpreadsheetGui::SheetTableView + + Insert rows + 插入列 + + + Remove rows + 刪除列 + + + Insert columns + 插入欄 + + + Remove columns + 刪除欄 + + + Properties... + 屬性... + + + + Workbench + + Spreadsheet + 試算表 + + + diff --git a/src/Mod/Start/Gui/Resources/Start.qrc b/src/Mod/Start/Gui/Resources/Start.qrc index 080595e7a..6c0ebce41 100644 --- a/src/Mod/Start/Gui/Resources/Start.qrc +++ b/src/Mod/Start/Gui/Resources/Start.qrc @@ -23,5 +23,6 @@ translations/StartPage_zh-CN.qm translations/StartPage_ro.qm translations/StartPage_pt-PT.qm + translations/StartPage_sr.qm diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_af.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_af.qm index 3e3d058b0..ffd4654ee 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_af.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_af.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_af.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_af.ts index 2b1bd951f..bc2e7767d 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_af.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_af.ts @@ -108,11 +108,6 @@ The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. Die <b>Argitektoniese ontwerp</b> werkbank is spesiaal ontwerp om te werk met argitektoniese elemente soos mure en vensters. Begin deur 2D-vorms te teken en gebruik hulle as gidse om argitektoniese voorwerpe te bou. - - - Architectual Design - Argitektoniese Ontwerp - Working with Meshes @@ -228,11 +223,6 @@ The tutorials section on the FreeCAD website Die tutoriaalafdeling van die FreeCAD webwerf - - - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - Die gedeelte van die FreeCAD werberf toegewy aan python kodering, met voorbeelde, verklarings, en API-bevele. - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community @@ -273,11 +263,6 @@ http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc - - - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Tutorials @@ -288,5 +273,30 @@ http://www.freecadweb.org/wiki/index.php?title=Power_users_hub http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + + + Architectural Design + Architectural Design + + + + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + + + + http://www.freecadweb.org/wiki/index.php?title=Workbenches + http://www.freecadweb.org/wiki/index.php?title=Workbenches + + + + Your version of FreeCAD is up to date. + Your version of FreeCAD is up to date. + + + + There is a new release of FreeCAD available. + There is a new release of FreeCAD available. + diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_cs.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_cs.qm index 6dd182445..f743c7d94 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_cs.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_cs.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_cs.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_cs.ts index 44c90aca1..25aa29b61 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_cs.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_cs.ts @@ -108,11 +108,6 @@ The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. <b>Návrh staveb</b> pracovní plocha speciálně pro práci s architektonickými prvky, jako jsou například stěny nebo okna. Začíná kreslením 2D tvarů a používá je jako skicu k vybudování architektonických objektů. - - - Architectual Design - Návrh Stavby - Working with Meshes @@ -228,11 +223,6 @@ The tutorials section on the FreeCAD website Kapitola cvičení na stránkách FreeCAD - - - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - Kapitola věnovaná skriptování v Pythonu na stánkách FreeCAD, s příklady, vysvětlivkami, a příkazy API. - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community @@ -273,11 +263,6 @@ http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc - - - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Tutorials @@ -288,5 +273,30 @@ http://www.freecadweb.org/wiki/index.php?title=Power_users_hub http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + + + Architectural Design + Architektonický návrh + + + + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + + + + http://www.freecadweb.org/wiki/index.php?title=Workbenches + http://www.freecadweb.org/wiki/index.php?title=Workbenches + + + + Your version of FreeCAD is up to date. + Your version of FreeCAD is up to date. + + + + There is a new release of FreeCAD available. + There is a new release of FreeCAD available. + diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_de.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_de.qm index 1a0709111..d10dadd73 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_de.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_de.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_de.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_de.ts index 0339953e6..25737ce06 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_de.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_de.ts @@ -1,282 +1,302 @@ - + StartPage - - - FreeCAD Start Center - FreeCAD Startcenter - - - - Start a new project - Neues Projekt beginnen - - - - Recent Files - Letzte Dokumente - - - - Tutorials - Tutorien - - - - FreeCAD Homepage - FreeCAD Homepage - - - - Example projects - Beispiel-Projekte - - - - Schenkel STEP file - Schenkel STEP-Datei - - - - Load a PartDesign example - Lade ein Fertigungsdesign-Beispiel - - - - Load a Drawing extraction - Lade eine Zeichnungsableitung - - - - Load a Robot simulation example - Lade ein Robotersimulations-Beispiel - - - - Projects from the Web - Projekte aus dem Web - - - - Schenkel STEP - Schenkel STEP - - - - Complex Part - Komplexes Teil - - - - Close this window after opening or creating a file - Schließe dieses Fenster wenn eine Datei geöffnet oder neu angelegt wurde - - - - Don't show me this window again next time - Dieses Fenster beim nächsten Mal nicht mehr anzeigen - - - - Designing parts - Entwerfen von Teilen - - - - The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. - Die <b>Fertigungs-Design</b> Werkbank dient zum Erstellen komplexer Teile auf der Grundlage von eingeschränkten 2D-Skizzen. Verwenden Sie es um 2D Formen zu zeichnen, einige ihrer Elemente einschränken und durch Extrudieren 3D Stücke zu bilden. - - - - Example workflow - Workflow-Beispiel - - - - Part Design - Teile-Konstruktion - - - - Designing architectural elements - Entwerfen von architektonischen Elemente - - - - The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. - Die <b>Architektonische Design</b> Workbench ist speziell für die Arbeit mit Architekturelementen wie Wänden oder Fenstern geeignet. Starte durch die Zeichnung von 2D Umrissen, und verwende diese als Grundlage, um architektonische Objekte zu erstellen. - - - - Architectual Design - Architektonische Design - - Working with Meshes - Arbeiten mit Netzen + FreeCAD Start Center + FreeCAD Startcenter - The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. - Die <b>Gitter-Werkbank</b> wird benutzt um mit Gitter-Objekten zu arbeiten. Gitter sind einfachere 3D-Teile als Volumenobjekte, aber sie sind oft einfacher von/zu anderen Programmen zu importieren und exportieren. + Start a new project + Neues Projekt beginnen - FreeCAD offers you several tools to convert between Mesh and Part objects. - FreeCAD bietet Ihnen verschiedene Werkzeuge zum Konvertieren zwischen Gitter und Volumen-Objekten. + Recent Files + Zuletzt verwendete Dokumente - - Work with Meshes - Arbeiten mit Netzen - - - - The complete workbench - Die vollständige Werkbank - - - - FreeCAD Complete workbench - FreeCAD Komplett-Arbeitsbereich + + Tutorials + Tutorien - file size: - Datei Größe: + FreeCAD Homepage + FreeCAD Homepage - creation time: - erstellungs Zeit: + Example projects + Beispiel-Projekte - last modified: - zuletzt geändert: - - - - populated with some of the most commonly used tools. - gefüllt mit einigen der am häufigsten verwendeten Werkzeuge. - - - - Latest videos - Neueste Videos/Screencasts - - - - Latest news - Neuigkeiten - - - - On the web - Im Web - - - - This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. - Dies ist die FreeCAD Homepage. Hier wirst Du eine Menge Informationen über FreeCAD, einschließlich Tutorials, Beispiele und Benutzerdokumentation finden können. + Schenkel STEP file + Schenkel STEP-Datei - location: - Ort: + Load a PartDesign example + Lade ein Beispiel für Teile-Konstruktion - User manual - Benutzeranleitung + Load a Drawing extraction + Lade eine Zeichnungsableitung - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Online_Help_Toc + Load a Robot simulation example + Lade ein Beispiel für eine Robotersimulations + + + + Projects from the Web + Projekte aus dem Internet - Python resources - Python-Quellen + Schenkel STEP + Schenkel STEP - File not found - Datei nicht gefunden + Complex Part + Komplexes Teil - from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> - von <a href=http://twitter.com/FreeCADNews> @ FreeCADNews</a> + Close this window after opening or creating a file + Schließe dieses Fenster, nachdem eine Datei geöffnet oder neu erzeugt wurde - The FreeCAD-tutorial blog - Der FreeCAD-Tutorial-Blog + Don't show me this window again next time + Dieses Fenster beim nächsten Mal nicht mehr anzeigen - from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> - vom <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee> FreeCADNews-Kanal</a> + Designing parts + Entwerfen von Teilen - This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. - Dies ist das offizielle Benutzerhandbuch von FreeCAD, geschrieben, betreut und übersetzt durch die FreeCAD-Gemeinschaft. + The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. + Der <b>Teile-Konstruktions</b>-Arbeitsbereich dient zum Erstellen komplexer Teile auf der Grundlage von zweidimensionalen Skizzen. Verwenden Sie sie, um Skizzen zu zeichnen, zu vermaßen, und durch Extrudieren dreidimensionale Körper zu erzeugen. - The tutorials section on the FreeCAD website - Die Tutorial-Rubrik auf der FreeCAD-Webseite + Example workflow + Workflow-Beispiel - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - Die Rubrik der FreeCAD-Seite, die Python mit Beispielen, Erklärungen und API-Kommandos gewidmet ist. + Part Design + Teile-Konstruktion - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community - Ein Blog um FreeCAD zu lernen. Von und für Mitglieder der FreeCAD-Gemeinschaft + Designing architectural elements + Entwerfen von architektonischen Elementen - Getting started - Erste Schritte - - - - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. - Das FreeCAD Interface ist in Arbeitsbereiche gegliedert, die Werkzeuge für bestimmte Aufgaben enthalten. Man kann entweder einen Arbeitsbereich aus der Liste auswählen oder den Complete-Arbeitsbereich starten, der einige der meist genutzten Werkzeuge aller Arbeitsbereiche enthält. Hier klicken um mehr über Arbeitsbereiche auf der FreeCAD Website zu erfahren. + The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. + Der <b>Architektur-Design</b>-Arbeitsbereich ist speziell für die Arbeit mit Architekturelementen wie Wänden oder Fenstern geeignet. Beginne mit dem Skizzieren von zweidimensionalen Umrissen, und verwende diese als Grundlage, um architektonische Objekte zu erstellen. - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept - http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Workbench_Concept + Working with Meshes + Arbeiten mit Netzen - Ship Design - Ship Design + The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. + Der <b>Netz</b>-Arbeitsbereich wird benutzt, um mit vernetzten Körpern zu arbeiten. Netze sind einfachere 3D-Objekte als Volumenkörper, aber sie sind oft leichter zu anderen Programmen zu exportieren und von ihnen zu importieren. - Designing and calculating ships - Entwerfen und Berechnen von Schiffen + FreeCAD offers you several tools to convert between Mesh and Part objects. + FreeCAD bietet Ihnen verschiedene Werkzeuge zum Konvertieren zwischen Netzen und Volumenkörpern. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. - Das <b>Ship Design</b> module bieter mehrere Werkzeuge zum anzeigen, modellieren und berechnen von Profilen und anderen Eigenschaften von Schiffsrümpfen. + Work with Meshes + Arbeiten mit Netzen + The complete workbench + Der vollständige Arbeitsbereich + + + + FreeCAD Complete workbench + FreeCAD Komplett-Arbeitsbereich + + + + file size: + Dateigröße: + + + + creation time: + Erstellungszeit: + + + + last modified: + zuletzt geändert: + + + + populated with some of the most commonly used tools. + mit einigen der am häufigsten verwendeten Werkzeuge. + + + + Latest videos + Neueste Videos/Screencasts + + + + Latest news + Neuigkeiten + + + + On the web + Im Internet + + + + This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. + Dies ist die FreeCAD-Homepage. Hier findest Du eine Menge Informationen über FreeCAD, zum Beispiel Tutorien, Beispiele und Dokumentation. + + + + location: + Ort: + + + + User manual + Benutzerhandbuch + + + + Python resources + Python-Ressourcen + + + + File not found + Datei nicht gefunden + + + + from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + von <a href=http://twitter.com/FreeCADNews> @ FreeCADNews</a> + + + + The FreeCAD-tutorial blog + Der FreeCAD-Tutorien-Blog + + + + from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + vom <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee> FreeCADNews-Kanal</a> + + + + This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. + Dies ist das offizielle Benutzerhandbuch von FreeCAD, geschrieben, betreut und übersetzt durch die FreeCAD-Gemeinschaft. + + + + The tutorials section on the FreeCAD website + Die Tutorien-Rubrik auf der FreeCAD-Webseite + + + + A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community + Ein Blog um FreeCAD zu lernen. Von und für Mitglieder der FreeCAD-Gemeinschaft + + + + Getting started + Erste Schritte + + + + The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + FreeCAD ist in Arbeitsbereiche gegliedert, die jeweils Werkzeuge für bestimmte Aufgaben enthalten. Man kann entweder einen Arbeitsbereich aus der Liste auswählen oder den Komplett-Arbeitsbereich starten, der einige der am häufisten genutzten Werkzeuge aus allen Arbeitsbereichen enthält. Hier klicken, um mehr über Arbeitsbereiche auf der FreeCAD-Internetseite zu erfahren. + + + + Ship Design + Entwurf von Schiffen + + + + Designing and calculating ships + Entwerfen und Berechnen von Schiffen + + + + The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + Das <b>Ship Design</b> Modul bietet verschiedene Werkzeuge zum Anzeigen, Modellieren und Berechnen von Profilen und anderen Eigenschaften von Schiffsrümpfen. + + + Load an Architectural example model - Lade ein Architektur Beispiel-Modell + Lade ein Architektur Beispiel-Modell + + + + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc/de + + + + http://www.freecadweb.org/wiki/index.php?title=Tutorials + http://www.freecadweb.org/wiki/index.php?title=Tutorials + + + + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub/de + + + + Architectural Design + Architekturgestaltung + + + + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + Der Abschnitt der FreeCAD-Website zu Python scripting, mit Beispielen, Erklärungen und API Befehlen. + + + + http://www.freecadweb.org/wiki/index.php?title=Workbenches + http://www.freecadweb.org/wiki/index.php?title=Workbenches/de + + + + Your version of FreeCAD is up to date. + Ihre Version von FreeCAD ist auf dem neuesten Stand. + + + + There is a new release of FreeCAD available. + Es gibt eine neue Version von FreeCAD. diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.qm index 89c96e50d..da973808a 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.ts index 9acfecd94..d7855ab64 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.ts @@ -108,11 +108,6 @@ The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. El banco de trabajo <b>Diseño arquitectónico</b> está especialmente diseñado para trabajar con elementos arquitectónicos tales como paredes o ventanas. Comience dibujando formas 2D y úselos como guías para construir objetos arquitectónicos. - - - Architectual Design - Diseño arquitectónico - Working with Meshes @@ -228,11 +223,6 @@ The tutorials section on the FreeCAD website La sección de tutoriales en el sitio Web de FreeCAD - - - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - La sección de la página Web de FreeCAd dedicada a scripts Python, con ejemplos, explicaciones y comandos de API. - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community @@ -273,11 +263,6 @@ http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc/es - - - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Workbenches/es - http://www.freecadweb.org/wiki/index.php?title=Tutorials @@ -288,5 +273,30 @@ http://www.freecadweb.org/wiki/index.php?title=Power_users_hub http://www.freecadweb.org/wiki/index.php?title=Power_users_hub/es + + + Architectural Design + Diseño de Arquitecturas + + + + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + La sección de la página web de FreeCAD dedicada a python scripting, con ejemplos, explicaciones y comandos API. + + + + http://www.freecadweb.org/wiki/index.php?title=Workbenches + http://www.freecadweb.org/wiki/index.php?title=Workbenches/es + + + + Your version of FreeCAD is up to date. + Tu versión de FreeCAD está actualizada. + + + + There is a new release of FreeCAD available. + Hay una nueva versión de FreeCAD disponible. + diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_fi.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_fi.qm index c18bf5836..f392d96fe 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_fi.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_fi.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_fi.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_fi.ts index e4657a159..cab1b0739 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_fi.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_fi.ts @@ -6,7 +6,7 @@ FreeCAD Start Center - FreeCAD Aloituskeskus + FreeCAD aloituskeskus @@ -108,11 +108,6 @@ The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. <b>Arkkitehtuuri</b> Työpöytä on suunniteltu arkkitehtonisten elementtien, kuten seinien tai ikkunoiden käsittelemistä varten. Käynnistää 2D piirroksena ja käyttää niitä apuviivoina rakentaessa arkkitehtonisia objekteja. - - - Architectual Design - Arkkitehtuurinen suunnittelu - Working with Meshes @@ -228,11 +223,6 @@ The tutorials section on the FreeCAD website Tutoriaalit osio FreeCAD-sivustolla - - - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - FreeCAD Web-sivuston osan hakutoimintoihin on sisällytetty dto python skriptikieltä komentosarjojen esimerkeissä, selvitykssä ja API-komennoissa. - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community @@ -273,11 +263,6 @@ http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc - - - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Tutorials @@ -288,5 +273,30 @@ http://www.freecadweb.org/wiki/index.php?title=Power_users_hub http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + + + Architectural Design + Arkkitehtisuunnittelu + + + + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + FreeCAD verkkosivujen osio on omistettu python skripteille, mukana esimerkkejä, selityksiä ja API-komentoja. + + + + http://www.freecadweb.org/wiki/index.php?title=Workbenches + http://www.freecadweb.org/wiki/index.php?title=Workbenches + + + + Your version of FreeCAD is up to date. + Sinun FreeCAD versio on ajan tasalla. + + + + There is a new release of FreeCAD available. + FreeCAD:n uusi versio on saatavilla. + diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_fr.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_fr.qm index d86d2b22c..d67ecce88 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_fr.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_fr.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_fr.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_fr.ts index ea185c330..cf14eb33a 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_fr.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_fr.ts @@ -108,11 +108,6 @@ The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. L'atelier de <b>Conception architecturale</b> est spécialement conçu pour travailler avec des éléments architecturaux tels que des murs ou des fenêtres. Commencez par dessiner des formes 2D, et utilisez-les comme guides pour construire des objets architecturaux. - - - Architectual Design - Conception architecturale - Working with Meshes @@ -228,11 +223,6 @@ The tutorials section on the FreeCAD website La section des tutoriels sur le site de FreeCAD - - - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - La section du site Web de FreeCAD dédiée au script Python, avec des exemples, des explications, et les commandes de l'API. - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community @@ -273,11 +263,6 @@ http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc/fr - - - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Workbenches/fr - http://www.freecadweb.org/wiki/index.php?title=Tutorials @@ -288,5 +273,30 @@ http://www.freecadweb.org/wiki/index.php?title=Power_users_hub http://www.freecadweb.org/wiki/index.php?title=Power_users_hub/fr + + + Architectural Design + Conception architecturale + + + + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + La section du site dédiée au scripting python, avec des exemples, explications et les commandes API. + + + + http://www.freecadweb.org/wiki/index.php?title=Workbenches + http://www.freecadweb.org/wiki/index.php?title=Workbenches/fr + + + + Your version of FreeCAD is up to date. + Votre version de FreeCAD est à jour. + + + + There is a new release of FreeCAD available. + Il y a une nouvelle version de FreeCAD. + diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_hr.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_hr.qm index a9072401f..732e985cf 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_hr.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_hr.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_hr.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_hr.ts index f6b227ffc..5ce911dea 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_hr.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_hr.ts @@ -108,11 +108,6 @@ The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. Radno okruženje za <b>Arhitektonski dizajn</b> posebno je dizajnirano za rad s arhitektonskim elementima kao što su zidovi ili prozori. Započnite crtanje 2D oblika, te ih koristiti kao vodiči za izgradnju arhitektonskih objekata. - - - Architectual Design - Arhitektonski dizajn - Working with Meshes @@ -228,11 +223,6 @@ The tutorials section on the FreeCAD website Tutoriali na FreeCAD web stranici - - - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - Dio FreeCAD internetske stranice posvećen Python skriptama, s primjerima, objašnjenjima, i API naredbama. - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community @@ -273,11 +263,6 @@ http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc - - - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Tutorials @@ -288,5 +273,30 @@ http://www.freecadweb.org/wiki/index.php?title=Power_users_hub http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + + + Architectural Design + Architectural Design + + + + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + + + + http://www.freecadweb.org/wiki/index.php?title=Workbenches + http://www.freecadweb.org/wiki/index.php?title=Workbenches + + + + Your version of FreeCAD is up to date. + Your version of FreeCAD is up to date. + + + + There is a new release of FreeCAD available. + There is a new release of FreeCAD available. + diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_hu.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_hu.qm index 279b9bbaf..46f46fc9e 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_hu.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_hu.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_hu.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_hu.ts index 93ade2d34..f2e8bad9c 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_hu.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_hu.ts @@ -108,11 +108,6 @@ The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. Az <b>építészeti tervezés</b> munkafelület kifejezetten építészeti elemek szerkesztésére szolgál, mint például falak vagy ablakok. Kezdjük 2D formák rajzolásával, és használja őket építészeti tárgyakat építési irányvonalára. - - - Architectual Design - Építőelemek tervezése - Working with Meshes @@ -228,11 +223,6 @@ The tutorials section on the FreeCAD website Az oktató rész a FreeCAD honlapon - - - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - A FreeCAd webhely egy része a python szkripteknek van kialakítva, példákkal, magyarázatokkal és API-parancsokkal. - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community @@ -273,11 +263,6 @@ http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc - - - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Tutorials @@ -288,5 +273,30 @@ http://www.freecadweb.org/wiki/index.php?title=Power_users_hub http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + + + Architectural Design + Építészeti tervezés + + + + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + + + + http://www.freecadweb.org/wiki/index.php?title=Workbenches + http://www.freecadweb.org/wiki/index.php?title=Workbenches + + + + Your version of FreeCAD is up to date. + Your version of FreeCAD is up to date. + + + + There is a new release of FreeCAD available. + There is a new release of FreeCAD available. + diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_it.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_it.qm index 54f6c31a9..96ecbea9d 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_it.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_it.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_it.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_it.ts index e80674d6f..d74a44aad 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_it.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_it.ts @@ -108,11 +108,6 @@ The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. L'ambiente <b>Progettazione Architettonica</b> è appositamente progettato per lavorare con elementi architettonici come pareti o finestre. Inizi disegnando forme 2D e usale come guide per costruire oggetti architettonici. - - - Architectual Design - Progettazione architettonica - Working with Meshes @@ -228,11 +223,6 @@ The tutorials section on the FreeCAD website La sezione tutorial sul sito FreeCAD - - - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - La sezione del sito FreeCAD dedicata agli script python, con esempi, spiegazioni e comandi API. - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community @@ -271,22 +261,42 @@ http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc - http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc - - - - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc/it http://www.freecadweb.org/wiki/index.php?title=Tutorials - http://www.freecadweb.org/wiki/index.php?title=Tutorials + http://www.freecadweb.org/wiki/index.php?title=Tutorials/it http://www.freecadweb.org/wiki/index.php?title=Power_users_hub - http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub/it + + + + Architectural Design + Progettazione architettonica + + + + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + La sezione del sito dedicata agli script python, con esempi, spiegazioni e comandi API di FreeCAD. + + + + http://www.freecadweb.org/wiki/index.php?title=Workbenches + http://www.freecadweb.org/wiki/index.php?title=Workbenches/it + + + + Your version of FreeCAD is up to date. + La tua versione di FreeCAD è aggiornata. + + + + There is a new release of FreeCAD available. + È disponibile una nuova release di FreeCAD . diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_ja.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_ja.qm index d42777313..5c327307d 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_ja.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_ja.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_ja.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_ja.ts index c64b877f8..b8873a9ca 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_ja.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_ja.ts @@ -109,11 +109,6 @@ The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. <b>建築設計</b>ワークベンチは、特別に壁や窓などの建築要素を扱うために設計されています。 初めに2Dの図形を作図しておき、建築オブジェクトを構築するためのガイドに用いることもできます。 - - - Architectual Design - 建築設計 - Working with Meshes @@ -229,11 +224,6 @@ The tutorials section on the FreeCAD website FreeCADホームページのチュートリアルセクション - - - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - Pythonスクリプトのためのセクションです。Pythonのサンプル,解説,APIコマンドについて書かれています。 - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community @@ -272,12 +262,7 @@ http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc - http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc - - - - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Workbenches + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc/ja @@ -289,5 +274,30 @@ http://www.freecadweb.org/wiki/index.php?title=Power_users_hub http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + + + Architectural Design + 建築デザイン + + + + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + + + + http://www.freecadweb.org/wiki/index.php?title=Workbenches + http://www.freecadweb.org/wiki/index.php?title=Workbenches + + + + Your version of FreeCAD is up to date. + FreeCAD のバージョンは最新です。 + + + + There is a new release of FreeCAD available. + FreeCAD の新しいリリースが利用できます。 + diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_nl.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_nl.qm index a54fb2a8d..3f7655704 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_nl.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_nl.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_nl.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_nl.ts index d5cfa1208..16d6d1651 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_nl.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_nl.ts @@ -108,11 +108,6 @@ The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. de </b>bouwkundig ontwerp</b> werkbank is speciaal ontworpen voor het werken met bouwkundige elementen zoals muren of ramen. Begin met het tekenen van 2D vormen, en gebruik ze als leidraad om bouwkundige objecten te ontwerpen. - - - Architectual Design - Bouwkundig ontwerp - Working with Meshes @@ -151,7 +146,7 @@ creation time: - creatietijd: + Aanmaakdatum: @@ -166,7 +161,7 @@ Latest videos - Laatste video's + Recentste Video's @@ -228,11 +223,6 @@ The tutorials section on the FreeCAD website De tutorials sectie van de FreeCAD website - - - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - De sectie van de FreeCAD website gewijd aan Python scripten, met voorbeelden, uitleg en API-kommando's. - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community @@ -273,11 +263,6 @@ http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc - - - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Tutorials @@ -288,5 +273,30 @@ http://www.freecadweb.org/wiki/index.php?title=Power_users_hub http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + + + Architectural Design + Architectural Design + + + + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + + + + http://www.freecadweb.org/wiki/index.php?title=Workbenches + http://www.freecadweb.org/wiki/index.php?title=Workbenches + + + + Your version of FreeCAD is up to date. + Your version of FreeCAD is up to date. + + + + There is a new release of FreeCAD available. + There is a new release of FreeCAD available. + diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_no.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_no.qm index 431fe144f..00b8c1367 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_no.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_no.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_no.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_no.ts index e95fab9c8..a8244c26e 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_no.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_no.ts @@ -108,11 +108,6 @@ The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. <b>Arkitektonisk utforming</b>-workbench er spesialdesignet for å arbeide med arkitektoniske elementer, for eksempel vegger eller Vinduer. Start med å tegne 2D-former, og bruke dem som støttelinjer til å bygge arkitektoniske objekter. - - - Architectual Design - Architectual Design - Working with Meshes @@ -228,11 +223,6 @@ The tutorials section on the FreeCAD website Opplæringsdelen av FreeCAD nettsiden - - - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community @@ -273,11 +263,6 @@ http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc - - - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Tutorials @@ -288,5 +273,30 @@ http://www.freecadweb.org/wiki/index.php?title=Power_users_hub http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + + + Architectural Design + Arkitektonisk design + + + + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + + + + http://www.freecadweb.org/wiki/index.php?title=Workbenches + http://www.freecadweb.org/wiki/index.php?title=Workbenches + + + + Your version of FreeCAD is up to date. + Your version of FreeCAD is up to date. + + + + There is a new release of FreeCAD available. + There is a new release of FreeCAD available. + diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_pl.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_pl.qm index 7cfc3394e..5d25b51e3 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_pl.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_pl.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_pl.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_pl.ts index 165839cbd..7157c1f6f 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_pl.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_pl.ts @@ -16,7 +16,7 @@ Recent Files - Niedawno używane pliki + Ostatnio używane pliki @@ -108,11 +108,6 @@ The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. Moduł <b>Projektowanie Architektoniczne</b> jest specjalnie przeznaczony do pracy z elementami architektonicznymi, takimi jak ściany lub okna. Rysowanie zaczyna się od kształtów 2D i używa się ich jako linii pomocniczych do konstruowania obiektów architektonicznych. - - - Architectual Design - Projektowanie Architektoniczne - Working with Meshes @@ -228,11 +223,6 @@ The tutorials section on the FreeCAD website Sekcja samouczków na stronie FreeCAD - - - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - Dział witryny internetowej FreeCAD-a poświęcony skryptom Pythona, z przykładami, wyjaśnieniami i poleceniami interfejsu API. - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community @@ -273,11 +263,6 @@ http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc - - - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Tutorials @@ -288,5 +273,30 @@ http://www.freecadweb.org/wiki/index.php?title=Power_users_hub http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + + + Architectural Design + Projekt architektoniczny + + + + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + + + + http://www.freecadweb.org/wiki/index.php?title=Workbenches + http://www.freecadweb.org/wiki/index.php?title=Workbenches + + + + Your version of FreeCAD is up to date. + Twoja wersja FreeCAD jest aktualna. + + + + There is a new release of FreeCAD available. + Nowe wydanie FreeCAD jest dostępne. + diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.qm index 2b1f2b6ca..1671d4b40 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.ts index 3ba0ba411..6df729861 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.ts @@ -108,11 +108,6 @@ The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. A bancada de <b>Projeto Arquitetônico</b> é especialmente projetada para trabalhar com elementos arquitetônicos, tais como paredes ou janelas. Comece por desenhar formas em 2D, e use-las como guias para construir objetos arquitetônicos. - - - Architectual Design - Design arquitectónico - Working with Meshes @@ -228,11 +223,6 @@ The tutorials section on the FreeCAD website A seção de tutoriais no site do FreeCAD - - - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - A seção do site do FreeCAD dedicada ao script python, com exemplos, explicações e comandos da API. - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community @@ -271,12 +261,7 @@ http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc - http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc - - - - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc/pt-br @@ -286,7 +271,32 @@ http://www.freecadweb.org/wiki/index.php?title=Power_users_hub - http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub/pt-br + + + + Architectural Design + Projeto Arquitetônico + + + + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + A seção do site do FreeCAD dedicada à linguagem python, com exemplos, explicações e API. + + + + http://www.freecadweb.org/wiki/index.php?title=Workbenches + http://www.freecadweb.org/wiki/index.php?title=Workbenches/pt-br + + + + Your version of FreeCAD is up to date. + A sua versão do FreeCAD está atualizada. + + + + There is a new release of FreeCAD available. + Há uma nova versão do FreeCAD disponível. diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-PT.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-PT.qm index 269131192..b310fa348 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-PT.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-PT.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-PT.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-PT.ts index a2008477e..1f677fb5b 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-PT.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-PT.ts @@ -108,20 +108,15 @@ The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. A área de trabalho <b> Desenho Arquitetural </b> está programado especialmente, para trabalhar com elementos arquiteturais, tais como, paredes e janelas. Comece por desenhar formas em 2D, e use-as como guias para criar objetos arquiteturais. - - - Architectual Design - Desenho Arquitetural - Working with Meshes - Working with Meshes + Trabalhando com Malhas The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. - The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. + A <b>Mesa de trabalho Malha</b> é usada para trabalhar com objetos Malha. Malhas são objetos 3D mais simples do que os objetos Peça, mas muitas vezes são mais fáceis de importar e exportar de/para outros aplicativos. @@ -131,7 +126,7 @@ Work with Meshes - Work with Meshes + Trabalhar com Malhas @@ -228,11 +223,6 @@ The tutorials section on the FreeCAD website A secção dos tutoriais no site da Web do FreeCAD - - - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - A secção do site da Web do FreeCAd, dedicada ao "python scripting", com exemplos, explicações e, comandos API. - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community @@ -266,18 +256,13 @@ Load an Architectural example model - Carregar um modelo de exemplo Arquitetural + Carregar um modelo de exemplo de arquitectura http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc - - - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Tutorials @@ -288,5 +273,30 @@ http://www.freecadweb.org/wiki/index.php?title=Power_users_hub http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + + + Architectural Design + Projeto arquitetónico + + + + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + A seção do site da Web do FreeCAd, dedicada ao "python scripting", com exemplos, explicações e, comandos API. + + + + http://www.freecadweb.org/wiki/index.php?title=Workbenches + http://www.freecadweb.org/wiki/index.php?title=Workbenches + + + + Your version of FreeCAD is up to date. + A sua versão do FreeCAD está atualizada. + + + + There is a new release of FreeCAD available. + Há uma nova versão do FreeCAD disponível. + diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_ro.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_ro.qm index 2057649f2..989e415d1 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_ro.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_ro.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_ro.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_ro.ts index a1a789799..4d8364b2b 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_ro.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_ro.ts @@ -108,11 +108,6 @@ The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. Bancul de lucru <b>Design arhitectural</b> este special conceput pentru a lucra cu elemente arhitecturale, cum ar fi pereţi sau ferestre. Se poate utiliza pentru a desena forme 2D care pot fi folosite apoi ca şi ghidaje pentru a construi obiecte arhitecturale. - - - Architectual Design - Design arhitectural - Working with Meshes @@ -228,11 +223,6 @@ The tutorials section on the FreeCAD website Secţiunea de tutoriale pe site-ul FreeCAD - - - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - Secţiunea site-ului FreeCAD dedicată pentru scripting Python, cu exemple, explicaţii şi comenzi API. - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community @@ -273,11 +263,6 @@ http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc - - - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Tutorials @@ -288,5 +273,30 @@ http://www.freecadweb.org/wiki/index.php?title=Power_users_hub http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + + + Architectural Design + Design arhitectural + + + + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + Secţiunea site-ului FreeCAD dedicată pentru scripting Python, cu exemple, explicaţii şi comenzi API. + + + + http://www.freecadweb.org/wiki/index.php?title=Workbenches + http://www.freecadweb.org/wiki/index.php?title=Workbenches + + + + Your version of FreeCAD is up to date. + Versiunea dumneavoastră a FreeCAD este actualizată la zi. + + + + There is a new release of FreeCAD available. + Există o nouă versiune de FreeCAD disponibilă. + diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_ru.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_ru.qm index eec50f638..9be4fa2ed 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_ru.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_ru.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_ru.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_ru.ts index ab664301a..102372e35 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_ru.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_ru.ts @@ -21,7 +21,7 @@ Tutorials - Учебники + Уроки @@ -106,12 +106,7 @@ The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. - Рабочая среда <b>Архитектурный дизайн</b> разработана специально для работы с архитектурными элементами типа окон или стен. Начните с построения 2D фигур и используйте их как основу для создания объектов архитектуры. - - - - Architectual Design - Архитектурный дизайн + Рабочая среда <b>Архитектурное проектирование</b> разработана специально для работы с архитектурными элементами типа окон или стен. Начните с построения 2D-фигур и используйте их как основу для создания архитектурных объектов. @@ -131,7 +126,7 @@ Work with Meshes - Работа с сетями + Работа с сетками @@ -228,11 +223,6 @@ The tutorials section on the FreeCAD website Раздел обучения на веб-сайте FreeCAD - - - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - Раздел веб-сайта FreeCad посвящённый, созданию скриптов на python, с примерами, объясненими и командами API. - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community @@ -271,12 +261,7 @@ http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc - http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc - - - - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc/ru @@ -286,7 +271,32 @@ http://www.freecadweb.org/wiki/index.php?title=Power_users_hub - http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub/ru + + + + Architectural Design + Архитектурное проектирование + + + + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + Раздел сайта FreeCAD, посвящённый созданию сценариев на Python, с примерами, объяснениями и командами API. + + + + http://www.freecadweb.org/wiki/index.php?title=Workbenches + http://www.freecadweb.org/wiki/index.php?title=Workbenches/ru + + + + Your version of FreeCAD is up to date. + Установлена самая новая версия FreeCAD. + + + + There is a new release of FreeCAD available. + Доступна для скачивания более новая версия FreeCAD. diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_sr.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_sr.qm new file mode 100644 index 000000000..a1db8fffb Binary files /dev/null and b/src/Mod/Start/Gui/Resources/translations/StartPage_sr.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_sr.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_sr.ts new file mode 100644 index 000000000..e249136b4 --- /dev/null +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_sr.ts @@ -0,0 +1,302 @@ + + + + + StartPage + + + FreeCAD Start Center + FreeCAD Старт Центар + + + + Start a new project + Започни нови пројекат + + + + Recent Files + Недавне Датотеке + + + + Tutorials + Туторијали + + + + FreeCAD Homepage + FreeCAD Почетна страница + + + + Example projects + Примери пројеката + + + + Schenkel STEP file + Schenkel STEP датотека + + + + Load a PartDesign example + Учитај ДизајнДелова пример + + + + Load a Drawing extraction + Учитај екcтракцију Цртежа + + + + Load a Robot simulation example + Учитај пример cимулације Робота + + + + Projects from the Web + Пројекти са Мреже + + + + Schenkel STEP + Шенкел STEP + + + + Complex Part + Комплекcан Део + + + + Close this window after opening or creating a file + Затвори овај прозор након отварања,или прављења датотеке + + + + Don't show me this window again next time + Не приказуј овај прозор поново,cледећи пут + + + + Designing parts + Пројектовање делова + + + + The <b>Part Design</b> workbench is designed to create complex pieces based on constrained 2D sketches. Use it to draw 2D shapes, constrain some of their elements and extrude them to form 3D pieces. + Радни сто <b>ПројектовањеДелова</b>cлужи за израду cложених тела који cе темеље на 2D cкицама cа ограничењима.Кориcти за цртање 2D облика,ограничавање неких његових елемената и његово извлачење у 3D тело. + + + + Example workflow + Пример процеcа рада + + + + Part Design + Дизајн Делова + + + + Designing architectural elements + Дизајнирање архитектонских елемената + + + + The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. + <b>Архитектонcко Пројектовање</b>радно окружење је cпецијално дизајнирано за рад cа архитектонcким елементима, као што cу зидови или прозори. Започни cа цртањем 2D облика и кориcти их као водче за градњу архитектонcких објеката. + + + + Working with Meshes + Рад cа Мрежама + + + + The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. + <b>Мрежа Радни сто</b>се користи за рад са Мрежа-објектима.Мреже су једноставнији 3D објекти од тела,али су често лакши за увоз и извоз у/из других апликација. + + + + FreeCAD offers you several tools to convert between Mesh and Part objects. + FreeCAD вам нуди неколико алата за претварање између Мреже и чврстог тела. + + + + Work with Meshes + Ради cа Мрежама + + + + The complete workbench + Комплетно радно окружење + + + + FreeCAD Complete workbench + FreeCAD Комплетно радно окружење + + + + file size: + Величина датотеке: + + + + creation time: + време креирања: + + + + last modified: + поcледње измењено: + + + + populated with some of the most commonly used tools. + Попуњено cа неким од најчешће коришћених алата. + + + + Latest videos + Најновији видео записи + + + + Latest news + Најновије вести + + + + On the web + На мрежи + + + + This is the FreeCAD Homepage. Here you will be able to find a lot of information about FreeCAD, including tutorials, examples and user documentation. + Ово је FreeCAD почетна страница.Овде ћете пронаћи доста информација о FreeCAD-у,укључујући туторијале,примере и корисничку документацију. + + + + location: + локација: + + + + User manual + Упутство за кориснике + + + + Python resources + Python реcурcи + + + + File not found + Датотека није нађена + + + + from <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + из <a href=http://twitter.com/FreeCADNews> <a href=http://twitter.com/FreeCADNews>@FreeCADNews</a> + + + + The FreeCAD-tutorial blog + FreeCAD-туторијал блог + + + + from <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews channel</a> + из <a href=http://www.youtube.com/user/FreeCADNews?feature=mhee>FreeCADNews канал</a> + + + + This is the official user manual of FreeCAD, built, maintained and translated by the FreeCAD community. + Ово је званично корисничко упутство FreeCAD-а,направљено,одржавано и преведено од стране FreeCAD заједнице. + + + + The tutorials section on the FreeCAD website + Туторијали на FreeCAD веб-страници + + + + A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community + Блог посвећен учењу FreeCAD-а,одржаван од стране чланова FreeCAD заједнице + + + + Getting started + Како почети + + + + The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + FreeCAD интерфејс је подељен на радне столове,који су сетови алата погодни за конкретан задатак.Можете почети са једним од радних столова са листе,или са комплетним радним столом,који ће вам понудити најчешће коришћене алате из свих радних столова.Кликните да прочитате више о радним столовима на FreeCAD веб-сајту. + + + + Ship Design + Брод Дизајн + + + + Designing and calculating ships + Дизајнирање и прорачуни бродова + + + + The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + <b>Пројектовање Брода</b>модул нуди неколико алата који ће помоћи пројектантима бродова око прегледа,моделирања,прорачунавања профила и других специфичних особина бродских трупова. + + + + Load an Architectural example model + Учитај пример Архитектонcког модела + + + + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc + + + + http://www.freecadweb.org/wiki/index.php?title=Tutorials + http://www.freecadweb.org/wiki/index.php?title=Tutorials + + + + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + + + + Architectural Design + Архитектонcко Пројектовање + + + + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + Део FreeCAD веб-сајта посвећен python скриптама,са примерима,објашњењима и API командама. + + + + http://www.freecadweb.org/wiki/index.php?title=Workbenches + http://www.freecadweb.org/wiki/index.php?title=Workbenches + + + + Your version of FreeCAD is up to date. + Ваша верзија FreeCAD-а је ажурирана. + + + + There is a new release of FreeCAD available. + Доcтупно је ново издање FreeCAD-а. + + + diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_sv-SE.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_sv-SE.qm index d77650106..34c9b453a 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_sv-SE.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_sv-SE.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_sv-SE.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_sv-SE.ts index 4d7d2ab32..74f08a813 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_sv-SE.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_sv-SE.ts @@ -108,11 +108,6 @@ The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. <b>ArkitekturDesign</b> arbetsbänken är speciellt utformad för att arbeta med arkitektoniska element såsom väggar eller fönster. Börja med att rita 2D-former, och använd dem som guider för att bygga arkitektoniska objekt. - - - Architectual Design - Arkitektur Design - Working with Meshes @@ -141,7 +136,7 @@ FreeCAD Complete workbench - FreeCAD Complete workbench + FreeCAD Komplett arbetsbänk @@ -228,11 +223,6 @@ The tutorials section on the FreeCAD website Handledningsavsnittet på FreeCADs webbplats - - - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - Sektionen i FreeCAD-webbplatsen som ägnas åt pythonskript, med exempel, förklaringar och API-kommandon. - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community @@ -246,22 +236,22 @@ The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. - The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. + FreeCADs gränssnitt är uppdelat i arbetsbänkar, vilka är uppsättningar med verktyg lämpade för en viss uppgift. Du kan börja med en av arbetsbänkarna i listan, eller med Komplett arbetsbänk, som tillhandahåller några av de mest använda verktygen som samlats in från andra arbetsbänkar. Läs mer om arbetsbänkar på FreeCADs webbplats. Ship Design - Ship Design + Fartygskonstruktion Designing and calculating ships - Designing and calculating ships + Konstruktion och beräkning av fartyg The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. - The <b>Ship Design</b> module offers several tools to help ship designers to view, model and calculate profiles and other specific properties of ship hulls. + Modulen <b>Fartygskonstruktion</b> erbjuder flera verktyg för att hjälpa fartygskonstruktörer att visa, modellera och beräkna profiler och andra specifika egenskaper för fartygsskrov. @@ -273,11 +263,6 @@ http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc - - - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Tutorials @@ -288,5 +273,30 @@ http://www.freecadweb.org/wiki/index.php?title=Power_users_hub http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + + + Architectural Design + Arkitektonisk konstruktion + + + + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + + + + http://www.freecadweb.org/wiki/index.php?title=Workbenches + http://www.freecadweb.org/wiki/index.php?title=Workbenches + + + + Your version of FreeCAD is up to date. + Your version of FreeCAD is up to date. + + + + There is a new release of FreeCAD available. + There is a new release of FreeCAD available. + diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_uk.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_uk.qm index 423f0cabe..028f58159 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_uk.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_uk.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_uk.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_uk.ts index a22e98e3c..b237237c5 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_uk.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_uk.ts @@ -108,11 +108,6 @@ The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. Робочий простір <b>Архітектурний дизайн</b> спеціально призначений для роботи з архітектурними елементами, такими як стіни та вікна. Починайте з малювання 2D-форм і використовуйте їх як направляючі для побудови архітектурних об'єктів. - - - Architectual Design - Архітектурний дизайн - Working with Meshes @@ -121,7 +116,7 @@ The <b>Mesh Workbench</b> is used to work with Mesh objects. Meshes are simpler 3D objects than Part objects, but they are often easier to import and export to/from other applications. - Робочій простір <b>Сітка</b> використовується для роботи з об'єктами Сітка. Сітки більш прості 3D-об'єкти ніж об'єкт Деталь, але вони часто виявляються легшими для імпортування та експортування у/з інші програми. + Робочій простір <b>Сітка</b> використовується для роботи з об'єктами Сітка. Сітки більш прості 3D-об'єкти ніж об'єкт Деталь, але вони часто виявляються легшими для імпортування та експортування до або з інші програми. @@ -228,11 +223,6 @@ The tutorials section on the FreeCAD website Розділ посібників на сайті FreeCAD - - - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - Цей розділ веб-сайту FreeCAD призначений для сценаріїв python з прикладами, поясненнями та командами API. - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community @@ -246,7 +236,7 @@ The FreeCAD interface is divided in workbenches, which are sets of tools suited for a specific task. You can start with one of the workbenches in this list, or with the complete workbench, which presents you with some of the most used tools gathered from other workbenches. Click to read more about workbenches on the FreeCAD website. - FreeCAD інтерфейс, поділений на робочі столи, які становлять набір інструментів, що підходить для конкретного завдання. Ви можете почати з одним робочим столом в цьому списку, або з повним робочим столом, який представляє вам деякі з найбільш часто використовуваних інструментів, зібрані від інших робочих столів. Натисніть, щоб прочитати більше про робочі столи на веб-сайті FreeCAD. + Інтерфейс FreeCAD поділений на робочі столи, які складаються з набору інструментів для конкретного завдань. Ви можете почати з одним робочим столом в цьому списку, або з повним робочим столом, який представляє вам деякі з найбільш часто використовуваних інструментів. Натисніть, щоб прочитати більше про робочі столи на веб-сайті FreeCAD. @@ -273,11 +263,6 @@ http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc - - - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Tutorials @@ -288,5 +273,30 @@ http://www.freecadweb.org/wiki/index.php?title=Power_users_hub http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + + + Architectural Design + Архітектурне проектування + + + + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + + + + http://www.freecadweb.org/wiki/index.php?title=Workbenches + http://www.freecadweb.org/wiki/index.php?title=Workbenches + + + + Your version of FreeCAD is up to date. + Your version of FreeCAD is up to date. + + + + There is a new release of FreeCAD available. + There is a new release of FreeCAD available. + diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_zh-CN.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_zh-CN.qm index c0c0fafe3..b4d6fcb08 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_zh-CN.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_zh-CN.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_zh-CN.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_zh-CN.ts index ce7aecb21..e1b2e909b 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_zh-CN.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_zh-CN.ts @@ -108,11 +108,6 @@ The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. <b>建筑设计</b>工作台专用于创建建筑元素,如墙或窗. 首先绘制2D形状,并以此为参考创建建筑对象. - - - Architectual Design - 建筑设计 - Working with Meshes @@ -228,11 +223,6 @@ The tutorials section on the FreeCAD website FreeCAD网站上的教程部分 - - - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - FreeCAD网站上的python脚本部分,包含示例、解释和 API接口. - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community @@ -273,11 +263,6 @@ http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc - - - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Tutorials @@ -288,5 +273,30 @@ http://www.freecadweb.org/wiki/index.php?title=Power_users_hub http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + + + Architectural Design + Architectural Design + + + + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + + + + http://www.freecadweb.org/wiki/index.php?title=Workbenches + http://www.freecadweb.org/wiki/index.php?title=Workbenches + + + + Your version of FreeCAD is up to date. + Your version of FreeCAD is up to date. + + + + There is a new release of FreeCAD available. + There is a new release of FreeCAD available. + diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_zh-TW.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_zh-TW.qm index 1b88afb91..36e70e714 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_zh-TW.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_zh-TW.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_zh-TW.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_zh-TW.ts index 25efc1498..fbc47d479 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_zh-TW.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_zh-TW.ts @@ -108,11 +108,6 @@ The <b>Architectural Design</b> workbench is specially designed for working with architectural elements such as walls or windows. Start by drawing 2D shapes, and use them as guides to build architecutral objects. <b>建築設計</b>工作平台為特別設計用於建築元件之製作,例如牆面或窗戶。由繪製2D圖型開始並使用其建立建築物件。 - - - Architectual Design - 建築設計 - Working with Meshes @@ -228,11 +223,6 @@ The tutorials section on the FreeCAD website 此教學於FreeCAD網站 - - - The section of the FreeCAd website dedicate dto python scripting, with examples, explanations, and API commands. - FreeCAD網站上python scripting章節內由範例說明及API註解。 - A blog dedicated to teaching FreeCAD, maintained by members of the FreeCAD community @@ -273,11 +263,6 @@ http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc http://www.freecadweb.org/wiki/index.php?title=Online_Help_Toc - - - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Workbench_Concept - http://www.freecadweb.org/wiki/index.php?title=Tutorials @@ -288,5 +273,30 @@ http://www.freecadweb.org/wiki/index.php?title=Power_users_hub http://www.freecadweb.org/wiki/index.php?title=Power_users_hub + + + Architectural Design + 建築設計 + + + + The section of the FreeCAD website dedicated to python scripting, with examples, explanations, and API commands. + 此部份FreeCAD網站以範例說明python腳本及API指令 + + + + http://www.freecadweb.org/wiki/index.php?title=Workbenches + http://www.freecadweb.org/wiki/index.php?title=Workbenches + + + + Your version of FreeCAD is up to date. + 您的FreeCAD為最新版本 + + + + There is a new release of FreeCAD available. + FreeCAD有新版本可以使用 + diff --git a/src/Mod/Test/Gui/Resources/Test.qrc b/src/Mod/Test/Gui/Resources/Test.qrc index 4fb1bcbcd..5d78f19df 100644 --- a/src/Mod/Test/Gui/Resources/Test.qrc +++ b/src/Mod/Test/Gui/Resources/Test.qrc @@ -23,5 +23,6 @@ translations/Test_zh-CN.qm translations/Test_ro.qm translations/Test_pt-PT.qm + translations/Test_sr.qm diff --git a/src/Mod/Test/Gui/Resources/translations/Test_af.ts b/src/Mod/Test/Gui/Resources/translations/Test_af.ts index d79245707..49bd40f8d 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_af.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_af.ts @@ -1,112 +1,112 @@ - + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD Eenheidstoets + FreeCAD UnitTest + FreeCAD Eenheidstoets - Failures and errors - Mislukkings en foute + Failures and errors + Mislukkings en foute - Description - Beskrywing + Description + Beskrywing - &Start - &Begin + &Start + &Begin - Alt+S - Alt+S + Alt+S + Alt+S - &Help - &Hulp + &Help + &Hulp - F1 - F1 + F1 + F1 - &About - &Aangaande + &About + &Aangaande - Alt+A - Alt+A + Alt+A + Alt+A - &Close - &Maak toe + &Close + &Maak toe - Alt+C - Alt+C + Alt+C + Alt+C - Idle - Ledig + Idle + Ledig - Progress - Vordering + Progress + Vordering - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Oorblywende: + Remaining: + Oorblywende: - Errors: - Foute: + Errors: + Foute: - Failures: - Mislukkings: + Failures: + Mislukkings: - Run: - Loop: + Run: + Loop: - Test - Toets + Test + Toets - Select test name: - Kies toetsnaam: + Select test name: + Kies toetsnaam: - - + + TestGui::UnitTestDialog - Help - Hulp + Help + Hulp - About FreeCAD UnitTest - Aangaande FreeCAD Eenheidstoets + About FreeCAD UnitTest + Aangaande FreeCAD Eenheidstoets - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Kopiereg (c) Werner Mayer + Kopiereg (c) Werner Mayer FreeCAD Eenheidstoets is deel van FreeCAD en ondersteun skrywing van eenheidstoetse vir eie modules. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Gee die naam van 'n roepbare voorwerp wat, wanneer geroep is, 'n toetsgeval sal gee. Klik "begin", en die geskepte toets sal uitgevoer word. -Dubbelklik op 'n fout in die boomaansig vir meer inligting oor dit, insluitend die stapelspoor. + Gee die naam van 'n roepbare voorwerp wat, wanneer geroep is, 'n toetsgeval sal gee. Klik "begin", en die geskepte toets sal uitgevoer word. +Dubbelklik op 'n fout in die boomaansig vir meer inligting oor dit, insluitend die stapelspoor. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_cs.ts b/src/Mod/Test/Gui/Resources/translations/Test_cs.ts index 2bb3646cc..8f427a542 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_cs.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_cs.ts @@ -1,112 +1,112 @@ - + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD UnitTest + FreeCAD UnitTest + FreeCAD UnitTest - Failures and errors - Selhání a chyby + Failures and errors + Selhání a chyby - Description - Popis + Description + Popis - &Start - &Spustit + &Start + &Spustit - Alt+S - ALT + S + Alt+S + ALT + S - &Help - Nápověda + &Help + Nápověda - F1 - F1 + F1 + F1 - &About - &O + &About + &O - Alt+A - Alt + A + Alt+A + Alt + A - &Close - &Zavřít + &Close + &Zavřít - Alt+C - Alt+C + Alt+C + Alt+C - Idle - Nečinný + Idle + Nečinný - Progress - Průběh + Progress + Průběh - <font color="#0000ff">0</font> - <font color="#0000ff"> 0</font> + <font color="#0000ff">0</font> + <font color="#0000ff"> 0</font> - Remaining: - Zbývá: + Remaining: + Zbývá: - Errors: - Chyby: + Errors: + Chyby: - Failures: - Selhání: + Failures: + Selhání: - Run: - Běží: + Run: + Běží: - Test - Test + Test + Test - Select test name: - Vyberte testovací jméno: + Select test name: + Vyberte testovací jméno: - - + + TestGui::UnitTestDialog - Help - Nápověda + Help + Nápověda - About FreeCAD UnitTest - O FreeCAD UnitTest + About FreeCAD UnitTest + O FreeCAD UnitTest - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Copyright (c) Werner Mayer FreeCAD UnitTest je součástí FreeCAD a podporuje psaní Unit testů pro vlastní moduly. + Copyright (c) Werner Mayer FreeCAD UnitTest je součástí FreeCAD a podporuje psaní Unit testů pro vlastní moduly. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Zadejte název volatelného objektu, který při volání, vrátí TestCase. Klikněte 'start' a takto vytvořeny test bude spuštěn. + Zadejte název volatelného objektu, který při volání, vrátí TestCase. Klikněte 'start' a takto vytvořeny test bude spuštěn. Poklepáním na chybu ve stromovém zobrazení zobrazíte další informace o chybě, včetně zásobníku. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_de.qm b/src/Mod/Test/Gui/Resources/translations/Test_de.qm index ecbd00d43..31948e5c2 100644 Binary files a/src/Mod/Test/Gui/Resources/translations/Test_de.qm and b/src/Mod/Test/Gui/Resources/translations/Test_de.qm differ diff --git a/src/Mod/Test/Gui/Resources/translations/Test_de.ts b/src/Mod/Test/Gui/Resources/translations/Test_de.ts index 953b5fc1f..561187586 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_de.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_de.ts @@ -1,113 +1,113 @@ - - + + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD UnitTest + FreeCAD UnitTest + FreeCAD UnitTest - Failures and errors - Störungen und Fehler + Failures and errors + Störungen und Fehler - Description - Beschreibung + Description + Beschreibung - &Start - &Starten + &Start + &Starten - Alt+S - Alt+S + Alt+S + Alt+S - &Help - &Hilfe + &Help + &Hilfe - F1 - F1 + F1 + F1 - &About - Ü&ber + &About + Ü&ber - Alt+A - Alt+B + Alt+A + Alt+B - &Close - Schl&ießen + &Close + Schl&ießen - Alt+C - Alt+I + Alt+C + Alt+I - Idle - Leerlauf + Idle + Leerlauf - Progress - Fortschritt + Progress + Fortschritt - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Verbleibend: + Remaining: + Verbleibend: - Errors: - Fehler: + Errors: + Fehler: - Failures: - Störungen: + Failures: + Störungen: - Run: - Durchlauf: + Run: + Durchlauf: - Test - Aufgabe + Test + Aufgabe - Select test name: - Wähle Testaufgabe: + Select test name: + Wähle Testaufgabe: - - + + TestGui::UnitTestDialog - Help - Hilfe + Help + Hilfe - About FreeCAD UnitTest - Über FreeCAD UnitTest + About FreeCAD UnitTest + Über FreeCAD UnitTest - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest ist Teil von FreeCAD und unterstützt das Schreiben von Unit Tests für eigene Module. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Geben Sie den Namen eines Tests ein und klicken Sie auf 'Start', um diesen Test auszuführen. + Geben Sie den Namen eines Tests ein und klicken Sie auf 'Start', um diesen Test auszuführen. Doppelklicken Sie im Fehlerfall auf das Element in der Baumansicht, um mehr Informationen darüber zu erhalten. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_es-ES.ts b/src/Mod/Test/Gui/Resources/translations/Test_es-ES.ts index 27ec3d219..a89949082 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_es-ES.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_es-ES.ts @@ -1,114 +1,114 @@ - + TestGui::UnitTest - FreeCAD UnitTest - Prueba de unidades de FreeCAD + FreeCAD UnitTest + Prueba de unidades de FreeCAD - Failures and errors - Fallos y errores + Failures and errors + Fallos y errores - Description - Descripción + Description + Descripción - &Start - &Iniciar + &Start + &Iniciar - Alt+S - Alt+S + Alt+S + Alt+S - &Help - &Ayuda + &Help + &Ayuda - F1 - F1 + F1 + F1 - &About - &Acerca de + &About + &Acerca de - Alt+A - Alt+A + Alt+A + Alt+A - &Close - &Cerrar + &Close + &Cerrar - Alt+C - Alt+C + Alt+C + Alt+C - Idle - Inactivo + Idle + Inactivo - Progress - Progreso + Progress + Progreso - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Restante: + Remaining: + Restante: - Errors: - Errores: + Errors: + Errores: - Failures: - Fallos: + Failures: + Fallos: - Run: - Ejecutar: + Run: + Ejecutar: - Test - Prueba + Test + Prueba - Select test name: - Seleccion del módulo a probar: + Select test name: + Seleccion del módulo a probar: - - + + TestGui::UnitTestDialog - Help - Ayuda + Help + Ayuda - About FreeCAD UnitTest - Acerca de FreeCAD UnitTest + About FreeCAD UnitTest + Acerca de FreeCAD UnitTest - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest es parte de FreeCAD y admite la escritura de pruebas unitarias para módulos propios. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Escriba el nombre de un objeto que se puede llamar, cuando se le llama, vuelve a empezar 'una TestCase.Click, y la prueba así producida se llevará a cabo. + Escriba el nombre de un objeto que se puede llamar, cuando se le llama, vuelve a empezar 'una TestCase.Click, y la prueba así producida se llevará a cabo. Haga doble clic en un error en la vista en árbol para ver más información al respecto, incluido el seguimiento de la pila. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_fi.ts b/src/Mod/Test/Gui/Resources/translations/Test_fi.ts index 5d04c649c..a870e304d 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_fi.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_fi.ts @@ -1,114 +1,114 @@ - + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD yksikkötestaus + FreeCAD UnitTest + FreeCAD yksikkötestaus - Failures and errors - Hylätyt toiminnot ja virheet + Failures and errors + Hylätyt toiminnot ja virheet - Description - Kuvaus + Description + Kuvaus - &Start - &Aloita + &Start + &Aloita - Alt+S - Alt+S + Alt+S + Alt+S - &Help - Ohje + &Help + Ohje - F1 - F1 + F1 + F1 - &About - &Tietoja ohjelmasta + &About + &Tietoja ohjelmasta - Alt+A - Alt+A + Alt+A + Alt+A - &Close - &Sulje + &Close + &Sulje - Alt+C - Alt+C + Alt+C + Alt+C - Idle - Joutokäynti + Idle + Joutokäynti - Progress - Tilanne + Progress + Tilanne - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Jäljellä oleva: + Remaining: + Jäljellä oleva: - Errors: - Virheet: + Errors: + Virheet: - Failures: - Hylätyt: + Failures: + Hylätyt: - Run: - Suorita: + Run: + Suorita: - Test - Testi + Test + Testi - Select test name: - Valitse testin nimi: + Select test name: + Valitse testin nimi: - - + + TestGui::UnitTestDialog - Help - Helppi + Help + Helppi - About FreeCAD UnitTest - Tietoja FreeCAD toiminnan testauksesta + About FreeCAD UnitTest + Tietoja FreeCAD toiminnan testauksesta - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Tekijänoikeudet (c) Werner Mayer + Tekijänoikeudet (c) Werner Mayer FreeCAD toiminnan testaus on osa FreeCAD ohjelmaa ja se tukee kirjoitettuja toiminnan testauksia omille moduuleille. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Syötä kutsuttavan objektin nimi. Kun objektia kutsutaan, käynnistyy Testaus ympäristö. Paina 'aloita', jolloin testi lähtee käyntiin. + Syötä kutsuttavan objektin nimi. Kun objektia kutsutaan, käynnistyy Testaus ympäristö. Paina 'aloita', jolloin testi lähtee käyntiin. Kaksoisnapsauta ilmoitettua virhettä, niin saat siitä lisää tietoa, sisältäen pinokutsut. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_fr.ts b/src/Mod/Test/Gui/Resources/translations/Test_fr.ts index 41c5e34e5..d319912ae 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_fr.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_fr.ts @@ -1,114 +1,114 @@ - + TestGui::UnitTest - FreeCAD UnitTest - Test unitaire FreeCAD + FreeCAD UnitTest + Test unitaire FreeCAD - Failures and errors - Échecs et erreurs + Failures and errors + Échecs et erreurs - Description - Description + Description + Description - &Start - &Démarrer + &Start + &Démarrer - Alt+S - Alt+D + Alt+S + Alt+D - &Help - &Aide + &Help + &Aide - F1 - F1 + F1 + F1 - &About - À &propos + &About + À &propos - Alt+A - Alt+p + Alt+A + Alt+p - &Close - &Fermer + &Close + &Fermer - Alt+C - Alt+F + Alt+C + Alt+F - Idle - Inactif + Idle + Inactif - Progress - Progression + Progress + Progression - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Restant : + Remaining: + Restant : - Errors: - Erreurs : + Errors: + Erreurs : - Failures: - Échecs : + Failures: + Échecs : - Run: - Lancer : + Run: + Lancer : - Test - Test + Test + Test - Select test name: - Sélectionner le nom du test : + Select test name: + Sélectionner le nom du test : - - + + TestGui::UnitTestDialog - Help - Aide + Help + Aide - About FreeCAD UnitTest - À propos des tests unitaires FreeCAD + About FreeCAD UnitTest + À propos des tests unitaires FreeCAD - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Tous droits réservés (c) Werner Mayer + Tous droits réservés (c) Werner Mayer -FreeCAD UnitTest fait partie de FreeCAD et supporte l'écriture de tests unitaires pour vos propres modules. +FreeCAD UnitTest fait partie de FreeCAD et supporte l'écriture de tests unitaires pour vos propres modules. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Saisir le nom d'un objet qui, une fois appelé, retournera un événement TestCase. Cliquer sur 'Démarrer' et le test démarrera. + Saisir le nom d'un objet qui, une fois appelé, retournera un événement TestCase. Cliquer sur 'Démarrer' et le test démarrera. -Double cliquer sur une erreur dans la vue arborescente pour voir plus d'informations, y compris l'historique de la pile. +Double cliquer sur une erreur dans la vue arborescente pour voir plus d'informations, y compris l'historique de la pile. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_hr.ts b/src/Mod/Test/Gui/Resources/translations/Test_hr.ts index ae48b7ba5..412ba4b15 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_hr.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_hr.ts @@ -1,110 +1,110 @@ - + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD UnitTest + FreeCAD UnitTest + FreeCAD UnitTest - Failures and errors - Kvarovi i greške + Failures and errors + Kvarovi i greške - Description - Opis + Description + Opis - &Start - &Kreni + &Start + &Kreni - Alt+S - Alt+S + Alt+S + Alt+S - &Help - &Pomoć + &Help + &Pomoć - F1 - F1 + F1 + F1 - &About - &O + &About + &O - Alt+A - Alt+A + Alt+A + Alt+A - &Close - &Zatvori + &Close + &Zatvori - Alt+C - Alt + C + Alt+C + Alt + C - Idle - Besposlen + Idle + Besposlen - Progress - Napredak + Progress + Napredak - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Preostali: + Remaining: + Preostali: - Errors: - Pogreške: + Errors: + Pogreške: - Failures: - Kvarovi: + Failures: + Kvarovi: - Run: - Pokretanje: + Run: + Pokretanje: - Test - Test + Test + Test - Select test name: - Odaberite naziv testa: + Select test name: + Odaberite naziv testa: - - + + TestGui::UnitTestDialog - Help - Pomoć + Help + Pomoć - About FreeCAD UnitTest - O FreeCAD UnitTest + About FreeCAD UnitTest + O FreeCAD UnitTest - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Copyright (c) Werner Mayer FreeCAD UnitTest je dio FreeCAD i podržava pisanje jedinica Testovi za vlastite module. + Copyright (c) Werner Mayer FreeCAD UnitTest je dio FreeCAD i podržava pisanje jedinica Testovi za vlastite module. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Unesite naziv objekt za zvanje koji, kad se zove,vratit će TestCase.Klik "Start", test će se pokrenuti. Dvaput kliknite na pogreške u prikazu stabla da biste vidjeli više informacija o tome, uključujući i stog trag. + Unesite naziv objekt za zvanje koji, kad se zove,vratit će TestCase.Klik "Start", test će se pokrenuti. Dvaput kliknite na pogreške u prikazu stabla da biste vidjeli više informacija o tome, uključujući i stog trag. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_hu.ts b/src/Mod/Test/Gui/Resources/translations/Test_hu.ts index 3aee4ec75..ca04bc688 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_hu.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_hu.ts @@ -1,110 +1,110 @@ - + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD Egység-Teszt + FreeCAD UnitTest + FreeCAD Egység-Teszt - Failures and errors - Sikertelen és hibás + Failures and errors + Sikertelen és hibás - Description - Leírás + Description + Leírás - &Start - Kezdé&s + &Start + Kezdé&s - Alt+S - Alt+S + Alt+S + Alt+S - &Help - &Súgó + &Help + &Súgó - F1 - F1 + F1 + F1 - &About - Névjegy &A + &About + Névjegy &A - Alt+A - Alt+A + Alt+A + Alt+A - &Close - &Bezár + &Close + &Bezár - Alt+C - Alt+C + Alt+C + Alt+C - Idle - Üresjárati + Idle + Üresjárati - Progress - Folyamatban + Progress + Folyamatban - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Fennmaradó: + Remaining: + Fennmaradó: - Errors: - Hibák: + Errors: + Hibák: - Failures: - Sikertelen: + Failures: + Sikertelen: - Run: - Fut: + Run: + Fut: - Test - Vizsgálat + Test + Vizsgálat - Select test name: - Teszt név kiválasztás: + Select test name: + Teszt név kiválasztás: - - + + TestGui::UnitTestDialog - Help - Segítség + Help + Segítség - About FreeCAD UnitTest - FreeCAD Egység-Teszt névjegye + About FreeCAD UnitTest + FreeCAD Egység-Teszt névjegye - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Copyright (c) Werner Mayer FreeCAD UnitTest része a FreeCAD programnak és támogatja írásban Unit tesztek saját moduljait. + Copyright (c) Werner Mayer FreeCAD UnitTest része a FreeCAD programnak és támogatja írásban Unit tesztek saját moduljait. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Írja be a nevét a hívható objektumnak, amely hívásakor, visszatér egy Tesztre. Nyomjon 'start', és az így készült vizsgálat futni fog. Dupla kattintással, a fa nézeten további információkat kap, beleértve a verem-nyomkövetést. + Írja be a nevét a hívható objektumnak, amely hívásakor, visszatér egy Tesztre. Nyomjon 'start', és az így készült vizsgálat futni fog. Dupla kattintással, a fa nézeten további információkat kap, beleértve a verem-nyomkövetést. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_it.ts b/src/Mod/Test/Gui/Resources/translations/Test_it.ts index 16f7b7054..614b4e4ba 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_it.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_it.ts @@ -1,114 +1,114 @@ - + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD UnitTest + FreeCAD UnitTest + FreeCAD UnitTest - Failures and errors - Avarie ed errori + Failures and errors + Avarie ed errori - Description - Descrizione + Description + Descrizione - &Start - &Inizio + &Start + &Inizio - Alt+S - Alt+I + Alt+S + Alt+I - &Help - &Aiuto + &Help + &Aiuto - F1 - F1 + F1 + F1 - &About - &Informazioni su + &About + &Informazioni su - Alt+A - Alt+I + Alt+A + Alt+I - &Close - &Chiudi + &Close + &Chiudi - Alt+C - Alt+C + Alt+C + Alt+C - Idle - Inattivo + Idle + Inattivo - Progress - Avanzamento + Progress + Avanzamento - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Rimanente: + Remaining: + Rimanente: - Errors: - Errori: + Errors: + Errori: - Failures: - Avarie: + Failures: + Avarie: - Run: - Serie: + Run: + Serie: - Test - Test + Test + Test - Select test name: - Seleziona il nome del test: + Select test name: + Seleziona il nome del test: - - + + TestGui::UnitTestDialog - Help - Aiuto + Help + Aiuto - About FreeCAD UnitTest - Informazioni su FreeCAD UnitTest + About FreeCAD UnitTest + Informazioni su FreeCAD UnitTest - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest è parte di FreeCAD e supporta la scrittura di test unitari per i propri moduli. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Inserisci il nome di un oggetto richiamabile che, quando richiamato, restituirà un TestCase. Fare clic su 'inizio' e la prova così prodotta sarà eseguita. + Inserisci il nome di un oggetto richiamabile che, quando richiamato, restituirà un TestCase. Fare clic su 'inizio' e la prova così prodotta sarà eseguita. -Doppio clic su un errore nell'albero per visualizzare più informazioni, inclusa la traccia dello stack. +Doppio clic su un errore nell'albero per visualizzare più informazioni, inclusa la traccia dello stack. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_ja.qm b/src/Mod/Test/Gui/Resources/translations/Test_ja.qm index af5f5026b..4c61e8e90 100644 Binary files a/src/Mod/Test/Gui/Resources/translations/Test_ja.qm and b/src/Mod/Test/Gui/Resources/translations/Test_ja.qm differ diff --git a/src/Mod/Test/Gui/Resources/translations/Test_ja.ts b/src/Mod/Test/Gui/Resources/translations/Test_ja.ts index 45d2e376d..8a13dcbb9 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_ja.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_ja.ts @@ -1,114 +1,114 @@ - + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD UnitTest + FreeCAD UnitTest + FreeCAD UnitTest - Failures and errors - 障害およびエラー + Failures and errors + 障害およびエラー - Description - 説明 + Description + 説明 - &Start - 開始(&S) + &Start + 開始(&S) - Alt+S - Alt+S + Alt+S + Alt+S - &Help - ヘルプ (&H) + &Help + ヘルプ (&H) - F1 - F1 + F1 + F1 - &About - &About + &About + &About - Alt+A - Alt+A + Alt+A + Alt+A - &Close - 閉じる(&C) + &Close + 閉じる(&C) - Alt+C - Alt+C + Alt+C + Alt+C - Idle - 待機中 + Idle + 待機中 - Progress - 進捗状況 + Progress + 進捗状況 - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - 残り: + Remaining: + 残り: - Errors: - エラー: + Errors: + エラー: - Failures: - エラー: + Failures: + 障害: - Run: - 実行: + Run: + 実行: - Test - テスト + Test + テスト - Select test name: - テスト名を選択: + Select test name: + テスト名を選択: - - + + TestGui::UnitTestDialog - Help - ヘルプ + Help + ヘルプ - About FreeCAD UnitTest - FreeCAD ユニットテストについて + About FreeCAD UnitTest + FreeCAD ユニットテストについて - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - 呼び出し時にTestCase.Click 'start'を返す呼び出し可能なオブジェクトの名前を入力してください。入力するとそれに従って作成されたテストが実行されます。 + 呼び出し時にTestCase.Click 'start'を返す呼び出し可能なオブジェクトの名前を入力してください。入力するとそれに従って作成されたテストが実行されます。 ツリービューのエラーをダブルクリックするとスタックトレースを含むより詳細な情報が確認できます。 - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_nl.ts b/src/Mod/Test/Gui/Resources/translations/Test_nl.ts index 62043868a..b39e891f4 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_nl.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_nl.ts @@ -1,113 +1,113 @@ - + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD unittest + FreeCAD UnitTest + FreeCAD unittest - Failures and errors - Mislukkingen en fouten + Failures and errors + Mislukkingen en fouten - Description - Omschrijving + Description + Omschrijving - &Start - &Start + &Start + &Start - Alt+S - Alt+S + Alt+S + Alt+S - &Help - &Help + &Help + &Help - F1 - F1 + F1 + F1 - &About - &Over + &About + &Over - Alt+A - Alt+A + Alt+A + Alt+A - &Close - &Sluiten + &Close + &Sluiten - Alt+C - Alt+C + Alt+C + Alt+C - Idle - Inactief + Idle + Inactief - Progress - Voortgang + Progress + Voortgang - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Resterend: + Remaining: + Resterend: - Errors: - Fouten: + Errors: + Fouten: - Failures: - Mislukkingen: + Failures: + Mislukkingen: - Run: - Uitvoeren: + Run: + Uitvoeren: - Test - Test + Test + Test - Select test name: - Selecteer Testnaam: + Select test name: + Selecteer Testnaam: - - + + TestGui::UnitTestDialog - Help - Help + Help + Help - About FreeCAD UnitTest - Over FreeCAD UnitTest + About FreeCAD UnitTest + Over FreeCAD UnitTest - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD unittest is onderdeel van FreeCAD en ondersteunt het schrijven van unit tests voor eigen modules. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Voer de naam in van het oproepbare object welke, indien opgeroepen, een TestCase zal teruggeven. Druk op 'start', en de aldus geproduceerde test zal worden uitgevoerd. + Voer de naam in van het oproepbare object welke, indien opgeroepen, een TestCase zal teruggeven. Druk op 'start', en de aldus geproduceerde test zal worden uitgevoerd. Dubbel klik op een fout in de boomstructuur om meer informatie te zien, inclusief de stack trace. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_no.ts b/src/Mod/Test/Gui/Resources/translations/Test_no.ts index 7bd0605a0..b30d85de9 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_no.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_no.ts @@ -1,114 +1,114 @@ - + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD enhetstest + FreeCAD UnitTest + FreeCAD enhetstest - Failures and errors - Feil + Failures and errors + Feil - Description - Beskrivelse + Description + Beskrivelse - &Start - &Start + &Start + &Start - Alt+S - Alt+S + Alt+S + Alt+S - &Help - &Hjelp + &Help + &Hjelp - F1 - F1 + F1 + F1 - &About - &Om + &About + &Om - Alt+A - Alt+A + Alt+A + Alt+A - &Close - &Lukk + &Close + &Lukk - Alt+C - Alt + C + Alt+C + Alt + C - Idle - Inaktiv + Idle + Inaktiv - Progress - Fremdrift + Progress + Fremdrift - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Gjenstående: + Remaining: + Gjenstående: - Errors: - Feil: + Errors: + Feil: - Failures: - Feil: + Failures: + Feil: - Run: - Kjør: + Run: + Kjør: - Test - Test + Test + Test - Select test name: - Velg testnavn: + Select test name: + Velg testnavn: - - + + TestGui::UnitTestDialog - Help - Hjelp + Help + Hjelp - About FreeCAD UnitTest - Om FreeCAD enhetstest + About FreeCAD UnitTest + Om FreeCAD enhetstest - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD enhetstest er en del av FreeCAD og støtter skriving til enhetstester for egne moduler. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Skriv inn navnet på et oppkallbart objekt som når kalt vil returnere en testsak. Klikk 'start' og testen produsert vil bli kjørt. + Skriv inn navnet på et oppkallbart objekt som når kalt vil returnere en testsak. Klikk 'start' og testen produsert vil bli kjørt. Dobbeltklikk på en feil i treet for å se mer informasjon om den, inkludert stabelsporing. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_pl.ts b/src/Mod/Test/Gui/Resources/translations/Test_pl.ts index 53bc4d417..fb6aab2ad 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_pl.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_pl.ts @@ -1,112 +1,112 @@ - + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD UnitTest + FreeCAD UnitTest + FreeCAD UnitTest - Failures and errors - Awarie i błędy + Failures and errors + Awarie i błędy - Description - Opis + Description + Opis - &Start - &Uruchom + &Start + &Uruchom - Alt+S - Alt + S + Alt+S + Alt + S - &Help - &Pomoc + &Help + &Pomoc - F1 - F1 + F1 + F1 - &About - &O programie + &About + &O programie - Alt+A - ALT + A + Alt+A + ALT + A - &Close - &Zamknij + &Close + &Zamknij - Alt+C - Alt + C + Alt+C + Alt + C - Idle - Bezczynny + Idle + Bezczynny - Progress - Postęp + Progress + Postęp - <font color="#0000ff">0</font> - <font color="#0000ff"> 0</font> + <font color="#0000ff">0</font> + <font color="#0000ff"> 0</font> - Remaining: - Pozostało: + Remaining: + Pozostało: - Errors: - Błędy: + Errors: + Błędy: - Failures: - Awarie: + Failures: + Awarie: - Run: - Uruchom: + Run: + Uruchom: - Test - Test + Test + Test - Select test name: - Wybierz nazwę testu: + Select test name: + Wybierz nazwę testu: - - + + TestGui::UnitTestDialog - Help - Pomoc + Help + Pomoc - About FreeCAD UnitTest - O FreeCAD UnitTest + About FreeCAD UnitTest + O FreeCAD UnitTest - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Copyright (c) Werner Mayer FreeCAD unittest jest częścią FreeCAD i wspiera pisanie testów jednostkowych dla własnych modułów. + Copyright (c) Werner Mayer FreeCAD unittest jest częścią FreeCAD i wspiera pisanie testów jednostkowych dla własnych modułów. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Wprowadź nazwę obiektu, który po odwołaniu się do niego zwróci TestCase.Click 'start' i utworzony w ten sposób test zostanie uruchomiony. + Wprowadź nazwę obiektu, który po odwołaniu się do niego zwróci TestCase.Click 'start' i utworzony w ten sposób test zostanie uruchomiony. Kliknij dwukrotnie na błąd w widoku drzewa, aby uzyskać więcej informacji, w tym zapis stosu. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_pt-BR.ts b/src/Mod/Test/Gui/Resources/translations/Test_pt-BR.ts index aea68de86..f06b142bd 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_pt-BR.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_pt-BR.ts @@ -1,112 +1,112 @@ - + TestGui::UnitTest - FreeCAD UnitTest - Teste de unidade do FreeCAD + FreeCAD UnitTest + Teste de unidade do FreeCAD - Failures and errors - Falhas e erros + Failures and errors + Falhas e erros - Description - Descrição + Description + Descrição - &Start - &Início + &Start + &Início - Alt+S - Alt+I + Alt+S + Alt+I - &Help - A&juda + &Help + A&juda - F1 - F1 + F1 + F1 - &About - S&obre + &About + S&obre - Alt+A - Alt+O + Alt+A + Alt+O - &Close - &Fechar + &Close + &Fechar - Alt+C - Alt+F + Alt+C + Alt+F - Idle - Ocioso + Idle + Ocioso - Progress - Progresso + Progress + Progresso - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Faltando: + Remaining: + Faltando: - Errors: - Erros: + Errors: + Erros: - Failures: - Falhas: + Failures: + Falhas: - Run: - Executar: + Run: + Executar: - Test - Teste + Test + Teste - Select test name: - Selecione o nome do teste: + Select test name: + Selecione o nome do teste: - - + + TestGui::UnitTestDialog - Help - Ajuda + Help + Ajuda - About FreeCAD UnitTest - Sobre o teste de unidade do FreeCAD + About FreeCAD UnitTest + Sobre o teste de unidade do FreeCAD - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer O teste de unidade do FreeCAD é parte do FreeCAD e suporta o desenvolvimento de testes de unidade próprios para módulos. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Digite o nome de um objeto que pode ser chamado que, quando chamado, vai retornar um TestCase. Clique "Iniciar", e o teste assim produzido será executado. Dê um duplo clique sobre um erro na árvore para ver mais informações sobre ele, incluindo o rastreamento de pilha. + Digite o nome de um objeto que pode ser chamado que, quando chamado, vai retornar um TestCase. Clique "Iniciar", e o teste assim produzido será executado. Dê um duplo clique sobre um erro na árvore para ver mais informações sobre ele, incluindo o rastreamento de pilha. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_pt-PT.ts b/src/Mod/Test/Gui/Resources/translations/Test_pt-PT.ts index 173e286de..9fef0527e 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_pt-PT.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_pt-PT.ts @@ -1,112 +1,112 @@ - + TestGui::UnitTest - FreeCAD UnitTest - Unidade de teste FreeCAD + FreeCAD UnitTest + Unidade de teste FreeCAD - Failures and errors - Falhas e erros + Failures and errors + Falhas e erros - Description - Descrição + Description + Descrição - &Start - &Iniciar + &Start + &Iniciar - Alt+S - Alt+S + Alt+S + Alt+S - &Help - &Ajuda + &Help + &Ajuda - F1 - F1 + F1 + F1 - &About - &Sobre o ... + &About + &Sobre o ... - Alt+A - Alt+A + Alt+A + Alt+A - &Close - &Fechar + &Close + &Fechar - Alt+C - Alt+C + Alt+C + Alt+C - Idle - Inativo + Idle + Inativo - Progress - Progresso + Progress + Progresso - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Restante: + Remaining: + Restante: - Errors: - Erros: + Errors: + Erros: - Failures: - Falhas: + Failures: + Falhas: - Run: - Executar: + Run: + Executar: - Test - Testar + Test + Testar - Select test name: - Selecionar o nome do teste: + Select test name: + Selecionar o nome do teste: - - + + TestGui::UnitTestDialog - Help - Ajuda + Help + Ajuda - About FreeCAD UnitTest - Sobre o FreeCAD UnitTest + About FreeCAD UnitTest + Sobre o FreeCAD UnitTest - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Direitos de Autor (c) Werner Mayer + Direitos de Autor (c) Werner Mayer O FreeCAD UnitTest é parte do FreeCAD e suporta o desenvolvimento dos Testes de Unidade para os seus próprios módulos. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Digite o nome de um objeto invocável que quando chamado, irá retornar um TestCase. Clique 'Iniciar' e o teste produzido será executado. Clique duplo num erro na visualização em árvore para mais informação sobre o mesmo, incluindo o rastreamento do empilhamento. + Digite o nome de um objeto invocável que quando chamado, irá retornar um TestCase. Clique 'Iniciar' e o teste produzido será executado. Clique duplo num erro na visualização em árvore para mais informação sobre o mesmo, incluindo o rastreamento do empilhamento. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_ro.ts b/src/Mod/Test/Gui/Resources/translations/Test_ro.ts index c4c8c42ac..6086b455e 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_ro.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_ro.ts @@ -1,112 +1,112 @@ - + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD UnitTest + FreeCAD UnitTest + FreeCAD UnitTest - Failures and errors - Defecte şi erori + Failures and errors + Defecte şi erori - Description - Descriere + Description + Descriere - &Start - &Start + &Start + &Start - Alt+S - Alt + S + Alt+S + Alt + S - &Help - &Ajutor + &Help + &Ajutor - F1 - F1 + F1 + F1 - &About - &Despre + &About + &Despre - Alt+A - Alt + A + Alt+A + Alt + A - &Close - &Inchide + &Close + &Inchide - Alt+C - Alt + C + Alt+C + Alt + C - Idle - Liber + Idle + Liber - Progress - Progres + Progress + Progres - <font color="#0000ff">0</font> - <font color="#0000ff"> 0</font> + <font color="#0000ff">0</font> + <font color="#0000ff"> 0</font> - Remaining: - Rămase: + Remaining: + Rămase: - Errors: - Erori: + Errors: + Erori: - Failures: - Defecte: + Failures: + Defecte: - Run: - Rulează: + Run: + Rulează: - Test - Test + Test + Test - Select test name: - Selectaţi numele testului: + Select test name: + Selectaţi numele testului: - - + + TestGui::UnitTestDialog - Help - Ajutor + Help + Ajutor - About FreeCAD UnitTest - Despre FreeCAD UnitTest + About FreeCAD UnitTest + Despre FreeCAD UnitTest - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Copyright (c) Werner Mayer FreeCAD UnitTest este o parte a FreeCAD şi suportă definirea Unităţilor de Test pentru modulele proprii. + Copyright (c) Werner Mayer FreeCAD UnitTest este o parte a FreeCAD şi suportă definirea Unităţilor de Test pentru modulele proprii. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Introduceti numele unui obiect apelabil ce creaza un TestCase. Apasati pe "start" pentru a rula testul rezultat. + Introduceti numele unui obiect apelabil ce creaza un TestCase. Apasati pe "start" pentru a rula testul rezultat. Faceti dublu-click pe o eroare in vizualizarea arborescenta pentru mai multe informatii despre ea, incluzand istoria de apeluri. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_ru.ts b/src/Mod/Test/Gui/Resources/translations/Test_ru.ts index cd2cf1956..24bfd97e0 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_ru.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_ru.ts @@ -1,113 +1,113 @@ - + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD Unit-Тест + FreeCAD UnitTest + FreeCAD Unit-Тест - Failures and errors - Сбои и ошибки + Failures and errors + Сбои и ошибки - Description - Описание + Description + Описание - &Start - &Запуск + &Start + &Запуск - Alt+S - Alt+S + Alt+S + Alt+S - &Help - Помощь + &Help + Помощь - F1 - F1 + F1 + F1 - &About - О программе + &About + О программе - Alt+A - Alt+A + Alt+A + Alt+A - &Close - Закрыть + &Close + Закрыть - Alt+C - Alt+C + Alt+C + Alt+C - Idle - Простой + Idle + Простой - Progress - Прогресс + Progress + Прогресс - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Осталось: + Remaining: + Осталось: - Errors: - Ошибки: + Errors: + Ошибки: - Failures: - Сбои: + Failures: + Сбои: - Run: - Выполнить: + Run: + Выполнить: - Test - Тестировать + Test + Тестировать - Select test name: - Выберите название теста: + Select test name: + Выберите название теста: - - + + TestGui::UnitTestDialog - Help - Справка + Help + Справка - About FreeCAD UnitTest - О Unit-тесте FreeCAD + About FreeCAD UnitTest + О Unit-тесте FreeCAD - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Copyright (C) Вернер Майер + Copyright (C) Вернер Майер FreeCAD UnitTest является частью FreeCAD и поддерживает написание Unit тестов для собственных модулей. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Введите имя вызываемого объекта при вызове которого, бедет возвтащаться TestCase. Кликните 'start' и, таким образом, проверка будет выполнена. + Введите имя вызываемого объекта при вызове которого, бедет возвтащаться TestCase. Кликните 'start' и, таким образом, проверка будет выполнена. Выполните двойной щелчок на ошибке в древовидном виджете для дополнительной информации о ней, включая стек вызовов. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_sr.qm b/src/Mod/Test/Gui/Resources/translations/Test_sr.qm new file mode 100644 index 000000000..b1d291c08 Binary files /dev/null and b/src/Mod/Test/Gui/Resources/translations/Test_sr.qm differ diff --git a/src/Mod/Test/Gui/Resources/translations/Test_sr.ts b/src/Mod/Test/Gui/Resources/translations/Test_sr.ts new file mode 100644 index 000000000..6ed641564 --- /dev/null +++ b/src/Mod/Test/Gui/Resources/translations/Test_sr.ts @@ -0,0 +1,114 @@ + + + + + TestGui::UnitTest + + FreeCAD UnitTest + FreeCAD UnitTest + + + Failures and errors + Кварови и грешке + + + Description + Опис + + + &Start + &Покрени + + + Alt+S + Алт+C + + + &Help + & Помоћ + + + F1 + F1 + + + &About + + + + Alt+A + Alt+A + + + &Close + Zatvori + + + Alt+C + Алт+Ц + + + Idle + Неактиван + + + Progress + Напредак + + + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + + + Remaining: + Преостали: + + + Errors: + Грешке: + + + Failures: + Кварови: + + + Run: + Покретање: + + + Test + Тест + + + Select test name: + Изаберите назив теста: + + + + TestGui::UnitTestDialog + + Help + Help + + + About FreeCAD UnitTest + О FreeCAD UnitTest програму + + + Copyright (c) Werner Mayer + +FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. + Copyright (c) Werner Mayer + +FreeCAD UnitTest је део FreeCAD програма, и подржава писање јединица Тестови за сопствене модуле. + + + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + +Double click on an error in the tree view to see more information about it,including the stack trace. + Унесите име објекта за звање који,када је позван,вратиће TestCase.Клик 'старт',и тест на тај начин произведен ће се покренути. + +Дупли клик на грешке у приказу стабла да би сте видели више информација о томе,укључујући и стог траг. + + + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_sv-SE.ts b/src/Mod/Test/Gui/Resources/translations/Test_sv-SE.ts index 403bc58d5..a68ed8f1f 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_sv-SE.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_sv-SE.ts @@ -1,114 +1,114 @@ - + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD EnhetsTest + FreeCAD UnitTest + FreeCAD EnhetsTest - Failures and errors - Misslyckanden och fel + Failures and errors + Misslyckanden och fel - Description - Beskrivning + Description + Beskrivning - &Start - &Start + &Start + &Start - Alt+S - Alt+S + Alt+S + Alt+S - &Help - &Hjälp + &Help + &Hjälp - F1 - F1 + F1 + F1 - &About - &Om + &About + &Om - Alt+A - Alt+A + Alt+A + Alt+A - &Close - S&täng + &Close + S&täng - Alt+C - Alt+C + Alt+C + Alt+C - Idle - Tomgång + Idle + Tomgång - Progress - Pågår + Progress + Pågår - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Kvarvarande: + Remaining: + Kvarvarande: - Errors: - Fel: + Errors: + Fel: - Failures: - Misslyckanden: + Failures: + Misslyckanden: - Run: - Kör: + Run: + Kör: - Test - Test + Test + Test - Select test name: - Välj testnamn: + Select test name: + Välj testnamn: - - + + TestGui::UnitTestDialog - Help - Hjälp + Help + Hjälp - About FreeCAD UnitTest - Om FreeCAD EnhetsTest + About FreeCAD UnitTest + Om FreeCAD EnhetsTest - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD EnhetsTest är en del av FreeCAD och stöder skrivning av EnhetsTester för egna moduler. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Ange namnet på ett anropsbart objekt, som när det anropas, kommer att ge ett TestFall. Klicka på'start' och testet som producerats kommer att köras. + Ange namnet på ett anropsbart objekt, som när det anropas, kommer att ge ett TestFall. Klicka på'start' och testet som producerats kommer att köras. Dubbelklicka på ett fel i träd-vyn för att se mer information om det, inklusive stackspårningen. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_uk.ts b/src/Mod/Test/Gui/Resources/translations/Test_uk.ts index 88961abc2..1155fcb5e 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_uk.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_uk.ts @@ -1,114 +1,114 @@ - + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD Модульний Тест + FreeCAD UnitTest + FreeCAD Модульний Тест - Failures and errors - Збої та помилки + Failures and errors + Збої та помилки - Description - Опис + Description + Опис - &Start - &Старт + &Start + &Старт - Alt+S - Alt+S + Alt+S + Alt+S - &Help - &Допомога + &Help + &Допомога - F1 - F1 + F1 + F1 - &About - &Про + &About + &Про - Alt+A - Alt+A + Alt+A + Alt+A - &Close - &Закрити + &Close + &Закрити - Alt+C - Alt+C + Alt+C + Alt+C - Idle - Бездіяльний + Idle + Бездіяльний - Progress - Прогрес + Progress + Прогрес - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - Залишилось: + Remaining: + Залишилось: - Errors: - Помилки: + Errors: + Помилки: - Failures: - Збої: + Failures: + Збої: - Run: - Запуск: + Run: + Запуск: - Test - Тест + Test + Тест - Select test name: - Виберіть назву тесту: + Select test name: + Виберіть назву тесту: - - + + TestGui::UnitTestDialog - Help - Допомога + Help + Допомога - About FreeCAD UnitTest - Про Модульний Тест FreeCAD + About FreeCAD UnitTest + Про Модульний Тест FreeCAD - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer Модульний тест FreeCAD частина FreeCAD, підтримує написання Модульних Тестів для власних модулів. - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - Введіть ім'я об'єкту, при виклику якого, буде повертатись TestCase. Клікніть 'start' і таким чином, перевірка буде виконана. + Введіть ім'я об'єкту, при виклику якого, буде повертатись TestCase. Клікніть 'start' і таким чином, перевірка буде виконана. Подвійний клік по помилці, в деревоподібному перегляді, покаже додаткову інформацію, включаючи трасування. - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_zh-CN.ts b/src/Mod/Test/Gui/Resources/translations/Test_zh-CN.ts index e8e640528..b1434414e 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_zh-CN.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_zh-CN.ts @@ -1,112 +1,112 @@ - + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD 单元测试 + FreeCAD UnitTest + FreeCAD 单元测试 - Failures and errors - 失败和错误 + Failures and errors + 失败和错误 - Description - 描述 + Description + 描述 - &Start - 开始(&S) + &Start + 开始(&S) - Alt+S - Alt+S + Alt+S + Alt+S - &Help - 帮助(&H) + &Help + 帮助(&H) - F1 - F1 + F1 + F1 - &About - 关于(&A) + &About + 关于(&A) - Alt+A - Alt+A + Alt+A + Alt+A - &Close - 关闭(&C) + &Close + 关闭(&C) - Alt+C - Alt+C + Alt+C + Alt+C - Idle - 空闲 + Idle + 空闲 - Progress - 进度 + Progress + 进度 - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - 剩余: + Remaining: + 剩余: - Errors: - 错误: + Errors: + 错误: - Failures: - 失败: + Failures: + 失败: - Run: - 运行: + Run: + 运行: - Test - 测试 + Test + 测试 - Select test name: - 选择测试名称: + Select test name: + 选择测试名称: - - + + TestGui::UnitTestDialog - Help - 帮助 + Help + 帮助 - About FreeCAD UnitTest - 关于FreeCAD单元测试 + About FreeCAD UnitTest + 关于FreeCAD单元测试 - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - 版权所有(c) Werner Mayer + 版权所有(c) Werner Mayer FreeCAD 单元测试是 FreeCAD 的一部分,并支持为自身模块编写单元测试。 - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - 请输入一个可调用对象的名字,其在被调用时将返回一个测试用例。点击‘开始’,将会运行新产生的测试。 + 请输入一个可调用对象的名字,其在被调用时将返回一个测试用例。点击‘开始’,将会运行新产生的测试。 双击树视图中的错误可以查看与其有关的更多内容,包括堆栈跟踪信息。 - + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_zh-TW.ts b/src/Mod/Test/Gui/Resources/translations/Test_zh-TW.ts index ec7fa4290..86bcb714b 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_zh-TW.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_zh-TW.ts @@ -1,112 +1,112 @@ - + TestGui::UnitTest - FreeCAD UnitTest - FreeCAD單元測試 + FreeCAD UnitTest + FreeCAD單元測試 - Failures and errors - 失敗和錯誤 + Failures and errors + 失敗和錯誤 - Description - 說明 + Description + 說明 - &Start - 啟動(&S) + &Start + 啟動(&S) - Alt+S - Alt+S + Alt+S + Alt+S - &Help - 說明(&H) + &Help + 說明(&H) - F1 - F1 + F1 + F1 - &About - 關於(&A) + &About + 關於(&A) - Alt+A - Alt+A + Alt+A + Alt+A - &Close - 關閉(&C) + &Close + 關閉(&C) - Alt+C - Alt+C + Alt+C + Alt+C - Idle - 閒置 + Idle + 閒置 - Progress - 進展 + Progress + 進展 - <font color="#0000ff">0</font> - <font color="#0000ff">0</font> + <font color="#0000ff">0</font> + <font color="#0000ff">0</font> - Remaining: - 剩餘: + Remaining: + 剩餘: - Errors: - 錯誤: + Errors: + 錯誤: - Failures: - 失敗: + Failures: + 失敗: - Run: - 執行: + Run: + 執行: - Test - 測試 + Test + 測試 - Select test name: - 選擇測試名稱: + Select test name: + 選擇測試名稱: - - + + TestGui::UnitTestDialog - Help - 説明 + Help + 説明 - About FreeCAD UnitTest - 關於 FreeCAD 單元測試 + About FreeCAD UnitTest + 關於 FreeCAD 單元測試 - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for own modules. - 版權所有 (c) Werner Mayer + 版權所有 (c) Werner Mayer FreeCAD 單元測試是 FreeCAD 的一部分,並為所有模組支援編寫單元測試。 - Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. + Enter the name of a callable object which, when called, will return a TestCase.Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it,including the stack trace. - 輸入可調用物件名稱,調用時將彈出一個測試案例。點擊“開始”,由此產生的測試將被執行。 + 輸入可調用物件名稱,調用時將彈出一個測試案例。點擊“開始”,由此產生的測試將被執行。 雙擊在樹狀視圖中的錯誤以查看詳細的信息,包括堆棧追踪。 - + diff --git a/src/Mod/Web/Gui/Resources/Web.qrc b/src/Mod/Web/Gui/Resources/Web.qrc index 6819343ef..a229961bf 100644 --- a/src/Mod/Web/Gui/Resources/Web.qrc +++ b/src/Mod/Web/Gui/Resources/Web.qrc @@ -8,5 +8,27 @@ icons/actions/web-stop.svg icons/actions/web-zoom-in.svg icons/actions/web-zoom-out.svg + translations/Web_de.qm + translations/Web_af.qm + translations/Web_zh-CN.qm + translations/Web_zh-TW.qm + translations/Web_hr.qm + translations/Web_cs.qm + translations/Web_nl.qm + translations/Web_fi.qm + translations/Web_fr.qm + translations/Web_hu.qm + translations/Web_ja.qm + translations/Web_no.qm + translations/Web_pl.qm + translations/Web_pt-PT.qm + translations/Web_ro.qm + translations/Web_ru.qm + translations/Web_sr.qm + translations/Web_es-ES.qm + translations/Web_sv-SE.qm + translations/Web_uk.qm + translations/Web_it.qm + translations/Web_pt-BR.qm diff --git a/src/Mod/Web/Gui/Resources/translations/Web_af.qm b/src/Mod/Web/Gui/Resources/translations/Web_af.qm new file mode 100644 index 000000000..0928ca575 Binary files /dev/null and b/src/Mod/Web/Gui/Resources/translations/Web_af.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_af.ts b/src/Mod/Web/Gui/Resources/translations/Web_af.ts new file mode 100644 index 000000000..e56ef5edd --- /dev/null +++ b/src/Mod/Web/Gui/Resources/translations/Web_af.ts @@ -0,0 +1,168 @@ + + + + + CmdWebBrowserBack + + + Web + Web + + + + Previous page + Previous page + + + + Go back to the previous page + Go back to the previous page + + + + CmdWebBrowserNext + + + Web + Web + + + + Next page + Next page + + + + Go to the next page + Go to the next page + + + + CmdWebBrowserRefresh + + + Web + Web + + + + + Refresh web page + Refresh web page + + + + CmdWebBrowserStop + + + Web + Web + + + + Stop loading + Stop loading + + + + Stop the current loading + Stop the current loading + + + + CmdWebBrowserZoomIn + + + Web + Web + + + + Zoom in + Zoom in + + + + Zoom into the page + Zoom into the page + + + + CmdWebBrowserZoomOut + + + Web + Web + + + + Zoom out + Zoom out + + + + Zoom out of the page + Zoom out of the page + + + + CmdWebOpenWebsite + + + Web + Web + + + + Open website... + Open website... + + + + Opens a website in FreeCAD + Opens a website in FreeCAD + + + + QObject + + + Browser + Browser + + + + File does not exist! + File does not exist! + + + + WebGui::BrowserView + + + Error + Fout + + + + Loading %1... + Loading %1... + + + + WebGui::WebView + + + Open in External Browser + Open in External Browser + + + + Workbench + + + Navigation + Navigation + + + diff --git a/src/Mod/Web/Gui/Resources/translations/Web_cs.qm b/src/Mod/Web/Gui/Resources/translations/Web_cs.qm new file mode 100644 index 000000000..ebe0a97b8 Binary files /dev/null and b/src/Mod/Web/Gui/Resources/translations/Web_cs.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_cs.ts b/src/Mod/Web/Gui/Resources/translations/Web_cs.ts new file mode 100644 index 000000000..a16d720b4 --- /dev/null +++ b/src/Mod/Web/Gui/Resources/translations/Web_cs.ts @@ -0,0 +1,168 @@ + + + + + CmdWebBrowserBack + + + Web + Web + + + + Previous page + Previous page + + + + Go back to the previous page + Go back to the previous page + + + + CmdWebBrowserNext + + + Web + Web + + + + Next page + Next page + + + + Go to the next page + Go to the next page + + + + CmdWebBrowserRefresh + + + Web + Web + + + + + Refresh web page + Refresh web page + + + + CmdWebBrowserStop + + + Web + Web + + + + Stop loading + Stop loading + + + + Stop the current loading + Stop the current loading + + + + CmdWebBrowserZoomIn + + + Web + Web + + + + Zoom in + Zoom in + + + + Zoom into the page + Zoom into the page + + + + CmdWebBrowserZoomOut + + + Web + Web + + + + Zoom out + Zoom out + + + + Zoom out of the page + Zoom out of the page + + + + CmdWebOpenWebsite + + + Web + Web + + + + Open website... + Open website... + + + + Opens a website in FreeCAD + Opens a website in FreeCAD + + + + QObject + + + Browser + Browser + + + + File does not exist! + File does not exist! + + + + WebGui::BrowserView + + + Error + Chyba + + + + Loading %1... + Loading %1... + + + + WebGui::WebView + + + Open in External Browser + Open in External Browser + + + + Workbench + + + Navigation + Navigation + + + diff --git a/src/Mod/Web/Gui/Resources/translations/Web_de.qm b/src/Mod/Web/Gui/Resources/translations/Web_de.qm new file mode 100644 index 000000000..60faae1d4 Binary files /dev/null and b/src/Mod/Web/Gui/Resources/translations/Web_de.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_de.ts b/src/Mod/Web/Gui/Resources/translations/Web_de.ts new file mode 100644 index 000000000..ceba56582 --- /dev/null +++ b/src/Mod/Web/Gui/Resources/translations/Web_de.ts @@ -0,0 +1,168 @@ + + + + + CmdWebBrowserBack + + + Web + Web + + + + Previous page + Vorherige Seite + + + + Go back to the previous page + Zurück zur vorherigen Seite + + + + CmdWebBrowserNext + + + Web + Web + + + + Next page + Nächste Seite + + + + Go to the next page + Zur nächsten Seite + + + + CmdWebBrowserRefresh + + + Web + Web + + + + + Refresh web page + Webseite aktualisieren + + + + CmdWebBrowserStop + + + Web + Web + + + + Stop loading + Ladevorgang anhalten + + + + Stop the current loading + Den aktuellen Ladevorgang anhalten + + + + CmdWebBrowserZoomIn + + + Web + Web + + + + Zoom in + Vergrößern + + + + Zoom into the page + Seite vergrößern + + + + CmdWebBrowserZoomOut + + + Web + Web + + + + Zoom out + Verkleinern + + + + Zoom out of the page + Seite verkleinern + + + + CmdWebOpenWebsite + + + Web + Web + + + + Open website... + Webseite öffnen... + + + + Opens a website in FreeCAD + Öffnet eine Webseite in FreeCAD + + + + QObject + + + Browser + Browser + + + + File does not exist! + Datei nicht vorhanden! + + + + WebGui::BrowserView + + + Error + Fehlermeldungen + + + + Loading %1... + %1 wird geladen... + + + + WebGui::WebView + + + Open in External Browser + In externem Browser öffnen + + + + Workbench + + + Navigation + Navigation + + + diff --git a/src/Mod/Web/Gui/Resources/translations/Web_es-ES.qm b/src/Mod/Web/Gui/Resources/translations/Web_es-ES.qm new file mode 100644 index 000000000..1a3144e35 Binary files /dev/null and b/src/Mod/Web/Gui/Resources/translations/Web_es-ES.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_es-ES.ts b/src/Mod/Web/Gui/Resources/translations/Web_es-ES.ts new file mode 100644 index 000000000..fa5dbeabb --- /dev/null +++ b/src/Mod/Web/Gui/Resources/translations/Web_es-ES.ts @@ -0,0 +1,168 @@ + + + + + CmdWebBrowserBack + + + Web + Web + + + + Previous page + Página anterior + + + + Go back to the previous page + Volver a la página anterior + + + + CmdWebBrowserNext + + + Web + Web + + + + Next page + Página siguiente + + + + Go to the next page + Ir a la página siguiente + + + + CmdWebBrowserRefresh + + + Web + Web + + + + + Refresh web page + Actualizar la página web + + + + CmdWebBrowserStop + + + Web + Web + + + + Stop loading + Detener la carga + + + + Stop the current loading + Detener la carga actual + + + + CmdWebBrowserZoomIn + + + Web + Web + + + + Zoom in + Acercar + + + + Zoom into the page + Acercar pagina + + + + CmdWebBrowserZoomOut + + + Web + Web + + + + Zoom out + Alejar + + + + Zoom out of the page + Alejar página + + + + CmdWebOpenWebsite + + + Web + Web + + + + Open website... + Abrir sitio Web... + + + + Opens a website in FreeCAD + Abrir sitio web en FreeCAD + + + + QObject + + + Browser + Navegador + + + + File does not exist! + ¡El archivo no existe! + + + + WebGui::BrowserView + + + Error + Error + + + + Loading %1... + Cargando %1... + + + + WebGui::WebView + + + Open in External Browser + Abrir en navegador externo + + + + Workbench + + + Navigation + Navegación + + + diff --git a/src/Mod/Web/Gui/Resources/translations/Web_fi.qm b/src/Mod/Web/Gui/Resources/translations/Web_fi.qm new file mode 100644 index 000000000..ea9095489 Binary files /dev/null and b/src/Mod/Web/Gui/Resources/translations/Web_fi.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_fi.ts b/src/Mod/Web/Gui/Resources/translations/Web_fi.ts new file mode 100644 index 000000000..7621be67f --- /dev/null +++ b/src/Mod/Web/Gui/Resources/translations/Web_fi.ts @@ -0,0 +1,168 @@ + + + + + CmdWebBrowserBack + + + Web + Web + + + + Previous page + Edellinen sivu + + + + Go back to the previous page + Siirry takaisin edelliselle sivulle + + + + CmdWebBrowserNext + + + Web + Web + + + + Next page + Seuraava sivu + + + + Go to the next page + Siirry seuraavalle sivulle + + + + CmdWebBrowserRefresh + + + Web + Web + + + + + Refresh web page + Päivitä web-sivu + + + + CmdWebBrowserStop + + + Web + Web + + + + Stop loading + Lopeta lataaminen + + + + Stop the current loading + Lopeta nykyinen lataaminen + + + + CmdWebBrowserZoomIn + + + Web + Web + + + + Zoom in + Lähennä + + + + Zoom into the page + Suurentaa sivun kokoiseksi + + + + CmdWebBrowserZoomOut + + + Web + Web + + + + Zoom out + Loitonna + + + + Zoom out of the page + Suurenna sivusta ulos + + + + CmdWebOpenWebsite + + + Web + Web + + + + Open website... + Avaa sivusto... + + + + Opens a website in FreeCAD + Avaa FreeCADin Web-sivun + + + + QObject + + + Browser + Selain + + + + File does not exist! + Tiedostoa ei ole! + + + + WebGui::BrowserView + + + Error + Virhe + + + + Loading %1... + Ladataan %1... + + + + WebGui::WebView + + + Open in External Browser + Avaa ulkoisella selaimella + + + + Workbench + + + Navigation + Siirtyminen + + + diff --git a/src/Mod/Web/Gui/Resources/translations/Web_fr.qm b/src/Mod/Web/Gui/Resources/translations/Web_fr.qm new file mode 100644 index 000000000..4d2798b4d Binary files /dev/null and b/src/Mod/Web/Gui/Resources/translations/Web_fr.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_fr.ts b/src/Mod/Web/Gui/Resources/translations/Web_fr.ts new file mode 100644 index 000000000..975159a15 --- /dev/null +++ b/src/Mod/Web/Gui/Resources/translations/Web_fr.ts @@ -0,0 +1,168 @@ + + + + + CmdWebBrowserBack + + + Web + Web + + + + Previous page + Page précédente + + + + Go back to the previous page + Revenir à la page précédente + + + + CmdWebBrowserNext + + + Web + Web + + + + Next page + Page suivante + + + + Go to the next page + Aller à la page suivante + + + + CmdWebBrowserRefresh + + + Web + Web + + + + + Refresh web page + Actualiser la page web + + + + CmdWebBrowserStop + + + Web + Web + + + + Stop loading + Arrêter le chargement + + + + Stop the current loading + Arrêter le chargement actuel + + + + CmdWebBrowserZoomIn + + + Web + Web + + + + Zoom in + Zoom + + + + + Zoom into the page + Zoomer dans la page + + + + CmdWebBrowserZoomOut + + + Web + Web + + + + Zoom out + Zoom - + + + + Zoom out of the page + Zoom arrière sur la page + + + + CmdWebOpenWebsite + + + Web + Web + + + + Open website... + Ouvrir le site Web... + + + + Opens a website in FreeCAD + Ouvre un site Web dans FreeCAD + + + + QObject + + + Browser + Navigateur + + + + File does not exist! + Le fichier n'existe pas! + + + + WebGui::BrowserView + + + Error + Erreur + + + + Loading %1... + Chargement %1... + + + + WebGui::WebView + + + Open in External Browser + Ouvrir dans un navigateur externe + + + + Workbench + + + Navigation + Navigation + + + diff --git a/src/Mod/Web/Gui/Resources/translations/Web_hr.qm b/src/Mod/Web/Gui/Resources/translations/Web_hr.qm new file mode 100644 index 000000000..04058ce5e Binary files /dev/null and b/src/Mod/Web/Gui/Resources/translations/Web_hr.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_hr.ts b/src/Mod/Web/Gui/Resources/translations/Web_hr.ts new file mode 100644 index 000000000..ca41eb94e --- /dev/null +++ b/src/Mod/Web/Gui/Resources/translations/Web_hr.ts @@ -0,0 +1,168 @@ + + + + + CmdWebBrowserBack + + + Web + Web + + + + Previous page + Previous page + + + + Go back to the previous page + Go back to the previous page + + + + CmdWebBrowserNext + + + Web + Web + + + + Next page + Next page + + + + Go to the next page + Go to the next page + + + + CmdWebBrowserRefresh + + + Web + Web + + + + + Refresh web page + Refresh web page + + + + CmdWebBrowserStop + + + Web + Web + + + + Stop loading + Stop loading + + + + Stop the current loading + Stop the current loading + + + + CmdWebBrowserZoomIn + + + Web + Web + + + + Zoom in + Zoom in + + + + Zoom into the page + Zoom into the page + + + + CmdWebBrowserZoomOut + + + Web + Web + + + + Zoom out + Zoom out + + + + Zoom out of the page + Zoom out of the page + + + + CmdWebOpenWebsite + + + Web + Web + + + + Open website... + Open website... + + + + Opens a website in FreeCAD + Opens a website in FreeCAD + + + + QObject + + + Browser + Browser + + + + File does not exist! + File does not exist! + + + + WebGui::BrowserView + + + Error + Pogreška + + + + Loading %1... + Loading %1... + + + + WebGui::WebView + + + Open in External Browser + Open in External Browser + + + + Workbench + + + Navigation + Navigation + + + diff --git a/src/Mod/Web/Gui/Resources/translations/Web_hu.qm b/src/Mod/Web/Gui/Resources/translations/Web_hu.qm new file mode 100644 index 000000000..2be67ad49 Binary files /dev/null and b/src/Mod/Web/Gui/Resources/translations/Web_hu.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_hu.ts b/src/Mod/Web/Gui/Resources/translations/Web_hu.ts new file mode 100644 index 000000000..c37b1d029 --- /dev/null +++ b/src/Mod/Web/Gui/Resources/translations/Web_hu.ts @@ -0,0 +1,168 @@ + + + + + CmdWebBrowserBack + + + Web + Web + + + + Previous page + Previous page + + + + Go back to the previous page + Go back to the previous page + + + + CmdWebBrowserNext + + + Web + Web + + + + Next page + Next page + + + + Go to the next page + Go to the next page + + + + CmdWebBrowserRefresh + + + Web + Web + + + + + Refresh web page + Refresh web page + + + + CmdWebBrowserStop + + + Web + Web + + + + Stop loading + Stop loading + + + + Stop the current loading + Stop the current loading + + + + CmdWebBrowserZoomIn + + + Web + Web + + + + Zoom in + Zoom in + + + + Zoom into the page + Zoom into the page + + + + CmdWebBrowserZoomOut + + + Web + Web + + + + Zoom out + Zoom out + + + + Zoom out of the page + Zoom out of the page + + + + CmdWebOpenWebsite + + + Web + Web + + + + Open website... + Open website... + + + + Opens a website in FreeCAD + Opens a website in FreeCAD + + + + QObject + + + Browser + Browser + + + + File does not exist! + File does not exist! + + + + WebGui::BrowserView + + + Error + Hiba + + + + Loading %1... + Loading %1... + + + + WebGui::WebView + + + Open in External Browser + Open in External Browser + + + + Workbench + + + Navigation + Navigation + + + diff --git a/src/Mod/Web/Gui/Resources/translations/Web_it.qm b/src/Mod/Web/Gui/Resources/translations/Web_it.qm new file mode 100644 index 000000000..3fbaf45af Binary files /dev/null and b/src/Mod/Web/Gui/Resources/translations/Web_it.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_it.ts b/src/Mod/Web/Gui/Resources/translations/Web_it.ts new file mode 100644 index 000000000..2e2b3be95 --- /dev/null +++ b/src/Mod/Web/Gui/Resources/translations/Web_it.ts @@ -0,0 +1,168 @@ + + + + + CmdWebBrowserBack + + + Web + Web + + + + Previous page + Pagina precedente + + + + Go back to the previous page + Torna alla pagina precedente + + + + CmdWebBrowserNext + + + Web + Web + + + + Next page + Pagina successiva + + + + Go to the next page + Vai alla pagina successiva + + + + CmdWebBrowserRefresh + + + Web + Web + + + + + Refresh web page + Aggiorna la pagina web + + + + CmdWebBrowserStop + + + Web + Web + + + + Stop loading + Interrompi il caricamento + + + + Stop the current loading + Interrompi il caricamento corrente + + + + CmdWebBrowserZoomIn + + + Web + Web + + + + Zoom in + Ingrandisci + + + + Zoom into the page + Ingrandisci la pagina + + + + CmdWebBrowserZoomOut + + + Web + Web + + + + Zoom out + Riduci + + + + Zoom out of the page + Riduci la pagina + + + + CmdWebOpenWebsite + + + Web + Web + + + + Open website... + Apri il sito web... + + + + Opens a website in FreeCAD + Apri un sito Web in FreeCAD + + + + QObject + + + Browser + Browser + + + + File does not exist! + Il file non esiste! + + + + WebGui::BrowserView + + + Error + Errore + + + + Loading %1... + Caricamento %1... + + + + WebGui::WebView + + + Open in External Browser + Apri nel Browser esterno + + + + Workbench + + + Navigation + Navigazione + + + diff --git a/src/Mod/Web/Gui/Resources/translations/Web_ja.qm b/src/Mod/Web/Gui/Resources/translations/Web_ja.qm new file mode 100644 index 000000000..35b5831d3 Binary files /dev/null and b/src/Mod/Web/Gui/Resources/translations/Web_ja.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_ja.ts b/src/Mod/Web/Gui/Resources/translations/Web_ja.ts new file mode 100644 index 000000000..6c5acd02b --- /dev/null +++ b/src/Mod/Web/Gui/Resources/translations/Web_ja.ts @@ -0,0 +1,168 @@ + + + + + CmdWebBrowserBack + + + Web + ウェブ + + + + Previous page + 前のページ + + + + Go back to the previous page + 前のページに戻る + + + + CmdWebBrowserNext + + + Web + ウェブ + + + + Next page + 次のページ + + + + Go to the next page + 次のページに進む + + + + CmdWebBrowserRefresh + + + Web + ウェブ + + + + + Refresh web page + ウェブページを更新 + + + + CmdWebBrowserStop + + + Web + ウェブ + + + + Stop loading + 読み込みを中止 + + + + Stop the current loading + 現在の読み込みを中止 + + + + CmdWebBrowserZoomIn + + + Web + ウェブ + + + + Zoom in + ズームイン + + + + Zoom into the page + ページを拡大 + + + + CmdWebBrowserZoomOut + + + Web + ウェブ + + + + Zoom out + ズームアウト + + + + Zoom out of the page + ページを縮小 + + + + CmdWebOpenWebsite + + + Web + ウェブ + + + + Open website... + ウェブサイトを開く + + + + Opens a website in FreeCAD + FreeCAD でウェブサイトを開く + + + + QObject + + + Browser + ブラウザー + + + + File does not exist! + ファイルが存在しません! + + + + WebGui::BrowserView + + + Error + エラー + + + + Loading %1... + %1 を読み込み中・・・ + + + + WebGui::WebView + + + Open in External Browser + 外部ブラウザーで開く + + + + Workbench + + + Navigation + ナビゲーション + + + diff --git a/src/Mod/Web/Gui/Resources/translations/Web_nl.qm b/src/Mod/Web/Gui/Resources/translations/Web_nl.qm new file mode 100644 index 000000000..7f395d1ae Binary files /dev/null and b/src/Mod/Web/Gui/Resources/translations/Web_nl.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_nl.ts b/src/Mod/Web/Gui/Resources/translations/Web_nl.ts new file mode 100644 index 000000000..38f830b3f --- /dev/null +++ b/src/Mod/Web/Gui/Resources/translations/Web_nl.ts @@ -0,0 +1,168 @@ + + + + + CmdWebBrowserBack + + + Web + Web + + + + Previous page + Vorige pagina + + + + Go back to the previous page + Teruggaan naar de vorige pagina + + + + CmdWebBrowserNext + + + Web + Web + + + + Next page + Volgende pagina + + + + Go to the next page + Naar de volgende pagina gaan + + + + CmdWebBrowserRefresh + + + Web + Web + + + + + Refresh web page + Refresh web page + + + + CmdWebBrowserStop + + + Web + Web + + + + Stop loading + Stoppen met laden + + + + Stop the current loading + Stop the current loading + + + + CmdWebBrowserZoomIn + + + Web + Web + + + + Zoom in + Inzoomen + + + + Zoom into the page + Zoom into the page + + + + CmdWebBrowserZoomOut + + + Web + Web + + + + Zoom out + Uitzoomen + + + + Zoom out of the page + Zoom out of the page + + + + CmdWebOpenWebsite + + + Web + Web + + + + Open website... + Website openen... + + + + Opens a website in FreeCAD + Opent een website in FreeCAD + + + + QObject + + + Browser + Browser + + + + File does not exist! + Bestand bestaat niet! + + + + WebGui::BrowserView + + + Error + Fout + + + + Loading %1... + Loading %1... + + + + WebGui::WebView + + + Open in External Browser + Open in External Browser + + + + Workbench + + + Navigation + Navigation + + + diff --git a/src/Mod/Web/Gui/Resources/translations/Web_no.qm b/src/Mod/Web/Gui/Resources/translations/Web_no.qm new file mode 100644 index 000000000..a56374750 Binary files /dev/null and b/src/Mod/Web/Gui/Resources/translations/Web_no.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_no.ts b/src/Mod/Web/Gui/Resources/translations/Web_no.ts new file mode 100644 index 000000000..de8943203 --- /dev/null +++ b/src/Mod/Web/Gui/Resources/translations/Web_no.ts @@ -0,0 +1,168 @@ + + + + + CmdWebBrowserBack + + + Web + Web + + + + Previous page + Previous page + + + + Go back to the previous page + Go back to the previous page + + + + CmdWebBrowserNext + + + Web + Web + + + + Next page + Next page + + + + Go to the next page + Go to the next page + + + + CmdWebBrowserRefresh + + + Web + Web + + + + + Refresh web page + Refresh web page + + + + CmdWebBrowserStop + + + Web + Web + + + + Stop loading + Stop loading + + + + Stop the current loading + Stop the current loading + + + + CmdWebBrowserZoomIn + + + Web + Web + + + + Zoom in + Zoom in + + + + Zoom into the page + Zoom into the page + + + + CmdWebBrowserZoomOut + + + Web + Web + + + + Zoom out + Zoom out + + + + Zoom out of the page + Zoom out of the page + + + + CmdWebOpenWebsite + + + Web + Web + + + + Open website... + Open website... + + + + Opens a website in FreeCAD + Opens a website in FreeCAD + + + + QObject + + + Browser + Browser + + + + File does not exist! + File does not exist! + + + + WebGui::BrowserView + + + Error + Feil + + + + Loading %1... + Loading %1... + + + + WebGui::WebView + + + Open in External Browser + Open in External Browser + + + + Workbench + + + Navigation + Navigation + + + diff --git a/src/Mod/Web/Gui/Resources/translations/Web_pl.qm b/src/Mod/Web/Gui/Resources/translations/Web_pl.qm new file mode 100644 index 000000000..80d659f5d Binary files /dev/null and b/src/Mod/Web/Gui/Resources/translations/Web_pl.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_pl.ts b/src/Mod/Web/Gui/Resources/translations/Web_pl.ts new file mode 100644 index 000000000..08709b61e --- /dev/null +++ b/src/Mod/Web/Gui/Resources/translations/Web_pl.ts @@ -0,0 +1,168 @@ + + + + + CmdWebBrowserBack + + + Web + Sieć www + + + + Previous page + Poprzednia strona + + + + Go back to the previous page + Idź do poprzedniej strony + + + + CmdWebBrowserNext + + + Web + Sieć www + + + + Next page + Kolejna strona + + + + Go to the next page + Idź do kolejnej strony + + + + CmdWebBrowserRefresh + + + Web + Sieć www + + + + + Refresh web page + Odśwież stronę + + + + CmdWebBrowserStop + + + Web + Sieć www + + + + Stop loading + Zatrzymaj ładowanie + + + + Stop the current loading + Zatrzymaj bieżące ładowanie + + + + CmdWebBrowserZoomIn + + + Web + Sieć www + + + + Zoom in + Powiększ + + + + Zoom into the page + Powiększ stronę + + + + CmdWebBrowserZoomOut + + + Web + Sieć www + + + + Zoom out + Pomniejsz + + + + Zoom out of the page + Pomniejsz stronę + + + + CmdWebOpenWebsite + + + Web + Sieć www + + + + Open website... + Otwórz stronę... + + + + Opens a website in FreeCAD + Otwórz stronę we FreeCAD'zie + + + + QObject + + + Browser + Przeglądarka + + + + File does not exist! + Plik nie istnieje! + + + + WebGui::BrowserView + + + Error + Błąd + + + + Loading %1... + Ładowanie %1... + + + + WebGui::WebView + + + Open in External Browser + Otwórz w zewnętrznej przeglądarce + + + + Workbench + + + Navigation + Nawigacja + + + diff --git a/src/Mod/Web/Gui/Resources/translations/Web_pt-BR.qm b/src/Mod/Web/Gui/Resources/translations/Web_pt-BR.qm new file mode 100644 index 000000000..afdc29442 Binary files /dev/null and b/src/Mod/Web/Gui/Resources/translations/Web_pt-BR.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_pt-BR.ts b/src/Mod/Web/Gui/Resources/translations/Web_pt-BR.ts new file mode 100644 index 000000000..998bb7497 --- /dev/null +++ b/src/Mod/Web/Gui/Resources/translations/Web_pt-BR.ts @@ -0,0 +1,168 @@ + + + + + CmdWebBrowserBack + + + Web + Web + + + + Previous page + Página anterior + + + + Go back to the previous page + Voltar à página anterior + + + + CmdWebBrowserNext + + + Web + Web + + + + Next page + Próxima página + + + + Go to the next page + Ir para a próxima página + + + + CmdWebBrowserRefresh + + + Web + Web + + + + + Refresh web page + Atualizar a página + + + + CmdWebBrowserStop + + + Web + Web + + + + Stop loading + Parar + + + + Stop the current loading + Parar o carregamento da página + + + + CmdWebBrowserZoomIn + + + Web + Web + + + + Zoom in + Ampliar + + + + Zoom into the page + Ampliar o tamanho da página + + + + CmdWebBrowserZoomOut + + + Web + Web + + + + Zoom out + Diminuir + + + + Zoom out of the page + Diminuir ao tamanho da página + + + + CmdWebOpenWebsite + + + Web + Web + + + + Open website... + Abrir página... + + + + Opens a website in FreeCAD + Abrir uma página da web no FreeCAD + + + + QObject + + + Browser + Navegador + + + + File does not exist! + Esse arquivo não existe! + + + + WebGui::BrowserView + + + Error + Erro + + + + Loading %1... + Carregando %1... + + + + WebGui::WebView + + + Open in External Browser + Abrir em um navegador externo + + + + Workbench + + + Navigation + Navegação + + + diff --git a/src/Mod/Web/Gui/Resources/translations/Web_pt-PT.qm b/src/Mod/Web/Gui/Resources/translations/Web_pt-PT.qm new file mode 100644 index 000000000..04523fa26 Binary files /dev/null and b/src/Mod/Web/Gui/Resources/translations/Web_pt-PT.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_pt-PT.ts b/src/Mod/Web/Gui/Resources/translations/Web_pt-PT.ts new file mode 100644 index 000000000..9aee727d4 --- /dev/null +++ b/src/Mod/Web/Gui/Resources/translations/Web_pt-PT.ts @@ -0,0 +1,168 @@ + + + + + CmdWebBrowserBack + + + Web + Internet + + + + Previous page + Página anterior + + + + Go back to the previous page + Voltar à pagina anterior + + + + CmdWebBrowserNext + + + Web + Internet + + + + Next page + Página seguinte + + + + Go to the next page + Avançar página + + + + CmdWebBrowserRefresh + + + Web + Internet + + + + + Refresh web page + Refrescar a página + + + + CmdWebBrowserStop + + + Web + Internet + + + + Stop loading + Parar a carga + + + + Stop the current loading + Parar a carga atual + + + + CmdWebBrowserZoomIn + + + Web + Internet + + + + Zoom in + Aproximar + + + + Zoom into the page + Aproximar da página + + + + CmdWebBrowserZoomOut + + + Web + Internet + + + + Zoom out + Afastar + + + + Zoom out of the page + Afastar da página + + + + CmdWebOpenWebsite + + + Web + Internet + + + + Open website... + Abrir uma página de internet... + + + + Opens a website in FreeCAD + Abre uma página de internet no FreeCad + + + + QObject + + + Browser + Navegador + + + + File does not exist! + O ficheiro não existe! + + + + WebGui::BrowserView + + + Error + Erro + + + + Loading %1... + Carregando %1... + + + + WebGui::WebView + + + Open in External Browser + Abrir em Navegador Externo + + + + Workbench + + + Navigation + Navegação + + + diff --git a/src/Mod/Web/Gui/Resources/translations/Web_ro.qm b/src/Mod/Web/Gui/Resources/translations/Web_ro.qm new file mode 100644 index 000000000..f65c67421 Binary files /dev/null and b/src/Mod/Web/Gui/Resources/translations/Web_ro.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_ro.ts b/src/Mod/Web/Gui/Resources/translations/Web_ro.ts new file mode 100644 index 000000000..1b8ca1643 --- /dev/null +++ b/src/Mod/Web/Gui/Resources/translations/Web_ro.ts @@ -0,0 +1,168 @@ + + + + + CmdWebBrowserBack + + + Web + Web + + + + Previous page + Pagina anterioară + + + + Go back to the previous page + Revino la pagina anterioară + + + + CmdWebBrowserNext + + + Web + Web + + + + Next page + Pagina următoare + + + + Go to the next page + Avansează la pagina următoare + + + + CmdWebBrowserRefresh + + + Web + Web + + + + + Refresh web page + Reâmprospătează pagina web + + + + CmdWebBrowserStop + + + Web + Web + + + + Stop loading + Oprește încărcarea + + + + Stop the current loading + Oprește încărcarea actuală + + + + CmdWebBrowserZoomIn + + + Web + Web + + + + Zoom in + Mărește + + + + Zoom into the page + Mărește în pagină + + + + CmdWebBrowserZoomOut + + + Web + Web + + + + Zoom out + Micșorează + + + + Zoom out of the page + Micșorează pagina + + + + CmdWebOpenWebsite + + + Web + Web + + + + Open website... + Deschide pagina web... + + + + Opens a website in FreeCAD + Deschide o pagină web în FreeCAD + + + + QObject + + + Browser + Navigator + + + + File does not exist! + Fișierul nu există! + + + + WebGui::BrowserView + + + Error + Eroare + + + + Loading %1... + Se încarcă %1... + + + + WebGui::WebView + + + Open in External Browser + Deschide în navigator extern + + + + Workbench + + + Navigation + Navigare + + + diff --git a/src/Mod/Web/Gui/Resources/translations/Web_ru.qm b/src/Mod/Web/Gui/Resources/translations/Web_ru.qm new file mode 100644 index 000000000..95672213e Binary files /dev/null and b/src/Mod/Web/Gui/Resources/translations/Web_ru.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_ru.ts b/src/Mod/Web/Gui/Resources/translations/Web_ru.ts new file mode 100644 index 000000000..859bd34f1 --- /dev/null +++ b/src/Mod/Web/Gui/Resources/translations/Web_ru.ts @@ -0,0 +1,168 @@ + + + + + CmdWebBrowserBack + + + Web + Сеть + + + + Previous page + Предыдущая страница + + + + Go back to the previous page + Вернуться на предыдущую страницу + + + + CmdWebBrowserNext + + + Web + Сеть + + + + Next page + Следующая страница + + + + Go to the next page + Перейти на следующую страницу + + + + CmdWebBrowserRefresh + + + Web + Сеть + + + + + Refresh web page + Обновить веб-страницу + + + + CmdWebBrowserStop + + + Web + Сеть + + + + Stop loading + Остановить загрузку + + + + Stop the current loading + Остановить текущую загрузку + + + + CmdWebBrowserZoomIn + + + Web + Сеть + + + + Zoom in + Увеличить + + + + Zoom into the page + Увеличить страницу + + + + CmdWebBrowserZoomOut + + + Web + Сеть + + + + Zoom out + Уменьшить + + + + Zoom out of the page + Уменьшить страницу + + + + CmdWebOpenWebsite + + + Web + Сеть + + + + Open website... + Открыть сайт... + + + + Opens a website in FreeCAD + Открывает веб-сайт в FreeCAD + + + + QObject + + + Browser + Браузер + + + + File does not exist! + Файл не существует! + + + + WebGui::BrowserView + + + Error + Ошибка + + + + Loading %1... + Загрузка %1... + + + + WebGui::WebView + + + Open in External Browser + Открыть во внешнем браузере + + + + Workbench + + + Navigation + Навигация + + + diff --git a/src/Mod/Web/Gui/Resources/translations/Web_sr.qm b/src/Mod/Web/Gui/Resources/translations/Web_sr.qm new file mode 100644 index 000000000..54dce7a66 Binary files /dev/null and b/src/Mod/Web/Gui/Resources/translations/Web_sr.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_sr.ts b/src/Mod/Web/Gui/Resources/translations/Web_sr.ts new file mode 100644 index 000000000..a082a742a --- /dev/null +++ b/src/Mod/Web/Gui/Resources/translations/Web_sr.ts @@ -0,0 +1,168 @@ + + + + + CmdWebBrowserBack + + + Web + Интернет + + + + Previous page + Претходна cтраница + + + + Go back to the previous page + Иди назад на претходну cтраницу + + + + CmdWebBrowserNext + + + Web + Интернет + + + + Next page + Cледећа cтраница + + + + Go to the next page + Иди на cледећу cтраницу + + + + CmdWebBrowserRefresh + + + Web + Интернет + + + + + Refresh web page + Оcвежи cтраницу + + + + CmdWebBrowserStop + + + Web + Интернет + + + + Stop loading + Зауcтави учитавање + + + + Stop the current loading + Зауcтави тренутно учитавање + + + + CmdWebBrowserZoomIn + + + Web + Интернет + + + + Zoom in + Увеличај + + + + Zoom into the page + Увеличај страницу + + + + CmdWebBrowserZoomOut + + + Web + Интернет + + + + Zoom out + Умањи + + + + Zoom out of the page + Умањи страницу + + + + CmdWebOpenWebsite + + + Web + Интернет + + + + Open website... + Отвори веб сајт... + + + + Opens a website in FreeCAD + Отвара веб сајт у FreeCAD + + + + QObject + + + Browser + Прегледач + + + + File does not exist! + Датотека не пcтоји! + + + + WebGui::BrowserView + + + Error + Грешка + + + + Loading %1... + Учитавање %1... + + + + WebGui::WebView + + + Open in External Browser + Отвори у Екстерном Прегледачу + + + + Workbench + + + Navigation + Навигација + + + diff --git a/src/Mod/Web/Gui/Resources/translations/Web_sv-SE.qm b/src/Mod/Web/Gui/Resources/translations/Web_sv-SE.qm new file mode 100644 index 000000000..d8ef9383e Binary files /dev/null and b/src/Mod/Web/Gui/Resources/translations/Web_sv-SE.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_sv-SE.ts b/src/Mod/Web/Gui/Resources/translations/Web_sv-SE.ts new file mode 100644 index 000000000..0705b3570 --- /dev/null +++ b/src/Mod/Web/Gui/Resources/translations/Web_sv-SE.ts @@ -0,0 +1,168 @@ + + + + + CmdWebBrowserBack + + + Web + Webb + + + + Previous page + Föregående sida + + + + Go back to the previous page + Go back to the previous page + + + + CmdWebBrowserNext + + + Web + Webb + + + + Next page + Nästa sida + + + + Go to the next page + Gå till nästa sida + + + + CmdWebBrowserRefresh + + + Web + Webb + + + + + Refresh web page + Uppdatera websidan + + + + CmdWebBrowserStop + + + Web + Webb + + + + Stop loading + Stop loading + + + + Stop the current loading + Stop the current loading + + + + CmdWebBrowserZoomIn + + + Web + Webb + + + + Zoom in + Zooma in + + + + Zoom into the page + Zoom into the page + + + + CmdWebBrowserZoomOut + + + Web + Webb + + + + Zoom out + Zooma ut + + + + Zoom out of the page + Zoom out of the page + + + + CmdWebOpenWebsite + + + Web + Webb + + + + Open website... + Open website... + + + + Opens a website in FreeCAD + Opens a website in FreeCAD + + + + QObject + + + Browser + Browser + + + + File does not exist! + File does not exist! + + + + WebGui::BrowserView + + + Error + Fel + + + + Loading %1... + Loading %1... + + + + WebGui::WebView + + + Open in External Browser + Open in External Browser + + + + Workbench + + + Navigation + Navigation + + + diff --git a/src/Mod/Web/Gui/Resources/translations/Web_uk.qm b/src/Mod/Web/Gui/Resources/translations/Web_uk.qm new file mode 100644 index 000000000..e94d714c9 Binary files /dev/null and b/src/Mod/Web/Gui/Resources/translations/Web_uk.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_uk.ts b/src/Mod/Web/Gui/Resources/translations/Web_uk.ts new file mode 100644 index 000000000..e702949f1 --- /dev/null +++ b/src/Mod/Web/Gui/Resources/translations/Web_uk.ts @@ -0,0 +1,168 @@ + + + + + CmdWebBrowserBack + + + Web + Веб + + + + Previous page + Попередня сторінка + + + + Go back to the previous page + Повернутися на попередню сторінку + + + + CmdWebBrowserNext + + + Web + Веб + + + + Next page + Наступна сторінка + + + + Go to the next page + Перейти на наступну сторінку + + + + CmdWebBrowserRefresh + + + Web + Веб + + + + + Refresh web page + Оновити веб-сторінку + + + + CmdWebBrowserStop + + + Web + Веб + + + + Stop loading + Зупинити завантаження + + + + Stop the current loading + Зупинити поточне завантаження + + + + CmdWebBrowserZoomIn + + + Web + Веб + + + + Zoom in + Збільшити масштаб + + + + Zoom into the page + Збільшити масштаб до розміру сторінки + + + + CmdWebBrowserZoomOut + + + Web + Веб + + + + Zoom out + Зменшити масштаб + + + + Zoom out of the page + Зменшити масштаб до розміру сторінки + + + + CmdWebOpenWebsite + + + Web + Веб + + + + Open website... + Відкрити веб-сайт... + + + + Opens a website in FreeCAD + Веб-сайт відкривається у FreeCAD + + + + QObject + + + Browser + Браузер + + + + File does not exist! + Файл не існує! + + + + WebGui::BrowserView + + + Error + Помилка + + + + Loading %1... + Завантаження %1... + + + + WebGui::WebView + + + Open in External Browser + Відкрити у зовнішньому браузері + + + + Workbench + + + Navigation + Навігація + + + diff --git a/src/Mod/Web/Gui/Resources/translations/Web_zh-CN.qm b/src/Mod/Web/Gui/Resources/translations/Web_zh-CN.qm new file mode 100644 index 000000000..7de6f1370 Binary files /dev/null and b/src/Mod/Web/Gui/Resources/translations/Web_zh-CN.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_zh-CN.ts b/src/Mod/Web/Gui/Resources/translations/Web_zh-CN.ts new file mode 100644 index 000000000..a805f1261 --- /dev/null +++ b/src/Mod/Web/Gui/Resources/translations/Web_zh-CN.ts @@ -0,0 +1,168 @@ + + + + + CmdWebBrowserBack + + + Web + Web + + + + Previous page + Previous page + + + + Go back to the previous page + Go back to the previous page + + + + CmdWebBrowserNext + + + Web + Web + + + + Next page + Next page + + + + Go to the next page + Go to the next page + + + + CmdWebBrowserRefresh + + + Web + Web + + + + + Refresh web page + Refresh web page + + + + CmdWebBrowserStop + + + Web + Web + + + + Stop loading + Stop loading + + + + Stop the current loading + Stop the current loading + + + + CmdWebBrowserZoomIn + + + Web + Web + + + + Zoom in + Zoom in + + + + Zoom into the page + Zoom into the page + + + + CmdWebBrowserZoomOut + + + Web + Web + + + + Zoom out + Zoom out + + + + Zoom out of the page + Zoom out of the page + + + + CmdWebOpenWebsite + + + Web + Web + + + + Open website... + Open website... + + + + Opens a website in FreeCAD + Opens a website in FreeCAD + + + + QObject + + + Browser + Browser + + + + File does not exist! + File does not exist! + + + + WebGui::BrowserView + + + Error + 错误 + + + + Loading %1... + Loading %1... + + + + WebGui::WebView + + + Open in External Browser + Open in External Browser + + + + Workbench + + + Navigation + Navigation + + + diff --git a/src/Mod/Web/Gui/Resources/translations/Web_zh-TW.qm b/src/Mod/Web/Gui/Resources/translations/Web_zh-TW.qm new file mode 100644 index 000000000..e05316a6d Binary files /dev/null and b/src/Mod/Web/Gui/Resources/translations/Web_zh-TW.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_zh-TW.ts b/src/Mod/Web/Gui/Resources/translations/Web_zh-TW.ts new file mode 100644 index 000000000..3baafbafb --- /dev/null +++ b/src/Mod/Web/Gui/Resources/translations/Web_zh-TW.ts @@ -0,0 +1,168 @@ + + + + + CmdWebBrowserBack + + + Web + 網站 + + + + Previous page + 上一頁 + + + + Go back to the previous page + 回到上一頁 + + + + CmdWebBrowserNext + + + Web + 網站 + + + + Next page + 下一頁 + + + + Go to the next page + 前進下一頁 + + + + CmdWebBrowserRefresh + + + Web + 網站 + + + + + Refresh web page + 更新網頁 + + + + CmdWebBrowserStop + + + Web + 網站 + + + + Stop loading + 停止載入 + + + + Stop the current loading + 停止目前載入動作 + + + + CmdWebBrowserZoomIn + + + Web + 網站 + + + + Zoom in + 放大 + + + + Zoom into the page + 放大頁面 + + + + CmdWebBrowserZoomOut + + + Web + 網站 + + + + Zoom out + 縮小 + + + + Zoom out of the page + 縮小頁面 + + + + CmdWebOpenWebsite + + + Web + 網站 + + + + Open website... + 開啟網頁... + + + + Opens a website in FreeCAD + 於FreeCAD中開啟網頁 + + + + QObject + + + Browser + 瀏覽器 + + + + File does not exist! + 檔案不存在! + + + + WebGui::BrowserView + + + Error + 錯誤 + + + + Loading %1... + 載入 %1... + + + + WebGui::WebView + + + Open in External Browser + 於外部瀏覽器開啟 + + + + Workbench + + + Navigation + 導覽 + + +